1Dh  Player: dertzug Game: DCSS 0.33 Server: clan Filename: 2025-06-07.12:30:56.ttyrec Time: (1749299456) Sat Jun 7 14:30:56 2025 1Dh|v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c1Dh<1DhWelcome, dertzug. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Monk1Dh/sl - Revenant u - Poltergeist Formless ghosts who delight in hexing their enemies. They can equip manyifferent hats, gloves, boots, or cloaks at once, but cannot wear body armour.1Dh5a1Dh=jWelcome, dertzug the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monk k - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Revenant Monk1Dh1Dh1Dh#dertzug the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 4EV: 11Int: 15SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling1Dh3Fly 1DhvO     ##+## #...# #...# #.@.# #...# #####    1Dh        1Dh!1DhmWelcome, dertzug the Poltergeist Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.1Dh 1DhhPress ? for a list of commands and other information.1DhTk1Dh 1Dh}> 1Dh> 1Dh? 1Dh@ 1Dh@ 1Dh:A 1Dh4B 1Dh!C 1DhrC 1DhC 1DhD 1DhE 1DhE 1Dh>F 1DhG 1DhwH 1DhH 1Dh9I 1DhJ 1DhnK 1DhK 1DhL 1DhM 1Dh N 1Dh]N 1DhN 1Dh-P 1Dh"Q 1DhtQ 1DhQ 1Dh>S 1Dh>T 1DhT 1DhT 1DhU 1DhW 1DhRW 1DhW 1Dh_Y 1DhZ, 1Dh:[ 1Dh|\ 1Dh] 1Dh] 1DhJ^ 1Dh}_ 1Dh` 1Dh` 1DhJa 1Dh}b 1Dhc 1Dh d 1Dhyd 1Dhe 1Dhg 1Dhg 1Dhh 1Dhj 1Dhkp#.# #.# #.# ##.# .#.##########.#### .................# r#...........##### ...........#.#### .......@#.......# #######.#######.#  #.#..#..#.# #.#.....#.# #.###.###.# #.#.......#   r   quokka (asleep)#$#.##'#.##   1Dhp #.#.#..#.##  #.#..#..#   1Dhw[41.0 (41.0)2.0 (42 1Dh.| 1Dh}Y _A quokka comes into view. 1Dh 1DhA 1Dh, 1Dh] _A quokka is nearby! 1Dh;\ ((((((r    You shoot a sling bullet. The sling bullet hits the quokka. 1Dh  1Dh f.r..... 1Dh :===3.4 (1.4) 1Dh!  1Dh _ _The quokka is severely wounded. 1Dh (((((((You shoot a sling bullet. 1Dh 1Dh 1DhS d....r... 1Dh!,4.7 (1.3 1DhV$ 1DhA&a _The sling bullet closely misses the quokka. 1Dh (((((((You shoot a sling bullet. 1DhF, 1DhO^.....r. 1DhP'6.0 1DhU 1DhXa _The sling bullet closely misses the quokka. 1Dh6 (((((((You shoot a sling bullet. 1DhQv  1Dh} ^......r 1Dh~ '7.3 1Dh  1Dh f  You shoot a sling bullet. _The sling bullet closely misses the quokka.  You shoot a sling bullet. _The sling bullet closely misses the quokka.  You shoot a sling bullet. _The sling bullet closely misses the quokka. 1Dh   1DhB _The sling bullet closely misses the quokka.  You shoot a sling bullet. _The sling bullet closely misses the quokka.  You shoot a sling bullet. _The sling bullet closely misses the quokka.  You shoot a sling bullet. The sling bullet hits the quokka. 1Dh  1Dhd r† 1Dhs  1Dh  1Dh (28.6 1Dh  1Dh J _You kill the quokka! 1Dh 1Dhs 1Dh 1Dh=H _No target in view! 1Dhަ 1Dh 1Dh 1Dhf 1DhG 1Dh$ _ 1Dhn 1Dh 1Dhu, 1Dhξ 1Dh9 1Dh, 1DhM 1Dh 1Dh, 1Dh 1Dh) 1Dh% 1Dh 1Dh 1Dhq, 1Dhn 1DhA _You now have 11 gold pieces. 1Dh3 1Dhi 1Dh 1Dh, 1Dh4 1Dh> 1Dh 1Dh 1Dh 1Dh.B 1Dh 1Dh6 1DhS 1Dh 1Dh! 1Dh 1Dh 1Dh 1DhU 1Dh5 1Dh( 1Dh 1Dh 1Dh 1Dh 1Dh7, 1Dh{ 1Dh}j#.###.###.# #. #.#.......# #. #.#.##'#.##  #. #.#.#..#.##  #S #.#.#..#..#  #. #.#.#.###.#  #. #.#.......#  #.###.#......##  #.@...####'### --- ####### #...#  1Dh#...#  #.<.#  #...# ##### S   ball python (constriction, asleep)  1Dhw63.6 (15.0)---4.6 (16 1Dh 1Dh^^ _A ball python comes into view. 1Dh  #.  #. #.  #. #.  #. #.  #S #.  #. #.  #. #.  #.###.#  #.@...#  ####### #...#  #...#  #.<.#  #...#  1DhN I #####  1Dh  #.  #. #.  #. #.  #. #.  #S #.  #. #.  #. #.  #.###.#  #.@...#  1Dh v####### #...#  #...#  #.<.#  #...# #####  1Dh  1Dh  1Dh  1Dhf b _A ball python is nearby! 1DhpT  (((S  )  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily. 1Dh  1Dh<  1Dh j..S. 1DhH :===5.9 (1.3) 1DhI  1Dh f _The ball python is moderately wounded. 1DhjQ&  1Dh RY((You shoot a sling bullet. 1Dhz 1Dh .SThe sling bullet barely misses the ball python. 1Dh,7.3 (1.4 1Dh n _The ball python barely misses you.1Dhٝ| #.  #. #.  #. #.  #. #.  #. #.  #. #.  #. #.  #S###.#  #.@...#  ####### #...#  #...# 1Dhy #.<.#  #...#  ##### 1DhJ #.  #. #.  #. #.  #. #.  #. #.  #. #.  #. #.  #S###.#  #.@...#  ####### #...#  #...#  #.<.#  #...# #####  _A ball python is nearby!1DhMy (You shoot a sling bullet.1Dh{! SThe sling bullet barely misses the ball python.8.6 (1.3 _The ball python barely misses you.1Dhe  You shoot a sling bullet. The sling bullet hits the ball python.1Dh C.1Dh$&.1Dh/39.91Dh1DhO _You kill the ball python!1Dh #.#.....#.# #.# #.###.###.# #.# #.#.......# #.# #.#.##'#.## #.# #.#.#..#.## #.# #.#.#..#..# #.# #.#.#.###.# #.# #.#.......# #@###.#......## #.....####'########## #...# #...# #.<.# #...######---7001Dh1DhK #.# .#. #.# .#.##########.# ............... .#...........## ##...........#.##..### #.......†.#............##.#######.#######>......@.....# #.#..#..#---844.0).#######.###.# #.#.....# #.# #.# #.###.####.# #.# #.#......#.# #.# #1Dh$Th.#.##'#.#.# #.# #.#.#..#. #.# #.# #.#.#..#. #.# #.# #.#.#.### #.# #.# #.#...... 5.9 (15 _Found a stone staircase leading down.1Dh31Dh1Dhh1Dh1Dh1DhR1Dh1Dhn1DhU1Dh1Dh)1Dhf1Dh1Dh1Dh1Dh1Dh1Dh^1Dh1Dh1DhV1Dh1Dh/1DhW1Dh}1Dh1DhT1Dh41Dhd1Dh,1Dh1DhL1Dh1Dh;1DhR  There is a stone staircase leading down here.1DhX1Dh _1Dh!1Dh1Dhg,1Dh1Dh1Dh,1Dh_1Dh1Dh1Dh_1Dh1DhW1Dh1Dh'1Dh1Dh1DhX+........##.###........#......###.##.......†.+..........##.#.#....>............# ##.....#######.###.# #.#.....#######.# #.# #. ###.........#.# #.# # #.##.######.# #.# #. ...#@......#.# #.# #.1Dh ##..#..####.#.# #.# #.#..#...g #.# #.# #.#. #.#### #.# #.# #... #.###.# #..... g   hobgoblin (asleep)### ###### 1Dh1100.9 (15.0)1Dh+1.9 (161Dhi 1Dhd \ _A hobgoblin comes into view.1Dh&   .† +.......... #....>.......  #.....  #.....#######.# #.#  ###...... #.#  #.##.######.# #.#  ...#@......#.# #.#  ##..#..####.#.# #.#  #..#...g #.# #.#  #. #.#### #.# #.#  ...  #.#  ### 1Dh=O  .† +.......... #....>.......  #.....  #.....#######.# #.#  ###...... #.#  #.##.######.# #.#  ...#@......#.# #.#  ##..#..####.#.# #.#  #..#...g #.# #.#  #. #.#### #.# #.#  ...  #.#  ### 1Dh31Dh1Dh` _A hobgoblin is nearby!1DhS ((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!1Dh1Dh1Dh@g..1Dh"=O====3.2 (1.3)1DhC1DhF7 _The hobgoblin is lightly wounded.1Dh*  You shoot a sling bullet. The sling bullet hits the hobgoblin..1Dha59.1DhS5===-4.5 _You kill the hobgoblin!1Dh2c-1Dh6H _No target in view!1DhW31DhX1Dh\1Dh^1Dhh _1Dhi1Dhk,1Dhl1Dhn1Dhp,1Dhq1Dhgu1Dhw,1Dhw1Dhy1DhW{,1Dh{1Dh~1Dh{,1Dh1Dhǂ1Dh2,1Dh1Dh؆B1DhO1Dh71Dh-1Dh1Dh1Dh1Dhڋ1DhQ1DhȌ1Dhq1DhV1Dh1DhF1Dh>1Dh1Dh,1DhВ1Dh1Dhm,1DhI1Dh!1Dh,1Dh1Dh1Dhm,1Dhw1DhF1Dh֛,1Dh1Dh}1Dh ,1Dh<1Dh1Dh1Dh 1Dh1Dh,1Dh1Dh1Dh1Dhc1Dh1Dh֧1Dhè1Dh:1Dh1Dhv1Dh_1Dh֫1DhN1Dh?1Dh'1Dh1Dh1Dh1Dh1Dhy1Dhޱ1Dh1Dh1Dhp1Dhմ1Dh1Dh1Dh(1Dh1Dh71Dh1Dh1Dh1Dh1Dhϻ1Dho,1Dhs1DhL1Dh׾,1Dhܿ1Dh1Dhi,1Dh1Dh1Dhe1Dh1Dhb1DhD1Dh1Dh51Dh91Dh1Dh1Dh1Dh1Dh1Dh1Dh1Dh1Dh1Dh,1Dh-1Dh 1Dh,1Dh1Dh1DhH,1DhM1Dh)1Dh,1Dh1Dh1DhSB1Dh$1Dh,1Dh1Dh1Dh ,1DhF1DhF1Dh1Dh1Dh1Dh1Dh1Dh{1DhC1Dh51Dh1Dh$1DhJ1DhV1Dh1DhC1Dh?1Dh\1Dh1DhL1Dh1Dh6,1Dhq1Dh1Dh1DhV1Dh1Dha1Dhd1Dh1DhS1Dha1Dha1Dh1DhR1Dh01Dh)1Dh1Dh1Dh1Dh1Dh ,1Dh= 1Dh! 1Dh 1Dh 1Dh 1Dh 1Dh@ ,1Dh. 1Dh! 1Dh 1Dh 1Dh, 1Dh 1Dh 1Dh 1Dh 1Dh 1DhT 1Dh 1Dh 1Dh 1Dh* ,1Dh, 1Dh 1Dh ,1Dh 1Dhi 1Dh ,1Dh 1Dh 1Dhc ,1DhQ 1Dh- 1Dh ,1Dh 1Dh 1Dh ,1Dh 1Dh 1Dh ,1Dh! 1Dh[" 1Dh" ,1Dh# 1Dh$ 1DhC% ,1Dh7& 1Dh ' 1Dh' ,1Dh( 1DhT) 1Dh) ,1Dh* 1Dh+ 1Dh, ,1Dh- 1Dh- 1Dht. ,1Dh/ 1Dh_1 B1Dh1 1Dh2 1DhA3 ,1Dh 4 1Dh4 1Dh_5 ,1Dh76 1Dh7 1Dh7 ,1Dh8 1Dhk9 1Dh9 ,1Dh: 1Dh; 1DhR< ,1Dh>= 1Dh(> 1Dh> ,1Dh? 1Dh@ 1DhNA ,1Dh>B 1DhC 1DhC ,1DhD 1Dh{E 1DhF ,1DhG 1DhG 1DhzH 1DhH 1DhlI 1DhHJ 1DhJ ,1DhZM 1DhhN ,1DhN 1DhP 1DhQ 1DhQ ,1DhS 1DhVT 1DhT ,1DhV 1Dh&W 1DhW ,1DhbY 1DhY 1DhmZ ,1Dh'\ 1Dh\ 1DhW] ,1Dh8_ 1Dh_ 1DhE` ,1Dha 1Dh`b 1Dhb ,1Dh.d 1Dh e 1Dhe ,1Dhf 1Dhg 1Dh 1DhI 1Dh 1Dh 1Dh7 1Dh 1DhG 1Dh] 1DhN 1Dh 1DhM 1DhL1Dh!1DhS#1Dh( 1Dh\[#. #.1Dh[#.##.1Dhl....1Dhs####..## ..#1Dh; .......#+#####  #...@.....# ##..# #.........# #..###.........# #..###.........#####+#..###.........+........###.........##......#############.........++..........................##....>..##########..#......##.....####1Dh 1DhR 21.5 (91Dh .0)1Dh 1Dh=2.5 (11Dh 0.0)1Dh1Dh  1Dh1Dh"2_e - 2 sapphire potions1Dh1Dh _You reach down and open the door.  There is an open door here. _1Dh.# #.##### .r #.....# # #. +.....# #. #. #.....##.##. #.....+ #.... #.....# #####..##.....# .......@#'##### ..#+###.........# ##.. #.........# #.. #.........# #.. #...#####+#.. #..+..# r   rat (asleep) #.#### ##########.++........1Dh} .............##....>...1Dhή15.5 (3.0)1Dh96.5 (41Dhʵ 1Dhx1Dh2_A rat comes into view.1Dhv1DhS  .#   .r   # #.   #. #.   #.##.  1DhU ] #....   #####..##  .......@#'#####  #+###.........#  #.........#  #.........#  #.........# #.........+ #.........#  #.........+  >1Dh  .#   .r   # #.   #. #.   #.##.   #....   #####..##  .......@#'#####  1Dh #+###.........#  #.........#  #.........#  #.........# #.........+ #.........#  #.........+  >1Dh 1Dh 1Dh 1Dh_ Z _A rat is nearby!1Dh (((((r  You shoot a sling bullet.  The sling bullet hits the rat but does no damage.1Dh1Dh d.r....1DhW 6===7.8 (1.31DhL1Dhw- _The rat squeaks loudly.1Dh 1DhW You shoot a sling bullet. The sling bullet hits the rat!1Dh.1Dh*((((1DhL>.....1Dh'/69.11Dh1DhG _You kill the rat!1Dh_1Dh,1Dhn1Dh1Dh1Dhf1Dh]1Dh1Dh7,1Dh1Dh1DhB1Dh1Dh11Dh,1Dh1Dh1DhW,1Dh 1Dh1Dh,1Dh1Dh1Dhk,1Dhm1Dh1Dh #.## #####..#  ......#  .....# #  ....##.##  .......  #.J.#.#   #@#.#.#.##### --- #.#...#.....#  #.##..+.....#  #.##.##.....# 1Dh+ #.##.##.....+ #....##.....# J   endoplasm (wandering).#####..##.....# .........#'##### .#+###.........#1Dh938.1 (9.01DhJ---9.1 (10.0)1Dhg1Dh] _An endoplasm comes into view.1DhD W #.## #####..# 1Dh:E ......# .....# #  ....##.##  .......  #.J.#.# 1DhE z #@#  #.#  #.#  #.#1DhE ]  #.#  #...  .#####..1DhLF Z  ..   1Dhh  #.## #####..# 1Dh ......# .....# #  ....##.##  ....... 1Dh  #.J.#.#  #@#  #.#1Dh0   #.#  #.# 1Dh  #.# #...  1Dh .#####.. .. 1DhJ 1Dh 1Dh 1Dh a _An endoplasm is nearby!1Dh52c  You shoot a sling bullet. The sling bullet hits the endoplasm!1Dh 6C.1Dh[.8===40.5 (1.4) _You kill the endoplasm!1Dhg1DhB1Dh1DhH _No target in view!1Dh̪..  #.## #####..# #......# #......# # #......##.####...........##.@.#.# #.#.#.#.##### 1Dh#.#...#.....# #.##..+.....# #.##.##.....##.##.##.....+ #....#.#####..##.....1Dh>\#.........#'#####1Dh1Dh"<---10 _1DhM1Dh81Dh31DhO1DhB1DhX1Dh,1Dh%1Dh1Dh2 ,1Dh| 1DhT 1Dh ,1Dh 1Dh 1Dh ,1Dh 1Dh 1Dh ,1Dh 1Dh 1Dh 1Dh 1Dh0! 1Dh" 1Dh# ,1Dh6$ 1Dh{% 1Dh& 1Dhu& 1Dh& 1Dh) 1Dhv+ ,1Dh, 1Dh/ F _You reach down and open the door.1Dh5 #.....+ ..#.....# #.# #.....# ... #.....#..#.b##.....#..#.........!.......#...#.###@# ---1Dh5 '#####..##.# #......##.# #......##.# #......##.####...........# b   bat (asleep)1Dh5 $#.###...#.#.##.#.#.#.######.#...#.....#1DhH; /50.0)1Dh; +2.5 (111Dh@ 1Dh:B _A bat comes into view. _There is an open door here.1Dh #.....+ ..  #.....# #.#  #.....# ...  #.....#..#  .b##.....#..#..  .......!....... 1DhU #..............  #.###@# 1Dh$#.# 1Dh|#.# #.# #.###  #...........#  1DhO`..#.#.#  #.#.#.#   1Dh1Dh57 #.....+ ..  #.....# #.#  #.....# ...  #.....#..#  1Dh8t.b##.....#..#..  .......!.......  #..............  #.###@# 1Dh8#.# #.# 1DhY9#.# #.# 1Dh9#...........#  ..#.# 1Dh+=x#.#.#.# 1Dh&D1DhD1DhfL1DhPZ _A bat is nearby!1Dh7]  You shoot a sling bullet. The sling bullet hits the bat!1Dhl.(((((1DhqE......1DhAB9===3.9 (1.4)1DhZ1DhG _You kill the bat!1Dh31Dh1DhH _No target in view!1DhH1Dh1Dh1Dh1DhL1DhP _1DhNK.  + .. #.#  ...  #.....#..# ..##.....#..#1DhJ.......@.......--- #.............. ###.###'##..#..####..##.# ..$.#......##.# ####......##.#K   kobold (asleep)........#.#1Dh; 40  A kobold comes into view. It is wielding a +0 short sword.1DhX`.KK1DhT==-5.9 (21DhV1DhJ _The kobold shouts! _You see here an inky potion.1Dh y #...... #....K# #.....+ ..  #.....# #.#  #.....# ...  #.....#..#  ..##.....#..#..  .......@.......  #..............  ###.###'##..#..  #####..##.# ..$.  #.# ###  #.# #.###  ....#   1Dha #...... #....K# #.....+ ..  #.....# #.#  #.....# ...  #.....#..#  ..##.....#..#..  .......@.......  #..............  1Dhd###.###'##..#..  #####..##.# ..$.  #.# ### #.# #.# ... 1Dhk31Dhr1Dht] _A kobold is nearby!1Dh `  You shoot a sling bullet. The sling bullet hits the kobold.1Dh~)(((((1DhJr.....dertzug the Vexing#......Poltergeist#....)#Health: 12/12 ========================#.....+ ..Magic: 2/2========================#.....# #.#AC: 2Str: 4#.....# ...EV: 11Int: 15#.....#..#SH: 0Dex: 16..##.....#..#..XL:  1 Next: 100% Place: Dungeon:1.......@.......Noise: ===------  Time: 257.2 (1.3)#..............a) +1 sling###.###'##..#..Fire: a) +1 sling#####..##.# 1Dh& ..$.Fly #......##.# ####......##.##......##.####...........##.###...#.#.# _No target in view!  A kobold comes into view. It is wielding a +0 short sword. _The kobold shouts! _You see here an inky potion. _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!You have reached level 2!  --more--1Dh 8/183/32 0%  _1Dh]U1DhW Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexes11% 3  c - Inner FlameHexes/Fire24% 3  d - Cause FearHexes34% 4  e - Dimensional Bullseye Hexes/Translocation 67% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1Dh 1Dh1Dh1Dh-dertzug the Vexing#......Poltergeist#....)#Health: 18/18 ========================#.....+ ..Magic: 3/3========================#.....# #.#AC: 2Str: 4#.....# ...EV: 11Int: 15#.....#..#SH: 0Dex: 16..##.....#..#..XL:  2 Next:  0% Place: Dungeon:1.......@.......Noise: ===------  Time: 257.2 (0.0)#..............a) +1 sling###.###'##..#..1Dhi/Fire: a) +1 sling#####..##.# ..$.Fly #......##.# ####......##.##......##.####...........##.###...#.#.# _The kobold shouts! _You see here an inky potion. _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold! _You have reached level 2!1Dhx=1Dhq@Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - No1Dh^dertzug the Vexing#......Poltergeist#....)#Health: 18/18 ========================#.....+ ..Magic: 3/3========================#.....# #.#AC: 2Str: 4#.....# ...EV: 11Int: 15#.....#..#SH: 0Dex: 16..##.....#..#..XL:  2 Next:  0% Place: Dungeon:1.......@.......Noise: ===------  Time: 257.2 (0.0)1Dhd#..............a) +1 sling###.###'##..#..Fire: a) +1 sling#####..##.# ..$.Fly #......##.# ####......##.##......##.####...........##.###...#.#.# _The kobold shouts! _You see here an inky potion. _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold! _You have reached level 2!---8.2 (1 _1Dh1Dh1Dhf---1Dh#9.2 (21Dh&1Dh1Dh1Dho$60.2 (31Dh1Dh 1DhZ1Dh_You start memorising the spell. You continue memorising. x21Dh1Dh1Dh1Dh1 1Dh1Dh4U_You finish memorising. Spell assigned to 'a'.1Dh 1Dh Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered) Spells ([,] to cycle)  1Dh b - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|on1Dh#dertzug the Vexing#......Poltergeist#....)#Health: 18/18 ========================#.....+ ..Magic: 3/3========================#.....# #.#AC: 2Str: 4#.....# ...EV: 11Int: 15#.....#..#SH: 0Dex: 16..##.....#..#..XL:  2 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 260.2 (0.0)#..............a) +1 sling###.###'##..#..Cast: Jinxbite#####..##.# ..$.Fly 1Dh@[0;10m#......##.# ####......##.##......##.####...........##.###...#.#.# _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.1Dh1Dh1Dh31Dh1Dh6(+.'1Dhs3^1.2 (11Dh5R _f - an inky potion1Dh?#......#....)# g####.....+ ....#.....# .#.# #.....# ... #.....#..# #..##.....#..#..................?####.###'##..######..##.# ..$. #......##.# #####......##.##......##.###g   hobgoblin (wandering)#.....##.###...#.#.# #.#.#.#.#####01Dh@2.2 (11Dh 1Dh^1Dh8_A hobgoblin comes into view.1DhK1Dh>   #....)# g###  #.....+ ....  #.....# .#.#  #.....# ...  #.....#..# #  ..##.....#..#...  ...............?  #.......@.......  ###.###'##..#...  #.# ..$.  #.# ####  #.# #.### ....# #.#.#  1Dh|  #....)# g###  #.....+ ....  #.....# .#.#  #.....# ...  #.....#..# #  ..##.....#..#...  ...............?  #.......@.......  ###.###'##..#...  #.# ..$.  #.# ####  #. #.### .. #.  _A hobgoblin is nearby!1Dh (((((((You shoot a sling bullet.1Dh}`  The sling bullet closely misses the hobgoblin..g.....g===3.6 (1.41Dh 1Dh1DhE_The hobgoblin shouts!1Dh 1Dh 1Dh#(1Dh(1Dh{(1Dha(1Dh(1Dh7(You shoot a sling bullet.1Dh(1Dh2.g....4.9 (1.31Dh-91Dh<d _The sling bullet closely misses the hobgoblin.1Dhw  #....)# .###  #.....+ ....  #.....# g#.#  #.....# ...  #.....#..# #  ..##.....#..#...  ...............?  #.......@.......  ###.###'##..#...  1Dh#.# ..$.  #.# ####  #.# #.### ....# #.#.#  1Dh  #....)# .###  #.....+ ....  #.....# g#.#  #.....# ...  #.....#..# #  1Dh[..##.....#..#...  ...............?  #.......@.......  ###.###'##..#...  #.# ..$.  #.# ####  #. #.### .. #. 1Dh1Dh1Dh1Dh4` _A hobgoblin is nearby!1Dhؾ   You beckon some vexing sprites to accompany your attacks..1-----------------50JinxbiteWill/2 Jinx Fly  _You feel your willpower being sapped.1Dh6 - _No target in view!1Dh _No target in view!1Dh _1Dh[jg.--6g   hobgoblin-- _A hobgoblin is nearby!1Dh; ((((You shoot a sling bullet.1DhG:*1Dhaq  The sling bullet closely misses the hobgoblin.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the hobgoblin with its own hand....g (very drained) 5 ===8.2 (1.3 _The hobgoblin is almost dead.1Dh c  You shoot a sling bullet. The sling bullet hits the hobgoblin.1DhZ E†1Dh6 1Dha /89.51Dh c _You kill the hobgoblin!1Dh 31Dh 1DhO H _No target in view!1DhW ---------------- _Fly  _The sprites lose interest in your situation.41DhQ 2========3 2  _You feel your existence waver again.========Fly 1Dh 1Dhg  1Dh 1Dh J_You feel your willpower return.1Dh` 1Dh= 1Dh 3========1Dh 4 _Magic restored.1Dh1Dh.1Dh1Dh_1DhG,1Dh1Dh1Dh],1Dh1Dht1Dh1Dhf @========1Dh!1Dh#1Dh$,1Dh'1Dh)1Dh5*1Dhk+1Dh-M _You now have 22 gold pieces (gained 11).1Dh/31Dh11Dh21Dh85,1Dh61Dh71Dhl9,1Dh:1Dh=,1Dh>1Dh B _d - 2 scrolls labelled TEINOEKHL NUARPHU (gained 1)1DhQC31Dh?D1DhM1DhN1DhMP1DhP1Dh?Q1DhQ1Dh$S1DhS1DhZ1Dh[1DhI]1Dhc ..#.# ...... ..#.# ....)###.####.#.# .....+........#.# .....##.#.#.#.#.# .....#..... #.#.# .....#..#.###.#.# ##### 1DhTd3.....#..#...#.#.##...... .....†.........>---306.5 (37.0) ................#.#### ###'##..#...#...#.# Jinxbite .##.##............. .##.###.######..#..# .##.# #.. ....... 1DhmY.##.###### ######### 1Dhtx......# ..#.#.#1Dh]]---7.5 (381Dh 1DhN1Dh-_Found a stone staircase leading down.1Dhc   There is a stone staircase leading down here.1Dh#K _1Dh,1Dhz1Dh _You reach down and open the door.1Dh31DhD1Dh@  There is an open door here.1Dh1Dh` _1Dh1Dh 1Dh1DhC ,1Dh!1Dh'"1Dh"1Dh;#1Dh#1Dhg%,1Dh%1Dh'1Dh'1Dh(1Dh(1Dh)1Dh*1DhF+1Dh+1Dhb,1Dhk-1Dh-1Dhc.1Dh0/1DhH01Dh01Dh?11Dh21Dh9 #r  #.  ..  #.  #.  #.######... ..# #...# ..#.#.@#####..# ..#.#......#..# ..)###.####.#.##.###.#..# ...+........#.##.# #.#..### .1Dh=:..##.#.#.#.#.##.# #.#....# ...#..... #.#.##.# #.'....#r   rat (asleep) ...#..#.###.#.##.#####....##..#...#.#.##........###.†.................>###1Dh?-28.5 (211Dhk@+9.5 (221DhD1DhFV _A rat comes into view.1Dhޗ #r #. .. #. 1DhӘ#. #.######...  ..# #.........#  ..#.#.@#  ..#.#......#..# 1Dh)##.###.#..# #.# #. #.# #.  #.#.##.# #.'....# #.#####....# #........### 1DhΚ;†.......>### 1Dhz<  #r #. .. #. #. #.######...  ..# #.........#  ..#.#.@#  ..#.#......#..# )##.###.#..# #.# #. #.# #. #.#.##.# #.'....# #.#####.#.......†.......> _A rat is nearby!1Dh ]  You shoot a sling bullet. The sling bullet hits the rat.1Dh^$ †((((((1Dh C......1Dh\ D12===30.8 (1.3)1Dh 1Dh G _You kill the rat!1DhK 1DhL 1DhR 1DhV H _No target in view!1DhT31DhF1Dh«1Dh61Dh$ _1Dhn1Dh  You see here a rat corpse. _1Dh1Dh1Dh@1Dh1Dh}1Dh1Dh,1Dh1Dh(1Dh1Dh1Dh1Dh1Dh`1Dh1Dh'1Dh1Dhx1Dh 1DhA1DhB1Dh1Dh 1Dh!1Dh"1Dh %1Dh&1Dh'1Dh(1Dh,1Dhc.1Dhw/1Dh;n1Dh>1Dh;A1DhB,1DhF1DhH,1Dh$J1DhCM1DhJP1DhBQ1DhWT1DhX1DhZZ1DhK[1Dh\1Dhb1Dhf1Dh.#.# #.##.# #†##.### ###.#########.#.. #...........#.#.# #.#.#######.. #.#.#.#.#.#... #.#.#.#.#.######........#.....#.#.........#.........@..#.#..#####..#---  #..............#.#......#..#  #....)###.####.#.##.###.#..#  #.....+........#.##.# #.#..## 1Dh9.[39;49m #.....##.#.#.#.#.##.# #.#....  #.....#..... #.#.##.# #.'....  #.....#..#.###.#.##.#####....  ..##.....#..#...#.#.##........##  ...†.................>###62.8 (32.0)---3.8 (33 _g - a scroll labelled TUGUOZ MAEF1Dh31Dho1Dh9 1DhM!1Dh(1Dh/n1Dhe1,1Dh11DhE51DhV7B1DhN:1Dh;,1Dh<1Dh>1Dh@,1DhA1DhFX1Dh:LX1DhN1Dh}O,1DhjP1DhtR1DhT,1Dhf^1Dhi_1Dh<`,1Dh`a1Dhgc1Dhd1Dh%e1DhEf1Dhh1Dhi,1Dhj1DhlF _You reach down and open the door.1Dhn31Dhp1Dhr@  There is an open door here.1DhPs1Dhs _1DhEt1Dhu1Dhv,1Dh*w1Dh`y1Dhz,1Dhz1Dh{1Dh|,1Dh|1Dh=~1Dh~,1Dh 1Dh1Dhr1Dhف1Dh>1Dh1Dh1Dh,1Dh1Dh,1Dh1DhB1Dhp1Dh,1DhO1Dh'1Dh1Dh,1DhF1Dh1Dhi1Dhϓ1Dh1Dh1Dh1Dh\1Dh1Dh1DhP1Dh1Dhf1Dh>1Dh1Dh 1Dh1Dhۜ1DhH1Dhȝ1Dh1Dh۵1Dh{ #.# #...#### #.#########.# ###....# #.##........##########.# #.##.######..........#'###.# #.########.....#.# #.########.....#.# #....##........#.# #.#####..#.. #@# #........... #+# ..... #....)###.## #.....+..... #.....##.#.# #.....#.....  #.....#..#.#  ..##.....#..#..  †..... 1Dh406.8 (4'.......#.....#.......1DhK   kobold (asleep)........K.........1Dh  As you open the door, it creaks loudly!  A kobold comes into view. It is wielding a +0 dagger.1DhiKK.1DhL======7.8 (441Dh1Dh( _The kobold shouts!1Dh=  #.# #...####  #.# ###....#  ..#.#  #..1Dh T.#' #.#.. #.##. #... 1Dh o#.#. #@# ... #'#  ... #....)1Dh D ....#  .....#  .......  1Dhu jK.......  .......... †1Dh  #.# #...####  #.# ###....#  ..#.#  1Dhg #...#' #.#.. #.##.1Dh ' #... #.#. #@# ...1Dh  #'#  ... #....) ....#  .....#  .......  K.......  .......... †1Dh? 1Dh% 1Dh 1Dh _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.1Dh ((((() 1DhSG'....1Dhwo6===---9.1 (1.3)1Dhy{1Dh}J _You kill the kobold!1DhDuO---1Dh}y1Dh{H _No target in view!1Dh  _  There is an open door here.#........##########............#'## #...... #.########.........##......#####........#...## #.# .....>....##'## .........@.#)###.##---100.........#+.........#.##.#...........#..).......#.....#######.............†..... ##...#............###.###'##..#1Dhj---1.1 (2 1DhJ-_Found a stone staircase leading down.1Dh 1Dhˇ X1Dh 1Dh) 1Dh ,1Dhr 1Dhu 1Dh ,1Dhx 1Dh 1Dh̝ ,1Dhu 1Dh 1Dhף ,1Dho 1DhX 1Dh ,1DhY 1Dh 1Dhs ,1Dh; 1Dh 1Dhb 1Dhٵ 1Dh 1Dh 1Dhg 1Dh޹ 1Dhߺ 1Dhͼ 1Dh 1Dh 1Dh- 1Dh 1Dh 1DhI 1Dh 1Dh 1Dh 1Dhh 1Dh 1Dh 1DhU 1Dh$ 1Dh 1Dhs 1Dh? 1Dh 1Dh 1Dh 1Dh. 1Dh 1Dh@ 1Dh 1Dh7  ..).......###.... ....##.... #####............#############...#.....................#####.###'..............#####..##.............###1DhU ..............##########......##......#....######.#.###...#. #.#.#..... #.#... #.#b   bat (asleep)....... #.##.#.....b. #.##.# #....#1Dh 027.1 (16.0)1Dh +8.1 (171DhZ 1Dh V _A bat comes into view.1Dhrx ]  You shoot a sling bullet. The sling bullet hits the bat.1Dh| 3((1Dh} (((( .1Dhd~ M 1Dhv J......1Dh .1Dh3 C20===9.4 (1.3)1Dh6 1Dh9 G _You kill the bat!1Dh1DhC1Dh1Dh1Dhq,1Dhڨ1Dh1Dhe,1DhN1Dh1Dh,1Dht1Dh1Dh,1Dhʼ1Dh1Dh1Dh,1Dh1Dh1Dh,1Dh1Dh1Dh,1Dh(1Dh1Dh,1Dh[1DhK1Dh,1Dh|1DhC1Dh,1Dh.1Dhf........# #.#.#........###### #.#.............# #.##.............# #.##.#1Dh.............# #.##.#.............# #....########......# .#####..# #.......# .. #..@....# .#+###..--- #+ # #.......# #..1Dh #.......+ #.. ........#  #+##....... #. ..#############... ... .............##########1Dh4041.4 (12.0)1DhFG---2.4 (131Dh1DhQ _h - a puce potion1Dhq1DhT1DhR1Dh1Dh>n1DhT,1Dh1Dh<,1Dh>1Dh1Dhȼ1Dhx1Dh1Dh1Dh<,1Dh1DhF _You reach down and open the door.1Dh]31Dh1Dh1Dh,1Dh1DhS@  There is an open door here.1Dh1DhB _1Dh=1Dh1Dh},1Dh1Dh1Dh8,1DhZ1Dh1Dh5,1Dh1Dh1Dh1Dh~1Dh1DhF _You reach down and open the door.1DhQ1Dh1Dh1Dh?1Dh,1Dhe1DhP@  There is an open door here.1Dh1Dh[ _1Dh@1Dh1Dh,1Dh1Dh31Dh,1DhP1Dh1Dh1Dhl1Dh1Dh1Dh4 ,1Dh~ 1Dh 1Dhq,1Dh51DhI1Dh,1Dh1Dh!1Dh1Dhw1Dh1Dh1Dh1Dh1Dh1Dhx1Dhe1Dh1Dh21Dh 1Dh!1Dh>"1Dh"1DhT%F _You reach down and open the door.1Dh&1Dh&1Dh(1Dh)You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th1DhI*,e door.  There is an open door here.1Dh~+ 1Dh,_1Dho,1Dh-1Dh^.1Dh.1Dh,/1DhE01Dh2B1Dh`31Dh@41Dh41Dh51Dh51Dh61Dh?71Dh71Dhv81DhN91Dh91Dh7:1Dh;1Dh<1Dh =1Dhr=1DhF>1Dh?1Dh?1Dh?1Dh@1DhA1DhA1DhgB1DhBC1Dh)D1DhD1DhD1DhE1DhF1Dh)G1DhG1DhoH1DhZI1DhI1DhHJ1DhTK1Dh*L1DhL1DhL1DhM1DhN1DhN1DhKO1DhO1DhP1DhQ1DhyQ1DhR1DhR1Dh&S1DhS1DhFT1DhU1DhlU1DhU1DhxV1Dh>W1DhW1Dh X1DhX1DhY1DhZ1DhZ1Dh[1Dh\1Dh ]1Dht]1Dh#^1Dh^1DhO_1Dh_1Dh`1Dha1Dha1Dhbb1Dhc\There is an open door here. _You reach down and open th1DhBde door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.1Dh]e1Dhe1Dh*f1DhhYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th1DhPi,e door.  There is an open door here.1Dhj1Dhk _1Dhk1Dh m1DhKn,1Dhn1DhKq1Dhr,1Dh_The endoplasm is severely wounded.1Dht1Dh  You shoot a sling bullet. The sling bullet hits the endoplasm..1Dh&.1Dh`/56.31Dh1DhFM _You kill the endoplasm!1Dh;a1DhF .......######.#.###...#.#.# .......# #.#.# #.#.#.#.##### .......######.#.# #.#...#.....# ............#.#.# #.##..+.....# ............#.#.# #.##.## ............#.#.# #.##.#+ ............#.#.# #....## 1DhK@#####......#.#.#####..##  #.......#.#.@.......#'##### ---45.3 (9.0  #.......#.#.#+###.........#  #.......'.#.....##  #.......###.....#.........# ##.......'.+...... ............###.....#...+.. +###'##.........#+###...##. ........#############...++. ..............................##.---1DhR1DhA` _Key pressed, stopping explore.1Dhba1Dhc 1Dhd1Dhe:_No target in view!1DhG I1Dh 1Dh; 1DhF _1DhT 1Dh' 1Dh 1Dh 1Dh 1Dh 1Dha 1Dh; 1Dhܨ 1Dh 1Dh 1Dh 1Dh= n1Dhi ,1Dha 1Dh 1Dh 1Dh8 1Dh 1Dh 1Dhm 1Dh 1Dh 1DhA @  There is an open door here.1Dh 1Dhu  _1Dhh 1Dh 1Dh 1Dhz 1Dh 1Dh 1Dh, 1Dh 1DhC 1Dh 1Dhx 1Dh 1Dh 1Dh 1Dh #......##.# #.. ....... +.... 1Dh 9##......##.###### ##########.... .#...........#..... .#.###...#.#.#..##. .1Dh' #.# #.#.#.#.##### #.# #.#...#.....# #.# #.##..+.....# . .#.# #.##.##.....###.K.. .#.# #.##.##....@'1Dh " .#.# #....##.....###.### .#.#####..##.....# ..# .#.........#'##### ....# 1Dhe .#.#+###.........# ##..#.# . .#.....#.........# #..##.# . K   kobold (asleep) ##.....#.........# #..##.# 1Dh +.....#.........#####+#..##.#  ##.....#+##.###.1Dh . 58.3 (11Dh 3.0)  You reach down and open the door.  A kobold comes into view. It is wielding a +0 whip.1Dhk 7.K1Dh 4K1Dh& 5===9.3 (141Dh 1Dh+ ( _The kobold shouts! 1DhrP`  You shoot a sling bullet. The sling bullet hits the kobold. 1DhTW((() 1Dh?U1 1Dh%('.. 1Dh9960.6 (1.3) 1Dh 1Dh& J _You kill the kobold! 1Dh:@ 1DhJp #......##.# #.. . +....+ #......##.###### #....# #..# .....# #.###...#.#.# ..##.# #.# #.#.#.#.##### #.# #.#...#.....# . #.# #.##..+.....# .. #.# #.##.##.....###. #.# #.##.##.....@..).---10 #.# #....##.....###.# #.#####..##.....# ..# #.........#'##### ....# # #.#+###.........# ##..#.# .#  1DhK#.....#.........# #..##.# .# #.....#...# #..##.# . +.....#.#####+#..##.# .# #.....#.+.##.###.There is an open door here. 1DhSL9--- 1Dhq _Key pressed, stopping explore. _No target in view! 1Dh" _No target in view! 1DhA _ _ 1DhV  You see here a +0 whip. _ 1Dh7Y  1DhY  1DhD[  1DhA]  1Dh_  1Dhc , 1Dhae  1DhOh  1Dh i  1Dhk  1Dho  1Dhr  1Dhx  1Dh{ , 1Dhx~  1Dh.  1Dhn  1DhE  1Dh  1Dh  1Dh  1Dh  1Dhډ  1Dh  1Dh  1Dh<  1Dh  1DhŐ  1Dh"  1Dh  1Dh  1Dh\  1Dh  1DhG  1DhǛ  1Dh|  1Dh  1Dh  1Dh  1Dh  1Dh  1Dh  1Dh  1Dh<  1Dh@  1Dh  1Dh~  1Dh  1Dh٭  1Dh  1Dh  1Dhɱ  1Dh̲  1DhҴ  1Dh3  1Dh  1Dh  1Dh  1DhJ  1Dh  1Dh  1Dh  1Dh  1Dh  1Dh  1DhH  1Dh  1Dh  1Dh  1Dh4  1Dh  1Dhq  1Dhn  1Dh!  1Dh  1Dhc  1Dhc  1Dh  1Dh  1Dhr  1Dhw  1Dh  1Dh  1Dh  1Dh  1Dh   1Dh  1Dh: "_You reach down and open the door. 1Dhm  1Dh$  1Dh  1Dh  1Dh   1Dh  1Dh9 There is an open door here. 1Dh  1Dh  1Dhs _ 1Dh  1Dh  1Dh;  1Dh  1Dh  1Dh  1Dh  1Dhb  1Dh  1Dh?  1Dh  1Dh  1Dh!  1Dh{#  1Dh$%  1Dh%  1Dh'  1Dh#)  1Dh*  1Dh+  1Dh,  1Dh.  1DhL0  1Dh1  1Dh/2  1DhY7   1Dh8 c##..#..# #....###  1Dh8 ....... +....'.#  1Dh:  ##########....#.#  #.......#.....#.#  #.####.#...##.#.#  #......#...##.#.#  #......#....#.#.#  #......#....#.#.# #......#..#.#.#@# #.# ..).....#..#.#.#.# #.# ##.####....#.#.#.# #.#  #.####..###.#.#.# #.#  #.........#.# #.# .#  ##.###..#.#.#.#.#   #.##..##.#.#.#.##########.####  1Dhs; #..#..##.# .................# 1Dh< B###+#..##.# .#. 1Dh< (..##### 1Dh?  1DhZ@ 95.6 (3 1Dh@ 4.0) 1DhA  1DhNB $6.6 (35 1Dh:E  1DhG   1DhnH  1DhI =_i - a scroll labelled XUHUTO VESU 1DhI  1Dhx o 1Dh"E ` 1Dh [ R 1Dhb  1Dhc  1Dh d , 1Dhd  1Dhe  1Dhf  1DhIg  1Dhg  1Dhh  1Dhi  1Dh&j  1Dhj  1Dhtk  1Dhrl  1Dhl  1Dh[m  1Dhn  1Dho  1Dho  1Dhp  1Dhxr B 1Dh*s  1DhCt  1Dh@u  1Dhu  1Dh1v  1Dhx  1DhVy  1Dhy  1DhBz  1Dh{  1DhX| , 1DhG~ , 1Dh~  1DhB  1Dh  1Dh  1Dh  1Dh , 1Dh  1Dhϐ  1Dh  1Dh$  1Dh  1Dh  1Dh  1Dh  1Dhk  1Dh  1Dhi  1Dhإ  1Dh  1Dh֧  1DhE  1Dh  1Dhǩ  1Dh  1Dh  1Dht  1Dh  1Dh{  1Dh  1DhQ  1DhW  1Dh+  1Dh  1Dh  1Dh  1Dh  1DhP  1Dh  1Dh  1Dh  1Dh`  1Dh X 1Dh  1DhG  1DhS , 1Dhƻ  1Dh  1Dhн , 1Dhr  1DhĿ  1Dhk  1Dh  1Dh?  1Dh  1Dh B 1DhN  1Dh  1Dh,  1Dh  1Dh  1Dh , 1Dh  1Dh  1Dh. , 1Dh  1Dh  1Dh` , 1Dhy  1DhK  1Dh7  1Dh  1Dh  1Dh]  1Dh , 1Dh5  1Dh n 1DhC  1Dh  1Dh  1Dh  1Dh , 1Dh  1Dh  1Dh , 1DhG  1Dh  1Dh$ , 1DhC  1DhY  1Dh 1Dh 1Dh0 1Dh(Z 1Dh+X 1Dh, 1Dh6 1Dh 9B 1Dh5] _You reach down and open the door. 1Dh_@  There is an open door here. 1Dh` 1Dhea _ 1Dha 1Dh)c 1Dhc 1DhKd 1Dhd 1Dhf 1Dhf 1Dh4g 1Dhg 1Dhj 1Dhk, 1Dhqm 1Dh n 1Dh]o, 1Dh,p 1Dh9u 1DhHv, 1Dhv 1Dhx 1Dhy, 1Dh=z 1Dh{ 1Dh| 1Dh } 1Dh} 1Dh 1Dh 1Dh 1Dh 1Dh/ 1Dh 1Dh[ 1DhDŽ 1Dh) 1Dh2 1Dh 1Dh  1DhZ 1DhW 1DhŠ 1Dh. 1Dhn 1Dh 1Dh 1Dh 1Dh 1Dh 1Dh\ 1Dhȑ 1Dh 1Dh> 1Dh 1Dh 1Dh^ 1Dh 1Dh 1Dh[ 1Dh 1Dh 1Dh 1Dht 1Dh 1Dh', 1Dh 1Dh 1Dhݡ, 1Dhl 1Dhߣ 1Dh 1Dh 1Dh] 1Dh 1DhP 1Dh 1Dh) 1Dh 1Dh" 1Dh 1Dh 1Dh 1Dh,n 1Dh( 1Dh, 1DhH 1DhB, 1Dh 1Dh* 1Dh, 1Dh 1Dh` 1DhB 1Dh 1Dh, 1Dh) 1Dhq 1Dh\, 1Dh 1Dh 1Dh 1Dh, 1DhT 1DhD 1Dh, 1Dh 1Dh 1Dh, 1Dh 1Dh 1DhF 1Dh 1Dhy 1Dhg 1Dh 1Dh 1Dh 1Dhe, 1DhU, 1Dh1, 1Dh 1Dh 1Dh 1Dh, 1Dh  1Dh, 1DhR 1Dh  1Dh  1Dh`  1Dh' 1Dh 1Dh  1Dh> 1Dh .##.# #.#..### #.# #.##.# #.#....# #.#  1Dh#.##.# #.'....########.# #.##.#####....##.......# #.##........####.####### .........>### ..#.####....#  1Dhy^..#.## #....# .....# #....#  ..#..###....####..r..# .......'....'.######.# ########....#.#   1Dh......#.....#.# ####.#...##.#.#  r   quokka (asleep) .....#...##.#.# .....#....#.# 1Dho.# .....#....#.#.# 1Dh2729.6 (133.0) 1DhO,304 1Dh  1Dhd$Y _A quokka comes into view.!1Dhv #.#..### #.#  #.#....# #.#  #.'....########.# ....##.......# .......####.# .....>### #.#.!1DhcyE #.#.##  #.#..#  #@#.#..r..# .....'#####.# ......!1Dh #.#..### #.#  #.#....# #.#  #.'....########.# ....##.......# .......####.# .....>### #.#. #.#.## !1Dh #.#..#  #@#.#..r..# .....'#####.# ......!1Dh!1Dh!1Dh@ !1DhH#] _A quokka is nearby!!1Dh { ((You shoot a sling bullet.!1Dh(  r.r  The sling bullet completely misses the quokka.===1.9 (1.3) _The quokka misses you.!1Dh Q `  You shoot a sling bullet. The sling bullet hits the quokka!!1DhR P†!1Dh !1Dh ^ 373.2 _You kill the quokka!!1Dh> !1Dh !1Dh7 k _Your Fire Magic skill increases to level 1!!1DhA !1Dh !1Dh !1Dh8 H _No target in view!"1Dh _No target in view!"1DhJ.##.# #.#....# #.# .##.# #.'....########.# .##.#####....##.......# .##........####.####### ........>### #.# #.####....# #.# #.## #....# #.# ..# #....# #.######..###....####.@...#....'....'.######.# #######....#.# .....#.....#.# ###.#...##.#.# ....#...#....#.#.##...#..#.#.#.# #.#---40 _ _You see here a quokka corpse."1Dh _"1DhȻ"1Dhǽ"1Dh "1DhU"1DhG"1Dh"1Dh "1DhX"1Dh"1Dh\"1DhP"1Dh"1Dh"1Dh@"1Dh"1Dh"1Dhp"1Dh"1Dhn"1Dh\"1Dh"1Dh "1Dh"1Dh"1Dh["1Dh,"1Dh"1Dh"1Dh"1Dh"1Dh"1Dhn"1Dh"1Dh>"1Dh"1Dh"1DhS"1Dh"1Dhp"1Dh"1Dh*"1Dhp"1Dh'"1Dh"1Dh{"1Dh"1Dhw"1Dhf"1Dh"1Dh"1Dh"1Dh"1Dh"1Dh"1Dh"1Dh"1Dh"1DhI"1Dh"1Dh"1Dhb"1Dh"1Dhz"1Dhl "1Dh "1Dh "1Dh@ "1Dh5"1Dh"1Dh"1Dh"1Dh"1Dh>"1Dh"1Dh;"1Dh("1Dh"1Dh"1Dh"1Dh"1Dhl"1Dh"1Dhg"1DhS "1Dh!"1Dh'#"1Dh#"1Dh$"1Dh&&"1Dhq'"1Dh)("1Dh)"1Dh|*"1Dh+"1Dh,"1Dhz-"1Dh."1Dh 0"1Dh0"1Dh1"1Dh2"1DhI4"1Dh5"1Dh5"1Dh;7"1Dh8"1Dh:9"1DhF:"1Dh;"1Dh<"1Dh="1Dh>"1Dh?"1Dh-A"1DhA"1DhB"1Dh7D"1DhsE"1Dh)F"1Dh G"1DhsH"1DhI"1DhxJ"1DhnK"1DhL"1Dh N"1DhN"1DhO"1Dh Q"1DhFR"1DhR"1DhS"1DhEU"1DhV"1Dh8W"1DhX"1DhY"1DhZ"1Dh["1Dhx\"1Dh]"1Dh5_"1Dh_"1Dh`"1Dh9b"1Dhc"1Dh@d"1Dh)e"1Dhq"1Dhr"1Dhs"1Dhvt"1Dhz"1Dh{"1Dh|"1Dh}"1Dhc"1Dh"1DhW"1Dh<"1Dh׌"1Dh"1DhЎ"1Dh"1Dh"1DhՖ"1Dh"1Dh"1Dh"1Dhϟ"1Dh"1Dhr"1Dh^"1Dh"1Dhl"1DhY"1Dh*"1Dho"1Dh$"1Dh"1Dh"1DhV"1Dh "1Dh"1Dh"1Dh"1Dh"1Dh"1Dh"1DhG"1Dh "1Dh"1Dh"1Dh="1Dh"1DhE"1Dhl"1Dh"1Dh"1Dh"1DhY"1Dh"1Dhz"1Dhw"1Dhz"1Dh"1Dh,"1Dh "1Dha "1Dh| "1Dh"1Dh"1Dh*"1Dh"1Dh"1Dh""1Dh$"1Dh$"1Dh&"1Dh+"1Dh*-"1Dh-"1Dh."1Dh4"1Dh6"1Dh|7"1Dh8"1Dh>"1Dh?"1DhE@"1DhUA"1DhH "1DhI "1DhJ?You see here a quokka skeleton."1DhK"1DhqL "1DhL_"1DhN"1DhS"1DhU"1Dh]V"1DhrW"1Dh]"1Dh^"1DhI_"1DhZ`"1Dhf"1Dhh"1Dhh"1Dhi"1Dh"o"1Dhp"1DhEq"1Dhpr"1Dhnx"1Dhy"1Dhz"1Dh{"1Dhƀ"1DhS"1Dh "1Dh"1Dh"1Dh"1Dh"1DhH"1Dh"1Dh"1Dhљ"1DhҚ"1Dh"1Dh"1Dh"1Dhc"1Dh"1Dh"1Dh"1Dh"1Dh"1Dh"1Dhϵ"1Dh "1Dh"1DhX"1Dh,"1Dh"1Dh"1Dh"1Dh"1Dh"1Dhc"1Dhn"1Dh%"1Dh8"1Dh"1Dh="1Dh"1Dh"1DhQ "1Dh"1Dhp"_You reach down and open the door."1DhG"1Dh"1Dh"1Dh"1Dh "1Dhq "1DhThere is an open door here."1Dh"1Dh "1Dh@_"1Dh"1Dh"1Dhr"1Dh."1Dhm"1Dhg"1Dh("1Dh"1Dh> "1Dh' "1Dh "1Dh~ "1Dh "1Dh "1Dh6 "1Dh "1DhY "1Dh "1Dh "1Dh} "1Dh "1Dh~ "1Dh8 "1Dh "1Dhk "1Dh# "1Dh$ "1Dhy' "1Dh( "1Dh. "1DhH0 "1Dh 1 "1Dh_2 "1Dh8  "1Dh%9  "1Dh9 There is an open door here."1Dh; "1DhcB  "1DhB _"1DhKD "1DhG "1DhVI "1DhJ "1DhPK "1DhN "1DhP "1Dh@Q "1DhR "1DhU "1DhEW "1DhX "1Dh[ "1Dh] "1Dh_ "1Dh` "1Dha "1Dhd "1DhSe "1Dh f "1Dhg "1Dh_k "1DhJm "1DhMn "1Dhno "1Dhw "1DhNy "1Dh z "1Dh{ "1Dh} "1Dh$ "1Dh "1Dh "1Dh "1Dhq "1Dh) "1Dh5 "1Dh? "1Dh "1Dhj "1Dhz "1DhM "1Dh "1Dhw "1Dh "1Dht "1Dh "1Dhƕ "1DhԖ "1Dh˜ "1Dh? "1DhU ,"1DhΞ "1Dhi "1Dh$ "1DhL "1Dh "1Dhp "1Dh' "1Dh "1Dhű "1DhX  "1Dh p>....##'## #..............#"1Dh}  "1Dh .........# #....)###.####.#"1Dh  "1Dh3 .........# #.....+........#"1Dh  "1DhW .........## #.....##.#.#.#.#"1Dh  "1Dhx ..........# #.....#......#.#"1Dh  "1Dh ..).......###.....#..#.###.#"1Dh)  "1Dh ...........##.....#..#...#.#"1DhK  "1Dh V#####.............÷......... "1Dh ###########..."1Dh 4............."1Dh6 ---"1Dh½ 843"1DhN 09.0)"1Dh s......#####.###'##..#...#.. "1Dhr \............#####..##.##........."1Dh V.......#......##.###.######. "1Dh |............#......##.# #........"1Dh Q..#######......##.###########"1Dh . "1Dh8 q........#...........# #.."1Dh . "1DhS q.######.#.###...#.#.# #.#"1Dh . "1Dho .# #.#.# #.#.#.#.##### #.."1Dh / "1Dh "1Dhf "1Dh "1Dh$ "1DhZ  "1Dh "1Dh| F_Key pressed, stopping explore."1Dhf "1DhN "1Dh "1Dh= "1Dhn "1DhD "1DhE  "1Dh _"1DhD "1DhS "1Dh% "1Dh "1DhD "1Dhe "1Dh> "1Dh "1Dhe "1Dh "1Dh "1Dh9 "1Dh "1Dh "1Dh "1Dh "1Dh% "1Dh< "1Dh5 "1Dh  "1Dhr "1Dh| "1DhI "1Dh "1Dha! "1Dh$ "1DhM& "1Dh' "1Dh( "1Dh1+ "1Dh, "1Dh- "1Dh / "1Dh1 "1Dh2 "1Dh3 "1Dh5 "1Dh7 "1Dh 9 "1Dh9 "1Dh); "1Dh>  "1Dh?  "1Dh@ -There is a stone staircase leading down here."1DhA "1DhB  "1DhqC _"1DhD "1Dh G "1DhGI "1DhJ "1DhgK "1DhOM "1Dh'O "1DhO "1Dh>Q "1Dh6T "1DhU "1DhV "1Dh7X "1Dhji "1Dhi  "1Dhj #.######"1Dhk ."1Dhk  "1Dh'l ,#.# "1Dhl #"1Dh....##'## #."1Dh................0.0)......#1Dh#1Dh=#1DhE _Done exploring.#1DhiX[?25h[?0c  Search for what [? for help]? $1DhB.$1Dhʊ [?25l[?1c$1DhqP  Okay, then.$1Dh$1Dh7$1Dh. _$1DhX[?25h[?0c  Search for what [? for help]? %1Dhp [?25l[?1c%1DhVw%1Dhz8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] a +0 dagger  c - [D:1] a +0 short sword  d - [D:1] a +0 whip  e - [D:1] a stone staircase leading down  f - [D:1] a stone staircase leading down  g - [D:1] a shaft  h - [D:1] a staircase leading out of the dungeon&1Dh#]&1Dhd&1Dh#.######....... dertzug the Vexing#.# #.###### Poltergeist#.# #.###### Health: 18/18 ========================#.# #....##. Magic: 3/3========================#.# #.#####. AC: 2Str: 4#.######.# #. EV: 11Int: 15#>....##'## #. SH: 0Dex: 16##########.........# #. XL:  2 Next: 37% Place: Dungeon:1#......@...........# #. Noise: ---------  Time: 858.2 (0.0)#..................## #. a) +1 sling#...&1DhՐE................# #. Cast: Jinxbite#...........).......###. Fly #....................##.###############......... ##################...#.... #..................#####.# #..................#####..  _There is a stone staircase leading down here. _Done exploring. _Done exploring.  Search for what [? for help]? _Okay, then.Search for what [? for help]? . &1Dh](_&1DhWhere to? (? - help)  D - Dungeon &1Dh #.######....... dertzug the Vexing#.# #.###### Poltergeist#.# #.###### Health: 18/18 ========================#.# #....##. Magic: 3/3========================#.# #.#####. AC: 2Str: 4#.######.# #. EV: 11Int: 15#>....##'## #. SH: 0Dex: 16##########.........# #. XL:  2 Next: 37% Place: Dungeon:1#......@...........# #. Noise: ---------  Time: 858.2 (0.0)#..................## #. a) +1 sling#&1Dhw ...................# #. Cast: Jinxbite#...........).......###. Fly #....................##.###############......... ##################...#.... #..................#####.# #..................#####..  _There is a stone staircase leading down here. _Done exploring. _Done exploring.  Search for what [? for help]? _Okay, then. _Search for what [? for help]? . _&1Dh   There is a stone staircase leading down here. &1Dh 4_&1DhpT2&1DhWU&1DhLX,&1Dh[&1Dhah! ..##.[...... #........... #........... ........... &1DhiF........# #......#  #......###  # 64.0 (5.8 &1DhiT#..($?<##[  ######.#  # &1Dhnja_You fly downwards.  Found four items. Found an escape hatch in the ceiling.&1Dhk&1Dhq&1Dhcta _There is a stone staircase leading up here.'1DhF> _  You see here 3 poisoned darts...##.[......#...........# #..# #... ).# #......# #......#####.<.# #..(@?<##[ 5.0 (1.0######.#  # '1DhG'1Dh'1Dh#6.0 (2'1Dh '1Dh '1DhA'1Dh _Found a short sword.'1Dh1 '1Dh #7.0 (3'1Dh'1DhT '1Dh'1Dh/_You now have 29 gold pieces (gained 7).'1Dh  There is an escape hatch in the ceiling here. _'1Dh"  You see here a +0 robe. _#...........# #...........# [# #........... .# )........# .## #......# ..# ##......#### ..###.##.<.......###......##..(..<##[..#....########.##...@.....#76.0 (7#.#..#######.##.#.## #... #### 7.0 (8[4(1DhJ0m _Found a ring mail.(1Dh(1Dh(1DhX(1Dh,(1Dh(1Dh(1Dh(1Dh(1Dh(1Dh (1DhF(1Dh(1Dh(1DhJ (1Dh (1Dh (1Dh (1Dh7(1Dh(1Dh~(1Dh(1Dh (1Dh(1DhQ(1Dh'(1DhV(1Dh (1Dh(1DhI!(1Dh#(1Dh#(1Dh$(1Dh+((1DhM*(1Dh+(1Dh,(1Dh-(1Dh/(1Dh\0(1DhI1(1Dh3(1Dh5(1Dhl6(1Dh_7(1Dh9(1DhC;(1Dh <(1Dh%=(1Dh?(1DhmA(1Dh6B(1DhC(1DhpE(1DhG(1DhtH(1DhI(1DhhK(1DhbM(1DhN(1DhO(1Dh:Q(1Dh S(1DhS(1DhT(1DhV(1DhX(1DhcY(1DhOZ(1Dh\(1Dh3^(1Dh^(1Dh_(1Dhqa(1DhNc(1Dhd(1Dhe(1Dhf(1Dhl(1DhEm!(1Dhm (1Dhunn.( #.# (1Dho (1Dhor#.# . #.# (1Dh:p ###.# #. #.# (1Dhp}.......#.# .##.# (1Dhwq].....#.#.# ...# (1Dh r.....#.#[# #..# (1Dhr|.....#.#.# #..# (1DhVs...# #.#.## ##@# (1Dhs99.0 (2(1Dhwt 2.0) (1Dhu..# #....# .##.# (1DhuT..######..###.##.# (1DhJvT.....###......##.# (1Dhv.<##[..#....###..# (1Dhw^#.##.........##.## (1Dh*xI#.#..#######.##.# (1DhxU#.#.## #....# (1DhXy #...(1Dhy###..#(1Dh}z(1Dh(1Dh(1Dh&900.0 (23(1Dh(1Dhr (1Dh_Found a stone.(1Dh; .. )# .# .# .( #.# #.# . #.# ###.# #. #.#...#.# #.##.#.#.#.# #....#...#.#[# #@.#1.0 (1.0)....#.#.# #..#..# #.#.## ##.## #....# .##.#..######..###.##.# ......###......##.# ..<##[..#....###..##.##.........##.##  #.#..#######.##.#2.0 (2 _Found a club.)1DhQ)1DhEX)1Dh)1Dh)1Dhf)1DhQ)1Dh)1Dh)1Dho)1Dh)1Dh)1Dh)1Dh5)1Dh)1Dh=)1DhL##. ##)1DhY..$. .)1DhX5b...#)1Dh@ #..)1Dh.#)1Dh0 )1Dh..)1Dhi)#)1Dh )1Dh)1Dh@.#)1Dh )1Dhd#..(.##.#)1Dh )1DhZ#.# #@.##.#)1DhZ )1Dh[###.# ##.##.# )1Dho#.[........#.# #.##.#)1DhKX......#.#.# #....#)1Dh......#.#[# #.#..#)1Dh w...#.#.# #.#..#b   bat (wandering).....# #.#.## #.##.# ......# #....# #.##.# ....##..###.##.#)1Dh $8.0 (6)1Dh6 )1Dh )1Dh{ .)1Dh#   )1Dh*A bat comes into view.)1DhX)1Dh)1Dhh#9.0 (7)1Dh: )1Dhr# )1Dh=$)1Dh$"_The bat moves out of view.)1Dhv<  You see here a stone. _)1DhX)1Dhy)1Dhߠ)1Dh )1Dh})1Dh,)1Dhw)1DhX)1Dh)1Dh)1Dh)1Dh)1Dh)1Dh6)1Dh )1Dh )1DhI+..# )1Dh0 ..# )1Dhq#. #.# )1Dh)t#.. #.# )1Dht(... #.# )1Dhl`#....##.#######)1Dh`.......$......#)1Dh#......@.## #.#)1Dh< 16)1Dh......#...###.# .#)1Dhu )1Dhw..... ##...##.# )#)1Dh )1DhS...# #.#.##.# .#)1Dh )1Dh .. )1Dh,.(.##.#)1Dh )1DhLJ. #.###)1Dh8..##.#)1Dh ###.# ##.##.#  ..##.[........#.# #.##.#  #...........#.#.# #....#)1Dh@7.0 (8)1DhI )1Dh)1Dh_Found 4 stones.)1Dhض )1Dh?  _You now have 36 gold pieces (gained 7).)1Dh X)1Dh )1Dh ........... ..........# ...$.....# # #.....#.# #.#....##.# #.(....##.# S..#....##.####### #.........# ###........####....#...###.# .###.....###...##.# )# .....### #.#.#.# .#..... #.#..(.##.#S   adder (wandering)[..... #.###..##.# ...... ###.# ##.##.# ..##.[........#.# #.##.#[37)1Dh m 21.0 (4  An adder comes into view..b   bat (wandering)b2.0 (5 _Found a pair of gloves. The adder moves out of view.*1Dh| ...........  ..........#  ...$.....#  # #.....#.#  #.#....##.#  #.(....##.#  ...#....##.#######  #.....@.........#  ###........####.#  .........#...###.# .#  .##.....###...##.# )#  .....### #.#.##.# .#  ...... #.#..(.##.#  [.....   .b.... ###.#   ..##.[  *1Dh)N ...........  ..........#  ...$.....#  # #.....#.#  #.#....##.#  #.(....##.#  ...#....##.#######  #.....@.........#  ###........####.#  .........#...###.# .#  .##.....###...##.# )#  .....### #.#.##.#  ...... #.#..(.##.#  [.....  .b.... ###.#  ..##.[ *1DhO _A bat is nearby!*1Dh}1  You beckon some vexing sprites to accompany your attacks.bb.1----------------==3.0 (1JinxbiteWill/2 Jinx Fly  _You feel your willpower being sapped.*1Dhi ((( You shoot a sling bullet. The sling bullet hits the bat.*1DhȈ;**1Dh *1Dh[  *1Dh7The bat is severely wounded.*1Dh<You feel bolstered by spreading misfortune.*1DhIWA giggling sprite leaps out and smacks the bat with its own wing.*1Dh*1Dh.*1DhI.*1Dh.*1Dh†*1Dh*1Dhk' 5 *1Dh 41*1Dh=*1Dh,4.3 (1.3*1Dh*1Dhv *1Dh*1Dh#_You kill the bat!*1Dh<*1Dh1 *1Dh`3 *1Dhi4 *1Dh'< *1Dh@  *1DhA *1DhB :_No target in view!*1Dhs  _No target in view!+1Dh%...........#...# :...$.....##.#.....#.#. #.#....##.#..#.(....##.#....#....##.####### #...............# ###..@.....####.#....#...###.# .#####...##.# )# ..†..### #.#.##.# .#....... #.#..(.##.#[..... #.###..##.##...... ###.# ##.##.#..##.[........#.# #.##.# #....#.#.# #....#SS   adder (wandering)[+1DhI9;45H---50+1Dhj +1Dh?+1Dh_Found a book of Touch.+1Dh## :...$.....#. #.#.....#.#.. #.#....##.#..#.(....##.# ....#....##.####### #...............#...#######.#.....#...###.# .#####...##.# )# ...†..### #.#.##.# .##S....... #.#..(.##.##.[...... #.###..##.###........###.# ##.##.#..##.[........#.# #.##.# #...........#.#.# #....# #.#.#[# #.#..#+1Dh.S---6+1Dh+1Dh  _You don't have enough magic to cast this spell.,1Dhb ((((SYou shoot a sling bullet.  The adder hisses angrily.,1DhT;*,1Dh  The sling bullet hits the adder but does no damage.  A giggling sprite leaps out and ties the adder's tail in a knot.......S (very drained)----------------6===7.6 (1.3,1Dhhs _The adder is heavily wounded.,1Dh8k (((((,1Dh9/You shoot a sling bullet.,1Dh;*,1Dh  The sling bullet barely misses the adder.A giggling sprite leaps out and smacks the adder with its own tail.  The adder is almost dead.,1DhS†... ,1Dhh8.9Fly ,1Dh ,1Dh6i _The jinxing sprites lose interest in you.,1Dh@_  You shoot a sling bullet. The sling bullet hits the adder!,1Dh;D.,1Dh,9.,1DhV 9530.2 _You kill the adder!Your Fighting skill increases to level 1!,1Dhw_,1Dhbo _Your Ranged Weapons skill increases to level 2!,1Dh3,1DhX,1Dh H _No target in view!,1Dh|  :...$.....#. #.#.....#.# .. #.#....##.# ...#.(....##.# ....#....##.#######... #...............#....#######.#...#...###.# .# ...####...##.# )#,1Dhu ...†..### #.#.##.# .###......... #.#..(.##.# #.[.......# #.###..##.# ##..###.# ##.##.#..##.[........#.# #.##.#  #.....#.#.# #....#  #.#.#[# #.#..#  #.#.#.# #.#..# ,1Dhv ,1DhQ <---10 _,1Dh ,1Dh4 -1Dh. #.#.....#.# .. #.#....##.# ...#.(....##.# ....#....##.####### ... #...............#....#######.#....#...###.# .##.....###...##.# )#......@..### #.#.##.# .-1Dh ###.........# #.#..(.##. #.[.# #.###..##. ##.###.# ##.##...##.[........#.# #.##. #....#.#.# #.... #.#.#[# #.#.. #.#.#.# #.#.. )# #.#.## #.##.-1Dh-1DhA---2-1Dh-1DhFp _You see here a bat corpse.-1Dh@H .. #.#....##.#......#.(....##.#........#....##.#######..... #...............#......#######.#.......#...###.#...##.....###...##.#  #......†..### #.#.##.#  ###...# #.#..(.## #.[.# #.###..## ##.###.# ##.##..##.[........#.# #.## #....#.#.# #.. #.#.#[# #.# #.#.#.# #.# #)###.#.## #.## #[-1DhO17;22H #....# #.##53 _-1DhLU-1Dhg-1Dh......#.(....##.#.....#....##.#######...#...............#..#######.#....#...###.#.##.....###...##.# #......†..### #.#.##.# ###.........# #.#..(.# #.[.# #.###.. ##.###.# ##...##.[........#.# #. #....#.#.# #.. #.#.#[# #.# #.#.#.# #.# #)###.#.## #.# ### #....# #. #......######..###.[4;46-1DhH2========44Jinxbite-1Dh-1Dhٵ ......#.(....##.#...#....##..#.....###.####..........#...###. .......##.....###...##. #......†..### #.#.##. ###.# #.#..(. #..# #.###.. ##.###.# ##. ..##.[.#.# #. #...#.#.# # #...#.#[# #. #..#.#.# #. #).###.#.## #. ###......## #....# #. #......######..###.-1Dh;5-1Dh\ -1Dh-1DhI_You see here a +0 pair of gloves.-1Dh Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted) Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip .1Dh1......#.(....##.#dertzug the Vexing..........#....##.###### Poltergeist........#............... Health: 18/18 ========================........###........####. Magic: 2/3================--------................#...###. AC:  4  Str: 4.......##.....###...##. EV: 11Int: 15#......†..### #.#.##. SH: 0Dex: 16###.........# #.#..(. XL:  2 Next: 95% Place: Dungeon:2#.@.......# #.###.. Noise: ---------  Time: 935.1Dh.2 (0.0)##........###.# ##. a) +1 sling..##.[........#.# #. Cast: Jinxbite#...........#.#.# #. Will/2 Fly #...........#.#[# #.#...........#.#.# #. #)........###.#.## #. ###......## #....# #. #......######..###.  _You kill the adder!Your Fighting skill increases to level 1! _Your Ranged Weapons skill increases to level 2! _No target in view! _You see here a bat corpse. _You see here a +0 pair of gloves. _.1Dh.1Dhr$ .1Dh% .1Dh%)You start haunting your armour..1Dh?&.1Dh}+.1Dh,3.1Dh;-#6.2 (1.1Dh1.1Dhh7.1Dh9*7.2 (2.1Dh=.1Dh)C.1Dh"D.1DhD#8.2 (3.1DhI.1DhP .1DhP.1DhSQQ_You continue haunting your +0 pair of gloves. x4.1DhQR.1DhR) 2 .1DhxS 9.2 (4.1DhY.1Dh_ .1Dh`.1Dh(a9_You feel your existence waver again..1Dha.1Dhb.1DhOc$40.2 (5.1Dh-h.1Dhi .1Dhj .1Dh7k3 .1Dhk@_You continue haunting your +0 pair of gloves..1Dh]l.1DhGm.1Dhm.1Dhor.1Dht .1Dhu.1DhTvS_You finish haunting your +0 pair of gloves..1Dh _.1Dh,.1Dh.1DhE.1Dhv.1Dh.1Dh1.1Dh' .1Dh .1DhL .1Dh .1Dh\ .1Dh% .1Dh .1Dhz .1DhM .1Dh  3.1Dh ========.1Dh .1Dhr .1Dh  .1Dh2 .1Dh _Magic restored..1Dh .1Dhc .1Dh .1Dh .1Dh9" .1Dh% .1Dh% .1Dht& @Fly .1Dh*( .1Dh%+  .1Dh+ .1Dhb, 4_You feel your willpower return..1Dh, .1Dh"0 .1Dh0 .1Dh}1 .1Dh53 .1Dh5 .1DhZ8 .1Dh+9 .1Dh9 #========.1DhP: .1DhI< .1Dh*? .1DhA .1DhpB .1Dh[D .1DhF .1DhH .1DhI .1Dh[K .1DhGN .1DhoU .1DhV !.1DhV  .1Dh\W N#/... .... .1DhX ^ ........... .1DhX } #..........# .1DhTY K :...$.1DhY $ .1DhZ .... #.#.....#.# .1DhO[ g.... #.#....##.# .1Dh] .......#.(....##.# .........@#....##.####### ........#.........# ........###.###.# ................#...###.# .......##.....###...##.###......†..### #.#.##.# g   hobgoblin (asleep)###.........# #.#..(.##.........# #.###..####..###.# ##.##.1Dh a  .1Dha .1DhIb 53.2 (1.1Dhb 3.0)  .1Dhc 0A hobgoblin comes into view..1Dh$d .1Dhk .1Dh?l *.g.1Dhm g.1Dhm !.1Dhn .1Dho $4.2 (14.1Dh-v .1Dhy  .1Dhy .1DhXz M_Found a curved silver wand..1Dho  #/... ....  . ...........  .. #..........#  ... :...$.....#  .... #.#.....#.#  .g... #.#....##.#  .......#.(....##.#  .........@#  ........#........  ........###......  ................#  .......##.....##  ##......†..###   ###.........# #.#..( #.........#   .1Dh$ #/... ....  . ...........  .. #..........#  ... :...$.....#  .... #.#.....#.#  .g... #.#....##.#  .......#.(....##.#  .........@#  ........#........  ........###......  ................#  .......##.....## ##......†..###   ###.........# #.#..( #.........#.1Dh)[39;49m    _A hobgoblin is nearby!/1Dh (((((((You shoot a sling bullet./1Dhf/1DhV..g...../1Dh:===5.5 (1.3)/1Dh1/1Dhc _The sling bullet barely misses the hobgoblin./1Dh=\ (((((((/1Dh/You shoot a sling bullet./1DhAK/1DhXX...g.../1DhZ'6.8/1Dhe/1Dhnkc _The sling bullet barely misses the hobgoblin./1Dh ((( You shoot a sling bullet. The sling bullet hits the hobgoblin./1DhH...g.8.1/1DhN /1DhO/1Dh'Q@_The hobgoblin is moderately wounded./1DhXR/1DhW  (((((((You shoot a sling bullet./1Dh0 ......g9.4 _The sling bullet closely misses the hobgoblin./1Dha:u #/... ....  . ...........  .. #..........#  ... :...$.....#  .... #.#.....#.#  ..... #.#....##.#  .......#.(....##.#  ........g@#  ........#........  ........###......  ................#  .......##.....##  ##......†..###   ###.........# #.#..( #.........#   01Dhz #/... ....  . ...........  .. #..........#  ... :...$.....#  .... #.#.....#.#  ..... #.#....##.#  .......#.(....##.#  ........g@#  ........#........  ........###......  ................#  .......##.....## ##......†..###   ###.........# #.#..( #.........# h;12H   _A hobgoblin is nearby!01Dhh  You shoot a sling bullet. The sling bullet hits the hobgoblin..01DhZ*.01Dhcdertzug the Vexing#/... ....01DhPoltergeist. ...........Health: 18/18 ========================.. #..........#Magic: 3/3========================... :...$.....#AC: 3Str: 401Dhl.... #.#.....#.#EV: 11Int: 15..... #.#....##.#SH: 0Dex: 16.......#.(....##.#XL:  2 Next: 104% Place: Dungeon:2.........@#....##.####### Noise: ===------  Time: 960.7 (1.3)........#...............# a) +1 sling........###........####.# Cast: Jinxbite................#...###.# Fly .......##.....###...##.###......†..### #.#.##.# ###.........# #.#..(.## 01DhNT#.........# #.###..## ##........###.# ##.## You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is moderately wounded.You shoot a sling bullet. _The sling bullet closely misses the hobgoblin. _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!You have reached level 3!  --more--01Dh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 11Dh T23/234/4283 2% 11Dh:" 11Dh% R _You feel agile. x211DhC+311Dh1-11Dh/11Dhy211Dh23$ _11Dh8,21Dh"....S...  #.......  #/........ . #............. #............ :...$.... .... #.#..... ..... # --- .......#.(....##.# ........#....##.######........#...............# Fly ........###........####.#..........S   ball python (constriction, asleep)......##...##......†........21Dhh r10---2.7 (221Dh21Dh^ _A ball python comes into view.21Dh #....S...  #.......  #/........  . #.....  .. #....  ... :...$  .... #.#  ..... #@#  #.(....##.#  ..#....#  .#........  ..###......  ................#  ........##  ##......†..###    #.#..(21DhS  #....S...  #.......  #/........  . #.....  .. #....  ... :...$  21Dh"G.... #.#  ..... #@#  #.(....##.#  ..#....#  .#........  ..###...... ................#  ........## ##......†..###   #.#..(21Dhx+21Dh-,21Dhm421Dh.8b _A ball python is nearby!21Dh\R; ((((((S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.21Dh21Dh21Dh%..S....===4.0 (1.321Dhn21Dhc _The ball python is heavily wounded.21DhZ e  You shoot a sling bullet. The sling bullet hits the ball python.21Dh| †((((21DhT :....21Dhy /45.321Dh* 21Dh O _You kill the ball python!21DhYI21Dh]21DhlM$..............> #/..†.....  ..........###...............:...$.... .0.0 ..... #.#....# 21DhMmE#.(....##.# ..........#....##.####### Fly .#................#...##..###21Dh|J---6.3 (121Dh}21Dh$; _Found a stone staircase leading down.31Dh31Dh9---31Dh31DhH _No target in view!31Dh:z331Dh~31Dh31Dh31Dhb$ _31Dh,31Dhe,31DhV31Dhl  #..!...... #....$.... #.. #........> #/..†..... . #..###..........#.......@...$.....#31Dh՗......##.#.....#.# ...... #.#....##.# .......#.(....##.#  ..........#....##.####### ........#........#  ..###.....#.# .........#.# .......##.....###...##.# You pick up a book of Touch and begin reading...31Dhj+8.3 (231Dh$*9.3 (331Dhs31Dhq  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.31Dhcu31Dh#w,31Dhx31Dh/{31Dh},31Dh{31Dh .. ######..  !..........$   >  #@..†..... 31Dh:.. #...............###....................$.....#Fly ......##.#.....#.#...... #.#....##.#.......31Dh.......# ......31Dh'7231Dh*3.3 (431Dh31Dh2- _l - a wand of flame (8)31Dh _31Dh T .#######..<#......... #..!...... #....$.... #. #.@......> 0 #...†..... .. #.. ....###..........# ...........$.#......##.#.....#.#...... #.#....##.#...#.(....##.#..#....##.#######4.3 (1 _Found a stone staircase leading up.41Dh41Dh?,41Dh 41Dh41Dh],41Dh41Dh> ## .. .#######..<#.?#..#....$ #...  #..>.  #...†........ #..........41Dhj$....###..........#...........$.....###.#.....#.#41Dh +7.3 (341Dhq *8.3 (441Dh41Dh R _m - a clear potion41DhR41DhS41DhT41DhVY41DhcX41Dh _You now have 39 gold pieces (gained 3).41Dhk41Dh<41Dhۉ41Dh41DhX41Dhؐ41Dho41Dh41DhG _b - 2 scrolls of poison (gained 1)41Dhx341DhN41Dh͙41Dh:,41Dh/41Dh*41Dh,41Dh41Dh41Dhդ,41Dh41DhϨ41Dh,41Dh41Dh41Dhȯ,41Dh"41Dh@41Dh,41Dh}41Dhc41Dhй41Dhb41Dh&41Dhʽ,41Dh41Dh-L _You now have 47 gold pieces (gained 8).41Dh341Dh<41DhF41Dh,41Dh41Dh41Dh41Dh41DhC41DhN;  You see here 4 stones.41Dh41Dhz _41Dhe41Dh41Dh41Dh$41Dh41DhW41Dh41Dhn41Dh41Dh41Dh,41Dh41Dh41Dhy,41Dhj41Dh41Dh3##...........#.#...........#.#...........##>#........>..##.##### #...†......###.....# #.............#.....###..........####.........##$...@..##.#.....#.#1004.3 (26.0)41Dh#........#.#....##.##........#.(....##.##..........#....##.###..........#............ .....###........##  ............#...#  ...........##.....###...  ..###......†..### #.#. 41DhA5.3 (2741Dh41DhN9 _Found an escape hatch in the floor.41Dh 41Dh[ n41Dh 41Dh5 41DhJ ,41Dh 41Dh M _You now have 62 gold pieces (gained 15).41Dh 41Dh 41Dh 41Dh 41Dh W..# #......... #># #........> #.##### #...†..... #.....# #......... #.....###......... #......... #.......##.#..... #.#.#....##41DhH Z #@.......#.(....##11.3 (6.0) #..........#....## ..........#........ .....###...... ..# ....##41Dh  ###......†..### >....#.# ###.........# #.........#41Dh! 41Dh%" *2.3 (741Dh% 41Dh' ; _Found a stone staircase leading down.41Dh_41Dh41Dh41DhX41Dh41Dh|41Dh ,41Dh< 41Dh41Dh2 #.....# ##g# #.....###..#..# #...............# #.......##.#...... #........#.#....#.# #.#.(.......##..........#......................#........###......$...................####........###......†..###.>....#.# ###.41Dh#....#.#.. #......... g   hobgoblin (asleep)#.... ##........#............##.[........41DhU5.3 (36.3 (441Dh!41Dh#\ _A hobgoblin comes into view.51Dh8# 51Dhm: 51Dh1I #g# #.....# .#..# #...... .....# #...... ...... #...... ....#.# #........#.( .......##...... ............... #......@....... ..$............ ............... ##........###......† #.>....#.# ### #....#.#..  #..........  #............##.[51Dh   #g# #.....# .#..# #...... .....# #...... ...... #...... ....#.# #........#.( .......##...... ............... #......@....... ..$............51Dh ............... ##........###......† #.>....#.# ### #....#.#..  #..........  #............##.[51Dh51Dh51Dh51DhZ` _A hobgoblin is nearby!51Dh4c  You shoot a sling bullet. The sling bullet hits the hobgoblin!51Dh\=†((((((51DhtA......51Dh58===7.6 (1.3 _You kill the hobgoblin!51Dh  _No target in view!51Dh #†# #.....###r.#..# #............# #.......##.#..... #........#.#..#.###.#.(....##...##...#.#..###...$....#######......†..# #.>....#.# ###........ #....#.#... # #........... ##r   rat (asleep) #............##.[ .#... ... .#....51Dh]  #0.0---8.6 (151Dh  51DhKP_A rat comes into view.61Dhq #†#  r.#..# #..... ......# #..... ....... #..... .....#.###........#.( ........##..... #.............. .#............. ...$...@....... ............... .##........###......† #.>....#.#  #....#.#...  #...........  #............##.[ .#... ... .#.61Dh B #†#  r.#..# #..... ......# #..... ....... #..... .....#.###........#.( ........##..... #.............. .#............. ...$...@....... ............... .##........###......† #.>....#.#  #....#.#...  61Dh #...........  #............##.[ .#... ... .#.61Dh --- _A rat is nearby!61DhD (((((((You shoot a sling bullet.61Dh661Dh.r.....r61Dh%6===9.9 (1.361Dh61Dha _The sling bullet completely misses the rat.61DhAy (((((((You shoot a sling bullet.61Dh61DhO61Dhd...r...61Dh (21.261DhY61Dha _The sling bullet completely misses the rat.61Dhe (((((((You shoot a sling bullet.61Dh#61Dh-961DhiV....r..2.561Dhu[v  You shoot a sling bullet. _The sling bullet completely misses the rat.  You shoot a sling bullet. _The sling bullet completely misses the rat.  You shoot a sling bullet. _The sling bullet closely misses the rat.71Dh?w\(((((((71Dh,71Dh.....r.3.8 _You shoot a sling bullet. The sling bullet barely misses the rat.71DhͲ` ((((((71Dh7(You shoot a sling bullet.71Dh971Dh/F5 ...71DhpGi...rThe sling bullet closely misses the rat.71Dh~H,5.0 (1.271DhR71DhUQ _The rat closely misses you.71Dhc1 #†#  ..#..# #..... ......# #..... ....... #..... .....#.###........#.( ........##..... #.............. .#....r........ ...$...@....... 71Dhd............... .##........###......† #.>....#.#  #....#.#...  #...........  #............##.[ .#... ... .#.71Dhle71Dh  #†#  ..#..# #..... ......# #..... ....... #..... 71Dh0.....#.###........#.( ........##..... #.............. .#....r........ ...$...@....... ............... .##........###......† #.>....#.#  71DhR#....#.#...  #...........  #............##.[ .#... ... .#.71DhD71Dh71Dh71DhZ _A rat is nearby!71Dh<(((((71Dh ((71Dhz ......rYou shoot a sling bullet. The sling bullet barely misses the rat.71Dh \1---6.3 (1.371Dh))71Dh+( _The rat bites you.71Dh (((((((You shoot a sling bullet.71DhUg ......rThe sling bullet closely misses the rat.71Dhsz 2=--7.6 _The rat barely misses you.71Dh ]  You shoot a sling bullet. The sling bullet hits the rat.71Dhj g†71Dhx71Dh 0108.971Dh71DhٳG _You kill the rat!71DhI71Dh3===71Dho71Dh1 _HP restored.71Dh #†# #.....###.#..# #.......## #.......##.#.# #........#.#!.....#.###..#.(.##.# #.#S.#....†..###.$..@.---.##.##71Dh.###......†.. #.>....#.# ### #....#.#... # #........... ##S   adder (asleep) #............##.[ .#.........# #71Dhy 30.9 (2.0  An adder comes into view.71DhF---1.9 (371Dh 71Dh[ _Found a smoky white potion.81Dhv 81Dh}!81Dh~!(81Dh$ (((((81Dh2S  81Dh81Dh/WYou shoot a sling bullet. The sling bullet hits the adder!  81Dh́The adder hisses angrily.81Dh81Dh81Dh81Dh6..81DhS.$..===3.2 (1.381Dh&81Dh) 81Dh*81Dh+:_The adder is severely wounded.81Dhd,81Dh  #†#  ...#..#  .......## #.... ........# #.... !.....#.###....( .........##.... #............. ..#....†....... ..S.$..@....... ............... ..##........###† #.>....#.#  #....#.#...  #...........  #............##.[ .#........81DhF #†#  ...#..#  .......## #.... ........# #.... !.....#.###....( .........##.... #............. ..#....†....... ..S.$..@....... ............... ..##........###† #.>....#.#  #....#.#...  #...........  #............##.[ .#........ 81Dhz81DhA9_An adder is nearby!81Dh81Dh] 81Dh4_ 81Dhz`:You shoot a sling bullet. The sling bullet hits the adder.81Dh=g81Dhg;.((((81Dhh81Dh#i81Dhi81Dh`j 81Dhk81Dh 81Dh/ _..$..81Dhf ==374.5 _You kill the adder! 81Dho `_Your Hexes skill increases to level 5!81Dh0  _No target in view!81Dh  _No target in view!91Dhe #†# #.....###.#..# #.## #.......##.#..# #........#.#.!.....#.###..#.(.##.# #.#.#....†.###B....$.##.##.###......†. #.>....#.# ### #....#.#... # #..... ##B   giant cockroach (wandering) #............##.[ .#..# #hl1;76H0.0B.---5.5 (1 _A giant cockroach comes into view.91Dh #†#  ....#..#  ........##  .........# #... .!.....#.###...( ..........##... #............ .B.#....†...... .....$.@....... ............... ...##........##† . #.>....#.#  #....#.#...  #...........  #........[ .#........91Dh91Dh #†#  ....#..#  ........##  .........# #... .!.....#.###...( ..........##... #............ .B.#....†...... .....$.@....... ............... ...##........##† . #.>....#.#  #....#.#...  #...........  #........[ .#........---91Dh. 91Dh91DhnB_A giant cockroach is nearby!91Dh91Dhw  You shoot a sling bullet.  The sling bullet hits the giant cockroach.91Dh†(((((91Dh`x...$.91Dh,41===6.8 (1.3 _You kill the giant cockroach!91Dh6  _No target in view!91Dh DO _ 91DhnO_You now have 73 gold pieces (gained 11).91DhS91DhV91DhW91Dh`Z91Dh#^91Dha91Dha91Dhc91Dh'f91Dh=l91Dhl 91Dhm/..# 91DhSn## #. J# #># 91Dh o#.. #.#.#.# #.##### 91Dho#..###.#.#.# #.....# 91Dhkr##†## #.....####..## #......## #.... #...........# #...... #.!@....#.###--- #....##..... ###.#......... .....†.#....†.......................................J   endoplasm (asleep).......##........###.......... #.>....#.# ###.^...... #....#.#... #.91Dhx91Dhx'42.8 (6.091Dhy91Dhiz---91Dh {#3.8 (791Dh91Dho 91Dh91Dhă9_An endoplasm comes into view.91Dh^:1DhHM ((((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.:1Dh,:1DhK..J....:1Dh6===5.1 (1.3:1Dh $w _The endoplasm is heavily wounded.:1Dhf ((((You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.:1Dh:1Dh?.J...:1Dh'6.4:1Dhp:1DhAa _The endoplasm is heavily wounded.:1Dh < ..#  ## #. .# #>#  #.. #.#.#.#   #..###.#.#.#   ##.....#J#†##  #........#..##  #..........##  #...........#  #.!@....# #.......... ###.#....... .....†.#....†. .............. .............. .......##..... ....... #.>....#.#  ^  :1DhY ..#  ## #. .# #>#  #.. #.#.#.#   #..###.#.#.#   ##.....#J#†##  #........#..##  #..........##  #...........#  #.!@....# #.......... ###.#....... .....†.#....†. .............. .............. .......##..... ....... #.>....#.#  ^:1Dh,[[  :1Dh_:1Dhaa _An endoplasm is nearby!;1Dhu  You shoot a sling bullet. The sling bullet hits the endoplasm..(((;1Dh9....;1Dh/57.7;1Dh ;1DhbM _You kill the endoplasm!;1DhRB;1DhrC;1DhM^ _No target in view!;1Dh3;1Dhr;1Dh;1Dh.;1Dh$ _;1Dh$#;1Dh& ..# ## #.#.# #># #.. #.#.#.# #.##### #..###.#.#.# #.....#;1Dh)k ##.....#.#†## #..... #.#..## # #.## # #.# # #.@.....#.###--- #....## ###.# .....†.#....† ........... ......... .......##..### .......##.>....#.# ### ^...... #....#.#... #;1Dh/-,80;1Dh .F---9.7 (2;1Dh2;1Dha5X _n - a smoky white potion;1Dh 3;1Dh ;1Dh/ ;1Dh ;1Dh ;1Dh? ,;1Dht ;1Dh5 ;1Dh ;1Dh ;1Dh& ;1Dh[ ;1Dhk ;1Dh ;1Dh ;1Dh ;1Dh ;1Dh ,;1Dh_ ;1Dh ;1Dh ,;1Dh ;1Dhi ;1Dh( ;1Dh ;1Dh ;1DhU;1DhO;1Dh;1Dh;1Dh;1Dh2,;1Dh;1Dh;1Dh,;1DhX ;1Dh+ ;1DhY B;1Dh ,;1Dh ;1DhQ;1Dh;1Dh,;1Dh;1Dh;1Dh,;1Dh{;1DhV;1Dh ,;1Dh;1Dh;1Dh,;1Dh;1Dh;1Dhr,;1Dh;1Dhv;1Dh&,;1Dhn B;1Dh!;1Dh";1Dh^#,;1Dh$;1Dh$;1Dh%,;1Dh&;1Dh';1Dh(,;1Dhw);1Dh}*;1DhV+;1Dh ,,;1Dh-;1Dh-;1Dh.,;1Dh/;1Dh1,;1Dh2;1Dh7;1Dh8;1Dhu9,;1Dh<;1DhSX;1Dh4UB;1DhY%  ;1DhZ+There is an escape hatch in the floor here.;1Dhh _;1Dhi;1Dhk;1Dhl;1Dhim;1Dhp;1Dhq;1Dhr;1Dhns;1Dhtu;1Dhw;1Dhw;1Dhrx;1DhSz;1Dh|;1Dh|;1Dh~;1Dhd;1Dh;1Dh;1Dhy;1Dhf;1Dh/;1Dh;1Dhʈ;1Dh;1Dh;1Dh;1Dh];1Dh;1Dhʓ;1Dh~;1Dh;1Dh";1Dh;1Dh;1Dh;1Dh|;1Dhm;1Dh;1Dh;1DhJ;1Dh,;1DhB;1Dhp;1Dh" #...........# #........#.#....##;1Dh###.......#.###........#.(....###..........##..........#....###.#.................#........ .....†.#....†...........##. ................................# ;1Dh........................##.....## .......##........###......†..### .......##.>....#@# ###.........# ^...... #....#.#...# #.........# #####.# #...........###.###. #............##.[.#.........#....#.........##. g   goblin (asleep)........#...#.......g..#)........###. ###......## #.;1Dh091.7 (42.0);1Dh+2.7 (43;1Dh&;1Dh:u _A goblin comes into view. It is wielding a +0 dagger.<1Dh) #... #.  ###.......#.###........#.(  .....##......  ............†.#....†..................................#†..### >....#@#  ^ #...#   <1Dh9.....#  #. .......##.[ .#.........#... .........#.... ........#.... ......g..#)...  <1Dhwj #... #.  ###.......#.###........#.(  .....##......  ............<1Dh0l†.#....†..................................#†..### >....#@#  ^ #...#   .....#  #. .......##.[ .#.........#... .........#....<1Dhlp ........#.... ......g..#)...  <1Dhw<1Dhkx<1Dh<1Dh] _A goblin is nearby!<1Dh'`  You shoot a sling bullet. The sling bullet hits the goblin!<1Dh.(((((( ) <1Dh7J......<1DhB7===4.0 (1.3)<1Dh<1DhJ _You kill the goblin!<1Dhfn <1Dhp <1Dh6x <1Dh{ H _No target in view!<1Dh <1Dh <1Dh <1Dhz <1Dh* <1Dh $ _<1Dh <1Dh <1Dh ,<1Dhk <1Dh <1Dhm$ ,<1Dh' <1Dh+ <1Dh2 M ....†.#....†.....###....... ...............................#. ...............##.....# ......##........###......†..### #.##.>....#.#####.........# # #....#.#...#### ####.# #.###........#  #. #....##.[........# <1Dh4 m.#.......@.#...#.#---7.0 (3.0 ..........#...#.# ..........#....#. .......)..#)........###.#.........###......## #....# #......######..# #.<.###...>.....# #..(..<##[..# ######.##...<1Dh: <1Dh: F---8.0 (4<1Dh4? <1Dh@ ; _Found a stone staircase leading down.=1Dh3=1Dh=1Dh=1Dh" ................#.....##.....#####........###......†..### >....#.#####......... #....#.#...## ####.#.......####  #. ....##.[.. .##.....# .)..#)##Fly B   giant cockroach (asleep)###B...####.#..###=1Dh-P09.0 (1=1Dh2=1Dh4b _A giant cockroach comes into view.=1Dhp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.=1Dh (((((( . =1Dhft.).....=1DhA50===100.3 (1.3=1Dh_=1DhS _You kill the giant cockroach!=1Dh =1Dh=1Dh=1DhuH _No target in view!=1Dh`@3=1DhC=1Dh}L=1DhO=1DhP$ _=1DhX,=1DhZ,=1Dh)]=1Dhd~  Things that are here:  a +0 dagger; a goblin corpse=1Dh(i=1Dhi _=1Dh'l=1Dho=1Dhr=1Dhms=1Dhu=1DhZw=1Dhx,=1Dh>z=1Dh |=1Dh},=1Dh~=1Dh=1Dh,=1Dh=1Dh=1Dh ..# ..........#...........#. .......)..#)........###. ..........##### #. ..........# ##### ...# #.<. =1Dh`#...>.....# #..(..<##[.. ####....### ######.##... ####@# #.#..#---7.3 (7.0 =1Dh:>#..# #.#.##  ..... #...  #.....# ####  =1Dh#.....# #.....# #.....# =1Dh΍o#[....# =1Dh\---8.3 (8=1Dhҗ=1DhKH _Found a ring mail.=1Dhn 3=1Dhbq =1Dh3s H _No target in view!=1Dh 3=1Dh{ =1Dhϧ =1Dh? =1Dh $ _=1Dh =1Dhմ =1Dh )..#)##..........##### ..........# ######..........# #.<.......##=1Dh #...>.....# #..(..<##[..####....### ######.##... ####.## #.#..## ##..### #.#.##  #.@...#.. 9.3 (1#.....#### #.....# Fly #.....##.<...#=1Dh` A10.3 (2=1Dh =1Dh 9 _Found a stone staircase leading up.>1Dh^;I>1Dh=>1DhrCB>1DhE>1Dh;G,>1Dh0H>1Dh&K>1DhM,>1DhP>1DhtS>1DhU,>1DhW>1DhY>1Dh[,>1Dh]>1Dh `>1DhNb>1Dhg>1Dh8i>1Dhk>1Dhm,>1Dho>1Dhu>1Dhw,>1Dh'y>1Dh{>1Dh},>1Dh/>1Dh>1Dh,>1Dh>1Dhq>1Dh ,>1Dh>1Dhl>1Dh ,>1Dh>>1DhĒ>1Dh,>1Dh>1Dh>1Dh,>1Dhp>1Dh>1Dh+,>1Dh>1Dh>1Dh,,>1Dh >1Dh>1Dh,>1Dh;>1Dh>1Dh_,>1Dh6>1Dh >1DhЮ,>1Dh%>1Dh>1Dh,>1DhW>1Dh5>1DhB,>1Dhɽ>1Dh>1Dh,>1Dh>1Dhx>1Dh,>1DhF>1Dh9>1Dh,>1Dh>1Dh,>1Dh ,>1DhC>1Dh>1Dh,>1Dh>1Dh>1DhU,>1Dh>1Dh >1Dh,>1Dhl>1Dh!>1Dh,>1Dh>1Dh3>1Dh,>1Dh>1Dh)>1Dh<,>1Dh>>1Dh>1Dh,>1Dh>1Dh$>1Dh,>1Dh>1Dh>1Dh ,>1Dhm >1Dh >1DhC,>1Dh>1Dh>1Dh,>1Dh>1Dh>1Dhd,>1Dhh>1Dh">1Dh$,>1Dh0'>1Dh'*>1Dh,,>1Dh.>1Dh1>1DhT3,>1Dh6>1Dh:>1Dh[>>1Dh>>1DhbA>1DhC>1DhE,>1DhIG>1DhIR  There is an escape hatch in the ceiling here.>1DhK5 _>1DhM>1DhO>1Dh[Q,>1DhR>1DhT>1DhU,>1DhV>1Dh]>1Dhf>1Dhi,>1Dh#j>1Dhsn>1Dhv,>1Dhw>1DhNz>1Dh|>1Dh&}>1Dh~>1Dh>1Dh,>1Dh{>1Dhԇ>1Dhi>1DhÌ>1Dho>1Dh>1Dh,>1Dh*>1Dhʔ>1Dh,>1Dh>1Dh>1Dhk>1Dhř>1Dhq>1Dh>1Dh˝,>1Dh>1Dh>1Dh,>1Dhܡ>1Dh>1Dhk>1Dhˤ>1Dhq>1Dh>1Dh>1Dhx>1Dh">1Dh>1Dh,>1DhX>1Dh>1Dh,>1Dh>1Dh+>1Dh,>1Dh˶>1Dh(>1Dh{>1Dhܹ>1Dh>1Dhx>1Dhƽ>1Dh >1Dhؾ>1Dh>1Dh>1DhI>1Dh>1Dh>1Dh,>1DhF>1Dh>1Dh,>1Dh>1Dhi>1Dh,>1Dh>1Dho<  You see here a +0 club.>1Dh5 _>1Dh>1Dh>1DhW,>1Dh>1Dh>1Dh>1Dh>1Dh[>1Dh>1Dh2>1Dh>1Dhm>1Dh>1Dh,>1Dh>1Dhb>1Dh,>1Dh&>1Dh>1Dh,>1DhQ>1Dh,>1Dh>1Dhn _d - 3 scrolls labelled TEINOEKHL NUARPHU (gained 1)>1Dh3>1Dh>1Dh>>1Dhq,>1Dh>1Dh>1DhD>1Dh>1Dh8>1Dhd>1Dh,>1Dh>1DhP>1Dht B>1Dh >1Dhw B>1Dh#.....# ###..<..# ........# ........# ........# ........# ######  >1Dhz.....>..# #....#  †......#########....  ...............  93.3 (8>1DhU3.0) .......#########.  .......# #.. >1Dh.....#.# #... ....##.# ##.## ....##.#>1Dh #.#    ....##.##########.#    >1DhN.............##...#    ........####.##.###  >1Dhc>1Dh!!>1Dh_"E _Done exploring.>1Dh3>1Dh>1Dh}0.0)...........>1Dhtx _Done exploring.>1Dh 3>1Dh >1DhY Q>1Dh E _Done exploring.?1Dh [?25h[?0c?1DhP  Search for what [Enter for "."]? ?1Dhw [?25l[?1c?1Dhz 14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 clubb - [D:2] a stone staircase leading down  c - [D:2] a stone staircase leading up  d - [D:2] a stone (4 further duplicates in 1 pile)  e - [D:2] a stone staircase leading up  f - [D:2] 3 poisoned darts  g - [D:2] a short sword  h - [D:2] an escape hatch in the ceiling  i - [D:2] a +0 dagger  j - [D:2] an escape hatch in the floor  k - [D:2] a stone staircase leading down  ?1Dh{ ml - [D:2] a stone staircase leading down  m - [D:2] a stone staircase leading up  n - [D:2] a shaft@1Dh #.....#  dertzug the Vexing ###..<..#  Poltergeist ........#  Health: 23/23 ======================== ........#  Magic: 4/4======================== ........#  AC: 3Str: 4 ........#######  EV: 12Int: 15 .....>..##....#  SH: 0Dex: 18 †......#########....#  XL:  3 Next: 50% Place: Dungeon:2 ................@...#  Noise: ---------  Time: 1193.3 (0.0) .......#########....#  a) +1 sling .......##....#  Cast: Jinxbite .....#@1Dh.##....#  Fly ....##.###.### ....##.##.#   ....##.##########.#   .............##...#   ........####.##.###   _You see here a +0 club. _d - 3 scrolls labelled TEINOEKHL NUARPHU (gained 1) _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _@1Dh@1DhWhere to? (Tab - D:2, ? - help)  D - Dungeon @1Dh7 @1Dh  #.....#  dertzug the Vexing ###..<..#  Poltergeist ........#  Health: 23/23 ======================== ........#  Magic: 4/4======================== ........#  AC: 3Str: 4 ........#######  EV: 12Int: 15 .....>..##....#  SH: 0Dex: 18 †......#########....#@1Dh W  XL:  3 Next: 50% Place: Dungeon:2 ................@...#  Noise: ---------  Time: 1193.3 (0.0) .......#########....#  a) +1 sling .......##....#  Cast: Jinxbite .....#.##....#  Fly ....##.###.### ....##.##.#   ....##.##########.#   .............##...#   ........####.##.###   _You see here a +0 club. _d - 3 scrolls labelled TEINOEKHL NUARPHU (gained 1) _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .@1Dh @1Dh^ @1DhF @1Dh $ _@1Dh# @1Dh: B@1Dhc @1Dhj! ,@1Dh/" @1DhA# @1Dh$ ,@1Dh$ @1Dh& @1DhJ' ,@1Dh( @1Dh)) @1Dh0* @1Dh* ,@1Dh?, @1Dh- ,@1Dh. @1DhS0 @1Dh2 ,@1Dh3 @1Dh`5 @1Dhb7 ,@1Dh8 @1DhZ: Y  There is a stone staircase leading down here.@1Dh; @1Dh+= @1Dh= $ _@1Dh> @1Dh2w3@1Dhw@1Dh=y@1Dhz@1Dhz@1Dh?  @1Dh###  #..  ###.### @1DhV~ .....   .##.##...   @1Dh .......<#   #@#  206.0 (12.7) #......# @1Dh ....####  ######  @1DhXe_You fly downwards.  Found a stone staircase leading up.@1Dh@1Dh@1Dh a _There is a stone staircase leading up here.A1DhJA1DhMs  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.0  13%  -1   f + Spellcasting 1.2   5%  -1           b + Unarmed Combat   0.0    -3   g + HexesA1DhMM5.0  10%  +4       h + Fire Magic   1.0    -1  c + Ranged Weapons 2.3  67%  -2          A1DhN i + Evocations   0.0    -1  d + Dodging2.5   5%  +1       e - Stealth   0.0    +5      A1DhP                                                                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpA1DhP*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsB1Dh B1Dh`dertzug the VexingPoltergeist###Health: 23/23 ========================#..Magic: 4/4========================###.###AC: 3Str: 4.....EV: 12Int: 15.##.##...SH: 0Dex: 18.......<#XL:  3 Next: 50% Place: Dungeon:3#@#Noise: ---------  Time: 1206.0 (0.0)#......#a) +1 sling....####Cast: Jinxbite######Fly _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here. _You fly downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.B1Dh3B1DhB1DhB1Dh#r3B1DhrB1DhtB1DhPwB1Dhw$ _B1Dh<|BB1Dh|B1Dh}B1DhB1Dh2,B1Dh=B1Dḧ́B1Dhۆ,B1DhB1DhB1Dh### ###.. S####.### .# .....# .#.##.##....# .#.......<#.##?#####B1Dh#<#..@.....##......####.......#### ######### S   ball python (constriction, asleep)B1Dhl| 10.0 (4  A ball python comes into view.B1DhKk.SS)B1Dhl*1.0 (5B1DhB1DhD5 _The ball python hisses angrily.B1DhB 1 B1Dh^ `### ## #.. .# ###.### S# B1DhP V.....# .# ...# .# <#.##?##### B1Dh  #<#..@.....#  #......###.#  #.......#### #########B1Dh&} , ### ## #.. .# ###.### S# .....# .# ...# .# <#.##?#####  #<#..@.....#  #......###.#  #.......#### #########   _A ball python is nearby!B1Dh, ((((You shoot a sling bullet.B1Dhg,B1Dhl..S?B1Dhb6===2.3 (1.3B1DhAB1Dhe _The sling bullet barely misses the ball python.C1Dh%e  You shoot a sling bullet. The sling bullet hits the ball python.C1Dhe†( C1Dh:?C1Dh/23.6C1DhC1DhO _You kill the ball python!C1Dh$3C1Dh&C1Dh*C1Dh8XC1Dh9,C1Dh;C1DhEA### ###  #.. ..# ###.####.#  .....##.# .##.##....##†# .......<#.##@##### ---#<#........#  #......###.#C1DhmF#.......#############C1DhK-5.6 (2.0C1DhPF---6.6 (3C1DhlSC1Dh[Ud _o - a scroll labelled BINYANO YZXUNIC1Dh /  You see here a ball python corpse. _C1Dh   You see here a ball python corpse. C1Dhd 4_C1DhA C1DhH C1Dh C1Dh C1DhW C1Dh< C1Dh C1Dh C1Dh@ C1Dhe C1Dh) C1Dh C1Dh C1Dh C1Dh6 C1Dh C1Dhd C1Dh@ C1Dh C1Dh C1Dh C1Dh C1DhZ ########C1Dh #......#C1Dh} $###.####.#C1Dh <.....##.# C1Dh M.##.##....##†# C1Dh> S.......<#.##.####C1Dh C#<#........C1DhD G #......###.C1Dh #.C1Dh_ ]#### #@# C1Dh ##########.o....# C1Dhi t #.###..# C1Dh  C1Dh ...#C1Dh  C1Dh ....C1Dh X#.#..#C1Dh bo   orc (asleep)C1Dh .. ..#C1Dh N#. #.#C1Dh C1Dhr C1Dh 27.6 (1C1Dhi 1.0)C1Dhe C1Dh $8.6 (12C1Dh' C1Dh  C1Dh, C1Dh M_An orc comes into view. It is wielding a +0 club.C1Dh( C1Dh     .# .#†#<#.##.##### #<#........# #.#   #@#  #.o....# #.###..# ...# .... #.#..#  .. ..#  #. #.# C1Dh;*<    .# .#†#<#.##.##### #<#........# #.#   #@#  #.o....# #.###..# ...# .... #.#..#  C1Dh,.. ..# #. #.# C1Dh/C1Dh0C1DhL6C1Dh:[ _An orc is nearby!D1Dh7a ((o    You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!D1Dh).o.====9.9 (1.3) _The orc is heavily wounded.D1Dhd>((D1DhD1Dh .oYou shoot a sling bullet. The sling bullet barely misses the orc.D1Dh]===-31.2D1DhD1Dh[I _The orc misses you.D1Dh]  You shoot a sling bullet. The sling bullet hits the orc!D1Dh<D)D1DhED1Dh8-2.5 _You kill the orc!D1DhE1Dh BE1Dh5<#........###.##.......######.############...)..# #.###..# #.##...## #.......# #..#.#..# #....@..#--- ##.#..#.# #.##.#.## #.#.#.# #.###g   hobgoblin (asleep) #.# .g#9.5 (7.0E1Dhmgg.---40.5 (8 _A hobgoblin comes into view.E1Dh50 #<   .##  )..# #.###..# #.##...##  #.......#  #..#.#..#  #....@..#  ##.#..#.#  #.##.#.#  # #.#.#  ....#  #.###  #g# ..#E1Dhs  #<   .##  )..# #.###..# #.##...##  #.......#  #..#.#..#  #....@..#  ##.#..#.#  #.##.#.#  # #.#.#  ....# #.###  #g# ..#  _A hobgoblin is nearby!E1Dh ^  You beckon some vexing sprites to accompany your attacks.E1Dh% @g.E1Dha 2------------==1.5 (1Will/2 Jinx Fly E1Dh E1Dh ; _You feel your willpower being sapped.E1Dh)c  You shoot a sling bullet. The sling bullet hits the hobgoblin!E1Dh((((.###E1DhC.....E1Dh=62=2.8 (1.3E1Dh,E1DhaM _You kill the hobgoblin!F1DhF1DhF1Dh\F1DhH _No target in view!F1Dh3F1DhF1Dh0F1Dhy _Fly F1Dh!{ _The sprites lose interest in your situation.F1Dh?B------------F1DhCF1Dhk,F1DhKF1Dh,F1DhF1Dh,F1Dh]F1Dh,F1Dh=F1DhF1Dh$R3======F1DhF1Dh,F1Dh F1Dh ,F1Dh F1Dh,F1DhF1DhT======F1DhF1Dh ,F1DhF1DhY,F1Dh~F1Dh,F1DhF1Dh,F1Dh F1Dh",F1Dh\#F1Dh%,F1Dh&F1Dh,),F1Dh*F1Dhr,f4======F1Dh-F1Dh/4 _Magic restored.F1Dh13F1Dh2F1DhA4F1Dh6,F1Dh6F1Dhf8F1Dh3:,F1Dh:F1Dh;F1Dh>T======F1Dh>F1Dh@F1DhDB^Fly F1DhBF1DhsDn _You feel your willpower return.F1DhHF3F1DhFF1DhHF1DhJ,F1DhJF1Dh ,F1Dh? F1DhA F1DhD ,F1DhmG F1DhG F1DhK ,F1DhM F1DhO F1DhR ,F1DhT F1DhV F1DhZ ,F1Dh[ F1Dh] F1Dh` ,F1Dha F1Dhf d  You see here a medusa talisman.F1Dhk : #..#.#..##.... #.......####.#.. ##.#..#.#.....# #.##.#.#. #...B #.##.#.#..# #..# #......#....##..## ####.### #......#########.#F1Dhl e #.@%..........#........############..#####..##.#.#.#B   giant cockroach (asleep)...>F1Dhr 9.8 (7.0)  A giant cockroach comes into view.F1Dhs +80.8 (8F1Dhv F1Dhx ; _Found a stone staircase leading down.F1Dh,v p  You shoot a sling bullet.  The sling bullet hits the giant cockroach!F1DhIy t†(((F1DhG 2...F1DhI 6===2.1 (1.3 _You kill the giant cockroach!G1DhbG1DhrG1DhGG1DhG1DhG1Dh,G1DhG1Dh"G1Dh,G1Dh*G1DhlG1DhLG1DhG1DhG1Dh G1Dh%G1DhZ&f....##..## ####.### G1Dh'[#......#########.# G1Dh'm..####..%..........# G1Dh_([........############ G1Dh.J..#####..#  ##.  #.#  ##.## .# ---8.1 (6.0 #..>#  #...##.....................###...###---G1Dh3 G1DhK4 G1Dh4% G1Dh\5F_Key pressed, stopping explore.G1Dh06G1Dh6G1Dh9G1Dh:%G1DhM;G1Dh= G1Dh$>G1Dh>:_No target in view!G1Dhx _  There is a stone staircase leading down here. _G1DhG1Dh>..#####..#G1Dh*c ##.# G1Dh G1Dh7 U#.# G1Dh d ##.## G1Dhv!q #...# G1Dhb"#..># #...# #####...######.......@...#92.1 (4..............#G1Dh'%#...........#..######...##### [#...##...##...#.##G1Dh{(G1Dh)#3.1 (5G1DhA,G1Dh. G1DhD/G1Dh/_Found a cloak.G1Dhx  ##.# #.# ##.##.## ...#...# .S.#..># ..##...# #..#..#####...######....#...........#^.# ............@.# #...#..# #####...######.[.# ...# #.....#...# ###.##...# #S   ball python (constriction, wandering)##.## 1Dh 76H6.1 (3 oo   orc (wandering)S   ball python (constriction, wandering)A ball python comes into view.7.1 (4G1Dh$ q _An orc comes into view. It is wielding a +0 mace.G1Dh n ((((oS  )You shoot a sling bullet.  The ball python hisses angrily. The orc shouts!  The sling bullet hits the ball python.G1DhE Q  The ball python is moderately wounded...S.#...^S   ball python (constriction)===8.4 (1.3 _You hear an angry hiss.H1Dh>3l (( H1Dh3VYou shoot a sling bullet. The sling bullet hits the ball python.H1Dh߷H1DhpH1Dh ..#.SSH1DhM^S   adderS   ball python (constriction)The ball python is severely wounded.H1Dh'9.7H1DhH1DhNY _An adder comes into view.H1Dh=l ((((((H1Dh7(You shoot a sling bullet.H1DhtH1Dhwvx  The sling bullet completely misses the ball python.H1Dh2  The teleport trap disappears. The ball python disappears!......#...o.lo   orcl   frilled lizard (wandering301.0 _A frilled lizard comes into view.H1DhkF  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.H1DhO BH1DhR .ol.lH1Dh6T 2-------------20Will/2 Jinx Fly H1Dh[ H1Dh'` 8 _The frilled lizard hisses angrily.H1DhH ( You shoot a sling bullet. The sling bullet hits the orc.H1Dhz H1DhY{ H1Dh{ H1Dh S..o.lS   addero   orcl   frilled lizardH1Dh# 4=3.3 (1.3H1Dh H1Dh( W _The orc is almost dead.H1Dh( ]  You shoot a sling bullet. The sling bullet hits the orc!H1Dhd, )l   frilled lizard H1Dh H1Dh+ H1DhЬ H1DhM y.l..@S.H1DhO 0724.6H1Dh^ H1Dh G _You kill the orc!I1DhC  You shoot a sling bullet. The sling bullet hits the adder.I1Dhv  The adder is heavily wounded..l1---5.9 _The adder closely misses you. The adder bites you.I1DhEy (You shoot a sling bullet.I1Dhށo*  The sling bullet barely misses the adder.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the adder with its own tail. .l@S (very drained)The adder is almost dead.The adder barely misses you. The frilled lizard barely misses you.------------ 6 7.2 _The adder closely misses you.I1Dhy (You shoot a sling bullet.I1Dh2; SThe sling bullet barely misses the adder.The adder closely misses you.8.5 _The frilled lizard bites you but does no damage.I1Dh y (You shoot a sling bullet.I1Dhu :*I1Dh~g  The sling bullet closely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.I1Dht )l   frilled lizard  I1Dhru wYou kill the adder!The jinxing sprites lose interest in you.I1Dhv I1DhH ##.#dertzug the Vexing#.###.I1Dh QPoltergeist##.##...Health: 22/23 ======================--#...#...Magic: 2/4I1Dh ============------------#..>#..#AC:  6  Str: 4#...# #..#..EV: 12Int: 15I1Dh' $#####...######....SH: 0Dex: 18#...........#..#XL:  3 Next: 100% Place: Dungeon:3...........l@)#I1Dhi Noise: ===------  Time: 1309.7 (1.2)#...........#..#a) +1 sling#####...######.[.#Cast: Jinxbite#...# #.....Will/2 Fly #...####.##...##l   frilled lizard##.## _The frilled lizard bites you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  You kill the adder!The jinxing sprites lose interest in you. I1DhЄ _The frilled lizard misses you.You have reached level 4!I1Dh' /  --more--J1Dh:6/28=5---4 0%  _J1Dhy  You shoot a sling bullet.  The sling bullet hits the frilled lizard.J1Dh{ v  The frilled lizard is severely wounded.J1Dh0} [7=11.0 (1.3J1Dhօ J1Dh* _The frilled lizard barely misses you. The frilled lizard closely misses you.J1Dh  (((((((You shoot a sling bullet.J1Dh^ ......lThe sling bullet closely misses the frilled lizard.The frilled lizard hisses.J1Dh_ [3=====2.3J1Dhd J1Dhg \ _The frilled lizard closely misses you.J1Dh^X (((((((You shoot a sling bullet.J1Dh ......lThe sling bullet misses the frilled lizard.J1Dh,3.5 (1.2J1DhJ1DhF _The frilled lizard bites you but does no damage.K1Dho  You shoot a sling bullet.  The sling bullet hits the frilled lizard!K1Dh[E†K1DhsK1Dh8==14.8 (1.3 _You kill the frilled lizard!K1DhGK1Dh8HK1DhLK1Dh\OH _No target in view!K1DhĹ##.# #.# ###. ##.## .... #...# (... #..># ..# #...# #..#.. #####...######.... K1Dh!#....#..# ..†.@# #.#..# #####...######.[.# #...# #..... K1Dh>K1Dh5---50K1DhK1Dh _Found 6 stones.  Things that are here: _a +0 mace; an orc corpseK1Dhs .# ###.##.#.... #...# (... #..># ..# #...# #..#..#####...######.... #...........#..# ..†.)## #.....######...######.[.# #...# ##.....#...# ##.###...#  ###.## =====5---6 _K1Dh )##.#.... #...# (.....#..># ..# .# .#...# #..#..#.  #####...######....... .  K1Dh} #...........#..# ..##..  .....†.)###?.....  #....#..#...######...######.@.# #...# ##.......##...# ##.#####...#  # ##.## K1Dh K1Dh A47K1Dh K1Dhr _Found a scroll labelled XOTISTR KU BOFU. _You see here a +0 cloak.L1DhL1DhWear which item? Inventory Items Armour (go to first with [) L1Dh X c - a +1 cloak (haunted)  k - a +0 pair of gloves (haunted) Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip L1DhL1DhL1Dhj4##.##....dertzug the Vexing#...#(.....Poltergeist#..>#..# .# .Health: 28/28 ========================#...# #..#..#.Magic: 3/5==============----------#####...######....... .L1Dh|AC:  4  Str: 4  #...........#..# ..##..EV: 12Int: 15  ...........†.)###?.....SH: 0Dex: 18  #...........#..#...#XL:  4 Next:  1% Place: Dungeon:3  #####...######.@.#Noise: ---------  Time: 1317.8 (0.0)#...# ##.......#a) +1 sling#...# ####.####Cast: Jinxbite#...##Will/2 Fly ##.## _No target in view! _Found 6 stones.  Things that are here: _a +0 mace; an orc corpse L1Dh_Found a scroll labelled XOTISTR KU BOFU. _You see here a +0 cloak.L1DhL1DhX _L1DhL1Dh V8.8 (1L1Dh @9.8 (2L1Dh' L1DhS _You start haunting your armour. You continue haunting your +0 cloak. x3L1Dh" > 3 20.8 (3L1Dh) L1Dh3 s _You feel your existence waver again.L1DhQ4 *1.8 (4L1Dhb; L1DhE L1DhF ^4=====2.8 (5L1Dhc  4 _You continue haunting your +0 cloak. x2 _You finish haunting your +0 cloak.L1Dh1  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes9% 3b - Sigil of BindingHexes9% 3  c - Inner FlameHexes/Fire21% 3  d - Kiss of DeathConjuration/Necromancy 24%1  e - Cause FearHexes30% 4  f - Dimensional Bullseye Hexes/Translocation 63% 4  g - Dispel UndeadNecromancy94% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitM1Dhm##.##....dertzug the Vexing#...#(.....Poltergeist#..>#..# .# .Health: 28/28 ========================#...# #..#..#.Magic: 4/5===================-----#####...######....... .AC: 4Str: 4  #...........#..# ..##..EV: 12Int: 15  ...........†.)###?.....SH: 0Dex: 18  #...........#..#...#XL:  4 Next:  1% Place: Dungeon:3  #####...######.@.#Noise: ---------  Time: 1322.8 (0.0)#...# ##.......#a) +1 sling1Dhh10m#...# ####.####Cast: Jinxbite#...##Will/2 Fly ##.## _Found a scroll labelled XOTISTR KU BOFU. _You see here a +0 cloak. _You start haunting your armour. You continue haunting your +0 cloak. x3 _You feel your existence waver again. _You continue haunting your +0 cloak. x2 _You finish haunting your +0 cloak.M1Dh7M1DhMemorise Confusing Touch, consuming 3 spell levels and leaving 0? Y - Yes  N - NoM1DhU M1Dhj X##.##....dertzug the Vexing#...#(.....Poltergeist#..>#..# .# .Health: 28/28 ========================#...# #..#..#.Magic: 4/5===================-----#####...######....... .AC: 4Str: 4  #...........#..# ..##..EV: 12M1Dhk Int: 15  ...........†.)###?.....SH: 0Dex: 18  #...........#..#...#XL:  4 Next:  1% Place: Dungeon:3  #####...######.@.#Noise: ---------  Time: 1322.8 (0.0)#...# ##.......#a) +1 sling#...# ####.####Cast: Jinxbite#...##Will/2 Fly ##.## _Found a scroll labelled XOTISTR KU BOFU. _You see here a +0 cloak. _You start haunting your armour. You continue haunting your +0 cloak. x3 _You feel your existence waver again. _You continue haunting your +0 cloak. x2 _You finish haunting your +0 cloak.M1Dhl *3.8 (1M1DhOq M1Dhv u _This spell is quite dangerous to cast!M1Dhw *4.8 (2M1Dh{ M1Dh @5.8 (3M1Dh M1Dhً M1DhA *6.8 (4M1Dhϐ M1Dhf _You start memorising the spell. You continue memorising. x3M1Dhɒ M1Dhі M1Dh c _You finish memorising. Spell assigned to 'b'.P1Dh P1Dhe QRead which item? Scrolls  b - 2 scrolls of poison  d - 3 scrolls labelled TEINOEKHL NUARPHU  g - a scroll labelled TUGUOZ MAEF  i - a scroll labelled XUHUTO VESU  j - a scroll labelled ORRIRE JAVA P1Dh  o - a scroll labelled BINYANO YZXUNI [!] read|quaff|evoke[?] describe selectedQ1DhfQ1DhYQ1DhUd##.##....dertzug the Vexing#...#(.....Poltergeist#..>#..# .# .Health: 28/28 ========================#...# #..#..#.Q1DhMagic: 4/5===================-----#####...######....... .AC: 4Str: 4  #...........#..# ..##..EV: 12Q1DhInt: 15  ...........†.)###?.....SH: 0Dex: 18  #...........#..#...#Q1DhB]XL:  4 Next:  1% Place: Dungeon:3  #####...######.@.#Noise: ---------  Time: 1326.8 (0.0)#...# ##.......#a) +1 sling#...# ####.####Q1DhCast: Jinxbite#...##Will/2 Fly ##.## _You feel your existence waver again. Q1Dh_You continue haunting your +0 cloak. x2 _You finish haunting your +0 cloak. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.Q1Dh9P  Okay, then.Q1DhQ1DhQ1Dh. _Q1Dhz Q1Dh Q1Dhg Q1Dh Q1Dh $ _Q1Dh BQ1Dhl Q1Dhӳ ^Fly Q1Dh Q1Dh+ n _You feel your willpower return.Q1Dh Q1Dh Q1Dh ,Q1Dhy Q1Dh ,Q1Dh Q1Dh e5=====Q1Dh8 Q1DhV Q1DhK ,Q1Dh Q1Dh Q1Dh #.# ###. ##.## #....... #...# #(..... # #..># #..#..# .# #...# #..#..#. ####...######....... .# .#..#...##..#< ..†.)###?....... ...........#..#.34.8 (8 Q1Dhi [####...######...#.# #...# ##.......# #...# ####.#####...# .###.##.#....Q1Dh Q1Dha *5.8 (9Q1Dh Q1Dh 9 _Found a stone staircase leading up.Q1Dh mQ1DhnQ1DhqQ1DhuQ1Dh}BQ1DhM#  #.# ####.####.#....... .(..... #>#..# .# Q1Dhx #...# ##..#..#.. ####...######....... .# .#..#...##..#<†.)###@....... ...........#..#...##.##. ####...######...#.# ##.......#...# ####.####..Q1DhY+6.8 (1Q1DhJ=====7.8 (2Q1DhϙQ1DhQe _q - a scroll labelled XOTISTR KU BOFUR1Dhg43R1Dh$:R1Dh:R1Dh2FXR1DhJ,R1DhLR1DhqOR1DhOR,R1DhSR1DhWR1Dh_XR1Dh_`R1Dh`R1DhEaR1DhbR1DhNd,R1DhCeR1DhfR1Dhhh,R1DhiR1DhjR1DhlR1DhlR1Dh0mR1Dh&oR1Dhq,R1DhqR1Dh-sR1Dh.tR1DhtR1Dh%uR1DhuR1DhDwR1DhwR1DhAxR1Dhf~R1DhLR1DhwR1DhR1DhcR1Dh"R1DhSR1DhǃR1Dh<R1DhR1Dh/R1DhR1DhR1DhR1DhR1DhR1DhR1DhtR1Dh+,R1DhR1Dh؎R1DhR1DhwR1DhR1DhԑR1DhR1DhhR1DhߓR1DhR1DhR1DhR1DhzR1DhR1Dh*R1DhɘR1Dh,R1Dhț,R1Dh_R1Dh6R1DhR1DhR1DhuR1Dh_R1DhR1Dh R1DhR1DhRR1Dh`R1Dh֤R1DhNR1Dh5R1DhJR1DhR1Dh6R1DhR1DhER1DhЪR1DhDR1Dh"R1Dh.R1DhR1DhR1DhR1Dh)R1DhR1DhR1DhR1DhR1Dh,R1DhR1Dh/R1Dh4R1DhŵR1Dh4R1DhڶR1DhR1DhR1DhR1Dh߹R1DhR1DhR1DhR1DhR1DhR1DhR1DhR1DhϿR1DhR1Dhr,R1DhR1DhR1DhNR1DhR1DheR1DhR1Dh R1DhR1Dh8R1DhrR1DhR1DhR1Dh/R1DhWR1DhR1DhPR1DhR1Dh#R1DhR1DhR1DhR1DhR1DhQR1DhR1DhR1DhR1DhlR1DhR1DhR1DhR1DhR1Dh2R1DhR1Dh.R1DhR1Dh)R1DhR1DhcR1DhR1Dh^R1Dh R1Dh#R1DhR1DhR1DhR1Dh5R1DhR1Dh0R1DhR1DhR1DhR1Dh6R1DhR1DhR1Dh,R1Dh7R1Dh\R1Dh,R1DhR1Dh3R1Dh,R1DhR1Dh`,R1DhR1DhR1Dh R1DhR1DhR1DhR1Dhh,R1DhR1DhmR1DhI,R1DhR1DhR1Dh[,R1DhR1DhR1Dh,R1DhR1DhCR1Dh7 ....#  ..#.#   #.#.# #.#.# ....# ##  #.### ..  #.# #.  # ####.######  ### #....@....#   R1DhG#.##!####.#   #J #.## ####.### .. #..# .......  ##.# (..... # #.#  J   endoplasm (asleep) ..#..# .# #.# ..#..#..# #.# ...... .# #.# R1Dh 95.8 (58.0)  An endoplasm comes into view.R1Dh[+6.8 (59R1DhR1Dh; _Found an escape hatch in the ceiling.R1Dh& R1Dh Read which item? Scrolls  b - 2 scrolls of poison  d - 3 scrolls labelled TEINOEKHL NUARPHU R1Dh  g - a scroll labelled TUGUOZ MAEF  i - a scroll labelled XUHUTO VESU  j - a scroll labelled ORRIRE JAVA  o - a scroll labelled BINYANO YZXUNI  q - a scroll labelled XOTISTR KU BOFU [!] read|quaff|evoke[?] describe selectedS1DhS1DhiS1Dh/....#  dertzug the Vexing ..#.#  Poltergeist #.#.#  Health: 28/28 ======================== #.#.#  Magic: 5/5======================== ....####  AC: 4Str: 4 #.###..  EV: 12Int: 15 #.##.  SH: 0S1Dh8Dex: 18 ..#####.######  XL:  4 Next:  1% Place: Dungeon:3 ####....@....#  Noise: ---------  Time: 1396.8 (0.0)#.##!####.#  a) +1 sling#J #.##  Cast: Jinxbite ####.###.. #..#  Fly .......### ##.# (..... ##.#  J   endoplasm (asleep) ..#..# .##.# ..#..#..##.# ...... .##.# _Okay, then. _You feel your willpower return. _Found a stone staircase leading up. _q - a scroll labelled XOTISTR KU BOFUAn endoplasm comes into view. _Found an escape hatch in the ceiling.S1Dhw  As you read the scroll labelled TEINOEKHL NUARPHU, it crumbles to dust.7.8 (1Tele Fly  _You feel strangely unstable. It was a scroll of teleportation.T1Dh5)/ (J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.T1Dh9T1Dh J<The endoplasm is almost dead.===9.0 (1.2 _The endoplasm hits you but does no damage.T1DhMZ }  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.T1Dh l  The endoplasm is almost dead.T1Dh .400.3 (1.3T1Dh T1Dhn W _The endoplasm closely misses you.T1Dhq c  You shoot a sling bullet. The sling bullet hits the endoplasm.T1Dh^ p!T1DhB T1Dh"   #...........#..#...# #####...######...#.# #...# ##..... #...# ####.# #...##.# ##.###.# #.. ######.####..T1Dhr# L #..@.....##.# #.####.....#.## .###.# #.# #.# #..  You kill the endoplasm!T1Dh ( T1Dh/ T1DhU z3---1.6Fly T1Dh8Z T1Dh`^ @ _Your surroundings suddenly seem different.U1DhU1Dhh9---U1Dhn!U1Dh#H _No target in view!U1DhE3U1Dh@U1DhU1DhXU1DhY _U1DhU1Dh_,U1DhsU1DhWU1Dh,,U1Dh#U1DhU1Dhb,U1DhU1DhU1DhBU1DhU1DhSU1Dh,U1DhvBU1DhNM _You now have 89 gold pieces (gained 16).U1Dh93U1Dh,U1DhU1Dh",U1DhLU1DhiBU1DhrU1Dh,U1DhU1DhiU1DhU1Dh,U1DhU1Dh ,U1DhU1DhU1Dh1 ###.####...## .........# ##.#..#####.# ####.###.### #...## ##..  #.##.###.###  .. ##.#.# ## ##..#   ##@#   #.#   ..#  ##.# ....#. g   hobgoblin (asleep). .g# ##U1Dh 16.6 (15.0)  A hobgoblin comes into view.7.6 (16U1DhU1Dh% _Found a helmet.U1Dh U1Dh Read which item? Scrolls  b - 2 scrolls of poison  d - 2 scrolls of teleportation  g - a scroll labelled TUGUOZ MAEF  i - a scroll labelled XUHUTO VESU  j - a scroll labelled ORRIRE JAVA  o - a scroll labelled BINYANO YZXUNI  q - a scroll labelled XOTISTR KU BOFU U1Dh [!] read|quaff|evoke[?] describe selectedV1Dh V1Dh ###.####...##dertzug the Vexing##.........#Poltergeist##.#..#####.#Health: 28/28 ========================####.###.###Magic: 5/5========================#...## ##..AC: 4Str: 4#.##.###.###EV: 12Int: 15.. ##.#.#SH: 0Dex: 18## ##..#XL:  4 Next:  3% Place: Dungeon:3##@#Noise: ---------  Time: 1417.6 (0.0)#.#a) +1 sling..#Cast: Jinxbite##.#Fly ....#.g   hobgoblin (asleep)V1Dht ^. .g# ##You kill the endoplasm! _Your surroundings suddenly seem different. _No target in view! _You now have 89 gold pieces (gained 16).  A hobgoblin comes into view. _Found a helmet.V1Dh f  As you read the scroll labelled TUGUOZ MAEF, it crumbles to dust.V1Dh ..###..#..........gg[Silenced 8.6 (1JinxbiteV1Dh V1Dh Q _A profound silence engulfs you. It was a scroll of silence.W1DhY5 t  Magic scrolls do not work when you're silenced!W1Dh)6 W1Dh"> W1Dh4A . _X1Dh  ###.  ##...  ##.  ####.  #...## ##..  #.##.###.###  .. ##.#.# ## ##..# ##@# #.# ..# ##.# ... .#. X1Dh!\g . [# ##X1Dhm ###.  ##...  ##.  ####.  #...## ##..  #.##.###.###  X1Dhu).. ##.#.# ## ##..# ##@# #.# ..# ##.# ... .#. g . [# ## X1Dh3X1DhX1Dhg` _A hobgoblin is nearby!X1Dh,2 ((((((You shoot a sling bullet.X1Dh۷X1Dhg....g.X1Dhm,9.9 (1.3X1DhX1Dhhc _The sling bullet barely misses the hobgoblin.X1Dhu ((((((You shoot a sling bullet.X1DhX1DhX1Dh q..g...X1Dh (21.2X1Dh X1Dh c _The sling bullet barely misses the hobgoblin.X1Dhv ((((You shoot a sling bullet.X1Dh X1Dh b.g..X1Dh '2.5X1Dh X1DhE j  You shoot a sling bullet. _The sling bullet barely misses the hobgoblin.  You shoot a sling bullet. _The sling bullet barely misses the hobgoblin.  You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.Y1DhMz (You shoot a sling bullet.Y1DhOY1DhgJg.Y1Dh,3.7 (1.2Y1Dh/Y1DhM _The sling bullet hits the hobgoblin but does no damage.Y1DhNG>  You shoot a sling bullet.Y1Dh Y1Dh....  The sling bullet hits the hobgoblin but does no damage.  The hobgoblin hits you but does no damage.Y1Dh,5.0 (1.3Y1DhAY1DhdW _The hobgoblin closely misses you.Y1Dhc  You shoot a sling bullet. The sling bullet hits the hobgoblin!Y1DhiF†Y1DhpY1Dh/66.3Y1DhWY1DhoM _You kill the hobgoblin!Y1DhuY1DhuY1DhxY1DhzH _No target in view!Y1Dhe ##.........# ##.#..#########.###.### Y1Dh؁...## ##.. ##.###.###.. ##.#.# ## ##. ##. #.....#.### ..... .#..Y1DhY1Dh270 _Y1DhY1Dh.v _You see here a hobgoblin corpse.Y1DhP R ##.#..#########.###.### ...## ##.. ##.###.###.. ##.#.# ## ##. #######†#....Y1Dhە ### .....#.#####.Y1DhU Y1Dhc ,8 _Y1Dh Y1Dh Y1Dh>  ####.###.### ...## ##.. Y1Dh? +##.###.###.. ##.#.# ## ##. #######†.....#.### #...##..#.##.. Y1Dh~@ )#.Y1Dhf X9Y1Dh ...## ##.. ##.###.###.. ##.#.# ## ##. #######†#.....#.###.## #.@.##..# Y1DhZh[# #.Y1Dh<30Y1DhY1DhZ1Dh6 #.##.###.###.. ##.#.# ## ##..# ##.######†# #.....# #.###.## ##...##.# #....# #[#.## .. ..##. #?# #. .# #. ..## .##Z1Dh Z1Dh%1Z1DhZ1Dh{g _Found 3 scrolls labelled BUETHRY QUNIJ.Z1Dh.. ##.#.# ## ##..# ##.######†#Z1Dh #.....# #.###.## ##...# #..#.# #@...# #[#.## ......##.##?#.# #.# .# .# #.. .. #Z1Dhbn ### .## Z1DhZ1DhҐ%2Z1DhZ1DhȜZ1Dhs ## ##. ##.#Z1Dh#####†.....###.##Z1Dh ##.....#.#.#.###.......####.##?#.# #.# .# .##Z1Dh>Z1Dh%3Z1Dh5Z1DhO _You see here a +0 helmet.Z1Dh Z1DhL Wear which item? Inventory Items Armour (go to first with [) Z1Dh ~ c - a +1 cloak (haunted)  k - a +0 pair of gloves (haunted)  p - a +0 cloak (haunted) Floor Items ([,] to select) Armoura +0 helmet[?] describe selected Z1Dh] [!] equip|wield|wear[tab] equip|unequip [1Dh [1Dh[1Dh/+[1Dh*0<## ##..#[1Dh12dertzug the Vexing[1Dh1=##.#[1Dh2&Poltergeist[1Dh3,#####†#[1Dh4[Health: 28/28 ========================[1Dh5@#.....#[1Dh6&Magic: 5/5[1Dh383========================[1Dh9U#.###.##[1Dh9-AC: 4[1Dh:-Str: 4[1Dh;5##...#[1Dh<EV: 12Int: 15#..#.#[1DhK>SH: 0Dex: 18#....#XL:  4 Next:  6% Place: Dungeon:3#@#.##Noise: Silenced  Time: 1433.3 (0.0)#.......#[1Dh@ a) +1 sling###.##?#.#Cast: Jinxbite#.# .# .#Fly #.. .. #### .##[1DhAPYou shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! _No target in view! _You see here a hobgoblin corpse. _Found 3 scrolls labelled BUETHRY QUNIJ. [1DhF:_You see here a +0 helmet.[1DheL[1DhN [1DhN_[1DhT[1DhG\[1Dhx@4.3 (1[1Dh[1Dh..[1Dh^.[1DhĂ.[1Dh( .[1Dh.[1Dhk[1Dh#5.3 (2[1Dh2[1Dh[1Dh[1Dh^#6.3 (3[1Dh[1Dh$[1Dh [1Dht#7.3 (4[1Dh0[1Dhϣ[1DhĤ[1DhY#8.3 (5[1Dh%[1Dh [1Dh [1Dh5 [1Dh_You start haunting your armour. You continue haunting your +0 helmet. x5[1Dh7[1Dh[1Dh|[1Dh [1DhN[1DhŵK_You finish haunting your +0 helmet.[1Dh3 [1Dh4 [1Dh6 [1Dh: [1Dht> [1DhG P _[1DhI ,[1DhK [1Dh O [1DhT ,[1Dh\V [1Dh+Y [1Dh] B[1Dh e  #####†# #.....# #.###.## ##...# #..#.# ###....##.#.#.#.##.# [1Dhqe #.......# ###.##@#.# #.##.# .# #..... # ####.## [1Dhe m#..### [1Dhe y   [1Dhi ,42.3 (4[1Dh[i *3.3 (5[1Dhk [1Dhm d _r - 3 scrolls labelled BUETHRY QUNIJ\1Dh-\1DhB\1Dh\1Dh7##.# \1DhwH#####†# \1Dh3#.....# \1Dh[ 3#.###.## \1Dh 4##...# \1Dh: H#..#.#### \1Dh ]#....##.# \1Dh M#.#.#.##.#.########\1Dh #.......###@.......###.##.#.#.#..##.##\1Dh= l#.##.##.##..# #.......# ..#####.#### ..#\1Dht#.# w..w   dart slug (asleep)#.. .### ### ##\1Dh@$9.3 (6\1Dh\1Dhw\1DhR.\1Dhw\1Dh!\1Dh[\1Dh$50.3 (7\1Dh\1Dh@ \1Dh\1Dh#8_A dart slug comes into view.\1Dh\1DhT : ##.# #####†#    ### #.# #.########  #@.......  .#.#.#..##.##  #.##.##.##..#  #.......# ..#  ####.#### w.#  #.# ...  #.. .###  ### ##\1DhF h ##.# #####†#    ### #.# #.########  #@.......  .#.#.#..##.##  #.##.##.##..#  #.......# ..#  ####.#### w.# #.# ...  #.. .### ### ## _A dart slug is nearby!\1DhK Z (((\1Dh}L n You shoot a sling bullet. The sling bullet hits the dart slug!\1DhK q  The dart slug is severely wounded.\1DhN \..w.\1Dh l--------- 1.6 (1.3Jinxbite\1Dh \1Dh U _Your hearing returns.]1Dh,m (( ]1Dh,TYou shoot a sling bullet. The sling bullet hits the dart slug.]1Dh+...]1Dh6===2.8 (1.2]1Dh]1Dha] _The dart slug is almost dead.]1DhE3%  ]1Dh3>You shoot a sling bullet. The sling bullet hits the dart slug.]1DhT:((.]1Dh,..]1DhT .]1Dh5104.1 (1.3]1Dhr]1Dh7 _You kill the dart slug!]1Dh]1Dhvg]1Dh]1Dhn]1Dh]1Dh,]1Dh]1Dh]1Dh,]1Dh]1Dh]1Dh,]1Dh]1Dh]1Dh@]1Dh]1Dh]1Dh]1Dh,]1Dh~]1Dh,]1Dhy]1Dh>N _You now have 100 gold pieces (gained 11).]1Dh]1Dh]1DhY]1Dh-]1Dhq]1Dh]1Dh]1Dh]1DhA ]1Dh/2]1Dh3B]1Dh@8n]1Dh9B]1Dh:]1DhC]1DhLD]1DhIn]1Dh%J]1DhJ]1DhK]1DhgL]1DhM]1DhN]1Dh{N]1DhPO]1DhP]1Dh:Q]1DhQ]1Dh|R]1DhS]1Dh5T]1DhT]1DhgU]1DhV]1Dh6W]1DhW]1Dh[e  You see here a hobgoblin corpse.]1Dh\]1Dh\ _]1Dh]]1Dh]]1Dh*_]1Dh`,]1Dh+a]1DhTb]1Dhb]1Dhc]1Dhc]1Dhe]1Dhwe]1Dhe]1Dhf]1DhPh]1Dhh]1Dh:i]1Dhj]1Dh l,]1Dh~l]1Dh8m]1Dhn]1Dhn]1DhMo]1Dhr]1Dhx #...# ######.####.... #........###.#.# #.####.....#.#.# ###.####...###.#.. ##.........##.####.#..#####.##.#####.###.####..# #..#...## ##...@..# #---#.##.###.####.## ]1DhyK.. ##.#.## .# ## ##..# ..  ##.# ..>#####†)S   ball python (constriction, wandering)#.....# .?..)#.###.## ...S). #.##...#]1Dht 503.1 (49.0)  Found four hammers and a scroll labelled XUHUTO VESU.  Found a stone staircase leading down.]1DhiS)S)]1DhfG---4.1 (50]1Dh]1Dh׌5 _The ball python hisses angrily.]1Dh]1DhRead which item? Scrolls  b - 2 scrolls of poison  d - 2 scrolls of teleportation  i - a scroll labelled XUHUTO VESU  j - a scroll labelled ORRIRE JAVA  o - a scroll labelled BINYANO YZXUNI  q - a scroll labelled XOTISTR KU BOFU  r - 3 scrolls labelled BUETHRY QUNIJ [!] read|quaff|evoke[?] describe selected^1DhQc ^1Dh ^1DhU #...# dertzug the Vexing######.####.... Poltergeist#........###.#.# Health: 28/28 ========================#.####.....^1Dh #.#.# Magic: 5/5========================###.####...###.#.. AC: 5Str: 4##.........##.### EV: 12Int: 15##.#..#####.##.#SH: 0Dex: 18####.###.####..##..XL:  4 Next: 10% Place: Dungeon:3#...## ##...@..## Noise: ---------  Time: 1504.1 (0.0)#.##.###.####.##a) +1 sling.. ##.#.## .#Cast: Jinxbite## ##..# ..Fly ##.# ..>#####†# ...)S   ball python (constriction)#.....# .^1DhZ J?.S)#.###.## ...)).#.##...# _You kill the dart slug! _You now have 100 gold pieces (gained 11). _You see here a hobgoblin corpse.  Found four hammers and a scroll labelled XUHUTO VESU.  Found a stone staircase leading down. _The ball python hisses angrily.^1DhM   As you read the scroll labelled XUHUTO VESU, it crumbles to dust.  You feel bolstered by spreading misfortune.The creatures around you are filled with an inner flame!^1Dhr SS, inner flame)?.. 8 5.1 (1^1DhƷ MSS^1Dhj 4 _It was a scroll of immolation._1Dh] (((((S((You shoot a sling bullet._1DhVC_1Dh;D_1DhK..S>)S.)_1DhM6===6.4 (1.3_1DhvS8S_1DhVe _The sling bullet barely misses the ball python._1Dh(A _1DhE l((._1DhD ######You shoot a sling bullet. The sling bullet hits the ball python!_1DhZ2 .§§§§§§_1Dh>T f2======7.7_1Dh\ Z§§§§§_1Dht_ O _The ball python explodes!`1Dh(§§§§§§ _No target in view!`1Dhs3`1Dh>`1Dh\`1Dh`1Dh: _`1Dh`1Dh######.####.....#........##.#.###.####..... #.#.####.####...## #.#...##.........# #.######.#..#####.# `1Dha#.# ####.###.####..# #.. .#...## ##......#  ###.##.###.####@##  `1DhX------80.. ##.#.## #§#  ## ##..# .§§ `1DhqM ##.# ..§§>#####†# #.....)#.....# #...?`1Dh#.###.###.....)).#.##...########)#P#.#..#.####`1DhC§§`1DhI------9.7 (2`1Dha`§ _Found a hammer.a1DhKIa1DhWBa1Dh\,a1Dh3ca1DhLl,a1Dhra1Dhy,a1Dh|a1Dh,a1Dhׄa1Dha1Dh97a1Dhja1Dh,a1Dha1Dh9,a1Dha1DhdO6a1Dhla1Dh Ba1Dh;a1Dha1Dh{a1Dh,a1Dha1Dhװ _You start waiting. 5 a1Dh{a1Dhqa1Dha1Dha1Dh,a1Dh'a1DhBa1Dh5 na1Dh`Ba1Dha1Dh~,a1Dhya1Dhc#,a1Dh 'a1Dh +,a1Dh.a1Dh2,a1Dh6a1Dh<,a1Dh@a1DhGF,a1Dh^Ma1DhR,a1DhVa1Dhq\,a1Dh`a1Dhlf,a1Dhga1Dh'j,a1Dh*ma1Dhho,a1Dh\qa1DhE{na1Dh }a1Dh,a1Dha1DhC,a1DhKa1Dh,a1Dh8a1Dh,a1Dhka1Dh8,a1Dh.a1Dh,a1Dhߛa1Dh+,a1Dh?a1DhZ,a1Dh~a1DhC,a1DhPa1Dhڬ,a1DhDa1Dh,a1Dha1DhU,a1Dh_a1Dh,a1Dha1Dhl,a1Dha1Dha,a1DhXa1Dh,a1Dh@a1DhT,a1Dh-a1Dh,a1Dha1DhL,a1DhXa1Dh,a1Dh[a1Dh^,a1Dha1Dh,a1Dha1Dh,a1Dha1Dh,a1Dha1DhC,a1Dh<a1Dh,a1Dha1Dh ,a1Dha1Dh,a1Dh a1Dh ,a1Dha1Dh3,a1Dh'a1Dh,a1Dha1Dh,a1Dh=a1Dh!,a1Dh#a1DhG&,a1Dh\(a1Dh*,a1Dhi.a1Dh1,a1Dh 3a1Dh5,a1Dh7a1Dh:,a1Dh <a1Dh>,a1Dh@a1DhZC,a1DheEa1DhG,a1DhIa1DhM,a1Dh)Pa1Dh$S,a1DhUa1DhW,a1DhYa1Dht\,a1Dh_a1Dhjb,a1Dhcda1Dhf,a1Dhha1DhMk,a1Dhmma1Dh"p,a1Dhra1Dht,a1Dhva1Dhiy,a1Dh{a1Dh~,a1Dha1Dh,a1DhSa1Dhڈ,a1Dha1Dh,a1Dha1Dh,a1Dh-a1Dh,a1Dha1Dh,a1Dha1Dh?,a1Dh2a1DhϦ,a1Dhۨa1Dh,a1DhCa1Dh,a1Dha1Dhĵ,a1Dh)a1Dh&,a1Dh=a1Dh׿,a1Dha1Dhf ..608.7 (99.0)..... _You feel your existence waver again.a1Dh/9.7 (100.0)a1Dh8a1Dh# _Done waiting.a1Dh[@3a1DhkBa1DhIBa1DhI,a1DhDMa1DhR,a1DhWa1Dh\,a1Dhaa1Dhf,a1Dhfka1Dhq,a1Dhva1Dh{,a1Dh}a1DhP,a1DhLa1Dhք,a1Dh1a1DhԊ,a1Dȟa1Dhx,a1DhYa1Dh,a1Dha1Dh,a1Dha1Dhta1Dha1Dhqa1Dh,a1Dh?a1Dh9,a1Dha1Dh},a1Dh;a1Dh],a1Dha1Dh,a1Dha1Dh~a1Dha1Dha1Dh,a1Dha1Dh9,a1Dha1Dh,a1Dha1DhH,a1DhMa1Dh,a1Dha1Dh,a1DhYa1Dh,a1Dh.a1Dh@,a1DhNa1Dhg,a1Dhna1Dh&,a1Dh=a1Dh,a1Dha1Dh`,a1Dh a1Dh ,a1Dh a1Dh,a1Dha1Dh>,a1DhVa1Dh=,a1Dh;a1Dh,a1Dhi!a1Dh$,a1Dh&a1Dh]),a1Dh\+a1Dh.,a1Dh0a1Dh4,a1DhL6a1Dh_9,a1DhJ;a1Dh=,a1Dh?a1Dh5B,a1Dh?Da1DhF,a1DhHa1DhLK,a1DhFMa1DhO,a1DhQa1DhjU,a1DhXa1DhZ,a1Dh\a1Dh_,a1Dhaa1Dhd,a1Dhfa1Dhj,a1Dhla1Dhn,a1Dhpa1Dhs,a1Dhua1Dhx,a1Dhvza1Dh|,a1Dha1Dh,a1DhՃa1Dhz,a1Dhˈa1Dh,a1Dhڍa1DhА,a1Dha1Dh ,a1Dha1Dhva1Dha1Dha1Dha1Dh]a1Dh~a1Dhza1Dha1Dh0a1Dh,a1Dha1DhqBa1Dh,a1Dha1Dh a1Dha1DhTa1Dh(a1Dha1Dh  a1Dh a1Dhs a1DhN a1DhG ,a1Dh a1Dhp ,a1Dh a1Dh! Ba1Dh# a1Dht$ a1Dhb& a1DhN) a1Dh) a1Dh+ a1Dh/ a1Dh0 a1Dhf3 a1Dh^6 a1Dh6 a1Dh8 a1Dh; a1Dh< a1Dh> a1Dh@ a1DhA a1DhWC a1Dh=F a1DhF a1DhH a1DhK a1Dh?L a1DheN a1DhQ ,a1DhS a1DhzV ,a1DhY a1Dh[ ,a1Dh:^ a1DhBa ,a1Dh$c a1Dhe ,a1Dhg a1Dhk ,a1Dhm a1Dhp ,a1Dhr a1DhKu ,a1DhIw a1Dhy ,a1Dh{ a1Dh~ ,a1Dh݀ a1Dhb ,a1DhT a1Dh n 708.7 (99.0) _You start waiting.a1Dh /9.7 (100.0)a1Dh> a1Dh # _Done waiting.a1Dh|P 3a1Dh~R a1DhU a1Dh_ ........###.######.....####..##.........# #####.#..##### ####.###.####.. ....## ##......# ####.###.####.## .. ##.#.## #@# 0.0)  a1Dh` ## ##..# #.....# ##.# #....>######†# #.....)).....?..).###.###.....)).PP...#########P...#.#### ##♣♣..##.##a1Dhj A10.7 (1a1Dhl a1Dho _You start waiting.You feel your existence waver again.Done waiting. _You start waiting.Done waiting. _Found a hammer.b1Dh]b1Dh3XRead which item? Scrolls  b - 2 scrolls of poison  d - 2 scrolls of teleportation  j - a scroll labelled ORRIRE JAVA  o - a scroll labelled BINYANO YZXUNI  q - a scroll labelled XOTISTR KU BOFU b1Dh r - 3 scrolls labelled BUETHRY QUNIJ [!] read|quaff|evoke[?] describe selectedb1Dh b1Dh b1Dh #........###.#.## dertzug the Vexing#.####.....#.#.## Poltergeist###.####...###.#... Health: 28/28 ========================##.........##.#### Magic: 5/5========================##.#..#####.##.# # AC: 5Str: 4####.###.####..##.. . EV: 12Int: 15#...## ##......### SH: 0Dex: 18#.##.###.####.##XL:  4 Next: 12% Place: Dungeon:3.. ##.#.## #@#Noise: ---------  Time: 1710.7 (0.0)  ## ##..# #.....#a) +1 sling##.#1DhV 7m #....>#Cast: Jinxbite#####†# #.....))Fly #.....# #...?..).#.###.###.....)).PP#.##...########)#P.#.#..#.#### ##♣♣#.#....##.## _You start waiting. _You feel your existence waver again. _Done waiting. _You start waiting. _Done waiting. _Found a hammer.b1Dh.  As you read the scroll labelled ORRIRE JAVA, it crumbles to dust.  It is a scroll of identify.b1Dh /  --more--c1Dh,c1Dhn3Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled BINYANO YZXUNI  q - a scroll labelled XOTISTR KU BOFU  r - 3 scrolls labelled BUETHRY QUNIJ Potions (select first with !)  e - 2 sapphire potions  f - an inky potion  h - a puce potion  m - a clear potion  n - a smoky white potion[?] describe selectedd1Dh d1Dhd1Dhud1Dh #........###.#.## dertzug the Vexing#.####.....#.#.## Poltergeistd1Dhr###.####...###.#... Health: 28/28 ========================##.........##.#### Magic: 5/5========================##.#..#####.##.# # AC: 5Str: 4####.###.####..##.. . EV: 12Int: 15#...## ##......### SH: 0Dex: 18#.##.###.####.##XL:  4 Next: 12% Place: Dungeon:3.. ##.#.## #@#Noise: ---------  Time: 1710.7 (0.0)  ## ##..# #.....#a) +1 sling##.# #....>#Cast: Jinxbited1Dh#####†# #.....))Fly #.....# #...?..).#.###.###.....)).PP#.##...########)#P.#.#..#.#### ##♣♣#.#....##.## _Done waiting. _You start waiting. _Done waiting. _Found a hammer.  d1Dh%cAs you read the scroll labelled ORRIRE JAVA, it crumbles to dust.  It is a scroll of identify.d1Dh6#d1Dh%*1.7 (1d1Dhg+d1Dh_- d1Dh-R_o - a scroll of blinkingd1Dh1Read which item? Scrolls  b - 2 scrolls of poison  d - 2 scrolls of teleportation  o - a scroll of blinking  q - a scroll labelled XOTISTR KU BOFU  r - 3 scrolls labelled BUETHRY QUNIJ [!] read|quaff|evoke[?] describe selectede1Dhe1Dhe1Dhb#........###.#.## dertzug the Vexing#.####.....#.#.## Poltergeist###.####...##e1Dh|##.#... Health: 28/28 ========================##.........##.#### Magic: 5/5e1DhSp========================##.#..#####.##.# # AC: 5Str: 4####.###.####..#e1Dh{#.. . EV: 12Int: 15#...## ##......### SH: 0Dex: 18e1DhF#.##.###.####.##XL:  4 Next: 12% Place: Dungeon:3.. ##.#.## #@#e1Dh~Noise: ---------  Time: 1711.7 (0.0)  ## ##..# #.....#a) +1 sling##.# #....>#Cast: Jinxbitee1Dh5#####†# #.....))Fly #.....# #...?..).e1Dh2#.###.###.....)).PP#.##...########)#P.#.#..#.#### ##♣♣#.#....##.## e1Dh_You start waiting. _Done waiting. _Found a hammer.  As you read the scroll labelled ORRIRE JAVA, it crumbles to dust.  It is a scroll of identify. e1DheC_o - a scroll of blinkinge1Dhg  As you read the scroll labelled XOTISTR KU BOFU, it crumbles to dust.  It is a scroll of amnesia.e1Dh/  --more--f1DhRNf1DhR/ Your spells (forget)TypeFailure Level  a - JinxbiteHexes4% 2 b - Confusing TouchHexes9%f1DhT3 Select a spell to forget[!] toggle spell headersh1Dhp h1Dh h1Dh; #........###.#.## dertzug the Vexing#.####.....#.#.## Poltergeist###.####...###.#... Health: 28/28 ========================##.........##.#### Magic: 5/5========================##.#..#####.##.# # AC: 5Str: 4####.###.####..##.. . EV: 12Int: 15#...## ##......### SH: 0Dex: 18#.##.###.####.##XL:  4 Next: 12% Place: Dungeon:3.. ##.#.## #@#Noise: ---------  Time: 1711.7 (0.0)  ## ##..# #.....#a) +1 sling##.#1Dh[< 7m #....>#Cast: Jinxbite#####†# #.....))Fly #.....# #...?..).#.###.###.....)).PP#.##...########)#P.#.#..#.#### ##♣♣#.#....##.## _Found a hammer.  As you read the scroll labelled ORRIRE JAVA, it crumbles to dust.  It is a scroll of identify. _o - a scroll of blinkingAs you read the scroll labelled XOTISTR KU BOFU, it crumbles to dust.  It is a scroll of amnesia.#........###.#.## dertzug the Vexing#.####.....#.#.## Poltergeist###.####...###.#... Health: 28/28 ========================##.........##.#### Magic: 5/5========================##.#..#####.##.# # AC: 5Str: 4####.###.####1Dh> 0m..##.. . EV: 12Int: 15#...## ##......### SH: 0Dex: 18#.##.###.####.##XL:  4 Next: 12% Place: Dungeon:3.. ##.#.## #@#Noise: ---------  Time: 1711.7 (0.0)  ## ##..# #.....#a) +1 sling##.# #....>#Cast: Jinxbite#####†# #.....))Fly #.....# #...?..).#.###.###.....)).PP#.##...########)#P.#.#..#.#### ##♣♣#.#....##.## _Found a hammer.  As you read the scroll labelled ORRIRE JAVA, it crumbles to dust.  It is a scroll of identify. _o - a scroll of blinkingAs you read the scroll labelled XOTISTR h1Dh>A >KU BOFU, it crumbles to dust.  It is a scroll of amnesia.h1DhBN Forget Confusing Touch, freeing 3 spell levels for a total of 3? Y - Yes  N - Noi1Dhm i1Dh8~#........###.#.## dertzug the Vexing#.####.....#.#.## Poltergeist###.####...###.#... Health: 28/28 ========================##.........##.#### Magic: 5/5========================##.#..#####.##.# # AC: 5i1Dh6;Str: 4####.###.####..##.. . EV: 12Int: 15#...## ##......### SH: 0Dex: 18#.##.###.####.##XL:  4 Next: 12% Place: Dungeon:3.. ##.#.## #@#Noise: ---------  Time: 1711.7 (0.0)  ## ##..# #.....#a) +1 sling##.# #....>#Cast: Jinxbite#####†# #.....))Fly #.....# #...?..).#.###.###.....)).PP#.##...########)#P.#.#..#.#### ##♣♣#.#....##.## _Found a hammer.  As you read the scroll labelled ORRIRE JAVA, it crumbles to dust.  It is a scroll of identify. _i1Dh1>[40mo - a scroll of blinkingAs you read the scroll labelled XOTISTR KU BOFU, it crumbles to dust.  It is a scroll of amnesia.2.7 (1i1Dh;Ei1DhG> _Your memory of Confusing Touch unravels.i1Dh I i1DhK Read which item? Scrolls  b - 2 scrolls of poison  d - 2 scrolls of teleportation  o - a scroll of blinking  r - 3 scrolls labelled BUETHRY QUNIJ [!] read|quaff|evoke[?] describe selectedk1Dh k1Dh" k1Dh #........###.#.## dertzug the Vexing#.####.....#.#.## Poltergeist###.####...###.#... Health: 28/28 ========================##.........##.#### Magic: 5/5k1Dh ========================##.#..#####.##.# # AC: 5Str: 4####.###.####..##.. . EV: 12Int: 15#...## ##......### SH: 0Dex: 18#.##.###.####.##XL:  4 Next: 12% Place: Dungeon:3.. ##.#.## #@#Noise: ---------  Time: 1712.7 (0.0)  ## ##..# #.....#a) +1 sling##.# #....>#Cast: Jinxbite#####†# #.....))Fly #.....# #...?..).#.###.###.....)).PP#.##...########)#P.#.#..#.#### 1Dhա m##♣♣#.#....##.##As you read the scroll labelled ORRIRE JAVA, it crumbles to dust.  It is a scroll of identify. _o - a scroll of blinkingAs you read the scroll labelled XOTISTR KU BOFU, it crumbles to dust.  It is a scroll of amnesia. _Your memory of Confusing Touch unravels.k1Dhi  As you read the scroll labelled BUETHRY QUNIJ, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.k1DhE *3.7 (1k1Dh k1DhW . _It was a scroll of fear.l1Dh-3l1DhY3l1Dh7l1DhABl1DhCl1DhmG,l1DhJl1DhOl1DhS,l1Dh|n,l1Dh$##.#..#####.# #.# #.####.###.####..# #.. ..#...## ##......#  ####.##.###.####.##   .. ##.#.#####.## ## ##..# #...  ##.# #....>###  #####†# #.....))#)♣♣ #.....# #...@..)..P♣6.7 (3  #.###.###.....)).PP.#.##...########)#P.♣#.#..#.#### ##♣♣♣#.#....##.###.#.#.##.#.#############.......###.........#.####.##.#.#.#..##.##.#.# #.##.##.##..##.##.#.#7.7 (4l1Dh~ _Found a hammer.8.7 (5 _i - a scroll of immolationl1DhǢ3l1Dh7l1Dh"l1Dh>  You see here a +0 hammer.l1Dh^l1Dh _l1Dh`l1Dh%  l1DhYou see here a +0 hammer.l1DhEl1Dh _l1Dhl1Dhl1Dhl1DhKl1Dhfl1Dhl1Dh,l1Dhl1Dhl1Dh[l1DhUl1Dh}+,l1Dh1l1Dh3l1Dh7l1DhU<l1Dha?l1Dh@m1Dhm1Dh,m1Dh6m1DhXm1DhO m1Dh~ m1Dhm1DhRm1Dhm1Dhm1Dh!m1DhQm1Dhm1Dh^m1Dhm1Dhm1Dhm1Dh/m1Dhm1DhO",m1Dh$m1Dh}&m1DhD'm1Dh5(m1Dh+m1DhY-m1Dh.m1Dh.m1Dh0m1Dh1m1Dh2m1Dh3m1Dh5m1Dh6m1Dh7m1Dh8m1Dh9m1Dhr;m1Dh<m1Dh<m1DhL>m1Dh?m1Dh@m1DhcAm1DhBm1DhYDm1Dh+Em1DhFm1DhJm1DhILm1DhLm1DhMm1DhOm1DhQm1DhQm1DhRm1DhETm1DhjVm1Dh-Wm1DhXm1DhRZm1Dh\m1Dh\m1Dh]m1Dh@_m1Dh`m1Dhƈm1Dhm,m1Dhm1Dhnm1DhΎ,m1DhVm1Dhm1DhÔm1Dh9m1Dhm1Dhm1Dhk ##.#  ## #.# # .. ##.##  #.# #...# # #.. #..># # .. #...# ## # #. #####...######. ##..#.###...........#.. #.....@............÷.)# m1Dh(#.....###...........#.. #.....S #####...######. #...... #...# ## #.#....#...# # #....#. #...S   ball python (constriction, asleep) ....... ##.# ...!### #.# ######.###m1Dh 57.7 (39.0)  A ball python comes into view.m1Dh +8.7 (40m1DhRm1Dh.T _Found a pink potion.m1Dh ##.#  ## #.#  .. ##.##  #.# #...#  #.. #..>#  .. #...#  # #. #####. ##..#.###..... #.....@............÷.) #.....###..... #.....S #####. #...... #...#  #.#.... #...#  #....#. #...#  m1Dh*t....... ##.##  ...!### #.#  .### m1Dhpm1Dhq m1Dh r2##.# m1Dhg ## #.#  .. ##.##  #.# #...#  #.. #..>#  .. #...#  # #. #####. ##..#.###..... #.....@............÷.) #.....###..... #.....S #####. #...... #...#  #.#.... #...#  #....#. #...#  ....... ##. ...!### #. .m1Dhm1Dhm1Dh m1Dhm1Dh>_A ball python is nearby!m1Dh!m1Dh1h _ ##.#  ## #.#  .. ##.##  #.# #...#  #.. #..>#  .. #...#  # #. #####. ##..#.###..... #.....@............÷.) #.....###..... #.....S #####. #...... #...#  #.#.... #...#  #....#. #...#  ....... ##.##  ...!### #.#  .### m1Dh  ##.#  ## #.#  .. ##.##  #.# #...#  #.. #..>#  .. #...#  # #. #####. ##..#.###..... #.....@............÷.) #.....###..... #.....S #####. #...... #...#  #.#.... #...#  #....#. #...#  ....... ##. ...!### #. .m1Dh^ N (S  ) _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.m1Dh m1Dh) S.  The ball python is heavily wounded.m1Dh^ ;===60.0 (1.3)m1Dh5 m1Dh X _The ball python barely misses you.m1Dh   You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.m1Dhy  The ball python is heavily wounded.1.3m1Dh} g _The ball python misses you.m1Dha3 m1Dh3(((((((You shoot a sling bullet.n1Dhc S......  The sling bullet closely misses the ball python.7-2.5 (1.2 _The ball python barely misses you. The ball python bites you.n1Dh= ##.#  ## #.#  .. ##.##  #.# #...#  #.. #..>#  n1Dh.. #...#  # #. #####. ##..#.###..... #.....@............÷.) #....S###..... #...... #####.n1Dh  #...... #...#  #.#.... #...#  #....#. #...#  ....... ##.##  ...!### #.#  n1Dh"&.### n1Dh=p ##.#  ## #.#  .. ##.##  #.# #...#  #.. #..>#  .. #...#  # #. #####. ##..#.###..... #.....@............÷.)n1Dh #....S###..... #...... #####. #...... #...#  #.#.... #...#  #....#. #...#  ....... ##. ...!### #. .n1Dhdn1Dhn1Dh%n1Dh7b _A ball python is nearby!n1Dh8e  You shoot a sling bullet. The sling bullet hits the ball python.n1DhF†n1Dhըn1Dh 433.8 (1.3n1DhTe _You kill the ball python!n1Dh3n1DhJn1DhH _No target in view!n1Dh'0 n1Dh3 $n1Dh4 Drink which item? Potions  e - 2 sapphire potions  f - an inky potion  h - a puce potion  m - a clear potion  n - a smoky white potion n1Dhx5 [!] read|quaff|evoke[?] describe selectedo1Dhg o1Dh o1Dh ##.#dertzug the Vexing###.## Poltergeist..##.## # Health: 27/28 =======================-#.##...# # Magic: 5/5========================#..#..># # AC: 5Str: 4..#...# ## EV: 12Int: 15# #. #####...######. SH: 0Dex: 18##..#.###...........#.. XL:  4 Next: 13% Place: Dungeon:3#.....@............÷.)# Noise: ===------  Time: 1763.8 (0.0)#....†###...........#.. a) 1Dhʕ 10;1m+1 sling#...... #####...######. Cast: Jinxbite#......#...# ## Fly #.#....#...# ##....#.#...#.......##.##...!####.#######.###The sling bullet closely misses the ball python. _The ball python barely misses you. The ball python bites you. _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _No target in view!o1DhB o1Dh b8=---4.8 (1o1Dh W _It was a potion of curing. You feel better.p1Dhp1DhDrink which item? Potions  e - a potion of curing  f - an inky potion  h - a puce potion  m - a clear potion  n - a smoky white potion [!] read|quaff|evoke[?] describe selectedp1Dh7p1Dh@p1DhHw##.#dertzug the Vexing###.## Poltergeist..##.## # Health: 28/28 ========================#.##...# # Magic: 5/5========================#..#..># # AC: 5p1DhKStr: 4..#...# ## EV: 12Int: 15# #. #####...######. SH: 0Dex: 18##..#.###...........#.. XL:  4 Next: 13% Place: Dungeon:3#.....@............÷.)# Noise: ---------  Time: 1764.8 (0.0)#....†###...........#.. a) +1 sling#...... #####...######. Cast: Jinxbite#......#...# ## Fly #.#....#...# ##....#.#...#.......##.##...!####.#######.### p1DhK_The ball python barely misses you. The ball python bites you. _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _No target in view! _It was a potion of curing. You feel better.p1Dh%YC  It was a potion of brilliance.p1DhYx5.8 (1Brill Fly p1Dh`p1Dhc` _You feel clever all of a sudden.q1DhDrink which item? Potions  e - a potion of curing  h - a puce potion  m - a clear potion  n - a smoky white potion [!] read|quaff|evoke[?] describe selectedr1DhJa##.#dertzug the Vexing###.## Poltergeist..##.## # Health: 28/28 ========================#.##...# # Magic: 5/5========================#..#..># # AC: 5Str: 4..#...# ## EV: 12Int: 15r1Dh# #. #####...######. SH: 0Dex: 18##..#.###...........#.. XL:  4 Next: 13% Place: Dungeon:3#.....@............÷.)# Noise: ---------  Time: 1765.8 (0.0)#....†###...........#.. a) +1 sling#...... #####...######. Cast: Jinxbite#......#...# ## Brill Fly #.#....#...# ##....#.#...#.......##.##...!####.#######.###You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _No target in view! r1Dh_It was a potion of curing. You feel better.  It was a potion of brilliance. _You feel clever all of a sudden.r1DhJ@6.8 (1r1Dhr1DhP _It was a potion of magic. Magic courses through your body.r1Dh;r1Dh=Drink which item? Potions  e - a potion of curing  m - a clear potion r1Dh? n - a smoky white potion [!] read|quaff|evoke[?] describe selectedr1Dh r1Dh r1Dhp ##.#dertzug the Vexing###.## Poltergeist..##.## # Health: 28/28 ========================#.##...# # Magic: 5/5========================#..#..># # AC: 5Str: 4r1DhC ..#...# ## EV: 12Int: 15# #. #####...######. SH: 0Dex: 18##..#.###...........#.. XL:  4 Next: 13% Place: Dungeon:3#.....@............÷.)# Noise: ---------  Time: 1766.8 (0.0)#....†###...........#.. a) +1 sling#...... #####...######. Cast: Jinxbite#......#...# ## Brill Fly #.#....#...# ##....#.#...#.......##.##...!####.#######.### _You kill the ball python! r1Dh _No target in view! _It was a potion of curing. You feel better.  It was a potion of brilliance. _You feel clever all of a sudden. _It was a potion of magic. Magic courses through your body.r1Dhd!  It was a potion of ambrosia.  You are confused.r1Dh_" 7.8 (1JinxbiteConf Brill Ambros Fly r1Dh( r1Dh+ + _You feel invigorated.s1Dhb s1Dh Drink which item? Potions  e - a potion of curing  n - a smoky white potion s1Dhc [!] read|quaff|evoke[?] describe selecteds1Dh s1Dhc s1Dh? ##.#dertzug the Vexing###.## Poltergeist..##.## # Health: 28/28 ========================s1Dh: #.##...# # Magic: 5/5========================#..#..># # AC: 5Str: 4..#...# ## EV: 12Int: 15# #. #####...######. SH: 0Dex: 18s1Dh |##..#.###...........#.. XL:  4 Next: 13% Place: Dungeon:3#.....@............÷.)# Noise: ---------  Time: 1767.8 (0.0)#....†###...........#.. a) +1 sling#...... #####...######. Cast: Jinxbite#......#...# ## Conf Brill Ambros Fly #.#....#...# ##....#.#...#.......##.##...!####.#######.###It was a potion of brilliance. s1Dh _You feel clever all of a sudden. _It was a potion of magic. Magic courses through your body.  It was a potion of ambrosia.  You are confused. _You feel invigorated.s1Dh s1Dht *8.8 (1s1Dh^ s1Dh5 T _It was a potion of lignification. You feel woody for a moment.t1Dh ^.....0........ _You're confused, stopping explore.u1Dh 3u1Dh u1Dh u1DhF u1Dh 70.8 (2 _You start waiting.You feel less invigorated.u1Dh 1.8 (3JinxbiteBrill Fly u1Dh u1DhW _You feel less confused.v1Dh$P3v1DhQv1DhMTv1DhZXv1Dh\,v1DhE^v1Dhav1DhjJ.. # ##.## #[#.##.# #...#  #.#..#. #..>#  #. ... #...#  #.##.# #####...#####..#.###........... #..................÷v1Dhk ##....†###... #######...###3.8 (2 #.......# #...#  #.#.....# #...#  #....#.## #...#  .......# ##.#v1DhYls# ...!#### #.# ....# ######.### #._.. #........### v1Dhmt #.####...... v1Dht9_v1Dheu*4.8 (3v1Dh|v1DhȀq _Found a leather armour. Found a shadowy altar of Dithmenos.v1Dhl: 7#[#.##.# #...# #.#..#. #..># #.)... #...# #.##.# #####...####..#.###.......... #.........#....†###. #.......######...### #.# #...# 0 #.#.....# #...# #....#.## #...# .......# ##.## ...!#### #..## ######.####._.. #........## #...# #.####.....###.####...##v1Dh= c_5.8 (1v1DhC \_ _Found a sling.v1DhU v1DhV v1Dh\ 8_v1Dh] H _No target in view!w1Dh+w1Dh1,w1DhA1w1Dh5w1DhAk .#..#. >)... .##.# #####...#####..#.###..................##....†###.......######...###.....# #...# #.#...#.##.......# ##.##...!### #.# #....## ######.###B   bombardier beetle (asleep)##B###.........##w1DhRI&0w1Dh]N*6.8 (1w1DhRw1DhVd _A bombardier beetle comes into view.w1Dh  #..>#  #.)... #...#  #.##.#  ##..#.### #....... ##....†## #.......# #.......# #...#  #.#@....# #...#  #....#.## #...#  #.......# ##.##  #...!#### #.#  #....##   #._..  #...#  ##B#   w1Dh{  #..>#  #.)... #...#  w1Dh{#.##.#  ##..#.### w1Dh{U#....... ##....†## w1Dh5|#.......# #.......# #...# w1Dh| #.#@....# #...#  w1Dh|#....#.## #...#  #.......# ##.##  w1DhB}#...!#### #.#  #....## w1Dh}H #._..  w1Dh}w#...#  ##B#  w1Dhr~w1Dh̄8_w1Dhww1Dh؋w1Dhh _A bombardier beetle is nearby!w1Dh k ((((_(B  (You shoot a sling bullet.  The sling bullet hits the bombardier beetle!w1Dhm ......B.===8.0 (1.2w1Dh6t w1Dhiv i _The bombardier beetle is heavily wounded.x1Dh   You feel a surge of power!  You beckon some vexing sprites to accompany your attacks.B.4------90 Will/2 Jinx Fly  _You feel your willpower being sapped.x1Dhb R ((x1Dh ((_.((You shoot a sling bullet.x1Dhzp;*y1Dh _You feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet barely misses the bombardier beetle.You feel bolstered by spreading misfortune. y1Dh~] A giggling sprite leaps out and makes the bombardier beetle trip over its own  legs.y1Dh n...B.y1Dhz[ (very drained).y1Dh\ 8 =80.3 (1.3y1DhTy1DhQj _The bombardier beetle is severely wounded.y1Dh  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.(((†_y1Dh,~_..._y1Dh۰ -----691.6 _You kill the bombardier beetle!y1Dhɹ8_y1Dh4o _Your Ranged Weapons skill increases to level 3!y1Dh8y1Dhy1Dh^ _No target in view!y1DhLU _Fly  _The sprites lose interest in your situation.y1DhX7y1Dh5\y1Dh1]y1Dh]5y1DhH^=====y1Dh^6y1Dhh_y1DhVay1Dhe y1Dhey1Dh f_Magic restored.y1Dhhy1Dhhy1Dh iy1DhBjy1Dhky1Dhny1Dhny1Dhoy1Dhqy1Dhsy1Dhty1Dhuy1Dh|y1DhL},##..#.###..........y1Dh}:#..................y1Dh&~q##....†###..........y1Dh~;#.......######...###y1Dh~{#.......# #...# y1Dhg.#.....# #...# y1Dh##....#.## #...# y1Dh8#.# ##.##...@#### #.# ---#...†## ######.####._.. #........###...# #.####.....#.# ###.####...## #. ##. ## ##.#..#####.# ####.##...## ###y1Dhy1Dh92.6 (11.y1Dht 0)y1DhRy1Dh =====y1Dh"---y1Dh$3.6 (12y1Dhy1Dh y1Dhty1Dhߎ-_f - a pink potiony1Dh@y1DhAk  5  _You feel your existence waver again.  You see here a bombardier beetle corpse.y1Dh7x K _y1Dh{ y1DhV ny1Dh y1Dh y1Dh@ y1Dh y1Dh+ ,y1Dh٠ y1Dh y1Dh y1Dhǥ y1Dhl y1Dhަ @Fly y1Dh y1DhȪ  y1Dhv y1Dh 4_You feel your willpower return.y1DhK y1Dh y1Dh y1DhN y1Dh0 y1Dhz y1Dh: By1Dh y1Dh y1DhU y1Dh' y1Dh y1Dh* y1Dh y1Dh y1Dh y1Dh4 y1Dh y1Dh y1DhG y1Dh y1Dhz y1DhJ y1Dh y1Dh- y1Dh y1Dh y1Dh y1Dh5 y1Dh y1Dh y1Dh1 y1Dh y1Dh y1Dh ,y1Dh[ y1Dh y1Dh y1Dhq y1Dh y1Dh| y1DhL y1Dh y1Dh= y1Dh y1Dh y1Dh+ y1Dh y1Dh y1Dhz y1Dh y1Dh> y1Dh y1Dh y1Dh y1DhE y1Dh y1Dh y1Dh y1DhG y1Dh y1Dh% y1Dh y1Dh y1Dh5 y1DhD y1Dh, y1Dhp y1Dh y1DhT y1DhM y1DhU y1Dh y1DhJ y1Dh. y1Dh! y1Dh y1Dh y1Dh y1Dh y1Dh y1Dh y1Dh y1Dh y1Dh* y1Dh| y1Dh y1Dh y1Dh' y1Dh( y1Dh* y1Dh, y1Dh- y1Dh. y1Dh0 y1Dh2 y1Dh,3 y1Dhu4 y1Dh96 y1Dh8 y1DhL9 y1Dh: y1Dh< y1Dh> y1DhE y1DhF  y1Dh'G :..# #..#y1DhG  y1Dh9H ....##..#y1DhH  y1Dh3I #y1DhI  y1Dh*J $..####..%y1DhJ F######## ........#y1Dh.K F#...... ..#####..y1DhK \ .J... ##.y1Dh0L \ #..## ## #.y1DhL  #@.# .. # ##.y1Dh>M  #..##[#.##.# #..y1DhM ~ ##..#.#..#. #..y1Dh=N  y1DhN k#..#.)... #y1DhDO  ##..#.##.# #####..y1DhO  ##..##..#.###...... J   endoplasm (wandering)y1DhQ  #..##..............##..##....†###......#..##.......######..y1DhKW y1DhX %y1DhY '828.6 (35y1DhY y1DhyZ $9.6 (36y1Dh\_ y1Dh_ %y1DhX` y1Dh-c  y1Dhc y1Dhad 9_An endoplasm comes into view.y1Dhd z1Dh ..#   % ########  #......  .J...  #..## ##  #@.# .. #  #..##[  ##..#  #..#.)...  ##..#.##.#  ##..## #..## ##..† #..z1Dhl ..#   % ########  #......  .J...  #..## ##  #@.# .. #  #..##[  ##..#  #..#.)...  ##..#.##.#  ##..## #..## ##..† #..z1Dhz1Dh=%z1Dhz1Dh#z1Dhz1Dh#z1Dh#%z1Dh$z1Dh( z1Dhp)z1Dh#*=_An endoplasm is nearby!z1Dh*z1Dh5F %(J  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm.z1Dh.J===30.8 (1.2) z1Dhz1Dh}@_The endoplasm is moderately wounded.z1DhSz1Dh}^  z1Dh_  z1Dh_ >You shoot a sling bullet. The sling bullet hits the endoplasm.z1Dhnc z1Dhid %z1Dhd .z1DhGe z1Dhe z1Dh f z1Dhf z1Dhf z1Dhf @%.z1Dh 722.0 _You kill the endoplasm!z1Dh: % _No target in view!{1Dh<Drink which item? Potions  e - a potion of curing  f - a pink potion [!] read|quaff|evoke[?] describe selected{1Dhe {1Dh {1Dh ..# #..# dertzug the Vexing....##..# Poltergeist#...... Health: 28/28 ========================..####..% Magic: 5/5========================######## ........# AC: 5Str: 4#...... ..#####.. EV: 12Int: 15.....##. SH: 0{1Dh Dex: 18#..## ###. XL:  4 Next: 72% Place: Dungeon:3#@.# .. # ##. Noise: ===------  Time: 1832.0 (0.0)#..##[#.##.# #.. a) +1 sling##..#.#..#. #.. Cast: Jinxbite#..#.)... #.. Brill Fly ##..#.##.# #####..##..##..#.###...... #..##.............. ##..##....†###...... #..##.......######.. The endoplasm quivers.The sling bullet hits the endoplasm. _The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _No target in view!{1Dh :%{1Dh3 ---3.0 (1Fast Brill Fly {1Dh {1Dh K _It was a potion of haste. You feel yourself speed up.|1Dh 3|1DhG|1Dh|1DhX|1Dh,|1Dh|1Dh.|1Dhm .... . #....# # ....##. #.... ###..#### ########..........#.............######.@.....# #---4.3 (1.3#.#..##.### #.##..# .. # #|1Dhv.. #..##[#.##.# ##.. ##..#.#..#. #.._ #..#.)... #.... ##..#.##.# #####....##..##..#.### #..##..........|1Dh|1Dh*9 (1.9|1Dh8_|1Dh: _Found a basalt altar of Yredelemnul.|1DhE 3|1Dh |1Dh |1Dh X|1Dh$ ..# # ....## #..###..############......#.............####|1Dh[  #.......#  #.#..##.###  #@##..# .. # #....##..##[#.##.##.#...##..#.#..#. .. .._.##..#.)... |1Dh ## .....##..#.##.# ###.....##..##..#.###... r   quokka (asleep)......#..##...........#.r...##..##....†###...|1Dhس Q#####|1Dh Y5.6 (0.76.3 (1.4|1Dh |1Dh  |1Dh6 K_A quokka comes into view.}1Dh ..#   ##### #... #..  #.#  #@##..# .. #  #....##..##[  #.#...  .. .._.#  ## .....#  .....## ......# #.r...##†}1Dhb ..#   ##### #... #..  #.#  #@##..# .. #  #....##..##[  #.#...  .. .._.#  ## .....#  .....## ......# #.r...##† _A quokka is nearby!}1Dhf  You shoot a sling bullet. The sling bullet hits the quokka.(((((( † }1Dhr}1DhD......}1Dh0>4===7.2 (0.9}1DhK8_}1DhD J _You kill the quokka!}1DhpNP_}1DhV}1DhZH _No target in view!}1Dh  Fly }1Dh  _You feel a little less clever now.}1Dh }1Dh }1Dh }1Dho }1DhB }1Dh2 }1Dh }1DhO }1Dh }1Dh }1Dh " ,}1Dh" }1Dh$ }1Dh% }1DhM& }1Dh& }1DhI( }1Dh, X}1Dh_- ,}1Dh . }1Dh-/ }1DhJ0 }1Dh0 }1Dh51 }1Dh92 }1Dh^3 }1Dh3 }1DhH4 }1Dh:  # .  .. ...####### ##....@# ###..#---#.###.#########....... #.##.............##.###.##.......#  #.....##.#..##.####.###.##.##..# .. #}1Dh: . #....##..##[#.##.# #.#...##..#.#..#......_.##..#.)...}1Dh0? .44.0 (6.8}1Dh? F---7 (7.5}1DhC }1Dhs _A goblin comes into view. It is wielding a +0 club.~1Dh/D #######  #####.....#  #...#.# #.....#  #.@.# ##.## #.#  #.##.#  #.##.#  #.#_ #.# #.g ~1Dhv #######  #####.....#  #...#.# #.....#  #.@.# ##.## #.#  #.##.#  #.##.#  #.# #.# #.g  ~1DhA_A goblin is nearby!~1Dh6~1Dhf p  You shoot a sling bullet. The sling bullet hits the goblin.(((((( ) ~1Dhh u....._.~1Dh! >5===1.5 (0.8~1Dh< 8_~1Dh J _You kill the goblin!~1DhBr _ _No target in view!~1Dh~1Dh ~1Dh ~1DhP~1Dh{~1DhP _~1Dh,~1Dh~1Dh !~1Dh#,~1Dh%~1Dh/~1Dh2############.....##...#.###.##########.....# #.##.......~1Dh&3#...#.###.##.......##.##.....##.#..##. #.##.###.##.##..#  #.##.# #....##..## #@##.# #.#...##..#~1Dh3---3.4 (1.9 #.##......._.##..####......##..#) #.... .......#..##.~1Dh3.##>##.†...##..##.. . #.....#..##..#. .# #..##.. #..##.#~1Dh;9---~1Dh<%4.0 (2.5~1Dh?~1Dh@; _Found a stone staircase leading down.1Dh)@31Dh^A1Dh D1DhaK1DhTL1DhpN1DhDP,1DhQ1DhV<  You see here a +0 club.1Dh^P #...#.###.##.......# ##.##.....##.#..##.## #.##.###.##.##..# . #.##.# #....##..##[# #.##.# #.#...##..#.# #.##......._.##..#.) 1Dh8_#.#####......##..#.# ##.).###.....##..##.. #...@........#. 1Dh_#.##>##.†...##..##... #. #.##.....#..##.... #. ..# .J#1Dhbs.. #. ### #..##.#. #. ##..##.... J   endoplasm (asleep)  #..##.....  ##..##....# #..##...†##1DhWe| 5.9 (1.9  An endoplasm comes into view.1Dhn .The endoplasm quivers.1Dho,6.5 (2.51DhWt1DhVv6 _The endoplasm moves out of view.1Dh6x 31Dhx 1Dhz 1DhЁ   There is a stone staircase leading down here.1Dh[  _1Dh 1Dhw 1DhV RFast 1Dh 1Dh\ w _Your extra speed is starting to run out.1Dh 31Dh| 1Dh 1Dh ,1Dh 1Dh 1Dh~ ,1Dh) 1Dh^ 1Dhϖ ,1Dh 1Dh 1Dh ,1Dh 1DhS 1Dh{ h  #.#####......##..  ##.).###.....##..  #............#..##  #.##>##.†...##..#  #.##.##.....#..##.  #....# ..#..##.  #.#### #..##. 1DhY  #.#####5# ##..##  ## #..##  #.####### ##..##  #.# #..##  #.. #..##._   #..##.   ##..##.# 5   Grinder (asleep)  ##..#.. 1Dh  #..##.  #..##.1Dh .61.9 (5.41Dh .5_51DhM ,2.6 (6.11Dh 8_1Dh X _Grinder comes into view.1Dh`t ##.) #.... #.##>##.† #.##. #....#  #.####  #.#####.#  #@....5.#  #.#######  #.#  #..  ###   1Dhv  ##.) #.... #.##>##.† #.##. #....#  #.####  #.#####.#  #@....5.#  #.#######  #.# 1DhI #.. _ ### 1DhW1Dhѵ1Dh[8_1Dh\ _Grinder is nearby!1DhF 1Dh You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.1Dh95.1Dh3----------==3.2 (0.6Will/2 Jinx Fly 1Dh8_1Dh\ _You feel yourself slow down.1Dh@((((((1Dh*&..5..._=4.5 (1.3 _You shoot a sling bullet. The sling bullet barely misses Grinder.1Dh* ((You shoot a sling bullet. The sling bullet hits Grinder.1Dhi :*1Dht@  Grinder is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks Grinder with her own claw.1DhnI .5._(drained)1DhwK N 8 5.81DhS 1Dh~W 1 _Grinder is lightly wounded.1Dh) ((((((_You shoot a sling bullet.1Dho :*1DhT .5.... very drained)The sling bullet closely misses Grinder.  1DhU A giggling sprite leaps out and makes Grinder trip over her own feet.  Grinder is moderately wounded.1Dhd\ { _Grinder gestures at you.1Dh 1Dh 95.1Dh ,7.0 (1.21Dh 1Dh ((((((_ _You resist with some effort.1Dh؍A 5.....  You shoot a sling bullet. The sling bullet barely misses Grinder.7-----------8.2 _Grinder hits you.1Dh ((((((_You shoot a sling bullet.1DhU*_1Dhyl5..... _Grinder hits you.  You shoot a sling bullet.  The sling bullet closely misses Grinder.  A giggling sprite leaps out and smacks Grinder with her own claw  Grinder is heavily wounded.The jinxing sprites lose interest in you.1DhK*_1DhU  ##.) #.... #.##>##.† #.##. #....#  #.####  1DhV#.#####.#  #*5.....#  #.#######  #.#  #.. _ ###   Grinder gestures at you.1Dh>@ 1Dh 8= 2 You suddenly lose the ability to move!  1DhU --more--1Dh 1Dhi 9.4Para Will/2 _*1Dh) g  Grinder gestures at you.1Dhd4@  You shrug off the repeated attempt to disable you.  --more--1Dhl ---70.4 (2 _1Dhl   ##.) #.... #.##>##.† #.##. #.J..#  #.####  #.#####.#  #@5.....#  #.#######  #.#  #.. _ ### J   endoplasm (wandering)  Grinder hits you but does no damage.12 =--1.4 (3_ _You can act again.1DhT  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.1Dhq .JJThe endoplasm quivers.1Dh4 =1----------=2.4 (1.0JinxbiteJinx Fly 1DhY 1Dh: _Grinder hits you but does no damage.1Dh*]  You shoot a sling bullet. The sling bullet hits Grinder.1DhU*_1Dh  Grinder is heavily wounded.A giggling sprite leaps out and doodles on Grinder's face.  Grinder is heavily wounded.1Dh1DhU.1DhQJ§.51Dhܘ2=====-----7=3.7 (1.3Jinxbite1Dh\1Dh_1Dh*1Dh 1DhƠ1DhK_Grinder blinks!1Dh 1Dh 1DhYou shoot a sling bullet.1DhƳ 1Dh"1DhG_1DhTThe sling bullet hits the endoplasm but does no damage.  1Dh*The endoplasm barely misses you.1DhC1Dh&1Dh߼*1Dhc_1Dh1Dh: 1Dh!1Dh_1Dh,Grinder gestures at you.1Dh1Dh41Dh76@1Dh471Dh491Dh;:%4.9 (1.21DhA1DhF 1DhF1DhG:_You shrug off the repeated attempt to disable you.1Dh; 1Dh< 1Dh=>You shoot a sling bullet. The sling bullet hits the endoplasm!1DhC1DhyD.1DhDE_1Dh F!1Dh1Dh"1Dh1Dh.1Dh~+5..1Dh1Dh81Dh 6.11Dhg 1Dh_1Dh1Dh 1Dh1Dhc)_You kill the endoplasm!1Dh1Dh @((((((1DhP P*_1Dh9d  1Dh}e !1Dhf .5.....1Dhh _1Dh-i  1DhDj ^You shoot a sling bullet. The sling bullet barely misses Grinder.  1DhUk LA giggling sprite leaps out and makes Grinder trip over her own feet.  1Dh]l 0Grinder is severely wounded.1DhWm 1DhFo 1DhKp 7.31Dhx 1Dhy _1Dhz 1Dh  1Dh 1Dh' ,_Grinder barely misses you.1Dh! 1Dh0 ~ ((((((You shoot a sling bullet.1DhU :*1DhQ 1Dh 55..... _1Dh )Grinder barely misses you.1Dh   1Dh 'The sling bullet closely misses Grinder1DhO .  A giggling sprite leaps out and makes Grinder trip over her own feet.  Grinder is severely wounded.The jinxing sprites lose interest in you.1Dh =====8.6 (1.3Fly 1Dh _1Dh 1Dh  1Dh 1Dh: %_Grinder misses you.1Dh 1Dhl  You shoot a sling bullet. The sling bullet hits Grinder.1Dh 1Dh1 1Dh@+Grinder is almost dead.1Dh<1Dh1Dh*1Dh_1Dh1Dhy  ##.) #.... #.##>##.† #.##. #....#  #.####  #.#####.#  #*5.....#  #.#######  #.#  #..  ###   Grinder gestures at you.1Dh+@  2 You suddenly lose the ability to move!  --more--1Dh0 9.8 (1.2Para Will/2 Fly _*1DhK g  Grinder gestures at you.1Dh(' 8@1Dh' ^  You shrug off the repeated attempt to disable you.1DhV5 /  --more--1Dh)V ---80.8 (2 _1Dh0   ##.) #.... #.##>##.† #.##. #....#  #.####  #.#####.# 1Dhw1 #@5.....#  #.#######  #.#  #..  ###   Grinder hits you but does no damage.1Dhn4g12 =--1.8 (31Dh9_ _You can act again.1Dh/W _You beckon some vexing sprites to accompany your attacks.1DhX0---------=2.8 (1.0JinxbiteJinx Fly 1Dh]1Dh*i (((((( _You feel your willpower being sapped. Grinder barely misses you.You shoot a sling bullet.1DhU*_1Dh  The sling bullet closely misses Grinder.  A giggling sprite leaps out and smacks Grinder with her own claw.  Grinder is almost dead.1Dh, 1Dhi v5§....._1Dhs 4=4.1 (1.31Dhg 8_1Dh* % _Grinder blinks!1Dh w((((((_1DhS 4*1Dh  You shoot a sling bullet. The sling bullet barely misses Grinder.  A giggling sprite leaps out and doodles on Grinder's face.1Dhz% ..5...._1Dh& ]1====-----5.3 (1.21Dh:* 8_1DhH, W _Grinder is almost dead.1Dhۥ]  You shoot a sling bullet. The sling bullet hits Grinder.1Dh5.(((1Dh+6k...._1Dh}=1DhW= #.#####......##.. dertzug the Vexing ##.).###.....##..# Poltergeist #............#..## Health: 29/29 ======================== 1Dh#.##>##.†...##..## Magic: 1/6====-------------------- #.##.##.....#..##. AC:  7  Str: 4 #....# ..#..##. EV: 12Int: 15 #.#####..##. SH: 0Dex: 18 #.#####.# ##..##. XL:  4 Next: 414% Place: Dungeon:3 #@......# #..##.. Noise: ===------  Time: 1886.5 (1.2) #.####### ##..##.. a) +1 sling #.##..##... Cast: Jinxbite 1Dh }#..#..##._. Will/2 Jinx Fly  ####..##... ##..##.#  ##..#..  #..##.  #..##. You shoot a sling bullet. The sling bullet barely misses Grinder.  A giggling sprite leaps out and doodles on Grinder's face. _Grinder is almost dead.You shoot a sling bullet. The sling bullet hits Grinder. _You kill Grinder!Your Fighting skill increases to level 2!1Dh 7 _Grinder is almost dead.  You shoot a sling bullet. The sling bullet hits Grinder. _You kill Grinder!  Your Fighting skill increases to level 2! 1DhO w Your Ranged Weapons skill increases to level 4! have reached level 5!1Dh/  --more--1Dhd 1Dh = #.#####......##.. dertzug the Vexing ##.).###.....##..# Poltergeist #............#..## Health: 34/34 ======================== 1Dhv #.##>##.†...##..## Magic: 1/7===--------------------- #.##.##.....#..##. AC:  7  Str: 4 #....# ..#..##. EV: 12Int: 16 #.#####..##. SH: 0Dex: 18 #.#####.# ##..##. XL:  5 Next: 169% Place: Dungeon:3 #@......# #..##.. Noise: ===------  Time: 1886.5 (1.2) #.####### ##..##.. a) +1 sling #.##..##... Cast: Jinxbite #..#..##._. hE% omWill/2 Jinx Fly  ####..##... ##..##.#  ##..#..  #..##.  #..##.  _Grinder is almost dead.You shoot a sling bullet. The sling bullet hits Grinder. _You kill Grinder!Your Fighting skill increases to level 2!Your Ranged Weapons skill increases to level 4!You have reached level 5!  You feel clever.You have reached level 6!1Dh1 /  --more--1Dh4=i9/398-635% 1Dh?" 1Dhm(_1Dh1Dh1Dh1Dh41Dh%6 _Fly 1Dh&1DhA+{ _The sprites lose interest in your situation.1Dh+0 5 1Dh-1Dhn1s _You feel your existence waver again.1Dh21Dh31Dh6,1Dh81Dh;,1Dh=1Dh&@,1DhA1Dh&D1DhDK2===1DhE1DhH,1DhI1Dh.K,1Dh?L1DhM,1DhQN1DhOQ===1DhP1DhR1DhwR1Dh"S1DhT1DhT1DhU1DhW,1Dh{X1Dhw[,1Dh\1Dh^931Dh[^2===1Dh_1Dhy`,1Dh-a1Dhb,1Dhtc1Dh&e,1Dhe1DhhQ===1Dh:i1Dhj,1Dhlk1Dhl,1Dhm1Dho^Fly 1Dhp1Dhrrn _You feel your willpower return.1Dhr1Dhs1Dhu941Dh_u2===1Dhu1Dhx,1Dhx1Dh|z1Dh91Dh1DhC,1DhM1DhQ===1Dh1DhY,1Dh1DhÈ,1Dhm1Dh1Dh1Dh1Dh1DhT1Dh1Dh:1DhO5===1Dh\1Dh1Dh1Dh1Dh 1Dhi1Dh 1Dhۖ,1Dh1Dh1Dha;===1Dh$1Dh`1Dh1DhV1Dh1Dh1Dh1Dh1DhG1Dh1Dh(1Dh,1Dhۤ1DhO6===1Dh1Dh91Dh1Dh]1Dh˪1Dh/1Dh1DhX1Dh1Dhv1Dh1DhH;===1Dh*1Dh1Dh1Dh1Dh1DhX1Dh 1Dhx1Dh߸1Dh1Dh1Dh{1Dh41Dh1DhM7===1Dh1Dh1Dh1Dh1DhX1Dh1Dh1DhC1Dh1DhH1Dh1Dh;===1Dh1DhA1Dh1DhC1Dh1DhO1Dh1Dht1Dh1Dh1Dh1DhS1DhJ1Dh1DhOM8===1Dh>1Dh1Dh1Dh:1Dh1Dh1Dh1Dh 1Dhh1Dh[1DhS1Dh1Dh1Dht1Dh1Dh;===1Dh`1Dh1Dhv1Dh1Dh11Dh1Dh 1Dhj1Dh1Dh1Dh1Dh1DhL1Dh1Dh)1Dh1Dh1Dh1Dh1DhH1Dh1Dh-1Dh-1Dh,1Dh1Dh 1Dhg1Dh1Dh1Dh1Dh51Dh1Dh1Dh1Dh1Dhl1Dh1Dh1Dh,1Dh{1Dh,1Dh1Dh1Dh,1Dh1Dhk1Dh1Dh\ 1Dh 1Dh< 1Dh 1Dh> 1Dh 1Dh 1Dh1Dh1Dhv1Dhg1Dh,1Dh1Dh&1Dh1Dh1Dh1Dh11Dh,1Dh1Dhw1Dh,1Dh!!1Dh$1DhS&,1Dh'1Dha)1Dh*,1DhX+1Dh-1Dh51Dh71Dh^81Dh81Dh91Dho;1Dh<1DhJ=1Dh?1DhTBQ  There is a basalt altar of Yredelemnul here.1DhC1Dh[D _1DhzE1DhF1DhwH,1DhqI1DhJ1Dh^L1DhL1DhwM1DhN1DhrP1DhP1DhQ1Dh S1DhT1DhT1DhU1DhIW1DhX1Dh Y1DhY1Dh[1Dh]1Dht]1DhU^1Dh`1Dha1DhMb1Dh c1Dhd1Dh,f1Dhf1Dhmg1Dhh1Dhj1Dhj1Dhk1Dhn1Dhip,1Dh(r1Dhs1Dh\u,1Dhv1Dh x1Dh\y1Dhy1Dhz1Dhu~1Dh:1Dh1Dh1Dh1Dhz,1Dh1Dhe1Dh 1Dhk1Dh^1Dh1Dh1Dh1Dh1DhÑ1Dh-1Dh1DhG1Dh1Dhm,1Dh{1Dh1Dhœ,1Dh?1Dh֞1Dh-,1Dhʠ1Dh61Dh(,1Dh1DhV1Dh,1Dh1Dh1Dh1Dh]1Dh1Dh 1Dh,1Dh1DhI1Dh #.......######.# ##########...).. . #.###.. 1DhA.. #.##... ## ... #..... #. ... #..#. #. #.... #..... 1Dh###.######.#..# ##.#..# #.......@....# #.##.#---2002.5 (116.0) 1Dh#.#.#..###.....( #.##.# #.#.#..####..### #..Jinxbite 1DhTP#.#......##..## ####.# # #.###..#......#########.# # #.###..####..%..........# #########............############ 1Dh##.............#####..# ##.......#####.# ##.#1Dh1DhG---371Dh\1Dh% _Found 4 stones.1Dh! 31Dh| 1Dh 1Dh? X1Dh/ 1Dh" ,1Dh# 1Dh% ,1Dh ' 1Dh* 1Dh+ ,1Dh, 1Dh. 1DhT0 ,1Dhu1 1Dh3 1Dh4 1Dh5 1Dh5 1Dh9 1Dh; ,1Dh< 1Dha> 1Dh? ,1Dh@ 1DhB 1DhGD 1DhD 1DhE 1DhsG 1DhI ,1DhK 1DhL 1DhdO 1DhT 1DhU 1DhW 1DhY ,1DhH[ 1Dhw\ 1Dh] 1DhE^ 1Dh^ 1DhJ` 1Dha 1Dh(b 1Dhb 1Dhc 1Dh-e 1Dhe 1Dh&f 1Dh^g 1Dh0i 1Dhi 1Dhj 1Dhj 1Dh=l 1Dhl 1Dh;m 1Dhm 1Dho 1Dho 1Dhp 1Dhr 1Dhs ,1Dh*t 1Dhu 1Dhv ,1DhPw 1Dh3y 1Dhy 1Dhmz 1Dhz 1Dh{ 1Dh , <#.##.# > #<#....#. #......##.. #.......##### .# ########## .# #.....# #.## .# ##.....# #.## ####.# #......# #... #..@.# #......# #.24.5 (21.0) 1Dh% #.#### #......# #... ###.######.#..#.# ##.# #............##.#  #.#.#..###.....(#  #.#.#..####..#### #..  #.###..##  ## #.###..#......########  ...# #.###..####..%........ 1Dh 1Dh +5.5 (221Dh :%1Dh 9 _Found an escape hatch in the floor.1Dh31Dh+1Dhs1DhO1Dhչ1Dh1Dh,1Dh 1Dh1Dh`1Dh1Dh1DhP1Dh,1Dh1Dh1Dh1Dh]1Dh1Dh1Dh1Dho1Dh1Dh1Dh1DhM1Dh1Dh1Dh 1Dh,1DhQ1Dh1DhN1Dh1DhP1Dh1Dh\1Dh1Dh.1Dh1Dh,1Dh1Dh1Dh ######## #### #......# ..# ####.####.# # ###.# S......##.# #.##.#.##.##....##†# 1Dh#.#.....@....<#.##.##### #.....>##.###<#........# #..###.# .# #......###.# #...#..##.......######.##...############...).###.# #.....# #.###..# S   adder (asleep) #.# ##.....# #.##...# ####.# #......# #....... 1Dh_#....# #......# #..#.#..37.5 (11Dh .SS  An adder comes into view.1Dh{3=8.5 (131Dh1DhS _The adder closely misses you.1Dh>Y   ####   ..# ####  # ###.# .......##.#  #.##.#.##S##....##†#  #.#.....@....<#  #.....>##.###<#  1Dh#..###.# .#   #...#..##.. #...######) ###.#   #.#   ####.#   #....#  1Dh}1   ####   ..# ####  1DhB29# ###.# .......##.#  #.##.#.##S##....##†#  #.#.....@....<#  1Dh2~#.....>##.###<#  #..###.# .#   #...#..##..1Dhp3 #...######) ###.#   #.# 1Dh4  ####.#   #....#  1DhE<31DhPD1Dh|G] _An adder is nearby!1Dh! ^  You beckon some vexing sprites to accompany your attacks.1Dh h8-6------1DhY =9.0)Will/2 Jinx Fly 1DhX f _You feel your willpower being sapped. The adder bites you.1Dh  You shoot a sling bullet. The sling bullet hits the adder!1Dh/ :*1DhB uS (very drained) _You feel your willpower being sapped. The adder bites you.  You shoot a sling bullet. The sling bullet hits the adder!  The adder is heavily wounded.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is almost dead. 9 =40.7 (1.21Dh:( z _The adder bites you but does no damage. The adder barely misses you.1Dh ((You shoot a sling bullet.1Dh:*1Dh"  The sling bullet closely misses the adder.A giggling sprite leaps out and smacks the adder with its own tail.1Dh!.†1DhrW-------401.91Dh1DhJI _You kill the adder!1Dh91Dh1Dh.1DhH _No target in view!1Dh  ######## #### #......#  ..######.####.# # ###.##.......##.# #.##.#.##@##....##†# #.#..........<#.##.##### 1Dhz#.....>##.###<#........# #..###.##.# #......###.# #...#..##.......######.###...############...)..# ###.# #.....# #.###..#  #.# ## #.##...######.# #......# #.......#1Dh1Dhj9=---20 _1Dh@1DhMs _You see here an adder corpse.1Dh[61Dh61Dh<71DhY?"Fly  _The sprites lose interest in your situation.1Dh?,1Dhs@1DhBO=1DhrD1Dh_Gc7===1DhH1Dh K,1DhjL1DhN,1DhO1DhRO81DhzT1Dh=W1DhW;===1DhX1DhZ,1Dh$\1Dh^,1DhbB1Dhc1Dh)f,1Dhg1Dhi1Dhji8===71DhCk1Dh|n1Dhp1Dh6q1Dhq1Dhs1Dh]t,1Dht1DhNv1Dhv1Dhmw1Dhw1Dhx1Dhy1DhzzC===61Dhz1Dh}1Dh'F 5 1Dh1Dhs _You feel your existence waver again.1Dh 31Dh1Dh1DhȆ^Fly 1DhI1Dhn _You feel your willpower return.1DhtI1DhQ1Dhp1Dh$1Dh1DhY1Dho1Dh1Dha1Dh1Dh1Dh1Dh1Dh1Dh1Dho1Dh1Dh1DhϘ1DhE1Dh1Dh1Dh1Dhb1Dh؜1Dh1Dh1Dh1Dh1DhL1Dh1Dh,1Dh1Dh,1Dh|1Dh1Dh\1Dh׬,1Dh1Dhٵ1Dh ,1Dh1Dh21Dh1Dh1Dh 1Dh1Dh1Dh1Dh 1Dh1Dh1Dh1Dh1Dh1Dh1Dh(1Dh1Dhw1Dhg1Dh1DhO1Dh&1Dh&1Dh1Dh1Dh1Dh1Dh1Dh1Dh1Dh,1Dh1Dh1Dhl,1Dh;1DhH1Dh,1Dh1Dh:1Dh,1Dh1Dht1Dh:,1Dh.1Dh1DhW1Dh1Dh1Dh(1Dh0,1DhT1Dh1Dh1Dh 1Dh1DhL1Dh1DhR1Dh1Dh1Dh1Dhi1DhW1Dh,1DhW,1Dh_1Dhn1Dh ,1DhO 1DhX1Dh,1Dh1Dh61Dh,1Dho1Dh1DhD,1Dhp1Dh1Dhx,1Dh1Dh!1Dha#,1Dh$1Dh&1Dh2(,1Dh`)1Dhk+1DhF-1Dh-1DhZ.1Dh01Dh11Dh21Dh21Dhs41Dh51DhW61Dh71Dh81Dh91Dho:1Dh;1Dh<1Dh1>1Dh>1Dh?1Dhv@1DhA1Dh!B1DhB1DhD1DhyE1DhE1DhhF1Dh%H1DhI1DhJ1DhJ1DhM1DhN1Dh:O1DhO1DhR1DhlS1DhS1DhT1DhsV1DhX1Dh}X1DhHY1Dh$[1Dh\1Dh\`1Dh]a1Dhb1Dhd1Dhd1Dhe1Dh8il  You see here a frilled lizard skeleton.1Dhk1Dhk _1Dhl1Dhn1DhCp,1Dhq1Dhs1Dh_t1Dht1Dhu1DhDw1Dhx1DhZy1Dhz1Dh{1Dh}1Dh~1Dh~1Dhs1Dh1Dh1DhN1Dh1Dhg1Dhކ1Dh1Dhd1DhC1Dhʋ1Dh11Dh1Dh,1DhF1Dh1Dhy,1Dhz1Dh1Dhc1Dhӛ1DhV1DhϞ1Dh<,1Dh81Dh1Dh,1DhϤ1Dhi1Dh1Dh1Dh1DhG1Dhn1Dh1Dh{1Dh1DhB1Dhǯ1DhR1Dhֲ1Dh"X1DhM,1Dh+1Dh¼1DhJ,1Dh1Dh1Dh,1Dh1Dh1Dh1DhH1Dh1Dh1Dh,1Dhj1Dh1Dh1Dh<1Dh1Dh1Dh1Dh1Dh#1Dh51Dhn,1DhC1Dh1DhD,1Dha1Dh1Dh1Dh-1Dh1Dh1Dh1Dh71DhF1Dh.1Dhm1Dh1Dhz1Dh1Dh,1Dhs1Dh1Dh.1Dh1Dh1Dh1Dh1Dh1DhR1Dh1DhX1DhB1Dh1Dhl1Dh1Dhq1Dh1Dh1Dh1Dh1Dh~1Dh 1Dh1Dh1Dh1Dh= 1Dh 1DhF 1Dh 1Dh1 1Dh 1Dh1Dh1Dh1Dhx1Dh1Dh1Dh1Dho1Dh1Dh1Dh/hàm # ##.## #........##...#### # #...# #(....S..###### # #..># #..#..#..# # #...# ##..#..#..####### #####...######.........#.....# #...........#..#...##..#<....# ...........÷.)###............# #...........#..#...##.##.....# #####...######..@#.##.##.....#---#...# ##.......1Dh2w######## #...# ####.#### #...# #.# ##########.## #.### #......##.# #...#####.####.# S   ball python (constriction, wandering) ######.### #......##.####.# #........##### #.#.##.##.##.... #.####.......# #.#.##.##.##.#.#18442.0)531Dh<^ _A ball python comes into view.1Dh  ##.## #...... # #...# #(....S. # #..># #..#..#..# # #...# ##..#..#.. #####.........# 1Dh$ t...#..#...##..#<....# ...........÷.)###............# #..#...##. #..@#.##.  #...# ##.......#  #...# ####.####  #...# #.#  ##.## #.###  #.# #. #. #. #.1Dhq 4 ##.## #......  #...# #(....S. 1DhQ  #..># #..#..#..#  #...# ##..#..#.. #####.........# ...#..#...##..#<....# ...........÷.)###............# #..#...##. #..@#.##.  #...# ##.......#  #...# ####.####  #...# #.#  ##.## #.###  #.# #. #. #. #.1Dh 1Dh2 1Dhw 1Dh b _A ball python is nearby!1DhZ2 ##.## #...... # #...# #(....S. # #..># #..#..#..# # #...# ##..#..#.. #####.........# ...#..#...##..#<....# ...........÷.)###............# #..#...##.1Dh3[ #..@#.##.  #...# ##.......#  #...# ####.####  #...# #.#  ##.## #.###  #.# #. #.1Dh[/ #. #.1Dh ##.## #......  #...# #(....S.  #..># #..#..#..#  #...# ##..#..#..1DhF #####.........# ...#..#...##..#<....# ...........÷.)###............# #..#...##. #..@#.##. 1Dh?> #...# ##.......#  #...# ####.####  #...# #.#  ##.## #.###  #.# #. #. #. #.1Dh1Dh&1Dh1Dhb _A ball python is nearby!1Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.1Dh! l.SS)1Dh 6------==6.0)Will/2 Jinx Fly 1Dh1 1Dh 5 _The ball python hisses angrily.1Dh 1Dhu 1Dh @You shoot a sling bullet. The sling bullet hits the ball python!1Dhm1Dh†1Dh#(1Dh(1Dh(1Dh(1Dh (1Dh%1Dh1Dh-1Dh 1Dh*1DhsO@.....1Dhs=8.1 (1.2 _You kill the ball python!1Dh _No target in view!1Dh:W _Fly  _The sprites lose interest in your situation.1Dh[------1Dh],1Dh^1Dh^a,1Dhb1Dhdc7===1Dh,g1Dhi,1Dhj1Dhl,1Dhm1Dh+p1Dhp1Dh(r1Dhs1Dhgt;===1Dhu1Dhw1Dhnx1Dhy1Dh{,1Dhh}1Dh,1DhY1DhU,1Dh1Dh1DhjM8===1Dh1Dh1Dh?,1Dh1Dh1Dh,1Dhh1Dh1Dh5  Things that are here:  a +0 mace; an orc skeleton=== _Fly 1Dh n _You feel your willpower return.1Dh_1Dhl,1Dh1Dhk1Dh,1Dh1Dh1Dh1Dh1Dh1DhX1Dh1Dh1DhH1Dh1Dh;,1Dh-1Dh1Dh1Dh1Dh1DhO1Dh[1Dh1Dhd1Dh1Dh1Dh"1Dh1Dh1Dh1Dh01Dh1Dh1Dh1Dh1Dha1Dhj1Dhc1Dh1Dh(1Dh.1Dh%1Dh1Dh1Dh1Dh1Dh1Dh%1Dhn1Dh,1Dhn1Dh1Dh ,1Dh]1Dhk1Dh,1Dh 1DhY 1Dh,1DhF1DhT1Dh1DhF1Dh1DhC 1Dh",1Dh%1DhO(R  There is a stone staircase leading down here.1Dhk+1DhW, _1DhL.1Dh?;>  You see here a +0 hammer.1DhU, _  You see here a +0 hammer. _1Dh|  ##.........## #.# #.####.##... ##.#..#####.# #.# #.####.##### #.###.####..# #.# #......# .## ##......# #.# ## .###.####.## ### #.#.#####.###  ##..# #.....#  ##.# #....>###♣♣ †# #.....))#@♣♣ ---234.1 (46.0) .....# #......)..P♣♣ .###.###.....)).PP.♣ .##...########)#P.♣.♣ .#..#.#### ###♣♣♣♣♣ .#....##.## .#.#.##.#.############ .###.........#.# hj}7d##.##.#.#.#..##.##.#.#You see here a +0 hammer.---1Dh#1Dh,_ _Partly explored, can't reach some places.1Dh I1Dh* 8.....1Dhl+ b..>)0.0)).1Dh1 1Dh3 1Dh5 _ _Partly explored, can't reach some places.1Dh9I1Dh.B;1DhG1DhJ_ _Partly explored, can't reach some places.1Dh  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus begins to die.1DhZ L===5.3 (1.21Dhe 1Dh5l 4 _The fungus is lightly damaged.1Dhsj`  You shoot a sling bullet. The sling bullet hits the fungus!1Dh B6.4 (1.11Dha1Dh 4 _The fungus is lightly damaged.1Dh``  You shoot a sling bullet. The sling bullet hits the fungus.1Dh1Dh'7.51Dh1Dh4 _The fungus is lightly damaged.1Dh`  You shoot a sling bullet. The sling bullet hits the fungus.1Dh#C  The fungus is lightly damaged.1Dh&'.1Dh,8.7 (1.21Dh1DhԻW _A nearby fungus withers and dies.1Dh)#.#..#####.# #.# #.####.###### .###.####..# #.# #......# 1Dh# ##......# #.# ######## #.####.## ### .#####.### .# #.....# 1DhVi# #....>###♣♣ ###†# #.....))#) ....# #......).. ###.###.....)).PP.♣ ##...########)#P.♣.♣ #..#.#### ###♣♣♣♣♣ #....##.## 1Dh>#.#.##.#.############ ......###.........#.# #.##.#.#.#..##.##.#.#1Dh3.##.##.#1Dh"1Dh#5---901Dh*1Dh,1Dhv ##.####..# #.# #......# # ##......# #.# ######## #.####.## ### .#####.### .# #.....# # #....>###♣♣ ##†# #.....))#) ...# #.... ##.###.....)).PP@♣ ...########)#P.♣.♣ ..#.#### ###♣♣♣♣♣ ....##.## .#.##.#.############ .....###.........#.1Dh ###.#.#.#..##.##.#.# .##.##.# 1Dh .......##..##.....1Dh ".#1Dh # 1Dh% 1Dh% ---1Dh& 401Dh<1 1Dh]5 1Dh 31DhD 1Dhh 1Dh|  ##......# #.# ######## #.####.## ### .#####.### .# #.....# # #....>###♣♣##†# #.....))#)#..) ..# #.1DhS...♣♣♣♣.+. #.###.....)).PP.♣..♣ ...########)#P.♣@♣0 .#.#### ###♣♣♣♣♣ .##.## #.##.#.############ ....###.........#.# ##.#.#.#..##.##.#.# ##.##.#.....##..##......# 1Dh>##.#####..#####.###1Dh1Dh#*1.7 (11Dh%'1Dh(E _Found a hammer. Found a runed translucent door.1Dho51Dh.61Dhf81Dh=1Dh B1DhB1Dh6I1DhEO1Dh~R1DhS1Dh V1DhX1Dh^1DhSa1Dhb1Dhc1Dhx #####.# #.# #.####.###########..# #.# #......# ......# #.# ######## ####.## ### ####.###   #.....#  #....>###♣♣ ###  #.....))#)♣♣ ♣♣#..)#  #......)...♣♣♣♣@+.j.#1Dhy4.7 (3 ##.....)).PP.♣..♣#...# ########)#P.♣.♣♣♣ ###### ###♣♣♣♣♣ ##.##.#.############ j   Crazy Yiuf .###.........#.# 1DhVzp#.#.#..##.##.#.#..##.##.#.#1Dh{1Dh$1Dhj( _Crazy Yiuf shouts!1Dh%0...1DhK(1Dh8+] _Could not explore, unopened runed door.1DhU[[?25h[?0c  Search for what [Enter for "."]? 1DhA [?25l[?1c16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a hammer (2 further duplicates)b - [D:3] a +0 hammer (4 further duplicates)  c - [D:3] a stone staircase leading down  d - [D:3] a +0 mace  e - [D:3] a stone staircase leading up  f - [D:3] a sling  g - [D:3] a stone staircase leading down  h - [D:3] 6 stones (4 further duplicates in 1 pile)  i - [D:3] a shadowy altar of Dithmenos  j - [D:3] an escape hatch in the ceiling  k - [D:3] a basalt altar of Yredelemnul  l - [D:3] a stone staircase leading down  m - [D:3] a +0 club (1 further duplicate)  n - [D:3] a stone staircase leading up  o - [D:3] an escape hatch in the floor  p - [D:3] a stone staircase leading up1Dhv#####.# #.# #.####.#########dertzug the Vexing ####..# #.# #......#Poltergeist ......# #.# ########Health: 39/39 ======================== ####.## ###Magic: 8/8======================== ####.###AC: 5Str: 4  #.....#EV: 12Int: 16  #....>###♣♣###SH: 0Dex: 18  #.....))#)♣♣ ♣♣#..)#XL:  6 Next: 40% Place: Dungeon:3  #......)...♣♣♣♣@+.j.#Noise: ---------  Time: 2244.7 (0.0) ##.....)).PP.♣..♣#...#a) +1 sling ########)1Dh][40m#P.♣.♣♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############j   Crazy Yiuf .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.#The fungus is lightly damaged. _A nearby fungus withers and dies. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts! _Could not explore, unopened runed door.  Search for what [Enter for "."]? . _1Dh Where to? (Tab - D:3, ? - help)  D - Dungeon 1DhJ 1Dh`#####.# #.# #.####.#########dertzug the Vexing ####..# #.# #......#Poltergeist ......# #.# ########Health: 39/39 ======================== ####.## ###Magic: 8/8======================== ####.###AC: 5Str: 4  #.....#EV: 12Int: 16  #....>###♣♣###SH: 0Dex: 18  #.....))#)♣♣ ♣♣#..)#XL:  6 Next: 40% Place: Dungeon:3  #......)...♣♣♣♣@+.j.#Noise: ---------  Time: 2244.7 (0.0) ##.....)).PP.♣..♣#...#a) +1 sling ########)1Dh#P.♣.♣♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############j   Crazy Yiuf .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.#The fungus is lightly damaged. _A nearby fungus withers and dies. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts! _Could not explore, unopened runed door. _Search for what [Enter for "."]? .1Dh 1Dh_1Dh,1Dh1Dh;1Dh1Dh1Dh1Dh1Dh1Dh1Dh1DhGn1Dh-1Dhc 1Dhu&1DhU-,1Dh11Dh51Dh;,1DhA1DhE1DhK,1Dh#O1DhW>  You see here a +0 hammer.1Dhj\1Dh\ _1Dh7_1Dh?c>  You see here a +0 hammer.1Dhf1Dhg _1Dhj1DhlY  There is a stone staircase leading down here.1Dho1Dhr1Dhs$ _1Dhsu1Dh41Dh;1DhT,1DhK1Dh  .  #.  .. .# .# .#  1Dh)##.##  #@..# 56.5 (11.8) ##.##  ...  1Dh#.... ...... ...... ..... ..... 1Dh3_You fly downwards.1Dh1Dh1DhMa _There is a stone staircase leading up here.1Dh31Dh<1Dh1Dh1Dh$ _1Dh,1Dh=..>. ....## . ....#. <.... ...# ..# .# ##@## 7.5 (1.0)1Dh #<..# ##.## .... ###......................#.....1Dh 1DhQ *8.5 (21DhHZ r _Found a stone staircase leading up and a stone staircase leading down.1Dh +M$.......>. ......## .......##<....#(.#.. #@# 0##.###<..###.##........1Dh @9.5 (11Dh = _Found 3 javelins.1Dh1Dh1Dh1Dh1Dh1Dh1Dh%,1Dh1Dh`1Dh1DhB1DhS1DhX1Dh51Dh ............ ###.$.$.......#.............##........... .....................#....$.....# ....##1Dh: .......>.# .............@.###.................#............#<....#.......#(...####.....##...#1Dh j#...... ###.#h   hound (asleep)....h#. ##.##1Dh`! [..?.#. #<..# ##.##1DhM 63.5 (4  A hound comes into view.4.5 (51Dh] _Found a scroll of teleportation and a chain mail.1DhH ............  ###.$.$.......  #.............  1DhI##........... ....  ............  ....$.....#   .......>.#  1DhJ .......@.#  ...........#.....  .......#<....#  .......#(...## 1DhNK ##.....##...#  #...... ###.#  ....h#. ##.##  [..?.#. #<..# 1DhL1 ##.## 1Dh  ............  ###.$.$.......  1Dh 3#.............  ##........... ....  ............  ....$.....#   1Dhf .......>.#   .......@.#  ...........#.....  .......#<....#  .......#(...##  ##.....##...# #...... ###.#  ....h#. ##.# [..?.#. #<.. ##.##1Dh 1Dh 1Dh 1DhK \ _A hound is nearby!1Dhd ^  You beckon some vexing sprites to accompany your attacks.1Dh Xhh.1Dha Y6------==1DhY k5.5 (1Will/2 Jinx Fly 1Dh 1Dhx; _You feel your willpower being sapped.1Dho (((((((You shoot a sling bullet.1Dh;*1Dh|  The sling bullet closely misses the hound.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the hound trip over its own paws.1Dh...h.. (very drained).?1Dhp[ 9 =6.7 (1.21Dh1Dh` _The hound is moderately wounded.1DhQp ((((((1Dh.7(You shoot a sling bullet.1DhW;*1Dh&`  The sling bullet barely misses the hound.1Dhg']A giggling sprite leaps out and makes the hound trip over its own paws.1Dh)1Dh0Xh....1Dh@1..1Dh1'7.91Dh$71DhV9G _The hound is heavily wounded.1Dh91DhO  You shoot a sling bullet. The sling bullet hits the hound!1DhF;*1Dh,  The hound is almost dead.A giggling sprite leaps out and smacks the hound with its own front paw..1Dh{o------559.1 _You kill the hound!1DhI1Dh 1DhB_No target in view!1Dh y  _No target in view!1DhЎ  _Fly  1DhV c_The sprites lose interest in your situation.7===1Dh 1Dh 1Dh| 1Dh- 1Dh 1Dh 1Dh 1DhY 1Dhl 1DhB 1Dh 1Dh ===1Dh 1Dh 1Dh 1Dh 1DhW 81Dh 1Dh 1Dh 1Dh 1Dh 71Dh 1Dh 1Dh 1Dh 1Dhp 1Dh 1Dht 1Dh 1Dh 1Dh 1Dh! 81Dh ===1Dh( 61Dh 1Dhl 1Dh  1Dh6 1Dh _Magic restored.1DhL 1Dh 1Dh ) 5 1DhE 1Dh-  1Dh 1DhI 9_You feel your existence waver again.1Dh 1Dh9 1Dhs 1Dh 1Dh 1Dh 1DhA 1Dh 1Dh" 1Dh& 1Dh' 1Dh( ===1Dh( 1Dh9* 1Dhk-  1Dh. 1Dh~. )_You now have 108 gold pieces (gained 8).1Dh1 1Dh2 1Dh'3 1Dh4 1Dh8 1Dh: 1Dh = 1Dh= 1Dh? 1DhD 1DhE 1DhG 1DhK 1Dh^Z 1Dh[ 1Dhk] 1Dhd 1Dhb  _You now have 109 gold pieces (gained 1).Fly  _You feel your willpower return.1Dhb  _You now have 121 gold pieces (gained 12).1Dh #######.................. #..... ###........... #.............#.####.................................##.......##....##.#..>.## ......---99.1 (30.0).....###......##.............#..... #.........#<....# ....#(...## #..##.....##...##.......###.#>.. .....#.####.##[..?.#. #<..#---300.1 (31 _Fo1Dh *und a stone staircase leading down.1Dh3I1Dh91Dh8>,1DhD,1DhoH,1DhJ1Dh]N1DhR,1Dh"T1DhcY1Dh],1Dhf`1Dhf,1Dhg1Dhh1Dhk1Dhn,1Dh(p1DhowB1DhEx1Dh q _d - 3 scrolls of teleportation (gained 1)1Dh)1Dh1Dh#.........#(...## ##..##.....##...# ....#.......###.# 1Dh>........#.####.## ....[....#.###<..# ...#........###.## ##.............. .#.#.#####.... ...#..@...# ..#.#1Dhm# ### #...##....# ...... #.... ....# #..... #...# .#### ..... . g   goblin (asleep) ##...# . ...g 1Dh@f 12.1 (12  A goblin comes into view. It is wielding a +0 club.gg.==3.1 (13 _The goblin shouts!1Dh$! ....#(...##  ##..##.....##...#  ....#.......###.#  >........#.#  ....[....#.###<..#  ...#........###.##  ..##.......  .......#.#.#1Dhd  ....#..@...#   ..#.#......#   ### #...##....#   #.... ....#   #...# .####  ..... .  ##..g# .  .....1Dhb3 ....#(...##  ##..##.....##...# 1Dhbe ....#.......###.#  >........#.#  ....[....#.###<..#  ...#........###.##  ..##.......  .......#.#.#  ....#..@...#   ..#.#......# 1Dhgk  ### #...##....#   #.... ....#   #...# .#### ..... .  ##..g#  ..... 1Dhs1Dht1Dh~1Dh] _A goblin is nearby!1Dh ((((( You shoot a sling bullet. The sling bullet hits the goblin.1Dh=P....g.=4.3 (1.2) _The goblin is moderately wounded.1Dh! ((((You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.1Dh, 1DhC...g.1Dh,5.4 (1.11Dhb1Dha _The goblin is moderately wounded.1Dh`  You shoot a sling bullet. The sling bullet hits the goblin!1Dhѝu((()1Dh&5...1DhO,6.6 (1.21DhV1Dh[J _You kill the goblin!1Dh31Dh1Dh1Dh"1DhB1Dh1DhM1Dh1Dh1Dht1Dh1Dh1Dh1Dh1Dh1Dhй1Dh!1Dh1Dh1Dhd1Dh1Dh1Dhw1Dh1Dh1Dh$....[....#.###<..# ...#........###.## ..##.............. .......#.#.#####........#......# ..........#.#......##.........1Dh4### #...##....# ...... #.........# #. #..)#@.#### ---22.6 (6.0 #...  ##...#....# #.....?....# 1DhO)#.........#####.......# .....#####..##1Dh9---1Dh1Dh) 1Dhd_Key pressed, stopping explore.1Dh1Dh1Dh1H _No target in view!1Dh" _1Dhi$ 1Dh. P _1Dhp5 1Dh*6 1DhK8 1Dh; 1Dh>B 1Dh=C 1DhD 1DhH 1DhI 1Dh J 1DhM x _d - 4 scrolls of teleportation (gained 1)1DhqQ 1DhR 1DhS 1DhU 1DhY 1Dh;Z 1DhL[ 1DhI] 1Dh"` 1Dh` 1Dha 1Dhd 1Dhh ,1Dhj 1Dhal 1Dhn ,1Dho 1Dhq 1Dh x ....#.......###.# >........#.####.## .. ....[....#.###<..#... ...#........###.##..# ..##................. .......#.#.#####....) ....#......##......... ..#.#......##......... ### #...##...@# ......31.6 (9#.........# #.....1Dhx E##..)#..#### #.........# ##...#....###..........##.........#####.......##......##1Dh?~ 1Dh~ .2.6 (10.0)1Dh 1Dh, ' _Found a shortbow.1Dht31Dhv1Dh|1DhzX1Dh.,1Dh!1Dhɔ1Dhۙ,1Dh1DhU1Dh,1Dhb1Dh1DhӬ1Dhŭ1Dh>1Dh1Dh~,1Dh1DhN1Dh͹,1Dh޺1Dh1Dh,1Dh1Dh1Dhm,1Dh1DhT1Dhf,1Dh1Dh\1Dh1Dh<1Dh1Dh1Dh1Dh1Dhm1Dh1Dh,1Dh1Dh1Dh ,1Dh1Dh1Dht,1Dh;1Dhx1Dh:,1Dh1Dh1DhUB1Dh11Dh 1Dh!1Dh"1Dh &1Dh@*1Dh',,1Dh/1Dh21Dh531DhE41Dhd61Dh:1Dh;1Dh<1Dh_>1DhA1Dh^B1DhXC1Dh8E1DhKI1DhNJ1Dh^K1DhM1DhQ1DhR1DhS1Dhn1Dhyx1Dh|1Dh1Dh11DhW ##...# .###.# ...# #.... ####.###...# #... ## ###<# #....#..j .###.##..#.# #.. .....## ##.#...... #####....)..# #..# ##..........# #. ##..........# #.@....... ...##.......#+#.##...... ...###..........## ..... #######..........## #... ..##........##....###..# ..##...................#j   gnoll (asleep) ...##.....##..........# ..###.#...####h;49m......### ..# ###..## ########1Dh57.6 (258.6 (26 _A gnoll comes into view. It is wielding a +0 club.1Dh1DhAs  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0  14%  -1   f + Spellcasting 1.7  18%  -1           b + Unarmed Combat   0.0    -3   g + Hexes1Dh&5.4  13%  +4       h + Fire Magic   1.0    -1  c + Ranged Weapons 4.3  51%  -2      1Dh 9     i + Evocations   0.0    -1  d + Dodging2.9   4%  +1      1Dh O e - Stealth   0.0    +5                  1Dh!                    1Dh"s                1Dh%                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets1Dhǽ 1Dh ##...#dertzug the Vexing .###.# ...# #.... ..Poltergeist ####.###...# #... ##..Health: 39/39 ======================== ###<..#....# #....#..jMagic: 8/8======================== .###.##..#.# #.. .....AC: 51Dh@Str: 4 ...........## ##.#......EV: 12Int: 16 #####....)..# #..#......SH: 0Dex: 18 ##..........# #.........XL:  6 Next: 55% Place: Dungeon:4 ##..........# #.@.......Noise: ---------  Time: 2358.6 (0.0) ...##.......#+#.##......a) +1 sling ...###..........## .....Cast: Jinxbite #######..........## #...Fly ..##........##....###..# ..##...................#j   gnoll (asleep) ...##.....##..........# ..###.#...##h 3m##......### ..# ###..## ######## _You kill the goblin! _Key pressed, stopping explore. _No target in view! _d - 4 scrolls of teleportation (gained 1) _Found a shortbow. _A gnoll comes into view. It is wielding a +0 club.1Dh1Dh<1Dh1Dh1Dh 1DhL((((((j    You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts!1Dh1o 1Dhof The gnoll is heavily wounded.1DhAr 1Dhr3 You hear a shout! x21DhMx1Dhxj.j.....j 2 gnolls (1 polearm)1DhLy6===9.8 (1.21Dh`}1Dhs _A gnoll comes into view. It is wielding a +0 spear.1Dh,# _  You shoot a sling bullet. The sling bullet hits the gnoll.1Dh) )(((((   gnoll (1Dh 1Dh q.j.....1DhH 66060.9 (1.11Dhj 1Dha  1Dh 1Dhh %_You kill the gnoll!1Dh 1DhP ((1DhǎS(((((You shoot a sling bullet.1Dh1Dhn  The sling bullet barely misses the gnoll.1Dh#j..j....j 2 gnolls (1 polearm)1Dh3$,2.1 (1.21Dha*1Dh2 _A gnoll comes into view. It is wielding a +2 whip of electrocution.1Dh  You beckon some vexing sprites to accompany your attacks..j.j6-------30Will/2 Jinx Fly 1Dh1Dht"; _You feel your willpower being sapped.1Dh2y (((You shoot a sling bullet. The sling bullet hits the gnoll.1Dh:*1Dh=  The gnoll is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the gnoll trip over its own feet..j.j.., 1 very drained) 9 =4.3 (1.2 1DhX_The gnoll is severely wounded.1Dh_  You shoot a sling bullet. The sling bullet hits the gnoll.1Dh)((   gnoll1Dhc 1Dhws f.j..1Dh[ 445.4 (1.11Dh 1Dhp 3 _You kill the gnoll!1Dh 1Dh= (((You shoot a sling bullet.1Dh[ :*1DhdE 8  The sling bullet hits the gnoll but does no damage.  A giggling sprite leaps out and bonks the gnoll with its +2 whip of  electrocution. j.)j.j 2 gnolls (1 polearm, 1 wandering, 1 v…)The gnoll is lightly wounded.106.51DhK 1Dh0Q  1DhS m_A gnoll comes into view. It is wielding a +0 spear.1DhH (jvery drained)  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll but does no damage.1Dh $z  The gnoll is lightly wounded..j.j------7.6 _You hear an angry buzzing noise.1Dh~c_  You shoot a sling bullet. The sling bullet hits the gnoll.1Dhc:*1Dh _You hear an angry buzzing noise.  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.  A giggling sprite leaps out and bonks the gnoll with its +2 whip of  electrocution.  The gnoll is severely wounded.1Dhx  The jinxing sprites lose interest in you.1Dhfp y.jjy   hornetjj 2 gnolls (1 polearm, 1 very drained)  A hornet comes into view.1Dh m8.8 (1.2Fly 1Dh1DhDR _The gnoll barely misses you.1DhXV_  You shoot a sling bullet. The sling bullet hits the gnoll.1Dh\u)   gnoll (polearm)1DhQ1Dh1Dh1DhT1DhB.1Dh.y1Dh j1Dh1Dh/.1Dh /91Dh/ 70.01Dh81Dhh 1DhjrC_You kill the gnoll!1DhD< ((( You shoot a sling bullet. The sling bullet hits the gnoll.1Dh .yj..71Dh ===1Dhv 1.21Dh 1Dh  1Dh 1Dh <_The gnoll is moderately wounded.1DhP 1Dhv..###.# ...# #.... ..#.###...# #... ##.. .###<..#....# #....#... ..###.##..#.# #y. ...). ............## ##j#.).... .#####....)..# #..#...... .##..........# #..)...... .##1Dhy.# #... ....##.#+#@##........###..........## ..... .#######..........## #... ...##........##....###..#.##...................#..##.....##..........##.#...####......###.# ###..## ######### ####1Dhz1Dh!}1Dh#Z.yj1Dh5---201Dh1Dh1DhZ[####.### ##<..#...#.. ..###.##..# ...)..........## ##y#.)... .#####....)..# #.j#..............)............ ....##.......#+#.##.....#.........@## #######.## # ...##........##....###..#..........1Dh\.##.....##....####.#...###### ###..## ######## ## ######1Dhg^1Dhc1Dhp.y.j1DhQqA---31DhKw1Dh)y1Dh 1Dh Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of flame (8) Spells ([,] to cycle)  1Dh c - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|on1Dh1Dh.####.###...# #... ##..dertzug the Vexing .###<..#....# #....#...Poltergeist 1Dh..###.##..#.# #.. ...).Health: 39/39 ======================== ............## ##.#.)....Magic: 7/8=====================--- .#####....)..# #y.#......1DhrAC: 10  Str: 4 .##..........# #j.)......EV: 12Int: 16 .##..........# #.........SH: 0Dex: 18 ....##.......#+#.##......1Dh4XL:  6 Next: 69% Place: Dungeon:4 ....###.........@## .....Noise: ---------  Time: 2373.2 (0.0) .#######..........## #...a) +1 sling ...##........##....###..#1Dh Cast: Jinxbite ...##...................#Will/2 Fly ....##.....##..........# ...###.#...####......###y   hornet 1Dh%...# ###..## ########j   gnoll (polearm) ..## #### .##A hornet comes into view. _The gnoll barely misses you.1Dh9You shoot a sling bullet. The sling bullet hits the gnoll. _You kill the gnoll!You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is moderately wounded.1Dh51Dh1Dh8g#.###<..#....# #....#... ...###.##..#.# #.. ...)............## ##.#.).... #.#####....)..# #y.#...... ..##..........# #j.)...... ..##..........# #... 1Dha#....##.......#+#.##.......###..........## .....#######..## #... ....##..##....###..#.##.............#..##.....##...#.#...#######.# ###..## ######## # ####  #1Dhd1Dh|1Dh%1DhZ4..jy 94.2 (11Dh51Dh.#.####.###...# #... ##.. .#.###<..#....# #....#...###.##..#.# #.. ...). ..............## ##.#.).... .#.#####....)..# #..#.......##.# #..)...... ...##..1Dh^.# #jy....... ##....#+#.##............... #..#######...... #....##........##....###..# #.........#..##.....##..........#.###.#...####......###..# ###..## ########..## #### #..##1Dh1Dhi1Dh]1DhƤ.jyj   gnoll (polearm)1Dh %51Dhg1DhG1Dh 31Dh1DhI1Dhx  You beckon some vexing sprites to accompany your attacks..j5------==6Jinx Fly  _You feel your willpower being sapped. The hornet barely misses you.1Dhz ((You shoot a sling bullet.1Dhx y.  The sling bullet closely misses the hornet.The hornet stings you but does no damage.1DhxP8=7.4 (1.21Dh1Dh` _The gnoll closely misses you. The hornet closely misses you.1Dh>  You shoot a sling bullet.1Dh:*1Dhry(drained)  You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.  A giggling sprite leaps out and makes the hornet trip over its own legs.is lightly wounded.  The gnoll hits you from afar with a +0 spear.  The hornet stings you but does no damage. x21Dhtt4----98.61Dhh1DhC _The gnoll hits you from afar with a +0 spear.1Dh1 :((1Dh/\ y.  You shoot a sling bullet. The sling bullet misses the hornet.The hornet stings you.1Dh] 21------------6===---9.81Dhi 1Dhm C _The gnoll hits you from afar with a +0 spear!1Dh z ((You shoot a sling bullet.1Dh_  y.The sling bullet barely misses the hornet.The hornet seems less drained. The hornet stings you. The hornet stings you!1Dh` f12-------------80.9 (1.11Dhi 1Dhl < _The gnoll hits you but does no damage.1Dh:c31Dht _You are too injured to fight recklessly!1DhG1Dh1Dh1Dh^ _You are too injured to fight recklessly!1Dhz 1Dhh 6Read which item? Scrolls  b - 2 scrolls of poison  d - 4 scrolls of teleportation  i - a scroll of immolation  o - a scroll of blinking 1DhC r - 2 scrolls of fear [!] read|quaff|evoke[?] describe selected1DhL* 1Dh24 1DhA .#.####.###...# #... ##..dertzug the Vexing .#.###<..#....# #....#...Poltergeist ....###.##..#.# #.. ...).Health: 12/39 =======----------------- ..............## ##.#.)....Magic: 6/8==================------ 1DhyD .#.#####....)..# #..#......AC:  9  Str: 4 ...##..........# #..)......EV: 12Int: 16 ...##..........# #.........SH: 0Dex: 18 ##....##.......#+#j##......XL:  6 Next: 69% Place: Dungeon:4 ......###.......@y.## .....Noise: ===------  Time: 2380.9 (0.0) #..#######..........## #...a) +1 sling .....##........##....###..#Cast: Jinxbite #....##...................#Will/2 Jinx Fly ......##.....##..........# .....###.#.1Dh(H ..####......###y   hornet .....# ###..## ########j   gnoll (polearm) ....## #### #..##You shoot a sling bullet.  The sling bullet barely misses the hornet.The hornet seems less drained. The hornet stings you. The hornet stings you! _The gnoll hits you but does no damage. _You are too injured to fight recklessly! _You are too injured to fight recklessly!1DhP 5  #... ##.. <  #..#.# #.. ...). .....## ##.#.).... ...)..# #..#...... ......# #..)...... ......# #... ......#+#j# .......@y.## ..... #..........## #... ......##....###..# .................# 1DhQ ~....##..........# #...####......###  ###..## ########  ####The air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.1Dh-#  #... ##.. <  #..#.# #.. ...). .....## ##.#.).... ...)..# #..#...... ......# #..)...... ......# #... ......#+#j# 1DhL$ .......@y.## ..... #..........## #... ......##....###..# .................# ....##.........#...####......###  ###..## ########  ##1Dh- 5  #... ##.. <  #..#.# #.. ...). .....## ##.#.).... ...)..# #..#...... ......# #..)...... ......# #... ......#+#j# .......@y.## ..... #..........## #... ......##....###..# .................# 1Dhr. ....##..........# #...####......###  ###..## ########  ####The hornet stings you.  * * * LOW HITPOINT WARNING * * *1Dh~ #... ##.. <  #..#.# #.. ...). .....## ##.#.).... ...)..# #..#...... ......# #..)...... ......# #... ......#+#j# .......@y.## ..... 1Dh#..........## #... ......##....###..# .................# ....##.........#...####......###  ###..## ########  ##1Dh §§§§§§§§§§§§§§§§§§§§§§§.# #.§§§§§§§§§§§§§§§@y§§§§§§§§§§§§§§§§§##§§§§1Dh?§§§§§§..§§§§§§§§§§§##..§§§§§§§§§§####§§§§§§§§The gnoll misses you. The hornet stings you!1Dh{4/39 -------1.9 (11Dh1DhrV _* * * LOW HITPOINT WARNING * * *1Dh1DhY8--1Dhg1DhF _Unknown command.1Dh; .#.####.###...# #... ##.. ..#.###<..#....# #....#....###.##..#.# #.. .§.)..§§...## ##.#.§§... #.#.#####.§§§)..# #..#§§§....##....§§§§..# #..§§§.....##....§§§§§.# #.§§...... .##....##.§§§§§§#+#j##.......###.y§## ..... )#..#§## #....##..§§§§§§##§§§§###..# .#....##..§§§§§§..§..#.##.§§§§##..§§.#.###.#§§§####§§§§§§###1Dh .# ###§§## ########.## #### ##..##1Dh 1Dh 1DhM .)....).....yj..§§§§§..1Dhw 4-2 _1Dh 1Dh 1Dhw9.#.####.###...# #... ##...#.###<..#....# #....#....###.##..#.# #.. ...).1Dh<.§§...## ##.#.).... .#.#.#####.§§§)..# #..#.......##....§§§§..# #..).......##....§§§§§.# #. ..##....##.§§§§§§#+#.##.......###§yj§## ..... .)#..#######§## #....##..§§§§§§##§§§§###..# ..#....##..§§§§§§..§§§§§§...#.##.§§§§##...§§..#.###.#§§§####.§§§§§###.# ###§§## ######## ......## #### ###..##1DhO>#'1DhV.§§§§..§§§...§§.-31Dh[1Dh_- _A gnoll opens the door.1Dh6031DhO;1Dh?F _Unknown command.1Dh....###.# ...# #.... ...#.####.###...# #... ##..#.###<..#....# #....#...###.##..#.# #.. ...). .1Dh8...........§§...## ##.#.)....#.#.#####.§§§)..# #..#.......##....§§§§..# #..)..........##....§§§§§.# #...##....##.#'#.##...... .........yj§## .....)#..#######§§§§§§ #.........##..§§§§§§##§§§§###..##.§§§§§§.1DhS§....#..##.§§§§##....§§§...#.###.#§§§####...§§.### #.......# ###§§## ######## #......## ####1DhB1Dh1DhX j...j   gnoll (polearm)..###1Dh5=----84 _1Dh1Dhn1Dh1Dh##1Dh$...# 1Dhk#.......###.# #...# #.... ..1Dh.#.####.###...# #... ##.. 1Dh[....#.###<..#....# #....#...1Dhq###.##..#.# #.. ...).1Dh"...........§§...## ##.#.)....1Dh#.#.#####.§§§)..# #..#...... 1Dhs#......##....§§§§..# #..)...... 1Dh#......##....§§§@§.# #..1Dh. 1DhRH#...##....##.1Dh #'#.##...... #.........j.§## ..... #..)#..#######§§§§§§ #.........##..§§§§§§##§§§§###..# #...#....##..§§§§§§...§§§.....#..##.§§§§##....§§....# ..###.#§§§####...§..### ##.......# ###§§## ########1DhrN☼§j..1Dh☼1Dh.1Dh@$☼§☼1Dh.1Dhw0☼.1Dh~ .1Dh ..1Dh1Dh1Dh71Dh.51Dh1Dh 1Dh7........#(...## .##...# ##(. #.......###.# #...# #.... .. ......#.####.###...# #... ##.. .[....#.###<..#....# #....#... ####.##..#.# #.. ...). #.............§§...## ##.#.).... ....#.#.#####.§§§)..# #..#...... .#......##....§§@§..# #..)...... .#......##....§§§§§.# #...  #...##....##.§§§§§§#'#.##......  #.........☼§j..## ..... ##..)#..#######§§§§§§§§1Dh! §§## #.........##..§§§§☼§##§§§.###..# ##...#....##..☼§☼§§§...§§......# #..##.§§§§##....☼.....# #..###.#§§§####......###1Dh 1Dh[☼☼☼§☼§§☼§..1Dh☼...§.....1DhP661Dh 1Dh߮1Dh_Found 3 boomerangs.1Dh .#<....# .........#(...## .#.#.##...# ##(.. #.......###.# #...# #.... .. .......#.####.###...# #... ##.. ..[....#.###<..#....# #....#... .####.##..#.# #.. ...). ##.............§☼...## ##.#.).... .....#.#.#####.☼@§)..# #..#...... ..#......##....§§§§..# #..)...... #.#......##....§§§§§.# #... # #...##....##.§§§§§§#'#.##......  #.........###h ;1m§§§§§☼§j..## .....  ##..)#..#######§§☼§☼§§☼§.## #...  #.........##..§§§§☼§##§§..###..#  ##...#..☼§☼§§☼.§.......#  #..##.§§§§##....#1Dhb ;☼☼☼§§§§○.○§##§.○§○.....71Dh 1Dh 1DhԱ 1Dh. #1Dh` .....#..... 1Dh #1DhĶ G.#<....# ...# 1DhD z#.........#(...## .#.# 1Dhy #..##1Dh ...# ##(..# 1Dhe #.......###.# #...# #.... 1Dh ......#.####.###...# #... ## .1Dh ..[....#.###<..#....# #....#. 1Dh7 ..#1Dh ###.##..#.# #.. ...)1Dh ##.............@☼...## ##.#.)1Dhm ....#.#.#####.☼§§)..# #..# 1Dh ...#......##....§§§§..# #..) 1DhJ .#.#......##....☼§§§§.# #.. 1Dh ## #...##....##.§§§§☼§#'#.##1DhG  #.........###☼§§§§○§j..## .1Dh  ##..)#..#######§§☼§☼§§☼..## #..1DhU  #.........##..§§§§○§##§...###.. ##...#○§○§§☼..1Dh ,1Dh 1Dh ○1Dhc ○1Dh ☼1Dh ☼1Dh ☼§○y1Dhr _y   hornet1Dh 1○§○§§.1Dh ej   gnoll (polearm)1Dh2 .1Dh .1DhU ......1Dh 1Dh^ R6=71Dh 2===81Dh 1Dh 1Dh01Dh]11Dh1DhQ#.#.....  #.#<....# ...#  #.#(...## .#.##..##.....##...# ##(..#.#.###.# #...# #.... >.#.####.###...# #... ##.[....#.###<..#....# #....#.#.###.##..#.# #.. ... ..##§○...## ##.#.).#.#.#####.○§§)..# #..#.#......##....§§§☼..# #..).#.#......##....☼§§§§.# ## #...##...hm.##.§§§☼☼§#'#.## #.........###☼§§☼§○yj..##  ##..)#..#######§§○§○§§...## #. #.##...§§§○§##....### ##...#....##1Dh"b  The hornet is engulfed in poison gas. The hornet is poisoned.1Dh)☼○☼§§☼☼§§☼○○§§☼y°§ (very poisoned).°1Dh*%91Dh01Dh2Y _The hornet is engulfed in poison gas. The hornet looks even sicker.1Dh0j& .###......#.....#.....  #.#<....# ...# 1Dhj #.........#(...## .#.#  ##..##...# ##(..#  ....#.......###.# #...# #....  >........#.####.###...# #... #  ....[....#.###<..#....# #....# 1Dhem ...#........###@##..#.# #..  ..##.............§○...## ##.#.)  .......#.#.#####.○§§)..# #..#  ....#......##....☼§§☼..# #..)  ..#.#......##....○☼§§☼.# #..### #...##....##.☼§§☼○§#'#.## #.........###○§§☼y°§j..## . ##..)#..#######§§○§○§ # #.........##...§§§°§##....###1Dht  The jinxing sprites lose interest in you.You feel your existence waver again.1Dhl°°☼○☼☼§y○§..°§°.1DhV#.....1DhCz 5 90Fly 1Dh1DhY _The hornet is engulfed in poison gas. The hornet looks even sicker.1Dh 0 .#1Dha 8>.## ...... ..###......#.....#.....  #.#<....# ...# #.........#(...## .#.# ##..##...# ##(..#  ....#.......###.# #...# #.... >........#.####.###...# #...  ....[....#.###@..#....# #.. ...#........###.##..#.# #..  ..##.............§°...## ##.#.)1Dh  .......#.#.#####.°☼§)..# #..# ....#......##....☼§§○..# #..) ..#.#......##....○☼☼§☼.# #..### #...##....##.☼☼§y○§#'#.## #.........###○§§○§..j..## . ##..)#..#######§§°§°.....##1Dh 1Dh ..○°○y§○ extremely poisoned)○☼§○°.1Dhp S°☼.....1Dh` %11Dhv 1Dh> _The hornet is engulfed in poison gas. The hornet looks as sick as possible! _There is a stone staircase leading up here.1Dh   The hornet is engulfed in poison gas. The hornet looks as sick as possible!y○☼°.○○ ○§°..☼§°1Dh=7====21DhJ= ## ###.####...###.# #.#..... .# ##.## #.# #.####.# .# ##.#..#####.# #.# #.####.# .####.###.####..# #.# #......# .#...## ##......# #.# ######## .#.##.###.####.## ### 1Dh...###.#.#####.### #### ##..# #.....#3 ##.# #....@###♣♣ ###  #####†# #.....))#)♣♣ ♣♣#..)#  #.....# #......)...♣♣♣♣.+...#  #.###.###.....)).PP.♣..♣#...#  #.##...########)#P.♣.♣♣♣ ### #.#..#.#### ###♣♣♣♣♣ #.#.###.#.#.##.#.#############.......###.........#.# _The hornet is engulfed in poison gas. The hornet looks as sick as possible!  You fly upwards.1Dh9=1Dh1DhJ,4.4 (2.51DhL1Dh_ _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.1Dh5( _81Dh_y8===1Dh1DhW4 _Magic restored.1Dh1Dh1DhS_9=1Dh1Dh ===1DhFN Fly  _You feel your willpower return.10/39==1Dho E1=1DhZp 1Dhp 1Dhr 1Dh ,1DhU 1Dh 1Dh I2=1Dh~ 1Dh 1Dh/ 1Dhs 1Dh 1Dh 1Dh- 1Dhv 1Dh f3==1Dhb 1Dh 1Dh0 1DhP 1Dh 1Dh 1Dhj 1Dhl 1Dh 1Dh 1Dh 1Dh 1Dh7 41Dh =1Dh~ 1Dh} 1Dh 1Dhd 1DhN 1Dha 1Dh 1DhQ 1Dh} 1Dhv 1Dh 1Dh= 1DhO 1Dh 51Dh =1Dh 1DhY" 1Dh& 1Dh1( 1Dh+ 1Dh. 1Dh/ 1Dh2 1Dh 6 1Dh6 1Dh=: 1DhM b16=1Dhu ,1Dhx 1Dh{ ,1Dh~ 1Dhg ~6==1Dh 1Dhc 1Dh6 1Dh 1Dh ,1Dhϓ 1Dh; ,1Dh; 1Dh 971Dhq 2=1Dhi 1Dhw ,1DhѨ 1Dh 8=1Dh ,1Dh X1Dh ~9==1Dh 1Dh d _HP restored.1Dh 1Dh >  You see here a +0 hammer.1Dh 1Dh  _1Dh 1DhS >  You see here a +0 hammer.1Dh* 1Dh  _1Dh 1Dh; 1DhA 1Dh 9=1Dh% 1Dh) 1Dh'- ,1Dh0 1Dh|3 1Dh?` `1Dhc 1Dhj B1Dh ###.# #.# #.####.######### ####..# #.# #......# .....# #.# ######## ####.## ### ####.###  #.....#  #....>###♣♣ ###  #.....))#)♣♣ ♣♣#..)#  #......)...♣♣♣♣@+j..# 525.4 (131.0) ##.....)).PP.♣..♣#...# ########)#P.♣.♣♣♣ ### #### ###♣♣♣♣♣ ##.## #.#.############ j   Crazy Yiuf (wandering) .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.#1Dh1DhWhere to? (Tab - D:4, ? - help)  D - Dungeon 1Dh1Dh#####.# #.# #.####.#########dertzug the Vexing ####..# #.# #......#Poltergeist ......# #.# ########Health: 39/39 ======================== ####.## ###Magic: 8/8======================== ####.###AC: 5Str: 4  #.....#EV: 12Int: 16  #....>###♣♣###SH: 0Dex: 18  #.....))#)♣♣ ♣♣#..)#XL:  6 Next: 69% Place: Dungeon:3  #......)...♣♣♣♣@+j..#Noise: ---------  Time: 2525.4 (0.0) ##.....)).PP.♣..♣#...#a) +1 sling ########)#P.♣.♣1Dh8♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############j   Crazy Yiuf (wandering) .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.# _There is a stone staircase leading down here. _Magic restored. _You feel your willpower return. _HP restored. _You see here a +0 hammer. _You see here a +0 hammer.1Dh&1Dh`01Dh7B1Dh9 _Crazy Yiuf yells, "Tosser cower sizzlefizz!"1Dh?31Dh]C1DhCF1DhJ,1DhM1DhP1DhoS,1DhV1DhY1DhcX1Dhe,1Dhh1Dhj1Dh5n,1Dhp1Dhs1Dhpv,1Dhx1Dh}>  You see here a +0 hammer.1Dh1Dhԃ _1Dh1DhĈ>  You see here a +0 hammer.1Dh5 _1Dhq1Dh܏Y  There is a stone staircase leading down here.1Dh1Dh#1Dh$ _1Dh1Dh X41DhdY1Dh?aV  .#.........>.## ......  .............###......  ##.............#..... 1DhAb #.........#<....# ...#  #.........#(...## .#.# ##..##.....##...# ##(..# ....#.......###.# #...# #.... >........#.####.###...# #... ....[....#.###@y.#....# #....  ...#........###.##..#.# #.. .  ..##..................## ##.#.)  .......#.#.#####....)..# #..#.. 1Dh>c( ....#......##..........# #..)..  ..#.#......##..........# #..... y   hornet  ### #...##....##.......#'#.##.. #.........###.......j..## . ##..)#..#######..........##1Dhp036.4 (11.0)1Dhd6--=7.9 (12.51Dh1Dhr _You fly downwards. The hornet stings you. The hornet barely misses you. _There is a stone staircase leading up here.1Dh 1Dh Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of flame (8) Spells ([,] to cycle)  1Dh9 c - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|on1DhE1Dhwb& 1Dhdu.#.........>.## ......1Dh>fGdertzug the Vexing.............###......Poltergeist##.............#.....Health: 36/39 ======================--#.........#<....# ...#Magic: 8/8========================1Dhh#.........#(...## .#.#AC: 5Str: 4##..##.....##...# ##(..#EV: 12Int: 16....#.......###.# #...# #.... SH: 0Dex: 18>........#.####.###...# #... XL:  6 Next: 69% Place: Dungeon:41Dhj....[....#.###@y.#....# #.... Noise: =--------  Time: 2537.9 (0.0)...#........###.##..#.# #.. . a) +1 sling..##..................## ##.#.) Cast: Jinxbite.......#.#.#####....)..# #..#.. Fly 1DhlA....#......##..........# #..)....#.#......##..........# #..... y   hornet### #...##....##.......#'#.##..#.........###.......j..## .##..)#..#######..........## _Crazy Yiuf yells, "Tosser cower sizzlefizz!" _You see here a +0 hammer. _You see here a +0 hammer. 1Dhp_There is a stone staircase leading down here. _You fly downwards. The hornet stings you. The hornet barely misses you. _There is a stone staircase leading up here.1DhF},1Dh1Dh ^   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The hornet stings you!20----------6------=8.9 (1Will/2 Jinx Fly  _The hornet stings you.1Dh:((1DhX y.  You shoot a sling bullet. The sling bullet misses the hornet.=40.0 (1.1 _The hornet completely misses you.1Dhz ((You shoot a sling bullet.1Dh~:*1Dh]-y. (drained) _The hornet completely misses you.shoot a sling bullet.  The sling bullet barely misses the hornet.1Dh^You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the hornet with its own antenna.  The hornet is severely wounded.1DhL_19----------- 9 1.11Dhg1Dhik _The hornet closely misses you. The hornet stings you.1Dh: `  You shoot a sling bullet. The sling bullet hits the hornet.1Dh:*1Dh{UMy very drained) _The hornet closely misses you. The hornet stings you.  You shoot a sling bullet. The sling bullet hits the hornet.  The hornet is severely wounded.almost dead.  The hornet stings you but does no damage.20=2.3 (1.21Dh 1Dh1Dh/_The hornet barely misses you.1Dhf1Dhz ((You shoot a sling bullet.1Dhnt  1Dhu !1DhJw 3y.  1Dhy vThe sling bullet barely misses the hornet.The hornet closely misses you.1Dh U------3.51Dh  1Dhˆ 1Dh 1_The hornet stings you but does no damage.1Dh `  You shoot a sling bullet. The sling bullet hits the hornet.1DhE :*1Dh1 *  The hornet is almost dead.A giggling sprite leaps out and makes the hornet trip over its own legs. .  You kill the hornet!1Dh< & 1Dh= u.#.........>.## ......1Dh> 1dertzug the Vexing1Dh? O.............###......1Dh+@ %Poltergeist1Dh@ X##.............#.....1DhB Health: 21/41 ============------------1DhNC l#.........#<....# ...#Magic: 6/9================--------#.........#(...## .#.#1DhC AC:  9  Str: 4##..##.....##...# ##(..#1Dh^G EV: 12Int: 16....#.......###.# #...# #.... SH: 0Dex: 18>........#.####.###...# #... XL:  6 Next: 165% Place: Dungeon:4....[....#.###@..#....# #.... Noise: ===------  Time: 2544.7 (1.2)...#........###.##..#.# #.. . a) +1 sling..##..................## ##.#.) Cast: Jinxbite.......#.#.#####....)..# #..#.. Will/2 Fly ....#......##..........# #..)....#.#......##..........# #.....### #...##....##.......#'#.##..#.........###.......j..1DhQ ## .##..)#..#######..........##The hornet is almost dead.A giggling sprite leaps out and makes the hornet trip over its own legs.  You kill the hornet! _The jinxing sprites lose interest in you.Your Ranged Weapons skill increases to level 5!Your Dodging skill increases to level 3!You kill the hornet! _The jinxing sprites lose interest in you.  Your Ranged Weapons skill increases to level 5!  Your Dodging skill increases to level 3!Spellcasting skill increases to level 2! have reached level 7!  1Dh3X --more--1DhX 1Dht3/4510----733%  _1Dh _Unknown command.1Dh/$ 4---50 _1DhF 1DhG1DhHp## ###.####...###.# #.#..... 1DhI..# ##1DhJW.## #.# #.####.# 1DhK.# ##.#..#####.# #.# #.####.# 1DhMl.####.###.####..# #.# #......# .#...## ##......# #.# ######## .#.##.###.####.## ### ...###.#.#####.### #### ##..# #.....#3 ##.# #....@###♣♣ ###  #####†# #.....))#)♣♣ ♣♣#..)# 1DhN #.....# #......)...♣♣♣♣.+...# 1DhO~ #.###.###.....)).PP.♣..♣#...# 1DhP #.##...########)#P.♣.♣♣♣ ###1DhQ #.#..#.#### ###♣♣♣♣♣1DhR #.#.1DhS"##1Dh|TA#.#.#.##.#.############1DhYU #.......###.........#.1DhIV!#  1Dh!WYou fly upwards.1DhX1DhY--1DhZ ---1Dh^[1Dhe1Dh81Dh޵71Dhy==1Dh%7.2 (2.51Dh11DhL 1Dh 1DhQ_Level annotation: 1 runed translucent door, Crazy Yiuf 1Dh;]_There is a stone staircase leading down here.1Dhp _5=1Dh8n==81Dh71Dh!O61Dh#=1Dh%1DhC)1Dh-1Dh>I1DhA^8===1DhsE1Dh^F1DhF71DhG1DhJ1DhN1DhO1Dh>P71DhP=1DhT,1DhW1DhX1DhnY61DhZ1Dh\1Dh`1Dh`1Dha===1DhNb1Dhe1Dhi1Dhj1Dhdm1Dhp1Dhq1DhGr81Dhqs=1Dh t1Dhv1DhYz1Dh/{1Dh{@Fly 1Dhd~1Dh܂ 1Dh1Dh04_You feel your willpower return.1Dhʄ1Dh1DhK91Dh==1Dh1Dh?1Dhɍ1Dh1DhD91Dhޏ=1Dh) 5 1Dh1Dhh 1Dh1Dh9_You feel your existence waver again.1DhD1Dh 1Dh1Dh31DhΡ1Dh1Dh=1Dhv1DhP1Dh==1Dh1Dh 1Dh1Dh1Dh301Dh%==1DhF1Dhٷ1DhQ1Dh1Dh-1Dh\1Dh%1Dh1Dh1Dh{1Dh1Dh1Dh1Dh{11Dh=1Dh 10/101DhF===1Dh1Dh_1Dh& 1Dh1Dhf_Magic restored.1Dh-1Dh1Dh1Dh1Dh1Dh1Dh1Dh1Dh#321Dh=1DhM1Dh1Dh1Dh1DhZ===1Dh1Dh1Dh1Dhy1Dh91Dh1Dh1Dh1Dh 1Dhr 1Dh 31Dh =1Dh3 1Dh1Dh#1Dh1Dhd1Dh1Dh]1Dh1Dh: 1Dh!1Dh#1Dh&1Dh'1Dh:(41DhK*(=1Dh+1Dh/1DhP01DhM31Dh61Dh71Dh=I5=1Dh8L1DhhO,1DhQ1Dh@ZB1Dh[a6=1Dhm1Dhp1Dht1Dh~uU7=1Dhw1Dh|,1Dh~1Dhz1Dh"1Dh1Dh1Dh1Dh1Dh1DhWK8=1Dh1Dh[,1DhK1DhZ1Dh1DhM1DhU9=1Dh1Dhʢ1Dh1Dh,1Dhm1Dh,1Dh1Dh,1Dh,1Dh"1DhL40=1Dhu1Dh:1Dh1DhX1Dh1Dh1DhL1DhB1Dhak1=1Dh1Dh,1Dh1Dh1Dh1Dh1Dhv1DhD2=1DhfB1Dh1Dh,1Dh{1Dh; ,1Dh1Dh.1DhU3=1Dh1Dh,1Dh"1Dh&,1Dhv*1Dh7-,1Dh~/1DhY2941Dh2(=1Dh41Dh81Dh>1Dh'A1DhJD,1DhG1DhvJ,1DhL1DhP~5==1DhS1Dheb1 _HP restored.1Dhe31Dhh1Dhsm>  You see here a +0 hammer.1Dhp1Dh?q _1Dhs1Dhx>  You see here a +0 hammer.1Dh|1Dh} _1Dh߂1DhY1Dh41Dh͉9=1Dh41Dh11DhB1Dhǜ1Dh ,1Dh/1Dh1DhʫB1Dhܭ1Dh,1Dh 1Dh1Dh1Dh,1Dh1Dh1Dh1Dh,1Dh91Dh[###.# #.# #.####.######### ####..# #.# #......# 1Dh".....# #.# ######## ####.## ### ####.###  #.....#  #....>###♣♣ ###  #.....))#)♣♣ ♣♣#..)#  #......)...♣♣♣♣@+.j.# 634.2 (87.1Dhw30) ##.....)).PP.♣..♣#...# ########)#P.♣.♣♣♣ ### #### ###♣♣♣♣♣ ##.## #.#.############ 1Dhj   Crazy Yiuf .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.#1Dhu1Dh%1Dhv1Dh  _You can't go down here!1Dh@Where to? (Tab - D:4, ? - help)  D - Dungeon 1Dhq#####.# #.# #.####.#########dertzug the Vexing ####..# #.# #......#Poltergeist ......# #.# ########Health: 45/45 ======================== ####.## ###Magic: 10/10 ======================== ####.###AC: 5Str: 4  #.....#EV: 12Int: 16  #....>###♣♣###SH: 0Dex: 18  1Dh#.....))#)♣♣ ♣♣#..)#XL:  7 Next: 33% Place: Dungeon:3  #......)...♣♣♣♣@+.j.#Noise: ---------  Time: 2634.2 (0.0) ##.....)).PP.♣..♣#...#a) +1 sling ########)#P.♣.♣♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############j   Crazy Yiuf .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.# _You feel your existence waver again. _Magic restored. _HP restored. _You see here a +0 hammer. _You see here a +0 hammer. _You can't go down here!1Dhr,1Dhp1Dh 1Dhh: _1Dh$n1Dh'1Dh+1Dhf,1Dh/1Dh31Dh61Dh61Dh|91Dh&=1DhA1DhB1DhD1DhG1Dh K1DhK1DhJN1DhxQ1Dh.U1DhV1DhX1Dh[1Dh^1Dh_1Dhb1Dh5g 1DhZi 1DhiYou see here a +0 hammer.1Dhm1Dhn 1Dh}o_1Dhr1Dhv 1Dhx 1DhxYou see here a +0 hammer.1Dh{1Dh| 1DhY}_1Dh"1Dh2 1Dh" 1Dh4There is a stone staircase leading down here.1DhY1Dhċ1DhɌ 1Dhd_1Dh1DhT1DhU41Dh[W1Dh4X1Dh1Dh1Dh1Dhܭ 1Dḫ1Dh .#.........>.## ...... 1DhδG .............###...... 1Dhٵf ##.............#..... 1Dh #.........#<....# ...# 1Dh0 #.........#(...## .#.#1Dh! ##..##.....##...# ##(..#1Dh˹ ....#.......###.# #...# #....1Dh} >........#.####.###...# #...1Dh( ....[....#.###@..#....# #....1DhS46.7 (12.1Dh5) 1Dh ...#........###.##..#.# #.. . 1Dh ..##..................## ##.#.) 1Dhe .......#.#.#####....)..# #..#.. 1Dh ....#......##..........# #..).. 1Dh ..#.#......##..........# #..... 1Dhr ### #...##....##.......#'#.##..1Dh 1Dhl#.........###.......j..## .1DhI 1Dh(##..)#..##1Dh#####..........## 1Dh1_You fly downwards.1Dh1Dh1Dh1Dha _There is a stone staircase leading up here.1Dhn 31Dhq 1Dh| 1Dh : _1Dh ,1Dh[ ,1Dh 1Dh> 1Dh ,1DhI 1DhY 1DhϨ ,1Dh 1Dh 1Dh ,1Dhu 1Dh 1DhN ,1Dh۹ 1DhO 1Dhܿ ,1DhX 1Dh 1Dh ,1Dh 1Dh 1Dhx u ..#.####.###...# #... ##.. ..#.###<..#....# _.#....#... .....###.##..#.# ..#.. ...). ...............##.##.#.).... #.#.#####....)..#.#..#...... ....##..........#.#..)...... ....##..........#.#......... 1Dhp .##....##.......#'#.##...... .......###......@...## ..... 54.7 (8.0) )#..#######..........## #... ......##........##....###..# .#....##...................# .......##.....##....# ......###.#...####......### ......# ###..## ######## .....## #### ##..##1DhT 1Dh$ *5.7 (91Dh]- 1Dh 0 9 _Found a hazy altar of Hepliaklqana.1Dh31Dh1DhK1Dht. #.####.###...# #... ##.. #.###<..#....#._.#....#... ###.##..#.#j..#.. ...). .....##.##.#.).... .#.#####....)..#.#..#...... ##..........#.#..)...... ##.1Dh...#.#... ##....##.......#'#.##...... ###.......@..## ..... #..#.## #... ##.##....###..# #....##....# ##.....##.....####.#...####......### j   gnoll (polearm)# ###..## ########## #### #..##1Dh&01DhU.j1Dh*6.7 (11Dhr1Dh1Dh #... ##.. <._. #..#.#...#.. ...). .....##j##.#.).... ...)..#.#..#...... ......#.#..)...... ......#.#...1DhCT ......#'#.# .......@..## ..... #..........## #... ......##....###..# .................# ....##..........# #...####......###  ###..## ########  ####1Dhݡ  #... ##.. <._. #..#.#...#.. ...). .....##j##.#.).... ...)..#.#..#...... ......#.#..)...... ......#.#... ......#'#.# .......@..## ..... #..........## #... ......##....###..# .................# ....##.........#...####......###  ###..## ######## ##hˤ ;38H1DhG r _A gnoll is nearby!1Dh ^  You beckon some vexing sprites to accompany your attacks.1Dh .j8/10 -----==7Will/2 Jinx Fly 1Dh 1DhO ; _You feel your willpower being sapped.1Dh< (((((((You shoot a sling bullet.1Dhݲ _...j.'=8.8 (1.11Dh* 1Dh _ _The sling bullet barely misses the gnoll.1Dh!Z ((((1Dh#C(((You shoot a sling bullet.1DhA_....j'60.0 (1.2 _The sling bullet closely misses the gnoll.1Dhf% ( You shoot a sling bullet. The sling bullet hits the gnoll.1DhS:*1Dh@j', very drained) _The sling bullet closely misses the gnoll.The sling bullet hits the gnoll.  The gnoll is moderately wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the gnoll trip over its own feet.  The gnoll is heavily wounded. 9 1.1 (1.1 _The gnoll misses you.1DhYK_  You shoot a sling bullet. The sling bullet hits the gnoll!1DhQe)(1Dh&'1DhR-----52.3 (1.21DhL1DhI _You kill the gnoll!1Dh=  _No target in view!1Dh B _9==Fly  1Dh _The sprites lose interest in your situation.1Dhb 1Dh 1Dh 1Dh 1Dh, 1Dh 1Dh 1Dh ==1Dh4 81Dhɧ 1Dh 1Dh8 1Dh 1Dh 71DhQ 1Dhl 1DhY 1Dhq 1Dhu 1Dh 1Dhu 1Dh! 1Dh` 1DhB 1Dh 61Dhx 1Dh 1Dh  1DhU  1Dh Magic restored.1Dh 1Dhr 10/101Dh ===1Dh ) 5 1Dh 1Dh  1Dhu 1Dh% 9_You feel your existence waver again.1Dh 1Dh- 1Dh 1Dh 1Dh 1Dh 1Dh 1Dh 1Dh 1Dh 1Dh$ 1Dh% 1DhV( 1Dh~  ##...# ##(..###.# #...# #.... .. ####.###...# #... ##.. ###<..#....#._.#....#... ##.##..#.#...#.. ...). ........##.##.#.).... ###)..#.#..#...... ......#.#..)...... ##..........#)#.@....... --- ...##.......#'#.##...... ###..........## ..... ######..........## #... ##........##....###..###...................##.....##..........####.#...####......### ..#h 7m ###..## ########(...## .#.# #...# ##(..# .. .#.# #...# #.... ..#.###...# #...###..# ##<..#....#._.#....#...# ###.##..#.#...#..#...) ..........##.##.#.)##....)..#.#..#..#.#. #....#)#....##.......#'#.##.. ..###..........###... ######..........####....##.##....###..###...................#.....##..........#####.#...####......###1DhD 76.3 (14.0)===---7.3 (151Dhӓ 1Dh  Things that are here: _a +2 whip of electrocution; a gnoll skeleton1Dh (31DhS _1DhW .#..... ...# ...# #.. ..## .#.# #.... # ..# ##(..# .... .# .# #...# #.... ..# .###...# #...###..# <..#....#._.#....#...#.##..#.#...#..#...) .##.##.#<8.0)1DhX#....)..#.#..#.......#.#..).......##.......#)#.............#'#.##..... #....###........ ####....####...... #........##....###..##.. #.............#1Dhhf1DhBg*9.3 (21Dh(n1Dhr _Found a stone staircase leading up.  Things that are here: _a +0 spear; a gnoll skeleton1Dh 31Dh"1Dhi+1DhL21Dhx3$ _1Dh;,1Dh@^Fly 1DhC1DhHn _You feel your willpower return.1DhK31Dh5M1Dh%O1DhU ..## .. [.. ....... .. ... .. #.. ..#...  ...# #.... ....  .#.# #.... ...#  ##(..# #.... #..# 1DhMX #...# #.... #..# ##...# #...###@.# 82.3 (3....#._.#....#...#..# #..#.#...#..#...).....# ##.##.#.)<.# ...)..#.#..#...# ......#.#..).......## ......#)#............ ......#'#.##.......... .###..1Dhs]@3.3 (41DhRb1DhGdC _Found a robe.1Dh 31Dh" 1Dh, 1Dh< B1Dh= 1DhW  ...J.. ..###...#### #.... ..##.# ..... .##.[.. ....# . ..... ....... ....#.. .... #.......#......# # ...# #............# .#.# #.......  ##(..# #.....##..#  #...# #.... #..#Cast: Jinxbite ##...# #...###..#Fly #....#._.#....#...#..#...)...J   endoplasm (wandering)#.)......<.##....#.hb[ h30m).......##...5.3 (21Dhd K.J1DhTw 1Dh 96.3 (31Dh  1Dh 1Dh O_An endoplasm comes into view.1DhvQ ...... ..##  ...J. ... ##  #.... ..##.#  .##.[.. ....# .  ....... ....#..  #.......#......# # ...# #............# # .#.# #.......@.#  ##(..# #.....##..#  #...# #.... #..# #...###..#_...#..# .).....# )......<.# ........# ) 1DhuC ...... ..##  ...J. ... ##  #.... ..##.#  .##.[.. ....# .  ....... ....#..  #.......#......#  ...# #............#  .#.# #.......@.#  ##(..# #.....##..#  #...# #.... #..# #...###..#_...#.).....# )......<......)1Dh1Dh#a _An endoplasm is nearby!1Dh$  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..JJ8/10 -----==7.3 (1Will/2 Jinx Fly  1Dh1X_The endoplasm quivers.1Dhq[  You shoot a sling bullet. The sling bullet hits the endoplasm!.((((1Dh}<.....1Dh-----6=8.4 (1.1 _You kill the endoplasm!1Dh _No target in view!1Dh 31Dh 1DhM 1Dh : _1DhC ^Fly 1Dh 1DhZ { _The sprites lose interest in your situation.1Dhu 1Dh 1Dh ,1Dh 1Dh ,1Dh 1Dhe4 1Dh5 1DhE [9==1DhH 1DhI 1DhL 1Dh R 1DhGS 1DhsV 1Dh[ 1Dh\ 1Dh_ 1Dhd 1Dhf 1Dhf ==1Dhg 1Dhj 1Dho 1Dh#q 1Dh(t 1Dhhx 1DhUy 1DhD{ 1Dh~ 1Dh 1Dh 1Dhh 1DhP 1Dh 10/101Dh ===1Dh1 1Dh/ 1Dh< 1Dh 1Dhœ 1Dhȕ 1Dh; 1Dh* 1Dh 1Dhʝ 1Dh 1DhF 1Dh 1Dh 1Dh 1Dhw 1DhY 1Dh ===1Dh 1DhW 1Dh 1Dh! 1Dh 1Dh 1DhŻ 1Dh 1Dhٿ 1Dht 1Dh 1Dh6 1Dh !1Dh  1Dh# /.## 1Dh  1Dhk E.? ###1Dh  1Dh .. ...#1Dhu  1Dh ~#. #. #..(1Dh  1Dh u... ##.###... 1Dh)  1Dh V....##...... 1Dht  1Dh .1Dh )# 1DhY :... .1Dh ###1Dh ---1Dh; 708.4 (20.1Dh 0) 1Dh ,..# 1Dh, A.....## 1Dh .## #.......##.# 1Dh ... .##.[.......#..# 1DhF ... ............#...# 1Dh .. #.......#......### 1Dh  ...# #............##1DhG # 1Dh .#.# #.........#### 1Dh p#(..# #.....##..#1Dh_ 1Dhl 1Dh ---1Dh $9.4 (211Dh 1Dhn  1Dh) 1Dh _Found 2 boomerangs.1DhH .. . ..##. . .?. ### . ..# ...# . #. #.# #..(. . #... ##.###.... . ....##........) ..#0.0).. #..#....#### ##.......##.# . .##.[.......#..#.. ......#...# ... ##......### ...# #......###  .#.# #.........####10.4 (11Dh& _Found a trident.1Dh*_1Dh8B1DhB:1DhB^Fly 1DhiF1DhIn _You feel your willpower return.1DhcL31DhLN1Dh[P1Dh-T,1DhU1DhW1DhZ,1Dhl\1Dh_,1Dha1Dh,eo _r - 3 scrolls of fear (gained 1)1Dhg31DhLi1Dhk1DhHn,1Dhp1Dho...1Dh,,7.6 (1.11Dhc71Dha<w _You shoot a sling bullet. The sling bullet barely misses the orc.1Dh0^  You beckon some vexing sprites to accompany your attacks.1DhB  You feel your willpower being sapped.  The orc priest mumbles some strange prayers to Beogh against you.1Dh&s o.oo   orc wizard (wandering)o   orcBeogh smites you!1Dh33-------7------80Jinx Fly 1Dh1Dhz _An orc wizard comes into view. It is wielding a +0 dagger.1Dh ((oYou shoot a sling bullet.  The orc wizard shouts!1DhW:*1Dh$  The sling bullet hits the orc but does no damage.  A giggling sprite leaps out and makes the orc trip over its own feet.1DhL8 o.o.1Dhc9  orc (very drained)The orc is heavily wounded.1DhU@:*1DhR  The orc priest calls upon Beogh to heal the orc.1Dh߲y oThe orc's wounds heal themselves!1Dhb8*1Dh0 o   orc (very drained)  The orc wizard casts a spell.The orc wizard flickers and vanishes!1Dh {9=9.7 (1.11Dh$ 1Dh0. ( _Deactivating autopickup; reactivate with Ctrl-A.1Dh. NYou shoot a sling bullet. The sling bullet hits the orc.1Dhǰ 1Dh  The orc is heavily wounded.The orc priest calls down the wrath of Beogh upon you.1Dh=  21-------------Beogh smites you!  The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh)1Dh /  --more--1Dha]..o1Dhds 90.8Beogh _1Dh4j1Dhl1Dh̬#...# $.. .....# ### ...# ..... ##.## .o.......###...# ... #.......#### ##.. #........#.## ..#...# ##..........# #.....o##..####.....# #.1Dh## #.....# .#.# ###...## .#.###.....###.#.#..#.#...##....#..#..####.#......#.##......#......#.....)###.##.. .1Dh#1Dh(Q  #...# $..  ###  ...# ..... ##.##  .##...#  ... #.......####  ##.. #........#.##  ..#...# ##....  #......##..#  #.....o@..#   .........#.#   .........#.# ##.......# ..........  ...#..#....... .....#.##.... .....#.....)##  The orc priest mumbles some strange prayers to Beogh against you.1Dh #...# $..  ###  ...# ..... ##.##  .##...#  ... #.......####  1Dh1##.. #........#.##  ..#...# ##....  #......##..#  #.....o@..#   .........#.#   .........#.# ##.......# ..........  ...#..#....... .....#.##.... .....#.....)##    Beogh smites you!1DhĖ.o10---------------101Dh1DhV _* * * LOW HITPOINT WARNING * * *1Dh#...# $.. .....# ### ...# ..... ##.## .o.###...# ... #.......#### ##.. #........#.## ..#...# ##..........# #......##..####.....# #.....o.@.# #.....# .#.# ###...## .#.###.....###### ##.#..#..#.#....##....#..#........####.#.o   orc (very drained).....#.##......#.......hm#.....)###.##.. .1Dh .oThe orc seems less drained. The orc attacks as it pursues you!1Dhsx-----=--21Dhd1DhU : _The orc hits you but does no damage.1Dhp $.. ..###...# ..... ##.##o.......###...# .. #.......######.. #........#...#...# ##..........# #......##..####.....# o..# #.....# .........#@# ###...## .........#.###.....########.......#.........#..#.###............##.........#..#........####...#..#.##..........#.....#.....)###.1Dhs ##....... .... ##### .##1Dh} 1Dh 0.o1DhV 1Dh 1Dh 11Dh{ 5-------1Dh 31Dh" 1Dh...# ..... ##.## .o.......###... ... #.......######.......#.##..#...# ##...#......##..#### #.......o.# .........#.# ###...###.....########........#..#.###.....##...............#..#........####.......# .....#.##..........#....)#####... ........... ... #####........## .....##....#.# #  ...# ..... ##.##  .###...#  ... #...  ##.. #...   ##..  #..#  ..#   #o#   #@#  hy16H#........ ...##....  ...####.s.  .....  ..)###s   scorpion (wandering)  .... o   orc.....   A scorpion comes into view.1DhB ...# ..... ##.##  .###...#  ... #...  ##.. #...   ##..  #..#  ..# 1DhE  #o#   #@#  #........ ...##....  ...####.s.  .....  ..)###  .... .....   1DhR .osThe orc attacks as it pursues you! The orc hits you with a +0 club.1DhS9/45 -8====41Dh!l _* * * LOW HITPOINT WARNING * * *1Dho.......###...# .. #.......######.. #........#...#...# ##..........# #......##..####.....# ...# #.....# ...#o# ###...## .#.###.....#########.@.......#..#.###............##......#  ...#..#........####.s.....#...# ..#.##............#.....#.....)###.##....... .... ####.......... .## ............. .....##....#.# ## # #....##.###.1DhoI.o.o   orc8-51Dh 1Dh 6Read which item? Scrolls  b - a scroll of poison  d - 4 scrolls of teleportation  i - a scroll of immolation  o - 2 scrolls of blinking 1Dh r - 3 scrolls of fear [!] read|quaff|evoke[?] describe selected1Dh; 1DhC 1DhP .o.......###...#dertzug the Vexing... #.......####Poltergeist##.. #........#.##Health: 9/45====--------------------..#...# ##..........#Magic: 8/101DhiS ===================-----#......##..####.....#AC:  8  Str: 4#.........# #.....#EV: 12Int: 16.........#.# ###...##SH: 0Dex: 18.........#o###.....######XL:  7 Next: 37% Place: Dungeon:4##.......#.@.......#..#.### Noise: ---------  Time: 2795.8 (0.0)............##............# a) +1 sling1DhV ...#..#........####.......#...# Cast: Jinxbite.....#.##.................#..## Will/2 Jinx Fly .....#.....)###..........##...#........... ................. o   orc ####.......... .............##.. ............. .....##....#.# ## #............ ....#....##.###. _* * * LOW HITPOINT WARNING * * *The orc seems less drained. The orc attacks as it pursues you! _The orc hits you but does no damage.  A scorpion comes into view.The orc attacks as it pursues you! The orc hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *1Dha    ... #..  ##.. #..1Dhd    ##.  #..  ..# #.....#  #.# ###...##  #o###.....  #.@.......  ............##.....  .......####....  ##......  ....)##  ..... ..... 1Dh$g ....   The air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.1Dhx:    ... #..  ##.. #..   ##.  #..  ..# #.....#  #.# ###...##  1Dh= d#o###.....  #.@.......  ............##.....  .......####....  ##......  ....)##  ..... ..... ....   1DhD  §§§§§§§§§§§# ###§§§§§§§§§@§§§§§§§§§§§§§§§##§§§§§§§§§§§§####.§§§§§§§§§§§§§§§§§§§1DhF v§§§§§§§§The orc hits you with a +0 club.51DhF 4--=6.8 (11DhpK 1DhM V _* * * LOW HITPOINT WARNING * * *1Dh  ... #§§.....#### ##.. #§§......#.##..#...# ##§.........# #......##§§[0;10m####.....# #.......§§# #...§.#.........#§# ###§§§##1Dh .........#o###§§§§§###### ##.......#§.§§§§§§§#..#.### ....§§§§§§@§##§§§§§.......#...#..#.##.§§§...#...# .....#.##§§§§§.......§....#..# .....#.§§§§§###..........##... ......§§§§§ ......... #####.....§§§§. ....## ..........§§§§ .....##....#.# #  #..... ....#....##.# ###. ...1Dhf1Dh......o..........1Dh>6=-7-71Dh*1DhF1Dh\ ##.. #§§......#.##1Dhu..#...# ##§.........#1Dh #......##§§####.....#1DhP #.....o.§§# #.....#1Dh.........#§# ###§§.##1Dhh 1Dh)m...#.###§§§§.######1DhLO ##.......#§o§§§§§§.#..#.## ....§§§§§§§§##...............#..#.###... .....#.##§§§§§...s........#..1Dh@ .....#.§§§§§###.....#.. ......§§§§§ ............ ######.....§§§§. ......## ...........§§§§. .....##....#.# s   scorpion  #1DhF...... ....#....##.## o   orc priest##.# ... o   orc  #.. .....1Dh1Dh1Dhb1Dhy..1Dh8.1Dh)...1Dho1Dh`.1Dh.1Dh ...1Dh 3s.1Dh1 1Dh -1Dh 81Dh)Beogh 1Dh1Dhd1Dh1Dhi..#...# ##§.........# #......##.§####.....# #........§# #.....#.o#§# ###§..## ..#.###§§§..###### ##.#§o§§§....#..#.# ....§§§§§§§§##..............#..#.###.# .....#.##§§@§§..s.........# .....#.§§§§§###.# ......§§§§§# ...... #######.....§§§§.. .....# ............§§§§.. .....##....#.  #......#. ....#.#####. .. h*0m#.. .. ..... ###.... .os.*1DhE1Dh&bC......1Dhcg@9Jinxbite1DhGehConf Will/2 Jinx Fly Beogh 1Dhl1DhoQ _You are confused.1Dh% a ##.. #.## ..#..o# ##..........###..####.....#1Dh' u ##...# #.....# ..#§# ###...##  .o#.###§§...#### ##.......#§o§§.....#..# ....§§##..1Dh}( #..#.§§§@§§§#### .....#.##§§§§§.s..#..#.§§§§§###..## ......§§§§§# ..... 1Dh*  #######.....§§§§.. ................§§§§........##....#. ..#. ....#....## ###.##.. ....##o 2 orcs (1 wandering)  # .. 1Dhr5  An orc comes into view. It is wielding a +0 club.1Dh6 1Dh7 1Dh: ,1DhC .o..#.###☼.1DhD #o.#§.s.☼☼   orc1DhE L6==8001DhQ 1DhT % _The orc shouts!1Dhx..#...# ##....# #.....o##..####.....###.........# #.....#..#.# ###...## .#.###☼....#######.....o.#§.§§.....#......§§§§§§§§##...........#..#.§§§☼§§§##### .....#.##@§§§§s... .....#.§§§§§### ......☼§§§§# .....#######.....§§§§...... ............☼§§§........##....# #......#......####.... . #..# .... ..... .####.. 1Dh.o@.o..#§o☼☼@   Sigmund (polearm, wandering)s   scorpiono   orc priestoo 2 orcs7=--1 1Dh1Dh\_Sigmund the Dreaded comes into view. He is wielding a +0 scythe.1Dh1Dh0K #......##..####.....###....o....# #.....# @.........#.# ###...## .........#.###.....######....o..#§o§§.....#.. #....§§§§§§§§##...........#..#.§§§☼§§§#### .....#.##☼☼§§§s... .....#.§@§§§###. ......☼§§§§# ...#######.....§§§§..... ............☼§§§........## #......#......###.... s   scorpion #. #..# .... .1Dh)R..... o   orc priest #.####.... oo 2 orcs .....# #...#§.o   orc1Dh|V 1DhZX!1DhhY 1DhE[  ....#   ...#.#   ...#.## 1Dh]*..#§.§ *§§§§§# #.§§*☼§§§## .....#.##*☼§§§s. .....#.§@§§§# 1Dh`......☼§§§§#  #.....§§§§.....  ......☼§§§..... #.............#... 1DhdL###...........##....  #.............# .... .............  The jinxing sprites lose interest in you.A magic dart appears from out of thin air!1DhK   ....#   ...#.#   ...#.## ..#§.§ §§§§§# #.§§*☼§§§## .....#.##*☼§§§s. .....#.§@§§§# ......☼§§§§#  #.....§§§§.....  ......☼§§§..... #.............#... ###...........##....  #.............# .... .............    The magic dart hits you.1Dh%.o{....☼..§○☼○○5-9===-2Fly  1Dh3H_* * * LOW HITPOINT WARNING * * *1Dhf ##.........# #.....# @@.....o..#.# ###...## ......{..#.###.....#####.......#§.§......#. #......☼§§§§§##........#..#...§○§§§#### .....#.##☼☼§§§s.. .....#.§☼§§§### #......@§§§§# #######.....§§§§.... ............○§§§## #......#......###....  #. #..# .... ..... @   Sigmund (polearm, wa1Dhcj ndering)  #.####.... s   scorpion  .......# #  ###....## ##..☼o..§☼§§☼○○○☼s   scorpiono   orc-31DhW: @......o..#.# ###...# .........#.###..###.......#☼o.... #.......§☼§§☼##.........#..#...§○§§§#### .....#.##○○§§§s.....#.§○§§§####......○§§§§#..#######................○§§☼## #.....#.#####.... ....##. #.. ...###...  .......# ####....###.#>.## ...... .##.[1Dh? [0;10;1mo. *******You feel your existence waver again.A puff of flame appears from out of thin air!1Dh_ @{§§°☼○○§§☼○°§§☼☼@☼§☼°@   Sigmund (polearm)s   scorpiono   orc6= 5 ==41DhE i _The puff of flame misses you.1DhJ .@.......#o###....... ###.....{.#☼..........##.......§☼§§☼##.......#..#...§°☼§§#### ......#.##○○§§☼s..1Dh@f#.....#.§○§§§### #......°§§☼☼#.#######.....§☼§☼. ......°§§☼## #......#......###.... #. #..# .... .... #.####....  .......# # ###....## ## .#>.## ...... .##.[ ....###...... ..... 1Dh1Dh;1Dh3.@......#○○§§..☼☼°°☼°§§☼..§§○@   Sigmund (polearm)1Dh^--51Dh1Dhu1Dh@o..#.# ###... ......o..#o###.....1Dhd. ###@......#○..#..##.......§○§§.#..#...§.☼☼§####.......#.##°°§§☼s#.☼°§§☼### ..§§☼☼# #######☼§☼1Dh #.....§§○..## ..#......# ###.##....  #. ## ....  #.####.. 1Dh&o   orc ........#  ....##....## ##. .#>.## ...... .##1Dh^1Dhj1Dh'....o...#.@....○§...○☼...§§..☼1Dh(☼○○○§○@   Sigmund (polearm)o   orc1Dh)|==--6Jinxbite1Dh31Dh6W _You feel less confused.1Dh~n .. .........#o###. ... ###...o...#...##..##...@....○§..##.....#..#.....○☼.#### .......#.##..§§.s.. #.....#.☼.☼§☼###1DhYq  #.......§☼○○#.#######○§○. .........@...§§○## ##.....#......####.... #. #..# ....  #.####....  .....# #. o   orc ###....## ## .#>.## ...... .## ....###...... ..1Dht 1Dhv 1Dhw 1Dh ..o...°.@....○..○.☼§○☼☼°1Dhz @   Sigmund (polearm)o   orc71Dh 1Dh 1Dh@@ ... ###.#...##..##....o...°...## .....#..#@....○..#### .......#.##..§..s.. #.....#.○.☼§○### #.......§☼○○#.#######○§○. .............☼☼°# ##.....#...... ####.... #. #..# ....  #.####.... 1DhO+ .....# # ###....## # o   orc .#>.## ...... .# ....###...... .. ##...##1Dh=1Dh1DhW1Dh<.....o....o..○☼)○°.°§°.o   orc priesto   orc1Dh7=8Beogh 1Dh1Dh1Dh]##..##.....##.....#..#@o......#### .......#.##o....s... #○.○☼)### #.......§○°.#..#######.....§°§°...............☼☼.# ##....###1DhMa##.... .#. #.. ###... ......# ####....#.#>.## ...... .# @   Sigmund (polearm)...###... o   orc priest##..#..... #o   orc #<....# ...#1Dhc1Dhe1DhPf1Dhg1Dhro.@##.°o☼○.☼.☼.○○1Dh>t%91Dh~1Dh1DhC Y.....#..#o#### .......#@##.....s... #.....#.°o○☼)### #.......☼○..#..#######.....☼.☼................○○# ##....######.... .#. #.. ###... ......# ####....#.#>.## ...... ....###...##..#..... # #<....# ...#(...## .#1DhCG ,1DhI ,1DhJ 1DhrM 1DhBN 1DhS\ v.o##.o@..°○o☼°sSs   scorpiono   orc priestS   adder (wandering)(…)1Dh] &101Dh+j 1Dhm Y _An adder comes into view.1Dh|t C .......#o##.o...s...1DhUv  #.....#@..°○)### #......o☼°s.#..#######.....☼.☼................○○# ##....######.... .#. #.. ###... ....S.# ##....##....#.#>.## ...... ....###....##..#..... # #<....# ...##(...## .###..###...# ##(.1Dhbz ,1Dha{ 1DhO| 1Dh<} 1Dh'~ 1Dh .o...@.○..o○.○s°°.S(…)1Dh Y10/10===11Dh 1Dh} 1Dh1Dh' #1Dh&o...○)###1Dh #.....@.○...#..1DhT#######....o○.○s..1DhY.............°°.1Dh#1Dh5 ##1Dh,....#1Dh###1Dh9##.... .1Dh#. #.. ###... .....S# ##.....##....#.#>.## ...... .1Dh...###....##.. # #<....# ...##(...## .###..###...# ##(.....#.......###.# #...# #1Dh,1Dh>1Dhu1DhX1Dh1Dh1Dh1Dh.....1Dh1o.1Dhn@○.○.1Dh*o....1Dhs1DhrS1DhX.1Dh2(…)1Dh 1Dh1Dh81Dh=1Dhr21Dhy1Dh1Dh #....o..○...#..#######....@○.○.............o....# ##....s..####..##.... .#. #.S ####..... ......# ####....#.#>.## ...... ....###.##.. # #<....# ...##(...## .###..###...# ##(.....#.......###.# #...# #>........#.####.##....o1Dh+[m.°.°.@o..s.S.(…)31Dh#######...o.°.°..............@...# ##o..s...####S..........##.... .#. #... ###... ..........# #1Dh|###....#.### ...... ....###.##.. # #<....# ...##(...## .###..###...# ##(.....#.......###.# #...# #>........#.####.##....[<..#....#._.1Dh1Dhň1DhyS..s1Dh  ...........@....1Dhp ##S.....o..... ###....*..s...  #. #......*......# ....  #.####......*.........  ...........*.........# 1Dh #..........*..#  .#.........@.##   .............#  ##.............1Dh9  #.........#<....# ...#  #.........#(...## .#.#  ##..##.....##...# ##(..#  ....#.......###.# #...#  >........#.####.#  1Dh$a....[<_A puff of flame appears from out of thin air!1Dh{  ...........@.... ##S.....o..... ###....*..s...  #. #......*......# ....  #.####......*.........  1DhA~ h...........*.........#  #..........*..#  .#.........@.##   .............#  ##.............  #.........#<....# ...#  #.........#(...## .#.#  ##..##.....##...# ##(..#  ....#.......###.# #...#  >........#.####.#  ....[<_1Dh҆ @  The puff of flame hits you.1Dh 1Dh[ {.o....  * * * LOW HITPOINT WARNING * * *1Dh :*1Dh  s   scorpiono   orc priestS   adder (wandering)  Sigmund casts a spell.1Dhu 1Dh:  .....o.{o   orcSigmund flickers and vanishes!1Dh R2---==41Dh= 1DhV '  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you_the true path!" _There is a stone staircase leading down here.1Dh .........o.{# ##S....{.......####....o..s...##.... .#. #.............# ###..... ...........# ####....#.#>.## ...... ..#.##1Dh ..#..... # #<....# ...##(...## .###..###...# ##(.....#.......###.# #...# #>........#.####.##....[<..#....#._.#........###.##..#.#...#.1Dh n  You feel your willpower return.1Dh 1Dht 1Dh* ,1DhU 1Dh ........o.{S.......o..sSo   orc1Dh 3---===--51Dh 1Dh / _The adder hisses angrily.1Dh ##.....o.{.....####S..........##.... .#. #.....o..s....# ###........... ............# ####....#.#>.## ...... ....###.##..#..... # 1Dh#<....# ...##(...## .###..###...# ##(.....#.......###.# #...# #>........#.####.##....[<..#....#._.#........###.##..#.#..#..........##.##.1DhB1DhM1Dh1Dh1Dh,1Dh.......o....S.oso   orc--61Dh)#7{1Dhh#o..{...##.... ..#. #.............# .... .#.####...S.o.......... ...............s......# ####....## #.>.## ...... .#...1Dh~I.###...... ...##.#..... #..........#@....# ...# #.#.........#(...## .#.# #.##..##.....##...# ##(..# #.....#.......###.# #...# >........#.####.###...# #.....[....#.###<..#....#._.#.. o   orc priest...#........###.##..#.#...#.. S   adder..##..................##.##.#.......#.#.#####....)..#.#..#1Dh1Dhun1Dhc#....o..{...S.o..ss   scorpiono   orc priestS   addero   orc1Dh%%71Dh -1Dh 0a _There is a stone staircase leading up here.1Dh#1Dh[1Dh1DhZ1Dha1Dh,1Dhڴ,1Dh....o...So.s1Dh:,8 _1Dh7{1Dh   #.###..#......#########.# ##.###..####..%..........# # ###............################## .........#####..# #.... 1Dhp ...#####.# ##.# #.## ##.#####.# #.# #####.## .#....##.# ##.## #........# .##[#.##.# #...# #(.......#3 ..#.#..#.# #..@# #..#.†#..# ..#.)....# #...# ##..#..#..# ..#.##.#######...######.........# .##..#.###...........#..#...##..# ##............÷.)###..... ##....÷###...........#..#...##.## #.......######...######...#.##.## 1Dh^ K#.......# #...# ##.......## #.#.....# #...# ####.####  You fly upwards.1Dh   Level annotation: 1 runed translucent door, Crazy Yiuf1Dhx 7%1Dh? Y4=20.3 (2.51DhFE 9%1DhG _Reactivating autopickup. _There is a stone staircase leading down here.1Dh _1DhTGA5=6=7=1DhO1Dh7R,1DhU1DhV1DhZ1DhT_1Dhi8=1Dh l1Dhl1Dhn1DhYq1DhQr1Dht1Dh?v1DhOw1Dh}x9=1Dh1DhP,1Dh1Dh݉1DhU10/45=1Dh׮i1=1Dh71Dhn1Dh1Dh3,1Dh/1Dh7u2=1DhP1Dh1Dh-1Dh,,1Dh1Dh1Dh*1Dh1Dh 3=1DhB1Dh1DhX1Dh1DhYu4=1Dh1Dh,1Dh1Dh1Dh%/5==6=1DhF',1Dh&(1Dh *,1DhN+1Dh-_7=1Dh.1Dh1,1Dh121Dho4,1Dh51Dhy71Dhk8S8=1Dh91Dhk;1DhV<1Dh<=1Dh>1Dh?1Dh@1DhB1DhB1DhC1DhWE1DhIFT19=1Dh-G1DhI1Dh4J1DhK1DhhL1DhKM1Dh5N1DhO1DhP1DhQ1DhJS1Dh;TL20=1Dh%U1DhW1Dh)X1Dh Y1DhZ1Dhg[1Dh'\1DhX]1Dh^1Dh^1Dh`1Dh`S1=1Dha1Dhb1Dhc1DhRd1Dhe1DhDf1Dhg1DhZh1DhiK2=1Dhcj1Dh l1Dhl1Dh}m1Dho1Dho1Dhvp1Dhq1Dhr1DhOs1Dht1DhluS3=1Dh"v1Dhw1DhIx1Dhy1Dhz1Dhi{1Dh%|1DhQ}1Dh ~1Dh~1Dh1DhK4=1Dhs1Dh1Dh{1DhB1Dh1Dh߈1DhS5=1DhO1Dh,1DhO1Dh!,1Dh1Dhƒ,1Dh1Dha6=1Dh1Dh,1Dhi1Dhh,1Dh81Dh,1Dh1DhY1Dh#S7=1Dhޡ1Dh&1Dh1Dh1Dh1Dh1DhM1Dh1DhK8=1Dhe1Dh1Dhm1Dh)1DhH1Dh1Dhï1Dh1Dh1Dhm1Dhճ1DhS9=1DhV1Dh۶1Dh)1Dh1DhK1Dh1DhȻ1Dh1Dhͽ1Dh1DhD30==1Dh1Dh,1Dh,1Dh1Dh2,1DhT1DhW1DhnK1=1Dh/1Dh/,1Dh31DhW,1Dhi1Dh/d32=1Dh1Dh1Dh1Dh1Dh\,1Dhc1Dh3=1Dh1DhC,1Dho1Dhq,1Dh1Dh,1Dhw4=1DhB1Dh1Dh,1Dh41DhYk5=1DhD1Dh{1Dhf1DhK1DhNB1Dh,1Dh1Dh1DhK6=1Dh 1Dh 1Dh 1Dh 1Dh 1Dh1Dhh1Dh1Dhp1Dh=1Dhk7=1Dh1Dh1Dhb1Dh(1Dh1DhG1Dh1DhZ1Dh&K8=1Dh1DhTG9=40=1=1Dhr2=3=4=1Dhu,1Dhx~5==1Dh1Dh1 _HP restored.1Dh31Dh1Dh1Dh",1Dh1Dh1Dh[,1Dht1Dh1Dh1Dh2=1Dhշ1Dh1Dh1,1Dh1Dh1Dh1Dh1Dh1DhV1Dhp,1Dh1Dh(1Dh1Dhq1DhD1Dhn1Dh ,1Dh1Dh1DhW,1Dh-1Dh1Dh1DhG1Dh1Dh1Dh1,1Dh1DhW1Dh?1Dh,1Dh1Dh!1Dh$,1DhY1DhB1Dh1Dh91Dh1Dh1Dh1Dh1Dh?1Dh1DhV1Dh,1Dh 1Dh 1Dh,1Dh\1DhA1Dh,1DhG1Dh1Dh!,1Dh-$1Dh'1Dh0+,1Dh2.1Dh02R  There is a stone staircase leading down here.1Dh651Dh5 _1Dh<1Dh.@>  You see here a +0 hammer.1DhC1DhcD _1DhRI1DhtJ>  You see here a +0 hammer.1DhN1DhN _1DhP1DhkS1DhhV1DhW1DhY1Dh8\1Dh_,1Dh"b1Dhe1Dhi,1Dhk1Dhn1Dhq,1DhRt1Dhx1Dh{1Dh8~,1DhG1Dh]1Dh1Dh,1Dh1Dh1Dh1Dhʎ,1DhE1Dh #####.# #.# #.####.######### ####..# #.# ## ......# #.# # 1DhM####.## ###  ####.###   #.....#   #....>###♣♣ ###  #.....))#)♣♣ ♣♣#..)#  #......)...♣♣♣♣@+...# 3004.3 (184.0) ##.....)).PP.♣..♣#.j.# ########)#P.♣.♣♣♣ ### #### ###♣♣♣♣♣##.#.############j   Crazy Yiuf (wandering) .###.........#.##.#..##.##.#.##.##..##.##.#.#1Dh1DhD1Dh1DhELevel 3 of the Dungeon <<<<>>>>__(Press ? for help)#####.###.#..##...## #.####.......# #.#.##.##.##.#.######.....##..##.## ###.####...###.# #.#..........#.######..##..#..# ##.........## #.# #.####.##......###.##..##.# ##.#..#####.# #.# #.####.##########..#..##.####.###.####..# #.# #......#1DhW##.##..#.#...## ##......# #.# #########.......#.##.###.####.## #########....###.#.#####.######### ##..# #.....###.# #....>###♣♣  ########†# #.....))#)♣♣ ♣♣#..)##.....# #......)...♣♣♣♣@+...##.###.###.....)).PP.♣..♣#.j.##.##...########)#P.♣.♣♣♣ ####.#..#.#### ###♣♣♣♣♣#.#....##.###.#.#.##.#.#############.......###.........#.####.##.#.#.#..##.##.#.##.##.##.##..##.##.#.#1Dh h#.......##..##......#####.#####..#####.####.#####........#1Dh?O1Dhv[#####.# #.# #.####.#########dertzug the Vexing ####..# #.# #......#Poltergeist ......# #.# ########1Dh\)Health: 45/45 ======================== ####.## ###Magic: 10/10 ======================== ####.###AC: 5Str: 4  #.....#EV: 12Int: 16  #....>###♣♣###SH: 0Dex: 18  #.....))#)♣♣ ♣♣#..)#XL:  7 Next: 37% Place: Dungeon:3  1Dh/^#......)...♣♣♣♣@+...#Noise: ---------  Time: 3004.3 (0.0) ##.....)).PP.♣..♣#.j.#a) +1 sling ########)#P.♣.♣♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############1DhY_j   Crazy Yiuf (wandering) .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.# _Reactivating autopickup. _There is a stone staircase leading down here. _HP restored. _There is a stone staircase leading down here. _You see here a +0 hammer. _You see here a +0 hammer.1Dh(b1Dh5j1Dh!l1Dh0 Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes6% 3b - Sigil of BindingHexes6% 3  c - Inner FlameHexes/Fire16% 3  d - Cause FearHexes19% 4  e - Kiss of DeathConjuration/Necromancy 21%1  f - Dimensional BullseyeHexes/Translocation52% 4  g - Dispel UndeadNecromancy90% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1Dh 1Dh 1Dh #####.# #.# #.####.#########dertzug the Vexing ####..# #.# #......#Poltergeist ......# #.# ########Health: 45/45 ======================== ####.## ###Magic: 10/10 ======================== ####.###AC: 51DhV Str: 4  #.....#EV: 12Int: 16  #....>###♣♣###SH: 0Dex: 18  #.....))#)♣♣ ♣♣#..)#XL:  7 Next: 37% Place: Dungeon:3  #......)...♣♣♣♣@+...#Noise: ---------  Time: 3004.3 (0.0) ##.....)).PP.♣..♣#.j.#a) +1 sling ########)#P.♣.♣♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############j   Crazy Yiuf (wandering) .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.# _Reactivating autopickup. _There is a stone staircase leading down here. _HP restored. _There is a stone staircase leading down here. _You se1Dhj 3e here a +0 hammer. _You see here a +0 hammer.1Dh7 1Dhv Memorise Sigil of Binding, consuming 3 spell levels and leaving 5? Y - Yes  N - No1Dhc1Dh#####.# #.# #.####.#########dertzug the Vexing ####..# #.# #......#Poltergeist ......# #.# ########1DhTHealth: 45/45 ======================== ####.## ###Magic: 10/10 ======================== ####.###AC: 5Str: 4  #.....#EV: 12Int: 16  #....>###♣♣###SH: 0Dex: 18  #.....))#)♣♣ ♣♣#..)#XL:  7 Next: 37% Place: Dungeon:3  #......)...♣♣♣♣@+...#1DhNoise: ---------  Time: 3004.3 (0.0) ##.....)).PP.♣..♣#.j.#a) +1 sling ########)#P.♣.♣♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############j   Crazy Yiuf (wandering) .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.# _Reactivating autopickup. _There is a stone staircase leading down here. _HP restored. _There is a stone staircase leading down here. _You see here a +0 hammer. _You see here a +0 hammer.1Dhfj.5.3 (11Dh1Dho _This spell is dangerous to cast!1Dhl*6.3 (21Dh 1DhF1DhuQ.j1Dh*7.3 (31Dha1Dhn1DhQ.j1Dh*8.3 (41Dh1Dh _You start memorising the spell. You continue memorising. x31Dh1Dhs1Dhfc _You finish memorising. Spell assigned to 'b'.1Dh/1DhX Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes6% 3b - Inner FlameHexes/Fire16% 3  c - Cause FearHexes19% 4  d - Kiss of DeathConjuration/Necromancy 21%1  e - Dimensional BullseyeHexes/Translocation52% 4  f - Dispel UndeadNecromancy90% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1DhG1DhTL1DhkY#####.# #.# #.####.#########dertzug the Vexing ####..# #.# #......#Poltergeist ......# #.# ########Health: 45/45 ======================== ####.## ###Magic: 10/10 ======================== ####.###AC: 5Str: 4  #.....#EV: 12Int: 16  #....>###♣♣###SH: 0Dex: 18  #.....))#)♣♣ ♣♣#..)#XL:  7 Next: 37% Place: Dungeon:3  #......)...♣♣♣♣@+...#Noise: ---------  Time: 3008.3 (0.0) ##.....)).PP.♣..♣#..j#h[M40ma) +1 sling ########)#P.♣.♣♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############j   Crazy Yiuf (wandering) .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.# _There is a stone staircase leading down here. _You see here a +0 hammer. _You see here a +0 hammer. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.1Dh'a1DhVcMemorise Inner Flame, consuming 3 spell levels and leaving 2? Y - Yes  N - No1Dh>E1DhxY#####.# #.# #.####.#########dertzug the Vexing ####..# #.# #......#Poltergeist ......# #.# ########Health: 45/45 ======================== ####.## ###Magic: 10/10 ======================== ####.###AC: 5Str: 4  #.....#EV: 12Int: 16  #....>###♣♣###SH: 0Dex: 18  #.....))#)♣♣ ♣♣#..)#XL:  7 Next: 37% Place: Dungeon:3  #......)...♣♣♣♣@+...#Noise: ---------  Time: 3008.3 (0.0) ##.....)).PP.♣..♣#..j#hc[,40ma) +1 sling ########)#P.♣.♣♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############j   Crazy Yiuf (wandering) .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.# _There is a stone staircase leading down here. _You see here a +0 hammer. _You see here a +0 hammer. 1Dh]!_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.1Dh1Dh4j.1Dh1Dhǩ#9.3 (11Dh01Dh/ 1Dh1Dh5_This spell is dangerous to cast!1Dh1Dh1Dhj1Dh.1Dhtj1Dh21Dh1DhA10.3 (21Dh1Dh1Dh#1.3 (31Dh1Dh1Dh+1Dhs#2.3 (41Dh1Dh 1Dh1Dht_You start memorising the spell. You continue memorising. x31Dh1DhW1Dh1Dhu  1DhA 1Dh U_You finish memorising. Spell assigned to 'c'.1Dhw  Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 21% 1  b - Confusing TouchHexes6% 3  c - Cause FearHexes19% 4  d - Dimensional Bullseye Hexes/Translocation 52% 4  e - Dispel UndeadNecromancy90% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1Dh1Dh1DhM~#####.# #.# #.####.#########dertzug the Vexing ####..# #.# #......#Poltergeist 1Dh0c......# #.# ########Health: 45/45 ======================== ####.## ###Magic: 10/10 ======================== ####.###AC: 5Str: 4  #.....#EV: 12Int: 16  #....>###♣♣###SH: 0Dex: 18  1DhM#.....))#)♣♣ ♣♣#..)#XL:  7 Next: 37% Place: Dungeon:3  #......)...♣♣♣♣@+j..#Noise: ---------  Time: 3012.3 (0.0) ##.....)).PP.♣..♣#...#a) +1 sling ########)#P.♣.♣♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############j   Crazy Yiuf .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.# _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. hZ^49m Okay, then.1Dh1Dh. _1Dh*Level 3 of the Dungeon <<<<>>>>__(Press ? for help)#####.###.#..##...## #.####.......# #.#.##.##.##.#.######.....##..##.## ###.####...###.# #.#..........#.######..##..#..# ##.........## #.# #.####.##......###.##..##.# ##.#..#####.# #.# #.####.##########..#..##.####.###.####..# #.# #......###.##..#.#...## ##......# #.# #########.......#.##.###.####.## #########....###.#.#####.######### ##..# #.....###.# #....>###♣♣  ########†# #.....))#)♣♣ ♣♣#..)##.....# #......)...♣♣♣♣@+j..##.###.##1Dh`.#.....)).PP.♣..♣#...##.##...########)#P.♣.♣♣♣ ####.#..#.#### ###♣♣♣♣♣#.#....##.###.#.#.##.#.#############.......###.........#.####.##.#.#.#..##.##.#.##.##.##.##..##.##.#.##.......##..##......#####.#####..#####.####.#####........#1Dh~L>@1Dh[O.##.....##.#..##.#####.# #.# #####.####.......# #..##.##.###.##.##..#....##.# ##.## #........##...#### ##.##.##.# #....##..##[#.##.# #...# #(.......###### #.#1Dho=#.##.###.#...##..#.#..#.# #..># #..#.†#..# #.##.##......._.##..#.)....# #...# ##..#..#..####### #.##.#####......##..#.##.#######...######.........#.....# #.###.).###.....##..##............#..#...##..#<....# #.##............#..##..................÷.)###............# #.##.##>##.†...##..##....÷###...........#..#...##.##.....# ##.##.##.##.....#..##.......######...######...#.##.##.....# #..##....##.....#..##.......# #...# ##.......#1DhU####### #.###.#####.#...#..##.#.....# #...# ####.#### #.##.#####.##.##..##....#.## #...# #.# ######## #.##.......#..#..##.......# ##.## #.### #......# #.##.#######.##..##....#### #.# #...#####.####.# #.##.##### #.#..##...†## ######.####......##.####.###.##.....# #.#..##._..# #........##### #.#.##.##.##.......######.###.#..##...## #.####.......# #.#.##.##.##.#.######.....##..##.## ###.####...###.# #.#..........#.######..##..#..# ##.........## #.# #.####.##......###.##..##.# ##.#..#####.# #.# #.####.##########..#..##.####...# #.# #......###.##..#.#...##h49m ##......# #.# ########1Dh1Dh#####.# #.# #.####.#########dertzug the Vexing ####..# #.# #......#Poltergeist ......# #.# ########Health: 45/45 ======================== ####.## ###1DhP Magic: 10/10 ======================== ####.###AC: 5Str: 4  #.....#EV: 12Int: 16  #....>###♣♣###SH: 0Dex: 18  #.....))#)♣♣ ♣♣#..)#XL:  7 Next: 37% Place: Dungeon:3  #......)...♣♣♣♣@+j..#Noise: ---------  Time: 3012.3 (0.0) ##.....)).PP.♣..♣#...#a) +1 sling ########)#P.♣.♣♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############j   Crazy Yiuf .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.# _You start memorising the spell.h #9m You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _Okay, then.1Dh1Dh1Dh$1Dh-B1Dh5 _You finish memorising. Spell assigned to 'b'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.Okay, then. _Crazy Yiuf says, "Adder bovine sow!"1Dhe=31DhA1Dh2E1DhG,1Dh J1DhqN1DhQ,1DhUS1DhW1DhTZ,1Dh\1Dha1Dhd,1Dhhg1Dhk1Dh\n,1DhXq1Dhu1Dhx,1Dh{1Dh>  You see here a +0 hammer.1DhT5 _1Dhˆ1Dh>  You see here a +0 hammer.1Dh1Dh _1Dhő1DhTR  There is a stone staircase leading down here.1Dh(5 _1Dhɛ1Dh1Dh%1Dh1Dh!1Dhw1Dhȼ1Dhu1Dh1Dh1Dh1Dh1Dhp1Dh1DhP1Dh1Dhk1Dh`1Dh1Dhz1Dh81Dh1DhI1Dh51Dhc1Dh1Dh1Dh1Dh1Dh1Dh1Dh1Dh1Dh1Dh1Dh 1Dh 1Dh6 1Dh1Dh1Dh1Dh1Dh1Dh1DhK1Dhk1Dha1DhM1Dh1Dh1Dh!1Dh"1Dh$1Dh)&1Dh (1Dh)1Dh*1Dh,1Dh.1Dh/1Dh+11Dhh31Dhu51Dhb61Dh71DhT:1Dh<1Dh=1DhF?1DhA1DhC1DhD1DhF1DhI1DhK1DhL1DhBN1DhP1DhR1DhS1DhiU1DhX1DhHZ1DhI[1Dh\1Dh_1Dhc1Dhd1Dh|f1Dhp 1Dhqm #.###..#......#########.# #  #.###..####..%....# # ###............########### .........#####..##..... ...#####.# ##.##.#### ##.#####.# #.######.#### .#....##.# ##.## #........# .##[#.##.# #...# #(.......# ..#.#..#.# #..@# #..#.†#..#45.3 (33.0) 1Dhr@..#.)....# #...# ##..#..#..# ..#.##.#######...######.........# .##..#.###...........#..#...##..#.................÷.)###....... ##....÷###...........#..#...##.## #.......######...######...#.##.##......# #...# ##.......## #.#.....# ..# ####.####1Dh0x1DhRy1Dh1{c _There is a stone staircase leading down here.1Dh31Dh%%6.3 (1.0) _1Dh 1Dh91Dh! 1Dh H###...........##.... ..1Dh #. #.............# .... .. 1Dh  #.####....o.o......... ..  ...........o.........# #  #...........o.##....##  .#.........>.## ...... .  .............###...... ...  ##..........S..#..... #...4 #.........#@s...# ...# #... #.........#(...## .#.# #...  ##..##.....##...# ##(..# #... 1Dh I ....#.......###.# #...# #..  >..#.####.###...# #  ....[....#.###<..#....#._.#.. s   scorpion  ...#........###.##..#.#...#.. o   orc priest  ..##..................##.##.# o   orc wizard  .......#.#.#####....)..#.#..# S   adder(…)You fly downwards.1DhK1DhT1Dh 1Dh 1Dh2-Level annotation: Sigmund1Dh1Dh1Dh 1Dh4)1Dh+1Dh/ 1Dh0  1Dh1\The adder barely misses you. The scorpion stings you!  1Dh2'The adder bites you but does no damage.1Dh41Dh51DhC 1DhTD 1Dh!E ...1DhE0o.1DhF'o@1DhuGo1DhAHo1DhI~@   Sigmund (polearm)1DhfK\s   scorpionopriesto   orc wizardThe scorpion stings you but does no damage.1DhO1DhP*1DhQ1DhI s   scorpiono   orc priestowizard1DhS   adder  Sigmund gestures wildly while chanting.Sigmund flickers and vanishes!1DhiQ1Dh[i.oo{1Dhg38----==7.8 (2.51Dh _Deactivating autopickup; reactivate with Ctrl-A. _There is a stone staircase leading up here.1Dh[731DhD1DhI1DhK1DhZ .>ooThe adder bites you. The scorpion closely misses you.1Dh^:*1Dh8 S   adderoo 2 orcsThe orc wizard casts a spell.1DhV1Dh1Dhq...o{1Dhp7-----=8.8 (1.01Dhd1Dhu  #.###..#......#########.# ##.###..####..%..........# # ###............################## .........#####..# #.... ...#####.# ##.# #.## ##.#####.# #.# #####.## .#....##.# ##.## #........# .##[#.##.# #.Ss# #(.......#3 ..#.#..#.# #..@# #..#.†#..# ..#.)....# #...# ##..#..#..# ..#.##.#######...######.........# .##..#.###...........#..#...##..# ##............÷.)###..... ##....÷###...........#..#...##.## #.......######...######...#.##.## S   adder #.......# #1Dh5[39;49m...# ##.......## #.#.....# #...# ####.#### _The orc wizard flickers and vanishes! The adder bites you but does no damage.  You fly upwards. -Level annotation: 1 runed translucent door, Crazy Yiuf%1Dht e8=---50.3 (2.51Dh 1Dhǂ _Reactivating autopickup. _There is a stone staircase leading down here.1Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The scorpion misses you.1Dh8/10 -----==-1.3 (1.0Will/2 Jinx Fly 1Dhʡ9%1Dh4K _The adder misses you.1Dhb  You shoot a sling bullet. The sling bullet hits the scorpion.1DhwQ%*1DhMs (very drained)  You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is lightly wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is moderately wounded.The scorpion stings you but does no damage.1DhP[ 9 =2.4 (1.11DheT9%1DhV= _The adder bites you but does no damage.1Dhp 1Dhgs(You shoot a sling bullet.1Dhk %sThe sling bullet closely misses the scorpion.1Dh̃The scorpion barely misses you. The adder barely misses you.The scorpion stings you but does no damage.9=3.6 (1.21Dh9%1Dh= _The adder bites you but does no damage.1Dh(! %You shoot a sling bullet. The sling bullet hits the scorpion.1Dh? %The scorpion is heavily wounded.1Dh'4.81Dhɺ1Dhv _The adder bites you but does no damage. The scorpion misses you.1Dh %You shoot a sling bullet. The sling bullet hits the scorpion.1DhT %The scorpion is heavily wounded.The scorpion seems less drained. The adder bites you but does no damage.1DhW o4-------5.9 (1.11Dhf 1Dhl _The scorpion barely misses you. The adder bites you. The scorpion stings you.1DhY %(1Dh_/You shoot a sling bullet.1DhI%*1Dh} s (very drained)The sling bullet closely misses the scorpion.A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is severely wounded.1Dhs5--107.01Dh7%1Dh _The adder completely misses you. The scorpion misses you.1Dhb  You shoot a sling bullet. The sling bullet hits the scorpion.1Dhp†S   adder1Dhˁ %You kill the scorpion!The jinxing sprites lose interest in you.1Dh!49==518.2 (1.2Fly 1Dhɱ1Dh h _The adder closely misses you. The adder bites you.1Dhl......##..## ##......#########  #.###..####..%..........# ###......##################......#####..... ..# ##.### #.# ####.###...1DhK#.#. .##[#.#S(.....#..#># #..#.†)....# #...# ##..#..# ..#.##.#######...######....... .##..#.###....#..#...##..#........÷.)###....... ##....÷###...........#..#..#####...######...#.##.##.......##1Dh4%1Dh4--901Dh1Dh _The adder bites you but does no damage. _You see here a scorpion corpse.1Dh % You shoot a sling bullet. The sling bullet hits the adder.1DhO %The adder is heavily wounded.1DhLQ>5==60.3 (1.11DhX1Dh[{ _The adder bites you but does no damage. The adder closely misses you.1Dht_  You shoot a sling bullet. The sling bullet hits the adder.1Dh l  The adder is heavily wounded.1Dh ,1.5 (1.21Dh) 1Dh S _The adder closely misses you.1Dh<0  You shoot a sling bullet. The sling bullet hits the adder!%.1DhR%.1Dh`Q==32.6 (1.11Dhԝ7%1DhI _You kill the adder!1Dh4%1Dh1DhY1Dhq % _No target in view!1Dh1Dh1Dh  #.#......##..## ####.###  #.###..#......#.#  #.###..####..%.# #..##.#####..# #.#####.# ##.# #. 1Dhot.##.#####.# #.# #####. ..#....##.# ##.## #. ..##[#.##.# #.@†# #(. #..#.#..#.# #..># #..#.†#.. #..#.)....# #...# ##..#..#.. #..#.##.#######...######. ..##..#.###...........#..#...##.. .##.........÷.)### .##....÷###...........#..#...##. ##.######...######...#.##. ##.# #...# ##. _No target in view!1Dhn1Dh<---30 _1Dh7%1Dh1Dh31Dh1Dh6= 91Dhg10/10===1Dh1Dhg _Magic restored.7=1Dh1Dh,1Dh_1Dh1Dh1Dh1Dh-Q===1Dhl1Dh\a8=1Dh1Dh ,1Dh 1Dh ,1Dh1Dhq1DhHFly 1Dh1Dhn _You feel your willpower return.1Dhg9=81Dh1DhWO71Dh1Dh1Dhm1Dh 1Dh#,1Dh|$1Dhf&1Dh'L40=1Dh(1Dh*1DhR,1Dh.e61Dh31= 5 1Dh@=* _You feel your existence waver again.1DhfL2=3=1Dhbk4=5==1DhOyz _HP restored.1Dhz1Dh{,1Dh|1Dh1DhB1Dh[1DhO=1Dh31Dh1Dh^,1Dh1DhH1Dh1Dh1Dhn1DhΚ1Dhk1Dh01Dh1Dh1Dh1Dh1Dh1DhN1Dhn1DhH1Dh1Dh1Dh*1Dh1Dh1Dh/1Dh/1Dh1Dh1Dhְ1Dh>,1Dh1DhV1Dh1Dh,1Dh1Dh,1Dh1Dhû1Dh1Dh,1DhE1Dh1Dh,1Dh1Dh1Dh{1DhW1Dh1Dh1Dhl1Dhx1Dh1Dh1Dh1Dh1Dh1Dh1Dh}1Dh1Dh1Dh1Dh1Dhx1Dh1Dh[,1Dh1Dh1Dh,1Dh1DhR  There is a stone staircase leading down here.1Dh'5 _1Dh1Dh>  You see here a +0 hammer.1Dh 1Dh  _1Dhm1Dh>  You see here a +0 hammer.1Dha1Dhk _1Dh61Dh1Dh,1Dh 1DhN#1Dh&1Dh +1Dh-1DhM11Dh4,1Dh61Dh91Dh<,1Dh A1DhC1Dh] _Crazy Yiuf shouts!1Dhe_1Dhk #####.# #.# #.####.######### ####..# #.# #......# ......# #.# ######## .## ### ####.###   #.....#   #....>###♣♣ ###  #.....))#)♣♣ ♣♣#..)# 1Dh>>>__(Press ? for help)#####.###.#..##...## #.####.......# #.#.##.##.##.#.######.....##..##.## ###.####...###.# #.#..........#.######..##..#..# ##.........## #.# #.####.##......###.##..##.# ##.#..#####.# #.# #.####.##########..#..##.####.###.####..# #.# #......###.##..#.#...## ##......# #.# ########1DhN#.......#.##.###.####.## #########....###.#.#####.######### ##..# #.....###.# #....>###♣♣  ########†# #.....))#)♣♣ ♣♣#..)##.....# #......)...♣♣♣♣@+j..##.###.###.....)).PP.♣..♣#...##.##...########)#P.♣.♣♣♣ ####.#..#.#### ###♣♣♣♣♣#.#....##.###.#.#.##.#.#############.......###.........#.####.##.#.#.#..##.##.#.##.##.##.##..##.##.#.##.......##..##......#####.#####..#####.####.#####........#1DhL>@1Dha.##.....##.#..##.#####.# #.# #####.####.......# #..##.##.###.##.##..#....##.# ##.## #........##...#### ##.##.##.# #....##..##[#.##.# #..†# #(.......###### #.##.##.###.#...##..#.#..#.# #..># #..#.†#..# #.##.##......._.##..#.)....# #...# ##..#..#..####### #.##.#####......##..#.##.#######...######.........#.....# #.###.).###.....##..##............#..#...##..#<....# #.##............#..##..................÷.)###............# #.##.##>##.†...##..##....÷###...........#..#...##.##.....# ##.##.##.##.....#..##.......######...######...#.##.##.....# #..##....##.....#..##.......# #...# ##.......######## hk4m#.###.#####.#...#..##.#.....# #...# ####.#### #.##.#####.##.##..##....#.## #...# #.# ######## #.##.......#..#..##.......# ##.## #.### #......# #.##.#######.##..##....#### #.# #...#####.####.# #.##.##### #.#..##...†## ######.####......##.####.###.##.....# #.#..##._..# #........##### #.#.##.##.##.......######.###.#..##...## #.####.......# #.#.##.##.##.#.######.....##..##.## ###.####...###.# #.#..........#.######..##..#..# ##.........## #.# #.####.##......###.##..##.# ##.#..#####.# #.# #.####.##########..#..##.####...# #.# #......###.##..#.#...## ##....1Dhr~[44m..# #.# ########1Dh6O>_>1Dh1Dh $1Dho #####.# #.# #.####.#########1Dhc 0dertzug the Vexing 1DhF ####..# #.# #......#1Dh. $Poltergeist 1Dh ......# #.# ########1Dh]! cHealth: 45/45 ======================== 1DhV" Y####.## ###1DhG# cMagic: 10/10 ======================== 1Dh&$ 5####.###1Dh% -AC: 51Dh% ,Str: 4  1Dh& ,#.....#1Dh' -EV: 121Dh( -Int: 16  1Dh* #....>###♣♣###SH: 0Dex: 18  1Dh+ #.....))#)♣♣ ♣♣#..)#1Dh, XL:  7 Next: 53% Place: Dungeon:3  1Dh- #......)...♣♣♣♣@+j..#1Dh0 Noise: ---------  Time: 3131.6 (0.0) ##.....)).PP.♣..♣#...#a) +1 sling ########)#P.♣.♣♣♣ ###Cast: Jinxbite #### ###♣♣♣♣♣Fly ##.## #.#.############j   Crazy Yiuf .###.........#.# #.#.#..##.##.#.# ##.##..##.##.#.# _HP restored. _There is a stone staircase leading down here. _You see here a +0 hammer. _You see here a +0 hammer. _Crazy Yiuf shouts! _Crazy Yiuf says, "Ghoul!"1Dh%2 1Dh&5 1DhF 1DhG 1Dh!J 1DhO 1DhR 1DhDW 1DhhZ 1Dh_[ 1Dh^ 1Dhd 1Dhgg 1Dh^h 1Dhk 1Dhq 1DhLu 1DhCv 1Dhx 1Dhd~ 1Dh 1Dh 1Dh 1DhA 1Dh 1Dh 1Dh- 1Dh5 1Dh 1Dh 1Dh 1DhѤ 1Dh) 1Dh! 1Dh 1Dh 1Dhǵ !There is a 1Dh )stone staircase leading down here. _1Dha You see here a +0 hammer1Dh4 . _1Dh Crazy Yiuf shouts! _1Dh۹ ;Crazy Yiuf says, "Ghoul!" 1Dh˺ 0 You see here a +0 hammer.1Dhξ 1Dh!  1Dh _1Dh 1Dh_  1Dh  1DhQ You see here a +0 hammer.1Dh 1Dh  1Dh _1Dhd 1Dh(  1Dh  1Dh -There is a stone staircase leading down here.1Dh 1Dh  1Dh _1Dh 1DhN 1Dh 1Dh 1Dhw 1Dh 1Dh 1Dh 1Dh 1Dh6 1Dh 1Dh  1Dhp 1Dh 1Dh1 1Dh% 1Dh7 1Dh/# 1Dh& 1Dh ) 1Dh+ 1Dh. 1Dh0 1Dh1 1Dhx3 1Dhi6 1Dh8 1Dh9 1DhL: 1Dh#= 1Dh> 1Dh? 1Dh@ 1DhC 1DhAE 1Dh3F 1Dh{G 1Dh@J 1DhK 1DhL 1DhM 1Dh}P 1DhR 1DhR 1DhT 1DhV 1DhX 1DhY 1Dh[ 1Dh] 1Dh:_ 1Dh.` 1DhRa 1Dhc 1DhQe 1DhDf 1Dhg 1Dhj 1Dhk 1Dhl 1Dhm 1DhBp 1Dhq 1Dhr 1Dht 1Dhv 1Dh4x 1Dh(y 1DhXz 1Dh| 1Dhh~ 1Dh\ 1Dh 1Dhʂ 1Dhf 1DhY 1Dh 1Dh 1Dh 1Dh 1Dh 1Dhώ 1Dhd 1DhY 1Dh 1Dh 1DhN 1DhO 1Dht 1Dh 1Dh 1Dh 1Dh- 1Dh? 1DhΡ 1Dh¢ 1Dh 1Dh 1Dh 1Dh 1Dh 1Dh 1Dh 1Dh 1Dhï 1DhZ 1Dh 1Dh. 1Dh[ 1Dha 1Dh 1Dh 1DhK 1Dh` 1Dh# 1Dh ,1Dh 1Dh ,1Dh 1Dhj 1Dh 1Dh 1Dh 1DhF 1Dh ,1Dh 1DhL 1DhL 1DhQ 1Dh n1Dh| 1DhH X1Dhw ,1Dh 1Dh 1Dh    ##.##.....##.#..##.##   #.##.###.##.##..#...   #.##.# #....##..##[#   #.##.###.#...##..#.#   #.##......._.##..#.)   #.#####......##..#.#   ##.).###.....##..##..   #............#..##...   #.##@##.÷...##..##...850.0)   #.##.##.....#..##....   #....##.....#..##....   #.#####.#...#..##.#..   #.#####.##.##..##....   #.......#..#..##.....   #.#######.h dm##..##....#   #.##### #.#..##...†##   #.....# #.#..##._..#1Dhe 8_1Dh< c _There is a stone staircase leading down here.1Dh% 1Dh& 1Dh* @__1Dh. 8_1Dh3 o2.6 (1.0) __1Dh   #.......#......### ..# #............### #.# #.........#### ..# #.....##..# .# #.... #..# .# #...###..#### 1DhI U.#._.#....#...#..## .#...#..#...).....#4 .##.##.#.)......@.# ..#.#..#..........# ..#.#..).......##... ..#)#................. ..#'#.##............#... ......###...........# .. .......####.......##. . ..##....###..##.... .. .............#  You fly downwards.1Dh1Dh;1Dh~,4.1 (2.51Dh1Dh _Level annotation: Sigmund _There is a stone staircase leading up here.1Dh _1Dh̛,1Dhq,1Dh`1Dh1Dh,1Dhت1Dh1Dh,1Dh1Dh#1Dh,1Dh1Dh1DhϺ1Dh,1Dh1Dh2B1Dh1Dh,1Dh|1Dh1Dh,1DhW1Dh1DhF,1Dh1Dh1Dh,1Dh1Dh 1Dh,1Dh1Dh1Dh,1Dhx1Dh1DhR .#....#...#..##  .#..#...).....#  ##.#.)......<.#  #..#..........#####1Dh m #..).......##...#.### #...................## #.##............#....# ..###...........##...# ...####.......##@##.## 97.1 (13.0)..###..#### 1DhU.......##.......#  ......##..##.....  ....#####. ..>....  ####### # .#.#....#    ###.##..##    ## #.#      1Dh1Dh+8.1 (141Dh1Dh+; _Found a stone staircase leading down.1Dh1Dhx31Dh1Dh5X1DhB1Dh1DhL,1Dh1Dh1Dh,1Dh,1Dh1Dh,1Dh1Dh1Dh' ,1Dh1 1Dh 1Dh,1Dh1Dh1Dh1Dhx,1DhR  There is a stone staircase leading down here.1Dh1Dhq5 _1Dhu"1Dh$,1Dh%1Dh'1Dh<*,1Dh+1Dh--1DhJ/,1Dh 01Dhb31Dh5,1Dh571Dh:1Dhy=,1Dh>1DhA1Dh,1Dh1DhR1Dh ,1Dh 1Dhp1Dh",1Dh01Dh1Dh,1Dh1Dh 1Dh##,1Dh%1Dh.(1Dh*,1Dh%11Dh3~  Things that are here:  a +0 spear; a gnoll skeleton1DhE _1DhI,1DhK1DhgM1DhP,1Dh1Dhk _You reach down and open the door.1DhոV  There is an open door here.1Dh _1Dh1DhW1Dh1Dhq1Dh1Dh1Dh,1Dhk1Dh1Dh,1Dh"1Dh1Dh,1Dhr1Dh1Dh,1Dh1DhI1Dhi,1Dh$1Dh1Dh ..........####....... .......#.##.....s.......... #.....#.....)###.......... 1Dhz#...........#............  #######.......................  ............##.... ##.....#......#....# ###....##..........## 1Dh*#. #..........@..#............. #.####.....................@....#.....#..... #......##....###....##.... .1Dh^#.........>.###...........##.[.. .............###................. @   Sigmund (polearm, wandering) ##..........S..#.......#'#.......  #.........#<....###...#.#.......  #.........#(...## #.#.#.#.......1Dh.237.1 (391DhH.@1Dh+8.1 (401Dh[ 1Dh 1Dhi ^  You beckon some vexing sprites to accompany your attacks.1Dht q.@@)1Dhv 8/10 -----==9.1 (1.0)Will/2 Jinx Fly 1Dh 1Dh ; _You feel your willpower being sapped.1Dh ((((You shoot a sling bullet. The sling bullet hits Sigmund.1Dh{;*1Dhc  Sigmund is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes Sigmund trip over his own feet.1Dho....@, very drained)1Dh~q\ 9 =40.2 (1.11Dhz1Dhc}1 _Sigmund is lightly wounded.1Dh ((( You shoot a sling bullet. The sling bullet hits Sigmund.1Dh;*1DhQ  Sigmund is moderately wounded.A giggling sprite leaps out and smacks Sigmund with his own hand.1Dh,_G@....1Dh`'1.31Dhj1Dhl[ _Sigmund is heavily wounded.1DhV (((((((You shoot a sling bullet.1Dhn;*1DhI.@..... _Sigmund is heavily wounded.  The sling bullet closely misses Sigmund.  The jinxing sprites lose interest in you.1Dh9*1Dh Sigmund gestures wildly while chanting.Sigmund flickers and vanishes!1Dh; 9{1Dh~= h2.4Fly 1Dh#F 1DhS _Deactivating autopickup; reactivate with Ctrl-A.1Dh]U 1Dh(\ 1Dh] H _No target in view!1Dh} 31Dh 1Dh H _No target in view!1Dh _No target in view!1Dh?  .......#.##.....s.. #.....#.....)### #...........#.#######. ...........## ##1Dh #...... ####......#. #..#.....  #.####{.@.......  ..............#.....#  ###....###....##  .#>.###...........##.[  ....###..............  ##S..#.......#'#  ##<....###...#.# #.#(...## #.#.#.#.#..##.....##...# ##(..#.#.....#1DhT 1Dh R-------301Dh0 1Dh \ _Something barely misses you.1Dhd : .#.##.....s #.....#.....)### #.# # ......## ##.#......# ###.##. #. #.# #.####.{ 1DhT! .#.....# #.##....###....## .#.>.###.##.[ .###. ##....#.......#'# #.#<....###...#.# #.#(...## #.#.#.# ##..##.....##...# ##(..#.#.....1Dh. 1Dh0 f4---41Dh; i _Something hits you.1Dh1Dh5136-----==5.6 (1.21Dh:1DhCm _You shoot a sling bullet. Something hits you!1Dhך1Dh-l9==6.81Dh61Dh:/ _You shoot a sling bullet.1Dhf1Dhb>  You shoot a sling bullet.1Dh|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!1Dh1Dhs30-------7.9 (1.11Dh1DhÎ. _The magic dart hits you.1DhA >(((((((1Dh B......{1Dh q27-----9.1 (1.21Dhv 1Dh" m _You shoot a sling bullet. Something hits you.1Dh@ >(((((((1Dh` m ......{You shoot a sling bullet.1Dh |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!1Dh 1Dhc q1-----50.2 (1.11Dh 1Dh . _The magic dart hits you!1Dhy>(((((((1Dh!K......{15------==1.31DhQ1DhTm _You shoot a sling bullet. Something hits you.1Dh  You shoot a sling bullet. )Reactivating autopickup.1Dh [1Dh_{  ---92.5 (1.2 _You feel a bit more experienced. _Your Hexes skill increases to level 6!1Dh .#.##.....s #.....#.....)### #.# # .## ##.#......# ###.## #. #.# #.####. .#.....# #.##....###....## .#.>.###..##. .###.. ##...#.......#'# #.#<....###...#.# #.#(...## #.#.#.# ##..##.....##...# ##(..#.#68---30 _  Things that are here: _a +0 scythe; a +0 robe; the human co1Dh,rpse of Sigmund1Dh, 10/10=== _Magic restored.7=1Dh7 B1Dh g===1Dh 1Dh O71Dh 8=Fly  1Dh5 _You feel your willpower return.1Dh 1Dh ,1Dh 1Dh ,1DhW 1Dh :191Dh L=61DhY 1DhC ,1Dh 1Dh ,1Dh 1Dh F 5 1Dh 1Dh s _You feel your existence waver again.1Dh{ L20=1Dh 1Dh ,1Dhk 1Dh ,1Dh{ 1Dh 911Dhn 0=1Dh 1Dh^ ,1Dh1 1Dh ,1Dh% 1Dh ,1Dh 1Dh~ a2=1Dh 1Dh ,1Dh 1Dhw ,1Dh? 1Dh" ,1Dh$ 1Dh' 1Dh( S3=1Dh * 1Dh, ,1Dh. 1Dh1 ,1Dh~3 1Dh7 a4=1Dh)9 1Dhe< 1Dh"= 1Dh6> 1DhI 1Dh^M 951DhN 0=1Dh'P 1DhT ,1DhwW 1Dh~[ ,1Dh] 1Dh3b ,1DhNc 1Dhvo 6=1Dht B1Dhv 1Dh{ ,1Dh 1Dh i7=1Dh 1Dh ,1DhN 1Dh 1Dh ,1DhA 981Dh1 (=1Dh4 1Dhn 1Dhp 1DhԜ 1Dh 1Dh 1Dh 1Dh ,1Dh 1Dhx 1Dh S9=1Dh 1Dhϰ 1Dhı 1DhY 1Dh 1Dh 1Dh 1Dh> ,1DhD 1Dh u30==1Dh 1Dh ,1Dh 1Dh 1Dh 1Dh 1DhO 1Dh K1=1Dh 1Dh] 1Dh 1Dhw 1Dh ,1Dh 1Dh ,1Dh 1Dha 1Dh N32=1Dh 1Dh ,1Dh 1Dhl ,1Dh 1Dh,1Dh1Dhsm3=1Dh 1Dh1Dh1Dhy1Dh,1Dh1Dh 1DhD4=1Dh 1Dh 1Dh!1Dh"1Dh%1Dh&1Dh(1DhG+1Dh+1DhY-1Dh11Dh1N5=1Dh31Dhk61Dh%71Dh81Dh;1Dh<1Dh&>1DhA1DhaB1DhC1DhHa6=1DhI1DhM1DhQ1DhMU1DhMX,1DhmZ1Dh,^1Dh4_1Dhb1Dhek7=1Dhh1Dhgk,1Dh0n1DhB8=9=1Dh40=1Dh=1=1Dhf,1Dh1DhB1Dh}a2=1Dh61Dh,1Dh1Dh 1Dh1Dh1Dh1Dh1Dh1Dh1DhsU3=1Dh1Dh,1Dh@1Dh1Dh1Dhu1Dh1DhyK4=1Dh41Dh ,1Dh 1Dh,1Dh1Dh,1Dh~1Dh1Dhh5==1Dh 1DhN'1 _HP restored.1DhA)31Dhj+1Dh-1Dhp0,1Dh11Dh41Dh6,1Dh(81Dh:1Dh=9=1DhX>1Dh ?1Dh4A1Dh,1Dh$1Dh1Dh,1DhN 1Dh, 1Dh,1DhC1Dh1Dh,1Dh1Dh$1Dhz,1Dh51Dh1Dh ,1Dh=#1Dh$1Dh4',1Dh'1Dh_)1DhR+1Dh,1Dh,1Dht-1Dh/1Dh/,1Dh31Dh65,1Dh51Dh71Dh9,1Dhf:1Dhf<1DhB ... # J?.. ##.. # #... ..#...# # ... #...## ### 1DhB:##.. #....####...... #... #......o ##... ...... ##....## ...#### ####..##--- .....##.#..#.... 1DhC]... ##..........#.##.. . #....##.....#.....) ......#####. ......#######......J   endoplasm (asleep) ....................... .....##.##.............1DhCD ..... ###...........#1Dh@K 37522.0)  An endoplasm comes into view.1DhL+631DhO1Dh Rd _Found a scroll labelled ZOMETE GADY.1Dh   You shoot a sling bullet. The sling bullet hits the endoplasm!.((((((1Dh  You kill the endoplasm! ......OO   ogre ..... ###...........#  You hear a shout!1Dh4====7.6 (1.1)1Dhs 1Dhy_An ogre comes into view. It is wielding a +0 giant spiked club.1Dh  You shoot a sling bullet. The sling bullet hits the ogre!1Dh) 1Dh+ 1Dh4-3The ogre is moderately wounded.1Dh3/1Dh6k===-8.71Dh; 1Dh7>1Dhu?&_The ogre misses you.1Dh@1Dh ...  .?.. ##..  #...   ...   ##..  #...  ##...  ##...O##  #.....@# .....##.......# ... ##........ . #....##...) ......#####.. ......#######. ....... .....#. ..... .1DhTj ...  .?.. ##..  #...   ...   ##..  #...  ##...  ##...O##  #.....@# .....##.......# ... ##........ . #....##...) ......#####.. ......#######. ....... .....#. ..... .- _An ogre is nearby!1Dh   You beckon some vexing sprites to accompany your attacks.8/10 ------90Will/2 Jinx Fly  _You feel your willpower being sapped. The ogre barely misses you.1Dh ^  You shoot a sling bullet. The sling bullet hits the ogre.1Dhn"0  The ogre is moderately wounded.3------=80.9 (1.2 _The ogre hits you with a +0 giant spiked club!1DhS^  You shoot a sling bullet. The sling bullet hits the ogre.1Dh?t:*1DhfT O(very drained)The ogre is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the ogre's ancestors.1DhXS 9 2.0 (1.11Dh]1Dh`\ _The ogre is heavily wounded.1Dh4^  You shoot a sling bullet. The sling bullet hits the ogre.1DhU:*1Dh}O A giggling sprite leaps out and insults the ogre's ancestors. _You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is heavily wounded.  A giggling sprite leaps out and insults the ogre's ancestors.  The ogre is severely wounded.6=-----3.1 _The ogre closely misses you.1Dh`^  You shoot a sling bullet. The sling bullet hits the ogre.1Dhl  The ogre is severely wounded.1DhE-----4.21DhD1DhQ _The ogre barely misses you.1Dh  You shoot a sling bullet. The sling bullet hits the ogre.1Dhpp  The ogre is almost dead.5.4 (1.2 _The ogre barely misses you.1DhD ^  You shoot a sling bullet. The sling bullet hits the ogre.1Dhi)1Dh  You kill the ogre!... # dertzug the Vexing.?..##.. # Poltergeist#.....#...# # Health: 37/45 ===================-----... #...## #......## Magic: 8/11=================-------##.. #....####....... AC:  9  Str: 4#... #............o.. EV: 12Int: 16##... ............... SH: 0Dex: 18##...)## ...####....... XL:  7 Next: 114% Place: Dungeon:4#.....@###..##......... Noise: ===------  Time: 3386.5 (1.1).....hp83m##.......#..#...... a) +1 sling... ##..........#.##... Cast: Jinxbite. #....##.....#.....) Will/2 Fly ......#####.................#######.......... ....................... .....##.##............. ..... ###...........#  _The ogre barely misses you.You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is almost dead. _The ogre barely misses you.You shoot a sling bullet. The sling bullet hits the ogre.  You kill the ogre! _The jinxing sprites lose interest in you.You have reached level 8!  --more--1Dh42/512---8 7%  _1DhQ 9== _83===4=1Dh 10/12==71Dh ,1DhX 1Dh; 5===1Dh! ,1Dh 6=1Dh b1==1Dh X1Dh 7=Fly 1Dh 1Dh _You feel your willpower return.1DhP 1Dh P==1Dh 1Dh ,1Dh 1Dhq 1Dh* U8=1Dh 1Dh ,1Dh 1Dh ~2==61Dh_ 1Dh a9=1Dh 1Dh ,1Dh` 1Dh ,1Dh 1DhJ P==1Dh 1Dhal50=1Dh1DhS,1Dhj1DhF 5 1Dh1Dh s _You feel your existence waver again.1Dh5 K1=1Dh 1Dh1Dh,1Dh1Dh1Dh,1DhG1Dh?1Dh,1Dh!1Dh-$1Dh&O=1Dhf(1DhP ##.....#.  #........ ..## #......# #.# ##.##.....# $.. ..#.........# ...# ............# # .o#..........###.. ...  #....@.......# ##--- #. ..##.. #....#...## #..J ##...#....####.... #...##... ##........J  hQ9m jelly (asleep) ##...)##....####.... #......###..##..##.......#..#...425.5 (39.0)---6.5 (401DhHS1Dh\ _A jelly comes into view. _You see here a scroll labelled ZOMETE GADY.1Dh # ((((((JYou shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers.1Dh7d1Dhcpn....J..1Dhq:===7.6 (1.1)1Dhw1Dhz3 _The jelly is lightly wounded.1Dh2 ((((( You shoot a sling bullet. The sling bullet hits the jelly.1Dh|1Dhe.....J1DhH'8.71DhB1DhA` _The jelly is moderately wounded.1Dh ((((((You shoot a sling bullet.1DhJJ......9.8 _The sling bullet barely misses the jelly.1Dh (( You shoot a sling bullet. The sling bullet hits the jelly!1Dht1Dh~R.J.1Dh(30.91Dh1Dh5Y _The jelly is almost dead.1Dh  You shoot a sling bullet. The sling bullet hits the jelly!.(1Dh> '..1Dh\ { 2/52112.0 _You kill the jelly!1Dhc 1Dhf i _Your Fighting skill increases to level 3!1Dh3 1Dh 1Dh 1Dh H _No target in view!1Dh1Dh Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes4% 3b - Cause FearHexes16% 4  c - Kiss of Death1Dh~Conjuration/Necromancy 19%1  d - Dimensional BullseyeHexes/Translocation47% 4  e - Dispel UndeadNecromancy88% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1Dh1Dh1Dh(dertzug the Vexing##.....#.Poltergeist#.......... Health: 52/52 ========================## #......##. Magic: 12/12 ========================# ##.##.....# $.. .. AC: 5Str: 4..#.........# ...# . EV: 12Int: 16............# # .o... SH: 0Dex: 18#..........###.. ... XL:  8 Next: 11% Place: Dungeon:4#....@.......# ##.. Noise: ===------  Time: 3432.0 (0.0)1Dh#..##........ ..#... a) +1 sling#.. #....#...## #..... Cast: Jinxbite. ##...#....####.... Fly #...##............##................. ##...)##....####.... #......###..##...... .......##.......#..#... You shoot a sling bullet. The sling bullet hits the jelly! _The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly! _You kill the jelly! _Your Fighting skill increases to level 3! _No target in view!Memorise Cause Fear, consuming 4 spell levels and leaving 0? Y - Yes  N - No1Dh 1Dh3 dertzug the Vexing##.....#.Poltergeist#.......... Health: 52/52 ========================## #......##. Magic: 12/12 ========================# ##.##.....# $.. .. AC: 5Str: 4..#.........# ...# . EV: 12Int: 161Dh ............# # .o... SH: 0Dex: 18#..........###.. ... XL:  8 Next: 11% Place: Dungeon:4#....@.......# ##.. Noise: ===------  Time: 3432.0 (0.0)#..##........ ..#... a) +1 sling#.. #....#...## #..... Cast: Jinxbite. ##...#....####.... Fly #...##............##................. ##...)##....####.... #......###..##...... .......##.......#..#... You shoot a sling bullet. The sling bullet hits the jelly! _h G0mThe jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly! _You kill the jelly! _Your Fighting skill increases to level 3! _No target in view!---3.0 (11Dhg 1Dh u _This spell is quite dangerous to cast!1Dh F---4.0 (21Dh: V5.0 (31Dh 1DhD @6.0 (41Dha' 1Dh) @7.0 (51DhI- 1Dh. _You start memorising the spell. You continue memorising. x41Dh/ 1Dh*4 1Dh46 c _You finish memorising. Spell assigned to 'd'.1Dh}31Dhu1Dh‡P........1Dh#&01Dh*8.0 (11Dh$ 1Dh<S_b - a scroll labelled ZOMETE GADY1Dh31Dh1Dh1DhX1Dh1,1Dh 1Dh 1Dh8,1Dh1Dh1Dh,1Dh@1Dh1Dh1Dh!,1Dh"1Dh%1Dh=),1Dh*1Dh.1Dh1,1Dh31Dha61DhT8,1Dh91Dh:1Dh<,1Dh=1Dh-@1DhA,1Dh|B1DhE1DhlG,1Dh8H1DhJ1DhL,1DhL1DhM1DhUO1Dh1P,1DhMR1DhS1Dh=U,1DhbW1Dh-Y1DhZ,1Dh1[1Dh\1Dh],1Dh_1Dha1Dha,1DhNc1Dhe,1Dhf1Dhg1Dhi,1Dhj1Dhl1Dhm,1Dhn1Dh p1Dh7r,1Dh s1Dht1Dh###.....###...1Dh: #....## ##.g   goblin (asleep).....# #.........##....g# #.........# ##..##.....#1Dh  61.0 (23.0)  A goblin comes into view. It is wielding a +0 dagger.1Dh+2.0 (241Dh1Dh_' _Found a falchion.1Dh! ###.. #..........##. ##............. #.............. ......... #...#........# ######.#......  #.....#.#  #@.# #.......... #.........#.. #)..........#> ###.....###... #....## ##. .....#  #....g# 1DhZ ###.. #..........##. ##............. #.............. ......... #...#........# ######.#......  #.....#.#  #@.# #.......... #.........#.. #)..........#> ###.....###... #....## ##. .....#  #....g# 1Dh 1DhW_A goblin is nearby!1Dhm`z  You shoot a sling bullet. The sling bullet hits the goblin.(((((( ) 1DhJ......1Dh===3.1 (1.1) _You kill the goblin!1Dh) _No target in view!1DhR2  _1Dh G 1Dh]J 1DhK 1DhM 1DhP 1DhT 1DhU 1Dh W 1DhY 1Dh ] 1Dh!^ 1Dh` 1Dhc 1Dhf 1Dhg 1Dhj 1Dhm 1Dhq 1Dhr 1DhKt 1Dhw 1DhKz 1Dh\{ 1DhZ} 1Dh 1Dh 1Dh 1Dh 1Dh' 1Dh] I ###.......1DhU z ##.........#....1Dh6  #)..........#....1Dh  ###.....###....... ###....## ## #......# #.. ##....)## #...#...###..#####@...........#--- #> ##..##[ #### ##.....#..... ..## # ....#....1Dh  1Dh ..#.#....1Dh P ### #1Dh 1Dh 1Dhß 71Dh 0.1Dh 0)1DhѢ 1Dh ---1Dh} $4.1 (111Dh 1Dhƫ  1Dh 1Dh{ ?_h - a scroll labelled NIOVVO CIKIDO1DhD 1Dho'1Dh*1Dhv,,1Dh-1Dh/1Dh1,1Dh21Dh(71Dh9,1Dh&;1Dhw=1Dh?,1Dh A1DhB1DhkD1Dh&E1DhF1DhG1DhI1Dh]J1Dh(K1DhQ1DhR,1DhS1DhsW1DhY,1Dh[1Dh_1Dhb,1Dh*d1Dhsg1Dhi,1Dh k1Dhm1Dho,1DhFq1Dhs1Dh-v,1Dhw1Dhz1Dhq|,1Dh}1Dh1Dh,1Dh/1DhK1Dh`1DhB1Dh1DhVX1Dhg,1Dhp1Dhɲ1Dh,1Dh1Dh1Dh,1Dh1Dh1Dhj,1Dh81DhE1Dh,1Dh1Dh1Dh,1Dh1Dh1DhX,1Dh=1Dh:1Dha,1Dhj1Dh1Dh,1Dh1Dhn1Dh,1Dh_1Dh1Dh,1Dh1Dh1Dh,1Dh1Dh11Dh ,1Dh1Dh1Dh,1Dh1Dh1Dh@1Dh,1Dh1Dh*1Dh,1Dh 1Dh ,1Dh 1Dhs1Dh,1Dh1Dh1Dh,1Dhv1Dh1Dh,1Dh1Dh~1Dh1Dh 1Dh!1Dh#1Dh%,1DhRA1Dh/C1DhD1DhvG1DhH1DhT1Dh@Wk  You now have 135 gold pieces (gained 14).  Things that are here:1DhX1DhZ1Dhiea _a +0 dagger; an orc skeleton1Dhh31Dhyj1Dhl1Dho1Dhq1Dht1Dhx1Dh~z,1Dh|1Dh71Dhԃ1Dh։1Dh*1Dh1Dh1DhI1Dh1DhΡ1Dh1Dh1Dh1Dh1Dhߩ1Dh1Dhլ1Dh01DhO1Dh1Dh~1DhP1Dhn1Dh1Dh1Dhٽ1Dhh1Dhz1Dh1Dh1DhB1DhW1DhA1Dh1Dhw1Dh1Dh1Dh1Dh1Dh1DhP1Dh*1Dh1Dh1Dh1Dhe1DhQ1DhR1DhZ1DhA1Dh21Dh-1Dh1DhL1DhW1DhB1Dh1Dhb1Dho1Dh1Dh1Dh,1Dh1Dh61Dh ,1Dh{ 1Dh1Dh01DhV4,1DhJ1DhZX1Dh\1Dhob1Dhdc1DhNd1Dh`i1DhJp1DhEq1Dh8r1Dh=y1DhH{B1Dh~1Dh1Dhu1DhV1Dh[1DhB1Dh,1Dh1Dhx _d - 5 scrolls of teleportation (gained 1)1Dh31Dhޙ1Dh1Dh1Dh 1DhƬ,1Dh1Dh1Dh,1Dh1Dh1Dhw,1Dh1Dh(1Dhǽ,1Dh(1Dh1Dh,1Dh1Dh1Dh ,1Dh1Dh1Dh,1Dh1Dht1Dhx,1Dh1Dh1Dh,1Dhk1Dh81DhK,1Dh1Dh1Dh,1Dh1Dh1Dh,1Dh1Dh1Dh,1Dh1Dh1Dh,1Dh1Dhy1Dhr,1DhE1Dh.1DhY,1Dh+1Dh 1Dh 1Dh ,1DhM1Dh61Dh,1Dh1Dh1Dh,1Dh~1Dh1Dh,1Dh1Dhf1DhJ,1Dh 1Dh!1Dh",1Dh$1DhF',1Dh(1Dh)1Dh,+,1Dh+1Dhq-1Dh.,1Dh/1Dhn11Dh3,1Dh41Dhv61Dh8,1Dh :1Dh;1Dh=1DhN>1Dh@,1Dh6B1DhC1DhC1DhG1DhiI,1Dh|J1DhYL1DhqN,1DhfO1DhR1DhU,1Dh\V1DhX1DhVZ,1Dh%[1Dhd?  You see here a +0 trident.1Dhf5 _1Dhg1Dhj1Dho ##............# ###.......#...# ...........#..## ..........##...## ................####  ............##.....##  ....##....#.####..(.###  ....#....##.###....#..#  1DhLq^........##......@.)..##  ..............#...####  .............######  ....#....o.....## ....##.......##.#  ....##.[.......#..#   o   orc (wandering) ...............#...#   #'#.......#......###   #.#............###  1Dhr2598.1 (124.0)1Dh%xBo.1Dhx+951DhI}1DhQ1DhǦ ...#...#..#..##..##..#### ....## ##..(.### ##.###....#..# #......@.)..## .....#...#### ...###### .[   1Dh F...#...#..#..##..##..#### ....## ##..(.### ##.###....#..# #......@.)..## .....#...#### ...###### .[   1Dhq _An orc is nearby!1Dh (((((((You shoot a sling bullet.1DhC1DhqO..o.....o1DhP<===600.2 (1.1)1DhY1DhM]^ _The sling bullet closely misses the orc.1Dh ((((( You shoot a sling bullet. The sling bullet hits the orc.1Dhwo.......1.4 (1.21Dh81Dh\ _The orc is severely wounded.1Dh]  You shoot a sling bullet. The sling bullet hits the orc.1Dh[!$((((1Dh....2.5 (1.1 _You kill the orc!1Dhj 1Dh 1Dhf ^ _No target in view!1Dh& 31Dh 1Dh 1Dh 1Dh? P _1Dh  ..##......# .####.......#...# s....#..## ##..##...## ....#### ..##.....## ..##....#.####..(.### ..#....##.###....#..# ..##.$..@...)..## ---..#...#### 1Dh ...###### #.....#..........## ##....##.......##.#..##.[.......#..# o   orc (wandering)........#...# ..#'#......o#......### ..#.#..###1Dh ,301DhBwoo.1Dh`T==-4.5 (21Dh1Dh7 _The orc shouts! You hear a shout!1DhT##### 1Dho...## #..(.### ##.###....#..# #.$..@...)..## .......#...#### ......###### ........##......##.#[.... ... ...#  1Dh&F### ...## #..(.### ##.###....#..# #.$..@...)..## 1DhI.......#...#### ......###### ........##.....[.... ......#1DhR1DhS1Dh\1Dh`[ _An orc is nearby!1Dhrn(((((((1Dh^1Dhc1Dhk|...o...1Dhl4=5.6 (1.11Dhdz1Dh|w _You shoot a sling bullet. The sling bullet barely misses the orc.1Dhio ]  You shoot a sling bullet. The sling bullet hits the orc!1Dh#v w((()1Dh 6...1Dh  ,6.8 (1.21DhI( 1Dh+ G _You kill the orc!1Dh 31Dh 1Dhc H _No target in view!1Dh31Dh1Dh1Dh'1Dh֭: _1Dh׷,1DhH1DheR.##.# ..####.#...# ..s.#..###.##...## #.####.##.....##.##....#.####..(.### #......#....##.###....#..# #.##.$.@....)..##---1DhU70.#...####.###### .#.....#...###....##.....).##.#.##.[.......#..#o   orc priest.....#...#.#'#o#......### ...#.#.###---1Dhax _An orc priest is nearby!1Dh۾ ((((( (You shoot a sling bullet. The sling bullet hits the orc priest!1Dh] [...).o.===8.9 (1.1 _The orc priest is moderately wounded.1Dh^  You beckon some vexing sprites to accompany your attacks.1Dh@o.1Dh0-----90Will/2 Jinx Fly 1Dh1Dh; _You feel your willpower being sapped.1Dh7p ((((((1Dh7(You shoot a sling bullet.1DhSF1DhSc...o.1DhVF..=11.0 (1.11Dhd1Dhrd _The sling bullet barely misses the orc priest.1Dh( (((You shoot a sling bullet. The sling bullet hits the orc priest.1DhD;*1Dh`  The orc priest is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc priest trip over its own feet.1DhE1Dhڑ...o)(very drained)o   orc wizard (wandering)1Dhowo 9 2.11DhF1Dhb _The orc priest is heavily wounded.1DhI i (((((1DhL 7(You shoot a sling bullet.1DhK *o  The sling bullet barely misses the orc priest.1DhJ 1Dh  The orc wizard shouts!  A giggling sprite leaps out and bonks the orc priest with its +0 club.1Dh 1Dhj .o.). o....1Dh '3.21Dh 1Dhh c _The orc priest is severely wounded.1Dh@ (You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.1DhE' ;*1Dh-  The orc priest is severely wounded.A giggling sprite leaps out and smacks the orc priest with its own hand.1Dh! 1Dhq .o.o .1Dh# D----4.31Dh[1DhR^ _The orc priest is almost dead.1Dhebz (You shoot a sling bullet.1Dh;*1DhY  The sling bullet closely misses the orc priest.A giggling sprite leaps out and bonks the orc priest with its +0 club.1Dh\]  You kill the orc priest!1Dh)o.o   orc wizard1Dhp55.4Fly 1Dh1Dhi _The jinxing sprites lose interest in you.1DhǏ (((You shoot a sling bullet. The sling bullet hits the orc wizard.1Dh)1Dh1Dh&%_.o..1Dh&[1==6.6 (1.21Dh~21Dh58 _The orc wizard is lightly wounded.1DhJ (((((((You shoot a sling bullet.1Dh 1Dhio......1Dh,7.7 (1.11Dh@ 1Dhx ##.# ####.#...# s.#..## .##...## .#### ##.....## 1Dh##....#.####..(.### ......#....##.###....#..# .##.$..@...)..## o)#...#### ###### #.....#...## ....##.....).##.###.[.......#..# ..#'#.#.. _The sling bullet barely misses the orc wizard.1Dh1DhE8o.1Dh@Q8---801Dh!1Dh4#1Dh~  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.1Dhq-G  The orc wizard is lightly wounded.1Dh /49--7===9.9 (1.21Dh41Dh6? _The orc wizard hits you with a +0 dagger.1Dh}| ((((You shoot a sling bullet.1Dh .$.oThe sling bullet closely misses the orc wizard.1DhYJ==21.0 (1.11Dhj1DhW _The orc wizard barely misses you.1Dh0<| ((((You shoot a sling bullet.1DhY .$.oThe sling bullet barely misses the orc wizard.1Dha50=-2.11Dh1DhsA _The orc wizard hits you but does no damage.1Dh\ | ((((You shoot a sling bullet.1Dh .$.oThe sling bullet barely misses the orc wizard.1DhO :*1Dh   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!1DhKm 8{1Dho F====3.21Dhx 1Dh~ _Deactivating autopickup; reactivate with Ctrl-A.1Dh{C 1Dh(w ..##............#dertzug the Vexing .####.......#...#Poltergeist .s...........#..##Health: 50/52 =======================- ##..........##...##Magic: 11/12 ======================-- ..................####AC:  7  Str: 4 ..............##.....##EV: 12Int: 16 ......##....#.####..(.###SH: 0Dex: 18 ......#....##.###....#..#XL:  8 Next: 15% Place: Dungeon:4 ..........##.$.{@...)..##Noise: ====-----  Time: 3623.2 (0.0) ...............)#...####a) +1 sling ...............######Cast: Jinxbite #.....#..........##Will/2 hΙ 1mFly ##....##.....).##.# ......##.[.......#..# .................#...# ..#'#.......#......### ..#.#............### _The orc wizard hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _There is nobody nearby that the sprites are interested in.1Dh(31Dh-1Dh/H _No target in view!1DhR1DhU1Dhd,1Dhi 1Dhj1Dhk:_No target in view!1Dh:((((1Dhpz.$.{2=====-4.3 (1.1 _You shoot a sling bullet. Something hits you but does no damage.1Dh1Dh` >  You shoot a sling bullet.1Dhg   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!1Dh 1Dh j44----5.41Dh 1Dh _The puff of flame hits you. Something hits you but does no damage.1Dh :((((1Dh4 ^.$.{1Dh06 s5---66.51Dh? 1DhC _You shoot a sling bullet. Something hits you but does no damage.1DhM1DhoP ((((1Dh R1Dh 1Dh:.$.{You shoot a sling bullet.  1DhYou feel your existence waver again. 5 7.61Dhy 1Dh`_Something hits you but does no damage.1Dh`R:((((1Dhw^.$.{1DhHg4==8.8 (1.21Dh;1Dh^m _You shoot a sling bullet. Something hits you.1Dhb:((((1Dhd^.$.{1DhfZ3-9.9 (1.11Dho1Dhrm _You shoot a sling bullet. Something hits you.1Dhl1Dh1Dh(31.01Dh1DhI" _You shoot a sling bullet. Something hits you but does no damage.1Dh i :((((1Dh= .$.{2.1 _You shoot a sling bullet. Something hits you but does no damage.1Dhb :((((1DhG ^.$.{1Dh U4=3.21Dh1Dhz _You shoot a sling bullet. Something completely misses you.1Dh1Dhqk2-4.31Dhy _You shoot a sling bullet. Something hits you.1DhD1DhQ  You shoot a sling bullet.  You feel your willpower return.1Dh T1--5.4Fly 1Dhlc1Dhe _Something hits you but does no damage. Something hits you.1Dh-:((((1Dh_ .$.{You shoot a sling bullet.1Dhj|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!1Dh1Dhk34----6.51Dhj 1DhO. _The magic dart hits you!1Dhw >  You shoot a sling bullet.1Dh z $Reactivating autopickup.1Dh 1Dh1 K---87.61Dh]; 1Dh> 6 _You feel a bit more experienced.1Dh .##.# ..####.#...# ..s.#..###.##...## #.####.##.....##.##....#.####..(.### #......#....##.###....#..# #1Dh .##.$.@....)..##.)#...####.###### .#.....#...###....##.....).##.#.##.[.......#..#.....#...#.#'#.#......### ...#.#.###1Dh 1Dh 5---801Dhu 1Dh j  You now have 140 gold pieces (gained 5).  Things that are here:1Dh- F---9.6 (21DhD 1DhK L _a +0 dagger; a +0 robe1Dh31Dh1Dh1DhS5=1Dh3B1Dh1Dhv,1Dh1Dh\1DhK6=1DhP1Dh1Dh1Dh1Dh,1Dh1Dh,1Dh1Dh37=1DhB1Dhm8=1DhB1Dh1Dh ,1Dh 1Dh1DhK9=1Dh1Dh,1Dh1Dh?1Dh"1Dh01Dh1Dh1Dh1Dhr/40=1Dh2;11Dh8B1Dh:1Dh=,1Dh?1DhA,1Dh(D1DhFa2=1DhH1DhDK,1Dh,M1DhO,1DhcR1Dhk3=4=1Dhn1Dho,1DhGvX1Dhx,1Dhz1Dh}k5=1Dhh1Dh,1DhJ1Dh,1Dh1Dha6=1Dhʎ1Dh,1Dh1Dh&,1Dh1Dh,1Dh͝1Dh^k7=1Dh1Dh,1Dh1Dh,1Dh1Dha8=1Dh1Dh,1Dh1DhM,1DhŹ1DhP,1DhW1Dh|k9=1DhY1Dh,1Dh1DhP,1DhA1Dhk1DhRL50=1Dhs1Dh,1Dh1Dh1Dhm1Dh1Dhu,1Dh1DhPk1=1Dhh1Dhl,1Dh1Dh&,1Dh=1Dh'2=1Dh,1Dh 1DhPk  You now have 158 gold pieces (gained 18).  Things that are here:1Dh1DhN1Dhc _a +0 club; a +0 leather armour1DhO=1Dh$ 1Dh"1Dhz&,1Dh)1Dh+1Dh.,1Dh01Dh31Dh35,1Dh;71Dh791Dh;,1Dhk=1Dh?1DhA1DhYB1DhC1Dh\I1Dh$K,1DhL1DhIh#.####..(.### .#....##.###....#..# .....##.).)....)..## ......)#...#### ..######  #..##  ##.....).##.###  ...##.[.......#..##  ....#.@.#  1Dhi711.6 (72.0) '#####  .####  ....####  .#..#  .##..#   #...###..####    _.#....#...#..##   #..#...).....#   1Dho1DhpE _Done exploring.1Dh31Dh1Dh! a.......0.0) 1Dh" 1Dh' 1Dh( E _Done exploring.1DhZ$ 31Dh' 1Dh_ ;1Dh` 1Dhb E _Done exploring.1Dh[[?25h[?0c  Search for what [Enter for "."]? 1DhBf [?25l[?1c1Dhy 1Dh& 17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 club (4 further duplicates)b - [D:4] a +0 dagger (3 further duplicates)  c - [D:4] a +0 trident  d - [D:4] 2 boomerangs (3 further duplicates in 1 pile)  e - [D:4] a stone staircase leading up  f - [D:4] a +0 spear (1 further duplicate)  g - [D:4] a +2 whip of electrocutionh - [D:4] a hazy altar of Hepliaklqana  1Dh> Mi - [D:4] a stone staircase leading down  j - [D:4] a shortbow  k - [D:4] a stone staircase leading up  l - [D:4] a +0 scythe  m - [D:4] 3 javelins  n - [D:4] a stone staircase leading up  o - [D:4] a stone staircase leading down  p - [D:4] a stone staircase leading down  q - [D:4] a falchion1Dhx  a - [D:4] a +0 club (4 further duplicates)  c - [D:4] a +0 trident1Dh1Dh1Dh ...##....#.####..(.###  dertzug the Vexing ...#....##.###....#..#  Poltergeist 1Dh".......##.).)....)..##  Health: 52/52 ======================== ............)#...####  Magic: 12/12 ======================== ............######  AC: 5Str: 4 ...#..........##  EV: 12Int: 16 ...##.....).##.###  SH: 0Dex: 18 ...##.[.......#..##  XL:  8 Next: 18% Place: Dungeon:4 ..............#.@.#  Noise: ---------  Time: 3711.6 (0.0) '#.......#......###  a) +1 sling .#............###  Cast: Jinxbite .#.........##h$lm##  Fly .#.....##..# .##....##..#   ..#...###..####   _.#....#...#..##   ..#..#...).....#  Things that are here: _a +0 club; a +0 leather armour _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .1Dh21Dh3. _1DheEWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon 1Dh 1Dh ...##....#.####..(.###  dertzug the Vexing ...#....##.###....#..#  Poltergeist .......##.).)....)..##  Health: 52/52 ======================== ............)#...####1Dh~   Magic: 12/12 ======================== ............######  AC: 5Str: 4 ...#..........##  EV: 12Int: 16 ...##.....).##.###  SH: 0Dex: 18 ...##.[.......#..##  XL:  8 Next: 18% Place: Dungeon:4 ..............#.@.#  Noise: ---------  Time: 3711.6 (0.0) '#.......#......###  a) +1 sling 1Dh .#............###  Cast: Jinxbite .#.........####  Fly .#.....##..# .##....##..#   ..#...###..####   _.#....#...#..##   ..#..#...).....#1DhC    _a +0 club; a +0 leather armour _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  Okay, then.1Dh 1DhR . _1Dh [[?25h[?0c  Search for what [Enter for "."]? 1Dh[?25l[?1c17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 club (4 further duplicates)b - [D:4] a +0 dagger (3 further duplicates)  c - [D:4] a +0 trident  d - [D:4] 2 boomerangs (3 further duplicates in 1 pile)  e - [D:4] a stone staircase leading up  f - [D:4] a +0 spear (1 further duplicate)  g - [D:4] a +2 whip of electrocutionh - [D:4] a hazy altar of Hepliaklqana  i - [D:4] a stone staircase leading down  j - [D:4] a shortbow  k - [D:4] a stone staircase leading up  l - [D:4] a +0 scythe  m - [D:4] 3 javelins  n - [D:4] a stone staircase leading up  o - [D:4] a stone staircase leading down  p - [D:4] a stone staircase leading down  q - [D:4] a falchion1DhLevel 4 of the Dungeon <<<>>>_(Press ? for help) #)..........#.........>.###...........##.[.......#..## ###.....###.............###......................#.@.# ###....## ###.............#.......#'#.......#......### #......# #.........#<....###...#.#............### ##....)#### #.........#(...## #.#.#.#.........#### #.......#.###..##.....##...# ##(..#.#.....##..# ###............#.......###.# #...##.##....##..# #.........>........#.####.###...#...#...###..#### ##..##.#......[....#.###<..#....#._.#....#...#..## #######.....#........###.##..#.#...#..#...).....# #.....##..................##.##.#.)......<.# ##.........#.#.#####....)..#.#..#......1Dh͈k....##### ###......#......##..........#.#..).......##...#.### #......#.#......##..........#)#...................## #....#####...##....##.......#'#.##............#....#1Dhk  ###..# #.........###..........###...........##...# #### ##..)#..#######..........####.......##.##.###.........##........##....###..##.......#####...#....##...................##.......###..........##.....##..........##..##.....###.........###.#...####......#####....>....####.......# ###..## ######## ##.#.#....##......## #######.##..##1Dhdertzug the VexingPoltergeistHealth: 52/52 ========================Magic: 12/12 ========================AC: 5Str: 4EV: 12Int: 16SH: 0Dex: 18XL:  8 Next: 18% Place: Dungeon:4Time:Fly _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.Search for what [Enter for "."]? .1DhQ1DhP _1DhhB1Dh1Dh&1DhM1Dh1Dhs1Dh1Dh1Dhz1Dh1Dhe1Dh1DhA1Dh-1Dh1Dh 1Dh 1Dh1Dhm1Dh1DhY1Dh1Dh+#1Dhk$1Dh6'1Dh+1DhB/1Dhp01Dh41Dh81Dh=1Dh>1Dh@1DhE1Dh I1Dh0J1DhL1DhuP1DhS1DhT1DhY1DhP_1DhE` Search for wha1Dh9a1t [Enter for "."]? .1DhcOkay, then. _ Things that are here:  a +0 spear; a gnoll skeleton1Dh.f1Dhg 1Dhh_1Dh@k1Dhn1Dhas1Dht1Dhw1Dh| 1Dh}  1Dh~Things that are here:  1DhVa +2 whip of electrocution; a gnoll skeleton1Dh1Dh61Dhȅ 1Dhdž_1DhɊ1Dh1Dh1Dh1Dh1DhZ1Dh1DhE1Dh71Dh1Dh1Dh41Dh1Dh1Dh1Dh1Dh1Dh1Dh1Dh1Dh41Dhb1DhY1Dh}1Dh1Dh1Dh1Dh1Dh41Dh1Dh1Dh1Dhx1Dh | .......#<....###...#.#........... .......#(...## #.#.#.#.........## ##.....##...# ##(..#.#.....##..# 1DhN #.......###.# #...##.##....##..# .....#.####.###...#...#...###..## [....#.###<..#....#._.#....#...#. ........###.##..#.#...#..#...)... ..................##.##.#.)...... ...#.#.#####....@..#.#..#........ Noise: --------- 3734.6 (23.0) #......##..........#.#..).......# a) +1 sling #......##..........#)#........... Cast: Jinxbite 1DhT #...##....##.......#'#.##........ #.........###..........###....... #..)#..#######..........####.....  .........##........##....###..##.  #...#....##...................##.  ..........##.....##..........##.. 1Dhu 1Dh 1Dh Q _You see here a +0 shortbow.1DhK 1Dh/N JWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 sling (weapon) Floor Items ([,] to select) Hand Weaponsa +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip 1Dh`.......#<....###...#.#........... dertzug the Vexing .......#(...## #.#.#.#.........## Poltergeist ##.....##...# ##(..#.#.....##..# Health: 52/52 ======================== #.......###.# #...##.##....##..# Magic: 12/12 ======================== .....#.####.###...#...#...###..## AC: 5Str: 4 [....#.###<..#....#._.#....#...#. EV: 12Int: 16 ........###.##..#.#...#..#...)... SH: 0Dex: 18 ..................##.##.#.)......hb39;49m XL:  8 Next: 18% Place: Dungeon:4 ...#.#.#####....@..#.#..#........ Noise: ---------  Time: 3734.6 (0.0) #......##..........#.#..).......# a) +1 sling #......##..........#)#........... Cast: Jinxbite #...##....##.......#'#.##........ Fly #.........###..........###....... #..)#..#######..........####.....  .........##........##....###..##.  #...#....##...................##.  ..........##.....##..........##..  _Search for what [Enter for "."]? .  Things that are here: _a +0 spear; a gnoll skeletonThings that are here: _a +2 whip of electrocution; a gnoll skeleton _htomYou see here a +0 shortbow.  You unwield your +1 sling.5.6 (1j) +0 shortbowFire: j) +0 shortbow _j - a +0 shortbow (weapon)1DhϪ 1Dh Drop what?15/52 slots (_ for help) Hand Weapons (select all with ))  j - a +0 shortbow (weapon)  a - a +1 sling Armour (select all with [)  c - a +1 cloak (haunted)  g - a +0 helmet (haunted)  k - a +0 pair of gloves (haunted) 1Dh  p - a +0 cloak (haunted) Wands (select all with /)l - a wand of flame (8) Scrolls (select all with ?)  b - a scroll labelled ZOMETE GADY  d - 5 scrolls of teleportation  h - a scroll labelled NIOVVO CIKIDO  i - a scroll of immolation  o - 2 scrolls of blinking  r - 3 scrolls of fear Potions (select all with !)  e - a potion of curingf - a potion of ambrosia [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]1Dh8(1 turn)  j - a +0 shortbow (weapon)  a + a +1 sling[Enter] accept (1 chosen)1Dh1Dh.......#<....###...#.#........... dertzug the Vexing .......#(...## #.#.#.#.........## Poltergeist ##.....##...# ##(..#.#.....##..# Health: 52/52 ======================== #.......###.# #...##.##....##..# Magic: 12/12 ======================== 1Dh.....#.####.###...#...#...###..## AC: 5Str: 4 [....#.###<..#....#._.#....#...#. EV: 12Int: 16 ........###.##..#.#...#..#...)... SH: 0Dex: 18 ..................##.##.#.)...... XL:  8 Next: 18% Place: Dungeon:4 ...#.#.#####....@..#.#..#........ Noise: ---------  Time: 3735.6 (0.0) #......##..........#.#..).......# j) +0 shortbow #......##..........#)#........... Fire: j) +0 shortbow #...##....##1Dh~[40m.......#'#.##........ Fly #.........###..........###....... #..)#..#######..........####.....  .........##........##....###..##.  #...#....##...................##.  ..........##.....##..........##..  _a +0 spear; a gnoll skeletonThings that are here: _a +2 whip of electrocution; a gnoll skeleton _You see here a +0 shortbow.  You unwield your +1 sling. _j - a +0 shortbow (weapon)6.6 (11Dh* _You drop a +1 sling.1Dhu: Drink which item? Potions  e - a potion of curingf - a potion of ambrosia [!] read|quaff|evoke[?] describe selected1Dh1DhI1Dh$1Dh.......#<....###...#.#........... dertzug the Vexing .......#(...## #.#.#.#.........## Poltergeist ##.....##...# ##(..#.#.....##..# Health: 52/52 ======================== #.......###.# #...##.##....##..# Magic: 12/12 ======================== .....#.####.###...#...#...###..## AC: 5Str: 4 [....#.###<..#....#._.#....#...#. EV: 12Int: 16 ........###.##..#.#...#..#...)... SH: 0Dex: 18 ..................##.##.#.)...... XL: h37m 8 Next: 18% Place: Dungeon:4 ...#.#.#####....@..#.#..#........ Noise: ---------  Time: 3736.6 (0.0) #......##..........#.#..).......# j) +0 shortbow #......##..........#)#........... Fire: j) +0 shortbow #...##....##.......#'#.##........ Fly #.........###..........###....... #..)#..#######..........####.....  .........##........##....###..##.  #...#....##...................##.  ..........##.....##..........##.. Things that are here: _a +2 whip of electrocution; a gnoll skeleton _You see here a +0 shortbow.  You unwield your +1 sling. _j - a +0 shortbow (weapon) _You drop a +1 sling.1Dh 1Dhg Okay, then.1Dh1Dh#. _1Dh 1Dhp $1Dh `Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: j) +0 shortbow (quivered)b - Zap: wand of flame (8) Spells ([,] to cycle)  c - Cast: Jinxbite  d - Cast: Sigil of Binding (4%)  e - Cast: Inner Flame (13%) [*/%] inventory [&] all spells[!] focus mode: off|on1Dh#.......#<....###...#.#........... dertzug the Vexing .......#(...## #.#.#.#.........## Poltergeist ##.....##...# ##(..#.#.....##..# Health: 52/52 ======================== #.......###.# #...##.##....##..# Magic: 12/12 ======================== .....#.####.###...#...#...###..## AC: 5Str: 4 [....#.###<..#....#._.#....#...#. EV: 12Int: 16 ........###.##..#.#...#..#...)... SH: 0Dex: 18 ..................##.##.#.)......h$9m XL:  8 Next: 18% Place: Dungeon:4 ...#.#.#####....@..#.#..#........ Noise: ---------  Time: 3736.6 (0.0) #......##..........#.#..).......# j) +0 shortbow #......##..........#)#........... Cast: Jinxbite #...##....##.......#'#.##........ Fly #.........###..........###....... #..)#..#######..........####.....  .........##........##....###..##.  #...#....##...................##.  ..........##.....##..........##..  _a +2 whip of electrocution; a gnoll skeleton _You see here a +0 shortbow.  You unwield your +1 sling. _j - a +0 shortbow (weapon) _You drop a +1 sling. _Okay, then.h(=40m1Dh531Dh81DhI........1Dh....#)#...#'#....1Dh1DhE _Done exploring.1DhGQ1Dhɍ1Dh1Dh"1Dh1DhZ 1Dh_1Dh@7_Done exploring.1Dh [[?25h[?0c  Search for what [Enter for "."]? 1Dh[?25l[?1c1Dh&17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +1 sling 1DhResults elsewhere ([,] to cycle)  b - [D:4] a +0 spear (1 further duplicate)c - [D:4] a hazy altar of Hepliaklqana  d - [D:4] 3 boomerangs (2 further duplicates in 1 pile)  e - [D:4] a stone staircase leading up  f - [D:4] 3 javelins  g - [D:4] a +2 whip of electrocutionh - [D:4] a stone staircase leading up  i - [D:4] a stone staircase leading down  j - [D:4] a +0 club (4 further duplicates)  k - [D:4] a +0 scythe  l - [D:4] a +0 dagger (3 further duplicates)  m - [D:4] a stone staircase leading up  1Dh#n - [D:4] a stone staircase leading down  o - [D:4] a stone staircase leading down  p - [D:4] a +0 trident  q - [D:4] a falchion1Dhw.  b - [D:4] a +0 spear (1 further duplicate)  d - [D:4] 3 boomerangs (2 further duplicates in 1 pile)1Dh1Dh1Dh.......#<....###...#.#........... dertzug the Vexing .......#(...## #.#.#.#.........## Poltergeist ##.....##...# ##(..#.#.....##..# Health: 52/52 ======================== #.......###.# #...##.##....##..# Magic: 12/12 ======================== 1Dh.....#.####.###...#...#...###..## AC: 5Str: 4 [....#.###<..#....#._.#....#...#. EV: 12Int: 16 ........###.##..#.#...#..#...)... SH: 0Dex: 18 ..................##.##.#.)...... XL:  8 Next: 18% Place: Dungeon:4 ...#.#.#####....@..#.#..#........ Noise: ---------  Time: 3736.6 (0.0) #......##..........#.#..).......# j) +0 shortbow #......##..........#)#........... Cast: Jinxbite #...##....##.......#'#.##........ Fly #.........###.......hk34m...###....... #..)#..#######..........####.....  .........##........##....###..##.  #...#....##...................##.  ..........##.....##..........##..  _j - a +0 shortbow (weapon) _You drop a +1 sling. _Okay, then. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .1Dhg1DhY. _1Dhի1DhWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon 1Dh 1Dh3 .......#<....###...#.#........... dertzug the Vexing .......#(...## #.#.#.#.........## Poltergeist ##.....##...# ##(..#.#.....##..# Health: 52/52 ======================== #.......###.# #...##.##....##..# Magic: 12/12 ======================== .....#.####.###...#...#...###..## AC: 5Str: 4 1Dh` [....#.###<..#....#._.#....#...#. EV: 12Int: 16 ........###.##..#.#...#..#...)... SH: 0Dex: 18 ..................##.##.#.)...... XL:  8 Next: 18% Place: Dungeon:4 ...#.#.#####....@..#.#..#........ Noise: ---------  Time: 3736.6 (0.0) #......##..........#.#..).......# j) +0 shortbow #......##..........#)#........... Cast: Jinxbite #...##....##.......#'#.##........ Fly #.........###..........###....... #..)#..#######..........####.....  .........##........##.1Dh |[40m...###..##.  #...#....##...................##.  ..........##.....##..........##..  _j - a +0 shortbow (weapon) _You drop a +1 sling. _Okay, then. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .1Dh 1Dh 1Dh $ _1Dh ,1Dh ,1Dhj 1DhN" 1Dh$ ,1Dh% 1Dh`( 1DhL* ,1Dh9+ 1Dh- 1DhR/ ,1DhI0 1Dhx2 1Dh>4 ,1Dh'5 1Dh6 1Dh8 1Dh: ,1DhK< 1DhZ= 1Dh8> 1Dh? 1Dhm@ 1DhA 1DhB 1DhC 1DhE 1DhF 1DhG 1DhNI 1DhMJ 1DhM ,1DhN 1DhS P  There is a stone staircase leading up here.1DhX 1DhY  _1DhK\ 1Dhj` 1Dhd ,1Dhg 1Dhk 1Dhn ,1Dh)q 1Dht Y  There is a stone staircase leading down here.1Dhu 1Dhy 1Dhz $ _1Dh?| 1Dh3 51Dh ! 31Dh" ,1Dh*   #.###########.#  #....... 52.4 (15.8) #######.#  # 1Dh- #...... #.##### # _You fly downwards.1Dh 0 1Dh3 a _There is a stone staircase leading up here.1Dh&31Dhj(1Dh*,1Dh+$ _1Dh/2X1Dh31Dht51Dh71Dh8,1Dh:1DhU?B1DhA1Dh;n1Dhdp1Dhq,1Dhr1Dhus1Dhau,1DhBv1Dhx1Dh}k.>#....###.#...#......##.....##......##......# ##......#  ##  #...#.###  #S∩ #.###########.# #. #......<....... # #......######.# #......#1Dh~S   adder (asleep)#......##.#######.#1Dh 60.4 (8.0)  An adder comes into view.Found Tuasad's Book Shoppe. Found a stone staircase leading down.1DhqS.S1Dh2=1.4 (91Dh1Dh/ _The adder hisses angrily.1Dh .>#....  ###.#...  #......  ##.....# 1Dh #......#  #......#  ##......#  #..S.@..#  #...#.###  #.∩ #.#  #. #......<  # #..  #......#  #......#  #.######  #.#1Dh9a .>#....  ###.#...  #......  ##.....#  #......#  #......#  ##......#  #..S.@..#  1Dhٴ#...#.###  #.∩ #.#  #. #......<  # #.. #......#  #... #.### #.#1Dhǹ1Dhz1Dh71Dh] _An adder is nearby!1Dh9:((((1Dh)1DhH...S1DhX5==2.5 (1.11Dh1Dhe _You shoot an arrow. The arrow misses the adder.1DhO|  You shoot an arrow. The arrow hits the adder.1Dh  The adder is moderately wounded.3.7 (1.21DhX1Dh&@ _The adder bites you but does no damage. x21Dhr. :((((1DhA ...SYou shoot an arrow. The arrow closely misses the adder.1DhN ,4.8 (1.11Dh3 1Dh< R _The adder barely misses you.1DhM:((((1DhM ...SYou shoot an arrow. The arrow completely misses the adder.1Dh'5.91Dh1Dh= _The adder bites you but does no damage.1Dh=+:((((1DhYo ...SYou shoot an arrow. The arrow closely misses the adder. The adder bites you.0-7.0 _The adder bites you but does no damage.1Dhd|  You shoot an arrow. The arrow hits the adder.1Dhm  The adder is severely wounded.8.1 _The adder barely misses you.1Dh:((((1Dh- ...SYou shoot an arrow. The arrow barely misses the adder.49--9.3 (1.21DhR _The adder bites you but does no damage. The adder bites you.1Dh2LR  You shoot an arrow. The arrow hits the adder.1DhQG†1Dh}1Dh5970.4 (1.11Dh1DhI _You kill the adder!1DhD^ 7 .>#.... ###.#... #...... ##.....# #......# #......# ##......# #...@...# #...#.### #.∩.#.##.# #...#......<. #####......######.###$##......### #......# #.######  #.#1Dhc 1Dhd 5---101Dh$g 1Dhfk _Found a gold piece. _You see here an adder corpse.1DhmW31DhX1DhH[1Dhf\S50= _1DhbX1DhJeB1Dhw1=1Dh |X1DhB1Dhɇw2=1Dh1 _HP restored.1Dh[I1Dh"X1Dhg1DhWelcome to Tuasad's Book Shoppe! What would you like to do?  a -  560 gold a Codex of Conductivityb -  420 gold a Treatise on Traps  c -  476 gold the Vellum of the Brumal Crater  d -  252 gold a book of Spatial Translocations  e -  700 gold a book of Spontaneous Combustion  f -  308 gold a book of Touchg -  672 gold a book of Weapons  h -  672 gold a book of the Warp  i - 1120 gold a manual of Air Magic You have 158 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list2DhF]buy|examineexamine item[Enter] describe2Dh!  A Codex of Conductivity. An exhaustive collection of research notes on the effects of electricity upon everything from sawdust to snozzcumbers, interspersed with spell formulae and usable technical schematics. The author's handwriting deteriorates shockingly inthe middle of the chapter on spriggan electrophysiology, leading to much speculation about both their identity and their sense of self-preservation. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Forge Lightning SpireAir/Forgecraft2Dh8 4no  b - ArcjoltConjuration/Air5no  c - Maxwell's Capacitive Coupling Air8no2Dh| Welcome to Tuasad's Book Shoppe! What would you like to do?  a -  560 gold a Codex of Conductivity 2Dhˊ i b -  420 gold a Treatise on Traps  c -  476 gold the Vellum of the Brumal Crater  d -  252 gold a book of Spatial Translocations  e -  700 gold a book of Spontaneous Combustion  f -  308 gold a book of Touch  g -  672 gold a book of Weapons  h -  672 gold a book of the Warp  i - 1120 gold a manual of Air Magic You have 158 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list2Dh o A Treatise on Traps. An analytical volume discussing methods and materials with which to construct a dizzying array of traps - from those intended to safeguard a pantry from ants toones which would please even the most sadistic dungeon architect. Stash search prefixes: {in_shop} {book} 2Dh! TMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Construct Spike LauncherForgecraft2no  b - Sigil of BindingHexes3 yes  c - Diamond SawbladesForgecraft7no2DhlWelcome to Tuasad's Book Shoppe! What would you like to do?a -  560 gold a Codex of Conductivity  b -  420 gold a Treatise on Traps  c -  476 gold the Vellum of the Brumal Crater 2Dh: d -  252 gold a book of Spatial Translocations  e -  700 gold a book of Spontaneous Combustion  f -  308 gold a book of Touch  g -  672 gold a book of Weapons  h -  672 gold a book of the Warp  i - 1120 gold a manual of Air Magic You have 158 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list2DhL ! The Vellum of the Brumal Crater. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Summon Seismosaurus EggSummoning/Earth4no  b - Freezing CloudConjuration/Ice/Air5no  c - Hoarfrost CannonadeIce/Forgecraft5no2Dh Welcome to Tuasad's Book Shoppe! What would you like to do?a -  560 gold a Codex of Conductivity  b -  420 gold a Treatise on Traps  c -  476 gold the Vellum of the Brumal Crater  d -  252 gold a book of Spatial Translocations  e -  700 gold a book of Spontaneous Combustion 2Dh2  f -  308 gold a book of Touch  g -  672 gold a book of Weapons  h -  672 gold a book of the Warp  i - 1120 gold a manual of Air Magic You have 158 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list2Dhr ? A book of Spatial Translocations. A basic spellbook on the magical field of Translocations. Many would-be mages have seen it disappear just as they needed it most. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - BlinkTranslocation2no  b - Momentum StrikeConjuration/Translocation 2no  c - Lesser BeckoningTranslocation2no2Dhp Welcome to Tuasad's Book Shoppe! What would you like to do?a -  560 gold a Codex of Conductivity  b -  420 gold a Treatise on Trap2Dhes s  c -  476 gold the Vellum of the Brumal Crater  d -  252 gold a book of Spatial Translocationse -  700 gold a book of Spontaneous Combustion  f -  308 gold a book of Touch  g -  672 gold a book of Weapons  h -  672 gold a book of the Warp  i - 1120 gold a manual of Air Magic You have 158 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list2Dh$ A book of Spontaneous Combustion. A heavy tome whose desiccated pages smell faintly of sulphur. The ink with whichit was written is wildly flammable and care must be taken even opening it, but the power of the spells described therein is undeniable. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Inner FlameHexes/Fire3 yes  b - Detonation CatalystFire/Alchemy5no  c - IrradiateConjuration/Alchemy5no  d - IgnitionFire8no2DhtWelcome to Tuasad's Book Shoppe! What would you like to do?a -  560 gold a Codex of Conductivity  b -  420 gold a Treatise on Traps  c -  476 gold the Vellum of the Brumal Crater  d -  252 gold a book of Spatial Translocations  e -  700 gold a book of Spontaneous Combustion  f -  308 gold a book of Touch  g -  672 gold a book of Weapons  h -  672 gold a book of the Warp  i - 1120 gold a manual of Air Magic You have 158 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list2DhTq A book of Touch. A book describing spells requiring very close proximity to their target. The author seems to have had a low opinion of their wizardly peers, and spends much of the text describing the hygiene and social etiquette needed to enter close proximity to other sentient beings. 2DhStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified useless_item spellbook book  SpellsTypeLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 yes  b - Confusing TouchHexes3 yes  c - Dispel UndeadNecromancy4 yes2DhU Welcome to Tuasad's Book Shoppe! What would you like to do?a -  560 gold a Codex of Conductivity  b -  420 gold a Treatise on Traps  c -  476 gold the Vellum of the Brumal Crater  d -  252 gold a book of Spatial Translocations  e -  700 gold a book of Spontaneous Combustion  f -  308 gold a book of Touchg -  672 gold a book of Weapons  h -  672 gold a book of the Warp  i - 1120 gold a manual of Air Magic You have 158 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list2Dh} A book of Weapons. A book of spells used by rebels against an ancient and evil empire. The rebels were crushed, but this book was rediscovered years later, found by paladins of the crusade that finally destroyed the empire and slew its immortal twin sovereigns. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells2DhETypeLevelKnown  a - Tukima's DanceHexes3no  b - Dimensional Bullseye Hexes/Translocation 4 yes  c - Rending BladeConjuration/Forgecraft4no  d - Platinum ParagonForgecraft9no 2Dh2hWelcome to Tuasad's Book Shoppe! What would you like to do?a -  560 gold a Codex of Conductivity  b -  420 gold a Treatise on Traps  c -  476 gold the Vellum of the Brumal Crater  d -  252 gold a book of Spatial Translocations  e -  700 gold a book of Spontaneous Combustion  f -  308 gold a book of Touch  g -  672 gold a book of Weapons  h -  672 gold a book of the Warp  i - 1120 gold a manual of Air Magic  2DhYou have 158 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list 2Dh  A book of the Warp. A book of advanced Translocations spells, written by a particularly misanthropicmage. After its completion, they were never seen again, which may or may not have been the point. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel 2Dh Known  a - DispersalTranslocation6no  b - Manifold AssaultTranslocation7no  c - DisjunctionTranslocation8no 2Dh,z Welcome to Tuasad's Book Shoppe! What would you like to do?a -  560 gold a Codex of Conductivity  b -  420 gold a Treatise on Traps  c -  476 gold the Vellum of the Brumal Crater  d -  252 gold a book of Spatial Translocations  e -  700 gold a book of Spontaneous Combustion  f -  308 gold a book of Touch  g -  672 gold a book of Weapons  h -  672 gold a book of the Warp  i - 1120 gold a manual of Air Magic You have 158 gold pieces. [Esc] exit 2Dh| [!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list 2Dh6 2Dh: 2Dh ?###.#...dertzug the Vexing#......Poltergeist##.....#Health: 52/52 ========================#......#Magic: 12/12 ========================#......#AC: 5Str: 4 2Dh?##......#EV: 12Int: 16#...†...#SH: 0Dex: 18#...#.###XL:  8 Next: 19% Place: Dungeon:5#.@.#.###########.# Noise: ---------  Time: 3781.4 (10.0)#...#......<....... j) +0 shortbow#####......######.# Cast: Jinxbite##$##......#Fly ####......# 2Dh@W#.#######.##.##.#You shoot an arrow. The arrow hits the adder. _You kill the adder! _Found a gold piece. _You see here an adder corpse. _HP restored.  There is an entrance to Tuasad's Book Shoppe here. 2DhFa _ 2Dh3 2Dh 2Dh- 2Dh 2Dh$ _ 2Dhn 2Dhb  You see here an adder corpse. 2Dhݩ 2Dh/ _ 2Dh 2Dh 2Dh, 2Dh  2Dh] 2Dh, 2Dh 2Dh^ 2DhW, 2Dh= 2Dh 2Dh, 2Dh 2Dh] 2Dh#, 2Dh 2Dh 2Dh 2Dh, 2DhI 2Dh 2Dh , 2DhZ 2Dh# 2Dh, 2Dh 2Dh###.###### .# #......... .. #.......# #. #.......# #.##.......# #.>#.......# ###.#.......# #.........@.#92.4 (11 2Dh##.....#####......( #......# ####### #......# ##......##...†...##...#.####.∩.#.###########.##...#......<....... 2Dh 2DhR+3.4 (12 2Dh 2DhM4 _Found 2 stones. 2Dh$+4.4 (13 2Dh 2Dh? _You now have 169 gold pieces (gained 11). 2DhT 3 2DhV  2Dhm\  2Dhh /###.###### .# #.. .. #.# #. #.# #.##.#  2Dhk 7#.>#.# ###.#.# #..........@# 0.0)##.....#####......([#......# ###......# ##......##...†...##...#.####.∩  2Dh{ V5.4 (1 2Dh C _Found a robe. 2DhO 2Dhg 2Dh{ 2Dh 2Dh  2Dhn, 2DhB 2Dh, 2Dh 2Dh!, 2Dh# 2Dh% 2Dh5(, 2Dh-) 2Dh+ 2Dh}-, 2Dh. 2Dh 0 2Dht2, 2Dho3 2Dh4 2DhS7, 2Dhj8 2Dh;;  You see here 2 stones. 2Dh@ 2Dh@ _ 2DhA 2Dh5F\  You see here a +0 robe. 2DhH 2Dh_I_ 2Dh0J 2Dh1L 2DhWN, 2DhzO 2DhOQ 2DhR 2DhS 2DhaT 2DhMU 2DhW, 2DhQX 2DhY 2Dh[ 2Dh\ 2Dh] 2Dho^ 2DhJ` 2Dha 2Dha 2Dhc 2Dhze 2DhGf 2Dhg 2Dh#h 2Dhj 2Dhj 2Dhk 2Dhl 2Dhn 2Dho 2Dhp 2Dhq 2Dhs 2Dht 2Dhbu 2Dhv 2Dhx 2Dhmy 2Dh=z 2Dh-| 2Dh~ 2Dh~ 2Dh 2Dh 2Dh 2DhS, 2Dh# 2Dh 2Dhj, 2Dh6 2Dh 2Dhk, 2Dh 2Dh 2Dh, 2Dh 2Dh1 2Dh, 2DhΏ 2Dh 2Dhӑ, 2DhN 2Dh 2Dha, 2DhT 2Dh 2Dho, 2DhZ 2Dh[ 2Dh6, 2Dh 2Dh֢      2Dh 2Dh$    .   ###   ...#.#########  $$.#...@.....# 824.4 (29.0) _..+.#######.#   #.#   #.# ###.##### 2Dh#.# #......... ### #.#   . #.......# ..# #.#   . #.......# #.# #.#   .##.......# #.# #.#   2Dh+5.4 (30 2Dh 2Dh;? _Found a sparkling altar of Nemelex Xobeh. 2DhR # ..####### .......# ####.# #.....#.### #$.$$.#@........# #.._..+.#######.# #.$$$$#.# #.# #..$$.#.# #.#  ###.#######.# #.#  .# #...........# ### #.# 5   shadow imp (asleep)  [4 2Dh ,0m.. #.......#...5 ..# #.#  #. #.......##### #.# #.#  #.##.......# #.# #.# 7.4 (2.0)  A shadow imp comes into view.8.4 (3 _Found 15 gold pieces. 2Dh> # ..####### ........# #######.# #.....#.#########  #$.$$.#@........#  2DhQ#.._..+.#######.#  #.$$$$#.# #.#  #..$$.#.# #.#  ###.#######.# #.#  .# #...........# ### #.#  .. #.......#...5 ..# #.#  #. #.......##### #.# #.#   #.# #.#  2Dhu0 # ..####### ........# #######.# #.....#.#########  #$.$$.#@........#  #.._..+.#######.#  #.$$$$#.# #.#  #..$$.#.# #.#  ###.#######.#   .# #...........# ### #.#  .. #.......#...5 ..#   #. #.......##### #.#[ 2DhU40m    #.#  _A shadow imp is nearby! 2Dh?UK (((((5    You shoot an arrow. The arrow hits the shadow imp.  The shadow imp shouts, "Get thee gone, thou rough-hewn ill-nurtured urchin!" 2Dh 2Dh=i....5. 2Dh6===9.5 (1.1 2Dh 2Dhe _The shadow imp is moderately wounded. 2DhS ((((You shoot an arrow. The arrow hits the shadow imp. 2Dhs  2Dh{ c...5. 2Dhg| (30.6 2Dh  2Dh b _The shadow imp is heavily wounded. 2Dh ((( You shoot an arrow. The arrow hits the shadow imp.2Dhe=2DhC\..5.2Dh_E'1.72Dh%K2DhN 2DhmPX_The shadow imp is almost dead.2DhRK  You shoot an arrow. The arrow hits the shadow imp.((.2DhR5...2Dh0202.82Dhմ2DhN _You kill the shadow imp!2Dhw 2Dh(2Dh^ _No target in view!2Dh 2Dh> 2Dh 2Dh ,2Dh 2Dh \ _You reach down and open the door.2Dh% 2Dh@ 32Dh7 @  There is an open door here.2DhX 2Dhu 5 _2Dh ,2Dh 2Dhb N _You now have 188 gold pieces (gained 19).2Dh$ 2Dh% 2DhN' 2Dh . ,2Dhj/ 2Dh-2 N _You now have 203 gold pieces (gained 15).2Dh4 32Dh5 2Dh09 ,2Dhj: 2Dh?= N _You now have 213 gold pieces (gained 10).2Dh? 32Dh+A 2DhG B2Dh\J N _You now have 224 gold pieces (gained 11).2DhL 32DhcM 2Dh S B2DhT N _You now have 236 gold pieces (gained 12).2Dh>W 32Dh;X 2DhZ 2Dh[ 2Dh~^ 2Dha N _You now have 246 gold pieces (gained 10).2Dh4d 32Dhe 2Dhg V  There is a sparkling altar of Nemelex Xobeh here.2Dh j 2Dhj  _2Dhk 2Dh+n ,2Dho 2Dhuq N _You now have 263 gold pieces (gained 17).2Dhs 32Dh}t 2Dhw ,2Dhw 2Dh{ N _You now have 276 gold pieces (gained 13).2DhW~ 32Dh; 2Dh 2Dh ,2Dh 2Dh6 2Dh ,2Dh܇ 2Dhu ,2Dhe 2Dh N _You now have 291 gold pieces (gained 15).2Dh 32Dh ,2Dh 2Dh ,2Dho V  There is a sparkling altar of Nemelex Xobeh here.2Dhl 2Dhp 5 _2Dh 2Dh@ ,2Dh( 2Dh7 2Dh 2Dh٣ ,2Dhѥ @  There is an open door here.2DhT 2Dh=  _2DhD 2Dh 2Dh 2Dh ,2Dh 2Dhr 2Dhn ,2Dh 2Dh7 2Dh 2Dh 2Dh2 2Dhh 2Dh 2Dhs 2Dh 2Dh ,2Dh 2Dh 2Dh ,2Dh 2Dh 2Dh ,2Dh 2Dh 2Dh ,2Dh 2Dh 2Dh ,2Dh 2Dh 2DhY ,2DhF 2Dh 2Dhk ,2DhR 2Dh 2DhL 2DhE ,2Dho 2Dh 2Dh ,2Dhd 2DhU 2DhN ,2Dh 2Dh^ ,2Dhz 2Dh 2Dh 2Dh ,2Dh 2Dh B2Dh 2Dh B2Dh 2Dh ,2DhO 2Dh; 2Dh@ 2Dh5 ,2Dh* 2Dh 2Dh ,2Dh 2Dhm 2Dho ,2Dha 2Dh 2Dh2 ,2Dh 2Dh 2Dh ,2Dh 2Dh/' ######### ######O.......####....####### #.@..............#--- ##.####..#######.# ### ##.#.....#.## #.#.....#... #.#.._..'.## #.#.....#.# O   ogre (asleep) #.#.....#.# ###.#######.# .# #...........##2Dh>* w85.8 (53.0)---6.8 (542Dh/ 2Dh{1 x _An ogre comes into view. It is wielding a +0 giant club.2Dh m #########  2Dh>I O.......####...  #.@.......  ##.####..#  ### ##. #.#.....#. #.#.._..' #.#.....#.#  #.#.....#.#  ###..#  .# #...........2Dh #########   O.......####...  #.@.......  ##.####..#  ### ##. #.#.....#. #.#.._..' #.#.....#.#  #.#.....#. ###.. .# #...........2Dh 2Dh2Dh2Dh\ _An ogre is nearby!2Dh@  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2Dh i.2Dh 0----==7.8 (1.0)Will/2 Jinx Fly 2Dh 2Dh@ & _The ogre shouts!2Dh,32Dh2DhH _No target in view!2Dhx! _No target in view!2DhP2Dh5 _No target in view!2DhS  _No target in view!2Dh M######### ###### 2Dh .......@####....######.O.###...............##.####..#######.# ### ##.#.....#.###.#.....#....#.._..'O   ogre.#.....#.#.#.....#.#..#2DhӮ 2Dh, =O.2Dh 5--8 _2Dh@ 2Dh 2DhUv ((((You shoot an arrow.2Dhz\:*2Dh{  The arrow hits the ogre but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the ogre's ancestors..O...(very drained)2Dh] 9 ===9.9 (1.12Dh\H _The ogre is lightly wounded.2DhM>(((((((2Dh2Dh!B....O..2Dh#(91.02Dh&2Dh!+k _You shoot an arrow. The arrow barely misses the ogre.2DhZ>(((((((2DhU3*2Dh,%l  You shoot an arrow. The arrow barely misses the ogre.2DhD'SA giggling sprite leaps out and insults the ogre's ancestors.2Dh-u.....O. 2Dh/D----2.12DhX52DhH\ _The ogre is heavily wounded.2Dh ( You shoot an arrow. The arrow hits the ogre!2Dh 2Dh G.O2Dh '3.22Dhz 2Dhؘ X _The ogre is almost dead.2Dh  You shoot an arrow. The arrow hits the ogre.)2Dh 2Dhg= 1==334.3 _You kill the ogre!2DhA 2DhD o _Your Ranged Weapons skill increases to level 6!2Dh2Dhջ2Dh־2DhH _No target in view!2Dh# #######......@.####....##...###.## ##.####..#.#2Dh]= ### ##.#.....#. #.#.....# #.#.._..'.#  #.#.....#.#  #.#.....#.#  ###.#.# 2Dh!2DhP$<---50 _2DhY(2Dh.  Things that are here: _a +0 giant club; an ogre corpse2DhE@2DhB32DhL Fly  _The sprites lose interest in your situation.2Dh^N2DhQ2Dh SX==82DhV,2DhW2Dh\,2Dh^2DhZa,2Dhb2Dhf2DhgL2==2Dhi2Dh*l4 _Magic restored.2Dh(oO72Dh p2Dhq2Dhr,2Dht2Dhu2Dh:x,2Dhy2DhUz2Dh|2Dh}:==2Dhh~2Dh݁2Dh,2DhɄ2Dh2DhˈO62Dh2Dhߍ,2Dhʎ0 5 2DhϏ2Dhߑs _You feel your existence waver again.2Dh2Dh32Dh2Dh<2DhB,2Dh(Fly  _You feel your willpower return.2DhX2Dh,2Dh~2DhJ2Dh2Dh&2Dh82DhX2Dh2Dh,2Dh2Dh.2Dh!,2Dh2Dh2Dh,2Dh2Dh2Dh,2Dh2Dh2Dhd2Dh,2Dhq,2DhB2Dhm2Dh,2Dh2Dh B2Dh2Dh2Dh,2Dh2Dhw2DhK#...###................##### ##.####..#######.### ##.#.....#.#.#.....#.#.#.._..'.#.#.....#.#.#.....#. .#######. #.@.####...........--- #....##..##.......#... ###.. ##.##.......####.# #.##.......# 2Dh].# #.>#.......#.# ###.#.......# b   megabat (asleep)b# #...........###### ##.....#####.....#......# ######2Dh8\936.3 (41.0)7.3 (422Dh"2Dh$Z _A megabat comes into view.2Dh_ ...... ##### . ### ##. #. #.#.._ #. #. ##### ###. #.@.####.. #....##..##. ###.. ##.##. #.# #.##.  .# #.>#.  .# ###.#.2Dhu  b# #.... ##   2Dho  ...... ##### . ### ##. #. #.#.._ #. #. ##### ###. #.@.####.. #....##..##. ###.. ##.##. 2Dhq u#.# #.##.  .# #.>#. .# ###.#.  b# #.... ##   2Dht 32Dhv 2Dh{z ^ _A megabat is nearby!2DhT  You shoot an arrow. The arrow hits the megabat!2Dh L(((((2Dh!{. 2Dh2DhZ  You kill the megabat!2Dhj  A microbat comes into view.2Dhb.....b   microbat.2Dh===8.4 (1.1) _The microbat closely misses you.2Dh>E>((2Dh  You shoot an arrow. The arrow closely misses the microbat.A microbat comes into view.2Dhab.bb 2 microbats (1 wandering)9.52Dh2Dh N _The microbat misses you.2Dhu+>((2DhԬ2Dh,2Dh~  You shoot an arrow. The arrow barely misses the microbat.2Dhbb.b2Dh(40.62Dh _The microbat barely misses you. The microbat misses you.2DhqU  You shoot an arrow. The arrow hits the microbat.2Dhr  The microbat is moderately wounded.2Dhh,2Dhib..b2Dh'1.72Dhn 2Dht X _The microbat barely misses you. x22Dh+ ^  You beckon some vexing sprites to accompany your attacks.2Dh 2Dh l0-----20Will/2 Jinx Fly  _You feel your willpower being sapped. The microbat barely misses you. x32DhE 4(2Dhl ,*2DhzVi  You shoot an arrow. The arrow misses the microbat.2DhXYou feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the microbat with its own wing.2Dh\Y2Dh7\[  You kill the microbat!2Dh]2Dhd.b.   microbat2Dh[ 9 =3.8 (1.12Dh2Dh? _The microbat hits you but does no damage.2DhսU  You shoot an arrow. The arrow hits the microbat.2Dhj(†(2DhK2DhQ...2Dhur'4.92Dh'{2DhWL _You kill the microbat!2Dh  _No target in view!2Dh#...###.......###### ##.####..#.#### ##.#.....#.##.#.....#.#.#.._..'.##.#.....#.##.#.....#.###### ###.#.##..@####...##.†..##..##.......#.###.. ##.##.......##.# #.##.......# .# #.>#..# ###.#.......# .# #.....### ##.....#####.#......# #---50 _2Dh--- _No target in view!2Dh> ----Fly 2Dh & _The sprites lose interest in your situation.1==2Dh. B2Dh ,2Dh  2Dh ,2Dh 2Dhl 2Dhr P==2Dh ,2Dh 2Dh 2Dh ,2DhD ,2Dh! 2Dh" 2Dh" h2==82Dh# 2Dh$ 2Dh% 2DhV& O72Dh@' 2Dh( ,2Dh7* 2Dh + 2Dh+ 2Dh, O62Dh. 2Dh>3  ### ##.# #.#.... #.#.._..'2Dh'4 $ #.#.....## #.#....... ##### ###.#######..###...####..........#.†..##..##.......#..###.@###.#### #.#.##.##.......#  #.# .##.>#.......# b.# ####.#.......#..# #....###### ##.....#####.... b   microbat (asleep) #......# 2Dh5 x #......# ##......#2Dh: 0594.0)2Dh; I==60.9 (152Dh> 2Dh@ [ _A microbat comes into view.2Dh  You beckon some vexing sprites to accompany your attacks.0----==1.0)Jinx Fly 2DhE2Dh; _You feel your willpower being sapped.2DhwU  You shoot an arrow. The arrow hits the microbat!2Dh.|((.(2Dh [  You kill the microbat!2Dh<s  You feel your existence waver again.2Dhg2Dh72Dh+>bb..b   giga bat (wandering)b   megabat (wandering)2Dhgc 5 =3.0 (1.1 _A megabat comes into view. A giga bat comes into view.2Dh  You shoot an arrow. The arrow hits the megabat.2Dh;*2DhA megabat comes into view. A giga bat comes into view.egabat.  The megabat is moderately wounded.bolstered by spreading misfortune.  A giggling sprite leaps out and makes the megabat trip over its own claws.  The megabat is severely wounded.2Dh1,2Dhgc  The megabat barely misses you.2DhJi  A megabat comes into view.2Dh,2Dhbb..bb 2 megabats (1 wandering, 1 very drain…)2DhmN 9 4.12Dh>2DhvU _The giga bat barely misses you.2DhPm ;(2Dh  You shoot an arrow. The arrow misses the megabat.The megabat hits you but does no damage.2Dh B2Dh e  The giga bat closely misses you.2Dh| .bbb.very drained)The giga bat hits you but does no damage.5.22Dh  2Dh$% M _The megabat misses you.2Dhpw 4(2Dhx  You shoot an arrow. The arrow barely misses the megabat.The megabat hits you but does no damage.  The giga bat hits you but does no damage.2Dh 2Dh  The megabat closely misses you. The giga bat misses you.2Dh 5bb.2Dh D----6.32Dh 2Dh > _The megabat hits you but does no damage.2Dh4(2Dh,*2DhE  bat closely misses you. The giga bat misses you. _The megabat hits you but does no damage.  You shoot an arrow. The arrow barely misses the megabat.A giggling sprite leaps out and makes the megabat trip over its own claws.  The megabat is moderately wounded.  The jinxing sprites lose interest in you.  The megabat seems less drained. The giga bat barely misses you.2Dh?M  The megabat hits you but does no damage.2Dh;,2Dhs .bb  The megabat closely misses you.2Dh107.4Fly 2Dh2Dh? _The giga bat hits you but does no damage.2Dh74(2Dh9}  You shoot an arrow. The arrow barely misses the megabat.2Dh;  The giga bat closely misses you. The megabat closely misses you.The megabat hits you but does no damage.2Dh<,2DhAOb.b2Dh=CV1==8.52DhF2DhaIT _The megabat barely misses you.2DhP4(2Dh2Dh2Dh   You shoot an arrow. The arrow closely misses the megabat.The megabat hits you but does no damage.  The megabat completely misses you.2Dh2Dh b†.b.b  The giga bat hits you but does no damage. x22Dh'9.62DhU2Dha> _The megabat hits you but does no damage.2Dh& #.#.....#.#.#.._..'.#.#.....#.##.#.....#.... ##### ###.#######.#..###b..####........... #.†.b##..##.####..###.##.#### #b#@##.##.# #.##.##.>#.# ..# #####.#.# ..# #.....####### ##.....#####..... #......# ######2Dh7k#......# b   megabat##...†...#2Dh2Dh^..bb.2Dh6---7002Dh\2Dh2Dh J 8  You shoot an arrow.2DhC T  The arrow hits the giga bat but does no damage.2Dh 2Dh  The giga bat hits you but does no damage.  The giga bat closely misses you.2Dh 1.2Dh 6===1.7 (1.12Dh 2Dh6 ? _The giga bat hits you but does no damage.2DhU 8  You shoot an arrow.2DhE T  The arrow hits the giga bat but does no damage.2DhkG 2DhR 2DhS 2DhU  The giga bat misses you. The megabat closely misses you.2DhZ bbb   megabat2Dh[ D==2.82Dhx_ 2Dhb T _The megabat barely misses you.2DhB((2Dh  You shoot an arrow. The arrow closely misses the megabat.2DhA..bb   megabat3.92Dh;2Dhͷ _The megabat misses you. The megabat closely misses you.2Dh~  You shoot an arrow. The arrow hits the megabat.2Dh2Dh&j  The megabat is almost dead.2Dh,2Dhbbb   giga batb   megabat2DhA'5.02Dh&2Dh> _The megabat hits you but does no damage.2DhU  You shoot an arrow. The arrow hits the giga bat.2Dh;E  The giga bat is lightly wounded.2Dh,2Dhp2Dh̔2Dh)2DhN bb  The giga bat misses you.2DhȷV2==6.12Dh2Dho> _The megabat hits you but does no damage.2Dh0 T  You shoot an arrow. The arrow hits the megabat.2Dh5 C.2Dh; 2Dh .bYou kill the megabat!The giga bat hits you but does no damage.2Dh M== 97.22Dh% 2Dh N _The giga bat misses you.2Dh   You shoot an arrow. The arrow hits the giga bat.2Dhk  The giga bat is heavily wounded.The giga bat hits you.  The giga bat hits you but does no damage.2Dhz q1-88.32Dh 2Dh6 U _The giga bat barely misses you.2Dh B((2DhU- ~  You shoot an arrow. The arrow barely misses the giga bat.2Dh. 2Dh/ N  The giga bat hits you but does no damage.2Dh%4 .bbb   megabat (wandering)2Dh5 q2=79.42Dh: 2Dh> V _The giga bat closely misses you.2Dh  You shoot an arrow. The arrow hits the giga bat.2Dh..2Dh0p  The giga bat is severely wounded.2Dh3]  The giga bat misses you.2Dhu42Dh;.bb   megabat2Dh=(80.52Dh2Dh? _The giga bat hits you but does no damage.2Dh `B((2Dh 2Dh- You shoot an arrow. The arrow misses the megabat.2Dh2Dh.bbb   giga batb   megabat2Dh61.62Dh 2Dh2Dhl_The megabat completely misses you. The megabat misses you.2Dh2Dh 2DhU You shoot an arrow. The arrow hits the megabat!2DhÓ.2Dh!2Dhm2DhD  You kill the megabat!2Dh&2Dh!8.2Dhj9U=62.72DhEk _The giga bat barely misses you.2Dh]k ### ##.#.....# #.#.....# #.#.._..' #.#.....#2Dhl ##.#.....#... ##### ###.########..###...####. #.†..##..##.#..###b@###.##.### #.#.##.##.# #.##.##.>#.# ..# #####.#.#  ..# #...........###### ##.....#####.... #.# ##### #......#2DhmG ##......#2Dhn2DhWp2DhvG.b2Dhqxb1---302Dhm|2Dh, _The giga bat hits you.2Dh. ( You shoot an arrow. The arrow hits the giga bat.2Dh%G   The giga bat is almost dead.  You feel your existence waver again.The giga bat hits you but does no damage.. 5 ==4.8 (1.1 _The giga bat completely misses you.2Dhj X((((2Dh9: h  You shoot an arrow. The arrow closely misses the giga bat.b....5.9 _The giga bat hits you but does no damage.2Dh  You shoot an arrow. The arrow hits the giga bat!.2DhKA&.2DhCU2=7.02DhJ2DhkTL _You kill the giga bat!2Dhj#Fly  _You feel your willpower return.=2Dh+2Dhl2 ### ##.#..... #.#.....2Dhs4& #.#.._..# #.#.....#b #.#.....#... ##### ###. #..###...#### #.†..##..##.# ###@.###.##.---####.#.##.##2Dh5.###.#.##.##.>#.##...#.#####.#.##..##.# #. #####.###.....#####b   phase bat (asleep)####......#  #......#  ##......#2DhA.96.0 (9.02Dh(CJ---7.0 (10.0)2Dh!I2DhhL\ _A phase bat comes into view.2Dh ((((b  2Dhw[You shoot an arrow. The arrow hits the phase bat.2Dh,2Dh.2Dh/ 2Dh1 The phase bat is moderately wounded.2Dh@22Dho32Dh4,2DhBeob...bb 2 phase bats (1 wandering)===8.1 (1.1) _A phase bat comes into view.2Dh ###  #.#.._ # ##b  #... #####  #..###... #.b..# ###@.# ####.#.#  ##.#.##.##.>  #...#.  #..##.#  ###      2Dh!h  ###  #.#.._ # ##b  #... #####  2Dhfj t#..###... #.b..# ###@.# ####.#.#  ##.#.##.##.>  #...#.  #..##.#  ###    2DhJm 2DhIn 2Dhp 2Dht d _There are monsters nearby!2Dh[^  You beckon some vexing sprites to accompany your attacks.2Dh^2Dh6`,2Dha2Dhsbb§b0-----90Will/2 Jinx Fly  _You feel your willpower being sapped. The phase bat blinks! x22DhN(((((2Dh/C9*2Dh )  You shoot an arrow. The arrow closely misses the phase bat.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the phase bat with its own wing.2Dh(1,2DhS3\  You kill the phase bat!2Dhl8....§..†.b   phase bat2Dh#.b   fire bat (asleep) #...#.#####.#....#..##.# #........#####.###.....###2Dh 019.3 (18.0)2Dh H---20.3 (192Dhq 2Dh [ _A fire bat comes into view.2Dh 2Dh  2DhA!0You shoot an arrow. The arrow hits the fire bat!2DhN(((((.2Dhi1  You kill the fire bat! ZZ.Z....Z   rotten batZZ 2 skeletal bats (1 wandering)  A rotten bat comes into view. A skeletal bat comes into view. x32DhC45===1.4 (1.1)2Dh2Dh9 _The skeletal bat moves out of view.2Dhy ((You shoot an arrow.2Dh^n  The arrow barely misses the skeletal bat.2Dhhan  You feel your willpower return.2Dhv2Dh؈  The skeletal bat closely misses you. The rotten bat closely misses you.2Dh:2Dh/ .ZZZZ.ZZZ 3 skeletal batsThe skeletal bat closely misses you. The rotten bat misses you.The skeletal bat misses you.2Dhh2.5Fly 2Dh2Dh1A _The rotten bat hits you but does no damage.2DhS W  You shoot an arrow. The arrow hits the rotten bat!2DhX .ZZZ 3 skeletal bats2Dhr .  You destroy the rotten bat!The skeletal bat hits you but does no damage.  2Dh CThe skeletal bat barely misses you.2Dhm '3.62DhE 2Dh C _The skeletal bat hits you but does no damage.2Dh2 Y  You shoot an arrow. The arrow hits the skeletal bat.2Dh I  The skeletal bat is lightly damaged.2DhL '4.72DhL \ _The skeletal bat hits you but does no damage. x32Dh5  You shoot an arrow.  The arrow barely misses the skeletal bat.The arrow hits the skeletal bat!2Dhp;.( 22Dhb  You destroy the skeletal bat!2Dh Z.Z  The skeletal bat hits you but does no damage.  The skeletal bat misses you. The skeletal bat barely misses you.2Dh5.8 _The skeletal bat closely misses you.2DhIY  You shoot an arrow. The arrow hits the skeletal bat.2Dh 2Dh The skeletal bat is almost destroyed.The skeletal bat hits you but does no damage. x26.9 2Dh+L_The skeletal bat misses you.2Dh (You shoot an arrow.  The arrow barely misses the skeletal bat.The arrow hits the skeletal bat.2Dh' Z  The skeletal bat is moderately damaged.The skeletal bat hits you but does no damage.2Dh)U1-8.02DhH/2Dhc2t _The skeletal bat barely misses you. The skeletal bat hits you.2DhR Y  You shoot an arrow. The arrow hits the skeletal bat.2DhFW .   skeletal bat2Dh 2Dh/ c .Z  You destroy the skeletal bat!2Dho The skeletal bat hits you but does no damage.  The skeletal bat closely misses you.2Dh$ '9.12DhR 2DhA C _The skeletal bat hits you but does no damage.2Dh Y  You shoot an arrow. The arrow hits the skeletal bat!2Dh [.2Dh &.2Dhy7 V2=30.22Dh = 2DhA S _You destroy the skeletal bat!2Dh32Dh^ _No target in view!2Dh<######### ####...).####...###.........##### ##.####. #..#.b### # #....##....# #...###@##  #...## ##### ###.# #.##..###...## #.# ###.†..##. ... ###..# ... ####.#.##.#b   fire bat (asleep)##b ##.#.##.##.>b   vampire bat (dormant)##.#.#####.#......##.# ...0.02DhH".bb---1.2 (1 _A vampire bat and a fire bat come into view.2Dh    ) ##### # #..#..###  #....#  ##...b#  #...#  ##@##  #...## #####  #.##..# #.# ###.† ... ###. ... ####.# ##b > ##   2Dh+ m   ) ##### # #..#..###  #....#  ##...b#  #...#  ##@##  #...## #####  #.##..# #.# ###.† ... ###. ... ####.# ##b > ##   --- _There are monsters nearby!2Dh  You beckon some vexing sprites to accompany your attacks..bbb.0----==2Will/2 Jinx Fly 2Dh2Dh=; _You feel your willpower being sapped.2DhGX  You shoot an arrow. The arrow hits the vampire bat.2Dh2DhH  The vampire bat is lightly damaged.2Dh,2Dh b.b.  The vampire bat bites you but does no damage.2Dh-=32Dh@2DhQU _The fire bat barely misses you.2DhMiU  You shoot an arrow. The arrow hits the fire bat.2DhLl.b   vampire bat2Dhz2Dh .b.  You kill the fire bat!2Dh;@` =----2Dh5B594.3 (1.1 _The vampire bat closely misses you. The vampire bat barely misses you.Your Dodging skill increases to level 4!2DhE2DhHm _Your Spellcasting skill increases to level 3!2Dhir  You shoot an arrow.  The arrow hits the vampire bat but does no damage.2Dh=:*2Dh*b (very drained)The arrow hits the vampire bat but does no damage.  The vampire bat is lightly damaged.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the vampire bat with its own wing.  2DhiThe vampire bat is moderately damaged.vampire bat bites you 9 5.42Dh!2Dh#%X _The vampire bat barely misses you.2Dhq s (You shoot an arrow.2Dh bThe arrow closely misses the vampire bat.2Dh U0-6.52Dh 2Dhx t _The vampire bat closely misses you. The vampire bat bites you.2Dh,g s (You shoot an arrow.2Dhk :*2Dh bThe arrow closely misses the vampire bat.A giggling sprite leaps out and smacks the vampire bat with its own wing.  2Dhh xThe vampire bat is heavily damaged.702Dh 2Dh8 _The vampire bat misses you. The vampire bat closely misses you.2DhE9  2DhHIYou shoot an arrow. The arrow hits the vampire bat.2Dh|:*2Dh6  The vampire bat is severely damaged.A giggling sprite leaps out and smacks the vampire bat with its own wing.2Dh .You destroy the vampire bat!2DhShooter-1==658.6 (1.1Fly 2Dh2Dh@i _The jinxing sprites lose interest in you.2Dh=2Dh6?2DhA2DhDH _No target in view!2DhgF _No target in view!2Dh 32Dh2Dh2Dh _12Dh"B2Dh$2Dh 'P==2Dh*2Dh,v2=82DhV/2Dh/3O72Dh+5B2Dh82Dh9[2==2Dh<2Dh?2Dh@K=62Dh A2Dh%B2DhD2DhnE,2DhG2DhNI2DhKJ2DhDK2DheN2DhP2DhQc== 5 2Dh_Ts _You feel your existence waver again.2DhV32DhW2Dh Y2DhZ,2Dh[2Dh"]2Dh^2Dh_,2Dh`2Dhgb2Dhc,2Dhe2DhYg2DhSh,2Dhi2Dh\l2DhWm^Fly 2DhZo$ 2DhTpJ_You feel your willpower return.2DhLq2Dhnr32Dhs2Dh$v2Dhw,2Dh/x2Dhy2Dhzz,2Dhy{2Dh|2Dh},2Dh~2Dho #......).####.. #...###..... ########.#### ##..#..### ##.##....### #.##....## #. #...###2Dh6 #.#.### #. #@..## ##### ###.---##..###...####... ###.†..##..##... ###..###.#####.#.##.####.b ##.#.##.##.>#b   fire bat (asleep) ## #...#.#####.#... #..##.# #....... #####.###.....##2Dh060.6 (22.0)2DhG---1.6 (232Dh2DhQ[ _A fire bat comes into view.2Dh D ) #####2Dh l ##..#..###  ##....###  ##....##  #...###  ##.###  #@..## #####  #.##..# #.# ###.†. ... ###.. ... ####.# ##.b > ##  2DhN / 2Dh_? ) ##### ##..#..###  ##....###  ##....##  #...###  ##.###  #@..## #####  #.##..# #.# ###.†. ... ###.. ... ####.# ##.b > ##    _A fire bat is nearby! 2Dhf&  You beckon some vexing sprites to accompany your attacks.0----==2.6 (1.0)Will/2 Jinx Fly  2DhDi 2Dhk; _You feel your willpower being sapped. 2Dh' ((((b  You shoot an arrow. The arrow hits the fire bat. 2Dh 2Dh, 2Dho.b... 2Dh4=3.7 (1.1 2Dh]w _The fire bat is severely wounded. 2DhX(((( 2Dh9* 2DhDb  You shoot an arrow. The arrow barely misses the fire bat.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the fire bat with its own wing.  You kill the fire bat!..Z.Z   ghost-faced bat---- 9 794.8 _A ghost-faced bat comes into view. 2DhȘ\  You shoot an arrow. The arrow hits the ghost-faced bat. 2DhB((. 2Dh#7... 2Dh@+50 2DhE 2DhHV _You destroy the ghost-faced bat! 2DhM  2Dh> { _No target in view! 2DhB  2Dh 3 2Dh Fly  _The sprites lose interest in your situation.1====872==6 2Dh  ########.#### ##..#..### # ##....### #....##  #...###  ##.###  #...## ##### ###..###...########.†..##..---#....# ###..###.###..... ####.#.##.####....###.#.##.##.># ##.#Z##...#.#####.# ## ###..##.# #..Z   ghost-faced bat (dormant) #####.###..... #### #......772.0) 2Dh }Z.Z 2Dh, G---8.8 (13 2Dhs  2Dh b _A ghost-faced bat comes into view.!2Dhמ ##..  ##....###  ##....##  #...###  ##.###  ##...## #####  ##.# #@#####.† #...Z#  #.....  ##....#> ##.#.# ## ## !2Dh9!2Dh9 ##..  ##....###  ##....##  #...###  ##.###  !2Dh< ##...## #####  ##.# #@#####.† #...Z#  #.....  ##....#> ##.#.# ## ## !2DhE3!2DhL!2DhPf _A ghost-faced bat is nearby!!2DhH (((You shoot an arrow.!2Dh Z..  The arrow completely misses the ghost-faced bat.The ghost-faced bat hits you. The ghost-faced bat closely misses you.!2Dhh1-===9.9 (1.1)!2Dh$!2Dh\ _The ghost-faced bat barely misses you.!2Dh2  !2Dh{  You shoot an arrow. The arrow hits the ghost-faced bat.!2DhT8  The ghost-faced bat is severely damaged.You feel your existence waver again.!2Dh: X== 5 81.0!2DhJ@ !2DhC _The ghost-faced bat misses you. The ghost-faced bat barely misses you. x2!2DhO (((You shoot an arrow.!2Dho r  The arrow closely misses the ghost-faced bat.!2Dh0 aZZ..Z   ice batThe arrow closely misses the ghost-faced bat.  The ghost-faced bat closely misses you.  An ice bat comes into view.  The ghost-faced bat hits you but does no damage.  The ice bat barely misses you.The ghost-faced bat hits you but does no damage.!2Dh +20!2DhW !2Dhj _The ice bat closely misses you.You shoot an arrow. The arrow hits the ghost-faced bat.!2DhL .Z   ice bat!2Dh]. .  You destroy the ghost-faced bat!The ice bat hits you but does no damage.!2DhIS2=3!2Dh$R!2DhUUX _The ice bat completely misses you."2Dh  You shoot an arrow. The arrow hits the ice bat.○"2Dhop °The ice bat vaporises!"2Dh4.1 (1.1Fly  _You feel your willpower return."2Dh4r _No target in view!"2DhCf _="2Dh^L,"2DhXX"2Dh_Z"2Dh["2Dh\,"2DhX^"2Dh<_,"2Dh`"2Dha"2Dhub"2Dhuc,"2Dhe"2Dhf,"2Dhg"2Dhh"2Dhi"2Dhj,"2Dhk"2Dhm"2Dhm,"2Dho"2Dhp"2Dhp,"2Dh r"2Dh~s"2Dht,"2Dhu"2Dhv"2Dhw,"2Dhz_  You see here a bat corpse."2Dh{"2Dh||5 _"2Dhm~"2DhP,"2Dh0"2Dh؁"2Dhւ,"2DhC"2DhA"2Dh†,"2DhЇ"2Dh)"2DhU  There is a stone staircase leading down here. _"2DhX,"2Dh}"2Dh"2DhJ,"2DhJ"2Dhe"2Dh,"2Dh"2DhO"2Dh"2Dhq,"2Dht"2Dh,"2Dh"2DhB"2Dh"2Dh&"2Dh`,"2Dhx"2Dh}"2Dh|,"2Dhi"2DhT"2Dh,"2Dh"2Dh"2Dh,"2Dhm"2Dhy"2Dho #...÷...# #.#...#.### #.#.∩.#.###########.# #.#...#......<....... #.#####......######.###$##......"2Dht ####......# .###### ---125.1 (41.0) #.# #.# #.# #.# ..#.##> "2Dh] ]---6.1 (42"2Dh "2Dhb ; _Found a stone staircase leading down."2DhWhere to? (Tab - D:5, ? - help)  D - Dungeon #2Dh4#2DhDq#...÷...##. dertzug the Shooter#...#.####. Poltergeist#.∩.#.###########.# #. Health: 52/52 ========================#...#......<....... #. Magic: 12/12 ========================#2DhG#####......######.#AC: 5Str: 4##$##......#EV: 13Int: 16####......#SH: 0Dex: 18#.######XL:  8 Next: 79% Place: Dungeon:5#@#Noise: ---------  Time: 4126.1 (0.0)#.#j) +0 shortbow#.#Cast: Jinxbite#.#Fly #2DhK#.#..#.##> _You feel your willpower return. _No target in view! _You see here a bat corpse. _There is a stone staircase leading down here. _Found a stone staircase leading down.  Okay, then.#2DhO#2Dh(R. _#2Dh| 3#2Dh~ #2DhN #2Dh : _#2Dh #2Dh n#2Dh( ,#2Dh #2Dh #2Dh ,#2Dh #2Dh #2Dh ,#2Dh) #2Dh #2Dh  ##$##......#  ####......# # #.###### #. #.##2Dh_ #.. #.# .... #.# #.... #.# #.....##.# #..@.###..###..>.#.....#...$c##.....#c   centaur (asleep)#.....#......##2Dh S31.1 (5 _No target in view! _You see here a bat corpse. _There is a stone staircase leading down here. _Found a stone staircase leading down.  A centaur comes into view.#2DhIJ *2.1 (6#2Dh- #2Dh1 + _Found 12 gold pieces.$2Dh' ##$  ####......#  # #.######  #. #.# #.. #.# .... #.# #.... #.# #.....##.# #..@.# ##..## #..>. #..... #...$c#  #.....#  #.....#  ......# $2Dh̃h ##$  ####......#  # #.######  #. #.# #.. #.# .... #.# #.... #.# #.....##.# $2Dh#..@.# ##..## #..>. #..... #...$c# #.....#  #.....# ......# $2Dh3$2DhS$2DhY^ _A centaur is nearby!$2Dh^  You beckon some vexing sprites to accompany your attacks.$2DhH0----==3.1 (1Will/2 Jinx Fly $2Dh`$2Dhr; _You feel your willpower being sapped.$2Dht (((c  You shoot an arrow. The arrow hits the centaur!  The centaur shouts!$2Dh͒ ..c.Y   ice beast (wandering)c   centaur (launcher)YThe centaur is moderately wounded.An ice beast comes into view. (((The centaur wields a +0 orcbow. The centaur shoots an arrow.$2Dh@..YY$2DhX4=4.2 (1.1$2Dh$2Dh<K _The arrow misses you.$2Dh ((You shoot an arrow.  The arrow hits the centaur but does no damage.$2Dhj;*%2Dh7  The centaur is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the centaur with its +0 orcbow.%2DhM ..cY, very drained).  The centaur is heavily wounded.%2DhO(((%2DhoFE@..%2DhHN 9 5.3%2DhOM%2Dh+Qh _The centaur shoots an arrow. The arrow misses you.%2DhR ((%2Dh_ You shoot an arrow. The arrow hits the centaur.%2Dhr;*%2DhW  The centaur is severely wounded.A giggling sprite leaps out and makes the centaur trip over its own hooves.%2DhY%2Dh5a..)Y..#%2Dhji3/53----860%2Dhڑ%2DhK _You kill the centaur!%2Dh (((( You shoot an arrow. The arrow hits the ice beast.%2Dhɢ;*%2Dh%s  The ice beast is moderately wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is moderately wounded.%2Dh|.>.Y.(very drained)%2Dh~107Fly %2Dh%2Dh݈i _The jinxing sprites lose interest in you.%2DhK (((You shoot an arrow. The arrow hits the ice beast.%2Dh %2Dh %2Dh f.Y..%2Dh ,8.4 (1.1%2Dh %2Dh a _The ice beast is heavily wounded.%2Dh ( You shoot an arrow. The arrow hits the ice beast.%2Dhk %2Dhr TY>%2Dhu V1==9.5%2Dh{ %2Dh> b _The ice beast is severely wounded.%2DhW.p  You shoot an arrow.  The arrow hits the ice beast but does no damage.&2Dh/. The ice beast is severely wounded.The ice beast seems less drained.40.6 _The ice beast hits you but does no damage.&2Dhi(((((((&2Dh3 Y>....&2Dh5.  You shoot an arrow. The arrow closely misses the ice beast.49--10&2Dhd9&2Dh=<T _The ice beast hits you. The ice beast freezes you. You resist.&2DhV  You shoot an arrow. The arrow hits the ice beast.&2DhQ}q  The ice beast is severely wounded.&2Dh%2&2Dhd&2Dh,W _The ice beast closely misses you.&2Dhi(((((((&2Dhȫ~ Y>.....  You shoot an arrow. The arrow barely misses the ice beast.50--==3.7 (1.1&2Dh _The ice beast barely misses you.You shoot an arrow. The arrow hits the ice beast..&2Dh>'.&2Dh@&2DhE##$##......#dertzug the Shooter&2Dh G####......#Poltergeist##.######Health: 51/54 ======================--#. #.#Magic: 11/12 ======================--#.. #.#AC: 10  Str: 4.... #.#EV: 13Int: 16#.... #.#SH: 0Dex: 18#.....##.#XL:  8 Next: 100% Place: Dungeon:5#..@.#Noise: ===------  Time: 4144.7 (1.0)##..##j) +0 shortbow#..>.Cast: Jinxbite#...).Will/2 Fly #...$.##.....##.....#......#[18&2DhZH;2HThe ice beast is severely wounded. _The ice beast closely misses you.You shoot an arrow. The arrow barely misses the ice beast. _The ice beast barely misses you.You shoot an arrow. The arrow hits the ice beast. _You kill the ice beast!&2DhtI  You shoot an arrow. The arrow barely misses the ice beast. _The ice beast barely misses you.  You shoot an arrow. The arrow hits the ice beast. _You kill the ice beast!Your Ranged Weapons skill increases to level 7!You have reached level 9!&2DhO/  --more--'2Dhn  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? '2DhG o5/583--209 0% '2Dh '2Dh& R _You feel agile. x2(2DhpG  ###$. #.#####.. .. #...... #.#....# #.#.....##. #....##.@##..>..#.).#$.###.....#---5 _Found 7 gold pieces.(2Dh #$. #.#####... ......#....##.....## #....##..####..@..#.)$.#.#.###(2Dhw(2Dh@A---6(2DhY(2Dh?c _There is a stone staircase leading down here.(2Dh\#... #.# #... #.# ..... #.# #....# #.# #.....##.#  #....# ##..###(2Dh#..>..# #...@.# #...$.# #.....# #.....# ..###.#.####.#.(2Dh(2Dh [2==7 _(2Dh(2Dh  Things that are here: _a +0 orcbow; a centaur corpse(2Dh Wear which item? Armour (go to first with [)  c - a +1 cloak (haunted)  g - a +0 helmet (haunted)  k - a +0 pair of gloves (haunted)  p - a +0 cloak (haunted)[?] describe selected [!] equip|wield|wear[tab] equip|unequip )2Dh)2Dh)2Dh#... #.#dertzug the Shooter#... #.#Poltergeist..... #.#Health: 55/58 ======================--#....# #.#Magic: 12/13 ======================--#.....##.#AC: 10  Str: 4#....#EV: 13Int: 16##..###SH: 0Dex: 20#..>..#XL:  9 Next:  0% Place: Dungeon:5#...@.#Noise: ---------  Time: 4147.7 (0.0)#...$.#j) +0 shortbow#.....#Cast: Jinxbite#.....#Will/2 Fly .......####.....##.)2Dh+y[33m#.####.#.  Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Found 7 gold pieces. _There is a stone staircase leading down here.  Things that are here: _a +0 orcbow; a centaur corpse  Okay, then. _)2Dh! )2Dh Wield which item (- for none)?- - Unarmed Inventory Items )2Dh Hand Weapons (go to first with ))  j - a +0 shortbow (weapon) )2Dh Floor Items ([,] to select) Hand Weapons)2Dh a +0 orcbow[?] describe selected [!] equip|wield|wear)2Dhϝ y[tab] equip|unequip *2Dh-*2Dh*2Dhx#... #.#dertzug the Shooter#... #.#Poltergeist..... #.#Health: 55/58 ======================--#....# #.#Magic: 12/13 ======================--#.....##.#AC: 10  Str: 4#....#EV: 13Int: 16##..###SH: 0Dex: 20#..>..#XL:  9 Next:  0% Place: Dungeon:5#...@.#Noise: ---------  Time: 4147.7 (0.0)#...$.#*2Dhz&j) +0 shortbow#.....#Cast: Jinxbite#.....#Will/2 Fly .......####.....##.#.####.#. _You feel agile. x2 _Found 7 gold pieces. _There is a stone staircase leading down here.  Things that are here: _a +0 orcbow; a centaur corpse _Okay, then.*2DhB  You unwield your +0 shortbow.*2Dh6=8.7 (1a) +0 orcbow Fire: a) +0 orcbow*2Dh*2Dh. _a - a +0 orcbow (weapon)*2DhDrop what?15/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 orcbow (weapon)j - a +0 shortbow Armour (select all with [)  c - a +1 cloak (haunted)  g - a +0 helmet (haunted)  k - a +0 pair of gloves (haunted)  p - a +0 cloak (haunted) Wands (select all with /)l - a wand of flame (8) Scrolls (select all with ?)  b - a scroll labelled ZOMETE GADY  d - 5 scrolls of teleportation  h - a scroll labelled NIOVVO CIKIDO  i - a scroll of immolation  o - 2 scrolls of blinking  r - 3 scrolls of fear Potions (select all with !)  e - a potion of curingf - a potion of ambrosia [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]+2DhȢ(1 turn)  a - a +0 orcbow (weapon)  j + a +0 shortbow[Enter] accept (1 chosen)+2Dh+2Dh`#... #.#dertzug the Shooter#... #.#Poltergeist..... #.#Health: 56/58 =======================-#....# #.#Magic: 12/13 ======================--#.....##.#AC: 10  Str: 4#....#EV: 13Int: 16+2Dh##..###SH: 0Dex: 20#..>..#XL:  9 Next:  0% Place: Dungeon:5#...@.#Noise: ---------  Time: 4148.7 (0.0)#...$.#a) +0 orcbow#.....#Fire: a) +0 orcbow#.....#Will/2 Fly .......####.....##.#.####.#. _There is a stone staircase leading down here.  Things that are here: _a +0 orcbow; a centaur corpse _Okay, then.You unwield your +0 shortbow. _a - a +0 orcbow (weapon)9.7 (1+2DhC+2DhB- _You drop a +0 shortbow.+2Dh +2Dh' fQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +0 orcbow (quivered)b - Zap: wand of flame (8) Spells ([,] to cycle)  c - Cast: Jinxbite  d - Cast: Sigil of Binding (3%)  e - Cast: Inner Flame (12%) +2Dh N f - Cast: Cause Fear (12%) [*/%] inventory [&] all spells[!] focus mode: off|on-2DhM-2Dh:X#... #.#dertzug the Shooter#... #.#Poltergeist..... #.#Health: 56/58 =======================-#....# #.#Magic: 12/13 ======================--#.....##.#-2DhXAC: 10  Str: 4#....#EV: 13Int: 16##..###SH: 0Dex: 20#..>..#XL:  9 Next:  0% Place: Dungeon:5#...@.#Noise: ---------  Time: 4149.7 (0.0)#...$.#-2Dh[a) +0 orcbow#.....#Cast: Jinxbite#.....#Will/2 Fly .......####.....##.#.####.#.  Things that are here: _a +0 orcbow; a centaur corpse _Okay, then.You unwield your +0 shortbow. _a - a +0 orcbow (weapon) _You drop a +0 shortbow.-2Dh`-2Dh\c-2Dh_! -2Dh" -2Dh# -2Dh/ 7-2Dh9  9-2Dh; -2Dh?> -2Dh> 58=-2Dh? a3==8-2Dh0A -2DhC -2DheH ,-2DhkI -2DhjL -2DhL 97-2Dh N -2DhQ N _You now have 303 gold pieces (gained 12).-2DhT -2DhT Z6Fly -2DhU -2DhY X _You feel your willpower return.-2DhY -2Dh[ -2Dh\ K===-2Dh] -2Dhmh X-2Dhh -2Dhk F 5 -2Dhl -2Dhn s _You feel your existence waver again.-2Dhp 3-2Dh|q -2DhUs -2Dht ,-2Dhou -2Dhx -2Dh^z ,-2Dha{ -2Dh} -2Dh~ ,-2Dhڀ -2Dhb -2Dh ,-2Dh -2Dhm -2Dh ,-2Dh -2Dhw -2Dh -2Dh -2Dhċ -2Dhy ,-2Dh| -2Dh M _You now have 310 gold pieces (gained 7).-2Dh 3-2Dh, -2Dh~ -2Dh9 ,-2Dh -2Dh -2Dh ,-2Dh. -2Dh -2Dh- ,-2Dh@ -2Dh -2Dh -2Dh -2Dhv -2Dh -2Dh ,-2Dhɩ -2Dh7 -2Dhݬ ,-2Dh; -2Dh -2Dh E ####...... ...........#### #...... >.ß...........# ##...... .............# #...÷... #[..........# #...#.##-2Dh #...........# #.∩.#.## ..........# #...#... #.##.....# #####... #.@#.....####$##...75.7 (26.0) ##......#..#####...-2Dh  ####...#....# #.## #...#....# #.# ##.##....# #.# #.......# #.#-2Dh׶  ####....###.# #.....##.######....#-2Dh A6.7 (27-2Dh -2DhD A _Found a staircase to the Ecumenical Temple.-2Dh-2Dh9-2Dh-2Dh<-2DhX-2Dh,-2Dh-2Dh -2Dh,-2Dh-2Dhv-2Dh-2Dh-2Dh-2DhD$##....###.#.##.## ###.#.##...#.#####... .#######..##.# #...## ..## #####.###.#.ß.##..###### ####...#.............#### #...#ß.>.ß...........# ##................# #...÷#[@.........# #...#-2Dh$..##...........# #.∩.##..............# #...#######.##.....# ######..#.....####$####......#..##### ####...#....# #-2Dh;% #...#....# # ##.##....# # -2Dh)n ##....###.#.##.##. ###.#.##...#.. .#######..##.# #.## ..## #####.###.#.ß.##..###### #### #.#### # #ß.>.ß.# ## #.# #... #@..# #... ..##...-2Dh1* .# #.∩. #........# #... #######.##.....#  #..#.....####$ ##......#..#### ####...#....# #...#....#-2Dh,6 ##.##....#-2Dh{/280.7 (4.0)-2Dh/*1.7 (5-2Dhi3-2DhV8v _You see here a +1 pair of boots./2Dh/2DhWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple /2Dh/2Dhܛ##....###.#.##.## dertzug the Shooter... ###.#.##...#.#### Poltergeist.... .#######..##.# #. Health: 58/58 ========================....## ..## #####.###. Magic: 13/13 ========================..#.ß.##..###### ####.. AC: 5Str: 4#.............#### #.. EV: 13Int: 16/2Dh?#ß.>.ß...........# ##.. SH: 0Dex: 20#................# #... XL:  9 Next:  0% Place: Dungeon:5#@..........# #... Noise: ---------  Time: 4181.7 (0.0)..##...........# #.∩. a) +0 orcbow#..............# #... Cast: Jinxbite#######.##.....# #### Fly #..#.....####$###......#..########...#....##...#....###.##....# _You now have 303 gold pieces (gained 12). /2Dh_You feel your willpower return. _You feel your existence waver again. _You now have 310 gold pieces (gained 7). _Found a staircase to the Ecumenical Temple. _You see here a +1 pair of boots./2DhS/2Dh,/2Dhe: _/2Dhn/2Dh:/2Dh"/2Dh/2DhX/2Dh /2DhZ /2Dh:There is a staircase to the Ecumenical Temple here./2Dh/2Dh/2Dh /2Dh"_/2Dh/2Dhq /2Dh /2DhaTemple  /2DhIYou fly downwards. Welcome to the Ecumenical Temple! Found twelve altars./2Dh/2Dh/2Dh/2Dhe/2DhK/2Dh /2Dhb /2Dhd##.........# #.........## /2Dh#....._....## ##...._.....# /2DhK#...........# #...........# /2Dh#......._...###..._.......# /2Dh###..........#..........### ###....._..#.._.....### ###......### ###### ###..@..### 7.5 (5.8###.........### ###.............### ###....._..#.._.....### ###..........#......##......._...###..._......./2Dh!#/2DhNy#...........# #...../2Dh/....#/2Dh#....._....## ##...._/2Dh*/....#/2DhD##.........# #.........#/2Dh # /2Dh0/_Found a staircase back to the Dungeon./2Dhr/2Dh/2Dh/2DhO_/2Dh_/2DhN_/2Dh/2Dh* /2Dh/2Dh<V_There is a staircase back to the Dungeon here./2Dh? [[?25h[?0c  Search for what [Enter for "."]? 02Dh[ [?25l[?1c02Dhc ___Okay, then.02DhNd02Dh5j_____02Dhl. _02Dh.._.....## #_..# #....# #.........## #....._....## ##...._.....# #....# #.....# 02Dha#......._...###..._.# ###..........#..........######....._..#.._.....######....######.....@...### ###..<..###  ######  ###.............###  ###....._..#.._######....#..........####._...###..._....##...........# #.......02Dh....##....._....## ##...._#02Dh<____02Dh@8.5 (1.0 ___02Dhd% ##.......# #.......## .._.....## ##....._..#  #....# #.........##  #....._....## ##...._.....#  #.....# #.....#  #......._...###..._.#  ###..........#..........######....._..#.._.....######...02DhY& .######.........### ###..<..###  ###.###  ###.............### ###....._..#.._.....###  ###....#..........###  #._...###..._.......#  #...........# #......02Dh+ U__02Dhr+ %902Dh{. t____02Dh0 9 _Found a bloodstained altar of Trog.02Dhg ## ###  ##.......# #.......## .._.....## ##....._..# #....# #.........## #....._....## ##...._.....# #....# #.....# #......._...###..._02Dh6 .# ###..........#..........######....._..#.######....######.........### ###..<..###  ###..### ###........  ###....._..#.._ ###....#..........### #._...###..._02DhҰ I__02Dh &9002Dh :_02Dh ^ _There is an opulent altar of Gozag here.12DhXY  You hover solemnly before the altar of Gozag.12Dhz/  --more--12Dhx12DhzGozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (100 gold; you have 310)12Dh' ##.....## ##.....##dertzug the Shooter##.......# #.......##Poltergeist#.._.....## ##....._..#Health: 58/58 ======================== ##.........# #.........##Magic: 13/13 ======================== #....._....## ##...._.....#AC: 5Str: 4 #...........# #...........#EV: 13Int: 16 #......._...###..._.......#SH: 0Dex: 20 ###..........#..........###XL:  9 Next:  0% Place: Temple###....._..#..@.....###Noise: ---------  Time: 4190.5 (0.0)###12Dhi.............###a) +0 orcbow###.........###Cast: Jinxbite###..<..###Fly ###.........######.............######....._..#.._.....### ###..........#..........### #......._...###..._.......# _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? _Okay, then. _Found a bloodstained altar of Trog. _There is an opulent altar of Gozag here.  You hover solemnly before the altar of Gozag.  Gozag welcomes you!  --more--12Dh:__ of Gozag  Gold: 2101.5 (112DhF\___12Dhb _You pay a service fee of 100 gold.12Dh 12Dh Where to? (Tab - Temple, ? - help) D - Dungeon  T - Temple 22DhKO22DhIR ##.....## ##.....##dertzug the Shooter##.......# #.......##Poltergeist of Gozag  Gold: 210  22DhR#.._.....## ##....._..#Health: 58/58 ======================== ##.........# #.........##Magic: 13/13 ======================== 22DhS#....._....## ##...._.....#AC: 5Str: 4 #...........# #...........#EV: 13Int: 16 22DhzSS#......._...###..._.......#SH: 0Dex: 20 ###..........#..........###22DhS!XL:  9 Next:  0% Place: Temple###....._..#..@.....###Noise: ---------  Time: 4191.5 (0.0)###.............###a) +0 orcbow22Dh1V###.........###Cast: Jinxbite###..<..###Fly ###.........######.............######....._..#.._.....### ###..........#..........### #......._...###..._.......# _Okay, then. _Found a bloodstained altar of Trog. _There is an opulent altar of Gozag here.  You hover solemnly before the altar of Gozag.  Gozag welcomes you! _You pay a service fee of 100 gold.22Dh;W22DhY22Dhs_X22Dh!`22Dh`22Dha22Dhd22Dhe,22Dh1y  There is a staircase back to the Dungeon here. _22DhKCDungeon:522DhN,22DhpP22Dh&[  #....## ###.. ...... #.....# ####.#22Dh[ ....... ##....###.#.## ....... ###.#.##...#.# 22Dh1\;#...... .#######..##.# #......###..## #####.# 22Dh\....#.ß.##..###### ### #...#### 22Dh3]A#ß.@.ß...........# #7.0 (5.5 #..........# #22Dh] ##.ß.#[..........# # #..##...........# # 22Dh_##..............# # #######.##.....# #  #..#.....###  ##......#..#  ####...#...  _You fly upwards. Welcome back to the Dungeon!22DhF`22Dhe22DhSgi _There is a staircase to the Ecumenical Temple here.22Dhr [[?25h[?0c  Search for what [Enter for "."]? 32Dh [?25l[?1c32Dh$P  Okay, then.32Dh%32Dhx,32Dh/. _32Dh#....## ###..#...... #.....# ####.#........ ##....###.#.##........ ###.#.##...#.##...... .#..##.# #......###..## #####.#....#.ß.##..###### ##.#### ##ß.>@ß.# ##.# #.##.ß.#[.# #.#..##..# #.##......# #.#######.##.....# #32Dh#..#.....###......#..#####...#.32Dhi32Dhd38.0 (1.0 _32Dhj32Dhl32Dh...... #.....# ####.#....... ##....###.#.##.#....... ###.#.##...#.#### .#######..##.# #......###..## #####.###....#.ß.##..###### ####. #.............#### #.#ß.>.ß..# ##.#....@.# #..##.ß.#[32Dh# #...##..# #.∩##....# #.######.##.....# ### #..#.....####$##......#..##...#.... #...#....#32Dh,32Dh%932Dh 32Dh6#32Dh...... #.....# ####.#.#....... ##....###.#.##.#....... ###.#.##...#.##...... .#######..##.# #.#......###..## #####.###.....#.ß.##..###### ####.#.#### #.#ß.>.ß.# ##.#.# #.##.ß.#[.# #.#..##.# #.∩.##....# #.#######.##.....# ##..#.....####$###......#..########...#....##...#....#32Dh& v20032Dhb 0....... ##....###.#.##.##.. ###.#.##...#.#### .#######..##.# #..#......###..## #####.###.....#.ß.##..###### ####.. #.............#### #.#ß.>.ß..# ##.#......# #...÷##.ß.#[# #...##..##..# #.∩.###....# #...#32Dh: #######.##.....# ##### #..#.....####$##......#..##### ###...#....#   #...#....# # ##.##....# # 32Dh^ 32Dh %132DhΓ 32Dhz 42Dh4 . ##....###.#.##.## ....... ###.#.##...#. #...... .#######..##.# # #......###..## #####.### ....#.ß.##..###### #### #.#### # #ß.>.ß.# ## #.# #... ##.ß.#.# #... #..##.# #.∩. ##...# #... #######.##.....#  #..#.....####$ ##......#..#### ####...#....# #...#....#42Dhn [40m ##.##....#2 _You see here a +1 pair of boots.42Dh=42DhCWear which item? Inventory Items Armour (go to first with [) 42DhD c - a +1 cloak (haunted)  g - a +0 helmet (haunted)  k - a +0 pair of gloves (haunted)  p - a +0 cloak (haunted) Floor Items ([,] to select) Armour a +1 pair of boots[?] describe selected [!] equip|wield|wear42DhE[tab] equip|unequip 52Dh52Dh52Dh"....... ##....###.#.##.## dertzug the Shooter....... ###.#.##...#.#### Poltergeist of Gozag  Gold: 210#...... .#######..##.# #. Health: 58/58 ========================#......###..## #####.###. Magic: 13/13 ========================52Dh[....#.ß.##..###### ####.. AC: 5Str: 4#.............#### #.. EV: 13Int: 16#ß.>.ß...........# ##.. SH: 0Dex: 20#................# #... XL:  9 Next:  0% Place: Dungeon:5##.ß.#@..........# #... Noise: ---------  Time: 4202.0 (0.0)#..##...........# #.∩. a) +0 orcbow##..............# #... Cast: Jinxbite#######.##.....# #### Fly #..#.52Dhn....####$###......#..########...#....##...#....###.##....# _There is a staircase back to the Dungeon here. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Search for what [Enter for "."]? _Okay, then. _You see here a +1 pair of boots.52Dh52Dh _52Dh52Dhd  You start haunting your armour.52Dh@3.0 (152Dh!@4.0 (252Dh52Dh!52Dh"*5.0 (352Dh$52Dh(@6.0 (452Dh+52DhQ/52Dh/*7.0 (552Dh`252Dh3 7 _You continue haunting your +1 pair of boots. x552DhZ452Dh9v _You finish haunting your +1 pair of boots.52Dh  _52Dh@ X52Dh 52Dh' 52Dh~ ,52Dh+ 52Dh 52DhM ,52Dh 52Dh 52Dh ,52Dhz 52Dh"# 52Dh$ 52Dh) }652Dh&* 52DhE, M _You now have 216 gold pieces (gained 6).52Dh- 52Dh&. 52Dh. 52Dh/ 52Dhb1 52Dh1 52Dh82 52DhK3 52Dh4 52Dh4 52DhY5 52Dh6 52Dhc8 52Dh8 52Dh#9 52DhZ: 52Dh; 52DhT< 52Dh< 52Dh= 52DhB  ####  #..## ####### 52DhkB #...... ##########......##..#..........###>......@....####27.0 (20.0)52DhB _..##.#######...## #......###..# #....#.ß.##.. #####........ 52DhyE #ß.>.ß...  #........  ##.ß.#...  #..##... 52DhG 52DhmG +8.0 (2152DhI 52DhK ; _Found a stone staircase leading down.62Dh_ 62Dh 62Dh 62Dh962Dh  #### #.. # #......# #62Dh #......####.#...........###.>62Dh ...0.0).##.62Dhr#......#..... #......###....$62Dh #....#.ß.##.(. #####........62Dh; #ß.>.ß.. #...... ##.ß.#62DhD #..##62Dh#62Dh(*9.0 (162Dh*62Dh -% _Found 7 stones.62Dh## #.###########. #......# #.. ##########......####...#...........# #.>........ #...##@#######.. #.......# #......###...$...# #....#.ß.##.(.....# #####.... #.......# #ß.>.ß.......# #...f   sleepcap (wandering)##.......# ##.ß.# o   orc (asleep)...f.o..#h_}49m #..## ##...31.0 (2f.2.0 (3 _An orc and a sleepcap come into view.62Dh&  #  #.   #.. ########## #...#......... #.>........... #...##@# #.......#  #...$...#  #.(.....#  #.......# #ß.> .........#  ##.......#  ..f..o..# 62Dh 1 , #  #.   #.. ########## #...#......... #.>........... #...##@# #.......#  #...$...#  62Dh{2 :#.(.....#  #.......# #ß.> .........#  ##.......#  ..f..o..# 62Dh; 62Dh< 62DhvD 62DhH d _There are monsters nearby!72Dh^  You beckon some vexing sprites to accompany your attacks.72Dhtff.72Dh1----==3.0 (1Will/2 Jinx Fly 72DhD72Dh ; _You feel your willpower being sapped.72Dh& (((((You shoot an arrow. The arrow hits the sleepcap.72DhU;*72DhB  The sleepcap is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the sleepcap trip over its own stem.72Dh....f (very drained).72Dhӊ[11 =4.1 (1.172Dhޒ72Dhٖ` _The sleepcap is heavily damaged.72Dh ((((You shoot an arrow. The arrow hits the sleepcap.72Dh(;*72Dh  The sleepcap is heavily damaged.A giggling sprite leaps out and makes the sleepcap trip over its own stem.72Dh72DhRx..f.. 72Dh72Dhn'5.272Dh72DhPa _The sleepcap is severely damaged.72Dhl#U  You shoot an arrow. The arrow hits the sleepcap!72Dh((($o   orc (asleep)72DhX...72Dhz216 ----416.4 (1.272DhMe _You destroy the sleepcap!72Dh  (((((o(You shoot an arrow.  The arrow hits the orc but does no damage.72DhZ ;*72Dhji  The orc shouts!  A giggling sprite leaps out and bonks the orc with its +0 hand axe.  The orc is heavily wounded.72Dhp .....  orc (very drained).o.72Dh%r 27.5 (1.1Fly 72Dhw 72Dhy i _The jinxing sprites lose interest in you.72Dh ((((( You shoot an arrow. The arrow hits the orc.72Dhݵ  The orc is almost dead. ....o.  A killer bee comes into view.8.672Dh 72Dh1_The killer bee moves out of view.82DhKi(((((((82Dh-...oy....y   killer bee (wandering).o   orc (very drained).2==9.8 (1.2 _You shoot an arrow. The arrow closely misses the orc.82DhS  #  #.   #.. ########## #...#......... #.>........... #...##@# #.......#  #...$...#  #.(.$...#  #.....o.# #ß.> ...y.....#  ##.......#  ........# 82Dh{= #  #.   #.. ########## #...#......... #.>........... #...##@# #.......#  #...$...#  #.(.$...#  #.....o.# #ß.> ...y.....#  ##.......#  ........#  _There are monsters nearby!82Dh6|  You shoot an arrow.  The killer bee buzzes angrily.  The arrow hits the orc.82Dh+C ((($y82Dh z  You kill the orc!  You hear an angry buzzing noise.  A killer bee comes into view. x2 ..y$...yy 3 killer bees (1 wandering)yyThe killer bee is distracted by your dazzling golden aura.82Dh 240.9 (1.1 _The killer bee buzzes angrily.82Dh (((((You shoot an arrow.82Dh 82DhT 82Dh; 82Dh 82Dh/" y$.....yy.82Dh# ,2.1 (1.282DhG* 82Dh- ^ _The arrow closely misses the killer bee.92Dh_`(((((92Dhy  You shoot an arrow. The arrow misses the killer bee.92DhtR  The killer bee stings you but does no damage.92Dh92Dh?  The killer bee stings you.92Dh9l  A killer bee comes into view.92Dhy$.y......y 4 killer beesy92DhZ6-3.2 (1.192Dht n _The killer bee closely misses you.92Dhn`(((((92Dh&  You shoot an arrow. The arrow misses the killer bee.92Dh  The killer bee is no longer distracted by gold.  The killer bee stings you but does no damage. yy$....y..y..  The killer bee barely misses you.7-==4.3 _The killer bee stings you but does no damage.:2DhU  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:2Dh?:2Dh Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes3%3  c - Inner FlameHexes/Fire11%3  d - Cause FearHexes12%:2DhY4 Select a spell to cast[!]/[I] toggle spell headers:2Dh :2Dh :2Dh& dertzug the Shooter## Poltergeist of Gozag  Gold: 216 #. Health: 57/58 =======================-#:2Dh ########## Magic: 12/13 ======================--#.#......#AC: 12  Str: 4#.. ##########......### EV: 14Int: 16#...#.................# SH: 0Dex: 20#.>...................# XL:  9 Next:  2% Place: Dungeon:5#...##@#######......#.. Noise: ===------  Time: 4244.3 (0.0)#....yy.# #......### a) +0 orcbow#...$...# #....#.ß.# Cast: Jinxbite#.(.$...# #####..... Will/2 Fly #[:2Dh 39;49m..y..$.##ß.>.ß....y....##..... yyyy 4 killer bees##.......###.ß.#........##..####...The killer bee is no longer distracted by gold.  The killer bee stings you but does no damage.  The killer bee barely misses you. _The killer bee stings you but does no damage.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:2Dh# dertzug the Shooter## Poltergeist of Gozag  Gold: 216 #. Health: 57/58 =======================-#:2DhO% 3########## Magic: 12/13 ======================--#.#......#AC: 12  Str: 4#.. ##########......### EV: 14Int: 16#...#.................# SH: 0Dex: 20#.>...................# XL:  9 Next:  2% Place: Dungeon:5#...##@#######......#.. Noise: ===------  Time: 4244.3 (0.0):2Dh)( #....yy.# #......### a) +0 orcbow#...$...# #....#.ß.# Cast: Jinxbite#.(.$...# #####..... Will/2 Fly #..y..$.##ß.>.ß....y....##..... yyyy 4 killer bees##.......###.ß.#........##..####...The killer bee is no longer distracted by gold.  The killer bee stings you but does no damage.  The killer bee barely misses you. _The killer bee stings you but does no damage.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:2Dh.2 P  Okay, then.:2Dh^3 :2Dh< :2Dh? . _;2Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;2Dhkdertzug the Shooter## Poltergeist of Gozag  Gold: 216 #. Health: 57/58 =======================-########### Magic: 8/13==============----------#.#......#AC: 12  Str: 4#.. ##########......### EV: 14Int: 16#...#.................# SH: 0Dex: 20#.>...................# XL:  9 Next:  2% Place: Dungeon:5#...##@#######......#.. Noise: ===------  Time: 4244.3 (0.0);2DhnW#....yy.# #......### a) +0 orcbow#...$...# #....#.ß.# Cast: Jinxbite#.(.$...# #####..... Will/2 Fly #..y..$.##ß.>.ß....y....##..... yyyy 4 killer bees##.......###.ß.#........##..####...Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activate;2DhA#dertzug the Shooter## Poltergeist of Gozag  Gold: 216 #. Health: 57/58 =======================-########### Magic: 8/13==============----------#.;2Dh%#......#AC: 12  Str: 4#.. ##########......### EV: 14Int: 16#...#.................# SH: 0Dex: 20#.>...................# XL:  9 Next:  2% Place: Dungeon:5#...##@#######......#.. Noise: ===------  Time: 4244.3 (0.0)#....yy.# #......### a) +0 orcbow#...$...# #....#.ß.# Cast: Jinxbite#.(.$...# #####..... Will/2 Fly #..y..$.##ß.>.ß....;2Dh%,Fy....##..... yyyy 4 killer bees##.......###.ß.#........##..####...Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateThe killer bee looks frightened! x3; The killer bee easily resists.;2Dh5.  A killer bee comes into view.;2Dh.;2Dh8yyy..yyyyy 5 killer bees (1 wandering, 3 flee…)yy;2Dh\9;2Dh:F55.3 (1;2DhxB;2Dh FS _The killer bee is distracted by your dazzling golden aura. x2;2Dh3;2Dh;2DhYF _Unknown command.;2Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The killer bee buzzes angrily. x2;2DhX ;2Dh ;2Dhm ;2Dh ;2Dhz ;2Dhp T  The killer bee is no longer distracted by gold.;2Dh zy.yyh   hound (wandering).yyyy 4 killer bees (2 fleeing).h;2Dh 6---====6Jinx Fly ;2Dhw ;2DhЩ X _A hound comes into view.;2Dh (((((You shoot an arrow.;2DhT Y*h;2Dh8-_shoot an arrow.  The arrow closely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  Your attack snaps the killer bee out of its fear.  The killer bee is moderately wounded.;2Dhj0U  The killer bee stings you.;2Dh94  The killer bee stings you but does no damage.  The killer bee barely misses you.;2Dh)5;2Dh6;2DhB9y$y......y....hyyy1, 1 very dr…).;2DhC2164-7=--6===-7.4 (1.1;2DhH;2DhKC _The killer bee stings you but does no damage.;2DhW6q  You shoot an arrow.  The arrow hits the killer bee but does no damage.<2DhW;*<2Dhۇ  The killer bee is moderately wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is heavily wounded.<2Dhވy<2Dh).y<2Dhmh<2Dh1$<2Dh.<2Dhy<2Dh<2Dhvq5--8.6 (1.2<2DhY <2Dh/<2Dh8_The killer bee stings you but does no damage. x2<2DhW  You shoot an arrow. The arrow hits the killer bee!<2Dh ;*<2Dh98  The killer bee is severely wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.  You kill the killer bee!<2Dh+  <2Dh  <2DhB EThe killer bee closely misses you. x2<2Dh <2Dh<2Dh0$yy<2Dh(h<2Dh.<2Dh" .<2Dh3 2 killer bees (1 very drained<2Dh )<2Dh<2Dh2<2Dh.3!216 <2Dh3=<2Dh:47<2Dh44<2DhH59.7 (1.1<2Dhf<<2Dh@ <2Dh@<2Dh}A8_The killer bee stings you but does no damage. x3<2DhG <2DhH!<2DhJ$(<2DhK)You shoot an arrow.<2Dh*<2DhR*<2DhN<2Dh  The arrow closely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is almost dead.<2Dh? hyy.  The jinxing sprites lose interest in you.The killer bee closely misses you. The killer bee completely misses you.The hound completely misses you. The killer bee misses you.<2Dh"50.8<2Dh-VFly <2Dh? <2Dh<2Dh5_The killer bee stings you but does no damage.<2Dha  <2DhJb  <2Dhb 2You shoot an arrow. The arrow hits the killer bee!<2Dht $   killer bee<2Dh(  _The killer bee stings you but does no damage.  You shoot an arrow. The arrow hits the killer bee!  You kill the killer bee!killer bee misses you. The hound closely  The hound is distracted by your dazzling golden aura.6=7/1471.9<2Dhv+ & _The hound barks!<2Dh i(((((((<2Dh%  y..$...  You shoot an arrow. The arrow barely misses the killer bee.The killer bee barely misses you.<2Dh͔ F====3.0<2Dh <2Dh* C _The killer bee stings you but does no damage.<2DhIi(((((((<2Dh<y..$...  The killer bee barely misses you. _The killer bee stings you but does no damage.  You shoot an arrow. The arrow misses the killer bee.The hound is no longer distracted by gold.  The killer bee stings you but does no damage.  The hound misses you. The killer bee closely misses you.<2Dhya===-4.2 (1.2<2Dh<2Dh _The hound bites you but does no damage. The killer bee barely misses you.=2Dhwi(((((((=2Dhw y..$...  You shoot an arrow. The arrow barely misses the killer bee.The killer bee misses you. The hound closely misses you.The killer bee stings you but does no damage.7=8=-5.3 (1.1 _The hound bites you but does no damage.=2Dh  You shoot an arrow. The arrow hits the killer bee!=2Dhg=2Dh  The killer bee is heavily wounded.The killer bee barely misses you. The hound bites you but does no damage.=2Dh=2Dhyyy 3 killer bees (1 wandering)y=2DhV3--6.4=2Dh=2Dh`0 _The killer bee stings you.=2Dh yYou shoot an arrow. The arrow hits the killer bee.=2Dha q  The killer bee is heavily wounded.=2Dhd b  The killer bee is distracted by your dazzling golden aura. x2=2Dhxq  y.y(1 unaware)yThe hound bites you but does no damage. The hound misses you.=2Dhw C67.5=2Dhy =2Dh|} 4 _The killer bee buzzes angrily.=2Dh i(((((((=2Dh^  You shoot an arrow. The arrow barely misses the killer bee.The killer bee buzzes angrily.=2Dha T  The killer bee is no longer distracted by gold.=2Dhq s yy....$=2Dhr ..yy....  The killer bee misses you. The killer bee stings you.=2Dht B49---=2Dhu ?====8.6=2Dh~ =2Dhǁ R _The hound barely misses you.=2Dh9i(((((((=2Dh.  You shoot an arrow. The arrow barely misses the killer bee.=2Dh2P  The killer bee seems to regain its courage.=2Dh@ yy...$.=2Dh`A..  The killer bee completely misses you. The hound completely misses you.The killer bee stings you. The hound misses you.>2Dh3----====-9.7>2Dh>2Dh1Z _The killer bee barely misses you. x2>2Dh(0i(((((((>2Dh<$y..$...  The killer bee stings you. The hound misses you. _The killer bee barely misses you. x2  >2DhwYou shoot an arrow. The arrow misses the killer bee. The killer bee misses you.The killer bee is distracted by your dazzling golden aura.  The hound barely misses you. The killer bee closely misses you.  The hound bites you.>2Dh߶$41>2DhP-----60.8>2DhP>2Dh >2Dh>2Dh&_The killer bee buzzes angrily.>2Dhi(((((((>2DhwS  You shoot an arrow. The arrow barely misses the killer bee.  The killer bee is no longer distracted by gold.  The killer bee barely misses you. The hound misses you.>2DhyXy..$>2Dhz?y........>2Dh {v21642=9==>2Dh{?====1.9>2Dh>2DhC _The killer bee stings you but does no damage.>2Dhos  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>2Dh;} dertzug the Shooter## Poltergeist of Gozag  Gold: 216#. Health: 42/58 =================-------########### Magic: 5/14========----------------#.#......#AC: 16  Str: 4#.. ##########......### EV: 14Int: 16#...#.................# SH: 0Dex: 20#.>...................# XL:  9 Next:  7% Place: Dungeon:5#...##@#######......#.. Noise: ====-----  Time: 4261.9 (0.0)>2Dh? #....hyy# #......### a) +0 orcbow#...$...# #....#.ß.# Cast: Jinxbite#.(.$...# #####..... Will/2 Fly #.....$.##ß.>.ß.....y...##..... h   hound##.......###.ß.# yyy 3 killer bees........##..####...The killer bee barely misses you. The hound misses you. _The killer bee stings you but does no damage.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate>2DhO dertzug the Shooter## Poltergeist of Gozag  Gold: 216#. Health: 42/58 =================------->2DhvR ########### Magic: 5/14========----------------#.#......#AC: 16  Str: 4#.. ##########......### EV: 14Int: 16#...#.................# SH: 0Dex: 20#.>...................# XL:  9 Next:  7% Place: Dungeon:5#...##@#######......#.. Noise: ====-----  Time: 4261.9 (0.0)#....hyy# #......### a) +0 orcbow#...$...# #....#.ß.# Cast: Jinxbite#.(.$...# #####..... Will/2 [4>2DhS Y0mFly #.....$.##ß.>.ß.....y...##..... h   hound##.......###.ß.# yyy 3 killer bees........##..####...The killer bee barely misses you. The hound misses you. _The killer bee stings you but does no damage.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate>2DhPT >2DhT >2DhzU >2Dh7[ $y$h$..y.>2Dh^ !h(fleeing)yyy(fleeing)y20===-2.9 (1>2Dha >2DhBd a _The killer bee stings you but does no damage.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate _The hound looks frightened! The killer bee looks frightened! x3>2Dh M->2Dh >2Dh F _Unknown command.?2Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.?2Dh?2Dh?2Dh',?2Dh?2Dh..$.y.hy 2.?2Dh#3----3Jinx Fly ?2Dh?2DhRE _The killer bee is no longer distracted by gold.?2DhAi(((((((?2Dh??2DhS@,?2DhoA?2DhA?2DhB?2DhAN.......$y.h......y?2DhO:3=5.0 (1.1?2DhW?2DhZq _You shoot an arrow. The arrow barely misses the killer bee.?2DhǴ" ((((y1 fleeing)You shoot an arrow. The arrow hits the killer bee.  Your attack snaps the killer bee out of its fear.?2Dh;?2Dhq<,?2Dhc>?2DhD??2Dh@?2DhJ#.y.$.y   killer bee..?2DhK,6.2 (1.2?2DhS?2DhV^ _The killer bee is almost dead.?2Dh i(((((((?2Dh~,?2Dh y..$.y 2 killer bees.?2Dh֢|yYou shoot an arrow. The arrow misses the killer bee.?2Dh,7.3 (1.1?2Dhު?2DhϮC _The killer bee stings you but does no damage.?2Dh4 (((((((You shoot an arrow. The arrow misses the killer bee.?2Dh ;*?2Dhv  The arrow barely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.?2Dhx ?2Dhby ?2Dh: $..$y   killer bee..?2Dhɣ 216 4=---108.5 (1.2?2Dh d _You kill the killer bee!?2Dh (((((((You shoot an arrow.?2Dh9;*@2Dh}  The arrow closely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  Your attack snaps the killer bee out of its fear.@2Dht@2Dh8@2Dhw$y.$.@2Dh!P(very drained)..@2Dh=4=@2Dh 9.7@2DhL@2Dh8 _The killer bee is lightly wounded.@2DhϮi(((((((@2DhE0@2DhRby..$...70.9 _You shoot an arrow. The arrow misses the killer bee. The killer bee misses you.@2Dh֢i(((((((@2Dh{$4*@2Dh y..$. .. _The killer bee is lightly wounded. _You shoot an arrow. The arrow misses the killer bee. The killer bee misses you.You shoot an arrow. The arrow misses the killer bee.  A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is moderately wounded.  The jinxing sprites lose interest in you.5=2.0 (1.1Fly  _The killer bee closely misses you. x2@2Dhq  You shoot an arrow. The arrow hits the killer bee!@2Dh  The killer bee is almost dead.The killer bee completely misses you.@2Dh '3.1@2Dh' @2Dh* C _The killer bee stings you but does no damage.@2Dh W  You shoot an arrow. The arrow hits the killer bee.@2Dh  The killer bee is almost dead.The killer bee stings you but does no damage.@2Dh5 H=4.3 (1.2@2Dh @2Dh| _The killer bee closely misses you. The killer bee misses you.@2DhYH W  You shoot an arrow. The arrow hits the killer bee!@2DhM p$@2Dht @2Dh ]6=25.5@2Dh@2DhZd _You kill the killer bee!@2Dh+@2DhO@2DhJH _No target in view!A2Dht3A2DhA2DhH _No target in view!A2Dh$rA2DhsA2Dh75== _A2Dh՝7===A2Dh819A2Dhj6==A2DhA2Dh2168A2Dh!9=A2Dhn==7A2DhO6A2DhA2DhA2DhA2Dh~50=5A2DhA2Dh7==4A2DhPA2Dh^Fly A2Dh\A2Dh. _You feel your willpower return.A2DhA2Dh8a1=A2DhA2DhP==A2DhA2Dh!O3A2DhA2Dhk2=A2DhA2Dh)c8=A2DhA2Dh.A2DhA2DhA2DhbA2Dh%3A2DhA2DhhBA2DhA2Dhr9=A2DhnA2DhA2Dh%A2DhKA2Dh}4=2A2DhA2DhkO1A2DhA2Dh9==0A2Dh5= 9A2DhA2DhhO8A2DhA2DhP==A2DhzA2Dha6=A2DhPA2Dh,A2Dh A2Dhl#{10/14== 7 A2Dh7&A2Dh)s _You feel your existence waver again.A2Dh)U7=A2Dh*A2Dh,,A2Dh$.A2Dh0,A2Dh2A2DhK4P==A2Dh5A2Dh7A2Dho9A2Dh:A2Dh;K8=A2Dh<A2DhD> A2Dh>+_HP restored.A2DhA2DhN...---317.5 (42.0)h   hound (wandering)hA2Dh9---A2DhDA2DhB\ _A hound is nearby!A2Dh #  #.   #.. ########## #...#......... #.>........... #...##@# #....$$$#  A2Dh#...$...#  #.(.$...#  #.....$.# #ß.> .........#  ##h......#  ........# A2Dh| . #  #.   #.. ########## #...#......... #.>........... #...##@# A2Dh >#....$$$#  #...$...#  #.(.$...#  #.....$.# #ß.> .........#  ##h......#  ........# A2Dh) A2Dh* A2DhL2 A2Dh5 \ _A hound is nearby!A2Dh (((((h    You shoot an arrow. The arrow hits the hound.A2Dh A2DhC $$$.h..A2Dh :===8.6 (1.1)A2Dhu A2Dh ` _The hound is moderately wounded.A2Dh6`(((((A2DhA2DhA2DhGX$$h..A2DhZ1=9.8 (1.2A2Dh6A2Dh;l _You shoot an arrow. The arrow barely misses the hound.B2Dh`(((((B2Dht  You shoot an arrow. The arrow misses the hound.B2DhB2Dhu[h$...B2DhF-20.9 (1.1B2DhB2Dh{m _The hound pauses to sniff the ground.B2Dh6l  You shoot an arrow.  The arrow hits the hound but does no damage.B2Dho  The hound is moderately wounded.B2DhjV5--2.0B2Dh&B2Dh * _The hound bites you.B2Dhxu|  You shoot an arrow. The arrow hits the hound!B2Dh  The hound is almost dead.3.2 (1.2B2DhB2DhJV _The hound closely misses you. x2B2Dh #  #.   #.. ########## #...#......... #.>........... #...##@# #....h$$#  #...$...#  #.(.$...#  #.....$.# #ß.> .........#  ##.......#  ........# B2Dh ( #  #.   #.. ########## #...#......... #.>........... #...##@# #....h$$#  #...$...#  B2Dh :#.(.$...#  #.....$.# #ß.> .........#  ##.......#  ........# B2Dh B2Dh B2Dh B2Dh \ _A hound is nearby!B2Dh2 R  You shoot an arrow. The arrow hits the hound.B2Dh z  The hound is almost dead.6=-=4.3 (1.1 _The hound bites you but does no damage. The hound closely misses you.B2DhE R  You shoot an arrow. The arrow hits the hound!B2Dh[J p$B2Dh B2Dh g216 =45.5 (1.2B2Dh B2Dh I _You kill the hound!C2DhHC2DhC2DhC2Dh$C2DhC2DhC2Dh2C2Dh==C2DhC2DhC2Dh"C2DhC2Dh7C2DhQC2DhC2DhXC2DhAC2DhC2DhC2DhC2DhC2Dh ---C2Dh9.5 (4.0C2DhC2Dh---C2DhC2DhVC2Dh C2DhC2DhF_Key pressed, stopping explore.C2DhC2Dh*C2DhF C2Dht  C2Dh@C2Dh:_No target in view!C2Dh8=== _2163==C2Dh#=C2Dh(BC2Dh;+C2Dh+:==C2Dh-C2Dh0C2Dh1C2Dh3C2Dh5,C2Dhv7C2Dh:C2Dhm;L4==C2Dh=C2Dh@4 _Magic restored.C2DhWD3C2DhEC2DhHC2Dh0I&28C2DhvJC2DhLN _You now have 228 gold pieces (gained 12).C2DhCO3C2DhTRC2DhUC2DhjUR34==C2DhVC2DhXM _You now have 234 gold pieces (gained 6).C2Dh=[C2Dh_C2DhnaC2DhUcC2Dh9eC2DhfC2Dhqh,C2DhiC2Dh^lC2Dh=nC2Dh:pC2Dh,q4C2DhrC2DhTtN _You now have 244 gold pieces (gained 10).C2Dh  #    ##########   #. #......#   #.. ##########......##   #...#...........   #.>...........   #...##.########.   #....@..# #......##47.5 (18.0)  C2Dh N #...$...# #....#.ß.   #.(.$...# #####....   #.....$.# #ß.>  .........# #....  ###.# ##.ß. y   killer bee (wandering)   .y.# #..#  !.....# ##..   ###C2DhC C2DhbC2DhTa _A killer bee is nearby!C2DhԮ  #  #.   #.. ######## #...#...... #.>...... #...##.## #....@..#  #...$...#  #.(.$...#  #.....$.# #ß.> .........#  ###.......#  .y.......#  ...!.....# C2DhI  #  #.   #.. ######## #...#...... #.>...... #...##.## #....@..# C2DhM u #...$...#  #.(.$...#  #.....$.# #ß.> .........#  ###.......#  .y.......#  ...!.....# C2DhrV C2DhbW C2Dh4a C2Dh;e a _A killer bee is nearby!C2Dh (((((yYou shoot an arrow.  The killer bee buzzes angrily.D2Dh1D2DhBD2DhDD2DhK$.y....D2Dh(M:===8.7 (1.2)D2DhTD2DhWG _The arrow hits the killer bee but does no damage.D2Dh] ((((You shoot an arrow.D2DhD2DhD2DhQy...D2Dh,9.8 (1.1D2DhD2Dho^ _The arrow closely misses the killer bee.D2Dhx  You shoot an arrow. The arrow hits the killer bee!D2Dh=  The killer bee is heavily wounded.7-50.9D2DhFD2DhtJs _The killer bee closely misses you. The killer bee stings you.D2DhѣX((((D2Dh4  y...  You shoot an arrow. The arrow misses the killer bee.-2.0 _The killer bee closely misses you. The killer bee stings you.D2Dh X((((D2Dh{N  You shoot an arrow. The arrow barely misses the killer bee. D2DhP !D2DhQ 0y.D2DhS ..s   scorpion (wandering)y   killer beesThe killer bee closely misses you. The killer bee barely misses you.D2DhU D2DhFa 63.1D2Dhf  D2Dhg D2Dhi 7_A scorpion comes into view.D2DhYj D2Dh *  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The killer bee closely misses you.ss.4-2-----40Will/2 Jinx Fly D2Dh!  D2Dh% "_The killer bee stings you.D2DhvX((((D2Dhx4*E2DhT"feel your willpower being sapped. The killer bee closely misses you. _The killer bee stings you.  You shoot an arrow. The arrow misses the killer bee.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is almost dead.E2DhF$E2Dhy* y..s. E2DhE(very drained)The killer bee misses you. The killer bee closely misses you.5-11 =5.3 (1.2 _The killer bee stings you but does no damage.E2Dh! (((You shoot an arrow.  The arrow completely misses the killer bee.The arrow hits the scorpion.E2Dh+E2Dh)*E2DhE2Dh * (very drained)The scorpion is lightly wounded.  A giggling sprite leaps out and smacks the scorpion with its own pincer.E2Dhmw  The scorpion is heavily wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.E2DhmzE2Dh„$.s.E2Dh2244 ----276.4 (1.1E2DhE2DhjN _You kill the killer bee!E2DhU  You shoot an arrow. The arrow hits the scorpion!E2Dh^!q(($E2Dh!!E2DhC$.E2Dh~/ 21E2Dh G7.5 _You kill the scorpion!E2DhE2Dhf _Your Hexes skill increases to level 7!E2Dh8E2Dh9E2DhAE2DhXH _No target in view!E2DhZ E2Dh[ E2Dhb E2Dh(f H _No target in view!E2Dh 6=Fly  _The jinxing sprites lose interest in you. _The sprites lose interest in your situation.3==7=1==E2Dhؾ E2Dh K8=E2Dh E2Dh E2Dh$ E2Dh E2Dh[ E2Dh L4==E2Dha E2Dh E2Dhp ,E2Dh E2Dh0 E2Dh ^65=0E2Dh+ E2Dhj N _You now have 265 gold pieces (gained 21).E2Dh E2Dh4 E2Dh E2DhN E2Dh ]271==E2Dh E2Dh& M _You now have 271 gold pieces (gained 6).E2Dh 3E2Dhl E2Dh E2Dh E2Dh E2Dh' E2Dh  You now have 276 gold pieces (gained 5).6 9E2Dh E2Dh @ _You see here a +0 hand axe.E2DhC3E2DhE2DhE2Dh,E2Dh E2Dh E2Dh O8E2DhXE2DhE2Dh,E2Dh E2Dh  You now have 283 gold pieces (gained 7).83Fly E2DhE2Dhg$n _You feel your willpower return.E2Dh&3E2DhI)E2Dh*E2Dh,,E2Dhl/E2Dh0E2Dh.3,E2Dh=E2DhCXE2Dh6F,E2DhHE2Dh)Kq _e - 2 potions of curing (gained 1)E2DhN3E2DhOE2DhtQE2DhT,E2DhTE2DhVE2DhOXE2DhXE2DhYE2Dh[E2Dhsa   ######.....).##ß.>  .............##...   .#####.......# ##.ß  #.........# #..  #.........# ##.  ####.#.###### ##  E2Dha/  ..........# #####   #####.#.#.#......  #.#.#@....... ---87.5 (30.0) . #.#.#...... E2Dhkb ## #.#.#######   #.#.#    ..#.# E2Dhb5 ###.#  ...  ..) E2DhgE2DhgG---8.5 (31E2DhkE2Dhxn$ _Found a sling.F2Dhܤ 7  _You feel your existence waver again.F2DhMnF2Dh,F2DhnF2DhF2DhF2DhF2DhMF2DhF2DhF2DhF2DhF2DhMF2DhF2DhBF2Dh9F2DhF2DhCF2DhF2DhqF2DhNF2DhF2Dh_F2Dh8F2DhF2DhbF2DhF2DhF2DhF2DhyF2DhZF2DhF2DhF2DhF2DhtF2Dh F2DhF2DhF2DhF2DhF2DhF2DhgF2DhF2DhF2DhhF2Dh! F2DhZ F2Dh^ F2Dh F2DhF2DhF2DhF2DhmF2DhDF2DhF2DhvF2Dh<+F2DhA, F2Dha-Q #####.#.#######F2Dh- F2Dh.g ##...#.#.# F2Dh/ F2Dh0g #......#.# F2DhP1 F2Dh74g #....###.##### F2Dh4 F2Dh{5g #....#.......# F2Dh6 F2Dh6g #........)...# F2Dh97 F2Dh7Y ##...#.......#F2Dh\8 F2Dh: ######...#.......#F2Dh: F2Dh1; #..@.....#.......#F2Dh; F2DhY< ##.#####.#.......#F2DhL@  #. #.#.......#  #. #.#.......#  #. #.#########  #. #.#s   scorpion (asleep)  #s .#  #.F2DhtR407.5 (19ss.8.5 (20F2DhXF2Dh[ F2Dh\F2Dh+]7_A scorpion comes into view.F2Dh]F2Dh\? . .#  .#  .#####  .....#  #.......  ##...#  ######...#  #..@.....#  ##.#####.#  #.   #.   #s   #. #.#  #. .#  #.F2Dh . .#  .#  .#####  .....#  #.......  ##...#  ######...#  #..@.....#  ##.#####.#  #.   #.   #s  #. #.#  #.  #. _A scorpion is nearby!F2Dh5 (((You shoot an arrow.F2Dh9u ..s.===9.6 (1.1) _The arrow hits the scorpion but does no damage.F2DhӞK(((F2DhF2Dh$Y.s.F2Dh%(10.7F2Dh,F2Dh30o _You shoot an arrow. The arrow barely misses the scorpion.G2DhOiD((G2DhG2Dht s.  You shoot an arrow. The arrow closely misses the scorpion.G2Dh'1.8G2DhG2DhY _The scorpion completely misses you.G2DhrU  You shoot an arrow. The arrow hits the scorpion.G2DhLv  The scorpion is lightly wounded.5--2.9 _The scorpion stings you.G2Dh$  You shoot an arrow. The arrow hits the scorpion!G2Dhk  The scorpion is almost dead.G2Dh`6=-4.0G2DhG2DhEA _The scorpion stings you but does no damage.G2Dhh o  You shoot an arrow.  The arrow hits the scorpion but does no damage.G2Dh  The scorpion is almost dead.5.2 (1.2 _The scorpion stings you but does no damage. x2G2Dh5   You beckon some vexing sprites to accompany your attacks.5-2-----60Will/2 Jinx Fly  _You feel your willpower being sapped. The scorpion stings you.G2Dh&t  G2Dhu  G2Dhv 0You shoot an arrow. The arrow hits the scorpion.G2Dh| G2Dh} $G2Dh~ !G2DhG2Dh0 G2Dh1 G2Dh2!283 G2Dh36G2Dht4=G2DhP5----G2Dh064G2Dh7=G2Dh77.4 (1.2 G2Dh8(_You kill the scorpion!G2Dh9G2Dh>G2DhB G2DhCG2DhDE_Your Fighting skill increases to level 4!G2Dh\EH2Dh _No target in view!H2Dh_[ _Fly  _The sprites lose interest in your situation.7=3==8====4==90 _You now have 290 gold pieces (gained 7).290==H2Dh/mH2DhJsBH2DhwXH2Dh}XH2DhwH2DhIH2DhNH2Dh*H2Dh-H2DhH2Dhn@Fly H2Dh& _You feel your willpower return.H2DhwH2DhΝ,H2Dhm,H2DhNH2DhH2Dhg,H2DhH2DhΪ,H2Dh.H2DhH2Dh,H2Dh7BH2DhH2DhH2Dhm #.# .# H2DhM #.# H2Dh&M #.# H2Dh #.# #.#H2Dh1r #.# #.# ##.#####  #.....@......o --- ############## o   orc (asleep)H2Dhw48.4 (31.0)---9.4 (32H2DhH2Dhx _An orc comes into view. It is wielding a +0 short sword.H2Dh6 #.# .#  #.# #.# #.# #.# #.# #.# ##.###########  #.....@......o  ############## H2DhJ  #.# .#  #.# #.# #.# #.# #.# #.# ##.###########  #.....@......o  ############## H2Dh 3H2DhN H2Dhq [ _An orc is nearby!H2Dhͣ ^  You beckon some vexing sprites to accompany your attacks.H2Dh¤ 2----==50.4 (1.0)Will/2 Jinx Fly H2Dh} H2Dh$ ; _You feel your willpower being sapped.H2Dh ((((((oYou shoot an arrow. The arrow hits the orc.  The orc shouts!H2DhV3H2Dh9V.....o.H2DhI;4=1.6 (1.2H2DhB@H2DhGD1 _The orc is lightly wounded.I2DhC(((((((I2Dh{@5*I2Dh   You shoot an arrow. The arrow closely misses the orc.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc trip over its own feet.I2Dh....o..  orc (very drained)I2Dhd11 2.8I2DhW _The orc is almost dead.I2DhHP  You shoot an arrow. The arrow hits the orc!I2Dhc(((($I2Dh$)....I2DhHH290 4.0I2DhLI2DhOG _You kill the orc!I2Dh;I2DhvI2DhI2Dh&H _No target in view!I2DhI2DhI2DhI2DhI2DhK---- _Fly I2Dh{ _The sprites lose interest in your situation.I2DhL3==I2DhI2Dh ,I2Dh I2Dh ,I2Dh I2Dh ,I2Dh` I2Dh I2Dh6 :==I2Dh I2Dh ,I2Dh I2Dh~ I2Dh *290I2Dh I2DhT I2Dh E4==I2Dht I2Dh I2Dhm I2Dh 90I2DhL I2Dhd I2Dhw I2Dh` : 9I2Dh I2Dh! I2Dh" I2Dh@# I2Dh# I2Dh{$ I2Dhg% I2Dh% :==I2Dhr& I2DhB' I2DhZ( I2Dh( I2Dh^) I2Dh, M  You now have 297 gold pieces (gained 7).I2DhQ- W78I2Dh. I2Dh0 C _You see here a +0 short sword.I2Dhg2 F 7 I2DhL3 I2Dh!5 s _You feel your existence waver again.I2Dh6 3I2Dh)7 I2Dh8 I2Dh9 I2Dh : I2Dh: I2Dh; I2Dh= ,I2Dh= I2Dh? I2Dh@ ,I2DhQA I2DhB I2DhC I2Dh-D I2DhD I2DhE I2DhaG I2DhG HFly I2DhlH I2DhFJ n _You feel your willpower return.I2Dh/K I2DhK 3I2DhL I2DhM I2DhN ,I2Dh P I2DhP I2DhQ ,I2DhuR I2Dh\S I2DhS ,I2DhT I2DhU I2Dh[V ,I2DhBW I2Dh X I2DhX ,I2DhwY I2DhbZ I2DhZ ,I2Dh \ I2Dh\ I2Dh] ,I2Dh_ I2Dh_ I2Dhj` ,I2Dh1b I2DhVh } ########  ..z ..# #.# #.# #.# #.# #.#  #@# --- ################.# .)...............# ##################  I2Dhh z   wight (polearm, dormant) I2Dhm w86.0 (32.0)---7.0 (33I2Dhp I2DhJv  A wight comes into view. It is wielding a +2 trident of freezing and wearing a _+0 robe of resistance.I2Dhhd F ..z ..# #.# #.# #.# #.# #.# #@##.# .)...............#####I2DhAe *I2Dh ..z ..# #.# #.# #.# I2DhV#.# #.# #@##.# .)...............#####  I2DhmI2DhI2DhL I2Dh\ _A wight is nearby!J2DhW^  You beckon some vexing sprites to accompany your attacks.J2Dh]X2----==8.0 (1.0)Will/2 Jinx Fly J2DhT[J2Dh_]; _You feel your willpower being sapped.J2DhE ((((((z  )You shoot an arrow. The arrow hits the wight.J2Dh{:*J2DhA  The wight is moderately damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the wight trip over its own feet.J2DhoJ2Dh  zz.....z 2 wights (1 polearm, 1 very drained)The wight is moderately damaged.J2Dh[11 =9.1 (1.1J2DhJ2Dh( _A wight comes into view. It is wielding a +4 war axe of freezing.J2DhBR  You shoot an arrow. The arrow hits the wight!J2Dh$(((((   wightJ2DhT*J2Dh+J2DhD/$.J2Dh/Az....J2DhcIs297 ----790.3 (1.2J2DhLJ2DhNL _You destroy the wight!J2Dh! ((((You shoot an arrow.J2Dh' :*J2Dh_  The arrow hits the wight but does no damage.  A giggling sprite leaps out and smacks the wight with its own hand.J2Dhe .z... (very drained)J2Dh\g H21.4 (1.1J2Dhl J2Dho ` _The wight is moderately damaged.J2Dh  You shoot an arrow. The arrow hits the wight!$((( J2Dha 2...J2Dh+ 5312.6 (1.2J2Dh; J2Dh L _You destroy the wight!J2Dh_w3J2DhzJ2Dh{H _No target in view!K2DhUK2DhVK2DhXK2DhkH _No target in view!K2Dh;gK2DhhK2DhiK2DhtmK2Dhkz)3== _  The jinxing sprites lose interest in you.Fly K2Dh|K2Dh{ _The sprites lose interest in your situation.K2DhK2DhK2DhK2DhgK2DhXK2Dh܈K2Dh:==K2Dh[K2Dh;K2Dhg91K2DhaK2DhK2Dh90K2DhהK2DhK2DhwK2DhoK2DhjK2DhqY2974==K2Dh,K2DhXK2Dh2K2Dh ....... .......#B..# ########.....$K2Dhk--- ###. .)...............# ##################B   bombardier beetle (wandering)K2Dh]0500.0)K2DhRG---3.6 (11K2DhK2Dhvd _A bombardier beetle comes into view.K2Dh BB  You beckon some vexing sprites to accompany your attacks.K2Dh 2----==4.6 (1.0)Jinx Fly K2Dh/ K2Dh- ; _You feel your willpower being sapped.K2Dh (((((( You shoot an arrow. The arrow hits the bombardier beetle!K2DhTK2DhCYs.....$.K2DhY4=5.8 (1.2K2Dh]K2Dhwaj _The bombardier beetle is severely wounded.L2DhL2DhŊL2Dh7L2DhړH _No target in view!L2DhL2DhL2Dh L2DhH _No target in view!L2Dh,3L2Dh!L2DhL2Dh _Fly L2Dh$ _The sprites lose interest in your situation.---- 9L2Dh3L2DhjL2Dh#B---8.8 (3.0..B   bombardier beetleL2Dh9---L2Dh_L2DhǦh _A bombardier beetle is nearby!L2Dhޘ^  You shoot an arrow. The arrow hits the bombardier beetle!L2DhPh$(((L2Dh( R.$.L2DhrD 297 3==3===9.9 (1.1L2DhI L2DhxL U _You kill the bombardier beetle!L2Dhވ  _No target in view!L2Dh 3L2Dhv L2Dh H _No target in view!M2Dh+M2DhZ,M2DhH-M2Dh6/M2Dh88 _M2Dho9F 7 M2Dh;s _You feel your existence waver again.M2DhD==M2DhQ4==M. ........ ########...#...$$.$---.#.#Will/2 Fly M2DhguM#..... .......# .. ######## ....#....$$..#.#18.9 (9.0---9.9 (10.0)  You now have 300 gold pieces (gained 3).  Things that are here:30020.9 (11 _a +4 war axe of freezing; a +0 robeM2Dh3M2DhXM2DhM2Dhf==M2DhcM##. .......# #.. ######## #......###.......#....$$).#.####M2Dh:M###### ....... ###############....zz...#....$######.)#.#zz 2 wights (1 polearm, dormant)..#M2DhPz1.9 (1.0)z 1 dormant)M2Dh *2.9 (2M2Dh6M2Dh _2 wights come into view.Things that are here: _4 gold pieces; a +2 trident of freezing; a +0 robe of resistanceM2Dhw ######## #......# #......# #......# #......# #......#######  #........zz...  #....$@# ######.# #)# #.# #.# M2Dh_#.# #.##.# .)M2Dhcr { ######## #......# #......# #......# #......# #......#######  #........zz... M2Dhs  #....$@# ######.# #)# #.# #.# #.#M2Dh+u  #.##.#)M2Dhz 3M2Dh~ M2Dh\ d _There are monsters nearby!M2Dh%  You beckon some vexing sprites to accompany your attacks.zz)3002----==3.9 (1Jinx Fly  _You feel your willpower being sapped.N2Dh B(((N2Dhv]9*N2Dh2e ..z, 1 very drained)You shoot an arrow. The arrow barely misses the wight.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the wight with its +5 trident.N2Dh[3[11 =5.0 (1.1N2Dh;N2Dh4?] _The wight is heavily damaged.N2Dhe ((You shoot an arrow.  The arrow hits the wight but does no damage.N2Dh}P2Dh}P2Dho~P2DhhXP2Dh(P2DhP2Dh,P2DhP2DhpP2Dh,P2DhhP2DhAP2Dh,P2DhP2DhߊP2Dh,P2Dh'P2DhAP2DhP2DhP2DhP2DhÑP2DhXP2DhP2DhלP2Dhܝ,P2DhP2DhP2Dh2,P2Dh̢P2DhP2Dh,P2DhP2DhP2Dhq,P2Dh P2Dh0P2Dh/,P2DhܭP2DhP2Dh,P2DhFP2DhP2Dh³,P2DhP2DhBP2DhP2DhcP2Dh#,P2DhʺP2DhP2DhgP2DhP2Dh;,P2DhPP2DhP2Dh,P2DhP2DhXP2DhP2Dh=P2DhP2DhP2Dh/,P2DhP2DhP2DhP2Dh&P2DhP2DhP2DhP2DhP2DhP2DhBP2DhP2Dh#P2DhEP2DhER  There is a stone staircase leading down here.P2DhLP2Dh _P2DhoP2DhP2DhP2Dhb,P2DhP2DhP2DhfP2DhP2DhP2DhP2DhP2DhP2DhP2DhIP2DhP2DhqP2DhBP2Dh2P2DhP2DhWP2Dh0P2Dh+P2DhP2DhOP2Dh?P2DhQP2DhP2DhuP2DhsP2Dh|P2Dh5P2DhP2DhP2DhP2DhP2Dh&P2Dh P2DhP2DhP2Dh'P2DhP2DhP2DhP2Dh&P2DhP2DhP2Dh{,P2DhP2DhP2Dh+ ,P2Dh P  There is a stone staircase leading up here.P2Dh P2Dh  _P2Dh?P2DhP2DhP2DhP2Dh6P2DhP2DhP2Dh|P2DhP2Dh}P2DhP2Dh,P2DhP2Dh#P2DhP2DhTP2DhP2Dh.!P2Dh!P2Dhe"P2Dh#P2DhG%P2Dh%P2Dho&P2Dh((P2Dh)P2DhJ*P2Dh[+P2Dh,P2Dh-P2DhS.,P2Dhf/P2Dh30P2Dh0,P2Dh1P2Dh2P2Dh03,P2Dh64P2Dh4P2Dh5,P2Dh6P2DhG7P2Dh7,P2Dh`AP2Dh B,P2DhBP2DhfEP2Dh F,P2DhFP2DhhIP2DhJ,P2Dh&KP2DhMP2DhWN,P2DhNP2DhVRP2DhS,P2Dh7UP2DhTXP2Dh7Z,P2DhQ[P2DhP^P2Dh_P2DheP2Dh7fP2DhyP2Dh?|,P2Dh}P2Dh&P2DĥP2DhP2Dh<P2Dh`  There is a stone staircase leading up here.P2DhߒP2Dh _P2DhP2Dh7P2Dhڜ,P2DhP2DhuP2DhP2DhP2DhPP2DhHXP2DhjP2Dh8P2DhP2Dh@P2DhݹP2DhP2DhP2DhP2DhP2DhP2DhP2DhP2DhYP2DhP2Dh{P2Dh6P2DhP2DhP2DhP2DhQP2DhP2Dh P2DhP2DhJP2Dh P2DhlP2DhP2DhP2DhOP2DhP2Dh_P2DhP2DhP2DhhP2DhP2DhP2DhP2Dh:P2DhP2DhP2DhCP2DhP2DhP2DhP2DhP2DhP2Dh1P2DhP2DhP2DhP2DhP2DhzP2DhP2Dh6P2DhP2DhP2Dh P2Dhr P2Dh* P2Dh P2DhYP2DhP2DhlP2Dh&P2DhP2DhFP2DhP2DhP2DhP2DhqP2Dh P2DhP2DhI P2Dh!P2DhT"P2Dh,#P2Dh%P2Dh'P2Dh'P2Dhd(P2Dh*P2Dh!,P2Dh,P2Dhx-P2Dh0P2Dh1P2Dh2P2Dh3P2Dh7P2Dhq8,P2Dh9P2DhS>P2Dh?P2Dh@P2DhAP2DhLnP2Dh$N,P2DhgOP2DhtRP2DhT,P2DhVP2Dh!XP2DhYP2DhdZP2Dh[P2Dh]P2Dh_P2Dh`P2Dh?aP2Dh|dP2DhplP2DhmP2DhpP2Dh"rP2DhrP2DhsP2DhuP2DhzwP2Dh xP2DhxP2DhzP2Dhn|P2Dh|P2Dh}P2DhP2DhP2Dh:P2DhP2DhP2DhSP2DhP2DhىP2Dh̋P2DhP2Dh'P2DhP2DhcP2DhP2Dh5P2DhP2DhɖP2Dh~P2Dh3P2DhP2DhWP2Dh[P2DhP2DhP2Dh]P2DhmP2Dh#P2DhAP2Dh\P2DhP2DhCP2DhzP2DhɯP2DhV,P2Dh"P2DhP2Dh,P2DhP2DhPP2Dh,P2DhP2DhbP2Dh,P2DhP2DhP2DhO,P2Dh9P2DhR  There is a stone staircase leading down here.P2DhP2Dh> _P2DhP2DhMP2Dh,P2DhP2DhP2Dhc,P2Dh-P2Dh P2Dh,P2DhIP2Dh}P2Dh\,P2DhP2DhP2DhX,P2DhP2DhLP2Dh,P2DhP2DhXP2Dh,P2Dh,P2DhP2DhP2Dh,P2Dh P2Dh$P2Dhs&,P2Dh'P2Dh)P2Dh{+,P2Dh,P2Dh'/P2Dh3,P2DhN5P2Dh=7P2DhL9,P2DhF:P2Dhp<P2DhO=P2Dh=P2Dhm?P2Dh:AP2Dh'C,P2Dh)DP2DhFP2DhH,P2DhIP2DhLP2DhNP2Dh0OP2DhPP2DhRP2DhTP2Dh8UP2DheVP2Dh%XP2Dhna  #######.....).#   #.............#   #.#####.......# P2Dhb  #.# #.........#   #.# #.........#   #.####.#.######   #..........##########   ######.#.#.#........#   #@#.#..........#  P2DhacX .B......#.#.#........#   #########.#.##########   ##...#.#.#  P2Dhc #......#.#  #....###.#####B   bombardier beetle (asleep)  P2Dhad #....#.......#  #........)...#  P2Dhd7 ##...#.......#P2Dhwn 723.6 (166.0)  A bombardier beetle comes into view.P2DhMo+47P2DhuP2Dhw9 _Found a stone staircase leading up.P2Dhe .....).#  #.............#  #.#####.......#  #.# #.........# P2Dh #.# #.........#  #.####.#.  #.......  ######.#  #@#  .B......#  ######### P2Dh            P2Dhh] .....).#  #.............#  #.#####.......#  #.# #.........#  #.# #.........#  #.####.#.P2Dh|<  #.......  ######.#  #@#  .B......#  #########         P2DhP2DhϢP2DhP2DhZh _A bombardier beetle is nearby!P2Dhz  .....).#  #.............#  #.#####.......#  #.# #.........#  #.# #.........#  #.####.#.  #.......  ######.#  #@#  .B......#  #########        P2Dh \     P2Dht#  .....).#  #.............#  #.#####.......#  #.# #.........#  #.# #.........#  #.####.#.  #.......  ######.#  #@#  .B......#  #########         P2Dh& P2Dh*) h _A bombardier beetle is nearby!P2Dhw  You beckon some vexing sprites to accompany your attacks.2----==5.0)Will/2 Jinx Fly  _You feel your willpower being sapped.Q2Dh+= Q2DhiI(((((B    You shoot an arrow. The arrow hits the bombardier beetle!Q2Dhu;*Q2DhyB..... (very drained) _You feel your willpower being sapped.  You shoot an arrow. The arrow hits the bombardier beetle!  The bombardier beetle is heavily wounded.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.11 =6.7 (1.1 _The bombardier beetle is severely wounded.Q2Dh9 (((((You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.Q2Dh;*Q2Dh8{  The bombardier beetle is severely wounded.A giggling sprite leaps out and makes the bombardier beetle trip over its own  legs.Q2Dh}H<.....Q2Dhe 323 ----417.8 _You kill the bombardier beetle!Q2DhQ2Dhh _Your Dodging skill increases to level 5!Q2DhʖQ2DhOQ2DhQ2Dh Q2Dh Q2DhQ2Dh:_No target in view!Q2Dh^g: .............#####.......# #...........####.#.#####..........###############.#.#.#........#######.#.#...<.....@#.#.##########.#.######### ##...#.#.# .....  ######...#.......# ##### ---80 _Q2DhBpO---Q2DhvvQ2DhyH _No target in view!Q2Dh Q2Dh Q2Dh; Q2Dh H _No target in view!R2Dh^UFly  _The sprites lose interest in your situation.R2Dhh53==0R2Dhm== 9R2Dhf4==8323 7  _You feel your existence waver again.==  You now have 328 gold pieces (gained 5).8 _There is a stone staircase leading up here.R2DhEFly  _You feel your willpower return.R2DhR2Dh. #........)...# ##...#.#######...#.# ######........#.# #....##.#####.#.......# #....#.# #.#.......# #....#.# #.#.......# #....#.# #.######### #....#.# #@# #....69.8 (41.0)#.# #.# #....#.# #.# ######.# #.# #.# #.##.# #.# #.# #.# #.# #<# .#################R2DhW70.8 (42 _Found a stone staircase leading up.R2DhXR2DhR2DhsR2Dh$o........0.0) R2Dhx _Done exploring.R2DhvR2DhݮR2DhR2Dh _Done exploring.R2Dhѡ[[?25h[?0c  Search for what [Enter for "."]? R2Dh.S2DhZ S2DhZ [?25l[?1cS2Dh28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading upb - [D:5] a sling  c - [D:5] a +0 short sword  d - [D:5] a stone staircase leading up  e - [D:5] a +2 trident of freezing  f - [D:5] a +4 war axe of freezing  g - [D:5] a +3 short sword  h - [D:5] a +5 tridenti - [D:5] a +0 hand axe  j - [D:5] a staircase to the Ecumenical Temple  k - [D:5] 7 stones (2 further duplicates in 1 pile)  l - [D:5] a stone staircase leading down  m - [D:5] a trident  n - [D:5] Tuasad's Book Shoppe  o - [D:5] a Codex of Conductivity (560 gold)  p - [D:5] a Treatise on Traps (420 gold)  q - [D:5] a book of Spatial Translocations (252 gold)  r - [D:5] a book of Spontaneous Combustion (700 gold)  s - [D:5] a book of Weapons (672 gold)  t - [D:5] a book of the Warp (672 gold)  u - [D:5] a gold piece  v - [D:5] a manual of Air Magic (1120 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S2DhjV  g - [D:5] a +3 short sword  h - [D:5] a +5 tridentihand axe  jaircase to the Ecumenical Temple  k - [D:5] 7 stones (2 further duplicates in 1 pile)  l - [D:5] a stone staircase leading down  m - [D:5] a trident  n - [D:5] Tuasad's Book ShoppeoCodex of Conductivity (560 gold)  pTreatise on Traps (420 gold)  qa book of Spatial Translocations (252 gold)  rbook of Spontaneous Combustion (700 gold)  sbook of Weapons (672 gold)  ta book of the Warp (672 gold)  ugold piece  vmanual of Air Magic (1120 gold)  wthe Vellum of the Brumal Crater (476  xstone staircase leading down  y+0 shortbow  zstone staircase leading down  Astone staircase leading up  Bsparkling altar of Nemelex XobehbotT2Dh  #........)...#dertzug the Shooter ##...#.......#Poltergeist of Gozag  Gold: 328  ######...#.......# ##### Health: 58/58 ========================  #........#.......# #.... Magic: 14/14 ========================  ##.#####.#.......# #.... AC: 7Str: 4  #.# #.#.......# #.... EV: 14Int: 16  #.# #.#.......# #.... SH: 0Dex: 20  #.# #.######### #.... XL:  9 Next: T2Dh [37m41% Place: Dungeon:5  #.# #@##.... Noise: ---------  Time: 4770.8 (0.0)  #.# #.##.... a) +0 orcbow  #.# #.###### Cast: Jinxbite  #.# #.#Fly   #.# #.#  #.# #.#  #.# #.#  #.# #<#  ##.######################  _There is a stone staircase leading up here. _You feel your willpower return. _Found a stone staircase leading up. _Done exploring. _Done exploring.  Search for what [Enter for "."]? T2Dh H[40m _T2Dh Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple U2Dh& #........)...#dertzug the Shooter ##...#.......#Poltergeist of Gozag  Gold: 328  ######...#.......# ##### Health: 58/58 ========================  #........#.......# #.... Magic: 14/14 ========================  ##.#####.#.......# #.... AC: 7Str: 4  #.# #.#.......# #.... EV: 14Int: 16  #.# #.#.......# #.... SH: 0Dex: 20  #.# #.######### #.... XL:  9 Next: U2Dh41% Place: Dungeon:5  #.# #@##.... Noise: ---------  Time: 4770.8 (0.0)  #.# #.##.... a) +0 orcbow  #.# #.###### Cast: Jinxbite  #.# #.#Fly   #.# #.#  #.# #.#  #.# #.#  #.# #<#  ##.######################  _There is a stone staircase leading up here. _You feel your willpower return. _Found a stone staircase leading up. _Done exploring. _Done exploring. _Search for what [Enter for "."]? U2Dh _U2DhBU2DhU2DhU2DhvU2DhU2DhU2DhbU2DhU2DhpU2Dh7U2Dh*U2DhU2DhPU2DhU2DhU2DhU2DhU2DhU2DhU2Dh> U2Dh U2Dh&U2Dhq!U2Dh%"U2Dh#U2Dh&U2DhK)U2Dhq+U2Dh,U2Dh/U2Dhw2U2Dh?3U2Dh4U2Dh7U2Dh:U2Dhl;U2Dh=U2Dh?U2DhAU2DhBU2Dh.DU2DhFU2DhHU2DhIU2DhKU2DhgMU2Dh6OU2DhOU2DhlQU2DhSU2DhUU2DhmVU2DhXU2DhZU2Dh9\U2Dhs^,U2Dhw`U2DhdbU2DhcU2Dh~dU2DhfU2DhhU2DhiU2DhkU2DhmU2DhoU2DhGpU2DhqU2Dh uU2DhawU2Dh'U2Dh,U2Dhc,U2DhU2DhU2Dhn,U2DhU2DhLU2Dh,U2Dh*U2DhU2Dh,U2DhU2Dh;  You see here 7 stones.U2DhU2Dh6 _U2DhTU2DhU2Dh,U2Dh U2Dh-U2DhU2DhU2DhU2DhbU2DhU2DhDU2Dh!U2DhY  There is a stone staircase leading down here.U2DhU2Dh@U2Dh$ _U2DhU2DheBJinxbiteU2Dhyf  You fly downwards.  You hear the sound of rushing water.U2DhА/  --more--U2Dh #######  #+# .......  .. .......  #####.# .......  ....... .......  ##...#....... 6 #....@.......  ##..(#.......  ##.# #######  #>  U2DhߒL# U2DhU2DhU2DhY800.5 (29.7)JinxbiteU2Dh  You fly downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 2 poisoned darts. Found a stone staircase leading down. _There is a stone staircase leading up here.V2Dh  _Autopickup is now off.W2Dh+Y W2Dh^ tRead which item? Scrolls  b - a scroll labelled ZOMETE GADY  d - 5 scrolls of teleportation  h - a scroll labelled NIOVVO CIKIDO  i - a scroll of immolation  o - 2 scrolls of blinking W2Dha r - 3 scrolls of fear [!] read|quaff|evoke[?] describe selectedZ2DhZ2DhtZ2Dhdertzug the ShooterPoltergeist of Gozag  Gold: 328#######Health: 58/58 ========================#+# .......Magic: 14/14 ========================.. .......AC: 7Str: 4#####.# .......EV: 14Z2DhtInt: 16....... .......SH: 0Dex: 20##...#.......XL:  9 Next: 41% Place: Dungeon:6#....@.......Noise: ---------  Time: 4800.5 (0.0)##..(#.......a) +0 orcbow##.# #######Cast: Jinxbite#>Fly #You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 2 poisoned darts. Found a stone staircase leading down. _There is a stone staircase leading up here. _Autopickup is now off.Z2DhG #+#..#####.#.....§§##.§§#§#..§§@§##.§§#§##§#Z2Dhc#As you read the scroll labelled ZOMETE GADY, it dissolves into smoke.Z2Dh<*1.5 (1Z2DhZ2Dh- _It was a scroll of fog.Z2Dhi @Read which item? Scrolls  d - 5 scrolls of teleportation  h - a scroll labelled NIOVVO CIKIDO  i - a scroll of immolation  o - 2 scrolls of blinking  r - 3 scrolls of fear [!] read|quaff|evoke[?] describe selected[2Dh8? [2DhE [2DhO mdertzug the ShooterPoltergeist of Gozag  Gold: 328#######Health: 58/58 ========================#+# .......Magic: 14/14 ========================.. .......AC: 7Str: 4#####.# .......EV: 14Int: 16.....§§ .......SH: 0Dex: 20##.§§#§......XL:  9 Next: 41% Place: Dungeon:6[2DhR #..§§@§......Noise: ---------  Time: 4801.5 (0.0)##.§§#§......a) +0 orcbow##§# #######Cast: Jinxbite#>Fly # _portal rusts away!  Found 2 poisoned darts. Found a stone staircase leading down. _There is a stone staircase leading up here. _Autopickup is now off.  As you read the scroll labelled ZOMETE GADY, it dissolves into smoke. _It was a scroll of fog.[2Dhs e *******>*** ,,,*** ####.########## **,,,* ####.###* ,*,,,* ####+###* **,*,* ####..##* ,,,*,****#####.##§* [2Dh>u **,,,,,,,.....§§§§* ,*,*,****####.§§#§§.....* **,*,** ###..§§@§§.....*** ,,,,,,** ####.§§#§§.....,,* **,,,,,**#####§##*,* *,,,,,,,*#####>#########*,**** **,,,,,**#####.######...,,,,,* ,*,,,,** #####+######.##*,**,* *,**,** ####...#####.##*,,,,* ****,* ###.....####.##*,*,,*[2Dh-v **,** **,,,,,,,***,**>,,,,*As you read the scroll labelled NIOVVO CIKIDO, it crumbles to dust.  You feel aware of your surroundings. You sensed 4 shops/portals.[2Dhx *2.5 (1[2DhYz [2DhF| 4 _It was a scroll of revelation.^2Dh#Level 6 of the Dungeon <<<<>>>∩∩∩∩(Press ? for help)*,**,,,,,,,,,,,,,,*,**********,,,,,*∩*,*,**,**,******,******,*,,,******,*,~,,,,,,**,* *,* *,******,*,~,*******,******,* *,*************>****,,,,,,,,** *,***,,,,,,,*** ####.##########*****,,,,,,* *,*****,,*****,,,* ####.##########**,,,,,,,**,* *,***,,,,,*,,,*,,,* ####+###.......**,*****,**,* *,**,,**,,*****,*,* ####..##.......**,* **,**,*****,**********,****,,,∩,,,*,****#####.##§......**,* *,,,,,,,,,,,,,,,,,,,,,,****,*****,,,,,,,.....§§§§......**,* **,**,****,,,******,,,,,,,,,*,,,*,*,****####.§§#§§.....**,*****,**,* *,,,,,* *,,,,,**,,,*****,*,** ###..§§@§§.....****,,,,,,,**,* **,,,** *,,**,**,*,,,,,,,,,,** ####.§§#§§.....,,*****,,,,,,,* **,**^2Dh$$ *,,**,**,***,,**,,,,,**#####§#########*,**,*,***** *,* *,,**,**,* *,**,,,,,,,*#####>#########*,*****,,,,** *,* *,,,,,**,* **,**,,,,,**#####.######...,,,,,**,,,,,* **+** **,,,,,,,* **,*,,,,** #####+######.##*,**,***,,,** **,,,** **,****** **,**,** ####...#####.##*,,,,***,** **,,,,,** *,******,* ###.....####.##*,*,,***,** **,,,,,,,** *,,****,** **,,,,,,,***,**>,,,,***,,,****,,,,,,,,,****,,,***********,,,****,,,,,,,,,**,*,,,,*,*****,,,,,,,+,,,,,,,,,+,,,,,,,,,,,,,,,,,ß,<,∩,ß,,,,,,,,,+,,,,,,,,,**,,,,,,,****,,,,,,,,,****,,,**********,,,,****,,,,,,,,,****,,,,***_2DhO@§_2DhD§§_2Dh C.§_2Dh)B..`2DhަB#.a2Dh-\B##a2Dh@A##a2Dh*A #a2DhC7  a2DhS7  a2Dhg *,**,***,******,*,,,,,,,,,,,**,*****,*,*,**,*  a2Dh> *,**,***,* **,,,*,********,**,* *,*,*,**,********  e2Dh6 e2Dhq+O*******>***dertzug the Shooter ,,,*** ####.##########Poltergeist of Gozag  Gold: 328 **,,,* ####.##########*Health: 58/58 ======================== ,*,,,* ####+###.......*Magic: 14/14 ======================== e2Dh+**,*,* ####..##.......*AC: 7Str: 4 ,,,*,****#####.##§......*EV: 14Int: 16 **,,,,,,,.....§§§§......*SH: 0Dex: 20 e2DhY,,*,*,****####.§§#§§.....*XL:  9 Next: 41% Place: Dungeon:6 **,*,** ###..§§@§§.....***Noise: ---------  Time: 4802.5 (0.0) ,,,,,,** ####.§§#§§.....,,*a) +0 orcbow e2Dh,**,,,,,**#####§#########*,*Cast: Jinxbite *,,,,,,,*#####>#########*,****Fly **,,,,,**#####.######...,,,,,* e2Dh -O,*,,,,** #####+######.##*,**,* *,**,** ####...#####.##*,,,,* ****,* ###.....####.##*,*,,***,** **,,,,,,,***,**>,,,,* _Autopickup is now off.  e2DhK/=As you read the scroll labelled ZOMETE GADY, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled NIOVVO CIKIDO, it crumbles to dust.  You feel aware of your surroundings. You sensed 4 shops/portals. _It was a scroll of revelation.e2Dh<e2Dh9e2Dhp:e2Dh=e2Dh@f2Dh *,*,~,****** ***** #> ,,,,***#.# ***,,,*#.##########* ,,*,,,*#+###.* ***,*,* .##.* ∩,,,*,***######.##§......* ***,,,,,,......§§.* ,,*,*,***#####.§@#§§.....* ***,*.§§§§§.....*** ,,f2Dhat.§§#§§.....,,* ,**#§#*,* ,,######>#########*,*****,,,,,*######.######...,,,,,*,,,,**######+######.##*,**,*,**,** ######.##*,f2Dh3f,,,*****,* ###.....####.##*,*,,*f2Dh*#####>##############.##############.##############+###......#####..##......######§##§..........§§§§§.....#####§§@#§§....####.§§§§§§....####§....######§##############>########f2DhZ######.######..######+######.######...#####.#f2Dh*3.5 (1f2Dh4#f2Dhi%  As you read the scroll labelled ZOMETE GADY, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled NIOVVO CIKIDO, it crumbles to dust.  You feel aware of your surroundings. You sensed 4 shops/portalsf2Dh%_. _It was a scroll of revelation. _Found a stone staircase leading down.f2Dh*****,*,~,,,,,,* *,*,~,****** ****** #####> ,,,,,*** #####.# ****,,,* #####.##########* ,,,*,,,* #####+###.* ****,*,* #####..##.* ,∩,,,*,**#######§##§......* ****,,,,,......§@§§.* ,,,*,*,**######§§§#§§.....* ****,*,** §§§§.....*** ,,,*#####.§§#§§.....,,* ,,**,,,,,*######§#*,*,,######>#########*,*****,,,,,*######.######...,,,,,*,,,,**######+######.##*,**,*,**,** ######.##*,,,,*f2Dh;4f2Dhe f2DhQ f2Dh iM,,,,,*∩*,*,******,,,,, *,*,~,****** ****** > ,,,,,** ***#.########## ,,,*,,#+# ****,*,* #####..##. ,∩,,,*,**#######@## ****,,,,,......§§§§§. ,,,######§§§# ****,*,** ####.§§§§§§.....***Fly ##5g2Dh< *,*****,*,*,**,* *,,,,,*∩*,*,**,******,*,~,,,,,,* *,*,~,****** ******* #####> ,,,,,,*** #####.# *****,,,* #####.##########* *,,,*,,,* #####+###.* *****,*,* .##.* ,,∩,,,*,**#######§##§......* *****,,,,,......§§§.* *,,,*,*,**######§§§#§§.....* *****,*,** §§§§.....***,,*#####.§§#§§.....,,* *,,**,,,,,*######§#*,*,,######>#########*,**** *,,,,,*######.######...,,,,,* 6g2Dhv#∩##.≈#.≈#>##.##.#'.§§#7 _You reach down and open the door. _Found Loigecku's Assorted Antiques.g2Dha M ***********#.,,,,,#∩#,*,******,,,,, *,#.≈,****** ******* > ,,,,,,** ***.########## *,,,*,,## *****,*,* #####..##. ,,∩,,,*,**#######§## *****,,,,,......§§.§§......*Fly §§§.§#8 _g2Dh c g2Dh{f Q _There is an open door here.g2Dh M****,*****+*,,,,,,,,,,,,, #.#.#,**,***********##.#.,,,,.#∩#.*,******,,,,, *,#.≈,****** ******* > ,,,,,,** ***g2Dh z####### *,,,*,,'## *****,*,* #####§§##. ,,∩,,,*,**#######§##§......*Fly g2Dh L§##§#g2Dh ,9 _g2Dh g2Dh0 h2DhSXM,,,,,,,,*,,,****,**********,****#+#,.,,,,,,,,,,, #.#.#,**,*********####.#.#,,,..#∩#.#,*******.#.≈.,,,,, *,#.≈,****** ******* > ,,,,,,** ***.########## *,,,*,,# h2Dho*****,*,* #####§§##.......*Fly '..##.§§§.§§10h2Dh_MM******,**,***,** ,,,,,,,,*,,,#***,**********,****#+#,.,,,,,,,,,,, *******#####.#.#,#,,...#∩#.#.##****#.#.≈....,, #.#.≈.#***** *******  ,,,,,,**h2DhZNF ***.########## *,,,*,,'# *****,*,* #####..##.......*§§§h2Dhf.1 _There is a stone staircase leading down here.h2DhOeM**,,,,,,,^,* ,,,,******,**,***,**,,****,* ,,,,,,,,*,,,#***,**********,****#+#,.,,,,,,,,,,,* #.#.#,**,********#.#####.#.#,#*,....#∩#.#.##.****..... #.#@≈.#***** ******* #####>### ,,,,,,** *****,,,* #####.##########*Fly ..h2Dhi9§h2Dhj,2 _h2Dh$mh2Dhoh2Dh* fM****,*,****** **,,,,,,,^,* ,,,,******,**,***,**,,****,* ,,,,,,,,*,,,#***,**********,****#+#,.,,,,,,,,,,,*,* #.#.#,**,********#.#####.#.#,#*,h2Dh+ #.....#∩#.#.##****..... #.#.≈.#####* ******* #####>### ,,,,,,*** #####.##########Fly §h2Dh3 ;3h2Dh8 h2Dh; h2Dh3 M *,,,+** ****,*,****** **,,,,,,,^,* ,,,,******,**,***,**,,****,* ,,,,,,,,*,,,#***,**********,****#+#,.,,,,,,,,,,,*,* #.#.#,**,********#.#####.#.#,#*,#.....#@#.#.##.****.....#.#.≈.#####*Cast: JinxbiteFly ##§4 _There is an entrance to Loigecku's Assorted Antiques here.i2DheWelcome to Loigecku's Assorted Antiques! What would you like to do?  a -  174 gold a chain mail  b -  145 gold a glowing daggerc -  87 gold a hand axe  d -  275 gold a pair of polished boots  e -  52 gold 2 green potions  f -  26 gold a lumpy coppery potion  g -  145 gold a shiny tourmaline ringh -  116 gold a scroll of amnesia  i -  130 gold a glowing sling You have 328 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listj2DhDd $  After the purchase, you will have 53 gold pieces.[Enter] buy shopping listl2Dh3i $  You are short 77 gold pieces for the purchase.n2Dh:voe $ 129 gold pieces for the purchase.n2DhٚPf $ 55o2Dh+ Qg $ 300p2Dh%**,* *,,,,,* *,**+***,* dertzug the Shooter **,****,*,,* *,**,******* *,* Poltergeist of Gozag  Gold: 328 **,,,,,,,^,* *,**,,,,,,,* *,* Health: 58/58 ========================******,**,***,**,,****,* *,* Magic: 14/14 ========================*,,,,,,,,*,,,#***,******,* AC: 7Str: 4****,****#+#,.,,,,,,,,,,,* EV: 14Int: 16*,* #.#.#,**,******** SH: 0Dex: 20#.#####.#.#,#*,*XL:  9 Next: 41% Place: Dungeon:6#.....#@#.#.##.*Noise: ---------  Time: 4814.5 (0.0)****#.#2Dh07"9;49m.≈......*a) +0 orcbow#.#.≈.#####*Cast: Jinxbite ******* #####>#########Fly ,,,,,,*** #####.########## *****,,,* #####.##########* *,,,*,,,* #####'###.......* *****,*,* #####..##.......* ,,∩,,,*,**#######§##§......* _Found a stone staircase leading down. _You reach down and open the door. _Found Loigecku's Assorted Antiques. _There is an open door here. _There is a stone staircase leading down here. _There is an entrance to Loigecku's Assorted Antiques here. _You can access your shopping list by pressing '$'.q2DhwM*,** *,*,,,** *,,,+** ****,*,****** **,,,,,,,^,* ,,,,******,**,***,**,,****,* ,,,,,,,,*,,,#***,**********,****#+#,.,,,,,,,,,,,*,* **,********#####@#.#,#*,#.....#∩#.#.##.****#.#.≈......#.#.≈.#####*Fly #..q2Dhq2Dh15.5 (1 _q2Dhq2Dhq2Dh){M *,,,,,,** ****,**q2Dh{|*,** *,*,,,** *,,,+** ****,*,****** **,,,,,,,^,* ,,,,******,**,***,**,,****,* ,,,,,,,,*,,,#***,**********,****#+#,.,,,,,,,,,,,*,* **,********#####.#.#,#*,#.....#∩#.#.##****#.#.≈......#.#.≈.#####*###>###q2Dh #'#q2Dh}q2Dh%6q2Dhq2Dhjq2Dh z+#.###...q2Dh Z##..#..'q2Dhq2Dh%7q2Dhq2Dh%7 _You reach down and open the door.r2Dh"bM**,** **,,,,,, *,,,,,,** ****,***,** *,*,,,**r2Dhgh *,,,+#* ****,*,####** **,,,,,,,^,* *,**....,,******,**,***,##..#***,* ,,,,,,,,#...#***,**********,****#@#,.,,,,,,,,,,,*,* **,********#####.#.#,#*,#.....#∩#.#.##.*Fly r2Dh$y##>###.#r2Dhr2Dh%8r2Dhr2DhѥQ _There is an open door here.r2Dh̚,,,,,,,,,********,,,,,,,* *,***,,*,** *,**,,,,,,, *,* *,,*,* *,,,****,*** *,* *,,*,** *,*,,,**,* ,* *,,,,,* *,*#+#* *,* ,****,*,,* *,*#.####*** *,* r2Dh*,,,,,,,^,* *,*#....,,,* *,* ******,**,***,##..#***,* *,* *,,,,,,,,#.@.#***,******,* ****,****#'#.......,,,,,,* *,* #.#.#.##.#*******#.#####.#.#,#*,* #.....#∩#.#.##.*****#.#.≈......* #.#.≈.#####* ****** #####>### ,,,,,*** #####.#r2DhȤr2DhI,9 _r2Dhr2DhGr2DhFM,r2Dhl~~~~∩+,,,,,,,,,,,******,,,,,****,***,** **,,,,,,, *,,,,,,** ****,****,** *,*,,,** *,,,+#* ****,*,#######,,,,,,,^,* *,*#.......# r2DhD0******,**,***,## ,,,,,,,,#...#***,**********,****#'#.......,,,,,,*,* #.#.#.##.#*******Fly .#*,*r2Dh%m##>###r2Dhr2Dho&20r2Dhгr2Dh*r2Dhx M*****,,,**~~~~~**** ,~~~~∩+,,,,,,,,,,,******,,,,,****,***,** **,,,,,,,r2Dhy f *,,,,,,** ****,****,** *,*,,,** *,,,+#* ****,*,######,,,,,,,^,* *,*#@......# ******,**,***,##..####.# r2Dh~z M,,,,,,,,#...#***,**********,****#'#.......,,,,,,*Fly ##.≈.#r2Dhȃ r2Dh %1r2Dh! r2Dh r2DhR M ***,,***,** *****,,,**~~~~~r2DhR k**** ,~~~~∩+,,,,,,,,,,,******,,,,,****,*r2DhS **,** **,,,,,,, *,,,,,,** ****,****,** *,*,,,**r2DhS  *,,,+#* ****,*,####### *r2DhS a,,,,,,,^,* *,*#...... ******,**,***,##..####.# *,,,,,,,,#...#***,******,*r2DhmT Fly ###.≈..r2DhT r2Dhu[ r2DhN\ %2r2Dh_ r2Dhya s2Dhd#...$.##.....+####o...........o.......'o   orc priest (asleep)o   orc (asleep)s2Dhc  As you open the door, it creaks loudly!  An orc priest and an orc come into view.s2Dh .oooos2Dh[AThe orc shouts!s2DhPs2Dhds2DhfF======3s2Dhls2DhPv _The orc priest looks satisfied for a moment. _Found 8 gold pieces.s2Dh* *,,,,,**,,**  ***,,***,s2Dhz\.## *****,,,**~~~~~#...$.#*** ,~~~~∩+,,,,,,,,,,,**####.....#***,*s2Dh*** #...o...#* **,,,,,,, *.o....#* ****,****,** *,#...#* *,,,* ****,*,####### *,,,,,,,^,* *,*#.......# ******,**,***,##..####.# ,,,,,,,,#...#***,**********,****#'#.......,,,,,,*,* #.#.#.##.#*******#####.#.#.#*,#.....#∩#.#.##s2Dhs2DhBs2Dh.o..ooo 2 orc priests------4 _An orc priest comes into view. It is wielding a +0 hand axe. _There is an open door here.s2Dh1 ***,,***,~~~~#....## *****,,,**~$.#** ,,,,,,,,,,~~~~∩#.....+,,, ***####******,,*,** #.......#* **,  *o..o..#* ****,**** *,#o..#* *,* ,,,* *,*#'#* ***,*######,,,,,,^......#*****,**,***,##..####.# *,,,,,,,,#...#***,********,****#'#.......,,,,, *,* #.#.#.##.#******   orc priest#.#####.#.#.#*,* ....#∩#.#.##.****#.#.≈......2Dh#52mo...ooo 2 orc priests------5 _s2Dh=s2DhbAt2DhE t2Dh#F  t2DhF@You beckon some vexing sprites to accompany your attacks.  t2DhG%You feel your willpower being sapped.t2DhRt2DhS.t2DhJTot2DhTt2Dh+Vt2DhV7t2DhNW-t2DhW2t2DhtX----t2DhX==t2DhY 6t2DhZGWill/2 Jinx Fly t2DhZt2DhSbt2Dh"f t2Dhft2DhGg0_The orc priest hits you with a +0 flail.t2Dh< (((((((You shoot an arrow.  The arrow completely misses the orc priest.t2DhI:*t2DhqL.....oo(1 very drained)  The arrow completely misses the orc priest.The arrow barely misses the orc.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the orc priest with its own hand.  The orc priest is moderately wounded.The orc priest hits you but does no damage.t2Dh*t2Dht2Dh~ t2Dh߄ The orc priest calls upon Beogh to heal the orc priest.t2Dho8=11 =7.7 (1.2t2Dh( t2Dh)t2Dhq*0_The orc priest's wounds heal themselves!  t2Dh"+2You shoot an arrow. The arrow hits the orc priest.t2Dht2Dhv*t2Dh%t2Dh0 oThe orc priest is lightly wounded.  A giggling sprite leaps out and makes the orc priest trip over its own feet.  The orc priest is moderately wounded.t2DhGt2DhI,8.8 (1.1t2Dh$Tt2DhZl _The orc priest looks satisfied for a moment.t2Dhb& &  t2Dh) KYou shoot an arrow.  The arrow hits the orc priest but does no damage.t2Dhִ :*t2Dh 9 ot2Dh$ The orc priest is moderately wounded.A giggling sprite leaps out and smacks the orc priest with its own hand.  The orc priest is heavily wounded.t2Dhs -30.0 (1.2t2Dh t2Dh W _The orc priest barely misses you.t2Dh q  You shoot an arrow.  The arrow hits the orc priest but does no damage.t2Dh :*t2Dhl loYou shoot an arrow.  The arrow hits the orc priest but does no damage.  A giggling sprite leaps out and makes the orc priest trip over its own feet.  The orc priest is severely wounded.The jinxing sprites lose interest in you.t2Dhl J----1.1 (1.1t2Dh}m @Fly t2Dhu t2Dhx P _The orc priest misses you.u2DhfW  You shoot an arrow. The arrow hits the orc priest!u2Dh""$u2Dhv9N   orc priestu2Dhu2DhK.ou2Dhb328 =32.2u2Dh3u2DhN _You kill the orc priest!u2Dh0 ( You shoot an arrow. The arrow barely misses the orc priest.The arrow hits the orc.u2DhW~ oThe orc is severely wounded.u2DhT:*u2Dhʣ  The orc priest calls upon Beogh to heal the orc.u2Dh :ou2Dh"u3======3.3u2Dh>)u2Dh&- u2Dh-1_The orc's wounds heal themselves!u2DhW  You shoot an arrow. The arrow hits the orc priest.u2DhŽh oo(unaware)  u2DhP)The orc priest is lightly wounded.u2Dhq0===-4.4u2Dhyu2DhP _The orc priest is distracted by your dazzling golden aura.u2DhXo  The orc priest is lightly wounded. _The orc priest is distracted by your dazzling golden aura.  You shoot an arrow.  u2DhX|The orc priest shouts!arrow hits the orc priest but does no damage.  no longer distracted by gold.u2DhO9 ou2DhThe orc priest is lightly wounded.  The orc priest invokes the aid of Beogh against you.Beogh smites you!u2Dhe$43u2Dh j------- 9====5.5u2Dh u2Dh A _The orc priest hits you with a +0 hand axe!u2Dhj &  u2Dh( KYou shoot an arrow.  The arrow hits the orc priest but does no damage.u2DhP  u2Dh)  The orc priest is lightly wounded.===-6.6u2Dh u2Dh l( The arrow hits the orc priest but does no damage.  The orc priest is lightly wounded. _The orc priest barely misses you.  The arrow closely misses the orc priest.arrow hits the orc.u2Dhx > oThe orc is severely wounded.4=------==8-7.7 u2Dhz u2Dh: B_The orc priest misses you.u2DhO  You shoot an arrow. The arrow hits the orc priest.u2Dh^(  The orc priest is heavily wounded.37---8.8 _The orc priest hits you with a +0 hand axe!u2Dh( u2Dh u2Dh 2You shoot an arrow. The arrow hits the orc priest!u2Dh1 u2Dh $u2Dh fo   orcu2DhB !v2DhO%  v2DhV?You kill the orc priest!v2DhW.v2DhXov2DhYv2Dh]---4== 7 49.9 _You feel your existence waver again.v2Dh   You shoot an arrow. The arrow hits the orc!$v2Dh;v2DhZ0541.0v2Dh^v2Dhg] _You kill the orc!v2DhЌ3v2DhHH _No target in view!w2DhK 3w2Dhn ^ _No target in view!w2DhM* *,,,,,**,,~~~*,,,**  ***,,***,.## *****,,,**~~~~~#...$.#*** ,~~~~∩+,,,,,,,,,,,**####.....#***,*** #.......#* **,,,,,,, *......#* ****,****,** *,#...#* *,,,* ****,*,####### *,,,,,,,^,* *,*#.......# ******,**,***,##..####.# *,,,,,,,,#...#***,******,*#.#.#..#∩#.#.#8---20 _w2Dh&~ ,* *,***,**,,,,~* *,,**** ** *,,,,,**,,~~~* *,  ***,,***,~~~~#....## *, ******,,,**~~~~~#...$.#***, ,,~~~~∩#.....+,,, **,,,,,,,,,**####.....#* **,***,,*,** #.......#* **,,,,,, **,* *,,*,* #......#* ****,** **,* *,,*,** *,#@..#*w2Dh8'e *,* **,* *,,,,,* *,##$## *,* **,****,*,,* *,*#.####### *,*,,,,,,,^,* *,*#.......# *,*******,**,***,##..####.# w2Dh5M *,* *,,,,,,,,#...#***,******,*****,****#'#.......,,,,,,* *,* #.#.#.##.#******* #.#####.#.#.#*,*There is an open door, spattered with blood here. _Items here: $ ))) [[.w2Dh6H---3 _w2Dh!Cw2DhK w2DhLj*,* *,* *,***,,***+w2DhlN *,, ,,* *,***,**,,,,~*,,## *,,**** *** *,,,,,**,,~~~*...## *  ***,,***,~~~~#....## * *******,,,**~~~~~#...$.#*** ,,w2DhUOV,~~~~∩#.....+,, w2DhOR,**,,,,,,,,,**####.....#* w2DhP,**,***,,*,** #.......#* **,,,,, w2Dh4R,**,* *,,*,* #.@....#* ****,* w2DhR,**,* *,,*,** #.#...##w2Dh`S* *,* w2DhT,**,* *,,,,,* #.##$## *,* ,**,****,*,,* #.*#.####### *,* ***,,,,,,,^,* #.*#.......# *,*******,**,**#.##..####.# *,*w2DhCV  *,,,,,,..#...#***,******,* ****,**###'#.......,,,,,,*  *,* #.#.#.##.#******* w2DhDbw2Dh5nX==4w2DhJqM**,,,,,** *,* ,,,, * *,***,,***+** ,,* *,***,**,,,,~*,,## **** *** *,,,,,**,,~~~*...##  ***,,***,...## *******,,,**~~~~~#...$.#*** ,,,~~~~∩#.....+,,,,,,,,,,,**####.....#***,**.#* **,,,,, #......## ****,** #.#...## *,,,##$## w2Dhq=,**,****,*,,* #.*#.####### *,*. .##w2Dhwvw2Dhv=9=w2Dh8w5w2Dhx2Dh3x2Dhx2Dh/x2Dh p  *,***,,***+****** ,**,**,,,,~*,,## *** *,,,,,**,,~~~*...##,,,,  ***,,***,~~~~#....## *******,,,**~x2Dh M..$.#** ,,,,,,,,,,,,~~~~∩#.....+,,, ,****####.....#******,,*,** #.......#* **  ## ****,** #.#...## ,,,* #.##$## Will/2 Fly ..##*,* #.#.#.##.#******* x2Dhl X6x2Dhl x2Dh x2Dh$ x2Dh y2Dht,,,* *,***,**,,,,~*,,## *,, **** *,,,,,**,,~~~*...## *,,,,, ***,,***,~~~~#....## * ********,,,**~~~~~#...$.#*** ,,,,,,,,,,,,,~~~~∩#.....+,, *,**,**####.....#*** *,**,***,,*,** #.. ** *,**,* *,,*,* ## **** *,**,* *,,*,** #@#...## *, *,**,* *,,,,,* #.##$## *, ,,**,****,*,,* #.##.####### *, ****,,,,,,,^,* #.##.......# *,  ******,**,**#.##..####.# *, *,,,,,,..#...#***,******, ****,**###'#.......,,,,,, *,* #.#.#.##.#******y2DhB #.#####.#.#.#*,*3287y2Dh&` **** *,,,,,**,,~~~*...##,,, ***,,***,~~~~#....## ********,,,**~..$.#** ,,,,,,,,,,,,,~~~~∩#.....+,,, *,****####.....#******,,*,** #.......#* **  #......## ***** #.#...## y2Dh,,,* #@##$## ,,**,****,*.#######Cast: JinxbiteWill/2 Fly #.....#∩#.#.##.*y2Dh?y2DhT40=8y2Dhy2Dhy2Dh+  ***,,***,~~~~#....## ********,,,**~.$.#** ,,,,,,,,,,,,,~~~~∩#.....+,,, y2Dh+4*,****####.....#***y2DhQ,1***,,*,** #.......#* **  #......## ***** #.#...## ,,,* #.##$## ,,**,****,*.####### y2Dh/****,,,,,,,^......Cast: JinxbiteWill/2 Fly ****#.#.≈......*y2Dh7y2DhQ9%9y2Dh+?y2Dh?By2Dh ********,,,**~$.#** ,,,,,,,,,,,,,~~~~∩#.....+,,, *,****####******,,*,** #.......#* **  y2Dh+## ***** #.#...## ,,,* #.##$## ,,**,****,*.####### ****,,,,,,,^y2Dhp......  ******,**,**####Cast: Jinxbite#y2DhvWill/2 Fly #.#.≈.#####*y2Dh+  You hear the slow rusting of a drain very nearby.y2Dhg50Fly y2Dhy2Dh_ _You feel your willpower return.y2Dh  ,,,,,,,,,,,,,~~~~∩#.....+,,, *,****####******,,*,** #.......#* **  ## ***** #.#...## y2Dh: 1,,,* #.##$## ,,**,****,*.####### ****,,,,,,,^......  ******,**,**y2Dhŏ #### *........#...#***,*****###.#Cast: Jinxbitey2DhO Fly ********* #####>#########y2DhК y2Dhѡ %1y2Dh y2Dhu y2Dh> **,**,**####.....#***  *,**,***,,*,** #.. **  *,**,* *,,*,* #......## ****  *,**,* *,,*,** #.# * **,**,* *,,,,,* #.##$ * ,,,**,****,*,,* #.##.####### * y2Dh *****,,,,,,,^,* #.##.......# *  *****#.##.###.##..####.# * #......@.#...#***,****** ####.#####'#.......,,,, *,* #.#.#.##.#***** #.#####.#.#.#*,*  #.....#∩#.#.##.* ****#.#.≈......* #.#.≈.#####********** #####>#########,,,,,,,*** #####.##y2Dh y2DhA A12y2Dh\ z2Dh ?c*,**,**####.....#*** *,**,***,,*,** #.......#* ** * *,**,* *,,*,* #......## * *,**,* #,,*,** #.#...## *,**,* #.,,,,* #.##$## ,**,***#.#,,* #.##.# *z2Dh@[^,* #.##.# * *****#.##.###.##..####.# * #.#...#***, * ####.#####'#. * #,* #.#.#.##.# * #.#####.#.#.#*,* * #.....#∩#.#.##.*  ****#.#.≈......* z2DhwDA #.#.≈.#####*  * #####>#  **,*** #####.#z2Dh+Mz2DhCN%3z2DhVz2DhZM _Found a leather armour.z2Dh2z2Dh9*,**z2Dh,**####.....#*** z2Dh* *,**,**#.,#.** #z2Dh-.#* ** *z2Dh* *,**,* *..#.* #......## z2Dh,* *,**,* #,.#.#* #.#...## z2Dh,***,**,* #.,...* #.##$##z2Dh,**,***#.#..* #.##.z2Dho# z2Dh,******,,,,,,[^.* #.##.# z2Dh,* *****#.##.###.##..####.# ,* #.#...#***, ,* ####.#####'#. ,*z2Dhy #.* #.#.#.##.# ,* #.#####.#.#.#*,* ** #.....#∩#.#.##.* ##**#.#.≈......* z2Dh- #.#.≈.#####*  * #####>#  **,*** #####.z2Dh#z2Dhz2DhMz2Dh4z2Dhz2Dhz2Dh,,,,,,,,~~~~∩#.....+,, ,****,**,,,..,..,**####.....#* *,**,**#.,#.** #.......#* *** *,**,* *..#.* #......## * ,,* *,**,* #,.#.## #.#...## *,***,**,* #.,...# #.##$## ,,,,,**,####.#..# #.##.####### z2Dh֡d*,******,.....[^.# #.##.......# *,* *****#.##@###.##..####.# *,* #........#...#***,*** *,*####.#####'#.......,, *,* #.# #.#.#.##.#** ,,* #.#####.#.#.#*,* *** #.....#∩#.#.##.*###*#.#.≈......* #.#.≈.#####* ********* #####>z2Dh@z2DhV42=5z2Dhz2Dh6z2Dh_ zM***********,,,**~~~~~#...$.#*** ,,,,,,,,,,..,,..,~~~~∩+,,, ,****,**,,,..,..,**####.....#***, *#.,#.**.#* * **..#.* #......## * ,,* .#.## #.#...## *,***,**,* #...$## ,,,,,,**,####.#.######*****,.....[^@# ....**####.##.###.##..####.# #........#...#***,***####.#####'#.......,, *,*#.# #.#.#.##.#**z2DhO X6z2Dh jM** ***,,***,.## ***********,..#*~~~~~#...$.#*** ,,,,,,,,,,..,,..,~~~~∩+,,, ,****,**,,,..,..,**####.....#***, *#.,#.**.#* * **z2Dh` .#.* #......## * ,,* #..#.## #.#...## *,***,**,* #...$## ,,,,,,**,####.#.######*****,.....[^.# ....**####.##.###.##..####.# *,*#........#...#***,*** Fly ##.##z2Dh K###z2Dh z2Dh %7z2DhK z2Dh z2DhM****** *,,,,,**,,~~~*...## ** ***,.#**,z2Dh.## ***********,..#*~~~~~#...$.#*** ,,,,,,,,,,..,,..,~~~~∩z2Dh>+,,, ,****,**,,,..,..,**####.....#***, *#.,#.**.#* * **..#.* #......## * ,,* #.## #.#...## *,***,**,* #...$## ,,,,,,**,####.#.######*****,.....[^.# .... *,* **####.##.###.##..####.#Fly z2Dhg.##..z2Dhz2Dh%8z2Dhz2Dhu{2Dh{2Dh{2Dh,{2Dh{2Dh,,,,,,,,* *,***,**,,,,~*,,## ******** *,,..,**..~~~* * ***,.#**.~~~~#....## ************,..##~~~~~#...$.#*** ,,,,,,,,,...~~~~∩#.....+,, ,,****,**,,,..,...**####.....#* ,** *,**,**#.,#.#* #.......#* **** *,**,* #..#.# #......## ,,,* *,**,* #..#@## #.#...## **,***,**,* #.....# #.##$## ,,,,,,,**,####.#..# #.##.####### **,******,.....[^.# #.##.......#  *,* **####.##.###.##..####.#  *,* #........#...#***,** {2Dh  *,*####.#####'#......., **,* #.# #.#.#.##.#* ,,,* #.#####.#.#.#*,*3=9{2DhJJM******* *,***,,***+** ,,,,,,,,* *.###,**,...r*,,## {2Dh>L********* *,...,**..~~~*...## ** **#..#**.~~.## ***********...##~r~~~#...$.#***,,,,,,,,,..,....B~~~∩+,,, ,,****,**,,,..,...**####.....#** ,** *#.,#.#*.#* * ***{2Dh0Mu #......## ,,,* #..#.## #.#...## **,***,**,* #.....# #.##$## {2DhN,,,,,,,**,####.#..# #.##.####### Fly .#r   river rat (asleep){2DhOB   giant cockroach (asleep)r   rat (asleep).#{2Dhd<60{2Dhl{2Dhqb _A rat, a river rat and a giant cockroach come into view.{2Dhr{2Dh XM **,,,,,** *,* *******,* #.* *,***..###+** {2Dh ,,,,,,,,* *.###,**,...r#,,## ********* *,...,**..~~B#...## ** **#..#**.~~~~#....## *******####...##~rw~~#...$.#***,,,,,,,.........B~~~∩{2Dh4 +,,, ,,****,**.........#*####.....#** ,** *#.,#@#*.#* * *** #......## ,,,* #.## #.#...## **,***,**,* #.....# #.##$##Fly .#..#..w   ribbon worm (asleep)##B 2 giant cockroaches (asleep).#{2Dh< {2Dh{ %1{2DhA" {2DhS& s _A giant cockroach and a ribbon worm come into view.|2Dhq  You beckon some vexing sprites to accompany your attacks.~~wBwB1 asleep)4=2----==2Will/2 Jinx Fly  _You feel your willpower being sapped.|2Dh/! ((r  You shoot an arrow.  The arrow closely misses the giant cockroach.|2Dh:*|2Dhuh * (very drained)  The arrow hits the river rat but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the river rat trip over its own feet.|2Dhhh   A giggling sprite leaps out and makes the river rat trip over its own feet.  The river rat is heavily wounded.A giggling sprite leaps out and makes the giant cockroach trip over its own  legs.  The giant cockroach is severely wounded.  You hear a loud squeak.|2Dhi r|2Dhj B|2Dhk ~|2Dhm r|2DhOt BBwandering, 1 v…)rwandering)12 =3.1 (1.1|2Dh;w  |2Dhw |2Dh;x y_The giant cockroach misses you. The giant cockroach closely misses you.|2Dhx |2Dh| |2Dh $ |2Dh3 e**,* #.* *,***..###+** |2Dh ,,,,,,,,* *.###,**,...r#,,## |2Dh ********* *,...,**..~~B#...## |2Dh\ ,** **#..#**.~~~~#....## ,|2Dh ,*******####...##~~~~~#...$.#**|2Dh ,,,,,,,.........rw~~∩#.....+,,,|2Dh D****,**........B#*###|2DhA #*** ,|2Dh. ** *,**,**#.,#.#* #.......#* |2Dh  ****|2Dh c #..#@# |2Dh ,## |2Dh ,,,|2Dh G# #.#...## |2Dh **,**|2Dh }...# #.##$## |2Dh ,,,,,,,**,####.#..# #.##.####### |2Dh l**,******,.....[^.#|2Dh ......|2Dh ##|2Dh `   giant cockroach (very drained|2Dh{ )|2Dhk (.# |2DhO **,*|2Dh0 8#.# #.#.#.##.#*|2Dh |2Dh |2Dh |2DhQ |2Dh4" |2Dh# |2Dh / |2Dh/ ~|2Dh0 r|2Dh0 r|2Dh1 &rw~|2Dh1 .|2Dh2 B|2Dh2 nw   ribbon worm|2Dh3 Vrr 2 river rats (1 very drained)|2Dh3 \B   giant cockroac|2Dh4 h (very drained)|2Dh4 gr   rat (wandering)|2Dh 5 |2Dh36 |2Dh6 ---|2Dh,7 4|2Dh7 0|2Dh? |2Dh9I  |2DhI !|2DhJ "(|2Dh L (( _A river rat comes into view.You shoot an arrow.|2Dh  |2Dh |2Dh *|2Dh r|2Dh |2Dh ,The arrow barely misses the giant cockroach.|2Dh |2Dh8  The rat squeaks loudly.  A giggling sprite leaps out and makes the giant cockroach trip over its own  legs.|2DhX ,|2Dh |2DhB |2Dh GBr~..r$   river rat (B  wandering)|2Dh 328 5====5.2 (1.1|2Dh" |2Dh& S _You kill the giant cockroach!|2Dh H(((|2Dhy f*B|2DhdS  You shoot an arrow. The arrow barely misses the river rat.A giggling sprite leaps out and makes the river rat trip over its own feet.  The river rat is almost dead.|2DheB|2Dhkfr|2DhLg4..~|2Dh.h2.w|2Dh ir|2Dhi$r 2 river rat|2Dhjs (1 very drained)|2Dhl|2Dhlm----|2Dh|n!6.3|2DhVo@Fly |2Dh-z|2Dh |2Dh|2DhE_The jinxing sprites lose interest in you.|2DhT}2Dh)H(((}2DhK   You shoot an arrow. The arrow closely misses the river rat.  You hear a loud squeak.~~~..rw.r7.4}2DhQ }2DhS}2DhoT3_The river rat bites you but does no damage.}2Dh]  You shoot an arrow. The arrow hits the river rat!}2Dhj$   river rat}2Dh4}2Dh9 }2Dh= }2Dh>!You kill the river rat!}2Dh>}2DhB}2DhY }2DhZ }2Dh[.rr}2Dh\~}2Dh] r}2Dh_+(catching breath)}2Dhj`Ar 2 river rats}2DhTa[r   rat}2DhdFA river rat comes into view.}2DhӉ `The ribbon worm expels a string of sticky webbing.}2Dh}2Dhb}2Dh ~r.r}2Dh#}2Dh:$O3==8.5}2Dhu)}2Dh+H _The stream of webbing hits you but does no damage.}2Dh ( You shoot an arrow. The arrow closely misses the river rat.The arrow hits the ribbon worm!}2Dh}2DhC' .rrThe ribbon worm is severely wounded.}2Dh(Z6=9.7 (1.2}2Dh0}2Dh4W _The river rat closely misses you.}2Dh V  You shoot an arrow. The arrow hits the river rat.}2Dhvi }2Dhw ~rThe river rat is moderately wounded.}2Dhx -70.8 (1.1}2Dh }2Dh A _The river rat bites you but does no damage.}2Dh e V  You shoot an arrow. The arrow hits the river rat!}2Dhl q$   river rat}2Dh }2Dh' }2Dh ,}2Dh$ crBr.w B   giant cockroachr   rat}2Dh.+ ==61.9 _You kill the river rat!~2DhFr  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.~2Dh12  The ribbon worm is heavily wounded..r7=3.0~2Dh)~2Dh2C _The ribbon worm bites you but does no damage.~2Dhy  You shoot an arrow. The arrow hits the ribbon worm.~2DhP  B B(unaware)The ribbon worm is almost dead.The giant cockroach is distracted by your dazzling golden aura.~2DhQC14.1~2DhU~2DhWQ _The ribbon worm misses you.~2Dh ( B~2DhYou shoot an arrow.  The arrow barely misses the ribbon worm.The arrow hits the river rat.~2Dh. BwThe river rat is moderately wounded.~2DhbV4==5.2~2Dh~2DhiQ _The ribbon worm misses you.~2DhS ~2Dh)X You beckon some vexing sprites to accompany your attacks.~2Dh82----0-60Jinx Fly ~2DhM~2Dh _You feel your willpower being sapped. The ribbon worm closely misses you.~2Dh1 ~2Dh1(You shoot an arrow.  The arrow barely misses the ribbon worm.The arrow hits the river rat but does no damage.~2Dh͵:*~2Dh* *(very drained)  The river rat is moderately wounded.A giggling sprite leaps out and makes the river rat trip over its own feet.~2Dhwl rw(catching breath, very dr…)The river rat is heavily wounded.A giggling sprite leaps out and makes the ribbon worm trip over its own tail.  The ribbon worm is almost dead.  The ribbon worm expels a string of sticky webbing.~2Dh~2DhP2=7.3 (1.1~2Dh!~2Dh_ _The stream of webbing hits you but does no damage.  You shoot an arrow. The arrow hits the ribbon worm!~2Dh p$r   river rat (very drained)B   giant cockroachr   rat~2Dh ^  You kill the ribbon worm!~2Dh ~2Dhu ~2Dh ~2Dh p~rBr~2Dh '8.4~2DhE ~2Dh^ J _The giant cockroach is no longer distracted by gold.~2Dh  You shoot an arrow. The arrow closely misses the river rat.The arrow hits the rat.~2Dh ]$(~2DhT  You kill the rat!B.r~2DhJ U9=9.5~2Dhm ~2Dh _The river rat closely misses you. The river rat misses you.~2Dhj   You shoot an arrow. The arrow hits the river rat!$B   giant cockroach2DhJ2Dh$ZR$B2Dhu----80.6 _You kill the river rat!2DhV (((2Dhʇ)You shoot an arrow.2DhK :*2Dh.$B (very drained) _You kill the river rat!You shoot an arrow.  The arrow barely misses the giant cockroach.  A giggling sprite leaps out and makes the giant cockroach trip over its own  legs.  The giant cockroach is almost dead.2DhjC31.72Dh2Dh _The giant cockroach barely misses you. The giant cockroach misses you.2Dh (((You shoot an arrow.2Dh:*2Dh-wThe giant cockroach is almost dead. _The giant cockroach barely misses you. The giant cockroach misses you.You shoot an arrow.  The arrow barely misses the giant cockroach.  A giggling sprite leaps out and smacks the giant cockroach with its own  antenna.2Dh .$$You kill the giant cockroach!2Dh50=3==72.82Dh@Fly 2Dh2DhM _The jinxing sprites lose interest in you.2Dh2Dh2DhH _No target in view!2Dhx 2Dh& 2Dh 2DhA H _No target in view!2Dh@ M *,* *,***,,,,,** *,* *******,* #.* *,***..###+** ,,,,,,,,* *.###,**,...~#,,## ********* *,...,**..~~~#...## 2Dh }** **#..#**.~~~~#....## *******####...##~~~~~#...$.#***,,,,,,,.........~~~~∩+,,, ,,****,**.......$.#*####.....#** ,** *#.,#@#*.#* * *** #......## ,,,* #.## #.#...## **,***,**,* #.....# #.##$## ,,,,,,,**,####.#..# #.##.#######.. ##.#2Dh 2Dh <---30 _2Dh> 2Dh R _You see here 40 gold pieces.2Dh,,,* *,* *,,,,,***** *,* *, *,* *,***,,,,.## *,* *, ******,* #.* *,**#..###+** *, ,,,,,,,* #.###,**....~#,,## *, ******** *....,**..~~~#...## *, ** **#..#**.~~~~#....## *, ,*******####...##~~~~~#...$.#***,,,,,,..~~~~∩#.....+,,,,**,**.......$@#*####**, *,**,###..#$## #.* ** *** *,**,* #..#.# #...2Dh* ,,* *,**,* #..#.## #.#... *,***,**,* #.....# #.##$## ,,,,,,**,####.#..# #.##.####### *,******,.....[^.# #.##.......# *,* **####.##.###.##..####.# *,* #........#...#***,***---4 _Found a glowing drain.2Dh*,* *,* ***,*** **,**,* ,,* *,* *,,,,,***## *,* *,* *,* *,***,,,,.## *,* *, *****,* #.* *,*##..###+** *, 2Dh;,,,,,,* #.###,*#....~#,,## *,***** *....,*#..~~~#...## *, * **#..#*#.~~~~#....## *, *******####...##~~~~~#...$.#*** ,,,,,,,..@~~~∩#.....+,,,,**,**.......$.######**,, * *,**,###..#$## #.* **, ** *,**,* #..#.# #...** ,* *,**,* #..#.## #.#... ,***,**,* #.....# #.##$## 2DhL,,,,,**,####.#..# #.##.####### ,******,.....[^.# #.##.......# ,* **####.##.###.##..####.#1=2DhV5Water 2Dh-2Dh2Dh y,* *,* ***,*** **,** *,* * *,* *,,,,,**### *,* *,* *,* *,***,,,..## *,* *,,* #.* *,*##..###+** *,,** #.###,*#....~#,,## *,,* *....,*#..~~~#...## *, 2Dh **#..#*#.~~~~#....## *,####...##~~~~~#...$.#***,.~@~~∩#.....+,,**.$.######.....#***,  *,**,###..#$## #.#* **, *2Dh U *,**,* #..#.# #......## * * *,**,* #..# 2Dh 2Dh{" B==62Dh* 2Dh- 2Dh; * *,* ***,*** **,** *,* * *,* *,,,,,**### *,* *,* * *,* *,***,,,..## *,* *,,* #.* *,*##..###+** *,,*2Dh n* #.###,*#....~#,,## *,,* *....,*#..~~~#...## *,**#..#*#.~~~~#....## *,####...##~~~~~#...$.#***,.~~@~∩#.....+,,**.$.######.....#***,2Dhɲ *,**,###..#$## #.#* **,  *,**,* #..#.# #......## *  *,**,* #..#.## #.#...## *,**,* #.....# #.##$## * **,####.#..# #.##.# * ,.....[^.# #.##.# *   **####.##.###.##..####.# * 2DhO 2Dh 2DhN 232872Dh~ 2Dhx 2Dhxz *,* ***,*** **,** *,*  *,* *,,,,,*#### *,* *,*  *,* *,***,,,..## *,* *,,* #.* *,*##..###+** *,,** #.###,*#....~#,,## *,,* *....,*#..~~~#...## *,**#..#*#.~~~~#....## *,####...##~~~~~#...$.#***,.2Dhy|~~~@∩#.....+, *,**.$.######.....#***, *,**,###..#$## #.#* **, *,**,* #..#.# #......## ****, *,**,* #..#.## #.#...## *, *,**,* #.....# #.##$## *,**,####.#..# #.##.# *,,.....[^.# #.##.# *,**####.##.###.##..####.# *,2Dh2Dh^%82Dh2Dh 2Dh*,* ***,*** **,** *,* *,* *,,,,,*#### *,* *,* *,* *,***,,,..## *,* *, *,* #.* *,*##..###+** *,,** #.###,*#....~#,,## *,,* *....,*#..~~~#...## *,**#..#*#.~~~~#....## *,####...##~~~~~#...$.#***,.~~~~@#.....+, ,**.$.######.....#***, ,**,###..#$## #.#* **, ,**,* #..#.# #......## ****,* ,**,* #..#.## #.#...## *,* ,**,* #.....# #.#2Dh#$## *,* ,**,####.#..# #.##.# *,*,.....[^.# #.##.# *,***####.##.###.##..####.# *,*2=4==9 _There is a glowing drain here.2Dhh290 _2Dh'n2Dh75z  #########  #∩.~..~.. a Sewer #@.......  ######### 2Dh6w  The world spins around you as you enter the gateway.2Dh6:==2Dh#:2Dh11.5 (1.7 _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.2Dh0  _Autopickup is now on.2DhlB _30 94=8 7  _You feel your existence waver again.5=6=Fly 2Dh9tz _You feel your willpower return.7=2Dht2Dh[u2Dhrv,2Dh9w2Dhx,2Dh2Dh6,2Dh2Dh2Dh2Dh2Dh@2Dh2DhJ2Dh9=2Dh2Dh.2Dh2Dh2Dh 2Dh2Dh22Dh2Dh2DhԎ2Dh2Dhe2Dh֐2Dh2Dh2Dh2Dhf2Dh2Dh2Dh2DhJ2DhN2DhX2Dh2Dh2Dh72Dh92Dh2Dho2Dhu2Dhs2DhÞ2Dh)2Dh-2Dh(2Dhy2Dh2DhŢ2Dh£2Dh2Dhy2Dh2DhOUWater 2Dh2Dh2DhƩ2Dh2Dh2Dh 2Dh2Dho2Dh٭2Dhʮ2Dh2Dh32Dh2Dh2Dh2Dh,2Dh|2Dhմ2Dhl ######################## .~...~~...~~~~~~@~~ ....~....~.~~~~~~~...~.l 2Dh########################l   frilled lizard (asleep)2Dh1929.5 (38.0)2Dhe730.5 (392Dh'2Dha _A frilled lizard comes into view.2Dh ^  You beckon some vexing sprites to accompany your attacks.2Dh"2----==1.5 (1.0)Will/2 Jinx Fly 2Dh%2Dh76; _You feel your willpower being sapped.2Dh ((((((lYou shoot an arrow.  The arrow hits the frilled lizard but does no damage.2Dhœ~~..~l.=2.6 (1.12Dhؠ2Dhf8 _The frilled lizard hisses angrily.2Dh4[  You shoot an arrow. The arrow hits the frilled lizard!2Dh_((((($ 2Dh"~~..~328 3.8 (1.2 _You kill the frilled lizard!2Dh2Dhf2Dh2DhtH _No target in view!2Dhk 2Dh 2DhR 2Dh 2Dh _----Fly 2Dh5 { _The sprites lose interest in your situation.2Dhd 2Dh 2Dhx 2Dh L3==2Dh7 2Dh ,2Dhe 2Dh 2Dh 2Dhb 2Dh 2Dh 2Dhp 2Dh 2Dh :==2Dhh! 2Dh" ,2Dh# 2Dh% 2Dh2& 2Dh& 2Dh( 2Dhn) L4==2Dh * 2Dhx, 4 _Magic restored.2Dh7/ UWater 2Dh 0 2Dh 2 2Dh4 2Dh4 (2Dhm5 2Dhx7 2Dh9 2DhZ: *3282Dh: 2Dh< 2Dh;E ==2Dh.F 2DhoG 2DhG 2Dh]H 2DhHJ 2DhJ &322DhPK 2Dh.M M _You now have 332 gold pieces (gained 4).2Dh5O 2DhU 2DhU 2DhW 2DhY 2DhY 2Dh:Z 2Dh[ 2Dh ] 2Dh] 2Dh*^ 2Dh_ 2Dha 2Dhb 2Dh2d 2Dhe 2Dhg 2Dhh 2Dhi 2Dhj 2Dh. Fly  _You feel your willpower return.2Dh x _d - 6 scrolls of teleportation (gained 1)2Dht I2Dhi R## ###.#.# ##########.############# ~~.~~............~≈#≈≈≈≈ ~~~~...~.....~.~@~≈#≈≈≈≈2Dhԉ h--- ########################2Dh 062.8 (29.0)2Dh G---3.8 (302Dh 2Dh 0 _b - a potion of brilliance2DhD2Dh}P Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes2% 3b - Kiss of DeathConjuration/Necromancy 17%1 2Dha c - Dimensional Bullseye Hexes/Translocation 36% 4  d - Dispel UndeadNecromancy86% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2Dhc 2Dh7 2DhP ddertzug the ShooterPoltergeist of Gozag  Gold: 332Health: 58/58 ========================Magic: 14/14 ========================## ##AC: 7Str: 4#.#.#EV: 14Int: 16 ##########.#############SH: 0Dex: 20 ~~.~~............~≈#≈≈≈≈XL:  9 Next: 47% Place: a Sewer ~~~~...~.....~.~@~≈#≈≈≈≈Noise: ---------  Time: 4963.8 (0.0) ########################a) +0 orcbowCast: JinxbiteFly _The sprites lose interest in your situation. _Magic restored. 2Dh a_You now have 332 gold pieces (gained 4). _You feel your willpower return. _d - 6 scrolls of teleportation (gained 1) _b - a potion of brilliance  Okay, then.2Dh 2Dh; . _2Dh0 _2Dhg82Dh>## r #. #r#  ##~##  #.#@# ######.############# .~~~~~~.~~............~≈#≈≈≈≈ ~.~~~~~~~...~.....~.~.~≈#≈≈≈≈ #############################r   river rat (asleep)r   rat (asleep)2DhL 9.8 (6  A river rat and a rat come into view.2DhOf.rr2DhP+70.8 (72DhST2DhVf _The rat twitches its whiskers.2DhOq  You beckon some vexing sprites to accompany your attacks.2----==1.8 (1Will/2 Jinx Fly  _You feel your willpower being sapped.2Dh25 z  You shoot an arrow. The arrow hits the rat.2Dh k  The rat is severely wounded.2Dha i.rr2Dh 4=2.9 (1.12Dh g _The rat closely misses you.2Dh|h P  You shoot an arrow. The arrow hits the rat!2Dho A$ 2DhE 2Dh [.r$2Dh M332 4.1 (1.22Dh 2Dhr G _You kill the rat!2Dh){B((2Dhe8*2Dh̩R  You shoot an arrow. The arrow barely misses the river rat.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the river rat with its own front foot..r(very drained)11 5.2 (1.1 _The river rat is moderately wounded.2Dh  You shoot an arrow. The arrow hits the river rat!2DhH:*2Dh  The river rat is severely wounded.A giggling sprite leaps out and makes the river rat trip over its own feet. rr   ratYou kill the river rat!2Dhh----6.3 2DhH_A rat comes into view.2Dhr 2Dhr 2Dh +You shoot an arrow. The arrow hits the rat!2Dh2Dh[ $ 2Dh !2Dh:$2DhE3==7.4 _You kill the rat!2DhI2DhʨH _No target in view!2Dh  _Fly  _The sprites lose interest in your situation.==0 94==8##r .#### .~. .# #~# #. #.# #.#.# ##@##--- #.#.# ################.############# ..~~............~≈#≈≈≈≈ .~.~~~~~~~...~.....~.~.~≈#≈≈≈≈ ##############################r   rat (asleep)2DhU 84.4 (7.0---5.4 (8Water 2Dhe F _A rat comes into view. _You see here 22 gold pieces.  You shoot an arrow. The arrow hits the rat.$(((((2Dhg k..~..2Dh 6===6.5 (1.12Dh 2DhB G _You kill the rat!2DhqW2Dh[dertzug the Shooter##Poltergeist of Gozag  Gold: 332 $Health: 58/58 ========================.##Magic: 14/14 ========================2Dh]-## .~.AC:  8  Str: 4.# #~#EV: 14Int: 16#. #.#SH: 0Dex: 20#.#.#XL:  9 Next: 47% Place: a Sewer##@##Noise: ===------  Time: 4986.5 (0.0)#.#.#a) +0 orcbow ################.#############Cast: Jinxbite ..~~~~~~.~~............~≈#≈≈≈≈Will/2 Fly Water .~.~~~~~~~...~.....~.~.~≈#≈≈≈≈ ############################## _No target in view! 2Dh^=_The sprites lose interest in your situation. _A rat comes into view. _You see here 22 gold pieces.  You shoot an arrow. The arrow hits the rat. _You kill the rat!2Dh>a2Dhb2Dhd2Dhfp _There is nobody nearby that the sprites are interested in.2Dh 32Dh 2Dh 54 _You now have 354 gold pieces (gained 22).354 7 Water  _You feel your existence waver again.Water ## ##.### ~.S.~ ~~. ## #.## #.###@# ---#.#.##  ## #.~.#  .# ##~###  #.##.#~# #.#.###.# S   adder (asleep)##~##h 7m ###.#.# ###########.#############93.5 (7.#SS---4.5 (8 _An adder comes into view. _You see here 5 gold pieces.2DhiM((((2Dh& ..~SYou shoot an arrow. The arrow closely misses the adder.2Dh(6===5.7 (1.22Dh,2Dh/S _The adder closely misses you.2DhaM((((2DhAd ..~SYou shoot an arrow. The arrow barely misses the adder.You feel your willpower return.2Dh}fh6.9Fly 2Dhj2DhKn@ _The adder bites you but does no damage. x22DhS M((((2Dh ..~SYou shoot an arrow. The arrow barely misses the adder.2Dh ,8.0 (1.12Dh 2Dh V _The adder completely misses you.2Dh 8  You shoot an arrow.2Dh[ Q  The arrow hits the adder but does no damage.2Dhf '9.12Dh5 2Dh _The adder closely misses you. The adder barely misses you.2Dh( M((((2Dhcg[..~S2Dhh*5000.22Dh)k2Dhlm _You shoot an arrow. The arrow misses the adder. The adder barely misses you.2Dh^R  You shoot an arrow. The arrow hits the adder.2Dh i  The adder is lightly wounded.1.32Dh _The adder bites you but does no damage. The adder closely misses you.2Dh|  You shoot an arrow. The arrow hits the adder.2Dhumo  The adder is moderately wounded.2Dhon'2.42Dht2DhtxR _The adder barely misses you.2Dh`R  You shoot an arrow. The arrow hits the adder!2DhE$2Dh=) 2Dh? U354 83.6 (1.22DhB 2Dh0E I _You kill the adder!2Dh 2DhP dertzug the ShooterPoltergeist of Gozag  Gold: 354 Health: 58/58 ========================##Magic: 14/14 ========================##.###AC: 7Str: 4~...~EV: 14Int: 16~~.SH: 0Dex: 20## #$##XL:  9 Next: 48% Place: a Sewer#.###@#2Dh Noise: ===------  Time: 5003.6 (0.0)#.#.##a) +0 orcbow## [34m#.~.#Cast: Jinxbite.# ##~###Fly #.##.#~##.#.###.###~## ###.#.# ###########.############# _The adder bites you but does no damage. The adder closely misses you.You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded. _The adder barely misses you.You shoot an arrow. The arrow hits the adder! _You kill the adder!2Dh 2Dhq 2DhJ 2Dh p _There is nobody nearby that the sprites are interested in.2Dh,0 2Dh0 2Dh63 2Dh5 H _No target in view!2Dh2DhŞ2DhU2DhH _No target in view!2Dh32Dh}2Dh9 _You now have 359 gold pieces (gained 5).2Dh32Dh2Dh2Dh:622Dhm2DhM _You now have 362 gold pieces (gained 3).2Dh~2Dh-2Dh2Dh 2Dh@,2Dh%2Dh 2DhO 982Dh 2DhN _You now have 382 gold pieces (gained 20).2Dh32Dh2Dh8## ####.############..~~...~.@~≈#≈≈≈≈---~.~..~~...~≈#≈≈≈≈#####.######### #.###.#  #.#.### #.~2Dhx.#.# ##~####.##.#~# #.#.###.#2DhR,10.6 (72DhP F---1.6 (82DhM"2Dh#X _h - a fuming ruby potion2DhA32DhA2DhC2DhE2DhK2DhM2DhU} ## #####.### ...~~..@~..~≈#≈≈≈≈ l~.~..~~...~≈#≈≈≈≈ ########.### #.###.#  #.#.## ## #.~.#l   frilled lizard (asleep)  .# ##~### 2DhBV #.##.#~#  #.#.###.#2Dh:^U3.6 (24.6 (32Dha2Dh.da _A frilled lizard comes into view.2Dh^  You beckon some vexing sprites to accompany your attacks.2Dh2----==5.6 (1Will/2 Jinx Fly 2Dh!2Dh%; _You feel your willpower being sapped.2Dhk ((((((l  You shoot an arrow. The arrow hits the frilled lizard.  The frilled lizard hisses angrily.2Dhu  The frilled lizard is heavily wounded.2Dhl.~~...~.~2Dh<4=6.8 (1.22DhO 2DhX0 _You hear a loud squeak. x42DhX[  You shoot an arrow. The arrow hits the frilled lizard!2Dh]\$(((((2DhT.~~..2Dh,7.9 (1.12Dh2DhCR _You kill the frilled lizard!2Dh:X.w..w   brain worm (wandering)2Dh|0.0---8.9 (12Dhos _A brain worm comes into view.2Dhu ((((((You shoot an arrow. The arrow hits the brain worm.2Dh ;*2Dh  The brain worm is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and ties the brain worm's tail in a knot.2Dh 2Dh r~...~.~2Dh r   rat (wandering)The brain worm is moderately wounded.2Dh {----11 ===20.0 (1.12Dh 2Dh V _A rat comes into view.2Dh  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.2Dh2Dh^.w$.~~.rw   brain worm (very drained)r   rat2Dh,z0---====102Dh2DhGE _The rat squeaks loudly. You hear a loud squeak.2Dh|P  You shoot an arrow. The arrow hits the rat.2DhE$2Dhb2DhL l.w 2Dh '1=--===-2.1 (1.12Dh3] _You kill the rat!2Dh (((((You shoot an arrow.  The arrow hits the brain worm but does no damage.2Dh!:*2Dhw.~~.$ The arrow hits the brain worm but does no damage.  The brain worm is lightly wounded.  A giggling sprite leaps out and smacks the brain worm with its own tail.  The brain worm is heavily wounded.The brain worm's bulging head throbs.Something gnaws on your mind!2Dh`0----9/14 ----3.22Dh2Dha _You feel your power leaking away.2Dh (((((You shoot an arrow. The arrow hits the brain worm.2DhN :*2Dhhm  The brain worm is heavily wounded.A giggling sprite leaps out and makes the brain worm trip over its own tail.2Dhu }$w~~.$2Dhv g1=---4.4 (1.22Dh{ 2Dh} b _The brain worm is heavily wounded.2Dh  You shoot an arrow. The arrow hits the brain worm!$((((2Dh+Jg~~.$2Dhnjm=---525.5 (1.12Dho2DhqN _You kill the brain worm!2Dhz2Dh;2Dhv2DhgH _No target in view!2Dh/2382 _2Dh"E2Fly  _The sprites lose interest in your situation.10/14==2DhE,2DhG2DhJm302DhyL2DhYO,2DhP2DhU2DhU:==2DhW2DhhZ2Dh [K4=2Dhm\2Dh_2DhT`: 92Dha2Dhe2DhFfg1=82Dhm5= 7  _You feel your existence waver again.=6=2==7=2DhΑB2Dh9==8=Fly  _You feel your willpower return.3===2Dhr---r   rat (wandering)52.5 (27.0)---3.5 (28 _A rat comes into view.2Dh  ## #####r############  .$$~~.$@~..~≈#≈≈≈≈  .~.~..~~...~≈#≈≈≈≈  ########.#########  #.###.#    ## #.~.#  .#     2DhS  ## #####r############  2DhT .$$~~.$@~..~≈#≈≈≈≈  .~.~..~~...~≈#≈≈≈≈  ########.#########  #.###.#   ## #.~.#  .# 2DhbU :  2DhZ 2Dh}[ 2Dh7` 2Dhb Z _A rat is nearby!2Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2DhYf.rr2Dh'1----====4.5 (1.0)Will/2 Jinx Fly 2DhR2DhBH _The rat squeaks loudly. You hear a loud squeak. x22Dh>(((((((2DhF,*2Dh3   You shoot an arrow. The arrow closely misses the rat.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the rat trip over its own feet.2Dh8.$$~~.$2Dh\382 11 ===-5.6 (1.12Dhb2Dh6eG _You kill the rat!2Dhq2Dhg7-2Dh_2DhڲH _No target in view!2DhFd32Dhe2Dhpn _2==--Fly 2Dho2Dhv _The sprites lose interest in your situation.2Dhx,2Dhy2Dh|2Dh^r---r   rat (wandering)2Dh|-9.6 (4.02Dh G---60.6 (52DhR2DhFV _A rat comes into view.2Dh  ## #####r############  .$$~~.$@~..~≈#≈≈≈≈  .~.~..~~...~≈#≈≈≈≈  ########.#########  #.###.#    ## #.~.#  2Dhg n.#     2Dh  ## 2Dhg #####r############  .$$~~.$@~..~≈#≈≈≈≈  .~.~..~~...~≈#≈≈≈≈  ########.#########  #.###.#   ## #.~.#  .#  2Dh0 " 2Dh{ 2Dh 2Dh 2Dhƭ Z _A rat is nearby!2Dh$  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2Dh".f.rr2Dh00---====1.6 (1Jinx Fly 2Dhj62DhL:E _The rat squeaks loudly. You hear a loud squeak.2Dh>(((((((2Dh,*2Dhds\  You shoot an arrow. The arrow closely misses the rat.A giggling sprite leaps out and makes the rat trip over its own feet..$$~~.$2Dh2===-2.7 (1.1 _You kill the rat!2Dhp- _No target in view!2Dhc _1=--Fly  _The sprites lose interest in your situation.2DhqU382=2Dh{#r---r   river rat (wandering)9.7 (7.0---70.7 (82Dhqr _A river rat comes into view.2Dh Q 2Dh6 ## #####r############  .$$~~.$@~..~≈#≈≈≈≈  .~.~..~~...~≈#≈≈≈≈  ########.#########  #.###.#    ## #.~.#  .#     2Dh"P2DhX# ## #####r############  .$$~~.$@~..~≈#≈≈≈≈  2Dh#.~.~..~~...~≈#≈≈≈≈  ########.#########  #.###.#   ## #.~.#  .#   2Dh'32Dh`.v _A river rat is nearby!2Dh(  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2Dh1i.rr2Dh20-====1.7 (1Jinx Fly 2Dh82Dh:<3 _The river rat squeaks loudly.2Dh 7  You shoot an arrow. The arrow hits the river rat!2Dh]:*2Dhţ  The river rat is almost dead.A giggling sprite leaps out and smacks the river rat with its own front foot.2DhȪE$2Dh382 =-33===-2.8 (1.12Dh2DhBM _You kill the river rat!2Dhh32Dh37-2Dh>72Dh8H _No target in view!2Dh,2Dh_-2Dh12Dh4H _No target in view!2DhжF ###.#.$$~~.@.~..~≈#≈≈≈≈~.~.~..~~...~≈#≈≈≈≈#.# #.###.#  #.#.## 2DhĹ/ ## #.~.#  .# ##~###  #.##.#~#  #.#.###.#2Dh;2Dh@<---30 _2Dh2Dh  You now have enough gold to petition Gozag for potion effects.You now have 409 gold pieces (gained 27).2Dh409---4.8 (2Fly 2Dh82Dhhl _The sprites lose interest in your situation.2Dho 2DhJ X2Dh ww   brain worm (wandering)2Dh: &62Dh *7.8 (32Dh 2Dhְ ] _A brain worm comes into view.2Dh; ## ######w############  ..$$~~.@.~..~≈#≈≈≈≈  ~.~.~..~~...~≈#≈≈≈≈  #########.#########  #.###.#    ## #.~.#  .#      2Dho  ## ######w############  ..$$~~.@.~..~≈#≈≈≈≈  ~.~.~..~~...~≈#≈≈≈≈  #########.#########  #.###.#   ## #.~.#  .#   2Dh>2Dha _A brain worm is nearby!2Dha wwYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2Dh&c9/14 --==8.8 (1Jinx Fly 2Dhi2DhmB _The brain worm bites you but does no damage.2Dh  You shoot an arrow. The arrow hits the brain worm.2Dht  The brain worm is moderately wounded.2Dhz4=9.9 (1.12Dh62DhB _The brain worm bites you but does no damage.2Dh  You shoot an arrow. The arrow hits the brain worm!2Dhv\x  The brain worm is severely wounded.The brain worm's bulging head throbs.Something gnaws on your mind!3---7-----81.1 (1.22Dh_2Dhaa _You feel your power leaking away.2Dh W  You shoot an arrow. The arrow hits the brain worm!2Dh E$2Dh 2Dh) Z------72.2 (1.12Dh1- 2Dh/ N _You kill the brain worm!2Dh  ### ##~.#  ######@############.$$~~...~..~≈#≈≈≈≈~~.~.~..~~...~≈#≈≈≈≈##########.###########.# #.#.##2Dh ## #.~.# .# ##~### #.##.#~2Dh 2Dh c4=---302Dh 2Dh M  You now have 416 gold pieces (gained 7).2Dh 4162---4.2 (2Fly 2Dh 2Dhv _The sprites lose interest in your situation.2Dh 2Dh ^ _No target in view!2DhG2DhH2DhqI2DhK2DhdL$ _2Dh[U 5=8=2Dh^6=2Dh_O=2Dh`2Dh6b,2Dhb2Dhd,2Dhoe2Dh h2Dhh7=9==2Dh6i2DhBk2Dhk2DhTl2Dhm2DhVn2Dhn2Dhp2DhBqg8=12Dhq2Dhs2DhWt:==2Dht2Dhv2Dh=w2Dhw2Dhy2Dh`z2Dhz2Dh|2DhN}9=2Dh}2Dh2DhRn10/14==02DhY2Dh2Dhl2Dh2Dh2Dh3: 92Dh2Dh,2Dh‰2Dh:2Dhrr   rat (wandering)2Dh{0100.0)2DhH==5.2 (212DhI2Dh V _A rat comes into view.2Dhc% ###  ##r.#  ######@#  ~..$$~~...~..~≈#≈≈≈≈  ~~.~.~..~~...~≈#≈≈≈≈  ##########.#########  #.###.#    ## #.~.#  .#    2Dh5t ###  ##r.#  ######@#  ~..$$~~...~..~≈#≈≈≈≈  2Dh-[~~.~.~..~~...~≈#≈≈≈≈  ##########.#########  #.###.   ##  .#  2Dh&2Dh2Dh2DhZ _A rat is nearby!2Dh  rrYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The rat squeaks loudly. You hear a loud squeak.2DhK 8/14 ----====6.2 (1.0)Jinx Fly 2Dh 2Dh I _The rat misses you.2DhqZ P  You shoot an arrow. The arrow hits the rat!2Dh8b C$2Dh :$2DhC 416 ===-7.3 (1.12Dh 2Dh G _You kill the rat!2Dh4 2Dh5 7-2Dh;; 2Dh= H _No target in view!2Dh###.# #.###  ##@.# ######.############ ~..$$~~...~..~≈#≈≈≈≈ ~~.~.~..~~...~≈#≈≈≈≈ ##########.##########.###.# #.#.#### #.~.#.# ##~##2DhL2DhM9==-----80Water _2Dh\2DhX  2Dh@  2Dh (You now have 423 gold pieces (gained 7).2Dh: 2Dh 232Dhh---2Dh$9.3 (22Dh 2Dh2Dh1 2Dh2DhzH_The sprites lose interest in your situation.2Dh2Dh<2Dh=2Dh>2Dh?982DhrDB2DhFrr   rat (wandering)2Dh%JW10.3 (12DhJ*1.3 (22DhnM2Dh?OV _A rat comes into view.2Dh d ## #r# #.### ##@.# ######.###  ~..$$~~.  ~~.~.~..  ########   2Dh w   ## #.~.#  .#  2Dh L ## #r# #.### ##@.# ######.###  ~..$$~~.  ~~.~.~..  ########    ##  2Dh 2.# 2DhC 2Dhí 2Dh 2Dhֲ Z _A rat is nearby!2Dh*^  You beckon some vexing sprites to accompany your attacks.2Dh-K.r2Dh.7---==2.3 (1Jinx Fly Water 2Dh42DhL7; _You feel your willpower being sapped.2DhP  You shoot an arrow. The arrow hits the rat.2DhmE$2DhoV  You kill the rat!2Dhc--- 7 =3.5 (1.22Dh,2Dhdžd _You feel your existence waver again.2Dh)2Dh*2Dhv/2DhP2H _No target in view!2Dh 32Dh2DhD2Dh _8=2Dh2Dh _The sprites lose interest in your situation.2Dh2Dh!,2Dh"2Dhr%,2Dh&2Dh(2Dh)9=2Dhe*2Dh*-,2Dh.2Dh02DhL1*4232DhU22Dh42Dh.5N9==2Dh52Dh78,2Dh:92Dh;,2Dh=2Dh`?,2Dhh@2DhAP==2DhB2DhC,2DhhD2DhAF,2DhF2DhmHh10/14==2Dh-I2DhJ2Dh)K2DhK2DhL2Dh2Dh2Dh2;82Dh2Dh?M _You now have 428 gold pieces (gained 5).2DhUWater 2Dh2Dh2Dh[==2Dh̽)Water 32 _You now have 432 gold pieces (gained 4).5 _You now have 435 gold pieces (gained 3).Water 2Dh,2Dhb2DhX2Dh/2Dh,Water 2Dh###.##w# .l# #.# ##~ #@#--- ##.###  ##~.# ###########.############.~~~~....~~...~..~≈#≈≈≈≈.~~~~~.~.~..~~...~≈#≈≈≈≈w   brain worm (wandering)##############.#########l   frilled lizard (wandering) #.###.# #.2Dh"#.##2Dhw74.5 (61.0)w---5.5 (622Dhq _A frilled lizard and a brain worm come into view.2Dh$  ##  #.#  #w#  .l#  #.#  ##~# #@## ##.###  ##~.#  .###  ..~~.  .~.     2Dh 1  2Dh(  ##  #.#  #w#  .l#  #.#  ##~# #@## ##.###  ##~.#  .###  ..~~. .~.      _There are monsters nearby!2Dh9^  You beckon some vexing sprites to accompany your attacks.2Dhmk.ll2Dh2----==6.5 (1.0)Will/2 Jinx Fly 2Dh2Dh ; _You feel your willpower being sapped.2Dh[  You shoot an arrow. The arrow hits the frilled lizard!$(2Dh2Dh]~w~2DhU435 =7.6 (1.12Dh 2DhR _You kill the frilled lizard!2DhL1((2DhG((2Dh!(2Dhi2Dh*2Dh2Dhf  You shoot an arrow. The arrow barely misses the brain worm.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the brain worm trip over its own tail.2Dhř\.~.2Dhaw~ (very drained)2DhN11 8.72Dh<2Dhe _The brain worm is moderately wounded.2DhF(((((2Dh22Dh9*2Dh  You shoot an arrow. The arrow barely misses the brain worm.A giggling sprite leaps out and ties the brain worm's tail in a knot..~.$w9.82Dh2Dh b _The brain worm is heavily wounded.2Dh`  You shoot an arrow. The arrow hits the brain worm!2Dh :*2Dh  wThe brain worm is almost dead.A giggling sprite leaps out and ties the brain worm's tail in a knot.  The brain worm is almost dead.2Dh` E----80.92DhT 2DhͰ X _The brain worm closely misses you.2Dh=% W  You shoot an arrow. The arrow hits the brain worm!2DhS* C$2Dh :$2Dh 5612.1 (1.22Dh 2Dh  2Dhn @_You kill the brain worm!2Dh32Dh2DhH _No target in view!2Dh5~~ #.## #.#.#.# ##~2DhK8#~# ..#.#$##@# #.## ##.###  ##~.# ###########.############.~~~~....~~...~.~~~~~.~.~..~~...~≈#≈≈≈≈##############.##########.###.#2Dh<{3==---302Dh=>Water _2Dh?2DhJCM  You now have 440 gold pieces (gained 5).2DhCo40---4.1 (22DhG _The sprites lose interest in your situation.2DhI2DhF]0 9==2Dh@2Dh@4==82DhM  You now have 443 gold pieces (gained 3).2DhL3 7 2Dh2Dh s _You feel your existence waver again.2Dh&1==4432Dh2Dh'5Water 2Dh )2Dh1 #################~.~~.~...@....~.∩201.1 (17.0)~~~...~.~...~.~.(#######.##########.#### #.# ##.#.###~# ##~#...# ##.#.## ##~#.#  #.###.#Found 3 poisoned darts.2Dh52Dh6+2.1 (182Dh:2Dh;B _Found a gate leading back out of this place.2Dhl 32Dh 2Dh 2Dh X2DhD ^Fly 2Dh 2Dh n _You feel your willpower return.2Dh, 32Dh 2Dh 2Dh ,2Dh 2DhD 2Dh s #### ~~.~~.~@.......~.∩# S~~~...~.~...~.~.(# ########.####2Dh # #.#### #.# ##.#.###~# ##~#...#S   adder (asleep) ##.#.## ##~#.#  #.###.#2DhP 16.1 (4.0)2Dh *7.1 (52Dh 2Dh Y _An adder comes into view.2Dh)q ###################  ~~.~~.~@.......~.∩#  2DhqS~~~...~.~...~.~.(#  ########.##########  #.#### #.#  ##.  ##~#...#    2DhJtC   2Dh  ###################  ~~.~~.~@.......~.∩#  S~~~...~.~...~.~.(#  ########.##########  #.#### #.#  ##. ##~#...#     _An adder is nearby!2DhF ((((((S    You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.2DhK2Dh[2DhstS~~.~~~~~2Dh|6===8.2 (1.12Dh2Dh] _The adder is heavily wounded.2Dh (((( You shoot an arrow. The arrow hits the adder.2Dh,2Dh^~.~S.~2Dh'9.32Dh2Dh(Y _The adder is almost dead.2Dhw ((You shoot an arrow. The arrow hits the adder.2DhR ~.S10.42Dh{U 2DhV_ Y _The adder is almost dead.2Dh R  You shoot an arrow. The arrow hits the adder.2Dh C$2Dhq :$2Dhv H443 1.52Dh 2Dh` z  You shoot an arrow. The arrow hits the adder. _The adder is almost dead.  You shoot an arrow. The arrow hits the adder. _The adder is almost dead.  You shoot an arrow. The arrow hits the adder. _You kill the adder!2Dhd)32Dh9-,2Dh7Water 82Dh;M _You now have 448 gold pieces (gained 5).2Dh|<2Dh`=(2Dh >2Dh?2DhA,2DhB2DhLWater 2DhR}#####l~~~~~~@~~.~........~.∩#---..~~~~~~~...~.~...~.~.(######.########## #.#### #.#2Dh9S ##.#.###~# ##~#...#l   frilled lizard (asleep) ##.#.## ##~#.# #.###.#2DhxY~6.5 (5.0---7.5 (62Dh\2DhQ^a _A frilled lizard comes into view.2Dhr ############### 2Dhl~~~~~~@~~.~...∩ ..~~~~~~~...~.~( #############.#  #.#           2Dhؔ ############### l~~~~~~@~~.~...∩ ..~~~~~~~...~.~2Dh( #############.#  #.#       2Dh2Dhh2Dh|2Dhe _A frilled lizard is nearby!2DhU ^  You beckon some vexing sprites to accompany your attacks.2DhΏ e.ll2Dh 2----==8.5 (1Will/2 Jinx Fly 2Dh 2Dh ; _You feel your willpower being sapped.2Dh3 [  You shoot an arrow. The arrow hits the frilled lizard!2DhI d$(((((2Dh+( ?$~~~~~2Dh I Q----=9.6 (1.12DhO 2DhwS R _You kill the frilled lizard!2Dh  _No target in view!2Dh _Fly  _The sprites lose interest in your situation.2Dh ,2Dh?3==448==4==2Dh2Dh`kWater 2Dh2Dh 2Dh 2Dhm==2Dh&,2Dh+2Dh2Dh2Dh&2Dh,2Dh,2Dh!2DhE$<552Dh)M _You now have 455 gold pieces (gained 7).2Dh+2Dh-(2DhN/2Dh1,2Dh4,2Dh72DhO92Dh;,2DhA=2Dh}@B2DhC2DhE,2DhG2DhM2DhQ2DhS@Fly 2DhU2DhX 2DhO[h_You feel your willpower return.2Dh5^2Dh_2Dhb2Dhod2DhTh,2Dhi2DhAm2DhZr,2Dhs2DhXz2Dh8|2Dh~2DhN2Dh=2Dh;2Dh.,2Dh2DhA,2DhN2Dh2Dh,2Dh 2Dh2Dhs2Dh2Dhl 2DhS2Dha_r - 4 scrolls of fear (gained 1)2Dh2DhE,2DhI2Dh≈≈≈≈#≈~@~...~..~....~~~~2Dh!---2DhB≈≈≈≈#≈~......~~.~....~~~# 2Dh053.6 (34.0)2Dh+G---4.6 (352DhC2DhZ _m - a lumpy coppery potion2Dh+32Dhq2Dh 2Dh2DhT2DhH$2Dh&PR2DhQ,2DhR2DhU2DhW,2DhX2Dh[2Dh]2DhE^2Dh^2DhPb2Dhec,2Dhc2Dhe2Dh2f2Dhf?Water 2Dh;g2Dhh2Dh0i2Dhi2Dhj2Dh+k2Dhl2Dhml2Dhl2Dhr2Dht2Dhu2Dh~u 2Dhu2Dhv2Dhw2DhAx?Water 2DhDz,2Dhz2Dh{(2Dh}{2Dhi|2DhR}2Dh}2Dh%~2Dh?2Dh*2Dh2Dh2Dh72DhQ Water 2Dhݐ2Dh 2Dh2Dh{2DhĘ2Dh,2Dh2Dhě2DhO,2Dh%2Dh2Dh2DhS2Dh2Dh2Dhɣ2Dh-?Water 2Dh2Dhƥ2Dh2DhD(2Dh2Dh2Dh2Dh{2Dh2Dh(2Dhf2Dhʭ2Dhc2Dh2Dh2Dh~2Dh2Dh2Dh82Dh?Water 2DhE2Dh2Dh2Dh (2Dh2Dh2DhUWater 2Dh2Dh62Dhֿ2Dh;(2Dh2Dhk2Dh},2DhQ2Dh2Dh2Dh3?Water 2Dh2Dh2Dh2DhZ(2Dh2Dh2Dh2Dh.2Dh2Dh{2DhO2Dh?Water 2Dh2Dh2Dh2DhG(2Dh2Dh2Dh2DhB2DhH2Dh2Dh2Dh2Dh2Dh>2Dh2Dh2Dhw2Dh2Dh2Dh2Dhf2Dh2Dh12Dh2Dh2Dh2Dhl2Dh2Dh2DhP2Dh2DhU2Dh$2Dh2Dh2Dh2Dh2Dh2Dh2Dhs2Dha2Dh2Dh-2DhG2Dh 2Dhq2Dh2Dh~2Dh^2Dh?Water 2Dh*2Dh2Dh2Dh,2Dh2Dh52Dh2Dhh(2Dh2Dh2Dhy2Dh?Water 2DhF2Dhd2Dh02Dh(2Dh2Dh2Dh2Dhc?Water 2Dh2Dh2Dh!B2Dh2Dh2Dh((2Dh2Dh,2Dh 2Dhz2Dh,2Dhz2Dh?Water 2DhF2Dh2Dh 2Dh, (2Dh 2Dhh 2Dh1 2Dh 2Dh( 2Dha2Dh%2Dh2Dh2Dh2Dh2Dh2DhM2Dh2Dh2Dh2Dhf2DhH2Dh2Dhy2Dh2Dh2Dh2Dh2DhY2Dh@2Dh2DhUWater 2Dh2Dh2Dh62Dh 2Dhc!2Dh!2Dh."2Dh"2Dh#2Dh;$?Water 2Dh$2Dh%2Dhh&2Dh&(2Dh3'2Dh'2Dh(2Dh:)2Dh)2Dh*2Dhh+2Dh+,2DhF-2Dh0.2Dh.,2Dhi1,2Dh4B2Dh4,2DhA52Dhx62Dh"7,2Dh72Dh9,2Dh:2Dh(;2Dh;2Dh<2Dhy=,2Dh>2Dh?UWater 2Dhz@2Dh)A2Dh&B2DhB62Dh*D2DhD,2DhRE2DhUF2Dh=G2DhG2DhKH2Dh.I2Dh J,2DhJ2Dh]S1Water 2DhT2DhSU2DhU,2DhV2DhW2DhX62DhZ2Dh_##~#...####.#.####~#.###.###.#2Dh=`##.###~##~.#.###################.####~..~.~~~.~~~~....~~...~.l~.~.~~@.~~~~~.~.~..~~..######################.# #.###.##.#.#######.~.2Dh|b#.#.##~## l   frilled lizard (asleep)##.##.#~##.#.###.##~###~#2DhYe13100.0)2Dhf+512Dhi2Dhuka _A frilled lizard comes into view.2DhY } ##~#... ##.#.##  ##~#. #.###. ##.###~ ##~ ###################. ~..~.~~~.~~~~....~~... l~.~.~~@.~~~~~.~.~..~~. ###############. #.###. ##.#. . #.#.##~2Dh5 S ##.##.#~ #.#.###. ##~###~2Dh 7 ##~#... ##.#.##  ##~#. #.###. ##.###~ ##~ ###################. ~..~.~~~.~~~~....~~... 2Dh ! l~.~.~~@.~~~~~.~.~..~~. ###############. #.###. ##.#. . #.#.##~ ##.##.#~ #.#.###. ##~###~2Dh$ 2Dh1% 2Dh( 2Dh) e _A frilled lizard is nearby!2Dh$ ##~#... ##.#.##  ##~#. #.###. ##.###~ ##~ ###################. ~..~.~~~.~~~~....~~... l~.~.~~@.~~~~~.~.~..~~. ###############. #.###. ##.#. . #.#.##~ ##.##.#~ #.#.###. ##~###~2DhUZ ##~#... ##.#.##  ##~#. #.###. ##.###~ ##~ ###################. ~..~.~~~.~~~~....~~... l~.~.~~@.~~~~~.~.~..~~. ###############. #.###. ##.#. . #.#.##~ ##.##.#~ #.#.###. ##~###~ _A frilled lizard is nearby!2Dho  You shoot an arrow. The arrow hits the frilled lizard!$((((((2Dh~.~.~~2Dh[455 ===6.7 (1.1)2Dh2DhR _You kill the frilled lizard!2Dh?32Dh C2DhDH _No target in view!2Dh _No target in view!2DhG oWater _ ##.#.# ##~#... ##.#. ##~#. #.### ##.## ##~.#####################.##l.~..~.@~~.~~~~....~~..---~~$~.~.~~..~~~~~.~.~..~~######################## #.# ##.# ######. l   frilled lizard (asleep) #.#.##~ ##.##.# #.#.##2Dh 70---8.7 (2 _A frilled lizard comes into view.2Dh6      ############### l.~..~.@~~.~~~~ ~~$~.~.~~..~~~~ 2Dh7 i############### 2Dhq     ############### l.~..~.@~~.~~~~ 2Dh<~~$~.~.~~..~~~~ ############### 2Dh*2Dh2Dh$2Dhe _A frilled lizard is nearby!2Dhtc^  You beckon some vexing sprites to accompany your attacks.2Dhge.ll2DhVh2----==9.7 (1Will/2 Jinx Fly Water 2Dhk2DhIm; _You feel your willpower being sapped.2Dh[  You shoot an arrow. The arrow hits the frilled lizard!2Dh} $(((((2DhΗh~..~.2Dh5=60.8 (1.12Dhž2DhR _You kill the frilled lizard!2Dh _No target in view!2Dh 32Dh 2DhC 2Dh5 $ _2Dh k2Dh _The sprites lose interest in your situation.----2Dh 2Dh ,2Dh 2Dh 2Dh L3==2Dhd 2Dh 2Dh 2Dhh 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh@ f==2Dh 2Dh *4552Dho 2Dh 4== ##.#. ##~# ##.#. ##~# #. ##. ##~#.~.$~..~@~~~.~~~~....~~---l~~$~.~.~~..~~~~~.~.~.. #. ##. ###### l   frilled lizard (asleep) #.#.## ##.##. #.#.#72.8 (12.0)---3.8 (13 _A frilled lizard comes into view.2Dh1=     ############### ~.$~..~@~~~.~~~ l~~$~.~.~~..~~~ ############### 2Dh`Y     ############### ~.$~..~@~~~.~~~ l~~$~.~.~~..~~~ ###############  _A frilled lizard is nearby!2Dh6=  You shoot an arrow. The arrow hits the frilled lizard!((($(((2DhPg..~~~$2Dhg455 ===4.9 (1.1) _You kill the frilled lizard!2DhŸ _No target in view!2Dhj`Water _ ##.#. ##~# # # #. # ##l.~.$~.@~.~~~.~~~~....~~---..$~~$~.~.~~..~~~~~.~.~.  # l   frilled lizard (asleep) #.#. ##.# #.# 50  A frilled lizard comes into view.The frilled lizard hisses angrily. You hear an angry hiss.2Dhbv.ll==---6.9 (22Dhy 2Dhz2DhJ{O_The frilled lizard unfolds its giant frill.2Dh|2Dhs =     ############### .l~.$~.@~.~~~.~ ..$~~$~.~.~~..~ ############### 2DhdQ     ############### .l~.$~.@~.~~~.~ ..$~~$~.~.~~..~ ###############  _A frilled lizard is nearby!2Dh] ((((( You shoot an arrow. The arrow hits the frilled lizard.2Dh,2Dh S.l.$~.S   ball python (constriction, wandering)l   frilled lizard2Dh PThe frilled lizard is heavily wounded.2Dh}6===8.0 (1.12Dh2Dh^ _A ball python comes into view.2DhD[&  2Dh(\bYou shoot an arrow.  The ball python hisses angrily.  The arrow hits the frilled lizard!2Dh`$((((S)2Dh A.S$.$~.29.1 _You kill the frilled lizard!2Dhw (((((You shoot an arrow.2Dhl2Dhm2Dhju.$S$~.80.22Dh8y2Dhm{H _The arrow hits the ball python but does no damage.2Dh1G u (((You shoot an arrow.2Dh 2DhX ].S~.2Dh '1.32Dh ^ _The arrow hits the ball python but does no damage.2DhR?y (((((((You shoot an arrow.2Dh ..$.$~S2.4 2Dha You shoot an arrow. _The arrow hits the ball python but does no damage.  You shoot an arrow. _The arrow hits the ball python but does no damage.  You shoot an arrow. _The arrow barely misses the ball python.2Dh_3     ############### ..$.$~S@~.~~~.~ ..$~~$~.~.~~..~ ############### 2Dh@     ############### ..$.$~S@~.~~~.~ ..$~~$~.~.~~..~ ###############  _A ball python is nearby!2Dhzy (((((((You shoot an arrow.2DhUe ..$.$~SThe arrow closely misses the ball python.3.5 _The ball python misses you.2DhF  You shoot an arrow. The arrow hits the ball python.2Dh& SS, unaware)The ball python is severely wounded.You feel your willpower return.4.6Fly  _The ball python is distracted by your dazzling golden aura.2Dh  You shoot an arrow.  The ball python hisses angrily.  The arrow hits the ball python.$2DhZ 2Dh= '5.72DhB 2Dh~D O _You kill the ball python!2DhS _2DhU ,2Dh\[ f622Dh\ 2Dh#_ M _You now have 462 gold pieces (gained 7).2Dha 2Dhb 2Dhc 2Dhf 2Dhg 992Dhh 2Dhk M _You now have 469 gold pieces (gained 7).2Dhn 2Dhn *4692Dh}r 2Dh&s <742Dhs 2Dhu M _You now have 474 gold pieces (gained 5).2Dhv 2Dhew 2Dhw 2DhPy 2Dh| ,2Dhf 2Dh Q82Dh M _You now have 478 gold pieces (gained 4).2Dh 2Dh ?Water 2Dh׉ 2Dh# 2DhČ &822Dhݍ 2Dho M _You now have 482 gold pieces (gained 4).2Dh >2Dh6 2Dhǔ 2Dh 2Dh 2Dh 2DhĘ 2Dh 2DhK 2DhZ 2Dhܥ 2Dh ,2Dh^ 2Dhج 2Dh ,2Dh 2Dhб ,2Dh 2Dh s _o - 3 scrolls of blinking (gained 1)2Dh 32Dh 2Dh r#######################2Dht M≈≈≈≈#≈~...~...~..~..~.~~≈≈≈≈#≈~@~..~...~~.~.~---######################## 2Dh߽ +2Dh 1405.7 (20.0)2Dh# G---6.7 (212Dhi 2Dh b _n - a scroll labelled FAQAAPSAKUTH2Dh _No target in view!2Dh;...~...~..~...~...~~.0.0)  _Done exploring.2Dh"QI2DhXQ2Dh]E _Done exploring.2Dh [[?25h[?0c  Search for what [Enter for "."]? 2Dhq[?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Sewer] 3 poisoned darts2Dh dertzug the ShooterPoltergeist of Gozag  Gold: 482Health: 58/58 ========================Magic: 14/14 ========================AC: 7Str: 4EV: 14Int: 16######################## SH: 0Dex: 20≈≈≈≈#≈~...~...~..~..~.~~ XL:  9 Next: 62% Place: a Sewer≈≈≈≈#≈~@~..~...~~.~.~.~~ Noise: ---------  Time: 5406.7 (0.0)######################## a) +0 orcbowCast: JinxbiteFly _o - 3 scrolls of blinking (gained 1) _n - a scroll labelled FAQAAPSAKUTH _No target in view! _Done exploring. _Done exploring.  2DhϨSearch for what [Enter for "."]?  _2DhA sewer∩∩∩(Press ? for help)  ################################.##########  #.#### ##.#  ##.#.###~##  ##~#...##  ##.#.##  ##~#.##  #.###.##  ##.###~#  ##~.#.#   ####################################.############   ≈≈≈≈#≈~...~...~..~..~.~~~.~~~~....~~...~..~≈#≈≈≈≈   ≈≈≈≈#≈~@~..~...~~.~.~.~~..~~~~~.~.~..~~...~≈#≈≈≈≈   #######################################.#########  #.###.#  ##.#.##  ######.~.#  #.#.##~###  ##.##.#~##  #.#.###.#  ##~###~##  #.#.####  #############################.#############  #∩.~..~...~~...~~~~~~.~~............~≈#≈≈≈≈ 2Dh$ # ≈≈≈≈#≈~.~...~..~....~~~~~~.~~.~........~.∩# ≈≈≈≈#≈~......~~.~....~~~~~~~...~.~...~.~.(# ################################.###########.#### #.###.#.###~####~#...####.#.####~#.###.###.####.###~###~.#.#.### ≈≈≈≈#≈~...~...~..~..~.~~~.~~~~....~~...~..~≈#≈≈≈≈  ≈≈≈≈#≈~@~..~...~~.~.~.~~..~~~~~.~.~..~~...~≈#≈≈≈≈  #################################.#########  #.###. ##.#.######.~#.#.##~###.##.#~###.#.###.###~###~##2Dhi2Dhwdertzug the ShooterPoltergeist of Gozag  Gold: 482Health: 58/58 ========================Magic: 14/14 ========================AC: 7Str: 4EV: 14Int: 16######################## SH: 0Dex: 20≈≈≈≈#≈~...~...~..~..~.~~ XL:  9 Next: 62% Place: a Sewer≈≈≈≈#≈~@~..~...~~.~.~.~~ Noise: ---------  Time: 5406.7 (0.0)######################## a) +0 orcbowCast: JinxbiteFly _o - 3 scrolls of blinking (gained 1) _n - a scroll labelled FAQAAPSAKUTH _No target in view! _Done exploring. _Done exploring. _Se2Dhoarch for what [Enter for "."]? 2Dh\2Dh2Dh#  _2Dh 2Dh$2Dh2Dhs2DhX2Dhw2Dh`2Dh,2Dh2Dh2Dh,2Dh2Dh2Dh|,2Dh2Dh2Dh ,2Dh "2Dh"2Dh#2Dh#2Dh%2Dh%2Dh}&2Dh&2Dh (2Dh)2Dh),2Dha+2Dh6,2Dh,2DhC-2Dh.2Dhe/2Dh/?Water 2Dhj02Dh12Dh22DhW3(2Dh32DhJ52Dh,62Dh6?Water 2Dh72Dh82Dh92Dh:2Dh:2Dh;2Dh<2Dh7=(2Dh=2Dh>2Dh?2DhB@2Dh@2DhA2DhB2Dh$C?Water 2DhC2DhD2DhE2DhF2DhF2DhG2DhH2DhI2DhI2DhJ2DhK2DhL2DhuL2DhM2DhN2DhN(2DhpO2DhP2DhQ2DhR2DhyR2DhS2DhT2DhT2DhgU2Dh^V2Dh[W2DhX2Dh~X2Dh~Y2DhZ2Dh [?Water 2Dh[2Dh\2Dh]2Dh!^(2Dh^2Dh_2Dh`2Dh%a2Dha2Dhb2Dhc2Dhd2Dh}d2DhFe2Dh(f2Dhf?Water 2Dhg2Dhh2Dhh2Dhai(2Dhi2Dh@k2Dhl2Dhl2Dhm2Dhn2Dh:p2Dhp?Water 2Dhq2Dhr2Dhs2DhLt(2Dh u2Dh7v2Dh}w2Dhw?Water 2Dhx2Dhy2Dh{z2Dhz(2Dh\{2Dh.|2Dh}2Dh}2Dh}2Dh~2Dh2Dh2Dh2Dhs2Dh`2Dh҂2DhB2Dh52DhA2Dh2Dh$2Dhj2Dhʈ2Dh=2Dh2Dh@2DhB2Dh!2Dhk2Dhސ2Dh2Dh2Dh=2Dh2DhL2DhL2Dh2Dh}2Dh*2Dh2Dhʛ2Dh>?Water 2Dh2DhH2Dh2Dh(2Dh2Dhˡ2Dh2Dhh2Dh2Dh ` ################## 2Dh~.~~.~........~.@#55.7 (49.0) ~~~...~.~...~.~.(# #######.###########.#### ##.###.#.###~##2Dh##~#...####.#.####~#.###.###.##2Dho2Dh _There is a gate leading back out of this place here.2DhwI2Dh|2DhM6.7 (1.0) _2Dhg *,* ***,*** **,** *,* *,* *,,,,,*#### *,**,***** *,* *,***,,,..## *,**,,,,,, *,* #.* *,*##..###+** *,,**** ,,* #.###,*#....~#,,## *,,**** *** *....,*#..~~~#...## *,,,,,,**#..#*#.~~~~#....## *,,,,,, ***####...##~~~~~#...$.#***,,,,,,Dungeon:6 ,,,.........~~~~@#.....+,,,,,,,,, ,**.......$.######.....#***,,,,,, ,**,###..#$## #.......#* **,,,,, ,**,* #..#.# #......## ****,* ,**,* #..#.## #.#...##*,* ,**,* #.....#2Dh,e[40m #.##$##*,*  ,**,####.#..# #.##.####### *,*  ***,.....[^.# #.##.......# *,* **####.##.###.##..####.# *,* 2DhYB7.4 (1.72Dh|} _Welcome back to the Dungeon! _There is a collapsed entrance here.2Dh0 2Dh6 2Dh 2Dh 2Dh 2Dh rWater _2Dh8 ,2Dh 2Dh 2Dhʿ 2Dh 2Dh$ 2Dh 2DhY ,2Dh 2Dh 2Dh >2Dh2 2Dh1 2Dh ,2Dh> 2Dh 2Dh* &902DhP 2Dh M _You now have 490 gold pieces (gained 8).2Dh 32Dhv 2Dh 2Dh &532Dh 2Dho  2Dh H_You now have 530 gold pieces (gained 40).2Dh 2DhO 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh, ,2Dh?2Dh22Dh,2Dh2Dh 2DhB ,2Dhm2Dh2Dh,2Dh22Dh2Dh,2Dh2Dhp2Dh ,2Dhd"2Dh#2Dh&,2Dh'2Dh/*2Dh,,2Dh-2DhG/2Dh2,2Dh32Dh52Dh8,2Dh92Dh;2DhwBB2DhB2DhF,2DhH2DhI2DhbOX2Dh P2DhP2DhXQ2DhR2DhiT,2DhT2DhW2Dh/X%82DhX2DhqZM _You now have 538 gold pieces (gained 8).2Dha\32Dh\2Dh^2Dhb`,2Dh`2Dha2Dhc,2Dhc2Dh'e2Dhf,2DhMg2Dhrh2Dhsi2Dhi2DhSj2Dhl2Dhm,2Dhn2DhNp2Dhq,2Dhr2Dhs2Dht2Dh u2Dhxu2Dh}v2Dhax,2Dhx2Dhz2Dh{2Dh|2Dh}|2Dh}2Dh,2Dhs2Dh>2Dh,2Dh2DhD2Dh,2Dh 2Dhَ2Dh,2Dh,2Dh2Dh 2Dh2Dh%2Dhҙ2Dh6,2Dh=2Dh2Dho,2Dh2Dh2Dh2Dh2Dh 2Dh{2Dh&2Dhu2Dh2DhS2Dh&2Dh2Dh2Dh|2Dhu2Dh2Dhe2DhԷ2Dh2DhQ2Dhź2Dh@2Dh<2Dh}2Dh2Dhg2DhZ2Dh42Dh2Dh2Dh2DhNB2Dh2Dh,2Dhu2Dh2DhA,2Dh2Dh2Dh#,2Dh:2Dhz2Dh,2Dh2Dh2Dh~,2Dh2Dha ,,,,,,** #..## ###..###. ,,,,,,,..####...###########...##~ ,,,,,,,..'......................~ ,,,,,,,,.####...####.##.........# *,,,,,,,** #..## #.##.###..#.##,,,,,** #.#### #.##.# #..#.#  **,,,** #....# #.##.# #..#.##  **+** #.##.###.##.# #.....#  *,* #...@....##.####.#..#  *,* ####.######......[^.# 2Dhj  **,** #.# ######.##.#  **,,,** #.# #.....  *,<,,,** #.# ####.#  **,,,*,*******#.# #.# ****,*,,,,,,,,,..# #.# ,,,,,,,*,******### #.. ****,*,,,*###You pick up a book of Spatial Translocations and begin reading...2Dh1516.4 (59.0)2Dh3+7.4 (602Dhn2Dhe _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.2Dhk]2Dhh2Dhr2DhwX2Dh%{2Dh{2Dhc|2Dh8~2Dh7,2Dh2Dh2DhC,2Dh2Dh2Dhˌ2DhF2Dh 2Dhm2Dh,2Dhx2Dh$2Dh ,2Dhߘ2DhӚ2Dh2Dh 2Dh2Dh2Dh%,2Dh2Dh2Dh4* **,,,** #....# #.##.# 2DhF*,* **+** #.##.###.##.# *,* #,* #........##.# *,* #.* ####.######..* ##.#* #.# # *2Dh.,***** #*...#* #.# ,,,,,,* #.<,..#* #.# 2DhA*,***,* *#...#.########.# *,***,******,#..@........# 30.4 (13 *,,,,,,,,......#### *****,***###.#..  *,* #,#### *****,* *,* ****** ,,,,,,** *,* **,,,,, *,,,,,,* *,* ****,,******,* *,* **,,,,,*,,,,**,* *,**,,**,,****2Dh2Dh +1.4 (142Dh.2Dh9 _Found a stone staircase leading up.2DhÅ 2Dh X2Dh 2Dh| ,2Dh 2DhW 2DhO 2Dh 2Dh 2Dh  2Dh:  *,,,*,* **,,,,,,,** #..## 2Dh c *,,,,,*##.........####...#### 2Dh˽ p *,,,,,,,z.........'........... 2Dh e **,,,****.........####...#### 2Dh  *,,** **.......** #..## #. 2Dhd  *,** **.....** #.#### #. 2Dh(  *,* **...** #....# #. 2Dh } *,* *#'#* #.##.###.  *,* #@# #........  *,* #.# ####.####  *,* ##.###.#2Dh5 ****,***** ##...###.#  *,,,,,,,,* #.<...###.#  *,**,***,* ##...#.########.# z   wight (wandering)  *,**,***,****##.#...........#  *,**,,,,,,,.......#.#########  *,******,**####.#...# 2Dh* 9.4 (8.0)  You reach down and open the door.40.4 (9 _A wight comes into view. It is wielding a +5 morningstar.2Dh=tO   #..##  ##.........## 2Dht .........'  .........  *,,** **.......** #..##  *,** **.....**   *,* **...**   *,* *#'#* 2Dhu *,* #@#  *,* #.#  *,* ##.## #.#   ##...## #.#   #.<...## #.#  2Dh!v ##...#.  ##.#...  ....   2Dh   #..##  ##.........##  .........'  .........  *,,** **.......** #..##  *,** **.....**   *,* **...**   *,* *#'#*  *,* #@#  *,* #.#  *,* ##.## #.#   ##...## #.#   #.<...##    ##...#.  ##.#...  ....   _A wight is nearby!2Dh> 2Dh_ You beckon some vexing sprites to accompany your attacks.2Dh~'2Dhhz2DhY z2Dh2Dh2Dh,2Dh22Dh----2Dhh==2Dh1.4 (12DhϽGWill/2 Jinx Fly 2Dhw2Dh!2DhL; _You feel your willpower being sapped.2Dh Z ((((2DhB ] You shoot an arrow. The arrow hits the wight.2DhV :*2Dh'  The wight is moderately damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the wight trip over its own feet.2Dh?1 j.z..' 2DhM2 @(very drained)2Dh&3 [11 =2.5 (1.12Dh: 2Dh? ^ _The wight is severely damaged.2Dh .((2Dh +((((2DhR 9*2Dh+7  You shoot an arrow. The arrow completely misses the wight.A giggling sprite leaps out and smacks the wight with its own hand.  The wight is almost destroyed.2Dhm2z...z.'z 2 wights (1 wandering, 1 very drained)2Dh%3'3.62Dh]82DhAv _A wight comes into view. It is wielding a +0 falchion.2Dh   You shoot an arrow. The arrow hits the wight!$((   wight2Dh='z.' kirmisher538 9/595-----54.7 _You destroy the wight!Your Ranged Weapons skill increases to level 8! _Your Spellcasting skill increases to level 4!2Dh ((((You shoot an arrow. The arrow hits the wight.2DhS:*2DhEF  The wight is lightly damaged.  A giggling sprite leaps out and smacks the wight with its own hand. z.z$.'z 2 wights (1 wandering, 1 very drained)The wight is heavily damaged.25.8 _A wight comes into view. It is wielding a +0 scimitar.2DhDo ,,*##.........####...#####,,z..'...........*,,,****.........####...#### *,,** **z......** #..## ** **$....** #.#### **...** #.... *#'#* ##.## #.# 2DhD......###.######.## #.#  ****,***** ##...##,,,,,,,,* #.<...##**,***,* ##...#.#######...##.#...#*,* *,* #.#####2Dh2Dh5---602Dh2Dh2Dh1/2Dh/9---2Dht62Dh9H _No target in view!2Dh  _No target in view!2Dht0 2Dh0 2Dh3 2Dh5 H _No target in view!2Dh32Dh2Dh2Dh2Dha3=2Dha2DhV2Dh2z2Dh+z2Dhizz 2 wights (1 wandering, 1 very drained)2Dh2Dh 2Dh2Dh= 2Dh 2Dh ...... 2Dh3 2Dh ..... 2Dh$ *,,** **z......** #..## 2Dh= *,** **$....** 2Dh{ 2Dh01 *,* **z..** 2Dh 2Dh *,* *#'#* 2Dh *,* #.# 2Dh}3 *,* #@# 2Dh7 2Dhz1 *,* ##.## #.# 2Dh 2Dhh ##...## #.# 2Dh~ 2DhD #.<...## #.# 2Dh) 2Dh ##...#.2Dh 2Dh 2Dh##.#...2Dh} 2Dh 2Dha....#.#2Dh 2DhW 2Dh#.#...# 2Dhn *,* *,*  _You start resting.2Dhl  ......  .....  *,,** **z......** #..##  *,** **$....**   *,* **z..**   *,* *#'#*  *,* #.#  *,* #@#  *,* ##.## #.#   ##...## #.#   #.<...## #.#   ##...#.  ##.#...  ....#.#  #.#...#  *,* *,*  _There are monsters nearby!h# m2Dh[Pa(((((((2Dh_{  You shoot an arrow. The arrow barely misses the wight.2Dh 1 ..2Dhk[...z.unaware2Dh>)The wight seems less drained.2Dh6===8.9 (1.12DhZa _The wight is distracted by your dazzling golden aura.2Dh 8((((2Dh ((((2Dh|l p*z2Dh[J   You shoot an arrow. The arrow closely misses the wight.A giggling sprite leaps out and insults the wight's ancestors.  The wight is almost destroyed.z.......'z(1 very drained)350.0Fly  _The jinxing sprites lose interest in you.2DhN R  You shoot an arrow. The arrow hits the wight.2Dh  The wight is almost destroyed.4---1.1 2Dh 2Dh ._The wight hits you with a +0 falchion.2Dh_NR  You shoot an arrow. The arrow hits the wight.2DhaR$   wight2Dh2DhK5=--=82.22Dh2DhnL _You destroy the wight!2Dh5 (((((( You shoot an arrow. The arrow hits the wight!  The wight is no longer distracted by gold.2Dh#.....'$3.3 _The wight is severely damaged.2Dha _No target in view!2DhgP  _No target in view!2Dh+|  ,,z'...........*,,,****.........####...#### *,,** **z......** #..## ** **$....** #.#### **...** #.... *#'#* ##.## #$# .......###.######@## #.#  ****,***** ##...##,,,,,,,,* #.<...###Will/2 Fly .#.###.####*,******,* #.#** ---40 _2Dhú--- _No target in view!2Dh _No target in view!2Dhn32Dh@q2Dh|6=4==2Dh~,2Dhf2DhAzz   wight2Dh>l   .....  *,,** **z......** #..## 2Dhȓw *,** **$....**   *,* **z..**   *,* *#'#* 2DhI *,* #$#  *,* #.#  *,* ##@## #.# 6.3 (2  2Dhǔe ##...## #.#   #.<...## #.#   ##...#.# 2DhEA ##.#....  ....#.## 2DhŕQ #.#...#  *,* *,* #.#####  2DhDc #.# _You start resting.2Dh/`  .....  *,,** **z......** #..##  *,** **$....** 2Dh.0  *,* **z..**   *,* *#'#*  *,* #$# 2Dh05 *,* #.#  *,* ##@## #.#  2Dh1 ##...## #.#   #.<...## #.#   ##...#.#2Dh1  ##.#....  ....#.##2Dh 2$  #.#...#  *,* *,* #.####2Dh2d   #.# 2Dh^42DhT<2Dh@\ _A wight is nearby!2DhK b(((((((2DhK 2Dho 2Dh~ |  You shoot an arrow. The arrow closely misses the wight.2Dh |z....'z.2DhP vz 2 wights (1 missile, 1 wandering)2Dh7 6===7.4 (1.12Dhb 2Dh- x _A wight comes into view. It is wielding a +6 long sword.2Dh3  You shoot an arrow. The arrow hits the wight!$(   wight (missile)2Dh2DhdP..2Dh!2DhA57=2DhN==2718.52DhG2DhL _You destroy the wight!2Dh2Dhs 2DhD ^ _No target in view!2Dh2Dh2Dhʩ2DhH _No target in view!2Dh= 32Dhn> 2Dh? 2DhA 2DhL P _2Dhj z---90z   wight (missile)--- _A wight is nearby!2Dh (((( You shoot an arrow. The arrow hits the wight.2Dh .'$.  The wight is moderately damaged.2Dh 2Dh. B((((2DhV .'$.3--===60.6 (1.1 _The wight throws a stone. The stone hits you.2DheB ((((You shoot an arrow. The arrow hits the wight.2Dhyw z.'$.ze, unaware)The wight is heavily damaged.4--5==1.72Dh2DhK _The wight is distracted by your dazzling golden aura.2DhW% ((((ze)You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is no longer distracted by gold.2Dh3 z.'$.  The wight is heavily damaged.2Dh7I((((2DhGW.'$.2Dh'2.82Dh*2DhV _The wight throws a stone. The stone hits you but does no damage.2Dh8b(((((((2Dh92Dhs,/...z'$.3.9 _You shoot an arrow. The arrow barely misses the wight.2DhU ((( You shoot an arrow. The arrow hits the wight.2DhV4 2Dh= B.z$2DhS> .2Dhi? U5=5.02DhG 2DhNL ^ _The wight is severely damaged.2Dh R  You shoot an arrow. The arrow hits the wight.2Dh$ l$((2DhL% )2Dhְ >$.2Dh} [===46.12Dh 2Dh L _You destroy the wight!2Dhp32Dh^ _No target in view!2DhZ _No target in view!2DhsI2DhPu2Dh]z1 _02Dhz2Dh?2Dhy6 9Fly 2Dh _You feel your willpower return.87=2Dhʒ2Dh ,2Dhy2Dhw,2Dh2Dh8=2Dh\*5382Dh2Dhf,2Dh2Dhm1  HP restored.2Dh59=2DhN) 7 2Dh2DhQs _You feel your existence waver again.2Dh32Dh2Dh2Dhx2Dhb,2DhнN  You now have 551 gold pieces (gained 13).2Dh$&512Dh2Dh5*,* **,,,,,,,** #..## ,,,,,*##.........###*,,,,,,,'.........'..........**,,,****.........####...###,** **.......** #..## * **$....**## **...**# #2DhN*#$#*.. #@# #........---  *,* #.# ####.#### *,* ##.##  ****,***** ##...##2Dh@S#.#Fly *,,,,,,,,* #.<...###.###...#.#...#.##2Dh2#.#...#2Dhx M **,,,,,*****#.##******,* #### #..## #######...#####,,,,,,.''..........**,,,***#.2Dh1.####...###,** *#.......#* #..## * *#$....#* #.###*#...#*...# *#@#*##.###)2DhW........ #.# ####.####*,*##.###.#Fly #...#.... 2DhI_Items here: )) [[.2Dh082.1 (16.0)2Dhc=---3.1 (172Dh2Dh  You now have 556 gold pieces (gained 5).  There is an open door here.  Things that are here:64.1 (182Dhp _a +6 long sword; 6 stones; a +0 robe2Dhr *,*,*,* **+*,****<#. *,,,*,* ##.....,,,,#..,,,,, *,,,*,* ##.....##***#.##**** *,,,*,* #### #..##  *,,,,,###.####...####,,,,.'..'.........*,,,***#.........####...#### *,,** *#.......#* #..## # *,** *#$@...#* #.#### # *,*##...## #....# # *,*#)## #.##. *,* #)##....... *,* 2Dh#.# ####.### *,* ##.##  #.# ****,***** ##...## #.# *,,,,,,,,* #.<...## #.# *,**,***,* ##.# *,*,*,* **+*,****<#.# *,,,*,* ##.....,,,,#.. *,,,*,* ##.....##***#.## *,,,*,* ##.## #..## *,,,,,###.####... *,,,,,,.'.' **,,,***#.####... *,,** *#.#* #..##  *,** *#@....#* #.####  *,* ##2Dh[37m...## #....#  *,* ##)## #.##. *,* #)# # *,* #.# ####. *,* ##.## #.# ****,***** ##...## #.# *,* #.<...## #.#  *,**,***,* ##...#.#.#6.1 (2.0)7.1 (32Dh$  You now have 560 gold pieces (gained 4).  Things that are here:608.1 (4 _a +5 morningstar; a +0 robe2Dh 32DhL 2Dh 2Dh$ 2DhZ, ,2DhIK   There is an open door here. _2Dh#Q X2Dh"R 2Dhe 2Dhg B2Dhh 2Dh 2Dh 2Dh 2DhE ~2Dh B2DhT 2Dh9 2Dh    #.#####.##.# *,*   *,* ##.##.####*,*******   *,* #.........,,,,,,,,,   #,* ##.##.####,,,******   #.#####.##.# *,,,,,* *,   #.......##.# **,,,** *,   ####.......# **,** *,   #.#.##### *,* *, 2Dh   #...@#* *,* *,   #.....# **+** **   ##...## **,,,** *   ##.## **,,,,,**   *#.#* **,,,,,,,**   **...****,,,,,,,,,*** S   adder (asleep)   ****,...,,,+,,,,,,,,,+,,   *,,,.S.,****,,,,,,,,,***   *,****,,* **,,,,,,,**2Dha 16379.0)2Dh +8.1 (502DhV 2Dhq Y _An adder comes into view.2Dh:4 .##.# *,*  *,* ##. *,* #.. #,* ##. #.#####.##.#   #.......##.#   ####.......# **,**  #.#.##### *,*  #...@#* *,*  #.....# **+**  ##...##   ##.##   *#.#*   **.. ****,.. *,,,.S.   2Dh .##.# *,*  *,* ##. *,* #.. #,* ##. #.#####.##.#   #.......##.#   ####.......# **,**  #.#.##### *,*  #...@#* *,*  #.....# **+**  ##...##   ##.##   *#.#*  **.. ****,.. *,,,.S.  2Dh2Dh&2Dh:2Dh] _An adder is nearby!2Dh^  You beckon some vexing sprites to accompany your attacks.2Dh.!]3----==9.1 (12Dh!k.0)Will/2 Jinx Fly 2Dh+2Dh,; _You feel your willpower being sapped.2Dh w # (((((S  (You shoot an arrow. The arrow hits the adder.2Dh 2Dh 2Dh _.......2Dh 5=40.2 (1.12Dh 2Dh ` _The adder is moderately wounded.2Dh9x  _No target in view!2Dh _No target in view!2Dhb  #.#####.##.# *,*  *,* ##.##.####*,  *,* #.........  #,* ##.##.####,,,  #.#####.##.# *,,,,,* *  #.......##.# **,,,** *  ####.......# **,** *  #.#.##### *,* *  #..@.#* *,* *  #.....# **+**   ##...## **,,,**   ##.## **,,,,,**  *#.#*h"m **,**  **..S****,S   adder  ****,...,,,+,+  *,,,....****,   *,****,,* **,**S.---10 _2Dhmi(((((((2DhN5*2Dh   You shoot an arrow. The arrow closely misses the adder.You feel bolstered by spreading misfortune.A giggling sprite leaps out and ties the adder's tail in a knot.2Dhu2Dh\#.S... (very drained)..2Dh$]11 ===2.3 (1.12Dh*2Dh.^ _The adder is severely wounded.2Dh]i(((((((2Dhm2DhraS......2DhBsD----3.42Dh x2DhG|l _You shoot an arrow. The arrow barely misses the adder.2Dh]+ R  You shoot an arrow. The arrow hits the adder!2Dh0 F$2Dh f560 54.52Dhu _ _You kill the adder!2DhO4==2DhX>Fly  _The sprites lose interest in your situation.02DhY2DhEZ: 92Dh+[2DhM]2Dh7^B==82DhB_2Dha2Dh b2Dhb2Dhd2Dhe2DhOf2Dh@k5605==2Dhn4 _Magic restored.2Dhy  You now have 567 gold pieces (gained 7).7 7 2Dh\8 _You feel your existence waver again.==2DhQ2Dhύ2Dhi2Dh2Dhd2Dhl.....**,,,** *####.......# **,**  #.#.##### *,* * #....## *,*  #.....# **+**  ##...##   ##.## **,,,,,**  ##.## **,,,,,,,** *#.@.#***,,,,,,,,,*---57.5 (13.0)***#......[+,,,,,,,,,+,*.......####,,,,,,,,,**#.####..# **,,,,,,,**#,***...#* ***,**,?...* **,,,**,*,,....* **+**.....# h40m*,***,*,,,** *,*2Dhּ2DhRG---8.5 (142Dh2DhI _Found a scale mail.2DhG2Dh2Dhb 2DhH _No target in view!2Dh32DhC2Dh2Dh2Dh#P _2DhM  ##...## **,,,**   ##.## **,,,,,**   ##.## **,,,,,,,*  ##...####,,,,,,,,, ####......[+,,,,,,,,,+ #.......####,,,,,,,,,* #.####..#,,** #,*##...## ** *,*#.@...# **,,,**   *,# **+**   #..# *,*   ###.#...## *,*   #.2Dhn[40m##### **,** **#.***** *****,,,** ,..,,,,* *,,,,,,,,* *#,***,* *,***,,,** ,**,***,***,****,** ** 63.5 (5.0)4.5 (6 _q - a scroll of identify2DhŨ Fly  _You feel your willpower return.2Dh   ##.##,,,,  ##...####,,,,,,,, ####......[+,, #.......####,  #.####..# **,  #,*##...## **  #,##.....# **  #.#......# **+  #..@.....# *,6.5 (2  ###.#...## *,*  #.##### **,**  ***#.#**** *****,,,** *,,...,,,* *,,,,,,,,*  *,*#.#**,* *,***,,,**  *,*#.#**,***,****,** 2Dh /[40m *,*#.),,,,,,,,,**,***  *,******,***,*,,,,,,,7.5 (3 _Found a sling.2DhP2DhSRead which item? Scrolls  d - 6 scrolls of teleportation  i - a scroll of immolation  n - a scroll labelled FAQAAPSAKUTH  o - 3 scrolls of blinkingq - a scroll of identify  r - 4 scrolls of fear [!] read|quaff|evoke[?] describe selected2Dhy ##.## **,,,,,,, dertzug the Skirmisher ##...####,,,,,,,, Poltergeist of Gozag  Gold: 567 ####......[+,,,,,,,, Health: 59/59 ======================== #.......####,,,,,,,, Magic: 15/15 ======================== #.####..# **,,,,,,, AC: 7Str: 4 #,*##...## **,,,,,* EV: 14Int: 16 #,##.....# **,,,** SH: 0Dex: 20 #.#......# **+** XL:  9 Next: 75% Place: Dungeon:6 #..@.....hm# *,*Noise: ---------  Time: 5667.5 (0.0) ###.#...## *,*a) +0 orcbow #.##### **,** Cast: Jinxbite ***#.#**** *****,,,** Fly  *,,...,,,* *,,,,,,,,* *,*#.#**,* *,***,,,**  *,*#.#**,***,****,**  *,*#.),,,,,,,,,**,***  *,******,***,*,,,,,,,  _You feel your existence waver again. _Found a scale mail. _No target in view! _q - a scroll of identify _You feel your willpower return. _Found a sling.Identify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled FAQAAPSAKUTH Potions (select first with hum!)  h - a fuming ruby potion  m - a lumpy coppery potion[?] describe selected2Dh32DhU92Dh? ##.## **,,,,,,, dertzug the Skirmisher ##...####,,,,,,,, Poltergeist of Gozag  Gold: 567 ####......[+,,,,,,,, Health: 59/59 ======================== 2DhB#.......####,,,,,,,, Magic: 15/15 ======================== #.####..# **,,,,,,, AC: 7Str: 4 #,*##...## **,,,,,* EV: 14Int: 16 #,##.....# **,,,** SH: 0Dex: 20 #.#......# **+** XL:  9 Next: 75% Place: Dungeon:6 #..@.....# *,*Noise: ---------  Time: 5667.5 (0.0) ###.#...## *,*a) +0 orcbow 2DhD#.##### **,** Cast: Jinxbite ***#.#**** *****,,,** Fly  *,,...,,,* *,,,,,,,,* *,*#.#**,* *,***,,,**  *,*#.#**,***,****,**  *,*#.),,,,,,,,,**,***  *,******,***,*,,,,,,,  _You feel your existence waver again. _Found a scale mail. _No target in view! _q - a scroll of identify _You feel your willpower return. _Found a sling.2DhO]  As you read the scroll of identify, it crumbles to dust.2DhP*8.5 (12DhaE _n - a scroll of summoning2DhBRead which item? Scrolls  d - 6 scrolls of teleportation  i - a scroll of immolationn - a scroll of summoning  o - 3 scrolls of blinking  r - 4 scrolls of fear [!] read|quaff|evoke[?] describe selected2Dh 2Dh # ##.## **,,,,,,, dertzug the Skirmisher ##...####,,,,,,,, Poltergeist of Gozag  Gold: 567 ####......[+,,,,,,,, Health: 59/59 ======================== #.......####,,,,,,,, Magic: 15/15 ======================== #.####..# **,,,,,,, AC: 7Str: 4 #,*##...## **,,,,,* EV: 14Int: 16 #,##.....# **,,,** SH: 0Dex: 20 #.#......# **+** XL:  9 Next: 75% Place: Dungeon:6 #..@.....#h|&r9m *,*Noise: ---------  Time: 5668.5 (0.0) ###.#...## *,*a) +0 orcbow #.##### **,** Cast: Jinxbite ***#.#**** *****,,,** Fly  *,,...,,,* *,,,,,,,,* *,*#.#**,* *,***,,,**  *,*#.#**,***,****,**  *,*#.),,,,,,,,,**,***  *,******,***,*,,,,,,,  _No target in view! _q - a scroll of identify _You feel your willpower return. _Found a sling.  As you read the scroll of identify, it crumbles to dust. _n - a scroll of summoning2Dh+P  Okay, then.2Dh:,2DhY32DhK6. _2Dh=2Dh?)Drink which item? Potions  b - a potion of brilliance  e - 2 potions of curingf - a potion of ambrosia  h - a fuming ruby potion  m - a lumpy coppery potion [!] read|quaff|evoke[?] describe selected2Dhz2Dh2Dhd ##.## **,,,,,,, dertzug the Skirmisher ##...####,,,,,,,, Poltergeist of Gozag  Gold: 567 ####......[+,,,,,,,, Health: 59/59 ======================== #.......####,,,,,,,, Magic: 15/15 ======================== #.####..# **,,,,,,, AC: 7Str: 4 #,*##...## **,,,,,* EV: 14Int: 16 #,##.....# **,,,** SH: 0Dex: 20 2Dh@#.#......# **+** XL:  9 Next: 75% Place: Dungeon:6 #..@.....# *,*Noise: ---------  Time: 5668.5 (0.0) ###.#...## *,*a) +0 orcbow #.##### **,** Cast: Jinxbite ***#.#**** *****,,,** Fly  *,,...,,,* *,,,,,,,,* *,*#.#**,* *,***,,,** 2DhAs *,*#.#**,***,****,**  *,*#.),,,,,,,,,**,***  *,******,***,*,,,,,,,  _q - a scroll of identify _You feel your willpower return. _Found a sling.  As you read the scroll of identify, it crumbles to dust. _n - a scroll of summoning _Okay, then.2DhiE  It was a potion of invisibility.2Dhb9.5 (1Invis 2Dh+2Dh[ _You fade into invisibility!2Dh2Dh7 Drink which item? Potions  b - a potion of brilliance  e - 2 potions of curingf - a potion of ambrosia  m - a lumpy coppery potion [!] read|quaff|evoke[?] describe selected2DhY2Dh4k2Dhx_ ##.## **,,,,,,, dertzug the Skirmisher ##...####,,,,,,,, Poltergeist of Gozag  Gold: 567 ####......[+,,,,,,,, Health: 59/59 ======================== #.......####,,,,,,,, Magic: 15/15 ======================== #.####..# **,,,,,,, AC: 7Str: 4 2Dhqy#,*##...## **,,,,,* EV: 14Int: 16 #,##.....# **,,,** SH: 0Dex: 202DhyM #.#......# **+** XL:  9 Next: 75% Place: Dungeon:6 2Dh1z#..@.....# *,*Noise: ---------  Time: 5669.5 (0.0) 2Dhz###.#...## *,*a) +0 orcbow #.##### **,** Cast: Jinxbite 2Dh|J***#.#**** *****,,,** Fly Invis  *,,...,,,* *,,,,,,,,* *,*#.#**,* *,***,,,**  *,*#.#**,***,****,**  *,*#.),,,,,,,,,**,***  *,******,***,*,,,,,,,  _Found a sling.  As you read the scroll of identify, it crumbles to dust. _n - a scroll of summoning _Okay, then.It was a potion of invisibility. _You fade into invisibility!2DhC  It was a potion of resistance.2Dh70.5 (1Resist Fly Invis 2Dh32DhS _You feel protected.2DhC 32DhE 2DhRG 2DhM 2DhO 2DhQ 2DhR 2DhzS 2Dhm] 2Dh$^ 2Dh7` ,2Dha 2Dh[c 2Dhd ,2DhKf 2DhZm n2Dhup ,2Dh)q 2Dhv  #.####..# **,,,,,,,** #.###...## **,,,,,**  #.##.....# **,,,**  #..# **+** 2Dhv Z #........# *,*  ###.#...## *,*  .##### **,**  ####.##### *****,,,**  #.....@..# *,,,,,,,2Dh\w  #.##.###.# *,***,,,* #,*#.#**,#**,****,** ** *,*#.),,,,,,,,,**,****, *,*###**,***,,2Dh}  *,******,* *,****,*** *,,,,,,,,* *,,,,,,*  ********** ******** 9.5 (980.5 (10.0)2Dh 2Dhn - _h - a ring of willpower2Dh|32Dh}2Dh2DhX2Dh,2Dh+2Dhq2Dh,2Dh2Dh2Dh[2Dhȏ2Dh2Dh2Dhw,2DhI2Dhq2Dh2DhV2Dhڗ2DhR2Dh,2Dh2Dh2Dh,2Dh2DhD2Dh<2Dh2DhJ2DhХ2Dh 2Dhq2Dh 2Dh 2Dhu2Dhݫ2Dh2Dh@2Dh2DhN2Dhn2Dh2Dh,2Dh2Dhɸ2Dh,2Dhf2Dh_2Dh2Dh2Dh2DhX2Dh2Dh 2Dh2Dh,2Dh[,2Dh2DhS2Dh,2Dht2Dh2Dh,2DhK2Dh2Dh  ##.## **,,,,,,,** *,,**  ##...####.........#***,,,***** ####......[+.........+,,,,,,,,,,, #.......####S...!....****,,,***** #.####..# **.......** *,,* #.###...## **.....** *,******* #.##.....# **.$.** *,*,,,,,* #.#......# *#'#* *,,,,,*,* #........# #@# ***,*,*,* 2Dh:b###.#...## #.# *,*,*,*  #.##### ##.## *,*,*, ###.##### #####...## *,,,,,* ........# #........# ***,*** .##.###.# #.###...## *,* S   adder (asleep, unable to see you) ,*#.###.###.####.## *********,* ,*#.).........##.#***,,,,,,,,,* ,*#####.###.#......,,,*********2DhV 700.5 (2  You reach down and open the door.2Dh+1.5 (212Dh2Dh _An adder comes into view. _Found 12 gold pieces and a yellow potion.2DhcS ##.##  *,,**  #.........#[+.........+...!.... **.......** *,,**  **.....** 2DhT **.$.**  *#'#*  #@#  #.#   ##.##  #####...## ...# #........# 2DhuT[.# #.###...## *,* .###.####.##  .......##.# 2DhT 2Dh ##.##  *,,**  #.........#[+.........+...!.... **.......** *,,**  **.....**  **.$.**  *#'#*  #@#  #.#   ##.##  #####...## ...# #........# .# #.###...## *,* .###.####.## .......##.#2Dh@ _An adder is nearby!2DhR  You shoot an arrow. The arrow hits the adder!2Dhk$((((2Dh^v5...'2Dhb567 ===2.6 (1.1) _You kill the adder!2DhC 2Dh 2DhG 2Dh H _No target in view!2Dh 2Dh! 2Dh" 2Dh$ H _No target in view!2Dh32Dh2Dh 2Dh2Dh"z _  There is an open door here.2Dhk%SInvis 2DhN&2Dh)h _You flicker for a moment.2Dh%*:792Dhv+2Dh4/N _You now have 579 gold pieces (gained 12).2Dh 12Dh12Dh22Dh42Dh62Dh_72DhD82Dh:2Dh<2Dh=2Dh=2Dh6#.#.##### *,* *,,**,**,*....## *,* *,,,,,**,*  # ##+## ***  ##...## ##...## **,******  ##.## ##.....## *,**  ##.## ##.......## *,,**  ##...####.........#***,,,**** ####......[+.........+,,,,,,,,,,,####$...@....#***,,,****2Dh---.####..# ##.......## *,,** #.###...## ##.....## *,****** #.##.....# ##...## *, #.#......# ##'## *,,,,,*, #........# #.# ***,*,*,*  ###.#...## #.# *,*,*,*   #.##### ##.## *,*,*,*  ###.##### #####...## *,,,,,* 2Dh s8.6 (6.0---9.6 (72Dh 2DhS _m - a yellow potion2DhRd2Dh&p{ _No target in view!2Dh<2Dh]=2DhA2DhCH _No target in view!2DhͲ32Dhų2Dhi2DhU2Dhý _You flicker back into view.2Dh2Dho>Resist 2Dh]2DhHp _You start to feel less resistant.2Dh^@5792Dhx2Dh=2Dh$,2Dh2Dh2Dh!&852Dh2DhM _You now have 585 gold pieces (gained 6).2DhV32Dh2Dha2Dh^Fly 2Dh2Dhs _Your resistance to elements expires.2Dh32Dh2Dh32Dh,2Dh$2Dh2Dhe2Dh2Dh2Dh2Dh,2DhL2DhF _You reach down and open the door.2Dh*,* ##.##.####*,**********,****, *,* #...........J.,,,,**, #,* ##.##.####...****,, #.#####.##.# *,...,* *,,,,,**,,, #.......##.# **...** *,,**,**,*, ####.......# *#.#* *,,**,**,**.#.##### #.# *,,**,**,*  #....## #.# *,,,,,**,*  #.....# ##@## **,,,,,,,*  ##...## ##...## **,******  ##.## ##  ##.## ##.......## *,,**  ##...####.........#***,,,**** ####......[+.........+,,,,,,,,,,,hs537m J   jelly (asleep).......####.........#***,,,***** #.####..# ##.......## *,,**.###...## ##.....## *,*******2Dh z 20.6 (11.0)  A jelly comes into view.2Dhk.JJ2Dh`+1.6 (122Dh2Dhb  _The jelly quivers. _There is an open door here.2Dh   ..... .J. *,...,*  **...**  *#.#*   #.#    #.#    ##@##    ##...##   ##.## ##.....## *,**  ##.## ##.......## *,,**  #.........#2Dhb q[+.........+#.........# ##.......## *,,**   2Dh 9  ..... .J. *,...,*  **...**  *#.#*   #.#    #.#    ##@##    ##...##   ##.## ##.....## *,**  ##.## ##.......## *,,**  #.........#[+.........+#.........# ##.......##    _A jelly is nearby!2Dhu@ ((((( You shoot an arrow. The arrow hits the jelly.2Dh4.J....===2.7 (1.1) _The jelly is moderately wounded.2DhZw ((((You shoot an arrow. The arrow hits the jelly.2Dh]2Dh*h.J...2Dh'3.82Dhs _The jelly is heavily wounded.2DhN (((You shoot an arrow. The arrow hits the jelly.2Dh8 2Dhb.J..2Dh('4.92Dh_!2Dh:%] _The jelly is heavily wounded.2Dhʷ R  You shoot an arrow. The arrow hits the jelly!2Dha $((2DhI ,..2Dhs j585 7502Dh x  2Dhx 2Dhy %_You kill the jelly!2Dh=z 2Dh  _No target in view!2DhNB _92 _You now have 592 gold pieces (gained 7).2Dh]2DhK_,2DhvdX2Dhd2DhUf2Dhg,2Dhg2Dhul2Dhm2Dh=n*5922Dh,o2Dhp2Dhq,2DhEr2Dhs2Dhkt2Dht2Dh'u2Dh4v2DhCw2Dhw2Dhx2Dhy2Dhwz,2Dhz2Dh|2DhR}2Dh~2Dh~2Dh,2Dh^2Dh2Dh2Dh42DhX2Dh2Dh2Dh(2Dht2Dhч2DhA2Dh2Dh92Dh2Dh2Dh2DhA2Dh2Dh)2Dhu2DhӒ2Dh12Dh2Dh2Dh2Dh2Dhy2DhԘ2Dh=2Dh2Dh2Dh@2Dh'6082Dh?2DhN _You now have 608 gold pieces (gained 16).2Dh2DhL32Dh2Dh2Dh  ##...#.########.# #.# ####....# #.# .......#.######### #.. ####.#...####  #.#####  #.# **###**** # **....,,,*** ## ###.$###**,,,* ## ....#(.,*,,,* #---51.9 (26.0).# #..##..###**,*,* # ####.##########.##**,..∩,,,*,**## ................####,**#**,,,,,.. ###...######.........#.,,*,*,**##  #.....# #.....##...##***,*,** # (   +0 demon whip  ##...## #..##.h8Em#*,#...,,,,,,,**#  ##.## #..##.#*,**#.,**,,,,,*#  #.# #..##.#*,* *,**,,,,,,,#---2.9 (27 _Found Kines's Weapon Boutique.2Dht2Dhv2Dhz,2Dh|2Dh2Dh+,2Dh(2DhR2Dh,2Dh2Dh.2Dh&172Dh2DhM _You now have 617 gold pieces (gained 9).2DhG32Dh2Dh2Dh .#...........# #.#### ...#.######### #.... .#...# ###*#.# .##### . 2Dh.# ######### ##### .# ##.......#** #### .# ####..#####..,* #### .# ##.....#(..#..,* #### .# #..##.@#####.#,* #### .##########.####...∩...#,**##### 2DhBo............####.#####..,,,......######.........#(..#.#,**###### ...# #.....##...#####.#,** ####. ..## #..##.#*.#........,,**##### M   Menkaure (dormant) .## #..##.#*M###..##..,,,*##### (( 2 dancing weapons .# #..##.##.* *.##,..,,,,#### .# #.....#*,* **,**,,,,,*####2Dh18.9 (6.0)2Dh~*9.9 (72Dh^2Dhi _Menkaure, Prince of Dust comes into view.2DhO    #########  ##.......#**  ####..#####..,*  ##.....#(..#..,*  #..##.@#####.#,* ##...∩...##.#####....#(..#.# ..#####.#,**  .#........ ###..##.. #.* *.##,..  2Dh9    #########  ##.......#**  ####..#####..,*  ##.....#(..#..,*  #..##.@#####.#,* ##...∩...##.#####....#(..#.# ..#####.#,**  .#........ ###..##.. #.* *.##,.. 2Dh  2Dh 32Dh 2Dh ] _Menkaure is nearby!2Dh (((((M  You shoot an arrow. The arrow hits Menkaure!  Menkaure shouts!2DhL2Dhl....M.2Dh7#7===61.0 (1.12Dh*2Dh._ _Menkaure is moderately damaged.2Dh  (((( You shoot an arrow. The arrow hits Menkaure!2Dh2Dh2Dh.2Dh].2Dh.2DhM2DhM.2Dh.2Dh[ 2.12Dh2Dh 2DhP2Dh9_Menkaure is severely damaged.2Dh2DhR  You beckon some vexing sprites to accompany your attacks.M.3-----30Will/2 Jinx Fly  _You feel your willpower being sapped.2Dh@   You shoot an arrow. The arrow hits Menkaure!(($(( 2 dancing weapons2Dh ...2Dh 617 ----85=4.2 (1.1 2Dh =_You destroy Menkaure!2Dh:]  _No reachable target in view!2Dh _No reachable target in view!2Dh) _Fly  _The sprites lose interest in your situation.4==2Dh@6== _The +0 demon whip is distracted by your dazzling golden aura.2DhzB2Dh~C2DhF2DhoG2DhG#6172DhuH52DhH==2DhoI2DhJ2Dh\M2DhO2DhP2DhR2Dh+V2DhX2DhzY2Dh [2Dh]2Dh^`2Dha2Dhb2Dh=g 2Dhg2DhTh3_The +0 demon whip is no longer distracted by gold.2Dh6i2Dhi212Dh@j==2Dhj2Dh|2Dh}2Dh2Dhs2Dh,2Dh2Dhɇ2Dh2Dh2Dh@2Dh2Dh2Dh2Dhs$2Dh_Welcome to Kines's Weapon Boutique! What would you like to do? 2Dh} a -  628 gold the +6 spear "Ewofuo" {heavy, *Noise rElec Will+ rCorr} 2Dh c b -  176 gold a +1 heavy dire flail 2DhQ c -  74 gold a +0 halberd of venom 2DhR d -  374 gold a +4 vampiric halberd2DhIe -  33 gold a +0 mace  2DhMf -  77 gold a +0 partisan  2DhKg -  60 gold a +0 rapier 2Dh^3You have 621 gold pieces. 2DhޠZ[Esc] exit2Dhɢ[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list2Dhh2Dh2Dhٖ#.##########.....#∩#. dertzug the Skirmisher ..####*#.#.≈. Poltergeist of Gozag  Gold: 621 ####.#.≈. Health: 59/59 ========================######### #####>## Magic: 15/15 ========================##.......### #####.## AC: 7Str: 4####..#####...# #####.## EV: 14Int: 16##.....#.(.#...# #####'## SH: 0Dex: 20#..##..#####.#,* #####..# XL:  9 Next: 85% Place: Dungeon:6 ########.####...@...#,**#######§#h37m Noise: ---------  Time: 5784.2 (20.0) .........####.#####...........§§§ a) +0 orcbow #####.........#.(.#.#.########§.. Cast: Jinxbite # #.....##...#####.#,** ####.§§§ Will/2 Fly # #..##.##.#.........,**#####.§§#..##.##.###..##....,*######§# (( 2 dancing weapons#..##.##.* #.##,.....,######>##.....##,* ##.**.....*######.###.....,,* *#.*,,,,**######+# _No reachable target in view! _The sprites lose interest in your situation. _The +0 demon whip is distracted by your dazzling golden aura. _The +0 demon whip is no longer distracted by gold. _You now have 621 gold pieces (gained 4).  There is a2Dh|n entrance to Kines's Weapon Boutique here. _2Dh82Dhϝ2Dh)2Dh2Dh2Dh2Dhޫ2Dh: _2DhX2Dhp2DhQ^Fly 2Dh2Dh _The sprites lose interest in your situation.distracted by your dazzling golden aura. _The +0 demon whip is no longer distracted by gold. _You now have 621 gold pieces (gained 4). _You feel your willpower return.2Dh32Dh2Dh2Dh,2Dhc2Dh2Dh,2Dh2DhM2DhP,2Dh2Dh2Dh),2Dh2Dh2Dh  ##.....#..(#...# #####'###...  #..##..#####.#.# #####..##....####...∩...#.#########§##§.. ....####.#####...........§§§§§... 2Dhr.........#..(#.#.########§..#§§.. ....##...#####.#.## ####.§§§§§§.. .##.##.#..........#######.§§#§§.. .##.##.###..##.....#######§##### .##.##.* #.##...@...######>#####92.2 (8.0)##,* ##.##.....#######.###### .....,,* *#.#....########+###### #.****** *#.##?## #####...##### *,** ##*#.# ###.....#### *,,** *#.#* **,,,,,,,*** (   +0 giant club *,,,***********...****,,,,,,,,,** ,,,,,,,,,,,,,,,ß.<,∩,ß,,,,,,,,,+, *,,,**********,,,,****,,,,,,,,,**2Dh2Dh*3.2 (92Dhg2Dh.; _Found an escape hatch in the ceiling.2Dh _2Dh 2Dh 2Dh ,2Dh 2Dh 62Dh ....####.#####...........§§§§§ .........#..(#.#.########§..#§§ ....##...#####.#.## ####.§§§§§§ .##.##.#..........#######.§§#§§ .2Dh8 ##.##.###..##.....#######§###### .##.##.* #.##.......######>###### ....##,* ##.##.....#.###### .2Dh ....,,* *#.#....########+ #.****** *#.##@## #####... *,** ##*#.# ###..... 2Dh9 *,,** *#.#* **,,,,,,,***Fly ....#(   +0 giant club *,,***##.## **,,,,,,,** *,*******#.# **,,,,,** *,*,,,,,* ***,*** **,,,**2DhZ +6.2 (32Dh) *7.2 (42Dh 2Dh S _q - a scroll of fog2Dh2Dh2DhG2Dh2Dh2DhB2Dh}..#.## ####§ .2Dh##.##.#..........#######.§§ .##.##.###..##.....#######§######* #.##.......######>###### ....##,* ##.##.....#######. .2Dh~....,,* *#.#....########+ #.****** *#.##.## #####... *,** ##*#.# ###..... *,,** *#@#* **,,,,,,,***8.2 (1,,**********#...#***,,,,,,,,,** 2Dh;,,,,,,,,,,,,,..ß.<.∩,ß,,+,##....#####.# *,,,,,*,* *,.?[,* **+** 2Dhz***,*,*,* *,*,*,* *,*2Dh2Dh'*9.2 (22Dh2DhU 2Dh`_Found a fading leather armour. Found Hupev's Distillery.2Dh 32DhG 2Dh2Dhv ##.##.#..........#######.§§###..##.....#######§######* #.##.......>...##,* ##.##.....#..,,* *#.#....#+ #.****** *#.##.## #####... 2Dhu*,** ##*#.# ###.....,** ##.## **,,,,,,,***,**********#.@.#***,, ,,,,,,,,,......ß.<.∩.ß.j+,####..Cast: JinxbiteFly j   gnoll (asleep)#.#*,*,*,* ***,,,*,*******,*2Dhp0R0800.2 (12Dh 32Dh;s _A gnoll comes into view. It is wielding a +0 flail.2DhA ##..##.....#§######* #.##.......>...##,* ##.##.....#..,,* *#.#....#+ #.****** *#.##.## #####... *,** ##*#.# ###.....,** ##.## **,,,,,,,***2Dh,*****######...####j., ,,,,,,,,,......ß@<.∩.ß.j+, *,,,*****#####....####..**** ###.## **,** ******* #.# **,,,,,** ,,,,,* **#.#** **,,,**jj 2 gnolls (asleep)..#*,*,*,* *,,,,,,,,,,,,,*,**2Dho  A gnoll comes into view. It is wielding a +0 club.2DhY2Dh6  The gnoll shouts!2Dh .jjjjjj 3 gnolls (1 polearm, 2 wandering)2Dh .==12Dh/2Dhs8u _A gnoll comes into view. It is wielding a +0 halberd.2Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2Dh jjj.j   gnoll sergeant (polearm)jj 2 gnolls (1 polearm)2Dhp 3----2Will/2 Jinx Fly 2Dh= 2Dh+ _The gnoll shouts! x2; You hear a shout! _A gnoll sergeant comes into view. It is wielding a +0 spear.2DhO 2Dh 2Dh 2Dh% t _Your line of fire to the gnoll is blocked by a granite statue.2Dh 32Dhq2Dh t _Your line of fire to the gnoll is blocked by a granite statue.2DhtO 2Dhxn_Your line of fire to the gnoll is blocked by a granite statue.2Dh5##.##.###..##.....#§# 2DhaE##.##.* #.##.......######>###,* ##.##.....#.######.,,* *#.#....#2Dh++######. .****** *#.##.## #####...#####. ,** ##*#.# ###.....####. 2Dh,,** ##.## **j,,,,,,***, ,,,*****######...####jjj2DhwO**,......ß.@.∩.ßj.+, ,,,*****#####....####.2Dh1* ,,** ###.## **,** 2Dh(,* #.# **,,,,,** ,*,,,,,* **#.# 2Dh,,,,,*,* *,.?[,* **+** ,*,*,* *,#.#,* *,* j 3 gnolls (1 polear2Dhdm, 1 wandering)  *,*,*,* ***,..# 2Dh#2Dh+%2Dh%--2Dh1&32DhX32Dh? 2Dh@ 2Dh;AN_A gnoll comes into view. It is wielding a +0 flail. 2DhA]_There is an escape hatch in the ceiling here.2Dhy.##.##.* #..######> ....##,* ##.##....#...,,* *#.#....#+###### #.****** *#.##.## #####...##### 2Dh}{I*,** ##*#.# ..#### *,,** ##.## **j,,,,,,*** *,,,*****######...####jjj,,,,,,**,,,,,,......ß.<.∩.ßj..,,,,,,+ *,,,*****#####..@.####...,,,,,,** *,,** ###.## **, *,******* #.# ** *,*,,,,,* **#.#** ** *,,,,,*,* *,.?[,* **+ 2Dh+|A***,*,*,* *,#.#,* *,  *,*,*,* ***,..#,*******,* 2 gnolls (1 polearm)  *,*,*,* *,,,...,,,,,,,*,** *,,,,,* *,**,*,*,****,,,,***2Dh2DhP2Dh2Dh$j,jj2Dh>G--4 _2Dhl2Dh2Dh ...##,* ##.##.....#..,,* *#.#....#+ #.****** *#.##.## #####... *,** ##*#.# ###.....,**2Dh, ##.## **,,,,,,,***,*****######...####jjj,,,,,, ,,,,,,,,,......ß.<.∩.ßj..+, *,,,*****#####....####..**** ###@## **,,,,,,,** ******* #.# **,,,,,** ,,,,,* **#.#** **,,,** ,,,,*,.?[,* **+** **,*#.# *,*.#.2Dh***,*** *,**,*,*,* *,,,,,,*2Dh2Dh%52Dhs#2Dh|.,,* *#.#....#+ #.****** *#.##.## #####... *,** ##*#.# ###.....,**2Dhœ ##.## **,,,,,,,***,*****######...####jjj,,,,,, ,,,,,,,,,......ß.<.∩.ßj..+, *,,,*****#####....####.**2Dhj** ###.## **,,,,,,,** ******* #@# **,,,,,** ,,,,,* **#.#** **,,,** ,,,,*,.?[,* **+** **,*2Dh.#.#.* *,*  **#...#.#*****,.,...,.,,,,,*,**F   bullfrog (asleep)2Dh(,,,,* *F#*.#.*.#***,,,,*****,*** #.*#.*.*,# *,,,,,, *,* *****2Dhc2DhB----62Dh=2Dh[ _A bullfrog comes into view.2DhП#.****** *#.##.## #####... *,** ##*#.# ###.....,** ##.## **,,,,,,,***,*****######...####jjj,,,,,, ,,,,,,,,,......ß.<.∩.ßj..+, *,,,*****#####....####.**** ###.## **,,,,,,,** ******* #.# **,,,,,** ,,,,,* **#@#** **,,,** ,,,,*#..?[.# **+** **,*#.#.#.# *,*  **#...#.#*****,.,...,.,,,,,*,**2Dh4,,,,* *F##.#.*.#***,,,,*****,*** #.*#.*.*,# *,,,,,, *,* #,*#.*.#,****** ****,,,,,,,,,2Dh ;72Dh2Dh *,** ##*#.# ###.....,** ##.## **,,,,,,,***,*****######...####jjj,,,,,, ,,,,,,,,,......ß.<.∩.ßj..+, *,,,*****#####....####.**** ###.## **,,,,,,,** ******* #.# **,,,,,** ,,,,,* ###.### **,,,** ,,,,*#..@[.# **+** **,*#.# *,*  **#...#.#*****,.....,.,,,,,*,**,,,,* *F##.#.*.#***,,,,***#.*#.*.#,## #.,..  ,,,,,,* *,****,,,,,,,,,,,,,***h57m 2Dhe4==82Dh9.2 (2 _n - 2 scrolls of summoning (gained 1)2Dhi 32Dh^ 2Dh N _There are no items here.2Dh} 3 2Dh ,** ##.## **,,,,,,,***,*****######...####jjj,,,,,, ,,,,,,,,,......ß.<.∩.ßj..+, *,,,*****#####....####.**** ###.## **,,,,,,,** 2DhI ******* #.# **,,,,,** ,,,,,* ###.### **,,,** ,,,,*...[.# **+** **,*#.#@#.# *,*  2Dh A**#...#.#*****#......,.,,,,,*,**,,,,* #F##.#.#.#***,,,,***#F   bullfrog (asleep)##*.. 2Dhuf******* *,******,*****,,,,,*2Dh2Dh 2Dhq"F2Dhf.F2Dh 5===10.2 (12Dh2Dh< _The bullfrog gives a loud, deep croak!2DhN2Dhž2Dh2Dhk2DhVS (You shoot an arrow. The arrow hits the bullfrog.2Dho;*2Dhv  The bullfrog is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the bullfrog with its own front foot.2Dhܬ .F (very drained)11 1.3 (1.12DhJ 2DhI ` _The bullfrog is heavily wounded.2Dhf   You shoot an arrow. The arrow hits the bullfrog!2Dh ;*2Dht  The bullfrog is almost dead.A giggling sprite leaps out and smacks the bullfrog with its own front foot.2DhQ $  You kill the bullfrog!2Dh 621 ==82.4Fly 2Dh 2Dh i _The jinxing sprites lose interest in you.2Dh@ 2DhuA 2DhI 2DhM H _No target in view!2Dh82Dh"2Dh 7^ _No target in view!2Dhp ,*****######...####jjj,,,,,, ,,,,,,,,,......ß.<.∩.ßj..+, *,,,*****#####....####.**** ###.## **,,,,,,,** ******* #.# **,,,,,** ,,,,,* ###.### **,,,** ,,,,*...[.# **+** **,*2Dh#.#.# *,*  **#.$@#.#*****#............,*,**,,,##.#.#.####,,,,***#Will/2 Fly ##.*,,,,,,,,* *******2Dh2Dh<---30 _2DhT2Dh2Dh. @5==7 _You now have 627 gold pieces (gained 6).2Dh5 2Dhf ==0 9 ##.##.* #.##.......######>####### ...##,* ##.##.....#######.######. ....,,* *#.#....########+######. .****** *#.##.## #####...#####. ,** ##*#.# ###.....####. ,,** ##.## **,,,,,,,***, ,,,*****######...####j..,,,,,,**, ,,,,,,,,......ß.<.∩.ßj..,,,,,,+,, ,,,*****#####...@####...,,,,,,***--- ,,** ###.## **,,,,,,,** ,******* #.# **, ,*,,,,,* ###.###2Dhi _ **,,,** ,,,,,*,* #...[.# **+**,*,*,* #.#.#.# *,* jj 2 gnolls (1 polearm)  *,*,*,* **#...#.#******,*  *,*,*,* #............,*,**  *,,,,,* #.##.#.#.####,,,,***2Dhw ,22.4 (92Dhx J83.4 (10.0)2Dh" 2Dh 2Dh2Dh  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3b - Kiss of DeathConjuration/Necromancy 17%1  c - BlinkTranslocation26% 2  d - Lesser BeckoningTranslocation2Dhߏ26% 2  e - Momentum StrikeConjuration/Translocation 26% 2  f - Dimensional BullseyeHexes/Translocation32% 4  g - Dispel UndeadNecromancy86% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2DhP2Dh`[2Dhg##.##.* #.##.......######>####### dertzug the Skirmisher ...##,* ##.##.....#######.######. Poltergeist of Gozag  Gold: 627 ....,,* *#.#....########+######. Health: 59/59 ======================== 2Dhh.****** *#.##.## #####...#####. Magic: 15/15 ======================== ,**##*#.# ###.....####. AC:  8  Str: 4 ,,**##.## **,,,,,,,***, EV: 14Int: 16 ,,,*****######...####j..,,,,,,**, SH: 0Dex: 20 ,,,,,,,,......ß.<.∩.ßj..,,,,,,+,, XL:  9 Next: 88% Place: Dungeon:6 2Dhi,,,*****#####...@####...,,,,,,*** Noise: ---------  Time: 5823.4 (0.0) ,,**###.## **,,,,,,,**a) +0 orcbow ,*******#.# **,,,,,**Cast: Jinxbite ,*,,,,,* ###.### **,,,**Will/2 Fly ,,,,,*,* #...[.# **+** **,*,*,* #.#.#.# *,*jj 2 gnolls (1 polearm)  *,*,*,* **#...#.#******,**,*,*,* #............,*,***,,,,,* #.##.#.#.####,,,,***A giggling sprite leaps out and smacks the bullfrog with its own front foot.  2Dh1lYou kill the bullfrog! _The jinxing sprites lose interest in you. _No target in view! _No target in view! _You now have 627 gold pieces (gained 6).2DhQuP  Okay, then.2Dhv2Dh 2Dh . _2Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Dh{ Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire8%3  d - Cause FearHexes6%4 Select a spell to cast[!]/[I] toggle spell headers2Dh2Dh2Dh##.##.* #.##.......######>####### dertzug the Skirmisher 2Dh(...##,* ##.##.....#######.######. Poltergeist of Gozag  Gold: 627 ....,,* *#.#....########+######. Health: 59/59 ======================== .****** *#.##.## #####...#####. Magic: 15/15 ======================== ,**##*#.# ###.....####. AC:  8  Str: 4 ,,**##.## **,,,,,,,***, EV: 142DhInt: 16 ,,,*****######...####j..,,,,,,**, SH: 0Dex: 20 ,,,,,,,,......ß.<.∩.ßj..,,,,,,+,, XL:  9 Next: 88% Place: Dungeon:6 ,,,*****#####...@####...,,,,,,*** Noise: ---------  Time: 5823.4 (0.0) ,,**###.## **,,,,,,,**a) +0 orcbow ,*******#.# **,,,,,**Cast: Jinxbite ,*,,,,,* ###.### **,,,**Will/2 Fly ,,,,,*,* #...[.# **+** **,*,*,* #.#.#.# *,*jj 2 gnolls (1 polearm)  *,*,*,* **#...#.#******,**,*,*,* #............,*,**2DhQ*,,,,,* #.##.#.#.####,,,,*** _No target in view! _No target in view! _You now have 627 gold pieces (gained 6). _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Dhp##.##.* #.##.......######>####### dertzug the Skirmisher ...##,* ##.##.....#######.######. Poltergeist of Gozag  Gold: 627 ....,,* *#.#....########+######. Health: 59/59 ======================== 2Dh.****** *#.##.## #####...#####. Magic: 15/15 ======================== ,**##*#.# ###.....####. AC:  8  Str: 4 ,,**##.## **,,,,,,,***, EV: 14Int: 16 ,,,*****######...####j..,,,,,,**, SH: 0Dex: 20 ,,,,,,,,......ß.<.∩.ßj..,,,,,,+,, XL:  9 Next: 88% Place: Dungeon:6 ,,,*****#####...@####...,,,,,,*** Noise: ---------  Time: 5823.4 (0.0) ,,**###.## **,,,,,,,**a) +0 orcbow ,*******#.# **,,,,,**Cast: Jinxbite ,*,,,,,2DhG* ###.### **,,,**Will/2 Fly ,,,,,*,* #...[.# **+** **,*,*,* #.#.#.# *,*jj 2 gnolls (1 polearm)  *,*,*,* **#...#.#******,**,*,*,* #............,*,***,,,,,* #.##.#.#.####,,,,*** _No target in view! _No target in view! _You now have 627 gold pieces (gained 6). _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2DhP  Okay, then.2Dh2Dh2Dh. _2DhR ....##,* ##.###...,,* *#.#....#+###### #.****** *#.##.## #####...##### *,** ##*#.# ..#### *,,** ##.## **,,,,,,,*** *,,,*****######...####j..,,,,,,**,,,,,,......ß.<.∩.ßj..,,,,,,+ *,,,*****#####....####...,,,,,,** *,,** ###@## **, *,******* #.# ** *,*,,,,,* ###.### ** *,,,,,*,* #...[.# **+ ***,*,*,* #.#.#.# *,  *,*,*,* **#...#.#******,*  *,*,*,* #............,*,** *,,,,,* hŧ m#.##.#.#.####,,,,*** ***,*** #.*#.#.#,# *,,,,,,* 7 4.4 (1 _You feel your existence waver again.2Dh [ .,,* *#.#....#+ #.****** *#.##.## #####... *,** ##*#.# ###.....,** ##.## **,,,,,,,***,*****######...####j..,,,,,, ,,,,,,,,,......ß.<.∩.ß+, *,,,*****#####....####.**2Dh ** ###.## **,,,,,,,** ******* #@# **,,,,,** ,,,,,* ###.### **,,,** ,,,,*...[.# **+** **,*.#.#.# *,* #...#.#........##.#.#.##.*#.#.#,#*,* #,*#.#.#,****,,,,,,*** 2Dh 2Dhw s6275Fly 2Dh 2Dh _ _You feel your willpower return.2DhJ\ #.****** *#.##.## #####... *,** ##*#.# ###.....,** ##.## **,,,,,,,***,*****######...####j..,,,,,, ,,,,,,,,,......ß.<.∩.ß+, *,,,*****#####....####.**2Dh]** ###.## **,,,,,,,** ******* #.# **,,,,,** ,,,,,* ###@### **,,,** ,,,,*#...[.# **+** **,*#.#.#.# *,* Fly ##,*#.#.# *****,* *,*#....,,,**,,,,,,,,, 2DhPe2Dhe%62Dhj2Dhl2Dh?j,** ##*#.# ###... , ##.## **,,,,,,,***, ,,,*****######...####j.., ,,,,,,,,......ß.<.∩.ßj..,,,,,,+,,*****#####....####...,,,,,,*** ,,** ###.## **,,,,,,,** ,******* #.# ** ,*,,,,,* ###.###** 2Dh$l ,,,,,*,* #...@.# **+** *,*,*,* #.#.#.# *,*  *,*,*,* **#...#.#******,*  *,*,*,* #............,*,**,,,,,* #.##.#.#.####,,,,******,*** #.*#.#.#.# *,,,,,,*  *,* #,*#.#.#.#***,,,,,,**** ****,* *,*#......,**,,,, ,,,,,* *,*###..,,,,,,,,,,,****2Dhu;72Dhh _You see here the +1 leather armour "Qierchue" {rPois Str-3 Int+2}.2Dh ##.## **,,,,,,,***,****######...####j..,*,,,,......ß.<.∩.ßj..,,,,,,+,,*****#####....####...,,,,,,**** ,** ###.## **,,,,,,,** ******* #.# ** *,,,,,* ###.###** 2Dh¾,,,*,* #...[.# **+** *,*,*,* #.#.#@# *,* ,*,*,* **#...#.#******,* *,*,*,* #............,*,* *,,,,,* #.##.#.#.####,,,,*** ***,*** #.*#.#.#.# *,,,,,,*  *,* #,*#.#.#.#***,,,,,,***** ***,* *,*#......,**,,,,, ,,,,* *,*###....,,,,,,,,,***** 2Dhg***** *,****##.*****,,,,,*2Dh2Dh`,8 _2Dhk2Dh2Dh2Dh2Dh2DhJ2Dh  ,*****######...####j..,,,,,,,,,,,......ß.<.∩.ß+,,,*****#####....####.**** ,** ###.## **,,,,,,,** ******* #.# **,,,,,** ,,,,,* ###.### **,,,** ,,,,*2Dh B#...[.# **+** *,*#.#.# *,* **#...#@#*****#.............#,**,,,,* #.##.#.#.####..,,***#Fly ###.##*,,,,,,,,* *******2Dh 2DhL %92Dh 2Dh 2Dh,,,,......ß.<.∩.ßj..,,,,,,+,,,, ,*****#####....####...,,,,,,**** ** ###.## **,,,,,,,** ****** #.# ** ,,,,,* ###.###** * ,,,*,* #...[.# **+** * ,*,*,* #.#.#.# *,* * ,*,*,* *##...#.#######,* * ,*,*,* #.......@.....#,** ,,,,,* #.##.#.#.####...,*** * **,*** #.*#.#.#.# *,,,,,,* *  *,* #,*#.#.#.#***,,,,,,****** **,* *,*#......,**,2Dh{,,,,, ,,,* *,*###....,,,,,,,,,****** **** *,***###.##**** *,,,,,,..# **********302Dh......ß.<.∩.ßj..,,,,,,+, *****#####....####...,,,,,,****, * ###.## **,** **, #.# **,,,,,** *,* ###.### **,,,** *,*,* #...[.# **+** *, *,*,* #.#.#.# *,* *, *,*,* *##...#.#,* *, *,*,* #.#,** *,* #.##.#.#.####....*** *, *,*** #.*#.#.#.# *,,,.,,* *, *,* #,*#.#.#.#***,,,,,,******, *,* *,*#......,**,* *,*###....,* *,***###.#2Dh*,,,,,,..# 12Dh2Dha......ß.<.∩.ßj..,,,,,,+,#####....####...,,,,,,****, ###.## **,** **, #.# **,,,,,** *,** ###.### **,,,** *,* ,*,* #...[.# **+** *,* 2Dhc,*,* #.#.#.# *,* *,* ,*,* *##...#.#,* *,* ,*,* #.#,** *,** #.##.#.#.####....#** *,* ,*** #.*#.#.#.# *,,...,* *,* ,* #,*#.#.#.#***,,,,.,******,* ,* *,*#......,**,* ,* *,*###....,* *,***###.*,,,,,,.. 2DhX22Dh;......ß.<.∩.ßj..,,,,,,+,#####....####...,,,,,,****,###.## **,** **, #.# **,,,,,** *,** ###.### **,,,** *,* *,* #...[.# **+** *,* *,* #.#.#.# *,* *,* 2Dht*,* *##...#.#,* *,* *,* #.#,** *,* * #.##.#.#.####....#** *,* 2DhK*** #.*#.#.#.# *,S....* *,* * #,*#.#.#.#***,,....******,* * *,*#......,**,,,... * *,*###....,..* S   adder (asleep) *,***###.##***,,,,.* 2DhL;32Dh`2DhY _An adder comes into view.2Dha ......ß.<.∩.ßj..,,,,,,+,#####....####...,,,,,,****,,,,*###.## **,** **,,,* #.# **,,,,,** *,* ,* ###.### **,,,** *,* ,* #...[.# **+** *,* ,* #.#.#.# *,* *,* ,* *##...#.#,* *,* ,* #.#,** *,* 2Dhd * #.##.#.#.####....#** *,*  #.*#.#.#.# *.S....# *,*  #,*#.#.#.#***......#*****,*  *,*#......,**.......  *,*###....,,,......#  *,***###.##**#.....#*,,,,,,..# *###### 2Dh]i &hi 49m42Dhm 2Dh\o 2DhL (S    You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.2Dhr2DhSS.2Dh 6===5.5 (1.12Dh2DhY _The adder is almost dead.2Dh `((((((2Dhv-{ S...2Dh-]..  You shoot an arrow. The arrow misses the adder.2Dhf/'6.62Dh52DhQ9@ _The adder bites you but does no damage. x22Dh`((((((2DhF XS.....6--7.7 _You shoot an arrow. The arrow closely misses the adder. The adder bites you.2Dh `((((((2Dh { S...2Dh ..  You shoot an arrow. The arrow barely misses the adder.8.82Dh8# 2Dh' _The adder barely misses you. The adder closely misses you.2Dh +`((((((2DhSj....j   gnoll sergeant (polearm).S   adder902Dh _You shoot an arrow. The arrow misses the adder. The adder barely misses you.2Dh/`((((((2DhV S.....  You shoot an arrow. The arrow closely misses the adder.2Dh(xThe adder barely misses you. The gnoll sergeant barely misses you.2Dhuf7=-40.9 (1.12Dh2DhC= _The adder bites you but does no damage.2DhZ  You shoot an arrow. The arrow hits the adder!$2Dh 2Dhdjj   gnoll  You kill the adder!2Dh2Dh"2Dh!627 2Dh] 92Dh  2.02Dh2Dh_ 2Dh2Dh0_The gnoll sergeant misses you.2DhR2Dh,......ß.<.∩.ßj..,,,,,,+*#####....####...,,,,,,****,,,, ###.## **,** **,,,* #.# **,,,,,** *, ,,* ###.### **,,,** *,* *,* #...[.# **+** *,* *,* #.#.#.# *,* *,* *,* *##...#.#,* *,* *,* #.#,** *,* ,,* #.##.#.#.####$jj.#** *,** #.*#.#.#.# *......# *,* * #,*#.#.#.#***......#*****,* * *,*#......,**....,,,,,,* * *,*###....,,,......#* * *,***###.##**#.....# *,,,,,,..#hm *######  *  The gnoll sergeant attacks as it pursues you!jj.--30 2Dh2Dh 8_The gnoll sergeant closely misses you.2DhT 2Dh?(,......ß.<.∩.ßj..,,,,,,+*#####....####...,,,,,,**** ###.## **,** *** #.# **,,,,,** *,,* ###.### **,,,** *,* ,*,* #...[.# **+** *,* ,*,* #.#.#.# *,* *,* ,*,* *##...#.#,* *,* ,*,* #.j#,** *,*,* #.##.#.#.####$j..#** *,* ,*** #.*#.#.#.# *......# *,* ,* #,*#.#.#.#***......#*****,* ,* *,*#......,**.......,,,,,,* ,* *,*###....,,,......#* ** *,***###.##**#.....#  *,,,,,,..# *###### h+9m * j.j.  The gnoll sergeant attacks as it pursues you!--4 _The gnoll sergeant closely misses you.2Dh.  You beckon some vexing sprites to accompany your attacks. j$You feel your willpower being sapped.5-3----=5Will/2 Jinx Fly  _The gnoll sergeant hits you from afar with a +0 spear.2Dh ((You shoot an arrow.  The arrow barely misses the gnoll sergeant.2Dhx:*2DhVR * (very drained)  The arrow hits the gnoll but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the gnoll's face.2DhK.jj, very drained)  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and doodles on the gnoll's face.  The gnoll is severely wounded.  A giggling sprite leaps out and makes the gnoll sergeant trip over its own  feet.  The gnoll sergeant is lightly wounded.12 =6.1 (1.1 _The gnoll sergeant hits you but does no damage.2Dhi (((You shoot an arrow.  The arrow closely misses the gnoll sergeant.2DhL :*2Dh|  The arrow barely misses the gnoll.A giggling sprite leaps out and makes the gnoll trip over its own feet.2Dh8 E*2Dhb .j$You kill the gnoll!A giggling sprite leaps out and smacks the gnoll sergeant with its own hand.  The gnoll sergeant is lightly wounded.2Dh 0907.22Dh} 2DhĦ [ _The gnoll sergeant barely misses you.2DhgE u (((You shoot an arrow.2Dhr :*2Dh 1.j$ You shoot an arrow.  The arrow closely misses the gnoll sergeant.makes the gnoll sergeant trip over its own  feet.  The gnoll sergeant is moderately wounded.The jinxing sprites lose interest in you.6-8.3Fly 2Dh3 2DhҸ _ _The gnoll sergeant completely misses you.2DhL ( You shoot an arrow. The arrow hits the gnoll sergeant!2Dh  The gnoll sergeant is severely wounded..jj   gnoll----9.4 _The gnoll sergeant hits you but does no damage.2Dh`}[  You shoot an arrow. The arrow hits the gnoll sergeant!2Dh^($j   gnoll2Dhw  You kill the gnoll sergeant!2Dhl.jj 2 gnolls2Dh@0350.52Dh@G2DhhJ' _You hear a shout!2DhT (((You shoot an arrow. The arrow barely misses the gnoll.The arrow hits the gnoll!2Dh$2Dh%2Dh/Z.jj$.2Dh07=4==1.62Dh>2Dh%A] _The gnoll is heavily wounded.2Dh  (((You shoot an arrow. The arrow closely misses the gnoll.2Dh@2Dh2Dh  The arrow completely misses the gnoll.jj$jj 3 gnolls (1 missile)2Dhw'2.72Dh2Dh>  A gnoll comes into view. It is wielding a +0 club and quivering 2 throwing _nets.2Dh7 R  You shoot an arrow. The arrow hits the gnoll.2DhN B  The gnoll is lightly wounded.2Dh @j.2Dh '3.82Dh 2Dh K _The gnoll misses you.2Dh;= ((You shoot an arrow. The arrow closely misses the gnoll. x2  The arrow hits the gnoll.2Dh0y jjThe gnoll is moderately wounded.2Dhp6278=402Dh2Dht< _The gnoll hits you but does no damage.2Dh<  You shoot an arrow. The arrow barely misses the gnoll.The arrow hits the gnoll!($j 22Dh  You kill the gnoll!A shadow imp comes into view.2Dhjj$55   shadow imp (wandering)2Dh^f627 ==145.9 (1.12Dhm2DhLR _The gnoll barely misses you.2Dh 5  You shoot an arrow. The arrow hits the gnoll!2Dh82DhB 5.  The gnoll is severely wounded.2DhCU6-7.02DhJ2DhtM9 _The gnoll hits you with a +0 flail.2DhR  You shoot an arrow. The arrow hits the gnoll!2Dh$j   gnoll (missile)2Dhd2DhƉ2Dhaj$.2DhG0802Dhܫ2DhƭI _You kill the gnoll!2Dh^s|  You shoot an arrow. The arrow hits the gnoll!2DhG2Dh 55   shadow imp  The gnoll is almost dead.2Dh u-5==9.1 (1.12Dh 2Dh 8 _The gnoll hits you with a +0 club.2Dh?; R  You shoot an arrow. The arrow hits the gnoll.2Dh@ $5   shadow imp2Dh 2DhP >5.2Dh 0560.22Dh 2Dhm I _You kill the gnoll!2DhM u......ß.<.∩.ßj..,,,,,,+,#####....####...,,,,,,****,###.## **,** **, #.# **,,,,,** *,*2DhF * ###.### **,,,** *,* *,* #...[.# **+** *,* *,* #.#.#.# *,* *,* *,* *##...#.#,* 2Dh *,* *,* #.5#,** *,* 2Dh * #.##.#.#.####$...#** *,* *** #.*#.#.#.# *......# *,* 2DhA * #,*#.#.#.#***......#*****,* * *,*#......,**...... * *,*###....,,,......#*  *,***###.##**#.....2Dh ># 2Dh 2Dh< :5$2Dh| R 9---102DhD 2Dh' i _Items here: $ ( )).2Dhӏ  You shoot an arrow. The arrow hits the shadow imp!2DhX 2Dh[ jj   gnoll (polearm)2Dh5   shadow imp  The shadow imp is almost dead.2Dh7=8===2.3 (1.12DhE/f _The shadow imp misses you.2Dh#t ((You shoot an arrow.2DhԨ  The arrow closely misses the shadow imp.5j.2Dh^==302Dh\ 2DhY2Dh3_The shadow imp hits you but does no damage.  2DhlYou shoot an arrow.  2Dh1The arrow hits the shadow imp but does no damage.2Dhi  The shadow imp is almost dead.The gnoll hits you from afar with a +0 halberd!2DhjW49----42DhБ2DhM 2Dh}2DhC3_The shadow imp hits you but does no damage.2Dh8 ((You shoot an arrow. The arrow barely misses the shadow imp.2Dh0K 5jThe arrow barely misses the gnoll. The gnoll misses you.50=---5.4 (1.12DhE6 2DhE72Dh98q_The shadow imp misses you. x2; The gnoll completely misses you.2Dh92DhZP 2Dh,V 2DhV2You shoot an arrow. The arrow hits the shadow imp!2Dh Z2Dh|Z$2DhZ!2Dh  2Dh4 2Dh "You kill the shadow imp!2Dht2Dh>44---6.5 _The gnoll hits you from afar with a +0 halberd.2DhZ ( You shoot an arrow. The arrow hits the gnoll!2Dh  $The gnoll is almost dead.35------7.6 2DhH 2Dh4 7_The gnoll hits you from afar with a +0 halberd!2Dh՗ :((2Dh&  $jYou shoot an arrow. The arrow barely misses the gnoll.You feel your existence waver again.6--- 7 80 2DhFY L_The gnoll barely misses you.2Dh:((2DhK $jYou shoot an arrow. The arrow closely misses the gnoll.9 _The gnoll completely misses you.2Dh`%......ß.<.∩.ßj..,,,,,,+,#####....####...,,,,,,****,,,,*###.## **,** **,,,* #.# **,,,,,** *,* ,* ###.### **,,,** *,* ,* #...[.# **+** *,* ,* #.#.#.# *,* *,* ,* *##...#.#,* *,* ,* #.$@j#,** *,* * #.##.#.#.####$...#** *,*  #.*#.#.#.# *......# *,*  #,*#.#.#.#***......#*****,*  *,*#......,**.......  *,*###....,,,......#*hNbr7m  *,***###.##**#.....#*,,,,,,..# *######   You feel your willpower return.--70Fly  _The gnoll completely misses you. _Items here: $ )) [[.2Dh?8(2DhL jYou shoot an arrow. The arrow closely misses the gnoll.==1.7 (1.1 _The gnoll barely misses you.2DhnFR  You shoot an arrow. The arrow hits the gnoll.2DhXKC$2DhA2DhQ7=62.8 _You kill the gnoll!2Dh]9......ß.<.∩.ßj..,,,,,,+, *#####....####...,,,,,,****,,,,*###.## **,** **,,,*  #.# **,,,,,** *,*** * ###.### **,,,** *,* 2DhaK* #...[.# **+** *,* * #.#.#.# *,* *,* * *##...#.#,* *,* * #.$$@#,** *,* * #.##.#.#.####$...#** *,*  #.*#.#.#.# #......# *,* #,*#.#.#.#**#......#*****,* *,*#......,*#.2Dhl*,*###....,,.......##*,***###.##*# 2Dhvn2Dh'o ---2Dhp32Dh}q02Dhx2DhJk  You now have 642 gold pieces (gained 15).  Things that are here:2DhC42---4.8 (2 _a +0 halberd; a +0 club2Dh 8=64292Dhĩ 2DhQ B2DhC 2DhM 2Dh 2Dh 402Dh F=2Dh 2Dh n2Dh 2Dh 2Dh/ 12Dh >=2Dh 2Dh 2Dh 2Dht 2Dh% 2Dh 2Dh 2Dh 2Dh8 2Dh 2DhV 2Dh 422DhM =2Dh 2Dha 2Dh 2Dhj 2Dh 2DhY 2Dh 2Dh 2Dh& 2Dh 2Dh] 32Dh =2DhQ 2Dh 2Dh2 2Dh 2Dhq 2Dh 2Dh 2Dh2Dh2Dh2Dh2Dh 2Dh 2Dhc 42Dh 2Dh2Dh82Dh2Dhe2Dh2Dh2Dh&2Dh2Dhb52Dh=2DhW2Dh2Dhx2Dh&2Dh 2Dh#2Dh2$2Dh'2Dh_)2Dh*2Dh+2Dh-2Dh.2Dh?/62Dh/=2Dh502Dhc22Dh42Dhx52Dh72Dhn92Dh:2Dh;2Dh=2Dh>2Dh ?72Dh?=2Dh@2DhA2Dh:D2DhD2DhpF2DhH2DhOI2DhJ2DhM2DhM2DhjO2DhQ2DhR2DhS82DhS=2DhT2DhU2DhX2DhX2DhPZ2Dh\2DhN]2Dh _2Dh\a2Dhb2Dhb92Dh#d2Dhf2DhWg2Dhh2Dh&k2Dhk2Dhm2Dhp2Dhgq2Dhq502Dhdr=2Dhr2Dht2Dh:w2Dhw2Dhy2Dh{2Dh}2Dh~2Dh}2Dh32Dhڃ2Dh2DhK2Dh׈12Dh\=2Dh؉2DhF2Dhϖ2Dh2Dh2Dh2DhP2Dh2Dht2Dh12Dh22Dh/=2Dh2DhG2Dh2Dhh2Dh2DhY2Dh2Dh2Dh2Dh2Dh"2Dhp2Dh.2Dh32Dh1=2Dh2Dh02Dh2DhG2Dh2Dh72Dh2Dhq2Dh2Dho2Dh42Dh2Dh2Dh2Dhe2Dh2Dhp2Dh2Dh82Dh2Dhx2Dh2Dh2Dh352Dh=2DhN2Dh2Dh@2Dh2Dh2DhE2Dh2Dh2Dh2DhU2Dh"62Dh=2Dh*2Dh2Dh2Dh~2Dh32Dh2Dh2Dh2Dh2Dh!2Dhu2Dh 2Dh 2Dh 72Dh =2Dh 2Dh2Dh2Dh 2Dh)+2DhT/2Dh02Dh12Dh42Dh42DhG582Dh5=2Dh@62Dh72DhK:2Dh ;2Dh<2Dh>2Dh?2DhA2Dh<2Dh2DhS92Dh=2Dh2DhM 2DhH 2DhX2Dh%52Dh2Dh!* 2Dh+2DhO-)_You now have 645 gold pieces (gained 3).2Dh%/2Dh/2Dhp02Dh722Dh : 2Dh ; 2Dh;)You now have 666 gold pieces (gained 21).2Dh<2Dh=662DhI>=2Dh>2DhwA2DhoI 2DhRJ2DhJ3_Items here: )) [[.2DhP2DhP2DhS2Dh] 2Dh^  2Dh^0You now have 679 gold pieces (gained 13).  2Dh_.s - 2 throwing nets2Dh/`+Things that are here:2Dh 79 _a +0 club; a +0 flail2Dh  You see here the +1 leather armour "Qierchue" {rPois Str-3 Int+2}. _2Dh,2Dh,2Dh;2Dhܺn2Dh2DhWelcome to Hupev's Distillery! What would you like to do?  a -  60 gold a potion of berserk rage (unknown)  b -  36 gold a potion of curing  c -  36 gold a potion of curing  d -  240 gold 2 potions of haste2Dhe -  96 gold a potion of invisibility  f -  72 gold 2 potions of lignification  g -  36 gold a potion of lignification  h -  96 gold a potion of mutation (unknown) You have 679 gold pieces. 2Dho*[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list2Dh b $ c $  After the purchase, you will have 607 gold pieces.[Enter] buy shopping list2DhZ Pd $ 362Dh Qe $ 2712Dhm2Dhr2Dh=x1.##.###..##.....#######§######### dertzug the Skirmisher .##.* #.##.......######>######### Poltergeist of Gozag  Gold: 679 .##,* ##.##.....#######.######... Health: 59/59 ======================== ..,,* *#.#....########+######.## Magic: 15/15 ======================== ***** *#.##.## #####...#####.## AC: 7Str: 4 *##*#.# ###.....####.## EV: 14Int: 16 **##.## **,...,,,***,** SH: 0Dex: 20 ,*****######...####.....,,,,**,*, XL:  9 Next: 96% Place: Dungeon:6 2Dhz,,,,,,......ß.<.@.ß.....,,,,+,,,, Noise: ---------  Time: 5965.8 (91.0) ,*****#####....####.....,,,,****, a) +0 orcbow **###.## **,...,,,** ** Cast: Jinxbite ******#.# **,,.,,** * Fly ,,,,,* ###.### **,,,** * ,,,*,* #...[.# **+***  ,*,*,* #.#.#.# *,**  ,*,*,* *##...#.#######,#*  ,*,*,* #..........)))#.##* You now have 679 gold pieces (gained 13).  s - 2 throwing netsThings that are here: _a +0 club; a +0 flail _You see here the +1 leather armour "Qierchu2DhV{de" {rPois Str-3 Int+2}.  There is an entrance to Hupev's Distillery here.2Dhm32Dh׈  s - 2 throwing nets  Things that are here: _a +0 club; a +0 flail _You see here the +1 leather armour "Qierchue" {rPois Str-3 Int+2}.  There is an entrance to Hupev's Distillery here. _You can access your shopping list by pressing '$'.2DhR 32Dh=V 2DhY 2Dh[ 2Dh?\ $ _2Dha n2Dhc 2Dhe ,2Dhf 2Dhg 2Dhh ,2Dhi 2Dhߤ 2Dh ,2Dh 2Dh7 2Dh ,2Dh. 2Dh3 2DhS 2Dh֭ 2Dh@ 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh> 2Dh 2Dh ,2DhT 2Dh 2Dh 2Dh ,2Dh 2Dh 2Dh ,2Dh3 2Dh$ 2Dh ,2Dh 2Dh 2Dh ,2Dh 2Dh 2Dh ,2Dhn 2Dh~ 2Dh ,2Dh 2Dh 2Dh ,2Dha 2DhX 2Dh 2Dh 2Dh 2Dh' 2Dh 2Dh 2Dh 2Dh 2Dh 2DhH 2Dh 2Dh 2Dh 2Dh 2Dh1 2Dh? 2Dh t###.##########.####...∩...#. ...........####.#####.....##...######.........#(..#.#.## .# #.....# #.....##...#####. .# ##...## #..##.##.#.......... .# ##.## #..##.##.###..##..... 2Dhp ## #.# #..##.##.# #.##...... #.# #.....##.# ##.##.....  ##'## ##..@....# ##.#....#  ##...## ##.###### ##.##.##  ##.....## #.** ####.#  ##.......## #.,** ##.## ##.........#**#.,,*****######...# [+.........+,,..,,,,,,,......ß.<. Y   ice beast (wandering) ##.........#**#Y,,*****#####....#  ##.......## #.,** ###.##  ##.....## *,*******h 740m #.#2Dh -87.8 (222Dh AY.2Dhj +8.8 (232Dh 2Dh ] _An ice beast comes into view.2Dh^  You beckon some vexing sprites to accompany your attacks.2Dhe"Y.Y2Dh?#3----==9.8 (1.0)Will/2 Jinx Fly 2Dhm&2Dh(; _You feel your willpower being sapped.2Dh9 ((( You shoot an arrow. The arrow hits the ice beast!2Dhq;*2Dh_B  The ice beast is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the ice beast with its own front foot.2DhG..Y.(very drained)2DhH\11 =90.9 (1.12DhL2DhNb _The ice beast is severely wounded.2Dh+ V  You shoot an arrow. The arrow hits the ice beast!2Dh$ f(($2Dh ...2Dh 2Dh` .#####.##########.####...∩...#.## dertzug the Skirmisher ..................####.#####..... Poltergeist of Gozag  Gold: 679 .####...######.........#(..#.#.## Health: 59/59 ======================== .# #.....# #.....##...#####.#.## Magic: 13/15 ====================---- 2Dhո .# ##...## #..##.##.#..........# AC: 11  Str: 4 .# ##.## #..##.##.###..##..... EV: 14Int: 16 ## #.# #..##.##.# #.##...... SH: 0Dex: 20#.# #.....##.# ##.##..... XL:  9 Next: 102% Place: Dungeon:6##'## ##..@....# ##.#....# Noise: ===------  Time: 5992.0 (1.1)##...## ##.###### ##.##.## a) +0 orcbo2Dh3 w##.....## #.**####.# Cast: Jinxbite  ##.......## #$,**##.## Will/2 Jinx Fly ##.........#**#.,,*****######...# [+.........+,,..,,,,,,,......ß.<. ##.........#**#.,,*****#####....###.......## #.,**###.####.....## *,*******#.#The ice beast is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the ice beast with its own front foot. _The ice beast is severely wounded.You shoot an arrow. The arrow hits the ice beast! _You kill the ice beast!  A giggling sprite leaps out and smacks the ice beast with its own front foot. 2DhU %_The ice beast is severely wounded.  You shoot an arrow. The arrow hits the ice beast! _You kill the ice beast!Your Hexes skill increases to level 8!You have reached level 10!2Dh" /  --more--2Dh0o65/656-710 1% 2Dh 72Dhc:P _You feel clever.2DhL32Dh2Dh2Dh! _Fly 2Dh { _The sprites lose interest in your situation.2DhQ b4==2Dh 2DhW 2Dh( 2Dh  2Dh ,2Dh 2Dh 902Dh ,2Dh :==2Dh ,2Dh 2Dh4 2Dh 2DhZ 2Dh 2Dh 2Dh'! a5=2Dh" ,2Dh?% | 92Dh& 2Dh ' 2Dh|' 2Dh( 2DhC) 9=2Dh + ,2Dh+ *6792Dh{, 2Dh- O82Dh0 ,2DhQ1 _6== 7 2Dh1 2Dh 5 _You feel your existence waver again.2Dh5 32Dh7 2Dhw8 2Dh8 2Dhx: ,2Dh; 2Dh+< 2Dh< 2Dh> ,2Dh@ P==2DhhJ 97 _You now have 697 gold pieces (gained 18).Fly 2DhK n _You feel your willpower return.2Dh\L 32DhL 2DhO 2DhP ,2DhPQ 2DhR 2DhyS 2DhS 2DhTT 2DhT 2DhpV ,2DhV 2DhW 2DhY 2DhY 2DhY 2DhZ 2Dh|[ 2Dh[ 2Dhg\ 2Dh] 2Dh^ 2Dh` B2Dh!b 2Dhb 2Dhc 2Dhd 2Dhe 2Dhe 2Dhe 2Dhf 2Dhg 2Dh,h 2Dhh 2Dhgi 2Dhnj 2Dhj 2Dh`k 2Dhl 2Dhm 2Dhn ,2Dho 2Dhp 2Dhq 2Dhyq 2Dhr 2Dhs 2Dht 2Dht 2DhCu 2DhQv 2Dhv 2Dh>w 2Dhw 2Dhx 2DhQy 2Dhy 2DhYz 2Dhy{ 2Dh| 2Dh| 2Dh%} 2Dh~ 2Dh\ 2Dh 2DhY 2DhT 2DhɁ 2DhF 2Dhނ 2Dh 2Dhn 2Dhӄ 2Dh[ 2Dh\ 2Dh 2DhJ 2Dh 2Dhш 2Dhk ,2Dh 2Dhɸ 2DhA B2Dh 2Dh 2Dh n2Dh B2Dh `2Dhz n2Dhg 2Dh 2DhW 2Dhn 2Dh 2Dh 2Dhn 2Dhz 2Dh 2Dh 2Dh 2Dh 2Dh 2DhW 2Dh 2Dh 2Dh 2Dhw 2Dh 2Dh 2Dh ,2Dh 2Dh 2DhM 2Dh 2Dhe 2Dh 2Dh ,2Dh 2Dh 2Dh ,2DhG 2Dhp 2Dh ,2Dh\ 2Dh 2Dh} ,2Dh 2Dh 2Dh ,2Dh  2Dh 2Dh ,2Dh 2Dh 2DhQ ,2DhR 2Dh` 2DhM! ,2Dh" 2Dh$ 2Dhc& 2Dh& 2Dh' 2Dh+* 2Dh+ 2Dh , 2Dh, 2Dh. 2Dh@0 2Dh0 2Dhk1 2DhU3 2Dh4 2Dhg5 2Dh6 2Dh8 2DhZ: ,2Dh; 2Dh = 2Dh> ,2Dh? 2DhA 2DhB ,2DhyC 2DhD 2DhRF 2DhF 2DhG 2DhH 2DhJ 2DhaK 2DhL 2DhXM 2DhN 2DhBO 2DhP 2Dh R 2DhR 2Dh=S 2DhS 2DhBU 2Dh]W ,2DhW 2DhY 2Dh$[ ,2Dh\ 2Dh] 2Dh^ 2Dhm_ 2Dh ` 2Dh#f 2Dh0g 2Dhh 2Dhh 2Dh`i 2Dh1j 2Dh6k 2Dhk 2Dhl 2Dhn 2Dho ,2Dhp 2Dhq 2Dhr ,2Dhr 2DhGt 2Dhu ,2Dhv 2Dhw 2Dhw 2Dhx 2Dhy 2Dhz 2Dh{ 2Dhu{ 2Dh{ 2Dh| 2Dh} 2Dh ~ 2Dh~ 2Dh[ 2Dhg 2Dh 2DhU 2Dh 2Dh 2Dhv 2Dh 2Dh 2Dh 2Dhc 2Dh 2Dh 2Dh8 ,2Dh 2Dh 2Dhы 2DhR ,2Dh 2Dh 2Dh 2Dhy 2Dh 2Dh" B2DhJ 2DhC ,2Dh 2Dh 2Dh ,2Dhh 2DhǢ 2Dh ,2Dhl 2Dh 2Dh0 2Dh ,2Dh 2Dh 2DhW 2Dh״ 2Dh 2Dh ,2Dh 2Dh 2Dh 2Dh, 2Dh 2Dhp 2Dhn 2Dh߼ 2Dh\ 2Dh 2Dh( 2Dh 2Dh 2Dh 2Dh 2Dha 2Dh 2Dh 2Dh 2DhY 2Dh 2Dh 2Dh 2Dh ,2Dh; 2Dhg 2Dh 2Dh> 2DhT 2Dh 2Dh 2Dhm 2Dh 2Dh 2Dh 2Dh 2Dh{ 2Dh 2Dh 2Dh 2Dh 2Dh 2DhH 2Dh 2Dh 2Dh 2Dh 2Dh 2DhZ 2Dh 2Dh 2DhV 2Dh, 2Dh[ 2Dh 2Dh2 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh! ,2Dh 2Dh 2Dh+ ,2Dh 2Dh 2Dh6 ,2Dh 2Dh 2Dhs ,2Dh 2Dh 2DhJ 2Dh 2DhA 2Dh? 2DhW 2Dh 2Dh0 2Dh 2Dh 2Dhi 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh% 2Dh 2Dh 2Dh 2Dhj 2Dh 2Dh! 2Dh 2Dh< 2Dh 2DhH 2Dh. 2Dh 2Dh 2Dh 2Dh 2Dh& 2Dh 2Dh6 2DhH 2Dh 2Dh' 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh> 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh 2Dh 2Dhi 2Dh 2Dh* 2Dhk 2Dh 2DhG 2DhB 2Dhg 2Dh 2DhD 2Dh! 2Dh # 2Dhw# 2Dh$ 2Dhp% 2Dh& 2Dh& 2Dho' 2Dh8( 2DhT) 2Dh) 2Dh<* 2Dh+ 2Dh, 2Dh, 2Dhj- 2DhO. 2DhE4  ###.#.###...########..........# #########*** ....######.###........,,***** # 2Dha5 ..### ##...##.####,,,,,,,,,* # ..# #........@.#,***,***,* ---6158.0 (166.0) .## ##....#.##.#,* *,* *,* .### ##.....#*.#,***,* *,* ### ...# #.#.###*.#,,,,,* *,* #.. .#.# #.#.# *.#.***** *,* #. .#.# *#+#.##**<#.#******,* #.#  .#.# ##......,,.#..,,,,,,,* #.#  .#.# ##.....##**##.##******* #..  .#.#2Dh5  ##.......## #..## ### 2Dh9 ]---972Dh< 2Dh= 9 _Found a stone staircase leading up.2Dh#I2Dh2DhX2DhS2Dhʇ2DhK2Dhډ2Dh,2Dh2Dh2Dh",2Dh2Dhm2Dh72DhM2Dh$,2Dh},2DhD2Dh#P  There is a stone staircase leading up here.2Dh5 _2Dh2Dhͥ2DhF,2Dhɧ2Dh2Dhz,2Dh¬2Dh2Dh,2DhF2Dh2Dh,2Dh2Dh2Dhݹ,2Dhֻ2Dh2Dhv,2Dh2Dh2Dh/,2Dh2Dhj2Dh2Dhj2Dh2Dh~2Dhl2Dh2Dh]2Dh2Dh2Dh62Dh2Dh2Dh2Dhq2Dh2Dh2Dh2Dhe2Dh2Dh2DhM2DhS,2DhJ2Dhb2Dh2DhD2Dh2Dh2Dh2Dh2Dh2Dh2DhQ2Dh2Dh2Dh(2Dh2Dh 2Dh+2Dha2Dh2DhC2Dh2Dh2DhQ2Dh2Dh2Dh2DhI2Dh2Dh2Dh2DhL2Dh2DhV2Dh'7062Dh72Dh\M _You now have 706 gold pieces (gained 9).2Dh32Dh2Dh2Dh2Dh52Dh2Dh2Dh2Dh2Dh{2DhQ2Dho2Dh2DhM2Dh2Dh 2Dh2 2Dh 2Dh 2DhN ,2Dh 2Dh2DhB2Dh;2Dh,2Dh2Dh 2Dh2Dh2Dh'2Dh2DhJ2DhB2Dh2Dh 2Dhp2Dh}2Dh2Dh2Dh2Dh2Dh12Dh2DhD2DhI 2Dh 2Dh'!2Dh!2Dh#2Dh}#2Dh#2Dh$2Dh&B2Dh'2Dhm(2Dh(2Dhl)2Dhg*2Dhp+2Dh+2Dh\,2Dh-2Dh5.2Dh.2Dh(/2Dh|62Dh7,2Dh82Dh<2Dh=,2Dh>2DhpH2DhI2DhSX2DhGU2DhU,2Dh~V2Dh[2Dh],2Dh^2DhdB2Dhd2Dhj2Dhk,2Dhrl2DhSp2Dhq,2Dhr2Dhv2Dhx,2Dhy2Dh}2DhO,2DhO2Dh2Dh,2Dh[2Dh82Dh,2Dh 2Dh&2Dhy,2Dh2Dh2Dh1,2Dhה2Dhԗ2Dh,2Dhv2Dh2DhR,2Dhĝ2Dh`2Dh,2Dh2Dh2Dh ,2Dh2Dh2Dhת,2DhP2Dh-2Dh,2Dh2Dh?2Dhȴ,2Dh2Dhl2Dh,2Dhs2Dh<2Dh2B2DhG,2Dh,2Dhf2Dh:B2Dh+X2Dh7n2Dh2Dh2Dh2Dhd2Dh2Dh2Dh2Dh,2Dh\ 2Dh 2Dh ,2Dh2DhR2Dh,2Dh2Dh2Dh2Dhn2Dh2Dh"2Dhq2Dh2DhY2Dh3   You now have 727 gold pieces (gained 21).  There is an open door, spattered with blood here.2Dh &272Dh!2Dh&X _Items here: ))) [[.2Dhe(32Dh~)2Dh/+2Dh,,2Dh-2Dhl/2Dh02Dh=12Dh12Dh32Dh5,2Dh62DhL82Dh92Dh]:2Dh ;2Dh<2DhB>2Dh>2Dh^?2DhA2DhRB&352Dh6C2DhFM _You now have 735 gold pieces (gained 8).2DhI32Dh1J2DhOK2DhL,2Dh M2DhqP2DhQ,2DhS2DhrWW # ########..,,,,,,,,,,,,,* # #.........*,,,**,***,,,* # #.######..,,,,,,,* **,** # #.# ****,,,**** *,* # ###.### **,** *,* # #.....##### *,* *,******* # #.###.....## *,* *,,,,,,,, # #.# #.###..###+## *,,****** # #.###.##....~#@.## *,,****** 2Dh2Dh2Dh 2DhE2Dh^2Dh2Dhh2Dh2Dhd2Dh2DhQ2Dh 2Dh2Dh2Dh2Dh2Dh2Dh22Dh2Dh62Dh92Dh½,2Dhľ2Dhȿ2DhQ2Dh@2Dh2Dh2Dhx2Dh2Dh 2DhV,2Dh2Dh2Dh,2Dhh2Dh2Dhn2Dh,2DhY2Dh2Dh2Dh2Dh2Dh2Dh`,2Dh2Dh2Dhp2Dh2Dh"2Dhh2Dh2Dha2Dh2Dh?,2Dh2DhJ2Dhy,2Dh[2Dh?2Dh,2DhA2DhY2Dhe2Dh2Dhe2Dh$2DhE 3  There is an open door, spattered with blood here.  Items here: ))) [[.2Dhb 2Dh  _2Dh X2Dh 2Dh 2Dh ,2Dh  2Dh 2Dh ,2Dh 2Dh 2DhF 2Dh 2Dhh! 2Dh" 2Dh^$ 2Dh$ 2Dh}% 2Dh' 2Dh( 2Dh) 2Dh) 2DhA+ 2Dh, 2Dh8- 2Dh. 2Dh/ 2Dh 1 2Dh~1 2Dhv2 2Dh5 2Dhb7 ,2Dh8 2Dht: 2DhG< ,2Dh*= 2Dh> 2Dh@ ,2DhA 2DhH 2DhJ ,2DhK 2Dh6N 2DhO ,2DhP 2Dh7S 2DhT ,2DhU 2DhW 2DhY ,2DhZ 2Dh\ 2Dh] ,2Dh_ 2Dha 2Dhb 2Dhf 2Dhg 2Dhi 2Dhk ,2Dhl 2Dhn 2DhAq ,2Dhr 2Dht 2Dhrv ,2Dhw 2Dhy 2Dh{ ,2Dh| 2Dh 2Dh> ,2Dh_ 2Dh 2DhY ,2Dh 2Dhf 2Dh 2Dh٢ ,2Dh 2Dh 2Dh 2Dhz 2Dh 2DhR 2Dh 2Dhs 2Dh 2Dh 2Dh֮ 2Dh_ 2Dh 2Dh/ @  There is an open door here.2DhƳ 2DhP  _2Dhش 2Dh 2Dh ,2Dh 2Dhw 2Dh 2Dh/ 2Dh 2Dhc 2Dh 2Dh= 2Dhɿ 2Dh 2DhF 2Dh 2DhT 2Dh 2Dhz ,2Dh 2Dh 2Dh ,2Dh 2Dh 2Dh ,2DhK 2Dh 2Dh ,2Dha 2Dh 2Dh* ,2Dh 2Dh/ @  There is an open door here.2Dh 5 _2Dh 2Dh 2Dh ,2Dh 2Dh 2Dh ,2Dh 2DhS 2Dh ,2Dh{ 2Dh 2DhM ,2Dh^ 2Dh 2Dh" ,2Dh? 2Dh 2DhH ,2Dh 2DhQ 2Dh ,2DhN 2Dh 2Dhf ,2DhN 2Dh@ 2Dh ,2Dh 2Dh*%  There is an open door, spattered with blood here.  Items here: ))) [[. _2Dh' 2Dh( ,2Dh,* 2Dh?, 2Dh- ,2Dh. 2Dh0 2Dh2 ,2Dh3 2Dh5 2Dh7 ,2Dh8 2Dhx; _Items here: ))) [[. _There is an open door here.  , spattered with blood here. _Items here: ))) [[2Dh; <.  There is an open door here.2Dh>= 2Dh=  _2Dh> 2Dhw@ 2DhB ,2DhB 2DhD 2DhE 2DhE 2DhXF 2DhDI _  There is an entrance to Loigecku's Assorted Antiques here.2DhJ 2DhK  _2DhK 2DhhM 2DhN ,2DhSO 2Dh!Q 2Dh*R ,2DhR 2DhDU R  There is a stone staircase leading down here.2DhV 2Dh}W  _2Dh0X 2Dh*Z 2Dh[ ,2Dhe\ 2DhU^ 2Dh_ 2Dh_ 2Dh` 2Dh1c @  There is an open door here.2Dhd 2Dh3e  _2Dh=f 2Dhh 2Dhi ,2Dhj 2Dhl 2Dhn ,2Dh/p 2Dhr 2Dhs ,2Dht 2Dhv 2Dhx ,2Dhy 2Dh&} 2Dh~ ,2Dh 2Dhe 2Dh ,2Dh$ 2Dh 2Dh! ,2DhK 2Dh؋ 2Dhr ,2Dh 2Dh# 2Dhɑ ,2Dh 2Dh 2Dh 2Dhy 2Dh 2Dh 2Dh 2Dh 2Dht 2Dh` 2Dh]  ####.########## ####.########### ####'###.......# ####..##.......#2Dh  #####.##.......#  ...............#  #...#.......#  ###....<.......### 2Dh 2 #..(#........@#  ---422.4 (137.0) #####.##########. 2Dh #####>##########.#*** #.######......,,*  #####+######.###.##,*  ##...#####.###..,,*  #2Dh R##.....####.###.#,,*  **,...,,,***,**>..,,*  ....,,,,**,*,,,,*,*  2Dh 2Dh G---382Dh~ 2Dh ; _Found a stone staircase leading down.2Dhd 32Dh f 2DhUj 2Dh>u 2Dh8w 2Dhy ,2Dh{ 2Dh} 2Dh ,2Dh 2Dh 2Dh ,2Dht 2Dh 2Dh0 ,2Dh 2Dh 2Dh/ ,2Dh 2Dh; 2Dh| ,2Dh 2Dh 2Dh ,2Dh~ ,2Dh$ ,2Dh 2Dh 2DhA 2DhÞ 2DhB 2Dh R  There is a stone staircase leading down here.2Dh( 2Dh  _2Dh0 2Dh6 2Dh ,2DhD 2Dh$ 2Dh ,2Dh& 2Dh 2Dh ,2Dh< 2Dh_ 2Dh ,2Dh# 2Dh e ...#######.##########.# ....######>##########.#### ...#######.######........# ..########+######.###.##.# .## #####...#####.###....# # ###.....####.###.#..# 2Dh .## **,...,,,**#.##>....# ..####.....,,,,##.#....#.# .<.∩.ß.....,,,,+@........# ..####.....,,,,####....### .## **,...,,,** ##...# .# **,,.,,** #.### .### **,,,** #.# .[.# **+** #.# .#.# *,* #.# .#.#######,# *.# 2Dh ......)))#.## *,*2Dh< #+........................'39.4 (16.0)..................#'#2Dh 2Dh, M======40.4 (172Dh S _As you open the door, it creaks loudly!2Dh 2Dh  There is an open door here. _2Dh2Dh,2Dh2Dh$2DhD',2DhQ)2Dh,02Dh2,2Dh)52Dh92Dhe;,2Dh =2DhBC2DhME,2DhF2DhTI2DhK,2Dh|M2DhO2DhR,2Dh,T2Dh [2Dh],2Dh^2DhdX2Dhre2Dhg,2DhAi2Dh,k2Dhm,2Dhqn2Dh1q@  There is an open door here.2Dh+s5 _2Dhu2DhVw2Dh\y,2Dhz2Dh|2DhL~,2Dh2Dh2Dh 2Dh2Dh2Dh2Dh^,2Dh2Dh2Dh2Dh2Dh2Dh+2Dh,2Dh2Dh2Dh<,2Dh'2Dh2Dh,2Dh92Dh2Dh2DhlB2Dh,2DhJ,2Dhd2Dh2Dh,2DhV2Dh2Dh2Dh82Dh2DhX2Dh2Dh,2Dh2Dh2Dhw,2Dh2Dh2Dh2Dhp2DhO2Dh2Dh2Dh*>L2Dhg_X2Dh{  ###.#.#.# #.#.#.# #.# #.#.#.# ###...#.#######.# #.#.#.# #..........)))#.## #.....# #.##.#.#.####....# ###.### #.##.#.#.# #..... #.# #.##.#.#.####..... #########.# #.##.......##..... #.........# #.####.............######### #@######.#####....------95.4 (55 ### #........# ##### ##########        ------ _Done exploring.h}7H2Dh^2Dha32Dh.................0.0)........ _Done exploring.2Dh 32Dhb 2Dh Q2Dh1 E _Done exploring.2Dh\[?25h[?0c _There is an open door here. _Done exploring.  Search for what [Enter for "."]? 2Dh> [?25l[?1c2Dh 2Dh 43 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a +0 club (1 further duplicate)b - [D:6] a +0 flail (3 further duplicates)  c - [D:6] a +0 buckler  d - [D:6] a +0 spear  e - [D:6] a +0 halberd  f - [D:6] 2 potions of haste (240 gold)g - [D:6] Hupev's Distillery  h - [D:6] a potion of curing (36 gold)  i - [D:6] a potion of curing (36 gold)j - [D:6] a potion of invisibility (96 gold)  k - [D:6] an escape hatch in the ceiling  l - [D:6] a stone staircase leading down  m - [D:6] 2 poisoned darts  n - [D:6] a stone staircase leading down  o - [D:6] a stone staircase leading up  p - [D:6] Kines's Weapon Boutique  q - [D:6] a +0 halberd of venom (74 gold)r - [D:6] a +0 mace (33 gold)  s - [D:6] a +0 partisan (77 gold)  t - [D:6] a +0 rapier (60 gold)  u - [D:6] a +1 heavy dire flail (176 gold)  v - [D:6] a +4 vampiric halberd (374 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2Dh-kpKines's Weapon Boutique  q - [D:6] a +0 halberd of venom (74 gold)  rmace (33 gold)  spartisan (77 gold)  trapier (60 gold)  u - [D:6] a +1 heavy dire flail (176 gold)  v - [D:6] a +4 vampiric halberd (374 gold) 2Dh w - [D:6] the +6 spear "Ewofuo" {heavy, *Noise rElec Will+ rCorr} (628 gold)  x - [D:6] a sling  ystone staircase leading down  z - [D:6] 2 green potions (52 gold)  ALoigecku's Assorted Antiques  B - [D:6] a glowing dagger (145 gold)  C - [D:6] a glowing sling (130 gold)  Dhand axe (87 gold)  E - [D:6] a pair of polished boots (275 gold)  F - [D:6] a potion of resistance (290 gold)Gscroll of amnesia (116 gold)  H - [D:6] a shiny tourmaline ring (145 gold)Istone staircase leading up  J - [D:6] a teleport trap  K - [D:6] a +0 falchion71%2DhG C - [D:6] a glowing sling (130 gold)L - [D:6] a +0 scimitar  M - [D:6] 6 stones  N - [D:6] a +0 hand axe  O - [D:6] a +6 long sword  P - [D:6] a +5 morningstarQ - [D:6] a stone staircase leading upbot2Dh 2Dhd2Dhh2Dhl ###.#.#.# #.#.#.# #.# dertzug the Skirmisher#.#.#.# ###...#.#######.# Poltergeist of Gozag  Gold: 740#.#.#.# #..........)))#.## Health: 65/65 ========================#.....# #.##.#.#.####....# Magic: 16/16 ========================###.### #.##.#.#.# #..... AC: 72Dhl Str: 4#.# #.##.#.#.####..... EV: 14Int: 17 #########.# #.##.......##..... SH: 0Dex: 20 #.........# #.####............ XL: 10 Next:  2% Place: Dungeon:6 2Dh@m..######### #@######.#####.... Noise: ---------  Time: 6495.4 (0.0) ####........# ##### a) +0 orcbow##########Cast: JinxbiteFly      2Dho    _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .2Dhqq32Dhu2Dh/w. _2Dhc 2Dh Shopping list: 8 items, total cost 1264 gold pieces  a - [D:6] 36 gold a potion of curing  b - [D:6] 52 gold 2 green potionsc - [D:6] 96 gold a potion of invisibility  d - [D:6] 130 gold a glowing sling  e - [D:6] 145 gold a shiny tourmaline ring  f - [D:6] 240 gold 2 potions of haste  g - [D:6] 275 gold a pair of polished boots  h - [D:6] 290 gold a potion of resistance You have 740 gold pieces [!] travel|examine|delete items [a-h] choose item[Esc] exit2Dh]2Dhe2Dhdertzug the SkirmisherPoltergeist of Gozag  Gold: 740Health: 65/65 ========================Magic: 16/16 ========================2DhC'AC: 7Str: 4EV: 14Int: 17SH: 0Dex: 20XL: 10 Next:  2% Place: Dungeon:6Time:Fly _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .2Dh32DhM2Dh2DhK2Dh: _2Dh2Dh~2Dh 2Dh!2Dh))B2Dh)2DhG.2Dh02Dh2,2Dhw72Dh :2Dh:2Dh;2Dh:@2Dh2Dh2Dh2Dh<2DhR2Dh2Dh 2Dh)2DhC2Dh2Dh2Dh2Dh2Dh2Dh2Dh2Dh",2Dh"$2Dh*2Dh/2Dh02Dh82Dh:2DhV=2Dh=2Dhb?2DhsC2DhG2Dh?H2DhK2Dh|N2Dh^2DhG`2DhdB2Dh:x2Dh2DhB2Dh,2Dh2Dh2Dh2Dh02Dh2Dh 2Dh2Dh٭2Dhw2Dh2Dh2Dh2Dh,2Dhɷ2Dh2Dh,2Dh|2Dhh2DhȾ,2Dh^2Dhf2Dh2Dh2Dh2Dh2DhU,2Dh2Dh2Dh,2Dh2Dh2Dh2Dh2Dh2Dh2Dh2Dh2Dhn2Dh2Dh/2Dh2DhE2Dh2DhI2Dh2Dh`2Dh2Dh@2Dhq,2Dh2Dh(,2Dh2Dh@  There is an open door here.2Dh5 _2DhE2Dh2Dh',2Dh2Dh2Dh2Dh 2Dh2DhR  There is a stone staircase leading down here.2Dh2Dh _2Dh2Dh2Dh2Dh2Dh2Dh2Dh2DhH2Dh2Dh ##.# #.....# #.##)###.# ##.####.#..# #.##.####### #.# ##......[^.# #.##.......# #.#######.##.###.##..####.# #.##........#...####.######.#####.#####'#.............##.# #.#.#.##.#########.#####.#.#.##.##.....#@#.#.##.#Noise: --------- 6538.4 (43.0)#####.#.≈......#2Dha) +0 orcbow#.#.≈.######Cast: Jinxbite ####### #####>######### ......### #####.########## #####...# #####.########### #..(#...# #####'###.......# #####.#.# #####..##.......# ..∩...#.#########.##.......#2Dh_2Dhw2Dhp _There is an entrance to Loigecku's Assorted Antiques here.2Dh2DhWelcome to Loigecku's Assorted Antiques! What would you like to do?  a -  174 gold a chain mail  b -  145 gold a glowing daggerc -  87 gold a hand axe  d $  275 gold a pair of polished boots  e $  52 gold 2 green potions  f $  290 gold a potion of resistance  g $  145 gold a shiny tourmaline ringh -  116 gold a scroll of amnesia 2Dhu& i $  130 gold a glowing sling You have 740 gold pieces. You are short 152 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list2Dh %  a -  174 gold a chain mail  d +  275 gold a pair of polished boots After the purchase, you will have 465 gold pieces.marked items 2Dh   d +  275 gold a pair of polished boots  i +  130 gold a glowing sling332DhOY Purchase items for 405 gold? (y/N)2Dh2R  d $  52 gold 2 green potions  e $  290 gold a potion of resistance  f $  145 gold a shiny tourmaline ring  g -  116 gold a scroll of amnesia 335 You are short 152 gold pieces for the purchase.gshopping listG2DhUG2DhP2DhYM##.# #.....# #.##)###.# dertzug the Skirmisher ##.####.#..# #.##.####### #.# Poltergeist of Gozag  Gold: 335 ##......[^.# #.##.......# #.# Health: 65/65 ========================2Dh\######.##.###.##..####.# #.# Magic: 16/16 ========================#........#...####.######.# AC: 7Str: 4####.#####'#.............# EV: 14Int: 17#.# #.#.#.##.######## SH: 0Dex: 20#.#####.#.#.##.#XL: 10 Next:  2% Place: Dungeon:6#.....#@#.#.##.#Noise: ---------  Time: 6538.4 (0.0)#####.#.≈......#a) +0 orcbow#.#.≈.######Cast: Jinxbite ####### #####>#########Fly ......### #####.########## #####...# #####2Dh^.########### #..(#...# #####'###.......# #####.#.# #####..##.......# ..∩...#.#########.##.......# _Search for what [Enter for "."]? . _There is an open door here. _There is a stone staircase leading down here. _There is an entrance to Loigecku's Assorted Antiques here.  t - a +1 sling of flamingYou no longer have enough gold to petition Gozag for potion effects.2Dh[rThere is a stone staircase leading down here. _entrance to Loigecku's Assorted Antiques here.  t - a +1 sling of flaming  You no longer have enough gold to petition Gozag for potion effects.u - the +0 pair of boots of Qyewerako {Int+2}Thank you for shopping at Loigecku's Assorted Antiques!2DhMs2Dhz2Dh}h _You can access your shopping list by pressing '$'.2Dh2Dh:Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 orcbow (weapon)  t - a +1 sling of flaming[?] describe selected [!] equip|wield|wear|put on2Dhy[tab] equip|unequip 2Dh@2Dh3J2DhSM##.# #.....# #.##)###.# dertzug the Skirmisher ##.####.#..# #.##.####### #.# Poltergeist of Gozag  Gold: 335 ##......[^.# #.##.......# #.# Health: 65/65 ========================2DhV######.##.###.##..####.# #.# Magic: 16/16 ========================#........#...####.######.# AC: 7Str: 4####.#####'#.............# EV: 14Int: 17#.# #.#.#.##.######## SH: 0Dex: 20#.#####.#.#.##.#XL: 10 Next:  2% Place: Dungeon:6#.....#@#.#.##.#Noise: ---------  Time: 6538.4 (0.0)#####.#.≈......#a) +0 orcbow#.#.≈.######Cast: Jinxbite ####### #####>#########Fly ......### #####.########## #####...# #####2DhX;.########### #..(#...# #####'###.......# #####.#.# #####..##.......# ..∩...#.#########.##.......# _There is an entrance to Loigecku's Assorted Antiques here.  t - a +1 sling of flamingYou no longer have enough gold to petition Gozag for potion effects.u - the +0 pair of boots of Qyewerako {Int+2}Thank you for shopping at Loigecku's Assorted Antiques! _You can access your shopping list by pressing '$'.2Dh_P  Okay, then.2Dhf`2Dhsg2Dhj. _2Dhyv2Dh#zWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 orcbow (weapon) 2Dh!{ t - a +1 sling of flaming[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2Dh 2DhT 2Dh ##.# #.....# #.##)###.# dertzug the Skirmisher ##.####.#..# #.##.####### #.# Poltergeist of Gozag  Gold: 335 ##......[^.# #.##.......# #.# Health: 65/65 ========================######.##.###.##..####.# #.# Magic: 16/16 ========================#........#...####.######.# AC: 7Str: 4####.#####'#.............# EV: 14Int: 17#.# #.#.#.##.######## SH: 0Dex: 20#.#####.#.#.##.#XL: 10 Next:  2% Place: Dungeon:6#.....#@#.#.##.#Noise: h m0m---------  Time: 6538.4 (0.0)#####.#.≈......#a) +0 orcbow#.#.≈.######Cast: Jinxbite ####### #####>#########Fly ......### #####.########## #####...# #####.########### #..(#...# #####'###.......# #####.#.# #####..##.......# ..∩...#.#########.##.......#t - a +1 sling of flamingYou no longer have enough gold to petition Gozag for potion effects.u - the +0 pair of boots of Qyewerako {Int+2}Thank you for shopping at Loigecku's Assorted Antiques! _You can access your shopping list by pressing '$'. _Okay, then.2Dh s  You unwield your +0 orcbow.  Your +1 sling of flaming bursts into flame!2Dh 9.4 (1t) +1 sling (flame)Fire: t) +1 sling (flame) 2Dhһ 2Dh) 8 _t - a +1 sling of flaming (weapon)2DhG~M#.## #.#...## #...)## ####.#.###### ##......[^.# #.##......######.##.###.## ........#...####.##########.#####'#............. ###########.....#∩#.#.##.#####.#.≈......#.#.≈.######Fly >..'#..2Dh2Dh&402Dh2Dh!2Dh"$2Dh#Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame) (quivered)b - Throw: 2 throwing nets  c - Zap: wand of flame (8) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding  f - Cast: Inner Flame (7%)  g - Cast: Cause Fear (5%) Abilities ([,] to cycle)  h - Abil: Potion Petition  i - Abil: Call Merchant  j - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on2DhZ ##.# #..#.## #.#...###.# dertzug the Skirmisher ##.# #.....# #.##)###.# Poltergeist of Gozag  Gold: 335 ##.####.#..# #.##.####### #.# Health: 65/65 ======================== ##......[^.# #.##.......# #.# Magic: 16/16 ========================######.##.###.##..####.# #.# AC: 7Str: 4#........#...####.######.# EV: 14Int: 17####.#####'#.............# SH: 0Dex: 20#.# #.#.#.##.######## XL: 10 Next:  2% Place: Dungeon:6#.#####hԍ Y7m@#.#.##.#Noise: ---------  Time: 6540.4 (0.0)#.....#∩#.#.##.#t) +1 sling (flame)#####.#.≈......#Cast: Jinxbite#.#.≈.######Fly ####### #####>######### ......### #####.########## #####...# #####.########### #..(#...# #####'###.......# #####.#.# #####..##.......#Thank you for shopping at Loigecku's Assorted Antiques! _You can access your shopping list by pressing '$'. _Okay, then.You unwield your +0 orcbow.  Your +1 sling of flaming bursts into flame! _t - a +1 sling of flaming (weapon)2Dh(2Wear which item? Armour (go to first with [)  c - a +1 cloak (haunted)  g - a +0 helmet (haunted)  j - a +1 pair of boots (haunted)  k - a +0 pair of gloves (haunted)  p - a +0 cloak (haunted)  u - the +0 pair of boots of Qyewerako {Int+2}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2DhJW2Dh_2DhhF##.# #..#.## #.#...###.# dertzug the Skirmisher ##.# #.....# #.##)###.# Poltergeist of Gozag  Gold: 335 ##.####.#..# #.##.####### #.# Health: 65/65 ======================== ##......[^.# #.##.......# #.# Magic: 16/16 ========================2Dhi######.##.###.##..####.# #.# AC: 7Str: 4#........#...####.######.# EV: 14Int: 17####.#####'#.............# SH: 0Dex: 202DhvmQ#.# #.#.#.##.######## XL: 10 Next:  2% Place: Dungeon:6#.#####@#.#.##.#Noise: ---------  Time: 6540.4 (0.0)#.....#∩#.#.##.#t) +1 sling (flame)#####.#.≈......#Cast: Jinxbite#.#.≈.######Fly ####### #####>######### ......### #####.########## #####...# #####.########### #..(#...# #####'###.......# #####.#.# #####..##.......#Thank you for shopping at Loigecku's Assorted Antiques! _You can access your shopping list by pressing '$'. _Okay, then.You unwield your +0 orcbow.  Your +1 sling of flaming bursts into flame! _t - a +1 sling of flaming (weapon)2Dhvu2DhZv2Dh|2Dh_  You start haunting your armour.1.4 (12.4 (23.4 (34.4 (42Dh52Dh2Dh>*5.4 (52Dh2Dh 89 _You continue haunting the +0 pair of boots of Qyewerako {Int+2}. x5  You finish haunting the +0 pair of boots of Qyewerako {Int+2}.2Dh(2Dh2DhP _You feel clever.2Dh Where to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple 2Dh#2Dhsg##.# #..#.## #.#...###.# dertzug the Skirmisher ##.# #.....# #.##)##2Dh#.# Poltergeist of Gozag  Gold: 335 ##.####.#..# #.##.####### #.# Health: 65/65 ======================== ##......[^.# #.##.......# #.# Magic: 16/16 ========================######.##.###.##..####.# #.# AC: 8Str: 4#........#...####.######.# EV: 14Int: 19####.#####'#.............# SH: 0Dex: 20#.# #.#.#.##.######## XL: 10 Next:  2% Place: Dungeon:6#.#####@#.#.##.#Noise: ---------  Time: 6545.4 (0.0)#.....#∩#.#.##.#t) +1 sling (flame)#####.#2Dh.≈......#Cast: Jinxbite#.#.≈.######Fly ####### #####>######### ......### #####.########## #####...# #####.########### #..(#...# #####'###.......# #####.#.# #####..##.......#Your +1 sling of flaming bursts into flame! _t - a +1 sling of flaming (weapon)  You start haunting your armour. _You continue haunting the +0 pair of boots of Qyewerako {Int+2}. x5  You finish haunting the +0 pair of boots of Qyewerako {Int+2}. _You feel clever.2DhJ2Dh2Dh2Dh$ _2DhR  There is an entrance to Loigecku's Assorted Antiques here. _2DhڜB2Dh,2Dh$2DhY  There is a stone staircase leading down here.2Dh2Dh2Dh?$ _2Dhޣ2Dh+Jinxbite  You fly downwards.  You hear the roar of battle.2Dh/  --more--2Dh .. ....  ..## ....  .B..## .....  ......####.....  $..............  #.............. #............# 7#......@.....# ...###........#  ##....###.  ##..##  #.# [# B   bombardier beetle (asleep) .# .. 2Dh\@51.2 (5.8Jinxbite2Dh2Dh ly downwards.  You hear the roar of battle.  a bailey on this level. Hurry and find it before the _2Dh portal closes forever!  Found 11 gold pieces and a pair of boots. _There is a stone staircase leading up here.2Dh\Read which item? Scrolls  d - 6 scrolls of teleportation  i - a scroll of immolationn - 2 scrolls of summoning  o - 3 scrolls of blinking  q - a scroll of fog  r - 4 scrolls of fear [!] read|quaff|evoke[?] describe selected2Dh<dertzug the Skirmisher......Poltergeist of Gozag  Gold: 335..##....Health: 65/65 ========================.B..## .....Magic: 16/16 ========================......####.....AC: 8Str: 4$..............EV: 14Int: 19#..............SH: 0Dex: 20#............#XL: 10 Next:  2% Place: Dungeon:7#......@.....#Noise: ---------  Time: 6551.2 (0.0)...###........#t) +1 sling (flame)##....###.Cast: Jinxbite##..##Fly #.#[#B   bombardier beetle (asleep).h;/m#..  You fly downwards.  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found 11 gold pieces and a pair of boots. _There is a stone staircase leading up here.  Okay, then. _2Dhp  You beckon some vexing sprites to accompany your attacks.4---==2.2 (1Will/2 Jinx Fly  _You feel your willpower being sapped.2Dhsk (((((B  You shoot a sling bullet.2Dh:*2Dh" _You feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna..B..... (very drained)12 =3 _The bombardier beetle is moderately wounded.2Dh?((((A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna. _The bombardier beetle is moderately wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The sling bullet burns the bombardier beetle.2Dh}....4.1 (0.9 _The bombardier beetle is moderately wounded.2Dh) M(((( The sling bullet hits the bombardier beetle.  The sling bullet burns the bombardier beetle.2DhF :*2Dh -  The bombardier beetle is almost dead.A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.$....2Dh 335 ---35.1 (1.02Dh  2Dh G_You kill the bombardier beetle!2Dhݗ2Dh2Dh}2DhH _No target in view!2Dhj _No target in view!2Dhn 2Dh 2Dh 2Dha L _Autopickup is now off.2DhQs I2Dht : _2Dh{ 5=Fly 2DhW| 2Dh _The sprites lose interest in your situation.2Dhׁ 2Dhk ,2Dh3 2Dh7 ,2Dh7 2Dh! 2Dh֐ 9=2Dh 2Dh ,2Dhb 2Dhp 2Dh 2Dh 2Dh& 2Dh¡ L6==2Dh 2Dh 4 _Magic restored.2Dh O12DhϨ 2Dh 2Dh ,2Dh 2Dh 2Dh 2Dh *3352Dhl 2Dh1 2Dh: P==2Dh$ 2Dh׸ 2Dh5 2Dh 2Dh 2Dh 2Dh 2Dh 902Dh} 2Dh E  You see here a +0 pair of boots.2Dh 2Dhn  _2Dh 2Dh 2Dh ,2Dh 2Dh 2Dh ,2Dh 2Dh 2DhH 2Dh 2Dh 2DhR 2Dh. >...###........# ##....###.#  ##..##  ##.#  #[#  #.##  #..#  ##.###.... #..---.(......#...#.............#.............##............##.......#...##h   howler monkey (asleep)......# .......h## ..##.2Dh 749.0)  A howler monkey comes into view.2DhK G---5.1 (202DhY 2Dh 2 _Found 4 curare-tipped darts.2Dh ^  You beckon some vexing sprites to accompany your attacks.2Dh4---==6.1 (1.0)Jinx Fly 2Dh^2Dh; _You feel your willpower being sapped.2Dh 2Dh(((((((You shoot a sling bullet.2Dh2Dh?2Dh.....hwandering).h..=72Dh(2DhɨU _The sling bullet completely misses the howler monkey.2Dh=2DhEZ (((((((You shoot a sling bullet.2DhI h*The sling bullet closely misses the howler monkey.2Dh  The howler monkey howls!  A giggling sprite leaps out and doodles on the howler monkey's face.  The howler monkey is lightly wounded.2DhM 6  You hear a shout!2Dh  An orc wizard comes into view. It is wielding a +0 dagger.2Dhg o...(...o......(very drained)h.o   orc priest (wandering).o   orc wizard (wandering)2Dh A282Dh 2Dh_ | _An orc priest comes into view. It is wielding a +0 hand axe.2Dh k (((((oo  You shoot a sling bullet.  The orc priest shouts! The orc wizard shouts!  The sling bullet hits the howler monkey but does no damage.2Dhp. ;*2Dh  The howler monkey is lightly wounded.  A giggling sprite leaps out and makes the howler monkey trip over its own feet.2Dhc 2Dh 2Dh.o..(....o....h 2DhA. 2Dh%92Dhc2~ _The howler monkey is moderately wounded.2Dho  (((((((You shoot a sling bullet.2DhZf;*2Dhm  The sling bullet barely misses the howler monkey.A giggling sprite leaps out and doodles on the howler monkey's face.2Dh#u  The howler monkey is severely wounded.2Dh$2Dh&2Dhj)  An orc warrior comes into view. It is wielding a +2 morningstar of flaming.2Dh6*...(...o.o..h.o   orc warrior.hh 2 howler monkeys (1 wandering, 1 very…)h2Dhz8?---802DhlB2DhEG` _A howler monkey comes into view.2Dh=os ((((((2Dhp7(You shoot a sling bullet.2DhD *2Dhhvery drained)  The sling bullet barely misses the howler monkey. x22Dhz  The howler monkey howls!  A giggling sprite leaps out and makes the howler monkey trip over its own feet.The howler monkey is almost dead.o(..o.o......h..h.opriesto   orc wizard1Fly  2Dhc_The jinxing sprites lose interest in you.2Dh| #......<.....#...###........# ##....###.###..####.[# #.# #..# .##@###.... #........o(......#...#o.o.2Dh} '.#....h.##............##hh 2 howler monkeys (1 very drained).......#...##.h....# ........## ..##.2Dhr 2Dh 2Dh 2Dh 2DhɃ 2Dh̍ h.oho   orc wizard.2Dh ]5=---22Dh6 2Dh{ 2Dh . #......<.....#...###........# ##....###.###..####.[# # #.@# ##.###.... #...........o(.h....#...#o.............o.##   howler monkey (.h........##......#...##..# ....2Dh 2Dh 2Dh h..oo   orc wizard---32Dh&G #...# #............ #......<.....##...###...........###.##..####.# #[ #@##  #..# .#.###.... #h....... ...o(......#... #o............# .....o.......## ...h........## .......#...##2Dhh.142Dh2Dh2DhO$.......#.........# #......<.....#...###........# ##....###.###..####. ## ..# ##h### #........o(......#...#o..............o.......##h........##h.ooo   orc priesto   orc wizard05 _You see here a +0 pair of boots.2Dh!v(......####2Dhv$..........#..........# #......<.....#...###........# ##....###.###..###2DhWw[# .# h.# ##.### #o.......o(..o...#...2Dhw^#o..............o.##2Dhy2Dh{2Dh7' 2DhǑoocatching breath, very …).  The howler monkey hoots and howls with incredible vigour!2Dho#=2Dh?========62Dh2Dh' _You hear a shout!2DhlD Y  You beckon some vexing sprites to accompany your attacks.h.o.oo   orc warriorohhh 2 howler monkeys (1 catching breath, …)opriest3---==------7Jinx Fly  2Dh;F -_You feel your willpower being sapped.2Dh  You shoot a sling bullet.  The sling bullet hits the howler monkey!  The sling bullet burns the howler monkey.2Dh t$   howler monkey2Dh/J o.h.2Dh\ 335 4==-5=-----82Dha  2Dhc 2DhCm C_You kill the howler monkey!2DhUI ( You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.2Dh 2Dh) ,2Dh( o.oo.o   orc wizard2Dh B 992Dh# 2DhR b _The orc priest is heavily wounded.2Dh  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.2Dh$o   orc wizard2Dhh2Dh?i2Dhi2Dhyroooh.2DhiK==6902Dh-2DhN _You kill the orc priest!2Dh (((You shoot a sling bullet.2Dhyu  The sling bullet closely misses the orc warrior.2Dh s  You feel your existence waver again.2Dh$o.o.(catching breath)2Dhg 8 ========12Dh2DhJy _The howler monkey hoots and howls with incredible vigour!2Dh (((You shoot a sling bullet.2Dhq;*2Dh}fe  You feel your existence waver again. _The howler monkey hoots and howls with incredible vigour!You shoot a sling bullet.  The sling bullet closely misses the orc warrior.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the orc warrior with its own hand. oo..h.(very drained)hunaware)  The orc warrior is lightly wounded.2Dhj12 ===-----2 _The howler monkey is distracted by your dazzling golden aura.2DhI  h  You shoot a sling bullet.  The howler monkey howls!  The sling bullet hits the orc warrior. The sling bullet burns the orc warrior.2Dh{t ;*2DhN The howler monkey howls!sling bullet hits the orc warrior. The sling bullet burns the orc warrior.  The orc warrior is moderately wounded.  A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is heavily wounded.howler monkey is no longer distracted by gold.2Dh5c oh.ounaware, very drained)-----32Dh!s g _The orc warrior is distracted by your dazzling golden aura.2Dh A o  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.  The orc warrior is no longer distracted by gold.2Dh] ;*2Dhv8  The orc warrior is almost dead.A giggling sprite leaps out and smacks the orc warrior with its own hand.2DhW  $ohh   howler monkey (unaware)o   orc wizard (unaware)  You kill the orc warrior!The orc wizard is distracted by your dazzling golden aura.2DhX 484.0 (0.92Dh4_ 2Dha S _The howler monkey is distracted by your dazzling golden aura.2Dh8B (ho  You shoot a sling bullet.  The orc wizard shouts! The howler monkey howls!  The sling bullet hits the orc wizard but does no damage.2Dh;*2Dhee  The orc wizard is no longer distracted by gold.  A giggling sprite leaps out and doodles on the orc wizard's face.  The orc wizard is moderately wounded.2DhCjo.h (very drained)2DhVk5=3====5.0 (1.0Fly 2Dh$q2Dh$si _The jinxing sprites lose interest in you.2Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.2Dh3---==--6Jinx Fly 2Dh2DhgA _The orc wizard hits you but does no damage.2Dh   You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.2DhO  The orc wizard is almost dead.The howler monkey is no longer distracted by gold.2Dh ff   sleepcap (wandering)h   howler monkey (catching breath)o   orc wizard (very drained)  The howler monkey hoots and howls with incredible vigour!A sleepcap comes into view.2Dhs  The orc wizard casts a spell at you.2Dh/2Dh;x h.  The magic dart hits you.2Dh%=r33559---========72DhC2DhF' _You hear a croak.2Dh (f  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.2Dht;*2DhI * , very …)The sling bullet hits the howler monkey but does no damage.  A giggling sprite leaps out and doodles on the howler monkey's face.2Dh<<  The howler monkey is moderately wounded.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.2DhG?2DhB@2DhH.fh.2Dhf335 ---49===-----2Dhf82Dhk2Dhm 2Dh>n@_You kill the orc wizard!2DhZ'  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet burns the howler monkey.2Dh ;*2Dh  The howler monkey is almost dead.A giggling sprite leaps out and doodles on the howler monkey's face.2Dh1 2Dh h.f$2Dh 60=10-----92Dh 2DhM Q _You kill the howler monkey!2Dh ((((You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.2DhBs :*2DhH  The sleepcap is lightly damaged.  A giggling sprite leaps out and makes the sleepcap trip over its own stem.2DhRQ .f... (very drained)2DhsR ]---56002DhY 2Dh[ c _The sleepcap is moderately damaged.2Dha (((You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.2Dh::*2DhM You shoot a sling bullet.ing bullet hits the sleepcap but does no damage.  The sleepcap is moderately damaged.  A giggling sprite leaps out and smacks the sleepcap with its own body.  The sleepcap is heavily damaged.You hear the faint creaking of a distant portcullis.2DhK.f..1Fly 2Dh2Dh#i _The jinxing sprites lose interest in you.2DhL ((You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.2Dh?2DhIR.f.2DhJT4==22DhPR2DhU` _The sleepcap is heavily damaged.2Dh 4 (You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.2Dh%2Dh9.f1=32Dh*2Dh` _The sleepcap is heavily damaged.2Dhb  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.2Dhp  The sleepcap is almost destroyed.2Dh*9 (0.92Dh2DhU _The sleepcap barely misses you.2Dhl  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.2Dh0 p  The sleepcap is almost destroyed.2Dhd1 '4.82Dh< 2Dh;@ V _The sleepcap closely misses you.2Dhڂ  You shoot a sling bullet. The sling bullet hits the sleepcap!  The sling bullet burns the sleepcap.2Dh E$2Dh 2Dhf: j2==15.72Dh>@ 2Dh]C O _You destroy the sleepcap!2Dh2Dh2Dhk2DhSH _No target in view!2DhM$.## ......####......$.....#...........# #......<.....#...###........# ##....###.###.@##2Dh##.$# .# #..# .....2Dh2Dh=---6.7 (1.0 _2DhM2DhQ _You see here 4 gold pieces.2Dh3^4 _5=3=2Dh6d{32Dhe2Dh j4==2Dhlr33522Dhn2Dhpb6==2Dhr2Dhta5=2Dhv2Dhx1 _HP restored.2DhP{32Dh{2Dh}2Dh~2Dhv912Dh 2Dh2Dh2Dh:==2Dh72Dh2DhF2Dh9=2Dh}2Dh2Dh&O02DhT2Dh2Dhđ,2Dh2Dh12Dh #..>.?.#  ..###  ## #.. ### .##..## #........#......$.## #......2Dh]8......####..........#$.............@..#---215.0)#..............####............###......<.....## ...###........###....###.###.$##..##.# .##$# #2Dhr2DhH 92.7 (162Dh.2Dhy _Found a scroll of immolation. Found a stone staircase leading down.2Dh 2Dh 2DhS! 2Dh-' 2Dh, 2Dh^7 Fly  _You feel your willpower return.2Dh< 2Dh= 2Dh? 2Dh>B 2DhF 2DhG 2DhqI 2DhQN 2DhMR 2Dh/S 2DhT 2DhW 2DhH[ 2Dh\ 0 8 2DhJ^ 2Dh_ s _You feel your existence waver again.2Dh&b 2Dhb 2Dhc 2Dhkf 2Dhh 2Dhbi 2Dh\j 2Dhk 2Dhcm 2Dh%n 2Dhn 2Dhp 2Dhdr 2Dh%s ,2Dhgu 2Dh{ V ..##......# #.. #.........###.#  #........##..#####..  2Dh} #........#........#  # #..............#  .####..........##  ............##..#  ....#####.##  ........### #.@#  31.7 (9.0) ..<.....## ##.#  #..# !..# 2Dhw o##....###.# ....# ##.$## #.. .###.# ##.# .### #.  #$# # ..  #.## .#  #..# .   2Dh 2Dh .2.7 (10.0)2Dh 2Dh3 V _Found a purple potion.3Dh&3Dhg3Dh3Dh3DhX3Dh9,3Dh*3Dhң3Dh,3Dhڧ3Dh3Dh,3Dhֱ3Dh3Dhs,3Dh߹3Dh3Dh#,3Dh;3Dh&3Dh ,3Dh3Dh3DhE,3Dh3Dh3Dh,3Dh3Dh3Dh-,3Dhw3Dh3Dh3DhZ3Dhh3Dhh3Dh-,3Dh3Dh 3Dh,3Dh73Dh3Dhc,3Dh3Dh,3Dh ,3Dh3Dh3Dh,3Dh>3Dh3Dhh,3Dh3Dh,3Dhr,3Dh 3Dh3Dh ,3Dh 3DhA  _You hear the faint creaking of a very distant portcullis.3Dh+33Dh3Dh3Dh,3DhM3Dhp3DhB,3Dh3Dh3Dh ,3Dh3Dhp3Dh3Dh,3Dh3Dh3Dh] ,3Dh"3Dh#3DhQ$,3Dh%3Dh}&3Dh',3Dh'3Dh])3Dh*,3DhX+3Dh-,3Dh$.3Dh.3Dh/3Dh53Dhb63Dhi83Dh9,3Dh}:3DhF<3Dh'>,3Dh>3Dh/A3DhB,3DhPC3DhD3Dh,F,3DhF3DhH3DhI,3DhLJ3Dh?K3DhL3DhM3DhBN3DhWP3DhQ3DhvR,3DhS3DhT3DhU,3DhX3DhkY3DhZ3DhZ3Dh4\3Dh],3Dhx^3Dh_3Dha3DhHb,3Dhc3Dhe3Dh)f3Dhf3Dhg3Dh j,3Dhk3Dh m3Dhn3Dhoo3Dh p3Dhq3DhXs3Dhs3Dht3Dh2w3Dhy,3Dhz3Dh,|3Dh},3Dh~3Dh3Dh6,3DhЂ3Dh3Dhy,3Dh&3Dh3Dh,3DhZ3DhǍ,3Dhw,3Dh܏3Dh,3Dh3DhG3DhF,3Dh,3DhO3Dh #.......##   ##.......##   #..#####.#   3DhmG##..## ###   ####....#   .........##   .....##...#  ##... ###.  #.... # 85.7 (53 3Dh#... #.#...#   #.. .......#   ..######.#   ... ...   .. #.##   .  ..   <##    3Dhg3Dhw+6.7 (543Dh43Dh9 _Found a stone staircase leading up.3Dh53Dh733Dh;3Dh@3DhA,3DhKX3Dh3Q3Dh;S3DhS3DhT3DhV3Dh[,3Dh\3Dhc3Dhi3Dhj3Dhk3Dhn3Dh1r,3Dhr3Dhu3Dhx,3Dhx3Dhy3Dh{,3DhU|3Dh@3Dh3Dh,3Dh&P  There is a stone staircase leading up here.3DhN3Dh _3Dhs3Dh43Dh]X3DhB3Dh,3Dhp3DhГ3Dhf,3Dhc3DhC3Dh,3Dh3DhKX3Dh3DhĠ3DhC3Dh _You hear the creaking of a very distant portcullis.3Dh33Dhy3Dh3Dh,3Dh?3Dh\3Dh,3Dh43Dh3Dh,3Dh3DhQ3Dh,3Dh3Dh}3DhrB3Dh(3Dh,3Dh?3Dh3Dh,3Dh03Dhh3Dh,3Dh<3Dh3Dhh,3Dh3Dh3Dh}3Dh ,3Dh3Dh,3DhS3Dh3Dh,3Dha3Dh3Dh:,3Dh3DhP3Dh,3Dh3Dh83Dh,3Dh&3Dh]3DhA,3Dh3Dh3Dh,3Dh3DhC3DhJ3Dh3Dh3Dh3Dh,3Dh3Dh3Dh,3Dh3Dh/3Dh,3Dh<3Dh3Dhb,3Dh3Dh!3Dh,3Dh3Dh03Dh,3Dh"3Dh3DhU,3Dh3Dh3Dh ,3Dhj 3Dh} 3Dh ,3Dh/3Dh3Dh,3DhU3Dh3DhL3Dh,3Dh3Dh,3Dhi3Dh3Dh,3Dh 3Dh 3Dh!,3Dh"3Dh{#3Dh8%,3Dh%3Dh'3Dh(,3Dhf)3Dh=-3DhP.3Dh.3Dhq/3Dh}03Dh13Dhb23Dh23Dh33Dh63Dh63Dh)73Dh83Dh:3Dho;3Dh*<3Dh=3Dhh@,3DhgA3DhD3DhF,3Dh|G3DhI3DhTK,3DhL3DhO3Dh&R,3DhR3DhRV3Dh7X,3Dh,Y3Dh\3Dhs^,3Dh _3Dhb3Dhd,3Dhe3Dh8g3Dhh,3Dhi3Dh5k3Dhm,3Dhm3Dhn3Dhwp3Dhq3Dhq3Dhr3Dhnt3Dht3Dhu3Dhv3Dhy,3Dhz3Dh~ _You hear the creaking of a very distant portcullis.3Dh܀33Dhz3DhI3Dh&,3Dhʅ3Dhz3Dh@,3Dh3Dhb3Dh,3Dh3DhT3Dh,3Dh 3Dhē3Dh,3Dh3Dhɚ3Dhs,3Dh3Dh3Dhm,3Dh3Dh3Dh3Dh3Dhc3Dh$3DhL,3Dh3Dh3Dh,3Dh3Dh3Dhg,3Dh43Dhۻ3Dhٽ,3Dhc3Dh3Dh,3Dh?3Dh3Dh,3Dh3DhY3DhKB3Dh3Dh8,3Dh3DhA3Dh,3Dh93Dhd3Dh73Dh,3Dh3Dh3Dh(3Dh3Dh3DhO,3Dh3Dh3Dhz,3Dh3Dhv3Dh=3Dh3Dh[3Dh(3Dh3Dh3Dh,3Dh3Dh3Dh,3Dh3DhW3Dh ,3Dh 3Dhm 3Dh,3Dh3Dh3Dhe ##.###.. .. . ...###......#.. ##. ....(......#. #..# #.###............ ...###................ ....................# #............#...## ##..........# ..... #.@.......## ..##.3Dh782.7 (96 #.####...## ..# # #.# ##...## #.#  #.. #....####.#  ... #......#..# ..$..# ##.####....#  ........# #..# ##....###..##......#.####........#.^.............3Dh3DhZ+3.7 (973Dh"3Dh$+ _Found 12 gold pieces.3Dh 33DhR 3Dh 3Dh3" 3Dhg' 3Dh* ,3Dh>+ 3Dh1 3DhX4 ,3Dhj5 3Dh7 3Dh"< 3Dh< 3Dh= 3DhC 3DhF ,3DhQH 3DhJ 3DhN ,3DhO 3Dh2j 3Dhp X3Dhq 3Dh/t ,3Dht 3Dh`x 3Dh[z ,3Dh| ,3Dh} ,3DhH~ 3Dh 3Dhā ,3Dh] 3DhF 3Dh ,3Dhy 3Dh 3DhY ,3Dh 3Dh 3DhN ,3Dh 3Dh 3Dha ,3Dh 3Dh _You hear the steady creaking of a portcullis very nearby.3Dhқ 33Dhœ 3Dh 3Dh0 ,3Dhß 3Dhh 3Dh ,3Dh 3Dh 3Dh 3DhȦ 3DhH 3Dh 3Dh_ 3Dh 3Dh 3Dh̭ 3Dh 3Dh" ,3Dh 3Dh ,3Dhx 3Dh 3Dh ,3Dh 3DhL 3Dh 3Dh< u#......... . #..... #. #......<... #.# ....### F.# #...# ##....# ..###....# ##.$#  ##.#  #...# #$#  #@# #.####.# #..3Dh l..######..# ##.#..........# . ...###..########..# ##. ....(.... #..## #.###........ F   bullfrog (wandering). ##...###............#. ##...........#.. ##..####............#.3Dh .812.7 (293DhJ +3.7 (303Dhp 3Dh [ _A bullfrog comes into view.3DhF^  You beckon some vexing sprites to accompany your attacks.3DhH3Dhq3Dh9s.3DhKtF3DhKu F3DhSv3DhQw3Dh_y3Dhrz43Dh---==4.7 (1.0)Will/2 Jinx Fly 3Dh6 3Dh3Dh߇-_You feel your willpower being sapped.3DhT (( You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.3Dh1Y:*3Dh0  The bullfrog is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the bullfrog trip over its own feet..F. (very drained)12 =53Dh13Dh>a _The bullfrog is severely wounded.3Dh  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.$(3Dhu &.3Dh ^ 335 6/66---36 _You kill the bullfrog! _Your Fighting skill increases to level 5!3DhM 3Dhr 3Dh 3Dh' 3Dhv,  3Dh- 3Dh. :_No target in view!3Dh33Dh!3Dhh3Dhd$ _3DhMFly 3Dh{ _The sprites lose interest in your situation.3Dh3Dh3Dh3Dh a5=3Dh,3Dhc 3Dh3Dhd913Dh 3Dh*,3Dh53Dh3Dh9=3Dh3Dh3Dhn203Dh3Dh,3Dh8 3Dh"3Dh"L6==3Dh8#3Dh%(3Dh*,3Dh,3Dh-3Dh/3DhE7$... #.335. 3Dh7#..#. #......<#.# ....###....... 9##..# #...# ##........###....# ##.$#3Dhn8#$......@# ##.# #.@.##$# ---#.####.##  ##.# #..# 3DhL;..######..# ##.##..........# . ...###########..# ##. ....(@   Maggie (wand, polearm, wandering) #..## #.###. #...####. ##........3Dh^?0282.0)3Dh?G---9.7 (133Dh3Dh  Maggie the Vainglorious comes into view. She is wielding a +4 glaive of pain _and carrying a wand of charming.3Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Maggie shouts!3Dh& @.@)3Dh& 4---===30.0)Jinx Fly 3Dhd/ 3Dh2 ` _Maggie practices a pose.3Dh| N(((((3Dh 9*3Dh  You shoot a sling bullet. The sling bullet closely misses Maggie.  A giggling sprite leaps out and doodles on Maggie's face.3Dh ..@.., very drained)3Dh B1213DhC F _Maggie is lightly wounded.3DhL (( You shoot a sling bullet. The sling bullet hits Maggie!  The sling bullet burns Maggie.3Dh(:*3Dh  Maggie is moderately wounded.A giggling sprite leaps out and smacks Maggie with her own hand.@..2 _Maggie is moderately wounded.3Dh}US(((((3DhP ....@You shoot a sling bullet. The sling bullet barely misses Maggie.3Dh%33Dh3DhH _Maggie misses you.3Dhț (You shoot a sling bullet. The sling bullet hits Maggie.  The sling bullet burns Maggie.3Dh+u .  Maggie is moderately wounded.3Dh-n4----4.6 (0.93Dhn63Dhm:I _Maggie hits you from afar with a +4 glaive of pain.3Dh (You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.3Dh:*3Dht 3Dhz#.@Maggie is moderately wounded.A giggling sprite leaps out and smacks Maggie with her own hand.  Maggie is heavily wounded.3Dh 5-5.5 _Maggie zaps a wand. You resist with some effort.3Dhr (You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.3Dh  .  Maggie is heavily wounded.5=6.5 (1.0 _Maggie hits you but does no damage.3Dh (You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.3Dh :*3DhV+ $ 3DhW.. #... . #... #. #......< #.# ....# ##..# #...# 3DhXk ....###....# ##.$##  #$..(*...# ##.#  #.@.# #$#  #.### #.##  3DhY##.# #..#  ..#  ...# .  3DhPZ^##..# ##. ....( #..##  . ##..  #. The sling bullet hits Maggie but does no damage.  Maggie is heavily wounded.  3Dh[*A giggling sprite leaps out and doodles on Maggie's face.  Maggie is heavily wounded.  Maggie gives herself a magical halo, but it quickly sputters out.Maggie casts a spell.3Dh:d $ .. #...3Dhd . #... #. #......< #.# ....# ##..# #...#  3Dhe"....###....# ##.$##  #$...@...# ##.#  #.@.# #$#  #.### #.##  ##.# #..#  3Dhf;..#  ...# .  ##..# ##. ....( #..##  . ##..  #. 3Dhjg,7.4 (0.93DhGn3DhH _Maggie attempts to bespell you! You easily resist.3Dh (You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.3Dh)3:*3Dh< $ .. #... . #... #. #......< #.# ....#3Dhr ##..# #...#  ....###....# ##.$##  #$..(*...# ##.#  #.@.# #$#  #.### #.##  ##.# #..#  ..#  3Dhu...# .  ##..# ##. ....( #..##  . ##..  #. The sling bullet hits Maggie but does no damage.  Maggie is heavily wounded.  3Dh#A giggling sprite leaps out and makes Maggie trip over her own feet.  Maggie is heavily wounded.  The jinxing sprites lose interest in you.Maggie casts a spell. 3DhE% 3Dh{& 3Dh'$3Dh.) 3Dh|*?.. #...3Dh+ 3DhM,>. #...3Dh, 3Dh~-`#. #......<3Dh. 3Dh.\#.# ....#3DhL/ 3Dh/##..# #...# 3Dh0 3Dh-1....###....# ##.$## 3Dh1 3Dhd2#$...@...# ##.# 3Dh2 3Dh3#.@.# #$# 3Dh4 #.### #.##  ##.# #..#  ..#  ...# .  3DhQ6##..# ##. ....(mesmerising, v…) #..##  . ##..  #.  Maggie attempts to bespell you!3Dh663Dhp;=8.4 (1.0Fly Mesm 3Dh= 3Dh>3Dh4?9_You are mesmerised by Maggie!3Dh?3DhR ( You shoot a sling bullet. The sling bullet hits Maggie.  The sling bullet burns Maggie.3DhD .  Maggie is severely wounded. ***Maggie points at you and mumbles some strange words.3Dh@..====9.3 (0.9 _The bolt of fire misses you.3DhO3S(((((3Dht ....@3DhѶWYou shoot a sling bullet. The sling bullet closely misses Maggie.3DhC3DhI3Dh K~====-40.3 (1.03DhpS3Dh>WF _Maggie zaps a wand. You resist with some effort.3Dh S(((((3Dh8O u ....@3DhP You shoot a sling bullet. The sling bullet closely misses Maggie.  Maggie casts a spell.-3DhQ %1.2 (0.93DhY 3Dh] ? _Maggie draws you further into her thrall.3Dh% S(((((3DhǮ W ...3Dh s.@You shoot a sling bullet. The sling bullet barely misses Maggie.3Dh! w=6==2.2 (1.03Dhٴ 3Dh P _Maggie closely misses you.3Dh (You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.3Dh}% .  Maggie is severely wounded.Maggie gestures wildly while chanting.3 _Maggie draws you further into her thrall.3Dh ( You shoot a sling bullet. The sling bullet hits Maggie!  The sling bullet burns Maggie.3Dhb .  Maggie is almost dead.Maggie mumbles the words to a spell, but in the wrong order.3Dh;43DhK3DhF _Maggie zaps a wand. You resist with some effort.3Dh6S(((((3DhXBW ...3DhQCs.@You shoot a sling bullet. The sling bullet barely misses Maggie.3DhH3Dh3Dh%53DhN3DhF _Maggie zaps a wand. You resist with some effort.3Dh S(((((3Dhk ....@You shoot a sling bullet. The sling bullet barely misses Maggie.3Dh t==6 3Dh @_Maggie zaps a wand. You resist with some effort.3DhU[ S(((((3Dh %....@You shoot a sling bullet. The sling bullet barely misses Maggie.  Maggie says, "Leave now, and tell all of Maggie's mercy!"3Dh A173Dh 3Dh 9 _Maggie hits you but does no damage.3Dh6 (You shoot a sling bullet. The sling bullet hits Maggie.  The sling bullet burns Maggie.3Dh .8.1 (0.9 _Maggie is almost dead.3Dh (You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.3Dh|: .  Maggie is almost dead.Maggie mumbles some strange words.09.0 _Maggie draws you further into her thrall.3DhB (You shoot a sling bullet. The sling bullet hits Maggie.  The sling bullet burns Maggie.3DhHn .  Maggie is almost dead.3Dh%93DhL3DhO _Maggie barely misses you.3Dh4 (You shoot a sling bullet. The sling bullet hits Maggie.  The sling bullet burns Maggie.3Dhn .  Maggie is almost dead.3Dh_55----50.9 (1.03DhS3DhI _Maggie hits you from afar with a +4 glaive of pain!3DhZ S(((((3Dh , ....@You shoot a sling bullet. The sling bullet closely misses Maggie.  Maggie smiles, but it's obviously fake.3Dh 8*3Dh 8  Maggie zaps a wand.3DhT 8@3DhPW v6----1Jinxbite3Dh9X jConf Will/2 Fly Mesm 3Dhc 3DhLj _Your will is overpowered! You are confused.3DhX33Dh\3Dh_K _You are too confused!3Dh33Dh3DhY _You're too confused to cast spells.3Dh\33Dhv3DhבK _You are too confused!3Dh  _You are too confused!3DhƖ.. # . # #. #< #.# ....###.##..# #...# ##....# ....###....# ##.$3Dh #$...@...# ##. #...# #$# #@### #.####.#  #..#..######..# ##.# ..........# . ...###.. ########..# ##. ....(. #..## #.###....##...###... #.#...... #..#####3Dh=)3Dh 3Dha---2  3Dh[_Maggie seems less drained. Maggie zaps a wand. You resist with some effort. 3Dh0...........@---3 _You bump into the rock wall. 3Dhe $.. #. #......< #.# ....###......##..# #...# ##........###....# ##.$###$.......# ##..@# 3Dhq3$#  #.#### ##..###### ##.#..........# . ...###########..# ##. ....( #..## #.###. ##...### ##...... 3Dh  You hear the steady creaking of a portcullis very nearby. 3Dh\1--=4 3Dhw 3DhI _Maggie hits you from afar with a +4 glaive of pain. 3Dh^ A  You bump into the rock wall. 3Dh%` i45----5 3Dhg  3Dhk I _Maggie hits you from afar with a +4 glaive of pain. 3Dh  You're too confused to move!  You feel less confused.36----- 9=6Jinxbite _Maggie hits you from afar with a +4 glaive of pain! 3Dhc..# #.#<# ....###..##..# #...# ##....# ....###....# ##.$# #$.......# ##.#  #..@# #$###.####.# ...######..#....... ...###..########..# ##. ....(.. 3Dhe#..## #.###.....##...###....#. ##........ ##..##### 3Dhon  You feel your willpower return. 3Dhpn20---------=7 3DhTv 3Dh`xI _Maggie hits you from afar with a +4 glaive of pain! 3Dhz 3DhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame)b - Throw: 2 throwing nets  c - Zap: wand of flame (8) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding  f - Cast: Inner Flame (6%)  g - Cast: Cause Fear (4%)  3Dh+DAbilities ([,] to cycle)  h - Abil: Potion Petition  i - Abil: Call Merchant  j - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on 3Dh:'  3Dh@9 ..#........... dertzug the Skirmisher.#........... Poltergeist of Gozag  Gold: 335#.#......<.... Health: 20/66 =======-----------------#.# ....###...... Magic: 16/16 ======================== 3Dh<< ##..# #...# ##....# AC:  9  Str: 4....###....# ##.$## EV: 14Int: 19#$.......# ##.# SH: 0Dex: 20#..@##$# XL: 10 Next: 13% Place: Dungeon:7#@####.## Noise: ===------  Time: 6857.9 (0.0)##.##..# t) +1 sling (flame)..######..###.# Throw: 2 throwing nets..........# . ...###.. Fly Mesm ########..# ##. ....(....#..##[39; 3DhO@ 049m #.###........ @   Maggie (wand, polearm, mesmerising).##...###............#. ##...................#.. ##..####............#. _Maggie hits you from afar with a +4 glaive of pain.  You're too confused to move!  You feel less confused. _Maggie hits you from afar with a +4 glaive of pain!  You feel your willpower return. _Maggie hits you from afar with a +4 glaive of pain! 3DhE  3DhCT  3DhŲ ..#........... dertzug the Skirmisher.#........... Poltergeist of Gozag  Gold: 335#.#......<.... Health: 20/66 =======-----------------#.# ....###...... Magic: 16/16 ========================##..# #...# ##....# AC:  9  Str: 4....###....# ##.$## EV: 14Int: 19#$.......# ##.# SH: 0Dex: 20#.*@##$# XL: 10 Next: 13% Place: Dungeon:7#@####.## Noise: ===------  Time: 6857.9 (0.0)[ 3Dh 10;15H##.##..# t) +1 sling (flame)..######..###.# Throw: 2 throwing nets..........# . ...###.. Fly Mesm ########..# ##. ....(....#..## #.###........ @   Maggie (wand, polearm, mesmerising).##...###............#. ##...................#.. ##..####............#. _Maggie hits you from afar with a +4 glaive of pain!  Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +4 glaive of pain, wearing +0 steam dragon scales and  carrying a wand of charming (almost dead, mesmerising, 62% to hit) 3Dh..#........... dertzug the Skirmisher.#........... Poltergeist of Gozag  Gold: 335#.#......<.... Health: 20/66 =======-----------------#.# ....###...... Magic: 16/16 ========================##..# #...# ##....# AC:  9  Str: 4....###....# ##.$## EV: 14Int: 19#$.......# ##.# SH: 0Dex: 20#.((##$# XL: 10 Next: 13% Place: Dungeon:7#@####.## Noise: ===------  Time: 6857.9 (0.0)[34 3Dhxm##.##..# t) +1 sling (flame)..######..###.# Throw: 2 throwing nets..........# . ...###.. Fly Mesm ########..# ##. ....(....#..## #.###........ @   Maggie (wand, polearm, mesmerising).##...###............#. ##...................#.. ##..####............#. _Maggie hits you from afar with a +4 glaive of pain!  Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +4 glaive of pain, wearing +0 steam dragon scales and  carrying a wand of charming (almost dead, mesmerising, 62% to hit) 3Dh.@  Throw: 2 throwing nets  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Maggie, wielding a +4 glaive of pain, wearing +0 steam dragon scales and  carrying a wand of charming (almost dead, mesmerising, 62% to hit)  You throw a throwing net. The throwing net barely misses Maggie. 3Dht--8.9 (1throwing net  3Dh 3DhP _Maggie closely misses you. 3DhN-- 3Dh 3DhF _Unknown command. 3Dhh ..#........... dertzug the Skirmisher.#........... Poltergeist of Gozag  Gold: 335#.#......<.... Health: 20/66 =======-----------------#.# ....###...... Magic: 16/16 ========================##..# #...# ##....# AC:  9  Str: 4....###....# ##.$## EV: 14Int: 19#$.......# ##.# SH: 0Dex: 20#.*@##$# XL: 10 Next: 13% Place: Dungeon:7#@####.## Noise: =--------  Time: 6858.9 (0.0)[ 3Dh 10;15H##.##..# t) +1 sling (flame)..######..###.# Throw: throwing net..........# . ...###.. Fly Mesm ########..# ##. ....(....#..## #.###........ @   Maggie (wand, polearm, mesmerising).##...###............#. ##...................#.. ##..####............#. _Unknown command.Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +4 glaive of pain, wearing +0 steam dragon scales and  carrying a wand of charming (almost dead, mesmerising, 62% to hit)3Dh+3Dhl..3Dh\#........... dertzug the Skirmisher3Dh.3Dhl#........... Poltergeist of Gozag  Gold: 3353Dh#.3Dh#......<.... Health: 20/66 =======-----------------3Dhx#.# ....###...... Magic: 16/16 ========================3Dh0)##..# #...# ##....# AC:  9  Str: 43Dh....###....# ##.$## EV: 143Dh.Int: 193Dh3#$.......# ##.# SH: 03Dh.Dex: 203Dh\#.(@#3Dhi#$# XL: 10 Next: 13% Place: Dungeon:73Dh4#@###3Dh#.## Noise: =--------  Time: 6858.9 (0.0)3Dh@##.#3DhYe#..# t) +1 sling (flame)3Dh..######..###.# Throw: throwing net..........# . ...###.. Fly Mesm ########..# ##. ....(....#..## #.###........ @   Maggie (wand, polearm, mesmerising, c…).##...###............#. ##...................#.. ##..####............#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +4 glaive of pain, wearing +0 steam dragon scales and  carrying a wand of charming (almost dead, mesmerising, 62% to hit)  You throw a throwing net. The throwing net hits Maggie.  Maggie is caught in the net!3Dhj3Dh3.@3Dhg*Shift-Dir - straight lin3DhŽ!e  3DhtAim: Maggie, wielding a +4 glaive of pain, wearing +0 steam dragon scales and  3Dhvcarrying a wand of charming (almost dead, mesmerising, 62% to hit)  3DhAYou throw a throwing net. The throwing net hits Maggie.  3Dh:&Maggie is caught in the net!  3DhCMaggie is almost dead.3Dhɗ3Dh,-3Dhx9.9 (13Dhě:Nothing quivered3Dhä3Dh 3Dhk3Dh)_Maggie struggles against the net.3Dh3Dh3Dh-3Dh 3Dh*3Dhd0 3Dh13Dht3"_Unknown command.3Dh43Dh:Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame)b - Zap: wand of flame (8) Spells ([,] to cycle)  c - Cast: Jinxbite  d - Cast: Sigil of Binding  e - Cast: Inner Flame (6%)  f - Cast: Cause Fear (4%) Abilities ([,] to cycle)  g - Abil: Potion Petition  h - Abil: Call Merchant  i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on3Dh..#........... dertzug the Skirmisher.#........... Poltergeist of Gozag  Gold: 335#.#......<.... Health: 20/66 =======-----------------#.# ....###...... Magic: 16/16 ========================##..# #...# ##....# AC:  9  Str: 4....###....# ##.$## EV: 14Int: 19#$.......# ##.# SH: 0Dex: 20#..@##$# XL: 10 Next: 13% Place: Dungeon:7#@####.## Noise: ---------  Time: 6859.9 (0.0)3DhoF##.##..# t) +1 sling (flame)..######..###.# Cast: Jinxbite..........# . ...###.. Fly Mesm ########..# ##. ....(....#..## #.###........ @   Maggie (wand, polearm, mesmerising, c…).##...###............#. ##...................#.. ##..####............#.carrying a wand of charming (almost dead, mesmerising, 62% to hit)  You throw a throwing net. The throwing net hits Maggie.  Maggie is caught in the net!  Maggie is almost dead. _Maggie struggles against the net. _Unknown command.3DhS! .. #........... dertzug the Skirmisher . #........... Poltergeist of Gozag  Gold: 335 #. #......<.... Health: 20/66 =======----------------- #.# ....###...... Magic: 14/16 =====================--- ##..# #...# ##....# AC:  9  Str: 4 ....###....# ##.$## EV: 14Int: 193Dh 3DhZ#$.......# ##.#  SH: 03DhB.Dex: 203Dh 3Dh#..@# #$#  XL: 10 Next: 13% Place: Dungeon:73Dh% 3Dh#@### #.## Noise: ---------  Time: 6859.9 (0.0)3Dhf 3Dh j##.# #..# t) +1 sling (flame)3Dh 3DhMi..######..# ##.# Cast: Jinxbite3Dh 3Dhr..........# . ...###.. Fly Mesm 3Dh, 3Dh"########..# ##. ....(....3Dha 3Dh #..## #.###........ @   Maggie (wand, polearm, mesmerising, c…)3Dh 3Dh1. ##...###............ #. ##................... #.. ##..####............#.Maggie is almost dead. _Maggie struggles against the net. _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3Dh:?e..#........... dertzug the Skirmisher.#........... Poltergeist of Gozag  Gold: 335#.3Dh&A#......<.... Health: 20/66 =======-----------------3DhB#.# ....###...... Magic: 14/16 =====================---3DhB##..# #...# ##....# AC:  9  Str: 43DhJ....###....# ##.$## EV: 143DhTK.Int: 193Dh$L#$.......# ##.# SH: 03DhL.Dex: 203DhN)#..@##$# XL: 10 Next: 13% Place: Dungeon:7#@####.## Noise: ---------  Time: 6859.9 (0.0)##.#3DhO#..# t) +1 sling (flame)..######..###.# Cast: Jinxbite..........# . ...###.. Fly Mesm ########..# ##. ....(....#..## #.###........ @   Maggie (wand, polearm, mesmerising, c…).3DhQ##...###............#. ##...................#.. ##..####............#. _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  3DhW;You feel your willpower being sapped.3Dh  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You beckon some vexing sprites to accompany your attacks.feel your willpower being sapped.  Maggie zaps a wand. You resist with some effort.1==60.9 (1Will/2 Jinx Fly Mesm 3Dh3Dh7 _Maggie struggles against the net.3DhAs 3Dh/ 33Dh F _Unknown command.3Dh; _You are too injured to fight recklessly!3DhӖ _You are too injured to fight recklessly!3Dh(3Dh ,Quiver which action? ([-] to clear) Items ([,] to cycle) 3Dh- a - Fire: t) +1 sling (flame)b - Zap: wand of flame (8) Spells ([,] to cycle)  c - Cast: Jinxbite  d - Cast: Sigil of Binding  e - Cast: Inner Flame (6%)  f - Cast: Cause Fear (4%) Abilities ([,] to cycle) 3Dh- g - Abil: Potion Petition  h - Abil: Call Merchant  i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on3Dh2..#........... dertzug the Skirmisher.#........... Poltergeist of Gozag  Gold: 335#.#......<.... Health: 21/66 =======-----------------#.# ....###...... Magic: 14/16 =====================---##..# #...# ##....# AC:  9  Str: 4....###....# ##.$## EV: 14Int: 19#$.......# ##.# SH: 0Dex: 20#..@##$# XL: 10 Next: 13% Place: Dungeon:7#@####.## Noise: ==-------  Time:[403Dh6`m 6860.9 (0.0)##.##..# t) +1 sling (flame)..######..###.# Fire: t) +1 sling (flame) ..........# . ...###.. Will/2 Jinx Fly Mesm ########..# ##. ....(....#..## #.###........ @   Maggie (wand, polearm, mesmerising, c…).##...###............#. ##...................#.. ##..####............#.You feel your willpower being sapped.  Maggie zaps a wand. You resist with some effort. _Maggie struggles against the net. _Unknown command. _You are too injured to fight recklessly! _You are too injured to fight recklessly!3Dh..#........... dertzug the Skirmisher.#........... Poltergeist of Gozag  Gold: 335#.#......<.... Health: 21/66 =======-----------------#.# ....###...... Magic: 14/16 =====================---##..# #...# ##....# AC:  9  Str: 4....###....# ##.$## EV: 14Int: 19#$.......# ##.# SH: 0Dex: 20#.*@##$# XL: 10 Next: 13% Place: Dungeon:7#@####.## Noise: ==-------  Time: 6860.9 (0.0)[3Dh10;15H##.##..# t) +1 sling (flame)..######..###.# Fire: t) +1 sling (flame) ..........# . ...###.. Will/2 Jinx Fly Mesm ########..# ##. ....(....#..## #.###........ @   Maggie (wand, polearm, mesmerising, c…).##...###............#. ##...................#.. ##..####............#.Fire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +4 glaive of pain, wearing +0 steam dragon scales and  carrying a wand of charming (almost dead, mesmerising, entangled in a net,  chance to call a sprite on attack: 63%, 92% to hit)3Dh]O ..#........... dertzug the Skirmisher.#........... Poltergeist of Gozag  Gold: 335#.#......<.... Health: 21/66 =======-----------------#.# ....###...... Magic: 14/16 =====================---##..# #...# ##....# AC:  9  Str: 4....###....# ##.$## EV: 14Int: 19#$.......# ##.# SH: 0Dex: 20#.(@##$# XL: 10 Next: 13% Place: Dungeon:7#@####.## Noise: ==-------  Time:[39;493DhR zm 6860.9 (0.0)##.##..# t) +1 sling (flame)..######..###.# Fire: t) +1 sling (flame) ..........# . ...###.. Will/2 Jinx Fly Mesm ########..# ##. ....(....#..## #.###........ @   Maggie (wand, polearm, mesmerising, c…).##...###............#. ##...................#.. ##..####............#.Shift-Dir - straight lineAim: Maggie, wielding a +4 glaive of pain, wearing +0 steam dragon scales and  carrying a wand of charming (almost dead, mesmerising, entangled in a net,  chance to call a sprite on attack: 63%, 92% to hit)  You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.3Dh .  Aim: Maggie, wielding a +4 glaive of pain, wearing +0 steam dragon scales and  carrying a wand of charming (almost dead, mesmerising, entangled in a net,hance to call a sprite on attack: 63%, 92% to hit)  You shoot a sling bullet.  The sling bullet hits Maggie but does no damage.  Maggie is almost dead.3Dh X=1.8 (0.9 _3DhQ  _Unknown command.3Dhh..#........... dertzug the Skirmisher.#........... Poltergeist of Gozag  Gold: 335#.#......<.... Health: 21/66 =======-----------------#.# ....###...... Magic: 14/16 =====================---##..# #...# ##....# AC:  9  Str: 4....###....# ##.$## EV: 14Int: 19#$.......# ##.# SH: 0Dex: 20#.*@##$# XL: 10 Next: 13% Place: Dungeon:7#@####.## Noise: ===------  Time: 6861.8 (0.0)[3Dh10;15H##.##..# t) +1 sling (flame)..######..###.# Fire: t) +1 sling (flame) ..........# . ...###.. Will/2 Jinx Fly Mesm ########..# ##. ....(....#..## #.###........ @   Maggie (wand, polearm, mesmerising, c…).##...###............#. ##...................#.. ##..####............#.Fire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +4 glaive of pain, wearing +0 steam dragon scales and  carrying a wand of charming (almost dead, mesmerising, entangled in a net,  chance to call a sprite on attack: 63%, 92% to hit)3Dhy+3DhԀ..3Dh\#........... dertzug the Skirmisher3Dh.3Dh#........... Poltergeist of Gozag  Gold: 3353Dh#.3Dh #......<.... Health: 21/66 =======-----------------3Dhz#.# ....###...... Magic: 14/16 =====================---3Dhz##..# #...# ##....# AC:  9  Str: 43Dh8....###....# ##.$## EV: 143Dh.Int: 193Dh#$.......# ##.# SH: 03DhS.Dex: 203DhR#..@#3Dh#$# XL: 10 Next: 13% Place: Dungeon:73Dh4#@###3Dh#.## Noise: ===------  Time: 6861.8 (0.0)3Dhg@##.#3Dh0#..# t) +1 sling (flame)..######..###.# Fire: t) +1 sling (flame) ..........# . ...###.. Will/2 Jinx Fly Mesm ########..# ##. ....(....#..## #.###........ @   Maggie (wand, polearm, mesmerising, c…).##...###............#. ##...................#.. ##..####............#.carrying a wand of charming (almost dead, mesmerising, entangled in a net,  chance to call a sprite on attack: 63%, 92% to hit)  You shoot a sling bullet. The sling bullet hits Maggie!  The sling bullet burns Maggie.  You break out of your daze!You kill Maggie!3Dh~3DhF8($3Dhh3Dh3Dh3DhS 3Dh3Dhx(3Dh]*.3Dh+ ..3Dh$-.3Dh. ..3Dh0.3Dh;*......# #.....###....$.......................3Dh6]|335 222.8 (1 _3Dhq3Dh z3Dhz3DhO3Dh 3Dh3Dhi"_Unknown command.3Dh43Dhd 8  _You feel your existence waver again.2=Fly 3Dh]p _The sprites lose interest in your situation.5=3=3Dh}E4=3Dhn<3355=6==3Dh6===728=Fly  _You feel your willpower return.9=303DhB3Dh3Dh1=3Dh B3Dh3Dh,3Dh3DhlK2=3Dh(3Dh,3Dh3DhP@3=4=3DhB3Dh _You hear the steady creaking of a portcullis very nearby.53Dh6=3Dh3Dh3Dhe3Dh3Dh3Dhw3Dh3Dh3Dh|K7=3Dh43Dh 3Dhk 3Dh B3Dhd 3Dh3Dh983Dh3DhI3Dh3Dh3Dhq3Dh3Dh3Dh3Dh3Dh;3Dh23DhS9=3Dh3Dh3Dhj3Dh3Dh`3Dh 3Dh3Dh 3Dh!L40=3Dh^"3DhY#3Dh$3Dh$3Dh%3Dh&3DhX'3DhM(3Dh)913Dh)3Dh*3Dhf+3Dh,3DhO-3Dh.3Dh.3Dh/3Dh0S2=3Dh13Dh23Dh]33Dh43DhT53Dh 63Dh63Dh73Dhi83Dh93Dh^3=4=5=647=3DhbB3DhT8=950= _You hear the quick creaking of a portcullis very nearby.1=3Dh;23Dhܝ3=4=3DhB3Dhæ5=3DhB3Dhe6=3Dh,3DhE3Dh/,3Dh3Dhմ,3Dhz3Dh_;73Dh23Dh,3Dhg3Dh,3Dh3Dh983Dhd(=3Dh3Dh,3Dhn3Dh>,3Dh3Dh3DhjN9=3Dh3Dhq3Dh 3Dh3Dh93Dh3Dhk3Dh3DhT&603Dh3Dhn3Dh 3Dh3Dh#3Dh3DhJ3Dh3Dh3Dh^3DhC3Dha1=3Dhn,3Dh3DhX,3Dh3Dh2=3Dh3Dh!3Dh3Dh;33Dh3Dhv,3Dh 3Dh,3Dh3Dh3DhK4=3DhD3Dh3Dhv3DhB3Dhd3Dh3Dh3Dh3DhU5=3Dh3Dh,3Dh3DhB,3Dh[3Dh,3Dh)3Dh 3Dh K6=3Dh 3Dh^3Dh,3Dh3Dh8 _You hear the quick creaking of a portcullis very nearby.3Dh?33Dh3Dh3Dh!,3Dhb#3Dh ,@  You see here 9 gold pieces.3Dh.3Dh|/@= _3Dh\03Dh23Dh5,3Dh63Dh<3DhB ..## # .###..[ ..$.## #....... ......### ...... $..3Dh=C .... #........ ... #........ #.# #......<.## ....###...##@.## #...# ##..---701149.0)#....###....# ##. #..##$.......# # 3DhE#..# ##..$###.. # ..## #.### #..# ##.# # ...######..# # ...........# . ...## ########..# ##. ....(3DhyM^---2.8 (1503DhdN3DhkPH _Found a ring mail.3Dh1 Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame) (quivered)b - Zap: wand of flame (8) Spells ([,] to cycle)  c - Cast: Jinxbite  d - Cast: Sigil of Binding  e - Cast: Inner Flame (5%)  f - Cast: Cause Fear (4%) Abilities ([,] to cycle)  g - Abil: Potion Petition  h - Abil: Call Merchant  i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on3Dh) 3Dh9 ..## # dertzug the Skirmisher.###..[ ..$.## # Poltergeist of Gozag  Gold: 335....... ......### Health: 66/66 ========================...... $........ Magic: 16/16 ========================....#........ AC: 8Str: 4...#........ EV: 14Int: 19#.##......<. SH: 0Dex: 20#.## ....###... XL: 10 Next: 22% Place: Dungeon:7##@.## #...# ##.. Noise: ---------  Time: 7012.8 (0.0)#[373Dh< m....###....# ##. t) +1 sling (flame)#..##$.......# ## Cast: Jinxbite#..# ##..$###.. # Fly ..## #.####..# ##.## ...######..## ...........# . ...## ########..# ##. ....(.  _You feel your willpower return. _You hear the steady creaking of a portcullis very nearby. _You hear the quick creaking of a portcullis very nearby. _You hear the quick creaking of a portcullis very nearby. _You see here 9 gold pieces. _Found a ring mail.3Dh= 3Dh@ 3Dh`) }3Dh0 B3Dh21 ,3Dh1 3Dh2 3Dh4 ,3Dh5 3Dh< 3Dh> ,3Dh? 3DhA 3Dh&D ,3DhD 3DheI 3DhAO ... #.... #.# #... #.## ...?. ##..## ##. ##....####.. ##..##$. #..# ###..####..$###....#..##..### #.### .......@..## ##.# 20.8 (8..........######..# ............# .3Dh P #.......########..# ##.##......# #..## #.##..#... ##...###.. #..##.. ##......... #.. #.. ##..####.... #.. ##..## ##..3DhT @1.8 (93Dh X 3DhY 1 _Found a scroll of identify.3Dh_3Dh 3DhW3Dh1X3Dh3Dh3Dhl ....  ...##...) ... 3Dh ...#..) #.#  ..#... #.##  ?..? ##..## # #... ##....### # #..# ##..##$.... #.. #..#####..####..$## .....#@.##..### #.###3.8 (2....## ##.#######..# #............#  ##.......########..#  ##......# #..## #3Dh ##..#... ##...### #..##..# ##...#.. #..# ##..####3DhJ3Dh+*4.8 (33Dh3Dh h _Found a scroll of fog and two hand axes.3Dh 3Dh{ 3Dh? 3DhL 3DhN .. .. #............##...)... ...3Dht ...#..)∩).# #.# ..#...)... #.##  ?..?... ##..## # #.... ##....### # #..# ##..##$.... #.. #@.#####..####..$#0 #.....#..##..### #.###......## ##.#.............######..##..............#....########..# 3Dh X....# #..## #..#... ##...## #..##..# ##....3Dh @5.8 (13Dh: 3Dh B _Found two hand axes. Found a flagged portal.3Dh2....... ..... ##..#..... ##.......... .....##...)....... #....#..)∩).#.#.# ....#...)....#.## ..?..?.... ##..##  #....#..#### #.@# $.....#.. #..#####..####..$#.....#..##..### #.###.............## ##.# .............######..####..................# ##.......########..# ###......# ..## ##..#... ###3DhQS[39;49m63DhJ###..[ . #........ ...... ###..#$..... ##.... #.....##...)....... ##....#..)∩).#.#.# #3DhyM#....#...)....#.## .#..?..?....###..##  #..@.#..#### #..### $...... #..#####..####..$####.....#..##..### #.###.............## .#.............######..# ###..................# ##.......########..# ###......# ..## #.3DhwY3DhZ%73Dh@d3Dhf3Dh .###..[ .... #.  ..... ###..#......  ..... ##. 3DhT .....##...).  #....#..)∩).#.#.#  #....#...)....#.##  #..?..?....###..## # #.@..# ##....### # #..### ##..##$ #.. #..#####..####..$ #.....#..##..### #.### .............## ##.# .............######..# ###.........# ##.......##..# 3Dh~ ##......# #..## #3Dh3Dh%83Dh$3Dh(3DhU .###..[.. #.......... ###..#....... ##. .....##...). #....#..)∩).#.#.# #....#...)....#.## 3DhO #..?..?....###..## # #@...# ##....### # #..### ##..##$ #.. #..#####..####..$ #.....#..##..### #.### .............## ##.# .............######..# ###...........# ##.......########..# ##......# #..##3Dh3Dh%93Dh3Dhɡ3Dh&E#...... .###..[#...... #... ###..#............. ##........##...)....... #....#..)∩).#.#...#...)....#.## 3Dh+#..@..?....###..##  #..#....#####....### ##.##..### ##..##$... #.. #..#####..####..$ #.....#..##..### #.## .............## ##.#..............######..#####..................#.########..3Dh&<303Dhj3DhX _You see here a scroll of identify.3Dh# ;13Dh D _s - a scroll of identify3Dh #...... ...###..[ #...... #.. . ###..#...... . ##... ......##...). #....#..)∩).#.#.# #....#...)....#.## #...@.?....###..## ##..#....#####....###.##.##..### ##..##$.#.. #..#####..####..$##.....#..##..### #.#....................[3Dh 40m####.......... 23Dh} 3Dh 3Dh[3Dh\#...... ...###..[ #...... #........ ....... ###..#...... ....... ##. ......##...). #....#..)∩).#.#.# #....#...)....#.## .#....@?....###..## #.#..#....#####....###.##.##..### ##..##$.#.. #..#####..####..$##..............## ##.#..............######..#####..........#3Dh_##.#..# # 3Dhc3Dh]d%33Dh i3Dhj3Dhy.#...... ...###..[ .#...... #........ ........ ###..#...... $....... ##. #......##...). ##....#..)∩).#.#.# ##....#...)....#.## .#.....@....###..## #.#..#....#####....###.##.##..### ##..##$.#.. #..#####..####..$##.....#...............## ##.# ..............######..# ####[33Dhm|7m.........# ##.#..# #3Dh3Dh%43Dh<3Dh} _You see here a scroll of fog.3Dh3Dh%53Dh3Dh 3DhmQ_q - 2 scrolls of fog (gained 1)3Dh . ...# .#...... ...###..[ .# #........ ... ###..#$.3Dh<....... ##.... #.......##...)....... #.#....#..)∩).#.#.# ##....#..@)....#.## .#..........###..## 3Dh4#..#....#####....#####.##..### $....... #..#####..####..$###.#.....#..##..### #.###3DhM......## ##.# ..............######..# ####...........# .3Dh23Dh3%63Dh3Dh 3Dh:##.. ..  3Dh<J...# ..##...... ...###..[ ..$# ##........ ... ###..#$........ ##....3Dh,=A #.......##...)....... #.#....#..)@).#.#.# ##....#...)....#.## .#..........###..## #...#..#....#####....###....###.##..### $.......#3Dh> #..#####..####..$###..#.....#..##..### #.###.....## ##.#.....######..#3DhF3DhG%73DhN3Dh)QU _There is a flagged portal here.3Dhy 33Dhr 3DhK 3Dh ,8 _3Dh 3Dh` 3Dhd   ##### ###...###  ##.......##   #.........#  a Bailey3Dh r #....@....#   ##.......##  ##.....##  ###.^.#  ##.^. #... #... .∩..  The world spins around you as you enter the gateway.3Dh 3Dh* :∩3Dhh9.5 (1.7∩3Dh _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.3Dha3DhZ3Dh:∩3DhK _Autopickup is now on.3Dhl3DhwRead which item? Scrolls  d - 6 scrolls of teleportation  i - a scroll of immolationn - 2 scrolls of summoning  o - 3 scrolls of blinking  q - 2 scrolls of fog  r - 4 scrolls of fears - a scroll of identify [!] read|quaff|evoke[?] describe selected3Dho3Dht3Dhxdertzug the SkirmisherPoltergeist of Gozag  Gold: 335Health: 66/66 ========================Magic: 16/16 ========================#####AC: 8Str: 4###...###EV: 14Int: 19##.......##SH: 0Dex: 20#.........#XL: 10 Next: 22% Place: a Bailey#....@....#Noise: ---------  Time: 7039.5 (0.0)##.......##t) +1 sling (flame)##.....##Cast: Jinxbite###.^.#Fly ##.^.#...#....∩.. _There is a flagged portal here.  The world spins around you as you enter the gateway. _You enter a bailey!  Found a gate leading back out of this place. _[39;43Dh9mThere is an empty arch of ancient stone here. _Autopickup is now on.Identify which item? (\ to view known items) Potions (select first with !)  m - a yellow potion[?] describe selected3DhR 3Dhˊdertzug the SkirmisherPoltergeist of Gozag  Gold: 335Health: 66/66 ========================Magic: 16/16 ========================#####AC: 8Str: 4###...###EV: 14Int: 19##.......##SH: 0Dex: 20#.........#3DhXL: 10 Next: 22% Place: a Bailey#....@....#Noise: ---------  Time: 7039.5 (0.0)##.......##t) +1 sling (flame)##.....##Cast: Jinxbite###.^.#Fly ##.^.#...#....∩.. _There is a flagged portal here.  The world spins around you as you enter the gateway. _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _Autopickup is now on.3Dhߚ]  As you read the scroll of identify, it crumbles to dust.3Dh+40.5 (13Dhco _m - a potion of moonshine3Dhe 33Dhf 3Dh h 3Dh,p X3Dh`r ,3Dhs 3Dht 3Dhx ,3Dh.y 3Dhoz 3Dh~ ,3DhV 3Dh& 3Dh ,3DhQ 3Dh҇ 3Dhr ,3Dh 3Dh 3Dhx ##.......###.........##....∩....###.......####.....## ###.^.##  ##.^.####  ##.....#### ##@...≈~.#3Dhs  #.∩..~≈.. ......≈≈. ≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈≈#########≈K   kobold (missile, wandering)≈≈K≈##3Dh5  6.5 (6∩K)KA kobold comes into view.Found a gate leading back out of this place.3Dh 3==7.5 (73DhU :∩3Dh ( _The kobold shouts!3Dh 3DhM Drop what?20/52 slots (_ for help) Hand Weapons (select all with ))  t - a +1 sling of flaming (weapon)a - a +0 orcbow Armour (select all with [)  c - a +1 cloak (haunted)  g - a +0 helmet (haunted)  j - a +1 pair of boots (haunted)  k - a +0 pair of gloves (haunted)  p - a +0 cloak (haunted)  u - the +0 pair of boots of Qyewerako (haunted) {Int+2} Jewellery (select all with "=)h - a ring of willpower Wands (select all with /)l - a wand of flame (8) Scrolls (select all with ?)  d - 6 scrolls of teleportation  i - a scroll of immolationn - 2 scrolls of summoning  o - 3 scrolls of blinking  q - 2 scrolls of fog  r - 4 scrolls of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]3Dhm m(1 turn)  g - a +0 helmet (haunted)  j - a +1 pair of boots (haunted)  k - a +0 pair of gloves (haunted)  p - a +0 cloak (haunted)u - the +0 pair of boots of Qyewerako (haunted) {Int+2} Jewellery (select all with "=)  h - a ring of willpower Wands (select all with /)  l - a wand of flame (8) Scrolls (select all with ?)  d - 6 scrolls of teleportation  i - a scroll of immolation  n - 2 scrolls of summoning  o - 3 scrolls of blinking  q - 2 scrolls of fogr - 4fear Potions (select all with !)b - a potion of brilliancee - 2 potions of curing  f - a potion of ambrosia  m + a potion of moonshine[Enter] accept (1 chosen) [bot3DhY3Dh##.......##dertzug the Skirmisher#.........#Poltergeist of Gozag  Gold: 335#....∩....#Health: 66/66 ========================##.......##Magic: 16/16 ========================##.....##AC: 8Str: 43Dh@###.^.##EV: 14Int: 19##.^.####SH: 0Dex: 20##.....####XL: 10 Next: 22% Place: a Bailey##@...≈~.#Noise: ==-------  Time: 7047.5 (0.0)#.∩..~≈..t) +1 sling (flame)......≈≈.Cast: Jinxbite≈≈≈≈≈≈≈≈≈.Fly ≈≈≈≈≈≈≈≈≈≈≈≈≈#########≈K   kobold (missile)≈≈K≈## _Autopickup is now on.  As you read the scroll of identify, it crumbles to dust. _m - a potion of moonshineA kobold comes into view.Found a gate leading back out of this place. _The kobold shouts3Dhg4!--8.5 (13Dh3Dh5 _You drop a potion of moonshine.3Dh"  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.(((((∩3Dh\z..≈≈≈3Dhח335 ===9∩ _You kill the kobold!3Dh- 8∩3Dh. 3Dh0 3Dh43 H _No target in view!3Dh3Dhe3Dhb3Dhh,3Dh? P _3Dh?'B3Dh'(3Dhd2 ##.## ##.....# ###.^.## ##.^.#### ##.....#### ##!...≈~.# ##.∩..~≈.. ##......≈≈.3Dhz@#≈@≈≈≈≈≈≈≈.---#≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈#########≈≈≈≈≈≈∩ ≈≈≈##≈..#. K   kobold (missile, wandering)K # 51.5 (2 ∩.A kobold comes into view.3DhA3DhyBt---2.5 (3Water 3DhE3DhIG3 _The kobold moves out of view. 3Dh3 3DhB 3Dh~ 3Dh1 ## ###.^.## ##.^.#### ##.....#### ##!...≈~.# ##.∩..~≈........≈≈. 3Dh###≈≈≈≈≈≈≈≈≈.#≈≈≈#≈≈≈≈#########≈#≈≈≈≈≈∩ ###..#. #.K   kobold (missile, wandering)K + 3Dh&0 3Dhq∩K. 3Dh*3.5 (1 3Dh 3Dh!3Dh>  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.!3Dh^C((((($ #.!3Dhlx≈≈≈≈.!3Dh6===4.4 (0.9!3Dh!3DhJ _You kill the kobold!!3DhE!3DhF!3Dh{K!3DhOH _No target in view!!3Dh!3DhC3!3Dhw!3Dh!3DhH!3Dh>$ _!3Dhn!3Dhz!3Dh,!3Dh!3Dh !3Dh;>!3Dh!3Dh  You now have 339 gold pieces (gained 4).  There is a gate leading back out of this place here.!3Dh*339!3Dh!3Dhw> _You see here a boomerang.!3Dh$ ##.^.#### ##.....#### ##!...≈~.# ##.∩..~≈.. ##......≈≈.###≈≈≈≈≈≈≈≈≈.###≈≈≈≈≈≈≈≈≈≈≈≈###≈≈≈≈#########≈#≈≈≈≈@∩# ---!3Dhx≈≈≈≈≈≈#### ≈≈≈≈..#.jK# #...... +.K##... #..#j   gnoll# #..#KK 2 kobolds (missiles, wandering)####!3Dh!& 8.4 (4.0  A kobold comes into view. j.K# #..KKK 3 kobolds (missiles, 2 wandering)The kobold shouts!((((!3Dh!3DhA≈@≈.K.KK!3Dh?b===9.4 (5Water !3Dh5!3Dhu _The kobold throws a boomerang. The boomerang barely misses you."3DhDu ((((((("3Dh+F/You shoot a sling bullet."3Dhp  The sling bullet closely misses the kobold."3Dh"3Dh{"3DhL!≈@∩≈K.#jK≈$# #K..."3Dh$Q.KK)"3Dh+60.4 (1"3Dh"3Dh+ _The kobold shouts! x2"3Dh;  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold."3Dhg(@∩($ 2"3Dh3OY ∩≈≈"3Dh Qvjj(unaware)  You kill the kobold!"3DhΝ339 1∩ _The gnoll is distracted by your dazzling golden aura."3Dh. V∩"3DhP h _No reachable target in view!"3Dh  ##.^.#### ##.....#### ##!...≈~.# ##.∩..~≈.. ##......≈≈. ###≈. ###≈≈≈"3Dh?  ###≈≈≈≈##≈ #≈≈≈@≈∩##≈≈≈≈≈≈####≈$.#jK#≈$###K...≈... +..####... #..# ..#. #..# /## ####"3Dh E---2"3Dh "3Dh" Y _Found a forked gold wand."3DhS∩∩"3Dh9---"3DhM∩∩"3DhkR _No reachable target in view!#3Dh _ ##.^.#### ##.....#### ##!...≈~.# ##.∩..~≈..#3Dh9 ##......≈≈. ###≈. ###≈ ###≈≈≈≈##≈ #≈≈@≈≈∩# #≈≈≈≈≈≈####≈$.#jK#≈$###K...≈... +..####.... #..# ..K   kobold (missile) ##.. #..# / ##. #####3Dhn#3Dhʔ,3 _#3Dh#3DhP#3Dh53#3Dhf7#3DhO9#3Dh-HX#3DhN>#3DhP#3Dh[M  You now have 342 gold pieces (gained 3).#3Dh ]:42#3Dh[_#3Dhd? _You see here 2 boomerangs.#3DhDo\ ##!...≈~.# ##.∩..~≈.. ##......≈≈.###≈≈≈≈≈≈≈≈≈.###≈≈≈≈≈≈≈≈≈≈≈≈###≈≈≈≈#########≈####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### #≈≈≈≈≈≈@(.#jK#≈≈≈≈≈≈≈$###K......# +..#######....# #..# .. ##...# #..# /#3Dhob ##..# #### K, wandering) #..K ##..#3Dh6r+6.4 (3#3Dhw .A kobold comes into view.#3DhwX7.4 (4Water #3DhT|#3DhJ~3 _The kobold moves out of view.$3Dh S  You now have 349 gold pieces (gained 7).9 _You see here 2 boomerangs.###≈≈≈≈#########≈####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### #≈≈≈≈≈≈≈(.#jK# ≈≈≈≈≈≈≈(###K... ≈≈≈≈≈...# +..### ####....# #..# .. ##...# #..# / ##.@# ### #.......#  ##.......K$3DhOX  #########  K   kobold (missile, wandering) 72.4 (5K.K)3.4 (6$3Dh0c$3DhT (((((You shoot a sling bullet.$3Dh $3DhX ∩....K...$3Dh 6===4.3 (0.9$3Dh 9∩$3Dh J _The sling bullet hits the kobold but does no damage.$3Dh  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.$3Dh b(((($ $3Dh}; F....$3Dhp 5.2 _You kill the kobold!%3Dhʜ%3Dh%3Dh9∩%3Dh)H _No target in view!%3DhfM%3DhN%3DhnP%3DhOV%3Dh]%3Dh^$ _%3Dhf,%3Dhh,%3Dhj%3DhPm%3Dhp,%3DhIr%3Dh4u%3Dh/|@349%3Dh}%3DhP%3Dh,%3Dh%3Dh%3DhJB%3Dh>M  You now have 354 gold pieces (gained 5).%3Dh&54%3DhN%3DhL? _You see here 2 boomerangs.%3Dh3%3Dh%3Dh%3Dh%3Dh####≈≈≈≈≈≈#####≈≈≈≈≈≈≈(.#jK# ≈≈≈≈≈≈≈(###K... ≈≈≈≈≈...# +..### ####....# #..# .. ##...# #..# / ##..###### #......(######## ##......@......K---%3DhP###########.### K   kobold (missile, wandering)%3Dh.83.2 (8.0%3Dh>F---4.2 (9%3Dh+%3DhQY _A kobold comes into view.%3Dh<<  (((((((You shoot a sling bullet.%3Dh p  The sling bullet closely misses the kobold.%3Dh .....K.K)%3Dh% 6===5.1 (0.9%3Dh %3DhN ( _The kobold shouts!%3Dhq  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.%3Dh]x b((((($ %3Dh|F.....%3Dh$H354 6.0%3DhE+%3Dh.J _You kill the kobold!&3Dh&3Dh&3DhE&3DhH _No target in view!&3DhV3&3DhG&3Dh  _ ####≈≈≈≈≈≈#### #≈≈≈≈≈≈≈(.#jK# ≈≈≈≈≈≈≈(###K... ≈≈≈≈≈...# +..### ####....# #..# .. ##...# #..# / ##..###### #......(###K.##.........@..$...---###.###.###K   kobold (missile, wandering)&3Dhs8.0 (2.0---9.0 (3&3Dh]&3Dh;Y _A kobold comes into view.&3Dh6 (.#jK#(  #..# ..   #..# /  ##..###### #......(#########K.  ##.........@..$....  ###########.######  .# ##&3Dh (.#jK#(  #..# ..   #..# /  ##..###### &3Dh( m#......(#########K.  ##.........@..$....  ###########.######  .# ##  &3Dh &3Dh] &3Dh. &3Dh (((((K  )No target in view _A kobold comes into view. _A kobold is nearby!  You shoot a sling bullet.  The kobold shouts  The sling bullet hits the kobold. The sling bullet burns the kobold.&3Dhdom  The kobold is heavily wounded.&3Dhv...$.K&3Dhy5===90.0 (1&3Dh{&3Dh~* _You hear a shout! x3&3Dh, (((((((You shoot a sling bullet.'3Dho{bM'j..$K...j   gnoll9 (0.9'3DhGw _The sling bullet closely misses the kobold.'3Dh '3Dh You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.'3Dh'3DhY((($ '3Dhxo  You kill the kobold!'3Dhz  An orc warrior comes into view. It is wielding a +0 battleaxe.'3Dh_M.K..$$j.oo   orc warriorK   kobold (missile, wandering)'3Dh'1.8'3DhF'3Dh4Y _A kobold comes into view.'3Dh} (((( K'3Dh3)You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the gnoll. The sling bullet burns the gnoll.'3Dhl  The gnoll is heavily wounded.K...$j.o.2.7'3Dhh'3Dh) _You hear a screech!'3DhP  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.'3Dh ((($K   kobold (missile) '3Dh '3Dhp '3DhK ...$$oK'3Dh6 '3.6'3DhK '3DhQ I _You kill the gnoll!'3DhKC R ####≈≈≈≈≈≈####  #≈(.#jK#  ≈(###K...  ≈≈≈≈≈...# +..###  ####....# #..# .. ##...# #..# / ##..###### ' #......(#..'3DhE  ##........@...$$oK. #.###### .# ##'3DhF ,'3DhO goK.'3DhO 6---4.6 (1.0'3Dh#U '3DhKW (3Dhr (3Dh((((You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.(3Dhx'...o$===5.5 (0.9(3Dh- (3Dh^/(3Dh0+_The orc warrior is lightly wounded.(3Dh (((You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.(3Dh(3Dh(3Dhw..o$K.(3Dh'6.4(3Dh8(3Dh9 _The orc warrior is lightly wounded.(3Dh< ####≈≈≈≈≈≈#### #≈(.#jK# ≈(###K... ≈≈≈≈≈...# +..###(3Dhz ####....# #..# .. ##...# #..# / ##..###### ' #......(#.. ##.o$K... #.###### .# ##(3Dh(3Dh˷(3Dhxfo.K$(3Dh6---7.4 (1.0(3Dh(3Dh(3Dhu: (((( You shoot a sling bullet.  The sling bullet closely misses the orc warrior.The sling bullet hits the kobold. The sling bullet burns the kobold.(3Dh(3Dhl..oK$(3DhŘ6===8.3 (0.9(3Dh(3Dh_ _The kobold is severely wounded.(3Dh P ((You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.(3Dh(3Dh(3Dh'.oK.9.2(3Dh8(3Dh9 _The orc warrior is lightly wounded.(3Dh!A ( You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.(3Dh (3Dh (3Dhs oK. 100.2 (1.0(3Dh (3Dh f _The orc warrior is moderately wounded.(3Dh<^ (((((((You shoot a sling bullet.  The sling bullet barely misses the orc warrior.(3Dh"E oK..$$.The sling bullet barely misses the kobold.3540---1.1 (0.9(3Dhu(3DhC _The orc warrior hits you with a +0 battleaxe.)3Dha  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.)3Dhc39----------4---2.1 (1.0Will/2 Jinx Fly )3Dhr)3DhUvD _The orc warrior hits you with a +0 battleaxe!!)3Dh)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.)3Dhï:*)3Dhٓo(very drained)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage  The orc warrior is moderately wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and insults the orc warrior's ancestors.  The orc warrior is heavily wounded.)3Dh_40-------12 3)3Dhў)3Dh\ _The orc warrior completely misses you.)3Dhج :  )3Dhk You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.)3Dh; :*)3Dhw o The orc warrior is severely wounded.)3Dh A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is almost dead.4)3Dh/ )3Dhw5 X _The orc warrior barely misses you.)3Dh4 (((((((You shoot a sling bullet.  )3Dh5 PThe sling bullet closely misses the orc warrior.)3DhT :*)3Dhɲ  The sling bullet barely misses the kobold.A giggling sprite leaps out and makes the kobold trip over its own feet.)3DhԶ C* )3Dh] o$..$$.You kill the kobold!A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is almost dead.)3Dh 354 35.0 (0.9 _The orc warrior hits you but does no damage.*3Dh  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.*3DhI:**3Dh^  The orc warrior is almost dead.A giggling sprite leaps out and smacks the orc warrior with its own hand.*3Dhl $  You kill the orc warrior!*3DhX ---59Fly  _The jinxing sprites lose interest in you.*3Dh*3Dho _Your Ranged Weapons skill increases to level 9!*3Dh*3Dh*3Dh/*3DhH _No target in view!*3Dhc####≈≈≈≈≈≈####  #≈(.#jK#  ≈(###K...  ≈≈≈≈≈...# +..###  ####....# #..# .. ##...# #..# / ##..###### ' *3Dh[e#......(#.. ##...$$... #.###### .# ## *3DhTl*3DhNmY1---6.9 (1.0 _*3Dhr*3Dh|j  You now have 359 gold pieces (gained 5).  Things that are here:*3Dh}~95=---7.9 (2*3DhD*3DhU _a +0 battleaxe; a +0 scale mail*3Dh?I*3Dh$H _No target in view!*3DhTI*3DhJY*3DhZ$ _*3Dhh2=*3DhsB*3DhyO=*3Dh,*3DhK3=*3Dh7*3Dh1O2*3Dhx6==*3Dh;*3Dh4 _Magic restored.*3Dh3594=1*3Dha*3DheO0*3DhU*3DhP 9*3Dh*3Dh95*3Dh̪;===*3Dh *3Dho\ 8 *3Dh8s _You feel your existence waver again.*3Dh*3Dhi*3Dh,*3Dhǽ*3Dhm*3Dh 96*3DhO*3Dh*3Dhoo   orc knight (wandering)22.9 (15.0)3.9 (16*3Dh{ _An orc knight comes into view. It is wielding a +0 war axe.+3Dh (((((((You shoot a sling bullet.+3Dh o$..$$.oThe sling bullet barely misses the orc knight.+3DhY:===4.8 (0.9)+3Dh[+3Dh> _The orc knight shouts! You hear a shout!+3Dh" (((((((You shoot a sling bullet.+3Dh{+3Dhɭ.$..$$o47=5.8 (1.0+3Dh+3Dhd _The sling bullet barely misses the orc knight.+3Dh ~ ####≈≈≈≈≈≈#### #≈(.#jK# ≈(###K... ≈≈≈≈≈...# +..### ####....# #..# .. ##...# #..# / ##..###### ' #......(#.. ##)$..$$o.. #.###### .# ##o.---6Fly +3Dh+3Dh)-_ _You feel your willpower return.+3Dh  ####≈≈≈≈≈≈#### #≈(.#jK# ≈(###K... ≈≈≈≈≈...# +..### ####....# #..# .. ##...# #..# / ##..###### ' #......(#.. ##.)$..$o... #.###### .# ##o$$---7+3Dh +3Dh5!  ####≈≈≈≈≈≈#### #≈(.#jK# +3Dh$ J≈(###K... ≈≈≈≈≈...# +..### ####....# #..# .. ##...# #..# / ##..###### ' #......(#.. ##.)$.o$$... #.###### .# ##+3DhH) +3Dh5 Po.+3Dh6 _8=8+3DhaA +3Dh|D ,3Dhe= ####≈≈≈≈≈≈#### #≈(.#jK# ≈(###K... ≈≈≈≈≈...# +..### ####....# #..# .. ##...# #..# / ##..###### ' #......(#.. ##.)$o.$$... #.###### .# ##,3DhXso.9,3Dhۙ,3Dh7P ####≈≈≈≈≈≈#### #≈(.#jK# ≈(###K... ≈≈≈≈≈...# +..### ####....# #..# .. ##...# #..# / ##..###### ' #......(#.. ##.)o..$$... #.###### .# ##o$30,3DhS],3DhH"{ ####≈≈≈≈≈≈#### #≈(.#jK# ≈(###K... ≈≈≈≈≈...# +..### ####....# #..# .. ##...# #..# / ##..###### ',3Dh# #......(#.. ##.o$..$$... #.###### .# ##,3Dh[(,3Dh1>o),3DhO3-91,3Dh;,3Dh>,3Dh c ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### #≈≈≈≈≈≈≈(.#jK# ≈≈≈≈≈≈≈(###K... ≈≈≈≈≈...# +..### ####....# #..# ...# #..# / ,3Dh ##..###### ' (#########.........o)$..$$...###########.###### .###,3Dha ,3Dh Uo.,3Dhq %2,3Dh> ,3Dhw ,3Dh$  ###≈≈≈≈#########≈ ####≈≈≈≈≈∩#,3Dh  ####≈≈≈≈≈≈#### #≈≈≈≈≈≈≈(.#jK# ≈≈≈≈≈≈≈(###K... ≈≈≈≈≈...# +..### ####....# #..# ...# #..# / ##.@###### ' (#########........o.)$..$$...###########.###### .###,3Dh o.3-3Dho ###≈≈≈≈≈≈≈≈≈≈≈≈ ###≈≈≈≈#########≈ ####≈≈≈≈≈∩# ####≈≈≈≈≈≈######≈≈≈≈≈≈≈(.#jK##≈≈≈≈≈≈≈(###K... ≈≈≈≈≈...# +..### ####....# #..# ...# #..# / #..######  #......o#########........)$..$$..###########.##### .###-3Dh{X4-3DhkA ### ###≈≈≈≈≈≈≈≈≈≈ ###≈≈≈≈######### ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK###≈≈≈≈≈≈≈(###K...#≈≈≈≈≈≈...# +..### ####.@..# #..# ...# #..# /#..######  #......o#########........)$..$$.###########.#### .###∩50=5-3Dh9∩-3Dh-3Dh 3-3Dhϊ -3Dh -3Dh] -3Dhǔ ,-3Dh oo   orc knight-3DhM  ### ### ####≈≈≈≈≈∩#  ########  ##(.#jK# -3Dh & ##(#  #...#   ####.@..# #..# .. 6 ##...# #..# /  ##..######  #... ##........)$..$$ ###### -3Dh p.#  ##  _You start resting.-3Dh8  ### ### ####≈≈≈≈≈∩#  ########  ##(.#jK#  ##(#  #-3Dh< ...#   ####.@..# #..# ..  ##...# #..# /  ##..######  #... ##........)$..$$ ###### .# ## -3DhG -3DhML b _An orc knight is nearby!.3Dh=D ##...... ### ###≈≈≈≈≈≈≈≈≈≈ ###≈≈≈≈######## ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K...#≈≈≈≈≈@...# +..### ######....# #..# ...# #..# /#..######  #...o..o########........)$..$$.3Dh###########.### .###.3Dh.3DhUo..3DhZ7Water _.3Dh.3Dha.3DhMG ##.∩..~ ##...... ### ###≈≈≈≈≈≈≈≈≈ ###≈≈≈≈####### ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈@≈≈≈(###K... #≈≈≈≈≈≈...# +..### ######....# #..# ...# #..# /#..###### #..o...o########........)$..$###########.## .#.3Dh.3DhZo..3Dh]1=8.3Dh 9∩.3Dhv.3Dh" ##!... ##.∩ ##..... ### ###≈≈≈≈≈≈≈≈ ###≈≈≈≈###### ####≈≈≈≈≈∩# ####≈≈≈≈≈≈####.3DhM1 ##≈@≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K... #≈≈≈≈≈≈...# +..### ######....# #..# ....# #..# /#.o######  o#######........)$..###########.#.3Dh.3DhZo..3Dh%9.3Dh.3Dh.3Dh   You beckon some vexing sprites to accompany your attacks.o.4---==40Will/2 Jinx Fly Water  _You feel your willpower being sapped..3Dh g ((((((.3Dh 7(You shoot a sling bullet..3Dh^ ;*.3Dh1   The sling bullet closely misses the orc knight.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc knight with its +0 war axe..3Dh(: ≈≈.o.(drained)...3Dh); r212 =1.3Dh@ .3DhjC 8 _The orc knight is lightly wounded..3Dh" (((((((You shoot a sling bullet..3Dh;*/3Dh   The sling bullet barely misses the orc knight.A giggling sprite leaps out and smacks the orc knight with its own hand.≈≈..overy drained)..2.7 (0.9 _The orc knight is lightly wounded./3Dh (((( You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burns the orc knight./3DhLF/3Dh^l∩≈≈...o/3Dhm,3.7 (1.0/3Dhw9∩/3Dh|e _The orc knight is moderately wounded./3Dh (((((You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burns the orc knight./3Dha/3Dh∩≈≈....o---4/3Dh9∩/3Dh7  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burn _The orc knight is moderately wounded.  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burn _The orc knight is moderately wounded./3Dh y##.∩..~##....###≈≈≈≈≈≈≈###≈≈≈###≈≈≈≈###########≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈@≈≈≈(###K...#≈≈≈≈≈≈...# +..#########....# #..# .. ##...# #..# / ######......o#########..o.....)$..$##########.## .#.o3=5=---5/3DhK /3Dh d##......≈###≈≈≈≈≈≈≈≈###≈≈≈###≈≈≈≈############≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# /3Dh ##≈≈≈≈≈≈≈(###K...#≈≈≈≈≈@...# +..#########....# #..# .. ##...# #..# / ###### ......o##########...o....)$..$$##########.### .###/3DhL /3Dh M./3Dh6 A---6/3Dh% 03Dhp9###≈≈≈≈≈≈≈≈###≈≈≈###≈≈≈≈#############≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K...#≈≈≈≈≈≈...# +..#########.@..# #..# .. ##...# #..# / ###### ......o###########..)$..$$.#########.#### .### oo   orc knight703Dht03Dh, ### ### ####≈≈≈≈≈∩#  ########  ##(.#jK#  ##(#  #...#   ######.@..# #..# ..  03Dh ##...# #..# /  ##..######  #.... ##...o....)$..$$ ###### .#  ## 03Dhw~ ### ### ####≈≈≈≈≈∩#  ########  ##(.#jK#  ##(#  03Dhy#...#   ######.@..# #..# ..  ##...# #..# /  ##..######  #.... ##...o....)$..$$ ###### .# ## 03Dh}9∩03Dh!03Dhn9∩03DhV  The sling bullet burn _The orc knight is moderately wounded.  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burn _The orc knight is moderately wounded. _An orc knight is nearby!03Dh$ ^ (((((03Dh% /You shoot a sling bullet.03Dh ;*03Dh7 d  The sling bullet closely misses the orc knight.A giggling sprite leaps out and bonks the orc knight with its +0 war axe....o.(drained)03DhƦ y4=3===803Dh 03Dh e _The orc knight is moderately wounded.03Dh (((((You shoot a sling bullet.13Dh՚;*13Dh XMA giggling sprite leaps out and bonks the orc knight with its +0 war axe. _The orc knight is moderately wounded.  13Dhb..o..very drained)13Dhd=9Fly 13Dhk9∩13Dhaoi _The jinxing sprites lose interest in you.13DhK ∩((You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.13Dh@*13Dh6}.o.13Dh7-50.6 (0.913Dh>H13DhYLe _The orc knight is moderately wounded.13Dhm? ##...... ### ###≈≈≈≈≈≈≈≈≈≈ ###≈≈≈≈########13Dh[oa ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K... #≈≈≈≈≈@...# +..### ######....# #..# ....# #..# /#.o######  #o########........)$..$$###########.### .#13Dhs##13Dhw13DhqZo.13Dh5=---1.6 (1.0Water 13Dhc13Dhj13Dhh ##.∩..~ ##...... ### ###≈≈≈≈≈≈≈≈≈ ###≈≈≈≈####### ####≈≈≈≈≈∩# ####≈≈≈≈≈≈####13Dh#w ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈@≈≈≈(###K... #≈≈≈≈≈≈...# +..### ######....# #..# ..o.# #..# /#..###### #o########........)$..$###########.## .#13Dh13Dh13DhV'Zo.13Dh(^6==---213Dh<>>∩13Dh2.  ##!... ##.∩ ##..... ### ###≈≈≈≈≈≈≈≈ ###≈≈≈≈###### ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈@≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K... #≈≈≈≈≈≈...# +..### ######.o..# #..# ...# #..# /#..######  o#######........)$..###########.#∩o.313Dh3 9∩13Dh6 13Dh ^  You beckon some vexing sprites to accompany your attacks.13Dh |.o13Dht 6=4---==4Jinx Fly Water 13Dh 13DhE ^ _You feel your willpower being sapped. The orc knight seems less drained.13Dh (((You shoot a sling bullet.13Dh\w13Dh13Dh∩13Dh≈13Dh≈≈o13Dh%.13DhuJ=513DhJ2∩13Dh 13DhS13DhA_The sling bullet closely misses the orc knight.13Dh23Dh ((You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.23Dh*X≈≈.o6.5 (0.9∩ _The orc knight is moderately wounded.23Dh 23Dh!23Dh3∩23Dh#((23Dh((23Dhְ6You shoot a sling bullet.  23DhZ8The sling bullet hits the orc knight but does no damage.23DhJ23DhM∩23Dh^*23Dh^1 23Dh?3!23Dh4∩23Dh6 ≈≈23DhO8".23Dh9o23Dh;$(drained)23DhM=6The orc knight is moderately wounded.23Dh>^A giggling sprite leaps out and smacks the orc knight with its own hand.23DhA23Dh!C423DhD 7.423Dh}L23Dh?M∩23DhM23Dh_The orc knight is heavily wounded.23DhzS23Dh  (((You shoot a sling bullet.  23Dh8The sling bullet hits the orc knight but does no damage.23Dh,W∩*23DhFc  The orc knight is heavily wounded.23Dh_A giggling sprite leaps out and doodles on the orc knight's face.23Dh≈≈23Dh,".23Dhb.o23Dh)very drained)23Dh23Dh<23Dh{723Dh---23Dh 8.323Dh*23Dh40 23Dh123Dh2>_The orc knight is heavily wounded.23DhN423Dh 7##.∩..~##....###≈≈≈≈≈≈≈###≈≈≈###≈≈≈≈###########≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈@≈≈≈(###K...#≈≈≈≈≈≈...# +..#########...o# #..# .. ##...# #..# / ######......o########..)$..$##########.## .#23Dhf [.o23Dh 6---9.3 (1.023Dh 23Dh 23DhB~ ##......≈###≈≈≈≈≈≈≈≈###≈≈≈###≈≈≈≈############≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K...#≈≈≈≈≈@...# +..#########....# #..# .. ##..o# #..# / ###### ......o##########..)$..$$##########.### .###.o5=---6023Dh 23Dhw  23Dh9 !23Dhݚ "(23Dh3 I((((You shoot a sling bullet.23DhH0;*23DhT:*  The sling bullet closely misses the orc knight.A giggling sprite leaps out and bonks the orc knight with its +0 war axe..o...8====1.2 (0.9 _The orc knight is heavily wounded.33Dh (((((You shoot a sling bullet.33Dh<;*33Dh  The sling bullet barely misses the orc knight.A giggling sprite leaps out and insults the orc knight's ancestors.  The orc knight is severely wounded.33Dh o.... 33Dhq"82.2 (1.033Dh(33Dh +i _The jinxing sprites lose interest in you.33Dh] ∩(((((You shoot a sling bullet.33Dhc ∩o....The sling bullet barely misses the orc knight.33DheU2---333Dh p9∩33Dhu@ _The orc knight hits you with a +0 war axe.33Dhc, ##.∩..~ ##...... ### ###≈≈≈≈≈≈≈≈≈ ###≈≈≈≈####### ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈@≈≈≈(###K... #≈≈≈≈≈≈...# +..### 33DhO.######.o..# #..# ...# #..# /#..###### #o########........)$..$###########.## .#33Dh<qo.33DhJ>3=--=---433DhG7∩33DhyK33Dh ((((You shoot a sling bullet.33Dho 33Dh̕ 33Dh ≈.o...===533Dh' 9∩33Dhڠ e _The sling bullet closely misses the orc knight.33Dhr ( You shoot a sling bullet. The sling bullet hits the orc knight!  The sling bullet burns the orc knight.33Dhb 33Dh$j f∩≈.o33Dhj A3633Dh?q W∩∩33DhTt ^ _The orc knight is almost dead.33Dh ∩∩((You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.43DhH≈..o6==27 _The orc knight is almost dead.43Dhs (((You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burns the orc knight.43Dh43Dh>43Dh∩43Dh≈43Dh.43Dha..o43Dh443Dh"S=1843Dh*$∩43Dh$∩43DhA&43DhX- 43Dh.43Dh/:_The orc knight is almost dead.43Dh043Dh ∩((((((You shoot a sling bullet.43Dh,≈....o9.1 (0.9 _The sling bullet closely misses the orc knight.##......≈###≈≈≈≈≈≈≈≈###≈≈≈###≈≈≈≈############≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K...#≈≈≈≈≈@...# +..#########....# #..# .. ##...# #..# / ###### ......o##########o.......)$..$$##########.### .###43Dh:43Dh7C∩.o---70.1 (1.043Dh'D∩43DhD43DhG43Dhu (((((You shoot a sling bullet.43DhJs  The sling bullet barely misses the orc knight.43Dh .....o43Dh z5======143DhP 9∩43Dh 8 _The orc knight seems less drained.43Dhl r ∩((((43DhU nYou shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.43Dhq 43Dh-} s...o.43Dh~ 9043Dh %2.0 (0.943Dhw 43Dh ^ _The orc knight is almost dead.43Dh (((You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.53Dh/OC..o.9  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage. _The orc knight is almost dead.  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage. _The orc knight is almost dead.53Dh(( _The orc knight is almost dead.You shoot a sling bullet53Dh.  The sling bullet hits the orc knight but does no damage. _The orc knight is almost dead.You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.53Dh,53DhA>.o.6= 93.9 (1.053Dha?53DhqA  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage. _The orc knight is almost dead. 53DhB You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage. _The orc knight is almost dead.53DhO(((((The sling bullet hits the orc knight but does no damage. _The orc knight is almost dead.  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage. _The orc knight is almost dead.  You shoot a sling bullet.53Dh,o....453Dh" 53Dh$R_The orc knight is almost dead. 53Dh$$ You shoot a sling bullet.  53Dh%The sling bullet hits th53Dh@&&e orc knight but does no damage. 53Dh'R_The orc knight is almost dead. 53Dh'# You shoot a sling bullet. 53Dh(A_The sling bullet closely misses the orc knight.53Dh/53DhY53DhPF ##.∩..~53Dh 2 ##......53Dh- ###53DhPn ###≈≈≈≈≈≈≈≈≈53Dhg ###≈≈≈≈#######53Dh| ####≈≈≈≈≈∩#53DhJ ####≈≈≈≈≈≈####53Dh ##≈≈≈≈≈≈≈(.#jK#53Dh  ##≈≈≈@≈≈≈(###K...53Dh  #≈≈≈≈≈≈...# +..### 53Dhy ######.o..# #..# ..53Dh.# #..# /#..#53DhS##### #o########........)$..$###########.## .#53Dh53Dh∩53Dh/o.53Dh~53Dh!53Dh!) 8 53Dh" ---53Dh#553Dh*53Dh=/ 53Dh7053Dh#1@_You feel your existence waver again.53Dh253DhJ (53Dh=((You shoot a sling bullet.53Dh_# 53Dh/ z≈o..53Dh,3 /===653Dh8 7∩53Dh= d _The sling bullet barely misses the orc knight.53Dhθ ∩(You shoot a sling bullet.  53Dh? 8The sling bullet hits the orc knight but does no damage.53DhA 53DhN ∩≈.o53Dh>P 477.8 (0.953DhW[ 7∩53Dh` ^ _The orc knight is almost dead.53Dh ^  You beckon some vexing sprites to accompany your attacks.53Dhƺ [.o53DhĻ 4----8.8 (1.0Jinx Fly Water 53Dh' 53Dh@ 53Dh ; _You feel your willpower being sapped.53DhX ((((53Dh/You shoot a sling bullet.63Dh7AW∩*63Dh/  The sling bullet barely misses the orc knight.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc knight with its +0 war axe.∩∩≈...o(drained)12 =9.7 (0.9∩ _The orc knight is almost dead.63DhGl ∩(((63Dh)InYou shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.63Dh>;*63Dh  The orc knight is almost dead.A giggling sprite leaps out and insults the orc knight's ancestors.63Dh[P≈...63DhaZovery drained)63DhYV8=80.663Dh9∩63Dh^ _The orc knight is almost dead.63DhL)##......≈###≈≈≈≈≈≈≈≈###≈≈≈###≈≈≈≈############≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K...#≈≈≈≈≈@...# +..#########....# #..# .. ##...# #..# / ###### ..o...o##########........)$..$$##########.### .###.o---1.6 (1.063DhQ9∩63DhaT63Dh ∩((((You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.63DhS...o.63Dh>UK---===263DhW]63DhLa^ _The orc knight is almost dead.63Dhk((( _You shoot a sling bullet63Dh~.  The sling bullet hits the orc knight but does no damage. _The orc knight is almost dead.You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.63Dh>k 63Dh4r ..o.63Dhr ]9=363Dhx 63Dhz   You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage. _The orc knight is almost dead.  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage. 63Dh;{ S_The orc knight is almost dead.63Dh 6(((63Dh ((The sling bullet hits the orc knight but does no damage. _The orc knight is almost dead.  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage. _The orc knight is almost dead.  You shoot a sling bullet.63Dh) 63Dh6 B.o63Dh8 G...63DhO9 S5=463Dh:C 63DhJG _The orc knight is almost dead.  You shoot a sling bullet.  The sling bullet hits th63DhH e orc knight but does no damage. _The orc knight is almost dead.  You shoot a sling bullet. _The sling bullet closely misses the orc knight.63Dh (You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.63Dh";*73DhZ+ .oThe orc knight is almost dead.A giggling sprite leaps out and makes the orc knight trip over its own feet.5.5 (0.973Dhm73Dhh^ _The orc knight is almost dead.73Dh[ (You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.73Dh;*73Dh   The orc knight is almost dead.A giggling sprite leaps out and bonks the orc knight with its +0 war axe.  The orc knight is almost dead.73Dh[o.73Dh36.473Dh73Dhi _The jinxing sprites lose interest in you.73Dhm ##.∩..~ ##...... ### ###≈≈≈≈≈≈≈≈≈ ###≈≈≈≈#######73Dhi ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈@≈≈≈(###K... #≈≈≈≈≈≈...# +..### ######.o..# #..# ...# #..# /#..###### #o########........)$..$###########.## .#73Dh73Dh[o.73Dh?60---7.4 (1.073Dh73Dh73Dhp ((((You shoot a sling bullet.73Dh73Dh! ∩≈.o...=1===8.3 (0.973Dh7∩73Dhd _The sling bullet barely misses the orc knight.73Dh; (((You shoot a sling bullet.73DhA73Dhz≈o..73DhC09.273Dh73Dh.e _The sling bullet closely misses the orc knight.73Dhcf  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burns the orc knight.73Dhl u∩($73Dhl E∩≈73Dh 359 1=7- 93990.173Dh#! 73Dh4$ N _You kill the orc knight!73Dh6 73Dh< ##.∩..~ dertzug the Skirmisher##...... Poltergeist of Gozag  Gold: 359 ###≈≈≈≈≈≈≈ Health: 61/66 ======================--###≈≈≈≈≈≈≈≈≈ Magic: 15/17 =====================---###≈≈≈≈####### AC:  9  Str: 4####≈≈≈≈≈∩#EV: 14Int: 19####≈≈≈≈≈≈####SH: 0Dex: 20##≈≈≈≈≈≈≈(.#jK#XL: 10 Next: 39% Place: a Bailey##≈≈≈@≈≈≈(###K...Noise: ===------  Time: 7190.1 (0.0)#≈≈≈≈≈≈$..# +..##73Dh@ #t) +1 sling (flame)######....# #..# ..Cast: Jinxbite##...# #..# /Will/2 Fly Water ##..#######......o#########........)$..$###########.##.# _The sling bullet barely misses the orc knight.You shoot a sling bullet. _The sling bullet closely misses the orc knight.You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burns the orc knight. _You kill the orc knight!73DhD :∩73DhE 73DhQ ∩ _There is nobody nearby that the sprites are interested in.73Dh[∩ _No target in view!83DhV∩83Dh9∩83DhH _No target in view!83Dh ##......≈###≈≈≈≈≈≈≈≈###≈≈≈###≈≈≈≈############≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K...#≈≈≈≈≈@$..# +..#########....# #..# .. ##...# #..# / ###### ......o##########..)$..$$##########.### .###∩6=---1.1 (1 _83Dhq83Dha83Dhi 383DhJ 83DhQ B83Dh F 8 83Dh 83Dh*  _You feel your existence waver again.2=383DhC 7== _Magic restored.4=83DhI f==83DhN 3595=83DhO 83DhP 83DhQ 83DhU ?83Dh^W 83DhZ n _You feel your willpower return.83Dh[ K6=83DhZ\ 83Dh` 1 _HP restored.83Dh[c >83Dh>e 83Dhk j  You now have 364 gold pieces (gained 5).  Things that are here:83Dhl &6483Dh o 83Dhgt b _a +0 war axe; a +0 chain mail83Dh} I83Dhz 83DhE O=83DhI 83Dh܇ 83Dhۋ ,83Dh` 83Dh 83DhN ,83Dh$ 83Dh 83Dh ,83Dh 83DhI 83DhV ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# .. ##...# #..# / ##..###### ' #......(#########..83Dh1 k ##...@....)$K.$$...--- ###########.###### .#  ##  K   kobold (missile, wandering) 83DhҰ | 213.1 (22.0)  A kobold comes into view.83Dh K.K)83DhR 4==4.1 (2383Dh 83Dh ( _The kobold shouts!93Dh   (.#jK#  (  ≈)..#   ######....# #..# ..  ##...# #..# /  ##..###### '  #......(#####  ##...@....)K..$$...  ###########.  .#  ## 93Dh   (.#jK#  (  ≈)..#   ######....# #..# ..  ##...# #..# /  ##..###### '  #......(#####  ##...@....)K..$$...  ###########.  .#  ##   _A kobold is nearby!93Dh (((((((You shoot a sling bullet.93Dhp93DhH}....K$.93Dh8=5.1 (1.0)93DhK93Dhyd _The sling bullet completely misses the kobold.93Dh4  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.93Dha(((($ 93Dh E....93Dh M364 6.0 (0.993Dhׯ ` _You kill the kobold!93Dh 393Dh 93Dh 93Dh B93Dh" 93Dh ,93Dh 93Dh0 93Dh ,93Dh 93Dh 93Dh ,93DhX 93Dh 93Dh   ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# #≈≈≈≈≈≈≈(###K... ≈≈≈≈≈≈)..# +..### #####....# #..# .. ##...# #..# / ##..###### ' #......(#########.. ##........@$..$$.K. ---#####93Dh N.###### .# ## K   kobold (missile, wandering)93DhH .20.0 (4.093Dh ZK.93Dh! F---1.0 (593Dh% 93Dh) _A kobold comes into view. _Items here: $ ( ) [.93DhS (((((((You shoot a sling bullet.93Dhfp  The sling bullet closely misses the kobold.93Dhc.$..$$KK)93Dh4===9 (0.993Dh93Dh: _The kobold shouts! You hear a shout!:3DhB (.#jK#()..#  #..# ..   #..# / ##..###### '  #......(#########..  ##........@$..$$K..  ###########.######  .#  ## :3Dh)A (.#jK#()..#  #..# ..   #..# / ##..###### '  #......(#########..  :3DhB##........@$..$$K..  ###########.######  .#  ##  :3DhJ:3DhJ:3DhR:3DhV] _A kobold is nearby!:3Dhx ((((( You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.:3Dh":3Dh}$..$K.:3Dh,2.9 (1.0:3Dh:3Dhw_ _The kobold is severely wounded.:3Dh  (((((((You shoot a sling bullet.:3DhL  $..$K..Ke, unaware)The sling bullet closely misses the kobold.:3DhpN %3:3Dh=U :3DhY L _The kobold is distracted by your dazzling golden aura.:3Dh$_ } (.#jK#()..#  #..# ..  :3Dha R #..# / ##..###### '  #......(#########..  ##........@$..$K...  ###########.######  .#  ## :3Dh (.#jK#()..#  #..# ..   #..# / ##..###### '  #......(#########..  :3Dh|##........@$..$K...  ###########.######  .#  ##  :3Dh$:3Dh}%:3Dh+;3Dh\] _A kobold is nearby!;3Dh (((((((You shoot a sling bullet.;3DhMF $..$K..Ke)The sling bullet closely misses the kobold.4 _The kobold shouts! You hear a screech!;3Dh 1 (((((((You shoot a sling bullet.;3DhR?$..$K..5.8 (0.9 _The sling bullet closely misses the kobold.;3Dh (.#jK#()..#  #..# ..   #..# / ##..###### '  #......(#########..  ##........@$..$K...  ###########.######  .#  ## ;3Dhۗ (.#jK#()..#  #..# ..   #..# / ##..###### '  #......(#########..  ##........@$..$K...  ###########.######  .#  ##  ;3Dhv3;3Dh;3Dh] _A kobold is nearby!;3Dh@  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.;3DhDHa(((($ ;3Dhi$..$;3Dh,6.8 (1.0;3Dh< ;3Dh9 J _You kill the kobold!;3Dh]Y ;3DhZ ;3Dh` ;3Dhd H _No target in view!;3Dhe ;3Dhh ;3Dh&l ;3Dh~ j  You now have 369 gold pieces (gained 5).  Things that are here:;3DhE 99;3Dh ;3Dh r _2 boomerangs; a +0 battleaxe; a +0 scale mail;3Dh ;3Dh ;3Dhu ;3Dh M  You now have 373 gold pieces (gained 4).;3Dh :73;3Dhš ;3Dh ? _You see here 2 boomerangs.;3Dh ;3DhP *373;3Dh ;3Dh ;3Dh ;3Dhx ;3Dh( ;3Dhx ;3Dh/ ;3Dh4 ;3Dh ;3Dh M  You now have 377 gold pieces (gained 4).;3Dh  #≈≈≈≈≈≈#### ≈≈≈≈≈(.#jK# 7 ≈≈≈≈(###K... ;3Dh )..# +..### ....# #..# .. ##...# #..# /  ##..###### '#.. #......(#########....H ##........((..@$...... ---####.######### #.# .## ##H   hippogriff (wandering)You see here 2 boomerangs.;3Dh$ a32.8 (6;3DhC F---3.8 (7;3Dh ;3DhI ] _A hippogriff comes into view.<3Dhj(.#jK#()..#  #..# .. #..# /   '#..  (#########....H  ...((..@$......  #####.#########  #.# .## ##<3Dh{(.#jK#()..#  #..# .. #..# /   '#..  (#########....H  ...((..@$......  #####.#########  #.# .## ##  <3Dhx[_A hippogriff is nearby!<3Dh l  You beckon some vexing sprites to accompany your attacks.H.5---==4.8 (1Will/2 Jinx Fly <3Dhc <3Dh ; _You feel your willpower being sapped.=3Dh (((((You shoot a sling bullet. The sling bullet hits the hippogriff.  The sling bullet burns the hippogriff.=3Dh$^:*=3Dhb  The hippogriff is lightly wounded.  You feel bolstered by spreading misfortune.=3DhddA giggling sprite leaps out and makes the hippogriff trip over its own talons.=3Dhps.H.$.. (drained)=3DhtT12 =5=3Dh~=3Dhʄe _The hippogriff is moderately wounded.=3Dh_ (((((((You shoot a sling bullet.=3Dh:*=3DhAe  The sling bullet barely misses the hippogriff.=3Dh/dA giggling sprite leaps out and makes the hippogriff trip over its own talons.=3Dh.....$..Hvery drained)6.7 (0.9=3DhY=3Dhe _The hippogriff is moderately wounded.=3Dh#≈≈≈≈≈≈####≈(.#jK#≈(###K...≈)..# +..### #=3Dh#....# #..# ..  ##...# #..# / ##..###### '#.. #......(#..... ##.((.@($..H... #.# #.#=3Dh~ .## ##=3Dhz catching breath, very dra…)The hippogriff screeches a warning cry!=3Dh<M========7.7 (1.0=3Dh=3Dh* _You hear a shout! x7=3DhG J#≈≈≈≈≈≈####≈(.#jK#≈(###K...≈)..# +..####....# #..# .. ##...# #..# / ##..###### '#.. #......(#..... ##.((@.($..H... #.# #.# .## ##H.very drained)=3DhI Z-----------8=3DhP =3DhQ * _You hear a shout! x3=3Dhl #≈≈≈≈≈≈#### #≈(.#jK#≈(###K...≈)..# +..####....# #..# .. ##...# #..# / ##..###### '#.. #......(#..... ##.(@..($.H.... #.# #.# .## ##=3Dh p H.6=--------9=3Dhy =3Dhq}  =3DhI~ =3Dh B_You see here 2 boomerangs.>3DhT ####≈≈≈≈≈≈#### ##≈(.#jK# #≈(###K...≈)..# +..####....# #..# .. ##...# #..# / ##..###### '#.. #......(#..... ##.@(..($H..... #.# #.# .##  ##H.40 _  Things that are here: _2 boomerangs; a +0 battleaxe; a +0 scale mail>3Dh ####≈≈≈≈≈≈####  ##≈(.#jK# ##≈(###K... #≈≈≈≈≈≈)..# +..####....# #..# .. ##...# #..# / ##..###### '#.. #......(#..... ##((..(H...... #.# #.# .##  ##>3Dh4*>3Dh ####≈≈≈≈≈≈#### #≈≈≈≈≈≈≈(.#jK# ≈≈≈≈≈≈≈(###K... ≈≈≈≈≈)..# +..### >3DhE....# #..# .. ##...# #..# / ##..###### '#.. #......(##..... ##.......○○@..(H...... ##.## #.# .##  The hippogriff flaps its wings at you.>3Dh%1>3Dh>3Dh _A beckoning whirlwind drags you forward! _You see here 2 boomerangs.>3Dh# ####≈≈≈≈≈≈#### ##≈(.#jK# #≈(###K...≈)..# +..####....# #..# .. ##...# #..# / ##..###### '#.. #......(>3DhP#..... ##.○@(..(H...... #.# #.# .##  ##>3Dh- °The hippogriff seems less drained.  The hippogriff screeches a warning cry!>3Dh/b1========2>3Dh58°>3Dh*< _You hear a shout! x4  Things that are here: _2 boomerangs; a +0 battleaxe; a +0 scale mail>3Dhw  ####≈≈≈≈≈≈####  ##≈(.#jK# ##≈(###K... #≈≈≈≈≈≈)..# +..####....# #..# .. ##...# #..# / ##..###### '#.. #......(#..... ##.@°(..(H...... #.# #.# .##  ##>3Dh .(>3Dh3 I=03>3Dh >3Dh g _The hippogriff screeches a warning cry!>3DhĔ  ####≈≈≈≈≈≈#### ##≈(.#jK#  ##≈(###K...  #≈≈≈≈≈≈)..# +..###  ######....# #..# ..>3Dh i ##...# #..# / ##..###### '#.. #......(#..... ##.((..(H...... #.# #.# .##  ##>3Dh 4*>3Dht v  ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# #≈≈≈≈≈≈≈(###K... ≈≈≈≈≈≈)..# +..### #####....# #..# .. ##...# #..# / ##..###### '#.. #......(##o.... ##......○°@(..(H...... ##.## #.# .## o   orc (wandering)The hippogriff flaps its wings at you.An orc comes into view. It is wielding a +0 hand axe.>3Dhͬ c2----------4>3Dh 8°>3Dh _A beckoning whirlwind drags you forward!  Things that are here: _2 boomerangs; a +0 battleaxe; a +0 scale mail?3Dh  ####≈≈≈≈≈≈####  ##≈(.#jK# ##≈(###K... #≈≈≈≈≈≈)..# +..####....# #..# .. ##...# #..# / ##..###### '#.. #......(#o....?3Dh ##......○@((..(H...... #.# #.# .##  ## ?3Dh?3Dh6?3Dh*?3Dh.?3Dh°@((..H$o?3Dh$Qo   orc?3Dh: ?3DhL ?3Dhy 3?3Dh --?3Dh--------?3Dh5?3Dh@Fly ?3Dh?3Dh# ?3Dh;%?3Dh+&E_The jinxing sprites lose interest in you.?3Dh&?3Dh ####≈≈≈≈≈≈#### ##≈(.#jK#  ##≈(###K...  #≈≈≈≈≈≈)..# +..###  ######....# #..# .. ##...# #..# / ##..###### '#.. #......(#..... ##......@.((..H$o..... #.# #.# .##  ## o.(catching breath)o   orc7==========6 ?3Dha_The hippogriff screeches a warning cry!?3DhӼ  ####≈≈≈≈≈≈#### ##≈(.#jK# ##≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# .. ##...# #..# / ##..###### '#.. #......(#..... ##.((..Ho...... #.# #.# .##  ## H(--------7?3Dhf?3Dh = ####≈≈≈≈≈≈#### ##≈(.#jK# ##≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# .. ##...# #..# / ##..###### '#.. #......(#..... ##.((.H(o...... #.# #.# .##  ##H.4=--------8?3Dh{ ?3Dh- ?3Dh ) ####≈≈≈≈≈≈#### ##≈(.#jK# ##≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# .. ##...# #..# / ##..###### '#.. #......(#..... ##.((H.(o...... #.# #.# .##  ##H.9?3Dh ?3Dh @3Dh ####≈≈≈≈≈≈#### ##≈(.#jK# ##≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# .. ##...# #..# / ##..###### '# #......(# ##.(H..(o #. #.# .##  ##@3Dh@3Dh,JH(@3DhC==50@3DhY@3Dh@3Dhs ####≈≈≈≈≈≈#### ##≈(.#jK# ##≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# .. ##...# #..# / ##..###### '# #......(# ##.H(..(o #. #.# .##  ##@3Dh4*@3Dh ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K... #≈≈≈≈≈≈)..# +..### @3Dh>######....# #..# .. ##...# #..# / ##..###### '#..#......(##..##.○○@....Ho..(o..##.###.# @3Dh!.## o   orcThe hippogriff flaps its wings at you.@3Dh#5@3Dh:=1@3DhS 9○@3Dh> _A beckoning whirlwind drags you forward!@3Dhi ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# ...# #..# / ##..###### '# #...@..(#########.○○.....Ho..(o.....###########.######## #.# .####@3Dhq@3Dh|°°....H(@3Dh~%2@3Dh 9°@3Dh"@3Dhh 3@3Dhn 9∩@3Dhp A3DhK ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈(.#jK# ##≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# .. ##...# #..# / ##..###### '# #..@...(## ##.°°....H(o..(o #. #.#  .## ## A3DhwA3DhA3Dhi.....H.o(o   orcA3DhO%3A3DhA3DhA3Dh ###≈≈≈≈#########≈ ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K... #≈≈≈≈≈≈)..# +..### A3DhX######....# #..# ...# #..# / ##.@###### ' (#########......H.o(..(o...###########.###### #.# .####A3DhA3DhRH.o(o   orcA3DhS6=4A3DhA3Dh_A3Dh( ###≈≈≈≈≈≈≈≈≈≈≈≈ ###≈≈≈≈#########≈ ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# ...# #..# / #..######  #......H#########.......o((..(o..###########.#####A3Dh #.# .####A3DhאA3Dh%5A3DhKA3DhlA3Dh$ # ### ###≈≈≈≈≈≈≈≈≈≈ ###≈≈≈≈######### ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K...A3Dhe(  #≈≈≈≈≈≈)..# +..### ######.@..# #..# ...# #..# /#..######  #......H#########.......o((..(o.###########.#### #.# .####A3Dh3 A3Dh4 %6A3Dh1@ A3DhB A3Dh* ? ##...... ### ###≈≈≈≈≈≈≈≈≈≈ ###≈≈≈≈########A3Dh;-  ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K... #≈≈≈≈≈@)..# +..### ######....# #..# ...# #..# /#..######  #H########.......o((..(o###########.### #.# .##A3Dh1 A3Dh4; HH   hippogriffA3DhA S7Water A3DhJ A3DhO B3DhNN ##.∩..~ ##...... ### ###≈≈≈≈≈≈≈≈≈ ###≈≈≈≈####### ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈@≈≈≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# ...# #..# /#..###### #...H..H########.......o((..(###########.## #.#B3DhMH.B3DhHM=8B3Dh0u _You feel your willpower return.B3Dh ##.∩.. ## ### ### ###≈≈≈≈ ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈(.#jK# ##≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# .. ##...# #..# /  ##..###### #..H...H ##.o((.. ###.  #.#∩oo   orc9B3DhB3Dh;b_ ##.∩ ##B3Dhd. ### ### ###≈≈≈≈ ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈(.#jK# ##B3Dhwf≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# .. ##...# #..# / ##..###### #..Ho..HB3Dhnh ##.......o(( ####. #.B3DhsA∩*B3Dh2~B3DhOxu  The hippogriff flaps its wings at you.B3Dh ##....###≈≈≈≈≈≈###≈≈≈###≈≈≈≈##########≈≈≈≈≈∩# B3Dh\y####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈○≈≈≈≈≈(###K...#≈≈≈@≈≈)..# +..#########....# #..# .. ##...# #..# / ###### ..H...H########.o.....o((..#########.# o   orc #.#.##B3Dh(&60B3Dh09○B3Dh8> _A beckoning whirlwind drags you forward!B3DhW  ## ### ### ###≈≈≈≈ ####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈(.#jK# ##≈○≈≈≈≈≈(###K... #≈≈@≈≈≈)..# +..### ######....# #..# .. ##...# #..# / ##..###### #..H...H ##.o.....o(( ####. #.  .# B3DhS t°1C3DhuC3DhBC3Dh3C3DhC3DhΗ,C3DhʚC3Dh≈HH   hippogriffC3Dhc  ### ####≈≈≈≈≈∩#  ####  ##(.#jK# C3Dh ##(#  #)..#  4.7 (3 ######H...# #..#  ##...# #..# / ##..###### C3Dhͩ (( _You start waiting.C3DhkE ### ####≈≈≈≈≈∩#  ####  ##(.#jK#  ##(#  #)..#   ######H...# #..#  ##...# #..# / ##..######  ((C3DhGa _A hippogriff is nearby!C3Dht  You beckon some vexing sprites to accompany your attacks.C3Dh1Ho o   orcC3Dh25---==5.7 (1Will/2 Jinx Fly Water C3Dh6=C3Dh?; _You feel your willpower being sapped.C3DhRD ( You shoot a sling bullet. The sling bullet hits the hippogriff!  The sling bullet burns the hippogriff.C3Dh :*C3Dh  The hippogriff is heavily wounded.A giggling sprite leaps out and smacks the hippogriff with its own front talon.C3DhZ rH≈(drained) C3Dh2 I2=6C3Dh> C3Dh b _The hippogriff is heavily wounded.C3Dh4 ~  You shoot a sling bullet.  The sling bullet hits the hippogriff but does no damage.C3DhD  C3Dh ] The hippogriff is heavily wounded.C3Dh rThe hippogriff completely misses you.7C3DhU [ _The hippogriff claws you but does no damage. x2D3Dh  You shoot a sling bullet. The sling bullet hits the hippogriff!  The sling bullet burns the hippogriff.D3DhFY:*D3DhB*Hvery drained)You shoot a sling bullet. The sling bullet hits the hippogriff!  The sling bullet burns the hippogriff.  The hippogriff is almost dead.  A giggling sprite leaps out and makes the hippogriff trip over its own talons.  The hippogriff is almost dead.  The hippogriff misses you.8.6 (0.9D3DhD∩D3DhFD3DhL D3DhMD3DhIN7_The hippogriff claws you but does no damage. x2D3Dh ∩((((((You shoot a sling bullet.D3Dhe:*D3Dh2  The sling bullet closely misses the hippogriff.A giggling sprite leaps out and smacks the hippogriff with its own front talon.You kill the hippogriff!D3DhL≈≈≈)..D3Dh\o   orcD3Dh!D3Dh0.D3Dh0!386 D3Dh6E---459.5D3Dh<D3DhC D3DhWDD3DhyE0_You now have 386 gold pieces (gained 9).D3DhY ((((((You shoot a sling bullet.D3DhOW∩*D3Dh  The sling bullet closely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.  The orc is heavily wounded.D3Dh≈≈....D3DhP370.4D3Dh9∩D3Dhشi _The jinxing sprites lose interest in you.D3Dh|##.###≈###≈###≈≈≈≈#####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈(.#jK# ##≈(###K... #≈≈≈@≈≈)..# +..### ######....# #..# .. ##o..# #..# / ##..###### #......H###.......o((.. o   orc (very drained)####.##.#.##D3DhD3DhR.oD3Dhd6=---1.4 (1.0D3Dhߐ9∩D3DhjD3Dh ∩(((((((You shoot a sling bullet.D3Dh{ D3Dh; ≈....o..D3Dh 6===2.3 (0.9D3Dh D3Dh ^ _The sling bullet closely misses the orc.D3DhC  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.D3DhK (((($D3Dh r≈...D3Dh '3.2D3Dh D3Dh G _You kill the orc!D3Dh}!E3Dh8-IE3Dh2E3Dh=8,E3DhR9E3DhX;H=E3Dh?E3Dh@E3DhBE3DhFE3DhGE3DhH2E3DhIE3DhPLE3DhPE3DhQE3DhT7E3DhnU==E3Dh:VE3DhYE3Dha E3Dh_Magic restored.1386==E3Dh!,E3Dh E3Dh?####≈≈≈≈≈∩# ####≈≈≈≈≈≈#### ##≈≈≈≈≈≈≈(.#jK# ##≈≈≈≈≈≈≈(###K... #≈≈≈≈≈≈)..# +..### ######....# #..# .. ##...# #..# /  ##..###### ' #.@....(#########..--- ##........((..(o...###########.###### #. .## ##  83.2 (10.0)  You now have enough gold to petition Gozag for potion effects.You now have 630 gold pieces (gained 244).  Things that are here:E3DhR6300---4.2 (11 _a +0 hand axe; a +0 leather armourE3Dh3[39;49mE3DhE3Dh<H _No target in view!E3Dh<3E3DhL>E3DhkEE3DhIE3DhJ$ _E3DhT| 9E3DhX,E3Dh],E3Dhc,E3Dh hE3Dhh0 8 E3DhjE3Dhns _You feel your existence waver again.E3DhEzIE3DhE3DhE3DhE3DhE3DhE3DhE3DhHFly E3Dh E3Dhqn _You feel your willpower return.E3Dh3E3DhE3Dh  Things that are here:  2 boomerangs; a +0 battleaxe; a +0 scale mailE3DhdE3Dh8 _E3DhE3Dhi?  You see here 2 boomerangs.E3DhE3Dh _E3DhME3DhE3Dh,E3DhHE3Dh;E3DhV,E3DhE3Dh?  You see here 2 boomerangs.E3DhNE3Dh" _E3DhE3Dh(k  You now have 651 gold pieces (gained 21).  Things that are here:E3Dh&51E3DhKE3Dh/t _a +0 war axe; a +0 leather armour; 2 boomerangsE3DhA3E3DhE3Dh[E3Dh' ≈≈≈≈#### ≈≈(.#jK# .# ≈(###K... .# . ..# +..### .# o. ..# #..# .. .###... ..# #..# / .'....⌠ E3Dh..###### ##'#..... .)....(#########........ #........((..().@....... ###########.############ #.#.## ## o   orc warrior (wandering)E3Dh -99.2 (15E3Dh E3Dh .g###.og   hobgoblin (wandering)An orc warrior comes into view. It is wielding a +0 war axe.E3Dh-300.2 (16E3Dh#E3Dh)y _A hobgoblin comes into view. It is wielding a +0 war axe.E3Dh\ (.#jK# .#( .# .   .# ..  #..# .. g###.o.  #..# / .'....⌠  ##'#..... .)....(#########........ .......((..().@....... ##.############  E3Dh t#.# .## ##E3Dh، (.#jK# .#( .# .   .# ..  #..# .. g###.o. E3DhM  #..# / .'....⌠  ##'#..... )....(#########........ .......((..().@....... ##.############  #.# .## ## E3Dh 3E3Dh E3Dh d _There are monsters nearby!F3Dhݸ  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.F3DhF3DhǻF3Dho& o.###..g'..ooo 2 orc warriorsgThe hobgoblin shouts! You hear a shout! x3  An orc warrior comes into view. It is wielding a +0 war axe.F3Dh@5---===1.0)Will/2 Jinx Fly F3DhPF3Dh* _You hear a shout! x4F3Dh: (( You shoot a sling bullet. The sling bullet hits the hobgoblin.  The sling bullet burns the hobgoblin.F3Dh:*F3Dhb  The hobgoblin is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the hobgoblin's ancestors.F3DhF3DhF3Dhi.$'...'#.o.   orc warrior F3Dh0651 ---12 2F3DhF3Dh M _You kill the hobgoblin!F3Dh (((You shoot a sling bullet.F3Dh :*F3Dh  The sling bullet hits the orc warrior but does no damage.  A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.  The orc warrior is lightly wounded.F3Dh~o.o..oo 2 orc warriors (1 unaware, 1 very dra…)F3DhA33F3DhF3DhQ _The orc warrior is distracted by your dazzling golden aura.F3Dhž (((((((You shoot a sling bullet.F3Dh) u  The sling bullet closely misses the orc warrior.F3Dh; L.....oF3Dh> ..o   orc warrior (very drained)4.1 (0.9F3DhgL F3DhP - _The orc warrior shouts!F3Dh3 ≈####≈(.#jK# .#≈(###K... .# . )..# +..### .# ...# #..# .. .###....# #..# / $'....⌠ #..###### ##'#.o... #.)....(#........ ##........((..().  #.# #.# .##  ##o.---5.1 (1.0 _The orc warrior is no longer distracted by gold.F3Dh]E ≈####≈(.#jK# .#≈(###K... .# . ≈)..# +..### .# ...# #..# .. .###... F3DhF #...# #..# / $'....⌠ ##..###### ##'#o....  #.)....(#........  ##.((..(@.. #.# #.# .##  ##F3DhM F3DhT ].oF3DhU A---6F3Dha F3Dht ((( _no longer distracted by gold.seems less drained.  Things that are here: _a +0 war axe; a +0 leather armour; 2 boomerangs  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.F3DhW :*F3Dh[  The orc warrior is lightly wounded.  A giggling sprite leaps out and insults the orc warrior's ancestors.F3DhLo... (very drained)F3Dhe6=4===7.0 (0.9F3Dh\| _The orc warrior is moderately wounded.G3Dh. ((You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.G3Dh$,G3Dho...oo 2 orc warriors (1 very drained)8.0 (1.0 _The orc warrior is moderately wounded.G3Dhl#≈≈≈≈≈≈####≈(.#jK# .#≈(###K... .# .≈)..# +..### .# .. #....# #..# .. .###... ##...# #..# / $'....⌠  ##..###### ##'#o.... #.)....(#........ ##.((..@).o. #.# #.# .##  ##G3DhBG3Dhgoo.g   goblin (wandering)G3DhU/---9G3DhG3Dh _A goblin comes into view. It is wielding a +0 hand axe. _You see here 2 boomerangs.G3Dh%k (gG3Dh_You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the orc warrior. The sling bullet burns the orc warrior.G3DhƧG3Dh*G3Dh:G3DhSM  The orc warrior is moderately wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is heavily wounded.G3Dh(.go..oG3Dh? ===G3Dh; 10G3Dh8@Fly G3DhpG3Dhc G3DhvG3DhwE_The jinxing sprites lose interest in you.G3DhlG3Dh^P (((((((You shoot a sling bullet.  The sling bullet barely misses the orc warrior.G3DhfG3DhG3Dh .o.og...The sling bullet closely misses the orc warrior.G3DhF=9 (0.9G3DhG3DhxX _The orc warrior barely misses you.G3Dh3 t  You beckon some vexing sprites to accompany your attacks.G3DhQnog.G3Dh4----1.9 (1.0Jinx Fly G3Dh@G3Dh5  _You feel your willpower being sapped. The orc warrior closely misses you.G3Dhi R( _The orc warrior barely misses you.You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. The orc warrior closely misses you.  You shoot a sling bullet.  The sling bullet completely misses the orc warrior.  The sling bullet hits the orc warrior. The sling bullet burns the orc warrior.G3Dh+ :*G3Dh&  The orc warrior is moderately wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.G3DhZ G3Dh :oG3Dh q6515==-=2.8 (0.9G3Dh G3Dh c _The orc warrior is heavily wounded.G3Dhz   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.G3Dhf8 G3DhH: '3.7G3DhH G3DhL f _The orc warrior is moderately wounded.H3Dh& (You shoot a sling bullet.  The sling bullet closely misses the orc warrior.The sling bullet hits the orc warrior. The sling bullet burns the orc warrior.H3Dh@D:*H3Dhm" *The orc warrior is severely wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.H3Dhoo  The orc warrior is severely wounded.  A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is almost dead.  A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is heavily wounded.  The orc warrior hits you with a +0 war axe!57----54.6H3DhnH3Dh+ _The orc warrior grunts noisily.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.H3Dh.:*H3Dh* oThe orc warrior is heavily wounded.A giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is severely wounded.H3Dh'5.5H3DhkH3DhʤX _The orc warrior barely misses you.H3Dh}  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.H3Dh:*H3DhqoYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.  The orc warrior is severely wounded.The jinxing sprites lose interest in you.8=---==6.5 (1.0Fly  _The orc warrior closely misses you.H3Dh   You beckon some vexing sprites to accompany your attacks.3----7Jinx Fly H3Dh&  H3Dh' H3Dh{( [_You feel your willpower being sapped. The orc warrior closely misses you.H3DhQ) 6You shoot a sling bullet.  H3Dh* 9The sling bullet hits the orc warrior but does no damage.H3Dh  H3Dh  H3Dh 8The orc warrior is severely wounded.H3Dh H3Dh H3Dha =H3DhK 8H3Dh? H3Dhv  H3Dh_ H3Dh3 4_The orc warrior hits you but does no damage.H3DhEA   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.H3Dh6 :*H3Dh H3Dh o _The orc warrior hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.  A giggling sprite leaps out and insults the orc warrior's ancestors.  The orc warrior is almost dead.H3Dh ]9=9H3Dh H3Dh B _The orc warrior hits you but does no damage.H3Dh  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.H3Dh$   orc warriorI3DhFI3Dh%II3DhVnog.I3Dh651 4=--820 _You kill the orc warrior!I3Dhc  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.I3Dh:*I3Dh  The orc warrior is almost dead.A giggling sprite leaps out and smacks the orc warrior with its own hand.I3DhX] $I3DhO=511.4 (0.9I3DhI3DhO _You kill the orc warrior!I3Dh] (((((((You shoot a sling bullet.I3DhF:*I3Dh  The sling bullet completely misses the goblin.A giggling sprite leaps out and smacks the goblin with its own hand.I3Dhc$$..... I3Dhb6062.3I3DhI3Dh(J _You kill the goblin!I3Dh4 _No target in view!I3Dh  _I3Dh I3DhL ^Fly I3Dh I3DhY { _The sprites lose interest in your situation.I3Dh I3Dh I3Dh I3DhM z1=5==I3Dh I3Dh> ,I3Dh I3Dh! 95I3Dh I3Dh I3Dh 92I3Dh 2=I3Dhm I3Dh+ :==I3Dh I3Dh I3Dh O4I3Dh I3Dh I3Dh P33I3Dh; I3Dh I3Dh@ g6=2I3Dhk I3Dh @651I3Dh I3Dh" }4=1I3Dh I3DhG ,I3Dh I3Dh| W=0I3Dh| I3Dh8# k5=I3Dh1% I3Dh) ,I3Dh^+ I3Dh`/ b7==I3DhL O6= _HP restored. I3DhP  You now have 660 gold pieces (gained 9).60== 9I3DhU [ _Items here: ( ))) [[[.I3Dh X ^Fly I3DhZ I3Dha _You feel your willpower return.You now have 666 gold pieces (gained 6).  Things that are here:I3Dha W6=I3Dh3d I3DhZi g _a +0 hand axe; a +0 leather armourI3Dhl 3I3Dh@p I3Dh3r I3Dh u ,I3DhYw I3Dhy I3Dh  #≈≈≈≈#########≈∩# K≈≈ #### #### (.#jK# ##..# . I3DhV N(###K... ...# .. .# +..### #..# ... .# #..# .. #..###.... I3Dh X.# #..# / #.$'....⌠. .###### ##@#...... ---48.3 (26.0) )....(#########......... ........((..())........# ##########.##############.#.##K   kobold (missile, wandering)##I3Dh )Found a gate leading back out of this place.  You feel your existence waver again.I3Dh h 8 ---9.3 (27I3DhK I3Dh k _The kobold shouts! _There is an open door here.I3Dh _ I3Dh) You now have 672 gold pieces (gained 6).  Things that are here:72I3Dhv I3DhI3Dh],_a +0 war axe; a +0 leather armourI3DhI3DhI3DhI3DhH ###≈≈≈≈≈≈≈≈≈. I3Dhq ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈. I3Dh8###≈≈≈≈#########≈≈≈ I3Dhw#≈≈≈≈≈∩# K≈≈ I3Dh≈≈≈≈####I3DhO #### I3Dh F≈≈(.#jK# I3DhK#..# . I3Dh≈(###K... o..# .. .I3Dh.# +..### #..# ... .I3Dh.# #..# .. #@.###.... I3Dh..# #..# / #.)'....⌠.I3Dh###### ##'#...... .)....(#########......... #........((..())........# ###########.#############o   orc warrior (wandering) I3Dh #.#I3Dh .##I3Dh ##I3DhaI3Dh_I3Dh51I3DhE.0)I3Dh5I3Dh#2.3 (3I3DhOI3Dh I3DhI3DhX_An orc warrior comes into view. It is wielding a +0 war axe.I3DhoJ3Dh56   . ∩# K≈≈ ####(.#jK# ##..# . ( o..# ..   #..# ...  #..# .. #@.#  #..# / #.)'....⌠.  ##'#...... .)....(........ ((..())........# ########  #.# .## ##J3Dh$    . ∩# K≈≈ ####(.#jK# ##..# . ( o..# ..   #..# ...  #..# .. #@.#  #..# / #.)'....⌠.  ##'#...... )....(........ ((..())........########  #.# J3Dh t.## ##J3DhC J3Dh J3Dh J3Dhƴ  J3DhM J3Dhɵ ?_An orc warrior is nearby!J3Dh˷ J3Dh{  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.J3Dh <.oo5---====3.3 (1Will/2 Jinx Fly J3Dh! J3Dh B _The orc warrior shouts! You hear a shout! x4J3Dhh V (((J3Dhei /You shoot a sling bullet.J3Dh3 :*J3DhN ..o(very drained)The orc warrior shouts! You hear a shout! x4  You shoot a sling bullet.  J3Dh )The sling bullet closely misses the orc warrior.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is lightly wounded.J3Dh 12 ===-4.2 (0.9J3Dh J3Dh Y _The orc warrior closely misses you.J3Dh  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.K3Dh:*K3Dh' o The orc warrior is lightly wounded.  A giggling sprite leaps out and insults the orc warrior's ancestors.  The orc warrior is moderately wounded.-5.1 _The orc warrior barely misses you.K3Dh@=  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.K3Dh-:*K3Dh* oThe orc warrior is moderately wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is moderately wounded.K3Dh,6.1 (1.0K3DhyK3Dh+\ _The orc warrior completely misses you.K3Dhe}  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.K3DhK3Dh3*K3Dh,' oThe orc warrior is moderately wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is heavily wounded.K3DhH---7.0 (0.9K3DhK3Dh K3Dh]((( _The orc warrior misses you.You shoot a sling bullet.K3Dhg:*K3Dh8 _The orc warrior misses you.  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.  A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.  The orc warrior is severely wounded.The jinxing sprites lose interest in you.K3DhG .o.oo 2 orc warriors (1 very drained)You hear a shout!  K3Dh8HAn orc warrior comes into view. It is wielding a +0 war axe.The orc warrior hits you but does no damage.K3DhHf9Fly K3DhRK3DhWa _You hear a shout! x2  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.K3DhK3DhTK3Dhi∩6=8.8K3Dh8∩K3Dh_ _The orc warrior is almost dead.K3DhW  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.K3Dhu K3DhB M.oK3Dh ,9.8 (1.0K3Dh K3Dh 9 _The orc warrior is lightly wounded.K3DhP2  You shoot a sling bullet.  The sling bullet completely misses the orc warrior.The sling bullet hits the orc warrior. The sling bullet burns the orc warrior.K3Dh+7$(   orc warriorL3DhB oYou kill the orc warrior!You hear a shout!672 =360L3Dh 8∩L3Dh)Q _The orc warrior misses you.L3Dh+U  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.L3DhL3Dh  ∩oo 2 orc warriorsThe orc warrior is lightly wounded.  An orc warrior comes into view. It is wielding a +0 war axe.1.7 (0.9L3Dh) B _The orc warrior hits you but does no damage.L3Dhw ^  You beckon some vexing sprites to accompany your attacks.L3Dh .oYou feel your willpower being sapped.L3Dh 4----2.7 (1.0Jinx Fly L3Dh L3Dhv B _The orc warrior hits you but does no damage.L3Dh (You shoot a sling bullet.  The sling bullet closely misses the orc warrior.L3Dh a :*L3Dh[3  *(1 very drained)The sling bullet hits the orc warrior but does no damage.  A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.L3DhU   The orc warrior is lightly wounded.  A giggling sprite leaps out and smacks the orc warrior with its own hand.L3Dh L3Dh' j$ooj   gnoll  L3Dh(The orc warrior is moderately wounded.A gnoll comes into view. It is wielding a +0 war axe.L3Dh,1--4=3.6 (0.9L3Dh68∩L3DhrJi ∩((( L3DhKb_The orc warrior hits you with a +0 war axe.  You shoot a sling bullet.L3Dh:*M3Dh_ M3Dh?` The sling bullet closely misses the orc warrior.A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is heavily wounded.M3Dh[ ..joThe orc warrior closely misses you.2--4.5 _The orc warrior hits you but does no damage.M3Dh1  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.M3DhG:*M3DhИ9 oThe orc warrior is heavily wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.  The orc warrior is severely wounded.5==-5.4Fly  _The jinxing sprites lose interest in you.M3Dhq###≈≈≈≈≈. ##≈≈≈≈#########≈≈≈ ≈≈≈≈≈∩# K≈≈ ≈≈≈#### #### (.#jK# ##..# . (###K....j.# .. .# +..### #oo# ... # #..# .. #..###.... # #..# / #.@'....⌠. ###### ##'#...... )....(#########......... .......((..())..# #########.############# #.# .## ## K3Dh%gm   kobold (missile) g$.joog   goblin (wand)K   kobold (missile)---6.4 (1.0M3Dh3/M3Dh9  The orc warrior is severely wounded. _The jinxing sprites lose interest in you.A goblin comes into view. It is wielding a +0 war axe and carrying a wand of _flame.  Things that are here: _a +0 war axe; a +0 leather armourM3DhN ##≈≈≈≈#########≈≈≈ ≈≈≈≈≈∩# K#######(.#jK##... (###K... g$. .# +..### #.j# ...#..# .. #oo###... / #.)'....⌠##### ##@#...... )....(#########.... ........((..())........# ##########.############ #.#.###   The orc warrior attacks as it pursues you!M3Dh_ y.g..joo3=--7 _The orc warrior closely misses you. _There is an open door here.M3Dh2 :≈≈≈≈≈∩# K≈≈########(.#jK###..# .###K... .$.# .. ..# +..### #g.# ... .M3Dh[4 (.# #..# .. #.j###.... ..# #..# / #oo'....⌠. ..###### ##'#...... .)....(#########@........ #........((..())........# ###########.############# #.#  .####    orc warrior M3Dh7 M3Dh9 M3Dh; ,M3DhH .g.jog   goblin (wand)M3DhI --8M3DhU M3DhY 9 _The orc warrior seems less drained.N3DhN3Dh*≈≈≈≈≈####N3Dh ####N3Dhg!(.#jK#N3Dh/..# .N3Dh;p###K... .$.# .. N3Dh)..# +..### #.g# ...N3Dhp.# #..# .. #..###.....# #..# / #oj'....⌠. N3Dh9 #..###### ##'#...... #.)....(#########.o....... ##........((..()@........# N3DhT( ###########.############# #.#  .#### N3Dh  N3DhJN3DhN3Dh(N3Dh.oj.oo 2 orc warriors (1 very drained)N3Dhd\==-9N3DhN3Dh N3Dh  N3DhThings that are here: N3DhkT_a +0 hand axe; a +0 leather armourN3DhN3DhV≈#### ####≈(.#jK# ##..# .≈(###K... .$.# .. ≈)..# +..### #.g# ....# #..# .. #..###.... #...# #..# / #.o'....⌠. ##..###### ##j#......  #.)....(#.........  ##.((..(@)o.# #.# #.# .##  ##   orc warriorN3Dhel'jo.N3Dh70 N3Dhy_N3DhN3Dh" N3Dh*#N3Dh#^_Items here: ( ))) [[[.N3DhA#≈≈≈≈≈≈#### ####≈(.#jK# ##..# .≈(###K... .$.# ..≈)..# +..### #.g# ... #....# #..# .. #..###.... ##...# #..# / #.o'....⌠.  ##..###### ##'#...... #.)....(#j........ ##.((..@)o.# #.# #.# .##  ##jo)j(unaware)4=1N3Dh _The gnoll is distracted by your dazzling golden aura. _You see here 2 boomerangs.N3Dh+  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.N3Dh<< jgjg   goblin (wand)N3Dh= C6724--N3Dh@> 3====2Jinx Fly N3DhK N3Dh:O ' _The gnoll shouts!N3DhC  (((((((You shoot a sling bullet.N3DhY :*N3Dh;   The sling bullet barely misses the orc warrior.A giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is moderately wounded.oo)g....o 2 orc warriors (1 very drained)4===-3.3 (0.9N3Dh-E N3DhyH  N3DhI N3DhI -_The orc warrior misses you.N3Dhf N3Dhн  N3Dh K(((((((N3Dh You shoot a sling bullet.  The sling bullet barely misses the orc warrior.N3Dhi:*O3DhH  The sling bullet completely misses the goblin.A giggling sprite leaps out and bonks the goblin with its +0 war axe. O3Dhn  O3Dhg%You kill the goblin!O3DhL@The gnoll is no longer distracted by gold.O3DhiO3DhqO3Dh%..O3Dh\)ojo.... O3Dh!O3Dh.672 5=54-4.3 (1.0 _The orc warrior misses you.O3Dh  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.O3DhP:*O3Dh)$ oThe orc warrior is moderately wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.  The orc warrior is heavily wounded.O3Dh+,5.2 (0.9O3Dh66O3Dh9B _The orc warrior hits you but does no damage.O3Dh&  O3DhsYYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.O3Dho:*O3Dh~oYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is severely wounded.The jinxing sprites lose interest in you.O3Dh--6.1Fly O3DhO3DhYY _The orc warrior closely misses you.O3Dhu (((((((You shoot a sling bullet.  The sling bullet closely misses the orc warrior.The sling bullet barely misses the gnoll.O3Dhz ojo....The sling bullet barely misses the orc warrior.6=7.0O3DhO3DhB _The orc warrior hits you but does no damage.O3Dh4   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.O3Dh3 %  The orc warrior is severely wounded.2--8.0 (1.0 _The orc warrior hits you with a +0 war axe.O3Dh  (((((((You shoot a sling bullet.  The sling bullet barely misses the orc warrior.The sling bullet closely misses the gnoll.O3Dhx ojo....The sling bullet barely misses the orc warrior.O3Dhy Y5==9 (0.9O3Dh O3Dh> Q _The orc warrior misses you.O3Dh,~  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.O3Dhn  The orc warrior is almost dead.O3Dh'9.8O3Dh (O3Dh,Y _The orc warrior closely misses you.P3Dh  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.P3Dh^$   orc warriorP3Dh0tP3Dh|Mj)P3Dh<3--==680.8 (1.0P3DhP3DhO _You kill the orc warrior!P3Dh>  You shoot a sling bullet.P3DhOP3DhxK o$The sling bullet hits the gnoll but does no damage.56--1.7 (0.9 _The gnoll hits you with a +0 war axe!P3DhJ  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.P3Dh)  The gnoll is almost dead.5--2.7 (1.0 _The gnoll hits you with a +0 war axe.P3Dh  You beckon some vexing sprites to accompany your attacks.63---4-3Jinx Fly  _You feel your willpower being sapped. The gnoll closely misses you.P3Dh-  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.P3Dhh5 A$ P3Dhκ P3Dh7 Mo)P3Dh X37=4.6 (0.9P3Dh _ _You kill the gnoll!Q3Dh f  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.Q3Dh<:*Q3Dhj  o (very drained)The orc warrior is severely wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.Q3Dh6724=--45.5Q3DhqQ3Dh_ _The orc warrior is almost dead.Q3Dh` (((((((You shoot a sling bullet.Q3DhB-:*Q3DhI   The sling bullet closely misses the orc warrior.A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.Q3Dhw$)$.... Q3Dh=X672 ===606.4Q3DhEQ3DhGO _You kill the orc warrior!Q3Dhb 3Q3Dh4f Q3Dh=r Q7Q3Dhx ^Fly Q3Dh Q3Dh$ { _The sprites lose interest in your situation.Q3Dh Q3Dh͊ Q3Dh4 a8=Q3Dh Q3Dhè BQ3Dh+ b5==Q3Dhb Q3Dh( k9=Q3DhU Q3DhH O3Q3Dh Q3Dh, O2Q3Dhe Q3Dh` o60==Q3Dh Q3Dho ,Q3Dh Q3Dh Q3DhP X6726=Q3DhT Q3DhT O1Q3Dh Q3Dhu a1=Q3Dh Q3Dho ,Q3Dh Q3Dh O=Q3Dh" Q3Dh$ k2=Q3DhP Q3Dhk ,Q3Dh Q3Dh ~7==0Q3Dh Q3DhQ n3 9Q3Dh# Q3Dhb ,Q3Dh Q3Dh ,Q3DhO Q3Dh_ |4===Q3Dh( Q3Dh ,Q3Dh Q3Dh ^Fly Q3Dh; Q3Dh _You feel your willpower return. 8 Q3Dh4" Q3Dh% _You feel your existence waver again.5=Q3Dh]( Q3Dhx+ ,Q3Dh- Q3Dh0 ,Q3Dh3 Q3Dh=7 a6=Q3Dh9 Q3Dh/< Q3Dh> ,Q3Dh@ Q3DhL N  You now have 692 gold pieces (gained 20).Q3DhL %9Q3DhoN Q3DhT a _Items here: ( )))))) [[[[[[.Q3Dhf Q3Dhjg Q3Dhg Q3Dh#k Q3Dh'q  Q3Dh u ~ Things that are here:  a +0 hand axe; a +0 leather armourQ3Dhw Q3Dhx Q3Dhoy = Q3Dhy _Q3DhX| Q3Dh:  Q3Dh؉  Q3Dha /You now have 699 gold pieces (gained 7).  Q3Dh 2l - a wand of flame (14) (gained 6 charges)  Q3Dh :Things that are here:9Q3Dh Q3Dhԣ _a +0 war axe; a +0 leather armourQ3Dhs Q3Dh9 Q3DhU ,Q3Dh Q3Dh @  There is an open door here.Q3Dh) 5 _Q3Dh Q3Dh Q3Dh ,Q3Dhm Q3Dh Q3DhC  ##......≈≈.  ###≈≈≈≈≈≈≈≈≈.....  ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈. ###≈≈≈≈#########≈≈≈≈ ≈≈≈≈≈∩# ..[ K≈≈ ≈≈≈≈#### .. #### ≈≈(.#jK# ##'####..# . Q3Dh( ≈(###K...K....o.$.# .. ..# +..### #@.# ... --- ..# #..# .. #..###.... ..# #..# / #.)'....⌠. ..###### ##'#...... .)....(#########......... #........((..())).......#o   orc warrior (wandering) ###########.#############K   kobold (missile, wandering)#.#.##Q3Dh 425.4 (39.0)  A kobold and an orc warrior come into view.Found a +2 pair of boots of flying.Q3Dhs Q3Dhy .K....oo)Q3Dh U==-6.4 (40Q3Dh Q3Dh ( _The kobold shouts!R3DhH  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.R3Dh#R R3DhR F.R3DhS 2--5---7.4 (1.0)Will/2 Jinx Fly R3Dh\ R3Dh<_ A _The orc warrior hits you with a +0 war axe.S3Dh>  You shoot a sling bullet.S3DheU∩*S3Dh5 _The orc warrior hits you with a +0 war axe.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.  The orc warrior is moderately wounded.S3Dhf@<∩K..o' (very drained)K   kobold (missile)S3DhHA[12 =8.3 (0.9S3Dh ]S3Dhi _The orc warrior barely misses you.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.S3Dh:*S3Dh  The orc warrior is moderately wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.  The orc warrior is moderately wounded.S3Dh?0z.K.o3--9.2 The orc warrior is moderately wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.  The orc warrior is moderately wounded.The sling bullet hits the orc warrior.burns the orc warrior.S3DhM:*S3DhPx  The orc warrior is severely wounded.A giggling sprite leaps out and doodles on the orc warrior's face.  S3DhxNThe orc warrior is severely wounded.S3Dhj.KoS3Dh(30.1S3Dh&8∩S3Dh֘@∩  The orc warrior is severely wounded.A giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is severely wounded. S3Dhk_The orc warrior misses you.  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.S3Dh]#:*S3DhpoYou shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.almost dead.  A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is almost dead.  The jinxing sprites lose interest in you.---1.0Fly S3Dh+o _The orc warrior closely misses you.S3DhDI  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.S3DhT ∩$K   kobold (missile)S3Dh: S3Dh p∩.KS3Dh 699 4=3S3Dh H9 _You kill the orc warrior!S3Dh S3Dh m _Your Spellcasting skill increases to level 5!S3Dh]z ∩ You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet burns the kobold.S3Dh ∩The kobold is severely wounded.S3Dh Z6=2.9 (1.0S3DhW# 8∩S3Dh( T _The kobold closely misses you.S3DhV ∩(You shoot a sling bullet.S3Dh> KThe sling bullet closely misses the kobold.S3Dh,3.8 (0.9S3DhS3DhW _The kobold completely misses you.T3Dh/W  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.T3Dh1fC$T3DhT3DhKK   kobold (missile, wandering)T3DhF"4.7 _You kill the kobold!T3Dhz  ##.∩..~≈.. ##......≈≈. ..## ###.......  ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈....  ###≈≈≈≈#########≈≈≈≈. ##≈≈≈≈≈∩# ..[ K≈≈≈T3Dh| C≈≈≈#### .. #### ≈≈(.#jK####'####..# . ≈≈(###K...K.....@$.# .. )..# +..####'####..# ....# #..# ... #..###.....# #..# ../ #.)'....⌠. #..######..! ##'#......)....(#########.................((..())).......############T3DhY .############# #.#T3Dhψ T3DhΞ PK.T3Dh 5=1---5.7 (1.0T3Dh ;∩T3Dh _Found a potion of enlightenment. _Items here: $ ( ) [.T3Dh"  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the kobold. The sling bullet burns the kobold.T3Dh2 y∩$((((((T3Dh= G......T3Dh =0===6.6 (0.9 _You kill the kobold!T3Dh _No target in view!U3Dh΂ _No target in view!U3Dh 9 _U3Dha6=U3Dh%U3DhU3Dh]7U3Dh==U3Dhj) 8 U3DhmU3DhI U3DhU3DhO@_You feel your existence waver again.U3DhFYou now have 711 gold pieces (gained 12).  U3Dh?Things that are here:711U3DhvU3Dh U3DhU3Dh5_a boomerang; a +0 war axe; a +0 chain mailU3DhU3DhU3Dh:U3DhU3DhU3Dh U3Dh<  U3Dh/You now have 717 gold pieces (gained 6).  U3Dh)Things that are here:U3DhU3Dhr7U3Dh=U3DhYU3Dh U3Dhy U3DhU3Dhz'_a +0 war axe; a +0 ring mailU3DhU3Dh$U3Dh(%∩U3Dh%..U3Dh&)U3Dh&!---U3Dh&oU3Dh'po   orc warrior (wandering)U3Dh'U3Dh+U3Dh+'42.6 (6.0U3Dh3 U3Dh\4!U3Dh4%.U3DhY5   U3Dh5PAn orc warrior comes into view. It is wielding a +0 war axe.U3DhB6U3Dh.7U3Dh7==U3Dh&8---U3Dh8#3.6 (7U3DhBU3Dh}C∩U3DhCU3DhM U3Dh/N U3DhN*_The orc warrior moves out of view.  U3Dh/OThings that are here: U3DhO\_a boomerang; a +0 war axe; a +0 chain mailU3Dh%PU3Dh0 ##.∩..~≈.. ##......≈≈.....## ###U3Dh1≈....... ###≈....U3Dh2Z ###≈≈≈≈#########≈≈≈≈.#≈≈≈≈≈∩# ..[.. K≈≈≈U3Dh2x≈#### ... ####≈(.#jK####'####..# .U3DhP3≈(###K..$().# .. U3Dh3≈)..# +..####'####..# ....# #..# .... #..###.... U3Dh4#...# #..# ../.. #.)'....⌠. ##..######..!.!. ##'U3DhP7#......  #.)....(#########.......  ##.((..()))......# #.#############  #.#V3DhZoo   orc warrior4.6 (1V3Dh$9∩V3Dha( V3Dh((_Found a potion of enlightenment.V3DhV3Dhʩ5 ##.∩..~≈..V3Dhh< ##......≈≈.....##V3Dh+ ###V3Dh≈.......V3Dh!+ ###V3Dh ≈....V3Dh\ ###≈≈≈≈#########≈≈≈≈.V3Dh#≈≈≈≈≈∩#...[...#K≈≈≈ V3Dh#≈≈≈≈≈≈#### ......####V3DhW≈(.#j.####'####..# .V3Dh ≈(###K..$....@.().# ..V3DhC≈)..# +..####o####..# ... V3Dhj#....# #..# ......#..###.... #V3Dh#...# #..#.../...#.)'....⌠. V3Dh ##..######..!.!..##'#.V3DhR .....V3Dh #.)....(#########.........V3Dh( ##V3Dh#I.((..()))....V3Dh$ ...# V3Dh #.#  #.#V3Dh*V3DhV3DhoV3Dh 'V3DhV3Dh5V3Dh{V3DhV3Dh ∩ You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.V3Dh- V3Dh. V3Dh/∩V3Dh1:The orc warrior is moderately wounded.V3Dh1V3Dh3V3Dh42V3Dh5--V3Dh6 ===V3Dhz76.5 (0.9V3Dh2FV3DhH V3DhPIV3DhI3_The orc warrior hits you with a +0 war axe.V3Dh %  You beckon some vexing sprites to accompany your attacks.5----7.5 (1.0Jinx Fly V3Dh  V3DhY V3Dh [_You feel your willpower being sapped. The orc warrior closely misses you.V3Dhƒ V3Dh)  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.V3Dh :*V3Dh  V3Dh!V3DhoV3Dh@ V3Dhӎ)(very drained)V3Dh5The orc warrior is severely wounded.V3Dhf<You feel bolstered by spreading misfortune.V3DhAXA giggling sprite leaps out and doodles on the orc warrior's face.V3DhV3Dh3V3Dhy--V3DhS'12 V3Dh$=V3Dh8.4 (0.9V3DhӦV3Dh̨_ _The orc warrior is almost dead.W3Dh  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.W3DhC$W3Dh,W3Dhc-∩W3Dh-W3DhjFW3Dh,G!717 W3DhG---W3DhH6W3Dh6I9.4 (1.0W3DhZW3DhZ∩W3Dh[W3DhK_ W3Dh`W3Dha+_You kill the orc warrior!W3DhaW3DhJ9∩W3DhW3Dh9∩W3DhH _No target in view!W3DhP ##.∩..~≈.. ##......≈≈.....## ###≈. ###≈.... ###≈≈≈≈#########≈≈≈≈.  ####≈≈≈≈≈∩#...[...#K≈≈≈ #W3Dh#≈≈≈≈≈≈#### ......####≈(.#..####'####..# .≈(###...$...@..().# ..≈)..# +..####'####..# ... ##....# #..# ......#..###....  ##...# #..#.../...#.)'....⌠. ##..######..!.!..##'#...... #.)....(#########.  ##.((..())).#  #.#  #.W3Dh[#W3Dh"9∩W3Dhx7---50 _W3Dh9∩W3Dh  You now have 721 gold pieces (gained 4).  Things that are here:  a +0 war axe; a +0 chain mailW3DhE214=---1.4 (2Fly W3DhW3Dhl _The sprites lose interest in your situation.W3Dht  ##!...≈~.# ##.∩..~≈..  ##......≈≈.....## ###....... ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈.... ###≈≈≈≈#########≈≈≈≈.  ####≈≈≈≈≈∩#...[...#K≈≈≈ ###≈≈≈≈≈≈####.......#### ≈≈(.#..####@####..# .W3Dhw ≈≈≈(###...$...)..().# .. ≈≈≈≈)..# '..####'####..# ... ###....# #..#.......#..###.....# #..#.../...#.)'....⌠.#..######..!.!..##'#...... #.)....(#########..........((..())).......############.#############W3Dh́ 8∩W3DhM *2.4 (1W3Dh 9∩W3DhC Q _There is an open door here.W3DhM##.....###!...≈~.# ##.∩..~≈..  ##......## ###... ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈.... ###≈≈≈≈#########≈≈≈≈.  ####≈≈≈≈≈∩#...[...#K≈≈≈ ###≈≈≈≈≈≈####...@...### ≈(.#..####'####..# ≈≈(###...$...)..().# ≈≈≈≈)..# '..####'####..# ###....# #..#.......#..###....#'.!.!.3DhE39;49mW3DhW3DhZ6=3 _W3DhW3DhX3DhP$X3Dhz%&MX3Dh &a##.^.#### X3Dh&##.....###X3Dh='!...≈~.#X3Dh'f ##.∩..~≈.. X3DhR( ##......X3Dh(##X3Dh), ###X3Dh* ...X3Dh*Y ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈....X3Dh;+m ###≈≈≈≈#########≈≈≈≈. X3DhT,I ####≈≈≈≈≈∩X3Dh,K≈≈≈ X3Dho-z###≈≈≈≈≈≈####.......###X3Dh- X3Dh.≈(.#..####'####.X3Dh/ X3Dh/≈≈(###...$...)..().# X3Dh0,≈≈≈≈)..# '..####'####..# ...X3Dh1=.......X3Dhy4#.../...##..!.!..##########X3Dh@X3Dh@∩X3DhAX3DhCX3DhC4X3DhNX3DhIO∩X3DhPX3DhU X3DhVX3Dh[Wr_You see here a +2 pair of boots of flying.X3Dhp)Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  g - a +0 helmet (haunted)  j - a +1 pair of boots (haunted)  k - a +0 pair of gloves (haunted)  p - a +0 cloak (haunted)  u - the +0 pair of boots of Qyewerako (haunted) {Int+2} Floor Items ([,] to select) Armour a +2 pair of boots of flying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Y3Dh ##.^.####dertzug the Skirmisher##.....####Poltergeist of Gozag  Gold: 721 ##!...≈~.#Health: 64/66 =======================-##.∩..~≈..Magic: 16/17 ======================--##......≈≈.....##AC: 12  Str: 4###≈≈≈≈≈≈≈≈≈.......EV: 14Int: 19###≈≈≈≈≈≈≈≈≈≈≈≈≈≈....SH: 0Dex: 20###≈≈≈≈#########≈≈≈≈.XL: 10 Next: 66% Place: a Bailey####≈≈≈≈≈∩#...@...#K≈≈≈Noise: ---------  Time: 7454.4 (0.0) ###≈≈≈≈≈≈####.......####t) +1 sling (flame) ≈≈≈≈≈≈≈(.#..####'####..#Y3Dh  .Cast: Jinxbite ≈≈≈≈≈≈(###...$...)..().# ..Will/2 Fly ≈≈≈≈)..# '..####'####..# ... ###....# #..#.......#..###....##...# #..#.../...#.)'....⌠.##..######..!.!..##'#......#.)....(#########.........You now have 721 gold pieces (gained 4).  Things that are here:  a +0 war axe; a +0 chain mail _The sprites lose interest in your situation. _There is an open door here. _You see here a +2 pair of boots of flying.To do this, you must remove one of the following items: Armour (go to first with [)  c - a +1 cloak (haunted)  g - a +0 helmet (haunted)  j - a +1 pair of bootsY3Dh (haunted)  k - a +0 pair of gloves (haunted)  p - a +0 cloak (haunted)  u - the +0 pair of boots of Qyewerako (haunted) {Int+2}]3Dh5##.^.####dertzug the Skirmisher##.....####Poltergeist of Gozag  Gold: 721 ##!...≈~.#Health: 64/66 =======================-##.∩..~≈..Magic: 16/17 ======================--##......≈≈.....##AC: 12  Str: 4###≈≈≈≈≈≈≈≈≈.......EV: 14Int: 19###≈≈≈≈≈≈≈≈≈≈≈≈≈≈....SH: 0Dex: 20###≈≈≈≈#########≈≈≈≈.XL: 10 Next: 66% Place: a Bailey####≈≈≈≈≈∩#...@...#K≈≈≈Noise: ---------  Time: 7454.4 (0.0) ###≈≈≈≈≈≈####.......####t) +1 sling (flame) ≈≈≈≈≈≈≈(.#..####'####..#[39]3Dho8;49m .Cast: Jinxbite ≈≈≈≈≈≈(###...$...)..().# ..Will/2 Fly ≈≈≈≈)..# '..####'####..# ... ###....# #..#.......#..###....##...# #..#.../...#.)'....⌠.##..######..!.!..##'#......#.)....(#########.........You now have 721 gold pieces (gained 4).  Things that are here:  a +0 war axe; a +0 chain mail _The sprites lose interest in your situation. _There is an open door here. _You see here a +2 pair of boots of flying. _]3Dh@]3DhA∩]3Dh5B∩]3DhB]3DhU ]3DhAW ]3DhW∩]3DheX-You start removing yourself from your armour.]3DhX]3Dh([255.4 (1]3Dh֖l6.4 (2]3Dhe∩7.4 (3]3Dh9∩]3Dh|n6=8.4 (4]3Dh]3Dh]3DhTR7==9.4 (5]3Dh]3Dh 1 _You continue removing yourself from your +0 helmet. x5]3Dh]3Dh<]3Dh ∩You finish removing yourself from your +0 helmet.  You start haunting your armour.]3Dh{G060.4 (6]3DhJ9∩]3Dh]3DhXG 91.4 (7]3Dh&]3DhQ]3DhX=82.4 (8]3Dh9∩]3Dh ∩ _You continue haunting your +2 pair of boots of flying. x4]3Dh}721== 7 3.4 (9]3Dh;∩]3Dh  ∩ _You feel your existence waver again.]3Dhm.4.4 (10.0)]3Dh:]3Dh( 10 _You continue haunting your +2 pair of boots of flying.You finish haunting your +2 pair of boots of flying.]3Dh]3Dh#M∩∩]3DhK&L _You feel rather light.]3DhDrop what?20/52 slots (_ for help) Hand Weapons (select all with ))  t - a +1 sling of flaming (weapon)a - a +0 orcbow Armour (select all with [)  c - a +1 cloak (haunted)  j - a +1 pair of boots (haunted)  k - a +0 pair of gloves (haunted)  m - a +2 pair of boots of flying (haunted)  p - a +0 cloak (haunted)  u - the +0 pair of boots of Qyewerako (haunted) {Int+2}g - a +0 helmet Jewellery (select all with "=)h - a ring of willpower Wands (select all with /)l - a wand of flame (14) Scrolls (select all with ?)  d - 6 scrolls of teleportation  i - a scroll of immolationn - 2 scrolls of summoning  o - 3 scrolls of blinking  q - 2 scrolls of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]^3Dh(1 turn)  t - a +1 sling of flaming (weapon)  g + a +0 helmet[Enter] accept (1 chosen)^3DhQ^3Dhy/##.^.####dertzug the Skirmisher##.....####Poltergeist of Gozag  Gold: 721##!...≈~.#Health: 66/66 ========================##.∩..~≈..Magic: 17/17 ========================##......≈≈.....##AC: 10Str: 4###≈≈≈≈≈≈≈≈≈.......EV: 14Int: 19###≈≈≈≈≈≈≈≈≈≈≈≈≈≈....SH: 0Dex: 20###≈≈≈≈#########≈≈≈≈.XL: 10 Next: 66% Place: a Bailey####≈≈≈≈≈∩#...@...#K≈≈≈Noise: ---------  Time: 7464.4 (0.0) ###≈≈≈≈≈≈####.......####t) +1 sling (flame) ≈≈≈≈≈≈≈(.#..####'####..# .Cast: Jinxbite [12^3Dhi@d≈≈≈≈≈≈(###...$...)..().# ..Will/2 Fly ≈≈≈≈)..# '..####'####..# ... ###....# #..#.......#..###....##...# #..#.../...#.)'....⌠.##..######..!.!..##'#......#.)....(#########.........You start haunting your armour. _You continue haunting your +2 pair of boots of flying. x4 _You feel your existence waver again. _You continue haunting your +2 pair of boots of flying.You finish haunting your +2 pair of boots of flying. _You feel rather light.5.4 (1 _You drop a +0 helmet._3Dh  There is an open door here. __3Dh5,_3Dh}4  You now have 726 gold pieces (gained 5).6 _You see here a boomerang._3Dh3_3Dhl_3Dh_3DhN_3Dh_3DhJ_3Dhޠ_3Dh_3DhC_3Dh _3Dh _3DhThere is an open door here._3Dh_3Dh@_3Dh²@Fly _3Dh_3Dh~ _3Dh/_3Dh4_You feel your willpower return._3Dh-_3Dh_3Dhk_3Dh_3Dh_3Dh_3DhI###≈≈≈≈≈≈≈≈≈≈≈≈≈≈...._3Dh_K###≈≈≈≈#########≈≈≈≈._3Dh####≈≈≈≈≈∩#...[...#K≈≈≈ _3DhT###≈≈≈≈≈≈####.......#### _3Dh/≈≈≈≈≈≈≈(.#..####'####..# . _3Dhx ≈≈≈≈≈≈(###...(...)..().# .. _3Dh≈≈≈≈)..#}'..####'####..# ... _3Dh###....#'#..#.......#..###...._3Dh/...# #.._3Dh%.)'....⌠. _3Dh. ##..##_3Dh!.!..##'#...... _3Dh #.)....(#########........ _3Dh ##........((..())).......#_3Dh _3Dh+###########.#############_3Dh _3Dh.#.#_3Dhn .## ## _3Dh _3Dh76.4 (_3DhG 11.0)_3DhA_3Dh$7.4 (12_3Dh _3Dh _3Dh_3Dh2"_g - a wand of iceblast (2)_3DhЫ 3_3Dh _3Dh _3Dh _3DhT _3Dh _3DhG *###≈≈≈≈#########≈≈≈≈.  ####≈≈≈≈≈∩#...[...#K≈≈≈ ##≈≈≈≈≈≈####.......#### ≈≈≈≈≈≈(.#..####'####..# .(###...(...)..().# .. )..#}'..####'####..# ... _3Dh: R##....#'#..#.......#..###....  ##...# #..#.......#.)'....⌠. ######..!.@..##'#...... .)....(#########......... ##........((..()))# #########.#############  #.#.#### _3Dh 18.0)_3Dh *9.4 (2_3Dh~ _3Dh> 3 _s - a potion of enlightenment`3Dh `3DhH`3Dh`3Dh`3Dh`3Dh$`3Dhb%`3Dh ``3DhdN _s - 2 potions of enlightenment (gained 1)`3DhDk3`3Dh:s`3Dhx`3Dh |,`3Dh~`3Dh`3Dhv,`3Dh`3Dh @  There is an open door here.`3Dh`3Dht _`3Dh`3Dhߛ`3Dh&,`3Dh3`3Dh+`3DhƩ,`3Dh׬`3Dh>  You see here a boomerang.`3Dh5 _`3Dh `3Dh`3Dhl,`3Dhq`3Dh`3DhT,`3Dhh,`3Dh,`3Dh`3Dh@  There is an open door here.`3Dh`3Dh _`3Dh0`3Dha ##......≈≈.... ###≈≈≈≈≈≈≈≈≈.... ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈. ###≈≈≈≈#########≈≈≈≈ ####≈≈≈≈≈∩#...[...#K≈≈≈ ####≈≈≈≈≈≈####.......#### ##≈≈≈≈≈≈≈(.#..####'####..# ##≈≈≈≈≈≈≈(###...(...)..().#`3Dh #≈≈≈≈≈≈)..#@'..####'####..# ######....#'#..#.......#..## ##...#.#..#.......#.)'. ##..######.......##'#.#.)....(#########....##........((..()))...#########.#########.#.##`3Dh[93.4 (14.0)4.4 (15`3Dhs `3Dh\ _v - a +0 lightning rod (4/4)`3Dh] 3`3Dh `3DhK `3Dh/ B`3Dh @  There is an open door here.`3Dh `3Dh?  _`3Dh? `3Dh3 `3Dh: ,`3Dh `3Dh `3Dh ,`3Dh. `3Dh `3Dh% ,`3Dhd `3Dh >  You see here a boomerang.`3Dh8 `3Dh  _`3Dhx `3Dhe `3Dh ,`3Dh `3Dh `3Dh ,`3Dh # `3Dh\& `3Dh) ,`3Dh&- `3Dhl2   Things that are here:  a +0 war axe; a +0 chain mail`3Dhu6 `3Dh6  _`3Dh9 `3Dh> `3DhHB ,`3DhE `3Dh(H `3DhwM ,`3DhP `3DhPU  Things that are here:  a boomerang; a +0 war axe; a +0 chain mail`3DhT_ `3Dh``  `3Dh` _`3DhBe `3Dh k `3DhQp `3Dh; ,`3DhL `3Dh~ `3Dh, `3DhƐ `3Dh  `3Dh8  `3Dh There is an open door here.`3Dh `3Dh  `3Dhc _`3Dh[ `3Dh `3Dhԣ `3Dh `3Dh `3Dh- `3Dh `3Dh `3Dhί `3Dhp `3Dh' `3Dhӵ `3Dh? `3DhW `3Dh% `3Dh `3DhM `3DhD `3Dh `3Dh `3Dh `3Dh `3Dh `3Dh `3Dh Water `3Dh `3Dh `3Dh `3Dh `3Dh< >##.....####`3DhQ ##!...≈~.##`3Dh ##.∩..~≈...####`3Dh ##......≈≈.....####  `3DhV }###≈≈≈≈≈≈≈≈≈........### `3Dhf ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## `3Dh ≈≈≈≈#########≈≈≈≈.......## `3Dh ≈≈≈∩#...[...#K≈≈≈≈~≈~....# `3DhD! ≈####.......####@≈≈~≈≈≈≈≈≈ .#..####'####..#≈≈....≈≈≈≈ ##...(...)..().###......# .'..####'####..#.'.....### '#..#.......#..###.......# .#..#.......#.)'....⌠..... K   kobold (missile) #####.......##'#........# ...(#########...........# ......((..())).......####`3Dh9 .516.4 (22`3DhB  `3DhC `3DhC ∩`3DhD ((`3DhTE 4The kobold throws a boomerang.`3Dh m∩∩≈≈`3DhL 3=7.4 (23`3DhY8∩`3Dh@ _The boomerang hits you but does no damage.a3Dh- ∩You beckon some vexing sprites to accompany your attacks.a3Dh5---=8.4 (1.0)Will/2 Jinx Fly Water a3Dhc#8∩a3DhF(; _You feel your willpower being sapped.a3Dh\  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet burns the kobold.a3Dhd ∩∩((a3Dh =≈≈a3Dhi U726 =9.3 (0.9a3Dh& ∩ _You kill the kobold!a3Dh W∩a3Dh 8∩a3Dh" H _No target in view!b3Dhdb3Dhb3Dhb3Dhҭb3Dh&: _b3Dh?b3Dhb3Dh{ _The sprites lose interest in your situation.b3Dh*9---b3Dhb3Dh,b3Dhb3Dha6=b3Dhb3Dh,b3Dhb3Dh,b3DhJb3Dh,b3Dh,b3DhLO=b3Dh2b3DhS,b3Dhb3Dh7,b3Dhb3Dhb7==b3Dhb3DhNb3Dh',b3Dhb3Dh b3Dh@726b3Dhb3Dh< b3Dh] >b3DhAb3Dh8  You now have 733 gold pieces (gained 7).  There is a gate leading back out of this place here.b3DhY33==b3Dh<b3Dh%> _You see here a boomerang.b3DhH(SWater b3DhM*b3Dh,b3Dh5/,b3Dh1b3Dh4b3Dh^7,b3Dhy9b3DhC<b3Dh>,b3DhAb3DhEb3Dh I>b3DhCKb3DhMb3DhP,b3Dh)Rb3DhiTb3DhxV,b3DhAXb3DhYb3Dh[,b3Dh\b3Dh^b3Dh_b3Dh"``Fly Water b3Dhab3Dhin _You feel your willpower return.b3Dhdj>b3DhEkb3Dhlb3Dhn,b3Dhnb3Dhpb3Dh;qb3Dhqb3Dh"rb3Dhsb3Dhtb3Dhttb3Dhtb3Dh́b3Dh,b3Dh`b3Dhb3Dh,b3Dhwb3DhNb3Dh,b3Dhb3Dhbb3Dhb3Dhyb3Dh͕b3Dhb3Dhљ,b3Dhtb3Dhb3Dh,b3DhǢb3Dhb3DhO,b3Dh̪b3Dh b3DhMb3Dhb3Dhʴb3Dhnb3Dh,b3Dhqb3Dhb3Dh,b3Dhb3DhKb3Dh,b3Dh+b3Dh  Things that are here:  a +0 war axe; a +0 leather armourb3Dh b3Dho _b3Dhb3Dh  Things that are here:  a +0 hand axe; a +0 leather armourb3DhF5 _b3Dh b3Dha  Items here: ( )))))) [[[[[[.b3Dh5 _b3Dhb3Dh?  You see here 2 boomerangs.b3Dh5 _b3DhP b3Dhb3Dh-,b3Dhb3Dhb3Dhi#( ≈≈≈≈≈≈(###...(...)..().###......# ≈≈≈≈)..#.'..####'####..#.'.....## ###....#'#..#.......#..###.......##...#.#..#.......#.)'....⌠.... ##..######.......##'#.........  #.)....(#########...........#  ##........((..())).......#### ###########.############# #@# ---64.3 (45.0) b3Dh#.[.....##  #######  b3Dha*b3Dh&-G---5.3 (46b3Dh>b3Dh@V _Found shiny steam dragon scales.b3Dhc3b3Dhhb3Dhvb3DhIz,b3Dhb3Dhڌb3Dh#,b3Dh)b3Dh*b3DhBb3DhBb3Dhެ  #≈≈≈≈≈≈)..#.'..####'####..#.'...  ######....#'#..#.......#..###... ##...#.#..#.......#.)'....⌠ ##..######.......##'#..... #.)....(#########. ##........((..()))....... ###########.######## #.!.#.#...#.# ∩!...[.@...##8.3 (3b3DhF+.0)############b3Dhb3Dh #9.3 (4b3Dhnb3Dh*B _Found a gate leading back out of this place.c3Dh2Z #≈≈≈≈≈≈)..#.'..####'####..#.' ######....#'#..#.#..### ##...#.#..#.#.)'.... ##..######.##'# #.)....(# ##.((..())) ###########.#.!.#.#...#.##∩!...[@....###c3DhHP∩70.3 (1∩c3Dh #≈≈≈≈≈≈)..#.'..####'####..#.' ######....#'#..#.#..### ##...#.#..#.#.)' ##..######.##'# #.)....(# ##.((..())) ###########. ##.!.#.#...#.# #∩!...@.....## #∩1c3Dh!9∩c3Dhz _You see here +1 steam dragon scales.c3Dhx #≈≈≈≈≈≈)..#.'..####'####..#.' ######....#'#..#.#..### ##...#.#..#.#.)' ##..######.##'# #.)....(# ##.((..())) ###########. ##.!.#.#...#.# #∩!..@[.....## #c3Dhc3Dh,2 _c3Dh۫c3Dhac3Dh2'  #≈≈≈≈≈≈)..#.'..####'####..#. ######....#'#..#.#.. ##...#.#..#.#.)' ##..######.##'# #.)....(# ##.((..())) ###########. ##.!.#.#...#.# #∩!.@.[.....## #c3Dhf0 c3DhG1 %3c3Dh= ;∩c3Dh? c3Dhȍ4 #≈≈≈≈≈≈)..#.'..####'####..# ######....#'#..#.#.. ##...#.#..#.#.)' ##..######.##'# #.)....(# ##.((..())) ###########.c3Dh% ##.!.#.#...#.# #∩!@..[.....## #c3Dh՛c3Dh%4c3Dht9∩c3DhYd3Dh!)' #≈≈≈≈≈≈)..#.'..####'####.. ######....#'#..#.#.. ##...#.#..#.#.) ##..######.##' #.)....(# ##.((..())) ###########.d3Dh- ##.!.#.#...#.# #∩@...[.....## d3DhXV#∩d3DhY%5d3Dh[c9∩d3Dhk@6.3 (2d3DhOqd3DhUsZ _w - a potion of resistanced3Dh#≈(###...(...)..().##≈≈≈≈≈≈)..#.'..####'####..#######....#'#..#.#..###...#.#..#.#.)##..######.......##'##.)....(#########..##........((..()))..#########.#########.@.#.#...#.# d3Dh#∩....[.....#############d3Dhd3Dh*7.3 (1d3Dh7<∩d3Dh@8.3 (2d3Dh:∩d3Dh? _s - 3 potions of enlightenment (gained 1)d3Dhu 3d3Dh d3Dh8 C0d3Dh; d3Dh4> E _Done exploring.e3Dh?[[?25h[?0c  Search for what [Enter for "."]? e3DhO [?25l[?1ce3Dhke3Dhn5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Bailey] a +0 hand axe (1 further duplicate)e3Dhzob - [Bailey] 2 boomerangs (16 further duplicates in 10 piles)  c - [Bailey] a +0 battleaxe  d - [Bailey] a +0 war axe (11 further duplicates)  e - [Bailey] a +0 helmetf3Dhf3Dh!f3Dh##≈≈≈≈≈≈≈(###...(...)..().# dertzug the Skirmisher#≈≈≈≈≈≈)..#.'..####'####..# Poltergeist of Gozag  Gold: 733######....#'#..#.......#..# Health: 66/66 ========================##...#.#..#.......#.)' Magic: 17/17 ========================##..######.......##'# AC: 10Str: 4f3Dh- =#.)....(#########... EV: 14Int: 19##........((..())).. SH: 0Dex: 20###########.####### XL: 10 Next: 66% Place: a Bailey##.@.#.#...#.#Noise: ---------  Time: 7578.3 (0.0)#∩....[.....##t) +1 sling (flame)#############Cast: JinxbiteFly _Found a gate leading back out of this place. _You see here +1 steam dragon scales. _w - a potion of resistance _s - 3 potions of enlightenment (gained 1) _Done exploring.  Search for what [Enter for "."]? .f3Dh;∩f3Dhf3DhAf3Dh. _f3Dh f3DhI. |A bailey∩∩∩∩∩(Press ? for help)###.^.####.^.######.....######!...≈~.#####.∩..~≈...######......≈≈.....#######≈≈≈≈≈≈≈≈≈........######≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......#####≈≈≈≈#########≈≈≈≈.......######≈≈≈≈≈∩#...[...#∩≈≈≈≈~≈~....#######≈≈≈≈≈≈####.......####≈≈≈~≈≈≈≈≈≈≈###f3Dh/ ##≈≈≈≈≈≈≈(.#..####'####..#≈≈....≈≈≈≈≈≈≈###≈≈≈≈≈≈≈(###...(...)..().###......#######≈≈≈≈≈≈)..#.'..####'####..#.'.....#########....#'#..#.......#..###.......####...#.#..#.......#.)'....⌠.....###..######.......##'#.........###.)....(#########...........####........((..())).......###############.###############.@.#.#...#.##∩....[.....###############f3Dh&v∩@∩g3Dh&g3Dh60##≈≈≈≈≈≈≈(###...(...)..().# dertzug the Skirmisher#≈≈≈≈≈≈)..#.'..####'####..# Poltergeist of Gozag  Gold: 733######....#'#..#.......#..# Health: 66/66 ========================##...#.#..#.......#.)' Magic: 17/17 ========================##..######.......##'# AC: 10Str: 4#.)....(#########... EV: 14Int: 19##........((..())).. SH: 0g3Dh7Dex: 20###########.####### XL: 10 Next: 66% Place: a Bailey##.@.#.#...#.#Noise: ---------  Time: 7578.3 (0.0)#∩....[.....##t) +1 sling (flame)#############Cast: JinxbiteFly _Found a gate leading back out of this place. _You see here +1 steam dragon scales. _w - a potion of resistance _s - 3 potions of enlightenment (gained 1) _Done exploring. _Search for what [Enter for "."]? .g3Dh:g3Dh>g3Dho@g3DhlA$ _g3Dh^IXg3DhJg3DhbXI #)..#.'..####'####. ######....#'#..#.......#. ##...#.#..#.......#. ##..######.......## #.)....(#########. ##........((..())) ###########.##### ##...#.#...#.# g3DhZ #@....[.....##80.3 (2 #############g3DhDag3Dh(cj _There is a gate leading back out of this place here.g3Dh3g3Dhg3Dh'g3Dh11.3 (1 _g3Dhg3Dhю ##.. ..  ...# ..##...... ...###..[ ..$#...... ##........ ......... ###..#...... $......... ##.......... #........##...)....... #..g3DhjDungeon:7#....#..)@).#.#.# #..#....#...)....#.## ....#..........###..## #...##..#....#####....###....###.##..### ##..##$.......##.. #..#####..####..$###..#.....#..##..### #.###.............## ##.#..............######..#g3Dhg3Dhpg3Dh,2.0 (1.7g3Dh  _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.g3Dh#3g3Dh9'g3Dh8/g3Dh4: _g3Dh'@,g3DhC,g3Dh]Eg3DhGg3DhQ## ...  .##.. . ..  ....# ##.. ..##  #...... #...###..[. ..$.###...... ##.........# ........... ###..#< $.......... ##......g3DhnR6#.........##...)..@....... #...4.0 (2.0#....#..)∩).#.#.##.. #.#....#...)....#.## ....###..........###..## #...# #..#....#####....###....###.##..### ##..##$.......##.. #..#####..####..$###..#.....#..##..### #.###..## .#g3Dh[g3Dh\*5.0 (3g3DhhO _Found a stone staircase leading up.h3Dhyuh3Dhvh3Dh|wh3Dhlzh3Dhh3DhHh3Dh h3Dhh3Dh_h3Dhh3Dh{h3DhJh3Dhth3Dhuh3DhUh3Dhh3Dh h3Dhyh3Dhh3Dhh3Dhh3Dhh3Dhh3Dhh3Dhh3Dhh3Dhh3DhCh3Dhh3Dhch3Dh)h3Dhh3Dhh3Dhh3Dh42h3Dh8h3Dh h3Dh?h3Dh)_You now have 742 gold pieces (gained 9).h3Dhh3Dh^h3Dhh3Dhh3Dhh3Dhh3Dhh3Dh9h3Dh h3Dh}. ###..#.......<...$............ h3Dh. ##................#............ h3Dhx.##...).............#............ h3DhE..#..)∩).#.#.##.... #......<..... h3Dh..#...)....#.## .....###....... h3Dhm..h3Dh.###..## #...# ##....## h3Dh.#....#####....###....# ##.$## h3Dh5R##..### ##..##.h3DhQ# ##.#  h3Dhd#..#####..####.@$###.. #$# h3Dh!..#..##..### #.### #.## h3Dh........## ##.# #..# h3DhPp........######..# ##.# h3Dh................# . ...###... h3Dh......########..# ##. ....(.....h3Dh-  h3Dh......# #..## #.###.........h3DhD-  h3Dhk#..#... ##...###.............h3Dhf-  h3DhA#..##..# ##....................h3Dh/ h3Dhh3Dh* h3Dh . ###..#.h3DhU E<...$. h3Dh ) ##.h3Dho .h3Dh #.. h3Dh C##...)......h3Dh )#.h3Dh # .h3Dhm#..)∩).#.#.##.....#......<.....# .h3Dh#...)....#.## .....###.h3Dh###..## #...# ##....# h3Dh#....#####....###....# ##.$## ..### ##..##..# ##.# #..#####..####..@###.. #$# #..##..### #.### #.## h3DhBf## ##.# h3Dh,#..# h3Dhe2######..# h3Dh##.#h3DhX..# . ...###.h3Dh#h3Dh#..# ##. ....(.h3DhIY# #..## #.###. h3Dh:..#... ##...###. h3Dhr5..##..# ##.h3Dhh3Dhh3Dho95.0 (1h3Dh 0.0)h3Dhh3Dh' $6.0 (11h3Dh$h3Dh)1 h3Dh22  h3Dh2/You now have 747 gold pieces (gained 5).  h3Dhw3x - a throwing net; x - 2 throwing nets (gained 1); y - a wand of charming (1)  h3Dh4Things that are here:h3Dhu5h3Dh67h3Dh67.0 (12h3DhY@h3DhC h3DhPDh3DhD]_+0 steam dragon scales; a +4 glaive of painh3DhoEh3DhI;h3Dh%x,h3DhӇh3Dh‹h3Dhh3Dhsh3Dhh3Dhh3Dh͘h3Dhh3Dh'h3Dhh3Dhh3DhXh3Dhh3Dh&58h3Dh h3Dh] h3Dhh3Dh*_You now have 758 gold pieces (gained 11).h3Dh&h3Dhh3Dhth3Dhh3Dh]h3Dhh3DhYh3Dhh3Dhh3Dhh3DhM65h3Dhh3Dh h3Dhh3Dh)_You now have 765 gold pieces (gained 7).h3Dhh3Dh|h3Dhh3Dh=h3Dhh3Dhh3Dhqh3Dhh3Dh#h3Dh#h3Dhh3Dh1h3Dhth3Dhh3Dh]h3Dhh3Dhh3Dh]h3Dh#h3Dhh3Dh~ h3Dh h3Dh+There is a stone staircase leading up here.h3Dhh3Dh h3Dh_h3Dh_h3Dhmh3Dhh3Dht h3Dh h3Dh h3Dh h3Dh h3Dh; h3Dh h3Dh h3DhK 9h3Dh h3Dh  h3Dh h3Dh' )_You now have 769 gold pieces (gained 4).h3Dh h3DhL h3Dh h3Dh.  ...#.........####...## ...<....................##..# .......#..............#####.#### .......#............### #..## ##.....#......<.....## ##.#.## ####......###........# ###!..## .#####...## ##....###.# #..... ..###....# ##..## #....###.##......# ##@# #.### ##.## ##..[###..# #$# # # #...  #.### ##.# #.## ##.## ##.# ..# #..3Dh/ 4m# . #..# .... ##.###..... ##..## ......###..........# #..# ##. ....(......#. #..## #.###.............##..## #...###.....###..#### <.............##......#.......#####.#####...........### #..##. ##....<.....## ##.#.###......###........# ###!..## .#####...## ##....###.# #.....# .###....# ##..## #....###.## #...... ##.# #.### ##.## ##..[###..#  #3Dh2 Lm #...  #.### ##.## ##.## ##.# ..# #... #.##Fly ..... ......................###....###. h3Dhg3 Y619.0 (220.0 (23h3Dhd< h3DhB N  You now have 795 gold pieces (gained 26).h3Dh C 4951.0 (24h3DhF h3DhH n _Items here: ))) [[[.h3Dh h3Dh h3Dh h3Dh Bh3Dhp ,h3Dh h3Dhp h3Dh h3Dhf h3Dh` h3Dh h3Dh h3Dhs h3Dhc h3Dh h3Dhy h3Dh{ h3Dh5 h3Dh h3DhC h3DhP h3Dh ,h3Dh h3Dhi h3DhC h3Dh h3Dhl h3Dh h3DhR h3Dh h3Dh} h3Dh h3Dh Bh3Dhm h3DhB ,h3Dh h3Dh h3Dh Xh3Dh ,h3Dhh3Dhh3Dh,h3Dh:h3Dh,h3Dhh3Dh  _s - 4 potions of enlightenment (gained 1)h3Dh$h3Dh{h3Dhh3DhA,h3DhZh3Dhh3Dh!,h3Dh"h3Dh$h3Dh&,h3DhF'h3Dh(h3Dh*,h3Dh+h3Dh-h3Dh+1,h3Dh;2h3Dh4h3Dhz7,h3Dh*9h3Dh;h3Dhm>,h3Dh@h3DhE,h3DhrFh3DhM _i - 2 scrolls of immolation (gained 1)h3Dh Nh3DhO,h3DhPh3DhRh3DhQS,h3DhSh3DhUh3Dh8W,h3DhWh3Dh_Yh3Dh[h3Dh+bh3Dhbh3Dhdh3Dheh3Dh.fh3Dhfh3Dhhh3Dhj,h3DhHkh3Dhlh3Dhn,h3Dhoh3Dhqh3Dhr,h3Dhush3Dhth3Dh}v,h3Dh"wh3DhG~nh3Dh~,h3DhIh3Dhh3DhLh3Dhǂh3Dh>h3Dh@h3Dhzh3Dhh3Dhhh3Dhއh3Dh,h3Dhˋ,h3Dhh3Dhh3Dhh3Dh`h3Dhh3Dh?h3Dhh3Dhh3Dhh3Dhph3Dhדh3Dhh3Dhh3DhMh3Dhh3Dhh3Dhh3Dh}h3Dhh3Dhh3Dhӛh3Dh;h3DhĜh3Dhh3Dhh3Dh"h3Dhmh3Dhh3Dhh3Dhxh3DhĢh3Dhh3Dhh3DhGh3Dhh3Dhsh3Dhh3Dhh3DhOh3Dh h3Dhh3Dhzh3Dhժh3Dhh3Dhh3Dhh3Dhnh3Dhh3Dh/h3Dh{h3Dhدh3Dh~h3Dhh3Dhh3DhVh3Dhh3Dhh3DhTh3Dhh3Dh`h3Dhh3Dhh3DhVh3Dhh3Dhph3Dhιh3Dh(h3Dhh3DhWh3Dhh3Dhh3Dhнh3Dh,h3Dhh3Dhh3Dhh3Dhh3Dhch3DhKh3Dhh3Dhh3Dhh3Dheh3DhUh3Dhh3Dhh3Dh\h3Dhh3Dhh3DhNh3Dhh3Dhh3Dhh3DhMh3Dhh3Dhh3Dh~h3Dhh3Dhnh3Dhh3Dhh3Dhwh3Dh\h3Dhh3Dh h3Dhxh3DhYh3Dh7,h3Dhh3Dhh3Dhh3Dhbh3Dhh3Dhh3Dh,h3Dhh3Dh<h3Dh+h3Dhh3Dhh3Dhh3Dhh3DhXh3Dhh3Dhh3Dhh3DhQh3Dhbh3DhEBh3Dhh3Dhh3Dhf,i3DhI(i3Dhni3Dh*i3Dh<-Xi3Dh.i3Dh 0i3DhY0i3Dh0i3Dhc3Bi3Dh3i3Dh15i3Dh6i3DhC7i3Dh:8i3Dh9i3DhW:i3Dh:i3Dh;i3Dh:<i3Dh=i3Dh=i3Dh[>i3Dh$Ai3DhBi3Dh#Ci3DhCi3DhcEi3DhGi3DhGi3DhHi3DhhKi3DhyM,i3DhVNi3DhPi3DhVUBi3DhZi3Dhg]i3Dh]i3Dh@_i3Dhbi3DhHpi3Dh6{i3Dhi3Dh`Bi3DhLi3Dh;ni3DhiBi3Dhi3Dh,i3Dhi3Dhݭi3Dh,i3Dhi3Dhi3Dh',i3Dhi3Dhi3DhF,i3Dhi3Dhi3Dhi3Dhi3Dh2Xi3Dhi3Dh[i3Dh,i3Dhi3Dhli3Dh,i3Dhi3Dhhi3Dh,i3DhVi3Dhi3Dh,i3Dhi3Dhi3Dht,i3Dhi3Dh<i3Dhi3Dh]i3Dh i3DhSi3Dh,i3Dh;i3Dhi3DhFi3Dhi3Dhzi3Dh#i3Dh,i3Dhi3Dhi3Dh`,i3Dhi3Dhi3DhS,i3Dh{i3Dh&i3Dh%,i3Dhi3Dh:i3Dh,i3Dh_i3Dh i3Dh,i3Dhi3Dhi3Dh,i3Dhi3Dhi3Dh=,i3Dhi3Dhzi3Dh",i3Dh$i3Dht'i3Dh*,i3Dh+i3DhA/i3Dh3,i3Dh6i3DhQi3DhYi3Dhaei3Dhii3Dhk,i3Dhli3Dhoi3Dhq,i3Dhri3Dhwi3DhW~S ...##......# ##..#.#.. #...#.....## ##...#.. #........######..###. ####..........##....###. ..........###.....#..##. ..........# ##..####...# #......## #..##.....# i3Dh###.....###.....###. #.@##...##...## #..#####....#####... #...... ##...###..[.. #...... ##....... ....... ###..#.......< ....... ##...o   orc (asleep) .......##...)........... o..#....#..)∩).#.#.##... #....#...)....#.####.i3Dh2794.0 (173.0)i3Dh,+54i3DhTi3Dhu _An orc comes into view. It is wielding a +0 hand axe.i3Dhy ..# ##..#.#. #...#.....## ##...#.. #......... ####..........##....###. i3Dhgy?..........###.....#. ..........# . i3Dhy`#......## #..##.. ###.....###.... #.@##...##..i3Dhz8 #..#####.... #...... [i3Dhfz5 #......  ....... <i3Dhz2 .......  .......##...) i3Dh{io..#....#..)∩) )i3Dh ..# ##..#.#. #...#.....## ##...#.. #......... ####..........##....###. ..........###.....#. ..........# . #......## #..##.. ###.....###.... #.@##...##.. #..#####.... #...... [ #......  ....... < .......  .......##...) o..#....#..)∩) )i3Dh$i3Dh![ _An orc is nearby!i3Dh ^  You beckon some vexing sprites to accompany your attacks.i3Dh= 5---==6.0)Will/2 Jinx Fly i3Dh i3Dh ; _You feel your willpower being sapped.i3Dh (((((oi3Dh S(You shoot a sling bullet.i3Dhލ ;*i3Dhd  The sling bullet hits the orc but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc trip over its own feet.i3Dhsq .....  orc (very drained)o.i3DhDs T14 =7i3Dh} i3Dh ^ _The orc is moderately wounded.i3Dh+ (((((((You shoot a sling bullet.i3Dh;*j3DhW  The sling bullet completely misses the orc.A giggling sprite leaps out and doodles on the orc's face.j3Dhd.....$ . j3Dh795 9 (0.9 _You kill the orc!j3Dh;8j3Dhl9j3Dh|Bj3DhEDH _No target in view!j3DhW3j3DhVYj3Dh[j3Dh`: _j3Dh`j3Dh`d---Fly j3Dhbj3Dhe _The sprites lose interest in your situation.j3Dhgj3Dhia6=j3Dhlj3Dhn,j3Dhpj3Dhr,j3Dhtj3Dhv,j3Dhhxj3DhYzO=j3Dh{j3Dh1~O3j3Dhj3Dhb7==j3Dhj3Dh4 _Magic restored.j3Dh0 ...##......# ##..#.# #...#.....## ##...#. #..######..### ####....##....### ....###.....#..## ..........# ##..####... #......## #..##.....j3Dh ###.....###.....###. #@.##...##...###---807.9 (10.0) #..#####....##### #......# ##...###..[ #......# ##.##.# ###..#.<.###j3Dh.$.....##...)>...#....#..)∩).#.#.## #....#...)....#.####j3Dhj3DhG---8.9 (11j3Dh]j3DhI; _Found a stone staircase leading down.j3DhUj3Dhj3Dhj3Dhj3Dh,j3Dh,j3Dh} #..#####..######..........##....##..........###.....#.. ..........# ##..####.. #......## #..##..... ###.....###.....####.. ##..##...##...####...##..#####....###....@.# ##...###..[#......# ##.......#.......# ###..#......#..###......$.....##...)..>...#....#..)∩).#.#.##. o   orc (asleep)####....#...)....#.###.o ##..........###..## #.#####....#j3Dh 9.9 (1.0)  An orc comes into view. It is wielding a +0 mace.j3Dh ooo 2 orcs (1 wandering)o.  The orc shouts!795==10.9 (2j3Dh j3Dh s _An orc comes into view. It is wielding a +0 dagger.j3Dh> & ..... ....# ....#  #......##  . ###.... #.. ##..# #...##..# #....@.# [ #......#  #.......#  j3Dh #........# ...$.....##...) o>...#....#..)∩) .o####....#...) .. ##....j3Dh ..... ....# ....#  #......##  . ###.... #.. ##..# #...##..# #....@.# [ #......#  #.......#  #........# ...$.....##...) o>...#....#..)∩) .o####....#...) .. ##.... _There are monsters nearby!k3Dh?  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.k3Dh;G.ooo.k3DhG5---1.9 (1Jinx Fly k3DhOk3DhQ% _The orc shouts!k3Dh ((((You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.k3Dhh;*k3DhR  The orc is heavily wounded.A giggling sprite leaps out and doodles on the orc's face. k3DhS!k3DhT.k3DhU.k3DhV .k3DhWooo>.o 3 orcs (1 wandering, 1 very drained)k3Dh ZMThe orc is severely wounded.k3DhXf_4=2.8 (0.9k3Dhm k3Dhmk3DhnT_An orc comes into view. It is wielding a +0 short sword.k3Dhpnk3Dh k3DhS!k3Dh$(k3Dh(k3Dh=(k3Dh(k3Dh(k3Dh&(k3Dhб(k3Dhn/You shoot a sling bullet.k3DhmG k3DhH k3Dh|I2The sling bullet closely misses the orc.k3DhTJk3DhLk3DhU k3DhU k3Dh\V!The orc shouts! You hear a shout!k3Dh^Zk3Dh]nk3Dhp0..ooo..$.o.oo 4 orcs (..k3Dh}k3Dh%3.8 (1.0k3Dhk3Dhu _An orc comes into view. It is wielding a +0 hand axe.k3DhZ(((((((k3Dhk3Dh q :*k3DhM  You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.k3DhCP k3DhP k3DhQ k3Dh\ ..o..o...$k3Dh\ >o 3 orcs..k3Dhy M795 4.7 (0.9k3Dh! k3Dh@ G _You kill the orc!k3Dh c ((((k3DhV (((You shoot a sling bullet. The sling bullet barely misses the orc.k3Dh ;*k3Dh:^ *(1 very drained)The sling bullet closely misses the orc.A giggling sprite leaps out and bonks the orc with its +0 short sword.k3DhA7  The orc is severely wounded.A giggling sprite leaps out and bonks the orc with its +0 dagger.k3Dh:,k3DhNq.o.o.$o.2..---65.7 (1.0k3Dh[k3Dh=_E _The orc is heavily wounded.k3Dh_k3DhP5  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.k3Dh=($ 2 orcs (1l3Dh| .  You kill the orc!6.6 (0.9Fly l3Dhݦi _The jinxing sprites lose interest in you.l3DhnZ(((((((l3Dh[ol3DhJl3Dhl3Dh.$.oo$l3DhD ....l3Dh U6=7.5l3Dh l3Dhw _You shoot a sling bullet. The sling bullet barely misses the orc.l3Dh ((You shoot a sling bullet. The sling bullet hits the orc.  l3Dh#The sling bullet burns the orc.l3Dh l3Dh l3Dh.oo.$l3Dh'8.4l3Dhy!l3Dh$W _The orc is almost dead.l3Dh;S  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.l3DhZ ($   orcl3Dh l3Dh Eo..l3Dh '9.3l3Dh l3Dh G _You kill the orc!l3Dhq ( You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.l3Dh `o..l3Dh !20.2l3Dh l3Dh  l3Dh l3Dh 7_The orc is heavily wounded.l3Dh l3Dh  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.l3Dhme$m3Dh1m3Dh(UK=51.1m3Dh[m3Dh ^G _You kill the orc!m3DhJ3m3Dhim3DhBm3DhE..---2.1 (1.0m3DhB9---m3Dhm3Dhj _Key pressed, stopping explore.m3Dhm3Dhhm3DhH _No target in view!m3Dhnm3Dhom3Dh0rm3Dhwm3Dh _7==4m3Dhm3Dh'm3DhQ,m3Dhm3DhM #.######.. ####..........##..... ..........###.....#.... ..........# ##..####... #......## #..##... ###.....###..... #... ##..##...##...### #...##..#####....##### #...@..# ##...###.. #......# ## #...$...# ###..# #...$....###.$.....##...)#.>...#....#..)∩).#.#.##.####....#...)....#.#.. ##..........###.. #..#....#####....3Dh֕6Hm3Dhř, 5.1 (3  You now have enough gold to fund merchants seeking to open stores in thedungeon.You now have 815 gold pieces (gained 20).816.1 (4m3Dhm3Dh1 _You see here a +0 hand axe.m3Dh 3m3Dh m3Dh m3Dh V815m3Dh m3Dh  P==m3Dh/ m3Dh+ k  You now have 830 gold pieces (gained 15).  Things that are here:m3Dh, &30m3Dh/ m3Dh8 w _a +0 short sword; a +0 dagger; a +0 leather armourm3Dhr; O3m3Dhq= m3DhA j  You now have 837 gold pieces (gained 7).  Things that are here:m3DhdB %7m3DhC m3DhG ^ _a +0 mace; a +0 ring mailm3DhJ 3m3Dh)L m3DhP j  You now have 843 gold pieces (gained 6).  Things that are here:m3Dh,Q &43m3DhR m3DhY g _a +0 hand axe; a +0 leather armourm3Dh[ 3m3Dh] m3Dh5` m3Dhb ,m3Dhe m3Dhh R  There is a stone staircase leading down here.m3Dhk 5 _m3Dh+m m3Dh3r m3Dhv O2m3Dhx m3Dhz m3Dh4| ,m3Dh} m3Dh| m3Dh݁ ^Fly m3DhY m3Dh n _You feel your willpower return.m3Dh^ O1m3DhՉ m3Dh7 m3DhM F10 m3Dh m3Dh s _You feel your existence waver again.m3Dht 3m3Dh m3Dh m3Dh1 ,m3Dh m3Dh̛ m3Dh ,m3Dhf m3Dh m3Dhɟ ,m3DhI m3Dh/ m3Dh ,m3Dh m3Dh m3Dha ,m3Dh m3Dh m3Dh m3Dh m3Dh m3Dh m3Dh m3Dh2 m3Dh m3Dh m3Dhh m3Dh[ m3Dh m3Dh m3Dh m3DhI m3Dh m3Dh <54m3Dh m3Dh N _You now have 854 gold pieces (gained 11).m3Dh 3m3Dh* m3Dh] <61m3Dh m3Dh M _You now have 861 gold pieces (gained 7).m3Dh 3m3Dh m3Dh1 m3Dh ,m3Dh/ m3Dh m3Dhk ,m3Dh m3Dh m3DhC m3Dh m3DhJ m3Dh m3Dh' ,m3Dh m3Dh m3DhA m3Dh m3DhL m3Dh6 m3Dh m3Dh #..........#.....# #..##..####.##.....######..##.....#..##..####.########..............####.......................##...........####........#...#.######.# ##.......##...###.. #..# ##......# m3Dhd ...# #..# ##.## ##..#... ..# #..# #.@# #..##..# .. #..# #.## #.. #..# ....#.. #.. .. .... # ..... # #..... ..J   jelly (wandering) #..... # J..... m3Dh 060.1 (34.0)m3Dh, +1.1 (35m3Dh m3Dh X _A jelly comes into view.n3Dh9 ...  ...# ####.#. ###.... #...........# ##.#   #..#   ...# #..# ##.##   ..# #..# #.@#   .. #..# #.## #.. #..#  ....#.. #..  .. ....  .....  #.....  #..... #  J.....n3Dhn3Dh@ ...  ...# n3DhA####.#. ###.... #...........#n3DhB ##.#   #..#  n3DhCS ...# #..# ##.##   ..# #..# #.@#  n3DhD .. #..# #.## #.. #..#  ....#.. #..  .. ....  .....  #.....  n3DhH#.....  J..... n3DhMn3DhMn3DhTn3DhuX\ _A jelly is nearby!n3Dhv  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.n3Dh~JJ.n3Dhd5---==2.1 (1.0)Will/2 Jinx Fly n3Dhn3DhZ _The jelly quivers.n3Dhh (((((You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet burns the jelly.n3Dhρ n3Dh| x....J.n3Dhx 4=3.0 (0.9n3Dh n3Dhl 3 _The jelly is lightly wounded.n3Dh~u q ((((((n3Dhv 7(You shoot a sling bullet.n3Dh{ n3Dh p...J..n3Dh ..n3Dh %9n3Dh' n3Dh! _ _The sling bullet barely misses the jelly.n3Dh)) ((( You shoot a sling bullet. The sling bullet hits the jelly!  The sling bullet burns the jelly.n3Dhqn3Dh..J.4.8n3Dhn3Dh^ _The jelly is severely wounded.o3Dh ((You shoot a sling bullet.  The sling bullet hits the jelly but does no damage.o3Dh{#;*o3Dh2&  o3DhThe jelly is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the jelly with its own pseudopod.o3Dhl..$o3Dh3861 ---14 75.7o3Dhb7o3Dh9I _You kill the jelly!o3Dhoo3Dh>o3Dho3DhH _No target in view!o3Dhz3o3Dho3DhBo3Dhƴ _6=Fly o3Dh1 _The sprites lose interest in your situation.=7==o3Dh8613o3Dh>o3Dh#o3Dh,o3Dhno3Dh'o3Dh4P==o3Dho3Dho3Dh;O2o3Dh-o3Dhem91o3Dho3Dh%M _You now have 869 gold pieces (gained 8).o3DhC3o3Dho3DhXo3Dho3Dh #...###.. #..# ##...... ...# #..# ##.## ##.. ..# #..# #..# #..##... ####..###.## #.. #. .......#..## # ...........##  #...........### # #####........... .. #..@........ ---82.7 (17.0)o3Dhp ................. ................. .......$......... ..##.............. ##.......... #........## #.(.....##o3Dh 4  Found 8 stones.o3DhD h10 ---3.7 (18o3Dh o3Dh z _You feel your existence waver again.o3Dh o3Dh[ o3Dh H _No target in view!o3Dh 3o3Dh; o3DhǗ o3DhĜ o3DhƝ $ _o3Dh ,o3Dh ,o3DhO o3Dh o3Dh ,o3DhV o3DhH <81o3Dh o3Dh N _You now have 881 gold pieces (gained 12).o3Dh ^Fly o3Dh% o3Dh n _You feel your willpower return.o3Dh_ / ...........##  #...........###  . #####...........  >.#####........... ............  ..................  ..................  ..##..... .. ##. 8.7 (5.0) ### #.(.....##  ..#  .# #....###.!. #o3Dh; @9.7 (6o3Dh Q _Found a stone staircase leading down.p3Dhٙ3p3Dhmp3DhAp3DhWXp3Dh,p3Dhp3Dhp3Dh,p3Dhp3Dh9p3Dh,p3DhTp3Dh0p3Dh,p3Dhѷp3Dhp3Dhf,p3Dhp3Dhp3Dh,p3Dhp3Dh+D   #..##............   #...##..........   ###..##.##   ......#.(.....##   ##  p3Dh{ ##..........#   ##...........   #...##....###   #.@.# #..##  p3Dh #...## #.#  #....# .#  ......# .  #......##  #......  p3Dh...##  ... #..  p3Dhp3Dh5,96.7 (7p3Dh*7.7 (8p3Dhp3DhY _z - a fizzy golden potionp3DhG3p3DhHp3DhKp3DhKQp3Dh_Rp3DhTp3DhMV,p3DhpWp3Dh@Yp3Dh_  ###..####  ......#.(.....##  #....#  ##..........#  ##...........  #...##....###  ##...# #..## p3Dh3a ##...## #.  #@...# .#900.7 (3  #.........# .  ###......##   #.......#   ....##.....  ..... #...#.[  ####.. ##.##..#  ##. .# .# p3Dhep3DhZf*1.7 (4p3Dhjp3DhflH _Found a ring mail.p3Dh" 3p3Dh$ p3Dhl( p3Dh+ ,p3Dh2 np3Dh-5 p3Dh6 ,p3Dh7 p3Dh9 p3DhL; p3Dh; p3Dh< p3DhC np3DhD Bp3Dh4E p3DhNF ,p3Dh(G p3DhH p3Dh]J Bp3DhR p3DhT p3DhbU p3DhU p3Dh#V p3DhX p3DhY p3Dh Z p3DhZ p3Dh\ p3Dhb   . #####........  #......f.#####........  .....................  ....................  #............  ...# #..##.........  #..# #...##........  #..####..##........ .......#.(.....#p3Dhd   ####.....#..........#  #......####..........  ####..## ##..........  ##.# #...##....##  # ##.# ##...# #..## f   sleepcap (wandering)  #.##..###...## #.#  #....##....# .#  ##.........# .p3Dh{e 013.7 (12.0)p3Dhh o>ffp3Dh{i +4.7 (13p3Dhl p3Dh-o [ _A sleepcap comes into view.q3Dhm .  #......> ..... ..... #.... ...#  #..#  #..####..# #@.......#.( ####.....#.. #......### ####..##  ##.#  # ##.#  #..##  #.##..# #.#  #....##....# .#  ##.........# . q3Dh= .  #......> ..... ..... #.... ...#  #..#  #..####..# #@.......#.( ####.....#.. #......### ####..##  ##.#  # ##.#  #..##  #.##..#  #....##....#  ##.........#  _A sleepcap is nearby!q3Dh.B  You beckon some vexing sprites to accompany your attacks..f5---==5.0)Will/2 Jinx Fly  _You feel your willpower being sapped.q3Dh ((((You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.q3DhsH:*q3DhBG f.... (very drained)  The sleepcap is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the sleepcap trip over its own stem.14 =6.6 (0.9 _The sleepcap is moderately damaged.q3Dhn ((((You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.q3Dh :*q3Dhl   The sleepcap is moderately damaged.A giggling sprite leaps out and makes the sleepcap trip over its own stem..f...7.5 _The sleepcap is heavily damaged.q3Dh)x ((( You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.q3Dh^ :*q3Dh   The sleepcap is severely damaged.A giggling sprite leaps out and smacks the sleepcap with its own body..f..q3Dh ,8.5 (1.0q3Dh% q3Dh a _The sleepcap is severely damaged.q3Dh (( You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.q3Dh9:*r3Dh  The sleepcap is almost destroyed.A giggling sprite leaps out and makes the sleepcap trip over its own stem.r3DhQ$..r3Dhq881 ---89.4 (0.9r3DhGr3Dh O _You destroy the sleepcap!r3DhKr3DhLr3DhQr3DhTH _No target in view!r3Dh 4M #....##......##>.#####........#..........r3Dhǿ#..$# #..##. #...##.@####..##........ ##........#.(###.....#..#......###  ####..## ##..........r3DhgV....##.r3Dhr3Dh7>---20.4 (1.0 _r3Dh,r3Dhr3Dh--- _No target in view!r3Dh6=Fly  _The sprites lose interest in your situation.r3Dhr3Dh%r3Dhr3Dhe=r3DhWr3Dhh8817==r3Dhr3Dhk83r3DhM _You now have 888 gold pieces (gained 7).r3Dh&X==2r3Dhr3Dhr3Dh9,r3Dhr3DhCr3Dh\,r3Dhr3Dh`r3DhE,r3Dhr3Dhr3Dhr3Dhk91r3Dhr3Dhr3DhY,r3Dhr3Dhr3Dhr3Dh!,r3Dhlr3DhF10 r3Dhr3Dhs _You feel your existence waver again.r3Dh3r3Dhr3Dhr3Dh-,r3Dhr3Dh/r3Dh9r3Dhr3Dh.r3Dhr3Dh-r3DhHFly r3Dh,r3DhDn _You feel your willpower return.r3Dhbr3Dhr3DhZr3Dhr3Dhr3DhB r3Dh r3Dh\ r3Dhc r3Dh r3DhV r3Dh r3Dh ,r3Dh r3Dh, r3Dh2 ,r3Dh r3Dh r3Dh r3DhN r3Dh r3Dh r3Dh r3Dh r3Dh r3DhQ r3Dh! ,r3Dh r3Dh r3Dh r3Dh0 r3Dh r3Dh! r3Dh1" ,r3Dh" r3Dh4$ r3Dh&% ,r3Dh% r3Dh* r3Dh%+ ,r3Dh+ r3Dh9- r3Dh. r3Dh/ r3Dh{/ r3Dh 1 r3Dh1 r3Dh=2 r3Dh2 r3Dh44 r3Dh4 r3Dhm5 r3Dh5 r3Dh7 r3Dh28 ,r3Dh8 r3Dh9 r3Dh; r3Dh; r3Dh< r3Dh< r3Dh%> r3Dh> r3Dh#? r3Dh @ r3DhFA r3DhA r3DhDB r3Dh.D r3DhD r3Dh|E r3DhE r3DhF r3DhH r3DhH r3DhI r3DhI r3DhJ r3DhgK r3DhK r3DhHM r3DhHN r3DhN r3Dh\O r3DhP r3DhQ r3DhR r3DhR r3DhT r3Dh3U r3DhU r3Dh5V r3DhnW r3DhX r3DhY r3DhY r3DhZ r3Dh[ r3Dh\\ r3Dh\ r3DhWa r3Dhj   . (....= ...... # ........## .. ....##### #..#.....##.. #...#### ...#.....#.. #...## #..#.......# #...) #..#... #..# ## #....# #..###...) #..@# #..#...)70.4 (50.0) ##...# #....).....r3Dhl  #..#.#######.>...#... # ##..##.........#### #.###..###..#####..# ## #....## #.#####...# #..  ###..####.........## ##.#  #..........#.....# #..#  .# #.##.....######..##.... r3DhH r3DhS r3Dh :1.4 (51r3DhE % _Found 4 stones.r3Dh 3r3Dh` r3Dh r3Dh Xr3Dh9 Xr3Dhd   # #...[... ####  #....... .........  #....... .........r3Dh@   ##(....=# ......   ........## .......#####  #..#.....##...#### ...#.....#..# #...## #..#.@.....# #...)3.4 (2.0) #..#...##..# ## #....## #..###...)  ##...# #..#...)  ##...# #....)..  #..###.>...  # ##..##.####..  #.###..###..#####..# ##.  #....## #r3Dhq F...# #r3Dh+ r3Dh *4.4 (3r3Dh& r3Dh$ K _Found a plate armour.s3Dh{s3Dhxs3Dhs3Dhs3Dhns3DhMs3Dh9 ,s3DhJ s3Dh1s3Dhs3Dhs3Dh "Bs3Dh$s3Dhy(s3Dh(s3Dh_*s3Dh1e ...#... ## ..# .......##.## ...#....## #s3Dhc3Z#...........###  #...[......... ####.. #........... ..........#... .........##(....@# ...... #.........## .......######..#.....##..# #...#####...#.....#..# #...##..#..#.......# #...). ##..#...##..# ##...s3DhQ5 ##....## #..###...) ##...# #..#...).. ##...# #....)...s3Dh:+8.4 (4s3Dh;*9.4 (5s3DhBs3DhJ8 _A - a ring of protection from coldt3Dh 8t3Dh8<Put on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of willpowerA - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put ont3Dh<[tab] equip|unequip t3Dhtt3DhR|t3Dh dertzug the Skirmisher   ...#... ##..# Poltergeist of Gozag  Gold: 888   .......##.##...# Health: 66/66 ========================   ...........###... Magic: 17/17 ========================   #...........####.. AC: 10Str: 4  #...[......... ####.. EV: 14Int: 19  #........... .......... SH: 0t3DhDex: 20  #........# .......... XL: 10 Next: 68% Place: Dungeon:7   ##(....@# ...... #.. Noise: ---------  Time: 7979.4 (0.0)   ........## .......##### t) +1 sling (flame)   #..#.....##..# #...#### Cast: Jinxbite   #...#.....#..# #...##. Fly   ..#..#.......# #...).   . ##..#...##..# ##.....   ##....## #..###...)3DhC40m..   ##...# #..#...)...   ##...# #....)....  _You now have 888 gold pieces (gained 7). _You feel your existence waver again. _You feel your willpower return. _Found 4 stones. _Found a plate armour. _A - a ring of protection from coldt3DhKt3Dh*9 (0.5t3Dh|t3Dh4 _h - a ring of willpower (worn)u3Dhu3DhPut on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of willpower (worn)A - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put onu3Dhp[tab] equip|unequip u3Dh3u3Dh]u3Dh' dertzug the Skirmisher   ...#... ##..# Poltergeist of Gozag  Gold: 888   .......##.##...# Health: 66/66 ========================   ...........###... Magic: 17/17 ========================   #...........####.. AC: 10Str: 4 u3Dh #...[......... ####.. EV: 14Int: 19  #........... .......... SH: 0Dex: 20  #........# .......... XL: 10 Next: 68% Place: Dungeon:7   ##(....@# ...... #.. Noise: ---------  Time: 7979.9 (0.0)   ........## .......##### t) +1 sling (flame)   #..#.....##..# #...#### Cast: Jinxbite   #...#.....#..# #...##. Fly   ..#..#.......# 3Dh?m#...).   . ##..#...##..# ##.....   ##....## #..###...)..   ##...# #..#...)...   ##...# #....)....  _You feel your existence waver again. _You feel your willpower return. _Found 4 stones. _Found a plate armour. _A - a ring of protection from cold _h - a ring of willpower (worn)u3Dhu3Dhx-80.4 (0.5u3DhLu3Dh? _A - a ring of protection from cold (worn)u3Dh 3u3Dh u3Dh> u3Dh Xu3Dh˟ u3Dhf u3Dh u3Dhʧ u3Dh ,u3Dhw u3Dh u3Dh ,u3Dh u3DhG u3Dhd ,u3Dh u3Dh u3Dh u3Dh ,u3Dh u3Dh ,u3DhJ u3Dh u3Dh ,u3Dhe u3Dhj u3Dh* ,u3Dh u3Dh u3DhS ,u3Dh} u3Dh u3Dh ,u3Dh{ u3Dh[ u3Dh ,u3Dhe u3Dh% u3Dh. ,u3Dh u3DhX u3Dh) ,u3Dh u3Dh: =907u3Dhk u3Dh1 N _You now have 907 gold pieces (gained 19).u3Dh} 3u3Dh u3Dh u3DhF ,u3Dh u3Dh u3Dh u3Dh6 u3Dh u3Dh u3Dh6 u3Dh ,u3Dh u3Dhm u3Dh ,u3Dh u3Dh\ u3Dh ,u3Dhw u3Dh u3Dh ,u3Dh u3Dh@ u3Dh ,u3Dh2 u3Dh ,u3Dh0 u3Dh u3Dh u3Dh  ,u3Dh u3DhU u3Dh ,u3Dh u3Dh$ u3Dh ,u3Dh u3DhL u3Dh ,u3Dh{ u3Dh# u3Dh ,u3Dhm u3Dhg ,u3Dh u3DhV u3Dhn ,u3Dh u3Dh u3Dh@! u3Dh! ,u3Dh" u3DhS# u3Dh# ,u3Dh$ u3Dhe% u3Dh% ,u3Dh& u3Dh' u3Dh( ,u3Dh) u3Dh) u3DhI* ,u3Dh1, u3Dh, u3Dhd- u3Dh- u3DhO/ u3Dh0 u3Dh0 u3Dh2 Xu3Dh3 u3Dh4 u3Dh4 u3Dh45 ,u3DhH6 u3Dh6 u3Dht7 ,u3DhD8 u3Dh9 u3Dh9 u3Dh9 u3Dhy: u3DhV; u3Dh; u3Dh?< u3Dh< u3Dh > u3Dh> u3Dh? u3Dh? u3Dh@ u3Dh#A u3DhA u3DhB u3Dh{C u3DhD u3DheD u3DhPH u3Dh[I ,u3DhI u3DhK u3DhoL ,u3DhL u3DhN u3DhO u3DhP u3DhP u3DhQ u3DhjR u3DhR u3DhOS u3DhV u3DhW ,u3DhxX u3DhZ u3DhZ u3DhY[ u3Dh[ u3Dh] u3Dh^ u3Dhu^ u3Dh^ u3Dh#b u3Dhc ,u3Dhc u3Dhd u3Dhe ,u3DhJf u3Dhzg u3Dhg u3Dhoh u3Dhh u3Dhj u3Dh&k u3Dhk ,u3Dhm u3Dhn ,u3Dh0o u3Dhjp u3Dhp u3Dhtq u3Dhq u3Dh>s u3Dhs u3Dhwt u3Dht u3DhVv u3Dh2w u3Dhw u3Dhx u3Dh~ u3Dh~ ,u3Dhh u3Dh) u3Dh< ,u3Dh u3Dha u3DhK u3Dh u3Dh" u3Dh u3Dh6 ,u3Dh׏ u3Dh4 u3Dh ,u3Dh u3Dh u3Dh ,u3Dh u3Dh u3Dh u3Dh u3Dh u3Dh u3Dh u3Dh u3DhS u3Dh u3Dh# ,u3Dh٭ u3Dh u3Dh ,u3Dh u3Dhr u3Dh ,u3Dhg u3Dh u3Dh& ,u3Dh- u3Dh u3Dh ,u3Dh u3Dh* u3Dh6 ,u3Dh u3Dh u3Dh ,u3Dhu u3DhB u3Dh u3Dh u3Dh u3Dh u3Dh u3Dhy u3Dh_ u3Dh u3Dh ,u3Dh! u3Dh u3Dh ,u3Dh u3DhR u3Dh ,u3Dh u3Dh u3Dh Bu3Dh u3DhZ ,u3Dh u3Dh u3Dhw ,u3Dh u3Dhv u3DhS ,u3Dh u3DhB u3DhU ,u3Dh u3Dh= R  There is a stone staircase leading down here.u3Dhn" u3Dh"  _u3DhV$ u3DhJ' u3DhC) ,u3Dh* u3Dhi- u3Dh!/ ,u3Dh0 u3Dh2 u3Dh4 ,u3Dh6 u3DhF8 u3Dh9 ,u3Dh: u3Dhc< u3Dhu= u3Dh= u3Dh> u3Dh? u3Dh>C Xu3DhE Bu3DhF u3DhH ,u3DhI u3DhO u3Dh'P ,u3DhP u3Dh[ u3Dh] u3Dh^ ,u3DhP_ u3Dh` u3Dha u3Dhb u3Dhub u3Dhfc u3Dhd u3DhZe u3Dhe u3Dhh u3Dhjk Bu3Dhk u3Dh}l u3Dhl u3Dhem u3Dhn u3Dho u3Dho u3Dhhp u3Dhr u3Dhes u3Dhs u3Dhgt u3Dh1w u3Dh,x ,u3Dhx u3Dhz u3Dh{ ,u3DhL| u3DhJ~ u3Dh: ,u3Dh u3Dh u3DhX u3Dh΂ u3Dhe u3Dhz u3Dh u3Dh u3DhY u3Dh u3Dh u3Dh- u3Dh u3Dh2 u3Dhd 19u3Dh\ _You now have 919 gold pieces (gained 12).u3Dh u3Dh u3Dhy u3Dh u3Dh u3Dh u3Dh hu3Dh Xu3Dhv u3Dh* u3DhS Bu3Dh Bu3Dh u3Dhv u3DhN u3Dh u3Dh' u3Dh) u3Dh_ u3Dh u3Dhu3Dhu3DhBu3Dhu3Dh\u3Dh,u3Dh u3Dhk Bu3Dh/Bu3Dhu3DhCu3Dhyu3Dh,u3Dhzu3DhBu3Dh,u3Dhgu3Dh,u3Dh{u3Dhu3Dh[u3DhXu3Dhu3Dh Bu3Dh("u3Dhs#u3Dh#u3DhW$u3Dh}%u3Dh&u3Dh'u3Dh(,u3Dh)u3DhI*u3Dh*u3Dh+u3Dh -u3Dhn-u3DhO/,u3Dhf0u3Dh0u3Dh*3,u3DhH4u3Dh4u3Dh!5u3Dh6u3Dh7u3Dh8u3Dh8u3Dh9u3Dh:u3Dh:;u3Dh;u3Dhb=u3Dhg>u3Dh>u3DhT?u3Dh@u3DhaBBu3DhmDBu3DhEu3Dh&Gu3DhHBu3Dh'KBu3Dh#PBu3Dh7UBu3DhWBu3DhYBu3DhYu3DhX[u3Dh],u3Dh~^u3Dh;`,u3DhcBu3DhseBu3DhhXu3Dh!yvu3Dh}u3DhXu3Dhu3Dh,u3Dh‹Xu3Dh8Xu3Dhu3Dhu3Dh?,u3Dhu3DhBu3Dh<u3DhXu3Dhߠ,u3Dh3,u3Dh,u3Dhڨu3Dhu3DhYnu3Dhu3Dh,u3Dhu3Dhu3Dh,u3Dhu3Dhu3Dh,u3Dh0u3Dh u3DhS,u3Dhu3Dh5u3Dh0,u3Dh/u3Dhu3Dh,u3Dh6u3Dhu3Dh,u3DhRu3Dhu3Dh_u3Dhu3DhEu3Dhu3Dhu3DhJu3Dhu3Dh[u3Dhu3Dh.u3Dhu3Dhu3DhP,u3Dhiu3Dhu3Dh;,u3Dhu3Dhu3Dh_,u3Dhnu3Dh'u3Dhu3Dhu3Dh)u3Dhqu3Dh,u3Dh!u3Dhu3Dh,u3Dhu3Dh u3Dhz ,u3DhF u3Dh u3Dhu3Dh,u3Dhu3Dhu3Dhmu3Dhu3Dhu3Dhu3DhFu3Dhu3Dh^u3Dhu3Dhtu3Dhu3Dh+ u3Dh!,u3Dh"u3Dh$u3Dh%,u3Dh&u3Dh)u3Dh*,u3Dh+u3Dh1-u3Dh-u3Dhs.u3Dh.u3Dh1u3Dh2,u3Dh2u3Dh84u3Dh{5,u3DhV6u3Dh\7u3Dh8u3Dh8u3Dh9u3Dh9u3Dh{:u3Dh ;,u3DhW=u3Dh=u3Dh`>,u3DhU?u3Dh @u3Dh@,u3DhAv3Dhhv3Dh,v3Dh;v3Dhv3Dhk,v3Dhv3Dhzv3Dh,v3DhDv3Dh& ,v3Dh v3Dh v3DhH v3Dh ,v3Dh v3Dhx v3Dhv3Dhcv3Dhv3Dh,v3Dhv3Dhbv3DhQv3Dhv3Dh^v3Dh3v3Dh#,v3Dh>v3Dhv3Dh,v3Dhv3DhC v3Dh!v3Dh!v3Dh"v3Dh#v3Dh$v3Dhb%v3Dh%v3DhA'v3Dh)v3Dhf)v3Dh)v3Dh+v3DhC,v3Dh,v3Dh<-v3Dh/v3Dh1,v3Dh1v3Dh24v3Dh\5,v3Dhr6v3Dh8v3Dh9,v3Dh:v3Dh;v3Dh<,v3Dh=v3Dh>v3DhC3Dh*mv3Dh6-Xv3Dhk1Xv3Dhi<v3DhCv3DhOv3DhQv3Dh+Rv3DhR,v3DhTv3DhaUv3DhUv3DhJVv3DhWv3DhXv3Dh Yv3Dh}Yv3DhZv3Dh[v3Dh:\v3Dh\v3Dhb^v3Dh`_v3Dh_v3DhE`v3Dhbv3Dhcv3Dh|cv3Dhcv3DhYev3Dh[fv3Dhfv3Dh@gv3Dhhv3Dhiv3Dh+jv3Dhjv3Dhkv3Dhlv3Dhmv3Dhnv3DhIov3Dh3q,v3Dhqv3Dh+sv3DhDtv3Dhtv3Dh+uv3Dhvv3Dhwv3DhFxv3Dhxv3Dhzv3Dh:{v3Dh{v3Dh'|v3Dhv}v3Dh~v3Dhv3Dhv3Dh;v3Dhdv3Dhڂv3DhXv3Dhcv3DhӆBv3Dh܋   .# #.. ####.########  #.##.# ###.........  #..#. ##...........  #...###...#.######  #.##...###..# v3DhBu #.....## #..# ##.#  #.###....## #..# #..#  #.#####..###.## #..###@...........#..##8288.4 (308.0) # #................  ###....##...........  ##......######......  #......>.#####......  ##............... ##.#................. #.###............... ### #...###..##....v3Dhsv3DhJv3Dh5T _Key pressed, stopping explore.v3Dhu _v3Dhv3DhlBv3DhYXv3Dhv3DhA,v3Dhv3Dhv3Dh,v3Dhv3Dhv3Dh,v3DhVv3Dhv3Dhv3Dh1v3Dhv3Dhv3Dhv3Dhv3Dhv3Dh&v3DhTv3Dhv3Dhpv3Dhv3Dh}Bv3Dhhv3Dh],v3Dh$v3Dh%v3DhKv3Dh,v3DhXv3Dh,v3DhUv3Dh^v3Dhi,v3Dh;v3Dh1v3Dh,v3Dhnv3Dh Xv3Dh v3Dh Bv3Dhv3Dh,v3Dhv3Dhv3Dha,v3Dh"v3Dhv3Dh,v3Dh/v3DhNv3DhBv3Dhv3Dh>v3Dh(,v3Dhv3Dh,v3Dhv3DhTv3Dh9 ,v3Dh v3Dh!v3Dh",v3Dha#v3DhO$v3Dh3%,v3Dh%v3Dh&v3DhQ)Xv3Dh,*,v3Dh*v3Dh+v3Dh,v3Dhy-,v3Dh.v3Dh/,v3DhC0v3Dh2Bv3Dh`3v3Dh4v3Dh4v3Dh5,v3Dhn6v3Dh7Bv3Dh8v3Dh:,v3Dh:v3Dh<v3Dh}=,v3Dh8>v3Dh @v3Dh!A,v3DhAv3DhBv3DhC,v3Dh>Dv3DhDv3DhkNv3DhDR,v3DhoSv3Dh>Xv3DhCYv3DhYv3Dh^[v3Dh^v3Dh`,v3DhNlv3DhXqXv3Dhrv3Dh3sv3Dhtv3Dhwv3Dhzv3Dhzv3Dh |v3Dh~v3Dh,v3Dh@v3Dh6v3Dh,v3Dhv3DhUv3Dh,v3Dh8v3Dhْv3Dh?,v3Dhv3Dhv3Dh,v3Dhמv3Dhv3Dh,v3Dh3v3Dh;  You see here 4 stones.v3DhFv3Dh _v3Dh`v3Dhv3Dh,v3Dh$v3Dhmv3Dh\v3Dhv3Dh_v3Dhiv3Dh2,v3Dhv3Dhv3Dh,v3Dhv3Dhv3Dh,v3Dhv3Dhv3Dhb,v3Dhv3Dhev3Dh,v3Dhv3Dhv3Dh,v3Dhv3Dhv3Dh\v3Dh,v3Dhyv3Dhv3DhZv3DhFv3Dhv3Dhv3DhRv3Dhv3Dh6v3Dhdv3Dhv3Dhqv3Dhv3Dhv3Dh}v3Dhv3Dhv3Dhv3Dhr,v3Dhcv3Dh@v3Dh,v3Dhv3Dh,v3Dh v3Dh{v3Dh,v3Dh4v3Dh)v3Dh$v3Dhv3Dhv3DhL'v3Dh(,v3Dh)v3Dh1v3Dh@4,v3Dh]6v3Dh>v3Dh8A,v3Dh;Bv3DhQ>Xv3DhAXv3DhCBv3DhCv3DhDv3DhE,v3DhiFv3Dh]TBv3Dh|Uv3Dhwv3DhzXv3Dhv3Dhv3Dh,v3Dh-v3Dhiv3Dh,v3Dhv3Dhv3Dh,v3Dhov3DhȔv3Dh,v3Dhv3Dhv3Dh,v3Dh3v3Dhv3DhUv3DhӠv3Dhv3Dhv3Dh,v3Dh1v3DhUv3Dh,v3DhԽv3Dhv3Dh,v3Dhv3Dhv3Dh,v3Dhv3Dhsv3Dh,v3DhJv3Dh,v3Dhjv3Dhv3Dhv3Dhv3Dhf,v3Dh[v3Dhv3Dh,v3Dhv3Dhv3DhBv3Dh-v3Dh,v3Dhv3Dhbv3Dh,v3Dhv3Dhv3Dh,v3Dhv3Dhv3Dhv3Dhsv3DhIv3DhXv3Dhev3DhHv3Dhv3Dhv3Dhmv3Dht,v3Dh v3Dh v3Dh ,v3Dh v3DhBv3Dh v3Dhv3Dhv3Dhuv3DhPv3Dhv3DhIv3Dhv3Dhv3Dhv3Dh v3Dhv3Dh,v3DhGv3Dh$v3Dh7%,v3Dh%v3Dh+v3Dh,,v3Dh!.v3Dh5v3Dho7,v3Dhy8v3Dh;v3Dh=,v3Dh?>v3DhMAv3DhCBv3DhFv3DhG,v3DhHv3DhzMv3DhN,v3DhOv3DhQv3DhcS,v3DhrTv3DhmVv3Dh6X,v3DhXv3Dhl[v3Dh2],v3Dh|^v3Dh_bv3DhTd,v3Dh fv3Dhhv3Dh:k,v3DhAlv3Dhmv3Dho,v3Dhpv3Dhkrv3Dhs,v3Dhuv3Dhvv3Dh xv3Dhx,v3Dhhzv3Dh{,v3Dh}v3DhA~v3DhCv3Dh,v3DhXv3Dhv3Dh4,v3Dhv3Dh,v3Dhv3Dh2v3Dh8v3Dh",v3Dhqv3Dh>v3Dh5v3Dhv3Dhv3Dhɜv3Dhv3Dhv3Dhv3Dhv3DhZv3Dhӡv3Dhmv3Dh#v3DhOv3Dhɥv3Dhۦv3Dh=v3Dhjv3Dh,v3Dhv3Dhv3Dhv3Dh(v3Dhsv3Dhްv3Dhbv3Dhv3DhͲv3Dhv3Dhv3Dhv3Dhv3DhҶv3Dhk,v3DhTv3Dh*v3Dhv3Dh,v3Dhv3Dhv3Dh v3Dhv3Dh?v3Dh"v3Dhv3Dhv3Dhv3Dhv3Dh,v3Dhv3Dhv3DhVv3Dhv3Dhv3Dh,v3Dhzv3Dhv3Dhv3Dh5v3Dhv3Dhv3Dhn,v3Dhv3Dh_v3Dh,v3Dhzv3Dhv3Dhx,v3Dhv3Dhv3Dh%v3Dh,v3Dhv3Dhv3Dh ,v3DhRv3Dhv3Dhw,v3Dhsv3Dh v3Dh v3Dh v3DhLv3Dhv3Dhev3Dhv3Dhv3Dh,v3Dhv3Dhlv3Dh,v3Dhv3DhU"v3Dh#,v3Dh$v3Dh5)v3Dh*,v3Dh+v3Dh0v3Dh1,v3Dh53v3Dh7v3DhE9,v3Dh:v3Dh>v3DhBBv3DhFv3Dh7K,v3DhKv3Dh'Qv3DhS,v3Dh>Tv3DhXv3Dh\^Bv3Dh`v3Dhb,v3Dh0dv3Dhhv3Dhi,v3Dh?kv3Dhov3Dhp,v3Dhosv3Dhvv3Dhw,v3Dhxv3Dh|v3Dh},v3Dh~v3Dhv3Dh,v3Dhv3Dhv3Dh,v3Dhv3Dhv3Dh,v3Dhv3Dh~v3Dh,v3Dhgv3Dh\}  Items here: ))) [[[.v3Dh5 _v3Dhlv3Dhyv3Dh,,v3Dhv3Dhuv3Dh,v3Dhv3Dhwv3Dh*,v3Dhv3Dhv3Dh,v3Dhv3Dh_v3Dh#,v3Dhv3Dhbv3Dh@,v3Dhv3Dhv3DhH,v3Dhv3Dhv3Dh?,v3Dh9v3DhMv3Dh-,v3Dh1v3DhF   ##..### #..# ##...## #.###.##  #.....####.###.....###..#..#  #......###..........#......#  ##......(......#............####  #.###.............##..##....##.# ##................###..####....# v3Dh.................###....###.#### ............#...###......#.## #..........##...@...# 525.4 (237 .........####..##..## .####...## #..###........# ## ##...## ##.# ##.......## # #....####.# ##.......## # #......#..# #..#####.# ### ##.####....# ##..## ### ..###..# ##....####....# ....#.####.............##v3DhJv3Dhj _Key pressed, stopping explore.v3DhIv3DhPv3Dhyv3Dh$ _v3DhXv3Dhv3Dhzv3Dh,v3DhCv3Dhv3DhY,v3Dh v3Dh:!v3Dh"v3Dh"v3Dh#v3Dh$v3Dho%v3Dh%v3Dhs&v3Dh'v3Dhu(v3Dh(v3Dh{)v3Dh*v3Dhm+v3Dh+v3Dhs,v3Dh-v3Dhq.v3Dh/v3Dhz/v3Dh@0v3Dh 1v3Dh1v3Dh(2v3Dh2v3Dh3v3Dhz4v3Dh4v3Dh5v3Dh6v3Dh57v3Dh7v3DhR8v3Dh9v3Dh9,v3Dh:v3Dhq;v3Dh<,v3DhlDv3DhtE,v3DhEv3DhHv3DhIv3DhKJv3DhJv3DhIMv3DhN,v3DhNv3DhdQv3Dh(R,v3DhRv3DhTUv3Dh#V,v3DhVv3DhaYv3DhZ,v3Dh[v3Dh]v3Dh^,v3Dh__v3Dhav3Dhb,v3Dhcv3Dhfv3Dh5g,v3Dhgv3Dh@jv3Dhkv3Dhqv3Dhnrv3Dhtv3Dhu,v3Dhvv3Dhxv3DhAz,v3Dhzv3Dh}v3Dh~,v3Dhv3Dhv3Dh,v3Dhv3Dhȅv3Dhv3Dh+v3Dhv3Dhv3Dhav3Dhًv3DhRv3Dhv3Dh v3Dhv3Dhv3Dhsv3Dhv3Dhv3Dh~v3Dhv3Dhv3Dh<v3Dhv3Dhv3Dhv3Dh8v3Dhv3Dhךv3Dhjv3Dh&v3Dhϝv3Dh0v3Dh{v3Dh7v3Dhv3Dh v3DhWv3Dh.v3Dhv3Dhצv3Dh/v3Dh,v3Dhv3Dh:,v3Dhͭv3Dhv3Dh,v3Dh1v3Dh.v3DhTv3Dhv3Dh|v3Dh v3Dh<,v3Dhɻv3Dhv3Dhgv3Dh,v3Dhv3DhXv3Dh,v3Dhv3Dh,v3Dhv3Dhv3DhBv3Dhv3Dh ,v3Dh=v3Dhf,v3Dh5v3Dhv3Dhv3Dh,v3Dhx v3Dh v3Dh,v3Dhv3Dhhv3Dhv3Dh%v3Dhv3Dhv3Dh,v3Dh`v3Dh5&nv3DhU',v3Dh'v3Dh*v3Dh+,v3Dhi,v3Dh2/v3Dh90,v3Dh0v3Dh=3v3Dh%4v3Dh4v3Dh 5v3Dho7v3Dhs8,v3Dh8v3Dh|;v3Dh<,v3Dh =v3Dh?v3Dh@,v3DhGAv3DhCv3DhD,v3DhEv3DhGv3DhH,v3DhNIv3DhrKv3DhwL,v3DhLv3DhOv3DhO,v3DhyPv3DhRv3DhiSv3DhSv3DheTv3DhdVv3Dh"Wv3DhWv3DhXv3DhZv3DhZv3Dh@[v3Dh[v3DhQ]v3DhX^v3Dh^v3DhQ_v3Dh`v3Dhav3Dh)bv3Dhbv3Dhcv3Dhdv3Dhe,v3Dhgv3Dhhv3DhMiv3Dhiv3DhXkv3Dhm,v3Dhnv3Dh{pv3Dhq,v3Dh?sv3Dhtv3DhGvv3Dhvv3Dhwv3Dhyv3Dh{v3Dh{v3Dhh|v3Dh~v3Dh}v3Dhv3Dhv3Dh`v3DhT,v3Dhv3Dhv3Dh[,v3Dhv3DhqXv3DhcXv3Dh{v3Dh`v3Dh=v3Dh<Jv3Dh) ......#....# #......###.......... ...#####...###...##...##......... ..## ##...#....###........###.. #.# #........####......####. #.## #.........###......###. #..# #...................## ##.#################........##. #...##.....###........#..# ................@'_#...........##619.4 (94.0) ####.#...........###............. # #..############ #........##..#  #...## #.......####.#  #.#..## ##.....## #.#  #####.## #....## ##. ##.## #.###.# ## ##.# ### #.# ### ### v3Dh_You reach down and open the door. _Found a shimmering blue altar of Sif Muna.v3DhɽIv3Dh}....... ... #.. #....................v3Dh>.0.0).........v3Dh[ _Done exploring.w3Dh[[?25h[?0c  Search for what [Enter for "."]? w3Dh@$ [?25l[?1cw3DhD/ w3Dh02 '18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a shimmering blue altar of Sif Munab - [D:7] an alarm trap  c - [D:7] 8 stones (4 further duplicates in 1 pile)  d - [D:7] a stone staircase leading down  e - [D:7] 4 curare-tipped darts  f - [D:7] a +0 dagger (1 further duplicate)  g - [D:7] a +0 hand axe (2 further duplicates)  h - [D:7] a +0 pair of boots  i - [D:7] a +2 morningstar of flaming  j - [D:7] a +4 glaive of paink - [D:7] a hand axe (3 further duplicates)  l - [D:7] a stone staircase leading down  w3Dh2 m - [D:7] a stone staircase leading up  n - [D:7] a +0 mace  o - [D:7] a +0 short sword  p - [D:7] a stone staircase leading up  q - [D:7] a stone staircase leading up  r - [D:7] a stone staircase leading downy3Dh`>  a - [D:7] a shimmering blue altar of Sif Muna  d - [D:7] a stone staircase leading downy3Dh y3DhC y3Dh- ......#....# #......###.......... dertzug the Skirmisher ...#####...###...##...##......... Poltergeist of Gozag  Gold: 919 ..## ##...#....###........###.. Health: 66/66 ======================== #.# #........####......####.# Magic: 17/17 ======================== #.## #.........###......###..# AC: 10Str: 4 #..# #...................##.## EV: 14Int: 19 ##.#################........##.# SH: 0Dex: 20 #...##...........###........#..# XL: 10 Next: 68% Place: Dungeon:7 ................@'_#...........## Noise: ---------  Time: 8619.4 (0.0) ####.#...........###............. t) +1 sling (flame) # #..###y3Dh ######### #........##..# Cast: Jinxbite#...###.......####.# Fly #.#..####.....## #.######.###....## ##.##.###.###.# ####.#### #.####### _Items here: ))) [[[. _Key pressed, stopping explore. _You reach down and open the door. _Found a shimmering blue altar of Sif Muna. _Done exploring.  Search for what [Enter for "."]? .y3Dhޖ y3Dh y3Dh" 7_y3Dh . _y3Dh y3Dh Where to? (Tab - Bailey @ (x,y), ? - help)  D - Dungeon  T - Temple z3Dh3z3DhUx......#....# #......###.......... dertzug the Skirmisher ...#####...###...##...##......... Poltergeist of Gozag  Gold: 919 z3DhxV]..## ##...#....###........###.. Health: 66/66 ======================== #.# #........####......####.# Magic: 17/17 ======================== #.## #.........###......###..# AC: 10Str: 4 z3DhX#..# #...................##.## EV: 14Int: 19 ##.#################........##.# SH: 0Dex: 20 #...##...........###........#..# XL: 10 Next: 68% Place: Dungeon:7 ................@'_#...........## Noise: ---------  Time: 8619.4 (0.0) ####.#...........###............. t) +1 sling (flame) # #..############ #........##..# Cast: Jinxbitez3DhX#...###.......####.# Fly #.#..####.....## #.######.###....## ##.##.##z3DhY#.###.# ####.#### #.####### _Items here: ))) [[[. _Key pressed, stopping explore. z3Dh0\/_You reach down and open the door. _Found a shimmering blue altar of Sif Muna. _Done exploring. _Search for what [Enter for "."]? .z3Dhmz3Dh`nz3Dhr: _z3Dh0tz3Dhuz3Dhvuz3Dhuz3Dhxyz3Dhvzz3Dhzz3DhV{z3Dh,z3Dh,z3Dhz3Dhwz3DhԄz3Dhօz3DhBz3Dhz3Dhz3Dhz3Dhbz3Dh΋z3Dhz3Dhz3Dh{z3Dhz3DhGz3DhFz3Dhz3Dhz3DhҘz3Dhԙz3DhAz3Dhz3DhIz3DhJz3Dhz3Dh z3Dhgz3Dh,z3Dhz3Dh]z3Dhz3Dhhz3Dh֩z3Dhz3Dh>z3Dhz3Dh'z3Dhz3Dhz3Dha,z3Dh}z3Dhz3DhAz3Dhz3Dhz3Dhz3DhT,z3Dhz3Dh`z3Dhz3Dh3z3Dh\z3Dhz3Dh;Xz3Dhz3Dh.z3Dhz3Dh8z3Dhz3DhGz3DhXz3Dhz3Dhz3Dh_z3Dhz3Dhz3Dhz3Dhz3Dhz3Dh"z3Dhz3Dhz3Dhz3Dhz3Dhrz3Dhz3Dhz3Dhz3Dh z3Dhvz3DhVz3Dh?z3Dhz3Dhh,z3Dhz3DhG,z3Dhz3Dhbz3Dhz3DhCz3Dh/z3Dhz3Dhlz3Dhz3Dhz3Dh< z3Dh[ z3Dhz3Dhz3Dh1Y  There is a stone staircase leading down here.z3DhIz3Dhz3Dhs$ _z3Dhuz3Dh`8z3Dhiaz3Dhe,z3Dh|iz3Dh s _You fly downwards.  Found 3 scrolls of teleportation and 6 stones.  There is a stone staircase leading up here.z3Dh"? D .#  #####(###  ###.......#  #..........  #..........  #..........  #.........  #.@....... 51.2 (31.8) #....z....  #....zzzz..  #.#........  ..#?....... ..###....... zzzzz 5 wights (1 polearm, 4 dormant) ..# ....... ... #...... z3Dh8X z _There are monsters nearby!{3Dh {3Dh {3Dh{3Dhj {3Dh"{3Dh#{3Dh|0{3Dh1zzzzz..zzzzz1{3Dht6i59---=2.2 (1.0){3DhS@|3Dh|  ### ##.##...###..# #..# #.## #.....## #..# ##.## ##.###....## #..# #..# ###.......#####..###.## #..###............#..## ##.# #................##  #.###....##...........###  ###......######..........7  #......@.#####..........  ##....................... ##.#...................... #.###....|3Dh7......... ### #...###..##...........  ##..# #...##..........   #..####..##........##   ##........#.(.....###   ####.....#..........###  _The wight hits you from afar with a +3 halberd!---|3Dhi4-3.7 (2.5|3Dhm|3Dhtp{ _You fly upwards. _There is a stone staircase leading down here.|3Dh3|3DhLevel 7 of the Dungeon <<<>>>∩_(Press ? for help)##.##.## ###.......................######..# #.....####.###.....###..#..##..#.# ##...........####..................# #......###..........#......###...###...#.######.# ##.......########..# ##......(......#............####### ##.##...###..# #..# ##......## #..## #.###.............##..##....##.##.## #.....## #..# ##.## ##..#...# ##...###................###..####....####.###....## #..# #..##..##..# ##......................###....###.#### ###.......#####..###.###..##..## ##..####............#...###......#.## #..###............#..###.####..###..## ##..........##..............# ##.# #................## ###.## #...#..## #.........####..##.........###.###....##...........#####....###......## ##.####...## |3Dh[40m#..###........####......######....................####..####.## ##...## ##.# ##.......###......@.#####................##..# ##..##..# #....####.# ##.......####............................###..## ##....## #......#..# #..#####.# ##.#..........................## ##..# ##......### ##.####....# ##..## ### #.###........................## ##.###.........###..# ##....####....# ### #...###..##..............## #.......##......#.####.............####..# #...##..............## ##......##..###.^..............##...## #######..####..##........###....## #..#....#..## ##........####...####..###....###........#.(.....####.....####.###.....## ##......## #.....####..#.#########.....#..........###........#..####.....## #......# #.......#.#...##......####..........#.....###.....####.....#####......####.............#####..## ##...........#....# #......###.................##.......######.####.###.# #...#|3Dh{#....#####...###...##...##.........#......##......## #...#|3Dh[G #....# ##....####..###...)...# ###..#.......<....................##..#  ####.# ##...# ##..#...)....###............#####.##### #.#  ##....).....##...)...................### #..##.#  #.# #..#.#######.>...#....#..)∩).#.#.##.....#......<.....## ##.#.## |3DhL  #.# ##..##.........####....#...)....#.####......##### ###...##  ##.###..###..#####..# ##..........###..#####...## ##....###.##.# #.#####...# #..#....#####....# ##..## ##....###.##  ..#####..####.........## ##.##..### ##..##........## ##.# #.#### ##.#####  #.# ##.....###..##..#####..####..[###..# #[# #.## #.....# ##.##.....######..##.....#..##..### #.### ##.## #.## #..## ##.##..#.###..#####.########.## ##.# ##..### #..# ##...## #.###.###.##.## ###.......######..# #.....####.###.....###..#..# #..#.# ######..................# #......###..........#......#  ##...###...#.######.# ##.......########..#[|3DhP m ##......(......#............###### ##.##...###..# #..# ##......## #..## #.###.............##..##....##.#.## #.....## #..# ##.## ##..#...# ##...###........###..####....####.###....## #..# #..# #..##..# ##..........###....###.#### ###.......#####..###.## #..##..## ##..####.......###......#.## #..###....#..## #.####.## ##..................# ##.# #.......## ###.## #...#..## #.........####..##.........##  #.###..#####....###......## ##.## #..###  ###......######...........####..####.## ##...## ##.# ##.......###......@.#####................##..# ##..##..# #....####.# ##.......|3DhkT "##}3Dhs}3Dhu ### ##.##...###..# #..#dertzug the Skirmisher #.## #.....## #..# ##.##Poltergeist of Gozag  Gold: 919 ##.###....## #..# #..#Health: 59/66 =====================--- ###.......#####..###.##Magic: 17/17 ======================== #..###............#..##AC: 10Str: 4 }3Dh##.# #................##EV: 14Int: 19  #.###....##...........### SH: 0Dex: 20  ###......######.......... XL: 10 Next: 68% Place: Dungeon:7  #......@.#####.......... Noise: ---------  Time: 8653.7 (0.0)  ##....................... t) +1 sling (flame) ##.#...................... Cast: Jinxbite #.###..................... Fly  ### #...###..##...........  ##..# #...##.......... }3Dh   #..####..##........##   ##........#.(.....###   ####.....#..........### Found 3 scrolls of teleportation and 6 stones.  There is a stone staircase leading up here. _There are monsters nearby! _The wight hits you from afar with a +3 halberd! _You fly upwards. _There is a stone staircase leading down here.}3Dh.0}3Dhi1C60 _}3Dh5}3Dh6}3Dh7,}3Dh\8}3Dh@<}3Dh=,}3Dh>}3DhMA}3DhjBa1=}3DhC}3DhsF}3DhG,}3DhH}3DhK}3Dh6L,}3DhL}3Dh9O}3DhXP,}3DhP}3Dh S}3Dh%Tk2=}3DhU}3DhW}3DhHYB}3Dh#[}3Dh[,}3Dh\}3Dh^}3Dh_;3}3Dh$`}3Dha}3Dhb}3DhTc}3Dhc}3Dh=e}3Dh$f}3Dhf}3Dh(g}3Dhsh}3DhQi}3DhiK4=}3Dhj}3Dh:l}3Dhnm,}3Dhtn}3Dhpp}3Dhq,}3Dh s}3Dhu}3Dhvk5=}3Dhx}3Dhz}3Dh{|,}3Dh}}3DhR}3Dhc,}3Dh}3Dh}3Dh9,}3Dh}3Dh}3Dha6=}3Dh}3Dhz .......###........#####.....###.. ..#.....##..####...####..##...##. ...#.....#..# ##...##..#####.... .#..#.......## ##...)..# ##... ###..#...##..## ##......# ##... # ##....####..###...)...# ###..#. # ##...# ##..#...[....###...... # ##...# ##....[.....##...) }3Dhp,# #..#.#######.@...#....#..)∩).#74.7 (21.0) # ##..##...####....#...) ###..###..#####..# ##..# ....## #.#####...# #..#....#### ##..####.........## ##.##..### ##  #..........#.....###..##..##### ##.##.....######..##.....#..##.. #..#####.########.............. #.## ###............. _HP restored.}3Dh}3Dhȡ}3Dhyc _There is a stone staircase leading down here.}3Dh }3Dhl }3Dh y5.7 (1.0) _}3Dh @   .#...   #....#   }3DhQ !##.....   #......##   #.......#   ........##   .........#  8 .......@.#   .# ...# (### #.........# ..# #.........# ....... ##........# ....... #........# ....... ##.......# ....... #......## .......  }3DhM 9=}3Dh@ }3Dhe }3Dhf %6.4 (1.7}3Dh k }3Dhn  }3Dh/o }3Dho _You fly downwards. }3Dhp S_There is a stone staircase leading up here.~3Dh73~3Dh0~3Dh~3DhM~3Dh$ _~3Dh%B~3Dh2n~3Dh3~3Dh6~3Dh*[~3Dhg\~3Dh]~3Dh`~3Dh8d~3Dh=e~3Dhjf~3DhKi~3Dhm~3Dhn~3Dhp~3Dhr~3Dh#v~3Dhw~3Dhx~3Dhz~3Dhf~~3DhI~3DhV~3Dh~3Dh~3Dh~3Dh~3Dh9~3Dh~3Dhҍ~3Dhg~3Dh!~3Dh~3Dh͗~3Dh~3DhN~3DhO~3Dh~3Dh~3Dh~3Dhi~3Dh,~3DhI~3DhƧ~3Dh~3Dh~3Dh~3Dh~3Dh~3Dhб~3Dh~3Dh~3DhԷ~3Dh~3Dh ~3Dh~3DhY~3Dh~3Dh ~3Dh~3Dhe~3DhP~3Dh~3Dh~3Dh~3Dhf~3Dh~3DhO~3Dh_~3Dha## ### ~3Dh ~3DhY#.# ##.# ~3Dh ~3DhX.. #..# ~3Dh% ~3Dhl#.## ##..## ~3DhE|## #..#####....# ~3Dh....## #..##...#...# ~3Dhk# #...###....## ~3Dhj##.#####.....# ~3Dh<~3Dh.## #......## ~3Dh 95.4 (19.~3Dh& 0)~3Dh ~3Dh0~3Dhj# ##.......# ~3DhG ~3Dh .~3DhYj# #........## ~3Dh1 ...####.## #.........#  ## #.# #.......<.# #.# #..........# #####(### ##.........# ###.......# #.........# #.......... ##........#~3Dh~3Dh~3Dh$6.4 (20~3Dh~3Dh ~3DhX~3Dh+_Found a stone staircase leading up.~3Dh -~3Dh% ~3Dh( ~3Dhc) ~3Dh* ~3Dh- ~3Dh1 ~3DhK2 ~3Dh3 ~3Dh5 ~3Dh>8 ~3Dh9 ~3Dh: ~3Dh; ~3Dh> ~3Dh? ~3Dh@ ~3DhB ~3DhE ~3Dh`F ~3DhcG ~3DhH ~3DhL ~3DhM ~3DhzN ~3DhP ~3DhS ~3DhUT ~3DhDU ~3Dh W ~3DhZ ~3Dh|[ ~3Dhk\ ~3Dh.^ ~3Dhva ~3Dh;b ~3Dh*c ~3Dhd ~3DhTh ~3Dhi ~3Dhj ~3Dhk ~3DhO ~3DhA ~3Dh1 ~3Dhڈ ~3Dh ~3Dhb ~3DhԎ ~3DhK ~3DhA ~3Dh ~3Dh ~3Dh ~3Dh ~3Dh ~3Dh ,~3Dh ~3Dh X~3Dh ~3Dhh ~3Dh ~3Dh ~3Dh ,~3Dh} ~3Dhj ~3Dh=/ ,~3Dh0 ~3Dh3 ~3Dh; ,~3Dh'< ~3Dh= ~3Dh@ ,~3DhA ~3Dh"C ~3DhE ,~3DhRF ~3DhbG ~3DhhJ ,~3DhK ~3Dh M ~3DhO ,~3DhP ~3Dh(R ~3DhT ,~3DhU ~3DhhX ~3Dh] .........# .........# .........# .........# .........# ....## #.......# ###.....## ....##.@.# .### ###....PPz . ....§P. .. ..##§§ ... ..# § .##z   wight (wandering) ~3Dh}^ h.# .# ~3Dhf f732.4 (36z.~3Dhg +3.4 (37~3Dh;k ~3Dhl 3DhWI3Dh\3Dh+h3Dhh3Dhq,3Dh a..# #..# #..# ..# .## ## ####.....#.#....##...###.z§...### ###@...PPz.. #....§P. ..##..##§§ ... ...# §  ..###..# z   wight (wandering)#..##.3Dh!.#4.4 (1.0).§.§.§.P§PP....5.4 (23Dhߓ3Dh 3Dh 3Dh 3Dh~ 3Dhp X3Dh ,3Dh/ 3Dh 3Dh ,3Dh> 3Dh 0 .......# #.......# z####.....## ..#...##...###§.....### ###...§PP§P.. #....§P§P.. ##..##.§P...  #.@.# .. #..## . 3Dh y#..##..# #..##z   wight (wandering)....3Dh 8.4 (33Dh3DhV33Dht _Your line of fire to the wight is blocked by a withered plant.3Dh  _Your line of fire to the wight is blocked by a withered plant.3Dh3Dhx.........§..3DhN9.4 (1 _3DhUA§§3Dh/V&403Dh0[3Dhi^3DhA%.3Dh]%13Dh3Dh3Dhj ## ..#.......# ...###.....## ........##...###§§..3Dh0### ###....PP§P. #...§§..###..##.§P. ... ...# .. ## . #..3Dhm%.3Dh%23Dh?3Dh3DhK# .###.....## .......##...###.§.### ###....PP§P. #...§§..###..##.§P. ... ...# .. ## . #..##.33Dh@Yf3DhV`B3Dha3DhXb3Dhc3Dhrf3Dhf3Dhtg3Dhj3DhKk3Dhk3Dhn3Dh4o3Dho3DhNs3Dhx3Dhy3Dh}3Dh}3Dh&~3DhP3Dh́3Dh3Dh3Dh3DhF3Dhˊ3DhM3Dh3Dh3Dh3Dh,3Dh33Dh•3Dhz3Dh3Dh<3Dh3Dh3Dh3Dh3Dh3DhO3Dh3Dhѷ3Dh3Dh3Dh93Dh3Dh3Dhu3Dh3Dh3DhB3Dh|,3Dh3DhFB3DhM ,3Dh 3Dh ,3Dh 3Dh+ ,3Dh 3Dh 3DhL 3Dh 3Dh ,3Dh 3Dh ,3Dhl 3Dhd ,3Dh@ 3Dh 3Dh`" ZZ   howler monkey zombie (wandering) _You start waiting.3Dh& 071.4 (28.0)3Dh& +2.4 (293Dh) 3Dh@, g _A howler monkey zombie comes into view.3Dh&   ...  .## ....  ..###.§..  .### ###...ZPP§P  #...§§P§P  ##..##.§P. ...  #...# ..  #..## .  #.@# #..# #..# #.## .. #.. #.. ...3Dh[   ...  .## ....  ..###.§..  .### ###...ZPP§P  #...§§P§P  ##..##.§P. ...  #...# ..  #..## .  #.@# #..# #..# #.## .. #.. #.. ... 3Dh^ 3Dha k _A howler monkey zombie is nearby!3DhM ((((Z  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie!  The sling bullet burns the howler monkey zombie.3Dho3Dhua.Z...3Dhv:===3.3 (0.9)3Dhz3Dh}o _The howler monkey zombie is moderately damaged.3Dh? M((( _The howler monkey zombie is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.  The sling bullet burns the howler monkey zombie.3Dhr 3Dh|} {  The howler monkey zombie is heavily damaged.3Dh$ Wz§.Z..z   wightZ   howler monkey zombie3Dh '4.23Dh0 3DhG y _A wight comes into view. It is wielding a +0 great sword.3DhZ (( The howler monkey zombie is heavily damaged. _A wight comes into view. It is wielding a +0 great sword.You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.  The sling bullet burns the howler monkey zombie.3Dh 3Dh 3Dhz .z.Z..3Dh! '5.13Dh] 3Dh m _The howler monkey zombie is severely damaged.3Dh &### .....##...###.§.### ###....§P§P. #..z§..###..##.§P. ... .Z.# .. .## . #.. #..3Dh 3Dh7 3Dh w.z.Z3DhD 6---6.1 (1.03Dh< 3Dh0 3Dhf ((((((3Dh7(You shoot a sling bullet.3Dh:.....z.Z3DhN===7 _The sling bullet barely misses the howler monkey zombie.3Dh  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.  The sling bullet burns the howler monkey zombie.3Dh)|  The howler monkey zombie is almost destroyed.3Dh3L.z3Dh5,8.0 (0.93DhL>3DhHb _The howler monkey zombie closely misses you.3Dh:....##...###.§.### ###....§P§P. #...§..###..##.§P. ... ...# .. z## .Z# .##.. #..###3Dh3Dh-3DhV.zZ3Dh6---9.0 (1.03Dh3Dh\3DhS*The howler monkey zombie is almost destroyed. _The howler monkey zombie closely misses you.You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.  The sling bullet burns the howler monkey zombie.$3Dh{,!3DhW3Dh L.z3DhU919 ===9 (0.93Dh3Dh<[ _You destroy the howler monkey zombie!3DhdT  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3Dh B  The wight is lightly damaged.3Dhn (80.83Dht 3Dh R _The wight barely misses you.3Dh8 ^  You beckon some vexing sprites to accompany your attacks.3DhԎ 5----1.8 (1.0Will/2 Jinx Fly 3Dh 3DhM y _You feel your willpower being sapped. The wight closely misses you.3Dh/y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3DhU:*3DhQ8 z (very drained)  The wight is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the wight with its own hand.3DhR[14 =2.7 (0.93DhW3Dh[] _The wight is heavily damaged.3Dhԯ (((((((You shoot a sling bullet.3Dh^1:*3Dh^ ......z3DhN The sling bullet barely misses the wight.A giggling sprite leaps out and makes the wight trip over its own feet.  The wight is severely damaged.3Dh'3.63DhN i _The wight closely misses you.3Dhf ((((((3Dh7(You shoot a sling bullet.3Dh$:*3Dh  The sling bullet closely misses the wight.A giggling sprite leaps out and doodles on the wight's face.3Dh/...3DhF...$3DhZ>/94.53DhB3Dh5EL _You destroy the wight!3DhYM###.....## ..#...##...###.§.. .### ###.... .. #...§§P§P ..##..##.§P. ....# .. # ... #.####..###.3Dh`\3DhZ]R------5.5 (1.03Dha3Dh8m  You now have 932 gold pieces (gained 13).  Things that are here:  a +0 great sword; a +0 robe3Dhm3Dhn32---6.5 (2Fly 3Dhr3Dh$vl _The sprites lose interest in your situation.3Dh63Dh3Dh>3DhH _No target in view!3Dhr 3Dh( 3Dhe 3DhW 3Dh $ ~6= _3Dh$ 3Dh% 3Dh, ,3Dh. 3Dh4 3Dhs5 3Dh6 3Dh< 3Dhm= U932=3Dhd 7== _Magic restored.3==3Dhre 3Dh?h 3Dhj 3Dh[k 3Dhk 3Dhkm 3Dhp O23Dhtr 3Dhx e13Dhy 3DhM{ 3Dh~ ,3Dh 3Dh 3Dh ,3Dh 3Dh5 3Dh 3Dhϋ 010 3Dh\ 3Dh" s _You feel your existence waver again.3Dh 3Dh9 3Dh 3Dh 3Dh ^Fly 3DhΘ 3DhK n _You feel your willpower return.3Dh 3Dh 3Dhd 3Dh 3Dhɢ 3Dh, 3Dh 3Dh 3Dh 3Dhy 3DhШ 3Dh 3Dh ,3Dh 3Dh 3DhR ,3Dh 3Dh? 3Dh̷ ,3Dhi 3Dh 3Dh' ,3Dh 3Dh+ 3Dh ,3Dh@ 3Dh 3Dh ,3Dh( 3Dh 3Dh ,3Dhf 3Dh 3DhM ,3Dh 3Dhd 3Dh ,3Dhe 3Dh 3Dh ,3DhP 3Dh 3Dh ,3Dh* 3Dhp 3Dhl ,3Dh 3Dhk 3Dhl ,3Dh 3Dh> 3Dh| ,3Dh 3Dh 3Dh ##..#  ##.##   ##.## 3Dh4 j #..##  ##..####..## ##..## 3Dh 1##..####@.#822.5 (36.0)#..........#....####....3Dh #...## #....>.. .....#3Dh" Z..#.. 3Dh A3.5 (373Dh{ 3Dh ; _Found a stone staircase leading down.3Dh.##.#..##......## #..## .###.###..#..>...#...@.......0.0)#....#####...## #..>.. .....#..#.. 4.5 (1 _Found a stone staircase leading down.3DhB 3DhFE 3Dh>I ,3DhXJ 3DhL 3DhQ ,3DhR 3DhQU 3DhY ,3DhZ 3Dh@] 3DhRa ,3Dhib 3Dhd 3Dhg ,3Dh i 3Dhk 3Dh\n ,3Dh o 3Dhp 3Dhdv X3Dhx 3Dh.....##.............#  #....####......## #...## ###....## .>..##...@# ...3Dh  ####.....# .. ##.##..# .. ... . .... j.....jj 2 gnolls (1 polearm, asleep) .j..........3Dhn /30.0)3Dh +5.5 (113Dh 3Dh X _2 gnolls come into view.3DhE^  You beckon some vexing sprites to accompany your attacks.3DhwF5---==6.5 (1.0)Will/2 Jinx Fly 3DhJ3DhL; _You feel your willpower being sapped.3Dh : ((((j 1 asleep)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3DhC;*3DhQ  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  The gnoll is moderately wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the gnoll with its own hand.  The gnoll is severely wounded.3Dh3Dht3DhC ....3DhH|jjj 3 gnolls (1 polearm, 1 very drained)jjYou hear a shout!  A gnoll comes into view. It is wielding a +0 flail.14 =7.4 (0.93Dh 3Dh3Dh._The gnoll shouts! You hear a shout! x23Dh; ((((You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3Dh ;*3Dh   The gnoll is lightly wounded.  A giggling sprite leaps out and bonks the gnoll with its +0 spear.....jj 2 gnolls (1 polearm,..58.4 (1.0 _The gnoll is moderately wounded.3Dh I ((((You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3Dh ;*3DhJ  The gnoll is almost dead.A giggling sprite leaps out and makes the gnoll trip over its own feet.3DhM 3Dh k.....$3Dh 932 709.3 (0.9 _You kill the gnoll!3Dh;3Dh<3Dh3DhH _No target in view!3Dh93DhK33DhS 3DhXU3DhU:_No target in view!3DhQ% _No target in view!3Dh} u3Dh! 3Dh% l--- _3Dh ............---40.3 (1.0jjjj 2 gnolls (1 polearm, 1 very drained)--- _There are monsters nearby!3Dh ((You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3Dhd.j.j.===1 _The gnoll is heavily wounded.3Dh (You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3Dh;*3Dh4  The gnoll is almost dead.A giggling sprite leaps out and doodles on the gnoll's face.  You kill the gnoll!The jinxing sprites lose interest in you.  You hear a shout! .$j.j   gnoll bouda  A gnoll bouda comes into view. It is wielding a +0 club.6=2.2 (0.9Fly  _You hear a shout!3Dh|^  You beckon some vexing sprites to accompany your attacks.3DhJj.3Dh74---3Dh-z-3.2 (1.0Jinx Fly 3Dh3Dh; _You feel your willpower being sapped.3Dh)M (3Dhs* You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet burns the gnoll bouda.3Dh;*3Dh-g  The gnoll bouda is moderately wounded.3DhcA giggling sprite leaps out and makes the gnoll bouda trip over its own feet.3Dh3Dhj.$j(very drained)3Dh[j   gnoll3Dh*I6=43Dh3Dhc _The gnoll bouda is heavily wounded.3Dh#  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.3Dh;*3DhEY  The gnoll bouda is heavily wounded.A giggling sprite leaps out and makes the gnoll bouda trip over its own feet.  The gnoll bouda is severely wounded.3Dh`jj. 3Dh*a,5.1 (0.93Dhe3DhiQ _The gnoll bouda misses you.3Dh  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet burns the gnoll bouda.3Dh͐ ;*3Dh-h e  The gnoll bouda is severely wounded.3Dhh XA giggling sprite leaps out and doodles on the gnoll bouda's face.3Dho  3Dhbp X You kill the gnoll bouda!3DhUz "j3Dhz $j  3Dh 416.1 (1.03Dh 3Dh  3Dh _You hear a shout!3Dhl  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3Dhm ;*3DhE  The gnoll is heavily wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.  The gnoll is severely wounded.3Dhdf  The gnoll closely misses you. jjjjj 3 gnolls (1 polearm, 1 very drained)  A gnoll comes into view. It is wielding a +1 whip of electrocution.---77.0 (0.93Dhl| _A gnoll comes into view. It is wielding a +3 spear of venom.3Dhs  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.3Dh Z$ 2 gnolls (1 polearm)3Dhܫ  You kill the gnoll!j$.   gnoll3Dhf9Fly 3Dh3Dh~i _The jinxing sprites lose interest in you.3Dh:  3DhnxYou shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3Dh#v jj 2 gnolls (1 polearm)  The gnoll is moderately wounded.5==8.9 (1.0 _The gnoll misses you.3Dhz (You shoot a sling bullet.3DhY jj.  The sling bullet barely misses the gnoll.9.8 (0.9 _The gnoll barely misses you.3Dh  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3Dhmb _  The gnoll is severely wounded.3Dh-c wThe gnoll misses you.The gnoll hits you with a +1 whip of electrocution.3Dh;d ]49-------50.73Dhyl 3Dh}o + _You are electrocuted!3Dh> y  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.3Dh |_You are electrocuted!  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  The gnoll is severely wounded.The gnoll closely misses you.gnoll hits you with a +1 whip of electrocution.3Dh! 93228--------------1.7 (1.03Dh~ B _You are electrocuted!!3Dh _You are too injured to fight recklessly!3Dh" _You are too injured to fight recklessly!3DhZ3DhZ3Dh3Dh^ _You are too injured to fight recklessly!3Dhe  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Dha##..##....#dertzug the Skirmisher##..####....#Poltergeist of Gozag  Gold: 932##..###### ##....#Health: 28/66 ==========--------------##..##..###....#Magic: 11/17 ===============---------###..#..>.....#AC: 17  Str: 4#.............#EV: 14Int: 19  #....####......##SH: 0Dex: 20 #...## ###....##XL: 10 Next: 71% Place: Dungeon:8 .>..##...@#Noise: ===------  Time: 8851.7 (0.0) ...####j....#t) +1 sling (flame) ..##j##3Dhfe..#Cast: Jinxbite ..... ..Will/2 Fly .....$....jj 2 gnolls (1 polearm)............ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate3Dhx`##..##....#dertzug the Skirmisher##..####....#Poltergeist of Gozag  Gold: 932##..###### ##....#Health: 28/66 ==========--------------##..##..###....#Magic: 11/17 ===============---------###..#..>.....#3Dh{AC: 17  Str: 4#.............#EV: 14Int: 19  #....####......##SH: 0Dex: 20 #...## ###....##XL: 10 Next: 71% Place: Dungeon:8 .>..##...@#Noise: ===------  Time: 8851.7 (0.0) ...####j....#t) +1 sling (flame) ..##j##..#Cast: Jinxbite ..... ..Will/2 Fly .....$....jj 2 gnolls (1 polearm)............ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Jinxbite (safe; 1% risk of failure)  3DhoConfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate3Dhd  ....#   ##....#  ### ##....#  ..###....#  ..>.....#  ........#  #......## ###....## .3Dh݅>.. ##...@# ####j....#  ##$##..# .j. ..  ....  .$....  jj, 1 fleeing) ......  ...... Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe gnoll looks frightened! The gnoll resists with some effort.3Dh+XD ....#   ##....#  ### ##....#  ..###....#  ..>.....#  ........#  3Dh [j#......## ###....##>.. ##...@# ####j....#  ##$##..# .j. ..  .... .$....  ..... ...... 3Dhe jThe gnoll hits you but does no damage. You are electrocuted!!3Dhg9/66 -------82.7 (13Dho3DhtV _* * * LOW HITPOINT WARNING * * *3Dh;3Dh'9 3Dh(3Dhc)"_Unknown command.3Dh*3Dh}   ... ....# ##....##### ##....# ##..##..###....# ###..#..>.....# #.......#  #....####......##  #...## ##>......# ..####j....# #..##$##..# #.. .j. .. ....  .$.... ............j$.j---3 _3DhyH  Casting: Cause Fear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Dh #..##...dertzug the Skirmisher##..##....#Poltergeist of Gozag  Gold: 932##..####....#Health: 9/66===---------------------##..###### ##....#Magic: 7/17=========---------------##..##..###....#AC: 18  Str: 4###..#..>.....#EV: 14Int: 19#.............#SH: 0Dex: 20#....####......##XL: 10 Next: 71% Place: Dungeon:8  #...## ###...@##Noise: ---------  Time: 8853.7 (0.0) ..>..##..j.#t) +1 sling (flame) h_Vm....####$....#Cast: Jinxbite #..##$##..#Will/2 Fly #..... ....j.jj 2 gnolls (1 polearm, 1 fleeing).$....3Dh  ............ _* * * LOW HITPOINT WARNING * * * _Unknown command.Casting: Cause Fear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate3DhX #..##...dertzug the Skirmisher##..##....#3Dh8Y1Poltergeist of Gozag  Gold: 932##..####....#Health: 9/66===---------------------##..###### ##....#Magic: 7/17=========---------------3DhZ##..##..###....#AC: 18  Str: 4###..#..>.....#EV: 14Int: 19#.............#SH: 0Dex: 20#....####......##XL: 10 Next: 71% Place: Dungeon:8  #...## ###...@##Noise: ---------  Time: 8853.7 (0.0) ..>..##..j.#t) +1 sling (flame) ....####$....#Cast: Jinxbite #..##$##..#Will/2 Fly #..... ....j.jj 2 gnolls (1 polearm, 1 fleeing).$................3Dhl[Casting: Cause Fear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Cause Fear.  You are very lightly contaminated with residual magic.3DhEaM.j3Dhaw10/664.7 (1Contam 3Dhf3Dhi*  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  3DhjPress: ? - help, Dir - look around, f - activate  You miscast Cause Fear.  You are very lightly contaminated with residual magic. _Nothing appears to happen.3Dh3Dh3Dh3DhF _Unknown command.3DhL  3DhM8Casting: Cause Fear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Dhiz #..##...dertzug the Skirmisher3Dh##..##....#Poltergeist of Gozag  Gold: 932##..####....#Health: 10/66 ===---------------------##..###### ##....#3Dh6Magic: 3/17====--------------------##..##..###....#AC: 18  Str: 4###..#..>.....#EV: 143Dh775Int: 19#.............#SH: 0Dex: 20#....####......##XL: 10 Next: 71% Place: Dungeon:8  #...## ###...@##Noise: ---------  Time: 8854.7 (0.0) ..>..##..j.#3Dh8gt) +1 sling (flame) ....####$....#Cast: Jinxbite #..##$##..#Will/2 Fly Contam 3Dhn9#..... ......jj 2 gnolls (1 polearm, 1 fleeing).$.j.............. _Nothing appears to happen. 3Dh :K_Unknown command.Casting: Cause Fear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Dh:)Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate3DhI #..##...dertzug the Skirmisher##..##....#Poltergeist of Gozag  Gold: 932##..##3Dh##....#Health: 10/66 ===---------------------##..###### ##....#Magic: 3/17====--------------------##..##..###....#AC: 18  Str: 4###..#..>.....#EV: 14Int: 19#.............#SH: 0Dex: 20#....####......##XL: 10 Next: 71% Place: Dungeon:8  #...## ###...@##Noise: ---------  Time: 8854.7 (0.0) ..>..##..j.#t) +1 sling (flame) ....####$....#Cast: Jinxbite #..##$##..#Will/2 Fly Contam #....3Dh[34m. ......jj 2 gnolls (1 polearm, 1 fleeing).$.j.............. _Nothing appears to happen. _Unknown command.Casting: Cause Fear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  3Dh>PPress: ? - help, Dir - look around, f - activate3Dh3Dhf.jj.j4=93Dh-===5.7 (13Dh3Dhd _Unknown command.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  3Dh/yPress: ? - help, Dir - look around, f - activate _The gnoll looks frightened!3Dhw3Dh3Dh3DhF _Unknown command.3DhiU #   #.... ....# ##....###### ##....# ##..##..###....#3Dh/V  ###..#..>.....# #.......# #....####....@.##  #...## ##  ..>......#  ....3DhV P####j..  #..##$##..##.. ... ..   gnoll ( ...3DhgW . .$.... ...j..3Dhp[ 3Dhh >$j3Dhj 6---6 _3Dh.r 3Dhu 3Dh .# #...  #.... ....# ##....###### ##....# ##..##..###....# ###..#..>.....# #.......# #....####......## #...## ## ..>..3Dhs v....#  ....####$..  #..##j##..##.. ... .. ...3Dh n. .$....3Dh 3Dh >$j3Dh e1=---73Dh 3DhΤ 3Dh@. # #...  #.... ....# ##....###### ##....# ##..##..###....# ###..#..>@....# #.......# #....####......## #...## ## ..>......# ....####$.. #..##$##..##.. .j. .. ....3Dh3DhV.83Dh3Dh3DhUp ##..# ##.## ##.## #... #..## #.... ##..## ....# ##..## ##....# ##..###### ##....#3DhW ##..##..###....# ###..#..@.....# #.# #....####......## #...## ###....## ..>.. ##....#  .... ####$....# #.. ##$#..#  #.. ... ..  ....3Dhc3DhrfA=93Dhj3Dhoc _There is a stone staircase leading down here.3Dh< ##..# ##.## ##.## #... #..## #.... ##..## ....# ##..## ##....# ##..###### ##....# ##..##..###....# ###..#.@>.....# #.# #....####......## #...## ###....##  ..>.. ##....# .... ####$...# #.. ##$##..# #.. ... ..  ....3Dh3Dhx-60 _3Dh3DhA3Dhߙ  ##..# ##.## ##.## #... #..## #.... ##..## ....# ##..## ##....# ##..###### ##....# ##..##..###....#3Dhܚ  ###..#@.>.....# #.# #....####......## #...## ###....## ..>.. ##....# .... ####$....#  #..3Dh  ##$##..#  #.. ... ..  ....3DhV q2=13Dhi 3Dh 3Dh  ##.## ##.###... #..##. ##..## ....# ##..####....# ##..###### ##..##..###.. ###..#..>.3Dh  #....@........##....####### ###....##..>.. ##....# .. ####$....# # ##$##..# #.. ... .. .... .$....3Dh 3Dh] \5==23Dh 3Dh< 3Dhu ##.## ##.## #... #..## #.... ##..## ....# ##..## ##....# ##..###### ##....# ##..##..###....# ###..#..>.....# #3Dh.# #....####......## #...## ###....## ..>.. ##....# .... ####$....#  #.. ##$##..#  #.. ... ..  ....  .$....3Dh`;33Dh3Dhq3DhC ##.## ##.## #... #..## #.... ##..## ....# ##..## ##....# ##..###### ##....# ##..##..###....# ###..#..>.....# #.# #....####......## #...## ###....## ..>.. ##....# .... ####$....# #.. ##$##..#  #.. ...   .... .$....h37m 34 _Your magical contamination has completely faded away.3DhFf ##.## ##.## #... #..## #.... ##..## ....# ##..## ##....# ##..###### ##....# ##..##..###....# ###..#..>.....# #.#3Dh.J #....####......## #...### ###....###..>.. ##....#.. ####$....##... ##$##.. #.. ... #). .... .$3DhR3DhS%53DhwX3Dh[% _Found a dagger.3DhR3Dhd3Dhq3DhUf==3Dh_4=3Dh3DhZ3Dh:S6=3Dh)3Dh,3Dh3Dhi5=Fly 3Dh3Dh{ _You feel your willpower return.83Dh3Dh`O=3Dh|3Dh,3Dhe3DhM63Dh3Dh7=73Dh3Dh O63DhU3Dhj_7=3Dh3Dhj,3Dh3DhO=3Dh43Dhm 783Dh D=53Dh 3Dh,3Dh3Dhj8==3Dh3Dhi943Dh3Dhh,3Dh3Dh} O33Dh!3Dh%}20===3DhB&3Dh),3Dh*3Dh.c9=3Dh-/3Dh 2,3Dh33Dh5i1=3Dh63Dh8O23Dh:3Dh=W=13Dh>3Dh(B_2=3DhJC3DhF,3DhG3DhKh10/17==3DhL3Dh8Oi3=3DhJP3DhPR,3DhgS3DhV,3DhW3DhfZj4==3Dh[3Dh^,3DhSa3Dhd,3Dhe3Dhjc1=3Dh8l3Dho_5=3Dhp3Dhs,3Dht3DhwF10 3Dhx3Dh|s _You feel your existence waver again.3DhS}e6==3Dh/~3DhE,3DhS3Dhc2=3Dh+3Dh3Dh773Dh3Dh,3Dh3Dh,3Dh3Dh,28==3DhӚ3DhW,3Dh_3Dh,3Dh3Dhd3==3Dh43Dh3DhK9=3DhӮ3DhJ3Dh&3Dh3Dhx,3Dh3Dh3DhM30==3Dh3Dh,3Dh3DhB3Dh.1=4=3Dh\3DhX,3Dhk3Dh,3Dh3Dha2=3Dh93DhO=3Dh 3Dh,3Dh3Dh3=5==3Dh3Dh,3Dh3Dhv,3Dh|3DhK,3Dh$3Dht4===3Dh 3Dh ,3Dh 3Dh,3Dh3Dh{56=3Dh3Dh,3Dh3Dh,3Dh 3Dh#i6=3Dh-%3Dhi(O=3Dh)3Dh,,3Dh-3Dh1a7=3Dh23Dh?6b7==3Dh`73Dhp:,3Dh{;3Dh>,3Dh?3DhAO83DhC3DhEP==3DhF3DhQJ3DhVP3DhP3DhDTi9=3DhcU3DhY,3DhZ3Dh^,3Dh_3Dhcb40=3Dhf3Dhv3DhB3Dh 3Dh3Dh3Dh=3Dh613Dh3Dh+3Dhp3Dh3Dh3Dh+3Dhڥ3Dh 3Dh_3Dh3Dh23Dh=3Dhz3Dh3Dhp3Dh3Dh3DhE3Dh3Dh 3Dh3DhP3Dh3Dh3DhK3Dh33Dh9=3Dh3Dh3Dh3Dhe3Dh3Dh3Dh83Dh3Dh3Dhf3Dh43DhU=3Dh3Dh3Dh3Dhj3Dh3Dh3Dh3Dh3Dh3Dh3Dh53Dh=3Dh3Dh(3Dhe3Dh"3DhM3Dh3Dh3Dh3Dh3Dh;3Dh63Dh%3Dhj3Dh 3Dh 3Dh 3Dh 3Dh} 3Dh 3DhK 3Dh  3Dh1 3Dh 3Dh 3Dh 473Dh =3Dh 3Dh$ 3Dh  3Dh 3Dh 3Dh! 3Dh" 3Dh# 3Dh' 3DhY( 3Dh( 83DhH) =3Dh) 3Dh* 3Dh. 3Dhx/ 3Dh01 3Dhm4 3Dh(5 3Dh\6 3Dhf: 3Dh'; 3Dh; 93Dh< 3DhB 3DhB 3Dh D 3DhH 3Dh]I 3DhJ 3DhN 3DhO 3DhP 503DhQ =3DhQ 3DhR 3DhV 3DhW 3DhX 3Dhq\ 3DhW] 3Dh^ 3Dhb 3Dhc 3Dhd 13Dhd =3Dhe 3Dh3f 3Dhi 3Dhhj 3Dhk 3DhIo 3Dhp 3Dh2q 3Dht 3Dhu 3Dhv 3Dhz 3Dh{ 3DhB| 23Dhv} 3Dhc 3Dh 3DhD 3Dh 3Dh 3Dh 3Dh 3Dhw 3Dh 33Dhi =3Dh܍ 3Dh' 3Dh̒ 3Dhz 3Dh 3DhƗ 3Dhx 3Dh 3Dh 3Dh 3Dhn 43Dh =3DhY 3Dh 3Dh 3Dhr 3Dh 3Dhf 3Dh 3Dhe 3Dh 3Dhݮ 3DhZ 53Dhԯ =3DhG 3Dhu 3Dhڴ 3Dh 3Dh¶ 3DhY 3Dh5 3Dhg 3Dhf 3Dh 3DhG 3Dh 3Dh 3DhI 63Dh =3Dh9 3Dhj 3Dh 3Dhy 3Dh 3Dh 3Dh 3Dh 3Dh' 3Dh 3Dh\ 73Dh 3Dh' 3Dh 3Dh 3Dh 3DhK 3Dh 3Dh 3Dh 3DhH 83Dh =3Dh6 3Dh 3DhA 3Dh 3Dh2 3Dhn 3Dhe 3Dh Z3Dhd bZ   killer bee zombie (wandering)3Dh^ 3Dh 3DhU 3Dh 3Dh 90103Dh  845.0)163Dh z _A killer bee zombie comes into view.3Dhq  You beckon some vexing sprites to accompany your attacks.Z.Z3Dh!s9=5---==2.0)Will/2 Jinx Fly 3DhZy3Dh3; _You feel your willpower being sapped.3Dhl ((((You shoot a sling bullet.  The sling bullet hits the killer bee zombie.  The sling bullet burns the killer bee zombie.3Dh:*3DhR  The sling bullet hits the killer bee zombie.  The sling bullet burns the killer bee zombie.  The killer bee zombie is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the killer bee zombie trip over its own  legs....Z. (very drained)14 =3.6 (0.93Dh]3Dhl _The killer bee zombie is moderately damaged.3Dh (((((((You shoot a sling bullet.3Dh[:*3DhS1  The sling bullet closely misses the killer bee zombie.A giggling sprite leaps out and smacks the killer bee zombie with its own  antenna.3DhC6 3Dh> L.Z.....3Dh? '4.53Dh]G 3DhL i _The killer bee zombie is heavily damaged.3Dh ( You shoot a sling bullet.  The sling bullet hits the killer bee zombie!  The sling bullet burns the killer bee zombie.3DhE :*3Dh"  The killer bee zombie is severely damaged.A giggling sprite leaps out and makes the killer bee zombie trip over its own  legs.3Dh3 R Z. The killer bee zombie is almost destroyed.5.4 _The killer bee zombie closely misses you.3Dh  You shoot a sling bullet.  The sling bullet hits the killer bee zombie.  The sling bullet burns the killer bee zombie.3Dho$3Dho3Dh932 60---26.33Dh3DhWX _You destroy the killer bee zombie!3Dh+3Dh2,3DhC/3Dhf5^ _No target in view!3Dh63Dh93Dh=^ _No target in view!3Dhf>3Dhr?3DhF3Dh7L: _3DhP3DhDQv6=Fly 3DhR3Dh\{ _The sprites lose interest in your situation.3Dh\K1=3Dh^3Dhe3Dh$f933DhZg3Dhk,3Dhgm3Dhgs3Dhse2==3DhRu3Dh.{,3Dh|3Dh,3Dh 3Dhg3DhϋL7==3Dh݌3Dhm;33Dh3Dh23Dh[F93243DhC===3Dh|3DhO13Dh73DhǫF10 3Dh3Dh _You feel your existence waver again.5=3Dh@3Dh,3Dh3Dh1,3DhM3Dh&a6=3Dhk3Dhe1 _HP restored.3Dh33Dh3Dh;73Dh3DhM _You now have 937 gold pieces (gained 5).3Dh33Dh3Dh53DhiO=3Dh53Dh3DhQ^Fly 3Dh3Dh+n _You feel your willpower return.3Dh33DhH,3Dh%,3Dh3Dhh3Dh,3Dh3Dh3Dh,3Dh3Dh.3Dh,3Dh3Dh3Dh,3Dh3Dh3Dh3Dh 3Dh6 3Dhk  You now have 948 gold pieces (gained 11).  Things that are here:3Dh&483Dh3Dhe _a +0 flail; a +0 club; a +0 robe3Dh^33Dh3Dh_3Dh>& ##..###### ##....###..##..###....# ###..#..>.....# #............. #....####......##  ...### ###....## ##.. >..##....###....# ..3Dh%'####)....# ..##@##..# --- . #........# . #.......:.  ...$....j.  ........... ............ j   gnoll (polearm, wandering) #.##.#####..# ## ## ### 3Dh]+049.3 (33.0)3Dhy1:j.3Dh 2H---50.3 (343Dh73Dh; _Found a book of Cantrips.  Things that are here: _5 gold pieces; a +0 spear3Dh1 $    .###....#  .>.....#  #.............#......## ###....## ##.. >.. ##....###....#  ####)....#  ##@##..# . #........# . #.......:.  ...$...j..  ...........  ............  #.##.#####..#  3Dhe =## ## ### 3Dh{# D    .###....#  .>.....#  #.............#......## ###....## ##.. 3Dh% T>.. ##....###....#  ####)....#  ##@##..#  #........#  #.......:.  ...$...j..  ........... ............  #.##.#####..# ## ## ### 3Dh/ 3Dh0 3DhR? 3DhFD \ _A gnoll is nearby!3DhMF  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.j.j)5---===1.3 (1.0)Will/2 Jinx Fly 3DhU' _The gnoll shouts!3Dh?' ((( You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3Dh3Dh`...j.3Dh,2.2 (0.93Dhj3Dh] _The gnoll is heavily wounded.3Dh< (( You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3Dh1{;*3DhW  The gnoll is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the gnoll trip over its own feet.3Dhd`.j. , very drained)t.3DhaS14 3.2 (1.03Dhhk3DhmY _The gnoll is almost dead.3Dh) (You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.3Dhh;*3Dh]  The gnoll is almost dead.A giggling sprite leaps out and insults the gnoll's ancestors.3Dh%kX.$3DhTM948 4.1 (0.93Dh _ _You kill the gnoll!3DhB 3DhFC 3DhJ 3DhJ H _No target in view!3Dhu" 3DhP# 3Dh% 3Dh - 3Dh3 V--- _3Dh4 3Dh5 v6=Fly 3Dhg8 3Dh> { _The sprites lose interest in your situation.3Dh? 3DhB 3Dh=J ,3DhM 3DhT ,3DhX 3Dh[ O=3Dh\ 3Dh{` ,3Dha 3Dhe ,3DhUg 3Dhj b7==3DhRl 3Dh r M  You now have 953 gold pieces (gained 5).3Dhr *9533Dhu 3Dh:y = _You see here a +0 spear.3DhP| O33Dh~ 3Dhm ..###....#  ###..#..>.....#  #.............# ....####......## ..### ###....## ##.. ##....###....# . ##)....##   ##)##..### #..@.....#--- 3Dhӆ #...$...: #...$......#......#..#.##.#####..#### ## ### 3Dh ###..#..>.....# #.............# ...###### ### ###....## ###.. . ###....#  ####)....##  ##)##..### #........#.:#...$......#......3Dhu /#..#.##.#####..##### ## ## 3Dh 065.1 (11.0)3Dh c2---6.1 (123Dh 3Dh{ M  You now have 958 gold pieces (gained 5).3Dh f8==7.1 (133Dh 3Dh W _You see here a +3 spear of venom.3Dh33Dh3Dhb3DhmB3DhmM  You now have 965 gold pieces (gained 7).3Dh &653Dh3DhM< _You see here a +0 club.3Dh33Dh,3Dhpf  You see here a +3 spear of venom.3Dh)3Dh@1 _3Dh#3Dh 3Dh,3Dh3Dh3Dh{,3Dh/3DhG3Dh10 Fly 3Dha3DhI .#..>.....#  ..#  ###......##   ###....## ####..   ##....###....#  ####)....##  ##)##..###  #........##  ##...)...@.# 3DhK #...).......#  #....#  #....#  #.##.#####..####  ## ## ####          _You feel your willpower return. You feel your existence waver again.You pick up a book of Cantrips and begin reading...3Dh274.1 (7.0)3Dh*5.1 (83Dhp3Dh  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.3Dh 33Dhù3Dh3DhwB3Dh3Dh,3Dh*3Dh3Dh,3DhS3Dh3Dh,3Dh3Dh3Dh,3Dh3Dh 3Dhq,3Dh3Dh53Dh,3Dh3Dh3Dh_,3Dhm3Dh3Dh,3Dh3Dh%3Dh(,3Dhu*3DhK-3Dhm0,3Dh13Dh53Dh73Dh&83DhP93Dh=;3Dh>,3Dh@3Dh\D3DhF,3DhG3DhI3DhK,3DhL3DhN3DhHP,3DhP3Dh^S3DhU,3DhU3DhV3DhVY,3DhY3Dh+]3Dh_,3Dh@`3Dha3DhUd,3Dhd3Dhe3Dhh,3Dhh3Dh)j3Dhdl3Dhl,3Dhrn3Dhp,3DhXq3Dhur3Dht,3Dht3Dhu3Dhix,3Dhx3Dhz3Dh|,3Dhh}3Dh~3Dh,3Dh3Dhʁ3Dh,3Dh3DhЄ3Dh,3Dh3Dh3Dh,3Dhb3Dh3DhŽ,3Dh;3DhS3Dh,3Dhh3Dh3DhB3Dh3Dh,3Dh(3Dh3DhD,3Dh3Dh3Dh,3Dh3Dh3Dhy,3DhJ3Dh3Dh,3Dhf3Dhб3Dh=,3Dh3Dh(3Dh,3Dh$3Dhz3Dh,3Dh3Dh23DhB3DhwB3DhJ3Dh,3Dh3DhB3Dh 3Dh!3Dh$,3Dh%3Dhw'3Dh*,3Dh+3Dhg.3DhM3X3Dh9,3Dh:3Dh>,3Dh?3DhB3DhD3DhG,3Dh=I3DhS ... #....zz.... ## ...........##.#........ ..###.§............#?....... #...§§P§P.........###....... #...§§P§P........## ....... #..##.§P..........# #...... ...# .. .........## ..## ...# ..# .......@..## .)# ....P...#..# ..# ##.########## .## ..#.P..###..........# .# . ##### #..........# .###....hYm.....# .##.........# .##........# .####.......#140.1 (65.0)1.1 (663DhXe3Dhh/ _B - a wand of digging (5)3DhE 33DhΒ 3Dh 3DhE ,3Dhð 3Dh 3Dh! 3Dh ,3DhA 3Dh 3Dh 3Dh 3Dh? 3Dh 3Dh  ## ###.......# #.... ##.......... ##... ##.......... #... # .... #.......... ##.. # .....# #......... #.. # ...... #.<....... # ........# ##....z....  .......... #.......... # ...........##@#........ 3Dh >###.§............#?.......§§P§P...###....... .§§P§P........## ....... #.§P..........# #........ .........## z   wight (dormant) ## ...........# # ..........## # ....P...#..#3Dh 17.1 (6.0)3DhR *8.1 (73Dht 3Dhs 3Dhtq  ##.......... ##.......... # .... #.......... #  #......... #  #.<....... #  ##....z....  3Dh=sN #.......... # #@# ........#? .......## ......##  .......#   .. .........## ...........# # ..........## # 3Dh   #.......... #..........  .... #..........   #.........   #.<.......   ##....z....   #..........  #@# ........#? 3Dh6.......## ......##  .......#  .. .........## ......... ........ 3Dhr33Dh3Dh\ _A wight is nearby!3Dh}^  You beckon some vexing sprites to accompany your attacks.3DhYmz.z3Dh>5---==9.1 (1Will/2 Jinx Fly 3Dhi3Dh; _You feel your willpower being sapped.3Dh (((((((You shoot a sling bullet.3Dhi :*3Dhld  The sling bullet closely misses the wight.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the wight's face.3Dhs x.......z(very drained)3Dht \14 =50.0 (0.93Dh'~ 3Dh 3 _The wight is lightly damaged.3Dhs (( You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3Dhh :*3Dh8  The wight is moderately damaged.A giggling sprite leaps out and bonks the wight with its +1 long sword.3Dh> ...9 _The wight is heavily damaged.3Dhn3Dhp3Dh|^ _No target in view!3DhS3DhT3DhY3Dh\H _No target in view!3Dh@ _No target in view!3Dh#### #####(### ##.#### #.. #.. ##. #.. #.. .... #.. ##. .....# #... #...  #.<3Dh # #   #.@........  ...........##.#z....... ##.§............#?....... §§P§P.........###....... §§P## ....... ##.§P...# #......z   wight (very drained) ....## ..........# ##### ..........##3Dh3Dhc4---1.9 (1.03Dh(3Dhg> _The wight hits you with a +1 long sword.3Dh  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3Dh ;*3Dhc   The wight is severely damaged.A giggling sprite leaps out and bonks the wight with its +1 long sword.$3Dh z965 ---4==2.8 (0.93Dh b _You destroy the wight!3DhF 3DhO 3DhY ,3Dh^  3Dh|_ 3Dh` :_No target in view!3Dhq+ _No target in view!3Dhq ###.......# #. #... ##. #..... #. #.....# # #....... #.< ........# ##... .. #..  ..##.# #.§..#?. §§P§P.###. §§P§P........## . #.§P..........# #  .. .........## .  ...........# ###### ..........##....P...#..#---3.8 (1.0 _  You now have 969 gold pieces (gained 4).  Things that are here:  a +1 long sword; a +0 robe95-6=---4.8 (2Fly  3Dh#|f_The sprites lose interest in your situation.3DhѥZ6=3Dh=3DhZ~=7==3Dh3DhVn3Dh3DhV x _d - 9 scrolls of teleportation (gained 3)3Dh>33Dh73Dh3Dh 3Dh!B==33Dh>"3DhC)3Dh,,3Dh-3Dhq/3DhF23Dh2*9693Dh33Dh7  Things that are here:  a +1 long sword; a +0 robe3DhY:3Dh: _3Dh;3Dh=3Dh@,3Dh]B3DhC3Dh(GO23DhH3Dh`J3DhL,3DhJN3DhO3DhPR,3DhS3DhX3DhC[^Fly 3Dh\3Dh3_n _You feel your willpower return.3DhbO13Dh}d3Dhg3Dhj,3Dh_l3Dhn3Dhq,3DhEt3Dhav3Dhy,3Dh.{3Dh3}3Dh@,3Dh3Dhԃ3Dh,3Dh3Dhlj3Dh݌,3Dh>3Dh3DhF10 3Dh%3DhRs _You feel your existence waver again.3Dh33Dh(3Dh3Dh,3DhM3Dh3Dh,3DhϪ3Dh3DhR,3Dh3Dh3Dhn,3Dh3Dh>3Dh,3Dhg3Dh3Dh,3Dhw3Dh3Dh,3Dh_3Dh3Dh;B3Dh3Dh,3Dh+3Dh3Dh{,3Dh3Dh3Dh ,3Dh3Dh3Dh,3Dh3Dh3DhyB3Dh|X3Dh3Dh_,3Dh 3Dhf 3Dh B3Dhy 3Dh$ ,3Dh 3Dhq 3Dh 3Dh& 3Dh 3Dh 3Dh 3Dh^ 3Dh 3Dh 3Dh3 ,3DhV 3Dh` 3Dh ,3Dh 3Dhr( X3Dh=. B3Dh. 3Dh1 3DhX4 ,3Dh5 3Dh%8 3Dh: ,3Dh$< 3Dh ? 3DhB ,3DhD 3DheF 3DhH ,3DhJ 3DhhL 3Dh=P ,3DhQ 3DhS 3DhV ,3DheW 3Dh^Y 3Dh[ 3Dhb M##### #####(### ##### #.## # #..........## #. .... #....#### ##....###....  #.<...## # ##.3Dhc Z....##  #..@............##  ..##.#)..........#..## #.§.....#...........###.##....###...........###.# §§P§P......k.## #...........# ###.....# #....##k   wyvern (wandering).#.....########3Dhi 1211.8 (57.0)3Dhdj +2.8 (583Dho 3Dhq Y _A wyvern comes into view.3Dh | #####(###  ###.......##  #..........#  #..........##  .... #...........  ##...........  #.<..........##   ##.............##   #..@............##  #.#)..........#..## ...#...........###.3Dh ....###...........###...k.## #...........# .....# ##..........##  .. ..... #...........#   #######  3Dh  #####(###  ###.......##  #..........#  #..........##  .... #...........  ##...........  #.<..........##   ##.............##   #..@............##  #.#)..........#..## ...#...........###.....###...........###...k.## #...........# .....# ##..........##  .. ....h 39;49m. #..........   ####### 3Dhh 3Dhb 3Dh 3Dh޶ ] _A wyvern is nearby!3DhtP^  You beckon some vexing sprites to accompany your attacks.3Dh_k.k3Dh`5---==3.8 (1.0)Will/2 Jinx Fly 3Dhk3Dho; _You feel your willpower being sapped.3DhW (((((((You shoot a sling bullet.3Dh+;*3Dh>  The sling bullet barely misses the wyvern.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the wyvern trip over its own feet.3Dh_3Dh.k..... (very drained)3Dh[14 =4.7 (0.93Dhj3Dhs"a _The wyvern is moderately wounded.3Dhh (You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.3Dh;*3Dh  The wyvern is moderately wounded.A giggling sprite leaps out and smacks the wyvern with its own front foot.3Dh@k.3Dh'5.63Dh3Dh^ _The wyvern is heavily wounded.3Dh  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet burns the wyvern.3Dh= m  The wyvern is heavily wounded.3Dhq> ,6.6 (1.03DhG 3Dh@L W _The wyvern completely misses you.3Dhis  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet burns the wyvern.3Dh :*3DhNkThe wyvern is almost dead.  A giggling sprite leaps out and smacks the wyvern with its own front foot.  The wyvern is almost dead.  The wyvern barely misses you.3DhH---7.5 (0.93Dh3DhA> _The wyvern bites you but does no damage.3Dh !  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet burns the wyvern.3Dh+C$3Dh%3DheY 969 88.4 _You kill the wyvern! _Your Hexes skill increases to level 9!3Dh^ _No target in view!3Dh 3DhV!3Dh%3Dh (H _No target in view!3DhV3DhW3DhX3Dh[3DhT_3Dh{i3Dh pw6= _3Dhp3Dhzq@Fly 3Dh,s3Dhz 3DhD{3Dh{A_The sprites lose interest in your situation.3Dh}3DhK,3Dh3Dh3Dhk3Dh3Dh3Dhv=3Dh3Dh3Dhfe33Dh=3Dh+3Dhͦ23Dh`3Dh3Dh3Dhѭ3Dhm73Dh==3Dh13Dh3Dhα3Dh3Dh3Dhڹ3Dhj)10 3Dh3Dh 3DhO3Dh9_You feel your existence waver again.3Dhi3Dh3Dh9863Dh3Dh3Dh 3Dh[3Dh*_You now have 986 gold pieces (gained 17).3Dh73Dh"3Dh#9863Dh3Dh3Dh3Dh3DhP==3Dh3Dh3Dh!3Dh3Dhj3Dh$3Dh3Dh<3Dh3Dh3Dh 3Dh)3Dh3Dh3Dhx3Dh3Dh3DhI3Dh3Dh3DhZ3Dh3Dh 3Dh 3Dh3DhW3Dh33Dh3DhO3Dh3Dh3Dh 3Dhw!3Dh"3DhH3DhL3DhM3DhN3DhQ3DhU3DhV3DhWW@Fly 3DhX3Dho[ 3Dh\3Dh\4_You feel your willpower return.3Dh5]3DhPa3Dh*b3Dhb3Dh7d3Dhh3Dhl3Dh]m3Dhn3Dhp3Dhs3Dht3Dhv3DhM{3Dh3Dh3Dh3Dhn3Dh3Dh3Dh3Dh3Dh{3DhJ3Dh*3Dhh3Dhͮ 3DhǯK .........# #.......## ##.........# ##........# #.<........## #.........#####.......# ##..........##...###.....## #...§.......##.#)....##...###..§.....#.### ###.........###..3Dh #...§§§.§.## #.. ##..##§@..§........# ##.--- #...##§§§§.........## #. 3Dh#..###§§............#  #..# #. ............##  #.)# #. ......P...#..# #..# #. .ß.##.### z   wight (dormant) 3DhHD##.## ....#.P..###.... Z   wyvern zombie (dormant)# #..# Zz..##### #....##.. #..# ##...3Dh!##3Dhw#.....##.#....###...§.§§§.......§.§....§§§....46.4 (28.0).............§§.......3Dh#---3Dh6$7.4 (293Dh3Dh k _A wyvern zombie and a wight come into view.3Dh} \  #.......##   ##........# #.<   #.........   ##..........##...   #...........##.#)  ..§.........  .### §..... §§.  ##..##  #...##  #..###§....  #..# #§§.....  #.)# #. ......  #..# #. .ß..... ##.## ....#.  # #..# Zz..#####  ##.. #..#3Dhí   #.......##   ##........# #.<   #.........   ##..........##...   #...........##.#)  ..§.........  .### §..... §§.  ##..##  #...##  #..###§....  #..# #§§.....  #.)# #. ...... #..# #. .ß..... ##.## ....#.  # #..# Zz..#####  ##.. #..#3Dh 3Dh 33DhԽ 3Dh d _There are monsters nearby!3Dh  You beckon some vexing sprites to accompany your attacks..###.##....§....§.§§§........§......§.......#.........#..#..zz 2 wights (1 dormant)#....z#.zZ.5---==8.4 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped. _A wight comes into view. It is wielding a +0 battleaxe.3Dh4Y (((((You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.3Dh3Dh[3*3DhR  The wight is severely damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the wight with its own hand. ........# ##.....## #.......###§........#.....§§......#....§§§§.....§§§§.......§......§............ß.Z   wyvern zombie (dormant)...$zYou destroy the wight!3Dh986 8/6814 80=9.3 (0.9 _The wight moves out of view.3Dh (((((Z(You shoot a sling bullet.3Dhp;*3DhfZ  The sling bullet hits the wyvern zombie but does no damage.  A giggling sprite leaps out and smacks the wyvern zombie with its own front  foot.##...#....##...#§.........§.§§..§....§.......#...ß.....z   wight (wandering)#.zZ.$.#.Z   wyvern zombie (very drained)#......###550.23Dh^ 3Dh_3Dh*`-_The wyvern zombie is lightly damaged.3DhS (((((  You shoot a sling bullet.  The sling bullet hits the wyvern zombie but does no damage.3Dha;*3Dh K  The wyvern zombie is lightly damaged.  A giggling sprite leaps out and makes the wyvern zombie trip over its own feet.....## #.......###...§..§#...§§§§§.§§§§§...................#.zZß.....Z   wyvern zombie (very drained)#....$.#.#......### 1.1 _The wyvern zombie is moderately damaged.3Dhx (((3Dhy (A giggling sprite leaps out and makes the wyvern zombie trip over its own feet._The wyvern zombie is moderately damaged.3Dhz You shoot a sling bullet.  The sling bullet hits the wyvern zombie.  The sling bullet burns the wyvern zombie.3Dhf <....§......§......§§.§§.......§§§§.......3Dh zZ.....ß...z   wight...$.#.Z   wyvern zombie (very drained).....###3Dh C---2.03Dh= ~ _The wyvern zombie is moderately damaged.3DhYy (((((((You shoot a sling bullet.3Dh;*3Dh#  The sling bullet barely misses the wyvern zombie.A giggling sprite leaps out and makes the wyvern zombie trip over its own feet.The wyvern zombie is heavily damaged.3DhWv##.......#...........................###........#..§§.§§§§.#...§.§§§.§......§§.....3Dhfz.§..Z....ß....$.#.Zunaware, very drained)...###3Dh%93Dh3DhS _The wyvern zombie is distracted by your dazzling golden aura.3Dh+$ (( Z  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3Dh;*3Dh   The wight is moderately damaged.A giggling sprite leaps out and smacks the wight with its own hand.  The wight is severely damaged.3Dh###....###..#..§§§§§§§....#...§§§§§.....§......z.§....Z§... (very drained).#.3DhR5###3Dh96=63.8Fly 3Dhޡ3DhѤi _The jinxing sprites lose interest in you.3Dh8 (You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3Dh§§###..§...§§.z§§§.#.....#..Z§..#...ß...#....$.#.#......###4.7 _The wight is severely damaged.3Dh  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3Dhs]§3DhR##.......#........#.§......§........§..............3Dh/Se.§.......§3Dhr/15.63Dhz3Dh}L _You destroy the wight!3Dh> 3Dh 3Dh, 3Dh: H _No target in view!3Dh~z 3Dh"{ 3Dh 3Dh H _No target in view!3Dh.  ##........# #.<## #.........####..# ##.§........##.### #§....##.#)....##...###§.......#.### ###....§§...### #...§§.§.........## ##..##§§§.§.# ##..........## #.# ## #§Z.# )# #........P...#...ß..Z   wyvern zombie (very drained)....#######  .....###..##...3Dh .........................###§............§§........§§§§§......§§§§....§.....Z.§§§3Dh =---6.6 (1.0 _3Dh_ 3Dh  3Dh  3Dh Things that are here: 3Dhw Z_7 gold pieces; a +0 battleaxe; a +0 robe3Dh 3Dhr   #.<    ..#  ..## )  ...###  .### ###.... #...  ##..##.  #...##  #..###§Z.§.....  #..# #§§§......  #.)# #........  #..# #...ß..... ##.## #....$.#.  # #..# #......#####  ##.. #..# #####  3DhG   #.<    ..#  ..## )  ...###  .### ###.... #...  ##..##.  #...##  #..###§Z.§.....  #..# #§§§......  #.)# #........  #..# #...ß..... ##.## #....$.#.  # #..# #......#####  ##.. #..# #####  --- _A wyvern zombie is nearby!3DhB  You shoot a sling bullet.  The sling bullet hits the wyvern zombie!  The sling bullet burns the wyvern zombie.3Dhr2z #§§§§§§..§§§§3Dh25§§.....3Dh3#..§§#..#..3Dhq3#..###The wyvern zombie is severely damaged.3Dh4R====7.5 (0.93Dh<3Dh@V _The wyvern zombie misses you. x23Dh*} The wyvern zombie is severely damaged. _The wyvern zombie misses you. x2  You shoot a sling bullet.  The sling bullet hits the wyvern zombie.  The sling bullet burns the wyvern zombie.3Dh=uh ......##.3Dhu.......§§§§§§....§.............3DhYvw§§.The wyvern zombie is almost destroyed.3DhEx'8.43Dhc3Dhƃ[ _The wyvern zombie closely misses you.3Dh<oThe wyvern zombie is almost destroyed. _The wyvern zombie closely misses you.You shoot a sling bullet.  The sling bullet hits the wyvern zombie.  The sling bullet burns the wyvern zombie.3Dh & 3Dhp n......................§..3Dh u§...The wyvern zombie is almost destroyed.3Dh 3Dh] '9.33Dh, 3Dh E _The wyvern zombie bites you but does no damage.3Dh  You shoot a sling bullet.  The sling bullet hits the wyvern zombie but does no damage.3Dh9 r ...............§§§§§§...3DhN@ §.§.§§.§...§§.....@§§.....§ZZunaware)  The wyvern zombie is almost destroyed.The wyvern zombie seems less drained.7==60.23DhC 3DhG S _The wyvern zombie is distracted by your dazzling golden aura.3DhZ GThe wyvern zombie seems less drained. _The wyvern zombie is distracted by your dazzling golden aura.  You shoot a sling bullet.  The sling bullet hits the wyvern zombie.  The sling bullet burns the wyvern zombie.3Dh §3Dh݆ 3Dh؉ 13DhT 3DhT .3Dh ..3Dh{ .3Dh ...##3Dh *§.3DhI 6....§§§§...3Dh 0..§§§§.3Dh -.§...3Dh) ]§@.§.....3Dh .3Dh|H 3Dh/I 23DhI 1.13Dh  _You destroy the wyvern zombie! ## #.###..# ##.§........##.##.....## #§..........##.#)....##...##.§.......#.### ###....§§§§§........### #....§§§§.§......## ##..##.......# ##...##§$.§..# ###.@...# ## #..# )# #........P...#...# #...ß........##.###...#.....##... ..##.§....§§§§§.....§§§§.....§§.h ;16H§@§§§5---2.1 (1.0.§......§§§95---3.1 (23Dh > _You now have 995 gold pieces (gained 9).3Dh^3Dh3Dh3Dh3Dh3n==43Dh"k  You now have 1002 gold pieces (gained 7).  Things that are here:3Dh#<10023Dh%3Dh,^ _a +0 battleaxe; a +0 robe3DhY133Dha33Dh63Dhz<,3DhJC3DhdE3Dh{J3DhJ3DhL3DhJO3DhR,3Dh],3DhKT  You now have 1009 gold pieces (gained 7).  Things that are here:9 _a +0 mace; a +0 robe33Dh@,3Dh/m10093DhtFly 3Dh$ 3DhfJ_You feel your willpower return.3Dhl33Dh3Dh3DhA3Dh923DhW3Dh3Dh^,3Dh3Dh3Dh,3Dh3Dh_3DhG .........# #....# # .........# ##....## # 3DhO.........# ##......# # .z.......# #..# # .........# ##........# 3Dh........## #.........####.......# ##..........#####.....## #...........##....##..@###..§....3Dh.### ###...§§.§§.§....... #...§§§.§§.......# 3Dh/j##..##§§§§§........ #...##§)§...... #..###.§.§.....3Dhvz   wight (wandering) #..# #.§..§........ 3Dh#.)# #...§....P...# #..# #...ß........#3Dh080.1 (17.0)3Dh}.z.....§§§...z3DhT.1.1 (183DhD3Dh3DhˆY    .........#  3DhYF .........#   .........#   3Dh݉K..z......#   ........##  3Dh^V#.......#  ###.....##  ....##..@# 3DhL.### ###...§.... #....§§§. ##..##§ 3DhZ#...##§) #..###.§.. #..# #.§.. #.)# #...§.3Dh. #..# #...ß.3Dh&@    3Dh'.........#   .........#  3Dh ( .........#   ..z......#  3Dh( ........##  #.......#  3Dh%)M###.....##  ....##..@# .### ###...§....3Dh)* #....§§§. ##..##§ #...##§)3Dh{* #..###.§.. #..# #.§.. #.)# #...§. 3Dh*]#..# #...ß.3DhS03Dh03Dh63Dhn9\ _A wight is nearby!3Dh   You beckon some vexing sprites to accompany your attacks..z§§...5---==2.0)Will/2 Jinx Fly  _You feel your willpower being sapped.3Dh (((( You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3Dhg .z.....§..§.1=3.0 (0.93Dhզ v _The wight is moderately damaged.3Dh ((( You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.3Dh3Dhq/.z..........§§§93Dh23Dh%5^ _The wight is almost destroyed.3Dh (((((((You shoot a sling bullet.3Dh:*3Dh.q  The sling bullet closely misses the wight.A giggling sprite leaps out and smacks the wight with its own hand.3Dh{[....$.3Dhp|f.§§..§§3Dh[1009 ---444.83Dh[3DhL _You destroy the wight!3DhY3Dhd3DhL3DhH _No target in view!3DhI3DhH _No target in view!3Dh_ 33Dh  _3Dh3Dhw*z---5.8 (1.0..§§§§§§.z   wight (wandering)..§..3Dhd+9---3DhF43DhF5\ _A wight is nearby!3Dh    .........#   .........#   .z.......#   .........#   .....$..##  #.......#  ###.....##  ....##..@# .### ###... #... ##..## #...# #..## #..#  #.)#  #..# 3Dh    .........#   .........#   .z.......#   .........#   .....$..##  #.......#  ###.....##  3Dh....##..@# .### ###... #... ##..## #...# #..## #..#  #.)#  #..# 3Dh3Dh 3Dhr _A wight is nearby!3Dh"^  You beckon more vexing sprites to accompany your attacks.3Dh|_.zz3Dh^3---==63Dh3DhO; _You feel your willpower being sapped.3Dh (((((You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3Dh:*3Dhx z.....z  3Dhy(unaware, very drained)  The wight is lightly damaged.  A giggling sprite leaps out and makes the wight trip over its own feet.  The wight is heavily damaged.3Dh{y4=--5=73Dhք3DhoK _The wight is distracted by your dazzling golden aura.3Dh W (((((3Dh8((You shoot a sling bullet.3Dh a*z3Dhj   The sling bullet closely misses the wight.A giggling sprite leaps out and doodles on the wight's face.  The wight is no longer distracted by gold...z......§..§..).... .8.7 (0.9 _The wight is almost destroyed.3DhW (((((((You shoot a sling bullet.3Dh" ..z.........§..§§..§.....3Dh# 3Dh[$ '9.63Dh. 3Dhe1 ` _The sling bullet closely misses the wight.3DhX ((((((3Dh~7(You shoot a sling bullet.3Dh.#:*3Dh&  3DhThe sling bullet closely misses the wight.A giggling sprite leaps out and smacks the wight with its own hand.3Dh..$....§§.§.3DhB590.5 _You destroy the wight!3Dh-3Dh.3DhX53DhB9H _No target in view!3Dh3Dh)3Dh3Dh63DhTV= _3Dh^Fly 3Dh+3Dh{ _The sprites lose interest in your situation.3Dhb3Dh3DhFb5==3Dh+3Dh3Dh^3Dh3DhB3Dh e43DhA3Dh21009==3Dhs z---8.5 (8.0§§§§§.§.§§z   wight (wandering)--- _A wight is nearby!3DhbI     .......z.#   .........#   .........#   ...$.....#   .....$..##  #.......#  ###.....##  ....##..@# .### ###. #.§. ##..## #...# #..## #..#  #.)#  #..# 3Dh     .......z.#   .........#   .........#   ...$.....#   .....$..##  #.......#  ###.....##  ....##..@# .### ###. #.§. ##..## #...# #..## #..#  #.)#  #..#  _A wight is nearby!3Dht  You beckon some vexing sprites to accompany your attacks.3Dhc~z.§polearm, wandering)3Dh3---3==9.5 (1Jinx Fly 3Dh3Dh; _You feel your willpower being sapped.3Dh (((((((You shoot a sling bullet.3Dhrg3Dhnt..z.....§#z)3Dhu6=300.4 (0.93Dhg~3Dh^_ _The sling bullet barely misses the wight.3Dh>u (((((You shoot a sling bullet.3Dhu:*3Dh  The sling bullet hits the wight but does no damage.  A giggling sprite leaps out and bonks the wight with its +3 halberd.3Dh3Dh[.zz..3Dh5.§..§##z 2 wights (1 polearm, 1 very drained)3Dhs4=--41.33Dh3Dh8] _The wight is heavily damaged.3DhQ (((You shoot a sling bullet.3DhE3Dh~F3DhO.z.......####2.23DhS3Dh(VI _The sling bullet hits the wight but does no damage.3DhgV (((((((You shoot a sling bullet.3DhP 3Dh 3Dh .....zz....§.§§...3Dh '3.13DhL 3Dh _ _The sling bullet barely misses the wight.3DhWp (You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3DheB.z§.§.§...)....4.03DhQv _The wight is moderately damaged.3Dhy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3Dhy1j .§.§§§§§§...).The wight is moderately damaged.The wight seems less drained. The wight barely misses you.3Dh2q0---=93Dh;3Dh?E _The wight hits you from afar with a +3 halberd!3DhZ (((((((You shoot a sling bullet.3Dh5 ....$.z.  The sling bullet barely misses the wight.The wight closely misses you.3Dhr7o48--------5.83Dh7B3Dh%IE _The wight hits you from afar with a +3 halberd!3DhH  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3DhT §.§The wight is heavily damaged.3Dh}Uq4------6.8 (1.03Dhb _The wight hits you with a +0 scimitar. The wight misses you.3Dh y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3Dh, A ..§The wight is heavily damaged.5==7.7 (0.9 _The wight hits you but does no damage. x23Dhw y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3Dh7 :*3Dh*. z, 1 very drained)  The wight is heavily damaged.A giggling sprite leaps out and bonks the wight with its +0 scimitar.58.6 _The wight is severely damaged.3DhQ (((3Dh>F((((You shoot a sling bullet.3Dhl~ ....$.z§)§...  The sling bullet closely misses the wight.3Dh~=3-3DhL 9.53Dhs3Dhr _The wight hits you with a +0 scimitar. The wight misses you.3Dhb  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3Dh:*3Dh  The wight is almost destroyed.A giggling sprite leaps out and bonks the wight with its +0 scimitar.3DhT\ $....§..   wight (polearm).You destroy the wight!The jinxing sprites lose interest in you.3Dh1009 ==710.5 (1.0Fly  _The wight barely misses you.3Dh$m ( You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3Dh= $§.§...§.§..§§3DhHThe wight is almost destroyed.3DhK,1.4 (0.93Dha _The wight misses you.3Dh (You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3Dhe $.§§§...The wight is almost destroyed.3Dhg '2.33Dhq 3Dhu S _The wight closely misses you.3Dh/ c ((((((3Dh 7(You shoot a sling bullet.3DhY .....z$The sling bullet barely misses the wight.43.23Dhx_ 3Dhb < _The wight hits you but does no damage.3Dhk (((((((You shoot a sling bullet.3Dh .....z$§The sling bullet closely misses the wight.39--6=4.1 _The wight hits you from afar with a +3 halberd.3DhB (You shoot a sling bullet.  The sling bullet hits the wight but does no damage.3DhP_ $.....§§.§§The wight is almost destroyed.5.0 _The wight hits you but does no damage.3Dh  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3Dh^$(3DhV13Dh,b$§§.§§3DhQ40=-=993DhX3Dh[L _You destroy the wight!3Dhf 3Dh9 { _No target in view!3DhG 3Dh_G 3DhxJ 3DhN 3DhS : _3Dh0V ,3Dh!Y 3Dh2] 3Dh] K1=3Dh_ 3Dhd 3Dhpd +10093Dhd 243Dhkg 3Dhlk 3Dh"l E7==3Dho 3Dh 2323Dh 3Dh P==3Dh 3Dh i3=3Dh 3Dh ^Fly 3DhϤ  _You feel your willpower return.13Dh 4=10 3Dh _You feel your existence waver again.53Dh X3Dh 3Dh> 3Dhq 3Dh 3Dh4 3Dh 3Dh> 3Dh S6=3Dh 3Dh 3Dh 3Dh 3Dh ,3Dh 3Dh 7=3Dh {83DhI 3Dh 3Dh 3Dh|,3Dh3DhI3DhN49=3Dh3Dh 3Dh 3Dhl 3Dh3Dhb3Dh3Dh3Dh_X50=3DhG3Dh)B3Dh*3Dh+3Dh,3Dh/,3Dh13Dh)5a1=3Dh 73Dh:,3Dh;3Dhk?,3Dh@3DhDk2=3DhF3DhIB3DhL,3DhQQ33DhLXX3Dhf4=3DhvG5=3DhY63Dhf7=8=3Dhn3Dh,3Dh;93Dh3Dh,3Dh 3Dh,3Dh3Dh3Dh3DhC3Dh3DhL60=3Dh3Dh,3Dh^3Dh,3Dh3Dh@1=3Dh3Dh,3Dh3Dhh;23Dh'3Dh,3Dha3Dh,3Dh3Dh!a3=3Dh3Dh,3Dh3Dhr,3Dh3Dh,3Dh$3DhIk4=3Dh3Dh,3Dh33Dh,3Dh*3Dh;53DhP 3Dh,3Dh3Dh,3Dh3Dha6=3Dh3Dh,3Dh$3Dh$,3Dh+7=8=  You now have 1013 gold pieces (gained 4).  Things that are here:13 .## ##..##  ..# #....#  ..# ##....##  ..# ##......#  .........# ## ...$.....# ##.#  .....$..## # #......$# ##. ###....@## #..#--- ....##...###..§...### ###.....§§..§...... #...3Dh8~§§§§.§ ##..##§§.§§ #...##§§§§ #..###.§§ #..# #.§..§....... #.)# #...§....P... M.########.# # ##..#   ##....## ## ......# #$.....# ## .....$..## ##.. #####....)## #...#...##...###..§....### ###.....§§..§#...§§§§.§........# _a +0 scimitar; a +0 robe408.9 (93.0)---9.9 (943DhH  You now have 1020 gold pieces (gained 7).  Things that are here:20=10.9 (953Dh`m _a +3 halberd; a +0 robe3Dh3DhŽ3Dh23Dhn3DhB3Dh]) ......######..########..## ##..##.# #.....# ##....##.# ##.............# ##3DhC$.....# ##.......$@.## #......)# ##. ###....)## #.. ....##...###..§....### ###.....§§..§. #...§§§§.§ ##..##§§.§§ #...##§§§§ #..###.§§3Dh۴( .######.#.#.## ##..##.# #....#.# ##....##.# ##......#.# #..$.....# ##.#......@..## #.3Dh5#......)# ## ###....)## # ....##...###..§ ..### ###.....§§..§. #...§§§§.§. ##..##.§.§§ #...##§§§§ #..###.§§§3Dha1.9 (1.0).§3Dh*2.9 (23Dh3Dhk  You now have 1023 gold pieces (gained 3).  Things that are here:3Dh233.9 (33Dh3Dhn _a +2 hand axe; a +0 robe3Dhx33Dhd{3Dh3Dh\O ##.........##......######..########..## ##..##.# #.....# ##h.# ##.............# #$@....# ##......)..## #3DhG0###......)# ## ###....)## #.. ....##...###..§.. ..### ###.....§§..§h   black bear (asleep) .. #....§§§.§.....3Dh ##..##§§.§§.... #...##§§§§3DhEP04.9 (13DhD3Dh+] _A black bear comes into view.3Dh  #............. .............  ............##  ............#  ............#  h...........#  3Dh ............#  #.....$@....#  ##......)..##  ###......)#  ###....)##  ....##...# ..### ###... .. #.... . ##..##3Dhiy #............. .............  ............##  ............#  ............#  h...........#  ............#  #.....$@....#  ##......)..##  ###......)#  ###....)##  ....##...# ..### ###... .. #.... . ##..##3Dhw _A black bear is nearby!3Dh"e 3DhIt You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.3Dhu.3DhOvh3Dhw h3Dhw3Dhx3Dhz3Dh{53Dh|---3Dh}==3Dhq~ 53DhLGWill/2 Jinx Fly 3Dh3DhR3Dh 3Dh3Dh&_The black bear growls angrily.3Dhl (((((You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet burns the black bear.3Dh\u:*3Dh/S  The black bear is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the black bear trip over its own paws.3Dh`.h...$ (drained)3Dha[14 =6.8 (0.93Dhq3Dhue _The black bear is moderately wounded.3Dh ((((You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet burns the black bear.3Dh3Dhn.h..$3Dh'7.73DhХ3Dhb _The black bear is heavily wounded.3Dh (((You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.3DhJ :*3Dh) O h..$ very drained)The black bear is heavily wounded.A giggling sprite leaps out and smacks the black bear with its own front paw.8.63Dh,3 y _The black bear is severely wounded.3Dh  You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear.3DhR $(((3Dh{s L..$3Dh m1023 ---919.53Dh> 3Dh N _You kill the black bear!3DhP _No target in view!3DhV3Dh~W3DhZ3Dh`3DhXa$ _3Dhf3Dhk3DhZlv6=Fly 3Dhn3Dht{ _The sprites lose interest in your situation.3Dh#u3Dhy3Dhu,3Dh,3Dhۋ3Dh3Dh3Dhe=3Dh,3DhS3DhJ,3Dh3Dh973Dh%)==3Dh3Dh13DhN,3Dh)3Dhbk  You now have 1030 gold pieces (gained 7).  Things that are here:3Dh:303DhӴ3Dhܹ` _a +0 short sword; a +0 robe3Dhļ3Dh-3Dhþ3Dhj3Dh53DhB==33Dh43Dh3Dh%3Dh+10303DhN3Dhk3Dh%53Dh3DhN _You now have 1035 gold pieces (gained 5).3Dh|33Dh.3Dh3Dh,3Dh3Dh[3Dh,3Dh3Dh3Dh,,3DhX3Dh3Dh=,3Dh3Dhu3Dh,3Dh3Dh3Dh ,3Dh 3Dh 3Dh3DhZ2Fly 3DhX3Dh=n _You feel your willpower return.3DhTO13Dhj3Dh3Dh1!F10 3Dh!3Dh#s _You feel your existence waver again.3Dh&I3Dh~(3Dh +,3Dh(,3Dh-3Dh/,3Dh03DhT23Dh8X3Dh{93Dh93Dh:3Dh;3Dh=3DhH>3Dh>3Dh?3DhqA3DhC,3DhGX3Dh$Hy ## #.#### #..@#--- ##..# ##.# #.## ## ##.# #3DhH ###.## ## ###....### ####........# ##..........# #####3DhMS51.5 (32.0)---3DhN$2.5 (333DhP3DhRa _C - a scroll labelled WEIPOT HEUM3Dhwp33Dh.q3Dhr3Dhx3Dh z3Dhz,3Dh3Dh6,3Dh3Dh 3DhG,3Dh43Dhn3Dh{,3Dh3DhQ3Dh,3DhC3Dh3DhX3DhA,3Dh3Dh_3Dh/,3Dh3Dh 3Dh{3Dh3Dh3Dh3Dh,3Dh{3Dh3Dhկ,3Dh3Dh3Dh,3Dh¶3DhB3Dhg3Dh3DhB3Dhc3Dhn,3Dhb3Dh3Dhl,3Dh3DhX3Dh(3DhM,3Dh03Dh3Dh ,3Dh 3Dh}  Things that are here:  a +0 short sword; a +0 robe3Dh{3Dh _3Dh3Dh3Dh,3Dh3Dhl3Dh",3Dh#3Dh&3Dh, #.............# #... #.............# ##... #.............# ##....##............# #.....##.....).....# ##.....##......)..## #......#......)# ##...... ####....)## #.......3Dh,.##...###..§....77.5 (25......#######.....§§..§...... #....§§§.§...... ##..##§§.§§..>.. #...##§§§§.... #..###.§§§..3Dh.>. #..# #.§..§ #.)# #...§. #..# #...ß...3DhP43Dh4+8.5 (263Dh93Dh;; _Found a stone staircase leading down.3Dh  #.......# # #.......# ## #.......# ## ##............# # ##.....).....# ## ##......)..## # ###......)# ## ####....)## # #.@..##...###..§.#######.....§§..§.# #....§§§.§.. ##..##§§.§§.>... #...##§§§§?.... #..###.§§§j   gnoll (wandering)... #..# #.§..§..j.# #.)# #...§.. #..# #...ß..3Dh 0.0)j.9.5 (1 _Found a scroll of amnesia.3Dh     .#  ..#  ).....#  )..##  ...)#  ####....)## 3Dh: #.@..# .......#### ......#  ......  .>...  ?....  j... #..#  ...# #.)#  #..# 3Dh/8     .#  ..#  ).....#  )..##  ...)#  ####....)##  3Dh62W#.@..# .......#### ......#  ......  .>...  ?....  j... #..#  ...# #.)#  #..# 3Dh@83Dh83Dh>3DhA\ _A gnoll is nearby!3Dh^  You beckon some vexing sprites to accompany your attacks.3DhXjj.3Dh5---==80Will/2 Jinx Fly 3DhW3Dh; _You feel your willpower being sapped.3DhS ((((( You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3Dh;*3Dh  The gnoll is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the gnoll trip over its own feet.3Dh......j (very drained)3Dh[14 =1.4 (0.93Dh3Dh^ _The gnoll is severely wounded.3Dha  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.3Dhg(((($ 3Dh?....3Dh P1035 22.33Dh 3Dh I _You kill the gnoll!3Dh 3Dh 3Dhʽ 3Dh H _No target in view!3DhH 33Dh 3DhT3Dh: _3Dh3DhCd---Fly 3Dh/3Dh9# _The sprites lose interest in your situation.3Dh%3Dh,3Dh -K6=3Dh413Dh6,3Dha:3Dh>,3Dh@3DhhO33Dh[3DhE 3Dh 9=3DhK 3DhK,3Dh3Dhg3DhL7==3Dh3Dh3Dh103523Dh$3DhP&,3Dh'3Dh&*3Dhe-,3DhG/3Dh13DhI43Dh5:==3Dh63Dh83Dh;,3Dh=3Dh>3DhBO13DhRC3Dh S ##.....).....# # ##......)..## # ###......)# ## ##### ####....)## ##....####....##...####.........#######........### #....§...#.........## ##..##§#....>@......# #...##§--- ##..?.$....### #..###.#.....### #..# #P. #...### #.)# #. #..## #..# # ..# ##.## #. ... # 3DhS[34m#..# #. .#.. ##.. #..# ##.....###..#  ##......)..# ###......)# ###### ####....)## #.....####....##...##.....#######....#..### #....§...#.........## ##..## #....>.......# #.##..?.@....### #..###.....#.....###  P. #...### ).. #..## .##......#.....#3Dhk\w98.3 (16.0)---9.3 (173Dh`3Dhk|  You now have 1049 gold pieces (gained 14).49500.3 (18 _You see here a +1 whip of electrocution.3Dh]D3DhD3DhF3Dh&L3Dh[W@ ##......)..##  ###......)#  ###### ####....)## #3DhX0 #....####....##...### #...##########........### #....≈...#.........## ##..## #....>3DhX.# #...## ##..?@)....### #..###0.0)P....#.....### #..# #>.P. #...### #.)# #3DhYP.. #..## #..# # ..## ##.## # ... # #..# #3DhZ2 .#.. ##.. #..#  ##... .....###..#  ...#.....#3Dh e3Dhj*1.3 (13Dh9n3Dh[q4 _Found a staircase to the Lair.3Dh 3Dh 3Dh1 3Dh 3Dh7 3Dhc ,3Dhb  ##......)..## ###......)#  ###### ####....)##  #....####....##... #.########.### #.≈...#.## ##.. #....>.# #... ##..@.)....### #..P....#.....### #..# .>.P. #...### #.)# .P.. #..## #..# ... ..## ##.##.. ...# # #..#. .#... ##.. #..# ##...#h m .....###..#  ...#.....#23Dh *3.3 (23Dh$ 3Dhk - _D - a scroll of amnesia3DhCu_3DhX3Dhˁ,3Dh%,3Dh=10 Fly 3Dh3Dh> _You feel your willpower return. You feel your existence waver again.3Dh33Dh3Dh3Dh,3Dh3DhY,3Dh63Dhh3DhSWater 3Dh3DhV3Dh3Dh,3Dh3DhH3Dh3Dh3DhQ _l - a wand of flame (30) (gained 16 charges)3Dh/33Dh3Dh3Dh3Dh3Dh3Dh3Dh3DhD3Dh3DhZ3Dh,3Dh3Dh3DhO,3Dhg3Dh}3Dhs ,3Dh 3Dh#3Dh,3Dh3Dh_3Dh,3Dhe3Dhk3Dh&,3Dh !3Dh#3Dh(   #..  ##.......[... ##..  #............ #...  ##............. ##...  3DhA)u##..... #.  ........ #.   #. #....  3Dh). ##...   #..@......# ##..25.3 (22.0) 3Dh)   ###...... ##.   ##....## ## 3Dh,*_  #.....# ###### #   ###.###..# #....####  3Dh+ #...## #..##........    #....#######........    #...#...≈...#.......   ##....#...#....>.... 3Dh/3Dh0+6.3 (233Dh33Dh5I _Found a chain mail.3DhX3Dh3Dhԗ3Dhh3Dh,3Dhmn3Dh^3Dh),3Dh3Dh3Dh 3Dh,3DhI3Dhȸ3Dh,3Dh%3Dhi3DhSB3Dh3Dh,3Dh3Dh3Dh@3Dh,3Dh3Dhd,3Dh 3Dh(3DhJB3Dh3DhW,3Dh3Dh3DhX3DhG,3Dh3DhK3Dh3DhU3Dh3Dh@3Dh3Dh,3Dh3Dh B3Dh3DhK,3Dh3Dhd3Dh3Dh,3Dh3Dh3Dh      ### ##   ##..###.#   #.#   #.......  #.....#  #F....#  #@.#  ##.##   #..#   #..# #..# ....... ..## ......... F   bullfrog (asleep)  ##..# ......  #...#hB Gm ##.......[  #..## #............48.3 (229.3 (233Dh 3Dh [ _A bullfrog comes into view.3Dhy$ ### ##  ##..###.#  #.......#  #....... #.....# #F....# #@.# ##.## #..# #..# ##..#   #..##   ##..#   #...# 3Dh %>[...  #..##  3Dhp ### ##  ##..###.#  #.......#  #....... #.....# #F....# #@.# ##.## #..# #..# ##..#  #..##   ##..#  #...# [ #..## 3Dh73Dh3Dh3Dh_ _A bullfrog is nearby!3Dh<^  You beckon some vexing sprites to accompany your attacks.3Dh=5---==50.3 (1.0)Will/2 Jinx Fly 3DhQB3DhD; _You feel your willpower being sapped.3DhTA ((F  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  The bullfrog croaks.3Dh;:*3Dh  The bullfrog is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the bullfrog trip over its own feet.3Dh\.F.(very drained)3Dhխh14 ====1.2 (0.93Dhc3Dhc _The bullfrog is moderately wounded.3Dh[ (((You shoot a sling bullet.3Dh :*3DhD  The sling bullet closely misses the bullfrog.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is heavily wounded.3Dh ..FThe bullfrog releases a deep croak.3Dh\===-2.13Dh-3DhU _The bullfrog barely misses you.3Dh ((((You shoot a sling bullet.3Dh :*3Dh P ...F The sling bullet completely misses the bullfrog.A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is severely wounded.3Dh A-3.03DhN 3Dhw N _The bullfrog misses you.3Dh^#  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.3Dh$E$3Dh3Dh~1049 ---49 _You kill the bullfrog!3Dh=3Dh=3Dh>3DhKFly 3DhO{ _The sprites lose interest in your situation.3DhPg6=33Dh R3DhJU,3DhV3DhGZO23Dh\3Dh^,3Dhm`3Dhc3DhCd9=3Dhe3Dhh,3Dh/j3Dhwm3Dh/nL7==3Dho3Dhq3DhPt,3Dhv3Dhw3DhyO13Dh?z3Dh|:563Dh|3Dh=}3DhN _You now have 1056 gold pieces (gained 7).3Dhl3Dh^1056==3Dh63Dhj3DhڃF10 3Dhy3Dh*s _You feel your existence waver again.3Dh/3Dh3Dh3Dh>3Dh;3Dh͊3Dh3Dh3Dhs3Dh3Dh3Dh3Dhx3Dh3Dh3Dh3Dh3Dhb3Dh3Dh(3Dh3DhП3Dh.3Dh3Dh3Dh3DhHFly 3Dh~3Dhn _You feel your willpower return.3Dh"33Dh3Dhb3Dh,3Dh3Dhƭ3Dhî3Dh.3Dh3Dh3Dh 3Dhp3DhӲ3Dh;3DhQ3Dh3Dh'3Dh3Dh3Dh3Dh}3Dh3DhȻ3Dh(3Dh3Dh3Dh3DhL3Dh3Dh3Dh 3Dhj3Dh3Dh3Dh!3Dh3Dh3Dh23Dhn3Dh3Dh?3Dh3Dh3DhY3Dh3Dh;3Dh3Dh3Dhs3Dh'3Dhz,3DhV3Dh3DhW{ ####..# ##.####....... #..###........ #..##[........ ##..##......... #..###......... ##..# ...........3Dh #...# ##.......[... # #..## #.@.......... #---90.9 (37.0) #..####............. ## #...##.............. #.3Dh #................... #. #.....#..#........ #. #.....##........## #......##.........# # ###....####......## ###### ##....##3Dh3Dh,G---1.9 (383Dh 3DhC _Found a robe.3DhT 3DhU 3Dh[ 3Dhb 3Dh4t 3Dh~ X3Dh= 3Dh 3Dh 3Dh 3Dh6 3Dh 3Dho 3Dh 3Dh   #### ### ## 3Dhn ##  ##..###.# ##.# #. 3Dh  #.......# #..# ##  #.......# ##..#  ##.....## ##.@##### 3Dh ! #.....# ##.#  ####..# ##.# 3DhP  ##.####  #..###............Y ## #..##[.....Y ###. YYY 3 yaks (asleep)  ##..##.......Y #...  #..###.............. ##...  ##..# #............. #....3Dh v 601.9 (10  3 yaks come into view.3Dhv 3Dh 3Dh Y.Y.YY 2 yaks (1 wandering)3Dh8 ..  The yak bellows!3Dh 4==2.9 (113Dh) 3DhN 0 _The yak moves out of view.3DhS  #### ### ##   ##.#   #..#   ##..#   ##.@#####   ##.......#   ##..........#  #............  #..###...........Y.  #..##[...........Y.  ##..##..............  #..###..............  ##..# #. 3DhLx  #### ### ##   ##.#   #..#   ##..#   ##.@#####   ##.......#   ##..........#  #............  #..###...........Y.  #..##[...........Y.  ##..##..............  #..###..............  ##..# #.  _There are monsters nearby!3DhQW4  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.YY..YYYY 3 yaks5---3.9 (1.0)Will/2 Jinx Fly 3Dh`9 _The yak bellows! You hear a bellow!3Dh+J ((((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.3Dhu;*3Dh]  The yak is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the yak trip over its own hooves.3Dh* 3Dh 3Dh ...YY..Y.3DhP =(1 drained)3Dhj [14 =4.8 (0.93DhN 3Dh H _The yak is moderately wounded.3Dh# 3Dhy W(((((((3Dh] :*3Dh  3Dh  You shoot a sling bullet. The sling bullet barely misses the yak.A giggling sprite leaps out and smacks the yak with its own front hoof.3Dh 3Dh 3Dh ..3DhH )Y.3Dhm JY.Y.3Dh q.. very drained)5.73Dh( 3DhZ2 ^ _The yak is moderately wounded.3Dh  ((((You shoot a sling bullet. The sling bullet barely misses the yak.3Dh-;*3Dh#?[*1 drained, 1 very drained)You shoot a sling bullet. The sling bullet barely misses the yak.  A giggling sprite leaps out and smacks the yak with its own front hoof. _The yak is moderately wounded.  You shoot a sling bullet. The sling bullet barely misses the yak.  The sling bullet hits the yak but does no damage.  A giggling sprite leaps out and makes the yak trip over its own hooves.3DhM ..Y.YThe yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.3Dh3Dh56.6Fly 3Dh 3Dhi _The jinxing sprites lose interest in you.3Dh~R ((((You shoot a sling bullet.  The sling bullet completely misses the yak.The sling bullet hits the yak! The sling bullet burns the yak.3Dh,3Dh3Dh.YY...Y.---7.6 (1.03Dh3Dhi 3DhX_The yak is moderately wounded.3Dhi)  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Dh   dertzug the SkirmisherPoltergeist of Gozag  Gold: 1056Health: 68/68 ========================Magic: 11/17 ===============---------#### ####### AC: 15  Str: 4##..###.# ##.##. EV: 14Int: 19#.......# #..### SH: 0Dex: 20#.......# ##..#3Dhu # XL: 10 Next: 94% Place: Dungeon:8##.....## ##.@#####Noise: ===------  Time: 9607.6 (0.0)#.....# ##....Y..#t) +1 sling (flame)####..# ##.....Y....#Cast: Jinxbite##.####........Y...Will/2 Fly #..###.............###..##[............. ###. YYY 3 yaks (1 drained, 1 very drained)##..##.............. #...#..###.............. ##...##..# #............. #....The sling bullet hits the yak! The sling bullet burns the yak. _The yak is moderately wounded.Casting: Jinxbite h m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate3Dh./   dertzug the SkirmisherPoltergeist of Gozag  Gold: 1056Health: 68/68 ========================Magic: 11/17 ===============---------#### ####### AC: 15  Str: 4##..###.# ##.##. EV: 14Int: 19#.......# #..### SH: 0Dex: 20#.......# ##..## XL: 10 Next: 94% Place: Dungeon:83Dh1 ##.....## ##.@#####Noise: ===------  Time: 9607.6 (0.0)#.....# ##....Y..#t) +1 sling (flame)####..# ##.....Y....#Cast: Jinxbite##.####........Y...Will/2 Fly #..###.............###..##[............. ###. YYY 3 yaks (1 drained, 1 very drained)##..##.............. #...#..###.............. ##...##..# #............. #....The sling bullet hits the yak! The sling bullet burns the yak. _The yak is moderately wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause FearhV2 0m (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate3DhN8 ..YY.YYYYfleeing, 1 drained, 1 very d…)3Dh9 F88.6 (13Dh > 3Dh@ X _The yak is moderately wounded.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The yak looks frightened! x33Dh7 _Unknown command.3Dh0  You beckon some vexing sprites to accompany your attacks.3DhCN..YY.Yvery drained)0--9Jinx Fly 3Dhm _You feel your willpower being sapped. The yak seems less drained.3DhZFv (((((Y3Dh G2 fleeing, 1 very drained)You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak but does no damage.  Your attack snaps the yak out of its fear.3Dh$;*3Dha *drained, 1 very…)The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.3Dho  The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  Your attack snaps the yak out of its fear.3Dhw6...Y.Y...YYYY19=10.5 (0.93Dh|r _The yak is severely wounded.3Dhq ((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.3Dh ;*3DhE  The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof..Y.Y....Y1.4 _The yak is almost dead.3DhY  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.3DhR ($Y 2 yaks (1 fleeing, 1 drained)3Dhj 3Dh 3DhW |..Y...Y3Dh* 1056 8--3Dhn+ `82.3 _You kill the yak!3Dh10 3Dh2 p _Your Ranged Weapons skill increases to level 10!3Dhۼ 3Dh J(((((((3Dh([ :*3Dh "  You shoot a sling bullet. The sling bullet barely misses the yak.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.3Dh! 3Dh+ .Y.....   yak (very.3Dh, h3.2Fly 3Dhd4 3Dh8 i _The jinxing sprites lose interest in you.3Dh/  (You shoot a sling bullet.  The sling bullet hits the yak but does no damage.3Dh}tY.4.1 _The yak is severely wounded.3DhOw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.3DhBk  The yak is severely wounded.3Dhh'5.03Dh3Dh"T _The yak completely misses you.3DhI  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.3Dh k  The yak is severely wounded.3DhU1=93Dh5Q _The yak gores you but does no damage.3Dh-f(((((((3Dhae Y$.....  You shoot a sling bullet. The sling bullet barely misses the yak.3Dhg'6.83DhQ _The yak gores you but does no damage.3Dh  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.$3Dh؛   dertzug the SkirmisherPoltergeist of Gozag  Gold: 1056 Health: 68/68 ========================Magic: 11/18 ==============----------#### ####### AC: 19  Str: 4##..###.# ##.##. EV: 14Int: 19#.......# #..### SH: 0Dex: 20#.......# ##..## XL: 10 Next: 103% Place: Dungeon:8##.....## ##.@#####Noise: ===------  Time: 9617.7 (0.9)#.....# ##...$...#t) +1 sling (flame)####..# h2 \m##.....$....#Cast: Jinxbite##.####............Will/2 Fly #..###.............###..##[............. ###. ##..##.............. #... #..###.............. ##... ##..# #............. #.... The yak is severely wounded. _The yak gores you but does no damage.  You shoot a sling bullet. The sling bullet barely misses the yak. _The yak gores you but does no damage.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak. _You kill the yak!You have reached level 11!  3Dh --more--3Dh< 3Dh72/729-1 1%  _3Dhu  _1056-2==83Dh X3Dh "---25.7 (8.0......Y   yak..Y.--- _A yak is nearby!3DhC  You beckon some vexing sprites to accompany your attacks.Y.0---==6.7 (1Jinx Fly  _You feel your willpower being sapped.3Dh ((((( You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.3Dh[;*3Dh3J $....(drained)YThe yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.3Dh*5P9=7.6 (0.93Dh;3Dh?[ _The yak is heavily wounded.3Dhh(((((((3Dh3Dh $...Y..3DhY1=--8.53Dh٫3Dhhw _You shoot a sling bullet. The sling bullet barely misses the yak.3Dh (((( You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.3DhV $..Y.9.43Dhp \ _The yak is severely wounded.3Dh (((You shoot a sling bullet. The sling bullet hits the yak.  3Dh The sling bullet burns the yak.3Dhޕ ;*3Dho  The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.3Dhq $.Y.. very drained)3Dhr (30.33Dhx 3Dhd{ W _The yak is almost dead.3Dh60=  #### ### ##   ##.#   #..#   ##..#   ##.@#####   ##...$...#   ##.....$....#  #.....Y......  #..###.............  #..##[.............  ##..##..............  #..###..............  ##..#  3Dh  #### ### ##   ##.#   #..#   ##..#   ##.@#####   ##...$...#   ##.....$....#  #.....Y......  #..###.............  #..##[.............  ##..##..............  #..###..............  ##..#   ((((((( _A yak is nearby!3Dh!9*3Dh  You shoot a sling bullet. The sling bullet barely misses the yak.A giggling sprite leaps out and makes the yak trip over its own hooves.3Dhg.Y.....3Dh0.1.23Dh43Dh W _The yak is almost dead.3Dh5  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.3Dh($3Dh:['.3DhsX1056 =32.13Dhw3Dh`G _You kill the yak!3Dh3DhȨ3Dh3Dh6H _No target in view!3Dh 8 _3Dh^Fly 3Dh 3Dh3Dh(^_The sprites lose interest in your situation.3Dhqy2==73Dh3Dh3DhK63Dh3Dhz3Dh3Dh3Dh3Dhj3Dh<3Dh3Dh3Dh3Dhx==3Dh3Dh3Dh>3Dh 3Dh` 53Dh 3Dh 3DhU 3Dh 3Dh 33DhN =3Dh 3Dhv 3Dh' 3Dh 3Dh 3Dh 3Dh 3Dh 3DhP m10563DhP 3DhkQ =3DhQ 3DhFS 3DhhU 3DhV 3DhW 3DhIZ 3Dh)\ 3Dh\ 43DhB] =3Dh] 3DhZ` 3Dhc 3Dhd 3Dh f 3DhVh 3Dhj 3Dhj 43Dhk 3Dhl 3Dhpp 3Dhq 3Dhu 3Dhby 3Dhfz 3Dh{ =3Dh{ 3Dh-~ 3Dhʁ 3Dh 3Dh 33Dh7 3DhP 3Dh 3Dh 3Dh 23Dh 3Dh 3Dhמ 3Dh 3Dh% 53Dh  =3Dh @Fly 3Dh 3Dh _You feel your willpower return.13DhV 3Dh 3DhIJ 3DhH 3Dh 3Dhz )10 3Dh 3Dh  3Dh 3Dh _You feel your existence waver again.=3Dh 3Dh 3DhM 3Dh 3Dhw 3Dh 63Dhl ==3Dh 3Dh 3Dh 3Dh0 3Dh 3Dh 3Dhu 3Dh 3Dh 3Dh 3Dh& 3Dh 3Dh 3Dh+ ==3Dh! 3Dh 3Dh 3Dh 3Dh 3Dh 3Dh 3DhP 73Dh =3Dh< 3Dh 3Dh 3Dh 3Dh 3Dhk 3Dh 3Dh} 3Dh 3Dh 3Dh 3Dh; 3Dh 3Dhs =3Dhb 3Dh 3Dh 3Dh 3DhI 3Dh 3DhY 3Dh 83DhZ =3Dh 3Dh{ 3Dh 3DhP 3Dh 3Dh 3Dhw 3Dhc 3Dh 3Dhi 3Dh 3Dh# 3Dh# 3DhD$ =3Dh$ 3Dh$& 3Dh~( 3Dh*) 3Dh* 3Dh, 3Dh- 3Dh'/ 3Dh1 3DhD2 3Dh2 93Dh>3 ==3Dh3 3Dh-5 3DhE7 3Dh9 3Dh: 3Dh< 3Dh> 3Dh? 3DhC@ 713DhA 3DhD  3DhwE 3DhE +_You now have 1071 gold pieces (gained 15).3DhVH 3DhI 3DhzI 3DhK 3DhKN 3DhO 3DhO 853DhP ==3DhP 3DhR 3DhU  3DhV 3DhV +_You now have 1085 gold pieces (gained 14).3Dh^Y 3DhZ 3DhZ 3Dh\ 3DhD_ 3Dha 3Dhdb 3Dhd 3Dh,g 3Dhg 3Dhrh 1023Dh*j 3Dhm  3Dh_p I_You now have 1102 gold pieces (gained 17).3Dhp 3Dhq 3Dhr 3Dh~s 3Dhsu 3Dhw 3Dh0x 3Dhy 3Dht{ 3Dhm} 3Dh~ 3DhU 3Dha 3DhH 3Dh 3Dhd 3Dhv 3Dho 3Dh* 3Dh} 3Dh 3Dhّ 3Dh 3Dh 3Dh 3Dh0 3Dh 3DhP 3Dh 3Dhן 3Dh 3Dh 3Dh 3Dh 3Dh 3Dh$ 3Dh 3Dh. 3Dh߰ 3DhM 3DhŴ 3Dh 3DhƷ 3Dh8 3Dht 3Dh 3DhU 3Dhʿ 3Dh 3DhH 3Dh 3Dht 3Dh 3Dh 3Dhe 3Dh 3Dh 3Dh 3Dh 3Dh 3Dh 3Dh 3Dh 3Dh 3Dhb 3Dh 3Dh 3Dh 3Dh@ 3Dh0 ,3Dh 3Dhu 3Dhd ,3DhS 3Dh 3Dh ,3DhQ 3Dh 3Dh; 3Dh 3Dh 3Dh 3Dhx 3Dh 3Dh 3DhE 3Dh 3Dh/ 3Dh 3Dh_ 3Dhn ,3Dh1 3Dh 3Dh ,3Dh 3Dh 3Dh ,3DhC 3Dh* 3Dh ,3Dh " 3Dh$ 3Dh& ,3Dh( 3Dh) 3Dh, ,3DhU- 3DhJ/ 3Dh31 ,3Dhe2 3Dh4 3Dh66 ,3Dh68 3Dh = n3Dh= ,3Dh> 3Dh9@ 3Dh*B 3DhB 3Dh9C 3DhD 3DhF 3DhF 3DhG 3DhH 3Dh:J 3DhJ 3DhK 3Dh8L 3DhqM 3DhM 3Dh7N 3DhvO 3DhP 3Dh>Q 3DhQ 3Dh:S 3Dh"U 3DhU 3DhRV 3DhX 3DhZ ,3Dh[ 3Dhn] 3Dh;_ ,3Dh5` 3Dhy 3Dh~ X3Dh 3Dh* 3Dh9 3Dhʌ 3DhG 3Dh 3Dh 3Dh^ 3Dhۑ 3Dh 3Dh ,3Dh+ 3Dht 3Dhr 3Dh 3Dh 3Dh ,3Dh 3DhǪ 3Dh' ,3Dh 3Dh 3Dh^ 3Dhذ 3Dh 3Dh 3DhW 3Dhд 3DhH 3Dh 3Dh 3Dh 3Dh 3DhU 3Dh ,3Dhl 3Dh 3Dh 3Dh} 3Dh 3Dh 3Dh 3DhA 3Dh 3Dhl 3Dh 3DhR 3Dh 3Dh 3DhV 3Dh 3DhH 3DhG 3Dh 3Dh2 3Dh 3Dhz 3Dh 3Dh9 3Dh 3Dh 3Dh 3Dhd 3Dh 3Dh 3Dhn 3Dh 3Dhd 3Dh1 3Dh 3Dh 3Dh 3Dh 3Dh ,3Dh+ 3Dh 3DhZ 3Dh 3DhR 3DhN 3Dh ,3DhE 3Dh( 3DhI 3Dh 3DhA 3Dh1 3Dh 3Dh% ,3Dh3 3Dhs 3Dh ,3DhD 3DhH 3Dh ,3Dh 3Dh 3Dh] ,3Dh| 3Dh ,3Dh+ 3Dh% 3Dh 3DhE 3Dh 3DhA 3Dh B3Dh 3Dh 3Dh 3Dh 3Dh 3Dh) 3Dh 3Dh 3Dh 3DhH 3Dh 3Dh 3Dh, 3Dh ,3DhW 3Dh 3Dh? ,3Dh 3Dh 3DhW 3Dh 3DhL 3Dh 3Dh 3Dh} 3Dh 3Dhh 3Dh 3Dhk 3Dh 3Dh 3Dh5 3Dh 3Dh' 3Dh! 3Dh# 3Dh# 3Dh$ 3Dh9% 3Dh& 3Dh' 3Dh' 3Dh{* 3Dh, ,3Dh0. 3Dh(0 3Dh2 ,3Dh3 3Dh>5 3Dh'7 ,3Dh8 3DhE: 3Dh.< ,3Dh= 3Dh> 3Dh@ ,3Dh\A 3DhB 3DhD ,3DhXE 3DhG ,3DheH 3DhJ s _o - 4 scrolls of blinking (gained 1)3DhL I3DhN 3DhO ,3DhSP 3Dh,R 3DhT B3Dh5U 3DhqV 3DhV 3DhtW 3Dhb 3Dhd 3DhGf ,3Dhf 3Dhh 3Dh/j ,3Dhj 3Dh m 3Dhn ,3Dho 3Dh"q 3Dhr 3Dhns 3Dh't 3Dh} 3Dh ,3Dh 3Dh 3Dh ,3Dh΄ 3Dhg 3Dh~ ,3Dh@ 3Dh‰ 3Dh ,3Dhŋ 3DhG 3Dh 3Dh$ 3Dh 3Dh 3Dh 3Dhb 3Dhޒ 3Dhӓ 3Dh 3Dh 3Dh 3Dh 3DhJ 3Dh 3Dhg 3Dh8 3Dh 3DhJ ,3Dh 3Dh 3Dh` 3Dhٟ 3Dh 3Dh 3Dh 3Dhթ ,3Dhl 3DhZ 3Dh ,3DhU 3Dh 3Dh ,3Dhe 3Dh 3Dh ,3Dh 3Dh 3Dh̹ 3Dhb 3Dh@ 3Dh 3Dhc 3Dh 3Dh 3Dh" 3Dh? 3Dh 3Dh 3Dh 3Dh  #...#......## #..#######.....#... ###.........###.########.........3Dh ##.........##................### ##..........##............##### #..................####..## ##...........#..#### #.##  ##..^.......#..## ### #.........##..#   ##........###@# --- ##.......# #..#  ##...#### ##..# .### ..# ##..# ###..## ..#F   bullfrog (asleep)#..## ...##.## .F  ##.##3Dh# 0 814.1 (1823Dh O.0)  A bullfrog comes into view.3Dha 3Dh_ 2 3Dh/ .  The bullfrog croaks.3Dh M==-53Dhd 33Dh 3Dh> 5 _The bullfrog moves out of view.3Dh47 3Dh7 3Dh8 3Dh: 3Dh= 3Dh? 3Dh$@ 3DhF ,3Dh ##.........###.#......  ##...................### ##..##............##### ..........####..## #.#..#### #.##  ##..^.#..## ###  ##...##..#  ##........###.## ##.......# #@.#--6.0) ##...#### ##..#.### ..F.#Fly ....F   bullfrog....... ##..#-- _A bullfrog is nearby!3Dh?&!  #..##.. ... #..#### #.##  ##..^..## ###  ..#  #.##   #@.#  ##..#  3Dh& ..#  ##..# #F.#   ..#  #..## ...  ##.## ....  ##.## .... 3Dh^?  #..##.. ... #..#### #.##  ##..^..## ###  ..#  #.##   #@.#  ##..#   ..# 3Dh ##..# #F.#   ..#  #..## ...  ##.## ....  ##.## ....3Dh3Dh~3Dh3Dh_ _A bullfrog is nearby!3Dh^  You beckon some vexing sprites to accompany your attacks.3Dh3Dh?F.3Dh7---==7Will/2 Jinx Fly 3Dh 3Dh; _You feel your willpower being sapped.3Dh&  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.3Dh;*3Dh݉ F (very drained)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  The bullfrog is moderately wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is severely wounded.14 =8.0 (0.93Dh 3Dhě  3Dh P_The bullfrog closely misses you.3Dh  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.$3DhPa  Z   centaur zombie (wandering)ZYou kill the bullfrog!3Dh Z 1102 ---49 _A centaur zombie comes into view. _Your Fighting skill increases to level 6!3Dhà 6 (((((Z    You shoot a sling bullet.  The sling bullet hits the centaur zombie.  The sling bullet burns the centaur zombie.3Dh?;*3Dh!9  The centaur zombie is moderately damaged.A giggling sprite leaps out and makes the centaur zombie trip over its own  hooves.$...Z.(very drained).59.8 _The centaur zombie is moderately damaged.3DhȪH  #..##.. ... #..#### #.##  ##..^..## ###  ..#  #.##   #@.#  ##$.#   ..#  ##..# #..#   ..#  #..## Z..  ##.## ....  ##.## .... 3Dh2C  #..##.. ... #..#### #.##  ##..^..## ###  ..#  #.##   #@.#  ##$.#   ..#  ##..# #..#   ..#  #..## Z..  ##.## ....  ##.## .... _A centaur zombie is nearby!3Dh^  You beckon more vexing sprites to accompany your attacks.3DhBZ.3Dhe5----20.8 (1.03Dh93Dh; _You feel your willpower being sapped.3Dh3 (((((((You shoot a sling bullet.3Dh ;*3Dh  The sling bullet barely misses the centaur zombie.A giggling sprite leaps out and smacks the centaur zombie with its own hand.3Dh 3Dh:  $.Z..ZZ   howler monkey zombie (wandering).  The centaur zombie is heavily damaged.3Dh d6==-=1.7 (0.93Dh 3Dh g _A howler monkey zombie comes into view.3Dh" & (( ZYou shoot a sling bullet.  The sling bullet hits the centaur zombie.  The sling bullet burns the centaur zombie.3Dhg ;*3DhU   The centaur zombie is severely damaged.A giggling sprite leaps out and makes the centaur zombie trip over its own  hooves.Z..Z2.6 _The centaur zombie is severely damaged.3Dh  You shoot a sling bullet.  The sling bullet hits the centaur zombie.  The sling bullet burns the centaur zombie.3DhY~;*3Dh  The centaur zombie is almost destroyed.A giggling sprite leaps out and makes the centaur zombie trip over its own  hooves. $Z   howler monkey zombie (unaware)Z..  You destroy the centaur zombie!53.5 _The howler monkey zombie is distracted by your dazzling golden aura.3Dh(((((Z  You destroy the centaur zombie! _The howler monkey zombie is distracted by your dazzling golden aura.  You shoot a sling bullet.  The sling bullet hits the howler monkey zombie.  The sling bullet burns the howler monkey zombie.  no longer distracted by gold.3DhJn $....Z(unaware)The howler monkey zombie is moderately damaged.4.4 _The howler monkey zombie is distracted by your dazzling golden aura.3Dh}(((((Z  The howler monkey zombie is moderately damaged. _The howler monkey zombie is distracted by your dazzling golden aura.!3Dh;*3DhjU$....3Dhj1Z  (unaware, very d…)ZThe sling bullet burns the howler monkey zombie.  no longer distracted by gold.  The howler monkey zombie is severely damaged.3DhJkA giggling sprite leaps out and smacks the howler monkey zombie with its own  hand.  The howler monkey zombie is almost destroyed.3Dh!lL==65.33DhJr3DhrZ _The howler monkey zombie is distracted by your dazzling golden aura.3Dha F  You shoot a sling bullet.  3Dh fThe sling bullet hits the howler monkey zombie.  The sling bullet burns the howler monkey zombie.3DhY `(((((.3Dhѡ 3$3Dht9 U$....3DhnI '6.23Dh,M 3DhP [ _You destroy the howler monkey zombie!3Dh& 33Dh- ^ _No target in view!3Dh 3Dh 3Dh#3DhؓH _No target in view!3Dh33Dh3Dh3Dh# _7=Fly 3Dh{ _The sprites lose interest in your situation.3Dh3Dh3Dh,3Dh43Dhi3Dh.---Z   unseen horror zombie (wandering)Z3DhO.30.2 (4.03DhF---1.2 (53Dh3Dh|h _An unseen horror zombie comes into view.3DhjW6  #..##.. ... #..#### #.##  ##..^..## ###  ..#  #.##   #@.#  ##$.#   ..#  ##..# #..#   ..#  #..## ...  ##.## .$..  ##.## ..Z. 3Dh  #..##.. ... #..#### #.##  ##..^..## ### 3DhG ..#  #.##   #@.# 3Dh ##$.#   ..# 3DhM  ##..# #..#   ..#  #..## ... 3Dh ##.## .$..  ##.## ..Z.3Dh3Dh`3Dh3Dh l _An unseen horror zombie is nearby!3Dhp unaware)  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.3Dh 5---==2.2 (1Jinx Fly 3Dh 3Dh Z _The unseen horror zombie is distracted by your dazzling golden aura.3Dh#, (((((Z(  You feel your willpower being sapped. _The unseen horror zombie is distracted by your dazzling golden aura.  You shoot a sling bullet.  The sling bullet hits the unseen horror zombie.  The sling bullet burns the unseen horror zombie.  no longer distracted by gold.3Dhԯ ;*3Dh   The unseen horror zombie is lightly damaged.  A giggling sprite leaps out and smacks the unseen horror zombie with its own  body.  The unseen horror zombie is lightly damaged.3DhV d$...Z.ZZ   centaur zombie (wandering).Z   unseen horror zombie (drained).3Dh t11027=3.1 (0.93Dh| w _A centaur zombie comes into view.3Dh ((((Z  You shoot a sling bullet.  The sling bullet hits the unseen horror zombie but does no damage.3Dh ;*3Dh  The unseen horror zombie is lightly damaged.  A giggling sprite leaps out and makes the unseen horror zombie trip over its  own underside.3Dh 3DhV $Z......Z   unseen horror zombie (very drained)3Dht '4.03Dh 3Dh o _The unseen horror zombie is moderately damaged.3Dh(A giggling sprite leaps out and makes the unseen horror zombie trip over its  own underside. _The unseen horror zombie is moderately damaged.You shoot a sling bullet.  The sling bullet hits the unseen horror zombie.  The sling bullet burns the unseen horror zombie.3Dhm;*3Dh 0m  The unseen horror zombie is heavily damaged.3Dh0nA giggling sprite leaps out and smacks the unseen horror zombie with its own  body.3Dh13Dh6{  The unseen horror zombie is heavily damaged.3Dh?ZZZ   centaur zombieZ   unseen horror zombie (very drained)3Dh@U6==-93Dh@Ja _The unseen horror zombie hits you but does no damage.3Dh (((You shoot a sling bullet.3DhT+;*3Dh2MYou shoot a sling bullet.  The sling bullet barely misses the unseen horror zombie.The unseen horror zombie is severely damaged.The unseen horror zombie misses you.3Dhd ZZ... The unseen horror zombie barely misses you.3Dh '5.83Dhc3DhyK _The unseen horror zombie hits you but does no damage.3Dhn4  You shoot a sling bullet.  The sling bullet hits the unseen horror zombie.  The sling bullet burns the unseen horror zombie.3DhP;*3DhƒThe sling bullet burns the unseen horror zombie.  The unseen horror zombie is severely damaged.  A giggling sprite leaps out and makes the unseen horror zombie trip over its  own underside3Dh.  The unseen horror zombie is almost destroyed.  The jinxing sprites lose interest in you.3Dhi}ZZ. 3Dhh6.7Fly 3Dh23DhTd _The unseen horror zombie barely misses you. x23Dh F  You shoot a sling bullet.  3Dhk BThe sling bullet hits the unseen horror zombie but does no damage.3DhJZ The sling bullet hits the unseen horror zombie but does no damage.  The unseen horror zombie hits you but does no damage.  misses you.  The centaur zombie hits you but does no damage.  The centaur zombie barely misses you.7.63Dhz\ 3Dh_ b _The unseen horror zombie closely misses you.3Dh2F  You shoot a sling bullet.  3Dh3BThe sling bullet hits the unseen horror zombie but does no damage.3Dh_You shoot a sling bullet.sling bullet hits the unseen horror zombie but does no damage.  The unseen horror zombie is almost destroyed.  The centaur zombie hits you but does no damage.  The centaur zombie misses you.3DhD==8.53Dh3Dha _The unseen horror zombie barely misses you.3Dh  You shoot a sling bullet.  The sling bullet hits the unseen horror zombie but does no damage.3DhCYou shoot a sling bullet.sling bullet hits the unseen horror zombie but does no damage.  The unseen horror zombie is almost destroyed.  The unseen horror zombie hits you but does no damage. x2  The centaur zombie hits you but does no damage.centaur zombie kicks you9.4 _The unseen horror zombie closely misses you.3DhN (((You shoot a sling bullet.3DhZ..  You shoot a sling bullet.  The sling bullet barely misses the unseen horror zombie.The unseen horror zombie closely misses you.  The centaur zombie closely misses you.  The centaur zombie kicks you but does no damage.  The unseen horror zombie completely misses you.40.3 _The centaur zombie closely misses you. The centaur zombie barely misses you.3DhJ>  You shoot a sling bullet.3DhYou shoot a sling bullet.  The sling bullet hits the centaur zombie but does no damage.  The unseen horror zombie closely misses you.bar  The unseen horror zombie hits you but does no damage.  The centaur zombie barely misses you.3DhU7=1.23Dhܱ3DhF _The centaur zombie kicks you but does no damage.3Dha  You shoot a sling bullet.  The sling bullet hits the unseen horror zombie!  The sling bullet burns the unseen horror zombie.3DhF$3Dhf`  You destroy the unseen horror zombie!The centaur zombie barely misses you.3Dh 1102 =662.1 _The centaur zombie kicks you but does no damage.3Dh  You destroy the unseen horror zombie!The centaur zombie barely misses you. _The centaur zombie kicks you but does no damage.  You shoot a sling bullet.  The sling bullet hits the centaur zombie!  The sling bullet burns the centaur zombie.3Dhf ZZ(unaware)  The centaur zombie is moderately damaged.3.03Dhi 3Dhk T _The centaur zombie is distracted by your dazzling golden aura.3Dh 1MZ  The centaur zombie is moderately damaged.is distracted by your dazzling golden aura..  no longer distracted by gold.3Dh[] ZThe centaur zombie is heavily damaged.The centaur zombie closely misses you.3Dh?^%93Dhud3DhWhF _The centaur zombie kicks you but does no damage.3Dh( 3DhS 3Dh6You shoot a sling bullet.  3DhN0The sling bullet hits the centaur zombie.  3Dh*The sling bullet burns the centaur zombie.3Dh9M  The centaur zombie is severely damaged.The centaur zombie hits you.68--4.8 _The centaur zombie kicks you but does no damage.3DhThe centaur zombie is severely damaged.The centaur zombie hits you. _The centaur zombie kicks you but does no damage.  You shoot a sling bullet.sling bullet hits the centaur zombie!  The sling bullet burns the centaur zombie.$3Dh3DhT'5.73Dh3Dh߬U _You destroy the centaur zombie!3DhQ.###.#. ##.##...# #.##...##### # .......####..## .#..#### #.## ##..^.#..## ###  ##.##..# ##.###.## ##.# #.@# ##...#### ##$.# ##.### #..# ##..# ##..#  ##.## .$.. ##.## ..... #..#8=---6.7 (1.069=----7.7 (23Dh 3Dh3Dhf1_You now have 1106 gold pieces (gained 4).3Dh:I3DhCH _No target in view!3Dhf I3Dh  _53Dh% 70==419==11063Dh ,3Dh O33Dh 2=2==13Dhv 20 _You now have 1120 gold pieces (gained 14).3Dhk ^Fly 3Dh 3DhL n _You feel your willpower return.3Dh ........####..## # ..#..#### #.## ^3Dh| v#..## ### ####..#  #####.##  ##.# #..##  ##...#### ##..# ##.### #..####..# ##@.#59.7 (12.0)  3Dh9 t##..## #......  #..## ..........# ##.## ).......$... #.## ............. ..# ..............# .## ..............# ..............#3Dh 6  Found a scimitar.3Dh* [=10 60.7 (133Dh 3Dh d _You feel your existence waver again.3Dh 33DhS 3Dh 3DhA n3Dh V^#..## ###  ###..# #..###  ### #..## ##...#### ##..### #..  ##..# ##### ##..## #..... #..## ........ #.## ).......$...# .## .z..# .# .......## .# # ...# z   wight (wandering) ... .ß. 3DhX[1.0)2.7 (23Dht3Dh9v _A wight comes into view. It is wielding a +4 hand axe.3Dh=^ ### ..##.##   #..##   ##..#   #..##  ##..# ######..# #.......## ........@.# ).......$...#  .z...........#  ..............#  ..............# # ..............#  .............#  .ß...........# 3Dh^ ### ..##.##   #..##   ##..#   #..##  ##..# ######..#3Dh< #.......## ........@.# ).......$...#  .z...........#  ..............#  ..............# ..............#  .............# .ß...........# 3Dh|%3Dh&3Dh.3Dh1\ _A wight is nearby!3Dh6IS  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..zzZ   wyvern zombie (wandering)Z7---==3.7 (1Will/2 Jinx Fly 3DhOv _A wyvern zombie comes into view.3Dh= (((((((You shoot a sling bullet.3Dh 3Dh, ...z...ZZ.3Dh 4=4.6 (0.93Dh u _The sling bullet barely misses the wight.3Dh ((((( You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.3Dhb ;*3DhU   The wight is moderately damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the wight with its +4 hand axe.3Dh. {z........Z 3Dh 5(very drained).3Dh S14 5.4 (0.83Dh $ 3Dh P_The wight is severely damaged.3Dh3  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.3Dh7(($((Z   wyvern zombie3Dh3Dhh....Z.3Dhxq1120 ---76.3 (0.93Dhr3DhL _You destroy the wight!3DhWS ((3DhA(You shoot a sling bullet.  The sling bullet hits the wyvern zombie.  The sling bullet burns the wyvern zombie.3DhZ;*3Dh/  The wyvern zombie is lightly damaged.  A giggling sprite leaps out and makes the wyvern zombie trip over its own feet.3Dhe8..Z. (very drained) 3Dh9C57.23Dh?3DhBh _The wyvern zombie is moderately damaged.3DhD((The wyvern zombie is lightly damaged.  A giggling sprite leaps out and makes the wyvern zombie trip over its own feet._The wyvern zombie is moderately damaged.You shoot a sling bullet3Dh6f.  The sling bullet hits the wyvern zombie.  The sling bullet burns the wyvern zombie.3Dh;*3Dh:hi  The wyvern zombie is moderately damaged.3DhlmA giggling sprite leaps out and smacks the wyvern zombie with its own front  foot.3Dh1w.Z.8=8.13Dh{ _The wyvern zombie is heavily damaged.3Dh (You shoot a sling bullet.  The sling bullet hits the wyvern zombie.  The sling bullet burns the wyvern zombie.3DhGe ;*3Dh> "  The wyvern zombie is heavily damaged.A giggling sprite leaps out and makes the wyvern zombie trip over its own feet.The wyvern zombie is severely damaged.3DhJ .Z. The jinxing sprites lose interest in you.3DhzR h9.0Fly 3DhS 3Dh~V E _The wyvern zombie bites you but does no damage.3Dh(  You shoot a sling bullet.  The sling bullet hits the wyvern zombie.  The sling bullet burns the wyvern zombie.3Dh  The wyvern zombie is almost destroyed.93Dhe 3Dh S _The wyvern zombie misses you.3DhņgThe wyvern zombie is almost destroyed. _The wyvern zombie misses you.You shoot a sling bullet.  The sling bullet hits the wyvern zombie.  The sling bullet burns the wyvern zombie.3Dh[u  The wyvern zombie is almost destroyed.3Dh (70.83Dh3DhuE _The wyvern zombie bites you but does no damage.3Dh!\The wyvern zombie is almost destroyed. _The wyvern zombie bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the wyvern zombie!  The sling bullet burns the wyvern zombie.3Dh(F$3Dhr3Dh%C=1.73Dh3DhT _You destroy the wyvern zombie!3Dh033Dh3DhΨ3Dh%~9==43Dh-3Dh3Dh@,3Dh83Dh3DhX:363Dh3DhO _You now have 1136 gold pieces (gained 16).3DhJ33DhT3Dh3Dh]3Dh:==3Dh3Dh#3DhA11363Dhq3DhO3DhM,3Dh3Dh  ##.........##..#  ##........###.## ##.......# #..## ##...#### ##..# ##.### #..## ##..# ######..# ##..######.......##  #..####...........###  ##.## ...)..$@.......#--- 3Dh_ ##.## ................#  ##..# .....#  #..## ....#.## ..........# #.## ...........# #.#...ß.....# ###............3Dh ##.##..# ##.###.## ##.# #..## ##...#### ##..# ##.### #..## ##..# ######..# ##..######.## #..####...### ##.##....)..@........# ##.##.# ##..#.# #..##.#  ##.##..3Dh...#  #.##.....#  #.#..ß....#  ###.......3Dh.80.7 (9.03DhGJ---1.7 (10.0)3Dh!3Dh&k  You now have 1142 gold pieces (gained 6).  Things that are here:3Dh4422.7 (113DhU3Dh, n _a +4 hand axe; a +0 robe3Dhh 33Dh 3Dh• 3Dh Y  ###.## ## #..## ##...#### ##..#### #..####..# ######..##..######.......##..####....#####.##....)..)........##.## .......@.........#03Dh .0)##..# .#..###.## ...........)....3DhТ 3Dh *3.7 (13Dh0 3Dh # _Found a club.3Dhs3Dh֮3Dho3Dha3Dh;,3Dh3Dh&3Dh4^Fly 3Dh3Dhn _You feel your willpower return.3DhZ3Dh933DhG3Dh3DhB3Dh3Dh3Dh3Dh3Dh53DhP3DhO3DhO23DhH3Dh3Dh3Dh3Dh3Dh3DhM3Dh3Dh3Dh3DhW,3Dh/3Dh3Dh3Dh3Dh53Dhd3Dh,3Dh03Dh3Dh13Dh3Dh,3Dh^3Dhf 10  _You feel your existence waver again.3DhG33Dh3Dh03Dh,3Dh3Dhz3Dh,3Dh3Dh;3Dh;3Dh3Dh3Dh#3Dh ,3Dh\!3Dh"3Dhi$3Dh$3Dh]%3Dh&3Dh(3Dh(3Dh%)3Dh+3DhW,3Dh,3Dh-3Dh.3Dh0,3DhQ13Dh243Dh53Dh53Dh63Dh693Dh:3Dh,<,3Dh=3Dh?3Dh?3Dh@3DhJDR  There is a stone staircase leading down here.3DhF5 _3DhG3DhK3DhL3Dh1M3DhM3DhP3DhS3DhT3Dh U3DhV3DhaX3DhX3DhcY3Dh[3Dhd]3Dh]3Dhs^3Dh#`3DhQb3Dhb3DhLc3Dhe3Dh8g3Dhg3Dh3Dh3Dh3Dh3Dhu3Dh3Dh",3DhN3Dh3Dh,3Dh3Dh3Dh 3Dhp3Dh3Dh3Dh=3Dh3Dh3DhR3Dhn3Dh3Dh33Dhb3DhRX3Dh 3Dhc 3Dh 3Dh/ 3Dhu3Dh3DhC3Dh3Dh3Dh,3Dh3Dh83Dhz3Dh3Dh33Dh 3Dhy!,3Dh"3Dh$3Dh2&3Dh&3Dh'3Dh)3Dh+3Dh+3Dh,3Dh.3Dh703Dh03Dh03Dh33Dh43Dh$53Dh53Dh83Dh:3Dh/;3Dh6<3Dh?3DhA3DhGB3DhC3DhG3DhWJ3DhJ3DhL3DhO3DhzR3DhR3DhGT3DhW3Dh]m3Dh+J3Dho3Dhi,3Dh,3Dhp,3Dh3Dh"3DhS,3Dh3Dh 3Dh53Dh3DhƩ3Dh  You see here 6 stones. _3DhN3Dh3Dh.,3DhK3Dh+3Dh3Dho3Dh 3Dh3Dh;3Dh3Dhn3Dh3Dh{3Dh3Dh3Dh3DhY3Dh3Dhc3Dhf3Dhu3Dh3Dh,3Dh$3Dh+3Dh{3Dh3Dh3Dh3Dh83Dh3Dh3Dh3Dh3Dh63Dh3Dh3Dh;3Dh3DhW,3Dh3Dh3Dh3Dhp,3Dh3Dh`3Dh,3Dh3Dh.3Dh5,3Dh3Dh3Dhc3Dh,3Dh 3DhG,3Dh3Dha3Dh\,3Dh3Dh3Dh,3Dhn3Dh=3Dhy3Dh3Dh3Dh63Dh9,3Dh3Dh3Dhf,3Dh3Dh3Dh+ 3Dh| 3Dh 3Dh 3Dh3Dh3Dh3Dhz3Dh3Dh:3Dh{3Dh3Dh!3Dhp3Dh.3Dh3Dhe3Dh3Dhq3Dh&3Dh3Dh 3Dh#3Dh$3Dh&,3Dh''3Dh(3DhR*,3Dh3,3DhTB3DhD,3DhE3DhL3Dh!N,3Dh(O3Dh3Dh83Dh43Dh3DhҢ3Dh3Dh3Dhz3DhB3Dh3Dh_3Dh3Dh3Dh3Dh3Dh"3Dh 3Dhf3Dh3Dhb3Dh 3Dh3Dh3Dh3Dh3Dh"3Dh%3DhZ%3Dh5&3Dh13Dh43Dh43Dh163Dh>A3DhC3Dh=D3DhE3DhVR3DhT3Dh#U3DhW3Dh}b3Dhe3Dhee3Dhf3Dhr3Dhu3Dhgu3Dhv3Dhc3DhB3Dhm3DhG3DhՖ3DhԘ3Dh #..# #..# 3Dh ##.## ##..## ####### #..#####....# ####.....####..##...#...# #..........###...###....#3Dh6 ##...........##.#####..... #.....<.## #...... #..............# ##...... ######.....# #.......10071.7 (188.0) ######...3Dhܤ####.## #....... .........######## #.# #....... ....###### #.# #....... #######.# #####(### ##...... ##..## ###.......## #......  #....# #..........# ##..... ##....## #..........## #..... ##......# #...........####.... 3Dh3Dh@j _Key pressed, stopping explore.3DhI3Dh3Dh3Dhb: _3Dh*X3Dh53Dh`8,3Dh&:3DhCD3Dh(F,3DhuG3DhM3DhBO,3DhP3DhV3Dh-X,3DhY3DhJ_3Dh`,3Dhla3DhiB3Dhej3Dht3Dhw3Dhww3Dh x3Dh 3Dh,3Dh73Dh3Dh;3Dh,3Dha3DhѦ3Dh ,3Dh3DhN3DhD,3Dh3DhY3Dh,3Dhҷ3Dh3Dhپ,3Dh3Dh3Dh:B3Dh3Dh,3Dh3Dh3Dh,3Dh3Dh3Dh B3Dh 3Dh 3Dh 3Dh 3Dh 3Dh }  Things that are here:  a +0 short sword; a +0 robe3Dh5 3Dh  _3Dh" 3Dh! 3Dh# ,3Dh% 3DhP* 3Dh, ,3Dhb. 3Dhr3 3Dh6 ,3Dh"8 3Dh< 3Dh? ,3DhUA 3DhE 3Dh I ,3Dh8K 3DhO 3DhR ,3DhU 3DhY 3Dh-Z ,3Dhw\ 3Dhf n3Dhk B3DhEx  You see here a +1 whip of electrocution. _3Dh!y ,3Dhz 3Dh} 3Dhڅ X3Dh ,3Dh 3DhE 3Dh ,3Dh 3Dh 3Dh ,3Dh 3Dh 3DhT ,3Dhv 3Dh 3Dh ,3Dh 3Dh֣ 3Dh ,3Dhȥ 3Dh 3Dh ,3Dhɪ 3Dh 3Dh 3Dh 3Dh 3Dhp 3Dh 3Dhj 3Dhұ 3Dhj 3Dh 3Dh 3Dhe 3Dh 3Dh" 3Dh 3Dh 3Dh 3Dh 3Dh` 3Dhɼ 3Dhܾ 3Dhƿ 3Dh4 3Dh 3Dh 3Dh# 3Dh 3Dh 3Dhw 3Dh 3Dh 3Dh 3Dh 3Dhc 3Dh 3Dh8 3Dh 3Dh 3DhE 3Dh 3Dh| 3Dh 3Dh 3DhQ 3Dh 3Dh 3Dh- 3Dh 3DhM 3Dh ,3Dh; 3DhZ 3Dh ,3DhH 3Dh" 3Dh 3Dh 3Dh 3Dh ,3Dhh 3Dhf 3DhX 3Dh ,3Dh 3Dh] 3Dhc ,3Dh 3Dh 3Dh ,3Dh 3Dh 3Dh ,3DhN 3Dh 3Dh 3Dh 3Dh ,3Dh ,3Dhu 3DhD ##.### #..## ##..# ######..# ##..######.......## ..####...........### ##.##....)..)........## ##.##..........## ##..##...................# #..##.............# ##.###..............# 137.7 (66.0)  #.## #3Dh[G y..............#  #.# #........ß...........##  ### ##....................## ##..........).....##.# ##...............##... ###...........####### ############# 3Dh*N 3DhO E _Done exploring.3Dh 33Dh 3Dh J....3Dh# *....0.0) 3Dh 3Dh 3Dh E _Done exploring.3Dh<[[?25h[?0c  Search for what [Enter for "."]? 3Dh%[?25l[?1c26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a +4 hand axeb - [D:8] a scimitar  c - [D:8] a club  d - [D:8] a teleport trap  e - [D:8] a +0 great sword  f - [D:8] a staircase to the Lair  g - [D:8] a +1 whip of electrocutionh - [D:8] a dagger  i - [D:8] a stone staircase leading down  j - [D:8] a stone staircase leading down  k - [D:8] a +0 battleaxe  l - [D:8] a +0 mace  m - [D:8] a +0 scimitar  n - [D:8] a +3 halberd  o - [D:8] a +2 hand axep - [D:8] a +0 short sword  q - [D:8] a stone staircase leading down  r - [D:8] a +0 club (1 further duplicate)  s - [D:8] a +0 flail  t - [D:8] a +1 long swordu - [D:8] a stone staircase leading up  v - [D:8] a +0 spear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3DhHw   e - [D:8] a +0 great sword  ftaircase to the Lair  g - [D:8] a +1 whip of electrocutionhdagger  istone staircase leading down  jone staircase leading down  k - [D:8] a +0 battleaxe  l - [D:8] a +0 macem+0 scimitar  n - [D:8] a +3 halberd  o - [D:8] a +2 hand axe  pshort sword  qstone staircase leading down  r - [D:8] a +0 club (1 further duplicate)  s - [D:8] a +0 flail  t - [D:8] a +1 long sword  uup  vspear  w - [D:8] a +3 spear of venom  x - [D:8] 6 stones  yzstone staircase leading upbot3Dh&3Dhž3Dh##.### #..##dertzug the Skirmisher##..# ######..#Poltergeist of Gozag  Gold: 1142##..######.......##Health: 72/72 ========================#..####...........###Magic: 19/19 ========================##.##....)..)........##AC: 10Str: 4##.##..................##EV: 14Int: 19##..##...................#SH: 0Dex: 20#..##....................#XL: 11 Next:  7% Place: Dungeon:8##.###......@.............#Noise: ---------  Time: 10137.7 (0.0)#.## #....................#t) +1 sling (flame)h0;10m#.# #........ß...........## Cast: Jinxbite### ##....................## Fly ##..........).....##.#.##...............##...###...........####################Things that are here: _a +0 short sword; a +0 robe _You see here a +1 whip of electrocution. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _3Dh}3DhWhere to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair3Dh' 3Dh% ##.### #..##dertzug the Skirmisher##..# ######..#Poltergeist of Gozag  Gold: 1142##..######.......##Health: 72/72 ========================#..####...........###3Dh Magic: 19/19 ========================##.##....)..)........##AC: 10Str: 4##.##..................##EV: 14Int: 19##..##...................#SH: 0Dex: 20#..##....................#XL: 11 Next:  7% Place: Dungeon:8##.###......@.............#Noise: ---------  Time: 10137.7 (0.0)#.## #....................#t) +1 sling (flame)#.# #........ß...........## Cast: Jinxbite### ##....................## Fly ##..........).....##.#.##...............##...###.........3Dh ..####################Things that are here: _a +0 short sword; a +0 robe _You see here a +1 whip of electrocution. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .3Dhk 3Dh 3Dh$ 3Dh : _3Dh 3Dh 3Dh 3Dhm 3DhH" 3Dh& ,3Dh') 3DhL? X3Dh5@ 3Dh|H B3Dh5L 3DhN 3Dh;O 3DhP 3DhS 3DhXV 3DhV 3DhX 3Dh[ 3DhI^ 3Dh^ 3Dh(` 3Dhb 3DhAe 3Dhe 3Dhj 3Dhl 3Dho 3Dho 3Dhp 3Dhr 3Dht 3Dhuu 3Dhv 3DhGy 3Dh+{ 3Dh{ 3Dh| 3Dhz~ 3DhY 3Dhˀ 3Dhԁ 3Dh 3Dh 3Dh 3DhI 3Dh 3Dh 3Dht 3Dh 3Dhx 3Dhō 3DhP 3Dh׎ 3Dh< 3Dh 3Dh> 3DhԒ 3Dh 3Dh ,3Dht 3Dh 3Dh 3Dh 3Dh? 3Dh 3Dh 3DhW 3Dh 3Dh 3Dḥ 3Dhm 3Dh> 3Dh 3DhR 3Dh۩ 3Dh 3DhD 3Dhx 3Dh 3Dhޯ 3Dh 3Dh| 3Dh 3Dh 3DhǶ 3Dhp 3Dh 3Dhպ 3Dhü 3Dh 3DhC 3Dh? 3Dh 3Dh_ ,3Dh 3Dh* 3Dh% 3Dh 3Dh 3Dh Y  There is a stone staircase leading down here.3Dh 3Dh 3Dh $ _3Dh 3Dh 93Dh- 3Dhk 3Dhj 3Dh= 3Dhr    3Dh, !  #####+####   #.........   #3Dh    #..$   # 3Dh   #$@....... 67.4 (29.7)  #......... 3Dh !  #.........   ########+#      _You fly downwards.  Found 19 gold pieces.3DhZ 3Dh" a _There is a stone staircase leading up here.3Dh3Dh63Dh3Dh3Dh3Dh$ _3DhR573Dh3DhCO _You now have 1157 gold pieces (gained 15).3Dh3Dh ####+####F.$..<.........########+#F   bullfrog (wandering)3Dh19.4 (2.0)3Dhe+70.4 (33Dhl3Dhp[ _A bullfrog comes into view.3Dhʁ  #####+####  #........F  #.........  #..$......  #.@.......  #.<.......  #.........  #.........  ########+# 3Dh W #####+####  #........F  #.........  #..$......  #.@.......  #.<.......  #.........  #.........  ########+#3Dh\ 3Dh 3Dhr 3Dh 3Dh _ _A bullfrog is nearby!3Dh,  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.3Dh- 3DhA7 #.FF7---==1.4 (1Will/2 Jinx Fly 3DhL @ _The bullfrog croaks.3Dh (((((((You shoot a sling bullet.3Dh?)3Dhc,a..F....3Dh-4=2.3 (0.93Dh/3Dh2c _The sling bullet closely misses the bullfrog.3DhM ((( You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.3Dh83Dh..$.F3Dhv'3.23Dh3Dha _The bullfrog is severely wounded.3Dh (((((((You shoot a sling bullet.3Dh3Dhg.......F3Dh^,4.0 (0.83DhL3DhN f _The sling bullet completely misses the bullfrog.3Dhj 3DhVk 3Dhl*(((((((3Dhm/You shoot a sling bullet.3Dh@Q F......  The sling bullet barely misses the bullfrog.---9 (0.9 _The bullfrog hits you but does no damage.3Dh  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.3Dh)  The bullfrog is almost dead.5.8 _The bullfrog misses you.3Dh  #####+####  #.........  #.........  #..$......  #.@F......  #.<.......  #.........  #.........  ########+# 3Dh4 #####+####  #.........  #.........  #..$......  #.@F......  #.<.......  #.........  #.........  ########+# _A bullfrog is nearby!3DhT (((((((You shoot a sling bullet.3Dh{:*3Dh܅V  The sling bullet barely misses the bullfrog.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the bullfrog with its own front foot.$......3Dh1157 8=14 86.7 _You kill the bullfrog!3Dh& _No target in view!3Dh, _3Dh-3Dh"/HFly 3Dh03Dh5{ _The sprites lose interest in your situation.3Dh63Dh/83Dh<3Dhi=9=3Dh>3Dh[B3DhC3DhK9==3DhN4 _Magic restored.3DhR3Dh5S3DhT3Dh1164 _You now have 1164 gold pieces (gained 7).8==3 _You now have 1168 gold pieces (gained 4).2 _You reach down and open the door.1  There is an open door here.3DhY10  _You feel your existence waver again.3DhB3Dhu3Dh3Dh,3Dh:3DhR3DhB3DhN3DhR3Dh^Fly 3Dh[n _You feel your willpower return.3DhU33Dh3DhU #####+#  #....@# --- #.#####  3Dh###.#  #...#  #####'####### #............ #............ 3Dh.#............ #............3Dh........?#........#.......+......#........3Dh'99.7 (23.0)3Dhd======200.7 (243Dhʹ3Dhη _As you open the door, it creaks loudly! _Found a scroll of teleportation.3Dhc3Dh3Dh3DhH _No target in view!3Dh _3Dh ....?h..#....+..........#..........#..........######..... #.#######. #...#####'#######h   howler monkey (wandering)....3Dh 3DhU ,0.0)3Dh 3Dh V..h3DhA a------1.7 (13Dhg _A howler monkey comes into view. _There is an open door here.3Dh ..........#  .........?#  ..........#  ..........+  3Dh..h.......#  ..........#  ..........#  #####@# #.....# #.##### ###.# #...#    3Dhs] ..........#  .........?#  3Dh_/..........#  ..........+  ..h.......#  ..........#  ..........#  #####@# #.....# #.##### ###.# #...#    3Dhw------ _A howler monkey is nearby!3DhU  You beckon some vexing sprites to accompany your attacks..hh7---==2Will/2 Jinx Fly  _You feel your willpower being sapped.3Dh2 (((((((You shoot a sling bullet.3DhK:*3DhW. ...h...(very drained) _You feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet barely misses the howler monkey.3Dh`/You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the howler monkey trip over its own feet.The howler monkey is lightly wounded.3Dh0t14 ========3.6 (0.93DhF63Dh;y _The howler monkey hoots and howls with incredible vigour!3Dh| ((( You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet burns the howler monkey.3Dh:*3Dh]  The howler monkey is moderately wounded.A giggling sprite leaps out and insults the howler monkey's ancestors.3Dhg[.h..3DhV===-----4.53Dh{ _The howler monkey is heavily wounded.3Dh (( The howler monkey is moderately wounded.A giggling sprite leaps out and insults the howler monkey's ancestors. _The howler monkey is heavily wounded.You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet burns the howler monkey.3Dhm :*3Dh   The howler monkey is almost dead.A giggling sprite leaps out and insults the howler monkey's ancestors.$..3DhÙ 1168 ---9-----5.43Dh< Q _You kill the howler monkey!3DhV133Dh63Dh:H _No target in view!3Dhf3DhEg3Dhl3DhfqH _No target in view!3DhdI3Dhz3Dh3 _Fly 3Dh _The sprites lose interest in your situation.8=3DhJX3Dh3Dhs933Dh3Dh3Dh_3Dhў3Dh=3Dhb9==3Dh3Dhn3Dh,3Dhϵ3Dh3Dh3Dh~+11683Dh3Dh3Dh}3Dh3Dh3Dh3DhY73==3Dh\3DhN _You now have 1173 gold pieces (gained 5).3Dh:33Dh3Dh3Dh923Dh ,3Dh 3Dh`,3Dh3Dhr3Dh,3Dh3Dh3Dh,3Dh3Dht,3Dhs3Dhby _d - 10 scrolls of teleportation (gained 1)3Dh33Dh3Dh3Dh _You reach down and open the door.  There is an open door here.1Fly 3Dh$ _You feel your willpower return.  You reach down and open the door.10  _You feel your existence waver again.  There is an open door here. _3Dh13Dhz33Dh463Dh8,3Dh93Dhc;3DhBX3DhE,3DhiF3Dh^H3DhnP3DhrUn3DhHW,3DhW3Dh_Y3DhZ,3Dhp[3Dh]3Dh_,3Dhn_3DhX`3Dhb3Dhb3Dhb3Dhd3Dhf3Dhf3Dhcg3Dh3i$ 3Dhi"_You reach down and open the door.3Dhk3Dhk3DhTl3Dhim3Dho3Dh p3Dhrp3Dhr@  There is an open door here.3Dhu3Dhiu _3Dhv3Dhnw3DhGy,3Dhy3Dh{3Dh}3DhO~3Dh~3Dh3Dh3Dhށ3Dh83Dh3Dh3Dh3DhV3Dh3Dh23Dh3Dh3Dhu3Dh,3Dh3Dh3Dh6,3Dh-3Dhg3Dh,3Dhז3DhH3DhX,3Dhm3Dh3Dh؞,3Dhʟ3Dh3Dh,3Dh3DhR  ######## ############### .#.....# #3Dhϩ....# .###.#.# #.............# .#...#.###.............. ##.###.#.....###@......#---63.4 (58.3Dh,0) ...#...'.#...#∩'.......# ####.#####...###.......#...3DhQ## #.#######+## #.# #.# ..# 3Dh[.## _You reach down and open the door.3DhCR _Found Paock's Weapon Shoppe.3Dh<> _  There is an open door here. _3DhAWelcome to Paock's Weapon Shoppe! What would you like to do?  a -  406 gold a +0 executioner's axe of freezingb -  49 gold a +0 flail  c -  133 gold a +0 hand axe of electrocutiond -  252 gold 2 silver javelins  e -  504 gold 4 silver javelins  f -  413 gold a +3 spectral quarterstaff  g -  260 gold a +2 rapier of venomh -  5 gold 4 stones  i -  49 gold a +0 trident  j -  226 gold a +2 trident of venom You have 1173 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list3Dh3Dh3Dhizdertzug the SkirmisherPoltergeist of Gozag  Gold: 1173Health: 72/72 ======================== ########## ###############Magic: 19/19 ======================== ...#.....# #.............#AC: 10Str: 4 .#.###.#.# #.............#EV: 14Int: 19 3Dh<...#...#.###..............SH: 0Dex: 20 .###.###.#.....###.......#XL: 11 Next:  9% Place: Dungeon:9 .....#...'.#...#@'.......#Noise: ---------  Time: 10265.4 (2.0) ######.#####...###.......#t) +1 sling (flame)... ##### #.#######Cast: Jinxbite+###.#Fly #.#..#.## _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found Paock's Weapon Shoppe. _There is an open door here.  There is an entrance to Paock's Weapon Shoppe here.3Dh33Dh. _3DhN 3Dhр 3Dh 3Dh 3DhΈ 3Dhʉ $ _3Dh) _There is an open door here. _You reach down and open the door. _Found Paock's Weapon Shoppe. _There is an open door here.  There is an open door here.3Dh' 3Dh  _3Dhߖ 3Dh 3Dh) ,3Dh 3Dh 3Dh ,3Dh 3Dhӥ 3Dh3 ,3Dh 3Dh 3Dh ,3Dh 3Dh 3Dh ,3Dh 3DhB 3DhT 3Dhڳ 3Dh_ 3Dh\ 3Dh 3Dh 3Dh" 3Dh 3Dhn 3Dh 3Dhw 3Dhs 3Dhڽ 3Dh} 3Dh 3Dh 3Dh9 ,3Dh 3Dh 3Dh# ,3Dh 3Dh, 3Dh ,3Dhb 3Dh, 3Dh 3Dh* 3Dh ,3Dh 3Dh 3Dh` 3Dh 3Dh 3Dh 3Dh 3Dh 3Dh ,3Dh, 3Dh 3DhD 3Dh 3Dh* 3Dh 3Dh ,3Dh 3Dh 3Dh ,3DhI 3Dhw 3Dh` ,3Dh2 3Dh* 3DhP 3Dh 3Dh 3Dh` 3Dhx 3Dh 3Dh 3Dhx F _You reach down and open the door.3Dh 33Dh 3DhV  There is an open door here. _3Dh 3Dh) d ## #.########.###.#  #..#  #.##  #.# #######+## ###.# #......... ...###########......... ##............'.@......< 916.0)  ##.###########... 3Dh| #.# #......... #.# #.........#.#########+##.##.##.#3Dh A2.4 (273Dh 3Dh 9 _Found a stone staircase leading up.3Dhc3Dhzd3DhBe3Dhh3Dhrn3Dhs3DhOt3Dhv3Dhz,3Dh*|3Dh~3Dh,3DhG3Dhԅ3Dh,3Dh3DhГ ......# ......# ####### # # #     #+####  #......@...# ####3Dh..........# .........'........<.# ##########..........#  #..........# #..........# ########+### 3Dhk####..#.##.#'7.4 (5.0)3Dh3Dh{K======8.4 (63Dh3Dh4= _As you open the door, it creaks loudly!3DhL3DhM3DhN3DhQ3Dh]  There is an open door here.3Dh~`3Dh^a _3Dhd,3DhPh,3Dhi3Dhk3Dheo3DhHp,3Dhr3Dht,3Dh8u3Dh~v3Dh2x,3Dhx3Dhz3Dh{,3DhB|3Dh}3Dh3Dh3Dh3Dh%N ##### # . #.# ....# #.###..# .....#.#....# ....#.....># ....#..... ....#3Dh6u... ##### #'#  ###@# ------306.4 (8 #...#  #.###  #.# #######'#####..........# ########..........# .......'........<.# ########..........# _You reach down and open the door.3Dh[ _Found a stone staircase leading down.3DhU 3DhV 33DhP[ 3Dh` 3Dhh z _  There is an open door here.3DhMm 3Dh n  _3Dhq 3Dht 3Dhx ,3Dhz 3Dh 3Dh? ,3Dh 3DhD 3Dh ,3DhԊ 3Dh 3Dh M ##ß..  #....  ..._ ####### ##..# # ##.#..# +..# #.###..# 3Dh ....... #....#.#....# ......# #....?.@...>#------11.4 (5 ......# #...........# ......# #...........# ####### #########'### # ###.# # #...##.### ##.# #######'####3Dh :_3Dhs *2.4 (63Dh 3Dh_ C _Found an ornate altar of the Wu Jian Council.3Dh3DhG3Dh3Dh)3Dh3DhkB3Dh3Dh3Dh3Dhx ##ß...ß## #.......# ..._...## # ..... ##..# #. ... ##.#..# +..###.###..#.. #....#.#....# #.......# #....@.....># '.......# #.....# #.......# #.....#.####### ##'###.# ###.#.# #...# ..# #.### .## #.# .# #######'####3DhG_4.4 (23Dh*5.4 (33Dha 3Dh9 . _E - a scroll of identify3Dh 3Dh+ Read which item? Scrolls  d - 10 scrolls of teleportation  i - 2 scrolls of immolationn - 2 scrolls of summoning  o - 4 scrolls of blinking  q - 2 scrolls of fog  r - 4 scrolls of fear  C - a scroll labelled WEIPOT HEUMD - a scroll of amnesia  3Dh E - a scroll of identify [!] read|quaff|evoke[?] describe selected3DhY3Dh]3Dh cdertzug the Skirmisher##ß...ß##Poltergeist of Gozag  Gold: 1173#.......#Health: 72/72 ========================..._...Magic: 19/19 ======================== ######### # ..... ##AC: 10Str: 4 ........# #. ... ##.#EV: 14Int: 19 ........# +..###.###..#SH: 0Dex: 20 ......... #....#.#....#3Dh3dXL: 11 Next:  9% Place: Dungeon:9 #.......# #....@.....>#Noise: ---------  Time: 10315.4 (0.0) '.......# #...........#t) +1 sling (flame) #.......# #...........#Cast: Jinxbite #.####### #########'###Fly #.####.# #.##...# ..##.### .###.# .########'#### _There is an open door here. _You reach down and open the door. _Found a stone staircase leading down. _There is an open door here. _Found an ornate altar of the Wu Jian Council. _E - a scroll of identify3Dhe3DhLgIdentify which item? (\ to view known items) Scrolls (select first with ?)  C - a scroll labelled WEIPOT HEUM Potions (select first with !)  z - a fizzy golden potion[?] describe selected3Dh:3Dh?3DhRGadertzug the Skirmisher##ß...ß##Poltergeist of Gozag  Gold: 1173#.......#Health: 72/72 ========================..._...Magic: 19/19 ======================== ######### # ..... ##AC: 10Str: 4 ........# #. ... ##.#EV: 14Int: 19 ........# +..###.###..#SH: 0Dex: 20 ......... #....#.#....#XL: 11 Next:  9% Place: Dungeon:9 #.......# #....@.....>#Noise: ---------  Time: 10315.4 (0.0) 3DhH['.......# #...........#t) +1 sling (flame) #.......# #...........#Cast: Jinxbite #.####### #########'###Fly #.####.# #.##...# ..##.### .###.# .########'#### _There is an open door here. _You reach down and open the door. _Found a stone staircase leading down. _There is an open door here. _Found an ornate altar of the Wu Jian Council. _E - a scroll of identify3Dh] _As you read the scroll of identify, it crumbles to dust.3DhT^*6.4 (13Dhc9_3DhfS _C - a scroll of vulnerability3Dh 3Dh 3Dhr 3Dh 3Dh 3Dh  3Dh n3Dh~ 3Dh- 3Dh 3Dh 3Dh* 3Dh! 3DhQ" 3Dh" 3Dhq$ 3Dh]& ,3Dh& 3DhS) F _You reach down and open the door.3Dhp+ 33Dh+ 3Dh- @  There is an open door here.3Dh?0 5 _3Dh0 3Dh}1 3Dh 3 3Dh3 3Dh3 3Dh5 3Dh7 ,3Dh|8 3Dh9 3Dhm; ,3Dh; 3Dh>> @  There is an open door here.3DhX [ _3Dh b 3Dh} 3Dh B3Dh @  There is an open door here.3Dhy 3Dh$  _3Dh 3DhB 3Dhy ,3Dh 3Dh n3Dh֑ ,3Dh n3Dh @  There is an open door here.3Dh| 3Dh  _3Dh3 3Dh 3Dh& 3Dh 3Dh 3Dh7 3Dh ,3DhV ,3DhG ,3Dh 3Dh B3Dh 3Dh ,3Dh 3Dh You reach down and open the door. _There is an open door here. _You reach down and open the door.3Dho 33Dh 3Dh There is an open door here. _You reach down and open the door.  There is an open door here.3DhI 3Dh)  _3Dh' 3Dh 3Dh ,3Dh 3Dh 3Dha ,3Dh 3Dh 3Dh 3Dh ,3Dh 3DhR 3Dhc 3Dh 3DhG 3Dh 3DhB 3Dh 3Dh% 3Dh 3Dh^ 3Dh 3DhB 3Dh? 3Dh 3Dh 3Dhi 3Dhk3Dh3DhM3Dh3Dh3Dh3Dh 3Dhy3Dh"3Dh3Dh3Dhu 3Dhq 3Dh 3DhZ 3Dh 3Dh 3Dh/3Dh3Dh+3Dh3DhP3Dh3DhL3DhT3Dh"3Dh[DB3Dh/Ik#..# #.##  ##.#  #..#  #.## 3DhI6 #.#  #.#  #.#  #@# 68.4 (52.0)3DhJ #..#  ...#  #..........# 3DhJ #..........# ######.##### #.3DhKW #> 3Dh9P3DhP+9.4 (533DhS3DhfV; _Found a stone staircase leading down.3Dh/3Dhj1R  There is a stone staircase leading down here.3Dhj33Dh55 _3Dh63Dh7,3Dh83Dh!<#######.######..........#............#.#..........##..........#######.######.##>3Dh<# #+#  3Dh@>78.4 (9.0)'..............#....$..#........#.........#3DhE3DhqFO======9.4 (10.0)3DhII3DhLz _As you open the door, it creaks loudly! _Found 14 gold pieces.3Dh33DhE3Dhb3Dh  _  There is an open door here.3Dh 3Dh  _3Dh+ 3Dh 3Dh ,3Dh` 3DhF 3Dhq ,3Dh 3Dh 3Dh ,3Dh 3Dh" <873DhJ$ 3Dh:& O _You now have 1187 gold pieces (gained 14).3DhM( 33Dh ) 3Dh,+ 3Dh- ,3Dh- 3DhO/ 3Dhi1 3Dh1 3Dh}2 3Dh3 3Dh5 3Dh^6 3Dh6 3Dh9A 3Dh_ 205 _You now have 1205 gold pieces (gained 18). #.## .. #>.# #####.### ##.# ........########'###........##.........#........##.........#........##.........#.........#.........#.......@...........#------94.4 (15........##.........#[.......##.........#........##################### ------5.4 (163DhDc M _Found a leather armour.3Dh 3Dh 3Dh 3DhU 3Dh ######.##### ## #.## .. #>.#######.### ##.# .########'###.##.........#.##.........##.........#[..#.........#0.0)...#..##..#[.##.........#3Dh' .........######################3Dh@6.4 (13DhD3Dh)M _Found a leather armour.3DhG@%3DhJB3Dh~N3DhlO3DhQ3Dh\T3Dh[3Dh~\4 #######.####3Dh\ 3Dhy]##..........#3Dh] 3Dhp^............#3Dh^ 3Dhe0.#..........# #..........# ######.############## #.## c....# #>.# #######@### ##.# ...########'###...##.........#.........##.........#...##.........#.[.........#.........#c   centaur (asleep).....................#..........##.........#..[.......##.........#3Dh5g3Dhg&400.4 (43Dhh3Dh0i#1.4 (53Dh m3Dhu 3DhFv3Dhv6_A centaur comes into view.3Dh9w3Dh :             ######### #.##  ...c....# #>.#  #@### ##.#  ..........#  ..........#  ..........#  ..........#  .[.........  ............  ..........##.  ..[ 3DhM              ######### #.##  3Dh ...c....# #>.#  #@### ##.#  ..........#  ..........#  ..........#  ..........# .[.........  ............ ..........##. ..[3Dh 3DhT 3Dh 3Dh ^ _A centaur is nearby!3Dh\s cclauncher)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The centaur shouts! (((The centaur wields a +0 orcbow. The centaur shoots an arrow.3Dhq...((((3Dh=Y...@69-7---===2.4 (1Will/2 Jinx Fly  _The arrow hits you. The centaur shoots an arrow. The arrow closely misses you.3Dh ((( You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur.3Dh+$:*3Dh  The centaur is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the centaur's face.3DhV.c.., very drained)3Dh70-14 3.3 (0.93Dh3Dh5_ _The centaur is heavily wounded.3DhЉ{ (((You shoot a sling bullet.3Dh*:*3Dh  c.. The sling bullet barely misses the centaur.A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is severely wounded.(((3Dh..@4.2 _The centaur shoots an arrow. The arrow closely misses you.3Dh  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur.$((3DhWP'..3Dh~1205 ---105.1 _You kill the centaur!3DhQI3DhXH _No target in view!3Dh  #.#  #######.#### ##.# ..#.#.# #..........# ######.############## #.##.....$.@.# #>.#########.### ##.#  ..........########'### ..........##.# ..........##.# ..........##.# .[.....#.# .............# ...##.#---6.1 (1.0 _3Dhk1Fly  _The sprites lose interest in your situation.8=2= _HP restored.3=3Dh+21205=9==3DhB3Dh3Dh13Dh3Dh3Dh3Dh<3Dh 3Dh)10 3Dhi3Dh 3Dh?3Dh@_You feel your existence waver again.3Dh@You now have 1218 gold pieces (gained 13).3Dh3Dh}183Dh 3Dh 3Dh3Dh_You see here a +0 orcbow.3Dh3Dh3Dhc==3Dh3Dh@3Dhb 3Dhb 3Dh 3Dh3Dh3Dh3DhV3Dh3Dh3Dh3Dh3Dh3Dh^ 3Dh5'3Dh'!3Dh`(##.#...o.# #3Dhh*]##.......ß ##......#.....## .............. .#....#..... #........  #.#########  #@....)...# --- #########.###  ..........###### ..........##.... ..........##.... 3Dh90..........##.... o   orc (missile, asleep)3Dh0 3DhD1(.[...3Dh1 #....3DhC2 3Dh2.....3DhG3 ..3Dh3 3DhH4"..........##....3Dh43Dh=3Dh>213Dh? 5.0)3Dh3@3Dh@$2.1 (163Dh3DhA 3Dh3DhmM_An orc comes into view. It is wielding a +0 mace.3Dh3Dh ##.#...o.#  ##.......ß  ..#.....##  ........  #.....  ....  #.#########  #@....)...#  #########.###  .[3Dh/ ##.#...o.#  ##.......ß  ..#.....##  ........  #.....  ....  #.#########  #@....)...#  #########.###  .[3Dhߎ3Dh3Dh3Dh[ _An orc is nearby!3Dh  oo)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc shouts! ((((((The orc throws a boomerang.3Dh ......7---==3.0)Jinx Fly 3Dh  3DhF 3DhК 2_The boomerang hits you but does no damage.3Dh 3  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.$((((((3Dhc} 3Dh` Z o..3Dh[ ....o   orc wizard (wandering) ..........##....  3Dh 1You kill the orc!3Dh 3Dh0 !1218 3Dh =3Dh 4.0 (0.93Dhj 3Dh  3Dh 3Dh V_An orc wizard comes into view. It is wielding a +0 dagger.3DhO 3DhY5 ((((((o    You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.3Dh_.o.....9 _The orc wizard is moderately wounded.3Dh 3Dhi  3DhFFYou shoot a sling bullet. The sling bullet hits the orc wizard!  3Dh&The sling bullet burns the orc wizard.3Dho3DhG$3Dh+"(3Dh(3Dh(3Dh(3Dh] (3Dh-3Dh3Dh3Dh 3Dh{3Dha3Dhb.3DhJc.3Dhq.3Dh@..3Dha15.8 _You kill the orc wizard!3DhF ---Fly  _The sprites lose interest in your situation.8==12183Dh L9==3Dh ,3Dh* VM ..#..>..+  ##.#...$.# #######......$ß ##..#.....##### .............. .#.........> #....#.......... #############---34.8 (9.0.....)...# #########.### ####..........##....3Dh/ `---5.8 (10.0)3Dh3  3Dh3 3Dh4 Q_Found a stone staircase leading down and a staircase to the Orcish Mines.3Dhg?3DhZHL# ##.5## # ##...ß#  .. #.?...#  ##..#..>..+ ###.#...$.# #########......$ß ##..#..#.....####### ................@....... .#......###.........>.. #......#............ ######.###.######### #.#.....)...# #>#########.### ## 5   lemure (wandering)..########....##........##3DhO| 7.8 (2.0)  A lemure comes into view.3DhVj.553DhWP====8.8 (33Dh\3Dh_`: _The lemure shouts! You hear a shout!3DhZ  ##..##  ##..5ß#  .. #.?...#  #..#..>..+  ##.#...$.#  ##......$ß  #..#.....#######  ........@.......  ###.........>..  #............  ###.#########  3Dh)^ j#. #> ## 3Dh G ##..##  ##..5ß#  .. #.?...#  #..#..>..+  ##.#...$.#  ##......$ß  #..#.....#######  ........@.......  ###.........>..  #............  ###.#########  #. #> ##  _A lemure is nearby!3Dhe (((((You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet burns the lemure.3Dh3Dh.5.$$.3Dh4=9.7 (0.93Dh;3Dh4 _The lemure is lightly wounded.3Dh9 ##..## ...ß# #.. #.?.5.#  #..#..>..+  ##.#...$.#######......$ß..... #..#.....####### . ................ .# ###>.. # #............ ###### ###.######### # #.....)...# # #########.### # ..........##### .##..... .## .##3Dh 3Dh T.53Dh 7---40.7 (1.03Dh* 3DhT...ß# #..##.?...#3Dhf #..#..>5.+ ##.#...$.######......$ß....3Dh #..#.....####### . ................ .# ###>.. #3Dh6 #.... ##### ###.######### 3Dh #.....)...#  #########.###  ..........#####3DhP .##.... .## 3Dhq.## .[..#3Dh#3Dh1U.53Dh2A---13DhA3Dh\^  You beckon some vexing sprites to accompany your attacks.3DheV.53Dhh7---==2Jinx Fly 3Dhq3DhSu; _You feel your willpower being sapped.3Dhͬ (((((((You shoot a sling bullet.3Dh33Dh<x....5...3Dha>4=3.6 (0.93DhqG3DhK` _The sling bullet barely misses the lemure.3Dh N ((3Dh (((((3DhJ /You shoot a sling bullet.3Dh] 3Dh , ;?....3Dh, 95.3Dh- ,4.4 (0.83Dh6 3Dh; ` _The sling bullet barely misses the lemure.3Dh ( shoot a sling bullet. _The sling bullet barely misses the lemure.The sling bullet hits the lemure.  The sling bullet burns the lemure.3Dhc &.3Dhd ,5.3 (0.93Dh9j 3Dhm ^ _The lemure is heavily wounded.3Dh4j (You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet burns the lemure.3Dh:*3Dh^  The lemure is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the lemure trip over its own feet.3Dh.5 (very drained)3Dh|o---14 6.1 (0.83Dh3Dh_ _The lemure is severely wounded.3Dh&  3DhPdYou shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet burns the lemure.3Dh):*3Dhb 5 The lemure is severely wounded.A giggling sprite leaps out and doodles on the lemure's face.  The lemure is almost dead.7.0 (0.93Dh3DhT _The lemure closely misses you.3Dht  You shoot a sling bullet. The sling bullet hits the lemure!  The sling bullet burns the lemure.  You kill the lemure!3Dhk{[.3Dh< &.3Dh S8=93Dh3Dh[6 _That felt strangely unrewarding.3Dh 3Dh 3Dh 3Dh H _No target in view!3Dh 3Dh̍ 3Dh 3Dh 3DhG KK   Pikel (wand, wandering)3Dh Z0---8.9 (13Dh= 3Dh   3Dh Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of flaming _and carrying a wand of iceblast.3DhN  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.3DhP\u.KK)3Dh]~6--==-93Dhg3Dhk# _Pikel shouts!3DhN ((((( You shoot a sling bullet. The sling bullet hits Pikel!  The sling bullet burns Pikel.3Dh9S3DhS[3Dhmd.K$$...=50.8 (0.93Dhl3Dhoo\ _Pikel is moderately wounded.3Dhœ 3Dh "(3Dh (3Dhա (3Dh (3Dh (3DhW (3Dh (3Dh 3Dh. 3Dh/ *3Dh; 3Dh  3Dh !3Dh .3Dh .3Dh- K3DhK .3Dhb .3Dh .3Dh .3Dh &d, drained)3Dh: ]You shoot a sling bullet. The sling bullet closely misses Pikel.  3Dh[! FA giggling sprite leaps out and smacks Pikel with his own hand.  3Dhg" -Pikel is heavily wounded.3Dhq# 3Dh+-  3DhX. 3Dhk/ "`3Dh/ `3Dhx0 `3Dh 1 ###3Dh1 ###3Dh2 #3Dh2 BPikel zaps a wand. The mass of ice explodes!3Dh3Dh0 .......@..  The iceblast engulfs you but does no damage.5=======1.7 ((((((( _You hear a shout! x7  You shoot a sling bullet.3Dh :*3Dhk ..#o..'K.... very drained)o   orc (wandering)The sling bullet completely misses Pikel.  A giggling sprite leaps out and smacks Pikel with his own hand.  Pikel is heavily wounded. 3Dh6q6 You hear a shout! 3Dh r 3DhrAn orc opens the door.3DhY3Dht53DhN.3Dh'K3Dhs5   lemure3Dh\o   orc3Dh3Dh3Dh.===----3DhZ 2.63Dh63Dh 3Dh)3Dh5_A lemure comes into view.3Dh13Dh_#..##.?.5.#o #..#..>..' ##.#...$.########....K.$ß ##....#..#.....####### .................. .# ###>..  ... ########@#########  #.....)...########.### ..........######....[...3Dh~..#.5.o.K5   lemureo   orc7=--------3.6 (1.03Dh3Dh ..>5.o ##.#...$.# ########......$ß ##.....#..#..K..####### ................... .####.........>.. #. #............ #########.#########  #.@...)...# ##########.### #3Dhq + ..........#######.##......##..##..[..............##3Dh 3DhX Z ```#3Dh f###Pikel zaps a wand. The mass of ice explodes! The iceblast engulfs you!3Dhq 3DhF .....@.  You partially resist.61----=======43Dh 3Dh ' _You hear a shout!3Dh *#..#..>5.o ###.#...$.# ###......$ß ##.#..#..K..# ......... .#.###.........>.. #.#.... ######.###.# #.3Dh` #..@..)...# #>#.### #.#.##..##..##..[.#.3Dh+  . .##. 3DhxA x-------53Dh&#..#..>5.o #.##.#...$.# #.##......$ß ##.#..#..K..# ...... .#.###..>.. #.#... ######.#3DhX###.# #.##...@.)...# #>.#.### ##..#'.##..##..##..[.#...##.3Dh3Dh$d2-----------63Dh(3Dh3Dh#..#..>5.o #.###.#...$.# #.###......$ß ##.#..#..K..# .. .#.###.>.. #.#. ######.####.# #.##....@)...# #>.##.### ##.#.#'#.##..##..##..[.#...##.=7Fly  _The sprites lose interest in your situation.3Dh) 3Dh* 3Dh, 3Dh2 3DhJ; B3Dh@ KK   Pikel (wand)3DhG  >5.o  $.#  $ß      >.. 3Dh I S   ###K#########  #....@)...# #>8 #########.###  .[ _You start resting.3Dh0 % >5.o  $.#  $ß      >..    ###K#########  #....@)...# #> #########.###  .[ _Pikel is nearby!3DhJVQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame)b - Throw: 2 throwing nets  c - Zap: wand of iceblast (2)  d - Zap: wand of flame (30)  e - Zap: wand of charming (1)  f - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (4%)  j - Cast: Cause Fear (2%) Abilities ([,] to cycle)  k - Abil: Potion Petition  l - Abil: Call Merchant  m - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on3Dh1 #..#..>5.o#.# dertzug the Skirmisher##.#...$.########.# Poltergeist of Gozag  Gold: 1218##......$ß##........ Health: 62/72 ====================----#..#..K..####### .......... Magic: 17/19 =====================---................ .#........ AC: 15  Str: 4###.........>.. #........ EV: 14Int: 19#............ ######.## SH: 0Dex: 20###K##########.## XL: 11 Next: 11% Place: Dungeon:9#....@)...##>.# Noise: ---------  Time: 10458.6 (0.0)#########.###3Dh7 B ##.# t) +1 sling (flame)..........########'# Zap: wand of iceblast (2)..........##........ Will/2 Fly ..........##..................##........ K   Pikel (wand).[.........#......................................##........Pikel zaps a wand. The mass of ice explodes! The iceblast engulfs you!  You partially resist. _You hear a shout! _The sprites lose interest in your situation. _You start resting. _Pikel is nearby!3Dhh3 (3DhBU  #..#..>5.o #.# dertzug the Skirmisher ##.#...$.# #######.# Poltergeist of Gozag  Gold: 1218 ##......$ß ##........ Health: 62/72 ====================---- #..#..K..####### .......... Magic: 17/19 =====================--- ................ .#........ AC: 15  Str: 4 ###.........>.. #........ EV: 14Int: 19 #............ ######.## SH: 0Dex: 20 ###K######### #.## XL: 11 Next: 11% Place: Dungeon:9 #****@)...# #>.# Noise: ---------  Time: 10458.6 (0.0) #########.### ##.# t) +1 sling (flame) ..........########'# Zap: wand of iceblast (2) ..........##3DhX ........ Will/2 Fly  ..........##........ ..........##........ K   Pikel (wand) .[.........#........ .................... ..........##........ _Pikel is nearby!Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of iceblast (heavily wounded)3Dh#..#..>5.o#.# dertzug the Skirmisher##.#...$.########.# Poltergeist of Gozag  Gold: 1218##......$ß##........ Health: 62/72 ====================----#..#..K..####### .......... Magic: 17/19 =====================---................ .#........ AC: 15  Str: 4###.........>.. #........ EV: 14Int: 19#............ ######.## SH: 0Dex: 20##############.## XL: 11 Next: 11% Place: Dungeon:9###``@)...##>.# Noise: ---------  Time: 10458.6 (0.0)#########h 37m.### ##.# t) +1 sling (flame)..........########'# Zap: wand of iceblast (2)..........##........ Will/2 Fly ..........##..................##........ K   Pikel (wand).[.........#......................................##........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of iceblast (heavily wounded)  The mass of ice explodes! The iceblast engulfs Pikel!  Pikel is severely wounded.3DhJ-3Dh\K....  Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of iceblast (heavily wounded)  The mass of ice explodes! The iceblast engulfs Pikel!  Pikel is severely wounded.  You hear a shout! x2 ``###Pikel zaps a wand. The mass of ice explodes! The iceblast engulfs you!3Dh3Dhv...@)56--=======9.6 (113Dh+ _You partially resist.3Dh3Dh@y _Unknown command.3Dhj #..#..>5.o #.# dertzug the Skirmisher ##.#...$.# #######.# Poltergeist of Gozag  Gold: 1218 3Dh##......$ß ##........ Health: 56/72 ==================------ #..#..K..####### .......... Magic: 17/19 =====================--- ................ .#........ AC: 15  Str: 4 ###.........>.. #........ EV: 14Int: 19 3Dh#............ ######.## SH: 0Dex: 20 ###K######### #.## XL: 11 Next: 11% Place: Dungeon:9 #****@)...# #>.# Noise: =======--  Time: 10459.6 (0.0) 3Dh#########.### ##.# t) +1 sling (flame) ..........########'# Zap: wand of iceblast (1) ..........##........ Will/2 Fly  ..........##........ 3DhU(..........##........ K   Pikel (wand) .[.........#........ .................... ..........##........ _Unknown command.3DhAiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of iceblast (severely wounded)3Dh #..#..>5.o#.# dertzug the Skirmisher##.#...$.########.# Poltergeist of Gozag  Gold: 1218##......$ß##........ Health: 56/72 ==================------#..#..K..####### .......... Magic: 17/19 =====================---................ .#........ AC: 15  Str: 4###.........>.. #........ EV: 14Int: 19#............ ######.## SH: 0Dex: 203Dh t##############.## XL: 11 Next: 11% Place: Dungeon:9###``@)...##>.# Noise: =======--  Time: 10459.6 (0.0)#########.### ##.# t) +1 sling (flame)..........########'# Zap: wand of iceblast (1)..........##........ Will/2 Fly ..........##..................##........ K   Pikel (wand).[.........#......................................##........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of iceblast (severely wounded)  The mass of ice explodes! The iceblast engulfs Pikel!  Pikel is almost dead.3DhgM 3Dh Aim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of iceblast (severely wounded)  The mass of ice explodes! The iceblast engulfs Pikel!  Pikel is almost dead.  You feel a bit more experienced. The now-empty wand crumbles to dust.  You hear a shout!..K..3Dh3Dhi!1218 3Dhc 8=4======-60.6 (1Nothing quivered3Dh3Dh 3Dh83Dh:_Pikel cracks his whip.3Dht3DhG43Dh53Dh6-3DhE73Dh2A3Dh}E 3Dh;F3DhF"_Unknown command.3DhG3DhɆ 2Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame)b - Throw: 2 throwing nets  c - Zap: wand of flame (30)  d - Zap: wand of charming (1)  e - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  f - Cast: Jinxbite  g - Cast: Sigil of Binding  h - Cast: Inner Flame (4%)  i - Cast: Cause Fear (2%) Abilities ([,] to cycle)  j - Abil: Potion Petition  k - Abil: Call Merchant  l - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on3Dh#..#..>5.o#.# dertzug the Skirmisher##.#...$.########.# Poltergeist of Gozag  Gold: 1218 ##......$ß##........ Health: 56/72 ==================------#..#..K..####### .......... Magic: 18/19 ======================--................ .#........ AC: 14  Str: 4###.........>.. #........ EV: 14Int: 19#............ ######.## SH: 0Dex: 20###.##########.## XL: 11 Next: 11% Place: Dungeon:9#.K..@)...##>.# Noise: ======---  Time:h9;49m 10460.6 (0.0)#########.### ##.# t) +1 sling (flame)..........########'# Cast: Jinxbite..........##........ Will/2 Fly ..........##..................##........ K   Pikel (wand).[.........#......................................##........The mass of ice explodes! The iceblast engulfs Pikel!  Pikel is almost dead.You feel a bit more experienced. The now-empty wand crumbles to dust.  You hear a shout! _Pikel cracks his whip. _Unknown command.3Dhu  You beckon some vexing sprites to accompany your attacks.5.K5   lemure6--==----1.6 (1Jinx Fly  _You feel your willpower being sapped.3DhUK (You shoot a sling bullet. The sling bullet hits Pikel.  The sling bullet burns Pikel.3Dh .  Pikel is almost dead. ###Pikel zaps a wand. The mass of ice explodes! The iceblast engulfs you.3Dh2 3Dh[  .5K.@)You partially resist.2-3=======2.5 (0.9 _You hear a shout!3DhV ((You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet hits the lemure but does no damage.3Dh# :*3Dh6o  3Dhя * (very drained)The lemure is heavily wounded.A giggling sprite leaps out and smacks the lemure with its own claw.3DhOn  The lemure is almost dead.A giggling sprite leaps out and smacks Pikel with his own hand.3Dh  You kill Pikel!With Pikel's spell broken, his former minion thanks you for its freedom.3Dhߘ _§$.3Dh` )3Dh ---58===----3.43DhU 3Dh < _The lemure departs this earthly plane.3Dh ---- _No target in view!3Dh3Dh3Dh3DhH _No target in view!3Dh3Dh3DhE3DhH _No target in view!3DhM #..#..>5.o #. ##.#...$.# #. ##......$ß ## #..#..K..#  . .# ###.>.. # #. ######. ###.# #. #.§$@.)...# #>. #.### ##. .#' .## .## .## .[.#  .##3Dh3Dh=---4.4 (1.0 _3Dhh3Dh3DhR  #..#..>5.o # ##.#...$.# # ##......$ß ## #..#..K..#  ..... .# ###.3Dh ?.>.. # #... ######. ###.# #. #.§@..)...# #> #.### ## .# .## .## .## .[.#  .##3Dh 3Dh) ---5Fly 3Dh 3Dh Q§. _No target in view! _No target in view! _The sprites lose interest in your situation.  You now have 1225 gold pieces (gained 7).  g - a wand of iceblast (6)  Things that are here:3Dh {2537=6.4 (23Dh^ 3Dh u _a +2 whip of flaming; a +0 robe3Dh 3Dh3Dhָ3Dh 3Dhd3Dh,3Dh3Dh 3Dh3Dh}4=43Dh,=122535=8=2o.o   orc (missile, wandering)71.4 (5)2.4 (63Dhdq _An orc comes into view. It is wielding a +0 whip.3DhhX  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.3Dh[$(3Dh&.3DhW1225 ===3.3 (0.93Dh3Dh G _You kill the orc!3Dh= 3Dh 3Dh 3Dh4 H _No target in view!3Dh 33Dh͊ P _3Dh 6=3Dhې 3Dh 3Dh 3Dh 3Dhw 3Dh# 3Dh 3Dhj 3Dh= g7=13Dh 3Dh 3Dhn 9== _Magic restored.12253Dh ~8=10 3Dh 3Dh s _You feel your existence waver again.3DhC 3Dhs 3Dha f==3Dhc Q93Dh ,3Dh 3Dh 3DhJ o---o   orc warrior (wandering)3DhW 085.3 (12.0)3Dh G---6.3 (133DhN 3DhA _An orc warrior comes into view. It is wielding a +0 short sword.3Dh1P ((((o  You shoot a sling bullet.  The orc warrior shouts!  The sling bullet hits the orc warrior! The sling bullet burns the orc warrior.3Dh|:u  The orc warrior is moderately wounded.3DhTE...$.===7.2 (0.9)3Dh F3DhI* _You hear a shout! x23Dh@3Dhκ3Dh3Dh H _No target in view!3Dhp P#..#..>5.o #.##.#...$.# #.##......$ß ##.#..#..K..# ...... .#.###..>.. #.#... ######.####$#3Dhr " #.##..)@.)...# #>.#.### ##..#'.##..##..##..[.#...##.3Dht 3Dh6 oo   orc3Dhņ e60=---8.2 (1.03Dhc 3Dh0 s _An orc comes into view. It is wielding a +0 dagger.3Dh#..#..>5.o #.###.#...$.# #.###......$ß ##.#..#..K..# .. .#.###.>.. #.#. ######.####o# #.##..).@)...# #>.##.### ##.#.#'#.##..##..##..[.#...##.3Dh3DhE$o---9Fly  _You feel your willpower return.3Dhw'#..#..>5.o #.# ##.#...$.# #.###......$ß 3Dh{##.#..#..K..# .. .#.###.>.. #.#. ######.####$# #.## #.o)..@...# #>.# #.### ##.# .#'#.##..##..##..[.#.3Dh|0..##.3Dh3Dh3Dh3o.oo   orc warrioro   orc3Dh&903DhM3DhܟO _You see here a +0 orcbow.3Dh'{  You beckon some vexing sprites to accompany your attacks.$o)o1=7---==3Dh,f1Will/2 Jinx Fly 3Dh-3Dh40; _You feel your willpower being sapped.3Dhu  (((You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc warrior but does no damage.3Dh :*3Dh 0 *(very drained)The orc warrior is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc warrior with its +0 short sword.3DhE  The orc warrior is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.3Dh 3Dh .o.o  orc (very drained)3Dh [15 =2.1 (0.93Dh> 3Dh [ _The orc is heavily wounded.3Dh?  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.$3Dh oounaware, very drained)You kill the orc!3Dh| 1225 3.0 _The orc warrior is distracted by your dazzling golden aura.3Dh֡ p((oYou kill the orc! _The orc warrior is distracted by your dazzling golden aura.orc warrior shouts!  The sling bullet hits the orc warrior. The sling bullet burns the orc warrior.  no longer distracted by gold.3Dh&:*3Dh   The orc warrior is heavily wounded.A giggling sprite leaps out and doodles on the orc warrior's face.)o$ 2====9 _The orc warrior is almost dead.3Dh (You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.3Dhӓ:*3Dh`  The orc warrior is almost dead.3DhcA giggling sprite leaps out and makes the orc warrior trip over its own feet.3Dh $$You kill the orc warrior!3Dh---9===-4.8Fly 3Dh3Dh!i _The jinxing sprites lose interest in you.3Dha:3Dh;7-3DhE3DhbJH _No target in view!3DhHJ3DhK3Dh R3Dh\UH _No target in view!3Dh #..#..>5.o #.# ##.#...$.# #. ##......$ß ## #..#..K..#  . .# ###3Dh.>.. # #. ######. ###$# #.## #..)$@)...# #>.# #.### ##.# .#' 3Dh.## .## .## .[.#  .##3Dh)3Dh<*k8=---5.8 (1.0 _3Dhg13Dh@@N  You now have 1231 gold pieces (gained 6).3DhA313=---6.8 (23DhH3DhJ/ _You see here a +0 dagger.3DhG 3DhH 3DhK 3Dh`] B3Dhc ,3Dh!g 3Dho 3Dhp A=43Dht 3Dhw k4=3Dh{y 3DhZ} O33Dhp 3Dhل b9==3DhȆ 3Dhu ;53DhR 3Dh O23Dh 3DhƗ O13Dh 3Dh; {6===3Dh 3Dh 3Dh* 010 3DhĤ 3Dh _You feel your existence waver again.3Dhh 3Dh| y12317=3Dh 3DhT ,3Dh 3Dh ,3DhR 3Dh ;83DhG 3Dh ,3Dh 3Dh~ ^Fly 3Dh] 3Dh n _You feel your willpower return.3DhS K9=3Dh 3Dh1 ,3Dh 3DhQ ,3Dh 3Dhu l70=3DhP 3Dh ,3Dh^ 3Dh ,3Dh 3DhR ;13Dh9 3Dh> ,3Dh 3Dh ,3Dh 3Dh  ,3Dh* 3Dh a2=3Dh 3Dh 1 _HP restored.3Dh9 33Dh 3DhW  You now have 1238 gold pieces (gained 7).  Things that are here:83Dhx! 3Dh,& h _a +0 short sword; a +0 plate armour3DhL* 33Dh, 3Dh1  Things that are here:  a +2 whip of flaming; a +0 robe3Dhr5 3Dh6 @= _3Dh9 3Dh!; 3Dh\A 3DhN  #..##.?...#.  #..#..>..o  ##.#...$.# ##### ##......$ß ## #..#.....#######  ................ .# ###.........>.. #.... #..)......... ### ###@#########  #..))))...#  #########.###  ....###### 3DhO ....## ....##o   orc priest (wandering) ...##.... .[#.... ..3DhrW 1529.8 (33.0)3DhX ,30.8 (343Dh` 3Dhj _An orc priest comes into view. It is wielding a +0 dagger.Things that are here: _7 gold pieces; a +0 whip; 2 boomerangs3Dh]?q ?...#.  #..#..>..o  ##.#...$.#  ##......$ß  #..#.....#######  ................  ###.........>..  #..).........  ###@#  #..))))...# 3Dh?s #########.###  .[3Dh/ ?...#.  #..#..>..o  ##.#...$.#  ##......$ß  #..#.....#######  ................  ###.........>..  #..).........  ###@#  #..))))...#  #########.### 3DhgM .[3Dh3Dh3Dh3Dh7b _An orc priest is nearby!3DhjQ  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.3Dh`a'oo3Dh0b7---==1.8 (1.0)Will/2 Jinx Fly 3Dhq3Dhu, _The orc priest shouts!3Dh[b (((((3Dh2\>((You shoot a sling bullet.3Dh:*3Dh   The sling bullet barely misses the orc priest.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc priest trip over its own feet.3Dh.oo$...)o 2 orc priests (1 very drained)  3DhYou feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the orc priest trip over its own feet.  The orc priest is moderately wounded.An orc priest comes into view. It is wielding a +0 short sword.The orc priest invokes the aid of Beogh against you.Beogh smites you!3DhF65---14 =2.7 (0.93Dh 3Dh , _The orc priest shouts!3Dh (((((You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.3Dhf  The orc priest is heavily wounded.3Dhg 9  You hear a shout! x33Dh]j  An orc wizard comes into view. It is wielding a +1 dagger of holy wrath.3Dhx _o.oo.o...)oo 3 orc priests (1 wandering, 1 very d…)o   orc wizard3Dhy '3.63Dh 3DhƊ z _An orc priest comes into view. It is wielding a +0 dagger.3Dha (((((((You shoot a sling bullet.  The sling bullet barely misses the orc priest.3Dh, *overy drained)  The sling bullet closely misses the orc priest.3Dh *2  The orc priest shouts!  A giggling sprite leaps out and makes the orc priest trip over its own feet.3Dh   The orc priest is moderately wounded.A giggling sprite leaps out and smacks the orc priest with its own hand. >.ooo$o$...) 2 orc priests (1o   orcYou kill the orc priest!3Dh/81238 6=-----5204.5 _An orc comes into view. It is wielding a +0 whip.3Dh (((((You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.3Dh :*3DhlYou shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.makes the orc priest trip over its own feet.  The orc priest is severely wounded.The orc priest mumbles some strange prayers to Beogh against you.3Dh3Dh.ooo...)o 2 orc wizards3Dh X5----5.43Dh3Dh{$ _Beogh smites you! _An orc wizard comes into view. It is wielding a +3 dagger of electrocution.3Dh   You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.3Dh$((((   orc priest3DhƧZ...)3Dh!U8=6.33Dh3Dh]N _You kill the orc priest!3Dhz (((((You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.3Dh :*3Dh3  The orc priest is lightly wounded.  A giggling sprite leaps out and bonks the orc priest with its +0 dagger.  The orc priest is severely wounded.3Dh .$.o.o...) (very drained)67.2Fly 3Dhi _The jinxing sprites lose interest in you.3DhKP ] ((((3Dh"Q nYou shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.3DhJ 3Dh 3Dhb 3Dh 3Dh 3oo..$oo..)o   orc3Dh b7=---8.13Dh 3Dh c _The orc priest is severely wounded.3Dh{] (((You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.3Dh<  The orc priest is severely wounded.The orc priest mumbles some strange prayers to Beogh against you.3Dh 3Dh 6  Beogh smites you!3Dhy o o..'oo..)o 3 orc wizards (1 wandering)  An orc wizard comes into view. It is wielding a +2 dagger of draining.3Dh} :*3Dh~ s  The orc wizard casts a spell at you.3Dhq8@3Dhr43-----9.0JinxbiteConf Will/2 Fly 3DhR|3Dh@Q _You are confused.3Dh3Dh3DhM3DhK _You are too confused!3Dh}33Dh3DhK _You are too confused!3Dh /_  You bump into the rock wall.  The orc wizard shouts!3DhE o.oo  The orc priest seems less drained.3Dh!M8*3Dh*  2  The orc wizard casts a spell.The orc wizard flickers and vanishes!3Dh3DhA >o{Deactivating autopickup; reactivate with Ctrl-A.3Dh:*3Dhئ    orc wizard  The orc wizard gestures wildly while chanting.3Dh' 3Dhg; o.{The orc wizard flickers and vanishes!3Dh< Q=-40.0 (1.03DhP 3DhT ' _You hear a shout!3Dhp ..>..' ##.#..oo.# ########......{ß ##.....#..#...{.####### .........o......... .####.........>.. #. #..)......... #########$######### 3Dhr 3 #.@))))...# ##########.### # ..........#######.##......##..##..[..............##3Dh~w 3Dh9y 3Dhz 3Dh 4.o.{oo   orc wizard4--------13Dh 3Dhݪ8.o..o   orc wizard--23Dh/3Dh 2 _You're too confused to move!3Dh3Dhy3Dh3Dh .ooo   orc priesto   orc wizard3Dh T9==33Dh%3Dh2 _You bump into the rock wall.3Dh 0* #..#..>..' ##.#...$.#  ##......{ß ## #..#.....#######  ......oo........ .# ###.........>.. # #..o..  ###$#  #@.))))...#  #.###  . .## .## .## .[.# 3Dh1o   orc .##3Dh23Dh53Dhm63Dh,83Dh83DhY93DhFo$..oo)oo 2 orcs3DhG12385=43DhS3Dh^q _An orc comes into view. It is wielding a +0 mace.3Dhv #..#..>..' ##.#...o.# ###......$ß ##.#..#.....####### ................. .#.###..oo.....>.. #.#..).. ####o# #3DhAz #.@))))...# ##.### #.#.##..##..##..[.#...##.3Dh`{ 3Dhk| ,3Dh~ 3Dh܉ ..o$oo   orc3Dh `55Jinxbite3Dh m _You feel less confused.3Dh3Dh`#..#..>..' 3Dh\#3Dh&##.#...o.# 3Dh#3DhdO##......$ß 3Dh ##.3DhK/#..#.....#3Dh( .3Dh/........3DhN+ .#.3Dh###.........>.. #.#..o. ######.###$# #.#o.@)))...# #>3Dh\#.### #.#.##..##..##..[.#...##.3Dh _3Dh-o)3Dho3Dhi*.o3DhFVo   orc wizard3Dheo   orc3Dh3Dh3Dh63Dh3Dh 3Dhk  3DhThings that are here: _a +2 whip of flaming; a +0 robe3Dho#..#..>..' #.##.#...o.# #.##......$ß ##.#..#.....# ...... .#.###..>.. #.#.o). ######.####o# #.##.o)@))...# #>.#.### ##..#'.##..##..##..[.#...##.3Dh 3Dhvm$6===73Dhlr 3Dh0s 3DhsI_The orc priest looks encouraged for a moment.3Dht1Things that are here: 3Dh+uU_a +0 short sword; a +0 plate armour3Dhu3DhRW#..#..>..' #.###.#...o.# #.###......$ß ##.#..#.....# .. .#.###.>.. #.#.o). ######.####$# #.##.o))@)...# #>.##.### ##.#.#'#.##..##..##..[.#...##.3Dh=] 3Dh] 3Dh^JThe orc priest calls down the wrath of Beogh upon you.3Dh_3DhHfr29------4==83Dhj3Dho 3Dhp 3Dhq_Beogh smites you! 3Dh4rA_You see here a +0 dagger.3Dhf#..#..>..' 3DhZ#.# ##.#...o.# #.###......$ß ##.#..#.....#3Dh .. .#.###.>.. #.#.o). ######.#3Dh###$# #.## #.o)))@...# #>.# #.### ##.# .#'#.##..##..##..[.#...##.3Dh 3Dh3Dh3DhS3Dh=Ho.o3Dh-Uo   orc wizard3Dh---9 3Dh_3Dhg 3Dh O _You see here a +0 orcbow.3Dh[ 3Dh, 8--3Dhˏ 3Dh ^ _You are too injured to fight recklessly!3Dh 33Dh0 t _You are too injured to fight recklessly!3Dh3Dh"3Dh3Dh 3Dh3DhP_You are too injured to fight recklessly!3Dh1(3DhQ #..#..>..' #.#  dertzug the Skirmisher ##.#...o.# #######.## Poltergeist of Gozag  Gold: 1238 ##......$ß ##......... Health: 29/72 =========--------------- #..#.....####### ........... Magic: 17/19 =====================--- ................ .#......... AC: 14  Str: 4 ###.........>.. #......... EV: 14Int: 19 #.o)......... ######.### SH: 0Dex: 20 ###o######### #.##  XL: 11 Next: 20% Place: Dungeon:9 #..o))@...# #>.#  Noise: ---------  Time: 10549.0 (0.0) #########.### ##.#  t) +1 sling (flame) ..........########'## Cast: Jinxbite ..........##......... Will/2 Fly hU1K ..........##......... ..........##......... o   orc priest .[.........#......... o   orc wizard ..................... ..........##......... _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3Dhx #..#..>..' #.#  dertzug the Skirmisher ##.#...o.# #######.## Poltergeist of Gozag  Gold: 1238 ##......$ß ##......... Health: 29/72 =========--------------- #..#.....####### ........... Magic: 17/19 =====================--- ................ .#......... AC: 14  Str: 4 ###.........>.. #......... EV: 14Int: 19 #.o)......... ######.### SH: 0Dex: 20 ###o######### #.##  XL: 11 Next: 20% Place: Dungeon:9 #..o))@...# #>.#  Noise: ---------  Time: 10549.0 (0.0) #########.### ##.#  t) +1 sling (flame) ..........########'## Cast: Jinxbite ..........##......... Will/2 Fl3Dh{y  ..........##......... ..........##......... o   orc priest .[.........#......... o   orc wizard ..................... ..........##......... _You are too injured to fight recklessly!  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. >..' #.#    $ß      >..  #..)  ###o######### #.##  #.o)o)@...# #>.#  #########.### ##.# 3Dh}[12d .[ o   orc30=3==50.0 (1Jinx Fly _3DhɃ3DhY{3Dh3DhU3DhЇ33Dhb3DhF _Unknown command.3Dh=  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.3DhD $$(o   orc wizardo   orc3Dh 3Dh 3Dh 3Dh 3Dh o.o{)o 2 orcs3Dhڏ [1238 1=8 (0.83Dhe 3DhJ N _You kill the orc priest!3Dh 4(3DhT 0*3Dh% ,3DhN; o${)   orc3DhrE *You shoot a sling bullet.  A magic dart appears from out of thin air!3Dh0 3Dh z.oo{)3Dh M26--1.7 (0.93Dh 3Dh . _The magic dart hits you.3Dh+ (( You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.3DhE:*3Dhe 3Dh3 $)The orc wizard is moderately wounded.3Dh'C  The orc wizard casts a spell at you.The magic dart hits something.3DhG *$Reactivating autopickup.3Dh8$3Dh^--22.63Dh3Dhe6 _You feel a bit more experienced.3DhV (( You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.3DhN:*3DhHR  The orc wizard is almost dead.A giggling sprite leaps out and bonks the orc wizard with its +2 dagger of  draining.3DhlXo.$$$o   orc3Dh7=43.5 _You kill the orc wizard!3Dh8(((3Dhg 4*3Dh>  You shoot a sling bullet.3Dh $o.$$$4.4Fly 3Dh  _The jinxing sprites lose interest in you.3Dh<(((((3DhA* jo.$$$3Dh+ U8=5.33Dh4 3Dh8 w _You shoot a sling bullet. The sling bullet barely misses the orc.3Dh$m } (((((You shoot a sling bullet.3Dh 3Dh 3Dh )o.o$$$o 2 orcs3Dh '6.23Dh 3Dh` ^ _The sling bullet closely misses the orc.3DhP6((3Dh<$$3Dh3Dh% **You shoot a sling bullet.  A magic dart appears from out of thin air!  3DhvDeactivating autopickup; reactivate with Ctrl-A.3DhK3DhQr$oo{$$3Dh>RJ3--7.13Dh_W3DhY. _The magic dart hits you.3DhZ  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.3Dh$(((   orc3DhWh3Dh3DhA,3DhC3DheFa7=3DhH3DhJ,3DhL3Dh9O,3DhP3DhSO83Dh9U3DhW,3DhY3Dh ],3Dh&_3Dhebi9=3Dh#d3Dhf,3Dhh3Dhtk,3DhBm3Dhzqb40=3DhGs3Dhu,3Dhw3Dh"{,3Dh|3Dh.O13Dhŀ3DhJ,3Dhׄ3Dh,3Dh3Dhi2=3Dhf3Dh,3DhE3Dh,3Dh3Dh3Dhr3Dh3Dha3=3DhF3DhТ,3Dhs3Dhc,3Dh3DhO43DhP3Dh,3Dh.3Dhu,3Dh/3DhԹi5=3Dho3Dh½,3Dhr3Dh9,3Dh3Dha6=3Dh3Dh,3Dh3Dh3DhB3Dh3DhO73Dhx3DhL,3Dh3Dhe,3Dh3Dhi8=3Dh3Dh,3Dh3Dh,3Dh3Dh a9=3Dh"3Dh*,3Dh3Dh,3DhS3Dh<P503Dh3DhB 3Dh 3Dh^ 3Dh,3Dh3Dh,3Dh3DhRi1=3DhN3Dh_,3Dh #3DhK&,3Dh'3DhE52=3Dh~PB3Dh7]3Dhv}33Dh<3DhK4=3Dh3Dh,3Dh3Dh,3Dh,3Dh3DhN5=3Dh 3Dh3Dh<3Dh3Dh,3Dh3Dh;63Dh3Dh3Dh#3Dh3Dh3Dh3Dh3Dhֹ3DhLD7=3Dhһ3Dh;,3Dh3Dh,,3Dh3Dh983Dhm2=3Dh.3Dh,3Dh3Dh,3Dh3Dh,3Dh3Dh;93Dh3Dh3Dh]3Dh3Dh6,3Dh3Dh3DhE60=3Dh3Dh,3Dh'3Dh3DhK3Dh_3Dh 3DhU1=3Dh< 3Dh,3Dh3Dhs,3Dh3Dh;23Dh!3Dhj$,3Dh &3Dh(,3DhO*3Dh.K3=3DhQ/3Dhg13Dh3,3Dhs53Dh!8,3Dh93Dhw<3Dh<N4=3Dhh>3Dh@,3DhB3DhD,3DhF3DhMI;53DhK3DhM,3DhbO3Dh;S,3DhOU3DhJX963DhX(=3DhEZ3Dh],3DhJ_3Dha,3Dhdc3Dhe,3Dh*i3Dhrk3DhkN7=3Dh[m3Dho,3Dh[q3Dhs,3Dh~3DhH,3Dh3Dh=3DhD9=3Dh%3Dh,3Dh͌3Dh,3Dh3Dh':703Dh2=3Dh3Dh,3Dh3Dh),3Dh֠3Dht;13Dh+3Dh,3DhY3Dh֫,3Dh3DhK2=3Dh]3Dh3Dhθ(---3Dh+ #..#..>..' #.# ##.#...o.# #. ##......$ß3Dh ## #..#.....#  . .# ###.>.. # #..). ######. ###$3Dh# #.## #.$$$@)...# #>.# #.### ##.# .#' .## .## .## .[.#  .##3Dh2709.6 (148.0)3DhH---1093Dh3Dhik  You now have 1244 gold pieces (gained 6).  Things that are here:3Dh5441.6 (1503Dh3Dh _a +3 dagger of electrocution; a +0 robe; a +0 dagger3Dh&  3Dh  You now have 1252 gold pieces (gained 8).  Things that are here:52=3Dh X #..#..>..'3Dh ) #.3Dh 0 ##.#...o.#3Dh2  3Dh. #.3Dh  ##......$ß ## #..#.....#  . .# ###.>.. # #..). ######.3Dho  ###$# #. #.$$@))...# #>. #.### ##. .3Dhq @#' .## .## .## .[.#  .##3Dh E  #..#..>..' # ##.#...o.# # ##......$ß3Dh 6 ## #..#.....#  ..... .# ###..>.. # #..). ######. ###$# #. #.$@)))...#3Dh  #> #.### ## .# .## .## 3Dh .## .[.#  .## _a +0 dagger; a +0 short sword; a +0 plate armour3DhZ 3Dh 3.6 (23Dh .0)3Dh< 3Dh #4.6 (33DhF 3Dh-  You now have 1275 gold pieces (gained 23).755.6 (43Dhb. o _Items here: )))) [[[.3DhxF33DhH3DhN3Dh/VB3Dh[k  You now have 1281 gold pieces (gained 6).  Things that are here:3Dhj\&813Dh3DhEc _a +0 whip; a +0 leather armour3DhG3Dh 3Dhq3DhQk  You now have 1288 gold pieces (gained 7).  Things that are here:3Dh%83Dhj3Dh9o _a +0 whip; 2 boomerangs3Dhn3DhN3Dh3Dh2c ##..## # 3Dh.. ##...ß#. #.##.?...#. # #..#..>..' ###.#...$.# #########......$ß ##.....#..#.....####### ...............@......o .#......###.........>.. #......#..)......... .###)######### ##.)))))...# #>#########.### ## o   orc wizard (wandering).##########3Dh,21.6 (63Dh*2.6 (73Dh3Dh _An orc wizard comes into view. It is wielding a +2 dagger of freezing.3Dh`G ##..## #  3Dh#.. ##...ß#.  #..##.?...#.  #..#..>..'  ##.#...$.#  ##......$ß  3Dh#..#.....#######  ........@......o  ###.........>..  #..).........  3Dh###)#########  #.)))))...# #> ## 3Dhx ##..## #  .. ##...ß#.  #..##.?...#.  #..#..>..'  ##.#...$.#  3Dh\"##......$ß  #..#.....#######  ........@......o  ###.........>..  #..).........  ###)#########  #.)))))...# #> ## 3Dh13DhR23Dh@3DhEb _An orc wizard is nearby!3Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.3Dh.o.o7---==3.6 (1Will/2 Jinx Fly 3Dhe3Dho, _The orc wizard shouts!3DhE ((((( You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.3Dhf :*3DhPD .....o (very drained)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.  The orc wizard is heavily wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc wizard with its own hand.  3Dh.E KThe orc wizard is almost dead.3Dh.J *****The orc wizard points at you and mumbles some strange words.3Dh *.....3Dh 768--3Dh\ T14 =4.5 (0.93Dh 3Dh 1 _The puff of flame hits you.3DhDA  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.3DhF ((((($3Dh< *.....3Dh~ 1288 9=-5.3 (0.83Dho 3Dh N _You kill the orc wizard!3Dh3DhŽ3DhU3Dh$H _No target in view!3Dh83Dh\:3Dh?3DhgH3DhzI$ _3DhmR3DhWz---Fly 3Dh[3Dh`{ _The sprites lose interest in your situation.3Dha70=8=3Dhd3Dhph,3Dh#l3Dhq3Dhhu3Dhey3Dh?;13Dhh3Dhp3Dh=9=3Dhۖ3DhҢ,3Dh3Dh,3DhV3Dhb2=9==3Dh3Dhz3DhO33Dh»3DhӾ3Dh,3Dh3DhGO  You now have 1312 gold pieces (gained 24).3Dh;3123Dh%3DhW _Items here: ))) [.3Dh #...   #...  #...  ##..## ####.. ##...ß#..... ..##.?...#..... # #..#..>..'.._.. # ##.#...@.# #######---38.3 (13.0)3Dh+##......)ß# ##..#.....####### .....................$. .#.....###.........>.. #......#..)......... ######.###)######### #.#.)))))...# #>#########.### ##3Dh 3Dhu===---9.3 (143Dh3Dh _ _Found a roughly hewn altar of Beogh.  You now have 1319 gold pieces (gained 7).  Things that are here:3Dh\P9240.3 (153Dh*9_3Dh- _a +0 mace; 2 boomerangs3DhW 33Dh+ 3Dh%& B3DhH4  3Dhs5 M There is a staircase to the Orcish Mines here.3Dh7 3Dh8 21319 _3DhM: 3DhI  ....... #.......  #.......  #.....   #....   ##..## ####  .. ##...ß#.....  #..##.@...#.....  #..#..>..'.._..  ##.#...).#.... ##### ##......)ß# .. ## #..#.....####### ..............$. .#.....###.........>.. #.....)......... #####)#########3DhP 12.3 (2.0)3Dh~Q *3.3 (33DhW 3DhZ . _E - a scroll of identify3DhS 3DhT 3Dh_ 3Dhh 3Dhjo 3Dhp 3Dh=y 3Dh} S  There is a staircase to the Orcish Mines here.3Dh p1Fly 3Dh 3Dh _You feel your willpower return.Things that are here:  a +0 mace; 2 boomerangs3Dh 3Dh  _3Dh 3DhU W  Items here: ))) [.3Dhf 5 _3Dh 3Dh, 3Dh ,3Dh 3Dh 3Dh ,3Dh 3Dh 3Dh, ,3Dh 3Dh 3Dh B3DhC 3Dh` ,3Dh 3Dh #....#..###..## #### #.##.. ##...ß#..... #.##..##.....#..... #.##..#..>..'.._.. #.###.#...).#.... #######.######......)ß# .. ##..........##..#.....########............#.............@$...#..........#.###.........>..###..........##..).........# ######.###)########## #.## 3Dh #.)))))...# #>.##########.### ##.#.........########'###..........##.........#..........##.........#3Dh #.... #..# ##..## #### #.## .. ##...ß#..... #.# #..##.....#..... #.# #..#..>..'.._.. #.# ##.#...).#.... #######.#### ##......)ß# .. ##..# 3Dh #..#.....#.# ......@...#.# .###.>..###.# #..).# ######.##### ###)# #.## 3DhT ,52.3 (93Dh .3.3 (10.0)3Dh 3Dh _You now have 1324 gold pieces (gained 5).  Things that are here:  a +2 dagger of freezing; a +0 robe3DhG2410 4.3 (113Dh 9_3DhYd _You feel your existence waver again.3Dh3Dh,3Dh3Dh3Dh43Dh}3Dh,3Dh3Dh3Dh,3Dh>3Dh3Dh,3Dh+3DhM3Dh,3Dh,3Dh  Things that are here:  a +2 dagger of freezing; a +0 robe3Dh 3Dh _3Dh3DhB3Dh3Dh3Dh!,3Dh$3Dh(3DhB,,3Dh.3Dhn33Dh083Dh83Dh;3DhS>3Dh`D3DhE3DhKG3DhcJ3Dh#N3DhN3DhQ3DhDj 3Dhk 3Dhk2Items here: ))) [.3Dhq3Dhs 3Dht_3Dh3Dh3Dh6,3Dh03Dh@  There is an open door here.3DhT3Dh  _3DhƝ3DhN3Dh #.....)..  ........  #.......  #.......  #..... # #.... # ##..######## # .. ##..@ß#.....# #70.3 (16 3Dh6#..##.....#.....# # #..#..>..'.._..# # ##.#...).#.....# ####### ##......)ß#.....###...... #..#.....########........ ..............)...#...... .###.........>..###......  #..).........# ######. 1.3 (17 _Found a club.3Dh33Dh3Dh3DhB3Dh3Dhd,3Dh3Dh3Dh ,3Dh 3Dh3Dh,3Dh3Dh3DhO,3DhG #.##.###.######## ##.#...##..###.....)....##.#............###.##..........##..#..........##.##..........# ##.#  #.....@....# #..#  ##..######### #.## .. ##...ß#.....# #.# #..##.....#.....# #.# #..#..>..'.._..# #.###.#...).#.....# #######.#####......)ß#.....###....#..#.....########....................)...#.........You pick up a book of Chaos and begin reading...6.3 (5.0)_7.3 (6  You add the spells Conjure Ball Lightning, Disjunction and Discord to your _library.3Dhz 33Dhj 3Dh 3Dhc X3Dh n3Dh0 ,3Dh 3Dh 3Dh ,3Dh$ 3Dh 3Dh ,3Dhg 3Dh 3Dh ,3Dh 3Dhe 3DhN ,3Dh% 3DhV 3Dh ,3Dh 3Dh% 3Dh0 B3Dh= @  There is an open door here.3Dh( 3Dh  _3Dh? 3Dh  3Dh ,3Dh 3Dh5 3Dh: X3Dh@ n3DhV 3DhY ,3Dh\ 3Dhi #..........# #....# #..........# ####....'.##..........####........'..........#....##..... #..........'.#####.........#....## #.....#.....###...# #.....####.##?##..# ##..### #....@.#....# ##...ß#. #..#.##.##.#..##.....#. #..#### ..####..#..>..'. #.# !... ##.#...).#. #. jO####......)ß#. # j## #..#....O   two-headed ogre (asleep)hj m j# ..j   gnoll bouda (asleep) j# .###jjj 3 gnolls (polearms, asleep) #..)3Dhz + 802.3 (25.0)  A two-headed ogre, a gnoll bouda and 3 gnolls come into view.Found a potion of curing and a potion of haste.3Dh]{ 3Dh| 3Dh} 3Dh 5 jO..OOO 2 two-headed ogres (1 wandering)jj3Dhۍ yjjj 2 gnolls (polearms, 1 wandering, swift)The gnoll shouts! x2; The gnoll bouda shouts!  The gnolls pick up the pace!===3.3 (263Dh~ 3Dh D  The gnoll shouts! x2; The gnoll bouda shouts!  The gnolls pick up the pace! _The gnoll moves out of view.  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 giant club. 3Dh F_There is an open door here.3Dh,f   #   '.#.####.....3Dhi ..'..#....##... #..........'.. #...... #..... #.....###...#  ####.##?##..#  #....@.#....#  3DhO#..#.##.# #..#### ..#> #.# jO.. ) #. ..###) 3Dh*# O##  j#  j#   #..)3DhgK   #   '.#.####..... ..'..#....##... #..........'.. #...... #..... #.....###...#  ####.##?##..#  #....@.#....#  #..#.##.# #..#### ..#> #.# jO.. ) #. ..###) # O##  j#  j#   #..)3DhI3Dhd _There are monsters nearby!3Dh #.# # # #..........# #### '.##..........####.... ..'..........#....##.. #..........'.#####... #......#....## #.... #.....###...# # ####.##?##..# ##.. #...@'.#....# ##...ß# #..#.##.##.#..##.....# #..#### ..####..#..>..' #.# jO.. ##.#...).# #. ..####......)ß# # O## #..#..... j# 3Dhf "   j# .### #..) 3Dh j!j   gnoll (polearm, swift)---4.3 (1.0)3Dho R _The two-headed ogre moves out of view.3Dh9 Y##+.#j#3DhD R.#..##3Dh A---53Dh 3Dh$ 8 _You reach down and close the door.3Dh? ##'######### ### #..........# # 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#.# ####.....)'.##.####............'...#....## #..........'.#####.#......#....## #.3Dh g#.....###@..# #.####.##?##..# ##..######....+.#....# ##...ß#....#..#.##j##.#..##.....#.#..#### ..####..#..>..'.._3DhR #.# !O.. ##.#...).#....#. ..####......)ß#.# O## #..#.....###### j# ..............)3Dh *3DhY 3Dh 3Dh 13Dh 3Dh 3Dh##'######### ###.#######..........# #.........# #.# ####.....)'.##.####............'....3Dh#....## #..........'.#####.#......#....## #.#.....###...# #.####.##?##@.# ##..#######....+.#....# ##...ß#.....#..#.##j##.#..##.....#.3Dhku#..#### ..####..#..>..'.._#.# !O.. ##.#...).#....#. ..####......)ß#.# O## #..#.....#######3Dh. j# ..............).j# .###>..3Dh3Dh%23Dh3Dh#..........# #..........# #.# ####.....)'.##.####............'....#....## #.'.#####.#......#....## #.#.....###...# #.####.##?##..## ##..########3Dhv....+.#..@.# ##...ß#.....#..#.##j##.#..##.....#.....##..#### ..####..#..>..'.._..##.# !O.. ##.#...).#.....##. ..####......)ß#.....## O## #..#.....######## j# ..............)..j# .###..>..# #..)..#3Dh3Dhی3Dh+jOO   two-headed ogrej   gnoll (polearm, swift)3Dh%33Dh3Dh3Dhݜ# #.# ####.....)....#'.##.####.............#..'.#....### #.....jO...'.#####.##......#....## #.##.....###...# #.#####.##?##..## ##..#########....+.#....####...ß#.....# #..#.##j##.#@.##.....#.....# #..#### ..####..#..>..'.._..# #.# !O.. ##.#...).#.....# #. ..####......)ß#.....## O## #..#.....########. j# ..............)...3DhHj# .###..>..## #..)..####)##########3DhC3Dh3Dhͷh.jO_3Dh:%43Dh8_3Dh{3Dh>} '.##.####.............#  ..'.#....###  #......j...'.#####.# #......#O...## #.# #.....###...# #.# ####.##?##..## ##..######### 3Dh~ ....+.#....####...ß#.....# #..#.##j##.#..##.....#.....# #..#### ..####@.#..>..'.._..# #.# !O.. ##.#...).#.....# ##. ..####......)ß#.....#### O## #..#.....########.. j# ..............)...#j# .###.>..### #..)..# ###)########## #.)))))...#3DhM 3Dhr ,3Dh8 ..jO53Dhd @_3Dh ..'.#....###  #.'.#####.# #......#.j..## #.# #.....###O..# #.# 3Dhf ####.##?##..## ##..######### ....+.#....####...ß#.....# #..#.##j##.#..##.....#.....#  #..#### ..####..#..>..'.._..#  #.# !O.. ##@#...).#.....# ###. ..####......)ß#.....###.# O## #..#.....########... j# ...............)...#j##..###.>..###.#..# #..)..# #..# ###)########## ... #.)))))...##########.###3Dh0 3DhIJ 3Dh f..jO3DhC %63Dh 9_3Dh 3Dh0 #.'.#####.#  #......#....## #....#  #.....###.j.# #...#  3Dh3####.##?##O.## ##..######### ....+.#....####...ß#.....#  #..#.##j##.#..##.....#.....# #..#### ..####..#..>..'.._..# #.# !O.. ##.#...).#.....# ### #. ..####..@...)ß#.....###.. # 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O## #..#.@...########... j#................)...#j##..###>..###.#..# #..)..# #####..# ###)##########... #.)))))...#  #########.### ..........#####.##...3Dh3Dh3Dhs..Oj_3Dh%83Dh3Dh3Dhf.....###...# #.# ##.##?##..## ##..######### ....+.#....####...ß#.....# 3Dh..#.##j##.#Oj##.....#.....# .#### ..####..#..>..'.._..# # !O.. ##.#...).#.....# ##### ..####......)ß#.....###.... O##.#..#.....########...j#........@.......)...#j##..###>..###.#..# #..)..# ######..# ###)########## ... #.)))))...# #########.### ..........######.##.....##.3Dh03Dh 3Dh3Dh..O_j93Dh\7_3Dh3DhO ###...# #.# .##?##..## ##..######### ....+.#....####...ß#.....# #.##j##.#..##.....#.....# #### ..####O.#..>..'.._..#  !O.. ##j#...).#.....# #..####......)ß#.....###.O##.#..#.....#.j#.)...#.j##..###.>..###.#..# #..).# ##..# ###)# #... #.)))))...# ##########.### #.3Dh:S r#.##..##.3DhZ HjO3Dh[ &203DhEe 7_3Dhlg 3Dh| ###...# #.# # #.##?##..## ##..######### #+.#....####...ß#.....# # #.##j##.#..##.....#.....# # ..####j.#..>..'.._..# #!O.. ##O#...).#.....# #..####......)ß#.....###.O##.#..#.....#.j#.)...#.j##..###.>..###.#..# #..).# ######.#..# ###)# #.... #.)))))...# #>###.### #.#hX Y16;16H.##..##.3Dh 0.3Dh% %13Dh 3Dh###...# #.# #. .##?##..## ##..######### #.+.#....####...ß#.....# #. .##j##.#..##.....#.....# #. ..####..#..>..'.._..# #.!O.. ##O#...).#.....# #...####......)ß#.....###.O##.#..#.....#.j#.)...#.j##..###.>..###.#..# #..).# ######.##..# ###)# #.#... #.)))))...# #>.###.### ##..#'.##..##._h;49m.O23DhM+##?##..## ##..######### #.# .+.#....####...ß#.....# #.# ##j##.#..##.....#.....# #.# # ..####..#..>..'.._..# #.#  !O.. ##.#...).#.....# #######.#..####..O...)ß#.....###.......O##.#..#.....########...3Dho-j#................)...#j##..###>..###.#..# #..)..# ######.###..# ###)########## #.#... #.)))))...# #> #########.### ##.# ..........########'#.##.........##..##.3Dh13Dh23DhFj.Oj   gnoll (polearm)3DhH%33DhS3DhU3Dh%B(?##..## ##..# #.# +.#....####...ß#.....# #.# j##.#..##.....#.....# #.#  ..####..#..>..'.._..# #.#  3DhD!O.. ##j#...).#.....# #.#..####......)ß#.....###.O##.#..#.O...#.  j#.)...#.j##..###.>..###.#..# #..).# ######.##..# ###)# #.##  ... #.)))))...# #>.# .#'#.##..##..##.3DhG3DhI3Dh-K3Dha.j.Oj   gnoll (polearm)3DhRb%43Dhl9_3Dhnn3Dh ?##..## ##..# #.## .#....####...ß#.....# #.# j##.#..##.....#.....# #.# ..####..#..>..'.._..# #.# !O.. ##.#...).#.....# #.# ..####...j..)ß#.....###. O##.#..#.....#. j#.3Dhi |O.)...#. j##..###.>..###.#..# #..).# ######.# #..# ###)# #.## ... #.)))))...# #>.# .#'#.##.#.##.#.##.#3Dhe 3Dhi 3Dh, _.j.O3Dh %53Dh! 3Dh 3Dh1 ##..## ##..# #.## #....####...ß#.....# #.# ##.#..##.....#.....# #.# ####..#..>..'.._..# #.# O.. ##.#...).#.....# #######.# .3Dh4 ####......)ß#.....###.# ##.#..#..j..#.# #.O......)...#.# ##..###...###.# #..# #..).# ######.# ..# ###)# #.##  #.)))))...# #>.# .#'### .##.# 3Dhx8 3Dh ; 3DhL l_..O3DhM %63Dh [ 3Dhb c _There is a stone staircase leading down here.3Dh' 3Dh  3DhCasting: Jinxbite (safe; 1% risk of failure)  3Dh\Confirm with . or Enter, or press ? or * to list all spells.3Dhx##..## ##..##########.##dertzug the Skirmisher #....####...ß#.....##.#Poltergeist of Gozag  Gold: 1324 ##.#..##.....#.....##.#Health: 72/72 ======================== .####..#..>..'.._..##.#Magic: 15/19 ==================------ O.. ##.#...).#.....# #######.#### AC: 10Str: 4 .####......)ß#.....###..........# EV: 14Int: 19 ##.#..#..j..########............# SH: 0Dex: 20 #................)...#..........# XL: 11 Next: 22% Place: Dungeon:9 ##..###.....O...@..###..........# Noise: ---------  Time: 10826.3 (0.0) #..# #..)hGz\9m.........# ######.##### t) +1 sling (flame) ..# ###)###########.##Cast: Jinxbite ..#.)))))...##>.#Fly #########.### ##.#..........########'### O   two-headed ogre..........##.........# j   gnoll (polearm)..........##.........#..........##.........# _You reach down and close the door. _There is a stone staircase leading down here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate3Dh..'.._..##.#Magic: 19/19 ======================== O.. ##.#...).#.....# #######.#### AC: 10Str: 4 .####......)ß#.....###..........# EV: 14Int: 19 ##.#..#..j..########............# SH: 0Dex: 20 3DhN#................)...#..........# XL: 11 Next: 22% Place: Dungeon:9 ##..###.....O...@..###..........# Noise: ---------  Time: 10826.3 (0.0) #..# #..).........# ######.##### t) +1 sling (flame) ..# ###)###########.##Cast: Jinxbite 3DhQ..#.)))))...##>.#Fly #########.### ##.#..........########'### O   two-headed ogre..........##.........# j   gnoll (polearm)..........##.........#..........##.........#Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a two-headed ogre, wielding two +0 giant spiked clubs (chance to affect:  61%)  Okay, then.3Dh:[8_3Dh)\3DhJf3Dhh. _3DhC4_3DhD3DhN3DhhQ Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: a two-headed ogre, wielding two +0 giant spiked clubs (chance to affect:  61%) _Unknown command.3Dh{-.j.O7.3 (1 _3DhL3DhV          #  3DhW  .###.   .....##   .....ß.########   .#....... 10   $ß.>.∩.@.ß.....   .#.....   ####ß.+.......  3DhZz .... ...###.   ....# ...#  ..###. ....  . #. ....#   #. ....#  ======3Dhb\3Dh`3Dhϻ,8.0 (1.73Dh3DhY _Okay, then. _Unknown command. _You fly downwards.  Found 14 gold pieces. Found Ydeujudo's Jewellery Shoppe.  Found a stone staircase leading down. _There is a stone staircase leading up here.3Dh3Dhl3Dh3Dhk3Dh| _3Dh3Dh3Dh3DhWelcome to Ydeujudo's Jewellery Shoppe! What would you like to do?  a -  480 gold an amulet of faith (unknown)b -  360 gold an amulet of magic regeneration (unknown)  c -  360 gold an amulet of the acrobat (unknown) 3Dh d -  360 gold a maw talismane -  432 gold a +6 ring of dexterity (unknown)  f -  300 gold a ring of protection from cold  g -  240 gold a ring of resist corrosion (unknown)  h -  432 gold a +4 ring of slaying (unknown)  i -  300 gold a ring of willpower You have 1324 gold pieces. [Esc] exit3DhZ[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list4Dh 4Dh&+ 4Dh7 i dertzug the Skirmisher  #.Poltergeist of Gozag  Gold: 1324  #.Health: 72/72 ========================  # #.Magic: 19/19 ========================  #.###.AC: 10Str: 4  #.....###EV: 14Int: 19  #.....ß.########4Dh9 SH: 0Dex: 20  #.#.............XL: 11 Next: 22% Place: Dungeon:10  #$ß.>.@.<.ß.....Noise: ---------  Time: 10830.0 (2.0)  #.#.............t) +1 sling (flame)  ####ß.+.......Cast: Jinxbite  ....#...###.Fly  4Dh; 0....##...#  ..###.# ....#  . #.# ....#  #.# ....#  _Unknown command. _You fly downwards.  Found 14 gold pieces. Found Ydeujudo's Jewellery Shoppe.  Found a stone staircase leading down. _There is a stone staircase leading up here.  There is an entrance to Ydeujudo's Jewellery Shoppe here.4DhA 34DhpH . _4Dh 34Dh` 4Dh 4Dh 4Dh $ _4DhF n4Dh! 4Dh ,4Dh@ 4Dh 4Dh ,4Dh 4Dh 4Dh_ ,4Dh 4Dh 4Dh ,4Dh 4Dh <384DhW 4Dh _You fly downwards.14 gold pieces. Found Ydeujudo's Jewellery Shoppe.  Found a stone staircase leading down. _There is a stone staircase leading up here. _You now have 1338 gold pieces (gained 14).4Dh 34Dh 4Dh, 4DhI 4Dh ,4Dh 4Dh0 ,4Dh 4DhE 4Dhd 4Dh ,4DhN 4DhY 4Dh ,4Dh+ 4DhF 4Dh ,4Dh, 4Dh4Dh)4Dh4Dh4DhF#.....ß.#########.#.............#.ß.>.∩.<.ß.....#.#.............#.####ß.+.......#.......#...###.#......##...# #..###.# ....# #..# #@# ....# #..# #.# ....# #..# #.# 4Dh#... ..# #... ...#.. .... T   troll (asleep) #...#T...4DhY z 44.0 (14.0)  A troll comes into view.4Dh{TT.4Dhs4==5.0 (154Dh4Dh' _The troll shouts!4Dh^  You beckon some vexing sprites to accompany your attacks.4Dhk@T.4Dh7---6.0)Will/2 Jinx Fly 4DhI4Dh; _You feel your willpower being sapped.4DhJ ((((You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.4Dh ;*4Dh{ D ....4Dh T (drained)The troll is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the troll with its own claw.4Dh2 Y14 =8 (0.84Dh 4Dh ` _The troll is moderately wounded.4Dh˞ ((((You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.4Dh$! ;*4Dh  The troll is moderately wounded.A giggling sprite leaps out and smacks the troll with its own claw.4Dh ...T.very drained)4Dh ,7.7 (0.94Dh?4Dhp] _The troll is heavily wounded.4DhW 4DhX"4Dh~Y#(4Dh;Z(4DhZ (4Dh[ 4Dh}\WYou shoot a sling bullet. The sling bullet hits the troll!  4Dh7]!The sling bullet burns the troll.4Dh..T.8.64Dh 4Dh 4Dhr :_The troll is severely wounded.4Dh= 4DhJ 4Dh!4Dh!#(4DhI(4Dhv(4Dh(4Dh(4Dh(4Dh>(4Dh/You shoot a sling bullet.4Dhr4Dhds*4DhTt4Dh)Q 4DhR  4Dh(T;The sling bullet closely misses the troll.4DhUYA giggling sprite leaps out and smacks the troll with its own claw.4Dh8]4DhZ^.4Dhp_T4Dh`.4Dha.4Dhb.4Dhc.4Dhd .4Dhf4Dhg---4Dhm69.54Dh+r 4DhVs4Dhnt5_The troll is almost dead.4Dhu4Dh 4Dh"4Dh%(4Dhw 4DhWYou shoot a sling bullet. The sling bullet hits the troll.  4Dh>!The sling bullet burns the troll.4DhO4DhP*4DhQ4DhAN  The troll is almost dead.A giggling sprite leaps out and insults the troll's ancestors.  The troll is almost dead.T.8=50.4Fly  _The jinxing sprites lose interest in you.4Dhl  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll.$4Dh 4DhS 1338 61.3 _You kill the troll!4Dh4Dh=34Dh<,4Dh4Dh94Dh^==4Dh-4Dh4Dh 4Dh 4Dh _Magic restored.4Dh 4Dh4Dho4Dh4DhC4Dh4Dhf534Dh54Dh4Dh 4Dh.4Dh+_You now have 1353 gold pieces (gained 15).4Dh 4Dh!4Dh"$13534Dh#$4Dh&4Dh()4Dh@+4DhD,==4Dh-424DhF/4Dh04Dh14Dh34Dh<54Dh64Dh74Dh/94Dh:4Dh<4Dh=4Dh>4Dh-A4DhB4DhC4DhD4DhF4DhH4DhI4Dh7J14DhJ4DhL4DhM4DhO4DhaP4DhvQ4DhR4DhT4DhhU4DhxV4DhX4DhZ4Dh\4Dh\@Fly 4Dh]4Dh` 4Dh`4Dhoa4_You feel your willpower return.4Dhb4Dhc4Dhd4Dh2e4DhHf4Dhh4Dhi4Dhj4DhGm,4Dhn4Dho4Dhp4Dhr4Dh0t4Dhu4Dh*v4DhHx4Dhy4Dhz4Dh{4Dh~4Dh4Dh4Dhف4Dh 4Dḧ́4Dhk"_You reach down and open the door.4Dh4Dh4Dh3)10 4Dh4Dh 4Dh\4Dh @_You feel your existence waver again.4Dh1There is an open door here.4Dhs4Dh" 4DhJ_4DhX4Dh{4Dhr4Dh4Dh{4Dh4Dhi4Dh4Dh,4Dh4Dh4Dh4Dh4Dh4Dh4Dh 4Dh4Dh4Dhu4Dh4DhH4Dh54Dh 4DhQ4Dh4Dh4Dh4Dh4Dh4Dh4Dh4Dh4Dh 4DhL4Dh"_You reach down and open the door.4Dh 4Dh X.. ..# 4DhD .# #.# Y..# 4Dh .# #.# .Y.# 4Dh .# #.# ..c# 4DhX _.###.# ...# 4Dh_.....### ...# 4DhQ.....ß.##########... 4Dhr}.#..............#.# 4Dh(.ß.>.∩.<.ß......@.# 4Dh --- 4Dh.#..............#.# 4Dh8n.####ß.+........#.# 4Dh.......#...###..#.. 4Dh"......##...###..###+## ..###.# ....#........#YY 2 yaks (asleep) ..# #.# ....#........#c   centaur (asleep) ..# #.# ....#........# ..###.# #........# 4Dh#!4Dhb$Y4Dh %Y4Dh%c4Dhd&86.3 (35.4Dh ' 0)4Dh'YY4DhR(1 wand4Dh(ering)4Dh)c4DhE*launch4Dh* er)4Dh+52 yaks and a centaur come into view.4DhJ,PThe centaur shouts! The yak bellows! You hear a bellow! x24Dh0 4Dh0 4Dhz1"(4Dh"2(4Dh2(4Dh3(4Dh_4(4Dh85TThe centaur wields a +0 shortbow. The centaur shoots an arrow.4Dh*4Dh4Dh4Dh: 4Dh!4Dh'Y.4DhY4Dh.4Dh.4Dhj.4DhA.4Dh@4DhIYYY 3 yaks4Dh5The arrow barely misses you.4Dh*A yak comes into view.4Dh4Dh4Dh ===4Dh7.3 (364Dh4Dh 4Dh 4Dhx_The yak bellows! x2 4DhSC_There is an open door here.4DhQ SShopping list: 6 items, total cost 859 gold pieces  a - [D:6] 36 gold a potion of curing  b - [D:6] 52 gold 2 green potionsc - [D:6] 96 gold a potion of invisibility  d - [D:6] 145 gold a shiny tourmaline ring  e - [D:6] 240 gold 2 potions of haste  f - [D:6] 290 gold a potion of resistance You have 1353 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exit4DhE4DhS4Dh(.. ..#dertzug the Skirmisher 4DhZ.# #.#Y..#Poltergeist of Gozag  Gold: 1353 .# #.#Y..#Health: 72/72 ======================== .# #.#.Yc#Magic: 19/19 ======================== .###.#4Dh....#AC: 10Str: 4 .....###...#EV: 14Int: 19 .....ß.##########...SH: 0Dex: 20 .#..............#.#XL: 11 Next: 26% Place: Dungeon:10 .ß.>.∩.<.ß......@.#Noise: ===------  Time: 10887.3 (0.0) .#..............#.#t) +1 sling (flame) .####ß.+........#.#Cast: Jinxbite .......#...###..#..Fly ......##...###..###+## ..###.# ....#........#YYY 3 yaks ..# #.# ....#..[34Dhy7m......#c   centaur (launcher) ..# #.# ....#........# ..###.# #........#The centaur shouts! The yak bellows! You hear a bellow! x2  The centaur wields a +0 shortbow. The centaur shoots an arrow.  The arrow barely misses you.A yak comes into view. _The yak bellows! x2 _There is an open door here.4Dhl  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4Dh@ .. ..#dertzug the Skirmisher .# #.#Y..#Poltergeist of Gozag  Gold: 1353 .# #.#Y..#Health: 72/72 ======================== .# #.#.Yc#Magic: 15/19 ==================------ .###.#...#AC: 10Str: 4 .....###...#EV: 144DhZInt: 19 .....ß.##########...SH: 0Dex: 20 .#..............#.#XL: 11 Next: 26% Place: Dungeon:10 .ß.>.∩.<.ß......@.#Noise: ===------  Time: 10887.3 (0.0) .#..............#.#t) +1 sling (flame) .####ß.+........#.#Cast: Jinxbite .......#...###..#..Fly ......##...###..###+## ..###.# ....#........#YYY 3 yaks ..# #.# ....#........#c   centaur (launcher) ..# #.#4DhM ....#........# ..###.# #........# _The yak bellows! x2 _There is an open door here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate4DhPW.. ..#dertzug the Skirmisher .# #.#Y..#Poltergeist of Gozag  Gold: 1353 .# #.#Y..#Health: 72/72 ======================== .# #.#.Yc#Magic: 15/19 ==================------ .###.#...#AC: 10Str: 4 .....###...#EV: 14Int: 19 .....ß.##########...SH: 0Dex: 20 .#..............#.#XL: 11 Next: 26% Place: Dungeon:10 4DhY.ß.>.∩.<.ß......@.#Noise: ===------  Time: 10887.3 (0.0) .#..............#.#t) +1 sling (flame) .####ß.+........#.#Cast: Jinxbite .......#...###..#..Fly ......##...###..###+## ..###.# ....#........#YYY 3 yaks ..# #.# ....#........#c   centaur (launcher) ..# #.# ....#........# ..###.# #........# _There is an open door here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . o4Dh[r Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.4Dhf`!.Yc..Y..YY 2 yaks (fleeing)c, fleeing)4DhbQ17 8.3 (14Dhve4Dhg  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune. _The yak looks frightened! x3; The centaur looks frightened!4Dh4  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.4Dh54Dh6  The centaur prays for help.4Dh74Dh<YYY.YYY 3 yaks (1 wandering, 1 fleeing)4Dh=3---9Will/2 Jinx Fly 4DhB4DhEY _A yak comes into view. x24Dh ((((((You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.4Dh4Dh^B4Dh& Y..YY.....wandering)The yak is moderately wounded.4Dh'5=90.1 (0.84Dhr.4Dh2V _A yak comes into view.4Dh6  (((((YYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak but does no damage.4Dh m  The yak is moderately wounded.4Dh 4Dh 4Dh ..Y.... 2 yaks4Dh ,1.0 (0.94Dh 4Dh * _You hear two shouts!4Dh e(((((((4Dhai..Y....4Dh*8 (0.84Dh4Dhw _You shoot a sling bullet. The sling bullet barely misses the yak.4Dhpo ((((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4Dh:*4Dh$  The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves...Y...   yak--82.7 (0.9 _The yak is lightly wounded.4Dh(e(((((((4Dh8*4Dh1  You shoot a sling bullet. The sling bullet barely misses the yak.A giggling sprite leaps out and makes the yak trip over its own hooves.YY...Y..YY 3 yaks (2 fleeing, 1 drained)4Dhl4=93.64Dhܧ4Dhp^ _The yak is moderately wounded.4Dhk ((You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.4Dhkz4Dhg{B4Dh|4Dh..Y.Y 2 yaks (4.4 (0.84Dh4DhԊ[ _The yak is heavily wounded.4Dh+Cg# #.# ...# # #.# .....# # #.# ....# ###.# ....# ...###YY..# ß.##########Y.. #..............#.# ß.>.∩.<.ß'.# #..............#@# ####ß.+........#.# 4DhvD.....#...###..#.. ##...###..###+## .###.# ....#........## #.# ....#........# Y 3 yaks (2 drained)# #.# ....#...###.# #......#######'########4Dh6HB4DhR4DhaT..4DhUY4DhxVY4Dh2W4DhX4DhnL---5.4 (1.04Dh  You beckon more vexing sprites to accompany your attacks.14Dh2--==-64Dh}4DhW _You feel your willpower being sapped. The yak seems less drained.4Dh (.. ....# ##. ....###.ß.##########YY. #..............#Y# ß.>.∩.<.ß......'. #..............####ß.+ ......#...###..#......####+##...###.# ....#........ ##.# ....#######'#######................--7 _The yak seems less drained.4Dh ((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4Dhh :*4Dhn   The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves..YY.(1 drained)20===8.3 (0.94Dhv  4Dh"y 4Dh*{ :_The yak is moderately wounded.4Dh| 4Dhp  ((You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. The sling bullet burns the yak.4DhR:*4DhQ *2The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.4Dh  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof..YYY1, 1 very drained)3=-19.24Dh 4Dh4Dh 7_The yak is heavily wounded.4Dh4DhB  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4Dh:*4Dhq_  The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded.Y.YYY 4 yaks (1 drained, 1 very drained)900.0 (0.8 _The yak misses you.4Dh5  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4Dh_:*4Dh;<9 Y4Dhl=The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.4Dha>*9 (0.94Dh`H4DhLX _The yak seems to regain its courage. The yak misses you.4DhM4Dhs  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4Dh y|$ 3 yaks (14Dh;4Dh,4Dh) 4Dh Y'YY 4 yaks (1 drained)4DhE- [1353 =81.7 (0.84Dhv4 4DhQ7 G _You kill the yak!4DhF  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4DhD :*4Dh ]  The yak is severely wounded.4Dh' A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is almost dead.4Dh 4Dh 4Dh 4Dh .Y.YY very drained)4Dh m2.6 (0.9Fly 4Dh 4Dh i _The jinxing sprites lose interest in you.4DhC  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4DhD 4DhmML.Y 4DhOH=5.6 (0.8 4DhW 4Dhp]P _The yak barely misses you. 4Dh&  4Dhu^You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak. 4Dhh: Y 4Dh_jY1 unaware, 1 very drained)The yak is heavily wounded.The yak closely misses you. 4Dhl'6.4 4Dhr 4DhI _The yak is distracted by your dazzling golden aura. 4DhI YYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak but does no damage. 4Dh&  4DhtThe yak is heavily wounded.The yak is no longer distracted by gold. 4Dh'3.Y 4Dh[)hYY1 unaware, 1 very drained) 4Dh+'7.2 4Dh2 4Dh8I _The yak is distracted by your dazzling golden aura. 4DhKY 4DhThe yak is no longer distracted by gold. _The yak is distracted by your dazzling golden aura.! The sling bullet burns the yak.  The yak is no longer distracted by gold. 4Dh 4Dhʕ< .Y 4DhNYThe yak is severely wounded. 4Dh13534=====8.1 (0.9 4DhZ 4DhQ _The yak closely misses you. 4Dh@  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak. 4Dh $   yak 4Dh  4Dh L.Y 4Dhp L 1353 = 4Dh- 7===-9.0 _You kill the yak! 4Dh&  4Dh g _Your Hexes skill increases to level 10! 4DhD  ((You shoot a sling bullet. 4Dh8 @$$ 4Dh ?-9 4Dh  4Dh G _The sling bullet hits the yak but does no damage. 4Dho  You beckon some vexing sprites to accompany your attacks..Y2---20.9 (1.0Jinx Fly  4Dh[  4Dh 4Dh-_You feel your willpower being sapped. 4Dh  4Dh  4Dh$( 4Dh/You shoot a sling bullet. 4Dh" 4Dh%%* 4Dh 2 4Dh$  The sling bullet hits the yak but does no damage.  A giggling sprite leaps out and makes the yak trip over its own hooves.$Y(drained)3=1.8 (0.9 _The yak is lightly wounded. 4DhX~w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage. 4Dh:* 4Dh)5YY  unaware, very drained) _The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is moderately wounded.2.7 _The yak is distracted by your dazzling golden aura. 4Dh=YThe yak is moderately wounded.  4Dhu>_The yak is distracted by your dazzling golden aura.yak bellows!sling bullet hits the yak. The sling bullet burns the yak.  no longer distracted by gold. 4Dh YThe yak is heavily wounded.====3.6 4DhV 4DhP _The yak barely misses you. 4DhQ  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak. 4Dh:* 4Dhl YThe yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is almost dead. 4Dh/}3=-===-4.5 _The yak closely misses you. 4Dh6  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.$ 4Dh  4Dh/ =9-5.3 (0.8 4Dh   4Dh  4Dh #_You kill the yak! 4Dh%  4Dh M .....# . ###.# .### ....# ....ß.##########... #..............#. ß.>.∩.<.ß......'...... ####ß.+........#.# .......# ....##...###..###+##... .###.# ....#........#---6.3 (1.0  You now have 1439 gold pieces (gained 86).1439---7.3 (2Fly  4Dh l _The sprites lose interest in your situation. 4Dh  _No target in view! 4DhQ  _4= 4Dh5=2 4Dh 15= 4Dht" 4Dh*#H0 4Dho& 4DhD( 4Dh, 4Dh 4Dh 4Dhռc39.3 (12.0)c   centaur (launcher, wandering) _A centaur is nearby! 4DhX cc)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The centaur shouts!(((((( 4Dh> .....$3--==40.0)Jinx Fly  _The centaur shoots an arrow. The arrow hits you but does no damage. 4DhN ((((((You shoot a sling bullet. 4Dh :* 4Dh l  The sling bullet hits the centaur but does no damage.  A giggling sprite leaps out and smacks the centaur with its own hand...c....$ , very drained)1=1.2 (0.9 _The centaur is moderately wounded. 4Dh ((((You shoot a sling bullet.  The sling bullet hits the centaur but does no damage. 4Dh̙ :* 4Dh} c...$The centaur is moderately wounded.A giggling sprite leaps out and doodles on the centaur's face.  The centaur is heavily wounded.(((( 4Dh...$2.1 _The centaur shoots an arrow. The arrow hits you but does no damage.4Dh!A 4Dhb(((( You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur.4Dh :*4Dh2?  The centaur is almost dead.A giggling sprite leaps out and doodles on the centaur's face.$...$4Dh 1439 3/734=-403.04Dh 4DhE_You kill the centaur!4Dht _No target in view!4Dhd( _Fly  _The sprites lose interest in your situation.=04DhtB4Dhvw5=4Dhx4DhKy,4DhzB4Dh||P194DhX,4Dh=84DhĊ6==4DhO,4Dh4Dh4Dh0274DhƏ4DhА4Dhn4Dh'4Dh74Dh˓B==64Dha4Dh4Dh954Dh4Dh?4DhӘY14397=4Dh4Dhš4DhW944Dh4Dh 4Dh4Dh24Dh4Dh4DhG4Dh͡4Dha9=4Dh4Dh4Dh934Dh4Dh984Dh;S=Fly 4Dhͨ4Dh+$ 4Dh_You feel your willpower return.24Dhά4Dh4Dh914Dh4Dh>4Dh4Dh4Dhڲ4DhmL=10 4Dh4Dhܵ$ 4Dhpl_You feel your existence waver again.4Dh4DhKb9==4Dh޹4Dh4DhL4Dh߼4Dhq4Dh4Dh!&504Dh4Dh$ 4Dh+_You now have 1450 gold pieces (gained 11).4Dh34Dh4Dh4DhB4Dh:==4Dh4Dh4DhV4Dh4Dh~4Dh4Dh .O ########'#  #........# ..# #........# # #.# #........# #.# #........# # #.# #........###.# +.....@..#--- ....### #........##+##ß.##########........ #..............#.##..... ß.>.∩.<.ß......'.# ..... #..............#.# ..##O   two-headed ogre (wandering) ####ß.+........#.# .#.....#...###..#......#...###..###+##...4Dh079.0 (36.0)4Dhb.O4DhH---80.0 (374Dh4Dh _A two-headed ogre comes into view. It is wielding two +0 giant clubs.Things that are here: _9 gold pieces; a +0 shortbow4Dh  ..  ########O#  .# #........# . ..# #........# # #.# #........# # #.# #........# # #.# #........#  +.....@..#  #........##+## ######........ #.##..... >.∩.<'.# ..... #.# ..## 4DhF Z#.# .# #......#  4Dh!C] ..  ########O#  .# #........#  ..# #........#  #.# #........# 4DhD #.# #........#  #.# #........#  +.....@..#  #........##+## ######........ #.##..... >.∩.<'.# .....#.# ..## #.# .##......#4DhK4DhL4DhS4DhWf _A two-headed ogre is nearby!4Dhv_^  You beckon some vexing sprites to accompany your attacks.4Dh%to'O7---==1.0 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.4DhQ ((((You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.4Dh:*4Dhا O.... (drained)4DhThe two-headed ogre is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.4DhR14 =9 (0.94Dh4Dh˲j _The two-headed ogre is moderately wounded.4Dh5 ((((You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.4Dh :*4DhG ^  The two-headed ogre is moderately wounded.A giggling sprite leaps out and smacks the two-headed ogre with its own hand..O...2.84Dh 4Dhʠ j _The two-headed ogre is moderately wounded.4Dh (((The two-headed ogre is moderately wounded.A giggling sprite leaps out and smacks the two-headed ogre with its own hand. _The two-headed ogre is moderately wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.4Dh Y .O...3.7 _The two-headed ogre is heavily wounded.4Dh fM(( _The two-headed ogre is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.4DhI:*4Dh.?  The two-headed ogre is heavily wounded.A giggling sprite leaps out and makes the two-headed ogre trip over its own  feet..O. very drained)---4.6 _The two-headed ogre is severely wounded.4Dh4 ( You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet burns the two-headed ogre.4Dhݱ:*4Dhq  The two-headed ogre is almost dead.A giggling sprite leaps out and smacks the two-headed ogre with its own hand..O5.4 (0.8 _The two-headed ogre is almost dead.4DhdThe two-headed ogre is almost dead.A giggling sprite leaps out and smacks the two-headed ogre with its own hand. _The two-headed ogre is almost dead.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.4Dhnk<$4DhY4Dh 1450 4/748/20496.3 (0.9 _You kill the two-headed ogre!4Dh-4Dhm _Your Spellcasting skill increases to level 6!4Dhw _No target in view!4DhAm M### .. ########'  . .... # ###.# +.....$..# ### #........##+## ....ß.##########........ #..............#.##........#......#---7.3 (1.0 _4Dhx _Your Spellcasting skill increases to level 6! _No target in view!  4Dhy You now have 1462 gold pieces (gained 12).  Things that are here:  a +0 giant club; a +0 giant club  The jinxing sprites lose interest in you.4Dh{ ,6234Dhe} ---8.3 (2Fly 4DhO 4Dh% l _The sprites lose interest in your situation.4Dh~e 219=4Dhk n4Dhl 4Dhon 4Dh:o 9=4Dhp 4Dhrr ,4Dht 4DhTw c20==4Dhx 4Dh{ 4Dh$~ ,4Dh 4Dhۅ q  You now have 1471 gold pieces (gained 9).  You see here a +0 shortbow.4Dh M7110 4Dhn 4Dh s _You feel your existence waver again.4Dh' 34Dh 4Dh 4Dh 4Dh$ ^1471==4DhE 4Dh 4Dhȣ 4Dh 4Dhv B4DhҶ 4Dh ,4Dh 4DhE 4Dh 4Dh 4Dhj 4Dh 4Dh 4DhZ 4Dh  4Dh  4Dh !You reach down and open the door.4Dh 4Dh @Fly 4Dh4 4Dh9  4DhP 4Dh. 4_You feel your willpower return.4Dh 4Dh 4Dh 4Dh} 4Dhq 4Dh  4Dh  4Dh There is an open door here.4Dh 4Dh  4DhP _4Dh 4Dh 4Dh 4Dh 4Dh4Dh 4Dh=4Dh#4Dh4Dh 4Dh 4Dh 4Dh 4Dh4DhYJ_C - 2 scrolls of vulnerability (gained 1)4Dhe4DhJ4Dh4Dh4Dh4Dh4Dhh4Dh4Dh!4Dhl&4Dh]'4Dh)4Dh'-4Dh/4Dh04Dh/84Dh:4Dh<4Dh=4Dh3A4DhD4DhNF4DhAG4DhJ4Dh[M4Dh?Q4DhR4DhIT4Dh1X4DhZ4Dh[4Dh]4Dhj4Dh m,4Dh o4Dhq4Dhs,4Dhv4Dh(y4Dh  #######'# #...# ........# #...# ........# #...# ........######...# 4DhЁx........#........# ....)..#........# .....)..#........# ........##'#####.# ####..........#@# 1022.3 (34Dh>4.0) ....#.##.......#.[>'.##.......#...+ #.##...###.#...# ....#.##...# .#...# ##..#......# #...#4Dh#..###+##... #...#........#... ##### #........#....4Dhr4Dh+3.3 (354Dh,4Dh; _Found a stone staircase leading down.4Dh5& ........######......)..#.......)..#...........##'#####. #####..........#.### ....#.##...[>#'.##...+####.#...# #........#4Dh# #...# # #...# ######...# #........# )..#........# )..#........# ##'#####.# .#.### #.##.#.@># '.##.#...+ #.##...###.#...# #.##...# .#...# 4Dh#14.3 (1.0)4Dh$*5.3 (24Dh*4DhC:v _You see here a +2 pair of boots.4Dh! Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  j - a +1 pair of boots (haunted)  k - a +0 pair of gloves (haunted)  m - a +2 pair of boots of flying (haunted)  p - a +0 cloak (haunted)  u - the +0 pair of boots of Qyewerako (haunted) {Int+2} Floor Items ([,] to select) Armour a +2 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 4Dh! .......# #...#dertzug the Skirmisher .......# #...#Poltergeist of Gozag  Gold: 1471 .......######...#Health: 74/74 ======================== .......#........#Magic: 20/20 ======================== ....)..#........#AC: 10Str: 4 ....)..#........#EV: 14Int: 19 .......##'#####.#SH: 0Dex: 20 ####..........#.###XL: 11 Next: 49% Place: Dungeon:10 ...#.##.......#.@>#Noise: ---------  Time: 11025.3 (0.0) ...'.##.......#...+t) +1 sling (flame) ...#.##...###.#...#Cast: Jinxbite ...#.##...# .#...#Fly [4Dh 13d#..#......# #...# #..###+##... #...# ........#... ##### ........#.... ........#You reach down and open the door. _You feel your willpower return. _There is an open door here. _C - 2 scrolls of vulnerability (gained 1) _Found a stone staircase leading down. _You see here a +2 pair of boots.To do this, you must remove one of the following items: Armour (go to first with [)  c - a +1 cloak (haunted)  j - a +1 pair of boots (haunted)  k - a +0 pair of gloves (haunted)  m - a +2 pair of boots of flying (haunted)  p - a +0 cloak (haunted)  u - the +0 pair of boots of Qyewerako (haunted) {Int+2}4Dhd.......# #...#dertzug the Skirmisher .......# #...#Poltergeist of Gozag  Gold: 1471 .......######...#Health: 74/74 ======================== .......#........#Magic: 20/20 ======================== ....)..#........#AC: 10Str: 4 ....)..#........#EV: 14Int: 19 .......##'#####.#SH: 0Dex: 20 ####..........#.###XL: 11 Next: 49% Place: Dungeon:10 ...#.##.......#.@>#Noise: ---------  Time: 11025.3 (0.0) ...'.##.......#...+t) +1 sling (flame) ...#.##...###.#...#Cast: Jinxbite ...#.##...# .#...#Fly 4Dh[0;10m#..#......# #...# #..###+##... #...# ........#... ##### ........#.... ........#You reach down and open the door. _You feel your willpower return. _There is an open door here. _C - 2 scrolls of vulnerability (gained 1) _Found a stone staircase leading down. _You see here a +2 pair of boots. _  You start removing yourself from your armour.6.3 (14Dh4DhN4Dh#7.3 (24Dh4DhV4Dh 4Dh#8.3 (34Dh4DhQ4Dh4Dh#9.3 (44Dhl4Dh+4Dh4Dh^$30.3 (54Dhf4Dh 4Dh 4Dh 9 4Dh_^_You continue removing yourself from your +0 cloak. x54Dh4Dh}4Dhh4Dh 4Dh,  4Dh7You finish removing yourself from your +0 cloak.  4Dh)You start haunting your armour.4Dh4Dh`4Dh#1.3 (64Dh4Dhp4Dh94Dh#2.3 (74Dh4DhD4Dh4Dhv#3.3 (84Dhl4Dh4Dh4Dh>#4.3 (94Dh'4Dh4Dh4Dh5.3 (14Dhu 0.0)4Dhq4Dh 4Dh 4Dh12 4DhcX_You continue haunting your +2 pair of boots. x54Dh4Dh4Dhw4Dh 4DhD4DhR_You finish haunting your +2 pair of boots.4DhFZ Drop what?32/52 slots (_ for help) Hand Weapons (select all with ))  t - a +1 sling of flaming (weapon)a - a +0 orcbow Missiles (select all with ()  x - 2 throwing nets Armour (select all with [)  c - a +1 cloak (haunted)  j - a +1 pair of boots (haunted)  k - a +0 pair of gloves (haunted)  m - a +2 pair of boots of flying (haunted)  u - the +0 pair of boots of Qyewerako (haunted) {Int+2}  F - a +2 pair of boots (haunted)p - a +0 cloak Jewellery (select all with "=)  h - a ring of willpower (worn)  A - a ring of protection from cold (worn) Wands (select all with /)g - a wand of iceblast (6)  l - a wand of flame (30)  y - a wand of charming (1)  B - a wand of digging (5) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]4Dhe(1 turn)  t - a +1 sling of flaming (weapon)  p + a +0 cloak[Enter] accept (1 chosen)4Dha4Dhv.......# #...#dertzug the Skirmisher .......# #...#Poltergeist of Gozag  Gold: 1471 .......######...#Health: 74/74 ======================== .......#........#Magic: 20/20 ======================== ....)..#........#AC: 12Str: 4 ....)..#........#EV: 14Int: 19 .......##'#####.#SH: 0Dex: 20 4Dh3####..........#.###XL: 11 Next: 49% Place: Dungeon:10 ...#.##.......#.@>#Noise: ---------  Time: 11035.3 (0.0) ...'.##.......#...+t) +1 sling (flame) ...#.##...###.#...#Cast: Jinxbite ...#.##...# .#...#Fly #..#......# #...# #..###+##... #...# ........#... ##### ........#.... ........#You start removing yourself from your armour. _You continue removing yourself from your +0 cloak. x5  You finish removing yourself from your +0 cloak.  You start haunting your armour. _You continue haunting your +2 pair of boots. x5 _You finish haunting your +2 pair of boots.4Dh*6.3 (14Dh4Dh* _You drop a +0 cloak.4Dh 34Dhr 4Dh 4Dhԗ X4Dh -# #...# ######...# #........# +)..#.4Dh2 .# ß.)..#..# Y....##'#####.# ß..Y ###..........#.### .Y... ..#.##4Dh #.[>#ß.....'.##.#..@'....Y/#.##...###.#...#ß.....#.##...# .#...# ..^..#......# #...# ß... ..###+##... #...# ... .......#... ##### ß.4Dht YYYY 4 yaks (asleep)#.... +##4DhA 7  You reach down and open the door.  4 yaks come into view.4Dh 4Dh 4Dh* 4Dhu .YY...YY.YYYY1 wandering)4Dh 4===8.3 (24Dha 4Dh m _The yak bellows! x2 _Found a wand of digging (7).4DhO #...###...#....# + )...# ß. ..# .Y. #.# ßY.. #.### ..... #.[>#ßY.... #..@'...Y./ #...#ß.....  .#...# ..^..  #...# ß...  #...# ...  ##### ß.  + 4Dh #...###...#....# + )...# ß. ..# .Y. #.# ßY.. #.### ..... 4Dh #.[>#ßY.... #..@'...Y./ #...#ß.....  .#...# ..^..  #...# ß...  #...# ... ##### ß.  +4Dh4Dh4Dh4Dhןd _There are monsters nearby!4Dhg  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.4DhVh,4Dhh4DhxY..Y.Y.Y.Y4DhTz18----9.3 (1Will/2 Jinx Fly 4Dh-4Dhc& _The yak bellows!4Dhy  (((You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak. The sling bullet burns the yak.4Dh? :*4Dh k  The yak is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the yak with its own front hoof..Y.YY.Y.(1 drained)16 =40.1 (0.84Dhp G _The yak is lightly wounded.4Dhc  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4Dh1:*4DhB#2  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves. .Y.YY very drained)The yak is heavily wounded.1.0 (0.9 _The yak completely misses you.4Dh   Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4DhQ......# #...#dertzug the Skirmisher ......######...#Poltergeist of Gozag  Gold: 1471 ......#........#+Health: 74/74 ======================== ...)..#........#ß.Magic: 14/20 ================-------- ...)..#........# ...AC: 16  Str: 4 ......##'#####.# ß...EV: 14Int: 19 ###..........#.### .Y...SH: 0Dex: 20 ..#.##.......#.[>#ß.....XL: 11 Next: 49% Place: Dungeon:10 ..'.##.......#..@YYY.../Noise: ===------  Time: 11041.0 (0.0) 4DhfW[40m..#.##...###.#...#ß.....t) +1 sling (flame) ..#.##...# .#...# ..^..Cast: Jinxbite ..#......# #...# ß...Will/2 Jinx Fly ..###+##... #...# ... .......#... ##### ß.YYYY 4 yaks (1 very drained) .......#....+ .......# .......#The yak is heavily wounded. _The yak completely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate4Dh+M$4DhOA......# #...#4DhP4dertzug the Skirmisher 4DhQS......######...#4DhRoPoltergeist of Gozag  Gold: 1471 4Dh~U......#........#+Health: 74/74 ======================== ...)..#........#ß.Magic: 14/20 ================-------- ...)..#........# ...AC: 16  Str: 4 ......##'#####.# ß...EV: 14Int: 19 ###..........#.### .Y...SH: 0Dex: 20 ..#.##.......#.[>#ß.....XL: 11 Next: 49% Place: Dungeon:10 ..'.##.......#..@YYY.../Noise: ===------  Time: 11041.0 (0.0) ..#.##...###.#...#ß.....t) +1 sling (flame) ..#.##...# .#...# ..^..[11;34Dh^V8HCast: Jinxbite ..#......# #...# ß...Will/2 Jinx Fly 4DhW..###+##... #...# ... 4DhW.......#... ##### ß.4DhJXZYYYY 4 yaks (1 very drained) 4DhX&.......#....4DhZY+ 4DhY.......# 4DhgZ.......#4Dh [{The yak is heavily wounded. _The yak completely misses you.4Dh]Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate4Dh/^4DhW_4Dhg4DhhY4Dhh.4Dh.i5'Y.Y4Dhi Y4Dh0j YYYY4Dhj4fleeing, 1 very drained)4DhIk4Dhl4Dh m204Dh9o#2.0 (14Dht4Dhx 4DhVy4DhyJ_The yak completely misses you.4DhzVJinxbite (safe; 1%4Dh {   4Dh{MConfirm with . or Enter, or press ? or * to list all spells.4Dh4|Casting: Cause Fear (dangerous; 1% risk of failure)  4Dh}@Press: ? - help, Dir - look around, f - activate 4Dh ~:_The yak looks frightened! x44Dh ^  You beckon more vexing sprites to accompany your attacks.4Dh 4Dh 4Dh 4Dh^ Y..Y.Y.Y4Dh ^2---34Dhy 4Dh ; _You feel your willpower being sapped.4Dh  5 ((Y3 fleeing, 1 very drained)You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  Your attack snaps the yak out of its fear.4Dhl' :*4Dh4  '.YThe yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.=9 (0.94Dh$' q _The yak is heavily wounded.4Dhq((((Y2A giggling sprite leaps out and makes the yak trip over its own hooves. _The yak is heavily wounded. shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak! The sling bullet burns the yak.  Your attack snaps the yak out of its fear.4Dh :*4DhV *drained, 1 ver…)The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.4Dhm  The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.4Dhn4Dh3o4Dho4DhwY.'Y.Y..Y4Dhxt3=-14.84Dh24Dh\ _The yak is severely wounded.4DhD (You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4Dhe:*4Dh  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.4DhB4Dh .Y.Y..Y 3 yaks (1 fleeing, 1 drained, 1 very4Dh'5.74Dh6m _The yak is almost dead.4Dhj7  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.4Dh2@$Y 2 yaks (1 fleeing, 1 drained)4DhdY. ..Y4DhdX1471 =526.64Dh4DhG _You kill the yak!4Dhf (You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.4Dh:*4Dh  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.4DhS $Y.Y   yak (unaware, veryThe yak is severely wounded.7.5 _The yak is distracted by your dazzling golden aura.4Dh C(((((((4Dh r*Y4Dhb The yak is severely wounded. _The yak is distracted by your dazzling golden aura.  You shoot a sling bullet. The sling bullet barely misses the yak.makes the yak trip over its own hooves  The yak is no longer distracted by gold.  The yak is almost dead.4Dh*d 4Dho YY...../Y 2 yaks (1 very drained)4Dhp m8.3 (0.8Fly 4Dhvw 4Dhz i _The jinxing sprites lose interest in you.4Dh w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.4Dh+ Y.  The yak is almost dead.9.14Dh 4Dh5_The yak gores you but does no damage.4DhS7  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4Dh4Dhi4Dh@ .Y4DhTuYY 3 yaks (1 very drained)The yak is almost dead.4Dh4Dhͻ74=4Dh,&50.0 (0.94Dh4Dh`Q _The yak closely misses you.4Dh{e  You shoot a sling bullet. The sling bullet hits the yak!  4Dh|The sling bullet burns the yak.4Dhw$ 2 yaks4Dh4DhK2248 (0.84Dh:4DhK>G _You kill the yak!4Dh[ _Your line of fire to the yak is blocked by a granite statue.4Dh;  _Your line of fire to the yak is blocked by a granite statue.4Dhi  You beckon some vexing sprites to accompany your attacks..YY.2---1.8 (1.0Jinx Fly  _You feel your willpower being sapped.4Dhc-4Dhr _Your line of fire to the yak is blocked by a granite statue.4Dhǽ34Dh4Dhr _Your line of fire to the yak is blocked by a granite statue.4Dh _Your line of fire to the yak is blocked by a granite statue.4Dhr 4DhR 4Dh* .YY.0--2 _4Dh0z ((You shoot a sling bullet.4Dhq4Dh1<.$Y.Y.===3.7 (0.9 _The sling bullet hits the yak but does no damage.4DhM  (((You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. The sling bullet burns the yak.4Dh~:*4Dh *(1 drained)The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.4Dh  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.4DhПWY.Y.24.5 (0.8 _The yak is moderately wounded.4Dh^n  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4Dhm  The yak is moderately wounded.4DhY.--5.4 (0.94Dh Q _The yak gores you but does no damage.4Dh)E  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.4DhS k  The yak is severely wounded.4DhD W3=6.34Dh1 4DhH I _The yak misses you.4DhBE w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.4Dh :*4Dh b Y1 very drained)The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded.7.24Dh 4Dh1 e _The yak seems less drained. The yak misses you.4DhM  (You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak. The sling bullet burns the yak.4DhI:*4Dha(  The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.4Dh+V  You kill the yak!4DhX5Y.   yak4Dh=68.0 (0.8Fly 4DhH4Dh& _The jinxing sprites lose interest in you.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.4DhFI147184DhѸ4Dh^ _The yak is moderately wounded.4Dh  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.4Dh__  The yak is severely wounded.9.64Dhe4DhkP _The yak barely misses you.4Dh:  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4Dh  The yak is almost dead.60.44Dh4Dh!I _The yak misses you.4Dh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.4DhE$4Dhwu4Dh|]1471 181.3 (0.94Dhw4DhG _You kill the yak!4DhqM 34Dh>W 4Dh]Z H _No target in view!4DhD D# #...# ######...# #........# #+#)..#........# #ß.ß)..#..# #.##'#####.# #ß..4DhE #.####.#.##.#.[>#ß.'.##.#...@...../.#.##...###.#...#ß.4DhF #.##...# .#...##..^.#......# #...# #ß.###+##... #...# #.#... ##### #ß.ß#.... #+#4DhvG U##4DhMU 4DhV m4=---2.3 (1.0 _4Dh\ 4Dhe O  You now have 1530 gold pieces (gained 59).4Dhf d530---3.3 (24Dhl 4Dhu G _There is an open door, spattered with blood here.4DhZy34Dh{4Dh04Dh4Dh9=4Dh4Dh,4Dh4Dh34Dh>N5==4DhK4Dh֣,4Dh4DhӨ4Dha:194Dh4DhE,4Dh4DhӱP==4Dh4Dh[,4Dh 4Dh4Dh$g6=84Dh4DhV4Dhع]153074Dh4Dh4Dh24Dhǽ4DhO64Dh4Dh4DhA=54Dh`4Dh^Fly 4Dh4Dhn _You feel your willpower return.4DhlK7=4Dh#4Dh4Dh|4Dh 4Dh4Dhz944Dh34Dh,4Dh4Dh%4DhA=34Dhp4Dh4DhhK8=4Dh4Dh4DhG012 4Dh4Dhj _You feel your existence waver again.4Dh4Dh2,4DhN4DhO=4Dh4Dh^,4Dh4Dh4DhK9=4Dh4Dh54Dh4Dh4Dh-4Dh4Dh4Dh4Dha4Dh4Dha4Dh9=4Dh4Dh4Dhu4Dh4Dh4DhM20==4Dh4Dh4Dh4Dh4Dh,4Dh4Dh,4Dh4DhI4Dh,4Dh4Dh4Dh 4DhW :==4Dh$ 4Dh 4Dh ,4Dh94Dh4Dht,4Dh4Dh,4DhP4DhR _B - a wand of digging (12) (gained 7 charges)4Dhf34Dh*4Dh4Dh,4Dh4Dh$!4Dh!4Dhu"4Dh"4Dh#4Dh %4Dh%4Dh%4Dh '4Dh(4Dh(4Dh-)4Dh94Dh,4Dh=4DhWF _You reach down and open the door.4Dh34Dh$4Dh @  There is an open door here.4Dh"4Dhk" _4Dh"4Dh$4Dh5%,4Dh%4Dh'4DhD(4Dh=)4Dh)4Dh+4DhW,4Dh,4DhH-4DhH.4DhE/4Dh/4Dh604Dh#14Dh724Dh24Dh'34Dh5@  There is an open door here.4DhD64Dh6 _4Dh^74Dh@J,4DhRU4Dh\4Dh _You reach down and open the door.  There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.4Dh4Dh,4Dh=4Dh4Dh\4Dh4Dh,4Dh4Dh&4Dh4Dh4Dh4Dh4Dh>,4Dho4Dh4Dh,4Dh84Dh_4Dh,4Dh4DhrThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.4Dh34Dh4DhKYou reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.4Dht5 _4Dh4Dh4Dh,4Dh4Dhp4Dh,4DhS4Dh4Dh4Dhe4Dh4Dh4Dh,4Dh4Dh4Dh%4Dh4Dh 4Dhf 4Dh 4Dh 4Dhj 4Dh 4Dh 4Dh4Dh4Dh4Dh4Dh14Dh4Dh4Dh<,4Dh4Dh4DhQ4Dh4DhF4Dh4Dh#4Dh4Dh4Dh4Dh4Dh&4Dh 4Dh!4Dh#4Dh#4Dhs$4Dh&4Dhg'4Dh'4Dh(4Dh)4DhP+4Dh+4Dhf,4Dh.4Dh:/&414Dh004Dh2You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You now have 1541 gold pieces (gained 11).4Dh434Dh54Dh@74Dh8,4DhT94Dhf;4Dh@D #######  .# #..)......#  .# #.........#  ....# #.........#  ....# +.........#  4DhA$.# #.........#  ......# #.........#  ......#######.........#  ......'.....#  178.3 (115.0)4DhuA.....#.....#....####.#  ......#.....#....####  ...##.#.....#.........  ...##.#######.........  .................#  4DhCV .....#............#   ......#............#    ...................#..#   4DhF4DhF+964DhQJ4Dh&L# _Found a club.4DhE}4Dh+B4Dh 4Dh4Dh4Dh4Dhh6  4DhG #.<......#  ### #........#  # #..)......#  4Dh$# #.........#  # #.........#  # +.........#  # #.........#  4Dh# #.......@.#  84.3 (5.0)#######.........#  '.....#.........#  4Dh}#.....#....####.#  #.....#....####.#  #.#.....#.........#  4Dh6#.#######.........#  ...............#  .....#....#  4DhJ4Dh *5.3 (64Dh4Dh9 _Found a stone staircase leading up.4DhM 4Dh] X4Dhie ,4Dhk 4Dhk 4Dhm 4Dhvq 4Dh6w 4Dh!x 4DhKz 4Dh} 4DhҀ 4Dh 4Dh 4Dh 4Dh 4Dhs 4Dhx 4Dhp 4Dh 4DhO 4Dh 4Dhp 4Dh 4Dh 4Dh5 ,4Dh n4Dh ,4Dhl 4Dh 4Dh 4Dh 4Dh 4Dh| X4Dh 4DhL ,4Dh@ 4Dh/ 4Dh  4DhB 4Dh% 4Dh 4Dh 4Dh 4Dh 4Dh9 4Dh 4Dhj 4Dh 4Dh% 4Dhi 4Dh 4Dh| 4Dh 4Dh 4Dh@ 4Dh" 4Dh% 4Dh& 4Dh; ,4Dhm? 4Dh?@ 4DhA 4Dh;D 4DhZJ 4DhK !4DhK  4DhL 4+.D..... 4DhN  4DhO 4#...... 4DhP  4DhP T#..... .# 4Dh5Q  4DhQ z#.... .$.# 4DhfR  4DhU T#... ....# 4DhsV  4DhW T#.. ....# 4DhW  4Dh-X t#.####...# 4Dh Y  4DhY _#@.......# 4Dh[  #........#  #........#  ###........#  ............#  .......###...# D   steam dragon (asleep) .......###...#   .###.........#   4Dh6j y#.........#  4Dhj 205.3 (24Dhhk 0.0)4Dhl 4Dhgp :6.3 (214Dhr  4Dhs 4Dht ;_A steam dragon comes into view.4Dhwt 4Dh  +.D.....  #......  #..... .#  #.... .$.#  #... ....#  #.. ....#  #.####...#  #@.......#  #........#  #........#  ###........#  ............#  .......###...#  .......###...#  .###.........#  ..# 4Dh?x +.D.....  #......  #..... .#  #.... .$.#  #... ....#  #.. ....#  #.####...#  #@.......#  #........#  #........#  ###........#  ............#  .......###...#  .......###...#  .###.........#  ..#  _A steam dragon is nearby!4Dhuw  You beckon some vexing sprites to accompany your attacks.18---==7.3 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.4Dhf ((((((DYou shoot a sling bullet.4Dh#.D......=8.1 (0.8 _The sling bullet hits the steam dragon but does no damage.4Dhd (((((((You shoot a sling bullet.4Dh :*4DhJ .D.....(very drained) _The sling bullet hits the steam dragon but does no damage.shoot a sling bullet.  The sling bullet barely misses the steam dragon.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the steam dragon with its own front  talon.4Dh L16 94Dh 4Dhv : _The steam dragon is lightly wounded.4Dh& c (((((4Dh' pYou shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.4Dhe :*4Dh  The steam dragon is lightly wounded.  A giggling sprite leaps out and makes the steam dragon trip over its own  talons.4DhU.D..4Dh7.. 4DhU,9.8 (0.94Dh} _The steam dragon is moderately wounded.4Dh ((((You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet burns the steam dragon.4Dh: ....catching breath, very d…)The steam dragon is heavily wounded.4DhnE ******The steam dragon breathes steam at you.4Dh +.#.##.#.§§@§1----=====10.74Dh`4Dh1 _The ball of steam hits you.4Dh4Dh^4Dh}4DhH _No target in view!4Dh{4DhR4Dh4DhΧH _No target in view!4DhO ! 4Dh3Q @+.......  #......  #D.... .#  #.... .$.#  #... ....#  #§. ....#  #§####...#  #§#  #§.......#  #........#  ###........#  ............#  .......###...#  .......###...#  .###.........#  #..#  4DhZ 4Dh[ S-----1.7 (1.0 _4Dh b 4Dhd  4Dhq3 4Dh 4Dh@<----- 4Dh #D.0D   steam dragon (catching breath, very d…) 4DhoW#.........#    You start resting.2-9=2.7 (1Fly  4Dh[ 4Dhtl _The sprites lose interest in your situation. 4DhK2 ^  You beckon some vexing sprites to accompany your attacks. 4DhQ; #§.§.§ 4Dh< 7--==3Jinx Fly  4DhB  4DhF ; _You feel your willpower being sapped. 4Dh  _No target in view! 4Dh 4Dh 4Dh 4DhnH _No target in view!!4Dh!4Dh!4Dh!4Dh-H _No target in view!!4Dhe  ####...  +........  #........  #D.......#  #§§....$.#  #........#  #§D......# !4Dh #@####...#  #§§......#  #§§......#  #........#  ###........#  ............# D   steam dragon (very drained) .......###...#   .......###...#  .###.#  !4DhpTcatching breath, very d…)!4Dh *  The steam dragon breathes steam at you.!4DhK$#.+.#.#....@!4Dh$F======4!4Dh)!4Dh,D _The ball of steam hits you but does no damage.!4Dhl ((((((!4Dh7(You shoot a sling bullet.!4Dh v:*!4DhT......D....#..#....... !4DhNU...##...#  The sling bullet barely misses the steam dragon.  A giggling sprite leaps out and makes the steam dragon trip over its own  talons.  The steam dragon is severely wounded.  You are engulfed in a cloud of scalding steam  The steam dragon bites you but does no damage.!4Dh0V69-===---5.6 (0.9!4Dh[!4Dh^D _The steam dragon claws you but does no damage.!4Dhb (((((((You shoot a sling bullet.!4Dh7 :*!4Dh G......D very drained)You shoot a sling bullet.  The sling bullet barely misses the steam dragon.A giggling sprite leaps out and smacks the steam dragon with its own front  talon.  The steam dragon is almost dead.are engulfed in a cloud of scalding steam.---6.5!4Dh !4DhN _The steam dragon closely misses you. The steam dragon barely misses you.!4Dh" ^ ((((!4Dh E(((You shoot a sling bullet.!4Dh[1 :*!4Dhc  The sling bullet barely misses the steam dragon.A giggling sprite leaps out and makes the steam dragon trip over its own  talons.!4Dh ......$!4Dhb:You kill the steam dragon!!4Dh,> 1541 2-----5607.4 _You are engulfed in a cloud of scalding steam."4Dhd _No target in view!"4DhJ #. ...#  #.####...#  +.#  #.#  #..#  #......$.#  #........#  #.@......#  #§####...#  #........#  #........#   #........#  ###........#  .........#  .......###...#  .......###...#  "4Dh /8=4---8.4 (1.0 _  You now have 1555 gold pieces (gained 14).553-----9.4 (2Fly  _The sprites lose interest in your situation."4Dh3"4Dh"4DhH _No target in view!"4Dh"4Dh"4Dh "4Dhk"4Dh0: _"4DhϨ>§20.4 (1."4Dh}"4Dh"4Dh@f _You are in a cloud of steam!"4Dhe "4DhY "4Dh "4Dh f _You are in a cloud of steam!#4Dh  #. ...#  #.####...#  +.#  #.#  #.#4Dh#  #......$.#  #.#  #§#  #.####...#  #4Dh#........#  #..#  #..#  ###..#  ......#  .......###...#  .###...#  #4Dh..#..#4Dh,1 _#4DhH#4Dh#4DhI#4Dhu4=3#4DhgX#4DhRa9=#4Dh#4Dh*a5=#4Dh#4Dh,#4Dh#4Dh,#4Dh#4DhF#4Dhd6==#4Dh#4DhF12 #4Dh<#4DhRs _You feel your existence waver again.#4DhM20==#4Dh#4Dh4 _Magic restored.#4Dh/%7#4Dh+#4Dh.,#4DhO#4Dh#4Dh+1555#4Dh/#4DhZ#4Dhe8===#4DhO#4Dh7,#4Dh#4DhW #4Dh #4Dh} #4Dh #4Dhp U9=#4Dh#4Dh#4Dh#4Dh#4Dh#4Dhm#4Dh#4Dhw#4Dh#4Dh{#4Dh#4Dh(g70Fly #4Dh#4Dhn _You feel your willpower return.#4Dhr#4Dh#4Dh#4DhL#4Dh\ w1=#4Dh #4Dh."#4Dh"#4Dh##4Dh8$#4Dh$#4Dh%#4DhH&#4Dh&U2=#4DhX'#4Dh(#4Dh(#4Dhc)#4Dh*#4Dh'+#4Dh+#4Dh,#4Dh3-%3#4Dh$.#4Dh'/#4Dh/#4Dh0#4Dh:1#4Dh1#4Dh&2#4Dh3#4Dh4K4=#4Dh4#4Dh"71 _HP restored.#4Dh83#4Dh9#4DhQ;#4Dh<,#4Dh=#4Dh?#4Dh@#4Dhx@#4Dh@#4DhB#4DhC#4DhD9=#4DhD#4DhF#4Dh G%7#4Dh{G#4Dh-JO _You now have 1575 gold pieces (gained 20).#4DhpK3#4Dh%L#4DhM#4Dh O,#4DhO#4DhQ#4Dh?R#4DhR#4DhS#4Dh U#4Dh[ ..######.#  ........#  [......#  ......#   .....#  #. ....#  #. #...#  #.####@..#  61.4 (40.0)+........#  #........#  #........#  #........#  #........#  #4Dh\#........#   #.####...#   #........#  #4DhY`#4Dh`+2.4 (41#4Dhd#4DheC _Found a robe.#4Dh3 3#4Dh6 #4Dh:< #4DhF X#4DhG ,#4DhpJ #4DhGO #4DhQ ,#4DhT #4DhW #4Dh]Z ,#4Dh^\ #4Dh^ #4Dhea ,#4Dh1c #4Dhf #4Dh]h ,#4Dh^i #4Dhj #4Dhk ,#4Dh m #4Dhp #4Dhev Y .>...#  #  .....#  #  #   ..#  #. #.#  #.. #@#  9.4 (7.0)+..######.#  #4Dhqw #.........#  #..[......#  #........#  #........#  #........#  #.####...#  #.####...#  #4Dh>z #4Dhz +70.4 (8#4Dh } #4Dh~ ; _Found a stone staircase leading down.$4Dh6$4Dh c ############ ...........# .........# ....>...# #......#  ).###......#  .......@...# 4.4 (4 ##.........#  #.........#  #..######.#  #.. #.#  +..######.#  #.........#  #..[......#  #........# 5.4 (5 _Found a mace.$4Dh $4Dh$4Dh$4Dhx $4DhX$4Dhc,$4Dhi$4DhQ$4Dh,$4Dh$4Dh $4Dh#,$4DhC&$4Dh+$4Dh.,$4Dh0$4Dh4$4Dh=6,$4Dh7$4Dhd9$4Dh];,$4Dh<$4Dh>$4Dh>@$4Dh@$4DhvA$4Dh*C$4DhE$4DhE$4DhAF$4DhtI$4Dh`P##################### ..............# ............# 84.4 (9......###.......>...# ..... #..###......# .... #).###......# $4DhP.ß. .............#[$ .####.........## . #.........# #..######.# #.. #.#$4DhV$4DhV.5.4 (10.0)$4DhZ$4Dh\H _Found a ring mail.$4Dh $4Dh $4Dh $4Dh $4Dh X$4Dh: $4Dh $4Dh $4Dh $4Dh $4Dh^ $4Dh $4Dh $4Dh $4Dh $4Dh] $4Dh2 $4Dh $4DhT $4Dh3 $4Dh* $4Dh $4Dhw $4Dh $4Dh $4Dh $4Dh $4Dha $4Dh| $4Dh &88$4Dh $4Dh  $4Dh I_You now have 1588 gold pieces (gained 13).$4Dh $4Dhp $4Dh` $4Dh $4Dh_ B########################$4Dh e................................................D.............###..........###..###..#.......##).###..#..ß..#...........##[..##..####.....##.. ######.... #.....$4DhI  #. #.....#..### # .....#..D   acid dragon (asleep) ...+..### #..... #..[..$4Dho 294.4 (9.0)$4Dh! .5.4 (10.0)$4Dh$ $4Dh4' _ _An acid dragon comes into view.%4Dh&  You beckon some vexing sprites to accompany your attacks.18---==6.0)Will/2 Jinx Fly %4Dh6%4Dh; _You feel your willpower being sapped.%4Dh~ U ((((((D  You shoot a sling bullet. The sling bullet hits the acid dragon!  The sling bullet burns the acid dragon.  The acid dragon roars!%4Dhc- :*%4Dh~ J  The sling bullet burns the acid dragon.  The acid dragon roars!  The acid dragon is moderately wounded.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the acid dragon with its own front  talon...D.....(very drained)16 =7.3 (0.9%4Dh %4Dh c _The acid dragon is heavily wounded.%4Dh$6 (((((You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.%4Dh :*%4Dh  The acid dragon is heavily wounded.A giggling sprite leaps out and smacks the acid dragon with its own front  talon.%4Dh{...D.... %4Dhš'8.2%4Dh%4Dhd _The acid dragon is severely wounded.&4Dh8! ((((You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.&4Dh5:*&4DhD.... catching breath, very dr…)You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon is severely wounded.  almost dead.&4DhZ ****The acid dragon spits acid at you.&4Dh k....very drained)&4Dh55-------12 =====9.1-3 sling (flame) Corr (-4) Jinx Fly &4Dh&4DhJt _The splash of acid hits you!! The acid corrodes you!&4Dh6K ((((You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.&4DhY:*&4Dh  The acid dragon is almost dead.A giggling sprite leaps out and makes the acid dragon trip over its own talons.&4Dh$.... &4Dh.1588 6=---------2===--300.0 _You kill the acid dragon!&4Dh&4Dhp _Your Ranged Weapons skill increases to level 11!&4Dhf&4Dh 8--&4Dhµ&4Dh}H _No target in view!&4Dh 9= _&4Dh6 Fly  _The sprites lose interest in your situation.&4Dh U7=&4DhJ B&4Dh &4Dhs O=&4DhY &4Dh ,&4Dh &4Dhs &4Dh T820==&4Dh &4DhR &4Dh +1588&4Dh &4Dh? K9===&4Dh &4Dhl &4Dh V60=&4Dh" &4Dh 16  Fly &4Dh &4DhR _You are no longer corroded.&4Dh &4Dh ;1&4Dh &4Dh ,&4Dh &4Dh &4Dh  &4Dhc &4Dh a2=&4Dh/ &4DhL ,&4Dh &4Dhd! &4Dh! &4Dh" &4Dh% &4Dh% U3=&4Dh& &4Dh) &4Dh* HFly &4DhR, &4Dh- n _You feel your willpower return.&4Dh- &4Dh0 &4Dh2 ;4&4Dh3 &4Dhg5 &4Dh5 &4Dh@7 &4Dh9 O5&4Dhk; &4Dh= &4Dh> `5=4&4Dh*? &4DhA ,&4Dh[B &4DhED O3&4DhE &4DhoG &4Dh;H &4Dh&I &4DhJ &4DhK U6=&4DhL &4DhUN &4DhN &4DhO &4Dh&R F12 &4DhS &4DhV s _You feel your existence waver again.&4DhV %7&4DhX &4DhY ,&4Dh[ &4Dh\ ,&4Dh] &4Dh_ a8=&4DhNa &4Dhd ,&4Dh#f &4Dh h ,&4Dhi &4Dh:k k9=&4Dhk &4Dhm ,&4Dhn &4Dh7p &4Dhp &4Dhhq &4Dhr &4Dhes &70&4Dh]t &4Dhu &4Dh_v &4Dhw &4Dh!y &4Dhy &4DhRz &4Dh{ &4Dho| K1=&4Dh} &4DhJ ,&4Dh &4Dh# ,&4Dh_ &4Dh k2=&4Dh &4Dh ,&4Dh_ &4Dh ,&4DhX &4Dh ;3&4Dh &4Dh" ,&4DhQ &4Dh ,&4Dh_ &4Dh ,&4Dh &4Dhr a4=&4Dhw &4Dh &4DhA >......###....###..### #.$...@........##).###---57.0 (57.0) #.....#..ß..#+1 sling (flame)&4Dh ..##[..##..#####.... ######.... # #.... #.....#.. #.).. .....#..#.... ...+..#.... # #..[&4Dh; &4Dh G---8.0 (58&4Dh &4Dh۲ ) _Found a long sword.'4DhP3'4DhS'4Dh W'4Dh$Y'4Dh^B'4Dh`'4DhUa'4Dhc'4Dhe'4Dhh'4Dhh9='4Dhl'4Dh:p'4Dh:r,'4Dhs'4Dhw'4Dhxw'603'4Dhy'4Dh{O _You now have 1603 gold pieces (gained 15).'4Dh~3'4DhV'4Dh'4Dh,'4Dh'4Dh'4Dh4,'4DhG'4Dh'4Dh,'4DhT'4Dh.'4Dhc'4Dhɐ'4Dh('4Dh*'4Dh)'4Dh'4Dh'4Dh'4Dh<'4Dh'4DhW'4Dhϝ'4Dh '4Dh'4Dh'4Dhӣ'4Dh$,'4DhD'4DhF _You reach down and open the door.'4DhZ3'4Dhz'4Dh@'4Dh=B'4Dh@  There is an open door here.'4Dh'4Dh _'4Dhh'4Dh'4DhN'4Dh'4Dh{'4Dhw'4Dh;'4DhR'4Dh'4Dh'4Dh0'4Dh'4Dh>'4Dh'4Dh'4Dhz'4Dh,'4Dh'4Dh '4Dhp'4Dh'4Dh#'4Dh'4Dh'4DhQ _l - a wand of flame (41) (gained 11 charges)'4Dh#################.................................. ..#.............. ............. .........###..... ######........### #....######..........'4Dh #....@....##'#####...81.0 (23 #................# #................#.) #...###...##..... #...#..'4Dhb....< .......###.. ......########.......####+###'4Dh'4Dh[$2.0 (24'4Dh='4Dh 9 _Found a stone staircase leading up.'4Dh3'4Dh'4Dhg'4Dhn'4Dh'4Dh,'4Dh '4Dhp,'4Dho'4Dh'4Dh)'4Dh'4Dh'4Dh^'4Dh=,'4DhE'4Dh2  There is a stone staircase leading up here. _ _You reach down and open the door.'4Dh- @  There is an open door here.'4Dh'4Dhi _'4Dh'4Dh,'4DhG'4Dh:'4Dh!,'4Dh"'4Dh%,'4Dh,&'4Dh(R _B - a wand of digging (18) (gained 6 charges)'4Dhe*3'4Dh+'4Dh-'4Dh.,'4Dh/'4Dh{1'4Dh7#................#..#...#.)#...###...##.....#...##...###...##.....#.......<......# #####.........########  #.........# '4Dhp8#.?######'####.# #.....@........# .......#........# .......#. '4Dh9L####.T.#.......##+  #...........# +......##+### T   troll (asleep) #......# #......##......#'4Dh<w 99.0 (17  A troll comes into view.'4Dh@T.T'4DhyAL====400.0 (18'4DhK= _The troll shouts!'4Dh  #.... #...) #... . <  .  #.........#  #.?######'####.#  #.....@........#  .......#........#  ......T#..........  ####...#.......##+ '4DhW  #...........#  +......##+###  #......#  #......#   '4Dh5 #.... #...) #... . <  .  #.........#  #.?######'####.#  '4Dh69#.....@........#  .......#........#  ......T#..........  ####...#.......##+  #........... +......##+###  #......# #......# '4Dh?'4Dhk@'4DhH'4DhL\ _A troll is nearby!(4Dh (4Dh* (4Dh9You beckon some vexing sprites to accompany your attacks.(4Dh(4DhgT(4Dh.(4Dh(4Dh18(4Dh'---(4Dh5==--(4Dh31(4Dh.0)(4Dh<GWill/2 Jinx Fly (4Dh(4Dh(4Dh (4Dh (4Dh!-_You feel your willpower being sapped.(4Dh (4Dhߎ"(4Dh (4DhlWYou shoot a sling bullet. The sling bullet hits the troll!  (4Dhz!The sling bullet burns the troll.(4Dh(4Dh*(4Dh; (4Dh _ T(drained)(4Dhx The troll is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the troll with its own claw.(4Dh16 =-8 (0.8(4DhB (4Dh(4Dh9_The troll is heavily wounded.(4Dhr(4Dhw  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.(4Dhl  The troll is heavily wounded.(4Dh_ ,2.7 (0.9(4Dh(4Dh} _The troll barely misses you. The troll claws you but does no damage. x2(4Dh (((You shoot a sling bullet.(4Dh)( ;*(4DhH NT.. very drained)The troll barely misses you. The troll claws you but does no damage. x2  The sling bullet barely misses the troll.A giggling sprite leaps out and doodles on the troll's face.  The troll is severely wounded.  The troll bites you but does no damage. The troll barely misses you.(4Dh9 '3.6(4Dh (4Dh K _The troll misses you.(4Dh4  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.(4Dhu ;*(4DhS  The troll is almost dead.A giggling sprite leaps out and smacks the troll with its own claw.(4Dh^F$(4Dhx|q1603 ---54.4 (0.8(4DhÁ(4DhI _You kill the troll!)4DhG)4Dh)4Dh)4DhH _No target in view!)4Dh>3)4Dh)4Dh9)4Dh!R9= _)4DhtFly )4Dh)4Dh{ _The sprites lose interest in your situation.)4Dh)4Dh)4Dh,)4Dh)4DhcO=)4Dh')4Dh,)4Dhb)4Dh)4Dhi20==5)4Dhy)4DhF)4Dh)4Dh94)4Dh)4Dh)4Dh-:19)4Dh )4DhT O _You now have 1619 gold pieces (gained 16).)4Dh3)4DhD)4Dh)4DhP==)4Dh)4Dh)4Dh)4Dh+1619)4Dhx)4Dh\ ###'### #... #............. #...###...##.. ...##...###...##....# .......<...............######.........######........#.........# #.@######'####.#--- .##..............# ..........#..# ..........#..........#######...#.......##+)4Dh4 V #...........# +......##+### #......#  #......#)4Dhs!016.4 (12.0))4Dh'c3---7.4 (13)4Dh.*)4Dh,d _p - a scroll labelled TENUOTH LIUHUO)4DhIv )4Dhw 3)4Dhx )4Dhg 12 )4Dh5 )4Dh s _You feel your existence waver again.)4Dhz 3)4Dh )4Dh )4Dhٍ ,)4Dhʎ )4Dh )4Dh )4DhB )4Dh )4Dhz )4Dh ,)4Dh )4Dh؞ )4Dh ,)4Dh )4Dhp )4DhL ,)4DhE )4Dh )4DhŪ ,)4DhE )4Dhج )4Dh ,)4Dhc )4Dh )4Dh ^Fly )4Dh  _You feel your willpower return. _You reach down and open the door.  There is an open door here. _)4Dh B)4Dh #........######...#.............## #.........##..######'####.##.........##..............##................#........##................###############...#....... #....#...........#+)@..'......##+### #....#......#  ######......#  #......#  #.###..# #.# #..# #.# .# #.. # )4Dh  #.######. #.............#.# #...##..######'####. #..##. #........#. #)4Dh ~.......# #######...#. #....#..# +@...'......##+### #....#......# ######......# #......#  #.###..#  #.# #..#  #.# .#  #.. #)4Dh -37.4 (20)4Dh +8.4 (21)4Dh )4Dh } _You see here a +0 quarterstaff of pain.)4Dh 3)4Dh )4Dh )4DhB ,)4Dh!  _You reach down and open the door.)4Dh )4Dh @  There is an open door here.)4Dh   #.......#.. #.........##..######'### #.........##........... #...# #...# ##############...# ........#....#...)4Dh* =(.......')...'##+#.....@#....#......# 40.0)#......######......#........# #......########## #.###..#  #.# #..#  #.# .#  #.. #### #####)4Dh} )4Dh *1.4 (3)4Dh )4DhM % _Found 8 stones.*4Dh$3*4DhA(*4Dh+*4Dh2B*4Dh 4*4Dh 6*4Dhq6*4Dh8*4Dh;*4DhBn*4DhKC*4DhE*4DhI*4DhL,*4DhN*4DhJQ*4DhS,*4DhV*4DhX*4DhZ,*4Dh[*4Dh]*4Dh_,*4Dh\`*4Dha*4DhSc*4Dhc*4Dhd*4Dh0f*4Dhrg*4Dhg*4Dhh*4Dhk*4Dhcl,*4Dhtm*4Dho*4Dh]p,*4DhXq*4Dhr*4Dhs*4Dhgt*4Dhu*4Dh8x*4Dhy*4Dh)z*4Dh|*4Dh+~*4Dhx,*4Dh*4Dh*4Dh},*4Dh*4DhE*4Dh,*4DhH*4Dhk*4Dh,*4DhW*4Dh*4Dh8,*4Dhɕ*4DhH*4Dhc,*4Dh%*4DhF _You reach down and open the door.*4Dhʤ3*4Dh*4Dh#@  There is an open door here.*4Dhr*4Dh _*4DhV*4Dh*4Dh,*4Dh*4Dhb*4Dh&,*4Dh(*4Dh*4DhE*4Dh*4Dhx*4Dh*4Dh,*4Dh:*4Dh*4Dh,*4Dhs*4Dh*4Dh(,*4Dh*4Dh:*4Dh*4Dh*4Dh]*4Dh*4Dh*4Dh,*4Dh*4Dh*4Dh,*4Dhb*4DhE*4DhY,*4Dh*4DhB*4Dh*4Dh[*4Dh*4Dh*4Dh,*4Dh*4Dh-*4DhC,*4Dh*4Dht*4Dh4*4Dh*4Dh*4Dh*4Dh9,*4Dh*4Dh@*4DhW,*4Dh*4DhU*4Dh*4Dh{*4Dh*4Dh<*4Dh*4Dhz*4Dh*4Dh*4Dh*4Dh*4Dh*4DhQ*4Dh3,*4Dh *4Dh*4Dh *4DhU *4Dhm *4Dhc *4Dh,*4Dh3*4Dh*4Dh,*4DhC*4Dh*4Dh,*4Dh*4Dh*4Dh*4Dh*,*4Dh4 *4Dh:"*4Dh"*4Dhy#*4DhL%*4Dh&*4Dh '*4Dh'*4Dho)*4Dh**4DhI+*4Dh,*4Dhf2&################## #.......... #.........@....... #..............### #..............# #..............# #..............# *4Dh3 ##.#...#+#####.... # #.#...+..... # #.#...###+### #.....## *4DhR6[93.4 (52.0)4.4 (53*4DhE9*4Dh:b _G - a scroll labelled NOERUI JEDDA*4Dh 3*4Dh *4Dhz *4Dh!' *4Dh2( *4Dh* *4Dh, ,*4DhY. *4Dh1 *4DhM4 ,*4Dh5 *4Dh:8 *4Dh: ,*4DhF< *4Dh? *4DhB ,*4DhC *4DhF *4DhH ,*4Dh/J *4DhDX 4*4Dhs[ ,*4Dha 2 _You now have 1629 gold pieces (gained 10).*4Dhd *4Dhe ,*4Dhf *4Dhg *4Dhh ,*4Dhi *4Dhk <46*4Dhm *4Dh o O _You now have 1646 gold pieces (gained 17).*4Dhep 3*4Dh q *4Dhr *4Dhs *4Dhs *4DhVt *4Dhv *4Dhw ,*4Dhlx *4Dhy *4Dhz ,*4Dhh{ *4Dh| *4Dh} *4Dh~ *4Dh~~ *4Dh *4Dh *4Dh *4Dh *4Dh *4Dh *4DhԊ *4Dh *4Dh *4Dhn *4Dh *4Dh *4Dh1 *4Dh ,*4Dh *4Dh *4Dh ,*4Dh  _You reach down and open the door.*4Dh *4Dh ,*4Dhâ *4DhA @  There is an open door here.*4Dh *4Dh  _*4DhT *4Dh< *4Dhڭ ,*4Dhǯ *4Dhk *4DhŲ *4Dh2 *4Dh *4Dh *4Dh: ,*4Dhx *4Dh ,*4Dh *4Dh I _E - 2 scrolls of identify (gained 1)*4Dh 3*4Dh *4Dh *4Dhw &57*4Dh *4DhD O _You now have 1657 gold pieces (gained 11).*4Dh 3*4Dh *4Dh_ *4Dh ,*4Dh *4Dh *4Dh ,*4Dh *4Dh *4Dh ,*4Dhu *4Dh *4Dh1 *4Dh *4Dh( *4Dh *4Dh? *4Dh *4Dh *4Dh+ *4DhA *4Dh *4Dh *4Dha *4Dht *4Dh *4DhF *4Dh *4Dh *4Dh *4DhG *4Dh *4Dh ,*4Dh| *4Dh *4Dh *4Dh' B*4Dh *4Dhg *4Dh *4Dh *4Dh *4Dh7 *4Dh *4Dh' *4Dhu ,*4Dh, *4DhW *4Dhy ,*4Dh/ *4Dh *4Dh ,*4Dh *4Dho *4Dh *4Dh *4DhT *4Dh *4Dh *4Dh *4Dh *4Dh *4Dh ,*4Dh *4Dh *4Dh *4Dh3 *4Dh *4DhA *4Dha *4Dh *4Dh' *4Dhw *4Dh *4Dh *4Dh *4Dh *4DhY *4Dh *4Dh* *4Dh *4Dh *4Dhi *4Dh *4Dh;# @  There is an open door here.*4Dh$ *4Dh%  _*4Dh% *4Dh' *4Dh( ,*4Dh,) *4Dh* *4DhD, ,*4Dh - *4DhJ. *4Dh/ *4Dh/ *4Dh^0 *4Dhw1 *4Dh2 *4Dh3 *4Dh~3 *4Dh4 *4Dh5 *4Dh76 *4Dh6 *4Dh.8 *4Dh9 *4Dh9 *4Dh: *4DhA< *4DhxK n76 _You now have 1676 gold pieces (gained 19).*4DhNM ,*4DhS *4DhT *4DhU *4Dh!V *4DhV *4DhW *4DhX *4DhY *4DhnY *4DhnZ *4Dh[ *4Dh\ *4Dh\ *4Dh] *4Dh^ *4Dh_ *4Dhq_ *4DhP` *4DhDa *4Dha *4Dh b *4Dhg  .##...###...##.....#..... .##...###...##.....#...... .....<.............# ###.........######### ..#.........#.......# ..######'####.####..# ..............# #..# .....#.####..# .....#.*4Dhjj .@...# ##...#.##+##### .#...........# .'......##+### .#......# ##......#  #......#  #.###..#  #.# #..#*4Dhl 571.4 (77'#..#.....####*4Dht *4Dhu L======2.4 (78*4Dhx *4Dh(z R _As you open the door, it creaks loudly! You hear a shout! x3+4Dh3+4Dh)+4Dh+4DhO .##...###...##.....#...... ......<.............# ####..######### ...#.#.......# #..######'####.####..# #..............# #..##........####..#.#.......# ###...#.......##@#####------ ..#...........#......'##+###.....#.#......# o.....# ###......# ########  #......# o   orc (wandering) #.###..# #.# #..# #.# .#3.4 (1.0)------4.4 (2 _An orc comes into view. It is wielding a +0 mace. _There is an open door here.+4DhP <   '##### ......# #..# ......####..# ............# #@##### #.....# #.....#  o.....#  ########      #.# #..#  #.# .#+4Dhq y <   '##### ......# #..# ......####..# ............# #@##### #.....# #.....#  o.....# +4Dhr ########      #.#   #.# +4Dh +4Dh +4Dh +4Dh [ _An orc is nearby!+4Dh ^  You beckon some vexing sprites to accompany your attacks.+4Dh0 % ooo   orc wizardo   orcYou feel your willpower being sapped.18---==5.4 (1Will/2 Jinx Fly +4Dh  _An orc wizard comes into view. It is wielding a +0 dagger.+4Dh8 (( You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc wizard! The sling bullet burns the orc wizard.+4Dh;*,4DhKJ` * ,4DhJK(very drained)  The orc wizard is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc wizard trip over its own feet.,4DhD9  The orc wizard is almost dead.A giggling sprite leaps out and makes the orc trip over its own feet.,4Dh Q .$o  You kill the orc!,4DhV ****The orc wizard casts a spell at you.,4DhD.@.,4Dhn)$,4Dh,4Dh!1676 ,4Dh---,4Dha'17 ,4Dh!=,4Dhn6.3 (0.9,4Dh,4Dh* ,4Dh+,4Dh -/_The puff of flame misses you.,4Dh-\You shoot a sling bullet. The sling bullet hits the orc wizard.  ,4Dh;.&The sling bullet burns the orc wizard.,4Dh32,4Dh2#(,4Dhg3(,4Dh3$,4Dh4!,4Dh,4Dh.,4Dh$,4Dhs,4DhG,4Dh$6,4Dh 7.2,4Dh,4DhN ,4Dh,4Dh*_You kill the orc wizard!,4Dh4,4Dh,4Dh,4Dhm,4Dh,4Dh  ,4Dh!,4Dhh":_No target in view!,4Dh7 _No target in view!,4Dh7  _Fly  _The sprites lose interest in your situation.9=,4DhH 7..---oo   orc (wandering)80.2 (3.0---,4DhUM 91.2 (4,4DhT  ,4DhRU ,4DhU M_An orc comes into view. It is wielding a +0 club.,4Dh.V ,4DhT <   '##### ......# #..# ......####..# ............# #@##### #.....# #$....#  o.....#  ########      #.# #..#  #.# .#-4Dh <   '##### ......# #..# ......####..# ............# #@##### #.....# #$....#  o.....#  ########      #.#   #.#  _An orc is nearby!-4Dh* (((You shoot a sling bullet.-4Dh-4Dhr.o$-4DhM6===2.1 (0.9-4Dh[-4Dh^ _The sling bullet closely misses the orc.-4DhJ  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.-4DhOg($-4DhV'.-4Dh-4Dhm6-4Dh 3.0-4Dh-4Dh -4Dh-4Dh#_You kill the orc!-4Dh -4DhiI-4Dhq =20==-4Dhte5-4Dh-u-4Dhv-4Dh2x-4Dhx+1676-4Dhy-4Dh~  You now have 1685 gold pieces (gained 9).  Things that are here:85-4Dh~-4DhI9 _a +0 club; a +0 mace-4DhP==-4Dh-4Dh‰k  You now have 1690 gold pieces (gained 5).  Things that are here:-4DhR&90-4Dht-4Dh  _a +0 dagger; a +0 robe....#.........#.......# ##..######'####.####..# ...........# #..#......#........####..# .........#..............#4#####...#.......##'##### #....#......o....#.....# ')...'......##'###)....#....#......#...@).....#--- ######-4Dhޜ#...######## # #......#... # #.###..#...  #.# #..#... #.# .#...o   orc priest (wandering) #.. #... #### ### #####-4Dht91.0 (8.0---2.0 (9-4Dh-4Dhy| _An orc priest comes into view. It is wielding a +0 hand axe.-4Dhe   . #..# #. #.. ...'##### ....#.....# ')##'###)....# #...@).....# #...######## # #... # #... #.# #..#... #.# .#... #.. #... #### #####-4Dh  . #..# #. #.. ...'##### ....#.....# )##'###)....# #...@).....# #...########  #... #... #.# #..#... #.# .#... #.. #... ####  _An orc priest is nearby!.4Dh?  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..oo18---3===3.0 (1Jinx Fly .4Dh܋B _The orc priest shouts!.4Dh (( You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest..4DhzC:*.4Dh o'.(very drained)  The orc priest is moderately wounded.A giggling sprite leaps out and bonks the orc priest with its +0 hand axe.68 (0.8 _The orc priest is heavily wounded..4DhO (( You shoot a sling bullet. The sling bullet hits the orc priest.  .4Dhi&The sling bullet burns the orc priest..4Dh..4Dh4L.o..4Dh5,4.7 (0.9.4Dhh;.4DhU=^ _The orc priest is almost dead..4Dh\  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.$(.4Dh@ &..4DhU H1690 5.6.4Dh\ .4Dh^ N _You kill the orc priest!.4DhF .4Dh .4Dh .4Dh H _No target in view!.4Dh .#.#.#.##..######'####.####..#.##..............# #..#.#........####..#.#......##...#.......##'##### .#....#...........#.....# .')...'......##$###)....# .#....#......#..@.).....# .######......#...# .# #......#...## #.###..#...# #.# #..#...# #.# .#...# #.. #...# #####  ### #####------6.6 (1.0 _/4Dh9=Fly  _The sprites lose interest in your situation./4Dh\5/4Dh/4DhAA=4/4Dhd/4Dh,/4Dh/4Dhc20==/4Dh/4Dh3/4Dh,/4Dhƻ/4Dh  You now have 1698 gold pieces (gained 8).  There is an open door here.  Things that are here:83/4Dhg _a +0 hand axe; a +0 leather armour/4Dh/4DhXA1698/4Dh/4DhH/4Dh:==/4Dh/4Dh/4Dh+,/4Dh/4DhL/4Dh /4Dh/4Dh/4Dh//4Dh /4Dh /4Dh/4Dh/4Dh/4Dh?/4Dhp/4Dh1/4DhN/4Dh/4Dh/4Dh!/4Dh_$/4Dh$012 /4Dhe&/4Dh5 _You feel your existence waver again./4Dh6/4Dh7/4Dhe8/4Dh9/4Dh;/4Dh=/4DhC/4DhD/4Dh@J/4DhL,/4DhM/4Dh3O/4DhVP,/4Dh Q/4Dh|R/4Dh=S/4DhS/4DhxT/4DhzU/4DhzW^Fly /4DhMX/4Dh Zn _You feel your willpower return./4DhU[3/4Dh\/4Dho_/4Dhe/4Dhf,/4Dhg/4Dhs/4Dhu,/4Dhu/4DhTy/4DhRz/4Dhz/4DhS{/4Dh:/4Dh4,/4Dh/4Dhk/4Dh,/4Dhz/4Dh/4Dh4/4Dh/4Dh/4Dh/4Dh#/4Dhx/4Dh/4Dh/4Dh,/4DhR/4Dh/4Dh/4Dh֥/4Dh/4Dh|/4Dhg/4Dh/4Dh7/4Dh/4DhY,/4DhԺ/4Dh/4DhԿ,/4Dh/4Dh/4Dh,/4Dh/4Dh/4Dh ,/4Dh/4Dh/4Dh;/4Dh/4Dh/4Dhv/4Dh/4Dh/4Dhe/4Dh/4Dh/4Dh/4DhH/4DhN/4Dh,/4DhK/4Dh/4Dh/4Dha/4Dh/4Dh./4Dho/4Dh/4Dh(/4Dh@  There is an open door here./4Dh/4Dh _/4Dh/4DhO /4Dh /4Dh /4Dhp /4Dh|/4Dh/4Dh/4Dh/4Dh/4Dh,/4Dh/4Dh/4DhB/4Dh/4Dht/4Dh,/4Dh/4DhC /4Dhu!,/4DhF"/4Dhr%/4Dh',/4Dh )/4Dh3  There is an open door here. _/4Dh>4,/4DhG6/4Dh 9/4Dho<,/4Dh=/4DhF _You reach down and open the door./4Dh!C..##....+........# #####.....#....#........# ##############....#........# ...# .......#....#..# /4DhD...# ....T..#....#........# #### .......#....#........#  .......#....#.####...#  .......#....#........#  .......@....#........#  .......#....#........#  .......#+####........#  ....... ............#  ..####. .......###...# . #. .......###...# T   troll (asleep) #### #. .###.........#..# #. #.........#..# ..........#/4DhJ-92.6 (32/4DhOK+3.6 (33/4Dh@O/4DhR _A troll comes into view. _There is an open door here./4Dho . ....# ########....#  .......#....#  ....T..#....#  .......#....#  .......#....#  .......#....#  .......@....#  .......#....#  .......#+####  .......   ..####.   . #.   #. /4Dh` V  #.   /4Dh R. ....# ########....#  .......#....#/4Dhg   ....T..#....#  .......#....#  .......#....# /4Dh  .......#....#  .......@....#  .......#....#/4Dh   .......#+####  .......  /4DhZ  ..####.  . #.   #. /4Dh c #. /4Dhp /4Dh /4DhV /4Dhܭ \ _A troll is nearby!04Dh? (((T  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll.  The troll shouts!04DhXE.T.. ===4.5 (0.9) _The troll is moderately wounded.04DhU  (((((You shoot a sling bullet.04Dh 04Dh...T.5.3 (0.804Dh04Dh` _The sling bullet closely misses the troll.04Dh^  You beckon some vexing sprites to accompany your attacks.04Dh L.T04Dh 18----6.3 (1.0Will/2 Jinx Fly 04Dh04Dh; _You feel your willpower being sapped.04Dh  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.04Dh:*04Dh}T(drained)The sling bullet hits the troll.  The sling bullet burns the troll.  The troll is moderately wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the troll's face.  The troll is heavily wounded.04Dh~[16 =7.2 (0.904Dh04Dhv _The troll misses you. The troll claws you but does no damage. x204Dh?  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.04Dh :*04Dh Tvery drained)You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll04Dh4 .  A giggling sprite leaps out and makes the troll trip over its own feet.  The troll is heavily wounded.  The troll completely misses you. The troll claws you.04Dh 51-04Dh+ %8.0 (0.804Dh 04Dh޺ S _The troll closely misses you.04Dhs'  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.04Dh :*04Dhz L T 04Dh}{ The troll is heavily wounded.A giggling sprite leaps out and makes the troll trip over its own feet.04Dh| *9 (0.904Dh 04Dh ^ _The troll is severely wounded.04Dh (((((You shoot a sling bullet.04Dh&:*14Dh ....TThe sling bullet barely misses the troll.A giggling sprite leaps out and insults the troll's ancestors.  The troll is almost dead.---9.7 (0.8 ((((( _The troll barely misses you. The troll completely misses you. x2  You shoot a sling bullet.14DhU:*14Dh)X....T _The troll barely misses you. The troll completely misses you. x2  You shoot a sling bullet.  The sling bullet closely misses the troll.  A giggling sprite leaps out and makes the troll trip over its own feet.  The troll is almost dead.  The jinxing sprites lose interest in you.14Dh),2-700.6 (0.9Fly 14DhuL _The troll misses you. The troll claws you but does no damage. x214Dh(  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll.14Dh,E$14DhG14Dh1712 9=701.4 (0.814Dh14DhI _You kill the troll!14DhV314Dh+14Dh H _No target in view!14Dh314Dh^14Dh|14Dh: _3=514Dhi4=414Dhղc20==14Dhɳ,14DhB14DhJe314DhO _You now have 1732 gold pieces (gained 20).14Dhg\===314DhX14DhB14Dh14Dh,,14Dh 14Dh14Dh14DhZm173214Dh14Dh14Dh14Dh14DhV\12 14DhHs _You feel your existence waver again.14Dh14Dh:314Dhl,14DhB14Dh# #. #.......#....#..... ..# #.####.......'....#.....# #............#....#.....# #............#+####..... ####............... ...#.......####.14Dh## ...# +.####..# #.........### ...####### #..# #...###...... ...#.....# #.@# #...# #......---20.4 (19.0) ...#.....#.(............. ....... ...#.....########+##########..... ..##'##.......# +....# .##ß.ß##......# #..... ##.....##.....# #.<...  #ß.....ß############# #..... ......###........# #..)... ......ß##........# #...... 14Dh]---1.4 (2014Dh 14Dhd % _Found 7 stones.14Dhg 314Dh 14DhY 14Dh Fly  _You feel your willpower return.14Dhd 314Dh' 14Dh 14Dhv ,14Dho 14Dh  # #.####.'....#. .# #............#....#. .# #......#+####. ###............. ..# #.####.#### +.####..# #.###.14Dh ####### #..# #...###.......#.....#.####..####...# #.#.....#.(.....@....... ..4.4 (3.0)#.....########'########## .##'##.......# ... +....# ##ß.ß##....#...... #.....##...).#.< ß.....ß############## #... ........###........# #..)ß##.# #....'..# #. _You reach down and open the door.14Dh C _Found a mace.24Dh0_24Dhk8 _  There is an open door here.24Dh?K _24Dh@24DhB,24DhLD24DhF24DhH,24DhIJ24DhL24DhN,24DhO24DhR24DhT,24DhV24DhY24Dh\,24Dh]24Dh_24Dh`,24Dha24Dhd24Dh`f,24Dhg24Dh|i24Dhhk,24Dhl24Dhr24Dhs,24Dhu24Dh?x24Dhy,24Dhz{24DhB}24Dh~,24Dh24Dh24Dh24Dh24Dh24Dh:24Dhч,24Dh%24DhF _You reach down and open the door.24Dh܍324Dh>24Dh@  There is an open door here.24Dh24Dh _24Dh124Dh24Dh,24Dhĝ24Dh24Dh,24Dhv24Dh'24Dhg,24Dhy24Dh24Dh,24Dhh24Dh24DhK24Dh24DhC24Dh24Dh,24Dh24Dh{24Dh=24Dh24Dh:24Dh24Dhһ24Dh'24Dh24Dh24Dh24Dh޿24Dh24Dh24Dhn24Dh24Dhx24Dh>24Dhr24Dh24Dhw24Dh24DhK24Dh24DhH24Dh24Dh24Dh724Dh24Dh.24Dh624Dh24Dh24DhS24Dhv24Dh24DhJ24Dh~24Dh24Dh24Dhg24Dh024Dh24Dhr24Dh24Dh 24Dh 24Dhf24Dh24Dh24Dh24Dh24Dht24Dh24Dh24DhJ24Dh24Dht24DhjB24Dh^24Dh,24Dh24Dh24Dh$,24Dh24Dh24Dh 24Dhu24DhQ24Dh@24DhO24Dh24Dh24Dh24Dh,24Dh24Dh24Dh,24Dh24Dh 24DhX24Dh#24Dh24Dh24Dh24Dh,24Dh[24Dh24Dh24Dh[24Dh24DhU24Dh,24Dhs24Dh`!F _You reach down and open the door.24Dh;#324Dh$24Dh".@  There is an open door here.24Dh/24Dh 0 _24Dh124Dh524Dh:7,24DhU:24DhDA24DhB,24Dh#D24DhG24Dh%I,24Dh^J24Dh^N24DhO,24Dh.Q24DhT24Dh8V,24Dh3W24DhsZ24Dh[,24Dh\24Dh<There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.   _24Dhn24Dh24Dh(,24Dh24Dh924Dh\B24Dh24DhB24DhYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.24Dh24Dh 24Dh24DhͨThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.24Dhd24Dhު _24Dhp24Dh524Dhw24Dhܱ24Dh{24Dh24Dh?24Dh24Dh:24Dh24Dhz,24Dhk24Dh24Dh,24Dhv24Dh]24DhE,24Dh24Dh24Dh,24Dh=,24DhrYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.24DhI24DhOThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.24Dh 24Dh _24Dh24Dh24Dh24Dh24Dh24Dh24Dh,24Dh24Dhc24Dh,24Dh24Dh`*24Dh2,24Dh C24DheE24DhMF,24DhG24DhU24DhU24DhV,24DhOW24DhZ24Dh,[24Dh[24Dh\24Dh~_24DhQ`,24Dha24Dhd,24DhTe24Dhe24Dhh24Dh}i24Dhi24DhNj24Dh>rn24Dh#s,24Dh t24Dhmv24Dhw,24Dh&x24Dh {24Dh|,24Dh}24Dhz24Dh,24Dh24Dh?24Dh,24Dhׇ24Dh&24Dh,24Dhڌ24Dh24Dh,24DhБ24Dh 24Dh,24Dhݘ24Dh24Dhޝ,24Dh24Dh24Dh,24Dh=24Dh[24Dh,24Dh24Dhѩ24Dh24Dh_24Dh24DhM24Dh,24Dh24Dh{24Dh,24Dh24Dh24Dh24Dh+24Dh¸24Dh24Dh̻24DhD24Dh24Dh24Dh24Dh124Dh24Dh 24Dh24Dht24Dh24Dh24Dh824Dh24Dh&24Dh324DhH24Dh24Dh924Dhx24DhX24Dh*24DhM,24Dh224DhC24Dh 24DhqX24Dh,24Dh24Dh,24Dh>24Dh@24Dhbn24Dh,24Dh224Dhx 24Dh!,24Dh"24Dh$24Dh%,24Dh&24Dh(24Dh1*,24Dh;+24Dh5-24Dh.,24DhJ/24Dh124Dh2,24Dh>424DhD624Dh7,24Dh824Dh:24Dh><,24DhW=24Dh?24Dh`@,24Dh A24DhC24Dh D,24DhE24DhF24Dh H,24DhI24DhJ24DhL,24DhM24DhN24DhO,24DhP24DhgR24DhgS24DhS24Dh]T24DhV24Dh3W24DhW24Dh*X24DhvZ24Dh[,24Dh\24Dh]24Dh(_,24Dh_24DhQb24Dhc,24Dhd24Dhz 4524Dh~You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You now have 1745 gold pieces (gained 13).24Dhr324Dh24Dh24Dh24Dh,24Dh24DhF24Dh),24Dhҍ24DhK24Dh,24Dh24Dh24Dh24Dh=24Dh24Dh24Dhm24Dh24Dh]24Dh 24Dh 24Dh,24Dh24Dh}24Dh24Dhp24Dh!24Dh24Dhv24Dh24Dh:24DhL,24Dh24Dh;24Dh24Dh 24Dhb24Dh24Dh,24Dh"24Dhg24Dh624Dh24Dh24Dh 24Dh24DhY24Dhӭ24Dh24Dh24Dh24Dh24Dh24Dha24Dhϲ24Dhd24Dh24Dhw24Dh24Dhj24Dh24Dh,24Dh24Dh24Dh,24Dh24Dh24Dh24Dh*24Dh24Dh24Dh24DhN24Dh24Dh24Dh,24Dh@24Dh24Dh,24Dh_24Dh24Dh24DhD24Dh24Dh24Dh24Dhg24Dhg24Dhh24Dh24Dh#24Dh24Dh24DhU24Dh24Dh24Dh124Dh,24Dh#24Dh+24Dh,24Dh24Dh124Dh,24Dh^24Dhj24Dh,24Dh24Dhg24Dh24Dh(24Dh 24Dh24Dhu24Dh24Dh24Dh24Dhg,24Dh$ 24Dh 24DhS,24Dh24Dh24Dh,24Dh24Dhx24Dh24Dhq24Dhr24Dho24Dh24Dh24Dh24Dhh$@  There is an open door here.24Dh:&24Dh& _24Dh (24Dh)24Dh+24Dh,24Dh -24Dh224Dh4,24Dh524Dhr724Dh8,24Dh:24Dh?=24Dh>,24Dh@24DhB@  There is an open door here.24DhD24Dh7E _24DhFF24DhH24DhI,24DhJ24DhL24Dh@N,24Dh6O24DhWS ....#......#......# #.###..# .....'......#......# #......# .....#......#......# #......## .....#.....##......###########...#.....##...........##...#.##...#.....########'#...##...#.##...#.....#........#...##...#.##...#.....#........######...#.## .###.#.....#....@...######...#934.4 (224DhY10.0)# #.# #........#........# #.# #.....)..#........#.. .###.# +.....)..#........# .....### #........##'#####.#..# .....ß.##########..........#.#### .#........#.##.......#.[>#ß .ß.>.∩.<.ß......'.##.......#...' .#.#.##...###.#...#ß24Dh]24Dh^T _Key pressed, stopping explore.24DhD_24Dh|24DhP _24Dh։,24Dh 24Dh24Dh,24Dh24Dhq24Dha,24Dh24Dh24Dh,24Dh24DhgF _You reach down and open the door.24Dh324Dh24Dh@  There is an open door here.24Dhw24Dhժ _24Dh24Dh24Dhl,24Dh24Dh24Dh],24Dh24Dh24Dh,24Dh 24Dh24DhP,24Dh24Dh24Dhb,24Dh24Dh24Dh2,24Dh24Dh24Dhg,24Dh24Dh@  There is an open door here.24Dh24DhQ _24Dh24Dh(24Dh,24Dh24Dh24Dh24Dh24Dh24Dh 24DhX24Dhn24Dh,,24Dh,24Dh,24Dhh,24Dh_,24Dh24DhX24Dhn24Dh ,24DhX",24Dh$$B24Dha&X24Dh'24Dh(B24DhM7X24Dh$P  #..# #.#.....#...  #..# #.#.....#...  #..###.#.....#....24DhP  #......#'###  #.................  #..............  #.###....####.....24DhPe  #.###.............  #@.............72.4 (38.0)  ##################24DhZQ}  24DhQ+24DhR24Dhc[ _Done exploring.24DhaF 324DhG 24Dhh ..........0.0)  _Done exploring.34DhQn[[?25h[?0c  Search for what [Enter for "."]? 34DhK8 [?25l[?1c34DhH 34DhN 27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] Ydeujudo's Jewellery Shoppe34DheO b - [D:10] a +4 ring of slaying (unknown) (432 gold)  c - [D:10] a +6 ring of dexterity (unknown) (432 gold)  d - [D:10] a ring of protection from cold (300 gold)  e - [D:10] a ring of resist corrosion (unknown) (240 gold)  f - [D:10] a ring of willpower (300 gold)  g - [D:10] a stone staircase leading down  h - [D:10] a stone staircase leading up  34DhP i - [D:10] an amulet of magic regeneration (unknown) (360 gold)  j - [D:10] an amulet of the acrobat (unknown) (360 gold)  k - [D:10] a +0 shortbow  l - [D:10] a +0 cloak  34DhP m - [D:10] a stone staircase leading down  n - [D:10] 8 stones (7 further duplicates in 1 pile)  o - [D:10] a +0 hand axe  p - [D:10] a +0 quarterstaff of pain34DhvQ q - [D:10] a dispersal trap  r - [D:10] a +0 dagger  s - [D:10] a +0 club  t - [D:10] a +0 mace  34Dh!R Ku - [D:10] a stone staircase leading up  v - [D:10] a long sword 34DhR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]44Dh!#  f - [D:10] a ring of willpower (300 gold)  gstone staircase leading down  hstone staircase leading up  in amulet of magic regeneration (unknown) (360 gold)  jn amulet of the acrobat (unknown) (36  k44Dh"f+0 shortbow  l+0 cloak  m - [D:10] a stone staircase leading downn8 stones (7 further duplicates in 1 pile)  o +0 hand axe  p - [D:10] a +0 quarterstaff of painqdispersal trap  r+0 dagger  s44Dhd#a +0 club  tmace  u - [D:10] a stone staircase leading up  vlong sword  w6 poisoned darts  44Dh#xmace (1 further duplicate)  yclub  zAstone staircase leading downbot44Dh$44Dh44Dhk44Dh #..# #.#.....#.... dertzug the Skirmisher 44Dh7#..# #.#.....#.... Poltergeist of Gozag  Gold: 1745 #..###.#.....#.... Health: 74/74 ======================== #......#######'### Magic: 20/20 ======================== #................. AC: 12Str: 4 #...............## EV: 14Int: 19 44DhAp#.###....####..... SH: 0Dex: 20 #.###............. XL: 11 Next: 70% Place: Dungeon:10 #@................ Noise: ---------  Time: 11972.4 (0.0) ################## t) +1 sling (flame) Cast: Jinxbite Fly          _You reach down and open the door. _There is an open door here. _There is an open door here. 44DhW_Done exploring. _Done exploring.  Search for what [Enter for "."]? .44Dh44Dh44Dh44DhG. _54Dh54DhWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines 54DhS= 54Dh:[  #..# #.#.....#.... dertzug the Skirmisher 54Dh[ #..# #.#.....#.... Poltergeist of Gozag  Gold: 1745 #..###.#.....#.... Health: 74/74 ======================== 54Dh\ ^#......#######'### Magic: 20/20 ======================== #................. AC: 1254Dh^ RStr: 4 #...............## EV: 14Int: 19 #.###....####..... SH: 0Dex: 20 #.###............. XL: 11 Next: 70% Place: Dungeon:10 #@................ Noise: ---------  Time: 11972.4 (0.0) ################## t) +1 sling (flame) Cast: Jinxbite Fly          _You reach down and open the door. _There is an open door here. 54Dh` _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .54Dha 54Dhp 54Dhr : _54Dhy n54DhF{ 54Dh}| 54Dh} 54Dh} 54Dh 54Dh 54DhO 54DhƋ 54DhD 54Dh 54Dh 54Dh 54Dh 54Dh 454Dh ,54Dh 54Dhզ 54Dhf ,54Dh 54DhQ 54Dh ,54Dhj 54DhD 54Dh ,54Dh 54Dh 54Dh 54Dh 54Dh۸ 54Dh 54Dh] ,54Dhv 54Dh: Y  There is a stone staircase leading down here.54DhW 54Dh[ 54Dh $ _54Dh 64Dh}164Dh   ...... #..... ######  ##.....##.....(  ....$.......%..  #.............  ##..)..........  #..............  #.??... 90.2 (17.8) #..........!...  ##.....##...$.. ###### ...... ..... ..... .... .... _You fly downwards.  Found seven items.64Dhyw _There is a stone staircase leading up here.64Dh364DhH64DhL64DhX _64Dh"%,64Dh&,64Dh(64Dh-<5664Dh.64Dhg2O _You now have 1756 gold pieces (gained 11).64Dh4364Dh664Dh:64DhE<,64Dh>64Dhf@74Dh,74Dh74Dh74Dh,74Dh 74Dh ,74Dhl74DhI _E - 3 scrolls of identify (gained 1)74Dh374DhX74Dh&). .........##. ........##.. #.....# ###### +...##.....##.....( #...............%.. ...##............. ##..).......... #.............. #.@....<....... #..........!...74Dhi  ##.....##...$.. ####### ...... ..... ..... .... ....74Dh#K%2001.2 (11.074Dh+2.2 (1274Dh74Dhb _H - a scroll labelled TENAMY GAUNN74Dh74DhRead which item? Scrolls  d - 10 scrolls of teleportation  i - 2 scrolls of immolationn - 2 scrolls of summoning  o - 4 scrolls of blinking  p - a scroll labelled TENUOTH LIUHUO  q - 2 scrolls of fog  r - 4 scrolls of fear 74Dh C - 2 scrolls of vulnerabilityD - a scroll of amnesia  E - 3 scrolls of identify  G - a scroll labelled NOERUI JEDDA  H - a scroll labelled TENAMY GAUNN [!] read|quaff|evoke[?] describe selected84Dhpt 84DhX{. .........#dertzug the Skirmisher#. ........#Poltergeist of Gozag  Gold: 1756#.. #.....# ######Health: 74/74 ========================+...##.....##.....(Magic: 20/20 ========================#...............%..AC: 12Str: 4...##.............EV: 14Int: 19##..)..........SH: 0Dex: 2084Dh}B#..............XL: 11 Next: 70% Place: Dungeon:11#.@....<.......Noise: ---------  Time: 12002.2 (0.0)#..........!...t) +1 sling (flame)##.....##...$..Cast: Jinxbite####### ......Fly .................. _You fly downwards.  Found seven items. _There is a stone staircase leading up here. _You now have 1756 gold pieces (gained 11). _E - 3 scrolls of identify (gained 1) _H - a scroll labelled TENAMY GAUNN84Dh~84DhIdentify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled TENUOTH LIUHUO  G - a scroll labelled NOERUI JEDDA  H - a scroll labelled TENAMY GAUNN Potions (select first with !)  z - a fizzy golden potion84Dh&][?] describe selected84Dh1B 84DhH 84DhQ . .........#dertzug the Skirmisher#. ........#Poltergeist of Gozag  Gold: 1756#.. #.....# ######Health: 74/74 ========================+...##.....##.....(Magic: 20/20 ========================#...............%..AC: 12Str: 4...##.............EV: 14Int: 1984DhT ##..)..........SH: 0Dex: 20#..............XL: 11 Next: 70% Place: Dungeon:11#.@....<.......Noise: ---------  Time: 12002.2 (0.0)#..........!...t) +1 sling (flame)##.....##...$..Cast: Jinxbite####### ......Fly .................. _You fly downwards.  Found seven items. _There is a stone staircase leading up here. _You now have 1756 gold pieces (gained 11). _E - 3 scrolls of identify (gained 1) _H - a scroll labelled TENAMY GAUNN84DhUe ]  As you read the scroll of identify, it crumbles to dust.84Dhe *3.2 (184Dhj 9%84DhBm Q _p - a scroll of acquirement94DhRead which item? Scrolls  d - 10 scrolls of teleportation  i - 2 scrolls of immolationn - 2 scrolls of summoning  o - 4 scrolls of blinking  p - a scroll of acquirement  q - 2 scrolls of fog  r - 4 scrolls of fear  C - 2 scrolls of vulnerabilityD - a scroll of amnesia  E - 2 scrolls of identify  G - a scroll labelled NOERUI JEDDA  H - a scroll labelled TENAMY GAUNN [!] read|quaff|evoke[?] describe selected94Dh|94Dh%94Dh. .........#dertzug the Skirmisher#. ........#Poltergeist of Gozag  Gold: 1756#.. #.....# ######94DhBPHealth: 74/74 ========================+...##.....##.....(Magic: 20/20 ========================#...............%..AC: 12Str: 494DhՏ...##.............EV: 14Int: 19##..)..........SH: 0Dex: 20#..............94Dhb0XL: 11 Next: 70% Place: Dungeon:11#.@....<.......Noise: ---------  Time: 12003.2 (0.0)#..........!...t) +1 sling (flame)94Dhe##.....##...$..Cast: Jinxbite####### ......Fly ..............94Dh|@.... _There is a stone staircase leading up here. _You now have 1756 gold pieces (gained 11). _E - 3 scrolls of identify (gained 1) _H - a scroll labelled TENAMY GAUNNAs you read the scroll of identify, it crumbles to dust. 94Dh <_p - a scroll of acquirement94DhI94DhIdentify which item? (\ to view known items) Scrolls (select first with ?) 94Dh'j G - a scroll labelled NOERUI JEDDA  H - a scroll labelled TENAMY GAUNN Potions (select first with !)  z - a fizzy golden potion[?] describe selected94Dh#. .........#dertzug the Skirmisher#. ........#Poltergeist of Gozag  Gold: 1756#.. #.....# ######Health: 74/74 ========================+...##.....##.....(Magic: 20/20 ========================#...............%..AC: 12Str: 4...##.............EV: 14Int: 19##..)..........SH: 0Dex: 20#..............XL: 11 Next: 70% Place: Dungeon:11#.@....<.......Noise: ---------  Time: 12003.2 (0.0)h&.0m#..........!...t) +1 sling (flame)##.....##...$..Cast: Jinxbite####### ......Fly .................. _There is a stone staircase leading up here. _You now have 1756 gold pieces (gained 11). _E - 3 scrolls of identify (gained 1) _H - a scroll labelled TENAMY GAUNNAs you read the scroll of identify, it crumbles to dust. _p - a scroll of acquirement %As you read the scroll of identify, it crumbles to dust.4.2 (194Dhi.c _G - a scroll of torment94DhP Read which item? Scrolls  d - 10 scrolls of teleportation  i - 2 scrolls of immolationn - 2 scrolls of summoning  o - 4 scrolls of blinking  p - a scroll of acquirement  q - 2 scrolls of fog  r - 4 scrolls of fear  C - 2 scrolls of vulnerabilityD - a scroll of amnesia  E - a scroll of identify  G - a scroll of torment  H - a scroll labelled TENAMY GAUNN [!] read|quaff|evoke[?] describe selected:4Dh>M:4DhW:4Dhg. .........#dertzug the Skirmisher#. ........#Poltergeist of Gozag  Gold: 1756#.. #.....# ######Health: 74/74 ========================+...##.....##.....(Magic: 20/20 ========================#...............%..AC: 12Str: 4...##.............EV: 14Int: 19##..)..........SH: 0Dex: 20#..............XL: 11 Next: 70% Place: Dungeon:11#.@....<.......Noise: ---------  Time: 12004.2 (0.0)#[39;:4Dhao49m..........!...t) +1 sling (flame)##.....##...$..Cast: Jinxbite####### ......Fly .................. _E - 3 scrolls of identify (gained 1) _H - a scroll labelled TENAMY GAUNNAs you read the scroll of identify, it crumbles to dust. _p - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _G - a scroll of tormentIdentify which item? (\ to view known items) Scrolls (select first with ?)  H - a scroll labelled TENAMY GAUNN Potions (select first with !)  z - a fizzy golden potion[?] describe selected:4DhK:4DhaQ:4Dh+W_. .........#dertzug the Skirmisher#. ........#Poltergeist of Gozag  Gold: 1756#.. #.....# ######Health: 74/74 ========================:4DhX+...##.....##.....(Magic: 20/20 ========================#...............%..AC: 12Str: 4...##.............EV: 14Int: 19##..)..........SH: 0Dex: 20#..............XL: 11 Next: 70% Place: Dungeon:11#.@....<.......Noise: ---------  Time: 12004.2 (0.0)#..........!...t) +1 sling (flame)##.....##...$..Cast: Jinxbite####### ......Fly .................. _E - 3 scrolls of identify (gained 1) _H - a scr:4Dhvoll labelled TENAMY GAUNNAs you read the scroll of identify, it crumbles to dust. _p - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _G - a scroll of torment  As you read the scroll of identify, it crumbles to dust.5.2 (1% _H - a scroll of enchant armour:4Dh I:4Dh :4DhH X:4Dh# ,:4Dh :4Dh+ :4DhE ,:4Dho ,:4Dh :4Dh! :4Dh8# :4Dh' :4Dh}* ,:4Dh- :4DhqF :4DhI :4Dh_ ` #. ........#  #.. #.....##########  +...##.....##.....(.##  #...............%....# ...##...............# ##..)............# #................# #......<.........# #..........@.....# ##.....##...$...## ########.. #.........# #.........##.........##.........##.........#14.2 (9:4Dh 5.2 (10.0) _E - a bubbling blue potion;4DhVI;4DhX;4Dh^,;4DhJfR70;4Dhpe _You now have 1770 gold pieces (gained 14).;4Dh}_;4Dh;4Dh;;4Dhט,;4Dhš;4Dhn;4DhB;4Dh(;4DhB;4DhB;4Dh;4Dh,X;4DhX;4Dh;4Dh;4Dh];4Dhs;4Dh;4Dh,;4Dh;4Dhc;4Dh*,;4Dh;4Dhn;4Dh2,;4Dh;4Dh];4Dhv,;4Dh2;4Dh;4Dh,;4Dht;4Dh;4Dh[,;4Dh;4DhO;4Dh,;4Dh;4DhB;4Dh8;4Dh;4Dh:;4Dh;4Dh,;4Dh ;4Dh  ### #.###### #####......## ##...#.......# #............# ### ##...........#;4Dh P .....##...##.....####### ......'@..##.....##.....37.2 (22 ......#...............%. ..... #...##............)..) ######..)............ #............... #......<...... . #.............  ##.....##..... ########.....  _You reach down and open the door.;4Dh U _Found a scimitar and a war axe.;4Dhr3;4Dh u;4Dhx;4Dh~P _;4Dh@  There is an open door here.;4Dh;4Dh) _;4DhO;4Dh;4Dh,;4DhH;4Dh;4Dh{,;4DhD;4Dh;4Dhu,;4Dh;4Dh;4Dh5,;4Dh;4Dhy@  You see here a +0 scimitar.;4Dhi;4Dh _;4Dh;4Dh;4Dh`,;4Dh̪;4DhЬ;4Dhg,;4Dh;4Dh?  You see here a +0 war axe.;4Dh;4DhN _;4Dh;4Dh;4DhM,;4Dhh;4Dh;4Dhu,;4Dh;4Dh;4Dhp,;4Dh;4Dhn;4Dh,;4Dh;4Dh?;4Dh,;4Dh;4Dh;4Dh;4Dh;4Dh6;4Dh;4Dh&,;4DhN;4Dh<n;4Dh,;4Dh;4Dhg;4Dh,;4Dh;4Dh;4DhQ,;4Dh;4DhF _You reach down and open the door.;4Dhs3;4DhW;4Dh@  There is an open door here.;4DhR;4Dh _;4DhC;4Dh;4Dh,;4DhV;4Dh;4Dh|,;4Dh ;4Dh|;4Dh ;4Dh ;4Dh ;4Dh ;4Dh %8;4Dh ;4DhN _You now have 1778 gold pieces (gained 8).;4Dh;4Dh;4Dh;4Dh;4Dh;4DhK;4Dh;4DhM;4DhJ;4Dh;4Dhk;4Dhl;4Dh,;4Dh;4Dh@  There is an open door here.;4Dh 5 _;4Dh!;4Dh;#;4Dh$,;4Dh%;4Dh ';4Dh(,;4Dh);4Dh*;4Dh+;4Dh#,;4Dh,;4Dhw.;4Dh8W##########.....###........#  #........#  #........#  #........#  #####'#### o.###+####.....## .@........# .........#########o.............^##.+#########.....##.. #.....##....... #.............. o   orc warrior (asleep) #.........)..). o   orc (asleep)#..............#..............;4Dh= 72.2 (35  An orc warrior and an orc come into view.;4Dh>;4Dh@Dj.oo.;4DhDuoowandering);4DhLE4==3.2 (36;4DhK;4DhzU- _The orc warrior shouts!<4Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc shouts!o.oo.o   orc priest (wandering)o   orc18---4.2 (1.0)Will/2 Jinx Fly  _An orc priest comes into view. It is wielding a +0 falchion.<4Dhc/(((((o The orc shouts! _An orc priest comes into view. It is wielding a +0 falchion.shoot a sling bullet.  The sling bullet barely misses the orc warrior. priest shouts!  The sling bullet hits the orc. The sling bullet burns the orc.<4Dh:*<4Dh oo....(very drained)The orc is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the orc warrior's face.16 =5.1 (0.9<4DhO _The orc warrior is lightly wounded.<4Dhď ((((( You shoot a sling bullet.  <4DhThe sling bullet barely misses the orc warrior.The sling bullet hits the orc. The sling bullet burns the orc.<4Dh3:*<4Dh:  The orc is severely wounded.A giggling sprite leaps out and makes the orc trip over its own feet.<4Dh( E*<4Dh/  You kill the orc!A giggling sprite leaps out and smacks the orc warrior with its own hand.<4Dhp $.o... The orc warrior is moderately wounded.<4DhaThe orc priest mumbles some strange prayers to Beogh against you.<4Dh 1778 60-----79 (0.8<4Dh<4Dh ((( _Beogh smites you!  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.<4Dh:*<4Dh}&  <4DhThe orc warrior is moderately wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 short sword.<4DhU .o..  The orc warrior is moderately wounded.*<4Dh  The orc priest calls upon Beogh to heal the orc warrior.<4DhQ :o<4Dh ,6.8 (0.9<4Dh O _The orc warrior is healed somewhat.<4DhI ((You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.<4Dh_= :*<4Dh2   The orc warrior is moderately wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is moderately wounded..o.o.---7.7Fly  _The jinxing sprites lose interest in you.<4Dh  (((((((You shoot a sling bullet.<4DhX ..$o...o1-----8.5 (0.8 _The sling bullet closely misses the orc warrior.=4DhB (((( You shoot a sling bullet.  The sling bullet closely misses the orc warrior.The sling bullet hits the orc priest! The sling bullet burns the orc priest.=4Dh`?  The orc priest is severely wounded. 9.o..o9   gargoyle (wandering)o   orc priest  The orc warrior closely misses you.9=9.3=4DhFu _A gargoyle comes into view. It is wielding a +0 mace.=4Dh% 9You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.=4Dh*&9=4Dh(80.1=4DhӨ=4Dhëf _The orc warrior is moderately wounded.=4Dh4A ((( You shoot a sling bullet.  The sling bullet closely misses the orc warrior.The sling bullet hits the orc priest. The sling bullet burns the orc priest.=4Dh0.9..o..o2=1.0 (0.9 _The orc priest is almost dead.=4DhT ((You shoot a sling bullet.=4Dhn   The sling bullet closely misses the orc warrior..9..oo.8 (0.8 _The orc warrior barely misses you.=4DhK<   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.=4Dh-   The orc warrior is moderately wounded..9..o=2.7 (0.9 _The orc warrior misses you.>4Dh/  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>4Dh#######dertzug the Skirmisher###.....##Poltergeist of Gozag  Gold: 1778 #........#Health: 62/74 ====================----#........#Magic: 15/20 ==================------#........#AC: 17  Str: 4#........#EV: 14Int: 19#####'####SH: 0Dex: 20..###+####.....##XL: 11 Next: 70% Place: Dungeon:11.$.9..o@........#Noise: ===------  Time: 12082.7 (0.0).......o.......######### t) +1 sling (flame)..............^##....... Cast: Jinxbite[12>4DhG;10H+#########.....##....... Will/2 Fly #.....##.......#.............. o   orc warrior (very drained)#.........)..). 9   gargoyle#.............. o   orc priest#..............The orc warrior is moderately wounded. _The orc warrior misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>4Dhˋ Z#######dertzug the Skirmisher###.....##Poltergeist of Gozag  Gold: 1778 #........#>4Dh Health: 62/74 ====================----#........#Magic: 15/20 ==================------#........#AC: 17  Str: 4#........#EV: 14Int: 19#####'####SH: 0Dex: 20..###+####.....##XL: 11 Next: 70% Place: Dungeon:11.$.9..o@........#Noise: ===------  Time: 12082.7 (0.0).......o.......######### t) +1 sling (flame)..............^##....... Cast: Jinxbite+#########.....##....... Will/2 Fly #.....##.......#......[40>4Dh֏ m........ o   orc warrior (very drained)#.........)..). 9   gargoyle#.............. o   orc priest#.............. _The orc warrior misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe gargoyle is unaffected. The orc warrior looks frightened!>4Dh >4Dh y.9...oofleeing, very drained) >4Dh } Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The gargoyle is unaffected. The orc warrior looks frightened!orc priest resists with some effort.>4Dh6 ;*>4Dh[  The orc priest calls upon Beogh to heal the orc warrior.>4DhO o8====3.7 (1 _The orc warrior is healed somewhat.>4DhrO  You beckon some vexing sprites to accompany your attacks. .9o.oo(unaware)  You feel your willpower being sapped.33---==--4Jinx Fly >4DhR>4DhTUP _The orc priest is distracted by your dazzling golden aura.?4DhG# ###.....## #........# #........# #........# #........# #####'#### ..###+####.....## #.$...9o.@.......# #...#.o.....^##.#+#.....##.#.....##..#.......##.........)..).##...#.9.o9(unaware)4=--?4Dh+----?4Dh5?4Dh?4DhM ?4Dh ?4Dh@_The gargoyle is distracted by your dazzling golden aura.?4Dhh a# ###.....## #.# #..# #........# #........# #####'#### #..###+####.....## #.$...9o.# #..#.o....^##.#+#.....##.'#.....##.##.##..)..).##..##.#.o.oo--6 ?4Dh 7_The orc priest is no longer distracted by gold.?4Dhj # ###.....## #........# #........# #........# #........# #####'#### #..###+####.....## ##..$...9.o.# #..###..^##.##.+#o....##.'.#.....##.#.#..##.#.)..).##.# .9.o.o947?4Dhip ?4Dh~r C _The gargoyle is no longer distracted by gold.@4Dh;  ####### ###.....## #........# #........# #........# #........#   #####'#### #..###+####.@...## #.$....9.o #...###########...............^##.##.+#########.....##.'.#o....##..#..............##..#...)..).#### .9.o.o8@4Dh> @4DhuD @4Dh$ J ####### ###.....## #........# #........# #........# #........#   #####@#### ##..###+####.....## #.$.....9.o #...###########...............^##.##.+#########.....##.'.#.....##.#o.............##...#.)..).#####@4Dh @4Dh @4Dh @4DhB% o.9.9   gargoyleo   orc priest.@4Dh& A=9@4DhS+ @4DhU. Q _There is an open door here.A4DhJM ####### ##.....##....@...#  #####'#### ####.###+####o....###$......9.......# #................###########...... ###...... A4Dh.oo   orc priestA4Dh5=5==90 _A4Dh3A4DhA4Dh( ####### ##.....#........  #####'#### ####.###+####.o...##$9.......# #........#########..............^###+########'##.A4Dh!A4Dhj)fo. A4Dh7+317781A4Dh"2A4Dh4A4Dh ####### ##.....#........  #####o#### ####.###+####.....##$9.......# #......#########..............^###+########' 99   gargoyleo   orc priest  The orc priest mumbles some strange prayers to Beogh against you.51-----7==2 _Beogh smites you!A4Dhu V ####### ##.....#........  #####o#### ####.###+####.9...##$9.# #......#########..............^##o'.92-----6--3B4Dh1 ####### ###..@..##.....o... #####'#### ####.###+####..9..##$9.# #..#########9.B4Dh==5--4 _The orc priest casts a cantrip, but nothing happens.B4Dh^ VQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame)b - Throw: 2 throwing nets  c - Zap: wand of iceblast (6)  d - Zap: wand of flame (41)  e - Zap: wand of charming (1)  f - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (3%)  j - Cast: Cause Fear (1%) Abilities ([,] to cycle)  k - Abil: Potion Petition  l - Abil: Call Merchant  m - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onD4Dh)dertzug the SkirmisherPoltergeist of Gozag  Gold: 1778Health: 52/74 ================--------Magic: 15/20 ==================------AC: 15  Str: 4EV: 14Int: 19SH: 0Dex: 20#######XL: 11 Next: 70% Place: Dungeon:11###..@..##Noise: ---------  Time: 12094.7 (0.0)#........#t) +1 sling (flame)#........#Zap: wand of iceblast (6)#........#Will/2 Jinx Fly #....o...######9######## 9   gargoyle..###+####.....####... o   orc priest.$......9..4Dh m.....##...................###########... _The orc priest is no longer distracted by gold. _The gargoyle is no longer distracted by gold. _There is an open door here.  The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you! _The orc priest casts a cantrip, but nothing happens.D4Dh,   dertzug the Skirmisher  Poltergeist of Gozag  Gold: 1778  Health: 52/74 ================--------  Magic: 15/20 ==================------  AC: 15  Str: 4  EV: 14Int: 19  SH: 0Dex: 20 #######  XL: 11 Next: 70% Place: Dungeon:11 ###..@..##  Noise: ---------  Time: 12094.7 (0.0) #....*...#  t) +1 sling (flame) #....*...#  Zap: wand of iceblast (6) #4Dh fm...***..#  Will/2 Jinx Fly  #...*o*..#  #####9#### #### 9   gargoyle  ..###+####.....## ##... o   orc priest  .$......9.......# #....  ...............###########... _The orc priest casts a cantrip, but nothing happens.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (severely wounded, chance to call a  sprite on attack: 69%)E4Dhb+E4Dhc  dertzug the Skirmisher  Poltergeist of Gozag  Gold: 1778  Health: 52/74 ================--------  Magic: 15/20 ==================------  AC: 15  Str: 4  EV: 14Int: 19  SH: 0Dex: 20 #######  XL: 11 Next: 70% Place: Dungeon:11 ###..@..##  Noise: ---------  Time: 12094.7 (0.0) #........#  t) +1 sling (flame) #........#  Zap: wand of iceblast (6) #........#  Will/2 Jinx 4DhkjmFly  #....o...#  #####9#### #### 9   gargoyle  ..###+####.....## ##... o   orc priest  .$......9.......# #....  ...............###########...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 falchion (severely wounded, chance to call a  sprite on attack: 69%)  The mass of ice explodes! The iceblast engulfs the orc priest!  You kill the orc priest!E4DhFnE4DhnE4Dhpi    E4DhW9 #....`...#  #....`...#  #...###..#  #...### ##########   ....##   .$.....#   Aim: an orc priest, wielding a +0 falchion (severely wounded, chance to call a  sprite on attack: 69%)  The mass of ice explodes! The iceblast engulfs the orc priest!  You kill the orc priest!iceblast engulfs the gargoyle!  The gargoyle is moderately damaged.E4DhE4DhYYE4Dh\K......9.'E4DhZ1778 ======5.7 (15 _E4Dh> _Unknown command.E4Dh   dertzug the Skirmisher  Poltergeist of Gozag  Gold: 1778   Health: 52/74 ================--------  Magic: 15/20 ==================------  AC: 15  Str: 4  EV: 14Int: 19  SH: 0Dex: 20 #######  XL: 11 Next: 70% Place: Dungeon:11 ###..@..##  Noise: ======---  Time: 12095.7 (0.0) #....*...#  t) +1 sling (flame) #....*...#  Zap: wand of icebE4Dh last (5) #...***..#  Will/2 Jinx Fly  #...*9*..#  #####*#### #### 9   gargoyle  ..###+####.....## ##...  .$......9.......# #....  ...............###########... _Unknown command.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, chance to call a  sprite on attack: 51%)E4Dh dertzug the SkirmisherPoltergeist of Gozag  Gold: 1778 Health: 52/74 ================--------Magic: 15/20 ==================------AC: 15  Str: 4EV: 14Int: 19SH: 0Dex: 20#######XL: 11 Next: 70% Place: Dungeon:11###..@..##Noise: ======---  Time: 12095.7 (0.0)#....`...#t) +1 sling (flame)#....`...#Zap: wand of iceblast (5)#...###..#Will/2 Jinx Fly #...###..############### 9   gargoyleE4Dh ..###+####.....####....$......9.......##...................###########...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (moderately damaged, chance to call a  sprite on attack: 51%)  The mass of ice explodes! The iceblast engulfs the gargoyle!  The gargoyle is severely damaged.E4Dh E4Dh1i...9..$.'53=6=46.7 (14 _E4Dhy _Unknown command.F4Dh: F4Dh dertzug the Skirmisher  Poltergeist of Gozag  Gold: 1778   Health: 53/74 =================-------  Magic: 16/20 ===================-----  AC: 14  Str: 4  EV: 14Int: 19  SH: 0Dex: 20 #######  XL: 11 Next: 70% Place: Dungeon:11 ###..@..##  Noise: ======---  Time: 12096.7 (0.0) #....*...#  t) +1 sling (flame) #...***..#  Zap: wand of iceblast (4) #...F4DhS[35m*9*..#  Will/2 Jinx Fly  #...***..#  #####'#### #### 9   gargoyle  ..###+####.....## ##...  .$......9.......# #....  ...............###########... _Unknown command.Aiming: IceblastF4DhbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (severely damaged, chance to call a sprite  on attack: 51%)F4Dh;dertzug the SkirmisherPoltergeist of Gozag  Gold: 1778 Health: 53/74 =================-------Magic: 16/20 ===================-----AC: 14  Str: 4EV: 14Int: 19SH: 0Dex: 20#######XL: 11 Next: 70% Place: Dungeon:11###..@..##Noise: ======---  Time: 12096.7 (0.0)#....`...#t) +1 sling (flame)#...###..#Zap: wand of iceblast (4)#...###..#Will/2 Jinx Fly #...###..######'######## 9   gargoyle..###+####..F4Dh@...####....$......9.......##...................###########...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (severely damaged, chance to call a sprite  on attack: 51%)  The mass of ice explodes! The iceblast engulfs the gargoyle.  The gargoyle is severely damaged.F4Dh؏F4DhF4Dhg..9.....$.F4Dhv3=======7.7 (13 _F4DhF4DhF4Dh5F4Dh}6F4Dh?=F4Dh@J  Shift-Dir - straight line  F4DhNAAim: a gargoyle, wielding a +0 mace (severely damaged, chance to call a sprite  on attack: 51%)  The mass of ice explodes! The iceblast engulfs the gargoyle. _The gargoyle is severely damaged. _Unknown command.G4Dh  dertzug the Skirmisher  Poltergeist of Gozag  Gold: 1778   Health: 53/74 =================-------  Magic: 16/20 ===================-----  AC: 13  Str: 4  EV: 14Int: 19  SH: 0Dex: 20 #######  XL: 11 Next: 70% Place: Dungeon:11 ###..@..##  Noise: =======--  Time: 12097.7 (0.0) #...***..#  t) +1 sling (flame) #...*9*..#  Zap: wand of icebG4Dhnlast (3) #...***..#  Will/2 Jinx Fly  #....$...#  #####'#### #### 9   gargoyle  ..###+####.....## ##...  .$......9.......# #....  ...............###########... _Unknown command.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (severely damaged, chance to call a sprite  on attack: 51%)G4Dh~  dertzug the Skirmisher  Poltergeist of Gozag  Gold: 1778   Health: 53/74 =================-------  Magic: 16/20 ===================-----  AC: 13  Str: 4  EV: 14Int: 19  SH: 0Dex: 20 #######  XL: 11 Next: 70% Place: Dungeon:11 ###..@..##  Noise: =======--  Time: 12097.7 (0.0) #........#  t) +1 sling (flame) #....9...#  Zap: wand of iceblast (3) #........# G4Dh Will/2 Jinx Fly  #....$...#  #####'#### #### 9   gargoyle  ..###+####.....## ##...  .$......9.......# #....  ...............###########...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (severely damaged, chance to call a sprite  on attack: 51%)  The mass of ice explodes! The iceblast engulfs the gargoyle!  You destroy the gargoyle!     #...###..#  #...###..#  #...###..#      ....##    .$.....#     4Dh7HG4Dh G4Dh`_....$....G4DhP12 58.7 (12  Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 mace (severely damaged, chance to call a sprite  on attack: 51%)  The mass of ice explodes! The iceblast engulfs the gargoyle!  You destroy the gargoyle! _You feel your existence waver again. _Unknown command.G4Dht 4 _Fly G4Dhu G4Dhx { _The sprites lose interest in your situation.G4Dhoy G4Dhz G4Dh} G4Dh+ G4Dh K7=G4Dh{ G4Dh G4DhG4DhS$-------102.7 (4o   orc warrioroG4Dh02-------G4DhG4DhJ'G4Dhk+c _An orc warrior is nearby!H4DhrThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoH4Dh^dertzug the SkirmisherPoltergeist of Gozag  Gold: 1778 Health: 54/74 =================-------Magic: 17/20 ====================----AC: 12Str: 4EV: 14Int: 19SH: 0Dex: 20#######XL: 11 Next: 75% Place: Dungeon:11###..@..##Noise: ---------  Time: 12102.7 (0.0)#........#t) +1 sling (flame)#....$...#Zap: wand of iceblast (2)#........#Will/2 Fly #....$...######'######## o   orc warrior..###+####.....####....$......9..o....##...................###########...4Dh_HYou destroy the gargoyle! _You feel your existence waver again. _Unknown command. _The sprites lose interest in your situation. _An orc warrior is nearby!Okay, then. _H4DhK (((((((You feel your existence waver again.Unknown command. _The sprites lose interest in your situation. _An orc warrior is nearby!You shoot a sling bullet.H4Dh .$.$'.o.5===3.5 (0.8 _The sling bullet closely misses the orc warrior.I4DhקI4DhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame)b - Throw: 2 throwing nets  c - Zap: wand of iceblast (2) (quivered)  I4Dhҭd - Zap: wand of flame (41)  e - Zap: wand of charming (1)  f - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (3%)  j - Cast: Cause Fear (1%) Abilities ([,] to cycle)  k - Abil: Potion Petition  l - Abil: Call Merchant  m - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onK4DhUdertzug the SkirmisherPoltergeist of Gozag  Gold: 1778 Health: 55/74 =================-------Magic: 17/20 ====================----AC: 12Str: 4EV: 14Int: 19SH: 0Dex: 20#######XL: 11 Next: 75% Place: Dungeon:11###..@..##Noise: ===------  Time: 12103.5 (0.0)#........#t) +1 sling (flame)#....$...#Cast: Jinxbite#........#Will/2 Fly #....$...######'######## o   orc warrior..###+####..o..####....$......9.......##......K4DhnW.............###########... _Unknown command. _The sprites lose interest in your situation. _An orc warrior is nearby! _Okay, then.You shoot a sling bullet. _The sling bullet closely misses the orc warrior.K4Dh:q  You beckon some vexing sprites to accompany your attacks.o.17785---4.5 (1Jinx Fly  _You feel your willpower being sapped.K4Dh\ (((((((You shoot a sling bullet.K4DhT;*K4Dhk  The sling bullet completely misses the orc warrior.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc warrior with its own hand.K4DhK.$.o' (very drained)..16 =5.3 (0.8K4DhK4Dhf _The orc warrior is moderately wounded.K4Dh~ ((( You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.K4Dh ;*K4Dh  The orc warrior is severely wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 short sword.K4Dh d.$o$ 6=6.2 (0.9 _The orc warrior is almost dead.K4Dh ((You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.K4Dh\^ ;*K4Dhg= .$oThe orc warrior is almost dead.A giggling sprite leaps out and smacks the orc warrior with its own hand.7.1K4DhDK4DhQ_ _The orc warrior is almost dead.K4DhD  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.K4Dhg(($K4Dh)L4DhQbN.$L4DhK1778 =--68.0 _You kill the orc warrior!L4Dhs _No target in view!L4Dh_6= _7Fly  _The sprites lose interest in your situation.L4Dhk8=57=9=460==38=L4Dh#1L4DhL4DhL4DhL4Dh$1778L4Dh!=L4Dh)12 L4Dh#L4Dh L4Dh>L4DhV_You feel your existence waver again.L4DhD2=L4Dhf9=3=L4DhBL4DhL4Dh2=L4DhL4DhL4DhA4 L4Dh L4Dhk3You feel your willpower return.L4DhQ  20==Fly  _Magic restored.L4Dh3 L4Dh L4DhVL4Dh]a5=L4Dh==L4DhEL4DhL4Dhk6=L4DhL4Dh0,L4DhL4Dh!,L4Dh"L4Dh$;7L4Dh&L4Dh (,L4Dh(L4Dh)L4Dhl*L4Dh*L4Dh|,L4Dh,K8=L4Dh.L4Dh/L4Dh0L4Dh0L4Dhb2L4Dh2L4Dh3L4Dh 5L4Dh5U9=L4Dh6L4Dh8L4Dh~8L4Dh9L4Dh:L4Dh;,L4Dh<L4Dh=&70L4Dh&>L4Dh?L4Dh!@L4Dh@L4Dh:BL4DhBL4DhDL4Dhe|1=2=L4Dhf,L4DhkL4DhlL4Dhn;3L4DhoL4DhGq,L4DhrL4Dhs,L4DhtL4Dhva4=L4DhwL4DhU{1 _HP restored.L4Dh |3L4Dh|L4Dh{~L4DhL4DhL4DhgL4DhXN  You now have 1783 gold pieces (gained 5).L4Dh&83L4DhL4Dh܊< _You see here a +0 mace.L4DhތL4Dh9=L4DhL4Dhіk  You now have 1789 gold pieces (gained 6).  Things that are here:L4Dh%9L4DhL4Dhh _a +0 short sword; a +0 plate armourL4Dh3L4DhwL4DhN  You now have 1797 gold pieces (gained 8).L4Dh&97L4DhL4Dh@ _You see here a +0 falchion.L4Dh3L4DhPL4Dh"@  There is an open door here.L4DhL4Dh _L4DhL4DhҸL4Dh,L4DhML4DhKL4DhͿL4Dh,L4DhGL4DhL4DhL4DhL4Dh`L4Dh+L4DhL4DhL4DhL4Dh\L4Dh L4Dh L4DhL4DhxL4DhL4DhL4DhL4Dh+L4DhL4DhYL4DhfL4DhL4Dh_L4DhL4DhL4Dhj########### ###.....###... #........##<.. #....)...##... #....)...##... #....)...##... #####'####..##...###+####.....##......$@.............#---80.0 (72.0)L4Dh............####...................^##....###+#########.....##... #.....##.. #......... #...... L4Dhb#..... #......L4DhL4DhzG---1.0 (73L4DhL4Dh9 _Found a stone staircase leading up.L4Dh } # ###### ###.....## #...<# #........# #<...# #....)...# #...$ #....)...# #.... #....)...# #...# #####'####.##...###+####.....##.@..............#0.0)..^##.###+#.....##. #.....##. # # # #2.0 (1 _Found an escape hatch in the ceiling.  You now have 1800 gold pieces (gained 3).  Things that are here:8003.0 (2L4Dh  L4Dh* N_a +0 whip; a +0 leather armourL4Dh53L4DhL4DhL4DhXL4DhBL4DhBL4DhL4DhL4DhL4DhL4DhR22L4DhL4DhO _You now have 1822 gold pieces (gained 22).L4DhI  _You reach down and open the door.L4Dh L4Dh)%  There is an open door here. _35 _You now have 1835 gold pieces (gained 13).M4DhM4DhM4Dh3M4DhWM4Dh M4Dh@_You reach down and open the door.M4Dh M4Dh!M4Dh;"M4Dhk$M4Dh( M4Dh:) M4Dh)There is an open door here.M4Dh,M4Dh. M4Dh._M4Dh`1M4Dh3M4Dh6M4Dh7M4Dh2;M4Dh>M4DhAM4DhBM4DhDM4DhGM4DhIM4DhxJM4DhLM4Dh$PM4DhxWM4DhX@#...<#...#........#M4DhHYb<...#...#....)...M4DhY0.#...#....)M4DhZ. #....'...#....)M4DhG[.. #...##...#####'###M4Dh[...##...###'####.....#M4Dh\}.......)..............M4Dh=]R.............M4Dh]#M4Dh^2^##.M4Dh,_F###'#########M4Dh_ .M4Dhj`]... #.. #.....M4Dhz.. .... .. .............O   two-headed ogre (asleep)..........##O.######### # 201.0 (18.0)  You reach down and open the door.  A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0giant club.OO.==2.0 (19M4Dh; _The two-headed ogre shouts in stereo!M4DhH #...<  #<...)...#  #....)...#  . #....'...#....)...#  .. #...##...#  ...##...###'###  .......).......  ............... .......@............^ ...###'######## ... #..  .. ....  .....  ....... M4DhXI .....O.  ...##..   M4Dh8 #...<  #<...)...#  #....)...#  . #....'...#....)...#  .. #...##...#  ...##...###'###  .......).......  ............... .......@............^ ...###'######## ... #..  .. ....  .....  .......  .....O.  ...##..   M4Dh| _A two-headed ogre is nearby!M4Dh ^  You beckon some vexing sprites to accompany your attacks.M4Dh& CO.M4Dh( 18---3.0)Will/2 Jinx Fly M4DhJ0 M4DhD3 ; _You feel your willpower being sapped.M4Dhd ((((You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.M4Dh M4Dh- m'..O.M4Dh_ 2=9 (0.9M4Dh& M4DhC = _The two-headed ogre is lightly wounded.N4Dh #######..#### #...<#...#........# #<...#...#....)...# #....#...#....)...#. #....'...#....)...# #...##...#####'######...###'#####)......##..................^##N4Dh8....###'#########.....##.... #... #.....##... ..... # ....O.. # ......... # .........# #..........##.. #.....#N4DhN4Dhq<O.N4DhB6---4.9 (1.0N4DhN4DhaN4DhhEM((( _The two-headed ogre is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.N4Dhh.'O.===5.7 (0.8 _The two-headed ogre is lightly wounded.N4Dh3TM(( The sling bullet hits the two-headed ogre..N4Dh;*N4DhP   The two-headed ogre is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.N4Dh%.O.(drained)N4Dhi---16 6.5N4DhN4Dhj _The two-headed ogre is moderately wounded.N4Dh) (You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.N4Dh1 N4Dh< BO'N4Dhl= '7.3N4DhL  _The two-headed ogre is moderately wounded.N4Dhb  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.N4Dh% ;*N4Dh$: OThe two-headed ogre is moderately wounded.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.  The two-headed ogre is heavily wounded.N4Dh%Z9=8.2 (0.9N4DhE*N4Dh$, _The two-headed ogre barely misses you. The two-headed ogre closely misses you.O4Dh~  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet burns the two-headed ogre.O4Dhl;*O4DhA O very drained)The two-headed ogre is severely wounded.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.9.1O4Dh^O4Dhnc _The two-headed ogre is almost dead.O4Dh5The two-headed ogre is severely wounded.A giggling sprite leaps out and smacks the two-headed ogre with its own hand. _The two-headed ogre is almost dead.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.O4Dh  The two-headed ogre is almost dead.The two-headed ogre completely misses you.10.0O4Dhs _The two-headed ogre closely misses you.O4DhThe two-headed ogre is almost dead.O4Dhu&The two-headed ogre completely misses you. _The two-headed ogre closely misses you.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.O4DhE$O4Dh!O4DhrO4Dh͌\1835 =858 (0.8O4DhO4DhmS _You kill the two-headed ogre!O4DhogO4Dh,hO4DhlO4DhjnH _No target in view!O4Dh\ O4Dh^ O4Dhn f _O4Dh O4Dh $ O4Dhљ A_a +0 dire flail; a +0 giant clubO4Dh^ O4Dh5 O4Dh O4Dh  O4Dhŷ P There is an open door here.O4Dh m== _O4Dh O4Dh O4Dh\ H5O4Dh O4Dh O4Dh' O4Dh O4Dh^ O4Dh O4Dh O4Dh 4O4Dhf O4Dh O4Dh] O4Dh O4Dh O4Dh O4Dh O4Dh O4Dh O4Dh O4Dh O4Dh3 O4Dh O4Dh $1853O4Dh\ 3O4Dh O4Dh$ O4Dh O4Dh O4DhS O4Dh O4Dh> O4Dh O4Dh O4Dh$ O4Dh5 O4Dh O4Dh[ O4Dh )12 O4DhQ O4Dh  O4Dhm O4Dh 9_You feel your existence waver again.O4Dh O4DhX O4Dh O4Dh O4Dh O4Dh O4Dh# O4Dh# O4Dh{$ @Fly O4Dh% O4Dh'  O4Dh( O4Dh0) 4_You feel your willpower return.O4Dh) O4Dh+ O4Dh, O4Dh- O4DhP/ O4Dh2 O4Dh4 O4Dh5 68O4Dh7 O4Dh?  O4Dh@ O4DhA +_You now have 1868 gold pieces (gained 15).O4DhvF O4DhqG O4Dh3H O4Dh1J O4Dh R O4DhS O4DhT O4DhU O4DhW O4DhkY O4Dh.Z O4DhK[ O4Dh ] O4Dh^ O4Dh_ O4Dh` O4Dhc O4Dhe O4Dhf O4Dh*h O4Dh^n  O4Dho O4Dho  O4Dh]p L #.......)......... O4Dhp O4Dhq #.. #....###'######## O4Dhr O4Dhr #.. #....##...## O4DhOs  O4Dhs #.). #..........# O4Dht   #... #..........# O4Dh@u   #....#..........# O4Dh   #....#..........#   #....'....##...##   #@...###### ---35.8 (25.0)   #.....#   #.....#   #.....#   #.....#   #.....#   #.....#   #.....#   ####### _You reach down and open the door.O4Dh G _Found a falchion.O4Dh3O4DhO4Dh,O4Dh? _  #.  #....#.......)........  #....#....###'#######  #....#....##...##   #.)..#....#   #....#..........#   #....#..........#   #....#..........#  #....@....##...## --- #....#....###### #....#.....# #....#.....# #....#.....# #....#....O4Dhm.#9   gargoyle (dormant) #..9.#.....# #....#.....#  #.....#6.8 (1.0)99.7.8 (2 _A gargoyle comes into view. It is wielding a +0 flail. _There is an open door here.P4Dh< #....#.......) #....#....# #....#....##...##  #.)..#..........#  P4Dh|"#....#..........#  #....#..........#  #....#..........#  #....@....#  #....#....######  #....#.....#  #....#.....#  #....#.....#  #..9.#.....#  #....#.....#  #....#.....#   P4Dh\  #....#.......) #....#....# #....#....##...##  #.)..#..........#  #....#..........#  #....#..........#  #....#..........#  #....@....#  #....#....######  #....#.....#  #....#.....#  #....#.....# #..9.#.....#  #....#.....# #....#.....#4Dh37m  _A gargoyle is nearby!P4DhM  You beckon some vexing sprites to accompany your attacks.9.18---==8.8 (1Will/2 Jinx Fly  _You feel your willpower being sapped.P4Dh [ (((P4Dh ~You shoot a sling bullet. The sling bullet hits the gargoyle.  The sling bullet burns the gargoyle.P4Dh! ..9.=9.7 (0.9 _The gargoyle is lightly damaged.P4Dh02 ((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.P4Dh; P4DhӼ 6.9.P4Dh (40.6P4Dhk P4Dh 6 _The gargoyle is lightly damaged.P4Dh ( _The gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. _The gargoyle is lightly damaged.  You shoot a sling bulletP4DhA.  The sling bullet hits the gargoyle but does no damage.P4Dh ;*Q4Dh].9(drained)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.gargoyle is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the gargoyle with its +0 flail.gargoyle is lightly damaged.Q4Dhx ``  The gargoyle hurls a stone arrow at you.Q4DhF*@@.Q4Dhi+N16 1.5Q4Dh0Q4Dh$3Q _The stone arrow misses you.Q4Dh (You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.Q4Dh;*Q4DhI  The gargoyle is lightly damaged.  A giggling sprite leaps out and doodles on the gargoyle's face.9. very drained)---2.3 (0.8 _The gargoyle is moderately damaged.Q4Dh ((((You shoot a sling bullet.Q4Dh[;*Q4Dh7 9...  The sling bullet closely misses the gargoyle.A giggling sprite leaps out and smacks the gargoyle with its own hand.  The gargoyle is heavily damaged.3.2 (0.9 _The gargoyle closely misses you.Q4Dh}|  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.Q4Dhp;*Q4DhP 9 The gargoyle is heavily damaged.A giggling sprite leaps out and doodles on the gargoyle's face.Q4Dh.Z9=4.0 (0.8Q4DhYQ4Dha _The gargoyle is severely damaged.Q4Dh} ((((You shoot a sling bullet.Q4Dhkc ;*Q4Dh? A9... _The gargoyle is severely damaged.You shoot a sling bullet.  The sling bullet barely misses the gargoyle.bonks the gargoyle with its +0 flail.  almost destroyThe jinxing sprites lose interest in you.9 (0.9Fly Q4DhJ o _The gargoyle completely misses you.Q4Dh^  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.Q4Dhb ````  The gargoyle hurls a stone arrow at you.Q4Dh [...@Q4DhQ 7---5.9 (1.0Jinx Fly Q4Dh Q4Dh_ Q _The stone arrow misses you.Q4Dhq   You shoot a sling bullet. The sling bullet hits the gargoyle.  The sling bullet burns the gargoyle.Q4Dh;*R4Dh:  The gargoyle is almost destroyed.A giggling sprite leaps out and smacks the gargoyle with its own hand.R4DhZ>D$R4DhRy1868 --90=6.7 (0.8R4DhWR4DhkYO _You destroy the gargoyle!R4DhIR4DhIR4Dh}QR4DhJT R4DhU:_No target in view!R4Dhh2R4Dh3R4Dh<R4DhAH _No target in view!R4Dh9l3R4DhmR4DhxtP _R4Dh6u^Fly R4DhvR4Dhy{ _The sprites lose interest in your situation.R4DhyK8=R4DhzR4Dh|,R4Dh}R4Dh,R4DhaR4Dh,R4DhR4DhwR4Dh9=R4Dh R4Dh։R4DhmR4DhER4DhR4DhK9=R4DhَR4DhR4Dh?R4Dh$R4DhR4Dh+1868R4DhR4DhaR4Dh95R4DhR4DhR4Dh_9=R4DhOR4DhnR4DhR4Dh֟R4DhR4DhM20==R4DhsR4Dh~R4DhR4Dh94R4DhR4DhPN  You now have 1875 gold pieces (gained 7).R4Dh&75R4Dh9R4Dh= _You see here a +0 flail.R4DhO3R4DhR4DhR4DhwP==R4Dh,R4Dh=  You see here a +0 flail.R4DhR4Dh _R4DhR4DhR4DhX6  #)  #>...#.......  #....#.......).......  #....#....###'#######  #....#....##...##R4Dh"  #.)..#..........#  #....#..........#  #....#..........#  #...@#..........#---66.7 (20.0)  #....'....##...##  #...)#....######  #....#.....#  #....#.....#  #....#.....#  #....#.....#  #....#.....# #....#.....#R4DhvJ  Found a stone staircase leading down.R4Dh'h12 ---7.7 (21R4DhR4Dhkd _You feel your existence waver again.R4Dhz R4Dh R4Dh; R4Dh R4Dh R4Dh R4Dh ,R4Dh~ ,R4Dhn! R4Dh$ R4Dh' ,R4Dh) R4Dh]- R4Dh/ R4Dh0 R4Dh2 R4Dh5 R4Dh? XR4DhH i #...<#...#..> #<...#...# .. #....#...# ... #....'...##.... ...#.##...###'##)......>.....).......72.7 (5.0)#....###'#######.#....##...##)..#..........#.#..........#.#..........#.#..........#'....##...##)#....#R4DhK ######R4DhO J  Found a stone staircase leading down.R4DhQ k3.7 (6Fly R4Dh\ u _You feel your willpower return.S4DhiS4DhXS4Dh,S4DhS4DhS4Dh`,S4DhɰS4DhS4Dhι,S4DhS4DhXS4Dh3S4DhVS4DhS4DhS4DhS4DhS4DhS4DhS4DhS4DhS4DhS4DhS4DhS4Dh]S4Dh S4DhS4Dh8' S4DhX ...$# S4Dhp< ....## S4Dh;### ...... S4Dh...... S4Dh....... S4DhKA?...... S4DhE.........# ####S4Dh}B.....########..#S4DhU......#...<#...S4Dh|>.......#<...#...#S4Dh`......$..#....#...#S4Dh@.##.....#S4Dh...'...#S4Dh&P.##....##...##...#S4Dh/ S4DhRP..#....##...###'##S4Dh/ S4DhR$..#........)...... >...#............... S4Dh"S4Dh"%82.7 (9S4Dh#S4Dh{$3.7 (1S4Dh % 0.0)S4Dh )S4Dh1 S4Dh2S4DhF3%_I - an amulet of regenerationS4DhBp  .....  ...$#   ....## #### . #...## #...........) #....?.......  #.# #### 0.0) #.........########..# #..........#...<#...#. #..>.......#<...#...#. #.......$..#....#...#. #...##.....#....'...#. #...##....##...##... #....#....##...###'### #....#.)4.7 (1 S4Dhf_Found a mace.S4Dh +MC...$#  ##### ##..)... ......##. #### ########..##....< #..>.......#<...#...#.C   cyclops (missile, asleep)#....#....# 0  A cyclops comes into view. COO   two-headed ogre (wandering)C   cyclops (missile)The cyclops shouts!==5.7 (1S4Dh _A two-headed ogre comes into view. It is wielding two +0 giant clubs. _You see here a scroll of blinking.T4Dh? ....CO  .....  ...$#  ....##.  #### .......  #...##.......  #...........)  #....@.......  #.........##. ####  #.........# #..........#...< #..>.......#< #.......$..# #...##.....# #...##....##T4Dhҥ  ....CO  .....  ...$#  ....##.  #### .......  #...##.......  #...........)  #....@.......  #.........##. ####  #.........# #..........#...< #..>.......#< #.......$..# #...##.....# #...##....## T4DhT4DhT4DhVT4Dhrd _There are monsters nearby!T4Dh= . ....CO  .....  ...$#  ....##. #### .......  #...##.  #....)T4Dh   #....?.......  ###. ####  #.........########..#  #..#...<#...  #..>.#<...#...#  #.......$..#....#...#  #...##.....#....'...#  #...##....##...##...#  #....#....##...###'##   #....#........)...... T4Dh T4Dh{ .CC   cyclops (missile)T4Dh' 5--6 _T4Dh T4DhU4DhqU4Dh( U4DhY, ...C.U4Dhp  ...$#U4Dh  ....##. ##### .......  #...##.  #....)  #....?.......U4Dh  #.........##. ###  #.########..  #..#...<#...  #..>.#<...#...  #.......$..#....#...  #...##.....#....'...  #...##....##...##...U4Dh:  #....#....##...###'#   #....#........).....   #>...#. U4DhwU4Dh.U4DhCU4DhjC   cyclops (missile)U4DhU4DhU4Dh U4DhU4Dh--U4Dh7U4DhUU4DhU4DhG C$#....##.##### .........##..)?......##. #########...#...<#.><........$..#.##...U4Dh'#....##...##. #>...#.....  #....#.......)...... U4Dh} X8U4Dh ..##.##### .........##..)?U4Dhz......##. #########...#...<#.<........$..#.##...'.Fly ....#....# #....#....###'###### U4DhU4Dh%9U4DhU4Dhc _There is a stone staircase leading down here.U4DhP U4Dh  ....##.dertzug the Skirmisher ##### .......U4Dhu Poltergeist of Gozag  Gold: 1875 #...##.......Health: 74/74 ======================== #...........)Magic: 20/20 ======================== #....?.......AC: 12Str: 4 U4Dh #.........##. ### EV: 14Int: 19 #.........########.. SH: 0Dex: 20 #..........#...<#... XL: 11 Next: 90% Place: Dungeon:11 U4Dh o#..@.......#<...#... Noise: ---------  Time: 12289.7 (0.0) #.......$..#....#... t) +1 sling (flame) #...##.....#....'... Cast: Jinxbite #...##....##...##... Fly U4DhL  #....#....##...###'# #....#........).....  #>...#..............  #....#.......)......  #....#....###'######U4Dh  A cyclops comes into view.The cyclops shouts! _A two-headed ogre comes into view. It is wielding two +0 giant clubs. _You see here a scroll of blinking. _There are monsters nearby! _There is a stone staircase leading down here.U4Dh U4Dh; U4Dh U4DhK p _There is nobody nearby that the sprites are interested in.V4Dh3V4Dh&V4DhV4Dhi,V4Dh+oCC   cyclops (missile)    ##### C......  #...##.......  #...........)  #....?.......  #.........##.  #.........# #..........#...< #..@.......#<90.7 (1 #.......$.. #...##..... #...##....# #....#....# #....#........) #>...#..... #....#) _You start waiting.V4Dh;   ##### C......  #...##.......  #...........)  #....?.......  #.........##.  #.........# #..........#...< #..@.......#< #.......$.. #...##..... #...##....# #....#....# #....#........) #>...#..... #....#) V4Dh t _A cyclops is nearby!V4DhL^  You beckon some vexing sprites to accompany your attacks.V4DhU (((((((  You feel your willpower being sapped. The cyclops throws a large rock.V4Dh$..?...@V4Dh;18---==1Will/2 Jinx Fly V4Dh;m _The large rock barely misses you.V4Dh ((((((You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet burns the cyclops.V4Dh :*V4Dh  C..?... , drained)The cyclops is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the cyclops's face.V4Dh7 [16 =2.5 (0.8V4Dh V4Dh b _The cyclops is moderately wounded.V4Dhц ((((((You shoot a sling bullet. The sling bullet hits the cyclops!  The sling bullet burns the cyclops.V4DhB V4Dh V4Dh .C.?...V4Dh ,3.4 (0.9V4Dh V4Dh^$ _ _The cyclops is heavily wounded.W4Dh!W W4DhvX!W4DhZY((((( W4Dhg|You shoot a sling bullet. The sling bullet hits the cyclops!  The sling bullet burns the cyclops.W4DhB:*W4Dh  C.?...  very drained)The cyclops is severely wounded.A giggling sprite leaps out and insults the cyclops's ancestors.4.2 (0.8 _The cyclops is almost dead.W4Dh (((((You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet burns the cyclops.W4DhN:*W4Dhx  The cyclops is almost dead.A giggling sprite leaps out and doodles on the cyclops's face.W4Dh.$.?...W4Dh)l1875 ---55.0W4Dh?W4DhK _You kill the cyclops!W4Dhk _No target in view!W4Dh)  _No target in view!W4Dh3W4DhW4Dhw9=W4Dh(---W4Dhg 6.0 (1.0 _You start resting.W4Dh---7.0 (2Fly W4DhQW4Dhl _The sprites lose interest in your situation.X4Dh=187520== _Magic restored.X4Dh5X4DhTP==X4Dh6X4Dh X4Dh X4Dh+ X4DhX4Dh*O_o - 5 scrolls of blinking (gained 1)X4DhX4Dh2X4Dh  X4Dh7 X4Dh X4Dh3...V...... X4Dh} X4Dh ........ X4DhT X4Dh X4DhH X4Dh X4Dh#p ....$# # X4Dh4X4Dh  X4Dhs : .....##.. X4Dh : ######.X4DhS!&. X4Dh!F #...##$X4Dh2"% X4Dh"1 #...X4Dh #). X4Dh#d #............. X4Dh# #.........##.$ #### #X4Dhs$ #.........########..###X4Dh$ #..........#...<#...#..X4Dha% #..>.......#<...#...#X4Dh%uV   vampire (wandering)X4DhM& #.......$..#....#...#..X4Dh& X4Dh2'q #...##.....#....'...#..X4Dh' X4Dh(' #...##....##...##...###X4Dh(!X4DhN.X4Dh.307.0 (1X4Dh/ 0.0)X4Dh-2X4Dh2$8.0 (11X4Dh#7X4Dh: X4Dhy;X4Dh;6_A vampire comes into view.X4DhX<Y4Dh"^  You beckon some vexing sprites to accompany your attacks.Y4Dhat.VVY4Dh 18---==9.0 (1.0)Jinx Fly Y4DhY4Dh; _You feel your willpower being sapped.Y4Dh ((((( You shoot a sling bullet. The sling bullet hits the vampire!  The sling bullet burns the vampire.Y4DhY4DhG.V...$=8 (0.8Y4DhY4Dh1b _The vampire is moderately damaged.Y4Dh ((((You shoot a sling bullet.  The sling bullet hits the vampire but does no damage.Y4Dh ...$The vampire is moderately damaged.Y4DhOp  The vampire casts a spell at you.Y4Dh Y4Dh~ I310.7 (0.9Y4Dh% Y4Dh' ( _You easily resist.Y4Dhm I (Y4Dh) (((You shoot a sling bullet.  The sling bullet hits the vampire but does no damage.Y4Dh :*Y4Dhed  The vampire is moderately damaged.A giggling sprite leaps out and smacks the vampire with its own hand.Y4Dh4n O.V.Y4Dhn ^.$(drained)Y4Dhp C61.6Y4Dh} u _The vampire is heavily damaged.Y4Dhzr (((((((You shoot a sling bullet.Y4Dh& :*Y4Dhc  The sling bullet closely misses the vampire.Y4DhTA giggling sprite leaps out and doodles on the vampire's face.Y4DhE....VY4Dhk.$ very drained)Y4DhH---2.4 (0.8Y4DhY4Dh,` _The vampire is severely damaged.Z4Dh (((((((You shoot a sling bullet.Z4Dh T:*Z4DhN+  The sling bullet closely misses the vampire.A giggling sprite leaps out and smacks the vampire with its own hand.Z4Dh7.....V$ Z4Dhh9'3.2Z4DhBZ4DhYG` _The vampire is almost destroyed.Z4Dh (((((((You shoot a sling bullet.Z4Dhz:*Z4DhT .....V$The sling bullet barely misses the vampire.A giggling sprite leaps out and insults the vampire's ancestors.9=4.0 _The vampire is almost destroyed.Z4Dh0  You shoot a sling bullet. The sling bullet hits the vampire.  The sling bullet burns the vampire.Z4Dh$(Z4Dhn8$Z4Dh[1875 =89 (0.9Z4DhvZ4DhN _You destroy the vampire!Z4Dh Z4Dh Z4Dhհ Z4DhǴ H _No target in view![4Dhx _Fly  _The sprites lose interest in your situation.20==5  You now have 1897 gold pieces (gained 22).97[4Dh?f _You see here 5 large rocks.902== _You now have 1902 gold pieces (gained 5).  ...)...  .....# ####[4Dhwk #### #.^..##...# #...##.......... #............. #........> #........ #..$# # ---24.9 (10.0) #..##..  ######.........  #...##(........  #....)... #........  #..##.$.# #### ### #.........########..## #..........#...<#...#....[4Dh]---5.9 (11[4Dh+[4Dh2L _Found an orcbow. Found a stone staircase leading down.[4DhM,3[4Dh7,[4Dh@W1902[4DhZ23 _You now have 1923 gold pieces (gained 21). ...)...   ..# #### #### #.^..##...##   #...##..........#   #.........#   #....>#   #......#   #...# #  #.##.. 7.9 (2.0) ######........... #...##(.......... #...........)...> #............. #.........##.$.###### #### #...########..###... #..#...<#...#..... #..>#<...#...#....[37[4Dhsm)8.9 (3 _Found an escape hatch in the floor.[4Dh [4Dhڤ [4Dhn [4Dh [4Dh? ,[4DhP [4Dh [4Dh [4Dh2 [4Dh [4Dh [4Dh B[4Dh <  You see here a +0 mace.[4Dh [4Dh @4 _[4Dh [4Dh [4Dh>,[4Dh[4Dh[4DhX313[4DhG[4DhN _You now have 1931 gold pieces (gained 8).[4Dh5C12  _You feel your existence waver again.Fly [4Dh]% _You feel your willpower return.[4Dh[bB[4Dh46 _You now have 1946 gold pieces (gained 15).[4Dh[4DhסB[4Dh[4Dh<[4DhR  You see here 5 large rocks.[4Dh[4Dhu _[4Dh,[4Dh,[4Dh&[4Dh[4Dhk,[4Dh[4Dh[4Dh[4Dhe[4Dh[4Dh[4Dh,[4Dh[4Dh     .....  .....#   .O...#   ...)...#   .....# ####   ######.^..##...##   #...##..........#   #....@..........#   #......>#   #......#   #.........##+########   #.........##.....#...   ######............... O   two-headed ogre (wandering)  [4Dhe#...##(..............  #...........)...>....  #....................[4Dh055.9 (27.0)[4DhV.O[4Dh\+6.9 (28[4Dh>[4Dh\4Dh%y .....#  .....#  .....#  ...O...#  .....# ####  ######.^..##...##  #...##..........#  #....@..........#  #..............>#  #...............#  #.........##+  #.........#  ######......  (......  ......)...>....  ........ \4Dh4g .....# \4Dh .....#  .....#  ...O...# \4Dh .....# ####  ######.^..##...##  #...##..........# \4Dh4 #....@..........#  #..............># \4Dhs #...............#  #.........##+  #.........#\4Dh~ ######...... \4Dh+ (...... ......)...> \4DhK........\4DhS\4DhȪ\4Dh| _A two-headed ogre is nearby!\4Dhe  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.\4Dhbof)OO\4Dhp18---===7.9 (1.0)Will/2 Jinx Fly \4Dh'z\4Dh7}; _The two-headed ogre shouts in stereo!\4Dh  ((You shoot a sling bullet.\4DhA \4DhK .O.8.7 (0.8\4Dh T \4DhV S _The sling bullet hits the two-headed ogre but does no damage.\4Dhv (You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.\4DhV :*\4Dh1  The two-headed ogre is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.\4Dh̾ .O (drained)\4Dh N16 9.5\4DhI \4Dh j _The two-headed ogre is moderately wounded.\4Dh< (((((You shoot a sling bullet.]4Dht.:*]4Dh^...^O ]4Dh]_The two-headed ogre is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the two-headed ogre.insults the two-headed ogre's ancestors.  The two-headed ogre hits you with a +0 giant club.]4Dh\0--60.4 (0.9]4Dh^]4Dh%] _The two-headed ogre closely misses you.]4Dhh  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.]4Dh0]4Dh[1H---1.2 (0.8]4Dhq8]4Dh*:j _The two-headed ogre is moderately wounded.]4Dh$*M_The two-headed ogre is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.]4DhX  The two-headed ogre is heavily wounded.The two-headed ogre hits you but does no damage.]4DhX'2.0]4Dha]4Dhkd` _The two-headed ogre completely misses you.]4Dh_The two-headed ogre is heavily wounded.The two-headed ogre hits you but does no damage. _The two-headed ogre completely misses you.You shoot a sling bullet.sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.]4DhO* ]4Dh* 1=-9=9 (0.9]4Dh0 ]4Dh2 g _The two-headed ogre is heavily wounded.]4Dh OM _The two-headed ogre is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet burns the two-headed ogre.]4DhP :*]4Dh2 Overy drained)!  The two-headed ogre is severely wounded.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.  The two-headed ogre is severely wounded.two-headed ogre hits you with a +0 giant club!!]4Dh3 [53------3.8]4Dh> ]4Dh}A U _The two-headed ogre misses you.]4DhX  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.]4Dh@ ]4Dh ,4.6 (0.8]4Dh ]4Dh c _The two-headed ogre is almost dead.^4Dh/M_The two-headed ogre is almost dead. ^4Dh/ You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet burns the two-headed ogre.^4Dh8C$^4Dh^4Dhg^4Dh dertzug the Skirmisher .....#^4Dh>=Poltergeist of Gozag  Gold: 1946  .....#Health: 54/74 =================-------^4Dh^^ .....#Magic: 19/21 =====================--- ...)...#AC: 16  Str: 4 .....# ####EV: 15Int: 19 ^4DhNo######.^..##...##SH: 0Dex: 20 #...##$.........#XL: 11 Next: 106% Place: Dungeon:11 #....@..........#^4Dh>@Noise: ===------  Time: 12365.4 (0.8) #..............>#t) +1 sling (flame) #...............#Cast: Jinxbite ^4Dhf#.........##+######## Will/2 Jinx Fly  #.........##.....#... ######............... #...##(.............. #...........)...>.... #....................The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre. _The two-headed ogre is almost dead.You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet burns the two-headed ogre.^4DhfT _You kill the two-headed ogre!^4DhAYou have reached level 12!^4Dh/  --more--^4DhC p8/802--2 4% ^4DhL ^4DhO 4 _^4Dh1  #... #.....#  ...##.....#  .........#  ..).....#  ...)...#   .....# ####  ######.^..##...##  #...##^4Dh?3#  #.....#  #....>#  #...............#  #.........##+######## #.........##.....#... ######....... #...##(.............. #...........)...>....^4DhUEb---6.4 (1.0^4DhOTlYou kill the two-headed ogre! _You have reached level 12! _Found a spear.  You now have 1957 gold pieces (gained 11).  Things that are here:  a +0 giant club; a +0 giant club^4DhV579---7.4 (2Fly ^4Dh#\^4Dh^l _The sprites lose interest in your situation._4Dh^4_4Dh 5_4Dh7_4Dhp20=5_4DhsO4_4Dhv_4Dh0{~60=3_4DhY~_4Dhn,_4Dhd_4DhO=_4Dh)_4DhA_4Dh1=1=_4Dh_4Dhͮ_4Dh_4Dh*)12 _4Dh_4Dhs _You feel your existence waver again._4Dhq_4Dh~_4Dh_4Dh02_4Dh_4Dhp_4Dh8_4Dh=_4Dh_4Dhs_4Dh*_4Dh_4Dh$1957_4DhF_4Dh_4Dh_4Dh3_4Dh'2_4Dh==_4Dh)_4Dh_4DhJ_4Dh4_4Dh_4Dh_4Dh]_4Dhz_4Dhn_4Dhl_4Dh _4Dh _4Dhu_4Dh4_4Dh=_4Dhz==_4Dh_4Dh_4Dh_4Dhq_4Dh@Fly _4Dh_4Dh! _4Dh9"_4Dh"4_You feel your willpower return._4Dhc#_4Dh+$_4Dh%_4Dh'_4Dh+_4Dh,_4DhY-5_4Dh-=_4DhZ._4Dh]1_4Dh4_4Dh5_4Dh 9_4Dh<_4Dh1>_4Dhy@_4DhD_4Dh~E_4Dh#F6_4DhI_4DhM_4Dh{N_4Dh Q_4DhU_4DhU_4DhcY_4DhD^_4Dh|__4Dh.`7_4Dh`=_4Dha_4Dhd_4Dhg,_4Dhj_4DhUl,_4Dhn_4DhWp_4DhpU8=_4Dhr_4Dh^u,_4DhCw_4Dhy,_4DhH}_4Dh;9_4Dh_4Dh,_4Dh_4Dhl,_4Dh_4Dhb70=_4Dh_4Dh:,_4Dh_4Dh,_4Dh_4Dh%k1=_4DhŸ_4Dh _4Dh_4Dhe_4Dh,_4Dh}_4DhO_4Dh%2_4Dh_4Dh,_4Dh_4Dh_4DhT_4Dh_4DhK_4Dh%3_4DhS_4Dh,_4Dh_4Dh ,_4Dhf_4Dh a4=_4Dh_4Dh!B_4Dh,_4Dh_4Dh_4DhN5=_4Dh;_4Dh,_4Dh _4Dh,_4DhJ_4Dh;6_4Dh_4Dh_4Dh0_4Dh"_4Dh#,_4Dh%_4Dh\(a7=_4Dhb*_4Dh -,_4DhT/_4Dh2,_4Dh5_4Dh&8k8=_4Dh:_4Dh\AB_4Dh:D,_4DhE_4DhG_4DhG%9_4DhQI_4DhEO,_4DhKP_4DhS,_4DhU_4DhXb80=_4Dh Z_4Dh^1 _HP restored._4Dh#a3_4Dhb_4Dh e_4Dh g,_4Dhh_4Dhnm_4Dho,_4Dhq_4Dhgt_4DhfvO=_4Dhx_4Dh!z_4DhU|,_4Dh}_4Dh5_4Dh_4Dh%_4Dh#_4Dh_4Dh9   ....  ....  ##### ...<. #...##..... #.........# #.........##   #..........#   #..@##.....# 437.4 (7_4Dh0.0)  #...##.....#   #..........#   #....).....#   #......)...#  #.........######  ######.^..##...##  #...##)...#  #.......#_4DhA8.4 (71_4Dhٛ_4Dhҝ9 _Found a stone staircase leading up._4Dh;1_4Dh2_4Dh3_4Dhp@X_4Dhq_4Dhw,_4Dh{B_4Dh<X_4Dh(_4Dhl,_4Dh_4DhX_4Dh_4Dh_4Dh_4Dh_4Dh_4Dh͟B_4Dh_4DhB_4Dh_4Dh_4Dh_4Dh _4Dh_4Dh_4Dhv_4Dh_4Dh_4DhB_4Dh_4Dh,_4Dh_4Dh_4DhO,_4Dh-_4Dh_4Dh',_4Dh_4Dh_4Dhm_4Dh_4Dhc_4DhB_4Dh_4Dh,_4Dh+,_4Dh,_4Dh^_4Dh8 _4Dh ,_4Dh _4Dh _4Dh ,_4Dh _4Dh> F _You reach down and open the door._4Dh 3_4Dh  _4Dh[ @  There is an open door here._4Dh _4Dh6  __4Dh _4Dh _4Dh.! ,_4Dh" _4Dh$ _4Dh% _4Dh)& _4Dh& _4Dh=   #.........######  ######.^..##...##  #...##).........#  #...............#  #..............>#  #...............#  #.........##'#########  #.........##.....#...##  ######.........@......# 69.4 (3  #...##(...............# _4Dh@ ] #...........)...>.....#  #.....................#  #.........##...##############  #.........########..###.....##  #..........#...<#...#........#  #..>.......#<...#...#....)...#  #..........#....#...#....)...#_4DhD _4DhE E _Done exploring._4Dh" I_4Dh Z......'._4DhZ .0.0) _4Dh] _4Dhl _4Dh E _Done exploring.`4DhQ`4Dh`4Dh`4Dh`4Dha`4Dhz `4Dh `4Dh7_Done exploring.`4Dh6A[[?25h[?0c  Search for what [Enter for "."]? `4DhiX [?25l[?1c`4Dh|_`4Dhcn23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] an escape hatch in the floorb - [D:11] a +0 mace (1 further duplicate)  c - [D:11] a stone staircase leading down  d - [D:11] an escape hatch in the ceiling  e - [D:11] a stone staircase leading up  f - [D:11] a teleport trap  g - [D:11] an orcbow  h - [D:11] a +0 falchion  i - [D:11] a +0 short sword  j - [D:11] a spear  `4Dhek - [D:11] a +0 whip  l - [D:11] a stone staircase leading down  m - [D:11] a +0 dire flail  n - [D:11] a stone staircase leading down  o - [D:11] an alarm trap  p - [D:11] a falchion  q - [D:11] a +0 war axe  r - [D:11] a stone staircase leading up  s - [D:11] a +0 scimitar  t - [D:11] a +0 flail  u - [D:11] a hand axe  v - [D:11] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]a4Dh l  b - [D:11] a +0 mace (1 further duplicate)  cstone staircase leading down  dn escape hatch in the ceiling  e stone staircase leading up  fteleport trap  gn orcbow  h +0 falchion  i - [D:11] a +0 short swordja4Dh &spear  k+0 whip  lstone staircase leading down  m+0 dire flail  nstone staircase leading down  on alarm trap  p falchion  q+0 war axe  rstone staircase leading up  sa4DhI N+0 scimitar  tflail  uhand axe  va4DhC }stone staircase leading up  w5 poisoned dartsbotb4Dhb4Dh"b4Dh+F #.........######dertzug the Skirmisher######.^..##...##Poltergeist of Gozag  Gold: 1957  #...##).........#Health: 80/80 ========================#...............#Magic: 22/22 ========================#..............>#AC: 12Str: 4  #...............#EV: 15Int: 19  #.........##'#########SH: 0Dex: 20  #.........##.....#...##XL: 12 Next:  4% Place: Dungeon:11  ######.........@......#Noise: ---------  Time: 12469.4 (0.0)  #...##(...............#t) +1 sling (flame)b4Dh,!#...........)...>.....#Cast: Jinxbite  #.....................#Fly #.........##...###############.........########..###.....###..........#...<#...#........##..>.......#<...#...#....)...##..........#....#...#....)...# _You reach down and open the door. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? b4Dh2b4DhH3b4Dh8b4Dh9. _b4Dhb4Dh$b4DhEWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines b4Dh|  #.........######dertzug the Skirmisher######.^..##...##Poltergeist of Gozag  Gold: 1957  #...##).........#Health: 80/80 ========================#...............#Magic: 22/22 ========================#..............>#AC: 12Str: 4  #...............#EV: 15Int: 19  #.........##'#########SH: 0Dex: 20  #.........##.....#...##XL: 12 Next:  4% Place: Dungeon:11  ######.........@......#Noise: ---------  Time: 12469.4 (0.0)  #...##(...............#t) +1 sling (flame)#...........)...>.....#Cast: Jinxbite  #.......b4Dh} ..............#Fly #.........##...###############.........########..###.....###..........#...<#...#........##..>.......#<...#...#....)...##..........#....#...#....)...# _You reach down and open the door. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? b4Dh܆ P _b4Dh b4Dh b4Dh b4Dh  b4Dh  b4Dh2 There is an open door here.b4Dhߤ b4Dh  b4Dh< _b4Dh b4Dh b4Dh b4Dh b4DhJ b4Dh& b4Dhk b4Dh& b4Dh b4Dhf  b4Dh  b4Dho 4There is a stone staircase leading down here.b4Dh b4DhZ b4Dhn  b4Dh _b4DhP b4Dh2 BJinxbiteb4Dh]3  b4Dh3  You fly downwards.  You feel a wave of frost pass over you.b4DhAn /  --more--c4DhZ c4Dh  c4Dh  c4Dh_0##.......+c4Dh$ .........##### .............# ............. ............ ..........# c4Dh .....$....# 2 #  ..W#  c4Dh/A..........#  #####  >..... ......W   wraith (dormant)c4Dhb ##### c4Dhcc4Dhc4DhYc4Dh'77.1 (7.7c4Dh Jinxbitec4Dhc4Dh c4Dh.c4Dh You fly downwac4Dh! rds. c4DhB You feel a wave of frost pass over you. c4Dh" c4DhJentrance to an ice cave on this level. Hurry and find it before thec4Dh"portal melts!  c4DhFound 17 gold piec4Dh0ces. Found a stone staircase leading down. c4DhS_There is a stone staircase leading up here.c4Dh c4Dh Read which item? Scrolls  d - 10 scrolls of teleportation  i - 2 scrolls of immolationn - 2 scrolls of summoning  o - 5 scrolls of blinking  p - a scroll of acquirement  q - 2 scrolls of fog c4Dh̙  r - 4 scrolls of fear  C - 2 scrolls of vulnerabilityD - a scroll of amnesia  G - a scroll of tormentH - a scroll of enchant armour [!] read|quaff|evoke[?] describe selectedf4Dh{f4Dh(f4Dh+Fdertzug the Skirmisher##.......+Poltergeist of Gozag  Gold: 1957.........#####Health: 80/80 ========================.............#Magic: 22/22 ========================.............AC: 12Str: 4............EV: 15Int: 19..........#SH: 0f4DhDex: 20.....$....#XL: 12 Next:  4% Place: Dungeon:12.......@..#Noise: ---------  Time: 12477.1 (0.0)..W.......#t) +1 sling (flame)..........#Cast: Jinxbite......#####Fly >...........W   wraith (dormant)#####You fly downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found 17 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.f4Dh,  Okay, then.f4Dh. _g4DhKPut on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of willpower (worn)  A - a ring of protection from cold (worn)I - an amulet of regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip g4Dh?dertzug the Skirmisher##.......+Poltergeist of Gozag  Gold: 1957.........#####Health: 80/80 ========================.............#Magic: 22/22 ========================.............AC: 12Str: 4............EV: 15Int: 19..........#SH: 0Dex: 20.....$....#XL: 12 Next:  4% Place: Dungeon:12.......@..#Noise: ---------  Time: 12477.1 (0.0)..W.......#t) +1 sling (flame)..........#Cast: Jinxbite......#####Fly >...........W   wraith (dormant)#####You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found 17 gold pieces. Found a stone staircase leading down. _There is ag4DhHC stone staircase leading up here. _Okay, then.  Okay, then. _h4Dh5   You beckon some vexing sprites to accompany your attacks.W.W0---==8.1 (1Will/2 Jinx Fly  _You feel your willpower being sapped.h4DhݽL (((h4Dh&/You shoot a sling bullet.i4Dhi4DhU*i4Dh\i4Dh2 W...(drained)The sling bullet hits the wraith but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the wraith with its own hand.17 =9 (0.8i4Dh%J _The wraith is lightly damaged.i4Dhos (((((((You shoot a sling bullet.i4Dhmi4Dhi....W..9.7i4Dh` _The sling bullet barely misses the wraith.i4Dh; (((((((You shoot a sling bullet.i4Dh:*i4Dh {  The sling bullet barely misses the wraith.A giggling sprite leaps out and makes the wraith trip over its own feet......W. very drained)80.5i4Dha _The wraith is moderately damaged.i4DhQU (You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.i4Dh.W---1.3 i4Dh# [_The wraith is moderately damaged.i4Dhr  You shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet burns the wraith.i4Dh&7 :*i4DhC  W The wraith is heavily damaged.A giggling sprite leaps out and doodles on the wraith's face.  The wraith is severely damaged.1=2.2 (0.9 _The wraith hits you but does no damage.i4Dh?  (((((((You shoot a sling bullet.i4Dhvv:*j4Dh ......W The sling bullet closely misses the wraith.A giggling sprite leaps out and smacks the wraith with its own hand.j4DhO,3.0 (0.8j4DhDj4DhE_ _The wraith is almost destroyed.j4Dh;u  You shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet burns the wraith.j4DhyE$j4Dhj4DhDV1957 =68j4DhAMj4DhfM _You destroy the wraith!j4Dh40#.+#.######.##.##.#.##.....$....##......@<..##.##.##......######>.....+......##---4.8 (1.0  You now have 1962 gold pieces (gained 5).62---5.8 (2Fly  _The sprites lose interest in your situation.j4Dh _No target in view!k4DhYik4Dhjk4Dhpk4Dh&uL _Autopickup is now off.k4Dhk4Dhk4Dhjk4Dh*k4Dhs _2k4DhJE==6k4DhRk4Dh4 _Magic restored.k4Dh)k4Dhk4Dhvk4Dhk4Dhk4DhE+1962k4DhDk4Dhk4Dhk4Dh k4Dh k4Dhi k4Dh k4DhB :==k4Dh k4Dh k4Dh k4Dh& k4Dh k4Dh k4Dh ,k4Dh k4Dh k4Dh k4Dh$ 95k4Dh k4Dhk k4Dh} k4Dh 94k4DhY 3  ....+####### ....# .....+ .....#......#[.....##..'......#..#####96.8 (11.0)#.......##.......##.......##..........#####.....$....##.......<..##..........##..........# _You reach down and open the door. _Found a bloodstained plate armour.l4DhNl4DhZIdertzug the Skirmisher....Poltergeist of Gozag  Gold: 1962#+####### ....l4DhgrHealth: 80/80 ========================#.......# .....Magic: 22/22 ========================#.......+ .....AC: 13  Str: 4#.......#......EV: 15l4DhYhInt: 19#.......#[.....SH: 0Dex: 20###.......'......XL: 12 Next:  6% Place: Dungeon:12#........@#####l4Dh`i}Noise: ---------  Time: 12496.8 (0.0)#.............#t) +1 sling (flame)#.............#l4DhRj,Cast: Jinxbite#.............#Will/2 Fly #..........####l4Dh^kg#.....$....##.......<..##..........##..........# l4Dhn\_The sprites lose interest in your situation. _No target in view! _Autopickup is now off. _Magic restored. _You reach down and open the door. _Found a bloodstained plate armour.l4Dh!{3l4Dhol4Dhp _There is nobody nearby that the sprites are interested in.l4Dh-8l4Dh8l4Dh:l4Dh>m4Dhm4Dh : _m4Dh @  There is an open door here.m4DhB.[......# ........# ........##+#######.......##.......#.......##.......+.......#.......#.......#......#@......#7.8 (1##'.......##...#####...##......# ..##.......# #m4Dh7#.............##..........#####.....$....##.......<..#m4Dh@8.8 (2m4Dh5"m4Dh+ _Found a robe. _You see here the +7 plate armour of the Damp God {rF+ Int+4}.m4Dh"{3m4Dh}m4Dhm4Dh1F12 m4Dh _You feel your existence waver again.m4DhЌ3m4Dhm4Dhmm4Dh,m4Dhm4Dhwm4DhP,m4DhHm4Dhm4Dh,m4Dh֢m4Dhm4Dh?^Fly m4Dhm4Dhn _You feel your willpower return.m4Dh@m4Dhm4Dhm4Dh6m4Dh,m4Dhm4Dhm4DhU#.......#.......# #.......#[......#  ###.......'.......#  m4Dh #.........#####...#  #.............#...#  #......#...#  #......#...#  #..........####...#  #.....$....#..@...#  506.8 (8#.......<..#......#  #..........#......# m4Dh #..........#......#  #......#####......#  #>.....# .......#  +......# ........#  ######## ...[.....#     m4DhV7.8 (9m4DhC _Found a robe.n4Dh3n4Dh n4Dh;%n4Dh@. #.#[......# ###.'.......#  #..#####...#  #.....#...#  #.#...#  #.#...#  #####...#  #.....$....#......#  #.......<..#.@....# 0n4DhD/C #....#......#  #.#......#  ######......#  #>.....# .# +......#.# ######## ...[.....# .......>.# n4Dh8@8.8 (1n4DhVBQ _Found a stone staircase leading down.n4Dhn4DhHn4Dh+n4Dhn4Dh+###.'.# #..#####...# #.....#...# #.#...# #.#...# #####...#n4DhX #.....$....#......# #.......<..#......# #....#@.....# #.#......# ######......#n4Dh  #>.....# .# +......#..# ######## ...[.....#D   acid dragon (asleep) n4Dhm.......>.# D..#n4Dhw 0  An acid dragon comes into view.n4DhoyDD.n4DhQ3==9.8 (1n4Dh B _The acid dragon roars!o4DhQ<  You beckon some vexing sprites to accompany your attacks.D.0---10Will/2 Jinx Fly  _You feel your willpower being sapped.o4Dho (((((((You shoot a sling bullet.o4Dh;*o4Dh8....D(catching breath, very dr…).. _You feel your willpower being sapped  You shoot a sling bullet.  The sling bullet barely misses the acid dragon.o4DhYou feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the acid dragon trip over its own talons.The acid dragon is lightly wounded.o4Dh ****The acid dragon spits acid at you.o4DhNi;....o4Dhj69----17 =====1.6 (0.8o4Dhqo4Dhu2 _The splash of acid hits you!o4Dh (((((((You shoot a sling bullet.o4Dh5;*o4Dh  The sling bullet closely misses the acid dragon.A giggling sprite leaps out and smacks the acid dragon with its own front  talon.o4Dh...D.. ..o4Dh~]===--2.4o4Dho4Dhf _The acid dragon is moderately wounded.o4Dh< (((You shoot a sling bullet. The sling bullet hits the acid dragon.  The sling bullet burns the acid dragon.o4Dh;*o4Dh  The acid dragon is moderately wounded.A giggling sprite leaps out and smacks the acid dragon with its own front  talon.o4Dh E..D.70=-----3.3 (0.9 _The acid dragon is heavily wounded.o4Dh2 (( You shoot a sling bullet. The sling bullet hits the acid dragon!  The sling bullet burns the acid dragon.o4Dh| ;*o4Dhr  The acid dragon is almost dead.A giggling sprite leaps out and makes the acid dragon trip over its own talons.o4Dh} h..$ o4DhI 1962 =---74.1 (0.8o4Dh o4Dh[ O _You kill the acid dragon!o4DhT o4DhW o4Dha o4Dh9i H _No target in view!p4Dh&3p4DhB^ _No target in view!p4Dh&3p4Dh=*p4Dh/p4Dh6: _p4Dh19R11=p4Dh9@Fly p4DhT<p4DhD _The sprites lose interest in your situation.p4DhRp4Dh_UW=6p4DhVp4Dh3Yb2==p4DhZp4Dhg]p4Dh]3p4Dh^p4Dhfap4Dha+1962p4Dhcp4Dhxgp4Dhg95p4Dhip4Dhl{4===p4Dhmp4Dhp,p4Dhpp4Dh,uO4p4Dhwp4Dhz _You hear the faint crackling of a distant melting archway.5=p4Dh{p4Dh~,p4DhXp4Dhp4Dh%6p4Dhp4Dh,p4Dh\p4Dhz,p4Dhp4Dha7=p4Dh-p4Dh^Fly p4Dh}p4Dh@n _You feel your willpower return.p4Dh93p4Dhp4Dh98p4Dhk2=p4Dhp4Dhnp4DhQp4DhǬp4Dhd%9p4Dhp4Dhp4Dhp4Dhݲp4DhQ,p4DhǶp4Dh1  HP restored.p4Dhe_80=12 p4Dhp4DhNs _You feel your existence waver again.p4Dh23p4Dhp4Dhp4Dh,p4DhLp4Dhp4Dh,p4Dhp4Dhp4DhMO=p4Dhp4Dhp4Dhc,p4Dhp4Dh/ ~p4DhXp4Dhp4DhBp4DhBp4Dhp4Dh:Rp4Dh<p4Dh>,p4Dh?p4Dh@p4DhDC,p4DhCp4Dh.Ep4Dh!G,p4DhGp4DhJp4DhGM,p4DhMp4DhPp4Dh(Z #.#..... #.#..... ####.#..... #....#..... p4DhZ5#....#>.... #....+..... ... #....###### ....#+########.......... ..................---69.1 (55.0)p4Dh'[ .......................# ..........#####........# ..........# #........#p4Dh[ ..........# #........# (.........# #........#####......# #........######### #....#####p4Dh]"####p4Dhobp4DhbH---70.1 (56p4Dh?fp4Dh:h- _Found 3 poisoned darts.q4Dh¤3q4Dhq4Dhq4DhABq4Dh<V #.# #.# ####.# #....# #....#>. #....+... #.....#+#...........................q4Dh....#####..# #..# #.q4Dh9.(.# #.#......# #.q4Dh # #....  ####q4Dh#.#.#.#.q4DhPk#.#.'1.1 (1.0)q4Dh q4DhLK======2.1 (2q4Dhq4DhR _As you open the door, it creaks loudly! You hear a shout! x2q4Dh{jIq4Dhoq4Dhsq4DhB #.# #.....Q. #.# #...... ####.# #..... #....###+ #.... #....#>... #... #....+.. #.. #.....#'#.#####q4Dhh.# #.# #.(.# #Q   tengu conjurer (wandering)#......# # # #....  ####q4Dh[0q4DhΕK------3.1 (1q4Dhq4Dhpa _A tengu conjurer comes into view.r4Dh #.....Q.  #......  #.....  ##+ #.... > .... #...  ..... #..  ......#'####### .......@....... ............... ............### ............#  ............#  ..(.........#  ######......#  ########  #### r4DhB #.....Q.  #......  #.....  ##+ #.... r4DhC> .... #...  ..... #..  ......#'####### .......@....... ............... ............### ............#  ............#  ..(.........#  ######......#  ########  ####r4Dhp r4Dh <------r4Dhr4DhO _A tengu conjurer is nearby!r4Dhr4Dhd^  You beckon some vexing sprites to accompany your attacks.r4DhZ.Q0---==4Will/2 Jinx Fly  _You feel your willpower being sapped.r4Dh J (r4Dhm 7(((( r4Dh* You shoot a sling bullet.  The sling bullet hits the tengu conjurer!  The sling bullet burns the tengu conjurer.r4DhU :*r4Dhc 8 Qr4Dhe ^....'(drained)r4Dhe The tengu conjurer is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the tengu conjurer's ancestors.r4Dhi Y17 =9 (0.8r4Dhq r4Dhw f _The tengu conjurer is heavily wounded.r4DhhJ (r4Dhim(((( You shoot a sling bullet.  r4DhjZThe sling bullet hits the tengu conjurer!  The sling bullet burns the tengu conjurer.r4Dhr4Dh*r4Dhs4Dh9"  The tengu conjurer is severely wounded.A giggling sprite leaps out and doodles on the tengu conjurer's face...Q...'very drained)5.7 _The tengu conjurer is severely wounded.s4Dh (((((((You shoot a sling bullet.s4DhU:*s4Dhu5x ..Q...' The sling bullet closely misses the tengu conjurer.A giggling sprite leaps out and smacks the tengu conjurer with its own hand.  The tengu conjurer is almost dead.s4Dh6s4Dh~6'6.5s4Dh?s4Dhd@r _The tengu conjurer gestures wildly while chanting.s4DhJ (((((((You shoot a sling bullet.s4Dh(p  The sling bullet misses the tengu conjurer.s4Dhms4Dhs4Dh.*....'*   battlesphere (minion, distracted)s4DhIC---7.3s4Dh78*s4Dh _You hear the faint crackling of a very distant melting archway.s4Dhf  You shoot a sling bullet. The sling bullet hits the battlesphere.s4Dhv○(((((s4DhV, s4Dh87 ..Q..'Q   tengu conjurer (very drained)s4Dh`8 ,8.2 (0.9s4DhA s4Dh&E S _You destroy the battlesphere!t4Dh ○(((You shoot a sling bullet.t4DhC○*t4Dh  The tengu conjurer blocks the sling bullet.  A giggling sprite leaps out and doodles on the tengu conjurer's face.t4DhFt°$..'t4Dhtc 1962 1/811=99.0 (0.8 _You kill the tengu conjurer!° _Your Fighting skill increases to level 7!t4Dh6t4Dh6t4DhI>t4DhBH _No target in view!t4DhM:°t4DhMt4DhnQt4DhSH _No target in view!t4DhD  _Fly  _The sprites lose interest in your situation.=2==6t4Dh- t4DhO   There is an open door here. #.Q... #.#.##........ #.#.#......... #.#. #........####.#.. #........#....#.##+ #...$....#....#>....... #........#....+..... #.@......#....#####---......#'########.........................................#####.............# #.Q   tengu warrior (wandering)............# #...(.........# #........######......# #........t4DhT .85.0 (6.0t4Dh l.Qt4Dhh b5---6.0 (7t4Dh t4Dh  A tengu warrior comes into view. It is wielding a +0 war axe and wearing a +1 _kite shield of protection.u4Dh u4Dhދ Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame)b - Throw: 2 throwing nets  c - Zap: wand of iceblast (2)  d - Zap: wand of flame (41)  e - Zap: wand of charming (1)  f - Evoke: +0 lightning rod (4/4) u4Dh Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (2%)  j - Cast: Cause Fear (1%) Abilities ([,] to cycle)  u4DhY k - Abil: Potion Petition  l - Abil: Call Merchant  m - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onw4Dhsl w4Dhz )#.... dertzug the Skirmisher#........ #.#.... Poltergeist of Gozag  Gold: 1962 ##...Q.... #.#.... Health: 81/81 ========================#......... #.#.... Magic: 22/22 ========================#........####.#.... AC: 15  Str: 4w4Dhڂ #........#....#.... EV: 15Int: 19##+ #...$....#....#>... SH: 0Dex: 20.... #........#....+.... XL: 12 Next:  9% Place: Dungeon:12..... #.@......#....##### Noise: ---------  Time: 12586.0 (0.0)......#'########......... t) +1 sling (flame)......................... Throw: 2 throwing nets......................... Will/2 Fly ............#####....................# #........ Q   tengu warrior............# #..........(w4Dh -.........# #........######......# #........ _No target in view! _No target in view! _The sprites lose interest in your situation.There is an open door here.  A tengu warrior comes into view. It is wielding a +0 war axe and wearing a +1 _kite shield of protection.w4Dh w4Dh g#.... dertzug the Skirmisher#........ #.#.... Poltergeist of Gozag  Gold: 1962 ##...Q.... #.#.... Health: 81/81 ========================#....*.... #.#.... Magic: 22/22 ========================#...*....####.#.... AC: 15  Str: 4#...*....#....#.... EV: 15Int: 19##+ #..*$....#....#>... SH: 0Dex: 20w4Dhf .... #..*.....#....+.... XL: 12 Next:  9% Place: Dungeon:12..... #.@......#....##### Noise: ---------  Time: 12586.0 (0.0)......#'########......... t) +1 sling (flame)......................... Throw: 2 throwing nets......................... Will/2 Fly ............#####....................# #........ Q   tengu warrior............# #..........(.........# #........######......# #........ _kite shield of protection.Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-w4Dh1 Dir - straight lineAim: a tengu warrior, wielding a +0 war axe, wearing a +0 ring mail and wearinga +1 kite shield of protection (34% to hit)x4DhhA7#.... dertzug the Skirmisher#........ #.#.... Poltergeist of Gozag  Gold: 1962 ##...Q.... #.#.... Health: 81/81 ========================#....(.... #.#.... Magic: 22/22 ========================x4DhC#...(....####.#.... AC: 15  Str: 4#...(....#....#.... EV: 15Int: 19##+ #..($....#....#>... SH: 0Dex: 20.... #..(.....#....+.... XL: 12 Next:  9% Place: Dungeon:12..... #.@......#....##### Noise: ---------  Time: 12586.0 (0.0)......#'########......... t) +1 sling (flame)......................... Throw: 2 throwing nets......................... Will/2 Fly ............#####....................#x4Dh-D #........ Q   tengu warrior (caught)............# #..........(.........# #........######......# #........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 war axe, wearing a +0 ring mail and wearinga +1 kite shield of protection (34% to hit)  You throw a throwing net.  The throwing net hits the tengu warrior.x4Dhx4DhQ....., unaware)Aim: a tengu warrior, wielding a +0 war axe, wearing a +0 ring mail and wearinga +1 kite shield of protection (34% to hit)  You throw a throwing net.  The throwing net hits the tengu warrior.  The tengu warrior is caught in the net!engu warrior is distracted by yourx4Dh dazzling golden aura.7.0 (1throwing net x4Dh]x4DhB _The tengu warrior struggles against the net.x4Dh(x4Dh9)x4Dh:Bx4DhEF _Unknown command.x4Dhvx4Dhs{Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame)b - Throw: throwing net (quivered)  c - Zap: wand of iceblast (2)  d - Zap: wand of flame (41)  e - Zap: wand of charming (1)  f - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  g - Cast: Jinxbite  x4Dh|h - Cast: Sigil of Binding  i - Cast: Inner Flame (2%)  j - Cast: Cause Fear (1%) Abilities ([,] to cycle)  k - Abil: Potion Petition  l - Abil: Call Merchant  m - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ony4Dh #.... dertzug the Skirmisher#........ #.#.... Poltergeist of Gozag  Gold: 1962 ##...Q.... #.#.... Health: 81/81 ========================#......... #.#.... Magic: 22/22 ========================#........####.#.... AC: 15  Str: 4#........#....#.... EV: 15Int: 19##+ #...$....#....#>... SH: 0Dex: 20.... #........#....+.... XL: 12 Next:  9% Place: Dungeon:12..... #.@......#....##### Noise: ---------y4Dh +  Time: 12587.0 (0.0)......#'########......... t) +1 sling (flame)......................... Cast: Jinxbite......................... Will/2 Fly ............#####....................# #........ Q   tengu warrior (caught, unaware)............# #..........(.........# #........######......# #........You throw a throwing net.  The throwing net hits the tengu warrior.  The tengu warrior is caught in the net!  The tengu warrior is distracted by your dazzling golden aura. _The tengu warrior struggles against the net. _Unknown command.y4Dh? )You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The tengu warrior shouts!y4Dh?0---==8.0 (1Jinx Fly y4DhEy4DhjGB _The tengu warrior struggles against the net.z4Dh2 (((((You shoot a sling bullet.  The sling bullet hits the tengu warrior but does no damage.z4Dhp:*z4Dh/SQ....., unaware, drain…)shoot a sling bullet.  The sling bullet hits the tengu warrior but does no damage.is no longer distracted by gold.  A giggling sprite leaps out and smacks the tengu warrior with its own hand.  The tengu warrior is lightly wounded.tengu warrior is distracted by your dazzling golden auz4DhTra.z4DhcUN7=8 (0.8z4Dhc]z4DhaB _The tengu warrior struggles against the net.z4Dh (((((drained)You shoot a sling bullet.  The sling bullet hits the tengu warrior but does no damage.  z4Dh2The tengu warrior is no longer distracted by gold.z4Dhm .....  The tengu warrior is lightly wounded.z4Dht'9.6z4Dhz4Dh4B _The tengu warrior struggles against the net.z4DhV *(((((  is no longer distracted by gold.  The tengu warrior is lightly wounded. _The tengu warrior struggles against the net.  You shoot a sling bullet.z4DhEW Wsling bullet hits the tengu warrior!  The sling bullet burns the tengu warrior.z4Dhn :*z4Dh l Q.....  The tengu warrior is moderately wounded.A giggling sprite leaps out and smacks the tengu warrior with its own hand.  The tengu warrior is moderately wounded.z4Dh (90.4z4DhQ z4Dh B _The tengu warrior struggles against the net.z4Dh@ (((((You shoot a sling bullet.  The sling bullet hits the tengu warrior.  The sling bullet burns the tengu warrior.z4Dh :*z4Dh1 +Q.....QveryThe sling bullet hits the tengu warrior.  The sling bullet burns the tengu warrior.  z4Dh oThe tengu warrior is heavily wounded.heavi  z4Dh H---1.3 (0.9z4Dh' z4DhA K _The net rips apart, and the tengu warrior comes free!{4DhP= (((((You shoot a sling bullet.  The sling bullet hits the tengu warrior but does no damage.{4Dh?:*{4Dh  The tengu warrior is heavily wounded.A giggling sprite leaps out and bonks the tengu warrior with its +0 war axe.{4Dh(.Q..... {4Dh '2.2{4Dh{4Dh#f _The tengu warrior is severely wounded.|4Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|4Dh  Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire2%3  d - Cause FearHexes1%4 Select a spell to cast[!]/[I] toggle spell headers}4Dh1 }4Dh2 }4Dh9 }4Dh{C o#.... dertzug the Skirmisher#........ #.#.... Poltergeist of Gozag  Gold: 1962 }4Dh6D ##........ #.#.... Health: 81/81 ========================#...Q..... #.#.... Magic: 20/22 =====================---#........####.#.... AC: 17  Str: 4#........#....#.... EV: 15Int: 19##+ #...$....#....#>... SH: 0Dex: 20.... #........#....+.... XL: 12 Next:  9% Place: Dungeon:12}4DhqE ..... #.@......#....##### Noise: ===------  Time: 12592.2 (0.0)......#'########......... t) +1 sling (flame)......................... Cast: Jinxbite......................... Will/2 Jinx Fly ............#####....................# #........ Q   tengu warrior (very drained)............# #..........(.........# #........######......# #........The sling bullet hits the tengu warrior but does no damage.  The tengu warrior is heavily wounded.A giggling sprite leaps out and bonks the tengu warrior with its +0 war axe. _The tengu warrior is severely wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}4Dh;H }4Dh P #.... dertzug the Skirmisher#........ #.#.... Poltergeist of Gozag  Gold: 1962 ##........ #.#.... Health: 81/81 ========================#...Q..... #.#.... Magic: 20/22 =====================---#........####.#.... AC: 17  Str: 4#........#....#.... EV: 15Int: 19}4DhQ ##+ #...$....#....#>... SH: 0Dex: 20.... #........#....+.... XL: 12 Next:  9% Place: Dungeon:12..... #.@......#....##### Noise: ===------  Time: 12592.2 (0.0)......#'########......... t) +1 sling (flame)......................... Cast: Jinxbite......................... Will/2 Jinx Fly ............#####....................# #........ Q   tengu warrior (very drained)............# #..........(.........# #........######......# #........[}4DhT 40mThe sling bullet hits the tengu warrior but does no damage.  The tengu warrior is heavily wounded.A giggling sprite leaps out and bonks the tengu warrior with its +0 war axe. _The tengu warrior is severely wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}4Dh[ P  Okay, then.}4Dh\ }4Dhe }4Dhh . _~4Dh@  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~4Dh%0.Q^^18---3.2 (1 _You inscribe a pair of binding sigils.4Dh4#........ #.##. #.# . #.# #...Q....####.# #........#....###+ #...$....#....#> .... #........#....+ ..... #..^.....#....#### ......#@########........ ......^........ ............... ............##### .....# # .....# # ..(.........# # ######......# # ######## #....###.Q1962---4Fly  _The jinxing sprites lose interest in you. 4Dhx7J[0;10m_There is an open door here.4Dhb#......###Q.....#...##+.$....>.........#....+...... #..^.....#....####......#'########..............^@.........##### (###### ########## ####.Q6--5 _4Dh^ . #.##.#........####.##.#........#....#.##+##.#.Q.$....#....#>.......#........#....+...#..^.....#....###..#'########........^.........4Dhd[#####.# #.# #(.# ########......# # ######## #....## #### 4Dh/r4Dhs.4DhtQ4Dhu4Dhdw4Dhw64Dh|4Dh~4Dh' i #. #.# #.#........####.#. #.#........#....#.##+##.#...$....#....#>.#.Q......#....+.#........#.....#'#.^#.######.# ##.# ##...(.# ##......# # ## #....  ####4Dh .Q--74DhF^  You beckon some vexing sprites to accompany your attacks.4DhKL.Q4DhL7-5==8Jinx Fly 4DhU4DhX; _You feel your willpower being sapped.4Dh* (((((((You shoot a sling bullet.4Dh9 :*4Dhl  The sling bullet misses the tengu warrior.A giggling sprite leaps out and smacks the tengu warrior with its own hand.4Dh ..$..'Qd, bound)The tengu warrior is severely wounded.4DhE P7=9.0 (0.84Dh?  _The tengu warrior moves over the binding sigil and is bound in place!4DhP  You shoot a sling bullet.  The sling bullet hits the tengu warrior but does no damage.4Dh^ :*4Dh^: Q The tengu warrior is severely wounded.A giggling sprite leaps out and smacks the tengu warrior with its own hand.4Dh;%84DhA4DhPRa _The tengu warrior is almost dead.4DhA giggling sprite leaps out and smacks the tengu warrior with its own hand. 4Dh>_The tengu warrior is almost dead.You shoot a sling bullet.  The sling bullet hits the tengu warrior.  The sling bullet burns the tengu warrior.4DhGB:*4Dh/  The tengu warrior is almost dead.A giggling sprite leaps out and makes the tengu warrior trip over its own feet.$ 4DhxH1962 ==-15600.64Dh-IQ _You kill the tengu warrior!4Dh@24Dh=34DhO;4Dh?H _No target in view!4Dh^ _No target in view!4DhL  _4Dh tFly 4Dhv { _The sprites lose interest in your situation.4Dh 8=4Dh; d=64Dh7 9=4Dh e54Dh ,4Dh 4Dh O=4Dh 4Dh) 4Dh E20=4Dh 4DhR% O44DhL' 4DhD+ A19624Dh- 4Dh0 ,4Dh2 4Dh6 O=4Dh#8 4DhU; ,4Dh< 4Dh;@ 914Dh@ (=4Dh-B 4Dh E ,4DhF 4DhI ,4Dh'K 4DhN ,4Dh(P 4DhaS O=4Dh U 4DhvY :34DhY 6Fly 4Dh,[ 4Dhl_ n _You feel your willpower return.4Dh_ _2==12 4Dha 4Dhh s _You feel your existence waver again.4Dhl 34Dhan 4Dhq _You hear the faint crackling of a very distant melting archway.4DhXt 34Dhu 4Dhw 4Dhz ,4Dh{ 4DhB} 4Dh 4Dh8 3==4Dh̀ 4Dh 4Dh ,4DhЇ 4Dh F _You reach down and open the door.4Dh 34Dh 4Dh @  There is an open door here.4Dhה  4DhE _4Dh 4Dh 4Dh[ +.#####  #.#...# #........ #+####?#...# ##........ #...#.#.........  #.....#...#.#.... #.....#...#.#........#4Dh X #.....##'##.#...$....# #.....#.#---33.6 (33.0) #....#........# #...#'########...$....................###.......##### ... #.............#  ## #.............# # #...(.........# # 4Dh 4Dh @---4.6 (344Dh 4Dh P _Found a scroll of torment.4Dh604Dh7,4Dh:4Dh_?4DhB@4DhB4DhD4DhH4DhI4Dh_K4DhN4DhQ4DhR4DhnT4DhV4Dh[4Dh\4Dh]]4Dh`4Dhc4DhCd4DhWe4Dh&g4Dh2j4Dhj4Dhl4Dhm4Dh9p4Dhp4Dhq4Dhs4Dh@v4Dhv4Dh%x4Dhy4Dh4Dh4\##+####?#...# #4DhI~...... .......#...#.#4DhPq......> #.....#...#.#4Dh߁i.....$. #.....#...#.#4Dhsc #.....##'##.#....... #.................. #...........#..###...........#........$44.6 (10..............###.........# ##.########## # #. #...(.... # ########. ## 4Dho4Dhy4Dh$5.6 (114Dh4Dh5 4Dhɑ4DhRC_Found 10 gold pieces. Found a stone staircase leading down.4DhON _4DhY X4DhW\ ,4Dh^ 4DhAd 4DhLh ,4Dhi 4Dhk 4Dh'o ,4Dhyp 4Dhr 4Dh)v ,4Dhw 4Dh} L _You reach down and open the large door.4Dh 34DhR 4Dhq 4Dh ,4Dh 4Dh\ 4Dh ,4Dh 4Dh R  There is a stone staircase leading down here.4Dh' 4Dh  _4Dh 4Dh 4Dh ,4Dh 4Dh 4Dh ,4Dh 4Dh٥ 4DhΨ ,4Dh 4Dh 4DhƮ 4Dh8 4Dh 4Dh 4Dhʹ ≈~~~...#.......# 4DhB ≈≈~~~...#.......# ≈≈≈~....#....y..# ≈~~~....#....... ≈~......# ..... +.##### ~~≈.....# ... #.#...# #...4Dh ~~......####'####?#...# ##...#~..........@.....#...#.#....#......>#####.....#...#.##.....$.#...#.....#...#.##.......'...##'##.#...$#.......'...#...........##.......#...#...........#4Dh y   vampire mosquito (dormant)#.......#####...........#'####.......................$....#............................4Dh 5 58.6 (13  4DhC !You reach down and open the door.4Dh +9.6 (144Dh 4Dh c _A vampire mosquito comes into view.4DhI}^  You beckon some vexing sprites to accompany your attacks.4Dh0---==60.0)Will/2 Jinx Fly 4Dh4DhY; _You feel your willpower being sapped.4Dh((((y    You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.shoot a sling bullet.  The sling bullet hits the vampire mosquito!  The sling bullet burns the vampire mosquito4Dh2.  The vampire mosquito buzzes angrily.4Dht:*4Dh~LThe vampire mosquito buzzes angrily.  The vampire mosquito is moderately damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the vampire mosquito with its own  antenna.  The vampire mosquito is heavily damaged.4DhkPE  You hear an angry buzzing noise.4DhzU4DheV4Dha..y..y'y 2 vampire mosquitoes (1 very drained)4Dhc[17 =1.4 (0.84Dhl4Dhoc _A vampire mosquito comes into view.4Dhy (((((((You shoot a sling bullet.4Dh(B :*4Dh  The sling bullet barely misses the vampire mosquito.A giggling sprite leaps out and smacks the vampire mosquito with its own  antenna.4Dh# 4Dho$ ......y.y4Dh% C82.24Dh`- 4Dh0 > _The vampire mosquito is lightly damaged.4Dh  You shoot a sling bullet.  The sling bullet hits the vampire mosquito!  The sling bullet burns the vampire mosquito.4Dh :*4Dh  The vampire mosquito is severely damaged.A giggling sprite leaps out and smacks the vampire mosquito with its own  antenna.4Dh 4Dh .yy  The vampire mosquito is severely damaged.4Dh6 '3.04Dhd 4DhT a _The vampire mosquito closely misses you. x24Dh} (((((You shoot a sling bullet.4Dh9:*4DhFZy....  You shoot a sling bullet.  The sling bullet misses the vampire mosquito.  A giggling sprite leaps out and makes the vampire mosquito trip over its own  legs.  The vampire mosquito is almost destroyed.  The vampire mosquito misses you.---8 _The vampire mosquito completely misses you.4DhU ≈~~~...#.......# ≈≈~~~...#.......# ≈≈≈~....#.......# ≈~~~....#.......# ≈~......# ......+.##### ~~≈.....# .... #.#...# # ~~......####y####?#...# ## #~.........@.y....#...#.# #......>#####.....#...#.# #.....$.#...#.....#...#.# #.......'...#.....##'##.#... #.......'...#....# #.......#...#.....# #.......#####...........#' #.......................$ # 4Dh 4Dh4 y.  4DhQThe vampire mosquito bites you. The vampire mosquito barely misses you.4DhL 4Dh 4DhM }76--1=--4Dh%4.8 (1.04Dhz 4Dh44DhX:_The vampire mosquito bites you but does no damage.4Dh ≈~~~...#.......# ≈≈~~~...#.......# ≈≈≈~....#.......# ≈~~~....#.......# ≈~......# ......+.##### ~~≈.....# .... #.#...# #4Dh~ ~~......####y####?#...# ## #~.y.....#...#.# #......>#####.....#...#.# #.....$.#...#.....#...#.# #.......'...#.....##'##.# #.'...#...........# #.#...#...........# #4Dh$.#####...........#' #.$ #4Dh4DhuJ 'y1 very drained)The vampire mosquito seems less drained.--5 _The vampire mosquito misses you.4Dh9;2The vampire mosquito seems less drained.  You shoot a sling bullet.  The sling bullet closely misses the vampire mosquito.sling bullet hits the vampire mosquito.  The sling bullet burns the vampire mosquito.4Dh@($   vampire mosquito4Dh|:*4Dh!+y(very drained)sling bullet burns the vampire mosquito.  You destroy the vampire mosquito!A giggling sprite leaps out and smacks the vampire mosquito with its own  4Dhantenna.  The vampire mosquito is heavily damaged.  The jinxing sprites lose interest in you.4Dh1962 97==6.6 (0.8Fly 4Dh@4DhV _The vampire mosquito misses you.4DhF &  4DhG You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The vampire mosquito completely misses you.4DhXI 67--4DhqJ 19---7.6 (1.0Jinx Fly 4Dh]R 4DhV ^ _The vampire mosquito closely misses you.4Dh76 & 4Dh_7 Y(((((((You shoot a sling bullet.4Dh _ y$.....  4Dh The sling bullet barely misses the vampire mosquito.The vampire mosquito closely misses you.4Dh 4=8.4 (0.84Dh 4Dh ] _The vampire mosquito barely misses you.4Dhм  (((((((You shoot a sling bullet.4Dh, :*4Dh- y$..... A giggling sprite leaps out and makes the vampire mosquito trip over its own  4Dhlegs.  The vampire mosquito is almost destroyed.The vampire mosquito bites you but does no damage.4DhZ,9.3 (0.94Dh4Dh"V _The vampire mosquito misses you.4Dh*  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.  The sling bullet burns the vampire mosquito.4Dh:*4DhBYou shoot a sling bullet.  The sling bullet hits the vampire mosquito.  4Dh>3The sling bullet burns the vampire mosquito.  4DhDThe vampire mosquito is almost destroyed.4DhwA giggling sprite leaps out and smacks the vampire mosquito with its own  antenna.4Dh$4DhП4Dh֠4Dh4DhN 4Dh4Dh% 4Dh 4Dh_204Dh=-4Dh284Dh70.1 (0.8 4Dh3_You destroy the vampire mosquito!4Dhq4Dh4Dh 4DhO4DhI_Your Spellcasting skill increases to level 7!4Dh4Dh34DhK4DhXH _No target in view!4Dh* _No target in view!4Dh4Ze8= _1962Fly  4Dhe_The sprites lose interest in your situation.4Dhr9==4Dh}1=804Dh4Dhf4Dhч4Dh] _You hear the crackling of a very distant melting archway.4Dh4Dh4Dh051=4Dhw2=4Dh4Dh2==  You see here 7 gold pieces.4Dh' _  There is an open door here.4Dhh=8 _4Dh 4Dhd4Dh4Dh׺;==74Dh4Dh4DhB,4Dh4Dh4DhS,4Dh4Dh 4Dh#,4DhK4DhE ###+#  #...#  #####...# 4Dh≈~~~...#.......#  ≈≈~~~...#.......#  ≈≈≈~....#.......#  ≈~~~....#.......#  4Dh≈~......#......@+.##### ---  ~~≈.....#.......#.#...# #....~~......####'####?#...# ##....4Dh)L#~.........$$.....#...#.#.....#......>#####.....#...#.#.....#.....$.#...#.....#...#.#.....#.......'...#.....##'##.#...$...4DhpV#.......'...##.....#.......#...##4Dhqo.....................'.#4DhZ88.1 (18.0).##4DhF4DhL======9.1 (194Dh4DhO _As you open the door, it creaks loudly! You hear a shout!4Dh,C4DhLV  There is an open door here.4DhN 4DhJO_4DhP4DhX4Dh[4Dha4Dhb4Dhd4Dh h4Dhh4Dhj4Dhk4Dhn4DhLo4Dho64Dh!p4Dh{q4Dhes4Dhv4Dhw4Dhx@Fly 4DhDy4Dh{ 4Dh/|4Dh|4_You feel your willpower return.4Dh}4Dh`4Dh4Dhր54Dh4Dh4Dh4DhG4DhV4Dh~4Dhș4Dhz4DhS4Dh44DhZ4Dhڦ4DhuB4DhB4DhuX4Dh4Dh2^#.. ...j##..#######................ ..... .... ... ###+#....... #...#.....@.......------ #####...#......####### # ..#4Dh.#......## ..##......### # ..#.......#........# # ..#.......#........# # j   gnoll (polearm, missile, wandering) ..#.'.#####..# # ..#.#.#...#..#........ #.# ..####'####?#...#.##........ #.#4Dhg.700.1 (114Dh  A gnoll comes into view. It is wielding a +0 spear and quivering 2 throwingnets.4Dh j.gnoll (polearm, missile, wandering)A gnoll comes into view. It is wielding a +0 spear.4Dhf3------1.1 (124Dh4Dh%2 _The gnoll moves out of view.4DhRf  You beckon some vexing sprites to accompany your attacks.  4DhX%You feel your willpower being sapped.4Dhʑ jjjj 2 gnolls (polearms, missiles, 1 wande…)The gnoll shouts!4Dh4a(((((((4Dh)o......@4Dh+0---==2.0)Will/2 Jinx Fly 4Dh54Dhq:l _The gnoll throws a stone. The stone barely misses you.4Dh. ((((((j)You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll. The sling bullet burns the gnoll.4Dh:*4Dh jj......, 1 very …)The gnoll is heavily wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.7=9 (0.8 _The gnoll is almost dead.4Dh (((((((You shoot a sling bullet.4Dh>, j......  The sling bullet barely misses the gnoll.(((((((4DhEj......4Dhp@j1 polearm, missiles, 1 wand4Dh63.74Dhm 4Dh 4DhXY_The gnoll throws a throwing net. The throwing net completely misses you. 4DhN_A gnoll comes into view. It is wielding a +0 club.4Dh$4DhF (((((((You shoot a sling bullet.4Dh *j)The sling bullet barely misses the gnoll.4Dh'  The gnoll shouts!  A giggling sprite leaps out and smacks the gnoll with its own hand. 'Hj......H   manticore (wandering)jj 2 gnolls (1 polearm, missiles, 1 very…)The gnoll is heavily wounded.A manticore comes into view.(((((((4Dhh[ Tj....4Dh[ ~..@j1 missile, 1 ver4DhP] C84.54Dhg 4Dhk z _The gnoll throws a throwing net. The throwing net barely misses you.4Dh0 P ((4DhC1 R(((((You shoot a sling bullet.4Dh% t*H4Dh m  The sling bullet barely misses the gnoll.A giggling sprite leaps out and bonks the gnoll with its +0 club....H.jj.....---5.4 (0.9 _The gnoll is severely wounded.4DhXp  4Dhiq  4DhZr AYou shoot a sling bullet. The sling bullet hits the gnoll!  4Dh/s !The sling bullet burns the gnoll.4Dh{ 4Dh | $4Dh| #(4Dh} (4DhW~ (4Dh~ (4Dh- (4Dh Q   gnoll (polearm4Dh )4Dhd 4Dh   You kill the gnoll!  A gnoll comes into view. It is wielding a +0 halberd.jj.jH.....jjj 3 gnolls (polearms, 1 missile, 1 una…)4Dh> 1962 6.3 _The gnoll is distracted by your dazzling golden aura.4DhNF$ ((((j)You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the manticore. The sling bullet burns the manticore.4Dh^ j....  The manticore is lightly wounded. `````  The manticore flicks its tail.4DhbS34DhT.4DhXwj....@4DhY14Dh|Z=4DhZ[%7.1 (0.84Dh)g4Dh?k 4Dhk4Dhkl2_The volley of spikes misses you.4Dhl4DhH  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4Dh'dertzug the Skirmisher#....j.Poltergeist of Gozag  Gold: 1962 ##..#######..jjHealth: 81/81 ========================...H...........Magic: 17/22 ==================------...............AC: 18  Str: 4...............EV: 15Int: 19...............SH: 0Dex: 20###+#.............XL: 12 Next: 18% Place: Dungeon:12#...#.....@.......Noise: ===------  Time: 12707.1 (0.0)#####...#......######## t) +1 sling (flame) ..#.......#......## Cast: Jinxbite ..#.......#......###h=;33H# Will/2 Jinx Fly ..#.......#........## ..#.......#........## H   manticore ..#.......'.#####..## jjj 3 gnolls (polearms, 1 missile) ..#.......#.#...#..#........ #.# ..####'####?#...#.##........ #.#The manticore flicks its tail. _The volley of spikes misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate4Dhc'dertzug the Skirmisher#....j.Poltergeist of Gozag  Gold: 1962 ##..#######..jjHealth: 81/81 ========================...H...........Magic: 17/22 ==================------...............AC: 18  Str: 4...............EV: 15Int: 19...............SH: 0Dex: 20###+#.............XL: 12 Next: 18% Place: Dungeon:12#...#.....@.......Noise: ===------  Time: 12707.1 (0.0)#####...#......######## t) +1 sling (flame) ..#.......#......## Cast: Jinxbite ..#.......#hd7m......#### Will/2 Jinx Fly ..#.......#........## ..#.......#........## H   manticore ..#.......'.#####..## jjj 3 gnolls (polearms, 1 missile) ..#.......#.#...#..#........ #.# ..####'####?#...#.##........ #.#4DhplCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe gnoll looks frightened! x3  The manticore resists with almost no effort.4Dhpo.j$..Hj   gnoll (polearm, missile, fleei4Dhp!ng)4DhgpG218.1 (14Dh{v4DhVyonfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The gnoll looks frightened! x34Dhycmanticore resists with almost no effort. _The gnoll is no longer distracted by gold.4Dh ^  You beckon more vexing sprites to accompany your attacks.4DhjE jj   gnoll sergeant (polearm, wandering)j   gnoll (polearm, missile, fleeing)You feel your willpower being sapped.  A gnoll sergeant comes into view. It is wielding a +0 trident. ```  The manticore flicks its tail.4DhB4Dh\....77--5--94Dhq7 _The volley of spikes skewers you.4DhS  (((j)  You shoot a sling bullet.  The gnoll sergeant shouts!  The sling bullet hits the manticore. The sling bullet burns the manticore.4Dh :*4Dhi 2 jH... (drained)The manticore is lightly wounded.  A giggling sprite leaps out and smacks the manticore with its own front paw.4Dh[ 8=-29 (0.84Dh/ 4Dh d _The manticore is moderately wounded.4DhI (((You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet burns the manticore.4Dhf ...  The manticore is moderately wounded.4DhN ```  The manticore flicks its tail.4Dhp t.j...4Dh[q W2--10.74Dhw 4Dhy 7 _The volley of spikes skewers you.4Dh (((You shoot a sling bullet. The sling bullet hits the manticore!  The sling bullet burns the manticore.4Dh5[:*4Dh7  The manticore is heavily wounded.A giggling sprite leaps out and makes the manticore trip over its own paws.4DhD .jH... very drained)The manticore is severely wounded.4DhI ```  The manticore flicks its tail.4Dh0...4Dh'1.54Dh4DhJ _The volley of spikes skewers you but does no damage.4Dh# (((((You shoot a sling bullet.4Dh .H...  The sling bullet barely misses the manticore.4Dhe ```  The manticore flicks its tail.4Dh2\4Dhf_.j...4Dh(hX6=-2.34Dho4Dh|sJ _The volley of spikes skewers you but does no damage.4DhF ((( You shoot a sling bullet. The sling bullet hits the manticore!  The sling bullet burns the manticore.4Dh =:*4Dh   The manticore is almost dead.A giggling sprite leaps out and smacks the manticore with its own front paw.4Dh4Dh.......H....j..4Dh!V3--3.14Dhg'4Dh6+] _The manticore is almost dead.4Dh (((((You shoot a sling bullet.4Dhq Z..H..4DhVr %94Dhk| 4Dh_ d _The sling bullet closely misses the manticore.4Dh}  You shoot a sling bullet. The sling bullet hits the manticore.  The sling bullet burns the manticore.4Dh- $((j   gnoll sergeant (polearm)4Dh 4Dh Y....j.4Dh: =224.7 _You kill the manticore!4Dh"A 4DhC g _Your Hexes skill increases to level 11!4Dh3% (((((You shoot a sling bullet.4DhЯ:*4Dh%NS ...j., very drained)  The sling bullet closely misses the gnoll sergeant.A giggling sprite leaps out and smacks the gnoll sergeant with its own hand.  The gnoll sergeant is lightly wounded.4DhTOC35.54DhV4DhTZE _The gnoll sergeant hits you but does no damage.4Dh? (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.4Dhӏ:*4DhMgj. You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  A giggling sprite leaps out and doodles on the gnoll sergeant's face.  The gnoll sergeant is heavily wounded.The jinxing sprites lose interest in you.4Dh+ju46.4 (0.9Fly 4Dhl4Dhro\ _The gnoll sergeant closely misses you.4Dh (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.4Dh\~ .  The gnoll sergeant is heavily wounded.4Dh],7.2 (0.84Dhd[40m4Dh'hE _The gnoll sergeant hits you but does no damage.4Dh (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.4Dhh&.4Dh\iU7=8.04Dhp4DhTtf _The gnoll sergeant is heavily wounded.4Dh   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.19625=5---9.0 (1.0Jinx Fly  _The gnoll sergeant hits you but does no damage.4Dh (((((You shoot a sling bullet.4Dh_ :*4Dh6 ...j. _The gnoll sergeant hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.  4DhP7 A giggling sprite leaps out and makes the gnoll sergeant trip over its own  feet.  The gnoll sergeant is heavily wounded.4Dh7 2=8 (0.84Dh_< 4Dh> [ _The gnoll sergeant barely misses you.4DhH ( You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.4Dh=y:*4Dh  The gnoll sergeant is almost dead.A giggling sprite leaps out and bonks the gnoll sergeant with its +0 trident.4Dh'$.4Dh?Q1962 320.64DhqD4DhFR _You kill the gnoll sergeant!4DhD4Dh4Dh4DhH _No target in view!4Dhj4Dh$4Dhv4DhH _No target in view!4DhG34Dhl4Dh4Dh4DhP _4Dh$4Dh|!j---1.6 (1.0..........j   gnoll (polearm).'4Dh{ 4Dh"9---4Dhƨ4DhF\ _A gnoll is nearby!4Dh jj, unaware)You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.4Dh[6=3----==24Dh"4DhۺK _The gnoll is distracted by your dazzling golden aura.4Dhjk (((((((You shoot a sling bullet.4Dhwk*j)4Dh  The sling bullet closely misses the gnoll.A giggling sprite leaps out and insults the gnoll's ancestors.  The gnoll is no longer distracted by gold.4DhW4Dh j.j.....j 2 gnolls (polearms, 1 missile, 1 very…)4DhC4=-4=3.4 (0.84Dh4Dh` _The gnoll is moderately wounded.4Dhc (((((You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.4Dh.:*4Dh  The gnoll is almost dead.A giggling sprite leaps out and makes the gnoll trip over its own feet.4Dh74DhV.j$.....   gnoll (polearm, missile)4Dh/'4.24Dh44DhG7I _You kill the gnoll!4Dh 4DhU  4DhPAYou shoot a sling bullet. The sling bullet hits the gnoll.  4Dh+!The sling bullet burns the gnoll.4Dhp4Dhd$4DhY#(4DhD(4Dh/(4Dh(4Dh (4Dh94Dh"4Dh4Dh 4Dh4DhY 4DhzZ .4Dh] ....4Dh /75.04Dh 4Dhm I _You kill the gnoll!4Dh 4DhU 4DhА 4Dhf H _No target in view!4Dhw4DhC4Dh4Dh _=Fly  _The sprites lose interest in your situation.8=5= _You hear the crackling of a melting archway nearby.19629=34Dh4Dhj---32.0 (7.0j   gnoll (polearm)4Dh#9---4Dh4Dh\ _A gnoll is nearby!4Dh (((((( You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.4DhA 4DhH v.j.....4DhH X=2===8 (0.84DhSN 4DhP ` _The gnoll is moderately wounded.4DhI ((((( You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.4Dh1 4Dh9 o$j....4Dh '3.64Dh 4Dh ^ _The gnoll is severely wounded.4Dh-  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.$((((4Dhx;....4Dhp1962 806=14.44Dh4DhȴI _You kill the gnoll!4Dhò34Dh۴4Dh404Dhk4Dh4DhK1=4Dh4Dh4Dh4;=194Dhr4Dh4Dh 984Dh4Dha7=4Dh4Dh}4DhK=74Dhy4Dh,4Dh4Dh,4Dhd4DhW=64Dh?4Dhj4Dhu19628=54Dh"4Dh^,4Dh(4Dh",4Dh4DhO44Dh4DhW=34Dhu4Dhj12 Fly 4Dh_4Dh} _You feel your willpower return. You feel your existence waver again.9=4Dh/ 4Dh6 ,4Dh 4Dh,4Dh4Dh",4Dh4DhO=4Dh4Dh,4Dh4Dh b20=4Dh"4Dh$,4DhH&4Dh(,4DhV*4Dh,,4DhC.4Dh0O=4Dh"24Dh4a1=4Dh!64Dh8,4Dh;4Dh>,4DhE@4DhB,4DhD4DhFO=4DhH4DhJ,4Dh'L4DhpNb2==4Dh P4DhU4DhkW,4DhX4Dh[4Dh^,4Dh^4Dh`4Dhb,4Dhd4Dh[f4Dhh4DhQi:==4Dh&k4Dhl4DhQn,4Dhp4Dhyq4Dhs,4Dh`u4DhM{4DhT},4Dh~4Dh4Dhn4Dh4Dhr4Dh04Dh4Dh4DhZ4Dh4Dh,4Dh4Dh) _You hear the steady crackling of a melting archway very nearby.4Dh34Dh;4Dh'4Dhʣ..... # ..... .# ######.# ...## ?....## '......#  ......'#  #4Dh# ---80.4 (46.0) #......#   #####......#  #..........#  #. ' #............  #.. #.....#####..  ##..#######.$$..# .  ......$...#  ................# #+####4Dh4DhG---1.4 (474Dh4Dh2 _Found a scroll of summoning.4Dh&4Dhl'4Dh(4DhC4DhG4DhO4DhQ4DhU4DhX\4Dh|]4Dh`4Dh*j 4Dh$k 4Dhk There is a large open door here.4Dho4Dhp 4Dhq_4DhVs4Dh v4Dhey4Dhoz4Dh|4Dh4DhY4Dh4Dh4Dhj4DhɈ4Dh4Dh4Dh4Dhk4Dh#4Dh4DhИ4Dh4DhΛ4Dh4Dh4Dh4Dh`4Dh4DhŪ4Dh"4Dh4Dhm4Dha4Dh4DhJ4Dhж4Dh4Dh^4Dh@4Dh4Dh4Dh4Dh4Dh 4Dh/4Dhs4Dh*4Dh4Dh4Dh4Dh4Dhk4Dhl4Dh4Dh4Dh4Dh4Dhs,4Dh4Dh54Dh,4Dh4Dh@  There is an open door here.4Dh4Dh` _4Dh 4Dh4Dh4DhMI~4Dh3UE<........................ ....... #######...... #......#.......... #......#...#########......#...#..............#.......@.#..............809.4 (28#.........#...........^..#..#####..#..........#### #..#..........#... #..#.....?....#... #..#..........'... ..#####..#..........'... .........##.........#... ########..#.........#...4Dh9X,10.4 (294DhTjO _Found a stone staircase leading up.4Dh̑h.9<. .########..#.#. #.#.##########.#.#..#..#.........#.....^...#..#####..#..........######..#..........#.#..#.....?....#.9   gargoyle (dormant) #..#....'......#####..#....'.............##...#....0.0).991.4 (1 _A gargoyle comes into view. It is wielding a +0 flail.4DhnH ^  You beckon some vexing sprites to accompany your attacks.4DhN -.94DhvO 0---==2Will/2 Jinx Fly 4DhS 4DhU ; _You feel your willpower being sapped.4Dh V (((4Dh 7(You shoot a sling bullet.4Dh. 4DhZ8 A.9...4Dh]9 4=3.2 (0.84Dh B 4Dh/G L _The sling bullet hits the gargoyle but does no damage.4Dh (((You shoot a sling bullet.4Dh>:*4Dh\ 9...(drained)The sling bullet hits the gargoyle but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the gargoyle with its +0 flail.4Dh=N17 4.04Dh4Dh6 _The gargoyle is lightly damaged.4DhN (((((((You shoot a sling bullet.4Dh4Dh M....9..4Dh~ %84Dho4Dhab _The sling bullet barely misses the gargoyle.4Dh ((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.4Dh] ..  The gargoyle is lightly damaged. ````  The gargoyle hurls a stone arrow at you.4Dhj..@.---5.6 _The stone arrow misses you.4DhY ((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.4Dh :*4Dhh   The gargoyle is lightly damaged.  A giggling sprite leaps out and bonks the gargoyle with its +0 flail..9.. very drained)1=6.5 (0.94Dh  ( _The gargoyle is moderately damaged.You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.4DhYE :*4Dh,  The gargoyle is moderately damaged.A giggling sprite leaps out and smacks the gargoyle with its own hand..97.3 (0.8 _The gargoyle is heavily damaged.4Dh|  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.4Dh:*4Dhw 9 The gargoyle is heavily damaged.A giggling sprite leaps out and insults the gargoyle's ancestors.  4DhKThe gargoyle is severely damaged.4Dhq'8.14Dh~4DhmV _The gargoyle closely misses you.4Dhi|  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.4Dh:*4Dh 9  The gargoyle is severely damaged.A giggling sprite leaps out and bonks the gargoyle with its +0 flail.  The gargoyle is severely damaged.9Fly  _The jinxing sprites lose interest in you.4Dh|  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.4DhUFp  The gargoyle is severely damaged.4Dh\Mw  The gargoyle hurls a stone arrow at you.4Dh74---=9.74Dh4Dh/ _The stone arrow hits you!4Dh-  You shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet burns the gargoyle.4DhBb$4Dhf4Dh7m1962 ---620.54DhR4DhO _You destroy the gargoyle!4Dh 4Dhy 4Dh4 4Dh H _No target in view!4DhL _5=2==66===4Dh!754Dh$,4Dh%4Dh* _You hear the steady crackling of a distant melting archway.4Dh+4Dh-4Dh/4Dh~0K8=4Dh24Dh44Dh%7A19624Dh:,4Dh<4Dh>U9=4DhO?(44Dh4@4Dh',4Dhu4Dh8,4Dhh804Dh 4Dh1 234Dh 4Dh 12 Fly 4DhF4Dh _You feel your willpower return. You feel your existence waver again.4DhXK1=4Dh4Dh}4DhM?###### ..... ...<...4DhH.... ..... ########............... ########---40.5 (20.0)..4Dh.#.........#...........^... Fly #..#4Dhr$4Dh$G---1.5 (214Dh(4Dh?, _Found a scroll of fog.  Things that are here: _6 gold pieces; a +0 flail4Dh]34Dh4Dh4Dh4DhC$ _4Dh,4Dh,4Dh4Dh4Dh44Dh9=4Dh\4DhQ4Dhd,4Dhp4Dh%4Dh,4Dha4Dh04Dh,4Dh4Dh4DhV,4Dh4Dh4Dh4Dh4Dh$4Dh4Dh4DhP4Dh4Dh=4Dh 4DhY 4Dh 4Dh 4Dh 4DhJ 4Dh 4Dh 4Dh ,4Dh 4Dh( 4Dh ,4Dhz 4Dh 4Dh* B4Dh0 4Dht 4Dh 4Dh^ 4Dhg 4Dh 4Dh7 4Dh 4Dh 4Dh B4Dh 4Dh 4DhG! 4Dh! 4Dh' 4Dh) ,4Dh) 4Dh+ 4Dh, ,4Dh(- 4Dh3 4Dh_5 ,4Dh5 4Dh7 4Dh>  ## .# .# ########### .# ## .############## ........ .......... ................@....... 62 ........#########....... 4Dh> ........#.......#....... ........#.......#.#####! #########.......#.# #...............#.# #...............#.# #...........^...#.# #..........######.#4DhC 4DhxC +3.5 (224DhsF 4DhqH Y _Found a potion of curing.4Dh34Dh ##  #..# #..##.C.. ................<##..#.......#..#.......#.#####!.........#.# .. .#.# .C   cyclops (missile, asleep) .#. .^...#.  4.5 (1.0)  A cyclops comes into view.C.C)5.5 (2 _Found a stone staircase leading up.4Dh ^  You beckon some vexing sprites to accompany your attacks.4Dhߧ  (((((  You feel your willpower being sapped. The cyclops throws a large rock.4Dh36 4DhB7 *.....4Dh8 0-0---==6.5 (14Dh8 ]Will/2 Jinx Fly 4Dh= 4DhA . _The large rock hits you.4Dhq (((((You shoot a sling bullet.4DhU :*4Dh4w ..C..., drained)The sling bullet hits the cyclops but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the cyclops's face.4Dh#6[17 =7.3 (0.84Dhx=4DhA5 _The cyclops is lightly wounded.4Dhz (((((You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.4DhOX .....  The cyclops is lightly wounded.4DhUY (((((  The cyclops throws a large rock.4Dh1.....4DhVU1=8.14Dh4Dh@A _The large rock hits you but does no damage.4Dh]( ((((( You shoot a sling bullet. The sling bullet hits the cyclops!  The sling bullet burns the cyclops.4DhĞ:*4Dht  ..C... very drained)The cyclops is moderately wounded.A giggling sprite leaps out and doodles on the cyclops's face.4Dhju%94Dh)y4Dhr{b _The cyclops is moderately wounded.4Dh6V (((((4DhkYou shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.4Dh$4Dh+4Dh\,.C....---9.74Dh)24Dhs4b _The cyclops is moderately wounded.4Dh6 ((((You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet burns the cyclops.4DhM :*4Dh# .C...  The cyclops is heavily wounded.A giggling sprite leaps out and insults the cyclops's ancestors.4Dh$ V1=70.54DhZ) 4DhC+ _ _The cyclops is heavily wounded.4Dht (((((You shoot a sling bullet.4Dh :*4Dh  The sling bullet barely misses the cyclops.A giggling sprite leaps out and doodles on the cyclops's face.4Dh uC.... 4Dh C=1.34Dh1 4Dh ` _The cyclops is severely wounded.4Dh X (((You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet burns the cyclops.4Dh:*4DhT.C.. The sling bullet hits the cyclops.  The sling bullet burns the cyclops.  The cyclops is severely wounded.  A giggling sprite leaps out and smacks the cyclops with its own hand.  The cyclops is almost dead.  The jinxing sprites lose interest in you.(((((4DhXY..@..4Dhh2.1Fly 4Dh14DhFq _The cyclops throws a large rock. The large rock misses you.4Dh (((You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet burns the cyclops.4Dh^/...4Dh٭A694DhF4Dh[ _The cyclops is almost dead.4Dh  You shoot a sling bullet. The sling bullet hits the cyclops.  The sling bullet burns the cyclops.4Dh?A($((4Dh/...4Dh^1962 =303.8 (0.94Dh4DhK _You kill the cyclops!4Dh[ 4Dh> 4Dh 4Dh H _No target in view!4Dh 4Dh 4DhG 4Dh 4Dh P _4Dh 954Dh 4Dh 4Dh L2==4Dh 4Dhb 4Dh9 4Dh 4Dh 4Dh? 4Dh 4Dh 944Dh 4Dh 4Dh 4Dh 4Dh 4Dh _You hear the steady crackling of a melting archway very nearby.4Dh{ n############.........# ########.........####### ................$....... ...............4Dh" t.<...#########...#.#.---#.......#.#####!....## ###.......#.# .....# ....#.# .....# ..........#.# .....#^...#.# #'#### W   shadowghast (dormant)4Dh ######.# W.#......# .. ?....#......#4Dh# -9.8 (6.04Dh$ l==3---80.8 (74Dh) 4Dh+ ^ _A shadowghast comes into view.4Dhk 4DhLm  4Dh)n@You beckon some vexing sprites to accompany your attacks.  4Dhn%You feel your willpower being sapped.4Dh{y4DhzW4Dh[{ W4Dh0|4Dh|.4Dh~4Dh04Dh---4Dhg)12 4Dhɂ ==4Dh1.8 (14Dhy6Jinx Fly 4Dh@4Dh,4Dh 4Dh-4Dh@_You feel your existence waver again.4DhA4Dh ((((You shoot a sling bullet. The sling bullet hits the shadowghast.  The sling bullet burns the shadowghast.4Dh ;*4Dh{   The shadowghast is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the shadowghast trip over its own feet.!..W.' (drained)17 =2.6 (0.8 _The shadowghast is moderately damaged.4Dh (((You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.4DhY 4Dh6[ !.W.3.44Dha 4Dh@c f _The shadowghast is moderately damaged.4Dh (((((((You shoot a sling bullet.4Dh;*4Dh[You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage. _The shadowghast is moderately damaged.You shoot a sling bullet.  The sling bullet barely misses the shadowghast.A giggling sprite leaps out and makes the shadowghast trip over its own feet.4Dh !W..'very drained)..4Dh ,4.3 (0.94Dh4Dhc _The shadowghast is heavily damaged.4Dh` ( You shoot a sling bullet. The sling bullet hits the shadowghast.  The sling bullet burns the shadowghast.4Dha;*4DhM@T !WThe shadowghast is almost destroyed.A giggling sprite leaps out and makes the shadowghast trip over its own feet.  The shadowghast is almost destroyed.4DhMF9*4Dh    The shadowghast slips into darkness.4Dhw9{4DhZH---5.1 (0.84Dh4DhЮ< _The shadowghast flickers and vanishes!4Dh4Dh4DhG4DhH _No target in view!4Dhi4Dh4Dh4DhH _No target in view!4Dh ############.........# #######.######## ........$...........<#########....#.......#....#.#.#####@....## ##.#.# #{....# ...4Dh F#.# #.....# #.# #.....# ^...#.# ##'##########.# ..#.....#......# . ....'4Dh WW   shadowghast (very drained)4Dh c1=--6.1 (1.04Dh  4Dh _The shadowghast strikes at you from the darkness! _You see here a potion of curing.4Dh  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.4Dh ;*4Dh!  The shadowghast is almost destroyed.A giggling sprite leaps out and doodles on the shadowghast's face.4DhF$4Dh-:W=2==9 (0.84DhC4DhGR _You destroy the shadowghast!4DhAZ ......... #######...######## ...............$..........................<4DhMB#########................#.....#.#####!....## #  ..4DhD.^#'###..... ....'......#4DhK4Dh$L6---7.9 (1.04Dh '6.64Dh|E 4DhH O _Two slime creatures merge to form a large slime creature.4DhcY  ### ##.∩.## #..∩..##...## ##.## ##.##  ####.$.####  #.........####  .....#####..@..### ..### ###.....# #####.J..##.......4Dha\ 4Dhk J.------7.6 (1.04Dh.  4DhS/Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4DhEO#####dertzug the Skirmisher##.∩.##Poltergeist of Gozag  Gold: 1962#..∩..#Health: 81/81 ========================##...##Magic: 16/22 =================-------##.##AC: 12Str: 4##.##EV: 15Int: 19####.$.####SH: 0Dex: 20#.........####XL: 12 Next: 32% Place: an Ice Cave.....#####..@..###Noise: ---------  Time: 12927.6 (0.0)..### ###...J.#t) +1 sling (flame)#####....#Cast: Jinxbite4Dh P#....Will/2 Jinx Fly .....J   large slime creatureThe slime creature is lightly wounded. _Two slime creatures merge to form a large slime creature.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate4Dh#####dertzug the Skirmisher##.∩.##Poltergeist of Gozag  Gold: 1962#..∩..#Health: 81/81 ========================##...##Magic: 16/22 =================-------##.##AC: 12Str: 4##.##EV: 15Int: 19####.$.####SH: 0Dex: 20#.........####XL: 12 Next: 32% Place: an Ice Cave.....#####..@..###4DhNoise: ---------  Time: 12927.6 (0.0)..### ###...J.#t) +1 sling (flame)#####....#Cast: Jinxbite#....Will/2 Jinx Fly .....J   large slime creature _Two slime creatures merge to form a large slime creature.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.4Dh'w.JJ(fleeing)4Dh 7=17 ===8.6 (14Dh&4DhN*  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune. _The large slime creature looks frightened!4Dh  ##### ##.∩.## #..∩..# ##...## ##.## ##.## ####.$.#### #.#### .....#####.@...### ..### ###.....#4Dh t # ####.J..# #....  ... ..4Dh4Dh.J---94DhY4Dh4DhOc  You beckon more vexing sprites to accompany your attacks..J4Dhkd5--==-304Dhj4Dhn; _You feel your willpower being sapped.4Dh{ s((((((JYou beckon more vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet hits the large slime creature!  The sling bullet burns the large slime creature4Dh F.  Your attack snaps the large slime creature out of its fear.4Dh< ;*4Dhj ( ......J(drained)The large slime creature is lightly wounded.  A giggling sprite leaps out and smacks the large slime creature with its own  pseudopod.4Dh  P8=1.4 (0.84Dhv 4Dhq B _The large slime creature is lightly wounded.4Dhg ((((((You shoot a sling bullet.  The sling bullet hits the large slime creature but does no damage.4DhI ;*4Dh S_The large slime creature is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the large slime creature but does no damage.  A giggling sprite leaps out and smacks the large slime creature with its own  pseudopod.4Dhs*.....J. 4Dh8=2.24DhO<o _The large slime creature is moderately wounded.4Dhu(((((A giggling sprite leaps out and smacks the large slime creature with its own  pseudopod. _The large slime creature is moderately wounded.You shoot a sling bullet.  The sling bullet hits the large slime creature!  The sling bullet burns the large slime creature.4Dh....J.3.04Dh4Dho _The large slime creature is moderately wounded.4Dh (((((((You shoot a sling bullet.4DhIw;*4DhN  The sling bullet barely misses the large slime creature.A giggling sprite leaps out and smacks the large slime creature with its own  pseudopod.4DhW...J....very drained)4DhYV6=-84Dh`4Dhldo _The large slime creature is moderately wounded.4Dhǐ (((((((You shoot a sling bullet.4Dh84Dhn..J....4Dh* '4.64Dh'4Dhg+n _The sling bullet barely misses the large slime creature.4Dhc ((You shoot a sling bullet.  The sling bullet hits the large slime creature.  The sling bullet burns the large slime creature.4Dh0 ;*4Dh  ..JThe large slime creature is heavily wounded.A giggling sprite leaps out and smacks the large slime creature with its own  pseudopod.4Dh '5.44Dh, 4Dh l _The large slime creature is heavily wounded.4Dh_ ((You shoot a sling bullet.  The sling bullet hits the large slime creature.  The sling bullet burns the large slime creature.4Dh" 4Dh* g.J..4Dh , '6.24Dh2 4Dh6 l _The large slime creature is heavily wounded.4Dh|~M(The sling bullet hits the large slime creature.  The sling bullet burns the large slime creature.4Dhs:*4Dh  The large slime creature is heavily wounded.A giggling sprite leaps out and smacks the large slime creature with its own  pseudopod.4Dh!MJ.4DhqC=7.04Dh4DhEl _The large slime creature is heavily wounded.4Dh  You shoot a sling bullet.  The sling bullet hits the large slime creature.  The sling bullet burns the large slime creature.4DhQ:*4DhyJJJJ 2 slime creaturesThe sling bullet burns the large slime creature.  The large slime creature is severely wounded.  The large slime creature is severely wounded.The jinxing sprites lose interest in you.4Dh}z98Fly 4Dh߀4Dh߃4 _A large slime creature splits.4DhC  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The slime creature closely misses you.4DhX 4---8.8 (1.0Jinx Fly 4Dh& 4DhJ* _ _The slime creature completely misses you.4Dh? 4DhG )Drop what?35/52 slots (_ for help) Hand Weapons (select all with ))  t - a +1 sling of flaming (weapon)a - a +0 orcbow Missiles (select all with ()  x - a throwing net Armour (select all with [)  c - a +1 cloak (haunted)  j - a +1 pair of boots (haunted)  k - a +0 pair of gloves (haunted)  m - a +2 pair of boots of flying (haunted)  u - the +0 pair of boots of Qyewerako (haunted) {Int+2}  F - a +2 pair of boots (haunted) Jewellery (select all with "=)  h - a ring of willpower (worn)  A - a ring of protection from cold (worn)4DhI I - an amulet of regeneration Wands (select all with /)g - a wand of iceblast (2)  l - a wand of flame (41)  y - a wand of charming (1)  B - a wand of digging (18) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]4Dhb* W(1 turn)  c - a +1 cloak (haunted)  j - a +1 pair of boots (haunted)  k - a +0 pair of gloves (haunted)  m - a +2 pair of boots of flying (haunted)  u - the +0 pair of boots of Qyewerako (haunted) {Int+2}  F - a +2 pair of boots (haunted) Jewellery (select all with "=)h - a ring of willpower (worn)A - a ring of protection from cold (worn)  I - an amulet of regeneration Wands (select all with /) 4Dh+  g - a wand of iceblast (2)  l - a wand of flame (41)  y - a wand of charming (1)  B - a wand of digging (18) Scrolls (select all with ?)  d - 10 scrolls of teleportation  i - 2 scrolls of immolationn - 2 scrolls of summoning  o - 5 scrolls of blinking  p + a scroll of acquirement[Enter] accept (1 chosen) [27%4DhX4DhAZ4Dhk#####dertzug the Skirmisher##.∩.##Poltergeist of Gozag  Gold: 1962#..∩..#Health: 81/81 ========================##...##Magic: 14/22 ===============---------##.##AC: 19  Str: 4##.##EV: 15Int: 194Dho`####.$.####SH: 0Dex: 20#.........####XL: 12 Next: 32% Place: an Ice Cave.....#####.@J..###Noise: ==-------  Time: 12938.8 (0.0)..### ###J....#t) +1 sling (flame)#####....#Cast: Jinxbite#....Will/2 Jinx Fly .....JJ 2 slime creatures (very drained)Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The slime creature closely misses you. _The slime creature completely misses you.Okay, then.4DhGp4Dhv4Dhy. _4Dhd7 34Dh8 4Dh@ F _Unknown command.4Dh z  You shoot a sling bullet.  The sling bullet hits the slime creature but does no damage.4Dh.:*4Dh1Jshoot a sling bullet.  The sling bullet hits the slime creature but does no damage.  The slime creature is severely wounded.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.  The slime creature is severely wounded.4Dhd5==9.6 (0.84Dh[ _The slime creature hits you but does no damage.4DhDs  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh+:*4Dh=JThe sling bullet hits the slime creature.  The sling bullet burns the slime creature.  The slime creature is almost dead.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.  The slime creature is almost dead.40.4 _The slime creature closely misses you.4Dh#K  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4DhlQ$   slime creature4Dh JJunaware, very drained)You kill the slime creature!4Dh4DhP1962 41.24Dh4DhT _The slime creature is distracted by your dazzling golden aura.4Dh0\JThe slime creature is distracted by your dazzling golden aura.  The slime creature quivers.hit  The sling bullet burns the slime creature.  no longer distracted by gold.4Dh,;*4Dhw4DhJ4Dh 4Dh 4Dh"ng bullet burns the slime creature4Dh .  4DhThe slime creature is no4DhΑ" longer distracted by gold.  4DhBThe slime creature is severely wounded.4DhgA giggling sprite leaps out and makes the slime creature trip over its own  4Dh|kpseudopods.  The slime creature is almost dead.4DhL62.04Dh_ 4Dh4Dh8_The slime creature closely misses you.4Dh4Dh  4Dh !4Dh $(4Dh /You shoot a sling bullet.4Dh 6 JThe sling bullet barely misses the slime creature.=8 _The slime creature misses you.4Dh!  You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4DhK& F$4Dh 4Dh  63.6 _You kill the slime creature! _Your Ranged Weapons skill increases to level 12!4Dhi##.∩.#..∩..# ##...## #.## ##.## 4Dh'####.$.#####.........####.....#####..$..###..### ###@....# # ####....# #.... ...  4Dḩ4Dh=---4.6 (1.0 _4DhT4DhQ _You see here 6 gold pieces.4Dh4Dh4Dh64Dh~4Dh<6=Fly  _The sprites lose interest in your situation.4Dh4Dh4Dhc4Dh;4Dhn984Dh4DhG4Dh>A=74Dh4Dh4DhK7=4Dh)4Dh4Dh +19624Dhf 4Dh#4Dh964Dh4Dh4DhP4Dh4Dh4Dh9=4Dh4Dh4Dh54Dh4Dh4Dh>!K8=4Dh7"4Dh#4Dhu$4Dh@%4Dh&4Dh'4DhO(4Dh*4Dh*4Dhb+4Dh-4Dh.A=54Dh14Dh24Dh3g9=44Dh54DhF74Dh74Dh84Dh;4Dh;934Dh<=4DhE=4Dh8I4Dh Jq12 Fly 4DhGK4DhN _You feel your willpower return. You feel your existence waver again.4DhcOL20=4DhQ4DhES4DhS4DhT4DhV4DhUW4DhX4Dh,Z4DhZ4Dh[4Dh]4Dh^9=4Dh`4Dhb4Dhb4Dhc4Dhye4DhRfK1=4DhLg4DhVi4Dhj4Dhk4Dh7m4Dhm4Dhn4Dhq4Dhr4DhYs4Dhu4Dhu9=4Dhv4Dh@y4Dh:zL2==4Dhn4Dh"4DhΊ##.∩.## #..∩..# ##...## ##.## ##.## ####.$.#### #..#### .....#####..$..### ..### ###$.@..# 4DhG---# ####....# ##..... ...J .....J   slime creature (asleep).4Dh079.6 (35.0)4Dhf,80.6 (364DhԚ4Dha _A slime creature comes into view.4Dh34Dh4DhjK _Autopickup is now on.4Dh@\ ((((((JA slime creature comes into view.Autopickup is now on.  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.  The slime creature quivers.4Dh W......J4Dh, :===1.4 (0.8)4Dh( 4Dh < _The slime creature is lightly wounded.4DhK)_ (((((((4DhhU/You shoot a sling bullet.4Dh4DhPc.....J..4DhD==2.24Dh˶4Dhҹh _The sling bullet barely misses the slime creature.4Dhܖ ##.∩.## #..∩..# ##...## ##.## ##.##4Dhȗ ####.$.#### #.#### .....#####..$..### ..### ###$@...# # ####....#4DhsA ##...J. ....  ... ..  .4Dh4DhbCJ.4Dh6---3.2 (1.04Dh#4Dhi4Dh[^  You beckon some vexing sprites to accompany your attacks.4DhdDJ.4Dhe0---==-4Will/2 Jinx Fly 4Dhk4Dhn; _You feel your willpower being sapped.4Dh* (((((((You shoot a sling bullet.4Dh;*4DhG You feel your willpower being sapped.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.4Dh ...J...(drained)4Dhw [17 =5.0 (0.84Dh 4Dhl < _The slime creature is lightly wounded.4DhdS ((( You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dh 4Dh Y..J.4DhD %84Dh| 4Dhs i _The slime creature is moderately wounded.4DhfM(( _The slime creature is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4DhҢ4DhU.J..4Dh'6.64DhD4DhҺi _The slime creature is moderately wounded.4DhM(The sling bullet hits the slime creature.!.4Dhz2.---7.44Dh9f _The slime creature is heavily wounded.4DhLxM( _The slime creature is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dhu :*4DhL  The slime creature is severely wounded.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.J.8.2 _The slime creature is severely wounded.4Dh  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh`0  The slime creature is almost dead.1=9.0 _The slime creature misses you.4Dhi fThe slime creature is almost dead. _The slime creature misses you.You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh;   The slime creature is almost dead.8 _The slime creature misses you.4Dh5 The sling bullet burns the slime creature.  The slime creature is almost dead.$4Dhp 4Dh 1962 =790.6 _You kill the slime creature!4Dh0I4Dhw H _No target in view!4Dh  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3b - ApportationTranslocation10%1  c - Kinetic GrapnelForgecraft10%1  d - Kiss of DeathConjuration/Necromancy 10%1  e - Poisonous VapoursAlchemy/Air10%1  f - Summon Small MammalSummoning10%1  g - Dimensional BullseyeHexes/Translocation10% 4  h - BlinkTranslocation16%2  i - Lesser BeckoningTranslocation16%2  j - Momentum StrikeConjuration/Translocation 16%2  k - Dispel UndeadNecromancy69% 4  l - Conjure Ball LightningConjuration/Air100% 6  m - DiscordHexes100% 8  n - DisjunctionTranslocation100% 8 4Dhb13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4Dh [?25h[?0c[?25l[?1c4Dh ?Search for what? (regex)4DhM&h4DhS&e4Dh&x4DhìSpells (Memorise)TypeFailure LevelDimensional BullseyeHexes/Translocation10% 4Discord Hexes 100% 8 4DhMatches: hex[Esc] clear4Dh 4DhF 4Dh ##.∩.##dertzug the Skirmisher#..∩..#Poltergeist of Gozag  Gold: 1962 ##...##Health: 81/81 ========================##.##Magic: 21/22 ======================--##.##4Dh mAC: 17  Str: 4####.$.####EV: 15Int: 19#.........####SH: 0Dex: 20.....#####..$..###XL: 12 Next: 37% Place: an Ice Cave..### ###$@$..#Noise: ===------  Time: 12990.6 (0.0)#####....#t) +1 sling (flame)##.....Cast: Jinxbite....Will/2 Jinx Fly ...... _The slime creature misses you.You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature. _You kill the slime creature! _No target in view!4Dh 4Dh Memorise Dimensional Bullseye, consuming 4 spell levels and leaving 9? Y - Yes  N - No4Dh]4Dh{##.∩.##dertzug the Skirmisher#..∩..#Poltergeist of Gozag  Gold: 1962 ##...##Health: 81/81 ========================##.##Magic: 21/22 ======================--##.##AC: 17  Str: 4####.$.####EV: 15Int: 19#.........####SH: 0Dex: 20.....#####..$..###XL: 12 Next: 37% Place: an Ice Cave..### ###$@$..#Noise: ===------  Time: 12990.6 (0.0)#####....#t) +1 sling (fla4DhA}me)##.....Cast: Jinxbite....Will/2 Jinx Fly ...... _The slime creature misses you.You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature. _You kill the slime creature! _No target in view!---1.6 (14Dh _This spell is dangerous to cast!You start memorising the spell. You continue memorising.4Dhs---2.6 (2Fly 4Dh{ _The sprites lose interest in your situation.4DhF63.6 (34Dh4Dh4DhMY2==4.6 (44Dh)4Dh[\55.6 (54Dh4Dhh _You continue memorising. x34Dh4Dh4Dhnc _You finish memorising. Spell assigned to 'e'.4Dh 4Dhd 4Dh 4Dh6 4Dh 4Dhx _7044Dh 4Dh N _You now have 1970 gold pieces (gained 8).4Dh 4DhV B==34Dh 4Dh 4Dh ,4Dh 4Dhe 4Dh 964Dh} 4Dh N _You now have 1976 gold pieces (gained 6).4DhR 34DhG 4Dhb P834Dh 4Dh N _You now have 1983 gold pieces (gained 7).4Dh 34Dh 4DhJ 4Dh A19834Dhf 4Dh& 4Dh: 4Dh/ 012 4Dh 4Dh s _You feel your existence waver again.4Dh; 34Dh 4Dhx 4Dh ,4Dhn 4Dh 4Dh %84Dhb 4Dh N _You now have 1988 gold pieces (gained 5).4Dh  ##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### 4Dh #...@.....#### #.....#####.....###Z..### ###.....#.#####....# ##..... .... Z   shapeshifter simulacrum (dormant) 4Dh ;......4Dh 3008.6 (13.0)  A shapeshifter simulacrum comes into view.4DhX l9.6 (14Fly 4Dh 4Dh _ _You feel your willpower return.4Dh^  You beckon some vexing sprites to accompany your attacks.4Dh}Z.Z4Dh0---==10.0)Will/2 Jinx Fly 4Dhc4Dh; _You feel your willpower being sapped.4DhN (((((You shoot a sling bullet.  The sling bullet hits the shapeshifter simulacrum.  The sling bullet melts the shapeshifter simulacrum terribly.4Dh;*4Dh   The sling bullet hits the shapeshifter simulacrum.  The sling bullet melts the shapeshifter simulacrum terribly.  The shapeshifter simulacrum is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the shapeshifter simulacrum trip over itsown feet.4Dh[ ....Z. (drained)4Dhh [17 =1.4 (0.84Dh 4Dh r _The shapeshifter simulacrum is moderately damaged.4Dh9  (((( You shoot a sling bullet.  The sling bullet hits the shapeshifter simulacrum!  The sling bullet melts the shapeshifter simulacrum terribly.4Dh 4Dhn 3*4Dha q  The shapeshifter simulacrum is almost destroyed.4Dh uA giggling sprite leaps out and makes the shapeshifter simulacrum trip over itsown feet.4DhV P..°..4Dh P1988 82.24Dh 4Dh \ _The shapeshifter simulacrum vaporises!4Dh]4Dh4DhM4DhH _No target in view!4DhmG _---Fly  _The sprites lose interest in your situation.1=4Dhw4Dh1x4Dhx+=64Dhy4Dhg2==544DhI,4DhB4Dhϑ4Dhh4Dhޓ:==4Dh4Dh4Dh##### ##.∩.## 4Dh#..∩..# ##...## ##.## ##.## ####...#### ####.........####4Dhn< #.@...#####.....###--- #....#### ###.....# #...### ####...J....#4DhwH ##.....#J... JJ 2 slime creatures (asleep)... Z   great orb of eyes simulacrum (dormant)Z. 4Dh/ 24.2 (12.4Dhw0)  2 slime creatures and a great orb of eyes simulacrum come into view.4Dh"4DhJ.J1 asleep)Z4DhyOZ.4DhG---5.2 (134Dh _The slime creature quivers. _You see here 5 gold pieces.4Dh; (((((You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dh.  The slime creature is lightly wounded.  The slime creature quivers.....JJ.J.ZJJJ 3 slime creatures (1 wandering).3===6.0 (0.8) _A slime creature comes into view.4DhO##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.........#### #.$@..#####.....### #....#### ###.....# #...### ####..JJ..# ##.J...# ...Z.  2 slime creatures... J..J.Z.J 3 slime creatures (1 wandering)12 ---7.0 (1.04Dh  4Dh4Dh@_You feel your existence waver again.4Dh4Dh ##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.#### #.$.@.#####.....### #....#### ###.....# #J..### ####....#..J..# ##..J.Z# ..... . 2 slime creatures... J..J---84Dh;### ##.∩.## #..∩..# ##...###.##  ##.##  ####...#### ####.@.......####  #.$...#####.....### J...#### ###.....#  #...#######....# ...J.##...J.Z#..... Z   great orb of eyes simulacrum......JJ.Z.198894Dhe##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.#### #.$...#####.....### #.J..#### ###.....# #.J.### ####....# ....Z# ##..J..# ..... .... ... ..JZJ.304Dh35##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.#### 4Dh!#.$...#####.....### #..J.#### ###.....# #.ZJ### ####....# ......J..# .... .... ... 4Dh #####  ##.∩.##  #..∩..#  ##...##  ##.##  ##.##  ####...####  ####...@.....####  #.$...#####.....###  4Dh#..J.#### ###.....#       .J..#....  J   large slime creature  .......  J   slime creature  .....  ... 4DhV: #####  ##.∩.##  #..∩..#  ##...##  ##.##  ##.##  ####...####  ####...@.....####  #.$...#####.....###  #..J.#### ###.....#       .J..#....  .......  ...  ..4Dh7D!ZJ..Z   great orb of eyes simulacrum14DhYLO _Two slime creatures merge to form a large slime creature.4Dh]##### ##.∩.## 4Dh^#..∩..# ##...## ##.## ##.## ####...#### ####.#### #.$...#####.....### #.ZJ.#### ###.....# #...### 4Dha0####....# .J..# .... .... ... 4Dhnb4Dh0jZ.Z   great orb of eyes simulacrum4Dhk%24Dhp4Dh}q4DhE$  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4Dh^dertzug the Skirmisher#####Poltergeist of Gozag  Gold: 1988##.∩.##Health: 81/81 ========================#..∩..#Magic: 18/22 ===================-----##...##AC: 12Str: 4##.##EV: 15Int: 19##.##SH: 0Dex: 20####...####XL: 12 Next: 38% Place: an Ice Cave####....@....####Noise: ---------  Time: 13032.0 (0.0)#Z$...#####.....###t) +1 sling (flame)#..J.#### ###.....#Cast: Jinxbite#...######h;49m#....#Will/2 Fly .....###......J..#....J   large slime creature.......Z   great orb of eyes simulacrum........ _You feel your existence waver again. _Two slime creatures merge to form a large slime creature.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate4DhBdertzug the Skirmisher#####Poltergeist of Gozag  Gold: 1988##.∩.##Health: 81/81 ========================#..∩..#Magic: 18/22 ===================-----##...##AC: 12Str: 4##.##EV: 15Int: 19##.##SH: 0Dex: 20####...####XL: 12 Next: 38% Place: an Ice Cave####....@....####Noise: ---------  Time: 13032.0 (0.0)#Z$...#####.....###t) +1 sling (flame)#..J.#### ###.....#Cast: Jinxbite#...######4Dh^C#....#Will/2 Fly .....###......J..#....J   large slime creature.......Z   great orb of eyes simulacrum........Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.The large slime creature looks frightened!4DhH.Z   great orb of eyes simulacrum4DhI[17 ===3.0 (14DhM4DhPonfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  4DhPjThe large slime creature looks frightened! _The great orb of eyes simulacrum is unaffected.4DhvU  You beckon some vexing sprites to accompany your attacks..Z6---4Jinx Fly 4Dh|4DhD; _You feel your willpower being sapped.4Dh (((((You shoot a sling bullet.4Dhg;*4Dh=  The sling bullet hits the great orb of eyes simulacrum but does no damage.  A giggling sprite leaps out and smacks the great orb of eyes simulacrum with  its own body.4DhG...$Z.(drained)4DhIN8=8 (0.84DhP4DhUJ _The great orb of eyes simulacrum is lightly damaged.4Dh  4Dh X You beckon more vexing sprites to accompany your attacks.4Dh 4Dh MZ.4DhR q4-----5.8 (1.04Dh7 4Dh ; _You feel your willpower being sapped.4Dh h ((( 4Dh{ You shoot a sling bullet.  The sling bullet hits the great orb of eyes simulacrum.  The sling bullet melts the great orb of eyes simulacrum terribly.4Dh0 :*4Dhd  Z...The great orb of eyes simulacrum is moderately damaged.A giggling sprite leaps out and smacks the great orb of eyes simulacrum with  its own body.4Dh 4=6.6 (0.84Dh 4Dh# w _The great orb of eyes simulacrum is moderately damaged.4Dh/ ((( You shoot a sling bullet.  The sling bullet hits the great orb of eyes simulacrum!  The sling bullet melts the great orb of eyes simulacrum terribly.4Dh:*4DhH  The great orb of eyes simulacrum is severely damaged.A giggling sprite leaps out and makes the great orb of eyes simulacrum trip  over its own underside.4DhsQ.Z..very dr…)4DhR'7.44DhY4Dh\]u _The great orb of eyes simulacrum is severely damaged.4Dh! ((You shoot a sling bullet.  The sling bullet hits the great orb of eyes simulacrum but does no damage.4Dh9..4DhX5=-8.24Dh4Dh"u _The great orb of eyes simulacrum is severely damaged.4Dh ((You shoot a sling bullet.  The sling bullet hits the great orb of eyes simulacrum.  The sling bullet melts the great orb of eyes simulacrum terribly.4DhU:*4DhL  The great orb of eyes simulacrum is severely damaged.A giggling sprite leaps out and makes the great orb of eyes simulacrum trip  over its own underside.4DhWU`.Z.4Dh?V'9.04Dh\4Dh`u _The great orb of eyes simulacrum is severely damaged.4Dh ( You shoot a sling bullet.  4Dhz The sling bullet hits the great orb of eyes simulacrum.  The sling bullet melts the great orb of eyes simulacrum terribly.4Dh :*4Dh  The great orb of eyes simulacrum is almost destroyed.A giggling sprite leaps out and makes the great orb of eyes simulacrum trip  over its own underside.4Dh> F☼.4Dh N1988 984Dh ;☼4Dh{ a _The great orb of eyes simulacrum vaporises!4Dh6 .☼.4Dh7 4Dhs> C☼4DhB H _No target in view!4DhtI4DhJ4DhDO4DhSH _No target in view!4Dh I4Dh 4Dh,4DhF○---4DhHh 40.8 (1.0 _You start resting.4Dh?=---1.8 (2Fly 4Dh4Dhpl _The sprites lose interest in your situation.4Dh> h6=7=4DhL w7=4Dh|R 4Dh7X A19884Dha 4Dhb $4Dhxc J4Dhd gJ   slime creature4Dh+e 4DhZ  4Dh^ 4Dh 4Dh  4Dhѣ #####4Dh?  4Dh ##.∩.## 4Dh  4DhP #..∩..# 4Dh  4Dh 4DhD  4Dh  4Dh ##.##4Dh@  4Dh ##.##4Dh  4Dh5 ####...#### 4Dhׯ  4Dh ####..$4Dh# #### 4Dhر #9.8 (84Dh  4Dhn #.$...#####4Dh? 4Dh  4Dh (#..J.#### 4Dh6 4Dh۸  4Dh 4Dh+  ####....# 4Dhк  4Dho 4Dh  4Dh  .J..#4Dhj .... 4Dh  ....4Dhҿ ... 4Dhu  ...4Dh .. 4Dh  ..4Dh . 4Dh 3_You start resting.4Dh4Dh b ##### ##.∩.##  #..∩..#    ##.## ##.## ####...####  ####..$####  #.$...#####  #..J.####    ####....#    .J..#....  ....  ...  .. _A slime creature is nearby!4DhZq  You beckon some vexing sprites to accompany your attacks.J.5--==50.8 (1Jinx Fly 4Dh\; _You feel your willpower being sapped.4Dhj8 (((((You shoot a sling bullet.  4DhD9 ZThe sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dh) ;*4Dh   The slime creature is lightly wounded.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods..$.$J. (drained)8=1.6 (0.84Dh i _The slime creature is moderately wounded.4Dh;y ((((You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dh ;*4Dh ( $.J..The slime creature is heavily wounded.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.4Dh '2.44Dh 4Dh f _The slime creature is heavily wounded.4Dh( ((((You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh %$..J.3.2 _The slime creature is heavily wounded.4DhZM((( The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh4DhjJ$...4DhB--4.04Dh} _The slime creature is severely wounded.4Dh_M(( _The slime creature is severely wounded.  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dhx:*4Dh$L  The slime creature is severely wounded.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.4Dh8Rw.J.very drained)4DhRU6=84DhV4DhYg _The slime creature is severely wounded.4Dh}| ((((You shoot a sling bullet.4Dh!t :*4DhD i  The sling bullet barely misses the slime creature.4DhE rA giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.4Dh:O t..$J 4DhP '5.64DhV 4Dh[ b _The slime creature is almost dead.4Dh!  You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dh 4Dha '6.44Dh 4Dh+ b _The slime creature is almost dead.4Dhj&MThe sling bullet hits the slime creature!  The sling bullet burns the slime creature...4Dh4E$4DhX~4Dh1988 =417.2 _You kill the slime creature!4Dh_4DhO74Dh) --- 8.2 (1.0 _You start resting.4Dh' 6---9.2 (2Fly 4Dh 4DhC l _The sprites lose interest in your situation.4Dh-7=54Dh44Dh:=4Dhi;4Dh0?4Dh?K8=4DhB4DhE4Dh_F4DhH4DhJ4DhK]198844Dh}L4DhsP,4DhQ4DhS4Dh TA=34DhU4DhV,4Dh?W4DhY4DhYK9=4DhdZ4Dhe! _You start resting.12 4Dhf4Dh]g9=4Dhh4DhMjb20=4Dhk4Dhdn4Dhn4Dho4Dht4Dh"z 77.2 (18.0) _You feel your existence waver again.4Dh{l8.2 (19Fly 4DhX4Dh_ _You feel your willpower return.4Dhy4Dhkz4Dh{4Dh=4Dh,4Dh{4Dh4DhK1=4DhB4Dhh,4Dhm4Dht,4Dh̜4Dhz,4Dh4Dh>4Dh9=4Dhq4DhN,4Dhp4Dh44DhL2==4Dh4Dh4 _Magic restored.4Dh34Dh4DhQ4Dhշ&924Dh4Dh)N _You now have 1992 gold pieces (gained 4).4Dh34Dh4DhS4DhX7==4Dhr4DhU _You now have 1997 gold pieces (gained 5).##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.........#### #.$@..#####.....### #....#### ###.....# #...### ####.... .....# ##.. ....# . .J.. J   slime creature (wandering)  4DhC94.2 (16J.J5.2 (17 _The slime creature quivers.4Dh (((((You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dh......J===6.0 (0.8)4Dh4Dh < _The slime creature is lightly wounded.4DhH##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.........#### #.$.@.#####.....### #....#### ###.....# #...### ####....#.....# ##....J# ..... . J.J   slime creature---7.0 (1.04Dho4Dh; ### ##.∩.## #..∩..# ##...###.##  ##.##  ####...#### ####.@.......####  #.$...#####.....### .#### ###.....# 4Dh8 A #...#######....# ....J##......#...........4Dhn 4Dh% TJ.4Dh& A---84Dh2, 4Dh. 4Dh ##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.#### 4Dh@ %#.$...#####.....### #....#### ###.....# #..J### ####....# .....# ##.....# ..... .... ... .4Dh 4Dh0 JJ.4Dh6 %94Dh 4Dh 4Dh ##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.#### #.$...#####.....### #..J.#### ###.....# #...### ####....# .........# .... 4Dhv!4Dh|-.J1004Dh.4Dh##### ##.∩.## #..∩..# ##...## ##.## 4Dh##.## ####...#### ####.#### #.$...#####.....### #...J#### ###.....# 4Dh #...### ####....# ....# .... 4Dhw4Dh\J.14Dh1  You beckon some vexing sprites to accompany your attacks..J0---==2Will/2 Jinx Fly  _You feel your willpower being sapped.4Dh_ (((((((You shoot a sling bullet.4Dhs;*4Dh~ _You feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet barely misses the slime creature.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.J.......(drained)17 =8 (0.8 _The slime creature is lightly wounded.4DhE (( You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh= :*4DhZ   The slime creature is moderately wounded.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods..J.3.6 _The slime creature is moderately wounded.4Dhu$ (You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dhɴ .4.4 _The slime creature is heavily wounded.4Dho (You shoot a sling bullet.  The sling bullet hits the slime creature but does no damage.4DhB.J---5.2 _The slime creature is heavily wounded.4Dh,You shoot a sling bullet.hits the slime creature but does no damage..  The sling bullet burns the slime creature.4Dhcg:*4DhJvery drained)The sling bullet hits the slime creature.burns the slime creature.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.  The slime creature is heavily wounded.1=6.04Dh4Dhl+Z pseudopods.  The slime creature is heavily wounded. _The slime creature hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh:*4DhyCJThe sling bullet hits the slime creature.  The sling bullet burns the slime creature.  The slime creature is severely wounded.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.  The slime creature is severely wounded.8 pseudopods.  The slime creature is severely wounded. _The slime creature hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dh# :*4Dh$ t  The slime creature is almost dead.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods. $  You kill the slime creature!4DhO0 1997 =37.6Fly  4DhK= c_The jinxing sprites lose interest in you.4Dh 34Dh 4Dh H _No target in view!4DhxI4Dh  ##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####...@.....#### #.$...#####.....### #....#### ###.....# #...### ####....#  .....# ##.....  ....# ....  .... ...  ... ..  .. . _No target in view!4Dhvi---8.6 (1.0 _4Dh4Dhe2004---9.6 (24Dh4Dh? _You now have 2004 gold pieces (gained 7).4DhĔ34Dhn4Dh2==4Dh4Dh~4Dhʢ,4Dhj4Dh)4Dh>'##### ##.∩.## #..∩..# ##...## 4Dh##.## ##.## ####...#### ####.........#### #.$@..#####.....### #....#### ###.....#4Dh #...### ####.... .....# ##.. ....# . ....4Dh{6 J   slime creature (wandering) .J. 14.6 (54Dh.==5.6 (64Dh4Dhp4DhV% 4Dhg& 4Dh,( 4Dh, 4Dh4  ##### ##.∩.## #..∩..# ##...##4Dh5  ##.## ##.## ####...####4Dh6  ####.........#### #.@...#####.....### #....#### ###.....#4Dh7  #...### #### .....# ## ....# ....4Dhg8 J   slime creature (wandering) ... J.4Dh; &04Dh;D KJ.4DhFJ \66.6 (14DhL Q _You see here 5 gold pieces.4Dh>  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.4DhYB|JJ.4DhC0---5==7Jinx Fly 4DhF4Dh Hc _The slime creature quivers.4Dh : ((((You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dh;*4Dhf  The slime creature is lightly wounded.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.4Dh...J.(drained)4Dh(P7=8.4 (0.84Dh%4Dhi _The slime creature is moderately wounded.4Dh H ((( You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh"4DhBo..J.4Dh520049.24Dh4Dh/i _The slime creature is moderately wounded.4DhZ M((The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh% ;*4Dh  The slime creature is heavily wounded.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.4DhO g.J.4Dh= (20.04DhR | _The slime creature is heavily wounded.4Dhd ( You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dhn4DhKJ.4DhA---84Dh&4Dhg _The slime creature is severely wounded.4DhMM _The slime creature is severely wounded.  You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dh3z;*4DhP Jvery drained)The slime creature is almost dead.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.4DhQ'1.64Dh&X4Dh[b _The slime creature is almost dead.4Dho  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh;*4Dhr  The slime creature is almost dead.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.4DhuF$4DhY2004 1/23452.44Dhș4DhR _You kill the slime creature!4Dh74DhA4Dho4Dh`H _No target in view!4Dh)2 4Dh2 4Dh3 4Dh= Fly  _The jinxing sprites lose interest in you.4Dh?? 4Dhg]  _The sprites lose interest in your situation.2=65=4Dh_ b3==4Dh` 4Dhe e94Dh g N _You now have 2009 gold pieces (gained 5).4Dhl .∩.## #..∩..# ##...## ## ##.######...########.........#######.....#####.....###..@.#### ###.....---.### ####..#.....#  ##..# ..Z   slime creature simulacrum (dormant)4Dhm :.Z4Dho 034.4 (12.0)4Dhs .A slime creature simulacrum comes into view.4Dhs 20094---5.4 (134Dh$ & _The slime creature simulacrum moves out of view.1636.4 (14 _You now have 2016 gold pieces (gained 7).4Dh34Dh4Dh4Dh  ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.#### ###.....#####.....4DhU" #.@..#### ### #...### #### #.....## #.....#J.......#J   slime creature (asleep).ZZ   slime creature simulacrum#....4DhQ&,0.0)4Dh3,LZ.4Dh-G==7.4 (14Dh<w _A slime creature comes into view.4DhtF  4Dh G  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.4DhL MZ.4DhXM 1---12 ==8Jinx Fly 4DhZQ 4DhS d _You feel your existence waver again.4Dh% ((( You shoot a sling bullet.  The sling bullet hits the slime creature simulacrum!  The sling bullet melts the slime creature simulacrum terribly!4Dhj;*4Dh4The sling bullet melts the slime creature simulacrum terribly!  The slime creature simulacrum is severely damaged.  bolstered by spreading misfortune.A giggling sprite leaps out and smacks the slime creature simulacrum with its  own pseudopod.  The slime creature simulacrum is almost destroyed.4Dh54Dh;+..J...Z......J (drained)4Dh=[17 =9.2 (0.84DhA4DhDc _The slime creature quivers.4Dh3H##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.#### 4DhH###.....#####.....##..@.#### ###.#...### ####.#.....## ##J...Z# 4DhUI.....# ..... #....4DhK4Dhc4Dh:lZ.J...4Dh"m7---40.2 (1.04Dhst4Dhu4Dh\ ### ##.∩.## #..∩..# ##..##.##  ##.##  ####...####  ####.........#### ###.@...#####.....###4DhG^ O.#### ###.....# #...#######......Z####.#.J...#...... .....#.....#....4Dh` 4Dhf JJ.4Dhxg A---14Dh'l 4Dhn 4Dh ##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### 4DhJ ####.#### ###..@..#####.....### #....#### ###.....# #...### ####.#.J..Z## ##.#.....# ....... .....# 4Dh? 4Dh 4Dh vZ.J..4Dh A---24Dh 4DhH 4DhK+  You shoot a sling bullet.  The sling bullet hits the slime creature simulacrum.  The sling bullet melts the slime creature simulacrum terribly.((○4Dh;14Dh 2..4Dh2 °4Dh5*.J4Dhg4Dhh!2016 4Dhhi24Dhi=4Dhwj ===4Dhk3.0 (0.84Dhdp4Dhs 4Dh.t4Dht:_The slime creature simulacrum vaporises!4Dh3u4Dh$##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.#### ###...@.#####.....### #....#### ###.....# #..°### ####....##...J.## ##.#.....# ....... . 4Dh.J---4.0 (1.04Dh-4Dh94Dh69 h ((((((4Dh: 7(You shoot a sling bullet.4DhS ;*4DhG  The sling bullet barely misses the slime creature.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.4Dhz ...J...(drained)8===8 (0.84Dh 4Dhj < _The slime creature is lightly wounded.4Dhh (((((((You shoot a sling bullet.4Dhb4Dhj*4Dh/4Dhpseudopod. _The slime creature is lightly wounded..J..$..5.6 _The slime creature is lightly wounded.4Dh]##### ##.∩.## #..∩..# ##...## ##.## ##.## ####...#### ####.#### ###....@#####.....### #..J.#### ###.....# #..$### ####....# #.....## ##.#.....# ....... ......# . J.=---6.6 (1.04Dh((  A giggling sprite leaps out and smacks the slime creature with its own  pseudopod. 4Dh~_The slime creature is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the slime creature.  ng bullet burns the slime creature.4Dhd9..4Dh0f6===7.4 (0.84DhJn4Dh(s< _The slime creature is lightly wounded.4Dh oM(( The sling bullet hits the slime creature.  The sling4Dho/ bullet burns the slime creature.!.4Dh[:*4Dhdg  The slime creature is heavily wounded.4Dh9mA giggling sprite leaps out and smacks the slime creature with its own  pseudopod.4DhSw.J.very drained)4DhV3==8.24Dh74Dhf _The slime creature is heavily wounded.4Dh & 4Dh V((((You shoot a sling bullet.4Dh w  The sling bullet barely misses the slime creature.4Dh E...J4DhԒ h9.0Fly 4Dho 4Dh~ i _The jinxing sprites lose interest in you.4Dh | ((((You shoot a sling bullet.4Dhg ...JThe sling bullet completely misses the slime creature.4Dhj %84Dhn 4Dh>r \ _The slime creature closely misses you.4Dh  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4DhD@4DhA(50.64Dh| _The slime creature is heavily wounded.4DhLM _The slime creature is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh#<  The slime creature is severely wounded.==1.44Dh=4DhHM The slime creature is severely wounded. _The slime creature hits you but does no damage.4Dh#v  The slime creature is severely wounded.4Dh '2.24Dhq4DhSE _The slime creature hits you but does no damage.4Dh| ((((You shoot a sling bullet.4Dh_A ...JThe sling bullet barely misses the slime creature.4Dh=BC73.04DhH[ _The slime creature hits you but does no damage.4Dh| ((((You shoot a sling bullet.4Dhy...J _The slime creature hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the slime creature. _The slime creature hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the slime creature.4DhبU75--84Dh,4Dhs^  You shoot a sling bullet.  The sling bullet barely misses the slime creature. _The slime creature hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the slime creature. _The slime creature hits you.4Dh  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dhj 4Dhhk '4.64Dh|o 4Dhq b _The slime creature is almost dead.4Dh{o M_The slime creature is almost dead.  You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh 4Dh The slime creature is almost dead.6--65.44Dh4Dh\ _The slime creature closely misses you.4Dh| ((((You shoot a sling bullet.4Dh ...JThe sling bullet barely misses the slime creature.3-6.24Dh{!4Dh#Y _The slime creature seems less drained. The slime creature hits you.4Dh+  You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dh0E$4Dh4DhI-77.04Dh4DhR _You kill the slime creature!4Dhw4Dh4Dh4Dhu H _No target in view!4Dh 4DhK 4Dh 4Dh 4Dh{ 5 _44Dh 4Dh ]201644Dh 4Dh) ,4Dh 4Dh 4Dh g5=34Dh$ 4Dh_ ,4DhX 4DhD 4Dh 012 4Dha 4Dhd s _You feel your existence waver again.4Dh U6=4Dh 4Dh ^Fly 4Dh 4Dh n _You feel your willpower return.4Dh 4Dh- 4Dh ;74Dh^ 4Dh ,4Dh 4Dh` ,4Dh 4Dh a8=4DhE 4Dh 4Dh 4Dh 4Dh 4DhH 4Dh 9=4DhO 4Dh 4Dh 4Dh 4Dh 4Dh 4Dh@ 4DhC 4Dh &804Dh 4Dh 4Dh8 4Dhi 4Dh 4Dh  4Dh' 4Dh 4Dh? D1=4Dh] 4DhA 1 _HP restored.4Dh 4Dh, 4Dh 4Dhn" <234Dh# 4DhA' N _You now have 2023 gold pieces (gained 7).4Dh) 4Dh* 4Dh* 4Dh- 4Dh/ 4Dh0 9=4Dh1 4Dh3 4Dh7 B4Dh9 4Dh< 4Dh= 4Dh> 4Dh@ 4DhA &304DhB 4DhF N _You now have 2030 gold pieces (gained 7).4DhPH 34DhI 4DhnL 4DhM ,4DhN 4Dh \ n4Dh"`  ##.## ##.## ####...### ####......... ###.....#####.....#### ###4Dha +...### # ##.....##  #..@..## --- #........[/#  #.....######  #......  ##...... ###....I I   ice statue (unaware) ####### 4Dhh  ---90.0 (33.0)  An ice statue comes into view.Found a +2 kite shield of cold resistance and a wand of charming (5).  Marking area around an ice statue as unsafe for travelling.4DhKw /  --more--4Dhғ.............................4DhF6 1.0 (34 _4Dh4Dh 4Dhx##.##dertzug the Skirmisher##.##Poltergeist of Gozag  Gold: 2030####...### Health: 81/81 ========================####......... Magic: 23/23 ========================###.....#####.. AC: 12Str: 4##....#### ### EV: 15Int: 19####...#### SH: 0Dex: 20##.....##XL: 12 Next: 47% Place: an Ice Cave#..@..##Noise: ---------  Time: 13191.0 (0.0)#........[/#t) +1 sling (flame)h\o23X#.....######Cast: Jinxbite#......Fly ##......###....II   ice statue (unaware)####### _HP restored. _You now have 2023 gold pieces (gained 7). _You now have 2030 gold pieces (gained 7).  An ice statue comes into view.Found a +2 kite shield of cold resistance and a wand of charming (5). _Marking area around an ice statue as unsafe for travelling. _There is nobody nearby that the sprites are interested in.4Dhu ((((I4DhiYou shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.4Dhy ....Y.IY   ice beast (summoned)  The ice statue is lightly damaged.4Dhz4===8 (0.84Dh4DhvX _The ice statue gestures.4Dh_ ((((4DhnYou shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh[L....4Dh]'2.64Dh?h4Dhl8 _The ice statue is lightly damaged.4Dh?N ((((You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.4DhA 4Dh ....4Dh~ NY..4Dh. '3.44Dh/ 4Dhc 8 _The ice statue is lightly damaged.4Dh7 (((((You shoot a sling bullet.4Dhi  The sling bullet barely misses the ice beast...Y..Y.Y 2 ice beasts (summoned)4.2 _The ice statue gestures.4Dh| ((You shoot a sling bullet.4Dh.Y..4Dh'5.04Dh34Dh%M _The sling bullet hits the ice beast but does no damage.4Dhv (You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh ,4Dh Y.Y.4Dh %84Dh$ 4Dh& 7 _The ice beast is lightly wounded.4Dh }  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.4DhBo 4DhK Y.The ice beast is lightly wounded.4Dhy '6.64Dh 4Dhw _The ice statue glitters chillingly in the dim dungeon light.4Dh8  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4DhTp  The ice beast is heavily wounded.4Dh)SY.4Dh+W77--7.44Dh64Dh-:T _The ice beast hits you. The ice beast freezes you. You resist.4DhI=##..##.##  ##.##  ####...#### ####.........##.....#####... ##....#### ###.##...#######..@..#..## 4DhL#...Y....[/# #...Y.########...... YY 2 ice beasts (summoned)###....I#######4DhS}Y.Y.4DhSo8=----8.4 (1.04DhY4Dhp\4Dhա  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh,1q  The ice beast is severely wounded.4Dh=UY.4DhP>6===9.2 (0.84DhH4DhM@ _The ice beast hits you but does no damage.4Dh" ((((((You shoot a sling bullet.4Dh0/i Y...4Dh0\..The sling bullet barely misses the ice beast.4Dh1)200.04DhM:4Dh>W _The ice beast closely misses you.4Dhͤ 4Dh!4Dh#(4Dh((4Dh(4Dh(4Dh(4Dh(4Dh/You shoot a sling bullet.4DhL  4DhEN !4DhwO Y4DhP .4DhQ .4DhS .4DhU g..The sling bullet completely misses the ice beast.4DhV 94DhLb P=84Dhej  4Dhk 4Dh:m m_The ice beast closely misses you. The ice beast misses you.4Dh`o 4Dhr  You shoot a sling bullet. The sling bullet hits the ice beast!  The sling bullet melts the ice beast terribly!  You kill the ice beast!4Dhţ r§   ice beast4Dh 5 §The ice beast disappears in a puff of smoke!4Dh7 '1.64DhE@ 4DhB V _The ice beast barely misses you.4Dh  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh> .The ice beast is moderately wounded.2.4 _The ice beast hits you but does no damage.4Dh}  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.4DhZs  The ice beast is moderately wounded.4DhZ'3.24Dh`4Dhsb@ _The ice beast hits you but does no damage.4DhĝOYou shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is moderately wounded. _The ice beast hits you  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.4Dha(4DhB)0804.04Dh/4Dh@1d _The ice beast is moderately wounded.4Dh3  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dhfq  The ice beast is severely wounded.4Dh5%84Dh4DhF@ _The ice beast hits you but does no damage.4Dh7B 2M_The ice beast hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.  You kill the ice beast!4DhF E§4Dh 4Dh '5.64Dhf 4Dh b _The ice beast disappears in a puff of smoke!4Dhn 4Dho 4Dh# ^ _No target in view!4Dhq  ##.## ####...########.........###.....#####...##....#### #######...### ####.....##  #...@§## #........[/#######Fly ---6.6 (1.0 _4DhgReally fly into a travel-excluded area? Y - Yes  N - No4DhF 4Dh6M "##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 80/81 =======================-###.....#####.. Magic: 23/23 ========================##....#### ### AC: 12Str: 4####...#### EV: 15Int: 19##.....##SH: 04DhM Dex: 20##....§##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#4DhM Noise: ---------  Time: 13206.6 (0.0)#.....######t) +1 sling (flame)#......#4DhSN $Cast: Jinxbite##.......Fly ###....I.########4DhN -I   ice statue _The ice beast hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.  4DhP You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view!4DhlZ :.4Dh[ X1=7.6 (14Dhb 4Dh}e _Found a scintillating sapphire amulet and a +2 buckler of cold resistance.4DhAH##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 81/81 ========================###.....#####.. Magic: 23/23 ========================##....#### ### AC: 12Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.....##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ---------  Time: 13207.6 (0.0)#.....######hAI0;10mt) +1 sling (flame)#......#Cast: Jinxbite##.......Fly ###....I.########I   ice statueYou shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.  You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view! _Found a scintillating sapphire amulet and a +2 buckler of cold resistance.4Dh2Q4DhQ4DhbZ4Dh6]p _There is nobody nearby that the sprites are interested in.4Dh|X (((4Dh}nYou shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh E...4Dh] 6===8.4 (0.84Dh=4Dh@8 _The ice statue is lightly damaged.4Dh (((You shoot a sling bullet.  4Dh|8The sling bullet hits the ice statue but does no damage.4DhEj ...The ice statue is lightly damaged. ```The ice statue gestures at you.4Dh9E...4DhW75--9.24DhN4Dh+F _The shard of ice hits you. You partially resist.4Dh (((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh0- E...4DhO. W6--10.04Dh6 4Dh9 8 _The ice statue is lightly damaged.4DhY (((You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.4DhD0 E...4Dh 1 %84DhO< 4Dh? 8 _The ice statue is lightly damaged.4Dh ((( _The ice statue is lightly damaged.  You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly. _The ice statue is lightly damaged.  You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.4Dhe...YY   ice beast (summoned)  You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly. _The ice statue is lightly damaged.  You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.ice statue is lightly damaged.4Dhi'1.64Dhl4DhnX _The ice statue gestures.4DhV ((( You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.4Dhi...2.4 _The ice statue is moderately damaged.4Dh (((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dhp4Dhyt..Y..4Dhz/73.24Dh4Dhse _The ice statue is moderately damaged.4Dh ((You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh|4Dhl.Y.4DhÅ'4.04Dho4Dh.7 _The ice beast is lightly wounded.4Dhd ( You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh{_ 4Dhu UY..4DhIv %84Dh 4Dh a _The ice beast is heavily wounded.4Dh  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh5bq  The ice beast is severely wounded.4Dhc'5.64Dho4Dhs@ _The ice beast hits you but does no damage.4Dh  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4DhP4Dh)QU8=6.44DhNhx _The ice beast is severely wounded.4Dh(K  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh  The ice beast is severely wounded.The ice beast closely misses you.4Dh ***The ice statue gestures at you.4DhKq○☼○○○@○○Y☼.4Dhr.4DhsV3--7.24Dh,U☼☼4DhxA _The freezing blast engulfs you. You resist.4Dha ((((You shoot a sling bullet.4Dh ○°Y○....Y.Y 2 ice beasts (summoned)  The sling bullet closely misses the ice beast.You are engulfed in freezing vapours. You resist.  The ice beast hits you but does no damage.4DhWc67----8.04DhV4DhX _The ice statue gestures.4Dhjm ((((You shoot a sling bullet.4Dh JY... 4DhB F_The ice statue gestures.  You shoot a sling bullet.  The sling bullet barely misses the ice beast.  You are engulfed in freezing vapours. You resist.  The ice beast hits you but does no damage.  4Dh= nThe ice statue glitters chillingly in the dim dungeon light.4Dh& Z ****4Dh' *The ice statue gestures at you.The bolt of cold hits the ice beast. The ice beast completely resists.4Dh °○°°@°°Y○.4Dhº 3Y4Dh `3---====4Dh 84Dh* 4Dh R _The bolt of cold misses you.4Dh ((((You shoot a sling bullet.4Dhj s  The sling bullet closely misses the ice beast.4Dh°.Y°..Y....4DhZ.4Dh959--===-9.64Dh 4Dh?# _You are engulfed in freezing vapours. You resist. The ice beast misses you.4Dh  ##.##  ####...### ####....... ###.....#####.. ##....#### ## ####...#### ##.....## ##.°@°.##"[.°°...[/°Y°######.....Y# ##.......###....I. ########4Dh  You are engulfed in freezing vapours. You resist.  The ice statue glitters chillingly in the dim dungeon light.4Dh.@..Y...Y.4Dh53-------20.6 (1.04DhE4DhIX _The ice statue gestures.4Dhq ##..##.##  ##.##  ####...#### ####.........##.....#####... ##....#### ###.##...#####.@..## ##..°..##"[. #...Y....[/# #....Y#######......###....... YY 2 ice beasts (summoned)###....I.########4Dh#z Q.Y.4Dhz 4Dh| A---14Dhͅ 4DhF 4Dh5 #..∩..# ##..##.##  ##.## 4Dh # ####...####  ####.........###.....#####... ##....#### ###..###@..######4Dh~ ....## ##.....##"[. #...YY...[/# #.....##4DhH #####......# ##.......4Dhߙ ###....I.########4DhQ 4Dh 4Dhԫ RYY..4Dh f4=-24DhJ 4Dh 4Dh  You beckon some vexing sprites to accompany your attacks.YY..1---==3Will/2 Jinx Fly  _You feel your willpower being sapped.4Dh=  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh*;*4DhOYou shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.  The ice beast is almost dead.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the ice beast trip over its own feet.  You kill the ice beast!4Dh* .§§   ice beast  The ice beast disappears in a puff of smoke!4Dh+[17 =4.4 (0.84Dh44DhO6O _The ice beast misses you.4Dh  You shoot a sling bullet. The sling bullet hits the ice beast!  The sling bullet melts the ice beast terribly.4Dh8;*4Dh} Y.. ned, very drained)  4Dh The ice beast is heavily wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is severely wounded.4Dh 5=85.2 _The ice beast closely misses you.4Dh (((You shoot a sling bullet.4DhW ;*4Dh#4  Y.. The sling bullet barely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is almost dead.6.0 _The ice beast hits you but does no damage.4Dh=   You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.  You kill the ice beast!§4Dh{ 4Dh §4Dh> 4Dh ---4Dh 84Dh* 4Dh!  4Dh 4Dh >_The ice beast disappears in a puff of smoke!4DhO 4Dhk _No target in view!4Dhy ##...## ## ##.######...########.........####.....#####.......#### #######...### ###..@§.##  ....##"[. #........[/# #.....###### #......# ##....... ###.I. ######## ---7.8 (1.0 _4Dh~ 62=Fly  _The sprites lose interest in your situation.4Dh ,4Dh 4Dhs 4Dh 274Dho 4Dhn 4DhC 4Dh =4Dh4 74Dh 4Dh 4Dh 4Dh 4Dh< 34Dh ==4Dh% 4DhU 4DhF 4Dh 4Dh 584Dh =4Dhw 64Dht 4DhM 4Dh 4DhB 4Dh 54Dhf 4Dh 4Dha 4Dh$ 4Dh 44Dh 4Dh] 4Dh[ 4Dh& 4Dh 94Dh =4Dh ==4Dh 4Dh/ 4Dh 4Dh 4Dh@ 34Dh 4Dha 4Dh" 4Dhk# 4Dh% 4DhN) 4Dh * 4Dh}* 604Dh, 4Dh/ 4Dh90 4Dh@2 4DhZ5 4Dh6 4Dh}6 )12 4Dh8 4DhE>  4Dh> 4Dh:? 9_You feel your existence waver again.4Dh? 4DhT@ 4Dh@ 14Dh3A =4DhA 4DhC 4Dh8F 4DhF 4DhI 4DhtL 4DhM 4DhO 4DhyR 4Dh\ 4Dh8] 24Dh] =4Dh^ .4Dh^ ---4Dh^ Y4Dhe_ aY   ice beast (summoned, wandering)4Dh-e 4Dhe 454Dhf 8.0)4Dhg 4Dhg $6.8 (194Dhm 4Dho  4Dh p 4Dh}p 9_An ice beast comes into view.4Dhp 4Dhئ  You beckon some vexing sprites to accompany your attacks.Y.Y)1---==7.0)Jinx Fly 4Dh4Dh$; _You feel your willpower being sapped.4Dh ((((((You shoot a sling bullet.4Dh ..Y...=8.6 (0.84Dh(d _The sling bullet closely misses the ice beast.4Dh ((You shoot a sling bullet. The sling bullet hits the ice beast.  4Dh .The sling bullet melts the ice beast terribly.4Dh K ;*4Dh,  ..Y ned, very drained)  The ice beast is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the ice beast trip over its own feet.4DhQ. l317 9.44Dh9 4Dh= d _The ice beast is moderately wounded.4Dh ((((((You shoot a sling bullet.4Dh;*4Dh+  The sling bullet barely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.4Dh.Y....4Dhb(50.24Dh#(4Dh$+a _The ice beast is heavily wounded.4Dh4] ((((((You shoot a sling bullet.4Dh+;*4Dh   The sling bullet barely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.Y.... .---1.0 _The ice beast is severely wounded.4Dh  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh!;*4Dhq  The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.  You kill the ice beast!§8 _The ice beast disappears in a puff of smoke!4Dh _No target in view!4Dh   ##.## ####...########.........###.....#####...##....#### #######...### ##4Dh :##.....##  ##...@.##"[.#........[/#######.# 4Dh 4Dh q42=---2.8 (1.0 _4Dh 4DhReally fly into a travel-excluded area? Y - Yes  N - No4Dh##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 64/81 ==================------###.....#####.. Magic: 22/23 ======================--##....#### ### AC: 17  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##...§.##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ---------  Time: 13252.8 (0.0)#.....h0;10;1m######t) +1 sling (flame)#......#Cast: Jinxbite##.......Will/2 Jinx Fly ###....I.########I   ice statueThe sling bullet melts the ice beast terribly.  The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.  You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view!4Dh.3.8 (1Fly 4Dh% 4Dh'4DhH_The sprites lose interest in your situation.4Dh4DhW ##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 64/81 ==================------###.....#####.. Magic: 22/23 ======================--##....#### ### AC: 17  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.....##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ---------  Time: 13253.8 (0.0)#.....h 1m######t) +1 sling (flame)#......#Cast: Jinxbite##.......Will/2 Fly ###....I.########I   ice statueThe ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.  You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view! _The sprites lose interest in your situation.4Dh 34Dh  4Dh& 4Dh۸ b_There is nobody nearby that the sprites are interested in.4Dhf (((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh...===4.6 (0.8 _The ice statue is lightly damaged.4Dh1  (((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4DhjE...4DhˠU5=5.44Dh/4Dh߱#  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.4Dhr]((( _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dhl...6.24Dh4Dh B  You shoot a sling bullet.  The sling bullet hits th4Dhike ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet4Dhv.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.4Dh8 ]((( _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh/ E...4Dhe0 '7.04Dh= 9  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.4Dh w((( _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.4Dh2Y } ...The ice statue is lightly damaged.4Dhq `````The ice statue gestures at you.4Dh.@...3==8 _The shard of ice misses you.4Dh"Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame)b - Throw: throwing net  c - Zap: wand of iceblast (2)  d - Zap: wand of flame (41)  e - Zap: wand of charming (1)  f - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (2%)  j - Cast: Cause Fear (1%)  k - Cast: Dimensional Bullseye (10%) Abilities ([,] to cycle)  l - Abil: Potion Petition  m - Abil: Call Merchant  n - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on4DhY4Dho##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 65/81 ===================-----###.....#####.. Magic: 23/23 ========================##....#### ### AC: 17  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.....##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ===------  Time: 13257.8 (0.0)#h{m.....######t) +1 sling (flame)#......#Fire: t) +1 sling (flame) ##.......Will/2 Fly ###....I.########I   ice statue _The ice statue is lightly damaged.  You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.  The ice statue is lightly damaged.  The ice statue gestures at you. _The shard of ice misses you.4Dh4Dh ##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 65/81 ===================-----###.....#####.. Magic: 23/23 ========================##....#### ### AC: 17  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.....##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ===------  Time: 13257.8 (0.0)#h \m....*######t) +1 sling (flame)#.....*#Fire: t) +1 sling (flame) ##.....*.Will/2 Fly ###....I.########I   ice statueThe ice statue gestures at you. _The shard of ice misses you.Fire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (lightly damaged, 95% to hit)4DhA##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 65/81 ===================-----###.....#####.. Magic: 23/23 ========================##....#### ### AC: 17  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 204Dh##.....##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ===------  Time: 13257.8 (0.0)#....(######t) +1 sling (flame)#.....(#Fire: t) +1 sling (flame) ##.....(.Will/2 Fly ###....I.########I   ice statueFire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (lightly damaged, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4DhPf...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice statue (lightly damaged, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.ice statue is lightly damaged.68.6 (0.8 _4Dh[F4DhF4Dh7P4DhSF _Unknown command.4Dh ##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 66/81 ===================-----###.....#####.. Magic: 23/23 ========================##....#### ### AC: 17  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.....##"[.4Dh~ 3XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ===------  Time: 13258.6 (0.0)#....*######t) +1 sling (flame)#.....*#Fire: t) +1 sling (flame) ##.....*.Will/2 Fly ###....I.########I   ice statue _The ice statue is lightly damaged. _Unknown command.Fire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (lightly damaged, 95% to hit)4DhY##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 66/81 ===================-----###.....#####.. Magic: 23/23 ========================##....#### ### AC: 17  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.....##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ===------  Time: 13258.6 (0.0)#hm....(######t) +1 sling (flame)#.....(#Fire: t) +1 sling (flame) ##.....(.Will/2 Fly ###....I.########I   ice statueFire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (lightly damaged, 95% to hit)  You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.4Dha4DhuM...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (lightly damaged, 95% to hit)  You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.  The ice statue is moderately damaged.69.4 (0.8 _4Dh54Dh54Dh>4DhAF _Unknown command.4Dhbi+4Dhj##.##4Dh&k6dertzug the Skirmisher4Dhk####...### Poltergeist of Gozag  Gold: 20304DhPl####......... Health: 66/81 ===================-----4Dhl###.....#####.. Magic: 23/23 ========================4Dhm##....#### ### AC: 16  Str: 4####...#### EV: 15Int: 194Dhn##.....##SH: 0Dex: 20##.....##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#4DhoNNoise: ===------  Time: 13259.4 (0.0)#....*######t) +1 sling (flame)#.....*#Fire: t) +1 sling (flame) ##.....*.4DhpWill/2 Fly ###....I.########I   ice statue _The ice statue is moderately damaged. _Unknown command.4DhyFire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (moderately damaged, 95% to hit)4Dhu##.##dertzug the Skirmisher4DhL####...### Poltergeist of Gozag  Gold: 2030####......... Health: 66/81 ===================-----###.....#####.. Magic: 23/23 ========================##....#### ### AC: 16  Str: 44Dh####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.....##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ===------  Time: 13259.4 (0.0)#....(######t) +1 sling (flame)#.....(#Fire: t) +1 sling (flame) ##.....(.Will/2 Fly ###....I.########I   ice statueFire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight4Dh[ lineAim: an ice statue (moderately damaged, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh4DhM...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (moderately damaged, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.  The ice statue is moderately damaged.60.2 (0.8 _4DhC4Dh4Dh I4Dh4 F _Unknown command.4DhJ ##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 66/81 ===================-----###.....#####.. Magic: 23/23 ========================##....#### ### AC: 16  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.....##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ===------  Time: 13260.2 (0.0)#h m....*######t) +1 sling (flame)#.....*#Fire: t) +1 sling (flame) ##.....*.Will/2 Fly ###....I.########I   ice statue _The ice statue is moderately damaged. _Unknown command.Fire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (moderately damaged, 95% to hit)4Dh{##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 66/81 ===================-----###.....#####.. Magic: 23/23 ========================##....#### ### AC: 16  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.....##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ===------  Time: 13260.2 (0.0)#hm....(######t) +1 sling (flame)#.....(#Fire: t) +1 sling (flame) ##.....(.Will/2 Fly ###....I.########I   ice statueFire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (moderately damaged, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh"iM...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (moderately damaged, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.  The ice statue is moderately damaged.4Dh&%O51.0 (0.8 _4DhU<4Dh+34Dh14Dh3F _Unknown command.4Dha{##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 66/81 ===================-----###.....#####.. Magic: 23/23 ========================4Dh{h##....#### ### AC: 15  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.....##"[.4Dh@|'XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ===------  Time: 13261.0 (0.0)#....*######t) +1 sling (flame)#.....*#Fire: t) +1 sling (flame) 4Dh|##.....*.Will/2 Fly ###....I.########I   ice statue _The ice statue is moderately damaged. _Unknown command.Fire: t) +1 sling (flame)4Dh}^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (moderately damaged, 95% to hit)4DhzY.##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 66/81 ===================-----###.....#####.. Magic: 23/23 ========================##....#### ### AC: 15  Str: 4####...###4Dh \# EV: 15Int: 19##.....##SH: 0Dex: 20##.....##"[.XL: 12 Next: 47% Place: an Ice Cave#...@....[/#Noise: ===------  Time: 13261.0 (0.0)#....(######t) +1 sling (flame)#.....(#Fire: t) +1 sling (flame) ##.....(.Will/2 Fly ###....I.########I   ice statueFire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (moderately damaged4Dh\q, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh M...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (moderately damaged, 95% to hit)  You shoot a sling bullet.  4DhThe sling bullet hits the ice statue but does no damage.  The ice statue is moderately damaged.4Dh ****The ice statue gestures at you.4Dha4Dhw§§§○○@☼§§§4Dh..748 (0.84DhԨC§§§4DhT _The freezing blast misses you.4DhPt§☼§§4Dh4Dh]e§☼§4DhfF _Unknown command.4Dh ##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 67/81 ===================-----###.....#####.. Magic: 23/23 ========================##....#### ### AC: 14  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.§§§.##"[.XL: 12 Next: 47% Place: an Ice Cave#.○○@☼...[/#Noise: ===------  Time:4Dh  13261.8 (0.0)#..§§*######t) +1 sling (flame)#.....*#Fire: t) +1 sling (flame) ##.....*.Will/2 Fly ###....I.########I   ice statue _The freezing blast misses you. _Unknown command.Fire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (moderately damaged, 95% to hit)4Dh ##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2030####......... Health: 67/81 ===================-----###.....#####.. Magic: 23/23 ========================##....#### ### AC: 14  Str: 4####...#### EV: 15Int: 19##.....##SH: 0Dex: 20##.§§§.##"[.XL: 12 Next: 47% Place: an Ice Cave#.○○@☼...[/#Noise: ===------  Time:4Dh  13261.8 (0.0)#..§§(######t) +1 sling (flame)#.....(#Fire: t) +1 sling (flame) ##.....(.Will/2 Fly ###....I.########I   ice statueFire: t) +1 sling (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (moderately damaged, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh"Kb☼§☼4DhK°☼☼☼..Y 4Dh(LY   ice beast (summoned)  Shift-Dir - straight line4DhLAim: an ice statue (moderately damaged, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.  The ice statue is moderately damaged.4DhMJYou are engulfed in freezing vapours. You resist.4DhNZ2-2.6 (0.84Dh\Z9☼4Dh] 4DhD^J_The ice statue gestures.4Dh[☼☼☼4Dh4Dhm☼§☼☼4Dh:F _Unknown command.4Dh13  ##.##  ####...### ####....... ###.....#####.. ##....#### ## ####...#### ##.....## ##.☼@☼.##"[.°○○☼...[/☼☼☼######......# ##.......###..Y.I. ######## ☼☼☼☼You are engulfed in freezing vapours. You resist. ````The ice statue gestures at you.4Dh °°○☼☼☼.Y...50-----3.6 (1.0☼☼ _The shard of ice hits you! You partially resist.4Dhw##..##.##  ##.##  ####...#### ####.........##.....#####... ##....#### ###.##...#####.@..## ##.☼☼☼.##"[. #.°°°○...[/# #..☼☼☼#######......###...Y... Y   ice beast (summoned)###....I.########○☼○.○○○Y.1=---3hFH---44DhuM   ##.##  ##.##  #### ### ##....####  ####...###  ##..@..##  ##.○☼○.##"[.  #..°°○...[/#  #..○○○######  # ##  ###  ######## 4DhV   ##.##  ##.##  #### ### ##....####  ####...###  ##..@..##  ##.○☼○.##"[.  #..°°○...[/#  #..○○○######  # ##  ### ##### ---☼4DhYa _An ice beast is nearby!4DhB ((((((You shoot a sling bullet.4Dh ○○..°Y...4Dh 6===5.4 (0.84Dhi 4Dh c _The sling bullet barely misses the ice beast.4Dh ((You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh-k °○°°°°The ice beast is lightly wounded.12 6.24DhBq 4Dhs d _You feel your existence waver again.4Dhn1 (( You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh4Dhr○°Y°4Dh'7.04Dh4Dh'd _The ice beast is moderately wounded.4Dh (You shoot a sling bullet. The sling bullet hits the ice beast.  4Dhߺ.The sling bullet melts the ice beast terribly.4DhP°Y.2=8 4Dh][_The ice beast is heavily wounded.4Dh_  You shoot a sling bullet. The sling bullet hits the ice beast!  The sling bullet melts the ice beast terribly.  You kill the ice beast!°4Dh?[.°....4Dh@'8.64DhG4Dh/Jb _The ice beast disappears in a puff of smoke!4Dh4Dh%4Dh4DhH _No target in view!4DhDU 4DhU 4Dh_ 4Dhb H _No target in view!4Dh;34Dhy4Dh4Dh)$ _4Dh#,4Dh934Dh4Dh,4Dh4Dhc,4Dh4DhUi4=4Dhd4Dhr^Fly 4DhE 4Dh  _You feel your willpower return.4DhD4DhNa5=4Dh4Dh.,4Dhk4Dh,4Dh4Dhe"4Dh"964Dhz$4Dh',4Dht,4Dhd74DhulB4Dh4Dhɢ58=4Dh 4Dht4Dhʧ4DhӪm9=4DhLB4Dh74Dh],4Dh4DhR604Dh+4Dh4Dh4Dhv4Dh4Dh1=4DhX,4Dh4Dh,4Dhm2=344Dh4Dh4Dhi4Dhi4Dh ,4Dh'T}5=6=74DhV4DhV4Dh `8=4Dha4Dhd,4Dhh4Dhl,4Dho4Dhr994Dhs2=4DhPu4Dhw4Dhx4Dhz4Dh^|4Dh|4Dh~4Dh4Dh[&704Dhĕ4Dh&4Dh4Dha4DhuB4DhK1=4Dh84Dhf4DhIB4Dh4DhF4Dh:4Dh4DhU2=4Dh4Dh8,4Dh4Dh94Dh4Dh4Dh4DhV34Dh{4Dh,4Dh4Dh,4DhQ4Dh4Dh%44Dh4Dh~,4Dh)4DhA,4Dh4Dh5a5=4Dh4Dh,4Dh44Dh,4Dh4Dh964DhJ 2=4Dh 4DhZ ,4Dh54Dh,4Dh4Dh;74Dh4Dh,4Dh4Dh,4Dh2!4Dh#a8=4Dhc&4Dh(,4Dh*4DhP-,4DhI/4Dh1994Dh+22=4Dh34Dh6,4Dh94Dh?<,4Dh>4Dh@<804DhB4DhD,4DhF4DhH,4DhJ4Dh9Ma1=4DhIO4Dh,T4DhV,4DhX4Dh>[4Dh],4Dhw_4Dhb4Dhbe,4Dhg4Dhj4Dh-mO=4DhNo4Dhr4Dh v,4Dhx4Dh|4Dh4Dh4Dh+4Dh4Dh],4Dh4Dh4DhR,4Dh4Dh,4DhVB4Dh34Dhn4DhX4Dh4Dh4DhپB4Dh4Dh,4Dh4Dh~4Dhp,4Dh04Dh64Dh,4Dh 4Dh_4Dh,4DhX4Dh4Dh4Dh,4Dh4Dh4Dh|4Dh 4Dh4Dh4Dhy4Dh4Dh4Dh44Dh#..∩..# ##...## ##.## ##.## ####...#### ###.........#### 4Dh.....#####.....### ..#### ###.....###  #######.@..# --- # ###.....# "[. #.....# [/# #..... 4Dh5### ..... ...JJ   slime creature (asleep) ..# 4Dht. ### ##4DhY2375.6 (107.0)4Dh?---64Dh^84Dh4Dha _A slime creature comes into view.4DhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: t) +1 sling (flame) (quivered)b - Throw: throwing net  c - Zap: wand of iceblast (2)  d - Zap: wand of flame (41)  e - Zap: wand of charming (1)  f - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (2%)  j - Cast: Cause Fear (1%)  k - Cast: Dimensional Bullseye (10%) Abilities ([,] to cycle)  l - Abil: Potion Petition  m - Abil: Call Merchant  n - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on4Dh,4DhlD #..∩..#dertzug the Skirmisher##...##Poltergeist of Gozag  Gold: 2030##.##Health: 81/81 ========================##.##Magic: 23/23 ========================####...####AC: 12Str: 4 ###.........####EV: 15Int: 19 .....#####.....###SH: 0Dex: 20 ..#### ###.....###XL: 12 Next: 47% Place: an Ice Cave #######.@..#Noise: ---------  Time: 13376.6 (0.0) ####.....#t) +1 sling (flame) "[.#.....#Cast: hES37mJinxbite [/##.....Fly ###........JJ   slime creature (asleep)..# .### ##You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view! _No target in view! _You feel your willpower return. _A slime creature comes into view.4Dh[4Dht}^  You beckon some vexing sprites to accompany your attacks.4Dh1---==7.6 (1Will/2 Jinx Fly 4Dh4Dh; _You feel your willpower being sapped.4Dhsj* ((((((JYou shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4DhL;*4Dhk......J (drained)  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.  The slime creature is lightly wounded.  You feel bolstered by spreading misfortune.4DhpA giggling sprite leaps out and smacks the slime creature with its own  pseudopod.4Dh[17 =8.4 (0.84Dh4Dhi _The slime creature is moderately wounded.4Dh Q (((4Dhv (((You shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4Dh ;*4Dh g  The slime creature is heavily wounded.4Dh rA giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.4Dh g.....J.4Dh '9.24Dh 4DhC f _The slime creature is heavily wounded.4Dh (((((You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dhm;*4Dh =  The slime creature is heavily wounded.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.4Dhh.....J. very drained)80.04Dh 4Dh:g _The slime creature is severely wounded.4Dhqe ((((You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh!;*4Dh]  The slime creature is severely wounded.A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.4Dh`...J.4DhJA---84Dh4Dhg _The slime creature is severely wounded.4DhjP ((( You shoot a sling bullet.  The sling bullet hits the slime creature.  The sling bullet burns the slime creature.4Dh;*4Dhգ  The slime creature is almost dead.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.4DhZ..J.4Dh'1.64DhF4Dhb _The slime creature is almost dead.4DhX< ##.∩.## #..∩..#..## ##.## ##.##  ####...#### ####.........#### #.....#####.....### ...#### ###...@.### .###4DhY####....# ## ###.. #"[.J...# .[/##..... ####... ..# I.###4Dh[4DhaCJ.4Dha2=---2.6 (1.0Fly 4Dhg4Dhpi _The jinxing sprites lose interest in you.4Dh6 4Dh$  4DhzYou shoot a sling bullet.  The sling bullet hits the slime creature!  The sling bullet burns the slime creature.4DhG(4Dh+\(($4Dh=?..4Dh 4Dh 4DhZ!2030 4Dh=9===3.4 (0.8 _You kill the slime creature!4Dh 4Dh4DhLD_Your Dodging skill increases to level 6!4Dh4Dh#  _3==4Dh' 6==534 _You now have 2033 gold pieces (gained 3).20333 .........#### ..#####.....### ### ###.....### ####....#### ..###.....## ..Z.##.....## #....##.....# ......#.....# ...#--- ###.....## #######   Zh N7m   slime creature simulacrum (dormant)  Z96.4 (13.0)Z  A slime creature simulacrum comes into view.12 ---7.4 (14 _You feel your existence waver again.4Dh.= ^  You beckon some vexing sprites to accompany your attacks.4DhI Q.Z4DhJ 1---==8.0)Jinx Fly 4DhzQ 4Dh2U ; _You feel your willpower being sapped.4Dhx  ((( You shoot a sling bullet.  The sling bullet hits the slime creature simulacrum!  The sling bullet melts the slime creature simulacrum terribly.4DhS 4DhƤ i.Z..4DhE 4=9.2 (0.84Dh* 4DhF t _The slime creature simulacrum is moderately damaged.4DhM(( _The slime creature simulacrum is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the slime creature simulacrum!  The sling bullet melts the slime creature simulacrum terribly.4DhH:*4DhVZ.. (drained)  The slime creature simulacrum is severely damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the slime creature simulacrum trip over  its own pseudopods.4DhWP17 400.04Dhh _The slime creature simulacrum is almost destroyed.4Dhծ  You shoot a sling bullet.  The sling bullet hits the slime creature simulacrum.  The sling bullet melts the slime creature simulacrum terribly.4Dhe○(( 4Dh8?°..4Dh)PK2033 7 (0.74DhQ4DhS^ _The slime creature simulacrum vaporises!4Dh_4Dh.4Dh!4DhH _No target in view!4DhY 4DhЪ 4Dhz 4Dh­ 4DhS @--- _4Dh~ 2=Fly 4Dh _The sprites lose interest in your situation.4Dh' ,4Dh 4Dhg 4Dhо 9=4DhC 4Dh 4Dh? E3==4Dh2 4Dh 4Dh| ,4Dh7 4Dhx 4Dh ,4DhE 4Dhy 4Dhy F  #### ###....# .....#####.....### ..#### ###.....### ######....#### #.....###.....## 4DhQ "[. #....##.....## [/#####....##.....# ###.......@.#.....#---I...###........## ###.....## .####### ##4Dh I   ice statue (unaware)4Dh ---9.7 (9.0  An ice statue comes into view.Marking area around an ice statue as unsafe for travelling.4Dh /  --more--4Dhc1]................4Dh8: 10.7 (10.0) _4Dh:4Dh?Q _You see here 6 gold pieces.4Dh 4Dh{  ####...####dertzug the Skirmisher ###.........####4DhZ Poltergeist of Gozag  Gold: 2033 .....#####.....###Health: 81/81 ======================== 4Dh ..#### ###.....###Magic: 23/23 ======================== ###..####....####AC: 17  Str: 4 #.....###.....##EV: 15Int: 19 "[.#....##.....##SH: 0Dex: 20 [/#####....##.....#XL: 12 Next: 49% Place: an Ice Cave ###.......@.#.....#Noise: ---------  Time: 13410.7 (0.0)I...###........#t) +1 sling (flame)# ###.....##Cast: Jinxbite .#######Will/2 Fly ##I  4Dh [m ice statue (unaware) _The slime creature simulacrum vaporises! _No target in view! _The sprites lose interest in your situation.An ice statue comes into view. _Marking area around an ice statue as unsafe for travelling. _You see here 6 gold pieces.4Dhp 4Dh 4Dh 4Dh p _There is nobody nearby that the sprites are interested in.4DhU  ((((((IYou shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.4DhZl...I...4Dhv20336===1.5 (0.84Dh4Dh]8 _The ice statue is lightly damaged.4Dhf3 ((((((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4DhE......4Dh'2.34Dh4Dh8 _The ice statue is lightly damaged.4Dhs(((((( _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet4DhQwC.  The sling bullet hits the ice statue but does no damage.4DhE......4Dh'3.14Dh 4Dh#  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.4DhTP Y(((((( _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4DhG ......  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits th4Dh He ice statue but does no damage.ice statue is lightly damaged.4Dh A594Dh 4Dh X _The ice statue gestures.4DhHT ((((((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dhg E......4DhN C44.74Dh 4DhE 8 _The ice statue is lightly damaged.4DhZ ((((((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh@Y.........Y   ice beast (summoned)35.5  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.4Dh@OY(((((( _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh d.Y.....4Dh^...6.34DhR 4Dh You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged. 4Dh7 You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.4Dhj((((( _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh. 4Dh!4Dh.....4Dh0>The ice beast is lightly wounded.  4Dh8You feel your existence waver again.4DhW4DhG 4Dh &**4DhC! ***4Dh!4Dhܷ8☼.○§☼☼.Y§☼§☼...12 7.1☼§§☼§☼ _The ice statue gestures at you.4Dhs   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You are engulfed in freezing vapours.  You resist.○☼○○.Y○§☼0-1----8.1 (1.0Jinx Fly § _The ice statue glitters chillingly in the dim dungeon light.4Dh  (((((((You shoot a sling bullet.4Dhl :*4DhC°...Y○☼○ ned, very drained) _The ice statue glitters chillingly in the dim dungeon light.shoot a sling bullet.  The sling bullet barely misses the ice beast.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is moderately wounded.4DhoE77--17 =8 (0.74DhUC☼4DhbeG _You are engulfed in freezing vapours. You resist.4Dh (((You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh}(:*4DhR  The ice beast is heavily wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is heavily wounded. °○°°☼Y☼○You are engulfed in freezing vapours. You resist.5-9.6 (0.8☼Y☼ _The ice statue glitters chillingly in the dim dungeon light.4DhEz (( You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dhq  The ice beast is severely wounded.4Dh.☼°Y○20.3 (0.74Dh4Dhr G _You are engulfed in freezing vapours. You resist.4Dh (((((((You shoot a sling bullet.4Dh=-:*4DhX  The sling bullet barely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.4DhJ ...○°○Y 4Dh G---1.1 (0.84DhE4Dh] _The ice beast is almost dead.4Dh~  You shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh& :*4Dh  The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.  You kill the ice beast!4Dh/ .°...○° 4Dhh -694Dh 4Dh-" b _The ice beast disappears in a puff of smoke!4Dh ((((((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh< f°.°....4Dh U2=2.74DhB 4DhO 8 _The ice statue is lightly damaged.4Dhz ((((((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4DhU..°....3.54Dh"^4Dh2d#  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.4DhY(((((( _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh5L.°....  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.  The ice statue is lightly damaged.  4DhVThe jinxing sprites lose interest in you.4DhHm4.2 (0.7Fly 4Dh2 _The sprites lose interest in your situation.4DhK 4DhP((((((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4Dh".......75.0 (0.8 _The ice statue is lightly damaged.4Dh ((((((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4DhW Y.......Y   ice beast (summoned)  The ice statue is lightly damaged.4Dh~X I=684Dh ` 4Dhb X _The ice statue gestures.4Dhr  (((((((You shoot a sling bullet.4Dhu  ..Y....The sling bullet closely misses the ice beast.The ice statue glitters chillingly in the dim dungeon light.4Dhw '6.64Dhu~ 4Dh X _The ice statue gestures.4Dh- 4Dh. 4Dh/*(((((((4Dh0/You shoot a sling bullet.4Dh...Y...7.44Dh4Dhd _The sling bullet closely misses the ice beast.4Dh ((( You shoot a sling bullet. The sling bullet hits the ice beast!  The sling bullet melts the ice beast terribly.4Dh 4Dh)a.Y..4Dh,8=3==58.24DhLCz _The ice beast is moderately wounded.4Dhg (( 4DhYou shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.4Dh|I4Dh3R`.Y.4DhS'9.04DhY4Dh[b _The ice beast is severely wounded.4Dhh^  You beckon some vexing sprites to accompany your attacks.4DhpM.Y4Dh9q1----30.0 (1.0Jinx Fly 4Dhq4Dh1w4Dh~; _You feel your willpower being sapped.4DhQ4DhFYou beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.shoot a sling bullet. The sling bullet hits the ice beast.  The sling bullet melts the ice beast terribly.  4Dhn7You kill the ice beast!4DhB§ 4Dhm 9§4Dho N4=8 (0.84Dhs 4Dhiu b _The ice beast disappears in a puff of smoke!4Dh/ ((((((You shoot a sling bullet. The sling bullet hits the ice statue.  The sling bullet melts the ice statue terribly.4Dhj E......4Dhs _9=1.64Dh 4Dh 8 _The ice statue is lightly damaged.4Dh/ ((((((You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage.4DhEl......2.44Dh4Dh8 _The ice statue is lightly damaged.4Dhst##.........#### ....#####.....### .#### ###.....### ## ..####....#### .....###.....## [. #....## /# ####..# ## .......$.#.....#  I...###.@......# # ###.....##  ####### # 4Dh4Dh------3.4 (1.0Fly 4Dh4Dhl _The sprites lose interest in your situation.4DhE4Dh:'Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  t - a +1 sling of flaming (weapon)4Dhza - a +0 orcbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 4Dh4Dh4Dh^##.........####dertzug the Skirmisher ....#####.....###Poltergeist of Gozag  Gold: 2033 .#### ###.....###Health: 79/81 =======================- 4DhK%##..####....####Magic: 21/23 =====================---.....###.....##AC: 14  Str: 4 [.#....##.....##EV: 15Int: 19 /#####....##.....#SH: 0Dex: 20 ##.......$.#.....#XL: 12 Next: 49% Place: an Ice CaveI...###.@......#Noise: ---------  Time: 13433.4 (0.0)4Dh # ###.....##t) +1 sling (flame)#######Cast: Jinxbite #Will/2 Fly The sling bullet melts the ice statue terribly. _The ice statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged. _The sprites lose interest in your situation.4Dhr  You unwield your +1 sling of flaming. Your +1 sling of flaming stops flaming.4DhF804.4 (1a) +0 orcbow Fire: a) +0 orcbow4Dh4Dh. _a - a +0 orcbow (weapon)4Dh4Dh`Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +0 orcbow (quivered)b - Throw: throwing net  c - Zap: wand of iceblast (2)  d - Zap: wand of flame (41)  e - Zap: wand of charming (1)  f - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (2%)  j - Cast: Cause Fear (1%)  k - Cast: Dimensional Bullseye (10%) Abilities ([,] to cycle)  l - Abil: Potion Petition  m - Abil: Call Merchant 4Dh n - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on4Dh4Dh##.........####dertzug the Skirmisher ....#####.....###Poltergeist of Gozag  Gold: 2033 .#### ###.....###Health: 80/81 =======================- ##..####....####Magic: 21/23 =====================---.....###.....##AC: 14  Str: 4 [.#....##.....##EV: 15Int: 19 /#####....##.....#SH: 0Dex: 20 ##.......$.#.....#XL: 12 Next: 49% Place: an Ice CaveI...###.@......#Noise: ---------  Time: 13434.4 (0.0)#h39;49m ###.....##a) +0 orcbow#######Cast: Jinxbite #Will/2 Fly You shoot a sling bullet.  The sling bullet hits the ice statue but does no damage. _The ice statue is lightly damaged. _The sprites lose interest in your situation.You unwield your +1 sling of flaming. Your +1 sling of flaming stops flaming. _a - a +0 orcbow (weapon)4Dh|4Dh4Dh I4Dh/ 2=34Dhj _ _You start resting.4Dh +6.4 (24Dh[ X1=7.4 (34Dh 4Dh " _HP restored.4Dhf4Dhg4Dhh4Dhu=4DhU_ _You start resting.4DhB 9.4 (2  Magic restored.4Dhfm3==12 40.4 (34Dh4Dhd _You feel your existence waver again.4Dh #.####.#####.....### ..#### ###.....#### ..####....#### # .....###.....## "[.4Dh  #....##.....## [/# ####....##.....## .$.#.....# I...###.# # ###.....## . ########4Dh 4Dh F=1.4 (14Dh 4DhL 4Dh04DhC2Really fly into a travel-excluded area? Y - Yes  N - No4Dh+ 4Dh  ####...####dertzug the Skirmisher ####.........####Poltergeist of Gozag  Gold: 2033 #.....#####.....###Health: 81/81 ======================== ...#### .###.....###Magic: 23/23 ======================== .### ...####....####4Dh # AC: 12Str: 4 ##.....###.....##EV: 15Int: 19 #"[.#....##.....##SH: 0Dex: 20 .[/# .####....##.....#XL: 12 Next: 49% Place: an Ice Cave #### .......@$.#.....#Noise: ---------  Time: 13441.4 (0.0)#I...###........#a) +0 orcbow .### ###.....##Cast: Jinxbite I.#######Will/2 Fly ###I   ice statue _a - a +0 orcbow (weapon) _You start resting. _HP restored. _You start resting.4Dh% vMagic restored. _You feel your existence waver again.4Dh+ 4Dhg,  8 2.4 (1-4 orcbowCorr (-4) 4Dh>2 4Dh4 j _Acid dripping from the walls corrodes you.4Dh\B ##.##  ####...#### ###.........#### #.....#####.....### ..#### .###.....### .### ...####....#### # ......###.....## #"[. #....##.....# .[/####..@.## #### ........$.# #I...###........ . ###. ###.....## I. ######## ###*******4Dh☼☼☼☼○§...☼☼§4Dh12 ==3+0 orcbow4Dh[§§4Dh_ _The ice statue gestures at you.4Dh5b %####...#### ###.........#### .....#####.....### ..#### .###.....### ### ...####....#### 4Dhsc # .....☼###..... "[. #.☼☼☼ [/# .####○§☼. 4Dh]d ### .....☼☼§@.#.....#  #I...###........# ###. ###.....##  # ####### 4DhTe 8##4Dhwq ○☼○☼○☼☼☼○§4Dht .--44Dh4} [☼§4Dh Q _You see here 6 gold pieces.4Dh ##.........#### ....#####.....### .#### .###.....### ## ...####....#### .....○###.....## [. #.☼○☼4DhA "## /# .####○☼☼.# ## .....☼○§$.#.....#  4Dh #I...###.@......# ###. ###.....##  # ####### # 4Dh!  4Dh3& k○○○○4Dh& °☼○○○☼4Dh' G--5 _4DhT+ 4Dh~, 4Dh*4Dh)4Dh4DhC4Dh4Dh/ 4Dh B4Dh4Dh,4Dh,4Dh4Dhz..........4Dhj 56.4 (11.0) _You start waiting.4Dh!l7.4 (12Fly 4Dh?-u _You feel your willpower return.4Dh 4Dh Really fly into a travel-excluded area? Y - Yes  N - No4Dh4Dh1 ####...####dertzug the Skirmisher ###.........####Poltergeist of Gozag  Gold: 2033 .....#####.....###4DhHealth: 81/81 ======================== ..#### .###.....###Magic: 23/23 ======================== ### ...####....####AC: 12Str: 4 #......###.....##EV: 15Int: 19 "[.#....##.....##SH: 0Dex: 20 [/# .####....##.....#XL: 12 Next: 49% Place: an Ice Cave ### ........@.#.....#Noise: ---------  Time: 13457.4 (0.0)#I...###........#a) +0 orcbow###. ###.....##Cast: Jinxbite .#4Dhw[18G#######Fly ##I   ice statue _You feel your existence waver again. _Acid dripping from the walls corrodes you. _The ice statue gestures at you. _You see here 6 gold pieces. _You start waiting. _You feel your willpower return.4Dh&4Dh'*8.4 (14DhK/4Dh#6 _The ice statue gestures. _You see here 6 gold pieces.4Dhr ####...####dertzug the Skirmisher ###.........####Poltergeist of Gozag  Gold: 2033 .....#####.....###Health: 81/81 ======================== ..#### .###.....###Magic: 23/23 ======================== ### ...####....####AC: 12Str: 4 #......###.....##EV: 15Int: 19 "[.#....##.....##SH: 0Dex: 20 [/# .####....##.....#XL: 12 Next: 49% Place: an Ice Cave ### ........@.#.....#Noise: ---------  Time: 13458.4 (0.0)#I...###........#a) +0 orcbo4DhC@w###. ###.....##Cast: Jinxbite .########Fly ##I   ice statue _The ice statue gestures at you. _You see here 6 gold pieces. _You start waiting. _You feel your willpower return. _The ice statue gestures. _You see here 6 gold pieces. _There is nobody nearby that the sprites are interested in.4DhX ((((((You shoot an arrow. The arrow hits the ice statue.4Dh&{......===9.3 (0.94Dh 14DhI8 _The ice statue is lightly damaged.4Dh ((((((You shoot an arrow.  The arrow hits the ice statue but does no damage.4DhD 4DhR Y.........Y   ice beast (summoned)  The ice statue is lightly damaged.4DhS (60.24Dh\ 4Dh_ n _The ice statue glitters chillingly in the dim dungeon light.4Dhb` 4Dh5 ((((((You shoot an arrow. The arrow hits the ice statue.4Dh  .Y........The ice statue is lightly damaged.4Dh] '1.14Dh( 4Dh X _The ice statue gestures.4Dh>(((((((4Dh*-4Dh9Z..Y....4Dh9'2.04Dh}C4DhFq _You shoot an arrow. The arrow closely misses the ice beast.4Dh (((( You shoot an arrow. The arrow hits the ice beast!4Dhu%4Dh&4Dh2Y..Y...Y 2 ice beasts (summoned)4Dh3%94Dh1>4DhAa _The ice beast is heavily wounded.4Dh~ (((((((You shoot an arrow.  The arrow completely misses the ice beast.4DhI4Dh 4DhF.Y..Y..4Dh,3.7 (0.84Dh4Dh\ _The arrow barely misses the ice beast.4Dh^  You beckon some vexing sprites to accompany your attacks.4Dh4Dh;v.Y..Y4DhY1----4.7 (1.0Will/2 Jinx Fly 4Dh<4Dh` ; _You feel your willpower being sapped.4Dht (You shoot an arrow. The arrow hits the ice beast.4Dh :*4Dh   The ice beast is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the ice beast trip over its own feet.4Dhr 4Dh* .Y..Y, 1 very drained)4Dh [17 =5.6 (0.94Dh 4Dh b _The ice beast is severely wounded.4Dhz' (((((((You shoot an arrow.  The arrow completely misses the ice beast.4DhH:*4DhCD *  The arrow barely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.4Dh:  The ice beast is lightly wounded.  A giggling sprite leaps out and smacks the ice beast with its own front foot.4DhH ....Y.YThe ice beast is almost dead.4DhIC86.54DhqS4DhVW _The ice beast closely misses you.4Dh  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!4DhKq§   ice beast4Dhs]4Dh|hO.Y§4Dhi'7.44Dh*s4Dhvb _The ice beast disappears in a puff of smoke!4Dh,>(((((((4Dhv4Dh)|H......Y4Dh}C---8.34Dh4Dh_q _You shoot an arrow. The arrow closely misses the ice beast.4DhC  You shoot an arrow. The arrow hits the ice beast!4DhK:*4Dh0 P Y The ice beast is heavily wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is severely wounded.4Dh N*****4DhR  ☼§☼☼§○§○§...The ice statue gestures at you.4Dh\S 0-2=9.24DhzZ ☼§☼§§○§4Dh] T _The ice beast hits you. The ice beast freezes you. You resist.4Dh8 p  You shoot an arrow.  The arrow hits the ice beast but does no damage.4Dh_ :*4Dhg2 %○☼○☼§☼○§Y You shoot an arrow.  The arrow hits the ice beast but does no damage.  The ice beast is severely wounded.almost dead.  The jinxing sprites lose interest in you.4Dhw5 i70.1Fly 4Dh9 Y☼§☼4Dh< @ _The ice beast hits you but does no damage.4Dhip  You shoot an arrow.  The arrow hits the ice beast but does no damage.4DhP☼○☼°°☼4DhU1=1.04Dhk☼☼☼°☼4Dh] _The ice beast is almost dead.4Dhp  You shoot an arrow.  The arrow hits the ice beast but does no damage.4DhT °○°○°☼The ice beast is almost dead.94DhZ4Dh]W _The ice beast closely misses you.4Dh  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!4DhGC○ 4Dh&°○..○○4Dh:C=2.84Dhz4Dhb _The ice beast disappears in a puff of smoke!4DhGKX ((((((4DhLaYou shoot an arrow.  The arrow hits the ice statue but does no damage.4Dh.°.°.○°...4DhE'3.74DhM4Dh8 _The ice statue is lightly damaged.4Dh}4DhP  ####...####dertzug the Skirmisher ###.........####Poltergeist of Gozag  Gold: 2033 .....#####.....###Health: 81/81 ======================== ..#### .###.....###Magic: 22/23 ======================-- ### ...####....####AC: 18  Str: 4 #......###.....##EV: 15Int: 19 "[.#.°..##.....##SH: 0Dex: 20 [/# .####°○..##.....#XL: 12 Next: 49% Place: an Ice Cave ### ....°.○°@.#.....#Noise: ===------  Time: 13473.7 (0.4Dh ;0)#I...###........#a) +0 orcbow###. ###.....##Cast: Jinxbite .########Will/2 Fly ##I   ice statueYou shoot an arrow. The arrow hits the ice beast!  You kill the ice beast! _The ice beast disappears in a puff of smoke!You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is lightly damaged.4Dh 34Dh? 4DhZ p _There is nobody nearby that the sprites are interested in.4Dh2 ((((((You shoot an arrow.  The arrow hits the ice statue but does no damage.4Dh ,.°4Dh x.°°...4.6 (0.94Dh 4Dhܽ 8 _The ice statue is lightly damaged.4Dh1 (((((( You shoot an arrow. The arrow hits the ice statue!4Dh".4Dh..°....3==5.54Dh4Dhe _The ice statue is moderately damaged.4Dh`~ ((((((You shoot an arrow. The arrow hits the ice statue!4Dh-  .......The ice statue is moderately damaged.4Dh '6.44Dh4DhX _The ice statue gestures.4DhI% ((((((You shoot an arrow. The arrow hits the ice statue.4Dh......7.3 _The ice statue is moderately damaged.4Dhq ((((((You shoot an arrow. The arrow hits the ice statue!4Dh4Dh # Y......Y.YY 2 ice beasts (summoned)  The ice statue is heavily damaged.4Dh ,8.1 (0.84Dh 4Dh%" X _The ice statue gestures.4Dho ((((((You shoot an arrow. The arrow barely misses the ice beast.The arrow hits the ice statue.4Dh 4Dhy ZY......4Dh I==9.0 (0.94Dh 4Dh b _The ice statue is heavily damaged.4Dh (((You shoot an arrow. The arrow hits the ice beast.4Dh+4Dh,4Dh_9.Y.Y..4Dhf:A794Dh4Dhd _The ice beast is moderately wounded.4Dhs ((You shoot an arrow. The arrow hits the ice beast!4Dh 4Dh4Dh.Y.Y.4Dh(80.84Dh"04Dh76a _The ice beast is heavily wounded.4Dh; (You shoot an arrow. The arrow hits the ice beast!4Dh(.Y.Y4DhyC61.74Dh4Dh!b _The ice beast is severely wounded.4DhD^  You beckon some vexing sprites to accompany your attacks.4Dh)M.Y4Dhu1---5-2.7 (1.0Jinx Fly 4Dh؛4Dh| _You feel your willpower being sapped. The ice beast barely misses you.4Dhp  You shoot an arrow.  The arrow hits the ice beast but does no damage.4DhmJ c Y.The ice beast is severely wounded.4=3.6 (0.9 _The ice beast hits you but does no damage.4Dh3  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!§   ice beast4Dh! §The ice beast disappears in a puff of smoke!4.5 ((( _The ice beast closely misses you.4Dhm3*4Dh ..Y ned, very drained)  You shoot an arrow. The arrow barely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is moderately wounded.4DhsN*****4Dhx( ☼§☼☼☼○○..☼The ice statue gestures at you.4DhyC75.44Dh☼☼ _The ice beast hits you but does no damage.4DhV  You shoot an arrow. The arrow hits the ice beast.4Dh:*4Dh☼§○○Y○°○.○ _The ice beast hits you but does no damage.  You shoot an arrow. The arrow hits the ice beast.  A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is heavily wounded.are engulfed in freezing vapours. You resist.79----6.3☼§ _The ice beast barely misses you.4DhV  You shoot an arrow. The arrow hits the ice beast.4Dhi:*4DhM○☼Y° _The ice beast barely misses you.  You shoot an arrow. The arrow hits the ice beast.  A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is severely wounded.are engulfed in freezing vapours. You resist.4DhN8-2=7.24DhW9☼4DhnZV _The ice beast barely misses you.4DhN  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!4DhMVC☼ 4Dh ☼°°○°.4Dh~°The ice beast disappears in a puff of smoke!You are engulfed in freezing vapours. You resist.4Dh(U5-8.14Dh;☼4Dh _The ice statue glitters chillingly in the dim dungeon light.4Dh/$ ((((((You shoot an arrow. The arrow hits the ice statue.4DhM O °○4Dhk ~.....°The ice statue is heavily damaged.4Dh& @4--4Dh۶ 9.04Dh 4Dh_ G _You are engulfed in freezing vapours. You resist.4Dh ((((((You shoot an arrow. The arrow hits the ice statue.4Dhf ..°.......The ice statue is heavily damaged.4Dh4DhI^0--94Dh4DhJ   You shoot an arrow. The arrow hits the ice statue.  The ice statue is heavily damaged. _You are engulfed in freezing vapours. You resist.  You shoot an arrow. The arrow hits the ice statue.  4DhThe ice statue is heavily damaged. _You are engulfed in freezing vapours. You resist.4DhO(((((( _You are engulfed in freezing vapours. You resist.  You shoot an arrow. The arrow hits the ice statue.  The ice statue is heavily damaged. _You are engulfed in freezing vapours. You resist.  You shoot an arrow.  The arrow hits the ice statue but does no damage.4Dhb .°......The ice statue is heavily damaged.=90.7 (0.8Fly  _The sprites lose interest in your situation.4DhT (((((( You shoot an arrow. The arrow hits the ice statue!4DhM.......4DhZ1=1.6 (0.94Dh4Dhc _The ice statue is severely damaged.4Dh-4Dh4^ ####...####dertzug the Skirmisher ###.........####Poltergeist of Gozag  Gold: 2033 .....#####.....###Health: 71/81 =====================--- ..#### .###.....###Magic: 22/23 ======================-- ### ...####....####AC: 17  Str: 4 #......###.....##EV: 15Int: 19 "[.4DhJ6#..°.##.....##SH: 0Dex: 20 [/# .####....##.....#XL: 12 Next: 49% Place: an Ice Cave ### ........@.#.....#Noise: ===------  Time: 13491.6 (0.0)#I...###........#a) +0 orcbow###. ###.....##Cast: Jinxbite .########Will/2 Fly ##I   ice statueYou shoot an arrow.  The arrow hits the ice statue but does no damage.  The ice statue is heavily damaged. 4Dh6_The sprites lose interest in your situation.You shoot an arrow. The arrow hits the ice statue! _The ice statue is severely damaged.4Dh<4Dh=4DhD4Dh\Hp _There is nobody nearby that the sprites are interested in.4Dhz ((((((You shoot an arrow.  The arrow hits the ice statue but does no damage.4DhL.......4Dh[3==2.5 (0.94Dh4Dhc _The ice statue is severely damaged.4Dh4t ((((((You shoot an arrow.  The arrow hits the ice statue but does no damage.4Dh ......63.44Dh2 4Dh _  You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is severely damaged.  You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is severely damaged.5Dh)(((((( _The ice statue is severely damaged.You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is severely damaged.You shoot an arrow.  The arrow hits the ice statue but does no damage.5Dh5Y.......Y   ice beast (summoned)  You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is severely damaged.  You shoot an arrow.  The arrow hits the ice statue but does no damage.  The ice statue is severely damaged.4.3 (((( _The ice statue gestures.You shoot an arrow. The arrow hits the ice beast!5Dh4 ....The ice beast is moderately wounded.*****5DhL○.○☼☼☼☼○☼5Dh&I..○5Dh/25.25Dh|"[☼☼☼5DhX1 (((( _The ice statue gestures at you.You shoot an arrow. The arrow hits the ice beast!5Dh#q  The ice beast is severely wounded.5Dh;V  You are engulfed in freezing vapours. You resist.5Dh ○○○Z..Y○○○Z   slime creature simulacrum (wandering)  The ice statue gestures.67--==6.15Dh5Dhl _A slime creature simulacrum comes into view.5Dh. _Unknown command.5Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You are engulfed in freezing vapours.5Dh5Dhz°.°.Z..Y°°Z5Dh2---1----7.1 (1.0Jinx Fly 5Dh5Dh85Dhz! _You resist.5Dh ((You shoot an arrow.  The arrow hits the ice beast but does no damage.5Dh:*5Dhb  The ice beast is severely wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is severely wounded.5Dhvm°°°°Y°ned, very drained)5DhUo0--7=8.0 (0.95Dhy5Dh}G _You are engulfed in freezing vapours. You resist.5Dh! ( You shoot an arrow. The arrow hits the ice beast.5Dh~[:*5Dh3  The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.  5Dh%4 GThe ice beast is almost dead.5Dh4 5Dh'= ....Z.°.Y.5Dh> g56--95DhCE 5DhiH G _You are engulfed in freezing vapours. You resist.5Dh p  You shoot an arrow.  The arrow hits the ice beast but does no damage.5DhwK :*5Dh* h  The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.  You kill the ice beast!  The ice beast disappears in a puff of smoke!....Z...Z   slime creature simulacrum 9.85DhO ] _You are engulfed in freezing vapours. You resist.5Dh u (((You shoot an arrow.5Dh]:*5Dh>  The arrow hits the slime creature simulacrum but does no damage.  A giggling sprite leaps out and smacks the slime creature simulacrum with its  own pseudopod.5Dh3r.Z..(drained)5Dh 7----8500.75DhE5DhdG _The slime creature simulacrum is lightly damaged.5Dh (( You shoot an arrow.  The arrow hits the slime creature simulacrum.5Dh2X:*5Dh3[Z...  The slime creature simulacrum is moderately damaged.  A giggling sprite leaps out and smacks the slime creature simulacrum with its  own pseudopod.  The slime creature simulacrum is heavily damaged.The jinxing sprites lose interest in you.2=1.6Fly 5Dh45Dhb6X _The ice statue gestures.5Dh (( You shoot an arrow.  The arrow hits the slime creature simulacrum.5Dh"5Dht#5Dh+HY....Z.Y   ice beast (summoned)Z   slime creature simulacrum (drained)5Dh,'2.55Dh75Dh:r _The slime creature simulacrum is severely damaged.5Dh (You shoot an arrow.  The arrow hits the slime creature simulacrum but does no damage.5Dh 5DhA!5Dh+.Y....Z3.45Dh05Dhu2r _The slime creature simulacrum is severely damaged.5Dhߍ m  You shoot an arrow.  The arrow hits the slime creature simulacrum.5Dhy 5Dh=$ .YThe slime creature simulacrum is severely damaged.5Dh% X58=4.35Dh0 5DhJ6 P _The slime creature simulacrum hits you but does no damage.5Dh m  You shoot an arrow.  The arrow hits the slime creature simulacrum.5DhB5DhNM.Y5DhOC=5.25DhZ5Dh]r _The slime creature simulacrum is severely damaged.5DhFm  You shoot an arrow.  The arrow hits the slime creature simulacrum.5Dh  The slime creature simulacrum is severely damaged.5Dh5,6.0 (0.85Dh5DhRP _The slime creature simulacrum hits you but does no damage.5DhiD  You shoot an arrow.  The arrow hits the slime creature simulacrum.5Dh  The slime creature simulacrum is almost destroyed. .Y  The slime creature simulacrum seems less drained.9=3==9 (0.95Dh 5Dh5DhB_The slime creature simulacrum hits you but does no damage.5DhX  You shoot an arrow.  The arrow hits the slime creature simulacrum!○ 5Dht Z....Y°Z   glowing shapeshifter simulacrum (wand…)The slime creature simulacrum vaporises!5Dh 2033 507.8 _A glowing shapeshifter simulacrum comes into view.5DhQ 8 ((((((Z    You shoot an arrow. The arrow closely misses the ice beast.The arrow hits the glowing shapeshifter simulacrum!5DhC Z.....Y8.75DhnI  5DhJ 5DhK V_The glowing shapeshifter simulacrum is moderately damaged.5DhL 5Dhn  You shoot an arrow. The arrow hits the ice beast!5Dhd $ .ZThe ice beast is moderately wounded.9.6 _The ice beast hits you but does no damage.5Dh  You shoot an arrow. The arrow hits the ice beast!5Dh#@  The ice beast is severely wounded..Z60==710.55Dhl( 5Dhl)5DhI*2_The ice beast hits you but does no damage.5Dh)f (((( You shoot an arrow. The arrow barely misses the ice beast.The arrow hits the glowing shapeshifter simulacrum!5Dh] ; ...YThe glowing shapeshifter simulacrum is severely damaged.1.4 _The ice beast closely misses you.5Dh.q p  You shoot an arrow.  The arrow hits the ice beast but does no damage.5Dh 5Dh .ZThe ice beast is severely wounded.2.35Dh W _The ice beast closely misses you.5DhD V  You shoot an arrow. The arrow hits the ice beast.5DhjP .ZThe ice beast is severely wounded.1=3.2 _The ice beast hits you but does no damage.5Dhx  You beckon some vexing sprites to accompany your attacks..Z1----4.2 (1.0Jinx Fly  5Dho_You feel your willpower being sapped. The ice beast misses you.5Dh 5Dh  5Dhg8You shoot an arrow. The arrow hits the ice beast!  5Dh5!You kill the ice beast!5Dh5Dh< 5Dhj §5Dhb sZ   glowing shapeshifter simulacrum 5DhI  5Dhެ 5Dhs 5Dh §5DhY5DhYY   ice beast (summoned)5DhtZ   glowing shapeshifter simulacrum  5Dh?6The ice beast disappears in a puff of smoke!5Dh±5Dhֲ5Dhe65Dh=5Dho5.1 (0.95Dh5Dh 5Dh5Dh24_The ice statue gestures.5Dh5Dh8is  You shoot an arrow.  The arrow hits the glowing shapeshifter simulacrum!5Dh\o`☼( 5DhG>○§5Dh {2=---6.05Dh5Dhd _The glowing shapeshifter simulacrum vaporises!5DhL (((( You shoot an arrow. The arrow hits the ice beast!5Dh95DhDY.○$..5DhE%95DhON5DhQd _The ice beast is moderately wounded.5Dhs (((You shoot an arrow. The arrow hits the ice beast!5Dh :*5Dh  The ice beast is heavily wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.5Dh+ .Y°$ ned, very drained)5Dh H77.7 (0.85Dh 5Dha b _The ice beast is severely wounded.5DhL  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!5Dh `§(( 5Dh_:^§°$5Dh';,8.6 (0.95DhMC5DhEb _The ice beast disappears in a puff of smoke!5DhX- ((((((You shoot an arrow.  The arrow hits the ice statue but does no damage.5Dhk.$$...5Dhn203332=9.4 (0.85Dh5Dhac _The ice statue is severely damaged.5Dhq ((((((You shoot an arrow.  The arrow hits the ice statue but does no damage.5Dhvk.$$...5Dh[-20.3 (0.95Dh5Dh  You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is severely damaged. 5Dht You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is severely damaged.5Dhη((((((The arrow hits the ice statue but does no damage. _The ice statue is severely damaged.  You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is severely damaged.  You shoot an arrow. The arrow hits the ice statue.5DhM  .$$...The ice statue is severely damaged.1.2Fly 5Dhd _The sprites lose interest in your situation.5Dh  5Dh 5Dh '(((5Dh m((( You shoot an arrow. The arrow hits the ice statue.5DhX- k.$$...5Dh. /42.15Dhl4 5Dh6 c _The ice statue is almost destroyed.5Dh ((((((You shoot an arrow. The arrow hits the ice statue.5Dh.$$...=3.05Dh5Dhc _The ice statue is almost destroyed.5Dhr 5Dhɾ 5Dh2You shoot an arrow. The arrow hits the ice statue!5Dh5Dh/'(((5Dh&$((( 5DhA!5DhU5DhV..5DhBXG.####....5DhTY.......$$5DhiZ0...5Dhr[.5Dh\5Dhr5Dh!2033 5Dh45Dh95Dh 5Dh/ 5Dh5Dh-_You destroy the ice statue!5Dhe5Dh _No target in view!5DhSK 5Dh?L 35DhO 5DhW U5=3== _Magic restored.65DhY 6=5Dhw[ 5DhJ\ :==5Dh] 5DhF_ ,5Dh` 5Dhh 755Dhh 5Dhk A20335Dhm 5Dhn K8=5Dhn 5Dhq ,5Dhr 5Dh6u O45Dhsv 5Dhty O35Dho 5Dh̏ 5Dh 5Dh 95Dh =5Dh@ 5Dh% 5Dh 5Dh L12  5DhY 5Dh V_You feel your existence waver again.5Dh ,5Dh 5Dhҭ 5Dh 705Dh 5Dh= 5Dh? 5Dh @Fly 5Dh 5Dh;  5Dh 5Dhּ 4_You feel your willpower return.5Dh 5Dh 5DhZ 5Dh 5Dhh 5Dh2 5Dh 15DhH =5Dh 5Dh 5Dh 5Dh 5Dh 5Dh 5Dh 5DhS 5Dh" 5Dh 5Dh 25Dh =5Dh 5Dh 5Dh 5Dh 5Dh 5Dh 5Dhe 5Dh 5Dh 5Dh( 5Dh 35Dh 5Dh 5Dh 5Dh 5Dh' 5Dh 5Dh+ 5Dh 5Dh 5Dh^ 45Dh 5Dh 5Dh 5Dhb 5Dh 5Dh 5DhO 5Dh 5Dh 5DhG 55Dh =5Dh} 5Dh 5Dh( 5Dh 5Dh 5Dh 5Dh 5Dh, 5Dh 5Dh 5Dh 65Dh. =5Dh 5Dh 5Dh 5Dh 5Dhu 5Dh 5Dh 5Dh " 5Dh# 5Dh$ 5Dh%% 75Dha& 5Dh)( 5Dh( 5Dh* 5Dh, 5Dh>- 5Dh. 5Dhm0 5Dh71 5Dh1 85DhK2 =5Dh2 5Dh4 5Dh5 5Dh6 5Dh7 5Dh9 5Dh: 5Dh; 5Dh= 5Dh> 5Dh)? 95Dh/@ =5Dh@ 5DhA 5DhC 5DhD 5DhE 5DhG 5DhhH 5DhI 5DhK 5DhhL 5DhL 805Dh/N 5DhP 5DhRQ 5DhR 5DhfT 5Dh$U 5DhbV 5Dh^X 5Dh(Y 5DhY 15Dh d50--1=2=34= 5Dh ?  5Dh]@ 95 5DhA (= 5Dh C  5DhC , 5DhD  5DhF  5DhF  5DhG  5DhH 96 5DhK , 5Dh~K , 5Dh]L  5DhM  5DhfN  5DhN  5DhP O7 5DhQ  5Dh=S  5DhS  5DhGT  5DhU  5DhRV  5DhV  5DhX  5DhX N58= 5DhXY  5DhZ  5Dh@[  5Dh[  5DhL]  5Dh]  5DhR^  5Dha 9= 5Dhc , 5Dhyd  5Dhe  5Dh8f  5Dhf  5Dh4h  5Dhh &60 5Dhn  5Dho  5Dhq K1= 5Dhq  5Dhr  5DhVs  5Dh]t  5Dhv  5Dh{w  5Dh&x  5DhYy  5Dhz U2= 5Dhz  5Dh|  5Dh|  5DhD}  5Dh~  5Dh0  5Dh  5Dhn  5Dh %3 5Dh  5Dh  5Dh{  5Dh  5Dh , 5Dh  5Dh  5Dh| %4 5Dh7  5Dh  5Dh  5Dh  5Dhy  5Dh  5Dhv  5Dh  5Dh K5= 5Dh  5Dh  5Dhe  5Dh  5Dh`  5Dh  5Dhf  5DhȘ  5DhQ U6= 5Dh  5Dhm  5Dh  5Dhp  5Dh՝  5DhG  5Dhמ  5Dh ;7 5Dh  5Dh  5Dh  5Dh  5Dh[  5Dhͥ  5DhU  5Dh  5Dh= K8= 5Dh_ B 5Dh  5Dh  5Dh  5Dh  5Dhi  5Dh< ?9= 5Dh  5Dh0  5Dhu  5Dh  5Dhj  5Dh  5Dh@  5Dh  5Dh  5DhM &70 5Dh۽  5Dh , 5Dh , 5Dhu  5Dh  5Dh 91 5Dh4 (= 5Dh  5DhJ , 5Dhu  5Dh , 5Dh  5DhV  5Dh N2= 5DhU  5Dh$ , 5Dh  5Dh , 5Dh:  5Dh* ;3 5Dh  5Dh  5Dh=  5Dh"  5Dh|  5DhY  5Dh  5Dh~  5DhC  5Dh 4 5Dh  5Dh  5DhU  5Dh  5Dh8 5= 5Dh  5Dh  5Dhu  5Dh  5Dh , 5Dh!  5DhG#  5Dh%$ N6= 5Dh$  5Dh&  5Dh|&  5Dhs'  5Dh8) , 5Dhm*  5DhL,  5Dh, 7 5Dh-  5Dh/ , 5Dh70  5Dh1 , 5Dh3  5Dh4  5Dh45 K8= 5Dh/6  5Dh7  5DhK8  5Dh/9  5Dh: , 5Dhw;  5Dh=  5Dh= U9= 5Dhe>  5Dh@  5Dh@  5Dh\A  5DhB  5Dh"C  5DhC  5DhE <80 5DhiF  5Dh'H  5DhJ , 5DhOK  5DhK  5DhL  5DhT &  5Dh,U ... _You start resting. 5DhZ 1681.4 (94.0) 5DhV[ 51= 5Dh#\ $2.4 (95 5Dh`  5Dhb " _HP restored. 5Dh| ##...## ##.## ##.## ####...#### ####.#### ###.....#####.....###  ##....####...###.....### ##...####.####....####.## ..I##...@..###.....## ...##"[. #####....##.....##....[/# .####....##.....#.###### ......$$..#.....#.# #$...###.#. ###.. ###.....##.I. ##. ####### # ..  .3.4 (1.0) 5Dht} 5Dhu Really fly into a travel-excluded area? Y - Yes  N - No 5DhV 5Dh7#..∩..#dertzug the Skirmisher##...##Poltergeist of Gozag  Gold: 2039##.##Health: 81/81 ========================##.##Magic: 23/23 ========================####...####AC: 12Str: 4####.........####EV: 15Int: 19###.....#####.....###SH: 0Dex: 20##....####...###.....###XL: 12 Next: 54% Place: an Ice Cave  5Dh###...####......@####....####Noise: ---------  Time: 13683.4 (0.0) .....## ..I##......###.....##a) +0 orcbow ....##"[. #####....##.....##Cast: Jinxbite ......[/# .####....##.....#Fly ...###### ......$$..#.....# ....##$...###........#I   ice statue (unaware) ......###.. ###.....## #....I.##. ####### ########..You are engulfed in freezing vapours. You resist.  The ice statue gestures at you. _The shard of ice hits you. You partially resist. _You are engulfed in freezing vapours. You resist. _You start resting.  5DhL_HP restored. 5Dh= 5Dh*4.4 (1 5Dh 5Dh~ 5Dh  5Dh #..∩..#dertzug the Skirmisher##...##Poltergeist of Gozag  Gold: 2039##.##Health: 81/81 ========================##.##Magic: 23/23 ========================####...####AC: 12Str: 4####.........#### 5Dh EV: 15Int: 19###.....#####.....###SH: 0Dex: 20##....####...###.....###XL: 12 Next: 54% Place: an Ice Cave ###...####......@####....####Noise: ---------  Time: 13684.4 (0.0) .....## ..I##......###.....##a) +0 orcbow ....##"[. #####....##.....##Cast: Jinxbite ......[/# .####....##.....#Fly ...###### ......$$..#.....# ....##$...###........#I   ice statue ......###..[39;49 5Dh +m ###.....## #....I.##. ####### ########..You are engulfed in freezing vapours. You resist.  The ice statue gestures at you. _The shard of ice hits you. You partially resist. _You are engulfed in freezing vapours. You resist. _You start resting. _HP restored. 5Dh^ 3 5Dh,  5Dh p _There is nobody nearby that the sprites are interested in. 5Dh v ((((You shoot an arrow. 5DhH ....The arrow hits the ice statue but does no damage. 5DhCR *****The ice statue gestures at you. 5Dh....@====5.3 (0.9 5Dhh _The bolt of cold misses you.5Dhz 5Dh4((((You shoot an arrow. The arrow hits the ice statue.5Dh ....YY   ice beast (summoned)  The ice statue is lightly damaged.===-6.2 _The ice statue gestures.5Dh(| ((((You shoot an arrow. The arrow hits the ice statue.5Dh  Y....Y 2 ice beasts (summoned)  The ice statue is lightly damaged.-7.1  You shoot an arrow. The arrow hits the ice statue.  The ice statue is lightly damaged. _The ice statue gestures.  You shoot an arrow. The arrow hits the ice statue.  The ice statue is lightly damaged. _The ice statue gestures.5Dhy ((The ice statue is lightly damaged. _The ice statue gestures.  You shoot an arrow. The arrow hits the ice statue.  The ice statue is lightly damaged. 5DhK~_The ice statue gestures.  You shoot an arrow. The arrow hits the ice beast!5Dh75Dh%Es.Y.....5DhE'8.05Dh>Q5DhTd _The ice beast is moderately wounded.5DhQ -  You beckon some vexing sprites to accompany your attacks. Y..Y.YY 3 ice beasts (summoned)  You feel your willpower being sapped.1----9.0 (1.0Will/2 Jinx Fly 5Dhd[ 5Dh^ X _The ice statue gestures.5Dh (You shoot an arrow. The arrow hits the ice beast!5Dhd :*5DhOs  The ice beast is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the ice beast with its own front foot..Y.Y, 1 very drain…)17 =9 (0.9 _The ice beast is almost dead.5Dh+p  You shoot an arrow.  The arrow hits the ice beast but does no damage.5DhlC:*5Dh:/  The ice beast is almost dead.A giggling sprite leaps out and makes the ice beast trip over its own feet.  You kill the ice beast! 5Dh@.Y.Y§ 2 ice beasts (summoned)  The ice beast disappears in a puff of smoke!90.8 5Dh7~_The ice statue glitters chillingly in the dim dungeon light.5Dh˟=((((((5Dh(0*5Dh|  You shoot an arrow. The arrow closely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.5Dh ....Y., 1 very drained)The ice beast is lightly wounded.81.7 _The ice statue glitters chillingly in the dim dungeon light.5DhNs (You shoot an arrow.5DhT:*5Dh3&  The arrow hits the ice beast but does no damage.  A giggling sprite leaps out and makes the ice beast trip over its own feet.5Dh= .YY..Y.5Dh>Y 3 ice beasts (summoned, 2 very drain…  The ice beast is moderately wounded.5Dh?_---92.65DhJ5DhNX _The ice statue gestures.5Dh: (You shoot an arrow. The arrow hits the ice beast!5DhH :*5Dh\ ,  The ice beast is heavily wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is severely wounded.5Dh S.YY5Dh^ 2=3.5Fly 5Dh 5Dh3 i _The jinxing sprites lose interest in you.5Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5DhW#..∩..#dertzug the Skirmisher##...##Poltergeist of Gozag  Gold: 2039##.##Health: 81/81 ========================##.##Magic: 18/23 ==================------####...####5DhjAC: 19  Str: 4####.........####EV: 15Int: 19###.....#####.....###SH: 0Dex: 20##....####...###.....###XL: 12 Next: 54% Place: an Ice Cave ###...####.Y..YY@####....####Noise: ===------  Time: 13693.5 (0.0) .....## ..I##......###.....##a) +0 orcbow ....##"[. #####....##.....##Cast: Jinxbite ......[/# .####....##.....#Will/2 Fly ...###### ......$$..#.....# ....##$5Dh...###........#I   ice statue ......###.. ###.....##YYY 3 ice beasts (summoned, 2 very drain…)#....I.##. ####### ########..The ice beast is severely wounded. _The jinxing sprites lose interest in you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate5Dh B#..∩..#dertzug the Skirmisher##...##Poltergeist of Gozag  Gold: 2039##.##5DhHHealth: 81/81 ========================##.##Magic: 18/23 ==================------####...####AC: 19  Str: 4####.........####EV: 15Int: 19###.....#####.....###SH: 0Dex: 20##....####...###.....###XL: 12 Next: 54% Place: an Ice Cave ###...####.Y..YY@####....####Noise: ===------  Time: 13693.5 (0.0) .....## ..I##......###.....##a) +0 orcbow ....##"[. #####....##.....##Cast: Jinxbite ......[/# .####....#[345Dh:m#.....#Will/2 Fly ...###### ......$$..#.....# ....##$...###........#I   ice statue ......###.. ###.....##YYY 3 ice beasts (summoned, 2 very drain…)#....I.##. ####### ########..Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Cause Fear.  You are very lightly contaminated with residual magic.5Dh96onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Cause Fear.are very lightly contaminated with residual magic.  Nothing appears to happen. The ice beast seems less drained.5DhX.Y..Y1--4.5 (1Contam 5Dh,m _The ice beast closely misses you.5Dh> ^  You beckon some vexing sprites to accompany your attacks.5DhY .YYou feel your willpower being sapped. The ice beast misses you.5Dh 6--=-5Jinx Fly Contam 5DhN 5Dh @ _The ice beast hits you but does no damage.5DhҢ  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!5Dhͫ ]§ 2 ice beasts (summoned)5Dh`6  The ice beast disappears in a puff of smoke!The ice statue glitters chillingly in the dim dungeon light.5DhQ> .Y§YY 3 ice beasts (summoned)  The ice statue gestures.5Dh> 4=6.4 (0.95DhE 5DhG V _The ice beast barely misses you.5Dh V  You shoot an arrow. The arrow hits the ice beast!5Dh\;*5Dh5   The ice beast is heavily wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot. ##§.YY, 1 very drain…)The ice beast is heavily wounded.207.35DhBV _The ice beast hits you but does no damage.5Dh<(5Dh85DhB ##.Y..§.I##.YYou shoot an arrow. The arrow barely misses the ice beast.5DhC'8.25DhK5Dh^NY _The ice beast barely misses you. x25Dh9yp  You shoot an arrow.  The arrow hits the ice beast but does no damage.5Dh;*5Dh?  The ice beast is heavily wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot. .Y..YThe ice beast is severely wounded.7=-9.1 _The ice beast misses you.5Dh  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!5Dhb!^§ 2 ice beasts (summoned)5Dh5Dh Y.Y§Y 3 ice beasts (summoned)  5DhsThe ice beast disappears in a puff of smoke!The ice beast barely misses you.5Dh\)700.05Dh5DhX _The ice statue gestures.5Dh V  You shoot an arrow. The arrow hits the ice beast.5DhG :*5DhK N  The ice beast is lightly wounded.  5Dh KA giggling sprite leaps out and makes the ice beast trip over its own feet.5Dh) O .YY5Dh0+ P, 1 very drain…)The ice beast is lightly wounded.5Dh, q77--195Dh7 5Dh; T _The ice beast hits you. The ice beast freezes you. You resist.5DhI 5Dh  7##...## 5DhN +## 5Dh ,##.## 5Dh ####...####5Dh2 ####.........####5Dhy I###.....#####.....###5Dh ##....####Y..###.....### ##...####....YY.####....#### ....## ..I##.§.@..###.....##"[. #####....#5Dh ..[/# .####.. ###### ......$$..#.....#  #$...###....###.. ###.....## 5Dh& KYYY 3 ice beasts (summoned, 1 very drain…)I ##. #############.. .5Dhr* ,5Dh:/ 5Dh_; 5Dh< .5Dh< .Y..5DhN= YY5Dh= 5Dh? 5Dh? ---5DhF@ 1.9 (1.05DhF 5DhdH 5Dh (You shoot an arrow. The arrow barely misses the ice beast.The arrow hits the ice beast!5Dh:*5Dhx0 *2  The ice beast is moderately wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.5Dhw  The ice beast is heavily wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is heavily wounded.5Dhm5Dh?5DhkS.YYY5Dhlf=2===2.8 (0.95DhN!5Dh$i _The jinxing sprites lose interest in you.5Dhs (You shoot an arrow. The arrow barely misses the ice beast.The arrow hits the ice beast.5Dh;,5Dhݠ 5Dh} 5DhY5Dh"+The ice beast is heavily wounded.5Dh5Dh35Dh85Dh=-5Dh5!3.75Dhk 5Dhk5Dh 5Dhu5Dh=_Your magical contamination has completely faded away.5Dh\Ie  You beckon some vexing sprites to accompany your attacks.5Dh2K0.Y5DhDL5DhM5DhN65DhO-5DhP-5DhQ4.7 (1.05DhvR6Jinx Fly 5DhSS5Dh[5Dh_ 5Dh`5DhaY_You feel your willpower being sapped. The ice beast closely misses you.5Dhb5DhDV  You shoot an arrow. The arrow hits the ice beast.5Dh5DhV53*5Dh$ 5Dh  5Dh <The ice beast is heavily wounded.5Dh"aA giggling sprite leaps out and makes the ice beast trip over its own feet.5Dh$5Dh&5Dh935Dh4-.Y5Dh4 Y5Dh65Dh65Dh7=5Dh85.6 (0.95Dh@5DhD 5DhE5DhDF>_The ice beast is severely wounded.5DhL5Dh;(5Dh3*5Dhe  5Dhg !5Dhh Y5DhHj aYou shoot an arrow. The arrow barely misses the ice beast.5Dhk hA giggling sprite leaps out and makes the ice beast trip over its own feet.  5Dhm 6The ice beast is severely wounded.5DhIn 5Dhp 5Dhq 6.55Dh} 5Dh  5Dh 5Dh' 2_The ice beast hits you but does no damage.5Dhml 5Dhm !(5Dhn 5DhL 3*5Dh M_The ice beast hits you but does no damage.  You shoot an arrow. The arrow barely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.  You kill the ice beast!  The ice beast disappears in a puff of smoke!5Dh% Y. 2 ice beasts (summoned, 1 very drained9=7.45Dhj 5DhN V _The ice beast barely misses you.5DhsV  You shoot an arrow. The arrow hits the ice beast.5DhA:*5Dh  The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.  You kill the ice beast! .   ice beast (summoned)  The ice beast disappears in a puff of smoke!-8.3 _The ice beast closely misses you.5Dhl  You shoot an arrow. The arrow hits the ice beast!5Dh:*5Dh2dD Y5DhAened, very drained)  The ice beast is moderately wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.  5Dh2nThe ice beast is heavily wounded.39.25Dht5DhvvW _The ice beast closely misses you.5Dhp  You shoot an arrow.  The arrow hits the ice beast but does no damage.5Dh):*5Dh|(Y You shoot an arrow.  The arrow hits the ice beast but does no damage.  A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is severely wounded.The jinxing sprites lose interest in you.807=10.1Fly 5Dhl _The ice beast barely misses you.5Dh}p  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!§5Dh'§5Dh'1.05DhW 5Dh|  5Dh r_The ice beast disappears in a puff of smoke!5Dh] 5Dh 5DhA  5Dh B_No target in view!5Dh#Really fly into a travel-excluded area? Y - Yes  N - No5Dhs5Dhl#..∩..#dertzug the Skirmisher##...##Poltergeist of Gozag  Gold: 2039##.##Health: 80/81 =======================-##.##Magic: 17/23 =================-------####...####AC: 23  Str: 4####.........####5Dh#EV: 15Int: 19###.....#####.....###SH: 0Dex: 20##....####...###.....###XL: 12 Next: 54% Place: an Ice Cave ###...####......@####....####Noise: ===------  Time: 13711.0 (0.0) .....## ..I##..§...###.....##a) +0 orcbow ....##"[. #####....##.....##Cast: Jinxbite ......[/# .####....##.....#Will/2 Fly ...###### ......$$..#.....# ....##$...###........#5DhI   ice statue ......###.. ###.....## #....I.##. ####### ########..The jinxing sprites lose interest in you. _The ice beast barely misses you.You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view!5Dh 5Dhۨ4---2.0 (15Dh5Dh% _The ice statue glitters chillingly in the dim dungeon light.5DhI 5Dhʕ #..∩..#dertzug the Skirmisher##...##Poltergeist of Gozag  Gold: 2039##.##Health: 80/81 =======================-##.##Magic: 17/23 =================-------####...####AC: 23  Str: 4####.........####EV: 15Int: 19###.....#####.....###SH: 0Dex: 20##....####...###.....###XL: 12 Next: 54% Place: an Ice Cave 5Dhҗ ###...####......@####....####Noise: ---------  Time: 13712.0 (0.0) .....## ..I##..§...###.....##a) +0 orcbow ....##"[. #####....##.....##Cast: Jinxbite ......[/# .####....##.....#Will/2 Fly ...###### ......$$..#.....# ....##$...###........#I   ice statue ......###.. ###.....## #....I.##. ####### ########.. _The ice beast barely misses you.You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast! _The ice beast disappears in a puff of smoke! 5DhN [22d_No target in view! _The ice statue glitters chillingly in the dim dungeon light.5Dh8 5Dh 5Dho 5Dh p _There is nobody nearby that the sprites are interested in.5Dhv ((((You shoot an arrow.5DhG;....5Dhb1====8 (0.85Dht5DhG _The arrow hits the ice statue but does no damage.5Dh\ 5Dh((((You shoot an arrow. The arrow hits the ice statue.5DhN 5DhKP 5DhT....5Dh9V8The ice statue is lightly damaged.5Dhw 5Dhx 5Dhuy(`````5Dhz)The ice statue gestures at you.5Dhz5Dh ....@.3.7 (0.95Dh5Dh 5Dhb5Dh._The shard of ice misses you.5Dh5Dh (((( You shoot an arrow. The arrow hits the ice statue!5Dh@ ....The ice statue is moderately damaged. 5DhB 5DhNf````The ice statue gestures at you.5Dh5Dh....5Dho5Dh}5Dhu695Dh}----5Dhq 4.65DhR5Dh 5Dh35Dh,8_The shard of ice hits you! You partially resist.5DhπL(((((((((((5DhPN......I8=25.5 _You shoot an arrow. The arrow barely misses the ice statue.5Dh ((((You shoot an arrow.  The arrow hits the ice statue but does no damage.5Dh  5Dh 5Dh+ ....5Dh 9The ice statue is moderately damaged.5Dh 5Dh&  5Dht' 5DhD( '****5Dh( )The ice statue gestures at you.5Dh) 5DhO 5Dh &☼5Dh޵ M..§§5Dh ]§☼☼§☼5Dh §5Dh- 5Dh 5DhD 65DhN -----5Dh 6.45Dh 5Dh &§5Dh §5Dh 5Dh  5DhV 5Dha 3_The freezing blast engulfs you. You resist.5Dhv ((((You shoot an arrow. The arrow hits the ice statue.5Dh  ..☼§☼○☼The ice statue is moderately damaged.1--17.3☼☼☼○☼§☼5DhO G _You are engulfed in freezing vapours. You resist.5Dhr ((((You shoot an arrow.  The arrow hits the ice statue but does no damage.5DhP Y.○..☼☼☼○○☼○☼Y   ice beast (summoned)  The ice statue is moderately damaged.You are engulfed in freezing vapours. You resist.58--08.2☼☼☼☼ _The ice statue gestures.5DhCA((((5Dh:@ 5Dh8LY.○☼○°○You shoot an arrow. The arrow barely misses the ice beast.You are engulfed in freezing vapours. You resist.56--=9.15DhT☼ _The ice statue gestures.5Dh?5DhI:((((5DhYou are engulfed in freezing vapours. You resist. _The ice statue gestures.  You shoot an arrow. The arrow barely misses the ice beast.are engulfed in freezing vapours. You resist. _The ice statue gestures.  You shoot an arrow. The arrow barely misses the ice beast.5Dh 5Dhj&..°5DhC Y○○5Dh@G°○°5Dh5Dh5Dh25Dh%--5Dh720.05Dh 5DhL_The ice statue gestures. 5DhL You shoot an arrow. The arrow barely misses the ice beast.5DhLare engulfed in freezing vapours. You resist. 5DhL_The ice statue gestures. 5Dh You shoot an arrow. The arrow barely misses the ice beast. _You are engulfed in freezing vapours. You resist.5Dh (( You shoot an arrow. The arrow hits the ice beast!5Dh^   The ice beast is moderately wounded..Y○°.°46---9=9 _You are engulfed in freezing vapours. You resist.5Dh' ##...## ## ##.## ####...########.........#######.....#####.....#####....####..°###.....### ##...####....Y○°####....#### ....## ..I##°.°@°.###.....##"[. #####°...#..[/# .####.. ###### ......$$..#.....#  #$...###....###.. ###.....## Y   ice beast (summoned)I ##. #############.. ..°°.[405Dh *mY.@.5--19---1.9 (1.0 _You are engulfed in freezing vapours. You resist.5Dh#U##...## ##.## ##.## ####...#### ####.####  ###.....#####.....### ##....####...###.....### 5DhVJ...####....°°.####....#### ## ..I##°Y.°@.###.....## ..##"[. #####°...##.....## ...[/# .####....##.....# ###### ......$$..#.....# # #$...# ###.. ###.....## I. ##. ####### .5DhwX5Dh\m...Y.5Dh]A---25Dhgb5Dhc5Dh^  You beckon some vexing sprites to accompany your attacks.5Dhǣ\..Y5Dh7--8==3Jinx Fly 5Dh5Dhv; _You feel your willpower being sapped.5Dh  You shoot an arrow. The arrow hits the ice beast!5Dhw :*5Dh[   The ice beast is severely wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.  You kill the ice beast!5Dhf F§5Dhg b69=4.8 (0.95Dhn 5Dho b _The ice beast disappears in a puff of smoke!5Dh2  _No target in view!5Dh=35DhH5Dh.H _No target in view!5Dhށ _8=-Fly  _The sprites lose interest in your situation.75Dh8==89=765Dhw9=5Dh5Dh5Dh5Dh5Dhä5Dh^=5Dh5Dh85Dh5Dh5Dh55Dh%5Dhg5Dhh5DhL5Dh505Dh205Dh=5Dhy,5Dhd5Dh45Dht5Dh_5Dh.5Dhr5Dh5Dh'5Dhƿ15Dhz=5Dh?H45Dh^=1=5DhA5Dh5Dhu25Dh=5DhW35Dh)Y5Dh.5Dh~!---5Dhh|Y   ice beast (summoned, wandering)5Dh42.8 (18.0)---3.8 (195Dh 5Dh,5Dh9_An ice beast comes into view.5Dh5Dh ((((((Y)  You shoot an arrow.5Dh~.Y.....===4.7 (0.9) _The arrow hits the ice beast but does no damage.5Dh ((((( You shoot an arrow. The arrow hits the ice beast!5Dhw4.Y....5Dh/F5.6 _The ice beast is moderately wounded.5Dh ((((You shoot an arrow.  The arrow hits the ice beast but does no damage.5Dhy ...Y...3=6.55Dh  5DhN 5Dh@_The ice beast is moderately wounded.5Dh5DhY :((((5Dh/   You shoot an arrow. The arrow closely misses the ice beast..Y..12 7.4 _You feel your existence waver again.5Dh( :((((5Dh% 5Dh 2..Y.2=8.3 _You shoot an arrow. The arrow closely misses the ice beast.5DhY (You shoot an arrow.  The arrow hits the ice beast but does no damage.5Dh5DhM.Y5Dh]4=9.25DhӢ5Dh=d _The ice beast is moderately wounded.5Dh(\:((((5Dh ...YYou shoot an arrow. The arrow barely misses the ice beast.5DhJ(50.15Dh5DhV _The ice beast barely misses you.5Dh:((((5Dh*( ...YYou shoot an arrow. The arrow closely misses the ice beast.1.0Fly 5Dh25Dh6 5Dh6Q_You feel your willpower return.5Dh:((((5Dhq ...YYou shoot an arrow. The arrow closely misses the ice beast.48--=9 _The ice beast hits you. The ice beast freezes you. You resist.5Dh!( :((((5Dh & 5Dhĩ ...YYou shoot an arrow. The arrow closely misses the ice beast.5Dh ^9--2.85Dhc 5Dh @ _The ice beast hits you but does no damage.5Dh  You shoot an arrow. The arrow hits the ice beast!5DhҞq  The ice beast is severely wounded.5Dh'3.75Dh=5Dh@ _The ice beast hits you but does no damage.5Dhx:((((5Dh  ...YYou shoot an arrow. The arrow barely misses the ice beast.3==4.65DhR5DhO _The ice beast misses you.5Dh6U  ##.## ##.##     ### #...# ####  ..I### "[. #####....#5Dh  [/# .####....#  ......$$..#  #$...###  ###.. ###  ##. #######  .. .5DhIT   ##.## ##.##     ### #...# ####  ..I### "[. #####....# [/# .####....#  ......$$..#  #$...###5Dh>U e ###.. ###  ##. ###  .5DhZ 35Dh^ 5Dh` a _An ice beast is nearby!5Dhp  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.5Dhq 501----5.6 (1.0Will/2 Jinx Fly 5Dhw 5Dhy @ _The ice beast hits you but does no damage.5Dh0 G  ##.## 5Dh2 ##.##     ### #...# ####  ..I### "[. #####....# [/# .####....#  ......$$..#  #$...###  ###.. ###  ##. #######  .. .5DhN  ##.## ##.##     ### #...# ####  ..I### "[. #####....# [/# .####....#  ......$$..#  #$...### ###.. ###  ##. ###  .- _An ice beast is nearby!5Dhe   ##.## ##.##     5Dh### #...# ####  ..I### "[. #####....# [/# .####....#  ......$$..#  #$...###  ###.. ###  ##. #######  .. .5Dh  ##.## ##.##     ### #...# ####  ..I### "[. #####....# [/# .####....#  ......$$..#  #$...### ###.. ###  ##. ###  . _An ice beast is nearby!5DhQv ((((You shoot an arrow.5Dh ...YThe arrow completely misses the ice beast.=6.5 (0.95Dh5DhZ _The ice beast completely misses you.5DhdZ  You shoot an arrow. The arrow hits the ice beast!5Dhl  The ice beast is almost dead.5Dh'7.45Dh5Dh?@ _The ice beast hits you but does no damage.5Dh ^  You shoot an arrow. The arrow hits the ice beast!  5Dhl 7You kill the ice beast!5Dh D§5DhHP 5DhQ ]1=8.35DhY 5DhT^ b _The ice beast disappears in a puff of smoke!5Dh b ##...## ##.##5Dh:  ##.## ####...#### ####.#### ###.....#####.....###  ##....####...###.....### ##...####.####....####5Dh =.## ..I##...@..###.....## ...##"[. #####....##.....##....[/# .####....##.....#.###### ......$$..#.....#.#5Dh ' #$...###.#. ###.. ###.....##.I. ##. ####### # ..  .5Dh 5Dh C------5Dh9 9.3 (1.05Dh 5Dh 5Dh$--- 0  You start resting.2=60.3 (1Fly  _The sprites lose interest in your situation.5Dh;2=5Dh<5Dh=5Dh6?5DhAK3=5DhB5DhC5DhEP_ _You start resting.5DhY+4.3 (45DhZ63==5Dh[#5.3 (55Dh`5Dh>b% _Magic restored.5Dh ?4===5=5Dhr 65Dh 5Dh 5Dh 5Dhd H75DhN 5Dh ,5Dh 5DhX 5Dh 5Dh 5Dh{ 5Dh 585Dh =5DhH 5Dh 5Dh! 5Dh" 5Dh# 5DhS& 5Dh.' 5Dhz( 5DhT/ 5Dh/ 5Dh5  5Dhp6 5Dh7 81.3 (15Dh7 6.0) 5DhH8 _You start resting.5Dh8 5Dh9 5Dh: 95Dh1; =5Dh; %2.3 (175Dhn< @Fly 5Dh@ 5Dh2C  5DhC 5DhD ;_You feel your willpower return.5DhHE 5Dh`K605Dhh5DhZpw1=5Dhr,5Dh?t5Dhu,5Dhz5Dhe{925Dh|2=5Dh|5Dh~,5Dh5Dh 35Dh5Dh{5Dh 5Dh5Dh:5Dh5DhL5Dhߌ%45Dh5Dhq5Dh,5Dh5Dh}5Dh 5DhY5DhK5=5Dh5Dh5Dhx5Dh5DhܚB5DhN5Dh֜U6=5Dh5Dh,5Dh[5Dh5DhH5Dh΢5DhB5DhȤ%75Dhv5DhB5Dhũ5DhN5Dhժ5Dh55DhĬK8=5Dh5Dh{,5Dh9=5DhO5Dh5Dh35Dh5Dh 5Dh5Dh/5Dh5Dh&705Dh5Dh5Dh5Dh5Dh5Dh\5Dh5Dh*5DhK1=5Dh`5Dh5Dh5DhO5Dh5DhM5Dh5Dh5DhU2=5DhG5Dhm,5Dh5Dh,5Dhh345DhA5Dh5=5Dh5Dh\5Dh5Dh,5Dh5Dhk6=5Dhn5Dh ,5Dh5DhS,5Dh!5Dh~5Dh%75Dh5Dh5Dhx5Dh5Dh5DhK5Dh5DhM5DhK8=5DhR5Dh|5Dh5Dh5Dh5Dh5Dh5Dh5DhhU9=5DhU5DhU5DhC 5Dh} 5Dh,5Dh5Dh<805Dh.5Dh,5Dh 5Dhq,5DhT5Dh$_ _You start resting.5Dh-848.3 (661=9.3 (675Dh15Dh4" _HP restored.5Dh3 Really fly into a travel-excluded area? Y - Yes  N - No5Dh5DhX#..∩..#dertzug the Skirmisher##...##Poltergeist of Gozag  Gold: 2039##.##Health: 81/81 ========================##.##Magic: 23/23 ========================####...####AC: 12Str: 4####.........####EV: 155DhJInt: 19###.....#####.....###SH: 0Dex: 20##....####...###.....###XL: 12 Next: 54% Place: an Ice Cave ###...####......@####....####Noise: ---------  Time: 13849.3 (0.0) .....## ..I##......###.....##5Dha) +0 orcbow ....##"[. #####....##.....##Cast: Jinxbite ......[/# .####....##.....#Fly ...###### ......$$..#.....# ....#5Dh>#$...###........#I   ice statue (unaware) ......###.. ###.....## #....I.##. ####### ########.. _You start resting. 5Dh_Magic restored. _You start resting. _You feel your willpower return. _You start resting. _HP restored.5Dh=5Dh  *****The ice statue gestures at you.5Dh5....@76--====50.3 (15Dh[IR _The bolt of cold hits you. You resist.5Dh( ((((You shoot an arrow. The arrow hits the ice statue.5Dh5 Y....Y   ice beast (summoned)  The ice statue is lightly damaged.5Dh_a===-1.2 (0.95Dh5DhUX _The ice statue gestures.5Dh' ((((You shoot an arrow. The arrow hits the ice statue.5Dh: s ....The ice statue is lightly damaged.5Dh ^7---2.15DhV 5Dh i  You shoot an arrow. The arrow hits the ice statue.  The ice statue is lightly damaged. _The ice statue gestures.  You shoot an arrow. The arrow hits the ice statue.  The ice statue is lightly damaged. _The ice statue gestures.5DhKS 8(((( The ice statue is lightly damaged. _The ice statue gestures.  You shoot an arrow. The arrow hits the ice statue.  The ice statue is lightly damaged. 5DhaT _The ice statue gestures.  You shoot an arrow. The arrow hits the ice statue.5Dh 5Dh/ .Y... 3.05Dh 5Dh  _The ice statue gestures.  You shoot an arrow. The arrow hits the ice statue.  The ice statue is lightly damaged. _The ice statue gestures.  You shoot an arrow. The arrow hits the ice statue. _The ice statue is moderately damaged.5Dh ((( You shoot an arrow. The arrow hits the ice beast.5Dhc5Dh#  .Y..The ice beast is moderately wounded.5Dh% *****The ice statue gestures at you.The bolt of cold hits the ice beast. The ice beast completely resists. 5Dhs.Y..@====9 _The bolt of cold misses you. 5Dhӟ^  You beckon some vexing sprites to accompany your attacks. 5Dh 5Dhx.YYY 2 ice beasts (summoned) 5Dhl1---==--4.9 (1.0Will/2 Jinx Fly  5Dh0 5Dh; _You feel your willpower being sapped. 5Dhi (You shoot an arrow. The arrow hits the ice beast. 5Dh6:* 5DhO  The ice beast is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the ice beast with its own front foot. 5Dh. 5DhY....Y., 1 very drained) 5Dh8=17 =-5.8 (0.9 5Dh' 5Dha _The ice beast is heavily wounded. 5Dhf,  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast! 5Dh2 {§   ice beast (summoned) 5Dhu  5DhH §.Y....§ 5Dh '6.7 5Dh  5Dh~ b _The ice beast disappears in a puff of smoke! 5Dh (((( You shoot an arrow. The arrow hits the ice statue! 5Dh  5Dh  ###...#..Y.§§I##.  The ice statue is moderately damaged.The ice statue glitters chillingly in the dim dungeon light. 5Dhr '7.6 5Dh  5Dh X _The ice statue gestures.!5Dh:!5Dh;!5DhC@!5Dh]BH _No target in view!!5Dh3!5Dh!5Dh H _No target in view!!5Dh _No target in view!!5Dh62 9=---!5Dh1D ###...Y..---I#I   ice statueY   ice beast (summoned) 8.6 (1.0 _You start resting."5Dh5 (( You shoot an arrow. The arrow hits the ice beast!"5Dhl"5DhCq`.Y."5Dh@2====9.5 (0.9 _The ice beast is moderately wounded."5Dh=(((((("5DhR"5Dhzy.....Y60.4 _You shoot an arrow. The arrow closely misses the ice beast."5Dh=(((((("5DhU6=$5Dh$5Dhn$5Dh),$5Dh$5Dh$5Dh{24$5Dh$5Dha$5Dh%7$5Dh$5Dh-$5Dh$5DhX$5Dh\J....$5Dh 782.0) _You start resting.39.0 (13Fly $5Dhw"u _You feel your willpower return.$5Dh.8=12  _You feel your existence waver again.9=$5Dh$5Dh&70$5Dh?$5Dhp,$5Dh$5Dh ,$5Dh$5Dh91$5DhJ(=$5Dh$5Dhe!,$5Dh%"$5Dh#,$5Dh$$5Dhc&$5Dh&U2=$5Dh'$5Dho)$5Dh*$5Dh*$5Dh+$5Dh~,$5Dh-$5Dh].$5Dh.%3$5Dh/$5Dh*1$5Dh1$5Dh2$5Dh4,$5Dh>5$5Dh6$5Dh8$5Dh{9%4$5DhqE,$5DhE hY98.0 (19Y   ice beast (summoned, wandering) _An ice beast is nearby!%5Dhں ((((((Y  )  You shoot an arrow. The arrow hits the ice beast!%5Dh:b:.Y.....===9 (0.9) _The ice beast is moderately wounded.%5Dh (((((You shoot an arrow. The arrow hits the ice beast.%5Dh2%5DhJ.Y....9.8 _The ice beast is heavily wounded.%5DhE`G((((((%5Dh%5Dhg....Y...%5DhW5=900.7%5Dh4%5Dhp _You shoot an arrow. The arrow barely misses the ice beast.%5Dhnl ((( You shoot an arrow. The arrow hits the ice beast!%5Dh .Y..1.6 _The ice beast is almost dead.%5Dhm  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!%5Dhc b§((%5DhBH§..2.5 _The ice beast disappears in a puff of smoke!&5Dh0I&5Dh2H _No target in view!&5DhM ##...## ##.## ##.## ####...#### ####.#### ###.....#####.....###  ##....####...###.....### ##...####.####....####.## Y.I##.§.@..###.....## ...##"[. #####....##.....##....[/# .####....##.....#.###### ......$$..#.....#.# #$...###.#. ###.. ###.....##.I. ##. ####### # ..  ...[&5Dhm6=---3.5 (1.0 _&5DhTi >---Really fly into a travel-excluded area? Y - Yes  N - No'5Dha3'5Dhg#..∩..#dertzug the Skirmisher##...##Poltergeist of Gozag  Gold: 2039##.##Health: 76/81 ======================--##.##Magic: 23/23 ========================####...####AC: 12Str: 4####.........####EV: 15Int: 19###.....#####.....###SH: 0Dex: 20##....####...###.....###XL: 12 Next: 54% Place: an Ice Cave ###...####......@####....####Noise: ---------  Time: 13903.5 (0.0) .....## ..I##......###.....##a) +0 orcbow ....##"[. #####....##.....##Cast: Jinxbite ...['5Dhv40m...[/# .####....##.....#Fly ...###### ......$$..#.....# ....##$...###........#I   ice statue ......###.. ###.....## #....I.##. ####### ########..You shoot an arrow. The arrow hits the ice beast! _The ice beast is almost dead.You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view!'5Dh8YY   ice beast (summoned)4.5 (1 _The ice statue gestures.'5Dhh e  You beckon some vexing sprites to accompany your attacks.'5Dh .Y1---==5'5Dh ]Will/2 Jinx Fly '5Dhw Q _You feel your willpower being sapped.'5DhP ((You shoot an arrow. The arrow hits the ice beast.'5DhR:*(5DhPQY.. ned, very drained) _You feel your willpower being sapped.  You shoot an arrow. The arrow hits the ice beast.  The ice beast is lightly wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is moderately wounded.17 =6.4 (0.9 _The ice statue gestures.(5DhO) (( You shoot an arrow. The arrow hits the ice beast!(5Dh[:*(5DhY  The ice beast is severely wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet. .Y. The ice beast is almost dead. *****The ice statue gestures at you.The bolt of cold hits the ice beast. The ice beast completely resists.(5DhH$8..Y.@7====7.3 _The bolt of cold misses you.(5DhIp=(((((((5DhP0*(5Dh   You shoot an arrow. The arrow barely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.  You kill the ice beast!(5Dh? ....§.   The ice beast disappears in a puff of smoke!(5Dh *****The ice statue gestures at you.(5DhA☼..§☼@☼○○○☼○☼===-8.2☼☼☼☼ _The freezing blast misses you.(5DhQ  (((( You shoot an arrow. The arrow hits the ice statue.(5Dh ...○○○○○○°○The ice statue is moderately damaged.(5Dh(p0------9.1(5Dh(5DhG _You are engulfed in freezing vapours. You resist.(5Dh ((((You shoot an arrow. The arrow hits the ice statue!(5Dh  ○...○°°°The ice statue is heavily damaged.65---2=10.0 _You are engulfed in freezing vapours. You resist.(5Dh ((((You shoot an arrow. The arrow hits the ice statue.(5DheA ...°°°°°°.°The ice statue is heavily damaged.You are engulfed in freezing vapours. You resist.0---9Fly  _The sprites lose interest in your situation.)5DhF ((((You shoot an arrow.  The arrow hits the ice statue but does no damage.)5Dh °...°...The ice statue is heavily damaged.)5Dh=W59--1.8)5Dh#)5Dh&G _You are engulfed in freezing vapours. You resist.)5DhS (((( You shoot an arrow. The arrow hits the ice statue!)5Dh!~ ..........The ice statue is severely damaged.53--2.7 _You are engulfed in freezing vapours. You resist.)5Dh, ((((You shoot an arrow. The arrow hits the ice statue.)5DhC.....)5DhK=63.6)5Dh)5Dh:c _The ice statue is severely damaged.)5Dh ((((You shoot an arrow.  The arrow hits the ice statue but does no damage.)5Dh$ ;....)5Dhڥ '4.5)5Dh )5Dh c _The ice statue is severely damaged.)5Dh^ ((((You shoot an arrow. The arrow hits the ice statue.)5Dhwq ;....)5DhHr r3==55.4)5Dh>| )5Dh~ c _The ice statue is severely damaged.*5DhD ((((You shoot an arrow.  The arrow hits the ice statue but does no damage.*5DhCJ;....*5DhK4=-46.3*5DhP*5DhRc _The ice statue is severely damaged.*5Dh (((( You shoot an arrow. The arrow hits the ice statue!*5Dh!k Y....Y   ice beast (summoned)  The ice statue is almost destroyed.The ice statue glitters chillingly in the dim dungeon light.*5Dh"'7.2*5Dh'*5Dh)X _The ice statue gestures.*5Dh-x ((You shoot an arrow.*5Dha .Y.....Y 2 ice beasts (summoned)  The arrow hits the ice beast but does no damage.*5DhKc'8.1*5Dhi*5DhlX _The ice statue gestures.*5Dh G (*5Dh 1(You shoot an arrow.*5DhI *5Dh7X f..Y.*5Dh7[ h5===9.0*5Dh.g *5Dhm F _The arrow hits the ice beast but does no damage.*5Dh (You shoot an arrow. The arrow hits the ice beast.*5Dh *5Dh *5DhB w.Y...Y*5Dh| %9*5Dh$ *5Dh' 7 _The ice beast is lightly wounded.+5DhEDV  You shoot an arrow. The arrow hits the ice beast.+5Dh+5Dh .YThe ice beast is lightly wounded.+5DhI320.7 (0.8+5Dh!l _The ice beast barely misses you.+5Dh?V  You shoot an arrow. The arrow hits the ice beast.+5Dh +5Dh .YThe ice beast is lightly wounded.+5Dh,1.6 (0.9+5Dh\ +5Dh(#@ _The ice beast hits you but does no damage.+5DhV  You shoot an arrow. The arrow hits the ice beast.+5DhXO+5Dh|fA .YThe ice beast is moderately wounded.62.5 _The ice beast closely misses you.+5DhuyV  You shoot an arrow. The arrow hits the ice beast.+5Dh   The ice beast is moderately wounded. .YYou feel your existence waver again.12 3.4 _The ice beast barely misses you.+5Dhm V  You shoot an arrow. The arrow hits the ice beast!+5Dh  The ice beast is severely wounded.The ice beast hits you but does no damage.+5Dh '4.3+5Dhi +5Dh V _The ice beast barely misses you.+5DhV ##...## ## ##.## ####...########.........####+5DhW ###.....#####.....#####....####...###.....### ##...####.....Y.####....#### ....## ..I##.Y.@..###.....##"[. #####....#+5DhUX ..[/# .####.. ###### ......$$..#.....#  #$...###....+5Dh@Y n###.. ###.....## YY 2 ice beasts (summoned)I ##. #############+5Dh!Z S.. .+5Dh\ +5Dh` M  The ice beast attacks as it pursues you!+5Dh.r .Y.Y2---5.3 (1.0+5Dh,y +5Dh} T _The ice beast hits you. The ice beast freezes you. You resist.,5Dh##...## ##.## ##.## ####...#### ####.####  ###.....#####.....### ##....####...###.....### ...####......Y####....#### ## ..I##..Y.@.###.....## ..##"[. #####....##.....## ...[/# .####....##.....# ###### ......$$..#.....# # #$...# ###.. ###.....## I. ##. ####### [40,5Dh"m.  The ice beast attacks as it pursues you!.Y--6 _The ice beast barely misses you.,5Dh~V  You shoot an arrow. The arrow hits the ice beast!,5DhG\,5Dhw.Y==7.2 (0.9,5Dh{d _The ice beast is moderately wounded.,5Dh[,5DhV  You shoot an arrow. The arrow hits the ice beast.,5Dh c.Y,5Dha]3-8.1,5Dh,5Dhd _The ice beast is moderately wounded.,5Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The ice beast completely misses you.,5Dh1----9.1 (1.0Jinx Fly ,5Dho,5Dh*@ _The ice beast hits you but does no damage.,5Dh :((((,5DhD ,*,5Dh! ...Y, 1 very drained)The ice beast hits you but does no damage.The arrow barely misses the ice beast.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is almost dead.  ,5Dh$ \17 =30.0 (0.9,5Dh( ,5Dh* O _The ice beast misses you.,5Dh: :((((,5DhA ,*,5Dhh  You shoot an arrow. The arrow barely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.  You kill the ice beast!,5DhS% ...§   ice beast (summoned)  The ice beast disappears in a puff of smoke!,5Dh*&[4=9,5Dh<-,5Dh0O _The ice beast misses you.-5Dh;cV  You shoot an arrow. The arrow hits the ice beast.-5Dhkp  The ice beast is heavily wounded.-5Dh'1.8-5Dhp _The ice beast completely misses you.-5Dh<(-5Dhy4*-5DhMQ .Y ned, very drained)  You shoot an arrow. The arrow barely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.  -5DhNThe ice beast is severely wounded.---82.7-5DhtZ-5Dhh]@ _The ice beast hits you but does no damage.-5Dh|  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!-5DhE§-5Dhd B§§-5Dh U2=3.6-5Dh -5Dh"b _The ice beast disappears in a puff of smoke!-5Dh.  ##.## ####...########.........#######.....#####.....### ##....####...###.....### #...####.......####....#### -5Dh...## ..I##.....§###.....####"[. #####@...##.....## ....[/# .####....##.....#####.....$$..#.# #$...###...#-5Dh5.-5Dhn5=10 ---4.6 (1.0-8 orcbow-5Dh'Corr (-8) -5Dh-5Dhj _Acid dripping from the walls corrodes you..5DhIDUM##...## ##.##  ####...####  ####.........####  ###.....#####.....### #....####...###.....### #...####.......####....#### .## ..I##....@.###.....## ..##"[. #####§...##.....#...[/####....######## ......$$..# ..##$...###........##.18 ---5+0 orcbowFly .5Dh\El _The sprites lose interest in your situation..5Dh.5Dh.5Dhy .5Dho.5Dhp6=.5Dh.5Dh_.5Dh:.5Dh.!.5Dh'L3==.5Dh).5Dh-4 _Magic restored..5Dh87YY   ice beast (summoned, wandering).5DhNA+9.6 (4.5DhDB+40.6 (5.5DhG.5DhgJ] _An ice beast comes into view./5Dh ((((((Y)  You shoot an arrow. The arrow hits the ice beast./5Dh/5Dhr.Y...../5Dh|/5DhP7===1.5 (0.9 _The ice beast is lightly wounded./5Dhg ((((( You shoot an arrow. The arrow hits the ice beast!/5Dh$%.Y....2.4 _The ice beast is heavily wounded./5Dh{ R ((((/5DhA| `You shoot an arrow.  The arrow hits the ice beast but does no damage./5Dhq 5....58===3.3 _The ice beast is heavily wounded./5Dhq R ((((/5Dh a You shoot an arrow. The arrow hits the ice beast!/5Dh>}/5Dhj...Y.../5Dh='4.2/5Dh/5DhۣL _The ice beast is severely wounded./5Dh /5Dh׽\  You beckon some vexing sprites to accompany your attacks..Y1----5.2 (1.0Jinx Fly /5Dh/5Dh&; _You feel your willpower being sapped.05Dh>  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!§((05DhI §..9==6.1 (0.905Dh x _The ice beast disappears in a puff of smoke!05Dhg 05Dh 05Dhq ^ _No target in view!05DhӶ 05Dh 05Dh ^ _No target in view!05Dh 05Dh< 05Dh H _No target in view!05Dhci05Dh+j05Dhs05DhvF _Unknown command.15Dh%h ##...## ##.## ##.## ####...#### ####.#### ###.....#####.....###  ##....####...###.....### ##...####15Dh:i.####....####.## ..I##.§.@..###.....## ...##"[. #####....##.....##....[/# .####....##.....#.###### ......$$..#.....#.# #$...15Dhi###.#. ###.. ###.....##15DhQj.I. ##. ####### #15Dhjp ..  .15Dh15Dh=---7.1 (1.0 _15Dh15DhK15Dh4 I15Dh :---15Dh 15Dh Really fly into a travel-excluded area? Y - Yes  N - No25Dh25DhI+25Dh<:#..∩..#25Dh6dertzug the Skirmisher25Dh ##...##25DhHqPoltergeist of Gozag  Gold: 203925Dh##.##25DhwHealth: 59/81 =================-------25Dh8 ##.##25DhvMagic: 21/23 =====================---25Dhg####...####25DhAC: 17  Str: 425Dh8"####.........####25Dh-EV: 1525Dh_-Int: 1925DhT###.....#####.....###25Dh:-SH: 025Dh-Dex: 2025Dh3##....####...###.....###XL: 12 Next: 54% Place: an Ice Cave ###...####......@####....####Noise: ---------  Time: 13947.1 (0.0) .....## ..I##.§....###.....##a) +0 orcbow ....##"[. #####....##.....##Cast: Jinxbite ......[/# .####....##.....#Will/2 Jinx Fly ...###### ......$$..#.....# ....##$...###........#I   ice statue ......25Dh2o###.. ###.....## 25Dh-#....I.25Dh>##. ####### 25Dh########25Dh ..25Dhd'You kill the ice beast! 25DhS_The ice beast disappears in a puff of smoke! 25DhG/_No target in view! 25Dh9_No target in view! 25Dh*9_No target in view! 25Dh_Unknown command.25Dh25Dh 25Dh@!25DhFYI##..25Dh6iY   ice beast (summoned)  25Dh@The sprites lose interest in your situation.25Dh25Dhm25Dh$8.1 (125DhR@Fly 25Dh25DhZ 25Dh25DhB4_The ice statue gestures.25Dh25DhNF  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.25DhtG 25DhSq*****The ice statue gestures at you.25DhT25Dh25DhnY....@.25Dh52--19--====925Dh>LJinx Fly 25DhZ25Dh^< _The bolt of cold hits you! You resist.25Dh| (((( You shoot an arrow. The arrow hits the ice statue!25DhB  ....The ice statue is almost destroyed. *****The ice statue gestures at you.25Dh ☼..§☼@☼§§☼§☼20=-6===-50.0 (0.9§☼§§☼§☼ _The freezing blast misses you.25Dh? ((((You shoot an arrow. The arrow hits the ice statue.25Dhv r  The ice statue is almost destroyed.25DhE ; ☼.Y.☼☼Y.I##○§☼☼§25Dh }○Y 2 ice beasts (summoned)  You are engulfed in freezing vapours. You resist.25Dh q47-----925Dh ☼☼☼§☼☼§25Dh X _The ice statue gestures.35DhW (((You shoot an arrow. The arrow hits the ice beast!35Dhp  The ice beast is heavily wounded.35Dh1B○.Y☼○☼☼○☼5--1.7 (0.835Dh☼☼ _You are engulfed in freezing vapours. You resist.35DhK ((35DhǡGYou shoot an arrow. The arrow hits the ice beast!35DhA:*35Dh/  The ice beast is severely wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is almost dead.Y...Y○..I##°☼○°, 1 very drained)72.6 (0.935Dh☼ _You are engulfed in freezing vapours. You resist.35Dho ##...## ## ##.## ####...########.........#######.....#####.....#####....####..○###.....### ##...####Y...Y○☼####....#### ....## ..I##°☼○@☼.###.....##"[. #####°...#..[/# .####.. ###### ......$$..#.....#  #$...###....###.. ###.....## YY 2 ice beasts (summoned, 1 very drained)I ##. #############.. .ho z49m°.Y..○°○Y○@○0--=---3.6 (1.035DhMz 35Dh~ G _You are engulfed in freezing vapours. You resist.35Dh ##...## ##.## ##.## ####...#### ####.####  ###.....#####.....### ##....####..°###.....### ...####.Y..○°○####....#### ## ..I##°Y○°@.###.....## ..##"[. #####°...##.....## ...[/# .####....##.....# ###### ......$$..#.....# # #$...# ###.. ###.....## I. ##.hl m ####### .35Dh .Y.°.○Y.34------435Dh ] _You are engulfed in freezing vapours. You resist.45Dh.9##...## ##.## ##.## ####...#### ####.#### ###.....#####.....### ....####..°###.....### ...####..Y.°°○####....#### ## ..I##.○Y°○@###.....## ##"[. #####....##.....## ...[/# .####....##.....# ###### ......$$..#.....# # #$... ###.. ###.....## I. ##. ####hsm### ...Y°.°°°Y°5-1=545DhP _You are too injured to fight recklessly!45Dh _You are too injured to fight recklessly!45DhǕ  _You are engulfed in freezing vapours. You resist. _too injured to fight recklessly!45Dh!Really fly into that cloud of freezing vapour? Y - Yes  N - No55Dh55Dh"##...##dertzug the Skirmisher##.##Poltergeist of Gozag  Gold: 2039##.##55Dh$Health: 35/81 ==========--------------####...####Magic: 21/23 =====================---####.........####AC: 17  Str: 4 ###.....#####.....###EV: 15Int: 19 #....####...###.....###SH: 0Dex: 20 ...####...Y°.°####....####XL: 12 Next: 54% Place: an Ice Cave 55DhD)..## ..I##.°°Y°@###.....##Noise: ---------  Time: 13955.6 (0.0) .##"[. #####....##.....##a) +0 orcbow ...[/# .####....##.....#Cast: Jinxbite ###### ......$$..#.....#Will/2 Jinx Fly .##$...###........# ...###.. ###.....##YY 2 ice beasts (summoned, 1 very drained)..I.##. ####### #####... _You are engulfed in freezing vapours. You resist. _You are engulfed in freezing vapours. You resist. _You are too injured to fight recklessly! 55Dh*_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Okay, then.55Dh*55Dhx355Dh7. _65Dh:<(((((65Dh  You shoot an arrow. The arrow barely misses the ice beast.65Dh~65Dh..Y°..Y)65Dh#6===6.5 (0.965Dhc65Dh7 _The ice beast seems less drained.65Dhe\  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!65Dhb q°   ice beast65Dh[ 65Dh( t..Y...65Dh '7.465Dh 65Dh b _The ice beast disappears in a puff of smoke!75Dh <(((((75Dhc`4*75Dh6  You shoot an arrow. The arrow barely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.75DhA|..Y..ned, very drained)85DhU688.385Dh 85Dhf 7 _The ice beast is lightly wounded.85Dh<(((((85Dho3*85Dh;  You shoot an arrow. The arrow closely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.85DhAu...Y. 85DhB'9.285DhF85DhHd _The ice beast is moderately wounded.85Dh% (You shoot an arrow.  The arrow hits the ice beast but does no damage.85DhT:*85DhpH Y.The ice beast is moderately wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is heavily wounded.85DhӖi60.1Fly 85Dh85Dh'i _The jinxing sprites lose interest in you.85Dh<(((((85Dho85DhcF....Y85Dh@X2=9 (0.885Dhޥ85Dh$p _You shoot an arrow. The arrow barely misses the ice beast.85Dh <(((((85Dhl ....YYou shoot an arrow. The arrow closely misses the ice beast.85Dh H71.8 (0.985Dh 85Dh4 V _The ice beast barely misses you.95DhR  You shoot an arrow. The arrow hits the ice beast.95Dhgq  The ice beast is severely wounded.95Dhh'2.795Dho95DhqO _The ice beast misses you.95DhV  You shoot an arrow. The arrow hits the ice beast.95Dh"qq  The ice beast is severely wounded.95Dhq'3.695DhEy95Dh|W _The ice beast closely misses you.95Dh& <(((((95Dh ....YYou shoot an arrow. The arrow closely misses the ice beast.95Dh y8==4.595Dh8 95Dh5 @ _The ice beast hits you but does no damage.:5DhV  You shoot an arrow. The arrow hits the ice beast.:5DhC  The ice beast is severely wounded.5.4:5DhE:5DhGO _The ice beast misses you.:5Dh<(((((:5DhO ....YYou shoot an arrow. The arrow barely misses the ice beast.:5DhQ63==:5DhR%6.2 (0.8:5Dh[:5Dhr^O _The ice beast misses you.:5Dh$  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!:5DhD§:5Dh8X7.1 (0.9:5Dh[= :5Dhd>:5DhO?>_The ice beast disappears in a puff of smoke!:5Dh'@:5Dhu  ##...## ##.## ##.## ####...#### ####.####  ###.....#####.....### ##....####...###.....### #...####.####....####.## ..I##....@.###.....## ..##"[. #####....##.....## ....[/# .####....##.....# .###### ......$$..#.....#.# #$...###.#. ###.. ###.....##.I. ##. ###### ###### ..  .:5Dhx 59=:5Dh2 E---8.1 (1.0:5DhQ :5Dh ==4071=6--- 75.1 (7 _You start resting.6.1 (8Fly :5Dhe _ _You feel your willpower return.;5Dh-[2=;5Dh[;5Dh_,;5Dh `93;5Dhg;5Dh=i;5Dhdk;5Dhlo4=5;5Dhew45=;5Dhm|B;5Dh{3;5DhW _You start resting.;5DhL612 ;5Dh<;5Dh‡,;5Dh;5Dh,;5DhN;5Dh1O7;5Dh;5Dh;5Dh;5Dh;5Dh&;5Dh;5Dh7;5Dh;5Dh S8=;5Dh;5Dh6;5Dh;5Dh:;5Dh;5Dh;5Dh;5Dh ;5DhoK9=;5Dh<;5Dh;5DhA;5Dhڟ;5Dhj;5Dhȡ;5Dhm;5Dhã;5Dh":50;5Dh;5DhB;5Dh;5DhB;5Dh;5Dh;5Dh©;5Dh;5Dh~S1=;5DhN;5Dh;5Dh;5Dh;5DhP,;5Dho;5Dh޴92;5Dh?(=;5Dh;5Dh,;5Dhw;5Dh_,;5Dhm;5Dh׼;5Dh793;5Dht;5Dhݿ;5Dh=;5Dh;5Dh9;5Dh;5DhZ;5Dh;5Dh0S4=;5Dh;5Dh;5Dh;5Dh;5Dh ;5Dhj;5Dh ;5Dhk;5DhK5=;5Dh;5DhP;5Dh;5DhP;5Dh;5Dh;5Dh;5Dh;5Dhg96;5Dh,;5Dh;5Dh;5Dh ;5Dh;5Dh;5Dhp;5Dh97;5Dh/s58=9=;5Dh;5Dh;5Dh60;5Dh;5Dh ;5Dh;5Dh;5DhgK1=;5Dh9;5Dh*;5Dh;5Dh+;5Dh;5Dh;5Dh;5Dh;5DhU2=;5Dh;5Dh ;5Dhg ;5Dh ;5Dh;5Dhh;5Dh>;5Dh;5Dhc%3;5Dhv;5Dh4;5Dh#B;5Dh$a5=;5Dh[)X;5Dh*;5Dhd+;5Dhu,;5Dh.;5Dh/U6=;5Dh0;5Dh2,;5Dh4;5Dhci78=9=70;5Dhqhn;5Dhj;5DhYl;5DhlD1=;5Dh n;5Dho;5Dh\p;5Dhq;5Dhs;5Dh;t;5Dh{u;5Dh_x,;5DhZ2=3;5Dh,;5Dh;;5DhO}4;5Dh;5Dh,;5Dh;5Dh;5DhjK5=;5Dh;5Dh,;5Dh;5DhT;5Dh;5Dhe;5Dh;5Dh}U6=;5DhƦ;5Dhv,;5Dh>;5DhO,;5Dh;5Dh:;5Dh%7;5DhD;5Dhѯ;5Dh<;5Dh;5Dh;5Dhl;5Dh;5Dhܴ;5DhAK8=;5Dh8;5DhB;5Dhֺ,;5Dh;5DhFk9=;5Dh;5Dh˿;5Dh0;5Dh;5Dhh;5Dh;5Dh;5Dh;5Dh&80;5Dhs;5Dh;5DhF;5Dh ;5Dh,;5Dhd;5DhX{ _You feel your existence waver again.;5Dh34094.1 (118.0);5DhgY1=59;5Dh;5Dh}" _HP restored.<5Dh2 ##...## ##.## ##.## ####...#### ####.#### ###.....#####.....###  ##....####...###.....### ##...####.####....####.## ..I##...@..###.....## ...##"[. #####....##.....##....[/# .####....##.....#.###### ......$$..#.....#.# #$...###.#. ###.. ###.....##.I. ##. ####### # ..  .6.0)<5Dh<5DhReally fly into a travel-excluded area? Y - Yes  N - No<5Dh~4 #..∩..#dertzug the Skirmisher##...##Poltergeist of Gozag  Gold: 2039##.##Health: 81/81 ========================##.##Magic: 23/23 ========================####...####AC: 12Str: 4####.........####EV: 15Int: 19###.....#####.....###SH: 0Dex: 20##....####...###.....###XL: 12 Next: 54% Place: an Ice Cave ###...####......@####....####Noise: ---------  Time: 14096.1 (0.0) .....## ..I##......###.....##a) +0 orcbow ....##"[. #####....##.....##Cast: Jin<5Dh6= xbite ......[/# .####....##.....#Fly ...###### ......$$..#.....# ....##$...###........#I   ice statue (unaware) ......###.. ###.....## #....I.##. ####### ########.. _The ice beast disappears in a puff of smoke! _You start resting. _You feel your willpower return. _You start resting. _You feel your existence waver again. _HP restored.II7.1 (1<5DhD <5DheF =5DhЛ=5Dh#..∩..#dertzug the Skirmisher##...##Poltergeist of Gozag  Gold: 2039##.##Health: 81/81 ========================##.##Magic: 23/23 ========================####...####AC: 12Str: 4####.........####EV: 15Int: 19###.....#####.....###SH: 0=5DhcDex: 20##....####...###.....###XL: 12 Next: 54% Place: an Ice Cave ###...####......@####....####Noise: ---------  Time: 14097.1 (0.0) .....## ..I##......###.....##a) +0 orcbow ....##"[. #####....##.....##Cast: Jinxbite ......[/# .####....##.....#Fly ...###### ......$$..#.....# ....##$...###........#I   ice statue ......###.. ###.....## #....I.##. ####### ########.. =5Dh_The ice beast disappears in a puff of smoke! _You start resting. _You feel your willpower return. _You start resting. _You feel your existence waver again. _HP restored.=5Dh _There is nobody nearby that the sprites are interested in.=5DhS ((((You shoot an arrow. The arrow hits the ice statue.=5DhI;....=5DhK6===8.0 (0.9=5DhS=5DhjWb _The ice statue is heavily damaged.=5Dh ((((You shoot an arrow.  The arrow hits the ice statue but does no damage.=5Dh_ ....9 _The ice statue is heavily damaged.=5Dh2 (((( You shoot an arrow. The arrow hits the ice statue!=5Dhy ....The ice statue is severely damaged.=5Dh ****The ice statue gestures at you.=5Dh> ○..☼☼☼☼☼○○☼=5Dh 874---=5Dhy  9.8=5Dhe☼☼☼☼=5DhxA _The freezing blast engulfs you! You resist.>5Dh (((( You shoot an arrow. The arrow hits the ice statue!>5Dh)  °..○○Y.I##○☼○°○>5Dh*Y   ice beast (summoned)  The ice statue is almost destroyed.You are engulfed in freezing vapours. You resist.>5Dh+71--->5Dhc,"100.7>5Dhu6>5Dh9X _The ice statue gestures.>5Dh ((((You shoot an arrow.  The arrow hits the ice statue but does no damage.>5DhT^ ..○○The ice statue is almost destroyed.You are engulfed in freezing vapours. You resist. >5Dh_ >5Dh`(*****>5Dh3a)The ice statue gestures at you.>5Dha>5Dh4^..○○@○○°°66--1.6 _The freezing blast misses you.>5Dhh ((((You shoot an arrow. The arrow hits the ice statue!>5Dh'y  The ice statue is almost destroyed.>5Dh(.>5Dh)@Y...°°>5DhQ+z..I##°○°.>5DhY, °>5DhX->5Dh/>5Dh0:4--->5Dh>62.5>5DhcA >5DhA>5DhwB9_You are engulfed in freezing vapours. You resist.>5Dhо ((((You shoot an arrow.  The arrow hits the ice statue but does no damage.>5Dh7Z   The ice statue is almost destroyed..Y..°°°°..59--3.4 _You are engulfed in freezing vapours. You resist.>5Dh  >5Dh  >5Dh 9You shoot an arrow. The arrow hits the ice statue.  >5Dh` %You destroy the ice statue!>5Dh >5Dh >5Dh >5Dh\ <§((((>5Dh $>5Dh >5Dhc >5DhJ  >5Dh >5Dhb ...>5Dh §.....>5Dh~ ?..§##.°.>5Dhٚ .>5Dh[ .>5Dh ..>5Dh, ,The ice beast disappears in a puff of smoke!>5Dh >5Dh >5DhH !2039 >5Dh 54>5Dh` %-->5Dh 7>5Dhm 4.3>5DhA >5DhA  >5Dh >5Dhe 9_You are engulfed in freezing vapours. You resist.?5Dh _No target in view!?5Dh _No target in view!?5Dh _You are in a cloud of freezing vapour!@5DhO` #...# ##.## ####...########.........#######.....#####.....#####....####...###.....### ###...####§.....°####....#### .....## ..§##.°@...###.....##...##"[. #####....##.....###Cast: Jinxbite.Fly #.........---5.3 (1.0 _@5Dhb@5Dh@5Dh@5DhM@5Dh<,@5Dhh5-6@5Dh9n@5Dh4@5Dh{7@5Dhy@5DhA2039@5Dhe,@5Dh,@5DhN58=@5DhU,@5Dhr,@5Dh~X@5DhW9=@5Dh@5Dh~ Z60@5Dh @5Dh a1=@5Dh ,@5Dha @5Dh @5Dh @5Dh @5Dh 2=@5Dh @5DhH ,@5Dh` @5Dh ;3@5Dh @5Dh ,@5Dhp @5Dh) ,@5Dh @5Dh_ @5Dh %4@5Dh @5Dh" @5Dh" @5DhM# @5Dh$ @5Dh* @5Dh+ @5Dh+- a5=@5Dh . @5Dh/ ,@5DhZ0 @5Dh2 ,@5DhW3 @5Dhp5 k6=@5Dh_6 @5Dh7 @5DhS8 @5Dh9 @5Dh: @5Dh: @5Dh; @5Dh3= @5Dh= %7@5Dh> @5Dh? @5Dhg@ @5DhA @5DhC @5DhgC @5DhD @5DhE @5DhE K8=@5DhF @5DhLH @5DhI ,@5Dh K @5DhvK @5Dh)L @5DhM @5DhQN U9=@5Dh O @5DhP @5DhQ @5Dh#R @5DhT ,@5DhV @5DhX @5DhdY &70@5DhVZ @5Dh[ @5Dh \ @5Dh\ @5Dh^ ,@5Dhc_ @5Dha @5Dha K1=@5Dhb @5Dh%l 12=@5Dh 34@5DhH w5=@5Dh @5Dh k6=@5Dh @5Dhk ,@5Dh @5Dh ,@5Dh3 @5DhЧ ;7@5Dh @5DhE ,@5Dh& @5Dh @5Dh @5Dh @5Dh a8=@5Dhl @5Dhȱ @5Dh& @5DhIJ @5Dh @5Dhl @5Dh @5Dhb @5Dhն U9=@5Dh @5Dh @5Dhj @5Dh @5Dh @5Dh޻ @5Dhx @5DhŽ @5Dh$ @5Dh׾ @5Dh @5Dh& &80@5Dh @5Dh @5Dhr @5Dh @5Dhb @5Dh @5Dha @5Dh @5Dh3 K1=@5Dh @5Dh @5Dh ,@5Dhp @5Dh @5Dh ,@5Dhj @5Dhu @5Dh ,@5Dh @5Dh @5Dh O=@5Dh @5Dh @5Dh? ,@5DhG @5Dhe @5DhV ,@5Dh2 @5Dhd <54@5DhZ @5Dh O _You now have 2054 gold pieces (gained 15).@5Dh 3@5Dh @5Dh @5Dh ,@5Dh @5Dh @5Dh ,@5Dh @5Dha E ##.## ##.## ####...#### ####.........#### ###.....#####.....### ##....####...###.....## ####...####.......####.... ##.....##.....##......###..@5Dh  ##.....##"[@.########....##.--- #........[/### .####....## #.....###### ......$$..# #......# #$...###... ##....... ###.. ###. ###....I. ##. ## ######## .. . @5Dh\ l ##.## ##.## ####...#### ####.#### ###.....#####.....### ##....####...###..... ####...####.......#### ##.....##.....##......### ##.....##"@..##....## #........[/### .####....@5Dh!  #.....###### ......$$.. #......# #$...### ##. ###.. ### ###....I. ##.  # ..  .@5Dh& 096.3 (91.0)@5Dh"' +7.3 (92@5Dh*- @5Dh/ _You see here a +2 buckler of cold resistance.A5Dh<( ####...########.........#######.....#####.....#####....####...###.....####...####.......####...##.....##.....##......###A5Dh(##.....##"[..########....##........[@### .####....###### ......$$...# #$...###Fly A5Dh3A5Dh478.3 (1.0) _A5Dh=A5DhmLA5DhL*9.3 (2A5DhUA5DhVC _y - a wand of charming (6) (gained 5 charges)A5Dhr U ##.## ##.##  ####...####  ####.........####  ###.....#####.....# ##....####...###.. ####...####.......####. ##.....##.....##......# ##.....##@[..#### #........[.### .####.. #.....###### ......$$ # #$...###.......###.. ####....I.##.######## ...A5Dhڊ B200.3 (1A5DhZ ,A5Dh6 1.3 (2 _J - the amulet "Iwketu" {Harm RegenMP+}B5DhUH##.## ##.## ####...#### ####.#### ###.....#####.....###....####...###.....#####...####.####.##.....##.....##......###.##.....##.@..##....##........[.### .####....##.....###### ......$$.#......# #$...###.##. ###.. ####....I. ##. # .B5DhLB5DhIM*2.3 (1B5DhPB5DhS _You see here a +2 buckler of cold resistance.B5DhI ;3B5DhO B5DhQ Y _K - a +2 buckler of cold resistanceC5Dhs C5Dh#$ @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.4  16%  -1   h + Spellcasting 7.4   9%  -1      C5Dh(      b + Unarmed Combat   0.0    -3   i + Hexes11.5   9%  +4   c + Throwing   0.2    +2   j + Translocations   0.0     0       k + Fire Magic   1.0    -1  d + Ranged Weapons 12.2  58%  -2           l + Evocations   0.7    -1  e + Dodging6.0   8%  +1       f + ShieldC5Dhg* s   0.0    -1       g - Stealth   0.0    +5                                                              The percentage of incoming experience used to train each skill is in brown. C5DhT- [21d The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsD5Dhn>288466D5Dho f * Shields   0.0  20%E5Dhb699588 f - Shields   0.0   E5Dh##.##dertzug the Skirmisher##.##Poltergeist of Gozag  Gold: 2054####...####Health: 81/81 ========================####.........####Magic: 23/23 ========================###.....#####.....### AC: 12Str: 4##....####...###.....# EV: 15Int: 19####...####.......####... SH: 0Dex: 20##.....##.....##......###. XL: 12 Next: 57% Place: an Ice Cave##.....##.@..########....## Noise: ---------  Time: 14203.3 (0.0)#........[.### .####....# a) +0 orcbow#.....5Dh:dm###### ......$$.. Cast: Jinxbite#......##$...###.. Fly ##.......###.. ######....I.##. #########... _You now have 2054 gold pieces (gained 15). _You see here a +2 buckler of cold resistance. _y - a wand of charming (6) (gained 5 charges) _J - the amulet "Iwketu" {Harm RegenMP+} _You see here a +2 buckler of cold resistance. _K - a +2 buckler of cold resistanceE5DhlE5Dh E5Dh, +Put on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of willpower (worn)  A - a ring of protection from cold (worn)I - an amulet of regeneration  J - the amulet "Iwketu" {Harm RegenMP+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip H5DhRH5DhW H5Dh; ##.##dertzug the Skirmisher##.##Poltergeist of Gozag  Gold: 2054####...####Health: 81/81 ========================####.........####Magic: 23/23 ========================###.....#####.....### AC: 12Str: 4H5Dh ##....####...###.....# EV: 15Int: 19####...####.......####... SH: 0Dex: 20##.....##.....##......###. XL: 12 Next: 57% Place: an Ice Cave##.....##.@..########....## Noise: ---------  Time: 14203.3 (0.0)#........[.### .####....# a) +0 orcbow#.....###### ......$$.. Cast: Jinxbite#......##$...###.. Fly ##.......###.. ######....I.##. #########... _You now have 2054 gold pieces (gained 15). _You see here a +2 buckler of cold resistance5Dh H40m. _y - a wand of charming (6) (gained 5 charges) _J - the amulet "Iwketu" {Harm RegenMP+} _You see here a +2 buckler of cold resistance. _K - a +2 buckler of cold resistanceH5Dh H5Dh+ H5Dh H5Dh" d  You start haunting your amulet.H5Dh( @4.3 (1H5Dh5 V5.3 (2H5Dh@ V6.3 (3H5Dh.E H5DhE *7.3 (4H5Dh&I H5DhrM H5DhM *8.3 (5H5DhQ H5DhS _You continue haunting your amulet of regeneration. x5  You finish haunting your amulet of regeneration.  I - an amulet of regeneration (worn)H5DhU H5DhW H5DhY t _The amulet throbs as it attunes itself to your uninjured body.I5DhF ##.######...########.........#######.....#####.....##....####...###.....####...####.......####..#.....##.....##......###....##....########....# #........@.### .####.... #.....###### ......$$. #......# #$...### ##....... ###.. ## ###....I. ##. ######## .. 9.3 (1 _ _You see here a +2 kite shield of cold resistance.J5Dh4 ##.## ####...#### ####.#### ###.....#####..... ##....####...### ####...####.#### ##.....##.....##...... ##.....##....##.... #.......@[.### .#### #.....###### ......$$ #......# #$...### ##. ###..  ###....I. ##.  # ..  . 4 10-8 orcbowCorr (-8)  J5Dh'8\_Acid dripping from the walls corrodes you.J5Dh  ##.## ####...#### ####. ###.....#####..... ##....####...### ####...####.#### ##.....##.....##...... ##.....##....## #......@.[.### .#### #.....###### ...... #......# #$... ##. ###..  ###....I. ##.  # ..  .0112 orcbow12) 5Dh $7mJ5Dhl ##.## ####...#### ####. ###.....##### ##....####...### ####...####. ##.....##.....##...... ##.....##....## #.....@..[.### .#### #.....###### ...... #......# #$... ##. ###.. ###....I. ##. ######## ..  .2K5DhReally fly into a travel-excluded area? Y - Yes  N - NoL5DhL5Dh7&##.##dertzug the Skirmisher####...#### Poltergeist of Gozag  Gold: 2054####.........## Health: 81/81 ========================###.....#####.... Magic: 23/23 ========================##....####...###.. AC:  0  Str: 4####...####.......### EV: 15Int: 19##.....##.....##...... SH: 0Dex: 20L5Dhhk##.....##....########.. XL: 12 Next: 57% Place: an Ice Cave#.....@..[.### .####. Noise: ---------  Time: 14212.3 (0.0)#.....###### ...... a) -12 orcbow#......##$...# Cast: Jinxbite##.......###.. Fly Corr (-12) ###....I.##.########...You finish haunting your amulet of regeneration.  I - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _You see here a +2 kite shield of cold resistance. _Acid dripping from the walls corrodes you.Okay, then.L5DhL5Dh4L5Dhu. _L5Dhu2 ##.## ##.##  ####...## ####.........# ###.....#####. ##....####...###. ####...####.......## ##.....##.....##... ##...@.##....####L5Dh5* #........[.### .#### #.....###### ..... # #$.........###..###....I.##.######## ...L5DhJ<L5Dh>12 3.3 (1+0 orcbow _L5DhEDL5Dh7FM5DhU M5DhX Really fly into a travel-excluded area? Y - Yes  N - NoM5Dh M5Dh O##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2054####......... Health: 81/81 ========================###.....#####.. Magic: 23/23 ========================##....####...### AC: 12Str: 4####...####.......# EV: 15Int: 19##.....##.....##.... SH: 0Dex: 20M5DhD (##.....##....######## XL: 12 Next: 57% Place: an Ice Cave#...@....[.### .### Noise: ---------  Time: 14213.3 (0.0)#.....###### .... a) +0 orcbow#......##$.. Cast: Jinxbite##.......###. Fly ###....I.M5Dh ##########. I   ice statue (unaware).You finish haunting your amulet of regeneration.  I - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _You see here a +2 kite shield of cold resistance. _Acid dripping from the walls corrodes you. _Okay, then.M5Dh YIIM5Dh) *4.3 (1M5DhF M5Dh N5Dhj((N5Dh|(  I - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _You see here a +2 kite shield of cold resistance. N5Dh _Acid dripping from the walls corrodes you.You shoot an arrow. The arrow hits the ice statue.N5Dhu E...N5Dhv 6===5.1 (0.8N5Dh N5Dh@ 8 _The ice statue is lightly damaged.N5Dhb (((You shoot an arrow. The arrow hits the ice statue.N5DhX E...N5Dh|Y %9N5Dha N5Dh]e 8 _The ice statue is lightly damaged.N5Dh=B(((  You shoot an arrow. The arrow hits the ice statue. _The ice statue is lightly damaged.  The arrow hits the ice statue but does no damage.O5DhΤ ...The ice statue is lightly damaged. *****The ice statue gestures at you.O5DhSc.@...O5Dh@K====6.8 (0.9O5Dh":O5Dh8=R _The bolt of cold misses you.O5Dh` ((((You shoot an arrow.O5Dh_...IO5DhF\===-7.7O5DhO5Dh[a _The arrow completely misses the ice statue.O5Dh  ((( You shoot an arrow. The arrow hits the ice statue!O5Dh/ ...The ice statue is moderately damaged. ****The ice statue gestures at you.O5Dh7☼§○§@☼☼○☼☼..O5Dh48A-8.6O5Dh?@j☼☼☼O5DhCT _The freezing blast misses you.O5Dha (((You shoot an arrow. The arrow hits the ice statue!O5DhM  ○☼§@○○☼○..The ice statue is heavily damaged.O5Dh U0-9.5O5Dh e☼§☼O5Dh G _You are engulfed in freezing vapours. You resist.O5Dh\ (((You shoot an arrow. The arrow hits the ice statue.O5Dh5~ ☼°°○○.Y.Y   ice beast (summoned)  The ice statue is heavily damaged.You are engulfed in freezing vapours. You resist.78-20.4 _The ice statue gestures.P5Dh:##.##  ##.##  ####...#### ####.........##.....#####... ##....####...###.##...####.......##....##.....##.....##.○☼@.##....########.#..§☼○○..[.### .#####..°○○###### ...#......# #$..##....Y.. ###..###....I. ##. Y   ice beast (summoned)########...°○☼○°°P5Dh:°Y.3-----1.4 (1.0☼ _You are engulfed in freezing vapours. You resist.P5Dh\  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You are engulfed in freezing vapours.P5Dhe s.°Y.P5Dh 66----1---==-2Will/2 Jinx Fly P5Dh :☼P5Dh$ ! _You resist.Q5Dh (You shoot an arrow. The arrow hits the ice beast.Q5DhQ5Dh*Q5DhjQ5Dh8 Q5DhŅ.°○°..Q5Dh33Y ned, very drained)  The ice beast is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the ice beast trip over its own feet.Q5Dh7Q5Dhg--17 =3.2 (0.8Q5Dh֑Q5Dh Q5DhQ5Dh_@_The ice beast is moderately wounded.Q5Dh@Q5Dh) (You shoot an arrow. The arrow hits the ice beast.Q5Dho@Y..8=4.1 (0.9 _The ice beast is moderately wounded.Q5Dhx9  Q5Dh:GYou shoot an arrow. The arrow hits the ice beast!Q5DhX.;*Q5Dh2 u .°.Y The ice beast is severely wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is almost dead.Q5Dh _9=5.0Q5DhQ5Dhu@ _The ice beast hits you but does no damage.Q5DheY(((((Q5Dh{ 4*Q5Dhi  You shoot an arrow. The arrow barely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.  Q5Dh 7You kill the ice beast!Q5Dh §.§....Q5Dhc X70---9Q5Dh* Q5DhG b _The ice beast disappears in a puff of smoke!Q5DhX Q5Dh;Y Q5DhH_ Q5Dhb H _No target in view!Q5Dh  _No target in view!R5DhR5DhReally fly into a travel-excluded area? Y - Yes  N - NoR5DhK R5Dh` ##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2054####......... Health: 70/81 ====================----###.....#####.. Magic: 21/23 =====================---##....####...### AC: 17  Str: 4####...####.......# EV: 15Int: 19##.....##.....##.... SH: 0Dex: 20##...§§##....######## XL: 12 Next: 57% Place: an Ice CaveR5DhCd #..°@.§..[.### .### Noise: ===------  Time: 14225.9 (0.0)#.....###### .... a) +0 orcbow#......##$.. Cast: Jinxbite##.......###. Will/2 Jinx Fly ###....I.##########. I   ice statue.You shoot an arrow. The arrow barely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.  You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view! _No target in view!R5Dhr R5Dhw ***The ice statue gestures at you.R5DhS ☼☼§☼.@§§○☼§...R5Dh g692=-6.9 (1R5Dh9 ☼☼§☼§§○☼ _The freezing blast engulfs you. You resist.S5Dh)S5Dh##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2054####......... Health: 69/81 ====================----###.....#####.. Magic: 22/23 ======================--##....####...### AC: 17  Str: 4S5DhA####...####.......# EV: 15Int: 19##..☼..##.....##.... SH: 0Dex: 20##☼§☼§§##....######## XL: 12 Next: 57% Place: an Ice Cave#...@§§..[.### .### Noise: ==-------  Time: 14226.9 (0.0)#..§○☼###### .... a) +0 orcbow#...§..##$.. Cast: Jinxbite##.......###. Will/2 Jinx Fly ###....I.##S5DhR########. I   ice statue.You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view! _No target in view!  The ice statue gestures at you. _The freezing blast engulfs you. You resist.S5Dh§☼§§○☼§S5DhS5Dh.%☼☼§☼§§§S5Dh))p _There is nobody nearby that the sprites are interested in.S5DhT((((S5DhQ ☼§☼☼§...IYou shoot an arrow. The arrow barely misses the ice statue.You are engulfed in freezing vapours. You resist.S5Dh `````The ice statue gestures at you.S5Dh=!☼☼..@☼.§○☼☼...S5Dh?c4--=7.7 (0.8S5DhF☼☼§☼S5DhIR _The shard of ice misses you.S5Dh (((You shoot an arrow.  The arrow hits the ice statue but does no damage.S5DhT ○○☼○☼°○S5Dh^ .S5DhK #Y.Y   ice beast (summoned)  The ice statue is heavily damaged.You are engulfed in freezing vapours. You resist.  The sprites lose interest in your situation.0---68.6 (0.9Fly ☼☼☼☼ _The ice statue gestures.S5Dhj V((((S5Dh  ○○☼°○○.Y.You shoot an arrow. The arrow barely misses the ice beast.55--9.5S5Dh  S5DhX S5Dh  9_You are engulfed in freezing vapours. You resist.S5Dh:V((((T5Dh~  You shoot an arrow. The arrow closely misses the ice beast. °°○°○.°Y..You are engulfed in freezing vapours. You resist.4-30.4 _The ice statue glitters chillingly in the dim dungeon light.T5DhvT5DhoxReally fly into that cloud of freezing vapour? Y - Yes  N - NoU5DhU5Dh##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2054####......... Health: 54/81 ================--------###.....#####.. Magic: 22/23 ======================--##....####...### AC: 16  Str: 4U5Dh>####...####.......# EV: 15Int: 19##..°..##.....##.... SH: 0Dex: 20##°○°..##....######## XL: 12 Next: 57% Place: an Ice Cave#...@○...[.### .### Noise: ===------  Time: 14230.4 (0.0)#..○.°###### .... a) +0 orcbow#...○Y.##$.. Cast: Jinxbite##.......###. Will/2 Fly ###....I.##########5Dhnm. I   ice statue. Y   ice beast (summoned)  You shoot an arrow. The arrow barely misses the ice beast. _You are engulfed in freezing vapours. You resist.  You shoot an arrow. The arrow closely misses the ice beast.You are engulfed in freezing vapours. You resist. _The ice statue glitters chillingly in the dim dungeon light.Okay, then.U5DhU5DhU5Dh. _U5Dhv##.##  ##.##  ####...#### ####.........##.....#####... ##....####...###.##...####.......##..°..##.....##.....U5Dh##°○°@.##....########.#....○...[.### .#####..○.°###### ...#...○Y.# #$..##....... ###..###....I. ##. Y   ice beast (summoned)########...U5Dh]U5Dh|°°Y°.U5DhSi55---1.4 (1 _U5DhU5DhDU5DhV _You are engulfed in freezing vapours. You resist.shoot an arrow. The arrow closely misses the ice beast.  You are engulfed in freezing vapours. You resist. _The ice statue glitters chillingly in the dim dungeon light.You beckon some vexing sprites to accompany your attacks.U5Dh ..°.Y°..U5Dh 61-==-2Jinx Fly U5Dh U5Dhx ; _You feel your willpower being sapped.U5Dh́ Y(((((U5Dh+ 4*U5Dh@ ..Y.....ned, very drained)  You shoot an arrow. The arrow closely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is lightly wounded.U5Dh 577U5Dh-=3.3 (0.9U5DhU5DhV _The ice beast barely misses you.U5Dh<V  You shoot an arrow. The arrow hits the ice beast.V5Dh‹5 .The ice beast is lightly wounded.58=4.2 _The ice beast closely misses you.V5Dh,Y(((((V5Dh Y....You shoot an arrow. The arrow barely misses the ice beast.9=5.1 _The ice beast barely misses you.V5Dhup  You shoot an arrow.  The arrow hits the ice beast but does no damage.V5Dh;*V5Dhk Y The ice beast is lightly wounded.  A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is moderately wounded.60-6.0 _The ice beast barely misses you.V5DhMY(((((V5Dh4*V5DhK Y....You shoot an arrow. The arrow barely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is heavily wounded.1=9 _The ice beast completely misses you.V5Dh\   You shoot an arrow. The arrow hits the ice beast!V5Dh  The ice beast is almost dead.2=2=7.8V5DhV5DhO _The ice beast misses you.W5Dh%  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!§W5Dh"W5Dh%/38.7W5DhG,W5Dh}/b _The ice beast disappears in a puff of smoke!W5Dh֭ 3W5DhY W5Dh w5=W5Dh (---W5Dh&  §9.7 (1.0§.§ _You start resting.6=---40.7 (2Fly W5Dh W5Dh l _The sprites lose interest in your situation.X5Dh7=6X5Dh+8=X5Dh9 9=... _You start resting.X5Dh&2X5Dh[u3==53.7 (3X5DhX5Dh% _Magic restored.X5Dh#W701=2=44==3 _You start resting.5=12 X5Dhl^X5Dhd6=X5Dhh;7X5DhjX5DhNlX5Dhl8X5Dhn=X5Dh0rBX5DhsX5Dhs9X5Dht=X5DhtX5DhnvX5DhxX5DhyX5Dh=z80X5Dh|X5Dh X5Dh;_You feel your existence waver again.53.7 (10.0)X5Dhh1=4.7 (11X5Dh  X5DhX5Dh_HP restored.X5DhN Really fly into a travel-excluded area? Y - Yes  N - NoY5Dh##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2054####......... Health: 81/81 ========================###.....#####.. Magic: 23/23 ========================##....####...### AC: 12Str: 4####...####.......# EV: 15Int: 19##.....##.....##.... SH: 0Dex: 20##.....##....######## XL: 12 Next: 57% Place: an Ice Cave#...@....[.### .### Noise: ---------  Time: 14254.7 (0.0)5DhwQ49m#.....###### .... a) +0 orcbow#......##$.. Cast: Jinxbite##.......###. Will/2 Fly ###....I.##########. I   ice statue. _The sprites lose interest in your situation. _You start resting. _Magic restored. _You start resting. _You feel your existence waver again. _HP restored.5.7 (1Y5Dh##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2054####......... Health: 81/81 ========================###.....#####.. Magic: 23/23 ========================##....####...### AC: 12Str: 4####...####.......# EV: 15Int: 19##.....##.....##.... SH: 0Dex: 20##.....##....######## XL: 12 Next: 57% Place: an Ice Cave#...@....[.### .### Noise: ---------  Time: 14255.7 (0.0)Y5Dh9[37m#.....###### .... a) +0 orcbow#......##$.. Cast: Jinxbite##.......###. Will/2 Fly ###....I.##########. I   ice statue. _The sprites lose interest in your situation. _You start resting. _Magic restored. _You start resting. _You feel your existence waver again. _HP restored.Y5Dhp _There is nobody nearby that the sprites are interested in.Y5DhX (((Y5DhaYou shoot an arrow.  The arrow hits the ice statue but does no damage.Y5Dhg ...The ice statue is heavily damaged.Y5Dhl ****The ice statue gestures at you.Y5Dh☼○§§@☼§○☼☼...Y5DhU.===6.6 (0.9Y5Dh T§§Y5Dh T _The freezing blast misses you.Y5Dh (((You shoot an arrow.  The arrow hits the ice statue but does no damage.Y5DhA °☼☼@○§○☼Y5DhB l..The ice statue is heavily damaged.Y5DhC 679-Y5Dh1D 7.5Y5DhSQ u☼☼§○☼Y5Dh U G _You are engulfed in freezing vapours. You resist.Y5Dh (((You shoot an arrow.  The arrow hits the ice statue but does no damage.Y5DhF ☼°☼☼☼....The ice statue is heavily damaged.You are engulfed in freezing vapours. You resist. *****The ice statue gestures at you.Y5DhY○°☼@☼°○○....61------====8.4☼☼Y5DhJ< _The bolt of cold hits you! You resist.Z5Dh (((You shoot an arrow.  The arrow hits the ice statue but does no damage.Z5Dhp. .○○@°○.Y.Y   ice beast (summoned)  The ice statue is heavily damaged.You are engulfed in freezing vapours. You resist.56-------===-9.3☼Z5Dhf/X _The ice statue gestures.Z5Dh% (( You shoot an arrow. The arrow hits the ice beast!Z5DhR/ °○.°°..The ice beast is moderately wounded.You are engulfed in freezing vapours. You resist.4---60.2Fly  _You feel your willpower return.Z5Dhĥ (( You shoot an arrow. The arrow hits the ice beast!Z5Dh4  The ice beast is severely wounded.°°@.°.Y.1-1.1 _You are engulfed in freezing vapours. You resist.Z5Dhچ ##.##  ##.##  ####...#### ####.........##.....#####... ##....####...###.##...####.......##....##.....##.....##.°.@.##....########.#..°°....[.### .#####..○.°###### ...#..°...# #$..##...Y... ###..###....I. ##. Y   ice beast (summoned)########.....°...Y.Z5Dh̉ [0;10;1m0-----2.1 (1.0 _You are engulfed in freezing vapours. You resist.Z5Dh@[5DhQQ(((([5Dh6  You shoot an arrow. The arrow closely misses the ice beast....Y.. 48-===9 (0.8 _You are engulfed in freezing vapours. You resist.[5Dh ( You shoot an arrow. The arrow hits the ice beast![5Dhi$Y..93.8 (0.9[5Dh4] _The ice beast is almost dead.[5Dh^P((([5Dhr Y..You shoot an arrow. The arrow closely misses the ice beast.[5Dh504.6 (0.8 _The ice beast misses you.[5Dh?P((([5DhD Y..You shoot an arrow. The arrow closely misses the ice beast.1=5.4 _The ice beast closely misses you.[5Dh]  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast![5Dh`e E§[5Dh :§[5Dh Z2=6.3 (0.9[5Dhj [5Dh b _The ice beast disappears in a puff of smoke![5Dh  _No target in view!\5Dh3 _\5Dhi4=\5Dh\5Dh\5DhYK5=\5DhU\5Dh\5Dh26\5Dh\5Dh\5DhF97\5Dh\5Dh'N58=\5Dh\5Dh\5Dh\5DhQ60=\5Dh6\5Dh\5DhvD1=\5Dh\5Dh\5DhU2=\5DhT\5Dh\5Dh%3\5Dhz\5Dho\5Dh4\5Dh\5Dh\5DhSD5=\5Dh\5Dh\5DhN6=\5Dhx\5Dh\5Dhe7\5Dh \5Dh \5Dh D9=\5Dh$\5Dh9\5DhO70=\5Dh\5Dh\5DhRD1=\5Dh\5Dh92\5Dh62=\5DhR\5Dh;3\5DhA\5Dh;4\5Dh \5Dh"95\5Dh_"(=\5Dh9#\5Dh$\5Dh:%U6=\5DhL&\5Dh(a8=\5DhX*\5Dh ,k9=\5Dh-\5Dh$/<80\5Dh0\5Dh"291\5Dh2(=\5Dhp3\5Dh;\5Dh<,\5Dh=\5Dh@\5DhjB,\5Dh}C\5Dh@JX\5DhmK\5DhL\5DhHM9=\5DhNN\5DhP\5DhR,\5DhS\5DhEV\5DhW,\5DhX\5Dh[\5Dh\,\5Dh]\5Dh`\5Dha\5Dh1b\5DhBc\5Dh}e\5Dh7g,\5Dh|h\5Dhj\5Dh l,\5Dhgm\5Dho\5Dh'q,\5Dhur\5Dht\5Dh}v,\5Dhw\5Dhy\5Dh{,\5Dh{\5Dh~\5DhP,\5DhT\5Dhp\5Dhǃ,\5Dh\5Dh̆\5Dh,\5Dh \5Dh\5DhC,\5Dh6\5Dhp\5Dh,\5Dh\5Dh\5Dh,\5Dh\5Dh\5Dhs,\5Dhm\5Dh\5Dh#,\5DhV\5Dh(\5Dh,\5Dh\5Dh\5DhӨ\5Dh2\5Dhܩ\5Dh\5Dh\5DhF\5Dh\5Dh\5Dh\5Dhr\5Dh \5Dh\5Dha\5Dh\5Dhb\5Dh\5DhS\5Dh\5DhF\5Dh\5Dhv\5Dhڽ\5Dh\5Dh\5Dh\5Dh\5Dh\5Dh\5Dh\5Dh\5Dh|\5Dhk##.## ####...####  ####.........#### ##.....#####.....### \5Dht....####...###.....### ..####.......####....#### .##.....##......###.....## \5DhP;##....########....##.....## ..[.### .####.@..##.....# ---322.3 (56.0) ##### .......$$..#.....# ###$...###........# ..###.. ###.....## \5Dh~.I. ##. ####### #### ... \5Dh \5Dh9---\5Dh\\5Dhi _Partly explored, can't reach some items and places.\5Dh}\5Dh\5Dh\5DhX\5Dh\5DhҤ\5DhZ,\5Dh\5Dh,\5DhU\5Dh ,\5Dh\5Dh,\5Dhl\5Dhư\5Dh"\5Dhα\5DhN\5Dh\5Dhg\5DhԵ\5Dh3\5Dh\5Dh\5Dh\5Dh\5Dh;\5Dh\5Dh\5Dh.\5Dh\5DhN\5Dh\5DhB\5Dh\5Dh,\5Dh\5Dh,\5Dh@\5Dh\5Dh\5Dh\5Dhh\5Dh\5DhT\5Dh\5Dh(\5Dh\5Dha\5Dh,\5Dh\5Dhy,\5Dh\5DhF,\5Dh|\5Dh,\5Dh,\5Dh\5Dh7\5Dh\5DhQ,\5Dh\5Dh,\5DhS\5Dh,\5Dh!\5Dh,\5Dh\5Dhr\5Dh\5Dh\5DhG,\5Dhi\5Dh,\5Dh/\5Dh\5Dh,\5DhF X\5Dh B\5Dh ,\5Dh \5Dhn,\5Dh]\5Dh,\5Dh\5Dh,\5Dh\5Dh2\5Dh\5Dh@\5Dh\5Dh\5Dh\5Dh \5Dhk\5Dh\5Dht\5Dh\5Dh \5Dh!\5Dh_"\5Dh#\5Dhh$\5Dh$\5Dh&\5Dhe'\5Dh'\5Dho(\5Dh)\5Dh0*\5Dh*\5Dh`,\5Dh,\5Dhk-\5Dh.\5Dh+/\5Dh/\5Dhl`\5Dh`\5Dha,\5Dhi\5Dh8\5Dh!,\5DhŐ\5DhI\5DhA,\5Dhf\5Dhϕ\5Dh\5Dh\5Dha\5DhT\5Dh ............ ...........##.421.3 (99.#.. _You start waiting.2.3 (100.0)\5Dhǧ\5Dh# _Done waiting.]5DhI1 ####...########.........#### ##.....#####.....### ....####...###.....#######.......####....#### .##.....##......###.....## ##....########....##.....## ..[.### ..####....##..... ##### .......@$..# ##$...###... .. ###.. ###.....##Fly ]5Dh88 4 3.0)-8 orcbowCorr (-8) ]5Dh?]5DhK _Acid dripping from the walls corrodes you.624.3 (2]5DhO]5Dh*T? _You now have 2062 gold pieces (gained 8).]5DhOE ]####...#### ####.#### .....#####.....### ####...###.....### ####.####....#### ##.....##......###.....## ....##....##.....## [.### ..####....##.....#  ........@..#.....#  ##$...###.#  ###.. ###.....## I. ##. ####### .]5DhG 85.3 (144]5DhqL ]5Dh R ]5DhR 286.3 (2]5Dh V ]5Dh,Y ? _You now have 2068 gold pieces (gained 6).^5Dh  ####...####  ####.#### ##.....#####.....###.####...###.....### ..####.####....#### .##.....##......###.....## ##....^5Dh7##....##.....## ..[.### ..####....##.....## .......@...#.....# # ##$...###.#. ###.. ###.....## .I. ##. ####### ####^5DhYp ..  .^5Dh ^5Dh\v47.3 (188^5Dh?^5Dh^5DhPZ ####...#### ####.#####.....#####.....### #....####...###.....###.####.####....#### ..##.....##......###.....## .##....##....##.....##^5Dh[S.[.### ...####....##.....## .......@....#.....# .##$...###.#. ###.. ###.....##.I. ##. ####### ##### .. .....###^5Dhjb^5Dhc{0812 orcbow12) ^5Dh5j^5Dhj^5Dhm/ ####...#### ####.####  ###.....#####.....### ##....####...###.....### #...####.####....####.##.....##......###.....## ..##....########....##.....## ....[.###....####....##.....# .###### .......@.....#.....#.#.###$...###.#. ###... ###.....##.I.^5Dh ##... ######## ....J ....##J   void ooze (asleep) ...### ####  A void ooze comes into view.^5Dh .  The void ooze quivers.^5Dhŷ%9^5Dh]^5Dh@6 _The void ooze moves out of view.^5Dhn ####.........#######.....#####.....###....####...###.....#######.......####....#### ....##.....##......###.....## .########....##.....## .....[.###....####....##.....#.###### ..............#.....#..# .###$.@.###........#... ###....####I. ##...J###### ####### ......#  ....####J   void ooze #### ^5Dh ^5Dh ^5Dh1 KJ.^5Dh 12 30+0 orcbow^5Dh ^5Dh=  ####.#### ###.....#####.....### ##....####...###.....####...####.####....#### .....##.....##......###.....##...##....########....##.....##^5Dh@ ....[.###....####....##.....#.######...............#.....#.# .###$@..###.#. ###..J.###.....## #....I. ##....### ......#  ....### ...### ####^5Dh:C ^5DhH OJ.^5DhNP %1^5Dh5q ^5Dh ####.#### ###.....#####.....### ##....####...###.....####...####.####....#### #.....##.....##......###.....##...##....########....##.....##^5Dhj....[.###....####....##.....#.######...............#.....#.# .###@..J###.#. ###....###.....## ##....I. ##....##  # ......# ....### ...### ^5DhrB ####^5Dh^5DhM^5Dh^PJ..^5Dh%2^5DhR ^5DhdR _You see here 22 gold pieces._5Dh_5Dh"0Read which item? Scrolls  d - 10 scrolls of teleportation  i - 2 scrolls of immolationn - 2 scrolls of summoning  o - 5 scrolls of blinking  p - a scroll of acquirement  q - 2 scrolls of fog  r - 4 scrolls of fear  C - 2 scrolls of vulnerabilityD - a scroll of amnesia _5Dh"* G - a scroll of tormentH - a scroll of enchant armour [!] read|quaff|evoke[?] describe selected`5Dh`5Dh1`5Dh####.........####dertzug the Skirmisher###.....#####.....###Poltergeist of Gozag  Gold: 2068##....####...###.....###Health: 81/81 ======================== ####...####.......####....####Magic: 23/23 ======================== #.....##.....##......###.....##AC: 12Str: 4 .....##....########....##.....## EV: 15Int: 19 .......[.###....####....##.....# SH: 0Dex: 20 ....######...............#.....# XL: 12 Next: 57% Place: an Ice Cave .....#.###@J..###........# Noise: ---------  Time: 14432.3 (0.0) .......###`5Dh9"....###.....## a) +0 orcbow ##....I.##....########Cast: Jinxbite  ########......#Fly ....###...###J   void ooze#### _You now have 2062 gold pieces (gained 8). _You now have 2068 gold pieces (gained 6).  A void ooze comes into view.The void ooze quivers. _The void ooze moves out of view. _You see here 22 gold pieces.`5Dhm  Okay, then.`5DhD _`5Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`5Dh ####.........####dertzug the Skirmisher###.....#####.....###Poltergeist of Gozag  Gold: 2068##....####...###.....###Health: 81/81 ======================== ####...####.......####....####Magic: 19/23 ===================----- #.....##.....##......###.....##AC: 12Str: 4 .....##....########....##.....## EV: 15Int: 19 .......[.###....####....##.....# SH: 0`5Dh% Dex: 20 ....######...............#.....# XL: 12 Next: 57% Place: an Ice Cave .....#.###@J..###........# Noise: ---------  Time: 14432.3 (0.0) .......###....###.....## a) +0 orcbow ##....I.##....########Cast: Jinxbite  ########......#Fly ....###...###J   void ooze#### _You see here 22 gold pieces. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activa`5Dh tea5Dhqa5DhmyS####.........####dertzug the Skirmisher###.....#####.....###Poltergeist of Gozag  Gold: 2068##....####...###.....###Health: 81/81 ======================== ####...####.......####....####Magic: 23/23 ======================== a5Dh zm#.....##.....##......###.....##AC: 12Str: 4 .....##....########....##.....## EV: 15Int: 19 .......[.###....####....##.....# SH: 0Dex: 20 ....######...............#.....# XL: 12 Next: 57% Place: an Ice Cave .....#.###@J..###........# Noise: ---------  Time: 14432.3 (0.0) a5Dh+|8.......###....###.....## a) +0 orcbow ##....I.##....########Cast: Jinxbite  ########......#Fly ....###...###J   void ooze#### _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.a5Dha5Dh(a5DhӇa5Dh. _a5DhX- a5Dh@1 YRead which item? Scrolls  d - 10 scrolls of teleportation  i - 2 scrolls of immolationn - 2 scrolls of summoning  o - 5 scrolls of blinking  p - a scroll of acquirement  q - 2 scrolls of fog  r - 4 scrolls of fear  C - 2 scrolls of vulnerabilityD - a scroll of amnesia  G - a scroll of tormenta5Dh1 H - a scroll of enchant armour [!] read|quaff|evoke[?] describe selectedc5Dh c5Dh( ####.........####dertzug the Skirmisher###.....#####.....###Poltergeist of Gozag  Gold: 2068##....####...###.....###Health: 81/81 ======================== ####...####.......####....####Magic: 23/23 ======================== #.....##.....##......###.....##AC: 12Str: 4 .....##....########....##.....## EV: 15Int: 19 .......[.###....####....##.....# SH: 0Dex: 20 ....######...............#.....# XL: 12 Next: 57% Place: an Ice Cave .....#.###@J..###........# Noise: ---------  Time: 14432.3 (0.0) .......###5Dh, 10m....###.....## a) +0 orcbow ##....I.##....########Cast: Jinxbite  ########......#Fly ....###...###J   void ooze#### _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The void ooze hits you.  The void ooze hits you but does no damage.69----==3.3 (1Tele c5Dh/ [40mFly  _The void ooze hits you! The void ooze barely misses you.d5Dh ####...####  ####.........####  ###.....#####.....###  ##....####...###.....###  ####...####.......####....## ##.....##.....##......## #.....##....########.#d5Dh_....[.###....####....##.....######.....@.........#.....## .....###$J..###........# #....... ... ###....###.....## ###....I..##....################ ......# ....### ...#######d5Dh_d5DhmBJ.d5Dh0 `70------4d5Dh$d5Dh &d5Dh w ####...#### ####.#### ###.....#####.....### ##....####...###.....### ####...####.####....####  ##.....##.....##......###.....## ##.....##....########....##..... #........[.###....####....##..... #.....######....@.J.#..... #......# #.....###$...###. ##.....# ###....###.....  ###....I... ##....# ## ......# ....### ...###  ####J.2==-5d5Dhm _The void ooze misses you. The void ooze closely misses you.e5Dhqe5DhReally fly into a travel-excluded area? Y - Yes  N - Noe5DhxUe5Dhbm####...####dertzug the Skirmisher####.........####Poltergeist of Gozag  Gold: 2068###.....#####.....###Health: 72/81 =====================---##....####...###.....###Magic: 23/23 ========================####...####.......####....#### AC: 12Str: 4  ##.....##.....##......###.....## EV: 15Int: 19 ##.....##....########....##.....# SH: 0Dex: 20 #........[.###....####....##..... XL: 12 Next: 57% Place: an Ice Cave #.....######....@J.........#..... Noise: =--------  Time: 14435.3 (0.0) #......# #.....###$...##5Dho634m#........ a) +0 orcbow ##...........# ###....###.....# Cast: Jinxbite  ###....I...##....######## Tele Fly ########......#....###J   void ooze...#######As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The void ooze hits you.  The void ooze hits you but does no damage. _The void ooze hits you! The void ooze barely misses you. _The void ooze misses you. The void ooze closely misses you.Okay, then.e5Dhse5Dhcu. _f5DhZC(((((((f5Dh  J......   but does no damage. _The void ooze hits you! The void ooze barf5Dhڜ9 _The void ooze misses you. The void ooze closely misses you. _Okay, then.You shoot an arrow. The arrow misses the void ooze.The void ooze barely misses you.f5DhJ=3==6.2 (0.9f5Dh7f5Dh@ _The void ooze hits you but does no damage.f5Dhn  You shoot an arrow. The arrow hits the void ooze!f5Dh"  The void ooze is moderately wounded.The void ooze hits you. x2f5Dh66--9/23 ---------------7.0 (0.8f5DhPf5Dha _You feel your power leaking away.f5Dh C(((((((f5Dh WJ......f5Dh  ##.## ####...#### ####.........#### f5Dhh ..#####.....### ####...###.....# f5Dhϑ ####...####.......####... ##.....##.....##......###. ##.....##....########....##f5Dhu  #........[@###....####....# #.....######.....J. ## #.....###$...###.. f5Dh ##...........# ###.... ###....I... ##....########## ......# ....### f5Dhf ...#######You shoot an arrow. The arrow closely misses the void ooze.f5Dhk f5Dh f5Dhf p---8Fly f5Dh V _Your surroundings suddenly seem different.g5Dhl---g5DhIg5Dh8=-9=g5Dh70---------------g5Dh/w1=g5Dhg5Dh2=10/23=g5Dhg5DhYg5Dh%3g5Dhg5Dhg5Dh %4g5Dhg5Dhٸg5DhBK5=g5Dh>g5Dh[7==g5Dhտ98g5Dh^=1=g5Dh\g5Dhk9=g5Dhg5Dh<80g5Dhog5Dhg5Dh51=g5DhYg5Dhjg5DhX1 _HP restored.g5Dh9=g5Dhg5Dh,g5Dhg5DhVd12=g5Dhg5DhLg5Dh9=g5Dh g5Dh<,g5Dhg5Dh{=g5Dhg5Dhlg5Dhc3=g5DhPg5Dhg5DhVg5Dhg5DhI,g5Dh"g5Dh ,g5Dhg5Dhg5Dh9=g5Dhg5Dh5g5Dhg5DhWg5DhGg5DhM4=g5Dhg5Dhj,g5Dh g5Dhp ,g5Dh g5Dh ,g5Dhf g5Dh g5Dhh 9=g5Dh' g5Dh g5Dh@ M5=g5Dh g5Dh g5Dh g5Dh g5Dh g5Dh+ g5Dh g5Dh g5Dh0 g5Dh g5DhQ g5Dh 9=g5Dh g5Dh5 g5Dh g5Dh[ g5Dh g5Dh M6=g5Dh g5Dh ,g5Dh g5Dh" ,g5Dh# g5Dh$% g5Dh% g5DhK& g5Dh' g5DhD( 9=g5Dh ) g5Dh* g5Dh + g5Dh+ g5DhD- g5Dh- M7=g5Dh/ g5Dh0 ,g5Dhz1 g5Dh4 ,g5Dh5 g5Dh7 ,g5Dh9 g5Dh; O=g5Dh< g5Dh? a8=g5Dh@ g5DhB ,g5Dh?D g5DhF ,g5DhJG g5DhVI ,g5DhJ g5DhZL O=g5DhM g5DhXO ,g5Dh+P g5DhR a9=g5DhU ,g5DhXV g5Dh'W g5DhY g5DhY g5DhZ g5Dh \ g5Dh\ g5Dhc] g5Dh_ 9=g5DhC` g5Dh` g5DhFj 20=g5Dhl ,g5DhXn g5Dh@p ,g5Dhq g5Dhi =1==2=g5Dhƌ Bg5Dh Xg5Dh. ,g5Dh. g5Dh O=g5Dh9 g5Dh ,g5Dh̙ g5Dh g5Dhp L3==g5Dh` g5Dh# m 514.8 (77.0) _Magic restored.g5Dh  _Partly explored, can't reach some items and places.h5Dh3h5Dh,h5Dh*0.0) h5Dh3h5Dh i _Partly explored, can't reach some items and places.i5Dh  ##.## ####...#### ####.#### ###.....#####..... ##....####...###..... ####...####.#### ##.....##.....##......### ##.....##....##.... #........@.###....####.... #.....######.....J #......# #.....###$...### ##.# ###.... ###....I... ##.... # ...... ....  ...###  ####5.8 (1 _ _i5Dhp m[mYou see here a +2 kite shield of cold resistance.j5Dh ##.## ####...#### ####.#### ###.....#####..... ##....####...### ####...####.####j5Dh4 ##.....##.....##...... ##.....##....##.... #.......@[.###....#### #.....######.....J #......# #.....###$...###j5Dh ##.# ###.... ###....I... ##.... #  ....  ...###  ####j5DhIj5Dh 4 6-8 orcbowCorr (-8) j5Dhj5Dhj _Acid dripping from the walls corrodes you.j5Dh, ##.## ####...#### ####. ###.....#####..... ##....####...### ####...####.#### ##.....##.....##...... ##.....##....## #......@.[.###....#### #.....######.....J #......# #.....###$... ##.# ###.... ###....I...j5Dh[ ## #  .... ...  ####j5Dh?j5DhE{0712 orcbow12) j5Dhj5Dh,j5Dhb ##.## ##.##  ####...####  ####.........## ###.....#####. ##....####...###.. ####...####.......## ##.....##.....##... ##....@##....#### #........[.###....#### #.....######.....J..... j5Dh# #.....###$...#...........# ####....I...##.. ########   ...  ...# j5Dhj5Dh ==884 orcbow 4) j5Dh,j5DhD `..## ##.## ##.##  ####...## ####.........# ###.....#####. ##....####...###. ####...####.......## ##..@..##.....##... ##.....##....#### #........[.###....#### #.....######.....J....j5Dh̲  # #.....###$...........# ####....I...##########  ..j5Dh} j5Dhr 12 9+0 orcbowj5Dh j5DhZ k5Dh@ Really fly into a travel-excluded area? Y - Yes  N - Nol5DhN##.##dertzug the Skirmisher##.##Poltergeist of Gozag  Gold: 2068####...### Health: 81/81 ========================####......... Magic: 23/23 ========================###.....#####.. AC: 12Str: 4##....####...### EV: 15Int: 19####...####.......# SH: 0Dex: 20##.....##.....##.... XL: 12 Next: 57% Place: an Ice Cave##..@..##....######## Noise: ---------  Time: 14519.8 (0.0)#........[.###....###l5Dhsm[39;49m a) +0 orcbow#.....######.....J... Cast: Jinxbite#......# #.....###$.. Fly ##...........# ###.###....I...## I   ice statue (unaware)########.... _HP restored. _Magic restored. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _You see here a +2 kite shield of cold resistance. _Acid dripping from the walls corrodes you.II20.8 (1 _The ice statue glitters chillingly in the dim dungeon light.l5DhXp l5Dh| ##.##dertzug the Skirmisher##.##Poltergeist of Gozag  Gold: 2068####...### Health: 81/81 ========================####......... Magic: 23/23 ========================###.....#####.. AC: 12Str: 4##....####...### EV: 15Int: 19l5Dhd} ####...####.......# SH: 0Dex: 20l5Dh} ^##.....##.....##.... XL: 12 Next: 57% Place: an Ice Cave##..@..##....######## Noise: ---------  Time: 14520.8 (0.0)#........[.###....### a) +0 orcbow#.....######.....J... Cast: Jinxbite#......# #.....###$.. Fly ##...........# ###.l5Dh{ N###....I...## I   ice statue########.... _Magic restored. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _You see here a +2 kite shield of cold resistance. _Acid dripping from the walls corrodes you. _The ice statue glitters chillingly in the dim dungeon light.l5Dh^ l5Dh l5Dh l5Dh p _There is nobody nearby that the sprites are interested in.l5Dh ((((You shoot an arrow. The arrow hits the ice statue.l5Dh' ....The ice statue is lightly damaged.l5Dh. *****The ice statue gestures at you.l5Dh [@....l5Dh+ {76--====1.7 (0.9l5DhH l5Dh) < _The bolt of cold hits you. You resist.m5DhM ((((You shoot an arrow.  The arrow hits the ice statue but does no damage.m5Dh" ....The ice statue is lightly damaged.m5Dh ````The ice statue gestures at you.m5DhrhL....m5Dhyi55--------===-2.6m5Dhom5Dh[G _The shard of ice hits you!! You partially resist.m5Dhz1 (((((You shoot an arrow.m5Dhkf....Im5Dh0j6-------3.5m5Dhgm5DhIa _The arrow completely misses the ice statue.m5Dh E m5DhE((((You shoot an arrow.  The arrow hits the ice statue but does no damage.m5Dh(L....m5DhH74.3 (0.8m5DhNm5Dh8 _The ice statue is lightly damaged.m5DhS ^ ((((m5DhT HYou shoot an arrow. The arrow hits the ice statue.m5Dh; L....m5Dhv X58=5.1m5Dh m5Dh 8 _The ice statue is lightly damaged.m5Dhz& [(((((m5DhU ....I9=9m5Dh  _You shoot an arrow. The arrow barely misses the ice statue.m5Dhx ((((You shoot an arrow.  The arrow hits the ice statue but does no damage.n5DhP ....The ice statue is lightly damaged.n5Dh] ****The ice statue gestures at you.n5Dh>n5Dh&☼n5DhU☼○○○@○○○○...86.8 (0.9n5Dh8z☼ _The freezing blast engulfs you. You resist.n5Dh5 (((((You shoot an arrow.n5DhKO ☼☼○...IThe arrow completely misses the ice statue.You are engulfed in freezing vapours. You resist. ****The ice statue gestures at you.n5Dh○☼○°°@°○...52--7.7 _The freezing blast engulfs you. You resist.n5Dh (((( You shoot an arrow. The arrow hits the ice statue.n5DhE ○°°°°...The ice statue is moderately damaged.48---8.6 _You are engulfed in freezing vapours. You resist.n5Dh ##..##.##  ##.##  ####...#### ####.........##.....#####... ##....####...###.##○..####.......##○°@..##.....##.....##.°○°.##....########.#..°°°...[.###....#####.....######.....J..#......# #.....###$..##...........# ###..###....I...##. ########.. °.○.n5Dh% ----9.6 (1.0 _You are engulfed in freezing vapours. You resist.n5DhIReally fly into that cloud of freezing vapour? Y - Yes  N - Noo5Dho5Dh)##...##dertzug the Skirmisher##.##Poltergeist of Gozag  Gold: 2068##.##o5Dh*Health: 48/81 ==============----------####...#### Magic: 23/23 ========================####.........# AC: 12Str: 4###.....#####... EV: 15Int: 19##....####...###. SH: 0Dex: 20####°..####.......## XL: 12 Next: 57% Place: an Ice Caveo5Dh-##○°@..##.....##..... Noise: ---------  Time: 14529.6 (0.0)##..○..##....########. a) +0 orcbow#..°°°...[.###....#### Cast: Jinxbite#.....######.....J.... Fly #......# #.....###$...##...........# ###.. ###....I...##. ########.. ..  _The freezing blast engulfs you. You resist.  You shoot an arrow. The arrow hits the ice statue.  The ice statue is moderately damaged. _You are engulfed in freezing vapours. You resist. _You are engulfed in freezing vapours. You resist.  Okay, then.o5DhR.o5Dhh4o5Dh6. _p5Dhc  ##.## ####...########.........###.....#####...##....####...#######°..####.......##p5Dh##○°...##.....##.....##..○@.##....#########..°°°...[.###....######Cast: JinxbiteFly ... p5DhO°.°...p5DhN930.6 (1 _p5Dhp5Dh^p5Dhz3p5Dhp5Dhf50p5Dh5i2=p5DhM3=4=5=67p5Dhz58=p5Dht f9=61=2=p5Dhp5Dh$;3p5Dh#p5Dh;4p5Dhp5Dha5=p5Dhp5Dhpk6=p5DhJ p5Dh";7p5Dh#p5Dh%p5Dh&D8=p5Dh'p5Dh4/70=1=p5Dh0k2=p5Dh1p5Dh%4;3p5Dhe5p5Dh7;4p5DhB5=6=p5Dh~Ba8=p5DhDDp5Dh*Fk9=p5DhGp5DhI<80p5DhJp5DhR...You shoot an arrow. The arrow hits the ice statue.  The ice statue is moderately damaged. _You are engulfed in freezing vapours. You resist. _You start resting.p5DhV57.6 (27.0)1=8.6 (28p5DhZp5Dh \" _HP restored.p5Dh T p5DhU Really fly into a travel-excluded area? Y - Yes  N - Noq5Dh##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2068####......... Health: 81/81 ========================###.....#####.. Magic: 23/23 ========================##....####...### AC: 12Str: 4####...####.......# EV: 15Int: 19##.....##.....##.... SH: 0Dex: 20##.....##....######## XL: 12 Next: 57% Place: an Ice Cave#...@....[.###....### Noise: ---------  Time: 14558.6 (0.0)5DhXm#.....######.....J... a) +0 orcbow#......# #.....###$.. Cast: Jinxbite##...........# ###. Fly ###....I...##########. I   ice statue...##The ice statue is moderately damaged. _You are engulfed in freezing vapours. You resist. _You are engulfed in freezing vapours. You resist. _Okay, then. _You start resting. _HP restored.q5Dh^YY   ice beast (summoned)9.6 (1 _The ice statue gestures.q5Dh ((( You shoot an arrow. The arrow hits the ice statue!q5DhJ|...===60.4 (0.8q5DhPq5DhTe _The ice statue is moderately damaged.q5Dhl- (((You shoot an arrow. The arrow hits the ice statue!q5Dhƨ q5DhŰ l..Y.q5Dha '1.2q5Dh: q5Dh+ b _The ice statue is heavily damaged.r5Dh/^  You beckon some vexing sprites to accompany your attacks.r5Dh;SY.r5Dh<1----2.2 (1.0Will/2 Jinx Fly r5DhIFr5DhJ; _You feel your willpower being sapped.r5Dhxt (You shoot an arrow.r5Dhv;*r5DhI]  The arrow hits the ice beast but does no damage.  r5DhJYou feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the ice beast trip over its own feet.r5DhV~Y. ned, very drained).r5DhX[17 =3.1 (0.9r5Dhcr5Dhhd _The ice beast is moderately wounded.r5Dhd  You shoot an arrow. The arrow hits the ice beast!r5Dhh ;*r5DhR Y _The ice beast is moderately wounded.You shoot an arrow. The arrow hits the ice beast!  The ice beast is severely wounded.smacks the ice beast with its own front foot.  The ice beast is severely wounded.  The ice beast misses you.r5DhS '4.0r5Dh'Y r5Dh0[ _The ice statue glitters chillingly in the dim dungeon light.r5Dh  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!r5Dh E§r5Dh; §YY   ice beast (summoned)  The ice beast disappears in a puff of smoke!r5Dh̞ *8 (0.8r5Dh r5Dh X _The ice statue gestures.s5Dh= (((You shoot an arrow.  The arrow completely misses the ice beast.The arrow hits the ice statue.s5Dhan§.Ys5DhcH---5.7 (0.9s5DhFms5DhYqb _The ice statue is heavily damaged.s5DhJ s5Dh)!s5Dh"(s5Dh(s5DhGYou shoot an arrow. The arrow hits the ice beast.s5DhGs5DhJ*s5DhKs5Dhg-  The ice beast is lightly wounded.  A giggling sprite leaps out and smacks the ice beast with its own front foot..Y.ned, very drained)2=86.6s5Dh2s5DhV57 _The ice beast is lightly wounded.s5Dh ( You shoot an arrow. The arrow hits the ice beast!s5DhHX;*s5Dh;  The ice beast is heavily wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.Y. 7.5 _The ice beast is severely wounded.s5Dh  You shoot an arrow. The arrow hits the ice beast.s5Dh b ;*s5DhB  The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.  You kill the ice beast!s5Dh&E s5DhkQ < §s5DhQ   The ice beast disappears in a puff of smoke!The jinxing sprites lose interest in you.s5DhR h8.4Fly s5Dh6X s5Dh\Z _The ice statue glitters chillingly in the dim dungeon light.s5Dhd X (((s5Dh aYou shoot an arrow.  The arrow hits the ice statue but does no damage.s5Dhtz §..9.3 _The ice statue is heavily damaged.t5Dh:t5Dh@~##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2068####......... Health: 81/81 ========================###.....#####.. Magic: 22/23 ======================--##....####...### AC: 18  Str: 4####...####.......# EV: 15Int: 19##.....##.....##.... SH: 0Dex: 20t5Dh B##.....##....######## XL: 12 Next: 57% Place: an Ice Cave#...@....[.###....### Noise: ===------  Time: 14569.3 (0.0)#....§######.....J... a) +0 orcbow#......# #.....###$.. Cast: Jinxbite##...........# ###. Will/2 Fly ###....I...##########. I   ice statue...##The ice beast disappears in a puff of smoke!The jinxing sprites lose interest in you. t5DhbD*_The ice statue glitters chillingly in the dim dungeon light.You shoot an arrow.  The arrow hits the ice statue but does no damage. _The ice statue is heavily damaged.t5DhXG3t5DhKt5DhPMp _There is nobody nearby that the sprites are interested in.t5Dh (((You shoot an arrow.  The arrow hits the ice statue but does no damage.t5Dh1 §..YY   ice beast (summoned)  The ice statue is heavily damaged.t5DhO;C70.1 (0.8t5Dh>X _The ice statue gestures.t5Dh (((You shoot an arrow.  The arrow hits the ice statue but does no damage.t5Dh) §..The ice statue is heavily damaged.t5Dh ***The ice statue gestures at you.t5Dh,○☼☼☼○@☼☼○.○....78-1.0 (0.9☼☼ _The freezing blast engulfs you. You resist.t5Dhjx ((( You shoot an arrow. The arrow hits the ice statue.t5Dh r  The ice statue is severely damaged.t5Dhv ○○°@○☼○..Y.t5Dh @7--t5Dh R3==8 (0.8t5Dh ;☼t5Dh G _You are engulfed in freezing vapours. You resist.t5Dhe X (((t5Dh You shoot an arrow. The arrow barely misses the ice beast.The arrow hits the ice statue.t5Dh:   The ice statue is severely damaged.°○○○○°.°..Y.3--2.7 (0.9 _You are engulfed in freezing vapours. You resist.t5Dh4t (You shoot an arrow.t5DhU  The arrow hits the ice beast but does no damage.t5Dh °°.@°Y.You are engulfed in freezing vapours. You resist.t5Dh`0--3.6t5Dht5Dh7 _The ice statue glitters chillingly in the dim dungeon light.u5Dh  ((( You shoot an arrow. The arrow closely misses the ice beast.The arrow hits the ice statue!u5Dh .°°°°.Y.....The ice statue is almost destroyed.You are engulfed in freezing vapours. You resist.u5DhВV68-4.5u5Dhu5Dh Z _The ice beast completely misses you.u5DhAV  You shoot an arrow. The arrow hits the ice beast.u5DhF  The ice beast is lightly wounded.u5DhV **The ice statue gestures at you.The freezing blast engulfs the ice beast.u5Dhv...§§☼☼☼☼§..§.9==5.4☼☼u5Dhy _The ice beast completely resists. The ice beast closely misses you.u5DhV  You shoot an arrow. The arrow hits the ice beast.u5Dh` §☼☼☼u5Dh& The ice beast is lightly wounded.  You are engulfed in freezing vapours. You resist.u5DhH *u5DhJ****The ice statue gestures at you.u5Dh\The bolt of cold hits the ice beast. The ice beast completely resists.u5Dh? ....@.☼.☼Y○○☼..☼.The bolt of cold hits you. You resist.4--====6.3☼☼☼☼☼..☼ _The ice beast hits you but does no damage.u5Dhz  (((You shoot an arrow.  The arrow completely misses the ice beast.The arrow hits the ice statue but does no damage.u5DhbK M ☼u5DhK Y○○○○☼..☼.The ice statue is severely damaged.You are engulfed in freezing vapours. You resist.u5DhM 61--u5DhM U===-7.2u5Dh6W S☼..☼u5DhY @ _The ice beast hits you but does no damage.u5Dh; V ○○°°○..○You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You are engulfed in freezing vapours.u5Dh 21-----8.2 (1.0Jinx Fly u5Dh& u5DhT b _You resist. The ice beast barely misses you.v5DhH  You shoot an arrow. The arrow hits the ice beast!v5Dh;*v5DhQDY ned, very drained) _You resist. The ice beast barely misses you.  You shoot an arrow. The arrow hits the ice beast!  The ice beast is severely wounded.  A giggling sprite leaps out and makes the ice beast trip over its own feet  The ice beast is almost dead.are engulfed in freezing vapours. You resist. *****The ice statue gestures at you.The bolt of cold hits the ice beast. The ice beast completely resists.  The bolt of cold hits you but does no damage.v5Dh/(.@Y°°°°.57--9====9.1 (0.9v5Dh71v5Dh3c _You resist. The ice beast closely misses you.v5DhK  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!○v5Dhg °°○..°..°The ice beast disappears in a puff of smoke!You are engulfed in freezing vapours. You resist.4--===-80.0 _The ice statue gestures.v5Dh|, (((You shoot an arrow.  The arrow hits the ice statue but does no damage.v5Dh( ○..The ice statue is severely damaged.You are engulfed in freezing vapours. You resist. ***The ice statue gestures at you.v5Dh&V○☼☼☼○○@○○°°○.....v5Dh$bp47----9v5DheB☼ v5Dhrfv5Dhg3_The freezing blast engulfs you. You resist.v5Dh ((( You shoot an arrow. The arrow hits the ice statue.v5Dhc!   The ice statue is almost destroyed.°○○°..°°.........YY   ice beast (summoned)6------1.7 (0.8v5Dh2%  v5Dh% v5Dho& 9_You are engulfed in freezing vapours. You resist.v5Dh (((You shoot an arrow.  The arrow hits the ice statue but does no damage.v5Dh6 T  The ice statue is almost destroyed. ○°@°°...YY 2 ice beasts (summoned)  You are engulfed in freezing vapours. You resist.2-2.6 (0.9 _The ice statue gestures.v5Dh> ((You shoot an arrow. The arrow hits the ice beast.w5Dh^  The ice beast is lightly wounded..°°......Y.3-2=3.5 _You are engulfed in freezing vapours. You resist.w5Dhq.##.##  ##.##  ####...#### ####.........##.....#####... ##....####...###.##...####.......##.....##.....##.....##○°°@.##....########.#..°.°...[.###....#####..°..######.....J..#.....Y# #.....###$..##......Y....# ###..###....I...##. Y   ice beast (summoned)########.....°.....Y.5Dhq0q40m4=---4.5 (1.0w5Dh##..##.##  ##.##  ####...####  ####.........###.....#####... ##....####...###..##...####.......###...@.##.....##.....##°°°..##....########..#........[.###....#####....Y######.....J..#......# #.....###$...###......Y....# ###..###....I...##########.w5Dh>...Yw5Dh.w5Dhw5Dhw5Dh5w5Dh=w5Dhl5w5Dh---w5DhF5w5Dh -4 orcboww5Dh%Corr (-4) w5Dhw5Dhw5Dh w5Dhuw5Dh F_Acid dripping from the walls corrodes you.w5Dhzw5Dh$w  You beckon more vexing sprites to accompany your attacks.....Y.YY 2 ice beasts (summoned)70--==6 _You feel your willpower being sapped.x5DhC ##...## ##.## ##.## ####...#### ####. ###.....##### ##....####...### ####...####. ##..@..##.....## ##....Y##....# #........[.###....#### #....Y######.....J #......# #.....###$... ##......Y....# ### ###....I... ## ########  5Dhy637mY.8=9-7+0 orcbowx5DhKW _The ice beast closely misses you.x5DhM^  You beckon more vexing sprites to accompany your attacks.x5Dh Y.You feel your willpower being sapped.x5Dh29=19---=8x5Dh¬x5Dh@ _The ice beast hits you but does no damage.x5Dh= V  You shoot an arrow. The arrow hits the ice beast!x5Dh ;*x5Dh Y, 1 very drained)The ice beast hits you but does no damage.  You shoot an arrow. The arrow hits the ice beast!  The ice beast is heavily wounded.  A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is heavily wounded.  The ice beast barely misses you.5020=9.4 (0.9 _The ice beast hits you but does no damage.x5Dhd V  You shoot an arrow. The arrow hits the ice beast!x5Dh ;*x5Dhw  The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.  You kill the ice beast!x5Dh §   ice beast (summoned)  The ice beast disappears in a puff of smoke!x5DhB ^1=90.3x5Dh x5Dh W _The ice beast closely misses you.x5Dh}`((((((x5Dh$84*y5Dh^ Y....ned, very drained).You shoot an arrow. The arrow barely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is lightly wounded.2=11.2 _The ice beast hits you but does no damage.y5Dh>  You shoot an arrow. The arrow hits the ice beast.y5Dh7;*y5Dh?, YThe ice beast is moderately wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is heavily wounded.y5Dh]3-2.1y5Dhy5Dh>W _The ice beast closely misses you.y5Dhj?  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!y5DhkA]§y5Dh§§.§§§###y5Dh`4=9 (0.8y5Dhy5Dhtb _The ice beast disappears in a puff of smoke!y5Dh    ##.## ####...########.........###.....#####...##....####...#######...####.......####..§.§##.....##.....##...@.##....#########....§§§.[.###....####.######.....J.....# #.....###$###... y5Dh§.§.§...5=---3.9 (1.0y5Dhy5Dhyy5Dh9---y5DhK'^ _No target in view!z5DhK3z5DhMz5DhTz5Dh}] §...§.0  You start resting.z5Dh_c620=4.9 (1Fly z5Dhk _The sprites lose interest in your situation.z5Dh3z5Dh9z5Dhe7z5Dhz5DhN58=z5DhĦ9=61==0z5Dhڨz5Dha2=1=z5Dhz5Dhͮz5DhK%3z5Dh419z5Dh}5=8z5Dhdz5Dhh}6==z5Dh)z5Dh78=2=70=1=z5Dhk2=z5Dh3=7z5DhZX 4.. z5DhQ_You start resting.z5Dh\16095.0)z5Dhw3==610.9 (16z5Dhz5Dh% _Magic restored.z5Dh Really fly into a travel-excluded area? Y - Yes  N - No{5Dhh{5Dh##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2068####......... Health: 74/81 =====================---###.....#####.. Magic: 23/23 ========================##....####...### AC: 16  Str: 4####...####.......# EV: 15Int: 19##.....##.....##.... SH: 0Dex: 20##.....##....######## XL: 12 Next: 57% Place: an Ice Cave#...@....[.###....### Noise: ---------  Time: 14610.9 ({5Dhc0.0)#.....######.....J... a) +0 orcbow#......# #.....###$.. Cast: Jinxbite##...........# ###. Will/2 Fly ###....I...##########. I   ice statue...## _The ice beast disappears in a puff of smoke! _No target in view!  You start resting. _The sprites lose interest in your situation. _You start resting. _Magic restored.{5Dh{5Dh X5=1.9 (1{5Dh{5Dh~{5Dhj{5Dh'##.##dertzug the Skirmisher####...### Poltergeist of Gozag  Gold: 2068####......... Health: 75/81 ======================--###.....#####.. Magic: 23/23 ========================##....####...### AC: 16  Str: 4####...####.......# EV: 15Int: 19##.....##.....##.... SH: 0Dex: 20##.....##....######## XL: 12 Next: 57% Place: an Ice Cave#...@....[.###....### Noise: ---------  Time: 14611.9 ({5Dhc0.0)#.....######.....J... a) +0 orcbow#......# #.....###$.. Cast: Jinxbite##...........# ###. Will/2 Fly ###....I...##########. I   ice statue...## _The ice beast disappears in a puff of smoke! _No target in view!  You start resting. _The sprites lose interest in your situation. _You start resting. _Magic restored.{5Dhؗ3{5Dhn{5Dhߟp _There is nobody nearby that the sprites are interested in.{5Dhy (((You shoot an arrow. The arrow hits the ice statue.{5Dh7 E...{5Dhr p65===2.8 (0.9{5Dhn {5Dh c _The ice statue is severely damaged.{5DhQ (((You shoot an arrow.  The arrow hits the ice statue but does no damage.{5Dh 2 ...The ice statue is severely damaged. *****The ice statue gestures at you.{5Dhpr .@...0--4====3.6 (0.8{5Dhw {5Dh}z < _The bolt of cold hits you! You resist.{5Dh& ((( You shoot an arrow. The arrow hits the ice statue!{5Dh!E...{5Dh>1=-===-4.5 (0.9{5Dh{5Dhc _The ice statue is almost destroyed.|5DhT((((|5Dh3 ...Y.IY   ice beast (summoned)  You shoot an arrow. The arrow barely misses the ice statue.2=3-5.4 _The ice statue gestures.|5Dh+X (((|5Dhj,aYou shoot an arrow.  The arrow hits the ice statue but does no damage.|5Dh7 .|5Dha[..The ice statue is almost destroyed.|5Dh3H312 6.2 (0.8|5Dh@Fly |5Dh|5Dh` _You feel your willpower return. You feel your existence waver again.|5Dh  |5Dh  |5Dh| 9You shoot an arrow. The arrow hits the ice statue!  |5Dh %You destroy the ice statue!|5Dh |5DhI |5Dh |5Dh0 "(|5Dh (|5Dh* (|5Dh <§.$|5Dhu |5Dh |5Dho |5Dh |5Dh |5Dhg .......@..................# #..................§.$...|5Dhi ^2068 4607.1 (0.9|5Dh |5Dhz b _The ice beast disappears in a puff of smoke!|5DhY  _No target in view!}5Dh, _No target in view!}5Dh5= _}5Dh_}5DhN6=}5Dhx}5Dh;7}5Dh9}5Dha9=}5Dh}5Dhz}5DhO80=}5DhV}5Dh_a1=}5Dh8}5Dhs1 _HP restored.}5Dhn3}5Dh5}5Dh }5DhE }5Dh}5Dh}5Dhu}5Dh,}5Dh9}5Dh|}5DhO=}5Dh }5Dh"}5Dh$,}5Dh &}5Dh(}5Dh^*,}5Dh+}5Dh/:81}5Dhk/}5Dh0}5Dh3O _You now have 2081 gold pieces (gained 13).}5Dh53}5Dh7}5Dh49}5Dh.;}5Dh;}5Dh<}5Dh?}5DhYTm2081}5Dh$W,}5DhX}5Dh3[}5Dh],}5Dhx_}5Dhb}5Dh!e,}5Dhf}5Dh]i}5Dh5oB}5Dho}5Dhr,}5Dhs}5DhRu}5Dhw,}5Dhx}5Dhz}5Dh},}5Dh~}5Dhv}5DhƁ'103}5Dh}5DhdO _You now have 2103 gold pieces (gained 22).}5Dhn3}5DhT}5Dhl}5DhF,}5DhR}5Dh;}5Dh֕ ##....####...###.....### #...####.......####....#### ...##.....##......###.....## ..##....########....##.....## }5Dh,....[.###....####....##.....# .######...............#.....# ..###.....###....###........# }5Dh........### ###....###.....## ........# ##@...######## }5DhԖ--- ######.## #.......# }5Dh,#.# #.......### ... .Z......### ........######.##### }5Dh Z   great orb of eyes simulacrum (dormant) }5Dh43.1 (26.0)ZZ}5DhG---4.1 (27}5DhG}5Dh8o _A great orb of eyes simulacrum comes into view.~5Dhq^  You beckon some vexing sprites to accompany your attacks.~5DhN.Z~5Dh1---==5.1 (1.0)Will/2 Jinx Fly ~5DhU~5Dh-; _You feel your willpower being sapped.~5Dht ((((You shoot an arrow.  The arrow hits the great orb of eyes simulacrum.~5Dh^F~5DhKb.....Z~5Dh=L4=6.0 (0.9~5DhR~5DhUJ _The great orb of eyes simulacrum is lightly damaged.~5Dhi (((You shoot an arrow.  The arrow hits the great orb of eyes simulacrum but does no damage.~5Dh[k;*~5DhWB  You shoot an arrow.  The arrow hits the great orb of eyes simulacrum but does no damage.great orb of eyes simulacrum is lightly damaged.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the great orb of eyes simulacrum trip  over its own underside.~5DhK..Z. (drained)~5DhLL17 9~5DhQT~5DhWw _The great orb of eyes simulacrum is moderately damaged.~5Dh ((You shoot an arrow.  The arrow hits the great orb of eyes simulacrum but does no damage.~5Dh_d ;*~5DhsE  ..ZThe great orb of eyes simulacrum is moderately damaged.A giggling sprite leaps out and smacks the great orb of eyes simulacrum with  its own body.~5DhG '7.8~5DhHO ~5DhR w _The great orb of eyes simulacrum is moderately damaged.~5DhE ((You shoot an arrow.  The arrow hits the great orb of eyes simulacrum.~5Dh ;*~5Dh |_The great orb of eyes simulacrum is moderately damaged.You shoot an arrow.  The arrow hits the great orb of eyes simulacrum.  A giggling sprite leaps out and makes the great orb of eyes simulacrum trip  over its own underside.~5Dh' Z..very dr…)---8.7~5Dh t _The great orb of eyes simulacrum is heavily damaged.~5DhT% ( You shoot an arrow.  The arrow hits the great orb of eyes simulacrum!5Dh m;*5Dh9You shoot an arrow.  The arrow hits the great orb of eyes simulacrum!  The great orb of eyes simulacrum is severely damaged.  A giggling sprite leaps out and smacks the great orb of eyes simulacrum with  its own body.  The great orb of eyes simulacrum is almost destroyed.5DhEi.Z 5Dh`F2=9.6Fly 5DhL5DhOi _The jinxing sprites lose interest in you.5Dhp  You shoot an arrow.  The arrow hits the great orb of eyes simulacrum.5DhF☼5DhE☼5DhY2103 =250.55Dh5Dh+a _The great orb of eyes simulacrum vaporises!5Dh 35Dh) 5Dh 5Dh ,5Dh 5Dh͌ O65Dh 5Dh b3==5Dh: 5Dh 5Dh O55Dhߕ 5Dh P125Dh 5Dhg N _You now have 2112 gold pieces (gained 9).5Dh O45Dh 5Dh8 5DhW X==35Dh 5Dh 5Dh* ,5Dh 5Dh 5Dh ,5Dh 5Dh 5Dh+ ,5DhǷ 5Dh 5Dh A21125Dh' 5Dh [m5Dh ,5Dh 5Dhi 5Dh* ,5Dh 5Dh| 5Dh) ,5Dh 5DhV 5Dh ^Fly 5Dh 5Dh+ n _You feel your willpower return.5Dh F12 5Dh 5Dh s _You feel your existence waver again.5Dh 5DhK 35Dh 5Dh 5Dh*m 5Dhx  #..###.............. ###.....###....###. ##...5Dhi{ ..### ###....## ###.........# ###....# ########.## ###....... #####.#####.......## ##...............### 5DhN~ ####...........###### #......@.####### ---69.5 (19.0) .......###  ....###  ..J  .. J   void ooze (wandering)5Dh^ 9---5Dhه 5Dh ` _A void ooze is nearby!5Dh)| #.....######.............. dertzug the Skirmisher#......###.....###....###. Poltergeist of Gozag  Gold: 2112##...........### ###....## Health: 81/81 ========================###.........# ###....# Magic: 23/23 ========================########.## ###....... AC: 12Str: 4#####.#####.......## EV: 15Int: 19##...............### SH: 0Dex: 20####...........######XL: 12 Next: 62% Place: an Ice Cave#......@.#######Noise: ---------  Time: 14669.5 (0.0)5DhJ~ ?.......###a) +0 orcbow....###Cast: Jinxbite..JFly ..J   void ooze (wandering)The arrow hits the great orb of eyes simulacrum. _The great orb of eyes simulacrum vaporises! _You now have 2112 gold pieces (gained 9). _You feel your willpower return. _You feel your existence waver again. _A void ooze is nearby! _There is nobody nearby that the sprites are interested in.5Dh #.....######.............. dertzug the Skirmisher#......###.....###....###. Poltergeist of Gozag  Gold: 2112##...........### ###....## Health: 81/81 ========================###.........# ###....# Magic: 23/23 ========================########.## ###....... AC: 12Str: 4#####.#####.......## EV: 15Int: 19##...............### SH: 0Dex: 20####...........######XL: 12 Next: 62% Place: an Ice Cave#......@.#######Noise: ---------  Time: 14669.5 (0.0)5Dhu [.......###a) +0 orcbow....###Cast: Jinxbite..JFly ..J   void ooze (wandering) _The great orb of eyes simulacrum vaporises! _You now have 2112 gold pieces (gained 9). _You feel your willpower return. _You feel your existence waver again. _A void ooze is nearby! _There is nobody nearby that the sprites are interested in. _There is nobody nearby that the sprites are interested in.5Dh4 ((((JYou shoot an arrow.  The void ooze quivers.The arrow hits the void ooze!5Dh=3.J...===70.4 (0.9 _The void ooze is lightly wounded.5Dhc (( You shoot an arrow. The arrow hits the void ooze!!5Dh35Dhg8aJ...5Dh:'1.35Dh=5Dh`Aa _The void ooze is heavily wounded.5Dh#.....######.#......###.....###....###.##.### ###....####...# ###....##.## ###.......######.#####.......#5Dh##...............### ####...........###### #....J..@####### .......### ....### ... 5Dh5Dho5Dh8..J5Dh-6---2.3 (1.05Dh5Dh5DhR# 5DhJ, S#.....######............... dertzug the Skirmisher#......###.....###....###.. Poltergeist of Gozag  Gold: 21125Dh, >##...........### ###....### Health: 81/81 ========================###.........# ###....## Magic: 23/23 ========================########.## ###.......# AC: 12Str: 4#####.#####.......### EV: 155Dh/- wInt: 19##...............###SH: 0Dex: 20####...........######5Dh- XL: 12 Next: 62% Place: an Ice Cave#......J@#######Noise: ---------  Time: 14672.3 (0.0).......###a) +0 orcbow....###Cast: Jinxbite...Fly 5DhI. 0..J   void oozeYou shoot an arrow.  The void ooze quivers.The arrow hits the void ooze! 5Dh1 _The void ooze is lightly wounded.  You shoot an arrow. The arrow hits the void ooze!! _The void ooze is heavily wounded.5Dh5 5Dh6 5Dh; 5DhO? p _There is nobody nearby that the sprites are interested in.5Dhp>(((((((5Dh ......JYou shoot an arrow. The arrow closely misses the void ooze.The void ooze hits you!5DhZ67-----===5Dh*3.2 (0.95Dh V _The void ooze hits you but does no damage.5DhF>(((((((5Dh  You shoot an arrow. The arrow closely misses the void ooze.The void ooze hits you! x25Dht M......JJJ   slime creature (wandering)You feel your power leaking away.A slime creature comes into view.The void ooze misses you.5DhT42------------1-----------4.15Dh@ _The void ooze hits you but does no damage.5Dh J You shoot an arrow.  The slime creature quivers.5Dh3The arrow hits the void ooze!5DhHq  The void ooze is severely wounded.5DhNJ.36---------5.05Dh#5Dh,r _The void ooze hits you! The void ooze completely misses you.5Dh5DhC5Dhb5Dh'!^ _You are too injured to fight recklessly!5Dh!]Read which item? Scrolls  d - 9 scrolls of teleportation  i - 2 scrolls of immolationn - 2 scrolls of summoning  o - 5 scrolls of blinking  p - a scroll of acquirement  q - 2 scrolls of fog  r - 4 scrolls of fear  C - 2 scrolls of vulnerabilityD - a scroll of amnesia  G - a scroll of tormentH - a scroll of enchant armour [!] read|quaff|evoke[?] describe selected5Dh>G #.....######............... dertzug the Skirmisher#......###.....###....###.. Poltergeist of Gozag  Gold: 2112##...........### ###....### Health: 36/81 ==========--------------###.........# ###....## Magic: 13/23 =============-----------########.## ###.......# AC: 12Str: 4#####.#####.......### EV: 15Int: 19##...............###SH: 0Dex: 20####...........######XL: 12 Next: 62% Place: an Ice Cave#......J@#######Noise: ===------  Time: 14675.0 (0.0)....J..hK 37m###a) +0 orcbow....###Cast: Jinxbite...Fly ..J   slime creatureJ   void oozeYou shoot an arrow.  The slime creature quivers.The arrow hits the void ooze!  The void ooze is severely wounded. _The void ooze hits you! The void ooze completely misses you. _You are too injured to fight recklessly!  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The void ooze barely misses you.The void ooze hits you!  You feel your power leaking away. .JJJ 2 slime creatures (1 wandering)A slime creature comes into view.29--8/23 ------6.0 (1Tele Fly  5DhT i_The void ooze hits you. The void ooze closely misses you.5Dh)C#........[.###....####....###.....######...............##......###.....###....###...##....### ###....###.###.........# ###....##########.## ###.# ###.#####.###5Dho. ##...............#######.....@.....#######......J.#######.....J.###..J.###..J..J 3 slime creatures (2 wandering)5Dh4p  A slime creature comes into view.5Dh55Dh75Dh85Dh"CJ.J...J.J.J15DhD}30-----75DhYN5DhQc _The slime creature quivers.5Dh,[ #.[.###....####....##.#.....######.#.#......###.....###....###.##.### ###....###.###.........# ###....##5Dh\ #.## ###.# #####.#####.### ##........### ####....J.@....###### #.# ..J...J### ...J### .. J 2 slime creatures5Dh<] 5DhL^ 5DhE}  [  ###  #..  ....###  ...#  #.## ###.  #####.#####...  ##...............###  ####.....J@....######  #........#######  ..J.J.J### ....### ... ..5Dh;P  [  ###  #..  ....###  ...#  #.## ###.  #####.#####...  ##...............###  ####.....J@....######  #........#######  ..J.J.J### ....### ... .. 5DhT  [  ###  #..  ....### 5Dh|U } ...#  #.## ###.  5Dh2V #####.#####...  ##...............###  ####.....J@....######  5DhV #........#######  ..J.J.J### ....### ...5DhW f ..The void ooze hits you!!  5DhLX @* * * LOW HITPOINT WARNING * * *5Dh-  [  ###  #.. 5Dh.  ....###  ...#  #.## ###.5Dht/ 1  #####.#####...  ##...............###  5Dh*0 ####.....J@....######  #........#######  5Dh3 ..J.J.J### ....### ... .. 5Dh_4 D  The void ooze hits you.  5DhK5 @* * * LOW HITPOINT WARNING * * *5DhS> sJJJ...5Dh? 12-----0-------------===8Jinxbite5Dh@ 5DhVH 5DhK a _You feel your power leaking away.5Dhm9#.[.###....####....##.#.....######.#.#......###.....###....###.##.### ###....###.###.........# ###....###.## ###.# #####.#####.### ##........### 5Dh,####.....J.@...###### #......J.# ..J.J..### ....### .. 5Dh95Dh5Dh5Dh.J.J.J5DhF_3--------95Dh5Dhz5Dh/ :#.[.###....####....##.#.....######.#.#......###.....###....###.##.### ###....###.###...# ###....##5Dh1 #.## ###.# #####.#####.### ##........### ####......J.@..###### #.J# ..J..J.### ....### .. 5Dh>: 5DhC ###.#####.......### ..............####### ....J###.....## ..J######## #. ......## .### ##. ....#Z... # .... .#..... ..  ..... ..J.#....  #.....#........  5DhE O#....@#  ##.......J# ###.....## #######  J   azure jelly (asleep)J  (asleep)Z   slime creature simulacrum (wandering)5DhY  Your surroundings suddenly seem different.  Acid dripping from the walls corrodes you.A slime creature simulacrum, an azure jelly and a void ooze come into view.5Dh[ 5Dhb I.Z5Dhc (4=1=------- 4 ---80-8 orcbowFly Corr (-8) 5Dh0i 5Dh_k 5 _Found a viscous altar of Jiyva.5DhI.........#######J....######.....##J##########........## J.### ###......#.... 5DhM%## .......#...Z. .. .........J.#.... #.....#........ #.....#....[ ##..@....J# ###.....## #####5DhcV`  Found a heavily runed robe.5DhX5Dh<\5Dh]5Dh(i._ZJJ..JJZ5Dhgk5=12 1+0 orcbow5Dhu5Dh;y^ _The void ooze quivers.5Dh5Dh Read which item? Scrolls  d - 8 scrolls of teleportation  i - 2 scrolls of immolationn - 2 scrolls of summoning  o - 5 scrolls of blinking  p - a scroll of acquirement  q - 2 scrolls of fog  r - 4 scrolls of fear  C - 2 scrolls of vulnerabilityD - a scroll of amnesia  G - a scroll of tormentH - a scroll of enchant armour 5Dh [!] read|quaff|evoke[?] describe selected5Dhµ 5Dh...............#######dertzug the Skirmisher .....J....######.....##Poltergeist of Gozag  Gold: 2112 ...J##########........##Health: 15/81 ====-------------------- J.### ###......#....Magic: 1/23=----------------------- ##.......#..... ..AC: 12Str: 4........._Z#....EV: 15Int: 19#.....#J.......SH: 0Dex: 20#.....#....[XL: 12 Next: 62% Place: an Ice Cave##..@..J..#h}9;38HNoise: ---------  Time: 14681.0 (0.0)###.....##a) +0 orcbow#######Cast: JinxbiteFly J   azure jellyJ   void oozeZ   slime creature simulacrum  Your surroundings suddenly seem different.  Acid dripping from the walls corrodes you.A slime creature simulacrum, an azure jelly and a void ooze come into view. _Found a viscous altar of Jiyva.  Found a heavily runed robe. _The void ooze quivers.5Dh B  As you read the scroll of summoning, it crumbles to dust. Z#.ZJJ(ally target)(ally target)(ally target)J   void ooze (summoned, asphyxiating) (…)Wisps of shadow whirl around you... The void ooze hits your void ooze!  The void ooze engulfs your void ooze!6=2.0 (1_ _The void ooze barely misses your void ooze.5Dh+75DhZRead which item? Scrolls  d - 8 scrolls of teleportation  i - 2 scrolls of immolationn - a scroll of summoning  o - 5 scrolls of blinking  p - a scroll of acquirement  q - 2 scrolls of fog  r - 4 scrolls of fear 5Dh] C - 2 scrolls of vulnerabilityD - a scroll of amnesia  G - a scroll of tormentH - a scroll of enchant armour [!] read|quaff|evoke[?] describe selected5Dh(5Dh5Dhc~...............#######dertzug the Skirmisher .....J....######.....##Poltergeist of Gozag  Gold: 2112 ...J##########........##Health: 16/81 ====-------------------- 5DhJ.### ###......#....Magic: 1/23=----------------------- ##.......#..... ..AC: 12Str: 45Dh`........._Z#....EV: 15Int: 19#....Z#........SH: 0Dex: 20#..ZJ.#....[5Dh%XL: 12 Next: 62% Place: an Ice Cave##..@.JJ..#Noise: =--------  Time: 14682.0 (0.0)###.....##a) +0 orcbow#######5DhCast: JinxbiteFly J   azure jelly (ally target)J   void ooze (ally target)Z   slime creature simulacrum (ally target)5Dh2J   void ooze (summoned, asphyxiating) (…)Found a heavily runed robe. _The void ooze quivers.As you read the scroll of summoning, it crumbles to dust.  Wisps of shadow whirl around you... The void ooze hits your void ooze!  The void ooze engulfs your void ooze! 5Dh/L_The void ooze barely misses your void ooze.5Dh C...............#######  dertzug the Skirmisher .....J....######.....##  Poltergeist of Gozag  Gold: 2112 ...J##########........##  Health: 16/81 ====-------------------- 5Dh8 J.### ###......#....  Magic: 1/23=----------------------- ## .......#..... ..  AC: 12Str: 4 ........._Z#....  EV: 15Int: 19 5Dhf#....Z#........  SH: 0Dex: 20 #..ZJ.#....[  XL: 12 Next: 62% Place: an Ice Cave ##..@.JJ..#  Noise: =--------  Time: 14682.0 (0.0)5Dh_H ###.....##  a) +0 orcbow #######  Cast: Jinxbite  Fly 5Dh  J   azure jelly (ally target)  J   void ooze (ally target)  Z   slime creature simulacrum (ally target)5Dh  J   void ooze (summoned, asphyxiating) (…)As you read the scroll of summoning, it crumbles to dust.  Wisps of shadow whirl around you... The void ooze hits your void ooze!  The void ooze engulfs your void ooze! _The void ooze barely misses your void ooze.5Dh_Blink to where?Press: ? - help, Dir - move target5Dh 7*@5Dh4O_*.5DhHvA*.5DhV_*.5Dh0f*_.5Dh{r S*._5Dh4#...........### ###....###.....## dertzug the Skirmisher ###.........# ###....######## Poltergeist of Gozag  Gold: 2112########.## ###.......#Health: 16/81 ====--------------------#####.#####.......###Magic: 1/23=-----------------------##...............#######AC: 12Str: 4  ####......J....######.....##EV: 15Int: 19  #.......J##########........##SH: 0Dex: 20  ..J..J.##########......#....XL: 12 Next: 62% Place: an Ice Cave  ....### .....Z.@.....#..... ..Noise: =--------  Time: 14682.0 (0.0)  ... .hm....#........._Z#....a) +0 orcbow..... ###....Z#........Cast: Jinxbite###..ZJ.#....[Fly ##..§.JJ..####.....##J   azure jelly (ally target)#######Z   shapeshifter simulacrum (wandering)Z   great orb of eyes simulacrum (summoned)Z   shapeshifter simulacrum (summoned)As you read the scroll of summoning, it crumbles to dust.  Wisps of shadow whirl around you... The void ooze hits your void ooze!  The void ooze engulfs your void ooze! _The void ooze barely misses your void ooze.Blink to where?Press: ? - help, Dir - move targetThe azure jelly hits your great orb of eyes simulacrum.  The azure jelly freezes your great orb of eyes simulacrum.  Your great orb of eyes simulacrum completely resists.  The azure jelly hits your great orb of eyes simulacrum. 5Dhfw[22d The azure jelly freezes your great orb of eyes simulacrum.  Your great orb of eyes simulacrum completely resists..J.J   void oozeZZ 2 simulacra8=-3.0 (1freezes your great orb of eyes simulacrum.  Your great orb of eyes simulacrum completely resists.  The azure jelly hits your great orb of eyes simulacrum.freezes your great orb of eyes simulacrum.  Your great orb of eyes simulacrum completely resists. _The azure jelly hits your great orb of eyes simulacrum but does no damage. x25Dh!\Read which item? Scrolls  d - 8 scrolls of teleportation  i - 2 scrolls of immolationn - a scroll of summoning  o - 4 scrolls of blinking  p - a scroll of acquirement  q - 2 scrolls of fog  r - 4 scrolls of fear  C - 2 scrolls of vulnerabilityD - a scroll of amnesia  G - a scroll of tormentH - a scroll of enchant armour [!] read|quaff|evoke[?] describe selected5Dh[" 5Dh, 5Dh8 #...........### ###....###.....## dertzug the Skirmisher ###.........# ###....######## Poltergeist of Gozag  Gold: 2112########.## ###.......#5Dh< Health: 18/81 =====-------------------#####.#####.......###Magic: 1/23=-----------------------##...............#######AC: 12Str: 4  ####......J....######.....##EV: 15Int: 19  #.......J##########........##SH: 0Dex: 20  ..J..J.##########......#....XL: 12 Next: 62% Place: an Ice Cave  ....### .....Z.@.....#..... ..Noise: ---------  Time: 14683.0 (0.0)  ... .....#........._Z#....5Dh7= 3a) +0 orcbow..... ###....Z#........Cast: Jinxbite5Dh= ###..ZJ.#....[Fly ##...J.J..#5Dh> ###.....##J   azure jelly (ally target)#######Z   shapeshifter simulacrum (wandering)5Dh&? &J   void ooze (summoned)ZZ 2 simulacra (summoned)The azure jelly freezes your great orb of eyes simulacrum.  5Dh? DYour great orb of eyes simulacrum completely resists.  The azure jelly hits your great orb of eyes simulacrum.  The azure jelly freezes your great orb of eyes simulacrum.  Your great orb of eyes simulacrum completely resists. _The azure jelly hits your great orb of eyes simulacrum but does no damage. x25Dh_ b  As you read the scroll of teleportation, it crumbles to dust.5Dh"e The azure jelly freezes your great orb of eyes simulacrum.  Your great orb of eyes simulacrum completely resists.hits your great orb of eyes simulacrum!  The azure jelly freezes your great orb of eyes simulacrum.  Your great orb of eyes simulacrum completely resists.  The azure jelly hits your great orb of eyes simulacrum!5Dh`g IYour great orb of eyes simulacrum completely resists.  The azure jelly hits your great orb of eyes simulacrum!freezes your great orb of eyes simulacrum.  Your great orb of eyes simulacrum completely resists.  The azure jelly hits your great orb of eyes simulacrum!.5Dh9h 5Dhh 5Dhi 5Dhi 5Dho .Z_ZJ.ZJ.JJ   void oozeZZ 2 simulacra (1 distracted)5Dh3p J   void ooze (summoned) (…)5Dhp 94.0 (1Tele Fly 5Dhu 5Dhw v _Your great orb of eyes simulacrum barely misses the azure jelly.5Dhl #.### ###....###.....  ###.# ###....# #.## ###.# #####.#####.### ##.####### ####......J....######.....## #.J5Dhy 8##........## ..J..J.#......#.... ....####...#..... .. ... ......#Z........_Z#.... .. #.... ###...ZJ#.#.. ##..Z.Z#....[... ##.J.J.J..#.. ###.....### #######Z   shapeshifter simulacrum (distracted)J   void ooze (summoned)ZZ 2 simulacra (summoned)  The void ooze hits your great orb of eyes simulacrum!5Dha ,5Dh 5Dh .Z..ZJ.J°J...J   void oozeZ   shapeshifter simulacrum (distracted)J   void ooze (summoned) (…)202=5Jinxbite5Dh8# 8_5Dh$% b _Your great orb of eyes simulacrum vaporises!5Dh ##.### ###....###..... ###.# ###.... #.## ###.# #####.#####.### ##.# ####......J....######.....## #.J#.## ..J..J.#......#.... ....####...#..... .. ... .......#.Z..Z...._Z#.... .. ##.....###...J.#. ##.... ##.J°JZ#....[ ...... ##.....J..#..... ###.....######## #Z   shapeshifter simulacrum (distracted)Jh`m   void ooze (summoned)Z   shapeshifter simulacrum (summoned)The azure jelly freezes your shapeshifter simulacrum  Your shapeshifter simulacrum completely resists.shapeshifter  The azure jelly freezes your shapeshifter simulacrum.  Your shapeshifter simulacrum completely resists.  The azure jelly hits your shapeshifter simulacrum!  Your shapeshifter simulacrum vaporises!Z...°...._JJ..J   void oozeZ   shapeshifter simulacrumJ   void ooze1=65Dh:_5DhD _The void ooze is engulfed in freezing vapours.5Dht ##.### ###....### ###5Dh.# ###.... #.## ###.# #####.#####5Dh.### ##.# ####......J....######.....## #5Dhp!.J#.## ..J..J.#......#.... ....####....@.Z......#.....  ... ........#....°...._Z# .. ###.....###.J.J.# ##..... ##.J..Z#....[ ....... ##.....J..# .## ###.....#### 5Dh#(#5Dh[C Z.J5DhG1J...._...J. The shapeshifter simulacrum attacks as it pursues you!2==75DhQ:_5DhRN _The shapeshifter simulacrum hits you but does no damage.5Dhۖ ##.### ###....### ###.# ###.... #.## ###.# #####.#####.### ##.# ####......J....######.....## #.J#. ..J..J.#......#.... ....####...@.Z.J.....#.....  ... .........#....J...._Z# .. ####.....###.....# ##..... ##J...Z#.... .. ##.....J..# .### ###.....## ## #_ ##.##  ####...####  ####...#### ###.....###hG10m##.....## ##....####..... ####...####.......####.. ##.....##.....### ##.....##....########....# #........@.###....####.... #.....######............ #......###.....###....#####...........### ###....#####.# ###..########.##.. #####.#####.......####...............#### ####......J....######...3-8Fly  _Your surroundings suddenly seem different. _You see here a +2 kite shield of cold resistance.5Dh9 ##.##  ##.##  ####...####  ####.........#### #.....#####.....### ##....####...###.....####...####.......####....##.....##......###.##.....##.@..########....###........[.###....####....##.....######..............#......###.....###....###..##...### ###....#####.........# ###....##########.## ###.###.#####. .........#####4==-9 _5Dhy ##..##.##  ##.##  ####...####  ####.........#### #.....#####.....###  ##....####...###.....####...####.......####....##......###..##.....##....########....##.#........[.###....####....###.....######...............##......###.....###....###...##...### ###....###.###.........# ###....###########.## ###.####.#####.###5=905Dh 5DhGQ7=3=5DhZ8=5Dhm]5Dh^795Dh_5DhdN305Dhf5Dh]k5Dhle1==5Dhm5Dhs5Dhqt2=4=5Dhu5DhxM35Dhz5Dh4}j35=5Dh~5Dha6=5Dh<5Dha7=5Dh)5DhEi8=5Dh|5Dh9=5=5Dh"5Dh̒P405Dhؓ5Dhwi1=5Dh5Dha2=5Dh5Dh55Dhŝo4==5Dh 5Dh5=6=5Dhw5DhsO65Dh5DhXO75Dh{5Dh]i8=5Dh5Dhs9==5Dh5DhgP505Dh5Dh1=7=5Dhι5Dha3=5Dh5DhLi4=5Dh5Dh-a5=5Dhc5Dha6=5Dh05Dhe75Dh58=8=5Dh{5Dh[m9=5Dh5DhR605Dh5Dh`K2=5Dh@5Dh }3==5Dh5Dh5Dhp49=5DhF5Dha5=5DhI5Dh5Dh7U6=5DhT5Dh;75Dh5Dh}8==5DhT5Dh5DhGO70=5DhA5Dh;5Dh1=10/23=5Dh5Dh5k2=5Dh5Dh;35Dh 5Dh 5Dh. %45Dh8 5Dh>5Dhg5==5Dh5DhX5Dhz6=1=5Dh5DhO;75Dh5Dha9=5Dh5Dh"l80=5Dhp#5Dh&5Dh&g1==5Dh'5Dhl*5Dh*5Dh+5Dh.d12=5Dh05Dhl2,5Dh35Dh6O=5Dh575DhU9,5Dh:5Dh5=O=5Dhe>5DhRAc3=5DhB5DhD,5DhE5DhH,5Dh;I5DhK,5DhL5Dh_QO=5DhR5DhT,5DhU5Dh.Xc4=5Dh0Y5Dh}[,5Dh\5DhZ_,5Dhs`5Dhb,5Dhc5DheO=5Dh#g5Dhjc5=5Dh^k5Dhm,5Dhn5DhLq,5Dhor5Dht,5Dhu5DhxO=5DhXy5Dh{,5Dh|5Dhc6=5Dh-5DhZ,5Dht5Dhۅ,5Dh5Dh,5Dh15DhDO=5Dh5Dh,5Dh5Dhc7=5Dh5Dh,5Dh5Dh,5Dh5Dh,5Dh>5DhO=5Dhj5Dha8=5Dh5Dh)5Dh5DhM5Dh+,5Dh5DhB5Dh(O=5Dh5Dh{,5Dh5Dha9=5Dh5Dh,5Dh5DhB,5Dhs5Dh&5Dh5Dh5Dh]=20=5Dh,5Dh5Dh,5Dh5Dh,5Dhg5DhR5Dh9=5Dh5Dh\,5Dho5Dha1=5Dh5Dh{,5Dh5Dh,5Dh5Dh,5Dh5DhnO=5Dh75Dha2=5Dh- 5Dhg ,5Dh 5Dh5Dh5DhJ5Dh,5Dh5Dh<O=5Dhs5Dh5Dh_5Dh5Dhob3==5Dh 5Dh&5Dh)5Dhz)5Dh-*5Dh,5Dh2/,5DhW05Dh25DhZ5,5Dh265Dh*95Dh;5Dh/<:==5Dh =5Dh@5Dh=B,5DhC5DhE5Dh H,5DhH5Dh8K5DhL,5DhM5DhO5DhR,5DhR5DhIU5DhW,5DhW5DhOZ5Dh^\,5Dh\5Dh[_5Dha,5Dhb5Dhd5Dhf,5Dhpg5Dh/j5Dhk5Dh:_5Dh,5Dh-5Dh}:#........[.###....####....##..... dertzug the Skirmisher #.....######...............#..... Poltergeist of Gozag  Gold: 2112 #......###.....###....###........ Health: 81/81 ======================== ##...........### ###.$..###.....# Magic: 23/23 ========================###.........# ###....######## AC: 12Str: 4########.## ###.......#EV: 15Int: 19#####.#####.......###SH: 0Dex: 20##...............#######XL: 12 Next: 72% Place: an Ice Cave5Dh;l####.....J....@######.....##Noise: ---------  Time: 14914.7 (0.0)#........##########........##a) +0 orcbow..J..J.##########......#....Cast: Jinxbite....####.....Z.J.....#..... .. Fly ... .........#....J...._Z#...... ####.....###.....#........ J   void ooze##..... ##J...Z#....[........ ##.....J..#.......### ###.....## _The azure jelly barely misses you.You shoot an arrow. The arrow hits the azure jelly! _You kill the azure jelly! _The sprites lose interest in your situation. _You feel your existence waver again. _You feel your willpower return.5DhC;_5DhD5DhJ8_5DhMp _There is nobody nearby that the sprites are interested in.5DhC] ((((_You shoot an arrow. The arrow hits the void ooze.5Dhr .J...===5.6 (0.9_ _The void ooze is lightly wounded.5DhX(((((((_5DhXt  You shoot an arrow. The arrow misses the void ooze.5Dh .....J._6.5 _The void ooze jiggles.5Dh 5Dh* Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +0 orcbowb - Throw: throwing net  c - Zap: wand of iceblast (2)  d - Zap: wand of flame (41)  e - Zap: wand of charming (6)  f - Evoke: +0 lightning rod (4/4) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (2%)  j - Cast: Cause Fear (1%)  k - Cast: Dimensional Bullseye (9%) Abilities ([,] to cycle)  l - Abil: Potion Petition  5Dh m - Abil: Call Merchant  n - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on5DhR 5Dh_ #........[.###....####....##..... dertzug the Skirmisher #.....######...............#..... Poltergeist of Gozag  Gold: 2112 #......###.....###....###........ Health: 81/81 ======================== ##...........### ###.$..###.....# Magic: 23/23 ========================###.........# ###....######## AC: 12Str: 4########.## ###.......#EV: 155Dh}a #Int: 19#####.#####.......###SH: 0Dex: 20##...............#######XL: 12 Next: 72% Place: an Ice Cave####........J.@######.....##Noise: ===------  Time: 14916.5 (0.0)#........##########........##a) +0 orcbow..J..J.##########......#....Cast: Jinxbite....####.....Z.J.....#..... .. Fly ... .........#....J...._Z#...... ####.....###.....#........ J   void ooze##..... ##J...Z#....[........ ##.....J..#.......### ###.....## _You feel your willpower return. 5Dh b l_There is nobody nearby that the sprites are interested in.  You shoot an arrow. The arrow hits the void ooze. _The void ooze is lightly wounded.  You shoot an arrow. The arrow misses the void ooze. _The void ooze jiggles.5Dhb 5Dhg 5Dh`i 5Dh\Read which item? Scrolls  d - 7 scrolls of teleportation  i - 2 scrolls of immolationn - a scroll of summoning  o - 4 scrolls of blinking  p - a scroll of acquirement  q - 2 scrolls of fog  r - 4 scrolls of fear  C - 2 scrolls of vulnerabilityD - a scroll of amnesia  G - a scroll of tormentH - a scroll of enchant armour [!] read|quaff|evoke[?] describe selected5DhB5DhCK5DhSm#........[.###....####....##..... dertzug the Skirmisher #.....######...............#..... Poltergeist of Gozag  Gold: 2112 5DhT#......###.....###....###........ Health: 81/81 ======================== ##...........### ###.$..###.....# Magic: 23/23 ========================###.........# ###....######## AC: 12Str: 4########.## ###.......#EV: 15Int: 195DhV#####.#####.......###SH: 0Dex: 20##...............#######XL: 12 Next: 72% Place: an Ice Cave####........J.@######.....##Noise: ===------  Time: 14916.5 (0.0)#........##########........##a) +0 orcbow..J..J.##########......#....Cast: Jinxbite....####.....Z.J.....#..... .. Fly ... .........#....J...._Z#...... ####.....###.....#........ J   void ooze##..... ##J...Z#....[........ ##.....J..#.......### ###.....## 5Dh[_You feel your willpower return. _There is nobody nearby that the sprites are interested in.  You shoot an arrow. The arrow hits the void ooze. _The void ooze is lightly wounded.  You shoot an arrow. The arrow misses the void ooze. _The void ooze jiggles.5Dhfc Z.ZJ(ally target)J   void ooze (summoned, asphyxiating)Z   slime creature simulacrum (summoned)Z   great orb of eyes simulacrum (summoned)As you read the scroll of summoning, it crumbles to dust.  Wisps of shadow whirl around you... The void ooze hits your void ooze!  The void ooze engulfs your void ooze!5Dh d*7.5 (15DhXi8_5Dhka _The void ooze barely misses your void ooze.5DhG5DhIReally fire in your void ooze's direction? Y - Yes  N - No5Dh5Dh&#........[.###....####....##..... dertzug the Skirmisher #.....######...............#..... Poltergeist of Gozag  Gold: 2112 #......###.....###....###........ Health: 81/81 ======================== ##...........### ###.$..###.....# Magic: 23/23 ========================###.........# ###....######## AC: 12Str: 4########.## ###.......#EV: 15Int: 19#####.#####.......###SH: 0Dex: 20##........Z.Z....#######5Dha(XL: 12 Next: 72% Place: an Ice Cave####........JJ@######.....##Noise: ===------  Time: 14917.5 (0.0)#........##########........##a) +0 orcbow..J..J.##########......#....Cast: Jinxbite....####.....Z.J.....#..... .. Fly ... .........#....J...._Z#...... ####.....###.....#........ J   void ooze (ally target)##..... ##J...Z#....[J   void ooze (summoned, asphyxiating)........ ##.....J..#Z   slime creature simulacrum (summoned).......### ###.....##Z   great orb of eyes simulacrum (summoned)_The void ooze jiggles.As you read the scroll of summoning, it crumbles to dust.  Wisps of shadow whirl around you... The void ooze hits your void ooze!  The void ooze engulfs your void ooze! 5Dh+_The void ooze barely misses your void ooze.Okay, then.5Dh].8_5Dh/. _5DhO##....########....##.....## ........[.###....####....##.....# .....######...............#.....# ......###.....###....###... #...### ###.$..###..... ###.........# ###....################.## ###.......# ###.#####.......### 5DhB ##........Z.@....#######  ####..JJZ######.....##  #........##########........##..J..J.##########......#....  ....####.....Z.J.....#..... ..  ... .........#....J...._Z#....  .. ####.....###.....#........##..... ##J...Z#....[. ##.....J..# 5Dha  The void ooze hits your great orb of eyes simulacrum. x2  Your void ooze closely misses the void ooze.  Your void ooze hits the void ooze.hits your great orb of eyes simulacrum!  The void ooze engulfs your great orb of eyes simulacrum!  The void ooze hits your great orb of eyes simulacrum!5Dh b☼_5Dh2-8.5 (15Dh8_5Dhҕb _Your great orb of eyes simulacrum vaporises!5Dht .....##....#....##.....## [.###....####....##.....# ######.#.....# ###.....###....###.# .### ###.$..###.....## .# ###....#  #.## ###.# #####.#####.### ##..☼..@...####### ####.JJZ######.....## #.##########.## ..J..J.#......#.... ... .#....J...._Z#.... .. ####.....###.....#. ##..... ##J...Z#....[ 5Dh} [  Your void ooze is asphyxiated!  Your void ooze barely misses the void ooze.Your void ooze is asphyxiated!  Your void ooze barely misses the void ooze.  Your void ooze hits the void ooze. 5Dh} Your slime creature simulacrum closely misses the void ooze.Your void ooze barely misses the void ooze.Your void ooze hits the void ooze but does no damage.5Dh݇ u○J. 5Dh O---95DhX 5Dh D _The void ooze is engulfed in freezing vapours.5Dh6`(((((((_5Dh̅  You shoot an arrow. The arrow closely misses the void ooze.Your void ooze is asphyxiated!  Your void ooze hits the void ooze. Your void ooze engulfs the void ooze!5DhQ ....○.J_Your void ooze misses the void ooze. The void ooze is no longer engulfed.5Dh7===20.4 (0.95Dh8_5Dhu _Your slime creature simulacrum completely misses the void ooze.5Dh X(((((((_5DhW9 5DhO ....°JJ._ asphyxiating, ally target))Your slime creature simulacrum completely misses the void ooze.  The void ooze barely misses you.The void ooze hits you but does no damage.  5Dh"P wYour void ooze hits the void ooze! Your void ooze engulfs the void ooze!  Your void ooze hits the void ooze!5Dh=Q '1.35Dh] 5Dhc  5Dhd 5Dhf Q_Your slime creature simulacrum completely misses the void ooze.5Dh'g 5Dh: 4(5DhO 'r void ooze hits the void ooze! _Your slime creature simulacrum completely misses the void ooze.You shoot an arrow. The arrow barely misses the void ooze.The void ooze is asphyxiated! The void ooze hits you! x2  You feel your power leaking away.  Your void ooze hits the void ooze. Your void ooze hits the void ooze!$J   void ooze (summoned)Z   slime creature simulacrum (summoned)5Dhj 2112 62/82------10--------------802.25Dh 5Dh _5Dh 5Dh  5DhK 5Dh %_The void ooze dies!5Dh 5Dh __ _No target in view!5Dh _ _No target in view!5Dh3------ _5DhϬQ45Dh5DhӯK5=5Dh5Dh5Dhf6=--------------5Dh'5Dh15Dh5Dh^5Dhݽ%75Dhr5Dh 5Dh,ecZZ.....J---7.2 (5.0.Z   shapeshifter simulacrumJ   void oozeZ   slime creature simulacrum (summoned)---5Dh_k _A shapeshifter simulacrum is nearby!5DhY5DhF\Really fire in your void ooze's direction? Y - Yes  N - No5Dh5Dh(5Dh'Really fire in your void ooze's direction? Y - Yes 5Dh\ N - No [Y]es or [N]o only, please.5Dh`.....##....########....##.....## dertzug the Skirmisher .......[.###....####....##.....# Poltergeist of Gozag  Gold: 2112 ....######...............#.....# Health: 67/82 ===================----- .....###.....###....###........# Magic: 10/23 ==========-------------- ...........### ###.$..###.....## AC: 12Str: 4 ##.........# ###....########EV: 15Int: 19  ########.## ###.......#SH: 0Dex: 20#####.#####Z......###XL: 12 Next: 80% Place: an Ice Cave##....Z.....J@...#######Noise: --------- 5Dh+ Time: 14927.2 (0.0) ####...........######.....##a) +0 orcbow #........##########........##Cast: Jinxbite ..J..J.##########......#....Fly ....####.....Z.J.....#..... .. ... .........#....J...._Z#....Z   shapeshifter simulacrum .. ####.....###.....#........J   void ooze (summoned)##..... ##J...Z#....[Z   slime creature simulacrum (summoned)........ ##.....J..#Your void ooze hits the void ooze. Your void ooze hits the void ooze! _The void ooze dies! _No target in view! _No target in view! _A shapeshifter simulacrum is nearby!Okay, then.5Dh8_5Dh. _5DhK #.....##....#....##.....##.[.###....####....##.....#.######.#.....#.###.....###....###.# #.### ###.$..###.....###.# ###....# #.## ###.# #####.#####Z......### ##....Z.....@J...#######  ####.######.....##  #.##########.##  ..J..J.#......#....  ....####.....Z.J.....#..... ..  ... .#....J...._Z#....  .. ####.....###.....#. ##..... ##J...Z#....[  . ##.....J..#5Dh# ,5Dh[* JJZ_5Dh* *(ally target)5Dhh+ W81=5Dh+ #8.2 (15Dh5 8_5Dh: j _You swap places. _You see here 13 gold pieces.5DhC j ((((( 5Dh \You shoot an arrow.  The arrow hits the shapeshifter simulacrum!!5Dh[j B5Dh-n Z.Z...J@.9====9.1 (0.95DhHu 5Dhx p _The shapeshifter simulacrum is severely damaged.5DhReally fire in your void ooze's direction? Y - Yes  N - No5Dh!5Dhc96#.....##....########....##.....## dertzug the Skirmisher ........[.###....####....##.....# Poltergeist of Gozag  Gold: 2112 .....######...............#.....# Health: 69/82 ====================---- ......###.....###....###........# Magic: 11/23 ===========------------- #...........### ###.$..###.....## AC: 12Str: 4 5Dh<###.........# ###....######## EV: 15Int: 19########.## ###.......#SH: 0Dex: 20#####.#####Z......###XL: 12 Next: 80% Place: an Ice Cave##.....Z...J@....#######Noise: ===------  Time: 14929.1 (0.0)  ####...........######.....##a) +0 orcbow#........##########........##Cast: Jinxbite  ..J..J.##########......#....Fly ....####.....Z.J.....#..... ..... .........#....J...._Z#....Z   shapeshifter simulacrum (ally target)  .. ####.....###.....#........J   void ooze (summoned)##..... ##J...Z#....[Z  h<m slime creature simulacrum (summoned)........ ##.....J..# _You swap places. _You see here 13 gold pieces.  You shoot an arrow.  The arrow hits the shapeshifter simulacrum!! _The shapeshifter simulacrum is severely damaged.Okay, then.5DhE8_5DhG. _5Dh :_5Dh6 5Dh] 5DhQ h_You see here 13 gold pieces.  You shoot an arrow.  The arrow hits the shapeshifter simulacrum!! _The shapeshifter simulacrum is severely damaged. _Okay, then.Unknown command.5Dhk ...[.###....####....##..... #.....######...............#..... #......###.....###....###........ ##...........### ###.$..###  ###.# ###....###### 5Dh? ^ ########.## ###.......#  #####.#####Z###.....Z...J$....###########..........@######.....## #..##########........## ..J..J.##########......#.... ....####.....Z.J.....#..... .. ... .........#....J...._Z#.... .. ####.....###.....#........ 5Dh ##..... ##J...Z#....[ ........ ##.....J..#### ###.....##5Dh 5Dh5Dh:5Dh35Dh ..ZJ.Z_5DhHE71---30.1 (1 _5Dh?_5DhyReally fire in your void ooze's direction? Y - Yes  N - No5DhI5Dh<5#........[.###....####....##..... dertzug the Skirmisher #.....######...............#..... Poltergeist of Gozag  Gold: 2112 #......###.....###....###........ Health: 71/82 ====================---- ##...........### ###.$..###.....# Magic: 11/23 ===========-------------###.........# ###....######## AC: 125Dh ?Str: 4########.## ###.......#EV: 15Int: 19#####.#####.......###SH: 0Dex: 20##......ZJ.Z$....#######XL: 12 Next: 80% Place: an Ice Cave####..........@######.....##Noise: ---------  Time: 14930.1 (0.0)#........##########........##a) +0 orcbow..J..J.##########......#....Cast: Jinxbite....####.....Z.J.....#..... .. Fly ... .........#....J...._Z#...... ####.....###.....#........ Z   shapeshifter simulacrum (ally target)##..... ##J...Z#....[5DhAJ   void ooze (summoned)........ ##.....J..#Z   slime creature simulacrum (summoned).......### ###.....##You shoot an arrow.  The arrow hits the shapeshifter simulacrum!! _The shapeshifter simulacrum is severely damaged. _Okay, then. _Unknown command.Okay, then.5DhG:_5DhH. _5Dh5DhA,5DhC5DhF,5DhG5DhJJ5DhK9=5Dh^M5Dh1O5DhPK2=5Dh5Q5Dh T,5DhYm21125DhZ,5Dh[5Dh]O=5Dh^5Dh`,5Dha5Dhcb3==5Dh}d5Dhg5Dh+j,5Dhk5Dh~m5Dho,5Dhp5Dhkr5DhMt,5Dh u5Dh҇<255Dhn==5Dh5Dh̊5DhY 5Dh5Dh+_You now have 2125 gold pieces (gained 13).5Dhc5Dhh5DhX5Dh5Dh,5Dhε5Dh5Dh,5Dh5Dh5Dh5DhD #.....######.......... #......###.....###....### ##...........### ###.$..# ###.........#  ########.## ###...... #####.#####.......# ##......$........### ####............. #..####....--- #.......####...... Z....####.....Z.J.....#. .... .........#....J... ... ####.....###.....# #. ##..... ##J...Z Z   shapeshifter simulacrum (dormant)# ........ ##.... .......### #5Dh##.. ######### ###5Dh25006.7 (28.0)5Dh.ZZ---7.7 (295Dh5Dh^ _A shapeshifter simulacrum comes into view. _You see here 6 gold pieces.5DhQ ### ###.$ .#  .##  #####.#### ##......$.... ####........... #..# #.......### .Z...#### ....  ...  #.   #     5Dh# 5Dh~ h ### ###.$ .#  .##  #####.#### ##......$.... 5Dh ####........... #..# #.......### .Z...#### ....  ...  #.   #      5Dh 5Dh 5Dh4 5Dh n _A shapeshifter simulacrum is nearby!5Dh ((((( You shoot an arrow.  The arrow hits the shapeshifter simulacrum.5Dh4 Y.....5Dh :===8.5 (0.8)5Dh 5Dht r _The shapeshifter simulacrum is moderately damaged.5Dh? ((((( You shoot an arrow.  The arrow hits the shapeshifter simulacrum!5Dh5 5Dh< ....Z.5Dh\= ,9.4 (0.95DhB 5DhE p _The shapeshifter simulacrum is severely damaged.5DhOB ((((You shoot an arrow.  The arrow hits the shapeshifter simulacrum but does no damage.5Dhl5Dhc}.Z....5Dh\-10.2 (0.85Dhi5Dhp _The shapeshifter simulacrum is severely damaged.5Dh> ### ###.$ .#  .##  #####.#### ##......$.... ####........... #..# 5DhQ#..Z....### .....#### ....  ...  #.   #      5Dh|h ### ###.$ .#  .##  #####.#### ##......$.... 5Dh ####........... #..# #..Z....### .....#### ....  ...  #.   #      5Dh5Dh5Dh 5Dh ((((((( _A shapeshifter simulacrum is nearby!You shoot an arrow.5Dh԰ )...Z...1.0 _The arrow completely misses the shapeshifter simulacrum.5Dh (((((((You shoot an arrow.5Dh IZ.......9 (0.9 _The arrow barely misses the shapeshifter simulacrum.5Dho  You shoot an arrow.  The arrow hits the shapeshifter simulacrum!☼((5Dh X☼..5Dh)2125 2.8 _The shapeshifter simulacrum vaporises!5DhA35DhZ9☼5DhͭH _No target in view!5Dh+)35Dhz+5Dhm;f315DhEN _You now have 2131 gold pieces (gained 6).5DhH35DhJ5Dh(S5DhV,5DhW5Dhrg0 #.....###### #......###.....###.... ##..### ###.$. ###...# ### ##.## ### #####.#####...... ##......$........ ####...........###### #..°@....###---5.8 (3.0 #.......########## #.....####.....Z.J....5Dhif #.......#....J #.....####.....###.... ##.... ##..... ##J.. ###.. .. ##### .......### ### ## ---5Dhl5Dh9ni _Partly explored, can't reach some items and places.5DhΥ 5Dh 5Dh 5DhX 5DhU 5Dh_ 5Dh +21315DhR 5Dh 5Dh7 5Dh# 5Dh 5Dh$ 5Dh 5Dh' 5Dh 5Dh 5Dh 5Dh{ 5Dhb 5Dh 5DhG 5DhM 5Dh 5Dh 5Dh 5Dh 5DhD 5DhC 5Dhh 5Dh 5Dh 5Dh 5Dh^ 5DhO 5DhO 5Dh 5Dh! 5Dh 5DhH 5Dhh 5Dh 5Dh 5Dh 5Dh 5DhW 5Dh 5Dh 5Dh 5Dh 5Dh< 5Dh 5Dh" 5Dh 5DhG 5Dh] 5Dh 5Dh 5Dh 5Dh 5Dhc 5Dh 5Dh 5Dh 5Dh 5Dh$ 5Dh 5Dh 5Dh 5Dhm 5Dh! 5Dh" 5Dh%$ 5Dh* V$@..J5Dh+ J   void ooze (wandering)5Dh1   ###.$   ##  #####.## ##......$ ####5Dh>2  #..$@....#43.8 (28.0) #....J..### #.....#### #.....5Dh2 O #..... ##....   ###..  5Dh3 ~ ###    _You start waiting.5Dh   ###.$   ##  #####.## ##......$ #### #..$@....# #....J..### #.....#### #..... #..... ##....   ###..   ###    5Dh v _A void ooze is nearby!5Dh7; #.....######.#......###.....###....###.### ###.$.###.# ###.#.## ###.#####.#####.##......$.5Dh>#####.######.#..$.@...##.#....J..####.#.....####.....Z.J.....##......#....J.#.....####.....###.....###.... ##..... ##J.###.. . ##.### .### ###.# #5Dh)BHJ.5DhB74.8 (1.0) _5DhaJ5DhwL5Dhy&Read which item? Scrolls  d - 7 scrolls of teleportation  i - 2 scrolls of immolation  o - 4 scrolls of blinking  p - a scroll of acquirement  q - 2 scrolls of fog  r - 4 scrolls of fear  C - 2 scrolls of vulnerabilityD - a scroll of amnesia  G - a scroll of tormentH - a scroll of enchant armour [!] read|quaff|evoke[?] describe selected5DhV 5Dh 5Dh1 9#.....######............ dertzug the Skirmisher#......###.....###....## Poltergeist of Gozag  Gold: 2131##...........### ###.$.. Health: 82/82 ========================5Dh~ `###.........# ###... Magic: 23/23 ========================########.## ###..... AC: 12Str: 4#####.#####....... EV: 15Int: 19##......$........## SH: 0Dex: 205Dh! ####...........######. XL: 12 Next: 81% Place: an Ice Cave#..$J@...##########... Noise: ---------  Time: 15044.8 (0.0)#.......##########..... a) +0 orcbow#.....####.....Z.J.....# Cast: Jinxbite#..............#....J... Fly #.....####.....###.....###.... ##..... ##J... J   void ooze (wandering)###.. ........ ##...### .......### ###.########### _The shapeshifter simulacrum vaporises! _No target in view! _You now have 2131 gold pieces (gained 6). _Partly explored, can't reach some items and places. _You start waiting. _A vo5DhE (id ooze is nearby!5Dh 5Dh 5Dh+ ######.###J§§...####§§§§#..§§@§§.#5Dh, #...§§§§####....§#.....######5DhC/ *5.8 (15Dh3 5Dh5 M _As you read the scroll of fog, it dissolves into smoke.5Dhj B((5Dh  You shoot an arrow. The arrow closely misses the void ooze.5Dh {§JJ5Dh 6===6.7 (0.95Dh 5Dh ^ _The void ooze quivers.5Dh B((5DhzR §J  You shoot an arrow. The arrow closely misses the void ooze.The void ooze quivers.  You shoot an arrow. The arrow closely misses the void ooze.  The void ooze misses you. The void ooze hits you.  You feel your power leaking away.  The void ooze barely misses you. The void ooze hits you.75---1/23 -----------------------7.6Jinxbite _You feel your power leaking away.5Dhv8  You shoot an arrow.5Dh  The arrow hits the void ooze but does no damage.  The void ooze closely misses you. The void ooze hits you.1----0------------------------8.5 _You feel your power leaking away.5DhG<8  You shoot an arrow.5Dh  The arrow hits the void ooze but does no damage.  The void ooze closely misses you. The void ooze misses you.5DhU0-9.45Dh&5Dh0 _The void ooze hits you. x25DhB((5DhL §JYou shoot an arrow. The arrow misses the void ooze.5DhRNX62--50.35DhU5DhYn _The void ooze barely misses you. The void ooze hits you!5Dh  You shoot an arrow. The arrow hits the void ooze!5Dhŋ ###.##§.$#..§The void ooze is moderately wounded.41--------1.2 _The void ooze hits you! The void ooze hits you. x35Dh( B((5Dh  .###§J§.§..#...§##You shoot an arrow. The arrow closely misses the void ooze.The void ooze hits you.5Dh |36---------2.0 (0.85Dh  5Dh @ _The void ooze hits you but does no damage.5Dh'L 35DhgQ 5Dh7T ^ _You are too injured to fight recklessly!5Dh635Dh=5DhA^ _You are too injured to fight recklessly!5DhDvp  You shoot an arrow.  The arrow hits the void ooze but does no damage.5Dh   ###.$     ### 5Dhd##.§§...$ ####§J§§ #§.§§@§§ #....§§§# #...§§#### #.. #    ###..   ###    The void ooze is moderately wounded.5DhH  ###.$     ### ##.§§...$ ####§J§§ #§.§§@§§ #....§§§# #...§§#### #.. #    ###..   ###    ######.###§§§....§§.§..#####  The arrow hits the void ooze but does no damage.  The void ooze is moderately wounded.  The void ooze hits you!  * * * LOW HITPOINT WARNING * * *void ooze hits you  The void ooze closely misses you.24-----1=9 (0.95DhDU[m _The void ooze hits you but does no damage.5DhpV  You shoot an arrow. The arrow hits the void ooze!5Dh 5Dh5Dh5Dh{5Dh%  ###.$ 5DhA  ##  #####.### ##§§§...$. ####§J§...... 5Dh#§.§§@§§ #....§§§# #..§§.#### #..§.. #.... ##....   ###..   ###    5DhJKThe void ooze is heavily wounded.5Dh|  ###.$   ##  #####.### ##§§§...$. ####§J§...... #§.§§@§§ #....§§§# #..§§.#### #..§.. #.... 5Dh& ##....   ###..   ###    5Dh= 5Dh-!5Dh*#5Dh.###...§#...§#..§§§#..§..####The void ooze hits you. The void ooze hits you!  * * * LOW HITPOINT WARNING * * *18-----0-3.85Dha _You feel your power leaking away.5Dh5Dh.5Dhr5Dhb5Dh^ _You are too injured to fight recklessly!5Dhf 5DhU ;Drink which item? Potions  b - a potion of brilliance  e - 2 potions of curingf - a potion of ambrosia  s - 4 potions of enlightenment  w - a potion of resistance  z - a fizzy golden potion  E - a bubbling blue potion [!] read|quaff|evoke5Dh G[?] describe selected5Dh 5Dhq #.....######............ dertzug the Skirmisher#......###.....###....## Poltergeist of Gozag  Gold: 2131##...........### ###.$.. Health: 18/82 =====-------------------###.........# ###... Magic: 0/23------------------------########.## ###..... AC: 12Str: 4#####.#####....... EV: 15Int: 19##§§§...$........## SH: 0Dex: 20####§J§§.......######. XL: 12 Next: 81% Place: an Ice Cave#§.§§@§§.##########... Noise: ===------  Time: 15053.8 (0.0)#...§§§§##########..... a) hj ;10;1m+0 orcbow#..§§§####.....Z.J.....# Cast: Jinxbite#..§...........#....J... Fly #.....####.....###.....###.... ##..... ##J... J   void ooze###.. ........ ##...### .......### ###.###########You shoot an arrow. The arrow hits the void ooze!  The void ooze is heavily wounded.The void ooze hits you. The void ooze hits you!  * * * LOW HITPOINT WARNING * * * _You feel your power leaking away. _You are too injured to fight recklessly!5Dh  _You are too injured to fight recklessly!  You feel protected.  The void ooze barely misses you. The void ooze closely misses you.The void ooze hits you!!  You die...  Your body crumbles into a pile of gold.5DhԈ 5Dh̉ I0/82 -----5Dhc 5DhO   5Dh --more--5Dh 5DhfZ 5Dha` mInventory: 35/52 slots Hand Weapons (go to first with ))  a - a +0 orcbow (weapon)  t - a +1 sling of flaming Missiles (go to first with ()  x - a throwing net Armour (go to first with [)  c - a +1 cloak (haunted)  j - a +1 pair of boots (haunted)  k - a +0 pair of gloves (haunted)  m - a +2 pair of boots of flying (haunted)  u - the +0 pair of boots of Qyewerako (haunted) {Int+2}  F - a +2 pair of boots (haunted)  K - a +2 buckler of cold resistance 5Dhc Jewellery (go to first with "=)  h - a ring of willpower (worn)  A - a ring of protection from cold (worn)  I - an amulet of regeneration (worn)  J - the amulet "Iwketu" {Harm RegenMP+} Wands (go to first with /)g - a wand of iceblast (2)  l - a wand of flame (41)  y - a wand of charming (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5Dh2 5Dh?,5Dh/5DhYGoodbye, dertzug.20646 dertzug the Skirmisher (level 12, 0/82 HPs)Began as a Poltergeist Hexslinger on June 7, 2025.Was an Initiate of Gozag.Slain by a void ooze (19 damage)... in an ice cave.The game lasted 00:19:55 (15134 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb5Dh2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb  12.30032968 RepoMan ReAl-27 escaped with the Orb  13.29697527 sentinel GnRe-27 escaped with the Orb5Dh#5Dh2/5Dh1? [?25h[?0c [?1051l[?1052l[?1060l[?1061l