5Dh Player: dertzug Game: DCSS 0.33 Server: clan Filename: 2025-06-07.12:51:17.ttyrec Time: (1749300677) Sat Jun 7 14:51:17 2025 5Dh# [?1051l[?1052l[?1060l[?1061h5Dh% C)0[?7h5Dh% [?25l[?1c5Dh= 5DhA 5DhPN Welcome, dertzug. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Hexslinger5Dh5Dhy5DhWelcome, dertzug the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserker5DhW m - Hexslinger  v - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Poltergeist Hexslinger5Dh4 5DhN 5Dh dertzug the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 4EV: 11Int: 15SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingFly 5Dh } #...  #...  ##...♣♣  ##.....♣  ##......♣♣  #ß..ß..ß.♣  5Dhg! }+........♣♣ +......@..♣ +........♣♣ #ß..ß..ß.♣  ##.......♣  ##......♣  ##....♣♣   #....♣   #...♣♣     5Dh( 5Dh4+ Welcome, dertzug the Poltergeist Hexslinger.The Orb of Zot is coveted for many reasons. Will you seize it for your own?5Dh/ 5Dh Press ? for a list of commands and other information.5Dh 5Dh [ _Found a staircase leading out of the dungeon.5Dh5Dh@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.8   1%  -1   f + Spellcasting 1.0   3%  -1      5Dh5     b + Unarmed Combat   0.0    -3   g + Hexes4.4  63%  +4      h + Fire Magic0.8   1%  -1  c + Ranged Weapons 1.5  16%  -2      5Dh        d + Dodging2.1  16%  +1       e + Stealth   0.0    +5                                                           5Dhf[34m                   The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets51 h + Fire Magic   0.8   32 e * Stealth   0.0  20%5Dhc 63 h + Fire Magic 0.8   1%66 e - Stealth   0.0   5Dhn5Dh5DhH  dertzug the Vexing#...   Poltergeist#...   Health: 12/12 ========================##...♣♣   Magic: 2/2========================##.....♣   AC: 2Str: 4##......♣♣   EV: 115DhxInt: 15#ß..ß..ß.♣   SH: 0Dex: 16+........♣♣  XL:  1 Next:  0% Place: Dungeon:1+......@..♣  Noise: ---------  Time: 0.0 (0.0)+........♣♣  a) +1 sling#ß..ß..ß.♣   Fire: a) +1 sling##.......♣   Fly ##......♣  ##....♣♣   #....♣  5Dh!P #...♣♣     Welcome, dertzug the Poltergeist Hexslinger.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.5Dh5Dh5Dh5Dh5Dh 5Dhs 5Dh* 5Dh 5Dh: 5Dh | _5Dh 5Dhe ,5DhX ,5Dh 5Dh\ ,5Dh  _You reach down and open the gate.5Dh 5DhL 5Dh 5Dhl 8There is an open gate here.5Dhf 5Dh  _5Dh 5Dh B5Dh ,5Dh' B5Dh 5Dh$ 5Dh ,5Dh@ 5Dh ,5Dh ,5Dh B5Dh 5Dh X5DhJ n5Dh- ########ß..ß..ß. #......'........ #.####.'......<. #.# #.'........ #.# ###ß..ß..ß. #.# ##....... ###.# ##...... ##...# ##....♣ #.@### #....♣25.0 (25.0) #.## #...♣♣ #. #. .. .. ... .[. 6.0 (26 _Found a robe.5Dh #.####.'......< #.# #.'..... #.# ###ß..ß..ß #.# #####.# ##....##...# ##..### # #.##  # #@#   #.  ..#...#....#...[.#K   kobold (missile, asleep)......#K......#8.0)9.0 (3 _A kobold comes into view. It is wielding a +0 whip.5Dhϝ _A kobold is nearby!5Dh `  You shoot a sling bullet. The sling bullet hits the kobold.5Dh k(((((5DhH U()5Dh+ O......5Dh ?1===30.3 (1.35Dh 5Dh J _You kill the kobold!5Dh  _No target in view!5DhnN .##ß..ß..ß# ##......###.# ####... ##..## .## ♣.#  .......J.......B........[.......J   endoplasm (asleep).)5Dh7OB   giant cockroach (asleep)########5DhV5Dhz]tB.B5Dhf^5---105Dhd5Dhgr _An endoplasm and a giant cockroach come into view.5Dh #.#  #.#  #.#  ###.#  ##...#  #..###  #.##  #.# #@# ........# J..B....# ........# ......[.# ........# .)......# #########5DhI #.#  #.#  #.#  ###.#  ##...#  #..###  #.##  #.# #@# ........# J..B....# ........# ......[.# ........# .)......# ######### ---5DhL5DhSVd _There are monsters nearby!5Dh ((( You shoot a sling bullet.  The sling bullet hits the giant cockroach.5Dh:5Dh<EB....5Dh=6===2.6 (1.35DhJ _The giant cockroach is moderately wounded.5Dh} ((You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.5Dh y  The giant cockroach is moderately wounded.5Dh 5Dh 5Dh 5Dhp hJ...B.J5DhI ,4.0 (1.45Dh 5Dh ^ _The endoplasm quivers.5Dh k p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.5Dhn D.5Dhx 5Dh( +.J...5DhL/35.45Dh9i _You kill the giant cockroach!5Dha+c  You shoot a sling bullet. The sling bullet hits the endoplasm!5Dh/c.(((5DhI*....5Dh!/56.85Dh5DhM _You kill the endoplasm!5Dh1I5DhfH _No target in view!5DhP5Dh5Dhs5Dh5Dh^5DhP _5DhB5Dh5Dh2B5Dh5Dh #.# ###ß..ß #.# ##... ###.# ## ##...# ## #..### # #.## # #.# #+########.#.......@...#---...#...#r.[.#.....#)......#r   quokka (asleep).##########9.8 (3.05Dhn.rr5Dh_G---40.8 (45Dh5DhY _A quokka comes into view.5Dh  #.#  #.#  ###.#      #.## 5Dh z #.#  #+########.#  .......@...#  5Dh7 ...........#  ...........#  .r.......[.#  5Dh l...........#  ....)......#  ..##########  5Dh: 0##5Dhr  #.#  #.#  ###.#  5Dh :    #.##  #.#  #+########.#  .......@...#  ...........#  ...........#  .r.......[.#  ...........# ....)......#  ..########## ##  _A quokka is nearby!5DhN ((((( You shoot a sling bullet. The sling bullet hits the quokka.5Dhw5Dh}5DhY~o......r5Dh6===2.1 (1.35Dh5Dha _The quokka is moderately wounded.5Dhr  You shoot a sling bullet. The sling bullet hits the quokka.(((†5Dhi1...5Dh./73.45Dh45Dh7J _You kill the quokka!5Dh _No target in view!5DhN5Dh75Dh5Dh:P _5Dh,5Dh6,5Dh5DhY5DhAc#...# .###  #.##  #.# .###+########.# 5Dh..............# ..............#..............#5Dh†@....[.#---5.4 (2.0...#5DhW)......#>....############### 5Dh 5Dh>5DhF---6.4 (35Dh5Dh; _Found a stone staircase leading down.5Dh|Q 35DhT 5Dhs\ 5Dhe X5Dhi ,5Dhl 5DhVp 5Dhs ,5Dhv 5Dh2| 5DhZ ,5Dh 5Dh 5Dh, ,5DhC 5Dh 5Dhz ,5Dh 5DhB 5Dhx ,5Dh 5Dh 5Dhە ,5Dh 5Dh 5Dh ,5Dh 5Dh} 5Dh ,5DhE 5Dhw 5Dhg 5Dh 5Dh 5Dh 5Dh 5DhY 5Dhˣ 5Dh 5Dh 5Dh 5Dho 5DhK 5DhV ,5Dh 5DhQ 5Dh ,5Dhm 5Dh 5Dhf 5Dh 5Dh 5Dh 5Dh 5DhT 5Dh 5Dhh 5Dh& 5Dhz 5Dh̵ 5Dh 5Dhȷ 5Dh 5Dhr 5DhN 5DhR 5Dh 5Dh 5Dh 5Dh% 5Dhx 5Dhʽ 5Dh% 5Dh9 5Dh 5Dh 5Dh 5Dh ,5Dh 5Dh 5Dh 5Dh 5DhU 5DhF 5Dh\ 5Dh 5Dh 5Dh/ 5Dh1 5Dh 5Dh 5Dh 5Dh 5Dh6 5Dh 5Dh 5Dh 5Dh 5DhL 5Dh 5Dh 5Dh 5Dh1 5Dh0 5Dh? 5Dh 5Dh 5Dh7 5DhT 5Dh 5Dh$ 5Dh 5Dh #.# #.# # #.# #. #.############.##...........##...##########.####..#### #.# ##....## #.###+###### ####.@# #...........771.0)5Dh T ##.# #........... ..# #........... .... #......†.... .[......#...............#............)........ .....>....######...... ....#######....5Dh A8.4 (325Dh 5Dh C _Found a robe.5DhU 35Dh[ 5Dh^ H _No target in view!5Dh't _No target in view!5DhI5Dh:5Dh  _5Dhl1 # #.# #. #.########### #.##...........# #...##.# ###..#### #.# ##....## #.###+## ####..# #........#+########.# #..............@....# #................#†.........[......#...........#.........#..........#.....>....###..........#....########..........#....#+....###### 83.4 (5.0)4.4 (6 _d - a green potionh47H6Dht I6Dha H _No target in view!6Dh36Dh6Dh 6Dh 6Dha: _6Dh6Dh,6Dh6Dh6Dh*,6Dh6Dh"6Dhx*###..#### #.# ##....## #.###+### ####..# #.........#+########.# #....................#####........................#......†.6Dh%+.........[......#............#......)#..#.....>....#####....####### #.#....# +6Dh+ ###### .#.#b   bat (asleep).6Dh.k#...b#6Dh5+7.4 (36Dh]6*8.4 (46Dh"H6DhJ 6DhJH_A bat comes into view.6DhQ   #.#  ##  ####..#  .#+########.#  ............#### ................† .........[.... ...........#6Dh i) #.......@..#.....> #..........#  #..........#....#  +..........######  ..........#  ..........#  ..........#  ...b......# 6Dh   #.#  ##  ####..#  .#+########.#  ............#### 6Dhz {................† .........[.... ...........#) #.......@..#.....> #..........#  #..........#....#  +..........######  ..........# ..........#  ..........# ...b......# 6Dh 6Dhg 6DhQ 6Dh] Z _A bat is nearby!6DhU (((((b(You shoot a sling bullet.6Dht 6Dhu 6Dhu 6Dhv 6Dh~ V..b.....6Dh 6===9.7 (1.36Dh' 6Dh G _The sling bullet hits the bat but does no damage.6Dh<` 6DhFs You shoot a sling bullet. The sling bullet hits the bat.((†6Dh|/..6DhE0891.06Dh6DhM!G _You kill the bat!6Dh36Dh6DhzH _No target in view!6Dh6Dh6Dh 6DhqH _No target in view!6Dh{36Dh~6Dhه6Dh܋6Dh$ _6Dh6DhF6Dh,6Dhė6Dhʙ6Dh,6Dh6Dh6Dhe,6Dh ,6Dhɨ,6Dh6Dh6Dh,6Dh6Dh6Dhf,6Dh&6Dh6Dh,6DhP6Dh6Dh6Dh06Dh6Dhd6Dh,6Dh6Dh6Dh,6Dhg6Dh16Dh6Dh6Dh6Dh6Dh6,6Dhc6DhF _You reach down and open the door.6Dhf 36Dh 6Dh@  There is an open door here.6Dh 6Dh  _6Dh6Dh6Dh,6Dh6Dh 6Dh#,6Dh%6Dh5- #.#  ..# #.#  ... #.#  #.# #.#  #.# #.#  #.#. #.########### ## #.#.##....# .. #.#...##########.# ###.##@###..#### #.6Dh .--- ....#.# ##....## #.# #..#.# ####..# #.. #..#'########.# #.. #.............#####.. #.................#..  #..........[......#..  #............#....... ###..........#.....>. 6Dh11108.0 (17.0)6Dh-2G---9.0 (186Dh 56Dh6X _e - a fuming inky potion6Dh~ Q6Dh %###S. ...#..#...#..## #.#  ... #.#  #.# #.#  #@# #.#  #.#. #.############ #.#.##...........#.. #.#...##########.####.##.###..#### #.#....#.# ##....## #.# S   ball python (constriction, asleep)#.# ####..# .#'########.# #...............#####..12.0 (3.0)3.0 (4 _A ball python comes into view.6Dhe  You shoot a sling bullet. The sling bullet hits the ball python!6DhU†((((6Dh?Z((6Dh$^  You kill the ball python!6Dh}/ .....g.g   hobgoblin #.............#####..  You hear a shout!6Dh%96DhvD====4.3 (1.36Dh6DhW\ _A hobgoblin comes into view.6DhN ( You shoot a sling bullet. The sling bullet hits the hobgoblin.6Dhz6DhM.g6Dh\===-5.66Dh36Dha _The hobgoblin is heavily wounded.6Dhܶ (((((((You shoot a sling bullet.6Dh9 6Dho:†.....gThe sling bullet barely misses the hobgoblin.6Dh:A-6.96Dh}=6Dhx?W _The hobgoblin closely misses you.6Dh (((((((You shoot a sling bullet.6Dho †.....gThe sling bullet barely misses the hobgoblin.6/12 ------------8.2 _The hobgoblin hits you. x26Dhy (((((((You shoot a sling bullet.6Dhj †.....gThe sling bullet barely misses the hobgoblin.6Dhb4----------------9.56Dh6Dh- _The hobgoblin hits you.6Dh36Dh6Dhz^ _You are too injured to fight recklessly!6Dh 6Dh 6Dh 6DhQ ^ _You are too injured to fight recklessly!6DhS (((((((You shoot a sling bullet.6DhS ` †.....gThe sling bullet barely misses the hobgoblin.20.8 _The hobgoblin closely misses you.6Dhz%  You shoot a sling bullet. The sling bullet hits the hobgoblin.†6Dhdertzug the Vexing###†.Poltergeist...# #.#Health: 5/13=========---------------...# #.#Magic: 2/2========================#... #.#AC: 2Str: 4#..## #.#EV: 11Int: 15... #.#SH: 0Dex: 16#†# #.#XL:  1 Next: 110% Place: Dungeon:1#@# #.#Noise: ===------  Time: 122.1 (1.3)#.#. #.########### a) +1 sling## #.#.##...........# Fire: a) +1 sling.. #.#...##########.# Fly ###.#h40m#.###..#### #.#....#.# ##....## #.# #..#.# ####..# #.. #..#'########.# #.. #.............#####..  _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _The hobgoblin closely misses you.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!  The sling bullet barely misses the hobgoblin. _The hobgoblin closely misses you.  You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Your Fighting skill increases to level 1!You have reached level 2!  --more--6DhW 7/18=3/32 4% 6Dh! 4 _6Dh Spells (Memorise)TypeFailure Level  a - JinxbiteHexes4% 2  b - Sigil of BindingHexes10% 3  c - Inner FlameHexes/Fire22% 3  d - Cause FearHexes32% 4  e - Dimensional Bullseye Hexes/Translocation 65% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6Dhs6Dhy6DhO~dertzug the Vexing###†.Poltergeist...# #.#Health: 7/18=========---------------...# #.#Magic: 3/3========================#... #.#AC: 2Str: 46Dh~:#..## #.#EV: 11Int: 15... #.#SH: 0Dex: 16#†# #.#XL:  2 Next:  4% Place: Dungeon:1#@# #.#6DhDNoise: ===------  Time: 122.1 (0.0)#.#. #.########### a) +1 sling## #.#.##...........# Fire: a) +1 sling.. #.#...##########.# Fly ###.##.###..#### #.#....#.# ##....## #.#6Dh #..#.# ####..# #.. #..#'########.# #.. #.............#####.. The sling bullet barely misses the hobgoblin. 6Dh6I_The hobgoblin closely misses you.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Your Fighting skill increases to level 1! _You have reached level 2!6Dh6DhMemorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - No6Dh7 6DhN dertzug the Vexing###†.Poltergeist...# #.#Health: 7/18=========---------------...# #.#Magic: 3/3========================#... #.#AC: 2Str: 4#..## #.#EV: 11Int: 15... #.#SH: 0Dex: 16#†# #.#XL:  2 Next:  4% Place: Dungeon:1#@# #.#Noise: ===------  Time: 122.1 (0.0)#.#. #.########### a) +1 sling## #.#.##...........# Fire: a) +1 sling.. #.#...##########.# Fly 6DhO -###.##.###..#### #.#....#.# ##....## #.# #..#.# ####..# #.. #..#'########.# #.. #.............#####.. The sling bullet barely misses the hobgoblin. _The hobgoblin closely misses you.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Your Fighting skill increases to level 1! _You have reached level 2!6DhP ;---3.1 (1 _6DhT 6Dh^ r---4.1 (26DhJb 6Dhb *5.1 (36Dhe 6Dhg _You start memorising the spell. You continue memorising. x26Dhvj 6Dh^l 6Dhn c _You finish memorising. Spell assigned to 'a'.6Dh6Dh@Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered) Spells ([,] to cycle)  6Dhb - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|on6Dh.Jdertzug the Vexing###†.Poltergeist...# #.#Health: 7/18=========---------------...# #.#Magic: 3/3========================#... #.#AC: 2Str: 4#..## #.#EV: 11Int: 15... #.#SH: 0Dex: 16#†# #.#XL:  2 Next:  4% Place: Dungeon:1#@# #.#Noise: ---------  Time: 125.1 (0.0)#.#. #.########### a) +1 sling## #.#.##...........# Cast: Jinxbite.. #.#...##########.# Fly ###.##.###..####h}Ko0m #.#....#.# ##....## #.# #..#.# ####..# #.. #..#'########.# #.. #.............#####.. You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Your Fighting skill increases to level 1! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.6DhM36DhN6Dh,Q6Dh6Y8= _6DhX[,6Dh\6Dh^6Dh__9===6Dh_6Dha,6Dhb6Dh e,6Dhe6Dhg,6Dhh6Dhj6Dh0k10/18===6Dhk6Dhom6Dhn6Dhn6Dho6Dhp6DhIq6Dhr6Dhts6Dht6Dhdu6Dhv9=6Dhv6Dhx6Dh4yS1=6Dhy6Dh{,6Dh|6DhP~,6DhA6Dh6Dh6Dhj6Dh_2===6Dh6Dh46Dh,6Dh6Dh,6Dh6Dh,6DhG6DhM6DhŒl13===6Dh86Dh.6Dh6Dh6Dh6DhW6Dhɐ6Dh6Dh86Dh6Dhj6DhSO=6Dha4=6Dh6Dh6Dh6Dh6Dh]6Dhҙ6DhF6Dh6Dh6Dh6Dh̜6DhUi5===6Dhɝ6Dh6Dh)6Dh6Dhm6Dh6Dh6Dht6Dh6Dh]6Dh;6Dh¤i6===6Dh66Dh"6Dh6DhX6DhY6DhΨ6DhC6Dh6Dh6Dh6Dh˫6DhH9=6Dh6Dh6Dh+K7=6Dh6Dh6Dh6Dhs6Dh\6Dhұ6DhF6Dh6Dh6Dh6Dh6Dhi8===6Dh36Dhз1 _HP restored.6Dh6DhX6Dh̹6DhZe  You see here a hobgoblin corpse.6Dh5 _6Dh`6Dh6Dh?6Dh6DhE6Dh6Dh6Dh0:==6Dh6Dh6Dh6DhX6Dh6Dh6Dh6Dhk6Dh6Dh6Dh6Dh)6Dh6Dhv6Dhq6Dh6Dhz6DhF6DhS6Dh6DhA6Dh6DhO6Dh6Dh46Dhm6Dh6Dh"6Dh6Dh6Dh6Dh56Dh6DhD6DhR6Dh6DhZ6Dh6Dh(# #. #. ##.. ###...# # ...l...## .# ########@# .# .........#..#... ## #######.#....## ...####†............. .......##.#.#.#.#####......##.#.#.#.#l   frilled lizard (asleep)6Dh#.....#.#.# ##..####.#.##....##.#6Dh 82.1 (57.0)  A frilled lizard comes into view.6Dh/e.ll6Dh3=3.1 (586Dh6Dh8 _The frilled lizard hisses angrily.6Dh[ # #. #. ##.. ###...# #  ....l..## .#  #@# .# .  ........#..#...  ## #######.#....##  6Dh†.............  .#.#.#.####  #.#.#.#.#  #.....#.#.# #  #..####.#.# #....##.#6DhU  # #. #. ##.. ###...# #  ....l..## .#  6Dh#@# .# .  ........#..#...  ## #######.#....##  †.............  .#.#.#.####  6DhX#.#.#.#.#  #.....#.#.# # #..####.#.# #...6Dh-36Dh6Dhe _A frilled lizard is nearby!6Dhi ((((You shoot a sling bullet.6DhH6DhFx  The sling bullet closely misses the frilled lizard.6Dhlr..l.r   rat (wandering)6Dh9==4.4 (1.3)6Dh6Dh V _A rat comes into view.6Dhz| ((((You shoot a sling bullet.6Dh  The sling bullet misses the frilled lizard.6Dh%7...r.lr====5.7 _The rat squeaks loudly. You hear a shout!6Dhz (((You shoot a sling bullet.  The sling bullet closely misses the frilled lizard.6Dh  6Dh$ ..rlThe sling bullet closely misses the rat.The frilled lizard bites you.6Dh 7--===-7.1 (1.46Dh- \ _The frilled lizard bites you but does no damage.6Dh (((You shoot a sling bullet.6Dh * ..lThe sling bullet misses the frilled lizard.-8.5 _The frilled lizard bites you but does no damage.6Dh  (((You shoot a sling bullet.6Dhz ..lThe sling bullet closely misses the frilled lizard.9.8 (1.36DhK|6Dh\ _The frilled lizard closely misses you.6Dhҭ (((You shoot a sling bullet.6Dh+B ..lThe sling bullet closely misses the frilled lizard.The frilled lizard completely misses you.6DhC W8==91.16DhpL 6DhQ F _The frilled lizard bites you but does no damage.6Dho  You shoot a sling bullet.  The sling bullet hits the frilled lizard.6Dhz†r   rat6Dh[6Dh_a  You kill the frilled lizard!6Dhjg.rg   goblinr   rat6Dh}/82.46Dh?6Dhs _A goblin comes into view. It is wielding a +0 club.6Dh (((You shoot a sling bullet.6Dh1v ..g.rThe sling bullet closely misses the rat.6Dhw\6---3.8 (1.46Dhp}6Dh( _The rat bites you.6Dhb ^  You beckon some vexing sprites to accompany your attacks.6Dh,m ,.g6Dho 7=--1-----------------406Dh7p |JinxbiteWill/2 Jinx Fly 6Dhx 6DhQ| v _You feel your willpower being sapped. The rat barely misses you.6Dh  You shoot a sling bullet. The sling bullet hits the rat.†6Dh6,6Dh-2d .g  You kill the rat!6Dhn4----12=6.2 (1.46Dh6Dh 9 _The goblin hits you with a +0 club.6Dh>& 6Dh>](((You shoot a sling bullet.6DhB:*6Dh9..g (very drained) _The goblin hits you with a +0 club.  You shoot a sling bullet.  6DhH?The sling bullet closely misses the goblin.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and insults the goblin's ancestors.  The goblin is heavily wounded.6DhS 5 7.5 (1.36Dh6Dh-= _The goblin hits you but does no damage.6Dh`  You shoot a sling bullet. The sling bullet hits the goblin!6DhC)6DhjT6Dhm/68.86Dhut` _You kill the goblin!6Dh36Dh46Dh:6Dhb<H _No target in view!6DhV 36Dha 6Dh 6Dh 5==------------------ _Fly 6Dha 6DhX { _The sprites lose interest in your situation.6Dh 6Dh! 6Dh$ ,6Dh#& 6DhC( 966Dh( F===6Dh) 6Dh;, 946Dh, 6Dh- 6Dh}0 O36Dh1 6Dh3 j2========6Dh[5 6Dh7 6DhU8 L= 2 6Dh_9 6DhJ< s _You feel your existence waver again.6DhB K7=6DhVC 6DhE ,6DhF 6DhH V========6DhJ 6DhL ,6Dh-N 6DhP 8===6DhR 6DhXT ,6DhU 6DhEW ,6DhyX 6Dh.Z ,6Dh[ 6Dh] 6Dh] :==6Dh^ 6Dh1` 6Dh b ,6Dhc 6DhJd T3========6Dh#e 6Dhh 4 _Magic restored.6Dhi 36Dhj 6Dhm 6Dho ^Fly 6Dhp 6Dhs n _You feel your willpower return.6Dht 36Dhv 6Dh=x 6Dhy V========6Dh`{ 6Dh} Q  There is a fountain of sparkling water here.6Dh 6Dh=  _6Dh 6Dh 6Dh ,6Dh 6Dh 6Dhň ,6Dh݉ 6Dh 6Dhi ,6Dh 6Dhy 6DhP ,6DhL 6Dh 6Dhi ,6Dh7 6Dh 6DhN ,6Dh> 6Dh~ 6DhН ,6Dh 6Dh 6Dh ,6Dh 6Dh 6Dhr 6Dh 6DhQ 6Dḩ 6Dhޭ Y.. ..g.# #.#.. ... .##.# .#.# ###..###+### #.#.#........# #.⌠.#@......#--- #........# ## #........#Jinxbite #.⌠ ##..#6Dh] 0# ## #.###...###+#. #.# #.#.#..# g   goblin (asleep)#. ⌠.###.ß.#....##.. #.#.#.#...##.# ###...# ##.####.6Dhw !###6Dh x232.8 (34.0)---3.8 (356Dh 6Dh s _A goblin comes into view. It is wielding a +0 club.6Dh n .. ..g .# #.# 6Dh5 =.. ... .##.# .#.#6Dh } ###..###+###  #.#.#........#  #.⌠.#@......# 6Dhm I #........#  ## #........#  6Dhى #.⌠ ##........#  # ## #.###...###+###  #. #.# #.#.#..#  #. ⌠.###.ß.#.... 6DhD V ##.. #.#.#.#...##.#  ##.6Dh# .. ..g .# #.# .. ... 6Dh%.##.# .#.# ###..###+###  #.#.#........#  6Dh&#.⌠.#@......#  #........#  6Dh$'## #........#  #.⌠ ##........#  # ## #.###...###+### 6Dh/( #. #.# #.#.#..#  #. ⌠.###.ß.#..  ##.. #.#.#.#...6Dh^)J ##.6Dh06Dh16Dh86Dh<] _A goblin is nearby!6Dh 6Dh ((((((g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!6Dh&u..g....===5.2 (1.4)6Dhy6Dhw}_ _The goblin is severely wounded.6Dh1f ((((((6Dh7(You shoot a sling bullet.6Dhwk...g...6.6 _The sling bullet closely misses the goblin.6Dh9 .. ... .# #.# .. ... .##g# .#.# ###..###+###  #.#.#........#  #.⌠.#@......#  6Dh)#........#  ## #........#  #.⌠ ##........#  # ## #.###...###+###  #. #.# #.#.#..#  #. ⌠.###.ß.#....  ##.. #.#.#.#...##.#  ##.6DhYV  .. ... .# #.# .. ... .##g# .#.# ###..###+###  #.#.#........#  #.⌠.#@......#  6DhW #........#  ## #........#  #.⌠ ##........#  # ## #.###...###+###  #. #.# #.#.#..#  #. ⌠.###.ß.#..  ##.. #.#.#.#... ##.6DhZ[ 36Dh_ 6Dht  _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.)(((6Dh 2...6Dh 5207.9 (1.36Dh 6Dh" J _You kill the goblin!6Dh,K 36DhN 6DheP H _No target in view!6Dh6Dh6Dh6Dh  6Dh6DhШ:_No target in view!6Dhm+ _  There is a fountain of sparkling water here.  You take a small sip from the fountain. You feel a fleeting jolt of bravery. _6Dh5X6Dh86Dhh96Dh:6Dhf=6DhW?6Dh@6DhPA6DhC6DhD6DhE6DhF6DhI6DhzK6Dh$L6DhLM6DhN6DhP6DhHQ6DhR6DhT 6DhnU 6DhU,There is a fountain of sparkling water here.6DhW6DhX 6DhY_6DhAZ6Dh\6Dh^6Dh,_6DhM`6Dh#b6Dhc6Dhd6Dhe6Dhj6Dhl6Dh~6Dh~,6Dh?X6Dh.. ... .# #.## .. ...#. ## ##.##)##.# #.♣.# .#.#####.#.####.####..###+###.......#.#.#.#.#........#....#g⌠.###.⌠.#.......#######..#@#.#.#.#........#---#........###.#.##........#.#####.###.⌠.###........# ##.##.#.###...###+### #..#.#.#.#.#..# #.#.⌠.###.ß.#....6Dhjg   hobgoblin (wandering) ##..#.#.#.#.#...##.# ###...####.####.### ......)#.⌠.# ##6Dhk g52.9 (15.0)g  A hobgoblin comes into view.The hobgoblin shouts!6---====3.9 (166Dh- _The hobgoblin hits you.6Dh .. ...  .# #.##  .. ...  #. ## ##.##)#  #.# #.♣.# .#.#  ####.#.####.# .......#.#.#.#.#. ....#g⌠.###.⌠.#. #@#.#. #........###. .#####.###. ##.##. #..#.  #.#.⌠  ##6DhZ    ) ## 6Dhm  .. ...  .# #.##  .. ...  #. ## ##.##)#  #.# #.♣.# .#.#  ####.#.####.# .......#.#.#.#.#. 6Dh ....#g⌠.###.⌠.#. #@#.#. #........###. .#####.###. ##.##. #..#. #.#.⌠  ##  ) 6Dh% 36Dh') 6Dh+ ` _A hobgoblin is nearby!6DhX c  You shoot a sling bullet. The sling bullet hits the hobgoblin!6Dh(^ C.6Dh &.6Dh m9===-5.2 (1.3)6Dh 6Dh M _You kill the hobgoblin!6Dh#M 6DhM 7-6DhS 6DhV H _No target in view!6DhD36DhE6Dh~G6DhL7=-- _6Dh4M6DhN6DhN6Dh\O6DhP6DhQQi8===6DhQ6Dh U6DhNV,6DhuW6DhX6DhY,6DhZ6Dh[6Dh\6Dh\6Dhk]6Dh.`6Dh{aP==6Dh_b6Dhc6Dhe,6Dhe6Dhf6Dhg,6Dhrh6Dhsj6Dhck6Dhk6DhHl6DhAm6Dh2n6Dhn6Dho6Dh"q6Dhpr6Dhr6Dhzs6Dht6Dhv6Dhv6Dh^w6Dhy6Dhv{6Dh{6Dh|6Dh86Dh,6Dh6Dh6Dh6Dhc6DhՄ6Dhԇ6Dh6Dh_6Dh։6Dh>6Dh6Dh6Dhx6Dh\6Dh6Dh 6Dh6DhU6DhZ6Dh˔6DhX6DhL6Dhf6Dhș6Dh^6Dh6Dh,6Dh؞6Dh.6Dh}6Dh6DhS6Dh?6Dh6Dh6Dh6Dh #####  #...#  #...# # ##.###########...# .# .................# ..# #.#####...####.###...# ........#.......@'>..# ---81.2 (26.0) 6DhV#.#.#.##.##.##)###...# #.#..##.♣.##.#.# ..# #.#.####.####..###+### ....#.#.#.#.#........# ...#.⌠.###.⌠.#.......# ##..#.#.#.#.#........# .....###.#.##........# ###.###.⌠.###........# _You reach down and open the door.6Dh[ _Found a stone staircase leading down.6Dh2 _6Dh  There is an open door here. _6Dh6DhN,6Dhè6Dh@R  There is a stone staircase leading down here.6Dh6Dh _6Dhv6DhZ6Dhٳ,6Dh6Dhr6DhԸ,6Dh6DhF _You reach down and open the door.6Dh36Dh6Dh@  There is an open door here.6Dh6Dh _6Dh6Dhn6Dh,6Dh36Dh 6Dh,6Dh6Dh6Dh6Dh6Dh.6Dh<6DhX6Dh6Dhl6Dh3F _You reach down and open the door.6Dh36Dh6Dha@  There is an open door here.6Dh6Dh# _6Dh6Dho6Dh,6Dhm6Dh6Dh,6Dhb6Dh6Dh,6Dh6Dh6Dh1 .#.⌠.###.⌠.#.......# ..#.#.#.#.#........# ...###.#.##........# #.###.⌠.###........# #.##.#.###...###'### ..#.#.#.#.#..###.# #.⌠.###.ß.#.....# ..#.#.#.#.#...##.# ####.####.####@# --- 6Dh..)##.⌠.##.## #'# ##.##.##. ... ...#..#......##.g.. ##.#....####.##.............. #...... g   goblin (asleep) .#.#.#.##### #......# ###### .#.#.#.# ##+##### #..... .#.#.#.# #.####6DhE99.2 (18 _You reach down and open the door.n open door   A goblin comes into view. It is wielding a +0 club.6Dh%bg.g6DhL====300.2 (196DhX6Dh ( _The goblin shouts!6Dh] ((((((You shoot a sling bullet.6Dhw <g.....===-1.5 (1.3) _The sling bullet closely misses the goblin.6Dh{...# ....# ....# ....# #'### ##.#..##.##@#) #g# ...#....#.....  #......  #......#  ##+##### 6Dh...# ....# ....# ....# #'### ##.#..##.##@#) #g# ...#....#..... #......  #......#  ##+##### 6Dh6Dh{7-6Dh6Dh n (((((( 6Dhu p_A goblin is nearby!You shoot a sling bullet.6Dh g.....  The sling bullet barely misses the goblin.2.86Dh˗6DhS _The goblin barely misses you.6DhgC`  You shoot a sling bullet. The sling bullet hits the goblin.6DhHf)6Dh76Dh5334.2 (1.46Dh6Dh(J _You kill the goblin!6DhA6Dh6Dh 6DhpH _No target in view!6Dh  .#.#.#.#.#.......###.#.#. #.###.⌠.#..#.###...###'## ..#.#.#.#.#..###.# #.⌠.###.ß.#......#.#.#.#.#...##.6Dh @###.####.####.)##.⌠.##.## ###.##.##. #......# ...#..#......##......# ##.#....####..# ............ .# ##.#.#.##.# # 6Dh 6DhW <---50 _6Dh 6Dh(  There is an open door here.  Things that are here: _a +0 club; a goblin corpse6Dh 36Dh 6Dh 6Dh 6DhP $ _6Dh ,6Dh ,6Dh 6Dh4 6Dh ,6Dh 6Dh2 6Dh ,6Dh 6Dh 6Dh ,6Dhu 6Dh 6Dh 6Dh 6Dh 6Dh F _You reach down and open the door.6Dh 36Dh 6Dh @  There is an open door here.6Dh 6Dh   _6Dh 6Dh} 6Dhx 6Dh 6Dh\ 6Dhm 6Dh ,6DhF 6Dh 6Dh# ,6Dh6 6DhL @  There is an open door here.6DhE 6Dh  _6Dh 6Dh 6Dh, ,6Dh*! 6Dh# 6Dh% ,6Dh% 6Dh'( 6Dh) ,6Dh* 6Dh, 6Dh8. ,6Dh1 ,6DhW2 ,6Dh3 6Dh7 _You reach down and open the door. _There is an open door here. _There is an open door here.  6Dh'9 6Dh9  _6Dh: 6DhF< 6Dh= ,6Dhs> 6Dh @ 6Dh A 6DhA 6Dh&B 6DhC 6DhD 6Dh>E 6DhE 6Dh,G 6DhcH 6DhH 6DhCJ 6DhJ 6DhFL 6DhL 6DhZM 6DhW 6DhX 6Dh Y 6DhUZ 6Dh[ 6Dh\ 6Dh] 6Dh] 6Dh^ 6Dh_ 6DhL` 6Dh` 6Dh.d 6DhUe ,6DhGf 6Dhg 6Dhi ,6Dhj 6Dhl 6Dh'm 6Dhm 6Dh)n 6Dho 6Dhq 6Dh_q 6Dhr 6Dhs 6Dh%u 6Dhu 6Dh?v 6Dh(z 6Dh{ ,6Dh| 6Dh 6Dh ,6Dh΃ 6Dh 6Dh ,6Dh 6Dh_ 6Dh 6Dh܊ 6Dh 6DhŌ 6Dh 6Dh[ 6Dh 6Dh  Things that are here:  a +0 club; a rat corpse; a frilled lizard corpse6Dh! 6Dh  _6DhO 6Dh 6Dh ,6Dh˜ 6Dhl 6Dhf 6Dhě 6Dhf 6Dh 6Dh 6DhS 6Dh 6Dh< 6Dh 6Dh 6Dh 6Dh 6Dh 6DhK 6Dh 6DhQ 6Dh ,6Dh 6Dh~ 6Dh ,6Dh 6Dh} 6Dh< 6Dh 6Dh 6Dh 6Dh 6DhD 6Dh 6Dhж 6Dh 6DhҸ 6Dh. 6Dh# 6Dh6 6Dh 6Dh 6Dh 6Dh 6Dh 6Dhh 6Dh 6Dh 6Dh 6Dhu 6Dh0 6Dh 6Dh 6Dht 6Dhq 6Dh1 6Dhz 6Dh 6Dhl 6Dh 6Dh 6Dh 6Dh 6Dh 6DhI 6Dh 6Dh| 6Dh 6Dh% 6Dh 6Dh 6DhX D .......# .... .#.######.. ##> .###..#.#....... .. ......#.#.#####. .. ... ..#.#.# ##. ####+#. #.#...#.#.# #.. ....... #.#.#.#.#.# #.# .......##...#.#.#.# ##.. .......@..###.#.#.###...---6DhB 62.2 (57.0) ........................ ......###..##.########## ...... ##.##........... ..... #..############ ..... ##....####÷.... .... .........##.# ....###......##. ## #.....6Dh A3.2 (586DhD 6Dh ; _Found a stone staircase leading down.6Dh536Dhw66Dh96DhCX6DhD,6DhF6DhK6DhM,6DhO6DhR6DhjV,6DhBX6DhR[6Dhe/ ##.#. .. # #####. ##### #.... l .....### #...##.. ..... ... ...... .#.######6Dhg #.##>..###..#.#..... #...........#.#.#### #..@........#.#.# # #####+#.##.#...#.#.# # ........##.#.#.#.#.#  ........##...#.#.#.# ## ...........###.#.#.###. ...................l   frilled lizard (asleep) .......###..##.######## ....... ##.##................ #..##########6Dh{7.2 (4.0)8.2 (5 _A frilled lizard comes into view.6Dha ..  #####.  #.... l  ### #...##..  ... ......  #.##>..###. #.......... #..@.......  #####+#.##.#..  .#  .#  .. .. ###    6DhA 5 ..  #####.  #.... l  ### #...##..  ... ......  #.##>..###. #.......... #..@.......  #####+#.##.#..  .#  .#  .. .. ###     _A frilled lizard is nearby!6DhNy v  You shoot a sling bullet.  The sling bullet hits the frilled lizard.6Dhy †6Dhz $(6Dh { ((6Dh{ (6Dh| U((6Dh? 6Dh2 .6Dh< ..6Dh  .6Dh ..6Dhv/ 7===9.5 (1.3 _You kill the frilled lizard!6Dh3 6Dh>7  6Dh7 6Dh88 B_Your Hexes skill increases to level 5!6Dh8 6Dh  _No target in view!6Dh6Dh6Dh'6Dh̿6Dh6Dh: _6Dh 6Dh6Dh,6Dh6Dh6Dh,6Dh6Dh6Dh,6Dh6Dh6Dh,6Dh6Dh(6Dh,6Dh~6Dhq6Dh6Dh~6Dh6Dh6Dh6DhT6Dh6Dh\6Dh,6Dh86Dh6Dh,6DhE6Dh 6Dh 6Dh) 6Dh 6Dh6Dh6Dh$############### #.....## ####.#.###... .......---88.5 (19.0)# ###.###.##..######.####.#.....#.# .........#.#.#####... ##.#.#.#.#........... #.#..####.#####.#.[ #####.#.###.#......†.# ........#.#########.#...##...# .#.⌠................. .#..#.6Dh)]---9.5 (206Dh-6Dh/C _Found a robe.6Dh36Dh6Dh6Dhc6Dh6Dh,6Dh8,6Dh]6Dhm6Dh,6Dh6Dh6Dh,6Dh6Dh6Dh/,6Dhq6Dh6Dh,6Dh6Dh6Dhi,6Dh6Dh6DhU,6Dhx6DhE6Dh,6Dh6Dh6Dh 6Dhx6Dh/6Dh6Dh 6Dh 6Dh 6Dho 6DhW 6Dh 6Dh6Dh6DhE,6Dh6Dh6Dh,6DhM6DhH6Dh6Dh,6DhY%6DhS&,6Dh*6Dh+,6Dh-6Dhl.6Dhj/,6Dh/6Dh026Dh36Dhz86Dho96Dh1;6Dhm<,6Dh=6DhI?6Dh+@6Dh@6DhA6Dh$C6DhD6Dh%E6DhF6Dh:H6DhI,6DhJ6DhL6DhqN,6DhO6DhQ6Dh4S,6DhT6DhV6DhW6DhW6DhX6DhZ6Dh[6DhN\6Dh ]6Dhj6DhIl6Dhm6Dh>n6Dh6Dh6DhU6DhB6Dh)v6DhUX6Dh6Dhi6Dhη6Dh޸6Dh6Dh6Dhy6DhO6Dh"6Dh6Dh6Dhʽ6Dh6Dh6Dhj6Dh46Dh5,6Dh6DhB6Dhn6Dh86Dh6Dh6Dh\6Dh6Dh6Dh,6Dh36Dh6Dh6Dh/6Dh6DhB6Dh6Dh^6Dh6DhD6Dh 6Dh6Dhn,6Dh6Dhk6Dh,6Dh16Dh~,6Dh6Dh6Dh6Dh6Dh6Dh~6Dhe,6Dh6Dh06Dh6DhF,6Dh6Dh5  #.# .......  #.# .......  #.# .......  #.#  #.#  #.#  #.#   #.#  #@#  #.........#   ######.....   r...   ... 6Dh# .. r   rat (asleep)  .  6Dh.467.5 (786Dh+8.5 (796Dh6DhV _A rat comes into view.6Dhw  (((r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.6DhB 6Dh ?....6Dh :===9.9 (1.4)6Dh 6Dh \ _The rat is severely wounded.6Dh 6Dh 6Dh 6Dh H _No target in view!6DhA36Dh<6DhH _No target in view!6Dh>16Dhp26Dh36Dh66Dh:6Dh>6DhJP _6DhL ... ....###.########..@......#---700#####r.... . .....r   rat--- _A rat is nearby!6Dh #.#   #.#   #.# #.# #.# #.# #.# ###.#######  #..@......#  ######r....  ....  ...  ..  . 6DhǙ_ #.#   #.#   #.# #.# #.# #.# #.# ###.#######  #..@......#  ######r.... 6Dht ....  ...   . 6Dh 36Dh6DhZ _A rat is nearby!6Dh]  You shoot a sling bullet. The sling bullet hits the rat.6DhIf((.6Dh"_6DhbV  You kill the rat!6Dhg...JJ   endoplasm (wandering)6Dhi?41===2.2 (1.36Dh6Dhŕ] _An endoplasm comes into view.6Dh2 (((((J  You shoot a sling bullet.6Dh 6Dhd \  The sling bullet hits the endoplasm but does no damage.6Dh 6Dh } ....J.  A bat comes into view.6Dh '3.56Dhj F _The bat moves out of view.6DhB  #.#   #.#   #.# #.# #.# #.# #.# ###.#######  #..@......#  ######..J..  ....  ...  ..  . 6Dh #.#   #.#   #.# #.# #.# #.# #.# ###.#######  #..@......#  ######..J..  ....  ...   .  _An endoplasm is nearby!6DhRO (((( You shoot a sling bullet. The sling bullet hits the endoplasm.6DhI...J...6Dh'4.86Dh6Dhja _The endoplasm is heavily wounded.6Dhh ((( You shoot a sling bullet. The sling bullet hits the endoplasm.6Dh*,6DhP.J..6.16Dhs6Dh]] _The endoplasm is almost dead.6Dhc  You shoot a sling bullet. The sling bullet hits the endoplasm.6Dh#`(.6Dh,g\  You kill the endoplasm!6Dhm@ ..r6DhQm~r   ratYou hear a loud squeak.6Dh05507.5 (1.46Dh6DhV _A rat comes into view.6Dh  #.#   #.#   #.# #.# #.# #.# #.# ###.#######  #..@......#  ######r....  ....  ...  ..  . 6DhW  #.#   #.#   #.# #.# #.#6Dh  #.# #.# ###.#######  #..@......#  ######r.... 6DhA ....  ...   . 6Dhٖ 6Dho 6Dh 6Dh Z _A rat is nearby!6Dh0 ]  You shoot a sling bullet. The sling bullet hits the rat!6Dh8 f((.6Dh M...6Dh? 48.8 (1.3 _You kill the rat!6DhU6Dh6Dha6DhחH _No target in view!6Dh)6Dh*6Dh ,6Dh-H _No target in view!6Dh<6Dh=6Dh>6DhA6DhD6DhLP _6Dh-P #.# .......  #.# .......  #.#  #.#  #.#  #.#  #.#  ###.#######  #....@....# ---6DhP ######... .... ...... ....... .......6DhyQb   bat (wandering) ......b .......6DhV,906DhW6DhdX6DhP_abb.6Dh`G---80.8 (26Dhc6Dh e6DhH0 G #.#   #.#   #.# #.# #.# #.# #.# ###.#######  #....@....#  ######.......  .......  6Dh0 ...b...  .......  .......  .......  6Dh71 7....... 6Dh  #.#   #.#   #.# #.# #.# #.# #.# ###.####### 6Dh  #....@....#  ######.......  .......  ...b...  ....... .......  ....... .......6Dh 6Dh 6Dhj 6Dh ((( _A bat is nearby!You shoot a sling bullet.6Dhc ,6DhNd 6Dh3j m b...  The sling bullet hits the bat but does no damage.6DhDk e7--===2.1 (1.36Dhn 6Dhp ' _The bat hits you.6Dh~ f(((((((6Dh  b......  You shoot a sling bullet. The sling bullet misses the bat.The bat barely misses you. The bat hits you but does no damage.6Dh`'3.46Dh16Dh\Q _The bat closely misses you.6Dhf(((((((6DhHo  You shoot a sling bullet. The sling bullet misses the bat.b.......4.7 _The bat hits you but does no damage.6Dh #.#   #.#   #.# #.# #.# #.# #.# ###.#######  #....@.b..#  ######.......  .......  .......  .......  .......  .......  ....... 6Dhc6Dhg #.#   #.#   #.# #.# #.# #.# #.# ###.#######  #....@.b..#  ######.......  .......  .......  ....... .......  ....... .......6Dh"mZ _A bat is nearby!6Dh^  You beckon some vexing sprites to accompany your attacks.6Dh'6Dh"..b6Dh{$/6---1-----------------50JinxbiteWill/2 Jinx Fly 6Dh)6Dh-M _You feel your willpower being sapped. The bat hits you.6Dhwvf(((((((6Dh8*6Dh   You shoot a sling bullet. The sling bullet misses the bat.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the bat trip over its own claws.6Dh T†........6Dh 7= 5 8=7.0 (1.36Dh 6Dh: G _You kill the bat!6Dhi 6Dh& 6DhI 6Dh H _No target in view!6Dh _No target in view!6Dh6Dh6DhA6Dh6Dhp _Fly 6Dh{ _The sprites lose interest in your situation.6Dh:F----------------6Dh6Dh6Dhi8===6Dh6Dh6DhE6Dh6Dh&6Dh6DhI6Dh6Dhb6Dh/6Dh6Dhn:==6Dh6DhG,6Dh\6Dhl6Dh246Dh6Dh6Dh|M2========6Dhd6Dhq 6Dh 936Dh 6Dh!,6Dhe6Dh]6Dh0 2 6Dh6Dhs _You feel your existence waver again.6Dh@========6Dh6Dh,6Dh6Dh,6Dhx6Dh,6Dhn6Dh6Dh6Dht6Dh 6Dh 6Dhk!6Dh"6Dh"6DhQ#6Dho$6Dh$6DhX%6Dh&6Dh&T3========6Dh'6Dh)6Dh.t #.# . . #.# . # #.#  #.# 6Dh/f #.#  #.#  #.#  ###.#  #.....@...# ---510.0 (23.6Dhh/~0) ######†. #.Jinxbite6Dh/ #. #. #. 6Dh0#. #.[ 6Dh?---1.0 (24 _Found a robe.6DhLFly  _You feel your willpower return.6Dh[l========6DhF_6Dh_ #.# ....... ###.6Dhd`I #.#6Dh`#6Dhc #.#  #.#  #.#  #.#  ###.####### #.........########## ######†...@......w. #.....### #...... #....# #....# #....# w   dart slug (asleep) #.......[6Dhc#6Dh+dG #....6Dhd .6Dhze#6Dhe" 6Dhf#6Dhfg6DhPq6Dh44.0 (3.0)5.0 (4 _A dart slug comes into view.6DhN ((((((w    You shoot a sling bullet. The sling bullet hits the dart slug.6DhiL......w6Dh6===6.3 (1.36Dh.6Dha _The dart slug is heavily wounded.6Dhs ((((((You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.6Dh 6Dh; s.....w.7.66Dh 6Dh a _The dart slug is heavily wounded.6Dhԩ (((((You shoot a sling bullet. The sling bullet hits the dart slug.6Dh>....w.8.9 _The dart slug is heavily wounded.6Dh #.#   #.# #.# #.# #.# #.# ###.####### #.........########  ######†...@....w..  #............  #............  #............  #............  #............  #.......[....  #............ 6Dh3 #.#   #.# #.# #.# #.# #.# ###.####### #.........########  ######†...@....w..  #............  #............  #............  #............  #............  #.......[....  #............ 6DhZ76Dh86Dh#?6Dh;]% 6Dh]_A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug!6DhaV((((†6Dha16Dh`)....6Dh6 7020.2 _You kill the dart slug! _Your Ranged Weapons skill increases to level 2!6Dh _No target in view!6DhT _No target in view!6Dh  _6Dh 6Dh 6Dh$ ,6DhZ 6Dh 6Dh   #.# ....... ###....  #.# ## #..  #.# #..  #.# #..  #.# ##†  #.# #.  ###.####### #.  #.........#########.## ## #.  ######†.......@†.....w .. #--- #....# ###.##.6Dh_ r #........# #....### #..#. #....+ #..#' #....# #.... w   dart slug (asleep) #.......[.....# #.... #....# #....6Dh 5 #....6Dh -3.2 (3.06Dh F---4.2 (46Dh 6Dh \ _A dart slug comes into view.6Dh ((((((w    You shoot a sling bullet. The sling bullet hits the dart slug.6DhB†....w.===5.5 (1.36DhCa _The dart slug is heavily wounded.6Dh=c  You shoot a sling bullet. The sling bullet hits the dart slug!6Dh>(((((†6Dh>†....6Dh0876.86Dh6DhfM _You kill the dart slug!6Dh6Dh6Dh6DhmH _No target in view!6Dh:V 6DhV 6DhLX 6Dh[ 6Dh^ 6Dh^ $ _6Dhd {  You see here a dart slug corpse.6Dh8f 6Dhg  _6Dhh 6Dhj 6Dhl ,6Dh5n 6Dhp 6Dhr ,6Dh,t 6Dhv 6Dh  _You reach down and open the door..# ....... ##....####÷ .# ....... .........##.# .# ....... ###......##.# .# ## #.....# .# #####+##### #..####. .# #.........# #....# .# #(........# ##†#.# .# #.........# #.#.# .# #@# #.#.#---33.8 (7.0 .......#########.####### #. ###†........†....†....... #.#...##...............######.##.###.#.................#.# ##.#.............###### #..#.# ##6Dh #.............+ #..#'######.......# #.....#.......[.....##.....---4.8 (8 _Found 4 stones. _There is an open door here.6Dh 36Dh 6Dh4 6Dh 6Dh $ _6Dhӱ ,6Dhx ,6Dh 6Dh B6Dhj 6DhϽ "###..##.#############.##....#..###########....... ##....####÷........... .........##.6Dh/ K....... ###......##. ## #.....####+##### #..## #....@....# #... .# #(........# ##† 6Dh 0.##.........# #.#.##. Cast: Jinxbite .####### #####'##### #.#.##. Fly .......#########.####### #.#.##.6Dh 2.†.... ....# ...... ....####6Dh ####.g#.#6Dh #(#'7.8 (3g   goblin (asleep)6Dh  As you open the door, it creaks loudly!  A goblin comes into view. It is wielding a +0 club.6Dh 6.gg6Dhs +6Dhq K======8.8 (46DhS 6Dh _ _The goblin shouts! _Found 6 stones.6DhQ4 (( You shoot a sling bullet. The sling bullet hits the goblin.6DhR.(g===---40.1 (1.3 _The goblin is almost dead.6Dhsb  You shoot a sling bullet. The sling bullet hits the goblin.)6Dh6Dh 91---1.4 _You kill the goblin!6DhF7 6DhC Z.# .......###..##.########### dertzug the Vexing .# ....... ##.##............ Poltergeist .# ....... #..############. Health: 18/18 ======================== 6DhE z.# ....... ####....####÷..... Magic: 3/3======================== .# ....... #.. .........##.#. AC: 2Str: 4 .# ....... #.# ###......##.#. EV: 11Int: 15 .##(# ## #.....#. SH: 0Dex: 16 .######)##### #..####. XL:  2 Next: 91% Place: Dungeon:1 .##....@....# #....##. Noise: ===------  Time: 541.4 (0.0) .#6DhaH #(........# ##†#.##. a) +1 sling .##.........# #.#.##. Cast: Jinxbite .####### #####'##### #.#.##. Fly .......#########.####### #.#.##. ###†........†....†....... #.#...# #...............######.##.###.. #.......................#.# ##. #.............###### #..#.# ##  _The goblin shouts! _Found 6 stones.  You shoot a sling bullet. The sling bullet hits the goblin. _The goblin is almost dead.You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin!6DhUO 36DhZT 6Dh#V p _There is nobody nearby that the sprites are interested in.6Dh # 36Dh+ ^ _No target in view!6Dh̨ 36Dhv 6Dh H _No target in view!6Dh?736DhS86Dh;6Dh=: _6Dh+  There is an open door here.  Things that are here:  a +0 club; a goblin corpse6Dhn _  You see here 6 stones.6Dh 6Dhy  _6Dh 6Dh9 6Dh,6Dh>6Dh6Dh,6Dh*6Dh 6Dh6DhR6Dh/6Dh6Dh 6Dh~ 6Dh!6Dhn#6Dhe$6Dh$6Dh%6DhX'6Dhd),6Dhb*6Dh-,6Dh-,6Dh/6Dh46Dh(6,6Dh76DhV96Dh:,6Dh;6Dh>6Dh@?6Dh?6DhA6Dh\B6DhD,6Dh E6DhF6Dh,KB6DhK6DhL6Dh&M6DhM6DhO6DhQ6DhvQ6Dh'R6DhaT6DhOV,6Dh.W6DhX6DhZ,6Dh[6Dh]6Dh}_6Dh_6Dh`6DhhX6Dhz6Dh`6Dh6Dh  You see here 6 stones. _6Dh_a +0 club; a goblin corpse _You see here 6 stones. _You see here 6 stones.   _  There is an open door here. _6DhS6Dhx6DhAF _You reach down and open the door.6DhV  There is an open door here. _6Dh,6DhA6Dhv6Dh,6Dh- 6Dh 6Dh 6Dh 6Dh 6Dh6Dh26Dh6DhL6Dh@6Dh6Dhd6Dh6Dh6DhC6Dh6Dhr6Dh6Dh6Dhb,6Dhd6Dh56Dh6Dh-6Dh6Dh6DhI6Dh6Dh"6Dh"6Dh/#,6Dh%6Dh&,6Dh&6Dh(6Dh )6Dh)6Dh)6Dh,F _You reach down and open the door.6Dh,6Dhe-6Dh-6DhL0@  There is an open door here.6Dh16Dh 2 _6Dh26Dh46Dh 66Dh66Dh66Dh86Dh96Dh/:6Dh:6Dh<6Dh'=6Dh=6Dh?,6Dh@6DhA6Dh{A6DhB6DhC6DhD6DhE6DhJ6DhK,6Dh2L6DhkN6DhtO,6DhO6DhQ6DhR,6DhDS6DhU6DhV,6DhEW6DhX6DhY,6DhbZ6Dh[6Dh\6DhH],6Dh^6Dh_6Dhd,6Dhf6Dhg,6Dhh6Dhj6Dhk,6Dhl6Dh5o6Dhp,6Dhq6Dht6Dhv,6DhZx6Dhy6Dh6Dḧ,6Dh6Dh6Dh,6Dh#6Dh6Dh,6Dh 6DhN6DhF,6Dhm6Dh6Dh,6Dh6Dh>6Dh2,6Dh6Dh`There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  You see here a +0 robe.6Dhc6DhҺ _6Dhݻ6Dh'6Dh0,6Dh6Dh6Dh,6DhK6Dh6Dh,6Dh6Dh6Dh[,6Dh6DhE6Dh,6Dh66DhA6Dh,6Dh6Dh6Dh,6Dh6Dh6Dh,6Dh=6Dh6Dhf,6Dh6DhI6Dha,6Dh6DhD6Dh,6Dh6Dh6Dh,6Dh6Dh:6Dh,6Dh6Dh6Dh,6Dh6Dh 6Dhd ,6Dh 6Dh6Dh,6Dh6Dh6Dh;,6Dh}6Dh6Dh,6Dh6Dh# 6Dh!,6Dh"6DhV%6Dh&,6Dh(6Dh*6Dh",,6Dh_-6Dh_06Dh1,6Dh$36Dhw56Dh17,6Dhs86Dh<\  You see here a +0 robe.6Dh>6DhU? _6Dh|@6DhB6DhHD,6Dh}E6DhG6DhI,6DhJ6DhL6DhN,6DhO6Dh R6Dh`S,6DhT6DhV6DhX,6DhRY6Dhm[6Dh\,6Dh<^6DhB`6Dha,6Dhb6Dhd6Dhf,6Dhg6Dhi6Dhk,6DhPl6Dhn6Dh9p,6Dhaq6DhUs6Dht,6Dhu6Dhw6Dh{y6Dhy6Dhz6Dh}6Dhw,6Dhǁ6Dh6Dhz,6Dh܆6Dh6Dh,6Dh6Dh96Dh,6Dh6DhԒ6Dh,6Dh6Dhޗ6DhQ6Dh6Dh6Dh*6Dh,6Dhϟ6Dhx6Dhݢ,6Dhӣ6Dh6Dh6Dh[6Dh6Dh6Dh,6Dh6Dh'6Dh:6Dh6Dh$6Dh 6Dh6Dhd,6Dh6DhI6Dh³,6Dh6Dhҵ6DhM,6Dh^6Dh6Dh,6Dh6Dh^6DhT,6Dh6Dh"6DhǾ,6Dhy6DhYB6DhThere is an open door here. _You reach down and open the door. _There is an open door here. _You see here a +0 robe.  There is an open gate here. _6Dhw ##.....♣   ##......♣♣   ########ß..ß..ß.♣   #......'........♣♣  #.####.'......<..♣  #.# #.'........♣♣  6Dh68#.# ###ß..ß..ß.♣   #.# ##.......♣   ###.# ##.@....♣  ---693.4 (152.0)  ##...# ##....♣♣   #..### #....♣   #.## #...♣♣   #.# #..♣♣  .# #.♣♣  ....# ♣♣♣  ....# ....# 6Dh9---6Dh{6DhE _Done exploring.6Dh*I6DhNW.....####..# #.'......0.0)...6DhO/.. ...6DhU36DhXE _Done exploring.6Dh-6Dh [ _Done exploring.6Dh)X[?25h[?0c  Search for what [? for help]? 6Dhj [?25l[?1c6Dho 6Dhq /7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeonb - [D:1] 2 stones (10 further duplicates in 2 piles)  c - [D:1] a +0 whip  d - [D:1] a +0 club (3 further duplicates)  e - [D:1] a stone staircase leading down  f - [D:1] a stone staircase leading down  g - [D:1] a stone staircase leading down6Dh6Dh##.....♣   dertzug the Vexing##......♣♣   Poltergeist########ß..ß..ß.♣   Health: 18/18 ========================#......'........♣♣  Magic: 3/3========================#.####.'......<..♣  AC: 2Str: 4#.# #.'........♣♣  EV: 11Int: 15#.# ###ß..ß..ß.♣   SH: 0Dex: 16#.# ##.......♣   XL:  2 Next: 91% Place: Dungeon:1###.#hm ##.@....♣   Noise: ---------  Time: 693.4 (0.0)##...###....♣♣   a) +1 sling#..####....♣   Cast: Jinxbite#.###...♣♣   Fly #.##..♣♣  ###.##.♣♣    ....#♣♣♣    ....#   ....#   _You see here a +0 robe. _There is an open gate here. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? .6Dh6Dh . _6DhS 6DhU Where to? (? - help)  D - Dungeon 6Dh6Dh##.....♣   dertzug the Vexing##......♣♣   Poltergeist########ß..ß..ß.♣   Health: 18/18 ========================#......'........♣♣  Magic: 3/3========================#.####.'......<..♣  AC: 2Str: 4#.# #.'........♣♣  EV: 11Int: 15#.# ###ß..ß..ß.♣   SH: 0Dex: 16#.# ##.......♣   XL:  2 Next: 91% Place: Dungeon:1###.#h7m ##.@....♣   Noise: ---------  Time: 693.4 (0.0)##...###....♣♣   a) +1 sling#..####....♣   Cast: Jinxbite#.###...♣♣   Fly #.##..♣♣  ###.##.♣♣    ....#♣♣♣    ....#   ....#   _You see here a +0 robe. _There is an open gate here. _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? . _h1 Qm  There is an open gate here. _6Dh 6Dh6Dh6DhV6Dh,6DhJ6Dh&6Dh],6Dh6Dh!6Dh$,6Dh4%6Dh'6Dh#),6Dh6Dh6Dh,6Dh6Dh6Dh/"6Dh.46Dhf66DhJ86Dh/:,6Dh;6Dh@  Things that are here:  a +0 whip; 2 stones; a kobold skeleton6DhlB6DhC _6Dh&F6DhG6DhcI,6DhK6DhaL6DhM6Dh,N6DhN6Dh;P6DhsR,6DhZS6DhOT6DhU,6DhV6DhX6DhsZ,6Dh?[6Dh\6Dh_,6Dh_6Dh`Y  There is a stone staircase leading down here.6DhcP _6Dh6Dh-26Dh{.6DhB/6Dh0,6Dh7e ♣. .. . ♣.♣ ..###.. #...... ..<..## #...#####  #@....# 727.2 (33.6DhG898) #...###.#  ##### _You fly downwards.  Found a stone staircase leading up.6Dh96Dh<6Dh?a _There is a stone staircase leading up here.6Dh436Dh56Dh86Dh$<6Dh@f _6Dh=A6DhA6DhEP  There is a stone staircase leading up here.6DhI6DhI _6Dh-K6DhL6DhP,6DhQ6DhT6Dho\ #.# #.# #.. #♣.♣ . ..w6Dh\#. ♣.♣##..###..# ##....@.# ......<..## .######...######.#<....#6Dh`#...###.######w   ribbon worm (asleep)6Dhd231.2 (4.0)6Dhkk.ww6Dh*2.2 (56DhC6Dh^ _A ribbon worm comes into view.6Dh G #.# #.# #.. #♣.♣ . ... #. ♣w♣# #..###..# ##....@.# ......<..##  6Dhz .######...#####  #.#<....#  #...###.#  ##### 6Dh' #.# #.# #.. #♣.♣ . ... #. ♣w♣# #..###..# ##....@.# ......<..##  .######...#####  #.#<....#  #...### 6Dh~R##### 6Dh6Dh6Dh6Dhb _A ribbon worm is nearby!6Dh)(^  You beckon some vexing sprites to accompany your attacks.6Dhj)1----------------==3.2 (1JinxbiteWill/2 Jinx Fly 6Dh.6Dh4; _You feel your willpower being sapped.6Dhf ((((((6Dhj7(You shoot a sling bullet.6Dh .....w.(catching breath)  The sling bullet barely misses the ribbon worm.6DhV `The ribbon worm expels a string of sticky webbing.6Dhs;.=4.5 (1.3 _The stream of webbing hits you but does no damage.6DhP (((((((You shoot a sling bullet.6DhLW6Dh_ ......w  The sling bullet barely misses the ribbon worm.6Dh`Z4------5.86Dhd6Dhg0 _The ribbon worm bites you.6Dh~  You shoot a sling bullet. The sling bullet hits the ribbon worm!6Dh&:*6Dh w (very drained) _The ribbon worm bites you.  You shoot a sling bullet. The sling bullet hits the ribbon worm!  The ribbon worm is heavily wounded.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the ribbon worm with its own tail.  The ribbon worm is severely wounded.6DhE11---------- 5 7.16DhP 6Dh0 _The ribbon worm bites you.6Dhr n (((((((6Dh /You shoot a sling bullet.6Dh :*6Dh ......w _The ribbon worm bites you.  You shoot a sling bullet.  The sling bullet barely misses the ribbon worm.  A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  The ribbon worm is severely wounded.6Dh PThe jinxing sprites lose interest in you.6Dha 2==------------------8.4Fly 6Dh0 6Dh Y _The ribbon worm closely misses you.6DhiM e  You shoot a sling bullet. The sling bullet hits the ribbon worm!6DhR G†6Dh E6Dhi dertzug the Vexing#.#Poltergeist#.#6Dh %Health: 12/18 ================--------#..Magic: 1/3========----------------#♣.♣AC:  5  Str: 4. ...6Dh yEV: 11Int: 15#. ♣.♣#SH: 0Dex: 16#..###†.#XL:  2 Next: 104% Place: Dungeon:2##....@.#Noise: ===------  Time: 739.7 (1.3)......<..##a) +1 sling6Dh* .######...#####Cast: Jinxbite#.#<....#6Dh Will/2 Fly #...###.######The sling bullet barely misses the ribbon worm.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  The ribbon worm is severely wounded.The jinxing sprites lose interest in you. 6Dh _The ribbon worm closely misses you.You shoot a sling bullet. The sling bullet hits the ribbon worm! 6Dh 6Dh +_You kill the ribbon worm!6DhdGYou have reached level 3!  6Dh --more--6Dh 6DhW  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 6Dh5/23-1/4--83 2%  _You feel agile. x26Dhq _6=--2======17==436Dh@======8==6DhB6Dh B6Dha,6Dh6Dh6Dh5=6Dh6Dh6Dhu6DhG6Dh96DhO=6Dh) 2 6Dh6Dh 6Dh[6Dh9_You feel your existence waver again.6Dhm6Dh36Dh36Dh6======6Dh@Fly 6Dh6Dh  6Dh6Dh%4_You feel your willpower return.6Dh6DhY6Dh6Dh6Dh6Dh6Dh6Dh6Dh6Dh,206Dh/==6Dh-6Dh&6Dh6Dh6Dh!======6Dh6Dhx6Dh6DhN6DhG6Dh:6Dh6Dh6Dh6Dh6Dh^16Dh/==6Dh_6DhW6Dh6DhG6DhA6Dh 6DhY 6DhR 6Dh 6DhD 6Dh> 6Dh 6DhZ 6Dh =6Dhf 46Dh ======6Dhd 6Dh] 6Dh:  6Dh 6DhM _Magic restored.6Dh 6Dh 26Dh =6Dh 6Dh 6Dh 6Dh 6Dh 6Dhx 6Dh2 6Dh+ 6Dh{ 6DhJ 6Dh !======6DhM 6DhF! 6Dh# 6Dhw$ 6Dh$ 36Dh% 0===6Dh& 6Dh& 6Dh(  6Dh) 6Dh* _HP restored.6Dh, 6Dh, 6DhX- 6Dhl. 6Dh81  6Dh1  6DhV2 BYou see here a ribbon worm corpse.6DhS7 6Dh9 S.....## #.# #. # #..#♣.♣#♣#♣.#. #..........#. ♣@♣#--- #..###†.#  ##......# Jinxbite......<..##Fly .######...#####<..S   ball python (constriction, asleep).###6Dhk? 6Dh? 72.7 (33.6Dht@ 0)6Dhy ---3.7 (34 _A ball python comes into view.6Dhr  S.. ... #.# # #.# #. #.. #..#♣.♣#♣#♣.#  . #..........#  #. ♣@♣# #..###†.# ##......# ......<..##  .######...#####  #.#<....#  #...###.#  ##### 6Dh S.. ... #.# # #.# #. #.. #..#♣.♣#♣#♣.#  . #..........#  #. ♣@♣# #..###†.# ##......# ......<..##  .######... #.#<....#  #...# #####  _A ball python is nearby!6Dh`*L  You beckon some vexing sprites to accompany your attacks.2------------==4.7 (1.0)Will/2 Jinx Fly 6Dh*0; _You feel your willpower being sapped.6Dh ((((((S  )You shoot a sling bullet. The sling bullet hits the ball python.6Dh:*6Dh?x  The ball python is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and ties the ball python's tail in a knot.6Dh;T.......6Dhu== 5 4=6.0 (1.36Dh6Dh=O _You kill the ball python!6Dh6Dh׵6Dh76DhH _No target in view!6Dh)`6Dh`6Dhc6DheH _No target in view!6Dh 6Dh 6Dh 6Dh 6Dh& _Fly 6Dh 6Dh> { _The sprites lose interest in your situation.6Dh B------------6Dh 6Dh 6Dh@ 6Dh 6Dh 6Dh 6Dh ,6Dh0 6Dh 6Dh e46Dha 3======6Dhb 6Dhq 36Dh F 2 6Dh 6Dh s _You feel your existence waver again.6DhP >======6Dh 6Dh ,6Dh 6Dhp ,6Dh 6DhJ ,6Dh 6Dh ,6Dh~ 6Dh ,6Dh{ 6Dh ,6DhJ 6Dhq f4======6Dh[ 6Dh 6Dh ,6Dh8 6Dhv 6Dh ,6Dh 6Dh! 6Dh# ,6Dh# 6Dh;% 6Dh( T======6Dh) 6DhA+ 6Dh0 . .## ..... ... !. ... #. #.# #. #.###  #.###...  #.@#♣.♣#♣#♣.#--- #.K#..........# ##.###♣.♣#♣#♣## #..###†.#6Dh1  ##......#......<..## K   kobold (asleep).######...##### #.#<....##...###.#6DhG7 1800.0 (24.0)6Dh7 G---1.0 (256Dh#; 6DhY> u _A kobold comes into view. It is wielding a +0 dagger.6DhhM . .## ...  .. ...  !. ...  #. #.#  #. #.###  #.###...  #.@#  #.K#..........#  ##.###♣.♣#♣#♣##  †.#  #  <..##    #.#<....#   6Dh  . .## ...  .. ...  !. ...  #. #.#  #. #.###  #.###...  #.@#  #.K#..........#  ##.###♣.♣#♣#♣##  †.#  # <..##   #.#< 6Dh] _A kobold is nearby!6DhM  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.6DhN~K.K6DhP2------------====2.0 (1.0)Jinx Fly 6Dh"X6Dhx\( _The kobold shouts!6Dh`  You shoot a sling bullet. The sling bullet hits the kobold.6DhhC)6Dh6Dh6===-3.3 (1.3 _You kill the kobold!6Dh6Dh57-6Dh6DhH _No target in view!6Dh# 6Dhj$ 6Dh@+ 6Dh/ H _No target in view!6DhX T . .### ... ... ... !.# ... #.# #.# #.# #.### #.###... #@.#♣.♣#♣#♣.# #..#....#6Dh  ##.###♣.♣#♣#♣## #..###†.# ##......#  ......<..##  .######...##### 6DhY  #.#<....#  #...###.#6Dhy 6Dh <---40 _6Dh 6Dh  Things that are here: _a +0 dagger; a kobold corpse6Dh Fly  _The sprites lose interest in your situation.------------6Dht3============6Dh-B6DhK,6Dh6Dh&,6Dh46Dh,6Dh36Dhx6Dh6Dh6DhC,6Dh6Dhf4======6Dh6Dh\B6DhX6Dh,6DhX6Dh6Dh/>======6Dh`6Dh X6Dh(#### #... .###.####...###..........#.@.# ... --- #.#.# #.#  #.#.# #.### #.###....#).#♣.♣#♣#♣.# #..#..........#6Dh ##.###♣.♣#♣#♣###..###†.###......#6Dh/} 28.3 (24.0)  f - a glowing yellow potion6Dhl9.3 (25Fly 6Dh6Dh~_ _You feel your willpower return.6Dh6Dh 6Dh!6DhV&6Dhr1X6DhV2,6Dh36Dh76Dh9,6Dh`&6Dhnh6Dhj,6Dh(m6Dh6Dh`6DhB6Dhy6Dh6Dh6DhB6DhV6Dh,6Dhϥ6Dh٦6Dh",6Dh6Dhͪ6DhVX6Dh'B6DhqX6Dh=6DhǷ,6DhA6Dh=6DhȻB6Dhu6DhB6Dh]6DhB6Dh6Dh,6Dh6Dh6DhO6Dhy6Dh?6Dh6Dh6Dh`6DhA,6Dh6Dh~6Dh ,6Dh&6Dh6Dh,6Dh6Dh6Dh,6Dh 6DhF 6Dh ####  P..# ♣..## #.PP♣♣..## (...P..@.## 74.3 (4..P.♣P♣...############. ♣ ♣..P...........#♣P♣..#.########.#♣......# #.#.....##### #.#6Dh1 .♣P.######### #.#...##.......# ##.## ### #.#####.####...## 6Dh 6Dh +5.3 (466Dh 6Dh % _Found 7 stones.6Dhh 36Dhj 6Dhwn 6Dh!| X6DhH ,6DhQ 6Dh 6Dh ,6Dh 6Dh 6DhN ,6Dh: 6Dh? 6Dh՚ ,6Dh̜ 6Dh 6Dh ,6Dh 6Dh= 6Dh ,6Dh 6Dh 6DhO ,6Dhc 6Dh 6Dh 6Dhd X6Dh ,6Dh) 6Dh 6Dhe #P..###.P♣..###.PP♣♣..####(...P....###...P.♣P♣...#############..♣♣♣♣♣♣..P..............♣.♣P ♣P♣..#.########.##P...♣♣......##........@...######.####.P.♣P.##6Dh' ) #. #.....##.......# ##.#.######.#####.####..#r #.......# #...##.. r   rat (wandering) #.#.###. #.#.# #. #.#.###.6Dh -88.3 (136Dh kr.9.3 (146Dh 6Dh  6Dh 6Dh= 2_A rat comes into view.6Dh 6DhQ^  You beckon some vexing sprites to accompany your attacks.6DhaUr.r2------------==90.0)Will/2 Jinx Fly 6Dhcf6Dhk; _You feel your willpower being sapped.6DhC ]  You shoot a sling bullet. The sling bullet hits the rat.6Dhڭ (.6Dhmd /..6Dh <8=1.6 (1.36Dh܋ 6Dh G _You kill the rat!6Dh 36DhZ 6Dh H _No target in view!6DhWu6Dhu6Dhw6Dh|6Dhئ. _ ...........r..---r   quokka (wandering) #.#.###.The sprites lose interest in your situation.6Dh826Dh 06Dh6Dhm---6Dhkz3.6 (2Fly 6Dh. 6Dhĵ6DhL5_A quokka comes into view.6DhŶ6Dh=7       ##(  #.# ##..♣♣♣♣♣♣..P.. ...♣.♣P ♣P♣..#. ###P...♣♣......#  r......@...#####  ####.P.♣P.##  #.....##  #.##### #.  #  #.#.# 6Dh       ##(  #.# ##..♣♣♣♣♣♣..P.. ...♣.♣P ♣P♣..#. ###P...♣♣......#  r......@...#####  ####.P.♣P.##  #.....##  #.##### #.  #  #.#.#  _A quokka is nearby!6DhgL ^  You beckon some vexing sprites to accompany your attacks.6Dh0e 6Dhg .rr6DhGl 0------------------------==4.6 (1JinxbiteJinx Fly 6Dhz  6Dh% 5_You feel your willpower being sapped.6Dhb]  (((((((You shoot a sling bullet.6Dh :*6Dh   The sling bullet barely misses the quokka.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the quokka with its own front foot....r... (very drained) 5 =5.9 (1.3 _The quokka is severely wounded.6Dh`  You shoot a sling bullet. The sling bullet hits the quokka.6Dh $.(((6Dh)....6Dh2U------------127.26Dh6DhJ _You kill the quokka!6Dhd:I6DhFH _No target in view!6DhK  #P..## #.P♣..## #.PP♣♣..## ##(...P....## #...P.♣P♣...###..♣♣♣♣♣♣..P.♣.♣P♣♣P♣..#.##P...♣♣......# #.##### ##.P.♣P.### # #.....##.# ## #.######.#####.#### #. # #. #...### #.#.### #.#.# # #.#.###6Dh6Dh&<---80 _6Dh6Dh6Dh`n36Dhp6Dh!Fly  _The sprites lose interest in your situation.1======---ww   ribbon worm (wandering)6Dh-900.2 (26Dh*1.2 (36Dhh6Dhm^ _A ribbon worm comes into view.6Dha        ##(  #..6DhLb u ###..♣♣♣♣♣♣..P. ....♣.♣P♣♣P♣..# ####P...♣♣......#  6Dhb k.......@....#####  #####.P.♣P.##  #.....##6Dhc <  #.#### #.  6Dhyc #w  #  #.#.# 6Dh        ##(  #.. ###..♣♣♣♣♣♣..P. ....♣.♣P♣♣P♣..# ####P...♣♣......#  6Dh0 #.......@....#####  #####.P.♣P.##  #.....##  #.#### #.  6Dh #w  #  #.#.# 6DhS 36Dh6Dhb _A ribbon worm is nearby!6Dh636DhR'6Dh,q _Your line of fire to the ribbon worm is blocked by a plant.6Dh=96Dh96DhB6DhGq _Your line of fire to the ribbon worm is blocked by a plant.6Dh #.P♣..###.PP♣♣..####(...P....###...P.♣P♣...#############..♣♣♣♣♣♣..P..............♣.♣P♣♣P♣..#.############P...♣♣......# ............####6Dhȅ$#####.P@♣P.######### #.....##.......# #######.#####.####. #.....w### #.#).#♣ 6Dh 6Dh=w.w   ribbon worm (wandering)6Dhl12.2 (1 _6Dh6Dh͠6Dh5k ((w  You shoot a sling bullet.6Dh.w.===3.5 (1.36Dh6DhO _The sling bullet hits the ribbon worm but does no damage.6Dhk ((You shoot a sling bullet.6Dh 6DhQ w.======4.86DhƓ 6DhĖ e _The sling bullet barely misses the ribbon worm.6Dh5K ((You shoot a sling bullet.6Dh J w.(catching breath)  The sling bullet barely misses the ribbon worm.  The ribbon worm expels a string of sticky webbing.6Dh r 6.1 _The stream of webbing hits you but does no damage.6DhE  You shoot a sling bullet. The sling bullet hits the ribbon worm.6Dhm  The ribbon worm is moderately wounded.7.3 (1.2 _The ribbon worm bites you but does no damage.6Dh[6Dh|\6Dhc6DhDh 6DhhW_You don't have enough magic to cast this spell.6Dh  You shoot a sling bullet. The sling bullet hits the ribbon worm!6DhVs  The ribbon worm is severely wounded.6DhɌ,8.6 (1.36Dh}6DhhY _The ribbon worm closely misses you.6Dhe  You shoot a sling bullet. The sling bullet hits the ribbon worm!6DhHr†6DhE6DhjF209.96DhnO _You kill the ribbon worm!6Dh 6 6Dhi9 6Dh!: 6DhC 6DhH  6DhI 6DhJ :_No target in view!6Dh36DhR6Dhm6Dh"2====== _6Dh6Dh6Dhi6Dh06Dh,6Dh6Dh6Dh>======6Dh6Dh,6Dht6Dh6Dh6Dh246DhA6Dh&,6Dh6Dh 6Dh- 236DhA 6DhF 2 6Dh6Dh&s _You feel your existence waver again.6Dhs6Dh6Dh6DhHFly 6Dh=6DhC"n _You feel your willpower return.6DhX|3============4======  You see here a ribbon worm corpse. _======....♣.♣P♣♣P♣..#.##########P...♣♣......#............#########.P.♣P.#  #.†...##.#  #.######.#####. #.#6Dhd$[39;49m #.... #.# #... #@# #.#.---#...?....# #.#.....g...... #.#.#Jinxbite#.....?..##.# #.#)#.....#.## # #..###.###.. ##.g   hobgoblin (asleep)#. ### #..## ##.. ..... 38.9 (29.0)  A hobgoblin comes into view.g.g---9.9 (30 _Found a scroll labelled FYTINL CUOF.6Dh  ####P...  .......  #####.P.  #.†  #.# #.#  #.#  #@#  #...?g...#  ...........  #.....?..##.# #.#) #.....#.## #  ###.###..  #. ###  #6DhsX ####P...  .......  #####.P.  #.†  #.# #.#  #.#  #@#  6DhY#...?g...#  ...........  #.....?..##.# #.#) #.....#.## #  ###.###..  #. ###  #6Dh~a6Dhb6Dh*j6Dhn` _A hobgoblin is nearby!6Dh3 ^  You beckon some vexing sprites to accompany your attacks.6DhF !.g2------------==40.9 (1.0)Will/2 Jinx Fly 6DhM Q _You feel your willpower being sapped.6Dh=Q ((((You shoot a sling bullet.6Dh ;*6Dh   The sling bullet barely misses the hobgoblin.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the hobgoblin's face.6Dh ....6Dh b 5 5=2.2 (1.36Dh 6Dh M _You kill the hobgoblin!6Dh I6Dh H _No target in view!6Dh(- _Fly  _The sprites lose interest in your situation.------------3======46Dh6======36Dh'9F 2 6DhI@ _You feel your existence waver again.6DhP4======6DhP6DhDS6DhY ####P...♣♣......# ............#########.P.♣P.######### #.†...##........######.#####.###.# #....##### #.#b.....#.####...?..@.#---............##.....?..##.#).#.## .#b   bat (asleep)6DhLZV.####6Dha062.2 (20.0)6DhbG---3.2 (216Dhi6DhmV _A bat comes into view.6Dhŵ   .......  #####.P  #.†  #.# #.#  ##### #.#  b.....#.##  #...?..@.#  ............#  #.....?..##.# #.#) #.....#.## # 6Dhi| ###.###..  #. ###  #6DhdB   .......  #####.P  #.†  #.# #.#  ##### #.#  b.....#.##  #...?..@.#  ............#  #.....?..##.# #.#) #.....#.## #  ###.###..  #. ###  #6Dhmyp _A bat is nearby!6DhO ^  You beckon some vexing sprites to accompany your attacks.6Dh 2------------==4.2 (1.0)Jinx Fly 6Dh 6Dh ; _You feel your willpower being sapped.6DhO ]  You shoot a sling bullet. The sling bullet hits the bat.6DhJ .((((((6DhX l....?..6DhS 7=5.5 (1.3 _You kill the bat!6Dh _No target in view!6DhJI6Dhy? _Fly  _The sprites lose interest in your situation.6Dh------------6DhwB6Dh+,6Dhw6Dh6Dh1R3======6Dh6Dh,6Dhx6Dh6Dhs6DhN6DhS6Dho6DhC6Dhy6DhK6Dh7======6Dh6Dh=,6DhH6Dh6Dh 6Dh6Dh6DhN6Dh'6Dh6Dh6Dh6Dh8Y4====== _b - 2 scrolls of poison (gained 1)======Fly 6Dh<6DhA"  ####P...♣♣......# ............##### #####.P.♣P.## #.†...##....... #.######.#####. #.# ######.# #..........#.## #. ###...@....#### #.---.......# #..###........##.# # #.....#.## #  ###.###...  #. #####  #. ##.  . _You feel your willpower return.6DhUGw90.5 (25.0)---1.5 (266DhMw _g - a scroll labelled FYTINL CUOF6Dhz36Dh{6Dhŀ6DhX6Dh:6Dh6Dh,6Dh,6Dh,6Dh6Dhw6Dh,6DhC6Dhk6Dh2,6Dh6DhK6Dh,6DhX6Dh6Dh,6Dh6Dh6Dh6DhN6Dh6Dh6Dh6Dh6DhV6Dh6Dh6Dh#6Dhy6Dh6Dh6DhS6Dh6Dh6Dh[6Dh6Dh6Dh]6Dhy6Dh6Dh66DhB6Dh[6Dh6Dh6Dh6Dh6Dh6Dhc6Dh6DhnX6Dh6Dh26Dh6Dh6Dh86DhJ6Dh,6Dh6Dh6Dhs,6Dh6Dh76Dh96Dh6Dh6Dh6Dh6Dh] #.# #.# .######...#####.# #.# #.#<....#.# #.# #...###.6Dh #.# #.# ##### #.#######......#   ######.#   6DhL#.#   #@#   #.#   #.#   #.#   #. #.#  B   giant cockroach (wandering) #.# ..B 6DhU21025.5 (34.0)6Dh+6.5 (356DhK6Dhvb _A giant cockroach comes into view.6DhH a #.# #.#  #.# #.# #.#<  #.# #.#  #.# #.# #####  #.###### #......# ######.# #.# #@# #.# #.# #.# 6DhtI #.# #.# #.# ..B6DhB #.# #.#  #.# #.# #.#<  #.# #.#  #.# #.# #####  #.###### #......# ######.# #.# #@# #.# #.# #.# #.# #.# #.# ..B  _A giant cockroach is nearby!6DhH^  You beckon some vexing sprites to accompany your attacks.6Dhb6Dh`BB.6Dh2------------==7.5 (1.0)Will/2 Jinx Fly 6Dh6Dh; _You feel your willpower being sapped.6Dh (((((((You shoot a sling bullet.6Dh;*6DhiYou feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet closely misses the giant cockroach.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the giant cockroach with its own  antenna.6Dh ...B. (very drained)..6Dh[ 5 =8.8 (1.36Dh6Dhc _The giant cockroach is almost dead.6DhՑp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.6Dhaw(((†6DhA5...6Dh413130.16DhZ86DhL;S _You kill the giant cockroach!6Dhu36Dh6DhH _No target in view!6Dhn 36Dh?p 6Dhr 6Dh\{ _------------Fly 6Dhb} { _The sprites lose interest in your situation.6Dh} 6Dh~ 6Dh ,6Dh 6Dh" 6Dh 6Dhd 6DhC 6Dhه 6DhR 6Dhl 6Dh R3======6Dhu 6Dh O46Dh 6DhL 6Dh: 6Dh 6Dh: 6Dhȓ 6DhZ 6Dh 6Dh >======6DhH 6Dh 6Dh 6Dh% 6Dh 6Dh 6Dh 6Dh 6DhG 6Dh՟ 6Dh 6Dh 6Dhg 6DhU 6Dh£ 936Dh) 6Dh ,6Dhr 6Dh 6Dh P4======6Dh] 6Dh~ 6Dh 6Dhl 0 2 6Dh֫ 6Dhy s _You feel your existence waver again.6Dh 6Dh 6Dhp 6Dh̰ 6Dh 6Dh 6Dh 6Dh 6Dh 6Dhw >======6Dh 6DhD k  You see here a giant cockroach corpse.6Dhۺ 6DhM  _6Dh> 6DhO 6DhU ^Fly 6Dhf 6Dh n _You feel your willpower return.6Dh 36DhF 6Dh 6Dh 6Dhv 6Dh 6Dh 6DhB 6Dh 6Dh 6Dh 6Dh 6Dh 6Dh 6Dh 6DhA 6Dh 6Dh 6Dh 6Dh 6Dh 6Dh 6Dh 6Dh3 6Dh 6Dh 6DhG 6Dh 6Dh" 6Dh 6Dh 6Dh. 6Dh 6Dh 6Dh 6Dh 6Dh^ 6Dh 6Dh 6Dh4 6Dh 6Dh 6Dh 6Dh ,6Dh 6Dh 6Dhf ,6DhJ 6Dh 6Dh ,6Dh 6Dh 6Dh{ ,6Dh 6Dh$ 6Dh ,6Dh 6DhE 6Dh ,6Dh 6Dh 6Dh ,6Dh 6Dhu 6Dh ,6Dh 6Dh 6Dhs ,6Dh 6Dh2 6Dh ,6Dh 6Dh 6Dh 6Dh 6Dh 6Dh 6Dhj 6Dh 6DhO 6Dh 6Dh 6Dh 6Dh 6Dh 6Dhm" 6Dh" 6Dhv# 6Dh$ 6Dh' ,6Dh' 6Dh>) 6Dh, ,6Dh- 6Dh. 6Dhr0 ,6DhA1 6DhP3 6Dh5 ,6Dh5 6Dh;7 6Dh8 6DhG9 6Dh : 6DhG; 6DhM= 6Dh= 6Dh> 6DhA? 6Dh@ 6Dh@ 6DhA 6DhB 6DhC 6DhZD 6DhD 6DhE 6Dh# ....# g# ##.## .# 6Dh l##.# ########.# ##.#######......@.#--- ##.........######## ############ # # g   goblin (asleep) 6Dh  105.1 (75.0)  A goblin comes into view. It is wielding a +0 club.Found a blackened beryl amulet. Found a stone staircase leading down.6Dh t"gg6Dh J====6.1 (766Dh 6Dh ( _The goblin shouts!6Dht ( You shoot a sling bullet. The sling bullet hits the goblin.6Dh= 6DhJ  .g  The goblin is moderately wounded.6DhpL 2--===-7.4 (1.3)6DhR 6DhW 9 _The goblin hits you with a +0 club.6Dh .##..# ## ....# .# ....# .# ....# ># .6Dh "...# "#.## .#.# ########g#.#......@.#.........######## #6DhR;.##..# ##...# .# ....# .# ....# >#...# "#.## .#.# ########g#.#......@.#.........######## - _A goblin is nearby!6Dh  You beckon some vexing sprites to accompany your attacks.1---2-------------80Will/2 Jinx Fly  _You feel your willpower being sapped. The goblin hits you with a +0 club.6Dh`  You shoot a sling bullet. The sling bullet hits the goblin.6Dhw/) 6DhF6Dha<3=9.7 (1.36Dhf6DhxhJ _You kill the goblin!6DhI _No target in view!6Dh%$ I# ##  ..# ### ...# ..# ...# #.# ..# #># ...# #"# .# #.# .# ########@# .#######........# .........################## 6Dh' 6Dh) k2=---100 _6Dh/ 6Dhv9 M _You see here a +0 club.6Dhs 6DhO 6Dh 6Dh Fly  _The sprites lose interest in your situation.6Dh X------------6Dh\ ,6Dh 6Dh( 6Dh i3===6Dhk 6DhW ,6Dh) 6Dh ,6Dh 6Dh ,6Dh 6Dh ==3======6Dh 6Dh ,6Dh 6Dh ,6Dh 6Dh 6Dh 6Dh 6Dh 6Dh >======6Dh^ 6Dh 6Dh 6Dh 6Dh ,6DhD6Dh,6Dh6Dh~ ,6Dh 6Dh_ ,6Dh[ 6Dh/,6Dh6Dh#f4======6Dh'6Dh6Dh^Fly 6Dh.6Dhn _You feel your willpower return.6Dh36Dh6Dh% P♣# #  # #... ...> ...# --- #.# ########)6Dh%.........# #.........######## ###########6Dh)031.7 (21.0)6DhM*+2.7 (226DhQ-6Dh06 _h - an amulet of guardian spirit6Dh"6DhdPut on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of guardian spirit[?] describe selected 6DhS[!] equip|wield|wear|put on[tab] equip|unequip 6Dh6Dh!P.#dertzug the Vexing .♣#Poltergeist ..#Health: 23/23 ======================== ..##Magic: 4/4======================== ...####AC: 2Str: 4 ...#..#EV: 11Int: 15 ...##.#SH: 0Dex: 18 ...##>#XL:  3 Next: 33% Place: Dungeon:2 ...##@#Noise: ---------  Time: 1132.7 (0.0) #.##6Dh#.#a) +1 sling #.# ########)#Cast: Jinxbite #.#######........#Fly #.........######## 6DhZ########### _You kill the goblin! _No target in view! _You see here a +0 club. _The sprites lose interest in your situation. _You feel your willpower return. 6Dh67_h - an amulet of guardian spirit6Dh6DhN6Dh 6Dh>  You start haunting your amulet.3.7 (16Dh-6Dh*4.7 (26Dh*6DhN@5.7 (36Dh6Dh+6Dh*6.7 (46Dh6Dh@7.7 (56DhB6Dh _You continue haunting your amulet of guardian spirit. x5  You finish haunting your amulet of guardian spirit.  You feel your power drawn to a protective spirit.6Dh6Dh6Dh$] _h - an amulet of guardian spirit (worn)6Dh6Dh6Dh.6Dh96Dh^6Dh$ _6Dhh  There is a stone staircase leading down here.6Dha _6Dh6Dh6DhG6Dh6Dhg,6Dh6Dh56Dh,6Dh~6Dh6Dh,6DhW6DhG6Dh,6Dh6Dh6Dh3,6Dh6Dh,6Dh6Dh@ _You now have 9 gold pieces.6Dh 36Dht6DhK6Dh,6Dh6Dh6DhB,6Dh6Dh6Dh,6Dh6Dh6Dh6Dh,6DhJ 6Dh 6Dh 6Dhz 6Dh 6Dh,6Dh6Dh6DhK6Dh6Dhx6Dh6Dh6Dhe6Dh%6Dhn6Dht ,6Dh=!6Dh2#6DhT$,6Dh%6Dh&6DhS(,6Dh(6Dh9*6Dh+6Dh ,6Dh,6Dh/R  There is a stone staircase leading down here.6Dh06Dh1 _6Dh16Dh+36Dhq4,6Dh56Dh66DhJ8,6Dh86Dh;<  You see here a +0 club.6Dh8=6Dh= _6Dh9>6Dh?6DhA,6DhA6Dh5C6Dh#D6DhD6DhE6DhrF6Dh3H,6DhH6DhJ6DhL6DhrL6DhL6DhN6DhkO6DhO6DhZP6DhQ6DhR6DhVS6DhS6DhT6DhU6DhYV6DhV6Dh|W6DhyYB6Dh!Z6Dh[6Dh/\6Dh\6Dh4]6Dh7^6Dh^6Dh!_6Dh_6Dh`6Dh*a6Dha6Dhi6Dhi6Dhk6Dhl6Dhmm6Dhm6Dhn6Dhp6Dhp6Dhq6Dhr6DhBs6Dhs6Dh+t6Dhxu6Dhv6Dh*w6Dhw6Dhx6Dhy6Dh{,6Dh|6DhG}6Dh}6Dh2~6Dh6Dh6Dh6Dh6Dh6Dhׂ6Dh`6DhÃ6Dh6Dh\,6Dhׇ6DhU6Dh2,6Dh6Dh6DhÏ,6Dh|6Dh6Dho,6DhV6Dh6Dh,6Dhf6Dh56Dh,6Dh:6Dh6Dh6Dh6Dhn,6Dh6Dhq6Dh6Dh6Dh,6Dh6Dh6Dh,6DhZ6Dh6DhS6Dh6Dh6Dh6DhB6Dh6Dhb6Dh۶6Dh^X6Dh6Dh6Dh6Dh6Dh6Dh6Dhy6Dh6Dh6Dh6Dh6DhC6Dh,6DhG6Dh6Dh,6Dh6Dh*6Dh,6Dh6Dh6Dh6Dh<6Dh6Dh6Dh|6Dh6Dhl6Dh6Dh6Dh6Dh6Dhc6Dh6Dh&6Dh6Dh6Dh6DhF6Dh6DhV6Dhp6Dh6Dh[6Dh6Dh6Dh6Dh6Dh6Dh6Dh@6Dh6Dho6Dh6Dh6Dh6Dh 6DhB6Dh6Dh6Dhf6Dh6Dh#6Dh6DhW6Dh6Dh&6Dh6Dh6Dh #..#.# # # #..#.# #. .# #..#.# #. .# #..#.# #.♣ ♣.####♣♣..♣## ## .g♣[.#...♣P....# #. ... #P..PP.♣♣♣. 6Dh###'# #♣.PP♣.♣♣P. #.#@######♣.♣♣♣.PP.. #...........# #..... ############# ##♣♣P♣ ###  g   goblin (asleep)6Dh  217.7 (80.0)  You reach down and open the door.  A goblin comes into view. It is wielding a +0 club.6Dh_.gg6DhRJ====8.7 (816Dh6Dh _The goblin shouts! _Found a chain mail.6Dh    # #   #. .#   #. .#   #.♣ ♣.#  ..♣[....#  .g. #P..PP.♣♣♣. ###'# #♣.PP♣.♣♣P. #.#@#.♣♣♣. #...........# #..... #############  6Dh-    # #   #. .#   #. .#   6Dhf r#.♣ ♣.#  ..♣[....#  .g. #P..PP.♣♣♣. ###'# #♣.PP♣.♣♣P. #.#@#.♣♣♣. 6Dh #...........# #..... #############    6Dh 6Dh# 6Dh 6Dh' ] _A goblin is nearby!6DhB^  You beckon some vexing sprites to accompany your attacks.6DhFJ  You feel your willpower being sapped.6Dh3H6DhPMB.gB   giant cockroach (wandering)6DhQ"6Dh%S2------------==--9.7 (1.0)Will/2 Jinx Fly 6Dh\6Dhy`b _A giant cockroach comes into view.7DhJ ((You shoot a sling bullet.7Dhj*B7Dh=b _A giant cockroach comes into view.  You shoot a sling bullet.  The sling bullet barely misses the goblin.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the goblin trip over its own feet.  The goblin is severely wounded.7Dh~n..Bg (very drained)7Dho} 5 =-21.0 (1.37Dhx7Dh _The goblin closely misses you.You shoot a sling bullet. The sling bullet hits the goblin.7DhA) 7DhG7Dhs .BYou kill the goblin!7Dh-452.2 (1.27Dh17Dh4] _The giant cockroach closely misses you.7Dh+&  7DhYou shoot a sling bullet.  The sling bullet hits the giant cockroach!)7Dh7Dhi473.5 (1.37Dh7DhS _You kill the giant cockroach!7Dh  7Dh 7Dhi 7DhR H _No target in view!7DhF 37DhI 7DhIL 7Dh|Q ------------ _Fly 7DhS 7Dh~X { _The sprites lose interest in your situation.7Dh9Y 7Dh;[ 7Dh^ ,7DhVa 7Dhad O47Dhf 7DhҌ P3======3 2  _You feel your existence waver again.======7Dh 4======  There is an open door here.  Things that are here:  a +0 club; a giant cockroach corpse; a goblin corpse _7Dh ,7Dh_ 7Dh ======Fly  _You feel your willpower return.7Dh, X7Dh- 7Dh ,7Dhu 7DhR ,7Dhy 7Dh| M _You now have 19 gold pieces (gained 10).7Dh 37Dh 7Dh 7Dh ,7Dh 7Dh 7Dh\ ,7Dhv 7Dhd 7Dh ,7Dh 7Dh _You feel your willpower return. _You now have 19 gold pieces (gained 10).  There is an open door here.  Things that are here:  a +0 club; a giant cockroach corpse; a goblin corpse7Dh 7Dh  _7DhV 7Dh 7Dh ,7Dhy 7Dh+ 7Dh ,7Dh 7Dh 7Dh 7Dh 7Dh 7Dh8 7Dh 7Dh 7Dh 7Dhh 7Dh  7Dh 7Dh1 7Dh 7Dh 7Dh 7Dh 7Dh 7Dh 7Dh 7Dh 7Dh 7Dh 7Dhe 7Dh/ 7Dh" 7Dh$ ,7Dh8' 7Dh( 7Dh* ,7Dh+ 7Dh, 7Dh?/ ,7Dh0 7Dh1 7Dhc3 ,7Dh4 7Dh6 7Dh8 ,7Dh9 7DhS< 7Dh]> ,7Dhz? 7DhA 7DhB ,7DhC 7DhE 7DhF 7Dh@G 7DhG 7DhI 7Dh`K ,7DhL 7DhN 7DhP ,7DhQ 7Dh S 7DhS ,7DhT 7DhU 7Dh`W ,7DhW 7Dh'Y 7DhZ ,7Dh[ 7Dh\ 7Dh+^ ,7Dh^ 7Dh_ 7Dh` 7DhDa 7Dha 7Dhdb 7Dhc 7Dh7Dh B7Dhb7Dh7Dh 7Dh7Dh7Dh7Dh7Dh`7Dh7Dh 7Dh"7DhC#7Dh#7Dh%7Dh'7Dh(7Dh(7Dh*7Dh9-7Dh-7Dh.7Dh07Dh17Dh27DhX37Dh47Dh67DhW77Dh87Dhf97Dh;7Dh;<7Dh<7Dh>7DhFm#.J#######..#... ### ..####### ... ..#7DhHJ#....## #.# #.##...P.♣.. #.# #.#.P♣P.♣♣P###.###.# #.# ♣♣♣♣♣........####@# ♣♣♣♣..♣♣---####.........# PPP..♣♣P#..^.##.########## #..P....7DhKJ'# #.............#.# ######..##.....#.# ##.#...# #..#.# #. J   endoplasm (asleep)#..## #..#.# #.#.####### #..#.# #...##.....# #..#.# #.7Dh N. 90.7DhNP0)  An endoplasm comes into view.7Dh_R5.JJ7DhR+7DhSG---3.8 (117DhV7DhrZ^ _The endoplasm quivers.7DhD #..#  .J#  ### ..#  7Dh... ..#  ## #.# #.#  .. #.# #.#   #.#  #@#  ####.........#  #..^.##.##########  # #......  ##...  #...#   #..##        7DhK #..#  .J#  ### ..#  7Dh=M... ..#  ## #.# #.#  .. #.# #.#   #.#  #@#  ####.........# 7DhN #..^.##.##########  # #......  ##...  #...#   #..##        7DhX7Dh@Y7Dhb7Dhia _An endoplasm is nearby!7Dh } ((((( 7Dh TYou shoot a sling bullet. The sling bullet hits the endoplasm.7Dh, 7DhY D.J....7Dhf :===5.1 (1.3)7Dh 7DhT b _The endoplasm is severely wounded.7Dh"   You shoot a sling bullet. The sling bullet hits the endoplasm..((((7DhS >.....7Dht 436.4 _You kill the endoplasm!7DhK37Dh7Dh7DhB7Dh,7Dh7Dh\,7Dh\7Dh"7Dh,7Dh7Dh7Dh57Dh&,7DhD7Dh7Dh,7Dh7Dh 7Dh ,7Dh7Dh7Dhw,7Dh7Dh7Dh,7Dh7Dh #.#  #... #.# ## .. #.#  #. #.#  #[ #.#  #. #.#  #..###.##.####  #......@.....# ---300.0) 7Dh##.###.....#.#  ####..# ### #..# . ...# # .........# ## ###.####.# #.. .. #.# #.# .P♣P ###.###.# #.# ♣♣7Dh!7DhA"G---7.4 (117Dh%7DhQ'H _Found a ring mail.7Dh537Dh]7Dhf7DhUX7Dh,7Dh7Dh7DhؽF  You see here a +0 ring mail. _7DhJ7Dh,7Dhj7Dhn7DhC#.#  ....# #.#  .♣..# #.#  .♣..# #.# .P..## #.#.#. ..PP..7Dh|....#####.P.)..........#.# ...#.# 13.4 (6.0)....####.##.# . #[##.# #.##.# #..###.##.#####............#  ##.###.....#.#  ####..# # #..# .7Dh ll   frilled lizard (wandering)  Found a club.4.4 (77Dha7Dh|a _A frilled lizard comes into view.7Dh: #.#  ....# #.#  .♣..# #.#  .♣..# #.#  .P..## #.#  .#l ..PP..  ....#####.P.)  ..........#.#  .......@..#.#  ....####.##.#  . #[##.#  #.##.#  .#  ..  7Dh;c..  ####..#  #..# 7Dh #.#  ....# #.#  .♣..# #.#  .♣..# #.#  .P..## #.#  .#l ..PP..  ....#####.P.)  ..........#.#  .......@..#.#  ....####.##.#  . #[##.#  #.##.#  .# ..  .. ####..#  #..#  _A frilled lizard is nearby!7Dhް (((((You shoot a sling bullet.7Dh5w  The sling bullet barely misses the frilled lizard.7Dh;.l...l7Dhh<6===5.7 (1.37DhA7Dh2D8 _The frilled lizard hisses angrily.7Dhzo  You shoot a sling bullet.  The sling bullet hits the frilled lizard.7Dh†(((7Dh$v,...7Dh'/57.07Dh7DhR _You kill the frilled lizard!7Dh 7Dh7Dh)7Dh7Dh67Dh7Dh,7Dh,7Dh"7Dh(*7Dh+7Dh,7Dh.7Dh17Dhn47Dh57Dh67Dh87Dh;7Dh<7Dhg>7DhKB7DhD7DhE7DhbG7DhI7DhKL7DhL7DhdO7DhR7DhT7Dha\7Dh]7Dh`7Dhd,7Dhu7Dh{X7Dh},7Dh^7Dh7Dh#]......... ..###..... ..........# ....###.....#. ... #..... #..#######.# # ###.## #..........# .# #.# #.##..♣P..##.## #.#7Dh(^ #...@..♣......# #.#--- #..#.#.P♣P....# #.# .... #.#P..♣.♣..# #.#r.## #...#....♣..# #.#. #...##.P.P..####.# .#...###...PP..##r   quokka (asleep) ...†#####.P.)P..............#.#####...........#.#7Dh'29.0 (12.0)---30.0 (13 _A quokka comes into view.7Dh S #  #. ...  #..#######.# #  #..........# .# #.#  #.##..♣P..##.## #.#  #...@..♣ #.#  #..#.#.P♣ #.#  .... #.#P..♣.♣..# #.#  r.## #...#....♣..# #.#  . #...##.P.P  .#...###...  ...†#####.P.)P...  ...........  ...#.# 7Dh &7Dh  #  #. ...  #..#######.# #  #..........# .# #.#  #.##..♣P..##.## #.#  7Dhf #...@..♣ #.#  #..#.#.P♣ #.#  .... #.#P..♣.♣..# #.#  r.## #...#....♣..# #.#  . #...##.P.P7Dh  .#...###...7Dh%  ...†#####.P.) ...........7Dh t .7Dh+ 7Dh 7Dh6 7Dh-  7Dh 7Dh 9_A quokka is nearby!7Dh: 7Dhj  You beckon some vexing sprites to accompany your attacks.2------------==1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.7Dh9 ((((((rYou shoot a sling bullet.7DhC7Dh7Dh.7Dh ..7Dh<r.7Dh ..7Dh7Dhr=7Dh2.3 (1.37Dh 7Dhz$ 7Dh%7Dh%<_The sling bullet hits the quokka but does no damage.7Dh! ((((You shoot a sling bullet.7DhBY;*7Dh0  The sling bullet hits the quokka but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the quokka with its own front foot.7Dh;....r (very drained)7Dh(?N 5 3.67DhF7DhuKZ _The quokka is almost dead.7Dhs [ #  #. ...  #..#######.# #  #..........# .# #.#  #.##..♣P..##.## #.#  #...@..♣ #.#  #..#.#.P♣ #.#  ..r. #.#P..♣.♣..# #.#  ..## #...#....♣..# #.#  . #...##.P.P  .#...###...  ...†#####.P.)P...  ...........  ...#.# 7DhE  #  #. ...  #..#######.# #  #..........# .# #.#  7Dh l#.##..♣P..##.## #.#  #...@..♣ #.#  #..#.#.P♣ #.#  ..r. #.#P..♣.♣..# #.#  ..## #...#....♣..# #.#  . #...##.P.P .#...###...  ...†#####.P.) ........... .7Dh  7Dh 7Dh3# 7Dhg& ] _A quokka is nearby!7Dh `  You shoot a sling bullet. The sling bullet hits the quokka!7DhA b(((†7Dh.0...7Dh P504.9 _You kill the quokka!7Dh _No target in view!7Dh}5------------ _Fly  _The sprites lose interest in your situation.3======47DhJ:======3 2  _You feel your existence waver again.7DhQ7DhzW4======7DhU_  ..###  # ....### #. ... # #..#######.# # ###. #..........# .# #.# #.##..♣P..##.## #.# #..@...♣......# #.#---51.9 (17.0) #..#.#.P♣P....# #.# ..†..#.#P..♣.♣..# #.#.##(#...#....♣..# #.#. #.#...##.P.P..####.#. ..#...###...PP..##.....†#####.P.)P...7Dh_............#.##### ....#.#7Dh`k]---2.9 (187Dhm7Dhvp% _Found 4 stones.7Dh7Dhfn7Dh======  You see here a quokka corpse. _7DhFly 7Dhpn _You feel your willpower return.7Dh37Dh7Dh7Dh,7Dh7Dh7Dh,7Dh{7Dh<7DhN,7Dh7Dh|7DhP7Dh7Dh7Dh 7Dh7Dh7Dh57Dh7DhK,7Dhm7Dh7Dh,7Dh7Dh7Dh,7Dh7Dh7Dh",7Dh7Dh7Dh 7Dhw7Dh7Dh7Dh97Dh7DhQ7Dh 7Dh #.#####..#.#.P♣P #.#...†..#.#P..♣ ##....##(#...#  #....#.#.#...##.P 7Dh ♣........#...###  #....#.....†#####.  ♣.................  #..#.#............  ♣@..........### #r....#.#.......# #[  .....###.#....###..# 7DhN #### .# #..# #..##  .# ..# #.......  .# .# ##.###.. r   quokka (asleep)  .# ###  .#  .#####7Dh7A69.9 (17 .A quokka comes into view.70.9 (18 _The quokka moves out of view.7Dh 37Dh 7DhO 7Dh  ...†..#.#P..♣##....##(#...#.......#.#.#...##.P♣........7Dh ,#.#....#.....†#####♣................# #..#.#...#♣r♣.....####.#7Dh #...@.#.#.......# #[.....###.#....###..# #.#### .# #..# #..##Fly r   quokka.#7Dh< [ ......7Dh ,0.0)7Dh ].r7Dh1 *1.9 (17Dh 7Dh 7Dh < † ##....##( #....#.#. ♣........ #....#.....† ♣........ # #..#.#... #♣.♣........ #..r@.# #[ .....###.#7Dh6g  #### .# #..#  .# ..#  .# .#  .# 7Dh .# 7Dh1.# 7Dh † ##....##( #....#.#. ♣........ #....#.....† ♣........ # #..#.#... #♣.♣........ #..r@.# #[ .....###.#  #### .# #..#  .# ..#  .# .#  .#  .# .# 7Dh _A quokka is nearby!7Dh{ (((You shoot a sling bullet.7Dh  ..rThe sling bullet closely misses the quokka.7DhՍ6===3.2 (1.37DhP7DhFW _The quokka closely misses you. x27Dh?X  You shoot a sling bullet. The sling bullet hits the quokka.7Dh  The quokka is severely wounded.4.4 (1.27DhS _The quokka barely misses you.7Dh… `  You shoot a sling bullet. The sling bullet hits the quokka.7Dh [.7Dh. &.7DhC9 445.7 (1.37Dh= 7DhI@ J _You kill the quokka!7Dhf 7Dh  #.#...†..#.#P..♣. dertzug the Vexing ##....##(#...#.... Poltergeist #....#.#.#...##.P. Health: 23/23 ======================== ♣........#...###.. Magic: 4/4======================== #....#.....†#####. AC: 2Str: 4 ♣................. EV: 11Int: 15 # #..#.#............ SH: 0Dex: 18 #♣.♣...........####.# XL:  3 Next: 54% Place: Dungeon:2 #7DhH ...@.#.#.......# #[# Noise: ===------  Time: 1375.7 (0.0)  .....###.#....###..# #.# a) +1 sling  #### .# #..# #..###.# Cast: Jinxbite .# ..# #....... Fly  .# .# ##.###.. .####  .# .#.#####  ......  _The quokka closely misses you. x2  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is severely wounded. _The quokka barely misses you.You shoot a sling bullet. The sling bullet hits the quokka. _You kill the quokka! [187Dh kd_There is nobody nearby that the sprites are interested in.7Dh!7Dh"7DhE7DhFH _No target in view!7Dhu37Dh7Dh7Dh7Dh]| _7Dhuv7Dh,7Dh7Dh _g - 2 scrolls labelled FYTINL CUOF (gained 1)7Dh7Dh,7Dh`7Dh\,7Dh7Dh7Dh7Dh7DhI7Dh7Dh~,7Dh\7Dh7Dh7Dhg7Dh 7Dh7Dh 7DhO7Dh<7Dhe7DhC7Dh7Dh",7DhE)X7Dhv+7Dh:,7Dhv-7Dhd47Dh4 7Dhp5; #.#####..#7Dh5 7Dhy6k #.#...†..#7Dh6 7Dhw7N ##....##(#7Dh7 7Dhu8: #....#.#.#7Dh8 7Dh~9y ##♣#♣#♣........7Dh9 7Dh~:T #.....#....#7Dh: 7Dh;| #.♣#♣.♣.7Dh; 7Dh< ##.# #.#..#.#.....7Dh= 7Dh=q #@.##♣.♣..........7Dh>!---7Dh> 7Dh?z #.###.....#.#.....7Dh? 7Dh&@o #.....###.#....##7Dh@ 7Dh/A ###### #.# #..# #7DhA 7DhLB| #.# ..# #7DhB  #.# .#  7DhG #.#  #.# #.#7DhH92.7 (17DhH 7.0)7DhI7DhJ---7DhJ$3.7 (187DhN7DhR 7DhPS7DhS#_i - a +4 ring of protection7Dha37Dh7Dh7DhX7Dh,7Dh<7Dh7DhP`7Dh,7Dhv#,7Dh%,7Dh"'7Dh+7Dh5n7Dh"67Dh77Dh;7DhA,7DhD7Dhl7DhRw7Dhx7DhRy7Dhz7Dh|7Dh|7Dh}7Dh7Dh' 7Dh9l #....#.#.#...##.P.P..#   ##♣#♣#♣........#...###...PP..   #.....#....#.....†#####.P.)P   #.♣#♣.♣.................#.###   ##.# #.#..#.#............#.#  #..##♣.♣...........####.##.#  #.###.....#.#.......# #[##.#  #.....###.#....###..# #.##.# 7Dhۑ3 ####### #.###@.# #..###.##.###   #.# #..# #.......   #.# #..# ##.###.....#.   #.# #..# ####..#  #.# #..# #..7Dh# #.# ...# .######..# g   hobgoblin (asleep)   #.# #... .........#  ..g## #7Dh##.####.#   .. #.# #.#7Dh$7Dh.406.7 (137Dhlgg.7DhK$7.7 (147Dh7Dhػ 7Dh?V_A hobgoblin comes into view.7DhӖ T  ♣........#...  #....#.....†##)  ♣.............  ##.# #.#..#.#........  #............  #.###.....#.#.......# #[##.#  #.....###.#....###..#    #.###@.#  #.# #..#  #.# #..#  #.# #..#   #.# #..# #..#  #.# ...#   #.# #.g.   ...##   .. #.# #.# 7Dh)w  ♣........#... #....#.....†##) ♣............. ##.# #.#..#.#........  #............ 7Dh* #.###.....#.#.......# #[##.#  #.....###.#....###..#    #.###@.#  #.# #..#  #.# #..#  #.# #..#   #.# #..#  #.# ...#   #.# #.g. ...## .. #.# 7Dhu137Dh67Dh5:` _A hobgoblin is nearby! 7Dh/;^  You beckon some vexing sprites to accompany your attacks. 7Dh`Bg.2------------==8.0)Will/2 Jinx Fly  7Dh%G 7DhI; _You feel your willpower being sapped. 7Dhd  7Dhx 7Dh'>You shoot a sling bullet. The sling bullet hits the hobgoblin. 7Dh 7Dh #( 7Dh ( 7Dhn ( 7Dh ( 7DhR . 7Dh ! 7Dh 7Dh. 7Dh. 7Dh. 7Dh. 7DhӤ . 7Dh8=10.0 (1.3 _You kill the hobgoblin! 7DhM _No target in view! 7Dh-  _Fly  _The sprites lose interest in your situation.------------ 7Dh+ 3====== 7Dhm , 7Dh  7Dh$  7Dh  7Dh  7Dh  7Dhr  7Dh$  7Dh2  7Dh  7Dh  7DhO !====== 7Dh  7Dh  7Dh  7DhQ  7Dhq  7Dh<  7Dh  7Dh  7Dh  7Dh~  7Dh  7Dhh  7Dhf  7Dh  7Dh+  7Dh  7Dh  7Dh  7Dh(  7Dh!  7Dh  7Dh  7Dh 4 7Dhl ====== 7Dh  7Dh  7Dh   7Dh  7Dh  7Dh  7Dh  7Dh  7DhP ' 7Dh #..... 7Dh^ L....†#####.P.)P. 7Dh .♣#♣.♣ 7Dhb 4.........#.### 7Dh 0##.# #.#..# 7Dhk )........#.#  7Dh #..##♣.♣.. 7Dh )..####.##.#  7DhD .###.....#.#.......# #[# 7Dh [.....###.#....###..#  7DhW ###### #.###..# #..###.##.### 7Dh  #.# #..# #............ 7Dhx G #.#  7Dh #.###.....#. 7Dh{ --- 7Dh 31.0 (21. 7Dhh 0) 7Dh 5 ####..#  7Dhl 5 #..#  7Dh . 7Dhi .## 7Dh # 7Dh #...  ##>###.###.# #.#  ........####.# 7Dh$  7Dh%  7Dh2& --- 7Dh& $2.0 (22 7Dh*  7Dh-   7Dhd.  7Dh. +_Found an escape hatch in the floor. 7Dhj0♣#♣.♣.................#.#####.# #.#..#.#..... ..##♣.♣...........####.####.....#.#.......# #[....###.#....###..# #.###### #.###..# #..#### #.# #...........#.###.....# ####..# 0.0) ..#####>#... ....... .....## ###.####.# #..... #.# .. ##>###.###. .........#######........  Found a stone staircase leading down.3.0 (1Fly  _You feel your willpower return. 7DhA3 7Dh 7Dh>H _No target in view! 7Dh====== _ 7Dhϯ 7Dhp 7Dh 7Dh 7Dh 7Dh, 7Dh 7DhA 7DhW, 7Dh 7DhS 7DhW, 7Dh 7Dh 7DhN, 7Dh  7Dha 7Dhc 7Dh 7Dh 7DhT 7Dh 7Dh 7Dhs 7DhO 7Dh 7Dh 7DhM _You now have 30 gold pieces (gained 11). 7Dh3 7Dh7 7DhO 7Dh, 7DhK 7Dh1 7DhZ, 7Dh 7Dh3 7Dh, 7Dh 7DhT 7Dh. 7Dh 7Dh 7DhQ 7Dh` 7Dh 7Dh( 7DhR 7Dh6, 7Dh 7Dhh 7Dhu 7Dh 7Dh> 7Dh#;  There is a shaft here. 7Dh? 7Dh _ 7DhC 7Dh{ 7Dh% 7Dh 7Dh 7Dh 7Dh% #.#....####.######..#  #.#>#........#  #......###.###.####.#  #.#.#......# #.# #.#  #..#.##>###.###.# #.#  #. .............####.#  7Dh. ##.##.####.........#  .# #.#..#..^.##.######### #.@###.............54.0 (21.0) #.## ##...#######.. ... #...# #.. ..... #..## #.. ...#.## #.####### #.. >. .. ..##.....# #..  . .# #.# #..♣..# #..  .#. #.♣♣♣.####♣♣  # #..♣[.#...♣P  7DhoA5.0 (22 7Dh 7Dh; _Found a stone staircase leading down. 7Dh  7Dh  7DhW  7Dh3  7Dh(  7Dh  7Dh , 7Dh  #.#>#...............# #......###.###.####.# #.#.#......# #.# #.#.#.##>###.###.# #.# #. .............####.# . ##.##.####.........## #.#..#..^.##.######## #..###............ 7Dh q #@## ##...########...# #...# #......# #..## #....#.##. #.####### #S>. .. # ..##.....# #.. .## #.# #..♣..# #. S   adder (asleep). #. #.♣♣♣.####♣# # #..♣[.#... #.....# #P 7Dh9 | 6.0 (1.0)  An adder comes into view. 7Dh  7Dh 4 K.SSK   kobold (missile, wandering)The adder hisses angrily. 7Dh *7.0 (2 7Dh  7Dh z _A kobold comes into view. It is wielding a +0 short sword. 7Dhi #.#>  #......#  #.#.#......# #.# #.#  #># 7Dhvjc #.#  #. ......  . ##.##.####  .# #.#..#..^ 7DhkZ #..# #@##  #...# #...#  7DhakU......# #..##  K...#.##.   7DhkX.S. .. #   .. .## #.#  7Dhl(  . .. #.  7DhqlD.# # #..♣[   7Dhe #.#>  #......#  #.#.#......# #.# #.#  #># 7Dh|b #.#  #. ......  . ##.##.####  .# #.#..#..^ #..# #@##  #...# #...#  ......# #..##  K...#.##.   .S. .. #   .. .## #.#   . .. #.  .# # #..♣[   7Dh=  7Dh  7Dh 7Dhd _There are monsters nearby! 7Dh&  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. 7Dh 7Dh%6 7Dh=.K.S>K) 7Dh=2------------==8.0 (1Will/2 Jinx Fly  7DhC 7DhF( _The kobold shouts! 7DhG f((((((( 7Dh-  7Dh՚  7Dh  7Dhǥ ..KS...>. 7Dh 4=9.3 (1.3 7Dh  7Dh0 r _You shoot a sling bullet. The sling bullet misses the adder. 7DhB (((((((You shoot a sling bullet. The sling bullet misses the adder. 7Dhu ;* 7DhL  The sling bullet misses the kobold.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the adder with its own tail. 7DhP o  The adder is moderately wounded. 7DhQ  7DhcU , 7Dh^ .S.K...b (very drained)b   bat (wandering)K   kobold (missile) 7Dh` T 5 60.5 (1.2 7Dh(i  7Dh_m V _A bat comes into view. 7Dh-_  You shoot a sling bullet. The sling bullet hits the adder! 7Dh2.b   batK   kobold (missile) 7Dh, 7Dh 7Dh 7DhK..>K   kobold (missile) 7DhZ------------831.8 (1.3 7DhC 7DhII _You kill the adder! 7Dh ( You shoot a sling bullet. The sling bullet hits the kobold. 7Dh\ ;* 7DhF9  The kobold is severely wounded.A giggling sprite leaps out and insults the kobold's ancestors. 7Dh5;  7Dh;  7DhNF )bb   batYou kill the kobold! 7Dh>i K653.1 7Dhv  _The bat hits you but does no damage. The bat misses you. 7Dh H(( 7Dh  You shoot a sling bullet. The sling bullet barely misses the bat. 7Dh /b. 7DhZ '4.4 7Dh3  7Dht! n _The bat misses you. The bat hits you but does no damage. 7Dh #.#>  #......#  #.#.#......# #.# #.#  #># #.#  #. ......  . ##.##.####  .# #.#..#..^ 7Dh #..# #@##  #)b.# #...#  ......# #..##  ....#.##.   .>. .. #   7DhR~.. .## #.#   . .. #.  .# # #..♣[   7DhQ/ #.#>  #......#  #.#.#......# #.# #.#  #># #.#  #. ......  7DhW . ##.##.####  .# #.#..#..^ #..# #@##  #)b.# #...#  ......# #..##  ....#.##.   .>. .. #   .. .## #.#   . .. #.  .# # #..♣[   _A bat is nearby! 7DhH(( 7DhM4* 7Dh=  You shoot a sling bullet. The sling bullet misses the bat.A giggling sprite leaps out and smacks the bat with its own wing. 7Dh7J †.You kill the bat! 7DhCr775.6 (1.2Fly  7Dhu 7Dhwi _The jinxing sprites lose interest in you. 7Dh 3 7Dh 7DhH _No target in view! 7DhNO  7DhO  7Dh1T  7DhV H _No target in view! 7Dhk 3 7Dhsl  7Dhn  7Dhs _3====== 7Dht , 7Dhu  7Dh]w , 7Dhrx  7Dhy  7Dhfz  7Dh{  7Dh|  7DhA} 7====== 7Dh}  7Dh7 O6 7Dh  7DhR , 7DhLj n 7Dho O5 7Dh  7Dh\  7Dh$  7Dh= O4 7Dhi  7DhԖ |4====== 7Dh  7Dh , 7Dh"  7Dh  7Dh2    #......###.###.####.#   #.#.#......# #.# #.#  .#.##>###.###.# #.#  ##. .............####.#   ..##.##.####.........#  ##.#.#..#..^.##.#######   7Dh  .#.#. #..###...........  ......##.## ##...#######  #)@.# #...# #---79.6 (14.0)  .........# #..## #   7Dh .....#.##.# #.####### #  >.... #...##.....# #  ....## #.# #..♣..# #  ... #..[#.♣♣♣.####   7Dhq #.# # ###..♣[.#...  # #.....# #   ###)### # 7Dhʪ z3---80.6 (15 7Dh]  7Dh _Found a ring mail. _You see here a bat corpse.7Dh=37Dhi?7DhsB7DhEF 2 7DhI7DhJs _You feel your existence waver again.7DhXM7DhN>======7DhO7DhT  Things that are here:  a +0 short sword; a stone; a kobold corpse7Dh]a _7Dh"^,7DhV_7Dh'a7Dhc^Fly 7Dhe7Dhgn _You feel your willpower return.7Dh i37Dh9j7Dhm7Dho,7Dhp7Dhr7Dhnt,7Dhu7DhOw7Dhx7Dhy7DhKz7Dh{7Dh~,7Dh7Dhz7DhɃ,7Dhv7Dh7Dh7Dh7Dh 7Dh7Dhv7Dh7Dhb7Dha7DhM7DhĎ7Dh;7DhS7Dhq7Dh7Dh^7Dh87Dhy,7Dh7DhJ7Dh,7Dh&7Dh7Dhף,7Dh7Dh7Dh,7Dh7Dh7Dh7Dh7Dh7Dh7DhH7Dh7Dh7Dh$7DhѺX7Dhü,7DhĽ7Dh7DhB,7Dhu7Dhh7Dh[,7Dh7Dh7Dh,7Dh7Dh7Dh,7Dh7DhD7DhT,7DhL7Dh7Dh&,7Dh7Dh7Dh,7Dh|7Dh7Dh],7Dh7Dh>7Dh,7Dh~7Dh,7DhJ7DhB7Dh$7Dh,7Dhq,7Dh97Dh7Dh27Dh7Dhk B7Dh[ 7Dh 7Dh{ 7Dh 7Dh#7Dh,7Dh7Dhf7Dh7Dh(7Dh7Dhy7Dh7Dh7Dh7Dht,7Dh7Dh7Dh 7DhG!7Dh!7Dh"7Dh$7Dh$7Dhy%7Dh&7Dh (7Dh(7Dh)7Dh*7DhZ,7Dh,7Dhb-7Dh.7Dh07Dh07Dh17Dh 37Dh:9 ....#...###...PP..## #.#### #.....†#####.P.)P... #..... ...........### ###### #............#.## .......####.##.## #.......# #[##.# ...###..# #.##.## #..# #..###.##.#### 7Dh;!#..# #..........@.# #..# ##.###.....#.# #..# #.# ####..#.# ###### #..# #.# #..#.# ....... ...####.######..#.# ###### #...............#.# #....# r   rat (asleep) ...###.###.####.#r# #...P.♣. #......# #.# #.#.# .P♣P.♣♣P. ##>###.###.# #.# ♣♣♣♣♣♣7Dh`B.527.6 (477DhG+8.6 (487DhAL7DhNV _A rat comes into view.7Dhw †)P...   #[##.# #.##.# #..###.##.####  #..........@.#  ##.###.....#.#  #.# ####..#.#  #.# #..#.# #..#.# .....#.# .####.#r#  #.# #.#.# >.# #.# 7Dh74X †)P...   #[##.# #.##.# #..###.##.####  #..........@.# 7Dh5 ##.###.....#.#  #.# ####..#.#  #.# #..#.# #..#.# .....#.# .####.#r#  #.# #.#.# >.# #.# 7DhT>7Dh?7DhE7DhkIZ _A rat is nearby!7Dh9 ^  You beckon some vexing sprites to accompany your attacks.7Dh: 2------------==9.6 (1.0)Will/2 Jinx Fly 7Dh? 7DhB ; _You feel your willpower being sapped.7Dh ]  You shoot a sling bullet. The sling bullet hits the rat.7Dh> I(((((7Dh {. 7Dh ......9=30.9 (1.3 _You kill the rat!7DhK7Dh47Dh!^ _No target in view!7Dhy7DhW7Dh7Dh7Dh/$ _7DhFly 7Dh _The sprites lose interest in your situation.------------7Dh7DhR,7DhX7Dh,7Dh7Dhw,7Dh7Dh,7Dh7Dhh3======7Dh7Dh,7Dh07DhG,7Dh.7Dh'7Dh7Dh7Dh7Dh>======7Dh7Dh,7Dh7Dh,7Dh7Dh,7Dh7Dh7Dh. 7Dhd 7Dh ,7Dh= 7Dh_,7DhY7Dhw4======7Dh7Dh7Dh7Dhd7Dh7Dh7Dh7Dh7Dh< 7Dh 7Dhs!7Dh"7Dh$$7Dh$>======7Dh%7Dh&7Dh(^Fly 7Dh.)7Dh*n _You feel your willpower return.7Dhb,37Dh,7Dh-7Dh0,7DhM17Dh27Dh3,7DhS47Dh57Dh.8,7Dh87Dh):7DhD;7Dh;7Dha<7Dh>7Dh?7Dh.@7Dh@7DhzB7DhZE,7DhF7DhH7DhEJ,7Dh~K7Dh2M7DhN,7Dh'O7DhP7DhQ7DhcR7DhR7DhY  #.# #..#.# .. ........... ##.######..#.# .# #######.#####.# .# #....#.# ###.####.#.# .# #...P.♣..## # #.# #.#.####.#.P♣P.♣♣P.P.# ###.# #.#........PP♣♣♣♣♣♣.♣# 7DhYK...####.#####.♣P♣♣♣♣..♣♣...# #.........# #.# PPP..♣♣P...## .^.##.##########@# #..P........# ---#.............#.# ######......# 7Dh[ ##...#######..#.# ##.....#  #...# #..#.# #.....#  ##..## #..#.# #.....##.####### #..#.# #.##.## ##.....# #..#.# ##.# .###..♣..# #..#.# #.##.### ..[#.♣♣♣.####♣♣..♣## #####.##....7Dh^065.9 (35.0)7Dh%_G---6.9 (367Dh   #g# #.##.# #.##.# #.##.# #.##.# #.##.# #.##.# #.##@#  #.#  #...............#  #.####  #.  #.. #♣# .. #.# #. #.# 7Dh _  #g# #.##.# #.##.# #.##.# #.##.# #.##.# #.##.# #.##@#  #.#  #...............#  #.####  #.  #.7DhIc. .. . 7Dhh7Dhh7Dh!p7Dht] _A goblin is nearby!7Dh`  You shoot a sling bullet. The sling bullet hits the goblin.7Dhk)((((((7Dh D......7Dh`L91===2.2 (1.3) _You kill the goblin!7Dh]P _No target in view!7Dh  _7Dh) X7Dh* 7Dh- ,7DhE/ 7Dh1 7Dh4 ,7Dhw6 7Dh8 7Dh; ,7Dh= 7Dh? 7DhSB ,7DhC 7Dh(H  .## ......<..## .#.# #.######...##### .# #.# #.#<....# .# #.# #...###.# 7DhH .# #.# ######.######.....######.##)--- 7DhH #.##. #.##. #.##.# #.##.#7DhXI  #.##.#  ############.##.#  #...............#7DhL M ##......# .....<..## #####...#####<...7DhM ...###.# .# ##########......##.######.##.#7DhM +#.#7DhP -8.2 (6.07Dh_Q F---9.2 (77Dh;T 7DhV x _You see here a +1 dagger of venom.7Dh  _7Dh X7DhI ,7Dh 7Dh 7Dh 7Dhh 7Dh. 7Dhв 7Dh 7Dh 7Dh9 7DhX 7Dh 7Dh8 7Dh> 7Dh 7Dh] 7Dh/ 7DhL 7Dh+ ,7Dh 7Dhf 7Dh 7Dhk P  There is a stone staircase leading up here.7Dh} 7Dh#  _7Dh 7Dh2 7Dh ,7Dh 7Dh 7Dh 7DhF 7Dh 7Dh P  There is a stone staircase leading up here.7Dh 7Dh  _7Dh 7Dh 7Dh ,7Dh 7Dh{ 7Dh ,7Dhy 7Dh^ 7Dhl 7Dh 7Dh] 7Dh 7Dh 7Dh} 7Dh 7Dhe 7Dhd 7Dh 7DhV 7Dh 7Dh 7Dh 7Dh 7Dh 7Dh 7Dh 7Dh 7Dh5 B7Dh 7Dhc 7Dh\ 7Dh 7DhN 7Dh 7Dh 7Dhu 7Dh 7Dh 7Dh 7Dh@ 7Dh 7Dh 7Dh 7Dh ,7Dh 7Dh 7DhS 7Dh 7Dhg 7Dh 7Dhr' 7Dh' 7Dh( 7Dh* ,7Dh~* 7Dh, 7Dh- 7Dh- ,7Dh`/ 7Dh4  #####.# .# ..##.# #.# ##.##)# #.#  #.##.# #.# 7Dh5  #.##.# #.#  #.##.# ####.#  #.##.# ..#.##.##.# ♣.♣#♣#♣.#.##.##.# .......@#.##.##.# ......♣...# ##.##.# ..... ###.# ......# .... #.# ##.#### ... ..# .#.# .g ###g   hobgoblin (asleep) ♣..## . P.P.# #♣# ♣♣.♣# #.#7Dh: 1631.2 (32.0)7Dh; +2.2 (337Dh> 7Dh@ \ _A hobgoblin comes into view.7Dhr.# #.# .# #.# )# #.#   #.#   #.#   ####.#   ..#.#   ♣.♣#♣#♣.#.#   .......@#.#   ......♣...#  ..... ###.#  .... #.# 7Dh ... ..#  .g ###  . #♣# #.#7Dhx.# #.# .# #.# )# #.#   #.#   #.#   ####.#   ..#.#   ♣.♣#♣#♣.#.#   .......@#.#   ......♣...#  ..... ###.#  .... #.#  ... ..# .g ###  .  7Dh` _A hobgoblin is nearby!7Dh? (((((gYou shoot a sling bullet.7Dh<7DhA5...7Dh$...7Dh7:===3.4 (1.2)7Dh7DhM _The sling bullet hits the hobgoblin but does no damage.7DhQ' 7DhO( 7Dh$. 7Dh~2 H _No target in view!7Dh #.# #.#.##.# #.##.##)# #.# #.##.# #.# #.##.# #.# #.##.# ####.# #.##.# ..#.# #.##.# #♣.♣#♣#♣.#.# #.##.#.#.# #.##.#.♣...##.##.#..###.#.# ....... #.##.#### ....... ..# ..#.#.g... ###7DhD g   hobgoblin .♣..##....... ♣P.P.# #♣#♣#♣# ♣♣♣.♣# #.#7Dh {g.---40 _7Dh 7Dh 7DhRc  You shoot a sling bullet. The sling bullet hits the hobgoblin!7DhmWz(((†7Dh|7...7Dh>5===5.7 (1.37Dhv7DhA M _You kill the hobgoblin!7Dh7Dh 7Dh7DhnH _No target in view!7Dh37Dh7DhH _No target in view!7Dh"_ _7DhM37DhMJ7DhL7DhL7DhN7Dh>S7Dha7Dhg7Dh i7Dh$m7Dh{rB7Dh'w7Dhx7Dh+y7Dhy7Dh-}7DhB7Dh 7Dh7Dh,7Dha7Dhk7Dh7Dh27Dh87Dh7Dh7Dh7DhwX7Dh~7DhT7DhT,7Dh,7Dh,7Dh77DhB7Dh,7Dh57Dh5X7DhJ&7DhRJ7Dh97Dh&7Dh07Dhb27Dh27Dh|37Dh57Dh7,7DhN97Dh;7Dh<7Dh=7Dh=7Dh?7DhNA,7DhA7DhC7DhD,7Dh_E7DhG7DhJB7DhJ7DhOK7DhK7DhKL7DhsM7DhN7DhO,7Dh,Q7DhQ7DhkR7DhR7Dh(T7DhT7DhU7DhV7Dhx]7Dh\_7Dh_7Dhv`7Dh`7DhKb7Dhe,7Dhf7Dhg7Dh i7Dhi7Dh j7Dhk7Dhm,7Dhn7Dh/p7Dhoq7Dhq7Dhcr7Dhs7DhCu7Dhu7DhKv7Dhw7DhIy7Dhy7DhQz7Dh|7DhF~,7Dh7Dh37Dh,7DhI7Dh7Dh7Dh7Dh7Dh7DhZ7Dhˌ7Dh7Dh7DhH7Dh7Dh7DhM7DhP,7Dhɘ7Dhz7DhG,7Dh 7Dh7Dh7Dh7Dh 7Dh 7Dh*#####7Dh 7Dh 7#P..##7Dh 7Dh O#.P♣..##7Dh 7Dht##.PP♣♣..##7Dh 7Dh^##(...P....##7Dh 7Dh&r#...P.♣P♣...#######7Dh ####.@♣♣♣♣♣♣..P.......7Dh--- .g.♣P♣♣P♣..#.#####7Dh #######P...♣♣......# .............##### ######.P.♣P.######### #.....##.......# g   goblin (asleep) #.######.#####.## #.# #.# #... 7Dh##########.# #.# #...7Dhk7Dh98.7 (63.7DhD 0)7DhF7Dh---7Dh?$9.7 (647Dh _A goblin comes into view. It is wielding a +0 dagger.7Dh G #####  #P..##  #.P♣..##  ##.PP♣♣..##  ##(...P....##  #...P.♣ ####.@♣..... .g.....♣.♣. 7Dh3 #######P...♣♣......#  .......#####  .P.♣P.#  #.....##  #.#### #.# #.#   #.# 7Dhf  #####  #P..##  #.P♣..##  ##.PP♣♣..##  ##(...P....##  #...P.♣ ####.@♣..... .g.....♣.♣. #######P...♣♣......#  .......##### 7Dhq  .P.♣P.# #.....##  #.#### #.# #.#   #.# 7Dh 37Dh< 7Dh  7Dh2 O_A goblin is nearby!7Dh7Dh7Dhd #####  #P..##  #.P♣..##  7Dh##.PP♣♣..##  ##(...P....##  #...P.♣ ####.@♣..... .g.....♣.♣. #######P...♣♣......# 7Dh>" .......##### 7DhU .P.♣P.#  #.....##  #.####7DhM #.# #.#   #.# 7Dh;w #####  #P..##  #.P♣..##  ##.PP♣♣..##  ##(...P....##  #...P.♣ ####.@♣..... .g.....♣.♣. #######P...♣♣......#  .......#####  .P.♣P.# #.....##  #.#### #.# #.#   #.#  _A goblin is nearby!7Dh@N  You beckon some vexing sprites to accompany your attacks.2------------==700.7 (1.0)Will/2 Jinx Fly 7Dh 7Dh7Dh/-_You feel your willpower being sapped.7Dhf`  You shoot a sling bullet. The sling bullet hits the goblin.7Dh}l()((((7Dhl!7Dh2.....7Dh<7=2.0 (1.37Dh 7Dhb J _You kill the goblin!7Dh!& _No target in view!7Dh_ 37Dhc 7Dhg H _No target in view!7DhpR  _Fly 7DhU $ 7DhV ^_The sprites lose interest in your situation.7DhyV ;------------7DhKX 7DhZ ,7Dh\ 7Dh\c B7DhBd 7Dhd 7Dh=f 7Dhh ,7Dhyk 7Dh n ,7Dho 7Dher 7Dhr R3======7Dht 7Dhw ,7Dhy 7Dh| ,7Dh~ 7Dh ,7Dh 7Dh, 7Dh >======7Dh^ 7Dh. ,7Dh4 7Dh̎ ,7Dh 7Dh ,7Dh 7Dhז ,7Dh 7Dh ,7Dhޜ 7Dh ,7Dh} 7Dhģ 7Dh# I4======7Dh 7Dh 7Dh ,7Dh 7Dh 7Dh ^Fly 7Dh 7Dh! n _You feel your willpower return.7Dhz 37Dh& 7Dh 7Dh >======7Dh 7Dhտ 7Dh 7Dh ,7DhW 7Dhk 7Dhq ,7Dh( 7Dh ;  You see here 7 stones.7Dh  7Dh~ _7Dh# 7Dh 7DhP 7Dh 7Dhk 7Dh 7Dh ,7Dhy 7Dhl 7DhR ,7Dh 7DhC 7Dh 7Dh 7Dh 7DhX 7DhH 7Dh 7Dh 7Dhz 7Dh ,7Dh 7Dh ~  Things that are here:  a +0 dagger; a goblin corpse7Dh, 7Dh  _7Dh3 7Dh 7Dh$ ,7Dhh 7Dh 7Dh{ ,7Dh 7Dh 7Dhv ,7DhS 7Dh 7DhW #### ##P.. ##.P♣. ##.PP♣♣7Dh  ##(...P. #...P.♣P#################..♣♣♣♣♣.......@....).....♣.♣P♣♣---39.0 (37.7Dh% 0)<#################P...♣♣ ........... ######.P.♣P 7Dh #..... #.#### #.# ##########.# 7Dh 8.........#.##7Dh" 7Dhi" H---40.0 (387Dh% 7Dh' 9 _Found a stone staircase leading up.7Dhx7Dhx7Dhz7Dh@}7Dh}7Dh~7DhЀ7Dh7Dh\7Dh 7Dhم7Dh,7DhQ7Dh7Dh,7Dh܎7Dhu7Dh>7Dh # # ####### 7Dhdj#@...........)....6.0 (6.0) #<#######.# #.# ####7DhŝH#.#...#.#..[ ########  7Dh%W........ 7Dh7Dh`*7.0 (77Dh=7DhcM _Found a leather armour.7Dhr 37Dh 7Dh 7Dh   There is a stone staircase leading up here.7Dh 7Dh  _7Dh 7Dh 7Dhy ,7Dh! 7Dhv# 7Dht& ,7Dhi( 7Dh. 7Dh/ ,7DhC1 7Dh&4 7Dh= 0###.##################.#............).....#<##################.#.....#.#########.#####.# #....@.....# 7Dhk> U#.##.#####.# # ...[ ##########K##............# ##### ..###....... .......... K   kobold (missile, asleep)... #.## ....###.....#.# #... ... #.....#.# #..#######.# # ###.##7DhD ,52.0 (57DhD *3.0 (67DhH 7Dh$L s _A kobold comes into view. It is wielding a +0 whip.7DhH ## #.7DhkJ) #< #.#  #.# 7Dh| ####.#####.#  #....@.....#  #.##.#####.# 7DhM # ...[  #K##...  7DhL# #####  ..  ... #.##  7DhO#.# #... ...  #.#  # 7Dhix ## #.) #<7DhZy #.#  #.#  ####.#####.#  #....@.....#  7Dh{:#.##.#####.#  # ...[  #K##...  # #####  ..  ... #.##  #.# #... ...  #.#  # 7Dh  _A kobold is nearby!7Dhx^  You beckon some vexing sprites to accompany your attacks.7Dhy2------------==4.0 (1Will/2 Jinx Fly 7Dh}7Dh; _You feel your willpower being sapped.7DhC  You shoot a sling bullet. The sling bullet hits the kobold.((()7Dh...## dertzug the Vexing#. Poltergeist##################. Health: 23/23 ========================#............)..... Magic: 2/4============------------#<################# AC: 2Str: 4#.#..... EV: 11Int: 15#.###### SH: 0Dex: 18####.#####.#XL:  3 Next: 100% Place: Dungeon:2#....@.....#Noise: ===------  Time: 1755.3 (1.3)#.##.#####.#a) +1 sling# ...[######### Cast: Jinxbite#)##............ 7Dh Will/2 Jinx Fly # ##### ..###................. ... #.##....###..... #.# #...... #..... #.# #..#######.# # ###.##  _There is a stone staircase leading up here. _A kobold comes into view. It is wielding a +0 whip. _A kobold is nearby!You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!You have reached level 4!  --more--7Dh@k8/285---4 0% 7DhX7Dh\4 _7DhO7Dhz7Dh7Dh _Fly 7Dh _The sprites lose interest in your situation.7Dh7Dh7DhE9---7DhE7Dh,7Dhݩ7Dh,7DhK7Dh,7Dh^7Dh,7Dh^7Dhg3=====7Dhֽ7Dh,7Dh7Dhp,7Dh7Dh7Dh7DhI7Dh7Dhg======7Dh/7Dh7Dh/7Dh7Dh7Dh7Dh7DhB7Dh7Dhv7Dh#7Dh7Dh7Dh,7Dh7DhQ,7Dhx7Dh4=====Fly 7Dh7Dh _You feel your willpower return.7Dhj7Dh,7Dh47Dh,7Dh7DhS=====7Dh7DhQ7Dh7Dhu7Dh2,7Dh7Dh7Dh7DhN7Dh7Dhw7Dh!7DhF,7DhX7Dh957Dh',=====7Dhy7Dh7Dh  ################## #............)... #<################ #.# .... #.# ########.#####.#  #..........# #.##@#####.#--- #....[...... ########7Dh Y #)##......<. ........ # ######.@...### .. #........ #.##....###@   Jessica (asleep) #.# #... ... #.... #.# #..#######.# # ###.# #.# #..........# .# #.#7Dh 86.3 (31.0)  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.7DhG---7.3 (327Dh7Dh ; _Found an escape hatch in the ceiling.7Dh+  ### #..) #<# #.#  #.#  ####.#####.#  #..........#  #.##@#  #....[......  #)##......<.  # ######.@. .. #. ... #.##  #.# #... ...  #.#  #  #.#  .# 7Dh: e ### #..) #<# #.#  #.#  ####.#####.#  #..........#  #.##@#  #....[......  7Dh #)##......<.  # ######.@. .. #. ... #.##  #.# #... ...  #.#  #  #.#  .# 7Dh 7DhN 7Dh 7DhI \ _Jessica is nearby!7Dh1 (((((@You shoot a sling bullet. The sling bullet hits Jessica.7Dh7DhH[...@.7Dh:===8.6 (1.3)7Dh7Dh1 _Jessica is lightly wounded.7Dh~ (((( You shoot a sling bullet. The sling bullet hits Jessica.7Dh7Dh G[..@.7Dh '9.97Dht _Jessica is moderately wounded.7Dh ^  You beckon some vexing sprites to accompany your attacks.7Dh@.3-----------900Will/2 Jinx Fly 7Dh$7Dh4; _You feel your willpower being sapped.7Dhs ]  You shoot a sling bullet. The sling bullet hits Jessica.7Dhy (()7Dh :[.7Dh ' 3/6------------243=2.2 (1.37DhM. 7Dh1 G _You kill Jessica!7Dhc 7Dhd 7Dh:k 7Dhn H _No target in view!7Dh>37Dh7Dh7Dh  _Fly 7Dhk 7Dh _The sprites lose interest in your situation.7Dh7DhN--7Dh7Dh ,7Dhv7Dh%n7Dh'7Dh*;47Dh]++====7Dh,7Dh/,7DhT17Dh3,7Dh567Dh97DhG:7Dh<7Dh@7DhA<====7DhdD7DhJ,7DhM7DhcP7Dh"Q7DhR7DhYB7Dh1[,7Dh ]7Dh`,7Dha7Dhlef5====7Dhsg7Dhj,7Dh Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes7Dh?7% 3b - Inner FlameHexes/Fire19% 3  c - Cause FearHexes7Dhw@22% 4  d - Dimensional Bullseye Hexes/Translocation 58% 4 3 spell levels left 7Dh7A^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7Dhs7DhC7DhK#...)..<...........#.## #.# # dertzug the Vexing ######.....###........#####.# # Poltergeist .......#.................##.# # Health: 28/28 ======================== ######.....###........##.##.# # Magic: 6/6======================== ...........# #.....#.###.##.# # AC: 2Str: 4 #######.##.# ###.###........# # EV: 12Int: 15 ........##.# #.# #####.####SH: 0Dex: 18 ##..♣P..##.## #.# #.# ## XL:  4 Next: 43% Place: Dungeon:2 7DhL.....♣......# #@# #.# #. Noise: ---------  Time: 1875.2 (0.0) .#.#.P♣P....# #.# #.# #. a) +1 sling .#.#P..♣.♣..# #.# #.# #. Cast: Jinxbite #...#....♣..# #.# #.# #. Fly #...##.P.P..####.# #.# #. #...###...PP..##.# #.#######.  ..†#####.P.)P....# #......##.  .........#.####### ######.##)  .........#.##.##.  _You feel your willpower return.Things that are here: _a +0 whip; 5 stones; a kobold corpse _There is an escape hatch in the ceiling here. 7Dh3O_Partly explored, can't reach some places. _Partly explored, can't reach some places.7DhgW7DhXMemorise Sigil of Binding, consuming 3 spell levels and leaving 0? Y - Yes  N - No7DhR#...)..<...........#.## #.# # dertzug the Vexing ######.....###........#####.# # Poltergeist .......#.................##.# # Health: 28/28 ======================== ######.....###........##.##.# # Magic: 6/6======================== ...........# #.....#.###.##.# # AC: 2Str: 4 #######.##.# ###.###........# # EV: 12Int: 15 ........##.# #.# #####.####SH: 0Dex: 18 ##..♣P..##.## #.# #.# ## XL:  4 Next: 43% Place: Dungeon:2 .....♣......#7Dh #@# #.# #. Noise: ---------  Time: 1875.2 (0.0) .#.#.P♣P....# #.# #.# #. a) +1 sling .#.#P..♣.♣..# #.# #.# #. Cast: Jinxbite #...#....♣..# #.# #.# #. Fly #...##.P.P..####.# #.# #. #...###...PP..##.# #.#######.  ..†#####.P.)P....# #......##.  .........#.####### ######.##)  .........#.##.##.  _You feel your willpower return.Things that are here: _a +0 whip; 5 stones; a kobold corpse _There is an escape hatch in the ceiling here. _Partly explor7Dh2wed, can't reach some places. _Partly explored, can't reach some places.6.2 (1 _This spell is quite dangerous to cast!7.2 (27Dh7Dhl#8.2 (37Dh7Dh~7Dh7DhW#9.2 (47Dh7Dh  7Dh7Dh_You start memorising the spell. You continue memorising. x37Dh7Dh%7Dh* 7Dh+7Dh+U_You finish memorising. Spell assigned to 'b'.7Dh:3 Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire19% 3  b - Cause FearHexes22% 4  c - Dimensional Bullseye Hexes/Translocation 58% 4 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7Dh7Dh #...)..<...........#.## #.# # dertzug the Vexing ######.....###........#####.# # Poltergeist .......#.................##.# # Health: 28/28 ======================== ######.....###........##.##.# # Magic: 6/6======================== ...........# #.....#.###.##.# # AC: 2Str: 4 #######.##.# ###.###........# # EV: 12Int: 15 ........##.# #.# #####.####SH: 0Dex: 18 ##..♣P..##.## #.# #.# ## XL:  4 Next: 43% Place: Dungeon:2 .....♣......#[37Dh9;49m #@# #.# #. Noise: ---------  Time: 1879.2 (0.0) .#.#.P♣P....# #.# #.# #. a) +1 sling .#.#P..♣.♣..# #.# #.# #. Cast: Jinxbite #...#....♣..# #.# #.# #. Fly #...##.P.P..####.# #.# #. #...###...PP..##.# #.#######.  ..†#####.P.)P....# #......##.  .........#.####### ######.##)  .........#.##.##.  _There is an escape hatch in the ceiling here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _This spell is quite dangerous to cast! [397DhZa;49m_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  Okay, then.7Dh(. _7Dhrq S#...)..<...........#.## #.# # dertzug the Vexing ######.....###........#####.# # Poltergeist .......#.................##.# # Health: 28/28 ======================== ######.....###........##.##.# # Magic: 4/6================-------- ...........# #.....#.###.##.# # AC: 2Str: 4 #######.##.# ###.###........# # EV: 12Int: 15 ........##.# #.# #####.####  SH: 0Dex: 18 7Dhds p##..♣P..##.## #.# #.# ## XL:  4 Next: 43% Place: Dungeon:2 .....♣......# #@# #.# #. Noise: ---------  Time: 1879.2 (0.0) .#.#.P♣P....# #.# #.# #. a) +1 sling .#.#P..♣.♣..# #.# #.# #. Cast: Jinxbite #...#....♣..# #.# #.# #. Fly #...##.P.P..####.# #.# #. #...###...PP..##.# #.#######.  ..†#####.P.)P....# #......##.  .........#.####### ######.##)  .........#.##.##.  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. 7Dhw _Okay, then.Casting: Jinxbite (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7Dhl7Dh#...)..<...........#.## #.# # dertzug the Vexing ######.....###........#####.# # Poltergeist 7Dh̭.......#.................##.# # Health: 28/28 ======================== ######.....###........##.##.# # Magic: 6/6======================== ...........# #.....#.###.##.# # AC: 2Str: 4 7Dh#######.##.# ###.###........# # EV: 12Int: 15 ........##.# #.# #####.####SH: 0Dex: 18 7Dhk##..♣P..##.## #.# #.# ## XL:  4 Next: 43% Place: Dungeon:2 .....♣......# #@# #.# #. Noise: ---------  Time: 1879.2 (0.0) .#.#.P♣P....# #.# #.# #. a) +1 sling .#.#P..♣.♣..# #.# #.# #. Cast: Jinxbite 7Dh@#...#....♣..# #.# #.# #. Fly #...##.P.P..####.# #.# #. #...###...PP..##.# #.#######.  ..†#####.P.)P....# #......##.  .........#.####### ######.##)  .........#.##.##.  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _Okay, then.Casting: Jinxbite (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7Dhպ _You finish memorising. Spell assigned to 'b'.Okay, then.  Casting: Jinxbite (safe; 3% risk of failure)  7DhFPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is nobody nearby that the sprites are interested in.7Dh7Dh'7Dh. _7DhU [[?25h[?0c  Search for what [Enter for "."]? 7DhT [?25l[?1c7Dh]7Dh `616 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a clubb - [D:2] an escape hatch in the ceiling  7Dhblc - [D:2] a +0 dagger (2 further duplicates)  d - [D:2] a stone staircase leading up  e - [D:2] a +1 dagger of venomf - [D:2] 4 stones (13 further duplicates in 3 piles)  g - [D:2] a +0 whip  h - [D:2] a stone staircase leading down  i - [D:2] an escape hatch in the floor  j - [D:2] a stone staircase leading up  k - [D:2] a shaft  l - [D:2] a stone staircase leading up  m - [D:2] a +0 short sword  n - [D:2] a stone staircase leading down  o - [D:2] a +0 club (1 further duplicate)  p - [D:2] a stone staircase leading down7Dh/7Dh#...)..<...........#.## #.# # dertzug the Vexing ######.....###........#####.# # Poltergeist .......#.................##.# # Health: 28/28 ======================== ######.....###........##.##.# # Magic: 6/6======================== ...........# #.....#.###.##.# # AC: 2Str: 4 #######.##.# ###.###........# # EV: 12Int: 15 ........##.# #.# #####.####SH: 0Dex: 18 ##..♣P..##.## #.# #.# ## XL:  4 Next: 43% Place: Dungeon:2 .....♣......#[37Dh9;49m #@# #.# #. Noise: ---------  Time: 1879.2 (0.0) .#.#.P♣P....# #.# #.# #. a) +1 sling .#.#P..♣.♣..# #.# #.# #. Cast: Jinxbite #...#....♣..# #.# #.# #. Fly #...##.P.P..####.# #.# #. #...###...PP..##.# #.#######.  ..†#####.P.)P....# #......##.  .........#.####### ######.##)  .........#.##.##.  _Okay, then.Casting: Jinxbite (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or [39;47Dh*9m) - cycleDir - look around, f - activate _There is nobody nearby that the sprites are interested in.  Search for what [Enter for "."]? .7Dh7Dh 7Dh_7Dh7Dhd:Where to? (Tab - D:2, ? - help)  D - Dungeon 7Dh} 7Dh  {#...)..<...........#.## #.# # dertzug the Vexing ######.....###........#####.# # Poltergeist .......#.................##.# # Health: 28/28 ======================== ######.....###........##.##.# # Magic: 6/6======================== ...........# #.....#.###.##.# # AC: 2Str: 4 #######.##.# ###.###........# # EV: 127Dh Int: 15 ........##.# #.# #####.####SH: 0Dex: 18 ##..♣P..##.## #.# #.# ## XL:  4 Next: 43% Place: Dungeon:2 .....♣......# #@# #.# #. Noise: ---------  Time: 1879.2 (0.0) .#.#.P♣P....# #.# #.# #. a) +1 sling 7DhF .#.#P..♣.♣..# #.# #.# #. Cast: Jinxbite #...#....♣..# #.# #.# #. Fly #...##.P.P..####.# #.# #. #...###...PP..##.# #.#######.  ..†#####.P.)P....# #......##.  .........#.####### ######.##)  .........#.##.##.  _Okay, then.Casting: Jinxbite (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is nobody nearby that the sprites are interested in. _Search for what [Enter for "."]? .7Dh 7Dh>  _7DhJ 7DhL 7Dh'N 7DhN 7DhO 7Dh;S 7Dh)U 7DhU 7DhW 7DhZ 7Dhc_ ,7Dha 7Dhd 7Dhg ,7Dhh 7Dho 7Dhz 7Dh{ 7Dh `7Dh] X7Dh X7Dh 7Dhz ,7Dh 7Dh 7DhL ,7Dh 7DhϷ 7Dh ,7Dh 7Dh4 7Dhƾ 7DhW 7Dh^ 7Dh 7Dh 7Dh 7Dh: 7Dhj 7Dh 7Dh, 7Dh 7Dh 7Dh 7Dhl 7Dh 7Dh 7Dh 7Dhk 7Dh 7Dh 7Dh, 7Dh 7Dh6 ,7Dh_ 7Dh 7DhD 7Dh? 7Dh 7Dh 7Dhm 7Dh 7Dh 7DhQ 7Dh 7Dhj  7Dh S There is a stone staircase leading down here.7DhH 7Dh^ 7Dh $ _7Dh 7Dh 37DhY 7Dh ,7Dh 7Dh~" j _You fly downwards.  There is a stone staircase leading up here.7DhM    .#   ## #.   .. .. ##   ##. .# ..   #. .. #.#.##   #..##.#.....   #........#   #....@S.# 910.9 (31.7)   ###.#####   #      S   adder (asleep)       _An adder is nearby!7Dh? .#  ## #.  .. .. ##  ##. .# ..  #. .. #.#.##  #..##.#.....  #........#  #....@S.#  ###.#####  #7DhM.#  ## #.  .. .. ##  ##. .# ..  #. .. #.#.##  #..##.#.....  #........#  #....@S.#  ###.#####  #7Dh}7Dh+7Dh7Dh7Dh ] _An adder is nearby!7Dh SS  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The adder hisses angrily.7DhU74--------===1.9 (1.0)Will/2 Jinx Fly  _The adder barely misses you.7Dh6 :((7Dh, 0*7Dh S.(very drained)  The adder hisses angrily. _The adder barely misses you.shoot a sling bullet. The sling bullet misses the adder.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the adder with its own tail.  The adder is lightly wounded. 5 3.2 (1.3 _The adder misses you. The adder closely misses you.7DhW z ((You shoot a sling bullet.7Dhޜ :*7Dh{ V S. The sling bullet completely misses the adder.A giggling sprite leaps out and makes the adder trip over its own tail.  The adder is heavily wounded.7Dh} '4.57Dh 7Dh̆ K _The adder misses you.7DhDk  You shoot a sling bullet. The sling bullet hits the adder.7DhK:* 7Dh u-  The adder is almost dead.A giggling sprite leaps out and ties the adder's tail in a knot. .  You kill the adder!--------595.8Fly  _The jinxing sprites lose interest in you. 7DhSQ 7Dh5====43 2  _You feel your existence waver again.====6==== _Magic restored. 7Dhu, 7Dhx, 7DhB 7DhV 7Dh   ..   .   .#  ######.   ...0.. ##  ###. ..# ..  #. ...##.#.##### #..##.#.@.......---32.8 (17.0) #........#.##### ##....<..# # ###.##### #.   #   7Dh  Found 2 flux baubles.---3.8 (18Fly  7Dh2 7Dh_ _You feel your willpower return. 7Dh 7Dh 7Dh 7Dh 7Dhe~==== 7Dh-, 7DhO 7Dh 7Dh, 7Dh 7Dh 7Dh/ g..... ..... .... ... ..  .#  ##########.#  7Dh\#......0.@.###  .###....#....... #.....##.#.###### #..##.#......... #........#.##### ##....<..#.#g   goblin (asleep) ###.#####.# #. .# # 7Dh- 16.8 (3.0) 7Dh *7.8 (4 7Dh  7Dh| _A goblin comes into view. It is wielding a +0 dagger of draining. 7Dh  g.....  .....  ....  ...  .. .# ##########.# #......0.@.###  .###....#.......  #.....##.#.######  #..##.#.........   7Dhj ...#.#####  ##....<..#.# ###.#####.# #. .# #!7Dh  g.....  .....  ....  ...  .. .# ##########.# #......0.@.###  !7Dh".###....#.......  #.....##.#.######  #..##.#.........  ...#.## ##....<..#.# ###.#####.# #. .# #!7Dh@)!7Dh#*!7Dhx1!7Dh95] _A goblin is nearby!!7Dhx  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.!7Dh(.gg4--------==8.8 (1Will/2 Jinx Fly !7Dh!7Dhk@ _The goblin shouts! You hear a loud squeak.!7DhlA (((((You shoot a sling bullet.!7Dh2:*!7DhodThe goblin shouts! You hear a loud squeak.  You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks the goblin with its +0 dagger of  draining.!7DhO..g... (very drained)!7Dh\ 5 =40.1 (1.3!7Dh!7Dh_ _The goblin is severely wounded.!7Dhrg (((((((You shoot a sling bullet.!7Dho  The sling bullet barely misses the goblin.!7Dh!7DhE  .r...g..r   ratThe goblin seems less drained.1.3 (1.2 _A rat comes into view.!7Dh  ..r...  .....  ....  ...  !7Dh g. .# ##########.# #......0.@.###  .###....#.......  #.....##.#.######  #..##.#.........  ...#.#####  ##....<..#.# ###.#####.# #. .# #!7Dh?y  ..r...  .....  ....  ...  g. !7Dh| .# ##########.# #......0.@.###  .###....#.......  #.....##.#.######  #..##.#.........  ...#.## ##....<..#.# !7Dh} ###.#####.# #. .# #!7Dh !7Dh} !7Dh֑ !7Dh] d _There are monsters nearby!!7DhHY `  You shoot a sling bullet. The sling bullet hits the goblin.!7Dh_ )((r   rat!7Dh !7Dh Z.r..!7Dh5602.6 (1.3!7Dh<!7DhJ _You kill the goblin!"7DhE\ (((("7Dh3D(((You shoot a sling bullet."7Dh:*"7Dh  The sling bullet closely misses the rat.A giggling sprite leaps out and smacks the rat with its own front foot."7Dhs^...r."7Dhk..  rat (very drained)"7Dh4d--------63.9"7Dh"7Dh\ _The rat is severely wounded."7Dh#.#.#.#...#.r"7Dh#).  #.# ##########@# #......0...### .###....#....... #.....##.#.#######..##.#.........#........#.#######....<...####.#####.##. .#"7Dh "7Dh$J.r"7Dh&5---40"7Dh)"7Dh+"7DhK]  You shoot a sling bullet. The sling bullet hits the rat."7DhOe)("7Dh&."7Dhc1===6.2 (1.3 _You kill the rat!"7Dh I"7Dh RFly  _The jinxing sprites lose interest in you.5===="7Dh _The sprites lose interest in your situation."7Dhv "7Dh "7Dh "7Dh "7Dh "7DhO <===="7Dhe "7Dh ,"7Dh "7DhM ,"7Dh2 "7Dh  "7Dh 95"7Dhn "7Dha "7Dh 94"7Dh "7Dh  "7Dh| "7Dh8 "7Dh d6===="7Dh# ,"7Dh% "7Dh% "7Dh& "7Dh1 MM.......................)....... ---#########.# #......0...###  .###....#.......#.....##.#.########.#####.#M.....####........ #.###...."7Dh1 b#########.# .#......0...### .###....#.......#.....<..#.#"7Dh2 "7DhZ6 059.2 (13.0)"7Dh6 H---60.2 (14"7Dh9 "7Dh/=  Things that are here: _a +0 dagger of draining; a goblin corpse#7Dha#7Dhb#7DhAd#7DhoP _#7Dhu,#7Dhw#7DhxD====3#7Dhz#7Dh#7Dht 2 Fly #7Dh#7Dh _You feel your willpower return. You feel your existence waver again.#7Dh3#7Dh#7Dh#7Dht,#7Dhl#7Dhn#7Dh#7Dhp,#7DhҦ#7Dh#7Dh,#7Dhӫ#7Dh#7Dh ,#7Dh#7Dh#7Dhi#............#............ #.........# r#.........###..#).............. #.###....####.# ########.# ###.......# .....0...#######.#7Dh# ###....#........@#...#.. ....##.#.######..#...# .##.#............# ..# .......#.#####.... #.# ....<..#.# #.#.# .# ##.#####.# #.#.# # r   quokka (wandering)#. .# #.#$#  # #. #7Dhw 70  A quokka comes into view.#7Dhd<rr#7Dh+1.2 (11#7Dh#7Dh<9 _Found a stone staircase leading up.#7Dh+   #............  #.........# <  #.........  #)..............  ...####.#  ###.......#.. 0...#######.......# .......@# ######..#...# ....# ..# ##.... #.# #7Dh@<..#.# #.#.# .#  #.#.# #  #. .# #.#$#  # #.#.##7Dh#   #............  #.........# <  #.........  #)..............  ...####.#  ###.......#.. 0...#######.......# .......@# ######..#...# ....# ..# ##.... #.# <..#.# #.#.#  #.#.# #  #. .# #.#$#  # #.#.# #7Dh)] _A quokka is nearby!#7Dh#V `  You shoot a sling bullet. The sling bullet hits the quokka!#7Dh][ ~.(((((#7DhP E......#7Dh B3===2.5 (1.3)#7Dh4 #7Dh} J _You kill the quokka!#7Dh #7Dh #7Dh #7DhR H _No target in view!$7DhTI$7Dh^f _$7Dhsv$7DhRu,$7Dhzv$7DhyB$7Dh}L _You now have 37 gold pieces (gained 7).$7Dh_$7DhB$7DhIB$7Dh,$7Dh҉X$7Dh,$7Dh-,$7DhX$7Dh $7Dh$7Dh{$7Dhk$7Dh& ........# ........##### ............. . .............. [ .........# #.# < ... .........###.... .... ).............. ...#####....####.#####...... .# ###.......#..@....# ---97.5 (25.0)#######.......####.............#...#.......##.######..#...#.#####.......#...#.# .#####.....#.#.# .# #.#.###.#.# .# #.#.# #.#.# .# #.#.# #.#.#$7Dha]---8.5 (26$7Dh^ _Found a ring mail.$7Dhr#$7Dhm$$7Dh*$7Dh.H _No target in view!$7Dh1 _No target in view!$7Dh $7DhŎ $7Dh׏ $7Dh $7Dh $7Dh | _$7Dh ,$7Dh $7Dh $7Dhù $7Dh $7Dhq $7Dh $7Dh $7Dht $7Dh $7Dh $7Dh $7Dh $7Dh $7Dh $7DhB $7Dh $7Dh $7Dh $7Dh $7Dh{ $7Dh| $7Dh# $7Dh6 $7Dh $7Dh $7DhT $7Dh6 X ....# $7Dh ...# #..# .# #..####### #..####...o .# # #.........# .......#$7Dh .....# ..# ......# ..# ................#..#.[.####.##<.####...#. ........###......................#....#### ###....####.#####........o   orc wizard (asleep) # ###.......#.......##### #######.......####.....# ........#...#.......##.#$7Dhy /2008.5 (10$7Dh4 +9.5 (11$7Dh $7Dh z _An orc wizard comes into view. It is wielding a +0 dagger.$7DhK  ....# ...# .  #..# .#  #..# ..#  #..####...o  # #.........# #.....# ..# #..@..# ..# .......#..#.[.# ##.##<.####...#. ...... .....#. #.#####. # ...#.....$7DhW Q ..  %7DhP& ....# ...# .  #..# .# %7Dh( #..# ..#  #..####...o  # #.........# #.....# ..# #..@..# ..# .......#..#.[.# ##.##<.####...#. ...... .....#.#.#####.  ...#.....%7Dh+=..%7Dh1%7Dhu2%7DhBx _An orc wizard is nearby!%7Dh^  You beckon some vexing sprites to accompany your attacks.%7Dh4--------==10.5 (1.0)Will/2 Jinx Fly %7DhӬ%7Dh̰; _You feel your willpower being sapped.%7Dh/K (%7Dh(((((o  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!%7Dh!%7DhAo......=1.8 (1.3 _The orc wizard is moderately wounded.%7DhDI ((((((You shoot a sling bullet.%7DhE .oo....o   orc (wandering)  The sling bullet barely misses the orc wizard.An orc comes into view. It is wielding a +0 short sword.%7Dh *****The orc wizard casts a spell at you.%7Dhwg.....o..7-3.1%7Dht%7Dh{I _The magic dart hits you. The orc moves out of view.%7DhA (((((((You shoot a sling bullet.%7Dh :*%7Dh ....o.. (very drained) _The magic dart hits you. The orc moves out of view.  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the orc wizard trip over its own feet.  The orc wizard is severely wounded. ****The orc wizard points at you and mumbles some strange words.%7DhN o....o   orc (wandering)0-------3------------ 5 4.4 _The magic dart hits you!%7Dh=  (((( o  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc wizard.%7Dh  o.....o   orc  The orc wizard is almost dead.5.7 _An orc comes into view. It is wielding a +0 flail.&7Dh (((((( You shoot a sling bullet. The sling bullet hits the orc.&7Dhvy .o..o..o   orc wizard (very drained)o   orc  The orc is severely wounded. ******The orc wizard gestures at you while chanting.&7Dh Z...@..&7Dhw D1=-----&7Dh %6.9 (1.2&7Dh&7Dh8S _The puff of flame misses you.&7Dhd  You shoot a sling bullet. The sling bullet hits the orc wizard.&7Dh')((o   orc&7Dh|&7Dh~&7Dhno.o..o 2 orcs&7Dh&7Dhmdertzug the Vexing....#Poltergeist...#.Health: 21/28 ==================------#..# .#Magic: 3/6============------------#..# ..#AC:  5  Str: 4 ...##### #..####..o.EV: 12Int: 15 .......# # #.....)o.o#SH: 0Dex: 18 .......#####.#.....# ..#XL:  4 Next: 104% Place: Dungeon:3 .............#..@..# ..#Noise: ===------  Time: 2018.2 (1.3) ................#..#.[.#[&7Dhǧ33ma) +1 sling ........###.##<.####...#.Cast: Jinxbite ........###..............Will/2 Jinx Fly ................#....#### ###....####.#####........oo 2 orcs # ###.......#.......##### #######.......####.....# ........#...#.......##.# _An orc comes into view. It is wielding a +0 flail.You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded.The orc wizard gestures at you while chanting. _The puff of flame misses you.You shoot a sling bullet. The sling bullet hits the orc wizard. _You kill the orc wizard!You have reached level 5!&7Dh/  --more--&7Dhh5/337--65 2% 2 orcs _You feel clever.'7Dhvx^  You beckon more vexing sprites to accompany your attacks.'7Dhy'7Dh.o.o'7Dhax2-------90'7Dh^'7Dh; _You feel your willpower being sapped.'7DhO]  You shoot a sling bullet. The sling bullet hits the orc!'7DhU)((   orc'7Dh'7DhDo...'7Dh=4=20.4 (1.2'7Dh~'7DhG _You kill the orc!'7Dht T(((((('7Dh 9*'7Dhd  You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and bonks the orc with its +0 short sword.'7Dh(l ..o...  orc (very drained)'7Dhm f661.7 (1.3'7Dhr '7Dht ^ _The orc is moderately wounded.'7Dh/  You shoot a sling bullet. The sling bullet hits the orc.)(('7Dhd '..'7DhN ----62.9 (1.2 _You kill the orc!'7Dh) _No target in view!(7Dh~5(7Dh7A Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire16% 3  b - Cause FearHexes19% 4 (7Dh8 c - Dimensional Bullseye Hexes/Translocation 54% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)7Dh^dertzug the Vexing....#Poltergeist...#.Health: 26/33 ==================------#..# .#Magic: 2/7======------------------#..# ..#AC:  6  Str: 4 ...##### #..####....EV: 12Int: 16 .......# # #.....)..o#SH: 0Dex: 18 .......#####.#.....# ..#XL:  5 Next:  6% Place: Dungeon:3 .............#..@..# ..#)7DhNoise: ===------  Time: 2022.9 (0.0) ................#..#.[.#a) +1 sling ........###.##<.####...#.Cast: Jinxbite ........###..............Will/2 Jinx Fly ................#....#### ###....####.#####........ # ###.......#.......##### #######.......####.....# ........#...#.......##.#You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and bonks the orc with its +0 short sword. _The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc. _You kill the orc! _No target in view!)7Dhߢ%  )7Dh2Okay, then.)7DhJ)7Dh()7Dh:. _)7Dh _)7Dh o7=.---)7Dh.......o   orc wizard (wandering)...The sprites lose interest in your situation.)7Dh[)7DhU+3.9 (1)7Dh---4.9 (2Fly )7Dh )7Dhz _An orc wizard comes into view. It is wielding a +0 dagger.)7Dh./ ....# ...# o  #..# .#  #..# ..#  #..####....  # #.....)..o# #.....# ..# #..@..# ..# .......#..#.[.# ##.##<.####...#. .... ..... #.#### # ... ..  )7Dhc ....# ...# o  #..# .#  #..# ..#  #..####....  # #.....)..o# #.....# ..# #..@..# ..# .......#..#.[.# )7Dhݓg##.##<.####...#. .... .....#.####  .....)7Dh )7DhΙ)7Dh)7Dhib _An orc wizard is nearby!)7Dho x  You miscast Jinxbite.  You are very lightly contaminated with residual magic.)7Dh 1.)7Dh 0------5.9 (1JinxbiteContam )7Dh|7 F _Nothing appears to happen.)7Dh2 _No target in view!*7DhI*7DhH _No target in view!*7Dh9....# ...#. #..## #..# ..# ....##### #..####.........# # #.....)..o#.#####.#.....# ..#.......#.....# ..#*7Dh*.......@#..#.[.####.##<.####...#..###.............. ).........#....#### .###....####.#####........ .# ###.......#.......##### .#######.......####..... .........#...#.......##.# .######..#...#.#####..# ..*7Dh*7Dhwoo   orc wizard*7Dh,6 _*7Dh,*7Dhl*7Dh$  ...#. #..# o# #..# ..# .....##### #..####.... #........# # #.....)..o# #.#####.#.....# ..# #.......#.....# ..# #....#..#.[.# #.###.##@.####...#. #.###.............. #).........#....#### #.###....####.#####........ #.# ###.......#.......##### ..#######.......####.....# #.........#...#.......##.# #.######..#...#.#####..# .. ..........#...#.# ..# #*7DhB *7DhP .oo   orc wizard*7Dhi S=57*7Dh *7Dh] a _There is a stone staircase leading up here.+7Dhw+7Dhlx+7Dhc+7Dh.+7Dh.8=48 _+7Dh9+7Dhdg .## #.......#  +7DhP.# ♣#♣#♣#♣#♣ .♣# #.# # #.# ..## #.# ...# #.########## ...# #..........# ...# ##########.# 2 +7Dh...# #@# ...# #.# .## #.#  ########)# ######........# #.........#################+7Dh|2# +7DhX=------+7Dh+7Dh"[1===30.4 (2.5+7Dh!+7Dh#{ _You fly upwards. _There is a stone staircase leading down here.+7Dh\m +7DhXn +7Dh?o +7Dhq +7Dhr @3 _+7Dhx j+7DhX{ Z _Your magical contamination has completely faded away.+7DhG| K9=+7Dh,} +7Dh Q===+7Dh! +7Dh" +7Dh 0 2 +7Dh +7DhO s _You feel your existence waver again.+7DhU 30=2===1====2==Fly  _You feel your willpower return.3==3==== _HP restored.=====+7Dh 4======5====+7DhE 2====6======7====+7Dh5 89.4 (59.0)Jinxbite _Magic restored.+7Dh2A _ _Partly explored, can't reach some places.+7DhU+7Dh+7Dh+7Dh #+7Dh)N90.4 (1.0) _+7DhN ...#. #..# .# #..# o.#...##### #..####.... #........# # #.....[..o# #........#####.#.....# ..# #..............#.....# ..# #.................#..#.[.#3 #.........###.##@.####...#. +7Dh6#.........###.............. #)................#....######....####.#####........ ###.......#.......##### ..#######.......####.....#o   orc wizard.........#...#.......##.# #.######..#...#.#####..# .. ..........#...#.# ..# #+7Dh<====+7Dhv+7DhL.o,7Dh,1.9 (2.5,7Dh,7Dh"{ _You fly downwards. _There is a stone staircase leading up here.,7Dh^  You beckon some vexing sprites to accompany your attacks.,7DhM.o,7Dh5-------==2.9 (1.0Will/2 Jinx Fly ,7Dh ,7Dh%#; _You feel your willpower being sapped.,7Dho (((((((You shoot a sling bullet.,7Dh:*,7Dhk   The sling bullet closely misses the orc wizard.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.,7Dh6.[.o... (very drained) 5 =4.2 (1.3,7Dh{ _The orc wizard is moderately wounded.,7Dh (((((((You shoot a sling bullet.,7DhNo .[..o..5.4 (1.2,7Dh'w  ,7Dh"y ,7Dh_z A_The sling bullet closely misses the orc wizard.,7Dh { ,7Dh~ (You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.,7DhH :*,7Dhl  The orc wizard is moderately wounded.A giggling sprite leaps out and doodles on the orc wizard's face.,7Dh:vt.o6.6,7Dh},7Dhb _The orc wizard is heavily wounded.-7Dh_ ((((-7Dh/You shoot a sling bullet.-7Dh v:*-7DhZb...o _The orc wizard is heavily wounded.You shoot a sling bullet.  The sling bullet barely misses the orc wizard.insults the orc wizard's ancestors. -7Dh[ The orc wizard is severely wounded.The jinxing sprites lose interest in you.-7Dh3d  The orc wizard points at you and mumbles some strange words.-7Dh-7DhJ25------3--------------7.8Fly -7Dh-7Dh. _The magic dart hits you!-7Dh ((((You shoot a sling bullet.-7Dh{ ...oThe sling bullet closely misses the orc wizard.-7Dh8*-7Dh  The orc wizard points at you and mumbles some strange words.-7Dh 8@-7Dh.9.0JinxbiteConf Will/2 Fly -7DhD-7DhQ _You are confused.-7Dh4-7Dh-7DhJ -7Dh K _You are too confused!-7DhW  You clumsily bash the orc wizard but do no damage.The orc wizard is severely wounded.-7DhP]  The orc wizard points at you and mumbles some strange words.-7Dh@  The puff of flame hits you!-7Dh18-----------1----------------7Dh?100.5 (1.5-7DhA-7Dh? _The orc wizard hits you with a +0 dagger.-7Dh -7Dh 7--7Dh -7Dh K _You are too confused!-7Dh0#.#. .....########.... #........# # #.....[..o#####.#.....# ........#.....#........o#..#.[.###.##<.####...#.#...@......... #).........#....#### #.###....####.#####........ ###.......#.......##### ..#######.......####.....# #.........#...#.......########..#...#.#####..# .. ..........#...#.# ..# # #.#####.....##-7Dhq6J.o-7Dh*89-----2===------1-7Dh;0 _-7DhE-7Dh/G.7Dhˇ #..# .# #..# ..#  .....##### #..####....  #.# # #.....[..o#  #.#####.#.....# ..#  #......#.....# ..#  #.......#..#.[.#  #.###.##o.####...#.  #.###.  #).#....####  #.###....####.#####........ ##.# ###.......#.#####.#.......####.....# .#.#...#.##.# .#.######..#...#.#####..# ...#[40.7DhNjm...#.# ..# # .#.#####.....#.#.# ..#.7Dh4=-2.7Dh.7Dh P _The orc wizard misses you..7Dh_ ......########....#........# # #.....[..o######.#.....# .........#..............#..#.[###.##o.####...#...###.............).......@..#....####.###....####.#####........ ##.# ###.......#.......##### ...#######.......####.....# #.........#...#.......########..#...#.#####..# .. ...........#...#.# ..# # .#.#####.....## #.#.##<o3-3.7Dh*f /7Dh  You bump into the rock wall.=4 _The orc wizard hits you but does no damage./7Dh#  #..# ..# .....##### #..####.... #.# # #.....[..o# #.#####.#.....# ..# #......#.....# ..# #........#..#.[.# #.###.##<.####...#. #.###..o. #).#....#### #.###....####.#####.#.# ###.......#.##### 0...#.......####.....# ..#.#...#.##.# #.#.######..#...#.#####..# .....#...#.# ..# # ..#.#####.....[3/7DhI$ 3m#.#.# ..# ..#.# #.#.###.#.# ..# You feel your existence waver again.The orc wizard seems less drained.8=== 2 5/7Dh. U _The orc wizard hits you with a +0 dagger.07Dh4.....##### #..####.... #........# #.#.....[..o# #07Dh.#####.#.....# ..# #.......#.....# ..# #........#..#.[.# #.........###.##<.####...#. #.........###..o........... #).........#....#### #.###....####@#####........ ####.# ###.......#.......##### .0...#######.......####..... 07Dh...#.........#...#.......##.# ##.#.######..#...#.#####..# .............#...#.# ..# ##.#####.....#.#.# ..# <..#.# #.#.###.#.# ..# ####.# #.#.# #.#.# .#07DhZf  You feel less confused.07Dh[ 2      #.#.....[..o#  ##.#.....# ..#  ...#.....# ..#  07DhI ......#..#.[.#  ....###.##<.###  ....###..o..... 07Dh;  #)............*...#  #@#  ###.......# .07Dh<  0###...... ....#...#. ##..#...#.# .. ....#...#.# ..# # 07Dh #.....#.#.# ..# <..#.# #.#.###.#.# ..#  #.#.# #.#.# .# The orc wizard points at you and mumbles some strange words.07Dh     #.#.....[..o#  ##.#.....# ..#  ...#.....# ..#  ......#..#.[.#  ....###.##<.###07Dh%  ....###..o.....  #)............*...#  07Dh5i#@#  ###.......# 0###...... ....#...#. ##..#...#.# ....#...#.# ..# # #.....#.#.#  <..#.# #.#.###.#.#  #.#.# #.#.# 07Dh@  The puff of flame hits you!07Dhwo&.07Dhxp9/33 -------1---=607DhNq 07Dhy07DhJ|V _* * * LOW HITPOINT WARNING * * *07Dh 07Dhm 07Dh 07DhV 17DhF$#........# #.#.....[..o#####.#.....# ........#........#..#.[###.##<.####...#.....###..o..........)................#....####.###....####.#####........ ####.# ###......@#.......##### .0...#######.......####.....# ..#.........#...#.......## ##.#.######..#####..# .. #...........17Dh|I.# ..# # ...#.#####.....#.#.# <..#.# #.#.## ####.#   .#17DhU17Dh\   [..o#  ##.#.....# ..#  ...#.....# ..#  ......#..#.[.#  #.##<  ##..  #)..*  ...####*#  ###......@# .0###.......# ....#...#.... ##..#...#.#####..# .. #...#.# ..# # ..#.#.# ..# <..#.# #.#.###.#.# ..# 17Dh\ #.#.# #.#.# .#  .# #.#.# #.#.# The orc wizard points at you and mumbles some strange words.17DhAa  [..o#  ##.#.....# ..#  ...#.....# ..#  ......#..#.[.#  #.##<  ##..  #)..  ...####*# 17Dh=C ###......@# 0###.......# ....#...#.... ##..#...#.#####..# .. #...#.# ..# ..#.#.# ..# <..#.# #.#.###.#.#  #.#.# #.#.#   .# #.#.# 17DhgI=  The magic dart hits you!17Dh{-..17Dh~2------------0-------717Dh17DhV _* * * LOW HITPOINT WARNING * * *17Dh& 17Dhq*Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling 17Dh]Spells ([,] to cycle)  b - Cast: Jinxbite  c - Cast: Sigil of Binding (5%) [*/%] inventory [&] all spells[!] focus mode: off|on27Dha' 27Dh9 t #........# #.#.....[..o#dertzug the Vexing#........#####.#.....# ..#Poltergeist#..............#.....# ..#Health: 2/33=-----------------------#.................#..#.[.#Magic: 0/7------------------------27Dhw< #.........###.##<.####...#.AC: 2Str: 4#.........###..o...........EV: 12Int: 16#)................#....####SH: 0Dex: 18#.###....####.#####........XL:  5 Next:  6% Place: Dungeon:3 ####.# ###......@#.......#####Noise: =--------  Time: 2107.5 (0.0) .0...#######.......####.....#a) +1 sling ...#.........#...#.......##.#Cast: Jinxbite ##.#.######..#...#.#####..# ..Will/2 Fly #............#...#.# ..# # ...#.#####.....#.#.# ..#o27Dh@    orc wizard <..#.# #.#.###.#.# ..# ####.# #.#.# #.#.# .#.# #.#.# #.#.#The orc wizard points at you and mumbles some strange words.The puff of flame hits you! _* * * LOW HITPOINT WARNING * * *The orc wizard points at you and mumbles some strange words.The magic dart hits you! _* * * LOW HITPOINT WARNING * * *27DhhE 27DhG 47DhDrink which item? Potions  d - a green potion  e - a fuming inky potion  f - a glowing yellow potion  j - a lumpy grey potion [!] read|quaff[?] describe selected57Dh˴ 57Dhy #........# #.#.....[..o#dertzug the Vexing#........#####.#.....# ..#Poltergeist57Dh>#..............#.....# ..#Health: 2/33=-----------------------#.................#..#.[.#Magic: 0/7------------------------#.........###.##<.####...#.AC: 2Str: 457Dh#.........###..o...........EV: 12Int: 16#)................#....####SH: 0Dex: 18#.###....####.#####........XL:  5 Next:  6% Place: Dungeon:3 ####.# ###......@#.......#####Noise: =--------  Time: 2107.5 (0.0) .0...#######.......####.....#a) +1 sling ...#.........#...#.......##.#Cast: Jinxbite ##.#.######..#...#.#####..# ..Will/2 Fly #............#...#.# ..# # ...#.#####.....#.#.# ..#o   orc wizard <..#.# #.#hY)7m.###.#.# ..# ####.# #.#.# #.#.# .#.# #.#.# #.#.#The orc wizard points at you and mumbles some strange words.The puff of flame hits you! _* * * LOW HITPOINT WARNING * * *The orc wizard points at you and mumbles some strange words.The magic dart hits you! _* * * LOW HITPOINT WARNING * * *57Dh`P  Okay, then.57Dh 57Dh-57Dh. _57Dh  You don't have enough magic to cast this spell. _57Dhr 57Dh 57DhЇ 57Dh F _Unknown command.67Dh7q367Dhu67Dhx^ _You are too injured to fight recklessly!67Dh` 67Dhb Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling Spells ([,] to cycle)  b - Cast: Jinxbite 67Dhc A c - Cast: Sigil of Binding (5%) [*/%] inventory [&] all spells[!] focus mode: off|on67Dh'B67DhR #........# #.#.....[..o#dertzug the Vexing#........#####.#.....# ..#Poltergeist#..............#.....# ..#Health: 2/33=-----------------------#.................#..#.[.#Magic: 0/7------------------------#.........###.##<.####...#.67DhqTAC: 2Str: 4#.........###..o...........EV: 12Int: 16#)................#....####SH: 0Dex: 18#.###....####.#####........XL:  5 Next:  6% Place: Dungeon:3 ####.# ###......@#.......#####Noise: =--------  Time: 2107.5 (0.0) .0...#######.......####.....#a) +1 sling ...#.........#...#.......##.#Fire: a) +1 sling ##.#.######..#...#.#####..# ..Will/2 Fly #............#...#.# ..# # ...#.#####.....#.#.# ..#o   hWs;1morc wizard <..#.# #.#.###.#.# ..# ####.# #.#.# #.#.# .#.# #.#.# #.#.#The magic dart hits you! _* * * LOW HITPOINT WARNING * * * _Okay, then. _You don't have enough magic to cast this spell. _Unknown command. _You are too injured to fight recklessly!67Dh$f77Dh,L #........# #.#.....[..o#dertzug the Vexing#........#####.#.....# ..#Poltergeist#..............#.....# ..#Health: 2/33=-----------------------#.................#..#.[.#Magic: 0/777Dh-,------------------------#.........###.##<.####...#.AC: 2Str: 4#.........###..o...........EV: 12Int: 16#)............*...#....####SH: 077Dh1Dex: 18#.###....####*#####........XL:  5 Next:  6% Place: Dungeon:3 ####.# ###......@#.......#####Noise: =--------  Time: 2107.5 (0.0) .0...#######.......####.....#a) +1 sling ...#.........#...#.......##.#Fire: a) +1 sling ##.#.######..#...#.#####..# ..Will/2 Fly #............#...#.# ..# # ...#.#####.....#.#.# ..#o   orc wizard <..#.# #.#.###.#.# ..# ####.# #.#.# #.#.# 77Dh2a .#.# #.#.# #.#.# _You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 53% to hit)77Dh~ #........# #.#.....[..o#dertzug the Vexing#........#####.#.....# ..#Poltergeist#..............#.....# ..#Health: 2/33=-----------------------#.................#..#.[.#Magic: 0/7------------------------#.........###.##<.####...#.AC: 2Str: 4#.........###..o...........EV: 12Int: 16#)................#....####SH: 0Dex: 18#.###....####.#####........XL:  5 Next:  6% Place: Dungeon:3 ####.# ###......@#.......#####Noise: =--------  Time: 2107.5 (0.0) .0...#######hm.......####.....#a) +1 sling ...#.........#...#.......##.#Fire: a) +1 sling ##.#.######..#...#.#####..# ..Will/2 Fly #............#...#.# ..# # ...#.#####.....#.#.# ..#o   orc wizard <..#.# #.#.###.#.# ..# ####.# #.#.# #.#.# .#.# #.#.# #.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 53% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!hAi19H)((77Dh6-..77Dh 3=28==8.8 (1.3 _ _Your Ranged Weapons skill increases to level 3!77Dh77Dh77Dh77Dh5 77Dh 77Dh"_Unknown command.77Dh77Dhg 377Dh~i 77Dhn : _77DhDx X77Dh2y a1===77Dh\{ 77DhW~ 77Dhu S4=77Dh 77Dhԉ n77Dhg 77Dh˓ U===Fly  _You feel your willpower return.5=77Dh 77DhS 77Dh 77Dh ,77Dh X77Dh |6==87Dh 2===7=====8=3====9=====10/33==1==4===87DhcW2====3=5====14======5=6=6===7==87DhY[40m===8==7==== _Magic restored.9=====20=1==2==87DhL^3=24=5==6=7=8==9=87Dha=30=1=2==3== _HP restored.=h,h9;49mh |49m # #. ##.## #..... #.....###   ---2550.0) #.(..##.##  #.. #..##  # ##..#  ##.# #.# .########## #.# ..........# #.#####.# ..........###........---91 _Found 7 stones.87Dh87Dh"87Dh87Dh87Dh87Dh87DhY87Dh,87Dh87DhI87Dh,87Dh 87Dh B87Dh 87Dhf 87Dh ,87Dh 87Dh 87Dh ,87Dh! 87Dh# 87Dh;% ,87DhP& 87Dh( 87Dh* ,87Dh+ 87Dh- 87Dh3 ....####.## .... #..# ...##.#..... ......# ...#.##...#....#68.8 (9.0)....##.####.. #..#.(. ##.#####.. #.....##. #.....### # #.......# #.(..##.# 87Dh94 3#....##..##87Dh7 87DhM8 .9.8 (10.0)87DhM; 87Dh= $ _Found a stone.97Dh-B397DhG97DhfI97DhPX97DhdR,97DhS97DhU97DhFW97DhW97DhX97Dhf[97Dh],97Dh^97Dh`97DhbB97Dhpn97Dh}97Dh ######### # #........ #.####...<.... .............................. #.............#. ####@########83.8 (14#.# #............... #.##.#########.## #.#.......#...##.##...##.###................#.....###...#....#......##...#....#...........# ##97DhA4.8 (1597Dhӛ97Dh; _Found an escape hatch in the ceiling.97Dh97DhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered) Spells ([,] to cycle)  b - Cast: Jinxbite 97DhU c - Cast: Sigil of Binding (5%) [*/%] inventory [&] all spells[!] focus mode: off|on:7Dh:7Dhdertzug the VexingPoltergeist#########Health: 33/33 ========================# #........Magic: 7/7========================##.####...<....AC: 2Str: 4...............EV: 12Int: 16...............SH: 0Dex: 18#.............XL:  5 Next: 28% Place: Dungeon:3#. ####@########Noise: ---------  Time: 2284.8 (0.0)#.# #............a) +1 sling... #.##.########Cast: Jinxbite#.## #.#.......#Fly #...##.##...##.###................#.....[40:7Dhm###...#....#......##...#....#...........# ### _You feel your willpower return. _Magic restored. _HP restored. _Found 7 stones. _Found a stone. _Found an escape hatch in the ceiling.:7Dh:7Dh :7Dh :7Dho #.  #. #########:7DhK 9 #. #........J####.####...<............ #..@.......... #. ######.########:7Dh& ! #.# #............ ... #.##.######## #.## #.#.......# #...##.##...##.##J   endoplasm (asleep) #................ #.....###.:7Dh `..#.... #......##...#....:7Dh +6.8 (2:7Dhj *7.8 (3:7Dh :7Dhn ] _An endoplasm comes into view.:7Dh> # . #. #########  #. #........  J####.####...<....  ..................  ..................  #..@..........  #. ######.########  #.#   ...   #.##          ;7DhK6 # . #. #########  #. #........  J####.####...<....  ..................  ..................  #..@..........  #. ######.########  #.#   ...   #.##      ;7Dh:;7Dh;;7Dh Jw _An endoplasm is nearby!;7Dh9  You beckon some vexing sprites to accompany your attacks.5-------==8.8 (1Will/2 Jinx Fly ;7Dh; _You feel your willpower being sapped.;7Dh  You shoot a sling bullet. The sling bullet hits the endoplasm!.((((((;7Dh]04.......;7DhQ9=90.1 (1.3 _You kill the endoplasm!;7Dh _No target in view!;7Dh  _Fly  _The sprites lose interest in your situation.-------;7DhQ ?6===;7Dhl ===;7Dh. ,;7Dh ;7Dh ,;7Dhk ;7Dh} ;7DhG ;7Dh ;7Dh ;7Dh N7====;7DhY ;7DhW ;7Dh ====Fly  _You feel your willpower return.;7Dh7      ### ##########  ##... #........#  .....###.######.# #####   #>....#......#.# #....   #...#.###.####.####...<   #................  #.#.##@..........---326.1 (36.0)   ........##.####.........   ###.###.##.# ######.###   #..#.# #.......   ##..... #.##.###   ##.#.## #.#.....    .#...##.##...#  hL 6d  #............    #.....###...# ---7.1 (37 _Found a stone staircase leading down.<7Dh<7Dh<7Dh_<7Dh<7Dh<7Dh<7Dhx<7Dh,<7Dh^<7Dh]<7Dh,<7Dh<7Dh <7Dhy<7Dh,<7Dh<7Dh<7Dh,<7Dhx<7DhH,<7DhD<7Dh<7Dh`<7Dh^,<7Dh<7DhT<7DhM,<7Dh<7Dhn<7Dh ,<7Dhs<7Dh,<7Dh[<7Dh<7Dh B<7Dh <7Dh <7DhN ,<7DhL<7Dh<7Dh,<7Dh<7Dh<7DhL,<7Dh<7Dh"<7Dh,<7Dh<7Dh6<7Dh,<7Dh<7Dh<7Dh,<7Dh,<7Dh,<7Dhj <7Dh!<7Dh"<7Dh)#<7Dh$<7Dh}&<7Dh,'<7Dh'<7Dh5)<7DhG,B<7Dh .<7Dh/<7Dhd0<7Dh1<7Dh2<7DhD4<7Dh5<7Dh5<7Dh=<7Dh><7Dh?B<7Dhh  There is a stone staircase leading down here. _<7DhiB<7Dhm<7Dhn<7DhBpB<7Dhp<7Dhr<7Dhw  ###........###.######.# #######  #.####>....#......#.# #......  #.# #...#.###.####.####...<..  #.# #........................ <7Dh.zT #.####.#.##...................  #...........##.####.......  #.#####.###.##.# ######.#####  #.# #.# #..#.### #.  #.#####.# ##.@...# #.##.#####70.1 (43  #.......# ###.#.## #.#.  ######### .#...##.##...##. .#....... >#.....###...#.. .#......##...#.. .#...........#  .#.....##.#### #.....##..#<7DhA|<7Dh|+1.1 (44<7Dh<7Dhb9 _Found an escape hatch in the floor.<7Dh0Q3<7DhR<7DhkW<7DhgX,<7Dh_n<7Dha<7Dhb<7Dhc,<7Dhf<7Dhn<7DhWt<7Dh w,<7Dhw<7Dhz<7Dh|,<7Dhl}<7Dh<7Dh<7Dh,<7DhJ<7Dh<7DhY<7Dh,<7Dh<7Dh;<7Dh<7Dh,<7Dh<7Dh<7Dh<7Dh”P  There is an escape hatch in the floor here.<7Dh'<7DhÖ _<7Dhb<7Dh<7Dh,<7DhQ<7Dhћ<7Dh ,<7Dh<7Dh<7Dh{,<7Dh8<7Dh<7Dhf<7Dh<7Dh<7Dh<7Dh%<7Dh¨<7DhZ<7DhT<7Dh<7Dh0<7DhȬ<7Dh<7Dh<7Dh<7Dh!<7Dh)<7Dh<7Dh)<7Dh<7Dh.B<7Dhѷ<7Dh"<7Dh<7Dh\<7Dh<7Dh<7Dh X<7Dh^,<7Dh<7Dh<7Dh<7Dh,<7Dhj<7Dhe,<7Dh<,<7Dh<7Dh<7Dh<7Dh<7DhI<7Dh><7Dh<7Dh#<7Dh<7Dh<7Dh<7Dh<7DhL<7Dh@<7Dh<7Dh<7Dh<7Dh<7DhD<7Dh<7Dhe<7Dh<7Dh<7Dh<7Dh<7Dh(<7Dh<7Dh<7DhX<7Dh<7Dh <7Dh><7Dh,<7Dh<7Dhq<7Dh,<7Dh<7Dh<7Dh<7Dhf<7Dh<7Dh <7Dh<7Dh<7Dh<7Dh<7Dhf<7Dh<7DhF ,<7Dh <7Dh <7DhO <7Dh <7Dh: <7Dh <7Dhi<7Dh<7Dh[,<7Dh<7Dh<7Dh,<7Dhi<7Dh<7Dh=,<7Dh<7Dh<7Dh,<7Dh<7Dh <7Dh",<7Dh"<7Dh$$<7Dh%<7Dh%<7Dh.&<7Dh'<7Dh(,<7DhQ)<7Dh*<7Dh:,,<7Dh,<7Dh.<7Dh9/<7DhT0,<7Dh2<7Dh)4,<7Dh4<7Dh5<7Dh<7,<7Dh7<7Dh;<7Dh<,<7Dhc=<7Dh?<7DhK@<7Dh@<7DhlA<7DhB<7DhC<7Dh:D<7DhD<7DhH<7Dh,J,<7DhJ<7DhpL<7DhM,<7Dh>N<7Dh,<7Dh)?<7Dh?<7Dh@,<7DhoA<7Dh4B<7DhC<7DhBD,<7DhE<7Dhlb<7DhoB<7Dhs,<7DhI .... .... ########### .... .......... .... ..$.!..... .... #..#...... ########## #......... .........# #......... ########.# #......g.. ..# #.# #.@#+# #.######.######....# .......#.........### .......########### .......# ########g   goblin (asleep) #<7Dh]506.1 (135.0)76<7Dhi<7Dh~ _A goblin comes into view. It is wielding a +0 dagger of speed.<7Dh*  ###########  ..........  ..$.!.....  #..#......  #......... .........# #......... .# #......g..  #.# #.@#+# .######....# .........### .######<7Dh 6 #<7DhRx J ###########  ..........  ..$.!.....  #..#......  #......... .........# #......... .# #......g..  #.# #.@#+# .######....# .........### .######  _A goblin is nearby!=7Dh^  You beckon some vexing sprites to accompany your attacks.=7DhM5-------==8.0)Will/2 Jinx Fly =7Dh)=7Dhp; _You feel your willpower being sapped.=7DhU ((((g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!=7Dh}:*=7Dh7o  The goblin is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the goblin's ancestors.=7DhtU....)=7Dh<d 5 30=9.3 (1.2=7Dh=7DhJ _You kill the goblin!=7Dh0=7Dh 2=7Dho8=7Dh;H _No target in view!=7Dh" ###    ############# ....... ..$.! ... #..# ######### #. =7Dh6 ........# #...# #######.# #..@...)..# .# #.# #..#+###...######.######....# ......#.........############## ......# ####### =7Dh =7Dhk =---100 _=7Dh+ =7Dh =7Dhҵ Fly =7Dh*  _The sprites lose interest in your situation.-------6===4=7Dh ,=7Dh* =7Dh ====7DhZ =7Dhx ,=7Dh =7Dh =7Dhe 93=7Dh =7Dh ,=7Dh` =7Dh F 2 =7Dh =7Dh s _You feel your existence waver again.=7Dh N7=====7Dh =7Dh =7Dh B=7Dh =7Dh ,=7Dh =7Dhg =7Dh =7Dh =7Dhp =7Dh8 =7Dh =7Dh <=====7Dh =7Dhj =7Dh@ =7Dhe =7Dht v _f - 2 glowing yellow potions (gained 1)=7Dh ^Fly =7DhZ =7Dh n _You feel your willpower return.=7DhC 3=7Dh =7Dh3 ,=7Dh) =7Dh M _You now have 51 gold pieces (gained 14).=7Dh 3=7DhW! =7Dh # =7DhZ$ =7Dh% =7Dh% =7Dh, n=7Dh- =7Dh2 =7Dh3 =7Dhx9 V . ...################ ............. ............ =7Dhs: ...###..#.# ###### #..... .....# #.....@...##. --- ####.# #......)..#  #.# #..#+###...... ####.######....# #######.........############## ...# ####=7Dhr> a....################..................................###..#..# ##### #....# ....# #.........##. ###.# #......@..# =7Dh@  #.# #..#+###....... ###.######....# ####### ..#.........### ############ ### =7DhZC 039.3 (29.0)=7Dh D ,40.3 (30=7DhG =7DhfK  Things that are here: _a +0 dagger of speed; a goblin corpse>7Dh3>7Dh>7Dh>7Dh >7Dh!$ _>7DhM*n>7Dh />7Dh0,>7Dho2>7Dh5>7Dh7,>7Dh9>7Dh`<>7Dh>,>7Dh@>7DhB>7DhE,>7Dh>F>7DhmH>7DhK,>7Dh%L>7Dh{O>7DhCU' #  .#  .# ..################.# ...................#.###................>... ..###..#........@# 7.3 (7.0) #............#  #.........##.#  #......)..######  #..#+###......... >7DhUq#####....# #########. .......### ########>7DhBZ@8.3 (8>7Dh]>7Dh_; _Found a stone staircase leading down.>7Dh9F>7DhU>7DhzYB>7Dh[>7Dh\>7Dh]>7Dh^>7Dh_>7DhbB>7Dh~c>7DheB>7Dh"g>7Dh9k>7Dhl>7Dhm>7Dho,>7Dhp>7Dh8r>7DhGs,>7Dh9v,>7DhyB>7Dh~{>7Dh}>7Dh ~>7Dh~>7Dh>7DhB>7DhQ>7DhB>7Dh\B>7DhG>7Dh>7Dh,>7Dh,>7Dhҥr _You now have 66 gold pieces (gained 15).>7Dhŭ>7Dh>7Dh>7Dhn,>7DhcB>7Dh\>7DhH,>7Dh >7Dh>7DhB>7Dh>7Dh>7Dh,>7Dh>7Dh>7Dh>7Dh>7Dh>7Dh>7DhB>7DhB>7DhM _You now have 78 gold pieces (gained 12).>7DhI>7Dh,>7Dh>7Dh>7Dh>7Dhg>7Dh0,>7Dh>7DhB>7DhB>7Dh1>7Dhr >7Dhx ,>7DhR >7DhG ###.#.###.### #.....###.##......#.#####......#............# >7Dh..........## ......... ####.....# #)@......# #....##.....# ...........#### ...#######.# ## #.# ..# ##.# ### .... ###.>7Dh:.# ##.#.###.### ## .....###.# #......# .#####......# ....# ....## .........# ####.....# #.# #....##.....##.....####.#######.#### #.#  ..# ###.# ###. ####.>7Dh%088.3 (40.0)>7Dh)'+9.3 (41>7Dh2 _You see here a +2 falchion of holy wrath.>7DhQ >7DhX .###.#.###.###dertzug the Vexing ##>7Dh!Z .....###.#Poltergeist#......#Health: 33/33 ========================.#####......#Magic: 7/7========================............#AC: 2Str: 4..........##EV: 12Int: 16.........#SH: 0Dex: 18####.....#XL:  5 Next: 30% Place: Dungeon:3#@.......#Noise: ---------  Time: 2589.3 (0.0)#....##.....#a) +1 sling#...........####Cast: Jinxbite....#######.#Fly ####.#..# ###.#### >7Dhy] ..... ####.Things that are here: _a +0 dagger of speed; a goblin corpse _Found a stone staircase leading down. _You now have 66 gold pieces (gained 15). _You now have 78 gold pieces (gained 12). _You see here a +2 falchion of holy wrath.>7Dh^ >7Dh_ >7Dhc >7Dhg p _There is nobody nearby that the sprites are interested in.?7DhPz?7Dh{?7Dh}?7Dh]?7Dh?7DhA ?7DhJ_?7Dhh?7Dh?7Dh?7Dh?7Dh?7DhB?7Dh?7Dh,?7Dh?7Dh?7Dh?7Dhp?7DhA"?7Dh( ?7Dh) ......#?7DhT*7 ##.#.###.##?7Dh +###### #. #.# .# .....###.#?7Dh+#.###.##.# #......#?7Dhp,N#........#####......# ?7Dh-#?7Dh-D#...................# ?7Dh0J##).................## ###.##..................# ..#...........#####.....# #.#######).......#97.3 (8 #..## #.##....##.....# ##..# #...........######.# #.......#######.##.# #...##### #.# # #.#?7Dh0:...... ..# #?7Dht1' #.####?7Dh&2:#.###. ### ?7Dh2###?7Dht31........ .. ?7Dh"4.....#####.##?7Dh4?7DhL:?7Dhr;?7Dh<#8.3 (9?7Dh7A?7DhC ?7DhD?7Dh,E_Found a hand axe.?7Dh/?7Dha0?7Dh1?7Dh58?7Dh<,?7DhE,?7Dhl?7Dh?n,?7Dhn?7DhtX?7Dh"v?7Dhw,?7Dh ?7Dh- ,?7Dh- ?7Dh ?7Dh ?7Dh ?7Dh ?7Dh ?7Dh ,?7Dh ?7Dh ?7Dhՙ ,?7Dh_ ?7Dh ?7Dh ,?7Dhv ?7Dhp ?7Dh+ ?7Dh ?7Dh ?7Dh ?7Dhȩ ?7Dhu ,?7Dh ?7Dh ?7Dh< ,?7Dh ?7Dhǽ ?7Dhþ ,?7Dh ?7Dh ?7Dh B?7DhB ?7Dh3 B?7Dh^ X?7Dh ?7Dh ,?7Dh ?7Dhs ?7Dh ,?7DhX ?7Dh ?7Dh ,?7Dh ?7Dh ?7Dh ,?7Dh ?7Dh~ ?7Dh ,?7Dh ?7Dh ?7Dh ,?7DhR ?7Dh ?7Dh ,?7Dh ?7Dh ?7Dh ,?7Dh ?7Dh ?7DhR ?7Dh ?7Dh ?7Dh ?7Dh ,?7DhU ?7Dh ?7Dhd ,?7Dh ?7Dh4 ?7Dh ,?7Dh ?7Dh ?7DhE ,?7Dh ?7Dhg ?7Dh ?7Dh ?7Dh ?7Dh! ?7DhS# ,?7Dh$ ?7Dh& ?7Dh' ,?7Dh. ?7Dh0 ?7DhO2 ,?7Dh3 ?7DhV5 ?7Dh6 ,?7Dh7 ?7Dh9 ?7Dh"< B?7Dh > ?7Dh? ,?7Dh@ ?7Dh B ?7DhNC ,?7Dh0D ?7DhF B?7DhG ?7DhJI ?7DhQ  #.........###..)......... #)................#....## #.###....####.#####......#######.# ###.......#.......### ......0...#######.......####..... .###....#.........#...#.......##. ?7DhV .....##.#.######..#...#.#####..#.##.#............#...#.# #..## ........#.#####.@...#.#.# #..#747.3 (52 #....<..#.# #.#.###.#.# #..# ###.#####.# #.#.# #.#.# #..##. .# #.#.# #.#.# #..###.#.###.#.#####..# #.#.....#.....[..## #.#.###########.... #<#.# ##### ###?7DhX A8.3 (53?7Dht] ?7Dh;_ 9 _Found a stone staircase leading up.?7DhS?7Dh#.........###..)......... dertzug the Vexing#)................#....## Poltergeist#.###....####.#####...... Health: 33/33 ======================== #########.# ###.......#.......### Magic: 7/7======================== ?7Dh......0...#######.......####..... AC: 2Str: 4 .###....#.........#...#.......##. EV: 12Int: 16 .....##.#.######..#...#.#####..#. SH: 0Dex: 18 ..##.#............#...#.# #..## XL:  5 Next: 30% Place: Dungeon:3 ........#.#####.@...#.#.# #..# Noise: ---------  Time: 2748.3 (0.0) #....<..#.# #.#.###.#.# #..# a) +1 sling ###.#####.# #.#.# #.#.# #..#?7Dh[39;49m Cast: Jinxbite#. .# #.#.# #.#.# #..# Fly ##.#.###.#.#####..##.#.....#.....[..###.#.###########....#<#.######### _There is nobody nearby that the sprites are interested in. _Found a hand axe. _You now have 89 gold pieces (gained 11). _You now have 98 gold pieces (gained 9). _Found a leather armour. _Found a stone staircase leading up.?7Dh?7Dh?7Dh?7Dhp _There is nobody nearby that the sprites are interested in.@7Dh9@7Dh';@7Dh4=@7DhG@7DhJ@7DhuY: _@7DhT_@7Dh-c@7Dh#d@7Dh0e@7Dhh@7DhGl@7Dh=m@7DhGn@7Dhq@7Dhs@7DhRt@7DhAu@7Dh w@7Dh!y@7Dhy@7Dhz@7Dh|@7Dh~@7Dh@7Dh@7Dhb@7Dh҅@7Dh@7Dh@7Dh@7Dh_@7Dh6@7DhH@7Dh@7Dh@7DhI@7Dh"@7Dh@7Dh2@7Dh@7Dh@7Dh@7Dh@7Dhڞ@7DhF@7Dh@7Dh@7Dh~@7DhP@7Dh@7Dh@7DhL@7Dh6@7Dh@7Dha@7Dh8@7Dh@7Dh6@7Dh@7DhƳ@7Dh@7Dh@7Dh@7DhR@7Dh$@7Dh+@7Dh@7Dh@7Dh@7Dh\@7Dh@7DhF@7DhY@7Dh=@7Dh2@7Dh@7Dha@7Dh@7DhC,@7Dh@7Dh@7Dh,@7Dh@7Dh@7Dh,@7DhU@7Dh@7Dh,@7Dhr@7Dhl@7Dh,@7Dh @7Dh@7Dh+ ,@7Dh2 @7Dh @7Dh,@7Dh@7Dh@7Dh@7Dh@7DhJ@7Dh@7Dh ,@7Dh@7Dhs@7Dh ,@7Dh #@7Dho%@7Dh@',@7Dh(@7Dh+@7Dh,@7Dhq-@7Dh.@7Dh0@7Dhw2@7Dh3@7Dh3@7Dh6@7DhG8,@7DhT9@7Dh<@7Dh/>@7Dh>@7Dh`?@7DhB@7DhD,@7DhE@7Dh8H@7DhI,@7DhXK@7DhUP  Things that are here:  a +0 dagger; a +0 robe; an orc skeleton@7DhzR@7Dh S _@7DhT@7DhXP  There is a stone staircase leading up here.@7DhZ@7Dh[ _@7DhA]@7Dh_@7Dha,@7Dhc@7Dhe@7Dhg,@7Dh'i@7Dhl@7DhUo,@7Dhp@7Dh:s@7Dhu,@7Dhv@7Dh|Z  Items here: ))) [ ÷.@7Dh+~@7Dh~ _@7Dh@7Dhځ@7Dh,@7Dh@7Dh@7DhD@7Dh@7Dh@7Dh@7Dh@7DhI@7Dh@7Dh֐@7Dhh@7Dh @7Dh@7Dh@7Dh@7Dh@7Dhe@7Dhښ@7Dh@7DhP@7Dh@7DhG@7Dh@7DhM,@7Dh@7Dh٣@7Dh,@7Dh@7Dh@7Dhz,@7Dh@7Dhs@7Dh,@7DhA@7Dhb@7Dh,@7DhN@7Dhr@7Dh),@7Dhv@7Dh@7DhW,@7Dh@7Dh@7Dhk,@7Dh3@  There is an open door here.@7Dh\-#.......##....####  ######.......#######.# ####...###### #.#  #............ ..# ####.###........ ### ........####### #### @7Dh#####.##.####### .... #####.##.##....###..# #..........'@...# 805.3 (57.0)##.####.##....###..## ........##....# ..##. #.#.#..........# #..#>.. ....#..........# #.# #.. #..............###.# ß. [...#..............## # #...#...####.##.....## #...#.### #.##......#@7Dhj@7Dh+6.3 (58@7Dh@7Dh; _Found a stone staircase leading down.@7Dh{3@7Dh@7DhԐ@7Dh@7DhϹn@7DhB@7Dh@7Dh@7Dhs@7Dh,@7Dh@7Dhd@7Dh@7Dh@7Dhf@7Dh@7Dh,@7Dhn@7DhB@7DhSB@7Dh,@7Dhb@7Dh,@7DhB@7Dh|,@7Dh@7DhJ,@7DhX@7Dh@7Dh[@7DhW@7Dh,@7Dh@7Dh@7Dhg,@7Dh9@7Dh@7Dh,@7Dh@7Dh{@7Dh.,@7Dh @7Dh@7Dh,@7Dh@7Dhm@7Dh ,@7Dh@7Dhm,@7Dh@7Dhd@7Dh@7Dh,@7Dh@7Dh ,@7Dh- @7Dh  @7Dh ,@7Dh @7Dh @7Dh{ @7Dh ,@7Dh( @7Dh @7Dh ,@7Dh @7DhU @7Dh  ,@7Dh @7Dh @7DhM ,@7DhW @7DhL ,@7Dh @7Dh @7Dhj @7Dh  ,@7Dh @7Dh9! ,@7Dh! @7Dh# @7Dh$ @7DhA% ,@7Dh ' @7Dh' @7Dhf( ,@7Dh) @7Dh* @7Dh+ ,@7Dhr- @7DhY/ @7Dh/ @7Dh0 @7Dh 2 @7Dh3 @7Dh4 @7DhB5 @7Dh7 @7Dhz8 @7Dh09 @7Dh9 @7Dh; @7Dh? @7Dh? @7Dh@ @7Dh.B @7DhD @7DhD @7Dh`E @7DhF @7DhAH @7DhH @7DhI @7DhJK @7DhL @7DhM @7DhXN @7Dhl^ @7Dh` @7Dhee X@7Dh}g ,@7Dh6h @7Dhi @7Dh]k @7Dhk @7Dhl @7DhTn @7Dho @7Dh[p @7Dhp @7Dhs @7DhWu ,@7Dhv @7Dhgx @7Dhz ,@7Dh;{ @7Dhn~ @7Dh ,@7Dhi @7Dh+ @7Dh ,@7Dhԅ @7Dh @7Dhψ @7Dhc @7Dh @7Dh @7Dh @7Dh* @7Dhʎ @7Dh @7DhV @7Dh @7Dhy @7Dh @7Dh @7DhD @7DhӖ @7Dh @7Dh ,@7Dh؜ @7Dh @7Dh ,@7Dh @7Dhؤ @7Dhv @7Dh @7Dh @7Dh @7Dh @7Dh @7DhO @7Dh @7Dhװ @7Dhl @7Dh* @7Dh! @7Dh @7Dh @7Dh @7Dhf @7Dh^ @7Dh @7Dhμ @7Dh @7Dh ,@7Dh @7Dh @7Dh ,@7DhC @7Dh @7Dh ,@7Dh @7DhT @7Dh ,@7Dh  ##...#.......############...##.#. ##...#.# #.....##.#.##.#. .....######### #.###.##.#...... #.#### #.###.##.#####.. #..# ###### #........#####.. ##.#### #...J. #............... #.....# #..... #).............. #.....### #.....##............... #.......# #.....@.........#####.. #.(..##.###.........##.#####).....##..####.#####.#@7DhR #.##....##.....###..# #.......##........... ###### ##.# ######.......#######. #.# ####...###########. J   endoplasm (asleep) ####### #.# #.................. ......# #.#####.###...........### ......###...........#########.### 82.3 (76  An endoplasm comes into view.@7Dh .JJ3.3 (77@7Dh @7Dh ^ _The endoplasm quivers.@7Dh . #.....##.#. #.###.##.#..... #.###.##.#####. ###### #........ #..... #....... #....J #)...... #.....##....... #.....@........(#.........##.#####)...###.#####.#. ##. ##.# @7Dh* i. #.# . #.# .. ..A7Dh . #.....##.#. #.###.##.#..... #.###.##.#####. ###### #........ #..... #....... #....J #)...... #.....##....... #.....@........(#.........##.#####)...###.#####.#. ##. ##.# . #.# . #.# .. .. _An endoplasm is nearby!A7Dh&Z. #.....##.#. #.###.##.#..... #.###.##.#####. ###### #........ #..... #....... #....J #)...... #.....##....... #.....@........(#.........##.#####)...A7Dh*###.#####.#. ##. ##.# . #.# . #.# .. ..A7DhS8. #.....##.#. #.###.##.#..... #.###.##.#####. ###### #........ #..... #....... #....J #)...... #.....##....... #.....@........(A7Dh#.........##.#####)...###.#####.#. ##. ##.# . #.# . #.# .. ..A7DhA7Dh3A7Dhh A7Dh[_An endoplasm is nearby!A7Dh=^  You beckon some vexing sprites to accompany your attacks.A7DhF.J5-------==4.3 (1.0)Will/2 Jinx Fly A7DhOQ _You feel your willpower being sapped.A7Dh/c  You shoot a sling bullet. The sling bullet hits the endoplasm.A7Dh/:*A7Dh͡ J (very drained)  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.  The endoplasm is almost dead.  The endoplasm jiggles.  The endoplasm freezes you.A7Dh 0---4----------- 5 =5.6 (1.3A7Dh A7Dhm I _You are frozen. You resist. The endoplasm hits you.A7Dhh (((You shoot a sling bullet.A7Dh :*A7Dh &  A7Dh The sling bullet barely misses the endoplasm.A giggling sprite leaps out and smacks the endoplasm with its own pseudopod.A7Dh 0...A7Dh CA7Dh /16.9A7Dh c _You kill the endoplasm!A7DhW A7Dh>Y A7DhZ A7DhY] A7Dh-^ A7Dhd 1=--Fly A7Dhh $ A7Dhj _The sprites lose interest in your situation.----A7Dhl A7Dh s A7Dh{t A7DhOv A7Dhz A7Dh{ A7Dh| A7Dh~ A7Dh 2==5====A7Dhނ A7Dh A7Dh A7Dhe A7Dh A7Dh& 94A7DhË A7Dh- A7Dh1 A7Dh< A7Dh A7Dh 3======3A7Dh A7Dh$ A7Dh( A7Dh4 A7Dh A7Dh A7Dh A7Dh] A7Dh A7Dh A7Dh A7Dh L= 2 A7DhE A7DhѬ $ A7Dh l_You feel your existence waver again.A7Dh A7Dhp A7Dh M6===A7Dh A7Dh A7Dh A7Dhʾ A7Dh A7Dh A7Dhl ;===A7Dh A7Dh ,A7DhM A7Dh A7Dhl A7Dh A7Dh6 ,A7DhW A7Dh A7Dh A7Dh A7Dh9 A7Dh @Fly A7Dh A7Dh n _You feel your willpower return.A7Dh N7====A7Dh A7Dh A7Dh? ,A7Dh A7Dhd A7Dh^ ,A7DhA7Dh5A7Dh A7Dh! A7Dh A7DhJ A7DhA7DhR====A7Dh&A7Dh,A7Dh;A7DhjA7Dh,A7DhA7DhA7Dh,A7Dh!A7Dh#A7Dh%,A7Dhl'A7Dh *A7Dh+,A7Dh-A7Dh0A7Dh2,A7Dh4A7Dh7A7Dh9B7Dh@B7Dh  There is a stone staircase leading down here. _B7Dhb       ###   #.. ..#   #.# #.#   #.# #.#   #.# #[#   #.# #@#  --- #.#######.#   #.#.......#  ########.#.#######  .........#.#####  ..........>....#  .......###.#.###  .# #.#.# ##.# #.#.# 78 M 7Dh3'\m##. .. #######.#.......#  Fly #953.9 (67.0)---4.9 (68 _You see here a +2 helmet.B7Dh _B7Dhè,B7Dh,B7DhB7Dh+B7Dh`,B7DhB7Dh B7DhB7DhhB7DhB7Dh,B7DhB7Dh*B7DhB7DhB7DhԼB7DhB7DhB7Dhc,B7DhB7DhaB7Dh,B7DhB7DhBB7Dh\B7DheB7Dh,B7DhpB7DhuB7Dh,B7DhB7DhB7Dh,B7DhyB7Dh0,B7Dh^B7DhB7DhB7DhwB7DhB7DhB7DhGB7DhB7DhB7Dh} B7DhO"B7Dh$,B7Dh%B7Dh'B7Dhz),B7Dh+B7Dh,B7Dh .,B7Dh0/B7Dh6XB7Dh7B7Dh39B7Dh9B7Dh:B7Dh<B7Dho>B7Dh?B7Dh@B7DhAB7Dh]CB7DhCB7DhDB7DhUFB7DhH,B7Dh JB7DhKB7DhM,B7DhNB7DhrPB7DhQB7DhRB7DhoSB7DhTB7DhV,B7Dh]YB7Dh ZB7Dh"_ #.. #.# #.### #.#B7Dh_..S  #.# ####### ....  #.# ....... .....  #.# ..<.... ......################.# ....... .......@...............# ....... ........................ ....... ......###..#.........### B7Dhp`############### #............# # ............# #.........##.# # ###########.# #......)..###### S   adder (asleep)# #.# #..#+###........##.######.######....# #########...#.........#######.#####B7Dhydx 86.9 (32  An adder comes into view.B7DhUyA .B7Dh #.# ....... #.... #..<.....#...................B7Dh .###..#. .# #.....# .# #...##.# .#.# #......)..S   adder.# #.# #..#+###B7Dh .##.######.######....# .#.#.####B7Dhw ,0.0)B7Dhy B7Dh.S8.9 (1B7DhB7Dh7  ####### ....... ....... .....S.<.... .......######## .......@.......B7Dh ............... .......###..#..####### #.....  #.....  #......) #.# #..#+# B7Dh 7 ####### ....... ....... .....S.<.... .......######## .......@....... ............... .......###..#..####### #.....B7Dhk   #..... #......) #.# #..#+# B7Dh 3B7Dhϗ B7Dh ] _An adder is nearby!B7Dh)(^  You beckon some vexing sprites to accompany your attacks.B7DhV0U.SB7DhY15-------==9Will/2 Jinx Fly B7Dh6B7Dh8; _You feel your willpower being sapped.C7DhM((((C7Dh3*C7Dhc...S (very drained)  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. C7DhDd You shoot a sling bullet. The sling bullet misses the adder.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the adder with its own tail.  The adder is heavily wounded. 5 C7Dhe.=91.2 (1.3C7Dh\jC7Dhm _The adder closely misses you. The adder completely misses you.C7DhY ((((You shoot a sling bullet.C7Dh:*C7Dh* ...S The sling bullet barely misses the adder.C7DhA giggling sprite leaps out and ties the adder's tail in a knot.  The adder is severely wounded.C7Dh2-4-----------2.4 (1.2C7DhC7Dh* _The adder bites you.C7DhB} ((((You shoot a sling bullet.C7Dhh ...SThe sling bullet closely misses the adder.C7Dh@ U3=3.6C7Dh C7Dh ~ _The adder bites you but does no damage. The adder completely misses you.C7DhX p ####### ....... ....... .......<.... ......S######## .......@....... ............... .......###..#..####### #.....  #.....  #......)C7Dh 4 #.# #..#+# C7Dh]u  ####### ....... ....... .......<.... ......S######## .......@....... ............... .......###..#..####### #.....  #..... #......) #.# #..#+#  _An adder is nearby!C7Dh_  You shoot a sling bullet. The sling bullet hits the adder.C7Dhq†D7DhD7Dh&/& D7Dh0=----404.9 (1.3 _You kill the adder!D7Dh3D7Dh"5f _Your Hexes skill increases to level 6!D7Dh.3D7Dh3D7DhU5H _No target in view!D7DhzkD7DhlD7DhmD7DhqD7DhwFly  _The jinxing sprites lose interest in you.D7DhxD7Dh6|{ _The sprites lose interest in your situation.D7Dh,}D7Dh ~D7DhD7Dhe5====4D7DhD7Dh,D7DhD7Dh,D7DhD7DhՌD7Dhʍ23D7DhD7Dh_D7DhNO==== 2 D7Dh>D7Dh1s _You feel your existence waver again.D7Dh!D7DhD7DhD7DhTD7Dh D7Dh,D7DhD7Dh,D7DhAD7Dhâ,D7DhYD7Dhy6===D7Dh.,D7DhƧD7DhR,D7DhD7Dh,D7Dh$D7DhQ===D7Dh\D7Dh[,D7DhD7Dh0D7DhDzD7Dh\D7DhδD7Dhd@Fly D7DhD7DhX$ D7Dhg_You feel your willpower return.D7DhD7DhչD7DhkD7DhD7DhD7DhN7====D7Dh%D7DhD7DhD7Dh,D7Dh(D7DhBD7Dh##########  #..#D7Dh   #########..#  #..........# ##...<...†###############---3020.9 (26.0)............ ..................###..#.. ##.################ #...... .D7Dh..............# #.........##. ##.###########.# #......)..### #.......# #.# #..#+###..... ##...##.######.######....# ##D7Dh9---D7DhO D7Dh-?_Done exploring.D7Dh0p3D7DhwqD7Dh(i0.0)..D7DhlE _Done exploring.D7Dh 3D7Dh D7DhmX QD7Dh:[ E _Done exploring.E7DhN  dertzug the Vexing E7Dh Poltergeist  Health: 33/33 ========================  Magic: 5/7=================------- ########## AC: 2E7DhStr: 4 #........# EV: 12Int: 16  #########........# SH: 0Dex: 18  #................# XL:  5 Next: 40% Place: Dungeon:3 ##...<..........@†############### Noise: ---------  Time: 3020.9 (0.0) ................................. a) +1 sling ................................. Cast: Jinxbite ..................###..#......... Fly ##.################ #............ ...............# #.........##.  ##.###########.# #......)..###  #.......# #.# #..#+###.....  ##...##.######.######....# ######  E7Dh̾#_Done exploring. _Done exploring. _Done exploring.  Casting: Jinxbite (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateE7DhE7Dh:/dertzug the VexingPoltergeistHealth: 33/33 ========================Magic: 7/7========================##########AC: 2Str: 4#........#EV: 12Int: 16  #########........#SH: 0Dex: 18  #................#E7DhXL:  5 Next: 40% Place: Dungeon:3 ##...<..........@†############### Noise: ---------  Time: 3020.9 (0.0) ................................. a) +1 sling ................................. Cast: Jinxbite ..................###..#......... Fly ##.################ #............ ...............# #.........##.  ##.###########.# #......)..###  #.......# #.# #..#+###.....  ##...##.######.######....# ######  _Done exploring. _Done exploring. _Done exploring.  Casting: Jinxbite (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cE7Dh@ycleDir - look around, f - activateE7Dh<  Casting: Jinxbite (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is nobody nearby that the sprites are interested in.E7DhE7DhE7DhX. _E7Dh E7Dh E7Dh E7Dh F _Unknown command.F7DhP[[?25h[?0c  Search for what [Enter for "."]? F7Dh [?25l[?1cF7DhF7Dhi917 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 dagger of speedb - [D:3] an escape hatch in the ceiling  c - [D:3] a hand axe  d - [D:3] 7 stones (1 further duplicate)  e - [D:3] a +2 falchion of holy wrathf - [D:3] a stone staircase leading down  g - [D:3] an escape hatch in the floor  h - [D:3] a +2 helmeti - [D:3] a stone staircase leading down  j - [D:3] a stone staircase leading down  k - [D:3] a +0 dagger (1 further duplicate)  l - [D:3] a +0 flail  m - [D:3] a +0 short sword  F7Dh̿n - [D:3] a stone staircase leading up  o - [D:3] a +0 dagger of drainingp - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading upF7DhPx  a - [D:3] a +0 dagger of speed  c - [D:3] a hand axeH7DhgLevel 3 of the Dungeon <<<<>>>>(Press ? for help) ###  #.#########  #.........#  #.#######.#  #.# #.#   ##### ##### ########## ###########.# #[#   #...####...# #........# #........##.# #.#   ###........###.######.# #########........##.#######.# H7Dhi  #.####>....#......#.# #................##.#.......#   #.# #...#.###.####.####...<..........@†################.#.#######   #.# #...................................................#.#####   #.####.#.##...............................................>....#   #...........##.####.....................###..#.........###.#.###   #.#####.###.##.# ######.################ #............# #.#.#   #.# #.# #..#.### #................# #.........##.# #.#.#   #.#####.# ##.....# #.##.###########.# #......)..######.#.#   #.......# ###.#.####.#.......# #.# #..#+###.........#.#   ##############.#...##.##...##.######.######....# #########.#.#  #......#.#...................#.........#######.#####.#.#  #.####.#>#.....###...#.......############...##.#.......#  #....#.#.#......##...#.....H7DhEl..# #.....##.#.##.#.###.###  ####.#.#.#...........######### #.###.##.#......###.#  #.#.#.#.....##.#####.###.##.#####......#H7Dh H7Dh dertzug the VexingPoltergeistHealth: 33/33 ========================Magic: 7/7H7Dh ========================AC: 2Str: 4EV: 12Int: 16SH: 0Dex: 18XL:  5 Next: 40% Place: Dungeon:3Time:Fly H7Dh @Casting: Jinxbite (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is nobody nearby that the sprites are interested in. _Unknown command.Search for what [Enter for "."]? .H7DhM3H7Dh}H7DhJ3| _H7Dhc:XH7DhB;,H7Dh>H7Dh@H7Dh`B,H7DhCDH7Dh^GH7DhI,H7DhKH7DhNH7Dh^Q,H7DhSH7Dh?VH7DhXH7DhYH7Dhm[H7Dh^H7DhSa,H7DhccH7DhfH7Dhj,H7DhElH7DhyH7Dh{|,H7DhO~H7DhXH7DhfH7DhӋ,H7DhH7DhГH7DhU,H7Dh H7Dh\H7Dh@,H7DhH7DhH7DhH7DhH7DhH7Dh,H7DhRH7DhH7DhH7DhH7DhH7DhH7DhH7DhrH7Dh:H7DhH7Dh۵H7DhH7DhH7DhH7DhH7Dh$H7DhH7DhsH7DhVH7Dh,H7DhH7Dh?H7DhH7Dh3H7DhH7DhH7DhH7DhH7Dh|H7DhbH7Dh%,H7DhH7Dh.H7DhH7Dh0H7DhH7DhH7DhH7DhH7DhyH7DhqH7DhH7DhqH7DhH7DhDH7DhH7Dh^H7Dh H7DhH7Dh,H7DhH7DhN  ### H7DhN#.######### #.........# #.#######.# #.# #.# #.# #@#  Noise: --------- 3049.9 (29.0)#.# #.#H7Dh+y  a) +1 sling#.#######.#  Cast: Jinxbite#.#.......# ########.#.####### .........#.#####   ..........>....#   .......###.#.###   .......# #.#.#  H7DhH7Dho _You see here a +2 helmet.H7Dh Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted) Floor Items ([,] to select) Armour a +2 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip I7Dh  dertzug the Vexing  Poltergeist  Health: 33/33 ========================###  Magic: 7/7========================#.#########  AC: 2Str: 4#.........#  EV: 12Int: 16#.#######.#  SH: 0Dex: 18#.# #.#  XL:  5 Next: 40% Place: Dungeon:3#.# #@#  Noise: ---------  Time: 3049.9 (0.0)#.# #.#  a) +1 sling#.#######.#  Cast: Jinxbite#.#.......#7Dh40m  Fly ########.#.####### .........#.#####   ..........>....#   .......###.#.###   .......# #.#.#  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is nobody nearby that the sprites are interested in. _Unknown command. _Search for what [Enter for "."]? . _You see here a +2 helmet. _50.9 (11.9 (22.9 (33.9 (4I7DhI7DhI7Dhg*4.9 (5I7Dh}I7Dh  5 _You start haunting your armour. You continue haunting your +2 helmet. x5I7DhI7DhI7Dh}Y _You finish haunting your +2 helmet.I7DhUF I7DhH Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon I7Dh   dertzug the Vexing  Poltergeist  Health: 33/33 ========================###  Magic: 7/7========================#.#########  AC: 5Str: 4#.........#  EV: 12Int: 16#.#######.#  SH: 0Dex: 18#.# #.#  XL:  5 Next: 40% Place: Dungeon:3#.# #@#  Noise: ---------  Time: 3054.9 (0.0)#.# #.#  a) +1 sling#.#######.#  Cast: Jinxbite#.#.......# I7Dh R  Fly ########.#.####### .........#.#####   ..........>....#   .......###.#.###   .......# #.#.#   _There is nobody nearby that the sprites are interested in. _Unknown command. _Search for what [Enter for "."]? . _You see here a +2 helmet. _You start haunting your armour. You continue haunting your +2 helmet. x5 _You finish haunting your +2 helmet.I7DhI7DhI7Dhe$ _I7DhI7DhR ,I7Dh1I7Dh3I7Dh5I7Dh6I7Dh =nI7Dh=I7Dh?I7DhMABI7Dh'BBJ7DhJ7DhJ7Dht,J7DhJ7DhJ7Dh/,J7DhJ7DhwJ7Dh:,J7Dh Y  There is a stone staircase leading down here.J7Dh J7Dh J7Dh $ _J7DhI J7Dh]4J7Dh^J7Dhv_,J7DhT`J7Dhee6 J7DhPf= ###   .....#####.#  #...@...# J7Dh@g66.6 (11.7) #########  J7Dh'hb _You fly downwards.J7DhBkJ7Dhnna _There is a stone staircase leading up here.J7Dh<3J7DhX>J7Dh{?J7DhBJ7DhD: _J7DhJnJ7DhK,J7Dh{LJ7DhNMJ7DhO,J7DhPJ7DhTQJ7DhR,J7DhSJ7DhyTJ7DhTV,J7Dh/WJ7DhWJ7DhSYJ7Dh!Z,J7Dh9[J7Dh],J7Dh]J7Dh-_J7Dh`J7Dha,J7DhbJ7DhdJ7Dhe,J7DhgJ7DhhJ7Dhi,J7DhjJ7Dh}lJ7Dhem,J7DhnJ7DhupJ7DhXq,J7DhrJ7Dh[tJ7Dh(u,J7DhwJ7Dhw,J7DhlyN _You now have 112 gold pieces (gained 14).J7DhzJ7Dhp{3J7Dhw|J7Dh}J7Dh~,J7DhJ7DhWJ7Dh0,J7DhJ7Dh`J7Dh(J7DhƆJ7DhJ7Dh=,J7DhJ7DhJ7Dh=,J7DhJ7DhJ7Dh3,J7DhJ7Dh,J7Dh.j..#.#.##...#.......#.##.?...#######.# #.!@...##.# #.####.##.## #.##.#####.......##.#####.##.# #.#####.# j   gnoll (polearm, asleep)#.# #.......#####.# #.####### .....#####.#J7Dh= 88.6 (22.0  A gnoll comes into view. It is wielding a +0 spear.J7Dhf.jj)J7DhN4==9.6 (23J7DhJ7Dh' _The gnoll shouts!J7Dh?  . .j .#. #.#  #... #..  ..... #.#  #.?...#######.#  #.!@...##.#  #.####.##.#  # #.  #.......#  .#  #.# #. #.# #..  #. .# J7Dhg  . .j .#. #.#  #... #..  ..... #.#  #.?...#######.#  #.!@...##.#  #.####.##.#  # #.  #.......#  . #.# #. #.# #..  #. . _A gnoll is nearby!K7Dh^  You beckon some vexing sprites to accompany your attacks.K7Dh=J  You feel your willpower being sapped.K7Dh  A gnoll comes into view. It is wielding a +0 club.K7Dh&S.jjwandering)S   ball python (constriction, wandering)K7Dh5-------90.6 (1.0)Will/2 Jinx Fly K7DhBK7Dh^ _A ball python comes into view.K7Dh%.S .#.. .##.S.j ...#.#.[ #.##...#. #..K7Dh$.j..... #.# #.?...#######.# #.@....##.# #.####.##.# #. #.##.#####. #.......##. #.#####.#.. #.# #.#####. jj 2 gnolls (1 polearm, 1 wandering)## #.# #....... SS 2 ball pythons (constriction, wanderi…) ####.# #. .....#####.#K7Dh,m  A ball python comes into view.K7Dh0,K7Dh3K7Dh7:  Found a tower shield.K7DhB .S...jjj.jj 3 gnolls (1 polearm, 2 wandering)   ball python (constriction, wandering)A gnoll comes into view. It is wielding a +1 vampiric whip.K7Dh`D.--1K7DhCKK7DhS _The ball python moves out of view. _You see here a smoky purple potion.K7Dh (((jj)SK7Dh$ )You shoot a sling bullet.  The gnoll shouts! x2; The ball python hisses angrily.  The sling bullet hits the gnoll.K7Dh/F :*K7Dh& =The gnoll shouts! x2; The ball python hisses angrily.  The sling bullet hits the gnoll.  The gnoll is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the gnollK7Dh( Y's face.  The gnoll is moderately wounded.K7Dhq+ K7Dh.- K7Dh[/ K7Dh@ l.S..jjK7DhB s.j....., 1 very drained)K7DhnD V 8 ===2.8 (1.2K7DhBM K7Dh\P ? _You hear an angry hiss. You hear a shout!K7Dh ((You shoot a sling bullet. The sling bullet hits the gnoll.L7Dh:*L7Dh  The gnoll is heavily wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.L7DhL7DhOL7DhL7Dh.Sj.....j?...L7Dh'4.0L7Dh$L7Dh^ _The gnoll is severely wounded.L7Dh&.. . #.. .## .... .. ..#S#.[ #.# ##.jj#. #.. ....... #.# #j?...#######.# #.!@...##.# #.####.##.# #. #.##.#### #. #.# #.L7DhAK.. #.# #.#####.### #.# #.#####.# #.# L7Dh_,L7Dh.Sj.jL7Dh:U----------50L7Dh}L7DhL7Dh~.. . #.. .## .... .. ..#.#.[ #.# ##.Sj#. #.. ....j.. #.# #.j...#######.# #.!.@..##.# #.####.##.# #. #.##.#### #. #.# .. #.# #.#####.#  2## #.# #.# .S?jjS   ball python (constriction)---6L7Dh ((((You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll.L7Dh[ :*L7Dh  *  The gnoll is moderately wounded.A giggling sprite leaps out and bonks the gnoll with its +1 vampiric whip.L7Dhq   The gnoll is heavily wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.  The gnoll is almost dead...Sjj!. 1 very drained)9===7.2 (1.2Fly  _The jinxing sprites lose interest in you.L7Dhn  L7Dhtp  L7DhGq :You shoot a sling bullet. The sling bullet hits the gnoll.L7Dhu L7Dhv 9)((L7Dhw I   gnollL7Dh L7Dh8 L7Dh L7Dh^ ..L7Dh ?Sj.L7Dhm5 L7Dhs6 9L7DhT7 8.5 (1.3L7Dhr= L7DhA  L7Dh B L7DhC %_You kill the gnoll!L7DhC L7DhJ=.. . #.. .## .... .. ..#.#.[ #.# ##..j#. #.. ....... #.# #.?...#######.# #Sj..@.##.# #.####.##.# #. #.##.#### #. #.......# #. #.#####.#.. #.# #.#####.# ## #.# #.# ####.# j)Sjj 2 gnolls (1 very drained)6===---90M7Dh[mM7DhX  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N7Dhϰ--- _You don't know that spell.N7Dh3 (You shoot a sling bullet. The sling bullet hits the gnoll.N7Dh+  The gnoll is lightly wounded..jSj0---5---===100.7 (1.2 N7Dh|H_The gnoll seems less drained. The gnoll hits you with a +0 club.N7Dh, ( You shoot a sling bullet.  N7Dh.vThe sling bullet barely misses the gnoll.The sling bullet hits the ball python.N7Dh jThe ball python is moderately wounded.1=--1.9N7DhN7Dh< _The gnoll hits you but does no damage.N7Dh _  You shoot a sling bullet. The sling bullet hits the gnoll.N7Dhpk B  The gnoll is lightly wounded.N7Dhm ,3.2 (1.3N7DhIw N7Dh){ R _The gnoll barely misses you.N7DhZC  N7DhD  N7DhE You shoot a sling bullet.  N7DhF :The sling bullet barely misses the gnoll.N7Dh]G <The sling bullet hits the ball python.N7Dhg3P7DhDo^ _No target in view!P7DhP7DhP7DhP7DhP7Dh}$ _P7DhP7DhP7Dh% v1=Fly P7Dh"P7Dh+ _The sprites lose interest in your situation.P7DhU-P7Dh0,P7Dh2P7Dh6,P7Dh:P7Dh=~2==P7Dh?P7DhC,P7DhEP7Dh]I5====8P7DheKP7DhBP,P7Dh1RP7DhV3==7P7Dh%XP7Dh[N _HP restored.P7Dhi]P7Dh@`R====P7Dh bP7DhdO6P7DhfP7Dhi9=P7Dhuj) 5 P7DhkP7Dhios _You feel your existence waver again.P7Dh pP7DhaqP7Dht,P7DhvP7Dhhz,P7DhV6======P7DhP7Dh BP7Dh,P7DhP7Dh^Fly P7DhgP7Dh] _You feel your willpower return.7====P7Dh(---P7Dh  .. . #.. .## .... .. ..#.#.[ #.# ##..j#. #.. ....... #.# #.?...#######.# #)!†@..##.# #.####.##.# #. #.##.#### #. #.......# #. #.#####.# .. #.# #.#####.# ## #.# #.# ####.# #.#  .....#####.# _Magic restored.P7Dh039.7 (28.0)P7Dh^H---40.7 (29P7Dh/P7DhM _Items here: )) ††.P7Dhҵ 3P7Dh P7DhѺ P7Dh P7Dh] $ _P7Dh P7Dh? g  You see here a ball python corpse.P7Dh P7Dh P7Dh P7Dh  _P7Dh1 P7Dh r  You see here a smoky purple potion.P7Dh wP7Dh .. . #.. .## .... .. ..#.#S[ #.# ##...#. #.. ....... #.# #.?...#######.# #)@†)..##.#2.0) #.####.##.#P7Dhކ> #. #.##.#### #. #.......# #. #.#####.# .. #.# #.#####. S   ball python (constriction, wandering) ## #.# #....... ####.# .######  .....#####.#P7DhP7Dhb _A ball python is nearby!Q7Dhj .. . #.. .## .... .. ..#.#S[ #.#  ##...#. #..  ....... #.#  #.?...#######.#  #)@†)..##.#  #.####.##.#  #.   #.   #.   .. #.#  Q7DhW## #.#     Q7Dhl  .. . #.. .## .... .. ..#.#S[ #.#  ##...#. #..  ....... #.#  #.?...#######.#  #)@†)..##.#  #.####.##.#  #.   #.   #.  .. #.#  Q7Dhm## #.#    Q7DhOr3Q7DhwQ7Dh6zb _A ball python is nearby!Q7Dh (((S  )You shoot a sling bullet. The sling bullet hits the ball python.Q7Dh ]Q7Dh^o.S..=======3.9 (1.2Q7DhtQ7Dhlf _The ball python is moderately wounded.Q7Dh (((((You shoot a sling bullet.Q7DhsQ7Dh7u]...S.Q7DhJv'5.1Q7Dh}Q7Dhze _The sling bullet barely misses the ball python.Q7Dh  .. . #.. .## .... .. ..#.#.[ #.#  ##...#. #..  ......S #.#  #.?...#######.#  #)@†)..##.#  #.####.##.#  #.   #.   #.   .. #.#  Q7Dh" W## #.#     Q7DhH*  .. . #.. .## .... .. ..#.#.[ #.#  ##...#. #..  ......S #.#  #.?...#######.#  Q7Dh/ #)@†)..##.#  #.####.##.#  #.   #.   #.  .. #.#  ## #.#    Q7Dh1 Q7Dh2 Q7Dhw8 Q7Dh: b _A ball python is nearby!Q7Dh%Z ((You shoot a sling bullet.Q7Dh o.So   orc (polearm, wandering)S   ball python (constriction)The sling bullet barely misses the ball python.An orc comes into view. It is wielding a +0 trident.6.4 (1.3 _The ball python misses you.R7Dhv  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the ball python!R7Dh~†o)R7Dh",R7Dh$^  You kill the ball python!R7Dhw S.#oS   ball python (constriction, wandering)R7Dh]3/87.7R7Dh?=R7Dh@^ _A ball python comes into view.R7DhEV .. . #.. .## S... .. ..#.#.[ #.#  ##o..#. #..  ....... #.#  #.?..†#######.#  #)@†)..##.#  #.####.##.#  #.   #.   #.   .. #.#  ## #.#     R7Dh{ .. . #.. .## S... .. ..#.#.[ #.#  ##o..#. #..  ....... #.#  #.?..†#######.#  #)@†)..##.#  R7Dhp~#.####.##.#  #.   #.   #.  .. #.#  ## #.#    R7Dhڈ3R7DhR7Dhd _There are monsters nearby!R7Dh((((S)You kill the ball python! _A ball python comes into view. _There are monsters nearby!You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the orc.R7Dh^R7Dh_R7DhSe.S.o...†R7Dhf,8.9 (1.2R7Dh)kR7Dhm1 _The orc is lightly wounded.R7Dh ^  You beckon some vexing sprites to accompany your attacks.R7Dhe R7DhH {.S.oR7Dh 5--------90Will/2 Jinx Fly R7Dh R7Dh_ ; _You feel your willpower being sapped.R7Dh (( You shoot a sling bullet. The sling bullet hits the orc.R7Dh?:*R7Dh -  The orc is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc with its +0 trident...S.†S   ball python (constriction)S7Dhl 8 70=51.2 (1.3 _You kill the orc!S7Dhe  You shoot a sling bullet. The sling bullet hits the ball python!S7Dh# e)((S7DhtI.†S7Dh,2.4 (1.2S7DhS7DhO _You kill the ball python!S7Dh!3S7Dh%S7DhD'H _No target in view!S7DhN3S7DhS7DhH _No target in view!S7Dhw 3S7Dh S7Dh! : _S7Dh8) ,S7Dh* h-------Fly S7Dhi, S7Dh3  S7Dh4 _The sprites lose interest in your situation.S7Dh7 S7Dh> BS7Dh@ ,S7Dh}B S7DhG 6===7S7Dh J S7DhL ,S7DhN S7DhAQ ,S7DhR S7DhU ,S7DhW S7DhlZ Q===S7Dh\ S7Dh_ O6S7Dha S7Dhxd ,S7Dhf S7Dhj F 5 S7Dhl S7Dh0p _You feel your existence waver again.S7Dhar S7Dht ,S7Dhv S7DhP{ d7====S7Dh} S7Dh D†---S7DhP 068.4 (16.0)S7Dh G---9.4 (17S7Dhq S7Dh Y _l - a smoky purple potionS7Dh[ 3S7Dht_ S7Dh[g S7Dhat BS7Dhy =  You see here a +0 spear.S7Dh ^Fly S7Dh S7Dh< _You feel your willpower return.You see here a ball python corpse.S7Dh S7Dh C==== _S7Dh} S7Dh S7Dh #..##... ..#......>. ..# ..#....##..# #.... ..#.# # #..#.#.[..# #.###...#..# #.........)..# #.##.?@.†#######.#72.4 (3.0)#####).†)..##.#S7Dh G #.####.##. #.# #.##.#### #.# #.......# #.# #.#####.# ..# #.# #.###  ### #.# #....  ####.# #.### S7DhC @3.4 (4S7DhY S7Dh A _Found a staircase to the Ecumenical Temple.T7DhS3T7Dh1T7Dh1T7DhT7DhT7DhqT7Dh(  #..##... ..# ......>. ..# ..#....##..# #....#..#.#T7Dhr)#.#..#.#.[..# #.#.##...#..# #...)..# #.# #.@..†#######.# #####).†)..##.# #.####.##.# #.# #.##.####  #.# #.# #.# #.#####.# ..# #.# #. ### #.# # ####.# #.T7Dh+4.4 (1T7Dh*5.4 (2T7Dhy _m - a scroll labelled XAOXYTSU SEXOT7Dh' T7Dhh* Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple U7DhU7Dh1dertzug the Vexing#..##... ..#Poltergeist......>. ..#Health: 33/33 ========================..#....##..#Magic: 7/7========================U7Dh#....#..#.#AC: 5Str: 4##.#..#.#.[..# #.#EV: 12Int: 16....##...#..# #..SH: 0Dex: 18........)..# #.#XL:  5 Next: 70% Place: Dungeon:4#.@..†#######.#Noise: ---------  Time: 3175.4 (0.0)#####).†)..##.#a) +1 sling#.####.##.#Cast: Jinxbite#.# #.##.#### Fly #.# #.......##.# #.#####.# ..# #.# #.## ### #.# #... ####.# #.##  _l - a smokU7Dhy purple potionYou see here a +0 spear. _You feel your willpower return. _You see here a ball python corpse. _Found a staircase to the Ecumenical Temple. _m - a scroll labelled XAOXYTSU SEXOU7Dh BU7Dh U7Dh,U7DhwU7DhU7Dh,U7DhU7Dh U7Dh#,U7Dh%U7Dhp(U7Dh+,U7Dh-U7Dh1U7DhF  There is a staircase to the Ecumenical Temple here. _U7Dh Temple  You fly downwards. Welcome to the Ecumenical Temple! Found twelve altars.U7DhU7Dh,U7Dh U7Dh{  ##.........# #.........###....._....## ##...._.....##...........# #...........##......._...###..._.......####..........#..........###U7Dh]###....._..#.._.....### ###.............### ###.........### ###..@..### 83.1 (7.7###.........### ###.............### ###....._..#.._.....### ###..........#..........####......._...###..._.......##...........# #...........##....._....## ##...._.....#  ##.........# #.........## _Found a staircase back to the Dungeon.U7Dh_____U7Dh9d _There is a staircase back to the Dungeon here.U7Dhe [[?25h[?0c  Search for what [Enter for "."]? V7DhG [?25l[?1cV7DhL _____  Okay, then.V7DhMV7DhqR______V7DhT. _V7DhI9 _....## ##...._.....# #...........# #...........# #_...###..._.# ###..........#....### ###....._..#.._.....###  ###.............###  ######  ###..<..### ###...@.....######.V7Dh^...######....._..#.._.....######..........#..........### #._...###..._.......# #.....# #...........# #....._....## ##_.....# ##.........# #....## #.._# ##....._..V7Dh____V7Dh# 34.1 (1.0 _V7Dhq( _______V7Dh) V7Dh c #...........# #...........# #......._...###..._.# ###..........#....### ###....._..#.._.....###  ###.............###  ###.###  ###..<..### ###.........######....######....._..#.._.....######..........#..........### #.V7Dh '_...###..._.......# #.....# #.....# #....._....## ##...._.....# ##.........# #....## #.._.....## ##....._.. ##.......# #.......##V7Dh _____V7Dh %5V7DhC 6__V7DhO `___V7Dh C _Found an ancient bone altar of Kikubaaqudgha.W7Dh| 2 #_...###..._.# ###..........#....### ###....._..#.._.....###  ###.............###  ###..###  ###..<..### ###.........######....######.#.._.....######..........#..........### #._...###..._.......# #.....# #....# #....._....## ##...._.....# ##.........# #....## #.._.....## ##....._.. ##.......# #.......## ### ##W7Dhf y____W7Dhq %6W7Dh ____W7Dh ` _There is a broken altar of Ashenzari here.W7Dhi  ###..........#....# ###....._..#.._.....###  ###.............###  ###..###  ###..<..### ###.........######....######....._..#.._.....######..#..........## #._...###..._....... #.....# #.... #....._....## ##...._..... ##.........# #.... #.._# ##....._.. ##.......# #.......## ##.....## ## ###... #...#W7Dhn X__W7Dho ,7 _W7Dhv k___X7Dh ###....._..#.._.....# ###.............###  ###..###  ###..<..### ###.........######.X7Dh>2...######....._..#.._.....######..........#..........# #.##..._...... #.....# #... #....._....## ##...._X7Dh6 ##.........# #.... #.._# ##....._.. ##.......# #..... ### ## ###... #...# #####X7Dh]F #####X7Dh4g___X7Dh8___ _There is an opulent altar of Gozag here.X7Dh  You hover solemnly before the altar of Gozag.  --more--X7Dh Gozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (37 gold; you have 112)X7Dh)###....._..#.._.....### dertzug the Vexing###.............###Poltergeist###.........###Health: 33/33 ========================###..<..###Magic: 7/7========================###.........###AC: 5Str: 4###.............###EV: 12Int: 16###....._..#.._.....### SH: 0Dex: 18###..........#..........# XL:  5 Next: 70% Place: Temple#.......@...###..._...... Noise: ---------  Time: 3188.1 (0.0)#...........# #.......... a) +1 sling#....._....## ##...._....7Dh+,40m Cast: Jinxbite##.........# #......... Fly #.._.....## ##....._..##.......# #.......###.....## ##.....#####...##...#############Search for what [Enter for "."]? _Okay, then. _Found an ancient bone altar of Kikubaaqudgha. _There is a broken altar of Ashenzari here. _There is an opulent altar of Gozag here.  You hover solemnly before the altar of Gozag.  Gozag welcomes you!  --more--Y7DhZ____ of Gozag  Gold: 759.1 (1___ _You pay a service fee of 37 gold.Y7DhWhere to? (Tab - Temple, ? - help) D - Dungeon  T - Temple Y7Dh3 Y7DhU= ###....._..#.._.....### dertzug the Vexing###.............###Poltergeist of Gozag  Gold: 75###.........###Health: 33/33 ========================###..<..###Magic: 7/7========================###.........###AC: 5Str: 4###.............###EV: 12Int: 16###....._..#.._.....### SH: 0Dex: 18Y7Dh? ###..........#..........# XL:  5 Next: 70% Place: Temple#.......@...###..._...... Noise: ---------  Time: 3189.1 (0.0)#...........# #.......... a) +1 sling#....._....## ##...._.... Cast: Jinxbite##.........# #......... Fly #.._.....## ##....._..##.......# #.......###.....## ##.....#####...##...############# _Found an ancient bone altar of Kikubaaqudgha. _There is a broken altar of Ashenzari here. _There is an opulent altar of Gozag here.  You hover solemnly before the altar of Gozag.  Gozag welcomes you! _You pay a service fee of 37 gold.Y7Dh|C Y7DhLG Y7Dh(R Y7DhbV O  There is a broken altar of Ashenzari here.Y7DhRY Y7DhZ  _Y7Dh[ Y7Dh] Y7DhJ` ,Y7Dha Y7Dhd Y7Dh|f ,Y7Dhg Y7Dhi Z  There is a staircase back to the Dungeon here.Y7Dhk Y7Dhl Y7Dhm $ _Y7Dhln Y7Dh%, &Dungeon:4Y7Dh- Y7Dh3 ,Y7Dhv7 Y7DhB p ## ### # ##. ... .## ##..#...##.. #....#.#..# ## #.#..#....#...  ##..##....#..#  ..# 96.6 (7.5 ##..#....##..#  #....#..#.# Y7DhD  ##.#..#.#.[..# #.# ....##...#..## #..........)..## #.#.#####....†#######.# #####).†)..##.# #.####.##.# _You fly upwards. Welcome back to the Dungeon!Y7DhO Y7DhS i _There is a staircase to the Ecumenical Temple here.Z7Dh\3Z7Dhu^Z7DheZ7DhhZ7Dhi$ _Z7Dh+rXZ7DhsZ7Dh ~nZ7DhZ7DhZ7DhZ7Dh*Z7Dh,Z7Dhɇ,Z7DhzBZ7Dh BZ7DhGZ7DhZ7DhёZ7Dh5XZ7Dh,Z7DhșXZ7DhCXZ7Dh<nZ7DheBZ7Dh,Z7Dh,Z7Dh6BZ7DhZ7DhXZ7DhZ7DhBZ7DhZ7Dh Z7Dh;Z7DhZ7DhZ7DhZ7DhZ7DhZ7DhZ7DhZ7DhdXZ7DhZ7Dh,Z7DhIZ7DhZ7DhZ7Dh,Z7DhZ7Dh Z7Dh,Z7DhZ7Dh~Z7Dh9Z7DhZ7DhZ7DhZ7Dh>Z7DhZ7DhZ7DhZ7DhJZ7DhZ7DhZ7Dh1Z7DhZ7DhZ7DhZ7DhZ7DhZ7DhhZ7DhKZ7DhZ7DhvZ7Dh1Z7DhZ7Dh,Z7DhDZ7DhZ7Dh,Z7DhZ7DhZ7DhZ7Dh,Z7Dh Z7Dh ..##..# #.# .#..#.#######.# ....#.......#.####.### ...#..#####........... >.....# #.########## ..##..# #.# ## .#..#.# #.# .. .#.[..# #.######.# ..#..## #.....@..# .)..## #.######.# ...†#######.# .$ ###).†)..##.# 5# #.####.##.# #.# #.##.#### 5   ufetubus (asleep)#.# #.......##.# #.#####.#..# #.# #.#####.# 7DhP 08d233.6 (37.0)  An ufetubus comes into view.Found 15 gold pieces.5.5Z7Dhl5===4.6 (38Z7DhxX _The ufetubus shouts! You hear an angry hiss.Z7Dh_.##..# #.#..#..#. ...... > #.  #.# ##  #.# .. [..# #.######.#  #.....@..# .)..## #.######5# †Z7Dh^d .$ ).†) .#   #  #.#   #.#   #.#   ..# #.#  Z7DhX.##..# #.#..#..#. ..... > #.  #.# ##  #.# .. [..# #.######.#  #.....@..# Z7Dh)..## #.######5# † .$ ).†) .#   #  #.#   #.#   #.#   ..# #.# Z7Dh Z7Dh Z7DhK Z7Dh ` _An ufetubus is nearby!Z7Dh ^  You beckon some vexing sprites to accompany your attacks.Z7DhQ Z7Dh 5. 55 2 ufetubi (1 wandering)  You feel your willpower being sapped.Z7Dh 5--------5.6 (1.0)Will/2 Jinx Fly Z7Dh Z7Dh \ _An ufetubus comes into view.Z7DhF z ((You shoot a sling bullet.Z7Dh" *5  The sling bullet barely misses the ufetubus.Z7Dh-'  The sling bullet barely misses the ufetubus.The ufetubus shouts!  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the ufetubus with its own wing.  The ufetubus is heavily wounded.The ufetubus slips past you! The ufetubus closely misses you. 5@..5.(1 very drained)  The ufetubus hits you.  The ufetubus hits you but does no damage.2-4----------- 8 =6.9 (1.3 _The ufetubus barely misses you.[7Dha <((((([7DhF,*[7Dhc5  You shoot a sling bullet. The sling bullet misses the ufetubus.A giggling sprite leaps out and smacks the ufetubus with its own wing.  The ufetubus is severely wounded.  You hear an angry hiss.  An adder comes into view. ....5@5.SS   adder55 2 ufetubi (1 very drained)  The ufetubus hits you. The ufetubus barely misses you. The ufetubus misses you.The ufetubus hits you but does no damage. x21--8.1 (1.2[7Dh  _The ufetubus closely misses you.You shoot a sling bullet. The sling bullet hits the ufetubus.[7Dh%n$   ufetubus[7Dhۮ  You kill the ufetubus!The ufetubus hits you but does no damage.[7Dhĵ S.  The ufetubus closely misses you. The ufetubus hits you.[7Dh75 0--59.3[7Dh; _The ufetubus barely misses you.You shoot a sling bullet.[7Dh:*[7Dh_  The sling bullet hits the ufetubus but does no damage.  A giggling sprite leaps out and smacks the ufetubus with its own wing.  The ufetubus is moderately wounded.[7Dhч 5S. (very drained)  The jinxing sprites lose interest in you.The ufetubus hits you.[7Dh߈28--3-------940.5Fly [7Dh[7Dh? _The ufetubus hits you but does no damage.[7Dh ((You shoot a sling bullet.  The sling bullet closely misses the ufetubus.[7Dh_&  The sling bullet misses the adder. The ufetubus slips past you!  The ufetubus hits you.[7Dh6 5@S.  The ufetubus hits you but does no damage.  The ufetubus barely misses you.The ufetubus hits you but does no damage.[7Dh7`7--1.7[7Dh@[7Dh8E= _The adder bites you but does no damage.[7Dh܃ |  You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.[7DhR   You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.  The ufetubus is moderately wounded.  The ufetubus seems less drained. The ufetubus closely misses you.The ufetubus misses you. The adder misses you. The ufetubus barely misses you.x2[7Dh( '2.9[7Dh$ [7Dhu( R _The adder barely misses you.[7Dhu  You shoot a sling bullet. The sling bullet hits the ufetubus![7Dh  The ufetubus is almost dead.The ufetubus is distracted by your dazzling golden aura.  The adder misses you.[7Dh,4.2 (1.3[7Dh@ _The ufetubus shouts!\7Dh<(((((\7Dhw: ....5You shoot a sling bullet. The sling bullet misses the ufetubus.8=4=======5.4 (1.2 _The adder bites you but does no damage. The adder barely misses you.\7Dh0} (((((You shoot a sling bullet.\7Dh) ....5The sling bullet closely misses the ufetubus.\7Dh$7-===-6.7 (1.3\7Dh,\7Dh0h _The adder bites you. The adder closely misses you.\7Dh} (((((You shoot a sling bullet.\7DhA ....5The sling bullet closely misses the ufetubus.-7.9 (1.2 _The adder barely misses you.\7Dh b  You shoot a sling bullet. The sling bullet hits the ufetubus.\7Dhb C$\7Dhԟ [  You kill the ufetubus!\7Dh f-8819.1\7Dh \7Dh k _The adder bites you. The adder completely misses you.\7DhM z ((You shoot a sling bullet.\7Dhԏ S.  The sling bullet closely misses the adder.\7Dhf 5-3---50.3\7Dh \7DhÝ * _The adder bites you.]7Dh^  You beckon some vexing sprites to accompany your attacks.]7Dh1-----------10JinxbiteJinx Fly ]7Dh:]7Dhy _You feel your willpower being sapped. The adder closely misses you.]7Dhz ((You shoot a sling bullet.]7DhP:*]7Dh+S. (very drained)beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. The adder closely misses you.  You shoot a sling bullet.  The sling bullet closely misses the adder.  A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is moderately wounded.]7Dh;-f9=2.5 (1.2]7Dh6]7Dh=@ _The adder bites you but does no damage. x2]7Dhez ((You shoot a sling bullet.]7Dh  S.  The sling bullet closely misses the adder.]7DhU6-3.7]7Dh]7Dh;@ _The adder bites you but does no damage. x2]7Dh%2  You shoot a sling bullet. The sling bullet hits the adder.]7Dh:*]7Dh  The adder is severely wounded.A giggling sprite leaps out and ties the adder's tail in a knot.]7Dh4E$]7Dhl~2===----94.9Jinxbite]7Dh,]7Dh,I _You kill the adder!]7DhT ##..# #.# #..#.#.# .#.#.####.### .#..#####..... .....# #.# ##..# #.# #### #..#.# #.# ... #.[..# #.######.# #..## #....$.@.# )..## #.######.# †#.# ..$ ).†)..##.# ##.#  #.####.##.# .#  #.# #.##.#### # ]7DhS3]7Dh]7Dhu5---50]7DhY ]7Dh L  You now have 80 gold pieces (gained 5).]7DhW 807=---6.9 (2Fly ]7Dh ]7Dh l _The sprites lose interest in your situation.]7Dh# 3]7DhE ^ _No target in view!]7Dh ]7Dh ]7Dh ]7Dh H _No target in view!]7DhT>]7Dh!@3]7DhB]7DhC$ _]7Dh4M===]7Dhtm8==9==3====830=====]7Dh{P1=74===]7Dh}B]7Dh,2==6]7Dh]7Dhh=== 5 Fly ]7Dh= _You feel your willpower return. You feel your existence waver again.3== _HP restored.]7Dhw,]7Dh]7DhL,]7Dh7]7Dhb=5====]7DhɜB]7Dh]7DhR====]7DhT]7Dh-,]7Dh]7Dh,]7DhS,]7Dh$]7Dh,]7Dh]]7Dh]7Dh6===]7Dhϭ]7DhǮ,]7Dh]7Dhw,]7Dhr]7Dhɲ]7Dh,]7DhA===]7DhB]7Dh,]7DhW]7Dh]7Dh,]7Dh,]7Dh,]7Dh]7DhN7====]7Dh[]7Dhl4 _Magic restored.]7Dh]7Dht3]7Dhx]7Dh]7Dhb,]7Dhj]7DhC<95]7DhM _You now have 95 gold pieces (gained 15).]7Dh]7DhaR====]7Dh3]7Dhh]7Dh:,]7Dh]7Dhf]7Dh3,]7Dh%]7Dh@]7Dh,]7Dh4]7DhA]7Dh,]7Dh]7DhW]7Dh*,]7Dhv]7Dhv]7DhE,]7Dh]7Dh=110]7DhuN _You now have 110 gold pieces (gained 15).]7Dhl......#.####.### .#####........... .# #.##########  .# #.# #######  .# #.# #... <#   #.######.# .#  ## #........# .#  # #.######. ######.# #... 315.9 (59.0) †)..##.# ###.## ]7Dh!###.##.# #.#   #.##.#### #.#   #.......# #.#   #.#####.# #.#    #.# #.#####.#   #.# #.......#   ###.# #.#######   ]7DhA6.9 (60]7Dh]7Dh9 _Found a stone staircase leading up.^7DhL3^7DhN^7DhN^7DhO^7DhT^7DhU,^7DhV^7DhW^7DhX,^7DhY^7DhyZ^7DhT[,^7Dh\^7Dh-bP  There is a stone staircase leading up here.^7Dhc5 _^7Dhd^7Dhf^7Dhg^7Dhh,^7Dhi^7Dh/k,^7Dh/l^7Dh[m^7Dh'o,^7Dh'p^7DhUq^7Dhr^7Dhs,^7Dhu^7Dhmv^7Dhw,^7Dhx^7Dhz^7Dh{,^7Dh|^7DhN}^7Dh_~,^7Dh^7Dh,^7Dh΃^7DhM^7Dh=X^7DhG,^7Dh*^7DhЏ^7Dh,^7Dh^7Dh@^7DhT,^7Dh^7Dh_^7Dh^7DhU^7Dh^7Dh^7Dh^7DhΝ,^7Dh^7Dh^7Dh,^7Dh[^7DhB^7Dh^7Dh^7Dh,^7Dh^7Dh^7Dh,^7Dh^7Dh^7Dh,^7Dh^7Dh^7Dh,^7Dhx^7Dh^7Dh,^7Dh^7Dh^7Dhy,^7Dhg^7Dh}^7DhK,^7Dh^7Dh$^7Dh,^7Dh^7DhĽ^7Dh,^7Dh0^7Dh:  ##### #.#  #####...# #.# .# ........# #.# S# #####...# #.# .  ##.## #.# .  #.# #.#  ####.# #.#  .....#.####.## ......... ^7Dhu0 #.###########  #.# ######  #.# #....<  #.######.###.  #........# #. S   ball python (constriction, asleep) #.######.###.  ####.# #.....  ..##.# ###. ^7Dh} 47.9 (31  A ball python comes into view.^7DhPg<SS)^7Dh+8.9 (32^7Dh^7Dh; _Found an escape hatch in the ceiling.^7Dho ##### #.# #.# .#  #.# <#  #.# S#  ##.## #.# .#  #.# #.# .#  #.# .# ##.#####.# ...........@.#  #.##############  #.#  ^7Dhq #.# #....<#  #..###.#  #........# #.#  .#  #.....#   ^7Dh $ ##### #.# #.# .#  #.# <#  #.# S#  ##.## #.# .#  #.# #.# .#  #.# .# ##.#####.# ...........@.#  #.############## ^7DhV  #.#   #.# #....<#  #..###.#  #........# #.#  .#  #.....#   ^7Dh ^7DhP ^7DhK ^7Dh b _A ball python is nearby!^7DhS ^  You beckon some vexing sprites to accompany your attacks.^7Dh4W ^7Dh_ L.S^7Dhb 5-------==9.9 (1.0)Will/2 Jinx Fly ^7Dh u Q _You feel your willpower being sapped.^7Dhe  You shoot a sling bullet. The sling bullet hits the ball python.^7Dh$((^7Dh| ,..^7Dh9_110 90=51.1 (1.2^7Dh=^7Dh@O _You kill the ball python!_7Dh\_7Dh]_7Dh(f^ _No target in view!_7Dh _Fly  _The sprites lose interest in your situation.-------_7DhB_7Dh,_7Dh_7Dhn_7Dhb_7Dh6===_7Dh_7Dh_7DhC,_7Dh_7DhQ===_7DhY_7Dh@110_7Dh-_7Dh,_7Dh_7Dhx ,_7Dh _7Dh ,_7Dh _7Dh ,_7Dh_7DhGd7====_7Dh_7Dh_7Dh,_7Dh_7Dh_7Dh,_7Dh_7Dh_7Dh,_7Dh_7Dh_7DhR====_7DhzM  You now have 116 gold pieces (gained 6)._7Dh_ |6Fly _7Dh]"n _You feel your willpower return._7DhX#3_7Dh$$_7Dh$_7Dh&,_7Dh^'_7Dh&(_7Dh?)_7Dh *,_7Dh+R  There is an escape hatch in the ceiling here._7Dh,_7Dhf- __7Dh._7Dh._7Dh/,_7Dh0_7Dh1_7Dh4X_7Dh95_7Dh6,_7Dh 7_7Dh8,_7Dh[9_7Dh#:_7Dh7;_7Dh<,_7Dh>B_7Dh"?_7Dh@_7Dh@_7DhA,_7DhB_7DhC_7DhD,_7DhF_7DhF_7DhG,_7DhH_7DhI_7DhJ,_7DhK_7DhTMB_7DhN_7DhZ #S   #.   #.   ##. ####  .. ..#  #. #.#  #.###.#######  #.@..#......# --- #####.#####.#  #.# #.# #########...# #.# #.# ............# #.# #<# ####.########...# #.# #.# S   ball python (constriction, asleep) ......## ##.## #.# #.# ...##..# #.# #.# #.# #.#..#.#######.# #.# #.#[4_7Dh^0m 89.1 (38.0)  A ball python comes into view._7Dh_.SS)---_7Dhv`%90.1 (39_7Dhb_7DhGe5 _The ball python hisses angrily._7Dh  #. #. #S ##. ####  _7Dh .. ..#  #. #.#  #.###.#  #.@..#......#  #####.#####.#  ##### #.# #.#   #.# #.#   #.# #<#  #.# #.#  ##.## #.# #.#  #.# #.# #.#  #.# #.# _7DhL (_7DhN C #. #. #S ##. ####  .. ..#  #. #.#  #.###.#  #.@..#......#  #####.#####.#  ##### #.# #.#   #.# #.#   #.# #< #.# #.#  ##.## #.# #. #.# #.# #. #.# #._7DhP _7DhQ _7Dh^R _7DhT _7Dh3X b _A ball python is nearby!_7Dh^  You beckon some vexing sprites to accompany your attacks._7DhԣL.S_7Dh"5-------==1.1 (1.0)Will/2 Jinx Fly _7Dh}_7Dhe; _You feel your willpower being sapped.`7Dhe  You shoot a sling bullet. The sling bullet hits the ball python.`7Dh`7Dhİ$`7DhH(((`7Dh=2...`7Dhs116 =2.3 (1.2 _You kill the ball python!`7Dh _No target in view!`7DhS _Fly  _The sprites lose interest in your situation.-------`7Dh6===`7Dh@116`7Dh;`7Dhw,`7Dh`7Dh`7Dh`7Dh`7Dhg===`7Dh,`7Dh`7Dh`7Dh`7Dh`7DhU,`7Dh*`7Dh6`7Dh`7Dh`7Dh`7Dh,[40m`7Dh) `7Dh 7`7Dh~ A====`7DhV `7DhD`7DhJ`7Dh,`7Dh,`7Dh4`7Dh@Fly `7DhE`7Dh `7Dh`7Dh`_You feel your willpower return.`7Dh`7Dh_ ,`7DhB"`7Dh<$`7DhP%`7Dh &====`7Dh(B`7Dh*`7Dh+`7Dh,`7Dhx/`7Dh0`7Dh124`7Dh2`7DhN5 `7Dh56`7Dh8?_You now have 124 gold pieces (gained 8).`7Dh 9`7Dhu:,`7DhD<`7DhK>`7DhZ?`7DhA,`7DhPC`7DhUD`7DhxE`7Dh/G`7Dh6I`7DheJ`7DhK`7DhUM`7DhRO`7DhVP`7DhQ`7DhS`7DhIU`7DhNV`7DhxW`7DhiY`7Dh [`7Dh&\`7Dh;^,`7Dh<``7Dhc,`7Dhxe`7Dhh`7Dhi`7DhNk`7Dhm`7Dhp`7DhJr`7DhZu`7Dhx`7Dhz`7DhJ},`7Dh`7Dh`7Dh,`7Dh`7DhX`7Dhv`7Dhs`7Dh`7Dh1`7Dh`7Dh`7Dh`7Dh`7DhR`7Dhr`7Dh`7Dh`7Dh,`7Dh!`7Dh`7Dh`7Dh%`7Dh`7Dh`7Dh#`7Dh0. ####`7DhY, #..`7Dh/Q #.# #`7DhD##.###..#`7Dh:........#`7Dh!---`7Dhl9##.####.#`7Dh5 `7Dh N#.# #.#`7Dh `7Dh)#.# #.# #.# #.# #.# #.# #.# #.# ##.####`7Dh.##### #...........#`7Dh 434.3 (42.`7Dh 0)`7Dh]---5.3 (43`7Dhk `7DhO`7DhA_n - a scroll labelled AMYTZYH EKOXETH`7Dh`7Dhs  ### .. ### ?. #.. .  #.#.# #######.#.# #### ...>......# #..  #@# #.# #7.3 (2.0) #.#####.###..##............########.####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#8.3 (3`7DhQ ; _Found a stone staircase leading down.a7Dha7Dh%Ba7Dhp)a7Dh>0a7Dh<a7DhN&#.# #.# .# #######....... ###.?.....[  #..........#. 41#######.#.# #### ...>......# #.. .....##.### #.# # ### #.#####.###..##............########.####.# 2.3 (4a7DhU^ _Found a ring mail.a7Dhdertzug the Vexing#.#Poltergeist of Gozag  Gold: 124#.#Health: 33/33 ========================#.#Magic: 7/7========================#.#######AC: 5Str: 4#........EV: 12Int: 16###.?.....[SH: 0Dex: 18#..........XL:  5 Next: 90% Place: Dungeon:4#.#@#Noise: ---------  Time: 3442.3 (0.0)#######.#.# ####a) +1 sling...>......# #..Cast: Jinxbite.....##.### #.# #Fly ### #.#####.###..a7Dh##............########.####.##.# #.##.# #.# _The sprites lose interest in your situation. _You feel your willpower return. _You now have 124 gold pieces (gained 8). _n - a scroll labelled AMYTZYH EKOXETH _Found a stone staircase leading down. _Found a ring mail.a7Dha7Dhp _There is nobody nearby that the sprites are interested in.a7Dh  _#. #.# #.# #.# #.#  #.######## ####.@.....[# #........... #.#.######..#######.#.# #### ...>......# #.......##.### #.# #### #.#####.###..##............########.####.#4.3 (25.3 (3 _o - a scroll labelled DERIAR UMIURPHb7DhHb7DhK3b7DhhMb7DhOb7Dh4Qb7DhXXb7DhAZb7Dh[b7Dh`_b7Dhab7Dhbb7Dhdb7Dhg,b7DhAib7Dh)kb7Dhm,b7Dhob7Dhfqb7Dhs,b7Dhtb7Dh{Xb7DhZ}b7Dhb7Dhb7Dhb7Dh^b7Dh,b7Dhb7Dh=b7Dhb7DhuBb7Dh/b7Dh,b7Dhb7Dh;,b7Dhb7Dhדb7Dh,b7DhVb7Dhb7Dh՘,b7DhNb7Dhb7Dh,b7Dh(b7Dhsb7Dh,b7Dhb7Dh>b7Dhb7Dh0,b7Dhb7DhBb7DhFb7Dhw,b7Dh ,b7DhF,b7Dhb7Dhb7Dh Bb7DhFb7DhBb7Dhb7Dh',b7Dh/,b7Dhkb7Dh,b7Dh5b7DhBb7Dh̾b7DhY #b7Dh######### #................. #@################ #.# # #.# # #.# # #.# # #.# # o   orc (asleep) ..# # .o. ### b7Dh+#..b7Dh070.3 (25.0)b7Dh+1.3 (26b7Dhb7Dhus _An orc comes into view. It is wielding a +0 dagger.b7Dh0 ######### #................. #@# #.# #.# #.# #.# #.# ..# .o. b7DhwUU b7DhV######### #................. #@# #.# #.# #.# #.# #.# ..# .o. b7DhZb7Dh[b7Dh~]b7Dh_[ _An orc is nearby!b7Dh! z  You beckon some vexing sprites to accompany your attacks.5-------==2.3 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.b7Dh#w  b7Dhx (((((o(You shoot a sling bullet. The sling bullet hits the orc.b7Dh b7Dh A.....b7Dhe no.=3.5 (1.2b7Dh b7Dh 1 _The orc is lightly wounded.b7DhR ((b7DhM}(((You shoot a sling bullet.  The sling bullet hits the orc but does no damage.b7Dh%b7Dh,:....b7Dh-:o.b7DhY.,4.8 (1.3b7Dhj4b7Dh71 _The orc is lightly wounded.c7Dha ((((c7Dhh You shoot a sling bullet. The sling bullet hits the orc.c7Dhk;*c7Dh@v  The orc is almost dead.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the orc's ancestors.....$c7DhD124  8 26.0 (1.2 _You kill the orc!c7Dhn-------Fly  _The sprites lose interest in your situation.6===c7Dh,c7DhO===c7Dhc7Dh,c7Dhc7Dh;,c7Dhc7Dhc7Dh9124c7Dh7c7Dhkz7====c7Dhc7Dh c7Dh,c7Dhqc7Dhc7Dh6c7Dhc7Dh7,c7Dhc7DhNc7Dh?) 5 c7Dhc7Dh  c7Dhc7Dh9_You feel your existence waver again.c7Dhc7Dhc7Dh c7Dh7 K====c7Dhzc7Dhc7Dh5##################c7DhC#.................c7DhdA#.################c7Dh7(#.#c7Dh#c7Dh(#.#c7Dh#c7Dh6.#c7Dh-#c7Dh#c7Dh1 0---..o.o...###o....#####.####.... #.##. #######.# o   orc priest (asleep)c7Dh+#. ...>..... oo 2 orcs (1 polearm, asleep)#. .....##.#### #.# c7Dh,!c7Dh- 95.0 (19.c7Dh^. 0)  c7Dh #.  ### c7Dh_ 1 ### #.. #.# #.# #.# #.# #.# #@#c7Dhb u ....ooo.# .###.o...  ###.###  .. ##.  #. ...> #.  ### c7Dhi c7Dhcj c7Dhq c7Dh*u d _There are monsters nearby!d7Dh#################..................###############... #$....ooo.# .###.o... #####.###. .    orc priest#d7Dh%!#######.# o   orc (>.....#......#d7Dh,d7Dh$$o..oooo 2 orc priestso 2 orcs (1 polearm)----80Fly d7Dhb%d7Dh(_ _You feel your willpower return.d7Dh] d7Dh}a d7Dhi{You beckon some vexing sprites to accompany your attacks.d7Dhsd7Dhwod7Dh6y0ood7Dh3z ..d7Dh*{L   orc priestd7Dh }d7Dh>~5d7Dhr-------==--9Will/2 Jinx Fly d7Dh d7Dhd7Dh-_You feel your willpower being sapped.d7DhG]  You shoot a sling bullet. The sling bullet hits the orc!d7DhS ;*d7Dh3  The orc is almost dead.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc with its own hand.d7Dh6 V  You kill the orc!d7DhB X o.d7Dh?D   orc (The orc misses you. The orc barely misses you.d7DhQI d7Dhm d7DhI q124  8 4=500.4 (1.2d7Dh d7Dh _The orc priest miscasts a cantrip.You shoot a sling bullet. The sling bullet hits the orc priest.d7Dhh   The orc priest is lightly wounded.  The orc hits you from afar with a +0 trident.2-4-----------1.6 _The orc priest barely misses you.d7DhhX  You shoot a sling bullet. The sling bullet hits the orc priest.d7Dh;*e7Dhyo (very drained)The orc priest barely misses you.  The orc priest is moderately wounded.A giggling sprite leaps out and bonks the orc priest with its +0 flail.  The orc priest is severely wounded.The orc closely misses you.92.9 (1.3 _The orc priest hits you but does no damage.e7Dh.....#......##.#The orc priest is almost dead.The orc barely misses you. _The orc priest hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest! _The orc hits you but does no damage. x2 _The orc priest hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest! _The orc hits you but does no damage. x2  Your Spellcasting skill increases to level 2!You have reached level 6!  --more--f7Dh3K8/38=9---61% f7DhOf7DhQ4 _f7Dh. ( You shoot a sling bullet. The sling bullet hits the orc.f7DhD;*f7Dh,  The orc is severely wounded.A giggling sprite leaps out and insults the orc's ancestors.f7Dhk& $$You kill the orc!f7Dh@1026.5Fly f7DhEf7DhGi _The jinxing sprites lose interest in you.f7Dhkf7Dhݬf7Dh>f7Dh3H _No target in view!f7DhNb 3f7DhWe f7Dhh H _No target in view!g7Dhvb Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire14% 3b - Cause FearHexes16% 4  c - Dimensional BullseyeHexes/Translocation50% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitg7Dh dertzug the VexingPoltergeist of Gozag  Gold: 124 ################## Health: 38/38 ========================#................. Magic: 4/9==========--------------#.################ AC: 10  Str: 4#.## EV: 12Int: 16#.## SH: 0Dex: 18#.## XL:  6 Next: 12% Place: Dungeon:4#@## Noise: ===------  Time: 3506.5 (0.0)#$## a) +1 sling.......$## Cast: Jinxbite.###.....###7Dh m Will/2 Fly ###.####....#.# ##.#######.# #....>..... #......##.# The orc is severely wounded.A giggling sprite leaps out and insults the orc's ancestors.  You kill the orc! _The jinxing sprites lose interest in you. _No target in view! _No target in view!Memorise Inner Flame, consuming 3 spell levels and leaving 1? Y - Yes  N - Nog7Dh dertzug the VexingPoltergeist of Gozag  Gold: 124 ################## Health: 38/38 ========================#................. Magic: 4/9==========--------------#.################ AC: 10  Str: 4#.## EV: 12Int: 16#.## SH: 0Dex: 18#.## XL:  6 Next: 12% Place: Dungeon:4#@## Noise: ===------  Time: 3506.5 (0.0)#$## a) +1 sling.......$## Cast: Jinxbite.###.....###7Dh 0m Will/2 Fly ###.####....#.# ##.#######.# #....>..... #......##.# The orc is severely wounded.A giggling sprite leaps out and insults the orc's ancestors.  You kill the orc! _The jinxing sprites lose interest in you. _No target in view! _No target in view!---7.5 (1g7Dh\ g7Dh>  g7Dh0 g7Dh ;_This spell is quite dangerous to cast!g7Dh g7Dh g7Dh u5===---8.5 (2g7Dhҽ g7Dh g7Dh #9.5 (3g7Dhi g7Dh g7Dho g7Dhq $10.5 (4g7Dh g7Dh  g7Dh g7Dh _You start memorising the spell. You continue memorising. x3g7Dhf g7Dh g7Dh' g7Dh*  g7DhU g7Dhj U_You finish memorising. Spell assigned to 'c'.h7Dh Spells (Memorise)TypeFailure Level  a - Cause FearHexes16% 4  b - Dimensional Bullseye Hexes/Translocation 50% 4 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith7Dhu h7Dh} h7Dh! }dertzug the VexingPoltergeist of Gozag  Gold: 124 ################## Health: 38/38 ========================h7Dh L#................. Magic: 5/9=============-----------#.################ AC: 10  Str: 4#.## EV: 12Int: 16#.## SH: 0Dex: 18#.## XL:  6 Next: 12% Place: Dungeon:4#@## Noise: ---------  Time: 3510.5 (0.0)#$## a) +1 sling.......$## Cast: Jinxbite.###.....### Will/2 Fly ###.####....#.# h7Dh2 B##.#######.# #....>..... #......##.#  _The jinxing sprites lose interest in you. _No target in view! _No target in view! _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.h7Dhȕ P  Okay, then.h7Dh h7Dh˳ h7Dh . _h7Dh*124 _ 986===7h7Dh,,h7Dh%.h7Dh1,h7Dh1h7Dhd4h7Dh5Q===h7DhZ8h7Dh9,h7Dh=h7Dh>96h7Dh?h7Dh@h7Dh9A,i7DhOG 5 i7DhVFly i7Dh7 _You feel your willpower return. You feel your existence waver again.i7Dh d7==i7Dhi7Dh],i7Dh< ,i7Dh i7Dh i7Dh; ,i7DhS i7Dh:==i7Dhi7Dhi7Dh>,i7Dhi7DhW,i7Dht,i7Dh3i7Dhai7Dh,i7Dhi7DhRM8===i7Dhi7Dhi7Dh8,i7Dhxi7Dh-,i7Dhi7Dh= ,i7Dh!i7Dhy";===i7Dh.#i7Dh-$i7Dh$,i7Dh&i7DhG',i7Dh(i7DhU),i7Dh*i7Dh+i7Dh[,i7Dh`-i7Dh.M9===i7Dh.i7Dh~/i7Dh0i7Dh1i7DhQ2i7Dh:N  You now have 143 gold pieces (gained 19).i7DhW;<43i7Dh> _Items here: ))) [[[.i7Dh|@3i7Dh4Ai7DhDM  You now have 149 gold pieces (gained 6).i7DhEY9===i7Dh@Fi7DhJ? _You see here a +0 trident.i7DhL3i7DhMi7DhyOi7DhGQi7DhVi7DhVi7Dh[i7Dh_,i7Dhci7Dhni7DhF#................#.############### #.# #.## #.##o #.# #.###.##)# ........)######## .###..@........# ####.####.##.# #. ....#. ###.#########. #.# ...>.. #.......##. o   orc priest ... ### #. .## #. ##51.5 (41.0).o2.5 (42i7Dh$i7Dh #.# #.# #.# # #.# #. #.# #.###o##)# ........)########  .###..@........#  ###.####.##.#  ....  ###.##  #.# ...> #..  ... ###  .## i7DhTj #.# #.# #.# # #.# #. #.# #.###o##)# ........)########  .###..@........#  ###.####.##.#  ....  ###.##  #.# ...> #..  ... ###  .##  _An orc priest is nearby!i7Dh<< #.# #.# #.# # #.# #. #.# #.###o##)# ........)########  .###..@........#  ###.####.##.#  ....  ###.##  #.# ...> #..  ... ###  .## i7Dh #.# #.# #.# # #.# #. #.# #.###o##)# ........)########  .###..@........#  ###.####.##.#  ....  ###.##  #.# ...> #..  ... ###  .## i7Dh$i7Dhi7Dhsi7Dh(b _An orc priest is nearby!i7Dh x  You miscast Jinxbite.  You are very lightly contaminated with residual magic.i7Dhh' K.oi7Dhj+ 7------3.5 (1.0)Contam i7DhB1 i7Dh5 0 _Nothing appears to happen.i7Dh  You shoot a sling bullet. The sling bullet hits the orc priest.i7Dha} q  The orc priest is heavily wounded.i7Dh 4---6--------===4.7 (1.2i7DhM i7Dh @ _The orc priest hits you with a +0 war axe.i7Dh ~ ((You shoot a sling bullet.i7DhM .oThe sling bullet closely misses the orc priest.i7DhEP29------5-----6.0 (1.3i7DhWi7Dh[@ _The orc priest hits you with a +0 war axe!j7Dh  You shoot a sling bullet. The sling bullet hits the orc priest.j7Dh~  The orc priest is severely wounded.The orc priest invokes the aid of Beogh against you.j7Dh|19---------3--------7.3j7Dhj7Dhb _Beogh smites you! The orc priest misses you.j7Dhd _You are too injured to fight recklessly!j7Dh  _You are too injured to fight recklessly!j7Dhm  You shoot a sling bullet. The sling bullet hits the orc priest!$j7Dh#j7DhfD 149 20/39-----------268.5 (1.2 _You kill the orc priest!j7Dht 3j7Dh j7Dh H _No target in view!j7Dhj7Dh&j7Dhhj7Dhj7Dh$ _j7Dh 1j7Dh#Z _Your magical contamination has completely faded away.j7Dh$T4==j7DhR%j7Dh02=j7Dh49==j7Dh\<j7Dh?j7Dh@k7Dhk7Dhk7Dh^3==k7Dh9k7Dhj k7Dh k7Dhgk7Dh5===k7Dhk7Dhk7Dhrn1494=k7Dh+k7Dh,k7Dh+k7Dh ;===k7Dh k7Dhp!k7Dh#,k7DhE5=6===6=====7=k7DhF,k7DhI,k7DhJk7DhMd28=k7DhiNk7DhPd7==k7DhQk7DhaT,k7DhUk7DhjWk7Dh6Xk7DhXk7DhZk7Dh[W9=k7Dh\k7Dh_P==k7Dhbk7DheBk7Dh[l30=k7Dhv8===k7Dh1=====2=k7DhTk7Dh?{3=9===k7Dhk7Dh,k7DhJk7Dhc,k7Dh3k7Dh*k4=k7Dhk7DhQ===k7Dhk7Dh,k7Dhk7Dh,k7Dh_k7Dh5=6==7=k7Dhw8=k7Dhk7Dh.9==k7Dh&  You now have 156 gold pieces (gained 7).56 _You see here a +0 war axe.k7DhT k7Dht k7Dh k7DhPk7Dhk7DhC9=k7Dhk7Dhk7Dh\k7DhVk7Dhk7DhA!k7Dh#k7DhI%k7Dh&k7Dh*k7Dh,k7Dh-k7Dhe/k7Dh2k7Dh:5k7Dh56k7Dh7k7Dh;k7Dh=k7Dh?k7Dhz@k7DhBk7DhTEk7DhJFk7DhIk7DhLk7DhOk7DhPk7DhQk7DhTk7DhV,k7DhWk7DhYk7DhZk7Dh[k7DhP\k7Dh]k7Dhm_k7Dh%`k7Dh`k7Dhak7Dhbk7Dhc,k7Dhdk7Dhek7Dhf,k7Dhik7Dhj,k7DhOkk7Dhlk7Dhmk7DhPn,k7Dhok7Dhpk7DhPq,k7Dhrk7Dhsk7DhYt,k7Dhvk7Dhz #.#####.####.# #.........  #..####.#### #..# #.#. #..# #..##.#####..###... #.............## ##.#.###..#####k7DhT{ # #@# #..# ---650.5 (92.0)...>.........# .######..###...  #..# ### .###..#..# k7Dh~k7Dh%G---1.5 (93k7Dhk7Dhj9 _Found an escape hatch in the floor.k7DhC!_k7DhL,k7Dh/k7Dh2,k7Dh4k7Dh6k7Dh9,k7DhQ;k7Dhd=k7Dhd@,k7Dh4Bk7DhwDBk7DhGEk7DhFk7DhGk7DhG,k7DhKk7DhL,k7DhMk7Dh\Nk7DhO,k7DhPk7DhQk7DhR,k7DhSk7DhTk7DhU,k7DhVk7DhWk7DhXk7DhsY,k7DhMZk7Dh[k7Dhf\,k7Dh]k7Dhc#...........).)######## #.#####.###...........# ##.#####.####.##.# ##......... ##..####.### ######## #..# #.####.# ...>...#. #..# ##....... .....####.#####..###.......J ### ##............@## k7Dh#d###.#.###..##### # .######.###..# ...>.........####### .######..###........#..# #########J   endoplasm (asleep)#..##..##..#k7Dhh,64.5 (1k7Dhdi+5.5 (14k7DhXlk7DhIo] _An endoplasm comes into view.k7Dh~g H ).)  ..  .#  ...  .###  # #..# #.####.# ...>  #. #..# ##.......  ##..###.......J ###  .......@##  ##..#####.###..#>......... .  #..#   #..# #..# #..#k7Dh T ).)  ..  .#  ...  .###  # #..# #.####.# ...>  #. #..# ##.......  ##..###.......J ###  .......@##  ##..#####.###..#>......... . #..#   k7Dhf #..# #..# #..#k7Dh k7Dh[ k7Dh  k7Dhc a _An endoplasm is nearby!k7Dh|Y (  You beckon some vexing sprites to accompany your attacks.7------==6.0)Will/2 Jinx Fly k7Dh_ k7DhNd ; _You feel your willpower being sapped.k7DhZ ((((((J  k7Dh\You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.k7Dhk7Dhs  The endoplasm is moderately wounded.k7Dh+ S.....J.S   adder (wandering)J   endoplasmk7Dh4=7.7 (1.2k7Dhk7DhnY _An adder comes into view.l7Dh r  You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the endoplasm.l7Dhwz((((($Sl7Dhl7Dh7l7Dhy\.....Sl7Dh&H156 8.9l7Dh l7Dhi%M _You kill the endoplasm!l7Dh"#######.###.##)# #...........).)######## #.#####.###...........# ##.#####.####.##.# #.#......... #. #..####.### ######## #..# #.####.## ...>..... #..# ... .....##.##.#####..###.@...S$.. ### #.#.............#####.#.#.  ##.#.###..####### ######.###..# l7Dhy.>.........####### ######..###........ #..# ######### S.---90l7Dhl7Dh+' (((((((You shoot a sling bullet.l7Dh:*l7Dh   The sling bullet closely misses the adder.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the adder trip over its own tail.l7Dhy.S..$..l7Dh l7DhSy(very drained)------ 9 l7DhۺF===71.1 (1.2l7DhC l7Dh<l7Dh<_The adder is moderately wounded.l7Dh l7Dh`  (((((((You shoot a sling bullet.l7DhR a S...$..  The sling bullet barely misses the adder.2.3 _The adder bites you but does no damage.l7DhZ  You shoot a sling bullet. The sling bullet hits the adder.l7DhK :*l7Dh  The adder is almost dead.A giggling sprite leaps out and ties the adder's tail in a knot.l7DhZ E$l7Dh 0313.5l7Dh l7Dh I _You kill the adder!m7Dhu_m7DhŨc8===m7Dh6---40m7Dh9---m7Dh۵m7Dh, m7DhEk_Key pressed, stopping explore.m7Dham7Dhm7DhH _No target in view!m7DhFd3m7Dhfm7Dhp  The jinxing sprites lose interest in you.Fly m7Dhq _The sprites lose interest in your situation.m7Dhsm7Dh8v,m7Dhxm7Dhzm7Dh|C===8m7DhN~m7DhHm7Dh*156m7Dhm7DhG,m7Dhm7DhE,m7Dh͑m7Dh!,m7Dhm7Dhc9===m7Dhm7DhXm7Dhm64 _You now have 164 gold pieces (gained 8).===7m7Dh(6 #####.###.##)# #.### ....).)######## #.... #####.###.....# ###....#.#####..# #.....#......... ..# #.#.####..#### #######.#.# # #..# #o####.##....>......# # #..# ##......##.### # #####..###......@...### #.##### ...#####.#..# #..... #.###..##### #.# .# ##### #.###..# #.# ##.....####### #.. # #..###........ ... # o   7Dhf0morc (wandering) #..# ######### ##..# #..# #.# #..# ##884.0)9.5 (15 _An orc comes into view. It is wielding a +0 club. _You see here 7 gold pieces.m7Dh' )#).)######## .....#  #.##.#   ..#  #.# ####  #..# #o####.##....>  #..# ##............. #......@...### ..#####.#..#  #.# .#  #.# #  #.. ...  ##..  #. m7DhC_ )#).)######## .....#  #.##.#   ..#  #.# #### m7DhJb # #..# #o####.##....>  #..# ##............. #......@...### ..#####.#..#  #.# .#  #.# #  #.. ...  ##..  #. m7DhRj m7Dhk m7Dhmq m7Dht [ _An orc is nearby!m7Dhn  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.m7Dhsx.oom7Dhu7------===90.0)Jinx Fly m7Dh|m7Dh% _The orc shouts!n7Dh: ((( You shoot a sling bullet. The sling bullet hits the orc.n7Dh(n7Dh*n7Dhn7Dh39  The orc is severely wounded.A giggling sprite leaps out and doodles on the orc's face.$...n7DhA164 ==------921.7 (1.2 n7Dh@A_You kill the orc!n7DhF _No target in view!n7Dh _No target in view!n7Dh[n7Dh]n7Dh"_n7Dhcn7Dh{d$ _n7DhltFly n7Dhnn7Dhq{ _The sprites lose interest in your situation.n7DhWsn7Dhtn7Dhx,n7Dhyn7Dh{n7Dh]|n7Dh5}n7Dh ,n7Dh3n7Dhn7DhM8===n7Dhn7Dhӆ,n7Dhوn7Dh/,n7Dhw1648n7Dhn7DhO;===n7Dh"n7Dh,n7Dhpn7DhO7n7Dhn7DhO6n7Dhn7Dh ,n7Dh6n7Dhv9=== 5 n7Dhen7Dhשs _You feel your existence waver again.n7Dh&71n7Dhmn7DhҭM _You now have 171 gold pieces (gained 7).n7Dh3n7Dhqn7Dhn7Dhn7Dhn7Dh8n7Dh/n7Dhn7Dhq;===n7Dh<n7Dh|n7Dh@n7Dh(n7Dh2n7DhaM  You now have 175 gold pieces (gained 4).n7Dh4%5n7Dhn7Dh< _You see here a +0 club.n7Dh3n7Dh^n7Dhn7Dh,n7Dhn7Dhxn7Dh^Fly n7DhZn7Dhn _You feel your willpower return.n7Dh3n7Dh&n7Dh!<  You see here a +0 club.n7Dhn7Dh _n7Dh\n7Dhn7Dhn7Dhn7DhYn7Dhn7Dhn7Dh[n7Dhn7Dhn7Dhn7Dhn7Dhrn7Dh]n7Dhn7Dhn7Dh/ n7DhE n7Dh Bn7Dh n7Dh n7Dh ,n7Dh n7Dh n7Dh ,n7Dh n7Dh- ,n7Dh n7Dh n7Dhc# Bn7Dh$ n7Dh% ,n7DhU& n7Dhz) n7DhN* n7Dh3+ ,n7Dh/, n7Dh- n7Dh. ,n7Dh. n7Dh/ n7Dh0 ,n7Dh{1 n7Dh]2 n7Dh13 ,n7Dh4 n7Dh5 n7Dh6 ,n7Dhc7 n7DhG8 n7Dh'9 ,n7Dh: n7Dh; n7Dh< ,n7Dh= n7Dh1C  .####.####.##.#######.#.# #### # #.####.##....>......# #.. .# ##.)............##.### #.# n7DhGE .###..........####.##.#####.### .....#####.#..# #.##............ .##### #.#..# #.########.####. .# #.#..# #.# #.# #. .####### #....####.# #.# #. ........ .......@..#  #.---737.7 (46.0) ######## ##....##### # # ##...# .# #. #...# ##.####. >. #....... ## ##.####. ### #. #.n7DhH n7DhnI G---8.7 (47n7DhK n7DhM ; _Found a stone staircase leading down.n7DhV _n7Dh Bn7Dhp nn7Dh ,n7Dh n7Dh n7Dh ,n7Dh n7Dh n7DhA ,n7DhP n7Dh n7Dh ,n7Dh n7Dh n7Dh n7Dh/ ,n7Dhe# n7Dh$ n7Dh% ,n7Dh)) R  There is a stone staircase leading down here.n7Dh* n7Dh+ 5 _n7Dh]- n7Dhk. n7Dhj/ ,n7DhZ0 n7Dh1 n7Dh2 ,n7Dh3 n7Dh4 n7Dh5 ,n7Dh6 n7Dh7 n7Dh8 ,n7Dh9 n7Dh}: n7DhOA n7DhB n7DhB n7DhC ,n7DhE n7DhE n7DhY   .######.###..# #.#..# #.#  ...>.........#########....####.#  .######..###...................# #..# ############....##### #..# ##...#  #..# ####...#  #..# #.......>....#  ...# #.########.#.#  .#.# #@# #.#.# 54.7 (16 #.# #.#.#  #.##.#.#  #.##.#.#  #.##.#.# #......# #.# ######.>.##....##..#...n7DhZ |5.7 (17 _Found a stone staircase leading down.o7Dho7Dhٟ3o7Dhʠo7Dh.,o7Dhno7Dhx #..#  ##...#  #..# ##########...#  #..# #.......>....# ...# #.##.#.# .##.# #.#. #.# #.#. #.# #.# #.#  8.7 (3.0)..........###### ######.>. ##..... ##..#...# #....#.#...#.#..#..</##..##.......>9.7 (4 _Found a stone staircase leading up.o7DhI#.......>...#.## #.# #.#  #..######..........###### ######..g....> ##.....########..#...#.##....#.#g   goblin (asleep)........ ##..#....#.#....#60.7 (11.7 (2 o7Dhm_A goblin comes into view. It is wielding a +0 club.p7DhԷs  You beckon some vexing sprites to accompany your attacks.7------==2.7 (1Will/2 Jinx Fly  _You feel your willpower being sapped.p7Dh s~ (((((You shoot a sling bullet.p7Dh*  The sling bullet completely misses the goblin.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the goblin trip over its own feet.$....175  9 =3.9 (1.2 _You kill the goblin!p7Dh _No target in view!p7Dh΋ p7Dh p7Dh p7Dhכ H _No target in view!p7Dh}q _Fly  _The sprites lose interest in your situation.------8===p7Dh+p7Dh===817576p7DhR,p7Dh p7Dho9=== 5 p7Dhr p7Dhtp7DhO_You feel your existence waver again.p7Dhp7Dh3p7DhZ# p7Dh/ There is a stone staircase leading down here. _p7Dhi3p7Dh4p7Dh6p7Dh9p7Dhc<p7Dh=p7Dh>===p7Dh?p7DhAq7Dhq7Dh\q7Dh q7Dh* q7Dhq7Dhg q7Dh=#.# #.#q7Dhq7Dh q7Dh=#...........q7Dhjg#######.####### ######q7Dh..$....>....... ##.....q7Dh%d#######.####### ##..#...###.### #....#.##.....# #.#..#..#.<@..# ##..##...--- #..........> #.......#######..#.....#.....##...########### ## .. .) .##### ### q7Dh& q7Dh' 84.9 (21.q7Dh( 0)  q7Dhi)p - a wand of polymorph (10)q7Dh+q7Dh,---q7Dhm-%5.9 (22q7DhP.@Fly q7Dh*3q7Dh=; q7Dhr<q7Dhu=;_You feel your willpower return.q7DhW>q7Dhq7Dh,q7Dhq7Dhq7Dhq7Dh|q7Dh[,q7DhlM  You now have 183 gold pieces (gained 8).q7DhQ&83q7Dhq7Dh< _You see here a +0 club.q7Dh3q7Dh{q7Dhq7Dhnq7Dhq7Dhq7Dhq7Dh,q7DhDq7Dhq7Dh,q7Dh?q7Dhq7Dh5,q7Dhq7Dhq7Dh] q7Dh q7Dh q7Dh6 q7Dh q7Dh ,q7Dhf q7Dh q7Dh q7DhB q7Dh q7Dh q7DhJ q7Dh1 q7Dhj ,q7Dh( q7Dh q7Dh q7Dh, q7Dh q7Dh q7Dh q7Dh Y#...# #.#########...# #.........#...########.####### #......)....>.......  #..#########.#######  #..# ###.### q7Dh #..# #.....# #..### #.<...# ##...@# #........#.##.# #.......###### #. ......#.....#  ####.###########  W...S## . W   phantom (dormant). . S   adder (asleep)q7Dh^! J#$ q7Dh$ 806.9 (21  A phantom and an adder come into view.q7Dh[) W.Wq7Dh$* +7.9 (22q7Dh- q7Dh/ + _Found 11 gold pieces.q7Dhoe _ #...#  #...#  #... q7Dhg  #......)....>  #...  #..# ###.###  #..# #.....#  #..### #.<...#  #...@#  #.##.#  #. ...  q7Dhh ####W##  ... S## . #$q7Dh #...#  #...#  #...  #......)....>  #...  #..# ###.###  #..# #.....#  #..### #.<...#  #...@# q7Dhp  #.##.#  #. ...  ####W##  ... S## . #$ q7Dhq7Dh q7Dhq7Dh N _There are monsters nearby!q7Dh'"r7Dh%  r7Dh9You beckon some vexing sprites to accompany your attacks.r7Dh @W.r7Dh 7------==8.9 (1.0)Will/2 Jinx Fly r7Dh!Q _You feel your willpower being sapped.r7Dh ( You shoot a sling bullet. The sling bullet hits the phantom.r7DhY;*r7Dh  _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is moderately damaged.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and doodles on the phantom's face.  The phantom is moderately damaged.r7DhW.S.(drained)Sr7Dh,r 9 =10.1 (1.2r7Dh/ _The adder hisses angrily.r7Dh{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.r7Dh;*r7Dh2  The phantom is moderately damaged.A giggling sprite leaps out and doodles on the phantom's face.  The phantom is heavily damaged.r7DhWS.very drained)r7Dhb8-6--------1.3r7Dhr7Dh>j _The phantom hits you. The phantom barely misses you.r7Dh4 ( r7Dhw ((((You shoot a sling bullet.  The sling bullet barely misses the phantom.r7Dh bWS..r7Dhj '2.5r7Dh r7Dh _The sling bullet misses the adder. The phantom closely misses you.s7DhE ((((You shoot a sling bullet.  The sling bullet closely misses the phantom.s7DhY=;*s7Dh   The sling bullet barely misses the adder.A giggling sprite leaps out and doodles on the phantom's face.  The phantom is severely damaged.s7DhSW.. s7Dhh3.7Fly s7Dhs7Dhi _The jinxing sprites lose interest in you.s7DhE0( A giggling sprite leaps out and doodles on the phantom's face.  The phantom is severely damaged. _The jinxing sprites lose interest in you.You shoot a sling bullet.  The sling bullet closely misses the adder.  The sling bullet hits the phantom.s7Dhk SThe phantom is almost destroyed.s7DhmU9=4.9s7Dhss7DhvS _The adder closely misses you.s7Dh|The phantom is almost destroyed. _The adder closely misses you.You shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet hits the phantom.s7DhV($S   adders7Dh SYou destroy the phantom! 183 8---676.1 _The adder bites you. The adder closely misses you. _Your Ranged Weapons skill increases to level 4!s7Dh _  You shoot a sling bullet. The sling bullet hits the adder.s7Dh= B  The adder is lightly wounded.s7DhA X7==7.3s7DhF s7Dh)K = _The adder bites you but does no damage.s7Dh7  You shoot a sling bullet. The sling bullet hits the adder.s7Dh l  The adder is heavily wounded.s7Dh U9=8.5s7Dh s7Dh z _The adder bites you but does no damage. The adder barely misses you.t7Dh ((((You shoot a sling bullet.t7Dhe S$..  The sling bullet closely misses the adder.9.7t7Dhqit7DhhkS _The adder closely misses you.t7Dh t7Dh t7Dh-:You shoot a sling bullet. The sling bullet hits the adder!t7DhF$t7Dht7Dh87120.9 _You kill the adder!t7Dh ........#######.####### #......)....>.......#..#########.########..# ###.### ........### #.<.#.............#.##@# #.......######..$....# ####.########### #Will/2 Fly ##.==---10t7Dht7Dh:9=---2.9 (2 _You now have 189 gold pieces (gained 6).t7Dh' _No target in view!t7Dh  _t7Dh 8===t7Dh, t7Dh t7Dh C===7t7Dh: t7DhW ,t7Dh t7Dh ,t7Dh t7Dh t7Dhu t7Dh8 t7Dh4 t7Dh *189t7Dh6 t7Dhu c9===t7Dh t7Dh t7Dhc t7Dh HFly t7Dh t7Dh n _You feel your willpower return.t7Dh X976t7Dh t7Dhw M _You now have 197 gold pieces (gained 8).t7Dh- ...)....> ##..# ###.### #..# #.....# #..### #.<...# #t7Dh {....# #...........##.###.......#####.....#.....# ###@###########  #...!.hh# . ...#####.# .###. hh 2 jackals (asleep)#.#.t7Dh 36.9 (14.0)  2 jackals come into view.Found a smoky purple potion.t7Dh 6  The jackal barks!t7Dh t7Dhu t7Dh hhhhhh 3 jackals (1 wandering)t7Dh 5===7.9 (15t7Dh t7Dh Y _A jackal comes into view.u7Dh )....>    #..#   #..#   #..### #.<...#  #....# #.. #.##.###.... #........#  ####@#  #...!hhh#  ...#####.#  u7Dh###. #$ #. #. #.u7Dhz )....>    #..#   #..#   #..### #.<...#  #....# #.. #.##.###.... #........#  ####@#  #...!hhh#  ...#####.#  ###. u7Dhk#$ #. #. #. u7Dh3u7Dhu7Dhd _There are monsters nearby!u7Dhl  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.u7Dh.u7Dhu7Dh u7Dh$'h!.hhhu7Dh(7------ 5 -8.0)Will/2 Jinx Fly u7Dh1u7Dh5d _You feel your existence waver again.u7Dh_z (You shoot a sling bullet.u7DhÆ;*u7Dh[  The sling bullet closely misses the jackal.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the jackal trip over its own paws.u7Dhz`  The jackal is moderately wounded.A jackal comes into view.u7Dhhau7Dh;bu7Dh nh!hhhh 4 jackals (1 wandering, 1 very drai…)u7Dho\ 9 =40.1 (1.2u7Dhxu7Dhz _The jackal barely misses you. The jackal closely misses you.u7Dh  You shoot a sling bullet.  The jackal barks!  The sling bullet hits the jackal.u7Dhq$ 3 jackalsu7Dhˢu7Dh_u7Dhu7Dhu7Dhүch!hh.u7Dh 197 21.3 _You kill the jackal!u7Dh5 `  You shoot a sling bullet. The sling bullet hits the jackal.u7Dh ;*u7Dhs &  u7Dhs The jackal is heavily wounded.A giggling sprite leaps out and makes the jackal trip over its own paws.u7Dh0u u7Dh-w Y  You kill the jackal!u7Dh} h!.hh 2 jackals (1 unaware)u7Dh c------102.5u7Dh b _The jackal is distracted by your dazzling golden aura.u7Dhr' hYou shoot a sling bullet.  The jackal barks!  The sling bullet hits the jackal.u7Dhů;*v7Dh=t  The jackal is heavily wounded.A giggling sprite leaps out and makes the jackal trip over its own paws.  You kill the jackal!$h..   jackalv7DhK133.7v7Dhv7DhA _The jackal is no longer distracted by gold.v7Dhq#..#########.####### ##..# ###.### ##..# #.....# ##..### #.<...# ##v7Dh#....# #............#.##.###.......########........#.....# ####.########### ## #..@h...# ........#####.# ..####. .# #$  #.#. #. v7Dh!x  The jinxing sprites lose interest in you.v7Dhu--40Fly v7Dhv7Dh8w _The jackal barely misses you. _You see here 18 gold pieces.v7Dhà>  You shoot a sling bullet.v7Dh('  The sling bullet hits the jackal but does no damage.==5.8 (1.1v7Dh!* v7Dh- _The jackal barely misses you. The jackal closely misses you.v7Dh0 3v7DhǙ v7DhB v7DhC M ((((v7Dh /You shoot a sling bullet.v7Dh\ h...  The sling bullet barely misses the jackal.The jackal barely misses you.v7Dhp] \8===7.0 (1.2v7Dha v7Dh-d > _The jackal bites you but does no damage.v7Dh   #..#   #..#   #..### #.<...#  #....#  #.##. #.... v7Dhr ####.###########  #..@h...#  ......#####.#  .####. #$ v7Dha#. #. #.w7Dhcu.   #..#   #..#   #..### #.<...#  #....#  #.##. #.... w7Dh2v ####.###########  #..@h...#  ......#####.#  .####. w7Dhv#$ #. #. w7DhSw=#. w7DhQw7Dhw7Dhw7Dhl _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal!w7DhpC$w7DhJ;w7DhZM===48.2w7Dh`w7DhbJ _You kill the jackal!w7Dhw7Dhw7DhRw7Dh~H _No target in view!w7Dhw7Dhw7Dhw7Dhw7Dh$0 _w7Dh<w7Dhiw7Dh_w7Dh,w7Dh,w7Dhw7DhWw7Dhw7Dh|w7Dhw7Dh8w7Dhw7DhC*197w7Dhw7Dhw7Dh79===w7Dh03 9w7DhPw7Dhw7DhF'215w7Dhw7Dh$ w7Dh*_You now have 215 gold pieces (gained 18).w7DhOw7Dhw7Dhw7Dh %  w7Dh (You now have 223 gold pieces (gained 8).w7DhW X238w7Dh w7Dh $ w7DhP_l - 2 smoky purple potions (gained 1)w7Dhw7DhA;===w7DhMw7Dh w7Dhw7Dh>w7Dhw7Dhw7Dhw7Dhw7Dhvw7Dh[w7DhI"w7Dh"HFly w7Dh#w7DhJ&X _You feel your willpower return.w7Dh&w7Dh(w7Dh&)97w7DhK*w7Dh+w7Dh-w7Dh.96w7DhF0w7Dh2w7DhN3&34w7Dh34w7Dh6N _You now have 234 gold pieces (gained 11).w7DhJ8w7Dh8w7Dhj9w7Dh!;w7Dh<w7Dhm=0 5 w7Dh)>w7Dh@] _You feel your existence waver again.w7DhAw7Dh(Bw7DhBw7DhCw7DhDw7DhEw7DhFFw7DhFw7Dh/Hw7DhIw7DhJw7DhJw7DhKw7DhPMw7DhMw7Dh.Nw7DhPw7DhUQw7DhQw7DhORw7DhSw7DhYUw7DhUw7Dh9Vw7DhWw7DhYw7DhHZw7DhZw7Dh\w7Dh_]w7Dh]w7Dh=^w7Dh7`w7Dhaw7Dhbw7Dh-d,w7Dh8ew7Dhew7Dhfw7Dhogw7Dhhw7Dhxiw7Dh jw7Dhkw7Dhmw7Dhmw7Dh nw7DhIpw7Dhuqw7Dhqw7Dh@rw7Dhsw7Dhuw7Dhquw7Dhuw7Dh1ww7Dhyxw7Dhxw7DhJyw7Dhvzw7Dh{w7Dh|w7Dh|w7Dh}w7Dhw7Dhnw7Dhw7DhTw7Dhw7Dh݂w7DhMw7Dhw7Dh #......#####.# ........)#.####.# # .#####...#.# # ####.# #.##.#####.#w7Dhm#.......#####.##.#.#######.##.###K .........##...@.......w7Dh֎ ---######################   w7Dh<K   kobold (asleep) w7Dh086.2 (38.0)w7Dh=G---7.2 (39w7Dhw7Dh$u _A kobold comes into view. It is wielding a +0 dagger.w7Dh  . )  .# #.#  #.# #.# #.# #.# #. #.......# ####.##.#  .##.#########K  ..##...@.......  ############ w7Dh  . )  .# #.#  #.# #.# #.# #.# #.w7Dh$ 1 #.......# ####.##.#  .##.#########K  ..##...@.......  ############   w7Dh w7Dh w7Dh. w7DhP ] _A kobold is nearby!x7Dh̪y  You beckon some vexing sprites to accompany your attacks.7------==8.2 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.x7Dh  You shoot a sling bullet. The sling bullet hits the kobold.$(((((( x7Dh|+......x7Dh%=U234 =9.4 (1.2x7Dh)Cx7Dh FJ _You kill the kobold!x7Dhlx7Dh^x7Dhx7DhH _No target in view!x7Dhx7DhZx7Dhx7DhH _No target in view!x7Dh3x7Dh,x7Dh$ _x7DhFly  _The sprites lose interest in your situation.------x7Dh: 8===234===9======Fly  _You feel your willpower return.  You now have 241 gold pieces (gained 7).41 _You see here a +0 dagger.7Dhw 40m #....##...#..## #...... #........)..## #.##### #.#####....†#######.#  #.# #####).†)..##.# #.# #.####.##.# #.# #.# #.##.#### ##.## #.# #.......# #...########.# #.#####.# ########)....# #.# #.##--- ..............###.### #.# #... ############### x7Dh .# ####.# #.##.g .....#####.#### #...<...########## g   goblin (asleep)922.4 (33.0)---3.4 (34 _A goblin comes into view. It is wielding a +0 club.x7DhO:    )..##  †  #.# #####).†)  #.#   #.# #.#   ##.## #.#   #...########.#  ).......@...# #.# ..............###.### #.# ###### .#   .g x7Dh2; m  ### #...<...#   x7DhY   )..##  †  #.# #####).†)  #.#   #.# #.#   ##.## #.#   #...########.#  ).......@...# #.# .............###.### #.# ###### .#   .g   ### #...<   _A goblin is nearby!y7DhȂ^  You beckon some vexing sprites to accompany your attacks.y7Dhag.gy7Dhύ7------==4.4 (1.0)Will/2 Jinx Fly y7Dhy7Dh; _You feel your willpower being sapped.y7DhX  You shoot a sling bullet. The sling bullet hits the goblin.($y7Dh '.y7Dh8U241 =5.6 (1.2y7Dh\ y7DhJ _You kill the goblin!y7Dhy7DhSy7Dhy7DhH _No target in view!y7Dh 3y7Dh y7Dhn y7Dh _Fly y7Dh| y7Dh { _The sprites lose interest in your situation.y7Dh@ <------y7Dh y7Dh ,y7Dh y7Dh ,y7Dh y7Dh ,y7Dh y7Dh c8===y7Dh y7Dh ,y7DhR y7Dh ,y7Dh y7Dh-# y7Dh# y7Dh$ y7Dh& y7Dh' ;===y7Dh* y7Dh/- y7Dh- *241y7Dh. y7Dh0 ,y7Dh2 y7Dh4 ,y7DhW6 y7Dh8 ,y7DhE: y7Dh1< c9===y7Dh= y7DhS? y7Dh@ ,y7DhB y7DhD y7Dh!E y7DhE y7DhXF y7Dh H y7DhI y7DhI y7DhJ y7DhN l  You now have 249 gold pieces (gained 8).  You see here a +0 club.y7Dh?O z9===Fly y7DhP y7DhT n _You feel your willpower return.y7DhU 3y7DhV y7Dh\ y7Dh] ,y7Dh_ y7DhQb <  You see here a +0 club.y7Dh&d 5 _y7Dhe y7Dhh y7DhMj ,y7Dhk y7Dho y7Dhq ,y7Dhr y7DhMu y7Dh~w ,y7Dhy y7Dhx{ y7Dh_} ,y7Dh~ y7Dh y7Dh ,y7Dhۅ y7DhS y7Dh ,y7DhB y7Dh =  You see here a +0 spear.y7Dh@ 5 _y7Dh' ny7Dh   Things that are here:  a +0 trident; a ball python skeleton; an orc skeleton _y7Dh y7DhI ,y7Dh˳ y7DhT y7DhJ ,y7Dhù y7Dh y7Dh ,y7Dh y7Dh0 y7Dh ,y7Dh) y7Dhg y7Dh ,y7DhT y7Dh y7DhK ,y7Dht y7Dh< y7Dh By7DhS y7Dh ,y7Dh y7Dhp y7Dh+ By7DhU y7Dh y7Dh y7Dh y7Dh y7Dh y7Dh$ y7Dh y7Dh] y7Dh` ,y7Dh y7Dhp y7Dh{ ,y7Dh y7Dh Xy7Dhz y7Dhe y7Dh4 y7Dho y7Dh y7Dhw ,y7Dh! y7Dh% y7Dh_) ,y7Dh~+ y7DhK/ y7Dh2 ,y7Dh4 y7Dh9 R  There is a stone staircase leading down here.y7Dh,= y7Dh=  _y7Dh~? y7DhA y7DhC ,y7DhD y7DhbF y7DhaH ,y7DhcI y7DhK y7DhL y7Dh M y7DhM y7DhDO y7DhP y7DhoQ y7DhR y7Dh7U <  You see here a +0 club.y7DhW y7DhW  _y7DhX y7DhZ y7Dh-\ ,y7Dh5] y7Dh^ y7Dhh` y7Dh` y7Dha y7Dh&c y7Dhd y7DhWe y7Dh f y7Dhg y7Dhi y7Dh%j y7Dhj y7Dh+m y7Dhs  #..# # #..# #### ##..# #.......> #...# #.####### #####.#.# #.#  S..... #.#  #...# #.#  #...# #.#  #..@# #.#####--- y7Dh3v #...# #..... #...########.######......)....>.......#..#########.########..# ###.### S   adder (asleep)#..# #.....##..### #.<...######....# ###..........y7DhIy { 91.6 (66.0)  An adder comes into view.y7Dh) .SS=--2.6 (67y7Dh y7DhŅ G _The adder hisses angrily. You hear an angry hiss.z7Dh? #..#  #..#  ##..# > #...#  #####.#.# #.#  .S.... #.#  #...# #.#  #...# #.#  #..@#  #...#  #...# #......)....>... #..##. #..# ###.###  #..# #.....#  #..### #.<.  .......z7Dh`  #..#  #..#  ##..# > #...#  #####.#.# #.#  .S.... #.#  #...# #.#  z7Dhb#...# #.#  #..@#  #...#  #...# #......)....>... #..##. #..# ###.###  #..# #... #..### #.<.  .......z7Dh9jz7Dhkz7Dh!rz7Dhu] _An adder is nearby!z7Dh^  You beckon some vexing sprites to accompany your attacks.z7Dhz7DhV..Sz7Dh7------=3.6 (1.0)Will/2 Jinx Fly z7Dhwz7Dh; _You feel your willpower being sapped.z7Dh  You shoot a sling bullet. The sling bullet hits the adder.z7DhK z7Dh z7Dh4The adder is moderately wounded.z7Dhz7Dhkz7Dh6-=4.8 (1.2z7Dh4S _The adder bites you but does no damage.z7Dh & z7Dh: ](((You shoot a sling bullet.z7Dh)R Y  The sling bullet closely misses the adder.z7DhR z7Dh[ n S..Sz7Dh\ S   ball python (constriction)The adder bites you. The adder bites you but does no damage.z7Dh] U8-6.0z7Dhc z7Dhe ^ _A ball python comes into view.{7Dh_  You shoot a sling bullet. The sling bullet hits the adder.{7DhA  The adder is heavily wounded..S5---6--------7.2 _The adder bites you.{7Dh,  You shoot a sling bullet. The sling bullet hits the adder.{7Dh  The adder is almost dead..S8.4{7Dh {7Dh{7Dh2_The adder bites you but does no damage. x2{7Dh{ {7Dh` You shoot a sling bullet. The sling bullet hits the adder.{7Dh`${7Dh- S   ball python (constriction){7Dh a.S{7Dh249 6=-99.6 _You kill the adder!{7Dh?E e  You shoot a sling bullet. The sling bullet hits the ball python.{7DhH o${7Dh {7Dh *4000.8{7Dh {7Dh) O _You kill the ball python!{7Dhi {7Dh[ {7Dhh {7Dh H _No target in view!|7Dh7== _Fly  _The sprites lose interest in your situation.7===2498=|7DhX|7Dh|7Dh/9==8===|7Dh{|7Dh ,|7Dh |7Dh ,|7Dh |7Dh_|7DhF====|7Dh|7Dh,|7Dha|7Dh6^Fly |7Dh|7Dhn _You feel your willpower return.|7Dh|7Dh|7Dh,|7Dh|7DhRc9===|7Dhs |7Dh"|7Dh#|7Dh%,|7Dh'|7Dh|'&52|7Dh(|7Dh,M _You now have 252 gold pieces (gained 3).|7DhL.3|7Dh;/|7Dho1|7Dh1R9===|7Dh2|7Dh5M _You now have 259 gold pieces (gained 7).|7Dh773|7DhR8|7Dh9|7Dh';,|7Dh;|7Dh>|7DhD@,|7DhA|7DhB|7DhD,|7DhE|7DhG|7Dh_H,|7Dh!I|7DhaJ|7Dh@K|7DhK|7Dh L|7DhM|7DhN|7DhN|7DhO|7DhP|7Dh Q|7DhqQ|7DhQ|7DhR|7DhS|7DhET|7DhT|7DhV|7DhX,|7DhrX|7DhY|7DhZ,|7Dh2[|7Dh\|7Dh4]|7Dh]|7Dh ^|7Dhx_|7Dh#`|7Dh`|7Dh`|7Dha|7Dhb|7DhLc|7Dhc|7Dhe|7DhTf|7Dhf|7Dh#g|7Dhh|7Dhi|7Dhyi|7Dhi|7Dh'k|7Dh\l|7Dhl|7Dh(m|7Dhn|7Dho|7Dh.p|7Dhp|7Dhq|7Dhr|7Dh2s|7Dhs|7Dht|7Dhu|7Dhu|7DhUv|7Dh-w|7DhPx|7Dhx|7Dhy|7Dhz|7Dhʀ,  #......... ...f #.#####. ..# #.## |7Dh@..#### #...  .....# #..#  #.##.# # #..# |7Dhʃ #.##.# #. #..#  #.##.# ##.#####..#  #@##.# #..........---  #.##.# ##.#.###..#  #....######.###..  ####...>.........#  #.######..###..  #.# #..# ### f   sleepcap (dormant)  #.# #..#  #.# #..#  #.# ##..#|7Dh44.8 (44.0)---5.8 (45|7Dh![ _A sleepcap comes into view.|7Dh{ ...f  ..#  ..####  .....#  #.##.# #  #.##.# #.  #.##.#  #@##.#  #.##.#  #.... ####...> #. #.# #..#  #.# #..#  #.# #..#  #.# ##..# |7Dhi ] ...f |7Dhyj 5 ..#  ..####  .....#  #.##.# #  #.##.# #.  #.##.# |7Dhk X #@##.#  #.##.#  #.... ####...> #. #.# #..#  #.# |7Dh o #.#  #.# |7Dhir |7Dhs |7Dhx |7Dhk| _ _A sleepcap is nearby!|7DhZ ^  You beckon some vexing sprites to accompany your attacks.|7DhԔ u.ff|7DhA Y7------==|7Dh q6.8 (1.0)Will/2 Jinx Fly |7Dh| |7Dh ; _You feel your willpower being sapped.|7Dh9 Z ((((|7Dh 7(You shoot a sling bullet.|7Dhv} |7Dh` [.f...|7DhY .|7Dh( 4=8.0 (1.2|7Dh! |7Dhȏ L _The sling bullet hits the sleepcap but does no damage.|7Dh ((((You shoot a sling bullet. The sling bullet hits the sleepcap.}7Dh(}7Dh4.f...9.2}7Dhj5}7Dh86 _The sleepcap is lightly damaged.}7Dh) ((( You shoot a sling bullet. The sling bullet hits the sleepcap!}7Dh :*}7Dhm  The sleepcap is moderately damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the sleepcap trip over its own stem.}7Dh/o}7DhE{..f.(very drained) 9 50.4}7Dhdv _The sleepcap is heavily damaged.}7Dh (You shoot a sling bullet. The sling bullet hits the sleepcap.}7Dh6:*}7Dh   The sleepcap is heavily damaged.A giggling sprite leaps out and makes the sleepcap trip over its own stem.}7Dh_.f }7DhE------1.6}7Dh2}7Dha _The sleepcap is severely damaged.}7DhF   You shoot a sling bullet. The sling bullet hits the sleepcap!}7Dhؓ:*}7Dh  The sleepcap is almost destroyed.A giggling sprite leaps out and makes the sleepcap trip over its own stem.}7Dh ^  You destroy the sleepcap!}7Dh\  f$f  wandering)The jinxing sprites lose interest in you.}7Dh 259 912.8Fly }7Dho }7Dh [ _A sleepcap comes into view.}7DhF ######.###..#...........f #.#####..# #####......#  .##.# #. #.#####..#............##.# ##.....######.#######...>.........#.######..###...# ###..# }7Dh .f---30}7Dh Q _You see here 9 gold pieces.}7Dhm x ((((f}7Dhn MYou shoot a sling bullet.}7Dh <.f...8======5.0 (1.2 _The sling bullet hits the sleepcap but does no damage.~7Dh5q ((( ~7DhSYou shoot a sling bullet. The sling bullet hits the sleepcap!~7Dh/n.f..~7Dh0'6.2~7DhD5~7Dh;c _The sleepcap is moderately damaged.~7Dh ((You shoot a sling bullet. The sling bullet hits the sleepcap.~7Dh2 f..f(unaware)The sleepcap is moderately damaged.87.4 _The sleepcap is distracted by your dazzling golden aura.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..ff6-----7-80Jinx Fly  _The sleepcap is no longer distracted by gold.~7DhSK (You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.~7Dh:*~7Dh  The sleepcap is moderately damaged.A giggling sprite leaps out and smacks the sleepcap with its own body.~7Dh`v.f(very drained)~7DhnP9=9.6 (1.2~7Dh~7Dh` _The sleepcap is heavily damaged.~7Dh) b  You shoot a sling bullet. The sling bullet hits the sleepcap.~7Dh: :*~7Dh 5 f The sleepcap is heavily damaged.A giggling sprite leaps out and smacks the sleepcap with its own body.  The sleepcap is severely damaged.~7Dh (60.8~7Dh ~7Dh V _The sleepcap closely misses you.~7Dh |  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.~7Dh':*~7Dh2~7Dh9f You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.  A giggling sprite leaps out and makes the sleepcap trip over its own stem.  The sleepcap is almost destroyed.The jinxing sprites lose interest in you.2.0Fly ~7Dh; ~7Dh`<~7Dh<2_The sleepcap closely misses you.~7DhY=7Dh 7Dh  7DhH You shoot a sling bullet.  7Dh6The sling bullet hits the sleepcap but does no damage.7Dh  The sleepcap is almost destroyed.-----3.2 _The sleepcap releases spores at you but does no damage.7Dhb  You shoot a sling bullet. The sling bullet hits the sleepcap.7Dhv  The sleepcap is almost destroyed.The sleepcap releases spores at you but does no damage.7--7==4.4 _The sleepcap releases spores at you.7Dh #..#  ....  #..#  ..####  .....#  #.##.# #  #f##.# #.  #@##.#  #.##.#  #.##.#  #.. ####...> #.# #..#  #.# #..#  #.# #..# 7Dh.Z[ #..#  ....  #..#  ..####  .....#  #.##.# #  #f##.# #.  #@##.#  #.##.#  #.##.#  #.. ####...>  #.# #..#  #.#  #.# 7Dh8q _A sleepcap is nearby!You shoot a sling bullet. The sling bullet hits the sleepcap.7DhuE$7Dh07Dh7Dh% #######.## dertzug the Vexing #..# #......... Poltergeist of Gozag  Gold: 259  7Dh.... #.#####.## Health: 38/39 =======================- #..##.## Magic: 7/9==================------ 7Dh..#####... AC:  9  Str: 4 .....##..# EV: 12Int: 167Dh2& #.##.# # #..# SH: 0Dex: 18 7Dh#$##.# #. #..# XL:  6 Next: 104% Place: Dungeon:4 #@##.# ##.#####..# Noise: ===------  Time: 4065.5 (1.1) #.##.# #.......... a) +1 sling #.##.# ##.#.###..# Cast: Jinxbite #....######.###..# Will/2 Fly  ####...>.........# #.######..###.. #.# #..# ### #.# #..# #.# #..#You shoot a sling bullet. The sling bullet hits the sleepcap.  The sleepcap is almost destroyed.The sleepcap releases spores at you but does no damage. _The sleepcap releases spores at you. _A sleepcap is nearby!You shoot a sling bullet. The sling bullet hits the sleepcap.7Dh' _You destroy the sleepcap!You have reached level 7!7Dh /  --more--7Dhu43/44=10--7 2%  _7Dh8 _2594=--8===7=6 5 7Dhn D _You feel your existence waver again.===9==7Dhh ==Fly  _You feel your willpower return.10/107Dh%!*===7Dh!7Dh>168 _You now have 268 gold pieces (gained 9).76 _You now have 276 gold pieces (gained 8).===7Dh1,7Dh27Dh3,7Dh47Dh57Dh67Dh/77Dh77Dh87Dh97Dh97Dht:7DhH;7Dh<,7Dhx=7Dh_>7DhL?7Dh?7Dh @7Dh]A7DhiB7DhB7DhC7DhDD7Dh&E7DhE7DhF7DhG7DhG7DhEH7DhH7DhI7Dh}J7DhJ7Dh3K7DhDL7Dh*M7DhM7DhM7DhN7DhO7DhO7DhGP7DhvQ7Dh_R7DhR7DhS7Dh4T7DhU7DhU7DhU7DhV7DhW7DhX7DhmX7DhY7DhyZ7DhZ7Dh[7Dh\7Dh]7Dh]7DhX`X7Dh`7Dhb7Dhb7Dhc7Dhgc7Dhd7Dh,e7Dhe7Dhe7Dh g7Dhg7Dhg7Dh;h7Dh=i7Dhi7Dh:j7Dhk7Dhk7Dhl7Dh m7Dhem7Dh9n7Dh o7Dhio7Dho7Dhp7Dh[q7Dhq7Dhr7DhCs7Dhs7DhLt7Dht7Dhu7Dh{v7Dhv7Dh+w7DhHx7Dh y7Dhcy7Dhy7Dhz7Dh{7Dh{7DhR|7Dh.}7Dh}7DhW~7Dh~7Dh7Dh7Dh7Dhm7Dh]7Dh?7Dh7Dh7Dh7Dh΅7Dh'7Dh7Dh͊7Dh,7Dh7Dh{7Dh<,7Dh̎7Dh7Dh7Dh7DhV7Dh7Dh=7Dh7Dh%7Dh7Dh7Dh7Dh7Dh7Dh̚,7Dh7DhV7Dh,7Dh87Dh7Dhs,7Dhԩ7Dh7Dhެ,7Dh7Dh27Dhܱ,7Dht7Dh7DhW,7Dh7Dh7Dh7Dh7Dho7Dhn7Dh97Dh7Dh7Dhս7Dh7Dh 7Dhe7DhN7Dh 7Dhz7DhX7Dh7Dh7Dh7DhK7Dh7Dh7Dh]7Dh7Dh7Dh97Dh7Dh 7Dhz7Dh7Dh),7DhR7Dh7Dh,7Dh7Dh7Dh,7Dhu7Dh77Dh8,7Dh7Dh7Dh,7Dhx7Dh77Dh,7Dh7Dh7Dh,7Dhf7Dh7Dh,7Dhk7DhW7Dh>,7Dh 7Dh< 7Dh ,7Dhh7Dh7Dh=,7Dh7Dh7Dh,7Dh7Dh7Dh,7DhY7Dh!7Dho#,7Dh$7Dh'7Dh)7Dh07Dh27Dh47Dh7,7Dh97Dh;7Dhm=,7Dh>7DhA7DhB,7Dh1D7DhF7DhHG,7DhG7DhI7DhJ7DhJ7DhZK7DhM7DhM7DhFN7DhN7Dh?P7DhLQ7DhQ7DhR7DhTR  There is a stone staircase leading down here.7Dh|V7DhV _7DhqW7DhX7DhZ,7DhZ7Dh\7Dh\7DhK]7Dh]7Dh _7Dh_7Dhb`7Dh`7Dha7Dhb7Dhc7Dhc7DhXd7Dh]fB7Dh]g7Dhh7Dh i7Dhi7Dhj7Dhk7Dhzl7Dh m7Dh>n7Dho7Dhp7Dhp7Dhs7Dhgu,7DhPv7Dhw7Dhx,7Dhy7Dh8{7Dh{7Dha|7Dh|7Dh~7Dhh7Dh7DhR7Dh7Dh,7Dh7Dh7Dh|,7Dh57Dh7Dh7Dh.7Dh7Dhc7Dh,7Dh7Dh~7Dhӝ,7Dhޞ7Dh7Dh5,7DhS7Dh7Dh',7Dh/7Dh7Dh,7Dh&7Dh47Dh_,7Dhf7Dh7Dh&,7Dh47Dh7Dh,7Dh*7Dh7Dh ,7Dh7Dh7Dh7Dh17Dh7Dh7Dh;,7Dh7DhO7Dh,7Dh7Dh7Dhg,7Dh7Dh7Dh,7DhY7Dh47Dh,7Dhy7Dh\7Dh7DhS,7Dh)7Dh7Dh)7Dh7Dh7Dh,7Dh7Dh7Dhl,7Dh7DhW7Dh,7Dh7Dh7Dh,7Dh-7Dh7Dh,7Dh7Dhb7Dh2,7Dh7Dh/7Dh5,7Dh7Dh= 7DhC ,7Dh 7Dh8 7Dh,7Dh7Dh37Dh,7Dh27DhR  There is a stone staircase leading down here.7Dh 7Dh| _7Dh7Dh7Dh7Dh7Dh7Dh7Dh>7Dh7Dh 7Dh7Dh27Dh7Dh 7Dh!7DhP"7Dh"7Dh1#7Dh]$7Dh"%7Dh%7Dh&7Dh'7Dh'7Dhv(7Dh(7DhO*7Dh~+7Dh+7Dh,7Dh.7Dh//7Dh/7Dh07Dh27DhQ37Dh37DhE47Dh57Dh67DhA77Dh77Dh897Dhw:7Dh:7Dhm;7Dh<7Dh>7Dh>7Dh?7DhgA7DhB,7DhC7DhDE7DhF,7DhNG7DhIR  There is a stone staircase leading down here.7DhlK7DhK _7DhL7Dh/N7DhuO,7Dh.P7DhQ7DhR7DhMS7DhS7DhU7DhV7DhV7DhW7DhOs7Dh2u,7Dh2  #..### #.<...    #....# ###.  #.##.###.......    #........#.....    ####.##########   ######.......#  ......#####.#  .####.# #.#   #.# #.# ---244.5 (179.0)  #.# #.#   #.#####.#  # #.......# 7Dh# .# ####.##.# #.#######.##.#####   #.........##......   ##################  7Dh9---7Dh7DhE _Done exploring.7Dh37Dh7Dh@........7Dh`.......0.0) 7Dh-x _Done exploring.7Dh I7DhW 7Dh  _There is a stone staircase leading down here. _Done exploring.7Dhʡ[?25h[?0c _Done exploring.  Search for what [Enter for "."]? 7Dh [?25l[?1c7Dh͟ 7Dh 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 club (3 further duplicates)b - [D:4] a stone staircase leading up  c - [D:4] a stone staircase leading down  d - [D:4] a +0 dagger (1 further duplicate)  e - [D:4] a stone staircase leading down  f - [D:4] an escape hatch in the floor  7Dh_ g - [D:4] a staircase to the Ecumenical Temple  h - [D:4] a +0 trident (1 further duplicate)  i - [D:4] a +0 spear  j - [D:4] a stone staircase leading down  k - [D:4] a tower shield  l - [D:4] a +1 vampiric whipm - [D:4] a +0 war axe  n - [D:4] a +0 flail  o - [D:4] a +0 hand axe  p - [D:4] a stone staircase leading up  q - [D:4] a stone staircase leading up  r - [D:4] an escape hatch in the ceiling7Dh  a - [D:4] a +0 club (3 further duplicates)  d - [D:4] a +0 dagger (1 further duplicate)7Dh} 7Dh  #..### #.<... dertzug the Vexing  #....# ###..... Poltergeist of Gozag  Gold: 276  #.##.###....... Health: 44/44 ========================  #........#..... Magic: 10/10 ========================  7Dh ####.########## AC: 5Str: 4  ######.......#EV: 12Int: 16  #......#####.#SH: 0Dex: 18  #.####.# #.#XL:  7 Next:  2% Place: Dungeon:4  #@# #.# #.#Noise: ---------  Time: 4244.5 (0.0)  #.# #.# #.#a) +1 sling  #.# #.#####.#Cast: Jinxbite  #.# #.......#Fly  #.# ####.##.#  #.#######.##.#####  #.........##......  7Dh ##################  _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .7Dhۋ 7Dh~ 7Dh 7Dh . _7Dh'7DhWhere to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple 7DhW7DhO #..### #.<... dertzug the Vexing  #....# ###..... Poltergeist of Gozag  Gold: 276  #.##.###....... Health: 44/44 ========================  #........#..... Magic: 10/10 ========================  ####.########## AC: 5Str: 4  ######.......#7DhOEV: 12Int: 16  #......#####.#SH: 0Dex: 18  #.####.# #.#XL:  7 Next:  2% Place: Dungeon:4  #@# #.# #.#Noise: ---------  Time: 4244.5 (0.0)  #.# #.# #.#a) +1 sling  #.# #.#####.#Cast: Jinxbite  #.# #.......#Fly  #.# ####.##.#  #.#######.##.#####  #.........##......  ##################  _There is a stone staircase leading down here. _There is a stone staircase leading down here. 7Dh _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .7Dh7Dh'7DhX7Dh$ _7Dh7Dhe  There is a stone staircase leading up here. _7DhK"X7DhK$7DhF  There is a stone staircase leading down here. _7Dhs57Dh97Dh,7DhV7Dh  .. .. ..  .###. .# .  ##.#.. ..#..  ..... ...  . ...#...  ... #..#.#  .....#....#  .......@..# 64.3 (19.8) 7DhÎ~...###....#  ##..##  ##.#  ## _You fly downwards.7Dhb7Dh7Dha _There is a stone staircase leading up here.7Dh.7Dh/7Dh207DhR27Dh\47Dh=5$ _7Dh|;n7DhS=7Dh?7Dh8@7Dh@7DhB7DhE,7DhF7DhJI7DhOL,7Dh~M7DhO7Dh.#.##.###.......#######..#....#........#.....# #.#....# ####.########### ###.#..#.# h 49m7DhZ9=9.8 (2.57Dh37DhZ { _You fly upwards. _There is a stone staircase leading down here.7DhuC7Dh,Q@Level 4 of the Dungeon <<<<>>>>>(Press ? for help) 7DhQ#.# #..###...##.# #.#  #.# #..# ##########...###.####.#####  #.# ##..# #.......>....##...........#  #.# #...# #.########.#.###.####.###.#  #.#####.#.# #.##.#.#### #.###.#######  7Dh6R#.........# #.##.#.##....#......#  #####...### #.##.#.######.#####.#  #...##.##.#.###### #.# #.#  #...##.########.#.# ##########...# #.# #.#  7DhEU#...##............# #............# #.# #<#  #...########.########.########.########...# #.# #.#  #......)....@.........##........## ##.## #.# #.#  #..#########.##########..#...##..# #.# #.# #.#  #..# ###.### #....#.#..#.#######.# #.# #.#  #..# #.....# #.#..#....#.......#.####.#####.#  #..### #.<...#######..##....#..#####..............#  #....# ###.................>.....# #.##############  #.##.###.......#######..#....##..# #.# #######  #........#.....# #.#....#..#.# #.# #....<#  ####.########### ###.#..#.#.[..# #.######.###.#  ######.......##....##...#..## #........# #.#  #......#####.##........)..## #.######.###.#  #.####7DhU.# #.##.#####....÷#######.# #.....#7Dhr c############....#####  #.# # ##########.####.#####......>............. #..########.#########.#### #.###.######.............#.....#####...### #####.#### 7Dhs  ############.##########. #............# #.........<########.########.########.########.......)....@.........##........## ##.##############..#...##..# ##.##...#.#..#.#######.# #.#  #.....# #.#..#....#.......#.####.######## #.<...#######..##....#..#####.................# ###.................>...########.###..######..#....##.#####........#.....# #.#....#..# #....< ####.########### ###.#..#.#.[..######.#######......##...#..## #........# .....####.......)..## #.######.###7DhI7Dh(A#.# #...# #.########.#.#dertzug the Vexing #.#####.#.# #.##.#.#7Dh)nPoltergeist of Gozag  Gold: 276 7Dh*a#.........# #.#7Dh+#.#.#7Dh,uHealth: 39/44 =====================--- 7Dh/#####...### #.##.#.#Magic: 9/10=====================---#...##.##.#.#AC: 5Str: 47Dh27#...##.########.#.#EV: 12Int: 16#...##............#SH: 07Dh5Dex: 18#...########.########.####### XL:  7 Next:  2% Place: Dungeon:4#......)....@.........##..... Noise: ---------  Time: 4279.8 (0.0)#..#########.##########..#... a) +1 sling#..# ###.### #....#.# Zap: wand of polymorph (10)#..# #.....# #.#..#.. Fly #..### #.<...#######..##...#....# ###.................>. #.##.###.......#######..#.... #........#.....# #.#....# ####.########### ###.#..#.# Aim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of polymorph (not susceptible) _Okay, then. 7Dh ;[39;49m_Unknown command. _You fly upwards. _There is a stone staircase leading down here.7Dh>7Dh$@7DhF 7DhJJ_7Dhcj4010/10=== _Magic restored.7Dhj 1====7DhkB7Dhl7Dhs12=7Dht7Dhbu7Dhu7DhZv7Dh(w7Dhw7DhqxK3=7Dh,z7Dh}\ ...........#####.#..# #.##........##### #.#..# #.###########..# #.#..# #.# # .......#########....####.# # #..###...................# # #..# ############....##### # #..#  ##...# # #..# ##...# #..# #.......@....# #94.8 (17Dh;~5.0) ...# #.##.#.# ## .#.# #.# #.#.# ...# #.# #.#.# .### #.# #.#.# 7Dh~.# #.# #.#.# .# #.########.#.# ####### .# #............# #...... .########..########.####7Dh7Dh27Dhc _There is a stone staircase leading down here.7Dh 5.0) _7DhC   .. #. 7Dh , #..   #</[## ###   ...#. ..   7Dhi e#... .#   #...#.#  5 #...@.#   7Dh #.#.......#  e........#  #........... 7Dhe ............. .e.[........#.e   Duvessa (wand, asleep) ........###.... e   Dowan (asleep)7Dh`  ........# #...  You fly downwards.=7Dh 7<7DhN ,6.5 (1.77DhV 7Dh[  _There is a stone staircase leading down here.  downwards. _Level annotation: Blorkula the orcula  Found a pair of boots, a blackened silver wand and a ring mail.  Found a stone staircase leading up. _There is a stone staircase leading up here.7Dh  dertzug the Vexing .. Poltergeist of Gozag  Gold: 276 #. Health: 43/44 =======================- #.. Magic: 10/10 ======================== #</[## ###  AC: 5Str: 4 ...#. .. EV: 12Int: 16 #... .# SH: 0Dex: 18 #...#.# XL:  7 Next:  2% Place: Dungeon:5 #...@.# Noise: ---------  Time: 4296.5 (0.0)7Dh[40m #.#*......#  a) +1 sling e*.......#  Zap: wand of polymorph (10) #...........  Fly  .............  .e.[........#.  e   Duvessa (wand, asleep) ........###....  e   Dowan (asleep) ........# #...  _There is a stone staircase leading up here.  Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (asleep, will become ajackal, an ice beast, or a bombardier beetle, chance to affect: 49%)7Dh9 :e**e  Aiming: Polymorph  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Duvessa, wielding a +2 short sword of electrocution, wearing a +0 leather  armour and carrying a wand of flame (asleep, will become a boggart, a meliai,  or a ribbon worm, chance to affect: 31%)7DhǤ e..eowan, wielding a +0 dagger and wearing a +0 robe (asleep, will become a  jackal, an ice beast, or a bombardier beetle, chance to affect: 49%)7Dh@e**euvessa, wielding a +2 short sword of electrocution, wearing a +0 leather  7Dharmour and carrying a wand of flame (asleep, will become a boggart, a meliai,  or a ribbon worm, chance to affect: 31%)7DhcV e.7Dhd.eowan, wielding a +0 dagger and wearing a +0 robe (asleep, will become a  jackal, an ice beast, or a bombardier beetle, chance to affect: 49%)7Dhfe**euvessa, wielding a +2 short sword of electrocution, wearing a +0 leather  armour and carrying a wand of flame (asleep, will become a boggart, a meliai,  or a ribbon worm, chance to affect: 31%)7Dh< dertzug the Vexing..Poltergeist of Gozag  Gold: 276#.Health: 43/44 =======================-#..Magic: 10/10 ========================#</[## ###AC: 57Dh| Str: 4...#. ..EV: 12Int: 16#... .#SH: 0Dex: 18#...#.#XL:  7 Next:  2% Place: Dungeon:5#...@.#Noise: ---------  Time: 4296.5 (0.0)#.#.......#a) +1 slinge........#Zap: wand of polymorph (10)#...........Fly ..............*.[........#.e   Duvessa (wand, asleep)........###....e   Dowan (asleep)........# #...  Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a7Dh - +2 short sword of electrocution, wearing a +0 leather  armour and carrying a wand of flame (asleep, will become a boggart, a meliai,  or a ribbon worm, chance to affect: 31%)7DhG e)Duvessa easily resists.  Duvessa shouts!7Dh7Dh2  Dowan shouts!7DhH*.ee.e7Dh+V====7.5 (19)7Dh77Dh9m _Dowan says, "Stay away from my face!"7Dh7Dh7Dh7Dh7DhF _Unknown command.7Dh?. ... .. #.. #.. ... #.. .. #</[##.###7Dh/#...#.... #...#.# #..@#.# #...<.# #.#.# #.e7Dh# #.. .e...e   Dowan ...[........#.7Dh ........###............# #...7Dh7Dh :e.7Dhy4=----8 _7Dh7Dh 7Dh .. ...... ..... ...# #.... #... .... #... ..# #</[##.####...#....# #.@.#.# #...#.# #...<.#  #.#e......# #..# #e..e   Duvessa (wand) .......e   Dowan ...[........#. .###....e..e   Dowan----9h} 9;17H7Dhm. . ..... ..... ...## #.... #...##.... #.... ..# #</[##.####..@#....#......#...#.#..... #...#.###.. #.e.<.# ... #.#.......#.. #.e#e   Duvessa (wand). #..e   Dowan ...... ...[........#.7Dh}e.e.3007Dh7Dh.... .# .....# ..... ...## #.... #...##.... #.......# #<@[##.### #...#....# ......#...#.# ......#e..#.# ##...##...<# ..... #e#.......##...$# ##..#.# #.... .....7Dh.  Found 10 gold pieces.e.e.17Dh77Dh 7Dho 7Dh_Dowan throws and catches a handful of magical flame, then smirks. _You see here a wand of roots (13).7Dh]J  q - a wand of roots (13) *Dowan points at you and mumbles some strange words.7Dh 2 7Dh !7Dh .7Dh e7Dh .7Dhb w7Dh Yw   ribbon worm7Dhg 1The puff of flame hits you!7Dh 7Dh 377Dh ----7Dh 8/10 7Dh -----7Dhi ==7Dh> 27Dh 7Dh  7Dh 7Dh :_A ribbon worm comes into view.7Dh 7Dh ........ ....... .....# .... ....# ..... ...## #.... #...##.... #.# #@.[##.### #...#....# ......#e..#.# ......#e..#.# ##...##...<.# ..... #.#.......# #...$# #...# ..#w# #....  .  Dowan says, "My weaknesses are her strengths!"*7Dh , fast)Dowan points at Duvessa and mumbles some strange words.7DhG7DhH7DhW{e.w.7DhW-=37Dhb7Dhh _Duvessa seems to speed up. _There is a stone staircase leading up here.7Dh] 2ee..w.7Dh E---4 _7Dh@  ##.##.##.##.##.##.# ##.##)##.########## ...).)######## #..........# ##...........# ###.......[#.# ####.####.##.# #............# ..........##.# #.#.######...# ####.####.##.#######.#.# ####...#4 # #.####.##....@......# #......# # ##.)............##.### #.###..# ###..........####.##.#####.###..# ....#####.#..# #.##............# ##### #.#..# #.########.####.# ##.#..# #.# #.# #.# #########....####.# #.# #.# ..................# #.# #.# ##########....###7Dh^C ## #.# #.# ------------7DhI 486.0 (2.57Dh? 7Dhw { _You fly upwards. _There is a stone staircase leading down here.7Dh֨7Dh0Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of polymorph (9) (quivered)  c - Zap: wand of roots (13) Spells ([,] to cycle)  d - Cast: Jinxbite 7Dh e - Cast: Sigil of Binding (4%)  f - Cast: Inner Flame (13%) Abilities ([,] to cycle)  g - Abil: Potion Petition  h - Abil: Call Merchant  i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on7Dh*7DhU##.##.##.#dertzug the Vexing#.##.##.#Poltergeist of Gozag  Gold: 276 ##.##)##.########## Health: 38/44 ====================---- ...).)#########..........# Magic: 8/10===================----- ##...........# ###.......[#.# AC: 5Str: 4 ####.####.##.# #............# EV: 12Int: 16 ..........##.# #.#.######...# SH: 0Dex: 18 ####.####.##.#######.#.# ####...# XL:  7 Next:  2% Place: Dungeon:4 7Dh# #.####.##....@......# #......# Noise: ---------  Time: 4306.0 (0.0) # ##.)............##.### #.###..# a) +1 sling ###..........####.##.#####.###..# Zap: wand of polymorph (9) ....#####.#..# #.##............# Fly ##### #.#..# #.########.####.# ##.#..# #.##.# #.#  #########....####.##.# #.#  ..................##.# #.#  ##########....######.# #.# Dowan says, "My weaknesses are her strengths!"Dowan points at Duvessa and mumbles some strange words. _Duvessa seems to speed up. _There is a 7Dhstone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.7DhH%7Dh"'7Dh, 7Dh85 7Level 4 of the Dungeon <<<<>>>>>(Press ? for help) #..#######.######...#####.################.#  #......................##.##.#  #...######.######...##.##.##.#  #....# #.# ##.###.##.##.#  #.#..# #.# #.# #.##.##.#  #.#..# #.#######.###.##)##.##########  #.#..#####.#...........).)#########..........#  #..........#.#####.###...........# ###.......[#.#  7Dh7 ###..#######.# #.#####.####.##.# #............#  #..#### #.# #............##.# #.#.######...#  #.....# #.# #..####.####.##.#######.#.# ####...#  ##.##.# #.# #..# #.####.##....@......# #......#  #.##.# #.# #..# ##.)............##.### #.###..#  #.##.# ##.#####..###..........####.##.#####.###..#  #.##.# #.............#####.#..# #.##............#  #.##.# ##.#.###..##### #.#..# #.########.####.#  #....######.###..##.#..# #.##.# #.#  ####...>.........#########....####.##.# #.#  #.######..###...................##.# #.#  #.# #..# ############....######.# #.#  #.# #..###...##.# #.#  #.# #..# ##########...###.####.#####  #.#hM8 ;49m ##..# #.......>....##...........#7Dh ..# #.# ##.###.##.##..# #.# #.# ##..# #.###.##)###########..#####.#...........).)########..........#.........#.#####.###...........# ###.......[#.###..#######.# #.#####.####.##.# #............  #.# #............##.#.#.###### #.....# #.# #..####.####.##.#######.#.# ####.. ##.##.# .# ...@......# # #.##.# ##.)............##.### #.### #.##.# ##.####..........####.##.#####.### #.............#..# #.##......##.#.###..##### #.#..# #.########.####...######. #.#..# #.# #.# ####...>####...####.# 7Dh?#.# # #.######..###...................# #.#  #.# #..# ############....#### #.# #..# ##...#  #..# ##########...# ##.####.#######..# #.......>....# #...........##.#.########.###.####.###.#####.#.# #.# ### ###.#######......# #.# #....#......#7Dh L>>7Dh[j >  #####...### #.##.#.######.#####.#  #...##.##.#.###### #.# #.#  #...##.########.#.# ##########...# #.# #.#  #...##............# #............# #.# #<#  #...########.########.########.########...# #.# #.#  #......)....>.........##........## ##.## #.# #.#  #..#########.##########..#...##..# #.# #.# #.#  #..# ###.### #....#.#..#.#######.# #.# #.#  #..# #.....# #.#..#....#.......#.####.#####.#7Dh: 7Dh g##.##.##.#dertzug the Vexing#.##.##.#Poltergeist of Gozag  Gold: 276 ##.##)##.########## Health: 38/44 ====================---- ...).)#########..........# Magic: 8/107Dh> ===================----- ##...........# ###.......[#.# AC: 5Str: 4 ####.####.##.# #............# EV: 12Int: 16 ..........##.# #.#.######...# SH: 0Dex: 18 ####.####.##.#######.#.# ####...# XL:  7 Next:  2% Place: Dungeon:4 # #.####.##....@......# #......# Noise: ---------  Time: 4306.0 (0.0) # ##.)............##.### #.###..# a) +1 sling ###..........####.##.#####.###..# Zap: wand of polymorph (9) ....#####.#..# #.##............# h ;1mFly ##### #.#..# #.########.####.# ##.#..# #.##.# #.#  #########....####.##.# #.#  ..................##.# #.#  ##########....######.# #.# Dowan says, "My weaknesses are her strengths!"Dowan points at Duvessa and mumbles some strange words. _Duvessa seems to speed up. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.7Dh, 7Dhr. 7Dh. $ _7Dh3 n7Dh6 7Dh 7 ,7Dh7 7Dh: 7Dha< 9=9==7Dh= 7DhK@ 7DhA ,7DhB 7DhE 7DhAF ,7DhiG 7DhJ 7Dh!K ,7DhL 7DhdN 7DhO ~40===7DhQ 7Dh;S 7DhT ,7DhU 7DhW 7DhNY ,7DhZ 7Dh'\ 7DhZ] 7Dh] K1=7Dhm^ 7Dh` 7Dh a 7Dha 7Dh b 7Dhc 7Dhd 7DhEe Q10/10===7Dhe 7Dhg 4 _Magic restored.7Dhh 7Dhpi 7Dhi 7Dhhl R  There is a stone staircase leading down here.7Dhl 7Dhm \2= _7Dhn 7Dh\o 7Dh-p 7Dhp ,7Dhr 7Dhr 7Dhks ;===7Dhs 7Dht 7Dhu 7DhSv ,7Dhw 7DhMx 7Dhx K3=7Dhay 7Dh=z 7Dh { 7Dh| ,7DhG} 7Dh~ 7Dh~ ,7Dh 7DhI 7Dhށ h4==7Dhf 7Dh8 1 _HP restored.7DhS 7Dh 7Dhz 7Dh 7Dh 7DhI 7Dhʉ 7Dh 7Dh 7Dh 7Dh 7DhȎ 7Dh 7Dh~ 9=7Dh 7Dhp 7Dh 7Dh 7Dh 7Dh6 7Dh 7Dh 7Dh 7Dh 7Dh ,7Dh 7Dh  .# #...# #.########.#.# #.#####.#.# #.# #.#.# #.........# #.# #.#.# #####...### #.# #.#.#  #...# #.# #.#.#  #...# #.########.#.#  #...# #............#  #...########.########.######  #......)...##.....35.0 (29.0) 7Dh | #..#########.##########..#...  #..# ###.### #....#  #..# #.....# #.#..#..  #..### #.<....##...  #....# ###.................>.  #.##.###.......#######..#....  ##.....#...  ####.########### ###.#..7Dh 7Dh c _There is a stone staircase leading down here.7Dhe37Dh7DhlM6.0 (1.0) _7Dh7Dh,*  7DhT.........o........  .........# ......  #.###....# .  ##.#.....#.. 7Dh ##....o......  . #.....#.....  #.....#..#.#.## 7Dhq #.....#....# 5 #....#  #....###....# 7Dh" ##.## ##..##  ## ##.# ## o   Blorkula the Orcula (wand, wandering)  You fly downwards.7DhY( 7Dh!)Level annotation: Blorkula the orcula, Dowan, DuvessaBlorkula the Orcula shouts!7Dh6 #7Dhy##Blorkula the Orcula points at you and mumbles some strange words.7Dhί2...7Dh36-----8/10 -----===7Dh7.5 (2.57Dh7Dh _The blast of sand hits you! _There is a stone staircase leading up here.7Dh_ Evoke which item? Wands  p - a wand of polymorph (9) (quivered)q - a wand of roots (13) [!] read|quaff|evoke[?] describe selected7DhM.........o........dertzug the Vexing.........# ......Poltergeist of Gozag  Gold: 276#.###....# .Health: 36/44 ===================-----##.#.....#..Magic: 8/10===================-----##....o......AC: 5Str: 4. #.....#.....EV: 12Int: 16#.....#..#.#.##SH: 0Dex: 18#.....#....#XL:  7 Next:  2% Place: Dungeon:5#........@..#Noise: ===------  Time: 4337.5 (0.0)#....###7Dh&Q....#a) +1 sling##.## ##..##Zap: wand of polymorph (9)## ##.#Fly ##o   Blorkula the Orcula (wand)You fly downwards.  Level annotation: Blorkula the orcula, Dowan, DuvessaBlorkula the Orcula shouts!  Blorkula the Orcula points at you and mumbles some strange words. _The blast of sand hits you! _There is a stone staircase leading up here.7Dhm .........o........  dertzug the Vexing .........# ......  Poltergeist of Gozag  Gold: 276 #.###....# .  Health: 36/44 ===================-----7Dhn# ##.#**...#..  Magic: 8/10===================----- ##...*o......  AC: 5Str: 4 . #....*#*....  EV: 12Int: 167Dhq #.....#.*#.#.##  SH: 0Dex: 18 #.....#.*..#  XL:  7 Next:  2% Place: Dungeon:5 #........@..#  Noise: ===------  Time: 4337.5 (0.0) #....###....#  a) +1 sling ##.## ##..##  Zap: wand of polymorph (9) ## ##.# Fly  ##  o   Blorkula the Orcula (wand) _The blast of sand hits you! _There is a stone staircase leading up here.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 mace, we7Dh0r=aring a +0 robe and carrying a  wand of polymorph7Dh\) .........o........dertzug the Vexing.........# ......Poltergeist of Gozag  Gold: 276#.###....# .Health: 36/44 ===================-----##.###...#..Magic: 8/10===================-----##...#*......AC: 5Str: 4. #....###....EV: 12Int: 16#.....#..#.#.##SH: 0Dex: 18#.....#....#XL:  7 Next:  2% Place: Dungeon:5#........@..#Noise: ===------  Time: 4337.5 (0.0)#....###....#a) h[- am+1 sling##.## ##..##Zap: wand of polymorph (9)## ##.#Fly ##o   Blorkula the Orcula (wand) _The blast of sand hits you! _There is a stone staircase leading up here.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of polymorph7Dh8 7Dh d, rooted)  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight line: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of polymorph  The roots erupt in riotous growth!  You feel bolstered by spreading misfortune.7Dh7Dh  ...o.#. Roots grab Blorkula the Orcula.The grasping roots constrict Blorkula the Orcula! 9 ======8.5 (1 _Blorkula the Orcula struggles to escape constriction.  The grasping roots constrict Blorkula the Orcula! ***Blorkula the Orcula points at you and mumbles some strange words.7Dh:2...7Dh:26-----5-------==----97Dh@7DhC1 _The puff of flame hits you!7Dh (((You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.7Dh$"  Blorkula the Orcula is severely damaged.The grasping roots constrict Blorkula the Orcula!7DhJbbb..b...bbbb 4 vampire bats=---40.7 (1.2  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!7Dh37Dh7Dh7Dh7Dh7Dh7Dh67Dh7DhJY......bbbb---107Dhn #.# #...# #.########.#.# #.#####.#.# #.# #.#.# #.........# #.# #.#.# #####...### #.# #.#.##...# #.# #.#.##...# #.########.#.##...# #............##...########.########.#######4#......).......##.....#..#########.##########..#...#..# ###.### #....#.#7Dh#..# #.....# #.#..#..#..### #.<...#######..##...#....# ###.................>.#.##.###.......#######..#.... #........#.....# #.#....# ####.########### ###.#..#.# 7DhhR---------------7Dh|"7Dh˚H73.2 (2.57Dh[7Dh{ _You fly upwards. _There is a stone staircase leading down here.7Dh37Dh7Dh 7Dh $ _7Dh6==7Dh<,7Dh17Dh7Dh.o8=87DhI7DhbB7Dh1P==7Dh-7Dh% s9=77Dh8!7Dh"7Dh##7Dh#7DhO*67Dh+30=7==7Dh+7Dh-F 5 7Dh.7Dh0 _You feel your existence waver again.7Dh17DhA3,7Dh37Dh5s1===7Dh67Dh77Dhp87Dh87Dh;7Dh;7Dh<7Dhc=7Dh=7Dho>7Dh@7Dh`F32=8===7DhoG7DhH,7DhlJ7DhK,7DhL7Dh/N3==7Dh/O7DhP7DhQ;===7DhR7DhvS,7Dh-T7DhU7DhV7DhV7DhW7DhsXU4=7Dh9Y7DhZ7Dh"[L9==7Dh[7Dh]7Dh]7Dh!^7Dh_,7Dh`7Dhb7DhbK5=7Dh>c7Dhd7Dh!e:==7Dhe7Dhg7Dhg7Dh h7Dhi7Dh7jU6=7Dhj7Dh*l7Dhl7Dh;m7Dh0o7Dho7DhKp7Dh r7DhrQ10/10===7Dhvs7Dhu4 _Magic restored.7DhvK7=7Dhw7Dh9y7Dhy7DhYz7Dh |7Dh|7Dh%}7DhyQ===7Dh,7DhT7Dh U8=7Dh17DhÉ7Dha7Dh7Dh7Dh͍7Dhv7Dh)7DhϐK9=7Dh7Dh7Dh,7Dh,7Dhx40=7DhR7Dh1=7DhZ7Dh2=7Dh,7Dh7Dha3=7Dh7Dh,7DhE7Dh,7Dh7Dh7Dh7Dh7Dh7Dh>h4==7Dh7Dh'M 406.2 (63.0) _HP restored.7Dh/7Dh7DhZE _Done exploring.7Dh87Dh97DhLy7.2 (1.0) _7Dh&  .........o........  ......O..# ......  #.###....# .  ##.#.....#..  ##...........  . #.....#.....  #.....#..#.#.##  #.....#b.b.# 5 #....#  #....###bb..#  ##.## ##..##  ## ##.# ## O   ogre (wandering) bbbb 4 vampire bats  You fly downwards.hM(2H=  Level annotation: Dowan, Duvessa  The vampire bat closely misses you..O....oo   Blorkula the Orcula (wand, catching b…)O   ogre (wandering)7Dhr4=8.7 (2.57Dhz'  The bats swarm back together and Blorkula the Orcula reappears in a puff of _iridescent mist. _There is a stone staircase leading up here.7Dhd.7Dh0Evoke which item? Wands  p - a wand of polymorph (9) (quivered)q - a wand of roots (12) [!] read|quaff|evoke[?] describe selected7DhJ7DhO7DhU .........o........dertzug the Vexing.........# ......Poltergeist of Gozag  Gold: 276#O###....# .Health: 44/44 ========================##.#.....#..Magic: 10/10 ========================##...........AC: 5Str: 4. #.....#.....EV: 12Int: 16#.....#..#.#.##SH: 0Dex: 18#.....#....#XL:  7 Next:  2% Place: Dungeon:5#........@..#7DhVNoise: =--------  Time: 4408.7 (0.0)#....###.o..#a) +1 sling##.## ##..##Zap: wand of polymorph (9)## ##.#Fly ##o   Blorkula the Orcula (wand, catching b…)O   ogre (wandering)You fly downwards.  Level annotation: Dowan, DuvessaThe vampire bat closely misses you.The bats swarm back together and Blorkula the Orcula reappears in a puff of _iridescent mist. _There is a stone staircase leading up here.7Dhk .........o........  dertzug the Vexing .........# ......  Poltergeist of Gozag  Gold: 276 #O###....# .  Health: 44/44 ======================== ##.#.....#..  Magic: 10/10 ======================== ##...........  AC: 5Str: 4 . #.....#.....  EV: 12Int: 16 #.....#..#.#.##  SH: 0Dex: 18 7Dhm#.....#....#  XL:  7 Next:  2% Place: Dungeon:5 #.......*@*.#  Noise: =--------  Time: 4408.7 (0.0) #....###*o*.#  a) +1 sling ##.## ##**##  Zap: wand of polymorph (9) ## ##.# Fly  ##  o   Blorkula the Orcula (wand, catching b…)  O   ogre (wandering) _iridescent mist. _There is a stone staircase leading up here.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of polymorph (catch7Dhtning his breath)7Dh` .........o........dertzug the Vexing.........# ......7Dh Poltergeist of Gozag  Gold: 276#O###....# .Health: 44/44 ========================##.#.....#..Magic: 10/10 ========================##...........AC: 5Str: 4. #.....#.....EV: 127Dhk 8Int: 16#.....#..#.#.##SH: 0Dex: 18#.....#....#XL:  7 Next:  2% Place: Dungeon:5#.......###.#Noise: =--------  Time: 4408.7 (0.0)#....####*#.#a) +1 sling##.## ######Zap: wand of polymorph (9)## ##.#Fly ##o   Blorkula the Orcula (wand, catching b…)O   ogre (wandering) _iridescent mist. _There is a stone staircase leading up here.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of polymorph (catching his breath)7Dhr   Aiming: Fastroot  Press: ? - help, Shift-Dir - straight line: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of polymorph (catching his breath)  The roots erupt in riotous growth!  You feel bolstered by spreading misfortune.7Dhۮ7Dhu  Roots grab Blorkula the Orcula.The ogre shouts!7Dh& .O.@..o...O7Dh&GThe grasping roots constrict Blorkula the Orcula.7Dh+ 7Dh,r Blorkula the Orcula casts a spell at you.7Dh2-- 9 =======9.7 (1 _The puff of flame hits you.7Dh 37Dh97DhF _Unknown command.7Dh  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.7Dh<  Blorkula the Orcula is moderately damaged. .OThe grasping roots constrict Blorkula the Orcula.7DhRC7Dh7Dh7DhQe.Oe   Dowan7Dh[===----10.9 (1.27Dh7DhI _Blorkula the Orcula zaps a wand. You easily resist.7Dh= p  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.7Dh  _Blorkula the Orcula zaps a wand. You easily resist.  You shoot a sling bullet.sling bullet hits  Blorkula the Orcula is heavily damaged.  The grasping roots constrict Blorkula the Orcula.  You grasping roots sink back into the ground. .O Blorkula the Orcula closely misses you. Blorkula the Orcula bites you. 7Dh 7Dh! *7DhQ q*****Dowan gestures at you while chanting.7Dhm  7Dh 0......  The puff of flame hits you. Blorkula the Orcula barely misses you.36---------2.17Dh-  7Dhw A_Blorkula the Orcula bites you but does no damage.7DhA ((You shoot a sling bullet.7Dh  .Oo.  The sling bullet closely misses Blorkula the Orcula.  Dowan casts a spell at you.7Dhv  You easily resist.  Blorkula the Orcula hits you but does no damage.7=--3.37Dh~ 7Dhi7Dh<_Blorkula the Orcula completely misses you.7Dhށ7Dh37Dh7Dh7Dh ' .eThe ogre hits you with a +0 giant spiked club!7Dh*  Blorkula the Orcula gestures at you while chanting.7Dh7Dht20----------5/10 ------------407Dh/7Dh- 7Dh7Dhl#.# #...# #.########.#.# 7Dh#.#####.#.# #.# #.#.# 7Dh#.........# #.# #.#.# 7Dh]#####...### #.# #.#.#7Dh0#...# #.# #.#.#7Dhi#...# #.########.#.#7Dh_#...# #............#7DhX#...########.########.#######7DhL47Dhx#......)....@o........##.....7Dh8#..#########O##########..#...7Dh#..# ###.### #....#.#7Dh=#..# #.....# #.#..#..7Dhn#..### #.<...#######..##...7Dhd#....# ###.................>.7DhD#.##.###.......#######..#....7Dh#........#.....# #.#....#7DhM####.########### ###.#..#.# 7Dh-9_The puff of flame hits you.7DhX7Dh#----------7Dh------------7Dh7Dh;7DhO 7DhZP ---7DhP 5.8 (2.57DhV 7DhZ  7DhZ 7DhH[ _You fly upwards. 7Dh[ U_There is a stone staircase leading down here.7Dhɳ#.# #...# #.########.#.#  dertzug the Vexing #.#####.#.# #.# #.#.#  Poltergeist of Gozag  Gold: 276 #.........# #.# #.#.#  Health: 20/44 ==========-------------- #####...### #.# #.#.#  Magic: 5/10============------------  #...# #.# #.#.#  AC:  9  Str: 4  #...# #.########.#.#  EV: 12Int: 16  #...# #............#  SH: 0Dex: 18  #...########.########.####### XL:  7 Next:  2% Place: Dungeon:4  #......)....@o........##..... Noise: ---------  Time:hNPm 4415.8 (0.0)  #..#########O##########..#... a) +1 sling  #..# ###.### #....#.# Zap: wand of polymorph (9)  #..# #.....# #.#..#.. Fly  #..### #.<...#######..##...  #....# ###.................>. o   Blorkula the Orcula (wand, catching b…) #.##.###.......#######..#.... O   ogre  #........#.....# #.#....#  ####.########### ###.#..#.# _There is a stone staircase leading down here.  Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (will become a hippogriff, a firebat, or an iguana, chance to affect: 49%)7Dhv#.# #...# #.########.#.#dertzug the Vexing #.#####.#.# #.##.#.#Poltergeist of Gozag  Gold: 276 7Dh#.........# #.##.#.#Health: 20/44 ==========-------------- #####...### #.##.#.#Magic: 5/10============------------#...##.##.#.#AC:  9  Str: 4#...##.########.#.#EV: 12Int: 16#...##............#SH: 0Dex: 18#...########.########.####### XL:  7 Next:  2% Place: Dungeon:4#......)....@o........##..... Noise: ---------  Time: 4415.8 (0.0)#..#########O##########..#... a) +1 sling#..# ###.### #....#.# Zap: wand of polymorph (9)#..# #.h;49m....# #.#..#.. Fly #..### #.<...#######..##...#....# ###.................>. o   Blorkula the Orcula (wand, catching b…)#.##.###.......#######..#.... O   ogre#........#.....# #.#....#####.########### ###.#..#.#Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7DhbAim: an ogre, wielding a +0 giant spiked club (will become a hippogriff, a firebat, or an iguana, chance to affect: 49%)  Okay, then.7Dh7Dh. _7Dh7Dh7Dh;7Dh0 _Unknown command.7Dh7Dh@R 7DhV Evoke which item? Wands  p - a wand of polymorph (9) (quivered)7DhGX q - a wand of roots (11) [!] read|quaff|evoke[?] describe selected7Dh 7Dh 7Dh a#.# #...# #.########.#.#dertzug the Vexing #.#####.#.# #.##.#.#Poltergeist of Gozag  Gold: 276 #.........# #.##.#.#Health: 20/44 ==========-------------- #####...### #.##.#.#Magic: 5/107DhF ============------------#...##.##.#.#AC:  9  Str: 4#...##.########.#.#EV: 12Int: 16#...##............#SH: 0Dex: 18#...########.########.####### XL:  7 Next:  2% Place: Dungeon:4#......)....@o........##..... Noise: ---------  Time: 4415.8 (0.0)#..#########O##########..#... a) +1 sling#..# ###.### #....#.# Zap: wand of polymorph (9)#..# #.....# #.#..#.. Fly #..### #.<...#######..##...#....# ###.................>. 7Dh no   Blorkula the Orcula (wand, catching b…)#.##.###.......#######..#.... O   ogre#........#.....# #.#....#####.########### ###.#..#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (will become a hippogriff, a firebat, or an iguana, chance to affect: 49%) _Okay, then. _Unknown command.7Dh #.# #...# #.########.#.#  dertzug the Vexing #.#####.#.# #.# #.#.#  Poltergeist of Gozag  Gold: 276 #.........# #.# #.#.#  Health: 20/44 ==========-------------- #####...### #.# #.#.#  Magic: 5/10============------------  #...# #.# #.#.#  AC:  9  Str: 4  #...# #.########.#.#  EV: 12Int: 16  #...# #............#  SH: 0Dex: 18 7Dh  #...########*########.####### XL:  7 Next:  2% Place: Dungeon:4  #......)....@o*.......##..... Noise: ---------  Time: 4415.8 (0.0)  #..#########O##########..#... a) +1 sling  #..# ###.### #....#.# Zap: wand of polymorph (9)  #..# #.....# #.#..#.. Fly  #..### #.<...#######..##...  #....# ###.................>. o   Blorkula the Orcula (wand, catching b…) #.##.###.......#######..#.... O   ogre  #........#.....# #.#....#  ####.########### ###.#..#.# _Okay, then. _Unknown command.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of polymorph (severely damaged, catching his breath)7Dh6#.# #...# #.########.#.#dertzug the Vexing #.#####.#.# #.##.#.#Poltergeist of Gozag  Gold: 276 #.........# #.##.#.#Health: 20/44 ==========-------------- #####...### #.##.#.#Magic: 5/10============------------#...##.##.#.#AC:  9  Str: 4#...##.########.#.#EV: 12Int: 16#...##............#7Dhl8SH: 0Dex: 18#...#################.####### XL:  7 Next:  2% Place: Dungeon:4#......)....#*#.......##..... Noise: ---------  Time: 4415.8 (0.0)#..####################..#... a) +1 sling#..# ###.### #....#.# Zap: wand of polymorph (9)#..# #.....# #.#..#.. Fly #..### #.<...#######..##...#....# ###.................>. o   Blorkula the Orcula (wand, catching b…)#.##.###.......#######..#.... O   ogre#........#.....# #.#....#####.########### ###.#..#.# _Okay, then. _Unknown command.h:JmAiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of polymorph (severely damaged, catching his breath)7DhM *Unknown command.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of polymorph (severely damaged, catching his breath)  The roots erupt in riotous growth!7Dh^B(rooted)7Dh7Dht .@o.O Roots grab Blorkula the Orcula. Roots grab the ogre.The grasping roots constrict Blorkula the Orcula.  The grasping roots constrict the ogre!7Dhܥ  Blorkula the Orcula gestures at you while chanting.7DhQ07Dh1194---11=======6.8 (17Dh87Dh;r _The puff of frost hits you. You resist. The ogre misses you.7DhM37Dh4T7DhVF _Unknown command.7Dh  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.7Dh*| sling bullet hits Blorkula the Orcula.  Blorkula the Orcula is almost destroyed.  The grasping roots constrict Blorkula the Orcula!  Blorkula the Orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the Orcula!7DhD m $O   ogre  A faint prismatic mist rises from Blorkula's broken form and then dissipates.The grasping roots constrict the ogre!7Dh  276 51----40===----8.0 (1.2 _You grasping roots sink back into the ground.7Dh- 7Dh i _Your Fighting skill increases to level 2!7Dh 7Dh :----7Dh( 7Dh F _Unknown command.7Dhks  You shoot a sling bullet. The sling bullet hits the ogre.7Dhq  #...#   #.# #.#.#  #.# #.#.#  #.# #.#.#  #...# #.# #.#.#  #...# #.##  #...# #..  #...########.#######  #......)....@$......  #..#########O#######  #..# ###.###  #..# #.....#   #.<..   ###.....>  .....  #.....#  7DhL The ogre is almost dead.7Dh #...#   #.# #.#.#  #.# #.#.#  #.# #.#.#  #...# #.# #.#.#  #...# #.##  #...# #..  #...########.#######  #......)....@$......  #..#########O#######  #..# ###.###  #..# #.....#   #.<.. 7DhW  ###.....>  .....  #.....#   7DhS  The ogre hits you with a +0 giant spiked club!7Dh`11-----3---9.27Dh{7DhV _* * * LOW HITPOINT WARNING * * *7DhtpEvoke which item? Wands  p - a wand of polymorph (9) (quivered)q - a wand of roots (10) [!] read|quaff|evoke[?] describe selected7Dh 7Dhj" 7Dhk$ v#.# #...# #.########.#.#dertzug the Vexing #.#####.#.# #.##.#.#Poltergeist of Gozag  Gold: 276 #.........# #.##.#.#Health: 11/45 =====------------------- #####...### #.##.#.#Magic: 3/117Dh& ======------------------#...##.##.#.#AC: 11  Str: 4#...##.########.#.#EV: 12Int: 16#...##............#SH: 0Dex: 18#...########.########.####### XL:  7 Next: 40% Place: Dungeon:4#......)....@$........##..... Noise: ===------  Time: 4419.2 (0.0)#..#########O##########..#... a) +1 sling#..# ###.### #....#.# Zap: wand of polymorph (9)#..# #.....# #.#..#.. Fly #..### #.<...#######..##...#....# ###.................>.h / 37m O   ogre#.##.###.......#######..#....#........#.....# #.#....#####.########### ###.#..#.# _Your Fighting skill increases to level 2! _Unknown command.You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is almost dead.The ogre hits you with a +0 giant spiked club! _* * * LOW HITPOINT WARNING * * *7DhV #.# #...# #.########.#.#  dertzug the Vexing #.#####.#.# #.# #.#.#  Poltergeist of Gozag  Gold: 276 #.........# #.# #.#.#  Health: 11/45 =====------------------- #####...### #.# #.#.#  Magic: 3/11======------------------  #...# #.# #.#.#  AC: 11  Str: 4  #...# #.########.#.#  EV: 12Int: 16  #...# #............#  SH: 0Dex: 18  #...########.########.####### XL:  7 Next: 40% Place: Dungeon:4  #......)...*@*........##..... Noise: ===------  Time: 4419.2 (0.07Dh[ W)  #..#########O##########..#... a) +1 sling  #..# ###*### #....#.# Zap: wand of polymorph (9)  #..# #.....# #.#..#.. Fly  #..### #.<...#######..##...  #....# ###.................>. O   ogre  #.##.###.......#######..#....  #........#.....# #.#....#  ####.########### ###.#..#.#The ogre is almost dead.The ogre hits you with a +0 giant spiked club! _* * * LOW HITPOINT WARNING * * *Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead)7DhGy#.# #...# #.########.#.#dertzug the Vexing #.#####.#.# #.##.#.#Poltergeist of Gozag  Gold: 276 #.........# #.##.#.#Health: 11/45 =====------------------- #####...### #.##.#.#Magic: 3/11======------------------#...##.##.#.#AC: 11  Str: 4#...##.########.#.#EV: 12Int: 16#...##............#SH: 0Dex: 18#...########.########.####### XL:  7 Next: 40% Place: Dungeon:4#......)...###........##..... Noise: ===------  Time: 4419.2 (7Dhιp0.0)#..#########*##########..#... a) +1 sling#..# ####### #....#.# Zap: wand of polymorph (9)#..# #.....# #.#..#.. Fly #..### #.<...#######..##...#....# ###.................>. O   ogre#.##.###.......#######..#....#........#.....# #.#....#####.########### ###.#..#.#The ogre is almost dead.The ogre hits you with a +0 giant spiked club! _* * * LOW HITPOINT WARNING * * *Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead)7DhY(rooted)The ogre hits you with a +0 giant spiked club! _* * * LOW HITPOINT WARNING * * *  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead)  The roots erupt in riotous growth!7Dhl7Dh K  Roots grab the ogre.The grasping roots constrict the ogre!.@$7Dh Si$.7Dhv 7Dhw 7Dh]x27Dh"y67Dhy=======7Dhz#20.2 (1 7Dh{$_You kill the ogre!7Dhc|7Dh97Dh׈ 7Dh݉7Dh B_Your Hexes skill increases to level 7!7Dh7Dhw7DhC7Dhò7Dh 7Dh7Dhg"_Unknown command.7Dh7Dh _4==2===2763=7Dh,7Dhn7Dh,7Dh7Dh_4=7Dh7Dh7Dhp5==17Dh[7DhG7Dh907Dh7Dhu7DhY: 97Dh7Dhc|5==7Dh7DhP==7Dh7Dh-O87Dh7Dh7Dh7Dhf7Dh\7DhS6=7DhO7Dhb7Dh.O6===7Dh07Dh7Dh^7DhC7Dh _7=7Dhf7Dhp7Dhs7Dhx7Dh===7Dh 8=77==19=7Dh9%B7Dh%X==67Dh'7Dh)b20=7Dh*7Dhy,,7Dh-7Dh{/,7Dhi07Dhc2,7Dh*37Dh47Dh51=8==7Dh67DhA7DhrBq2=== 5 7DheC7DhcF _You feel your existence waver again.7DhG7DhRI,7Dh]J7DhL,7DhM7DhxN7Dh`U3=9==7Dh1V7DhW,7DhX7DhZ,7Dh1]7Dh_a4=7Dh`7DhqbP==7DhWc7Dhde,7Dh?f7Dhh,7Dhh7Dh~j7Dh5kS5=7Dhk7Dh~m7DhFnP10/11==7Dho7Dhp7DhNq7Dhq7Dhs,7Dhu7Dhv7DhwK6=7Dhx7DhD{P==7Dh{7Dh2~7Dh~7Dh7Dh7DhނS7=7Dh7Dh7Dhg7Dh7Dh7Dh7Dhc7Dhl7Dh:M1===7Dh7Dhd4 _Magic restored.7DhK8=7Dh7Dh7Dh7Dhi7Dh0,7Dh7DhuQ===7Dh7Dh7DhS9=7DhP7Dh[,7Dh7DhF,7Dhi7DhO,7Dh7Dh^u30==7Dh7Dh2,7DhK7Dh,7Dh7Dha1=7Dh 7Dh7DhA7DhԺ7Dhμ,7Dh7Dh,7Dh7Dhd32=7Dh7Dh4,7Dhe7Dh,7Dh7Dh,7Dh 7Dh7DhSW3=7Dh7Dh7Dh7Dhv7Dh,7Dh7DhK7DhK4=7Dh7Dh7Dh^7Dh:7Dh,7Dh7Dh,7Dh7Dh7DhBU5=7Dh7Dh7DhE7Dh7Dht7Dh7Dh7Dh,7Dh156=7=8=9=40=1=7Dh2K2=7Dh37Dhk5,7Dh67Dh08,7Dhv97Dh;,7Dh.<7Dh=7Dh>U3=7Dh?7DhA7Dh!B7DhB7DhD7Dh(E7DhE7Dh|G7Dh HK4=7DhH7DhJ,7DhK7DhBM,7DhN7Dh3P,7DhWQ7DhJS7DhSh5==7DhT7Dhaz _HP restored.7Dhd  You now have 283 gold pieces (gained 7).  p - a wand of polymorph (11) (gained 2 charges)  Things that are here:7Dhe&837Dhf7Dh@pY _a +0 mace; a +0 robe7DhDr37Dhs7DhwM  You now have 291 gold pieces (gained 8).7DhAxX91=7Dhy7DhDn ####.# ....... #####...##  #...# ######..........#######.########.#######...)....>)........##.....#########@##########..#-------54929.0)7DhΑ ###.### #....#.#.....#..#..11).<...Fly #............##.###############.......##....##...  _You see here a +0 giant spiked club.-------7Dh7Dh=E _Done exploring.7Dh, TM #..###########.# #......... #####...### ########.# #............# ########.########.#######....)....@)........##..########)##########..#...##.##...#.##..# #.....# #.#..#.. Fly .<...#...... ......##.#########50.0) _ _There is a stone staircase leading down here.7Dh1 _7Dha  .........o........  .........# ......  #.###....# .  ##.#.....#..  ##...........  . #.....#.....  #.....#..#.#.##  #.....#....# 5 #........@..#  #....###....#  ##.## ##..##  ## ##.# ##  You fly downwards.7Dh7Dhzee   Dowan7Dh,2.7 (2.57Dh(7Dh _Level annotation: Dowan, Duvessa _There is a stone staircase leading up here.7Dh,q   ...# ......  #.###...e# .  ##.#.....#..  ##........... 7Dh`r . #.....#.....  #.....#..#.#.##  #.....#....#  #........@..#  #....###....#  ##.## ##..##  7Dhrh## ##.# ##7DhR    ...# ......  #.###...e# .  ##.#.....#..  ##...........  7DhS . #.....#.....  #.....#..#.#.##  #.....#....#  #........@..#  #....###....#  ##.## ##..##  ## ##.# ## 7Dh 7Dh 7Dh 7Dhr Z _Dowan is nearby!7Dh.#....o.................# ...... #.###...e#  ##.#.....#.. ##........... . #.....#..........#..#.#.## #.....#....<....###....##.## ##..#### ##.##7Dh0f3.7 (1.0 _7DhT7DhT o.....# ......  #.###....# .##.#....e#.##............ #.....#..... #.....#..#.#.##.....#....# 7DhTf#.......###..#.## ##..#Fly e   Dowan7DhY7Dh^7Dh_D.e7Dhj_%47Dhc7Dhf _Dowan smirks and points a slender finger. _There is a stone staircase leading up here.7Dh .   ...# ......  #.###....# .  ##.#.....#..  ##.......e...  . #.....#.....  #.....#..#.#.##  #.....#....#  #........@..#  #....###....#  ##.## ##..##  ## ##.# ##7DhY2   ...# ......  #.###....# .  ##.#.....#..  ##.......e...  . #.....#.....  7Dh.Z#.....#..#.#.##  #.....#....#  #........@..#  #....###....#  ##.## ##..##  7DhZ## ##.# ## 7Dh<^7Dh^7Dha7DhcZ _Dowan is nearby!7Dhh7DhmF ***7DhmnODowan gestures at you while chanting.7DhP...39----0---==57Dh)7Dh1 _The puff of flame hits you!7Dh27DhL.e7Dhj40=-----67DhA7Dh 7DhL.e7Dhw@--77Dh7Dh<7Dhb7Dh>K.e7DhHB87Dhe[ 7Dh+\ 7Dhf 7Dh j 7Dhp 39-9/11 -----=97Dhm + #.# #...# #.########.#.# #.#####.#.# #.# #.#.# #.........# #.# #.#.# #####...### #.# #.#.##...# #.# #.#.##...# #.########.#.##...# #............##...########.########.#######4#......)....@[........##.....#..#########)##########..#...#..# ###.### #....#.##..# #.....# #.#..#..#..### #.<...#######..##...7Dhm :#....# ###.................>.#.##.###.......#######..#.... #........#.....# #.#....# ####.########### ###.#..#.#  _Dowan hits you with a +0 dagger.7Dhn ?---7Dht 7Dh 5-61.2 (2.57Dh 7Dh { _You fly upwards. _There is a stone staircase leading down here.7Dh _10/11==40=7Dh 7Dhn7Dh917DhoD===7Dh4 7DhI",7Dh#7Dh)&,7Dh)7DhG32=7DhZ5c1===7Dh77Dh9Q _Magic restored.7Dh;7DhS=7Dh=7Dh?7DhA937DhA2=7DhC7DhG7Dh_H4===7Dh J7DhK,7DhM7DhO7DhOD4=7DhMQ7Dh0S,7DhT7DhV,7DhX7DhZ,7Dh#\7Dh^7Dh^a5==7DhV`7Dh~wt -82.2 (21.0) _HP restored.7Dhw7Dh{7Dh}E _Done exploring.7DhLevel 4 of the Dungeon <<<<>>>>>(Press ? for help) #.# #..###...##.# #.#  #.# #..# ##########...###.####.#####  #.# ##..# #.......>....##...........#  #.# #...# #.########.#.###.####.###.#  #.#####.#.# #.##.#.#### #.###.#######  #.........# #.##.#.##....#......#  #####...### #.##.#.######.#####.#  #...##.##.#.###### #.# #.#  #...##.########.#.# ##########...# #.# #.#  #...##............# #............# #.# #<#  #...########.########.########.########...# #.# #.#  #......)....@[........##........## ##.## #.# #.#  #..#########)#########7Dh{#..#...##..# #.# #.# #.#  #..# ###.### #....#.#..#.#######.# #.# #.#  #..# #.....# #.#..#....#.......#.####.#####.#  #..### #.<...#######..##....#..#####..............#  #....# ###.................>.....# #.##############  #.##.###.......#######..#....##..# #.# #######  #........#.....# #.#....#..#.# #.# #....<#  ####.########### ###.#..#.#.[..# #.######.###.#  ######.......##....##...#..## #........# #.#  #......#####.##........)..## #.######.###.#  #.####.# #.##.#####....÷#######.# #.....#7Dh ############....#####  #.# # ##########.####.#####......>............. #..########.#########.#### #.###.######.............#.....#####...### #####.####  ############.##########. #............# #.........<########.########.########.########.......)....@[........##........## ##.##########)##########..#...##..# ##.##...#.#..#.#######.# #.#  #.....# #.#..#....#.......#.####.######## #.<...#######..##....#..#####.................# ###.................>...########.###..######..#....##.#####........#.....# #.#....#..# #....< ####.########### ###.#..#.#.[..######.#######......##...#..## #........# .....####.......)h Y34m..## #.######.###7Dh#.# #...# #.########.#.#dertzug the Vexing #.#####.#.# #.##.#.#Poltergeist of Gozag  Gold: 291 #.........# #.##.#.#Health: 45/45 ======================== #####...### #.##.#.#Magic: 11/11 ========================#...##.##.#.#AC: 5Str: 4#...##.########.#.#EV: 12Int: 16#...##............#SH: 0Dex: 18#...########.########.####### XL:  7 Next: 60% Place: Dungeon:4#......)....@[........##..... Noise: ---------  Time: 4582.2 (0.0)#..#########)##########..#...h49m a) +1 sling#..# ###.### #....#.# Zap: wand of polymorph (11)#..# #.....# #.#..#.. Fly #..### #.<...#######..##...#....# ###.................>. #.##.###.......#######..#.... #........#.....# #.#....# ####.########### ###.#..#.#  _Dowan hits you with a +0 dagger. _You fly upwards. _There is a stone staircase leading down here. _Magic restored. _HP restored. _Done exploring. _7Dh7Dh7Dh7Dh7Dh7DhX7Dh$7Dh7Dho7Dh7Dh7Dh7Dh7Dh7Dhv7Dh7DhB7Dh7DhQ7Dh7Dh7Dh7DhN7Dh7Dhv7Dh7Dhv7Dhy7Dh7Dh7Dh7Dh7Dh;7Dh7Dh7Dhz7Dh7Dhg7Dh%7Dh7Dh_7Dh 7Dh7Dh7Dh7DhX 7Dh!7Dh!7Dh ( 7Dh(Y...........#####.#..# #.##......7Dh)b..##### #.#..# #.########7Dh*###..# #.#..# #.# # 7Dh*Z.......#########....####.# # 7Dh;+f#..###...................# # 7Dh+#..# ############....##### # 7Dhd,$#..# 7Dh,a ##...# # 7DhW-%#..# 7Dh-T##...# 7DhL.#..# #.......@....# #7Dh.97.2 (17Dh/ 5.0) 7DhC0C...# #.7Dh0##.#.# ## 7DhQ1.#.# #.# #.#.# 7Dh1...# #.# #.#.# 7DhL2t.### #.# #.#.#7Dh2 7Dhg3.# #.# #.#.# 7Dh3.# #.########.#.# ####### 7Dhd4{.# #............# #...... 7Dh4.########.7DhA5 .########.####7Dh57Dh^67Dh67Dh97Dh< 7Dh{=7Dh=U_There is a stone staircase leading down here.7DhD8.0) _7Dh} 7Dh7DhK 7Dh_....# ..... 7Dh 7Dhr^...## #.... 7Dhh 7Dh@U#...##.... 7Dh 7Dh 7Dh`U#.......# 7Dh  7Dh  7Dh* }#<.[##.### 7DhA  7Dh  7Dh #...#....# 7Dh'  7Dh  7DhN......#...#.# 7Dh 7Dh 7Dh8......#...#.# 7Dh 7Dhb57Dh 7Dh{##...##...@.# 7Dh 7Dh 7Dh[...w. #.#.......#7DhO 7Dh 7Dh#...$# #.........#7DhC 7Dh 7Dhj[..#.# #...........7Dh 7Dh.............7Dh 7Dhb...[........#.7Dh 7Dh%9........###....7Dh 7DhX........# #... 7DhO  7DhYou fly downwards.7Dh 7DhB!7Dh,7Dhz7Dhz%9.7 (2.57Dh7Dh 7Dh 7Dh ;_Level annotation: Dowan, Duvessa 7Dh{[_There is a stone staircase leading up here.7Dh- _7Dh 2(.... .....  .....# .... ....# ..... ...## #.... #...##.... #.......# 7Dh2[#<.[##.### #..@#....# ......#...#.# 7Dh4 ......#...#.#  ##w..##...<.# ...w. #.#.......##...$# #...#w   ribbon worm (wandering)..#.# #........... ................[........#.7Dh:.60107DhA`w.w7DhB37DhB*2.7 (37DhyJ7Dh$M7Dh \......... . ... ........# .........## #....##............# <.@##.## #...#....#......#...#...w..#...#.##...##...<.# ..... #.#......#...$#...#..#.# #. ....(catching breath) ```The ribbon worm expels a string of sticky webbing.7Dhe 1...7Dh *3.7 (17Dh~ 7Dh _The stream of webbing hits you but does no damage. _You see here a +0 pair of boots.7Dh:*7Dh,c   centaur7Dh $7Dh+@c.7Dh+8===407Dh07Dh3J _The ribbon worm evaporates and reforms as a centaur!7Dht (( You shoot a sling bullet. The sling bullet hits the centaur.7Dh  7Dh - c.. 5.8 (1.17Dhw6 7Dhp; b _The centaur is moderately wounded.7DhX, ( You shoot a sling bullet. The sling bullet hits the centaur.7DhQ7Dh$  c..  The centaur is moderately wounded.The centaur hits you but does no damage.7.0 (1.27Dh7Dh1T _The centaur barely misses you.7Dha  You shoot a sling bullet. The sling bullet hits the centaur.7Dht  The centaur is heavily wounded.The centaur hits you. The centaur completely misses you. x21---0---8.2 7Dh'9_The centaur kicks you but does no damage.7Dha  You shoot a sling bullet. The sling bullet hits the centaur.7DhQ#  7Dh$  7Dhl% :The centaur is heavily wounded.7Dh& >The centaur hits you but does no damage.7DhG' 7Dh' 9.47Dh- 7Dh1  7Dh2 7DhC3 _The centaur barely misses you. The centaur closely misses you. x27Dh z ((You shoot a sling bullet.7Dh3 <cThe sling bullet closely misses the centaur.7Dh3 -10.5 (1.17Dh; 7DhF  _The centaur barely misses you. x2  You shoot a sling bullet. The sling bullet hits the centaur.7Dh& c  The centaur is severely wounded.The centaur hits you but does no damage.  The centaur closely misses you. The centaur hits you.38----1.7 (1.27Dhh 7Dh ? _The centaur kicks you but does no damage.7Dh\a  You shoot a sling bullet. The sling bullet hits the centaur.7Dh'  The centaur is severely wounded.The centaur closely misses you. x2; The centaur misses you.---2.97Dh7Dh? _The centaur kicks you but does no damage.7Dhښ  You shoot a sling bullet. The sling bullet hits the centaur.7DhR(almost dead.ompletely  The centaur misses you.7Dh(,4.0 (1.17Dh .7DhE _The centaur kicks you but does no damage.  You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!7DhHE$7Dh7Dhd 291 97Dhh-85.1 _The ribbon worm returns to its original shape as it dies.  Your Ranged Weapons skill increases to level 5!Your Dodging skill increases to level 3!7Dh7Dhm _Your Spellcasting skill increases to level 3!7Dhb .. ........ . .......# .... .....# ..... ....## #.... #...##..... #.# #<@[##.### #...#....# ......#...#.# ......#...#.# ##...##...<.# ..... #.#.......# #...$# #.........# ..#.# #.....  .1===---60 _7Dhd305---7.1 (27Dh7Dh? _You now have 305 gold pieces (gained 14).7Dhd .. ........ . .......# .... .....# ..... ....## #.... #...##..... #.# #<.@##.### #...#....# ......#...#.# ......#...#.# ##...##...<.#..... #.#.......##...$# #.........#..#.# # 8.1 (1 _You see here a +0 pair of boots.7Dh7Dh)Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +2 helmet (haunted) Floor Items ([,] to select) Armour7Dh}a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 7Dh[7Dhmb7Dhkdertzug the Vexing........Poltergeist of Gozag  Gold: 305 .........Health: 39/45 ====================----.......# ....Magic: 11/11 ========================.....# .....AC: 5Str: 4....## #....EV: 12Int: 16#...##.....SH: 07Dhl!Dex: 18#.......#XL:  7 Next: 80% Place: Dungeon:5#<.@##.###Noise: ---------  Time: 4618.1 (0.0)#...#....#a) +1 sling......#...#.#Zap: wand of polymorph (10)......#...#.#Fly ##...##...<.#..... #.#.......##...$# #.........#..#.# #........................ _The ribbon worm returns to its original shape as it dies.  Your Ranged Weapons skill increases to level 5!Your Dodging skill increases to level 3! _Your Spellcasting skill increases to level 3! _You now have 305 gold pieces (gained 14). _You see here a +0 pair of boots.7Dhs7Dhtt _7Dhy7Dh>d  You start haunting your armour.7DhAY40=9.1 (17Dh*7DhœA20.1 (27Dh7Dhښ@1.1 (37Dh<7Dh7Dh*2.1 (47Dh7Dh7Dhwb1=3.1 (57Dh7Dh  6 _You continue haunting your +0 pair of boots. x57Dh7DhS7DhA` _You finish haunting your +0 pair of boots.7DhSWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 7Dh7Dhb7Dhdertzug the Vexing........Poltergeist of Gozag  Gold: 305 .........Health: 41/45 =====================---.......# ....Magic: 11/11 ========================.....# .....AC: 6Str: 47Dh....## #....EV: 12Int: 16#...##.....SH: 0Dex: 18#.......#XL:  7 Next: 80% Place: Dungeon:5#<.@##.###Noise: ---------  Time: 4623.1 (0.0)#...#....#a) +1 sling......#...#.#Zap: wand of polymorph (10)......#...#.#Fly ##...##...<.#..... #.#.......##...$# #.........#..#.# #........................ _Your Spellcasting skill increases to level 3! _You now have 305 gold pieces (gained 14). _You see here a +0 pair of boots.  You start haunting your armour. _You continue haunting your +0 pair of boots.hV0m x5 _You finish haunting your +0 pair of boots.7DhP  Okay, then.7Dh7Dh2#7Dh&. _7Dh7Dh_ UQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of polymorph (10) (quivered)  c - Zap: wand of roots (9) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding (3%)  f - Cast: Inner Flame (11%) Abilities ([,] to cycle)  g - Abil: Potion Petition  h - Abil: Call Merchant 7Dhb z i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on7Dh,7Dhčdertzug the Vexing........Poltergeist of Gozag  Gold: 305 .........Health: 41/45 =====================---.......# ....Magic: 11/11 ========================.....# .....AC: 6Str: 4....## #....EV: 12Int: 16#...##.....SH: 0Dex: 18#.......#7DhގXL:  7 Next: 80% Place: Dungeon:5#<.@##.###Noise: ---------  Time: 4623.1 (0.0)#...#....#a) +1 sling......#...#.#Zap: wand of polymorph (10)......#...#.#Fly ##...##...<.#..... #.#.......##...$# #.........#..#.# #........................ _You now have 305 gold pieces (gained 14). _You see here a +0 pair of boots.  You start haunting your armour. _You continue haunting your +0 pair of boots. x5 _You finish haunting your +0 pair of boots. _Okay, then.7Dhf7Dh7Dh%7Dh7DhUQuiver which action? ([-] to clear) Items ([,] to cycle) 7Dh a - Fire: a) +1 slingb - Zap: wand of polymorph (10) (quivered)  c - Zap: wand of roots (9) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding (3%)  f - Cast: Inner Flame (11%) Abilities ([,] to cycle)  g - Abil: Potion Petition  h - Abil: Call Merchant  i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on7Dh(H7DhUdertzug the Vexing........Poltergeist of Gozag  Gold: 305 .........Health: 41/45 =====================---.......# ....Magic: 11/11 ========================7DhW.....# .....AC: 6Str: 4....## #....EV: 12Int: 16#...##.....SH: 0Dex: 18#.......#XL:  7 Next: 80% Place: Dungeon:5#<.@##.###Noise: ---------  Time: 4623.1 (0.0)#...#....#a) +1 sling......#...#.#Zap: wand of roots (9)......#...#.#Fly ##...##...<.#..... #.#.......##...$# #.........#7DhZ[..#.# #........................ _You now have 305 gold pieces (gained 14). _You see here a +0 pair of boots.  You start haunting your armour. _You continue haunting your +0 pair of boots. x5 _You finish haunting your +0 pair of boots. _Okay, then.7Dh_7DhYb7Dh# Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of polymorph (10)  c - Zap: wand of roots (9) (quivered) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding (3%)  f - Cast: Inner Flame (11%) Abilities ([,] to cycle)  g - Abil: Potion Petition  h - Abil: Call Merchant  i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on7Dhdertzug the Vexing........Poltergeist of Gozag  Gold: 305 .........Health: 41/45 =====================---.......# ....Magic: 11/11 ========================.....# .....AC: 6Str: 4....## #....EV: 12Int: 16#...##.....SH: 0Dex: 18#.......#XL:  7 Next: 80% Place: Dungeon:5#<.@##.###Noise: ---------  Time: 4623.1 (0.0)#...#....#a) +1 sling......#...#.#Cast: Jinxbite......#...#.#Fly 7Dh##...##...<.#..... #.#.......##...$# #.........#..#.# #........................ _You now have 305 gold pieces (gained 14). _You see here a +0 pair of boots.  You start haunting your armour. _You continue haunting your +0 pair of boots. x5 _You finish haunting your +0 pair of boots. _Okay, then.7Dh,X7Dh \*Read which item? Scrolls  b - 2 scrolls of poison  g - 2 scrolls labelled FYTINL CUOF  m - a scroll labelled XAOXYTSU SEXO  n - a scroll labelled AMYTZYH EKOXETH 7Dh\ o - a scroll labelled DERIAR UMIURPH [!] read|quaff|evoke[?] describe selected7Dh= 7DhB 7Dh1I dertzug the Vexing........Poltergeist of Gozag  Gold: 305 .........Health: 41/45 =====================---.......# ....Magic: 11/11 ========================.....# .....AC: 6Str: 47DhK ....## #....EV: 12Int: 16#...##.....SH: 0Dex: 18#.......#XL:  7 Next: 80% Place: Dungeon:5#<.@##.###Noise: ---------  Time: 4623.1 (0.0)#...#....#a) +1 sling......#...#.#Cast: Jinxbite......#...#.#Fly ##...##...<.#..... #.#.......##...$# #.........#..#.# #........................ _You now have 305 gold pieces (gained 14). _You see here a +0 pair of boots.  You start haunting your armour. _You continue haunting your +0 pair of boots. x5 _You finish haunting your +0 pair of boots. 7DhRL 1_Okay, then.7Dh R P  Okay, then.7DhR 7DhX 7DhZ . _7Dh7Dh7Dh7Dh` 7Dh $ _7DhX7DhE,7Dh7Dh7DhJX3052=7Dh 7Dh-",7Dh#7Dh',7Dh)7Dh,k3=7Dh.7Dh&4,7Dh57Dh9,7Dh;7Dh=,7Dh>7Dh@a4=7DhA7Dh#D,7DhE7DhG,7DhH7DhJ,7DhK7DhbN~5==7Dh)O7DhQ1 _HP restored.7DhS37DhT7DhV7DhY,7DhZ7Dh\7Dh^,7Dh_7Dha7Dhg{=7DhElX7DhKv17DhN1 _You now have 315 gold pieces (gained 10).7Dh&,7DhË,7Dh7Dh7Dh,7Dh|7Dh7Dh3,7Dh7Dh7Dhy,7Dh 7Dh7Dh7Dh2..##.#.....##.#.......#...#....###.........###...#.####...........#....#................#..........[........#.....##...........###.....................# #....###.........#..#...##@...# .......#......#..............# ###.................## .....##7Dh"#.....|.........J##..#............................. J   jelly (wandering) ........o....... ..##....# ...... 7Dh:2#.###....#7DhP[52.1 (29.0)3.1 (307Dh7Dh)X _A jelly comes into view.7Dh.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.7Dh J.J9/11 -----==4.1 (1.0)Will/2 Jinx Fly  _The jelly quivers.7Dh%3 ((((( You shoot a sling bullet. The sling bullet hits the jelly!7Dh ;*7Dh ^  The jelly is heavily wounded.7Dh You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the jelly trip over its own pseudopods.7Dhc 7Dh ...J.... (very drained)10 =5.3 (1.27Dh5 7Dh ^ _The jelly is severely wounded.7Dh  _  You shoot a sling bullet. The sling bullet hits the jelly!7Dh _((($7DhV -...7Dh0n315 -----76.57Dh77Dh:I _You kill the jelly!7Dh47Dh'7Dh7DhH _No target in view!7Dh _Fly  _The sprites lose interest in your situation.7Dh 510/11==7Dh<87DhN== 97Dh8_{87Dh`7Dhd,7Dhf7Dhh7DhEl,7Dhn7Dh:q7Dh7Dhg......e...---69.5 (13.0)e   Duvessa (wand, wandering)---7Dh\ _Duvessa is nearby!7Dh f  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.7Dhow<e.e)9/11 --==70.0)Jinx Fly 7DhQ7Dh7 _Duvessa shouts! You hear a shout!7Dh+ (((((((You shoot a sling bullet.7DhX 7DhKg g...e...7Dhh 4=1.7 (1.27DhUs 7Dhw > _The sling bullet closely misses Duvessa.7DhA ((((You shoot a sling bullet. The sling bullet hits Duvessa.7Dh 7DhB 7Dh' Y.....e7Dh '2.97Dht 7Dh 1 _Duvessa is lightly wounded.7DhfS (( You shoot a sling bullet. The sling bullet hits Duvessa.7DhL7Dh...e3154.17Dh^ _Duvessa is moderately wounded.7Dhk (You shoot a sling bullet. The sling bullet hits Duvessa.7Dh,A:*7Dh  Duvessa is moderately wounded.A giggling sprite leaps out and smacks Duvessa with her own hand.7Dh){e.d, very drained)7Dhh*d--105.2 (1.17Dh77Dh;[ _Duvessa is heavily wounded.7Dha<(((7Dhg0*7DhB P e.. You shoot a sling bullet. The sling bullet barely misses Duvessa.  A giggling sprite leaps out and smacks Duvessa with her own hand.  Duvessa is severely wounded.7DhC '6.37DhK 7DhY : _Duvessa hits you but does no damage.7Dh ]  You shoot a sling bullet. The sling bullet hits Duvessa.7Dh :*7Dh  Duvessa is severely wounded.A giggling sprite leaps out and insults Duvessa's ancestors.  Duvessa is severely wounded.7Dh@ 7Dh .e...ee   Dowan7Dh 7Dh 7.47DhA 7Dh  7DhY 7Dh _You hear a shout!7Dho/ i(((((((7Dh 4*7Dh0YYou hear a shout!barely misses Duvessa.  A giggling sprite leaps out and bonks Duvessa with her +2 short sword of  electrocution.almost dead.  The jinxing sprites lose interest in you.7DhoSe..e$7Dh.7Dh.7Dh.7Dh .7Dhߜ 7Dh.7Dh .7Dh7Dh 10/117Dh==8.6 (1.2Fly 7Dh 7Dh7Dh,_Duvessa hits you but does no damage.7Dhv,w  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.7Dh  Duvessa is almost dead.Duvessa says, "When magic and the sword combine, nothing stands against them."7DhK<e.0---9/11 --9.7 (1.17Dh?F _Duvessa zaps a wand. The puff of flame hits you.7Dh|w  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.7Dh   Duvessa is almost dead. e.  Duvessa misses you.Duvessa says, "Where magic fails, the sword succeeds!"80.9 (1.2 _Duvessa barely misses you.7Dh< (((((((You shoot a sling bullet.7Dh. e......  The sling bullet closely misses Duvessa.377Dh9>-----8----2.0 (1.17DhC 7DhSE7DhtFN_Dowan hits you with a +0 dagger. Duvessa closely misses you.7DhG7Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. Dowan barely misses you.7Dh7Dh|7Dh'2----5----------7Dh[30Jinx Fly 7Dh7DhAF _Duvessa zaps a wand. The puff of flame hits you.7Dh* (((((((You shoot a sling bullet.7Dh;*7Dh Xe...... _Duvessa zaps a wand. The puff of flame hits you.  You shoot a sling bullet.  The sling bullet completely misses Duvessa.  A giggling sprite leaps out and bonks Duvessa with her +2 short sword of  electrocution.  7Dh' DDuvessa is almost dead.7Dhو \  Dowan hits you but does no damage. Duvessa zaps a wand.7Dh~ 7Dh 28-----4---------=4.2 (1.27Dha 7Dhj 1 _The puff of flame hits you.7Dh  You shoot a sling bullet. The sling bullet hits Duvessa.  You kill Duvessa!Dowan screams, "No! No!"$e   Dowan (fast)7Dh34  Dowan seems to find hidden reserves of power!  Dowan says, "Her death will not be in vain!"7DhO:t  Dowan gestures at you while chanting.7DhU  The shard of ice hits you! You partially resist.7Dh.7Dh..##.#.....##.#.......#dertzug the Vexing...#....###.........#7DhdPoltergeist of Gozag  Gold: 315 ##...#.####...........Health: 20/45 ==========--------------#....#................Magic: 1/11==----------------------7Dh#..........[........#.AC:  9  Str: 4....##...........###....EV: 12Int: 16.................# #...SH: 0Dex: 18.###.........#..XL:  7 Next: 112% Place: Dungeon:5#...##@e..#Noise: ===------  Time: 4685.3 (1.1).......#$...$.#a) +1 sling..............# ###.Cast: Jinxbite................## .....## Will/2 Jinx Fly #.....|..........##..#............................. e   Dowan (fast)..............o.........##.......7DhV....# ......#.###....#You kill Duvessa!Dowan screams, "No! No!"Dowan seems to find hidden reserves of power!  Dowan says, "Her death will not be in vain!"Dowan gestures at you while chanting.The shard of ice hits you! You partially resist.7Dh _Dowan hits you with a +0 dagger.  You have reached level 8!7Dh/  --more--7Dhb3/51----2------8 6% Jinxbite7DhV7Dhm4 _7Dh 7Dhb 7Dh 7Dh` F _Unknown command.7Dh37Dh6JQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of polymorph (10)  c - Zap: wand of roots (9) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding (2%)  f - Cast: Inner Flame (11%) Abilities ([,] to cycle)  g - Abil: Potion Petition  h - Abil: Call Merchant 7Dh8z i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on7DhK 7Dh5 V..##.#.....##.#.......#dertzug the Vexing...#....###.........#Poltergeist of Gozag  Gold: 315 ##...#.####...........Health: 23/51 ==========--------------#....#................Magic: 1/127Dh3 ==----------------------#..........[........#.AC:  9  Str: 4....##...........###....EV: 12Int: 16.................# #...SH: 0Dex: 187Dh m.###.........#..XL:  8 Next:  6% Place: Dungeon:5#...##@e..#Noise: ===------  Time: 4685.3 (0.0).......#$...$.#a) +1 sling7Dh ..............# ###.Zap: wand of roots (9)................## .....## Will/2 Jinx Fly #.....|..........##..#....7Dh5 ......................... e   Dowan (fast)..............o.........##...........# ......#.###....#Dowan says, "Her death will not be in vain!"7DhJ +Dowan gestures at you while chanting.The shard of ice hits you! You partially resist. _Dowan hits you with a +0 dagger. _You have reached level 8! _Unknown command.7Dh 7Dh 7Dh  ..##.#.....##.#.......#  dertzug the Vexing ...#....###.........#  Poltergeist of Gozag  Gold: 315  ##...#.####...........  Health: 23/51 ==========-------------- #....#................  Magic: 1/12==---------------------- #..........[........#.  AC:  9  Str: 4 ....##...........###....  EV: 12Int: 16 .................# #...  SH: 07Dh tDex: 18 .###.....***.#..  XL:  8 Next:  6% Place: Dungeon:5 #...##@e*.#  Noise: ===------  Time: 4685.3 (0.0) .......#***.$.#  a) +1 sling 7Dh m..............# ###.  Zap: wand of roots (9) ................## .....## Will/2 Jinx Fly  #.....|..........##..#.... ......................... e   Dowan (fast)7Dh  ..............o....... ..##...........# ...... #.###....# _Unknown command.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycle7DhU Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (fast, chance to call a  sprite on attack: 56%)7Dh..##.#.....##.#.......#dertzug the Vexing...#....###.........#Poltergeist of Gozag  Gold: 315 ##...#.####...........Health: 23/51 ==========--------------#....#................Magic: 1/12==----------------------#..........[........#.AC:  9  Str: 4....##...........###....EV: 12Int: 16.................# #...SH: 0Dex: 18.###.....###.#..XL:  8 Next:  6% Place: Dungeon:5#...###*#.#Noise: ===------  Time: 4685.3 (0.0).......###7Dh#.$.#a) +1 sling..............# ###.Zap: wand of roots (9)................## .....## Will/2 Jinx Fly #.....|..........##..#............................. e   Dowan (fast)..............o.........##...........# ......#.###....# _Unknown command.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (fast, chance to call a  sprite on attack: 56%)7Dh$, rooted)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (fast, chance to call a  sprite on attack: 56%)  The roots erupt in riotous growth!  Roots grab Dowan.7Dh 7DhM ...@e.$.. The grasping roots constrict Dowan. Dowan hits you with a +0 dagger.2==107DhL=======6.3 (187Dh}7Dh/N _Dowan barely misses you.7DhZ37Dh_7DhUF _Unknown command.7DhQ <(((7Dh 0*7Dhy e.. ed, very drained)You shoot a sling bullet. The sling bullet barely misses Dowan.  A giggling sprite leaps out and makes Dowan trip over his own feet.  Dowan is moderately wounded.1===----7.5 (1.2 7Dh7DhN_The grasping roots constrict Dowan! Dowan hits you but does no damage.7Dh3---- _Unknown command.7Dhu  You shoot a sling bullet.  The sling bullet hits Dowan but does no damage.7Dht`:*7DhWG  7Dh-H  7DhL Dowan is almost dead.A giggling sprite leaps out and makes Dowan trip over his own feet.7DhV 7Dhr <$7DhQ i==128.7 7Dhћ ?_You kill Dowan!7Dh,,I7Dh1 7Dh3*_Unknown command.7DhC7Dh'..##.#.....##.#.# ...#....###.# ##...#.####. #....#. #..[.#. ....##.###.... .# #... .###.#.. #...##.@..# .#$...$.# ........# ###. ........## .....## #.....|.##..#....#.....# ..o. ..##.# . #.###....# . 7Dh---90Fly  7Dh_You kill Dowan! _Unknown command. _The jinxing sprites lose interest in you.You now have 322 gold pieces (gained 7).  Things that are here:  a +0 dagger; a +0 robe224=---90.7 (27Dh 7Dhf_The sprites lose interest in your situation.7Dh/_ll   iguana (wandering)01.7 (1 7Dh@T_An iguana comes into view.7Dh 37Dh 7Dh5 ^ _You are too injured to fight recklessly!7Dh+ 7Dh 7Dh 7Dhn ^ _You are too injured to fight recklessly!7Dh7DhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of polymorph (10)  c - Zap: wand of roots (8) (quivered) 7DhSpells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding (2%)  f - Cast: Inner Flame (11%) 7DhAbilities ([,] to cycle)  g - Abil: Potion Petition  h - Abil: Call Merchant  i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities7DhVz[!] focus mode: off|on7Dh^7Dhۍ..##.#.....##.#.......#dertzug the Vexing...#....###.........#Poltergeist of Gozag  Gold: 322 ##l..#.####...........Health: 24/51 ===========-------------#....#................Magic: 2/12====--------------------#..........[........#.AC: 11  Str: 47Dhˏ....##...........###....EV: 12Int: 16.................# #...SH: 0Dex: 18.###.........#..XL:  8 Next: 12% Place: Dungeon:5#...##.@..#Noise: ---------  Time: 4691.7 (0.0).......#$...$.#a) +1 sling..............# ###.Cast: Jinxbite................## .....## Will/2 Fly #.....|..........##..#....#.........................# l   iguana (wandering)...............o..........##...........# ......#.###....# .Things that are here:  a +0 dagger; a +0 robe _The sprites lose interest in your situ7Dhation. _An iguana comes into view. _You are too injured to fight recklessly! _You are too injured to fight recklessly!7Dhp7Dh7Dh@  ..##.#.....##.#.......#  dertzug the Vexing ...#....###.........#  Poltergeist of Gozag  Gold: 322  ##l..#.####...........  Health: 24/51 ===========------------- #....#................  Magic: 0/12------------------------ #..........[........#.  AC: 11  Str: 4 ....##...........###....  EV: 12Int: 16 .................# #...  SH: 0Dex: 18 .###.........#..  XL:  8 Next: 12% Place: Dungeon:5 #...##.@..#  Noise: ---------  Time: 4691.7 (0.0) .......#$...$.#  a) +1 sling ..............# ###.  Cast: Jinxbite ................## .....##  Will/2 h6d mFly  #.....|..........##..#....# .........................# l   iguana (wandering) ...............o........ ..##...........# ......  #.###....# . _An iguana comes into view. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7DhG T ..##.#.....##.#.......#  dertzug the Vexing ...#....###.........#  Poltergeist of Gozag  Gold: 322  ##l..#.####...........  Health: 24/51 ===========------------- #....#................  Magic: 0/12------------------------ #..........[........#.  AC: 11  Str: 4 ....##...........###....  EV: 12Int: 167DhJ ! .................# #...  SH: 0Dex: 18 .###.........#..  XL:  8 Next: 12% Place: Dungeon:5 #...##.@..#  Noise: ---------  Time: 4691.7 (0.0) .......#$...$.#  a) +1 sling ..............# ###.  Cast: Jinxbite ................## .....##  Will/2 Fly  #.....|..........##..#....# .........................# l   iguana (wandering) ...............o........ ..##...........# ......  #.###....# . _You are too injured to fight recklessly!  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.7DhT    ...#....###.........#  ##.l.#.####...........  #....#................  #..........[........#.  7DhV ....##...........#  .................# #...  .###.........#..  #...##.@..#  #$...$.#  ........# ###.  ................##   #.....|..........# .................l ............... ..##...........#   7DhX ==2.7 (1JinxbiteJinx Fly _7Dh_ 7Dhdb 7DhE 7Dh* 7Dh 7Dh F _Unknown command.7DhH 7Dh 7Dhv7Dh#^ _You are too injured to fight recklessly!7Dh37Dh7Dh^ _You are too injured to fight recklessly!7Dh8 7Dh Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of polymorph (10)  c - Zap: wand of roots (8) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding (2%)  f - Cast: Inner Flame (11%) Abilities ([,] to cycle) 7Dh  g - Abil: Potion Petition  h - Abil: Call Merchant  i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on7Dhe7DhIp..##.#.....##.#.......#dertzug the Vexing...#....###.........#Poltergeist of Gozag  Gold: 322 ##.l.#.####...........Health: 24/51 ===========-------------#....#................Magic: 0/127Dh------------------------#..........[........#.AC: 11  Str: 4....##...........###....EV: 12Int: 16.................# #...SH: 0Dex: 18.###.........#..XL:  8 Next: 12% Place: Dungeon:5#...##.@..#Noise: ==-------  Time: 4692.7 (0.0).......#$...$.#a) +1 sling..............# ###.Fire: a) +1 sling................## .....## Will/2 Jinx Fly #.....|..........##..#....#.........................# l   iguana...............o..........7Dh##...........# ......#.###....# .Dir - look around, f - activateYou beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. _Unknown command. _You are too injured to fight recklessly! _You are too injured to fight recklessly!7Dho!7Dh*#7Dh5..##.#.....##.#.......#dertzug the Vexing...#....###.........#Poltergeist of Gozag  Gold: 322 ##.l.#.####...........Health: 24/51 ===========-------------#...*#................Magic: 0/12------------------------#....*.....[........#.AC: 11  Str: 4....##..*........###....EV: 12Int: 16.........*.......# #...SH: 0Dex: 18.###.....*...#..XL:  8 Next: 12% Place: Dungeon:5#...##.@..#Noise: ==-------7Dh:[33m  Time: 4692.7 (0.0).......#$...$.#a) +1 sling..............# ###.Fire: a) +1 sling................## .....## Will/2 Jinx Fly #.....|..........##..#....#.........................# l   iguana...............o..........##...........# ......#.###....# . _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to call a sprite on attack: 65%, 67% to hit)7Dh..##.#.....##.#.......#dertzug the Vexing...#....###.........#Poltergeist of Gozag  Gold: 322 ##.(.#.####...........Health: 24/51 ===========-------------#...(#................Magic: 0/12------------------------#....(.....[........#.AC: 11  Str: 4....##..(........###....EV: 127DhǶInt: 16.........(.......# #...SH: 0Dex: 18.###.....(...#..XL:  8 Next: 12% Place: Dungeon:5#...##.@..#Noise: ==-------  Time: 4692.7 (0.0).......#$...$.#a) +1 sling..............# ###.Fire: a) +1 sling................## .....## Will/2 Jinx Fly #.....|..........##..#....#.........................# l   iguana...............o..........##...........# ......#.###....# .Fire: a) +1 slingPress: ? - help, Q - select action, ( or 7DhL([0;10;1m) - cycleShift-Dir - straight lineAim: an iguana (chance to call a sprite on attack: 65%, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the iguana.7Dh(:7DhF_.l....7Dh]HU5=3.8 (1.1 _7DhP7Dh{R7DhX7DhY7Dhd7DhJeF _Unknown command.7Dh- ..##.#.....##.#.......#dertzug the Vexing...#....###.........#Poltergeist of Gozag  Gold: 322 ##...#.####...........Health: 25/51 ===========-------------#...l#................Magic: 0/12------------------------#....*.....[........#.7Dh AC: 11  Str: 4....##..*........###....EV: 12Int: 16.........*.......# #...SH: 0Dex: 18.###.....*...#..XL:  8 Next: 12% Place: Dungeon:5#...##.@..#7Dh& Noise: ===------  Time: 4693.8 (0.0).......#$...$.#a) +1 sling..............# ###.Fire: a) +1 sling7Dh 3................## .....## Will/2 Jinx Fly #.....|..........##..#....#.........................# l   iguana...............o..........##...........# ......#.###....# . _The sling bullet closely misses the iguana. 7Dh }_Unknown command.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to call a sprite on attack: 65%, 67% to hit)7Dh ..##.#.....##.#.......#dertzug the Vexing...#....###.........#Poltergeist of Gozag  Gold: 322 ##...#.####...........Health: 25/51 ===========-------------#...l#................Magic: 0/12------------------------#....(.....[........#.AC: 11  Str: 47Dh6 ....##..(........###....EV: 12Int: 16.........(.......# #...SH: 0Dex: 18.###.....(...#..XL:  8 Next: 12% Place: Dungeon:5#...##.@..#Noise: ===------  Time: 4693.8 (0.0).......#$...$.#a) +1 sling..............# ###.Fire: a) +1 sling................## .....## Will/2 Jinx Fly #.....|..........##..#....#.........................# l   iguana...............o..........##...........# ......#.###....#hj m .Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to call a sprite on attack: 65%, 67% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is moderately wounded.*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (chance to call a sprite on attack: 65%, 67% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is moderately wounded.  A giggling sprite leaps out and smacks the iguana with its own front talon..l... (very drained)1==24.9 (1.1 _The iguana is severely wounded. _Unknown command.7Dh`u..##.#.....##.#.......#dertzug the Vexing...#....###.........#Poltergeist of Gozag  Gold: 322 ##...#.####...........Health: 25/51 ===========-------------#....#................Magic: 1/12==----------------------#....l.....[........#.AC: 12  Str: 4....##..*........###....EV: 12Int: 16.........*.......# #...SH: 0Dex: 18.###.....*...#..XL:  8 Next: 12% Place: Dungeon:5#...##.@..#Noise: ===------ 7Dh_ Time: 4694.9 (0.0).......#$...$.#a) +1 sling..............# ###.Fire: a) +1 sling................## .....## Will/2 Jinx Fly #.....|..........##..#....#.........................# l   iguana (very drained)...............o..........##...........# ......#.###....# . _Unknown command.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, heavily drained, chance to call a sprite on  attack: 71%, 67% to hit)7Dh-..##.#.....##.#.......#dertzug the Vexing...#....###.........#Poltergeist of Gozag  Gold: 322 ##...#.####...........Health: 25/51 ===========-------------#....#................Magic: 1/12==----------------------#....l.....[........#.AC: 12  Str: 4....##...........###....EV: 127DhInt: 16.................# #...SH: 0Dex: 18.###.........#..XL:  8 Next: 12% Place: Dungeon:5#...##.@..#Noise: ===------  Time: 4694.9 (0.0).......#$...$.#a) +1 sling..............# ###.Fire: a) +1 sling................## .....## Will/2 Jinx Fly #.....|..........##..#....#.........................# l   iguana (very drained)...............o..........##...........# ......#.###....# .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: hman iguana (severely wounded, heavily drained, chance to call a sprite on  attack: 71%, 67% to hit)  You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!7Dh$(((7Dh60...7Dh 57Dh557Dhx66.0 (1.1 7Dh 7_7DhG>7DhA7Dh!I7Dhv)7Dh)7Dh.7Dh37Dhj\3226=Fly  _The sprites lose interest in your situation.B7=---B   bombardier beetle (wandering)7Dh}$700.0 (4.0---1.0 (5 _A bombardier beetle comes into view.7DhW[  ..B#....###..##...#.####......#.....$.....[#....##...........###......# # .###...#..  #...##.)..#.#.......#$@..$.#...........###.........## .....###.....|.##..#....# ............. .##......#.# ##.#.....#.. 2==2.0 (17DhZ7Dh" ##...#.#......#..............$.....[........#....##...........###.........## # .###.........#...  #...##.)..#.#.......#$...$.......@...###...## .....###.....|.##..#....# ............#. #..#..###.##........... 137Dhٹ  ....#.......$.....[........#....##...........###.........## # .###.........#...  #...##.)..#.# .......#$...$.......## ###...## .....###.....|.##..#....# ........... o.#. ...#.$#. #.....#.....4 _Found 6 gold pieces.7DhVc $.....[#....##...........###..........## # .###.........#...  #...##.)..#.# .......#$...$.......## ###...## .....###.....|.##..#....# ........... o.###  .#. ##....##.....#..#.#.##8=57DhĊ ....##...........###..........## # .###...#...  #...##.)..#.# .......#$...$.......## ###...## .....###.....|.##..#....# ........... o.###  .Will/2 Fly ..7DhK.#.#...#.....#..e.#7Dh7Dh,==07Dh67Dhɞ7Dh7DhBs .. # .###...#...  #...##.)..#.# .......#$...$.......## ###...## .....###.....|.##..#....# ........... o.###  ..###.###....# ..##. #..#..###.#.....#..: #.#.. ###....#........<..#7Dh)K7DhKB 977DhR7DhU= _Found the Book of the Artificial Curse.7DhE  .####...  #...##.)..#.# .......#$...$.......## ###...## .....###.....|.##..#....# ........... o...###  ..###.###....# .##. #..#..###.#.....#. . ...#.$##...........#.#....#....###....#9=87Dh7Dhy 37Dh4 7Dhz 7Dhn O87Dh 7DhJ 43==7Dh 7Dh 7Dhu ,7Dhz 7Dhi 7Dh M30=7Dh 7Dh 7Dh ,7Dh ,7Dh6 7Dh7b wB13.0 (5B   bombardier beetle _A bombardier beetle is nearby!7Dh"7Dh$Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered)b - Zap: wand of polymorph (10)  c - Zap: wand of roots (8) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding (2%)  f - Cast: Inner Flame (11%) 7Dh%DAbilities ([,] to cycle)  g - Abil: Potion Petition  h - Abil: Call Merchant  i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on7DhL .###.........#...dertzug the Vexing#...##.B..#.#Poltergeist of Gozag  Gold: 322.......#$...$.#Health: 30/51 ==============----------..............## ###.Magic: 3/12======------------------................## .....## AC:  8  Str: 4#.....|..........##..#....# EV: 12Int: 16.........................# SH: 0Dex: 18...............o........ XL:  8 Next: 15% Place: Dungeon:5..##...@.......# ...... Noise: ---------  Time:h,Q |m 4713.0 (0.0)....##......#.###....# . a) +1 sling.##. #..#..###.#.....#.. Cast: Jinxbite. ...#.$##........... Will/2 Fly . .##....#.....#......: #.#.....#..#.#.## B   bombardier beetle#. ###.....#..e.##. #........<..##....###....# _You kill the iguana! _The sprites lose interest in your situation. _A bombardier beetle comes into view. _Found 6 gold pieces. _Found the Book of the Artificial Curse. _A bombardier beetle is nearby!7Dh .###.........#...  dertzug the Vexing #...##.B..#.#  Poltergeist of Gozag  Gold: 322 .......#$...$.#  Health: 30/51 ==============---------- ..............## ###.  Magic: 1/12==---------------------- ................## .....##  AC:  8  Str: 4 #.....|..........##..#....# EV: 12Int: 16 .........................# SH: 0Dex: 18 ...............o........ XL:  8 Next: 15% Place: Dungeon:5 ..##...@.......# ......  Noise: ---------  Time: 4713.0 (0.0) ....##......#.###....# . a) +1 sling .##. #..#..###.#.....#.. Cast: Jinxbite . ...#.$##........... Will/2 7DhpFly  . .##....#.....#.....  .: #.#.....#..#.#.##  B   bombardier beetle #. ###.....#..e.#  #. #........<..#  #....###....# _Found 6 gold pieces. _Found the Book of the Artificial Curse. _A bombardier beetle is nearby!Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7DhF.###.........#...dertzug the Vexing#...##.B..#.#Poltergeist of Gozag  Gold: 322.......#$...$.#Health: 30/51 ==============----------..............## ###.Magic: 1/127DhB==----------------------................## .....## AC:  8  Str: 4#.....|..........##..#....# EV: 127DhInt: 16.........................# SH: 0Dex: 187Dh...............o........ XL:  8 Next: 15% Place: Dungeon:5..##...@.......# ...... Noise: ---------  Time: 4713.0 (0.0)7Dh3....##......#.###....# . a) +1 sling.##. #..#..###.#.....#.. Cast: Jinxbite. ...#.$##........... Will/2 Fly 7Dh. .##....#.....#......: #.#.....#..#.#.## B   bombardier beetle7Dhl2#. ###.....#..e.##. #........<..##....###....# _A bombardier beetle is nearby!Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.7Dh'o7==4.0 (1Jinxbite7DhSJinx Fly _7Dh7Dh7Dh>37Dh7DhF _Unknown command.7Dh + (((((((You shoot a sling bullet.7Dh)B.....7Dh|N1=5.1 (1.17Dh+7Dh 7Dhe_The sling bullet barely misses the bombardier beetle.7DhdO (((((You shoot a sling bullet.7Dh .B....6.3 (1.27Dh! 7Dh U _The sling bullet hits the bombardier beetle but does no damage.7Dhµ Z ((((7Dhƶ C(((You shoot a sling bullet.7DhU:*7Dh$ ).B....(very drained)The sling bullet barely misses the bombardier beetle.A giggling sprite leaps out and makes the bombardier beetle trip over its own  legs.7Dh &2==107.5Jinxbite7Dh}+7Dh&0? _The bombardier beetle is lightly wounded.7DhA (((( You shoot a sling bullet.  The sling bullet hits the bombardier beetle.7Dh:*7Dh  The bombardier beetle is moderately wounded.A giggling sprite leaps out and makes the bombardier beetle trip over its own  legs.7Dhg.B...7Dhb2=8.6 (1.17Dh&7Dhi _The bombardier beetle is heavily wounded.7Dh{n (((((((7Dh%/You shoot a sling bullet.7Dh/:*7DhY _The bombardier beetle is heavily wounded.  You shoot a sling bullet.  The sling bullet barely misses the bombardier beetle.  A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.  The bombardier beetle is almost dead.7Dhb)...B.. 7Dhbm9.8 (1.2Fly 7Dhh7Dhji _The jinxing sprites lose interest in you.7Dhr  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.7Dhc$((7Dh$,..7Dho 322 ===97DhV20.9 (1.1 _You kill the bombardier beetle!7Dh7Dhk _Your Evocations skill increases to level 1!7Dh  _No target in view!7Dh] _37Dh03==4=7Dh |==7DhI'5= 97Dh'7DhKg864==7 6  _You feel your existence waver again.37===7Dh0X3228=5==Fly  _You feel your willpower return.7Dhx17Dh47Dh4K9=7Dh67Dh597Dh9:==7Dhp<7Dh?7DhT@7DhlB7DhtE7DhE7DhG7DhJ7DhJ@40=7DhJKC6==7DhL7DhO7Dh2P7Dhs[X7Dh^a1=7Dhf_7Dhh==7Dhϭ2=7==3===4=8==5=7DhT==6=9==7===8=10/12==9=7Dh 7Dh_ 50===7DhkB7Dh7Dh,7Dh7Dh X7Dh!z1=1==7DhG#7DhP&7Dh&7Dhn(7Dh2+7Dh+7Dh<-7Dhv17Dh17Dh047Dh87Dh8L===7Dh:7Dh=7Dh>7Dh?7DhS2==7DhGU7Dh\g _Magic restored.7Dh_7Dha7Dhe7Dh+f7Dhi7DhqB7Dh}t7Dh=z7Dhz%77Dh0{3==7Dh}7Dh$ 7Dh)_You now have 327 gold pieces (gained 5).7Dh_7DhB7Dh ##...#.####...........#....#................ #....$.....[........#.....##....###...7Dhs....## #...  .###.........#...  ##...##.)..#.# .#$...$.# .....## ###. ---................## .....###.....|..........##..#..................................o..........##...........# ...... .....##......#.###....# ..##. #..#..###.#.....#. .. ...#.$##.......... 7Dh M..B#....# #...#.####..#......7Dh . #....$.....[........#7Dhh].##....###..................## #....###.........#... ##...##.)..#7DhűX......#@...$.#  ## ###. ................## .....###.....|##..#.........................7DhoL..##. #..#..##7Dh1800.9 (80.0)7DhG---1.9 (817Dh7Dh_  You now have 335 gold pieces (gained 8).  s - a wand of flame (19)  Things that are here:352.9 (82 _a +2 short sword of electrocution; a +0 leather armour7Dh #....#....... #....$.....[#.....##...........###.....................## #... .###.........#...  ####...##.)..#.#  ........#)...$.#...............## ###. .......@........## ..... #.....|..........##..#.. ........... ##..........o. #....##..# ..###.###.h!34m##. #..#..###.#)## .. ...#.$##........ . .##....#.....#..7Dh, #....$.....[#.....##...........###.... .................## #... .###.........#... #####...##.)..#.#.........#)...$.#........## ###..## ... #..##..#......###o #....##.# ...###.#####. #..#..###.)## .. ...#.$##.... . .##....# .: #.#.....#..#.#7Dhw114.9 (2.0)7Dh4#5.9 (37Dh=7DhI 7Dh[n_You see here a staff of death.7Dh I7Dhڭ 7Dh1 7Dh#  _ ...........#)...$.#  ..................##  ..................## ##.....|..........# #.................. ###................ #. ##....##...........###..###......#.#..##.##..#..##)###......#.$##.......# . .##....####.....# .:##.#.....# #....## #. .###.....# ##h m... #. #....... .... #....### ..... ##.## # ## .......## .##. ##.....|... #..........#. ###.......#.. ##....##..###..#.......###.#..........##.##..#..###.####......#.$##..# . .##....#.## .:##.#.....#Fly ......10.9 (51.9 (6 _You see here a +3 great sword.7Dh9f _7DhFx7Dh7Dh  . ##.....|##..#.... #.................#. ###................o.....#.. ##....##...........# ###..#.......##......#.###..........##.##..#..###.##......)###......#.$##........#.......##....##....#.....#..###.....##.#.#.##....#####...###.....#..e.# ##... #...##........<..# .... ....##...# ..... .#..####.## ##..##...... ###### ## ##.# ##7Dh.[39;49m  You pick up the Book of the Artificial Curse and begin reading...9.9 (820.9 (97Dh7Dh  You add the spells Slow, Ensorcelled Hibernation and Nazja's Percussive _Tempering to your library.7DhH_7DhlOB7DhP7Dh2R,7DhS7DhU7DhfW,7DhX7Dh&Z7Dh[,7Dh\7Dh^7Dh>`7Dh`7Dha7Dh{c7DhHe7Dhe7Dhf7Dhh7Dh}j7Dhj7Dhl7Dhn<417Dh~p7DhsM _You now have 341 gold pieces (gained 6).7Dh v37Dh~w7Dh{7DhF~,7Dh7DhV7Dh,7Dh7Dh7Dh,7DhV7Dh7Dh,7Dh7Dhޖ7Dh ,7Dh7Dh7Dh0,7DhA7Dh7Dh,7Dh47Dh-7Dh),7DhP7Dh}7Dhʵ77Dh7DhM _You now have 347 gold pieces (gained 6).7Dh37Dh7Dhn7Dh,7Dh 7Dh7Dh0,7Dh,7Dh7Dhi,7Dh7Dhq7Dh,7Dh7Dh7DhT,7Dh7Dhu7Dh,7Dht7Dh<517DhO7Dh|M _You now have 351 gold pieces (gained 4).7Dh37Dh7Dh7Dh,7Dhb7Dh>7Dh:,7Dh7Dh 7Dh< 7Dh 7Dh^7Dh7Dhd,7Dh7DhY7Dh,7Dh7Dhr7Dh,7Dh7Dh!7Dh",7Dh#7Dh)%7Dhp&,7Dh'7Dh(7Dh)7Dh)7Dht*7Dh,7Dh-7DhP-7Dh-7Dh.7Dh_07Dh07Dh<17Dh37Dh8 #........# .......... ### .......... #...##...## 7Dh8 . ....... ..##.#.....## .. ..... ...#....### ... .... ##...#.#### 7Dh ;#..##..# #....# ##......# ####....... #......@# #....##......58.9 (38.0) .>.##.#.###............. # #......###........ ##...#####...##.). #............#).. #................. #................. .....###.....|..... .....###............ 7Dh>7Dh>+9.9 (397DhFB7DhC; _Found a stone staircase leading down.7Dh_D 7DhFH 7DhJ ,7DhK 7DhN 7DhP ,7Dh R 7Dh:T 7DhV ,7Dh7X 7Dh+\ 7DhE_ ,7Dh` 7Dhc 7Dhf ,7Dh.h 7Dhk 7Dhn ,7Dhp 7Dht 7Dh w ,7Dh+x 7Dhy 7Dh{ 7Dh 7Dh 7Dh 7Dh ,7Dh 7DhZ 7Dh ,7Dh 7Dh 7Dhd 7Dhҏ 7Dhp 7Dh< 7Dh $#.# .. ...# .## ... s.## ##..# ... ... ....##. ... .. ....#.. .. .#......# # ###. #.......# ##. ...# #@....... #..####7Dh ....####........ ...........#......... #.....#..............###....#.............. #...####..............##.#s   scorpion (asleep)##............. ...#...#............. ##...#.#..##..##..### #....#.7Dh˝ -72.9 (137Dh< +3.9 (147Dh& 7DhM _A scorpion comes into view. _You see here 5 gold pieces.7DhG #.# ..  ..# .##  s.## ##..#  ... ....##.  .. ....#..  .#......# #  ##. #.......# ##.  ...# #@.......  #........  .........  #............. #..............  ##............ ##.............  #.............  . 7Dht #.# ..  ..# .##  s.## ##..#  ... ....##.  .. ....#..  .#......# #  ##. #.......# ##.  ...# #@.......  7Dhv#........  .........  #............. #..............  ##............ ##.............  #.............  . 7DhI7Dhr_ _A scorpion is nearby!7Dhw ((((s7Dhn/You shoot a sling bullet.7Dhe7Dhf7Dh{nd..s..7Dh,o:===5.0 (1.1)7Dh,yb _The sling bullet hits the scorpion but does no damage.7Dh  #.#..... ..### ..## ##.. ... ....##. s.  .#......# # ###. #.##. ...# #$. #..####.###....... .....#.. # #.......##...... #...####......##.#... .. #..##..##..### #..##......# ####...... 7Dh% .ss   scorpion7Dh 5---607Dh 7Dh[ 7Dh]  ..### ..## ##.. ... ....##. ..  s#......# # ###. #.##. ...# #$. #..####.####........ .....#. # #.....###.. #...####.##.#..# ..#. ##...##..##..##..### #.##......# ####.....#.. #.....##.s7Dh^ A---77Dh 7Dh 7Dht  You beckon some vexing sprites to accompany your attacks.7Dh W.sW   phantom (wandering)s   scorpionYou feel your willpower being sapped.7DhU"0----==8Will/2 Jinx Fly 7Dh#Z _A phantom comes into view.7DhJ 7Dh 7Dh%(7DhW7Dha7Dhɝ/You shoot a sling bullet.7Dh!+  The sling bullet hits the scorpion but does no damage.7Dh,.7Dh*-W7Dh-s7DhB.7Dh/7Dh:007Dh0-7Dh2-=9.2 (1.27Dh-77Dh: 7Dhg;7Dh; _The scorpion stings you.7Dhfb  You shoot a sling bullet. The sling bullet hits the scorpion.7Dh.A  The scorpion is lightly wounded.$W48--80.3 (1.1 _The scorpion stings you.7Dhz|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.7Dhp$:*7Dh   You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is moderately wounded.  #.# .. .. #..# .## ... #...#####..#  #...##.  ##..W.....#..  ##..## # ##. ###.# ##. ...# #$ #..####....####s§...........#......... #.....#..............### #....... #...##The scorpion barely misses you. The phantom hits you. The phantom blinks!6--10 7Dh7 D[40m1.4 _You blink.7DhQ a  You shoot a sling bullet. The sling bullet hits the phantom.7DhW  The phantom is lightly damaged.----2.5 _The phantom misses you.7DhG ((You shoot a sling bullet.7Dh:8 W.s.s   scorpion (very drained)The sling bullet closely misses the phantom.7=3.6 _The phantom barely misses you.7Dh; ((You shoot a sling bullet.7Dh=  The sling bullet closely misses the phantom. Ws..The scorpion seems less drained.1==4.77Dh7Dh> _The phantom hits you but does no damage.7Dh#z (You shoot a sling bullet.7Dh;;*7Dh-s(very drained)  You shoot a sling bullet.  The sling bullet closely misses the scorpion.A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is heavily wounded.  The scorpion barely misses you.  The phantom hits you but does no damage.7DhC15.87DhC!7Dh$A _The scorpion stings you but does no damage.7Dh  You shoot a sling bullet. The sling bullet hits the scorpion.7Dhq;*7Dh|  The scorpion is almost dead.A giggling sprite leaps out and makes the scorpion trip over its own legs.7Dh  You kill the scorpion!The jinxing sprites lose interest in you.7Dh#+#..###.....#.# .. ..#..# .## ..#...#####W.# ..#..7Dh5##. ..##..§$....#.. ..##..#......# # #..###. ###.......# ##. ..#...# #$.......# #..####.....####...$..7Dh#.....#....# #..#........###..#..7DhnG #...##..7DhL9§7Dhk 351 9/52=0--266.9Fly  _The phantom hits you. The phantom blinks! You blink. Found 9 gold pieces.7Dh7Dhi _Your Fighting skill increases to level 3!7Dh6  You shoot a sling bullet. The sling bullet hits the phantom.7Dhf  The phantom is moderately damaged.8.07Dht k _The phantom closely misses you.7Dh\  ..  You beckon some vexing sprites to accompany your attacks.88/12 -------90Jinx Fly  _You feel your willpower being sapped. The phantom hits you.7DhԞ a  You shoot a sling bullet. The sling bullet hits the phantom.7DhAq  The phantom is moderately damaged.7Dh;9=90.1 (1.17Dh$(7Dh0M _The phantom misses you.7Dh,?(7Dh WYou shoot a sling bullet. The sling bullet misses the phantom.The phantom completely misses you.1.27Dh)7Dh 7Dh8_The phantom hits you but does no damage.7Dh%py (You shoot a sling bullet.7Dh]c WThe sling bullet barely misses the phantom.7Dh7DhZ9==--2.37DhT _The phantom hits you but does no damage.7Dh y (You shoot a sling bullet.7Dhz WThe sling bullet closely misses the phantom.7Dh,3.5 (1.27Dh7DhT _The phantom barely misses you.7Dh+! ?(7DhѺ  WYou shoot a sling bullet. The sling bullet misses the phantom.50=4.7 7Dh G_The phantom misses you.7Dh a  You shoot a sling bullet. The sling bullet hits the phantom.7Dh :*7Dh%s G W (drained)The phantom is heavily damaged.A giggling sprite leaps out and makes the phantom trip over its own feet.  The phantom is severely damaged.7Dhu k35125.8 (1.17Dh{ 7Dhb > _The phantom hits you but does no damage.7Dh{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.7Dh  The phantom is severely damaged.==6.97Dhk _The phantom closely misses you.7DhI  You shoot a sling bullet. The sling bullet hits the phantom.7Dh/t:*7DhQ: Wvery drained)The phantom is almost destroyed.A giggling sprite leaps out and insults the phantom's ancestors.  The phantom is almost destroyed.7DheSd1=8.1 (1.27DhY7Dhn]T _The phantom barely misses you.7Dh{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.7Dh,qo  The phantom is almost destroyed.7Dhr,9.2 (1.17Dhy7Dh~} _The phantom closely misses you. The phantom misses you.7DhJa  You shoot a sling bullet. The sling bullet hits the phantom.7Dh*o$7DhEh ]  You destroy the phantom!7DhF351 10/12==35900.3Fly  _The jinxing sprites lose interest in you.7DhJI7Dhj .. .### #+# ... ..#..### ... #.# ... .#..# #.## .#...#####@.# .#.........##. ..##...$....#.. ..... ##..#......# # #..#.7Dh$##. ###.......# ##. ..#....# #$# #..####.#<....####$........#.....## #.#.###..... _No target in view!7Dh 2=---10 _7Dh7Dhx7---2.3 (27Dhy  7Dh!8_You now have 357 gold pieces (gained 6).7DhR37Dh7Dh7Dh7Dh,7DhP==7Dh7Dh 7Dho =7Dh 7Dh 7Dh7Dh7Dhe7Dhi7Dhi7Dh#3577Dhc17Dh==7Dh<7Dh7Dh7Dh7Dh 7Dh#7Dh%7Dh '7Dh)7Dh)7Dh017Dh2P==7Dh37Dh5O17Dh77Dhm9,7Dhx:7Dh<,7Dh:>7Dhp@b2==7DhA7DhSC7DhF^Fly 7DhH7DhJn _You feel your willpower return.7Dh|M37DhN7DhP7DhR,7DhT7DhV7Dh3WY63==7Dh=X7Dh\M _You now have 363 gold pieces (gained 6).7Dh`37Dh6b7Dhe7DhgO07Dhg7Dhei7DhBkP 97Dh+l7Dhfn7Dhn%87Dho7DhrM _You now have 368 gold pieces (gained 5).7Dhbt37Dhpu7Dh~w7DhIy,7Dhoz7DhY|7Dh ~,7Dh~7Dh7Dh,7Dh7Dhv7Dh,7Dh7DhՊ7DhO87Dh7DhC7Dhː,7Dh7Dh7Dh,7Dhj7Dh7Dh97Dh977Dhu7DhM  You now have 377 gold pieces (gained 9).7Dh6O77 6 7Dhys _You feel your existence waver again.7Dh37Dh7Dh\7Dh,7Dh7Dh7Dh^,7Dh7Dhu... ..#..###..##..........B........................ #.............. # #.## #............... .#####..# #.............# .... ........##..............# ........#.....#.........## #.... #..#......##.##.@.#..#...##..... ###.......##.##..##..#.......# #........#.#..####.#<..##.### ###..................#...#....# .#..........#.#........#...#.# ............###........#...#.# B   bombardier beetle (asleep) .............#h9m...##...##...<.# .............##.#.....##.# ........#....###.7Dh`036.3 (34.0)7DhȾ+7.3 (357Dh7Dh#d _A bombardier beetle comes into view.7Dh61 ... ..#  .##..........B.  ....................  ... #.............. # #.## #.............. . ..# #.............# ............# ..#.........## #.... 7Dh.#.@.# .#..##  #.#..####.#< ............ .#.#. ...###. ....#..<.# #.7Dh" ... ..#  .##..........B.  ....................  ... #..............  #.## #.............. . ..# #.............# ............# ..#.........## #.... .7Dh!&#.@.# .#..##  #.#..####.#< ............ .#.#....###. ....#..<#.7Dh -7Dh-7Dh47Dh8h _A bombardier beetle is nearby!7Dh BBYou beckon some vexing sprites to accompany your attacks.7Dhf 0----==8.3 (1.0)Will/2 Jinx Fly 7Dh 7Dh ; _You feel your willpower being sapped.7Dh` k ((((((7Dh 7(You shoot a sling bullet.7DhUx :*7Dh KmYou feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet closely misses the bombardier beetle.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.7DhR.B.....(very drained)7DhS[10 =9.4 (1.17Dh&Y7Dh\? _The bombardier beetle is lightly wounded.7Dh0a ((((( You shoot a sling bullet.  The sling bullet hits the bombardier beetle.7Dh#.B....40.57Dh^* _The bombardier beetle is heavily wounded.7DhXMJ (7DhPw(((You shoot a sling bullet.  The sling bullet hits the bombardier beetle.7DhF:*7Dh B.... 7DhThe bombardier beetle is heavily wounded.A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.7DhJ'1.67Dhx7Dh~e _The bombardier beetle is almost dead.7Dh_.r  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.7Dh"4$((((7Dh:....7Dh'm377 ----92.77DhZ7DhU _You kill the bombardier beetle!7Dh'I7Dh2J7DhO7DhQH _No target in view!7DhG I7DhR H _No target in view!7Dh 37Dh 7DhO 7Dh _1==Fly 7Dh 7Dh { _The sprites lose interest in your situation.7Dh 7Dh_ 7Dhu B7Dh 7Dhk 7Dh 7Dh 7Dh 7Dh ==7Dh 7Dh 7DhW 7DhS 7Dh  97Dh2 7Dh 7Dh 7Dh ( 37782==7Dh%) 7Dh,, 7Dh- ,7Dh. 7Dh0 7Dh;2 ,7Dh3 7DhD5 7Dh6 7Dh7 7Dh7 7Dh9 7Dhl; 7Dh; B==77Dh< 7Dh|> 7Dh@ F 6 7DhIB 7DhD s _You feel your existence waver again.7DhVE &847DhG 7DhI M _You now have 384 gold pieces (gained 7).7DhK 37DhM 7DhN 7Dh>P ,7DhQ 7DhR 7Dh9U ^Fly 7DhQV 7DhAX n _You feel your willpower return.7DhY 37DhF[ 7Dh\ 7Dh] 7Dh] 7Dhz^ 7Dha 7Dhc ,7Dh+d 7Dh"f 7Dh{k  .##..... ....# .#....##...?# 7Dhk s....       ..# 7DhSl >.  #..######  ...#.#..@#---64.7 (22.0)7Dhl  #...##..#  #.# ##......# +# #..###......#####.# 7Dhm .###...........##......###..#....  #7Dhdm .........## # #......... .7Dhq 9---7Dhr $5.7 (237Dhu 7Dhiw ; _Found a stone staircase leading down.7Dh<M.. .....# ..(##.##..... ....#..#....##...?#...#.. #.....# #..>#..######@.......0.0)...#.#...####... #...##..#.# ##......#Fly ..............................6.7 (1 _Found 7 stones.7Dh37Dh37Dh$7Dh7Dh ,7Dh,7Dh 7Dh7Dh,7Dh7Dhj7Dh_,7Dh7Dh7Dh7Dhw7Dh7Dh ### # ##.## ..... #...# ...... #...# ........##..(## #.##..........# #..#....##...@### ...............## 7Dh#..............# #..............#  ..# ##........>...##  #..######...........#  ...#.#...####......#  #...##..# #......# # ### .#.##.#7Dh&V72.7 (63.7 (77Dh7Dhe _t - a scroll labelled ICSIEN GAIGUMMA7Dh_ 7Dhj 7Dh} v7DhZ ] ...............###..............###..............###........>...## ######...........# .#.#...####......# ...##..# #...... #......# #.#.##. ......#####.####@# ....r.......... .......###..#...##...... .......## ##.. ...... ........## #.. .#... ........... ... .# ..r   quokka (asleep) ......###....... # . ......# #...... ......## #....7Dh V81.7 (82.7 (97Dh 7Dhv Y _A quokka comes into view.7Dh/..##  ......##  ......#  >...##....#...# #......# #.#.##.##@#7Dh3....r.......... #..#...##......  ##.. ......  #.. .#...  ... .# .. .... # .  #...... #....7Dh!..##  ......##  ......#  >...##....#...# #......# #.#.##.##@#....r.......... #..#...##......  ##.. ......  #.. .#... ... .# .. .... # . #......  _A quokka is nearby!7DhsT^  You beckon some vexing sprites to accompany your attacks.7DhU_.rr7DhXa0----==3.7 (1Will/2 Jinx Fly 7Dhmn7Dhfp; _You feel your willpower being sapped.7Dh_ ( You shoot a sling bullet. The sling bullet hits the quokka.7Dh;*7DhF  The quokka is almost dead.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the quokka trip over its own feet.7DhnG$.7Dhxh384 10 =4.8 (1.17Dh`7Dh%J _You kill the quokka!7Dh7DhѰ7Dh<7DhH _No target in view!7Dh 37Dh 7Dhs H _No target in view!7DhR 7DhS 7DhU 7DhW 7Dh` _Fly 7DhUb 7Dh9g { _The sprites lose interest in your situation.7Dhj P----7Dhn ,7Dhp 7Dht 7Dhu Y3841==7DhIx 7Dh| ,7Dhk~ 7Dh ,7Dh 7DhH == 97Dh 87Dh 7Dh 2==77Dh 7Dhk ,7DhF 7Dh? M  You now have 390 gold pieces (gained 6).7Dh 990 6 7Dh 7Dh s _You feel your existence waver again.7Dh :==7Dh^ 7Dh: 7Dh 7DhO # ##>...## .######...........# 7Dh ~..#.#...####......# #...##..# #......#......# #.#.##.# #...##.####.#####.7Dhh y...................... ..###..#...##........### ##.@# ......---5001.8 (17.0)7Dh ## ##........ #.......# ..#...........# .7DhQ # #.........$.### #...........#..#...##............. ##..#.......##.>........ 7Dh J###.#<..##.###7Dh 7Dh G---2.8 (187Dh 7Dh ; _Found a stone staircase leading down.7Dhl(37Dh)7Dh,7Dh/7Dh8B7Dh9 .#.#...####......# ..##..# ## #......# #.#.##.# . ......#####.####.#####.. ..7Dh';................ ...#...##......### ##..#.......  ##......#... ... #...@...# .. ###...........# . # #.........$.# ## #..... #..#...##...... #..#.......##.>hh   black bear (asleep) ##.#<..##.#### ...#...#....##.. .....#...#.#7DhPA, 37DhKBT.0)  A black bear comes into view.7DhJh.h7DhK3==4.8 (27DhnU7Dh`4 _The black bear growls angrily.7Dh֫ # #. . #.####.#####.. ............. #...##......  ##..#.......  ##......#...  #...@...# .. ...........# .  #.........$.#  #.............. .............h. ..##.>......... <..##.####.......... #.......... 7DhGz # #. . #.####.#####.. ............. #...##......  ##..#.......  ##......#...  #...@...# .. ...........# .  #.........$.#  #.............. .............h...##.>......... <..##.####..........#.......... _A black bear is nearby!7Dh, (((((You shoot a sling bullet. The sling bullet hits the black bear.7Dh 7Dh5 ..$.h.7Dh 4=5.9 (1.17DhƠ 7Dh{ 8 _The black bear is lightly wounded.7Dh7j ((((You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.7Dh 7DhE ..$.h.7Dh ,7.1 (1.27Dh 7Dhm 8 _The black bear is lightly wounded.7Dho\^  You beckon some vexing sprites to accompany your attacks.7Dh7Dhh7DhG.7Dhˆ7Dhg07Dh----7Dh-7Dh+87Dh 07Dh6Jinx Fly 7Dht7Dh7Dhޙ 7Dh7Dh;-_You feel your willpower being sapped.7DhP (( You shoot a sling bullet. The sling bullet hits the black bear.7Dh  The black bear is moderately wounded.7Dh?,7Dhh..$5   Grinder (wandering)h   black bear5=9.3 (1.27Dh}7DhyX _Grinder comes into view.7Dh* 5You shoot a sling bullet.  Grinder shouts!  The sling bullet hits the black bear.7Dhq3:*7Dh   The black bear is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the black bear with its own front paw.7Dhz. h5 (drained).  The black bear is severely wounded.The black bear closely misses you. The black bear misses you.10 10.4 (1.1 _The black bear claws you but does no damage.7Dh_d  You shoot a sling bullet. The sling bullet hits the black bear.7Dh7Dh 5.  The black bear is severely wounded.The black bear bites you but does no damage.  The black bear barely misses you.7Dh'1.57Dh7DhJB _The black bear claws you but does no damage.7Dhp  You shoot a sling bullet. The sling bullet hits the black bear.7DhN! g  The black bear is almost dead. §h   black bear (drained)  Grinder blinks!  The black bear bites you but does no damage.  The black bear claws you but does no damage.----2.6 _The black bear closely misses you.7Dh(d  You shoot a sling bullet. The sling bullet hits the black bear.7DhZ h.hberserkThe black bear is almost dead.3.7 _The black bear seems less drained. The black bear goes berserk!7Dhd  You shoot a sling bullet. The sling bullet hits the black bear.7Dh}:*7DhE|  The black bear is almost dead.A giggling sprite leaps out and smacks the black bear with its own front paw.7Dh47Dhe$55   Grinder7Dh9390 1/131504.87Dh7DhN _You kill the black bear!7DhR(((((((7Dhvf  You shoot a sling bullet. The sling bullet barely misses Grinder.7Dh~l..$....7Dhh5.9Fly 7Dhk7Dhi _The jinxing sprites lose interest in you.7Dh 7Dh 7Dh 7Dh H _No target in view!7DhN ..##..# #.....#.##.. ......#####.####.#####.................###..#...## ##..#........## ##......#......##....$..# ###.......@...#  #$.# #..... #..#...##............ .....#...#.#7Dh{Y55   Grinder---60 _7Dh[7Dhw%^  You beckon some vexing sprites to accompany your attacks.7Dh'?5.7Dh)9/13 ----==-7Jinx Fly 7Dh07Dhl4; _You feel your willpower being sapped.7Dh (((You shoot a sling bullet. The sling bullet hits Grinder.7Dhu ..5$.=9.0 (1.1 _Grinder is lightly wounded.7Dh ((You shoot a sling bullet.  The sling bullet hits Grinder but does no damage.7Dhs:*7Dh  Grinder is lightly wounded.  A giggling sprite leaps out and makes Grinder trip over her own feet..5.(drained)220.1 _Grinder is lightly wounded.7DhW (You shoot a sling bullet.  The sling bullet hits Grinder but does no damage.7Dh2  Grinder is lightly wounded..§51.2 _Grinder blinks!7Dhw ( You shoot a sling bullet. The sling bullet hits Grinder.7Dhv ;*7Dh8 .5very drained)Grinder is moderately wounded.A giggling sprite leaps out and doodles on Grinder's face.  Grinder is moderately wounded.7Dhg  Grinder gestures at you.7Dh`.10/13==--2.37DhյH _You resist with some effort.7Dh~ (You shoot a sling bullet. The sling bullet hits Grinder.7Dh;*7Dhn*  Grinder is moderately wounded.A giggling sprite leaps out and smacks Grinder with her own claw.  Grinder is heavily wounded.5..3.4Fly  _The jinxing sprites lose interest in you.7Dhq ]  You shoot a sling bullet. The sling bullet hits Grinder.7Dh j  Grinder is heavily wounded.7Dh! '4.57Dh 7Dh T _Grinder completely misses you.7Dh ]  You shoot a sling bullet. The sling bullet hits Grinder.7Dhk Y  Grinder is heavily wounded.5.7 (1.2  You shoot a sling bullet. The sling bullet hits Grinder.  Grinder is heavily wounded. _Grinder completely misses you.  You shoot a sling bullet. The sling bullet hits Grinder.  Grinder is heavily wounded. _Grinder completely misses you.7DhU(((((((Grinder is heavily wounded. _Grinder completely misses you.  You shoot a sling bullet. The sling bullet hits Grinder.  Grinder is heavily wounded. _Grinder completely misses you.  You shoot a sling bullet.7Dh P 5......  The sling bullet closely misses Grinder.==6.8 (1.1 _Grinder barely misses you.7DhZ]  You shoot a sling bullet. The sling bullet hits Grinder.7Dhj  Grinder is heavily wounded.7Dh43907.97DhN7DhP _Grinder barely misses you.7Dh2J (7Dh3((((7Dh4>((You shoot a sling bullet.7Dh8 57Dh9.....7Dh0.  The sling bullet closely misses Grinder.7DhD8*7Dh8  7Dhj #. .. .####.#####.. 7DhKW............ ...##......  ##..#.......  ##......#... 7Dh..##....$..# .. .......*...# .  #......5..$.# 7DhUC #.............. ............... ..##.>......... <..##.####.......... 7Dh8#..........  ........... 7DhBGrinder gestures at you.7DhP8@7DhR& 7DhSW 2 You suddenly lose the ability to move!7Dh7b/  --more--7DhT 7Dh9.0Para Will/2 Fly _7Dh7Dh7y1==--30.0 (27Dh7Dh6y   #. .. 7Dh.####.#####.. ............ ...##......  ##..#.......  ##......#... ..##....$..# .. .......@...# .  #......5..$.#  #.............. ............... 7Dh..##.>.........<..##.####.......... #.......... ........... _Grinder hits you but does no damage.  Grinder seems less drained. Grinder hits you!47---9/13 ----12 =--1.0 (37DhH7DhR _You can act again.7Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.7Dh g  Grinder gestures at you.7DhNj 7Dh 7--------1=2.0 (1.0Jinx Fly 7Dh 7Dh 9 _You resist with significant effort.7Dh/ w  You shoot a sling bullet.  The sling bullet hits Grinder but does no damage.7Dh1 ;*7DhI 5 (drained)Grinder is heavily wounded.7Dh A giggling sprite leaps out and makes Grinder trip over her own feet.  Grinder is severely wounded.7Dh g  Grinder gestures at you.7DhY8=--2=3.1 (1.17Dh֛  _You resist with some effort.  You shoot a sling bullet. The sling bullet hits Grinder!7Dhf  Grinder is almost dead.7Dh2&r §5Grinder blinks!7Dhg  Grinder gestures at you.7Dh.4.2 _You resist with some effort.7Dh (((((You shoot a sling bullet.  The sling bullet hits Grinder but does no damage.7Dh͔....5.5.37DhW _Grinder is almost dead.7Dhj ((((((7DhR7(You shoot a sling bullet.7DhPkM  The sling bullet closely misses Grinder.7Dhrx....§......7Dhs9=----6.5 (1.27Dh?z7Dh%}A _Grinder seems less drained. Grinder blinks!7Dh7DhG7Dh7DhF!H _No target in view!7Dh1] 7Dh] 7Dhd 7Dhg H _No target in view!7Dh 7Dh= 7Dh 7Dh F _Unknown command.8Dh8DhF8Dh$8Dh8Dhk8== _8DhM8Dh@Fly 8Dh 8Dh{ _The sprites lose interest in your situation.8Dh38Dh8Dh8Dh8Dh ---9.5 (3.0.5   Grinder58Dh 9---8Dh8Dh\ _Grinder is nearby!8Dh' (((((((You shoot a sling bullet.8Dhb8Dh!k.....5.8Dh50=1===40.6 (1.18DhL8Dh> _The sling bullet closely misses Grinder.8Dht ((((( You shoot a sling bullet. The sling bullet hits Grinder.8Dh 8Dh- e....5.8Dh^ D==1.78Dh 8Dh W _Grinder is almost dead.8Dh` (((((((You shoot a sling bullet.8DhJy"  The sling bullet closely misses Grinder.....§....2.8 _Grinder blinks!8Dhc _No target in view!8Dh/ _No target in view!8Dh b1= _08DhDU ---4.8 (2.0.5   Grinder5--- _Grinder is nearby!8Dh0 ((((( (You shoot a sling bullet. The sling bullet hits Grinder.8Dh֠8Dhk.....5.8Dhg9=====6.0 (1.28Dh8DhW _Grinder is almost dead.8Dh' (((((You shoot a sling bullet. The sling bullet hits Grinder.8Dh4f  Grinder is almost dead.8Dh.......§7.1 (1.1 _Grinder blinks!8Dh8Dh.8Dh8DhZH _No target in view!8Dhi 8Dh 8Dh 8Dh^ H _No target in view!8Dhe0.0.2=---8.1 (1 _You start resting. HP restored.8DhV5I8Dh>==8Dhf?8DhC8DhD: 98DhF8DhJ8DhM8DhN9=8DhMQ8Dhe[---5   Grinder58Dh _   #. .. .####.#####.. 8Dhz_............ ...##......  ##..#.......  ##......#... ..##....$..# .. .......@...# . 52.1 (48Dh_ #.........$.#  #.............. ............... ..##.>......... <..##.####.......... #.......... 8Dh"`q ........5..  _You start resting.8Dh 0  #. .. .####.#####.. ............ ...##......  ##..#.......  ##......#... ..##....$..# .. .......@...# .  #.........$.#  #.............. ............... ..##.>.........<..##.####.......... #.......... ........5.. _Grinder is nearby!8Dh]  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Grinder says, "Mostly I couldn't keep them alive."  Grinder gestures at you.8DhvM8--==3.1 (1Jinx Fly  _You resist with significant effort.8Dhc (((((8DhYV(You shoot a sling bullet. The sling bullet hits Grinder.8Dha;*8Dhe 8Dhf  8Dh8g2Grinder is almost dead.8DhgRA giggling sprite leaps out and insults Grinder's ancestors.8Dh:o8Dho.8Dhp.8DhUq.8Dhq.8Dhr.....8Dhs.8Dhs$8Dh5t8Dh 8Dh4 8Dh 390 8Dh+--8Dh108Dh?758DhO=4.2 (1.1 _You kill Grinder!8Dh8Dh 8Dh8DhK_Your Ranged Weapons skill increases to level 6!8Dh/8Dh _No target in view!8Dhͽ _No target in view!8Dhx  _Fly  _The sprites lose interest in your situation.9==8Dh  98DhX 8Dhʋ ==8Dh6 88Dh ,8Dh 8Dhr 8Dhߐ #3908Dh: 8Dhs 8Dh 8Dhn 8Dh} 8DhE 8Dh "10/138Dh ==8Dh 8Dhߛ 8Dh 8DhT 8Dh 8Dh 8Dh 8Dh# 78Dh 8Dh 8Dh 8Dhͨ 8Dh8 8Dh\ 8Dh 8Dhw ==8Dh߭ 8Dh[ 8Dhر 8Dh 8Dh 8DhB 8Dh 8DhN 8Dha 8Dh 8Dh 8Dh; 8Dhz 8Dh 18Dh ==8Dh6 8Dh 8Dh 8DhX 8Dh 8DhJ 8Dh 8Dh ) 6 8Dh+ 8DhW  8Dh 8Dho 9_You feel your existence waver again.8Dh 8Dh 8Dh* 8Dh 8Dh 8Dht 8Dh ==8Dh 6Fly 8Dh5 8Dh  8Dh` 8Dh 4_You feel your willpower return.8DhZ 8Dh0 8Dh 8DhU 8Dh 8Dh 8Dh[ 8Dh 8Dh 8DhG 8Dh 8Dh 28Dh ==8Dh 8Dh 8Dh{ 8DhF 8Dh 8Dh8Dh=8Dh8Dh8Dh>8Dh 8Dh@ 8Dh 8Dh ==8Dh8Dh8Dh8Dh8Dhg8Dh8Dh8DhT8Dhi8Dh-8Dh38Dh1==8Dh8Dhi 8Dh~# 8Dh$8Dh$_Magic restored.8Dh&8DhN'8Dh'8Dh)8Dh+8Dh,8Dh,58Dh9.8Dh0 8Dh18Dh1)_You now have 395 gold pieces (gained 5).8Dh38Dhn48Dh48Dh*68DhZ88DhY;8Dh <8Dhw<==8Dh<8Dh>8Dh D8DhDj.# #.#.##.# ... 8Dh!E\...#####.####.#####... 8DhEx...............# 8DhF###..#...##....... 8DhF### ##..#....... 8DhG## ##......#... 8DhG#.......# .. 8DhH###...........## . 8DhuH7# #..8DhH-# 8Dh\I ---8DhIO## #...8Dh;J ..... 8DhJ2#...##....8DhK#8DhKW.....##.>8DhK###8DhlLG<..##.####....8DhL+#8DhMM6...#....##..8DhM 8Dh:N{#...#.##........$....#8DhWP#...#.####..##...<.#8DhV 8DhV 8Dh W 95.2 (41.8DhW 0)  8DhWRYou now have enough gold to petition Gozag for potion effects.8DhlX8Dh(o;407---8Dho$6.2 (428Dhs8Dhu? _You now have 407 gold pieces (gained 12).8Dh:I8Dh8DhX8Dh8Dh}8Dh8DhV8DhX ,8DhN 8Dh!8Dh,8Dh8Dh8Dh,8Dh8Dh]8Dh ,8Dh!8Dh&8Dh'&138Dh(8Dh+M _You now have 413 gold pieces (gained 6).8DhM-38Dhk.8Dh 08Dh1,8Dh28Dh48Dh68Dhp68Dh.78Dh88Dh!:8Dh:8Dh;8DhE=;38Dh9>8Dhq@N _You now have 433 gold pieces (gained 20).8DhA38Dh7B8DhC8DhD,8DhXE8DhDG8Dh*H8DhH8DhH8Dh"K8Dh+L,8DhL8Dh_O8DhP,8DhQ8Dh@S8Dh}T,8Dh U8DhV8DhFX8DhX8Dh  _The jinxing sprites lose interest in you.8DhϦ `  You shoot a sling bullet. The sling bullet hits the iguana.8Dh $(8DhU4&'8DhtP433 94.78Dhh{8DhJ _You kill the iguana!8Dh?8DhA8DhDK8Dh{NH _No target in view!8DhJbM.. #.~≈≈≈#.### #.##.~≈≈~.# ..# ##..#.≈≈≈~[# #..######.. #....#.≈≈≈≈.# ...#.#. ####...#.~≈≈≈.# #...###......#...$.⌠#.# ##.......#######@# #..##### #........#...###.#.......###..##...##..........###.###.#......#.................####...8Dh M ..###..........##...........#.8DhzW2==---50 _8Dhr[8Dh^Q _There is an open door here.8DhMM#..#....#s≈.. #.~≈≈≈#.### #.##.~≈≈~.# ..# ##..~[# #..######.. #....#.≈...#.#. ####...#.~≈≈≈.# #...###......#...@.⌠#.# ##......#######'###..##### .#...###.#.......###..###...##.......................#s   scorpion (wandering)#..8DhR8Dhr.s---6 _ _You see here 7 gold pieces.8Dh . #.≈≈≈≈.#  #s~≈≈≈.#  ######.~≈≈~.#  #...##.~≈≈~.# ..#  #....#.≈≈≈~[#  #....#.≈≈≈≈.#  #.~≈≈≈.#  #...@.⌠#.#  ####'###  ..#  #..#  ....  ....#  .####  #..#   8Dh L i #.≈≈≈≈.#  #s~≈≈≈.#  ######.~≈≈~.#  #...##.~≈≈~.# ..#  #....#.≈≈≈~[#  #....#.≈≈≈≈.#  #.~≈≈≈.#  #...@.⌠#.#  ####'###  ..#  #..#  ....  ....#  .####  #..#   8DhfM Y_A scorpion is nearby!8DhW ((((( You shoot a sling bullet. The sling bullet hits the scorpion.8Dh 8Dh =s.8Dh O.~≈≈≈8DhA C0===8Dh 7.8 (1.18Dhr 8Dh a _The scorpion is severely wounded.8Dhx  You shoot a sling bullet. The sling bullet hits the scorpion!$((((((8Dhq.~~≈≈≈8Dh$M==868.98Dha)8Dh+L _You kill the scorpion!8Dh8Dh8Dh8DhH _No target in view!8Dh8Dh8Dh#8DhE&H _No target in view!8Dh8Dh 8Dh8Dh-8Dh$ _8Dh| 98DhKO88DhK8Dh,8Dh8Dh.~3==78Dh8Dh#  You now have 440 gold pieces (gained 7).40 6  _You feel your existence waver again.8DhSWater 8Dh8Dh8Dh,8Dh8Dho8Dhf;==8Dh 8Dh 8Dh8Dh,8Dh8Dh8DhP8Dh8Dh 8Dhb 8Dh ,8Dh18Dh8Dh#@4408Dh8Dhd8Dh%68Dh68DhM _You now have 446 gold pieces (gained 6).8DhSWater 8Dh8Dh8Dh!,8Dh4"8Dh#8Dh%8Dh%8Dh &8Dh'8Dh(8Dha))8Dh)8Dh+n _You feel your willpower return.8Dh,8Dhs-8Dh-8Dh.8Dh/8Dh00(8Dh08Dh18Dh28Dh%38Dh38Dh,5F _You reach down and open the door.8Dh!68Dh68Dh78Dh9@  There is an open door here.8Dh:8Dh@; _8Dh;8Dh<8Dhq=,8Dh=8Dh>8Dh?,8Dh0@8DhA8Dh6B8DhB,8DhC8DhD8DhE8DhE8DhF8DhbG8DhN8DhN8DhO8DhoP,8DhP8DhR8DhS8Dh\T,8DhV8DhWW8DhW8DhwX8DhVZ8Dh[,8Dh_\8Dh_8Dhd`,8Dha8Dh~c8Dhk,8Dhm8Dhn,8Dhn8Dhr8Dhis8Dh't,8Dhv8Dhw,8DhOy8Dhz8Dh4|,8Dh~8Dhu8Dh ,8Dh'8Dh8Dh8Dh8Dh8Dhy8DhA8Dh8Dh8Dh͑8DhH8Dh)8Dh8Dh,8Dh8Dhe8Dh,8Dhu8DhZ8Dh8Dh8DhY8Dh8Dh.,8Dhģ8Dh.8Dh8Dh8Dh8Dh8Dh,8DhL8DhU8DhW8Dh8Dh8Dh8Dh8Dh8Dh<8Dh8Dh8Dh8Dh 8Dhȿ8Dh68Dh8Dh8Dh(8Dh8DhB8Dh8DhO8Dhu8Dh 8Dh8Dh8Dh8DhR8Dh8DhH8Dhe8Dh8Dh8Dh8Dh8DhA8Dh8DhT8Dh,8Dhj8Dh8Dh,8Dh 8Dh8Dh.,8DhN8Dh 8Dh,8Dh8Dh&8Dh,8Dh8Dh8Dh,8Dh8Dh8Dh,8Dh 8Dh 8DhM ,8Dh< 8Dh 8Dh ,8Dh- 8Dh} 8Dh 8Dh 8Dh 8Dh! ,8Dh" 8Dh{% 8Dha5 8Dh6 8Dh7 8Dh> 8DhG@ 8Dh@ 8DhA 8DhK 8DhL 8DhQ 8DhR 8DhS 8DhT 8DhK] n8Dh^ 8Dh^ 8Dhh_ 8DhUa 8Dhe B8Dhl 8Dhn 8Dho 8Dho 8Dhr 8Dht 8DhXu 8Dhwv 8Dh%y 8Dhc{ 8Dh | 8Dh} 8Dh\ X8Dh 8Dh= 8Dh 8Dh 8Dh9 8Dh 8Dh ,8Dh 8Dhp 8Dh 8Dh 8Dh 8DhӤ 8Dh 8Dh; 8Dh 8DhF 8Dho 8Dh0 8Dh߯ 8Dhk 8DhL 8Dh 8Dh 8Dhy 8Dh B8Dh 8Dht 8Dh ,8Dh 8Dhs 8Dh ,8Dh 8Dh 8Dh- 8Dh 8Dh 8Dh9 ,8Dh 8Dh 8Dh' ,8DhL 8Dh 8Dh ,8Dh 8Dh~ 8Dh ,8Dh; 8Dh 8Dh 8Dh 8Dh 8Dh 8Dh 8Dhr 8Dh 8Dht 8Dh_ ,8Dh 8Dh] 8Dh ,8Dh 8Dh0 8Dh7 ,8Dh 8Dh 8Dh 8DhC 8Dh n8Dh/ 8Dh ,8Dht 8Dhj 8DhR! 8Dh! 8DhP" 8DhA$ 8Dh@% 8Dh% 8DhQ& 8Dh( 8Dht) 8Dh) 8Dhu* 8Dh, 8Dh- 8Dh- 8Dh1. 8Dh/ 8Dh1 8Dh1 8Dh2 8Dh3 8Dh4 8Dhj5 8Dh5 8Dh7 8Dh8 8Dh}9 8Dh9 8Dh; 8Dh< 8Dh@= 8Dh> 8Dh~d 8Dhhu a ..........#.##.## ................# ...............##  ##.>.........###  ###..........### .##............# ##.............#### ####..............## ####............@..# ---369.9 (121.0) ....##.............# ....#.....#..####### .........##.## ...........## ....#..#..## ##....##.## ###....#### ..#....#..#--- _Done exploring.8Dha 8Dhxb 8Dhb 8Dh} y .. ........0.0) 8DhU~ 8Dh [ _Done exploring. 8Dh[[?25h[?0c  Search for what [Enter for "."]?  8Dht [?25l[?1c 8Dh 8Dhi11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading downb - [D:5] a stone staircase leading up  c - [D:5] a stone staircase leading down  d - [D:5] a +0 dagger  8DhLe - [D:5] a stone staircase leading up  f - [D:5] a stone staircase leading up  g - [D:5] a +2 short sword of electrocutionh - [D:5] 7 stones  i - [D:5] a staff of death  j - [D:5] a +3 great swordk - [D:5] a stone staircase leading down 8Dh ..........#.##.##dertzug the Vexing ................#Poltergeist of Gozag  Gold: 446 ...............##Health: 52/52 ======================== ##.>.........###Magic: 13/13 ======================== ###..........###AC: 6Str: 4 .##............#EV: 12Int: 16 ##.............####SH: 0Dex: 18 ####..............##XL:  8 Next: 86% Place: Dungeon:5 ####............@..#Noise: ---------  Time: 5369.9 (0.0) ....##.............#a) +1 sling ....#.....#..#######Cast: Jinxbite .........##.##Fly ...........## ....#..#..## ##....##.## ###....#### ..# 8Dh ....#..# _You feel your willpower return. _You reach down and open the door. _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _ 8Dh 8DhWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  T - Temple 8Dh# 8DhGS..........#.##.##dertzug the Vexing ................#Poltergeist of Gozag  Gold: 446 ...............##Health: 52/52 ======================== ##.>.........###Magic: 13/13 ======================== ###..........###AC: 6Str: 4 .##............#EV: 12Int: 16 ##.............####SH: 0Dex: 18 ####..............##XL:  8 Next: 86% Place: Dungeon:5 ####............@..#Noise: ---------  Time: 5369.9 (0.0) ....##.............#a) +1 sling ....#.....#..#######Cast: Jinxbite .........##.##Fly ...........## ....#..#..## ##....##.## ###....#### ..#....#..# [1 8Dh)Y8d_You feel your willpower return. _You reach down and open the door. _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _ 8DhPc 8Dhf, 8Dhg, 8DhFj, 8Dh mB 8DhvX 8Dhw 8Dh`y, 8DhCz 8Dh=| 8Dh}, 8Dh~ 8Dh 8Dhׁ 8DhH 8Dh1 8Dhք 8Dh} 8Dh  8Dh 8Dh 8Dh 8Dh: 8Dh# 8DhX 8Dh 8Dh) 8DhБ 8Dh\Y  There is a stone staircase leading down here. 8Dh 8Dh 8Dh$ _ 8Dh 8Dh6 8DhE 8Dhf, 8Dh 8Dht  ......... ..#.. ......... ..#.# ..............# .......#..... #.....#...# ..##.......# .####. .....84.7 (14.8)  8Dhia...## .............# ...#####......# .. ....... . ......# ....... ....... _You fly downwards. 8Dh 8Dh 8Dha _There is a stone staircase leading up here. 8Dh~I 8Dh3 8Dh 8DhD$ _ 8Dh, 8Dh, 8Dh 8Dh 8DhK, 8Dh 8Dh~ 8Dh., 8Dhg 8Dh 8Dh, 8Dh 8Dh 8Dh, 8Dh 8Dh 8Dh, 8Dh 8Dh 8Dhͯ, 8Dh 8Dh 8Dh1, 8Dh 8Dh~ 8Dh_, 8Dh 8Dh 8Dh..##.......# .........####......<........>..........##. 8Dhd..........##.......#####......##.....## ##.......####.......##............90.0 8Dh"###...........##... #......##... #.# #......# ##. ##......# ......## 8DhK.......#........# 8Dh 8Dh+5.7 (11 8DhJ 8Dh'; _Found a stone staircase leading down. 8Dh 8Dh], 8Dhg 8Dh 8Dh, 8Dh2 8DhJ 8Dh, 8Dh 8Dh+............##..#####......##..## ##.#....###.......##.......................###............###....# #......##... #.#..###......# ##. #.##@..#......#  . #..##  # ..........#  ...........#  #..........##......... oo 2 orcs (asleep)#..............o.o.# 400.7 (5.0)  2 orcs come into view.ooo..o...==1.7 (6 8Dh2 8Dh;  8Dh< 8Dha=_The orc shouts! x2 8Dh    .........#  .........##   .........  .......... 8Dh%   ........#  .###....#   #.#..### ##.  #.##@..#  . #.........##  # ..........#  ...........#  #..........  ##.........  #...o..o..  .........#  8Dhpm    .........#  .........##   .........  ..........  ........#  .###....#   #.#..### ##.  #.##@..#  . #.........##  # ..........#  ...........#  #.......... ##.........  #...o..o.. .........#  _There are monsters nearby! 8Dhg ^  You beckon some vexing sprites to accompany your attacks. 8Dhh  8Dhj J  You feel your willpower being sapped. 8DhKq  An orc comes into view. It is wielding a +0 dagger. 8Dh} o.ooo 4 orcs (1 wandering)....oo 8Dh 1----2.7 (1Will/2 Jinx Fly  8Dh.  8Dh u _An orc comes into view. It is wielding a +0 hand axe. 8Dh ((((oYou shoot a sling bullet.  8Dh 4The orc shouts!  The sling bullet hits the orc. 8Dh9;* 8Dh  The orc is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc with its +0 club. 8Dhu 8Dh 8Dh*  8Dh...o.o...(1 very drained)oo.. 8Dhp[10 =3.8 (1.1 8Dh 8DhHW _The orc is almost dead. 8Dh0 (((((((You shoot a sling bullet. 8Dh% 8Dh& 8Dh?( 8Dh"-m  The sling bullet closely misses the orc. 8Dh0 8Dh;G..o.o.....o.oo   orc wizard (wandering)....oooo 4 orcs (1 very drained)..o 8DhG'4.9 8DhfN 8DhKWz _An orc wizard comes into view. It is wielding a +0 dagger. 8Dh (((((((You shoot a sling bullet. 8Dh" *o  The sling bullet closely misses the orc. 8Dh%  The orc wizard shouts!  A giggling sprite leaps out and doodles on the orc's face...o$....o.o.........o 3 orcs..... 8DhH446 6.0 8Dhu 8Dh˟G _You kill the orc! 8Dh~ (((You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc! 8DhJ`;* 8DhE  The orc is almost dead.A giggling sprite leaps out and bonks the orc with its +0 hand axe. 8DhZ .o.$ 2 orcsYou kill the orc! 8Dh]9* 8Dh4  oo 2 orcs  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! 8Dh  Deactivating autopickup; reactivate with Ctrl-A. 8Dh o.{The orc is distracted by your dazzling golden aura. 8Dh d----170 8Dh  8Dh % _The orc shouts! 8DhX (((((((You shoot a sling bullet. 8DhH ;* 8Dh ;* 8DhŠ Y _The orc shouts!  You shoot a sling bullet.  8Dh 3The sling bullet closely misses the orc.  A giggling sprite leaps out and doodles on the orc's face.  is no longer distracted by gold.  The orc is heavily wounded. 8Dh Vo..o 8Dh ..$.(1 very drained).. 8Dh8 82==== 8Dh f8.1 (1.1Fly  8Dhh  8Dh i _The jinxing sprites lose interest in you. 8Dh ]  You shoot a sling bullet. The sling bullet hits the orc. 8Dh $   orc 8DhI mo. 8Dhb  8Dh_l 2=====-90 8Dho   8Dhy A_You kill the orc!8Dh#.>..........## ###### ##8Dh....#####...................##...###....# ##..8DhZ#.@#####.#.##...#...... . #$o.......### ..8Dht ..$........##....$##..........#8Dh8Dh8Dh<o.8DhQ----108Dh 8Dh58Dh.<........#.>..........## #8Dh### ##..#####...........##..8Dhʖ.###...@# #..#.#..#####.#.##o..#...... . #$........##8Dh# ......... ..$........#....$.....#.#.8Dh,8DhK8Dh+<o.8DhO=--18Dh8Dh1l _The orc attacks as it pursues you! The orc misses you.8Dh ^  You beckon some vexing sprites to accompany your attacks.8Dh< 8Dh 0----=2Jinx Fly 8Dh v _You feel your willpower being sapped. The orc hits you but does no damage.8Dh6  You shoot a sling bullet. The sling bullet hits the orc.8Dh+W ;*8Dh2  The orc is almost dead.A giggling sprite leaps out and makes the orc trip over its own feet.8DhY48Dh:D$8DhXX37=3.2 (1.18DhY^8DhFaG _You kill the orc!8DhR8Dh% 8Dh8Dh# 8Dh$8Dh%:_No target in view!8Dhx38Dh|8DhH _No target in view!8Dh. _No target in view!8Dh<(8Dh5*8Dh|>  You shoot a sling bullet.8Dhw8 $8DhJ$Reactivating autopickup.8Dh M----904.38Dh8Dh(6 _You feel a bit more experienced.8Dh.i(((((((8DhT8 $8DhTY$$.$.8Dht!.  You shoot a sling bullet.8DhMh5.4Fly 8Dhn8DhǾl _The sprites lose interest in your situation.8Dh3i(((((((8Dh[t$$$.$..8DhuV1==6.58Dh|{8Dh~/ _You shoot a sling bullet.8Dhi(((((((8Dh0$$$.$..8Dh1'7.68Dh78Dha;/ _You shoot a sling bullet.8Dh F i(((((((8Dh6 $$$.$..8Dh '8.78Dh 8Dh / _You shoot a sling bullet.8Dh 38Dh 8DhI ==8Dhe 8Dh O28Dh 8Dhx ,8Dhs 8Dh 8Dh 918DhY 8Dh 8Dh Y4462==8Dho 8Dh0 ,8Dh 8Dhm ,8Dh2 8Dh" ,8Dh 8Dh X==08DhF 8Dh ,8Dh 8Dh ,8Dh 8Dh b3==8Dh 8Dhz 4 _Magic restored.8Dh 8Dh 8DhC 8Dh@ M  You now have 452 gold pieces (gained 6).8Dh &528Dh 8Dh > _You see here a +0 dagger.8Dh 38Dh 8Dh j  You now have 461 gold pieces (gained 9).  Things that are here:8Dh2 b61== 98Dh 8Dh [ _a +0 dagger; a +0 robe8Dh O88Dh 8Dh] j  You now have 470 gold pieces (gained 9).  Things that are here:8Dh &708Dhi 8Dhc _a +0 mace; a +0 leather armour8DhO78DhC8Dhx 8Dh8Dhj 6 Fly 8Dh8Dht _You feel your willpower return. You feel your existence waver again.You now have 474 gold pieces (gained 4).8Dh %48Dh"8Dh+(< _You see here a +0 club.8Dh-38Dhu08DhZ48Dh88Dh98Dh1<8Dh F  You now have 480 gold pieces (gained 6).808DhXJ@ _You see here a +0 hand axe.8DhGM38DhO8DhR8Dhu8Dhx8DhYX8Dh8Dh5,8Dh8Dhn8Dh,8Dh|8Dh8DhS8Dh؞  8DhU)8Dhן#8Dht . #....###....).......8Dh[ .#....# ##...........8Dh .....####...........8Dh ##...##..........#..8Dh~ ##....#......8Dh .8DhD~#..#..#......8Dh,.......8Dh.8Dh  ...##.@............##.8Dh ---8Dh 52.7 (34.8Dh 0)8Dh ##.##........#..  #.##.##........ .....# ....... ....... ......8Dh........ #.##..........< 8Dhc---3.7 (35 8Dh3_Found a stone staircase leading up.8Dheeg8DhB8DhG- .....####.. ##...##....#. ##....#....#..#..#..#...........................l ...##..............##. ##.##........#..##...####.##.###..../.@.....# ....... ##..........................#. #....##.......... .#... ..<..........## .......##..l   iguana (wandering). ..... ......#....... #.7.7 (4.0)8Dht .  An iguana comes into view.8.7 (5 _The iguana moves out of view.8DhD  .....#### ##...##.## ##....#.#.. ..#..#..#...l......##.... ##.##.#.. ##...####.##.##. #..../@......# . ##..#..#....##..#... ..<...#..###.......##...l   iguana (wandering)#.. .........#..... ...#. #.0.ll9.7 (1 8DhdR *_The iguana hisses angrily.8Dh  You beckon some vexing sprites to accompany your attacks..l1----==60Will/2 Jinx Fly  _You feel your willpower being sapped.8Dhl (((( You shoot a sling bullet. The sling bullet hits the iguana.8Dhs:*8Dh6  The iguana is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the iguana with its own front talon..l../(very drained)10 =1.8 (1.1 _The iguana is heavily wounded.8Dh ((( You shoot a sling bullet. The sling bullet hits the iguana.8DhR.l./2.9 _The iguana is severely wounded.8Dh (( You shoot a sling bullet. The sling bullet hits the iguana.8Dh* :*8Dh  The iguana is almost dead.A giggling sprite leaps out and smacks the iguana with its own front talon.8Dh K$./8Dh7 Y480 3/53934.08Dh\< 8Dh> J _You kill the iguana!8Dh,8Dh-8Dh38DhP6H _No target in view!8Dh38Dh^ _No target in view!8Dh 8Dh  Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - Ensorcelled HibernationHexes/Ice5%2  c - Cause FearHexes7% 4  d - Dimensional BullseyeHexes/Translocation8Dh[ 34% 4  e - Nazja's Percussive Tempering Forgecraft99% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help8Dh <[Esc] exit8Dh 8Dh.....####......... dertzug the Vexing##...##..........# Poltergeist of Gozag  Gold: 480 # ##....#...........# Health: 53/53 ========================.. ..#..#..#............ Magic: 11/13 ====================----........................ AC: 10  Str: 4.......##..............# EV: 12Int: 16..... ##.##........#.. SH: 0Dex: 18##.$.####.##.##........ XL:  8 Next: 93% Place: Dungeon:6#..../@......# ....... Noise: ===------  Time: 5464.0 (0.0)##...................8Dhna) +1 sling..................#.Cast: Jinxbite.#....##..........Will/2 Jinx Fly ..#... ..<........#..###.......##...#.. .........#..... ...#....... #.You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is almost dead.A giggling sprite leaps out and smacks the iguana with its own front talon. _You kill the iguana! _No target in view! _No target in view!8Dh8DhMemorise Slow, consuming 1 spell level and leaving 5? Y - Yes  N - No8DhU~8Dh!.....####......... dertzug the Vexing##...##..........# Poltergeist of Gozag  Gold: 480 # ##....#...........# Health: 53/53 ========================8Dh|;.. ..#..#..#............ Magic: 11/13 ====================----........................ AC: 10  Str: 4.......##..............# EV: 12Int: 168Dh..... ##.##........#.. SH: 0Dex: 18##.$.####.##.##........ XL:  8 Next: 93% Place: Dungeon:68DhH#..../@......# ....... Noise: ===------  Time: 5464.0 (0.0)##...................a) +1 sling..................#.8Dh|Cast: Jinxbite.#....##..........Will/2 Jinx Fly ..#... ..<........8Dh#..###.......##...#.. .........#..... ...#....... #.You shoot a sling bullet. The sling bullet hits the iguana.  8DhdhThe iguana is almost dead.A giggling sprite leaps out and smacks the iguana with its own front talon. _You kill the iguana! _No target in view! _No target in view!---5.0 (1 _8Dh&8DhL  You start memorising the spell. You continue memorising.8Dh---6.0 (2Fly 8Dh _The sprites lose interest in your situation.8Dh 8DhK8Dhcc _You finish memorising. Spell assigned to 'd'.8Dh!g 8Dhi  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice5% 2b - Cause FearHexes7% 4  c - Dimensional BullseyeHexes/Translocation34% 4  d - Nazja's Percussive Tempering Forgecraft8Dhj 99% 5 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8Dhߏ.....####......... dertzug the Vexing##...##..........# Poltergeist of Gozag  Gold: 480 # ##....#...........# Health: 53/53 ========================.. ..#..#..#............ Magic: 11/13 ====================----........................ AC: 10  Str: 4.......##..............# EV: 12Int: 16..... ##.##........#.. SH: 0Dex: 18##.$.####.##.##........ XL:  8 Next: 93% Place: Dungeon:6#..../@......# ....... Noise: ---------  Time: 5466.0 (0.0)##...................a) +1 sling[48DhY0m..................#.Cast: Jinxbite.#....##..........Will/2 Fly ..#... ..<........#..###.......##...#.. .........#..... ...#....... #. _You kill the iguana! _No target in view! _No target in view!  You start memorising the spell. You continue memorising. _The sprites lose interest in your situation. _You finish memorising. Spell assigned to 'd'.Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - No8DhH 8Dheh .....####......... dertzug the Vexing##...##..........# Poltergeist of Gozag  Gold: 480 # ##....#...........# Health: 53/53 ========================.. ..#..#..#............ Magic: 11/13 ====================----........................ AC: 10  Str: 4.......##..............# EV: 12Int: 16..... ##.##........#.. SH: 0Dex: 18##.$.####.##.##........ XL:  8 Next: 93% Place: Dungeon:6#..../@......# ....... Noise: ---------  Time: 5466.0 (0.0)##...................a) +1 sling..........8Dhk ........#.Cast: Jinxbite.#....##..........Will/2 Fly ..#... ..<........#..###.......##...#.. .........#..... ...#....... #. _You kill the iguana! _No target in view! _No target in view!  You start memorising the spell. You continue memorising. _The sprites lose interest in your situation. _You finish memorising. Spell assigned to 'd'.7.0 (1 _8Dhg| o2==8.0 (28Dhr 8Dh @9.0 (38Dh, 8Dh _You start memorising the spell. You continue memorising. x28Dh 8Dh~ 8Dh* c _You finish memorising. Spell assigned to 'e'.8Dhn 8Dh7  Spells (Memorise)TypeFailure Level  a - Cause FearHexes7% 4  b - Dimensional Bullseye Hexes/Translocation 34% 4  c - Nazja's Percussive Tempering Forgecraft8DhW 99% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8DhS8Dh8Dh.....####......... dertzug the Vexing##...##..........# Poltergeist of Gozag  Gold: 480 # ##....#...........# Health: 53/53 ========================.. ..#..#..#............ Magic: 12/13 ======================--........................ AC: 10  Str: 4.......##..............# EV: 12Int: 16..... ##.##........#.. SH: 0Dex: 18##.$.####.##.##........ XL:  8 Next: 93% Place: Dungeon:6#..../@......# ....... Noise: ---------  Time: 5469.0 (0.0)##...................a) +1 sling..........8Dh........#.Cast: Jinxbite.#....##..........Will/2 Fly ..#... ..<........#..###.......##...#.. .........#..... ...#....... #. _No target in view!  You start memorising the spell. You continue memorising. _The sprites lose interest in your situation. _You finish memorising. Spell assigned to 'd'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.  Okay, then. _8Dh@c38Dhn 9 _8DhJ{878Dh~4803== 6  _You feel your existence waver again. _s - a wand of flame (25) (gained 6 charges) .....####### ##...##.####..##....#......#..#..#............##. ........ ##.##..# ##.$.####.##.## #...@........# ...... ##.. ...#...#....##....#......<......##..###.......[348Dhm##...F   bullfrog (asleep) #.. .........#... ..F ...#.... #.8DhF,78.0 (98Dh.9.0 (10.0)8Dhn8Dh[ _A bullfrog comes into view.8Dh9  ### ##.. #####..##.. .......#..# .......... .........# ........  ##.$.####.## #...@........#  ##.......... ..............  ...#....##..........  ....#......<........  .##..###.......##...  #.. .........#...  ..F ...#....... #. 8Dh< ### ##.. #####..##.. .......#..# .......... .........# ........ 8Dh ##.$.####.## #...@........#  ##.......... ..............8Dh   ...#....##..........  ....#......<... 8Dh} '.##..###.......##...  #.. ........ 8Dh ..F ...#.......  8Dh8Dh8Dh8Dh!_ _A bullfrog is nearby!8Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.8Dh .1----==80.0)Jinx Fly 8Dhx 8Dh < _The bullfrog gives a loud, deep croak!8Dh 8Dh 8Dh 8Dh* H _No target in view!8Dh8Dhm8Dh%^ _No target in view!8Dh"38Dh&8Dh3P _8Dh)=B8Dh7>HFly 8Dh?H _The sprites lose interest in your situation.8Dh8Dh..--2.0 (2FF   bullfrog8Dhi8--8Dhu _A bullfrog is nearby!8Dhb ((( You shoot a sling bullet. The sling bullet hits the bullfrog!8Dh 8Dh) 8Dh {.F..8Dh 6===3.1 (1.18Dh v _The bullfrog is heavily wounded.8Dh b  You shoot a sling bullet. The sling bullet hits the bullfrog!8Dhy _($8Dh4 '.8Dh6 8Dh6@ ].....####....... dertzug the Vexing### ##...##......... Poltergeist of Gozag  Gold: 480 #####..##....#.......... Health: 54/54 ========================.......#..#..#.......... Magic: 11/13 ====================----........................ AC: 6Str: 4.........##............. EV: 12Int: 16........ ##.##........# SH: 08DhB Dex: 18##.$.####.##.##...... XL:  8 Next: 100% Place: Dungeon:6#...@........# ...... Noise: ===------  Time: 5484.2 (1.1)##................... a) +1 sling......$............#.Cast: Jinxbite...#....##..........Will/2 Fly ....#......<.........##..###.......##...#.. .........#...... ...#....... #. _No target in view! _The sprites lose interest in your situation. _A bullfrog is nearby!You shoot a sling bullet. The sling bullet hits the bullfrog! _The 8Dh+F bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog! _You kill the bullfrog!You have reached level 9!8DhR /  --more--8Dhs  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 8Dh|#8/584--3209 0%  _You feel agile. x28Dh S _2====8DhI@4808Dh"_8Dh'[3==8DhX+8Dht,8Dh.8Dh78Dh88Dh;8DhU?8Dh3F8DhG8DhJ8DhJ8DheK==8DhK8DhO,8DhSP8DhQ8DhS8DhoT8Dh7V8DhX8DhrY8DhY48Dh|Z==8DhZ8DhW\8Dhi^8Dh`8Dha8Dhb8Dhqf8DhPg8Dhg88Dh&i8Dhk 8Dh*l8Dhl)_You now have 488 gold pieces (gained 8).8DhGo8Dhp8Dhp8Dhq8Dhs8Dhu8Dhv8Dh:w==8Dhw8Dhx8Dhz8Dh|8Dh}8Dh8Dh88Dh 8Dh948DhK8Dhi 8Dh8Dhz)_You now have 494 gold pieces (gained 6).8Dhߋ8Dh8Dh@Fly 8Dh8Dhj 8Dh8Dh4_You feel your willpower return.8Dh8Dht8Dh..........##...............###.##.... ##...####.##.## #............# #....###.......#............#......#....##.. .......#......<........ ..##.@###.......##... ---508.2 (24.0) ##...  ........# #. #....#<##  #..... .# ..#.. #.#... .. # ..#..... .##..### ..---9.2 (258Dh; _Found an escape hatch in the ceiling.8DhVs s Spells (Memorise)TypeFailure Level  a - Cause FearHexes7% 4b - Dimensional BullseyeHexes/Translocation34% 4  c - Nazja's Percussive Tempering Forgecraft99% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8DhK&8Dh=..........##.......... dertzug the Vexing............###.##...... Poltergeist of Gozag  Gold: 494.... ##...####.##.##... Health: 58/58 ========================..... #............# ... Magic: 14/14 ========================#....###................ AC: 6Str: 4#......................# EV: 13Int: 16......#....##.......... SH: 0Dex: 20.......#......<........ XL:  9 Next:  0% Place: Dungeon:6..##.@###.......##...[408Dh>Om Noise: ---------  Time: 5509.2 (0.0)#.............#... a) +1 sling........#....... #. Cast: Jinxbite#....#<##......Fly #..... .# ..#...#.#... .. # ..#..... .##..### ..  Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _You now have 488 gold pieces (gained 8). _You now have 494 gold pieces (gained 6). _You feel your willpower return. _Found an escape hatch in the ceiling.8DhB8DhYEMemorise Cause Fear, consuming 4 spell levels and leaving 0? Y - Yes 8DhF' N - No8DhGa 8Dh} p..........##.......... dertzug the Vexing............###.##...... Poltergeist of Gozag  Gold: 494.... ##...####.##.##... Health: 58/58 ========================..... #............# ... Magic: 14/14 ========================#....###................ AC: 6Str: 4#......................# EV: 13Int: 168Dh ......#....##.......... SH: 0Dex: 20.......#......<........ XL:  9 Next:  0% Place: Dungeon:6..##.@###.......##... Noise: ---------  Time: 5509.2 (0.0)#.............#... a) +1 sling........#....... #. Cast: Jinxbite#....#<##......Fly #..... .# ..#...#.#... .. # ..#..... .##..### ..  Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _You now have 488 gold pieces (gained 8). _You now have 494 gold pieces (gained 6). _You feel your willpower return. _Found an escape hatch in the ceiling.8Dh +10.2 (18Dhɇ 8Dh o _This spell is dangerous to cast!8Dh *1.2 (28Dha 8DhK 8Dh% *2.2 (38Dh% 8Dh @3.2 (48Dh 8Dh_ 8Dh̲ *4.2 (58Dh 8Dh? _You start memorising the spell. You continue memorising. x48Dh 8Dh 8DhԼ c _You finish memorising. Spell assigned to 'f'.8Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8Dhz8Dh P  Okay, then.8Dh 8Dh} 8DhZ . _8Dh 8Dh| 8Dh 8Dh 8Dh 8Dh' P _8Dh( ,8Dhr) 8Dh* 8Dh|- 8Dh. 8Dh. 8Dho2 8Dh4 8Dh 5 8Dh7 8Dh7 8Dhw; B8Dh> 8DhA 8Dh/B 8DhB 8DhD 8Dh|M n8DhO ,8Dhe 8Dhgh 8Dhai 8Dhk 8Dhp 8Dhr 8Dhu ,8Dhw 8Dhy 8Dhˌ X8DhΎ 8Dh 8Dh 8Dhϛ 8Dh1 8Dh 8Dh 8Dhݸ 8Dh 8DhC 8Dh 8Dhx 8DhX 8Dhq 8Dh !8Dh X ...### ######8Dh _ ....#######..##.8Dh D#$ ......8Dh> #..#8Dh % .....8DhN I #.. ..............##..8Dh R##...##......8Dh[ ###.8Dh R<...........###...####.8Dhj { ##@.....##.........8Dh 30.2 (18Dhk 6.0)8Dh #8Dhz V.#....###........8Dh Q....###.##....8Dh ...................#....##.....##...#........#......<. #...#.....##..###.....8Dh % ....##.....##.......... ...#..#..#..#........#... ..###.#....#....#<##..... 8Dh 8Dhr $1.2 (178Dh 8Dhp  8Dh 8Dh +_Found a stone staircase leading up.8Dh38Dhv8Dh>8Dh,8Dh=8DhB8Dh8Dh4#......##..  ##......#.. ...  #...##... #.........#... ......# .......### ###..>..#######. ..7.2 (6.0) #......... ##...# ...##...##........ #...<...........###. #.#.....##......## ##...##..#....### .....###.##...... ?................#8.2 (78Dh _Found a stone staircase leading down.5109.2 (88Dh? _You now have 510 gold pieces (gained 16).8Dhf_8DhmB8Dhp8Dhe8Dhi  There is a stone staircase leading up here. _8Dh=8Dh&8Dh,8Dh8DhO8DhqX8Dh,8Dh8DhW8Dhѣ,8Dh8DhT8Dh`,8Dh8Dh,8Dh8DhȮ| _g - 3 scrolls labelled FYTINL CUOF (gained 1)8Dh38Dhe8Dh8DhH,8Dh޴8Dh8DhY,8Dh8Dh8Dh8Dh8Dhy8Dh"8DhP8Dhο8DhL8Dhe8Dh8Dh8Dh8Dh,8Dh&258Dh&8DhN _You now have 525 gold pieces (gained 15).8Dh]38Dh8Dh_8Dh,8Dh8Dh\8Dh,8Dh>8Dh8Dh,8Dh8Dh8Dh,8Dh48Dh8Dhs8Dh8Dh8Dh8Dh8DhH8Dh8Dh8Dh8Dhl8Dh8Dh8Dh8Dh{8Dh58Dh8Dh8Dh8Dh8Dh8Dh,8Dh8DhB8Dh8Dh8Dh3,8Dhx8Dh8Dh*,8Dh8Dh  There is a stone staircase leading down here. _8Dh8Dh,8Dh8Dh(8Dh8Dh 8Dh 8Dhm 8Dh,8Dh8Dh8Dh,8Dh8Dh8Dh!8Dh8Dh#8Dh8Dh 8Dh 8Dh",8Dh$8Dh3%8Dh%8Dh(8DhP*,8Dh*8Dh,8Dh.,8Dh/8Dh[18Dh64 .  ...   ## . ####.##...s #..  # #.. ##... 8Dh7#..........  ##......#..  #......##..#......#.. ... s   scorpion (asleep)#.........##...###.........#...#.....#8Dh@[81.2 (42.0)2.2 (438DhA8Dh3D[ _A scorpion comes into view.8Dh&  .  ...  ## ....  ####.##...s  #..........  #..........  #..@.......  ##.........  #..........  ##......#..  #......##..  ##......#.. ...  #........8DhY' j  ###.........#...  #..... 8Dh^  .  ...  ## ....  ####.##...s  #..........  #..........  #..@.......  ##.........  #..........  ##......#..  #......##.. ##......#.. ...  #........ ###......... #.....8Dh 8Dh 8DhK 8Dh0 _ _A scorpion is nearby!8Dh}\^  You beckon some vexing sprites to accompany your attacks.8Dh*dys.s8Dhd2----==3.2 (1.0)Will/2 Jinx Fly 8Dhk8Dh2n; _You feel your willpower being sapped.8Dh (((((((You shoot a sling bullet.8Dhh:*8Dhf   The sling bullet barely misses the scorpion.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the scorpion trip over its own legs.8Dh p.....s..(very drained)8Dhr[10 =4.3 (1.18Dhx8Dh|6 _The scorpion is lightly wounded.8Dh% (((( You shoot a sling bullet. The sling bullet hits the scorpion.8Dhk :*8Dh   The scorpion is moderately wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs....s.5.4 _The scorpion is heavily wounded.8Dh (((((((You shoot a sling bullet.8Dh7 :*8Dh"   The sling bullet closely misses the scorpion.A giggling sprite leaps out and makes the scorpion trip over its own legs.8Dh.......s 8Dh@'6.58Dh88Dha _The scorpion is severely wounded. 8DhY (((((((You shoot a sling bullet. 8Dh:* 8DhJMA giggling sprite leaps out and makes the scorpion trip over its own legs. _The scorpion is severely wounded.smacks the scorpion with its own pincer.  almost dead. 8Dhis......  8DhD----7.6Fly  8Dhe 8Dhi _The jinxing sprites lose interest in you. 8Dh|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage. 8DhHk  The scorpion is almost dead. 8DhrI+80 8DhO 8Dh SU _The scorpion barely misses you. 8Dhh .  ...  ## ....  ####.##....  #..........  8Dh #..........  #..@s......  ##.........  #..........  ##......#..  #......##..  ##......#.. ...  #........  ###.........#...  #.....  8Dh1 .  ...  ## ....  ####.##....  #..........  #..........  #..@s......  ##.........  #..........  ##......#..  #......##.. ##......#.. ...  #........ ###......... #..... 8Dh u _A scorpion is nearby! 8Dh2b  You shoot a sling bullet. The sling bullet hits the scorpion. 8DhE$ 8Dh1)  8Dh] s Jinx 525 3==49.7 (1.1 _You kill the scorpion! _Your Hexes skill increases to level 8! 8DhT~  8Dh  8Dhc  8Dhy H _No target in view! 8Dh 8Dh!3 8Dh00 _ 9 8DhH==84==7 8DhS[33 _You now have 533 gold pieces (gained 8).== 8Dh| 8Dhos.. .......##....#..#...#..... #....########.####......@......#---#......##......##...........#.............##......#...... s   scorpion (wandering)#......##......##......#....... .#.........##... . #600.7 (11.0) 8DhqL.s 8DhG---1.7 (12 8Dh 8Dh[ _A scorpion comes into view.!8Dhbx ... .....  s.##.....  #..#.....  #........  #........  ####........  ####.##.......#  #......@......#  #.............#  #..............  ##.............  #..............  ##......#......  #......##......  ##......#.......   . !8Dhu ... .....  s.##.....  #..#.....  #........  #........  ####........  ####.##.......#  #......@......#  !8Dh#.............#  #..............  ##.............  #.............. ##......#......  #......##...... ##......#.......   . !8Dhc3!8Dh3!8Dh_ _A scorpion is nearby!!8Dh (((((sYou shoot a sling bullet.!8Dhk !8Dh*q m.s....!8Dh #8Dh? #8DhI n#8DhYJ #8Dh[M k5=#8DhzO #8DhR ,#8DhT #8DhX b3==#8Dh[ #8Dh^ a6=#8Dh_ #8Dha ,#8Dhc #8Dhe ,#8Dhef #8Dhi P==#8Dhj #8Dhl #8DhIm U7=#8Dh`n #8Dh_p #8Dhp *533#8Dhq #8DhRt b4==#8Dhu #8Dhqx a8=#8Dhy #8Dh| 1 _HP restored.#8Dh 3#8Dh7 #8Dh ;9#8Dhۖ W _You now have 539 gold pieces (gained 6)....# #...# #$..j.... .....j..##.....z#..# #.j #... ####..---####.##.#.#.......# #..# #.##..j   gnoll sergeant (polearm, asleep)#...z   wight (dormant)#....... jj 2 gnolls (polearms, asleep)##......#8Dh  26.4 (15.0)  A wight, a gnoll sergeant and 2 gnolls come into view.The gnoll sergeant is wielding a +1 spear of flaming.  The gnoll shouts! You hear an angry hiss.  A gnoll comes into view. It is wielding a +0 spear.#8Dh  jjjz.j.z   wightjjjj 4 gnolls (polearms, 3 wandering)  A gnoll comes into view. It is wielding a +0 halberd.#8Dh r====-7.4 (16#8Dh #8Dh* ; _The gnoll sergeant moves out of view.$8Dh$8Dh$8DhA! ...# #...  ...# #$.jj  .... .....j  ..##....z.  #..#.....j  $8Dh"#.........  #.........  ####.@.......  #.......#.  #.............#  $8Dh##.............#  #...............  ##..............  #...............  ##......#.......  $8Dh,' $8Dh~U ...# #...  ...# #$.jj  .... .....j  ..##....z.  #..#.....j  #.........  #.........  ####.@.......  #.......#.  #.............#  #.............#  #............... ##..............  #...............  ##......#....... $8DhVd _There are monsters nearby!%8DhE...# #... ...# #$.jj .... .....j ..##....z. #..#.....j #......... #.####.####.###. #.......# #.......# #.... ##. . ###.j   gnoll (polearm) ###.........%8DhG%8Dh4P.jj.z.j 2 gnolls (polearms, 1 wandering)%8DhQ\=--8.0) _%8DhY%8Dh\%8Dh/ ...# #$..j .... ...jj. ..##...z.. #..#.....j #......... #.####.####.###. #......# #.# #... ##.%8Dh" .. ###. ##   gnoll (polearm)#......#....... ...##...%8Dh>%8Dh %8Dh)~.j.z%8Dh*@--9%8DhU7%8Dh"  .... ....j. ..##..j... #..#..z..j #......... #..####.####.###. #......# #.# #... ##. . ###... ###......#....... #...##.###.#...%8Dh %8Dh^ %8Dh% a.zj%8Dh, &30%8DhΖ %8Dh &8Dh7 ..##...... #..#.zj..j #......... #..####.####.###. #......# #.# #... ##.&8Dh8r . ###. ##.#......#....... #...##...&8Dh:###..#... #....#&8Dh;&8DhJ=&8DhIFj.zj   gnoll (polearm)&8DhBG%1&8DhL&8DhN&8Dhˉ#..#.j...j..z........####.####.###...... ..##.##......##...... ##.......##... ###.#...&8Dh....### ##&8Dh&8Dhe&8Dh0.jzj   gnoll (polearm)&8Dh%2&8Dhݣ&8Dh&8Dh?0X.j........z####....####.###...... ..##.##&8Dhi1......##...... #....#...##...###.#... ....#..&8Dh:2### ##>..#######.&8Dhx8&8Dh:&8Dhs..jzj   gnoll (polearm)3&8Dh,j####...z.####.##.......#...... ..#.###.........##...... #.#...##... ##.#.......# #..### ###...>..#######.##.##.#.......&8Dh6..jzj   gnoll (polearm)&8Dh%4&8Dhd&8Dhv&8Dh s####....j####.##..z....#.............# #..#.##...#...@..## #.#...##... ##&8Dhs #... ....##### ##>..#######.##.##.#.......##....##&8DhV &8Dha &8Dh ..jzj   gnoll (polearm)&8Dh6 %5&8Dh &8Dh= &8Dhn ####.##...j...#........z....# .#..##...##.........## #.#...##... ##... #....# #### ##>..#######.##.##.#........##....###.#...#&8Dhx ..jzj   gnoll (polearm)&8Dh { %6&8Dh '8Dht  You beckon some vexing sprites to accompany your attacks.'8Dh1...jz2----==7Will/2 Jinx Fly '8Dh,'8Dh; _You feel your willpower being sapped.'8Dh ((((You shoot a sling bullet. The sling bullet hits the wight.'8Dhn@..j.z...=8.5 (1.1 _The wight is lightly damaged.'8Dhv ((( You shoot a sling bullet. The sling bullet hits the wight.'8Dh['8DhG^'8Dh j~.jz..'8Dhk+90'8Dhs'8Dhv` _The wight is moderately damaged.'8DhO ((You shoot a sling bullet. The sling bullet hits the wight.'8DhL'8DhN'8DhN'8Dh*Z/ z.jz.z 2 wights (1 wandering)The wight is heavily damaged.'8Dh[&40'8Dha'8Dhilv _A wight comes into view. It is wielding a +0 falchion.'8Dh (((((((You shoot a sling bullet.  The sling bullet closely misses the wight.'8DhB t*z'8Dh B *, very drained)  The sling bullet barely misses the gnoll.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the gnoll's face.'8Dh  The gnoll is lightly wounded.  A giggling sprite leaps out and makes the wight trip over its own feet.'8Dh '8Dhr '8Dh"  ..z....jz(1 very drained)The wight is almost destroyed.----11 1.6 (1.1 _The wight misses you.'8Dh y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.'8Dh-:*'8Dh  The wight is almost destroyed.A giggling sprite leaps out and doodles on the wight's face.'8Dh[  You destroy the wight!'8Dhx  The jinxing sprites lose interest in you.'8Dh'8DhX. z.z$zwandering'8Dh[/)The gnoll hits you but does no damage. The gnoll barely misses you.(8Dh539 102.7Fly (8Dh(8Dhx _A wight comes into view. It is wielding a +2 long sword.(8Dh (z You shoot a sling bullet. The sling bullet hits the gnoll.(8DhAo  The gnoll is moderately wounded.(8DhRE(8DhO.z.z$)(8DhPV3==3.8(8Dh|Y(8Dh\q _The gnoll seems less drained. The gnoll closely misses you.(8Dhr (You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.(8Dh(8Dh o  The gnoll is moderately wounded.(8Dh.z.z$40 _The gnoll hits you but does no damage.(8DhOQ l #......# #.# #.....z... ##..... #...... ##....jz#. #....$.###......#....... ...#####.# #....# #.### # #...>(8DhWR ...##### ###.##.#.......##....### #.....####...# ##......##...##(8DhU (8DhX (8Dhc\ (8Dh4g .z..jz(8Dhh .--5(8Dhr (8Dhat a _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.)8Dh)8Dh) #)8Dh.# #... ##....z. #...... ###. #....jz##)8Dh#......#....... ...#####.# #....# #.### #...>)8Dh3 d...##### ###.##.#.......##....### #.....####...# ##......##...## #....#...<....##)8Dh )8Dhk )8Dh!)8Dh.)8Dhjz)8Dh$.jz---6)8Dh)8Dh..#....z##......#.....$.##...... ##...jz.#...........##... ##... #....# )8Dhc##>..########.##.#......##....##.....####...##......##...##....#...<.....####...##.#.....##)8DhS,)8Dhx.z.z)8Dhd==0-7)8Dhr)8Dh)8Dh)8Dh#..##..z...#.....$.##...... ##...j..#.....z....##... ###.........#... ....# ##>..########.##.#......##....###......####...###......##...##....#...<.....)8Dhlx####...##.#.....##.#...##..#)8Dh)8DhO)8Dhj)8Dhș)8Dh.z.j.z)8DhQ%8)8Dh)8Dh)8Dh{Pt . ###. #..z.$.###......#. #...j.....#####...z..... #.............# #.### #...##### ###.##.#......)8DhR##....###... #.....####...# ##......##...## #....#...<....##...##.#.....##...... #....##.###.... #...###.....###.##.....)8DhS)8DhtU)8DhZ.z.j.z)8DhK[%9)8Dh_)8Dhac _There is a stone staircase leading down here.)8Dh )8Dh )8Dh̉ )8Dh *8Dh  ###. #....$.###..z...#. #.........#####..j...... #....z........# #.....### #...>...#### ###@##.#............##....###... #.....####...# ##......##...##*8Dh,  #....#...<....#...##.#.....##...... #....##.##.#.... #...###.....###.##.... ##.........*8Dh*8DhF*8DhL*8Dh.z.j.z*8Dh"\4==50 _*8Dh+*8Dh-*8Dh#....$.##...... ##......#....... #..z......##... ###.........#... #...j.........# #...z.........####...>...........########.##.#.............##...@###.#.....####...##.##...##....#...<...........#*8Dh##...##.#.....####....##.##...##..#....##...###.....###.##..... ##...#................. ##.........##...# *8Dh#*8Dh*8DhP".j.zz   wightj   gnoll (polearm)*8Dh%1*8Dh*8Dh*8Dh*8Dh*8Dh9*8Dh*8DhV [##......#...z......##... ###...... ....# #..j###..z>..########.##.#.....##....###.#...##......##...##....#...<.....###...##.#.....###....##.##...##..####.....###.##.....#...#............##.........##...#......#....##*8Dh] z..zz 2 wights2*8Dhe *8Dh #..z......##... ###.........#... #..z..# #....####...>.######*8Dhv f###z##.#.....##....###.#.....####...##.##...##....#...<...........####...##.#.....####....##.##...##..#....##...###.....###.##......*8Dhy ##...#.................# z   wight##.........##...##......#....#...#.....#####..###.......##.....##.*8Dh *8Dh *8Dh *8Dh *8DhS .zj.zz 2 wightsj   gnoll (polearm)*8Dh& %3*8Dh *8Dh +8DhaPl###.........#... #....# #..z### ##..j>.#######+8DhPS###.##.#......##...z###.#.....####...##.##...##+8DhQ#....#.@.<...........#####...##.#.....####.#....##.##...##..#....#+8DhHR#...###.....###.##.......##...#.................###.........##...#   wight#......#....#...#.....#####..###.......##.....##.+8Dh@Su #### ##...#..#..#..#...+8Dh!V+8DhV+8DhL`.j.z+8Dh+aG539==+8Dhgc4+8Dh$s+8Dh d###.#... #...# #..z.### ##...>....#.###j##.#.......##....###......#....z####...#.##......##...##.#....#..@<.###.+8Dh ##...##.#.....##......##.#....##.##...##..#....###.#...###.....###.##.##...#.........#.##.........##...#.#.#......#....#...#.....##..####..###.......##.....##.#### ##...#..#..#..#.+8Dh,+8Dh+8Dhb.j.zj   gnoll (polearm)+8Dh%5+8Dh!+8DhV#+8Dh###.#... #......# #..z..........### ##...>...........#.###.##.#.....##..j.###.......#.....####...#.+8Dh##....z.##...##.#....#...@.###.##...##.#.....##......##.#....##.##...##..#....###.#...###.....###.##.##...#........#.##...##...#.#.#......#....#...#.....##..####..###.......##.....##.#### ##...#..#..#..#.+8Dhj+8Dhq+8Dh.+8Dh+8Dh2Sz.zz 2 wightsS   adder (wandering)+8Dh%6+8Dh"+8DhL _An adder comes into view. _There is a stone staircase leading up here.+8DhP,+8DhQ+8DhR+8Dh;Y.S.j.z   wightj   gnoll (polearm)S   adder (wandering)+8Dh{ZI 97 _+8Dh~_+8Dha,8Dh_.3,8Dh4,8Dh 5,8Dh5,8Dh@7,8Dh =.Szjz 2 wights,8DhA3---3--8=8,8DhC,8Dh$ .###.......###...## #......#...# ##..............##.#. ##..........# #.........## #..##..##..###.## ##..##......# #### #..##.z.....# #....##5 #....@.##.#.###..... ###....####..# #...## ##...## ##..######. #..##..#. #......   wight ####.......###..... ##.......###...... ##......#..#### _The wight hits you with a +0 falchion.-----,8Dh(,8DhӆQ7-60.3 (2.5,8Dh,8Dh{ _You fly upwards. _There is a stone staircase leading down here.,8Dh ^  You beckon some vexing sprites to accompany your attacks.,8Dh W1----==,8Dh0 \1.3 (1.0Jinx Fly ,8Dh ,8Dh y _You feel your willpower being sapped. The wight closely misses you.,8DhF ((You shoot a sling bullet.,8Dh+X :*,8Dh? N .z (very drained)The sling bullet barely misses the wight.A giggling sprite leaps out and smacks the wight with its own hand.  The wight is moderately damaged.4=10=2.4 (1.1 _The wight closely misses you.-8Dh y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.-8Dh:*-8DhP zThe wight is moderately damaged.A giggling sprite leaps out and insults the wight's ancestors.  The wight is heavily damaged.30 _The wight hits you but does no damage.-8Dh   You shoot a sling bullet. The sling bullet hits the wight.-8Dh   The wight is severely damaged.4.5 (1.1-8Dh-8DhR _The wight barely misses you.-8Dh  You shoot a sling bullet. The sling bullet hits the wight.$-8DhPA-8Dh e539 =2==--450 _You destroy the wight!-8Dhc-8Dhd-8DhBi-8DhelH _No target in view!-8Dh###.......##.#.#.###.....###....### #.....#...####........##.#.##.................##..............##..##..##..###.##....###..##......# ####....-8Dh#..##.@.....# #....###....>.##.#.###......###....####......###.#...## ##...#######..######..##..#.#......#.......###|.###...-8DhT5---6 _-8Dh;-8Dh7  You now have 546 gold pieces (gained 7).  Things that are here:  a +0 falchion; a +0 robe-8Dhd46---7.5 (2Fly -8Dh _The sprites lose interest in your situation.-8Dh1; #.###....### ### #......#...# ##....##.#. ##...........# #...............##. #..##..##..###.-8Dh5L##..##......# ####.... #..##.).....# #....## #....@.##.#.###..... ###....####......### #...## ##...##### ##..######....... #..##.. #......# ####.......### #.#..####-8Dh<-8Dh=*8.5 (1-8DheD-8DhGc _There is a stone staircase leading down here..8Dh(3.8Dh..8Dh6.8Dh>6===9 _.8Dhg##..#... ....# #..z..### ####...>.S...#######.###.##.#.........8Dhvh###....###.............#.....####...#........##......##...##..........6#....#.j.@...........#####...##.#.....##...#....##.##...##..#....#...###.....###.##.8DhFiZ##...#..........###.........##..#j   gnoll (polearm)#......#....#...#.....##..## S   adder (wandering)###..###.......##.....##.....8Dhk#### ##...#..#..#..#......=.8Dhbm.8Dh3r7  You fly downwards..8Dhu.8Dh S.zz   wightj   gnoll (polearm)S   adder (wandering)  The gnoll hits you from afar with a +0 spear..8Dh4-1--=71.0 (2.5.8Dh.8DhY _The gnoll closely misses you. _There is a stone staircase leading up here./8Dh[ (S  You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the gnoll./8Dh8,/8DhlGu .S.z/8Dh{He.  The gnoll is heavily wounded./8DhxI5==2.1 (1.1/8DhR/8DhVR _The gnoll barely misses you./8Dhl  You shoot a sling bullet. The sling bullet hits the gnoll!$(S   adder/8Dh, I/8Dh ~.S.z./8Dh O 5-2== 93.2/8DhM_ _ _You kill the gnoll!/8Dh6 (You shoot a sling bullet. The sling bullet hits the wight./8Dhv /8Dh2 /8Dh˻ |.S$z/8DhL G840/8Dh /8Dh 3 _The wight is lightly damaged./8Dh4sy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage./8DhX  The wight is lightly damaged./8DhX.S/8Dh%5/8DhC/8DhR _The wight barely misses you.08Dh2hy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.08DhQ  The wight is lightly damaged.  The wight hits you with a +2 long sword.1--76.3 (1.108Dh _The adder bites you but does no damage. The wight barely misses you.08DhL 08Dh 08Dhr 08Dhz' 08Dh- [jj   gnoll sergeant (polearm, wandering)z   wightS   adder08Dh4 4--7008Dh7 08Dh  .###.......###...## #......#...# ##......##.#. ##..........# #.........## 08Dh #..##..##..###.## ##..##......# #### #..##.z.....# #....##5 #....@S##.#.###..... ###....####..# #...## ##...## ##..######. 08Dh #..##..#. #......z   wight ####.......###..... S   adder ##.......###......08Dh  ##......#..#### _The adder bites you but does no damage. The wight completely misses you.08Dh A----08Dh'% 08Dh A546-8.8 (2.508Dh 08Dh { _You fly upwards. _There is a stone staircase leading down here.18DhI}D  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The adder barely misses you.6=0-==9.8 (1.0Jinx Fly  _The adder misses you. The wight barely misses you.18Dh; ((You shoot a sling bullet.18Dh:*18Dhk .z (very drained)The sling bullet closely misses the wight.A giggling sprite leaps out and bonks the wight with its +2 long sword.  The wight is moderately damaged.18DhK10=8018Dh18Dhߠ _The adder barely misses you. The wight closely misses you.18Dhy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.18Dho  The wight is moderately damaged.18DheB1.9 (1.118Dh  _The adder completely misses you. The wight misses you.18Dhy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.18Dhr _The adder completely misses you. The wight misses you.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is moderately damaged.  The wight seems less drained. The adder completely misses you.wight hits you with a +2 long sword!18Dh@49---9/14 ---2018Dh18DhиK _The adder misses you.18Dh[# y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.18Dh! :*18Dh  z(very drained)The wight is moderately damaged.A giggling sprite leaps out and insults the wight's ancestors.  The wight is heavily damaged.14.0 (1.118DhH  18Dh 18DhϏ k_The adder barely misses you. The wight hits you but does no damage.18Dh ((You shoot a sling bullet.18Dhm :*18Dhzq 3.z _The adder barely misses you. The wight hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the wight.  A giggling sprite leaps out and bonks the wight with its +2 long sword.  The wight is almost destroyed.  The jinxing sprites lose interest in you.18Dhu h5.1Fly 18Dhz 18Dh _The adder barely misses you. The wight barely misses you.28Dh y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.28Dh!  The wight is almost destroyed.The adder barely misses you.The wight hits you with a +2 long sword!2------8----6.2 _The adder closely misses you.28DhSy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.28Dh)m  The wight is almost destroyed.28Dh+3---9==7.328DhF128DhX3 _The adder closely misses you. The wight barely misses you.28Dh _  You shoot a sling bullet. The sling bullet hits the wight.28Dh^l  The wight is almost destroyed.80 _The adder misses you. The wight misses you. The adder barely misses you.28Dhly  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.28Dh "  The wight is almost destroyed.9.4 (1.1 _The wight misses you. The adder bites you but does no damage.28Dh _  You shoot a sling bullet. The sling bullet hits the wight.28Dh% $S   adder28Dh)+ [  You destroy the wight!28DhL 546 4===0790.528DhR 28DhS R _The adder barely misses you.38DhX8(38DhSs SS(unaware)  38DhYou shoot a sling bullet. The sling bullet misses the adder.The adder barely misses you.38Dh'1.638Dh38DhOK _The adder is distracted by your dazzling golden aura.38Dh ce S  38Dh@##.#.###.###....####......###.#...## ##...#####.##..######.#..##..#.#......#.####.###.....|##.38Dhջ 9###.##......#..####.38Dh 38Dh 5---8038Dh 38Dh 38Dh j9====---9.0 (238Dh 38Dhs > _You now have 549 gold pieces (gained 3).48Dh_@CM###.......#..###.......###....### #...............#...##.............###...........#...............## #..##..##..###.###..##.###...#..##.@.....# #....##....>.##.#.###.....###....####.........## ##...#######..######...........7700.0 (1  You now have 557 gold pieces (gained 8).577=1=1.0 (248Dh=H$ 48DhL:_Items here: )) [[.48Dh4 #.###....### ### #......#...# ##....##.#. ##...........# #...............##. #..##..##..###.##..##......# ####.... #..##.).....# #....## #....@.##.#.###..... ###....####......### #...## ##...##### ##..######....... #..##.. #......# ####.......### #.#..####2.0 (1 _There is a stone staircase leading down here.48Dh  _8 6  _You feel your existence waver again.=5579=Fly 48Dh  48Dh_ _You feel your willpower return.2==48Dh 48Dh 48Dh3 48Dhp 48Dhd 48Dh" 5048Dh =48Dh 48Dhj 48Dh> 48Dh4 48Dh 48Dh  48Dh  48Dh ==48Dhp 48Dh  48Dhk 48Dh^ 48Dh 148Dh =48Dh ,48Dh" 48Dh# 48Dh|% 48Dh( 48Dhv) 48Dh!* 348Dh* ==48Dh+ 48Dh. ,48Dho0 48Dh1 48Dh4 48Dh4 48Dh5 248Dh96 =48Dh7 ,48Dho: 48Dhi; 48Dh< 48DhA 48DhB ==48Dh$C 48DhD 48DhF 48DhP }348DhQ b4==48DhS 48DhU 4 _Magic restored.48DhU 48DhV 48DhX a4=48DhnY 48DhZ 48Dh[ 48Dh7\ 48Dhh k==5=48DhIi ,48Dh4j 48DhQl a6=48Dh0m 48Dho ,48Dhp 48Dhq 48Dhr 48Dhs 48Dh_t 48Dhv k7=48DhEw ,48Dh'x 48Dhy 48Dh1z 48Dhz 48DhL| 48Dh| K8=48Dh} 48DhǙ L 38.0 (36.0) _HP restored.48Dh 48Dh 48Dh& E _Done exploring.58Dh[358DhR58Dh58DhM9.0 (1.0) _58DhD8##..#... ........j....# #..z..### ####...>....#######.58Dh^9###.##.#........##....###.............#..j..####...#........##......##...##..........6#....#.).@...........#####...##.#.....##...#....##.##...##..#....#...###.....###.##58Dh:##...#..........###.........##..#j   gnoll sergeant (polearm, wandering)#......#....#...#.....##..## j   gnoll (polearm, wandering)58DhL;###..###.......##.....##....#### ##...#..#..#..#......58Dh<9=58DhtW7  You fly downwards.58Dh[58Dh\58Dhb+...58Dh\c]jj)58Dh6==40.5 (2.558Dhq _The gnoll sergeant shouts! _There is a stone staircase leading up here.58Dh. t   .....#  .....### 58Dh  #...>........... ##....... ##....###...... #.....####...# ##...j..##...##.. #....#.).@....... #.#.....##.. ##...##58Dh r ...## .... ..##.. ...#.. 58Dh 6.......# #### 58Dh;r   .....#  .....###  #...>........... ##....... ##....###...... #.....####...# ##...j..##...##.. #....#.).@....... #.#.....##.. ##...## ...## .... ..##.. ...#.. .......# ####  _A gnoll sergeant is nearby!68Dh^  You beckon some vexing sprites to accompany your attacks.68Dh.j2----1.5 (1.0Will/2 Jinx Fly 68Dh?68Dh; _You feel your willpower being sapped.68Dh~ ((You shoot a sling bullet.68Dh}w  The sling bullet hits the gnoll sergeant but does no damage.68Dhj..j.j   gnoll (polearm)=2.6 (1.168Dh68Dh* _You hear a shout! x268Dh.( ( You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.68Dh:*68DhІ   The gnoll sergeant is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the gnoll sergeant with its +1 spear of  flaming.  The gnoll sergeant is moderately wounded.gnoll sergeant hits you from afar with a +1 spear of flaming.68Dh .j., very drained)68Dh }4--10 3.768Dh6 68Dh 3 _The gnoll sergeant burns you.68Dh (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.68Dh${ x  The gnoll sergeant is moderately wounded.68Dh j.j   gnoll (polearm)68Dh˂ +4068DhZ 68Dh \ _The gnoll sergeant closely misses you.68Dh9'y (You shoot a sling bullet.68Dhl:*78Dh/>  The gnoll sergeant blocks the sling bullet.  A giggling sprite leaps out and smacks the gnoll sergeant with its own hand.  The gnoll sergeant is heavily wounded.78DhEjj.j 2 gnolls (polearms)78DhF_5------578DhM78DhO _The gnoll sergeant barely misses you. The gnoll barely misses you.78Dh{ (((You shoot a sling bullet.78DhVa  The sling bullet barely misses the gnoll sergeant.The gnoll sergeant hits you from afar with a +1 spear of flaming.78Dhqh..j.   gnoll (polearm)78DhiZ2-6.8 (1.178Dhp78DhxZ _The gnoll sergeant burns you. The gnoll hits you but does no damage.78Dhr (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.78Dh:*78DhjThe sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.  A giggling sprite leaps out and doodles on the gnoll sergeant's face.  The gnoll sergeant is severely wounded.The jinxing sprites lose interest in you.78Dh4T  The gnoll sergeant hits you but does no damage.78Dhjjj. jj 3 gnolls (polearms)78Dh3==70Fly 78Dh{78DhyV _The gnoll completely misses you.78Dh!U ( You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.78Dh  The gnoll sergeant is almost dead.The gnoll sergeant hits you from afar with a +1 spear of flaming.78Dh78Dh=.. 278Dh49--2--878Dh78Dh6Z _The gnoll sergeant burns you. The gnoll hits you but does no damage.78Dh (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.78Dhm& q  The gnoll sergeant is almost dead.78DhD2 .j.  The gnoll sergeant hits you but does no damage.78Dh3 %978Dh; 78Dh> < _The gnoll hits you but does no damage.78Dh9-o  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.78Dh|4$(jj 2 gnolls (polearms)78Dh?a  You kill the gnoll sergeant!78Dhhj.j 3 gnolls (polearms)78Dh] 557 ---2250.9 (1.1 _The gnoll barely misses you. The gnoll closely misses you.78Dhd78DhKo _Your Ranged Weapons skill increases to level 7!88Dh  (You shoot a sling bullet. The sling bullet hits the gnoll.88DhB  The gnoll is lightly wounded.88Dhn .. 2  The gnoll misses you.8-1-- 92.088Dh88DhlC _The gnoll hits you from afar with a +0 spear.88Dhy (You shoot a sling bullet. The sling bullet hits the gnoll!88Dhm  The gnoll is severely wounded.88DhX j.j 3 gnolls (polearms)  The gnoll hits you from afar with a +0 halberd!88Dh$39----0---3088Dh88DhC _The gnoll hits you from afar with a +0 spear.88Dh5B_  You shoot a sling bullet. The sling bullet hits the gnoll.88DhHi$( 288Dh   You kill the gnoll! .j.  The gnoll hits you from afar with a +0 halberd.  The gnoll hits you from afar with a +0 spear.88Dh 8----9/14 ---4.1 (1.188Dh% h _The gnoll barely misses you.88Dh} (((((((You shoot a sling bullet.88Dh .....j.  The sling bullet closely misses the gnoll.88Dh `10/14==5088Dh 88Dhw r _The gnoll hits you but does no damage. The gnoll misses you.88Dhr (You shoot a sling bullet. The sling bullet hits the gnoll.88Dhx .  The gnoll is moderately wounded.88Dhb9=6.2 (1.188Dh 88DhU _The gnoll barely misses you. x298Dh (You shoot a sling bullet. The sling bullet hits the gnoll.98Dhc+/ .  98Dh,}The gnoll is heavily wounded.The gnoll hits you from afar with a +0 halberd!98Dh[-#498Dh.--8/14 ----87.398Dh<98DhY@S _The gnoll closely misses you.98Dh (You shoot a sling bullet. The sling bullet hits the gnoll.98Dh q .  The gnoll is almost dead.98Dh<+8098Dh98Dhٛ _The gnoll completely misses you. The gnoll misses you.98Dhc& 98Dhz(((((((You shoot a sling bullet.98Dh@ .....j.  The sling bullet barely misses the gnoll.The gnoll hits you from afar with a +0 halberd!98Dh:B29----7-----998DhI98DhLR _The gnoll barely misses you.98Dhr 398Dhov 98Dhyy ^ _You are too injured to fight recklessly!98Dh`k98Dhl98Dhu98Dhz^ _You are too injured to fight recklessly!:8Dh!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:8Dhؓ ###.........#...dertzug the Jinx#.............#Poltergeist of Gozag  Gold: 557 #..z..........### ### Health: 29/58 ============------------#...>...........#######.. Magic: 3/14=====-------------------###.##.#................. AC:  8  Str: 4##....###................. EV: 13Int: 16#.....####jj.#............ SH: 0Dex: 20##......##...##........... XL:  9 Next: 22% Place: Dungeon:6#....#.$.@...........###.. [4:8Dh t0mNoise: ===------  Time: 5759.3 (0.0)##...##.#.....##......##... a) +1 sling#....##.##...##..#....###.. Cast: Jinxbite#...###.....###.##......... Will/2 Fly ##...#.................#...##.........##...#........#.. jj 2 gnolls (polearms)#......#....#...#.....##..#####..###.......##.....##....#### ##...#..#..#..#...... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate;8Dh`###.........#...dertzug the Jinx#.............#Poltergeist of Gozag  Gold: 557 #..z..........### ### Health: 29/58 ============------------#...>...........#######.. Magic: 3/14=====-------------------###.##.#................. AC:  8  Str: 4##....###................. EV: 13Int: 16#.....####jj.#............ SH: 0Dex: 20##......##...##........... XL:  9 Next: 22% Place: Dungeon:6#....#.$.@...........###..hm Noise: ===------  Time: 5759.3 (0.0)##...##.#.....##......##... a) +1 sling#....##.##...##..#....###.. Cast: Jinxbite#...###.....###.##......... Will/2 Fly ##...#.................#...##.........##...#........#.. jj 2 gnolls (polearms)#......#....#...#.....##..#####..###.......##.....##....#### ##...#..#..#..#...... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatejj$.jjh9;49m, fleeing)1160.3 (1 Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate _The gnoll looks frightened! x2;8Dh;8Dh;8Dh>;8Dh F _Unknown command.;8Dh% 3;8DhY+ ;8Dh, ;8Dhj- ;8Dhu2 Ajj..;8Dhc> 4=---1 _;8Dh- h.###.......###...## #......#...# ##......##.#. ##..........# #.........## #..##..##..###.## ##..##......# #### #..##.[.....# #....##5 #....@.##.#.###..... ###....####..# #...## ##...## ##..######. #..##..#. #........  ####.......###.....  ##.......###......  ##......#..####.... ;8Dhs9 k=---;8Dh I302.8 (2.5;8Dhs ;8Dh { _You fly upwards. _There is a stone staircase leading down here.<8Dhs83<8Dh:<8Dh><8Dhb?1557 _<8DhGtFly <8DhH<8Dh,M _You feel your willpower return.1<8DhO<8DhOR,<8DhwT<8DheWO0<8DhY<8DhR]j5==<8DhF^<8Dh`S2=<8Dhb,<8Dh)n 9<8Dh]|3===6==84=7<8Dhb 6  _You feel your existence waver again.5===<8Dh7==<8Dh™{6<8Dhȝ<8Dh3<8Dhi<8Dh<8Dh<8Dh¥<8Dhp7===<8DhΧ<8Dh_<8Dh<8Dh<8Dh,<8Dh1<8Dh<8DhbK8=<8Dh<8DhƵ<8DhM8=<8Dh·<8DhS<8Dh<8Dh<8Dhn,<8Dh<8Dh#<8DhS9=<8Dhh<8Dh<8Dh9=<8Dhx<8Dh,<8Dh<8Dh:<8DhL40=<8Dh<8Dh<8DhaN9==<8Dh:<8Dh,<8Dh1<8Dh#P==<8Dh<8Dhm,<8Dh=<8Dh+<8DhN42=<8Dh<8Dh<8Dh-R10/14==<8Dh\<8Dh<8DhN<8Dhl<8Dh<8Dh<8Dh`<8Dhm3=<8Dh3<8DhP==<8Dhe<8Dhn,<8DhT<8Dh894<8Dh(=<8Dh<8Dh91<8Dhq(=<8Dha<8Dh ,<8Dh0 <8Dh ,<8Dh5==<8Dh!6=2==<8Dh"<8Dh$$<8Dh$<8DhH&<8Dh/7===<8Dh0<8Dh1,<8Dh13<8DhC5;8<8Dh6<8Dh8<8Dh{9L3==<8Dh>:<8Dh;<8DhI<<8Dh=<8Dh><8Dhf?K9=<8Dh@<8DhbB<8DhB<8DhiF<8DhlHP==<8DhI<8DhK,<8DhM<8DhN<8DhOV50=<8DhP<8DhdSb4==<8DhU<8Dh:X4 _Magic restored.<8DhX<8DhY<8Dh[a1=<8Dh]<8Dh_,<8Dh'a<8Dh cP==<8Dh}d<8Dhf,<8Dhg<8Dhi<8DhDjU2=<8Dhik<8Dh9m<8Dh n<8Dhn<8Dhp,<8DhMr<8Dht;3<8Dh\w<8Dh\x,<8Dhy<8Dh{,<8DhT}<8Dh=,<8Dh]<8Dha4=<8Dh*<8Dh,<8Dhm<8DhO,<8DhƊ<8Dh<8DhU5=<8Dh<8Dh,<8DhO<8Dh,<8Dh<8Dh`,<8Dh<8Dha6=<8Dh<8Dh,<8Dh<8Dh<8Dhˢ<8Dhd<8Dh<8DhiU7=<8Dh<8Dhe<8Dh<8Dh<8Dh<8Dhy<8Dh <8DhǬ<8Dh~K8=<8Dh<8Dhj 858.8 (96.0) _HP restored.<8Dh<8DhE _Done exploring.<8Dh%!<8Dh"<8Dh%<8Dh,<8Dh-79.8 (1.0) _<8Dh|4<8DhD##..#... ....# #..z..### ####...>....#######.###.##.#........##....###...jj........#.....####)..#........##......##...##..........6#....#.).@...........#####...##.#.....##...#....##.##...##..#....#...###.....###.####...#..........###.........##..#jj 2 gnolls (polearms)#......#....#...#.....##..#####..###.......##.....##....#### ##...#..#..#..#......=[40<8Dh?I;m.[0;10;1mj<8DhN-61.3 (2.5<8Dh<8Dh{ _You fly downwards. _There is a stone staircase leading up here.<8DhP7 ~   .....#  .....###  #...>........... ##....... ##....###...j.. #.....####)j.# ##......##...##.. #....#.).@....... <8Dh8 #.#.....##.. ##...## ...## .... ..##.. ...#.. .......# #### <8Dhk    .....#  .....###  <8Dh #...>........... ##....... ##....###...j.. #.....####)j.# ##......##...##.. #....#.).@....... #.#.....##.. ##...## ...## .... ..##.. ...#.. .......# #### <8Dht <8DhO <8Dh z _There are monsters nearby!<8Dh6;  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.=8Dh:V.j=8Dh77-2----==2.3 (1.0Will/2 Jinx Fly =8Dh=8DhE _The gnoll hits you from afar with a +0 halberd.=8Dh@ (You shoot a sling bullet. The sling bullet hits the gnoll.=8Dh:*=8Dho _The gnoll hits you from afar with a +0 halberd.  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.  =8DhYou feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks the gnoll with its +0 halberd.  The gnoll is severely wounded.=8Dh<j..j, 1 very drained)=8Dhg5--10 =3=8Dh=8DhfE _The gnoll hits you from afar with a +0 halberd.=8Dh7 (((((You shoot a sling bullet.=8Dhx:*=8DhR  The sling bullet barely misses the gnoll.A giggling sprite leaps out and bonks the gnoll with its +0 halberd.=8DhR ...$.   gnoll (polearm)  You kill the gnoll!=8Dha557 1--1------34.4 (1.1=8Dh=8DhC _The gnoll hits you from afar with a +0 spear.=8DhϏ (You shoot a sling bullet. The sling bullet hits the gnoll.=8Dhv .  The gnoll is lightly wounded.50=8Dh$=8Dh&< _The gnoll hits you but does no damage.=8Dh_ (You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.=8Dh :*=8Dh .j , very drained)  =8Dhv The gnoll is lightly wounded.  A giggling sprite leaps out and doodles on the gnoll's face.  The gnoll is heavily wounded.2-=8Dh/ A16.5 (1.1=8Dh =8Dh R _The gnoll barely misses you.=8Dh ( You shoot a sling bullet. The sling bullet hits the gnoll.=8Dh :*=8Dhog =8Dhh?.j=8Dh*j The gnoll is severely wounded.A giggling sprite leaps out and bonks the gnoll with its +0 spear.  The gnoll is almost dead.=8Dhvl+70=8Dhs=8Dhvw =8Dhx=8Dhy/_The gnoll closely misses you.=8Dhmz=8Dh, =8DhG9|(((You shoot a sling bullet.>8DhT:*>8Dh0fZ  The sling bullet barely misses the gnoll.A giggling sprite leaps out and smacks the gnoll with its own hand. ..$You kill the gnoll!>8Dh2==48Fly >8DhQ>8Dhi _The jinxing sprites lose interest in you.>8Dh?>8Dh9>8Dh>8DhH _No target in view!>8DhJ3>8DhN>8DhR>8Dh!YB3 _>8Dh[>8Dh\>8Dh_>8Dhc>8DhZd>8Dhg>8Dh=l>8Dhl:==>8Dho>8Dhr>8DhsK4=>8DhAw>8Dhuy>8Dhy>8Dh>8Dhނ>8Dhi>8Dh>8Dh>8Dh[5=3>8DhE==0>8DhA>8Dh>8Dh*557>8Dh>8Dhő>8DhM: 9>8Dhz>8Dh>8Dh~K6=>8Dh>8DhŚ>8DhM:==>8Dh\>8Dh~>8Dh >8Dh\>8Dh>8Dh98>8Dhʤ>8DhU>8Dh7=4==>8DhI>8Dh04 _Magic restored.>8Dh>8Dh>8Dh/>8Dh^>8Dh>8DhL>8DhK8=>8Dh>8Dh1 _HP restored.>8Dh7>8Dhÿ:==>8Dh>8Dh>8DhC,>8Dh>8Dh m  You now have 563 gold pieces (gained 6).  You see here a +0 spear.>8Dhg63Fly >8DhQ>8Dhn _You feel your willpower return.>8Dh)>8Dh9=>8Dhr>8Dh  You now have 567 gold pieces (gained 4).77 _You see here a +0 halberd.>8Dh3>8Dh>8DhM  You now have 573 gold pieces (gained 6).>8Dh^&73>8Dh>8Dh= _You see here a +0 spear.>8Dhv3>8DhG>8Dh|>8DhF 6 >8Dh>8Dh _You feel your existence waver again.There is a stone staircase leading up here.>8Dh5 _>8Dh >8Dh ###.#... #......# #..z..........###  #...>...........# ###.##.#.... ##....###...... #.....####)).#>8DhV ##......##.).## #....#.)@<.###--- ##...##.#.....##......## #....##.##...##..#....### #...###.....###.## ##...#........# ##...##...#.# #......#....#...#.....##.. ###..###.......##.....## #### ##...#..#..#..#>8DhOK ###.#... #...# #..z.###  #...>>8Dh....# ###.##.#...... ##....###..... #.....####)).# ##......##.).## #....#.@.<.### ##...##.#.....##......##>8Dh` #....##.##...##..#....### #...###.....###.## ##...#.........# ##.........##...#.# #......#....#...#.....##..>8Dh ###..###.......##.....## #### ##...#..#..#..#>8Dh096.5 (28.0)>8Dh1G---7.5 (29>8DhH#>8Dh,N  You now have 585 gold pieces (gained 12).>8Dh^-4858.5 (30>8Dh42>8Dh3l _Items here: )) [[.>8Dhݙ 3>8Dh' >8Dh >8Dh B>8Dh >8Dh ,>8Dh >8Dha >8Dh ,>8Dhq >8Dh >8Dh ,>8Dh- >8Dh >8Dh ,>8Dh$ >8Dh R  There is a stone staircase leading down here.>8Dh >8Dh  _>8Dh >8Dh >8Dh ,>8Dh >8DhM >8Dh ,>8Dh >8DhM >8Dh ,>8Dh2 >8Dh >8Dh ,>8Dh >8Dh >8Dh >8Dh >8Dh% >8Dh j  You now have 589 gold pieces (gained 4).  Things that are here:>8Dh %9>8Dh >8Dh  ] _a +0 robe; a +0 scimitar>8Dh 3>8DhK >8Dh >8Dh! ,>8Dh >8Dh >8Dhk ,>8Dh >8Dh >8Dh ,>8Dh >8DhI >8Dh ,>8Dh^ >8Dh >8DhJ! ,>8Dh" >8Dh$ >8Dh& ,>8Dh ( >8Dh) >8Dhw+ ,>8DhU, >8Dh. >8Dh/ >8DhM0 >8Dh0 >8Dh2 >8Dh4 >8Dh4 >8DhU5 >8Dh6 >8Dh8 >8Dh(9 >8Dh9 >8DhX; >8Dh< >8Dht= >8Dh> >8Dh? >8Dh@ >8DhA >8Dh'B >8DhoC >8DhD >8DhOE >8DhE >8DhG >8DhTH '603>8DhEJ >8DhK N _You now have 603 gold pieces (gained 14).>8DhL >8DhM >8Dh#N >8DhaO >8DhuT  ..>  ..##  ...# .  ...##..  .......  ##....... . #........ ...######@....... 926.5 (28...#..#......... ...............# #...##........... # #..#........... #.>>8Dh-U  #.............. .... #.............. ..####.............. ..####.##.......#...... >8DhRX A7.5 (29>8DhL[ >8Dh\ 9 _Found an escape hatch in the floor.>8DhzA#..... ....> ....## ....# ....##. # #.0.0)...######.....#..#... .........#. #.#..##....[ #...#..#....#.>#........ #........ ####.............. .8.5 (1 _Found a leather armour.?8Dh9;?8DhH?8DhK?8DhkL?8DhN?8DhP?8Dh%S?8DhHT?8DhU?8DhY?8DhE\?8DhV`B?8Dhb?8Dhmc?8Dhd?8Dhcf?8Dhg?8Dhh?8Dhi?8Dhl ?8DhIm ?8Dhm+There is an escape hatch in the floor here.?8Dhzo?8Dhp ?8Dh=q_?8Dh`r?8Dht?8Dhv?8DhWw?8Dhx?8Dhgz?8Dho|?8Dh?}?8Dhz~?8Dhq?8Dh(?8Dh?8Dh4?8DhC?8Dh?8Dhމ?8DhL?8Dhi?8Dhɏ?8Dh?8DhT?8Dh?8Dh?8Dh?8DhP?8Dh??8Dhz?8DhJ?8DhK?8Dh[?8Dh?8Dh?8Dh?8Dh?8Dhv?8DhF?8Dh?8Dh?8Dh?8Dh?8Dhٻ?8Dho?8Dht?8DhD?8Dh%?8Dh?8Dh?8DhY?8Dhc?8Dh ?8Dhf#....>.#..........?8Dh3`#....####......###?8Dh##....##.........# ###?8Dhe#....##.....?8Dh>]#.......... .?8Dh##...........#..#..............?8Dhy##.............................?8Dh]I#.............?8Dh ......#.. ?8Dh6###..............?8Dh[###.....#.. ?8Dh.#...........#?8Dh##....... ?8DhE@..........#....##?8Dh........# ?8Dhv...........[..# #?8Dha#.....<... ?8Dh.............. #.>.......... ?8DhV............. .?8Dha,...... ?8DhV............ .?8DhK(.#####. ............ ..## ## ....#...... ...### ....###... .....?8DhD?8Dh50.5 (2?8Dh 2.0)?8Dh?8Dhg$1.5 (23?8Dh?8Dh ?8Dh?8Dhe _u - a wand of light (10)?8Dh 3?8DhW ?8Dh ?8Dh ?8DhŢ n?8DhX ?8Dh B?8Dh8 ?8Dhϲ ?8Dh ,?8Dh ?8Dh ?8Dh ,?8Dh ?8Dh> ?8Dh ,?8DhL ?8Dh ?8Dh ,?8Dh ?8Dh ?8Dh ?8Dh ?8Dh ?8Dh3 ?8Dh ?8Dh ?8Dh ?8DhJ ?8Dh ?8Dhj ?8Dh ?8Dh ?8Dh' ?8Dh ?8Dh ?8Dhn ?8Dhr ,?8Dh ?8Dh( ?8Dh  ###............##.....#.. .#...........##.........##....... ..........#....##...............# ...........[..###....<.. .......###.> ......## ......#..#####. .......## ##. ....#............###63.5 (12###......###..?8Dh #........ ..###...#.... ...###....# ##......... #.#.)###....>....##.##[..#...............##)........#..... ........##............#..... ...)#?8Dh? A4.5 (13?8Dh ?8Dh ; _Found a stone staircase leading down.@8DhtI@8DhH@8Dhn@8Dh ..###.>......... ..........##..............#...####.........## ###............######......###.#........#......#........###....# .......###.#.)###7.5 (3.0)......>....##.##[..# .#.............) ##.............##.... #..................)##............#....###....)#.......#....# ##.#.♣.._..♣.#......####.### ######...##..@8Dhʤ@8.5 (4@8Dh@8DhS: _Found a glowing silver altar of Zin.@8Dh_r3@8Dh t@8Dh6@8DhA,@8Dh,@8Dh,@8Dhĉ@8DhP@8Dh,@8Dhu@8DhȠ@8Dhh,@8Dh@8Dh,@8Dh§,@8Dh@8Dha@8Dh,@8Dhխ@8Dhb@8Dh,@8Dh|@8Dh@8Dh,@8Dh\@8Dh@8Dh@8Dh,@8Dh[@8Dh @8Dh,@8Dhv@8Dh<@8Dh,@8Dh@8Dh@8Dh,@8Dh@8Dh@8Dh@8DhH@8Dh@8Dh9@8Dh@8DhC@8Dh@8Dh/@8Dh@8Dh @8Dh@8Dh@8Dh@8Dhd@8Dh@8DhS@8Dh@8Dh@8Dh@8Dh@8DhG@8Dh@8Dh@8Dh@8Dhb,@8Dh@8Dh@8Dh @8Dh@8DhW@8Dhb@8Dh@8Dh@8DhC@8Dh@8DhA@8Dh@8Dh@8Dh"@8Dh @8Dh4 @8Dh @8DhF @8Dh @8DhG@8Dh@8Dh=@8Dh,@8Dh}@8Dh:@8Dh,@8DhJ@8Dh@8Dh@8Dh@8Dhb@8Dh @8Dhi!,@8Dh"@8Dh$@8Dh %,@8Dh%@8Dhm'@8Dh'(@8Dh(@8Dha)@8DhA*@8DhJ+@8Dh+@8Dh,@8Dh!0@8Dh1,@8Dh3@8Dh4@8DhU6,@8Dh87@8Dh8@8Dh9@8DhV:@8Dh:@8Dh>@8Dh?,@8DhY@@8Dh B@8DhC,@8DhC@8Dh ,B8Dh B8Dh B8DhT ,B8Dh B8DhHB8DhgB8Dh%,B8DhB8DhB8Dhn,B8DhB8Dh^ #  . ### ## ###  #.. ..#..  ##... ....  ### ..... ..s ##.......#.. .......#.# .........### ...#....@..#### ---##.....#...##..##.# ### #..#..## .......####......# ....<............# B8Dhw.......######## s   scorpion (asleep).......##  ###......##  ..## ##.....  B8Dh#042.7 (24.0)B8Dh[$G---3.7 (25B8DhA'B8Dh%)[ _A scorpion comes into view.B8Dhu ### ## ###  #.. ..#..  ##... ....  ### ..... ..s ......#.. ......#.# ........### #....@..#### #...##..##.# .....# #..#..## B8Dh....####......# .<............# .......######## .......## ..##  ...# B8Dhj ### ## ###  #.. ..#..  ##... ....  ### ..... ..s ......#.. ......#.# ........### #....@..#### #...##..##.# .....# #..#..## ....####......# .<............# .......######## B8Dh.......## ..##  ...# B8DhB8Dh#B8Dh"B8Dh_ _A scorpion is nearby!B8Dh* ^  You beckon some vexing sprites to accompany your attacks.B8Dh k.ssB8Dh 2----==4.7 (1.0)Will/2 Jinx Fly B8Dh ; _You feel your willpower being sapped.B8Dh (((((You shoot a sling bullet.B8Dh'P :*B8Dh    The sling bullet barely misses the scorpion.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the scorpion trip over its own legs.B8Dh !B8Dh&....s (very drained)B8Dh%(T10 =5B8Dh,B8Dh6 _The scorpion is moderately wounded.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.B8Dh:*C8Dh~c s The scorpion is moderately wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is severely wounded.6 _The scorpion closely misses you.C8DhB C8Dh\ You shoot a sling bullet. The sling bullet hits the scorpion.C8Dhj:*C8DhLE s The scorpion is severely wounded.A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is almost dead.C8DhN,7.8 (1.1C8DhJWC8Dh\N _The scorpion misses you.C8Dh C8Dhۿ C8DhG"(C8Dh (C8Dhs(C8Dh(C8Dh=(C8Dh/You shoot a sling bullet.C8DhgYC8Dh7[*C8Dh]C8DhH  The sling bullet closely misses the scorpion.A giggling sprite leaps out and makes the scorpion trip over its own legs. ....$You kill the scorpion!C8Dhr 610 ----88.9Fly  _The jinxing sprites lose interest in you. _Your Fighting skill increases to level 4!C8DhC8Dh9C8DhC8Dh=C8Dh C8Dh(C8DhMC8DhZ#C8Dh2% C8Dh(.C8DhR### ## ####C8Dhړ| #.. ..#...#C8Dh C8DhP##... ..... C8DhkX ### ..... .... C8Dh;##C8Dhe+.#..C8DhL#.# C8DhL.......@### .......#.......#####.....#...##..##.# ##C8Dh:.# #..#..# .............####......#  .......... .....#....... _No target in view!C8DhC8Dh7 ---C8Dhܠ9C8Dh0 C8DhO_C8Dh_C8DhթC8DhC8Dh5C8DhY3C8Dh==C8Dh ---C8DhA$50.9 (2C8Dh7C8DhH C8DhC8Dh0_You now have 615 gold pieces (gained 5).C8Dh 615 9==4==8==C8Dh) C8Dh0 C8Dh ,C8Dh 7C8Dh F 6 C8Dh C8Dh s _You feel your existence waver again.C8Dh 3C8Dh C8Dh C8Dhf ,C8Dh C8Dh C8Dh ^Fly C8Dh C8Dh n _You feel your willpower return.C8Dh C8Dh C8Dh! C8Dh C8Dh C8Dh1 C8Dh C8Dh C8Dh C8Dh0 C8Dh C8Dh C8Dh$ C8Dh C8Dh; C8Dh?C8Dh,C8Dhf C8Dh C8Dh ,C8Dh C8Dh,C8Dhy,C8Dh0C8DhiC8DhWC8DhC8DhC8DhC8DhC8DhAC8DhC8DhjC8DhC8Dh*C8DhC8Dhm C8Dh!C8DhR"C8Dh"C8Dhg$C8Dh%C8DhT&C8Dh&C8Dh(C8Dh*,C8Dh+C8Dh-C8Dh8/C8Dh/C8Dh0C8DhU2C8Dh3C8Dhd4C8Dh5C8Dh6C8Dh8C8Dh>C8Dh>C8Dhj@C8DhA,C8DhZBC8DhDC8DhDC8DhsEC8Dh FC8DhHC8DhI,C8DhJC8DhTC8DhU,C8DhVC8DhYC8DhR[,C8Dhv\C8Dh_C8Dh?a,C8DhbC8DhfC8Dhg,C8DhiC8DhlC8Dho,C8DhpC8Dh1tC8Dhu,C8DhkwC8DhzC8Dh{,C8Dh@}C8DhC8Dh,C8DhC8DhЅC8Dh,C8Dh?C8Dh֋C8Dh,C8Dh1C8DhC8Dh\,C8DhC8Dh*C8Dh,C8DhhC8DhC8DhC8DhC8DhYC8DhC8Dh,C8DhΣC8DhRC8DhC8Dh&C8DhC8Dh C8DhBC8DhΪC8DhXC8DhЬC8DhC8DhzC8DhC8Dh-C8Dh9C8DhűC8DhrC8DhC8DhC8Dh"C8DhC8DhC8DhC8DhBC8Dh͸C8DhC8DhC8DhKC8DhC8DhC8DhϿ,C8Dh\C8DhC8Dh,C8DhC8DhC8DhC8DhC8DhC8DhC8DhC8Dh=C8Dh\C8DhC8DhC8DhcC8DhC8DhC8DhC8Dh'C8DhC8DhC8DhC8Dh^C8DhC8DhkC8DhqC8DhC8DhC8DhC8DhC8DhFC8DhC8DhC8DhC8Dh2C8DhC8DhgC8DhXC8DhC8DhoC8Dh5C8DhC8DhC8DhC8DhhC8DhZ,C8Dh<C8DhC8DhL,C8DhC8DhC8Dhq ,C8Dh C8DhC8Dh,C8DhC8DhC8Dh6,C8DhC8Dh!BC8Dh#C8Dh'C8Dh(C8Dhu)C8Dh *C8Dhg/C8Dh0C8Dh&1C8Dh1C8Dhd7C8Dhh8C8Dh&9C8Dh9C8Dh?C8Dh&A,C8DhBD8DhD8DhD8Dh4D8DhD8Dh~XD8Dh1D8DhC,D8Dh)D8DhxD8Dh!D8Dh!D8Dh"D8DhD'D8Dhs(D8Dh)D8Dh)D8Dh8.D8Dh/D8Dh0D8Dh]1D8Dh5D8Dhn7D8Dh8D8Dh8D8Dh=D8Dh>,D8DhSBD8DhDD8DhF,D8DhGD8DhKD8DhcM,D8DhND8DhQD8DhS,D8DhTD8Dh[XD8Dh4\D8Dh],D8Dh(^D8Dh`D8DhlbBD8DhfBD8DhOmnD8DhwD8Dh/vD8Dh BD8DhD8Dh,D8DhD8DhВD8DhD8DhrD8DhD8DhD8DhD8Dh'D8DhD8DhMD8Dh,D8DhD8DhD8Dh"D8DhD8DhϢD8DhߣD8DhmD8Dh7D8DhD8DhZD8DhD8DhD8DhƬD8Dh24 _You now have 624 gold pieces (gained 9).D8DhD8DhD8Dh$D8DhD8DhSD8DhP,D8DhD8DhD8DhBD8DhID8Dh D8Dh*nD8Dhy+,D8Dh,D8Dh0D8Dh`2,D8Dh5D8Dh7D8Dh#9D8Dh=D8Dh>D8DhAD8Dh#C,D8DhCD8Dh+GD8DhfH,D8DhID8DhKD8Dh2L,D8DhLD8DhOD8DhfP,D8DhHQD8DhTD8DhqV,D8Dh6WD8Dhl[D8Dh\,D8Dh]D8DhB`D8Dha,D8DhbD8DheD8Dhf,D8Dh+gD8DhhD8Dhj,D8DhjD8DhtlD8Dh.mD8DhmD8DhnD8DhpD8DhpD8DhqD8DhrD8Dh uD8Dhu,D8DhvD8DhD8DhĀ,D8DhD8DhWD8Dh,D8DhD8Dh_D8DhÉ,D8DhjD8DhόD8DhD8DhGD8DhڎD8DhܐD8DhD8Dh$D8DhD8DhD8DhD8Dh%D8DhD8Dh9D8DhgD8DhD8DhD8DhtD8DhD8DhD8Dh&D8DhD8Dh,D8Dh,D8DhD8Dh,D8DhhD8DhݭD8Dh߯,D8DhD8DhݳD8Dh,D8DhD8Dh}D8DhD8DhD8DhӺD8DhdD8Dh"D8DhD8DhHD8DhD8DhD8DhPD8DhD8DhwD8Dh,D8DhD8DhD8DhD8DhD8DhD8Dh]D8Dh_D8DhD8DhD8DhD8Dh}BD8DhD8DhX,D8DhD8DhD8DhT,D8Dh(D8DhSD8DhD8DhiD8DhD8DhD8Dh,D8DhQD8Dh.D8DhRD8DhD8Dh{D8DhD8DhD8DhD8DhqD8DhXD8DhD8DhD8DhD8DhtD8Dh",D8Dh4D8Dh$D8Dh,D8DhD8DhD8Dh,D8Dh D8Dh\!D8Dh",D8DhV#D8Dh $D8Dh$,D8Dh%D8Dh&D8Dh_',D8Dh}(D8Dh)D8Dh:*,D8Dhx+D8Dht,D8Dh-,D8DhW.D8Dh/,D8Dh10D8DhP1D8DhM2D8Dh2D8Dhp3D8Dh5D8DhN6,D8Dh7D8Dh8D8Dh9,D8Dh>:D8DhT #### ##...#..#..#..#....... #..###.#....#....#<## ###.#########.......#. #....##.....#.#....... ##.....#..#..#.......## #..##...#..#.#..###.... #......#.#...####....## D8Dh}U#####..#..#..#......### ##@....#####....# #237.9 (187.0) ###...##.## ##..##  #....####.# ####  #....# #  #...## D8DhW#...# ##### D8DhYD8Dhs[E _Done exploring.D8Dh3D8DhVD8Dhw.....D8Dhl...##.....#.....#...........0.0)...##.D8Dh`6..####.D8Dh3D8DhE _Done exploring.D8DhW3D8DhkYD8DhQD8DhE _Done exploring.D8Dh[[?25h[?0c  Search for what [Enter for "."]? E8Dh [?25l[?1cE8Dh E8Dh18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] an escape hatch in the ceilingb - [D:6] a +0 buckler  c - [D:6] a +0 spear (2 further duplicates)  d - [D:6] a +1 spear of flaminge - [D:6] a stone staircase leading up  f - [D:6] a +0 halberd  E8Dhg - [D:6] a stone staircase leading up  h - [D:6] a stone staircase leading down  i - [D:6] a teleport trap  j - [D:6] a +0 club  k - [D:6] a +0 scimitar  l - [D:6] a +0 mace  m - [D:6] a +0 dagger (1 further duplicate)  n - [D:6] a +0 hand axe  o - [D:6] a stone staircase leading down  p - [D:6] a stone staircase leading down  q - [D:6] a stone staircase leading up  r - [D:6] an escape hatch in the floorE8DhV  a - [D:6] an escape hatch in the ceiling  d - [D:6] a +1 spear of flamingF8DhF8Dh F8Dhe#### ##...#..#..#..#....... dertzug the Jinx#..###.#....#....#<## Poltergeist of Gozag  Gold: 624###.#########.......#. Health: 58/58 ========================#....##.....#.#....... Magic: 14/14 ========================##.....#..#..#.......## AC: 6Str: 4#..##...#..#.#..###.... EV: 13F8DhEInt: 16#......#.#...####....## SH: 0Dex: 20#####..#..#..#......### XL:  9 Next: 28% Place: Dungeon:6##@....#####....# # Noise: ---------  Time: 6237.9 (0.0)###...##.## ##..##a) +1 sling#....####.# ####Cast: Jinxbite#....# ###Fly #...###...###### _You feel your willpower return. _You now have 624 gold pieces (gained 9). _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .F8DhF8DhzF8Dh^F8DhF. _F8Dh! F8Dh" Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple G8DhG8Dh(*U#### ##...#..#..#..#....... dertzug the Jinx#..###.#....#....#<## Poltergeist of Gozag  Gold: 624###.#########.......#. Health: 58/58 ========================#....##.....#.#....... Magic: 14/14 ========================##.....#..#..#.......## AC: 6Str: 4#..##...#..#.#..###.... EV: 13Int: 16#......#.#...####....## SH: 0Dex: 20#####..#..#..#......### XL:  9 Next: 28% Place: Dungeon:6G8Dh0-<##@....#####....# # Noise: ---------  Time: 6237.9 (0.0)###...##.## ##..##a) +1 sling#....####.# ####Cast: Jinxbite#....# ###Fly #...###...###### _You feel your willpower return. _You now have 624 gold pieces (gained 9). _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .G8Dh&:G8Dh8;G8Dh<$ _G8DhBBG8DhBG8DhCG8DhlGG8DhH,G8DhIG8DhMG8DhN,G8DhOG8DhRG8DhRT,G8DhUG8DhKXG8DhY,G8DhvZG8Dh7]G8Dh ^,G8Dh]_G8DhaG8DhdBG8DhhXG8DhnXG8Dhv}G8DhG8DhT,G8DhG8Dh2G8Dhܒ,G8DhmG8DhG8Dh,G8DhG8DhG8Dh,G8DhG8DhG8Dh,G8DhEG8DhG8Dh,G8DhEG8DhG8Dh,G8DhG8DhY  There is a stone staircase leading down here.G8Dh f _G8DhJJinxbite  You fly downwards.  You hear the hiss of flowing sand.G8Dh/  --more--G8Dh#  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!  You hear the solemn chanting of funerary rites.G8Dhո /  --more--H8DhL#..#.######## #........###.# #............. 7#.....@....... #.s.F......... ......).....?.. ##.............#.............#..........?..F   bullfrog (asleep)#.............s   scorpion (asleep)##############H8DhH8Dh"H8DhtB60.6 (22.7)JinxbiteH8DhBwH8DhM|  portal is buried!  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a mace, a scroll labelled KUK CEOCKU and a scroll labelled FYTINL CUOF. _There is a stone staircase leading up here.I8Dh\I8Dh]Read which item? Scrolls  b - 2 scrolls of poison  g - 3 scrolls labelled FYTINL CUOF  m - a scroll labelled XAOXYTSU SEXO  n - a scroll labelled AMYTZYH EKOXETH  o - a scroll labelled DERIAR UMIURPH  t - a scroll labelled ICSIEN GAIGUMMA [!] read|quaff|evoke[?] describe selectedJ8DhJ8Dhy"J8Dh*dertzug the JinxPoltergeist of Gozag  Gold: 624Health: 58/58 ========================#Magic: 14/14 ========================..AC: 6Str: 4#.########EV: 13Int: 16#........###.#SH: 0Dex: 20#.............XL:  9 Next: 28% Place: Dungeon:7#.....@.......Noise: ---------  Time: 6260.6 (0.0)#.s.F.........a) +1 sling......).....?..Cast: Jinxbite##.............Fly #.............#..........?..F   bullfrog (asleep)J8Dh,#.............s   scorpion (asleep)##############portal is buried!  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a mace, a scroll labelled KUK CEOCKU and a scroll labelled FYTINL CUOF. _There is a stone staircase leading up here.J8Dh-  As you read the scroll labelled FYTINL CUOF, it crumbles to dust.  It is a scroll of identify.J8Dh5/  --more--J8Dh J8Dhɱ xIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled XAOXYTSU SEXO  n - a scroll labelled AMYTZYH EKOXETH  o - a scroll labelled DERIAR UMIURPH  t - a scroll labelled ICSIEN GAIGUMMA Potions (select first with !)  d - a green potion  e - a fuming inky potion  f - 2 glowing yellow potions J8DhV j - a lumpy grey potion  l - 2 smoky purple potions[?] describe selectedK8Dh.K8Dh4K8Dh;dertzug the JinxPoltergeist of Gozag  Gold: 624Health: 58/58 ========================#Magic: 14/14 ========================..AC: 6Str: 4#.########EV: 13Int: 16#........###.#SH: 0Dex: 20#.............XL:  9 Next: 28% Place: Dungeon:7#.....@.......Noise: ---------  Time: 6260.6 (0.0)K8Dh;m#.s.F.........a) +1 sling......).....?..Cast: Jinxbite##.............Fly #.............#..........?..F   bullfrog (asleep)#.............s   scorpion (asleep)##############K8Dhp<There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a mace, a scroll labelled KUK CEOCKU and a scroll labelled FYTINL CUOF. _There is a stone staircase leading up here.  As you read the scroll labelled FYTINL CUOF, it crumbles to dust.  It is a scroll of identify.K8Dh0El  m - a scroll of teleportationK8DhEK8DhKF.s.FsK8DhLI====1.6 (1K8DhNQK8DhS< _The bullfrog gives a loud, deep croak!L8Dh?  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.L8DhYN Bs.L8DhP 2----==--2Will/2 Jinx Fly L8DhY L8Dh^ B _The bullfrog hits you but does no damage. x2L8Dhm9  L8Dh1nSYou shoot a sling bullet. The sling bullet hits the bullfrog!L8Dh}:*M8DhB0 _The bullfrog hits you but does no damage. x2  You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog is moderately wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is heavily wounded..Fs(very drained)10 =-3.7 (1.1 _The bullfrog hits you but does no damage.M8Dh;  You shoot a sling bullet. The sling bullet hits the bullfrog!M8DhW:*M8Dh M8Dh}  M8DhƷ7The bullfrog is almost dead.M8Dh`A giggling sprite leaps out and makes the bullfrog trip over its own feet.M8Dhg M8Dh M8Dh$M8Dhas   scorpionM8DhO   M8Dhh You kill the bullfrog!M8DhM8Dhu M8DhC M8Dh!624 M8Dh5M8Dh\ -----M8Dh32M8Dh4M8Dh0 M8Dh42_The scorpion closely misses you.M8DhM8DhM8Dh M8DhM8DhI_Your Spellcasting skill increases to level 4!M8DhM8Dh M8Dhy!M8Dh$(M8Dh(M8Dh(M8Dh (M8Dhj(M8Dh/You shoot a sling bullet.M8Dh`M8Dhub*M8DhdM8DhRQ s.... (very drained)M8DhR?The sling bullet barely misses the scorpion.A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is moderately wounded.15.8 (1.1M8Dhh\M8Dh_Y _The scorpion closely misses you. x2M8Dhlb  You shoot a sling bullet. The sling bullet hits the scorpion.M8Dha M8Dh M8Dh4The scorpion is heavily wounded.M8DhM8DhM8Dhp 6.9M8DhM8Dh M8DhM8Dh:3_The scorpion stings you but does no damage.M8Dh3 (((((You shoot a sling bullet.M8Dh ;*M8Dhd s.... _The scorpion stings you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the scorpion.  A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is almost dead.  The jinxing sprites lose interest in you.8.0Fly  _The scorpion closely misses you.M8Dh$  You shoot a sling bullet. The sling bullet hits the scorpion.$M8DhM8DhS3=5M8Dh 9.1M8DhUM8DhoL _You kill the scorpion!N8Dh# _No target in view!N8DhN8DheRead which item? Scrolls  b - 2 scrolls of poisong - 2 scrolls of identify  m - a scroll of teleportation  n - a scroll labelled AMYTZYH EKOXETH  o - a scroll labelled DERIAR UMIURPH N8Dh  t - a scroll labelled ICSIEN GAIGUMMA [!] read|quaff|evoke[?] describe selectedO8DhQO8Dhm&O8Dh1ddertzug the JinxPoltergeist of Gozag  Gold: 624 Health: 58/58 ========================#Magic: 13/15 ====================----..AC: 11  Str: 4#.########EV: 13Int: 16#........###.#SH: 0Dex: 20#.............XL:  9 Next: 35% Place: Dungeon:7O8DhC4#....$@.......Noise: ===------  Time: 6269.1 (0.0)#....$........a) +1 sling......).....?..Cast: Jinxbite##.............Will/2 Fly #.............#..........?..#.............##############The scorpion is almost dead.The jinxing sprites lose interest in you. _The scorpion closely misses you.You shoot a sling bullet. The sling bullet hits the scorpion. _You kill the scorpion! _No target in view!O8Dh8O8Dh?lIdentify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled AMYTZYH EKOXETH  o - a scroll labelled DERIAR UMIURPH  t - a scroll labelled ICSIEN GAIGUMMA Potions (select first with !)  d - a green potion  e - a fuming inky potion  f - 2 glowing yellow potions  j - a lumpy grey potion O8Dh;@ l - 2 smoky purple potions[?] describe selectedO8DhO8DhO8Dh/dertzug the JinxPoltergeist of Gozag  Gold: 624 Health: 58/58 ========================#Magic: 13/15 ====================----..AC: 11  Str: 4#.########EV: 13Int: 16#........###.#SH: 0Dex: 20#.............XL:  9 Next: 35% Place: Dungeon:7#....$@.......Noise: ===------  Time: 6269.1 (0.0)#....$........a) +1 slingO8Dh"1......).....?..Cast: Jinxbite##.............Will/2 Fly #.............#..........?..#.............##############The scorpion is almost dead.The jinxing sprites lose interest in you. _The scorpion closely misses you.You shoot a sling bullet. The sling bullet hits the scorpion. _You kill the scorpion! _No target in view!O8Dh ]  As you read the scroll of identify, it crumbles to dust.O8Dh5---70.1 (1O8DhO8Dh4 _n - a scroll of enchant weaponO8DhJ Read which item? Scrolls  b - 2 scrolls of poisong - a scroll of identify  m - a scroll of teleportationn - a scroll of enchant weapon  o - a scroll labelled DERIAR UMIURPH  t - a scroll labelled ICSIEN GAIGUMMA [!] read|quaff|evoke[?] describe selectedP8Dh!P8DhP8DhCdertzug the JinxPoltergeist of Gozag  Gold: 624 Health: 58/58 ========================#Magic: 13/15 ====================----..P8Dh/ {AC: 11  Str: 4#.########EV: 13Int: 16#........###.#SH: 0Dex: 20#.............XL:  9 Next: 35% Place: Dungeon:7#....$@.......Noise: ---------  Time: 6270.1 (0.0)#....$........a) +1 sling......).....?..Cast: Jinxbite##.............Will/2 Fly #.............#..........?..P8Dh  #.............############## _The scorpion closely misses you.You shoot a sling bullet. The sling bullet hits the scorpion. _You kill the scorpion! _No target in view!  As you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant weaponP8Dh P8Dh Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled DERIAR UMIURPH  t - a scroll labelled ICSIEN GAIGUMMA Potions (select first with !)  d - a green potion  e - a fuming inky potion  f - 2 glowing yellow potions  j - a lumpy grey potion  l - 2 smoky purple potions[?] describe selectedP8Dh P8DhG P8Dh dertzug the JinxPoltergeist of Gozag  Gold: 624 Health: 58/58 ========================#Magic: 13/15 ====================----..AC: 11  Str: 4#.########EV: 13Int: 16#........###.#SH: 0Dex: 20#.............XL:  9 Next: 35% Place: Dungeon:7#....$@.......Noise: ---------  Time: 6270.1 (0.0)#....$........a) +1 sling......).....?..Cast: Jinxbite##.............Will/2 Fly #.............#..........?..#.............############## _The scorpion closely misses you.8Dh ;49mYou shoot a sling bullet. The sling bullet hits the scorpion. _You kill the scorpion! _No target in view!  As you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant weaponP8Dh  As you read the scroll of identify, it crumbles to dust.1.1 (1P8Dh P8Dh 2 _o - a scroll of brand weaponQ8DhJ #..##.######## ..Q8DhK #........###.###......#....$<#....$.......).....?..)##.............#.?#..############### Q8Dha[ Q8Dhn\ %2Q8Dhkf Q8Dh:j % _Found a rapier.Q8Dh #..##.#.######## ... #........###.###.......#....$<#....$........)..@..?..)##...............Q8Dh. .#.?#..################ Q8Dh Q8Dh %3Q8Dh$ Q8Dh& Q8DhG#...##.#.######## ... ##........###.##.##.......##....$<##....$..#......).....?..)Q8Dh ##........@.......#.?#..################# Q8DhMQ8Dhz%4Q8DhQ8Dh!R8DhmXe...##.#.######## ....##........###.##.# #.......# R8DhZh#....$<# #....$..#......).....?..)##................#.##.?.....##......################### R8DhrR8Dhut26245R8DhR8DhR8Dh9#.######## ....##........###.##.# #.......# #....$<# #....$..#......).....?..)..# ##................# .# #.R8Dh# #......# ################## R8Dh\R8DhT4==6R8Dh#R8Dh/R8Dh0F07.1 (2R8Dh5R8Dh8. _g - a scroll of identifyR8Dhq R8Dh ~Read which item? Scrolls  b - 2 scrolls of poisong - a scroll of identify  m - a scroll of teleportationn - a scroll of enchant weapon  o - a scroll of brand weapon  t - a scroll labelled ICSIEN GAIGUMMA [!] read|quaff|evoke[?] describe selectedT8Dh}T8DhT8Dhy#.######## ....#dertzug the Jinx#........###.##.#Poltergeist of Gozag  Gold: 624#...............#Health: 58/58 ========================#....$<.........#Magic: 14/15 ======================--#....$..........##T8DhJAC: 10  Str: 4......).....?..)..#EV: 13Int: 16##................#SH: 0Dex: 20#................#XL:  9 Next: 35% Place: Dungeon:7#..........@.....#Noise: ---------  Time: 6277.1 (0.0)#................#a) +1 sling##################Cast: JinxbiteWill/2 Fly As you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _o - a scroll of brand weapon _Found a rapier. _g - a scroll of identifyT8DhT8DhIdentify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled ICSIEN GAIGUMMA Potions (select first with !)  d - a green potion  e - a fuming inky potion  f - 2 glowing yellow potions  j - a lumpy grey potion  l - 2 smoky purple potionsT8Dh][?] describe selectedT8Dh T8Dh T8Dh #.######## ....#dertzug the Jinx#........###.##.#Poltergeist of Gozag  Gold: 624#...............#Health: 58/58 ========================#....$<.........#Magic: 14/15 ======================--T8Dh> #....$..........##AC: 10  Str: 4......).....?..)..#EV: 13Int: 16##................#SH: 0Dex: 20#................#XL:  9 Next: 35% Place: Dungeon:7#..........@.....#Noise: ---------  Time: 6277.1 (0.0)#................#a) +1 sling##################Cast: JinxbiteWill/2 Fly As you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _o - a scroll of brand weapon _Found a rapier. _g - a scroll of identifyT8Dh! ]  As you read the scroll of identify, it crumbles to dust.T8Dh" *8.1 (1T8Dh* T8Dh+ S _t - a scroll of vulnerabilityU8Dh3U8DhtU8Dhp L _Autopickup is now off.W8DhW8DhR A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is moderately wounded. _The scorpion closely misses you. x2  You shoot a sling bullet. The sling bullet hits the scorpion.  W8Dh{The scorpion is heavily wounded. _The scorpion stings you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the scorpion.A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is almost dead.The jinxing sprites lose interest in you. _The scorpion closely misses you.You shoot a sling bullet. The sling bullet hits the scorpion. _You kill the scorpion!W8Dh/No target in view!  W8DhYAs you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _o - a scroll of brand weapon _Found a rapier. _g - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _t - a scroll of vulnerabilityAutopickup is now off.X8Dh`The bullfrog is almost dead.  A giggling sprite leaps out and makes the bullfrog trip over its own feet.  You kill the bullfrog! _The scorpion closely misses you.  Your Spellcasting skill increases to level 4!  You shoot a sling bullet.  The sling bullet barely misses the scorpion.A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is moderately wounded. _The scorpion closely misses you. x2  You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is heavily wounded. _The scorpion stings you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the scorpion. giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is almost dead.  The jinxing sprites lose interest in you. _The scorpion closely misses you.  You shoot a sling bullet. The sling bullet hits the scorpion. _You kill the scorpion!  No target in view!  As you read the scroll of identify, it crumbles to dust. _n - a scroll of enchant weaponZ8Dh` _You feel your existence waver again. _You feel your willpower return. _You now have 624 gold pieces (gained 9).  Done exploring.  Done exploring.  Done exploring. _There is a stone staircase leading down here.  You fly downwards.  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a mace, a scroll labelled KUK CEOCKU and a scroll labelled FYTINL CUOF.  There is a stone staircase leading up here.  As you read the scroll labelled FYTINL CUOF, it crumbles to dust.  It is a scroll of identify.  m - a scroll of teleportation _The bullfrog gives a loud, deep croak!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. _The bullfrog hits you but does no damage. x2  You shoot a sling bullet. The sling bullet hits the bullfrog!Z8Dh:\8DhB\8Dhɮ\8Dh#.######## ....#dertzug the Jinx#........###.##.#Poltergeist of Gozag  Gold: 624#...............#Health: 58/58 ========================#....$<.........#Magic: 14/15 ======================--#....$..........##AC: 10  Str: 4......).....?..)..#EV: 13Int: 16##................#SH: 0Dex: 20#................#\8Dh%XL:  9 Next: 35% Place: Dungeon:7#..........@.....#Noise: ---------  Time: 6278.1 (0.0)#................#a) +1 sling##################Cast: JinxbiteWill/2 Fly _o - a scroll of brand weapon _Found a rapier. _g - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _t - a scroll of vulnerability _Autopickup is now off.\8Dh\8Dh!\8Dh\8DhX]8Dh]8Dh<]8Dhp]8Dh]8DhW 9 _]8Dh,]8Dhe8]8Dhj]8Dh5== _Magic restored.]8Dhr ]8Dh 3]8Dh ]8Dh]8Dhh]8Dh]8Dh]8Dh;]8DhHFly ]8Dh8]8Dh n _You feel your willpower return.]8Dh$P==]8Dh5&]8Dh(]8Dh: ..?..  .#.. .## .#.# .... ..##.. #.######## .....# .###.##.# #.# #....$<# 87.1 (9#....$....## ......).....?..)..# ##................##................##................##................###################8.1 (10.0)]8Dh!?]8DhAc _Found a scroll labelled WIWUALLUXO.]8DhS 3]8Dh ]8Dh ]8Dh$ B]8Dh {7]8Dh ]8DhG ,]8Dh ]8DhF ]8Dh ,]8Dh ]8Dh ]8Dh ......................... ## ...........# ...#.#........# #..........$. #.#..?....# # #....#...# .## #..#@# ..#92.1 (4.0)]8Dh .. #....##.. #.#########.....#  #........###.##.# ...........#$<.........#$..........##......).....?..)..###................#]8Dh @3.1 (5]8Dh6 ]8DhL + _Found 12 gold pieces.^8DhvS_^8DhZX^8Dh\^8Dh]0 6 ^8Dh^^8Dhcs _You feel your existence waver again.^8Dh-g3^8Dhh^8DhWl^8Dhp,^8Dhr^8Dh8t^8Dhw,^8Dhx^8Dh|A  You see here 12 gold pieces.^8Dh^8DhP _^8Dh^8Dhx^8Dh^8Dh^8Dh>.... .................................................................. ............@...# 300.1 (7##............#### ...#.#........# ......$.#  #.#..?....#.# #....#...##.# ##..#.###..# #....##..## .#########^8Dhܙ@1.1 (8^8DhUQ _Found a stone staircase leading down.^8Dh) ^8Dh f...#!>.................@.......3.1 (2  ........#.....# ##............#### ###.# ...#.#.#  #..........$.##.#..?....#.##....#...##.###..#.###..#  #....##..##^8Dh @4.1 (3^8DhA k _Found 2 cyan potions._8Dh I_8Dht _8Dh ,_8Dh[ ,_8Dh{ ,_8Dh( _8Dh _8Dh X_8Dh ,_8Dhu _8Dh _8Dh" ,_8Dh _8DhQ _8Dh  You hear the slow hiss of a very distant avalanche of sand._8Dh? _8Dh _8Dh _You hear the lone wailing of a funeral chant very nearby._8Dh 3_8Dh _8Dh8 _8Dh ,_8Dh _8Dh _8Dh  ,_8Dh _8Dh| _8Dh ,_8Dha _8Dhm _8Dh ,_8Dh _8Dh _8Dh   ..   <.#   ...  _8Dh % ###.########   .....#.....##   ...#!##   >#   .._8Dh] #  15.1 (11.0)  .........#   .........#  ............# _8Dh ............# .....................##   ..............#.....##   ...........########.#   #.#........# #.#  _8Dh4 6.1 (12 _Found a stone staircase leading up.`8DhI`8Dh'`8DhX`8DhX`8Dh,`8Dh*`8DhƳ`8Dh ... ...# ..  ...)...##. .... .....  .........   .<.#..#   `8Dhw ....   ####.########  ##...@.#.....## 9.1 (3.0) ...#............!##  >`8Dh$........#  .......#  ......# .............#  ............# `8DhϾ ...............#  ...............##`8Dh`8DhX+20.1 (4`8Dh`8Dh# _Found a mace.`8Dh `8Dh `8Dhz `8Dh `8Dh+ X`8Dh 3 ,`8Dhy6 `8Dh> `8DhoD ,`8DhG `8Dh*J `8DhM `8DhN `8DhP `8DhS `8DhV `8DhW `8Dh^ ,`8Dhb `8Dhb `8Dhc `8Dhh `8Dhj `8Dhk `8Dhm `8Dho `8Dh.`8DhD @9.1 (9`8Dhu `8Dhݍ ` _Found a scroll of teleportation.a8Dhe a8Dh[g a8Dhh a8Dh(l a8Dhr # ?#### #### .######a8DhQt v.##...#...@.##...#0<....)...##...#......#..........#<.#..#...#.........#####..######.###### .. ##.....#..... ...#!##a8Dh^ A30.1 (1a8Dhc a8Dhԅ ; _Found an escape hatch in the ceiling.b8Dh23b8Dhb8Dhb8Dh Xb8Dh(',b8Dh1*b8Dh1b8Dh7,b8Dhc9b8Dh<b8Dh?,b8DhBb8DhCb8DhmG,b8DhHb8DhJb8DhJN,b8DhOb8DhTb8DhV,b8DhXb8DhZb8Dh],b8Dh_b8Dh`b8Dhc,b8Dhdb8Dhfb8Dhi,b8Dhjb8Dhkb8Dhbn,b8Dhob8Dhqb8DhEs,b8Dhtb8Dhxb8Dh~#.... ##### ####..?#####o.o.. ##..........####o...h.#..............###............##.######...............##. #......<....)...##.b8Dh #........... #.................. ##..........<.#..#. o   orc warrior (polearm, asleep) #...^...........## h   hound (asleep) ..#.##..######.### oo 2 orcs (asleep) .. ##.....#.b8Dhe 422.0)  A hound, an orc warrior and 2 orcs come into view.b8Dhb8Dhb8Dhčb8Dh}_o.o..o...ho)hoo1 wandering)b8Dh(J====3.1 (13b8Dhb8Dh@N _The hound barks! The orc warrior shouts! The orc shouts!c8Dh   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. o..o.oo...hoo 3 orcs (1 polearm)The orc shouts! You hear a shout!  An orc comes into view. It is wielding a +0 trident of freezing.4--3----==--4.0)Will/2 Jinx Fly c8Dh @ _The hound bites you.c8Dh} N ((((c8Dh You shoot a sling bullet.  The sling bullet barely misses the hound.The sling bullet hits the orc.c8Dh)n:*c8Dh:AiThe sling bullet barely misses the hound.The sling bullet hits the orc.  The orc is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the hound with its own front paw.  The hound is moderately wounded..o.o.o.o..h (very drained)5--10 =-5.2 (1.1 _The hound barely misses you. The hound misses you.d8Dh_  You shoot a sling bullet. The sling bullet hits the hound.d8Dh:*d8Dh|  The hound is heavily wounded.A giggling sprite leaps out and smacks the hound with its own front paw.  The hound is severely wounded..o.o.o.o.h60 _The hound bites you but does no damage.d8Dh2 ((You shoot a sling bullet.  The sling bullet closely misses the hound.The sling bullet hits the orc.d8Dh˺:*d8Dh  The orc is heavily wounded.A giggling sprite leaps out and insults the orc's ancestors.d8Dhi* 2d8Dh  The orc is heavily wounded.  A giggling sprite leaps out and insults the orc's ancestors.  You kill the orc!  A giggling sprite leaps out and makes the hound trip over its own paws.  The hound is almost dead.  The jinxing sprites lose interest in you.d8DhA,d8Dh_.o..o$oh d8Dh624 17.3 (1.1Fly d8Dhd8Dh@ _The hound bites you but does no damage. x2d8Dh_  You shoot a sling bullet. The sling bullet hits the hound.d8Dh$oo 2 orcs (1 polearm)d8DhB d8DhUD d8DhF X  You kill the hound!d8DhM o.o.oo 3 orcs (1 polearm, 1 wandering)d8DhN ]An orc comes into view. It is wielding a +0 dagger.d8Dho P----780d8Dhzy d8DhҀ Q _The orc warrior misses you.e8Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e8Dh\dertzug the JinxPoltergeist of Gozag  Gold: 624 #Health: 55/58 ======================--..Magic: 9/15==============----------e8Dhk...#####AC: 11  Str: 4o... ####..?#####EV: 13Int: 16..... ##..........####SH: 0Dex: 20....oo#..............### XL:  9 Next: 37% Place: Dungeon:7....$.o@.............##. Noise: ===------  Time: 6348.3 (0.0)######...............##. a) +1 sling#......<....)...##. Cast: Jinxbite#.................. Will/2 Fly #..................##..........<.#..#. o   orc warrior (polearm)e8Dh3#...^...........## ooo 3 orcs (1 polearm, 1 wandering)..#.##..######.###.. ##.....#.An orc comes into view. It is wielding a +0 dagger. _The orc warrior misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activatee8Dh1dertzug the JinxPoltergeist of Gozag  Gold: 624 #Health: 55/58 ======================--..Magic: 9/15==============----------e8Dh6...#####AC: 11  Str: 4o... ####..?#####EV: 13Int: 16..... ##..........####SH: 0Dex: 20....oo#..............### XL:  9 Next: 37% Place: Dungeon:7....$.o@.............##. Noise: ===------  Time: 6348.3 (0.0)######...............##. a) +1 sling#......<....)...##. Cast: Jinxbite#.................. Will/2 Fly #..................##..........<.#..#. o   orc wae8DhE:rrior (polearm)#...^...........## ooo 3 orcs (1 polearm, 1 wandering)..#.##..######.###.. ##.....#.Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc warrior resists with almost no effort.  The orc resists with some effort. The orc looks frightened!  The orc shouts!e8DhE..oo$oo 2 orcs (1 polearm, 1 fleeing)asting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc warrior resists with almost no effort.resists with some effort. The orc looks frightened!shouts!looks frightened!e8DhFd439.3 (1e8DhMe8Dh/OK _The orc warrior hits you from afar with a +0 halberd.e8Dhߊ e8Dh e8Dh e8Dh F _Unknown command.e8DhC ^  You beckon some vexing sprites to accompany your attacks.e8DhH J  You feel your willpower being sapped.e8DhHK e8Dh[ ~ YooY   ice beast (wandering)oo 2 orcs (1 polearm, 1 fleeing)An ice beast comes into view.e8Dh] 8---50Jinx Fly e8Dhvh e8Dh+m B _The orc warrior hits you but does no damage.f8Dh (YYou shoot a sling bullet.f8Dh f8Dh .Y$The sling bullet hits the orc warrior but does no damage.  The orc hits you from afar with a +0 trident of freezing.f8Dh^[2-=1f8Dh5f8DhY _The orc warrior closely misses you.f8Dh (You shoot a sling bullet. The sling bullet hits the orc warrior.f8Dh(:*f8Dh  The orc warrior is lightly wounded.  A giggling sprite leaps out and smacks the orc warrior with its own hand.f8Dh f8Dh .Yoo$o$ , very drained)The orc warrior is moderately wounded.f8Dhb o3-42f8Dhf8Dh} _The orc hits you but does no damage. The orc warrior barely misses you.f8DhZ (You shoot a sling bullet. The sling bullet hits the orc warrior.f8Dhuf8Dh?f8Dhhb .Yo.$o$ounaware, 1 fleei…)The orc warrior is moderately wounded.The orc is distracted by your dazzling golden aura.f8Dh%3f8Dhbf8DhB _The orc warrior hits you but does no damage.f8Dh]- (((ofleeing)The orc is distracted by your dazzling golden aura.warrior hits you but does no damage.  The sling bullet closely misses the orc warrior.shouts!  The sling bullet hits the ice beast.f8Dh :*f8Dhƍ  The ice beast is lightly wounded.  A giggling sprite leaps out and smacks the ice beast with its own front foot.f8Dh f8Dh .Yoo..$o$(very drained)The ice beast is lightly wounded.f8Dhy 17---5====4.4 (1.1f8Dh f8Dhm K _The orc warrior hits you from afar with a +0 halberd.g8Dhg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g8Dhdertzug the JinxPoltergeist of Gozag  Gold: 624 #Health: 51/58 =====================---..Magic: 3/15====--------------------...#####AC: 15  Str: 4.... ####..?#####EV: 13Int: 16..... ##..........####SH: 0Dex: 20....Yo#..............### XL:  9 Next: 37% Place: Dungeon:7.o..$o$@.............##. Noise: ====-----  Time: 6354.4 (0.0)######...............##. a) +1 sling#......<....)...##. Cast: g8Dh@Jinxbite#.................. Will/2 Jinx Fly #..................##..........<.#..#. o   orc warrior (polearm, very drained)#...^...........## Y   ice beast (very drained)..#.##..######.### oo 2 orcs (1 polearm, 1 fleeing).. ##.....#.The ice beast is lightly wounded. _The orc warrior hits you from afar with a +0 halberd.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateg8Dh4dertzug the JinxPoltergeist of Gozag  Gold: 624 #Health: 51/58 =====================---..Magic: 3/15====--------------------...#####AC: 15  Str: 4.... ####..?#####EV: 13Int: 16..... ##..........####SH: 0Dex: 20g8Dh....Yo#..............### XL:  9 Next: 37% Place: Dungeon:7.o..$o$@.............##. Noise: ====-----  Time: 6354.4 (0.0)######...............##. a) +1 sling#......<....)...##. Cast: Jinxbite#.................. Will/2 Jinx Fly #..................##..........<.#..#. o   orc warrior (polearm, very drained)#...^...........## Y   ice beast (very drained)..#.##..######.### oo 2 orcs (1 polearm, 1 fleeing)..g8Dh ##.....#.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Cause Fear.  You are very lightly contaminated with residual magic.g8Dhh.o...Yonfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Cause Fear.are very lightly contaminated with residual magic.  Nothing appears to happen.g8Dh6242=---5.4 (1Contam g8Dhg8DhB _The orc warrior hits you but does no damage.g8Dh rg8Dhs9---g8Dh~g8DhF _Unknown command.g8Dhw (You shoot a sling bullet. The sling bullet hits the orc warrior.g8Dhq :*g8Dh3D   The orc warrior is heavily wounded.A giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is severely wounded.g8DhS V o....Yo$    orc (polearm)The jinxing sprites lose interest in you.g8Dh-U x4====6.5 (1.1g8Dh_ g8DhYj _The orc warrior barely misses you.You beckon some vexing sprites to accompany your attacks.g8Dht woo 2 orcs (1 polearm)g8Dhu 2----70Jinx Fly Contam g8Dh/~ g8Dh ~ _You feel your willpower being sapped. The orc warrior barely misses you.g8Dh (((((((You shoot a sling bullet.g8Dh8  The sling bullet barely misses the orc warrior.The orc is no longer distracted by gold.g8Dh  The ice beast seems less drained. The orc barely misses you.The orc warrior hits you but does no damage.  The orc warrior hits you from afar with a +0 halberd.g8Dh.......oo.Yo$g8Dhd46--=8.6 (1.1g8Dhͤg8DhǦQ _The orc closely misses you.h8Dh5+  h8Dh<-Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h8Dh3h8DhUh8Dhe _You don't have enough magic to cast this spell.h8Dhyh8DhnL.oh8DhPc7----90h8Dhh8Dhל _The orc barely misses you. The orc warrior closely misses you.h8DhHN--h8DhSh8DhdYF _Unknown command.i8Dh$# .. ... i8Dh-&m##### .... ####..?##### ..... ##..........#### .....o#..............#...oYo$...##.######..##.#......<....)...##.#.#.##.<.#..#.#...^.#i8Dh(..#.##..######.#.. ##.....#.i8Dh,&  i8Dh-You hear the slow hiss of an avalanche of sand nearby.You hear the lone wailing of a very distant funeral chant.i8Dht/i8Dhv0i8Dh9o..oYo)i8Dh5;.-60i8DhHBi8DhuE9 _The orc warrior seems less drained.i8Dh#u# .. ... ##### .... ####..?##### ..... ##.#### ....o.#.#....oYo.##.######.##.#......<....)...##.#.#.##.<.#..#.#...^.#..#.##..######.#.. ##.....#.i8DhFf.oi8DhHI----1i8DhTi8DhiWi8DhJ_# .. i8DhLY... ##### .... ####..?##### ..... ##.#### .....o#.#....oYo.i8DhLP##...#######.##...##......<....)...##...##.##.###.<.#..#...##...^.#..#.##..######.#.. ##.....#.i8DhUi8DhRWi8DhrYi8Dh[i8Dhi}$oY.oi8DhQk`842i8Dhl i8Dhxi8Dhl}K _Your magical contamination has completely faded away.i8DhV .#...i8Dh #####.####..?#####..... ##..........####.....o#....######....$oY.o##...# ######....##...#  #......<....)...##...# #.i8DhO 7.............# #.# #<.#..#...#...^....##### ..#.##..######.##..... ..###.....#........#........i8Dhz i8Dh\ i8Dh' $..Y.oi8Dh< g3=3i8Dhu? i8Dh( #...#####.####..?#####..... ##..........####.....o#....######....$o$.##...# ######.Y.o##...#  #.....)...##...# i8Dh-#..............# #.# #<.#..#...# ...^....#####...#.##..######.########..... ...###.....#.......... ....#............!>.....i8Dhd/i8Dh0i8Dh2i8Dh?.o.Yi8Dh[@A34j8DhSj8Dhac _There is an escape hatch in the ceiling here.j8Dh&...#####.####..?#####..... ##..........####......#....######....$oo.##...# ######..Yoj8Dh##...#  #......<....)...##...# #.........# #.# #<.#..#...# ...^....##### ...#.##..######.########..... ...###.....#.......... ....#............! .>...... o   orc (..j8Dh j8Dhwj8DhGj8Dhj8Dhj8DhF .$o.o.oYo 2 orcs (1 polearm)j8DhDv9=25 _j8Dh*j8Dhj8Dh6 3.#####.####..?#####..... ##..........####......#....######....$.$.##...# ######o.o.o##...#  #...Y..<....)...##...# j8Dh[8 y#....................# #.# #<.#..#...# ...^....##### ...#.##..######.########..... ...###.....#...............#............!. ..>...... ........# o   orc (.#j8Dh|: j8Dh); j8Dh<< j8Dh= j8DhfF .....oo.oYo 2 orcs (1 polearm)6j8DhL j8DhN j8Dhb .####..?#####..... ##..........####......#....######....$.$.##...#  ######.....oj8Dhmd ^##...#  #.o.o..<....)...##...# #....Y...............# #......# #<.#..#...# ...^....##### ...#.##..######.########.........###.....#...............#............!..>.....j8Dhgh .#  .......# .......# o   orc (..j8Dhi j8Dhj j8DhVm j8Dhn j8Dhf} +....o.oo..Yo 2 orcs (1 polearm)j8Dh~ A=7j8Dh j8Dh j8Dh-.... ####..?##### ..... ##.#### ......#.###### ....$.$.##...# ######.##...# #....o.o....)...##...# #..o..Y.# #.# ##.j8Dh<.#..#...# #...^.##### ...#.##..######.######## .........###.....#.....## .......>..# .....# .....#    orc (j8Dh/ + j8DhQj8Dh;j8Dhj8Dh!.o<o.oo 2 orcs (1 polearm)j8Dh$A18j8Dh.j8Dh2k8Dhjk8Dhkr ####..?##### k8Dhl ##.k8DhKn+#### k8Dh{o#.k8Dhp7###### k8DhqE$.$.k8Dh,s7##...# k8Dht.k8DhuW##...# k8Dhw#.....o<o...)...##...# k8Dh0xY#...o.Y.k8DhNz(# k8Dhd{#.k8Dh{|# k8Dh~3##..#..#...# #...^.##### ...#.##..######.######## ..###.....#.....## ..........#.............>........# .........# .k8DhR#    orc ( k8Dhk8Dhck8Dhk8Dhd2.ok8DhK1...k8Dh.Io.Yk8Dh2o 2 orck8Dhs (1 polearm)k8Dhk8Dhwk8DhY50k8Dh8=k8Dh9k8Dhí k8Dh[_There is a stone staircase leading up here.k8Dhk3k8Dh9k8DhRk8Dh,k8Dhk8Dh1 .<..o..o.o.Yk8Dh-70 _k8Dhk8Dh2 #....##.........###.............# ##...........#..#...............# ##...................... #...................#.... #.............##.....#...# ...........##.........##.......## ........#....##.....### .........[..###..<.....6 ............###.@................ ............##k8DhkO............ ............#..........#####..... .......................## ##..... ..#...............###...... ..###......###............ ..#........#..........###........ ......#........###....# #......## ......#.##.#.)###......## k8Dhk8Dhhc4==2.1 (2.5k8DhEpk8Dhs{ _You fly upwards. _There is a stone staircase leading down here.k8Dh1{ 3k8Dh*~ k8DhR k8Dh8 n1=0 _k8Dh   The jinxing sprites lose interest in you. 9Fly k8Dh k8Dh { _The sprites lose interest in your situation.k8Dh k8Dhj k8Dh k8Dh! p2===8k8Dh> k8Dh ,k8Dh9 k8Dh j5==k8Dhr k8Dh$ ,k8DhW k8Dh ;3k8Dh k8DhG k8Dh k8Dh k8DhI k8Dh :==k8Dh= k8Dh k8Dh{ g4=7k8DhG k8Dh k8Dh k8DhZ k8Dh k8Dh 6= 6 Fly k8Dh k8Dh _You feel your willpower return. You feel your existence waver again.k8Dh k8Dh k8Dh6 k8DhZ U5=k8Dh k8Dh ,k8Dh k8Dh O=k8Dh k8Dh a6=k8Dh k8Dh ,k8Dhr k8Dh7 j7==k8Dh k8Dh k8Dh k8DhS k8Dh k8Dh U7=k8Dh k8Dh k8Dhl k8Dh8 k8Dh' k8Dh :==k8Dh k8Dhb a8=k8Dh k8Dh N _HP restored.k8Dh k8Dh ,k8DhS k8Dh* k8Dh M8=k8Dh$ k8Dh O=k8Dh8 k8Dh k8Dh k8DhF k8Dh k8Dh k8Dh? k8Dh k8Dh 9=k8DhQ k8Dh k8Dh k8DhS k8Dh k8Dh k8Dh k8Dh k8Dh N9==k8Dh k8DhG k8Dh k8Dh k8Dh ,k8Dh k8Dh{ ,k8Dh# k8Dh<% k8Dh & :==k8Dh' k8Dh* ,k8Dhy, k8Dh>/ ,k8Dh-1 k8Dh8 10/15==k8DhA; k8Dh= ,k8Dh? k8DhB ,k8DhD k8DhG P==k8Dh?J k8Dh#L ,k8DhN k8DhVQ ,k8DhrS k8Dh7V k8DhV M1=k8DhLX k8DhZ k8Dhh[ k8Dh\ k8Dh__ k8Dh/` k8Dha k8Dhl =k8Dhm ,k8DhXo k8Dhp k8Dhgq L2==k8Dh!r k8Dhs k8Dhrt k8Dh(u k8Dhv k8Dhmw k8Dh%x k8Dhy k8Dhz k8Dh?{ k8Dh| k8Dh} :==k8DhE~ k8DhQ ,k8Dh k8Dh( k8Dh k8Dh k8Dh' k8Dh K3=k8DhZ k8Dh7 k8Dh k8Dh k8DhT k8Dh k8Dh k8Dht k8Dh/ k8Dh k8Dh k8Dhb 9=k8DhF k8Dh" k8Dh k8Dh k8Dh; k8Dh k8Dh k8Dh2 k8Dh! L4==k8Dh k8Dhs k8Dh- k8Dh k8Dhj k8Dh& k8Dhܥ k8Dha k8Dh k8Dh k8Dhx k8Dh< :==k8Dh k8Dh k8DhO k8Dh k8Dhΰ k8Dh k8Dh@ k8DhƳ k8Dh k8Dh8 k8Dh k8DhϷ L5==k8Dh͹ k8Dh P 450.1 (78.0) _Magic restored.k8Dh~ k8Dho k8Dh E _Done exploring.l8Dhzl8Dh{l8Dhl8Dhel8Dhp71.1 (1.0) _l8Dhl8Dhy ==You fly downwards.  You hear the hiss of flowing sand.l8Dhj?/  --more--l8Dh/A "  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!  You hear the solemn chanting of funerary rites.  --more--m8Dh  m8Dh "m8Dh"... ####..?##### m8Dh#.... ##..........#### m8Dh$2.....#.....m8Dhg%<###### m8Dh5&m...$.$......m8DhL'=##...# m8Dh(1####........m8Dh(\##...# m8Dh) #......<o...)...##...# m8Dh*6 #..........m8DhX+-# m8Dh",K #..........Ym8Dh-7# m8Dh-7 m8Dh0 ##..........@.#..#...# m8Dh1 m8Dh2#...^.......o...##### m8Dh^3 ...#.##..######.######## m8Dh04 .........###.....#.....## m8Dh4 m8Dh5....#............!##m8Dh7 m8Dh7N.....>...........m8Dh8# Y   ice beastm8Dh]== ......................# oo 2 orcs (1 polearm) ......................# .....................#  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!  You hear the slow hiss of a distant avalanche of sand.m8Dh>m8DhJ?m8DhBm8DhH m8DhI  m8DhKPYou hear the lone wailing of a distant funeral chant.m8DhLuThe orc barely misses you. The ice beast hits you. The ice beast freezes you.m8DhPm8DhR m8DhjV^ You resist. The orc misses you.m8Dhcm8Dhdom8Dhe..m8Dhjfom8Dh5guo   orc warrior (polearm)m8DhhlY   ice beastm8DhhKoo 2 orcs (1 polearm)m8Dhim8Dhm8Dh1m8Dh---m8DhO4m8Dh--m8Dh=m8Dh2.6 (2.5m8Dhm8Dh m8Dh m8Dh1_The ice beast hits you but does no damage. m8DhrS_There is a stone staircase leading up here.m8Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The orc hits you but does no damage.  The orc hits you from afar with a +0 trident of freezing.m8Dh{ Q.om8Dh׷ D46-----m8Dh 1-------=3.6 (1.0Will/2 Jinx Fly m8Dh` m8DhT O _The ice beast misses you.m8Dh3 c  You shoot a sling bullet. The sling bullet hits the ice beast.m8Dh½  The ice beast is lightly wounded.  The orc closely misses you. The orc barely misses you.m8Dh U.om8Dh -=4m8Dhw m8Dh @ _The ice beast hits you but does no damage.m8Dh (((((((You shoot a sling bullet.  The sling bullet barely misses the ice beast.n8Dh:*n8Dh  The sling bullet closely misses the orc.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the ice beast with its own front foot.n8Dhs  The ice beast is moderately wounded.n8DhkK.....oo....oY (very drained)o 3 orcs (1 polearm)7--10 5 _The orc hits you but does no damage. x2; The ice beast misses you.n8Dh2 (You shoot a sling bullet.  The sling bullet barely misses the ice beast.The sling bullet hits the orc.n8Dh:*n8Dhf *, 1 very drained)The orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.n8Dhv  The orc is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.n8Dh{x  The ice beast is heavily wounded.The orc hits you with a +0 dagger.  The orc hits you from afar with a +0 trident of freezing.n8Dh6.o.....oo....Y3--16.7 (1.1n8Dhٓn8Dhޘ@ _The ice beast hits you but does no damage.n8Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n8Dh;\ -... ####..?#####dertzug the Jinx .... ##..........####Poltergeist of Gozag  Gold: 624 .....#..............######Health: 43/58 =================------- ...$.$..............##...#Magic: 7/15===========------------- #####...............##...#AC: 11  Str: 4#......<..o.)...##...#EV: 13Int: 16#.........o..........#SH: 0Dex: 20n8Dh_ #.....o....Y.........#XL:  9 Next: 37% Place: Dungeon:7##..........@.#..#...#Noise: ===------  Time: 6456.7 (0.0)#...^.......o...#####a) +1 sling...#.##..######.########Cast: Jinxbite.........###.....#.....##Will/2 Jinx Fly ..........#............!##.....>..................#o   orc warrior (polearm)......................#Y   ice beast (very drained)......................#ooo 3 orcs (1 polearm, 1 very drained).....................#The orc hits you from afar with a +0 trident of freezing. _The ice beast hits you but does no damage.  Casting: Jinxbite n8Dhc [m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activaten8Dh: ... ####..?#####dertzug the Jinx .... ##..........####Poltergeist of Gozag  Gold: 624 .....#..............######n8Dh? Health: 43/58 =================------- ...$.$..............##...#Magic: 7/15===========------------- #####...............##...#AC: 11  Str: 4#......<..o.)...##...#EV: 13Int: 16#.........o..........#SH: 0Dex: 20#.....o....Y.........#XL:  9 Next: 37% Place: Dungeon:7##..........@.#..#...#Noise: ===------  Time: 6456.7 (0.0)#...^.......o...#####a) +1 sling...#.##..######.########Cast: Jinxbite...n8DhE J......###.....#.....##Will/2 Jinx Fly ..........#............!##.....>..................#o   orc warrior (polearm)......................#Y   ice beast (very drained)......................#ooo 3 orcs (1 polearm, 1 very drained).....................#Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc warrior resists with almost no effort.  The orc looks frightened! The orc resists with some effort.n8DhG n8DhW Ro.o....Yo......Yfleeing, very drained)oo2 fleeing, 1 very…)n8DhX F47.7 (1n8Dhe honfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc warrior resists with almost no effort.looks frightened! The orc resists with some effort. _ice beast looks frightened! The orc misses you.n8Dh,e3n8Dhkn8DhnF _Unknown command.o8Dh^  You beckon more vexing sprites to accompany your attacks.o8Dho8Dho8Dh  oY...... 2 orcs (1 polearm, 1 fleeing, 1 very You feel your willpower being sapped. The orc hits you but does no damage.o8Dh%4=5----8o8Dh=o8DhY _The orc warrior closely misses you.o8Dh-:]  You shoot a sling bullet. The sling bullet hits the orc.o8Dhk  The orc is severely wounded.o8Dho8Dh oY.)The orc seems less drained. The orc hits you but does no damage.o8Dhke6=--=9o8Dho8DhfX _The orc warrior barely misses you.o8Dh5w  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.o8Dh;*o8Dhȱ  The orc is severely wounded.A giggling sprite leaps out and smacks the orc with its own hand.o8Dh ! oY.$o   orc (polearm,You kill the orc!o8Dh V624 560.8 (1.1o8Dh o8Dh Q _The orc warrior misses you.o8Dh (You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.o8Dh :*o8Dh  The orc warrior is moderately wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 halberd.o8Dh> o8Dh  oY.o., very drained) The orc warrior is heavily wounded.610 _The orc warrior barely misses you.o8Dh5 (You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.o8Dh&:*p8DhD  The orc warrior is heavily wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is severely wounded.p8DhEp8DhOwY.o.p8Dh/QQ )p8DhR]5=2p8Dh[p8Dhb{ _The ice beast seems less drained. The orc warrior closely misses you.p8Dh (You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.p8DhUGp8DhP p8DhpQ..  The orc warrior is severely wounded.=3p8DhSVp8DhXY _The orc warrior closely misses you.p8Dh (You shoot a sling bullet. The sling bullet hits the orc warrior.p8Dh2p8Dh; .FF   bullfrog (wandering)The orc warrior is severely wounded.A bullfrog comes into view.p8DhD=%4p8DhAp8DhGDQ _The orc warrior misses you.p8Dhr p8Dhխ(((((((You shoot a sling bullet.p8Dh1 p8Dh.2*FThe sling bullet closely misses the orc warrior.p8DhAkThe sling bullet closely misses the orc warrior.The bullfrog croaks.  A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The jinxing sprites lose interest in you.  You hear a shout!p8Dhe %  p8Dh/ UThe bullfrog releases a deep croak.p8Dh8.....p8Dho.F.39p8Dh\z--5Fly p8DhGp8Dh!K _The orc warrior hits you from afar with a +0 halberd!p8Dhu (You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.p8Dhs p8DhS .F.  The orc warrior is severely wounded.p8Dh [7==6p8DhD p8Dh Y _The orc warrior closely misses you.p8Dh (You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.p8Dhu p8Dh%x s  The orc warrior is severely wounded.p8Dh U.F.p8Dh ,7.9 (1.1p8Dh p8Dhό X _The orc warrior barely misses you.q8Dh3  You shoot a sling bullet. The sling bullet hits the bullfrog!q8Dh2  The bullfrog is moderately wounded.The bullfrog misses you. The orc warrior closely misses you.80q8Dh<q8Dh?V _The bullfrog closely misses you.q8Dh`{b  You shoot a sling bullet. The sling bullet hits the bullfrog.q8Dh*M@@   Joseph (wand)o   orc warrior (polearm, very drained)F   bullfrogYou shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is moderately wounded.  Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff andcarrying a wand of polymorph.4----6--9q8Dh  q8Dhj_The orc warrior closely misses you. The bullfrog hits you!q8DhL (((((((You shoot a sling bullet.q8Dh{|  The sling bullet closely misses the bullfrog. ......F......>........................#The bullfrog barely misses you. The orc warrior barely misses you.71.0 (1.1 _The bullfrog barely misses you.q8Dh  (((((((You shoot a sling bullet.q8Dh r  The sling bullet closely misses the bullfrog.q8Dhz) R ......F@q8Dh) @   Joseph (wand)o   orc warrior (polearm)q8Dh * F   bullfrogThe orc warrior seems less drained. The orc warrior barely misses you.q8Dhz+ j624520q8Dh5 q8Dh69 U _The bullfrog barely misses you.q8Dh 9  q8DhQ SYou shoot a sling bullet. The sling bullet hits the bullfrog!q8Dh+ p  The bullfrog is severely wounded.q8Dhٶ @.  The bullfrog completely misses you. The orc warrior barely misses you.q8Dhs q8Dhs x5--43q8Dh q8DhS U _The bullfrog barely misses you.r8DhD_r8Dh(H @.  The orc warrior hits you from afar with a +0 halberd.0--5-----4r8Dh}!E #....##.........###.............# ##...........#..#...............# ##...................... #...................#.... #.............##.....#...# ...........##.........##.......## ........#....##......### .........[..###..<.....6 ............###.@................ r8Dh"$............##..F................ ............#..........#####..... .......................## ##..... ..#...............###...... ..###......###............ F   bullfrog ..#........#..........###........ ......#........###....# #......## ......#.##.#.)###......## _The bullfrog hits you.r8Dh$I-----r8Dh*r8Dh04-5.5 (2.5r8Dhr8Dhe{ _You fly upwards. _There is a stone staircase leading down here.r8Dh ...#..#.......................................##........###.........[..###............<#.@.......#..F.......#..........#............## .................###............#..........##...###....# )r8Dh>o ...#..#.......................................##........###.........[..###............<#.@.......#..F.......#..........#............## .................###............#..........##...###....# )r8Dhs r8Dhs 7-r8Dhx r8Dh{ _ _A bullfrog is nearby!s8Dh ((((((You shoot a sling bullet.s8Dh F.....  The sling bullet barely misses the bullfrog.The bullfrog barely misses you.s8Dh d13===6.5 (1.0s8DhFs8Dh? _The bullfrog hits you but does no damage.s8Dh `((((((s8DhG/ F.....  You shoot a sling bullet. The sling bullet misses the bullfrog.s8Dh0 %7s8Dh8 s8Dh: ? _The bullfrog hits you but does no damage.s8Dhx  You shoot a sling bullet. The sling bullet hits the bullfrog.s8Dh k  The bullfrog is almost dead.s8Dh j04--8.6 (1.1s8Dh s8Dhe l _The bullfrog barely misses you. The bullfrog hits you.t8Dh$' t8Dh%v((((((You shoot a sling bullet.t8Dhд F.....  The sling bullet closely misses the bullfrog.t8DhU129.7t8DhTt8DhK? _The bullfrog hits you but does no damage.t8Dh]  You shoot a sling bullet. The sling bullet hits the bullfrog!$t8Dht8Dh624 5==41800 _You kill the bullfrog!t8Dh2 #.....#..#........... #.........#.### .##..##.......##....##..#.[..#<........###.>.#.#....#####.... #...###......##.#.)# ...........>....##.##[..#......#t8DhK1---1t8Dhlt8DhsQ _You see here 6 gold pieces.t8Dh V _2===Fly  _You feel your willpower return.3=6=t8DhZ ,t8Dhm O0t8Dh5 t8Dh/ 94t8Dh 0=t8Dh t8Dh0 t8Dhy \624=t8DhG t8Dh : 9t8Dh t8Dh t8Dh 95t8Dh (=t8Dh t8Dho t8Dh T7==t8Dh t8Dh ,t8Dh t8Dh a68t8Dhe t8Dhc ,t8Dh t8Dh6 P==t8Dh t8Dh' ,t8Dh t8Dh{ i7=t8DhR t8Dh t8Dh M8=t8Dh t8Dh: ,t8Dh t8Dh6 a8=t8Dh" t8Dh$ ,t8Dh% t8Dh' A=7t8Dh@( t8Dh) t8Dhb- ,t8Dh/ t8Dh1 99t8Dh2 0=t8Dh3 t8Dh5 ,t8DhR7 t8Dhf9 ;9t8Dh9 )==t8DhC; t8Dh= :40t8Dh> ;= 6 t8Dh? t8DhB s _You feel your existence waver again.t8DhgB t8Dh D t8DhF ,t8DhG t8DhI t8Dh J 3==t8Dh}K t8DhcM t8DhM 21t8Dh(O t8Dh.Q ,t8DhR t8DhT t8Dh#U R10/15==t8DhV t8Dhh 42===3t8DhZi 2=t8Dhj t8Dhnm t8Dhm t8Dho t8Dh r ;1t8Dhxr (=t8Dhdt t8Dh8w K4=t8Dhw t8Dh7y t8Dh* Xt8Dh t8Dh t8Dh0 t8Dhx _5==t8Dh+ t8DhM ,t8Dh t8Dh ,t8Dh t8Dh 92t8Dhؐ )==t8DhV t8Dh? 96t8Dh (=t8Dhܕ t8Dh ,t8Dh t8Dh ,t8Dh% t8Dh t8DhQ `7===t8Dh t8Dh ,t8Dh. t8Dh2 t8Dhy t8Dhç t8Dh 93t8Dh> (=t8Dhի t8Dh ;8t8Dh t8Dh] ,t8Dh t8Dh t8Dh1 t8Dh t8Dhʸ t8Dh ^9==t8Dh t8Dh ,t8DhX t8DhA ,t8Dh t8Dh 94t8DhF )==t8Dh t8Dh :50t8Dh 2=t8Dh t8Dh; ,t8Dh t8DhE ,t8Dh) t8Dh/ t8Dh f1===t8Dho t8Dh ,t8Dhl t8Dh ,t8Dh t8DhZ L5==t8Dh t8Dh+ t8Dh ; _Magic restored.t8Dh N2=t8Dh t8Dh ,t8Dh t8Dh| ,t8Dh t8Dh5 n3==t8Dh% t8Dhp ,t8Dh t8Dh ,t8Dh t8Dh 4=t8Dh1 t8Dh t8Dh1 ,t8Dh t8Dh ,t8Dh t8Dhk 95t8Dh 2=t8DhA t8Dh* ,t8Dh t8Dh ,t8Dh t8Dh 96t8Dh  (=t8Dh t8Dh ,t8Dh+ t8Dh ,t8Dh! t8Dh# ,t8Dh.% t8Dhk' 97t8Dh' 2=t8Dh) t8Dh+ ,t8Dh- t8Dh0 ,t8Dhd2 t8Dh4 a8=t8DhX6 t8DhG w ---572.7 (91.0) _HP restored.t8DhG t8DhSL t8DhM E _Done exploring.u8Dh~Hu8DhRLevel 6 of the Dungeon <<<<>>>>_(Press ? for help)#####....####......########..........#u8Dh,S#..####....##.........# #######............####...###....##.........###.............#..####.....###...........#..#...............#.##u8DhS>##....##### ##................................#####...#...## #...........................#.......#######........######....................##.....#...##..##.##...........#..#...........##.........##.......###..#..##u8DhTu ##......................#....##...............####......# ##......#..##...........[..###............<............# #.......##..#..............###.>................########u8DhqTJ ##...#..##.................##..@................###########.................#..........#####......######............................## ##.......#####.##.......#.....................###.......###u8DhTZ#.............###......###......................####.............#........#..........###.............###.................#........###....# #......##......### ##................#.........##.#.)###......####......#u8Dh,W #......................>....##.##[..#......# ##.....# ##......#......................##)........## ##...#..# #....[.##...................##............# #..#....# ##......#.........................)........####....#..# u8Dh S>@v8Dh)Y=>>v8Dhn* v8Dh\ ##...........#..#...............# dertzug the Jinx ##............................... Poltergeist of Gozag  Gold: 624 #...........................#.... Health: 58/58 ======================== #....................##.....#...# Magic: 15/15 ======================== ...........##.........##.......## AC: 6Str: 4 ........#....##...............### EV: 13v8Dh] Int: 16 .........[..###............<..... SH: 0Dex: 20 ............###.>................ XL:  9 Next: 41% Place: Dungeon:6 ............##..@................ Noise: ---------  Time: 6572.7 (0.0) ............#..........#####..... a) +1 sling .......................## ##..... Cast: Jinxbite ..#.....................###...... Fly ..###......###................... v8Dh^ 8..#........#..........###........ ......#........###....# #......## ......#.........##.#.)###......## ...........>....##.##[..#......# _You see here 6 gold pieces. _You feel your willpower return. _You feel your existence waver again. _Magic restored. _HP restored. _Done exploring.v8Dha 3v8Dhni v8Dh p P _v8Dhp v8Dhr ,v8Dh{t v8Dhw v8Dhy ,v8Dh{ v8Dh~ v8Dh- ,v8DhK v8Dh$ v8Dh ,v8DhD v8Dh v8Dh ,v8Dh v8Dh' v8Dh v8Dh v8Dh̐ v8Dh^ v8Dhٓ v8Dh< v8Dh v8Dh 1 ......##..$. ..........#..........##### ....................## ## .#.....................###.###......###.......#........#..........###.....#........###....# #..#.........##.#.)###.....##.##[..#v8Dh( {80.7 (8#.....##). ####..... #.......)......#....###....).......#....# # #.♣.._..♣.#......###.. v8Dh 9###ß.♣.ß######...##.... #######..##....#..... v8Dh v8Dh 'ßv8DhQ c _There is a stone staircase leading down here.v8Dh v8Dhn v8Dhv8DhCßv8Dh11.7 (1 _v8Dh'ßv8DhǕ?  You fly downwards.  v8Dh&SYou hear the hiss of flowing sand.v8Dh/  --more--w8Dh'  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!  You hear the solemn chanting of funerary rites.w8DhM/  --more--w8Dh{+ w8Dh,!w8Dh- w8Dh.##w8Dh/ w8Dh[0-#w8Dh!1...w8Dh1 w8Dh2/##.w8Dh3#.w8Dh74 w8Dh4h...#### # #w8Dh5 w8DhM6.w8Dh6B .# #w8DhW7 w8Dh7w8DhD8w###.## # w8Dh8 w8Dhf9Z.........# .. w8Dh9 w8Dhw:i######.......# #.#####w8Dh:7w8Dh; w8Dh<w8Dh<m>.# #...w8Dh= w8Dh=..####...>...# #w8Dh8> w8Dh>#w8Dhk?Z... #....$<w8Dh@ w8Dh@x######...# #....$w8Dh&A w8DhA3... ......)w8Dh6B w8DhB.. ##w8DhMC w8DhC5# #w8DhDD w8DhD#w8DhWE w8DhE*#...... w8DhdF w8DhFkThere is an entrance to the Necropolis on this level. Hurry and find it before  w8DhGthe portal closes!  w8DhH3Level annotation: Josephw8DhH=You hear the hiss of an avalanche of sand very nearby.w8DhIw8DhJw8DhRKw8DhTw8Dhhw8Dh%2.5 (1.8w8DhDw8Dh̻ w8DhT w8DhӼQ_You hear the lone wailing of a distant funeral chant.w8DhgeFound an escape hatch in the floor. Found a stone staircase leading down. w8DhS_There is a stone staircase leading up here.x8DhMu _x8DhɱBx8Dhx8Dhx8Dhhx8Dhܷx8Dhx8Dhxx8Dhx8Dh|x8Dhx8Dhx8Dho,x8Dhx8Dh9,x8Dh&x8DhHx8Dh~,x8Dhjx8Dhx8Dhx8Dhc,x8Dhx8Dh,x8Dhxx8Dhx8Dh,x8Dhsx8Dhx8Dhjx8Dhx8Dhx8Dhx8Dh...... .... .... ...c .....x8Dh ..... ....... ..... ........ ............... #............... ###......##........# ####.@.........#.#x8Dh.##. ####.........####......####....#.###...# #.#..?...........###..# ...# #....#.........####.## #..# ##..#.#..............# ...# #....# c   centaur (wandering)#######.......# #.#########...  x8Dh>V........<...>.# #........###.#  ...####...>...# #.......x8DhK095.5 (13.0)x8Dh) L.cx8Dh +6.5 (14x8Dh x8Dh Z _A centaur comes into view.y8Dh   cclauncher)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The centaur wields a +0 orcbow.y8Dha c(((((((y8Dh g......@y8DhV 3----==7.0)Will/2 Jinx Fly y8Dh y8Dh| h _The centaur shoots an arrow. The arrow misses you.y8Dh (((((((You shoot a sling bullet.y8Dhf c....y8DhϜ..  The sling bullet closely misses the centaur.((((((y8DhS,@......y8Dh5\ (((((y8Dh 7k(The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.z8Dhէ@......z8Dh2---1-------=8z8DhYz8Dhc) _The arrow hits you.z8Dht ((((((You shoot a sling bullet. The sling bullet hits the centaur.z8Dhȅ:*z8Dhdi c...... , very drained)arrow hits you.The sling bullet hits the centaur.  The centaur is lightly wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and doodles on the centaur's face.  The centaur is moderately wounded.z8Dhoc(((((((z8Dhhz8Dh  The centaur shoots an arrow. The arrow closely misses you.z8Dh ! ..c....@YY   ice beastz8Dh_ c   centaur (launcher, very drained)An ice beast comes into view.z8DhS10 9.6 (1.1z8Dh9z8Dh6 _You hear an angry buzzing noise.z8Dh  (You shoot a sling bullet. The sling bullet hits the ice beast.z8Dh|!z8Dh( Y.  The ice beast is lightly wounded.z8Dh+T(((((z8Dh.....3---600.7 _The centaur shoots an arrow. The arrow hits you but does no damage.z8Dhl}  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.z8Dhz8Dhv .cThe ice beast is lightly wounded.z8Dh ((((The ice beast barely misses you. The centaur shoots an arrow.z8Dh 0....z8Dh +10z8Dh z8DhQ < _The arrow hits you but does no damage.z8Dh ((((You shoot a sling bullet.z8Dh ;*z8Dh   The sling bullet closely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is moderately wounded.A killer bee comes into view.yY... (very drained)y   killer bee((((z8Dh@'D....0----12 _The ice beast misses you. The centaur shoots an arrow. The arrow hits you.z8Dh ((((You shoot a sling bullet.{8Dh\;*{8DhzC_The ice beast misses you. The centaur shoots an arrow. The arrow hits you.  You shoot a sling bullet.heavi  The jinxing sprites lose interest in you..yY...) ((((The centaur seems less drained. The centaur shoots an arrow.{8Dh/ .y....  The arrow hits you! The ice beast closely misses you.((((((({8Dhf .....@.The centaur shoots an arrow. The arrow barely misses you.44----3Fly {8Dhs {8Dht{8Dhu+_You hear an angry buzzing noise. x2  {8Dh:v You shoot a sling bullet.  {8Dhv7The sling bullet hits the ice beast but does no damage.{8Dh{8DhW {8Dhu {8Dh8The ice beast is moderately wounded.{8Dhj{8Dh" {8Dh {8Dh.{8Dhy{8DhS@The ice beast hits you but does no damage.{8Dh{8Dh%(({8Dh (({8Dh{8DhI{8Dh..{8Dhm ..{8Dh{{8Dh 4{8Dhв{8Dh {8Dh{8DhK_The centaur shoots an arrow. The arrow hits you but does no damage.{8Dh?}  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.{8Dhx  The ice beast is moderately wounded.  A killer bee comes into view.  The ice beast completely misses you. The killer bee misses you.  The killer bee stings you. ..y.c.yyyy 3 killer beesA killer bee comes into view.2----5.8 (1.1{8Dhu{8DhV _The ice beast barely misses you.{8Dhjc  You shoot a sling bullet. The sling bullet hits the ice beast.{8Dhrp  The ice beast is heavily wounded.{8Dhs{8Dhv{8Dhxy?  The killer bee stings you.{8Dhw|O  The ice beast hits you but does no damage.{8DhZ..cy{8Dhm41--60{8Dhm _The killer bee barely misses you.|8Dh  Casting: Jinxbite (safe; 1% risk of failure)  |8DhN\Confirm with . or Enter, or press ? or * to list all spells.|8Dhl&....... dertzug the Jinx.... ....... Poltergeist of Gozag  Gold: 624.... ...... Health: 41/58 ================--------..... ....... Magic: 6/15=========---------------..... ........ AC: 11  Str: 4............... EV: 13Int: 16#...y........... SH: 0Dex: 20###yc....##........ XL:  9 Next: 41% Place: Dungeon:7#|8Dh####.@..y......#.#.... Noise: ===------  Time: 6606.8 (0.0)  .##. ####.....Y...####........ a) +1 sling....####....#.###...# #.#..?.. Cast: Jinxbite  .........###..# ...# #....#.. Will/2 Fly ........####.## #..# ##..#.#..............# ...# #....# Y   ice beast (very drained)#######.......# #.#########... c   centaur (launcher)........<...>.#[3|8DhӨ7m #........###.# yyy 3 killer bees...####...>...# #.............The ice beast hits you but does no damage. _The killer bee barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate|8Dh ?....... dertzug the Jinx.... ....... Poltergeist of Gozag  Gold: 624.... ...... Health: 41/58 ================--------..... ....... Magic: 6/15=========---------------..... ........ AC: 11  Str: 4............... EV: 13Int: 16#...y........... SH: 0Dex: 20###yc....##........ XL:  9 Next: 41% Place: Dungeon:7#####.@..y......#.#.... Noise: ===------  Time: 6606.8 (0.0)  |8Dh: .##. ####.....Y...####........ a) +1 sling....####....#.###...# #.#..?.. Cast: Jinxbite  .........###..# ...# #....#.. Will/2 Fly ........####.## #..# ##..#.#..............# ...# #....# Y   ice beast (fleeing, very drained)#######.......# #.#########... c   centaur (launcher)........<...>.# #........###.# yyy 3 killer bees (fleeing)...####...>...# [|8Dh4 34m#............. _The killer bee barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe ice beast looks frightened! The centaur resists with some effort.|8DhU ((((  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The ice beast looks frightened! The centaur resists with some effort.killer bee looks frightened! x3; The centaur shoots an arrow.|8Dhco |8Dhp ,|8Dhz yy....@...y..|8DhL B(|8Dh |8Dh |8Dh |8DhV |8Dh] yy........y.Y|8Dhl X057.8 (1|8Dh |8Dh[ _The arrow closely misses you. The centaur shoots an arrow. The arrow hits you.|8Dh&* |8Dhj+ |8Dh1 |8Dh+6 F _Unknown command.|8Dh'....  .... ..... ....yy....#.###.c....#######......y....#.#|8Dhd(l.##. ####...@.....####... ....####....#.###Y..# #.#..? .........###..# ...# #....# .####.## #..# ##..# ........# ...# #.... #######.......# #.#########..|8Dh)+ ........<...>.# #........### ...####...>...# #...... 2 #......... #....$<|8Dh'<,}8Dhey...y}8Dh A((}8DhdEy.........c   centaur (launcher)y   killer bee (fleeing)-8 _The centaur shoots an arrow. The arrow hits you but does no damage.}8Dh .... ..y.. ....y..####.c....#######...........#.#.##. ####..####... ....####....#@###...# #.#..? .........###..# ...# #....# ..####.## #..# ##..# .......# ...# #.. #######.......# #.######### ........<...>.# #........### ...####...>...# #... #......... #....$< ######...# #....$(((}8Dhȁ}8Dh ....  The centaur shoots an arrow. The arrow hits you but does no damage.}8DhTR((((}8DhB6V...@}8Dh8?-9}8Dh)C}8DhHZ _The centaur shoots an arrow. The arrow closely misses you.}8DhI}8Dh ^  You beckon some vexing sprites to accompany your attacks.}8Dh 9c.}8Dh 15-10Jinx Fly }8Dh }8Dhw ; _You feel your willpower being sapped.}8Dh R ((}8Dh l You shoot a sling bullet. The sling bullet hits the centaur!}8DhOh:*}8Dhy?  The centaur is severely wounded.A giggling sprite leaps out and makes the centaur trip over its own hooves.~8Dh ~8DhU ~8DhJ.~8Dh c~8Dh.~8Dh ~8Dh*, very drained)~8Dhl%The centaur is almost dead.~8Dh ~8Dht&~8Dhx'#(~8Dh9((~8Dh( (~8Dh)~8Dh#.@.6=1 _The centaur shoots an arrow. The arrow barely misses you.~8Dh (You shoot a sling bullet. The sling bullet hits the centaur.~8DhX. .  ~8DhYEThe centaur is almost dead.~8Dh^B(~8Dhd&.~8Dh,2.9 (1.1~8DhS~8Dh Y _The centaur shoots an arrow. The arrow hits you but does no damage.~8Dh O  You shoot a sling bullet. The sling bullet hits the centaur!$(~8Dh&.~8Dh<624 42=-64.0~8Dh~8DhK _You kill the centaur!~8Dh2 _No target in view!~8Dh!C.... ...... ..... y . #........~8Dh]# ###......##..... # ####.$.........#.#.##. ####...@.....####...........####....#.###...# #.#..?....###..# ...# #....#..####.## #..# ##..#..............# ...# #...#######.......# #.#########..~8Dh)$........<...>.# #.###...####...>...# #.......#......... #....$<~8Dh*~8Dh:,<---50 _~8Dh:1~8Dh38Dh= ..... ...... .....  . #........ ###......##..... # ####....#.#.##. ####.........####...........####....#.###...# #.#..?...###..# ...# #....#..####.## #..# ##..#.#..............# ...# #....########.......# #.#########..........<...>.# #..###.#...####...>...# #.......---6Fly  _The sprites lose interest in your situation.T8Dhi]hings that are here: _16 gold pieces; a +0 orcbow8Dh\ $Pick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 orcbow Gold (select all with $)b - 16 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]8DhB#  a + a +0 orcbow[Enter] accept (1 chosen)8Dh ....... dertzug the Jinx.... ....... Poltergeist of Gozag  Gold: 624 .... ...... Health: 42/58 =================-------..... ....... Magic: 5/15========----------------..... ........ AC: 16  Str: 4............... EV: 13Int: 16#............... SH: 0Dex: 20###......##........ XL:  9 Next: 46% Place: Dungeon:7#####.@.........#.#.... Noise: ---------  Time: 6616.0 (0.0)  .##. ####.........####........ a) +1 sling....###8Dh o#....#.###...# #.#..?.. Cast: Jinxbite  .........###..# ...# #....#.. Will/2 Fly ........####.## #..# ##..#.#..............# ...# #....# #######.......# #.#########... ........<...>.# #........###.# ...####...>...# #............. You shoot a sling bullet. The sling bullet hits the centaur! _You kill the centaur! _No target in view! _The sprites lose interest in your situation.Things that are here: _16 gold pieces; a +0 orcbow7.0 (1 8Dh _g - a +0 orcbow8DhQ....  .... ..... ......####......#######.$.........#.#.##. ####..####... ....####....#.###...# #.#..? .........###..# ...# #....# .####.## #..# ##..# .......# ...# #.... #######.......# #.#########.. ........<...>.# #........### ...####...>...# #...... #......... #....$<8DhmTu36=88DhZ8DhQ  ....  ....  .....  .....  . # ###......## # ####.$.#.# .##. ####.####8DhLS ^ ....####....#.###...# #.#..? .###..# ...# #....# ..####.## #..# ##..# ....# ...# # #.......# #.# .<...>.# #.### ...####...>...# # #. #....$<8Dh] 8Dh-^ %98Dhd 8Dhf 8Dh o ....  ....  .....  .....  .. # ###......## # ####.$.#.# .##. ####.#### ....####....#.###...# #.#.. .###..# ...# #.... ..####.## #..# ##.. ..............# ...# # #.......# #.# .<...>.# #. ...####...>...# # #. #....$<8Dh` &208Dhļ 8Dh 8Dh, ....  ....  .....  .....  .. #. ###......## # ####.$.#.# .##. ####.#### ....####....#.###...# #.# .###..# ...# # .####.## #..# ## ..............# ...# # #######.......# #. .<...>.# #. ...####...>...# # #. #....$<8Dhj/4=518Dh38Dh8Dhx .... . ......#.###......#######.$.........#.##. ####.........####... ....####..@.#.###...# #.#8Dh9yl .........###..# ...# #. ####.## #..# ## .......# ...# # #######.......# #.####### ........<...>.# #........ ...####...>...# #. #......... #....$< ######...# #....$8Dh8Dh>>=28Dhs8Dhv8Dh38Dh8Dh8Dh1 ....  .....  .....   # ###......## # ####.$.# .##. ####.#### ....####.@..#.###...# #. .###..# ...# # 8Dhw28.####.## #..#  ........# ...#  #######.# #. .<...>.# # ...####...>...# # #. #....$< ######...# #....$8Dh68Dh7262438Dh%:8Dh;8DhSM .... .....  .....   # ###......## # ####.$. .##. ####.#### ....####@...#.###...# # .###..# ...# # .####.## #..#  .......# ...# #.......# #. ..<...>.# # ...####...>...# # #.. #....$< ######...# #....$8DhQW448Dh[8Dh- 38Dh/ 8Dh1 8Dhj{ . ......##########.$........##. ####.........#### ....####....#.###...#  .......@.###..# ...#  ##.## #..#  8Dh| .......# ...# #######.......# #.#### ........<...>.# #..... ...####...>...# # #......... #....$ ######...# #....$ .... ......)8DhO 8Dh 5=7==358Dh 8Dhr 8Dh= ..... .....  # ###...... # ####.$#.##. ####.#....####....#.###...#.###..# ...#.####.## #..#......# ...#.#.......# #.8Dh>q ........<...>.# # ...####...>...# #....  #......... #....  ######...# #....  .... ...... 8DhnC8DhC%68DhF8DhI8Dh8    # ###...... # ####.$ #.##. ####.#....####....#.###...#.###..# ...#.####.## #..#.....# ...#.#.......# #.. ..<...>.# #8Dh ...####...>...# # #.. # ######...# # .... 8Dh;8DhA278Dh8Dh8;    ### #### #. ####.$ #.##. ####.#....####....#.###...#.###..# ...##.####.## #..##....# ...#.#.# #.#. ..<...>.# ## ...####...>...# # #... # ######...# # .... yyyy 2 killer bees6=88Dh@  +# .# # ###.# ### # #.[. ####.$ #.##.. ####y.#....####...y#.###....###..# ....#8DhS.####.## #.. #.# ....#.# #..#. ..<...>.# ## ...####...>...# ## #......... #.  ######...# #.  ....  8Dh8Dh8Dh8Dhyy.yy 2 killer bees8DhA==98Dh_ _Found a scale mail.8DhX   +#  .# # ## ###.##.. ### #. #.[.>. ####.$ #.##... ####y#....####.yy.#.####.###..# .#8Dh/.####.## # #.# .#.# #.#...<...>.# #.##. ...####...>...# # y   killer bee## #......... ###. ######...# # .... 8Dh8Dh8Dh08Dh>8Dhd..yyy 2 killer bees8Dh&308Dha8DhN; _Found a stone staircase leading down.8Dh ... .. +# .. .# # # #. ###.##.. ### #. #.[.>.. ####.$ #.##....####y #####....####....#.### #8Dh .yy###..# .#.####.## # #.#  .....#.# .#...<...>.#.##.....####...>...# .###. #..##.# ######...# .... 8Dh 8Dhu 8Dhg 8Dh 8Dh ay...y8Dh A118Dh 8Dhn 8Dh. .... .. +# ... .# # #. ###.##.. ###.#. #.[.>..#####.$8Dh #.##....####y......#####..@.####....#.###.#...y...###..# .....#.y.####.## # #..........# .......#######.......# #...#..........<...>.# #..##.....####...>...# #.###. #......... #.##.#######...# #8Dh  You hear the brisk hiss of an avalanche of sand very nearby.8Dh8Dh8Dh~8Dhky.y..8Dho7=028Dhj8Dh| _You hear the small ensemble of a very distant funeral chant.8Dh <. .... .. +# ... .# ## #. ###.##... ###.#. #.[.>..#####.$ #.##@...####y......8Dh E#####...y####....#.###.#.......###..# .....#......y...####.## # #................# .....#######.......# #....#..........<...>.# #...##.....####...>...# #..###. #......... #.8Dh` 8Dh_ 8Dh  >y.8Dh ]8==38Dh" 8Dh:% _The killer bee completely misses you. The killer bee closely misses you.8Dh ). .... .. +# ... .# ### #. ###.##...[ ###.8DhF _#. #.@.>..#####.$ #.##....####y........######..yy####....#.###...##.............###..# ...#...#..........####.## #..# #................# ...#..#######.......# #.#...#..........<...>.# #...##.....####...>...# #.8Dh 8Dh  Found a plate armour.  The killer bee attacks as it pursues you!8DhK yy..  The killer bee stings you. The killer bee barely misses you.8Dh -648Dhл 8Dh' _The killer bee stings you but does no damage. _You see here a +0 scale mail.8DhR. .... .. #+# ... #.# ### #. ###@##...[ ###.8Dh4#. #.[.>..#####.$...... #.##yy..####y........######....####....#.###...# #...........# ...#...#..........####.## #..#  #..........# ...#..#######.......# #.##...#..........<...>.# #.8Dh8DhHN  The killer bee attacks as it pursues you!8Dh yy..  The killer bee closely misses you.The killer bee stings you but does no damage.8Dhp-758Dht8DhW _The killer bee barely misses you.8Dh ...  +# .. #@# ### ####.##...[ ###8Dhf_ #.yy>..#####.$...... #.##....####y........######....####....#.### #......###..# ....#..........####.## # #............8Dhb# .....#######......##8DhĜ8Dhɝ8Dh8Dh/8Dh=y[yy 3 killer bees8Dhԭ%68Dh%8DhP _The killer bee misses you.8Dh  >.#..####....∩##.'8DhW8Dh 8Dh?>y.8DhwA=78Dh}&8Dh, _You reach down and open the door. The killer bee closely misses you. x2 _Found an escape hatch in the floor. Found a sand-covered staircase.8Dh ..#>.# ..  #### ##..#...  .∩.#.>..#...# # .. #.# ### #8DhT ##y##...[ ### #.yy>..#####.$...... #.##....####y........######....####....#.### #.............###..# ....#..........####.## # #............#8DhD H  Found an escape hatch in the floor.8Dh 8DhI 8Dh- y[You feel your willpower return.8Dh< f8Fly 8Dh 8Dh { _The killer bee closely misses you. _There is an open door here.8DhEZ.### ...# .>.#..  ##### ### .#...#...# 8Dhe#.∩.#.>.# .... ##@..#.. #'#### ... #y# ### #. ###y##...[ ###......##. #.[y>..#####.$....... #.##....####y........########....####....#.###...##...........# ...#...#.####.## #..#8Dh8DhU N  The killer bee attacks as it pursues you!8Dh 8Dh@y.8Dh2--7-98DhE8Dhms _The killer bee closely misses you. The killer bee stings you!8Dhb# .+#### .#...# ...>.#....##### ### .... #...#...#   #.@.#.>.# ..... ... ##...#...# 8Dhc.. #y#### #+ ... #y# ### .#. ###y##...[ ###......###. #.[.>..#####.$........ 2 #.##....####y........#########....####....#.###...##.....# ...#8Dh5e8DhfN  The killer bee attacks as it pursues you!8Dhh,8Dh|ny.y 3 killer bees8DhoV8=408Dhss8Dhv _The killer bee closely misses you. _There is a sand-covered staircase here.8Dh 38Dhm 8Dh 8Dh 8Dh( ,8Dh# yy'.  The killer bee closely misses you.8Dh# B 918Dh~( 8Dh, 8Dh ? 8DhF [##+## #...# an Ossuary#.@.#  #...# 8Dh A ##### 8DhJ x_The killer bee stings you but does no damage.  The world spins around you as you enter the gateway.8Dh Q--=8DhL/ 8Dh :3-8 (1.88Dh 8Dh _You enter an ossuary! _There is an empty arch of ancient stone here.8Dhutc-8Dhu8DhVdertzug the JinxPoltergeist of Gozag  Gold: 624Health: 43/58 =================-------Magic: 8/15============------------AC:  9  Str: 4EV: 13Int: 16##+##SH: 0Dex: 20#...#XL:  9 Next: 46% Place: an Ossuary#.@.#Noise: ---------  Time: 6641.8 (0.0)#...#a) +1 sling#####Cast: JinxbiteFly The killer bee closely misses you. _The killer bee stings you but does no damage.  The world spins around you as you enter the gateway. _You enter an ossuary! _There is an empty arch of ancient stone here. _No target in view! _The killer bee stings you but does no damage.  The world spins around you as you enter the gateway. _You enter an ossuary!There is an empty arch of ancient8Dh stone here. _No target in view! _There is nobody nearby that the sprites are interested in.8Dh> _84=79== 6  _You feel your existence waver again.5=8DhU==6=10/15==7===8Dh\8Dh]8Dh`8Dha8Dhc488Dh{fB8Dhg8Dhh8DhPi18Dhi=8Dhj,8Dh>m8Dhm8Dhn8Dh"p8Dhq#98Dhr>=8DhOu8DhwB8DhMx8DhzH=8Dh{8Dh~50=2==8Dhu1=8Dh&8Dh8Dhg8Dh,8Dh28Dh,=8Dh ?==8Dh8Dh,8Dh8Dhh8Dh@,8Dh!8Dh38Dh>=8Dhl8Dh:8Dh38Dh,8Dh8Dhw8Dh=X8Dhd8Dh48DhD==8Dh4==5=8Dh,8DhA8Dh8Dh68Dh[===8Dh8Dh8Dhg8Dh8Dh8Dh|8Dhi8Dh@8Dh78Dh=8Dh[5==8Dh\ _Magic restored.8Dh,8Dh8Dh%8Dh 8Dh88Dh3=8Dh==8Dh2 8Dh@8Dh _HP restored.8Dh8Dhj8Dh8Dh8Dh8Dh8Dh8Dh8Dh 8Dh0 8Dh #####8DhY>#...#8Dh!n#.∩.+8Dh> ... 8DhI #'#8Dh 95.8 (58DhX 4.0)8Dh ∩8Dh '...8Dh !##### 8Dh *_You reach down and open the door.8Dh  8Dhg 8Dh T_Found a gate leading back out of this place.8DhWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)g - a +0 orcbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 8Dh 8Dh dertzug the JinxPoltergeist of Gozag  Gold: 624Health: 58/58 ========================#####Magic: 15/15 ========================#...#8Dh AC: 6Str: 4#.∩.+EV: 13Int: 16...SH: 0Dex: 208Dh '##'##XL:  9 Next: 46% Place: an Ossuary#.@.#Noise: ---------  Time: 6695.8 (0.0)#.∩.#a) +1 sling8DhB T#...#Cast: Jinxbite#####Fly _There is nobody nearby that the sprites are interested in. _You feel your existence waver again. 8Dh _Magic restored. _HP restored. _You reach down and open the door. _Found a gate leading back out of this place.8Dh ?  You unwield your +1 sling.8Dh 6.8 (1g) +0 orcbowFire: g) +0 orcbow8Dhx 8Dhڬ 8Dh5 . _g - a +0 orcbow (weapon)8Dh Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbow (quivered)b - Zap: wand of polymorph (10)  c - Zap: wand of roots (8)  d - Zap: wand of flame (25)  e - Zap: wand of light (10) Spells ([,] to cycle)  f - Cast: Jinxbite  g - Cast: Sigil of Binding  h - Cast: Inner Flame (7%)  i - Cast: Slow  j - Cast: Ensorcelled Hibernation  k - Cast: Cause Fear (4%) Abilities ([,] to cycle)  l - Abil: Potion Petition  m - Abil: Call Merchant  n - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on8Dh 8Dh" $dertzug the JinxPoltergeist of Gozag  Gold: 624Health: 58/58 ========================#####Magic: 15/15 ========================#...#AC: 68Dh($ QStr: 4#.∩.+EV: 13Int: 16...SH: 08DhJ% Dex: 20##'##XL:  9 Next: 46% Place: an Ossuary#.@.#Noise: ---------  Time: 6696.8 (0.0)8Dho& >#.∩.#g) +0 orcbow#...#Cast: Jinxbite#####8Dh' Fly _Magic restored. _HP restored. _You reach down and open the door. _Found a gate leading back out of this place.  8Dh( 9You unwield your +1 sling. _g - a +0 orcbow (weapon)8Dh) 8Dhx. 8Dh1 8DhDrop what?21/52 slots (_ for help) Hand Weapons (select all with ))  g - a +0 orcbow (weapon)  a - a +1 sling Armour (select all with [)  c - a +1 cloak (haunted)  k - a +2 helmet (haunted)  r - a +0 pair of boots (haunted) Jewellery (select all with "=)  h - an amulet of guardian spirit (worn)i - a +4 ring of protection Wands (select all with /)p - a wand of polymorph (10)  q - a wand of roots (8)  s - a wand of flame (25)  u - a wand of light (10) Scrolls (select all with ?)b - 2 scrolls of poison  m - a scroll of teleportationn - a scroll of enchant weapon  o - a scroll of brand weapon  t - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]8DhH(1 turn)  g - a +0 orcbow (weapon)  a + a +1 sling[Enter] accept (1 chosen)8DhQ8Dh^dertzug the JinxPoltergeist of Gozag  Gold: 624Health: 58/58 ========================#####Magic: 15/15 ========================#...#AC: 6Str: 4#.∩.+EV: 13Int: 16...SH: 0Dex: 20##'##8Dh_XL:  9 Next: 46% Place: an Ossuary#.@.#Noise: ---------  Time: 6696.8 (0.0)#.∩.#g) +0 orcbow#...#Cast: Jinxbite#####Fly _Magic restored. _HP restored. _You reach down and open the door. _Found a gate leading back out of this place.  You unwield your +1 sling. _g - a +0 orcbow (weapon)8Dhb*7.8 (18Dhc8Dh,n* _You drop a +1 sling.8Dh8DhuPut on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of guardian spirit (worn)i - a +4 ring of protection[?] describe selected 8Dh[!] equip|wield|wear|put on[tab] equip|unequip 8Dh 8Dh|9dertzug the JinxPoltergeist of Gozag  Gold: 624Health: 58/58 ========================#####Magic: 15/15 ========================#...#AC: 6Str: 4#.∩.+EV: 13Int: 16...SH: 0Dex: 20##'##XL:  9 Next: 46% Place: an Ossuary8Dh9I#.@.#Noise: ---------  Time: 6697.8 (0.0)#.∩.#g) +0 orcbow#...#Cast: Jinxbite#####Fly _HP restored. _You reach down and open the door. _Found a gate leading back out of this place.  You unwield your +1 sling. _g - a +0 orcbow (weapon) _You drop a +1 sling.8Dh8Dh5108.3 (0.58Dh8Dhv8 _i - a +4 ring of protection (worn)8Dh^ 8Dhy 38Dh 8Dh$ ,8Dh   There is an open door here. _8Dh7 8Dh| 8Dh? ,8Dh 8Dh 8Dh /##### ####...#...#Z.#.∩@'...ß..#...#......##'## ß...ß#.).# ....8Dh #.∩.# ß..#...# ..Z   gnoll zombie (dormant)##### #8Dhl X 701.3 (3.0  You reach down and open the door.8Dh x.ZZ8Dh *2.3 (48DhH 8Dh _ _A gnoll zombie comes into view.8Dh?8Dh58Dh8DhP{ _Your line of fire to the gnoll zombie is blocked by a granite statue.8Dhr 8Dh 8Dh 8Dh { _Your line of fire to the gnoll zombie is blocked by a granite statue.8Dh ######### #...#...#.8Dh X#.∩.@...ßZ.#...#.##'###ß...ß##.).# ..8Dh #.∩.# .ß.#...# Z#..ss   scorpion (asleep)8Dh ##### ###Z   gnoll zombieZ   human zombie (dormant)8Dh8Dh#.Z3.3 (18Dh\+8DhX22  You reach down and open the door. _8Dh#3A gnoll zombie comes into view. _Your line of fire to the gnoll zombie is blocked by a granite statue. 8Dh3_Your line of fire to the gnoll zombie is blocked by a granite statue. _A human zombie and a scorpion come into view.There is an open door here.8Dh& 8Dh((( You shoot an arrow. The arrow hits the gnoll zombie.8Dhlp8Dhxx..Z.8Dhy6===4.4 (1.18Dh8Dhbd _The gnoll zombie is heavily damaged.8Dhq (( You shoot an arrow. The arrow hits the gnoll zombie.8Dh08Dh 8Dhi .Z..Z.Z8Dh '5.58Dh 8Dh e _The gnoll zombie is almost destroyed.8DhF u (((You shoot an arrow.8Dh r.Z.8Dhw '6.68DhY 8Dh _ _The arrow barely misses the gnoll zombie.8DhkY  You shoot an arrow. The arrow hits the gnoll zombie!8Dh ($  human zombie 8Dh .ZZ(unaware)  You destroy the gnoll zombie!8DhqM624 7.8 (1.28Dh8DhR _The human zombie is distracted by your dazzling golden aura.8Dh׿ _Your line of fire to the human zombie is blocked by a granite statue.8Dh!I8Dh${ _Your line of fire to the human zombie is blocked by a granite statue.8Dh 8Dh 8Dh  _Your line of fire to the human zombie is blocked by a granite statue.8Dhߜ ######### ##...#...#...##.∩.'@$.ß...##...#.###'###ß...ß##.).# ......##.∩.# .Zß...+#...# ..#..s###### ###8Dhh 8Dh; ps.s8Dh <---80 _8Dh 8Dh8Dhͫ9---8Dh;8DhD{ _Your line of fire to the human zombie is blocked by a granite statue.8Dh{8Dh?8Dh!8DhQ{ _Your line of fire to the human zombie is blocked by a granite statue.8Dhʚ38Dhǡ8Dh _Your line of fire to the human zombie is blocked by a granite statue. __8Dhֲ######### ## #...#...#...# #.∩.'.@.ß...# #...#.# ##'###ß...ß## #.).#.......# #.∩.#.8Dh#...#...#...# ####### 8Dhn8DhRs.8Dh,9 _8Dhu8Dh ____You see here 7 gold pieces.8Dh (( Z  You shoot an arrow. The arrow hits the scorpion.8Dhm\8Dhe.s.Z8Dhf7===10.9 (1.18Dhn8Dhsc _The scorpion is moderately wounded.8Dh) Z(((((8Dh   You shoot an arrow. The arrow closely misses the scorpion.8Dh3 V  The human zombie is no longer distracted by gold.8Dh s.Z...ß...8Dhf ,2.1 (1.28Dh o _The scorpion completely misses you.8Dh`Z(((((8Dh  You shoot an arrow. The arrow closely misses the scorpion.8Dh sZ......8Dh ,3.2 (1.18Dh4$8Dh&U _The scorpion barely misses you.8DhFC  You shoot an arrow. The arrow hits the scorpion!8Dhp  The scorpion is severely wounded.8Dh! Z.The scorpion stings you but does no damage.5--4--4.38Dhz8Dh. _The scorpion stings you.8Dh֊U  You shoot an arrow. The arrow hits the scorpion!8Dh$Z   human zombie8Dh]8Dh&< ----505.4 _You kill the scorpion!8Dh"C8Dh,Gh _Your Dodging skill increases to level 4!8DhGt (You shoot an arrow.8Dhx ZThe arrow closely misses the human zombie.6.5 _The human zombie closely misses you.8Dh; ^  You beckon some vexing sprites to accompany your attacks.8Dhj 6=2----70Will/2 Jinx Fly 8Dh! 8Dh$ _You feel your willpower being sapped. The human zombie closely misses you.8DhX  You shoot an arrow. The arrow hits the human zombie!8Dh v  The human zombie is moderately damaged.8Dh 4=8.6 (1.18Dh 8Dh Z _The human zombie closely misses you.8Dhh@Y  You shoot an arrow. The arrow hits the human zombie!8DhB;*8DhYv Z(drained) _The human zombie closely misses you.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the human zombie with its own hand.  The human zombie is heavily damaged.8DhwS14 9.8 (1.28DhN}8Dh1C _The human zombie hits you but does no damage.8Dh\  You shoot an arrow. The arrow hits the human zombie!8Dh;*8Dher Z very drained)  The human zombie is severely damaged.A giggling sprite leaps out and makes the human zombie trip over its own feet.  The human zombie is almost destroyed.8DhD-20.9 (1.18Dh8DhJR _The human zombie misses you.8DhY  You shoot an arrow. The arrow hits the human zombie!8DhF$8Dhn8Dho7=3=--8Dh(22.08Dh8DhS _You destroy the human zombie!8Dh7 ######### ###...#...#...∩.'.$.ß#...#.@$.##'###ß...ß##.).#.......∩.#...ß...+8Dh88Dh5---308Dhz8DhQ _You see here 8 gold pieces.8Dh 38Dh! 8Dh6$ 8Dh( G624Fly  _The sprites lose interest in your situation.8=8Dh* 8Dh + 8Dhe+ 9=8Dh, 8Dh . 938DhW. 8DhV/ 8Dh0 O28Dh1 8Dh:3 8Dh3 =4==18Dho4 8Dh5 8Dh(6 8Dh6 8Dh8 8Dh8 8Dh9 8Dhy; 8Dh; )10 8Dhc< 8Dh> s _You feel your existence waver again.8Dh> :==8Dh? 8DhA ,8DhB 8DhC ,8DhD 8DhxF 958DhF )==8DhG 8DhH 8DhgJ 8DhJ 8DhsK 8DhN @  You see here 5 gold pieces.8DhkP 8DhP  _8DhQ 8Dh'S 8DhT ,8DhU 8DhV 8Dh[X 8DhX :==8DhY 8DhZ 8Dh\ 8Dha\ 8DhQ] 8Dh` 8Dhd 8Dhe ,8DhKg 8Dhn H ##############...#...#...##.∩.'.$.ß...##...#.$$....# ##'###ß...ß## +#####.).#.......#...#!.#.∩.#...ß..@'...#M.---429.0)8Dhp #...#...#...#...#.?############# #####  M   mummy _You reach down and open the door.8Dhr  _Found a fizzy inky potion, a brown potion and a scroll labelled FYSUDA HIUBB.8Dh 38Dh 8Dh K _Autopickup is now on.8Dh 8Dh78Dh8Dh"8Dh%8Dh&$ _8Dh.,8Dh1^Fly 8Dh38Dh6n _You feel your willpower return.8Dh838Dh:8Dh<8Dhd>8Dh>8DhG@8DhC8DhID%98DhE8DhHM _You now have 629 gold pieces (gained 5).8DhJ38DhjL8DhKO8DhO&378DhQ8Dh4TM _You now have 637 gold pieces (gained 8).8DhjV38DhX8DhZ<448Dh&\8Dh^M _You now have 644 gold pieces (gained 7).8Dh_38Dh:`8Dha8DhXc,8Dhc8Dh-e8DhCf8Dhh,8Dh-k8Dhz  There is an open door here. _8Dh"...ß...# Z.....Z##############ß...ß#...#...#...#.....#.∩.'...ß...#...ß#...#.......#... ##'###ß...ß###'###### #.).#.......#.@.#M.?# #.∩.#...ß...'...#!..+ #...#...#...#...#.?.# #####################Z   adder zombie (dormant)Z   jackal zombie (dormant) 59.0 (17  You reach down and open the door..Zh=38HZ60.0 (18 _A jackal zombie and an adder zombie come into view.8Dh] 8Dh](((( You shoot an arrow. The arrow hits the adder zombie.8Dh8Dh8Dh+8Dh.Z...Z..'Z8Dh:===1.2 (1.2)8Dh48Dhg _The adder zombie is moderately damaged.8Dh8Dh8Dh9"8Dh,&{ _Your line of fire to the adder zombie is blocked by a granite statue.8Dh#Zß...# .......##############ßZ..ß##..#...#.Z.Z∩.'...ß...#...ß....#.......#...# #'###ß...ß###@######).#.......#...#M.?#∩.#...ß...'...#!..+...#...#...#...#.?.#####################ZZ 2 scorpion zombies (dormant)8Dh8Dh8Dh..Z..Z8Dh35---208Dh8Dhk _2 scorpion zombies come into view. _There is an open door here.8Dhyk--- 8Dhu_Your line of fire to the adder zombie is blocked by a granite statue.8Dhd I8Dhh  8Dhni 8Dhi m_Your line of fire to the adder zombie is blocked by a granite statue.8Dh1E 38DhJ 8DhzN  8DhN 8DhfO m_Your line of fire to the adder zombie is blocked by a granite statue.8Dh`  You beckon some vexing sprites to accompany your attacks..Z.ß.  jackal zombieZZ 2 scorpion zombies (dormant) 3----==3Will/2 Jinx Fly  _You feel your willpower being sapped.8Dhq (((You shoot an arrow.8DhV:*8DhLD  The arrow barely misses the jackal zombie.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the jackal zombie trip over its own feet.8Dh% 8Dh<.Z8DhY....Z..Z (very drained)ZZ8Dhy  The jackal zombie is moderately damaged.8Dh'14 8DhGC=4.3 (1.18DhT 8Dh'8Dh7_The jackal zombie closely misses you.8Dhq8Dha  You shoot an arrow. The arrow hits the jackal zombie!8Dhn$Z 2 scorpion zombies 8DhP.ZZ.8Dhp644 5.4 _You destroy the jackal zombie!8Dh8Dh8Dh#8Dh~ _Your line of fire to the scorpion zombie is blocked by a granite statue.8Dh #########ß. ....Z..#############ß...ß##..#...#.Z..#8Dhd ∩.'...ß...#...ß...#...#.......#.@.# #'###ß...ß###'######).#.......#...#M.?#∩.#...ß...'...#!..+...#...#...#...#.?.######################ZZ 2 scorpion zombies 8Dhd 8Dh{ 8DhA ZZ.Z   adder zombieZZ 2 scorpion zombies (1 unaware)8Dh 5---608Dh 8Dh _The scorpion zombie is distracted by your dazzling golden aura. _You see here 6 gold pieces.8Dh (Z  You shoot an arrow. The arrow hits the scorpion zombie.8Dh>q :*8Dhg :  The scorpion zombie is lightly damaged.  A giggling sprite leaps out and makes the scorpion zombie trip over its own  legs.  The scorpion zombie is moderately damaged.8Dhk uZZZß.ss   scorpion   adder zombieZZ 2 scorpion zombies (1 very drained)8Dhl ----8Dh=m 58Dhm ===8Dhn 7.5 (1.18Dhw 8Dhn{  8Dh{ 8Dhb| 7_A scorpion comes into view.8Dh| 8Dh\  You shoot an arrow. The arrow hits the scorpion zombie.8Dh3  The scorpion zombie is heavily damaged.8Dh3/Zs8Dh.8Dh8Dh8Dh 8.68Dh8Dh 8Dh8Dhu1_The scorpion zombie misses you.8Dh8DhN'\  You shoot an arrow. The arrow hits the scorpion zombie!8Dh  The scorpion zombie is severely damaged.8DhXsZ8DhV4==9.78Dh8Dh< _The scorpion zombie seems less drained. The scorpion zombie barely misses you.8Dhn\  You shoot an arrow. The arrow hits the scorpion zombie.8Dh:*8DhZ(1 very drained)  You shoot an arrow. The arrow hits the scorpion zombie.  The scorpion zombie is almost destroyed.8DhF!A giggling sprite leaps out and smacks the scorpion zombie with its own front  leg.  The scorpion zombie is almost destroyed.  The scorpion zombie completely misses you.8DhD670.88Dh.8DhF _The scorpion zombie hits you but does no damage.8Dhz \  You shoot an arrow. The arrow hits the scorpion zombie!8Dh t$   scorpion zombie8Dhx  You destroy the scorpion zombie!  The scorpion zombie is no longer distracted by gold..Z..sZ8Dhz7-==31.98Dh8Dhs _The scorpion stings you. The adder zombie closely misses you.8Dhz (((((You shoot an arrow.8Dhp  The arrow closely misses the adder zombie.The scorpion stings you but does no damage.8Dhz ....Z.Z8Dh| U8=3.08Dh7 8Dh؃ R _The adder zombie is distracted by your dazzling golden aura.8Dh%  You shoot an arrow.  The arrow hits the adder zombie but does no damage.  The adder zombie is no longer distracted by gold.8DhR :*8DhThe adder zombie is no longer distracted by gold.  The adder zombie is moderately damaged.  A giggling sprite leaps out and smacks the adder zombie with its own tail.  The adder zombie is heavily damaged.The jinxing sprites lose interest in you.scorpion stings you but does no damage.8DhuZ.Z(very drained)8Dh64474.1Fly 8DhÖ8DhZ _The adder zombie closely misses you.8Dh:  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The scorpion closely misses you..Z6-1------50Jinx Fly  _The adder zombie misses you. The scorpion stings you.8Dh.Y  You shoot an arrow. The arrow hits the adder zombie!8Dh7q$  scorpion zombie 8Dh0  You destroy the adder zombie!The scorpion stings you but does no damage.8Dh644 7-2==---=6.3 (1.28DhJ8DhU _The scorpion zombie misses you.8DhIm  You shoot an arrow. The arrow hits the scorpion!8Dh  The scorpion is severely wounded.The scorpion stings you.8Dh4-1--7.4 (1.18Dh~8DhF _The scorpion zombie hits you but does no damage.8Dhh  You shoot an arrow. The arrow hits the scorpion.8DhIa  The scorpion is almost dead.The scorpion stings you but does no damage.8Dhc'8.58DhQi8Dhl _The scorpion zombie closely misses you. The scorpion barely misses you.8Dh U  You shoot an arrow. The arrow hits the scorpion!8Dh $Z   scorpion zombie 8DhҢ [  You kill the scorpion!8Dh# 5---669.6 _The scorpion zombie hits you but does no damage.8Dh  You shoot an arrow. The arrow hits the scorpion zombie!8DhcEy  The scorpion zombie is moderately damaged.8Dh]F(80.78DhLP8DhUF _The scorpion zombie hits you but does no damage.8Dhʅs (You shoot an arrow.8Dh5:*8DhZ(very drained) _The scorpion zombie hits you but does no damage.  You shoot an arrow.  The arrow barely misses the scorpion zombie.  A giggling sprite leaps out and smacks the scorpion zombie with its own front  leg.  The scorpion zombie is heavily damaged.8Dha471.88DhQ8Dh{ _The scorpion zombie closely misses you. The scorpion zombie hits you.8DhX\  You shoot an arrow. The arrow hits the scorpion zombie.8Dh,h:*8Dh?@Z _The scorpion zombie closely misses you. The scorpion zombie hits you.  You shoot an arrow. The arrow hits the scorpion zombie.  The scorpion zombie is heavily damaged.The scorpion zombie is severely damaged.2.98Dh"O8DhT] _The scorpion zombie closely misses you.8Dh\  You shoot an arrow. The arrow hits the scorpion zombie.8Dh4:*8Dh-]ZZ  unaware, very drained)You shoot an arrow. The arrow hits the scorpion zombie.  The scorpion zombie is severely damaged.  8Dh]A giggling sprite leaps out and makes the scorpion zombie trip over its own  legs.  The scorpion zombie is almost destroyed.The jinxing sprites lose interest in you.8DhL_]52==4.08Dh_@Fly 8Dh_j8DhoU _The scorpion zombie is distracted by your dazzling golden aura.8Dh\ Z  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.  The scorpion zombie is no longer distracted by gold.8Dh Zunaware, very drained)The scorpion zombie is almost destroyed.5.18Dh * 9 _The scorpion zombie is distracted by your dazzling golden aura. Z  You shoot an arrow. The arrow hits the scorpion zombie.  The scorpion zombie is no longer distracted by gold.8Dh ZThe scorpion zombie is almost destroyed.6446.28Dh 8Dh ] _The scorpion zombie closely misses you.8Dh \  You shoot an arrow. The arrow hits the scorpion zombie!8Dhs E$8Dh 8DhJ 644 6===77.38Dh 8Dh V _You destroy the scorpion zombie!8Dh 38Dh 8Dh H _No target in view!8Dh _8Dh8Dh8Dh8Dh8Dh#7=3=8DhI8Dh,8Dh8Dh8Dhd8Dh8Dh 8==8Dhr,8Dh8Dh8Dh*6448Dh\8Dh8Dh2=8DhK8Dh948Dh5E==68Dh8Dhv ,8DhB 8Dh,8Dh8Dh,8Dh8Dh8DhT==Fly 8Dh8Dhn _You feel your willpower return.8Dh !38Dh%,8Dh1'8Dh*8Dh+E5==8Dh%-8Dh08Dh0&508Dh28Dh5M _You now have 650 gold pieces (gained 6).8DhD:O58Dh:8Dh>8Dh[>%68DhxA8DhDM _You now have 656 gold pieces (gained 6).8DhK|==8DhL&688DhM8DhhPN _You now have 668 gold pieces (gained 12).8Dh`S38DhT8DhV8Dh[[O48Dh/\8Dh`<748Dhc8DhiM _You now have 674 gold pieces (gained 6).8Dh7u8Dhu8Dh~n8Dh,8Dh>8DhN8DhH ####+ ######### !?#...#...#...# 8DhM.#...'@..ß...#--- "!#...#.......# ##############ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß...# #...#.......#...#...#8Dh5M   mummy (dormant)##'###ß...ß###'#######.).#.......#...#M.?##.∩.#...ß...'...#!..+8Dh#v M817.3 (30.0)M  You reach down and open the door.8Dh!c3---8.3 (318DhZ8Dhv _A mummy comes into view. _Found three items.8Dh*! ####+ #########  !?#...#...#...#  M.#...'@..ß...#  "!#...#.......#  ########ß...ß##  ......#  #.∩...ß...#  ..#...#  '######  ..#M.?#  #.∩!..+ 8DhB  ####+ #########  !?#...#...#...#  M.#...'@..ß...#  "!#...#.......#  ########ß...ß##  ......#  #.∩...ß...#  ..#...#  '######  ..#M.?  #.∩!8Dh 8Dh" 8Dh r _A mummy is nearby!8Dhpj  _No reachable target in view!8Dh _No reachable target in view!8Dh*|u#+##########.!?#...#...#...#!M.#...@...ß...#!"!#...#.......# ####ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß...# #...#.#...#...# ##'###ß...ß###'###### #.).#.#...#M.?#  #.∩.#...ß...'...#!..+8Dhj.M29.3 (1.0)8DhD8Dh _Found a blue potion and a white potion. _There is an open door here.8Dh*O######+###########.!?#..@#...#...#+!.M#...'...ß...# #!"!#...#.......#8DhpP ##############ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß...# #...#.......#...#...# ##'###ß...ß###'###### #.).#.......#...#M.?#8Dh6f8Dh"gI120 _8Dhl8Dho8Dh/.....ß#...............ß....#.......'8Dh8DhV[M.8Dha%18Dhi8Dh% 7 _You reach down and open the door.8DhZ &..ß.....ß###..#.........#.ß.....##.....# #.....#  ######@########## #.!M#...#...#...# +!..#...'...ß...# #!"!#...#.......# ##############ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß..# #...#.......#...#...# ##'###ß...ß###'######28Dh7a Q _There is an open door here.8Dhj~....... ß.....ß##.......ß #...@.# 8Dhk ######'##########.!M#...#...#+!..#...'...ß #!"!#...#.......#############ß...ß##..#...#...#.....∩.'...ß.ß....#.......#...#...8Dhs8Dht,3 _8Dh|8Dh ~8Dh 38Dh? 8Dhb 8DhM ;ß..Z............ #ß.....ß###.#8Dh o.......#....ß.....# #..@..# #.....#  ######'########## #.!M#...#...#...#8Dh  +!..#...'ß...# #!"!#...#.......#Z   scorpion zombie (dormant) ##############ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß...#8Dhh &08DhH *4.3 (18Dh 8Dh b _A scorpion zombie comes into view.8Dhg ....ß..Z. ......... ......... #ß.....ß###  ..........#  ..........#  ....ß.....#  #..@..#  #.....#  ######'##  #.!M#...  +!..#...'  #!"!#...#.  ####  ......#  #.∩ 8Dh8 ....ß..Z. ......... ......... #ß.....ß###  ..........#  ..........#  ....ß.....#  #..@..#  #.....#  ######'##  #.!M#...  +!..#...' #!"!#...#.  #### .. #.∩8Dh:8Dh=f _A scorpion zombie is nearby!8DhI8Dh~ _Your line of fire to the scorpion zombie is blocked by a granite statue.8Dhb8Dhni8Dh@l8Dho~ _Your line of fire to the scorpion zombie is blocked by a granite statue.8DhK .ß..Z....#ß.....ß###8Dh4L Z.#.#.ß.....# #.@...# #.....# ######'### #.!M#...#...#...#8DhL > +!..#...'...ß...# #!"!#...#.......#ball python zombie (constriction, dor…) #####ß...ß##8DhQM *Z   scorpion zombie (dormant)  #...#...#...#.......#  #.∩.'...ß...#...ß...#8DhY t  A ball python zombie comes into view.8Dhsh u.ZZ)8Dhrj 810 58Dh,s 8Dhv d _You feel your existence waver again.8Dh  _Your line of fire to the ball python zombie is blocked by a granite statue.8DhzI8Dh 8Dh8Dhws_Your line of fire to the ball python zombie is blocked by a granite statue.8Dh( #.....ß..Z..##.. .#ß.....ß####.##.Z.##.....ß.....# #@....# #.....# ######'### #.!M#...#...#...# +!..#...'...ß...# #!"!#...#.......# ###ß...ß## #...#...#...#.......#  #.∩.'...ß...#...ß...#.Z6 _8Dh/-8DhI8DhE 8Dh8Dhs_Your line of fire to the ball python zombie is blocked by a granite statue.8Dh+ _Your line of fire to the ball python zombie is blocked by a granite statue.8Dh M#.....+ß..Z..##. .......... ##ß.....ß##....#..Z..ß#.....8Dh  #s... #.....#Cast: Jinxbite##+#Fly ..s   scorpion (asleep)##8DhK) ,8Dh - .Zs.s8DhQ. %78Dh: 8Dh? [ _A scorpion comes into view.8Dh6 8Dh% 8Dh,  _Your line of fire to the ball python zombie is blocked by a granite statue.8Dh8Dh58Dh8Dh _Your line of fire to the ball python zombie is blocked by a granite statue.8Dh38Dh(8Dhy* 8Dh*s_Your line of fire to the ball python zombie is blocked by a granite statue.8Dh  Z...Z#Z...s##.....+ß..Z..##.#..........Z ##ß.....ß##.....Z.ßs...8Dh....Z#.....# ##+#######'##########.!M#...#...#s 2 scorpions (1 asleep)+!..#...'...ßZZZZZ 7 zombies (1 constriction, 6 dorm…) #!"!#...#.......##############ß...ß#8Dh8DhB8Dhe8DhH.Z.ZZ.Z..sZZZZ38Dh%88Dh8Dhh _A scorpion and 5 zombies come into view.8Dh_  You shoot an arrow. The arrow hits the ball python zombie!8Dh$(ZZZZZ 63 dormant)8Dh{8DhX~8Dh8Dhb8Dh8DhX8Dh8Dh .....Z...Z#.Z.ZZ.s.Z...ZZZZ8Dh8DhYP674 ===9.4 (1.18Dh8DhY _You destroy the ball python zombie!8Dhd =((((((8Dhw 8Dh 8DhP 8Dh 8Dh 8Dh 8Dhy 8DhC 8Dh w.....Zß.Z...Z..ZZs....$Z.8Dh (30.58Dh# 8Dh p _You shoot an arrow. The arrow closely misses the scorpion.8DhC (((You shoot an arrow.  The arrow completely misses the scorpion.The arrow hits the centaur zombie!8Dhx 8Dhy 8DhSz 8Dh}  The centaur zombie is moderately damaged.The jackal zombie bites you but does no damage.8Dh~ 8Dh, ...Z..Z..Z....sZZ8Dh8 '1.68Dhj 8Dh N _The scorpion misses you.8Dh#.....#....s##.....#.....+ #.....ß.....# #....Z......# #...Z..Z.... ###ß.....ß####.....sZZ...# #....$Z.....# #.....ß.@...# #.....#.....# #.....#.....# ##+#######'########## #.!M#...#...#...#+!..#...'...ß...#    scorpion#!"!#..8DhS[0;10;1m.#.......# ##############ß...ß###...#...#...#.......#8Dh8Dh8Dh8Dh  The scorpion attacks as it pursues you! The scorpion completely misses you.The scorpion zombie attacks as it pursues you!8Dh8Dh_R..ZZ8Dhl....sZZZ8Dh~4--208Dh8Dh\ _The scorpion zombie barely misses you.8Dh#;#.....#.....+ #.....ß.....# #...........# #......Z.... ###ß.ZZ..ß####...........# 8Dh<#....$.sZZ..# #.....ßZ....# #.....#..@..# #.....#.....# ##+#######'########## #.!M#...#...#...# +!..#...'...ß...##!"!#...#.......# ##############ß...ß## #...#...#...#.......##.∩.'...ß...#...ß...#8Dh?8Dhm@8DhA8DhCQ  The jackal zombie attacks as it pursues you!8DhG  The jackal zombie barely misses you.The adder zombie attacks as it pursues you!  The adder zombie barely misses you.8DhI8DhI8Dh Y Z..ZZ..sZZZ(1 unaware)The human zombie is distracted by your dazzling golden aura.  The scorpion stings you but does no damage.8DhZ@--38Dhd8DhfE _The jackal zombie bites you but does no damage.8Dhƿ#.....ß.....# #...........# #......Z.... ###ß.....ß####......Z....# #....$.Z.Z..# #.....ß.sZ..# #.....#.Z...# 8Dh$h#.....#...@.# ##+#######'########## #.!M#...#...#...# +!..#...'...ß...# #!"!#...#....###############ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß...##...#.......#...#...#8DhN,8Dh8Dh,8DhL  The scorpion attacks as it pursues you!8Dh .ZZ...Z.sZZ48DhW _The scorpion stings you but does no damage.8Dhd8Dhͮ8Dh8Dh8Dh 8.Z.... ##ß.....ß###...........$.ZZ...ß...Z...#..sZ.#+#######@########## #.!M#...#...#...+!..#...'...ß8Dh #!"!#...#....##############ß...ß#...#...#...#.......M   mummy∩.'...ß...#...ß.s   scorpion..#.....#.ZZZZZZ 6 zombies (1 unaware)#'###ß...ß###'#####8Dhg ..ZZ..ZsZ-5 _There is an open door here.8DhM  Z8DhqZYou shoot an arrow. The arrow hits the scorpion!8Dh8Dhyo  The scorpion is heavily wounded.8Dh 8Dh}8Dhe Z..ZZ.ZZ(1 unaware)The adder zombie barely misses you.The centaur zombie is distracted by your dazzling golden aura.8Dhf6===6.7 (1.18Dh8DhζZ _The adder zombie closely misses you.8Dh] ZYou shoot an arrow.  The arrow hits the scorpion but does no damage.8Dhx  The scorpion is heavily wounded.The human zombie is no longer distracted by gold.  The scorpion zombie hits you. The scorpion misses you.8Dh  The jackal zombie is distracted by your dazzling golden aura.  The adder zombie bites you but does no damage.8Dhz.Z.Z.ZZZ(1 unaware)8Dh3---4--7.88Dhw8Dhu _The scorpion stings you. The scorpion zombie barely misses you.8Dh;  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.8DhgR ZZ.ZThe jackal zombie is no longer distracted by gold.  The adder zombie misses you. The scorpion misses you.8Dh1---2------80Will/2 Jinx Fly 8Dhl8Dh 3 _The scorpion zombie hits you.8Dh<+o  You shoot an arrow.  The arrow hits the scorpion but does no damage.8Dhص  The scorpion is heavily wounded.8Dh̿ .Z.ZThe centaur zombie is no longer distracted by gold.  The adder zombie bites you but does no damage.  The scorpion stings you but does no damage.674=9.9 (1.18Dhs _The scorpion zombie closely misses you.8Dh$ U  You shoot an arrow. The arrow hits the scorpion!8DhT $ZZZZZZ 6 zombies8Dhޓ 8Dh' [  You kill the scorpion!8Dh8 8Dh .Z.ZZ674 ---6141.0 _The adder zombie barely misses you. The scorpion zombie barely misses you.8Dh [  You shoot an arrow. The arrow hits the centaur zombie.8Dh :*8Dh= The centaur zombie is heavily damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the centaur zombie trip over its own  hooves.  The centaur zombie is heavily damaged.  The centaur zombie misses you. The centaur zombie closely misses you.8Dh 8Dh .ZZ.Z8Dh (1 very drained)The adder zombie bites you but does no damage.  The centaur zombie misses you. x28DhW l214 2.18Dh 8Dh F _The scorpion zombie hits you but does no damage.8Dh_g[  You shoot an arrow. The arrow hits the centaur zombie!8Dh:*8Dh.  The centaur zombie is almost destroyed.A giggling sprite leaps out and smacks the centaur zombie with its own hand.  You destroy the centaur zombie!8Dhռi  The adder zombie closely misses you.8Dh .ZZ 5 zombiesThe scorpion zombie hits you but does no damage.8Dh_/23.28Dh8DhOR _The adder zombie misses you.8Dh\  You shoot an arrow. The arrow hits the scorpion zombie.8Dh#Q:*8Dh-Uscorpion zombie with its own front  leg.  The scorpion zombie is moderately damaged.The jinxing sprites lose interest in you.  The adder zombie bites you but does no damage.  The scorpion zombie hits you but does no damage.8DhE9.ZZZZ(1 very drained)8Dh7:3=54.3Fly 8DhB8DhTY _The adder zombie barely misses you.8Dh8DhU#. ###ß.....ß####...........# #....$......# #.....ß.....# #.....#...Z.# #.....#.ZZZZ# ##+#######'########## #.!M#..@#...#...# +!..#...'...ß...# 8Dhׇ#!"!#...#.......# ##############ß...ß## #...#...#...#.......##.∩.'...ß...#...ß...# #...#.......#...#...#  2 adder zombies##'###ß...ß###'###### Z   jackal zombie8DhH#.).#.......#...#M.?# Z   human zombie8Dh;8Dh 8DhWJ The adder zombie attacks as it pursues you!8DhԌ8DhW..Zhuman zombie1--508Dhc8Dh 8DhL_The adder zombie bites you. The adder zombie misses you.You shoot an arrow. The arrow hits the adder zombie!8Dh*)8Dh*s  The adder zombie is heavily damaged.8Dh38Dh35==6.4 (1.18Dh;8Dh<> 8Dh>T_The adder zombie closely misses you.8Dh\ (((((((You shoot an arrow.  The arrow barely misses the adder zombie.8Dhv  The arrow barely misses the human zombie.The human zombie is distracted by your dazzling golden aura.8DhT 7....8Dh ..ZZZjackal zombieZ   human zombie (unaware)8Dh '7.58DhP! 8Dh% Z _The adder zombie closely misses you.8DhiC M(Z    The human zombie is distracted by your dazzling golden aura.closely misses the adder zombie.The arrow hits the human zombie!no longer distracted by gold.8Dhq 8Dh y .ZZZZ(1 unaware)  human zombie  The human zombie is moderately damaged.The adder zombie bites you but does no damage.8Dh a2=8.68DhU 8Dhf R _The adder zombie is distracted by your dazzling golden aura.8Dh 8Dh(ZYou shoot an arrow.  The arrow barely misses the adder zombie.The arrow hits the human zombie.8DhC68Dh7v  The human zombie is moderately damaged.8Dh9H>ZZ8DhSIC49.78Dhgp _The adder zombie closely misses you.8Dh Y  You shoot an arrow. The arrow hits the adder zombie.8Dht  The adder zombie is severely damaged.8DhOZ  jackal zombieZ   human zombie8DhЅ(50.88Dh] _The adder zombie bites you but does no damage. x28DhZ  (You shoot an arrow.  The arrow closely misses the adder zombie.8Dh* 6The arrow hits the human zombie!8Dhԟ 8Dh 8Dh".8DhCZ8Dh9  human zombie8Dh   8Dh8The human zombie is heavily damaged.8DhN8DhD4==1.9 _The adder zombie barely misses you.8Dh<  You shoot an arrow. The arrow hits the adder zombie!$   adder zombie8Dhռb  You destroy the adder zombie!8Dhl8DhYb ZZ  jackal zombieZ   human zombie (unaware)  The adder zombie is no longer distracted by gold.  The human zombie is distracted by your dazzling golden aura.8Dhn/33.08Dh;8DhR _The adder zombie misses you.8Dh b ZZ  8Dh[ 9You beckon some vexing sprites to accompany your attacks.8Dh 72---8DhW y-40Jinx Fly 8Dh)  _You feel your willpower being sapped. The adder zombie closely misses you.8Dhu (You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. The adder zombie closely misses you.You shoot an arrow. 8Dhu The arrow closely misses the adder zombie.The arrow hits the human zombie but does no damage.  The human zombie is no longer distracted by gold.8Dh :*8Dh  *(drained)  The human zombie is heavily damaged.A giggling sprite leaps out and makes the human zombie trip over its own feet.8Dhp q ZZ (very drained)8Dh The human zombie is heavily damaged.A giggling sprite leaps out and makes the adder zombie trip over its own tail.  The adder zombie is heavily damaged.8Dh P6=5.2 (1.28Dh h _The adder zombie misses you.8Dh[$&  8Dh$MYou shoot an arrow.  The arrow hits the adder zombie but does no damage.8Dh̨:*8DhGZZ Z(unaware)You shoot an arrow.  The arrow hits the adder zombie but does no damage.  A giggling sprite leaps out and smacks the adder zombie with its own tail.  The adder zombie is almost destroyed.jackal zombie is distracted by your dazzling golden aura.4=6.3 (1.18Dh.H8DhKD _The adder zombie bites you but does no damage.8DhV/ (Z You shoot an arrow.  The arrow closely misses the adder zombie.The arrow hits the human zombie!8DhmS:*8DhAB  The human zombie is severely damaged.A giggling sprite leaps out and makes the adder zombie trip over its own tail.  You destroy the adder zombie!8DhJ Z.Z  jackal zombie  scorpion zombie  The jackal zombie is no longer distracted by gold.8DhaK---37.48Dhk8DhrS _The jackal zombie misses you.8Dh3  You shoot an arrow. The arrow hits the jackal zombie.8Dh 8Dh  8DhKCThe jackal zombie is moderately damaged.8DhOThe jinxing sprites lose interest in you. 8Dh 8Dh$The human zombie seems less drained.8Dh8Dh$8DhrZ8Dh Z8Dh(unaware)8Dh1&  huma8Dh 8Dhb8Dh8DhP38Dh=8Dh!8.58Dh/@Fly 8DhJ8Dh 8DhO8DhE_The jackal zombie is distracted by your dazzling golden aura.8Dh- Z  You shoot an arrow. The arrow hits the jackal zombie!8Dh($Z   human zombie8Dh8Dh8DhȽ}.Z  scorpion zombie8Dh 5=9.6 _You destroy the jackal zombie!8Dh@ \  You shoot an arrow. The arrow hits the scorpion zombie!8Dh{ v  The scorpion zombie is heavily damaged.8Dh. pZZ   human zombie8Dh/ (60.78Dhb \ _The scorpion zombie hits you but does no damage.8Dh| v  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.8Dh6 ZZ(unaware)  The scorpion zombie is heavily damaged.8Dh6 '1.88Dh B 8DhlE U _The scorpion zombie is distracted by your dazzling golden aura.8DhϬ (((((((You shoot an arrow.8Dh]18Dh@.....$.ZZ8Dh[Bq6==2.98DhO8DhXb _The arrow barely misses the scorpion zombie.8Dh]  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.  The scorpion zombie is no longer distracted by gold.8Dhۧ8DhX ZZ   human zombie  The scorpion zombie is heavily damaged.4.08Dh!8DhF _The scorpion zombie hits you but does no damage.8Dh  You shoot an arrow. The arrow hits the scorpion zombie!8Dhw  The scorpion zombie is severely damaged.8Dhs.ZZ(unaware)8Dh1,5.2 (1.28DhK8DhUU _The scorpion zombie is distracted by your dazzling golden aura.8Dhrl Z    You shoot an arrow. The arrow hits the scorpion zombie!  The scorpion zombie is no longer distracted by gold.8Dhw  The scorpion zombie is almost destroyed.8DhZZZ   human zombie6747=4==6.3 (1.18Dh"8DhlF _The scorpion zombie hits you but does no damage.8Dhv  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.8DhQ@w  The scorpion zombie is almost destroyed.8DhIM.8DhcJ'7.48DhR8DhUF _The scorpion zombie hits you but does no damage.8Dh(\  You shoot an arrow. The arrow hits the scorpion zombie!8Dh`E$8DhuZZ   human zombie674 58.58Dh8DhV _You destroy the scorpion zombie!8Dh֙ (((((((You shoot an arrow.8Dh+ .....$ZThe arrow closely misses the human zombie.8DhX- U8=9.68Dh2; 8Dh-A Z _The human zombie closely misses you.8Dhg  You shoot an arrow. The arrow hits the human zombie!8Dh! q==70.78Dh e _The human zombie is almost destroyed.8Dh (((((((You shoot an arrow.8Dh.L ..8Dh@0l...$ZThe arrow closely misses the human zombie.8Dh218DhZ2,1.9 (1.28Dh_B8Dh%[ _The human zombie hits you but does no damage.  You shoot an arrow. The arrow hits the human zombie.8DhdE$8Dhd8Dh8Dh9/598Dh9=8Dh58Dh==8Dh'68Dh3.0 (1.18Dhs)8Dh<. 8Dh.8Dh//_You destroy the human zombie!8Dh|08Dh(C38DhJ8DhKR _No reachable target in view!8Dh^ #.# #........... ###ß.....ß### #...........# #....$......#8Dh_8 #.....ß.....# #.....#.....# #.....#..$..# ##+#######@########## #.!M#...#...#...# +!..#...'...ß...# #!"!#...#.......# ##############ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß..# #...#.......#...#...# ##'###ß...ß###'######8Dh6g8Dhg<---40 _8Dhm8Dhqu  There is an open door here. _You see here 33 gold pieces.8DhC  #........... ###ß.....ß### #...........# #....$......# #.....ß.....# #.....#8DhEF #..$..# #@#  #.!M#...#  +!..#...'.  #!"!#...#.......#  8DhG##############ß...ß##  ......#  #.∩.ß...#  #...#   8Dh  #........... ###ß.....ß### #...........# #....$......# #.....ß.....# #.....# #..$..# 8Dh##@#  #.!M#...#  +!..#...'.  #!"!#...#.......#  ##############ß... ......#  #.∩.ß.8Dh #. 8Dh:8Dh9---8DhQ8Dh<\ _A mummy is nearby!8Dh8Dh8Dh8DhR _No reachable target in view!8DhS8Dhe8DhH8DhR _No reachable target in view!8DhR8Dh׬8Dh8Dh+R _No reachable target in view!8Dhf mß#........... ##ß.....ß##...$....ß.8Dh .....#..$@.# ##+#######$##########.!M#...#...#+!..#...'...ß #!"!#...#.......#############ß...ß##..#...#...#.....∩.'...ß.ß....#.......#...#...8Dh {45 _8Dh 38Dh 8Dh H _No target in view!8DhŶ _No target in view!8Dh! #.....#.....+ #.....ß.....# #...# #........... ###ß.....ß### #.....# #....$......# #.....ß.....# #.....#..@..# #.....#..$..# ##+#######$########## #.!M#...#...#...# +!..#...'ß...# #!"!#...#.......# ##############ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß...#8DhX6 _8Dh,8Dhm8Dh\ #.....#....s# #.....#.....+ #.....ß.....# #..# #........... ###ß.....ß### #.....# #....$......# #.....ß.@...# #.....#.....# #.....#..$..# ##+#######$########## #.!M#...#...#...# +!..#...'ß...# #!"!#...#.......# ###########h`9;49m###ß...ß## #...#...#...#.......#==78Dh #.....#....s# #.....#.....+ #.....ß.....# #..# #........... ###ß.....ß### #.....# #....$.@....# #.....ß.....# #.....#.....# #.....#..$..# ##+#######$########## #.!M#...#...#...#s   scorpion (asleep) +!..#...'ß...# #!"!#...#.......# ##############ß...ß##8Dh.ss88Dh{  #.....#.....#  #.....#....s+  #.....ß.....#  #...........#  #...........  ###ß.....ß###  #...........#  #....$.@....#  #.....ß.....#  #.....#.....#  #.....#..$..#  ##+#######$##  #.!M#...  +!..#...'  #!"!#...#.   8Dh27  #.....#.....#  #.....#....s+  #.....ß.....#  #...........#  #...........  ###ß.....ß###  #...........#  #....$.@....#  #.....ß.....#  #.....#.....#  #.....#..$..#  ##+#######$## #.!M#...  +!..#...' #!"!#...#. 8DhW@ 8DhA ^No reachable target in view! __No 8DhA X__A scorpion is nearby!8Dh# (((((You shoot an arrow. The arrow hits the scorpion.8Dhb8Dhh..s....8Dhi6===9.1 (1.18Dho8DhUs6 _The scorpion is lightly wounded.8Dhja((((((8Dh8Dh}..s...8Dh8(80.28Dh@ _You shoot an arrow. The arrow closely misses the scorpion.8Dh>((((8Dh#((8Dh  You shoot an arrow. The arrow closely misses the scorpion.8Dh8Dhc....s.8Dh.h1.3Fly 8Dh\8Dh"_ _You feel your willpower return.8Dh Q(((((((8Dh 8Dh3 8Dh< 8Dh? #.8DhBA .8DhB .8DhC .8DhD .8Dh"E .8DhE $s.8Dh4F 8DhU f67432.48Dh5b  8Dhf j_You shoot an arrow. The arrow closely misses the scorpion.8Dh  You shoot an arrow. The arrow hits the scorpion.8Dhęr  The scorpion is moderately wounded.8Dhך,3.6 (1.28DhX8DhުA _The scorpion stings you but does no damage.8DhSU  You shoot an arrow. The arrow hits the scorpion.8Dh.Y  The scorpion is heavily wounded.8Dh8Dh{H24.7 (1.18Dh8DhD _The scorpion stings you but does no damage. x28DhdF  You shoot an arrow. The arrow hits the scorpion!8Dhp  The scorpion is severely wounded.8DhV'5.88DhW _The scorpion stings you but does no damage.8Dh&`(((((((8Dh 8Dhy 8Dhb".8Dh!.8Dhޟ.8Dh.8Dh(..sYou shoot an arrow. The arrow barely misses the scorpion.8-7.0 (1.28Dh$8Dhg _The scorpion stings you. The scorpion misses you.8Dh  You shoot an arrow. The arrow hits the scorpion!$8Dh]8Dhzo674 -98.1 (1.18Dh8DhL _You kill the scorpion!8Dhq] M#############.....+ß#8DhF_ 6...........##ß.....ß##.$.ß.#.....#..$..##..#.8DhWk 8Dhcl 5---908Dhv 8Dh 819=---90.1 (28Dh 8Dh T _You now have 681 gold pieces (gained 7).8DhB 8Dh 8Dh H _No target in view!8Dh _8DhN,8DhkB8DhO88Dh@8DhxM _You now have 688 gold pieces (gained 7).8Dh8Dh^9=8Dh28Dhi8Dh,8DhA8Dh8Dhb@6888DhP8Dh?8Dhm8Dh48Dh8Dh8DhjY70218Dhw8Dh N _You now have 702 gold pieces (gained 14).8Dhk#...........##...........# ###ß.....ß### #...........# 8DhP#...........# #.....ß.....# #.....#.....# #.....#.....# ##+#######@########## #.!M#...#...#...#8Dh  +!..#...'...ß...# #!"!#...#.......###############ß...ß###...#...#...#.......# M   mummy#.∩.'...ß...#...ß...#8Dh*#...#.......#...#...###'###ß...ß###'######8Dh&+8.1 (88Dh'*9.1 (98Dh08Dh)6u  There is an open door here. _You see here 33 gold pieces.8DhN  #...........# ###ß.....ß### #...........# #...........# #.....ß.....# 8Dh#.....# #.....# #@#  #.!M#...#  +!..#...'.  #!"!#...#.......#  ##############ß...ß##  ......#  #.∩.ß...#  #...#   8Dh  #...........# ###ß.....ß### #...........# 8DhP#...........# #.....ß.....# #.....# #.....# #@# 8DhM #.!M#...#  +!..#...'.  8Dh#!"!#...#.......#  ##############ß... ......# 8Dh/ #.∩.ß. #.8Dh 8Dh8Dhޡ8Dh֬8Dh\ _A mummy is nearby!8Dh8 #.....ß.....# #...# #...........# ###ß.....ß### #...........# #...........#8Dh #.....ß.....# #.....#.....# #.....#..@..# ##+#######$########## #.!M#...#...#...#8DhU +!..#...'...ß...# #!"!#...#.......# ##############ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß...# #...#.......#...#...#8DhZ8Dh3900.1 (1 _8Dh8Dh*8Dh #.....#.....+ #.....ß.....# #..# #...........# ###ß.....ß### #.# #...........# #.....ß.....# #.....#.@...# #.....#.....# ##+#######$########## #.!M#...#...#...# +!..#...'ß...# #!"!#...#.......#8Dhc ##############ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß...#8Dh8Dh%18Dh\$8Dh&8Dh{ #.....#.....# #.....#.....+ #.....ß.....# #..# #...........# ###ß.....ß### #.# #...........# #.....ß@....# #.....#.....# #.....#.....# ##+#######$########## #.!M#...#...#...#8Dh  +!..#...'ß...# #!"!#...#.......# ##############ß...ß## #...#...#...#.......#8Dh8Dh%28Dh 8Dhh 8Dh ############# #.....#.....# #.....#.....+ #.....ß.....# #8Dh..# #...........# ###ß.....ß### #.# #.....@.....#8Dh~ #.....ß.....# #.....#.....# #.....#.....# ##+#######$########8DhXE## #.!M#...#...#...# +!..#...'ß...#8Dh? #!"!#...#.......# ##############ß...ß##8Dhő8Dh810 38Dhǚ8Dh0d _You feel your existence waver again.8Dh^ #.....#.....# #.....#.....+ #.....ß.....# #...........# #..# ###ß.....ß### #...........# #8Dh.# #....@ß.....# #.....#.....# #.....#.....# ##+#######$########## #.!M#...#...#...# +!..#...'...ß...# #!"!#...#.......###############ß...ß## #...#...#...#.......#8Dh8DhY%48Dhq8DhP8DhS N #.....#.....+ #.....ß.....# #...........# #..# ###ß.....ß### #...........# #.# #.....ß.....#8Dh  #...@.#.....# #.....#.....# ##+#######$########## #.!M#...#...#...# +!..#...'...ß...# #!"!#...#.......# ##############ß...ß##  #...#...#...#.......#  #.∩.'...ß...#...ß...# 8Dh ;58DhR 8Dh 8Dh 8Dh 6 #.....ß.....#8Dh c #...........#8Dh * #.8Dh .#8DhD  ###ß.....ß###8Dho Y #...........#8Dho  #8Dh} .#8Dh #.....ß.....#8Dhg #.....#.....#8Dh #..@..#.....#8Dh ##+#######$######### #.!M#...#...#...8DhX +!..#...'...ß... #!"!#...#.......##############ß...ß #...#...#...#....... #.∩.'...ß...#...ß... #...#.......#...#...8Dh%8Dh'8Dh(68Dhj78Dh:8Dh''#Z.#.Z#s.###s   scorpion (asleep)ZZ 2 orc zombies (dormant)  You reach down and open the door.s.s78DhԮ 8Dh@^_2 orc zombies and a scorpion come into view.8Dh38Dh8Dh8Dh t  You beckon some vexing sprites to accompany your attacks.8Dh ZZ.sZZ8Dh `3----==88Dhb ]Will/2 Jinx Fly 8Dh 8Dhp ; _You feel your willpower being sapped.8Dh (You shoot an arrow. The arrow hits the orc zombie.8Dh X;*8DhK  The orc zombie is heavily damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc zombie trip over its own feet.8Dh Q,8Dh]] '$ZZZ   orc zombie (unaware)   human zombie (wandering)  You destroy the orc zombie!8Dh_8Dhnh702 14 =9.2 (1.18Dhe8Dh _The orc zombie is distracted by your dazzling golden aura. _A human zombie comes into view.8Dh=' (Z    You shoot an arrow. The arrow hits the orc zombie!  The orc zombie is no longer distracted by gold.8Dh<,8Dhu>8DhIssss 2 scorpions8DhmJ(10.38DhW8Dh] _The orc zombie is almost destroyed. _A scorpion comes into view.8DhF((.8Dh;4*8Dho  You shoot an arrow. The arrow closely misses the scorpion.A giggling sprite leaps out and makes the scorpion trip over its own legs.8Dhr8Dht8Dhv8Dhhss$.(1 very drained)8Dh_  orc zombie8DhC51.48Dh8Dh]c _The scorpion is moderately wounded.8Dh U  You shoot an arrow. The arrow hits the scorpion!8DhI $   scorpion8Dh 8Dhs [  You kill the scorpion!8DhH Z.  human zombie8Dh i8-----738Dh 2.58DhK 8Dh . _The scorpion stings you.8Dh H((8Dh? 4*8Dhp! s$(very drained)You kill the scorpion! _The scorpion stings you.  You shoot an arrow. The arrow closely misses the scorpion.A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is lightly wounded.  The jinxing sprites lose interest in you.8Dh# 63.6Fly 8DhF/ 8Dh2 U _The scorpion barely misses you.8Dho  You shoot an arrow.  The arrow hits the scorpion but does no damage.8Dh E  The scorpion is lightly wounded.8Dh' 9=4==4.78Dh8Dh^X _The scorpion barely misses you. x28DhKn9  8DhoFYou shoot an arrow. The arrow hits the scorpion!8DhM   The scorpion is severely wounded.5.88Dh8DhV _The scorpion closely misses you.8DhB? 8Dh|Pi You shoot an arrow.  The arrow hits the scorpion but does no damage.8Dh The scorpion is severely wounded.6.98Dhw _The scorpion seems less drained. The scorpion closely misses you.8DhU  You shoot an arrow. The arrow hits the scorpion!8Dhn$Z   human zombie8Dh" 8Dh# 8Dh1 Z.  orc zombie8Dh=X ^===68.08Dhmc 8Dhg L _You kill the scorpion!8Dh~  You shoot an arrow. The arrow hits the orc zombie!$8Dh 8Dhr '9.18Dh g _You destroy the orc zombie!8Dh? 8Dh8Dh 8DhH _No target in view!8Dhۉ8Dh 8Dh#8DhƚH _No target in view!8DhK38DhM8Dhn8Dh8Dhp$ _8Dh,8DhJ---200ZZ   human zombie---8Dhc _A human zombie is nearby!8Dh9Y  You shoot an arrow. The arrow hits the human zombie.8DhZ ZZ(unaware)  The human zombie is lightly damaged.5=====1.2 (1.1 _The human zombie is distracted by your dazzling golden aura.8Dh  Z    You shoot an arrow. The arrow hits the human zombie!  The human zombie is no longer distracted by gold.8Dh`V ZThe human zombie is moderately damaged.2.4 (1.2 8DhUf=_The human zombie hits you but does no damage.8Dh | ((You shoot an arrow.8Dh\ Z$The arrow barely misses the human zombie.8Dhm] ,3.5 (1.18Dhe 8Dhg C _The human zombie hits you but does no damage.8Dh | ((You shoot an arrow.8Dh Z$ _The human zombie hits you but does no damage.  You shoot an arrow.  The arrow barely misses the human zombie. _The human zombie hits you but does no damage.  You shoot an arrow.  The arrow barely misses the human zombie.8Dh C54.68Dh 8DhW I  You shoot an arrow.  The arrow barely misses the human zombie. _The human zombie hits you but does no damage.  You shoot an arrow.  The arrow barely misses the human zombie. _The human zombie hits you but does no damage.8Dh%8Dh'AThe arrow barely misses the human zombie. 8Dh(J_The human zombie hits you but does no damage. 8DhI) You shoot an arrow8DhQ* .  8DhU+9The arrow barely misses the human zombie. 8Dh_,J_The human zombie hits you but does no damage. 8DhO-5 You shoot an arrow. The arrow hits the human zombie!8Dh  The human zombie is heavily damaged.==5.7 _The human zombie hits you but does no damage.8Dh'p| ((You shoot an arrow.8Dhj Z$The arrow closely misses the human zombie.6.88DhO8DhxZ _The human zombie closely misses you.8Dh(| ((You shoot an arrow.8DhW|Z$7.98Dhĸ8Dh_ _The arrow barely misses the human zombie.8Dh| ((You shoot an arrow.8Dhj^ Z$The arrow barely misses the human zombie.8Dh_q7-49.08Dhh8DhOl0 _The human zombie hits you.8Dh  You shoot an arrow. The arrow hits the human zombie!8Dh|X ZZ(unaware)  The human zombie is severely damaged.You feel your willpower return.8DhY i30.1Fly 8Dhf 8Dhi R _The human zombie is distracted by your dazzling golden aura.8Dh| Z  You shoot an arrow. The arrow hits the human zombie.  The human zombie is no longer distracted by gold.8Dh_ ZThe human zombie is severely damaged.8-1.28Dhc 8Dhed8Dhe5_The human zombie hits you but does no damage.8Dh}| ((You shoot an arrow.8Dh9< Z$The arrow barely misses the human zombie.2.3 _The human zombie barely misses you.8Dhl| ((You shoot an arrow.8Dh Z$The arrow barely misses the human zombie.8DhC7023.48Dh5 8Dh8DhO5_The human zombie hits you but does no damage.8DhǢ| ((You shoot an arrow.8Dho Z$The arrow closely misses the human zombie.4.5 8DhL_The human zombie misses you.8Dh[ s  You shoot an arrow.  The arrow hits the human zombie but does no damage.8Dh U  The human zombie is severely damaged.9=35.6 _The human zombie closely misses you.8Dh  You shoot an arrow. The arrow hits the human zombie.8Dh~ t  The human zombie is almost destroyed.8Dh C26.78Dh 8Dh2 R _The human zombie misses you.8DhY  You shoot an arrow. The arrow hits the human zombie.8Dh]17.8 _The human zombie is almost destroyed.8Dhy| ((You shoot an arrow.8Dh[ Z$The arrow completely misses the human zombie.You feel your existence waver again.7-4--10 8.9 _The human zombie hits you.8Dhs  You shoot an arrow.  The arrow hits the human zombie but does no damage.8Dhœ  The human zombie is almost destroyed.40.0 _The human zombie completely misses you.8Dhp Y  You shoot an arrow. The arrow hits the human zombie!8Dhv p$8Dhb 8Dhs r702 ---91.18Dh 8Dh S _You destroy the human zombie!8DhO  #...........# #...# ###ß.....ß###8Dh = #...........# #.# #.....ß.....# #.....#.....# #.$...#.....# ##@#######$######## #$..#.!M#...#...#..8Dh` N #...+!..#...'...ß #...#!"!#...#... ##############ß...ß8Dhަ  #...#...#...#...... #.∩.'...ß...#...ß #...#.......#...# ##'###ß...ß###'####8DhA 8Dh 8Dh 88Dhq ---8Dh" 28Dh 08Dh 8Dh  8Dh  8Dh^ )You now have 722 gold pieces (gained 20).8Dh 8Dhx 28Dh' ---8Dh #3.1 (28Dh 8DhA  8Dh 8Dh #_There is an open door here.8DhV C#.# ###ß.....ß### #...........# #...........# #.....ß.....# #.....#.....# #.$...#.....# ##'#######$##########$.@#.!M#...#...#...#...+!..#...'...ß.#...#!"!#...#.....##############ß...ß##...#...#...#.......#.∩.'...ß...#...ß#...#.......#...#.##'###ß...ß###'######.).#.......#...#M.?4.1 (18DhD'!.M#..#..######M   mummy (wandering)9=5 _You reach down and open the door.8DhX A###ß.....ß### #...........# #...# #.....ß.....# #.....#.....# #.$...#.....# ##'#######$###########$..#.!?#...#...#...#...@!.M#...'...ß...##...#!"!#...#.......###############ß...ß###...#...#...#.......#.∩.'...ß...#...ß...##...#.......#...#...###'###ß...ß###'#######.).#.......#...#M.?#.∩.#...ß...'...#!..+.M5==6 _There is an open door here.8Dh\  You beckon some vexing sprites to accompany your attacks.M!M3----==7Will/2 Jinx Fly 8Dh 8Dh8DhW-_You feel your willpower being sapped.8Dhx (You shoot an arrow. The arrow hits the mummy.8Dh4:*8Dh9# !M (very drained)  The mummy is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the mummy's face.14 =8.2 (1.1 _The mummy is moderately damaged.8DhIh ( You shoot an arrow. The arrow hits the mummy!8Dh1:*8Dh  The mummy is severely damaged.A giggling sprite leaps out and doodles on the mummy's face.8DhtM. 8DhXf722=9.38Dh 8DhG^ _The mummy is almost destroyed.8Dh 8Dh.L You shoot an arrow. The arrow hits the mummy.8Dhe$8DhWU8Dh{f722 ----50.48Dh·8DhЋL _You destroy the mummy!8Dhu 38Dh ^ _No target in view!8Dh A###ß.....ß### #.# #.# #.....ß.....# #.....#.....# #.$...#.....# ##'#######$# #$..#.!?#...#...#...# #...'@..#...'...ß...# #...#!"!#...#.# ######ß...ß## #...#...#...#.# #...#.#...#...###'###ß...ß###'##.).#.#...#M.?##.∩.#...ß...'...#!..+8DhN 8Dh8 <---10 _8Dh 8Dh  You now have 727 gold pieces (gained 5).  a - a blue potion8Dh 7---2.4 (2Fly 8DhG 8Dh l _The sprites lose interest in your situation.8Dh#...........# #.# #.....ß.....# #.....#.....# #.$...#.....# ##'#######$###########$..#.!?#...#...#...# #...'...#...'...ß...# #...#!@!#...#.......# ##############ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß...# #...#.......#...#...#8Dhs##'###ß...ß###'#######.).#.......#...#M.?##.∩.#...ß...'...#!..+#...#...#...#...#.?.#8Dhה8Dh|Y4==3.4 (18DhN8Dh8DhF34.4 (28Dh8Dh} _v - the amulet of Ybaesam {^Drain rN+ RegenMP+ Str+6}8DhCB8DhEePut on which piece of jewellery? 8DhEJewellery (go to first with "=)  h - an amulet of guardian spirit (worn)  i - a +4 ring of protection (worn)  v - the amulet of Ybaesam {^Drain rN+ RegenMP+ Str+6}[?] describe selected [!] equip|wield|wear|put on8DhG[tab] equip|unequip 8Dh8 8DhEC 8DhpP Y#...........#dertzug the Jinx#...........#Poltergeist of Gozag  Gold: 727 #.....ß.....#Health: 59/59 ========================#.....#.....#Magic: 14/15 ======================--#.$...#.....#AC: 13  Str: 4##'#######$##########EV: 13Int: 168DhyU #$..#.!?#...#...#...#SH: 0Dex: 20#...'...#...'...ß...#XL:  9 Next: 79% Place: an Ossuary#...#!@!#...#.......#Noise: ---------  Time: 6954.4 (0.0)##############ß...ß##g) +0 orcbow#...#...#...#.......#Cast: Jinxbite#.∩.'...ß...#...ß...#Will/2 Fly #...#.......#...#...###'###ß...ß###'#######.).#.......#...#M.?##.∩.#...ß...'...#!..+#...#...#...#...#.?.# _You destroy the mummy! _No target in view!  You now have 727 gold pieces (gained 5).  a - a blue potion _The sprites lose interest in your situation. _v - the amulet of Ybaesam {^Drain rN+ RegenMP+ Str+6}8DhKt Really equip v - the amulet of Ybaesam {^Drain rN+ RegenMP+ Str+6}? Y - Yes  N - No8Dh8DhF#...........#dertzug the Jinx#...........#Poltergeist of Gozag  Gold: 727 #.....ß.....#Health: 59/59 ========================#.....#.....#Magic: 14/15 ======================--#.$...#.....#AC: 13  Str: 4##'#######$##########EV: 13Int: 16#$..#.!?#...#...#...#SH: 0Dex: 20#...'...#...'...ß...#XL:  9 Next: 79% Place: an Ossuary#...#!@!#...#.......#Noise: ---------  Time: 68DhL[954.4 (0.0)##############ß...ß##g) +0 orcbow#...#...#...#.......#Cast: Jinxbite#.∩.'...ß...#...ß...#Will/2 Fly #...#.......#...#...###'###ß...ß###'#######.).#.......#...#M.?##.∩.#...ß...'...#!..+#...#...#...#...#.?.# _No target in view!  You now have 727 gold pieces (gained 5).  a - a blue potion _The sprites lose interest in your situation. _v - the amulet of Ybaesam {^Drain rN+ RegenMP+ Str+6}Okay, then.8DhN. _8Dh} 2 _8Dh 5== You now have 727 gold pieces (gained 5).  a - a blue potion _The sprites lose interest in your situation. _v - the amulet of Ybaesam {^Drain rN+ RegenMP+ Str+6} _a - 2 blue potions (gained 1)8Dhi ==8Dh 7#.# ###ß.....ß### #...........# #...........# #.....ß.....# #.....#.....# #.$...#.....# ##'#######$########## #$..#.!@#...#...#...# 8Dhy #...'...#...'...ß...# #...#!..#...#.......# ##############ß...ß## #...#...#...#.......##.∩.'...ß...#...ß...##...#.#...#...###'###ß...ß###'#######.).#.......#...#M#8Dh, 0610.0)8Dh +5.4 (118Dh 8Dh b _w - a scroll labelled QUATOU LOPNA8Dh8Dh8Dh,8Dh18Dh`8Dhl _a - 3 blue potions (gained 1)8Dho%727 #..# #...........# #.....ß.....# #.....#.....# #.$...#.....# ##'#######$########## #$..#...#...#...#...# #...'...#...'...ß...# #...#@..#...#.......# ##############ß...ß## #...#...#...#.......# #.∩.'...ß...#...ß...# #...#.......#...#...# ##'###ß...ß###'###### #.).#.......#...#M.?# #.∩.#...ß...'...#!..+ #...#...#...#...#.?.#8Dh+19.4 (4.0)8Dh++70.4 (58Dh /8Dh0R _x - a white potion8Dhy8DhQ8Dh8Dh8Dh&%  There is an open door here.8Dh &8Dh& _8Dh(8Dh*8Dh.8Dh/q10 Fly 8Dh008Dh 4 _You feel your willpower return. You feel your existence waver again.8Dh638DhJ88Dh=8Dh=&318Dhc>8DhAM _You now have 731 gold pieces (gained 4).8DhvC38Dh8D8DhsF@  There is an open door here.8DhG8DhXH _8DhH8Dh"K;78DhK8DhoNM _You now have 737 gold pieces (gained 6).8DhiP38DhP8DhST8DhV,8DhX8DhZ8Dh/\,8Dh\8Dh^8Dh`,8Dhwa8Dh9c8Dhd8Dhge8Dhe8Dhg8Dhi8Dhi8Dhj8Dh~k8Dhl8Dhwm8Dhm8Dhp8Dh#.....#.....@...#M.?#.....ß.....#...#?.?#..##+##...# ###ß.....ß####....# #...........##.....ß...8DhqZ..##.....#.....#8Dh"8Dh,#8Dh#J------9.4 (1.0)8DhR-8Dht8k _Found three items. _There is an open door here.8Dho ###############.....#.....#...#.?!##.....#.....'@..#M.?+#.....ß.....#...#?.?##..##+##...# ###ß.....ß###8Dh5 #.....# #...........##.....ß.....# 8Dh 8Dh N------7000 _8Dh 8Dh 8Dh 9######################.....#.....#...#.?!# #.....#.....'...#M.?+ #.....ß.....#.@.#?.?# #...........##+###### #...........# ###ß.....ß### #...........##...........# #.....ß#.....# 8Dh 8DhZ %18Dh 8Dh 8Dhe/8Dh60'8Dh3...#...##...###+##8Dh;8Dh<!8Dh;=M8Dh>8Dh}?28DhF8DhK 8DhaL8DhL)_You reach down and open the door.8Dh8Dh#####################.....#.....#...#.?!.....'...#!.?+ß.....#...#M.?#......##@######8DheI...# ##ß.....ß###...#...........#+#ß.....# ##'#######'##########8Dh+,8Dh8Dh`38Dh8Dh  8Dh 8Dh C_There is an open door here.8Dh8Dh=$ 8DhE#####################8Dhx.....#.....#...#.?!#8Dhk...'...#!.?+8Dh'dß.....#...#M.?#8Dh.8Dh /#'######8Dh#.@.# 8Dh##ß.....ß##8Dh^...........8Dh #+#8Dh2ß.....#8Dh&#...#...#...#...#...#8DhT8Dh8Dh8Dh4 8Dh _8Dh8Dhw8DhV  #####################.....#.....#...#.?!.'...#!.?+ß.....#...#M.?#......##'#####...# ##ß.....ß##...........#+#Fly #...'...#...'...ß...#58Dhw  #####################.....#.....#...#.?!'...#!.?+ß.....#...#M.?#......##'#####...# ##ß.....ß##...........#+#ß.....# ##...#...#...#.......#8Dh| '..M#...'#...#.#######M   mummy (wandering)8Dh 8Dh| %68Dh 8Dhݑ - _A mummy opens the door.8Dh #####################.....#.....#...#.?!'...#!.?+ß.....#...#M.?#......##'#####...# ##ß.....ß##...........##@##ß..M#.....#...'.#...#'#######'##########...#...#...#...#...''...ß##....#############ß...ß#7 _There is an open door here.8DhZs.....#.....#...#.?!'...#!.?+ß.....#...#M.?#......##'#####...# ##ß.....ß##...........#...##'#ß.....#.@M##.'...ß.#...#.#'#######'##########...#...#...#...#...#''...ß##....#############ß...ß#...#...#...#.......M.8 _8Dh< MM  You beckon some vexing sprites to accompany your attacks.3----==9Will/2 Jinx Fly  _You feel your willpower being sapped.8Dh47 R  You shoot an arrow. The arrow hits the mummy.8Dh :*8Dh M (very drained) _You feel your willpower being sapped.  You shoot an arrow. The arrow hits the mummy.  The mummy is lightly damaged.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and insults the mummy's ancestors.  8DhT MThe mummy is moderately damaged.8DhS \14 =10.5 (1.18Dh 8Dhr R _The mummy barely misses you.8Dh}& |  You shoot an arrow. The arrow hits the mummy!8Dh :*8Dh  The mummy is almost destroyed.A giggling sprite leaps out and doodles on the mummy's face.$8Dh2 770 801.6 _You destroy the mummy! _Your Ranged Weapons skill increases to level 8!8Dh _No target in view!8Dh38DhA^ _No target in view!8Dh38Dhd8DhH _No target in view!8Dh-!#.....#.....'...#!.?+  #.....ß.....#...#M.?#  8Dh.#...........##'###### +  #.#...# Z.###ß.....ß###...# ß..#...........#...# ....#.##$## ß...ß8Dh1x#.....ß.....#...#......#.....#.....#..@'...ß..#.....#.....#...#...#.##'#######'##########  #...#...#...#...#...#  #...'...#...'...ß...#  #...#...#...#.......# Z   scorpion zombie (dormant)  ##############ß...ß##  #...#...#...#.......#  #.∩.'...ß...#...ß...#8Dh;8Dh=5---208DhjA8DhEb _A scorpion zombie comes into view.8Dh #.....#.....'...#!.?+ #.....ß.....#...#M.?# #.8Dh ##'#######+# #.#...# .#Z.s ###ß.....ß###...# .ß. #.#...# .....Z #.##$###ß...ß# 8Dh2 #.....ß.....#...#......Z 8Dh #.....#.....#...@...ß. #.....#.....#...#...#..s ##'#8Dh3 '########## #...#...#...#...#...# #...#...#...#.# 8Dh ss 2 scorpions (asleep) #ß...ß## ZZ 2 scorpion zombies (dormant) #...#...#...#.# Z   centaur zombie (dormant) 8Dh 8Dh{ 8Dh0& Z.s.s1 asleep)Z1 dormant)8Dh' L-------38Dh.1 8Dh 7 _A centaur zombie, a scorpion zombie and 2 scorpions come into view. _There is an open door here.8Dhu.....#.....'...#!.?+ .....ß.....#...#M.?# .##'#######+# .#...# ..#Z.s#ß.....ß###...# ..ß...# .#...# .....Z# .##$###ß...ß# .....ß.....#...#.....Z.# .....#.....#...'@..ß.s.# .....#.....#...#...#...#'#'########## # ...#...#...#...#...# ...#...#...#.# ß...ß## ...#...#...#.# hvZ7H8Dhz.s.ZZ.s.sZ8Dhuz 8Dh_|,4 _8Dh 8Dh8Dh^  You beckon more vexing sprites to accompany your attacks.8Dh8Dh8Dh8Dhx8Dh8DhJZsZ..Zs..Z2-==58Dh 8Dh 8Dh?!-_You feel your willpower being sapped.8DhB ((You shoot an arrow. The arrow hits the scorpion!8Dh:*8Dhu]  The scorpion is heavily wounded.A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is almost dead.Z..Z.Zs.Z.s(1 very drained)   jackal zombieZZ 2 scorpion zombiesZ   centaur zombie5=6.7 (1.1 _A jackal zombie comes into view.8DhQ 8DhR 8DhBS0You shoot an arrow. The arrow hits the scorpion.8Dhv`8Dhc$8Dh|d`   scorpion8Dh&e8Dhp  8Dh 8Dh $.8Dh 9.ZZ.8Dh Zs8Dh~ .8Dh Z8Dh\ You kill the scorpion!8Dhz 8DhU8 8Dh8 -8Dhw9 48Dh9 7.88DhZA 8DhE  8Dh5F 8DhF 8_The scorpion zombie hits you but does no damage.8DhB t ((You shoot an arrow.8Dh :*8Dh| '  The arrow barely misses the scorpion zombie.A giggling sprite leaps out and smacks the scorpion zombie with its own front  leg.  The scorpion zombie is moderately damaged.The centaur zombie hits you but does no damage.  The centaur zombie misses you...ZZZZs(1 very drained)68.98Dh  8Dh^ 8Dhʿ 8_The scorpion zombie hits you but does no damage.8Dh 8Dh} x#.....#.....'...#!.?+ 8Dh ;#.....ß.....#...#M.?# 8DhZ #8Dh S.##'#######+## 8Dh3 #8Dh .#...# ..#...#8Dh3 #ß.....ß###...# ..ß...# 8Dh #.#...# ......# #.##$###ßZZ.ß## #.....ß.....#...#.Z.....# #.....#.....#...@.Zsß...# #.....#.....#...#...#...# ##'#'########## # #...#...#...#...#...# #...'...#...'...ß...# #...#...#...#.##ß...ß## #...#...#...#.# #.∩.'...ß...#...ß...#8Dh 8Dh 8Dh 8Dh 8Dhl 8DhI 8Dh 8DhT $.8Dh Z8Dh7 -ZsZ8Dh 8Dh 8Dh ---8DhX 98Dh 08Dh 8Dh"  8Dh# 8Dh# C_There is an open door here.8Dh9[  You shoot an arrow. The arrow hits the centaur zombie.8Dh.'  The centaur zombie is lightly damaged. ZZ..ZZunaware, 1 very…)The centaur zombie barely misses you. x2  The scorpion zombie is distracted by your dazzling golden aura.  The centaur zombie hits you but does no damage.===21.0 (1.18Dh/8Dh$3\ _The centaur zombie closely misses you.8Dh 8DhGZvery drained) You shoot an arrow. The arrow hits the centaur zombie.8Dhp8DhAq3*8DhrE2 _The centaur zombie closely misses you.You shoot an arrow. The arrow hits the centaur zombie.  The centaur zombie is moderately damaged.  A giggling sprite leaps out and smacks the cen8DhIFtaur zombie with its own hand.  The centaur zombie is moderately damaged.The scorpion zombie is no longer distracted by gold.8DhG8Dh#I8DhJ8DhY.ZsZZ.8DhY7(very drained)8Dh]C72.18Dh~g8Dhxm _The scorpion zombie seems less drained. The jackal zombie barely misses you.8Dh\  You shoot an arrow. The arrow hits the scorpion zombie.8Dhi _The scorpion zombie seems less drained. The jackal zombie barely misses you.You shoot an arrow. The arrow hits the scorpion zombie.scorpion zombie is moderately damaged.The jackal zombie misses you.  8Dhmhits you but does no damage.  The jackal zombie barely misses you.8DhU3=3.28Dh8DhA _The scorpion stings you but does no damage.8Dht (You shoot an arrow.8Dhƌ8Dhp*8Dh%8Dh}{ oZ(1 very drained)  A giggling sprite leaps out and smacks the scorpion zombie with its own front  leg.  The scorpion zombie is heavily damaged.The jinxing sprites lose interest in you.  The centaur zombie seems less drained. The jackal zombie closely misses you.84.3Fly 8Dho d _The scorpion misses you.8Dh  #.....#.....'...#!.?+  #.....ß.....#...#M.?#  #.##'#######+##  #.#...# ..#...#  ###ß.....ß###...# ..ß...#  #.#...# ......#  #.##$###ß...ß##  #.....ß.....#...#ZZ.....#  #.....#.....#..@'sZ.ß...#  #.....#.....#...#Z..#...#  ##'#'########## #  #...#...#...#8DhY ...#...#  #...'...#...'...ß...#  #...#...#...#.#  #ß...ß##  #...#...#...#.#  #.∩.'...ß...#...ß...#  The jackal zombie attacks as it pursues you!Z.ZsZ--508Dh* p _The jackal zombie barely misses you.8Dh  You shoot an arrow. The arrow hits the jackal zombie!8Dh{nu  The jackal zombie is almost destroyed.8DhYo8DhzMsZ8Dh{5==6.4 (1.18Dh8DhS _The jackal zombie misses you.8DhU  You shoot an arrow. The arrow hits the scorpion.8Dh&E  The scorpion is lightly wounded.8Dh'C=7.58Dh08Dh3A _The scorpion stings you but does no damage.8Dhs0   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The scorpion zombie seems less drained.7701----808DhvLJinx Fly 8Dh~8Dh[A _The scorpion stings you but does no damage.8Dhoo  You shoot an arrow.  The arrow hits the scorpion but does no damage.8Dh%d:*8DhE` s (very drained)The scorpion is lightly wounded.  A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is heavily wounded.8DhG2==-9=9.6 (1.18DhcO8Dh4RA _The scorpion stings you but does no damage.8Dh< ((You shoot an arrow. The arrow closely misses the scorpion.The arrow completely misses the jackal zombie.8DhN :*8Dh?)  *(1 very drained)  The arrow hits the scorpion zombie but does no damage.  A giggling sprite leaps out and smacks the scorpion zombie with its own front  leg.8Dh  The scorpion zombie is lightly damaged.  A giggling sprite leaps out and makes the jackal zombie trip over its own feet.8Dh b You destroy the jackal zombie!8Dh`( ` ZsZ$Z 2 scorpion zombies (1 very drained)Z   centaur zombie  The scorpion closely misses you.8Dh;K R770 2130.78DhT 8DhVW A _The scorpion stings you but does no damage.8Dh   You shoot an arrow. The arrow hits the scorpion.8Dh)G 8Dh>I *8DhJ 8Dh. 8Dhk0Xs 8Dh2The scorpion is severely wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is almost dead.8Dh3 1.88Dh;8DhX? 8Dh @8Dh@3_The scorpion stings you but does no damage.8Dh (You shoot an arrow. The arrow closely misses the scorpion.The arrow hits the centaur zombie.8Dh#:*8Dh[ *(very drained)  The centaur zombie is heavily damaged.A giggling sprite leaps out and makes the centaur zombie trip over its own  hooves.8Dh  The centaur zombie is heavily damaged.A giggling sprite leaps out and smacks the scorpion with its own pincer.8Dh  You kill the scorpion!The jinxing sprites lose interest in you.8Dh8Dh .ZZZZZ 2 scorpion zombies (1 unaware)Z   centaur zombie (  The scorpion zombie seems less drained. The centaur zombie misses you.The centaur zombie kicks you but does no damage.8Dh}==272.9Fly 8Dh8DhU _The scorpion zombie is distracted by your dazzling golden aura.8Dh4 Z You shoot an arrow. The arrow hits the centaur zombie.8DhV ZThe centaur zombie is severely damaged.The centaur zombie barely misses you.8Dh"X'4.08Dh+b8DhugF _The centaur zombie kicks you but does no damage.8DhO[  You shoot an arrow. The arrow hits the centaur zombie.8Dh4ZZunaware, very drained)centaur zombie kicks you but does no damage.  The scorpion zombie is no longer distracted by gold.  hit8Dh5T  The centaur zombie closely misses you.8Dh6'5.18DhEj _The centaur zombie is distracted by your dazzling golden aura.8Dh) (Z  You shoot an arrow.  The arrow barely misses the centaur zombie.The arrow hits the scorpion zombie!8Dhz Z  The scorpion zombie is moderately damaged.8DhB'6.28Dh̊8Dh< _The centaur zombie seems less drained.8DhS  You shoot an arrow. The arrow hits the centaur zombie!  The centaur zombie is no longer distracted by gold.8Dh ZZ(1 unaware)  The centaur zombie is almost destroyed.8Dh} |The centaur zombie hits you but does no damage.  The centaur zombie kicks you but does no damage.8Dh= U3=7.38DhB 8DhG U _The scorpion zombie is distracted by your dazzling golden aura.8Dh [  You shoot an arrow. The arrow hits the centaur zombie!8Dh k$Z8Dh0 8DhZ5 \ZZ.8DhL] K=98.48Dhc 8Dh f U _You destroy the centaur zombie!8Dh v  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.8DhN  The scorpion zombie is heavily damaged.9.58Dhֵ 8Dh F _The scorpion zombie hits you but does no damage.8Dh'\  You shoot an arrow. The arrow hits the scorpion zombie.8Dh  The scorpion zombie is severely damaged.40.6 _The scorpion zombie hits you but does no damage.8Dh\\  You shoot an arrow. The arrow hits the scorpion zombie.8DhYou shoot an arrow. The arrow hits the scorpion zombie.  The scorpion zombie is severely damaged. _The scorpion zombie hits you but does no damage.  You shoot an arrow. The arrow hits the scorpion zombie.  The scorpion zombie is severely damaged.  The scorpion zombie is no longer distracted by gold.8Dh'1.78Dh8Dh F _The scorpion zombie hits you but does no damage.8Dhns (You shoot an arrow.  The arrow barely misses the scorpion zombie.8Dh$t9The arrow hits the scorpion zombie!8Dh ZThe scorpion zombie is severely damaged.The scorpion zombie hits you but does no damage.8Dhf77012.88Dh8Dh~] _The scorpion zombie closely misses you.8Dh\  You shoot an arrow. The arrow hits the scorpion zombie.8DhTq  The scorpion zombie is almost destroyed.4==03.98Dh r _The scorpion zombie barely misses you.8Dhc  You shoot an arrow. The arrow hits the scorpion zombie!8Dh$8DhS   scorpion zombie8DhB8DhO 8DhtP 8DhThe arrow barely misses the scorpion zombie.8Dh 8Dh 8Dh 7.28Dh 8Dh-  8Dh 8DhC 8_The scorpion zombie barely misses you.8Dh 8Dh  You shoot an arrow. The arrow hits the scorpion zombie.8Dh)  The scorpion zombie is almost destroyed.==8.38Dh`F  _The scorpion zombie closely misses you.  You shoot an arrow. The arrow hits the scorpion zombie.8Dh= "  The scorpion zombie is almost destroyed.5--3--79.48Dh& 8Dh2 3 _The scorpion zombie hits you.8Dhv  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.8Dh6w  The scorpion zombie is almost destroyed.8Dh7D650.58DhL>8DhAF _The scorpion zombie hits you but does no damage.8DhK 8Dh۪V You shoot an arrow. The arrow hits the scorpion zombie!8DhE$8Dh!88DhGV4==1.68DhM8DhOV _You destroy the scorpion zombie!8Dhl38Dh8Dhs 6-8Dh O58Dh18Dhg8Dh:7===4Fly 8Dh$8Dhn _You feel your willpower return.8Dh=8Dh8Dh,8Dh8Dh28Dhh5==38Dh8Dh 8Dh b7708=8Dhj!8DhB#,8DhO$8Dh%8Dh~&8Dh'8Dh(8DhS)g9===8Dhj+8Dh+8DhV-8Dh-8Dh.8Dh1N  You now have 789 gold pieces (gained 19).8DhL2X8928DhA38Dh5@ _There is an open door here.8Dha738Dhi88Dh:8DhO;X96=8Dh;8DhN>M _You now have 796 gold pieces (gained 7).8DhN@38DhA8DhkG ....#.....'...#!.?+ ....ß.....#...#M.?# ..##'#######+## ..#...#...#...# #ß.....ß###...#...ß...# ..#...#.......# ..8Dh+H##$###ß...ß## ....ß.....#...#.......# ....#.....#...'.@.ß...# --- ....#.....#...#...#...# '#######'########## ## ..#...#...#...#...# 8Dh/I 8Dhe 67.6 (16.0)  You now have enough gold to fund merchants seeking to open stores in thedungeon.8Dhg_803---8.6 (178DhBrT _You now have 803 gold pieces (gained 7).8Dh8I8DhH _No target in view!8Dhk j _1  There is an open door here.8Dh a _8Dh ,8Dh 8Dh  M  You now have 809 gold pieces (gained 6).8Dh %98Dhl 8Dh @ _There is an open door here.8Dh 8Dh 8Dh 8Dh 8Dhw 8Dh 010 8Dh 8Dh _You feel your existence waver again.There is an open door here.8Dh 8Dhc  _8Dh3! 8Dh# 8Dh& ,8Dh3) 8Dh+ 8Dh. ,8Dh0 8Dh>3 8Dh6 ,8Dh8 8Dh: 8Dh]= ,8Dh> 8Dh@ 8DhB ,8DhC 8DhaF 8DhH ,8DhJ 8DhK 8DhM ,8DhN 8DhR @  There is an open door here.8DhT 8DhWU  _8DhW 8Dh.Z 8Dhmc ß###...#...ß...#..#.....##'###ß...ß## ß.....#...#.......# .....#...'...ß...# #.....#...# ####'###########'## 8Dhd I#...#...#...#...# #...'...ß...#.@.# #...#.......#...# #ß...ß##...# ....#...#ßß...#...#.#...#8Dh+e %s   scorpion (asleep) ß...ß###'#######'##Z   orc zombie (dormant).M.?#.Zs ..ß...'...#!..+8Dhp -84.6 (168Dhwq +5.6 (178Dhx 8Dh?| l _An orc zombie and a scorpion come into view.8DhgZ.....#'###ß...ß##.#.......#'...ß...#...###'###...##.@.##...##...##...##...##...###'##?#.Zs!..+8Dh_.....#'###ß...ß##.#.......#8DhN'...ß...#...###'###...##.@.##...##...##...##...##...###'##8Dh$?#.Zs!..+8Dh8Dh8Dh&8Dh*d _There are monsters nearby!8Dh  You beckon some vexing sprites to accompany your attacks.3----==8DhSq6.0)Will/2 Jinx Fly 8Dh38DhO; _You feel your willpower being sapped.8Dh (((((s  (You shoot an arrow. The arrow hits the scorpion!8Dh& ;*8Dh  The scorpion is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the scorpion with its own pincer.8Dh 8Dh2  .....s 2 scorpions (1 wandering, 1 very drai…)sZwandering)ZsThe scorpion is severely wounded.14 =7.7 (1.18Dh  8Dh  [ _A scorpion comes into view.8Dh'  You shoot an arrow. The arrow closely misses the scorpion.The arrow hits the orc zombie!8Dh- (((((svery drained)(##$8Dh׳ ;*8Dh I  You destroy the orc zombie!A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is almost dead.8Dhӕ ...s.s 3 scorpions (1 wandering, 1 very dra…)s8Dhк H809 8.88DhX 8DhR [ _A scorpion comes into view.8DhR  You shoot an arrow. The arrow hits the scorpion.((($ 2 scorpions8Dh8DhG8Dh8DhB[  You kill the scorpion!8Dh...ss 3 scorpions (1 wandering)8Dhc ----49.9 _A scorpion comes into view.8DhRS(((((((8Dh2S8Dh8Dh8Dh^8Dh8Dh8Dh..ssss'$.8Dh(91.08Dh8Dhes _You shoot an arrow. The arrow closely misses the scorpion. x28Dh<' 8Dh+((8Dh/FYou shoot an arrow. The arrow hits the scorpion!8Dh8Dh8Dh #p  The scorpion is severely wounded.8Dh$8Dh0.ss$.Z   gnoll zombie (wandering)8Dh4PZ2.18Dhcu _A gnoll zombie comes into view.8Dhe ((ZYou shoot an arrow.  The arrow completely misses the scorpion.The arrow hits the scorpion.8Dh;*8Dh^  The scorpion is lightly wounded.  A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is moderately wounded.8Dh7 8Dh 8DhY 8Dh  s.s(1 very drained)Z.The jinxing sprites lose interest in you.8Dh 4==53.2Fly 8Dh 8Dh A _The scorpion stings you but does no damage.8Dh(I o  You shoot an arrow.  The arrow hits the scorpion but does no damage.8Dh 8Dh p  The scorpion is severely wounded.8Dh 8Dh 8Dh |ss..Z'8Dh '4.38DhL 8Dh A _The scorpion stings you but does no damage.8DhJ&o  You shoot an arrow.  The arrow hits the scorpion but does no damage.8Dhu  The scorpion is severely wounded.sss..Z.5.4 _The scorpion stings you but does no damage.8Dhp  ((( You shoot an arrow. The arrow closely misses the scorpion.The arrow hits the gnoll zombie!8Dh>-bThe arrow closely misses the scorpion.gnoll zombie!gnoll zombie is almost destroyed.  eems less drained.  The scorpion stings you but does no damage.  The scorpion barely misses you.8Dh: s.Z$The scorpion stings you but does no damage.8Dh2<6--3--6.58DhE8DhI. _The scorpion stings you.8Dh] ((You shoot an arrow. The arrow closely misses the scorpion.8Dh 6The arrow hits the gnoll zombie.8Dh  The gnoll zombie is almost destroyed.The scorpion closely misses you. x2  The scorpion stings you but does no damage. x28DhqsZ.7=-7.68Dh8Dh 8Dht8Dh5_The scorpion completely misses you.8Dh8DhU  You shoot an arrow. The arrow hits the scorpion.8Dh  The scorpion is almost dead.The scorpion completely misses you.The scorpion stings you but does no damage.8Dh 080968Dh l-2---8.78DhI D _The scorpion stings you.8Dhw ...#ß###...#...ß...#.......# .8Dh{ ##'###ß...ß# ß#.......#'...ß...#.....#...#...#...# ####'###########'##...#'...ß...#... ..#...#.......#sss 8DhR ########ß...ß##.Z#....#..ßß...#.$ ......#...#...#... ß...ß###'#######'##8Dh* ....#...#M.?#.$.8Dh 8Dhb 8Dh 8Dh 8Dh sss.Z.8Dh ~.The scorpion attacks as it pursues you! The scorpion misses you.8Dh p3=4--8Dh^ 908Dh 8Dh A _The scorpion stings you but does no damage.8Dh U  You shoot an arrow. The arrow hits the scorpion!8Dh t$ 28Dh [  You kill the scorpion!8Dhψ \Z.8Dh( 809 5-=8==100.8 (1.18Dhد 8Dh o _The scorpion stings you. The scorpion closely misses you.8Dh ] 8Dhh{ #'#######+#...#ß###...#...ß...#.......# .#'###ß...ß# ß#....'...ß...#.....#...#...#... ####'###########@###...#...#...'...ß...#sZs ..#...#....... ########ß...ß##....#..ßß...#.$ ......#...#...#... ß...ß###'#######'##Zss.$.--10 _The scorpion stings you but does no damage. x2 _There is an open door here.8Dh  You shoot an arrow. The arrow hits the gnoll zombie!$8DhSb  You destroy the gnoll zombie!8DhZ'MM   mummyss 2 scorpions8Dh~5==2.9 (1.18Dh8Dh _The scorpion misses you. The scorpion closely misses you.8DhvU  You shoot an arrow. The arrow hits the scorpion.8DhTo  The scorpion is heavily wounded.8Dh Va634.08Dh^8Dhb _The scorpion misses you. The scorpion closely misses you.8Dh 8DhO You shoot an arrow. The arrow hits the scorpion!8DhJ8Dh$8Dh`   scorpion8Dh/8Dh~ 8Dh 8Dh You kill the scorpion!8Dh8Dh8Dh".8Dh|M8Dh`8Dhl$8Dh\$......##'#######'##8Dh\.dertzug the Jinx 8Dhc......#...#...#...#Poltergeist of Gozag  Gold: 809 ...ß###...#...ßM..#Health: 56/59 ======================-- ......#...#.......#Magic: 13/15 ====================---- ......##'###ß...ß##AC: 13  Str: 4 ß.....#...#.......#EV: 13Int: 16 8Dh#.....#...'...ß...#8Dh)-SH: 08Dh,Dex: 20 8DhKl#.....#...#...#...#8Dh߬XL:  9 Next: 101% Place: an Ossuary 8Dhrd####'###########@##8DhNoise: ===------  Time: 7105.1 (1.1) 8Dhe..#...#...#...#$s$#8Dh,5g) +0 orcbow 8Dhį..#...'...ß...#.$.#8DhS4Cast: Jinxbite 8Dhm..#...#.......#...#8Dhy7Will/2 Fly 8Dhu########ß...ß##...# 8Dhm..#...#.......#...#8Dh_/M   mummy 8Dh..ß...#...ß...#.$.#8Dhss   scorpion 8Dh&s......#...#...#...# 8Dh&ß...ß###'#######'##8DhQMYou shoot an arrow. The arrow hits the scorpion.  8Dh:The scorpion is heavily wounded. 8Dh}_The scorpion misses you. The scorpion closely misses you.8DhMYou shoot an arrow. The arrow hits the scorpion!  8Dh&You kill the scorpion! 8Dh:y_The scorpion barely misses you. The scorpion misses you.8Dh8Dhq 8Dh8DhĽ_The scorpion misses you. The scorpion closely misses you.You shoot an arrow. The arrow hits the scorpion!  You kill the scorpion! _The scorpion barely misses you. The scorpion misses you.Your Hexes skill increases to level 9!You have reached level 10!8Dh  8Dhg--more--8Dh8Dh62/656-710 0%  _You feel clever.8Dh  You shoot an arrow. The arrow hits the scorpion!8Dhx  The scorpion is severely wounded..Mss  (unaware)6.2 _The scorpion is distracted by your dazzling golden aura.8Dh%  8Dh8You shoot an arrow. The arrow hits the scorpion!8Dh $8Dh !8Dh[  You kill the scorpion!8Dh4==27.3Fly 8Dh 8DhY_You feel your willpower return.8Dh ((((You shoot an arrow.8Dhφ N.M...3=8.4 _The arrow hits the mummy but does no damage.8Dh" ((( You shoot an arrow. The arrow hits the mummy.8Dh M...8DhĬ '9.58Dh] 8DhƸ ` _The mummy is moderately damaged.8Dhs`T(((((8Dhz8Dh...M..8Dh{D210.68Dh _You shoot an arrow. The arrow barely misses the mummy.8DhJQ ((8Dhի] You shoot an arrow. The arrow hits the mummy!8Dhy18Dh9.M.8Dh;r4===1.78DhBD8DhG^ _The mummy is almost destroyed.8DhiH  You shoot an arrow. The arrow hits the mummy!$(8Dh)B.8Dh@8093208Dh8DhL _You destroy the mummy!8Dh~ 38Dh 8Dh… H _No target in view!8DhV  _No target in view!8DhM5= _8DhS5=18DhjW,8DhX8DhY8Dh3Z010 8DhZ8Dh] _You feel your existence waver again.=8Dh_8Dh_a9=8Dha8Dhg6==8Dhi8Dhvj8Dh8l,8Dhl8DhEo8Dho&188Dhq8DhrM _You now have 818 gold pieces (gained 9).8Dht38Dhu8Dh23== _You now have 823 gold pieces (gained 5).8DhȂ8Dh(&308Dh8Dh _You now have 830 gold pieces (gained 7).8Dh8Dh%78Dh8Dh$M _You now have 837 gold pieces (gained 7).8Dh38Dh8Dh@  There is an open door here.8Dhі8DhY _8DhJ8Dh8DhN#.....'...#!.?+ ß#M.?#Z.Z ...##'#######'###...#8Dh[ß###...#...ß...# .## .#'###ß...ß# ß.#.........#...'...ß.@.#--- #...#...#... ####'###########'# ..#...#...#...#...#Fly ..#...'...ß...#...#Z   ball python zombie (constriction, dor…)8DhZ   scorpion zombie (dormant)#.$.#8Dh0308.0)8Dh9.Z.ZZ)Z8DhôG---1.7 (198Dh48Dh _A ball python zombie and a scorpion zombie come into view. _You see here 5 gold pieces.8Dht!.?+?#.Z.######Z###...#...##...ß...##.......###ß...ß##.#.......#.'...ß.@.#.#...#...#######'##...#...##...##...##...#$.#8Dh ql!.?+?#.Z.######Z###...#...##...ß...##.......###ß...ß##.#.......#.'...ß.@.#.#...#...#######'##...#...##...##...##...#$.#8Dh/v8Dhyd _There are monsters nearby!8Dh:38Dh8Dh _Your line of fire to the ball python zombie is blocked by a granite statue.8Dhc 8DhO 8Dh 8DhY _Your line of fire to the ball python zombie is blocked by a granite statue.8DhG.#.....#...#.?!# .#.....'...#!.?+ Z.ß.....#...#M.?#.Z..##'#######Z##....#...#...#...#ß###...#...ß...#.#...#.......# .......##'###ß...ß## .ß.....#...#....@..# .#.....#...'...ß.$.# .#.....#...#...#...# #####'###########'##.#...#...#...#...#.#...'...ß...#...# ...#...#.......#...# #########ß...ß##...#Z   gnoll zombie (dormant).#..8DhJm.#.......#...#8Dh$S ..Z  8DhSIA gnoll zombie comes into view.8DhT02.0)8Dh9\8Dh^9 _The gnoll zombie moves out of view.8Dhc# ((( You shoot an arrow. The arrow hits the ball python zombie.8Dh`8Dh(8Dh8Dhj8Dh8Dh.ZZ.Z   gnoll zombie8Dh6===3.8 (1.18Dhh8Dhm _The ball python zombie is moderately damaged.8Dh ^  You beckon some vexing sprites to accompany your attacks.8Dh 8Dh 8Dh3 'Z.Z8Dh 4----40Will/2 Jinx Fly 8Dh< 8Dh ; _You feel your willpower being sapped.8Dh _  You shoot an arrow. The arrow hits the ball python zombie!8Dh $  scorpion zombiegnoll zombie8Dh T ,8DhZ .Z.Z8Dh~ U837 =5.9 (1.18Dh 8Dh Y _You destroy the ball python zombie!8DhHu  (( You shoot an arrow.  The arrow barely misses the scorpion zombie.The arrow hits the gnoll zombie!8Dh :*8DhK *(very drained)The gnoll zombie is severely damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the gnoll zombie trip over its own feet.8DhB]  The gnoll zombie is severely damaged.A giggling sprite leaps out and smacks the scorpion zombie with its own front  leg.8DhwI .ZZ (very drained)  The scorpion zombie is moderately damaged.15 7.08Dh8Dhנ] _The scorpion zombie closely misses you.8DhT\  You shoot an arrow. The arrow hits the scorpion zombie!8Dh:*8Dh _The scorpion zombie closely misses you.You shoot an arrow. The arrow hits the scorpion zombie!  The scorpion zombie is heavily damaged.A giggling sprite leaps out and makes the scorpion zombie trip over its own  legs.  The scorpion zombie is severely damaged.8Dhko.ZZ 8Dha'8.18Dhr _The scorpion zombie barely misses you.8Dh ((((You shoot an arrow.8Dh^F:*8Dhm...ZThe arrow barely misses the scorpion zombie.smacks the scorpion zombie with its own front.  The jinxing sprites lose interest in you.The scorpion zombie misses you.8Dh---9.2Fly 8Dh$Y _The gnoll zombie hits you but does no damage.8Dh  You shoot an arrow. The arrow hits the scorpion zombie.8DhHbw  The scorpion zombie is almost destroyed.8Dhd4-5=40.38Dhh8Dh j3 _The scorpion zombie hits you.8Dh v  You shoot an arrow.  The arrow hits the scorpion zombie but does no damage.8Dhٻ  8Dhμ "8Dh 8Dh CThe scorpion zombie is almost destroyed.8Dho hThe gnoll zombie seems less drained. The gnoll zombie barely misses you.8Dh 8Dh U5=1.48Dh 8Dh U _The scorpion zombie misses you.8Dh  8Dh ] You shoot an arrow. The arrow hits the scorpion zombie.8Dhv $  gnoll zombie8Dh e  You destroy the scorpion zombie!8Dhl =20 _The gnoll zombie hits you but does no damage.8Dh  You shoot an arrow. The arrow hits the gnoll zombie.$8DhA8Dh_3.5 (1.1 _You destroy the gnoll zombie!8DhS################# ..#.....#...#.?!# .s#.#.....'...#!.?+ ..#ß.....#...#M.?#....##'#######'##....#...#...#...#ß###...#...ß...#.#...#.......#.......##'###ß.@$ß## ..ß.....#...#.......#.#.....#...'...ß.$.# ..#.....#...#...#...# ######'###########'## #...#...#...#...#...#s   scorpion (asleep) '...#...'...ß...#.8Dh5[40m..#...#...#.......#...# ##########ß...ß##...#=---408Dh _A scorpion comes into view. _You see here 7 gold pieces.8Dhi\ ((((8DhJj((s  You shoot an arrow. The arrow hits the scorpion.8Dh8DhR8DhT..s'...===5.6 (1.1 _The scorpion is moderately wounded.8Dh (?!# ..# !.?+ ..# ?#.s. ######'## #...#...# #...ß...# #.......# #ß.@$ß## #.......# ...'...ß.$.# ...#...#...# #########'## ..# ..# ..#  8Dh/ ?!# ..# !.?+ ..# ?#.s. ######'## #...#...# #...ß...# #.......# #ß.@$ß## #.......# ...'...ß.$.# ...#...#...# #########'##..# ..#..#8DhI3 8Dh3 8Dh= 8DhH  8DhHI Q_A scorpion is nearby!8Dh =((((8Dh )(((8Dh, F..8Dh- .s8Dh: ...6==6.78DhG  8DhiH 8Dh$I L_You shoot an arrow. The arrow closely misses the scorpion.8DhJ 8Dh`((((((8Dh9 ..s...s(unaware)You shoot an arrow. The arrow barely misses the scorpion.7.88Dh8> 8Dh,?8Dh?@_The scorpion is distracted by your dazzling golden aura.8DhM  You shoot an arrow. The arrow hits the scorpion!$(((8Dh4OO...8Dhii==458.9 _You kill the scorpion!8Dh  _No target in view!8DhRk8Dhnl8Dh v8Dh)zH _No target in view!8Dh38Dh8Dh f448Dh M _You now have 844 gold pieces (gained 7).8Dh 38Dh@ 8Dh[ 8Dh :558Dh( 8Dh N _You now have 855 gold pieces (gained 11).8Dh# O38Dh^& 8Dh( 8Dh}) ,8Dh* 8Dh, 8Dh- B6028Dh- 8Dh0 M _You now have 860 gold pieces (gained 5).8Dhr2 O18Dh3 8DhX6 8Dh8 S86010 8Dh: 8Dh(? s _You feel your existence waver again.8DhBF  ################### #.....#...#.?!#s..# #.....'...#!.?+...# ß.....#...#M.?#... ##'#######$## .#...#...#...# ß###...#...ß...# 8DhH W#...#.....@.# ---....##'###ß...ß## ß.....#...#.......# #.....#...'...ß...# .....#...#...#...####'###########'## s   scorpion (asleep) ..#...#...#...#...# ..#...'...ß...#...# ..#...#.......#...#8DhN { 56.9 (8.0  A scorpion comes into view.8Dh(O ---7.9 (9Fly 8DhS 8DhU _ _You feel your willpower return.8Dh} n#####?!#s..#8DhI~ !.?+...#?#...######$###...#...##...ß...##.....@.#8Dh~ s##ß...ß###.......#.'...ß...#.#...#...#######'##8Dh^ A...#...#8Dh#####?!#s..#!.?+...#?#...######$##8Dh5#...#...##...ß...##.....@.###ß...ß###.......#.'...ß...#8Dhhn.#...#...#######'##...#...#8Dh'8DhK(8Dh38Dh7_ _A scorpion is nearby!8Dh;& 8DhO(((((s8Dh{PYou shoot an arrow. The arrow hits the scorpion.8Dh<8Dh..s.$..8Dh*6===9.0 (1.18Dhޒ8Dh6 _The scorpion is lightly wounded.8Dh% ((((You shoot an arrow.  The arrow hits the scorpion but does no damage.8Dhe8Dhv.s$..8DhД(60.18Dh8Dh(6 _The scorpion is lightly wounded.8Dh" ((( You shoot an arrow. The arrow hits the scorpion.8DhT8DhT8Dh\p.$s.8Dhh]'1.28Dhb8Dhdc _The scorpion is moderately wounded.8Dhn U  You shoot an arrow. The arrow hits the scorpion!8Dh ]$(8Dh B.8Dhv860 72.3 _You kill the scorpion! _No target in view!8Dh8Dhd 8Dh68Dh:_No target in view!8Dh _8Dh8Dh8Dh,8Dhe68Dh8DhM _You now have 866 gold pieces (gained 6).8Dh38Dh8Dh%M  You now have 872 gold pieces (gained 6).8Dh:728Dh8Dh@ _There is an open door here.8Dh38Dh8DhP8Dh,8Dhd8Dh  There is an open door here. _8Dh!8Dh#} _w - 2 scrolls labelled QUATOU LOPNA (gained 1)8Dhg&38Dh5- #######################.....#...#.?@#...#---#.....'...#!..'...# ...ß.....#...#?.?#...# .........##'#######'## .........#...#...#...# ß.....ß###...#...ß...#.......#...#.......#.......##'###ß...ß##.ß.....#...#.......#8Dh</70.0)8Dh=b872---3.3 (118DhC8Dh&ES _z - a purple potion8Dhy38DhX8Dh 8DhB8Dh]######.#.....#...#.@.#...#.#.....'...#!..'...#.ß.....#...#?.?#...#8DhQ.##'#'##.#...#...#...# #ß.....ß###...#...ß...#.#...#.......# .##'###ß...ß## ....ß.....#...#.#8Dh14.3 (1.0)8Dh[*5.3 (28DhB8Dha _y - a scroll labelled KIXYEZ COFO8DhM 38Dh 8Dh 8Dh X8Dh 8Dh 8Dh r _j - 2 lumpy grey potions (gained 1)8Dh 38Dh 8Dhu  ######################## .....#.....#...#...#...# .....#.....'...#...'...#.ß.....#...#@.?#...#.......##'#######'##.......#...#...#...# ##ß.....ß###...#...ß...#.#...#.......# ...........##'###ß...ß##ß.....#...#.##.....#...'...ß...#.#.....#...#...#...#8.3 (39.3 (4 _A - a scroll labelled FOICOP UTEPH8Dh3 _n - 2 scrolls of enchant weapon (gained 1)  There is an open door here. _  There is an open door here. _8Dhr$8Dhb%8Dh*n8Dh*,8Dh4  There is an open door here. _8Dh68Dh{8,8Dh#:8Dh+<8Dh=,8Dh?8Dh+A8DhD,8DhcF8DhKH8DhI,8DhfK8DhM8Dh N98DhO8DhQM _You now have 879 gold pieces (gained 7).8DhS38DhU8DhV8DhTX8DhX8DhZ8Dh\@  There is an open door here.8Dh^8Dh^ _8DhY`8Dhb8Dhb828Dh'd8DhgM _You now have 882 gold pieces (gained 3).8Dhi38Dhk8Dhn8Dhp,8Dhr8Dht@  There is an open door here.8Dhv8Dh~| _8Dh}8Dh> .#...#...#...#...#...# .'...#...'...ß...#...# .#...#...#.......#...# ###########ß...ß##...# .#...#...#.......#...# 8Dh.'...ß...#...ß...#...# #.......#...#...#...# ###ß...ß###'#######'## #.......#...#!.@#...# #...ß...'...#!..'...# 8Dh A#...#...#...#.?.#...# #################### 8Dh1207.3 (28.0)8Dh+8.3 (298Dh8Dhyc _B - 3 scrolls labelled FYSUDA HIUBB8Dh8Dh8Dh8DhZ8Dhn8Dh 8Dh,8Dh,8Dh!8Dh&8Dh~'8Dh\)8Dh/} _B - 4 scrolls labelled FYSUDA HIUBB (gained 1)8Dh138Dh28Dh8 ..'...#...'...ß...#...# ...#...#...#.......#...# #############ß...ß##...# ...#...#...#.......#...# .∩.'...ß...#...ß...#...# .8Dha9..#.......#...#...#...# #'###ß...ß###'#######'## .).#.......#...#!..#...#∩.#...ß...'...#@..'...#8Dh9s..#...#...#...#...#...# ########################8DhQ>212.3 (4.0)8Dh>*3.3 (58DhB8Dh{DW _C - a fizzy inky potion8Dh_I ##...#''...ß ...#...#...#....... #############ß...ß# ...#...#...#.... .∩.'...ß...#...ß ...#.......#...#...#...# #'###ß...ß###'#######'## .).#.......#...#@..#...# .∩.#...ß...'...#...' ...#...#...#...#...#... ########################4.3 (15.3 (28DhZS h _D - a brown potion8Dh 8Dh 8Dh 8Dhs ~0.8DhC 8DhY E _Done exploring.8DhI8Dh _Done exploring.8DhS=8DhFNAn ossuary∩∩(Press ? for help) #.....#.....'...#...'...#  #.....ß.....#...#...#...#  #...........##'#######'##  #...........#...#...#...#  ###ß.....ß###...#...ß...#  #...........#...#.......#  #...........##'###ß...ß##  #.....ß.....#...#.......#  #.....#.....#...'...ß...#  #.....#.....#...#...#...#  ##'#######'###########'##  #...#...#...#...#...#...#  #...'...#...'...ß...#...#  #...#...#...#.......#...#  ##############ß...ß##...#  #...#...#...#.......#...#  #.∩.'...ß...#...ß...#...#  #...#.......#...#...#...#  ##'###ß...ß###'#######'##  #.).#.......#...#@..#...#  #.∩.#...ß...'...#...'...#  #...#...#...#...#...#...#  #########################8Dh `∩@8Dhi8Dhw...#...#...#...#...#...#dertzug the Jinx ...'...#...'...ß...#...#Poltergeist of Gozag  Gold: 882 ...#...#...#.......#...#Health: 65/65 ======================== #############ß...ß##...#Magic: 16/16 ======================== ...#...#...#.......#...#AC: 10Str: 4 .∩.'...ß...#...ß...#...#EV: 13Int: 17 ...#.......#...#...#...#SH: 0Dex: 20 #'###ß...ß###'#######'##XL: 10 Next:  7% Place: an Ossuary .).#.......#...#@..#...#Noise: ---------  Time: 7215.3 (0.0) .∩.#...ß...'...#...'...#g) +0 orcbow ...#...#...#...#...#...#hx33mCast: Jinxbite ########################Fly _B - 3 scrolls labelled FYSUDA HIUBB _B - 4 scrolls labelled FYSUDA HIUBB (gained 1) _C - a fizzy inky potion _D - a brown potion _Done exploring. _Done exploring.8Dh{8Dh|8Dh}$ _8Dh8DhōV  There is an open door here.8Dh~ _8Dh%8Dh8Dh,8Dh8Dh@  There is an open door here.8Dh5 _8DhP8Dh8Dh,8Dh8Dh8DhH,8Dh؟8Dhp8Dhբ,8Dh8DhڧX8Dhg8Dhv8Dh/,8DhE8Dh&V  There is an open door here.8Dh8Dh* _8Dh8Dh8Dh8DhW8Dh̼8Dh8Dh,8Dhr8Dh8Dh%,8Dh8Dh8Dh,8Dh]8Dh8Dhq8Dh8DhK8DhT8Dhj,8Dh8Dhw _Done exploring. _There is an open door here.  8Dh18Dh _8Dh 8Dh8Dh,8Dh)8DhL _There is an open door here.  8Dh(5 _8Dh=8DhB8Dhz8Dh1B8Dh*GThere is an open door here.  8Dh,K _8Dh.8DhP/8Dh 08Dh08Dh3%  8Dh 48Dh4 _8Dh48Dh68Dh7,8DhY88Dh:8Dh;,8Dh<8Dh>8Dh?8DhH@8Dh@8DhB8DhC8DhAD8DhD8DhcF8DhbG8DhG8DhoH8DhJ8DhL,8DhM8DhP8DhNR,8DhyS8DhyU8Dh{V,8DhW8Dh8Dhn8Dh8Dh8Dh%  8Dh8DhT _8Dhܠ8Dh[8Dh#,8DhA8Dh%  8Dh%8Dh _8Dh8Dh8DhB8Dh8Dh,8Dh|8Dhҳ8DhԴ8Dhǵ,8Dh8Dh8Dh8Dhq8Dh8Dh 8Dh8Dh8Dhd8Dhq8Dh8Dhd8Dh %  8Dh,8Dh5 _8Dh8Dh-,8Dh8Dh%  8Dh8Dhz5 _8Dh58Dhd,8Dh>8Dh)8Dh,8DhW8Dh8Dh8Dhn,8Dh 8Dh8DhP8Dh8Dh8Dh?8Dh8DhF8Dh`8DhW8Dh8Dh<8Dh8Dh8Dh,8Dh%  8Dhk8Dh' _8Dh/8Dh8Dhn,8Dh:8Dh|o #.....#.....#...'.. #.....#.....#...#.. ##'#######'######## #...#...#...#...#.. #...'...#...'...ß.. #...#...#...#...... ##############ß...ß #...#...#...#...... 8Dhle#.@.'...ß...#...ß..74.3 (59.0) #...#.......#...#.. ##'###ß...ß###'#### #.).#.......#...#..#.∩.#...ß...'...#..#...#...#...#...#..###################8Dhu8Dh8Dh` _ gate leading back out of this place here.8DhY8Dh8DhX8Dh 8Dh4M5.3 (1.0) _8DhA  Welcome back to the Dungeon!  You hear the solemn chanting of funerary rites.8Dh$/  --more--8Dh. 8Dh*0!8Dh0 8Dh41#8Dh1!8Dh=2V+#### ..8Dh2f#...# 8DhQ3{ .>.# 8Dh3: ...8Dhg4##### ### .... 8Dh4#.y.#...# .... 8Dh5Dungeon:7#y@y#.>.# ..... ... ##...#...# ..... 8Dhg8@.. #'#### #+ ......... #.# ### #......#. ###.##...[ ###......###. #.[.>..#####.$......yyy 3 killer bees#.##....####y........#####....####....#.###...##.............###..# ...#There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!  Level annotation: Joseph8Dh98Dh 8Dh  8DhGSYou hear the full choir of a very distant funeral chant.8DhCThe killer bee stings you but does no damage.8DhuJ=6.0 (1.78Dh 8Dh 8DhGq_The killer bee completely misses you. The killer bee misses you. 8Dh͓A_There is a collapsed entrance here.8DhU  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8Dh # dertzug the Jinx 8DhoP.. Poltergeist of Gozag  Gold: 882 +#### .. Health: 65/65 ======================== #...# .. Magic: 15/16 ======================-- .>.# . AC: 108Dh,sStr: 4 ... EV: 13Int: 17 ##### ### ....  SH: 08DhDex: 20 #.y.#...# ....  XL: 10 Next:  7% Place: Dungeon:7 #y@y#.>.# .....  Noise: =--------  Time: 7276.0 (0.0)8Dh] ... ##...#...# .....  g) +0 orcbow .. #'#### #+ ....... Cast: Jinxbite .. #.# ### #....... Fly  #. ###.##...[ ###......## #. #.[.>..#####.$........ yyy 3 killer bees #.##....####y........####  #####....####....#.###...#  #.............###..# ...# _There is a collapsed entrance here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 65%)8Dh]N 8Dh] # dertzug the Jinx.. Poltergeist of Gozag  Gold: 882+####.. Health: 65/65 ========================#...#8Dh^ .. Magic: 16/16 ========================.>.#. AC: 10Str: 4...EV: 13Int: 178DhG_ ##### ### .... SH: 0Dex: 20#.y.#...# .... XL: 10 Next:  7% Place: Dungeon:7#y@y#.>.# ..... Noise: =--------  Time: 7276.0 (0.0)8Dh:b "... ##...#...# ..... g) +0 orcbow.. #'#### #+ ....... Cast: Jinxbite.. #.# ### #....... Fly #. ###.##...[ ###......###. #.[.>..#####.$........ yyy 3 killer bees#.##....####y........#########....####....#.###...##.............###..# ...#Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 65%)  Okay, then.8Dhj 8Dhj 8Dh2p 8Dh%r . _8Dh]  Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8DhH# dertzug the Jinx.. Poltergeist of Gozag  Gold: 882+####.. Health: 65/65 ========================#...#.. Magic: 12/16 ==================------.>.#. AC: 10Str: 4...EV: 13Int: 17##### ### .... SH: 0Dex: 20#.y.#...# .... XL: 10 Next:  7% Place: Dungeon:7#y@y#.>.# ..... Noise: =--------  Time: 7276.0 (0.0)hm... ##...#...# ..... g) +0 orcbow.. #'#### #+ ....... Cast: Jinxbite.. #.# ### #....... Fly #. ###.##...[ ###......###. #.[.>..#####.$........ yyy 3 killer bees#.##....####y........#########....####....#.###...##.............###..# ...#Aim: a killer bee (chance to affect: 65%) _Okay, then.Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate8Dh## dertzug the Jinx.. Poltergeist of Gozag  Gold: 882+####.. Health: 65/65 ========================#...#.. Magic: 12/16 ==================------.>.#. AC: 10Str: 4...EV: 13Int: 17##### ### .... SH: 08Dh0Dex: 20#.y.#...# .... XL: 10 Next:  7% Place: Dungeon:7#y@y#.>.# ..... Noise: =--------  Time: 7276.0 (0.0)... ##...#...# ..... g) +0 orcbow.. #'#### #+ ....... Cast: Jinxbite.. #.# ### #....... Fly #. ###.##...[ ###......###. #.[.>..#####.$........ yyy 3 killer bees#.##....####y........#########....####....#.###...##.............###..8Dh# ...# _Okay, then.Casting: Slow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.8Dh"8Dh+y..@.yyyyy(fleeing)8Dh-Z16 ==7.0 (18Dh38Dh7  Casting: Slow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune. _The killer bee looks frightened! x38DhI8DhF _Unknown command.8Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.8DhP  Cornered, the killer bee turns to fight! x28DhCyy'yy 2 killer bees8Dh0----8Will/2 Jinx Fly 8Dh8Dh _The killer bee closely misses you. The killer bee misses you.8DhЦ s (You shoot an arrow.8Dh!. :*8Dh y(1 very drained)  The arrow completely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is lightly wounded.  The killer bee stings you but does no damage.  The killer bee stings you but does no damage.8Dhh P7=9.1 (1.18Dh 8Dh _The killer bee closely misses you. The killer bee misses you.8Dh ;(8Dh{ 3*8Dhpymakes the killer bee trip over its own legs.  The killer bee is heavily wounded.The killer bee closely misses you.  The killer bee stings you but does no damage..  The killer bee stings you but does no damage.1--9/16 -----80.2 _The killer bee closely misses you.8Dh  You shoot an arrow. The arrow hits the killer bee!$   killer bee8Dh8  You kill the killer bee!The killer bee stings you but does no damage.8DhIu 882 2/66----810 _The killer bee barely misses you. _Your Fighting skill increases to level 5!8Dh  You shoot an arrow. The arrow hits the killer bee.8DhU;*8Dh>Z y(very drained)  The killer bee is moderately wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is heavily wounded.8Dhm?310/16==82.3 (1.18DhTE8DhH _The killer bee barely misses you. The killer bee closely misses you.8Dht (You shoot an arrow.8Dh%;*8Dh<y _The killer bee barely misses you. The killer bee closely misses you.You shoot an arrow.  The arrow closely misses the killer bee.  A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is almost dead.  The jinxing sprites lose interest in you.8Dhl30Fly 8Dh[ 8Dh _The killer bee closely misses you. The killer bee barely misses you.8DhH @(8Dh ' 8Dha |yYou shoot an arrow. The arrow misses the killer bee.8Dh %48Dh 8Dh [ _The killer bee closely misses you. x28Dh W  You shoot an arrow. The arrow hits the killer bee!8Dh F$8Dh 8Dh] 4===95.4 (1.18Dh 8DhW N _You kill the killer bee!8Dh(I.+####  #...#  .>.#  ... ##### ### .... #$..#...# .... #...#.>.#.... ##@.$#...# ..... .. #'#### #+. .. #.# ### # #. ###.##...[ ### #. #.[.>..#####.$....... #.##....####y........########....####....#.###...8Dh^L# #.............###..# ...#...##.## #..#8DhR8Dh|S5---608DhIY8Dh\8Dh+####  #...#  .>.#  ...##### ### ...8Dh #$..#...#  #...#.>.#... ##..$#...#  .. #@#### #+ .. #.# ### #8Dh' #. ###.##...[ ## #. #.[.>..#####.$...... #.##....####y........#######....####....#.###...# #.............###..# 8Dh9 ...#...#......#.## #..# #.......# ...#8DhJ&8Dh'A---78Dh/8Dh 4Q _There is an open door here.8Dhe #... .>.#.. ##### ### ...$..#......#.>.# .... ##..$#... '#### #+ .# ### ##. ###.##...[ ###..[.>..#####.$##....####y........##...y   killer bee (wandering)y..........#######.......# #.##8Dhп@. 8825===8 _The killer bee buzzes angrily.8Dh 8DhF 8Dh 8Dh& 8DhP8DhKQ8DhW8DhdZ8Dhg8Dh% 8Dhn .>8Dh4.. 8DhR##### ### ...8Dh 0$..#......#.>.... ##..$#.. 8DhE'#### #+ ..# ### ##. ###@##...[ ###.#.[.>..#####.$8DhB##....####y........##yWill/2 Fly ...y   killer bee...###...#..........<...>.# #...8DhA8Dhr8Dhy8Dhf.8Dh8Dh18Dha=8Dh--8Dh*98Dh8Dh8Dhf... ##### ### ....#$..#...# .#...#.>.# ..... ##..$#...# . #'#### #+ .... #.# ###.. #.#. ###.##...[####......##. #.[.@..#####.$.#.##y...####y........########....####....#.###...# #.............###..# ...# ...#..........####.## #..# #................# ...# .....######## #.###...#..........<...>.# #......##.....####...>..8Dh-gD.# #.8Dh@h8Dhi8Dhn:y.8DhoA--908Dh2s8Dhv _The killer bee seems to regain its courage. _There is a stone staircase leading down here.8Dh"   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The killer bee closely misses you.1-9/16 ---==1Jinx Fly 8Dh0 F _The killer bee stings you.8DhI8(((8Dh  You shoot an arrow. The arrow misses the killer bee. .[yJ   slime creature (wandering)Jy   killer bee  The killer bee closely misses you. x2=2 _A slime creature comes into view.8Dh8(((8DhS  You shoot an arrow. The arrow barely misses the killer bee.The slime creature quivers.8Dh_.[yJJ.8Dh`A738Dhlh8Dhx _The killer bee misses you. The killer bee closely misses you.8Dhi8(((8DhS,*8Dh#  You shoot an arrow. The arrow misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is moderately wounded.8Dh.[yJ. (very drained)8Dh/b-84.5 (1.18Dh8Dhk _The killer bee stings you. The killer bee misses you.8Dh7wu (((You shoot an arrow.8Dh{:*8Dh  The arrow closely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is heavily wounded.8Dh.[y.y   killer bee (very drained)8Dh#a10/16==-508Dh8DhF _The killer bee stings you but does no damage. x28Dhi 8(((8Dhy ,*8Dhg n .[yYou shoot an arrow. The arrow barely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is heavily wounded.8Dh %68Dh# 8Dh F _The killer bee stings you but does no damage. x28Dh u (((You shoot an arrow.8DhS} .[yThe arrow closely misses the killer bee.The killer bee misses you.8Dh~ -278Dh 8Dh C _The killer bee stings you but does no damage.8Dhd... ##### ### .... #$..#...# .... #...#.>.# ..... ... ##..$#...# ..... .. #'#### #+. .8Dh.. #.# ####..# #.#. ###.##...[####......##. #.[y>@.#####.$.#.##....####y.######....####....#.###...# #.......###..# ...# ...#....#....8Dh{# ...# .....#.# #.#...#.<...>.# #...##.....####...>...# #.8Dh8Dh]:.y8Dh3.--88DhM 8Dh4 W _The killer bee barely misses you.8DhW  You shoot an arrow. The arrow hits the killer bee!8DhFe>8Dhb8Dh؀h882 ==11==9.6 (1.18Dhܝd _You kill the killer bee!8Dh8... ##### ### .... #$..#...# .... #...#.>.# ..... ... ##..$#...# ..... ... #'#### #+.# ... #.######..# #.#. ###.##...[####......##.#. #.[.>.@#####.$.#.##....####y.8DhX####.#####....####....#.###...# ##.............###..# ...# #...#...#.# ...# .....#.# #.#...#.<...>.# #...##.....####...>...# #.8Dh8Dhd?3---30008Dh _You hear the full choir of a distant funeral chant.8Dhyz--- _No target in view!8DhxZ.>.#.......##### ### .... .#$..#...#   #...#.>.# ..... ... ##..$#...#  .. #'#### #+.# ... #.######..# 8Dh..#. ###.##.@.[####......###. #.[.>..#####.$.........# #.##....####y........####..#####....####....#.###...# #.#.........# ...# #....#.####.## #..# # #..........# ...# ..#######.......# #.######...#..........<...>.# #.8Dhx  The jinxing sprites lose interest in you.8Dhf1Fly 8Dh8Dhl _The sprites lose interest in your situation.8Dh.>.# .... .##### ### .... .#$..#...# .... .#...#.>.# ..... .8DhB... ##..$#...# .# ..... ... #'#### #+.# ... #.######..# #.8Dh#. ###.##..@[####......##.#. #.[.>..#####.$.#.#.##....####y.####.#####....####....#.###...# #.##.......###..# ...# #. ...#.####.## #..# ##.# ...# #.....#.# #.# ...#.8Dh<...>.# #.1=28Dh8DhC8Dh .>.# .... .##### ### ..... .#$..#...# ...... .#...#.>.# ....... .8Dh ... ##..$#...# .# ..... ... #'#### #+.# ... #.######..# #.#. ###.##...@####......##.#. #.[.>..#####.$.#.##.##....####y.####. #####....####....#.###...# #.#. #.###..# ...# #.#.####.## #..# ##.#.# ...# #. .....#.# #.##.<...>.# #.#8Dhn&8DhQ'%38Dh+08Dh4u _You see here a +0 plate armour.8Dh&#...# ...>.#.....>... . .##### ###  ..#$..#...#   #...#.>.# ....... ... ##..$#...#  .. #'#### ##+.# ... #.######@.# 8Dh..#. ###.##...[####......##.....#. #.[.>..#####.$.........#.#  #.##....####y........####.... ####....####....#.###...# #.#...# ...# #... .#.####.## #..# ##.  #..........# ...# #....#######.......# #.########8Dhy8Dh7Z4=4 _8Dhߙ8Dh14 #...# ..>.# #.... .....>.... ..... .##### ### ........ .8Dh4 #$..#...# ........ .#...#.>.##........ .... ##..$#...#..# ..... ... #'#### ##+.# ... #.######.@# #.8Dh5 f#. ###.##...[####......##.#. #.[.>..#####.$.#.#.#.##....####y.####.....####....#.###...# #.#..?###..# ...# #....# #.8Dh6 ####.## #..# ##..# #.# ...# #.#.# #.#.8DhG ;58DhGJ 8DhL 8DhJ"8Dhg#5+#### 8Dhi%.8Dh &?#...# ...............8Dh&D.>.# .#8Dhx'2.....>8DhV(7... .8DhK* .8Dh+|##### ### ........ ..8Dhm,u#$..#...# ........ 8Dh%- 8Dh.#...#.>.##........ 8DhP0N... ##..$#...#.  .. #'#### ##+@# ... #.######....#. ###.##...[####......##.....#. #.[.>..#####.$.........#.#  #.##....####y........####....... 8Dh25##....####....#.###...# #.#..?. ...# ...# #....#. .####.## #..# ##..#8Dhh6y.......# ...# #...8Dh8Dh8Dh=8Dhb68Dh8Dh8DhP8Dh h j ...#.##..#+#### .####...# .................>.# #.#.....>... #. .##### ####........ ..#$..#...##........  #...#.>.##........ .. ##..$#...#. .. #'#### ##+.##. .. #.######.... #. ###.##...[####......##..... #. #.[.>..#####.$.........#.# #.##....####y........####....... #....####....#.###...# #.#..?...# ...# #....#.####.## #..# ##..#.#8Dh{o ]5=78Dhp 8Dh { 8Dh #...^..... .. .##.....#.##..#+#### .#####...# .......#.>.# #.#....>... #..##### ####.! ..#$..#...##.. #...#.>.##.@....... ##..$#...#..#....... #'#### ##+.##....... . #.######..###........ . ###.##...[####......##..... . #.[.>..#####.$.........#.# .##....####y........####.......####....#.###...# #.#..?...# hإ40m...# #....#...8 _Found a fizzy inky potion.8DhNm.. .##.....#.##..###+#### +.##..............##...# ......>.# #.#.8DhaO!>........ #....##### ####.!..8DhO$#$..#...##..#...#.>.##......##..$#...#..#8DhP...  #'#### ##+.##.  #.######..###.  ###.##...[####......##  #.[.>..#####.$.........#.# 8DhMQZ##....####y........####..... ...####....#.###...# #.#..?....###..# ....# #....#...#8DhTw####.## #..# ##..#.###8Dh^8Dh`V2==98Dh6j8Dhm8Dhv~ Level 7 of the Dungeon <<<<>>>>>>(Press ? for help)#....................###........@F<.#..#...# #...^.......$...#####   .. .##.....#.##..######.######## +####  +.##..............###.....#.....## #...#  ..................#............!## .>.#  #.#...........>..................# ...  #................................###### ####........!.......................##$..#...##.......... .....................#  #...#.>.##................................# ...  ##..$#...#..#@.............................# ..  #'#### ##+.##.............................## ..  #.######..###......................#.....## #. ###.##...[####......##............########.##. #.[.>..#####.$.........#.#........##.##.##....####y........####..........$.##.######....####....#.###...# 8Dh   #.#..?....#.##.#  #.............###..# ....# #....#...##.##..  ...#..........####.## #..#  ##..#.###..####  #................#  ...# #....##..## .....#######.......#  #.#########.....#  ...#..........<...>.# #........###.##.#8DhL@.8Dh:..8Dh 5..8Dh+5..8Dh5..8Dh' 5..8Dh 5..8Dhfk 5..8Dh 5..8Dh 5..8Dh= 5..8Dh 5..8Dh={ 5..8Dh5..8Dh5..8Dh5..8Dh5..8DhB5..8Dh5..8Dha5..8Dha 5..8Dh$5.#8Dh#>5#.8Dh5..8DhØ..8Dh 8Dh.8Dh"#8Dh:#.8DhU :.#8Dhɺ;##8Dh><#.8DhS 8Dh .. .##.....#.##..### dertzug the Jinx8Dh +#### +.##..............### Poltergeist of Gozag  Gold: 882 #...# ..................#. Health: 65/66 =======================-8Dh' ..>.# #.#...........>..... Magic: 12/16 ==================------... #................... AC: 18  Str: 4##### ####........!.......... EV: 138Dh Int: 17#$..#...##.......... ........ SH: 0Dex: 208DhD #...#.>.##................... XL: 10 Next: 11% Place: Dungeon:7##..$#...#..#@................ Noise: ---------  Time: 7309.6 (0.0)#'#### ##+.##................. g) +0 orcbow8Dh #.######..###................. Cast: Jinxbite  ###.##...[####......##.......... Will/2 Fly 8DhV #.[.>..#####.$.........#.#...... ##....####y........####..........  ...####....#.###...# #.#..?....  ........###..# ....# #....#...#  .......####.## #..# ##..#.###  _You hear the full choir of a distant funeral chant. _No target in view!  The jinxing sprites lose interest in you. _The sprites lose interest in your situation. _You see here a +0 plate armour. _Found a fizzy inky potion.8Dh 8Dh 8DhD 8Dh }6=78Dh 1 _HP restored.8Dh 38Dhm 8Dh 8DhJ 968Dh 8Dh  8Dh% 8Dh_, 8Dh- 8Dh/ 8Dh)7 8Dh> 8Dh> K=58DhdA 8Dh9I 8DhO 8Dh{P g3=48DhS 8Dh[ 8Dh_ ,8DhWa 8Dhkd 8Dhg @8828Dhg 238Dhi 8Dhm 8Dh p ^Fly 8Dhq 8Dh0u n _You feel your willpower return.8Dhx 8Dhy :=28Dhz 8Dh} 8Dh ,8Dh 8Dh 8Dh ,8Dhy 8Dh+ 8Dh 948Dho )==8Dh 8Dh 8Dh O18DhÛ 8Dh 8Dh 8Dh F10 8Dh 8Dh s _You feel your existence waver again.8DhK #..............###.....#.....## ................#!## #...........> ....................# .......!......o# ...............# ...............# #..............# 8Dh*M P#...............## 24.6 (15.0) #...............#.....## ......##............########.# 8Dh9N c.........#.#........# #.# ....####..........$.# #.#8DhDO _...# ##.#..?....#.# #.# o   orc (polearm, wandering).# #....#...##.# #.. 8DhAP [##..# ###..#.###..# ###  ...# #....##..##8DhQ 8Dhh] 8Dhb [ _An orc is nearby!8Dh 8DhS .8Dh1 .###.....#.....## 8Dh )#.8Dh E!## 8DhÍ .8Dh ;>.8Dh # # !.o.8Dh # # # ..# ................## 8Dh3 .#.....## ##.########.# #.#.# #.# ####.. 8Dh ...# ##.#..?....#.# #.# # #...# ###..#.### 8Dh 8Dh o8Dh .8Dh} 8Dh^ 58Dh< .0) 8Dh _8Dhҳ 8DhH 8Dhj(((((((8Dh  You shoot an arrow. The arrow closely misses the orc.The orc shouts!  You hear the full choir of a funeral chant very nearby.8Dh'...o...o)8Dh(L=====68Dh^58Dh9 8Dh:8Dh;_You hear a shout!8Dh"j(((((((8Dhjr8Dh0u8Dh}X......oo8Dhr..o 2 orcs (1 polearm)8Dh%78Dh:8Dh^j _You shoot an arrow. The arrow barely misses the orc.8Dhi W  You shoot an arrow. The arrow hits the orc!8DhT $8Dh #(8Dh (8Dh: Q   orc8Dh 8Dh/h 8Dhet 8Dhfu .8Dhv o8Dhw .8Dhsx .8Dh~ 8Dh3 !882 8Dhܡ %8.7 (1.18Dh@ 8Dhv  8Dh5 8Dhޮ #_You kill the orc!8Dh~ 8Dh 8Dh $(8Dh ((8Dho ((8Dh+ ((8Dh 8Dh7 8Dho 8Dh 8Dh .8Dh 3o.8Dh$ ..8Dh ..8Dh( o8Dh no   orc warrior (polearm)8Dh1 [o   orc8Dh 8Dh U5=9.88Dh 8Dh0  8Dh 8DhA J_You shoot an arrow. The arrow completely misses the orc.8Dh 8Dh+P  You shoot an arrow. The arrow hits the orc!8Dh0q$((((8Dhs....o.30.9 _You kill the orc!8Dhy (((((((You shoot an arrow.8Dhu....o..2.08Dh88Dh !_ _The arrow closely misses the orc warrior.8Dhk^  You beckon some vexing sprites to accompany your attacks.8DhFo.3----30Will/2 Jinx Fly 8Dhȥ; _You feel your willpower being sapped.8DhYM ((( You shoot an arrow. The arrow hits the orc warrior!8Dh<i..o.8Dh4=4.1 (1.18Dh8Dh~f _The orc warrior is moderately wounded.8DhT,y (((((((You shoot an arrow.8Dh8Dh-V.o.....8Dh'5.28Dh8Dh^ _The arrow barely misses the orc warrior.8Dh  8Dh!(You shoot an arrow.  The arrow hits the orc warrior but does no damage.8DhU:*8Dhy.oo, unaware, very d…)  The arrow hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc warrior with its +0 halberd.  The orc warrior is heavily wounded.4==-14 6.38Dh8Dh 8Dh8DhC_The orc warrior is distracted by your dazzling golden aura.8Dh v(overy drained)The orc warrior is heavily wounded. _The orc warrior is distracted by your dazzling golden aura.  You shoot an arrow.  The orc warrior shouts!  The arrow hits the orc warrior but does no damage.  no longer distracted by gold.8Dh :*8Dhf  8Dhg !8Dhh .o8Dhi o8Dhk .unaware, very d…)8Dhl *The orc warrior is heavily wounded.8Dh2m fA giggling sprite leaps out and smacks the orc warrior with its own hand.  8Dh.# # !.# $.$.# # 8DhV # $.## #.....## ##.########.# 8Dh  #.#.# #.# ####...# ##.#8DhU # #....#...## ..# ### 8Dh8DhQ----408Dh8Dh8DhzK8DhyL9---8DhEV8Dh)[H _No target in view!8Dh###.....#.....## #.!## >.# # !.# $.$.# # # .## #.....## ##.########.# #.#.# #.# ####....# ##.#.# #....#...### ###..#.###. 8821 _  You now have 885 gold pieces (gained 3).  Things that are here:55=2.5 (2 _a +0 halberd; a +0 plate armour8Dh38Dhо8DhH _No target in view!8Dhz###.....#.....## #.!## >.# # !.# $.$.# # # )## #.....## ##.########.# #.#.# #.# ####.$.# # ##.#..?....#.# # #....#...##.# # ###..#.###..# 8Dh1}G3.5 (1 _8Dh8Dh58Dh^o ###.....#.....## #.!## >.# # !.# $.$.# # # ).## #.....## ##.########.# #.#.# #.# .$.8Dh)p n  ##.#..?....#.  #....#...##.  ###..#.###.. 8Dhau 8Dhv A348Dh| 8Dh}~ 8Dh~9 ###.....#.....## #.!## >.# # !.# $.$.# # # ).## 8Dhi; q#.....## ##.########.# #.#..# #.# .  ##.#..?....##....#...####..#.## 8Dh*D 8Dh;E A258DhK 8DhtN 8Dhx ###.....#.....## #.!## >.# # !.# $.$.# # # ).## #.....## .8Dh########.# #.#..# #.# .. ##.#..?...  #....#.. 8Dh=6 _The funeral rites reach a fever pitch!8Dh###.....#.....##  #.!##  >.#  #  .#  $.$.#  #  #  ).##  #.....##  .########.#  .#.#........# #.#  ..$.# #.#  #.#..?....#.# #.#    #....#...##.# #..    ###..#.###..# ###   #....##..##   78Dh9^###.....#.....##  #.!##  >.#  #  #  $.$.#  #  #  ).##  #.....##  8Dh;########.#  #.#........# #.#  $.# #.#  .#..?....#.# #.#  ....#...##.# #..  ..#.###..# ###  #....##..##  8DhC8DhCA188Dh|I8DhK8Dh###.....#.....##  #.!##  >.#  #  #  $.$.8Dh#  #  #  ).##  #.....##  ########.#  .#.# #.#  $.# #.#  #..?....#.# #.#  #...##.# #..  #..#.###..# ###  #....##..##  8Dh[8Dh#T6==98Dhs8Dh+ 8DhlO @............!8DhO  .>......#  .#  #  $.$#  ...#  8DhP E#  )##  ...#...@.##  ########.#  ## #.#  .......$.# #.#  ?....#.# #.# 8DhQ s ..#...##.# #..  #.###..# ###  ....##..##   ##.....#  8DhZV 8Dh1W &508DhZ 8Dh\ 8DhN#>......#  ..#  #  $.$#  ...#  #  )##  8Dh...#.....##  ########@#  # #.#  ......$.# #.#  .?....#.# #.#  .#...##.# #..  .#.###..# ###  .##..##   #.....#  ##.#  8Dh&8Dh'%18Dh48DhX9 ..$.$#....#..........#)..........#....#.....## ########.#  $?....# .#...#. ......#  10 2 $.$..#..................)..........#....#.....## ########.#  $?....# .#...#.###.##...##..# .. #.....# .##.##.# .....# _You feel your existence waver again.==38Dh_9z $.$............)....#....#.....## ########.#  $?....# .#...#..####.##.#..##..# ..# ......##  48Dhh<8Dh?{  ....)#....#.....## ########.#  $?....####...#..####.##..##..#8Dh| ` ..# #.....#  ..# # .?..)..#  8Dh 8Dh %58DhŸ 8Dh 8Dh P8Dh;#  ....#  )....##  #.....##  ##.#  # #.#  $.# #.#  ?....#.# #.###  #...##.# #.@.#  #.###..# ###.#  ##..## ..#  .....# #.#  #.##.# .#  # .#  # # ##  ?..)..#  6 _The walls and floor vibrate strangely for a moment.8Dht[#  )..##  ...#.....##  ########.#  # #.#  $.# #.#  #.# #.### ...##.# #...#  .###..# ###@#  .##..##  #. ..# ##.#  .##.# .#  ....# .#  # .#  #.#  )..# .# .....#  8Dhl8DhA%78Dh&8Dh8Dh )#....#.....## ########.# 8Dh #$.##.####8Dh}#...###.###.##..#8Dh #@.#...# ###8Dhp~ ...# .....#8Dh2K  8Dhq8DhPf8Fly 8Dhp8Dh _ _You feel your willpower return.8DhP ...#.....##  ########.#  # #.#  $.# #.#  #.# #.### 8Dh ##.# #...#  ###..# ###.# ##..## 8Dh } #..#  ...# 8Dh, ##@#  ##.# #...# 8Dh  ...# ##..#  # #..#  ##..#  .)..# #..#  ..# ...#  # ...#  #  8Dh 8Dh  %98Dho 8Dh" 8Dh] ########.#  #$#.##.####... ###.##.##..# #.. ...# ### ###.. ..8Dh# ##...# ....#  8Dh8DhY&608Dh8Dh78Dhm  $##.####... ###.##.##..# #.. ...# ### ##.. ..##8DhGn3 # .)..+##..# #####  8DhtX18DhIn8Dhq $#####.. ###.##.##..# #.. ...# ### ##.. ..##8DhsN # .).. .8Dh}}..#..#  8Dh;28Dhj8Dhr[8DhH\F.#.# #.###8Dh] 8Dh`;#.# #...# ###..# ###.## .##..## #..# ....# ##.# ##.# #...# ....# ##..# .# #..# 8Dh`.##8DhaT #@.#8Dh[b 8DhIc )..#8DhdJ #..#8Dhd 8Dhe....#8Dh[f* ...#8Dhg 8Dhg.#8Dhh*+...#8Dhi 8Dhij.#8Dh5k] #...#8Dhk 8Dhl.#8Dhmo ##..#8DhKn 8Dh+o`###### #..#8Dhr|  #.##  8DhUx8Dh?z8Dhz38Dh@8Dh~8Dh P8Dh)  #.. .###.##.##..# #.....# #####....# #)...#.+##.#  48DhE ###.##.##..# #.....# #####....# #)..#8Dh$.#.+##..#  8Dh8Dho%58Dh8Dh8Dh,N.##..## #..# ....# ##.# #.##.# #...# ....# ##..# .# #..# .## #..# 8DhQ\?..)..###..# ....# #...# .#8Dha +@..# .# #...# .# ##..# ####### #..#  8Dhb#.##  #.  ..#  ##  8Dhl8Dhem%68Dhs8DhAw8DhiN#+#..+..'#..#+.'8Dh8Dh%78Dh8Dh27 _You reach down and open the door.8Dh .##..## #..# #.....# ###.# #.##.# #...# .# ##..# 8Dh1 M.# #..# .## #..# .?..)..# #+###..# .# #..#...#8Dh5  .# +..@...# .# #..#...# .# #+###..# # #..#  #.##  #.#  ..#  ##8Dh %  8Dh 8Dh %88Dh 8Dh Q _There is an open door here.8Dht*.##..## #..# #.....# ###.# #.##.# #...# 8Dh.# ##..# .# #..# .## #..# .?..)..# #+###..# .# #..#...# 8Dh6.# +.@'...# .# #..#...# .# #+###..# # #..#  #.##  #.#  ..#  ##  8Dh8Dh ,9 _8Dh$8Dh#'8Dh=#....##..## #..# #.....#8DhF6 ###.# .###.##.# #...# .# ##..# .# #..# .## #..# .?..)..# #+###..# .# #..#...# .# +@.'...# .# #..#...# .# #+###..# # #..#  #.##  #.#  ..#  ##  708Dh]J8Dh+#.#.⌠#...#...'#...#.⌠#.+8Dh8Dh%18Dh8DhF7 _You reach down and open the door.8DhZ  #....##..## #..# #.....# ###.# .###.##.# #### #...# .# #... ##..# .# +... #..# .## #... #..#8Dh\  .?..)..# #.⌠.#+###..# .# #...#..#...# .# #...@..'...# .# #...#..#...# .# #.⌠.#+###..# # #... #..# 8Dh_ X +... #.## #... #.# #### ..#  ##  8Dhd 8Dhf %28Dhl 8Dhr Q _There is an open door here.8Dhe###..#.###..####.##  #....##..## #..# #####.....# ###.# ###.##.# ##### #...# .# #...# ##..# <.# +...# #..#8Dh( ......## #...# #..# ?..)..# #.⌠.#+###..# .# #..@#..#...# .# #...'..'...#8DhB .# #...#..#...# ...........# #.⌠.#+###..# ############ #...# #..# 8DhQ +...# #.##  #...# #.# ##### ..# ## 8Dh8Dh ,3 _8Dhy08Dh` #....#...##.# #...  ###..#.###..####.##  #....##..## #..# ######.....# ###.# ###.##.# ##### #...# .8Dhw.# #...# ##..# $<.# +...# #..# $..........## #...# #..# ).....?..)..# #.@.#+###..# .# #...#..#...# .# #...'..'...# .# #...#..#...# 8Dhs............# #.⌠.#+###..# ############# #...# #..# +...# #.## #...# #.###### ..#8Dh8Dh%48Dh8Dhc _There is a fountain of clear blue water here.8Dh#.#..?....#.# #.### #....#...##.# #...###..#.###..####.##  #....##..## #..# #######.....# ###.####.##.# ##### #...# ...# #...# ##..# .$<.# +...# #..# .$..........## #@..# #..# .).....?..)..# #.⌠.#+###..#.# #...#..#...#.# #...'..'...#.# #...#.....# .............# #.⌠.#+###..# ############## #...# #..# +...# #.## #...# #.#5 _8Dhz ####.#..'6 _You reach down and open the door.8Dh%  #....#...#..##..#.###.##.## #....##..# #.. #######.....# 8DhS(y### .....###.##.######## #.........##.#...# ## .$<#..' .## #8DhM)?).....?..)..# #@⌠.#+## .............#..#.'..'8DhE*#..#+#...#8Dh+R##### ..#8DhZ38Dh4%78Dh:8Dh=8DhJm ##..#.###.##.## #....##..# #.. #######.....# ### 8Dho2.....###.##.######## #.........##.#...# ## .$<..' .# #).....?..)..# #.⌠.#+## ...........8Dhs#..#..#.'..'.#..#.Fly #######8Dh|8Dh}%88Dh8Dhx T  #....##..# #.. #######.....# ### .....###.##.######## #.........##.#...# ## .$<..' .# #).....?..)..# #.⌠.#+## .............#..#.'..'.#..#⌠.#+###Fly 98Dh~ 8Dh] 8Dh  #######.....# ### .....###.##.######## #.........##.#...# ## .$<..' .8DhM r# #).....?..)..# #.⌠.#+##............#..#.'..'#..#.⌠.#+###Cast: JinxbiteFly 8Dhm 8Dh &808Dh 8Dh# 8DhFn .....###.##.######## #.........##.#...# ## .$<..' .# #8Dh).....?..)..# #.⌠.#+##............#..#.'..'.#..#.⌠.#+### ############## #...#  +## 8DhJ;18Dh8Dh8Dh .......##.#...# ## .$<..' .8Dh# #).....?..)..# #.⌠.#+##............#..#.'..'#..#⌠.#+### ############## #@..#  +## Fly 8DhL ;28Dho#8Dh%8Dha$<..' .# #).....?..)..# #.⌠.#+## ...........8Dhc..#..#.'..'#..#⌠.#+### ############## #...#  +## #### . # 8Dh5l8Dhm%38Dh9t8DhSw8DhL8Dh8Dh. 8Dh"8Dh& 8DhR' 8Dh - 8Dh\/ 8DhuV###.#∩.'##.#8Dh_8DhaF======48Dh g8Dhi= _As you open the door, it creaks loudly!8Dh.$<.#..'...# #..# ..$.## #...# #..# ..).....?..)..# #.⌠.#+###..#.# #...#..#...#.# #...'..'...#8Dh<.# #...#..#...#.###.⌠.#+###..####.#...# #..# #∩.@...# #.## ##.#...# #.# ####### ..# ##8Dh8DhbF------58DhG8DhQ _There is an open door here.8DhyJJ..##.#...# ##..# $<#..'...# #..# $..........## #...# #..# ).....?..)..# #.⌠.#+###..# # #...#..#...# # #...'..'...# # #...#..#...# .............###.⌠.#+###..# ##############.#@..# #..# #∩.'...# #.###.#...# #.# ####### ..# ##8DhKK------6 _8DhBR8DhU8Dh G###.##.######## #...# ..##.#...# ##..# $<#..'...# #..# $..........## #...# #..# 8Dh ).....?..)..# #.⌠.#+###..# # #...#..#...# # #...'..'...# # #...#..#...# ............###.@.#+###..# #############.#...# #..# #∩.'...# #.###.#...# #.# ####### ..###8Dh 8Dh %78Dh 8DhR c _There is a fountain of clear blue water here.8Dh] #####.....# ###.#  ###.##.######## #...#  ..##.#...# ##..#  <#..'...# #..#  ..........## #...# #..#  ?..)..# #.⌠.#+###..#  8Dh e# #...#..#...#  # #...'..'...#  # #..@#..#...#  ...........###.⌠.#+###..#  ############.#...# #..#  #∩.'...# #.# ##.#...# #.#  8Dh+ R####### ..#   ##      8Dh 8Dh ,8 _8DhT 8Dh< 8DhV #....##..##..#  ####.....# ###.#  ###.##.######## #...#  8Dh.##.#...# ##..#  #..'...# #..#  ....## #...# #..#  ?..)..# #.⌠.#+###..#  # #...#..#...# 8Dh1b # #...@..'...#  # #...#..#...#  8Dh8..........###.⌠.#+###..#  ###########.#...# #..#  #∩.'...# #.#8DhضR ##.#...# #.#  ####### ..#  8Dhи/##  8DhԻ8Dh%98Dh8Dh=Q _There is an open door here.8Dh98#..#.###..# ###.##  #....##..##..#  ###.....# ###.#  .###.##.######## #...#  ##.#...# ##..#  #..'...# #..#  8Dh;[....## #...# #..#  ?..)..# #.⌠.#+###..#  # #...#@.#...#  # #...'..'...#  # #...#..#...#  .........###.⌠.#+###..#  8Dh<##########.#...# #..#  #∩.'...# #.## ##.#...# #.#  ####### ..#  ## 8Dho=8Dh_F8Dh0H-90 _8DhN8DhP8Dh#####..###.ß.#..'8DhZ8Dh%18Dh8Dh7 _You reach down and open the door.8DhE\ ..##..# #.. ###.....# ### .###.##.###########.. ........##.#...#..##..'...#.ß.## #...#.. ?..)..# #.⌠.#'###..#......# #...#..#...##...'@.'...##..###.⌠.#+###...#Fly ..# #.###  28DhI8DhP8Dh ##.....# ### .###.##.###########.. ........##.#...#..##..'...#.ß.#..## #...#.. #..#?..)..# #.⌠.#'###..#......#..#..'..'#...#@.#...###.⌠.#+###..##.Cast: Jinxbite.'Fly #. #  8Dhz#8Dh%8Dh%38Dh*8Dhl-8Dh+'#..#.ß.#..######4 _You reach down and open the door.8Dh .###.##.###########.. ........##.#...#..##..#..'...#.ß.#..## #...#.. #..?..)..# #.⌠.#'###.......# #...#..#...#8Dhg#...'..'...##...#..#...###.⌠.#@### ##########.#...#...# #∩.'...#.ß.#.#Fly   8Dh08Dhr%58Dh~8DhQ _There is an open door here.8Dh? 38DhG 8Dh 8Dhż 8Dh f _8Dh 8Dh 8Dh 8DhV ,8Dh 8Dh 8Dh ,8Dh 8Dh/ @  There is an open door here.8Dh 8Dh  _8Dh 8Dh) 8Dh ,8Dh 8Dh n open doo _You reach down and open the door. _There is an open door here.  8Dh  8Dh _8Dh 8Dhb 8Dh ,8Dh 8Dh/ You reach down and open the door. _There is an open door here.   fountain of clear blue water here.8Dhn 8Dh  _8Dh 8Dhm 8Dha ,8Dh 8Dh 8Dh 8Dh8 8Dh2 8Dh @  There is an open door here.8Dh 8Dh  _8Dh 8Dh 8Dh 8Dh 8Dh 8Dh R  There is a fountain of clear blue water here.8Dh 8Dh  _8Dh 8Dh. 8Dh ,8Dh 8Dh  fountain of clear blue water here.n open doo fountain of clear blue water here.  n open doo8Dh 8Dh   _8Dh 8Dh  8Dh2 8Dhy 8Dh 8Dh" 8DhT 8Dh 8Dh 8Dh S fountain of clear blue water here.n open doo8Dh+ V fountain of clear blue water here.n open doo  8Dh" 8Dh"  _8Dh)# 8DhD$ 8Dh% 8Dh& 8Dh& 8Dh' 8Dh) 8DhN) 8Dh) 8Dh* 8Dh9, 8Dh, 8Dh, 8DhD1 8Dh2 ,8Dh3 8Dh6 8Dhb8 ,8DhG9 8Dh>< 8Dh= ,8Dh> 8DhFA 8DhB ,8Dh)C 8Dh&F 8DhG ,8DhiH 8Dh5K 8DhL ,8DhKM 8DhO 8DhQ 8Dh_Q 8DhR 8DhT 8DhV ,8DhoV 8DhY 8DhZ ,8Dhc[ 8Dh] 8Dhb_ ,8Dh_ 8DhWb 8Dhc ,8Dhc 8Dh+f 8Dhg ,8Dhh 8Dhj 8Dh k ,8Dhk 8Dhm 8Dhn ,8DhWo 8Dhq 8DhQr 8Dhr 8Dhs 8Dht 8Dhv 8Dhv 8Dhcw 8Dhy 8Dhz 8Dhz 8DhY{ 8Dh} 8Dh 8DhX 8Dhi 8Dh6 8Dh ,8Dh 8Dha 8Dhv ,8Dh 8Dh8 8Dh ,8DhU 8Dh 8Dh ,8Dh 8Dh 8Dh)  #........@F<.#..#...#  #...^.......$...#####  #.##..######.####### ##.....#.....##8Dhx  ......#............!## >..................# ...............# !8Dh d...............# ....$.$@.......# ........................# 8Dh ........................# .........@..)..........## ................#.....## 8DhY #............########.# @   Joseph (wand, wandering) ..#.#........##.# #..........$.#8Dh #.# ##.#..?....#.##.###8Dh8 1439.5 (44.0)8Dh' H.@8Dhv ,40.5 (458Dh 8DhԳ 8Dh=< ^$.. ####.######## ##.....#.....## #............!## >..................# ...............# !...............# ....$.$@.......# ...............# ...............# .@.)..........## .......#.....## ....########.# ....# #.# ..$.# #.# 8Dh96? #.### 8DhK< ^$.. ####.######## ##.....#.....## #............!## >..................# ...............# 8DhM!...............# ....$.$@.......# ...............# ...............# .@.)..........## .......#.....##....########.# ....# #.#..$.# #.#? #.8DhU38Dhc8Dhg fountain of clear blue water here.n open doo fountain of clear blue water here.n open doo _Joseph is nearby!8Dh1Read which item? Scrolls  b - 2 scrolls of poison  m - a scroll of teleportationn - 2 scrolls of enchant weapon  o - a scroll of brand weapon  t - a scroll of vulnerability  w - 2 scrolls labelled QUATOU LOPNA  y - a scroll labelled KIXYEZ COFO  A - a scroll labelled FOICOP UTEPH  B - 4 scrolls labelled FYSUDA HIUBB [!] read|quaff|evoke[?] describe selected8Dh+#........@F<.#..#...#dertzug the Jinx #...^.......$...#####Poltergeist of Gozag  Gold: 885 ..#.##..######.########Health: 66/66 ======================== ........###.....#.....##Magic: 16/16 ======================== .........#............!##AC: 10Str: 4 .....>..................#EV: 13Int: 17 ........................#SH: 0Dex: 20 !.......................#XL: 10 Next: 14% Place: Dungeon:7 .............$.$@.......#Noise: ---------  Time: 7440.5 (0.0) ........................#g) +0 orcbow 8Dh4[11d........................#Cast: Jinxbite ..........@.)..........##Fly ................#.....## #............########.#@   Joseph (wand, wandering) ..#.#........##.# #..........$.##.# ##.#..?....#.##.### _There is a fountain of clear blue water here. _There is an open door here. _There is a fountain of clear blue water here. _There is an open door here. _There is an open door here. _Joseph is nearby!  Okay, then.8Dh= 8Dht=_8Dh=8DhS   You beckon some vexing sprites to accompany your attacks.@.@)4---==1.5 (1Will/2 Jinx Fly  8DhY_ 5_You feel your willpower being sapped.9Dh ((((You shoot an arrow. The arrow hits Joseph.9Dhj$@....=2.6 (1.1 9Dh*_Joseph is lightly wounded.9Dh (((You shoot an arrow.  The arrow hits Joseph but does no damage.9Dhx .$., launcher)Joseph is lightly wounded.  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.9Dh{W(((((((9Dh9Dh ..$@...3.79DhD9DhN%x _Joseph shoots a sling bullet. The sling bullet closely misses you.9Dh/ R(((((((9DhC ? .$.@...  You shoot an arrow. The arrow closely misses Joseph. (((Joseph shoots a sling bullet.9DhF 9DhF $9Dh' ..9Dh 9Dh 4.89Dh 9Dh0  9Dh5 9Dh 5_The sling bullet hits you but does no damage.9Dh R(((((((9Dhq^:*9Dhd\.$.@..., drained) _The sling bullet hits you but does no damage.  You shoot an arrow. The arrow closely misses Joseph.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes Joseph trip over his own feet.is lightly wounded.  Joseph tries to grin evilly.(((((((9Dh..$@...---14 509Dh _Joseph shoots a sling bullet. The sling bullet misses you.9Dhc- (((You shoot an arrow. The arrow hits Joseph.9Dhr .$.  Joseph is lightly wounded.9Dh2:*9Dh79Dh8@9DhZ5=6.9 (1.19Dh%9Dh",) _Joseph zaps a wand.9Dh ((( You shoot an arrow. The arrow hits Joseph!9Dhj ;*9Dh(O \ .$@. very drained)Joseph is moderately wounded.A giggling sprite leaps out and bonks Joseph with his +0 sling.  Joseph is heavily wounded.9Dh X (((Joseph shoots a sling bullet.9Dh B$..9Dh '8.09DhK 9Dh\ C _The sling bullet hits you but does no damage.9Dh= ((( You shoot an arrow. The arrow hits Joseph!9Dh ;*9Dh-  Joseph is severely wounded.A giggling sprite leaps out and bonks Joseph with his +0 sling.  Joseph is severely wounded.@.$..9.1Fly 9Dh9Dhhi _The jinxing sprites lose interest in you.9Dh>(((((((9Dh....$@$50.29Dh9DhI _You shoot an arrow. The arrow barely misses Joseph.9DhZ>(((((((9DhL ....$@$You shoot an arrow. The arrow barely misses Joseph.  Joseph shouts, "I love to fight! I love killing!" (Joseph shoots a sling bullet.9Dh, $The sling bullet hits you but does no damage.9DhW9DhY9Dh[Z=9Dh[ 1.39Dh/f9Dhj 9Dhk9DhRl8_Joseph zaps a wand. You resist with some effort.9Dh >(((((((9Dh! ....$@$You shoot an arrow. The arrow closely misses Joseph.(((((((9Dh $@.....2.49Dhѧ  9DhP 9Dh L_Joseph shoots a sling bullet. The sling bullet misses you.9Dh+ 9Dh ( You shoot an arrow. The arrow hits Joseph!9Dhvg $Joseph is almost dead.(((((((9Dh9DhA$@.....9Dh9Dh69Dh==9Dh63.59Dh= 9Dh9DhL_Joseph shoots a sling bullet. The sling bullet misses you.9Dhc9Dh>(((((((9Dhv6....$@$  You shoot an arrow. The arrow barely misses Joseph. Joseph zaps a wand.9Dh<40 _You resist with some effort.9Dh (You shoot an arrow. The arrow hits Joseph.9Dhft $Joseph is almost dead.(((((((9Dh$@.....359Dh9Dh{ _Joseph shoots a sling bullet. The sling bullet completely misses you.9Dh>(((((((9DhL....$.@6.6 (1.1 _You shoot an arrow. The arrow closely misses Joseph.9Dh >(((((((9Dh ....$.@)You shoot an arrow. The arrow barely misses Joseph. Joseph seems less drained.9Dh6 o==7.79DhI  9DhV 9Dh) 8_Joseph zaps a wand. You resist with some effort.9Dh O  You shoot an arrow. The arrow hits Joseph!9DhK )Joseph is almost dead.Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff.9Dh958---4---8.89Dh#9Dha= _Joseph hits you with a +0 quarterstaff!9Dh O  You shoot an arrow. The arrow hits Joseph!9DhC$9DhC9Dhdz885 ------4299Dh09Dh/9DhF _You kill Joseph!9Dh2R =#.@F<.#..#...#  #...^.$...#####.#.##..######.##.###.....#.....##.#.!##.>.#.# .!.#.$..#.......#.......#.)..........##.#.....## ##.########.#.#.#.# #.##.$.# #.#  ##.#..?....#.# #.###---609DhXW 9Dhc  You now have 913 gold pieces (gained 28).  p - a wand of polymorph (16) (gained 6 charges)9Dhd l9132---1.8 (29Dhj 9Dhm I _Items here: ))) [[.9DhH|Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  g - a +0 orcbow (weapon) Floor Items ([,] to select) Hand Weaponsa +0 quarterstaffa +0 slinga +0 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9Dh8$9Dha)9Dh-/@##........@F<.#..#...#dertzug the Jinx#...^.......$...#####Poltergeist of Gozag  Gold: 913 ...#.##..######.########Health: 58/66 =====================--- .........###.....#.....##Magic: 14/16 =====================--- 9Dh/!..........#............!##AC: 12  Str: 4 ......>..................#EV: 14Int: 17 .........................#9Dh7SH: 0Dex: 20 .!.......................#XL: 10 Next: 24% Place: Dungeon:7 ..............$.@........#Noise: ---------  Time: 7461.8 (0.0) .........................#g) +0 orcbow .........................#Cast: Jinxbite .............)..........##Will/2 Fly .................#.....## ##............########.# ...#.#........##.# ##..........$.##.###.#..?....#.##.### _Joseph hits you with a +0 quarterstaff!  You shoot an arrow. The arrow hits Joseph! _You kill Joseph!You now have 913 gold pieces (gained 28).  p - a wand of polymorph (16) (gained 6 charges) _Items here: ))) [[.  Okay, then.9Dh+>9Dh?. _9Dh69Dh9Dh9Dh 9DhkB9 _9Dh9DhO919Dh9DhX9Dh* R605=9Dh!9Dh$9Dha%010 9Dh'9Dh,s _You feel your existence waver again.9Dhf-HFly 9Dh{/9Dh=3n _You feel your willpower return.9Dh3K1=9DhP59Dh79DhU89=9Dh99Dh<,9DhM>9Dh A9DhA9132=6==9DhC9DhF4 _Magic restored.9Dh1G9DhH9DhK9Dh?L9DhM9DhP;39DhR9DhU9DhV:==9DhW9DhZ9Dh [9Dh\9Dh_9DhD`9Dh b9Dhd9DhceK4=9Dh#g9Dhi9Dh@j9Dhk9Dhjn9Dhn9Dhp9Dhs9DhsU5=9Dh*u9Dhx9DhZx9Dh<9DhȆ,9Dhx9DhAa6=9Dh(9Dh9Dh;,9Dhߕ9Dh   ##.@F<.#..#...# #...^.$...#####.#.##..######.#.###.....#.....##.#.!##.>.#.# ..!.#.$@).#..9DhD.#.#.).##.#.....## .##.#.#.#.#.# #.##....$.# #.#  ##.#..?....#.# #.###9Dh $ ##.@F<.#..#...# #...^.$...#####.#.##..######.#.###.....#.....##.#.!##.>.#.#.!.#.@.).#..9Dh].#.#.).##.#.## ..##.#.#.#.#..# #.##.....$.# #.# # ##.#..?....#.# #.###85.8 (24.0)6.8 (25  You now have 920 gold pieces (gained 7).207.8 (26 _You see here a +0 trident of freezing.9Dh =9DhK 9DhwC ,9Dhm 9Dhq 9Dhw ,9Dh|z 9Dh~ 9Dh] ,9Dhr 9Dh 9Dh ,9Dh 9DhǕ 9Dhߨ 9Dh 9Dh 9Dh 9Dh 9Dh! 329Dh: 9Dh{  9Dh 9DhN *_You now have 932 gold pieces (gained 12).9Dh 9DhT 9Dh 9Dh 9Dh 9Dhv 9Dh, 9Dh! 9Dh~ 9Dh 9Dh 9Dh 9Dh 9Dh. 9Dh 9Dh 9Dh 9Dh 9Dh: 9Dh 9Dh  9Dh ##..9Dh, 7...........).)....... ##............................... #..#............................. +.##9Dhb f...........).......... .9Dh ###......#.....# ###......##.....########.# #.$#.#..# #.#9Dh7 ....####9Dh  \..# #.# .9Dh ###...# ##.#..@....#.# #.# .9Dh] #.....# #....#...##.# #.. 9Dh ##.##..# ###..#.###..# ### .9Dh[! # ...# #....##..## # .9Dh! # #.#########.....# 9Dhq"  ## .9Dh" j# #........###.##.###########.9Dh# .  .9Dh $ `# #...............##.#...#..##9Dh$ -  9Dh+% ... #....$<.........#..'...#.ß.#9Dh% -  9Dh& g..# #....$..........##.#...#...#9Dh~' / 9Dh' 9DhiN 500.8 (131.8 (14 _E - a scroll labelled WIWUALLUXO9Dh 9Dh6,9Dh,9Dhd9Dh9Dh,9Dh;9Dhp9Dh9Dh9DhX9Dh9Dh,9DhU9Dh,9DhT9Dhr _C - 2 fizzy inky potions (gained 1)9Dh+39Dh9Dh(9Dh,9Dh)9Dh9Dht .. #.##.....#.##..######  +#### +.##.....### 9Dh #...# #..#  .>.# #.#...>  ... #..............  ##### ####......................  #$..#...##.....................)  #...#.>................. ##..$#...#..#...@................ #'#### ##+.##..................).######..###.................... #.##...[####......##............ [.>..#####.$.........#.#........ ...####y........####............# J  9Dh:  slime creature (wandering) ####....#J###...# ##.#.......#.#..###..#.....# #....#...##.#..####.##.##..# ###..#.###..#9Dh -13.8 (129Dh AJ.9Dh+4.8 (139Dh"9Dh>9Dh6# ..  +#### +.##...........  #...# #..............  .>.# #.#...........>  ... #.............  ##### ####.............  #$#.............)  >.##.............$#...@.......9Dh7 ##+.##...........)#...........[####......##.... [.>.$.........#.#..J.....####......###...# .....#  9Dhy ..  +#### +.##...........  #...# #..............  .>.# #.#...........>  ... #.............  ##### ####............. 9Dh' #$#.............)  >.##.............$#...@....... ##+.##...........)#...........[####......##.... [.>.$.........#.#..J.....####......###...# .....#  9Dh39Dh9Dh9Dhe _A slime creature is nearby!9Dhu 9Dhb  9DhP@You beckon some vexing sprites to accompany your attacks.  9Dh>%You feel your willpower being sapped.9Dh9Dh/*.J9Dh+ J9Dh9Dh9Dh9Dh49Dh*---9Dh==9DhC59Dh.0)9Dh_GWill/2 Jinx Fly 9Dh ,9Dh 9Dhj9Dh?_The slime creature quivers.9Dh9DhiW (((((You shoot an arrow.9Dh;*9Dh;The slime creature quivers.  You shoot an arrow.  The arrow barely misses the slime creature.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the slime creature with its own  pseudopod....J.(drained)14 =6 _The slime creature is lightly wounded.9Dh| 9Dh2!9Dh_m(((((You shoot an arrow.9Dhu89DhXC...9DhC9J..9DhE,7.9 (1.19DhJ9DhMa _The arrow barely misses the slime creature.9Dh' 9Dh(( You shoot an arrow. The arrow hits the slime creature!9DhN;*9Dh- j  The slime creature is moderately wounded.9Dh!rA giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.9Dh(W.J.9Dh)+809Dhs/9Dh02i _The slime creature is moderately wounded.9Dh ' 9Dh p(You shoot an arrow. The arrow hits the slime creature!9DhlV ;*9Dhi, 9Dh B pseudopods. _You shoot an arrow. The arrow hits the slime creature!  The slime creature is heavily wounded.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.J. very drained)---20.0 (1.1 _The slime creature is severely wounded.9Dh~ [  You shoot an arrow. The arrow hits the slime creature!9DhY ;*9Dh J The slime creature is severely wounded.  almost dead.  The slime creature hits you but does no damage.9Dh '1.19Dh 9Dh; \ _The slime creature closely misses you. 9Dh=[  You shoot an arrow. The arrow hits the slime creature! 9Dh6;* 9Dh?MYou shoot an arrow. The arrow hits the slime creature!  The slime creature is almost dead.  A giggling sprite leaps out and smacks the slime creature with its own  pseudopod. $You kill the slime creature! 9Dh932 5=92.2Fly  9Dh 9Dh i _The jinxing sprites lose interest in you. 9DhAHI 9DhFIH _No target in view! 9Dh 9DhН 9DhU 9DhӤ 9Dh  9Dh& 9Dh:_No target in view! 9DhSW_ 9Dhsa  9Dhl_3 9Dhq 9Dhys 9Dhv 9Dhxz 9DhT{ 9Dh;|= 9Dh} 9DhL 9DhЁ 9DhiB 9Dh 9Dh:6 9Dh== 9DhA 9DhŒ 9Dh< 9DhJ 9Dh  9Dh 9Dh 9Dh 9Dh340 9Dh 9Dh@ 9Dhi  9Dh 9Dh)_You now have 940 gold pieces (gained 8). 9Dh 9Dh 9DhJ2 9DhȪ 9Dha 9Dh 9Dh 9Dh 9Dh#940 9Dh== 9Dh 9Dh 9Dh` 9Dh 9Dh 9Dhb 9Dhd 9DhZ 9Dhj 9Dh 9Dh 9Dh{  9Dh 9DhYou see here 16 gold pieces. 9DhB ... ............ ##### ####....... #$..#...##..... #...#.>.##......... .. ##..$#...#..#.... .. #'#### ##+.##... .. #.######..###.. #. ###.##...[####......## #. #.[.>..#####.@.........#.#---34.2 (12.0).##....####.........####....####....#.###...# ##.# ..........###..#.....# #....#.. .........####.##.##..# ###..#............# ...# #Y  [4 9Dh 0m ice beast (wandering) .#######.......# #.#########.......<Y..>.# #........###.#..>...# #.............--- _An ice beast is nearby! 9Dhɚ  ...  ##### .... #$.... >..... ##..$.....  ...... #...... [####......# #.[.>#.@.......#.........###....#.###...# .###..#.....# #.##.##..# ...# ...# ....# #.#<Y..>.# #..>...#  9Dh9 ...  ##### .... #$.... >..... ##..$.....  ...... #...... [####......# #.[.>#.@.......#.........###....#.###...# .###..#.....# #.##.##..# ...# ...# ....# #.#<Y..>.# #..>...#  _An ice beast is nearby! 9Dh#[  You beckon some vexing sprites to accompany your attacks.. 4---1==5.0)Jinx Fly  9Dh\bQ _You feel your willpower being sapped. 9Dh 9Dh# 9Dh 9DhH _No target in view! 9Dh  9Dh2  9Dh  9Dh H _No target in view! 9Dh;^##### #### #$..#...##.... #...#.>.##.... ... ##..$#...#..#.....  .. #'#### ##+.##...  .. #.######..###..  #. ###.##...[####......##  #. #.[.>..#####.$.........#.#  #.##....####...@.....####... ##....####....#.###...# ##.#  9Dh`...........###..#.....# #....#.####.##.##..# ###..#.......# ...# #....#######.......# #.#########.. ..........<...>.# #........#######...>...# #...... . #......... #....$< 9Dhh 9DhhA10 --6 9Dho 9Dhrd _You feel your existence waver again. 9Dhv 9Dh|u##### ####................ dertzug the Jinx#$..#...##................ Poltergeist of Gozag  Gold: 940#...#.>.##................ Health: 66/66 ======================== ... ##..$#...#..#.............. Magic: 14/16 =====================---.. #'#### ##+.##.............. AC: 10 9Dhj}"Str: 4  .. #.######..###.............. EV: 14Int: 17  #. ###.##...[####......##....... SH: 0Dex: 20  9Dh#. #.[.>..#####.$.........#.#... XL: 10 Next: 29% Place: Dungeon:7  #.##....####...@.....####....... Noise: ---------  Time: 7536.2 (0.0) ##....####....#.###...# ##.#.... g) +0 orcbow ...........###..#.....# #....#. Cast: Jinxbite ..........####.##.##..# ###..#. Will/2 Jinx Fly ................# ...# #.... ..#######.......# #.#########..  ..........<...>.# #........###.  .....####...>...# #............[4 9Dh)0m  .#......... #....$<......  _An ice beast is nearby!You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. _No target in view! _No target in view! _You feel your existence waver again. 9Dh 9Dh 9Dhd 9Dhp _There is nobody nearby that the sprites are interested in. 9DhS 9DhLT 9Dh)Y 9Dh[H _No target in view! 9Dh  #$..#...## #...#.>.##....... ##..$#...#..#  .. #'#### ##+.## .. #.######..### #. ###.##...[##### #. #.[.>..#####.$.........#.# #.##....####.........####... ###....####....#@###...# ##.# ............###..#.....# #....# #..####.##.##..# ###..# #.......# ...# #..#######.......# #.######### #..........<...>.# #........### #.....####...>...# #... #. #......... #....$<# 9Dh  ######...# #....$ 9Dh !YY   ice beast7.2 (1Fly  9DhR"  9Dh$ l _The sprites lose interest in your situation. 9DhA ...#.>... ##..$[40m#...#..#.... '#### ##+.##.....######..###....#. ###.##...[####......##.[.>..#####.$.........#.###....####.........####....  9Dh ###....####....#.###...# ##.# ............###.@#.. #....# #####.##.####...Y..# . 9Dh  #... ...#######.......# #.######### #..........<...>.......#######...>..... #.........$<  9Dh .#######...#. .... ......).....? 9Dh  9DhV >Y.. 9Dh %8 9Dh  9Dh  9Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The ice beast hits you. 9Dh~0---0------==9Jinx Fly  9DhU 9Dh< _The ice beast freezes you. You resist. 9DhnV  You shoot an arrow. The arrow hits the ice beast. 9DhF  The ice beast is lightly wounded. 9Dh57----9/16 --------=40 9Dh 9DhT _The ice beast hits you. The ice beast freezes you. You resist. 9Dh2h(((((( 9Dh/4* 9Dh pY.... (very drained).  The ice beast is lightly wounded. _The ice beast hits you. The ice beast freezes you. You resist.  You shoot an arrow. The arrow closely misses the ice beast. 9DhYou feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is moderately wounded. 9DhK10/16==14 1 9DhX 9DhŒW _The ice beast closely misses you. 9Dh9/ V  You shoot an arrow. The arrow hits the ice beast. 9Dh ;* 9Dh;  YThe ice beast is heavily wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is heavily wounded.2.3 (1.1 _The ice beast closely misses you. 9Dhq V  You shoot an arrow. The arrow hits the ice beast! 9Dh]v h$ 9Dh  9Dh - 940 8=7=-3230 _You kill the ice beast! 9Dh'  9Dh(* o _Your Ranged Weapons skill increases to level 9! 9Dh _No target in view! 9Dh 9Dhv 9Dh 9Dh*H _No target in view! 9Dh  9Dh 9Dh^ 9Dhv 9Dh$ _ 9DhtFly  9Dh$ 9Dhm{ _The sprites lose interest in your situation. 9DhU9= 9DhC 9Dh>M- 9Dh 9Dhr!c1= 9Dh%# 9Dh4% 9Dh%Q603 9DhY' 9Dh), 9Dh* 9Dh - 9Dh- 9DhW. 9Dh01==2 9Dh5l940 9Dh8c2= 9DhY9 9Dh: 9DhA;91 9Dh< 9Dh> 9Dh.??2= 9Dh?)10  9Dhu@ 9DhCs _You feel your existence waver again. 9Dh$D 9DhI 9DhI 9Dh;J9= 9DhwK 9DhHM;3 9DhN 9DhP, 9DhQ 9DhS;3 9DhT)== 9DhT 9DhWK4= 9DhzW 9DhX 9Dhi5===Fly  _You feel your willpower return.4=6=== 9DhS 5====6== 9Dh= 9Dh 9Dh 9Dh 9Dh4L7== 9Dh0 9Dh 9Dhö 9Dh" 9Dh 9Dh 9DhM&57 9Dhg 9Dh:N _You now have 957 gold pieces (gained 17). 9Dh 9Dh| 9Dhi 9Dh 9Dh 9Dh:== 9Dh 9Dh 9Dh 9Dh 9Dh 9Dhj 9DhB 9DhD 9Dh&73 9Dh 9DhN _You now have 973 gold pieces (gained 16). 9Dh3 9Dh 9DhO 9Dh, 9Dh> 9Dh! 9Dh, 9Dh( 9Dh 9Dh 9Dhz 9DhN 9Dh 9Dh;, 9Dhs 9DhR 9Dh, 9Dh& 9Dh 9Dh, 9Dh 9Dhj 9DhL, 9Dh 9DhB 9Dh., 9Dh 9Dh  9Dh , 9DhW  9Dh;9 9Dh+ 9DhM _You now have 979 gold pieces (gained 6). 9DhJ3 9Dh  9Dh<87 9Dh 9DhH!M _You now have 987 gold pieces (gained 8). 9DhQ#3 9Dh$ 9Dh' 9Dh* 9Dh. 9Dh#0 9Dh2 9Dh5, 9Dh6 9Dh9 9Dh;, 9Dh@> 9Dh@ 9DhqC, 9DhE 9DhSH 9DhwJ, 9DhCL 9DhR .#.....# #....#...##.# # ##.##..# ###..#.###..# ### .#.#...# #....##..## #  9DhRN.# #.#.#########.....# ## .# #.#........###.##.########### .# #.#...............##.#...#..## ...#.#.....<.........#..'...#.ß.# ..#..#...............##.#...#...#.).....@..)..###.⌠.#'## 9Dh`S--- ...###................# #...#..#.  # #................# #...'..' #................# #...#.. 9DhS+#................###.⌠.#' ##################.#...#...# #∩.'...#.ß.# 9Dh-T ##.#...#..## ##########. 9DhY1614.3 (71.0) 9DhpYG---5.3 (72 9Dh(^ 9DhS`` _F - a scroll labelled KUK CEOCKU 9DhI 9Dh 9Dhۧ, 9Dhn, 9Dh, 9Dh 9Dh 9Dh, 9Dhi 9Dh 9Dh, 9Dh 9Dhp 9Dh, 9Dhӽ 9Dh@ 9Dh 9Dh  9Dh 9Dh 9Dh1, 9Dh 9Dh 9Dh, 9DhA 9Dh\ 9Dh 9Dhg 9Dh 9Dhw 9Dh, 9DhW 9Dh5 9Dh, 9DhV 9Dh 9Dh, 9Dh 9Dh 9Dhn, 9Dh 9Dh 9Dha, 9Dh 9Dh#  9Dh n 9Dh  9Dh$  9Dh$  9Dh , 9Dh@  9DhE  9Dhu , 9Dhl"  9Dh) B 9Dhb*  9Dh,  9Dh. , 9Dht0  9Dh]2  9Dh84 , 9Dh6  9Dh7  9DhK9  9Dh9  9Dh:  9Dh A  .........##...#  <....)...##...#  ....o.........#  ..............#  ...@F<.#..#...#  . 9DhgA .....$...#####  ######.########  ##.....#.....##  #......@##  ... 9DhoC ....#  ...........#  ............#  .......).)..#  ..................#  ..................#  ......)..........##  ..........#.....##   9DhF ,37.3 (2 9DhG +8.3 (23 9DhJ  9DhL R _G - 2 cyan potions 9Dht _ 9Dh} X 9Dh , 9Dh  9Dhʆ  9Dh , 9Dh  9Dh|  9Dh1 , 9Dh  9Dh:  9Dh^ , 9DhV  9Dh  9Dh , 9DhE  9Dhʨ  9Dh^ , 9DhY  9Dh  9Dh , 9Dh  9Dh*  9Dha , 9Dh\  9Dh  9Dh , 9Dh~  9Dh j  You now have 992 gold pieces (gained 5).  Things that are here: 9Dh2 &92 9Dh8  9Dhg e _a +0 leather armour; a +0 dagger 9DhI 3 9Dh-  9Dh P  There is a stone staircase leading up here. 9Dh\  9Dh _ 9Dh  9Dh@  9Dh , 9Dh  9DhI  9Dh , 9Dh  9Dh/  9Dh , 9Dh  9Dh  9Dht , 9Dh9  9Dh  9Dh , 9Dh 9Dh 9Dh, 9Dh 9Dh 9Dh  9Dhh  9Dh  9Dh , 9DhD 9Dhax _m - 2 scrolls of teleportation (gained 1) 9Dhj3 9Dh 9Dh^ 9DhP, 9Dh 9Dh 9Dh, 9Dho! 9Dh1# 9Dhy$ 9Dh$ 9Dh% 9DhV' 9DhA), 9DhF* 9Dh+ 9Dhz- 9Dh- 9Dh. 9DhS0 9DhL2 9Dh2 9Dh}3 9Dhd6 9Dh68 9Dh7 9Dh :M _You now have 998 gold pieces (gained 6). 9Dh;3 9Dh-= 9Dh> 9Dh7@, 9Dh@ 9Dha  You now have 1006 gold pieces (gained 8).  Things that are here:1006 9Dhg _a +0 scale mail; a +0 hand axe 9DhIh 9Dhj 9Dh}l, 9Dhm 9Dho 9Dhq, 9Dh3s 9Dhu 9Dhx, 9Dhz 9Dh} 9Dhz, 9Dh 9Dh 9DhV, 9DhE 9Dh 9Dh, 9Dh 9Dh 9Dh, 9Dh  9Dh 9Dhd, 9Dh 9Dhq 9Dh 9DhM 9Dh( 9Dh~ 9DhO 9Dh 9Dhx 9Dh' 9Dh%9 9Dh 9DhN _You now have 1009 gold pieces (gained 3). 9DhW3 9Dh 9Dh4 9DhIJ, 9Dh 9Dh 9Dh, 9Dhշ 9Dh .. #..........#### .....###..........##.. .......#..........#... #.....#..........[..... 9Dhr#.....###.#.#######.... ...........# #.... #.##.##.### #.... #.......# #.... ###.@...# ##... #............######... #..#####...##.##.....#. #+#### ##+.##.......... #...# #............. .>.# #.#.......... ... #............ ##### ####............ #$..#...##............ 9Dh-85.3 (47 9DhJ+6.3 (48 9Dh 9Dho. _H - a scroll of identify9Dh\39Dh!9Dh>9Dh9Dh9DhK9Dh,9Dh9Dh9DhP,9Dhs9Dh_9Dh,9Dh9Dh9Dh,,9Dh9Dh .......#...#......#.....#..........[......#.....###.#.#######...............# #......<#.##.##.### #...#.......# #...####.....##### ##..#............######...^9Dh#..#####.@.##.##.....#.##92.3 (6.0)#+#### ##'.##..........#...# .#................>.# >.##.#...>... ... #......##########.....#$..#...##......#...#.>.##.....  ... ##..$#...#..#. _You reach down and open the door.9Dh Y _Found an escape hatch in the floor.9Dh͗39Dhۘ9Dh19Dh29Dh$ _9Dhl  There is an open door here.9Dh _9Dh~9Dh9Dh8,9Dho9Dhb@  There is an open door here.9Dh5 _9Dh79Dhf9Dhж,9Dh9Dh/9Dh,9Dhn9Dh9DhA,9Dh9Dh9Dh,9Dh,9Dh;9Dh,9Dh;9Dh'9DhD9Dh9Dhd9Dh\9Dh9Dh9Dh9DhF9Dh9DhL9Dh9Dh9Dh9Dh^9Dh9Dh9Dh,9Dh;9Dhd  You see here a +0 plate armour.9Dh9DhR _9Dh9DhL9Dh,9Dh-9Dh'9Dh~9Dh9Dh9Dh9Dh39Dh'9DhE9Dh9Dhk,9Dh9Dh3N  You now have 1017 gold pieces (gained 8).9Dh&179Dh9Dh R _There is a stone staircase leading down here.9Dh 39Dh9Dh9Dh,9Dh9Dh9Dh,9Dh9Dho@  There is an open door here.9Dh9Dh _9Dh9Dh!9Dh#,9Dh%%9Dh'9Dh(9DhB)9Dh6*9Dh-9Dhu-&219Dh.9Dh<1N _You now have 1021 gold pieces (gained 4).9DhP339Dh49Dh7H  There is a collapsed entrance here.9Dh99DhG: _9Dh;9Dh>;89Dh/@9DhN _You now have 1028 gold pieces (gained 7).9Dh39Dh^9Dh9Dho ,9Dh\ 9Dh 9Dh,9Dh9DhZ@  There is an open door here.9Dh9Dhu _9Dh9Dh'9Dh,9Dh9Dh9Dh,9Dh9Dh"b  You see here a +0 scale mail.9Dhi$9Dh$ _9Dh#'9Dh(9Dh6*,9DhS+9Dh,9Dh.,9Dhp/9Dh.19Dh29Dh39Dh39Dh59Dh69Dh79Dh79Dho:9Dh<,9DhD=9Dh ?9Dh@,9DhA9DhC9DhnE9DhE9DhF9Dh.I9DhJ,9Dh!L9Dh$N9DhO,9DhP9DhR9DhaT9DhT9DhU9DhW9DhYY9DhY9DhZ9Dh;\9Dh]9Dh]9Dh~^9Dh`,9Dhb9Dhi _m - 3 scrolls of teleportation (gained 1)9Dh}9DhV9Dhq #..##...#...#. #........#'#######+. #........#.######..# #####.####.##...[### #.##.[.>..##### #.##....#### #####....####....#.# 9Dhe#.............###..# #...#@.........####.## ... #........# . .....######## ...#..........<...>.# ..##.....####...>...# .###..... #K   kobold demonologist (asleep) #.##.###..# ######... K#.#.###....  ..9Dh61750.3 (58.0)9Dh+1.3 (599Dh9Dh _A kobold demonologist comes into view. It is wielding a +0 dagger.9DhY ...#...#. #........#'. 9Dh#........#... #####.####.##...[ #.##.[.>.. #.##... #####....## #.......... #...#@....... ... #........ . .....###### 9Dh...#...<...> ..##....> .###.....  #.##.###..#  K#.#.###....  9Dhy) 9Dh>z...#...#. #........#'. #........#... #####.####.##...[ #.##.[.>.. #.##... #####....## 9Dh{#.......... #...#@....... ... #........ . .....###### ...#...<...> ..##....> .###.....  #.##.###..#  9Dh|K#.#.###....  9DhU9DhÀ9Dh9Dhj _A kobold demonologist is nearby!9Dh4'#######+.........#...#####.####.##...[## #.##.[.>..#####..##....####...#####....####....#.##.............###.#...#..####.#... ...............#######9Dh#.....#..........<...>##...##.....####...>..###.#.# #........K##.##.###..# #######K#.#.###.... .K   kobold (missile, asleep)9Dh"###.####....## 9Dh KKKKwandering)A kobold comes into view. It is wielding a +0 dagger.9DhG02.3 (1.0)9Dh<9DhJ _The kobold demonologist shouts! You hear a shout! x39Dhc#...#...#'#+.........#.######..#####.####.##...[###.##.[.>..##### #.##....####....#####....####....# #...###.. #...####.# ... #..................#######......#.....#..........<...>##....####...>...####.###.....# #.....9DhmK##.##.###..# ######...#K#.#.###.... ..###.####....##..9DhK   kobold (missile, wandering)K39Dh9Dhe  #.##...#.>.# #.##...#...# #.#'#######+ #........#.######..#####.####.##...[## #.##.[.>..##### #.##....####... #####....####....#. #...###.. #...##### #.....#...................#######........#.....#..........<...>.9Dh].##...##.....####...>K   kobold demonologistK###.###.....# #....K   kobold brigand (missile, wandering)#K##.##.###..# ###### #K#.#.###.....9Dh)  A kobold brigand comes into view. It is wielding a +0 dagger and quiveringcurare-tipped darts.9Dh9DhQ  The kobold brigand shouts! You hear a shout!9Dh]( KKK)KK 2 kobolds (missiles, 1 wandering)A kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.9DhW)-=49Dh09Dh;z _A kobold comes into view. It is wielding a +0 short sword.9Dh 9Dh > [ #.##.[.> #.##.. #####....# #.@....... #...#....... #.....#....... ..........##### K#.....#...<...> K##...##....> K###.###.....#  #K##.##.###..#   9Dhp W > [ #.##.[.> #.##.. #####....# #.@....... #...#....... #.....#....... ..........##### K#.....#...<...> K##...##....> K###.###.....#  #K##.##.###..#   9Dh 9Dhl d _There are monsters nearby!9Dhb#.##...#.>.##.##...#...#.#.#'#+.#.#.######..######.####.##...[##.##.[.>..#####.#.##....####.#####....####....#.##.###..##...#.####.##.....#.#..........#.#K#.....#....<...>.#K##...##.....####...>...#K###.###.....# #.#K##.##.###..# ######.#K#.#.###.... .... 9Dh9DhH4-5 _9Dh9DhJ9Dh#.##...#.>.##.#........##...#...#.#........#'#+.##........#.######..######.####.##...[##.##.[.>..#####.#.##....####.#####....####....#.##.###..#.#...#.####.##.#.....#.#...........#.# K#.....K##...##.....####...>...# K###.###.....# #.#K##.##.###..# ######...##K#.#.###.... .9Dh9DhG?-69Dh9Dh9Dh* i#.##...#...##.#........##...#.>.##........##...#...#.#........#'#+#........#.######..#####.####.##...[#####.##.[.>..#####9DhP-  #.##....####......#####@...####....#.### #.....#. #...#.####.##.##.....#..........#.#..........#######.......# #K#.....#..........<...>.# #K##...##.....####...>...# #K###.###.....# #......#K##.## ######...#9DhW5 9Dh5 %79Dh!; 9Dh = 9Dhf &M#######.............>.##........##...#...#..'#+.........#.######..########.####.##...[#####.[.>..#####9Dh  #@##....####......#####....####....#.### #....###..#..#...#..........####.##.# Fly ...###..9Dh2 9Dh %89Dh 9Dh 9Dh.M...#...#.##########........#.........#>.##.........##...#...#........#'#+.........#.######..########.####.##...[####[.>..##### #.##....####......9Dh$0####....####....#.####.............###..#.. Fly ..........#... .#...##..9DhO9Dh.Q9DhQ99DhW9DhL[9DhBM##########.>.#.>.##.#...#...########.#.#>.##..#........##...#...#..#........#'#+.#........#.######..########@####.##...[####[.>..##### #.##....####......#####....####....#.### Fly .. .......###..9DhnI<609DhLS9DhZp39Dhs9Dhn9Dh9Dh,9Dh9DhB9Dh;,9DhY9DhKK   kobold brigand (missile)9Dhϧ  >.#.> #........# #........# #........# #........#> #........# #........#9Dh #........# #####@#[4.3 (4 #.##.[.> #.# #####.. #...K..9Dh .... .... ..####  <...>.# _You start waiting.9DhxA] >.#.> #........# #........# #........# #........#> #........# #........#9DhC5 #........# #####@#[ #.##.[.> #.# #####.. #...K.. .... .... ..####  <...>.# 9DhF9DhHM9DhQe _A kobold brigand is nearby!9Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.9DhӐ (((The kobold brigand throws a curare-tipped dart.9Dh 5...9Dh 5---==5.3 (1Will/2 Jinx Fly 9Dh# 9Dh% l _The curare-tipped dart hits you. You resist.9Dh% Q ((9Dh N(((((You shoot an arrow.9DhV;*9Dh&.  The arrow closely misses the kobold brigand.You feel bolstered by spreading misfortune.9Dh/[A giggling sprite leaps out and doodles on the kobold brigand's face.9Dh=n..K..9Dh<>Q, very drained)..9Dh:?[14 =6.4 (1.19DhF9DhI< _The kobold brigand is lightly wounded.9Dh{ ((((((You shoot an arrow.9Dh;*9Dhb  The arrow barely misses the kobold brigand.9Dh[A giggling sprite leaps out and doodles on the kobold brigand's face.9DhU@.K9DhS_... .9Dh$'7.59Dh9Dhi _The kobold brigand is moderately wounded.9Dh.i' 9Dhgjp(You shoot an arrow. The arrow hits the kobold brigand.9Dh;*9Dhm/ .9DhK2K The kobold brigand is heavily wounded.A giggling sprite leaps out and bonks the kobold brigand with its +0 dagger.  The kobold brigand is severely wounded.9DhH (9Dh(((((9DhRM(The kobold brigand throws a curare-tipped dart.9Dhg9Dhu)..9Dhv...@.KK   kobold (missile)9Dhw9Dhy'8.69Dhn _The curare-tipped dart misses you.9Dhpr ((((((You shoot an arrow.9Dh ;*9DhS   The arrow closely misses the kobold brigand.A giggling sprite leaps out and smacks the kobold brigand with its own hand.  The kobold brigand is severely wounded.K.K....---90Fly  _The jinxing sprites lose interest in you.9Dh! ((((((You shoot an arrow.  The arrow closely misses the kobold brigand.9Dh_ h  The arrow barely misses the kobold.9Dhd #K9Dhe MK....9Dhf T6=709Dhn 9Dhq E _The kobold brigand hits you but does no damage.9Dh[  You shoot an arrow. The arrow hits the kobold brigand!9Dh$K   kobold (missile)9Dha  You kill the kobold brigand!9Dh9(9Dhx9$9DhN1028 =49Dh19Dh9DhRW _The kobold throws a stone. The stone hits you but does no damage.9DhS  You shoot an arrow. The arrow hits the kobold!9Dh$s($9Dh9Dhd9Dhip$KK   kobold demonologist9Dh,2.7 (1.19Dh9DhҠJ _You kill the kobold!9Dh (((You shoot an arrow. The arrow hits the kobold demonologist.9Dh P  The kobold demonologist is lightly wounded.9Dh#9Dh$C" $$KKK   koboldYou hear a shout!33.89Dh!K9DhSz _A kobold comes into view. It is wielding a +0 short sword.9Dhex ........##...#...##..#######...#...#>#.#..#..##........#'#######+.##........#...######.####.##...[####. #@##.[.>..#####.....####...#####K...####....#.###...K.........###..#..#...#..........####.##.##.....#..........................#######9Dhx  K#.....#..........<...>#...#####...>..9Dh 9Dh C.K9DhO +409Dh&  _The kobold demonologist casts a spell.Things that are here: _5 gold pieces; a +0 dagger; a curare-tipped dart9Dh#########.##...#...#........#>........#..#..#.......#'#######+.#......#...#####.####.##...[####.9DhI #$##.[.>..#####.....####...#####K...####....#.###....K........###..#..#...#4.........####.##.##.....#..........................#######. K#.....#..........<...>4   red devil (polearm, summoned, wanderi…)#...#####...>..K   kobold#.# #.........9Dh+9Dh9DhOK4..)9DhJ2--59Dh>9Dh&  _The kobold demonologist misses you.Things that are here: _4 gold pieces; a +0 short sword; a stone9DhV  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The kobold demonologist hits you with a +0 dagger.9DhW3--3----=-6Jinx Fly 9Dh_9Dhc _The kobold barely misses you. The red devil barely misses you.9Dh4 ((((You shoot an arrow.9Dh*K... _The kobold barely misses you. The red devil barely misses you.shoot an arrow.  The arrow misses the kobold demonologist.You hear a shout!  The kobold demonologist hits you but does no damage.  The kobold hits you but does no damage.9Dh5-----1-------=7.9 (1.19Dh"9Dh$I _The red devil hits you from afar with a +0 trident!9Dh`  You shoot an arrow. The arrow hits the kobold demonologist.9Dh__The red devil hits you from afar with a +0 trident!  You shoot an arrow. The arrow hits the kobold demonologist.  The kobold demonologist is lightly wounded.9Dh[4---809Dh9Dh@ _The red devil hits you but does no damage.9Dhdz  You shoot an arrow.  The arrow hits the kobold demonologist but does no damage.9Dh;*9Dh`shoot an arrow.arrow hits the kobold demonologist but does no damage.demonologist is lightly wounded.  A giggling sprite leaps out and makes the kobold demonologist trip over its ownfeet.  The kobold demonologist is moderately wounded.9DhK9DhK (drained)K 2 kobolds (1 missile)feet9Dh)~.  The kobold demonologist is moderately wounded.hits you but does no damage.  A kobold comes into view. It is wielding a +0 short sword and quivering  poisoned darts.The kobold misses you.9DhL399Dhv-----8/17 -------9DhX480.0 (1.19Dhr 9Dh9Dh<_The red devil hits you from afar with a +0 trident!!9Dh| ((((You shoot an arrow.9Dh {  The arrow barely misses the kobold demonologist. 9Dh KK...  The kobold demonologist barely misses you.109Dhs  9DhJ 9Dh S_The kobold hits you but does no damage. The red devil misses you.9Dh 9Dh M( _The kobold hits you but does no damage. The red devil misses you.  You shoot an arrow.  The arrow barely misses the kobold demonologist.The arrow hits the kobold.9Dh? ;*9Dh%sB  The kobold is severely wounded.A giggling sprite leaps out and doodles on the kobold's face.*   kobold9DhK$very drained)  You kill the kobold!  9Dh4A giggling sprite leaps out and makes the kobold demonologist trip over its ownfeet.  The kobold demonologist is moderately wounded.The kobold demonologist barely misses you.The kobold hits you with a +0 short sword.9Dh4i4-------69Dh5d-------529DhA9DheE 9Dh6F;_The red devil hits you from afar with a +0 trident.9Dh/z  You shoot an arrow.  The arrow hits the kobold demonologist but does no damage.9Dh 9Dh  9DhIThe kobold demonologist is moderately wounded.9DhNsThe kobold demonologist misses you. The kobold hits you but does no damage.9Dh26-----5----39Dhu_ _The red devil hits you from afar with a +0 trident!9Dhn ((((You shoot an arrow.9Dh;*9Dhfeet.  The kobold demonologist is moderately wounded.  The jinxing sprites lose interest in you.closely misses you.  The kobold hits you but does no damage. The red devil barely misses you.The kobold demonologist hits you but does no damage.9DhK$K..K 2 kobolds (1 missile)9Dh6=4.1 (1.1Fly 9Dh9Dh= _The kobold hits you but does no damage.9Dha9DhcEvoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (8)  s - a wand of flame (25)  u - a wand of light (10) [!] read|quaff|evoke[?] describe selected9Dh9Dhu%9Dh-#........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028 #........##...#.>.##.. Health: 26/66 =========---------------#........##...#...#..# Magic: 6/17========----------------#........#'#######+.## AC: 15  Str: 4#........#.######..### EV: 149Dh/Int: 17#####.####.##...[####. SH: 0Dex: 20#$##.[.>..#####... XL: 10 Next: 34% Place: Dungeon:7#@##....####...... Noise: ===------  Time: 7784.1 (0.0)#####KK..####....#.### g) +0 orcbow#...4$........###..#.. Cast: Jinxbite#...#.K........####.##.# Will/2 Fly #.....#................#.#..........#######.......# # K   kobold demonologist (very drained)K#.....#..........<...>.# # 4   [9Dh3;0;10;1mred devil (polearm, summoned)K##...##.....####...>...# # KK 2 kobolds (1 missile)K###.###.....# #.........#The kobold demonologist is moderately wounded.The jinxing sprites lose interest in you.The kobold demonologist closely misses you.The kobold hits you but does no damage. The red devil barely misses you.The kobold demonologist hits you but does no damage. _The kobold hits you but does no damage.9DhZ #........###########.. dertzug the Jinx #........##...#...##.. Poltergeist of Gozag  Gold: 1028  #........##...#.>.##.. Health: 26/66 =========--------------- #........##...#...#..# Magic: 6/17========---------------- #........#'#######+.## AC: 15  Str: 4 #........#.######..### EV: 14Int: 17 #####.####.##...[####. SH: 0Dex: 20 #$##.[.>..#####... XL: 10 Next: 34% Place: Dungeon:7 #@##....####...... Noise: ===------  Time: 7784.1 (0.0) #####KK..####....#.### g) [49Dh\ 0m+0 orcbow #...4$........###..#.. Cast: Jinxbite #...#.K........####.##.# Will/2 Fly  #.....#................#.# ..........#######.......# # K   kobold demonologist (very drained) K#.....#..........<...>.# # 4   red devil (polearm, summoned) K##...##.....####...>...# # KK 2 kobolds (1 missile) K###.###.....# #.........#The kobold demonologist hits you but does no damage. _The kobold hits you but does no damage.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (moderately wounded, heavily drained, 60% to hit)9Dh#........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028 #........##...#.>.##.. Health: 26/66 =========---------------#........##...#...#..# Magic: 6/17========----------------#........#'#######+.## AC: 15  Str: 4#........#.######..### EV: 14Int: 17#####.####.##...[####. SH: 0Dex: 20#$##.[.>..#####... XL: 10 Next: 34% Place: Dungeon:7#@##....####...... Noise: ===------  Time: 7784.1 (0.0)#####9Dh̗*K..####....#.### g) +0 orcbow#...4*........###..#.. Cast: Jinxbite#...#.K*.......####.##.# Will/2 Fly #.....#..*.............#.#..........#######.......# # K   kobold demonologist (blind, unable to…)K#.....#..........<...>.# # 4   red devil (polearm, summoned)K##...##.....####...>...# # KK 2 kobolds (1 missile)K###.###.....# #.........#Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (moderately wounded, heavily drained, 60% to hit) [9Dhؚ22d The bolt of light hits the kobold demonologist!  The kobold demonologist is severely wounded.9Dh9Dh%KKK...: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (moderately wounded, heavily drained, 60% to hit)  The bolt of light hits the kobold demonologist!  The kobold demonologist is severely wounded.kobold demonologist is blinded. The red devil misses you.The kobold hits you with a +0 short sword.9DhF&}4-6====5.1 (19Dh2w _The kobold demonologist closely misses you.9Dh+ 44, unaware)The red devil is distracted by your dazzling golden aura.9Dh@, Z=---69Dh ;  _The kobold hits you but does no damage. The kobold demonologist misses you.9Dh O---9Dh \ _Unknown command.9DhZ #........###########.. dertzug the Jinx #........##...#...##.. Poltergeist of Gozag  Gold: 1028  9DhU#........##...#.>.##.. Health: 24/66 ========---------------- #........##...#...#..# Magic: 4/17=====------------------- #........#'#######+.## AC: 16  Str: 4 #........#.######..### EV: 14Int: 17 #####.####.##...[####. SH: 0Dex: 20 #$##.[.>..#####... XL: 10 Next: 34% Place: Dungeon:7 #@##....####...... Noise: =--------  Time: 7786.1 (0.0) #####KK..####....#.### g) +0 orcbow #...4K........###..#.. Cast: Jinxbite #...#..........####.##.# Will/2 Fly  #.....#................#.# ..........#######.......# # K   kobold demonologist (blind, unable to…) 9Dh.K#.....#..........<...>.# # 4   red devil (polearm, summoned, unaware) K##...##.....####...>...# # KK 2 kobolds (1 missile) K###.###.....# #.........#The red devil is distracted by your dazzling golden aura. _The kobold hits you but does no damage. The kobold demonologist misses you. 9Dh_Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9Dh-;#........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028 #........##...#.>.##.. Health: 24/66 ========----------------#........##...#...#..# Magic: 4/17=====-------------------#........#'#######+.## AC: 16  Str: 4#........#.######..### EV: 14Int: 179Dh>#####.####.##...[####. SH: 0Dex: 20#$##.[.>..#####... XL: 10 Next: 34% Place: Dungeon:7#@##....####...... Noise: =--------  Time: 7786.1 (0.0)#####KK..####....#.### g) +0 orcbow#...4K........###..#.. Cast: Jinxbite#...#..........####.##.# Will/2 Fly #.....#................#.#..........#######.......# # K   kobold demonologist (blind, unable to…)K#.....#..........<...>.# # 4   red devil (polearm, summoned)[409Dh?mK##...##.....####...>...# # KK 2 kobolds (1 missile)K###.###.....# #.........#Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The kobold closely misses you.=7.1 (1Jinx Fly 9DhuG9DhI  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You beckon some vexing sprites to accompany your attacks.feel your willpower being sapped.  The kobold closely misses you. _The kobold demonologist hits you but does no damage.9Dhm9Dh.##.. Health: 24/66 ========---------------- #........##...#...#..# Magic: 2/179DhdL==---------------------- #........#'#######+.## AC: 16  Str: 4 9DhL4#........#.######..### EV: 14Int: 17 #####.####.##...[####. SH: 0Dex: 20 9DhMM#$##.[.>..#####... XL: 10 Next: 34% Place: Dungeon:7 #@##....####...... Noise: ==-------  Time: 7787.1 (0.0) 9DhM#####KK..####....#.### g) +0 orcbow #...4K........###..#.. Cast: Jinxbite #...#..........####.##.# Will/2 Jinx Fly 9Dh(N #.....#................#.# ..........#######.......# # K   kobold demonologist (blind, unable to…) 9Dh1VK#.....#..........<...>.# # 4   red devil (polearm, summoned) K##...##.....####...>...# # KK 2 kobolds (1 missile) K###.###.....# #.........#The kobold closely misses you. _The kobold demonologist hits you but does no damage. _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9Dh @KCasting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate 9Dh % Look: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (severely wounded, blind, unable to see you, heavily drained, chance to call a  sprite on attack: 74%)9Dhl=9DhK#........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028 #........##...#.>.##.. Health: 24/66 ========----------------#........##...#...#..# Magic: 4/17=====-------------------#........#'#######+.## AC: 16  Str: 4#........#.######..### EV: 149DhKInt: 17#####.####.##...[####. SH: 0Dex: 20#$##.[.>..#####... XL: 10 Next: 34% Place: Dungeon:7#@##....####...... Noise: ==-------  Time: 7787.1 (0.0)#####KK..####....#.### g) +0 orcbow9Dh6N#...4K........###..#.. Cast: Jinxbite#...#..........####.##.# Will/2 Jinx Fly #.....#................#.#..........#######.......# # K   kobold demonologist (blind, unable to…)K#.....#..........<...>.# # 4   red devil (polearm, summoned)K##...##.....####...>...# # KK 2 kobolds (1 missile)K###.###.....# #.........#Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (severely wounded, blind, unable to see you, heavily drained, chance to call a  sprite on attack: 74%)9DhYP  Okay, then.9DhpZ9Dh'c9Dhd. _9Dh9Dh(Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (8)  d - Zap: wand of flame (25)  e - Zap: wand of light (9) 9Dh&HSpells ([,] to cycle)  f - Cast: Jinxbite  g - Cast: Sigil of Binding  h - Cast: Inner Flame (5%)i - Cast: Slow  j - Cast: Ensorcelled Hibernation  k - Cast: Cause Fear (3%) Abilities ([,] to cycle)  l - Abil: Potion Petition  m - Abil: Call Merchant  n - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities9Dh#z[!] focus mode: off|on 9Dhnm 9Dhn#........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028 #........##...#.>.##.. Health: 24/66 ========----------------#........##...#...#..# Magic: 4/17=====-------------------#........#'#######+.## AC: 16  Str: 4#........#.######..### EV: 14 9DhInt: 17#####.####.##...[####. SH: 0Dex: 20#$##.[.>..#####... XL: 10 Next: 34% Place: Dungeon:7#@##....####...... Noise: ==-------  Time: 7787.1 (0.0)#####KK..####....#.### g) +0 orcbow#...4K........###..#.. Cast: Jinxbite#...#..........####.##.# Will/2 Jinx Fly #.....#................#.#..........#######.......# # K   kobold demonologist (blind, unable to…)K#.....#..........<...>.# # 4    9Dh red devil (polearm, summoned)K##...##.....####...>...# # KK 2 kobolds (1 missile)K###.###.....# #.........#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (severely wounded, blind, unable to see you, heavily drained, chance to call a  sprite on attack: 74%) _Okay, then. 9DhL 9Dh!9Dh b!9DhmrQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (8)  d - Zap: wand of flame (25)  e - Zap: wand of light (9) Spells ([,] to cycle)  f - Cast: Jinxbite  g - Cast: Sigil of Binding  h - Cast: Inner Flame (5%)i - Cast: Slow  j - Cast: Ensorcelled Hibernation  k - Cast: Cause Fear (3%) Abilities ([,] to cycle)  l - Abil: Potion Petition  m - Abil: Call Merchant  n - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on!9Dh{!9Dh#........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028 #........##...#.>.##.. Health: 24/66 ========----------------#........##...#...#..# Magic: 4/17=====-------------------#........#'#######+.## AC: 16  Str: 4#........#.######..### EV: 14Int: 17#####.####.##...[####. SH: 0Dex: 20!9Dh#$##.[.>..#####... XL: 10 Next: 34% Place: Dungeon:7#@##....####...... Noise: ==-------  Time: 7787.1 (0.0)#####KK..####....#.### g) +0 orcbow#...4K........###..#.. Zap: wand of light (9)#...#..........####.##.# Will/2 Jinx Fly #.....#................#.#..........#######.......# # K   kobold demonologist (blind, unable to…)K#.....#..........<...>.# # 4   red devil (polearm, summoned)K##...##.....####...>...# # KK !9DhV2 kobolds (1 missile)K###.###.....# #.........#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (severely wounded, blind, unable to see you, heavily drained, chance to call a  sprite on attack: 74%) _Okay, then.!9Dh!9Dh!9Dh0P #........###########.. dertzug the Jinx #........##...#...##.. Poltergeist of Gozag  Gold: 1028  #........##...#.>.##.. Health: 24/66 ========---------------- #........##...#...#..# Magic: 4/17=====------------------- #........#'#######+.## AC: 16  Str: 4 #........#.######..### EV: 14Int: 17 #####.####.##...[####. SH: 0Dex: 20 #$##.[.>..#####... XL: 10 Next: 34% Place: Dungeon:7 #@##....####...... Noise: ==-------  Time: 7787.1 (0.0)!9Dh3: #####KK..####....#.### g) +0 orcbow #...4K........###..#.. Zap: wand of light (9) #...#..........####.##.# Will/2 Jinx Fly  #.....#................#.# ..........#######.......# # K   kobold demonologist (blind, unable to…) K#.....#..........<...>.# # 4   red devil (polearm, summoned) K##...##.....####...>...# # KK 2 kobolds (1 missile) K###.###.....# #.........#Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (severely wounded, blind, unable to see you, heavily drained, chance to call a  sprite on attack: 74%, 60% to hit)!9Dh#E o #........###########.. dertzug the Jinx #........##...#...##.. Poltergeist of Gozag  Gold: 1028  #........##...#.>.##.. Health: 24/66 ========---------------- #........##...#...#..# Magic: 4/17=====------------------- #........#'#######+.## AC: 16  Str: 4 #........#.######..### EV: 14!9DhH Int: 17 #####.####.##...[####. SH: 0Dex: 20 #$##.[.>..#####... XL: 10 Next: 34% Place: Dungeon:7 #@##....####...... Noise: ==-------  Time: 7787.1 (0.0) #####KK..####....#.### g) +0 orcbow #...4K........###..#.. Zap: wand of light (9) #...#..........####.##.# Will/2 Jinx Fly  #.....#................#.# ..........#######.......# # K   kobold demonologist (blind, unable to…) K#.....#..........<...>.# # 4   red devil (polearm, summoned) K##...##.....####...>...# # KK 2 kobolds (1 missile) K###.###.....# #.........#Shift-Dir - straight line[19;!9DhKI 2HAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (severely wounded, blind, unable to see you, heavily drained, chance to call a  sprite on attack: 74%, 60% to hit)  The bolt of light hits the kobold demonologist!  You kill the kobold demonologist!!9DhP  #........ #.......> [ #$##.[.> !9Dh.#  K##...##..>...#   !9DhN <$§KKe, 1 unaware)(severely wounded, blind, unable to see you, heavily drained, chance to call a  sprite on attack: 74%, 60% to hit)  The bolt of light hits the kobold demonologist!  You kill the kobold demonologist!  The red devil disappears in a puff of smoke!  The kobold hits you but does no damage.!9Dh 5=42====8.1 (18 _The kobold is distracted by your dazzling golden aura.!9Dh V  _Unknown command."9Dh  #........ #.......> #....... #...... #...... #####.#[ #$##.[.> #@# #####$K..# #...§K....... #...#.......... #.......... ...#######.  .#..<...>.#  K##...##..>...#   "9Dhߪ #........ #.......> #....... #...... #...... #####.#[ #$##.[.> #@# #####$K..# "9Dhi#...§K....... #...#.......... #.......... ...#######.  .#..<...>.#  K##...##..>...#   "9Dh̷"9Dhɸ"9DhV"9Dhd _There are monsters nearby!"9DhL 3"9DhY "9Dh: ^ _You are too injured to fight recklessly!"9Dh;"9Dh"9Dh"9Dh^ _You are too injured to fight recklessly!#9Dh#9Dh2Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (8)  d - Zap: wand of flame (25)  e - Zap: wand of light (8) (quivered) Spells ([,] to cycle)  f - Cast: Jinxbite  g - Cast: Sigil of Binding  h - Cast: Inner Flame (5%)#9Dh'4i - Cast: Slow  j - Cast: Ensorcelled Hibernation  k - Cast: Cause Fear (3%) Abilities ([,] to cycle)  l - Abil: Potion Petition  m - Abil: Call Merchant  n - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on#9Dh #9Dh #........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028 #........##...#.>.##.. Health: 25/66 =========---------------#........##...#...#..# Magic: 4/17=====-------------------#........#'#######+.## AC: 16  Str: 4#........#.######..### EV: 14Int: 17#####.####.##...[####. SH: 0Dex: 20#$##.[.>..#####... XL: 10 Next: 42% Place: Dungeon:7#@##....####...... Noise: ====-----  Time: 7788.1 (0.0)#####[30#9Dh m$K..####....#.### g) +0 orcbow#...§K........###..#.. Fire: g) +0 orcbow#...#..........####.##.# Will/2 Jinx Fly #.....#................#.#..........#######.......# # KK 2 kobolds (1 missile, 1 unaware)K#.....#..........<...>.# #K##...##.....####...>...# #K###.###.....# #.........#The kobold hits you but does no damage. _The kobold is distracted by your dazzling golden aura. _Unknown command. _There are monsters nearby! _You are too injured to fight recklessly! _You are too injured to fight recklessly!#9Dh E#........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028 #........##...#.>.##.. Health: 25/66 =========---------------#........##...#...#..# Magic: 4/17=====-------------------#9Dh M#........#'#######+.## AC: 16  Str: 4#........#.######..### EV: 14Int: 17#####.####.##...[####. SH: 0Dex: 20#$##.[.>..#####... XL: 10 Next: 42% Place: Dungeon:7#@##....####...... Noise: ====-----  Time: 7788.1 (0.0)#####$K..####....#.### g) +0 orcbow#9Dhj t#...§K........###..#.. Fire: g) +0 orcbow#...#..........####.##.# Will/2 Jinx Fly #.....#................#.#..........#######.......# # KK 2 kobolds (1 missile, 1 unaware)K#.....#..........<...>.# #K##...##.....####...>...# #K###.###.....# #.........# #9Dht _You are too injured to fight recklessly!  Fire: g) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (chance to call a sprite on attack:  78%, 56% to hit)#9DhX#........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028 #........##...#.>.##.. Health: 25/66 =========---------------#........##...#...#..# Magic: 4/17=====-------------------#........#'#######+.## AC: 16  Str: 4#........#.######..### EV: 14Int: 17#####.####.##...[####. SH: 0Dex: 20#9Dh#$##.[.>..#####... XL: 10 Next: 42% Place: Dungeon:7#@##....####...... Noise: ====-----  Time: 7788.1 (0.0)#####$(..####....#.### g) +0 orcbow#...§K........###..#.. Fire: g) +0 orcbow#...#..........####.##.# Will/2 Jinx Fly #.....#................#.#..........#######.......# # KK 2 kobolds (1 missile, 1 unaware)K#.....#..........<...>.# #K##...##.....####...>...# #K###.###.....# #.........# _You are too injured to fight recklessly!  Fire: g) +0 orcbowPress: ? - help, Q#9Dhn%[36m - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (chance to call a sprite on attack:  78%, 56% to hit)#9DhVO*Ke)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (chance to call a sprite on attack:  78%, 56% to hit)  You shoot an arrow. The arrow barely misses the kobold.  The kobold shouts!$9Dhd  A giggling sprite leaps out and insults the kobold's ancestors.$9Dh  $K   kobold (You kill the kobold!The kobold is no longer distracted by gold.$9Dhg((((((($9Dhz....$@$.$9Dh}H79.2 (1.1$9Dh$9Dh'~ _The kobold throws a poisoned dart. The poisoned dart closely misses you.$9Dhc$9DhS$9DhE$9DhF _Unknown command.$9Dh2#........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028 #........##...#.>.##.. Health: 25/66 =========---------------#........##...#...#..# Magic: 4/17=====-------------------#........#'#######+.## AC: 17  Str: 4#........#.######..### EV: 14Int: 17#####.####.##...[####. SH: 0Dex: 20$9Dh6#$##.[.>..#####... XL: 10 Next: 42% Place: Dungeon:7#@##....####...... Noise: ====-----  Time: 7789.2 (0.0)#####*$..####....#.### g) +0 orcbow#....K........###..#.. Fire: g) +0 orcbow#...#..........####.##.# Will/2 Jinx Fly #.....#................#.#..........#######.......# # K   kobold (missile)K#.....#..........<...>.# #K##...##.....####...>...# #K###.###.....# #.........# _Unknown command.Fire: g) +0 orcbowPress: ? - help, Q - select action, ($9Dh<7 [36m or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (chance  to call a sprite on attack: 78%, 56% to hit)$9Dh#........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028 #........##...#.>.##.. Health: 25/66 =========---------------#........##...#...#..# Magic: 4/17=====-------------------#........#'#######+.## AC: 17  Str: 4#........#.######..### EV: 14Int: 17#####.####.##...[####. SH: 0Dex: 20#$##.[.>..#####... XL: 10 Next: 42% Place: Dungeon:7#@##....####...... Noise: ====-----  Time: 7789.2 (0.0)#####[30$9Dhm$$..####....#.### g) +0 orcbow#....K........###..#.. Fire: g) +0 orcbow#...#..........####.##.# Will/2 Jinx Fly #.....#................#.#..........#######.......# # K   kobold (missile)K#.....#..........<...>.# #K##...##.....####...>...# #K###.###.....# #.........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (chance  to call a sprite on attack: 78%, 56% to hit)  You shoot an arrow. The arrow hits the kobold.  You kill the kobold!($$9DhN9$$9Dhv5=====-90.2 (1 _$9Dh}$9Dh$9Dh5$9Dh67-$9Dh?$9DhPD $9DhE8_Unknown command.%9Dh43%9DhL%9DhE%9DhMT6 _%9Dh^Fly %9Dhܼ%9Dh={ _The sprites lose interest in your situation.%9Dh%9Dh%9Dh[%9DhT7==%9Dh%9Dhv,%9Dh%9Dh96%9DhL%9DhI%9Dhg%9Dh=w10286=%9Dh%9Dhg%9Dhp28=5%9Dh%9Dh%9Dh#%9Dh%9Dh8X%9Dh]9==%9Dh%9DhO4%9Dh %9DhO3%9Dh%9Dh;q307=%9DhZ%9Dh O2%9Dh %9Dh ,%9Dh4%9Dh9i1=%9Dh%9DhO=%9Dh%9Dh,%9Dh%9Dh8==1%9DhJ%9Dh%9Dh%K2=%9DhW'%9Dh*,%9Dh,%9Dh@.F10 %9Dh/%9Dh\2s _You feel your existence waver again.%9Dh33===Fly %9Dh3%9Dh6n _You feel your willpower return.%9Dh 4=9=5=6=10/17==7===81=%9Dh{%9Dh---830.2 (40.0)KK   kobold (missile, wandering)%9DhuL---%9DhD%9Dhc] _A kobold is nearby!%9Dh< S  You shoot an arrow. The arrow hits the kobold!%9Dh@ (((($%9Dhk P$...%9Dhr [1028 ===1.3 (1.1)%9Dh: %9Dh J _You kill the kobold!%9Dh%9Dh%9Dh%9DhH _No target in view!&9Dhݼ&9Dh&9Dh&9Dh&9Dh&9Dh: _&9Dh&9DhH&9Dh9&9Dh=&9Dh&9Dh&9Dh&9Dh*&9Dh=&9Dh&9Dh&9Dh&9Dh&9Dh&9DhU&9Dh5&9Dhf40&9Dh=&9Dh&9Dh &9DhT &9Dh &9Dh2&9Dh=&9Dhl&9Dh&9Dh*&9Dh&9Dh&9Dh"&9Dh$&9Dh&&9Dh*&9Dh9,&9Dh#-1&9Dh.&9Dh0&9DhY5&9Dh6&9Dh7$1028&9Dh8=&9Dh9&9Dhx;&9Dh=&9Dh>&9DhV@&9DhD&9DhE&9Dh.F2&9DhF=&9DhZG&9DhI&9DhK&9DhnL&9DhM3&9DhM==&9Dh+N&9DhO&9DhGR&9DhS&9DhT&9DhW&9DhW&9DhX3&9Dh{Y=&9DhZ&9Dh[&9Dh^&9Dh^&9Dh``&9Dhb&9Dhc&9Dhd==&9Dhd&9Dhwf&9Dh_i&9DhKj&9Dhj4&9Dhk=&9Dh6l&9Dh n&9Dhjq&9Dh`r&9Dhs4&9Dhs=&9Dh?t&9Dh2v&9Dhdy&9Dh>z&9Dh |&9Dh~&9Dh&9Dh~5&9Dh`=&9Dh&9Dh&9Dh&9Dh&9Dhu&9Dh&9Dh&9Dh=&9Dh4&9Dh&9Dh &9Dh&9Dhі&9Dh&9Dhؚ&9Dhv6&9Dh&9Dh&9Dh&9DhZ&9Dh5&9Dh==&9Dh&9Dh&9Dhk&9Dh6&9DhЩ&9DhH&9Dh&9Dh47&9Dh9=&9Dhή&9Dh&9Dh &9Dhɳ&9Dhn&9Dh-&9Dh&9Dh==&9Dh7&9Dhӻ&9Dh>&9Dh &9Dh̿8&9Dha=&9Dh&9Dh/&9Dh &9Dh&9Dh&9Dh&9Dh&9Dh76&9Dh=&9Dhb&9Dh(&9Dhc&9DhB&9Dh9&9DhT&9Dh@&9Dh&9Dht&9Dh&9Dh&9Dh&9DhB&9Dh-&9Dh=&9Dhb&9Dh&9Dh^&9DhS&9Dh50&9Dh=&9Dh!&9Dh &9Dhu&9Dhc&9Dh7&9Dh==&9Dh:&9Dh&9Dhe &9Dh&9Dh_Magic restored.&9Dhw&9Dh&9Dh&9Dh&9Dh|&9Dh1&9Dh=&9Dh?&9Dh &9Dh &9Dh&9Dh&9Dh&9Dh&9DhE==&9Dh&9DhU &9Dh%&9Dh&&9Dh'2&9Dh)&9Dh-&9Dh.&9Dh2&9Dh5&9Dhb7&9Dh:&9Dh0?&9Dh9@&9Dh@3&9DhtA=&9DhB&9Dh*D&9DhF&9DhG&9DhI&9DhrL&9DhOM&9DhO&9DhU&9DhZV&9DhV4&9DhW=&9Dh$...Y.9.4 (1.1'9Dh-D'9DhGa _The ice beast is heavily wounded.'9Dh '9Dh Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbow (quivered)b - Zap: wand of polymorph (16)  c - Zap: wand of roots (8)  d - Zap: wand of flame (25)  e - Zap: wand of light (8) '9Dhٷ Spells ([,] to cycle)  f - Cast: Jinxbite  g - Cast: Sigil of Binding  h - Cast: Inner Flame (5%)i - Cast: Slow  j - Cast: Ensorcelled Hibernation  k - Cast: Cause Fear (3%) Abilities ([,] to cycle)  l - Abil: Potion Petition  m - Abil: Call Merchant  n - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on(9Dh"c #........###########.. dertzug the Jinx#........##...#...##.. Poltergeist of Gozag  Gold: 1028#........##...#.>.##.. Health: 65/66 =======================-#........##...#...#..# Magic: 17/17 ========================#........#'#######+.## AC: 10Str: 4#........#.######..### EV: 14Int: 17#####.####.##...[####. SH: 0Dex: 20#$##.[.>..#####... XL: 10 Next: 42% Place: Dungeon:7#@##....####...... Noise: ===------  Time: 7919.4 (0.0)#####$$..####....#.### [3(9Dhd 3mg) +0 orcbow#....$........###..#.. Cast: Jinxbite#...#.......Y..####.##.# Fly #.....#................#.#.......$..#######.......# # Y   ice beastK#.....#..........<...>.# #K##...##.....####...>...# #K###.###.....# #.........# _No target in view! _Magic restored. _An ice beast is nearby! _You shoot an arrow. The arrow barely misses the ice beast.You shoot an arrow. The arrow hits the ice beast! _The ice beast is heavily wounded.(9Dh ^  You beckon some vexing sprites to accompany your attacks.(9Dhm <Y.(9Dh' #6(9Dh =5----20.4 (1Will/2 Jinx Fly (9Dh (9Dhb ; _You feel your willpower being sapped.)9Dh\((((((()9Dhv%)9Dh^0~$..Y....)9Dh1-=1)9Dh[;)9Dha@p _You shoot an arrow. The arrow barely misses the ice beast.)9DhV  You shoot an arrow. The arrow hits the ice beast!)9Dh](($)9Dh1)9Dhp?$.)9Dh1028 =---52.5 (1.1)9Dh.)9DhM _You kill the ice beast!)9DhR)9DhŞ)9DhM)9DhH _No target in view!)9Dh H _Fly  _The sprites lose interest in your situation.6=)9Dhմ X)9Dh ,)9DhϹ )9DhQ )9Dh )9DhT )9Dh =)9Dhv )9Dh )9Dha )9DhI )9Dh $1028)9Dh~ )9Dh )9Dh )9Dh )9Dh )9Dh )9DhX 7)9Dh ==)9Dhx )9Dh) )9Dh  )9Dh  )9Dhi 0You now have 1032 gold pieces (gained 4).  )9Dh Things that are here:)9Dh )9Dh 32)9Dhf )9Dh  )9Dh )9Dhq _a +0 short sword; a stone)9DhZ )9DhI )9Dh )9Dh+ )9Dh  )9Dh4$  )9Dh$ 0You now have 1037 gold pieces (gained 5).  )9Dhi% Things that are here:)9DhV& )9Dh) 7)9Dh, )9Dh5  )9DhA9 )9DhT: "_a +0 dagger; a curare-tipped dart)9Dh= )9Dh)U P==)9DhZ  )9Dhs[  )9Dh\ Things that are here:  )9Dh\ a +0 short sword; a stone)9Dha )9Dhb  )9Dhec _)9Dh^e )9Dhj  )9DhDk  )9Dhk 0You now have 1043 gold pieces (gained 6).  )9Dhul Things that are here:)9Dhem )9Dhm 43)9Dh@p )9DhQ{  )9Dh| )9Dh| !_a +0 dagger; a +0 robe)9Dh,} )9DhX )9Dh& )9Dh )9Dh )9Dh  )9Dhĉ  )9DhV )You now have 1052 gold pieces (gained 9).)9Dh@ )9Dh֋ 52)9Dh1 )9Dh~ )9Dh #.)9Dh ##...#...##.)9DhT P#........##...#.>.##.)9Dh =#........##...#...#..#)9Dh >#........#'#######+.##.)9Dh$ R#........#.######..###.)9Dhƛ #####.####.##...[####..)9Dhi  #)##.[.>..#####...)9Dh _#)##....####....)9Dh e#####)@..####....#.###)9Dh6 !---)9Dh h#....$........###..#...)9Dh #...#.....$....####.##.##)9DhM l#.....#................#.#.)9DhP .......$..######## #.K#.....#..........<...>.# #.K##...##.....####...>...# #.K###.###.....# #.........#.#K##.##.###..# ######...#..)9Dh  )9Dh )9Dh'  #)9Dhª '.##...#.>.##)9Dh_ ^ #........##...#...#..#)9Dh ^ #........#'#######+.##)9Dh r #........#.######..###)9DhD  #####.####.##...[#)9Dh  )9Dh #)##.[.>..#####.)9DhF t #)##....####..)9Dh [#####))..####....#.###)9Dh ~ #....@........###..#.)9Dh& d#...#.....$)9Dẖ #.##.#)9Dhn j#.....#................#.)9Dh V.......$..#######)9Dh 5.# #)9DhQ  K#.....#..........<...>.# #)9Dh  K##...##.....####...>...# #)9Dh  K###.###.....# #.........#)9Dha  #K##.##.###..# ######)9Dh + #K#.)9Dh 3.. .... )9Dh9 5_You see here a +0 short sword.)9Dh )9DhC 41.5 (19.)9Dh 0))9Dh )9Dh ---)9DhR $2.5 (20)9Dh )9Dha  )9Dh,  )9Dh 1You now have 1063 gold pieces (gained 11).  )9Dh_ Things that are here:)9Dhx )9Dh 63)9Dh 3.5 (21)9Dh )9Dhx  )9Dh )9Dh <_a +0 short sword; a +0 short sword; 7 poisoned darts*9Dh&3*9DhK+*9Dh+6*9DhCB*9DhE*9DhK^Fly *9Dh+P*9Dh4Vn _You feel your willpower return.*9DhZ3*9Dh+\*9Dhu_*9Dh_&82*9Dha*9Dh[iO _You now have 1082 gold pieces (gained 19).*9Dhk3*9Dhm*9Dhbp*9Dhs,*9Dh-u*9Dhkx*9Dh{,*9DhB}*9Dh(*9Dh,*9Dho*9Dh*9Dhό,*9Dh5*9DhK*9DhL,*9Dh'*9Dhwk  You now have 1089 gold pieces (gained 7).  Things that are here:*9Dh %9*9Dh*9Dh: _a +0 dagger; 2 stones*9Dh3*9Dh*9Dh*9DhZ- #)##.[.>..### #)##....####..... #####))..####....####....)........###..#.###...#..........####.##.....#................#.......)..#######.......# *9Dht.#.....#..........<...>.# .##...##.@...####...>...# .###.###.....# #.........##.##.###..# ######.. ##.#.#.###..... ..... ####.####....### ... ....ß........# B   boulder beetle (asleep) ###.####....#o   orc priest (asleep) B#.#o###...# *9Dh-55.5 (12*9Dhx+6.5 (13*9Dh*9Dh[x _An orc priest comes into view. It is wielding a +0 club.,9Dh5Ar#####.####.##...[#####)##.[.>..##### #)##....####...... #####))..####....#.### ###....)......#.#...#..........####.##.###.....#..........#.#.......)..#######.......# #,9DhCv.#.....#..@.......<...>.# #.##...##.....####...>...# #.###.###.....# #......#.##.## ######...###.#.#.. ...####.####....###...#....ß........# ####.####....#B#.#o###...#,9Dh4R,9DhS07.0),9DhI],9Dhb_,9Dh>#####.####.##...[####.#)##.[.>..#####.#)##....####.#####))..####....#.###.,9Dh2###....).###..#.###...#...####.##.###.....#...#.#..)..#.,9Dh# #..#.....#.<...>.# #..##...##.....####...>...# #.,9Dh.###.###.....# #.#.#.##.##.###..# ######...#.##.#.#.###..... .,9Dh####.####....### ...#....### ,9Dh,9Dh%8,9Dh,9DhH,9Dh>#####.####.##...[####.#)##.[.>..#####.#)##....####.#####))..####....#.###.,9Dh###....).###..#.###...#.####.##.##.##.....#..#.#..)..#.# #.#.#.....#.<...>.# #.#.##...##.....####...>...# #.#.###.###.....# #.#.##.##.##.###..# ######...#..###.#.#.###..... .####.####....### ...###,9Dh ....ß.# # # ###.####....# # B#.#o###...# # ,9DhZ,9Dh`%9,9Dh,9DhhW <#####.####.##...[####.#)##.[.>..#####.#)##....####.#####))..####....#.###.,9Dh9[ ###....).###..#.###...#.####.##.##.##.....#.....#.#..)..#.# #.#..#.....#.<...>.# #.#..##...##.....####...>...# #.#..###.###.....# #.........#.#.#.##.##.###..# ######...#..#.,9Dhr^ (##.#.#.###..... .####.####....### ...###.....ß.# # #.###.####....# #.B#.#o###...# #.,9Dhj ,9Dhk &60,9Dh\x ,9Dh{ ,9Dh #####.####.##...[####.#)##.[.>..#####.#)##....####.#,9Dh #####))..####....#.###...####....).###..#.....####...#.####.##.##..###.....#......#.#...#.)..#.# #.#.#.#.....#.<...>.# #.#..##...##.....####...>...# #.#..###.###.....# #.........#.#.#.##.##.###..# ######...#..#.##.#.#.###..... .####.####....### ...###.....ß........# # #.###.####....# #.B#.#o###...# #.,9Dh` ,9Dh %1,9Dh -9Dh@ #####.####.##...[####.#)##.[.>..#####.#)##....####.#-9Dhȱ#####))..####....#.###...# ###....).###..#.....# ###...#.####.##.##..#  ##.....#.......#.#...#  .)..#.# #.#.#.#.....#.<...>.# #.#..##...##.....####...>...# #.#..###.###.....# #...#.#.#.##.##.###..# ######...#..#.##.#.#.###..... .####.####....### ...###.-9Dhز....ß........# # #.###.####....# #.B#.#o###...# #.-9Dh-9Dh%2-9Dh-9Dh-9DhQ#####.####.##...[####......##)##.[.>..#####.#)##....####.######))..####....#.###...# ###....)........###..#.....#  ###...#..####.##.##..# ##.....#........#.#...# .)..#.-9Dh2V# #.#.# .#.....#.<...>.# #.#. .##...##.....####...>...# #.#. .###.###.....# #..#.#. #.##.##.###..# ######...#..#. ##.#.#.###..... ... ####.####....### ...###. ....ß.# # #.###.####....# #.B#.#o###...# #.-9Dhd-9Dh4e%3-9Dhp-9Dhr-9Dh4#####.####.##...[####......##)##.[.>..#####.#)##....####.######))..####....#.###...# ####....)........###..#.....# ###...#....####.##.##..# .....#...#.#...# )..#.# #.#.# #.....#.<...>.# #.#. ##...##.....####...>...# #.#. ###.###.....# #.#.#. .##.##.###..# ######...#..#. #.#.#.###..... ...).####....### ...###.ß.# # #. ###.####....# #.B#.#o###...# #.-9DhX=-9Dh$>%4-9DhE-9DhNH-9Dh#####.####.##...[####......##.#)##.[.>..#####.#)##....####.####.#####))..####....#.###...# ####....)........###..#.....# #...#..........####.##.##..# # .....#.-9Dh..#.#...# )..#.# #.#.# .....#....>.# #.#. #...##.....####...>...# #.#..###.....# #.#.#.....< ##.##.###..# ######...#..#. .#.#.###..... ...)..####....### ...###.ß.# # #..####....# #. B#.#o###...# #.-9Dh-9DhU%5-9Dhq-9Dha _There is a stone staircase leading up here.-9Dh@ #####.####.##...[####......##.#)##.[.>..#####..##)##....####.........####.#####))..####....#.###...# ##. ###....)..###..#.....# #. #-9DhB B...#..........####.##.##..# ##........#.#...# )..#.# #.#.##.<@..>.# #.#. ...##.....####...>...# #.#. #.###.....# #.#.#.....<. #.##.###..# ######...#..#. #.#.###..... ...). #.####....### ...###. .ß.# ### #. #.####....# #. #.#o###...# #.-9DhN -9DhO ,6 _-9DhVW -9DhX -9Dh +#####.####.##...[####......##.#)##.[.>..#####...#.#)##....####.........####.#####))..####....#.###...# ##.#-9Dh ....)..###..#.....# #. ...#.####.##.##..# ##.......#.#...# #)..#.# #.#.##.<.@.>.# #.#.##.....####...>...# #.#. .###.....# #.#.#.....<. .##.###..# ######...#..#. .#.###..... ..). .####....### ....###. ß.# #### #. .####....# #. .#o###...# #.-9DhM -9DhM %7-9Dh .9DhB#####.####.##...[####......##.#)##.[.>..#####...#.##)##....####.........####. #####))..####....#.###...# ##.#. #....)........###..#.....# #.#.####.##.##..# ###.#.#.#...# #.)..#.# #.#.##.<..@>.# #.#.# .##.....####...>...# #.#. ###.....# #.#.#.....<. ##.###..# ######...#..#. #.###..... ..). ####....### ....###. .# .#### #. ####....# .# #. #o###...# #..9DhH 8.9Dhb.9Dh*.####.##...[####......##.#)##.[.>..#####...#.#.#)##....####.........####.))..####....#.###...# ##.#. ....)........###..#.....# #. .#.####.##.##..# ###. .#.#.#...# #. .)..#.# #.#.# .#.<...@.# #.#.# ##.....####...>...# #.#......# #.#.#.....<. #.###..# ######...#..#. .###..... ......).....### #....###.# #.#### #.....# #.# .9Dh #. o###...# #.9 _There is a stone staircase leading down here..9Dh 70 _.9Dh  #.########## 8 #...@....... .9Dh  #...#..#####  #... .....  ##.. .......  ... ....... .... ....... ##.## ####### .9Dh 5## .9Dhw .9Dh" .9Dh ~ ,1.3 (1.8.9Dh .9DhÄ { _You fly downwards. _There is a stone staircase leading up here./9Dh3/9Dh/9Dh/9Dhc/9Dh  _/9Dh  There is a stone staircase leading up here. _/9Dh B/9Dh.X/9Dh/9Dh/9Dh/9Dh/9Dh%$/9Dh$#....j.?./9Dh&8.....j./9Dh3' ....../9Dh'1## ...../9Dh )/.. #.../9Dh)#.##$.... #/9Dh>+ #.########### #...<........ #...#..#####. #............ ##...........jj 2 gnolls (1 polearm, asleep) ............. #..............###.###########/9Dh,/9Dh': /9Dh:!/9Dh;8.3 (7.0  /9DhB<32 gnolls come into view./9Dh=kFound a scroll labelled ILOC XEXAECRIZXAIG./9Dh#B /9DhB /9Dh{C*The gnoll shouts! x2; You hear a shout! x2/9DhqG /9DhFH /9DhHIRA gnoll comes into view. It is wielding a +2 spear of flaming./9DhJ/9Dh5L/9DhV/9Dh8W./9Dh|XIj..j/9Dh@Y jj/9DhY0jjjj 4 gnolls (2 polearms/9DhZ )/9DhB\/9Dh\ ===/9Dh] 9.3 (8/9Dh'g/9Dhxr _A gnoll comes into view. It is wielding a +0 club./9DhC  #......?.  ...j..j  ....jj  ## .....  .. #... #.##$. #....#######  #@.......  #.###########  #...<.  #...#.  #....  ##....  .......  #..............   /9Dh  #......?.  ...j..j  ....jj  ## .....  .. #... #.##$. #....#######  #@.......  #.###########  #...<.  #...#.  #.... ##....  ....... #.........  _There are monsters nearby!09Dhwd  You beckon some vexing sprites to accompany your attacks.....j...jj 3 gnolls (1 polearm)5----80.3 (1Will/2 Jinx Fly  _You feel your willpower being sapped.09Dhf(((((((09DhO09DhP09Dh*R09Dh/S09DhT09Dhb, .09Dhc7..j..j..jj..j   gnoll sergeant (polearm)09Dhdjjj 3 gnolls (2 polearms)  You shoot an arrow. The arrow barely misses the gnoll.09Dhve4=1.4 (1.109Dhy09Dh _A gnoll sergeant comes into view. It is wielding a +2 antimagic trident.09Dh ((You shoot an arrow. The arrow hits the gnoll!09Dhd:*09DhbC  The gnoll is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the gnoll with its +0 spear.09Dh-E09DhF09Dh G09Dh}R.j....j.09DhtSj..jjj 3 gnolls (2 polearms, 1 very drained)09DhdTN14 2.509DhJ^09DhbY _The gnoll is almost dead.09Dh#7 R  You shoot an arrow. The arrow hits the gnoll!09DhZ> {$( 2 gnolls (1 polearm)09Dh 09Dh 09Dh 09DhG q..jj.09Dh* T1089 63009Dh1 _ _You kill the gnoll!09Dh #......?. ....... .. ##09Dh .  .. #...  #.##jj #....####### #........###########...<...........#..#####........#..............#...09Dh x##.########### ##09Dh 09Dh 09DhK 09Dh< $jjjj   gnoll sergeant (polearm)jj 2 gnolls09Dhb K------409DhF 09DhH 09Dhk s (You shoot an arrow.09Dh :*09Dh  09Dh  09Dh The arrow hits the gnoll but does no damage.  A giggling sprite leaps out and smacks the gnoll with its own hand.09Dh 09Dh 09Dh .09Dh .j09Dh jj09Dhl .(1 very drained)09DhJ 09Dh 6=5===5 _The gnoll is moderately wounded.09DhAR  You shoot an arrow. The arrow hits the gnoll.19Dh9g:*19DhrG  The gnoll is severely wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.19Dh*LX  You kill the gnoll!19Dh-[z j$polearm19Dh%\)  The jinxing sprites lose interest in you.The gnoll misses you.The gnoll sergeant hits you from afar with a +2 antimagic trident.19Dhw4-5-6Fly 19Dh19Dh{a _You feel your power leaking away.19Dhm%  19DhX-You shoot an arrow. The arrow hits the gnoll!19Dh019DhՌ j.  The gnoll is severely wounded.19Dh$19DhJ^3--7.6 (1.119Dh19Dh~ _The gnoll hits you with a +0 club. The gnoll sergeant closely misses you.19Dh+R  You shoot an arrow. The arrow hits the gnoll.19Dh8P19DhRh  The gnoll is almost dead.19Dh [ j$jj 3 gnolls (2 polearms, 1 wandering)  A gnoll comes into view. It is wielding a +0 spear.The gnoll completely misses you.The gnoll sergeant hits you from afar with a +2 antimagic trident!19Dh[55---8/17 -----------8019Dh`19Dh..#####...........#.#.#)##....####.........####..... ####))..####....#.###...# ##.#.. ....)........###..#.....# #.... .#..........####.##.##..# ###.. .#................#.#...# #.. .)..#######.......# #.#.#########7 39Dh( .#..........<...@.# #.#........## ##.....####...>...# #.#.......... ##.....# #.........#.#.....<.... #.###..# ######...#..#.......... .###..... .........)..... ###....### #....###.......... .......# #.#### #..........  ###....# #.# #..........  o###...##.......... 39Dh+K==39DhD39Dh239Dh)%6.1 (2.539Dh39DhQ 39Dh 39Dh_You fly upwards. 39DhKU_There is a stone staircase leading down here.39Dhq 339Dhq 39DhCs 39Dhs 21089 _39Dh>y 42=39Dh}{ 39Dhω 352=6=3==139Dh a7=39Dh: G10 39Dh VFly 39Dhd  39Dh _You feel your willpower return. You feel your existence waver again.==39Dh 39Dh ,39DhD 39Dhy O839Dh 4=39Dh7 39Dh 9939Dh F=39Dhd ,39Dhܫ ,39Dh 9=39Dh 39Dh 39Dh b40=39Dh 39Dh޲ ,39DhF 39Dh T5==39Dh 39Dh 39Dhܷ 9139Dh 39Dh 39Dhn ,39Dh 39Dh ,39Dh f==39Dh i2=39Dh 39Dh 39Dh` i6=39Dh 39Dh ,39Dh w3=39Dh[ 39Dh ,39Dh O=39Dh 39Dh 39DhA S4=39Dh 39Dh 39Dh 39Dh 39Dhh 39Dh S7=39Dh 39Dh 5=39Dh 39Dh 39DhV 39DhT K6=39Dh> 39Dh' 39Dh 39Dh 39Dhs 39Dh9 39Dhj 39Dh 39Dh T8==39Dh 39Dh 39Dh N47=39Dh 39Dh 39Dht 39Dh? 39Dh 39Dh 39Dh 39Dh 8===39Dhk 39Dh< 39Dh 39Dh 39Dh M9=39Dh 39Dh 39Dh %939Dh 39Dh ,39Dh 39DhO 39Dh 39Dh 39Dht ~50==39Dh 39Dh 39Dh 39Dh  39Dh_ 39Dh. 39Dh 39Dh 39Dh R10/17==39Dh! 39Dh# 39Dh$ U1=39Dh% 39Dh2( ,39Dh0) 39Dh6+ 39Dh, 39Dh, 39Dh?/ 39Dh/ Q2==39Dhz0 39Dh2 ,39Dh3 39Dh5 39DhU6 39Dh7 39Dh9 39Dh9 {3=1=39Dh: 39DhXC 4=39DhfD 39Dh9E 9=39DhE 39DhFG ,39DhG 39DhI 5=2=39DhJ 39DhL ,39DhL 39DhBN ,39DhN 39Dh P 39DhP 39DhEQ 39Dh*R 39DhR g6==39DhS 39DhT 39DhOU 39DhU 39DhV 39DhW 39Dh#X 39DhY 39DhY T73==39DhVZ 39Dhu[ 39Dh\ 39Dh\ 39Dh] 39Dh3^ 39Dh^ 39Dh_ 39Dha` K8=39Dh` 39Dha 39Dhb :==39Dhc 39Dh$g 9=39Dhg 39Dhh 39Dhi K4=39Dh1j 39Dh|k 39Dhl 39Dhl 39Dhm 39Dh?n 39Dhn 39Dho 39Dhq <6039Dhr O=39DhPs 39Dht 39Dh5u 39Dhu 39Dhx 1=5==39Dhz B39Dh{ ,39DhL| 39Dh} 39Dh:~ U2=39Dh~ 39Dh ==39Dh̓ 39Dh 39Dh= %339Dh߅ 39Dhֆ 39Dh K6=39Dh 39DhA 39Dh; ,39Dh ,39DhP 39Dh~ 39Dh3 K4=39Dh 39Dhԏ 39Dh 9=39Dh& 39Dh %5=7==39Dhk 39DhĚ Q _Magic restored.39Dhu 39Dh 39Dh K6=39Dh1 39Dh4 1 _HP restored.39Dh 339Dh[ 39Dh 39Dhd P==39Dh 39Dh 39Dh 39Dh 39Dh 39DhL 39DhV 39Dh 9=39Dh 39Dh8 39Dh1 ,39Dh 39Dh 39DhQ 39Dh ,39Dh 39DhZ 39Dh 39Dh 39Dh/ 39Dh 39Dh ,39Dh 39Dh 39DhN ,39Dh\ 39Dh5 39Dh ,39Dh 39Dh 39Dh: 39Dh 39Dh 39Dh^ 39Dh ,39Dhh 39Dh 39Dh ,39Dh% 39Dh, ,39Dh 39Dh 39Dh 39Dh ,39Dh 39Dh 39Dh 39Dh4 39Dh 39Dh ,39Dh 39DhA 39Dh ,39Dh 39Dh 39Dh 39Dhu ,39Dh 39Dh 39Dh5 ,39Dh 39Dhh 39Dh ,39Dh' 39Dh 39Dh ,39Dh 39Dh 39Dhj 39Dh 39Dh 39Dh ###....)........###.. ###...#..........####.##.##.#.....#..........#.#  .......(..#######.......#.#.#  .#.....#..........<...>.#.#.#  .##...##.....####...>...#.#.#  .###.###.....# #.........#.# 39Dh4 #.##.##.###..#########...#..#.  ##.#.#.###...@................  ####.####....#########....###  ....ß........# #.#### #Jinxbite  ###.####....# #.# # B#.#o###...# ##.# # #.###.. #..# ## o   orc priest (asleep) ##..... #.## ##..... #.# ###39Dh38124.1 (128.0)39Dh%a.oo39Dh+5939Dh<39Dhw, _The orc priest shouts!59Dht###....).###..#.....####...#..####.##.##..###.....#...#.#...#.(..#######.#.#.#.#.#.....#..........<...>.#.#.#..##...##.....####...>...#.#.#..###.###.....# #...#.#.#.##.##.###..#...#..#.##.#.#.###....@.........####.####....#....###.....ß..# #.#### #.###.####....# #.# #.B#.#.###...# ##.# #.#o###.. #..# ###.....##..... .6.0)59Dh59Dhl###....).###..#.....# ###...#.####.##.##..#  ##.....#.#.#...#  .(..#.#.#.#.#.#.....#...<...>.#.#.#..##...##.....####...>...#.#.#..###.###.....# #.#.#.#.##.##.###..#...#..#.##.#.#.###.  ####.####....#....###.....ß........# #.#### #.###.####....# #.# #.59DhŊB#.#.###...# ##.# #.#.###.. #..# ### 59Dh;759Dh̕59Dh 59Dhk###....).###..#.....#  ###...#.####.##.##..# ##.....#.#.#...# .(..#.#.#.#.# .#.....#.<...>.#.#.#. .##...##.....####...>...#.#.#. .###.###.....# #.#.#. #.##.##.###..#...#..#. ##.#.#.###. ####.####....#....###. ....ß........# #.#### #.###.####....# #.# #.B#.#.###...# ##.# #.#.###.. #..# # 59DhX!;859Dh}&59Dh2)59Dh:###....).###..#.....# ###...#.####.##.##..# .....#.#.#...# (..#.#.#.#.# #.....#.<...>.#.#.#. ##...##.....####...>...#.#.#. 59DhBv###.###.....# #.#.#. .##.##.###..#...#..#. #.#.#.###.).####....#....###.ß........# #.#### #. ###.####....# #.# #.B#.#.###...# ##.# #.59Dh'#.###.. #..# # 59DhM;959Dh59Dh59DhT, ###....).###..#.....# #...#.####.##.##..# # .....#.#.#...# (..#.#.#.#.# .....#.<...>.#.#.#. #...##.....####...>...#.#.#..###.....# #..#.#.....< ##.##.###..#...#..#. .#.#.###.)..####....#....###.ß.# #.#### #..####....# #.# #. B#.#.###...# ##.# #.#.###.. #..# # 59Dh 1 59Dh^2 &3059Dh4 59DhK6 59Dh ###....).###..#.....# #. #...#.####.##.##..# ##.#.#...# (..#.#.#.#.##.<...>.#.#.#. ...##.....####...>...#.#.#. #.###.....# #.59Dh *..#.#.....<. #.##.###..#...#..#. #.#.###.). #.####....#....###. .ß.# #.#### #. #.####....# #.# #. #.#.###...# ##.# #.#.###.. #..# # 59Dh 59Dh %159Dh 59Dh 69Dh)69Dh@@Level 7 of the Dungeon <<<<>>>>>>>∩(Press ? for help)#........#.######..###......................#.....#######.####.##...[####......##............########.##)##.[.>..#####...........#.#........##.##)##....####.........####............##.######))..####....#.###...# ##.#.......#.##.######....)........###..#.....# #....#...##.##...####...#..........####.##.##..# ###..#.###..####.##69Dh ##.....#................#.#...# #....##..###..# .......(..#######.......#.#.#.#########.....#####.# .#.....#..........<...>.#.#.#........###.##.###########...# .##...##.....####...>...#.#.#...............##.#...#..##..# .###.###.....# #.........#.#.....<.........#..'...#.ß.#..# #.##.##.###..#########...#..#...............##.#...#...#..###.#.#.###.........@.............)........)..###.⌠.#'###..#69Dhc ####.####....#########....###................# #...#..#...# ....ß........##.#### #................# #...'..'...# ###.####....##.# #................# #...#..#...# B#.#.###...###.# #................###.⌠.#'###..# #.###.. 69Dh2#..# ##################.#...#...#..###..... #.###∩.'...#.ß.#.####..... #.###.#...#..##.# #############..#####69DhjZ>@69Dh*3 J>>79DhJ #........#'#######+.##..................)..........##>>79Dh#O79Dht###....)........###..#.....# #. dertzug the Jinx #...#..........####.##.##..# ## Poltergeist of Gozag  Gold: 1089 ....#................#.#...#Health: 66/66 ======================== ....(..#######.......#.#.#.###### Magic: 17/17 ======================== ....#..........<...>.#.#.#....... AC: 10Str: 4 ...##.....####...>...#.#.#....... EV: 14Int: 17 #.###.....# #.........#.#.....<. SH: 0Dex: 20 #.##.###..#########...#..#....... XL: 10 Next: 46% Place: Dungeon:7 79Dhpv4#.#.###.........@.............).. Noise: ---------  Time: 8131.1 (0.0) #.####....#########....###....... g) +0 orcbow .ß........##.#### #....... Cast: Jinxbite #.####....##.# #....... Fly #.#.###...###.# #.......#.###..#..# ##########.....#.####.....#.#### _You fly upwards. _There is a stone staircase leading down here. _You feel your willpower return. You feel your existence waver again. _Magic restored. _HP restored. _The orc priest shouts!79Dhlw379Dh79Dh79Dhь79Dh ,79Dh|79Dh79Dhߑ79Dh{79Dh79DhV79Dh79Dh79Dh79Dh^There is a stone staircase leading down here. _You feel your willpower return. You feel your existence waver again.Magic restored. _HPThe orc priest shouts!  There is an escape hatch in the floor here.79Dh]79Dh _79Dh79Dh79Dhw479Dh,79Dhe,79Dh79Dhy79Dh:79Dht,79Dh79Dh*79Dh^j 79Dhu|  #.##...#...##.... #..##...#.>.##..... ###...#...#..#... #........#'#######+.##... #79DhZ ..#.######..### #####.####.##...[#### #)##.[.>..#####..... #(##....####.. #####[).@####....#.###.43.1 (12.0) ###....)........###..#  ###...#..........####.##.##  ##.....#................#.#  .......(..#######.......#.#.#.#.....#o.........<...>.#.#.#. o   orc priest79Dh .##...##.....####...>...#.#.#..###.###.....# #.........#.#.#.##.##.###..#########...#..#.79Dhĕ 79Dh b _An orc priest is nearby!79DhA 79DhC 79DhO 79Dh:Q M _You can't go down here!89DhK$ ((((You shoot an arrow.89Dhީ 89Dhr g...o.89Dh :===4.0)89Dh# 89Dhx G _The arrow hits the orc priest but does no damage.89DhP k (((((89DhQ )You shoot an arrow.89Dh 89Dh g..o..89Dh %589Dht _The arrow closely misses the orc priest.99Dh`(((((99DhS99DhOc.o...699Dhj99Dhlq _You shoot an arrow. The arrow barely misses the orc priest.99Dha ( You shoot an arrow. The arrow hits the orc priest!99Dh99DhKo.99Dh,%799Dho99DhTc _The orc priest is severely wounded.99Dh-W  You shoot an arrow. The arrow hits the orc priest.99Dhf$99Dhy99DhN1089 7899Dh99DhN _You kill the orc priest!99DhU 99Dhc 99Dh 99Dh H _No target in view!99Dh #.###########.#.##...#...##.#.##...#.>.##...#.99Dh ##...#...#..#.#.#'#######+.##.#........#.######..#####.####.##...[#####)##.[.>..##### #(##.@..####.........# #####[)..####....#.###...# ###....).$......###..#.....##...#..........####.##.##..###.....#................#.#...#.......(..#######.......#.#.#.#.#.....#..........<...>.#.#.#.99DhZ .##...##.....####...>...#.#.#..###.###.....# #.........#.#.99DhY 99Dh 6---9 _99Dh :9Dh.j#.##...#...##.#.###########.#.##...#...##.#.##...#.>.##...#.##...#...#..#.#.#'#######+.##.#........#.######..#####.####.##...[#####)##.[@>..#####. #(##....####.........# #####[)..####....#.###...#  ###....).$....#.....# #...#..........####.##.##..#  ##.....#..........#.#...#  .......(..#######.......#.#.#.##.#.....#..........<...>.#.#.#..##...##.....####...>...#.#.#.:9Dh:9DhB---50:9Dh:9Dh5w#.##...#...##.#.#####.#.##...#...##.#.##...#.>.##.#.##...#...#..#.#.:9Dhiy#'#######+.##.#.#.######..###.#####.####.##...[####......##)##.[.@..#####.#(##....####.######[)..####....#.###...# ###....).$......###..#.....#  ###...#..... ##.....#......#.#...# .(..#######.#.#.#.# .#.....#...<...>.#.#.#. .##...##.....####...>...#.#.#.:9Dh…:9Dhy%1:9Dhg:9Dhc _There is a stone staircase leading down here.:9Dh43:9DhB:9DhM:9DhS,2 _:9DhW:9Dh3  #.# #  #.# .  #.#.#  #.#.#  ####.#.# ###  # ......#....  ###KK#......... 8KKKK...@....... ...............  ........#.#####  .......##.#  ....... # .......K   kobold brigand (missile, asleep) #####..KKKKK 5 kobolds (4 missiles, asleep) #.. :9DhI   You fly downwards..K..K.KKKKK)KKKKK2 wandering):9Dh΢ 4===8 (1.7:9Dh :9Dhm _The kobold brigand shouts! The kobold shouts! x3 _There is a stone staircase leading up here.<9Dh ((KK)You shoot an arrow.  The kobold shouts!  The arrow hits the kobold.<9Dh Q KK.K..  The kobold is moderately wounded.<9DhV9((<9Dh3p ..  The kobold throws a stone. The stone hits you but does no damage.<9DhH(((((((<9Dhqa<9Dhb,<9Dhbc<9Dh"rKK..@......KK<9DhrJ====30<9Dh ~<9Dh <9Dhlw_The kobold throws a poisoned dart. The poisoned dart barely misses you.<9DhS  You shoot an arrow. The arrow hits the kobold.<9Dhr$(( 4 kobolds (3<9Dh/><9Dh?,<9Dh3B<9DhC<9DhPK..KK.K<9Dh}tZ===-4<9Dh{<9DhP~J _You kill the kobold!<9DhS  You shoot an arrow. The arrow hits the kobold!<9Dh$( 3 kobolds (2<9Dh=<9DhH ..KYou kill the kobold!(((((<9Dh<9DhB~.K#.....@.<9Dh?-5<9Dh|<9Dh8m _The kobold throws a stone. The stone barely misses you.<9Dhظ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<9DhG Wdertzug the Jinx#.# #Poltergeist of Gozag  Gold: 1089 #.# .Health: 66/66 ========================#.#.#<9Dh Magic: 13/17 ==================------#.#.#AC: 10Str: 4####.#.# ###EV: 14Int: 17# ......#....SH: 0Dex: 20###.K#.........XL: 10 Next: 47% Place: Dungeon:8....K$.@.......Noise: ===------  Time: 8155.8 (0.0)....K..........g) +0 orcbow....K...#.#####Cast: Jinxbite.......##.#Fly ....... #.......K   kobold brigand (missile)#####..KKK 3 kobolds (2 missiles)#..  You kill the kobold! _The kobold throws a stone. The stone barely misses you.Casting: <9Dh Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate<9Dhzdertzug the Jinx#.# #Poltergeist of Gozag  Gold: 1089 #.# .Health: 66/66 ========================<9Dh{#.#.#Magic: 13/17 ==================------#.#.#AC: 10Str: 4####.#.# ###EV: 14Int: 17# ......#....SH: 0Dex: 20###.K#.........XL: 10 Next: 47% Place: Dungeon:8<9Dh~....K$.@.......Noise: ===------  Time: 8155.8 (0.0)....K..........g) +0 orcbow....K...#.#####Cast: Jinxbite.......##.#Fly ....... #.......K   kobold brigand (missile)#####..KKK 3 kobolds (2 missiles)#.. _The kobold throws a stone. The stone barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.<9Dh<9Dhw<9DhH<9DhK$K..K.KK<9DhҊu, fleeing)KKK, fleeing)<9Dhu108917 6.8 (1<9Dh<9Dh  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune. _The kobold brigand looks frightened! The kobold looks frightened! x3=9DhX^  You beckon some vexing sprites to accompany your attacks.=9Dh=9Dh'=9Dh%K.K.K.=9Dh*1----7Will/2 Jinx Fly =9Dh0=9Dh:9; _You feel your willpower being sapped.=9Dh]^S  You shoot an arrow. The arrow hits the kobold!=9Dhgd$((( 2 kobolds (=9DhY  You kill the kobold!=9Dhg $$.K.  The kobold is distracted by your dazzling golden aura.=9DhU1089 =8.9 (1.1=9Dh$=9Dh(T _The kobold brigand is distracted by your dazzling golden aura.=9DhR5y (((((((You shoot an arrow.=9Dh *The arrow barely misses the kobold brigand.=9Dh4i  The arrow barely misses the kobold brigand.brigand shouts! The kobold shouts!  A giggling sprite leaps out and smacks the kobold brigand with its own hand.  The kobold brigand is no longer distracted by gold.  Your attack snaps the kobold brigand out of its fear.=9DhY ..K..$.K.K  very drained)The kobold brigand is moderately wounded.=9Dh (((((((The kobold brigand throws a curare-tipped dart.=9Dh? l..$.@..=9DhA G890=9Dh I =9DhL X _The curare-tipped dart misses you.=9DhC (((( You shoot an arrow. The arrow hits the kobold brigand!=9Dh: :*=9Dhl  The kobold brigand is almost dead.A giggling sprite leaps out and doodles on the kobold brigand's face.=9Dh =9Dh .K.$..   kobold (missile=9Dh &60=9Dhҭ =9Dh b _The kobold brigand is almost dead.=9Dh [  You shoot an arrow. The arrow hits the kobold brigand.=9Dh $(((K   kobold (missile, fleeing)=9Dhe H.$.=9DhŒ _2=--91=9Dh =9Dh1 R _You kill the kobold brigand!>9DhS  You shoot an arrow. The arrow hits the kobold!>9Dht(((($>9DhM"2....>9DhF,3.0 (1.1>9DhI>9DhKJ _You kill the kobold!>9Dh+v3>9Dh^ _No target in view!>9DhI>9DhH _No target in view!>9Dh)E _Fly  _The sprites lose interest in your situation.=>9Dh<e7>9Dh >9DhF k---8.0 (5.0KK   kobold (missile)--- _A kobold is nearby!>9Dh]_(((((((>9Dh....K$.3==6===9.0 (1>9Dh  >9Dh>9DhJ_You shoot an arrow. The arrow closely misses the kobold.>9Dh\?9Dh2\ ((((( You shoot an arrow. The arrow hits the kobold.  Your attack snaps the kobold out of its fear.?9DhG ....K$Ke, unaware)The kobold is moderately wounded.70 _The kobold is distracted by your dazzling golden aura.?9DhÄD #.# #  #.# .  #.#.#  #.#.#  ####.#.# ###  # ......#....  ###$$#.........  ...$.$.@.......  ...............  ........#.#####  .K$....##.#  ....... #  ....... #####.. #..?9Dh(S #.# #  #.# .  #.#.#  #.#.#  ####.#.# ###  # ......#....  ###$$#.........  ...$.$.@.......  ...............  ........#.#####  .K$....##.#  ....... # ....... #####.. #..  _A kobold is nearby!?9Dh_(((((((?9Dh|; ....?9DhK$.Ke)You shoot an arrow. The arrow closely misses the kobold.?9Dh310891?9Dh-> _The kobold shouts!?9DhK S  You shoot an arrow. The arrow hits the kobold.?9Dho (((($(?9Dht{ [....$?9Dh F1089 2?9Dh ?9Dh, J _You kill the kobold!?9Dho ?9Dhp ?9Dhtq ?9Dhw n==5?9Dhz ,?9Dh| ?9Dh ,?9DhV ?9Dh ?9Dh g4=4?9Dh ?9Dh/ ,?9Dhʊ ?9Dh ?9Dh 93?9Dh ?9Dh ,?9Dh/ ?9Dh ?9DhM 9=?9Dh} ?9Dhќ ,?9Dhz ?9Dha ?9Dh' v10895==2?9Dh_ ?9Dh ,?9Dh ?9Dh O1?9Dhۭ ?9Dh\ ^Fly ?9Dh ?9Dh _You feel your willpower return.==10 ?9Dh/ ?9Dh s _You feel your existence waver again.?9DhR ?9Dh} ?9Dh8 6=?9Dhp ,?9DhI ?9Dh ,?9Dh ?9Dhz O=?9Dh ?9Dhv ,?9Dh ?9Dh4 ,?9Dh ?9Dh b7==?9Dhj ?9Dh 4 _Magic restored.?9DhT3?9Dh?9Dh?9Dh,?9Dh?9Dh   You now have 1097 gold pieces (gained 8).  Things that are here:97?9Dh ?9Dh8 _a +0 whip; 4 stones?9Dh?9Dho:==?9Dh%?9Dhk  You now have 1104 gold pieces (gained 7).  Things that are here:?9Dh'104?9Dh?9Dhk!7 _a +0 whip; a stone?9DhQ$3?9Dh-  You now have 1107 gold pieces (gained 3).7?9Dhe4 #.# # #.# . #.#.# #.#.# ####.#.# ### ###.... #.###@)#.........--- #....$.).<.......?9Dh,5/ #................#.'.........#.########..$$....##.# ..... #............#####....#.# #....#?9Dh: #.# #..######.#.# #####......#....#.###))#.....#....@.).<........#.'#.######Fly ?9Dhu;.#..# #....# _You see here a +0 short sword.?9Dh@1203.0 (31.0)?9DhdAG---4.0 (32?9DhE?9DhvNk  You now have 1115 gold pieces (gained 8).  Things that are here:?9Dh|O4155.0 (33?9DhMT?9DhV5 _a +0 club; a curare-tipped dart@9Dh@9Dh@9Dh1@9DhH _No target in view!@9DhI@9DhT@9Dh @9Dhb: _@9Dh@9Dh#@9Dhc$@9Dh'@9Dh.r#.# . #.#.#@9Dh\/Y #.#.## ####.#.# ####. ##......#....@9Dh/#.###))#.........#....).).<.......#.#.......@9DhL0k#.'...@.....#.########..$$....##.# ......# #..........#@9Dh0M #..#####....# #..# #....#...# @9Dh83....#..# ...##......?.@9Dh6G .#@9Dh~7o## ####.#.# ###. ##......#....###))#.....@9Dh7 ...).).<#.#.........'#.#####@9Dh8###..$@....##.# ...............##### Fly @9Dh9}....#.......@9DhA?17.0 (2.0)@9Dh&@*8.0 (3@9DhE@9DhcN&  @9DhNEYou now have 1123 gold pieces (gained 8).  Things that are here:@9DhO3239.0 (4@9DhUV@9DhX3 _a +0 dagger; 8 poisoned darts@9DhN  You now have 1130 gold pieces (gained 7).  Things that are here:30 @9DhJ_a +0 dagger; 4 stones@9Dh@9Dh@9Dh@9Dh)@9Dh@9Dh@9Dhr @9Dh @9Dh @9Dh @9Dh @9Dh @9DhP @9Dh @9Dh @9Dh @9Dhp @9Dh @9Dh @9Dh @9Dh~! @9Dh"" @9Dhk% @9Dh( @9Dh+ @9DhN, @9DhK. @9Dh0 @9Dh3 @9Dh4 @9Dh6 @9DhK= @9Dh= *#.'.........#.###@9Dh[> n#.#.###..))....##.#@9Dh> y.#...............#@9Dh>? ####.#####..........#@9Dhp@ #......##..#####....##......#..## #....##........## ....##.......####### ...##......@....... ..## ....## #......#######@9Dh@ T.. ##.....@9DhUA G#.##$....@9DhA `#....#######@9Dh-B  @9DhB I.#$.......@9DhC  @9DhlC #j###########@9DhJD @9DhI @9Dh(J 19.0 (1@9DhJ 0.0)@9DhzK @9DhK %20.0 (11@9Dh&P @9DhR  @9Dh>S @9DhAT D_I - a scroll labelled ILOC XEXAECRIZXAIG@9DhT @9DhE F#.#.###..))....##.#  #.#...............#####.#####. #......##..#####....# #......#..## #....# #........## ....# #.####### ...# #.............. ..# #. 0.0) #.## ######### .. ##......  #.##$..... #....####### ..#$.......>#j########### #.j.<........1.0 (1@9DhT ; _Found a stone staircase leading down.A9DhQA9Dh`  You now have 1159 gold pieces (gained 29).A9DhV<59A9Dh= _You see here a +0 spear.A9Dh3A9DhҲA9Dh~A9Dhx,A9DhjA9DhN  You now have 1164 gold pieces (gained 5).A9Dh&64A9DhA9Dh`= _You see here a +0 flail.A9Dh3A9Dh0A9DhA9Dh,A9DhA9DhcA9DhoA9DhA9DhA9DhSA9Dh,A9DhA9DhA9Dh,A9DhA9DhA9DhO #......##..### #......#..## . #..## .. #.......######A9Dh?.[ #............. #. #............. #. #............. #.#####......####### #..@..##......#A9Dh343.0) #####.##).....# #....####### A9Dh1#..#)....... #.>#.########### ##.#...<........A9Dhy  #.#...#..#####.  #.#............A9Dh  #.##........... A9DhA9Dh+5.0 (14A9DhA9DhC _Found a robe.A9Dh A9Dh ,A9DhG A9Dh$ A9Dh@ ,A9Dh A9Dh A9DhY ,A9Dh A9Dh4 A9Dh" A9Dhh# A9Dh# A9Dh' A9Dhj) A9Dh) A9Dh* A9DhR, A9Dh/ ,A9Dh0 A9Dh4 A9Dh: XA9Dh< ,A9Dh= A9DhG \  You see here a +0 robe.A9DhJ A9DhbJ  _A9DhK A9DhgM A9DhO ,A9DhP A9DhR A9DhT ,A9DhU A9DhW A9Dhi^ .... #.#.... ####.## #.. #...... #.#+##### #......A9Dh^  #.......# # #.......# # #..[....# #...####.##..### #......A9Dh _ .......@###..# #......47.0 (12........# ##.#####..............# #.....##.............# #####.##)....A9DhR_ j........# #....#######.# #..#)#.# #.>#.####A9Dh_ #[# ##.#...< #.#...#A9Dhvd A9Dhd +8.0 (13A9Dhh A9Dhj $ _Found a cloak.B9DhzB9Dh{B9Dhj~B9DhjB9DhB9DhBB9Dh1B9DhΜB9Dh#B9Dh%B9DhB9DhgB9DhB9DhB9Dh .... ....... ... #B9Dh...5... #.. #....... #.#+##### #....... #.......# #....... #.......# #B9Dh$....... #..[....# #....####.##..### # #...@....###..# # #........# ##.##### #........# #.....## #........# #####.##) #........# #.... ########.# #..#) 5   white imp (asleep) #.# #.>#. #[# ##.#. #.#.B9Dh251.0 (3.0)B9Dh*2.0 (4B9Dh$B9Dh\ _A white imp comes into view.B9Dh....... ####...5... #.. #.......... #.#+##### #........ #.......# #........ #.......# #.. #..[....# #..####.##..### #.B9DhH  #........###..# #.#....@...# ##.#####.#.# #.....#.# #####.##)#.# #....#########.# #..#) #.# #.>#.##[# ##.#. #.#.#.#.B9DhB9DhI).55B9Dh*3==3.0 (1B9Dh3B9Dhj8+ _The white imp shouts!C9DhD. #.. #........5.. #.#+##### #........ #.......# #........ #.......# #.. #..[....# #..####.##..### #. #........###..# #.#.# ##.#####.#.# #.....#.# #####.##)#.# #....##########.# #..#).. #.# #.>#.###[# ##.#... # .#.#.#.#.#.9Dh~15d--4C9DhC9DhP8--C9DhiC9Dh{H _No target in view!C9DhNC9DhC9Dh>C9DhH _No target in view!C9Dhm. #.#+##### #........ #.......# #.. #.......# #.. #..[....# #..####.##..### #. #........###..# #.#.# ##.#####.C9Dh#.# #.....#.# #####.##)#.# #....###########.# #..#)... #.# #.>#.####[# ##.#...<.# .#...#.# #.#..##.#.....C9DhrC9Dh,5 _C9Dh C9Dh C9Dh t. #.......# #.C9DhY . #.......# #.. #..[....# #.C9Dhu .####.##..### #. #........###..# #.C9Dh #.# ##.#####.#.# #.....#.C9Dh% # #####.##)#.# #....####C9DhŻ 8########.# #..#).... #.# #.>#.####C9Dhe #[# ##.#...<.#.# C9Dh |.#...#.#.# #.#.....C9Dh #.# #.##.( C9Dh 5.....#C9Dh C9Dh0 55   white impC9Dh< %6C9Dh = _Found 5 javelins.C9Dh`_5[.####.##..## #........###..#  ##.#### #.....######.##) #....############).... >#.####C9Dh`[#.#...<.. #.C9DhLat#(....#####.####C9DhdC9DhCv.57C9Dh|C9DhnD9Dh!=[..5####.##..## #........###..# ... ##.####.... #.....##.....####.##)........# #....############).... >#.####[#.#...<.. #.#(....### ###.#### ##D9Dh%D9Dh\H.58D9DhMD9Dh%OD9Dh? (((((You shoot an arrow.D9DhD9DhJ......D9Dht6===9.1 (1.1D9Dh"D9Dh$F _The arrow hits the white imp but does no damage.D9DhhD9DhCD9DhD9Dh'H _No target in view!D9Dh 3D9Dh D9Dh[ H _No target in view!D9Dhq ~M.... #..[...........####.##..###...##..# ..5.##.#####...........##.........# #####.##).............###########.#)......>#.####[#<##.##.#.....5   white impD9Dh .5---600 _D9Dh D9Dh# E9Dh E9Dhx E9Dh#1You shoot an arrow. The arrow hits the white imp!E9Dh E9Dhu $E9Dh- (E9Dh< (E9Dh[ (E9DhE9DhLE9DhE9Dh, E9DhE9Dh...1164 ===1.2 (1.1 _You kill the white imp!E9DhS] _No target in view!E9Dh)f _No target in view!E9Dhy [...####.##..## #........###..# ...$....# ##.####.... #.....##.....####.##)........# #....############).... >#.####[#.#...<.. #.##---20 _E9DhkW k ####.##..## #........###..# .$....# ##.####.....# #.....##..####.##)...# #....############).... >#.#####.#...<.. #.#E9Dh] A---3E9Dhb E9Dhf  E9Dhf E9Dh]g @_You see here a +0 cloak.E9Dh1 \Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +2 helmet (haunted)  r - a +0 pair of boots (haunted) Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip F9Dh~.......####.##..### #...... dertzug the Jinx#........###..# #...... Poltergeist of Gozag  Gold: 1164 #...$....# ##.#####...... Health: 66/66 ========================#........# #.....##..... Magic: 17/17 ========================#........# #####.##).... AC: 10Str: 4#........##....#### EV: 14Int: 17########.##..#).... SH: 0Dex: 20#.##.>#.#### XL: 10 Next: 49% Place: Dungeon:8#@###.#...<. Noise: F9Dh;---------  Time: 8263.2 (0.0)#.##.#...#. g) +0 orcbow#.##.#..... Cast: Jinxbite#.##.##.... Fly #.(........####.......###.###### _No target in view!  You shoot an arrow. The arrow hits the white imp! _You kill the white imp! _No target in view! _No target in view! _You see here a +0 cloak. _F9DhF9DhF9Dh#4.2 (1F9DhF9DhaF9Dh[F9Dh̿#5.2 (2F9DhF9DhSF9Dh'F9Dh#6.2 (3F9Dh F9DhF9DhF9Dh#7.2 (4F9DhfF9DhF9DhF9Dh\#8.2 (5F9DhF9Dh] F9Dh F9DhA1 F9Dh_You start haunting your armour. You continue haunting your +0 cloak. x5F9DhF9DhF9Dh:F9Dh F9Dh6F9DhJ_You finish haunting your +0 cloak.F9Dh _ _F9Dhl XF9Dh F9DhL% nF9Dh% F9Dh& F9DhP+ F9Dh+ +1167F9Dh- F9DhT4 $ F9Dh4 *_You now have 1167 gold pieces (gained 3).F9Dh@ F9DhA F9DhC ,F9DhD F9DhH F9DhI F9DhK F9DhpN F9DhP F9DhHQ F9DhS F9DhV F9DhY F9DhY F9Dh5\ F9Dh^ F9Dhg ,F9Dhai F9Dhk F9Dh%v XF9Dhz F9Dhz F9Dh@} F9Dh F9Dh߄ F9DhX F9Dh F9Dh F9Dh$ F9Dh F9Dh F9Dh F9Dh_ ,F9Dh5 F9Dhx F9Dh F9Dh0 F9Dh F9Dh F9Dh F9Dh F9Dh F9Dhڮ F9Dh F9Dh F9Dh F9Dh< F9Dh6 nF9Dh x .z. .#.. .  ...z. .  #.... .# F9Dh8 Z ......#####.###  ......#.......# ?.....'.......# ......# .......# .#######.......# ...............# ...............#...............# zz 2 wights (dormant)...............#F9Dh ...............# ###........####...##..F9Dhh Y 91.2 (23.0)  You reach down and open the door.F9Dh9 +2.2 (24F9Dh F9Dhy _2 wights come into view. _Found a scroll labelled KUK CEOCKU.G9Dh ((((z1 dormant)  You shoot an arrow.G9DhG9DhG9DhB".z.z...'zG9Dh#:===3.3 (1.1)G9Dh,G9Dh1B _The arrow hits the wight but does no damage.G9Dhv /....#z....... #..z.#......#####.###......#.......?.....' #.#######...........................###......####...# #.#+#####G9Dhɓ G9Dh6 G9Dhc .z.   wightG9Dh 5---40G9Dh- G9Dhߟ G9Dhp4  .#..z... #.....#......#####.###..#.......?.....' #.######........................ . .......# #.#+# ........# #.......# #.. G9Dh: G9DhJ; A---5G9Dh C G9DhF H9Dh .z... #...#......#####.###.......?.....' #.######..............# #..........# #.......# #.. H9DhH9Dh%6H9Dh{H9DhH9Dh>` #...#......#####.###.......?.....' #.######.......###................# #..[....# #.. H9DhAH9DhPzz   wightH9DhFR%7H9Dhb]H9Dhi`H9DhE......#####.###......#.......# ?.....z.#  #.# #.# .#######.# .........# .# H9Dh).# #.# #.# ####.####...# #....# #.#+##### #..# #.......# #...# #.# #...# #..[....# #..####.##..### #.H9DheH9DhG'zH9Dh%8H9DhEH9DhHH9Dh ......#.......# ?.....'.#  #z# #.......# .#######.# .........# .# .# #..# #..# ####..####...# #......# #.#+##### #.........# #.......# #.........# #.......# #.........# #..[....# #.........####.##..### #.#####........###..# #.z.zz 2 wights9H9Dhp*?.....z.#  #.# #.z.....# .#######.......# .........# .# .# #.#.# #.#.# ####.#.####...# #............# #.#+##### #.........# #.......# #.........# #.......# #.........# #..[....# #.   wight........####.##..### #.#####........###..# #. #.# ##.#####.'z.9Dh.dzz 2 wights300I9Dh?Y #z# #.......# .#######..z....# ...............# .# .# #.#..# #.#..# ####.#........####@..# #..............# #.#+##### #.........# #.......# #..# #.# #..# #..[....# #..####.##..### #.   wight#####........###..# #. #........# ##.#####.#.# #......9Dhjmz.zz 2 wights1I9Dh  You beckon some vexing sprites to accompany your attacks..z.zI9Dh5---==2Will/2 Jinx Fly I9DhI9Dh9; _You feel your willpower being sapped.I9Dh (((You shoot an arrow. The arrow hits the wight.I9DhO:*I9Dh0  The wight is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the wight trip over its own feet.I9Dh2 I9Dhq? .z.z..(1 very drained)I9DhIA T15 =3I9DhH I9DhK ` _The wight is moderately damaged.I9Dh ((You shoot an arrow. The arrow hits the wight!I9DhO :*I9Dhs  The wight is almost destroyed.A giggling sprite leaps out and insults the wight's ancestors.I9Dhw I9Dh ^.z$.I9Dh <.   wightI9Dh r1167 ---514.4 (1.1I9Dhq I9Dhi L _You destroy the wight!I9Dh)  (((You shoot an arrow.I9Dh6 .z..5.5I9Dh\  I9Dh I9Dh 4_The arrow hits the wight but does no damage.J9Dh&m .######................$z#.#...............####.##...####...... #@#+#####......#.....#[....####.##..####z   wight..# #..#........# #####.##).....z---60J9Dh'J9Dh=R  You shoot an arrow. The arrow hits the wight!J9DhB$((J9Dh,..J9Dh 6=2===7 _You destroy the wight!J9DhJ9Dhm _Your Spellcasting skill increases to level 5!J9Dhx3J9DhJ9DhH _No target in view!J9Dh3J9Dh2J9Dh|H _No target in view!K9DhU[[?25h[?0c  Search for what [Enter for "."]? L9Dh [?25l[?1cL9Dh. L9Dh 6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] J - a +0 cloak (haunted) L9Dh7  b - [carried] c - a +1 cloak (haunted)  c - [carried] k - a +2 helmet (haunted)  d - [carried] r - a +0 pair of boots (haunted) Results elsewhere ([,] to cycle) L9Dh U e - [D:6] a +0 bucklerf - [D:4] a tower shieldM9DhM9DhM9Dh #.......#dertzug the Jinx.#######.......#Poltergeist of Gozag  Gold: 1167 ...............#Health: 66/66 ========================...............#Magic: 16/17 ======================--...........$...##.#. AC: 15  Str: 4............$..#M9Dh)#.#. EV: 14Int: 17...............#####.## SH: 0Dex: 20........####...#M9Dh#...... XL: 10 Next: 52% Place: Dungeon:8........# #@#+##### #...... Noise: ===------  Time: 8307.5 (0.0)M9Dh1........# #.......# #...... g) +0 orcbow........# #.......# #...... Cast: Jinxbite........# #..[....# #...... Will/2 Jinx Fly M9Dh........####.##..### #......#####........###..# #...... #........# ##.#####......M9DhuP #........# #.....##..... #........# #####.##).... M9Dh+You shoot an arrow. The arrow hits the wight! _You destroy the wight! _Your Spellcasting skill increases to level 5! _No target in view! _No target in view!  M9DhFSearch for what [Enter for "."]? armorM9DhM9DhM9DheM9Dh0. _M9Dh 3M9DhD M9Dh M9Dh $ _M9Dh tFly M9Dh M9Dh { _The sprites lose interest in your situation.M9Dha 94M9Dh M9DhU M9Dh M9Dh M9Dh% ,M9Dh"( M9DhS+ ,M9DhB- M9Dh4 M9Dh5 h7==3M9DhJ7 M9Dh: M9Dh< M9Dh= M9DhX? M9DhB M9DhD M9Dh}E M9DhG M9DhI M9DhDL ,M9DhM M9DhDT k  You now have 1173 gold pieces (gained 6).  Things that are here:M9DhT K73==2M9DhV M9Dh_ ...... ?.....' #M9Dh*`  ########.... ........ M9Dh` 3...... ......$M9Dha 6 #.#.......@..# #.#---..........# ####.##M9Dha x...####...# ..#+##### #.......#........# #.......#M9Dha 9........# #..[....# ........####.##..### #.######..# #..M9DhLb M9Dhl  ......#####.### ......#M9Dh m .#?.....'.# #.#M9Dhlm  #.# .#######.#M9Dhkp ' .# .....#  .# #.# .)..# #. ........# ####.# ........####...# # ........# #.#+##### # ........# #.......# # ........# #.......# # .# #..[....# # ........####.##..### # _a +0 long sword; a +0 robeM9Dh|{ 018.5 (11.0)M9Dh| c1173---9.5 (12M9DhG M9Dh k  You now have 1178 gold pieces (gained 5).  Things that are here:M9Dhč 4820.5 (13M9Dh M9Dh o _a +2 battleaxe; a +0 robeN9Dh _N9Dh'N9Dh&Ki11 Fly  _You feel your willpower return. You feel your existence waver again.N9Dh#T: .....z  D ..... #.#.... .#...... . ##..... .# #####.### #.......# .?.......#  #.......#  .#######.......#  .#######.......#  ............... ...............# D   steam dragon (asleep) ...........)...# z   wight (dormant) ............).. ...............# ##N9Dh e[6.5 (6.0)7.5 (7N9DhqN9Dh~ _A wight and a steam dragon come into view. _There is an open door here.N9Dh .....z D ..... #.#.... .  #...... .  ##..... .#  .......#####.###  .......#.......#  .?.....@.......#  .......#.......#  .#######.......#  .......#  .......#  .......#  ...)...#  ....)..#   N9DhZ .....z D ..... #.#.... .  #...... .  ##..... .#  .......#####.###  .......#.......#  .?.....@.......#  .......#.......#  .#######.......#  .......#  ....... .......#  ...)...#  ....)..   _There are monsters nearby!N9Dh  ((((((DYou shoot an arrow. The arrow hits the steam dragon.  The steam dragon hisses angrily.N9Dh7 N9Dh8 N9DhFD ........N9DhF 4===8.5 (1N9Dh\N N9DhQ : _The steam dragon is lightly wounded.O9DhS'S....... ..... #.#.... .#...... . O9Dh(##..... .# .......#####.###.#.......# .?.....'.# .......#@......# .#######.......# O9Dh(.#######.......# ...............# .........#...........)...# O9Dh$)6............)..# ...............# ###.####...# #..O9DhU-O9DhpDD   steam dragon---9O9DhY. D.... #.#.... ..#...... . ##..... .# .......#####.###.......#.......# .?.....'.# .......#.# .#######.# .#######.O9Dha# .........# ........# ...........)...# #O9Dh............)..# #.........# #### ........####...# #...O9Dhz .# #.#+##### #... O9DhGO9DhO9DhY+.DzD   steam dragonz   wight (polearm, wandering)O9DhB---30O9DhO9Dhu _A wight comes into view. It is wielding a +2 trident.O9Dhv8 J#.#D... ..#...... .. # .# ......z#####.###.......#.......# .?.....'.# O9Dh9 O.......#.# .#######.# .#######.# .........O9Dhp9 # .......# .....)...# #.O9Dh; .)..# #....# ####. z   wight (polearm, wandering).####...# #.....# #.#+##### #..# #.......# #.O9Dh> O9Dh@ O9DhK '.D.zD   steam dragonz   wight (polearm)O9Dh>M %1O9DhNV O9DhX O9Dhu .#..D... .. ##..... .# .......#####.###......z#.......# .?.....'.# .......#.# .#######.# .#######.O9Dhv Z# .........# .# .)...# #.#.)..# #.#...# ####.#.####...# #..... z   wight (polearm).# #.#+##### #.......# #.......# #..# #.O9Dhw B# #.O9Dhx O9Dh z O9Dh{ O9Dh? .Dz.zD   steam dragonzz 2 wights (1 polearm)O9Dh %2O9Dhe O9Dh O9Dh z##..D.. .# ......z#####.###.#.......# .?.....z.# .......#.# .#######.# .#######.# .........# .# O9Dh/ n.)...# #.#..)..# #.#....# ####.#.####...# #........# #.#+##### #.zz 2 wights (1 polearm)........# #.......# #.........# #.......# #..# #..[....# #.O9Dh BO9Dh -.D.z'zD   steam dragonzz 2 wights (1 polearm)O9Dh %3O9Dhc O9Dh P9Dh .....D.#####.###.z#.......?.....'......#z#######.##.......)P9Dhk#.#..).####.######.......# #.#+######..........####.##..### #......P9DhP9DhP9DhP9Dh2.DzP9Dh[.zD   steam dragonzz 2 wights (1 polearm)P9Dh%%4P9DhmP9DhP9DhW) D#.......?.....z......########.z###.........)#.#...####.######........# #.#+#####........#.#######........###..# #......P9DhYP9DhbZP9Dh`t'z.zP9Dhma%5P9DhhP9Dhl  Things that are here: _a +0 long sword; a +0 robeP9Dh?.....'......#z#######.###..z..........)#.#..)####.######......P9Dh...# #.#+#####.......[###.##..#######........###..#   ##.####P9Dh6P9DhP9Dhq.z.zP9Dh,6 _P9DhP9DhP9Dhby ......########.z###............z.)#.#..).####.##...####.........# #.#+#####.......[.P9DhIz ###.##..#######........###..#   ##.#### #.....##P9Dh } P9Dhx~ P9Dhn v.z.zP9Dh݋ %7P9Dh P9Dh| w########.z................z......).#.#........)........####.##...####...... #@#+#####......#.....#P9Dh! [....####.##..########........###..#   ##.#### #.....######.##)P9Dh*# P9DhZ% P9Dhm0 w.z.zP9Dhg1 %8P9Dh9 P9Dh< Q9Dh........z......)z#.#....).....#####.######...#...... #.#+#####......#[###.##..#######........###..#  Q9Dhi= ##.#### #.....##.####.##) #....####Q9DhQ9DheQ9Dhv.z.zQ9Dh%9Q9DhYQ9Dh'Q9DhX9^  You beckon some vexing sprites to accompany your attacks.Q9DhKQ9DhSn.z)zQ9DhT5---==40Will/2 Jinx Fly Q9Dh\Q9Dh^; _You feel your willpower being sapped.Q9Dh' ((You shoot an arrow. The arrow hits the wight.Q9Dh:*Q9Dho  The wight is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the wight with its own hand.Q9DhD.z.z.D   steam dragonzz 2 wights (1 polearm, 1 very drained)15 =1Q9DhQ9Dh] _The wight is heavily damaged.Q9Dhc (You shoot an arrow.  The arrow hits the wight but does no damage.Q9Dh:*Q9Dh]  The wight is heavily damaged.A giggling sprite leaps out and makes the wight trip over its own feet.Q9Dh` m  The wight is severely damaged.Q9Dh g .D.zz.Q9Dhg ,2.6 (1.1Q9Dhp Q9DhKs V _The wight completely misses you.Q9Dhw6 I (Q9Dh67 (You shoot an arrow. The arrow closely misses the wight.The arrow hits the wight!Q9Dh :*Q9Dh *  The wight is heavily damaged.A giggling sprite leaps out and makes the wight trip over its own feet.Q9DhVt   The wight is almost destroyed.A giggling sprite leaps out and bonks the wight with its +2 trident.  The wight is almost destroyed.Q9Dht Q9Dhu Q9Dh2w Q9Dh`} ".Q9Dh} \D.zz.Q9Dh2~ Q9Dh~ }63.7Fly Q9Dh Q9Dh i _The jinxing sprites lose interest in you.Q9Dho&Q9Dhl'"(Q9Dh'(Q9Dh((Q9Dh)(Q9Dh*(Q9Dh*(Q9Dh+(Q9Dh+Q9Dh4,Q9DhQ9Dh.Q9Dh.Q9Dh ().Q9Dh7D).Q9Dh3.zQ9Dh---Q9Dh 4.8Q9DhQ9Dh Q9DhQ9Dh_You shoot an arrow. The arrow closely misses the wight. The wight misses you.Q9DhvR9Dh  You shoot an arrow. The arrow hits the wight.$   wight (R9Dh$p DD(unaware)You destroy the wight!The steam dragon is distracted by your dazzling golden aura.R9Dh1178 6=450R9DhfR9DhGR _The wight barely misses you.R9Dhn3Y(((((R9DhQ .D)...z$DYou shoot an arrow. The arrow barely misses the wight.The steam dragon hisses angrily.R9Dh%6R9DhR9Dh< _The wight hits you but does no damage.R9Dh R  You shoot an arrow. The arrow hits the wight!R9Dh݅ f$(R9Dh $(catching breath)You destroy the wight!The steam dragon is no longer distracted by gold.R9Dh0 ******The steam dragon breathes steam at you.R9Dh ......#.....#.)...#..#....§§§@§§R9Dh* =6=====7R9Dh.> R9Dh@ S _The ball of steam misses you.R9Dhܬ R9DhH R9Dh% R9DhD H _No target in view!S9Dh .......)#.#.D)..####.######§§...... #§#+#####......§[###.##..###S9DhXFWill/2 Fly #..#....#########.##..#).... S9Dh&§.S9DhL-----8 _S9DhQS9DhfS9Dh' Q-----S9Dh S9Dh f _You are in a cloud of steam!T9DheO )#.#.D)..####.######§§...... #§#+#####§......§[###.##..##T9DhQ$#####........###..#  ...# ##.####.....#..######.##.##.>#.#### T9DhWWT9Dh.X,9 _T9Dh\T9Dh^T9Dh1 IT9DhF4 O5T9Dh9 T9Dh\@ #D.§§.§D   steam dragonT9DhHC R 50 _You start resting.U9Dhz^  You beckon some vexing sprites to accompany your attacks.U9Dh....).§§§#.$$D..U9Dh4---4==1Jinx Fly U9DhU9Dh; _You feel your willpower being sapped.V9DhI ( You shoot an arrow. The arrow hits the steam dragon!V9Dh:*V9Dh..§.§D...[D(unaware, very drained)You feel your willpower being sapped.  You shoot an arrow. The arrow hits the steam dragon!  The steam dragon is moderately wounded.A giggling sprite leaps out and smacks the steam dragon with its own front  talonV9Dh\.  The steam dragon is heavily wounded.V9Dhy5==-5=2V9DhV9DhR _The steam dragon is distracted by your dazzling golden aura.V9DhA-(D  The steam dragon is heavily wounded. _The steam dragon is distracted by your dazzling golden aura.  You shoot an arrow.  The sV9Dhtteam dragon hisses angrily.  The arrow hits the steam dragon!  no longer distracted by gold.V9Dhi:*V9Dh@  The steam dragon is severely wounded.A giggling sprite leaps out and smacks the steam dragon with its own front  talon.V9DhlP...§)§§.§..DV9Dh Q( V9DhSR%3V9DhU]V9Dha` _The steam dragon is almost dead.V9DhZ ((((V9Dh$=(((You shoot an arrow.V9Dh06:*V9Dh|u.)..$.V9DhBDcatching breath, very d…)_The steam dragon is almost dead.  You shoot an arrow.  V9DhThe arrow barely misses the steam dragon.  A giggling sprite leaps out and makes the steam dragon trip over its own  talons.  The steam dragon is almost dead.V9DhX% ***  The steam dragon breathes steam at you.V9Dh..)....@§§§§...#....#.....#......#######.#V9DhѲ5----3---======V9Dh(4V9Dh"G _The ball of steam hits you!V9Dh9 Z ((((V9Dh =(((You shoot an arrow.V9Dh :*V9Dh  The arrow barely misses the steam dragon.A giggling sprite leaps out and smacks the steam dragon with its own front  talon.V9Dh ^ .)..V9Dhl j$.$.V9Dh >You kill the steam dragon!V9Dh! V9Dh< B7-------V9Dh?= ^60===---5V9DhC V9DhF D _You are engulfed in a cloud of scalding steam.V9Dh\mM.....# V9Dh)...).. #.#.......###.##V9Dh!###.$.# $#+####.. #§.[....V9Dh@B........####§##..#######§§###..# #........# ##.#####......V9Dh.a.. #V9Dhc...#..#V9DhS..§#§...V9DhR------6V9Dhk9V9DhB0 .V9DhB§...#..§§#You now have 1193 gold pieces (gained 15).  V9DhFCSThe jinxing sprites lose interest in you.V9DhDd93---7.8 (2V9DhaD@Fly V9DhJV9DhLl _The sprites lose interest in your situation.W9Dhh3W9Dhi8=4=41193329==11  _You feel your existence waver again.605==1=W9DhR2==2=6=3=W9Dh  You feel your willpower return.4=7==Fly  _Magic restored.W9Dh),W9Dh W9Dh 95W9Dh6 2=W9DhW9Dh:==W9DhW9DhW9Dh,W9DhmW9Dh96W9Dh:(=W9DhW9Dh 1 _HP restored.W9Dh-$3W9Dh&W9Dh(W9Dh+W9Dh#,W9Dh/W9Dh6k  You now have 1198 gold pieces (gained 5).  Things that are here:W9Dh6%8W9Dh9W9DhA##############..........# .......# ..)...# #.#.....)..#W9Dh/B #.#.......# ####.#####.$.# #+#####... #.......W9Dh|B ........# #..[....# #...... Fly ........####.##..### #......# # W9DhB...# #......# ####W9DhIV  .......#.# .#.# #.######## #.........# W9Dh`J#...............#  #...........)...# #.#.#............)..#  #.#.................# ####.###.W9DhJ.####.@.# #......#.# #)#+##### #......#.W9DhK# #.......# #..# #.......# #..# #..[....# #.........####.##..### #.W9DhMI#####........###..# #.#........# ##.#####......##.# #.....##.. _a +0 hand axe; a +0 robeW9DhT087.8 (30.0)W9DhPUG=8.8 (31W9DhYW9Dh`k  You now have 1204 gold pieces (gained 6).  Things that are here:W9Dh\a52049.8 (32W9DhfW9Dh hm _a +2 trident; a +0 robeW9Dh W9Dh6 W9Dh W9Dh XW9Dh0 W9Dh2 ,W9Dh4 W9Dh W9Dh W9Dh W9Dh# W9Dh0 ,W9Dha W9Dhw W9Dh ,W9Dh W9Dh W9Dh ,W9Dh W9Dh W9Dh ,W9Dh W9Dh W9DhP ,W9Dh W9Dh9 @  There is an open door here.W9DhQ W9Dh  _W9Dho W9Dh W9Dh ,W9Dh W9DhQ nW9Dh ,W9Dh1 W9Dh W9Dhk W9Dhj * .F...........  ............. W9Dh  #.#......... ..  #.......... ..  #######........ .# W9Dh   #...........#####.###  #...#.......#  W9DhW f#.....?@....'.......#  ............#.......#  ......#######.......#  W9Dh^ ......#######.......#  ....................# ###.................# F   sky beast (wandering) #. ...........)...# #. ............)..# ...............#W9Dh .402.8 (13W9DhQ +3.8 (14W9Dh] W9Dh! \ _A sky beast comes into view.X9Dh6  You beckon some vexing sprites to accompany your attacks..5---==4.0)Will/2 Jinx Fly  _You feel your willpower being sapped.X9DhX9DhX9Dh[^ _No target in view!X9Dh X9Dh X9Dh= X9Dh H _No target in view!X9Dh  .............. #.#... .. #######. .#...........#####.###.......?.....'.......@....#..#######...#######..............#..#...........####.).#X9DhX9Dh)FF   sky beastX9Dh25--5 _X9DhX9DhY9Dhq  You beckon more vexing sprites to accompany your attacks..F3------==6Y9Dh{Q _You feel your willpower being sapped.Y9Dhd (((( You shoot an arrow. The arrow hits the sky beast!Y9Dh:*Y9DhM  The sky beast is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the sky beast with its own tail.Y9DhP.F...(very drained)Y9DhTT15 =7Y9Dh5Y9Dha _The sky beast is heavily wounded.Y9DhSU ((( You shoot an arrow. The arrow hits the sky beast!Y9Dh, :*Y9Dhδ  The sky beast is severely wounded.A giggling sprite leaps out and makes the sky beast trip over its own tail.Y9Dh X.F..Y9Dhn %8Y9Dh Y9Dh b _The sky beast is severely wounded.Y9Dh T(((((Y9DhZ' 4*Y9Dh>  You shoot an arrow. The arrow closely misses the sky beast.A giggling sprite leaps out and makes the sky beast trip over its own tail.Y9Dh s..$..Y9Dh= i1204 ==---29Y9Dh-P c _You kill the sky beast!Y9DhY9DhY9DhY9DhH _No target in view!Z9DhG'Z9Dh'Z9Dh.Z9Dh#3H _No target in view!Z9Dh{=Z9Dh0>Z9Dh@Z9DhEZ9DhLh4= _Z9DhdMZ9DhJUHFly Z9Dh,WZ9Dh\{ _The sprites lose interest in your situation.Z9Dh\]Z9DhY_Z9Dhd,Z9DhfZ9DhnjZ9Dh?k9=Z9DhmZ9DhqO4Z9Dh\sZ9Dh(vO3Z9DhwZ9Dhyb5==Z9Dh7{Z9Dh~,Z9DhtZ9DhZ9Dhr+1204Z9DhdZ9DhO2Z9DhZ9Dh c==11 Z9DhÍZ9Dh _You feel your existence waver again.Z9DhZ9Dh˔a6=Z9DhXZ9Dh,Z9DhdZ9Dh,Z9DhHZ9Dh,Z9Dh1Z9Dh,O=Z9DhZ9Dh~,Z9DhɨZ9Dhߪ,Z9Dh"Z9DhFb7==Z9DhZ9DhZ9DhH,Z9DhZ9DhE,Z9DhZ9Dhw{ _F - 2 scrolls labelled KUK CEOCKU (gained 1)Z9Dh^Fly Z9DhҾZ9Dhfn _You feel your willpower return.Z9DhTP==Z9DhZ9DhK<20Z9DhZ9DhO _You now have 1220 gold pieces (gained 16).Z9Dh*3Z9Dh}Z9DhZ9Dh,Z9DhZ9DhZ9Dh,Z9DhZ9DhZ9Dh=,Z9DhYZ9DhZ9Dh,Z9DhZ9DhIZ9Dh,Z9Dh}Z9DhZ9Dh4,Z9DhGZ9Dh&Z9Dh,Z9DhYZ9DhZ9Dh....>....)# .. #..........# #.# #!.........#... #..........#.# #.....# #. #.........# #####. ---43.8 (34.0)#......... Z9Dh<#.........####.. #............... #...........#####.#......... .. #.......... #######........# .##...........#####.###Z9Dh]---4.8 (35Z9DhK Z9Dh I _Found a whip. Found a stone staircase leading down.Z9Dhp 3Z9Dh Z9Dh Z9Dh ######.#.#  c....>....)# .. #.# #.# #!.#... #.# #.### #...... #.#  #.........####. #...............Z9Dh<  #.........####.. #......... #...... c   centaur (asleep)Z9Dh #####.#... .. #.Z9DhZ .. .. #######........# .#Z9Dh c0.0)clauncher)A centaur comes into view.The centaur shouts!Z9Dh* (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.Z9Dh;y Z9Dh .c......@Z9Dh 3==5.8 (1Z9Dh Z9Dh8 K _The arrow misses you.Z9Dh ...#####.#.#  .c...>....)# ..  #..........# #.#  #!.........#...  #..........#.#  #...........###  #..............  #......@..#  #.........####.  #...............  #.........####..  #...............  #...............  #####.#......... ..  #.......... ..   .# [9Dh.6 ...#####.#.#  .c...>....)# ..  #..........# #.#  #!.........#...  #..........#.#  #...........###  #..............  #......@..#  #.........####.  #...............  #.........####..  #.......... #...............  #####.#.........  #..........   [9Dh3[9Dh[9Dh3^ _A centaur is nearby![9Dh5^  You beckon some vexing sprites to accompany your attacks.[9DhK.c[9Dhk5---6Will/2 Jinx Fly [9Dhf[9Dhx; _You feel your willpower being sapped.[9Dh2\((((((([9Dh^& ..c....  You shoot an arrow. The arrow barely misses the centaur.((((((([9Dh[9Dh.c...@..[9Dh4=7.9 (1.1[9Dh[9Dhp _The centaur shoots an arrow. The arrow closely misses you.[9Dh8u ((( You shoot an arrow. The arrow hits the centaur![9Dh:*[9Dh{c... , very drained) _The centaur shoots an arrow. The arrow closely misses you.shoot an arrow. The arrow hits the centaur!  The centaur is heavily wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is severely wounded.[9Dh](((((([9Dhq K ...@.[9Dhq x.  The centaur shoots an arrow. The arrow closely misses you.[9Dh?v L((([9Dh 0...[9Dh N15 9.0[9DhO [9DhF Y _The centaur shoots an arrow. The arrow hits you but does no damage.[9Dh> \((((((([9DhYm 9*[9DheK ...c... You shoot an arrow. The arrow barely misses the centaur.[9Dh+L A giggling sprite leaps out and bonks the centaur with its +0 orcbow.  The centaur is almost dead.[9DhaR ](((((([9Dh a...@..[9Dh ,500[9Dhw [9Dh h _The centaur shoots an arrow. The arrow misses you.[9Dh2T  You shoot an arrow. The arrow hits the centaur![9Dhn$(((\9DhVR0...\9Dhl1220 ---51 \9Dhq=_You kill the centaur!\9Dhuf\9Dhf\9Dh7\9Dh݅ \9Dh\9Dh:_No target in view!\9Dhe _6=Fly  _The sprites lose interest in your situation.\9Dhї=4\9Dh7==\9DhB\9Dh\9Dh\9Dh/93\9Dh\9Dh\9Dh==  You now have 1243 gold pieces (gained 23).1243\9Dh}$ \9Dh_You see here a +0 orcbow.\9Dh\9Dh92\9Dh\9Dh\9DhF11 \9Dh\9Dh _You feel your existence waver again.\9Dh~$ \9DhI_x - 2 white potions (gained 1)\9Dh3\9Dh\9Dh\9Dh\9Dh9\9Dh \9DhL \9Dhk,\9Dh-\9Dh9\9Dh ,\9Dh\9Dh\9Dh,\9Dh\9Dh\9Dh \9Dh'!@Fly \9Dh+"\9DhW%n _You feel your willpower return.\9Dh'\9Dh(\9Dh)\9DhW+\9Dh:-,\9Dh/\9Dh1F _You reach down and open the door.\9Dhy4\9Dh4\9Dh5\9Dh8@  There is an open door here.\9DhW: \9Dh:_\9Dh ;\9Dh>\9DhBAB\9DhC@  There is an open door here.\9DhE\9Dh F _\9DhBH\9DhH\9DhK,\9Dh5L\9DhKM\9DhN,\9DhO\9DhnQ\9DhR,\9DhS\9DhT\9DhV,\9DhV\9DhlW\9DhuY,\9DhZ\9Dh\\9Dh]\9DhA^\9Dh^\9Dh_\9Dha\9Dha\9Dh&b\9Dh*c\9Dhd\9Dhe\9DhUe\9Dhf\9Dhg\9Dhh,\9Dhi\9Dhk,\9Dhk\9Dhl\9Dh%n\9Dhxn\9Dhn\9Dho\9DhJq\9Dhq\9Dhr\9Dhwt\9Dh2v,\9Dhv\9Dhx\9Dhy\9DhTz\9Dh {\9Dh|\9Dhe,\9Dht\9Dh?\9Dh ,\9Dh4\9Dh\9Dh \9Dh\\9Dha\9Dh\9Dh,\9Dh\9Dh\9Dh\9Dh\9Dh_\9Dh\9Dh.,\9DhŜ\9Dh\9DhE,\9Dh\9Dh\9DhW\9Dh\9DhS\9Dhɨ\9Dh\9Dh\9Dh\9Dh\9Dh\9DhW\9Dh\9DhR\9Dh\9Dh\9Dh\9Dh\9DhR\9Dh\9DhX\9Dh\9Dh\9DhQ\9DhA\9Dh\9Dhw,\9Dh\9Dh%\9Dh+,\9Dh \9Dh\9Dh\9Dh/\9Dh\9Dh2\9DhB\9Dh\9Dhe\9Dh\9Dh \9Dh\9Dh\9Dh^\9Dh\9Dh\9Dh\9Dh\9Dh\9Dh\9Dh\9Dh\9Dh6\9Dh5\9Dh,\9Dh\9Dh\9Dh\9Dh \9Dh\9Dh\9Dh\9Dhj\9Dh\9Dh\9Dh,\9Dh\9Dh\9DhS\9DhB\9Dh,\9Dh\9Dh\9Dh,\9Dh\9Dh; \9Dh{,\9Dh\9Dh)\9DhR,\9Dh`\9Dh\9Dh8,\9Dh\9DhI\9Dh \9Dh]\9Dh\9Dh\9Dh!\9Dh!\9Dh"\9Dh'$\9Dhj&,\9Dh['\9Dh'\9Dh),\9Dh_+\9Dh/\9Dh0\9DhJ1\9DhS2\9Dh4\9Dh#5\9Dhw5\9Dh5\9DhA7\9Dh#9,\9Dh9\9Dh:\9Dh=B\9Dh>\9DhoBB\9DhC\9Dh)E,\9DhF,\9DhZH\9DhH\9DhI\9DhJ\9DhrL\9DhL\9DhM\9DhO\9DhP,\9DhEQ\9DhR\9DhTB\9DhU\9DhW,\9Dh+X\9DhZ\9Dhb[,\9Dh\\9Dh&]\9Dh._,\9Dh_\9Dha\9Dhh, ####### ......# ............. .####.# ........... ....#.# ....5.... ....#.#  #####.# ..... ......# ... .###### #'# .###.# #@# --- \9Dhj......###########.####### ........................ .....###########.####### .....# #.# .....# #.# 5   white imp (asleep) .....# #.# #.# ##.### #.# #.# ##.### #.# #.#.\9Dhsw \9DhxP5541.0 (90.0)5You reach down and open the door.  A white imp comes into view.The white imp shouts!\9Dh{ ****The white imp gestures at you.\9Dh 8...'\9Dhd4-6--\9Dh.===2.0 (91\9Dh\9Dh = _The puff of frost hits you. You resist.]9Dh^  You beckon some vexing sprites to accompany your attacks.]9Dh^.5]9Dh5-4------3.0 (1.0)Will/2 Jinx Fly ]9Dhj]9Dh; _You feel your willpower being sapped.]9DhV  You shoot an arrow. The arrow hits the white imp!]9Dh)$(((]9DhpZ2..']9Dh+pU1243 =4.1 (1.1]9Dhs]9DhuM _You kill the white imp!]9Dh3]9Dh=]9DhH _No target in view!]9Dhq ]9Dht ]9Dhtx ]9Dh| H _No target in view!]9DhO ]9Dh ]9Dh ]9Dh ]9Dh _6=Fly ]9Dh { _The sprites lose interest in your situation.]9Dh 9---]9Dh ]9Dh ]9Dh) ]9Dh ]9Dh^ ]9DhP L5==]9Dh ]9Dhļ ]9Dhk 9=]9Dhs ]9Dh ]9Dhh ]9Dh :==]9Dh ]9Dh ,]9Dh6 ]9DhU o12436=]9Dh ]9Dh ,]9Dho ]9Dh ,]9Dh& ]9Dh ]9Dh[ ]9Dh ]9Dh* ]9Dh 9=]9Dh' ]9Dh ]9Dh* ]9Dh ]9Dh ]9Dh ]9Dh ]9Dh ]9Dh L7==]9Dh ]9Dh ]9Dh ]9Dh( ]9Dh ]9Dh @  There is an open door here.]9Dhz ]9Dh  _]9DhM ]9Dh# ]9Dh ,]9Dh ]9Dh ]9Dh. P==]9Dh ]9Dh ;6]9Dhy ]9Dh N _You now have 1246 gold pieces (gained 3).]9Dh ]9Dh_ ]9Dh ]9Dh B]9Dh ]9Dh ]9Dh Fly  _You feel your willpower return.]9Dh 3]9Dh ]9Dh ]9Dh] ,]9Dh ]9Dhv! ]9Dh# ,]9Dh% ]9DhK,   ###### ######### #### .....# #.......###..... ...#.# #................ .#.#.# #................ .#.#..@.............--- .#.##................]9Dh, )#.#......##................#.#.####.##................#......#.##................#.#....#.#######...........#######.# #........... ............# #........... ..####.###### ####'#######You pick up a book of Cantrips and begin reading...]9Dh&1 S73.1 (29.0)---]9Dh1 $4.1 (30]9Dhi4 ]9Dhb6  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.^9DhD^9DhF^9DhfH,^9DhM^9DhQ^9DhFZ^9Dh],^9Dh `^9Dh`^9Dh!b^9Dh;d^9Dhf^9Dhf^9Dhg^9Dhj^9DhEl^9Dhl^9Dhn^9Dh p^9Dhr^9Dhs^9Dht^9Dhv^9Dhy^9DhEz^9Dhe{^9Dh}^9DhɁ^9Dh‚^9DhW^9Dh^9Dh^9Dh^9Dh@^9Dh^9Dh^9Dh^9Dh^9DhC^9Dh0^9DhЕ^9Dhؖ^9Dhg^9Dhb^9Dh^9Dh^9Dhv^9Dh^9Dhe^9DhS^9DhI^9Dh^9Dh1^9Dh  ^9Dh+ ######### #####+### ^9Dh3 #.......###....@..#  #.................#  #.................#  #.................# ##.................# ##.................# ##.................# ##.........## #######...........#^9Dhʬ^9DhC###^9Dh*#.o^9Dh*4#.#^9Dh*#.#^9Dh*#.#^9Dh )#.#^9Dh'^9Dh86.1 (12^9Dhk_o   orc priest (asleep)^9Dh ^9Dh7  ^9Dh.As you open the door, it creaks loudly!  ^9Dh,_An orc priest comes into view. It is wielding a +3 short sword of draining.^9Dh^9Dh*^9Dh.^9Dh'o^9Dh o^9Dh!^9Dh^9Dh!======^9Dh $7.1 (13^9DhK^9Dh! ^9Dh^9Dh3_The orc priest shouts! You hear a shout! x2^9Dh   You beckon some vexing sprites to accompany your attacks..o5---==----8.0)Will/2 Jinx Fly  _You feel your willpower being sapped.^9Dh ((( You shoot an arrow. The arrow hits the orc priest.^9Dh@.o.'=---9.2 (1.1 _The orc priest is moderately wounded._9DhZ((((((_9Dh]M4*_9Dh&F  You shoot an arrow. The arrow barely misses the orc priest.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc priest trip over its own feet.  The orc priest is heavily wounded..o...o'(very drained)o   orc15 900 _9DhPr_An orc comes into view. It is wielding a +0 short sword._9Dh-Z((((((_9Dh4*_9Dhf+  You shoot an arrow. The arrow barely misses the orc priest.A giggling sprite leaps out and makes the orc priest trip over its own feet...o...o 1 _The orc priest is severely wounded._9DhP  You shoot an arrow. The arrow hits the orc priest!$o   orc_9Dhl.o_9Dhm1246 ---62 _You kill the orc priest!_9Dh5 ### #.. #.# #o# #.# #.#   #####$###  #....@..#  #.................#  #.................#  #.................# ..........# ..........# ..........# .........## _9Dh  ### #.. #.# #o# #.#_9Dh̋  #.#   #####$###  #....@..#  #.................# _9Dh  #.................#  #.................# ..........#..........# ..........#.........##_9Dh _9Dh _9Dh| _9Dh _9Dh [ _An orc is nearby!_9DhYF W (((_9Dh\G [ You shoot an arrow. The arrow hits the orc._9Dh :*_9Dh  _9DhT  _9Dh 6The orc is heavily wounded._9Dh [A giggling sprite leaps out and makes the orc trip over its own feet._9Dhm _9Dh $_9Dh ._9DhI ._9Dh $_9Dhy !_9Dh _9Dh 6_9Dh 3_9Dh _9Dh  _9Dh _9Dh #_You kill the orc!_9Dh$ _9DhV _No target in view!`9Dh _No target in view!`9Dhб6= _Fly  _The sprites lose interest in your situation.`9Dh$o...---.........o   orc warrior (wandering)`9Dh+6.2 (3`9DhF---7.2 (4`9Dh`9Dh2| _An orc warrior comes into view. It is wielding a +0 war axe.`9Dh6" ### #.o #.# #$# #.# #.#   #####$###  `9Dh#I#....@..#  ..........#  ..........#  ..........# ..........# ..........# ..........# .........## `9Dh R ### #.o #.# #$# #.# #.#   #####$###  `9Dh =#....@..#  ..........#  ..........#  ..........# ..........#..........# ..........#.........##`9Dh `9Dh `9DhR `9Dh c _An orc warrior is nearby!`9Dh (((((oYou shoot an arrow.  The orc warrior shouts!`9Dh `9Dh .o$..$`9Dh t1246====8.2 (1`9Dh `9Dh# H _The arrow hits the orc warrior but does no damage.`9Dhd ] ((((`9Dhf c You shoot an arrow. The arrow hits the orc warrior!`9DhS.o..$9`9Dhqf _The orc warrior is moderately wounded.a9Dh\ ((((((You shoot an arrow.a9Dha9Dh..$o.$a9DhV7==600a9Dh?a9Dh^ _The arrow barely misses the orc warrior.a9Dh b9Dh&A b9DhlB K4=b9Dh%k ==5=46=o3---o   orc (wandering)b9Dh~ 10.0)---9.3 (11b9Dh s _An orc comes into view. It is wielding a +0 dagger.c9DhSL ### #.o #.# #$# #.# #.#   #####$###  #....@..#  ..........#  c9DhT..........#  ..........# ..........# ..........# ..........# .........## c9DhO ### #.o #.# #$# #.# #.#   #####$###  #....@..#  ..........#  ..........#  ..........# ..........#..........# ..........#c9Dh>.........##c9Dhc9Dhc9Dhc9Dhb[ _An orc is nearby!c9Dhۦ (((((You shoot an arrow.c9Dh,c9Dh>|.o$..$6=2===20.3 (1.0) _The arrow hits the orc but does no damage.c9DhȱP  You shoot an arrow. The arrow hits the orc!c9Dhyw$((((c9Dh Aj$..$c9Dh?fN1246 =1c9Dh0ic9DhRkG _You kill the orc!c9Dh c9DhɈ c9DhŎ c9DhK H _No target in view!c9Dh c9Dh c9Dh c9Dh c9Dh" P _c9Dh% F11 c9Dh- s _You feel your existence waver again.c9DhA/ h=7==c9Dh-3 c9Dhj? (---c9Dh=F TM##..$ #.# ######## #####@###c9DhF ###.....#.................#.........##c9DhP q4.3 (3---5.3 (4c9DhLY c9Dh-[  You now have 1261 gold pieces (gained 15).  There is an open door, spattered with blood here.  Things that are here:c9Dh\ G616.3 (5c9Dh_ c9DhPa _a +0 war axe; a +0 chain mail; a +3 short sword of drainingd9Dh6d9Dh|==d9Dhh,d9Dh,d9Dh  You now have 1270 gold pieces (gained 9).  Things that are here:70d9DhA _a +0 flail; a +0 short swordd9Dh3d9Dhܻd9Dho  You now have 1278 gold pieces (gained 8).  You see here a +0 dagger.d9Dh Z8Fly d9Dhd9Dhn _You feel your willpower return.d9Dh3d9Dhd9Dhd9Dh,d9Dhd9DhSd9Dh,d9DhKd9Dhd9Dhd9Dh_$1278d9Dh"d9Dhd9Dh,d9Dhd9Dh:d9Dhd9Dh=d9Dh&d9Dhd9Dhtd9Dhd9Dhd9Dh1d9Dh7d9Dhd9Dh~d9DhLd9DhBd9Dhd9Dhd9Dhd9Dhd9Dh`d9DhOd9Dhd9Dh d9Dhd9Dh,d9Dhd9Dhd9Dhd9Dh1d9Dhd9Dhd9Dhd9Dh,d9Dhmd9Dh:d9Dhd9Dh6d9Dhd9Dh4d9Dh d9DhU d9Dhyd9Dhd9DhGd9Dhd9Dhd9DhVd9Dhd9Dhd9Dhd9DhTd9Dhd9Dhd9Dhd9Dh|d9Dhd9Dhd9Dhd9Dhd9Dhd9Dhd9Dhkd9Dhd9Dhgd9Dh6 d9Dh!d9Dh!d9DhX"d9Dhd#d9Dh$d9Dh$d9Dhb%d9DhW&d9Dh'd9Dh (d9Dh~(d9Dh~)d9Dh*d9Dhf+d9Dh+d9Dh,d9Dh.d9Dhs.d9Dh.d9Dh70d9Dht1d9Dh1d9DhE2d9Dh73d9Dh4d9Dh5d9Dh7,d9Dh7d9Dh38d9Dh8d9Dh9d9DhF;d9Dh;d9Dh;d9Dh<d9Dh&>d9Dhz>d9Dh>d9Dh?d9DhSAd9DhAd9DhAd9DhBd9DhQDd9DhDd9DhDd9DhFd9Dh3Gd9DhGd9DhGd9DhHd9DhJd9Dh\Jd9DhJd9DhtKd9DhLd9DhMd9DhVMd9Dh!Nd9DhsOd9DhOd9DhPd9Dh Qd9DheRd9DhRd9DhSd9DhTd9DhJUd9DhUd9DhUd9DhVd9DhGXd9DhXd9DhXd9DhYd9Dh*[d9Dh[d9Dh[d9Dh\d9Dhs^d9Dh^d9Dh'_d9Dh`d9Dhnad9Dhad9Dhbd9Dhcd9Dhdd9Dhdd9DhHed9DhGfd9Dhgd9DhBhd9Dhhd9Dhid9Dhkd9Dh]kd9Dhkd9Dhld9Dh_nd9Dhnd9Dh od9Dh.pd9DhUqd9Dhqd9Dhrd9Dhsd9Dh?td9Dhtd9Dhtd9Dhud9Dh0wd9Dhwd9Dhwd9Dhxd9Dhzd9Dhdzd9Dhzd9Dh{d9Dh|d9Dh(}d9Dh}d9Dhd9DhGd9Dhd9Dhd9Dhd9Dhcd9Dhd9Dh"d9Dhd9Dhd9Dhod9Dhd9Dhdd9Dhe .##.# .#.#.# ..#.# ##.#d9DhÐ .#.# ########.#.# .>.......#.#d9DhN #........#.#  #....@..# 89.3 (63.0) <.......##  #.#.##.#....   #.# #   #.#.###.....#   #.#.#.#     ####.#.#.###...#    # ##......#.......#   #))#   d9DhaB90.3 (64d9Dhd9Dh\ _Found a stone staircase leading up and a stone staircase leading down.d9Dh 3d9Dhd9Dhd9Dhd9Dhd9Dhd9Dh,d9Dh:d9DhXd9Dh2,d9Dhd9Dhd9Dh ,d9Dh5 d9Dh: d9Dh^,d9Dh d9Dhd9Dh,d9Dhd9Dhd9Dh2,d9Dhd9Dhd9Dh ,d9Dh!d9Dh3(d9Dh/ .......# #.# ....... #.#.# ....... #.#.# '####### #.#.# .# #.#.# .####### .#######.#.# ....... .d9Dh0>.......#.# .####### ...x...........#.# .# #@##.......# .# #<.......### .# #.#.##.#....# .# #.#.........# .# #.#.###.....# .# #. #.#.#.......# x   Erica (constriction, asleep)d9Dh73 #. ####.#.#.###...# #.# ##......#.......#  # #.###))#............#d9DhX719.3 (9.0)d9Dh70700.3 (10.0)d9Dh;d9DhB  Erica the Fiery-Tempered comes into view. She is wielding a +4 scimitar of _flaming.f9Dhf9DhEvoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (8)  s - a wand of flame (25)  u - a wand of light (8) [!] read|quaff|evoke[?] describe selectedg9Dh= g9Dh g9DhY ........##.#dertzug the Jinx ........#.#.#Poltergeist of Gozag  Gold: 1278 ........#.#.#Health: 66/66 ======================== '########.#.#Magic: 17/17 ======================== .##.#.#AC: 11Str: 4 g9Dh .####### .#############.#.#EV: 14Int: 17 ........ .......>.......#.#SH: 0Dex: 20 .####### ...x...........#.#XL: 10 Next: 69% Place: Dungeon:8 .#g9Dh #@##.......#Noise: ---------  Time: 8700.3 (0.0) .##<.......###g) +0 orcbow .##.#.##.#....#Cast: Jinxbite .##.#.........#Fly .##.#.###.....# .# #.#.#.#.......#x   Erica (constriction, asleep)#. ####.#.#.###...##.# ##......#.......## #.###))#............#You now have 1278 gold pieces (gained 8).  You see here a +0 dagger. _You feel your willpower return. _Found a stone staircase leading up and a stone staircase leading down.  Erica the Fiery-Tempered comes into view. She is wielding a +4 scimitar of _flaming.g9Dh ........##.#  dertzug the Jinx ........g9Dh #.#.#  Poltergeist of Gozag  Gold: 1278 ........#.#.#  Health: 66/66 ======================== '########.#.#  Magic: 17/17 ======================== .#g9Dho /#.#.#  AC: 11Str: 4 .####### .#############.#.#  EV: 14Int: 17 g9Dh ........ .......>.......#.#  SH: 0Dex: 20 .####### ...x***........#.#  XL: 10 Next: 69% Place: Dungeon:8 g9Dh .# #@##.......#  Noise: ---------  Time: 8700.3 (0.0) .# #<.......###  g) +0 orcbow .# #.#.##.#....#  Cast: Jinxbite .# #.#.........#  Fly .# #.#.###.....# .# #. #.#.#.......#  x   Erica (constriction, asleep) #. ####.#.#.###...#  #.# ##......#.......#  # #.###))#............# Erica the Fiery-Tempered comes into view. She is wielding a +4 scimitar of _flaming.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +4 scimitar of flaming and wearing a +4 ring of  protection (asleep, 100% to hit)h9DhE........##.#dertzug the Jinx ........#.#.#Poltergeist of Gozag  Gold: 1278 ........#.#.#Health: 66/66 ======================== '########.#.#Magic: 17/17 ======================== .#h9Dh*#.#.#AC: 11Str: 4 .####### .#############.#.#EV: 14Int: 17 ........ ..*....>.......#.#SH: 0Dex: 20 .####### ...****........#.#XL: 10 Next: 69% Place: Dungeon:8 .##@##.......#Noise: ---------  Time: 8700.3 (0.0) .##<.......###g) +0 orcbow .##.#.##.#....#Cast: Jinxbite .##.#.........#Fly h9Dho.##.#.###.....# .# #.#.#.#.......#x   Erica (constriction, blind, unable to…)#. ####.#.#.###...##.# ##......#.......## #.###))#............#Aim: Erica, wielding a +4 scimitar of flaming and wearing a +4 ring of  protection (asleep, 100% to hit)  The bolt of light hits Erica!  Erica is lightly wounded.  Erica shouts!  You feel bolstered by spreading misfortune.h9Dhb..x..15 ====1.3 (1  protection (asleep, 100% to hit)  The bolt of light hits Erica!  Erica is lightly wounded.shouts!  You feel bolstered by spreading misfortune. _Erica is blinded.h9Dh h9Dh h9Dh h9Dh F _Unknown command.i9Dhi9Dh}Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (8)  d - Zap: wand of flame (25)  e - Zap: wand of light (7) i9Dh[Spells ([,] to cycle)  f - Cast: Jinxbite  g - Cast: Sigil of Binding  h - Cast: Inner Flame (4%)i - Cast: Slow  j - Cast: Ensorcelled Hibernation  k - Cast: Cause Fear (2%) Abilities ([,] to cycle)  l - Abil: Potion Petition  m - Abil: Call Merchant  n - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onj9Dh........##.#dertzug the Jinx ........#.#.#Poltergeist of Gozag  Gold: 1278 ........#.#.#Health: 66/66 ======================== '########.#.#Magic: 17/17 ======================== .##.#.#AC: 15  Str: 4 .####### .#############.#.#EV: 14Int: 17 ........ .......>.......#.#SH: 0Dex: 20 .####### ....x..........#.#XL: 10 Next: 69% Place: Dungeon:8 .##@##.......#Noise: ====-----  Time: 8701.3 (0.0) .##<.......###g) +0 orcbow .##.#.##.#....#Cast: Jinxbite .##.9Dh3m#.........#Fly .##.#.###.....# .# #.#.#.#.......#x   Erica (constriction, blind, unable to…)#. ####.#.#.###...##.# ##......#.......## #.###))#............#The bolt of light hits Erica!  Erica is lightly wounded.  Erica shouts!  You feel bolstered by spreading misfortune. _Erica is blinded. _Unknown command.j9Dh?t  You beckon some vexing sprites to accompany your attacks..x5---==--2.3 (1Will/2 Jinx Fly j9Dhwj9Dhz; _You feel your willpower being sapped.j9DhE((((j9DhOc ..x.  You shoot an arrow. The arrow closely misses Erica. **Erica stares at you and mumbles some strange words.The bolt of poison hits you but does no damage.j9DhK.@j9DhU=-3.4 (1.1j9Dhj9Dh! _You resist.j9Dh E((((j9DhP j9Dh S...xj9Dhx '4.5j9Dh j9Dh I _You shoot an arrow. The arrow closely misses Erica.j9Dh7 B((j9Dhپ 3*j9Dhq.xresist. _You shoot an arrow. The arrow closely misses Erica.  A giggling sprite leaps out and makes Erica trip over her own tentacles.  Erica is lightly wounded.  Erica says, "I'm so much better than you."j9Dhh **Erica stares at you and mumbles some strange words.j9Dh7>@.j9Dh9G650k9DhVk9Dh<T _The bolt of poison misses you.k9DhB((k9Dh\ .xxdrained)You shoot an arrow. The arrow barely misses Erica. Erica is no longer blind.k9Dh`?---6k9Dhbk9DhveG _Erica misses you.k9Dhx  You shoot an arrow. The arrow hits Erica!k9Dh![:*k9Dho;^x very drained) _Erica misses you.  You shoot an arrow. The arrow hits Erica!  Erica is moderately wounded.  A giggling sprite leaps out and makes Erica trip over her own tentaclesk9Dh><.  Erica is heavily wounded.Erica hits you with a +4 scimitar of flaming.k9Dh=e2--4--k9Dhn>7k9DhN< _Erica burns you.k9DhDB((k9Dhd% .xYou shoot an arrow. The arrow barely misses Erica.k9Dh((T5==8k9Dh0k9Dh68 _Erica hits you but does no damage.k9DhN  You shoot an arrow. The arrow hits Erica!k9Dh :*k9Dh( x _Erica hits you but does no damage.  You shoot an arrow. The arrow hits Erica!  A giggling sprite leaps out and smacks Erica with her own tentacle.  Erica is severely wounded.The jinxing sprites lose interest in you.9Fly k9DhY k9Dh8 O _Erica closely misses you.l9DhEvoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (8)  s - a wand of flame (25)  u - a wand of light (7) [!] read|quaff|evoke[?] describe selectedl9Dh l9DhD........##.#dertzug the Jinx ........#.#.#Poltergeist of Gozag  Gold: 1278 ........#.#.#Health: 62/66 ======================-- '########.#.#Magic: 15/17 =====================--- .##.#.#AC: 16  Str: 4 .####### .#############.#.#l9DhEV: 14Int: 17 ........ .......>.......#.#SH: 0Dex: 20 .####### ......x........#.#XL: 10 Next: 69% Place: Dungeon:8 .##@##.......#Noise: ===------  Time: 8709.5 (0.0) .##<.......###g) +0 orcbow .##.#.##.#....#Cast: Jinxbite .##.#.........#Will/2 Fly .##.#.###.....# .# #.#.#.#.......#x   Erica (constriction, very drained)#. ####.#.#.###...#l9DhZ#.# ##......#.......## #.###))#............#You shoot an arrow. The arrow hits Erica!  Erica is heavily wounded.A giggling sprite leaps out and smacks Erica with her own tentacle.  Erica is severely wounded.The jinxing sprites lose interest in you. _Erica closely misses you.l9Dh ........##.#  dertzug the Jinx ........#.#.#  Poltergeist of Gozag  Gold: 1278 ........#.#.#  Health: 62/66 ======================-- '########.#.#  Magic: 15/17 =====================--- .##.#.#  AC: 16  Str: 4 .####### .#############.#.#  EV: 14Int: 17 l9Dh........ .......>.......#.#  SH: 0Dex: 20 .####### ......x........#.#  XL: 10 Next: 69% Place: Dungeon:8 .# #@##.......#  Noise: ===------  Time: 8709.5 (0.0) .# #<.......###  g) +0 orcbow .# #.#.##.#....#  Cast: Jinxbite .# #.#.........#  Will/2 Fly .# #.#.###.....# .# #. #.#.#.......#  x   Erica (constriction, very drained) #. ####.#.#.###...#  #.# ##......#.......#  # #.###))#............# The jinxing sprites lose interest in you. l9Dh _Erica closely misses you.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +4 scimitar of flaming and wearing a +4 ring of  protection (severely wounded, heavily drained, 60% to hit)m9Dh........##.#dertzug the Jinx ........#.#.#Poltergeist of Gozag  Gold: 1278 ........#.#.#Health: 62/66 ======================-- '########.#.#Magic: 15/17 =====================--- .##.#.#AC: 16  Str: 4 .####### .#############.#.#EV: 14Int: 17 ........ .....*.>.......#.#SH: 0Dex: 20 .####### ......*........#.#XL: 10 Next: 69% Place: Dungeon:8 .##@##.......#Noise: ===------  Time: 8709.5 (0.0) .##<.......###m9Dhg) +0 orcbow .##.#.##.#....#Cast: Jinxbite .##.#.........#Will/2 Fly .##.#.###.....# .# #.#.#.#.......#x   Erica (constriction, blind, unable to…)#. ####.#.#.###...##.# ##......#.......## #.###))#............#Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +4 scimitar of flaming and wearing a +4 ring of  protection (severely wounded, heavily drained, 60% to hit)  The bolt of light hits Erica!  Erica is almost dead.m9Dh .xPress: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +4 scimitar of flaming and wearing a +4 ring of  protection (severely wounded, heavily drained, 60% to hit)  The bolt of light hits Erica!  Erica is almost dead.  Erica is blinded.m9Dh **Erica casts a spell at you.The bolt of poison hits you but does no damage.m9Dh0'>@.m9Dh%(z37====10.5 (1m9Dh,m9Dh/! _You resist.m9DhEh  You shoot an arrow.  The arrow hits Erica but does no damage.m9Dh  Erica is almost dead.Erica hits you with a +4 scimitar of flaming!m9Dhx54---4--===-1m9Dhm9Dhr& _Erica burns you.m9Dh1+ B((m9Dh8 P.xm9Dh1 F-2.6 (1.1m9DhN m9DhX _You shoot an arrow. The arrow closely misses Erica. Erica closely misses you.m9Dh B((m9Dh2s u.xwandering, blindm9DhWt e5=--30m9Dhy m9DhU} _You shoot an arrow. The arrow barely misses Erica. Erica closely misses you.n9Dh B((n9Dhk .xblind, unable toYou shoot an arrow. The arrow barely misses Erica.  Erica hits you with a +4 scimitar of flaming.3-5==4.7 (1.1 (( _Erica burns you.n9Dh , .xYou shoot an arrow. The arrow closely misses Erica. Erica misses you.  Erica casts a spell at you.n9Dh5.8 _You resist with some effort.n9DhNB((n9Dhb .xYou shoot an arrow. The arrow barely misses Erica. Erica seems less drained.4-6.9 _Erica barely misses you.n9Dh`N  You shoot an arrow. The arrow hits Erica.n9Dh  Erica is almost dead.Erica writhes her tentacles angrily.n9DhfG670n9Dhxn9DhR _Erica completely misses you.n9DhN B((n9Dh P.xn9Dh B==8n9Dh n9Dh _You shoot an arrow. The arrow closely misses Erica. Erica barely misses you.n9Dh} B((n9Dh%u.x9n9Dh-n9Dhp2 _You shoot an arrow. The arrow barely misses Erica. Erica completely misses you.n9DhJB((n9Dh' .xYou shoot an arrow. The arrow closely misses Erica.  Erica boasts, "If terror be the object, I am a masterpiece!"n9Dh **Erica casts a spell at you.o9Dh$I@.5=20 _The bolt of poison misses you.o9Dh,N  You shoot an arrow. The arrow hits Erica.o9Dh&C$o9Dho9Dhq1278 6/67=6/18881o9Dho9Dh[ _You kill Erica!o9DhZo9Dho9DhH _No target in view!o9Dh; .## #.#.# #.#. #.#.# ......... #.#.# #'####### #.#.# #.##.#.# #.########.#############.#.# ...........>o9Dh> .#.# #.########......@........#.# #.#.....###.##.......# #.#... #<.......### #.## #.#.##.#....# #.# #.#.........# #.#  #.#.###..# #.# #. #.#.#.....# #. ####.#.#.###...# #.# ##.#.#o9DhVG o9DhH 6---2 _o9DhFO o9Dh] q  You now have 1284 gold pieces (gained 6).  K - a +4 ring of protectiono9Dh` y847---3.9 (2o9Dh e o9DhGi \ _You see here a +4 scimitar of flaming.p9Dh4 p9Dh5 ,p9Dh7 p9Dh~; p9DhG< Q87=p9Dh= p9DhC p5Fly p9DhE p9DhkK n _You feel your willpower return.p9DhL p9DhM p9DhMR a9=p9Dh}T p9DhyX p9Dh6Y A=4p9DhZ p9Dh4^ ,p9Dh)` p9Dhd p9Dhd 60=8==3p9Dhe p9Dhg p9Dhh +1284p9Dhh p9Dhk ,p9Dh]m p9Dhmo ;1p9Dhp p9DhNs X==2p9Dh t p9Dhv F11 p9Dhx p9Dhz s _You feel your existence waver again.p9DhV{ K2=p9Dh | p9Dh~ ,p9Dh p9Dhہ ,p9Dh' p9Dh ,p9Dh p9Dh k3=p9Dh p9Dh ,p9Dh p9DhI ,p9DhV p9DhX ;4p9Dh p9Dhx ,p9Dh^ '5=6=7=p9Dh Xp9Dh ,p9Dh p9Dh 9=p9Dh p9Dh p9Dh ,p9DhC p9Dh p9Dh ,p9Dh_ p9Dhf p9Dh% ,p9Dh p9Dh p9Dh ,p9Dh p9Dhd p9Dh ,p9Dh p9DhX p9Dh ,p9Dhd p9Dh6 p9Dh ,p9Dh p9Dh p9Dh ,p9DhJ p9Dh p9Dhq ,p9Dh p9Dh p9Dh ,p9Dhw p9Dh p9Dh ,p9Dhg p9DhZ p9Dh" ,p9Dh# p9Dh4% p9DhF' ,p9Dh ( p9Dh+) p9Dh* ,p9DhQ+ p9Dh9/ p9Dh1 ,p9Dhu1 p9Dh2 p9Dh4 ,p9Dh 5 p9Dh9 p9Dh; ,p9Dh< p9DhR= p9Dh8? ,p9Dh? p9DhB p9Dh I  ##.# #........... # #........... #### ####'######### #.# #.##. ..####.########.########## .............................>... .####.########......)....# #.#####....j..###.##. p9DhK ..# #.#.@.....#<... . #.#.###.#####.#.#.##. ## #.#.#.........#.#.... ## #.#.#.#.#######.#.### .#.#.#.#.# #.#.#.. .#.#.#.# ####.#.#.# j   gnoll (wandering) ..# #.#.#.# ##......#.. ..# #.#.#.###))#....... ..# #.#).).<.....p9DhoL 078.9 (55.0)p9DhfQ M.jp9DhQ +9.9 (56p9DhU p9DhW q9DhC(((((((q9Dh {  You shoot an arrow. The arrow barely misses the gnoll.q9DhV....j..jq9Dh};===80.9 (1.0)q9Dh#= _The gnoll shouts!r9Dhva ((((You shoot an arrow. The arrow hits the gnoll.r9Dh\r9Dh...j.1 _The gnoll is lightly wounded.r9DhjC(((((((r9Dhr9DhM..j....r9Dh:%2r9Dhr9DhE m _You shoot an arrow. The arrow closely misses the gnoll.r9Dh C(((((((r9Dh' r9Dh . C.j.....r9Dh. %3r9Dh2 r9Dh4 p _You shoot an arrow. The arrow completely misses the gnoll.r9Dh+% ( You shoot an arrow. The arrow hits the gnoll!r9Dhzr9Dh_Cj.r9Dh!%4r9Dhغr9DhMY _The gnoll is almost dead.s9DhC(((((((s9Dh͟ j......  You shoot an arrow. The arrow closely misses the gnoll.s9Dhi%5s9Dhs9DhR _The gnoll barely misses you.s9Dhl  You shoot an arrow.  The arrow hits the gnoll but does no damage.s9Dh7h  The gnoll is almost dead.s9Dh8T7--6s9DhcAs9DhC8 _The gnoll hits you with a +0 club.s9Dh;b C(((((((s9Dh2 s9Dhb  jj......j   gnoll sergeant (polearm, wandering)j   gnoll  You shoot an arrow. The arrow barely misses the gnoll.s9Dh S5-7s9Dh s9Dh ((((((( _The gnoll hits you with a +0 club.s9Dh |  You shoot an arrow. The arrow closely misses the gnoll.s9Dh j.j......j)The gnoll sergeant shouts!s9Dh S6-8s9Dh| s9Dh R _The gnoll barely misses you.s9Dh R  You shoot an arrow. The arrow hits the gnoll.s9Dhѝ C$s9Dhn"s9Dh((M.js9Dho>F1284 9s9Dh.Cs9Dh_EI _You kill the gnoll!t9Dh=   t9Dh Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u9DhR ##.# #...........dertzug the Jinx ...# #...........Poltergeist of Gozag  Gold: 1284 #### ####'#########Health: 66/67 =======================- #.##.##.Magic: 13/18 =================------- ..###########.########.########## AC: 11Str: 4 .............................>... EV: 14Int: 17 ..###########.########......).... SH: 0Dex: 20 ..##.#####..j....###.##. XL: 10 Next: 88% Place: Dungeon:8 ..##.#.@$..........#<... Noise: ===------  Time: 8789.9 (0.0) ..##.#.###.#####.#.#u9Dh(W .##. g) +0 orcbow ####.#.#.........#.#.... Cast: Jinxbite ####.#.#.#.#######.#.### Fly ..##.#.#.#.# #.#.#.. ..##.#.#.# ####.#.#.# j   gnoll sergeant (polearm) ..##.#.#.# ##......#.. ..##.#.#.###))#....... ..##.#.#....).).<.....You shoot an arrow. The arrow hits the gnoll. _You kill the gnoll!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateu9Dh4##.# #...........dertzug the Jinx ...# #...........Poltergeist of Gozag  Gold: 1284 #### ####'#########Health: 66/67 =======================- #.##.##.Magic: 13/18 =================------- ..###########.########.########## AC: 11Str: 4 .............................>... EV: 14Int: 17 ..###########.########......).... SH: 0Dex: 20 ..##.#####..j....###.##. XL: 10 Next: 88% Place: Dungeon:8 ..##.#.@$..........#<... Noise: ===------  Time: 8789.9 (0.0) ..##.#.###.#####.#.#u9Dh:.##. g) +0 orcbow ####.#.#.........#.#.... Cast: Jinxbite ####.#.#.#.#######.#.### Fly ..##.#.#.#.# #.#.#.. ..##.#.#.# ####.#.#.# j   gnoll sergeant (polearm) ..##.#.#.# ##......#.. ..##.#.#.###))#....... ..##.#.#....).).<..... _You kill the gnoll!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.u9Dh?|j.jj, fleeing)u9Dh@Qj   gnoll (polearm)u9DhAR15 90.9 (1u9DhHu9Dh&L  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 2% risk of failure)  u9DhMPress: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune. _The gnoll sergeant looks frightened!v9Dhi _Unknown command.v9DhE  You beckon some vexing sprites to accompany your attacks..jj7=1----1Will/2 Jinx Fly  _You feel your willpower being sapped.v9Dh2 ((((( You shoot an arrow. The arrow hits the gnoll!v9DhEm  The gnoll is severely wounded.v9Dhov9DhQ....$...jj   gnoll (polearm)v9Dh92==-v9Dh&=2v9Dhv9Dhi _The gnoll sergeant looks rattled.v9Dh R  You shoot an arrow. The arrow hits the gnoll!v9Dh (((($v9Dhx E$...v9Dh: A=3v9Dh _ _You kill the gnoll!v9Dh) v9Dh v9DhU" v9Dh$ H _No target in view!w9Dh _No target in view!w9Dh2!...)...---.###.#####..#......... 4 _You start resting.---5.9 (2Fly  _The sprites lose interest in your situation.x9Dh/==12843=x9Dh8O=x9DhB_x9Dh`Dv4=4x9Dh"Gx9DhGx9DhH3x9DhIx9Dh_Jx9DhLx9Dh|Px9DhIRx9Dh Ux9DhUx9Dhg[x9Dh8^x9Dh_x9Dh_=x9Dh`x9Dhdax9Dhcx9Dh;fx9DhgH2x9Dhix9Dhjx9Dhk5x9Dhm?==x9Dhox9Dhx9DhRx9Dhx9Dh x9Dh x9Dh 814.9 (1x9Dh 9.0) x9Dh_You start resting.x9Dhx9Dhx9Dhz==x9Dh%5.9 (20x9Dh{@Fly x9Dhix9Dh x9Dhox9Dh;_You feel your willpower return.x9Dhjx9Dhi ?11  _You feel your existence waver again.6=x9Dh =x9Dh* x9Dh x9Dh x9Dh x9Dh x9DhF 7x9Dh =x9Dh x9Dh x9Dhn x9Dh^ x9Dh x9Dh x9Dh x9Dhi x9DhD x9Dh x9Dh; x9Dh  x9Dh x9DhR =x9Dhu! Bx9DhG" x9Dh# x9Dh% x9DhN& x9Dh& 8x9DhU' ==x9Dh' x9Dh* x9Dh"-  x9Dh- x9Dh2. _Magic restored.x9DhP0 x9Dh1 x9Dh1 x9Dh3 x9Dh6  x9Dh7  x9Dh!8 )You now have 1289 gold pieces (gained 5).x9Dh8 x9Dht9 9x9Dh: x9Dh=  x9Dhd> x9Dh> _You see here a +0 club.x9DhRA x9DhB x9DhB x9Dh D x9Dh'F x9DhH x9DhzI x9DhI ==x9DhwJ x9DhL x9DhXN x9DhQ x9DhQ x9DhXS x9DhyY x9DhY  x9DhZ #....x9DhZ ! x9Dh[ #.x9Dh\  x9Dh\ #....x9Dh\ ! x9Dh] #.x9Dh^  x9Dh^ 9####'######### x9Dh_ #.x9Dh_  x9Dh` V#.# #. x9Dh` #. x9Dh/a ##x9Dha .########.#####x9Dh0b .x9Dhb _.......>.... x9Dh6c ##x9Dhc `.########......)....x9Dh?d  x9Dhd |#.#####.......###.##....x9DhJe  x9Dhe #.#..)..@$......#<....x9DhWf  x9Dhf #.#.###.#####.#.#.##.#..x9Dhg  x9Dhh F#.#.#.........#.#....x9Dhh  x9Dhi t#.#.#.#.#######.#.###....x9Dhi  x9Dhj #.#.#.#.# #.#.#....x9Dhj  x9Dh'k #.#.#.# ####.#.#.###..x9Dhk  x9Dh3l q#.#.#.# ##......#....x9Dhl  x9Dh;m j#.#.#.###))#....x9Dhm  x9DhIn e#.#.#....).).<........#x9Dhn x9Dhs x9DhFt #.x9Dhu  #.##. #.#####'####.##.# #..#.#.#.#.#.>.#.########......).#x9DhYv o#.#####.......###.##.x9Dhww #.#..)...@......#<.x9Dhw #x9Dhx #.#.###.#####.#.#.##.#.x9Dhy 9#.#.#.........#.#.x9Dhy 8#.#.#.#.#x9Dhz .#.###.x9Dhz P#.#.#.#.# #.#.#.x9Dh&{ >#.#.#.# ####.#.#.###.x9Dh{ :#.#.#.# ##......#.x9Dh0| 3#.#.#.###))#.x9Dh| P#.#.#....).).<.x9Dh:} #x9Dh} x9DhL x9Dhτ 3x9Dh x9DhL $6.9 (21x9DhӋ x9Dh  x9Dh  x9Dh *You now have 1310 gold pieces (gained 21).x9Dh x9Dhz 310x9Dh 7.9 (22x9Dhך x9DhC  x9Dhҝ x9DhU K_You see here a +2 spear of flaming.y9Dhy9DhMXy9Dh>=y9DhG .....## #. ####.# #.#........... #.#.#........... y9DhI#.#.  ####'#### #.#. #.# #.. #.#..########.#############.#. .......................>.......# #######.########)j.#.9.9 (2.0)#.#####.......###.##...y9DhL#.#..)...)......#<###.#.###.#####.#.#.##.#....##.#.#.........#.#...##.#.#.#.#######.#.###.....# j   gnoll (polearm, wandering)#.#.#.#.# #.#.#.##.#.#.# ####.#.#.###...##.#.#.# ##......#.#y9DhO>y9DhXy9Dh^\ _A gnoll is nearby!y9Dh:  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.y9Dh: j.jj   gnoll sergeant (polearm)j   gnoll (polearm)y9Dh+< 6---==40.9 (1Will/2 Jinx Fly y9Dh3B y9DhE ' _The gnoll shouts!y9Dh (R  You shoot an arrow. The arrow hits the gnoll!y9Dhc*d((((($z9Dhzg.....j.z9Dh1310 =2.0 (1.1 _You kill the gnoll!z9Dhy (((((((You shoot an arrow.z9Dh=z9DhFV....j$.z9DhG+30z9DhXOz9DhRa _The arrow barely misses the gnoll sergeant.z9Dhv ((((You shoot an arrow.z9Dhyo:*z9DhF   The arrow hits the gnoll sergeant but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the gnoll sergeant with its own hand.z9DhQ...j., very drained)z9DhRS15 4.1 (1.1z9DhV^z9Dh{b< _The gnoll sergeant is lightly wounded.z9DhX (((You shoot an arrow. The arrow hits the gnoll sergeant.z9Dh! :*z9Dh  The gnoll sergeant is lightly wounded.  A giggling sprite leaps out and makes the gnoll sergeant trip over its own  feet.z9DhZ q..j. z9Dh G---50z9Dh z9DhV i _The gnoll sergeant is moderately wounded.{9Dhp  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{9Dh4...............###. dertzug the Jinx ####...........##. Poltergeist of Gozag  Gold: 1310 #...........#.#. Health: 67/67 ========================#...........#.#. Magic: 12/18 ================--------####'###########.#. AC: 15  Str: 4#.##..#.#. EV: 14Int: 17 #######.########.#############.#. SH: 0Dex: 20 .......................>.......#. XL: 10 Next: 88% Place: Dungeon:8 #######.########@..j..$........#. Noise: ===------  Time: 8845.1 (0.0)#.#####.......###.##{9Dhe....... g) +0 orcbow#.#..)...)......#<.......## Cast: Jinxbite#.#.###.#####.#.#.##.#....# Will/2 Jinx Fly #.#.#.........#.#.........##.#.#.#.#######.#.###.....# j   gnoll sergeant (polearm, very drained)#.#.#.#.# #.#.#.......##.#.#.# ####.#.#.###...##.#.#.# ##......#.......#feet. _The gnoll sergeant is moderately wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate{9Dh...............###. dertzug the Jinx ####...........##. Poltergeist of Gozag  Gold: 1310 #...........{9Dh<#.#. Health: 67/67 ========================#...........#.#. Magic: 12/18 ================--------####'###########.#. AC: 15  Str: 4#.##..#.#. EV: 14Int: 17 #######.########.#############.#. SH: 0Dex: 20 .......................>.......#. XL: 10 Next: 88% Place: Dungeon:8 #######.########@..j..$........#. Noise: ===------  Time: 8845.1 (0.0){9Dh#.#####.......###.##....... g) +0 orcbow#.#..)...)......#<.......## Cast: Jinxbite#.#.###.#####.#.#.##.#....# Will/2 Jinx Fly #.#.#.........#.#.........##.#.#.#.#######.#.###.....# j   gnoll sergeant (polearm, very drained)#.#.#.#.# #.#.#.......##.#.#.# ####.#.#.###...##.#.#.# ##......#.......#feet. _The gnoll sergeant is moderately wounded.{9DhCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate{9Dhϻ|.jjfleeing, ver…){9Dhv3=66.1 (1{9Dh{9Dh) _The gnoll sergeant is moderately wounded.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate {9DhB_The gnoll sergeant looks frightened!{9Dh {9Dh& {9Dh {9Dh {9Dh  {9Dh {9DhD "_Unknown command.{9Dh {9Dhy U  You beckon more vexing sprites to accompany your attacks..j1----7 _You feel your willpower being sapped.{9Dhh y (((((((You shoot an arrow.{9Dh-:*{9Dh#  The arrow barely misses the gnoll sergeant.A giggling sprite leaps out and doodles on the gnoll sergeant's face.  Your attack snaps the gnoll sergeant out of its fear....j.$.jvery drained)=8{9Dh&{9Dhx1f _The gnoll sergeant is heavily wounded.|9Dhy (((((((You shoot an arrow.|9Dhx:*|9DhvU  The arrow barely misses the gnoll sergeant.A giggling sprite leaps out and insults the gnoll sergeant's ancestors.|9Dh^..j..$. |9Dh_%9|9Dhg|9DhHkg _The gnoll sergeant is severely wounded.|9Dhh[  You shoot an arrow. The arrow hits the gnoll sergeant!|9Dh(($|9DhTD'..|9Dhm/9050|9Dhu|9DhyR _You kill the gnoll sergeant!|9DhO |9DhI|9DhR:_No target in view!|9Dh 4--- _2==Fly  _The sprites lose interest in your situation.|9Dht 5|9DhL |9Dhդ ==|9Dh ,|9Dhʨ |9Dh |9Dh6 $1310|9Dh 4|9Dh: |9Dhܬ |9Dh |9Dh߯ |9Dhc 3|9Dh =|9Dhh 3|9Dh |9DhF |9Dh |9Dh< |9DhQ |9Dhһ |9Dh |9Dh_ |9Dh |9DhT |9Dh |9Dh |9Dh |9DhY =|9Dh |9Dh |9Dh |9Dhz |9Dh |9DhX |9Dh |9Dh 2|9Dh |9Dh |9Dh |9Dh K4=|9DhA |9Dh |9Dht |9Dh )11 |9Dh |9Dh  |9DhY |9Dh 9_You feel your existence waver again.|9Dh\ |9Dh |9Dh |9Dh! |9DhV |9Dh |9Dh |9Dh |9Dh |9Dh =|9Dh |9Dh |9Dh< |9Dh |9Dh |9Dh |9Dh |9Dh 5|9Dh ==|9Dh |9Dh |9Dh |9Dh |9Dh& |9DhA |9Dh |9Dh |9Dh  |9Dh |9Dh_ @Fly |9Dh |9Dh  |9Dh" |9Dh 4_You feel your willpower return.|9DhD |9Dh |9Dh ==|9Dh  |9Dh |9Dh |9Dh |9Dh/ |9Dh{ |9Dh? |9Dh 6|9DhJ =|9Dh |9Dhd |9Dh |9DhM |9Dh |9Dh " |9Dh" |9DhU$ |9Dh& |9DhX' |9Dh( |9Dh+ |9Dh+ |9Dhv, =|9Dh, |9Dh. |9Dh11 |9Dh1 |9Dh3 |9Dh+6 |9Dh6 |9Dhr7 7|9Dh7 =|9Dhq8 |9Dh$: |9Dhz< |9Dh-= |9Dh> |9Dh@ |9DhA |9DhEC |9DhE |9DhEF |9DhG |9Dh J |9DhJ |9DhcK =|9DhK |9DhM |9DhO |9DhZP |9DhQ |9DhT |9DhT |9DhV |9Dh Z |9DhZ |9Dh[ 8|9Dh\ ==|9Dh\ |9Dh^ |9Dhp` |9Dhsb |9Dh)c |9Dhd |9Dh+g |9Dhj |9Dh[k |9Dhl |9Dhr |9Dhs 3## |9Dhs *#.# |9DhIt ..|9Dhv ]# #.#  #.. #.#.#  #.. #.#.#  ####'########## #.#.# #.# #.. #.#.# .##.##|9Dhv ,.#.# |9Dh'w d>.......#.# |9Dhw u.########..@$..$..|9Dh2x +#.# |9Dhx ---|9DhIy #.#####.......###.##.......# |9Dhy #.#..)...)......#<.......### |9Dhxz #.#.###.#####.#.#.##.#....# |9Dh{ \#.#.#.........#|9Dh{ !|9Dh| #.#.#.#.#######.#.###.....#|9Dh| e#.#.#.#.# #.#.#.......#|9Dh0} c#.#.#.# ####.#.#.###...#|9Dh} d#.#.#.# ##......#.......#|9Dh |9Dh 2## |9Dh *#.# |9Dh .|9Dh # |9DhM )#.# |9Dḧ́ #.|9DhO  |9DhՅ +#.#.# |9Dh[ #.|9Dh  |9Dhh +#.#.# |9Dh ####'#|9Dhm ## |9Dh ,#.#.# |9Dh~ ^#.# #.. |9Dh ,#.#.# |9Dh .#|9Dh$ ).#|9Dh ,.#.# |9Dh1 9>.|9Dh *#.# |9Dh> .#|9DhǍ X#...@..$.|9DhO +#.# |9Dhݎ #.#####.......###.##.|9Dhh )# |9Dh #.#..)...)......#<.|9Dh !### |9Dh #.#.###.#####.#.#.##.#....# |9Dh #.#.#........#.#.#.#.##### |9Dhܖ |9Dh` 92.1 (4|9Dh 2.0)|9Dh̘ |9Dhb ---|9Dh $3.1 (43|9Dh |9Dh  |9Dh  |9Dh 0You now have 1318 gold pieces (gained 8).  |9Dh Things that are here:|9Dh |9Dh& 8|9Dh ==|9Dh1 $4.1 (44|9Dh' |9Dh  |9Dh% |9Dh Y_a +2 antimagic trident; a +0 scale mail|9Dh/ }9Dh4 }9DhV ## #.# .# #.# . #.#.# . #.#.# '## #.#.#  #.# #.. #.#.# .##.##.#.# >.......#.# .########...).@$..#.#  #.#####.......###.##.......#  #.#..)...)......#<.......###  #.#.###.#####.#.#.##.#....#  #.#.#.........#.#.........#  #.######.#.###.....# }9Dh 2## }9Dh +#.# }9Dh; )# }9Dh +#.# }9DhP  }9Dh -#.#.# }9Dh #.#.# '# #.#.# }9Dh #.# #.. #.#.# .#.#.#.# >.#.# .##...)..@.#.# }9Dh #.#####.......###.##.# #.#..)...)......#<.......### #.#.###.#####.#.#.##.#....# #.#.#.#.#.. #.#.#.#.#}9Dhh .#.###.....# #.#.#.#.# #.#.#.......##.#.#.# ####.#.# }9Dh 6.1 (2}9Dh .0)}9Dh }9Dh #7.1 (3}9Dh }9Dh  }9Dh5  }9Dh 0You now have 1326 gold pieces (gained 8).  }9DhG Things that are here:}9DhJ }9Dh 26}9DhW 8.1 (4}9Dh }9Dh  }9Dh }9Dh 6_a +0 spear; a +4 scimitar of flaming}9Dh ~9Dh~9Dh,~9Dh~9Dh~9Dh~9DhR~9Dh/~9DhE~9Dh,~9Dh~9Dhx ~9Dh,~9Dh~9Dh{~9Dh,~9Dh~9DhD#~9DhT%,~9Dhh'~9Dh*~9Dh,,~9Dhl.~9Dh0~9Dh1~9Dh12~9Dh3~9Dh4~9Dh6~9Dh6~9DhW:~9Dh<~9Dh>,~9Dh@~9Dh,B~9DhC,~9DhD~9DhF~9DhG~9DhoH~9DhZI~9DhL~9DhdS.###.#.# .# ########### ~9DhS..........# #.......... .........## #........[# .........# #.........#  #.........# ......... #@# #911.1 (13.0)'##############.# #.#~9DhV- #.......# #.#.#######.#############.#.# ...........>.......#.########...)..)........#.#####.......###.##.......# #.#..)...)......#<.......### #.#.###.#####.#.#.##.#~9DhZ~9DhZ+2.1 (14~9Dh^~9Dh`% _Found a helmet.~9DhFWu~9DhdB~9Dhg,~9Dh^k~9Dhs~9Dhv,~9Dh|~9Dh~9Dh,~9Dhӂ~9Dh~9Dh,~9Dh,~9Dh~9DhP,~9DhE~9Dhь~9Dh%~9Dh~9Dh~9Dhʐ~9DhL~9DhĒ~9Dhw~9Dh~9DhM~9DhUn~9DhAhB~9Dho~9Dh\q,~9Dhs~9Dhw~9Dhy,~9Dh%|~9Dh~9Dh,~9Dh~9DhɆ~9DhI,~9Dh~9Dhm~9Dh2,~9Dhb~9Dh~9Dh~9Dh~9Dh؞~9Dh<~9Dh3,~9DhZ~9Dh~9Dha,~9Dh~9Dh~9Dhk,~9Dh~9Dh~9Dhy,~9Dh.~9Dh~9DhS,~9Dh~9Dhl~9Dhi~9DhG~9DhK~9Dh~9Dh,~9Dh~9Dh~9Dh,~9DhS~9Dh~9Dh,~9Dh~9Dh~9Dh ~9Dhn ~9Dh ~9Dh  ~9Dh ,~9Dh ~9Dh ~9DhJ ~9Dh ~9Dh! ~9Dh&$ ~9Dh% ~9DhT& ~9Dh& ~9Dh( ~9Dh3* ,~9Dhi+ ~9Dh(- ~9Dh. ~9Dh5/ ~9Dh/ ~9Dh1 ~9Dh3 ~9Dh4 ~9Dh5 ~9Dh6 ~9Dh8 ~9Dh9 ~9Dh: ~9Dh; ~9Dh= ~9Dh> ~9Dh? ~9Dh@ ~9DhwB ~9DhC ~9DhC ~9DhE ~9DhOG ~9DhG ~9DhH ~9DhEJ ~9DhK ~9DhOL ~9DhaM ~9DhtP =  You see here a +0 spear.~9DhDR ~9DhR  _~9DhS ~9DhU ~9DhW ,~9Dh ~9Dh ,~9Dh ~9DhK ~9Dh ,~9Dh ~9Dh ~9Dh) ,~9Dh ~9Dh ~9DhA ,~9Dh ~9Dh ~9Dh ,~9Dh ~9Dh ~9Dhs ~9Dh! ,~9Dh ~9DhԴ ~9Dhz ,~9Dh ~9Dh8 ~9Dh޷ ,~9Dh ~9Dh ~9Dhi ,~9Dh ~9DhR ~9DhĽ ~9Dh9 ~9DhѾ ~9Dh ~9Dh" ~9Dh ~9DhH ~9Dh4 ~9Dh ~9Dh) ~9Dh ~9Dh' ~9Dh ~9Dh ~9Dhu ~9Dh ~9Dh2 ~9Dh ~9Dh ~9Dh ~9DhM ~9Dh ~9DhK ~9Dh ~9Dh ~9Dh ~9DhX ~9Dh ~9Dh. ~9Dh ~9Dh ~9Dhw ,~9Dh ~9Dh ~9DhT ,~9Dh ~9DhU ~9Dh ,~9Dh ~9DhU ~9Dhy ,~9Dh ~9Dh% ~9Dh@ B~9DhB ~9Dh^ ,~9Dh% ~9Dhn ~9Dh ~9Dh+ ~9Dh ~9Dh =  You see here 5 javelins.~9Dh* ~9Dh  _~9Dh ~9Dh ~9Dh ~9Dhq ,~9Dh ~9Dh ~9DhO ~9Dh ~9Dh X~9Dh ~9Dh ~9Dh ~9Dh ~9Dh # ~9Dh$ ~9Dh$ ~9Dh% ~9Dh' ~9Dh) ~9Dh) ~9Dh* ~9Dh, ~9Dh#. ~9Dh. ~9DhL/ ~9Dh1 ~9Dh!3 ~9Dh3 ~9Dh4 ~9Dh6 ~9Dh8 ~9Dh9 ~9Dh:: ~9Dhe= ~9Dh:? ,~9Dh@ ~9Dh`C ~9DhUE ,~9DhG ~9DhCI ~9Dh K ,~9DhL ~9Dh9N ~9DhqO ~9DhQ ~9DhR ~9DhY ~9DhQZ ,~9Dh`[ ~9Dh] ~9Dh^ ,~9Dh_ ~9Dhb ~9Dh@c ,~9DhLd ~9Dh3f ~9Dhg ,~9Dhh ~9DhFj ~9Dhk ,~9Dhl ~9Dh!n ~9DhHo ,~9Dh4p ~9Dhq ~9Dhs ~9Dhs ~9Dhs ~9Dhu ~9Dhv ~9Dhgw ~9Dhw ~9Dhy ~9Dhz ~9DhG{ ~9Dh{ ~9Dh}} ~9Dh~ ~9Dh8 ~9Dh ~9Dhϑ ~9Dh ,~9Dh ~9Dh ~9Dh ,~9Dhܚ ~9Dh ~9Dh7 ,~9Dh7 ~9Dh ~9Dh8 ,~9Dh/ ~9Dh ~9Dhƫ ,~9Dhά ~9Dh: ~9Dh ,~9Dhò ~9Dhg ~9Dh ,~9Dh ~9Dh˻ ~9Dh ,~9DhC ~9Dh ~9Dh1 B~9Dh@ ~9Dh ,~9DhV ~9Dh/ ~9Dh ,~9DhO ~9Dh ~9Dh ~9Dh7 ~9Dh4 ~9Dh ~9DhZ ,~9Dh ~9DhQ ~9Dh ,~9Dh8 ~9Dh ~9Dh{ ,~9Dh ~9Dh ~9DhW ,~9Dh ~9DhA ~9Dh ~9Dh ~9Dh ~9Dh X~9Dh: ~9Dh ~9Dhl ~9Dh ~9Dh} ~9Dh> ,~9Dh ~9Dh ~9Dh@ ~9Dh ~9Dh ~9Dh. X~9Dh! ~9Dh ,~9Dh ~9DhT ~9Dh ,~9Dh ~9Dh7 ~9Dh! ,~9Dh" ~9Dh% ~9Dh' ,~9Dh)) ~9Dh, ~9Dh1 ,~9Dhh3 ~9Dh 6 ~9Dh7 ,~9Dh9 ~9Dhz< ~9Dh|> ,~9Dh9@ ~9DhB ~9DhD ,~9DhF ~9Dh@I ~9DhK ~9Dh L ~9DhM ~9DhR @  There is an open door here.~9DhU ~9DhxV  _~9DhX ~9DhN  #.................#  #.................# ~9Dh? #######.................# ##.................# ###### ####.##.......# #.....#.##........## #.....#.#######.. #..... ####.# #.. #.....# #....@......# ###.##9155.1 (243.0)##### ####'##############.# #~9Dh B##.# #.# ......# ....#####.######### ........................>. ~9Dh[ ....#####.########...)..)..  ....# #.#####.###.#  ....# #.#..)...)......#<.  ....# #.#####.#.#.# ~9Dhϡ ~9Dh E _Done exploring.9DhP9Dh.9Dh..9Dh4.0.0)'9DhL x.. ...............9Dh 9Dh9Dhd7_Done exploring.9Dh.d n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? 9Dh& [?25l[?1c9Dho7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] J - a +0 cloak (haunted)  b - [carried] c - a +1 cloak (haunted)  c - [carried] k - a +2 helmet (haunted)  d - [carried] r - a +0 pair of boots (haunted) Results elsewhere ([,] to cycle)  e - [D:8] a helmetf - [D:6] a +0 buckler  g - [D:4] a tower shield9DhLevel 8 of the Dungeon<<<>>>(Press ? for help) #..........#9Dha*#)##.#.###.# #.########.##.##.#.###.# #.#......#.##.##.#...#.# #.#.####.#.####### ######### #####)####.#.###.# #.#'#............# #.......###.......##.......# #..............#.# #.................####....## #............#.#.##.................#####.# #..........#.#.#.##.................##.# #......#####.#.#.#########.................##.#9Dh4#........>....)#.#......##.................# #############.######..........#.#.####.##.................# #...........#.##..).......#......#.##................## #........[#.#.##..........#.#....#.#######...........# #.........#.#.#9Dh#...........#######.# #...........# #.........#.#.##...................# #....@......# ###.#######.#.##.........####.###### ####'##############.# #.#.##.........####.###.#9Dh#.##.......# #.#.##..................###########.########.#############.#.##.........####................................>.......#.##..................###########.########...)..)........#.##..................#9Dh #.#####.......###.##.......######.#............##.#..)...)......#<.......####..............##.#.###.#####.#.#.##.#....#9Dh9Dh9DhBdertzug the JinxPoltergeist of Gozag  Gold: 1326Health: 67/67 ========================Magic: 18/18 ========================AC: 11Str: 4EV: 14Int: 17SH: 0Dex: 20XL: 10 Next: 90% Place: Dungeon:8Time:9Dhy Fly _A - 2 scrolls labelled FOICOP UTEPH (gained 1) _You see here 5 javelins. _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "armor", or ? for help]? 9Dh 39Dh9Dh9DhF9Dh#z _  There is an open door here.9Dh$9Dh6% _9Dh%9Dh-(9Dh(9Dh})9Dh*9Dhn,9Dh-,9Dh.9Dh09DhW2,9Dh*39Dh?59Dh69Dh 79Dh79Dh99Dh:9Dh;9Dh;9Dhp>9Dh@,9DhmA9DhqC9DhE,9DhF9DhlH9DhJ,9DhmK9DhM9DhO,9DhQ9Dh*T9DhV,9DhY9Dh\9Dh_,9Dh7b9Dh%e9Dh!h,9Dhj9Dhm9Dhp,9Dhr9Dhw9Dh.z9Dhz9DhԀX9Dh9Dh49Dh,9Dh9Dh9Dhl,9Dh9Dh9Dh,9Dhß9Dh9Dh٥9Dh9Dhc9Dh[9Dha,9Dh19Dhr9Dh,9Dhȵ9Dh9DhG9Dh9Dh9Dh9DhB9Dh\ #)####.#.###.# ....##.......# ....####....## ....#####.# ....##.# ....##.# ....# #############.# ....# #...........#.# ...## #........@#.#.#  Noise: --------- 9180.1 (25.0) ...# #.........#.#.#  g) +0 orcbow ...# #.........#.#.#  Cast: Jinxbite ...# ###.#######.#.# ##########.# #.#.# #.......# #.#.#   ####.#############.#.#   ...........>.......#.#   ####...)..)........#.#  9DhH9Dh!O _You see here a +0 helmet.9Dh |Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +2 helmet (haunted)  r - a +0 pair of boots (haunted)  J - a +0 cloak (haunted) Floor Items ([,] to select) Armoura +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9DhW9DhXp9Dhv!#)####.#.###.#  dertzug the Jinx ....##.......#  Poltergeist of Gozag  Gold: 1326 ....####....##  Health: 67/67 ======================== ....#####.#  Magic: 18/18 ======================== ....##.#  AC: 119DhvStr: 4 ....##.#  EV: 14Int: 17 ....# #############.#  SH: 0Dex: 20 ....# #...........#.#  XL: 10 Next: 90% Place: Dungeon:8 ...## #........@#.#.#  Noise: ---------  Time: 9180.1 (0.0) 9Dhy4...# #.........#.#.#  g) +0 orcbow ...# #.........#.#.#  Cast: Jinxbite ...# ###.#######.#.#  Fly ##########.# #.#.# #.......# #.#.#   ####.#############.#.#   ...........>.......#.#   ####...)..)........#.#   _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? _There is an open door here. _You see here a +0 helmet.9Dh!~9Dhx _9Dhx9DhNV1.1 (19Dhk9Dh*2.1 (29Dh9Dh(9Dh*3.1 (39Dhn9Dh9DhM*4.1 (49Dh9Dh@5.1 (59DhY9Dh 2 _You start haunting your armour. You continue haunting your +0 helmet. x59Dh9DhͽY _You finish haunting your +0 helmet.9Dh n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? 9DhS [?25l[?1c9Dhf 9Dh$27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a stone staircase leading downb - [D:8] a +0 spear (1 further duplicate)  c - [D:8] a +4 scimitar of flaming  d - [D:8] a +2 antimagic tridente - [D:8] a stone staircase leading up  f - [D:8] a +2 spear of flamingg - [D:8] a +0 dagger (2 further duplicates)  h - [D:8] a +0 flail (1 further duplicate)  9Dh](ri - [D:8] a +0 short sword (1 further duplicate)  j - [D:8] a +0 war axe  k - [D:8] a +3 short sword of drainingl - [D:8] a +0 club (1 further duplicate)  m - [D:8] a +0 whip (1 further duplicate)  n - [D:8] a stone (8 further duplicates in 2 piles)  o - [D:8] a curare-tipped dart  p - [D:8] a stone staircase leading up  q - [D:8] 8 poisoned darts  r - [D:8] a +2 tridents - [D:8] a +0 hand axe  t - [D:8] a +0 long sword  u - [D:8] a +2 battleaxev - [D:8] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9DhK  f - [D:8] a +2 spear of flaming  gdagger (2 further duplicates)  h - [D:8] a +0 flail (1 further duplicate)  i - [D:8] a +0 short sword (1 further duplicate)  j+0 war axek3 short sword of draininglclub (1 further duplicate)  m - [D:8] a +0 whip (1 further duplicate)  nstone (8 further duplicates in 2 piles)  o9Dh$<curare-tipped dart  p - [D:8] a stone staircase leading up  q8 poisoned darts  r - [D:8] a +2 trident  s+0 hand axe  t+0 long sword  u - [D:8] a +2 battleaxe  va stone staircase leading down  w - [D:8] a stone staircase leading up  x5 javelins  ywhip  z - [D:8] a stone staircase leading down  A+0 orcbowbot9Dh+  m - [D:8] a +0 whip (1 further duplicate)  A - [D:8] a +0 orcbow9Dh 9Dh#)####.#.###.#  dertzug the Jinx ....##.......#  Poltergeist of Gozag  Gold: 1326 ....####....##  Health: 67/67 ======================== ....#####.#  Magic: 18/18 ======================== ....##.#  AC: 12Str: 4 ....##.#  EV: 14Int: 17 ....# #############.#  SH: 0Dex: 20 ....# #...........#.#  XL: 10 Next: 90% Place: Dungeon:8 ...## #........@#.#.#  Noise: ---------  Time: 9185.1 (0.0) ...# #.........#.#.#  g) +0 orcbow ...# #.h ;49m........#.#.#  Cast: Jinxbite ...# ###.#######.#.#  Fly ##########.# #.#.# #.......# #.#.#   ####.#############.#.#   ...........>.......#.#   ####...)..)........#.#   _Search for what [Enter for "armor", or ? for help]? _There is an open door here. _You see here a +0 helmet. _You start haunting your armour. You continue haunting your +0 helmet. x5 _You finish haunting your +0 helmet.  Search for what [Enter for "armor", or ? for help]? .9Dh%D _9Dh9Dh. Where to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple 9Dh{ 9Dh #)####.#.###.#  dertzug the Jinx ....##.......#  Poltergeist of Gozag  Gold: 1326 ....####....##  Health: 67/67 ======================== ....#####.#  Magic: 18/18 ======================== ....##.#  AC: 12Str: 4 ....##.#  EV: 14Int: 17 ....# #############.#  SH: 0Dex: 20 ....# #...........#.#  XL: 10 Next: 90% Place: Dungeon:8 ...## #........@#.#.#  Noise: ---------  Time: 9185.1 (0.0) ...# #.........#.#.#  g) +0 orcbow ...# #.h ;49m........#.#.#  Cast: Jinxbite ...# ###.#######.#.#  Fly ##########.# #.#.# #.......# #.#.#   ####.#############.#.#   ...........>.......#.#   ####...)..)........#.#   _Search for what [Enter for "armor", or ? for help]? _There is an open door here. _You see here a +0 helmet. _You start haunting your armour. You continue haunting your +0 helmet. x5 _You finish haunting your +0 helmet. _Search for what [Enter for "armor", or ? for help]? .9Dh= 9Dh 9Dh՟ $ _9Dh̤ 9Dhp B9Dh 9Dh B9Dh 9Dh 9Dh ,9Dh 9Dhj Y  There is a stone staircase leading down here.9Dh] 9Dh 9Dh/ $ _9DhR 9Dh9  ..   ..   .#   .####   ....   ##..#   #...##   #..@.#  201.8 (16.7) #.........#  #..#.......#  #... ##.....)#  ... #..#...# .. .####..# . # ..# ## _You fly downwards.  Found a sling. _There is a stone staircase leading up here.9DhR 39Dhz 9Dh^ 9Dh  9Dh# $ _9DhV ,9Dh  ,9Dh 9Dh! 9Dh& ,9Dh( 9DhO+ 9Dh/ ,9Dh1 9Dhl5 9Dh8 ,9Dh!9 9Dh: 9Dh= ,9Dh3> 9Dh? 9DhB ,9Dh=C 9Dh-D 9DhEF ,9DhSH 9DhH 9DhDK ,9DhK 9Dh 9Dh ,9Dh{ 9Dh 9Dh ,9Dhd 9Dh 9Dh ,9Dh! 9Dh 9Dh ,9Dh ,9Dh ,9Dh 9DhD 9Dh) 9Dh  #.## ##..## #...##.##...##.......#######. #.......D.... #............ ##@........... ##..###........ .#...###........9Dh  .......##.........#..###.............#....###...........D   acid dragon (wandering)#........##......#...........##...####..........# ##9Dh /44.8 (43.09Dh` +5.8 (449Dhb 9DhHg _ _An acid dragon comes into view.9Dh[  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.9Dhc u.DD9Dhd 6---==6.8 (1.0)Will/2 Jinx Fly 9Dhfk 9Dh"o , _The acid dragon roars!9Dh? (((((((You shoot an arrow.9Dh:*9Dh-P`  The arrow closely misses the acid dragon.9DhRQYou feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the acid dragon trip over its own talons.9Dh\X.D.....(very drained) 9Dh|Y[16 =7.9 (1.19DhX`9Dhvi9 _The acid dragon is lightly wounded.9Dh (((( You shoot an arrow. The arrow hits the acid dragon.9Dh9Dh]......D9Dh!'9.09Dh%9Dh*f _The acid dragon is moderately wounded.9DhB 9Dh!9DhK&(((9Dhl0You shoot an arrow.  9DhE2The arrow hits the acid dragon but does no damage.9Dh3P:*9Dh:c...Dcatching breath, very dr…)You shoot an arrow.  The arrow hits the acid dragon but does no damage.  The acid dragon is moderately wounded.  A giggling sprite leaps out and smacks the acid dragon with its own front  talon.  The acid dragon is heavily wounded. ****The acid dragon spits acid at you.9Dhs @...The splash of acid misses you.=====50.1 _You hear a shout! x29DhM (((9Dh>c You shoot an arrow. The arrow hits the acid dragon.9DhV] 9Dhf O..D.9Dhh 77=--9Dhi V===--1.29Dh_p 9Dhv d _The acid dragon is severely wounded.9Dh* y (((((((You shoot an arrow.9Dh :*9Dh  9Dh<  The arrow barely misses the acid dragon.A giggling sprite leaps out and makes the acid dragon trip over its own talons.9DhJ K.D.....9Dh  9Dh 9Dh 9DhO --9Dh 2.39Dh 9Dh  9Dh 9Dh_ ;_The acid dragon is almost dead.9DhE 9Dh  You shoot an arrow. The arrow hits the acid dragon.($9DhwC8.9Dhym 1345 8/68=430 _You kill the acid dragon! _Your Hexes skill increases to level 10!9DhI _No target in view!9Dh  _Fly  _The sprites lose interest in your situation.59Dh9Dhh8== 9Dh9Dho_Magic restored.9DhE9Dh9Dhf49Dh:9Dh9Dh9Dh9Dh9Dh'9Dh9Dh9Dhc599Dh9DhX9Dh 9Dh9DhS+_You now have 1359 gold pieces (gained 14).9Dh9Dh9DhV$13599Dh==9Dh9Dh9Dh9Dh9Dho9Dh39Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh{9Dh59Dh9DhI9Dh 9Dhj; ### ###9DhR ..# #.##9Dhv #.###..# 9Dh-\##...# 9Dhw####.##...## 9Dhw#$..@......#######.9Dh!---9Dh;......####..9Dh1...9Dho###. #............9Dh q .. ##............9Dh , .. ##..#9Dh= ##........9Dh ;.. .#...###........9Dh ro   orc (wandering)9Dh$ + .......##9Dh 9Dh ...9Dhh ###........9Dh .....9Dh> #....###...........9Dh9Dh;9Dh669Dh 3.0)9DhB9Dh---9Dh` $7.3 (149Dh6%9Dh/ 9Dh/9Dh>0M_An orc comes into view. It is wielding a +0 club.9Dh09Dh9DhPut on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of guardian spirit (worn)  i - a +4 ring of protection (worn)  v - the amulet of Ybaesam {^Drain rN+ RegenMP+ Str+6}K - a +4 ring of protection[?] describe selected 9Dhe[!] equip|wield|wear|put on[tab] equip|unequip 9Dh99DhB9Dh*L]dertzug the JinxPoltergeist of Gozag  Gold: 1359Health: 68/68 ========================### ###9DhvOrMagic: 18/18 ========================..# #.##AC: 13  Str: 4#.###..#EV: 14Int: 17#.##...#SH: 0Dex: 20####.##...##XL: 10 Next: 94% Place: Dungeon:9#$..@......#######.Noise: ---------  Time: 9267.3 (0.0)......####............g) +0 orcbowo###. #............9DhfRCast: Jinxbite.. ##............Will/2 Fly .. ##..###.......... .#...###........o   orc (wandering). .......##.........#..###.............#....###........... _Your Hexes skill increases to level 10! _No target in view! _The sprites lose interest in your situation. _Magic restored. _You now have 1359 gold pieces (gained 14). _An orc comes into view. It is wielding a +0 club.9Dh&[P  Okay, then.9DhU\9Dh@c9Dhg. _9Dh ((((((o  You shoot an arrow.  The orc shouts!  The arrow hits the orc.9Dhm j  The orc is heavily wounded.9Dh f..o....9Dh 4===8.3 (19Dh\ 9DhG ' _You hear a shout!9DhLP  You shoot an arrow. The arrow hits the orc!9Dh((($((9DhF$....9DhSM1359 9.4 (1.19Dh9Dh>G _You kill the orc!9DhT9DhU9Dh [9Dh_H _No target in view!9Dh| Put on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of guardian spirit (worn)  i - a +4 ring of protection (worn)  v - the amulet of Ybaesam {^Drain rN+ RegenMP+ Str+6}K - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9Dh^dertzug the JinxPoltergeist of Gozag  Gold: 1359 Health: 68/68 ========================### ###Magic: 18/18 ========================..# #.##AC: 13  Str: 4#.###..#EV: 14Int: 17#.##...#SH: 0Dex: 20####.##...##XL: 10 Next: 94% Place: Dungeon:9#$..@......#######.Noise: ===------  Time: 9269.4 (0.0).$....####............g) +0 orcbow.###. #............Cast: Jinxbite.. ##............Will/2 Fly ha 9;49m.. ##..###.......... .#...###......... .......##.........#..###.............#....###...........The arrow hits the orc.  The orc is heavily wounded. _You hear a shout!  You shoot an arrow. The arrow hits the orc! _You kill the orc! _No target in view!  K - a +4 ring of protection (worn)16 ---9 (0.5 _You feel your existence waver again.9Dhݯ 9Dh JRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of death Jewellery (select all with "=)c + unknown amulets  d - amulets of guardian spirit  e + unknown rings  f + rings of protection Wands (select all with /)g + unknown wands  h + wands of flame  i + wands of light  j + wands of polymorph  k + wands of roots Scrolls (select all with ?)l + unknown scrolls  m + scrolls of brand weapon (rare)  n + scrolls of enchant weapon (uncommon)  o + scrolls of identify (very common)  p + scrolls of poison (uncommon)  q + scrolls of teleportation (common) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]9DhO  f - rings of protection9Dho dertzug the JinxPoltergeist of Gozag  Gold: 1359 Health: 68/68 ========================### ###Magic: 18/18 ========================..# #.##AC: 16Str: 4#.###..#EV: 14Int: 17#.##...#SH: 0Dex: 20####.##...##XL: 10 Next: 94% Place: Dungeon:9#$..@......#######.Noise: ---------  Time: 9269.9 (0.0).$....####............g) +0 orcbow.###. #............Cast: Jinxbite.. ##............Will/2 Fly .. ##..###........hu $7m.. .#...###......... .......##.........#..###.............#....###........... _You hear a shout!  You shoot an arrow. The arrow hits the orc! _You kill the orc! _No target in view!  K - a +4 ring of protection (worn) _You feel your existence waver again.9Dh=39Dh?9Dh9DhB9Dh9Dh9Dh$ ### ### ..# #.## #.###..# #.##...# ####.##...## #$@........#######.#o.$....####..##.###..# #..... ...## ##.....9Dhg& .... ##..###.. ...##. .#...###.. o   orc (wandering) ..# #.......##..#. #..###..  #....###..9Dh.W70.9 (19Dh.*1.9 (29Dh19DhHr _An orc comes into view. It is wielding a +0 flail.9Dh ? ### ###  ..# #.##    #.##...#  ####.##...##  #$@....... #o.$....####... ##.###..#  ...##  ....  ...##.  ..# #. #. #.9Dh8; ### ###  ..# #.##    #.##...#  ####.##...##  #$@....... 9Dh#o.$....####... ##.###..#  ...##  ....  ...##.  ..# #. #. #.9Dh39Dh9Dh[ _An orc is nearby!9DhN" E(((((((9Dh z  You shoot an arrow. The arrow closely misses the orc.9Dhʮ $..$..9Dhu !9Dhd u===2.9 (1Fly 9Dh4 9Dhۺ _ _You feel your willpower return.9Dhc9Dhe9Dh2j9Dh`oH _No target in view!9Dh### ###..# #.###.###...##.9Dhr####.##...##..o###$.........#######.#..$...@####...........#.###..# #... ...## #..... ##..###9Dh....##. .#....# #.......##.o   orc##. #..###.... #....###9Dh}. #........##9Dh}9DhR.o9Dh6---3 _9DhP9Dh9DhM (((9Dh[ You shoot an arrow. The arrow hits the orc.9Dh9Dh O$o..9Dh!/===49Dh3)9Dh*.[ _The orc is heavily wounded.9Dh ((You shoot an arrow.  The arrow hits the orc but does no damage.9DhEH 9Dh^ R.o.9Dhha %59Dhv t _The orc is moderately wounded.9Dh  ### ###  ..# #.##  #.###..#  #.##...#  ####.##...##  ...###$........ #..$.o.@# ##.###..#  ...##  .....  ....##.  ...# #. ##. #. # #. . 9Dh ### ###  ..# #.##  #.###..#  #.##...#  ####.##...##  ...###$........ #..$.o.@# 9Dhc##.###..#  ...##  .....  ....##.  ...# #. ##. #. # #. . 9DhU9DhP9Dh09Dh[ _An orc is nearby!9Dh=((((((9Dh;9DhAk..$..o9DhRB,7.0 (1.19Dh4G9DhJk _You shoot an arrow. The arrow closely misses the orc.9Dhl2P  You shoot an arrow. The arrow hits the orc!9Dh5"$9Dh5C9Dh9Dhg 9Dhdoo   orc wizard (wandering) . #........##......You kill the orc!9Dh+809Dh9Dhz _An orc wizard comes into view. It is wielding a +0 dagger.9Dh2 ((((o    You shoot an arrow.  The orc wizard shouts!  The arrow hits the orc wizard!9Dh~H9Dhg.o..$9 _The orc wizard is severely wounded.9Dh  You shoot an arrow. The arrow hits the orc wizard!$(((9Dh< H..$9Dh{Z 580 _You kill the orc wizard!9Dh\ ### ### ..# #.## #.###..# #.##...#. ####.##...##h...###$.# #..$..@.#### ##.###..# # ...## ## .....# ##..### ....##...#...### ...# #.......##h   howler monkey (wandering) ##. #..### # #....### . #.##0---1.0 (19DhF| _A howler monkey comes into view.Things that are here: 9Dhv_3 gold pieces; a +0 flail; a +0 leather armour9Dh@x ### ###  ..# #.##    #.##...#  . ####.##...##  h...###$....... #..$..@.# ##.###..#  ...##  .....#  ....##..9DhAc ...# #.. ##. #.. # #... . 9DhI ### ###  ..# #.##    #.##...#  . ####.##...##  h...###$....... #..$..@.# ##.###..#  ...##  .....#  ....##.. ...# #.. ##. #.. # #... . ---9Dhj9Dh!d _A howler monkey is nearby!9Dh:  ((((((h    You shoot an arrow.  The howler monkey howls!  The arrow hits the howler monkey!9Dh 9Dh1 .h..$..9Dh =1359===29Dhe 9Dh e _The howler monkey is heavily wounded.9Dh~ Z  You shoot an arrow. The arrow hits the howler monkey!9Dh_ $(((((9Dh} X..$..9Dh N1359 639Dh 9Dh Q _You kill the howler monkey!9Dh9DhI9Dh9Dh5H _No target in view!9Dh39Dh ^ _No target in view!9Dh  You now have 1362 gold pieces (gained 3).  Things that are here:629Dh z _a +0 flail; a +0 leather armour9Dh%39Dh'9DhM-9Dh.:789Dhj09DhP5O _You now have 1378 gold pieces (gained 16).9Dh739Dh89DhS:9Dh@- ### ### ..# #.## #.###..#. #.##...#..## ####.##...##h..$..###... #..$@.).####--- ##.###..# ##. ...## ### .....# ##..### ....##...#...### ...# #.......##h   howler monkey (wandering)9Dh8A ##. #..### # #....### . #..##...9DhB+7.0 (49Dh~D9DhHh.hh 2 howler monkeys (wandering)9Dh?IF---8.0 (59DhLM9DhOc _A howler monkey comes into view. x29DhW ### ###  ..# #.##    .   h..## ####.##...##  .h.$..###...... #..$@.).# ##.###..#  #. ...##  #   ...#  ##.  #  . 9Dh?  ### ###  ..# #.##    .   h..## ####.##...##  .h.$..###...... 9Dh*A S#..$@.).# ##.###..#  #. ...##  #   ...#  ##.  #  . 9DhG 9DhH 9DhN 9DhR d _There are monsters nearby!9Dhj (((((hh  You shoot an arrow.  The howler monkey howls! x2  The arrow hits the howler monkey.9Dh0 .h.h$..$===9.0 (1 _The howler monkey is moderately wounded.9Dh8M((((( _The howler monkey is moderately wounded.  You shoot an arrow.  9Dh9sThe arrow closely misses the howler monkey.The arrow hits the howler monkey!9Dh9Dh9Dhl.h.h..$9Dh&909DhS9Dha _The howler monkey is almost dead.9Dhdm (((((((You shoot an arrow.9Dh9Dh9Dh9Dh9Dh#....h.h$9Dh%19Dhm9Dh[` _The arrow barely misses the howler monkey.9DhJu (((You shoot an arrow.9Dha2 ..h(1 catching breath)  The arrow closely misses the howler monkey.========29Dhy _The howler monkey hoots and howls with incredible vigour!9Dh!4  9DhG5 T You shoot an arrow. The arrow hits the howler monkey!9Dh8 "$9Dh9 T   howler monkey (9Dh{ 9Dh 9Dh ,$h9Dhm 9Dh7 %79Dh8 7===-----39Dh 9Dhp  9Dh8 5_You kill the howler monkey!9Dh 9Dh} u (((You shoot an arrow.9Dh  h.$hunaware, catching brea…)The arrow barely misses the howler monkey.-----4 _The howler monkey is distracted by your dazzling golden aura.9Dhu (((You shoot an arrow.9Dh)kh.$hcatching breath) _The howler monkey is distracted by your dazzling golden aura.  You shoot an arrow.  The arrow closely misses the howler monkey.The howler monkey howls! You hear a shout!  no longer distracted by gold.  The howler monkey is distracted by your dazzling golden aura.====5 _The howler monkey howls!9Dhޏ ((You shoot an arrow.  The arrow hits the howler monkey but does no damage.  The howler monkey is no longer distracted by gold.9Dh+ h.$hunaware)  The howler monkey is severely wounded.9DhM%69Dh&9Dh*S _The howler monkey is distracted by your dazzling golden aura.9DhA  You shoot an arrow.  The howler monkey howls!  The arrow hits the howler monkey!9Dhͱ$((9Dh4G.$9DhZ-879Dha9Dh(fQ _You kill the howler monkey!9DhqI9DhH _No target in view!9Dh 39Dh 9Dh 9Dhw      ### ###   ..# #.##  . #.###..#  .. ## #.##...#  ...##. ####.##...##  .$..###.  9Dh 6 #$.@..).####   ##.###..# #   #.. ...## ##   #......# ##..###   ....##...#...###  ....# #.##s   jumping spider (wandering)  s###. #..###  .# #. #....###   . #.##..9Dh` 0  A jumping spider comes into view.The jumping spider's many legs skitter faintly.9Dh% 9Dh Xs.9Dhm _----8.0 (19Dh _The jumping spider leaps! x2 _Items here: $ )) [.9Dh> ### ###  ..# #.##  .   ... ##   ....##s ####.#  ....$..###..... #$.@..).# ##.###..#  #.. ...##  #......#  ... ....#  .###.  .# #.  . 9Dh### ### 9DhF..# #.##  .   ... ##   ....##s ####.#  ....$..###..... #$.@..).# ##.###..#  #.. ...##  #......#  ... ....#  .###.  .# #. . 9Dh9Dh:----9Dh9DhHe _A jumping spider is nearby!9DhUK (9Dhf You shoot an arrow. The arrow hits the jumping spider!9Dh9DhtV.s9Dh/===99Dh9Dhi _The jumping spider is moderately wounded.9Dh[  You shoot an arrow. The arrow hits the jumping spider.9DhL.nThe jumping spider is moderately wounded.  You shoot an arrow. The arrow hits the jumping spider.  The jumping spider is heavily wounded.The jumping spider closely misses you.  The jumping spider bites you but does no damage.  9Dhw/_The jumping spider pounces on you but does no damage.3009Dh69Dh>; 9Dh<U_The jumping spider barely misses you.9Dh : l9Dh l   basilisk shaped shifterYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.9Dh 6----1Will/2 Jinx Fly 9Dh W _The jumping spider changes into a basilisk!9Dh;(9Dhy;^l=29Dh9Dhp _You shoot an arrow. The arrow closely misses the basilisk.9Dh=U  You shoot an arrow. The arrow hits the basilisk.9Dhxr  The basilisk is moderately wounded.9Dh!z%39Dh\9DhU _The basilisk barely misses you.9Dh$U  You shoot an arrow. The arrow hits the basilisk.9Dh:*9DhJll  (unaware, dra…)The basilisk barely misses you.  The arrow hits the basilisk.  The basilisk is heavily wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the basilisk with its own front talon.  The basilisk is severely wounded.9DhS20 4.1 (1.19Dh̑9DhN _The basilisk is distracted by your dazzling golden aura.9Dh('  You shoot an arrow.  The basilisk hisses angrily.  The arrow hits the basilisk!$9Dh9Dh޲9Dh* dertzug the Jinx  Poltergeist of Gozag  Gold: 1378  9Dh### ###Health: 68/68 ========================  ..# #.##Magic: 16/18 =====================---  .#.###..#AC: 20  Str: 4  ... ## #.##...#EV: 14Int: 17  ....##. ####.##...##SH: 0Dex: 20  ....$.$###..........#### XL: 10 Next: 102% Place: Dungeon:9  #$.@..).####........ Noise: ===------  Time: 9305.1 (1.0)  ##.###..# #........ g) +0 orcbow  #.. ...## ##....9Dh~.... Cast: Jinxbite  #......# ##..###.... Will/2 Jinx Fly  ....##...#...###....  ....# #.......##.....   .###. #..###.........   .# #. #....###.......   . #........##.. 9DhTA giggling sprite leaps out and smacks the basilisk with its own front talon.  The basilisk is severely wounded. _The basilisk is distracted by your dazzling golden aura.  You shoot an arrow.  The basilisk hisses angrily.  The arrow hits the basilisk!9Dhx _You kill the basilisk!You have reached level 11!9Dh9Dh/  --more--9Dh72/729-1 1%  _9Dh   #  #. ### #   #. ..# #.##  #. .# #.###..#  #... ##. #.##...  #....##.# ####.##...##  .....$.@###..........###  ..####$.$..).####   ##.###..# #   #......## ##...   #......# ##..###   ....##...#...###   ....###.......##   .###.# #..###.  .# #. #....###....7=9DhE---6 _9DhF  You now have 1384 gold pieces (gained 6).84---7.1 (2Fly 9Dhl _The sprites lose interest in your situation.9Dhb 9DhOi =9Dhnl 9Dhq P199Dhs 9DhAw 9Dh]~ u13848=89Dh 9Dh˃ 9Dhl 9Dh 9Dh ,9DhY 9Dhʎ 9Dh[ 279Dh, 9Dh =16  _You feel your existence waver again.9==9DhW   You now have 1407 gold pieces (gained 23).  Things that are here:407 _a +0 dagger; a +0 robe; a +0 club9Dh I9Dh 9DhV 9Dh׽ 3==9Dhž 9Dh 9Dh~ &129Dh 9Dh N _You now have 1412 gold pieces (gained 5).9DhZ 39Dh 9Dh: 9Dh 89Dh 9Dh N _You now have 1418 gold pieces (gained 6).9Dh ^Fly 9Dhh 9DhQ n _You feel your willpower return.9Dh 39Dh6 9Dh 9DhT ,9Dht 9Dh 9Dh ,9Dh 9Dh 9DhJ ,9Dhv 9Dh 9Dh ,9Dh 9Dh 9Dh ,9Dh. 9Dh 9Dh ,9Dh 9Dh 9DhI ,9Dh 9Dh 9Dh ,9Dh 9Dh 9Dh ,9Dh  9Dh 9Dh ,9DhK 9Dh 9Dh 9Dh 9Dh 9DhP 9Dh 9DhO 9Dh 9Dha 9Dh ,9Dh 9Dh 9DhM ,9DhJ 9Dh 9Dh ,9Dh 9Dh 9Dh#! ,9Dh! 9Dh9% 9Dh& ,9Dh.( 9DhO+ 9Dh- ,9Dh/ 9Dh0 9Dh2 ,9Dh3 9DhN5 9Dh7 ,9Dh09 9Dh< 9Dh'> ,9Dhg? 9Dh!A 9DhdC ,9DhkE 9DhE 9DhG ,9DhI 9Dh L 9DhxM ,9DhM 9DhO 9Dh7Q ,9DhQ 9Dh.S 9DhT ,9Dh[U 9DhkX 9DhY ,9DhZ 9Dh4\ 9Dh^ ,9Dh^ 9Dha 9Dhc ,9Dhc 9Dhd 9Dhg ,9Dhh 9DhLk 9Dhl ,9Dh_m 9Dh6o 9DhSt h #.# #......## ##..........  ##.# ##......####..###......  ###..####....##...#...###......  #.....#.....###.......##....... 9Dht t ##.#....###.# #..###...........  #.#...## #.###....###.........  #.##...# #.##..#........##....  #.##...###..#.###...........##  ..#.....#....@####.#  ###.....................###9Dh_u  ##...##....###...F....# # #..####...##..#.....## # .. ##..# ####..# ## .9Dhu `#... ##.# ###. F   bullfrog (wandering) #.... #.####... #..... ## .. #...####9Dhz } 58.1 (51.0)  A bullfrog comes into view.9Dh!| 9Dh oF..F9Dh 4==9.1 (529Dh% 9Dh < _The bullfrog gives a loud, deep croak!9Dh- #.#   ##.# .###  ###..####....##...#  #.....#.....###...  ##.#....###.# #..#   #.###..   #.##..  ##..#.#  #....@#  ............... 9Dh=##...##....###.F......#  #..####...##..#.....##  .. ##..# ####..#  . #... ##.#  #....  #.....  .. 9Dh+ #.#   ##.# .###  ###..####....##...#  #.....#.....###...  ##.#....###.# #..#   #.###..   #.##..  ##..#.#  #....@#  ............... ##...##....###.F......#  #..####...##..#.....##  .. ##..# ####..#  . #... ##.#  #....  #.....  .. 9DhI9Dh._ _A bullfrog is nearby!9Dh[^  You beckon some vexing sprites to accompany your attacks.9Dh:F.9Dh7---60.1 (1.0)Will/2 Jinx Fly 9Dh9Dh; _You feel your willpower being sapped.9Dh7} (( You shoot an arrow. The arrow hits the bullfrog!9Dhw;*9Dh  The bullfrog is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the bullfrog with its own front foot.9DhY9DhF.. (very drained)9DhD[20 =1.2 (1.19Dhh9Dht ( _The bullfrog is severely wounded.9DhŅ 8*9Dhi  FYou shoot an arrow. The arrow closely misses the bullfrog.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is severely wounded.20 _The bullfrog barely misses you.9Dh9= @(9Dh 8*9Dh  You shoot an arrow. The arrow barely misses the bullfrog.A giggling sprite leaps out and makes the bullfrog trip over its own feet.9Dh߯ p$9Dh 0 1418 23 _You kill the bullfrog! _Your Ranged Weapons skill increases to level 10!9Dh9Dh9Dh9Dh4H _No target in view!9Dh|9Dh9Dhr9Dh09Dh@@--- _9Dh8=Fly 9Dh  _The sprites lose interest in your situation.19=814189Dh 9Dh O79Dh9Dhvb9==9Dh9Dh9DhZ,9DhP9Dh-  You now have 1423 gold pieces (gained 5).2316  _You feel your existence waver again.==9Dho0,9Dh;9Dh<9Dh{>,9Dh?9DhA9DhC9Dh"D9DhD9DhF9DhH9Dh.I9DhI9Dh`K9DhM9Dh3N9DhN9Dh6P9Dh"R9DhR9Dh[S9DhT9DhV9DhLW9DhW9Dh[  m - 4 scrolls of teleportation (gained 1)Fly 9Dh\9Dhq_n _You feel your willpower return.9Dha39Dhb9Dhgc9Dhd,9Dh~e9Dhvg9Dhh,9Dhi9Dhj9Dhl,9Dh]m9Dh1n9Dho9Dh;p9Dhp9Dhq9Dh%s9Dhs9Dh`t9Dh?u9Dhv9DhIw9Dhw9Dhy9DhHz9Dhz9Dh{9Dhw|9Dh}9Dh~9Dh-9DhG9Dh9Dhe,9Dh9Dh9Dh,9Dh?9Dht9Dh',9Dh-9Dhɋ9Dh},9Dh9Dh9Dh:,9DhA9Dhj9Dh,9Dh9Dh9Dh,9Dh9Dh9Dh,9Dhך9Dh9Dh,9DhZ9Dhw9Dh',9Dh_9Dht   ###..## #   #.......# #..   ##..###..#... ##   #..# #.... #..#   #.## #..## .####   ##.## .#.. .#   #...# ##..#   #..##.## #.   #..## ##@#---405.2 (42.0) 9DhP  ## #......#   ##.#....#   .. ....   ... ..∩    .##. ..   ## #. .   ..  9Dh1]---6.2 (439Dh9Dh6 _Found Roegues's Armour Boutique.9Dhk 9Dhlm 9Dhwn 9Dh  #.......# #..##..###..#... ## #..# #.... #..#.## #..## .######.## .#.. .# #...# ##..# #..##.## # #. ##..## ##.##..##  # #@.....# #.#....# ...........∩##....## #.KK 2 kobolds (1 missile, asleep) .. KK9Dh[ w 0.0)  2 kobolds come into view.9Dh] 9Dh L  The kobold shouts! You hear a shout! x39DhP 9DhU KKKK 3 kobolds (1 missile)K.K..  9Dh A kobold comes into view. It is wielding a +0 club.A kobold comes into view. It is wielding a +0 dagger.9Dh+ I==7.2 (19Dh6 3 _The kobold moves out of view.9DhT^  You beckon some vexing sprites to accompany your attacks.9Dh 9DhD 9Dh %You feel your willpower being sapped.9Dh9Dh9Dh 9Dh~)9Dh*K9Dh+!KK.9Dh,JKK 5 kobolds (2 missi9Dh-les, 1 wandering)9Dho. ...9DhQ/KK9Dh/09Dh29Dh279Dh!4---9Dh 589Dh5GWill/2 Jinx Fly 9Dh69Dh>9DhlH 9DhaI9Dh:JQ_A kobold comes into view. It is wielding a +0 dagger.9DhJ9Dh {  You shoot an arrow.  The kobold shouts!  The arrow hits the kobold.9Dh@ "(9Dh (9Dh! (9DhU) ($K 4 kobolds (2 missiles)9Dhγ  9DhO "9Dh .9Dh .9Dh k.. KYou kill the kobold!You hear a shout!9Dh 9Dh (9Dhc (9Dh (9Dh ((9DhK (9Dh 9DhR 9DhU  9DhrV  9DhxW BThe kobold throws a stone. The stone closely misses you.9Dh8X 9Dh[  9Dh{\  9Dh] 6The kobold is distracted by your dazzling golden aura.9Dh(_ 9Dhm  9Dhn !9Dho @9Dhp .9Dhnq .9DhPr ..9Dh8s .9Dht K9Dhu qK   kobold brigand (missile)9Dhu (KK9Dhv {KKKKK 5 kobolds (3 missiles, 1 wandering)9Dhw .  9Dhx cA kobold brigand comes into view. It is wielding a +0 club and quivering9Dhy poisoned darts.9Dhz 5A kobold comes into view. It is wielding a +4 dagger.9Dho{ 9Dh 9Dh !1423 9Dh <=99Dh  9Dh 9Dh] _The kobold shouts!9Dhn  9Dh  9Dh You shoot an arrow.  9Dh The kobold shouts!  9Dh' The arrow hits the kobold!9Dh 9Dh "(9DhY ((9Dh (9Dh ($9Dh8 CKK 4 kobolds (3 missiles9Dhד )9Dhq 9Dh,  You kill the kobold!  You hear a shout!9Dh/ 9Dh;  9Dh^< "9Dh= .9Dh= ..9Dh@ ..KKK.KK.K 5 kobolds (3 missiles).KThe kobold is distracted by your dazzling golden aura.  A kobold comes into view. It is wielding a +0 short sword.9DhAY 9DhY 109Dh^b 9Dhv  9Dhw 9Dhx _The kobold shouts!9Dh5 ((((You shoot an arrow.9Dh=;*9Dh  The arrow hits the kobold but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the kobold with its +0 dagger.9DhT9DhD9Dh9Dh09DhS....K..$KKK 4 kobolds (2.9DhUh---20 19Dh$9DhRJ _You kill the kobold!9Dh ((((You shoot an arrow.9Dh9;*9Dh)# 9Dh%  9Dh|&4The arrow hits the kobold but does no damage.  9Dh'DA giggling sprite leaps out and bonks the kobold with its +4 dagger.9Dh~.9Dh 19Dhd39DhY99Dh:.9Dh:..9DhI;.$9Dh;K9Dh<EKKK 3 kobolds (1 missile)9Dh_=$...9DhhA129Dhtt9Dh yJ _You kill the kobold!9DhSS  You shoot an arrow. The arrow hits the kobold.9DhU0((9DhGVf($ 29Dh9Dh9Dhk...KKK   kobold brigand (missile)KK 2 kobolds (1 missile)9Dh8=3 _You kill the kobold!9Dh1S  You shoot an arrow. The arrow hits the kobold!9Dh56(((9DhO6$   kobold (9DhY  You kill the kobold!9Dh9Dh}|...KK.9Dh %49Dh9DhA _The kobold is no longer distracted by gold.9Dh I (9Dh 7((You shoot an arrow.9DhC ;*9Dh(   The arrow hits the kobold brigand but does no damage.  A giggling sprite leaps out and makes the kobold brigand trip over its own  feet...KK$, very drained)25 9Dh) 9Dh* ._The kobold brigand is lightly wounded.9Dhn }  You shoot an arrow.  The arrow closely misses the kobold brigand.9DhH 0The arrow hits the kobold!9Dh r((($9Dh;*9DhT The arrow closely misses the kobold brigand.The arrow hits the kobold!  You kill the kobold!  The kobold brigand is moderately wounded.  The jinxing sprites lose interest in you..K. c   centaur (wandering)c9Dh_'=6Fly 9DhdDZ _A centaur comes into view.9Dhn`g ((((((9Dha1(You shoot an arrow.9Dh9Dh .K.$$cc9Dh..  The arrow completely misses the kobold brigand.9Dh ((The kobold brigand throws a poisoned dart.9Dh&w9Dh^m@.c.9Dhf%79Dh9Dh؋[ _The poisoned dart closely misses you.9Dhr( (((((((You shoot an arrow. The arrow misses the kobold brigand.9Dhs .K.$cKunaware, ver…).c(unaware).  The arrow barely misses the centaur.The centaur is distracted by your dazzling golden aura.9Dh%89Dh9DhT _The kobold brigand is distracted by your dazzling golden aura.9DhX?(Kvery drained)ccentaur is distracted by your dazzling golden aura. _The kobold brigand is distracted by your dazzling golden aura.  9Dh The centaur shouts! The kobold brigand shouts!arrow hits the kobold brigand.  no longer distracted by gold.9Dh9DhTK.c9Dh999Dh/P======99Dh 9Dhi _The kobold brigand is moderately wounded.9DhN M((((  no longer distracted by gold. _The kobold brigand is moderately wounded.The arrow completely misses the kobold brigand.centaur!centaur9Dh  K..c$The centaur is heavily wounded.9Dh [===-209Dh q _The kobold brigand barely misses you.9DhH0 (((You shoot an arrow. The arrow misses the kobold brigand.The arrow hits the centaur.9Dh  K..cc(unaware)The centaur is heavily wounded.The centaur is distracted by your dazzling golden aura.9DhQ ?-19Dh 9Dh= E _The kobold brigand hits you but does no damage.9Dhq  cYou shoot an arrow.  The centaur shouts!  The arrow hits the kobold brigand!9Dh c )  The kobold brigand is almost dead.9Dh%29Dhs9Dhմ _The kobold brigand seems less drained. The kobold brigand barely misses you.9Dh$  You shoot an arrow. The arrow hits the kobold brigand.9DhŪq  The kobold brigand is almost dead.9DhB==39DhŶ9Dh[ _The kobold brigand barely misses you.9Dhu  You shoot an arrow.  The arrow hits the kobold brigand but does no damage.9DhJb KKe, unaware)  The kobold brigand is almost dead.14 _The kobold brigand is distracted by your dazzling golden aura.9Dh &  9Dh ]You shoot an arrow.  The kobold brigand shouts!  The arrow hits the kobold brigand!9Dh $c   centaur9Dh !9Dh ( 9Dh (launcher)You kill the kobold brigand!The centaur is no longer distracted by gold.9Dhڳ I (9Dht b((The centaur wields a +0 shortbow. The centaur shoots an arrow.9Dh> E$..9Dh^f b3====59Dhl 9Dh4p < _The arrow hits you but does no damage.9Dhaf(((((((9DhI $..c$..  You shoot an arrow. The arrow barely misses the centaur.((((9Dh @$..  The centaur shoots an arrow. The arrow closely misses you.9DhT((((9Dh@$..9Dh \h1423===-69Dh_9Dhcp _The centaur shoots an arrow. The arrow closely misses you.9Dh (((You shoot an arrow.  The arrow hits the centaur but does no damage.9Dh-T $..  The centaur is heavily wounded.9DhXT((((9Dh2@$..-7 _The centaur shoots an arrow. The arrow closely misses you.9Dh ((( You shoot an arrow. The arrow hits the centaur!9Dh} $..  The centaur is almost dead.9DhT((((9Dh!  @$..  The centaur shoots an arrow. The arrow completely misses you.9DhO(((9DhӑE$..9Dh%89Dh9Dh^Y _The centaur shoots an arrow. The arrow hits you but does no damage.9Dh (((You shoot an arrow.  The arrow hits the centaur but does no damage.9Dh{ $..  The centaur is almost dead.9DhځO(((9Dh(E$..9Dh%99Dh9Dh&Y _The centaur shoots an arrow. The arrow hits you but does no damage.9Dhb. ##..###..#... #) #..# #.... #..# #.## #..## .### 9Dh/1j##.## ..#.. .# . #...# .###..# .# #..##.## ..# #. ## #..## ##.##..##   ## #......#  ##@#....# ........ .....$.∩ ...##c.$.. ...## #$.. .... .. ..... ##....9Dh10# 9Dh::9Dh?O((((9DhS.@..9Dh ((((The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.9Dhu ].@.. -30 _The arrow completely misses you.Things that are here: _5 gold pieces; a +0 club; 4 poisoned darts9DhO T  You shoot an arrow. The arrow hits the centaur.9DhS l(($9Dh4 -..9Dh$: 1423 4=1 _You kill the centaur!9Dhz? 9DhB i _Your Fighting skill increases to level 6!9DhS  ..# #.... #..#...# 9Dh:U S#.## #..## .####..# ##.## ..#.. .# ..# #...# #.###..# .## #..##.## ..# #. ##  #..## ##.##..##   ## #....9DhX y ##$#....### #.@....... #.....$.∩ #...##$.$.. ....## #$.. ...... .. #.....  ##.... # #. ## 9Dhc 9Dhe 6---2 _9Dhm 9Dhq 9Dh #.## #..## .####..#  ##.## ..#.. .# ..#  #...# ##.###..# .##  #..##.###..# #. ##  #..## ##.##..## 9Dh  ## #.... ##$#....###. ##.......... #...@.$.∩..# #...##$.$...# .....## #$....# ...... .....# #.....  ##.... ..# ##. ##  9Dhދ9Dh]0---39Dhc9Dh _No target in view!9Dh. ##.## ..#.. .# ..#  #...# ##.###..# .##  #..##.###..# #. ##  #..## ##.##..##   ## #....# ##$##.. ##.......... #.....$.∩..#  #...##@.$...#  .....####$....#  ...... .....#  #..... ....... ##.... ...# ###. ..##  ...  ... 9Dh>9Dhf4Fly 9DhM9Dh _You feel your willpower return.You now have 1460 gold pieces (gained 37).9DhG605.2 (29Dh9DhI _Items here: ( )))).9Dh9DhRPick up what? 38/52 slots (_ for help) Hand Weapons (select all with ))9Dha - a +0 dagger  b - a +0 dagger  c - a +0 short sword  d - a +0 shortbow Missiles (select all with ()e - 4 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]9Dh 9Dh 9Dh@ ##.## ..#.. .# ..#dertzug the Jinx#...# ##.###..# .##Poltergeist of Gozag  Gold: 1460 #..##.###..# #.##Health: 72/72 ========================#..## ##.##..##Magic: 19/19 ========================## #......## #AC: 20  Str: 4##$#....###..EV: 14Int: 17##...........SH: 0Dex: 20#.....$.∩..#XL: 11 Next:  4% Place: Dungeon:9#...##@.$...#Noise: --------9Dh S-  Time: 9435.2 (0.0).....####$....#g) +0 orcbow...... .....#Cast: Jinxbite#..... .......Fly ##.... ...#...###. ..## ..... .... _Your Fighting skill increases to level 6! _No target in view! _You feel your willpower return.You now have 1460 gold pieces (gained 37). _Items here: ( )))).  Okay, then. _9DhI .## #..## .####..# ##.## #..#.. ..#  #...# ##.###..# . #..##.###..# #.###..## ##.##..## ## #......## ####$#....####.......#.....@.∩..# 9Dh  #...##).$...# ...####$....# ...... ......# #..... ........##.... .....#..###. ....##......... ......9Dh1 G6.2 (1 _9Dhd 9Dh>& k  You now have 1466 gold pieces (gained 6).  Things that are here:9Dh' F67.2 (29Dh- a _a +4 dagger; 4 stones9Dh #.## #..## .####..# ##.## #..#.. .# ..# #...# ##.###..# .## #..##.###..# #. ## 9Dh #..## ##.##..## ## #......## ##.##$#....###.##.#.....)@∩..# #...##).$...# 9Dh¨ .....####$....# ...... ......# #..... # ###. .....##....#....... ....# 9Dh 9Dh *8.2 (19Dh" 9Dh 9Dh#.## #..## .####..# ##.## #..#.. .# ..# #...# ##.###..# .## #..##.###..# #. ##  #..## ##.##..## .  ## #......## ##.##$#....###.##.#.....).@..# #...##).$...# .....####$....# ...... #......# #..... #..##.... .....#....###. .....##....#....... h_17d99Dhm _There is an entrance to Roegues's Armour Boutique here.9Dh. 9Dh Welcome to Roegues's Armour Boutique! What would you like to do?  a -  78 gold a +0 chain mail  b -  78 gold a +0 chain mail  c -  149 gold a +1 cloak  d -  214 gold a +1 helmet of intelligence  e -  26 gold a +0 leather armour  f -  26 gold a +0 leather armour  g -  52 gold a +0 ring mail 9Dh a h -  143 gold a +0 ring mail of cold resistance  i -  193 gold a +2 robe of positive energy  j -  52 gold a +0 scale mail You have 1466 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list9Dh|d $  After the purchase, you will have 1252 gold pieces.[Enter] buy shopping list9Dh Qd - 9Dh9Dh9Dh,#.## #..## .####..#dertzug the Jinx##.## #..#.. .# ..#Poltergeist of Gozag  Gold: 1466 #...# ##.###..# .##Health: 72/72 ========================#..##.###..# #.##9Dh$Magic: 19/19 ========================#..## ##.##..##.AC: 20  Str: 4  ## #......## ##..EV: 14Int: 17##$#....###.....SH: 0Dex: 20##..............XL: 11 Next:  4% Place: Dungeon:9#.....).@..#Noise: ---------  Time: 9439.2 (0.0)#...##).$...#g) +0 orcbow.....####$....#Cast: Jinxbite...... #......#Fly #..... #........##.... .....#....###. .....##....9Dhh#....... ....#... _Items here: ( )))). _Okay, then.You now have 1466 gold pieces (gained 6).  Things that are here: _a +4 dagger; 4 stones _There is an entrance to Roegues's Armour Boutique here.9Dhy9Dh;9Dh9Dh 9Dh+ _9DhA 9Dh: $ _9DhY 9Dh N  You now have 1473 gold pieces (gained 7).9Dh߿ :739Dh) 9Dh < _You see here a +0 club.9Dh P199Dhp 9DhB l  You now have 1483 gold pieces (gained 10).  Things that are here:9Dh% +14839Dh 9Dh G _a +0 dagger; 3 stones; a +0 dagger9Dh 39Dh 9Dh X  Items here: ( )))).9Dh; 9Dh @8 _9DhB 9Dhp 9Dh5 O79Dh 9Dh 9Dh ,9DhJ 9Dh k  You now have 1488 gold pieces (gained 5).  Things that are here:9Dh %89Dh& 9Dh @ _a +0 club; 4 poisoned darts9DhO 39Dh 9Dhg 9DhG F16 9Dh 9Dh s _You feel your existence waver again.9Dh! 39Dh# 9Dh% 9DhM( ,9Dh8* 9Dh/ 9Dh2 ,9Dh4 9Dh27 9Dh9 ,9Dh; 9Dh<@ 9DhLB ,9DhC 9Dh=E 9DhF ,9DhG 9DhkI 9Dh\K ,9DhL 9DhrM 9DhO 9DhO 9DhRP 9DhQ 9DhS 9DhS 9DhXT 9Dh}Y 9DhZ ,9Dh[ 9Dhu_ 9Dha ,9Dhpb 9Dhc 9Dhne ,9Dh2f 9Dhg 9Dhi ,9Dhj 9Dhk 9Dhm 9Dh1n 9Dhn 9Dho 9Dhq ,9Dhr 9Dhv 9Dh/x 9Dhx ,9Dh{ ,9Dh| ,9Dh} 9Dh 9Dh ,9DhE 9Dh 9DhH ,9Dh 9DhW 9Dh ,9DhC 9Dh 9Dh ,9Dhl n9DhU 9Dh. ,9Dh 9DhO 9DhW ,9Dh 9Dha    ## ##.......####)....#  ##.# ##.......##......#  #...##.#.......#........#   #....##...........#.....   ###..####........##....#  .## ##........ ....#  ..####......#   #....#9Dh .   #.##...@.......74.2 (35.0)   #.#####........   ### #...##..(   #....# .   .###.#   . #   # #..   ..  9Dhu A5.2 (369Dh 9Dh - _Found 3 poisoned darts.9Dh}9Dh9DhE,9Dh9Dh39Dhͺ9Dh|9Dh`9Dh59Dh9Dh9Dha9Dh9Dh9Dh/9Dh9Dh:9Dh79Dh9Dh 9Dh9Dh9Dh9Dhe9Dh9Dh9Dh9Dhu9DhU9Dh19DhN9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh<9Dh9Dh_9Dh`9Dh9Dh9Dh 9Dh 9Dhw 9Dh9DhZ9Dh!9Dh$9Dh&9Dh'9Dh(9Dh+9Dh!/9Dh09Dh19Dh49DhG99Dh;9Dhe=9DhA9DhF9DhG9DhdJ9DhM9Dhe9Dh g9Dhgh9Dhfj9Dhm9Dhn9Dh]o9Dhp9Dhs9Dht9Dhu9Dhv9DhTy9DhHz9Dh\{9Dh}9Dhx9Dhl9Dh~9Dh9DhB9Dh79Dhs9Dh9Dh9Dh 9Dh9Dh 9Dh79Dh*9Dh'9Dh9Dh 9Dh9Dhߘ9Dhg9Dhq9Dhb9DhS9Dh9Dhq9DhO9DhL9Dh9Dh,9Dh 9Dh 9Dh9Dh9Dh9Dh9Dh9Dh9Dhɲ9Dhȳ9Dh9Dh9Dh9Dh9Dh 9Dh9Dh9Dh9Dh9Dh9Dhl9Dh{9Dh9Dh:9Dh&9Dh=9Dh9Dh9Dh 9Dh&9Dh9Dh9Dh 9Dhm9Dh 9Dh89Dh19Dh39Dh)59Dh79Dh89Dh99Dh;9Dhc>9DhE?9Dh@9DhB9DhmE9DhPF9DhG9DhJ9DhL9DhtM9DhN9DhP9DhVS9Dh1T9DhU9DhKW9DhY9DhZ9Dh,\9Dh_9Dha9Dhb9Dh(d9Dhg9Dhi9Dhfj9Dhk9Dhn9DhXq9Dh9r9Dhs9Dhu9Dhx9Dhy9Dh2{9Dh9Dhx9DhT9Dh9Dh89Dhɉ9Dh9Dh'9Dh&9Dh9Dh9Dhz9Dhd9Dh9Dh9Dh9Dh9Dh9Dh̢9DhH9Dhb9Dh9Dhu9Dh9Dh9Dh9Dht9Dh9Dh-9Dh9Dh9Dh9Dh9Dha9Dh=9Dh9Dh9Dh9Dh{9Dhc9Dh9Dh 9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh 9DhZj ##)#....###..... 9Dh ` ##.............. 9Dh ##.....).∩..# 9Dhv###...##).)...# ## 9Dh:.....####)....# .y 9Dh......##......### .# 9Dh.......#........###..#.y 9DhF@#...........#..9Dh 9Dhr###........##...@# 9DhT# ##.............# 9Dhr####.............## 9Dh~..#...............# 9Dhh#...........###...## 9Dh####........####...##.#9Dh~yy 2 killer bees (asleep)  #...##..(..##.....#  ##....##...........#  #.###.##..####.....#9Dh9Dh^'534.2 (599Dhu9Dh $5.2 (609Dh9Dh] 9Dh9Dh9_2 killer bees come into view.9Dhs9Dh9Dh ##)9Dh;  9Dh 9Dh...9DhM!  9Dhw" 9Dh#).∩..#9Dh$ ).)...# ## 9Dh%3)....# .y 9DhG'.....### .# 9Dh)3.......###..#.y 9Dh+#........... 9DhN,&#...@# #9Dhv- 9Dh.........#9Dh0........##9Dh2.........#9DhU4$........###...## 9Dh5#........####...##.# 9Dh6' #...##..(..##.....# 9Dh7' ##....##...........# 9Dh8 #.###.##.9Dh9 9Dh:9Dh{ ##)  ...  ).∩..#).)...# ## )....# .y .....### .# .......###..#.y #........... #...@# ........#........##.........#........###...........####...##.#  #...##..(..##...  ##....##..........  #.###.##. _There are monsters nearby!9Dhc#......## ##.. ##)#....###..... .........  ##.....).∩..#  ##...##).)...# ######)....# .y##......### .# ......#........###..#.yo ...9Dh.#....@......##........##....####.y.#  ##.# . ##.## .#........# .....###...## y 3 killer bees (asleep) ###........####...##o   orc wizard (asleep)...##..(..##.....#  ##....##......9Dh¡}  A killer bee and an orc wizard come into view.9Dhn9Dh9Dh9Dhŷ# .y.yy.o. oo   orc warrior (wandering)yyy 3 killer bees (1 wandering)o   orc wizard  The killer bee buzzes angrily. x2; The orc wizard shouts! You hear a shout!9Dh:===6.2 (1.0)9DhL9Dh _An orc warrior comes into view. It is wielding a +0 long sword.9Dha  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.9Dhͮ,9Dh9Dh,9DhS y#..yooyy 4 killer bees (1 wandering)  The killer bee buzzes angrily. The orc warrior shouts!  A killer bee comes into view.*9Dh   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!9Dh59Dh69Dh$9  Deactivating autopickup; reactivate with Ctrl-A.9DhI/ o{oyyyy 4 killer bees (1 wandering)o   orc wizardo   orc (wandering)An orc comes into view. It is wielding a +0 morningstar.An orc wizard comes into view. It is wielding a +0 dagger.9DhJ7----7Will/2 Jinx Fly 9DhEW9Dh=e, _The orc wizard shouts!9Dhi| (((You shoot an arrow.9Dh> m  The arrow closely misses the killer bee.9Dh@ ,9Dh@ ,9DhA ,9DhB 9DhD 9DhD 9DhE 9DhsF 9DhhP y.#y..yy....o.o   orc warrioryyyy 4 killer bees9DhDQ -=89DhX 9Dh[ % _The orc shouts!9DhS (You shoot an arrow. The arrow barely misses the killer bee.The arrow hits the killer bee!9DhH  9DhI  The killer bee is severely wounded.9DhU 9Dh{V 9DhvW 9Dh` 9Dh a o.yyyo.o   orc wizard9Dha %99Dhh 9Dhq F _The killer bee stings you but does no damage. x29Dh  You shoot an arrow. The arrow barely misses the killer bee.The arrow hits the killer bee!9DhU)\($ 39Dhچ:*9Dh@OYou kill the killer bee!  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is heavily wounded.9Dh7B9DhmC9DhD9DhJH_  The killer bee is distracted by your dazzling golden aura.9DhpJ9DhN  An orc comes into view. It is wielding a +0 dagger.9DhQ9DhUut.ooyyo.ooy(1 unaware, 1 very dra…)ooo 3 orcs9Dh̛1488 20 540 _An orc comes into view. It is wielding a +2 flail of draining.9DhY= ((yvery drained)  You shoot an arrow. The arrow misses the killer bee.The arrow closely misses the killer bee.The killer bee buzzes angrily.9DhCb:*9Dh1>$ * (very drained)The arrow hits the orc warrior but does no damage.  A giggling sprite leaps out and makes the orc warrior trip over its own feet.9Dh>  The orc warrior is moderately wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is moderately wounded.9Dh9Dh9Dh1 yyoo.2  You hear a shout!9DhP;8*9Dhe ooo 3 orcs  The orc wizard casts a spell.9DhH9Dh.9Dh9Dh¤o.{. 2 orcs9Dhr---2====19DhѬ9DhϺ  ( _The orc wizard flickers and vanishes!  You shoot an arrow. The arrow barely misses the killer bee.The arrow hits the killer bee!9Dh=:*9DhWe *  9Dh9The killer bee is heavily wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.9Dh=  The killer bee is severely wounded.  A giggling sprite leaps out and makes the killer bee trip over its own legs.killer bee is no longer distracted by gold.  The jinxing sprites lose interest in you.  The killer bee completely misses you.9Dh9DhR  The killer bee stings you but does no damage.9Dh,9Dh& Z..yyoo. oo   orc wizardo   orc9Dh> 8=3===-2Fly 9Dh 7{9Dhn& ((The killer bee stings you but does no damage. _An orc wizard comes into view. It is wielding a +0 dagger.You shoot an arrow.  The arrow closely misses the killer bee.arrow misses the killer bee.arrow hits the orc warrior but does no damage.9Dh/  The orc warrior is moderately wounded.The killer bee stings you but does no damage.9Dh 9Dh 9Dh oyyo.o.o.o 2 orcs9Dh9 ?-39Dhν 9Dh$ W _The killer bee barely misses you.9Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9Dhs& #......## ##..dertzug the Jinx##)#....###.....Poltergeist of Gozag  Gold: 1488 ##..............Health: 72/72 ========================##.....).∩..#Magic: 14/19 =================------- ##...##).)...###AC: 23  Str: 4 ....####)....#..EV: 14Int: 17 .....##......### {#SH: 0Dex: 20 9Dh......#........###yo#...XL: 11 Next:  5% Place: Dungeon:9 ...........#....@yyo...#Noise: ===------  Time: 9543.2 (0.0) ##........##....####o.o#g) +0 orcbow##.............#.Cast: Jinxbite ###.............##Will/2 Fly .#...............# ...........###...##o   orc warrior (very drained) ###........####...##.#yyy 3 killer bees (very drained)#...##..(..##.....#o   orc wizard  ##....##...........#oo 2 orcsThe killer bee stings you but does no damage. _The killer bee barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with 9Dh_. or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate9Dhn #......## ##..dertzug the Jinx##)#....###.....Poltergeist of Gozag  Gold: 1488 ##..............Health: 72/72 ========================9DhA##.....).∩..#Magic: 14/19 =================------- ##...##).)...###AC: 23  Str: 4 ....####)....#..EV: 149DhInt: 17 .....##......### {#SH: 0Dex: 20 ......#........###yo#...XL: 11 Next:  5% Place: Dungeon:9 ...........#....@yyo...#9DhWNoise: ===------  Time: 9543.2 (0.0) ##........##....####o.o#g) +0 orcbow##.............#.Cast: Jinxbite ###.............##Will/2 Fly .#...............# ...........###...##o   orc warrior (very drained) ###........####...##.#yyy 3 killer bees (very drained)#...##..(..##.....#o   orc wizard  ##....##...........#oo 2 orcsCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9Dh*Casting: Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe killer bee looks frightened! x2; The killer bee easily resists.  The orc warrior looks frightened! The orc looks frightened! x29Dhv9Dh+Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  9DhThe killer bee looks frightened! x2; The killer bee easily resists.  The orc warrior looks frightened! The orc looks frightened! x2orc wizard  Cornered, the killer bee turns to fight!9Dhn9DhR  The killer bee stings you but does no damage.9Dh,9Dhf {.{y.oo.oofleeing, very drained)y1 fleeing, very drain…)o(fleeing)o   orc (fleeing)The orc warrior gives up.9Dh9*9Dh o   orc (fleeing)  The orc wizard gestures wildly while chanting.9Dh?|.{.{9Dh AF94.2 (19Dh}M9DhQ; _The orc wizard flickers and vanishes!9Dh9Dhk9Dh!9Dh$F _Unknown command.9Dh   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The killer bee seems less drained. x2  The orc warrior seems less drained.9Dh׶ 9Dh 9Dh׹ 9Dh .yy..o.o.)yy1 very dra9Dh 2---5Jinx Fly 9Dh 8{9Dhm F _The killer bee stings you but does no damage. x29Dh2 W  You shoot an arrow. The arrow hits the killer bee.9Dh~ :*9Dhх  The killer bee is almost dead.A giggling sprite leaps out and makes the killer bee trip over its own legs.9Dh ]  You kill the killer bee!9Dho _  The killer bee is distracted by your dazzling golden aura.9DhQ 9DhD 9Dh! ,9Dh .oy$...o.o9Dh .y 2 killer bees (1 fleeing, 1 very draio 2 orcs (1 fleeing)9DhE R306=69Dh 9Dhn W _The killer bee barely misses you.9Dh  You shoot an arrow.  The killer bee buzzes angrily.  The arrow hits the killer bee!9Dh:*9DhxThe killer bee buzzes angrily.arrow hits the killer bee!  The killer bee is severely wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is almost dead.killer bee is no longer distracted by gold.9Dhy|9DhH~  The killer bee seems less drained. The killer bee misses you.9Dh9Dh#9DhK9Dhy..#..oyo.....ooo9DhsD====79Dh9DhFW _The killer bee barely misses you.9Dhb 9Dh You shoot an arrow.  The arrow completely misses the killer bee.The arrow hits the orc!!9Dh|($o   orc (9DhJ:*9Dh3  You kill the orc!A giggling sprite leaps out and smacks the killer bee with its own antenna.9Dh69Dht:  You kill the killer bee!9DhE.$.o   orc (fleeing)9DhY{Skirmisher===-8 _The orc is distracted by your dazzling golden aura.9DhOm  You shoot an arrow.  The orc shouts!  The arrow hits the orc!9Dh(($((((9Dhp-9Dh/,9Dh:n..$$..9Dh`^3=--99Dh j9DhnG _You kill the orc!9DhL_9Dh`9DhFh9Dh lH _No target in view!9Dh 9Dh 9Dhx 9Dh@ H _No target in view!9Dhu39Dhx9Dhw9DhZ0--50.2 (19Dh _You start resting. Something hits you but does no damage.9Dh) 9Dhx0*9Dh $You shoot an arrow.  The jinxing sprites lose interest in you.The sprites lose interest in your situation.9DhXo==1Fly 9Dh!9Dh(f _Something hits you but does no damage.9Dh@((((((9DhծJ$$....1-2-2 _You shoot an arrow. Something hits you.9Dhq9Dh_148839Dh 9Dh9DhV_You shoot an arrow. Something hits you but does no damage.9Dh9Dhj9Dhx=((((((9Dhx9Dh,G$$....9Dh9Dh49Dh9DhZ 9Dhm9DhV_You shoot an arrow. Something hits you but does no damage.9Dh 9Dhb` @((((((9Dh & 9Dh \$$....  You shoot an arrow.9Dh  9DhX  9Dh ,You hear some strange, mumbled words.  9DhP -A puff of flame appears from out of thin air!9Dh 9Dh {9Dh 9DhX 9DhՖ 29Dhޗ =9Dh 39Dh =9Dh 299Dh %5.1 (0.99DhU 9Dh  9DhF 9DhQ 6_The puff of flame hits you but does no damage.9Dh5I9Dh8 9Dh89Dh9L_There is a strange disturbance nearby!9DhB:9Dh@((((((9Dh^M{$....6.1 (1.0 _You shoot an arrow. Something hits you but does no damage.9Dhb  You shoot an arrow. $Reactivating autopickup.9Dh:% 9Dh8C `1488 =779DhJ 9Dh!N 6 _You feel a bit more experienced.9Dhl #......## ##..  ##)#....###..... ..  ##. .# ##.....).∩..# ..#...##).)...# ..## ####)....# #... ##......### .{# .#.###..#..$##.....# .##....####...# ##..# .....## . #.....####...##..####.  #...##..(..##.....# .---8{9Dhp  Things that are here: _18 gold pieces; a +0 dagger; a +0 robe9Dh@O---9DhL _There is a strange disturbance nearby!9DhL39Dh9DhH _No target in view!9Dh  #......## ##.. ##)#....###..... .. ##. .#  ##.....).∩..# ..# ##...##).)...# ..##.####)....# #.{..##......### ..# ..#.###..#..$#9Dh }.#$....##.##....####...#  ##..# ...#...## . .#.....#.###...###..####...##.# #...##..(..##.....#  ##....##.#9Dh 9Dh L.{9Dhm H=9 _9Dh~ 9Dhn 9DhY{  #......## ##.. ##)#....###..... .. ##...... .# ##.....).∩..# ..#9Dh~ #...##).)...# ..##.####)....# #....##......### .{# ..#.###..#..$# #.#...@.$$....##.##....####...# # ##.# ...#.## . ..#..# #.###...###..####...##.# #...##..(..##.....#  ##....##.#9Dh݁ 9Dh >.{9Dh &609Dhx 9Dh 9Dh{C(((((((9Dh9Dh%]..{$....9DhU_4====19Dh 9Dhn) _You shoot an arrow.9DhRC(((((((9Dh9DhG.$$....9DhH82.0 (0.99Dh~9Dhd) _You shoot an arrow.9DhC(((((((9DhJ .$$....  You shoot an arrow. Something hits you but does no damage.9 _Deactivating autopickup; reactivate with Ctrl-A.9Dh 9Dhy 9Dh{ ,3.9 (1.09Dh 9Dh p _You shoot an arrow. Something barely misses you.9DhQ9Dhr  You shoot an arrow.*9DhJ  You hear some strange, mumbled words.9Dh:9Dh{1@9Dh=74JinxbiteConf Will/2 Fly 9Dh!9DhA$Q _You are confused.9DhL9Dh99DhA659DhC _You shoot an arrow. Something hits you but does no damage.9DhG((((9Dh0...$56 _You shoot an arrow. Something hits you but does no damage.9Dhh9Dhi5=79Dh _You shoot an arrow. Something hits you but does no damage.9Dhr  #)#....###..... ...........###.....).∩..# . ###...##).)..## .....####)....# #... .##......### ..# ..9Dhu ..###..#..$# #.....#.....$$....# ####...@####... # ##.............# ... ### ..#.. ........#.###.##..####.....#9Dhƀ 9Dhw .--89Dh 9Dhj f _Something hits you but does no damage.9Dhjs# ##.............. .# #).∩..# ..# ####...##).)...# ..## ......####)....# #.....##......### ..# . #.......#........###..#..$# ##...........#.....$$.... #9Dh9Y###........##....####...# ##...........@.# ... .####.## . .....# ##.###...## #####.####...##.# # #...##..(..##....#....##...........# #.###.##..####.....# # ##.# ##.....# ##..#....9DhB9DhiJ  You hear some strange, mumbled words.9Dh"9Dh#9DhT$)=-9Dh$99Dh,9Dh/ 9Dh09Dh1J_Something tries to affect you, but you resist.9Dh19DhȢ ##)#....###..... ..  ......... .#  ##.....).∩..# ..# ###...##).)...# ..######)....# #... ......##......### ..# . .......#........###..#..$...........#.....$$....# #........##...@####...# # ##.# ... ##### . ..#.....# ....###...#####........####...##...##..(..##.....###....##...........#  #.###9Dh%.##..####.....#  You feel less confused.-70Jinxbite 9Dhk`_Something hits you but does no damage.9DhP ?(9Dh4 #.9Dhh n1488===19Dh 9Dh z _You shoot an arrow. Something hits you but does no damage.9Dh 9Dh-  You shoot an arrow.  You feel your willpower return.9Dh/ f2Fly 9Dh5; 9Dh@ f _Something hits you but does no damage.9Dh<)?(9Dh`#.9Dh#69Dh01==39Dh9Dh_z _You shoot an arrow. Something hits you but does no damage.9Dha?(9Dh[#.9Dh,4.8 (0.99Dh9Dhz _You shoot an arrow. Something hits you but does no damage.9Dhj^9Dh9Dh,5.8 (1.09Dh7{9Dhlz _You shoot an arrow. Something hits you but does no damage.9Dh; ?(9Dh 5{9Dht %69DhV 9Dha z _You shoot an arrow. Something hits you but does no damage.9Dh4 9Dh 8  You shoot an arrow.9Dh   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!9Dh^9Dhg_J==479Dhd9DhLfD _The puff of flame hits you but does no damage.9DhK?(9Dha {You shoot an arrow.9Dh|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!9Dhd9Dhw69-5--389Dh09Dh1. _The magic dart hits you.9Dh?(9DhTF5{9DhF70-6==99DhL9Dh$Oz _You shoot an arrow. Something hits you but does no damage.9Dhq?(9Dh a {You shoot an arrow.9Dh|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!9Dhv9Dh&809Dh9DhA _The magic dart hits you but does no damage.9Dh\ ?(9Dh 5{9Dhr 68-5--19Dh 9Dh g _You shoot an arrow. Something hits you.9Dhڒ 8  You shoot an arrow.9Dh͙ & 9DhV T$Reactivating autopickup.9Dh# 9DhtL 1488 9=229Dh-T 9DhW 6 _You feel a bit more experienced.9Dh//#......## ##.. ##)#....###..... .. ......... .#  ##.....).∩..# ..# ##...##).)...# ..######)....# #... ##......### ..# . ......#........###..#..$ ...9Dh1#....@$$....# #........##....####...#  ##.# ... #### . .#.....# ....###...## ###........####...##...##..(..##.....#  ##....##......9Dh99Dh9/---39Dh]>9DhGk  You now have 1492 gold pieces (gained 4).  Things that are here:9DhHk921---4.8 (29DhN9Dh QL _a +0 dagger; a +0 robe9Dhu70=--06==199Dh|X9DhR9Dhׂ%19Dh9Dh,9Dh9DhЎ:==9Dhb9DhƐ9Dh89DhЕ989Dh9Dhޣ14922=7=9Dh1 _HP restored.9Dh$9Dh'9Dh,9Dh9DhP,9Dh9DhBa==9Dh9Dh,9DhZ9DhGa8=9Dh9DhG,9Dhl9Dh,9Dh(9Dh,9DhO9Dh5O=9Dh9Dh,9DhM9Dhfb9==9Dh9Dh4 _Magic restored.9Dh 9Dh[9Dh9Dhl  You now have 1510 gold pieces (gained 18).  Things that are here:9DhY51079Dh}9Dh  #......## ##..  ##)#....###..... ..  ##. .# ##.....).∩..# ..# ...##).)...# ..## ####)....# #... 9Dh##......### ..# . #.###..#..$# #....)@$....# .##....####...# ##..# ... ...## . #.....####...##..####.9DhF  #...##..(..##.....# 9DhR #......## ##.. ##)#....###..... #.. ##. ..# .....).∩..# ..# ...##).)...# ..## ####)....# ##... .##......### #..# ..#.###..#..$# #....))@....# .##....####...# ...# .......## .#. .9Dh|......# # .# _a +0 dagger; a +0 robe9Dh1606.8 (22.0)9Dh'>16 7.8 (239DhD9Dh  _You feel your existence waver again.You now have 1523 gold pieces (gained 13).9Dhg23==8.8 (249Dh9DhZ _You see here a +2 flail of draining.9Dh 39Dh{ 9Dh 9Dh X9Dh6! ,9Dh% 9Dh\* 9Dh/ 9DhQ4 9DhI; 9Dh; 9DhrD S## . ....## ##.. ## ....###.....##.. # .............#..# ..).∩..# ...# ##... ##).)...# #..###.... ###)....# ##.........# ##......### #..#......#9DhAE .###..#@.$# 11.8 (3.0)#....)))....## .....##....####...# ...# ##...... ## #..#..#...# #.##...#o   orc wizard (wandering) ......###...## .## o.. ......####...##.# ##. .##..(..##9DhG 9DhK 9DhM b _An orc wizard is nearby!9Dhk:9DhJ;% .9Dh; ##.. ##9DhA<..##.. # 9Dh<.#..# .. 9Dhp=&).∩..# ...# ##... 9Dh=%).)...# #..###..... 9Dh>%)....# ##.........# 9Dhj? #..#......# 9Dh?.#@.$# 9Dhb@ ..)))....## 9Dh@..####...#9DhA ##...... 9DhHB #..#..# 9DhB #.##...# 9DhtC/ .## o.. 9Dh,D.# ##. 9DhG (9DhQH 9DhH9DhF . ##.. ##..##.. # .#..# .. ).∩..# ...# ##... ).)...# #..###..... )....# ##.........#  #..#......# #@.$# ..)))....## ..####...# ##......  #..#. #.##...#  .## o..# ##.( _An orc wizard is nearby!9DhYg (((((9Dh+Zo    You shoot an arrow.  The orc wizard shouts!  The arrow hits the orc wizard!9DhG .....9Dh^oThe orc wizard is heavily wounded.9DhU:*9Dhns  The orc wizard casts a spell at you.9Dh(o 8@9Dh:p ===2.8 (1JinxbiteConf Fly 9Dh g _You are confused.9Dh~ I9DhX  9Dh 9Dh =_You are too confused!9Dh 9DhU 9Dh 9Dh K _You are too confused!9DhI #. ## #..## # . ....## ##.. ##  #....###.....##.. #..........#..# ...).∩#...# ##).) #..###.....#)....# ##...# #### ....##........###..#..$##....#....)))....####....####...#  ##......## #..#..# ......# #.##...#...## .## o.. ......####...##.# ##.o.9Dh/---3 _9Dh9DhL9Dh Uooo   orc warrior.o   orc wizard9Dh A---49Dh8 H _You're too confused to move!9DhM  ##.###..# .## ##..# #. ###. ## # . . . ##.. ##. )#....###.....##.. #...........#..# .. ....).∩..#.# ##... .##).)...# #..###.....##)....# ##...##### #..#......##........###..#..$##.....#....)))....####....####...#...# ##..o......## #..#o.......# #.h 0m##...#. .## ...*9Dhf   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!9Dh49DhFo.{=59DhZ _Deactivating autopickup; reactivate with Ctrl-A.9Dh9Dh29DhJo..9Dh*--69Dh-9Dh{2 _You're too confused to move!9DhS 9Dh:T # #..#.. .# ..# # ##.###..# .##..##..# #. ###..##. ##. .. .. #.##.. ##.# #)#....###.....##.. # #..............#..# .. .9DhV ....).∩..#.# ##... ..##).)...# #@.###.....##)....# ##...##### #..#......##........###..#..$##.....#....)))...o####....####...# ....# ##......# #..#........# #.##...#9DhV 9DhdW 9DhX 9Dha 9Dhdb o.o   orco9Dhb -7JinxbiteFly 9Dhqh 9Dhj W _You feel less confused.9Dh # #..## .####..# ## #..#.. .# ..# +# .# ##.###..# .##..##..# #. ## ###..# #.## ##. .....9Dh 5 #.##.. ##.# #)#....###.....##..# # ##..............#..# .. #.....).∩..#9Dh .# ##... ...##).)...# ##..###.....##)....# ##.........##### #..#......##........###..#.o$##.....#....)))....####....####...# #.# ##...... ## #..#o9Dh 9Dhr 9Dh @o.9DhC %89Dh 9Dh1 9Dh9Dh'l..# #.... #..#...# 9Dh.## #..## .####..# 9Dh$# #..#.. .# #..# +# .9Dh].# ##.###..# ..##..#9Dh,z#..# #. ##.###..# #9Dh #.##9DhP ##.. ... 9Dh #......## #.##..###.# 9Dh" ##)#....###.....##..# # 9Dh ##.............@#..# .. 9Dh0##.....).∩..#####...# ##... 9Dh#...##).)...# ##..###.....9Dh3r##)....# ##.........#9Dh#9DhYt### #..#o.....#9DhҲR#........###..#..$##...9DhK7..#....)))...9DhƳ+.##9DhDB##....####...#9Dh׶r#.# ##......9Dh9Dh9Dh2o9Dh.9Dh9Dh99Dhn9Dh*9Dh_#..###..#... ##.....)# #..# #.... #..#...# #.## #..## .####..# #.## #..#.. .# #..# +# ...# ##.###..# ..##..##..# #. ##.###..##.##..## #. ##..# ... #......## #.##..###.#  ##)#....###...@.##..# #  ##..............#..# ..  ##.....).∩..#####...# ##... ##...##).)...# ##..###.....##)....# ##.o.......#####9Dh~l[39;49m #..#......##........###..#..$##... ...#....)))....####....####...#o.209Dh/~9DhQ   You beckon some vexing sprites to accompany your attacks.o.o   orco7---==1Will/2 Jinx Fly 9Dh] 9Dh ; _You feel your willpower being sapped.9Dhl ( You shoot an arrow. The arrow hits the orc warrior.9Dh ;*9Dh  The orc warrior is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the orc warrior's ancestors.9Dh 9Dh3 9Dh% o.(very drained)o.9Dh T20 =29Dh y _The orc warrior is heavily wounded.9Dh ((((((You shoot an arrow.9Dh5;*9Dh;*9Dh  The arrow closely misses the orc warrior.A giggling sprite leaps out and doodles on the orc warrior's face.9Dh9Dh(  o...o ..  The orc warrior is severely wounded.9Dh%39Dh9DhB _The orc warrior hits you but does no damage.9Dh  You shoot an arrow. The arrow hits the orc warrior.9Dh; o.  The orc warrior is almost dead.4 _The orc warrior hits you but does no damage.9DhZX  You shoot an arrow. The arrow hits the orc warrior!9Dh$o   orc9Dh39Dhl49Dh<Ao.9Dh` 1523 ---95 _You kill the orc warrior!9Dhpy~ _Your Dodging skill increases to level 5!9Dh8  You shoot an arrow.9Dh^g  Reactivating autopickup.9Dh]49Dh?Ao.9Dhc%69Dhm9Dhp6 _You feel a bit more experienced.9Dh `((((((9Dh7 :*9Dh   You shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and bonks the orc with its +0 dagger.  The orc is heavily wounded.9Dh o....  orc (very drained).9Dh 8=17Fly 9Dhq) 9Dh-. i _The jinxing sprites lose interest in you.9Dh> `((((((9Dh o.....  You shoot an arrow. The arrow barely misses the orc.9Dh %89Dh 9Dh T _The orc completely misses you.9Dh j  You shoot an arrow.  The arrow hits the orc but does no damage.9DhM  The orc is heavily wounded.9 _The orc closely misses you.9Dh#d`((((((9Dhz{ o...9Dhb..  You shoot an arrow. The arrow barely misses the orc.9Dhx&309Dh9DhLT _The orc completely misses you.9Dhh{P  You shoot an arrow. The arrow hits the orc.9DhtD$9Dh9DhiA=19Dh(9Dh4G _You kill the orc!9DhO..# #.... #..#...# .## #..## .####..# .## #..#.. .# #..# +# ..# ##.###..# ..##..# #.###..# #. ##.###..# ..## #. ##..# ... ......## #.##..###.#  ##)#....###.....##..# ###.............@#..# .. ##.....).∩..#####...# ##... #...##).)...# ##..###..... ...####)....# ##.........# ......### #..#hQ9m......#..###..#..$##.......#....)))....## ###....####...#.....# ##......---29Dh{_{  You now have 1539 gold pieces (gained 16).9DhEb{yy   killer bee (wandering)9Dh c399==---3.8 (29Dhj9DhlI _Items here: ))) [[.9DhL (((((y  You shoot an arrow.  The killer bee buzzes angrily.  The arrow hits the killer bee.9Dh,9DhW...y..0===4.8 (19Dh9DhRb _The killer bee is heavily wounded.9Dh  #....   #..## .####..#   .# #..# +#   ..##..#  #. ##.  #. ##..# ...   #.##..###.#  ##)#....###.....##..# #  .......@#..# .. ).∩..#####...# ##... ).)...# ##..#9Dh9 )....# ##..y.  #..#......# ..$##... )))....## #   9Dh˹ { #....   #..## .####..#   .# #..# +#   ..##..#  #. ##.  #. ##..# ...   #.##..###.#  ##)#....###.....##..# #  .......@#..# .. 9Dh@ I).∩..#####...# ##... ).)...# ##..# )....# ##..y.  #..#......$##... )))....### 9Dh4 9Dh 9Dh 9Dh a _A killer bee is nearby!9Dht5W  You shoot an arrow. The arrow hits the killer bee!9DheDe((($9Dh@...9Dhl.1059Dh9DhN _You kill the killer bee!9DhA _No target in view!9Dhֺ9Dh9Dh9DhmH _No target in view!9Dh~39Dh9Dh 9DhƓH1539 _9Dh],9Dh9DhDC==199Dh9Dh9DhO89Dh9Dh9DhA,9Dh9Dh~<459Dh^9Dh<N _You now have 1545 gold pieces (gained 6).9Dh39Dh9Dh9Dh  You now have 1554 gold pieces (gained 9).549Dh9DhC _You see here a +0 morningstar.9Dh9Dh9Dh<9Dh9Dh[,9Dh9Dh9DhtFly 9Dhwn _You feel your willpower return.9DhI9Dh9DhO79Dh*9Dh9Dh9Dh9DhN9Dh9Dh6F16 9Dh9DhE  _You feel your existence waver again.9Dh 9Dh 9Dh,9Dh9Dh9Dh/9Dh9Dh9Dh9Dh,9Dh9Dhu,9Dh 9Dh%n _z - 2 purple potions (gained 1)9Dhn(39Dh *9Dh,9Dh2X9Dhs5,9Dh69Dh89Dh;9Dh<9Dh3=9DhjA9DhC9DhMD9DhCE9DhgH9Dh{K,9DhSL9DhEN9Dh+P,9DhIQ9DhR9DhU,9DhV9DhW9DhY,9DhY9Dh<\9Dh]9Dh1^9Dh^9Dh_9Dha9Dhb9Dhc9Dhd9Dhf9Dhf9Dh$g9Dhn9Dhn9Dho9Dh)q9Dhq9Dhr9Dhs9Dh8u9Dhu9Dh)v9Dhw9Dhzx9DhRy,9Dhz9Dh%},9Dh}9Dh~9Dh8,9Dh9Dhh9Dh,9Dh9Dh9Dh9Dh9Dh9Dho9Dh9Dhp9Dh9Dh֌9Dh79Dh9Dh/9Dh*9Dh|9Dh9Dh9Dh9Dh,9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh 9Dh(9Dh9Dh=9Dh9Dhޣ9Dh9Dh9Dhs9Dh9DhB9Dh9Dh49Dh9Dh9Dh]9Dhҭ9Dh׮9Dh.9Dh9DhM9Dh9Dh9Dh|9Dh9Dh$9Dhָ,9Dh9DhO9Dh9Dh9Dhp9Dh9Dh,9Dh9Dh9Dh9Dh9Dh9Dh09Dh,9Dh_9Dh9DhA9Dh9Dh.9Dh9Dh9Dh9Dh9Dh<9Dh,9DhL9Dh<759DhG9DhO _You now have 1575 gold pieces (gained 21).9DhtI9Dh)9Dh,9DhS9Dh9Dh,,9Dh9Dh>,9Dh9DhI _H - 2 scrolls of identify (gained 1)9Dh!39Dh9Dh 9DhZ,9Dh9Dh9Dh9Dhj9Dh9Dh9Dh,9Dh9Dh9Dh9DhB9Dh9Dh%9DhV 9Dh 9DhK 9Dhe 9Dh 9Dh0 9Dh 9Dhx 9Dh 9Dhp 9Dh 9Dh 9Dh b   ....#   >..#   . ...##   ###. ...#   ###..# ...#   #....# #..##  9Dh' J ....## ##...#   #..#####.@..#.#  ---709.8 (74.0) #....##.......#   #..#.....####.#   ##.####.### .#  .#####..# #.##   ........# #..#     #....##.###...#     #..## #........     #..# #..#####..   9Dh~ 9Dh+ H---10.8 (759Dhy0 Q _Found a stone staircase leading down.9Dhu9Dh9Dhz9Dhߋ9Dh؍,9Dhg9Dh9Dh,9Dh69Dh@9Dh,9Dh9Dh9Dh!9Dh9Dh19Dh~9Dhp,9Dh9Dh9Dh,9DhN9Dh>9Dh9Dh9Dh9Dh29Dh=,9Dh9Dh9Dh,9Dh9Dh9Dh9DhA9Dhû9Dh9Dh:9Dh9Dh9Dhk9Dh9Dh,9DhC9Dh9DhU9Dh9Dht9Dhp9Dh9Dh\9Dh9Dh9Dhf9Dh9Dh59Dh9Dh59Dh9Dh9Dh(9Dh9Dh#9Dh9Dh6,9Dh79Dh59Dh,9Dh 9Dh9Dho,9Dh"9Dh9Dh,9Dh9Dh9Dh,9Dh9Dh(9Dh!*...T...# ## ......###.  #........#  ##........##  ##..........  .........#  #..  #.@..#  ##...# 9Dh ..###...#  #........#######  #..............##  #...#.........#.# 9DhT   troll (asleep) ##...........####   ............## 9Dh.  ####.........#  9DhF,35.8 (29Dh+6.8 (269Dh9DhX _A troll comes into view.9DhC ...T...# ##  ......###.  #........#  ##........##  ##..........  .........#  #.....#  #.@..#  ##...#  ..###...#  #........#  #..............##  #...#.........#.#  ##...........####  ............##  ..# 9Dh^u ...T...# ##  ......###.  #........#  ##........##  ##..........  .........#  #.....#  #.@..#  ##...#  ..###...#  #........#  #..............##  #...#.........#.#  ##...........####  ............##  ..# 9Dhp _A troll is nearby!9DhnT (((9Dh*l(((T  9Dh[You shoot an arrow. The arrow hits the troll!  The troll shouts!9Dh9DhU.T...9Dh..9Dh:===7.8 (1.0)9Dhy9Dh` _The troll is moderately wounded.9Dh 9((((9Dhw '(((9Dhd 9Dhl f...T....9Dh#o %89Dhw 9Dh| l _You shoot an arrow. The arrow barely misses the troll.9Dh ((((You shoot an arrow. The arrow hits the troll.9DhIp"..T...9 _The troll is moderately wounded.9Dh3 ((( You shoot an arrow. The arrow hits the troll!9Dh9DhX.T..9Dh&409Dh9DhE^ _The troll is severely wounded.9Dhh9DhU"(9Dh (9DhV(9Dh(9Dh*(9Dh"((9Dh >9Dh>.9Dh@K....T.9DhD419Dh0H 9DhH9DhIH_You shoot an arrow. The arrow barely misses the troll.9Dh J9Dhh`(((((((9Dhٱ!......T2 _You shoot an arrow. The arrow barely misses the troll.9DhD R  You shoot an arrow. The arrow hits the troll.9Dhk?   The troll is severely wounded.63---6----3 _The troll bites you! The troll claws you. The troll misses you.9Dh6`(((((((9Dh ......TYou shoot an arrow. The arrow closely misses the troll. The troll bites you!56------4-------4 9Dh_The troll closely misses you. The troll barely misses you.9Dh4  You shoot an arrow. The arrow hits the troll!$9Dhi9Dh9Dh&!1575 9Dhw79Dhy=--9Dhj ---9Dh]39DhN59Dh`9Dh5 9Dh9Dh%_You kill the troll!9DhD9Dhk  dertzug the Skirmisher.......# ##  Poltergeist of Gozag  Gold: 1575 ......###.  Health: 57/72 ===================-----#........#  Magic: 14/19 =================-------##........##  AC: 16Str: 4##..........  EV: 14Int: 17.........#  SH: 0Dex: 20#..$..#  XL: 11 Next: 13% Place: Dungeon:9#.@..#  Noise: ===------  Time: 9745.8 (0.0)##...#hKx0H  g) +0 orcbow..###...#  Cast: Jinxbite#........#######   Fly #..............##  #...#.........#.#   ##...........####   ............##   ####.........#   The troll is severely wounded. _The troll bites you! The troll claws you. The troll misses you.You shoot an arrow. The arrow closely misses the troll. The troll bites you! _The troll closely misses you. The troll barely misses you.You shoot an arrow. The arrow hits the troll! _You kill the troll! _There is nobody nearby that the sprites are interested in.9DhG^ _No target in view!9Dh[  _85=9=60=6==9Dh 15751===29Dh' )7=3=9Dh 9Dh  9Dh 9Dh 9DhR =9Dh 9Dh 9Dh 9Dh 9DhQ 49Dh =9Dh? 9Dhp 9Dhw" 9Dh0# 9Dh# 89Dh'$ =9Dh$ 9Dh% 9Dh' 9Dh( 9Dh) 9Dh+ 9Dh, 9Dh- 59DhM. 9Dhc0 9Dh1 9Dhg2 9Dh`4 9Dh5 9Dh5 =9Dh6 9DhB7 9DhH9 9Dh: 9Dh: 69Dh: =9Dhr; 9Dh< 9Dh> 9Dhb? 9Dh? 99Dh\@ ==9Dh@ 9Dh0B 9Dh~D 9Dh0E 9DhdF 9DhlH 9Dh'I 9DhI 79Dh#J =9DhJ 9DhK 9DhM 9DhfN 9DhO 9DhQ 9DhkR 9DhR ==9Dh]S 9DhT 9Dh|V 9Dh~X ;89DhXZ 9Dh[ 9Dh;\ 9DhX^ 9Dh _ 9Dh>` 9Dhbb 9Dhc 9Dhc 99Dhd =9Dhd 9Dhe 9Dhg 9Dhh 9Dhi 9Dhk 9Dhl 9Dhm 9Dho 9Dhp 9Dh>q 709Dhq =9Dh0r 9Dh`s 9Dhmu 9Dhv 9Dhcw 9Dhty 9Dh'z 9DhW{ 9DhL} 9Dh~ 9Dh~ 19Dh 9Dhс 9Dh 9Dh 9Dh 9Dhb 9Dh 9Dh̉ 9Dh{ 9Dh 9Dh 9Dhy 9Dh 29Dh =9Dh 9Dh, 9Dh 9Dh 9Dh 9DhK 9Dh 9Dh 9Dh4 929DhD 9Dh͟  9DhW 9DhǠ +_You now have 1592 gold pieces (gained 17).9Dh 9DhB 9Dh 9Dhʤ 9DhT 9Dh 9Dh 9Dh0 =9Dh 9Dh 9Dh 9Dh˯ 9Dht 9Dhy 9Dh 9Dh 9Dhj 9Dhh 9Dho 9Dh 9Dh 9Dh 9Dh 9Dh 9Dh^ 9Dh4 9Dh 9Dh 9DhB 9Dh, 9Dhw 9Dh 9Dh 9Dhh 9Dh 9Dh} 9Dh& 9Dh 9Dh 9Dh 9Dh 9DhW 9DhX 9Dh 9Dh 9DhU 9Dh 9Dh 9Dh 9Dhu 9Dh 9Dh* 9Dh 9Dh 9Dh 9Dh> 9Dh 9Dh 9Dh 9Dh 9Dh ,9Dh{ 9Dh 9Dh 9Dh 9Dhm 9Dh 9DhZ 9DhP 9Dh 9Dhd 9Dh 9Dh 9Dh 9DhT 9Dh 9Dh 9Dh' 9Dh 9DhZ 9Dh) 9Dh 9DhJ 9Dh 9Dh 9Dh> 9Dh 9Dh 9Dhw 9Dh 9DhW 9Dh 9Dh 9Dh 9Dh: 9Dh 9Dh 9Dh 9Dh 9DhW 9Dh9 9Dh 9Dh" 9Dh 9Dh 9Dh! 9Dh# 9Dh$ 9Dh% 9DhQ' 9DhQ) 9Dh* 9Dh#+ 9Dh, 9Dh. 9Dh/ 9Dh0 9Dh2 9Dh|4 9DhA5 9Dhr6 9Dh8 9Dh: 9Dh; 9Dh< 9Dh'? 9DhA 9DhB 9DhD 9Dh@F 9DhzH 9Dh@I 9DhJ 9DhL 9Dh)O 9DhO 9DhlQ 9DhS 9DhT 9DhU 9DhV 9DhX 9DhZ 9Dh[ 9Dh\ 9Dh^ 9DhVd 9Dhd !9DhQe T# ## 9Dhe h#% .# 9DhKf S.######.# 9Dhf  9Dh  You see here a +0 helmet.9Dht\5 _9Dh]9Dhl_9Dha,9Dh%c9Dhd9Dh$g,9Dhh9Dhnj9Dhol,9Dhm9Dhq9Dhr,9DhQt9Dhv9Dhx,9Dhy9Dh|9Dh~,9Dh9Dh9Dh,9Dh*9Dh9Dh,9Dh-9Dh9DhN,9Dh9Dh9Dh",9Dhś9Dh9Dh,9Dhr9Dh9DhǨ,9DhB9Dh69DhR,9Dh9Dh±9Dh7J9Dh9DhX9DhS9Dh9Dh9Dh@9Dh,,9Dh9Dhw9Dh,9Dh'9Dh9Dh1,9Dh9Dh9Dhz,9Dh9Dh9Dh,9Dh9Dh9Dh3,9Dh9Dhe9Dh,9DhJ9Dh9Dh,9Dhw9Dh9DhE,9Dh9Dh9DhA,9Dh9Dh 9DhN,9Dh9Dh9Dh9Dhw9Dh9Dh9Dhd ,9Dh 9Dh&9DhB9Dh 9Dh,9Dh(9DhN9Dh,9Dh*9Dh9Dh,9Dh9Dh9Dh\ ,9Dh 9Dh-9Dhq.9Dh/,9Dh609Dh19Dh2,9DhY39Dh49Dh5,9DhQ69Dh 89Dh89Dh$99Dh99Dh:9Dh8<9Dh<9Dh"=9Dh=9Dh>9Dhh?9Dh?9Dh@9DhAB9DhB9Dh)C9DhD9DhE9DhQF9DhF9DhG9DhH9DhFI9DhI9DhjK9DhWL9DhL9Dh@M9Dh'N9DhO9Dh P9Dh}P9DhQ9DhIS9DhS9Dh7T9DhU9DhV9DhnW9DhW9DhY9DhZ9Dh5[9Dh[9Dh\9Dh]9Dh^^9Dh^9Dh_9Dh`9DhUa9Dha9Dhc9DhTd&589Dhd9DhfO _You now have 1658 gold pieces (gained 18).9Dhg9Dhgh9Dhh9DhCj9Dhk9Dhl9Dhl9Dhm9Dho9Dho9Dhp9Dh;q9Dhr9DhBs9Dhs9Dhnt9Dhu9Dh4v9Dhv9DhNw9Dhlx9Dhqy9Dhy9Dhx{9Dh{ ###......## ##..####..# ### #..## # #.#####.## #..# 9Dh# ##.......# ##.## #. #.#####..#####..# ## ###.. #.# ##........# ## ).....#.# ##....##.## h.....'@# #..####... #.# #..# #.. ...########### #.## #..# ##.# .##...##...#####..## #..###..##.# #.....##....#####...#....# .....###........#................ h   howler monkey (asleep) ......#.......###..####..###.#... ..#..........####.## #..# #..... 9Dh|.###.........###..# ##.# ..#...9DhY 95.8 (76.0)  You reach down and open the door.9Dh\+6.8 (779Dhڍ9Dh _A howler monkey comes into view. _Found a war axe.9Dh ((((((h    9DhTYou shoot an arrow. The arrow hits the howler monkey.  The howler monkey howls!9Dh8z9DhR.h....'9DhV:===7.8 (1.0)9Dh9DhQh _The howler monkey is moderately wounded.9Dhd 9Dh/e((((( You shoot an arrow. The arrow hits the howler monkey!9DhK ....'  The howler monkey is almost dead.The howler monkey hoots and howls with incredible vigour!========8 _You hear a shout!9DhLZ  You shoot an arrow. The arrow hits the howler monkey.9Dh$(((((9Dho"*....'9DhEu1658 ===-----99DhL9DhrOQ _You kill the howler monkey!9DhN 9DhqO ;-----9Dh]f ^ _No target in view!9Dh.[[?25h[?0c  Search for what [Enter for "."]? 9Dhl [?25l[?1c9Dh 22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] 7 gold piecesb - [D:9] a war axe  c - [D:9] a +0 morningstar  d - [D:9] a stone staircase leading down  e - [D:9] a +0 helmet  f - [D:9] 4 poisoned darts (7 further duplicates in 2 piles)  g - [D:9] a sling  h - [D:9] a +2 flail of drainingi - [D:9] a trident  j - [D:9] a +0 dagger (8 further duplicates)  k - [D:9] a +0 long sword  l - [D:9] a stone staircase leading up  m - [D:9] 6 stones (11 further duplicates in 3 piles)  n - [D:9] Roegues's Armour Boutique  o - [D:9] a +1 cloak (149 gold)  p - [D:9] a +1 helmet of intelligence (214 gold)q - [D:9] a +0 club (2 further duplicates)  r - [D:9] a +0 flail  s - [D:9] a +4 daggert - [D:9] a +0 short sword  u - [D:9] a +0 shortbow  v - [D:9] a stone staircase leading up9DhLevel 9 of the Dungeon<<>∩(Press ? for help) #......####..)..).####..............## #..## ##..................# #.#.# #####.## ##.###..# #..............## #...# ##..(#.............# ##.## #.# #......## ##...............#####...### #.####......##....# ##.## ##.# ##......####..###.....................###.# ##...........# ###.#### ###..####....##...#...###.................###....## #...........###..###.# #.....#.....###.......##..................####...# ##..####........### #.# ##.#....###.# #..###.......................####..#####..## ##........## #.#  #.#...## #.###....###...................##.####.........###.......9Dh}...####.# #.##...# #.##..#........##............)####.###..######.#..........##..##.#  #.##...###..#.###...........##....#...## #.....## ##....#.....#####.#.##  ..#.....#.....####..........#.######### ##.(..## ##...###....# ##...#  ###.....................###...#  #...[..## ##....####...# ##### ##...##....###........#  #..+  #...#...# ##.##...###...#  #..####...##..#.....##  #.# ###..#...##.####........#######  ..  ##..#..#####..# #######+##...# #..............##  .  #.....# ##.# ###.# ###.## #...#.........#.#  . 9DhI  #.....# #.####...# ##.####...........####  .. ###.....## ##.......##...............##  .##........# #...#######.######.........#  ....##....## #...##..# ##.....>..#  ##.####....#####..###.## #........##  ..  #..##...##........# ###.## ###.#####...# #.  #.....#####..#....##....#####..#  #...#9Dh2 9Dh3 9Dh6 fdertzug the SkirmisherPoltergeist of Gozag  Gold: 1658 Health: 72/72 ========================Magic: 19/19 ========================AC: 16Str: 4EV: 14Int: 17SH: 0Dex: 20XL: 11 Next: 13% Place: Dungeon:9Time:9Dh8 Fly The howler monkey hoots and howls with incredible vigour! _You hear a shout!  You shoot an arrow. The arrow hits the howler monkey. _You kill the howler monkey! _No target in view!  Search for what [Enter for "."]? .9Dh8 9Dh#B 9DhE 9DhI : _9Dh]J 9DhL 9DhQM 9DhM 9DhpQ 9DhqS 9DhS 9Dh}T 9DhbW 9DhY 9DhZ 9Dh|Z 9Dh"] 9Dh^ 9Dh._ ,9Dha 9Dhc 9Dh{d 9Dhd 9Dh#g 9DhRi 9Dhi ,9Dhl 9Dhn 9Dho 9Dhso 9Dhq 9Dhs 9Dhbt 9Dht 9Dhv 9DhDy 9Dhy 9Dh-z 9Dh)| 9Dh} 9Dhi~ +16589Dh~ 9Dhπ 9Dh6 9Dh 9Dh 9Dhщ 9Dh 9DhZ 9Dȟ 9Dh9 9Dh- 9Dh 9Dh 9Dh 9DhV 9Dhє 9Dh= 9Dh 9Dhؘ 9DhS 9Dh 9Dhۚ 9Dh 9Dh 9Dh 9Dh 9Dh# 9Dh 9Dh 9DhW 9Dh] 9Dh٥ 9DhD 9DhC 9DhW 9Dhҩ 9Dh? 9DhN 9DhM 9Dh4 ,9Dh+ 9Dh 9Dh 9Dhh 9Dh 9Dh 9Dh 9Dh 9Dh 9Dhǿ 9Dh6 9Dh 9Dh? 9Dh 9Dh  9Dh u.......####...# ##..####....... ........####..#####..## ##....... ......##.####.........###........ ....)####.###..######.#.......... #...## #.....## ##....#.....# ##### ##.(..## ##...###....##...[..## ##....####...##...#D..####.##...###...#9Dh 0###..#..@##.####........# Noise: --------- ####'##...# #......... g) +0 orcbow.. ###.## #...#..... Cast: Jinxbite.$. ##.####...........#.............####.######...... D   acid dragon (wandering)9Dha '#..# ##.....#.## #.....###.## ###.####Found 13 gold pieces.9Dhg 310023.8 (24.0)9Dh G---4.8 (259Dh 9Dhp _ _An acid dragon comes into view.9DhWear which item? Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +2 helmet (haunted)  r - a +0 pair of boots (haunted)  J - a +0 cloak (haunted)  L - a +0 helmet (haunted)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9Dh?9DhP9Dh .......####...# ##..####....... dertzug the Skirmisher ........####..#####..## ##....... Poltergeist of Gozag  Gold: 1658 ......##.####.........###........ Health: 72/72 ======================== ....)####.###..######.#.......... Magic: 19/19 ======================== #...## #.....## ##....#.....# AC: 169Dhg Str: 4 ##### ##.(..## ##...###....# EV: 14Int: 17#...[..## ##....####...# SH: 0Dex: 20#...#D..####.##...###...# XL: 11 Next: 13% Place: Dungeon:9###..#..@##.####........# Noise: ---------  Time: 10024.8 (0.0)####'##...# #......... g) +0 orcbow.. ###.## #...#..... Cast: Jinxbite.$. ##.####........ Fly ...#.............####.######...... D   acid d9Dh6 uragon (wandering)#..# ##.....#.## #.....###.## ###.####You shoot an arrow. The arrow hits the howler monkey. _You kill the howler monkey! _No target in view! _Search for what [Enter for "."]? .  Found 13 gold pieces. _An acid dragon comes into view.9DhWP  Okay, then.9Dh 9Dh59Dh\ . _9Dhi=  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.9DhE s.DD9DheF 7---====5.8 (1Will/2 Jinx Fly 9DhJ 9DhM , _The acid dragon roars!9Dh t ((You shoot an arrow.9DhlV:*9Dh+D.(catching breath, very dr…) You shoot an arrow.  The arrow barely misses the acid dragon.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the acid dragon with its own front  talon.  The acid dragon is lightly wounded.9Dhr5 *The acid dragon spits acid at you.9Dhc .49--------1-----------16 ==6-4 orcbow Corr (-4) Jinx Fly  _The splash of acid hits you!! The acid corrodes you!9Dh ( You shoot an arrow. The arrow hits the acid dragon!9DhՁ:*9DhT  The acid dragon is heavily wounded.A giggling sprite leaps out and makes the acid dragon trip over its own talons.9Dhg`X.D 9Dh a\===---79Dh-i9DhSld _The acid dragon is severely wounded.9Dhִt ((You shoot an arrow.9Dh8G.D9Dhd9H---8.7 (0.99Dh=9Dh?_ _The arrow closely misses the acid dragon.9Dh݄X  You shoot an arrow. The arrow hits the acid dragon!9Dho$9Dh?9Dh;1658 50----------------59.69DhA9DhDO _You kill the acid dragon!9DhK@ 9DhJA 9Dh[I 9DhM H _No target in view!9DhX 9DhX 9Dha 9Dhpe H _No target in view!9Dh8.####...# ##..####.####..#####..## ##.##.####.###.)####.###..######.# .#...## #.....## ##....#.....# ##.(..## ##...###.... #...[..## ##....####... #...#...####.##...###...9Dhk9 ###..#.@.##.####. ####'##...# # ... ###.## #...# .$... ##.####.... #..###.. ##.#######.. #..# ###.. #.## # ###.## ###.9Dh_C9DhDo2==---30.6 (1.0 _9DhK9DhVO  You now have 1672 gold pieces (gained 14).9DhX72---1.6 (2Fly 9DhC_9Dhbl _The sprites lose interest in your situation.9DhN9Dh9Dh9Dh1=9Dh 9Dh9Dh9DhZ9Dh:==9Dh 9Dh 9DhW X52=9Dh09Dhc59Dh9Dh M3=9Dh`9Dh,9Dh(3439Dh}*9DhZ-O=9Dh.9Dhh1A16729Dh3D4=9Dh89Dh=j 42.6 (11.0) _You start resting.9Dh>4=17 3.6 (12+0 orcbow Fly 9DhB9DhD[ _You are no longer corroded.9Dh 39Dh 9Dh# B9DhS( 9Dh) U5=9Dh%+ 9Dh/ ,9Dh1 9Dh6 9Dh7 9=9Dh9 9Dh > ;69Dh@ 9DhJ 9DhR k 8.6 (5.0) _You start resting.9DhR 5=16 9.6 (6Fly 9DhlV 9DhX _You feel your willpower return. You feel your existence waver again.9Dh>39Dh@9Dhs7==8=6==9==9DhD60=7=1==28=3==4=9Dh$ _You start resting.73.6 (24.0)9==4.6 (25 _Magic restored.9Dh(..## #.......# ##..####...####..#####..## ##...##.####.........### ......)####.###..######.#... ..#...## #.....## ##.... ####### ##.( ##... #...[..## ##.#9Dh) #.##.##...######..#...##.########'##...# #... ....###.## #...# .$.... ##.#### ........# #......#####...# ##.#### #...# #..# ###.. #.## #...9DhIIsWW   wraith (wandering)5.6 (1.0) _A wraith comes into view.9Dh.....###.# ##.###....## #........# ##..####...####..#####..## ##...##.####.........###.....)####.###..######.#... ...#...## #.....## ##.... ######## ##.( ##... #...[@.## ##.# #.##.##...######..#...##.########'##...# #... ....###.## #...# .$....# ##.#### ........# #.W........ #####...#hZhm ##.####  #...# #..# ##.. 569Dh.###.# ##..###....## #.####...# ##..####...####..#####..## ##.##.####.........###.)####.###..######.#.#...## #.....## ##....## ##.(..## ##...### # #...@..## ##....#### + #...#...####.##...### # ###..#...##.#### # ####'##...# # # ....###.## #...# # .$....# ##.#### # ........9Dh$ [40m# #.W # #####...# ##.###### #...# #..# ##7 _You see here a +0 helmet.9Dhh` Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +2 helmet (haunted)  r - a +0 pair of boots (haunted)  J - a +0 cloak (haunted)  L - a +0 helmet (haunted) Floor Items ([,] to select) Armoura +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9DhP...............###.# ##......... dertzug the Skirmisher ...........###....## #......... Poltergeist of Gozag  Gold: 1672 ...........####...# ##..####... Health: 65/72 =====================--- ............####..#####..## ##... Magic: 19/19 ======================== ..........##.####.........###.... AC: 16Str: 4 ........)####.###..######.#...... EV: 14Int: 17 ....#...## #.....## ##....#.. SH: 0Dex: 20 ######### ##.(..## ##...###. hV40mXL: 11 Next: 15% Place: Dungeon:9 ##...@..## ##....#### Noise: ---------  Time: 10077.6 (0.0) +#...#...####.##...### g) +0 orcbow ####..#...##.####..... Cast: Jinxbite #####'##...# #..... Fly #....###.## #...#. #.$....# ##.####....  #........# #.W.......  ######...# ##.######.. #...# #..# ##.  _You start resting. _You feel your willpower return. You feel your existence waver again. _You start resting. h ]7m_Magic restored. _A wraith comes into view. _You see here a +0 helmet. _8.6 (16=9.6 (29Dhc9Dhc$80.6 (39Dhg9Dhem9DhYn9Dhn#1.6 (49Dhr9Dhx9Dhy9Dhz79Dhz=9Dh1{#2.6 (59Dh~9Dhǀ 9Dhe 9Dh7 9Dh_You start haunting your armour. You continue haunting your +0 helmet. x59Dhc9Dh9Dh9Dh 9DhF9DhK_You finish haunting your +0 helmet.9Dh8 _9DhDB9DhG;89DhM9DhN9DhFQ9DhiV9DhW9DhY9Dh0]9Dh]9DhL_9Dha9Dhda9=9Dhf9Dhg9Dhi9Dhk9Dhdl9Dhm9Dhp9Dh}q9Dhr709Dhr=9Dh's9Dht9DhRw9Dhz9Dh%|9Dh~9Dh9DhO9Dh9DhP9Dh؅19Dha9Dh9Dh9Dh9Dh9Dhf9Dhϒ9Dh9Dhږ9Dhw29Dh=9Dh~9Dh9Dh/ 9Dhՠ9DhY _HP restored.9Dh09Dh9Dht9DhO9Dh9Dh9Dhy9Dh9Dh9Dh9Dhv9Dh9Dh 9Dh\ 9DhXThere is an open door here.9Dhu9Dhx9Dh= 9Dh_9Dh9Dh 9Dh9Dh9Dh9DhM9Dh9Dh9Dh9DhV9Dh-9Dh859Dh9Dh 9Dht9Dh+_You now have 1685 gold pieces (gained 13).9Dh9DhY9Dh9Dh9Dh9Dh9Dh",##.####.........###9Dh/..)####.###..######.# .9Dh:c##....#...## #.....## ##. .9Dh#.######### ##.(..## ##...#9Dhb# .[. #......## ##....# 9DhW#..+ .... #...#...####.## 9Dh|w #.# ..... ###..#...##.### 9Dh ### #...######'##...# #. #9Dh#.#9DhO#....@......###.## #..9Dh106.6 (29DhX 4.0) 9Dh...#9Dho#...........# ##.####. 9DhP...##...........# #.W #####'#######...# ##.##### .. #...# #..# .. #...# #.##  . #...###.## # #...#....##### ...####..##.9Dh9Dh 9Dh $7.6 (259Dh_9Dh 9Dh9Dh4E_Found a masterwork ring mail.9Dhg .##.####.###.)####.###..######.# ..##....#...## #.....## ## ..#.#######.(..## ##... #...# ..[....#......## ##....  #..+...#...#...####.## #.#..###..#...##.#### ### #...######'##...# ##.# #....###.## #0.0) #...# #...........# ##.####.# #.# #.W# #'#...# ##. # ... #...# #..# # ... #...# #.## #.. #...###.## #..( #...#.... #9Dh '[37m ...####..##9Dhߴ ,9Dh  9Dh| !9Dh@ rj   gnoll sergeant (polearm, wandering)9Dh 9Dh j9Dhs !9DhA   9Dh Found 6 stones.9Dh 9Dh 98.6 (19Dh  9Dh 9Dh` Z_A gnoll sergeant comes into view. It is wielding a +0 trident.9Dh 9Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.9Dhvj)j.9Dh7---==9Will/2 Jinx Fly 9Dhd ^ _The gnoll sergeant shouts! You hear an angry hiss.9Dh_(((((9Dh ..'.jS   water moccasin (wandering).j   gnoll sergeant (polearm)SYou shoot an arrow. The gnoll sergeant blocks the arrow.9Dhz.=109Dh9Dha _A water moccasin comes into view.9Dhy b ((((9Dhn A(((You shoot an arrow.9Dhu p  The arrow barely misses the gnoll sergeant.9Dhc 9Dhe ..'j..j   gnoll sergeant (polearm).9Dh1 5.(9Dh %19Dhl# 9Dhj& 8 _The water moccasin hisses angrily.9Dh[\ (((9DhQ f You shoot an arrow. The arrow hits the gnoll sergeant.9Dh•;*9DhX\ _The water moccasin hisses angrily.  You shoot an arrow. The arrow hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the gnoll sergeant trip over its own  feet.9Dhc 9DhV~..j.V   vampire (wandering)j   gnoll sergeant (polearm, very drained)VThe gnoll sergeant is heavily wounded.21 29Dhe 9DhT_A vampire comes into view.9DhWi ((V You shoot an arrow. The arrow hits the gnoll sergeant!9Dh9DhPq  The gnoll sergeant is almost dead.9Dh9Dh`9DhQ.jSH   manticore (wandering)VV   vampire..HS   water moccasinj   gnoll sergeant (polearm, very drained)9Dh[H---3.5 (0.99DhN9Dhi\ _A manticore comes into view.9Dhz<(9Dhs 9Dh ]  You shoot an arrow. The gnoll sergeant blocks the arrow.9DhPh  A wraith comes into view.9Dh.9Dh#j.S'WVV   vampire.W   wraith(9Dh$,4.5 (1.09DhbHq _The gnoll sergeant barely misses you.9DhR (You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.9Dh ;*9DhϺ  The gnoll sergeant is almost dead.A giggling sprite leaps out and smacks the gnoll sergeant with its own hand.9Dh= 9Dh7 9Dh 9Dhɿ 9Dh S..$WV..9Dh 1685 8=65.4 (0.99Dh* 9Dh R _You kill the gnoll sergeant!9Dh%  9Dh 9Dh &(((9DhR )You shoot an arrow.9Dh< 9Dh> *9DhD@ 9Dh$*7  The arrow barely misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is moderately wounded. 9Dh(. 9DhU/..S9DhP0W9Dh?1V9Dh}2[. (very drained)9Dhy4PThe jinxing sprites lose interest in you.9DhZ?26.4 (1.0Fly 9DhD9DhI 9DhI9DhaJ8_The water moccasin bites you but does no damage.9Dh##.####.###.)####.###..######.#. .##....#...## #.....## ##. .#.#######.(..## ##...# ...# ..[....#......## ##....# #..+ .......#...#...####.##.#.# .......###..#...##.####.### #...######'##...# #..# #..S.@......###.## #. ...# #.# ##.####.# #.W.# #.W. #V#...# ##.# ... #...# #..# ... #...# #.##  ... #...###.## # ..(9DhB[40m #...#....# ...####..##.  The water moccasin attacks as it pursues you!.SWV$HH   manticoreV   vampireW   wraithS   water moccasin (very drained)--79Dh9Dh< 9Dh9Dh8_The water moccasin closely misses you.9Dh69Dh##.####.###.)####.###..######.#. ##....#...## #.....## ##....# #.########.(..## ##...## ..[....#......## ##....# ..+ .......#...#...####.##...# #.# .......###..#...##.####. ### #...######'##...# #. #.# #...S.###.## #.# #..W.# ##.####.# #V$.# #.W. #H#...# ##.#... #...# #..# #... #...# #.## ... #...###.## #..( #...#....#####.9Dhv[17;20H...####..##.WSV..H'--8 9Dh!9DhW_The water moccasin seems less drained. The water moccasin misses you.9Dh59Dh^ I##.####.###.)####.###..######.#. #....#...## #.....## ##....#. .#.(..## ##...# .# ..[....#......## ##....# .+ .......#...#...####.##...# .# .......###..#...##.####. #...######'##...# #. .# #...WS.@....###.## #...# .# #.V.9Dh"_ ^# ##.####. .# #.H.# #.W. #'#...# ##.######.... #...# #..# #... 9Dhua #...# #.## #... #...###.## #..( #...#....#####....####..##.9Dhu 9Dh J ..S.V.W$HThe water moccasin attacks as it pursues you!=99Dh j _The water moccasin misses you.9Dh> 2##.####.###.)####.###..######.#. ....#...## #.....## ##....#. #.(..## ##...###. 9Dhz? # ..[....#......## ##....# + .#...#...####.##...# # .......###..#...##.####. # #...######'##...# #. # #.....S.@...###.## #...#. # 9Dh? #..V.W......# ##.####. # #.$H.# #.W. # #'#...# ##.######.9Dhw@ p... #...# #..# ##.... #...# #.## #.... #...###.## ###...( #...#....#####..#...####..##....#9Dh\C 9DhC 9Dh=E 9DhO V..S.HW.W(unaware)9Dh\P 9DhQ .-209Dh_ 9Dh{e L _The wraith is distracted by your dazzling golden aura.9Dh##.####.###.)####.###..######.#.#...## #.....## ##....#..(..## ##...###.  ..[....#......## ##....####.  .#...#...####.##...###.  .###..#...##.####. #...######'##...# #. #...V..S.@..###.## #...#. #...HW......# ##.####. #.$.# #.W. #'#...# ##.######.... #...# #..# ##.... #...# #.## #.... #...###.## ###.#..( hoG#...#....#####..# ...####..##....#   The water moccasin attacks as it pursues you!.V..S.H9===1 _The water moccasin bites you but does no damage. x29Dh7.####..#####..## .##.####.........###...)####.###..######.#..... ..#...## #.....## ##....#.. ############.(..## ###....[....#......## ##....####..#...#...####.##...###.......###..#...##.####.#...######@##...# #.....#....V..S...###.## #...##....W......# ##.#####.$..H......# #.W......#'#######...# ##.######..#...# #..# ##.#...# #.## #...... #...###.## ###.##..(#...#....#####..#   The wa9Dh<ter moccasin attacks as it pursues you!.V..S.H2 9Dha= 9Dh>7_The water moccasin closely misses you. 9Dh>9_There is an open door here.9Dha####...# ##..##..####..#####..## ##..##.####.........###....)####.###..######.#.... ..#...## #.....##.#. ############.(..## ##.[....## ##....#...#...####.##...###......#@..##.###.######'##...# #.......V..S..###.## #...#...W..##.####.$...H.....# #.W..... #'#######.######.S   water moccasin ....# ##... ...  #....##.## ###.##S. 9DhU67--7---3 _The water moccasin bites you!9Dh^^  You beckon some vexing sprites to accompany your attacks.9DhHH   manticoreS   water moccasin9DhJ5------=4Jinx Fly 9Dh9Dh _You feel your willpower being sapped. The water moccasin barely misses you.9DhE  You shoot an arrow. The arrow hits the water moccasin.9Dhn ;*9Dh2^ t  The water moccasin is moderately wounded.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is heavily wounded.SH.(very drained)3=5.3 (0.9 _The water moccasin barely misses you.9DhV (((((((You shoot an arrow.9Dh ;*9Dh;0 _The water moccasin barely misses you.  You shoot an arrow.  The arrow barely misses the water moccasin.  A giggling sprite leaps out and makes the water moccasin trip over its own  tail.  The water moccasin is heavily wounded.HS.V....V   vampire.S   water moccasin (very drained)8--6.3 (1.0 _The water moccasin closely misses you.9Dh|Pi(((((((9Dh4*9Dh  You shoot an arrow. The arrow barely misses the manticore.A giggling sprite leaps out and makes the manticore trip over its own paws. H.S...(drained)..  The manticore is lightly wounded.*9DhC S   water moccasin (very drained)  The vampire gestures wildly while chanting.The vampire flickers and vanishes!9Dh?#{47.2 (0.9 _Deactivating autopickup; reactivate with Ctrl-A.9Dh 'Read which item? Scrolls  b - 2 scrolls of poison  m - 6 scrolls of teleportationn - 2 scrolls of enchant weapon  o - a scroll of brand weapon  t - a scroll of vulnerability  w - 2 scrolls labelled QUATOU LOPNA  y - a scroll labelled KIXYEZ COFO  A - 2 scrolls labelled FOICOP UTEPH  B - 4 scrolls labelled FYSUDA HIUBB  E - a scroll labelled WIWUALLUXO  F - 2 scrolls labelled KUK CEOCKUH - 2 scrolls of identify  I - a scroll labelled ILOC XEXAECRIZXAIG [!] read|quaff|evoke[?] describe selected9DhĶ.........####...# ##..####..... dertzug the Skirmisher ..........####..#####..## ##..... Poltergeist of Gozag  Gold: 1685 ........##.####.........###...... Health: 68/72 ======================-- ......)####.###..######.#........ Magic: 15/19 ==================------ ..#...## #.....## ##....#.... AC: 24  Str: 4 ############.(..## ##...###... EV: 14Int: 17..[....#......## ##....####.. SH: 0Dex: 20.......#...#...####.##...###.. XL: h9m11 Next: 16% Place: Dungeon:9.......###..#@..##.####....... Noise: ===------  Time: 10127.2 (0.0)#...######H##...# #....... g) +0 orcbow#.....V...S.###.## #...#... Cast: Jinxbite#....W...{..# ##.####...... Will/2 Jinx Fly #.$...H.....# #.W.........#'#######...# ##.######.... H   manticore (drained)...#...# #..# ##... S   water moccasin (very drained)...#...# #.## #......#...###.## ###.##You shoot an arrow. hr34mThe arrow barely misses the manticore.A giggling sprite leaps out and makes the manticore trip over its own paws.  The manticore is lightly wounded.  The vampire gestures wildly while chanting.The vampire flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.9Dh §####§§§####§§###§§§§§§§§§§§§§§§§§§§§§§§S§###§§{§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.  The manticore bites you! The manticore closely misses you.9Dh57---3---8.2 (19Dh9DhO _The manticore misses you.9Dh..## #......####...# ##..####..§####§§#####..## ##...##§####§........###.....)####§###§.######.#... ...#...## #§§§§§## ##.... ############# ##... ..[....#..§§§§## ##.# .#.##.##...###.......###..#.§§##.#### #...######H##§§§# #... #.....V..§S§###§## #...# #....W..§{§§# ##.#### #.$...H§§§§§# #.W....9Dh% #'#######§§§# ##.#### ... #§§§# #..# ## ... #§§§# #.## #..9Dh9Dh9Dh|H'............9Dh^4=----99Dh9Dhr9Dh ....###.# #.###....## #......####...# ##..##.§####§§#####..## ##..##§####§........###....)####§###§.######.#.... ...#...## #§§§§§##.#. #############§§§§## ##.[....#..§§@§## ##....##...#§§§####.##...###.......###..#H§§##.#########'##§§§# #.....V....§###§## #...#...W.##.####.$...H...§§# #.W..... #'#######.######. h 34m...§§# #..# #9Dh u H.S.S   water moccasin (very drained)..The manticore seems less drained.  9DhQ The manticore attacks as it pursues you!  The manticore bites you! The manticore barely misses you.9Dh 168550------2--=-309Dh 9Dh . _The manticore claws you.9Dh#####...### #.####......##....###.# #.###....## #.......####...# ##..##.§####§§#####..## ##..##§####§........###....)####§###§.######.#.... ...#...## #§§§§§##.#. #############§§§@## ##.[§§§§## ##....#...#H§§####.##...###.......###..#.S§##.#########'##§§.# #.....V....§###§## #...#...W....§§# ##.####.$...H...§§# #.W..... #'##9Dhj#####.§§# ##.######.9Dh2 S§(poisoned)The jinxing sprites lose interest in you.The manticore is engulfed in poison gas.  The manticore is poisoned. `  The manticore flicks its tail.9Dh)o.§..9Dh+o==1Fly 9Dh79Dh<J _The volley of spikes skewers you but does no damage.9Dh ## #...# ##..(#...#####...### #.####......##....###.# #....## #......9Dhr ####...# ##..##..####§§#####..## ##..##§####§........###....)####§###§.######.#.... ...#...## #§.#. #############§§§§## ##.[§§§§## ##....#...#HS§####.##...###.......###..#.§§##.#########'##§§.# #.....V....§###§## #...#...W....§§# ##.####.$...H...§§# #.W.....9Dh 9Dh 9Dh 9Dh {  The water moccasin seems less drained.  The manticore is engulfed in poison gas.9Dh ☼.☼S☼H§☼☼. 9Dh very poisoned)...9Dh /---29Dh 9Dh 6 _The manticore looks even sicker.9Dh/G\## ##.....## #...# ##..(#...#####...### #.####......##....###.# #....## #......9DhH####...# ##..##..####§☼#####..## ##..##.####§........###....)####§###@.######.#.... ...#...## #§☼§§§##9DhI#.#. #############§§§S## ##.[§☼H§## ##....#9DhJ...#§☼☼####.##...###.......###..#.§§##.#########'##§..# #.....V....§###.## #...#9DhNh...W....§§# ##.####9DhP9DhFQ9DhS`☼☼.☼☼§§S§☼☼.☼.W##.9Dha W   wraithS   water moccasin..9Dhcq1=-----39Dhj9Dhl9DhG.## #...###..######..## ##.....## #...# ##..(#...#####...### #.####......##....###.# ##....## #......####...# ##..##..####☼☼#####..## ##..##.####@........###....)####.###§.######.#.... ...#...## #☼☼§§S##.#. #############§§§§## ##.[....#..§☼H§## ##....##...#☼☼.####.##...###.......###..#.☼.##.#########W##...# #.....V....§###.## #...#hq0m  The manticore is engulfed in poison gas.○S...§§.§§H○☼○W.'.--34{ _The manticore looks even sicker.9Dh! :  The manticore is engulfed in poison gas. _The manticore looks even sicker.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.water moccasin bites you but does no damage.  is engulfed in poison gas.9Dh 9Dhx 9Dh  ○☼H{☼○○Wextremely poisoned).  The manticore looks as sick as possible!9Dh 0---2==5Jinx Fly 9DhP 9DhY F _The water moccasin bites you but does no damage.9DhLU  ((((You shoot an arrow.  The arrow barely misses the water moccasin.The arrow closely misses the manticore.9DhY ;*9DhK _ *(drained)9DhD The arrow hits the wraith but does no damage.  A giggling sprite leaps out and makes the wraith trip over its own feet.9Dh  The arrow hits the wraith  A giggling sprite leaps out and makes the wraith trip over its own feet.  The wraith is lightly damaged.  A giggling sprite leaps out and smacks the water moccasin with its own tail.  The water moccasin is severely wounded.  The manticore is engulfed in poison gas.9Dh9Dh9Dht9Dh °HS☼°W○°  (very drained)9Dh52=1=--4=69Dh09Dhر> _The manticore looks as sick as possible!9Dh<  You shoot an arrow. The arrow barely misses the manticore.The arrow hits the water moccasin!9Dh=h(§9Dh%°.H○§☼W○.°°.9DhV1685 =879Dh9Dh"R _You kill the water moccasin!9Dh<#.....####.........##### #....## #...###..######.## #..## ##.... #...# ##..(..#####...### #.####.....###.# ##..## #.....9Dh|...# ##..####..#####..## ##...#°........###.....)####.###H.######.#... ....#...## #...○§## ##.... ##############.§☼W## ##... # ..[....#..○.°§## ##.# + .#...#°..####.##...### # .......###..#...##.#### # #...######'##...# #...9Dh\  The manticore is engulfed in poison gas.  The manticore looks as sick as possible!9Dh ````  The manticore flicks its tail.9DhA 9DhA 9DhpH *..@..(.○...☼.9Dh/I %89DhM 9DhO V _The volley of spikes misses you.9Dh %...###.<.#.#####.#.....###  #.....####.........####### ##....## #...###..######.## #..## ##.... #...# ##..(..9Dh#####...### #.####.....###.# ##..## #......# ##..####..#####..## ##...#.........###.....)####.###H.######.#... #....#...## #....§## ##.... .##############.(.○## ##... .# ..[....#.....☼## ##. .+ .#...#...####.##...## .# .......###..#...##.####9Dh ,9Dh79Dh'HW$..W   wraith (drained)9DhA)73---99Dh39Dh97> _The manticore looks as sick as possible!9DhwRC##.. ###..## ##..###.###..... ....###.<.#.#####.#.....###  #.....####.........## ###....## #...###..#####.## #..## ##.... #...# ##..(..#####...### #.####........###.# ##..## #......# ##..####...####..#####..## ##...#H........### ..........)####.###W.######.#... ##....#...## #....$## ##.... #.##############.( ##... ..# ..[....#......## ##. ..+ .#.##.##...#9Dh&my The wraith seems less drained.9Dhw} ``  The manticore flicks its tail.9Dh9Dh-..9DhM51===409Dh9Dh7 _The volley of spikes skewers you.9Dhb #.#..####.## #### ##.##....# ###.. ###..## ##..###.###..... #....###.<.#.#####.#.....###  #.....####.........## ####....## #...###..####.## #..## ##.... #...# ##..(..#####...### #.###.......@.###.# ##.....###....## #.........# ##..####......####..#####..## ##...#H........### ...........)####.###W.######.#... .##....#...## #....$## ##.... .#.##############.( ##....# ..[....#......## ##.hc40m9Dhxj9Dh~x ```  The manticore flicks its tail.9Dh9Dh29DhqY...W°9Dh9Dh%19Dh9DhJ _The volley of spikes skewers you but does no damage.9Dhw. ## #......# ######%  #.#..####.## #### ##.##  ###.. ###..## ##..###.###....9Dh/#....###.<.#.#####.#.....###  #.....####.........## #####....## #...###..####.## #..## ##....# #...# ##..(.#####..@### #.##.....###.# ##...###....## #.....9Dh=3......# ##..#.......####..#####..## #.....#HW.......### ............)####.###°.######.# ..##....#...## #....$## ##...#.##############.( ##...9DhN9DhO9DhP9DhZW.W   wraith.9Dhip522==24---29Dh;5%9DhM _You kill the manticore!9Dh  #####.## # ## #......# ######%9Dhn  #.#..####.## #### ##.## ###.. ###..## ##..###.###...#....###.<.#.#####.#.....### #.....####.........# ######....## #...###..####.## #..## ##.... #.@.# ##..(9Dh% .#####...### #.##...........###.# ##.......###....## #.......# ##..#...####..#####..## ...##.####W........## #............)####.###..######.#.##....#...## #....$## ##9Dh VW$9Dhp 9%9DhzI 9Dh6J A---39Dh^N 9Dh}P n _Something tries to affect you, but you resist.9DhzX #  #####.## #9DhfY ## #......# ###### #.#..####.## #### ##.## ###.. ###..## ##..###.###..#....###.<.#.#####.#.....### # #.....####......... #######....## #...###..####.## #@.## ##....9Dh^ZK #...# ##..(#####...### #.##..........###.# ##........###....## #...........####...# ##..#.........####W.##### ........##.####$........# 9Dh[R##............)####.###..######.#9Dh\9Dh]9Dhf-W.9Dhf%49Dhk9Dhm9Dh 9DhV 9Dhr9Dh 9DhWM ###   #####.# # #......# ###### #.#..####.## #### ##.##.. ###..## ##..###.###..  #....###.<.#.#####.#.....###.# # #.....####.........##. #######....## #@..###..###### ##.....## #...# ##..(#.#####...### #.####. .....................###.# ##.... .W.. ...##.#### 359DhZ9Dh\9Dh:M ###   #####.# # #......# ###### #.#..####.## #### ##.##.. ###..## ##..###.###..  #....###.<.#.#####.#.....###.# # #.....####@........##. #######....## #...###..###### ##.....## #...# ##..(#. 9Dh\...........#####...### #.####........####.9Dh99DhW   wraithW9Dh)B==69Dht9Dh6  ##  #####.##  ## #......# ##### # #.#..####.## #### ##.## # ###.. ###..## ##..###.###.9Dh #....###.<.#@#####.#.....### #.....####......... .#######....## #...###..####.## #..## ##.... #...# ##..(#####...### #.## #.......###.# ## #...###W...## #..W.# ##..9Dh 9Dh{ ,W.9Dh e1685379Dh7 9DhE 9Dh ### #####.##  ## #......# #### ## #.#..####.## #### ##.## .# ###.. ###.@## ##..###.### .# #....###.<.#.#####.#.....### #.....####.........#######....## #...###..####...## #..## ##.......## #...# ##..( .....#####...### #.## ##....W.###.# ## ##.###....## #W.4=3h)40m=89Dh 8{9DhZ 9Dh9Dh!9Dhw###9Dh:7#####.## 9Dh##9DhS## #......#9Dh### .## #.#..####.## #### ##. 9Dh"r..# ###.. ###..## ##..# ..# #....###.<@#.#####.#..... ..## #.....####.........##... ...#######....## #...###..####....... #..## ##.....## #.{.# ##..(#..#####..W### #.#### ###...........###.# ## ####....## # .####.W.# ## 9Dh%9Dh&9Dh'99Dht(@Fly 9Dhu.9Dh|3 9Dh49Dh5E_The jinxing sprites lose interest in you.9Dh<69Dh".  ### #####.### ## #......# #.## #.#..####.## #### ##. #..# ###.. ###..## ##..###..# #....###.@.#.#####.#......## #.....####.##.#######....## #...###..####.## #..## ##..## #.{.# ##..(#....#####..W### #.#### .###...###.# .###.........###....## .##.####.W.# 50 _There is a stone staircase leading up here.9Dh/5=1 _9Dh879Dh$ #.########.# #.#......#.##.#.####.#.#########.#'#............###..............#.##9Dh% #............#.#.#  #..........#.#.#.# # #......#####.#.#.########8 #........@....)#.#......# #####..........#.#.####.##9Dh& #..).......#......#.## #..........#.#....#.## #...........#######.#9Dh'% #...................#  #.........####.######  #.........####.###.#9Dh(V #.........##9Dh{+o =You fly upwards.9Dh69Dh,2.7 (2.59Dh9Dh4 _Reactivating autopickup. _There is a stone staircase leading down here.9DhI9Dh9Dh$ _9Dh'64=9Dh*9Dh+9Dh-9Dh0,9Dh29Dh4a7=9Dhd69Dh}8O=9Dh5:9Dh[<,9Dh=9Dh/A8=5=29DhB9DhPD9DhD919DhE9DhHp0Fly 9DhK9DhnNn _You feel your willpower return.9DhOX9199DhP9Dh!SO=9DhU9DhWO89Dh~Y9Dh\9Dh\X6==17 9Dh]9Dh`s _You feel your existence waver again.9Dh=aL60=9Dhgb9Dh#d,9Dhe9Dh:g,9Dhh9Dhj}1===9Dhk9Dhm9Dh)n9Dhn9Dhp9DhYq9Dh(r9Dhs9DhtQ27=9Dhu9Dhx,9Dhz9DhQ|,9Dh}9Dh}a3=9Dh9DhԂO=9Dh9Dh9Dh'9Dh9Dh׈9Dh4=8=9Dh9Dh,9Dhƍ9Dh׏,9Dh9Dh9DhA%59Dh!9Dh֕9Dht9=9Dh9Dh39DhǙ9Dh9Dh9Dh]z6=9==9DhH} _Magic restored.9Dh59DhƤ9Dh9Dhf9DhU7=9Dh9Dh9Dh.:==9Dh9Dh9Dh9Dhs9Dh9Dh9Dhp9Dh9Dh%89Dh9Dh,9Dh9Dh9DhC9DhҺ9DhE9Dh,9DhؾK9=9DhԿ9Dh9DhG,9DhY9Dh9Dh9Dh9Dh+V70=9Dh9Dh9Dh>9Dh9Dh9Dhl9Dh19Dh9Dh_%19Dh<9Dh9Dhj9DhN9Dh9Dhw9Dh:9Dh9DhK2=9Dh9DhM 204.7 (52.0) _HP restored.9Dh 9Dh 9DhE _Done exploring.9Dh} 9Dh Level 8 of the Dungeon<<<>>>(Press ? for help)#...............####################)#############.#.....##..........##)##.#.###.##.########.##.##.#.###.##.#......#.#9Dh~ #.##.#...#.##.#.####.#.################ #####)####.#.###.##.#'#............##.......###.......##.......##..............#.##.................####....###............#.#.##.................#####.##..........#.#.#.##.................##.##......#####.#.#.#########.................##.##........@....)#.#......##.................# #############.######..........#.#.####.##.................# #...........#.##..).......#......#.##................## #.........#.#.##..........#.#....#.#######...........# #.........#.#.##...........#######.# #...........# #.........#.#.##...................# #...........# ###.#######.#.##.........####.###### ####'##############.# #.#.##.........####.###.##.##.......# #.#.##..................###########.########.#############.#.##.........####................................>.......#.##..................###########.########...)..)........#.##..................##.#####.......###.##.......#9Dh,Q#.......#######.......##.#.#.#.###))#....#  #.......#######.......##.#.#.#....).).<........###  #............#9Dhv#.#.#.#.................#  #####.................##.#.#.'.........#.#######  #.............)...##.#.###..))....##.#  #..............)..# #.#...............#  #......# ####.#####..........##  #.####.).# ###..#####....#  #...# #)#+##### ##..## #....#  #..........# #.......# ### #....#  9Dh#..........# #.......# #########....#  #..........# #..[....# #.......#  #.####.##..### #.......#  ########........###..# #........#  #........# ##.##############  #........# #.....### ## #####.##).....# #........# #....#####  ########.# #..#)...........#  #.# #.>#.###.#  #.# ##.#...<#....#.# ############# #.# #.#...#..#.##.#.# #...........# 9Dh1#.# #.#........##.#.# #.########.##9Dh #.########.#dertzug the Skirmisher#.#......#.#Poltergeist of Gozag  Gold: 1685#.#.####.#.######## Health: 72/72 ========================#.#'#............## Magic: 19/19 ========================#..............#.## AC: 17Str: 4#............#.#.## EV: 14Int: 17#..........#.#.#.## SH: 0Dex: 20#......#####.#.#.######### XL: 11 Next: 24% Place: Dungeon:8#........@....)#.#......## Noise: ---------  Time: 10204.7 (0.0)#####..........#.#.####.## g) +0 orcbow#..).......#......#.## Cast: Jinxb9DhC ite#..........#.#....#.## Fly #...........#######.##...................# #.........####.###### #.........####.###.##..................###  _There is a stone staircase leading down here. _You feel your willpower return. _You feel your existence waver again. _Magic restored. _HP restored. _Done exploring.9Dh( 9Dh 9Dh  9DhI _9Dh 9Dh 9Dht 9DhM 9Dh 9Dh\ 9Dh9Dh9Dh;9Dh 9Dh? 9Dh 9Dh9Dh9Dh/9Dh9Dh9Dh9Dh4!9Dh)9Dh*9Dh09DhN29Dh39Dh49Dh:9Dh^=9Dh?9Dh@9DhF9DhI9DhI9DhK9Dh9Q9DhAS9Dh#T9DhU9DhZ9Dh]9Dh ^9Dh_9Dh|d9Dhf9Dhbg9Dhh9Dhl9Dhn9DhEo9Dhp9Dht9Dhv9DhSw9Dhx9Dh9Dh{9Dh}9Dh`9Dh9Dh9Dhڕ9Dhӝ9Dh9Dh9Dh9Dh69Dh 9Dh 9DhIThere is an open door here.9Dhu9Dhs 9Dh _9Dhϲ9DhѶ9Dh]9Dh$9Dhh9Dh9Dh9Dh9Dh9Dh=9DhQ9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9Dh9DhU9Dh 9Dh9Dh9Dh_ 9Dh  9DhThings that are here:  9Dh<:a +0 robe; a +0 long sword9Dh9Dh 9Dhx_9Dh9Dh9Dh9Dh9Dh9Dh7 9Dh 9Dh 9DhN9Dh  9Dh  9DhNThings that are here:  9Dh8a +0 robe; a +0 hand axe9Dh9Dh 9DhA_9Dhj9Dh""9Dh%9Dh&9Dh(9Dh+9Dh-.9Dh.9Dh19Dh39Dh59Dh69Dh[89Dh;9Dhc=9Dh+>9Dh;@9Dh9Dh9Dh9Dh9Dhq9Dh 9Dhg 9Dh 9Dh9Dh9Dh,9Dh9Dh9Dh9DhW9Dh9Dh 9Dhm!9Dh#9Dh&%9Dh.'9Dh'9Dh)9Dh -9Dh.9Dh/9Dh319Dh439Dh!59Dh59DhW79Dh= 9DhL>..# #..[....# #................ 9Dh>z..####.##..### #................ 9Dh?z.......###..# #................ 9Dh,@.......# ##.#####......######### 9Dh@.......# #.....##.....9DheA 9DhAz.......# #####.##)....9DhB 9Dh2C.......# #....############# 9DhC######.# #..#)..............9DhkDu#.# #.@#.############9Dh*E49DhE 40.0)9DhsF#.# ##.#...<........#..9DhGl#.# #.#...#..#####.#.9DhGl#.# #.#..............9DhOHN#.#########.##...........#9DhH ##9DhIL#.(................9DhJ ..9DhJN###########.................9DhZKH ###.##############9DhK 9DhL##9DhM ...9DhM9DhN9Dh#O9Dh.S9DhU 9DhhV9DhWU_There is a stone staircase leading down here.9DhS9Dh,9Dhe9Dh9Dhm75.7 (1.0) _9Dh9Dh ####...##.# ##.  (..##.....# ..... ...#######.....##..# ##..#..... # .##...... # ## .....# .....# .# #>##9 #...## 9Dh #@#  ####  ##.......  ##....#  ..##  ##9Dh9Dh-,6.5 (1.89Dh09Dh3 _You fly downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.9DhR. .###....#..### ..####...##.# ##. ....... .(..##.....# #..... ...........###.###.....##...# ##..#.....## .##......###...... ......# .# #@## ##...##<# ####9DhS##.......##....#..## ## 9DhV9DhxW270 _9Dh9Dhc _There is a stone staircase leading down here.9Dh* 39DhD 9Dh 9Dh B8 _9DhŏD ....#  ....#  ....# #...# #...#### #..o..o #..o#10 #@..# #...# #...# #...# #...##...# o   orc warrior (asleep) #...#oo 2 orcs (asleep) #...# 9Dh9.2 (1.7 _You fly downwards. _There is a stone staircase leading up here.9Dh ^  You beckon some vexing sprites to accompany your attacks.9Dh9 9Dh .o.ooo9Dh* 7---==500Will/2 Jinx Fly 9Dhf 9Dh۱ ; _You feel your willpower being sapped.9Dh@y P  You shoot an arrow. The arrow hits the orc!9Dh $   orc9Dh.V  You kill the orc!9Dhyo.o9Dh_8N1685 =19DhV>9Dh9Dh4s _A gnoll comes into view. It is wielding a +0 spear.9Dhdo ((You shoot an arrow. The arrow hits the gnoll!9Dh ,9Dh .j..j.19Dh t _The gnoll is severely wounded.9DhQ8((((9DhX((((9Dh4.........j   gnoll9Dh5%29Dh:9Dh>l _You shoot an arrow. The arrow barely misses the gnoll.9Dh =9DhC  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  19%  -1   f + Spellcasting 5.6  12%  -1          9DhH b + Unarmed Combat   0.0    -3   g + Hexes10.1  10%  +4       h + Fire Magic   0.8    -1  c + Ranged Weapons 10.4  51%  -2   i + Ice Magic   0.0    +1          d + Dodging5.0   8%  +1   j + Evocations   1.2    -1   e - Stealth   0.0    +5         9DhJ                                                                     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] hM;10;1mauto|manual mode [*] useful|all skills [!] training|cost|targets9Dhu 9DhP 9Dhkdertzug the Skirmisher####..#Poltergeist of Gozag  Gold: 1698 .....#Health: 72/72 ========================.....#Magic: 19/19 ========================.$..#AC: 22  Str: 4#...#EV: 14Int: 17#...######SH: 0Dex: 20#.j.......XL: 11 Next: 25% Place: Dungeon:10#.@.#Noise: ===------  Time: 10272.9 (0.0)#<).#g) +0 orcbow#...#Cast: Jinxbite#...#Will/2 Fly #...##...#9Dhj   gnoll#...##...##...#You shoot an arrow. The arrow hits the gnoll.  The gnoll is moderately wounded. _A gnoll comes into view. It is wielding a +0 spear.You shoot an arrow. The arrow hits the gnoll! _The gnoll is severely wounded. _You shoot an arrow. The arrow barely misses the gnoll.9Dh 9Dh. 9Dh9Dh9Dh`(((((((9Dh;9Dh I...j$...jj 2 gnolls (1 polearm)9Dh}JF13.9 (19DhbU9DhZ _You shoot an arrow. The arrow closely misses the gnoll. The gnoll misses you.9Dh%bR  You shoot an arrow. The arrow hits the gnoll.9DhB .jThe gnoll is almost dead.0-8--49Dh9Dh8 _The gnoll hits you with a +0 club.9Dh R  You shoot an arrow. The arrow hits the gnoll!9Dh $   gnoll (9Dh 9Dh Q.j9DhE -5 _You kill the gnoll!9Dhk ( You shoot an arrow. The arrow hits the gnoll!9Dh{ $The gnoll is almost dead.9Dh _1069Dh 9Dh< _The gnoll hits you but does no damage.9Dh 8((((9Dh_ ((((9DhO  You shoot an arrow. The arrow closely misses the gnoll.You feel your willpower return. My....j$#...#y   killer bee (wandering)#...#The gnoll hits you from afar with a +0 spear.68-7---7Fly  _A killer bee comes into view.9DhO~  You shoot an arrow.  The killer bee buzzes angrily.  The arrow hits the gnoll!9DhJ$(y9Dhj  You kill the gnoll!  You hear an angry buzzing noise.M.j.y$#...#j   gnoll sergeant (polearm, wandering)#...#9Dh"C689Dh 9Dh9DhiX_A gnoll sergeant comes into view. It is wielding a +0 spear.9Dh9Dh _Unknown command.9Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9DhI +9DhK  9DhL P dertzug the Skirmisher9DhM  9DhN G####..#9DhO  Poltergeist of Gozag  Gold: 1698 9DhyP  9Dh\Q <.....#9DhER  Health: 68/72 ======================--9DhT  .j.y.# Magic: 16/19 ====================---- .$*.# AC: 20  Str: 4 #.*.# EV: 14Int: 17 #.*.######  SH: 0Dex: 20 #.*.......  XL: 11 Next: 26% Place: Dungeon:10 #.@.#9DhU  Noise: ===------  Time: 10278.9 (0.0)9DhV  9DhW Z#<).#9DhyX Q g) +0 orcbow9Dh`Y  9Dh?Z F#...#9Dh#[ P Cast: Jinxbite9Dh\  9Dh ] F#...#9Dh] B Fly 9Dh^  9Dh_ F#...#9Dh`  9Dh|a F#...#9Dheb  j   gnoll sergeant (polearm, wandering)9DhEc  9Dh:d F#...#9Dhe p y   killer bee9Dhf  9Dhf F#...#9Dhg  9Dh:i #...# _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line9Dhs FAim: a killer bee (chance to affect: 65%)9DhC dertzug the Skirmisher####..#Poltergeist of Gozag  Gold: 1698 .....#Health: 68/72 ======================--.j.*.#Magic: 16/19 ====================----.$..#AC: 20  Str: 4#...#EV: 14Int: 17#.$.######SH: 0Dex: 20#.$.......XL: 11 Next: 26% Place: Dungeon:10#.@.#Noise: ===------  Time: 10278.9 (0.0)#<).#g) +0 orcbow#...#Cast: Jinxbite#...#Fly #...##...h 3m#j   gnoll sergeant (polearm, wandering)#...#y   killer bee#...##...# _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 65%)9DhK ,(slow)9Dhn   Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 65%)  The killer bee seems to slow down. y...jyj)y 2 killer bees (1 slow)  The gnoll sergeant shouts! You hear an angry buzzing noise. x29=19.9 (19Dh  9Dhh 9Dh̊ 9_A killer bee comes into view.9Dh 9Dh 9Dhٰ 9Dh 9Dh  9Dh 9Dh+ "_Unknown command.9Dh 9Dha)  You beckon some vexing sprites to accompany your attacks..y$.jy16985---80Will/2 Jinx Fly 9Dh 9Dhk9Dh -_You feel your willpower being sapped.9Dh*f ((((((9Dh8r(You shoot an arrow. The arrow misses the killer bee.9DhW:*9Dh  *, 1 very drained)  The arrow closely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.9DhWw  The killer bee is lightly wounded.  A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is moderately wounded..y.y..y$yyy 4 killer bees (1 wandering, 1 slow,…)9DhSX3=19Dh 9Dhr9Dh0R_A killer bee comes into view. x29Dhm 9Dho"9Dhpy9Dh 9Dh? 9DhF y.y.)9Dh}G {yyyyy4 fleeing  The gnoll sergeant hits you from afar with a +0 spear.9DhH Q5-89DhH ,==6.9 (19DhQ 9DhS 4 _The killer bee buzzes angrily.9Dh 9Dh$ 9Dh 9Dh F _Unknown command.9Dh^  You beckon some vexing sprites to accompany your attacks.9Dhi,9Dh  You feel your willpower being sapped. The killer bee seems less drained.9Dh9Dh...y..y 4 killer bees (3 fleeing, 1 very dr8/19 --====7Jinx Fly 9Dhm9DhJ\ _The gnoll sergeant closely misses you.9DhLG((9Dh9Dh1*9Dh  _The gnoll sergeant closely misses you.  You shoot an arrow. The arrow barely misses the killer bee.  A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is no longer distracted by gold.  The killer bee is lightly wounded.  The killer bee is no longer distracted by gold.  The killer bee seems less drained.  The killer bee stings you but does no damage. y$.y.yThe gnoll sergeant hits you but does no damage.6=9===-8.8 (0.99Dh׺9DhX _The killer bee closely misses you.9Dhgq  You shoot an arrow.  The arrow hits the killer bee but does no damage.9Dh:*9Dh,  The killer bee is lightly wounded.  A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is moderately wounded. .y. 3 killer bees (2 fleeing, 1 very drayThe killer bee completely misses you. The gnoll sergeant closely misses you.-9.8 (1.0 _The killer bee closely misses you.9DhU W  You shoot an arrow. The arrow hits the killer bee!9Dh :*9Dh  The killer bee is severely wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.9Dh 9Dh7 .y   killer bee (very drained)9Dh .  The killer bee is almost dead.The killer bee misses you.9Dh -90.7 (0.99Dh 9Dh E _The gnoll sergeant hits you but does no damage.9Dhy G((9Dh^ 7*9Dh  You shoot an arrow. The arrow misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.9DhE .$  You kill the killer bee!The jinxing sprites lose interest in you.9DhN/ v4---71.7 (1.09DhV0 @Fly 9Dhq7 9DhC< L _The gnoll sergeant hits you from afar with a +0 spear.9Dh ( You shoot an arrow. The arrow hits the gnoll sergeant!9DhJb .  The gnoll sergeant is heavily wounded.16985-29Dhh9Dhl[ _The gnoll sergeant barely misses you.9Dh߃[  You shoot an arrow. The arrow hits the gnoll sergeant!9Dh|e$(9Dhc&.9Dh@;z1698 9=839Dh?9Dh6CR _You kill the gnoll sergeant!9Dh9Dh 9Dh9DhH _No target in view!9Dh39Dh[9DhiH _No target in view!9Dh 8 _6==7=10/19=9Dh# X9DhK 9Dh %89Dh 9Dh 9Dh 9Dh 9Dh =9Dh a9=9Dhc 9Dh 9DhV 9Dh` y---304.7 (11.0)y   killer bee9Dha 9---9Dhi 9Dhln a _A killer bee is nearby!9Dho (((((((You shoot an arrow.9DhD9Dh9Dh ..$y.$.9DhN j1====5.6 (0.9)9Dh9Dh^ _The arrow closely misses the killer bee.9Dhŷ (((((((You shoot an arrow.9DhC,9DhOt..$..y.169876.6 (1.0 _The arrow closely misses the killer bee.9Dhc (((((((You shoot an arrow.9Dh9Dh..$..$y  You shoot an arrow. _The arrow closely misses the killer bee.  You shoot an arrow. _The arrow closely misses the killer bee.  You shoot an arrow.  The arrow closely misses the killer bee.9DhT^70=79Dh™9DhC _The killer bee stings you but does no damage.9DhW  You shoot an arrow. The arrow hits the killer bee!9Dh/E$9DhA 9Dhk V1698 =989Dhs 9Dhx N _You kill the killer bee!9DhT  _No target in view!9Dh *9Dh*9Dh+9Dh}29DhW _162==59Dh[9Dhb2=4 _HP restored.9Dh_9DhVy---14.6 (6y   killer bee9Dh9---9Dh9Dha _A killer bee is nearby!9Dh   ..y..#  .....#  .$..#  #...#  #.$.######  #$$.......  #$$.#  #@).#  #...#  #...#  #...#  #...#  #...# 9Dh߁] #...#  #...# 9Dh   ..y..#  .....#  .$..#  #...#  #.$.######  #$$.......  #$$.#  #@).#  #...#  #...#  #...#  9Dha#...# #...#  #...# #...# 9Dh9Dh9Dh!9Dh$a _A killer bee is nearby!9Dh (((((( You shoot an arrow. The arrow hits the killer bee!9Dh`Tr  The killer bee is severely wounded.9DhV9Dhb..y..$$9Dhdu===5.6 (1Fly 9Dhl9Dhs_ _You feel your willpower return.9Dh:W  You shoot an arrow. The arrow hits the killer bee!9Dhw$((((9DhQz~..$$9Dh[===6.5 (0.99Dh9DhN _You kill the killer bee!9Dh@ 9Dh 9Dh 9Dh H _No target in view!9Dh8 9Dhk 9Dh$ 9Dh H _No target in view!9Dh2Q39DhR9Dh4W9DhW$ _9Dh"^y3=9Dhk9Dh=316984=29Dh2B9Dhj9Dhd,9Dh¿1=05=9DhK9DhB9Dh&,9Dh\9Dhn,9Dh9DhO=9Dhu9Dh,9DhA9Dh,9Dh<9Dh9Dh{E6==9DhG9Dhk9Dh\9Dh,9Dhr9Dhu9DhRy---38.5 (22.0)y   killer bee (wandering)---9Dh 9DhE9Dh=_A killer bee is nearby!9Dh89DhE? 9DhIAr  .....#  .y...#  .$..#  #...#  #.$.######  #$$.......  #$$.#  #@).#  #...#  #...# 9DhjB #...#  #...#  #...#  #...#  #...# 9DhN@   9DhV.....#  .y...#  .$..#  #...#  #.$.######  9DhU#$$.......  #$$.#  #@).#  9Dh#...#  #...#  #...#  9Dhua#...# #...#  #...# #...# 9Dh9Dh9Dhm9Dh:((((9DhW+(y   _No target in view! _A killer bee is nearby! _A killer bee is nearby! 9Dh ^ You shoot an arrow.  The killer bee buzzes angrily.  The arrow hits the killer bee!9Dhό9Dh9Dh8..y9Dh_.$$9DhW19===9.4 (0.9)9DhQt _The killer bee is almost dead.9Dh% `(((((((9Dh 9Dh 9DhQ ..$..y$40.4 (1.09Dh 9Dh j _You shoot an arrow. The arrow misses the killer bee.9Dh ` (((((9Dhl 7((You shoot an arrow.9Dh@ 9Dhߓ ..$..$y9Dh The arrow closely misses the killer bee.==19Dhɜ 9Dhš [ _The killer bee completely misses you.9Dhf(`(((((((9Dh< ..$..$yYou shoot an arrow. The arrow misses the killer bee. The killer bee misses you.9Dh1-5--29Dh49Dh0 _The killer bee stings you.9Dh   .....#  .....#  .$..#  #...#  #.$.######  #$$.......  #y$.#  #@).#  #...#  #...#  #...#  #...#  #...#  #...#  9Dh9#...# 9DhB   .....#  .....#  9Dh"C.$..#  #...#  #.$.######  #$$.......  #y$.#  #@).#  #...#  9DhCr#...#  #...#  #...# #...#  9DhD#...# #...# 9DhM9Dh;N9DhU9Dh[a _A killer bee is nearby!9DhPyW  You shoot an arrow. The arrow hits the killer bee.9Dh,|E$9Dh9DhC*1698 -6==303 _You kill the killer bee!2=9DhJ|==9DhOB9DhQ}=7=9DhQS9DhV,9DhOW9DhuZ9Dh[+16989Dh[9Dh^9DhO_989DhR`9Dh^cO=9Dhd9Dhg,9Dhj9Dhbl9DhlK8=9Dhm9DhcqF17 9Dhr9Dh;w _You feel your existence waver again.9Dhox9Dh1{,9Dh}9DhbO=9Dh9Dh9Dh[9Dh9Dh,9Dh9Dhb9==9Dh9Dh<4 _Magic restored.9Dh9Dh9Dhs9Dh&=7109Dh9DhWO _You now have 1710 gold pieces (gained 12).9Dht9Dh&9Dhݢ9Dhk  You now have 1716 gold pieces (gained 6).  Things that are here:9DhX6==9DhI9Dh&` _a +0 spear; a +0 scale mail9DhH39Dh9DhO  You now have 1727 gold pieces (gained 11).9Dh&279Dh9Dh< _You see here a +0 club.9Dh39Dh,9DhMN  You now have 1733 gold pieces (gained 6).9Dh*&339Dh9Dh= _You see here a +0 spear.9Dh39Dh9Dh9Dh'9Dh9Dh9Dh  You now have 1749 gold pieces (gained 16).  Things that are here:499Dh;9Dh: _a +0 spear; a +0 club9Dh|39Dh'9Dh,9Dh,9Dh9Dh=  You see here a +0 spear.9Dh5 _9Dhr9Dh<  You see here a +0 club.9Dh'K _9Dhl  You now have 1759 gold pieces (gained 10).  Things that are here:9Dh%59Dhe9Dh_ _a +0 mace; a +0 scale mail9Dh#39Dh%9DhK(9Dhd,,9Dhc.9DhJ19Dh5,9Dhg79DhsJ9DhDQ9DhPR9Dh\9Dh h9Dhp,9Dhr9Dh w9Dh},9Dh9Dh9Dh,9Dh99DhV9Dh2,9Dhё9Dh9Dh,9DhY9Dhd9Dh59Dh՘,9Dhe#..# #..# #.# ######..# #.# ........##.# ........#.# 9Dhy.....)..## #####...#.# #.).########.# #)).........@# ---88.4 (45.0)#.).########.# #<).#9DhP# #...## #...##...#..##...#.##9Dhb#...#.#...#9Dh9---9Dhۤ9Dhj _Key pressed, stopping explore.9Dhȫ9DhG9DhH _No target in view!9Dh\ 39Dha 9Dhe H _No target in view!9Dh^ _9Dhd  _9Dhn 9Dh*q ,9Dhq 9Dhfr 9Dht ,9DhFu 9Dh3{ 9Dh} ,9Dh~ 9Dh 9Dh_ ,9DhK 9Dh ,9Dh| ,9Dh% ,9Dh~ 9Dh 9Dhw #))..........##.).########.#  #<).# #.#  #...# #.#######  #...# ##.......#  #...# #..#####.##  #...# #.####...$.#...# #.##......P#...# #.#@.....PP99.4 (11#...# #......PPPP #....PPPP.. ##.PPPPPP.> ##PPPPPPP. ##PPPPPPP ####### 400.4 (129Dh 4 _Found a staircase to the Lair.9Dh;I9Dh<9DhK,9DhjT9Dh2Y9Dh+k9Dhl9Dhnr9Dhy9Dh,9DhÈ9Dh9Dhw9Dh]9Dh9Dh9DhF _The komodo dragon hisses angrily.9Dh`9Dh39Dh9Dh9Dh,9Dh#9Dha` _The komodo dragon bites the plant. The plant begins to die.9Dh9Dh'639Dh9DhN _You now have 1763 gold pieces (gained 4).9Dh9Dh 9DhX9Dh` _The komodo dragon bites the plant! The plant begins to die.9Dh}"9Dh)9Dh,9Dh4a _The komodo dragon bites the plant!! The plant begins to die.9Dh99DhR:9Dh6;9Dh<9Dh?9Dh{@,9DhA9DhD9DhJE,9DhF9DhbI9DhJ,9Dh_K9DhM9DhtN9DhO9DhO9DhQ9DhRR9DhR9DhS9Dh#V9DhV9DhYW9DhW9DhZ9Dh7[9Dh[9Dhk\9Dh^9Dh_9Dh#`9Dh`9Dhc9Dh7d,9Dhe9Dhg9Dhqi,9Dh?j9Dhn9Dho,9Dhq9Dhw9Dh7x,9Dhy9Dh}9Dh~,9DhS9DhH,9Dh9Dh%9Dh݉,9Dh9Dh9Dh,9Dh9Dh9Dh1,9Dhߒ9Dh 9Dh,9Dhs9Dh9Dh8,9Dh9Dh 9Dhڟ,9Dh9DhS9Dhx,9Dh*9DhԦ9Dh,9Dh̩9Dh9Dh,9Dho9Dh9DhC,9Dh9Dhn9Dh,9Dh9Dh9Dh8,9Dhû9Dh9DhC,9Dhѿ9Dh9Dh5,9Dh9DhD9Dh ,9Dh9Dh9Dh,9Dh9Dh9Dh&,9Dh9DhP9Dh,9Dh9Dh9Dh^,9Dh9Dh>9Dh9Dh9Dh9DhA9Dh,9DhA9Dhn9Dh,9Dho9Dh9Dhc,9Dh9Dh59Dh,9Dh;9Dh9Dh:,9Dh9Dh9Dh,9Dhs9Dh09Dh ...# ...##..# 9Dh48#..# #..# #..# #..# #..# #..# .. #..# #..# ....###..# #..# _..$...@.########..#9Dh 50.4 (50 ....###............#. #.#########..# #.# #..##### #.# #........# #.......#.# #..######.#9DhLB#..#..#..#9Dhy 9Dhi +1.4 (519Dh9Dh7? _Found a sparkling altar of Nemelex Xobeh.9DhV ...# ...# #..# #..# #..# #..# #..#. #..# #..#.. #..# #..#.###..# #..#._..$..@..##..#0.0).###............#.. #.#..#[ #.# #.. #.# #. #.# #...... #.# #.. #.# #..#  .. #..#9Dhia?2.4 (1 9Dh}b9Dh>j_Found a helmet.9Dhd9Dh9Dh:9DhY9DhX9Dh,9Dh9Dh9DhJ749DhO _You now have 1774 gold pieces (gained 11).9Dh9Dh9Dh9Dhg9Dh,9Dh89Dh9Dh,9Dh19Dh9Dh,9Dh 9Dh 9Dh 9DhE9Dh9Dh9Dh,9Dh9Dh9Dh,9Dh9Dh9Dh,9Dh9DhH 9Dh",9Dh?#9Dh$9Dh',9Dh(9Dhl)9Dh+,9Dh.,9Dh0,9Dh019Dh29Dh&5,9Dh59Dh+79Dh9,9DhI:9Dh)=9Dh{CE ...##...#### #...o #...o 9DhD #...#  #...###...#  #.........#  #.....@...#  #.........# #..# #..#####..# #..###### #..# #..# 9DhDR##...## #..# #..###.....## #..# #..# o   orc wizard (asleep)#.......###..# #..# o   orc (asleep)#..._........########..##.......###............#9Dh)W oo708.0)o9DhWoAn orc wizard and an orc come into view.The orc wizard shouts! The orc shouts!9DhI[8*9Dh0! o   orc  The orc wizard casts a spell.The orc wizard flickers and vanishes!9Dh\ {o.  Deactivating autopickup; reactivate with Ctrl-A.9Dh.===1.4 (199Dhb@ _You hear a shout! x29DhFP  You shoot an arrow. The arrow hits the orc!9DhKt$(((9Dh9Dh<....9Dh Q1774 2.3 (0.9)9Dh9DhG _You kill the orc!9DhQ...##...##### #...... #. #...$. #.. #...# #...###...# #.........# #.# #.# #..##..#####..# #..# ##### #..# #..# ##...## #..# #..# ##..#.#.......###.#..._........########..##.......###............#### #.#########..#9Dhs9Dh9Dh6---3.3 (1.09Dh9Dh9Dhl !#...##### #...... #. #...$. #.. #...# #...###...# #.........# #.# #.# #..##..#####@.# #..# ##### #..# #..# 9Dh P##...## #..# #..# ##..#..# #..# #..##..._........########..##.......###............#### #.#########..#[..## #.# #..##### 9Dh' 9Dh 9Dh A---49Dh 9DhU 9Dh  #... .$. ..# ...##.................#..#..########## 9Dh} ##...####.....##.......###.###### #.##....... 9Dh 9Dh 9Dh %59Dh'9Dh9Dh9Dh% 9Dh.9Dh\4$. 9DhDL.# .##9Dh......#..########### ##...##9Dh##.....##.......##Fly ##.#9Dhաt#.##....... 9Dh9Dh<69Dh9Dh֪9Dhd .# .##....#..########### ##...####.....##.......##_........########Fly #.##.##..##### 9Dh9DhT79Dhf9Dh 9Dh@ .##...#..########### ##...####.....##.......##_........#######....###............#Fly #.##.##..#89Dhd #.........# #.........# #.........##..# #..#####..# #..##### #..# #..#...## #..# #..#....## #..# #..# #.......###..# #..# #..._.....@..########..# #.......###............# ##.....## #.#########..# ##[..## #.# #..#### ##### #.# #...... #.# # #.# #..####ht-9;49m #.# #..# .. #..#99Dh9Dh9Dh  #.# #...# #...# #..#9Dhr  #..#####..# #..# ##### #..# #..# ##...## #..# #..#9Dh  ##.....## #..# #..# #.###..# #..# #..._9Dh .##..# #.###.#9Dh% 1 ##.....## #.#..# ##[..## #.# #..9Dh  ##### #.# # #.# # #.#9Dh  #.. #.# #..#  .. #..#9Dh <809Dh 9Dh 9Dhy$  #.# #.# #.# #..# #..#####..# #..# ##### #..# #..#9Dh&  ##...## #..# #..# ##.....## #..# #..# #.###..# #..# #..._.##..# #.###9Dh( .# ##.....## #.##..# ##[..## #.# #.. ##### #.# # #.# # #.# #..  #.#9Dh)  #..#  .. #..#9DhC7 9Dh9 3177419DhA 9Dh((((9Dhÿ4{...9DhS2=99Dh9DhWz _You shoot an arrow. Something hits you but does no damage.9Dh>((((9Dh$  o...o   orc wizard  You shoot an arrow.  Reactivating autopickup.An orc wizard appears from thin air!1-909Dh#' 9Dh* ? _The orc wizard hits you with a +0 dagger.9Dh9: v ((((You shoot an arrow.9Dh1 o...  The arrow completely misses the orc wizard.9Dh* %19Dh 9Dh X _The orc wizard closely misses you.9Dh7d>((((9DhR o...  You shoot an arrow. The arrow barely misses the orc wizard.2=--29Dh.9DhA _The orc wizard hits you but does no damage.:Dh`DX  You shoot an arrow. The arrow hits the orc wizard!!:DhJC$:DhY:Dhn1774 =3:DhN _You kill the orc wizard!:Dht<T#.# #.:Dh=# #.# #..# #..#####..# #..# :Dh>##### #..# #..# ##...## #..# #..# ##.....## #..# #..# :Dh?E#.###..# #..# #..._....@...##..# :Dh@#.###.# ##.....## #.##:DhA"..# ##[..## #.# #..###### #.# :DhD#.#.# #.#.# #..# :DhQ:Dh;SV9==---:DhS4:Dh^:Dhpk  You now have 1780 gold pieces (gained 6).  Things that are here::Dhqc80---5.3 (2:Dh%u:Dh/xL _a +0 dagger; a +0 robe:Dh  #.# #.# #.# #..# #..#####..# #..# ##### #..# #..# ##...## #..# #..# ##.....## #..# #..# #.###..# #..# #..._...@)...##..# #.###.# ##.....## #.##..# ##[..## #.# #.. ##### #.# # #.# # #.# #..  #.# #..#  .. [40:Dh7 "m#..#:Dh :Dh; *6.3 (1:Dhc :Dh :Dh  #.# #.# #.# #..# #..#####..# #..# ##### #..# #..# ##...## #..# #..# ##.....## #..# #..# #.###..# #..# #..._..@.)...##..# #.###.# ##.....## #.###..# ##[..## #.# #.. ##### #.# # #.# #...  #.# #..#  #.# #..# [40:Dh /m .. #..# oo   orc warrior (wandering)7 _An orc warrior comes into view. It is wielding a +0 long sword.:Dh$ #.# #.# #.# #.. #..#####..# #.. ##### #..# #.. ##...## #..# #.. ##.....## #..# #.. #.###o.# #.. #..._.@..)...##.. #.###. ##.....## #.###.. ##[..## #.# #.. ##### #.# # #.# # #.# #.. #.# #.. .. #..[:Dh0 40m:Dh1.:DhB2o:Dh2:Dhf5:Dh$6==:Dh68:Dh+@:DhE:DhWy #.# #.##. #..#####..# ###### #..# #...## #..# #..## #..# # ..###..# # #..._....)o..######## #....@..###......... ### #.######### ##[..## #.# # ##### #.# # #.# # #.# # #.# # .. # #o.9:Dh3:DhC #.## #..#####..# ###### #..# #...## #..# #..## #..# # ..###..# # #..._....o...######## #.......###......... ## #.######### ##[..## #.# # ##### #.# # #.# # #.# # #.# # .. # # #o)500:Dh݄:Dh:Dh / #..#####..# ##### #..# ...## #..# ..## #..#  ..###..#  #..._...o)...###### #.......###......... ## #.######## ## #.#  ##### #.#  #.#  #.#:Dhm  #.# .. ######:Dh:Dhm)xo.o:DhF*/===1:Dhc9 _The orc warrior shouts! _You see here a +0 helmet.:DhL T  You beckon some vexing sprites to accompany your attacks.o.7----2Will/2 Jinx Fly :DhT :DhX ; _You feel your willpower being sapped.:Dh ((((You shoot an arrow.:Dh: :*:Dh=  The arrow barely misses the orc warrior.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc warrior with its +0 long sword.:Dh3I..o.(very drained):DhJT21 =3:DhS:DhX9 _The orc warrior is lightly wounded.:Dh ( You shoot an arrow. The arrow hits the orc warrior!:Dh3:*:Dh7  The orc warrior is heavily wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.:Dh S.o:Dh %4:Dh:Dhc _The orc warrior is heavily wounded.:DhEr  You shoot an arrow.  The arrow hits the orc warrior but does no damage.:Dh:*:Dho You shoot an arrow.  The arrow hits the orc warrior but does no damage.  The orc warrior is heavily wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is severely wounded.:Dh ,5.2 (0.9:Dh:DhY _The orc warrior closely misses you.:Dhr  You shoot an arrow.  The arrow hits the orc warrior but does no damage.:Dh":*:DhL o The orc warrior is severely wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is almost dead.:DhQH---6.2 (1.0:Dh :Dh\ _The orc warrior completely misses you.:Dh"}X  You shoot an arrow. The arrow hits the orc warrior.:Dh:*:Dh  The orc warrior is almost dead.A giggling sprite leaps out and bonks the orc warrior with its +0 long sword.:Dh $You kill the orc warrior!:Dh> 8=27Fly :Dh :DhA" i _The jinxing sprites lose interest in you.:Dh 3:Dh2 :Dh H _No target in view!:Dh #.........# ##..#####..# #### #..# ### #..# #### #..# #:Dh" m#.......###..# #..._....)...#########.......###..........##..#.###########[..## #.# ###### #.# ##.# ##.# ##.##..##:Dh :Dh 6---8 _:Dh  :DhN k  You now have 1785 gold pieces (gained 5).  Things that are here::Dh b5---9.2 (2:Dh$ :Dh' V _a +0 long sword; a +0 chain mail:DhR #..#####..# ##### #..# ...## #..# ..## #..#  ..###..#  #..._....)...###### #.......###......... ##..)..## #.######## ## #.#  ##### #.#  #.#  #.#  #.# .. ######:Dh:Dhk1785010.2 (1:Dh:DhO _You see here a +0 helmet.:Dh':DhN,Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +2 helmet (haunted)  r - a +0 pair of boots (haunted)  J - a +0 cloak (haunted)  L - a +0 helmet (haunted)  M - a +0 helmet (haunted) Floor Items ([,] to select) :DhoArmoura +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :Dh:Dh:Dh#..#####..#dertzug the Skirmisher##### #..#Poltergeist of Gozag  Gold: 1785##...## #..#Health: 72/72 ========================:Dh##.....## #..#Magic: 18/19 ======================--#.......###..#AC: 20  Str: 4#..._....)...####### EV: 14Int: 17#.......###......... SH: 0Dex: 20:Dh_##..)..## #.######## XL: 11 Next: 32% Place: Dungeon:10##@..## #.#Noise: ---------  Time: 10510.2 (0.0)##### #.#g) +0 orcbow#.#Cast: Jinxbite#.#Will/2 Fly #.#..#######  _The jinxing sprites lose interest in you. _No target in view!  You now have 1785 gold pieces (gained 5).  Things that are here: _a +0 long sword; a +0 chain mail _You see here a +0 helmet.:DhJTo do this, you must remove one of the following items: Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +2 helmet (haunted)  r - a +0 pair of boots (haunted)  J - a +0 cloak (haunted)  L - a +0 helmet (haunted)  M - a +0 helmet (haunted):Dh #..#####..#dertzug the Skirmisher##### #..#Poltergeist of Gozag  Gold: 1785##...## #..#Health: 72/72 ========================##.....## #..#Magic: 18/19 ======================--#.......###..#AC: 20  Str: 4#..._....)...####### EV: 14Int: 17#.......###......... SH: 0Dex: 20##..)..## #.######## XL: 11 Next: 32% Place: Dungeon:10##@..## #.#Noise: ---------  Time: 10510.2 (0.0)##### #.#[10;38:Dh Hg) +0 orcbow#.#Cast: Jinxbite#.#Will/2 Fly #.#..#######  _The jinxing sprites lose interest in you. _No target in view!  You now have 1785 gold pieces (gained 5).  Things that are here: _a +0 long sword; a +0 chain mail _You see here a +0 helmet. _:Dh :Dh@  You start removing yourself from your armour.1.2 (1:Dh :Dh :DhC G192.2 (2:Dh 83.2 (3:Dh _You continue removing yourself from your +0 cloak. x4  Magic restored.:Dh# l9==17 4.2 (4:Dh# :DhY, s _You feel your existence waver again.:Dh, *5.2 (5:Dh21 :Dh>3 6 _You continue removing yourself from your +0 cloak.:Dh3 :Dhz8 :DhL> U  You finish removing yourself from your +0 cloak.:Dh> *6.2 (6:DhvB :DhpH @7.2 (7:DhK :Dh2Q :DhQ G==8.2 (8:Dh@U :Dh#[ :Dh[ *9.2 (9:Dh^ :DhId :Dhd (20.2 (10.0):Dhh :Dhi 7 _You start haunting your armour. You continue haunting your +0 helmet. x5:DhGj :Dhm :Dh0p Y _You finish haunting your +0 helmet.:Dh:DhDrop what?40/52 slots (_ for help) Hand Weapons (select all with ))  g - a +0 orcbow (weapon) Armour (select all with [)  c - a +1 cloak (haunted)  k - a +2 helmet (haunted)  r - a +0 pair of boots (haunted)  L - a +0 helmet (haunted)  M - a +0 helmet (haunted)  N - a +0 helmet (haunted)J - a +0 cloak :Dh,Jewellery (select all with "=)  h - an amulet of guardian spirit (worn)  i - a +4 ring of protection (worn)  K - a +4 ring of protection (worn)  v - the amulet of Ybaesam {^Drain rN+ RegenMP+ Str+6} Wands (select all with /)p - a wand of polymorph (16)  q - a wand of roots (8)  s - a wand of flame (25)  u - a wand of light (6) Scrolls (select all with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]:Dh~e (1 turn)  g - a +0 orcbow (weapon)  J + a +0 cloak[Enter] accept (1 chosen):Dhn :Dhz #..#####..#dertzug the Skirmisher##### #..#Poltergeist of Gozag  Gold: 1785##...## #..#Health: 72/72 ========================##.....## #..#Magic: 19/19 ========================#.......###..#AC: 17Str: 4#..._....)...####### EV: 14Int: 17#.......###......... SH: 0Dex: 20##..)..## #.######## XL: 11 Next: 32% Place: Dungeon:10##@..## #.#Noise: ---------  Time: 10520.2 (0.0)##### #.#g) +0 orcbow:Dh} [34m#.#Cast: Jinxbite#.#Will/2 Fly #.#..####### Magic restored. _You feel your existence waver again. _You continue removing yourself from your +0 cloak.You finish removing yourself from your +0 cloak. _You start haunting your armour. You continue haunting your +0 helmet. x5 _You finish haunting your +0 helmet.1.2 (1:Dh~ :Dho * _You drop a +0 cloak. :Dh_ :Dh6Put on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of guardian spirit (worn)  i - a +4 ring of protection (worn)  K - a +4 ring of protection (worn)  v - the amulet of Ybaesam {^Drain rN+ RegenMP+ Str+6} :Dhc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :Dh%w  :DhE~  :Dh #..#####..#dertzug the Skirmisher##### #..#Poltergeist of Gozag  Gold: 1785##...## #..#Health: 72/72 ======================== :Dh j##.....## #..#Magic: 19/19 ========================#.......###..#AC: 17Str: 4#..._....)...####### EV: 14Int: 17#.......###......... SH: 0Dex: 20##..)..## #.######## XL: 11 Next: 32% Place: Dungeon:10##@..## #.#Noise: ---------  Time: 10521.2 (0.0)##### #.#g) +0 orcbow#.#Cast: Jinxbite#.#Will/2 Fly #.#..#######  _You feel your existence waver again.  :Dh 5_You continue removing yourself from your +0 cloak.You finish removing yourself from your +0 cloak. _You start haunting your armour. You continue haunting your +0 helmet. x5  :Dhk __You finish haunting your +0 helmet. _You drop a +0 cloak. :DhR m  Okay, then. :Dh  :DhR . _ :Dho  :Dh  :Dh  :Dh  :Dh6  :Dh! $ _ :DhB,  :Dh3  Things that are here:  a +0 long sword; a +0 chain mail :Dh6  :Dh7  _ :Dh9  :Dh;  :Dh>  :DhI?  :Dh@  :DhqB  :DhE  :DhF  :DhG  :DhI  :Dh?M  :DhM  :DhN  :DhP  :DhHT  :DhT  :DhV  :Dh] x  Things that are here:  a +0 dagger; a +0 robe :Dh`  :Dha  _ :Dh0c  :Dh e  :Dhch ^Fly  :Dh+j  :Dhm n _You feel your willpower return. :Dhq  :Dhq  :Dhr  :Dhrt  :DhCx  :Dhx  :Dhz  :Dh~ B :Dh  :Dh  :Dh" , :Dh  :Dh  :Dh , :Dh  :Dh  :Dh , :Dh  :Dh  :Dh  :Dh  :Dh2  :DhÛ  :Dh , :Dh  :Dht  :Dh , :Dh  :Dh  :Dh~ , :Dh  :Dhȫ  :Dh , :Dh~  :Dh N  You now have 1789 gold pieces (gained 4). :Dh %9 :Dh  :Dh = _You see here a +0 flail. :Dh 3 :Dh  :Dh  :Dh< , :Dh  :Dhi  :Dh , :Dh  :Dh  :Dh , :Dh?  :Dh_ =800 :Dh(  :Dh O _You now have 1800 gold pieces (gained 11). :Dh 3 :Dh  :Dh<  :Dh+ , :Dh  :Dh  :Dh #..<# #...# #...# #.?.# #...##..?##...##..@# 48.2 (27.0)#...# #^..#  :Dh #...# #...##...#######.# #...........#. #...).......#.. #...######## :Dh: A9.2 (28 :Dh  :DhU 9 _Found a stone staircase leading up. :Dh :Dh> :Dh- :Dhn1 :Dh5 :Dh< :Dht _t - 2 scrolls of vulnerability (gained 1) ##### #...# #...# #..<# #...# #...# #.@.# #...# #...# #...# #...# #...# #^..# #...# #...#54.2 (5.0)5.2 (6 _J - a scroll labelled YSMARHOGHU :DhR :Dh~], :DheB :Dhh :DhuB :Dhw :Dhm{ :Dh(| :Dh} :Dh :Dhփ :Dh :Dhׅ :Dh :Dh; :Dh :DhZ :Dhg :Dh :Dhi :Dh :Dh :Dh :Dh :Dh  :Dh  :Dhu :DhU :Dh :Dh :Dh :Dh :Dhܩ :Dh :Dhʮ :Dh :Dh :Dh :Dh :DhF :Dh :Dhc :Dh :Dh7N#^..# :DhG..... #...# :DhGF.... #...# :Dhk#[.. #...#######. :DhgW#... #........... :Dhw#... #...)....... :Dh#... #...######## :Dhf#...###...# :DhR#...@.....# :Dh770.2 (1 :Dh 5.0) :DhL=#.........# :Dh0#.........# :DhW#..# :DhZ#..#####..# :Dhf#..# :Dhe##### #..# :Dh#..# :Dh <##...## #..# :Dh#..# :Dh/  :Dh3##.....## #..# :Dh #..# :Dh/  :Dh#.......###..# :Dh#..# :Dh7/  :DhR#..._....)...########..# :DhK/  :Dh :Dhh :Dh :Dh$1.2 (16 :Dh :Dh  :Dh :Dh;_Found a scale mail. :Dhv_  :Dh_% You see here a +0 scale mail. _ :Dh6n :DhF9 :Dh= :DhZ> :DhO@ :DhC :DhG :DhH :DhJ :DhM :DhP :DhQ :DhOS :Dhj :DhMk :Dh$m :Dhq  :Dhr :Dh2sJ_t - 3 scrolls of vulnerability (gained 1) :Dhx :Dhhz :Dhg{ :Dh] :Dh :Dh :Dh :Dhx :Dha :Dh8 :Dh :Dh% :Dh :Dh+ :Dh :Dha :Dh :Dh############### #####..............# #...#...........$# #...#.........# #..<#.........# #...#.........# #...#.........# #...#...# #...#88.2 (17......# #...#.....# #...# ..........# #...# ..............# #...#...............# #^..# ................# #...# )...............# #...#  ....######[..# #...#9.2 (18  :Dh[23d_Found a trident.1390.2 (19 _You now have 1813 gold pieces (gained 13). :Dh _ :DhX :Dh, :DhM :DhH :DhO, :Dh :Dhc :DhV, :Dha :Dh :Dh, :Dhq :Dh8 :Dh, :Dh :Dh :Dhn, :Dh3 :Dh :Dh, :Dh( :Dh :Dh<&26 :Dh :DhO _You now have 1826 gold pieces (gained 13). :Dhb3 :Dh :Dh :DhR, :Dh :Dho  :Dhl , :Dh  :Dh :Dh, :Dh$ :Dh :Dh, :Dh :Dhs :Dh :Dh :Dh :Dh :Dh , :Dh  :Dh" :Dh&, :Dht& :Dh ( :Dho+ :Dh2 :Dhs2 :Dh3 :Dh%7, :Dh7 :Dh9 :Dh<, :DhW :DhUX :Dh_X :Dh b, :Dhb :Dhxd :Dhg, :DhMh :Dhi :Dhl, :Dh1m :DhVn :Dh]q, :Dhq :Dh v :Dh~v&47 :Dhv :Dh[yO _You now have 1847 gold pieces (gained 21). :Dh|3 :Dhz| :Dh@~ :DhL, :Dh$ :Dhσ :Dh, :Dh :Dh :Dh, :Dh :Dh? :Dhd, :Dh :DhI :Dh, :DhX :Dh :Dh?, :Dhm :Dh :Dh, :Dh+ :Dh :Dh, :Dh :Dhد :Dh#.# #........... #.# #........... #.# #........... #.# #........... #.#####........... #.......... #......... #......... #@.)........630.2 (40 #....#####[. .......... #.. .... #.. ###... #.. :Dh@x#.. #.. #.. #.. #.>...... #.. #.. :DhN :Dhƾ+1.2 (41 :DhQ _Found a stone staircase leading down. :DhCOI :DhP :Dh}U :DhRV :Dh'`, :Dh^rX :Dhw :Dhx :Dh{z :Dh~ :Dh :Dh :Dh :DhR :Dh :Dh+ :Dh :Dhȏ :DhF :Dh? :Dh :Dh :DhD :Dh :Dh; :Dh͟ :DhY............).......#..#####.........######[#................ # :Dh#................ #...#####.. #. # #>...... #! #.#  # ####  ##.##..o   orc wizard (wandering)#.........(.o #..._#..... :Dh  8.2 (7.0)  An orc wizard comes into view. It is wielding a +0 dagger and wearing a +0 robeof fire resistance. :Dh. 9.2 (8 :DhG _Found 8 stones. The orc wizard moves out of view. :Dhv )#..#####...######[...... #......#####. #.  #.>..####Fly o   orc wizard (wandering).......o.##..). :DhV&0 :Dh :DhLkopriesto. :Dh+40.2 (1 :Dh :Dh _An orc priest comes into view. It is wielding a +0 short sword. _You see here a lumpy grey potion. :Dh^f  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. :DhsQ  The orc priest shouts! :Dh0 oo   orc warrior (missile, wandering)oo   orc priesto..ooo 2 orc wizards (wandering)  An orc wizard comes into view. It is wielding a +0 dagger.7---==1Will/2 Jinx Fly  :Dh  An orc warrior comes into view. It is wielding a +0 dire flail and quivering _poisoned darts. :Dhh((((((( :Dhz  :DhV! :Dho :Dh ) :Dh_* :DhOoo :Dh   :DhEYou shoot an arrow. The arrow barely misses the orc priest. :Dh) :Dh  The orc warrior shouts! The orc wizard shouts! x2  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc priest trip over its own feet. :DhBx ........oo (very drained)o..oThe orc priest is moderately wounded.* :Dh  The orc wizard points at you and mumbles some strange words. :DhGc@o.21 =2JinxbiteConf Will/2 Jinx Fly   :Dh :Dh-_You are confused. :Dh :Dh3 :Dh  :Dh :DhD=_You are too confused! :Dh5E  :DhE  :DhqM  :DhP K _You are too confused! :DhX 3 :Dh  :Dh] K _You are too confused!:Dh#..).#..#####.######[.#....... #.#....... #....#####. #.. #.#.#.#.#.>.#.#!#.#.#..##.##.##...##......o.. ##.#.#.:Dh@#....o(... #..._......o..o) #.##..).:Dhs:Dh:Dh9:Dhho.oo(.o....:Dh{/---3:Dh :Dh # _Found a club.:Dh_Uk #.. #..)............ #..#####.######[ #....... # #....... # ...#####. #. #:DhW. # #.. # #@>. # #!. #.. #. #.. #. ### #......... ## #.....o... ## #......... #... #...oo(.o. #..._:Dh_W_.........) #...:Dh7Z:Dh[:Dh\:DhX]:Dhfo.o.o.o..(..:Dh+gA---4:Dh_p:DhXw:Dh ,#..)#..#####.........######[#........ #..#....... #....##### #.. #. #. #. #.#.> #.#!@. #.#.. #..##. ######....o.... ##...#......... ##..#..o.o.o.. #..#.....(... #..._.........) #..... ##..):Dhޛ o.oo.o.....---5:Dh :Dh| 8 _The orc priest seems less drained.:Dhn . #..).......#####:Dhk ######[.#.........####..:DhW t.!.. #..:DhM o ####....... ##...#oo.o#:Dh: ..#.....(..._.........) #....:Dh :DhL :Dhu :Dh" Loo..:Dh() :*:Dh     orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!:DhȘ {Deactivating autopickup; reactivate with Ctrl-A.:Dh.J((:DhN..8===6 _The orc warrior throws a poisoned dart. The poisoned dart hits you! _There is a stone staircase leading down here.:DhoD. #..).......###########[.#.........####..>!.. #...o ####oo..... ##...#{#..#.....(..._:Dhooo.....--7 _:DhZ$. #..).......###########[...#.........####...>!......o #..oo:Dh #### ##...##..:Dhٞ:Dh:Dh:Dhs:Dhkooo....:Dh_--8Jinxbite:Dh:Dh۽W _You feel less confused.:Dh-7#####. #..)........###########[....#.........####...>.!.o.oo:Dh . #.. #### ##...##:Dh0:Dh<:DhA3*:Dhx   The orc wizard casts a spell.:DhӪt {The orc wizard flickers and vanishes!:Dh^:Dh6:Dh?Bo.:Dh=@.==9:DhI:DhL _The orc priest begins to cast a cantrip, but forgets the words!:Dh :DhD M #.# # #.##### # # #.. #..)............ #..#####.######[ #. # #....... # ...#####. #. #. # #... #:Dhۥ s #.>o...... # #!. #.. #o{. #.. #. ### #. ##:Dh_ :DhT :Dh :Dh :Dh qo.o..:Dh S=0--50:Dh :Dh[ :Dh 7 #.# # #.##### # # ## #..) #..#####.######[ #. # #. # ...#####. # . #. # #.o. # #.>. # #o. # #. # #.  #. ##:Dhu! :Dh" :Dho# :Dh) o.o!:Dhs* ]19--1:Dh0 8{:Dh2 :Dh #.# # #.##### #.. #. #. #. #..) #..#####.###### #. # #. #.#####. #.. #o. # #..:Dhc. # #o>....... # #!{....... # #......... #  #.........   #:Dhk. ##. :Dh~:Dh:Dho.o   orc warrior (missile):DheT9==2:Dh:Dh:Dh& #.# # #.##### #.... #...# #.. #. #..) #..#####. #.  #. .#####o. :Dh& .. #... # #.........  #o>.......:DhL' #!{.......  #......... #:Dh'z.  #. ##:Dh+:Dh5=o.:Dh6A83:Dh?:DhA:Dh]  #.# #   #.#####  # #....  #. #....   #. #...   #.. #..)   #..#####.   #.  :Dh8 #...@..o.  .#####.  .. #.........  ### #.........   #o>.   #!{.   #.   #.   #. :Dh,:Dh:Dh#o.oo   orc priest:Dh817 4:Dh:Dhsd _You feel your existence waver again.:Dh'   :Dh Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Dh  #.# #....... dertzug the Skirmisher  :Dhۏ #.#####....... Poltergeist of Gozag  Gold: 1847  #:DhZ #............. Health: 72/72 ========================  #. #............. Magic: 15/19 ==================------  :Dh #. #............. AC: 17Str: 4  :Dhj #.. #..).......... EV: 14Int: 17  #..#####.........#### SH: 0Dex: 20  :Dh #................XL: 11 Next: 32% Place: Dungeon:10  :Dhg Z#...@.o..........Noise: ---------  Time: 10654.2 (0.0)  ......#####o........:Dh9 g) +0 orcbow  ..... #.........Cast: Jinxbite  #####.........Will/2 Jinx Fly  #o>.......  #!{.......o   orc warrior (missile)  #.........o   orc priest  #.........  #......... # _The orc priest begins to cast a cantrip, but forgets the words! _You feel your existence waver again.Casting: Jinxbite (safe; 1% risk of failure)  :Dh vConfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate:Dh/  #.# #....... dertzug the Skirmisher  #.#####....... Poltergeist of Gozag  Gold: 1847  ##............. Health: 72/72 ========================  #. #............. Magic: 15/19 ==================------  :Dh0 #. #............. AC: 17Str: 4  #.. #..).......... EV: 14Int: 17  #..#####.........#### SH: 0:Dh1 Dex: 20  #................XL: 11 Next: 32% Place: Dungeon:10  #...@.o..........:Dh1 HNoise: ---------  Time: 10654.2 (0.0)  ......#####o........g) +0 orcbow  :Dh4 r..... #.........Cast: Jinxbite  #####.........Will/2 Jinx Fly  #o>.......  #!{.......o   orc warrior (missile)  #.........o   orc priest  #.........  #......... #Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.The orc warrior looks frightened!:DhW o.o.o, fleeing)21 ===5.2 (1onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The orc warrior looks frightened! _priest resists with some effort.:Dh!:Dh!:Dhb+:Dh /F _Unknown command.:Dh^t  You beckon more vexing sprites to accompany your attacks.:Dh,`:Dha:Dhko.o.3---6:Dhp8{:Dh[s; _You feel your willpower being sapped.:Dhz ( You shoot an arrow. The arrow hits the orc priest.:Dh}X:Dho.o..{.:Dh -=7:Dh":Dh(c _The orc priest is severely wounded.:Dh  You shoot an arrow. The arrow hits the orc priest.:Dh:*:Dh  The orc priest is almost dead.A giggling sprite leaps out and smacks the orc priest with its own hand.:Dh:Dh ]  You kill the orc priest!:Dh' .$...:DhjD N1847 28:DhI :Dh^K z _The orc warrior tries to recover its lost courage.:Dh1 I:DhH  :DhH :Dh0I :_No target in view!:Dh_  _No target in view!:Dh _No target in view!:Dh8 #.# #. #.#####. # #..... #. #..... #. #..o. #.. #..). #..#####.# #.  #....@..  ......#####.  ..... #.........  #### #.........   #!{. o   orc warrior (missile, fleeing) #. #. # #. ##o.---9 _  Things that are here: :DhY9|[34m_20 gold pieces; a +0 short sword; a +0 leather armour:Dh:Dhu:Dhw>o.:Dhlx69-4=-===:Dhx 60:Dh:DhA _You shoot an arrow. Something hits you. Something barely misses you.:Dh$ :DhD 0*:Dh) .You shoot an arrow. Something hits you but does no damage.:Dhl J  You hear some strange, mumbled words.:DhM" :Dh+ i.:DhO- T70-1:Dh3 7{:Dh{7 n _Something tries to affect you, but you resist.:Dh' 8  You shoot an arrow.:Dh z $Reactivating autopickup.:DhC  You feel a bit more experienced. Something hits you but does no damage.:DhWd -32:Dh{ :Dh  :Dh :DhQ h_Deactivating autopickup; reactivate with Ctrl-A.:Dh :Dh~j#.# #.#.#####.# #.....#. #....#. #...#.. #..).#..#####.##. ##....$@. #......#####. #..... #... ##### #......... ##o>....... ##!{....... ##......... ##. ##. ##.  The sprites lose interest in your situation.--3Fly  _Something barely misses you.Things that are here: _9 gold pieces; a +0 dagger; [40:Dh:ma +0 robe of fire resistance:Dh##.# #.#.#####.# #...#. #..#. #..#.. #..).#..#####.######[#. #.#....$ #.......#####. #...... #.. #.#### #... #.#.>....... #.#!........ #.#......... #.#......... ##. ##.1=--4:Dh* :Dh*:DhY+8_Something barely misses you.:Dh+:Dh205.2 (1:Dh :Dh V_Something barely misses you.:Dh  _No target in view!:Dhu 1:DhSv 0:Dh9~ :Dh R68-6.2 (1:Dh :Dh݇  :Dh :Dh /_Something hits you.:Dh :Dhd#.#####.##.......#. #.#. #.#.. #..)#..#####.........######[#........ #..#....$$ #.......##### #...... #. #.#### #. #. #.> #.#!.. #.#.. #.#. #####. ##...#. ##..18479=5=-7:Dh  #.......)#####...######[....... #.....$$......##### ####  #.>!.#........#......... #..... :Dh y:Dh[y   killer bee (wandering):DhU:Dh:Dh :Dh8 :Dh*:Dh@A magic dart appears from out of thin air!:Dh8:Dh{:Dhh.:Dhx:DhV8:Dh&-:Dh4:Dḫ-:Dh=:DhZ8:Dh:Dh :Dh~:DhM _The magic dart hits you.:Dh _..)#####...######[..... #.$${y......#####. ####  #.>!..######...##..(_..y-9:Dh' .)#####...######[..... #.$$......##### y#### . #@>!..######...##..(_.........).:Dh :Dh .:Dh y:Dha :Dh :Dh 9:Dhv =:Dh/ 0:Dh -:Dh 70:Dh :DhQ:Dhy . #..).......###########[.. #....$$..####.....####........>.....y! #.. #### ###..#.....(..._:Dh:DhՄ:Dh%M.y:Dh6J19=1:Dhm:Dh"f _Something hits you but does no damage.:Dhs``(((((((:Dh08  You shoot an arrow.:Dh:Dh  .......y.y:Dh>  The killer bee buzzes angrily.:Dh>7--8==2:Dh07{:Dh:S _Something hits you.:Dhv :Dh :DhU :Dh >y.:Dh 6-5=3:Dh :Dh g _You shoot an arrow. Something hits you.:DhB 8((((:DhPC ((((:Dh :Dhu v......{y.:DhQ ,4.1 (0.9:Dh :Dh ) _You shoot an arrow.:Dh1`(((((((:DhPK  You shoot an arrow.  Reactivating autopickup. ......oy.o   orc wizard  An orc wizard appears from thin air!  The orc wizard hits you but does no damage.5.1 (1.0 _The killer bee closely misses you.:DhM (((((((You shoot an arrow.:DhJSK ......:DhSoThe arrow closely misses the orc wizard.The killer bee stings you but does no damage.:Dh[%  :Dh[XThe orc wizard gestures at you while chanting.:Dh:Dhj%6:Dh8:Dhu _You resist with some effort. The killer bee closely misses you.:Dhnq  You shoot an arrow.  The arrow hits the orc wizard but does no damage.:DhP  The orc wizard is moderately wounded.You feel your existence waver again.The killer bee barely misses you.:Dh oo   orc warrior (missile)y   killer beeo   orc wizard  The orc wizard hits you but does no damage.:Dhor7=17 7:Dh:DhC _The killer bee stings you but does no damage.:DhW  You shoot an arrow. The arrow hits the orc wizard!:DhC$:DhY ]  You kill the orc wizard!:Dh+c .oyy(unaware)  The killer bee stings you but does no damage.:Dh F1847 8:DhŒ :Dh P _The killer bee is distracted by your dazzling golden aura.:Dha   .. #..)o............###########[.. #....$$..#####.......####y:Dh2 .>! #.. #### ###..:Dh T  The killer bee is no longer distracted by gold.:Dhd .oyy  The killer bee misses you.:Dh ]6==--9:DhA :Dh _The killer bee stings you but does no damage.  Things that are here: _21 gold pieces; a +0 dagger; a +0 robe:Dh  You shoot an arrow. The arrow hits the killer bee!:DhjG  The killer bee is heavily wounded. (((((The killer bee barely misses you. The orc warrior throws a poisoned dart.:Dh%= ...@.  The poisoned dart misses you.8==80.0 (0.9 _The killer bee stings you but does no damage.:DhO (((((((You shoot an arrow.:Dh y......  The arrow closely misses the killer bee. :Dh :Dh"(:Dh(:Dh(:Dhײ(:Dhͳ(:DhqThe killer bee barely misses you. The orc warrior throws a poisoned dart.:Dh(B & :DhC ...@.yy(unaware)  The poisoned dart closely misses you.:DhE :Dh8F %1.0 (1.0:DhN :Dh[S  :DhdT :DhU B_The killer bee is distracted by your dazzling golden aura.:Dht  :Dh3  :Dh You shoot an arrow.  :Dh %The killer bee buzzes angrily.  :Dh The arrow hits the killer bee!:Dh0 :Dh $:Dh !:Dh  :DhC  :Dh "You kill the killer bee!:Dh :Dh :Dhյ "(:Dh (:Dh (:Dhu (:DhK (:Dh :DhW] :Dh^ .:Dh^ .:Dh`_ .:Dh` @:Dh` .:Dh :DhS ==:Dh 4:Dh ====:Dh 2:Dh  :Dh :Dh$ ^_The orc warrior throws a poisoned dart. The poisoned dart barely misses you.:Dh :Dh~ #. #.#. #.#.. #..)#..#####...o.....######[#................ #..#....$$ #.......##### #...... #$ #.#### #. #. #.>. #.#!.. #.#.. #..##. ######. ##...#. ##..#. #..#.....(... #..._:Dh L((((:Dh:Dh#.:Dh .:Dh.:Dh.:Dh:Dh9:Dh=:Dh5==--:Dh3:Dh&:Dh/ :Dh0 :Dh1J_The orc warrior throws a poisoned dart. The poisoned dart hits you! :Dh2C_You see here 8 gold pieces.:Dhm (((((((You shoot an arrow.:Dhg  The arrow closely misses the orc warrior....o....=-4Fly :Dh6i :Dhi:Dhj;_You feel your willpower return.:Dhk:Dh=  (((((((You shoot an arrow.:Dh:Dhi....o.:Dh..:Dh\S7=5:DhD:Dh_ _The arrow closely misses the orc warrior.:Dh ((You shoot an arrow. The arrow hits the orc warrior.:DhV ..  The orc warrior is lightly wounded.(((((((:Dh8..@>...70=6 _The orc warrior throws a poisoned dart. The poisoned dart closely misses you.:Dh ((You shoot an arrow. The arrow hits the orc warrior.:Dhx W ..  The orc warrior is lightly wounded.:Dh j(((((((:Dh5 :Dhj7 .:Dh8 .:DhF9 @:Dh@C #>:Dh8D .:DhE .:DhE .:DhG :DhH 7:DhT :DhX  :DhsY ; You shoot an arrow. The arrow hits the orc warrior.  :DhY "The orc warrior is lightly wounded:DhmZ . :DhZ _:Dhm[ Mthrows a poisoned dart. The poisoned dart closely misses you. :Dh[ T You shoot an arrow. The arrow hits the orc warrior.  :Dho\ "The orc warrior is lightly wounded:Dh\ . :Dhp] _:Dh] Nthrows a poisoned dart. The poisoned dart closely misses you.:Dhj^ :Dho (( The orc warrior is lightly wounded. _throws a poisoned dart. The poisoned dart closely misses you.  You shoot an arrow. The arrow hits the orc warrior.  The orc warrior is lightly wounded. _throws a poisoned dart. The poisoned dart closely misses you.  You shoot an arrow. The arrow hits the orc warrior.:DhU.. _throws a poisoned dart. The poisoned dart closely misses you.  You shoot an arrow. The arrow hits the orc warrior.  The orc warrior is lightly wounded. _throws a poisoned dart. The poisoned dart closely misses you.  You shoot an arrow. The arrow hits the orc warrior.  The orc warrior is moderately wounded.:Dh]j(((((((:Dhz..@>.:Dh&..:Dh%8:Dh:Dh{ _The orc warrior throws a poisoned dart. The poisoned dart misses you.:Dhί (((((((You shoot an arrow.:Dh8 ....o..  The arrow barely misses the orc warrior.:Dh@j(((((((:DhG..@>...:Dh_1=9:Dh:Dh _The orc warrior throws a poisoned dart. The poisoned dart barely misses you.:Dh^ (((((((You shoot an arrow.:DhYs ....o..  The arrow barely misses the orc warrior.:DhxH((:Dh,..:DhP &90:DhU0o _The orc warrior throws a poisoned dart. The poisoned dart hits you!:DhM^  You beckon some vexing sprites to accompany your attacks.:DhN (((((((You feel your willpower being sapped. The orc warrior throws a poisoned dart.:Dhr:..@:DhP>...:Dh^5----1:DhN]Will/2 Jinx Fly :DhA:DhIZ _The poisoned dart barely misses you.:Dh. ((You shoot an arrow.  The arrow hits the orc warrior but does no damage.:DhH:Dh\.o.:Dh _18472=6:Dh:==-=2:Dh:Dhf _The orc warrior is moderately wounded.:Dh1 (You shoot an arrow. The arrow hits the orc warrior.:Dhw :Dh R.o:Dh *9 (0.9:Dh :Dh f _The orc warrior is moderately wounded.:Dh X  You shoot an arrow. The arrow hits the orc warrior.:Dh r  The orc warrior is heavily wounded.:Dh ,3.9 (1.0:Dh :Dh Q _The orc warrior misses you.:DhYr  You shoot an arrow.  The arrow hits the orc warrior but does no damage.:DhR:*:Dh-o , very drained)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc warrior with its own hand.  :Dhk.LThe orc warrior is almost dead.:Dh.S21 4.8 (0.9:DhK:DhOB _The orc warrior hits you but does no damage.:DhzeZ ((((:Dhf=(((You shoot an arrow.:Dh":*:DhC  The arrow closely misses the orc warrior.A giggling sprite leaps out and bonks the orc warrior with its +0 dire flail.:DhvK......:Dh5$:Dh'!:Dhv1847 3/73===:Dh(-55.8 (1.0:Dht:DhO _You kill the orc warrior!:Dh-:DhM.:Dhh5:Dh> M  . #..).......#####:Dh>######[... #....$$....#####.......$####:DhP?$.>!.#......... #..#:Dh?@#......... _No target in view!:Dh-H:DhH6---6 _:DhN:DhiY  You now have 1872 gold pieces (gained 25).  Things that are here:  a +0 dire flail; 4 poisoned darts; a +0 chain mail:DheZ727=---7.8 (2Fly :Dh_:Dhal _The sprites lose interest in your situation.:DhEM #.#####  . #..)........###########[..... #....$$....#####......:DhZF$)####$.>#!........ #...#.........:DhT:DhU*8.8 (1:Dhf:Dhj:Dh8 3:Dh; :DhH B:DhK ,:DhN :DhU O=:DhX :Dh\ :Dh] 90:Dh_ :Dhb 98:Dh9e >=:DhSi ,:Dhk :Dho :Dh,p 319:Dh\r :Dhu :Dh:v ]18728:Dhx :Dh| :DhP 9=:Dh| :Dh :Dh :Dh+ :Dh ,:Dh :Dh :DhI X9==17 :Dhr :DhD s _You feel your existence waver again.:Dhȶ 3:Dhϸ :Dh> l  You now have 1893 gold pieces (gained 21).  Things that are here::Dh &93:Dh& :DhJ [ _a +0 dagger; a +0 robe:Dh 3:Dh :Dh =901:Dh+ 3==:Dh :Dh N _You now have 1901 gold pieces (gained 8).:Dh 3:Dh :Dh: :Dh ^Fly :Dh :Dh n _You feel your willpower return.:Dhq :Dh :DhF r _j - 3 lumpy grey potions (gained 1):DhT :Dh :Dh :Dh :Dh ,:Dh  :Dhh :Dh- ,:Dh :Dh x  Things that are here:  a +0 dagger; a +0 robe:Dh :Dh  _:Dh\ :Dhk :DhV ,:Dh= :Dh :Dh,! ,:DhC# :Dhv( k  You now have 1910 gold pieces (gained 9).  Things that are here::Dh( &10:Dh* :DhZ. n _a +0 dagger; a +0 robe of fire resistance:Dhy1 3:Dh3 :Dh#; l  You now have 1930 gold pieces (gained 20).  Things that are here::Dh; %3:Dh!> :DhE j _a +0 short sword; a +0 leather armour:DhH 3:Dh K :DhM :Dh&T ,:DhPV :DhzZ :Dh] ,:Dh_ :Dh`b :Dhe ,:DhSg :Dhl :Dho ,:Dhq :Dhs :Dhv ,:Dhsx :Dhz :DhH} ,:Dh~ :Dhn :DhȄ :Dh :Dh :Dhz :Dh X:Dhk ,:Dh :Dhp :Dh ,:Dh :Dh :Dh` ,:Dh :Dh :Dhd ,:Dhڦ :Dh% :Dh[ ,:Dh :Dh :Dh ,:Dh :Dh :Dh ,:Dh :Dh :Dh ,:Dh :Dh :Dhn ,:Dh :Dh :Dhl ,:Dh :Dh* :Dh ,:Dh :Dh :Dh ,:Dhk :Dh :Dh ,:Dh :Dhb :Dh- ,:Dh\ :Dh :Dh ,:Dh :Dh :Dhc ,:Dh :Dh :Dh ,:Dh] :Dh :Dh! ,:Dh :Dh :DhA ,:Dh :Dh@ :Dh ,:DhZ :Dh :Dh ,:Dhm :Dhm :Dh ,:Dh" :Dh$ :Dhe' ,:Dh+) :Dhb+ :Dh. ,:Dh0 :Dh67 :Dh/: ,:Dh}< :Dh> :DhA ,:DhC :Dh9F :Dh>I ,:Dh=K :DhN :DhxQ ,:DhS :DhTY :Dh\ :Dh] :Dh_^ :Dh` :Dhd ,:Dhe :Dhp <  You see here a +0 club.:DhWs :Dhs  _:Dhau :Dhaw :Dhy ,:Dh{ :Dh} :Dhd ,:Dh :Dh :Dh ,:Dhv :DhԊ :Dh ,:Dha :DhI :Dh[ ,:Dh :Dh :Dh ,:Dhx :Dh :Dh ,:Dh :Dh- :Dh ,:Dh` :Dh :Dh ,:Dh :Dh :DhM ,:DhE :Dh :Dh ,:Dh :Dh :DhT ,:Dh :Dh5 :Dh ,:DhY :Dh :Dh ,:Dh :Dh :Dh9 ,:DhN :Dh :Dh ,:Dh :DhD :DhA ,:Dh :Dh) :Dh #..........#######.  .................  #####...........  #..########.  :Dh #..# #..# #..# :Dhk 7#..# #@.#783.8 (85.0) #?.#:Dh:  #..# #..# #..# #..# #..# #<.# :Dhm :Dh +4.8 (86:Dh :DhD 9 _Found a stone staircase leading up.:Dh :Dh:Dh-:Dh:Dh'B:Dh,:Dh:Dh| _y - 2 scrolls labelled KIXYEZ COFO (gained 1):Dh3:Dh:Dh:Dh",:Dh#:Dh$:DhG',:Dh (:DhL):Dh+,:Dhg,:Dh-:DhX0,:Dh0:Dh;2:Dh5,:Dh5:DhJ8P  There is a stone staircase leading up here.:Dh::Dh; _:Dh;:Dh6=:Dh?:Dh'@:Dh@:Dh[B:DhhE:DhE:DhMF:DhOH:DhLLB:DhN:DhP,:DhQ:DhMS:DhaU,:DhV:DhjW:DhY,:Dh\:Dh]:DhPg:Dhzn #..#  ... #..#  ... #..# #.. #..# #.. #<.##.. #..##.. #..##..#####..#######..@............################ :Dhy.801.8 (17:Dhy+2.8 (18:Dhg:Dh2 _O - a wand of mindburst (11):Dh :Dhz :Dhd :Dh :Dh :Dh :Dh  #..# _...# #..# .ß..# #..# ...# #..# ...# #..# #..# #..# #..# #<.#:Dh  #..# #..#  #@.# #..# 4.8 (2.0) #..#####..#######...............################:Dh :Dh *5.8 (3:Dh :Dh A _Found a snail-covered altar of Cheibriados.:Dhך3:Dh:Dh}:DhcX:Dh/N.(.#........_ß.ß∩...<6.8 (1..# #..# ..# #..# :Dh#..#####..#...............################:Dh:Dh*7.8 (2:Dh@:DhG _Found 5 stones. Found Cheibriados's Comfort Zone.:DhM#..@####.(.##.........._.....ß.ß.....∩_.......<.#..# #..#Fly @   Psyche (wand, asleep)#:Dhǥ 0  Psyche the Insane Magess comes into view. She is wielding a +3 dagger ofdistortion and carrying a wand of flame.:Dh$/  --more--:Dho@8.8 (1:Dh!;R _Found a hide-covered altar of Uskayaw.:DhXL  ((((((@  )You shoot an arrow. The arrow hits Psyche!  Psyche shouts!:DhR J ******Psyche is heavily wounded.Psyche gestures wildly while chanting.A swirling arc of seething chaos appears!:DhZ *****_.....*:Dh 1@.._....0-===9 _The arc of chaos hits you. :Dh#..@###..# #..# #.(.#....# #..# #........# #..# ....._...# #..# ....ß.ß..# #..# .....∩...# #..# _........# #..#  #..# #..# #.@# #<.# #..# #..# #..# #..# #..#####..#######...............################ .@_@   Psyche (wand) :Dhg[37m1----10 :Dh5_--- :Dh? @.#..........._...ß.ß....∩._..... #<.####..######.............############### (@_@   Psyche (wand) :Dh`%1 :Dh :Dh" :Dhۆ .@......_.ß.ß.∩._..... #<.####..######.............###############  :DhE  :Dh̏ .@@   Psyche (wand) :Dho %2 :Dh3  :Dh  :Dh ....@_ß.ß.∩._..... #<.####..######.............############### .@@   Psyche (wand)23!:Dh=l !:Dhq Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (8)  d - Zap: wand of flame (25)  e - Zap: wand of light (6)  f - Zap: wand of mindburst (11) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding !:DhJs  i - Cast: Inner Flame (4%)j - Cast: Slow  k - Cast: Ensorcelled Hibernation  l - Cast: Cause Fear (1%) Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchant  o - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on#:DhM#:Dh4....._...# #..#dertzug the Skirmisher....ß@ß..# #..#Poltergeist of Gozag  Gold: 1930.....∩...# #..#Health: 72/73 =======================-_........# #..#Magic: 19/19 ========================#..# #..#AC: 17Str: 4#:Dh#..# #<.#EV: 14Int: 17#..# #..#SH: 0Dex: 20#..# #..#XL: 11 Next: 35% Place: Dungeon:10#.@#####..######Noise: ---------  Time: 10813.8 (0.0)#...............g) +0 orcbow################Zap: wand of mindburst (11)Fly @   Psyche (wand)You shoot an arrow. The arrow hits Psyche!  Psyche shouts!  Psyche is heavily wounded.Psyche gestures wildly while chanting.A swirling arc of seething chaos appears! _The arc of chaos hits you.#:Dh#:DhE6_#:Dh#:Dh1 ....._...# #..#  dertzug the Skirmisher ....ß@ß..# #..#  Poltergeist of Gozag  Gold: 1930 .....∩*..# #..#  Health: 72/73 =======================- _.....*..# #..#  Magic: 19/19 ======================== #*.# #..#  AC: 17Str: 4 #*.# #<.#  EV: 14Int: 17 #*.# #..#  SH: 0Dex: 20 #.*# #..#  XL: 11 Next: 35% Place: Dungeon:10 #.@#####..######  Noise: ---------  Time:[39;49#:Dh1m 10813.8 (0.0) #...............  g) +0 orcbow ################  Zap: wand of mindburst (11)  Fly   @   Psyche (wand) _The arc of chaos hits you.  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Psyche, wielding a +3 dagger of distortion, wearing a +0 robe and carryinga wand of flame (moderately wounded, chance to affect: 35%)$:Dh....._...# #..#dertzug the Skirmisher....ß*ß..# #..#Poltergeist of Gozag  Gold: 1930.....∩...# #..#Health: 72/73 =======================-_........# #..#Magic: 19/19 ========================#..# #..#AC: 17Str: 4#..# #<.#EV: 14Int: 17#..# #..#SH: 0Dex: 20#..# #..#XL: 11 Next: 35% Place: Dungeon:10$:Dh?#.@#####..######Noise: ---------  Time: 10813.8 (0.0)#...............g) +0 orcbow################Zap: wand of mindburst (11)Fly @   Psyche (wand) _The arc of chaos hits you.  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$:Dh,Aim: Psyche, wielding a +3 dagger of distortion, wearing a +0 robe and carryinga wand of flame (moderately wounded, chance to affect: 35%)$:DhJ_ $:Dh {*_.....***** $:Dh{ a wand of flame (moderately wounded, chance to affect: 35%)  Psyche's mind is blasted!  Psyche screams, "Peace! Flowers! Freedom! Dead adventurers!"Psyche casts a spell.  A swirling arc of seething chaos appears!  The arc of chaos hits you but does no damage.$:Dh @._..........  You resist. The arc of chaos grounds out.  Psyche giggles crazily.$:Dh} ******Psyche zaps a wand.$:Dhs._..........$:Dh<R====4.8 (10$:Dh$:DhD _The puff of flame hits you but does no damage.$:Dh{6_$:Dh $:Dh$:DhcF _Unknown command.%:Dhc%:DhehQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (8)  d - Zap: wand of flame (25)  e - Zap: wand of light (6)  f - Zap: wand of mindburst (10) (quivered) Spells ([,] to cycle)  %:DhZi9g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (4%)j - Cast: Slow  k - Cast: Ensorcelled Hibernation  l - Cast: Cause Fear (1%) Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchant  o - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on&:Dhl &:Dh *&:Dhʍ h....._...# #..#&:Dh 5dertzug the Skirmisher&:Dha ....ß@ß..# #..#&:Dh/ pPoltergeist of Gozag  Gold: 1930&:Dh x.....∩...# #..#&:Dhʑ vHealth: 72/73 =======================-&:Dh w_........# #..#Magic: 19/19 ========================#..# #..#AC: 17Str: 4#..# #<.#EV: 14Int: 17#..# #..#SH: 0Dex: 20#..# #..#XL: 11 Next: 35% Place: Dungeon:10#.@#####..######Noise: ====-----  Time: 10814.8 (0.0)#...............g) +0 orcbow&:Dh 1################&:Dh 6Cast: Jinxbite&:DhR (Fly &:Dh1 w@   Psyche (wand)&:Dh JThe arc of chaos hits you but does no damage.  &:DhD You resist. The arc of chaos grounds out.  Psyche giggles crazily.Psyche zaps a wand. _The puff of flame hits you but does no damage. _Unknown command.&:Dh& &:Dh &:Dh _&:Dh &:Dhb ':Dhk*_.....***** _The puff of flame hits you but does no damage. _Unknown command.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. ':Dhks Psyche casts a spell.  A swirling arc of seething chaos appears!':Dhn ......  The arc of chaos hits you! You resist with some effort.7---==--5.8 (1Will/2 Jinx Fly ':Dh6_':Dh3 _The arc of chaos grounds out.':Dh?(((((':Dh@!((':DhwR*_':DhP':DhQ@':DhuS^._........':DhUK.. d, very drained)The arc of chaos hits you! You resist with some effort. _The arc of chaos grounds out.  You shoot an arrow. The arrow closely misses Psyche.  You feel bolstered by spreading misfortune.':Dh\A giggling sprite leaps out and bonks Psyche with her +3 dagger of distortion.  Psyche is almost dead.':Dh]_':Dhe^':Dh':Dh_':Dh':Dh':Dh3':Dh=':Dh`'21 ':Dh5)=-':Dh 6':Dh/':Dh _':Dh':Dh  ':Dh ':Dh H_Psyche casts a cantrip, but nothing happens.':Dh ':Dh7 9((((':DhJ8 '(((':Dhw ':Dh ':Dh Y..@..':Dh ..':Dh %7':Dh7 ':Dh J _You shoot an arrow. The arrow closely misses Psyche.':Dh [((((((':Dh w 8*':Dh!qa  You shoot an arrow. The arrow closely misses Psyche.  ':Dh`r9A giggling sprite leaps out and doodles on Psyche's face.':Dhy':Dh:{d.$.... ':DhN1930 98':DhG6_':DhF _You kill Psyche!(:DhUS_(:DhXZ(:DhdH _No target in view!(:Dh o #........# #..# ....._...# #..# ....ß.ß..# #..# .....∩...# #..#_.....$..# #..# #..# #..# #..# #<.# #..# #..# #@.# #..#  #..#####..###### #...............################(:Dh! (:Dh# R------9 _(:Dh' (:Dh) (:Dh(:DhQ(:Dh(:Dh :---(:DhP,> _0  You start resting.=8=20.8 (1Fly (:Dh37_(:Dhu6l _The sprites lose interest in your situation.):Dhr3):Dht):DhG|):DhY~,):Dh1):DhW=0):Dh):Dh,):DhŇ):Dh_ _You start resting.):Dh+5.8 (5):DhDY9==6.8 (6):Dh):Dhd% _Magic restored.):Dh S(.##......_.ß.ß.....∩._.....$.< #..# #####..######...............################):Dh):DhG197.8 (1):Dh7_):Dh ):Dh M..###.(.#.#......._.ß.ß.....∩._.....$.< #..# #####..#######...............):Dh ):Dh %8):Dh ):Dh ):DhV M#...####.(.#.#.........._.....ß.ß.....∩.):DhW "_.....$.< #..# #..#####..#######):Dhza ):DhHb %9):Dhh 7_):Dhl *:Dh #..# #... ..# #..# #...###..# #..# #.(.#....# #..###........# #..#.._...# #..#ß.ß..# #..#......∩...# #..#._.....@..# #..#.....###..# #..#... #..# #<.#. #..# #..# #..# #..# #..#####..###### #...............################_1930[4;78*:Dh[H==830*:Dh _You now have 1939 gold pieces (gained 9).  s - a wand of flame (33) (gained 8 charges)  Things that are here:91.8 (2*:Dh7_*:Dhz _a +3 dagger of distortion; a +0 robe*:Dh*:Dh*:DhA*:Dh*:Dhv) #..# #... ..# #..# #... ..# #..# #...###..# #..# #.(.#....# #..####........# #..#.._...# #..##.....ß.ß..# #..#*:Dh#..# #..#0#._.....)..# #..##.....###..# #..##..... #..# #<.#..... #..# #..#.##.% #..# #..#.. #..#####..###### ##. #............... ################ *:Dhl_%2.8 (1*:Dh8%*:Dh _Found a maw talisman. _There is an entrance to Cheibriados's Comfort Zone here.+:Dhv+:Dhw+:Dhz+:Dh}+:DhWelcome to Cheibriados's Comfort Zone! What would you like to do?  a -  723 gold the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} You have 1939 gold pieces. [Esc] exit[!] buy|examine items[a] mark item for purchase [/] sort (type)+:DhO[A] put item on shopping list-:Dha $  After the purchase, you will have 1216 gold pieces.[Enter] buy shopping list/:Dh4Qa - 2:Dh! The +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}. The favourite hat of the slug wizard Gastronok, stained with reddish slime and enchanted to aid in his arcane pondering. It has been specially enchanted to 2:Dh$protect against the desiccating effects of salt. Base armour rating: 0 ponderous: It is very cumbersome, slowing its wearer's movement. Will+:It increases your willpower. MP+10:It affects your magic capacity (+10). Int+5:It affects your intelligence (+5). If you switch to wearing this armour: Your AC would increase by 3.0 (17.0 -> 20.0). Your EV would remain unchanged. Your spell failure would improve by up to 2% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {ponderous} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armour4:Dh PWelcome to Cheibriados's Comfort Zone! What would you like to do?  a -  723 gold the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} You have 1939 gold pieces. [Esc] exit [!] buy|examine items [a] mark item for purchase [/] sort (type)[A] put item on shopping list5:Dh 5:Dh5:DhR#..#dertzug the Skirmisher#... ..# #..#Poltergeist of Gozag  Gold: 1939#... ..# #..#Health: 73/73 ========================#...###..# #..#Magic: 19/19 ========================#.(.#....# #..#AC: 18  Str: 4###........# #..#EV: 14Int: 17......._...# #..#SH: 05:DhDex: 20#.....ß.ß..# #..#XL: 11 Next: 39% Place: Dungeon:10#......@...# #..#Noise: ---------  Time: 10832.8 (0.0)#._.....)..# #..#g) +0 orcbow#.....###..# #..#Cast: Jinxbite#..... #..# #<.#Will/2 Fly ..... #..# #..#.##.% #..# #..#.. #..#####..###### ##. #............... ################ You now have 1939 gold pieces (gained 9).  s - a wand of flame (33) (gained 8 charges)  Things that are here: [5:Dh 21d_a +3 dagger of distortion; a +0 robe _Found a maw talisman. _There is an entrance to Cheibriados's Comfort Zone here.5:DhR_%5:Dhݿ5:Dhw5:Dh>5:DhN5:DhN5:Dh5:Dh: _5:Dh5:Dh5:Dh,5:Dh5:Dh5:Dh~5:Dh%5:DhF17 5:Dh5:Dh s _You feel your existence waver again.5:Dh35:Dh 5:Dh5:Dh,5:Dh@5:DhM5:Dho,5:Dh$5:Dh 5:Dh#,5:Dh%5:Dh<(5:Dh)5:Dhe,,5:Dh-5:Dh/5:Dh+3,5:Dh45:Dh65:Dh9^Fly 5:Dh<<5:Dh>n _You feel your willpower return.5:DhA35:Dh1C5:Dh$F5:Dh_S,5:DhT5:DhFV5:DhX,5:DhY5:DhS[5:Dh\5:Dh1^5:Dh^,5:Dh`5:DhHc5:Dhp5:Dh%r,5:Dh s5:Dht5:Dhv,5:Dhw5:Dhy5:Dh{,5:Dh|5:Dh%~5:Dh ,5:Dh/5:Dhƃ5:Dh-5:Dh5:Dh,5:DhLj5:Dho5:Dh,5:Dh-5:Dh5:DhL,5:Dhʞ5:Dh5:DhH5:Dhe5:Dh,5:Dh]5:Dh5:Dhb5:DhM,5:Dh(5:Dhj5:Dh5:Dhx5:Dhٺ5:Dh5:Dh.,5:Dhþ5:Dh5:DhX5:Dh,5:Dht5:Dh5:Dh,5:Dh5:Dh5:Dh,5:Dh5:Dh5:Dh5:DhJ5:Dh)5:Dhu5:Dh,5:Dh5:Dh5:DhIX5:Dh@,5:Dh5:DhV<575:Dh5:Dh}O _You now have 1957 gold pieces (gained 18).5:Dh35:Dh5:Dh5:Dh,5:Dh5:Dh~5:Dh,5:Dh5:Dh5:Dh,5:Dh5:Dh5:Dh ,5:Dh 5:Dh 5:Dh,5:Dhq5:Dh5:Dh~,5:Dh5:Dh5:Dh4,5:Dh95:Dh 5:Dh,#,5:DhY$5:Dh&5:Dh(,5:Dh*5:Dh,5:DhF.,5:Dhx/5:Dh05:Dh3,5:Dh35:DhS55:Dhq7,5:Dh85:Dh:5:Dh=,5:Dh>5:Dh@5:DhB,5:DhB5:DhD5:Dh G,5:DhG5:DhH5:DhK,5:Dh9L5:Dh,N5:DhS #.####..........# ##[..## #.# #.# #..........# ##### #.# #.# #..........# #.# #.# #..........# #.# #.# #..........# #.# #.# #..........# .. #.# #...# #.# #..........#######. #.# #..........@......K ## 5:DhBT@..####..#####........... .. ........# #..########. .. ...###..# #..#.. ...# #..# #..# ## 5:DhT5...# #..# #..# K   kobold brigand (missile, wandering) ...###..# #..# .(.#....# #..# ........# #..#5:DhW083.8 (51.0)5:Dht\ .  A kobold brigand comes into view. It is wielding a +0 club and quiveringpoisoned darts.5:Dh4^+4.8 (525:Dh`5:Dhh; _The kobold brigand moves out of view.6:Dhx6:Dh 6:Dh{6:Dh6:Dh` .####.# ##[..## #.# .# #..........# ##### #.# .# #..........# #.# .# #..........# #.# .# #....# #.# .# #...# .. .# #..# .# #.#.K 6:Dhy.# #..........# .####..#####.......# #..#..###..# #..# .# #..# #..# ## #..# #..# K   kobold brigand (missile, wandering)###..# #..# 6:Dh K0.0)K)  The kobold brigand shouts! You hear a shout!6:Dh (((((((The kobold brigand throws a poisoned dart.6:DhgS.@.....6:Dhh3==5.8 (16:Dhk6:DhnZ _The poisoned dart barely misses you.6:Dh41 ^  You beckon some vexing sprites to accompany your attacks.6:DhB / KK   koboldYou feel your willpower being sapped.  A kobold comes into view. It is wielding a +0 dagger.6:Dh L ((((((The kobold brigand throws a poisoned dart.6:Dh 2......6:Dh 7---6Will/2 Jinx Fly 6:Dh 6:Dh 1 _The poisoned dart hits you!6:DhS (((((( You shoot an arrow. The arrow hits the kobold brigand!6:Dh:7:*6:Dh,  _The poisoned dart hits you!shoot an arrow. The arrow hits the kobold brigand!  The kobold brigand is heavily wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and insults the kobold brigand's ancestors.  The kobold brigand is severely wounded.6:DhP6:DhK......K. , very drained)6:DhhT21 =76:Dh6:Dh9' _You hear a shout!7:Dh (((((You shoot an arrow. The arrow hits the kobold brigand.7:Dh:*7:Dhr  The kobold brigand is severely wounded.A giggling sprite leaps out and smacks the kobold brigand with its own hand.7:Dhi7:Dhq  The kobold brigand is almost dead.7:Dh.K....KK K 2 kobolds7:Dhě%87:Dh"7:Dhs _A kobold comes into view. It is wielding a +0 club.7:DhmS  You shoot an arrow. The arrow hits the kobold!7:Dh(((($   kobold7:Dh:7:Dh:7:Dh=Y  You kill the kobold!7:DhDKK....K.K 2 kobolds (1 wandering)7:DhMkF1957 97:Dht7:Dhs _A kobold comes into view. It is wielding a +0 whip.7:Dh [  You shoot an arrow. The arrow hits the kobold brigand!7:Dh(((($KK 2 kobolds7:Dhם7:DhӞ7:DhVt......KK7:DhR---4090.7 (0.97:Dh7:DhR _You kill the kobold brigand!7:DhM S  You shoot an arrow. The arrow hits the kobold.7:DhS (((($   kobold7:Dh 7:Dhm K....K.7:Dh Z8=1.7 (1.07:Dh 7:Dh J _You kill the kobold!7:Dhd S  You shoot an arrow. The arrow hits the kobold!7:Dhi c(((($7:Dh )....7:Dh%27:DhS7:Dh~ J _You kill the kobold!8:Dh38:Dh8:Dh4 8:Dh0H _No target in view!8:Dh0 _8:DhTFly  _The sprites lose interest in your situation.=8:Dh8:Dhx8:Dh98:Dh 8:Dh< +19578:Dh 8:Dht 998:Dh )==8:Dh8:Dh8:Dh,8:Dh8:Dh8:Dh ###..# ##[..## #.#  #..# ##### #.#  #..........# #.# 8:Dh}w #..........# #.#  #..........# #.#  #..........# ..  #..........# 8:Dh">  #..#######....  #..8:Dh+..@..$..##---9.7 (7 ###..#####....# #..##8:Dh .... ###..# #..# ... .. # #..# #..# . ## 8:Dh=8:Dh\%8:Dh%e19---900.7 (88:Dh*8:Dhy-; _Found a stone staircase leading down.9:DhOu9:Dh3c==8 ..# ##[..## #.# #..# ##### #.# #..# #.# #..# #.# #..# ###.# #..# ..... #....# ..>.. #..#######.... #..$..## #..#####....# #..##.... #..# #..# ...... .. #..# #..# ..... ## #..# #..# .....#  #..# #..# ....#  ...# #..# ....# # #..# #9:Dhc[m .# ##[..## #.# # .# ##### #.# # .# .# #.# # .# .# #.# # .# .#####.# # .# ....... # .# ...>.# .#...# ....@.# ..#####..# #..#.. ..# #..# ..) ..# #..# ..#. ..# #..# ..#. ..# #..# ...9:Dhfd$#)# #..# ...#.# #..# #<9:Dhf9:Dhj9:Dho$2.7 (29:Dhp*3.7 (39:Dht9:DhW}  You now have 1981 gold pieces (gained 24).  Items here: ( )))).9:Dh~~F8117 4.7 (49:Dh>9:Dhd _You feel your existence waver again.9:Dh7# ##[..## #.# #.# ##### #.# #.# #.# #.# #.# #.# #.# #.# #.#####K# #.# #.##.# #...>...##.#.......##...)##. .#####.. .# #..#.. .# #..# #..). .# #..# #.#. .# #..# #.#.) K   kobold (missile, wandering) .#9:Dh[37m #..# #.#))# #..# #.#.)# #..# #<)05.7 (1 _A kobold comes into view. It is wielding a +0 whip.9:Dh6  ##[..## #.#  ##### #.#  #.# #.#  #.# #.#  #.#####K# 9:Dh6  #.......#  #...>...# #######.......# ......)@......#............... #..########........ #..# #........) #..# #........ #..# #........ #.)9:Dh9 #..# #........ #)) #..# #........ #.) #..##<)9:Dh  ##[..## #.#  ##### #.#  #.# #.#  #.# #.#  #.#####K#  #.......#  #...>...# #######.......# 9:Dhh ......)@......#............... #..########........ #..# #........) #..# #........ #..# #........ #.) #..# #........ #))9:Dh  #..# #........ #.) #..##<)9:Dh 9:DhJ 9:Dh 9:Dh? ] _A kobold is nearby!::Dh[((((((::Dh\}  You shoot an arrow. The arrow closely misses the kobold.::Dh h..K>..K)::Dhi/===6::Dhr::Dhv( _The kobold shouts!::Dh NS  You shoot an arrow. The arrow hits the kobold!::Dh\q$((((::Dhl>...::DhH M1981 7.6 (0.9::Dhr% ::Dhv* J _You kill the kobold!::Dh{u ::Dh=v ::Dhn ::Dh H _No target in view!::Dh3::Dh::Dh::Dh::DhP _::Dh^Fly ::Dh ::Dh n _You feel your willpower return.::Dhd3::Dh::Dh::Dh8::Dh::Dh::Dh::Dhp",::Dh#::Dh)k  You now have 1985 gold pieces (gained 4).  Things that are here:::Dh*95::Dh,::DhF57 _a +0 whip; a stone::Dh7A1985::Dh;::Dh>::Dh/A,;:Dh&;:Dh;:Dh,;:Dh{;:Dh;:Dh ,;:Dh ;:Dh ;:DhO;:Dh;:Dh;:DhV;:Dh,;:Dh;:Dh;:Dh,;:DhG;:Dh;:Dh,;:DhK;:Dhj ;:Dh";:Dh";:Dh #;:Dh I;:DhL;:DhL;:Dh#N;:Dh7P;:DhER;:DhS;:Dh,;:Dh?;:DhA;:DhB,;:DhC;:Dh%E;:DhF;:Dh&G;:DhG;:DhdI;:DhJ;:DhK;:DhK;:Dh?M;:DhN;:DhLO;:DhO;:DhQ;:DhdR,;:DhR;:DhvX;:DhY,;:DhTZ;:Dh_;:Dh:a,;:Dhb;:Dhc;:Dh^e,;:Dh f;:Dhg;:Dhh;:Dhi;:Dhi;:DhFk;:Dh}l;:Dhl;:Dhhm;:Dhn;:Dhp;:Dhxp;:Dh q;:Dh`r;:Dhs;:Dh*t;:Dht;:DhDv;:Dhx,;:Dhy;:DhK{;:Dh},;:Dh~;:Dh;:Dh,;:Dh;:Dh;  You see here 8 stones.;:Dha;:Dh _;:DhЈ;:Dh;:Dh,;:DhJ;:DhD;:Dh,;:Dh;:Dh;:Dhz;:Dh;:Dh;:DhX;:DhE;:Dh2,;:Dh\;:Dhs;:Dh^,;:Dh;:Dhr;:DhV,;:Dh;:Dh ;:Dh,;:Dh;:Dh ;:Dh,;:Dh;:Dh;:Dhj,;:Dh;:Dh{;:Dh,;:Dhn;:Dh;:Dh ,;:Dh;:Dh;:Dhp,;:Dh;:Dh;:Dh,;:Dh;:Dh;:DhW,;:Dh7;:Dh;:Dh,;:Dh ;:Dh;:Dh,;:Dh;:Dh];:Dh,;:Dh;:Dh;:Dh2,;:Dh ;:Dh ;:Dh,;:DhZ;:Dh;:Dh0,;:Dh@;:Dh:;:DhQ;,;:Dh;;:Dh#B;:DhB;:DhC;:Dh0E,;:DhE;:DhG;:DhcH,;:DhH;:DhI;:DhQK;:DhK;:Dh0L;:DhL;:DhHN;:DhN;:Dh4O;:Dh=P;:DhkQ;:DhQ;:DhbR;:Dh;:DhxF;:Dh;:Dh,;:Dh;:Dh;:Dh ;:Dh;:Dh,;:Dh3;:Dh,;:Dh;:Dh;:Dhb;:Dh;:Dhu;:Dhy;:Dhj;:Dh;:Dh[;:Dhr;:Dh;:Dhb;:Dh;:Dh;:Dh;:Dh;:Dh;:Dh%;:Dh;:Dh;:Dh;:Dh;:Dhv;:Dh;:Dh;:Dh;:DhO;:Dh;:Dh;:Dh,;:Dhs;:Dh";:DhH,;:Dh;:Dhj ;:Dh B;:Dh5;:Dh,;:Dh;:Dh;:Dh?,;:Dh;:Dh.`;:Dh5X;:Dh9;:Dh ;,;:Dhw;;:Dhn?;:Dh@,;:Dh\A;:Dh'E;:DhF,;:Dh G;:DhJ;:DhIL,;:DhL;:Dh1Q;:Dh S,;:Dh>T;:DhW;:DhZY,;:DhZ;:Dh*^;:Dh_,;:Dh`a;:Dhd;:Dh;f,;:Dhf;:Dhj;:Dhl,;:DhEm;:Dhp;:Dhqr,;:Dhds;:Dhv;:Dhmx,;:Dhyy;:DhR|;:DhH~,;:Dh;:Dh=  You see here a +0 flail.;:Dh;:Dh _;:Dh;:DhV;:Dh.,;:Dh;:Dh֔;:Dh9,;:Dh;:Dh;:Dh,;:Dhk;:Dhs;:Dh}`;:Dh;B;:Dh;:Dh1b  You see here a +0 scale mail.;:Dh5 _;:Dh/;:Dh;:DhnX;:Dh;:Dh;:Dh&;:Dh{;:Dhm,;:Dh;:Dh;:DhL,;:Dhc;:DhF;:Dh,;:Dh;:Dhc;:Dh\,;:Dh;:Dh$;:Dh,;:Dh;:Dh<;:Dh,;:Dh ;:Dhf ;:Dh ,;:Dh;:Dh;:Dh?,;:DhD;:Dhp;:Dh>!,;:DhN#;:Dh%;:Dh(,;:Dh\*;:Dhq-;:Dh0,;:DhX;:Dh\;:DhlbX;:Dh#d,;:Dhe;:Dhg;:Dhj,;:Dh}k;:Dhm;:Dh/o,;:Dhp;:Dhr;:Dht,;:DhXv;:Dhw;:Dhy,;:Dhz;:DhX|;:Dh  #.#####.....   #>.# #.# #.....   #..# #.# #.....   #..# #.# #   #..# #.# #.....   #..# #.# #.....  ;:Dh  #..# #.# #.....   #..# #.# #.....   ##.#####.....1093.6 (166.0)  ;:DhyV #..# #...........   #..# #...........   #..# #...........   #..# #..)........ ;:Dh  #..#####.........##   #................#   ######....))..........#   ........#####.........#;:Dh,;:Dh+47;:Dhl;:DhC; _Found a stone staircase leading down.;:DhJ 3;:Dh ;:DhJ ;:DhW ,;:Dh1 n;:Dho ;:Dh3 ,;:Dh. n;:Dh ;:Dh ,;:Dh ;:Dh ;:Dh> ;:Dh ;:Dhx ;:Dh ;:Dh ;:Dhe ;:Dh ;:Dh ;:Dhb ;:Dh ,;:Dh ;:Dh ,;:Dh ;:Dh ;:Dh ;:Dh ;:Dhv ;:Dhj ;:DhL ,;:Dh. ;:DhD ;:Dh B;:Dh> ;:Dh( ;:Dha ,;:Dh ;:Dh B;:Dh ;:Dh= ,;:Dh ;:DhZ ;:Dh ,;:Dh4 ;:Dh ;:Dh ;:Dh\ ;:Dh ;:Dhx ;:Dh  ;:Dh ,;:Dh ;:Dh ,;:Dh ;:Dh ;:Dh ;:Dh ,;:Dh ;:Dh ;:Dh9 ;:Dh ;:Dh= ;:Dh[ ;:Dh ;:DhO ;:Dh ;:Dh! ;:Dh! ;:Dh" ;:Dh" ;:Dh# ;:DhT$ ;:Dh$ ;:Dh{% ;:Dh& ;:Dh' ;:Dhx' ;:Dh(( ;:Dh) ;:Dhi* ,;:Dh+ ;:Dh, ;:DhY- ;:Dh/ ,;:Dh/ ;:Dhc0 ;:Dh0 ;:Dh1 ;:Dh2 ;:Dh3 ;:Dh3 ;:DhK ;:DhL ,;:DhhM ;:Dh,S ;:DhwT ,;:DhU ;:DhZ ;:Dh[ ,;:DhQ\ ;:Dha ;:Dhb ,;:DhUc ;:DhZh ;:DhAi ,;:Dhi ;:Dhn ;:Dho ,;:Dhep ;:Dh+u ;:Dhbv ,;:Dhv ;:Dh{ ;:Dh| ,;:Dhv} ;:Dh ;:Dh ,;:Dh ;:Dho ;:Dh ,;:DhF ;:DhU ;:Dh ,;:Dh7 ;:Dh̚ ;:Dh ,;:Dh ;:Dh" ;:Dh ,;:DhŦ ;:Dh ;:Dh ,;:DhK ;:Dh ;:Dh ,;:Dh ;:Dh{ ;:Dh ,;:Dh ;:Dh ;:DhX ,;:Dh ;:Dhr ;:Dh B;:Dhm ;:Dh ;:Dh ;:Dh: ;:Dh ;:Dh ,;:Dh} ;:Dh ;:Dh0 ,;:Dh& ;:Dh ;:Dh ,;:Dhe ;:Dh ;:Dh ,;:Dh ;:Dh ;:Dh ,;:Dh ;:DhC ;:Dh ,;:Dh& ;:Dhb ;:DhQ ,;:Dh| ;:Dh ;:Dh ,;:Dh ;:Dh ;:Dh ,;:Dh ;:Dh] ;:DhR ,;:Dh ;:Dh\ ;:Dh ,;:Dh " ;:Dh% ;:Dhg' ,;:Dh) ;:Dh+ ;:Dh- ,;:DhB. ;:Dh0 ;:Dho2 ,;:Dh3 ;:Dh5 ;:Dhh7 ,;:Dh.8 ;:Dh: ;:Dh< ,;:Dhh= ;:Dh@ ;:DhA ,;:DhB ;:DhdE ;:Dh G ,;:Dh0H ;:DhJ ;:Dh=L ;:DhL ;:DhPM ;:DhO ;:DhQ ,;:Dh$S ;:DhaX X;:DhZ ;:Dh\ ,;:Dh] ;:Dh` ;:Dhb ,;:Dhc ;:Dhf ;:Dhh ,;:DhWj ;:Dhm ;:Dho ,;:Dhp ;:DhIs ;:Dhu ,;:Dhw ;:Dhy ;:Dh{ ,;:Dh} ;:DhQ ;:Dh ,;:Dh) ;:Dh ;:Dh ,;:Dh ;:Dh ;:Dhm ,;:Dh ;:Dh ;:Dh ,;:Dh ;:Dh ;:Dh ,;:Dhg ;:Dhu ;:Dh# ,;:DhP ;:Dh ;:Dhh ,;:Dhp ;:Dh ;:Dh ,;:Dh ;:Dh0 ;:Dh ,;:DhϽ ;:Dhc ;:Dh ,;:Dh ;:Dh1 ;:Dh ,;:Dh ;:Dh ;:Dhf ,;:Dh ;:Dh ;:Dh| ,;:Dhi ;:Dh =  You see here a +0 spear.;:Dhq ;:Dh%  _;:Dh ;:DhQ ;:Dh ,;:Dh ;:Dh ;:Dh! ;:Dh ;:Dhx ;:Dh ;:Dh B;:Dh ;:Dh) ,;:Dh ;:Dh ;:Dh ,;:Dh ;:Dh ;:Dh ,;:Dh@ ;:Dh ;:Dhr ,;:Dh ;:Dh ;:Dh ;:DhL ;:Dh ;:Dh ;:Dh ;:Dh. ;:Dh ;:Dhi ;:Dh ;:Dh ;:Dh} ;:DhX ;:Dh ;:Dh! ;:Dh|! ;:Dh`" ;:Dh# ;:Dh# ;:Dhd$ ;:Dh=% ;:Dh& ;:Dh' ;:Dhw' ;:Dh<( ;:DhV) ;:Dh) ;:Dh&* ;:DhI+ ;:Dh9/ ,;:DhR0 ;:Dh1 ;:Dh8  ...##.#  )..##.# ...##.# .).########.# ))..........#;:Dho8 P .).########.# <).##.# ...##.#######  ;:Dh8 U...# ##.....@.#  ...# #..#####.###  ...# #.####.....##  ...# #.##.......P.#  ...# #.#.....l..P.P#  ;:Dh|9 $...# #......P..P..P#   l   komodo dragon (wandering) ...# #....PPP...P.P#  ...#.PPPPP..>.PP#  ...# ##PPPPPPP..PP#  ;:Dhu= /198.6 (104;:DhD g.;:Dh0E +95;:DhJ ;:DhK <:Dh_<:Dh # #.#  ..# #.#  ).########.#  )..........#  ).########.#  ).# #.#  ..# #.####### # ##.......#  # #..#####@### # #.####.....# # #.##.......P.# # #.#....l...P.P# # #.........P..P#  # #.....P....P.P#  l   komodo dragon (wandering)# ##........>[3<:Dhq7m.PP#  # ##....P.....P#   ### PP##  0.0)l.200.6 (1=:Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.=:Dhl.l=:Dh+7---==1Will/2 Jinx Fly =:Dh=:Dh:7 _The komodo dragon hisses angrily.=:Dh( t (You shoot an arrow.=:Dh;*=:DhjZThe komodo dragon hisses angrily.  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.=:Dhv.l.(drained)=:DhTxT21 =2=:Dh=:Dh< _The komodo dragon is lightly wounded.  You shoot an arrow. The arrow hits the komodo dragon.=:Dh$J  The komodo dragon is lightly wounded.=:Dhk%%3=:Dht/=:Dh4E _The komodo dragon bites you but does no damage.=:Dhi  You shoot an arrow. The arrow hits the komodo dragon.=:DhK  The komodo dragon is moderately wounded.4 _The komodo dragon bites you but does no damage.=:Dh Z  You shoot an arrow. The arrow hits the komodo dragon.=:Dh!l _bites you but does no damage.  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is moderately wounded. =:Dhm _The komodo dragon bites you but does no damage.  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is moderately wounded.=:Dh=n H---5.5 (0.9=:Dhx =:Dh%}   You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is moderately wounded. _The komodo dragon bites you but does no damage.  You shoot an arrow. The arrow hits the komodo dragon.  =:Dh} The komodo dragon is moderately wounded. _The komodo dragon closely misses you.=:DhQ _ ((((=:DhM ?(((You shoot an arrow.=:Dh[ 5 l......  The arrow completely misses the komodo dragon.The komodo dragon seems less drained.=:Dh\ Z8=6.5 (1.0=:Dhw [ _The komodo dragon bites you but does no damage.=:Dht  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.>:DhZ0;*>:Dh* l(drained)The arrow hits the komodo dragon but does no damage.  The komodo dragon is moderately wounded. >:Dh  A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.  The komodo dragon is heavily wounded.>:DhA27>:Dh>:Dh7S _The komodo dragon misses you.>:Dh{ t  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.>:Dht  The komodo dragon is heavily wounded.>:Dh%8>:DhF>:DhZ _The komodo dragon barely misses you.?:Dh_ (((((((You shoot an arrow.?:Dh;*?:DhGl..?:Dh..very drained).. barely misses you.?:DhThe arrow barely misses the komodo dragon.  A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.  The komodo dragon is heavily wounded.?:Dhe,9.4 (0.9?:Dh?:Dh<Z _The komodo dragon barely misses you.?:DhZ (((((((You shoot an arrow.?:Dh,;*?:DhMl.... ..  You shoot an arrow.makes the komodo dragon trip over its owns.  The komodo dragon is severely wounded.The jinxing sprites lose interest in you.?:DhM=10.3Fly ?:DhR(i _The komodo dragon misses you.?:Dht  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.?:Dhi.  The komodo dragon is severely wounded.1.2?:Dh,4 ?:Dhd5?:Dhw67_The komodo dragon bites you but does no damage.?:DhPl (((((((You shoot an arrow.?:DhU l......  The arrow closely misses the komodo dragon.2.2 (1.0 _The komodo dragon bites you but does no damage.?:Dh b (((((((You shoot an arrow.?:Dh8 ?:Dhx l?:Dh .?:Dh .?:Dh .... _The komodo dragon bites you but does no damage.  You shoot an arrow.  The arrow closely misses the komodo dragon. _The komodo dragon bites you but does no damage. ?:Dh p You shoot an arrow.  The arrow closely misses the komodo dragon.?:Dh T9==3.1 (0.9?:DhD ?:Dh  ?:Dhf  You shoot an arrow?:Dh7 .  ?:Dh ;The arrow closely misses the komodo dragon. ?:Dh L_The komodo dragon bites you but does no damage. ?:Dh  You shoot an arrow?:Dh` .  ?:Dh3 ;The arrow closely misses the komodo dragon. ?:Dh E_The komodo dragon closely misses you?:Dh !.@:Dh:  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.7---1-4.1 (1.0Jinx Fly  _The komodo dragon bites you but does no damage.@:DhZ  You shoot an arrow. The arrow hits the komodo dragon!@:Dh@;*@:Dhl _The komodo dragon bites you but does no damage.  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon is severely wounded.  A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.  The komodo dragon is almost dead.@:Dh!I0=5@:Dh:+@:Dh0Z _The komodo dragon barely misses you.@:Dht  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.@:Dh_;*@:DhMlYou shoot an arrow.  The arrow hits the komodo dragon but does no damage.  The komodo dragon is almost dead.6.0 (0.9 _The komodo dragon closely misses you.@:Dhst  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.@:DhV' ;*@:Dh^  The komodo dragon is almost dead.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.@:Dh# o$@:DhF U1985 47.0 (1.0@:Dh)K @:Dh.M Q _You kill the komodo dragon!@:DhZ  ).####### )......... ).######## .########.........#####.#######..@..###.......P.##.P#..P.@:DhZ ##PPP...P.P############  @:Dhe @:DhSf K------8@:Dh{ @:Dhx   You now have 1997 gold pieces (gained 12).978=---9.0 (2Fly @:Dhc  _The sprites lose interest in your situation.@:Dh;  _No target in view!A:Dh(E _A:DhOXA:DhP,A:Dh]Z=19A:DhGyO89==17 A:Dh!s _You feel your existence waver again.A:Dh!A:Dh+1997A:DhEA:Dh`.......#  ##.#  # #.#  # #.####### # ##.......# # #..#####. A:DhԮ # #.####.....### # #.##.......P.## # #.#.......@P.P# 27.0 (8 A:Dh## #.........P..P#  # #.....P....P.P#  # ##.>.PP#  A:Dhdt# ##....P.....P#  # PPP...P.P##   A:Dh###########      A:Dhϱ3A:DhKA:DhE _Done exploring.A:DhxPA:Dhf).A:Dh*.A:Dh1+ 0A:DhG0A:Dh1A:Dh= A:Dh??_Done exploring.A:Dh4[[?25h[?0c  Search for what [Enter for "."]? B:Dh[?25l[?1cB:Dhc$B:Dh28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] B:Dh3 a - [D:10] a staircase to the LairB:Dh.Gb - [D:10] a +0 club (4 further duplicates)  B:Dh1c - [D:10] a +0 flail (1 further duplicate)  B:Dh d - [D:10] a +0 hand axe  B:Dhye - [D:10] a +0 mace  B:Dh2f - [D:10] a +0 spear (2 further duplicates)  B:DhT-g - [D:10] a stone staircase leading up  B:Dh=h - [D:10] 8 stones (14 further duplicates in 3 piles)  B:Dh11i - [D:10] a +0 whip (1 further duplicate)  B:Dh4j - [D:10] a +0 dagger (3 further duplicates)  B:Dh 0k - [D:10] a stone staircase leading down  B:DhzCl - [D:10] 5 poisoned darts (4 further duplicates in 1 pile)  B:Dh!m - [D:10] a +0 long sword  B:Dh\4n - [D:10] a sparkling altar of Nemelex Xobeh  B:Dho - [D:10] a +0 cloak  B:Dh=!p - [D:10] a teleport trap  B:Dh.q - [D:10] a stone staircase leading up  B:Dhr - [D:10] a trident  B:Dh!s - [D:10] a +0 dire flail  B:Dh%0t - [D:10] a stone staircase leading down  B:Dh-u - [D:10] a stone staircase leading up B:Dh5 v - [D:10] a +3 dagger of distortion B:Dh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitB:Dh7[top]C:Dh4  g - [D:10] a stone staircase leading up  h8 stones (1es in 3 piles)  iwhip  jdagger (3 further duplicates)  kstone staircase leading down  l5 poisoned darts (4 further duplicates in 1 pile)  m+0 long sword  n - [D:10] a sparkling altar of Nemelex Xobeh  ocloak  pteleport trap  qup  ra trident  sdire flail  ttone staircase leading down  ustone staircase leading up  v - [D:10] a +3 dagger of distortionwCheibriados's Comfort Zone  x+0 short sword  ysnail-covered altar of Cheibriados  z - [D:10] the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (723 gold)Adown  B - [D:10] a hide-covered altar of UskayawbotD:DhTa - [D:10] a staircase to the Lair  b - [D:10] a +0 club (4 further duplicates)  c - [D:10] a +0 flail (1 further duplicate)  d - [D:10] a +0 hand axe  e - [D:10] a +0 mace  f - [D:10] a +0 spear (2 further duplicates)  n - [D:10] a sparkling altar of Nemelex Xobeh  o - [D:10] a +0 cloaktopE:Dh;E:DhE:Dh$.........#  dertzug the Skirmisher ########.#  Poltergeist of Gozag  Gold: 1997 ##.#  Health: 73/73 ======================== ##.#######  Magic: 19/19 ======================== # ##.......#E:DhW%X  AC: 17Str: 4 # #..#####.###  EV: 14Int: 17 # #.####.....###  SH: 0Dex: 20 E:Dh%# #.##.......P.##  XL: 11 Next: 44% Place: Dungeon:10 # #.#.......@P.P#  Noise: ---------  Time: 11227.0 (0.0) # #.........P..P#  g) +0 orcbow # #.....P....P.P#  Cast: Jinxbite E:Dh(z# ##........>.PP#  Will/2 Fly ###....P.....P# ###PPP...P.P##  ###########       _The sprites lose interest in your situation. _No target in view! _You feel your existence waver again. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .E:Dh8A3E:DhDE:DhlG. _E:Dh(lE:Dh1mmWhere to? (Tab - D:8 @ (x,y), ? - help) E:DhmR D - Dungeon  T - Temple L - LairE:Dh E:Dh, .........#  dertzug the Skirmisher ########.#  Poltergeist of Gozag  Gold: 1997 ##.#  Health: 73/73 ======================== ##.#######  Magic: 19/19 ======================== # ##.......#  AC: 17Str: 4 E:Dh / # #..#####.###  EV: 14Int: 17 # #.####.....###  SH: 0Dex: 20 # #.##.......P.##  XL: 11 Next: 44% Place: Dungeon:10 # #.#.......@P.P#  Noise: ---------  Time: 11227.0 (0.0) # #.........P..P#  g) +0 orcbow # #.....P....P.P#  Cast: Jinxbite # ##........>.PP#E:Dh1   Will/2 Fly ###....P.....P# ###PPP...P.P##  ###########       _The sprites lose interest in your situation. _No target in view! _You feel your existence waver again. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .E:Dh4 E:DhwE E:Dh6H E:DhH $ _E:DhL E:DhO E:DhQ ,E:DhIS E:DhW E:DhY ,E:Dh[ E:Dhz_ E:DhIa ,E:Dhb E:Dh:f E:Dhg E:Dhh E:Dhh E:Dhp XE:Dh5q E:DhTr ,E:Dhr E:Dh v E:Dhw BE:Dhz E:Dh{ ,E:Dh| E:Dhv E:Dh E:Dh؈ E:Dh E:Dh E:DhQ E:Dh E:Dh ,E:Dh7 E:Dh E:Dh ,E:Dh E:DhQ E:Dhx ^Fly E:Dh E:Dh2 _You feel your willpower return.E:Dh E:Dhܮ ,E:Dh E:DhI E:Dh ,E:Dh E:Dh E:Dha ,E:Dhf E:Dh6 E:Dh ,E:Dh E:Dh. E:Dh ,E:Dh" E:Dh E:Dhf ,E:Dhn E:Dhc W  Things that are here:  a +0 spear; a +0 clubE:Dh E:Dh  _E:Dh E:Dh E:Dh ,E:Dh E:Dh E:Dh ,E:Dh E:Dh7 E:Dh ,E:Dh E:Dh0 E:Dh_ ,E:Dh E:Dhs E:Dhi ,E:Dh E:Dh E:Dh ,E:Dhv E:Dh\ E:Dh2 ,E:Dh] E:Dh E:Dh ,E:Dhs E:Dh+ E:Dh E:Dh/ E:Dh  E:Dh E:Dh# E:Dhh# E:Dht$ E:Dh;& E:Dhe( E:Dh( E:Dh:* E:Dh+ Y  There is a stone staircase leading down here.E:Dh3- E:DhC/ : _E:Dh0 E:DhQ1E:DhE:DhE:Dh    .........#   .........#   .........#   .........#   .........#   .........#   ..#   E:Dh=x#.#  62.8 (35.8) #...#####   #.            _You fly downwards.E:DhE:Dh.a _There is a stone staircase leading up here.F:Dh73F:Dh8F:Dh;F:DhB?F:DhlDP _F:DhN ..# ..# ..# ..# >..# ..# ..#  #...@.<.# 3.8 (1.0) #...#####  #... F:DhO#... #.)) ####    F:Dh}WF:Dh*4.8 (2F:DhF:DhV _Found a spear and a flail. Found a stone staircase leading down.F:Dh 3F:Dh3 F:Dh` F:Dh  .# .# .# .# .>.# [.# .#  #..@..<.# 0 #...#####  #...#F:Dh   #...#  #.)).  #####    F:Dh@5.8 (1F:Dh2F:DhH K _Found a plate armour.G:Dhҽ3G:DhWG:DhG:DhG:Dh"G:DhG:Dh)G:DhG:DhG:DhG:DhG:DhG:DhG:DhG:DhG:DhfG:DhG:DhG:Dh.G:Dh!G:Dhg"G:Dh#G:Dh,&G:Dhy(G:Dh)G:Dh*G:Dh,G:Dh#/G:Dh/G:Dh^1G:Dha3G:Dh5G:Dhd6G:Dh7G:DhC G:Dh"F G:Dh>GYou see here a +0 spear.G:DhqJG:Dh_K G:DhK_G:DhtMG:DhmQG:DhTG:DhJUG:DhxXG:Dh{[G:Dh)cG:DhcG:DheG:DhRhG:DhmG:Dh)nG:DhpG:DhrG:DhuG:DhRvG:DhxG:DhzG:Dh>}G:Dh}G:DhG:Dh/G:DhG:DhG:DhcG:DhˉG:DhZG:DhG:Dh׎G:DhG:DhG:Dhj!G:Dh٘ #G:DhLI.......# G:Dh #G:Dh*I.......# G:Dh #G:Dh I.......# G:Dhu###G:DhI.......# G:DhY)o.G:Dh˜3.......# G:Dh:.G:Dh؝i>..........# G:DhVb[...........# G:Dhʞ`.......@...........# G:DhG###...######.....<.# G:Dhr#.. #...##### G:DhС#. #...# # #...##### #.))....# o   orc priest (asleep)######### G:Dh7G:Dh81G:Dh 6.0)G:DhG:Dhq$2.8 (17G:DhQG:Dhֹ G:DhVG:DhʺT_An orc priest comes into view. It is wielding a +0 mace.G:Dh3H:DhZA  You beckon some vexing sprites to accompany your attacks.7---==3.0)Will/2 Jinx Fly  H:Dhd5_You feel your willpower being sapped.H:DhJ ((((((o  You shoot an arrow.  The arrow hits the orc priest but does no damage.H:Dh:*H:Dh  The orc priest shouts!  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc priest trip over its own feet.H:DhC ..oo..... (very drained)o   orc wizard (wandering)  The orc priest is heavily wounded.21 =4H:Dhu H:DhH:Dh V_An orc wizard comes into view. It is wielding a +0 dagger.H:DhH:Dh H:Dhr  H:Dh.You shoot an arrow.  H:DhThe orc wizard shouts!  H:DhThe arrow hits the orc priest!H:DhSH:Dh5$((H:Dhʻ (((H:Dhao   orc wizardH:Dh1 H:Dh-J H:DheK H:DhML"You kill the orc priest!H:DhFMH:DhQ H:Dh.S H:Dh TYou hear a shout!H:Dh~Y H:DhZ H:Dh[GAn orc comes into view. It is wielding a +0 dagger.H:Dh\H:Dh4gH:DhgoH:DhwhA.$..H:DhiKoo.....H:DhiIoo 2 orcsH:Dh8jH:Dh H:Dh!1997 H:DhP5H:DhH:Dh7 H:DhH:DhJM_An orc comes into view. It is wielding a +0 whip.H:DhH:Dh (((((((You shoot an arrow.  The arrow closely misses the orc wizard.H:Dh:*H:Dh *(1 very drained)The arrow barely misses the orc.A giggling sprite leaps out and bonks the orc with its +0 whip.H:Dhh  oo..... (very drained)  The orc is almost dead.A giggling sprite leaps out and makes the orc wizard trip over its own feet.  The orc wizard is heavily wounded.36.7 (0.9H:Dh  H:Dhx H:Dh _You hear a shout!H:Dh Z  H:DhZ !H:Dh[ #(((H:Dh=\ (((H:Dh\ bYou shoot an arrow. The arrow barely misses the orc wizard.H:Dh] @The arrow hits the orc but does no damage.H:Dhz :*H:Dh$ 3  The orc is almost dead.A giggling sprite leaps out and doodles on the orc's face.*   orcH:Dh   You kill the orc!A giggling sprite leaps out and smacks the orc wizard with its own hand.  The orc wizard is almost dead.  The jinxing sprites lose interest in you. .ooo..... o 2 orcsAn orc comes into view. It is wielding a +0 hand axe.*H:Dhԫ  oo 2 orcs  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!H:Dh18{H:Dh^---7.7 (1.0Fly H:Dh;aH:Dh7 H:DhH:Dhh_Deactivating autopickup; reactivate with Ctrl-A.H:DhGAYou shoot an arrow. The arrow hits the orc!H:DhH:Dh5$((H:Dh (((H:DhQ   orcH:DheH:DhH:DhH:Dh H:Dh!..H:Dh".$......H:Dh#oH:Dh\$I:DhGVB8.6 (0.9I:DhX I:DhRYI:DhZ#_You kill the orc!I:DhZI:Dh|P  You shoot an arrow. The arrow hits the orc!I:Dhd$(((((I:DhI:Dh*.....I:Dh#0]8=59.5I:DhF9I:Dh=G _You kill the orc!I:DhqI:DhVI:DhI:DhfH _No target in view!I:Dh-I:Dh".I:Dh8I:Dh=  You shoot an arrow. The arrow hits the orc! _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc! _No target in view!I:DhX>(((((((I:DhB.$.....I:Dh*** _No target in view! _No target in view!  You shoot an arrow.  A puff of flame appears from out of thin air!J:Dh6;{...J:DhT7-90.5 (1.0J:Dh;J:DhA>D _The puff of flame hits you but does no damage.J:Dh78(((J:DhTJ:Dh ^....J:Dhf%1J:Dh|J:Dh) _You shoot an arrow.J:Dh6((J:Dho ..  You shoot an arrow.  You hear some strange, mumbled words.J:DhiJ:Dh%2J:Dh _Something tries to affect you, but you resist.J:Dh61>(((((((J:Dh.$..... **You shoot an arrow.  A magic dart appears from out of thin air!J:DhZ :{..J:Dh[ A=3J:Dhh` J:Dh=d A _The magic dart hits you but does no damage.J:Dhs 8  You shoot an arrow.J:Dhx $((Reactivating autopickup.J:Dh '..J:Dh) J:Dh"* 2J:Dh1 44J:DhhA  J:DhB J:DhC (_You feel a bit more experienced.K:DhQ9==K:Dh K:DhK:Dh_Magic restored.K:DhK:DhK:Dh( K:Dh%K:Dh)K:Dh3K:Dh4K:Dhw6K:Dh8K:DhT;K:DhC2 K:Dh$D  K:DhD0You now have 2004 gold pieces (gained 7).  K:DhEThings that are here:K:DhEK:DhbF2004K:DhF ==K:Dh?GK:Dh%IK:DhP K:Dh;QK:DhQ!_a +0 dagger; a +0 robeK:DhRK:DhdUK:DhVK:DhVK:DhVXK:Dh[K:Dh^K:Dh^K:DhK_$2004K:DhaK:DhcK:DhbfK:Dh!gK:Dhg1K:DhhK:DhiK:Dho K:Dh p  K:Dhp0You now have 2010 gold pieces (gained 6).  K:Dh qThings that are here:K:DhqK:Dhr10K:DhtK:DhQx K:DhxK:DhKy-_a +0 hand axe; a +0 leather armourK:DhyK:Dh|K:Dh_}K:Dh}K:DhK:Dh3 K:Dh  K:Dh80You now have 2016 gold pieces (gained 6).  K:DhThings that are here:K:DhqK:Dh6K:DhrK:Dh K:DhK:Dh%_a +0 whip; a +0 scale mailK:DhdK:DhOK:DhK:Dh+K:DhK:Dh  K:Dh  K:DhA1You now have 2027 gold pieces (gained 11).  K:DhThings that are here:K:DhʩK:DhL27K:DhЬK:Dh6 K:Dh϶K:DhI_a +0 dagger; a +0 maceK:DhK:Dh}K:DhK:DhTK:DhF K:Dh  K:DhfThings that are here:  K:Dh$a +0 whip; a +0 scale mailK:Dh^K:DhK:DhdK:Dh@Fly K:DhK:Dh K:Dh3K:Dh4_You feel your willpower return.K:DhK:Dh7K:DhK:DhVK:DhK:DhCK:DhK:Dh?K:DhK:DhK:DhK:Dh3K:DhK:Dh>K:DhIK:Dh1....... K:Dh4Fo...... ....K:Dh<....... ....K:DhSo...... #.........K:Dh8 #.........K:Dh>...... #.........K:Dhr.K:Dh,########.........K:Dhv^......@................K:Dh @---.............)......>...............)......[....###..........)..)...............####...#######........# #...# # o   orc wizard (asleep)#........# #...# # o   orc (asleep)#........# #...# #.......... ....# #K:Dh K:Dh# 312K:Dh  8.0)K:DhbK:Dh4.oK:DheoK:Dh K:DhK:DhK:Dh 0K:Dh---K:Dh$3.5 (19K:Dhe!K:Dh* K:DhV+K:Dh+D_An orc and an orc wizard come into view.K:DhN,L:Dh%  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.L:Dh&L:Dh*;  The orc wizard shouts!L:Dh?oo.ooo 2 orcs (1 wandering)L:Dh@7---==4.0)Will/2 Jinx Fly L:DhbLL:DhGTq _An orc comes into view. It is wielding a +0 mace.L:Dh ` ((((oL:DhNa]You shoot an arrow.  The orc shouts!  The arrow hits the orc.L:Dh:*L:Dh p  The orc is moderately wounded.A giggling sprite leaps out and makes the orc trip over its own feet..oo.o....(1 very drained)1=5 _The orc is heavily wounded.You shoot an arrow. The arrow hits the orc!$(((   orcL:Dh`,L:DhfL:DhvV  You kill the orc!L:Dh, o.o.oo...o 2 orc wizards (1 wandering)o 2 orcs (1 missile, 1 wandering)An orc comes into view. It is wielding a +0 short sword.L:DhF2027 6L:DhL:Dh`z _An orc wizard comes into view. It is wielding a +0 dagger.L:Dh L:Dh!L:Dh!(L:Dh,(L:Dh(L:Dh(L:DhM(L:Dh~(L:Dh(L:Dh0You shoot an arrow.  L:Dhծ2The arrow closely misses the orc wizard.L:DhL:DhK L:Dh$L L:DhL*L:DhMoL:DhYN!L:DhOoL:DhP)L:DhP$The arrow completely misses the orc.L:DhtQL:DhW4 L:Dh5!L:Dh6*L:Dh7*, 1 very drained)L:Dh8CThe orc wizard shouts! The orc shouts!  L:DhV:AA giggling sprite leaps out and smacks the orc with its own hand.L:Dh/ L:Dh!1  L:Dh527The orc is severely wounded.L:DhP3`A giggling sprite leaps out and insults the orc wizard's ancestors.  L:Dh4"The orc wizard is lightly wounded.L:Dh6L:DhZ9L:DhFL:DhG.L:DhH.oL:DhRI>.o.L:DhJ,ooL:DhK.L:DhK.L:DhL .L:DhGMoL:DhN9(1 unaware, 1 very drai…)L:DhOL:DhZP3L:DhQ7L:Dh\L:Dhna L:DhBbL:Dh%cB_The orc wizard is distracted by your dazzling golden aura.L:Dhh (((((((You shoot an arrow. The arrow barely misses the orc wizard.L:Dh9 *overy drained)  The arrow closely misses the orc.L:Dh  The orc wizard shouts!  A giggling sprite leaps out and bonks the orc with its +0 short sword.L:Dh L:Dh L:Dh ..o.o.oo...L:Dh ]---48L:DhI L:Dh ^ _The orc is moderately wounded.L:Dhխ  L:Dh (((You shoot an arrow.  The arrow hits the orc but does no damage.L:Dh5 :*L:DhH  The orc is severely wounded.A giggling sprite leaps out and smacks the orc with its own hand.L:Dh V  You kill the orc!L:Dhh L:Dh@ ..oo$...   orc (L:Dhh6 8=9Fly L:Dh= L:DhA i _The jinxing sprites lose interest in you.L:DhM ((L:Dh(You shoot an arrow. The arrow hits the orc wizard!  The orc wizard is no longer distracted by gold.L:DhL:DhW": .oL:Dh"~.. The orc wizard is almost dead.L:Dh+.((((L:Dh`,(M:DhxM:DhM:DhQ...oo...M:DhD0@M:Dh̗20M:DhM:DhѤ M:DhpM:DhG_The orc throws a boomerang. The boomerang misses you.M:DhyM:Dh6c M:DhTd M:Dhe!(M:Dhe(M:Dhf(M:DhAg(M:Dhfh(M:Dhi(M:Dhi(M:Dhj)You shoot an arrow.M:Dh M:DhA!M:DhJ.M:DhN.M:Dh.M:Dh^.M:DhoM:Dhd.M:Dh .M:Dhg   M:Dh9The arrow closely misses the orc wizard.M:Dhk8The orc wizard seems less drained.M:Dh# M:Dh&$ M:Dh$*M:Dh3%*M:Dh%$The orc wizard casts a spell at you.M:Dh&&M:Dh{M:Dh M:Dh!M:Dhp.M:DhoM:Dh.M:Dh!.  The magic dart hits you!  The orc wizard is distracted by your dazzling golden aura.67--7-1M:DhM:Dh8 M:DhM:Dh_The orc wizard shouts!M:DhB) (((((((You shoot an arrow.M:Dh  The arrow closely misses the orc wizard.The orc seems less drained......oo..o(1 unaware))2.4 (0.9M:DhM:Dh{P _The orc wizard is distracted by your dazzling golden aura.M:Dhq (((((((You shoot an arrow.M:Dh   The arrow closely misses the orc wizard.....o..o.o8--====3.3M:Dh>, B _The orc wizard shouts!M:DhM  You shoot an arrow. The arrow hits the orc!$(M:Dh &.M:Dh ===-4.3 (1.0 _You kill the orc!M:Dh W  You shoot an arrow. The arrow hits the orc wizard!M:Dh$((   orc wizardN:Dhd+..N:Dhߘ--5.2 (0.9 _You kill the orc wizard!N:DhT(((((((N:Dhy  You shoot an arrow. The arrow misses the orc wizard.N:Dh4...$o...8=36.1 _The orc wizard is no longer distracted by gold.N:Dh;\(((((((N:DhE ....o..  You shoot an arrow. The arrow barely misses the orc wizard.N:Dh؟ **The orc wizard gestures at you while chanting.N:Dh(+..N:Dh)w97-27.0N:Dh?1N:Dh41 _The puff of flame hits you.N:DhV ((((N:Dh;(((You shoot an arrow.N:DhN N:Dhb ....$o.19N:Dh, t _The arrow closely misses the orc wizard.N:Dh W  You shoot an arrow. The arrow hits the orc wizard!N:Dh ]$(N:DhU 1N:DhK &.N:Dh@s /68.8N:Dh{ N:DhB N _You kill the orc wizard!N:Dh _No target in view!O:DhIO:Dhi70= _O:DhO:DhuO:DhB7-O:DhNO:Dh O:Dhb O:DhO:DhyO:Dh>1=8=O:DhO:Dh,O:Dh9!O:Dhj$,O:Dh!'O:Dh*O:Dh+W20O:Dh.-O:Dh0O:Dht02=O:Dh#2O:Dh+5,O:Dh7O:DhN:K3=O:Dh:E9==O:Dhp<O:Dh?1 _HP restored.O:Dh E^Fly O:DhGO:DhAKn _You feel your willpower return.O:Dh1NP19O:Dh PO:Dh+RO:DhTO:DhCU98O:DhVO:Dh]  You now have 2031 gold pieces (gained 4).  Things that are here:  a +0 short sword; 2 boomerangs; a +0 leather armourO:Dh^$31O:Dht^M===17 O:DhK`O:Dhcs _You feel your existence waver again.O:Dhf3O:DhhO:DhEnk  You now have 2037 gold pieces (gained 6).  Things that are here:O:Dhn97O:DhpO:Dhu[ _a +0 dagger; a +0 robeO:DhxO:DhRy$2037O:DhzO:Dhk  You now have 2043 gold pieces (gained 6).  Things that are here:O:Dh4&43O:Dh<O:Dh[ _a +0 dagger; a +0 robeO:Dh3O:DhjO:DhNl  You now have 2057 gold pieces (gained 14).  Things that are here:O:Dh&57O:DhO:Dhu _a +0 mace; a +0 leather armour; a +0 short swordO:Dho3O:DhpO:DhMO:DhѤ,O:Dh^O:DhO:Dh,O:DhO:DhrO:Dh߳,O:DhֵO:DhO:Dh(,O:DhO:Dh<69O:DhO:DhO _You now have 2069 gold pieces (gained 12).O:Dh3O:DhkO:DhO:Dh,O:DhO:DhTO:Dh-,O:DhgO:DhlO:Dh,O:DhO:DhO:DhO:DhuO:DhO:DhO:Dho##...........####### #................... #..................) #.................). #...#####..)O:Dh? ##..# #..### #..# #..#  #..# #..#  O:Dh#.@# #..# ---59.8 (31.0) #...)...... O:Dh  ################# # O:DhO:Dh%H---60.8 (32O:DhYO:Dh& _Found a trident.O:DheO:DhטXO:DhO:Dh,O:DhO:Dh?  You see here a +0 trident.O:DhK _O:DhO:Dh ,O:DhO:Dh!O:DhO:DhO:DhGO:DhRO:DhO:DhrO:DhDO:DhnO:DhO:Dh2O:DhEO:DhO:Dh,O:DhO:Dh^O:DhT,O:DhO:DhO:Dh.O:DhO:Dh"O:DhO:Dh7,O:DhfO:DhoO:Dh,O:DhO:DhO:Dh,O:DhzO:Dh O:Dh ,O:Dh O:Dh&   Things that are here:  a +0 whip; a +0 scale mail _  Things that are here:  a +0 dagger; a +0 mace _O:Dh/ XO:Dh8 XO:Dh&< ,O:Dh    .........#  .........#  #.........######  #...............  #...............  ..#######...............  ........................  ............# #.@.......  ............###.........  ........................  .# #####............... .##................#  .##...............O:Dh6 b[40m.#    )##................#    .########................#    .........................#   You pick up the Unrestrained Analects and begin reading...901.8 (31  You add the spells Olgreb's Toxic Radiance, Ozocubu's Refrigeration and Discord_to your library.P:DhP:DhP:DhO!P:Dh P:DhW6#...#P:Dh  P:DhM P:Dhy#...# .. P:DhU #...####...  P:Dh!#...  #######...  ..c...  P:Dh.#  #.#  #...######  #...............  #............... . ...#######................####................... c   centaur (asleep) ...................###...........................###................ P:Dh P:DhcP:Dhk7.8 (6P:Dh.0)P:DhJcP:DhlaunchP:Dh5 er)P:Dh$A centaur comes into view.P:DhP:Dhc P:Dh P:Dh!(P:Dh(((P:Dhv (((P:DhTThe centaur wields a +0 shortbow. The centaur shoots an arrow.P:Dh9 ....@..  The arrow closely misses you.=8.8 (7 _You hear a shout!Q:Dh- #...#..###...........######..c..........#  ######........ .. ...#######....####....................... Q:Dh.f........# #####...............Q:Dh^5Q:Dh52-9.8 (1Q:Dh9Q:Dh$;Q:Dh Q:Dh Q:Dh2 Q:Dh Q:DhZ Q:Dh Q:Dhp Q:Dh c-c   centaur (launcher)Q:Dh   #...#  #...# ..  #...####...  #...........  #######...........  ............  ..........#  #.........#  #@....... 400 #........  #........  #........ ......... ....###.. ....###.. ......   _You start waiting.Q:Dh\ ~ #...#  #...# ..  #...####...  #...........  #######...........  ............  ..........#  #.........#  #@.......  #........Q:Dh] L  #........  #........ .............###.. ....###........ Q:Dh^ Q:Dha Q:Dhd ^ _A centaur is nearby!Q:DhL@^  You beckon some vexing sprites to accompany your attacks.R:Dh ((You feel your willpower being sapped. The centaur shoots an arrow.R:DhKR:Dh R:Dh R:Dh.R:DhZc.  The arrow hits you but does no damage.R:Dhb7R:Dh̾---R:DhPo==1Will/2 Jinx Fly R:Dh,R:DhU R:DhR:Dh__You hear a shout!R:Dh0 ( You shoot an arrow. The arrow hits the centaur.R:Dh9?:*R:Dh|c., very drained) _You hear a shout!shoot an arrow. The arrow hits the centaur.  The centaur is moderately wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is moderately wounded.((((((R:DhiF.@....21 =2.7 (0.9 _The centaur shoots an arrow. The arrow barely misses you.R:DhKP (You shoot an arrow.  The arrow hits the centaur but does no damage.R:Dh:*R:Dhg R:Dhί/c.  The centaur is moderately wounded.A giggling sprite leaps out and doodles on the centaur's face.  The centaur is heavily wounded.R:Dh}R:DhԲ[((((((R:Dh?- .@....  The centaur shoots an arrow. The arrow completely misses you.((((((R:DhR:Dh.R:Dh@R:Dh.R:Dh.R:Dhi.R:DhX .R:DhR:Dht 3.6R:Dh^R:Dh R:DhR:DhZD_The centaur shoots an arrow. The arrow misses you.R:DhR:DhiR R:Dh2S R:DhS%(R:DhT R:Dh@UEYou shoot an arrow. The arrow hits the centaur!R:DhR:Dh*R:DhR:Dh  The centaur is almost dead.A giggling sprite leaps out and smacks the centaur with its own hand.R:DhRH$.R:Dh q2069 ---74.6 (1.0R:Dh" R:Dh K _You kill the centaur!R:DhzH 3R:DhJ R:DhM H _No target in view!S:DhQxM  .. ####... #######.............cc$ ###### .. ...#######...............cc 2 centaurs (wandering).......S:Dh 1 launcher)2 centaurs come into view.The centaur shouts!S:Dh> (The centaur wields a +0 shortbow. The centaur shoots an arrow.S:DhhNS:DhXkc.c$S:Dh`68--6-====5S:DhjS:Dh q) _The arrow hits you.S:Dh6@ #...#  #...# ..  #...####...  #...........  #######...........  .....c............  .....c$.........#  #@........#  #........  #........  #........  #........ ......... ....###.. ....###..  S:DhE #...#  #...# ..  #...####...  #...........  #######...........  .....c............  .....c$.........#  #@........#  #........  #........  #........  #................. ....###......###.. _There are monsters nearby!S:Dhn B((S:Dh 8*S:Dh  c$, 1 very drained)You shoot an arrow. The arrow closely misses the centaur.A giggling sprite leaps out and makes the centaur trip over its own hooves.  The centaur is moderately wounded.(((((((S:DhL  $@.....launchersThe centaur shoots an arrow. The arrow closely misses you. (((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.S:Dh $@.....(S:DhT 8$S:DhU #4S:DhU ----2===-6S:Dh[ S:DhM^ _The arrow closely misses you. The centaur shoots an arrow. The arrow hits you.T:Dh5z ...# #...#  #...#  #...#### #.########..c.........c.#.#######.#  ####### #. #.. ...#######.####...............###.###. _The arrow closely misses you. The centaur shoots an arrow. The arrow hits you.  The centaur unwields a +0 shortbow. The centaur closely misses you.  The centaur misses you. The centaur unwields a +0 shortbow.  The centaur kicks you but does no damage.  The centaur hits you but does no damage.5----7T:Dh: _The centaur kicks you but does no damage.  Things that are here: _12 gold pieces; a +0 shortbowT:Dh(T  You shoot an arrow. The arrow hits the centaur.T:DhX:*T:DhNcA giggling sprite leaps out and insults the centaur's ancestors.  The centaur is almost dead.  The jinxing sprites lose interest in you.The centaur closely misses you. The centaur kicks you. The centaur misses you.  The centaur closely misses you.The centaur hits you but does no damage.4==8Fly T:Dh T:DhT:DhC1_The centaur kicks you but does no damage.T:Dh  T:Dh  T:DhW/You shoot an arrow. The arrow hits the centaur!T:DhT:Dh$T:Dhx_   centaurT:DhT:Dh T:Dh6  T:Dh[&You kill the centaur!T:Dh`>The centaur hits you but does no damage.T:Dhb2-89.5 (0.9T:DhT:Dh T:DhT:Dh?_The centaur kicks you.T:Dha8  You shoot an arrow.T:Dh@  The arrow hits the centaur but does no damage.  The centaur hits you but does no damage.3-10.5 (1.0T:DhCT:DhUF? _The centaur kicks you but does no damage.T:Dh ~  You shoot an arrow. The arrow hits the centaur!T:Dh  The centaur is heavily wounded.The centaur hits you but does no damage.  The centaur kicks you but does no damage.1T:Dh{ f _The centaur misses you. x2T:Dh T  You shoot an arrow. The arrow hits the centaur.T:Dhs  The centaur is heavily wounded.2T:Dhy T:DhM _The centaur closely misses you. The centaur barely misses you.U:Dhq>(((((((U:Dh1U:Dhu......cThe centaur is heavily wounded. U:Dh@_The centaur closely misses you. The centaur barely misses you.  You shoot an arrow. The arrow closely misses the centaur.The centaur hits you but does no damage.  U:DhzThe centaur barely misses you.  The centaur hits you but does no damage.U:DhI7U:Dh=U:Dh43U:Dhl U:DhQ"U:Dh U:DhJ_The centaur completely misses you.U:Dh!EYou shoot an arrow. The arrow hits the centaur.U:Dhk U:Dhl  U:Dhn;The centaur is severely wounded.U:Dhn>The centaur hits you but does no damage.U:DhpU:Dhq4U:Dhr=U:Dhs1U:Dht4U:DhS|U:Dh U:Dh>U:Dh))_The centaur misses you.U:DhU:DhU:Dh#(((((((U:DhU:Dh U:DhJ!U:DhL......cU:Dh@`You shoot an arrow. The arrow closely misses the centaur.U:Dh#7The centaur barely misses you. x3U:DhU:Dh%5.4 (0.9U:DhU:Dh U:DhU:Dh1_The centaur kicks you but does no damage.U:Dhu~  You shoot an arrow. The arrow hits the centaur.U:DhP  The centaur is almost dead.The centaur hits you but does no damage.06.4 (1.0 _The centaur completely misses you.U:Dh iT  You shoot an arrow. The arrow hits the centaur.U:DhvnC$U:DhWU:Dh& 6/74==1997.3 (0.9U:Dhd U:Dh! K _You kill the centaur!U:Dh U:Dh U:Dh U:Dh  U:DhU B_No target in view!U:Dh  ...# #...# #...# .. #...####... #.#..$..@$.#.#.# #..###### #... #.... #... ...#.....  #...####.......U:Dh-  ....###. .###. U:Dh8 U:Dh =---8.3 (1.0 _U:Dh U:DhU O  You now have 2081 gold pieces (gained 12).U:Dh p20818=---9.3 (2U:Dh U:Dh 1 _You see here a +0 shortbow.V:Dh1M ...#..# ..# .. ...####... V:Dhk #.#########........)$..#######. ..#######................. .....V:DhV:Dht3720.3 (1V:DhV:Dh O  You now have 2097 gold pieces (gained 16).V:Dh3971.3 (2V:DhV:Dh1 _You see here a +0 shortbow.V:Dhm V:Dh~n V:Dh]p V:Dht V:Dhu V:Dh~ e=V:Dh" V:Dh w8=V:DhE b9==V:DhE V:Dh 4 _Magic restored.V:DhR V:DhŬ 9=Fly V:Dhp n _You feel your willpower return.V:Dh$ :==V:Dh V:DhU V:Dh &70V:Dh V:Dhٻ V:DhM V:Dh V:Dh V:Dhk V:Dh V:Dh V:Dh K1=V:Dh V:DhV V:DhT V:Dh V:Dh V:Dh0 V:Dhn V:Dh V:Dh g2=8V:Dh V:Dh V:Dh V:Dh< V:Dh V:Dhg 017 V:Dh V:Dh s _You feel your existence waver again.V:Dh+ %3V:Dh V:Dh2 V:Dh V:Dh V:DhT V:Dhc V:Dh V:Dh a4=V:Dh V:Dh 1 _HP restored.V:Dh< 3V:Dh V:Dh v  You now have 2109 gold pieces (gained 12).109V:Dh? V:Dh @ _You see here a +0 shortbow.V:Dh3V:DhV:DhOV:Dh O=V:DhM V:DhQ V:Dha,V:DhbV:DhZV:Dh,V:Dh8V:DhV:Dh,V:Dh>V:Dh V:Dh3",V:Dh#V:Dh&V:Dh(,V:Dhi*V:DhB,V:Dhe.,V:Dh/V:Dh2V:DhC4,V:Dhe5V:Dh 7V:DhZ9,V:Dh}:V:Dh<V:Dh=,V:DhJ?V:Dh@V:Dh8C,V:DhDV:DhFV:DhH,V:DhIV:DhKV:Dh N,V:DhOV:Dh5QV:DhR,V:DhTV:DhUV:DhW,V:DhXV:DhZV:DhT\V:Dh\V:DhI^V:Dhc#... ...... #... .....# #..# #....#  #..# #....#  #..# #....#  .#######..#####....####.  ........................  ..................  ...........####.@)V:Dhcd6  ########...# #.^..####.  #...# #....#  #...####....#  #.............  ########..............  ......)...............  ......)).........######  .########  V:Dhh#... ......  #... .....#  #..# #....#  #..# #....#  #..# #....# #  #..#####....####.#  #  ..#  V:Dhi....####..@......#  ...# #.^..####.#  #...# #....#  #...####....#  #.............  .......  )........  )).........######  #.#  V:Dho061.3 (40.0)V:Dhdp+2.3 (41V:DhVtV:Dh~ _You see here a +2 short sword of electrocution.W:Dh]W:DhW:DhTW:DhDW:DhVW:Dh6P _W:Dhb,W:DhW:DhW:Dh,W:DhW:DhKW:Dhd,W:DhW:Dh W:Dhx,W:DhW:Dh(W:Dh,W:Dh W:DhrW:DhW:DhW:DhW:DhW:DhW:DhW:DhW:DhW:Dh^W:DhW:Dh] W:Dh!W:Dh#,W:Dh$W:Dh (W:Dh),W:DhF*W:Dh),W:Dh .,W:Dh.W:Dhm0W:DhK2,W:Dh 3W:Dh4W:Dh6,W:Dh7W:Dh>nW:Dh?W:DhU@W:DhVB,W:Dh DW:Dh|DW:Dh*GW:DhGW:DhI,W:DhJW:DhLW:DhMW:DhNW:DhNW:DhPW:Dh R,W:DhRW:DhTW:DhVBW:DhX,W:Dh2YW:DhYW:Dhw[W:DhE],W:Dh^,W:DhD`W:Dh`W:Dh aW:Dh'bW:Dho`W:Dh3{`W:Dh}XW:Dh XW:DhΏW:DhDW:DhCW:DhbW:DhʗW:Dh0W:DhW:DheW:Dh W:DhrW:DhW:Dh,,W:DhW:DhW:Dh!,W:DhW:DhW:DhW:Dh"W:DhW:DhW:DhޭW:DhEW:DhW:Dh"W:DhW:Dh,W:DhW:DhOW:DhW:DhW:DhW:DhxW:Dh,W:DhüW:Dh3W:Dh׿,W:DhYW:DhW:DhW:DhW:Dh{W:DhW:Dh'W:DhW:DhrW:Dh8W:Dh,W:DhW:DhW:Dh,W:DhW:DhW:Dh,W:DhW:Dh(W:Dh,W:DhW:DhbW:Dh,W:DhW:DhW:Dh,W:DhW:DhW:Dh,W:DhwW:DhW:Dh*8 ###### ####### ....[ ...# #...... #...# #..# #..#### #...# #..# #..#  #...# #..# #..# W:Dh_ #####...####..# #..#  .......@..#..# 522.3 (60 ..............# #..#  ..............# #..#  .....#######..####..#### ##... #............ #.. #............ #. #...........# #. #..#####....# #..# #....#W:DhW:Dhb+3.3 (61W:Dh7W:DhI _Found a scale mail.X:DhG3X:DhJX:Dh@QX:Dh#^XX:Dha,X:DhcX:DhgX:Dh&pXX:Dhr,X:Dh0tX:DhxX:Dh|,X:DhD}X:Dh~X:Dh,X:DhX:Dh)X:Dhy,X:DhX:DhX:DhX:DhXX:Dh‡X:Dh߈X:DhX:DhyX:DhߊX:DhX:DhX:DhX:DhzX:DhԏX:DhX:DhX:DhX:DhCX:DhBX:DhX:DhX:Dh&X:DhX:DhX:DhX:DhX:DhX:DhX:Dh,X:DhbX:DhMX:DhܤX:DhIX:Dh֥X:DhɦX:Dh`X:DhX:DhX:DhX:DhaX:DhX:DhX:Dh-X:Dh`X:DhX:Dh~X:Dh(X:DhX:DhUX:DhPX:DhX:Dh,X:DhX:DhBX:DhX:DhDX:DhX:DhdX:DhX:Dha X:Dh X:Dh> X:DhJn _z - 3 purple potions (gained 1)X:Dh@X:DhX:DhDX:Dh@X:DhX:DhX:DhbX:Dh(X:DhX:DhX:DhrX:DhX:Dh=X:Dh,X:Dh=X:DhXBX:Dh(X:DhY X:Dh ,X:Dh "X:Dh[#X:Dh#,X:Dh$X:Dh &X:Dh&,X:Dh'X:Dh)X:Dh*BX:Dh',X:Dh,X:Dh-X:DhW3nX:Dh6,X:Dh7X:DhG9X:Dh:,X:Dh);X:Dh<X:DhX>,X:Dh>X:Dhc@X:DhLB,X:DhBX:DhZDX:DhJFX:DhFX:Dh?GX:DhIX:DhK,X:DhLX:DhNNX:Dh2PX:DhPX:Dh@QX:DhSX:DhT,X:DhUX:Dh"WX:DhXX:Dh_YX:DhYX:Dh\X:Dh]&24X:Dh]X:Dhc`O _You now have 2124 gold pieces (gained 15).X:DhQb3X:DhcX:DhdX:Dh>f,X:DhgX:Dh`iX:Dhj,X:DhkX:DhEmX:Dhn,X:DhoX:DhHqX:DhNs,X:DhsX:Dh6uX:DhvX:DhUwX:DhwX:DhyX:Dhw{,X:Dh?|X:Dh}X:Dh,X:Dh(X:DhX:Dhh,X:DhX:Dh_X:Dh,X:DhX:DhPX:Dh,X:DhX:Dh.X:DhX:DhJ  ........###.........  #...............###..  ...............# #..  #...............# #..  #........###....# #..  #... #...# #....# #..  ####... #...###....# ..  .......##..........#  e.........  ###.............   #.###........   #......#### ##..#####   #......# ..#  ........# ..# e   deep elf pyromancer (wand, wandering)  .........# ..#X:Dh[39;49m  .........#  X:Dh@.602.3 (79X:Dhѳ+3.3 (80X:DhX:Dh  A deep elf pyromancer comes into view. It is wielding a +0 long sword and _carrying a wand of roots.[:Dh[:DhkQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (8)  d - Zap: wand of flame (33)  e - Zap: wand of light (6)  f - Zap: wand of mindburst (10) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (4%)j - Cast: Slow  k - Cast: Ensorcelled Hibernation  l - Cast: Cause Fear (1%) [:DhDAbilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchant  o - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on]:Dh]:DhJ ........###......... dertzug the Skirmisher  #...............###.. Poltergeist of Gozag  Gold: 2124  #...............# #.. Health: 74/74 ========================  #...............# #.. Magic: 19/19 ========================  #........###....# #.. AC: 17]:DhStr: 4  #... #...# #....# #.. EV: 14Int: 17  ####... #...###....# .. SH: 0Dex: 20  .......##..........#XL: 11 Next: 49% Place: Dungeon:11  e......@............... Noise: ---------  Time: 11603.3 (0.0) ]:Dhn7 ###.................... g) +0 orcbow  #.........###........ Zap: wand of mindburst (10)  #......#### ##..##### Fly  ]:Dhd#......#..#  ........#..#e   deep elf pyromancer (wand, wandering)  .........#]:DhFT..#  .........#  _You see here a +2 short sword of electrocution. _Found a scale mail. _z - 3 purple potions (gained 1) ]:Dh_You now have 2124 gold pieces (gained 15).  A deep elf pyromancer comes into view. It is wielding a +0 long sword and _carrying a wand of roots.]:DhZ]:Dh]:Dh5]:DhR ........###......... dertzug the Skirmisher #...............###.. Poltergeist of Gozag  Gold: 2124 #...............# #.. Health: 74/74 ======================== #...............# #.. Magic: 19/19 ======================== #........###....# #.. AC: 17Str: 4 #... #...# #....# #.. EV: 14Int: 17 ####... #...###....# .. SH: 0Dex: 20 .......##..........#  XL: 11 Next: 49% Place: Dungeon:11 e******@...............  Noise: ---------  Time: 11603.3 (0.]:Dh\UH0) ###....................  g) +0 orcbow #.........###........  Zap: wand of mindburst (10) #......#### ##..#####  Fly  #......# ..#  ........# ..#  e   deep elf pyromancer (wand, wandering) .........# ..#  .........# _carrying a wand of roots.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (wandering, hasn't noticed you, chance to affect: 52%)^:Dh"$^:Dh ^:Dhv........###......... dertzug the Skirmisher ^:Dh ^:Dhm#...............###.. Poltergeist of Gozag  Gold: 2124 ^:Dh #...............# #.. Health: 74/74 ========================  #...............# #.. Magic: 19/19 ========================  #........###....# #.. AC: 17Str: 4  #... #...# #....# #.. EV: 14Int: 17  ####... #...###....# .. SH: 0Dex: 20  .......##..........#XL: 11 Next: 49% Place: Dungeon:11  *......@............... Noise: ---------  Time: 11603.3 (0.0)  ###....................[39;^:DhJ[49m g) +0 orcbow  #.........###........ Zap: wand of mindburst (10)  #......#### ##..##### Fly  #......#..#  ........#^:Dh/..#e   deep elf pyromancer (wand, wandering)  .........#..#  .........# ^:DhG _carrying a wand of roots.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^:DhAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (wandering, hasn't noticed you, chance to affect: 52%)^:DhEe)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^:DhC"Aim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (wandering, hasn't noticed you, chance to affect: 52%)The deep elf pyromancer resists with significant effort.  The deep elf pyromancer shouts!^:Dh~B^:DhLG.e^:DhM]====4.3 (19) _^:DhV^:DhY^:Dh _Unknown command.^:Dh  ........###......... dertzug the Skirmisher #...............###.. Poltergeist of Gozag  Gold: 2124 #...............# #.. Health: 74/74 ======================== #...............# #.. Magic: 19/19 ======================== #........###....# #.. AC: 17Str: 4 #... #...# #....# #.. EV: 14Int: 17 ####... #...###....# .. SH: 0Dex: 20 .......##..........#  XL: 11 Next: 49% Place: Dungeon:11 ^:Dh .e*****@...............  Noise: ====-----  Time: 11604.3 (0.0) ###....................  g) +0 orcbow #.........###........  Zap: wand of mindburst (9) #......#### ##..#####  Fly  #......# ..#  ........# ..#  e   deep elf pyromancer (wand) .........# ..#  .........# _Unknown command.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (chance to affect: 52%)^:Dho ........###......... dertzug the Skirmisher  #...............###.. Poltergeist of Gozag  Gold: 2124  #...............# #.. Health: 74/74 ========================  #...............# #.. Magic: 19/19 ========================  #........###....# #.. AC: 17Str: 4  ^:Dh#... #...# #....# #.. EV: 14Int: 17  ####... #...###....# .. SH: 0Dex: 20  .......##..........#XL: 11 Next: 49% Place: Dungeon:11  .*.....@............... Noise: ====-----  Time: 11604.3 (0.0)  ###.................... g) +0 orcbow  #.........###........ Zap: wand of mindburst (9)  #......#### ##..##### Fly  #......#..#  ........#..#e   deep elf pyromancer (wand)  ^:Dh!m.........#..#  .........#  _Unknown command.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (chance to affect: 52%)^:Dh9 _:Dh-uAiming: Mindburst_:Dh.Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (chance to affect: 52%)  The deep elf pyromancer's mind is blasted!!_:DhK6w.e....._:Dh<:5.3 (18 __:DhiC_:Dh%G_:Dh,_:Dh_:Dh_:DhF _Unknown command._:Dh5  ........###......... dertzug the Skirmisher #...............###.. Poltergeist of Gozag  Gold: 2124 #...............# #.. Health: 74/74 ======================== #...............# #.. Magic: 19/19 ======================== #........###....# #.. AC: 17Str: 4 #... #...# #....# #.. EV: 14Int: 17 ####... #...###....# .. SH: 0Dex: 20 .......##..........#  XL: 11 Next: 49% Place: Dungeon:11 ..e****@...............  Noise: ====----- _:Dh  Time: 11605.3 (0.0) ###....................  g) +0 orcbow #.........###........  Zap: wand of mindburst (8) #......#### ##..#####  Fly  #......# ..#  ........# ..#  e   deep elf pyromancer (wand) .........# ..#  .........# _Unknown command.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (heavily wounded, chance to affect: 52%)_:Dh  ........###......... dertzug the Skirmisher  #...............###.. Poltergeist of Gozag  Gold: 2124  #...............# #.. Health: 74/74 ========================  #...............# #.. Magic: 19/19 ========================  #........###....# #.. AC: 17Str: 4  #... #...# #....# #.. EV: 14Int: 17  ####... #...###....# .. SH: 0Dex: 20  .......##..........#XL: 11 Next: 49% [3_:Dh2 3mPlace: Dungeon:11  ..*....@............... Noise: ====-----  Time: 11605.3 (0.0)  ###.................... g) +0 orcbow  #.........###........ Zap: wand of mindburst (8)  #......#### ##..##### Fly  #......#..#  ........#..#e   deep elf pyromancer (wand)  .........#..#  .........#  _Unknown command.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (heavily wounded, chance to affect: 52%)_:Dhb _:Dh S rMAiming: Mindburst _:Dh9U  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (heavily wounded, chance to affect: 52%)  The deep elf pyromancer resists with significant effort._:DhQY G.e_:DhY :6.3 (17 __:Dhd _:Dhr I_:Dh x F _Unknown command.`:Dh ........###......... dertzug the Skirmisher #...............###.. Poltergeist of Gozag  Gold: 2124 #...............# #.. Health: 74/74 ======================== #...............# #.. Magic: 19/19 ======================== #........###....# #.. AC: 17Str: 4 #... #...# #....# #.. EV: 14Int: 17 ####... #...###....# .. SH: 0Dex: 20 .......##..........#  XL: 11 Next: 49% Place: Dungeon:11 ...e***@...............  Noise: ====-----`:Dh[33m  Time: 11606.3 (0.0) ###....................  g) +0 orcbow #.........###........  Zap: wand of mindburst (7) #......#### ##..#####  Fly  #......# ..#  ........# ..#  e   deep elf pyromancer (wand) .........# ..#  .........# _Unknown command.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (heavily wounded, chance to affect: 52%)`:Dhe ........###......... dertzug the Skirmisher  #...............###.. Poltergeist of Gozag  Gold: 2124  #...............# #.. Health: 74/74 ========================  #...............# #.. Magic: 19/19 ========================  #........###....# #.. AC: 17Str: 4  #... #...# #....# #.. EV: 14Int: 17  ####... #...###....# .. SH: 0Dex: 20  .......##..........#XL: 11 Next: 49% [3`:Dh3mPlace: Dungeon:11  ...*...@............... Noise: ====-----  Time: 11606.3 (0.0)  ###.................... g) +0 orcbow  #.........###........ Zap: wand of mindburst (7)  #......#### ##..##### Fly  #......#..#  ........#..#e   deep elf pyromancer (wand)  .........#..#  .........#  _Unknown command.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (heavily wounded, chance to affect: 52%)`:Dh`:DhP`:DhQ&M`:DhUS=Aiming: Mindburst `:Dh~T Press: ? - help, Q - select action, ( or ) - cycle`:DhU Shift-Dir - straight line`:DhVhAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  `:DhWrcarrying a wand of roots (heavily wounded, chance to affect: 52%)  `:DhX;The deep elf pyromancer resists with significant effort.`:Dh^`:DhH_*.e`:Dh_`:Dh``:DhIa$7.3 (1`:Dha6 `:Dh3b_`:Dh7f`:Dhh`:Dh`:Dhl`:Dh``:Dh9`:Dh\ `:Dh*`:Dh"_Unknown command.`:Dh`:Dh0 ........###......... dertzug the Skirmisher #...............###.. Poltergeist of Gozag  Gold: 2124 #...............# #.. Health: 74/74 ======================== #...............# #.. Magic: 19/19 ======================== #........###....# #.. AC: 17Str: 4 #... #...# #....# #.. EV: 14Int: 17 ####... #...###....# .. SH: 0Dex: 20 .......##..........#  XL: 11 Next: 49% Place: Dungeon:11 ....e**@...............  Noise: ====-----`:DhN[33m  Time: 11607.3 (0.0) ###....................  g) +0 orcbow #.........###........  Zap: wand of mindburst (6) #......#### ##..#####  Fly  #......# ..#  ........# ..#  e   deep elf pyromancer (wand) `:Dh.........# ..#  .........# _Unknown command.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (heavily wounded, chance to affect: 52%)a:DhgS ........###......... dertzug the Skirmisher  #...............###.. Poltergeist of Gozag  Gold: 2124  #...............# #.. Health: 74/74 ========================  #...............# #.. Magic: 19/19 ========================  #........###....# #.. AC: 17Str: 4  #... #...# #....# #.. EV: 14Int: 17  ####... #...###....# .. SH: 0Dex: 20  .......##..........#XL: 11 Next: 49% :Dh+\3mPlace: Dungeon:11  ....*..@............... Noise: ====-----  Time: 11607.3 (0.0)  ###.................... g) +0 orcbow  #.........###........ Zap: wand of mindburst (6)  #......#### ##..##### Fly  #......#..#  ........#..#e   deep elf pyromancer (wand)  .........#..#  .........#  _Unknown command.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (heavily wounded, chance to affect: 52%)a:Dh!9 a:Dh.MAiming: Mindburst  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (heavily wounded, chance to affect: 52%)  The deep elf pyromancer's mind is blasted!.e#8.3 (15 _a:DhLa:Dha:Dha:DhSa:Dh a:Dhda:Dh"_Unknown command.a:Dh|a:Dh  ........###......... dertzug the Skirmisher #...............###.. Poltergeist of Gozag  Gold: 2124 #...............# #.. Health: 74/74 ======================== #...............# #.. Magic: 19/19 ======================== #........###....# #.. AC: 17Str: 4 #... #...# #....# #.. EV: 14Int: 17 ####... #...###....# .. SH: 0Dex: 20 .......##..........#  XL: 11 Next: 49% Place: Dungeon:11 .....e*@...............  Noise: ====-----a:Dh [33m  Time: 11608.3 (0.0) ###....................  g) +0 orcbow #.........###........  Zap: wand of mindburst (5) #......#### ##..#####  Fly  #......# ..#  ........# ..#  e   deep elf pyromancer (wand) .........# ..#  .........# _Unknown command.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (severely wounded, chance to affect: 52%)a:Dh?  ........###......... dertzug the Skirmisher  a:Dh #...............###.. Poltergeist of Gozag  Gold: 2124  #...............# #.. Health: 74/74 ========================  #...............# #.. Magic: 19/19 ========================  #........###....# #.. AC: 17Str: 4  #... #...# #....# #.. EV: 14Int: 17  ####... #...###....# .. SH: 0Dex: 20  .......##..........#XL: 11 Next: 49% Place: Dungeon:11  .....*.@..a:Dhr B............. Noise: ====-----  Time: 11608.3 (0.0)  ###.................... g) +0 orcbow  #.........###........ Zap: wand of mindburst (5)  #......#### ##..##### Fly  #......#..#  ........#..#e   deep elf pyromancer (wand) a:Dhh  .........#..#  .........#  _Unknown command.Aiming: Mindbursta:Dh1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (severely wounded, chance to affect: 52%)a:Dh{b:Dh7*MAiming: Mindburst  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (severely wounded, chance to affect: 52%)  The deep elf pyromancer resists with significant effort..e9.3 (14 _b:Dh& _Unknown command.c:DhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (8)  d - Zap: wand of flame (33)  e - Zap: wand of light (6)  f - Zap: wand of mindburst (4) (quivered) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (4%)j - Cast: Slow  k - Cast: Ensorcelled Hibernation  l - Cast: Cause Fear (1%) Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchant  o - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ond:Dh ........###......... dertzug the Skirmisher  #...............###.. Poltergeist of Gozag  Gold: 2124  #...............# #.. Health: 74/74 ========================  #...............# #.. Magic: 19/19 ========================  #........###....# #.. AC: 17Str: 4  #... #...# #....# #.. EV: 14Int: 17  ####... #...###....# .. SH: 0Dex: 20  .......##..........#XL: 11 Next: d:Dh49% Place: Dungeon:11  ......e@............... Noise: ====-----  Time: 11609.3 (0.0)  ###.................... g) +0 orcbow  #.........###........ Cast: Jinxbite  #......#### ##..##### Fly  #......#..#  ........#..#e   deep elf pyromancer (wand)  .........#..#  .........#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword, wearing a +0 robe and  carrying a wand of roots (severely wounded, chance to affect: 52%) _The deep elf pyromancer resists with significant effort. _Unknown command.:DhHd:Dhp  ........###......... dertzug the Skirmisherd:Dh  #...............###.. Poltergeist of Gozag  Gold: 2124 #...............# #.. Health: 74/74 ======================== #...............# #.. Magic: 17/19 =====================--- #........###....# #.. AC: 17Str: 4d:DhS  #... #...# #....# #.. EV: 14Int: 17 ####... #...###....# .. SH: 0Dex: 20 .......##..........#  XL: 11 Next: 49% Place: Dungeon:11d:Dh  ......e@...............  Noise: ====-----  Time: 11609.3 (0.0) ###....................  g) +0 orcbow #.........###........  Cast: Jinxbite d:Dh u#......#### ##..#####  Fly  #......# ..#  ........# ..#  e   deep elf pyromancer (wand) .........# ..# d:Dh  .........#carrying a wand of roots (severely wounded, chance to affect: 52%) _The deep elf pyromancer resists with significant effort. _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated:Dh  ........###......... dertzug the Skirmisher  #...............###.. Poltergeist of Gozag  Gold: 2124  #...............# #.. Health: 74/74 ========================  #...............# #.. Magic: 17/19 =====================---  #........###....# #.. AC: 17Str: 4  #... #...# #....# #.. EV: 14Int: 17  ####... #...###....# .. SH: 0Dex: 20  .......##..........#XL: 11 Next: 49% :DhH 3mPlace: Dungeon:11  ......e@............... Noise: ====-----  Time: 11609.3 (0.0)  ###.................... g) +0 orcbow  #.........###........ Cast: Jinxbite  #......#### ##..##### Fly  #......#..#  ........#..#e   deep elf pyromancer (wand)  .........#..#  .........#  _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Casting: Jinxbite :Dhd m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You beckon some vexing sprites to accompany your attacks.feel your willpower being sapped.  The deep elf pyromancer points at you and mumbles some strange words.d:DhQ ===-10.3 (1Will/2 Jinx Fly  _The pyre arrow hits you.d:Dh)d:Dh+d:Dh,-d:Dh -d:Dh6d:Dh; d:Dh;d:Dh<"_Unknown command.d:Dh<=e:Dh  You shoot an arrow. The arrow hits the deep elf pyromancer.e:Dh~{  The deep elf pyromancer is almost dead.1.2 (0.9 _The deep elf pyromancer barely misses you.e:Dhqz  You shoot an arrow.  The arrow hits the deep elf pyromancer but does no damage.e:Dhw:*e:Dh0] ed, drained)  The arrow hits the deep elf pyromancer but does no damage.  The deep elf pyromancer is almost dead.  e:Dhve ~You feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks the deep elf pyromancer with its +0 long  sword.  The deep elf pyromancer is almost dead.21 2.2 (1.0e:DhHw J _The deep elf pyromancer hits you but does no damage.e:Dh  You shoot an arrow. The arrow hits the deep elf pyromancer!$e:Dh e:Dh f 2124 56e:Dh1 P3 _You kill the deep elf pyromancer!e:DhK e:Dh p _Your Ranged Weapons skill increases to level 11!f:DhA  .###.....  #.......###  #.......# #  #........# #  #........###....# # f:DhyI #...##...# #....# # #...##...###....#  .##..........# ......@... #......  #.###.  #......#### ##..#####   #......# ..#  ..# ..#  ..# ..#   .# f:DhU---4 _ _You kill the deep elf pyromancer! _Your Ranged Weapons skill increases to level 11!  You now have 2129 gold pieces (gained 5).  q - a wand of roots (11) (gained 3 charges)  Things that are here:  a +0 long sword; a +0 robe9---5.2 (2Fly f:Dhޫf:Dh(l _The sprites lose interest in your situation.g:Dho@3g:DhKCg:Dh1P8=g:Dh,Qg:Dh^U,g:DhXg:Dh2\,g:Dh_g:DhTcg:Dhad9=g:Dhfg:Dh$jA2129g:Dh]kg:DhKng:DhnL9==g:Dhog:Dh>sg:DhxXg:Dh{,g:Dh_|g:Dh,g:Dh^O0g:Dhg:Dhg:DhY==19g:Dhg:Dhg:Dh ,g:Dhg:Dh5g:Dh-,g:Dhg:Dhsg:Dh,g:Dhݚg:Dh̜g:DhŞ,g:Dhg:DhUg:DhԢg:DhKg:Dhg:Dhig:DhY  ####.........  #.........###....  #......#### ##..##  .#######......# ..#   ..............# ..#   ..............# ..#   ..............#   .......#   ######### 31.2 (16.0)g:DhBP  #......#   #   #......#   #......#  #......#  .......#  .....<.# g:Dhʮg:DhhG82.2 (17g:Dhng:Dh)9 _Found a stone staircase leading up.h:Dh0Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (11)  d - Zap: wand of flame (33)  e - Zap: wand of light (6)  f - Zap: wand of mindburst (4) Spells ([,] to cycle)  g - Cast: Jinxbite  h:Dh\2h - Cast: Sigil of Binding  i - Cast: Inner Flame (4%)  j - Cast: Slow  k - Cast: Ensorcelled Hibernation  l - Cast: Cause Fear (1%) Abilities ([,] to cycle)  m - Abil: Potion Petition  n - Abil: Call Merchant  o - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh:DhU h:Dhib   ####................. dertzug the Skirmisher #.........###..... Poltergeist of Gozag  Gold: 2129 #......#### ##..## Health: 74/74 ======================== h:Dhd  .#######......#..# Magic: 19/19 ========================  ..............#..# AC: 18  Str: 4  ..............#..# EV: 14Int: 17  ..............#SH: 0Dex: 20  ..............#XL: 11 Next: 56% Place: Dungeon:11  ########@.....#Noise: ---------  Time: 11632.2 (0.0) #......#g) +0 orcbow #......#Cast: Jinxbite #......#Will/2 Fly  h:Dhhg #......# #......# .......# .....<.#You now have 2129 gold pieces (gained 5).  q - a wand of roots (11) (gained 3 charges)  Things that are here:  a +0 long sword; a +0 robe _The sprites lose interest in your situation. _Found a stone staircase leading up.h:Dhql h:Dh&p h:Dh3h:Dh+h:DhF<h:DhAi:Dh=i:Dhi:Dh`i:Dh4 i:Dh i:Dh )17 i:Dh i:Dh i:Dhi:Dh9_You feel your existence waver again.i:Dh(i:Dhwi:DhOi:Dhi:DhEi:DhDi:Dhi:Dhii:Dhi:Dh i:Dh&i:Dh^'g..............# ..# i:Dh'_..............# i:Dh(..........i:Dh9) i:Dh)#######i:Dhl* i:Dh+ #i:Dh+ i:DhS, #i:Dh1d#  # # ..................<........D..........#########....# D   acid dragon (asleep) ....# ....# i:Dh1 i:Dhm2 6.2 (4  i:Dh 33An acid dragon comes into view.i:Dh3i:Dh8i:Dhq9Di:Dh:.i:Dh:Di:Dh;i:Dh<i:Dh=i:DhF>$7.2 (5i:Dh>@Fly i:DhBi:Dh-G i:DhGi:Dh|H;_You feel your willpower return.i:DhIi:Dh;H  ..#  .......#  .......#  #......#  #......#  #......#  #......#  #......#  #@.....#  .............#  ...........<.#  ..D..........#  ............##  ########....#  ....#  ....# i:Dh׸  ..#  .......#  .......#  #......#  #......#  #......#  #......#  #......#  #@.....#  .............#  ...........<.#  ..D..........#  ............## ########....#  ....# ....# _An acid dragon is nearby!i:DhzH g  You beckon some vexing sprites to accompany your attacks..D7---==8.2 (1Will/2 Jinx Fly i:Dh^[  i:Dh\ i:Dh^ -_You feel your willpower being sapped.i:Dh) ((((((You shoot an arrow.i:Dh ;*i:Dh W _You feel your willpower being sapped.  You shoot an arrow.  The arrow barely misses the acid dragon.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the acid dragon with its own front  talon.i:Dh w..D... i:Dh ?(very drained)i:Dh [21 =9.1 (0.9i:Dhb i:DhA f _The acid dragon is moderately wounded.j:Dh (((((((You shoot an arrow.j:Dh;*j:Dh  The arrow barely misses the acid dragon.A giggling sprite leaps out and makes the acid dragon trip over its own talons.D...... 40.1 (1.0 _The acid dragon is heavily wounded.j:Dh] ( You shoot an arrow. The arrow hits the acid dragon!j:Dh .catching breath, very dr…)The acid dragon is almost dead. j:Dh*The acid dragon spits acid at you.j:Dh#,.1-6----======1.0 (0.9j:Dh(3 j:Dhh4j:Dh5$_The splash of acid hits you.j:Dh j:Dh (You shoot an arrow.  The arrow hits the acid dragon but does no damage.j:Dh;*j:Dhk j:Dhml  j:Dhm:The acid dragon is almost dead.j:DhnlA giggling sprite leaps out and makes the acid dragon trip over its own talons.j:Dhxj:Dhy4$.j:Dhaz  j:Dh~j:Dh!2129 j:Dh-j:Dh%-j:Dh8j:Dh,!===---j:Dh%2.0 (1.0j:Dhj:Dh j:Dhj:Dh+_You kill the acid dragon!j:Dhj:Dh j:Dh\ j:Dh{ ---j:Dh j:Dh j:Dh  j:Dh j:Dh :_No target in view!j:Dh.2 _j:Dhh:7=Fly  _The sprites lose interest in your situation.j:Dhj:Dhj:Dhl3j:Dh*j:Dhj:Dhj:Dhxj:DhQ"j:DhZ#j:Dh#=j:Dh$0j:Dh*%j:Dh&j:Dh)j:Dh*j:Dh+4j:Dh/,=j:Dh,j:DhZ.j:Dh@j:DhAk:Dh1$2129k:Dh8k:Dh=k:Dhbk:Dhk:DhXk:Dh$19k:Dh,k:Dh!k:Dh"k:Dh"=k:Dh#8k:Dh#k:Dh$k:Dh~'k:Dha(k:Dh(=k:Dhj)k:Dh*k:Dh-k:DhV.k:Dh/k:Dh1k:Dh2k:DhN39k:Dh3==k:DhW4k:Dh5k:Dh8k:Dhx<k:Dh?=k:Dh>k:Dh1Ak:Dh8Dk:Dh[Ek:DhFk:DhMk:DhcQk:DhJRk:DhR)17 k:DhTk:Dh\ k:Dhl]k:Dh^9_You feel your existence waver again.k:Dh^k:Dh_k:Dh^`48k:Dh}O== _You now have 2148 gold pieces (gained 19).k:DhEFly  _You feel your willpower return.#..............#  #......<.# #.......# #.............## #.########....# ##  #  #  # --- #....#  ......... .. ...######## .... 9   gargoyle (dormant) ..... ...9.. 67.0 (25.0)99.k:Dhͣ]---8.0 (26k:Dhu _A gargoyle comes into view. It is wielding a +0 mace.k:Dh,3... k:Dh-.....<.# ......# .....## #....#  #....#  #....#  #....#  #@...#  #....#  .........  ..........  ...########  .... k:Dh .i...9. ......k:Dh... .....<.# ......# .....## #....#  #....#  #....#  #....#  #@...# k:Dh* #....#  .........  ..........  ...######## .... ...9. ......k:Dhk:DhPk:Dhk:Dh_ _A gargoyle is nearby!k:DhC   You beckon some vexing sprites to accompany your attacks.9.7---==9.0 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.k:Dh (((( You shoot an arrow. The arrow hits the gargoyle!k:Dh~ ;*k:Dho F  The gargoyle is moderately damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the gargoyle with its own hand....9.(drained)21 =70 _The gargoyle is heavily damaged.k:Dhfp (((You shoot an arrow.  The arrow hits the gargoyle but does no damage.k:Dh;*l:Dh  The gargoyle is heavily damaged.A giggling sprite leaps out and insults the gargoyle's ancestors...9. very drained)1 _The gargoyle is severely damaged.l:Dhbml(((((((l:Dh%5*l:Dh  You shoot an arrow. The arrow barely misses the gargoyle.A giggling sprite leaps out and smacks the gargoyle with its own hand...9.....9 (0.9 _The gargoyle is severely damaged.l:Dhj (You shoot an arrow.  The arrow hits the gargoyle but does no damage.l:DhD9.l:Dh.C---2.8l:Dhl:Dha _The gargoyle is severely damaged.l:Dhc _The gargoyle is severely damaged.  You shoot an arrow.  The arrow hits the gargoyle but does no damage. _The gargoyle is severely damaged.You shoot an arrow.  The arrow hits the gargoyle but does no damage.l:Dhc l:Dhe '3.7l:DhAh l:Dh l W  You shoot an arrow.  The arrow hits the gargoyle but does no damage. _The gargoyle is severely damaged.  You shoot an arrow.  The arrow hits the gargoyle but does no damage. _The gargoyle is severely damaged.l:DhҎ K(((l:Dh 4*l:Dhn9.. The arrow hits the gargoyle but does no damage. _The gargoyle is severely damaged.  You shoot an arrow. The arrow barely misses the gargoyle.A giggling sprite leaps out and doodles on the gargoyle's face.  The gargoyle is almost destroyed.  The jinxing sprites lose interest in you.3-4.6Fly  _The gargoyle hits you with a +0 mace.m:Dh/  You shoot an arrow. The arrow hits the gargoyle.$m:Dh_m:Dhm:Dh!2148 m:DhSH-625.6 (1.0m:Dhm:Dh m:DhUm:Dh+_You destroy the gargoyle!m:Dhym:DhYuO m:Dh|B_No target in view!m:Dh......<.......#.....#########....#  #. ...............................########........!....4=---6 _Found a viscous grey potion.  You now have 2155 gold pieces (gained 7).55---7.6 (2 _You see here a +0 mace.m:Dh< =8=m:DhG m:DhqJ m:DhJ m:DhVM m:DhQ m:DhkR 9=m:DhT m:DhX ,m:DhZ m:Dhj 9==m:Dhym O0m:Dhq ,m:Dhu m:Dhkv $2155m:Dh9y m:Dh ==Fly  _You feel your willpower return.  #....# #. #....# #. #....# #.########)...#### #................. #................. #.........######## #.........# #...@.....# ##  ##  #.........#  ###########   93.6 (16.0)194.6 (17m:DhD Y _P - a viscous grey potionn:Dhn:Dh"n:Dh%n:Dh8n:Dh,n:Dh[n:Dhn:Dh n:Dh!n:Dh$n:Dh&n:DhD'n:DhL(n:Dh*n:Dh,n:Dhk-n:Dh.n:Dh0n:DhX3n:Dh4n:Dhy5n:Dh7n:Dh:n:Dhz;n:Dh<n:Dh?n:Dh?An:Dh Bn:DhCn:DhEn:DhHn:DhHn:DhJn:DhLn:DhOn:Dh0Wn:DhW)17 n:DhYn:Dh#\ n:Dh\n:Dh]9_You feel your existence waver again.n:Dh^n:DhV`n:Dh"an:Dhan:Dhcn:Dhen:Dhgn:Dhhn:DhEjn:Dhgln:Dhnn:DhWon:Dhpn:Dhsn:Dhxn:DhfyE#.............## n:Dhzg#.########....# n:Dhz}#.# #....# n:Dh}{#.# #....# n:Dh2|#.# #....# n:Dh|#.# #....# n:Dh}j#.########)...###### n:DhA~.#........n:Dh~ .....n:DhY#...........@......<n:DhB&707.6 (13n:Dho#.........########..n:DhɁn#.........# n:Dhzd#.........# n:Dh)5#.........#n:Dhփ#.........#n:Dh#.........#n:Dh.###########n:Dhڅ!n:Dhn:Dhԋn:Dh|$8.6 (14n:Dhn:Dh9 n:Dhn:Dh+_Found a stone staircase leading up.n:Dht#..## #.########....# #.# #....# #.# #....# #.# #....# #.# #....# #.##)...######..#..)#...........<..9.0)#.........##..#.........# .#.........# 10.6 (2n:Dh n:Dhn:Dh_Found a rapier.n:DhD3n:Dh9n:Dhn:Dh8Xn:DhhXn:Dh ...## .########....# .# #....# .# #....# # .# #....# .# .# #....# ..## .########)...######... ...)... ......@.<....>2 ...########... ...# ...... ...# ....... ...# ....... ...# ....... ...# ....... n:Dhi## ####### n:Dhn:Dh:*3.6 (3n:Dhȼn:Dh; _Found a stone staircase leading down.o:Dhio:DhfRead which item? Scrolls  b - a scroll of poison  m - 6 scrolls of teleportationn - 2 scrolls of enchant weapon  o - a scroll of brand weapon  t - 3 scrolls of vulnerability  w - 2 scrolls labelled QUATOU LOPNA  y - 2 scrolls labelled KIXYEZ COFO  A - 2 scrolls labelled FOICOP UTEPH  B - 4 scrolls labelled FYSUDA HIUBB  E - a scroll labelled WIWUALLUXO  F - 2 scrolls labelled KUK CEOCKUo:Dhg|H - 2 scrolls of identify  I - a scroll labelled ILOC XEXAECRIZXAIG  J - a scroll labelled YSMARHOGHU [!] read|quaff|evoke[?] describe selectedp:Dh5.............##dertzug the Skirmisher .########....#Poltergeist of Gozag  Gold: 2155 .##....#Health: 74/74 ======================== .##....##Magic: 19/19 ======================== .##....#.#p:DhAC: 17Str: 4 .##....#..##EV: 14Int: 17 .########)...######.....SH: 0p:DhDex: 20 ....................)...XL: 11 Next: 62% Place: Dungeon:11 ................@.<....>Noise: ---------  Time: 11713.6 (0.0) .........########.......p:Dh:jg) +0 orcbow .........#.......Cast: Jinxbite .........#.......Fly .........#....... .........#....... .........#....... ################# _You feel your willpower return. _P - a viscous grey potion _You feel your existence waver again. _Found a stone staircase leading up. _Found a rapier. _Found a stone staircase leading down.p:Dhp:Dh Identify which item? (\ to view known items) Scrolls (select first with ?)  w - 2 scrolls labelled QUATOU LOPNA p:Dhe y - 2 scrolls labelled KIXYEZ COFO  A - 2 scrolls labelled FOICOP UTEPH  B - 4 scrolls labelled FYSUDA HIUBB  E - a scroll labelled WIWUALLUXO  F - 2 scrolls labelled KUK CEOCKU  I - a scroll labelled ILOC XEXAECRIZXAIG  J - a scroll labelled YSMARHOGHU Potions (select first with !) p:Dh a - 3 blue potions  d - a green potion  e - a fuming inky potion  f - 2 glowing yellow potions  j - 3 lumpy grey potions  l - 3 smoky purple potions  x - 2 white potions  z - 3 purple potions p:Dh C - 2 fizzy inky potions  D - a brown potion  G - 2 cyan potions  P - a viscous grey potion[?] describe selectedp:DhW p:Dh\ .............##dertzug the Skirmisher .########....#p:Dh>^ Poltergeist of Gozag  Gold: 2155 .##....#Health: 74/74 ======================== .##....##Magic: 19/19 ======================== .#p:Dh:_ #....#.#AC: 17Str: 4 .##....#..##p:DhK` fEV: 14Int: 17 .########)...######.....SH: 0Dex: 20 ....................)...p:DhAa XL: 11 Next: 62% Place: Dungeon:11 ................@.<....>Noise: ---------  Time: 11713.6 (0.0) .........########.......p:Dhd jg) +0 orcbow .........#.......Cast: Jinxbite .........#.......Fly .........#....... .........#....... .........#....... ################# _You feel your willpower return. _P - a viscous grey potion _You feel your existence waver again. _Found a stone staircase leading up. _Found a rapier. _Found a stone staircase leading down.p:Dh~ ]  As you read the scroll of identify, it crumbles to dust.p:Dh *4.6 (1p:DhU p:Dh6 1 _w - 2 scrolls of revelationp:Dh Read which item? Scrolls  b - a scroll of poison  m - 6 scrolls of teleportationn - 2 scrolls of enchant weapon  o - a scroll of brand weapon  t - 3 scrolls of vulnerabilityw - 2 scrolls of revelation  y - 2 scrolls labelled KIXYEZ COFO  A - 2 scrolls labelled FOICOP UTEPH  B - 4 scrolls labelled FYSUDA HIUBB  E - a scroll labelled WIWUALLUXO  F - 2 scrolls labelled KUK CEOCKUH - a scroll of identify  I - a scroll labelled ILOC XEXAECRIZXAIG  J - a scroll labelled YSMARHOGHU [!] read|quaff|evoke[?] describe selectedq:Dhq:Dhq:Dh.'.............##dertzug the Skirmisher .########....#Poltergeist of Gozag  Gold: 2155 .##....#Health: 74/74 ======================== .##....##Magic: 19/19 ======================== .##....#.#AC: 17Str: 4 .##....#..##EV: 14Int: 17 .########)...######.....SH: 0Dex: 20 ....................)...XL: 11 Next: 62% Place: Dungeon:11 ................@.<....>Noise: ---------  Time: 11714.6 (0.0) .........########.......g) +0 orcbow .........#.......Cast: Jinxbite .........#.......q:Dh+DFly .........#....... .........#....... .........#....... ################# _You feel your existence waver again. _Found a stone staircase leading up. _Found a rapier. _Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust. _w - 2 scrolls of revelationq:Dh-q:Dh9KIdentify which item? (\ to view known items) Scrolls (select first with ?)  y - 2 scrolls labelled KIXYEZ COFO  A - 2 scrolls labelled FOICOP UTEPH  B - 4 scrolls labelled FYSUDA HIUBB  E - a scroll labelled WIWUALLUXO  F - 2 scrolls labelled KUK CEOCKU  I - a scroll labelled ILOC XEXAECRIZXAIG  J - a scroll labelled YSMARHOGHU Potions (select first with !)  a - 3 blue potions  d - a green potion  e - a fuming inky potion  f - 2 glowing yellow potions  j - 3 lumpy grey potions  l - 3 smoky purple potions  x - 2 white potions  z - 3 purple potions  C - 2 fizzy inky potions  D - a brown potion  G - 2 cyan potions  P - a viscous grey potion[?] describe selectedq:Dh6q:Dh'q:Dh.............##dertzug the Skirmisher .########....#Poltergeist of Gozag  Gold: 2155 .##....#Health: 74/74 ======================== .##....##Magic: 19/19 ======================== .##....#.#AC: 17q:Dh4Str: 4 .##....#..##EV: 14Int: 17 .########)...######.....SH: 0Dex: 20 ....................)...XL: 11 Next: 62% Place: Dungeon:11 ................@.<....>Noise: ---------  Time: 11714.6 (0.0) .........########.......g) +0 orcbow .........#.......Cast: Jinxbite .........#.......Fly .........#....... .........#....... .........#....... ################# _You feel your existence waver again. _Found a stone staircase leading up. _Found a rapier. _Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust. _w - 2 scrolls of revelationq:Dh8]  As you read the scroll of identify, it crumbles to dust.q:Dhj*5.6 (1q:Dhq:DhQ _y - 2 scrolls of immolationq:Dhg 3q:Dh~ q:Dh q:Dh ,q:Dh Bq:Dh q:Dh q:DhG q:Dh ## #....# ...# #....# ...# #....# ...#  #....# ...#  #....# ...###. #)...######..).....@....>..##..# #..# #..o# #..o# #..o   orc wizard (asleep)# #..o   orc (asleep) ###.q:Dh 7.6 (2o.o8.6 (3 _An orc wizard and an orc come into view. _There is a stone staircase leading up here.r:Dhh^  You beckon some vexing sprites to accompany your attacks.r:Dht<o.r:Dhu7---==9.6 (1Will/2 Jinx Fly r:Dh3r:Dhu; _You feel your willpower being sapped.r:DhP  You shoot an arrow. The arrow hits the orc!r:Dhs(((($r:DhïV  You kill the orc!r:Dh.....o....or:DhOk2155 ---=20r:DhDr:DhA, _The orc wizard shouts!r:DhL (((((((You shoot an arrow.r:Dh{+ )  The arrow closely misses the orc wizard.  An orc comes into view. It is wielding a +0 trident and wearing a +2 leatherarmour of fire resistance.....o...oWW   wraitho   orc wizardo   orc (polearm, wandering)1r:Dh0 r:Dh9 Y _A wraith comes into view.r:Dh  (((( o)You shoot an arrow.  The orc shouts!  The arrow hits the orc wizard!r:Dh ;*r:Dhc  The orc wizard is heavily wounded.r:DhPYou feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc wizard trip over its own feet.r:Dh r:Dh!r:Dh..r:DhI..or:Dh2o.r:DhqWr:Dh Wr:Dh%(unaware)r:Dh# r:Dh+(very drained)  r:DhZ>The orc wizard is severely wounded.r:DhLThe wraith is distracted by your dazzling golden aura.r:Dh%r:Dhp&*r:Dh&s:Dh+ o   orc (polearm)  The orc wizard casts a spell.The orc wizard flickers and vanishes!s:DheWU {WWDeactivating autopickup; reactivate with Ctrl-A.21 2.5 (0.9s:DhKg s:Dhh"s:Dhh#((s:Dh(i((s:Dhi((s:DhAj( s:Dhj/_You hear a shout!  s:DhYk>You shoot an arrow. The arrow barely misses the orc.s:Dhks:Dh;*s:Dhy+ *(drained)The arrow barely misses the wraith.A giggling sprite leaps out and makes the wraith trip over its own feet.  The wraith is no longer distracted by gold.s:Dh  The wraith is lightly damaged.  A giggling sprite leaps out and bonks the orc with its +0 trident.s:Dhàs:Dh&m  The orc is moderately wounded.s:Dhs:Dhʫ......o..o..W.o   orc priesto   orc (polearm, very drained)s:Dh@C33.4s:Dhs:Dh ((((((( _An orc priest comes into view. It is wielding a +0 club.s:DhE:*s:Dh5-  You shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.s:Dh0s:Dh1s:Dha2s:DhB....>o.......$..W.s:Dhe'4.3s:Dh,js:DhlG _You kill the orc!s:DhS\(((((((s:Dhj:*s:DhΞo  You shoot an arrow. The arrow closely misses the wraith.s:DhXA giggling sprite leaps out and doodles on the wraith's face.  The wraith is moderately damaged.s:Dhs:Dh o.....W$.. very drained)The jinxing sprites lose interest in you.s:DhY8*s:Dhߨ %  s:Dh %You hear some strange, mumbled words.s:DhZ; 8@s:Dhm< 8=5.2JinxbiteConf Will/2 s:DhC s:Dh Q g _You are confused.s:DhQ s:DhAY s:Dh] K _You are too confused!s:Dh" s:Dhv s:DhҼ s:Dhۿ K _You are too confused!t:Dh4t:DhY5t:Dh;t:Dh8>t:Dh>t:DhLco>W.t:DhQ **A magic dart appears from out of thin air!t:DhH..{t:Dh_5--6.2 (1.0t:DhIt:Dh  # #..# #.................. .# #..# #..)............... .# #..#####.........######[.. .# #................# #... .#######....))..........# #... ..........#####.........# #... ..........# #[(# #... #########.# #.........# #...0 #.# #.@.......# #... #.# #.# #... #.#...# #..# #.#.....# ##### #.#...# ##...# #.#####..... #.#..#...... :Dh# m #.#####.....(.....#..._.. #..............)..#......  _The magic dart hits you but does no damage. =--You fly upwards.t:Dh t:Dhm 4-7.7 (2.5t:Dhv t:Dhcy _Reactivating autopickup. _There is a stone staircase leading down here.u:Dhu:DhÛu:Dhu:Dh_-0.0u:Dhu:DhX _You're confused, stopping explore.u:Dh© 2155 _You start resting.u:Dh ,30.7 (3u:DhH Y9==1.7 (4u:DhӺ u:DhJ % _Magic restored.v:Dh3v:Dhv:Dh.Jinxbitev:Dht(` 0  You start waiting.v:Dh+62.7 (1v:Dh{2v:Dh6W _You feel less confused.v:Dh 3v:Dh v:Dh ;3v:Dhw v:DhE  ..........## #######....# ...#  #....# ...#  #....# ...#  #....# ...#  #....# ...###. #######)...###### ..................)..... 1 ...............>.. .......########..W..o... .......# $.. .......#  .......# $ .......#  W   wraith (very drained) .......#  o   orc priest ######## ######### ==v:Dh<  You fly downwards.  A cyan ugly thing comes into view.v:Dh v:Dh+ v:Dh@ :o.v:Dhzt 4=5.2 (2.5v:Dhz v:Dh0} _The wraith closely misses you. The cyan ugly thing moves out of view. _There is a stone staircase leading up here.v:Dh^  You beckon some vexing sprites to accompany your attacks.v:Dh:o.v:Dhk *You feel your willpower being sapped. The wraith closely misses you.A magic dart appears from out of thin air!  Deactivating autopickup; reactivate with Ctrl-A.v:Dh7G.{v:Dh77---=6.2 (1.0Jinx Fly v:Dhj<v:Dh>A _The magic dart hits you but does no damage.w:DhHS  You shoot an arrow. The arrow hits the wraith.w:Dh| The wraith is moderately damaged.w:Dh *The wraith seems less drained. The wraith hits you but does no damage.  A magic dart appears from out of thin air!w:Dhew:Dhp>o.w:Dhq[3-=7w:Dh,zw:Dh~. _The magic dart hits you.w:Dh S  You shoot an arrow. The arrow hits the wraith.w:Dh'lm  The wraith is heavily damaged.w:Dhmw:Dhw>o..w:Dh]xA28w:Dhƀ7{w:Dh W _The wraith completely misses you.w:DhS}  You shoot an arrow. The arrow hits the wraith!w:Dh;*w:Dht  The wraith is almost destroyed.A giggling sprite leaps out and doodles on the wraith's face. $o   orc priest  You destroy the wraith!The orc priest hits you but does no damage.w:Dh/2155 4=---359.1 (0.9 _Something hits you but does no damage.w:Dhe ;(w:Dh  oYou shoot an arrow. The arrow barely misses the orc priest.Something hits you but does no damage.The orc priest calls down the wrath of Beogh upon you.63----5---40.1 (1.0 _Beogh smites you!w:Dh0 W  You shoot an arrow. The arrow hits the orc priest.w:Dh՛ :*w:Dhs 5 o (very drained)  The orc priest is lightly wounded.  A giggling sprite leaps out and doodles on the orc priest's face.  The orc priest is heavily wounded.w:Dht q6==-41w:Dhy w:Dhu|  w:Dh| _The orc priest barely misses you. Something hits you but does no damage.x:Dhs (You shoot an arrow.x:DhE< oThe arrow closely misses the orc priest.The orc priest hits you but does no damage.x:DhA:*x:DhJ  You hear some strange, mumbled words.x:Dhx:Dhzh @CC   cyclops (missile, wandering)o   orc priest (very drained)  You are confused.x:Dh2.0 (0.9JinxbiteConf Will/2 Jinx Fly x:Dh"x:DhͺZ _A cyclops comes into view.x:Dh9Sx:DhSx:DhvXx:Dh[K _You are too confused!x:Dhcx:Dhdx:Dhmx:DhrK _You are too confused!x:Dh^ 3x:Dhe x:Dhj K _You are too confused!y:DhQy:DhRy:Dh\y:Dhv  The cyclops shouts!  The orc priest seems less drained. Something hits you but does no damage.C.C)4-----3.0 (1.0y:Dhy:DhZ y:DhHy:Dho# #..# #.................. y:Dh.# #..# #..)............... y:Dh.# #..#####.........######[.. y:Dh5.# #................# #... y:Dhp.#######....))..........# #... y:Dh..........#####.........# #... y:Dh8J..........# #[(y:Dh8# #... y:Dh#########.# #.........# #...y:Dh(0y:Dh y:Dht#.# #.@o......# #...y:Dh y:Dh o#.# #.{.y:Dh:# #...y:DhU y:Dh#.#y:DhS...# #..#y:Dh= y:Dh#.#y:Dh0# #####y:Dh: y:Dh#.#y:DhS...# ##...#y:Dh& y:Dh#.#y:Dh####..... o   orc priest #.#..#...... #.#####.....(.....#..._..#..............)..#...... _The orc priest closely misses you.y:Dhx y:Dh/ y:Dh==y:Dh-y:Dh'-You fly upwards.y:Dhy:Dh5--4.5 (2.5y:DhSy:Dh _Reactivating autopickup. _There is a stone staircase leading down here.y:Dh *Deactivating autopickup; reactivate with Ctrl-A.y:Dh% 5  You miss something. $Reactivating autopickup.You feel a bit more experienced.  The jinxing sprites lose interest in you.y:Dh.M 21555==-6.0 (1Fly y:Dh\Y y:Dh\ D _The orc priest hits you but does no damage. x2z:Dhz:Dh4.z:DhԱ6 #..)z:Dh.......z:Dhi#####z:Dh *#####[z:DhH #......z:Dh7#######....))...####.. .........[( ########z:Dha.>o$. #.. #### ##...##### ..#####.....(..._z:Dh z:Dh^ z:Dh+You feel less confused.z:Dhz:Dhz:Dh7z:Dh3=z:Dh7z:DhS 0z:DhJinxbitez:Dhn z:Dhz:DhW _The orc priest barely misses you.z:Dh]g)####...######[..... #.######....)).........#####.. #[( #########.. o$..z:Dhh#######...###.......#.###(_.............).z:Dhfzz:Dh}%8z:Dhmz:DhɎ _The orc priest barely misses you. _There is a stone staircase leading down here.z:Dh9 y (((((((You shoot an arrow.z:Dh o......  The arrow closely misses the orc priest.z:DhY z:Dh.r6=3==9 _The orc priest looks satisfied for a moment.{:Dh:P  You shoot an arrow. The arrow hits the orc priest!${:Dh{:Dhw<G2155 50{:Dh>{:DhKBN _You kill the orc priest!{:Dh# #..# #.# # #..# #..).# # #..#####.######[..# {:Dhy# #......# #...# #....)).# #...######...# #...## #[(.{:Dh(@# #...#.# #.# #.#.# #.>@......# #.#.# #.$.# #.#.# #.{:Dh # #..##.# #.# ##### #.# #.# ##...##.# #.####.....##.# #.{:Dhq#.#.#####.....(.....#..._.#.)..#.{:Dh{:DhK=2---{:Dh1{:Dh{:DhN  You now have 2160 gold pieces (gained 5).{:DhV607---{:Dh#2.0 (2{:DhS {:DhI - _You see here a +0 club.{:DhE O.# #..# #..). .# #..#####..######[.. .# #.......# #... .#######....)).# #... ..........#####...# #....# #[(.# #... #########.# #..# #... #.# #.>)......# # #.# #..# # #.# #..# #..# #.# #.# ###{:DhbF  #.# #.# ##...# #.# #.####..... #.# #.... #.#####.....(.....#..._ #..............)..#... #..####..){:DhNP {:DhP F13.0 (1{:Dh] {:Dh k k  You now have 2168 gold pieces (gained 8).  Things that are here:{:Dhl t88=4.0 (2{:Dhuw {:Dh^y L _a +0 dagger; a +0 robe{:DhWF 3{:DhL {:DhZ w8={:Dh4_ ,{:Dh`e {:Dhm ,{:Dhr {:Dhu {9=={:Dhy {:Dh} ,{:DhT {:Dh 99{:Dhp )=={:Dh܇ {:Dh 4 _Magic restored.{:Dhv f2168700{:Dh$ {:Dh :19{:Dhe {:Dhp {:Dh{ ,{:Dh {:Dh 91{:Dh d===Fly {:Dh¤ {:Dh u _You feel your willpower return.{:Dh 28{:Dh {:Dhծ ,{:Dh {:Dh ,{:Dh {:Dh 92{:Dh 2={:Dh$ {:Dh1 F17 {:Dh {:Dh z _You feel your existence waver again.{:Dh {:Dh {:Dh ;3{:Dh {:Dh ,{:Dh {:Dh ,{:Dh {:Dh, 94{:Dh (={:Dh {:DhE K 70.0) _HP restored.{:Dh {:Dh {:Dh E _Done exploring.|:DhqTM. #..).......##########[ #......#######....))...####.. .........[( ########..)). #.. #####.# #.........# ##...#.........|:Dhϡ5.0 (1.0) _ _There is a stone staircase leading down here.|:Dh|:Dh|:Dh|:Dh|:Dh,6 _|:Dh|:Dh1@ ..........## #######....# ...#  #....# ...#  |:DhB\#....# ...#  #....# ...#  #....# ...###. #######)...###### ..................)..... 1 ................@....>.. .......########..$ .......# $.. .......# WC .......# $ .......#  C   cyclops (missile) .......#  W   wraith (wandering) ######## ######### |:DhE9=|:DhF|:DhCG|:DhBQ VW.V   vampireW   wraithYou fly downwards.  A vampire comes into view.|:Dh{;(((((((|:Dh|:Dh|:Dh!@.....VW$....|:Dh]4=7.5 (2.5|:Dh6|:Dh _The cyclops throws a large rock. The large rock misses you. _There is a stone staircase leading up here.|:DhO ^  You beckon some vexing sprites to accompany your attacks.|:Dhv |:Dh |:Dh V.W.$C.|:Dh 7---=8.5 (1.0Will/2 Jinx Fly |:Dh% |:Dh) ; _You feel your willpower being sapped.|:DhNu ((You shoot an arrow.|:DhH|:Dh8|:Dh$W.V..=9 _The arrow hits the wraith but does no damage.}:Dh}:Dh}:Dh}:Dh7}:Dh۸}:Dh}:DhW.V...C.---80}:Dh = # #..# #.................. .# #..# #..)............... .# #..#####.........######[.. .# #................# #... }:Dh .#######....))..........# #... ..........#####.........# #... ..........# #[(# #... #########.# #.........# #...0 #.# #.@)......# #...}:Dh3 w #.# #.[.# #... #.#...# #..# #.#}:Dh # ##### #.#...# ##...# #.#####.....}:Dh > #.#..#...... #.#####.....(.....#..._..#..............)..#......}:Dh6 D }:Dh C------}:DhO }:Dhy ,2.0 (2.5}:Dh }:Dh { _You fly upwards. _There is a stone staircase leading down here.~:Dh ~:Dh~:Dh~:Dh~:Dh<~:Dh" ~:DhM#_~:DhT'~:Dh-~:Dh/~:Dh/8~:Dh]0=~:Dh1@Fly ~:Dh5~:Dh< ~:Dh=~:Dh>A_The sprites lose interest in your situation.~:Dh]?~:Dh@~:DhWA~:Dh:E~:DhI~:DhI~:DhQM~:DhEQ~:Dh R~:DhnV~:Dh5[~:DhB\~:Dh\=~:Dh]]~:Dh`~:Dhyd~:DhBe~:Dh!h~:Dhn~:Dho~:Dhp9~:Dhp==~:Dh5q~:DhBu~:Dh ~:Dh ~:Dh90.0 (8.0 ~:Dh_Magic restored.~:Dh~:Dh!~:Dh~~:DhF ~:Dh ~:Dh7_Done exploring.~:Dh=E Level 10 of the Dungeon <<<>>>>___∩(Press ? for help)  #.# #..# #.#####............# #...# #..##.#   #.# #..# #..................# #...# #..##.#   #.# #..# #..................# #^..# #..##.#   #.# #..# #..................# #...# #..##.#   #.# #..# #..)...............# #...# #..##.#   #.# #..#####.........######[..# #...#######..##.#   #.# #................# #...# #............#########.# ~:DhF r  #.#######....))..........# #...# #...)..................#   #..........#####.........# #...# #...########...........#   #..........# #[(.......# #...###...##..##########   ##########.# #.........# #.........##..#  #.# #.@)......# #.........##..#  #.# #.[.......# #.........##..#  #.# #.........# #..#####..##..#  #.# #.........# ##### #..##..#  #.# #.........# ##...## #..##..#  #.# #.........####.....## #..##..#  #.# #...........#.......###..##..#  #.#####.....(.....#..._....)...########..#  #..............)..#.......###............# ~:DhI  #...............####..)..## #.#########..#  #.####..........# ##[..## #.##..##########  #.# #..........# ##### #.##...........#~:Dh ########### #################### ################................##########.#######># #<# # #.# #.......... # #.# #.........# #..#  #..# #.# #.........# #..# ## #..# #.# #......... #..# ## #.# #............# #..# #..# #.#####............# ##..# #.##.# #............# ##..# #.##.# #...........# #^#..# #.##.# #..........# #.#..# #.##.# #.).........#~:Dh1[40m #.#..# #.##.# #..#########[..# #...#######..# #.##.# #....... #...# #............#########.##.#######....)).# #...# #...)..................##.............# #...# #...........##..........# #[(.# #...###...# #..####################.# # #.........#  #.@) #.........## #.[ #.........#..#:Dhw :Dh 1.# #..# #.................. dertzug the Skirmisher .# #..# #..)............... Poltergeist of Gozag  Gold: 2168 .# #..#####.........######[.. Health: 74/74 ======================== :Dh .# #................# #... Magic: 19/19 ======================== .#######....))..........# #... AC: 17Str: 4 ..........#####.........# #... EV: 14Int: 17 ..........# #[(.......# #... SH: 0Dex: 20 #########.# #.........# #... XL: 11 Next: 65% Place: Dungeon:10#.# #.@)......# #... Noise: ---------  Time: 11790.0 (0.0)#.# #.[.......# #... g) +0 orcbow#.# #.........# #.:DhE .# Cast: Jinxbite#.# #.........# ##### Will/2 Fly #.# #.........# ##...##.# #.........####..... #.# #...........#...... #.#####.....(.....#..._.. #..............)..#......:DhQ 5  _The arrow hits the wraith but does no damage. _You fly upwards. _There is a stone staircase leading down here. _The sprites lose interest in your situation. _Magic restored. :DhH T_Done exploring.:Dh :Dh :Dh :Dh $ _:Dh :Dh :DhR ,:Dh :DhT  :Dh  :Dh Things that are here:  :Dh4 6a +0 robe; a +0 dagger:Dhs :Dh  :Dh{ _:Dh> :Dh :Dh" :DhO# :Dh% :Dh) :Dhg- :Dh1. :Dh0 :Dhp4 :Dh(9 :Dh9 :Dh= :Dh@ :DhC :DhD :DhTG :DhML :DhO :DhMP :DhR :DhU :DhX :DhWY :Dhw[ :Dh] :Dhd` :Dh/a :Dhb :Dh9e :Dhg :Dhh :DhWj :Dhl :Dho :DhLp :Dhr :Dh"t :Dhov :Dh9w :Dhx :Dhz :DhX :Dh( :Dhu :Dh :Dh :Dh :Dh :Dhy :Dhj :Dh; :Dh @Fly :DhG :Dh  :Dh h_You feel your willpower return.:Dh: :Dh :Dh :Dh :Dhy ,:DhϪ :Dh :Dh :Dhr :Dh :Dh8 :Dhг :Dh̴ :Dh :Dh :Dhd :DhL :Dh :Dhs        :DhW     ############ ###########   #..........# #.......   #.#######..# #.#####. :Dh3 8  #.# #@.# #.# #.811.0 (21.0)   #.# #..# #.# #.   #.# #..# #.# #....   #.# #..# #.# #....   #.# #..# #.# #....   #.# #..# #.# #   #.# #..# #.# #   #.# #..# #.#####..   #.# #..# #....:Dh7 :Dh :Dh :Dh{  :Dh :DhE U_There is a stone staircase leading down here.:Dh :Dh; :Dh :Dh :Dhk M2.0 (1.0) _:Dh':Dh0Q ..............#:DhbJ ########......#:Dh :DhY8#......#:Dh? #......# #......#:Dh$ #......##########... #............ 1#............ #..............##.............##:Dh#.########....# ...# #.# #....# ...##.# #....# ...##.# #....# ...##.# #....# ...###.:Dh#.########)...#####:Dh:DhM%3.5 (2.5:Dh:DhR :Dh :Dh_You fly downwards. :Dh*S_There is a stone staircase leading up here.:Dhf3:Dh:Dhi:Dh?:Dh$ _:Dh B:Dh} :Dh :Dhb:DhcB:DhP:Dh:Dh6:Dh:Dh":Dh.:Dh,:Dh9 :Dh|!:Dhj :Dhκ U ##########........##............<.##..............#:Dh #.............##.########....# ...## #....# ...## #...@# ...#8.5 (5.0# #....# ...## #....# ...###.####)...######...................W......)......................<W.V.>..W   wraith........########..$......:Dh ........# #......C.........# #..:Dh :Dh :Dh ] _A wraith is nearby!:DhR  You beckon some vexing sprites to accompany your attacks.W.7---==9.5 (1Will/2 Jinx Fly  _You feel your willpower being sapped.:DhHP ((You shoot an arrow. The arrow hits the wraith.:Dh*.W.=20.4 (0.9:Dh`:Dh4 _The wraith is lightly damaged.:DhNC(((((:DhO:Dhb:Dh|=W....:Dh'1.3:Dh:DhZn _You shoot an arrow. The arrow closely misses the wraith.:Dh S #########:Dh ,........#<.....................## #######.....W :Dh  #....# ...###########)...######......)................<W.V.>....########..$....C:Dh :Dh" {W.---2.3 (1.0:Dh 4 ########........#<.#.............## ######.W  #....# ...###########)...######.....)...............<W.V.>#######..$....:Dh :Dh (W.:Dh k---=--3:Dh y _The wraith attacks as it pursues you! The wraith hits you but does no damage.:Dh S  You shoot an arrow. The arrow hits the wraith.:DhU  The wraith is lightly damaged.8===4 _The wraith hits you but does no damage.:Dhx ########.......:Dh<.#.#...........@## #######....W #....# ...###########)...######.....)...:Dhr.........<W.V.>:Dh((W.:Dh/---5:Dh:Dh:DhG8  You shoot an arrow.:DhR  The arrow hits the wraith but does no damage.:Dh6===6.2 (0.9:DhZ:DhS _The wraith barely misses you.:Dh<####### ########.......<.#............## #######...W  #....# ...###########)...######....)...W.---7.2 (1.0:Dh:Dh ........####### ########....................W## ###### #....# ...###########)...######..:Dh :Dh (W.:Dh% ]=---8:Dhf :Dh a _There is a stone staircase leading up here.:Dh ^  You beckon more vexing sprites to accompany your attacks.:Dht ]6--==9:Dh :Dh# y _You feel your willpower being sapped. The wraith barely misses you.:Dh }  You shoot an arrow. The arrow hits the wraith!:Dhe;*:DhZW (drained)You shoot an arrow. The arrow hits the wraith!  The wraith is heavily damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the wraith with its own hand.  The wraith is severely damaged.  The wraith hits you. The wraith drains your vigour!1-5----21 =30Slow Will/2 Jinx Fly  _You feel yourself slow down.:Dh>i(((((((:Dhb4*:Dh@ W.... very drained)..  You shoot an arrow. The arrow barely misses the wraith.A giggling sprite leaps out and makes the wraith trip over its own feet.  The wraith is almost destroyed.:DhHB[6==1.7 (1.5:DhH:DhVMW _The wraith completely misses you.:Dhm  You shoot an arrow.  The arrow hits the wraith but does no damage.:Dh3;*:Dh$  The wraith is almost destroyed.A giggling sprite leaps out and makes the wraith trip over its own feet.$:Dh$2168 2-==83.2:Dh&M _You destroy the wraith!:Dhz:Dh{:Dh:DhqH _No target in view!:Dhm 3:Dh :Dh B:Dh (---:Dh b 4.7 _You start resting.:Dh| 3---6.2 (3.0Fly :Dh :Dh l _The sprites lose interest in your situation.:Dh7= _You start resting.7.7 (1.54=9.2 (3.0 _HP restored.:Dhu:Dh 40.7 (1.5 _You start resting.2.2 (3.0:Dh> :Dh[ _You feel yourself speed up.:Dh k8==0=1921688=17  _You feel your existence waver again.:Dh b9==:Dhg :Dhp 4 _Magic restored.:DhB" 3:Dh# :Dh& <76:Dhg( :Dh/ N _You now have 2176 gold pieces (gained 8).:Dh1 3:Dh2 :Dh4 :Dh6 P==:Dh7 :Dh9 :Dh4< ,:Dh\= :Dh? :DhA ,:DhC :DhD :DhG ^Fly :Dh/I :DhzK n _You feel your willpower return.:Dh#N 3:Dh!O :DhRQ :DhmW #<#..............##.............###.########....# ...##.# #....# ...##.# #....# ...#.# #....# ...## #....# ...###.########)..@######.......:DhPX ...V....)..........<..V.>..........########..$..............# #......C..........# #.........V   vampire (wandering)........# #......$..........# #................# #..:Dh[ 057.2 (15.0):Dh_ oV.:Dhh` +8.2 (16:Dh_d :Dhf :Dh# .......<...................## #######.......  #...@# ...###########)...######..V.....)............<..V.>.########..$......C.......$V.V   vampire9.0):Dh########...............<....................## ######  #....# ...###########)...######....V......)............<..V.>########..$.....C..$:Dh :Dh *:Dh :Dh   The vampire casts a spell.The vampire flickers and vanishes!:Dh}{===60 :Dh_Deactivating autopickup; reactivate with Ctrl-A.:Dh>>>___∩(Press ? for help)  ############ #################### ##### ##############   #..........# #..................# #...# #............#   #.#######..# #.#####............# #...# #..#########.#   #.# #@.# #.# #............# #..<# #..##.#   #.# #..# #.# #............# #...# #..##.#   #.# #..# #.# #............# #...# #..##.#   #.# #..# #.# #............# #...# #..:Dh~##.#   #.# #..# #.# #............# #...# #..##.#   #.# #..# #.# #............# #...# #..##.#   #.# #..# #.# #............# #...# #..##.#   #.# #..# #.#####............# #...# #..##.#   #.# #..# #..................# #...# #..##.#   #.# #..# #..................# #^..# #..##.#   #.# #..# #..................# #...# #..##.#   #.# #..# #..)...............# #...# #..##.#   #.#[39:Dh׼;49m #..#####.........######[..# #...#######..##.#   #.# #................# #...# #............#########.#   #.#######....)[..........# #...# #...)..................#   #..........#####.........# #...# #...########...........#   #..........# #[(.......# #...###...##..##########   ##########.# #.........# #.........##..#  #.# #.>)......# #.........##..#  #.# #.[.......# #.........##..#:Dh @>  #.# #.........# #..#####..##..#  #.# #.........# ##### #..##..#:Dh`} .........#####.........# ########..................[(.......# #...###... #..##################........# #...... #..# #>)......# #......:DhU  #..# #[.......# #...... #..# #........# #..##### #..# #........# ##### # #..# #........# ##...## # #..# #........##### # #..# ##.### #..# #.####(.....#..._....)...########..# #......)..#.###............# #.........####..)..## #.#########..# #.####. ##[..## #.# #..######### #.# ###### #.# #.......... #.# # #.# #.#:Dhǂ 5[37m # #.# #. #.# #.# #..######## #.# #... #.#####.#  #. #.# #. #.....).# #.##.... #...>...# #.##...####### #.###########.# #.......).......#########.#.##..........####..#####...........................#.#:Dh+Y:Dh4v  dertzug the Skirmisher  Poltergeist of Gozag  Gold: 2176  Health: 74/74 ========================  Magic: 19/19 ========================  AC: 17Str: 4   ############ ########### EV: 14Int: 17   #..........# #.......... SH: 0Dex: 20   #.#######..# #.#####.... XL: 11 Next: 68% Place: Dungeon:10 :Dh*y  #.# #@.# #.# #.... Noise: ---------  Time: 11868.7 (0.0)   #.# #..# #.# #.... g) +0 orcbow   #.# #..# #.# #.... Cast: Jinxbite   #.# #..# #.# #.... Fly   #.# #..# #.# #....   #.# #..# #.# #....    #.# #..# #.# #....    #.# #..# #:DhHz.#####....    #.# #..# #.......... The vampire flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _There is a stone staircase leading up here.  You fly upwards. _Reactivating autopickup. _There is a stone staircase leading down here.:DhX:Dh@:DhW: _:Dh1:Dh,:Dh:Dh:Dh,:Dh:DhӠ:Dh֡,:Dhp:Dh§:Dh ,:Dh:Dh:Dhį,:DhF:Dh6:DhE,:Dhǹ:Dh:Dh#,:Dh:Dh:Dh4,:Dh:Dh:Dh~,:Dh#:Dh:Dh,:Dh:Dh:Dh,:DhT:DhQ:Dh,:DhV:DhE:Dh,:DhW:Dh :Dh,:Dh:Dh  Things that are here:  a +0 short sword; a +0 leather armour:Dh):Dh _:Dh :Dh*  Things that are here:  a +0 robe of fire resistance; a +0 dagger:Dh0 :Dh1_:Dh4:Dh{BX:DhG:DhJ,:DhM:Dh V  Things that are here:  4 poisoned darts; a +0 chain mail; a +0 dire flail:DhY5 _:Dh:^:Dhd:Dhh,:Dhdk:Dhr:Dhv,:Dhy:Dh~:Dh,:Dhc:Dh|:DhF,:Dh:Dhۓ:DhŖ,:Dh5:Dh:Dh,:Dh:Dh:Dh,:Dh:Dh:Dh+,:Dh:Dh_:Dh,:DhJ:Dh<  You see here a +0 club.:Dh:Dh _:DhX:Dhb:Dh],:Dha:Dh:Dh,:Dh:Dh:Dh<,:Dh:Dh:DhV,:Dh%:Dh:Dh,,:Dh:Dh :Dh>,:Dh8:Dh:Dh,:DhG:DhA:Dh,:Dh:Dh :Dh8 :Dh :Dhs :Dh( :Dh :Dh :Dh :Dh :Dh :Dh :DhR :Dh :Dh> :Dh :Dhz :Dh :DhV :Dh :DhP :DhY :Dh  ,:Dho :Dhb :DhH" ,:DhQ# :DhF* |  Items here: ( )))).:Dh=, :Dh,  _:Dh- :Dh/ :Dh1 ,:DhH3 :Dh5 :Dh7 ,:Dhd9 :Dh; :Dh > :Dh> :Dh? :DhiH  .....)..#.......###............# ......####..)..## #.#########..# ......# ##[..## #.##..## ......# ##### #.##.... ......# #.# #.##.... ......# #.# #.# #.. :DhaJ B......# #.#####.# #..# ......# #.....(.# #..# ......# #...@...# # 917.7 (49.0) ......#######.......# # ............).......#########..# ###............................#  #..########..................#  #..# #...............)..#  #..# #........#######...#  #..# #........# #.).##  #..# #........# #)):DhP :DhS c _There is a stone staircase leading down here.:DhE :Dh :Dh :Dh c8.7 (1.0) _:Dh   #.........#   #................#   #................#  ##................#  .............#  )......>..........#  .[...........#  )..)..............#  1 ##...######.....@.#  :Dh  #...# #...#####   #...# #...#  ...# #...#####  .....# #.))....#  ###### #########        :Dh :Dhq -20.2 (2.5:Dh w :DhJz { _You fly downwards. _There is a stone staircase leading up here.:Dh  #.#  #.#  #.# #:Dh .# .# .)......>.# )......[.# .)..).# #...######....@<.#  #...# #...#####  #...# #...# #...# #...##### :Dh. .# #.))....# # #    :Dh :Dh 31.2 (1.0 _:DhY :Dh! :Dh£  #.#  #.#  #.# #:Dh˧P.# .# .)......>.# .)......[.# .)..).# #...######...@.<.# # #...# #...##### # #...# #...# #...# #...##### .# #.))....# # #########    :Dh:DhM%2:Dh:Dh:Dh #.#  #.#  #.# #.# .# .)......>.# .)......[.# .)..).# :Dh.####...######..@..<.# .# #...# #...##### .# #...# #...# .####...# #...##### .# #.))....# # #########    :Dh:Dh%3:Dh^:DhJ:DhĠ. #.#  #.#  #.# #.# .# .)......>.# .)......[.# .)..).# :DhS.####...######.@...<.# .# #...# #...##### .# #...# #...# .####...# #...##### .# #.))....# # #########    :Dh:Dh%4:Dh:DhA:Dh#####  #.#  #.#  #.# #######.# ..:Dh.# ..)......>.# )......[.# ...)..).......@......# .####...######.....<.# .# #...# #...##### .# #...# #...# ####...# #...##### ..........# #.))....# ########### #########   :Dh ":Dh#%5:Dh+:Dh.>:Dh ........ # #####. # #.# # #.#  #.# ########.# ...# ..)......>.# )......[.# ...)..[..............# .####...######.....<.# .# #...# #...##### .# #...# #...# ####...# #...##### ...........# #.))....# ############ #########  [4:Dh =0m6:Dh :Dh :DhŠ ###. ........ .# #####. .# #.# .# #.# )# #.# ########.# ...# ..)......>.# )......[.# :Dh ...)..[..............# .####...######.....<.# .# #...# #...##### .# #...# #...# ####...# #...##### ............# #.))....# :Dh- {############# ######### :Dh{ %7:Dh :Dh :Dh.###. . .# #####. .# #.# .# #.# )# #.# .#.# .# .)......>.# .)......[.# .)..[.# .####...######.....<.# .# #...# #...##### .# #...# #...# .####...# #...##### .# #.))....# # # :Dh]:Dh"8:DhV:Dhp:Dh.###. .. .# #####. .# #.# )..# #.# .))# #.# .#.# .# .).......# .)......[.# .[..[.# .####...######.....<.# .# #...# #...##### .# #...# #...# .####...# #...##### ....# #.))....# # # :Dhڝ:Dh9:Dhj:DhϬ :Dh:Dh,U_There is a stone staircase leading down here.:Dh $.###:Dh>U. .. .# #####. .# #.# ))..# #.# .))# #.# .#.# .# .)>.# .[......[.# .[..[.# .####...######.....<.# .# #...# #...#####:Dh*!G.# #...# #...#.####...# #...#####.....# #.))....## #:Dh$:Dh(:Dh(30 :DhM)_:Dh:0:Dh23:Dh 1###.  .  # #####.  # #.#  )..# #.#  .))# #.#  #.#  #  )..#  [......[.#  [..[.#  ####...######.....<.#  :Dh$ # #...# #...#####  # #...# #...#   ####...# #...#####   ....# #.))....#    #   :Dh :Dh %1:DhU :Dh\ c _There is a stone staircase leading down here.:DhA(:Dh"):Dhu0:Dh8:Dh>,2 _:Dh@:Dh= #.... .<..   #....######....  ..  ..  .. :Dh ..   2 #  #......  #........#####+  #........# #........# #.....W..#  W   shadowghast (dormant) #........# #........# :Dh7:Dh`WW:Dh*9 (1.7:DhX:Dh1M_There is a stone staircase leading up here. _There is a stone staircase leading down here.  Found an escape hatch in the ceiling. _up:Dh>b^  You beckon some vexing sprites to accompany your attacks.:DhhAW.:Dh j7---==30Will/2 Jinx Fly :Dho:Dhr; _You feel your willpower being sapped.:Dhp+ ((( You shoot an arrow. The arrow hits the shadowghast!:Dh,5...:Dh4=4.8 (0.9:DhH:DhTf _The shadowghast is moderately damaged.:Dhօ (((You shoot an arrow. The arrow hits the shadowghast!:DhY;*:Dh  The shadowghast is heavily damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the shadowghast trip over its own feet.:Dh..W. (drained):DhN21 5.7:Dh:Dhd _The shadowghast is severely damaged.:Dh7h (((((((You shoot an arrow.:Dh";*:Dh  The arrow barely misses the shadowghast.A giggling sprite leaps out and doodles on the shadowghast's face..W... very drained)..6.6 ( _The shadowghast is almost destroyed.You shoot an arrow.  The arrow hits the shadowghast but does no damage.:Dh+;*:DhD  The shadowghast is almost destroyed.A giggling sprite leaps out and smacks the shadowghast with its own hand.:DhB.:Dh$:Dh!:Dhf2176 ---707.5 _You destroy the shadowghast! _No target in view!:Dh _No target in view!:DhP _No target in view!:Dh 3:DhO :Dho H _No target in view!:Dh :Dh :Dh^ :Dhd :Dh $ _:Dh& 8=Fly :Dh e _The sprites lose interest in your situation.:Dhw 3:Dhl :Dh :Dh9 :Dh :Dh :Dh :Dh :Dh :Dh} 9=:DhZ :Dh :Dh? :Dh :Dhk :Dh h9==0:Dh :Dh 4 _Magic restored.:Dh :Dh7 :19:Dh :Dh (---:Dh #....######............................#<:Dhŷ #.#####+46.5 (9.0# ..# .+..§:Dhe : _:Dh An item emerges from the Abyss! Perhaps it is an incitement to worship... oreven an insult?Found Lugonu's Incunable of the Graveyard.:Dh J---7.5 (10.0):Dh :Dh G _Found a corrupted altar of Lugonu.:Dh H848.5 (11:Dh :Dh ? _You now have 2184 gold pieces (gained 8).:DhT :Dh` :Dh :Dh :Dh 2184==:Dh :Dh ,:Dh :Dh :Dhm O8:DhN :Dh :Dh@ F17 :Dh :Dh_ s _You feel your existence waver again.:Dhv 3:Dh :Dh :Dh :Dh :Dhp :Dh` :Dh ,:Dh :Dh :Dh ,:Dhq :Dh F _You reach down and open the door.:Dht ^Fly :Dht :Dhr _You feel your willpower return.There is an open door here.:Dh:Dh _:Dh:Dh; :Dh.^ ..................... ..................... ..................... ......<.............. ..................... ........#####'######## ........#............# ........#............##+ ........#....... ........#....... ........#.....######.:.. ........+.....# ... ._......#.....# ..#.....#....  You pick up a book of Frost and begin reading...60.5 (121.5 (13 _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.:Dh :Dh :Dh :Dh :Dh :Dh: :Dh6 X:Dh :Dh :Dh ,:Dh :Dh: :DhX :Dh :Dh   <....... ....... #####'######## #............# #............##+## #................# #................# #.....######.@...# +.....# +.....# #.....# #....## :Dh  #..... #....#  #.... #....# .....# .....#.....!.  You pick up a book of Dreams and begin reading...:Dh 16.5 (5.0):DhV *7.5 (6:Dh, :Dh Y _You add the spells Fugue of the Fallen and Anguish to your library.:DhI :Dhچ  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 13% 1b - FreezeIce13%1  c - Kinetic GrapnelForgecraft13%1  d - Poisonous VapoursAlchemy/Air13%:Dh 1  e - Summon Small MammalSummoning13%1  f - AnguishHexes/Necromancy16% 4  g - Dimensional BullseyeHexes/Translocation16% 4  h - Frozen RampartsIce36% 3  i - Fugue of the FallenNecromancy36% 3  j - HailstormConjuration/Ice36% 3  k - Olgreb's Toxic RadianceAlchemy78% 4  l - Nazja's Percussive Tempering Forgecraft98% 5  m - Ozocubu's Refrigeration Ice100% 7  n - DiscordHexes100% 8 6 spell levels left :Dh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:Dh[?25h[?0c[?25l[?1c:Dh?Search for what? (regex):Dho &h:Dh &e:Dh &x:Dh Spells (Memorise)TypeFailure Levelnguish Hexes/Necromancy16% 4Dimensional BullseyeHexes/Translocation16% 4  c - DiscordHexes100% 8 Matches: hex[Esc] clear:Dh :DhQ :Dh ................dertzug the Skirmisher .<..............Poltergeist of Gozag  Gold: 2184 ................Health: 74/74 ======================== ...#####'########Magic: 19/19 ======================== ...#............#AC: 17Str: 4 :Dh w...#............##+##EV: 14Int: 17 ...#................#SH: 0Dex: 20 ...#................#XL: 11 Next: 70% Place: Dungeon:12 ...#.....######.@...#Noise: ---------  Time: 11967.5 (0.0) ...+.....# +.....#g) +0 orcbow ...#.....# #....##Cast: Jinxbite#..... #....#Fly #....#....#.....#.....#.....!. _You feel your willpower return. _There is an open door here.  You pick up a book of Frost and begin reading... _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.  You pick up a book of Dreams and begin reading... _You add the spells Fugue of the Fallen and Anguish to your library.:Dh :Dh Memorise Anguish, consuming 4 spell levels and leaving 2? Y - Yes  N - No:Dh":Dh4X................dertzug the Skirmisher .<..............Poltergeist of Gozag  Gold: 2184 ................Health: 74/74 ======================== ...#####'########Magic: 19/19 ======================== ...#............#AC: 17Str: 4 ...#............##+##EV: 14Int: 17 ...#................#SH: 0Dex: 20 ...#................#XL: 11 Next: 70% Place: Dungeon:12 :Dh75...#.....######.@...#Noise: ---------  Time: 11967.5 (0.0) ...+.....# +.....#g) +0 orcbow ...#.....# #....##Cast: Jinxbite#..... #....#Fly #....#....#.....#.....#.....!. _You feel your willpower return. _There is an open door here.  You pick up a book of Frost and begin reading... _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.  You pick up a book of Dreams and begin reading... _You add the spells Fugue of the Fallen and Anguish to your library.8.5 (1:DhK;:DhAo _This spell is dangerous to cast!:Dh@9.5 (2:DhA70.5 (3:Dh' :DhS:Dh*1.5 (4:Dh:Dhu:Dh *2.5 (5:Dh:Dho _You start memorising the spell. You continue memorising. x4:Dh$:DhJ :Dh"c _You finish memorising. Spell assigned to 'g'.:DhV Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 13% 1b - FreezeIce13%1  c - Kinetic GrapnelForgecraft13%1  d - Poisonous VapoursAlchemy/Air13%1  e - Summon Small MammalSummoning13%1  f - Dimensional Bullseye Hexes/Translocation 16% 4  g - Frozen RampartsIce36% 3  h - Fugue of the Fallen Necromancy36% 3  i - HailstormConjuration/Ice 36% 3  j - Olgreb's Toxic Radiance Alchemy78% 4  k - Nazja's Percussive Tempering Forgecraft98% 5  l - Ozocubu's Refrigeration Ice100% 7  m - DiscordHexes100% 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:Dh7 U[?25h[?0c[?25l[?1cSearch for what? (regex):DhQhexSpells (Memorise)TypeFailure Level  a - Dimensional Bullseye Hexes/Translocation 16% 4  b - DiscordHexes100% 8 Matches: hex[Esc] clear:DhM  a - ApportationTranslocation 13% 1  b - FreezeIce13% 1  c - Kinetic GrapnelForgecraft13%1  d - Poisonous VapoursAlchemy/Air13%1  e - Summon Small MammalSummoning13%1  f - Dimensional Bullseye Hexes/Translocation 16% 4  g - Frozen RampartsIce36% 3  h - Fugue of the Fallen Necromancy36% 3  i - HailstormConjuration/Ice 36% 3  j - Olgreb's Toxic Radiance Alchemy78% 4  k - Nazja's Percussive Tempering Forgecraft98% 5  l - Ozocubu's Refrigeration Ice100% 7  m - DiscordHexes100% 8 [Esc] exit:Dh................dertzug the Skirmisher .<..............Poltergeist of Gozag  Gold: 2184 ................Health: 74/74 ======================== ...#####'########Magic: 19/19 ======================== ...#............#AC: 17Str: 4 ...#............##+##EV: 14Int: 17 ...#................#SH: 0Dex: 20 ...#................#XL: 11 Next: 70% Place: Dungeon:12 ...#.....######.@...#Noise: ---------  Time: 11972.5 (0.0) ...+.....# +.....#g) +0 orcbow ...#.....# #....##Cast: Jinxbite#..... #....#Fly [0:Dh;10m#....#....#.....#.....#.....!. _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.  You pick up a book of Dreams and begin reading... _You add the spells Fugue of the Fallen and Anguish to your library. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'g'.  Okay, then. _:DhI:Dh?"f _:Dh8 #####'######## #.....# #.....##+###................##................##.....######.....# +.....# +.....# #.....# #....##  #..... #...@#  #.... #....#  ........#  ........#  .......!......... B   boulder beetle (asleep)..............B.:DhB 4.5 (2Brolling)BA boulder beetle comes into view.5.5 (3:DhF&B:DhIN _The boulder beetle curls into a ball and begins rolling!:Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Dh-:Dh; B Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire3%3  d - SlowHexes1%1  e - Ensorcelled HibernationHexes/Ice2%2  f - Cause FearHexes1%4  g - AnguishHexes/Necromancy16%4 Select a spell to cast[!]/[I] toggle spell headers:Dh :Dh.#####'########dertzug the Skirmisher .#............#Poltergeist of Gozag  Gold: 2184 .#............##+##Health: 74/74 ======================== .#................#Magic: 19/19 ======================== .#................#AC: 17Str: 4 .#.....######.....#EV: 14Int: 17 :Dh.+.....# +.....#SH: 0Dex: 20 .#.....# #....##XL: 11 Next: 70% Place: Dungeon:12  #..... #...@#Noise: ---------  Time: 11975.5 (0.0)  #....#....#g) +0 orcbow........#Cast: Jinxbite........#Fly .......!..........B   boulder beetle (rolling)..............B.... _You finish memorising. Spell assigned to 'g'. _Okay, then.A boulder beetle comes into view. _The boulder beetle curls into a ball and begins rolling!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:DhI.#####'########dertzug the Skirmisher .#............#Poltergeist of Gozag  Gold: 2184 .#............##+##Health: 74/74 ======================== .#................#Magic: 19/19 ======================== .#................#AC: 17Str: 4 :Dh.#.....######.....#EV: 14Int: 17 .+.....# +.....#SH: 0Dex: 20 .#.....# #....##XL: 11 Next: 70% Place: Dungeon:12  #..... #...@#Noise: ---------  Time: 11975.5 (0.0)  #....#....#g) +0 orcbow........#Cast: Jinxbite........#Fly .......!..........B   boulder beetle (rolling)..............B.... _You finish memorising. Spell assigned to 'g'. _Okay, then.A boulder beetle comes into view. _The boulder beetle curls into a ball and begins rolling!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Dh.P  Okay, then.:Dh:DhY&B:Dh{. _:Dhqa  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Dh .#####'########dertzug the Skirmisher .#............#Poltergeist of Gozag  Gold: 2184 .#............##+##Health: 74/74 ======================== .#................#Magic: 15/19 ==================------ .#................#AC: 17Str: 4 .#.....######.....#EV: 14Int: 17 .+.....# +.....#SH: 0Dex: 20 .#.....# #....##XL: 11 Next: 70% Place: Dungeon:12  :Dh #..... #...@#Noise: ---------  Time: 11975.5 (0.0)  #....#....#g) +0 orcbow........#Cast: Jinxbite........#Fly .......!..........B   boulder beetle (rolling)..............B....  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activate:Dh=.#####'########dertzug the Skirmisher .#............#Poltergeist of Gozag  Gold: 2184 .#............##+##Health: 74/74 ======================== .#................#Magic: 15/19 ==================------ .#................#AC: 17Str: 4 .#.....######.....#EV: 14Int: 17 .+.....# +.....#SH: 0Dex: 20 .#.....# #....##XL: 11 Next: 70% Place: Dungeon:12  #..... #...@#Noise: ---------  Time: 11975.5 (0.0)  #....#....#g) +0 orcbow........#Cast: Jinxbite........#Fly ...:Dh@....!..........B   boulder beetle (rolling)..............B....  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activate:DhALB°°===6.5 (1:DhNBB:DhSW _Okay, then.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activate _The boulder beetle resists with almost no effort.:Dh.{CB:DhRBB:Dh]F _Unknown command.:Dh F  Casting: Anguish (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Dh .#####'########dertzug the Skirmisher .#............#Poltergeist of Gozag  Gold: 2184 .#............##+##Health: 74/74 ======================== .#................#Magic: 11/19 =============----------- .#................#AC: 17Str: 4 .#.....######.....#EV: 14Int: 17 .+.....# +.....#SH: 0Dex: 20 .#.....# #....##XL: 11 Next: 70% Place: Dungeon:12  #..... #...@#Noise: ===------  Time: 11976.5 (0.0)  :DhD]#....#....#g) +0 orcbow........#Cast: Jinxbite........#Fly .......!......B...B   boulder beetle (rolling).....°........°.... _The boulder beetle resists with almost no effort. _Unknown command.Casting: Anguish (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activate:Dh.#####'########dertzug the Skirmisher .#............#Poltergeist of Gozag  Gold: 2184 .#............##+##Health: 74/74 ======================== .#................#Magic: 11/19 =============----------- .#................#AC: 17Str: 4 .#.....######.....#EV: 14Int: 17 .+.....# +.....#SH: 0Dex: 20 .#.....# #....##XL: 11 Next: 70% Place: Dungeon:12  #..... #...@#Noise: ===------  Time: 11976.5 (0.0)  #....#....#g) +0 orcbow........#Cast: Jinxbite........#Fly :Dh.......!......B...B   boulder beetle (rolling).....°........°.... _The boulder beetle resists with almost no effort. _Unknown command.Casting: Anguish (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activateB°°..7.5 (1B _Unknown command.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activate _The boulder beetle easily resists.:Dh8:Dh W°°BBB _Unknown command.:Dh|F  Casting: Anguish (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Dh0/.#####'########dertzug the Skirmisher .#............#Poltergeist of Gozag  Gold: 2184 :Dh>.#............##+##Health: 74/74 ======================== .#................#Magic: 7/19========---------------- .#................#AC: 17Str: 4 .#.....######.....#EV: 14Int: 17 .+.....# +.....#SH: 0:DhDex: 20 .#.....# #....##XL: 11 Next: 70% Place: Dungeon:12  #..... #...@#Noise: ===------  Time: 11977.5 (0.0)  #....#....#g) +0 orcbow........#:DhLCast: Jinxbite......B.#Fly .....°.!......°...B   boulder beetle (rolling)................... _The boulder beetle easily resists. _Unknown command.:DhNCasting: Anguish (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activate:Dh :DhG .#####'########dertzug the Skirmisher .#............#Poltergeist of Gozag  Gold: 2184 .#............##+##Health: 74/74 ======================== .#................#Magic: 11/19 =============----------- .#................#AC: 17Str: 4 .#.....######.....#:Dh EV: 14Int: 17 .+.....# +.....#SH: 0Dex: 20 .#.....# #....##XL: 11 Next: 70% Place: Dungeon:12  #..... #...@#Noise: ===------  Time: 11977.5 (0.0)  #....#....#g) +0 orcbow........#Cast: Jinxbite......B.#Fly .....°.!......°...B   boulder beetle (rolling)................... _Unknown command.Casting: Anguish (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activat:Dh )eOkay, then.:Dh CB:Dh7 :Dh &B:Dh . _:Dhs Casting: Anguish (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Anguish (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.  You beckon some vexing sprites to accompany your attacks.:Dh:DhLB°°..B:Dh?9/19 ===---8.5 (1Will/2 Jinx Fly :DhB°B:Dh; _You feel your willpower being sapped.:Dh9Q B°°BYou shoot an arrow.:Dh h*°°:Dh B..BdrainedThe arrow hits the boulder beetle but does no damage.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is lightly wounded.  The boulder beetle barely misses you.:Dh T21 =9:Dh :Dh! C _The boulder beetle stops rolling and uncurls.:Dho (((((((You shoot an arrow.:Dh B..!...  The arrow completely misses the boulder beetle.80:Dhr _The boulder beetle closely misses you.:Dhu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh'I  The boulder beetle is lightly wounded.1:Dh8O :DhP:Dh,R;_The boulder beetle completely misses you.:DhS:Dh Cu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh;*:Dh4:DhշB :Dh^ A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.boulder beetle is lightly wounded.10/19:Dh%G=-2:Dh\ _The boulder beetle closely misses you.:Dh)u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh(;*:DhBvery drained)You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is lightly wounded.:Dh,3.4 (0.9:Dh:DhF _The boulder beetle bites you but does no damage.:Dhc _ ((((:Dh ?(((You shoot an arrow.:Dh$ ;*:Dh 6M:Dh! B..!...  You shoot an arrow.  The arrow barely misses the boulder beetle.The jinxing sprites lose interest in you.:Dh 4.4 (1.0Fly :Dhb :Dhw F _The boulder beetle bites you but does no damage.:Dh  You shoot an arrow. The arrow hits the boulder beetle.:DhSZ x  The boulder beetle is moderately wounded.:Dh[ %5:Dh?d :Dhg F _The boulder beetle bites you but does no damage.:Dh<u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh6x  The boulder beetle is moderately wounded.:Dhh8G=6.3 (0.9:Dh)?:DhB\ _The boulder beetle closely misses you.:Dhu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dhx  The boulder beetle is moderately wounded.:Dh,7.3 (1.0:DhN:Dh/[ _The boulder beetle barely misses you.:Dh,u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh x  The boulder beetle is moderately wounded.:Dh}\1=8.2 (0.9:Dh:DhF _The boulder beetle bites you but does no damage.:Dh [  You shoot an arrow. The arrow hits the boulder beetle.:Dh?~ x  The boulder beetle is moderately wounded.:Dh@ '9.1:Dh :Dh [ _The boulder beetle barely misses you.:Dh[  You shoot an arrow. The arrow hits the boulder beetle!:Dh=x  The boulder beetle is moderately wounded.:Dh>-90.1 (1.0:Dh:Dhm\ _The boulder beetle closely misses you.:Dhخu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:DhE  The boulder beetle is moderately wounded.1:Dh(Nj _The boulder beetle misses you.:Dh ~^  You beckon some vexing sprites to accompany your attacks.:DhC9/19 ---2Jinx Fly :Dh5:Dh _You feel your willpower being sapped. The boulder beetle closely misses you.:Dhu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh{;*:DhN8B  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is moderately wounded.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is heavily wounded.=3.0 (0.9 _The boulder beetle closely misses you.:Dh (((((((You shoot an arrow.:Dhn[ ;*:DhY8 | B..!...  The arrow barely misses the boulder beetle.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is heavily wounded.:Dh9 %9:Dh> :DhA F _The boulder beetle bites you but does no damage.:Dh %  :Dh 6You shoot an arrow. The arrow hits the boulder beetle.:Dhp ;*:DhS B  The boulder beetle is heavily wounded.A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.:DhU\10/19=-4.8:Dh3\:Dh_f _The boulder beetle is heavily wounded.:Dhu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:DhQC;*:Dh0*OYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.smacks the boulder beetle with its own antenna.The boulder beetle is severely wounded.  The jinxing sprites lose interest in you.B○ 5.8 (1.0Fly :DhZ+/ _The boulder beetle leaps!:Dh{ (You shoot an arrow. The arrow hits the boulder beetle!:Dho..B°06.7 (0.9° _The boulder beetle is severely wounded.:Dhi °You shoot an arrow. The arrow hits the boulder beetle.:Dhv6v  The boulder beetle is severely wounded.:Dhs<aB..○°:Dho=,7.7 (1.0:DhSGh○ _The boulder beetle leaps!:Dh ((○°You shoot an arrow. The arrow hits the boulder beetle.:Dh4 :DhM .B.°.=8 _The boulder beetle is severely wounded.:Dhj (°You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh_ :Dh W.B9.6 (0.9:Dhf :Dh °:Dh :Dh$  :Dh Y_The boulder beetle is severely wounded.:Dhw(g°The boulder beetle is severely wounded.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is severely wounded.You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh.  You shoot an arrow.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is severely wounded.  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is severely wounded.3-1=192000.6 (1.0 _The boulder beetle bites you.:Dh(  You shoot an arrow. The arrow hits the boulder beetle!:Dh  The boulder beetle is almost dead.4=1:Dh*[ _The boulder beetle barely misses you.:Dhu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dhq  The boulder beetle is almost dead.:Dh‚H82.5 (0.9:Dh:Dh\ _The boulder beetle closely misses you.:Dh [  You shoot an arrow. The arrow hits the boulder beetle!:DhME$:Dh9 :Dh` 2184 =20=93.4 _You kill the boulder beetle!:Dhh :Dhl m _Your Spellcasting skill increases to level 6!:Dh" :Dh8 :DhT :Dh H _No target in view!:Dh% :Dh :Dh :Dh: H _No target in view!:Dh33:Dh:6:Dh<: _:DhZ2=:Dh\:Dh ^:Dh&`:DhSc:DhDd:Dh1e:Dhh:Dho:Dhp:Dh%s:Dh9t9=:Dhnu:Dhx:Dhy`3=17 :Dh{:Dh~s _You feel your existence waver again.:Dh:Dh:Dhu:DhU+2184:DhՈ:Dh:DhD:Dh/:Dh:Dh9=:Dhג:Dh:DhŖ:Dhӗ:DhΚ:DhM4=:Dh4:Dh:DhjHFly :Dh:Dh.n _You feel your willpower return.:Dh5:Dh:Dh:Dhެ:Dh:Dh:Dh%9=:DhS:Dh:Dhl:Dhm:Dh:Dh:N5==:Dh:Dho,:Dha:Dh,:Dh:Dh,:DhE:DhT:Dh:==:Dh:Dh,:Dh:Dha6=:Dh:Dh,:Dh@:DhJ,:Dh!:Dht,:Dhb:DhO=:Dh:Dhc,:Dh:Dha7=:Dh:Dh6,:Dh1:Dhf,:Dh]:Dh,:Dh :DhDO=:Dh:Dh,:Dh:DhVa8=:Dhd:Dh,:Dh:Dhe,:Dh:Dh7,:Dhl:Dh O=:Dh :DhS ,:Dh+:DhRa9=:Dh:Dh,:Dh:Dh:Dh:Dh7:Dh+,:Dh :Dh"O=:Dhk#:Dh&,:Dh':Dhr*:Dh?+M20==:Dh+:Dh=3X:Dh5=201:Dh6:DhW9O _You now have 2201 gold pieces (gained 17).:Dh;3:Dh<:Dh=>:Dh@P==:DhA:DhC:DhE,:DhF:Dh~I:DhK,:DhL:DhaN:DhP,:DhdQ:DhT,:DhLU:DhWn _z - 4 purple potions (gained 1):DhY3:DhZ:Dh[:Dh],:Dh-^:Dh_:Dha:Dhb:Dh'c:DhdF _You reach down and open the door.:Dh.g:Dh5m..............# ....######.....# .....#...# +.....# .....##...# #....## h......... #....# .....#.. ####....# .....# ........# .....# ........###....# ...........@....#:Dhbn---  ...........#....#....#....+...#....#...#....#####+#....+......h   howler monkey (wandering) #....#.....^. #....#.......:Dh-:Dh65.4 (62.:Dh 0):Dh;:Dh---:Dhֈ$6.4 (63:Dh:DhБ :Dh :Dhi;_A howler monkey comes into view. :Dh_K_There is an open door here.:Dh+   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. hhhh 2 howler monkeys (1 wandering, 1 catc…)The howler monkey howls! You hear a howl!  A howler monkey comes into view.18---========7.4 (1.0)Will/2 Jinx Fly :Dhc :Dh  :Dh :Dh U_The howler monkey hoots and howls with incredible vigour!:Dh) :DhJ :DhGL!:DhjM"(:DhN(:DhO(:DhP (:Dh]R|hcatching breath)  You shoot an arrow.  The howler monkey howls!  :Dh,\!The arrow hits the howler monkey!:Dh:Dh*:Dh:Dh V  The howler monkey is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the howler monkey's ancestors..h....   howler monkey2201 21 80===-----8.3 (0.9:Dhg _You kill the howler monkey!:DhX (((( You shoot an arrow. The arrow hits the howler monkey!:Dhv:*:DhR :DhS The howler monkey is moderately wounded.A giggling sprite leaps out and makes the howler monkey trip over its own feet.:Dh[:Dh\$h... (very drained) :Dh]f2-----9.3 (1.0:Dhe:Dh jf _The howler monkey is severely wounded.:DheaZ  You shoot an arrow. The arrow hits the howler monkey!:Dhg:DhShb$(((:Dh:Dhl`  You kill the howler monkey!:Dh..hh   howler monkey:Dh&70:Dh :Dh! ` _A howler monkey comes into view.:Dh1. (((((You shoot an arrow.:Dhn:*:Dh` M ....h(very drained)  The arrow closely misses the howler monkey.A giggling sprite leaps out and doodles on the howler monkey's face.  The howler monkey is lightly wounded.:Dh d---31.2 (0.9:DhŜ :Dhb [ _The howler monkey closely misses you.:Dh:Q (((((You shoot an arrow.:Dh :*:Dh  ....hh  unaware, very drained)  The arrow barely misses the howler monkey.A giggling sprite leaps out and smacks the howler monkey with its own hand.  The howler monkey is heavily wounded.:Dh% U9=2.1:DhZ :Dh4 S _The howler monkey is distracted by your dazzling golden aura.:Dh  You shoot an arrow.  The howler monkey howls!  The arrow hits the howler monkey!:Dh E$:Dh):Dh=d1====3.0:DhA:DhDQ _You kill the howler monkey!:Dh :Dh :Dh:DhH _No target in view!:Dh@n# ..........#......# ######.....#......# # +.....#......###:Dh # #....##.$...... #....#..$....# .. ####....#.......# ........#........###@...# .'....# .#....# ..#....+ ..#....#..........#....#####+#....+......#....#.....^.#....#.......:Dh:Dh R----4.0 (1.0 _:Dh!:DhY'  You now have 2204 gold pieces (gained 3).  The jinxing sprites lose interest in you.:Dh_)2204----5.0 (2Fly :Dh0:Dh3l _The sprites lose interest in your situation.:Dhi3:Dhw:Dh==:Dhc20==:Dh:Dh:Dh:Dh:Dh;:Dh:Dh :Dh :DhV!:Dhg":Dh#:Dh$92:Dhp%:Dh(:Dh(Y10==:Dh):Dh+N _You now have 2210 gold pieces (gained 6).:Dh-:DhX.:Dh#/:Dh>1:Dh2W41:Dh2:Dhj6N _You now have 2214 gold pieces (gained 4).:DhO83:Dh9:Dh ;:Dh=,:Dh=:Dh?:DhA,:DhIB:DhC:DhE:DhPF:DhG:DhH:DhI:DhJ:DhK:DhL:DhN:DhAO:DhO:Dh"S:DhTO0:DhU:DhX:DhZZP19:DhG[:Dh^:Dh`,:Dh`:Dhb:Dhrd,:Dhe:Dhf:Dhl ##  >..  .<..... ######.......######## .................# ............# ..............# ................@...##########94.0 (1:DhmF9.0) ................... ..<................ ................... ....#####'########............ ....#............#............ ....#............##+##......# ....#................#......# ....#................#......#:Dhs :DhsK Found a stone staircase leading down.:Dhte5.0 (20Fly :Dhz:Dh{_ _You feel your willpower return.:Dhs:Dhu:Dhv:Dhu{:Dh*,:Dh8:DhƋ:DhF17 :Dh:DhXs _You feel your existence waver again.:Dhٙ3:Dh›:Dht:Dh,:Dhʦ:Dh,:Dh̪,:Dh:Dh%:Dh,:Dhh:Dh:Dhij:Dhq:Dh#:Dh:Dh:Dh¸:Dhu:Dh:Dh:Dh`:Dh:Dhr:Dh:Dh:DhA:Dh:Dh :Dh:Dhi:Dh:Dh:Dh:Dha:Dh:Dh:Dh:Dhe:Dh|:Dh:Dh:DhA:Dh:Dh,:Dh:Dh:Dh,:Dh:Dh:Dh,:DhV:Dh\:Dh,:Dhu:Dh<:Dh:Dh:Dh:Dh:Dh:Dh:Dhh:DhW:Dh:Dh:Dhu:Dh?:Dh:DhA:Dh:Dh:Dh:Dh,:Dh9:Dh ###### ### #....# #.. #....# #.< ####....######.. #............... ####............... #.................. .B.###.................. ............. .###########:DhY<..... #...... #........#### #........#... #........#... B   boulder beetle (asleep) #........#... #........#... #........#...:Dh  119.0 (24  A boulder beetle comes into view.:Dhi.:Dh[,20.0 (25:Dhv:DhSU _The boulder beetle leaps! The boulder beetle moves out of view.:DhQ:DhR3:DhU:DhW:DhX:Dhcn:DhHg:Dhxq ######  #....#  #....# ## ####....#####:Dhu... #.............$.. ####........ #........###...B...###......<. # #........ #........# #........# B   boulder beetle #........# #........# #........#:DhRy12.0):Dh(.B:DhL*3.0 (3:Dhe:Dh:Dhţ^  You beckon some vexing sprites to accompany your attacks.:Dh(.B:DhL18---==4.0 (1Will/2 Jinx Fly :Dh2:Dh; _You feel your willpower being sapped.:Dh (((((((You shoot an arrow.:Dhxy......B=9 (0.9 :Dh'S_The arrow barely misses the boulder beetle.:Dhu (((You shoot an arrow.:Dh;*:Dhz:Dh-...BB(rolling, drained)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is lightly wounded.21 5.9 (1.0B _The boulder beetle curls into a ball and begins rolling!:Dh (((You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh:DhwB..°B:Dh%6:Dh:Dh#< _The boulder beetle is lightly wounded.:Dhz i B((°:Dh pBYou shoot an arrow. The arrow hits the boulder beetle!:Dhfo U*°:Dh D  The boulder beetle is lightly wounded.  A giggling sprite leaps out and smacks the boulder beetle with its own antenna.:DhIK ~°B. :Dh:L H---7.8 (0.9:DhZU °°B _The boulder beetle is moderately wounded.:DhV :DhA  :Dh :Dh +(((((((:Dh# °:Dh $B:DhE )You shoot an arrow.:Dh  ....°°B.BThe arrow completely misses the boulder beetle.The boulder beetle hits you!:Dh W68--8.7:Dh 8°:Dhp C _The boulder beetle stops rolling and uncurls.:Dhf{ °You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh:*:Dhm.°Bvery drained)The arrow hits the boulder beetle but does no damage.  The boulder beetle is moderately wounded.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is moderately wounded.3----7-9.7 (1.0 _The boulder beetle bites you!:Dha[  You shoot an arrow. The arrow hits the boulder beetle!:DhN°*:DhD .B  The boulder beetle is heavily wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.:Dh}The boulder beetle is heavily wounded.30.6 (0.9:Dh\:Dhy\ _The boulder beetle closely misses you.:Dh_Hu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh:*:DhxUB  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The jinxing sprites lose interest in you.1.6 (1.0Fly :DhR\ _The boulder beetle bites you but does no damage.:Dhs5 u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh '  The boulder beetle is heavily wounded.02.5 (0.9 _The boulder beetle misses you.:Dha0 y (((((((You shoot an arrow.:Dhc 8 ......B  The arrow barely misses the boulder beetle.4---3.4 _The boulder beetle bites you but does no damage.:Dh   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.6--4.4 (1.0Jinx Fly  _The boulder beetle bites you but does no damage.  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:DhP:*:Dh!B B :DhJ$The boulder beetle is heavily wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.:Dh&J19=5.3 (0.9:Dh.:Dh2g _The boulder beetle is severely wounded.:Dh][  You shoot an arrow. The arrow hits the boulder beetle.:Dh[  The boulder beetle is severely wounded.5=86.2 :Dh:DhOM_The boulder beetle barely misses you.:Dh&  :DhtOYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.:DhFF:*:Dh#. B  The boulder beetle is severely wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is severely wounded.:Dh[%'7.1:Dh(:Dh+F _The boulder beetle bites you but does no damage.:DhXu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:DhA :*:DhQ B  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  You feel your existence waver again.:Dh Y-17 8.1 (1.0:DhQ& \ _The boulder beetle bites you but does no damage.:Dh u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh@ :*:Dh    The boulder beetle is severely wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is almost dead.:Dh WB. :Dh\! ]6=9:DhF' :Dh* / _The boulder beetle leaps!:Dh0 ((((((You shoot an arrow. The arrow hits the boulder beetle!:Dh:*:Dh  The boulder beetle is almost dead.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is almost dead.:Dh.B.....7=40Fly :Dh]:Dh  :Dh:DhsE_The jinxing sprites lose interest in you.:Dh*:Dh~ :DhÀ :DhC"((:Dh,A(((((You shoot an arrow.:Dh :Dh :Dhw5The arrow barely misses the boulder beetle.:Dh:Dh5:Dh (.○:Dh".:Dh%B....B1:Dh!.:Dh-4 :Dh5:Dh7!_The boulder beetle leaps!:Dhջ ((((((You shoot an arrow.  The arrow hits the boulder beetle but does no damage.:Dh&<°.......2.0 (0.9:DhG° _The boulder beetle is almost dead.:Dh° _No target in view!:Dh# :Dh% :Dh, :Dh0 H _No target in view!:Dh: 7 _:Dh:DhP...---3.0 (1.0BB   boulder beetle (very drained)---° _A boulder beetle is nearby!:DhF[  You shoot an arrow. The arrow hits the boulder beetle.:DhK((($(:Dh;8.......:Dhf2214 =90===9 (0.9:Dh:DhR _You kill the boulder beetle!:DhTI:DhpJ:DhN:DhVQH _No target in view!:DhAo:Dhp:Dhu:Dh(xH _No target in view!:Dh 3:Dh :Dhn :Dh5 _8=8=:Dh :Dh :Dh ,:DhW :Dh k9=:Dh :Dh; O=:Dh :Dh ,:DhH :Dh! :Dh5" R709=:Dh" :Dh$ :Dh$ :Dh=% :DhW( ,:Dh* w1=:Dh+ :DhI- O=:Dh- :Dh/ ,:DhM0 :Dh1 :DheP 2=20==:DhR :DhT ,:DhV :DhX :DhVY +2214:DhZ :Dh\ :Dh\ %3:Dh] :Dh` :DhQa [==Fly :Dh.b :Dh]e _You feel your willpower return.:Dhf :Dhh :Dhi :Dhj :DhTm a4=:Dhn :Dh5q $ :Dhr _HP restored.:Dhs :Dht :Dhv :Dh#w :Dhy ,:Dhi{ :Dh} :Dh / ###### #....# #....######### ####..........# #:Dh~ #.$.$....# #####........# #...#........### #...--- #...$.###.... #..... #....... #.............:Dh  #............. #...... V   vampire (dormant).....V. #............. #...... #......:Dh 066.9 (23.0):Dh jVV.:DhI G---7.9 (24:Dh :DhP Z _A vampire comes into view.:Dh g###### #....# #....# # ####....#.# #.#.$.$....# ####.#.# #....#.###.#....#...$.#......<#..... #........ #........ #.......V #........ #. ....... #. #. =8.9 (1.0):Dh ###### #....# #....# ## ####....#.# #.#.$.$....# ####..#.# #....#.###.#.#...$.#......<.#..... #........ #........ #.......V #........ #.. #.#.9:Dh3'###### #....# #....# ########## ####....#.........# #...#.$.$....# ####..#..# #...#.###.#.#...$.#......<.#..... #.:Dh(^....... #.#. #.#......V #.#. #.#. #.##.#:Dh+:Dh,&70:Dh)/:Dhi0:Dh8]###### ##....# ##....# ########### ####....#.........# #..#.$.$....# ####.#........# #..#.###.#.#...$.#......<.#..... #.. #.#. :DhI^#.#.......V #.#.. #.#.. #.#.#.#.:Dh^:DhbVV   vampire:Dhc%1:Dhf:Dhh:Dh        ####.  #.... #.$.$....# ####.... #........# #....... #........###....... :Dh'#.........@....... #...$V###########......<            :Dh+        ####.  #.... #.$.$....# ####.... #........# #....... #........###....... #.........@....... #...$V###########......<    :Dh,v        :Dh1:Dh2:Dh2::Dh >^ _A vampire is nearby!:Dh^  You beckon some vexing sprites to accompany your attacks.:Dh@V.:Dh18---==2Will/2 Jinx Fly :Dh:Dh[; _You feel your willpower being sapped.:Dh  :Dhz (((You shoot an arrow. The arrow hits the vampire.:Dhn (...:DhHp 4=3.8 (0.9:Dht :Dhw 5 _The vampire is lightly damaged.:Dhy (((You shoot an arrow.  The arrow hits the vampire but does no damage.:Dh+O ...  The vampire is lightly damaged.:Dh}98*:Dhy The vampire mumbles some strange words.The vampire flickers and vanishes!:Dh$U{4.7 _Deactivating autopickup; reactivate with Ctrl-A.:Dh Evoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (11)  s - a wand of flame (33)  u - a wand of light (6)  O - a wand of mindburst (4) [!] read|quaff|evoke[?] describe selected:Dh###### # dertzug the Skirmisher#....# # Poltergeist of Gozag  Gold: 2214#....# # Health: 74/74 ========================########## ####....###### Magic: 18/20 =====================---.........# #............. AC: 17Str: 4#.$.$....# ####............. EV: 14Int: 17#........# #................ SH: 0Dex: 20#........###................ XL: 11 Next: 90% Place: Dungeon:12#.....{...@................ Noise: [3:Dh7m===------  Time: 12174.7 (0.0)#...$.###########......<... g) +0 orcbow#.....#.......... Cast: Jinxbite.......#........## Will/2 Jinx Fly .......#........#.......V#........#. .......#........#. .......#........#. #........#. You shoot an arrow.  The arrow hits the vampire but does no damage.  The vampire is lightly damaged.  The vampire mumbles some strange words.The vampire flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.  Okay, then. _:Dh-u###### ##....# #.#....# #.# ####....######..# #..#.$.$....# ####.#........# #.#.###.#.....{.#...$.#......<.#..... #.. #.#. #.#.......V #.#.. #.#.. #.#.#.#..---5.7 (1 _:Dhz:Dh ###### ##....# #.#....# #.<# ####....######..# #.#.$.$....# ####.#........# #.#.###.#.......#...$.#......<.#..... #.. #.#. #.#.......V #.#.. #.#.. #.#.#.#.---6Fly  _The sprites lose interest in your situation.:Dh5)###### ##....# #.#....# #.<.# ####....######..# #.#.$.$....# ####.#.# #.#.###.#.......#...$.#......<.#..... #..... #.#. #.#.......V #.#.. #.#.. #.#.#.#.9=7{:Dh@i###### ##....# #...>#....# #.<.# ####....######..# #.  #.$.$....# ####.  #.# #.  #.###.#.........{.#...$.#......<.#..... #....  . #........#####'. #.#.......V #.#.. #.#.. #.#.#.#..{8:Dh###### ##....# #...>.#....# #.<. # ####....######. .# #. #.$.$....# ####. #.# #. #.###.  #.{.  #...$.#......<.#..... #... . #........#####'# . #........#. ......V #........#. . #........#. . #.#.#.#.....#....9{:Dh x###### ##....# #...>.#....# #.<. ####....######.# #. .$.$....# ####. .# #. .###. #.{. #...$.#......<. #..... #.. #........#####'# #........#.V #........#. #........#. #........#.#.#.....#.{80:Dhvr x###### ##....# #...>.#....# #.<. ####....######.# #. $.$....# ####.# #.###. .{. ...$.#......<. ..... #. #.#####'# #.#.V #.#. #.#. #.#.#.#.....#....=1:Dh* ###### ##....# #...>...##....# #.<.....# ####....######.## #. .$....# ####.# #.###.$.#......<. #. #.#####'# #.#.V #.#. #.#. #.#.#.#.....#2:Dh=###### # #....# #...>...# #....# #.<.....#  ####....######.## #. $....# ####.# #.###. .$.#......<. #. #.#####'# #.#.V #.#. #.#. #.#.#.#.....#20==3:Dhkc###### # #....# #...>...# #....# #.<.....#  ####....######.## #. ....# ####.# #.###. $.#......<. :Dhl#. #.#####'# #.#. .V #.#. #.#. #.:DhnI#.#.#.....#:Dhv:Dhw%4:Dh~:DhM:Dh*k###### # #....# #...>...# #....# #.<.....#  ####....######.## #.# ####.# #.###. .#......<. #. :Dhx+#.#####'# . #.#. V #.#. . #.#. . #.#.#.#.....######.:Dh-:Dh/:Dh0%5:Dh5:Dh6:Dh ###### # #....# #...>...# #....# #.<.....#  ####....######.## #.# ####.# #.###. #:Dhx ......<. #. #.#####'# #.#.# #.#.# #.#. #.#.#.#.....######.:Dh' :Dh :DhC %6:DhR :DhR :DhF #....# #...>...# #....# #.<.....# ## ####....######.......###### .# #................... .# ####. .# #.... .###.... ########## :Dh j#..#.#####'#########.#............#.#.#.##.#..#.#.#.#.....######..+.....# +.:Dh :Dh ==7 _There is a stone staircase leading up here.:Dh'8 _{:Dh ..............###.........  ..........................  ...# #####.........  ...# ##  )..# #:DhR#  .))# ##  ...#########  #  1 .........)....#  ........[......[#  .........[..[..............#  .......####...######.....<.#  .......# #...# #...#####  :Dh.......# #...# #...#  .......####...# #...#####  ..............# #.))....#  ############### #########  :Dh <  You fly upwards.:Dh:Dhks-90.2 (2.5:Dh|:Dh _Reactivating autopickup. _There is a stone staircase leading down here.:Dhi  _:Dht X:Dhw :Dh| X:Dhc ,:Dh :Dh[ :Dhf :Dhɇ ,:Dhh :Dh :Dh ,:Dh :Dh :Dh ^Fly :DhΣ :Dh4 n _You feel your willpower return.:Dhک 3:Dh :Dh :Dh: ,:Dh{ :Dh :Dhʶ ,:Dh, :Dh :Dh` ,:Dh :Dh9 :Dh ,:Dh :Dh6 :DhF :Dh :Dh :Dh :DhY ,:Dh" :Dh- :Dh ,:Dh :Dh :Dh ,:Dh :Dh :Dh ,:Dh0 :Dh :DhT :Dh :Dh :Dh :Dh, ,:Dh' :Dhi :Dh ,:Dh :Dh :DhW ,:Dhp :Dh :Dh ,:Dhn :Dh :Dh> ,:Dh :DhT :Dhy ,:Dh :Dh! :DhO% ,:Dh8* :Dh. :DhU2 ,:Dh4 :Dh7 :Dhb; ,:Dh= :DhC :DhE ,:DhF :DhcH :DhJ ,:DhJ :DhyL :DhN ,:DhAO :DhnP :DhQ :DhYR :DhR :DhS :Dh V ,:DhV :Dh\ :Dht^ ,:Dh_ :Dh` :DhAb ,:Dhb :DhOd :Dhe ,:Dhf :Dhg :Dhi ,:Dhj :Dhp :Dhr ,:Dh's :Dht :Dhw ,:Dhw :Dh(y :DhE{ ,:Dh{ :Dh.} :Dh ,:Dh4 :Dh+ :Dh :Dh ,:Dh\ :DhB :Dh :Dh :Dht :Dh ,:DhA :Dh :Dhw ,:Dh6 :Dhb :Dh ,:DhN :DhH :Dh :Dh :Dh :Dh :Dh  ........... .###.. .................... ## ##..##### #################### ..# ..# ..# ######################## ...... ................. .#...#.######........... ... ... ####...####. . ..#.. #...# #. .!. ..# #...# #. .. ..# #...# #. u   cyan ugly thing (wandering) . #.. ###...####. u.. #........... #...........237.2 (47.0):Dhn . 8.2 (48:Dhn :Dh? :Dhy:Dhc|Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair:Dh ............ .................... dertzug the Skirmisher .###........ .................... Poltergeist of Gozag  Gold: 2214 ## ##..##### #################### Health: 74/74 ========================..#Magic: 20/20 ========================..#AC: 17Str: 4..#EV: 14Int: 17######################## SH: 0Dex: 20........................ XL: 11 Next: 90% Place: Dungeon:11.......@................ Noise: ---------  Time: 12238.2 (0.0).#...#.######........... g) +0 orcbow... ... ####...####. Cast: Jinxbite. ..#..#...# #:Dh 5. Fly .!. ..##...# #... ..##...# #. . #..###...####. ...#........... #...........  _There is a stone staircase leading up here.  You fly upwards. _Reactivating autopickup. _There is a stone staircase leading down here. _You feel your willpower return.Okay, then. _:DhO  _:Dh. .###. # ##..#####  ..# ..# ..#.........9.2 (1#.#...#.######..........#........ ####...#####....#..## #...# #.!. ..#. #...# ##u. ..# # #...# # u   cyan ugly thing (wandering)#. #.. ###...#### ... # # You fly upwards. _Reactivating autopickup. _There is a stone staircase leading down here. _You feel your willpower return. _A cyan ugly thing is nearby!:Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.:DhI :Dh $ C.C   cyclops (missile, wandering)The cyan ugly thing gurgles horribly! You hear a shout! x3:Dhq 18---==40Will/2 Jinx Fly :Dh :Dh5 Z _A cyclops comes into view.:Dh8 (((C  )You shoot an arrow. The arrow hits the cyclops!:Dh ;*:DhӢ   The cyclops is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the cyclops with its own hand. ..o.C, drained)o   orc warrior (wandering)The cyclops is heavily wounded.21 =1.1 (0.9:Dh2 :Dh y _An orc warrior comes into view. It is wielding a +0 mace.:Dh (o  You shoot an arrow. The arrow hits the orc warrior!:Dh;*:Dh  The orc warrior is heavily wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 mace.:Dh:DhKs  The orc warrior is severely wounded.:DhE7o.Co. (very drained)o   orc:DhH22.1 (1.0:Dh:Dh q _An orc comes into view. It is wielding a +0 whip.:Dh^:Dh_ . .###. . ##..##### #..# ..# ..# #...#.#...#o######.#........ ####...####.#....#.C## #...# #.o.!u ..#. #...# #.#.. ..# # #...# #. u   cyan ugly thing#. #.. ###...####. C   cyclops (missile,... #.o   orc warrior (very drained)#.:Dh`:DhRa:Dh?f:Dhku#...o   orc warrior (very:Dhl69--6-------3:Dhyp:DhPs> _The orc warrior hits you with a +0 mace!:Dh* . ###. . # ##..##### #..# ..# ..# #..#.#...#o######.#........ ####...####.#...u#..## #...# #.o.!. ..#. #...# #.#.. ..# # #...# #.#. #.. ###...####.... :Dh^#.#.:Dhi:Dhwlo.u.:DhAO---4:Dh:Dh:DhH = .. .  ##..##### #..# ..# ..# #..:Dh[ o.#.#...#.######.#.....u.. ####...####.#....#..## #...# #.o.!. ..#. #...# #.#.. ..# # #...# #.o   orc warrior (very drained)#. #.. ###...####...... #.#.:Dh: :Dh :Dh  .oCC   cyclops (missile)o   orc warriorThe orc warrior seems less drained.  The orc warrior attacks as it pursues you!:DhE \7=-=5:Dhj :Dh X _The orc warrior barely misses you.:Dh͢ Q . #. . ##..##### #..# ..# ..# #..o.:Dh$ X#.#...#C######.##.....u.. ####...####...##....#..## #...# #...#o.!. ..#. #...# #...##.. ..# # #...# #...##. #.. ###...####.... #.#.:Dh< :Dh O  The orc warrior attacks as it pursues you!:Dh} oC.o.:Dh T8--6:Dh :Dh > _The orc warrior hits you with a +0 mace.:Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Dh ......... ....................... dertzug the Skirmisher #........ ....................... Poltergeist of Gozag  Gold: 2214 ##..##### ####################### Health: 68/74 ======================--..#Magic: 13/20 ===============---------..#AC: 22  Str: 4..#EV: 14Int: 17############################ SH: 0Dex: 20............................ XL: 11 Next: 90% Place: Dungeon:11........C.o@................ Noise: =--------  Time: 12246.1 (0.0)#.#...#.######.............# g) +0 orcbow#.....u.. ####:Dh K[40m...####...# Cast: Jinxbite#....#..###...# #...# Will/2 Jinx Fly o.!. ..#.#...# #...##.. ..# ##...# #...# C   cyclops (missile)#. #..###...####.... o   orc warrior...#..............#..............The orc warrior attacks as it pursues you! _The orc warrior hits you with a +0 mace.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate:Dhل......... ....................... dertzug the Skirmisher #........ ....................... Poltergeist of Gozag  Gold: 2214 ##..##### ####################### Health: 68/74 ======================--..#Magic: 13/20 ===============---------..#:Dh܈AC: 22  Str: 4..#EV: 14Int: 17############################ SH: 0Dex: 20............................ XL: 11 Next: 90% Place: Dungeon:11........C.o@................ Noise: =--------  Time: 12246.1 (0.0)#.#...#.######.............# g) +0 orcbow#.....u.. ####...####...# Cast: Jinxbite#....#..###...# #...# Will/2 Jinx Fly o.!. ..#.#...# #...##.. ..# ##...# #...# C   cyclops (missile)#.:Dha #..###...####.... o   orc warrior...#..............#.............. _The orc warrior hits you with a +0 mace.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc warrior resists with some effort.:DhdCuu   cyan ugly thingC   cyclops (missile, fleeing)o   orc warrior  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.:Dh(asting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc warrior resists with some effort.cyclops looks frightened!3==7.1 (1:Dh:DhB _The orc warrior hits you but does no damage.:DhA:DhB:DhH:DhNLF _Unknown command.:Dh . . . #..##### #..#  ..#  ..# #..C.o.#.#...#u######.##.....u.. ####...####...# #....#..## #...# #...# #.. ..# # #...# #...##. #.. ###...####.... #.#.:DhCu..o.---8 _:DhUr . . ..##### # ..# ..# ..# #..Cu..o.#.#...#.######.##.....u.. ####...####...# :Dhr#....#..## #...# #...# o.!. ..#. #...##.. ..# # #...# #...##. #.. ###...####.... #.#.:Dh+:Dh_:Dh:Dhͭ~C..u..o:DhW9---9:Dh:Dh9:DhM  . . .##### # .# # # #:DhO .......C..u..o.#.#...#.######.##.....u.. ####...####...# #....#..## #...# #...# o.!. ..#. #...#.. ..# # #...# #...##. #.. ###...####.o   orc warrior... #.#.:DhS :DhW :Dh_ j.u..o:Dh` &50:Dhg :Dhk :Dh H  Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Dh...... .......................... dertzug the Skirmisher ...... .......................... Poltergeist of Gozag  Gold: 2214 .##### ########################## Health: 69/74 ======================-- .#Magic: 9/20==========-------------- .#:DhAC: 23  Str: 4 .#EV: 14Int: 17############################### SH: 0Dex: 20............................... XL: 11 Next: 90% Place: Dungeon:11......C...u..o@................ Noise: ---------  Time: 12250.1 (0.0)#.#...#.######.............#### g) +0 orcbow#.....u.. ####...####...#Cast: Jinxbite#....#..###...# #...#Will/2 Jinx Fly o.!. ..#.#...# #...##.. ..# ##...# #...#### u   cyan ugly thing#. #..###...####.......[4:Dh0m o   orc warrior...#.................#................. _The orc warrior hits you but does no damage. _Unknown command.Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate:Dh...... .......................... dertzug the Skirmisher ...... .......................... Poltergeist of Gozag  Gold: 2214 .##### ########################## Health: 69/74 ======================-- .#Magic: 9/20==========-------------- .#AC: 23  Str: 4 .#EV: 14Int: 17:Dh!############################### SH: 0Dex: 20............................... XL: 11 Next: 90% Place: Dungeon:11......C...u..o@................ Noise: ---------  Time: 12250.1 (0.0)#.#...#.######.............#### g) +0 orcbow#.....u.. ####...####...#Cast: Jinxbite#....#..###...# #...#Will/2 Jinx Fly o.!. ..#.#...# #...##.. ..# ##...# #...#### u   cyan ugly thing#. #..###...####....... o   orc warrior...#.................#................. [3:Dh7m_Unknown command.Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc warrior looks frightened!:Dh   Casting: Cause Fear (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc warrior looks frightened!cyan ugly thing resists with almost no effort.:Dh :Dhau..o.o(fleeing):Dhp10/20==4===1.1 (1:Dh :Dh| _The orc warrior nearly stumbles in trying to escape.:Dh:Dh@:Dh:DhfF _Unknown command.:Dh\ . . ##### # # # # #.u.  ......C.....o.  #.#...#.######.##.....u.. ####...####...#  #....#..## #...# #...#  o.!. ..#. #..  #.. ..# # #...# #...##. #.. ###...####.... #.......#..o.u70---2 _:Dh8 . . # #.) ......C....o.u.) #.#...#.######.# #.....u.. ####...####...# :Dhx#....#..## #...# #...# o.!. ..#. #. #.. ..# # #...# #...# #. #.. ###...####.... #........#.:DhC:Dh:DhUo...u:DheA---3:Dh:Dh:Dh G . . ####).C...o...u.) .#...#.######.# .....u.. ####...####...# # ....#..## #...# #...# # .!. ..#. #...# #...# # .. ..# # #...# #...# . #.. ###...####.... #........#.:Dhk :Dh :Dh x.....u4:Dh :Dh :DhLC  . . #.#.#.#..).C.:DhHD u.)). #...#.######.#.u.. ####...####...# #.#..## #...# #...# #. !. ..#. #...# #...# #. . ..# # #...# #...#.  #.. ###...####.... #........#.:DhV .u1===5Fly  _The jinxing sprites lose interest in you.:Dh, . . #.#.#.#..).C.u.)). ...#.######.#.u.. ####...####...# #.#..## #...# #...# #. . ..#. #...# #...# #.  ..# # #...# #...#. #.. ###...####. ... #........#.:Dh>.u:Dh%6:DhN:Dh .  .  #.#.#.#..).C.u.)).#.######.#.u.. ####...####...# #. .#..## #...# #...# #.  ..#. #...# #...# #. ..# # #...# #...#. .. ###...####. #........#..u11=7:Dhg..# #...##...##...##..). .C.u.)). .#.######.#. .u.. ####...####...# #. #..## #...# #...# #. ..#. #...# #...# #. .# # #...# #...#. . ###...####. . #.......##.#.u2=38:Dh2 #...# #...# #...##..). C.u.)). #.######.#. u.. ####...####...# #. ..## #...# #...# #. .#. #...# #...# #. # # #...# #...#######. ###...####.... #........##.#:Dh5 B.u:Dh= P29:DhA :Dh<8 Evoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (11)  s - a wand of flame (33)  u - a wand of light (6)  O - a wand of mindburst (4) [!] read|quaff|evoke[?] describe selected:Dh# ................................. dertzug the Skirmisher ...............................## Poltergeist of Gozag  Gold: 2214 ############################...# Health: 72/74 =======================-#...# Magic: 11/20 =============-----------#...## AC: 22  Str: 4#..... EV: 14Int: 17 ############################..... SH: 0Dex: 20 ..........................)...... XL: 11 Next: 90% Place: Dungeon:11 C.............u.@.........))..... Noise: ---------  Time: 12259.1 (0.0) #.######.............#######..... g) +0 orcbow u.. ####...####...# [4:Dh& 0m#..... Cast: Jinxbite ..###...# #...# #..... Will/2 Fly .#.#...# #...# #..... # ##...# #...#######..... u   cyan ugly thing###...####...............#.......................###.......................##Press: ? - help, Dir - look around, f - activateThe orc warrior looks frightened!  The cyan ugly thing resists with almost no effort. _The orc warrior nearly stumbles in trying to escape. _Unknown command. _The jinxing sprites lose interest in you.................................. dertzug the Skirmisher ...............................## Poltergeist of Gozag  Gold: 2214 ############################...#  Health: 72/74 =======================- #...#  Magic: :Dh]) [37m11/20 =============----------- #...## AC: 22  Str: 4 #..... EV: 14Int: 17 ############################..... SH: 0Dex: 20 ..........................)...... XL: 11 Next: 90% Place: Dungeon:11 C.............u*@.........))..... Noise: ---------  Time: 12259.1 (0.0) #.######.............#######..... g) +0 orcbow u.. ####...####...# #..... Cast: Jinxbite ..## #...# #...# #..... Will/2 Fly .#. #...# #...# #..... # # #...# #...#######..... u   cyan ugly thing ###.:Dh+ 3..####............... #.......................## #.......................## _The orc warrior nearly stumbles in trying to escape. _Unknown command. _The jinxing sprites lose interest in you.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (71% to hit):Dh................................. dertzug the Skirmisher ...............................## Poltergeist of Gozag  Gold: 2214 ############################...# Health: 72/74 =======================-#...# Magic: 11/20 =============-----------#...## AC: 22  Str: 4#..... EV: 14Int: 17 ############################..... SH: 0Dex: 20 ..........................)...... XL: 11 Next: 90% Place: Dungeon:11 C..........*****@.........))..... Noise: ---------  Time: 12259.1 (0.0) #.######.............#######..... g) +0 orcbow u.. ####...####...# #.....:Dh% Cast: Jinxbite ..###...# #...# #..... Will/2 Fly .#.#...# #...# #..... # ##...# #...#######..... u   cyan ugly thing (blind, unable to see…)###...####...............#.......................###.......................## _The jinxing sprites lose interest in you.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (71% to hit)  The bolt of light hits the cyan ugly thing!  The cyan ugly thing is moderately wounded.:DhBR:DhZ:Dh[-....u:Dh\:Dh]:Dh^3:Dh_====:DhJ`$60.1 (1:DhV  Aiming: Bolt of Light  Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (71% to hit)  The bolt of light hits the cyan ugly thing!  The cyan ugly thing is moderately wounded. _The cyan ugly thing is blinded.:DhA  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.oo   orc39/20 ---==--1Jinx Fly  :DhA_The cyan ugly thing kicks you but does no damage.:Dh :Dh  :Dh!7You shoot an arrow. The arrow hits the cyan ugly thing.:DhE :DhB :Dh>The cyan ugly thing is moderately wounded.:Dhj:Dh:Dh4.o:Dh:Dhj:Dh)=-:Dh%2.0 (0.9:Dh:Dh :Dh:Dh9_The cyan ugly thing kicks you but does no damage.:Dhn (((((You shoot an arrow.  The arrow closely misses the cyan ugly thing.:Dh0 :*:DhS   The arrow hits the orc but does no damage.  A giggling sprite leaps out and makes the orc trip over its own feet.  The orc is heavily wounded..o...u  orc (very drained)10/20==-43.0 (1.0 _The cyan ugly thing closely misses you.:Dh* v  You shoot an arrow.  The arrow hits the cyan ugly thing but does no damage.:Dh&w :*:Dh|CYou shoot an arrow.  The arrow hits the cyan ugly thing but does no damage.cyan ugly thing is moderately wounded.  A giggling sprite leaps out and makes the cyan ugly thing trip over its own  underside.  The cyan ugly thing is moderately wounded.:Dh!Kt.o..u:DhLF59 (0.9:DhR:DhVVG _The cyan ugly thing kicks you but does no damage.:Dh\  You shoot an arrow. The arrow hits the cyan ugly thing.:Dh ?y  The cyan ugly thing is moderately wounded.:DhHQ.o:DhJZ4=4.9 (1.0:DhR:DhW] _The cyan ugly thing closely misses you.:Dhě\  You shoot an arrow. The arrow hits the cyan ugly thing.:Dhk%:*:Dh]&  The cyan ugly thing is moderately wounded.A giggling sprite leaps out and smacks the cyan ugly thing with its own body.  The cyan ugly thing is heavily wounded.:Dhd.ou:Dh,5.8 (0.9:Dh:DhL U _The cyan ugly thing misses you.:Dh\  You shoot an arrow. The arrow hits the cyan ugly thing!:Dh0?:*:DhMu  _The cyan ugly thing misses you.!heavi  The cyan ugly thing is severely wounded.  The jinxing sprites lose interest in you.:Dh==6.7Fly :Dh%:Dh)x _The orc seems less drained. The cyan ugly thing barely misses you.:Dh* (You shoot an arrow.  The arrow closely misses the cyan ugly thing.The arrow hits the orc but does no damage.:Dh@g j  The orc is heavily wounded.:Dhhn o.uuvery drained)The cyan ugly thing is no longer blind.:Dh4o '7.6:Dhs :DhOv G _The cyan ugly thing kicks you but does no damage.:Dh y (((((((You shoot an arrow.:DhB) ......uThe arrow barely misses the cyan ugly thing.The orc hits you but does no damage.:DhY+ t=11=8.5:DhO4 :Dh9 G _The cyan ugly thing kicks you but does no damage.:Dhy (((((((You shoot an arrow.:Dh2& ......u The arrow barely misses the cyan ugly thing.:Dh''9.4:Dh/:Dh4 _The orc barely misses you. The cyan ugly thing closely misses you.:Dh$v  You shoot an arrow.  The arrow hits the cyan ugly thing but does no damage.:Dh  The cyan ugly thing is heavily wounded.The orc hits you but does no damage.:Dhq"(70.3:Dh':DhJ,G _The cyan ugly thing kicks you but does no damage.:Dh1v  You shoot an arrow.  The arrow hits the cyan ugly thing but does no damage.:Dhc  The cyan ugly thing is heavily wounded.The orc closely misses you. The cyan ugly thing kicks you.:Dh562----9/20 ---1.3 (1.0:DhG:Dh%5 _The cyan ugly thing shocks you!:DhB :Dh Evoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (11)  s - a wand of flame (33)  u - a wand of light (5)  :Dhu O - a wand of mindburst (4) [!] read|quaff|evoke[?] describe selected:Dh~ :Dh.................................. dertzug the Skirmisher ...............................## Poltergeist of Gozag  Gold: 2214 ############################...# Health: 62/74 ====================----#...# Magic: 9/20==========--------------#...## AC: 25  Str: 4#..... EV: 14Int: 17 ############################..... SH: 0Dex: 20 ...............o..........)...... XL: 11 Next: 90% Place: Dungeon:11 C..............u@.........))..... Noise: ===------  Time: 12271.3 (0.0) #.######.............#######..... g) +0 orcbow u.. ####...####:Dhچ...# #..... Cast: Jinxbite ..###...# #...# #..... Will/2 Fly .#.#...# #...# #..... # ##...# #...#######..... u   cyan ugly thing (very drained)###...####............... o   orc#.......................###.......................## _The cyan ugly thing kicks you but does no damage.  You shoot an arrow.  The arrow hits the cyan ugly thing but does no damage.  The cyan ugly thing is heavily wounded.The orc closely misses you. The cyan ugly thing kicks you. _The cyan ugly thing shocks you!:Dh................................. dertzug the Skirmisher ...............................## Poltergeist of Gozag  Gold: 2214 ############################...#  Health: 62/74 ====================---- #...#  Magic: 9/20==========-------------- #...## AC: 25  Str: 4 #..... EV: 14Int: 17 ############################..... SH: 0Dex: 20 ...............o..........)...... XL: 11 Next: 90% Place: Dungeon:11 C..............u@.........))..... Noise: ===------  Time: 12271.3 (0.0) #.######.............#######..... g) +0 orcbow :Dhu.. ####...####...# #..... Cast: Jinxbite ..## #...# #...# #..... Will/2 Fly .#. #...# #...# #..... # # #...# #...#######..... u   cyan ugly thing (very drained) ###...####............... o   orc #.......................## #.......................##The cyan ugly thing is heavily wounded.The orc closely misses you. The cyan ugly thing kicks you. _The cyan ugly thing shocks you!  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, heavily drained, 71% to hit):Dh;P q................................. dertzug the Skirmisher ...............................## Poltergeist of Gozag  Gold: 2214 ############################...# Health: 62/74 ====================----#...# Magic: 9/20==========--------------#...## AC: 25  Str: 4#..... EV: 14Int: 17 ############################..... SH: 0:DhS Dex: 20 ...............o..........)...... XL: 11 Next: 90% Place: Dungeon:11 C..........*****@.........))..... Noise: ===------  Time: 12271.3 (0.0) #.######.............#######..... g) +0 orcbow u.. ####...####...# #..... Cast: Jinxbite ..###...# #...# #..... Will/2 Fly .#.#...# #...# #..... # ##...# #...#######..... u   cyan ugly thing (blind, unable to see…)###...####............... o   orc#:Dhb 2.......................###.......................## _The cyan ugly thing shocks you!  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, heavily drained, 71% to hit)  The bolt of light hits the cyan ugly thing.  The cyan ugly thing is severely wounded.:Dh} @o.....uo   orc warrioro   orc  Aiming: Bolt of Light  Press: ? - help, Shift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, heavily drained, 71% to hit)  The bolt of light hits the cyan ugly thing.  The cyan ugly thing is severely wounded.  The cyan ugly thing is blinded. The orc hits you but does no damage.:DhK [6====2.3 (1:Dha :Dh G _The cyan ugly thing kicks you but does no damage.:Dhj :DhBl :Dhs :Dhx F _Unknown command.:Dhy :Dhk{ :Dhp|7You shoot an arrow. The arrow hits the cyan ugly thing!:Dh :Dh :Dh <The cyan ugly thing is severely wounded.:Dh*:Dht1:Dh=24.o:Dh2:Dh@4:Dh55===-:Dh53:Dh::Dhr> :DhE?:Dh@^_The orc hits you but does no damage. The cyan ugly thing closely misses you.:Dh@:Dh  You shoot an arrow. The arrow hits the cyan ugly thing.:Dh4l :Dh#m :Dhm7The cyan ugly thing is almost dead.:Dhn:Dhu:Dhkv4.o:Dh2w:Dhx:Dhdy3:Dh.z610/20:Dh"{==:Dh{-:Dh|%4.2 (0.9:Dh:Dh :Dh҆:Dhm_The orc closely misses you. The cyan ugly thing misses you.:Dhi:Dh :Dh^ :Dh7You shoot an arrow. The arrow hits the cyan ugly thing!:Dh@ :DhB :Dh}D7The cyan ugly thing is almost dead.:Dh F:DhM:DhX:DhYJC..o:DhH[gC   cyclops (missile):Dh\do   orc warrior:Dh]\o   orc:Dh_:Dha:Dh]b 5.1:Dhk:Dhq :Dh@s:DhtU_The cyan ugly thing seems less drained. The orc closely misses you.:Dhu:Dh } (((You shoot an arrow.  :Dh The arrow closely misses the cyan ugly thing.The arrow hits the orc warrior but does no damage.:DhZN   The orc warrior is heavily wounded.The cyan ugly thing kicks you but does no damage..o.u6.0 _The orc hits you but does no damage.:Dhl4(( The orc warrior is heavily wounded.The cyan ugly thing kicks you but does no damage. _The orc hits you but does no damage.  You shoot an arrow.  The arrow barely misses the cyan ugly thing.  The arrow hits the orc warrior.:Dhs  The orc warrior is severely wounded.:Dh :Dhm :Dh>The cyan ugly thing kicks you! The cyan ugly thing shocks you!:Dh:Dh u.C...ou:Dh :DhQ:Dh46------6/20 -----9:Dh :Dh:Dh,_The orc hits you but does no damage.:DhW$:DhZy................................. dertzug the Skirmisher :Dh[...............................## Poltergeist of Gozag  Gold: 2214 :Dh\############################...#  Health: 46/74 ==============----------:Dh] :Dh^[#...#  Magic: 4/20:DhV_O====--------------------:Dh` :Dh[#...## AC: 26  Str: 4 #..... EV: 14Int: 17 ############################..... SH: 0Dex: 20 ...............o..........)...... XL: 11 Next: 90% Place: Dungeon:11 C.........C...ou@.........))..... Noise: ===------  Time: 12276.9 (0.0) #.######.............#######..... g) +0 orcbow u.. ####...####...# #..... Cast: Jinxbite ..## #...# #...# #..... Will/2 Fly .#. #...# #...# #..... # # #...# #...#######..... u   cyan ugly thing (blind, unable to see…) ###...####............... C   cyclops (missile) #.......................## o   orc warrior:Dh #.......................## o   orcThe orc warrior is severely wounded.The cyan ugly thing kicks you! The cyan ugly thing shocks you! _The orc hits you but does no damage.  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:Dh$:Dh................................. dertzug the Skirmisher ...............................## Poltergeist of Gozag  Gold: 2214 ############################...#  Health: 46/74 ==============---------- #...#  Magic: 4/20====-------------------- #...## AC: 26  Str: 4 #..... EV: 14Int: 17 ############################..... SH: 0Dex: 20 ...............o..........)...... XL: 11 Next: 90% Place: Dungeon:11 C.........C...ou@.........))..... Noise: ===------  Time: 12276.9 (0.0) #.######.............#######..... g) +0 orcbow u.. ####...####...# #..... Cast: Jinxbite ..## #...# #...# #..... Will/2 [0;:Dh10;1mFly .#. #...# #...# #..... # # #...# #...#######..... u   cyan ugly thing (blind, unable to see…) ###...####............... C   cyclops (missile) #.......................## o   orc warrior #.......................## o   orc _The orc hits you but does no damage.  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.:Dh:  #...# ###############......o..........C...u@.............o.....### ####...####...#  #...# #...#  #...# #...#  # #...# #...# .. :Dh...-7.9 (1Jinx Fly :Dh:Dh  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You beckon some vexing sprites to accompany your attacks.feel your willpower being sapped. _The cyan ugly thing misses you. The orc closely misses you.:Dhd:Dh:e7-:Dhi:DhlF _Unknown command.:DhJ \  You shoot an arrow. The arrow hits the cyan ugly thing!:Dh  $ # # #...# #...####### ###...####..........#.......................##:Dh b  You kill the cyan ugly thing!:Dh| e2214 56=8.8 (0.9:Dh: :Dh| P _The orc barely misses you.:DhBX  You shoot an arrow. The arrow hits the orc warrior!:Dh$o   orc:Dh^  You kill the orc warrior!:Dh>)((((:Dh7S...$:DhY29-----2--489.7:Dhz`:DhDdP _The cyclops throws a large rock. The large rock hits you!!:Dht:Dh6:Dh:DhM^ _You are too injured to fight recklessly!:Dh|R 3:Dh0p t _You are too injured to fight recklessly!:DhV#...# #...# #...##..o.). .C...$.)). .######.$.....#. .. ####...####...# #. .:Dh@## #...# #...# #. #. #...# #...# #.  # #...# #...#######.###...####.....#.......##.#:Dh:Dh7:Dho..C..$o:Dh)c3=---80.7 (1.0:Dh$:Dhs _The orc attacks as it pursues you! The orc barely misses you.:Dh#...# ##...# ##...##..).C..$o.)). ######.$.....#. . ####...####...# #. ## #...# #...# #. :Dh. #...# #...# #. # #...# #...#######.###...####.....#........###.#.###.:Dht:DhD.o:Dh\3--1:Dhf:Dh5] _The orc attacks as it pursues you! The orc hits you but does no damage.:Dh####....# #.#...# #.#...####.#..).C..$.o.))..$.....#.  ####...####...# #. # #...# #...# #. :Dh#...# #...# #. #...# #...#######.###...####.....#........###.#.###.:Dh:Dh:Dhє.C.$..o:DhI2-2:DhU:Dh]:Dh [####....# #.^#...# #.#...####.#..).C.$..o.))..$.....#.####...####...# #. :DhQ #...# #...# #.#...# #...# #.#...# #...#######.###...####.....#.......###.#.###.:Dh@ :DhW :Dh v.C$...o:Dh ^30-----=3:Dh :Dh s _The orc attacks as it pursues you! The orc barely misses you.:Dhg:Dhh####..)...# #.^.#...# #.#...####.#..).C$...o.@....)).#.$.....#.#####...####...# #.#:Dhoh#...# #...# #.#...# #...# #.#...# #...#######.###...####.....#.......###.#.###.:Dh3l:Dhm:Dh31=4==6:Dh0J:DhKOT _The orc completely misses you.:DhM3:Dhs:DhwF _Unknown command.:DhIWY####..)....# #.^..##...# #....##...####....##....).$C....o.@..)).# #.$.....#.# :DhZ####...####...# #.##...# #...# #.#...# #...# #.#...# #...#.###...####. #.###. #.###.:Dh^:Dh_:Dhjv.C....o:DhlP1-7 _:Dhx:Dh|:Dh> ####..)....# #.^..##...# #....# #...####....##....).$.C....o.@.)).# .$.....#.# :Dh? ...####...# #.........##...# #...# #.#...# #...# #.#...# #...#. ###...####. .###. .###.:DhF :DhX D.o:DhFZ I0=8:Dh+e :Dhi P _The orc barely misses you.:DhXH'#...#####....... ......................####..).... ###################...# #.^..####...# #....# #...####....### #.. ###################.........@)......$.C.....o..)).##### ......$.....#######.........# ##...####...# #.........######...# #...# #.....  #...# #...# #.....o   orc  #...# #...#######..... ##...####...###.:DhTWo.C.....C   cyclops (missile)o   orc:Dh8V>=9:Dh[:Dhn :Dh[p:DhpK_The orc attacks as it pursues you! The orc hits you with a +0 whip.:Dhp...#####.####..)....# #.^..##...# #....# ##...####....##....o.@.$..C.)).#$.....#.# ...####...# #..# #...# #...# #... #...# #...# #....o   orc #...# #...#........####.....###.C.....o.C   cyclops (missile)o   orc=-90 _You see here a +0 shortbow.:Dh:Dh7-:DhJ:Dh} :Dh< #####........####..)....# #.^..####.:Dh #...# #....# #.#...####....####.#...C.....o)$.)).:Dh #$.....#.# ...####...# #.:Dh& # ...# #...# #.. ...# #...# #..o   orc ...# #...#:Dh? ... ...####....###.:Dh :Dh .o191 _:Dh :DhI # #...#######..#####....####.# .#####..#.................# ...................####..)......# ################...# #.^..####.##...# #....# #.##...####....####.# #.# #################...Co........$..........)).########$.....#######.# ####...# #.######### #...# #.## #...# #.## #...#######.#####...#:DhU H)o:Dh m25==2:Dh :Dh :DhIH #..#   #...#######..#####....#### .#####........ ...................####..)..... ###############^..### #....# ####....#### ################....C......)o.......$..........))#######.$.....################  #...#######o.3:Dh:Dh  #..#   #...#######..#####....#### .:DhL #####.............. ...................####..)..... ###############^..### #....# ####....#### #. :Dh ################o....C........$..........))########:Dh, .$.....###### ######### :Dh :Dh* <o.:Dh# %4:Dh :DhP :Dh$### #..#   #...#######..#####....#### .#####..................... ...................####..)..... ###############^..###  ...####....#### #o....... ################....C........$..........))#######.$.....################:Dh:DhAA35:DhX:Dhg:Dh=.........###### #..# #....#  #...#######..#####....#### .:Dh>#####............................ ...................####..)..... ###############^..###  ...####....####:Dh[ #o....... ################......C........$..........))########.$.....################:Dh:Dho"<o.:Dh#B==6:Dha.:Dh1:Dhq%.............####### #..# #....#  #...#######..#####....#### .#####......... ................@..####..)..... ###############^..###...#  o..####....#### #...... ################............C...........$..........)):Dh%[..########.$.....#######:Dh"):Dh.<o.:DhS/#6:Dh/8=7:Dh 5:Dh 7:Dhg ###.............####### #..# #....#  #...#######..#####....#### .#####....... ...................####..)..... ################.^..###o..#  ####....#### #..... ################..........C...........$..........))########o.4=88:Dh| :Dh z........#######..####..##########..............####### #..# #....#  #...#######..#####....#### .#####....... ...................####..)..... ################o^..###  ####....#### #..... ################..........C........o.9:Dh :Dhzj.........# #..# :Dh ........#######..####..##########...............######:Dh# #..# #....#  #...#######@.#####....#### .#####.......... ................o..####..)..... ###############:Dh{^..###  ####....#### #..... ################o.300:DhG..........# #..# ........#######..####..##########......:DhH=.........###### #@.#   #...#######..#####....#### .#####.........................o......... ...................####..)..... ###############:DhH^..###  ####....####:DhM:DhQ<o.:DhRe5==1:DhW:DhZ:Dh.........# #..# :Dhn........#######..####..##########.........................###### #..#  :Dh #...#######..#####....#### .#####..o.................. ...................####..)..... ###############^..###  ####....####:Dh%  :DhSThe jinxing sprites lose interest in you.:DhBo.:Dh917 2:Dh@Fly :Dh:Dhd _You feel your existence waver again.:Dh=#########...####..........# #..# ........#######..####..#######:Dh###......................###### #..# :Dh*  #...#######o.#####....#### .#####............. ...................####..)..... :Dh_###############^..###  :Dh#:Dh<o.:Dh=7=:DhI3:Dh:Dh :Dh8  #...# #########...####..........# #..# ........#######..####..##########.............#######.. #o.#   #...#######..#####....#### .#####........ ...................####..)..... ###############^..###:Dhx= :DhG <o.:DhI A64:DhQ :DhU :Dh M #...# :Dh #########...####...........# #..# ........#######..####..##########.............###..#####.:Dh Yo #..#   #...#######..#####....#### .#####....... ...................####..).....:Dh :Dh <o.:Dh> f5Fly :Dh :Dh _ _You feel your willpower return.:Dhr+:Dh,F######### #...# #########...####............# #..# ........#######..####..##########...............###o.#####. #..#   #...#######..#####....#### .#####.......:Dhc0:Dh48<o.:Dh9%6:Dh?:DhA:Dh#.... ....[ ........ #########. #...# #########...####....................# #..# ........#######@.####..##########.....:Dhvko..........#######. #..#   #...#######..#####....#### .#####:Dh<o.:Dh}A=7:DhI:Dh@:Dh6o#### ###### ########### .... ....[ ........ #### #.#####. #...# #########...####.......@.# #..# :Dh9........#######..####..##########........o.......................#######. #..#   #...#######..#####....####:Dh;:DhxA<o.:Dh'B[7=8:DhG:DhI:Dh  ##### ###### ### ########## ..... ....[ ...# #.......... ##### #...# #..# #..#######. # #...# #..# #..# #. #:DhH  #...# #..# #..# #. ##########...####..# #..# #..# #..# #..# #..# #...........# #..# #. ..........#######..####..#######. ..#####...# #o..... ..# #...# #................ ..# #...# #...........####. .:Dh6 5.# #...# #..#####....# #. ..# #...# #..# #....# #. ..# #...# #..# #....# #.:Dh :Dhf @o.:Dh =8=:Dh 9:Dhk :Dh# :Dh4 ###### ###### ### ########## :Dh6...... ....[ ...# #........ .##### #...# #..# #..####### .# #...# #..# #..# # .# #...# #..# #..# # .##########...####..# #..# #.# #..# #.# #..# #..........# #..# #:Dh6R.........#######o.####..#######.#####...# #.# #...# #...............# #...# #...........####.# #...# #..#####....# #.# #...# #..# #....# #:Dh6o.10:Dh}3:Dh:Dh^ _You are too injured to fight recklessly!:Dh # ###### ### . ....[ ...# # ..##### #...# #..# #.. ..# #...# #..# #..# .# #...# #..# #..# .#...####..# #..# .# #..# .# #..# .o..# #..# .#..####.. #...#####...# #.... #...# #...# #..... #...# #...# #... #...# #...# #..#####....# #...# #...# #..# #....#[:Dh 40mo.8=1 _:Dh # ###### ### . ....[ ...# #.##### #...# #..# #...# #...# #..# #..#.# #...# #..# #..#.#...####..# #..#.# #..#.o...# #..#.# #..#.#..####.. #:Dh#...#####...# #....  #...# #...# #..  #...# #...# #....  #...# #...# #..#####....#  #...# #...# #..# #....#:Dh%:Dh.:o.:Dh/%2:Dh=:Dh{@:Dh; ######### ###### ### #######...... ....[ ...# #...... #...##### #...# #..# #..#### #...# #...# #..# #..# #...# #...# #..# #..# #...##########..@####..# #..#:Dho....# #..#.# #..#..........# #..# ..............#######..####..#### ###...#####...# # # #...# #...# #.. # #...# #...# #...........# # #...# #...# #..#####....#:Dh :Dh;%:o.:Dh&A=3:Dh*:Dhl,:Dh ########## ####### ### ###### .......... ....[ ...# #..... ##...##### #...# #..# #..###  #...#:Dh  #...# #..# #..#  #...# #.@.# #..# #..# ##...##########...####..# #..#.........o.....# #..#....# #..#..........# #..:DhG:# ...............#######..####..### .###...#####...# # .# #...# #...# #. .# #...# #...# #...........:Dh:Dh@o.:DhsA94:Dh:Dhݿ:DhY ########### ############ ##### ........... ....[.....# #.... ###...##### #...# #..# #..## #...#:Dh[O #@..# #..# #..#  #...# #...# #..# #..# ###...##########..o####..# #..#........# #..#.........# #..#................# #..# ...............#######..####..## ..###...#####...# # ..# #...# #...# #:Dh&a:Dhe@o.:DhqfX9=5:Dhj:Dhcl:Dh  ########################## ##### ...................[...... ###...######:Dh /.  #...# #.o.# ###...##########...####.................# #..............#######..####..####...####:Dh :Dh <o.:Dh %6:Dh@ :Dh< :Dh ########################### #### ................@...[.....# #... ####...##########...####..# #..# #...# #o..# #..# #..#  #...# #...# #..# #..# ####...##########...####..# #..#...# #..#......# #..#............# #.................#######..####..#:Dh:Dh@o.:DhB407:Dh:Dh:Dh>U# .[.....# ##...#o..####..# #.. #...#:DhJ@ #...# #..# #.. #...# #...# #..# #..#...#...####..# #............# #............# #............# #...#..####..:DhF:DhgN:o.:DhO%8:DhV:Dh [:Dh+# .o...[.....# ##...#...####..# # #...# #...# #..# # #...# #...# #..# ##...#...####..# #.# #.# #.# #.#..####:Dh:Dhܢ2o.:Dh>=9:DhY:DhS z  You shoot an arrow. The arrow hits the orc.:Dhe m  The orc is moderately wounded.:Dh m1====20.6 (0.9:Dh :Dh Q _The orc closely misses you.:Dh'FC(((((((:DhY o....[.  You shoot an arrow. The arrow barely misses the orc.:Dh39-10/20==1.5:Dh+:Dh*6 _The orc hits you with a +0 whip.:Dh/AC(((((((:Dh o....[.  You shoot an arrow. The arrow barely misses the orc.:Dh]8-2.4:Dh:Dh6 _The orc hits you with a +0 whip.:DhP  You shoot an arrow. The arrow hits the orc.:Dhe$:Dh| :Dhk H2214 3.3:Dh/ :Dh= G _You kill the orc!:Dh8:Dh:Dh:Dh;:DhXB:DhOH^9:DhwI:Dh)J==:DhJ:DhQL:DhQ:DhR:DhU:Dh|Z:Dh[:Dh_\40:Dh\11:Dh]=:Dhj^:Dh9a:DhWn:DhP1==22142=2=:Dh,:Dh:Dh:Dh˶:Dhs3:Dh:Dhǹ:DhU:Dhm---36.3 (13.0)CC   cyclops (missile)--- _A cyclops is nearby!:Dh  #....[.....# #....#C..####..# #.#...# #...# #..# #.#...# #...# #..# #....#...####..# #.# #.# #.# #.#..####.=7.0) _  Things that are here: _5 gold pieces; a +0 whip; a +0 ring mail:Dh:Dh|Evoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (11)  s - a wand of flame (33)  u - a wand of light (4)  O - a wand of mindburst (4) [!] read|quaff|evoke[?] describe selected:Dh<:Dh:Dhdertzug the SkirmisherPoltergeist of Gozag  Gold: 2214Health: 43/74 =============-----------Magic: 12/20 ==============----------AC: 17Str: 4EV: 14Int: 17SH: 0Dex: 20 ############################ ### XL: 11 Next: 98% Place: Dungeon:11 :Dh ................@....[.....# #.. Noise: ---------  Time: 12337.3 (0.0) #####...##########C..####..# #.. g) +0 orcbow#...##...# #..# #.. Cast: Jinxbite#...##...# #..# #.. Fly #####...##########...####..# #.. ...........................# #.. C   cyclops (missile) ...........................# #.. ...........................# #.. ..................#######..####.. _The orc hits you with a +0 whip.  You shoot an arrow. The arrow hits the orc. _You kill the orc! _A cyclops is nearby!:Dh~Things that are here: _5 gold pieces; a +0 whip; a +0 ring mail:DhR"P  Okay, then.:Dh":DhU):DhA-. _:Dh:DhEvoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (11)  s - a wand of flame (33)  u - a wand of light (4)  O - a wand of mindburst (4) [!] read|quaff|evoke[?] describe selected:Dh :Dhj :DhM udertzug the SkirmisherPoltergeist of Gozag  Gold: 2214Health: 43/74 =============-----------Magic: 12/20 ==============----------AC: 17Str: 4EV: 14Int: 17:Dh SH: 0Dex: 20 ############################ ### XL: 11 Next: 98% Place: Dungeon:11 ................@....[.....# #.. Noise: ---------  Time: 12337.3 (0.0) :Dh #####...##########C..####..# #.. g) +0 orcbow#...##...# #..# #.. Cast: Jinxbite#...#:Dh) !#...# #..# #.. Fly #####...##########...####..# #.. ...........................# #.. C   cyclops (missile) ...........................# #.. ...........................# #.. ..................#######..####..You shoot an arrow. The arrow hits the orc. _You kill the orc! _A cyclops is nearby!Things that are here: _5 gold pieces; a +0 whip; a +0 ring mail _Okay, then.:Dh4 ;  dertzug the Skirmisher  Poltergeist of Gozag  Gold: 2214 :Dhc5 8 Health: 43/74 =============-----------  Magic: 12/20 ==============----------  AC: 17Str: 4  EV: 14Int: 17:Dh5 c  SH: 0Dex: 20 ############################ ### XL: 11 Next: 98% Place: Dungeon:11 :Dhz6 T................@***.[.....# #.. Noise: ---------  Time: 12337.3 (0.0) #####...##########C*.####..# #.. g) +0 orcbow  #...# #.*.# #..# #.. Cast: Jinxbite  #...# #...# #..# #.. Fly :Dh7 #####...##########...####..# #.. ...........................# #.. C   cyclops (missile) ...........................# #.. ...........................# #.. ..................#######..####..:Dh7 Things that are here: _5 gold pieces; a +0 whip; a +0 ring mail _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight line:Dh;: UAim: a cyclops, quivering large rocks (lightly wounded):Dhadertzug the SkirmisherPoltergeist of Gozag  Gold: 2214Health: 43/74 =============-----------Magic: 12/20 ==============----------AC: 17Str: 4EV: 14Int: 17SH: 0Dex: 20 ############################ ### XL: 11 Next: 98% Place: Dungeon:11 ................@###.[.....# #.. Noise: ---------  Time: 12337.3 (0.0) #####...##########*#.####..# #.. g) +0 orcbow#...##.#.# #..# #.. Cast: Jinxbite#...##...# #..# #.. Fly #####...##########...####..# :Dh'[34m#.. ...........................# #.. C   cyclops (missile) ...........................# #.. ...........................# #.. ..................#######..####..Things that are here: _5 gold pieces; a +0 whip; a +0 ring mail _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded):Dh, rooted) _Okay, then.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight line: a cyclops, quivering large rocks (lightly wounded)  The roots erupt in riotous growth!  You feel bolstered by spreading misfortune.:Dh:Dh?  Roots grab the cyclops.The grasping roots constrict the cyclops!:DhC..... ):Dhq21 =======8.3 (1:Dh :Dhx* _The cyclops escapes!:Dh<n  You shoot an arrow.  The arrow hits the cyclops but does no damage.:Dh^q  The cyclops is moderately wounded.:Dh_4=3====----9.2 (0.9:Dhd:Dhg> _The cyclops hits you but does no damage.:Dh! n  You shoot an arrow.  The arrow hits the cyclops but does no damage.:Dh :Dh E----40.1:Dhf :Dh b _The cyclops is moderately wounded.:Dho:DhvEvoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (10)  :Dhew#s - a wand of flame (33)  u - a wand of light (4)  O - a wand of mindburst (4) [!] read|quaff|evoke[?] describe selected:DhZ :Dh@ :Dht dertzug the SkirmisherPoltergeist of Gozag  Gold: 2214Health: 44/74 ==============----------Magic: 13/20 ===============---------AC: 21  Str: 4EV: 14Int: 17SH: 0Dex: 20 ############################ ### XL: 11 Next: 98% Place: Dungeon:11 :Dh@ ................@C...[.....# #.. Noise: ===------  Time: 12340.1 (0.0) #####...##########...####..# #.. g) +0 orcbow#...##...# #..# #.. Cast: Jinxbite#...##...# #..# #.. Fly #####...##########...####..# #.. ...........................# #.. C   cyclops (missile) ...........................# #.. ...........................# #.. :Dh ..................#######..####..The arrow hits the cyclops but does no damage.  The cyclops is moderately wounded. _The cyclops hits you but does no damage.  You shoot an arrow.  The arrow hits the cyclops but does no damage. _The cyclops is moderately wounded.:Dhz $  dertzug the Skirmisher  Poltergeist of Gozag  Gold: 2214  Health: 44/74 ==============----------  Magic: 13/20 ===============---------  AC: 21  Str: 4  EV: 14Int: 17  SH: 0Dex: 20 :Dh n############################ ### XL: 11 Next: 98% Place: Dungeon:11 ................@C*..[.....# #.. Noise: ===------  Time: 12340.1 (0.0) #####...##########*..####..# #.. g) +0 orcbow  #...# #...# #..# #.. Cast: Jinxbite  #...# #...# #..# #.. Fly #####...##########...####..# #.. ...........................# #.. C   cyclops (missile) ...........................# #.. ...........................# #.. ..................#######..####..You shoot an arrow.  The arrow hits the cyclops but does no damage. _The cyclops is moderately wounded.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded):DhϨdertzug the SkirmisherPoltergeist of Gozag  Gold: 2214Health: 44/74 ==============----------Magic: 13/20 ===============---------AC: 21  Str: 4EV: 14Int: 17SH: 0Dex: 20 ############################ ### XL: 11 Next: 98% Place: Dungeon:11 :Dh ................#*#..[.....# #.. Noise: ===------  Time: 12340.1 (0.0) #####...###########..####..# #.. g) +0 orcbow#...##...# #..# #.. Cast: Jinxbite#...##...# #..# #.. Fly #####...##########...####..# #.. ...........................# #.. C   cyclops (missile) ...........................# #.. ...........................# #.. ..................#######..####..You shoot an arrow.  The arrow hits the cyclops but does no damage. _The cyclops is moderately wounded.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded):Dhe;, rooted)The arrow hits the cyclops but does no damage. _The cyclops is moderately wounded.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded)  The roots erupt in riotous growth!:Dhm:Dh- @C..  Roots grab the cyclops.:Dhp.?The grasping roots constrict the cyclops!:Dhu/f2=======1.1 (1:Dh7:Dh=T _The cyclops barely misses you.:DhlW:Dh7X:Dh_:DhEvF _Unknown command.:Dh~  You shoot an arrow. The arrow hits the cyclops!:Dh  The cyclops is severely wounded.The grasping roots constrict the cyclops.:Dh32----9/20 -----===----2.0 (0.9:Dh :Dh}+ _The cyclops hits you!:Dh ~  You shoot an arrow. The arrow hits the cyclops!:DhJ4  The cyclops is almost dead.The grasping roots constrict the cyclops.:Dhu? e$:Dh?A :DhM dertzug the SkirmisherPoltergeist of Gozag  Gold: 2214 Health: 33/74 ==========--------------Magic: 9/20==========--------------AC: 22  Str: 4EV: 14Int: 17SH: 0Dex: 20 ############################ ### XL: 11 Next: 104% Place: Dungeon:11 ................@$...[.....# #.. Noise: ===------  Time: 12342.9 (0.9) #####...##########...####..# #.. g) +0 orcbow#...##...# #..# #.. Cast: Jinxbite#...##...# #..# #.. [3:DhP _7mFly #####...##########...####..# #.. ...........................# #..  ...........................# #..  ...........................# #..  ..................#######..####.. The cyclops is severely wounded.The grasping roots constrict the cyclops. _The cyclops hits you!  You shoot an arrow. The arrow hits the cyclops!  The cyclops is almost dead.The grasping roots constrict the cyclops.:DhR _You kill the cyclops!You have reached level 12!:Dh.` /  --more--:DhT5/8012 2% :Dhl:Dh|4 _:Dh}:Dh :Dh:Dh:Dh6 _10/21=:Dh:Dh,:Dh:Dh$ 7=:Dh 9=:Dh:DhD:DhK8=:Dh:Dhx!:Dh!j11=1:Dh":Dh',:Dh):DhL-a90:Dh.:Dh1,:Dh2:Dh6O=:Dh8:Dh#<:40:Dh<0=:Dh8=:Dh@c2=:Dh+B:DhEP19:DhG:DhI:DhK22141=8:DhL:DhN,:DhP:Dh[SO=:Dh}T:DhhWO2:DhX:Dh]v3=17 :Dh<^:Dhb _You feel your existence waver again.:DhWc:DhfO3:Dhg:DhFk,:DhUl:DhoO=:Dhq:Dhti4=:Dhu:Dhxd4==:Dhz:Dh~,:Dh4:Dh<a5=:Dhz:Dh,:Dh:DhP==:Dh:DhSO6:Dhǒ:Dhy5=:Dh˜,:Dh:Dhi7=:DhƢ:DhHB:Dhme=:Dh:DhGK8=:Dhڱ:Dha6=:Dh:Dh9:Dh:Dh9=:Dh:Dh:DhB50=7=:Dh:Dh,:Dh:Dh0,:Dh):Dhw1=:Dhue=:Dh,:Dh:Dh:Dhe28=:Dh=:Dh,:Dh:Dh=3:Dh :Dh| 9=:DhD :Dhn ,:DhE :Dhj 4=9=:Dh :Dh/ ,:DhC :Dh ,:Dh2 :Dh a5=:Dh :Dh O=:Dh :Dh# ,:Dh$ :Dh( }620=:Dh* :Dh- ,:Dh$/ :Dh2 ,:Dh3 :Dhn7 :Dhq< N57=:Dh= :DhA O=:Dh7B :DhF ,:DhKG :DhL :DhpL 8=1==:DhOM :DhBR Q _Magic restored.:Dh~S :DhW ,:DhY :Dh] ;9:Dh_ :Dhb P==:Dhd :Dh+h ,:Dhk :Dhn :60:Dhn (=:Dh5o :Dhr ,:Dht :Dhx B:Dh{ k1=:Dh} :Dh ,:Dhy :Dhr ,:Dhi :Dh> ;2:Dh :Dh ,:Dh :Dh ,:Dh :Dh ;3:Dh :Dh ,:Dh :DhΨ ,:DhΩ :Dh ,:Dh :Dh a4=:DhM :Dh :Dh k5=:Dh :Dh ,:Dh :Dhc ,:Dh :Dh ;6:Dh :Dh[ ,:Dhq :Dh ,:Dh :Dh a7=:Dh :Dh ,:Dh} :Dh ,:Dhf :Dh k8=:Dh :Dh ,:Dh :Dhu ,:Dh :Dh ;9:Dh :Dh ,:Dh. :Dh^ ,:Dht :Dh b70=:Dh :Dh ,:Dh& :Dhv ,:Dh :Dh k1=:Dh :Dh ,:Dh  :Dh7# ,:DhI$ :Dh' ;2:Dh( :Dh, ,:Dh'- :Dh0 ,:Dh1 :Dh!5 ;3:Dh?6 :Dhp: ,:Dhz; :Dh> ,:Dh? :Dh=C a4=:Dh^D :DhG ,:DhI :DhjL ,:DhM :DhP k5=:Dh R :Dh|U ,:DhV :DhZ ,:Dh$\ :Dh/_ ;6:DhSa :Dhd ,:Dhe :Dhk B:Dhm a7=:Dhn :DhBr ,:Dht :Dhx ,:Dhy :Dh} k8=:Dhp :Dha ,:Dh߃ :DhC ,:Dh4 :Dh\ ;9:Dh :Dh ,:Dh :Dh :Dh :Dh3 :Dh b80=:Dh :Dh ~ _HP restored.  You now have 2219 gold pieces (gained 5).  Things that are here::Dh2 %9:Dhة :Dh ^ _a +0 whip; a +0 ring mail:Dh4 :Dh :Dh :Dh O  You now have 2236 gold pieces (gained 17).:Dh! &36:Dhʹ :Dh ` _You see here 3 large rocks.:Dh O=:DhJ :Dhk {  Things that are here:  a +0 whip; a +0 ring mail:Dh :Dh  _:Dh :Dh :Dh ,:Dh :Dh :Dh{ :Dh :Dh :Dh :Dh ,:Dh :Dh^ X:Dh :Dh ,:Dh6 :Dh :Dh ,:Dh :Dh :Dht ,:Dh :Dh& :DhF ,:Dh :Dh :Dh& ,:Dh :Dh :Dh ,:Dh@ :DhT :Dh# ,:Dha$ :Dh& :Dh* ,:Dh+ :Dh- :Dhs0 ,:Dh1 :DhZ3 :Dh37 ,:Dh8 :Dh<: :Dh= ,:Dh> :Dh? :DhC ,:Dh D :DhE :DhH ,:DhI :DhcK :DhP #.....................#....# #...########...########....# #...##...##....# #...##...##....# #..^########...########....###..................... . #....o....................... ..# #............................###:DhQ *..............--- .........###...####...###...##### .........# #...# #...# #...# # .........# #...# #...# #...# # ...# #...# #...# #...# ## #....# #...# #...# #...# # o   orc (wandering)###....# ...# #...# #...# ## .####...# #...# # ........###...#####:DhW 498.9 (156.0)  An orc comes into view. It is wielding a +0 short sword.:Dh\ t.oo:Dh_] U==-97:Dh` :Dh0j % _The orc shouts!:Dh`q :Dhr :Dhs"((:Dht (((:Dhu :DhvAYou shoot an arrow. The arrow hits the orc.:Dhh.o.... :Dh:=500.8 (0.9):Dh :Dh ^ _The orc is moderately wounded.:Dh2eV ((((:Dhe[ You shoot an arrow. The arrow hits the orc.:DhY1....:Dh'1.7:Dh:Dh'^ _The orc is moderately wounded.:Dh} F(((((:DhI :DhWQ V..o...:Dh;R '2.6:DhU :DhjX j _You shoot an arrow. The arrow barely misses the orc.:Dh_H(((((((:Dh:DhV....o..:Dh'3.5:Dh:Dhn _You shoot an arrow. The arrow completely misses the orc.:Dh/SG .......   #....   #...# #...#   #...# #...#   #..^########.  #....###............ . #................... #........o.................@.......###...####...## #...# #...# #...#  #...# #...# #...#  #...# #...# #...#   #...# #...# #...#  ...# #...# #...#   #...#  :Dh .......   #....   #...# #...#   #...# #...#   #..^########.  #....###............ #................... #........o.................@.......:Dhf ###...####...## #...# #...# #...#  #...# #...# #...#  #...# #...# #...#   #...# #...# #...#  ...# #...# #...#   #...#  :DhH _An orc is nearby!You shoot an arrow. The arrow hits the orc!:Dh$((:Dhu:Dh.:Dh .:Dh:Dhe!2236 :Dh 4.4:Dh:Dho :Dh%:Dh#_You kill the orc!:Dh:DhK\:Dh]:Dh ^:Dhvb:Dhei :Dhj:Dhk:_No target in view!:Dh)  _No target in view!:Dh  _:Dh   You now have 2241 gold pieces (gained 5).41:Dh :Dh  :Dh, :Dh _You see here a +0 short sword.:Dh I:Dhh :Dh  :Dh8 :Dhx :Dh :Dh! :Dh" :Dh.% :Dh( :Dh0 :Dhr1 :Dh;3 :DhI6 :Dh< :Dh= :Dh? :DhOD :DhlI :DhOJ :DhL :DhUO :DhT :DhU :DhfW :DhY :Dh_ :Dh` :DhPb :Dhd :Dhi :Dhj :DhZl :Dhm :Dhq :DhNr :Dhas :Dhrw :Dh}  :Dh~ L...............###...####...###.. :Dh~ ...............# #...# #...# #.. :Dh= .........o.....# #...# #...# #.. :Dh ........###....# #...# #...# #.. :Dhc ...##...# #....# #...# #...# #.. :Dh ...##...###....# #...# #...# # .:Dhs ..#:Dh t###...####...# #:Dh )..:Dh C........:Dh ###:Dh% ...:Dh ...:Dh" ---:Dh T###......................:Dh9 l#### ##..##################:DhĆ l# #..#:DhJ :...# .ß:Dhч +#:DhU Z...# .. ..#:Dh߈ no   orc (wandering):Dhd ?...# . ##################:Dh # ..................# C...........:Dh :Dh 18.4 (14.:Dh 0):Dhk  :Dh :Dh{ .:Dh :Dh :Dh :Dh :Dh FAn orc comes into view. It is wielding a +0 flail.:Dh :Dh :DhO ---:Dhޚ $9.4 (15:DhY :Dh@  :Dhԧ :DhU "_The orc moves out of view.:Dh  #.# #...# #...# # #.......# #...# #...# #2241 ####....# #...# #...# # #...##...# #....# #...# #...# # #...##...###....# #...# #...# #.##..........###...####...# #)...............###.....####### ##..##################.# #..#.# .ß..#.# o. ..#.# ⌠. ################# o   orc warrior (wandering)[15:Dh _;6H.# ..................# C.# #.#...#.######...0.0):Dht I oo   orc (wandering)An orc warrior comes into view. It is wielding a +0 battleaxe.20.4 (1:Dh u _An orc comes into view. It is wielding a +0 hand axe.:Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..o.ooo19---==1Will/2 Jinx Fly  _The orc shouts! The orc warrior shouts! You hear a shout!:DhZI:Dhx _Your line of fire to the orc warrior is blocked by an orcish idol.:Dh 3:Dh  :Dh x _Your line of fire to the orc warrior is blocked by an orcish idol.:Dh& :DhҞ :Dh :Dhަ x _Your line of fire to the orc warrior is blocked by an orcish idol.:Dh\6[.# #...# #...# #. ......# #...# #...# #. .:Dh8###....# #...# #...# #. ...##...# #....# #...# #...# #. ...##...###....# #...# #...# #.##.###...####...# #.).###.o..###.#### ##..## #..# # .ß..# # .o:Dh9D ..#:Dh^# ⌠. #o   orc# . .# ......C.# #.#...#.######..o--2 _:Dh#:Dh (((((You shoot an arrow. The arrow hits the orc.:DhG-:*:Dh  The orc is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc with its +0 hand axe....o....  orc (very drained)22 ===3.3 (0.9:Dh :Dh :Dh3_The orc is almost dead.:Dh:Dh[a:Dhb# #...# #...# #.:Dhd.....# #...# #...# #.:Dh@e###....# #...# #...# #.:Dhg##...# #....# #...# #...# #.:Dh'i##...###....# #...# #...# #.:Dhj ##.:Dhlk###...####...# #. .:Dhm).:Dhn ###.:Dho@###o.:Dhp[#### ##..#:Dh"rR# #..# :Dh8sR# .ß..# :Dh>t :Dhu# ⌠. ## . .# :Dh6}......C.# #.#...#.######.:Dh؈:Dhj1.o:Dh:Dh:Dh ---:Dh4.3 (1.0:Dhד:Dh:DhQ ((((You shoot an arrow.  The arrow hits the orc but does no damage.:Dh:*:Dh  :Dh   :Dh.2The orc is almost dead.:Dh:PA giggling sprite leaps out and doodles on the orc's face.:Dh:Dh#:Dh6$5$....:DhE%o:DhM&Po   orc warrior:DhO:DhP!2241 :DhQ---:DhQ ===:DhR5.2 (0.9:DhY:Dh`^ :Dhu_:Dh<`#_You kill the orc!:Dh`:Dh| :Dh :Dh&(((:Dh )You shoot an arrow.:Dh;*:Dh :Dh  :Dh29The arrow hits the orc warrior but does no damage.  :Dh7MA giggling sprite leaps out and makes the orc warrior trip over its own feet.:Dh:DhC5o..:Dh .:Dh(very drained):Dh:Dh20:DhH=:Dh3:Dh 6.1:Dhƫ:Dh; :Dh:Dh+_The orc warrior is lightly wounded.:Dh x ((((((You shoot an arrow.:DhS &.$..o.7.0 _The arrow barely misses the orc warrior.:Dhjh # #...# #...# #...#....# #...# #...# #...####....# #...# #...# #...# .##...# #....# #...# #...# #...# .##...###....# #...# #...# #...# .##.###...####...# #...# ).###...####.$..o.#### ##..## #..# # .ß..# # ⌠. ## . .# ......C.# #.#...#.######..o---8.0 (1.0:Dhj :DhTm :Dh (You shoot an arrow.  The arrow hits the orc warrior but does no damage.:Dh7 :*:Dh!  The orc warrior is lightly wounded.  A giggling sprite leaps out and bonks the orc warrior with its +0 battleaxe.  The orc warrior is moderately wounded.:Dh:Dh3U o.o o   orc (wandering)The jinxing sprites lose interest in you.:Dhu===9 (0.9Fly :Dh :Dh:,q _An orc comes into view. It is wielding a +0 club.:Dh oYou shoot an arrow.  The orc shouts!  The arrow hits the orc warrior but does no damage.:Dhu  The orc warrior is moderately wounded.:Dh=U.o:DhGC=9.8:Dh&:Dh+Q _The orc warrior misses you.:Dh}X  You shoot an arrow. The arrow hits the orc warrior.:Dh:Dh(30.7:Dhi:Dhc _The orc warrior is heavily wounded.:Dh  You shoot an arrow. The arrow hits the orc warrior.:Dh  The orc warrior is severely wounded..o1.6:Dh:Dh Y _The orc warrior closely misses you.:DhL y (((((((You shoot an arrow.:DhG m  The arrow barely misses the orc warrior.:Dh .o.$....o:Dh V1==2.5:Dh :Dh Q _The orc warrior misses you.:Dh{ ^  You beckon some vexing sprites to accompany your attacks.:Dh U.o:Dh* 19----3.5 (1.0Jinx Fly :Dh :Dhf ~ _You feel your willpower being sapped. The orc warrior barely misses you.:Dh9y (((((((You shoot an arrow.:Dh:*:Dh  The arrow closely misses the orc warrior.A giggling sprite leaps out and smacks the orc warrior with its own hand.:DhȞ  The orc warrior is almost dead.:DhC.o$...ooC   cyclops (missile, wandering)o   orc warrior (very drained)oo 2 orcs (1 wandering)77-8----=4.4 (0.9:Dh:DhXC _The orc warrior hits you with a +0 battleaxe.:Dh!  You shoot an arrow.  The orc shouts! The cyclops shouts!  The arrow hits the orc warrior!:DhK&$C)oo 2 orcs:Dh:Dhe:DhC^  You kill the orc warrior!:Dh:Dh .Co.o....oo 3 orcs (1 wandering):DhQ--35.3:Dh[:Dhpq _An orc comes into view. It is wielding a +0 whip.:Dh  You shoot an arrow. The arrow closely misses the orc. The arrow hits the orc!$((((( 2 orcs:Dh"q:*:Dh@Ny....oo(1 unaware, 1 very drained) _An orc comes into view. It is wielding a +0 whip.You shoot an arrow. The arrow closely misses the orc. The arrow hits the orc!  You kill the orc!  A giggling sprite leaps out and smacks the orc with its own hand.  The orc is heavily wounded.  The orc is distracted by your dazzling golden aura.:DhiH46.3 (1.0:Dhp:DhsI _The orc misses you.:Dh - n  You shoot an arrow.  The orc shouts!  The arrow hits the orc!!:Dh2 $   orc:Dh :Dh g.Co:Dh -87:Dh ] _You kill the orc!:Dh7 ((((You shoot an arrow. The arrow hits the cyclops.:Dh :*:Dh)  The cyclops is lightly wounded.  A giggling sprite leaps out and smacks the cyclops with its own hand.  The cyclops is lightly wounded.:Dh :Dh٢ .C.........o:Dht 2, drained):Dh #9:Dh S=58.2 (0.9:Dh :Dh > _The orc is no longer distracted by gold.:DhQ ((( You shoot an arrow. The arrow hits the cyclops.:Dh2:Dh3*:Dh9J C...o very drained)o(unaware)The cyclops is moderately wounded.A giggling sprite leaps out and insults the cyclops's ancestors.  The cyclops is moderately wounded.9.2 (1.0 _The orc is distracted by your dazzling golden aura. :Dh ooYou beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc shouts! You hear a shout! x2:Dh((:Dh(:Dh% ((:DhNu:Dhgv..:Dhw.:Dhx*@.:Dhz:Dh{9:Dh|7:Dhq}--:Dhy~-:Dhc 40:Dh]:Dh֎ :Dh:Dh4T_The cyclops throws a large rock. The large rock barely misses you.:Dhΐ:Dh :Dh :Dh!(:Dh ((:DhEYou shoot an arrow. The arrow hits the cyclops.:Dh( :DhV :DhO.:Dh ..  :DhA3The cyclops is heavily wounded.:Dhۉ:Dh:Dha((:Dh(:Dh̐ ((:Dh :Dh:Dh:_No target in view!:DhP _No target in view!:Dhc80= _=5:Dhow20=4=:DhB:Dh:Dh!---:Dho:DhǗ[o   orc (wandering):DhV:Dhޘ:Dha :Dh:Dhk$7.8 (6:Dhk:Dh---:Dho#8.8 (7:Dh:Dhk :Dh:DhQ_An orc comes into view. It is wielding a +0 hand axe.:Dh:DhUm  You shoot an arrow.  The orc shouts!  The arrow hits the orc!:Dh(((($(:Dh:=R..$$.:Dh;@====9.7 (0.9 _You kill the orc! _No target in view!:Dhw _No target in view!:Dh03 _:Dh1== :Dh  :DhF1You now have 2252 gold pieces (gained 11).  :DhThings that are here::Dh:Dh@52:Dh:Dhl:Dh :Dhg:Dh7_a +0 club; a +0 battleaxe; a +0 plate armour:Dhi:Dh:Dh:Dh:Dh:Dh  :Dh  :Dh+ )You now have 2260 gold pieces (gained 8).:Dh :Dh~ :Dh..# #...# #...# #..:Dh.....# #...# #...# #..:Dh,60:Dh..###....# #...# #...# #.. .:DhR..##...# #....# #...# #...# #.. .:Dhbj..##...###....# #...# #...# #.. ...##....o.....###...####...# #.. ..)..$..###....###.$...@).---..#### ##$...# #..#..# .ß..# .....# .o ..#..# ⌠. o   orc warrior (wandering)..# . ..# ......C .....# #.#...#.######....You see here a +0 whip.:Dh&":Dh"'64.7 (5.0:Dh#:Dh2$==:Dh$---:Dh8%#5.7 (6:Dh-*:DhM2 :Dh2:Dhz3Z_An orc warrior comes into view. It is wielding a +0 battleaxe.:Dh3:DhNc ((((((o  You shoot an arrow.  The orc warrior shouts!:Dh..o.....===6.6 (0.9 _The arrow hits the orc warrior but does no damage.:DhT ((((( You shoot an arrow. The arrow hits the orc warrior!:Dhu  The orc warrior is moderately wounded.:DhU.o....:Dhh7.5Fly :Dh :Dhv_ _You feel your willpower return.:Dh oo(unaware)  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.19----8.5 (1.0Will/2 Jinx Fly  _The orc warrior is distracted by your dazzling golden aura.:DhF((((o  feel your willpower being sapped. _The orc warrior is distracted by your dazzling golden aura.  You shoot an arrow.  The orc warrior shouts!  The arrow hits the orc warrior!  no longer distracted by gold.:Dh 8:*:Dh  The orc warrior is severely wounded.A giggling sprite leaps out and doodles on the orc warrior's face.:DhTy..o... (very drained)22604=9 _The orc warrior is almost dead.:DhHX  You shoot an arrow. The arrow hits the orc warrior.:Dh٘$(((:Dh ,...:Dh2k2260 ---870:Dh<:DhAO _You kill the orc warrior!:Dh_ I:Dhb H _No target in view!:Dh _No target in view!:Dh9 _Fly  _The sprites lose interest in your situation.20=:DhU=:DhY:Dhe{3:Dhl:Dh nh1==2:Dhp:DhyO1:Dh%:Dh:DhC  ###................... #.......###...####...### #........# #...# #...# # #...............# #...# #...# # #........###....# #...# #...# # #...##...# #....# #...# #...# # #...##...###....# #...# #...# ###....###...####...# #)............@..###---........$.......................###.$...))...............#### ##$.##################.# #..#.# .ß..#O :DhF  two-headed ogre (wandering).# ..'..#.# ⌠..ßO #################.# ...# .................80.0):Dh:Dhdz(O:Dhv&O.:Dhʵ+2260:Dhf0:Dh---:Dh$1.5 (11:Dh:Dh _:Dh{No target in view! :Dh!`_The sprites lose interest in your situation. :Dhe A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 :DhfC_giant spiked club. :Dh2 Things that are here: :Dhh_13 gold pieces; 6 large rocks:Dh ..............# #...# #...# ......# #...# #...# #....# #...# #...#  #....# #...# #...# ###....# #...# #...# .......###...## )............@...........$..........###.$...))..... ##$.######### #..# .ß..# ..'O.# ⌠..ß.  ...# :Dh1  ..............# #...# #...# ......# #...# #...# #....# #...# #...#  #....# #...# #...# ###....# #...# #...# .......###...## )............@...........$..........###.$...))..... ##$.######### #.. .ß..# ..' ⌠..ß.  ...# :Dhi7 :Dh5: f _A two-headed ogre is nearby!:Dhu ((((((You shoot an arrow.:Dh [....O.19===2.5 (1.0) _The arrow barely misses the two-headed ogre.:DhŢ ((((You shoot an arrow.:Dh) :Dh7 q...O..:Dh9 Q==83.4 (0.9:DhA :DhE L _The arrow hits the two-headed ogre but does no damage.:Dh{^  You beckon some vexing sprites to accompany your attacks.:Dh :Dhz!O:Dh/".:Dh%:Dh&19:Dh]'---:Dh (-:Dh(4.4 (1.0:Dhx)6Jinx Fly :Dh8*:Dh5:Dhf; :Dh<:Dh<-_You feel your willpower being sapped.:Dh ((((((You shoot an arrow.:Dh;*:Dh9  The arrow barely misses the two-headed ogre.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.:Dh' .O...o(drained).o   orc (wandering)The two-headed ogre is lightly wounded.22=5.3 (0.9:Dhɖ:Dhs _An orc comes into view. It is wielding a +0 dagger.:Dh: (oYou shoot an arrow. The arrow hits the two-headed ogre.:Dh!{;*:DhZ  The two-headed ogre is lightly wounded.  A giggling sprite leaps out and makes the two-headed ogre trip over its own  feet.:Dh`.O.o.6.3 (1.0:DhWg:Dhk= _The two-headed ogre is lightly wounded.:Dh'2 { ((You shoot an arrow.:Dh ;*:Dh( @  The arrow barely misses the two-headed ogre.bonkwith its +0 giant  club  The two-headed ogre is moderately wounded.The two-headed ogre hits you with a +0 giant club!:Dh6 O.o. very drained):Dh :Dhٷ 74--8----7.2 (0.9:DhG  :Dh :Dh 8_The two-headed ogre hits you but does no damage.:Dh \  You shoot an arrow. The arrow hits the two-headed ogre!:Dh݉ o.8.1 _The two-headed ogre is heavily wounded.:Dh  You shoot an arrow. The arrow hits the two-headed ogre!:Dhq;*:Dh^< _heavi  You shoot an arrow. The arrow hits the two-headed ogre!  The two-headed ogre is severely wounded.  A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  club.  The two-headed ogre is severely wounded.oO.5--9=9.0 _The two-headed ogre misses you. The two-headed ogre closely misses you.:DhP{ ((You shoot an arrow.:Dh5;*:Dh9E O. almost dead.  The jinxing sprites lose interest in you.  bar  The two-headed ogre hits you but does no damage.9Fly  _The orc barely misses you.:Dh\  You shoot an arrow. The arrow hits the two-headed ogre!:Dh$o   orc:Dhb  You kill the two-headed ogre!:Dhc 2260 6/81=14:Dhk690.8 _The orc hits you but does no damage.:Dh:Dhi _Your Fighting skill increases to level 7!:DhP  You shoot an arrow. The arrow hits the orc!:Dhf$:Dhu :Dh> C11.7:Dhf ] _You kill the orc!:Dh i #.......###...####...###.:Dh  #...# #...# ..######...# .###:DhO :..# ........###...###)............$............##:Dh 2...$.$...###.$...))Cast: JinxbiteWill/2 Fly :Dhf .ß..#.....# ......#:Dhû U......C.......... :Dh :DhH %7:Dh K0---2.7 (1.0:Dh :Dh l  You now have 2281 gold pieces (gained 21).  Things that are here::Dh c81---3.7 (2:Dhd :DhD } _a +0 giant club; a +0 giant spiked club:Dh" :Dh :Dh4 :DhT H _No target in view!:Dh3:Dhɼ:Dh4:Dh|S20= _:DhA:Dh:Dhs8=19:Dhoo   orc (wandering):Dh&5:Dh*6.7 (3:Dh:DhDs _An orc comes into view. It is wielding a +0 dagger.:Dh :Dh   :DhYou shoot an arrow.  :DhThe orc shouts!  :DhThe arrow hits the orc!:Dh%:Dh,*$(:Dh*(:Dh+(:Dh+(:Dh,$:Dh -:Dh1:Dh1:Dh2 :Dhk2:Dh :Dh!:Dh.:DhT.:Dh&.:Dh.  :DhYou kill the orc!:Dh:Dh :DhZ ===:Dh 7.6 (0.9:Dh :Dh  :DhX :Dh _You hear a shout! x2:Dh 3:DhN :Dh H _No target in view!:Dh83:DhfC:DhNHH _No target in view!:Dh3:Dh/:Dhn:Dh&m9== _:Dh:DhD/(1==880:Dh06B:Dhy::Dh[?:DhAA:DhuE:Dh Fz1===17 :DhG:Dh\Ks _You feel your existence waver again.:DhoP3:DhR:DhYO  You now have 2294 gold pieces (gained 13).:DhIZ:94:Dh\:Dhd` _You see here 6 large rocks.:Dh{ #.###...####...###  #.......# #...# #...# #  #......# #...# #...# #  #.###....# #...# #...# #  #...##...# #....# #...# #...# # ##...##...###....# #...# #...# #.##..###...####...# #.)......(.### #.$.@)--- #.###.$...)) #......#### ##$. #......# #..#.# .ß..#.# ..'$.#[14;38:DhHo   orc priest (wandering).# ⌠..ß.. .# ...#o.  #......# ......C 606.6 (9.0  An orc priest comes into view. It is wielding a +0 club.oo.==-7.6 (10.0) _The orc priest shouts!  Things that are here: _8 gold pieces; a +0 dagger:Dhc  ......# #...# #...#  .....# #...# #...#  #....# #...# #...#   #....# #...# #...# .###....# #...# #...# ........###...# )............(...........$.@).......###.$...)).... ##$.######## #..# .ß..# ..'$.# ⌠..ßo.  ...#..  :Dhnvq  ......# #...# #...#  .....# #...# #...#  #....# #...# #...#   #....# #...# #...# :DhV&.###....# #...# #...# ........###...# )............(...........$.@).......###.$...)).... ##$.######## #..# .ß.. ..'$.# ⌠..ßo.  ...#..   _An orc priest is nearby!:Dh ((((( You shoot an arrow. The arrow hits the orc priest.:Dh ....$o.2294==8.0):Dh % x _The orc priest is heavily wounded.:Dh ((((You shoot an arrow.  The arrow hits the orc priest but does no damage.:Dh0. :DhD= d...o.:Dh(> ,9.5 (0.9:DhJ :Dh O b _The orc priest is heavily wounded.:Dh ((( You shoot an arrow. The arrow hits the orc priest.:Dh" ...  The orc priest is almost dead.:Dh':Dh>:Dh%(10.4:Dh:Dhi _The orc priest looks braver for a moment.:Dhi (((You shoot an arrow. The arrow hits the orc priest.:Dh:Dh]..o.:Dh'1.3:Dh:Dhw ^ _The orc priest is almost dead.:DhBM  ......# #...# #...#  .....# #...# #...#  #....# #...# #...#   #....# #...# #...# .###....# #...# #...# ........###...# )............(...........$.@).......###.$...)).... ##$.########:DhC #.o# .ß..# ..'$.# ⌠..ß..  ...#..  :Dhp  ......# #...# #...#  .....# #...# #...#  #....# #...# #...#   #....# #...# #...# .###....# #...# #...# ........###...# )............(...........$.@)......:Dh|.###.$...)).... ##$.######## #.o# .ß.. ..'$.# ⌠..ß..  ...#..  :Dh:Dhl:Dh(:Dh ((((( _An orc priest is nearby!:Dh7  You shoot an arrow. The arrow barely misses the orc priest.:Dh .o..$:Dh h2.2Fly :Dh :Dhר _ _You feel your willpower return.:Dh W  You shoot an arrow. The arrow hits the orc priest.:Dh< ($:Dhl '.:Dh P2294 53.1:Dh* :Dhž N _You kill the orc priest!:Dh:DhK:Dh :DhsH _No target in view!:Dh13:Dh}:DhJN  You now have 2302 gold pieces (gained 8).:DhH:Dh 302(V   vampire (wand)Vo   orc warrior (wandering)o  You see here a +0 dagger.:DhZ0---4.1 (1:Dh:Dhty _An orc warrior comes into view. It is wielding a +0 mace.:Dh#.:Dh.###...####...###. #.......# #...# #...# #. #......# #...# #...# #. #.###....# #...# #...# #. #...##...# #....# #...# #...# #. #...##...###....# #...# #...# #.##..###...####...# #.)......(.###. .$.)@. .###.$...)). ......#### ##$$# :Dh......# #..# # .ß..## ..'$.# # ⌠..ß.V # # ...#o. .  ......# ......C. :Dh;:Dh&VV   vampire (wand).---5  Things that are here: _a +0 giant club; a +0 giant spiked club:Dh`.###...####...###. .......# #...# #...# #. .......# #...# #...# #. .###....# #...# #...# #. ...##...# #....# #...# #...# #. ...##...###....# #...# #...# #.##..###...####...# #.)......(.###.$.))###.$...)).#### ##$$## #..# # .ß..## ..'V.# # ⌠..ß.. # :Dh# ...#o. . # ......C. :Dh&:Dh',6 _:DhP0:DhK3:Dh u # #...# #...# #...# #...# #...# #.###....# #...# #...# #.##...# #....# #...# #...# #.##...###....# #...# #...# #.##..........###...####...# #. .)............(............###...$.))....###.$...)#### ##$$##################### #..## .ß..# # ..'V.## ⌠..ß.. #################### ...#o. ...................# ......C# [3:Dhy 4m#.#...#.######7:Dhʃ  :Dh  :Dh Things that are here: :Dh ^_a +0 club; a +0 battleaxe; a +0 plate armour:DhA :Dh!:Dh.VV   vampire (wand) :Dh'/ :Dh/ #...# #...# :DhR0.....# #...# #...# :Dh0#....# #...# #...# :DhH1 #....# #...# #...# :Dh1#....# #...# #...# :DhJ2.....###...####...# .:Dh2).....(...........$.)).........#.$...)@.......8 ##$V###########:Dh3| #..# .ß..#       :Dh3;I_You start waiting.:DhLj #...# #...# .....# #...# #...# #....# #...# #...#  #....# #...# #...# #....# #...# #...# .....###...####...# ).....(...........$.)).........#.$...)@....... ##$V########### #..# .ß..#        _A vampire is nearby!:Dh9 Evoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (9)  s - a wand of flame (33)  u - a wand of light (4)  O - a wand of mindburst (4) [!] read|quaff|evoke[?] describe selected:Dhz..............# #...# #...# #... dertzug the Skirmisher ..............# #...# #...# #... Poltergeist of Gozag  Gold: 2302 .......###....# #...# #...# #... Health: 81/81 ======================== ..##...# #....# #...# #...# #... Magic: 21/21 ======================== ..##...###....# #...# #...# #... AC: 17Str: 4 ..##..........###...####...# #... EV: 15Int: 17 .)............(.........[34:Dhm...###... SH: 0Dex: 20 ...........$.)).................. XL: 12 Next: 15% Place: Dungeon:11 .......###.$...)@................ Noise: ---------  Time: 12618.1 (0.0) ....#### ##$V#################### g) +0 orcbow ....# #..#Cast: Jinxbite ....# .ß..#Fly ....# ..'V.# ....# ⌠..ß.. ################### V   vampire (wand) ....# ...#o. ................... ....#......C............ ....##.#...#.######.....Things that are here: _a +0 giant club; a +0 giant spiked clubThings that are here: _a +0 club; a +0 battleaxe; a +0 plate armour _You start waiting. _A vampire is nearby!:Dh9[m:Dh..............# #...# #...# #... dertzug the Skirmisher ..............# #...# #...# #... Poltergeist of Gozag  Gold: 2302 .......###....# #...# #...# #... Health: 81/81 ======================== ..##...# #....# #...# #...# #... Magic: 21/21 ======================== :Dh..##...###....# #...# #...# #... AC: 17Str: 4 ..##..........###...####...# #... EV: 15Int: 17 .)............(............###... SH: 0Dex: 20 :DhM...........$.)).................. XL: 12 Next: 15% Place: Dungeon:11 .......###.*****@................ Noise: ---------  Time: 12618.1 (0.0) ....#### ##*V#################### g) +0 orcbow :DhC....# #..# Cast: Jinxbite ....# .ß..# Fly ....# ..'V.# ....# ⌠..ß.. ################### V   vampire (wand) ....# ...#o. ................... ....# ......C............ ....# #.#...#.######..... _a +0 club; a +0 battleaxe; a +0 plate armour _You start waiting. _A vampire is nearby!Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a vampire, carrying a wand of flame:Dh..............# #...# #...# #... dertzug the Skirmisher ..............# #...# #...# #... Poltergeist of Gozag  Gold: 2302 .......###....# #...# #...# #... Health: 81/81 ======================== :Dh..##...# #....# #...# #...# #... Magic: 21/21 ======================== ..##...###....# #...# #...# #... AC: 17Str: 4 ..##..........###...####...# #... EV: 15Int: 17 :DhA.)............(............###... SH: 0Dex: 20 ...........$.)).................. XL: 12 Next: 15% Place: Dungeon:11 .......###.###.)@................ Noise: ---------  Time: 12618.1 (0.0) :Dh....#### ###*#################### g) +0 orcbow ....# #..#Cast: Jinxbite ....# .ß..#Fly ....# ..'V.# ....# ⌠..ß.. ################### V   vampire (wand) ....# ...#o. ................... ....#......C............ ....##.#...#.######..... _a +0 club; a +0 battleaxe; a +0 plate armour _You start waiting. _A vampire is nearby!Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a vampire, carrying a wand of flame:Dh d, rooted)A vampire is nearby!  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight line: a vampire, carrying a wand of flame  The roots erupt in riotous growth!  You feel bolstered by spreading misfortune.:Dh7 :Dh1  :Dh7 !:Dh+ +$..:Dh! $V:Dhr 2Roots grab the vampire.:Dh FThe grasping roots constrict the vampire.  :DhY You hear a shout! x4:DhG :Dh *:Dh) :Dh*  :Dh1 ":Dh! :Dh :Dh :Dh :Dhݶ 5The vampire casts a spell.:Dhķ 8The vampire flickers and vanishes!:DhU :DhV {:DhxW :DhdY :DhRZ '22 :Dh3[ ======:Dh3\ #9.1 (1:Dhg :Dh[n  :DhXo :DhJp h_Deactivating autopickup; reactivate with Ctrl-A.:Dh#q :Dh :Dh :Dh :Dh :Dh  :Dh- :Dh "_Unknown command.:Dh :Dh4 # #...# #...# #...#....# #...# #...# #...####....# #...# #...# #...# .##...# #....# #...# #...# #...# .##...###....# #...# #...# #...# .##..###...####...# #...# ).....(.###...#$.)).###.$...))#### ##${## #..# # .ß..# # ⌠..ß.. ## ...#o. .# ......C.# #.#...#.######.:Dh; G------20:Dhw@ :DhD  :DhD :DhkE /_The grasping roots constrict something.:Dh*# #...# #...# #...# # #...# #...# #...# ###....# #...# #...# #...# ##...# #....# #...# #...# #...# ##...###....# #...# #...# #...# ##..###...####...# #...# .(.###...#$.)).###.$...)).#### ##${## #..# # .ß..# # ⌠..ß.. ## ...#o. .# ......C.# [4:Dh-D0m#.#...#.######.:Dh(78$:Dh7D------1:Dh0@:Dh= _The grasping roots constrict something.:Dha# #...# #...# #...# # #...# #...# #...# ###....# #...# #...# #...# ...# #....# #...# #...# #...# ...###....# #...# #...# #...# ..###...####...# #...# (.###...#$.)).###.$...)).#### ##$$## #..# # .ß..# # ⌠..ß.. ## ...#o. .# ......C.:DhE&[16;33H$# #.#...#.######.$2:Dh:Dh\# #...# #...# #...# # #...# #...# #...# ###....# #...# #...# #...# ...# #....# #...# #...# #...# ...###....# #...# #...# #...# ..###...####...# #...# (.###...#$.)).###.$...)). #### ##$$# # #..# # .ß..# # ⌠..ß.. # # ...#o. . # ......C.$. # [:Dhu40m#.#...#.######.$.3:Dhf# #...# #...# #...# ## #...# #...# #...# ####....# #...# #...# #...# ## #....# #...# #...# #...# ####....# #...# #...# #...# #:DhC###...####...# #...# #(.###...#$.)).###.$...)). ##$$# #..#  .ß..# :DhH ⌠..ß.. #  ...#o. . ......C.$. #.#...#.######.$.:Dh,:Dh:Dh%4:Dh-:Dh:Dh # #...# #...# #...# #.# #...# #...# #...# #. .###....# #...# #...# #...# #. .# #....# #...# #...# #...# #. .###....# #...# #...# #...# #.###...####...# #...# #.(.###...#####.$.)).###.$...)). ##$$##..# .ß..#  ⌠..ß.. #...#o. .......C.$.#.#...#.######.$.:DhQ *****You hear a zap.  A puff of flame appears from out of thin air!:DhW ={.....:Dh .==5:Dhc :Dh D _The puff of flame hits you but does no damage.:DhI# #...# #...# #...# #.# #...# #...# #...# #. ###....# #...# #...# #...# #. # #....# #...# #...# #...# #. :Dh###....# #...# #...# #...# #.###...####...# #...# #.(.###...#####.$.)). ###.$...){. ##$$##..# .ß..# :Dh⌠..ß.. # ...#o. .C......C.$.#.#...#.######.$.:Dh>){:Dh-.--6:Dhs:Dh?:Dh# #...# #...# #...# #.# #...# #...# #...# #.....# #...# #...# #...# #.  #....# #...# #...# #...# #.....# #...# #...# #...# #.###...####...# #...# #.(.###...#####.$.))..$...)){.  ##$$##..#  .ß..# ..ß.. ##o. .C.......C.$.#.#...#.######.$..2302--7:Dhӌ>{:Dh T# #...# #...# #...# #...## #...# #...# #...# #...# #....# #...# #...# #...# #...# #....# #...# #...# #...# #...# #....# #...# #...# #...# #...####...####...# #...# #...#(.###...#####.$.)). #.$...)).{. ##$$##..# .ß..# .'V.#ß.. # .#o. .C.......C.$.#.#...#.######.$.....#.{8:DhkW:Dh? # #...# #...# #...# #...# # #...# #...# #...# #...# ....# #...# #...# #...# #...# ....# #...# #...# #...# #...# ....# #...# #...# #...# #...# ###...####...# #...# #...#(.###...#####. .$.)). .$...))..{.$$# #..# ß..# 'V.# ß.. # #o. .C.......C.$.#.#...#.######.$.....#:DhD !.:DhF A19:DhoK :DhN :Dh f# #...# #...# #...# #...# # #...# #...# #...# #...# # #...# #...# #...# #...# # #...# #...# #...# #...# # #...# #...# #...# #...# ###...####...# #...# #...#(.:Dhw ###...#####. $.)). $...)). $$# ..# ..# V.# .. # o. .:Dh C.......C.$.#.#...#.######.$.....#:Dh :Dh :Dh{ &30:Dh 7{:Dh :DhR# #...# #...# #...# #...# # #...# #...# #...# #...# # #...# #...# #...# #...# # #...# #...# #...# #...# # #...# #...# #...# #...# ###...####...# #...# #...#(.###...#####. .)). ...))....{.## # .# # . .C.......C.$.#.#...#.######.$.....#.:Dh\Vh{1;DhRq# #...# #...# #...# #...# # #...# #...# #...# #...# # #...# #...# #...# #...# # #...# #...# #...# #...# # #...# #...# #...# #...# ###...####...# #...# #...# .(.###...#####. )).)).....{. ## # # #  .C.......C.$.#.#...#.######.$.....#;DhWV;DhY ******You hear a zap.  A puff of flame appears from out of thin air!;Dh......79-0--==2 _The puff of flame hits you.;Dh&g s# #...# #...# #...# #...# # #...# #...# #...# #...# # #...# #...# #...# #...# # #...# #...# #...# #...# ;DhWh # #...# #...# #...# #...# ###...####...# #...# #...# (.###...#####. ).)).....{. #.C......) ......C.;Dh$i $.) #.#...#.######.$.....#;Dhj ;Dhx b.--3;Dhπ ;Dhu ;Dh` b #...# #...# #...# #...# #  #...# #...# #...# #...# #  #...# #...# #...# #...# #  #...# #...# #...# #...# #  #...# #...# #...# #...# #;Dh ...####...# #...# #...# .###...#####. .)).###C......).C.$.) .#...#.######.$.....#;Dh ;Dh& ;Dh! \0--4;Dh( 7{;Dh9* ;Dhd d#...# #...# #...# #...# #. #...# #...# #...# #...# #. #...# #...# #...# #...# #. #...# #...# #...# #...# #. #...# #...# #...# #...# #. #...####...# #...# #...#.###...#####. ).{..#.#.#..C......).C.$.;Dh͝ Y)). #...#.######.$.....#.;Dh} ;DhA <{.;Dh T80-5;Dh! ;Dhݬ ;DhD ...# #...# #...# #...# #. ...# #...# #...# #...# #. ...# #...# #...# #...# #. ...# #...# #...# #...# #. ...# #...# #...# #...# #. ...####...# #...# #...#.###...#####.;DhE {. ..#.#.#..C......).C.$.)). ...#.######.$.....#.;DhG ;DhP 6.;Dh0R ]--196;DhW ;DhZ ;Dh # #...# #...# #...# #.# #...# #...# #...# #.# #...# #...# #...# #..## #...# #...# #...# #..## #...# #...# #...# #..#####...# #...# #...#..#;Dhd ?###...#####..#.#.#..C......).C.$.)).#.######.$.....#.;Dh ;Dh %7;Dh ;Dh ;Dh # #...# #...# #...# #. .# #...# #...# #...# #. .# #...# #...# #...# #..# .# #...# #...# #...# #..# ;Dh # #...# #...# #...# #..# ####...# #...# #...#..####...#####.#...##...##...##..C......). .C.$.)). .#.######.$.....#.;Dh* ;Dhڜ ;Dh% 1=1==88{;Dh ;Dh%# #...# #...# #...# #. # #...# #...# #...# #. # #...# #...# #...# #..# # #...# #...# #...# #..# ;DhL# #...# #...# #...# #..# ####...# #...# #...#..####...#####.{.#...# #...# #...##..C......). C.$.)). #.######.$.....#.;Dhz;Dh%7.{;Dh'%9;Dh+;Dh.;DhTh #...# #...# #...# #.  #...# #...# #...# #.  #...# #...# #...# #..#  #...# #...# #...# #..#  #...# #...# #...# #..# ...# #...# #...#;Dh..####...#####.{.#...# #...# #...##..C......). .$.)). .######.$.....#.;Dh;Dh/6.;Dh&40;Dh;Dh;DhQC#...# #...# #...# #.#...# #...# #...# #.#...# #...# #...# #..##...# #...# #...# #..# ##...# #...# #...# #..# #...# #...# #...#..#;Dh"E###...#####.#...# ##...# ##...##..C......).$.)). ######.$.....#.;DhAX1;Dh3#...# #...# #...# #. #...# #...# #...# #. ;Dh4#...# #...# #...# #..#####. #...# #...# #...# #..# #. #...# #...# #...# #..# #. #...# #...# #...#..#####.###...#####.####....# #.#...# #.#...####.#..C......).$.))..$.....#.;Dh;Dhdz;Dh|^===17 ;Dh2;DhH;Dhd _You feel your existence waver again.;Dh`...# #...# #...# #. ...# #...# #...# #. ...# #...# #...# #..#####. ...# #...# #...# #..# #. ...# #...# #...# #..# #. ...# #...# #...#..#####.###...#####.####....# #.^#...# #.#...####.#..C......).$.))..$.....#.;Dh҇Q3;Dh`;Dh;Dh# #...# #...# #.;Dh# #...# #...# #.# #...# #...# #..#####.# #...# #...# #..# #.;Dht# #...# #...# #..# #.# #...# #...#..#####.###...#####.####..)...# #.^.#...# #.#...####.#..;Dh`C......).$.)).#.$.....#.#;DhQ;Dh ;Dhb!%4;Dh&;Dh(;Dh# # #...# #...# #. .# #...# #...# #. .# #...# #...# #..#####. .# #...# #...# #..# #. .;Dh # #...# #...# #..# #. .# #...# #...#..#####. .###...#####.####..)....# #.^.#...# #.#...####.#..;Dh C......).$.)).##.$.....#.#;Dhk ;Dh` ;Dh %5;Dh[ ;Dh ;Dh # #...# #...# #. # #...# #...# #.# # #...# #...# #..#####....# # #...# #...# #..# #....# # #...# #...# #..# #....# # #...# #...#..#####....# ###...#####.####..).;Dh ...# #.^..##...# #....##...####....##..C......).$.)).;Dhw (# ;Dhl ;Dh ;Dh) %6;Dh ;Dh ;Dh [ #...# #...# #.  #...# #...# #.#  #...# #...# #..#####....#  #...# #...# #..# #....#  #...# #...# #..# #....# ;Dh b #...# #...#..#####....#...#####.####..)....# #.^..##...# #....# #...####....##..C......).$.)).# ;Dh5;Dh;Dh%7;Dh );Dh,;Dh7#...# #...# #. #...# #...# #.# #...# #...# #..#####....# #...# #...# #..# #....# #...# #...# #..# #....# #...# #...#..#####....# #...#####.####..)....# #.^..##...# #....# #...####....##..C......).$.)).# ;Dh:;DhA;DhZB%8;DhYK;Dh%O;Dh...# #...# #. ...# #...# #...# ...# #...# #..#####....# # ...# #...# #..# #....# # ...# #...# #..# #....# # ...# #...#..#####....# ...#####.####..)....# #.^..##...# #....# ##...####....##...........C......).......$.)).# 9;Dh# #...# #.# #...# #....####.# #...# #..#####....# #.# #...# #..# #....# #.# #...# #..# #....# #.# #...#..#####....####.#####.####..)....# #.^..####.#...# #....# #.#...####....####.#.............C......).......$.)).........# 50{;Dhۡ# #...# #.####.# .# #...# #..#####....# #.# .# #...# #..# #....# #.# .# #...# #..# #....# #.# .# #...#######..#####....####.# .#####..{.......................#..........#####..)# ################@..# #.^..####.# #...# #....# #.##...####....####.##................# ################.# .......C......)...# $..........)).######## $.....#######.#####...# #.######## [39;49;Dhm;Dh.;Dh{;Dh";DhX;Dh1;Dh;Dh;Dh# #...# #..#####....# #.# # #...# #..# #....# #.# # #...# #..# #....# #.# # #...#######..#####....####.# #####..........................# .......{.......# .........####..)# ###############...# #.^..####.#  #.@.# #....# #.# #...####....####.# #................# ###############.......# ......C......)....$..........)########$.....#######.#####...#;Dh[39;49m #.######### #...# #.......#.2;Dh|a #...# #..# #....# #.#  #...# #..# #....# #.#  #...#######..#####....####.# ###..........................# ;Dhe}c.............# ......####..)# ##############...# #.^..####.#  ;Dh~#...# #....# #.# #..@####....####.# #................# ##############..........# ;Dh~D.....C......)....# $..........)########$.....#######.;DhK# ####...# #.######## # #...# #.......# ;DhT;Dhp;Dh`%3;Dhћ;Dht;Dh #...# #..# #....# #.# #...#######..#####....####.# ###..........................# ............;Dh # ####..)# #############...# #.^..####.#  #...# #....# #.# ;DhC #...####....####.# #...@............# #############.# ....C......)..# ;Dh $..........)######## $.....#######.# ###...# #.########  #...# #.;Dh ......#  #...# #.  #...######;Dhz ;Dhԧ ;Dhx %4;Dh 7{;DhJ ;DhF #...#######..#####....####.# ##......{...................# ...............# .####..)......# ############...# #.^..####.#  #...# #....# #.# ;Dh  2#...####....####.# #................# ############.# ...C......)..# ......)######## ;Dh! .....#######.# ##...# #.########  #...# #.......#  #...# #.....#  #...#######.....# ##..........;Dh# ;Dh20 ;.{;DhR1 %5;Dh< ;Dh> ;Dh}#..........................#  ..{............#  .....####..)......#  ;Dh1H###########...# #.^..####.#   #...# #....# #.#  #...####....####.#  #................#  ###########.#  ..C......)..;DhE#  ......)########  #######.#  #...# #.;Dh,########  #...# #.......#  #...# #.#    #...#######.#  ;Dh  #...........#    ..####   ;Dh;DhW;DhH6.;Dhn%6;Dh~;Dh;Dh%.#  ..####..)......#  ##########...# #.^..####.#   #...# #....# #.#  #...####....####.#  #................#  ##########.#  .C......)..#  ......)########  #######.#  # #.########  ...# #.......#  ...# #.#  ...#######....#  ...........#  .....####  ###.#  ;Dh #VHH   manticore (wandering)V   vampire (wand)7 _A manticore comes into view.;Dh3V...####..)#  #########...# #.^..####.#   #...# #....# #.#  #...####....####.#  #................#  #########.H..#  C......)..;Dh.....#  .......)########  #######.#  # #.########  # #.......#  # #.....#  #######....#  .......#  ####  ###.#   ...#   ;Dhf;Dhn.VV   vampire (wand);Dh0%8;DhN ;Dh;;Dh* ########V..# #.^..####.#   #...# #....# #.#  #...####....####.#  #................#  ########....H..#  ......)........#  ......)########  .#######.#  .# #.########  .# #.;Dh= U......#  .# #.....#  .#######...#  .......#  ####  .###.#   ......#    #########   ;Dha ;Dhu .VV   vampire (wand);Dh %9;Dh  ;Dh ;Dh{  #.V...# ..####....###............ #######...H ......)..)####### .#######  #######;Dh@U.......##### ........###............  ##................#   ;Dh\.VV   vampire (wand);DhK&60;DhM;Dhd;Dh> V#####............. ;Dh>*#######H ......)..;Dh@?7)####### .#######;Dh?/  ;DhF@F#######.......;Dh@%##### ........;Dh@=###.##;DhAB.............  ;DhQA##................#   ;Dh7D;DhLN.VV   vampire (wand);DhrbB1;Dh6k V........... ########....H ......)..)####### .;Dhk#######  #######.......##### ........;Dhk`###..##.....;Dhl..............  ##................#   ;Dhl;DhFp;Dh@}.VV   vampire (wand);Dh};Dhe%2;Dh;Dh;Dh7U########..VH ......)....;DhCk.)####### .####### ;DhAf #######.......##### .;Dh>X.......###..##... ;DhB########..... #...... ;Dh5.  ####### ;Dhw;Dh2.V;Dh=V   vampire (wand)3;DhK ;Dht;Dh, .......)...V.;Dh- )...####### .#######  #######;Dhd. D.......##### .........;DhG/ ~..###..##... ########....;Dh/0 #... #######  ;Dh0 T........ ;Dh5 ;DhM .;DhN V;DhTO gV   vampire (wand);DhP ;DhQ ;DhQ ;DhS ;Dhc ;4;Dh~  )..V####### .#######...  #######.......##### .............###..... ########... ...............  ......)......>..........#   .VV   vampire (wand)5;Dh ;Dhp` #######.V  #..#######.......######... ............###..##..... ######## # ....>..........  .....[......[...........#   ;Dhb;Dhj.VV   vampire (wand)6;Dh~;Dh=  #..V#######...........######.... .............###..##... ######## # ######...[...........  ......[..[..............#   ;Dhh@;DhH.VV   vampire (wand);DhI%7;DhO;DhQ;Dh* V..............######.... ...............###..##... ######## # ###### ........;Dh+..............  ....####...######.....<.#   ;Dh-;Dh<.VV   vampire (wand);Dh=%8;Dh(M;DhP;Dh'  V######.... ...............###.##... ######## # ;Dh( ###### ........)>..######.....<.  ....# #...# #...#####   ;Dh* ;Dh? .VV   vampire (wand)9;Dh\C ;DhF ;Dh8,;Dh,%#######....V;Dh.-,#  .;Dh-)............;Dh.7#  ;Dho.###;Dh.-#  ;DhE/+###.;Dh/7#  ;Dh0 ...;Dh05#  ;Dh;1#######;Dh16#  ;Dh2 ;Dh2#.;Dh26#  ;Dh\3 ;Dh3#.;Dh446#  ;DhI5. #.;Dh\6#  #######.#  ........#  ;Dh[:)>#  [......[..#  [..[....#  ####...######.....<.#   # #...# #...#####   # #...# #...#   ;Dh<;Dh*;Dh.;DhV;DhugV   vampire (wand);Dh;DhL;Dh ;Dh;Dh370;DhN ;Dh;DhK2.......#  ###V#  ###..#  ...#  #######   #.#  #.#  #.#  ######.#  .......#  )>#  [......[..#  [..[....#  ####...######.....<.#  # #...# #...#####  # #...# #...#  ####...# #...#####  ******;Dh>......;Dh\0-==1;Dh";DhJ _The vampire zaps a wand. The puff of flame hits you.;Dh7{###V#  ###..;Dh߻#  ...#  #####;Dhv#   #.#  #.#  #.#  #####.#  ......#  )>#  ;Dh[......[..#  [..[....;Dh#  .####...######.....<.#  .;Dh# #...# #...#####   .;Dh# #...# #...#    .;Dh####...# #...#####   ;DhT......# #.))....#   ;DhN;Dh.VV   vampire (wand);Dh;Dh.--2;Dh;Dh;Dh###V#  ....#  ####;Dhc#   #.#  #.#  #.;Dh#  ####.#  .....#  )>;Dhx #  .[......[..#  [..[....;Dh`#  ####...######.....<.#  # #...# #...#####  ;DhoX# #...# #...#   ####...# #...#####    .;Dh>X......# #.))....#    ######## #########   ;Dh ;Dh+.VV   vampire (wand);Dh-@--3;Dh8;Dh;;Dh ..V#  ###.#   #.#  #.#  #.#  ###.#  ....#  .)>#  [......[..#  .[..[....#  ###...######.....<.#   #...# #...#####   #...# #...#  ###...# #...#####   ......# #.))....#    ####### #########      ;Dhd .VV   vampire (wand)1=4;Dh ;Dh ;Dh ##V#   #..#  #.#  #.#  ##.#  ...#  )>;Dh /#  ......[..#  [..[....#  ##...######.....<.#   #...# #...#####  #...# #...#  ##...# #...#####  ;Dh` .....# #.))....#   ###### #########        ;Dhi ;DhJ$ .VV   vampire (wand);Dh% %5;Dh(- ;Dh)0 ;DhRg  V. ;DhF#.. )> ......[. [..[... ##...###### ;Dh #...# #...####..# ##...##### ;Dhi..#.)).... ;DhgD ;DhC ;Dh*.VV   vampire (wand);Dh-%6;Dhb6;Dh;a _There is a stone staircase leading up here. ;DhU]((((((( ;DhSV...... ;Dh#6===7.0 (0.9 ;Dh ;Dho _You shoot an arrow. The arrow closely misses the vampire. ;Dh4w]((((((( ;Dh V......  You shoot an arrow. The arrow barely misses the vampire. ;Dh%:* ;DhE  The vampire points at you and mumbles some strange words. ;Dh8@ ;Dh=9JinxbiteConf Fly  ;Dh ;DhfQ _You are confused. ;DhL+  ;Dh+  ;Dh3  ;Dh7 K _You are too confused! ;Dh3 ;Dh~ ;Dhʢ ;Dh.V---8.9 (1.0 _ ;Dh ;Dh@.....)..# ;Dh,###............#  ;Dh z......####..)..## #.#########..#  ;Dh......# ##[..## #.# #..##  ;Dh......# ##### #.# #.... ;Dh# #.# #.# #....  ;Dh......# #.# #.# #..## ;Dh<# #.#####.# #..#  ;Dh......# #.....(.# #..#  ;Dh>0  ;Dhȼ......# #...@...# #..#  ;DhT......#######.......# #..#  ;Dh۽............).......#########..#  ;Dh^e#............................#  ;Dhs #..########..................#  ;Dhg #..# #...............)..# ;Dh ;Dha #..# ;DhvH#........#######...# ;Dh/  ;Dhv #..# ;DhZs#........# #.).## ;Dh.  ;Dha #..# ;Dh_#........# #))... ;Dhf.  ;Dh ;Dh  ;Dhd  ;Dh--- ;Dh-You fly upwards. ;Dh! ;Dh/ ;Dhv0&80.4 (2.5 ;Dhp6 ;Dh9  ;Dh,:  ;Dh:3_Reactivating autopickup.  ;Dh ;]_There is a stone staircase leading down here. ;DhW3 ;DhY] ;Dh`, ;DhrX ;Dh+Jinxbite 20 _You start waiting.3.4 (3Fly  ;Dhm _You feel less confused. ;Dh"8 ;Dhx8 ;Dh> ;Dh6MV4.4 (1 ;Dh[  #.........#   #........V.......#   #................#  ##................#  ............#  )......>..........#   ;Dh $[...........#  [..[..............#  1 ##...######.....@.#   #...# #...#####   #...# #...#  ...# #...#####  .....# #.))....#  ###### #########   V   vampire (wand)  ;Dh !   ;Dh  ;Dh  ;DhVE.V***** ;Dh:..... ;Dh76--0--==5.9 (2.5 ;Dh ;Dh _You fly downwards. The vampire zaps a wand. The puff of flame hits you. _There is a stone staircase leading up here.;Dh^(((((((;Dhi;Dhpb..V....;Dhp4=6.8 (0.9;Dhb _You shoot an arrow. The arrow barely misses the vampire.;Dh^(((((((;Dhf0...V....7.7;Dh5 ;Dh5;Dhj6K_You shoot an arrow. The arrow closely misses the vampire.;Dh7;DhQ  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.;DhW:*;Dh2 The vampire casts a spell.The vampire flickers and vanishes!;Dh98{;Dh18-----8.7 (1.0Will/2 Jinx Fly ;DhN;Dh _Deactivating autopickup; reactivate with Ctrl-A.;DhK;Dh7-;Dh;DhH _No target in view!;Dhl3;Dhr;DhPu;Dhy%.;Dh~7----9 _{;Dh .....)..####............# ......####..)..## #.#########..# ......# ##[..## #.# #..## ......# ##### #.# #....# #.# #.# #.... ......# #.# #.# #..### #.#####.# #..# ......# #.....(.# #..# 0 ......# #...@...# #..# ......#######.......# #..# ............).......#########..# #............................#  #..########..................#  #..# #......;Dh.........)..# #..##........#######...# #..##........# #.).###..##........# #))... ----You fly upwards.  Reactivating autopickup.;Dhn91.2 (2.5Fly ;Dhk;Dhp _The sprites lose interest in your situation. _There is a stone staircase leading down here.;Dh^ 8=9=9=;Dhke=;Dhl;Dhp;Dht;Dh3v;Dhx80;Dhx20;Dh+y=;Dhy;Dh{;Dh;Dh;Dh;Dhb;Dh;Dh;Dh ;Dht;Dh%_You start resting.;DhR;Dh;Dh"(700.2 (9.0;Dh;Dh1;Dh=;Dh\1.2 (1;Dh 0.0);Dh};Dh& ;Dh;Dh_HP restored.;Dh I;DhF e=;Dhi _ _You start resting.;Dh7 12.0);Dh Y1==3.2 (2;Dh> ;Dh % _Magic restored.;Dh%_;DhB;Dh9=;Dhp;Dh,;Dhb;Dh;Dh3==;Dh;Dh ,;Dh;DhM,;Dh;Dh,;Dh;Dh[$;Dh-f 10.2 (7 _You start waiting.;Dh/k1.2 (8Fly ;Dhx5;Dh 8_ _You feel your willpower return.;DhWhere to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair;Dh;Dh.....)..#.......###............# dertzug the Skirmisher ......####..)..## #.#########..# Poltergeist of Gozag  Gold: 2302 ......# ##[..## #.##..## Health: 81/81 ======================== ......# ##### #.##.... Magic: 21/21 ======================== ......# #.# #.##.... AC: 17Str: 4 ......# #.# #.##..## EV: 15Int: 17 ......# #.#####.##..# SH: 0Dex: 20 ......# #.....(.##..# XL: 12 Next: 15% Place: Dungeon:10 ......# #[;Dhm...@...##..# Noise: ---------  Time: 12711.2 (0.0) ......#######.......##..# g) +0 orcbow ............).......#########..# Cast: Jinxbite ###............................# Fly #..########..................##..##...............)..# #..##........#######...# #..##........# #.).## #..##........# #))...  _You start resting. _HP restored. _You start resting. _Magic restored. _You start waiting. _You feel your willpower return.;DhB;DhX;DhX;Dh;Dh?;Dh;DhL;DhE;Dh ;Dhb;Dh0;Dhh;Dh;DhJ;Dh7;Dh;Dh;Dh;Dh;Dh@;Dh;Dh;Dh;Dh< ;Dh ;Dh& ;Dh;;Dh;Dh);Dh;Dh;Dh;DhK;Dh;DhF;DhL ;Dh";Dh1#;Dh~%;Dh"+ ;Dh~+w Things that are here:  a +0 scale mail; a +0 spear;DhW.;Dh. _;Dh0;Dh3;DhH  There is a stone staircase leading up here. _;Dh[>9;DhD],;Dh];DhIj ###...## .###....#######...##.# ##. ....... (..##.....# # ..... .....###.  ####.....##..  # ##..#.....#  # .##......  # ###......##  ;Dh9k.# #@##  29.7 (18.5) ##...## ##<#   #### ##.......  ##....#  ..## ##  _You fly upwards.;Dhk;Dh^n;Dhpc _There is a stone staircase leading down here.;Dh_ _;DhD;Dh;Dh ;Dh;Dh;Dh;Dh;Dhl;Dh;Dh;Dh;Dh;Dh;Dh;Dh;Dhu;Dh;Dhh;Dh;Dh;DhO;Dh ;Dh;Dh;Dh;Dh;Dh;Dh;Dh;Dh;Dh ;Dh!;Dh";Dhh$;Dh&;DhP';DhZ(;Dh);Dh,;Dh,;Dh-;Dhd/;Dhy1;Dh2;Dh 3;Dh7;Dh9;Dhn:;Dh{;;DhS=;Dhh?;Dh @;Dh A;DhB;DhwE;Dh'F;Dh(G;DhH;DhK;DhK;DhL;DhIN;Dh~P;Dh,Q;DhR;Dh+T;DhLV;DhW;DhW;DhtY;Dh[;Dha\;DhY];Dh_;Dha;DhBb;Dh1c;Dh}e;Dhg;DhTh;Dh4i;Dhj;Dh,l;Dhl;Dhm;DhSo;Dh`q;Dhr;Dhr;Dht;Dhrv;Dhw;Dhw;Dhny;DhA{;Dh{;Dh|;Dh{~;DhQ;Dh;Dh;Dh;DhՎ;Dhw;Dhh;Dh ;Dh;DhI;DhG;Dh;Dh;Dh;DhΜ;Dh|;Dh8;Dhۥ;Dh;Dh&;Dh;Dh;Dh ;Dh4;Dh;Dh=;Dhs;Dh;Dh(;Dhɸ;Dh;Dh\;Dh;Dh`;Dh;DhJ;Dh;Dh;Dh;Dh;Dh;Dh;Dh;Dh;Dh;Dh;Dh;Dh;DhJ;Dh;Dh ;Dh;DhG;Dh;Dh;Dh(;Dh;DhK;DhA;Dh;Dh>;Dh;Dh;Dh;DhX;Dh#;Dh/;Dh;Dh;Dh;Dh;DhV!;Dh\& ;Dh&m# #.....##....#####...#....### ;DhG'%###........#..........;Dh' ..# .;Dh1(%#.......###..####..###.#....###;Dh(|####.## #..# #.....##;DhD)a......###..# ##.#...#...#;Dh)j.......#..# #...#####.#;Dh+..........# ##...# #..;Dh+........####.....# ..;Dh+B..........@.....#;Dhm,&76.7 (47.0 ;Dh,u............######≈≈..# ;Dhk-.........#### ≈...# ;Dh-/.......#####;DhY.# .... ;Dh.2...........#;DhB/§##;Dh/ ;Dh02...........#;Dh1 ;Dh{2o....^......# ;Dh2I...........# ;Dhn3U..##.......#;DhQ:;Dh;>;Dh|<;Dh3;Dh$7.7 (48;Dh;Dh ;Dh!;Dh-_Found a stone staircase leading down.;Dh Lava ;Dh X;Dhə ;Dh ;Dh ;Dh ;Dh0 ;Dh ;Dh ;Dh: ;Dh ;Dh˫ ;Dhխ ;Dhw ;Dhr ;Dh( ;Dh ;Dh ;Dh ;Dh< ;Dh, ;Dh͹ ;Dh ;Dh ;Dh ;Dh ;Dh ;Dh? ;Dh ;Dh ;Dh ;Dh ;Dhw ;Dh ,;Dh ;Dh ;Dh1 ;Dh< ;Dh ;Dh: ;Dh ;Dh ;Dh ;Dh ;Dh ;Dh ;Dhv ;Dh ;Dhn ;Dhf ;Dh ;Dh ;Dh9 ;Dh7 ;Dh ;Dh ;DhU ;DhT ;Dh ;DhO ;Dh ;Dh~ ;Dh/" ;Dh$ ;DhR% ;Dh^& ;Dh( ;Dh* ;DhE+ ;Dh3, ;Dhp. ;Dh0 ;Dh1 ;Dh2 ;Dh4 ;Dh5 ;Dh6 ;Dh7 ;Dh 9 ;Dh: ;Dh{; ;DhY< ;Dh= ;Dh? ;DhP@ ;Dh(A ;Dh!C ;Dh+E ;Dh9K ;Dh[ ;Dh ;Dh ;Dh= ;Dh ;Dhg ;DhT ;Dh ;Dhɔ ;Dh ;Dhg ;Dh ;Dhә ;Dh+ ;Dh! ;Dh ;Dh ;Dh ;Dh ;DhE ;Dh1 ;Dh ;Dh% ;DhŨ ;Dh ;DhϪ ;DhC ;Dh ;Dh ;Dh~ ;DhQ ;Dh ;Dhm ;Dhȶ ;Dh ;Dh2 ;Dh! ;Dh= ;Dh[ ;Dh ;Dhƿ ;Dhz ;Dh ;Dhy ;DhJ ;Dh ;Dh ;Dhi ;DhG ;Dh ;Dh ;Dh& ;Dh ;Dh1 ;Dh ;Dh ;Dh ;Dh ;Dh ;Dh ;Dh] ,;Dh ,;Dh# ;Dh ;DhL ,;Dh ;Dh ;DhN ;Dh ;Dh ;Dh ;DhV ;Dh ;Dh ;Dh ;DhX ;Dh ;Dh% ;Dh ;Dh= ;Dh ;Dh ;Dh ;Dh ;DhF ;Dh ;Dh- ;Dh ;Dhs ,;Dh ;Dh ,;DhK ;Dh ;Dhx ,;Dh ;Dh ;Dh ,;Dh ;DhW ;Dh ;Dh( ;Dh ;Dh ;Dh" ;Dh" ;Dh" ;Dhr$ ;Dhf& ;Dh& ;Dh_' ;Dhl) ;Dh+ ,;Dh3, ;DhR; ;DhA n;DhC ,;DhD ;DhE ;DhH ,;DhI ;DhyJ ;DhL ,;DhM ;DhN ;DhP ,;DhP ;DhR ;DhAT ,;DhT ;DhU ;DhJW ;DhW ;DhX ;DhX ;DhZ ;Dh [ ,;Dh6\ ;Dh^ ;Dhk^ ;Dh^ ;DhM_ ;Dh` ,;DhEa ;Dh>c ;DhSe B;Dhe ;Dh9h ,;DhFj ,;Dhk ;Dh@l ;Dhl ;Dhm ;Dho ;Dh0p ;Dhp ;Dhq ;Dh x X;Dhx ,;Dh5y ;Dhz ;Dh| ,;Dh$} ;Dht~ ;Dh^ ;Dhƀ ;Dh* ;DhY ;Dh ,;DhL ;DhY ;Dh ,;DhZ ;Dhˊ ;Dh/ RLava ;Dh ;Dhc ;Dh ,;Dh ;Dh ;Dh֓ ,;Dhm ;Dh• ;Dh ,;Dhd ;Dh ;Dhl ,;Dh ;Dh\ ;Dh ,;Dhy ;Dh ;Dhv ,;Dh! ;DhϪ / ..........####.....# #..#####. .........§.# ##...## ## ..###§§..## ##..######⌠#⌠##§§..###.........#######§§§≈ #≈................##≈§..§#≈.>###....###...##⌠≈...§#≈..###....####### .^##≈._..'....#..........## #@##......######.#869.7 (92 ;Dh ## #≈##......# #....#### #≈#.......### ##≈§.####..####### #§§### ##.....# #..## #### #...### ###.### ##.###  ##..# #.#.#  #### ##### _You reach down and open the door.;Dh- Y _Found a bloodstained altar of Trog.;Dh _;DhTn;Dh@  There is an open door here.;DhYLava _;Dh;Dh5;DhwB;Dh;DhX;Dh7X;Dh;Dh;Dh4;Dh;;Dh+ n;Dh- ,;Dh ;Dh ;Dh*,;DhC;Dh);Dh;Dh4;Dh;Dh2@  There is an open door here.;Dh;DhV _;Dhe;Dh>;Dh!;DhU";Dh&#;Dh%;Dh^';Dh';Dh(;DhV+;Dh!-;Dh-;Dh.;Dh0;Dh2,;Dh3;Dh7;Dh8%9;Dh9;Dh)=N _You now have 2309 gold pieces (gained 7).;Dh@3;DhB;Dh]D;Dh:G,;DhyH;DhJ;Dht _e - 3 fuming inky potions (gained 2);DhT# #.$...H.....# #.W.... ### .#'#######...# ##.#### ... #...# #..#  ..... #...# #.##  ...|... #...###.## ## ..( [..#####...#....#####. .'.......####..##... #..?....# ###..... #.@.....# ##..###905.7 (36 #...##### #..## # #...##.#####.## # .#...##.......# ## ... #...#.;Dhц#####..#####. +#### #...#####...#.# ##.......  .#..###.....).....#.# ##....##  .#...##...........'.# #..####  ......#...........#.# #..# # 6.7 (37;Dh+_ _Found a scale mail.;Dh 3;Dhڝ ;Dh ;Dh  # #....W......# ##.#### .# #.$...H.....# #.W...... ##.#'#######...# ##.######... #...# #..# ##.. #...# #.## ...|... #...###.## ###..(.[..#####...#....#####[...'.......####..###.# ###......0.0);DhΫ #.......# ##..####.#...##### #..## #. #...##.#####.## #.. #...##.......#  ... #...#.#####..##### #### #...#####...#.# ##........ #..###.....).....#.# ##....##. #...##.'.# #..####.;Dh @7.7 (1;Dh] ;Dh X _Found a scale mail.;DhF *8.7 (2;Dh ;Dh n _B - 5 scrolls labelled FYSUDA HIUBB (gained 1);DhK;DhkUX;Dh4[B;Dh^;Dh,e@  There is an open door here.;Dhk;Dhl _;Dhfo;Dhv;Dhz,;Dh|;Dh;Dh,;Dh;Dh+ ## #.# .......###..#...##.## # ### ### #...######'##...#  ###.# #.. #.....V.....###.## ####...# #...#....W......# ##. .......# #...#.$...H.....# #.W ...##### #...#'#######...# ##. ...# #.ß.........#...# #..# ..## ..#......ß....#...# #.## ;Dhd...# ..'...|@......#...###.## ...# ###..(.[..#####...#....# ...# ......[...'.......####. ...# ...ß......#.......# ### ...# ........ß.#.......# ...# #######...#...##### ;Dh..)# .'...#...##.#####.# ...# . ..#...#...##.......## ....#...#...#.#####..#;Dh.## #.# .###..#...##. .# ### #####...######'##...# .# ###.# #...#.....V.....###. .####...# #...#....W......# ##. #.# #...#.$...H.....# #. #...##### #...#'#...# ##. #...#;Dhw/ #.ß.#...# #.. #..##.#......ß....#...# #..#.'...@.......#...###..##..(.[..#####...#.... #...#.[...'.......#### #...#.ß......#.......# .#.ß.#.......# ##.##...#...##### #.)# .'...#...##.#####. #...# . ..#...#...##. ##..# ....#...#...#.#####..;Dh,14.7 (6;Dh-*5.7 (7;Dh';Dhz _You see here a staff of conjuration.;Dhվ3;Dh;Dh;Dh&;Dhc: _;Dh;Dh ,;DhR;Dh ;Dh,;Dh5;Dh@  There is an open door here.;DhJ;Dh _;Dh;Dh  You now have 2329 gold pieces (gained 20).  Things that are here:2;Dhp _a +0 buckler; a +0 scale mail; a +0 trident;Dh3;Dh;Dhe ;DhB,;DhQ";Dh&;Dhj-,;Dh 1;Dh4;Dhb8,;Dh*;;Dh)>;Dh B,;Dh;Dh;DhN,;Dh ;Dh;Dh;Dh;Dhg;Dh;Dh,;Dhm;Dhs@  There is an open door here.;Dhs ;Dh_;Dh!;Dh$;Dh5(,;Dh);Dh,;Dh,3X;Dh4;DhL5;Dhy6;Dh)8;Dh:,;Dh;;Dh>;Dh'?&33;Dh8@;DhDN _You now have 2333 gold pieces (gained 4).;Dh_F3;DhG;DhK;Dh;N,;DhO;DhR;DhrR48;DhS;Dh[O _You now have 2348 gold pieces (gained 15).;Dh]3;Dh_;Dha;DhgX;Dhr;Dh;Dhh;Dh;Dhk;Dhy ### #####.## ## #......# #### #;Dh # #.#..####.## #### ##.# .# ###.. ###.@## ##..###.## .# #....###.<.#.#####.#.....### .## #.....####.........##... ;Dht..#######....## #...###..####...........## #..## ##................## #...# ##..(#... y   hornet (wandering)......y...#####...### ..#.....................###.# ##................###....## #.47.7 (32.0);Dh . A hornet comes into view.;Dh@+8.7 (33;Dh-;Dh3 _The hornet moves out of view.;DhUI;Dh ^;Dh}f;Dh0g;Dhj,;Dhk;Dhcl;DhRn,;Dhn;Dh p;Dhq,;Dhr;DhPs;Dh v,;Dhv;Dh_;Dh[,;Dh;DhE;Dh֕;Dh;Dh;Dhʚ;Dhס;Dhn!;Dh ;Dh2### ;Dhܥ,#####.##;Dh,### ###;Dh>N#####......#;Dh..# #.## #.#..####.## ### ;Dhm #.###..# ###...####..## ##.. ;Dh) #.##...# #....###.<.#.#####.#. ##.##...## ####@....####........ .........#######....## #...###..##..............## #..## ## .# #..............## #...# ## ;Dha## ##...............#####...### # ;Dh####..###.....................### y   hornet (wandering);Dh #...###.................###.... ......##...y..............####...;DhRk .###........####..;DhY56.7 (8;DhL.0);Dh|;Dh ;Dhy;Dh ;Dh y;DhrV   vampire;Dh,...V;Dh;Dh;Dh,==7.7 (9;Dh`;Dh0 _The hornet buzzes angrily.;Dha l### #####.## ### ### #####......# ..# #.## #.#..####.## # #.###..# ###...####..## ##..# ;Dh \#.##...# #....###.<.#.#####.#. #.##...## ####.@...####.#######....## #...###..# ####......## #..## ##. # #.;Dh G.......## #...# ##. # ##.........#####...### #...###.....;Dh( ###. .#...###...y......###....###......V.....####...# ###.;Dh3 $####..#;DhŶ ;Dh ;Dh ;Dh my...V.;Dh 3--8.7 (1;Dh. ;Dh ;Dh### #####.##  ### #####......# # #.## #.#..####.## #### .###..# ###...####..## ##..# .##...# #....###.<.#.#####.#. .##...## ####..@..####.########....## #...###..#.......## #..## ##.  #........## #...# ##.  ##.y......#####...### #.#..###...###.# #...###......V..........###....###...####..#.yV.--9;Dh&k### #####.##  ### #####......# # #.## #.#..####.## #### # ###..# ###...####..## ##..# ;Dh(0##...# #....###.<.#.#####.#. ##...## ####...@.####.########....## #...###..#........## #..## ##.#.## #...# ##..( ##.y.....#####...### #.# #..###......V.....###.# ...###........###....## ##....;Dh,:####..#;Dh-;Dh.;Dh7my..V.;Dh9&60;DhT;Dh*### #####.##  ### #####......# #  #.## #.#..####.## #### #..# ###...####..## ##..###. #...# #....###.<.#.#####.#. #...## ####....@####.##.#######....## #...###..# #.;Dhm## #..## ##. #.y..## #...# ##..(# #.V...#####...### #.# ..###...###.# ###....###....## ##... .####..#;Dh;Dh;Dh\ky.V.;Dh%1;Dh+;Dh;Dh ###  #####.##  ### #####......# .## #.#..####.## #### # ###...####..## ##..###.# ...# #....###.@.#.#####.#.....### ####.##.........##.. ;Dh....#######....## #...###..#### .y.## #..## ##...... .V.## #...# ##..(#......#####...### #.#### .###.....###.# # .#.###....# .######...# ;Dh;Dh5ky.V.;DhҲ%2;DhҶ;Dha _There is a stone staircase leading up here.;DhM ### #####.##  #####......# # .## #.#..####.## #### ##.# ..# ###...####..## ##..###.## #....###.<@#.#####.#.....### ####...y.####.##.#######....## #...###..####.V## #..## ##..## #...# ##..(#.;Dh ...#####...### #.####. ###...###.# # ###.........###....## # ##.####...# #;Dh[ ;Dhա ;Dh ky.V.;Dh ,3 _;Dht ;Dh ;Dha^  You beckon some vexing sprites to accompany your attacks.;Dh);Dh .yV.  You feel your willpower being sapped.;Dh;19---==4Will/2 Jinx Fly ;Dh`;Dh? _The hornet stings you but does no damage.;DhGS  You shoot an arrow. The arrow hits the hornet.;Dh;Dhs V.  The hornet is lightly wounded.;DhW4=5.6 (0.9;Dhr;DhT _The hornet closely misses you.;Dhܶ (You shoot an arrow. The arrow closely misses the hornet.;DhI? yThe arrow hits the vampire but does no damage.;DhB@,6.6 (1.0;DhU _The hornet closely misses you. The hornet completely misses you.;Dhڵ (You shoot an arrow. The arrow barely misses the hornet.;Dh @ :*;Dh) C *(drained)The arrow hits the vampire but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the vampire's face.;Dh  Vy(drained)The vampire is lightly damaged.  A giggling sprite leaps out and smacks the hornet with its own antenna.  The hornet is lightly wounded.;Dh L23 7;DhX ;Dh ? _The hornet stings you but does no damage.;Dh3 m  You shoot an arrow.  The arrow hits the hornet but does no damage.;Dhj :*;Dh  y very drained)The hornet is lightly wounded.  A giggling sprite leaps out and makes the hornet trip over its own legs.  The hornet is moderately wounded.---8.5 (0.9 _The hornet completely misses you.;DhS  You shoot an arrow. The arrow hits the hornet!;Dh21:*;Dh y _The hornet completely misses you.  You shoot an arrow. The arrow hits the hornet!  The hornet is heavily wounded.  A giggling sprite leaps out and smacks the hornet with its own antenna.  The hornet is severely wounded.  The hornet stings you but does no damage.;Dh '9.4;Dh;DhL _The hornet misses you.;Dht}  You shoot an arrow. The arrow hits the hornet!;Dh<2:*;Dh9  The hornet is almost dead.A giggling sprite leaps out and makes the hornet trip over its own legs.;Dh#  You kill the hornet!The jinxing sprites lose interest in you.;Dh).VV   vampire;DhEIu2348 20=7;DhIL70.3Fly ;DhS;DhY5 _The vampire seems less drained.;Dhn  You shoot an arrow.  The arrow hits the vampire but does no damage.;DhI D  The vampire is lightly damaged.;Dh`8*;DhF The vampire mumbles some strange words.The vampire flickers and vanishes!;Dh=t8{;Dh7uF====1.2;Dh{;DhL _Deactivating autopickup; reactivate with Ctrl-A.;DhO;DhO;DhFV;DhYH _No target in view!;Dh# 3;DhL ;Dh3 H _No target in view!;Dh ;Dh   dertzug the Skirmisher  Poltergeist of Gozag  Gold: 2348 Health: 81/81 ========================###;Dhg Magic: 20/21 ======================--#####.##AC: 23  Str: 4 #######......#### EV: 15Int: 17 ;Dh r.## #.#..####.## #### ##.# SH: 0Dex: 20 ..# ###...####..## ##..###.## XL: 12 Next: 17% Place: Dungeon:9 ;Dh ..# #....###.{@#.#####.#.....## Noise: ====-----  Time: 12971.2 (0.0) ..## ####.....####.........##... g) +0 orcbow ...#######....## #...###..####.. Cast: Jinxbite ;Dh .............## #..## ##....... Will/2 Fly .............## #...# ##..(#.. ..............#####...### #.####.  ###.....................###.# ##  ###.................###....## #  ##..................####...# ## The vampire is lightly damaged.  The vampire mumbles some strange words.The vampire flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _No target in view! _No target in view!;DhC ;Dh ;Dhط ;Dh7 p _There is nobody nearby that the sprites are interested in.;Dh I;Dhs H _No target in view!;Dh6((;Dh1 .{You shoot an arrow.  You hear some strange, mumbled words.;Dh===-2.1 (0.9 ;Dh`_Something tries to affect you, but you resist.;Dh;Dhœ  You shoot an arrow. Something hits you but does no damage.-3.0;Dh;Dhy] _Something closely misses you.;DhV;Dh_8  You shoot an arrow.;Dh=8*;DhhiJ  You hear some strange, mumbled words.;Dh8@;Dh9JinxbiteConf Will/2 Fly ;Dhu;Dh% Q _You are confused.;Dh$ |  You clumsily bash something but do no damage.;Dh 5--5.4 (1.5;Dh ;Dh` _Something hits you but does no damage. Something completely misses you.;Dhe   You clumsily bash something but do no damage.Something hits you but does no damage. Something barely misses you.78---6.9 _Something hits you. Something barely misses you.;Dhw4---19-70 _You're too confused to move! Something hits you. Something barely misses you.;Dh*|  You bump into the rock wall.  You feel less confused.;DhOS8Jinxbite;Dh ;Dh;DhÊ_Something hits you but does no damage. Something bites you but does no damage.;Dh;Dh;DhDrink which item? Potions  a - 3 blue potions  d - a green potion  e - 3 fuming inky potions  f - 2 glowing yellow potions  j - 3 lumpy grey potions  l - 3 smoky purple potions  x - 2 white potions  z - 4 purple potions  C - 2 fizzy inky potions  D - a brown potion  G - 2 cyan potions  P - a viscous grey potion ;Dhu[!] read|quaff|evoke[?] describe selected;DhX;Dh ;Dh`  dertzug the Skirmisher  Poltergeist of Gozag  Gold: 2348 Health: 74/81 =====================---###Magic: 19/21 =====================---#####.##AC: 23  Str: 4 #######......#### EV: 15Int: 17 ;Dh.## #.#..####.## #### ##.# SH: 0Dex: 20 ..# ###...####..## ##..###.## XL: 12 Next: 17% Place: Dungeon:9 ..# #....###.{@#.#####.#.....## Noise: =--------  Time: 12978.9 (0.0) ..## ####.....####.........##... g) +0 orcbow ...#######....## #...###..####.. Cast: Jinxbite .............## #..## ##....... Will/2 Fly .............## #...# ##..(#.. ..............#####...### #.####.  ###.....................###.# ##  ###...........;Dh......###....## #  ##..................####...# ## Something hits you but does no damage. Something barely misses you. _Something hits you. Something barely misses you. _You're too confused to move! Something hits you. Something barely misses you.You bump into the rock wall.  You feel less confused. _Something hits you but does no damage. Something bites you but does no damage.;DhP  Okay, then.;Dh;DhE;DhR. _;Dhp;Dh;Dh23485=2==9.8 (0.9;Dh;Dh:) _You shoot an arrow.;Dh ;Dh   dertzug the Skirmisher  Poltergeist of Gozag  Gold: 2348Health: 75/81 ======================--###Magic: 19/21 =====================---#####.##AC: 22  Str: 4 #######......#### EV: 15Int: 17 ;Dh! .## #.#..####.## #### ##.# SH: 0Dex: 20 ..# ###...####..## ##..###.## XL: 12 Next: 17% Place: Dungeon:9 ..# #....###.{@#.#####.#.....## Noise: ===------  Time: 12979.8 (0.0) ..## ####.....####.........##... g) +0 orcbow ...#######....## #...###..####.. Cast: Jinxbite .............## #..## ##....... Will/2 Fly .............## #...# ##..(#.. ..............#####...### #.####.  ###.....................###.# ##  ###...........;DhZ" ......###....## #  ##..................####...# ##  _You're too confused to move! Something hits you. Something barely misses you.You bump into the rock wall.  You feel less confused. _Something hits you but does no damage. Something bites you but does no damage. _Okay, then. _You shoot an arrow.;Dh & ;Dh& ;Dh+ ;Dh. p _There is nobody nearby that the sprites are interested in.;Dh6((;Dh .{You shoot an arrow. Something hits you but does no damage.;DhE-80.7 (0.9;Dh;Dhg _Something bites you but does no damage.;Dh;Dhr ;Dh q1-11.6;Dh6  _You shoot an arrow. Something closely misses you. Something bites you.;Dh|e ;Dh j66---8-2.5 _You shoot an arrow. Something hits you. Something barely misses you.;DhE;6((;DhA.{;Dht--7--3.4;Dhj;Dh _You shoot an arrow. Something hits you but does no damage. Something bites you.;Dha;Dh;r;Dhr1-4----4.4 (1.0;Dhy;Dh|} _You shoot an arrow. Something hits you. Something bites you.;DhWO;Dh  You shoot an arrow. Something hits you but does no damage.;Dh,5.3 (0.9;Dhu;Dh8g _Something bites you but does no damage.;Dh|;Dh?;Dh54---2------06.2;Dh;Dh _You shoot an arrow. Something hits you but does no damage. Something bites you!;Dh  You shoot an arrow. <Reactivating autopickup.;Dhv ;DhZA P2348 87.1;DhE ;Dh;H 6 _You feel a bit more experienced.;DhP F ### #####.### #####......# #.## #.#..####.## #### ##. #..# ###...####..## ##..###.;Dh$ .# #....###.@.#.#####.#......## ####.....####.##.#######....## #...###..####.## #..## ##..## #...# ##..(#;Dh\ X....#####...### #.#### .###...###.# .###.........###....## .##.####...# ;Dh! ;Dhݥ h3=-----8.1 (1.0;Dh5 ;Dh W  You now have 2360 gold pieces (gained 12).  There is a stone staircase leading up, spattered with blood here.605-----9.1 (2Fly ;Dh ;Dh< _ _You feel your willpower return. ;DhMm ### #####.##  ### #####......#  #.## #.#..####.## #### ## ##..# ###...####..## ##..###. #...# #....###@<.#.#####.#..... #...## ####.....####.##.#######....## #...###..#### #.## #..## ## #.## #...# ##..(# #...#####...### #.###.###...###.#.###...###....##.##.####...# ;Dhʧ{1990.1 (1 ;Dh\3 ;DhK^ ;Dhj6= ;Dhoz4== ;Dho ;Dhq ;DhxrK78 ;Dh`u, ;Dhu ;Dhlv ;Dh%y ;Dhy017  ;Dhz ;Dh(~ _You feel your existence waver again.58=== ;Dh~ ;Dh, ;Dhw ;Dh[c5= ;Dh ;Dh9= ;Dhč ;Dha, ;Dh[ ;DhH ;Dhf236060= ;Dh ;Dh ;DhK6= ;DhO ;DhB ;Dh^a1= ;Dh ;Dh, ;Dh ;DhQO= ;DhK ;Dh$k2= ;Dh$ ;Dh; ;DhٯK7= ;Dh ;DhB ;Dh޶ ;DhF%3 ;Dh ;DhB ;Dh2O= ;Dh\ ;Dh ;DhH%4 ;Dh ;Dh- ;Dha8= ;Dh(, ;Dh ;Dh+ ;Dh ;Dh< ;Dhca5= ;Dh ;Dh ;Dhd9= ;Dh\ ;Dh/ ;Dh ;Dh ;Dh6=9= ;Dh9 ;Dh*B ;Dh, ;Dhq ;Dhb ;Dh%7 ;Dh ;Dh ;Dh"9= ;DhX ;Dh8=20=9== ;Dh-B ;Dhi701== ;Dh ;DhQ _Magic restored. ;Dh5 ;Dhb ;Dh ;DhV ;Dhr ;DhK1= ;Dh ;Dh*P== ;Dh ;Dh G2= ;Dh Q3 ;Dh  ;Dhn  ;Dh  ;Dh ;Dhj ;Dh ;DhQ4 ;Dh|, ;Dh ;Dh, ;Dh  ;DhV ;Dh[a5= ;Dh ;DhC ;Dh ;Dh ;Dh` ;Dh ;Dh ;DhU6= ;Dh  ;Dh4  ;Dh  ;Dh&7 ;DhL', ;Dh|), ;Dh) ;Dh+ ;Dh+K8= ;Dh, ;Dh- ;Dh4. ;Dh. ;Dh/ ;Dh`0 ;Dh0 ;Dh1 ;Dh}2U9= ;Dh2 ;Dh4 ;Dh4 ;Dh4 ;Dh5 ;DhF6 ;Dh6 ;Dh58 ;Dh8&80 ;Dh9 ;Dho: ;Dh: ;Dh<B ;DhJ= ;Dh> ;Dh@?K1= ;Dh? ;DhG1 _HP restored. ;DhrI3 ;DhI ;DhK ;DhM, ;DhN ;Dh=P ;Dh*R, ;DhR ;DhuU ;DhvWO= ;DhX ;DhZ ;Dh\, ;Dhc] ;Dh_ ;Dh0a, ;DhGb ;Dhd ;Dhe, ;Dhg ;Dhh ;Dhej ;Dhj ;Dhuk ;Dhl ;Dhn ;Dh o ;Dho ;DhJq ;Dhr ;DhQs ;Dhs ;Dhku ;Dhw, ;Dhx ;DhBz ;Dh{, ;Dh| ;Dh} ;Dh ;Dh ;Dh ;Dh  ;Dh, ;Dh ;Dhf ;Dh, ;DhO ;Dh ;Dh, ;Dhl ;Dhk ;Dh, ;Dhu ;Dhے ;Dhʔ, ;DhB ;Dh@  There is an open door here. ;Dh ;Dh  _ ;Dh7 ;Dh ;Dh, ;Dh ;Dhf ;Dh, ;Dh ;Dh  ;DhL, ;Dh ;DhG ;DhJ, ;Dhܹ ;Dh ;DhJ, ;Dh ;Dhk ;Dh, ;Dh ;Dh@ ;Dh, ;Dh ;Dh ;Dh", ;Dh ;Dh ;DhI, ;Dh ;Dh ;Dh], ;Dhx ;Dh6 ;Dh, ;Dh ;Dh ;Dh, ;Dh ;DhH ;Dh ;Dhu ;Dh ;Dhx ;Dh`, ;Dh ;DhI ;DhM, ;Dh, ;Dh ;Dh, ;Dh ;Dh ;Dh ;Dh ;Dh ;Dh( F _You reach down and open the door. ;Dh 3 ;Dh^ ;Dh@  There is an open door here. ;Dh ;Dhp _ ;Dh ;Dh; ;Dh, ;Dh0 ;Dh ;Dh, ;Dh ;Dh" ;Dh$, ;Dh& ;Dh{( ;Dh), ;Dhg+ ;Dhj, ;DhX., ;Dh/ ;Dh@5 ;Dh7, ;Dh: ;DhG ;DhJB ;DhM ;DhGO, ;DhQ ;DhS ;DhU, ;DhW ;Dh`Y ;Dh#], ;DhJ^ ;Dhia ;Dhc, ;Dhe ;Dhpg ;Dhi, ;Dhk ;Dhn ;Dhq, ;Dht, ;Dhxx, ;Dh| ;DhX  Items here: ))) [[. ;Dhl ;Dhт _ ;Dh~ ;DhV ;Dh), ;Dh ;Dh ;DhL, ;Dh ;Dh ;Dh , ;Dhd ;Dh ;Dh|, ;Dh4 ;Dh ;Dh, ;Dh ;Dhͫ ;Dh3, ;Dh ;Dh ;Dh, ;Dh+ ;Dh ;Dh, ;Dh" ;Dh  ;DhG, ;DhY ;Dh ;DhD, ;Dh  ;Dh* ;Dh5, ;Dh ;Dh ;Dh, ;Dh ;Dh ;Dhf, ;Dh ;Dh ;Dhs, ;Dh ;Dh ;Dh, ;Dh ;Dh0 ;Dhl, ;Dh  ;Dh  ;Dh , ;Dh= ;Dh ;DhH, ;Dh) ;Dh ;Dh3 ;Dh ;Dh9 ;Dh ;Dh#, ;Dh ;Dh% ;Dh;', ;Dh( ;Dh) ;Dh+, ;DhZ, ;Dh.. ;Dhp/ ;Dh/ ;Dh0 ;Dh1 ;Dh3 ;Dh3 ;Dh4 ;Dh: ;Dh<, ;Dh= ;Dh> ;Dh?, ;Dha@ ;DhA ;DhB, ;DhC ;DhD ;DhE ;DhkF ;DhF ;DhG ;Dh I, ;DhI ;DhJ ;Dh@L ;DhL ;Dh8M ;DhN ;DhxO ;DhO ;DhnP ;Dh=Q ;DhxR ;DhR ;DhS ;DhV ;Dh*W, ;DhW ;DhX ;DhY, ;DhhZ ;Dh\ ;Dh^, ;Dhj^ ;Dhd_ ;Dh`, ;DhSa ;Dha ;Dhc, ;DhLd ;Dhe ;DhfB ;Dhg ;Dhh ;DhIi, ;Dh^j ;Dh1k ;Dhk, ;DhWo ;Dh3p ;Dhp, ;Dhq ;Dhr ;Dhs, ;DhVt ;DhYu ;Dhu ;DhLv ;Dhv ;Dhw ;Dhx ;Dhx ;Dhy ;Dh{ ;Dh{{ ;Dh{ ;Dh| ;Dh} ;Dhk~ ;Dh~ ;Dh ;Dh݀ ;DhT ;Dh΁ ;Dh ;Dh& ;Dh ;Dh ;Dh ;Dh? ;Dh ;Dh, ;Dh ;Dh ;Dh ;Dh ;DhӍ ;Dh ;Dh ;Dh ;Dh ;Dh= ;Dh ;Dh& ;Dh ;Dhp ;Dh ;Dh\ ;DhI ;Dh$ ;Dh ;Dh ;Dh ;Dh? ;Dh ;Dh, ;Dh  ;Dh, ;Dhl ;DhL ;Dh, ;Dh ;Dh̯ ;Dh, ;Dh ;DhW ;Dh ;Dh ;Dh ;Dh ;Dh ;Dh, ;Dh ;DhZ ;Dhһ ;DhI ;Dh$ ;DhN ;Dhƾ ;Dh< ;Dh ;DhM ;Dh ;Dh; ;Dh ;DhA ;Dh ;Dh. ;Dh ;Dh$ ;Dh= ;Dh ;Dh\ ;Dh ;Dh ;Dhv ;Dh ;Dh ;Dh  ;Dh ;Dh4 ;Dh ;DhJ ;Dh ;Dh ;Dh, ;Dh ;DhO ;DhQ, ;DhN ;Dhy ;Dh ;Dh@ ;Dh$ ;Dh0 ;Dh, ;DhG ;Dh ;DhA, ;Dh ;Dh| ;Dh, ;Dh ;Dh ;Dh, ;Dhi ;Dhz ;Dhy, ;Dh ;Dh  ;Dh= , ;Dh  ;Dh  ;Dh , ;Dh  ;Dh  ;DhJ  ;Dh  ;Dh:  ;Dh4  ;Dh  ;Dh}  ;Dh<  ;Dhu  ;Dh , ;Dh  ;Dh  ;DhQ , ;Dh  ;Dh  ;Dh#  ;Dh*  ;Dh,  ;Dh[/  ;Dh1 , ;Dhv3  ;Dh6  ;Dh9 , ;Dh;  ;Dh,C ]  Things that are here:  4 poisoned darts; a +0 club ;DhF  ;DhF  _ ;DhwH  ;Dh?K  ;DhN , ;Dh"P  ;DhR  ;DhU , ;DhW  ;DhFZ  ;Dh\ , ;Dh^  ;Dha  ;Dhb  ;DhJc  ;Dhd  ;Dhf  ;Dhh , ;Dhh  ;Dhj  ;Dhal  ;Dhl  ;Dhqm  ;Dhn  ;Dh/p  ;Dhp  ;Dh-q  ;Dh8r  ;Dhgs  ;Dhzt , ;DhUu  ;Dhv  ;Dh.w  ;Dhw  ;Dh/x  ;Dhy  ;Dhy , ;Dh~z  ;Dh{  ;Dh,| , ;Dh}  ;Dh~  ;Dhi , ;Dh  ;Dh , ;Dh}  ;Dh  ;Dh , ;Dh  ;Dh2  ;Dha , ;Dhڐ  ;Dh$  ;Dh&  ;Dh  ;Dh  ;Dh  ;Dhח  ;DhM  ;Dh˜  ;Dh  ;DhI  ;Dh  ;Dh4  ;DhR  ;Dh  ;Dh.  ;Dh  ;Dhؠ  ;Dh  ;Dh8 , ;Dh  ;Dh  ;Dhn  ;Dh  ;Dh  ;Dh , ;Dh4  ;Dh  ;Dh , ;Dh  ;Dh[  ;Dh , ;DhӴ  ;DhS  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh , ;Dhw  ;Dh  ;Dh  ;Dh;  ;Dha  ;Dh  ;Dh  ;Dh  ;Dh  ;Dhf  ;Dh , ;Dh  ;Dh*  ;Dh , ;Dh  ;Dhs  ;Dh , ;Dh  ;DhK  ;Dh , ;Dh  ;Dh  ;Dh , ;Dh  ;Dh  ;Dhh , ;Dhu  ;Dh  ;Dhg , ;Dh  ;Dh  ;Dhs , ;Dh,  ;Dh^  ;Dh  ;Dh5  ;Dh  ;Dh  ;Dh , ;Dh  ;Dh  ;Dh# , ;Dh  ;Dh  ;Dhi , ;Dh  ;DhQ  ;Dh  ;Dh , ;Dh  ;Dh , ;Dh  ;Dh  ;Dh , ;Dh{  ;Dh  ;Dh , ;Dh  ;Dh  ;Dh+ , ;Dh  ;Dh  ;Dh! , ;DhS"  ;Dh#  ;Dh$  ;Dhi%  ;Dh%  ;Dh'  ;Dh(  ;Dh)  ;Dhw)  ;Dho+  ;Dh6,  ;Dh,  ;Dh+-  ;Dh+.  ;Dh/  ;Dh0 , ;Dh1  ;Dh2  ;Dh3 , ;Dh4  ;Dh7 B ;Dh8 R  There is a stone staircase leading down here. ;Dh#:  ;Dh:  _ ;Dh};  ;Dh< P  There is a stone staircase leading up here. ;DhW>  ;Dh>  _ ;Dhs?  ;DhA  ;DhB , ;DhB  ;DhC  ;DhDE  ;DhE  ;Dh`F  ;DhZ  ;Dh \ , ;Dh\  ;Dh_  ;Dh` , ;DhWa  ;Dhd  ;Dhe , ;Dhf  ;Dh~i  ;Dhj , ;Dh0k  ;Dhx  ;Dhz  ;DhM{  ;Dh\|  ;DhG  ;DhS  ;Dh  ;Dh  ;Dh.  ;DhB  ;Dh B ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;DhT  ;Dh  ;Dh/  ;Dh  ;Dh  ;Dh  ;Dh~  ;Dh  ;Dh  ;Dh9  ;Dh  ;Dh-  ;Dh  ;Dh  ;Dh|  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dhu  ;Dh  ;Dhg  ;Dh  ;Dh  ;DhF  ;Dh  ;Dh  ;Dhz  ;Dhp  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;DhW  ;DhU  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dhu  ;Dh>  ;Dh0  ;Dh  ;Dh  ;Dh1  ;Dh(  ;Dh  ;Dht  ;Dh%  ;Dh$  ;Dh*  ;Dh  ;Dh  ;Dh( Lava  ;Dh  ;Dh  ;Dh  ;Dhy!  ;DhD"  ;DhO#  ;DhQ%  ;DhC'  ;Dh'  ;Dhs(  ;Dh)  ;Dh+  ;Dh|-  ;Dh,.  ;DhF/  ;Dh)1  ;DhI3  ;Dh3  ;Dh5  ;Dh6  ;Dh8  ;Dh9  ;Dh:  ;Dhp<  ;DhY>  ;Dh?  ;Dh@  ;DhB  ;DhD  ;DhE  ;DhF  ;DhH  ;DhJ  ;DhaK  ;Dh~L  ;Dh=N  ;Dh-P  ;DhP  ;Dh R  ;DhS  ;DhU  ;Dh?V  ;DhLW  ;DhX  ;DhZ  ;Dhl[  ;Dhg\  ;Dh]  ;Dh_  ;Dhz`  ;Dhka  ;Dhb  ;Dh@d  ;Dhd  ;Dhe  ;Dh,g  ;Dhh  ;Dhi  ;Dhjj  ;Dhk  ;Dh?m  ;Dhm  ;Dhn  ;Dhp  ;Dhq  ;Dhky  ;Dh=z  ;Dh{  ;Dh}  ;Dh}  ;Dh~  ;DhJ  ;Dh܉  ;Dh  ;DhW  ;Dh  ;Dh  ;DhV  ;Dh+  ;Dh4  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dhȣ  ;Dhˤ  ;Dh  ;Dh  ;DhT  ;Dhb  ;DhF  ;Dh  ;DhK  ;Dh}  ;Dh+  ;Dh  ;Dhb  ;Dh  ;DhH  ;Dh  ;DhW  ;Dhr  ;DhS  ;Dhm  ;Dh!  ;DhD  ;Dh  ;Dh  ;Dh , ;Dh  ;Dh  ;DhU  ;Dhf  ;Dh  ;Dh  ;Dhl  ;Dh  ;Dh  ;Dh  ;Dhv  ;Dh  ;Dh  ;Dht  ;Dh5  ;DhT  ;Dh  ;Dhy , ;Dh  ;DhE  ;Dh  ;Dh.  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh , ;Dh'  ;Dha  ;Dh# , ;Dh$  ;Dh*'  ;Dh+) , ;Dh)  ;Dh,  ;Dh. , ;Dh.  ;Dh01  ;Dh$3 , ;Dh3  ;Dh)6  ;Dh7 , ;Dhy8  ;Dh:  ;Dhm< , ;Dh=  ;Dh7?  ;Dh#A , ;DhA  ;DhC  ;DhFE  ;DhE  ;DhYF  ;DhG  ;DhI  ;DhPJ  ;DhJ  ;Dh{L  ;Dh7N  ;DhN  ;DhJO  ;DhP  ;DhmR  ;DhR  ;DhhS  ;DhkT  ;DhU  ;DhoV  ;DhV  ;DhW  ;Dh Y  ;DhY  ;Dh Z  ;Dh9[  ;Dh\  ;Dh\  ;Dhl]  ;Dhn^  ;Dh_  ;Dhd`  ;Dh`  ;Dh'b  ;DhUc  ;Dhc  ;DhAd  ;Dhe  ;Dhf  ;DhQg  ;Dhg  ;Dhk  ;DhTm  ;Dhm  ;DhPn  ;Dho  ;Dhr , ;Dhs  ;DhYt  ;Dhu , ;Dhv  ;Dh0x  ;Dhz , ;Dh|z  ;Dh8|  ;Dh}  ;Dh~  ;Dh}~  ;Dhф n ;Dh) B ;Dh  ;Dh , ;Dh  ;Dh  ;DhE  ;Dh  ;Dh1  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh  ;Dh! , ;Dhd  ;DhW  ;Dh , ;Dh  ;Dh  ;Dhx  ;Dhܚ  ;DhU  ;DhM  ;Dh؜ , ;Dh.  ;Dh , ;Dh  ;Dh] X ;Dh  ;Dh+ , ;Dh  ;Dh  ;Dh) , ;Dh  ;Dh|  ;Dh , ;Dh  ;Dh"  ;Dhl , ;Dh  ;Dh  ;Dh , ;Dhs  ;Dh  ;Dh , ;DhO  ;Dh  ;Dh , ;Dh  ;Dh  ;DhH , ;DhW  ;Dh  ;Dh , ;Dh  ;Dh@  ;Dh , ;Dh  ;DhU  ;Dh , ;Dh  ;Dh#  ;Dh$ , ;Dh0%  ;Dhs*  ;Dh+ , ;DhB,  ;Dh}1  ;Dh2 , ;Dht3  ;Dhc8  ;Dh : , ;Dh:  ;Dh?  ;Dh%E h ..### #.####......##....# ##.## ....###.# ##...........# ###.### ###....## #...........###..###. ####...# ##..####........### #. .####..#####..## ##........## #. #.####.........###..........####. ##.###..######.#..........##..##.  #.....## ##....#.....#####. # ;DhG V##.(..## ##.@.###....# ## .#......## ##....####...# ### .#...#...####.##...###...# .###..#...##.####........####### .######'##W..# #..............# .###.## #...#.........#.# W   wraith (wandering).......# ##.####...........####.......# #........... ######...# ##.######...... ;Dh`L 33372.1 (382.0) ;DhL +33 ;Dh!R  ;DhS !;Dh> ^  You beckon some vexing sprites to accompany your attacks.!;DhЇ f.WW!;Dh 19---==4.1 (1.0)Will/2 Jinx Fly !;Dh !;Dh ; _You feel your willpower being sapped.!;Dh ((((You shoot an arrow.!;Dho ;*!;Dh`  The arrow hits the wraith but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the wraith trip over its own feet.!;Dhi L.....!;Dh [22 =5.0 (0.9!;Dh6 !;Dh 4 _The wraith is lightly damaged.!;Dhu3!;Dh7!;Dh~H _No target in view!";Dh#8";Dhk9";Dh>";DhAH _No target in view!";Dhj3";Dh";Dh";Dh";DhnP _";Dhd---6.0 (1.0..W...W   wraith (drained)...---";Dh] _A wraith is nearby!";DhTS((((";Dh^:*";DhD/   You shoot an arrow. The arrow closely misses the wraith.A giggling sprite leaps out and insults the wraith's ancestors...W. very drained)===7";Dh2 a _The wraith is moderately damaged.";Dh K(((";Dh9 ";DhD /W..";Dh2F A---8";DhL ";DhVP X _You shoot an arrow. The arrow closely misses the wraith.";Dh8Q ";DhW ( You shoot an arrow. The arrow hits the wraith!";Dhg '.";Dhh Y20=9 (0.9";Dh.r ";Dhv _ _The wraith is severely damaged.#;Dh>) (You shoot an arrow. The arrow hits the wraith.#;Dh;*#;DhϮS  The wraith is severely damaged.A giggling sprite leaps out and makes the wraith trip over its own feet.W.. 9.8#;Dh6 #;Dhȵ#;Dh;_The wraith is almost destroyed.#;Dh#;Dh4(#;DhC,*#;DhWc #;Dhg You shoot an arrow. The arrow barely misses the wraith.A giggling sprite leaps out and doodles on the wraith's face.#;Dhvs #;Dht #;Dhu$#;Dh`v   #;Dhw!You destroy the wraith!#;Dh{#;Dh2 #;DhL #;Dh!2360 #;Dh20#;Dh80.7Fly  _The jinxing sprites lose interest in you.#;Dh,#;DhB #;Dh#;DhG_Your Evocations skill increases to level 2!#;DhY#;Dh#;Dhx#;Dha#;Dh#;Dh #;Dh#;Dh:_No target in view!#;Dh #;Dh@ #;DhA #;DhB ==#;DhB #;DhC #;Dh=H #;DhtJ #;Dh5K #;DhL #;DhP #;DhR #;DhS #;Dh-T $2365#;DhT 8#;DhrU #;DhV #;DhU[ #;Dh] #;Dhr^ #;Dh_ #;Dhd #;Dhjf #;Dh.g #;Dhg )17 #;Dhi #;Dhm  #;Dhn #;Dho 9_You feel your existence waver again.#;Dho #;Dhq #;Dhr #;Dhs #;Dht #;Dhx #;Dhz #;Dh{ #;Dh| #;Dh #;Dh ,#;Dh. #;Dh #;Dhh #;Dh #;Dh #;Dh! #;Dh #;Dh #;Dhw #;DhI #;Dhͪ #;Dh #;Dh. #;Dh( #;Dh #;Dhf #;Dh& #;Dh #;Dh #;Dh #;Dh @Fly #;DhU #;Dh  #;DhJ #;Dh 4_You feel your willpower return.#;Dhf #;Dh #;Dh #;Dh #;Dh #;Dh #;Dh #;Dh #;Dh #;DhP #;Dh #;DhS#;Dh#;Dh#;Dh7 #;Dh #;Dhk #;Dhu#;Dh#;Dh#;Dh#;DhM#;DhR#;Dh#;Dh#;Dhb#;Dh #;Dh!#;Dh##;Dh%#;Dh(#;Dh)#;Dh+#;Dh.#;Dh0#;Dh1#;Dh3#;Dh5#;Dh`8#;Dh=9#;DhO;#;Dh>#;Dh@#;Dh\A#;DhB#;DhcE#;DhG#;Dh|H#;DhI#;Dh\L#;DhN#;Dh_O#;DhP#;DhS#;Dh$U#;Dh.V#;DhHW#;DhEY#;DhZ#;Dh[#;Dh\#;Dh^#;Dh`#;DhCa#;Dh_b#;DhAd#;Dhe#;Dhf#;Dhg#;Dhi#;DhWk#;Dhl#;Dh/m#;DhAo#;Dh1q#;Dhq#;DhKs#;Dhu#;Dh1x#;Dhx#;DhFz#;Dh@|#;Dh~#;DhA#;Dh#;Dh#;Dh#;Dh܅#;Dhb#;Dhg#;Dhy#;Dh8#;Dh̍#;DhǏ#;Dhޑ#;Dh#;Dh #;DhЕ#;Dh—#;Dh#;Dhՙ#;Dh1#;DhU#;Dh#;Dh#;Dhv#;DhO#;Dh#;Dhc#;Dhc#;Dh#;Dhe#;Dh#;Dhı#;Dh#;Dhִ#;DhQ#;Dhx#;Dhʺ#;Dh#;Dhҽ#;Dh#;Dh#;Dhh#;Dh#;Dh-#;DhV#;Dh#;Dh#;Dh1 #;Dh  #;DhThings that are here:  #;Dh?a +0 leather armour; a +0 flail#;Dh#;Dh #;Dhy_#;Dh#;Dh9#;Dh#;Dh#;Dh#;DhN#;Dh#;Dh#;DhS#;Dh #;Dh} Things that are here:  a +0 club; a +0 robe; a +0 dagger#;Dhl#;Dh _#;Dh#;DhB#;Dh #;Dh#;Dh #;Dh#;Dh#;Dh#;Dh4#;Dh$#;Dhj(#;DhY)#;Dh+#;Dh-#;Dh/,#;Dh1#;DhM4#;Dh6#;Dhx7#;Dh8#;Dh`@B$;Dhr$;Dh$;Dh,$;Dh11$;Dhx2$;Dh3$;Dh$4$;Dh4$;Dh5$;Dh6$;DhG7$;Dh7$;Dhg8$;Dh9$;Dh*:,$;Dh5;$;Dh<$;Dh"=,$;Dh>$;Dh?$;Dh?,$;DhY@$;DhYA$;DhA,$;DhB$;DhC$;DhD,$;DhG$;DhH$;DhQI,$;Dh;J$;Dh^K$;Dh9L,$;DhM$;Dh/N$;DhN,$;DhO$;DhQ$;DhQ,$;DhR$;DhT$;DhT$;Dh8U$;DhV$;DhcW$;DhW$;DhXX$;Dh:Y$;DhZ$;Dh>[,$;Dh\$;Dh]$;Dhi^$;Dh^$;Dh_$;Dh`,$;Dhb,$;Dhfn$;Dh$;DhK #.## #....###.# #. ##.#####....##.######. #.#............###.... ###......####..)..[.#  #####.## ##.###..#   #.# #......##   ##.# ##......# $;Dh  ###..####....##..  #.@...#.....###...468.7 (86.0)  ##.#..W.###.# #..  #.#...## #.###....  #.##...# #.##..#..  #.##...###..#.###.  ..#.....#.....#### W   wraith (wandering)  ###.......  ##...##....###..  ##..####...##..#$;DhR $;Dh] _A wraith is nearby!$;DhQ.## .# #................###......)..[. #####.##   #.#   ##.#  ###..## #.@...# ##.#..W.###.#  #.#...##  #.##...#  #.##...# ..#.....# ###......$;Dh$;Dhzl.## .# #................###......)..[. #####.##   #.#   ##.#  ###..## #.@...# ##.#..W.###.#  #.#...##  #.##...#  #.##...# ..#.....# ###......   _A wraith is nearby!$;Dh ^  You beckon some vexing sprites to accompany your attacks.$;Dh'+ 2W.W19---==9.7 (1.0)Will/2 Jinx Fly $;Dh_2 $;Dh6 ; _You feel your willpower being sapped.$;Dhj (( You shoot an arrow. The arrow hits the wraith!$;Dh $;Dh ].W.=70.6 (0.9$;Dh $;Dh a _The wraith is moderately damaged.$;Dhz K ($;Dhu ]You shoot an arrow.  The arrow hits the wraith but does no damage.$;DhaUdW.1.5$;Dhopw _The wraith is moderately damaged.%;DhcS  You shoot an arrow. The arrow hits the wraith.%;Dhx %;Dh %;Dhv2The wraith is heavily damaged.%;Dh7%;Dh@%;Dhv%2.5 (1.0%;Dh=%;Dhk %;DhN%;Dh(_The wraith misses you.%;Dh(%;Dh%;Dh5#(((%;Dh%;Dh%;Dh*%;Dh%;Dhg#W.. (drained)The wraith is heavily damaged. _The wraith misses you.  You shoot an arrow. The arrow closely misses the wraith.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and insults the wraith's ancestors.  The wraith is severely damaged.---22 3.4 (0.9 ((( _The wraith closely misses you.%;Dhj%;DhV W..  You shoot an arrow. The arrow completely misses the wraith.20=4.3%;Dh %;DhP%;Dh&0_The wraith closely misses you.%;DhDYou shoot an arrow. The arrow hits the wraith.%;Dh  The wraith is severely damaged.5.2 _The wraith misses you.%;Dh8<(((%;Dhս0*%;Dh\ q W.. very drained)You shoot an arrow. The arrow closely misses the wraith.A giggling sprite leaps out and insults the wraith's ancestors.  The wraith is almost destroyed.%;Dh '6.1%;Dh %;DhB T _The wraith closely misses you.%;Dh <(((%;Dh_A W..  You shoot an arrow. The arrow closely misses the wraith.%;DhEB ,7.1 (1.0%;Dh>E %;DhG = _The wraith hits you but does no damage.%;Dhۂ S  You shoot an arrow. The arrow hits the wraith!%;Dh o$%;Dh&%;Dh8]2365 =18.0 (0.9%;Dhq<%;DhJ>M _You destroy the wraith!&;Dhq&;Dh&;Dh&;Dh8H _No target in view!&;DhJ _&;Dh`T1==1Fly  _The sprites lose interest in your situation.0&;DhT&;DhV&;Dh'W:72&;Dh[d _You now have 2372 gold pieces (gained 7).&;DhM^I&;Dh^&;Dh_&;DhD`:==&;Dh`&;Dh?a&;Dhg&;Dh #.# #......##  ##.# ##......### ###..####....##...# #.....#.....###.... ##.#....###.# #..###.#...## #.###....#.##...# #.##..#..####.##...###..#.###.#...@#.....#.....####---87.0 (9.0&;Dh8######............... ##...##....### ##..####...##..# ##...# ##..#..######....# #.....# #.......# #.....# ###.....#####.....###.......##......---&;Dh&;DhPE _Done exploring.&;Dh &;Dh 3&;DhL- ......0 _Done exploring.&;Dh"&;DhK#3';Dh<';Dh=';DhD';DhD';DhH';Dh4L ';DhL';DhM7_Done exploring.';Dh+[[?25h[?0c  Search for what [Enter for "."]? ';Dh [?25l[?1c';Dh+ ';Dh/ 28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a +0 club (2 further duplicates)';Dhy0 b - [D:9] a +0 dagger (8 further duplicates)  c - [D:9] a +0 flail  d - [D:9] a stone staircase leading up  e - [D:9] a sling  f - [D:9] 4 poisoned darts (7 further duplicates in 2 piles)  g - [D:9] a +0 long sword  h - [D:9] 4 stones (19 further duplicates in 4 piles)  i - [D:9] Roegues's Armour Boutique  j - [D:9] a +1 cloak (149 gold)  k - [D:9] a +1 helmet of intelligence (214 gold)  l - [D:9] a +4 daggerm - [D:9] a +0 short sword  n - [D:9] a +0 shortbow  o - [D:9] a +0 morningstar  p - [D:9] a +2 flail of draining';Dh'3 q - [D:9] a stone staircase leading up  r - [D:9] a staff of conjurations - [D:9] a trident  t - [D:9] a +0 buckler  u - [D:9] a +0 trident  v - [D:9] a war axe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top](;Dhk  g - [D:9] a +0 long sword  h4 stones (19 further duplicates in 4 piles)  iRoegues's Armour Boutique  j - [D:9] a +1 cloak (149 gold)  k - [D:9] a +1 helmet of intelligence (214 gold)  l - [D:9] a +4 dagger  mshort sword  n - [D:9] a +0 shortbow  oa +0 morningstarp2 flail of draining (;Dh ) q - [D:9] a stone staircase leading uprstaff of conjurationstrident  tbuckler  utrident  v - [D:9] a war axe  wn alarm trap  x - [D:9] a stone staircase leading down  ystone staircase leading up  zbloodstained altar of Trog  Astone staircase leading down  Bstone staircase leading downbot);DhE*  n - [D:9] a +0 shortbow  B - [D:9] a stone staircase leading down);Dh| );Dh );DhB  #.# #......## dertzug the Skirmisher );Dh_ D ##.# ##......### Poltergeist of Gozag  Gold: 2372   ###..####....##...# Health: 81/81 ========================  #.....#.....###.... Magic: 21/21 ========================  ##.#....###.# #..## AC: 20  Str: 4  #.#...## #.###.... EV: 15Int: 17 );Dh  #.##...# #.##..#.. SH: 0Dex: 20  ####.##...###..#.###. XL: 12 Next: 21% Place: Dungeon:9  #...@#.....#.....#### Noise: ---------  Time: 13487.0 (0.0)  ######............... g) +0 orcbow ##...##....###.. Cast: Jinxbite ##..####...##..# Will/2 Fly   ##...# ##..#..##  ####....# #.....#   #.......# #.....#   ###.....#####.....##   #.......##........#  _The sprites lose interest in your situation. _You now have 2372 gold pieces (gained 7). _Done exploring. _[);Dh 40mDone exploring. _Done exploring.  Search for what [Enter for "."]? .);Dh );Dh );Dh );DhE . _);DhX );DhkZ Where to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - Lair*;Dh #.# #......## dertzug the Skirmisher  ##.# ##......### Poltergeist of Gozag  Gold: 2372   ###..####....##...# Health: 81/81 ========================  #.....#.....###.... Magic: 21/21 ========================  ##.#....###.# #..## AC: 20  Str: 4  #.#...## #.###.... EV: 15Int: 17  #.##...# #.##..#.. SH: 0Dex: 20  ####.##...###..#.###. XL: 12 Next: 21% Plac*;Dhe: Dungeon:9  #...@#.....#.....#### Noise: ---------  Time: 13487.0 (0.0)  ######............... g) +0 orcbow ##...##....###.. Cast: Jinxbite ##..####...##..# Will/2 Fly   ##...# ##..#..##  ####....# #.....#   #.......# #.....#   ###.....#####.....##   #.......##........#  _The sprites lose interest in your situation. _You now have 2372 gold pieces (gained 7). _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .*;Dh*;Dh-*;Dh*;Dh#2372 *;Dh_*;Dh*;Dh8*;Dh*;Dh{*;Dhs*;Dh*;Dh*;Dh*;Dh*;Dh*;Dh*;Dh*;Dh*;Dh5*;Dh*;Dh*;DhW*;Dh *;Dh{ *;Dh *;Dh*;Dh5*;Dh*;Dh*;Dh*;Dh*;Dh *;DhT"*;Dh#*;DhK-*;DhjJFly  _You feel your willpower return.19*;DhcOn*;DhYU,*;DhX*;DhZ*;Dhl*;Dhim,*;Dhn*;DhLq*;Dh^s*;Dh t*;Dht*;Dhw*;Dhy*;Dhy*;Dhz*;Dh2}*;DhL817 *;Dh*;Dȟs _You feel your existence waver again.*;Dh3*;Dh,*;Dh`*;Dh*;Dh+*;Dhݖ*;DhB*;Dh&  There is a stone staircase leading up here.*;DhƳP _*;DhC;8*;Dh,*;Dh*;Dh# .........# #...........#.# ........## #.........#.#.# ........# #.........#.#.# ........# #.........#.#.# ........# ###.#######.#.# '##############.# #.#.# .# #.......# #.#.# .########.#############.#.# ................@.......#.# 513.5 (26.*;DhA5) .########...[..)........#.# .#####.......###.##.......# .#..)...)......#<.......### .#.###.#####.#.#.##.#....# .#.#.........#.#.........# .#.#.#.#######.#.###.....# .#.#.#.# #.#.#.......# .#.#.#.# ####.#.#.###...# _You fly upwards.*;DhT*;Dhc _There is a stone staircase leading down here.*;Dh] 3*;Dhqa *;DhՕ *0.0) *;Dh *;Dhן *;Dh E _Done exploring.+;Dh5x+;DhzWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple L - Lair+;Dh,q+;Dhs$+;DhyL.........# #...........#.#+;Dh4dertzug the Skirmisher +;DhT........## #.........#.#.#+;DhQoPoltergeist of Gozag  Gold: 2372 +;DhL........# #.........#.#.#+;DhcHealth: 81/81 ======================== +;DhT........# #.........#.#.#+;DhcMagic: 21/21 ======================== +;DhJT........# ###.#######.#.#+;Dh۬-AC: 17+;Dho+Str: 4 +;Dh'##############.# #.#.#EV: 15Int: 17 .##.......# #.#.#SH: 0Dex: 20 .########.#############.#.#XL: 12 Next: 21% Place: Dungeon:8 ................@.......#.#Noise: ---------  Time: 13513.5 (0.0) .########...[..)........#.#g) +0 orcbow .#####.......###.##.......#Cast: Jinxbite .#..)...)......#<.......###Fly .#.###.#####.#.#.##.#....# .#.#.........#.#.........# .#.#.#.#######.#.###.....# .#.#.#.# #.#.#.......# .#.#.#.# ####.#.#.###...# _[+;Dh40mYou feel your willpower return. _You feel your existence waver again. _There is a stone staircase leading up here. _You fly upwards. +;Dh!T_There is a stone staircase leading down here. +;Dh0_Done exploring.+;Dh+;Dh?+;Dhy+;DhM+;DhQ+;Dhn +;Dh_+;Dh+;Dh`+;DhR+;Dh+;Dh+;Dh+;Dhd+;Dh+;Dh+;Dh +;Dh +;Dh2There is a stone staircase leading up here.+;Dh+;Dh+;Dh +;Dh_+;DhP+;Dhm }7+;Dhp J # #......<....)...##...# #.### #....................#+;Dhgq # #....................###### ##..........<.#..#...#######...^.......[...##### ...##.##.....#.##..######.####### #'.##..............###.....#.......................#............ .##.#+;Dhxs .........9.0 (5.5...................... ###.......................#.....................).)......#...............................#............................  #+.##..................[.........  ..###......................#.....  ####......##............########.  _You fly upwards.+;Dhx +;Dhz c _There is a stone staircase leading down here.+;Dh 3+;Dh+;Dh$+;Dh*&+;Dh&$ _+;Dht-+;Dh.+;Dh1,+;DhN2+;Dhb7+;Dh<:,+;Dh7<+;DhjA,;Dh,,;Dh,;Dh],;Dh&,,;Dh,;Dh,;Dh ,,;Dhc",;Dh#',;Dh(,,;Dhj*,;Dh.,;Dh0,,;DhK2,;Dh6,;Dhf8,,;Dh9,;Dhz>,;Dh@,,;DhmB,;DhHF,;DhgH,,;Dh)J,;Dh0N,;Dh1P,,;DhQ,;DhbU,;DhEW,,;Dh[,;DhD`,;DhDX,;Dhn,;Dhe,,;Dh,;Dh,;Dh,,;Dh,;Dh$,;Dh[,,;Dh;,;DhO,;Dh,,;DhO,;Dh_,;Dh,,;Dh],;Dh$,;Dh,,;DhL,;Dh,;Dh,,;DhU,;Dhrk  You now have 2378 gold pieces (gained 6).  Things that are here:,;Dh%8,;DhI,;DhO^ _a +0 ring mail; a +0 club,;Dh3,;Dh,;Dh,;Dh,,;Dh7,;Dh,;Dh,,;Dh|,;Dh,;Dh{,,;Dh,;Dh,;Dh ,,;Dh,;Dh3B  Things that are here:  ,;Dh2 stones; a +0 dagger,;Dh,;Dh7 _,;DhA",;Dh',;Dh",,,;Dh0,;Dh7,,;Dh18,;Dh:,;Dho=,;Dh@,,;DhB,;DhL,;DhN,;Dh O,;Dh P,;Dh R,;DhS,,;DhT,;DhV,;DhuX,;DhX,;DhY,;Dh!`,;Dha,,;Dhb,;DhPj,;Dhk,,;Dhl,;Dh^q,;Dhr,,;Dhs,;Dhhu,;Dhv,,;Dhw,;Dh z,;Dh|,,;DhD},;Dh~,;Dh%  ###...#........   ###.....#........   ##.......(..######   ##..#.....#........   ##...##...##.....###   #....###.###.....#   #.###.##.##.###..###   #..###.#.#.###   ##.@####.####....###63.0 (44.0)   ##.....ß#   ..####.####....#   ..###,;DhU_B#.#.###...#   #.###.##.##.###..   #....###.###..... B   boulder beetle   #....##...##   #....#  ,;Dh_e _A boulder beetle is nearby!-;Dh###...##.......(..########..#.....#........##...##...####....###.# ###.##.##.###..###-;Dhl..###.#.#.###......##..####.####....### ##@....ß........# ..####.#####..###B#.#.####.###.##.##.###.. ...###.###...........#.....#.#-;Dh-;Dh &.B-;Dh`74.0 (1.0) _-;Dh-;Dh-;Dh .......(..##### ##..#.....#....... ##...##...##.....##  #....###.###.....#   #.###.##.##.###..## -;Dh֦ #..###.#....  ##..####.###  ##.....ß........#   #@.####.####....# .#.#.###...#  #.###B##.##.###..  #....###.###.....  #....##...##.....  #....#.....   ##.....#.#.  ##......# -;Dh˨-;Dhi.B5-;Dh-;Dhx ##..#.....#.......##...##...###....###.# ###.##.##.###..##.###.#.#.###.....#..####.####....##-;Dh T ##.....ß........# ##..####.#####.@###.#.#.######.##.##.###.. ..B###.###....##........#.....#.# ##...... ######-;Dhw -;DhK 'B.-;Dh3 %6-;Dh -;Dh .;Dh .##...##.....#  #....###.###.....  #.###.##.##.###..#  #..###.#...  ##..####.## .;DhW ##.....ß........ ####.####....#  .#.#.###...#  ##.##.###..  #..B.###.###.....  #....##...##.....  #....#.....   ##.....##.  ##......#  #####  .;Dh&B..;Dh %7.;Dhk .;Dh.;Dh^  You beckon some vexing sprites to accompany your attacks..;Dh72---17-----==8Will/2 Jinx Fly .;Dh.;DhNY _You feel your willpower being sapped. The boulder beetle bites you!.;Dh' 8  You shoot an arrow..;DhZ  The arrow hits the boulder beetle but does no damage..;Dh\2=9 (0.9.;Dhu.;Dh> _The boulder beetle misses you..;Dh.;Dh (((((You shoot an arrow..;Dh B....  The arrow completely misses the boulder beetle..;Dh E64------.;Dh f4--------9.9 (1.0.;Dh( .;Dh 3 _The boulder beetle bites you!.;Dh [  You shoot an arrow. The arrow hits the boulder beetle!.;DhuK  The boulder beetle is lightly wounded..;Dhw55-----1-------70.8 (0.9.;Dh}.;Dh 3 _The boulder beetle bites you!/;Dhu  You shoot an arrow. The arrow hits the boulder beetle!/;Dh;*/;DhMVB(drained)You shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is moderately wounded.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is moderately wounded.22 1.8 (1.0/;DhF _The boulder beetle bites you but does no damage./;Dhgu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage./;Dh$x  The boulder beetle is moderately wounded./;Dhr2-------2/;Dh/;Dh3 _The boulder beetle bites you./;Dhu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage./;Dhf;*/;DhH B  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is heavily wounded.49--10-3.7 (0.9 _The boulder beetle bites you./;Dh u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage./;DhYT ;*/;Dh4 L Bvery drained)The boulder beetle is heavily wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is heavily wounded./;Dh5 '4.6/;Dh: /;DhT> F _The boulder beetle bites you but does no damage./;Dh u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage./;Dhqz ;*/;DhSTB  The arrow hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is heavily wounded.The jinxing sprites lose interest in you./;Dh%Um5.6 (1.0Fly /;DhY/;Dhg\F _The boulder beetle bites you but does no damage.0;Dh[  You shoot an arrow. The arrow hits the boulder beetle.0;DhUS0;Dh>T,6.5 (0.90;DhY0;Dh\f _The boulder beetle is heavily wounded.0;DhGu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.0;Dhu  The boulder beetle is heavily wounded.0;Dh{j50--7.5 (1.00;Dhx0;Dh."_ _The boulder beetle completely misses you.0;Dh   You shoot an arrow. The arrow hits the boulder beetle.0;Dhj>v  The boulder beetle is severely wounded.0;Dhn?H18.4 (0.90;DhD0;DhFT _The boulder beetle misses you.0;DhvWu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.0;Dh!v  The boulder beetle is severely wounded.0;DhC°B0;Dh-W11=9.30;Dh%9°0;Dh/ _The boulder beetle leaps!0;Dh ((((You shoot an arrow.  The arrow hits the boulder beetle but does no damage.0;Dhc 0;Dh! :...B.0;Dh! z1=080.20;Dh$ 0;Dh& g _The boulder beetle is severely wounded.0;Dh+  #....###.###.....#  #.###.##.##.###..# 0;Dh{/ #..###.#.#.###..... ##..####.####....## ##.....ß........#  ##..####.####....#  #..###.#.#.#  #.###.##.#  #.@..###.###.....  #....##...##.....  #....#.....  ##...B.#.#.  ...#  #######   0;Dha< jBrolling, very drained)0;Dhw= 6---1.2 (1.00;Dh`C BB0;DhG N _The boulder beetle curls into a ball and begins rolling!0;Dhe (( You shoot an arrow. The arrow hits the boulder beetle!0;DhW 0;DhY 0;DhZ` mB°°0;Dha 6===2.1 (0.90;Dhh 0;Dhvl b _The boulder beetle is almost dead.0;Dh8; °°You shoot an arrow.  The arrow hits the boulder beetle but does no damage.1;Dh$ B°°BThe boulder beetle is almost dead.The boulder beetle hits you but does no damage.2==193.0° _The boulder beetle stops rolling and uncurls.1;Dh" °You shoot an arrow. The arrow hits the boulder beetle.1;Dh+ ..  The boulder beetle is almost dead.1;Dh,A891;Dh31;Dh7_ _The boulder beetle completely misses you.1;Dh3u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.1;Dhq  The boulder beetle is almost dead.1;DhW2=4.81;Dh1;Dhd[ _The boulder beetle barely misses you.1;Dhcu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.1;Dhq  The boulder beetle is almost dead.1;DhD○B1;Dhn'5.71;DhU:○1;Dh/ _The boulder beetle leaps!1;Dh p #.###.##.##.###..### #..###.#.#.###...... ##..####.####....### ##.....ß........#  1;DhS )##..####.####....#  #..###.#.#.#  #.###.##.#  #....###.###.....  #..@.##...##.....  #....#.....  ##.....#.#.  B#  ######     1;Dh rolling)The boulder beetle seems less drained.1;Dh R3---6.7 (1.01;Dh# KBB1;Dh'& N _The boulder beetle curls into a ball and begins rolling!2;Dhl ((((B  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.2;DhZs...B°B===7.6 (0.9B _The boulder beetle is almost dead.2;Dh^  You beckon some vexing sprites to accompany your attacks.2;Dh2;Dh ^B°°2;DhY 10---8.6 (1.0Jinx Fly 2;Dh=9°2;Dhy; _You feel your willpower being sapped.2;Dh1L (B°You shoot an arrow. The arrow hits the boulder beetle.2;DhlW*°2;Dh  The boulder beetle is almost dead.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.2;Dh/B°°°., drained) 2;Dh*4=22=9.5 (0.92;Dh9°2;DhVb _The boulder beetle is almost dead.2;Dh 2;Dh/B°°°You shoot an arrow.  The arrow hits the boulder beetle but does no damage.2;Dh\;*2;Dh*2;Dh902;Dh2;DhϜYou shoot an arrow.  2;Dh<The arrow hits the boulder beetle but does no damage.  2;Dh`=The boulder beetle is almost dead.2;Dh3gA giggling sprite leaps out and makes the boulder beetle trip over its own  2;Dhlegs.2;Dh 2;Dhզ$2;Dh°2;Dhz ..2;Dh? 2;Dht 2;DhL!2;Dh2378 2;Dh=2;Dh--2;Dh^72;Dh) 90.4 2;Dh._You kill the boulder beetle!2;Dh 9Your Dodging skill increases to level 6!2;Dh2;Dh32;Dhq 2;DhF2;Dh C_Your Hexes skill increases to level 11!2;Dh2;Dh" °° _No target in view!2;Dh[ °° _No target in view!3;Dhi11= _5Fly  _The sprites lose interest in your situation.6=3;Dhuc2=3;Dhq72378=3;Dh3;Dh݃3;Dhq583;DhӅ>=3;Dh3;Dh3;Dh33;Dh.=3;Dh3;Dh 3;Dhޔ3;Dh3;Dh3;Dh3;Dhҙ3;Dhe93;Dh=3;Dh3;DhԜ3;Dh3;DhX3;Dh3;Dh3;Dhe3;Dh=3;Dh13;Dh$3;Dhg3;Dh3;Dh3;DhU603;DhǬ3;DhԮ3;Dh߯3;Dh43;Dh)==3;Dhȱ3;Dh;3;DhB3;Dh"3;Dh3;Dh3;Dh3;DhG13;Dh=3;Dh3;Dh3;Dh-3;Dh3;Dh3;Dh3;Dhy3;Dh"==3;Dh3;DhC3;DhM3;DhH3;Dh23;Dh=3;DhA03;Dh3;Dhu3;Dh3;Dhs3;Dh53;Dh=3;Dh^3;Dh3;Dh3;Dh3;Dh3;Dh$3;Dh3;Dh33;Dh@Fly 3;Dhe3;Dh 3;DhA3;Dh4_You feel your willpower return.3;Dh_3;Dh+3;Dh193;DhF3;Dh3;Dhp3;Dh<3;Dh/^=3;Dh43;Dh43;Dhx83;Dh<3;Dh3;Dhg3;Dh{3;Dh 63;Dh=3;Dht3;Dh>3;Dh3;Dh3;Dh3;Dh'5=17 3;DhO) 3;Dh;_You feel your existence waver again.=6=7=3;Dh?,3;DhDg73;DhF3;DhH3;DhJ3;DhK3;DhL=3;DhKN,3;Dh~Y3;DhUd8=8=9=3;Dhe3;DhNf3;Dhh3;Dhh3;Dhui=3;Dhi3;DhPk3;Dh*m3;Dhm3;Dhn703;Dho3;Dhq3;Dhkr3;Dhs93;Dhs=3;Dht3;Dhtu3;Dh,w3;Dhw3;Dh0y3;Dh0{3;Dh{3;Dh|13;Dh}=3;Dh}3;Dh~3;Dh3;DhX3;Dh3;DhV3;Dh#3;Dh=3;Dh=3;Dhv3;Dh,3;Dh3;Dh23;DhR=3;Dh203;Dhr=3;Dh3;Dh33;Dh3;Dh3;DhU3;Dh 3;Dhʔ3;Dh3;Dh3;Dh3;Dh33;Dh3;Dh>3;Dh3;Dh=3;Dh*3;Dha3;Dh,3;Dh3;Dh,3;DhХ3;Dhg13;Dh==3;Dh3;Dh3;Dh 3;Dh3;Dh@_Magic restored.3;Dh 3;Dh43;Dh3;Dh3;Dhv3;Dh3;Dhg3;Dh-3;Dhz3;Dh>3;Dh3;Dh˹53;Dhb=3;Dh==3;Dh}3;Dh3;Dho3;Dh13;Dh3;Dh?3;Dh3;Dh63;Dh3;Dh3;DhP63;Dh=3;Dhl3;Dh3;Dh3;DhS3;Dh3;DhH3;Dh3;DhT3;Dh3;Dh3;Dhe73;Dh3;Dhp3;Dh-3;Dh3;Dh3;Dhm3;Dh3;Dh3;Dh3;Dh83;Dh=3;Dh]3;Dh3;Dh3;Dh3;Dh3;Dh:3;Dhj3;Dh3;DhW3;Dh3;Dh93;DhV=3;Dh3;Dh3;Dh3;Dh3;Dh 3;Dh 3;Dh4 3;Dh@3;Dh3;Dh)3;Dh803;Dh3;Dh3;Dh3;Dh3;Dh+1=3;Dh<. 3;Dh.3;Dhj/ _HP restored.3;Dh13;Dh13;Dha23;Dh33;Dh53;Dh 73;Dh7 4003;Dh83;Dh; 3;Dh}<3;Dh =+_You now have 2400 gold pieces (gained 22).3;Dh>3;Dhj?3;Dh?3;DhA3;DhC3;DhE3;DhdF3;DhF=3;DhG3;DhH3;DhJ3;Dh3;Dh C3;DhAF3;DhG3;DhI3;DhBN3;Dh)R3;DhR3;DhVV3;Dhv\ 3;Dh,] 3;Dh]-There is a stone staircase leading down here.3;Dh*a3;Dhkg 3;Dhg_3;DhGl3;Dho3;Dhq3;Dhr3;Dht3;Dhw3;Dhy3;Dhz3;Dh<|3;Dh 3;Dh3;Dh3;Dh,3;Dh҉3;Dh3;Dh,3;Dh6 3;Dhݑ 3;Dhn?You see here a +0 plate armour.3;Dh3;Dh 3;Dh,_3;Dh3;Dhn3;Dh[3;Dh;3;DhԞ3;Dhȡ3;Dhߣ3;DhФ3;DhU3;Dh,3;Dh@3;Dh 3;Dh3;Dh̰3;Dh3;Dh3;Dh3;Dh3;Dh3;Dh3;Dhn3;DhL3;Dhw3;DhW3;Dh:3;Dh%3;Dh3;Dh3;Dh83;Dhi3;Dh3;Dh3;Dhs3;Dh3;Dh3;Dh3;Dh3;Dh3;Dh3;Dh3;Dhc3;Dh 3;Dhj 3;DhThere is an open door here.3;Dh3;Dh 3;Dh2_3;Dhj3;Dhk3;Dh3;Dh3;Dh3;Dh3;Dhx3;Dh@3;Dhb3;Dh"3;Dh3;Dh/3;Dh>3;Dh 3;Dh3;Dh3;Dh 3;Dh 3;Dh? 3;Dh 3;Dh3;Dh3;DhG3;Dh3;Dh3;Dhp3;Dh3;Dh3;Dh3;Dh3;DhQ3;Dh3;Dh+ 3;Dh#3;Dh|%3;Dh;&3;DhZ'3;DhF)3;Dh*3;Dh+3;Dh,3;Dh.3;Dh603;Dh03;Dh523;Dh33;DhA53;Dh53;Dh 73;Dh83;Dh':3;Dh:3;Dh;3;Dh=3;Dh>3;Dh?3;Dh@3;Dh4B3;DhC3;DhED3;Dh;E3;DhF3;DhG3;DhH3;DhI3;Dh L3;DhNB3;Dhl 3;Dhm 3;Dhn 3;Dhn$#.......#..........3;DhEo 3;DhoA#.....#..........[3;Dhp 3;DhQq5#.....###.#.####3;Dhq 3;Dhzrl#...........# #3;Dhs 3;Dhs###.##.##.### #3;DhUt 3;Dhtl#.......# #3;Dh}u 3;Dhvm####.....##### #3;Dh:w 3;Dhw##............#####3;Dhx 3;Dh(yl#.@#####...##.##...3;Dhy ---3;Dh=z 735.4 (1453;Dhz .0)3;DhY{ 3;Dh{}#'#######'.##......3;Dh| 3;Dh }f##...#...#.........3;Dh} 3;DhJ~i###########.>.#.>.##.#......3;Dh~ 3;DhA#........##...#...##........3;Dh 3;Dh":#........###########........3;Dh. 3;DhH 3;Dh؂:#........##...#...##........3;Dh. 3;Dh 3;DhN#........##...#.>.##........3;DhE. 3;Dhԅ 3;Dhe:#........##...#...#..#......3;Dh-  3;Dh@_You reach down and open the door.3;Dh3;Dh'---3;Dh3;Dhڌ3;Dh; 3;Dh3;Dh7_Done exploring.3;Dh 33;Dh3;Dhu.......##...........0.0)'.......3;Dhe3;Dh[ _Done exploring.3;Dh 3;Dh 33;Dh- Q3;Dh. E _Done exploring.4;Dhd[?25h[?0c 4;Dhg  4;Dhh+Search for what [Enter for "."]? 4;Dhi4;Dh? q[?25l[?1c25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] an escape hatch in the floorb - [D:7] an escape hatch in the floor  c - [D:7] an escape hatch in the floor  d - [D:7] a +0 dagger (4 further duplicates)  e - [D:7] a curare-tipped dart  f - [D:7] a stone staircase leading down  g - [D:7] a +0 short sword (3 further duplicates)  h - [D:7] a stone (2 further duplicates in 1 pile)  i - [D:7] 7 poisoned darts  j - [D:7] a +0 club  k - [D:7] a +0 hand axe  l - [D:7] a stone staircase leading down  m - [D:7] a stone staircase leading up  n - [D:7] an escape hatch in the floor  o - [D:7] a stone staircase leading up  p - [D:7] a teleport trap  q - [D:7] a stone staircase leading down  r - [D:7] a mace (1 further duplicate)  s - [D:7] an escape hatch in the ceiling  t - [D:7] a rapier  u - [D:7] a stone staircase leading up  v - [D:7] a +0 halberd [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5;Dh  d - [D:7] a +0 dagger (4 further duplicates)  e curare-tipped dart  f stone staircase leading down  gshort sword (3 further duplicates)  h5;Dhstone (2 further duplicates in 1 pile)  i7 poisoned darts  jclub  k - [D:7] a +0 hand axe  la stone staircase leading down  mstone staircase leading up  nn escape hatch in the floor  oup  pteleport trap  q stone staircase leading down  rmace (1 further duplicate)  sn escape hatch in the ceiling  trapier  ustone staircase leading up  v +0 halberd  w - [D:7] a +0 trident of freezingx+0 quarterstaff  yslingbot6;Dh|6;Dh6;Dhh#.......#.......... dertzug the Skirmisher#.....#..........[. Poltergeist of Gozag  Gold: 2400#.....###.#.####### Health: 81/81 ========================#...........# # Magic: 21/21 ========================###.##.##.### # AC: 17Str: 4#.......## EV: 15Int: 17####.....##### # SH: 0Dex: 20##............##### XL: 12 Next: 27% Place: Dungeon:7#.@#####...##.##... Noise: ---------  Time: 13735.4 (0.0)#'#######'.##...... g) +0 orcbow6;Dh##...#...#......... Cast: Jinxbite###########.>.#.>.##.#...... Fly #........##...#...##........#........###########........ #........##...#...##........ #........##...#.>.##........ #........##...#...#..#......  _There is an open door here. _You reach down and open the door. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .6;Dh 6;Dh:6;Dh6;Dh. _6;Dh:6;Dh2eWhere to? (Tab - D:7, ? - help) 6;DhR D - Dungeon  T - Temple L - Lair6;Dh 6;Dh$ #.......#.......... dertzug the Skirmisher#.....#..........[. Poltergeist of Gozag  Gold: 2400#.....###.#.####### Health: 81/81 ========================#...........# # Magic: 21/21 ========================###.##.##.### # AC: 17Str: 4#.......## EV: 15Int: 17####.....##### # SH: 0Dex: 20##............##### XL: 12 Next: 27% Place: Dungeon:7#.@#####...##.##... Noise: ---------  Time: 13735.4 (0.0)#'#######'.##...... g) +0 orcbow##...#...#.........6;Dh5( % Cast: Jinxbite###########.>.#.>.##.#...... Fly #........##...#...##........#........###########........ #........##...#...##........ #........##...#.>.##........ #........##...#...#..#......  _There is an open door here. _You reach down and open the door. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _6;Dh0 X6;Dh5 X6;Dh7 6;DhM9 6;Dh(: 6;Dh: 6;DhN H  There is an open door here.6;DhLQ K _6;Dh\ 6;Dh(c n6;Dhre ,6;Dh f 6;DhNh 6;Dhi ,6;Dhj 6;Dhl 6;Dh;n ,6;Dh2o 6;Dhq 6;DhOs ,6;Dhlt 6;Dhav 6;Dhw ,6;Dhx 6;Dhz 6;Dhr| ,6;Dh.} 6;Dh) 6;Dhk 6;Dh{ 6;Dh" 6;Dh 6;DhI 6;Dhԅ 6;Dh` 6;Dh 6;DhƉ 6;DhC 6;Dhӊ 6;Dh 6;Dh Y  There is a stone staircase leading down here. _6;Dh ;86;Dh ,6;DhS 6;Dhƫ W ........# #..#.# ........# ###.#######.#.# '##############.# #.#.# .##.......# #.# .########.#############.#. ................>.......#.# .########...[..)........#.# 6;Dh@ .#####.......###.### .#..)...)......#@.......### 59.9 (24.5) .#.###.#####.#.#.##.#....# .#.#.........#.#.........# .#.#.#..#.###.....# .#.#.#.# #.#.#.......# .#.#.#.# ####.#.#.###...# .#.#.#.# ##......#.......# .#.#.#.###))#............# .#.#.#....).).<........### _You fly downwards.6;Dhů 6;Dh{ 6;Dh a _There is a stone staircase leading up here.7;Dha7;Dhld$7;DhUeAWhere to? (Tab - D:8, ? - help) 7;DhfR D - Dungeon  T - Temple L - Lair7;Dh 7;Dh! ........# #.........#.#.#dertzug the Skirmisher ........# ###.#######.#.#Poltergeist of Gozag  Gold: 2400 '##############.# #.#.#Health: 81/81 ======================== .##.......# #.#.#Magic: 21/21 ======================== .########.#############.#.#AC: 17Str: 4 ................>.......#.#EV: 15Int: 17 .########...[..)........#.#SH: 07;Dh]# mDex: 20 .#####.......###.##.......#XL: 12 Next: 27% Place: Dungeon:8 .#..)...)......#@.......###Noise: ---------  Time: 13759.9 (0.0) .#.###.#####.#.#.##.#....#g) +0 orcbow .#.#.........#.#.........#Cast: Jinxbite .#.#.#.#######.#.###.....#Fly .#.#.#.# #.#.#.......# .#.#.#.# ####.#.#.###...# .#.#.#.# ##......#.......# .#.#.#.###))#............# .#.#.#....).).<........### _Done exploring. _Search for what [Enter for "."]? . _There is an open door here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.7;Dh;& 37;Dh/ 7;Dh2 7;Dh2 $ _7;Dhl8 B7;Dhq: ,7;Dh5E ,7;DhF 7;DhH 7;DhK  7;DhW  There is a stone staircase leading down here.7;DhY  7;DhmZ _7;Dh] 7;Dhb ;97;Dh&e B7;Dht  # #.....# #.####...#...#..#####.....## ##.......#...#.. ...##........# #...#####...#.. .......##....## #...#.......#.ß ...##.####....#####..##.......#..##..##...##........#.......'.. #..##.....#####..#....#...#####.. #.### #...##...#...#...... #.# ##.## ##..@.#...#...#....ß.65.4 (5.5.###..## ##.........#...#...... 7;Dhw F#.......####..#.......#...####### ##..###..#...###.....)#..........  #..# ##....####..#...#..........  #.## ##..###..####..#..........  ##.## #..#....## ##..##'######..  #...# ##.###..## #..##..#..###.. #.###..# ##.# ##.###..#...##..  _You fly downwards.7;Dh3| 7;Dh~  stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.8;Dh38;Dh8;DhNZ0.0 8;Dh R _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.Done exploring.8;DhEd8;DhDfWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - Lair8;Dh? 8;Dh ..# #.....# #.####...#...#.. dertzug the Skirmisher ..#####.....## ##.......#...#.. Poltergeist of Gozag  Gold: 2400 ...##........# #...#####...#.. Health: 81/81 ======================== .......##....## #...#.......#.ß Magic: 21/21 ======================== ...##.####....#####..##.......#.. AC: 17Str: 4 ...##..##...##........#.......'.. EV: 158;Dh_ Int: 17 #..##.....#####..#....#...#####.. SH: 0Dex: 20 #.####..### #...##...#...#...... XL: 12 Next: 27% Place: Dungeon:9 #.# ##.## ##..@.#...#...#....ß. Noise: ---------  Time: 13765.4 (0.0) ..###..## ##.........#...#...... g) +0 orcbow #.......####..#.......#...####### Cast: Jinxbite ##..###..#...###.....)#.......... Fly #..# ##....####..#...#..........#.## ##..###..####..#..........  ##.## #..#....##h 40m ##..##'######..  #...# ##.###..## #..##..#..###..  .##.###..# ##.# ##.###..#...##..  _You fly downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Done exploring.8;Dh 8;Dh 8;Dh : _8;Dh5 8;Dh ,8;Dh 8;Dh 8;Dh< ,8;Dh 8;Dh 8;DhG ,8;Dh 8;Dh 8;Dh ,8;Dh+ 8;Dh 8;Dh ,8;Dh 8;DhW# 8;Dh$ ,8;Dh& 8;Dh) 8;Dh+ ,8;Dh. 8;Dh2 X8;Dh[7 B8;Dh< ,8;Dh2A B8;Dh|D 8;DhlH B8;DhR X  Items here: ))) [[.8;DhV K _8;DhY 8;Dh[ ,8;DhJ] 8;Dhb 8;Dhf ,8;Dhg 8;Dhi 8;Dhl ,8;Dhn 8;Dhr 8;Dh=t ,8;Dhbv 8;DhIx 8;Dhz ,8;Dh} 8;Dh 8;Dh@ ,8;Dh" 8;Dh 8;Dh% ,8;DhU 8;Dh 8;Dh ,8;DhT 8;Dh 8;Dh ,8;Dhϗ 8;Dh `8;Dhi 8;Dh8 ,8;Dh 8;Dh 8;Dh< 8;Dh 8;Dh& 8;DhѸ 8;DhV 8;Dh 8;Dh 8;Dh ,8;Dh Y  There is a stone staircase leading down here.8;Dh 8;Dh_ 8;Dh $ _8;Dh 8;Dh 108;Dh 8;Dh ,8;Dh, 8;Dh  ).......#########..# #.# .................# #.# #............# #.# #.........)..# #.# #........#######...# #.# #........# #.).########.# 8;Dh F......# #[)..........# .......# #.[.########.# .......# #@).# #.# 98.9 (33.5) #........# #...# #.#####.# #...# ##...... #........# #...# #..##### #........# #...# #.#### #........# #...# #.## #........# #...# #.#........# #...# #..... #........# #...# #.....P _You fly downwards.8;Dh- 8;Dh 8;Dh a _There is a stone staircase leading up here.9;Dh 39;Dh9;Dh\9;Dh]0.09;DhK^ ) 9;Dhf9;Dhh9;Dhvt9;Dh`w 9;Dhx9;Dhx7_Done exploring.9;Dh  Where to? (Tab - D:10, ? - help)  D - Dungeon  T - Temple L - Lair9;Dh,9;Dh-).......#########..#9;DhF #.#9;Dh4dertzug the Skirmisher 9;DhK...................#9;Dh_#.#9;DhoPoltergeist of Gozag  Gold: 2400 9;DhC#..................#9;DhH#.#9;DhcHealth: 81/81 ======================== 9;Dhk#...............)..#9;DhV#.#9;DhcMagic: 21/21 ======================== 9;Dh_#........#######...#9;Dh+#.#9;Dh-AC: 179;Dha+Str: 4 9;Dh#........# #.).########.#9;DhEV: 15Int: 17 #........# #[)..........#9;DhFSH: 0Dex: 20 #........# #.[.########.#XL: 12 Next: 27% Place: Dungeon:10 #........# #@).##.#Noise: ---------  Time: 13798.9 (0.0) #........# #...##.##### g) +0 orcbow 9;Dh($E#........# #...# ##...... Cast: Jinxbite #........# #...# #..##### Fly #........# #...# #.####.. #........# #...# #.##....  #........# #...# #.#.....  #........# #...# #.......  #........# #...# #.....P.  _Done exploring. _Items here: ))) [[. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Done exploring.9;Dh09;Dhv59;Dh< 9;Dh|=_9;Dh@:;Dhz:;DhV:;DhW:;Dh :;DhK :;Dh7  :;DhThings that are here:  :;Dh;a +0 scale mail; a +0 spear:;Dhn:;Dh :;DhZ_:;Dh:;DhB:;Dh'#:;Dh$:;Dh&:;Dh-:;Dh3:;Dh@:;DhC:;DhG:;DhK:;Dh3M:;DhO:;Dh8V:;DhMY:;Dh"Z:;Dhh]:;Dh:;Dhޚ:;Dhm:;Dh:;Dh:;Dh:;Dh[:;Dh":;Dh:;Dhͮ:;Dh:;Dh:;DhT:;Dh(:;Dhո:;Dh:;Dh:;DhϾ:;Dh:;Dh:;Dhm:;DhC:;Dh:;Dhz:;Dh:;Dh:;Dh:;Dh=:;Dh:;Dh:;Dhh:;Dh :;Dh` :;Dh4There is a stone staircase leading down here.:;Dh :;Dh?:;DhG :;Dh_:;Dh:;Dh 1:;Dh!:;Dh):;Dhu,:;Dh1-:;Dh-:;Dh|1j _You fly downwards.  There is a stone staircase leading up here.:;Dh9Z #..........#   #.........#   #.........#  ##.........#  ..........#  )>......V...#  ......[...........#  [..[..............#  ##...######.....@.#  817.4 (18.5)  #...# #...#####   #...# #...#  ##...# #...#####  .....# #.))....#  ###### #########   V   vampire (wand) :;Dh[   _A vampire is nearby!:;DhK   .........#  .........# .........# .........# )>......V...# [...........# [..[..............# #.....@.#  #...# #...#####  #...# #...#    #.))....#   :;Dh   .........#  .........# .........# .........# )>......V...# [...........# [..[..............# #.....@.#  #...# #...#####  #...# #...#    #.))....#   :;Dh3:;Dh5 :;Dh:;Dh:_A vampire is nearby!:;Dh;;DhT Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (8)  d - Zap: wand of flame (33)  e - Zap: wand of light (4)  f - Zap: wand of mindburst (4) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (3%)j - Cast: Slow  k - Cast: Ensorcelled Hibernation  l - Cast: Cause Fear (1%)  m - Cast: Anguish (11%) Abilities ([,] to cycle)  n - Abil: Potion Petition  o - Abil: Call Merchant  p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on=;DhB=;DhN #................#   dertzug the Skirmisher#................#   Poltergeist of Gozag  Gold: 2400  #................#   Health: 81/81 ======================== =;Dhh##................#   Magic: 21/21 ======================== ..................#   AC: 17Str: 4 )......>......V...#   EV: 15Int: 17 ......[...........#   SH: 0=;DhDDex: 20 [..[..............#   XL: 12 Next: 27% Place: Dungeon:11 ##...######.....@.#   Noise: ---------  Time: 13817.4 (0.0)  #...# #...#####   g) +0 orcbow#...# #...#  Zap: wand of light (4) ##...# #...#####   Fly .....# #.))....#  ###### #########   V   vampire (wand)   _a +0 scale mail; a +0 spear _There is a stone staircase leading down here. _You fly downwards.  There is a stone staircase leading up here. _A vampire is nearby! _A vampire is nearby!=;Dhّ&[37m=;Dhm=;Dh=;DhV #................# dertzug the Skirmisher  #................# Poltergeist of Gozag  Gold: 2400  #................# Health: 81/81 ======================== ##................#=;Dh Magic: 21/21 ======================== ..................# AC: 17Str: 4 )......>......V...# EV: 15Int: 17 ......[........*..# SH: 0Dex: 20 [..[...........*..# XL: 12 Next: 27% Place: Dungeon:11 ##...######.....@.# Noise: ---------  Time: 13817.4 (0.0)  #...# #...##### g) +0 orcbow  #...# #...# Zap: wand of light (4) ##...# #...##### Fly .....# #.))....# ###### ######### V   vampire (wand)=;Dh _A vampire is nearby! _A vampire is nearby!Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire, carrying a wand of flame (71% to hit)=;Dh #................#   dertzug the Skirmisher#................#   Poltergeist of Gozag  Gold: 2400  #................#   Health: 81/81 ======================== ##................#   Magic: 21/21 ======================== ..................#   AC: 17Str: 4 )......>......*...#   EV: 15Int: 17 ......[........*..#   SH: 0Dex: 20 [..[...........*..#   XL: 12 Next: 27% =;Dh[ Place: Dungeon:11 ##...######.....@.#   Noise: ---------  Time: 13817.4 (0.0)  #...# #...#####   g) +0 orcbow#...# #...#  Zap: wand of light (4) ##...# #...#####   Fly .....# #.))....#  ###### #########   V   vampire (wand)   Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire, carrying a wand of flame (71% to hit)  The bolt of light hits the vampire.  The vampire is lightly damaged.=;Dh CV..=;Dh **Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire, carrying a wand of flame (71% to hit)  The bolt of light hits the vampire.vampire is lightly damaged.zaps a wand.=;Dhq ,..=;Dh R====8.4 (13=;Dh =;Dh] D _The puff of flame hits you but does no damage.=;Dh]T =;DhZU =;Dh] =;Dhb F _Unknown command.>;Dh?V #................# dertzug the Skirmisher  #................# Poltergeist of Gozag  Gold: 2400  #................# Health: 81/81 ======================== ##................#>;DhA Magic: 21/21 ======================== ..................# AC: 17Str: 4 )......>......V...# EV: 15Int: 17 ......[........*..# SH: 0Dex: 20 [..[...........*..#>;Dh0D; XL: 12 Next: 27% Place: Dungeon:11 ##...######.....@.# Noise: ====-----  Time: 13818.4 (0.0)  #...# #...##### g) +0 orcbow  #...# #...# Zap: wand of light (3) ##...# #...#####>;DhoFP Fly .....# #.))....# ###### ######### V   vampire (wand) _The puff of flame hits you but does no damage. _Unknown command.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire, carrying a wand of flame (lightly damaged, 71% to hit)>;Dh #................#   dertzug the Skirmisher#................#   Poltergeist of Gozag  Gold: 2400  #................#   Health: 81/81 ======================== ##................#   Magic: 21/21 ======================== ..................#   AC: 17Str: 4 )......>......*...#   EV: 15Int: 17 ......[........*..#   SH: 0Dex: 20 [..[...........*..#   XL: 12 Next: 27% >;Dh  Place: Dungeon:11 ##...######.....@.#   Noise: ====-----  Time: 13818.4 (0.0)  #...# #...#####   g) +0 orcbow#...# #...#  Zap: wand of light (3) ##...# #...#####   Fly .....# #.))....#  ###### #########   V   vampire (wand)   Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire, carrying a wand of flame (lightly damaged, 71% to hit)  The bolt of light hits the vampire!  The vampire is moderately damaged.>;DhyCV..>;Dh9hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire, carrying a wand of flame (lightly damaged, 71% to hit)  The bolt of light hits the vampire!  The vampire is moderately damaged.  The vampire points at you and mumbles some strange words.>;Dh#>;Dh%39.4 (12>;Dh->;Dh1( _You easily resist.>;DhU _Unknown command.>;Dh۫~ #................# dertzug the Skirmisher  #................# Poltergeist of Gozag  Gold: 2400  #................#>;Dh Health: 81/81 ======================== ##................# Magic: 21/21 ======================== ..................# AC: 17Str: 4 )......>......V...# EV: 15Int: 17 ......[........*..# SH: 0>;DhEDex: 20 [..[...........*..# XL: 12 Next: 27% Place: Dungeon:11 ##...######.....@.# Noise: ====-----  Time: 13819.4 (0.0)  #...# #...##### g) +0 orcbow  #...# #...# Zap: wand of light (2) ##...# #...##### Fly .....# #.))....# ###### ######### V   vampire (wand) _You easily resist. _Unknown command.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire, carrying a wand of flame (moderately damaged, 71% to hit)?;Dh@ #................#   dertzug the Skirmisher#................#   Poltergeist of Gozag  Gold: 2400  #................#   Health: 81/81 ======================== ##................#   Magic: 21/21 ======================== ..................#   AC: 17Str: 4 )......>......*...#   EV: 15Int: 17 ......[........*..#   SH: 0Dex: 20 [..[...........*..#   XL: 12 Next: 27% ?;Dh Place: Dungeon:11 ##...######.....@.#   Noise: ====-----  Time: 13819.4 (0.0)  #...# #...#####   g) +0 orcbow#...# #...#  Zap: wand of light (2) ##...# #...#####   Fly .....# #.))....#  ###### #########   V   vampire (wand)   Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire, carrying a wand of flame (moderately damaged, 71% to hit)  The bolt of light hits the vampire!  The vampire is heavily damaged.?;DhG.V.20.4 (11 _?;DhL?;DhM?;Dh$?;Dh-?;Dh(?;DhA?;Dh   ?;DhPress: ? - help, Q - select action, ( or ) - cycle?;DhShift-Dir - straight lin?;DhD!e  ?;DhAim: a vampire, carrying a wand of flame (moderately damaged, 71% to hit)  ?;Dh,The bolt of light hits the vampire! ?;DhQS_The vampire is heavily damaged. ?;Dh;_Unknown command.?;DhtU Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (8)  d - Zap: wand of flame (33)  e - Zap: wand of light (1) (quivered)  f - Zap: wand of mindburst (4) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (3%)j - Cast: Slow  k - Cast: Ensorcelled Hibernation  l - Cast: Cause Fear (1%)  m - Cast: Anguish (11%) Abilities ([,] to cycle)  n - Abil: Potion Petition  o - Abil: Call Merchant  p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on@;Dh1 @;Dh_ r #................#   dertzug the Skirmisher#................#   Poltergeist of Gozag  Gold: 2400  #................#   Health: 81/81 ======================== ##................#   Magic: 21/21 ======================== ..................#   AC: 17Str: 4 )......>..........#   EV: 15Int: 17 @;Dh ......[........V..#   SH: 0Dex: 20 [..[..............#   XL: 12 Next: 27% Place: Dungeon:11 ##...######.....@.#   Noise: ====-----  Time: 13820.4 (0.0)  #...# #...#####   g) +0 orcbow#...# #...#  Zap: wand of roots (8) ##...# #...#####   Fly .....# #.))....#  ###### #########   V   vampire (wand)   Press: ? - help, Q[3@;Dh 6m - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire, carrying a wand of flame (moderately damaged, 71% to hit)  The bolt of light hits the vampire! _The vampire is heavily damaged. _Unknown command.@;Dh1 @;Dh A;Dh #................# dertzug the Skirmisher  #................# Poltergeist of Gozag  Gold: 2400  #................# Health: 81/81 ======================== ##................# Magic: 21/21 ======================== ..................# AC: 17Str: 4 )......>......***.# EV: 15Int: 17 ......[.......*V*.# SH: 0Dex: 20 [..[..........***.# XL: 12 Next: 27% Place: Dungeon:11 ##...######.....@.# Noise: ====-----  Time: 13820.4 (0.0)  #...# A;DhU #...##### g) +0 orcbow  #...# #...# Zap: wand of roots (8) ##...# #...##### Fly .....# #.))....# ###### ######### V   vampire (wand) _The vampire is heavily damaged. _Unknown command.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire, carrying a wand of flame (heavily damaged)A;Dh( #................#   dertzug the Skirmisher#................#   Poltergeist of Gozag  Gold: 2400  #................#   Health: 81/81 ======================== ##................#   Magic: 21/21 ======================== ..................#   AC: 17Str: 4 )......>......###.#   EV: 15Int: 17 ......[.......#*#.#   SH: 0A;DhDex: 20 [..[..........###.#   XL: 12 Next: 27% Place: Dungeon:11 ##...######.....@.#   Noise: ====-----  Time: 13820.4 (0.0)  #...# #...#####   g) +0 orcbow#...# #...#  Zap: wand of roots (8) ##...# #...#####   Fly .....# #.))....#  ###### #########   V   vampire (wand)   _The vampire is heavily damaged. _Unknown command.Aiming: FastrootPress: ? - help, Q - select action, A;DhI [0;10;1m( or ) - cycleShift-Dir - straight lineAim: a vampire, carrying a wand of flame (heavily damaged)A;DhMd, rooted)Aiming: Fastroot A;Dh# Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a vampire, carrying a wand of flame (heavily damaged)  The roots erupt in riotous growth!  You feel bolstered by spreading misfortune.A;Dh0:A;Dh ....V.... Roots grab the vampire.The grasping roots constrict the vampire.A;Dh:*A;Dh The vampire casts a spell.The vampire flickers and vanishes!A;Dh6 8{A;Dh)8 z22 =======1.4 (17A;Dh@ A;DhD _Deactivating autopickup; reactivate with Ctrl-A.A;DhgV 3A;DhZ A;Dh\ F _Unknown command.A;Dh A;Dhx A;Dh{ A;Dh H _No target in view!B;Dh3B;DhB;DhH _No target in view!B;Dh###.#  #.#  #.# B;DhS  #.# ###.# ...# )......>....# [......[{..# .[..[.......# ###...######.....<.#  #...# #...#####  #...# #...# ###...# #...##### ......# #.))....# B;Dh>w####### #########   B;DhL  The grasping roots constrict something!B;Dh8 $B;DhBReactivating autopickup.B;Dh} 2400 9-------B;DhZE2 _You feel a bit more experienced.B;Dh!)B;Dh-p _Your Ranged Weapons skill increases to level 12!B;DhI M... ##  ###.. .)......>. [......[ .[..[............. ###...######.....<.######...# #...# . B;DhTJ (#B;DhX B;DhY L-------3 _B;Dhi B;DhGz  You now have 2404 gold pieces (gained 4).44.4 (2 _s - a wand of flame (40) (gained 7 charges)B;Dh;NM### ... ##  ###.. .)......> [......[ .[..[............. ###...######.....<.B;DhO#...# #...#####  ###B;DhmnB;Dh@5.4 (1B;DhC;DhqC;Dh<BC;DhM+1C;DhNz24040C;Dh@}C;DhR19C;DhC;DhC;DhO8C;DhC;Dh֖C;DhXF17 C;DhC;DhXs _You feel your existence waver again.C;DhѦ3C;DhC;DhC;Dh,C;DhkC;Dh;C;DhP,C;DhQC;Dh4C;DhC;Dhi,C;Dh,C;Dh;C;DhC;Dh,C;DhC;DhcC;Dh,C;DhC;DhRC;Dh-C;Dh,C;Dh!C;DhXC;DhnC;DhI ##########################...# # #...# # #...#### #....... ##########################....... ........)........ ...$..........))....... ######...o...$######....... . ####...#### #.......49.4 (24.0) ## #...# #. #....... . #...# #..C;Dh0 #....... # #...# #...#######....... ###...####................. #.......................###. o   orc warrior (wandering) #.......................###. #.......................... #...........########.......C;Dh̚C;DhǞC;DhEc _An orc warrior is nearby!D;Dh ((((((o  You shoot an arrow.  The orc warrior shouts!  The arrow hits the orc warrior.D;Dh.o..$..===50.3 (0.9) _The orc warrior is lightly wounded.D;Dhc (((((You shoot an arrow.  The arrow hits the orc warrior but does no damage.D;Dh܂D;Dh?u.o.$..D;Dh'1.2D;DhߕD;Dh9 _The orc warrior is lightly wounded.E;Dho E;DhPQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of polymorph (16)  c - Zap: wand of roots (7) (quivered)  d - Zap: wand of flame (40)  e - Zap: wand of light (1)  f - Zap: wand of mindburst (4) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (3%)j - Cast: Slow  k - Cast: Ensorcelled Hibernation  l - Cast: Cause Fear (1%)  m - Cast: Anguish (11%) Abilities ([,] to cycle)  n - Abil: Potion Petition  E;Dh)o - Abil: Call Merchant  p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onF;DhF;Dh% ##########################...# # dertzug the Skirmisher#...# # Poltergeist of Gozag  Gold: 2404#...#### Health: 81/81 ========================#....... Magic: 21/21 ======================== ##########################....... AC: 17Str: 4 ........................)........ EV: 15Int: 17 .............$..........))....... SH: 0Dex: 20 F;Dh%'######.....o.$.....#######....... XL: 12 Next: 29% Place: Dungeon:11 . ####...####@..# #....... Noise: ===------  Time: 13851.2 (0.0) ###...# #...# #....... g) +0 orcbow .#...# #...# #....... Cast: Jinxbite ##...# #...#######....... Fly ###...####.................#.......................###. o   orc warrior#.......................###.#..........................#...........########.......The orc warrior shouts!  The arrow hits the orc warrior. _The orc warrior is lightly wounded.  You shoot an arrow.  The arrow hits the orc warrior buF;Dh)Xt does no damage. _The orc warrior is lightly wounded.F;DhB,F;Dh!.F;Dh^  You beckon some vexing sprites to accompany your attacks.F;Dh Q.oF;Dh19----2.2 (1Will/2 Jinx Fly F;Dh"F;Dh; _You feel your willpower being sapped.F;Dh (((You shoot an arrow.  The arrow hits the orc warrior but does no damage.F;Dh :*F;DhQx  The orc warrior is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc warrior with its own hand.F;Dh .o.. (very drained)F;Dh: [22 =3.1 (0.9F;Dh F;Dh f _The orc warrior is moderately wounded.F;Dhx ((You shoot an arrow.  The arrow hits the orc warrior but does no damage.F;Dh :*F;Dh  The orc warrior is moderately wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.F;DhN$o.F;DhH'4.0F;DhF;Dhc _The orc warrior is heavily wounded.G;Dh_ ((((((You shoot an arrow.G;DhQ:*G;Dhh  The arrow closely misses the orc warrior.A giggling sprite leaps out and makes the orc warrior trip over its own feet.G;Dh:...$.o9G;DhG;Dh.c _The orc warrior is heavily wounded.G;DhvX  You shoot an arrow. The arrow hits the orc warrior.G;Dh:*G;Dh o The orc warrior is heavily wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is severely wounded.---5.8G;Dh G;DhG;Dh4_The orc warrior barely misses you.G;DhG;Dh:} (((You shoot an arrow.G;Dh:*G;Dhw*..o _The orc warrior barely misses you.  You shoot an arrow.  The arrow closely misses the orc warrior.  A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is almost dead.  The jinxing sprites lose interest in you.G;Dhh6.7Fly G;DhX _The orc warrior hits you but does no damage.G;DhX  You shoot an arrow. The arrow hits the orc warrior.G;DhSe n  The orc warrior is almost dead.G;Dhvf V20=7.6G;Dh%{ G;Dh)  G;Dh3 G;Dh 4_The orc warrior barely misses you.G;Dh G;Dh  G;Dh  G;Dh= 3You shoot an arrow. The arrow hits the orc warrior!G;Dht G;Dh $G;Dh G;Dhx G;Dh# G;Dh G;Dhk G;Dh G;DhL G;Dhԫ !2404 G;Dh8 =G;Dh 30G;DhL 8.5G;Dh G;Dh3  G;Dh G;Dh% +_You kill the orc warrior!G;Dh G;Dh?+ _No target in view!H;Dhn _1== H;Dh}_Magic restored.1H;Dh H;Dh  H;Dh]0You now have 2411 gold pieces (gained 7).  H;DhThings that are here:H;DhH;Dh11H;DhTH;DhߊH;Dh H;DhzH;Dh$'_a +0 mace; a +0 plate armourH;DhɐH;Dh(H;DhH;Dh•0H;DhhH;DhH;DhH;DhCH;Dh?H;Dh==H;Dh 19H;Dh6H;DhH;Dh H;Dhͧ  H;Dh~1You now have 2428 gold pieces (gained 17).  H;Dh#Things that are here:H;DhH;Dhͪ28H;DhpH;Dh6H;Dh԰ H;DhH;Dh=;_a +0 chain mail; a +0 maceH;DhH;DhH;DhH;DhH;DhLH;DhH;DhC36H;DhH;DhH;Dh H;Dh$H;Dh*_You now have 2436 gold pieces (gained 8).H;DhH;DhH;Dh$2436H;DhH;Dht H;DhDH;DhH;DhxH;DhAH;DhH;DhH;DhT8H;DhH;DhH;Dh!H;Dh$H;Dh%H;Dh'H;Dh$+H;Dh0H;Dh1H;Dhm2*17 H;Dh$3@Fly H;Dh4H;Dh7 H;Dh8H;Dh9_You feel your willpower return. You feel your existence waver again.H;DhM:H;Dhy=H;Dh_>H;Dh ?H;Dh@H;DhBH;DhHH;DhIH;DhVKH;DhOMH;DhPH;DhQH;DhRH;DhXH;Dh`H;DhaH;DhdH;DhlfH;DhjH;DhkH;Dh)mH;DhtH;DhxH;DhyH;Dh{H;Dh~H;Dho H;Dhj....$.))......................... H;DhZd###.$...))....................... H;Dh W# ##$$#######################H;Dh׋ #..#H;Dh# H;Dh_2 .ß..# H;DhC1 ..'V.# H;Dh g⌠..ß.. ########################## H;DhǏ"...#o. H;Dh.............H;DhF H;DhQ.........@............H;Dh ---H;Dhz H;DhI#.#...#.######.......[.)H;Dh H;Dh˕#........ ####...####.H;Dh H;Dh|#....#..## #...# #H;DhC o.Q. ..#. #...# #H;Dh"Q #.. ..# # #...# #.. Q   tengu warrior (wandering)H;Dh| #. #.. ###...####..H;Dh H;Dhm@ ... #..H;Dh+%....H;Dh H;Dh͝#.....H;Dh!H;DhܢH;Dh81.5 (23.H;Dhd 0)H;DhH;DhQH;Dh!H;Dh[H;DhƱH;Dh---H;Dh>$2.5 (24H;DhH;Dh H;Dh  H;Dh}gA tengu warrior comes into view. It is wielding a +0 war axe and wearing a +2 H;Dh?Q_kite shield of fire resistance.H;DhH;Dh8  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.H;Dh۟ p.QQH;Dh k19---==3.5 (1.0)H;DhT ]Will/2 Jinx Fly H;Dh H;Dh A _The tengu warrior shouts! You hear a shout!I;DhM((((I;Dh9:*I;Dh ....Q(drained)You shoot an arrow. The tengu warrior blocks the arrow.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the tengu warrior trip over its own feet.I;Dh2[22 =4.4 (0.9I;Dh#Q _The tengu warrior is lightly wounded.I;DhBQO$.))..$...)).  ##$$##..#  .ß..# ..'V.# I;DhR=..ß.. ##o. ..............#.#...#.######.[.).#........ ####...####..#...Q#..## #...# #.o.!. ..#. #...# #.#.. ..# # #...# #.I;DhSB#. #.. ###...####... ... #. #. I;Dh,bI;Dhc/---5.4 (1.0I;DhlkI;DhnI;Dh>;$.)). #.$...)). ##$$##..# .ß..# 'V.# ß.. # .#o. ..#.#...#.######.[.)...##.I;Dh  ####...####...##...Q#..## #...# #...#o.!. ..#. #...# #...##.. ..# # #...# #...##. #.. ###...####.... #.#.I;Dh.,I;Dh-A---6I;DhR2I;Dh4I;Dh -$.)). .$...)). #$$# #..# ß..# 'V.# ß.. # #o. ..#.#...#.######.[.)...##. ####...####...# #...Q#..## #...# #...# #.. ..# # #...# #...##. #.. ###...####.... #.#.QQ   tengu warrior---7Fly  I;Dhf ^_The sprites lose interest in your situation.I;Dh͹ $.)). $...)). $$# ..# ..# V.# .. # o. ..#.#...#Q######.[.)...##. ####...####...# #...Q#..## #...# #...# o.!. ..#. #...##.. ..# # #...# #...##. #.. ###...####.... #.#.Q.20=8I;Dh J;DhT.)). ...)).## # .#  # . ..Q..#.#...#.######.[.)...##. ####...####...# #...Q#..## #...# #...# o.!. ..#. #...#.. ..# # #...# #...##. #.. ###...####.... #.#.J;DhJ;DhB.QJ;Dh%9J;DhJ;DhJ;Dhd{)).)). ## # #  #  ..Q...  #.#...#.######.[.)...##. ####...####...#  #...Q#..## #...# #...#  o.!. ..#. #..  #.. ..# # #...# #...##. #.. ###...####.... #.......#.J;Dh+iJ;Dh.o.Q190J;Dh/|J;Dh;F).)). #.) .Q...) #.#...#.######.J;Dh=[.)...# #. ####...####...# #...Q#..## #...# #...# o.!. ..#. #. #.. ..# # #...# #...# #. #.. ###...####.... #........#.J;DhCJ;DhPB.QJ;DhQA01J;DhR`J;DhdJ;Dho )) ################################# ## ################################# ...............................).Q.) .#...#.######[.)...####### ........ ####...####...# ...Q#..## #...# #...# # .!. ..#. #...# #...# # J;Dhq '.. ..# # #...# #...####### . #.. ###...####..........  ... #........... #....J;Dht J;Dh* F.QJ;Dh A=2J;Dhh J;Dh! K;Dhw################################ #.#.#. ################################. ..............................)..Q.) #...#.######.[.)...#######. ....... ####.@.####...# #.Q#..## #...# #...# #. !. ..#. #...# #...# #. . ..# # #...# #...#######.  #.. ###...####...........  ... #........... #................#.########K;Dh.Q3K;DhK;Dh9  #.#.#. ###############################. .............................)..Q...........)#.######.......[.)...#######. ...... ####...####...# #. .Q#..## #..@# #...# #. .K;Dh]  ..#. #...# #...# #.  ..# # #...# #...#######. #.. ###...####........... ... #........... #........#.......#.....#########.# #.K;Dh{ K;DhJ.QK;DhtT1==4K;DhK;DhK;DhL ############################## .............................).....)#.######.Q.....[.)...#######... ####...####...# Q#..## #...#  ..#.  ..# ###### #.. ###...####.......... .#.......... #..##......########....# [[K;DhĵK;Dh.Q5K;Dh\` ############################## .............................).....)#.######..Q....[.)...#######... ####...####...# Q#..## #...#  ..#.  ..# ###### K;Dha#.. ###...####.......... .#.......... #..##.. ....########....# [[....[[K;DheK;DhrJ.QK;DhsB196K;DhƁK;DhK;Dh ############################## .............................)..)#.######.......[.)...#######... ####Q..####...# Q#..## #...#  ..#.  ..# ###### #.. ###..@####.......... .K;Dh #............. #......#..... ...########..# [[..#..[[##..#######K;DhB K;Dh A87K;Dh K;Dh K;Dh7 Z.............................)..)#.######.......[.)...#######... ####Q..####...# Q#..## #...#  ..#.  ..# ###### #.. ####...####.......... .#.....@.......# ######## [[..[[#..#######.........K;Dh9 K;Dhh; K;DhG J.QK;DhH B==8K;Dh`\ K;Dh^  You beckon some vexing sprites to accompany your attacks.K;Dh6!K.QK;Dh"19---==9Jinx Fly L;DhQ _You feel your willpower being sapped.L;DhT;(L;Dht.L;Dh6=900.3 (0.9L;DhL;DhM _You shoot an arrow. The tengu warrior blocks the arrow.L;Dh L;Dh Evoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (7)  s - a wand of flame (40)  u - a wand of light (1)  O - a wand of mindburst (4) [!] read|quaff|evoke[?] describe selectedM;DhM;DhM;Dh.............................)... dertzug the Skirmisher .............................)).. Poltergeist of Gozag  Gold: 2436 ...#.######.......[.)...#######.. Health: 81/81 ======================== ...... ####...####...# #.. Magic: 19/21 =====================--- .Q#..##M;Dh#...# #...# #.. AC: 18  Str: 4 . ..#.#...# #...# #.. EV: 15Int: 17  ..# ##.Q.# #...#######.. SH: 0Dex: 20 #..####...####............ XL: 12 Next: 30% Place: Dungeon:11 ...M;Dh#.....@................ Noise: ===------  Time: 13900.3 (0.0)#...................... g) +0 orcbow##..................... Cast: Jinxbite#...........########.. Will/2 Jinx Fly #...........##..#.......[[..##.. Q   tengu warrior#.........[[##..##...........########..#......................A giggling sprite leaps out and makes the tengu warrior trip over its own feet._The tengu warrior is lightly wounded. _The sprites lose interest in your situation.You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. _You shoot an arrow. The tengu warrior blocks the arrow.M;DhG.............................)... dertzug the Skirmisher .............................)).. Poltergeist of Gozag  Gold: 2436 ...#.######.......[.)...#######.. Health: 81/81 ======================== ...... ####...####...# #.. Magic: 19/21 =====================--- .Q#..## #...# #...# #.. AC: 18  Str: 4 . ..#. #***# #...# #.. EV: 15Int: 17  ..# # #*Q*# #...#######.. SH: 0N;DhDex: 20 #.. ####***####............ XL: 12 Next: 30% Place: Dungeon:11 ... #.....@................ Noise: ===------  Time: 13900.3 (0.0) #...................... g) +0 orcbow ##..................... Cast: Jinxbite #...........########.. Will/2 Jinx Fly  #...........# #.. #.......[[..# #.. Q   tengu warrior #.........[[# #.. ##...........########.. #...................... _You shoot an arrow. The tengu warrior blocks the arrow.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 war axe, wearing a +0 leather armour and  wearing a +2 kite shield of fire resistance (chance to call a sprite on attack:50%)N;Dhq_.............................)... dertzug the Skirmisher .............................)).. Poltergeist of Gozag  Gold: 2436 ...#.######.......[.)...#######.. Health: 81/81 ======================== N;DhB...... ####...####...# #.. Magic: 19/21 =====================--- .Q#..###...# #...# #.. AC: 18  Str: 4 . ..#.##### #...# #.. EV: 15Int: 17  ..# ###*## #...#######.. SH: 0Dex: 20 #..###########............ XL: 12 Next: 30% Place: Dungeon:11 N;Dh...#.....@................ Noise: ===------  Time: 13900.3 (0.0)#...................... g) +0 orcbow##..................... Cast: Jinxbite#...........########.. Will/2 Jinx Fly #...........##..#.......[[..##.. Q   tengu warrior#.........[[##..##...........########..#...................... _You shoot an arrow. The tengu warrior blocks the arrow.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 war axe, wearing a +0 leather armour and  wearing a +2 kite shield of fire resistance (chance to call a sprite on attack:50%)N;Dh(rooted)  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineN;DhAAim: a tengu warrior, wielding a +0 war axe, wearing a +0 leather armour and  wearing a +2 kite shield of fire resistance (chance to call a sprite on attack:50%)  The roots erupt in riotous growth!N;Dh(N;Dh ....Q....  Roots grab the tengu warrior.N;DhThe grasping roots constrict the tengu warrior.  You hear a shout!22=======1.3 (1N;DhN;DhOI _The tengu warrior struggles to escape constriction.N;Dh;N;DhN;DhtN;Dh1F _Unknown command.N;Dh6 ;(N;Dh] 4*N;Dh _The tengu warrior struggles to escape constriction. _Unknown command.  You shoot an arrow. The tengu warrior blocks tN;Dh he arrow.  A giggling sprite leaps out and makes the tengu warrior trip over its own feet. is lightly wounded.  The grasping roots constrict the tengu warrior.N;Dh ..Q drained)N;Dh v3===----2.2 (0.9N;Dh N;Dh) 0 _The tengu warrior escapes!P;DhJEvoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (6)  s - a wand of flame (40)  u - a wand of light (1)  O - a wand of mindburst (4) [!] read|quaff|evoke[?] describe selectedP;DhOP;Dh P;Dh-.............................)... dertzug the Skirmisher .............................)).. Poltergeist of Gozag  Gold: 2436 ...#.######.......[.)...#######.. Health: 81/81 ======================== ...... ####...####...# #.. Magic: 19/21 =====================--- .Q#..###...# #...# #.. AC: 23  Str: 4 . ..#.#...# #...# #.. EV: 15Int: 17  ..# ##...# #...#######.. SH: 0Dex: 20 #..####..Q####............ XL: 12 Next: 30% Place: DungP;Dh.eon:11 ...#.....@................ Noise: ===------  Time: 13902.2 (0.0)#...................... g) +0 orcbow##..................... Cast: Jinxbite#...........########.. Will/2 Jinx Fly #...........##..#.......[[..##.. Q   tengu warrior (drained)#.........[[##..##...........########..#...................... _Unknown command.You shoot an arrow. The tengu warrior blocks the arrow.  A giggling sprite leaps out and makes the tengu warrior trip over its own feet.The tengu warrior is lightly wounded.  The grasping roots constrict the tengu warrior. _The tengu warrior escapes!P;DhX.............................)... dertzug the Skirmisher .............................)).. Poltergeist of Gozag  Gold: 2436 ...#.######.......[.)...#######.. Health: 81/81 ======================== ...... ####...####...# #.. Magic: 19/21 =====================--- .Q#..## #...# #...# #.. AC: 23  Str: 4 . ..#. #...# #...# #.. EV: 15Int: 17  ..# # #.**# #...#######.. SH: 0Dex: 20 #.. ####.*Q####............ XL: 12 Next: 30% Place: Dungeon:11 ... #....*@*............... Noise: ===------  P;Dh yTime: 13902.2 (0.0) #...................... g) +0 orcbow ##..................... Cast: Jinxbite #...........########.. Will/2 Jinx Fly  #...........# #.. #.......[[..# #.. Q   tengu warrior (drained) #.........[[# #.. ##...........########.. #...................... _The tengu warrior escapes!  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 war axe, wearing a +0 leather armour and  wearing a +2 kite shield of fire resistance (moderately wounded, lightly  drained, chance to call a sprite on attack: 57%)P;Dh.............................)... dertzug the Skirmisher .............................)).. Poltergeist of Gozag  Gold: 2436 ...#.######.......[.)...#######.. Health: 81/81 ======================== ...... ####...####...# #.. Magic: 19/21 =====================--- .Q#..###...# #...# #.. AC: 23  Str: 4 . ..#.P;DhI#...# #...# #.. EV: 15Int: 17  ..# ##.### #...#######.. SH: 0Dex: 20 #..####.#*####............ XL: 12 Next: 30% Place: Dungeon:11 ...#....###............... Noise: ===------  Time: 13902.2 (0.0)#...................... g) +0 orcbow##..................... Cast: Jinxbite#...........########.. Will/2 Jinx Fly #...........##..#.......[[..##.. Q   tengu warrior (drained)#.........[[##..P;Dh:##...........########..#...................... _The tengu warrior escapes!  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 war axe, wearing a +0 leather armour and  wearing a +2 kite shield of fire resistance (moderately wounded, lightly  drained, chance to call a sprite on attack: 57%)P;Dh rooted, drained)  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 war axe, wearing a +0 leather armour and  wearing a +2 kite shield of fire resistance (moderately wounded, lightly  drained, chance to call a sprite on attack: 57%)  The roots erupt in riotous growth!P;Dh6 P;Dh ...Q.@.  drained, chance to call a sprite on attack: 57%)  The roots erupt in riotous growth!  Roots grab the tengu warrior.  The grasping roots constrict the tengu warrior!  The tengu warrior closely misses you.tengu warrior pecks you but does no damage.P;Dh f4=======3.2 (1P;Dh P;Dh E _The tengu warrior claws you but does no damage.P;Dhh P;Dh; P;Dh[ P;DhH F _Unknown command.Q;DhZ  You shoot an arrow. The arrow hits the tengu warrior!Q;Dh(:*Q;Dh .Q The tengu warrior is heavily wounded.  The grasping roots constrict the tengu warrior.slips past you!  The roots lose their grip on the tengu warrior  The tengu warrior barely misses you.The tengu warrior completely misses you.Q;Dh20====----4.1 (0.9Q;Dh Q;Dh[ _The tengu warrior closely misses you.Q;DhxFZ  You shoot an arrow. The arrow hits the tengu warrior!Q;Dh;*Q;Dhż'Q very drained)You shoot an arrow. The arrow hits the tengu warrior!  The tengu warrior is severely wounded.  A giggling sprite leaps out and smacks the tengu warrior with its own hand.  The tengu warrior is almost dead.  ompletely misses you.The tengu warrior pecks you but does no damage.Q;DhD----5.0Q;DhbQ;Dh[ _The tengu warrior closely misses you.Q;Dh (((((((You shoot an arrow.Q;Dh. ) Q......  The arrow barely misses the tengu warrior.The tengu warrior completely misses you.The tengu warrior pecks you but does no damage.Q;Dhd %9Q;Dh( Q;Dh7. ^ _The tengu warrior completely misses you.Q;DhrZ  You shoot an arrow. The arrow hits the tengu warrior!Q;Dh"f$R;DhR;Dh2436 =66.8 _You kill the tengu warrior!R;Dh/tR;Dh-uR;DhAR;DhH _No target in view!R;Dh3R;DhR;DhR;Dh: _R;DhR;Dh~ Q---Q   tengu conjurer (wandering) #......................  The sprites lose interest in your situation.R;Dhb7.8 (1.0R;Dh---8.8 (2Fly R;DhR;Dha _A tengu conjurer comes into view.R;Dh/`(((((((R;Dh R;Dh..Q....R;Dh;e1=====9.7 (0.9R;Dh#R;Dh\n _You shoot an arrow. The arrow misses the tengu conjurer.S;Dh<| **   battlesphere (minion, distracted)  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The tengu conjurer mumbles some strange words.S;DhO19----10.7 (1.0Jinx Fly S;Dh6T**S;DhOL _The tengu conjurer conjures a globe of magical energy!S;Dh (*((((((You shoot an arrow.S;Dhm***S;Dhx  The arrow barely misses the tengu conjurer.A giggling sprite leaps out and insults the tengu conjurer's ancestors.S;DhyS;Dh{S;Dhg....*Q.S;DhS..(drained)S;DhJP5=1.6 (0.9S;DhjL**S;Dh< _The tengu conjurer is lightly wounded.S;Dh S;Dh S;Dh*S;Dh((( You shoot an arrow. The arrow hits the tengu conjurer.S;Dht S;Dh v *S;Dhw *S;Dhy *S;Dhoz S;Dh9\  S;Dh^  S;Dh_ DThe tengu conjurer is moderately wounded.S;Dh$a [A giggling sprite leaps out and doodles on the tengu conjurer's face.S;Dhc S;Dhe S;Dhh S;Dh S;Dh9 .S;Dh .*S;Dh: QS;Dh .S;Dhۆ .S;Dh )very drained)S;Dhn *S;Dh0 S;Dh; S;Dh 2.5S;Dh0 S;Dh  S;DhΦ S;Dh B_The tengu conjurer is heavily wounded.S;Dh3 S;Dh *(( *You shoot an arrow. The arrow hits the tengu conjurer!S;Dh+ K**S;DhE  The tengu conjurer is severely wounded.A giggling sprite leaps out and smacks the tengu conjurer with its own hand..Q*.. 3.4* _The tengu conjurer is almost dead.T;Dh_ ((((*You shoot an arrow.T;Dh`***T;Dh  The arrow barely misses the tengu conjurer.A giggling sprite leaps out and doodles on the tengu conjurer's face.  You kill the tengu conjurer!T;DhdT;Dh.$○..T;Dh-C---84.3○ _The battlesphere dissipates.T;Dh4○T;DhT;DhX;○T;DhAH _No target in view!T;Dh○○ _No target in view!T;Dhp 3T;DhAv T;DhD} T;Dhv~ a243620= _T;Dh+ T;Dh x  The jinxing sprites lose interest in you.T;Dh HFly T;Dh T;Dh! { _The sprites lose interest in your situation.T;Dh T;Dh T;Dh ,T;Dh T;Dh7 T;Dh 9=T;Dh T;Dh O4T;Dhq T;Dh b1==T;Dh T;Dh@ 0.---T;Dh O )#.######.......[.)...#######... ####...####...# Q#..## #...#  ..#. $  ..# #.T;Dh .###### #.. ####...####.......... ...........#..... ######## .............#..................)... T;Dhf .21.3 (7.0T;Dh= b3---2.3 (8T;Dh T;Dh} k  You now have 2441 gold pieces (gained 5).  Things that are here:T;Dhp 3413.3 (9T;Dh T;Dh- _a +0 war axe; a +0 leather armour; a +2 kite shield of fire resistanceT;DhIT;DhT;Dh&e2T;Dh +T;Dh.P==T;Dh&1T;Dh3T;Dh6O1T;Dh;T;Dh =T;Dh?,T;DhAU;DhN  You now have 2446 gold pieces (gained 5).U;DhE%6U;DhU;Dh f _You see here a +0 leather armour.U;DhO0U;DhrU;DhU;DhP19U;DhU;DhRU;Dh|O8U;Dhi U;Dh"U;Dhl$,U;Dh%U;Dh'U;Dh),U;Dh*U;Dh,,U;Dh.,U;Dh/U;Dh0U;Dh94F17 U;Dh4U;DhK7s _You feel your existence waver again.U;DhG;3U;Dh<U;DhA>U;Dhm@U;Dh@U;DhAU;DhyCU;DhEU;Dh^FHFly U;DhHU;DhIn _You feel your willpower return.U;DhL3U;DhMU;DhPU;Dh_S,U;DheTU;DhV^nU;Dha #### ##$$####################### .# #..## .ß..## ..'V.## ⌠..ß..####################### .# ...#o...................... .# U;Dh5e.................#  #.#...#.######.......[ .# #....@....# ####...##41.3 (18.0) .# #....#..##..# #...# .#>...!.#..#.# #.# #[..# .#.##.....#.#.# # #...# .##.. ..## ####...## .#....... ### #...... .#.......# #.....) ##....#.. ## # ...##....U;Dh`A2.3 (19U;DhBU;Dh U;Dh5_Found a stone staircase leading down.U;Dh ..# .ß..#..# ..'$.# ...# ⌠..ß..##################### ...# ...#....................... ...# ..................... ...# #.#...#.###### ...# # #.........# #### ...# #...#....#..##..# #... ...# ß.>...!@#..#.# #.# #[.. ...# '..##.....#.#.# # #... ...# #..#.....## ####... .<.#;Dh!37m ........### #...... ...#.......#... #.....).## ......#...#.## ##..o   orc (wandering) ..# ...###. #. #. #..... ..# ...# #o .. #. # ..# ...# #3.0)4.3 (2U;Dhbs _An orc comes into view. It is wielding a +0 dagger.V;Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.V;Dh= yoo.V;Dh 19---==5.3 (1Will/2 Jinx Fly V;Dh V;Dhf 7 _The orc shouts! You hear a shout!V;Dh P  You shoot an arrow. The arrow hits the orc!V;Dh ((((($ V;DhG V;DhV V o..##......o   orc priest ..# ...#V;Dh a#.....  You kill the orc!V;Dh; U2446 =6.2 (0.9V;DhF V;DhVp z _An orc priest comes into view. It is wielding a +0 dagger.W;Dh...!@#..#.# #.# #[ o..##.....#.#.# #  #..#.....## .<.# ........###  .......#... ) ......#...#.##  ...###$ #. #.  ...# #. .. #.  ...#W;Dh .ß..# ..'$.# ⌠..ß..############ ............ ........... #.#...#.# # #.........#  #...#....#  ß.>...!@#..#.# #.# #[ o..##.....#.#.# #  #..#.....## <.# ........###  .......#... ) ......#...#.##  ...###$ #. #.  ;Dh40m...# #. .. #.  ...#W;Dh W;Dh1!W;Dh(((((W;Dh_ ((W;DhB _An orc priest is nearby!You shoot an arrow. The arrow hits the orc priest!W;Dhz;*W;Dho  The orc priest is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc priest trip over its own feet....!'o. (very drained)22 7.1 _The orc priest is almost dead.W;Dhx   You shoot an arrow. The arrow hits the orc priest.(((($(W;DhH \...!.W;DhB 98.0 _You kill the orc priest!W;Dh W;Dhi W;Dh W;Dh H _No target in view!W;Dh'X--- _20=Fly W;Dh5 _The sprites lose interest in your situation.W;Dh9,X;DhX;Dh=X;DhX;Dh#1==X;Dh%'e1X;Dh)n _z - 5 purple potions (gained 1)X;Dh+X;Dh+,+2446X;Dh-X;Dh/X;Dh2P==X;Dh2X;Dh4X;Dh6O0X;Dh"8X;Dhu9X;Dh>.....# .ß..#.....# ..'$.#.....# ⌠..ß..#######.....# ...#......... ##......# #........  #......#> #..##.#...#.###### X;Dh@i #......#... #..##.........# ##  #......#.....#...#....#..##..#  #......#..⌠..ß.@.....#..#.# #.# ---61.0 (13.0) ##......#.....'$.##.....#.#.# # .....#.....ß..##..#.....## ## ......<.#.....#..........### #.....#######........#... #......## ......#...#.## ## ###....# ...###$..#..#.# #  #....# ...# #.......#. #  #....# ...# #X;Dh DX;DhDG---2.0 (14X;DhGX;DhK _Found a staircase to the Orcish Mines. _There is a stone staircase leading down here.X;Dh'3X;Dh9(X;Dh,X;Dhf9.# ..'$.#.#!.⌠..ß..###############.#.....#................. ###......#.... #...  #......#>._. #..##.#...#.###### #......#.....#..##.........# # #......#.....#...#....#..##..#  #......#..⌠..ß.>..# #.# ###......#.....'@.##.....#.#.# #0.0) ...#.....ß..##..#.....## #<.#.....#..........### ...#######........#... ## ......#...#.## #X;Dh< ####.......###$..#..#.#  #....# ...# #.......#. #....# ...# ... #....# ...#X;Dh?8_X;Dh|E*3.0 (1X;DhXFX;DhVz _Found a roughly hewn altar of Beogh.  You now have 2451 gold pieces (gained 5).X;DhW3514.0 (2X;Dh]9_X;Dh`/ _You see here a +0 dagger.X;Dh X;DhE X;Dh X;Dh~ X;Dh XX;Dh X;DhO #.....#................... ##.... #................... ##>._. #..##.#...#.###### #......#.....#..##.........# ### #......#.....#...#....#..##..# 19 X;DhJ #......#..⌠..ß.>.....#..#.# #.# #......#.....').##.....#.#.# # .......#.....ß..##..#.....## ## .....<.#.....#..@.......### #..#######........#... #..## #.......#...#.## ##. ##....# #...###$..#..#.# #.  #....# #...# #.......#. #.  #....# #...# ...... #. o   orc warrior (wandering)  #....# #...#;Dh am .#.## #.#....# #...###.o... ##. ##)...######.......#..X;Dh +5.0 (1X;Dh *6.0 (2X;Dh X;Dh _An orc warrior comes into view. It is wielding a +0 short sword.Y;Dh>... #..>._. #..#....#.......# ....#...#....#. .⌠..ß.>.....#..#.# #.# ....').##.....#.#.# # ....ß..##..#.....## <Y;Dh<#..@.......### #........#...  #.......#...#.##  #...###$..#..#.#   #...# #.......#.   #...# ......   #...# .#.##   #..... ) Y;DhVn... #..>._. #..#....#.......# Y;Dhf[....#...#....#. .⌠..ß.>.....#..#.# #.# ....').##.....#.#.# # ....ß..##..#.....## <#..@.......### #........#...  #.......#...#.##  #...###$..#..#.#   #...# #.......#.   #...# ......   #...# .#.##   #..... ) Y;Dhd7_Y;DheY;Dh_ _An orc warrior is nearby!Y;Dh _(((((((You shoot an arrow.Y;Dh(  The arrow barely misses the orc warrior...$..oo.===9 (0.9_ _The orc warrior shouts!Y;Dh= ((((( You shoot an arrow. The arrow hits the orc warrior!Y;Dheu  The orc warrior is moderately wounded.Y;Dh..$.o..Y;Dh87.8Fly Y;Dh<7_Y;DhD_ _You feel your willpower return.Y;DhD ^  You beckon some vexing sprites to accompany your attacks.Y;Dhb T_o.Y;DhI 19----8.8 (1.0Will/2 Jinx Fly Y;Dh Y;Dh` ; _You feel your willpower being sapped.Y;DhbV j _(((Y;DhW IYou shoot an arrow. The arrow hits the orc warrior!Y;Dh} ;*Y;Dh&  The orc warrior is heavily wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.Y;Dh ..o. (very drained)Y;Dh Q22=9.7 (0.9Y;DhQ Y;Dh d _The orc warrior is severely wounded.Z;Dh2 _(((((((You shoot an arrow.Z;DhZ;Dh.o$....Z;Dhž(70.6Z;Dh7_Z;Dh^ _The arrow barely misses the orc warrior.Z;Dh3 _(You shoot an arrow. The arrow hits the orc warrior.Z;Dh׿;*Z;Dh   The orc warrior is severely wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.Z;DhZ;Dh: _o.. o   orc (polearm, missile, wandering)oThe orc warrior is almost dead.1.5_ _An orc comes into view. It is wielding a +0 trident.Z;Dhu  You shoot an arrow.  The orc shouts!  The arrow hits the orc warrior!Z;Dh_$o   orc (polearm, missile)Z;Dhe{C_oZ;Dh52451 2----402.4Z;Dh7_Z;DhO _You kill the orc warrior!Z;Dh... #..>._. #..#....#.......# ....#...#....#. .⌠..ß.>.....#..#.# #.# ....').##.....#.#.# # ....ß..##..#.....## <#..@.......### #..$.....#...  #.......#...#.##  #...###$..#..#.#   #...# #.......#.   #...# ......   #...# .#.##   #..... )Z;Dh( Z;Dhɜ... #..>._. #..#....#.......# ....#...#....#. .⌠..ß.>.....#..#.# #.# ....').##.....#.#.# # ....ß..##..#.....## <#..@.......### #..$.....#...  #.......#...#.##  #...###$..#..#.#   #...# #.......#.   #...# ......   #...# .Z;DhQ[33m#.##   #..... ) Z;DhT_Z;DhxZ;DhW[ _An orc is nearby!Z;Dh( P  You shoot an arrow. The arrow hits the orc!Z;Dh- +_(((((( $ Z;Dh h..$...Z;Dh '3.3Z;Dh Z;Dh G _You kill the orc!Z;Dh3 Z;Dh Z;Dh" Z;Dhr H _No target in view![;Dh3[;Dh,[;DhB&`_20=).o   orc (missile, wandering)o[;Dh/B_0[;Dh54---4.3 (1[;Dh97_[;DhMt _An orc comes into view. It is wielding a +0 war axe.[;Dh... #..>._. #..#....#.......# ....#...#....#. .⌠..ß.>.....#..#.# #.# ....').##.....#.#.# # ....ß..##..#.....## <#..@.......### #..$.....#...  #.......#...#.##  #...###$..#..#.#   #...# #.......#.   #...# ......   #...# .#.##   #..... ) [;Dh{... #..>._. #..#....#.......# ....#...#....#. .⌠..ß.>.....#..#.# #.# ....').##.....#.#.# # ....ß..##..#.....## <#..@.......### #..$.....#...  #.......#...#.##  #...###$..#..#.#   #...# #.......#.   #...# ......   #...# .#[;Dh|.##   #..... ) [;Dh[;Dh9---[;DhX[;Dh[ _An orc is nearby![;Dh{ (((((o[;Dh)(You shoot an arrow.  The orc shouts![;Dhb U_*[;Dh W  The arrow hits the orc but does no damage.  [;DhB [A giggling sprite leaps out and makes the orc trip over its own feet.[;Dh7 ..$..owanderi[;Dh jng).oThe orc is severely wounded.[;DhK [;Dh #3[;DhD /===5.2 (0.9[;Dh [;Dh\ x _An orc comes into view. It is wielding a +0 short sword.[;Dh A giggling sprite leaps out and makes the orc trip over its own feet.  The orc is severely wounded. [;Dh _An orc comes into view. It is wielding a +0 short sword.You shoot an arrow.  The orc shouts!  The arrow hits the orc![;Dh Q_(((([;Dh (( $ [;Dhc [;DhOo s_..$.[;Dho oo   orc (missile, very drained).[;Dh C=6.1[;Dh [;Dh G _You kill the orc!\;Dh|_(((((((\;DhG\;Dh[gk..$o..$7.0_ _You shoot an arrow. The arrow closely misses the orc.\;Dh'}P  You shoot an arrow. The arrow hits the orc!\;Dh_((($\;Dh`)\;Dh\ _..\;DhC$You kill the orc!\;Dh3f9Fly \;Dh9\;Dh<i _The jinxing sprites lose interest in you.\;Dh/\;Dh/\;Dh7\;Dh <H _No target in view!\;Dh] \;DhI \;Dh# \;Dh \;Dhf $ _\;Dhu 3\;Dh1 D1=\;Dh \;Dh ,\;Dh \;DhU ,\;Dh \;Dh+ ,\;DhJ \;Dh O=\;Dh \;Dh 92\;Dhj )==\;Dh \;DhS \;Dh ,\;Dh \;Dh? k  You now have 2455 gold pieces (gained 4).  Things that are here:\;Dh 95\;Dhf \;Dhj h _a +0 short sword; a +0 plate armour\;Dh A2455\;Dh \;Dh \;DhI \;Dh 3==\;DhY \;Dh N  You now have 2459 gold pieces (gained 4).\;Dh W92\;Dh \;Dh" > _You see here a +0 dagger.\;Dh$ 3\;Dh& \;Dh, k  You now have 2466 gold pieces (gained 7).  Things that are here:\;Dh- &66\;DhH/ \;DhQ5 t _a +0 war axe; 2 boomerangs; a +0 leather armour\;Dh8 3\;Dh@; \;Dh= \;Dh@ ^Fly \;DhB \;DhF n _You feel your willpower return.\;DhH O1\;DhK \;Dh`S O  You now have 2478 gold pieces (gained 12).\;DhS &78\;DhU \;Dh[ X _Items here: ( )) [.\;Dh^ 3\;Dh` \;Dhc \;Dh]f ,\;Dhrh \;Dhk \;Dhyn ,\;Dhq \;Dhrt R  There is a stone staircase leading down here.\;Dhw \;Dhx @0 _\;Dh z \;Dh| \;Dh \;Dh :19\;Dh \;DhY k  You now have 2483 gold pieces (gained 5).  Things that are here:\;Dh &83\;Dh \;Dh y _a +2 leather armour of fire resistance; a +0 trident\;Dhx O8\;Dhr \;Dh \;Dh F17 \;Dh \;Dh7 _You feel your existence waver again.You now have 2486 gold pieces (gained 3).\;Dh> %6\;Dh٨ \;Dh < _You see here a +0 club.\;Dh 3\;Dh{ \;Dhζ \;Dh ,\;DhP \;Dhz \;Dh! ,\;DhN \;Dh \;Dhr ,\;Dh \;Dh \;DhR &94\;Dh \;Dh N _You now have 2494 gold pieces (gained 8).\;Dh 3\;Dh \;Dh \;Dh ,\;Dh \;Dh3 \;Dh ,\;Dh \;Dh! \;Dh ,\;Dh \;Dh \;Dh ,\;Dh \;Dh \;Dh5 ,\;Dh \;Dh \;Dh ,\;Dh \;Dh \;Dh ,\;DhA \;Dh \;Dh ,\;Dh0 \;Dh" \;Dh+* .).......#..#.# # ......<....>..#...#.## # #####............#.... #...####  #......[.......### ##..#  #..........#.....# \;Dh* G #......)......#.#.# #..#  #...........#..#.# #..####  #............#..##.H #...)..  #########...# #######\;Dh+ --- #.#...#.###  #######  \;DhG- H   manticore (asleep) \;Dh2 24018.9 (41.0)\;Dh 3 G---9.9 (42\;Dh7 \;Dh: \ _A manticore comes into view.\;Dh).... <....>..#...#.## ..........#....  #......[.......### ##..#  #..........#.....# #..#  #......)......#.#.# #..#  #...........#..#.#  #............#..##.H #...)  #...@.....#  #.#...#.###  #######];Dh3 ).... <....>..#...#.## ..........#....  #......[.......### ##..#  #..........#.....# #..#  #......)......#.#.# #..#  #...........#..#.#  #............#..##.H #...)  ];Dh4~#...@.....#  #.#...#.###  #######  ];DhI<];Dh=];DhF];Dh#J` _A manticore is nearby!];Dh ((((((H  You shoot an arrow. The arrow hits the manticore!];DhuP];Dh\fH......#];Dh\;===20.8 (0.9)];Dhf];Dhgkd _The manticore is moderately wounded.];Dh (((((You shoot an arrow. The arrow hits the manticore.];Dhr];Dh%|R.....H];Dh|'1.7];DhG];Dh[d _The manticore is moderately wounded.];DhW ^  You beckon some vexing sprites to accompany your attacks.];DhI~ H.0----2.7 (1.0Will/2 Jinx Fly ];Dh݁ ; _You feel your willpower being sapped.];DhF ?(((((];Dhd ];Dh C..H..];Dh 4=3.6 (0.9];Dh ];Dh q _You shoot an arrow. The arrow closely misses the manticore.];Dh ((You shoot an arrow. The arrow hits the manticore.];Dh*I:*^;Dh##..H(drained) _The arrow closely misses the manticore.  You shoot an arrow. The arrow hits the manticore.  The manticore is moderately wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the manticore trip over its own paws.  The manticore is heavily wounded. ``  The manticore flicks its tail.^;Dh/..74---19----22 4.5 _The volley of spikes skewers you!^;DhJM (( You shoot an arrow. The arrow hits the manticore!^;Dh..5=--5.4 _The manticore is severely wounded.^;Dh~ ^;Dh ^;Dh&((^;DhY ^;DhGYou shoot an arrow. The arrow hits the manticore!^;Dh ^;Dhl ^;Dh ..  ^;Dh 1The manticore is almost dead.^;Dh!^;Dh* ^;Dh+ ^;Dhb- ``  ^;Dh.2The manticore flicks its tail.^;Dh/^;Dhs^;Dh ..^;Dhp^;DhW61^;Dh4----^;Dh6^;DhF----^;Dh$ 6.3^;Dh^;DhZ ^;DhB^;DhP )_The volley of spikes skewers you!^;Dh[  You shoot an arrow. The arrow hits the manticore!(($ ^;DhC^;Dh^ ..^;Dhi)2494 ----7=--47.2^;Dh.^;DhR1M _You kill the manticore!^;Dh(= ^;Dhb> ^;Dh G ^;DhML H _No target in view!^;DhvQ ^;Dh/R ^;Dh(S ^;DhU ^;DhTV ,2 _^;Dh\ Fly ^;Dh_ { _The sprites lose interest in your situation.^;Dh_ ^;Dha ^;DhDd ^;Dhil 3=^;Dh,m ^;Dhq ^;Dhr g8=1^;Dhs ^;Dhw ;4^;Dhy ^;Dh } ,^;Dh~ ^;Dh ,^;Dh ^;Dh W=0^;Dh ^;Dh{ ^;Dh 5=9=19^;DhI ^;Dh ^;Dh +2494^;Dhe ^;Dh ,^;Dh ^;Dh }6=8^;Dh ^;Dh b=17 ^;Dh ^;DhQ s _You feel your existence waver again.^;Dh ^;Dh ^;DhK i720=^;Dhާ ^;DhF ,^;Dh ^;DhA ,^;Dhz ^;Dh8 8=Fly ^;Dh ^;Dh n _You feel your willpower return.^;Dh 9=^;Dh# ^;Dh a1=^;Dh ^;Dh k9=^;Dh ^;Dh ,^;Dh ^;DhE ,^;Dh ^;Dh n70=^;Dh ^;Dh ,^;DhM ^;Dh b2==^;Dh ^;Dh a1=^;Dh ^;Dh ,^;Dh ^;Dh. ,^;Dh ^;Dh ~2===^;Dh7 ^;Dh ,^;Dh ^;Dh ,^;Dh ^;Dh ;3^;Dhb ^;Dhx ,^;Dh ^;Dh ,^;DhR ^;DhX ;4^;Dh ^;Dh ,^;Dh' ^;Dh ,^;Dh/ ^;Dha5=^;Dh+^;Dh,^;DhN^;Dh,^;Dh3 ^;Dh k6=^;Dh^;Dh ,^;Dhw^;DhX,^;Dhj^;Dh;7^;Dh^;Dh,^;DhE^;Dh,^;Dh^;Dh!a8=^;Dh#^;Dh%,^;Dh&^;Dh),^;Dh+^;DhN/99^;Dh/2=^;Dh3^;Dh6,^;Dh8^;Dhd<,^;Dh_>^;DhA<80^;DhD^;DhLn^;DhM^;DhOa1=^;Dh}Q^;Dh T1 _HP restored.^;Dh!V3^;DhY^;Dht[^;Dh],^;Dh^^;Dh_^;Dhma,^;Dha^;Dhd^;DhdY506=^;Dhe^;DhgO _You now have 2506 gold pieces (gained 12).^;Dh$i3^;Dhi^;Dhk^;DhHl,^;Dhl^;Dhm^;DhEo,^;Dho^;Dhp^;Dhq^;DhMr^;Dhr^;Dhs^;Dh{u^;Dhu^;Dh>v^;Dhx<19^;Dh{y^;Dh~O _You now have 2519 gold pieces (gained 13).^;Dh3^;Dh^;Dh^;Dh^;Dh ^;Dht^;Dhۄ^;Dh^;Dh"^;Dh^;Dhb^;Dh ^;Dh^;Dh_^;Dh^;Dhˑ,^;Dh=^;Dh^;Dh[,^;Dhʕ^;Dha^;Dh^;Dh^;Dh^;Dh^;Dh.,^;Dhӟ^;Dh¡^;Dh,^;Dh^;Dh^;Dh^;Dh^;Dh^;Dh^;Dh^;Dh^;DhӮ^;Dh^;Dh,^;Dh^;Dh^;Dh,^;Dh^;Dh^;Dh3,^;Dh!^;Dh,^;Dh^;Dhx _m - 7 scrolls of teleportation (gained 1)^;Dh]3^;Dh^;Dhl^;Dh,^;Dh^;Dh^;Dh,^;Dh8^;DhW^;Dh@,^;Dh ^;Dh:^;Dh,^;DhI^;Dh^;Dh2,^;DhY^;Dhb^;Dh:^;Dh^;Dh^;Dhf,^;Dh^;Dh _I - 2 scrolls labelled ILOC XEXAECRIZXAIG (gained 1)^;Dhp^;Dh!^;Dh^;Dh ^;DhZ^;DhO^;DhM^;Dh^;Dh4^;Dh^;Dh^;Dh$^;Dh)^;Dh*^;Dh-^;Dh*3^;Dh7^;Dho8_;Dh_;Dh"_;Dh(,_;Dh]._;DhQC  You see here a +0 dagger._;Dhfvc _  Things that are here:  a +0 short sword; a +0 plate armour _  There is an open door here._;Dhe _  .........##..........###...##  ........)............( ####.............$.))....... #.........###.$...))..... #......#######$$#########.#######......#.....#..#  ..............#.....ß..#  ..............#.....'$.#  ..............#@.⌠..ß..##---  ..............#.....#...........########......#.....#...........#......#>.__;Dhz%.ß#..##.#...#.#......#.....#..##.......#......#.....#...#....#.. #......#..⌠..ß.>.....#..#  #########......#.....').##.....#.  #..............#.....ß..##..#.... 140.2 (113.0)---14_ _H - a metallic pink potion_;DhT3_;DhW_;Dh__;Dh:lB_;DhFm_;DhSr,_;DhSv_;Dh|_;DhP,_;Dh\_;Dh_;Dhb,_;Dhb_;Dht_;DhQ,_;Dh|_;Dh-@  There is an open door here._;Dh65 __;Dh_;DhN  You now have 2523 gold pieces (gained 4)._;DhL&23_;Dhܨ_;Dh> _You see here a +0 dagger._;Dhڰ3_;Dh5_;Dhy_;DhĹ,_;Dh_;Dh_;Dh2,_;Dh_;Dhl  You now have 2538 gold pieces (gained 15).  Things that are here:_;DhR&38_;Dh_;Dhg? _a +0 dagger; a +0 hand axe_;Dh3_;Dh+_;Dh[l  You now have 2549 gold pieces (gained 11).  Things that are here:_;Dh&49_;Dh:_;Dho _a +0 chain mail; a +0 hand axe; a +0 flail_;Dh`3_;Dh_;Dhk  You now have 2555 gold pieces (gained 6).  Things that are here:_;Dh&55_;DhW_;Dhd _a +0 chain mail; a +0 battleaxe_;DhT3_;Dha _;Dh7_;Dh,_;Dhl_;DhN  You now have 2560 gold pieces (gained 5)._;Dh/&60_;Dh%_;DhE _You see here a +0 club._;DhMB_;DhcS_;DhU,_;DhX_;Dh\_;Dh(b,_;Dh e_;Dhg_;Dhj,_;Dhl_;DhMo_;Dhpq,_;DhGs_;Dh%v_;Dhx,_;Dh1z_;Dh=|_;Dhx~,_;DhB_;Dhɂ_;Dh|,_;DhP_;Dh-_;Dhw,_;Dh_;Dh_;Dh;,_;Dh_;Dh/_;Dh,_;Dh_;Dhp_;Dḥ,_;DhW_;Dh$_;DhF,_;Dh_;Dh_;Dh,_;Dh_;DhV_;Dh,_;Dh_;Dh__;Dh_;Dh_;Dh_;Dhi,_;Dhg_;Dhs _e - 4 fuming inky potions (gained 1)_;Dh3_;Dh_;Dhd_;Dh~,_;Dh_;Dhe_;Dh,_;Dh^_;DhV_;Dh,_;Dh_;Dh_;Dh,_;Dh_;Dh_;Dh_;Dhw_;Dh_;Dh_;Dh[,_;Dhk_;Dh_;Dh,_;Dh_;Dh _;DhB_;Dh _;Dh,_;DhG_;Dh_;Dh4,_;Dhi_;Dh_;Dh_;Dhm_;Dh _;DhT _;Dh^ ,_;Dh _;Dh n_;Dh4 ,_;Dh  _;Dh _;Dh% _;Dh _;DhV _;Dhx _;Dh _;Dh _;Dhg _;DhM _;DhS _;Dh _;Dh: _;DhQ _;Dh _;Dh _;Dh_ _;Dh" _;Dh5$ ,_;Dh% _;Dh& _;DhH( ,_;DhJ) _;Dh? _;Dh5@ _;DhA _;DhH _;DhNI _;DhpJ _;Dh _;Dh w .#..# .ß..# .').# .ß..############################# .#............................... .#............................... ß#..##.#...#H######.......[.)...# _;Dh 7.#..##.........#######...####...# .#...#....#..##.@## #...# #...200.2 (59.0) .ß.>.....#..#.###.# #[..# #...# .').##.....#.#.#### #...# #...# .ß..##..#.....### ####...####... .#..........###.###....... ##..).....#....#.##.....)......H   manticore (wandering) .......#...#.#######............. ...###)..#..#.### #......# ...# #)#..# #...........#_;Dh _;Dh _;Dh/ ` _A manticore is nearby!`;Dh^  You beckon some vexing sprites to accompany your attacks.`;Dh#}.HH`;Dh30---==1.2 (1.0)Will/2 Jinx Fly `;Dh`;DhV; _You feel your willpower being sapped.`;Dh ((You shoot an arrow. The arrow hits the manticore.`;Dh$t ..The manticore is lightly wounded.`;Dh{ ``  The manticore flicks its tail.`;Dh0=..`;Dh177--19----=2.1 (0.9`;DhN8`;DhE;7 _The volley of spikes skewers you.`;Dh^@ E((((`;Dh .H..You shoot an arrow. The arrow barely misses the manticore.`;DhZ { ``  The manticore flicks its tail.`;Dhc =..`;Dhd '3.0`;Dhn `;Dhq J _The volley of spikes skewers you but does no damage.`;Dh (( You shoot an arrow. The arrow hits the manticore!!`;DhA :*`;Dhx  The manticore is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the manticore trip over its own paws.`;DhՄ.H. (drained)`;Dh.8=-22 9`;Dh`;Dhb _The manticore is severely wounded.`;DhXE((((a;DhJ a;DhK a;DhL.a;DhM.Ha;DhaN.a;Dh%OZYou shoot an arrow. The arrow barely misses the manticore.a;DhOa;DhZ a;DhE\ a;Dh\`  a;Dhu]2The manticore flicks its tail.a;Dh]a;DhW8.a;Dh3--8--4.8a;Dh a;Dh7 _The volley of spikes skewers you.a;Dh ( You shoot an arrow. The arrow hits the manticore!a;DhW"a;Dh6.G.Ha;Dh/U9=5.7a;Dh9a;DhE>] _The manticore is almost dead.a;DhuV  You shoot an arrow. The arrow hits the manticore.a;DhUC$a;Dh3a;DhV2560 --=76.6a;Dh]a;DhDaM _You kill the manticore!a;Dhja;Dha;Dha;DhoH _No target in view!a;Dh .#..# ..ß..# ..').# ..ß..######.#..........#.......... .ß#..##.#...#.######.[.)... ..#..##.........#######...####... .a;Dh C.#...#....#..##@.## #...# #... ..ß.>.....#..#.###.# #[..# #... ..').##.....#.#.#### #...# #... ..ß..##..#.....### ####...#### ..#..###.####..).....#....#.##.....)  #.#...#.#  #...###)..#..#.### #.#  #...# #)......#..# #.# a;Dh [4---7.6 (1.0 _a;Dh3' a;Dh0 O  You now have 2581 gold pieces (gained 21).a;Dh1 81---8.6 (2Fly a;Dh(:  _The sprites lose interest in your situation.a;Dhk3a;Dha;Dh,a;Dh(5=20=6=1=a;Dh)f71=0a;Dh*a;Dhi1258119a;Dh2a8=a;Dh 5,a;Dh59=a;Dh6a;Dh7O8a;Dh8a;Dh:9=2==a;Dhu;a;Dh=,a;Dh=a;Dhu@^Fly a;Dh@b;Dh _You feel your willpower return.80b;Dhb;DhP==b;Dhb;Dh,b;Dhb;Dha1=b;Dh7 b;Dh"b;Dhn#b;Dh#b;DhJ$b;Dh'b;Dh(b;Dh )b;Dh|)b;DhR,b;Dh}-,b;DhX.b;Dh1b;Dhl3O=b;Dh4b;DhV9b;DhV=,b;Dh?b;DhKCb;DhF,b;Dh[Ib;DhMb;DhP,b;DhSb;DhhXb;Dh\,b;Dh_b;Dhodb;Dh. 17  _You feel your existence waver again.b;Dhz  You see here a +0 dagger. _  Things that are here:  a +0 dagger; a +0 hand axe _b;Dha b;Dh=hb;Dh@b;Dh=QXb;DhNVXb;Dh3Xb;DhY,b;DhrZb;Dh\b;Dh\b;Dhl]b;Dh]b;Dh_b;Dh{`b;Dh`b;Dh\ab;Dhbb;Dhcb;DhIdb;Dhdb;Dh}fb;Dhgb;Dh(hb;Dhhb;Dhib;Dh3}b;Dhb;Dhˎ,b;DhCb;Dh,b;Dh4b;Dhߧb;Dh:nb;Dhb;DhGb;Dhb;Dhb;Dh,b;Dhb;DhLb;Dh,b;Dhb;Dhкb;Dh.,b;Dhb;Dh6b;Dh,b;Dhb;DhEb;Dh,b;Dhb;Dhb;Dhb;Dhb;Dh3b;Dhb;DhEb;Dhb;Dhb;Dh$b;Dh,b;Dhb;Dhb;Dh$,b;Dhb;Dhob;Dh,b;Dhb;Dhb;Dh,b;Dhb;Dhb;Dhb;Dhb;Dh~b;Dhb;DhUb;Dhb;DhBb;Dh@`b;DhXb;Dh b;Dh b;Dh b;Dh| b;Dhb;Dh,b;Dhb;Dhb;Dh',b;Dh(b;Dhb;Dh,b;Dhb;DhLb;Dhb;Dh%b;Dh%b;Dh](b;Dh*,b;Dh+b;DhB/b;Dh{1,b;Dh2b;Dh}5b;Dh7,b;Dh9b;Dh;b;Dh=,b;Dh%?b;DhBb;Dh[V4b;Dh\Xb;DhC^b;Dh`b;Dhb,b;Dhdb;Dh1fb;Dhh,b;Dh8jb;Dhqlb;Dh2n,b;Dh0pb;Dhrb;Dhs,b;Dhtb;Dhbvb;Dhwb;DhDxb;Dhxb;Dh(zb;Dh~|,b;Dh b;Dhfb;Dh2b;Dhb;Dh6b;Dh ############## ###### ###########...........# #....# #.......... #####........# #....# #...  #........# #....# #...#  #........# #....# #...#  #........# #....# #..^#######  #........# #....###.......  #........# #@.............315.6 (107.0)  #........# #........).....  #........###..............  #...............###.  #.;Dh1 m..............# #...# #  #...............# #...# #  #........###....# #...# #  #...##...# #....# #...# #... #####...##...###....# #...# #... _Done exploring.b;DhWb;Dh̓b;Dhb;Dh)......b;Dha9..........................b;Dh40.0).b;Dh=~.# #...###.b;Dhi...................................b;Dh4...##.....b;Dhb;DhNb;Dh;E _Done exploring.b;DhA 3b;Dh b;Dho Qb;Dh r E _Done exploring.b;Dh[[?25h[?0c  Search for what [Enter for "."]? c;Dha [?25l[?1cc;Dhc;Dh=28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] c;Dh a - [D:11] a +0 short sword (4 further duplicates)b - [D:11] an alarm trap  c - [D:11] a +0 long sword  d - [D:11] a +0 battleaxe (1 further duplicate)  e - [D:11] a +0 dagger (8 further duplicates)  f - [D:11] a +0 club (2 further duplicates)  g - [D:11] a +0 flail  h - [D:11] a +0 hand axe (2 further duplicates)  i - [D:11] a +0 whip (2 further duplicates)  j - [D:11] a roughly hewn altar of Beogh  k - [D:11] a staircase to the Orcish Mines  l - [D:11] a stone staircase leading down  m - [D:11] a +0 mace (4 further duplicates)  n - [D:11] a stone staircase leading up  o - [D:11] a +0 war axe (1 further duplicate) c;DhMT p - [D:11] a +2 kite shield of fire resistanceq - [D:11] 2 boomerangs (3 further duplicates in 2 piles)  r - [D:11] a +0 trident (2 further duplicates)  s - [D:11] a rapier  t - [D:11] a +0 shortbow (2 further duplicates)  u - [D:11] a stone staircase leading down  v - [D:11] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]c;Dh   g - [D:11] a +0 flail  h +0 hand axe (2 further duplicates)  iwhip (2 further duplicates)  jroughly hewn altar of Beogh  kstaircase to the Orcish Mines  lstone staircase leading down  mmace (4 further duplicates)  n - [D:11] a stone staircase leading up  oc;Dh ar axe (1 further duplicate)  p - [D:11] a +2 kite shield of fire resistanceq2 boomerangs (3 further duplicates in 2 piles)  r+0 trident (2 further duplicates)  srapier  t+0 shortbow (2 further duplicates)  ustone staircase leading down  v - [D:11] a stone staircase leading up  wa stone staircase leading down  c;Dh xshaft  y - [D:11] a +2 short sword of electrocutionzflail  A+0 spear  Bc;DhP8botd;Dhv d;Dhӕ dertzug the Skirmisher ############## ###### ########### Poltergeist of Gozag  Gold: 2581 .............# #....# #.......... Health: 81/81 ======================== #####........# #....# #...####### Magic: 22/22 ========================#........# #....# #...#AC: 17Str: 4#........# #....# #...#EV: 15Int: 17#........# #....# #..^####### SH: 0Dex: 20#........# #....###.......... XL: 12 Next: 47% Place: Dungeon:11#........# #@................d;Dh$ y[m Noise: ---------  Time: 14315.6 (0.0)#........# #........)........ g) +0 orcbow#........###................. Cast: Jinxbite#...............###...####... Fly #...............# #...# #...#...............# #...# #... #........###....# #...# #... #...##...# #....# #...# #...  #####...##...###....# #...# #... Things that are here: _a +0 dagger; a +0 hand axe _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .d;Dhp . _d;Dhad;DhWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines e;Dh;e;Dhdertzug the Skirmisher ############## ###### ########### Poltergeist of Gozag  Gold: 2581 .............# #....# #.......... Health: 81/81 ======================== #####........# #....# #...####### Magic: 22/22 ========================#........# #....# #...#AC: 17Str: 4#........# #....# #...#e;DhqEV: 15Int: 17#........# #....# #..^####### SH: 0Dex: 20#........# #....###.......... XL: 12 Next: 47% Place: Dungeon:11#........# #@................ Noise: ---------  Time: 14315.6 (0.0)#........# #........)........ g) +0 orcbowe;Dh#........###................. Cast: Jinxbite#...............###...####... Fly #...............# #...# #...#...............# #...# #... e;Dhe`#........###....# #...# #... #...##...# #....# #...# #...  #####...##...###....# #...# #... Things that are here: _a +0 dagger; a +0 hand axe e;Dh_Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .e;Dh"3e;Dh,e;Dh$ _e;Dh,e;Dhe;Dh~,e;Dh7e;Dhe;Dh,e;Dh e;Dh e;Dh,e;Dhe;Dhe;DhL,e;Dh+e;Dh!e;Dh:%,e;Dh)e;Dh.e;Dh62,e;DhH5e;Dh;e;Dh?,e;Dh~Be;DhFe;DhI,e;DhMe;Dh+Qe;DhU,e;DhYe;Dh}^e;Dha,e;DhLfe;Dhje;Dhm,e;Dhpe;Dh2te;Dh~w,e;Dhze;Dh<  You see here a +0 club.e;Dh 5 _e;Dh|e;Dhe;Dh,e;DhÓe;Dhe;Dh<,e;Dh3e;Dh}e;Dh&,e;Dh.e;DhCe;Dh6,e;Dh;e;Dhe;Dh,e;Dh e;DhIe;Dh,e;Dhte;Dhe;Dh,e;Dhe;Dhde;Dh,e;Dhe;Dhe;Dhe;Dh{e;DhZe;DhY  There is a stone staircase leading down here.e;Dhe;DhP _e;Dh2  ...  .. .. . .#  ..######.#  .........# .........# .......@.#40.3 (24.7) .........# ##########  _You fly downwards. _There is a stone staircase leading up here.e;Dh3  _e;Dh6 Be;Dh7 e;Dh = ne;DhA  ......>.#  .......# ......##  ......#  #.....#  #.....#  #.....#  #..@..# 6.3 (6.0) #...###  #...#  .#.### ..######.#e;DhjB . .........# .........# .......<.#  .........#e;DhH e;Dh *7.3 (7e;Dh e;Dhj ; _Found a stone staircase leading down.f;Dhݙf;Dhf;Dhmf;Dhf;DhYf;DhDf;Dhf;Dh_,f;Dhf;DhYf;Dh;,f;DhѶf;Dhf;Dh,f;Dhf;Dhf;Dh,f;Dhf;Dhf;Dh,f;DhIf;Dhf;Dh,f;Dhf;Dh\R  There is a stone staircase leading down here.f;Dhf;Dh _f;Dh:f;Dh f;Dh,f;DhYf;Dh #).  #.#  #.#  #.#  #.##  #..# #. #..# #.. #@.# 57.3 (10.0)#..######..# +..........# #........>.# #..........###..........##........#######.....# #.....#f;DhW8.3 (11f;Dh& _Found a war axe.f;Dh\ 3f;Dh f;Dh f;Dhw nf;Dh f;Dh f;Dhl f;Dh ,f;Dh f;Dh f;Dhd ,f;Dh f;DhP f;Dh f;DhI f;Dh6 f;Dh f;Dh| ,f;DhE f;DhK f;Dh f;Dh= f;Dh f;Dh/ ?  You see here a +0 war axe.f;DhA1 f;Dh1  _f;DhA3 f;DhD9 f;Dh: ,f;Dhb; f;DhD nf;Dh/E ,f;DhtF f;DhH f;DhJ ,f;DhL f;DhM f;DhO ,f;DhxQ f;Dh#S f;DhnU ,f;DhV f;DhX f;DhZ ,f;Dh[ f;Dh)] f;Dh_ ,f;Dh_ f;Dhb f;Dhd ,f;Dhe f;DhHg f;Dh0i ,f;Dhi f;Dhk f;Dhl ,f;Dhm f;DhGo f;Dhp f;Dhq f;Dhq f;Dhs f;Dhu ,f;Dhv f;Dhx f;Dhz ,f;Dh{ f;Dh3} f;Dh. ,f;Dhr f;Dh f;Dh ,f;Dhƅ f;Dh f;Dh? ,f;Dh6 f;Dh f;Dh ,f;DhC f;DhÏ f;Dh ,f;Dh% f;Dh f;Dh ,f;Dh f;DhE ,f;DhH f;Dh s _e - 5 fuming inky potions (gained 1)f;Dh? 3f;Dhx f;Dh( f;Dh f;Dh f;Dh f;Dhy f;Dh ,f;Dhi f;Dh f;Dh ,f;Dh f;DhP f;Dh ,f;Dh f;Dhp f;Dh ,f;Dhj f;Dh f;Dh ,f;Dh f;Dh f;Dh\ ,f;Dh f;Dh f;DhU ,f;Dh f;Dh f;Dh ,f;Dh f;DhT f;Dhx ,f;Dh f;Dh f;Dh f;DhZ f;Dh f;Dh f;Dh| ,f;Dh( f;Dh f;DhR ,f;Dh f;Dh f;Dh ,f;Dh f;Dh1 f;Dh| ,f;Dh f;DhU f;Dh ,f;Dhp f;Dh f;Dh ,f;Dh f;Dh  _You reach down and open the door.  There is an open door here. _f;Dh f;Dh ,f;Dh f;Dh.$ Bf;Dh3 `f;Dh)9 nf;DhQ? nf;Dh$@ ,f;DhA f;DhB ,f;DhC f;DhoH nf;DhI f;DhJ f;DhxJ f;Dh.M f;DhgN ,f;Dh;O f;DhP f;DhQ ,f;DhR f;DhS f;DhU f;DhuU f;DhU f;DhW f;DhX ,f;DhY f;Dh[ F _You reach down and open the door.f;Dh5] 3f;Dh] f;Dh:_ f;DhR` f;Dh` f;Dh1a f;Dh:d @  There is an open door here.f;Dhhe f;Dhe  _f;Dhf f;Dh h f;Dh&i ,f;Dhi f;Dhk f;Dhk f;Dhl ,f;Dhoo f;Dhlp ,f;Dh+q f;Dhgr f;Dhs ,f;Dhjt f;Dh............###....#..............'....##.............#....##.............#....'#.............#....###.............#....# #....####+#....+..... #...@# #....#.....446.3 (88 f;Dh #....# #....#..... ####....# #....#..... #.......# #....#....# #.......# #....#....# #.......######....#....#f;Dh E #.................#....# ###########'#######....#...................#f;Dh/ A7.3 (89f;Dhk f;Dh ; _Found a stone staircase leading down.g;Dhg;Dhqg;Dh7g;Dhx,g;Dhg;Dhgg;DhBg;Dh,g;Dh',g;Dhg;DhBg;Dhg;DheBg;DhXg;Dhg;Dh|g;Dhg;Dh-g;Dhg;DhBg;DhBg;Dh;g;Dh,g;Dh[ Bg;Dhc F _You reach down and open the door.g;Dh*#.................#........#####'########....#........#......#....#........#............##+##........#................##........#................#........#.....######..............V.....# +.....#.._......#@....# #....##59.3 (12 #.....# #....# #.....######....# #...............#. #..>............# #................. V   vampire (wandering) #####............. #.............;Dh'17;19H #............. _A vampire is nearby!i;DhjEvoke which item? Wands  p - a wand of polymorph (16)q - a wand of roots (5)  s - a wand of flame (40)  u - a wand of light (1)  i;DhmO - a wand of mindburst (4) [!] read|quaff|evoke[?] describe selectedj;Dhi j;Dho j;Dh G#.......................... dertzug the Skirmisher#........#####'########.... Poltergeist of Gozag  Gold: 2581#........#............#.... Health: 81/81 ========================#........#............##+## Magic: 22/22 ========================#........#................# AC: 17j;Dh Str: 4#........#................# EV: 15Int: 17#........#.....######.....# SH: 0Dex: 20.........V.....# +.....# XL: 12 Next: 47% Place: Dungeon:12.._......#@....# #....## Noise: ---------  Time: 14459.3 (0.0)#.....# #....#. g) +0 orcbow#.....######....#. Cast: Jinxbite#...............#. Fly #..>............###................. V   vampire (wandering)#####..j;DhV ...........#.............#............. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a stone staircase leading down. _You reach down and open the door. _A vampire is nearby!j;Dhv  #.......................... dertzug the Skirmisher #........#####'########.... Poltergeist of Gozag  Gold: 2581 #........#............#.... Health: 81/81 ======================== #........#............##+## Magic: 22/22 ======================== #........#................# AC: 17j;Dh Str: 4 #........#................# EV: 15Int: 17 #.......*#*....######.....# SH: 0Dex: 20 ........*V*....# +.....# XL: 12 Next: 47% Place: Dungeon:12 .._......#@....# #....## Noise: ---------  Time: 14459.3 (0.0) #.....# #....#. g) +0 orcbow #.....######....#. Cast: Jinxbite #...............#. Fly  #..>............## #................. V   ;Dhs 33mvampire (wandering) #####............. #............. #............. _Found a stone staircase leading down. _You reach down and open the door. _A vampire is nearby!Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a vampire (wandering, hasn't noticed you)k;Dh#.......................... dertzug the Skirmisher#........#####'########.... Poltergeist of Gozag  Gold: 2581#........#............#.... Health: 81/81 ========================k;Dhy#........#............##+## Magic: 22/22 ========================#........#................# AC: 17Str: 4#........#................# EV: 15Int: 17#.......###....######.....# SH: 0Dex: 20........#*#....# +.....# XL: 12 Next: 47% Place: Dungeon:12.._......##....# #....## Noise: ---------  Time: 14459.3 (0.0)#.....# #....#. g) +0 orcbow#.....######....#. Cast: Jinxbite#...............#. ;DhmFly #..>............###................. V   vampire (wandering)#####.............#.............#............. _Found a stone staircase leading down. _You reach down and open the door. _A vampire is nearby!Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a vampire (wandering, hasn't noticed you)k;DhaVrooted) _A vampire is nearby!  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight line: a vampire (wandering, hasn't noticed you)  The roots erupt in riotous growth!  You feel bolstered by spreading misfortune.k;Dh/k;Dh n .#..V.@Roots grab the vampire.The grasping roots constrict the vampire.22 =======60.3 (1k;Dhk;DhP _The vampire misses you. x2k;Dha k;Dh k;Dh" k;Dh# F _Unknown command.k;Dh n  You shoot an arrow.  The arrow hits the vampire but does no damage.l;Dh!X  The vampire is lightly damaged.  The grasping roots constrict the vampire!  The vampire closely misses you.l;Dh'YZ===----1.2 (0.9l;Dh]l;Dhr`? _The vampire bites you but does no damage.l;Dh1T  You shoot an arrow. The arrow hits the vampire.l;Dh  The vampire is moderately damaged.The grasping roots constrict the vampire.  The vampire hits you but does no damage.l;Dh5D----2.1l;Dh[l;DhU _The vampire closely misses you.l;DhZn  You shoot an arrow.  The arrow hits the vampire but does no damage.l;DhO YYou shoot an arrow.arrow hits the vampire but does no damage.  The vampire is heavily damaged.  The grasping roots constrict the vampire.grasping roots sink back into the ground.vampire hits youl;DhsP 79-1--3.0l;DhhX l;DhY , _The vampire bites you.l;Dh- (((((((You shoot an arrow.l;DhF ......VThe arrow completely misses the vampire.The vampire closely misses you.9l;Dhً l;DhǍ ? _The vampire bites you but does no damage.m;Dh/w (((((((You shoot an arrow.m;Dhd......Vm;Dh]V80-4.8m;Dh m;Dh^ _The arrow completely misses the vampire.m;Dh~  You shoot an arrow. The arrow hits the vampire.m;Dhsm  The vampire is severely damaged.The vampire hits you.77-0---5.7m;Dhpm;Dhr? _The vampire bites you but does no damage.m;Dh&   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The vampire hits you but does no damage.18----6.7 (1.0Will/2 Jinx Fly m;Dh m;Dh T _The vampire barely misses you.m;Dh| \(((((((m;Dh3*m;Dh ......V (drained)You shoot an arrow. The arrow closely misses the vampire.A giggling sprite leaps out and doodles on the vampire's face.  The vampire is almost destroyed.6-7---3=7.6 (0.9 _The vampire hits you. The vampire completely misses you.n;Dh;X\(((((((n;Dh #3*n;Dh  You shoot an arrow. The arrow barely misses the vampire.A giggling sprite leaps out and doodles on the vampire's face.n;Dh......$n;Dhn;Dh~2581 8=98.5n;DhOn;DhN _You destroy the vampire!n;Dh)X########...{..< #..................... #........#####'######## #..#.#... #..###+ #.#. #.#................ #.#.....######.....n;Dhw .........@.....# +......._......#.....# #....#.......#.....# #....#+####..#.....######....##..#....#..#..>.##..#....#..##### #n;Dhzn;DhS6---9.5 (1.0n;Dhn;Dhq  You now have 2590 gold pieces (gained 9).  There is an open door here.n;Dh90---70.5 (2Fly n;Dhn;Dh'l _The sprites lose interest in your situation.n;DhT n;Dh U n;DhaW n;Dh[ n;DhYe 7=n;Dh{f n;Dhm w9=n;Dhp n;Dhq K8=n;Dh5s n;Dhv n;Dhow 92n;Dhx n;Dha{ n;Dh| n;Dh~ n;Dh߈ 9==n;Dh= n;Dh L20=n;Dh 259080n;Dh% ,n;Dh n;DhЛ n;Dh: g1==n;Dhm n;Dh0 1 _HP restored.n;DhΠ g1=1n;Dh n;Dhr n;Dh 90n;Dh. n;Dh ,n;DhB n;Dhܬ O=n;Dh߰ n;Dhʳ X=19n;Dh n;Dh ,n;Dh n;Dh b2==n;Dh n;Dh [ _Magic restored.8Fly n;Dh n;Dh0 _You feel your willpower return.==n;Dh? n;Dh3 ,n;Dhg n;Dhn n;Dhj ,n;Dh n;Dh> n;Dh n;DhE 017 n;Dh n;Dh _You feel your existence waver again.There is a corrupted altar of Lugonu here.  You see here Lugonu's Incunable of the Graveyard.n;Dh n;DhN  _n;DhZ n;DhV n;DhJ n;Dh n;Dh n;Dh5 n;Dh Bn;Dh n;DhC n;Dh n;Dh n;Dh F _You reach down and open the door.n;DhC n;Dh n;Dh n;DhU @  There is an open door here.n;Dh& n;Dh  _n;Dh n;Dh Xn;Dh @  There is an open door here.n;Dh# n;Dh  _n;Dh n;Dh n;Dhz! n;Dh" n;Dh" n;Dh$ n;Dhx& n;Dh' n;Dh' n;Dhg) n;Dh+ ,n;Dh, n;Dh. n;Dh4   #..... #....... #..####....... #..............V #.......... #............. #..# .############ n;Dh5 .............' ....._......#508.5 (38.0) .!..######..........#...> #..#+####..#... #..'....#..#... #..#....#..#..> #..#....#..#... #..#....#..#### #..#....#...#..#....#n;Dhv: A9.5 (39n;Dh= n;Dh? 9 _Found an escape hatch in the floor.o;Dho;Dh6 #..... # ....... #.. ....... #..# ......V #..# ....... #..# ....... #........#..##..#..'.._......#..!..######...#..>.. #..#+####..#.... #..'....#..#H.. #..#....#..#... #..#....#..#. H   manticore (asleep). #..#....#..  #..#....#...  #..#....#10.5 (1.0)o;Dh#1.5 (2o;Dhr _A manticore comes into view.p;DhdC  You beckon some vexing sprites to accompany your attacks.0---==2.5 (1Will/2 Jinx Fly  p;Dh-_You feel your willpower being sapped.p;Dh!K ((((((H  You shoot an arrow. The arrow hits the manticore!p;Dh/......H=3.4 (0.9 _The manticore is moderately wounded.p;Dh (((((You shoot an arrow. The arrow hits the manticore!p;Dh+ ;*p;Dh  The manticore is heavily wounded.You feel bolstered by spreading misfortune.p;DhbA giggling sprite leaps out and smacks the manticore with its own front paw.p;DhjJ....Hp;DhEZ.(drained)p;DhHN22 4.3p;Dh(p;Dha _The manticore is heavily wounded.p;Dh (((( You shoot an arrow. The arrow hits the manticore.p;DhVa;*p;DhE7  The manticore is severely wounded.A giggling sprite leaps out and makes the manticore trip over its own paws.p;Dh@ ..H..very drained)p;DhA p;DhB '5.2p;DhK p;DhP b _The manticore is severely wounded.p;Dhe (((You shoot an arrow.  The arrow hits the manticore but does no damage.p;Dh ;*p;Dhr ...H You shoot an arrow.  The arrow hits the manticore but does no damage.  The manticore is severely wounded.A giggling sprite leaps out and makes the manticore trip over its own paws.  The manticore is almost dead.p;Dh ```  The manticore flicks its tail.p;DhQ 0...p;DhS n0----6.0 (0.8p;Dhb M _The volley of spikes skewers you.p;Dh؃ Y(((((((p;Dhd:*p;Dh*  You shoot an arrow. The arrow barely misses the manticore.A giggling sprite leaps out and smacks the manticore with its own front paw..H.>...1=9 (0.9p;Dh] _The manticore is almost dead.q;Dhw ((You shoot an arrow. The arrow hits the manticore.q;DhHp;*q;DhE  The manticore is almost dead.A giggling sprite leaps out and makes the manticore trip over its own paws.q;DhML .$.  You kill the manticore!q;Dhjc2590 -=537.8Fly q;Dhgq;Dhyji _The jinxing sprites lose interest in you.q;Dh1 _No target in view!q;Dh  _1=2==q;Dh {=q;Dh q;Dh q;Dh q;Dh2 q;Dhs q;Dh q;Dh_ q;Dh q;Dh q;Dh q;Dhb 605q;Dh ==q;Dhn 1q;Dh q;Dhj q;DhX  q;Dh q;Dh} +_You now have 2605 gold pieces (gained 15).q;Dh q;Dhf q;Dh q;Dhd q;Dh8 q;Dh q;Dh 0q;Dh q;DhS q;Dh  q;Dhg q;Dh I_x - 3 white potions (gained 1)q;Dh q;Dh q;Dh< q;Dh q;Dh q;Dh q;Dhp q;Dh q;DhR q;Dhz q;Dh= q;Dh q;Dh q;Dh? q;Dh q;Dh[ q;Dh q;Dh- q;Dh q;Dhs q;Dh" q;Dh% q;Dh& q;DhL' $2605q;Dh( q;Dh. q;Dh1 q;Dhx2 q;Dh83 19q;Dhr8 q;Dh: q;Dhm< q;Dh> q;Dhm? q;Dh@ q;Dh C q;DhCE q;DhF q;DhiG q;DheI q;DhK q;DhuL q;DhM q;DhdQ  q;DhR  q;DhR *You now have 2621 gold pieces (gained 16).q;DhT g21Fly q;DhXU q;Dh=X  q;DhX q;DhgY 4_You feel your willpower return.q;DhY q;DhS\ q;Dh] q;Dh] q;Dh^ q;Dh a q;Dh1c q;Dhc q;Dh q;DhÆ 57q;Dḣ q;Dh\  q;Dh q;Dhu +_You now have 2657 gold pieces (gained 16).q;Dh q;Dhʍ q;DhM q;DhL q;Dh q;Dh q;Dh_ q;Dhf q;DhE q;Dh q;Dh q;Dhh 8q;Dh q;Dh q;Dhĝ q;Dhs q;Dh; q;DhH q;Dh q;Dh& q;Dh q;Dhq )17 q;Dh q;Dh  q;Dh q;Dh 9_You feel your existence waver again.q;Dh q;Dh q;DhM q;Dhή q;Dh q;Dhb q;Dh޷  q;Dh ;  q;Dh  # q;Dh p  ################ ####. q;Dh)  #..............# #... q;Dh  #######........# ####... q;DhP  #........# #...... q;Dh  #........###...... q;Dhf  q;Dh  ##.......q;Dhz . q;Dh  q;Dh  #.....########### q;Dh   ####@....# ---   #..........#   #O.........#   #..........#   #..........#   #..........# O   two-headed ogre (asleep)   #..........###########.  #..................q;Dh% .... q;Dh q;Dh3 E.....................q;Dh q;Dh= q;Dh 53.8 (36.q;DhH 0)q;Dh8 q;Dh ---q;DhD $4.8 (37q;Dh q;Dh  q;Dh  q;Dh5 dA two-headed ogre comes into view. It is wielding a +0 great mace and a +0 q;Dh =_giant club.q;Dh@ r;Dh8 ^  You beckon some vexing sprites to accompany your attacks.r;Dh9 0---==5.8 (1.0)Will/2 Jinx Fly r;Dh= r;Dhk@ ; _You feel your willpower being sapped.r;DhK ( r;Dh ((((O  You shoot an arrow. The arrow hits the two-headed ogre!  The two-headed ogre shouts in stereo!r;DhV ]...O.r;DhgW 4=6.6 (0.8r;Dh[ r;Dhl] j _The two-headed ogre is moderately wounded.r;Dh ((((You shoot an arrow. The arrow hits the two-headed ogre.r;Dh%r;DhHO.....r;DhD,7.5 (0.9r;Dh֠r;DhIj _The two-headed ogre is moderately wounded.s;Dh (((You shoot an arrow. The arrow hits the two-headed ogre.s;Dh4s;DhN<T.O..s;Dh=,8.3 (0.8s;DhCs;DhGj _The two-headed ogre is moderately wounded.s;Dh8(( _The two-headed ogre is moderately wounded.  You shoot an arrow. The arrow hits the two-headed ogre. _The two-headed ogre is moderately wounded. s;Dh You shoot an arrow. The arrow hits the two-headed ogre. _The two-headed ogre is moderately wounded.  You shoot an arrow. The arrow hits the two-headed ogre!!s;Dha;*s;Dh/  The two-headed ogre is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.s;Dh98.O. (drained)s;DhX9n---22 9.2 (0.9s;DhAs;DhEh _The two-headed ogre is severely wounded.s;Dhym (You shoot an arrow. The arrow hits the two-headed ogre.s;DhY;*s;Dh  The two-headed ogre is severely wounded.A giggling sprite leaps out and doodles on the two-headed ogre's face..O 1=60.0 (0.8s;Dh s;Dh=s;Dhc?_The two-headed ogre is almost dead.s;Dhms;Dh  You shoot an arrow. The arrow hits the two-headed ogre!$s;Dho, s;DhY 2657 =99 (0.9 _You kill the two-headed ogre!s;Dh^  _No target in view!t;DhsW _No target in view!t;Dhsz3t;Dh|t;Dh!t;Dh$ _t;DhtFly t;Dht;Dhҏ{ _The sprites lose interest in your situation.t;Dht;Dhgt;Dh7Bt;Dhœx2==t;DhBt;Dht;DhBl  You now have 2675 gold pieces (gained 18).  Things that are here:t;DhX751t;Dhe _a +0 great mace; a +0 giant clubt;Dh_t;Dht;DhB==0t;Dhnt;Dht;Dh,t;Dh`t;Dht;DhYt;Dh+2675t;Dht;Dhb19817 Fly  _You feel your willpower return. You feel your existence waver again.t;Dh,t;DhE #..................... #.............######.. ######....>...# #..# #........# #..' #........# #..#t;Dh  #........# #..# #........# #..#.....# #..# #@.......# #..#---81.9 (21.0)t;Dh) S #)....#####.. #..# #.....# .. #..# #.....#  # #.....# #.....# #t;Dh ` ###t;Dht;DhG---2.9 (22t;Dhht;Dh# _Found a whip.t;Dh It;Dht;Dht;Dh1t;Dhknt;Dh}Xt;Dht;Dh7t;Dht;Dhb!t;Dhl"t;Dh"$Bt;Dhw',t;Dh't;Dhv(t;Dh)t;Dh+t;Dh8,t;Dh-t;Dh.t;Dh 0,t;Dh1t;Dho4t;Dha6,t;Dh8,t;DhBt;DhE _You reach down and open the large door.t;DhHE  There is a large open door here.t;DhIt;DhJ _t;DhKt;DhMt;Dh?Nt;DhjZt;Dhet;DhgBt;Dhnjt;Dhrf #.............  ###...........  #...######..  #...'....# #...'....# ##..#....# .  #..#....# ...  #..######.....  #.....c  #...........  #...#####...##  #...# ..#  #...# .# #...# +c   centaur warrior (asleep) ....# .....# t;Dhu{.601.9 (19t;Dh|+2.9 (20t;Dht;Dhb _A centaur warrior comes into view.t;DhX 3 #......  ###...  #...  #...'....# #... ##.. .  #.. ...  #..######.....  #.....@......c  #.............  #...#####...##  #...# ..#  #...# .#  #...# +  t;Dh I....# u;Dhh? #......  ###...  #...  #...'....# #... ##.. .  #.. ...  #..######.....  #.....@......c  #.............  #...#####...##  #...# ..#  #...# .# #...# +  ....#   _A centaur warrior is nearby!u;Dhjt ((((((cYou shoot an arrow. The arrow hits the centaur warrior!  The centaur warrior shouts!u;Dhf ......c(launcher)The centaur warrior is lightly wounded.u;Dh5 ((((((The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.u;Dhs{ u;Dhͅ .....c.77--1--===3.8 (0.9)u;Dh ) _The arrow hits you.u;Dhj #...... ###... #...######.. #...'....# #...'....# ##..#....# . #..#....# ... #..######..... #.....c. #. #...#####...## #...# ..# #...# .# #...# + ....# .....#((((((u;DhU......6-----19-----4.8 (1.0v;Dh v;Dh N _The centaur warrior shoots an arrow. The arrow hits you!v;Dh;9y  #.   ###v;Dh:.   #...######..   #...'....#   #...'....#  v;Dh: ##..#....# .   #..#....# ...   #..######.....   #v;Dho;.c.   #.   #...#####...## v;Dh!<n  #...# ..#   #...# .#   #...#v;Dh< +   ....#   .....#  v;Dhr=v;Dh=?v;Dh ac.c   centaur warrior (launcher)v;DhaO---5v;DhVgv;Dhriv;Dh+5  #.   ###....   #...######..  v;Dh7 #...'....#   #...'....#   ##..#....# .   #..#....# ...   #..######.....   #.c..   #.   #...#####...##   #...# ..#   #...# .#   #...#v;Dh8 +  ....#  .....# v;Dh9v;Dh?c.c   centaur warrior (launcher)v;Dh>E@((((((v;Dh3$......v;Dh4----8---=-6v;Dhv;DhN _The centaur warrior shoots an arrow. The arrow hits you.v;Dh  #.....#####...  #....... ###...........  #...######..  #...'....#  #...'....#  ##..#....# .  #..#....# ...  #.@######.....  #c...  #.............  #...#####...##  #...#..#  #...#.#  #...#+  ....# .....#c.c   centaur warrior (launcher)5=-7v;Dhv;DhA  .....#####..###.........######..#...'.#...' # ....# ######......c..........####...##..#.##+ 9=-8v;DhC v;DhE w;Dhqrw;Dh6=cc   centaur warrior (launcher)   #.....#  #......  ###....  #...######..  #...'....#  #...'....#  ##..#....# .  #.@#....# ... 10.8 (2 #..#  #...  #...  #...##  #...# ..#  #...# .#  #...# +  ....# _You start resting.w;Dhv$  #.....#  #......  ###.... w;Dh #...######..  #...'....#  #...'....#  ##..#....# .  #.@#....# ...  #..# w;Dh #...  #...  #...## #...# ..#  #...# w;Dhw #...#  w;Dhw;Dhw;Dh1f _A centaur warrior is nearby!w;Dhe####.............## #...######'....# #...'.##..#. ..#####.........c.....#####...##w;Dh\ #  +....#.w;Dhw;DhYG(((w;Dh; K.@.w;Dh= 4===1.8 (1w;DhC w;DhG p _The centaur warrior shoots an arrow. The arrow misses you.w;Dhu #.............  ###.....   #...######..  #...'....#  #...'....#  ##..#....# . #..#....# ...  #..######.....  #..@..........  #...c  #...#####...##  #...# ..#  #...# .# #...# +  ....# .....#w;DhGV The centaur warrior unwields a +0 orcbow.  The centaur warrior barely misses you. x2  The centaur warrior hits you but does no damage.=--2w;Dhw;DhxG _The centaur warrior kicks you but does no damage.x;Dhͨ*  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The centaur warrior closely misses you.77--=-3Will/2 Jinx Fly  _The centaur warrior completely misses you.x;Dh 8  You shoot an arrow.x;Dh ;*x;Dhi c(drained)A giggling sprite leaps out and makes the centaur warrior trip over its own  hooves.  The centaur warrior is lightly wounded.  The centaur warrior hits you but does no damage.  The centaur warrior kicks you but does no damage.  The centaur warrior hits you but does no damage.x;Dhk 8=-22 =4.7 (0.9x;Dhq x;Dhu ] _The centaur warrior closely misses you.x;Dh}  You shoot an arrow. The arrow hits the centaur warrior!x;Dh  The centaur warrior is moderately wounded.The centaur warrior hits you but does no damage.x;Dh ,5.5 (0.8x;Dh x;Dhx ] _The centaur warrior closely misses you.x;Dh%\  You shoot an arrow. The arrow hits the centaur warrior!y;Dh;p;*y;Dh1@c  You shoot an arrow. The arrow hits the centaur warrior!  The centaur warrior is heavily wounded.  A giggling sprite leaps out and makes the centaur warrior trip over its own  hooves.  The centaur warrior is severely wounded.The centaur warrior hits you but does no damage.y;Dh[AZ8=6.4 (0.9y;DhIy;DhJG _The centaur warrior kicks you but does no damage.y;Dh-t (You shoot an arrow.y;Dhc;*y;DhPOucvery drained) _The centaur warrior kicks you but does no damage.  You shoot an arrow.  The arrow barely misses the centaur warrior.A giggling sprite leaps out and insults the centaur warrior's ancestors.  The centaur warrior is severely wounded.  The centaur warrior hits you but does no damage.7.3 _The centaur warrior barely misses you.y;Dhd\  You shoot an arrow. The arrow hits the centaur warrior!y;DhD$y;DhTy;Dhpt2675 ==658.2y;Dhyvy;DhxS _You kill the centaur warrior!y;Dh ###   #...######..  #...'....#  #...'....#  ##..#....# .   y;Dh#..#....# ...  #..######.....  #.............  #.  #...#####...##  #...# ..#  #...# #  #...# + ....# .....# ...... y;Dhy;Dh>9---9.2 (1.0y;Dhy;Dhp  You now have 2692 gold pieces (gained 17).  You see here a +0 orcbow.y;Dh929=---20.2 (2Fly y;Dh y;Dh l _The sprites lose interest in your situation.z;Dh,z;DhYz;Dhqz;Dh{1z;DhL&70z;Dh,z;Dhz;Dh|z;Dhz;Dh;"z;Dh0#9=z;Dh$z;DhF)a1=z;DhK+z;DhD/z;Dh(0h20=0z;Dh2z;Dh4z;Dhq5z;Dh6z;Dh9z;Dh9N2=z;Dh:z;Dh=,z;Dh>z;Dh"BO=z;DhCz;Dh"Fz;DhFQ31=z;DhGz;Dh$Jz;DhJz;DhKz;Dh3PW2692z;DhRz;Dh(SX419z;DhmTz;DhVz;Dh;W9=z;DhdXz;Dh[,z;Dhm]z;DhaK5=z;DhaE2==z;Dhbz;Dhe4 _Magic restored.z;Dhf98z;Dhgz;Dhjz;DhVk017 z;Dhlz;Dhrs _You feel your existence waver again.Fly z;Dh5tn _You feel your willpower return.z;Dhte6===z;Dhuz;Dhw,z;Dhxz;DhXz,z;Dh{z;Dh|z;Dhv}%7z;Dh ~z;Dh,z;Dh̀z;Dhjz;Dhz;Dhyz;Dhz;Dha8=z;DhCz;DhȈz;DhRz;Dhz;Dhyz;Dh z;Dhz;DhJU9=z;Dhz;DhՐz;DhZz;Dhz;DhGz;Dh˓z;DhXz;Dhɕz;DhO&80z;Dhz;Dh̘z;DhQz;Dhۙz;DhBz;Dhśz;DhOz;Dh%z;Dh8K1=z;Dhz;DhA _HP restored.z;Dhpz;Dhѵ=z;Dh;z;Dhz;Dhyz;Dhz;Dh z;Dhz;Dh=z;Dh0z;Dh5 #...'....#..# # #...'....#..######## ##..#....#......... #..#....#......... #..######.........  #................  z;Dh #...)............  #...#####...#####  #...# #.@.#  #...# #...#  #...# #...+  ....# #..$#  .....# #...+  ...... #...#@   Frances (asleep) #...# #...@ z;DhB062.2 (42.0)z;Dh5+3.2 (43z;Dhz;Dh _Frances, Duchess of Pandemonium comes into view. She is wielding a +0 flail.z;Dh3z;Dh6Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 orcbow (weapon)z;Dh7c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip {;Dh8$ {;Dh<- {;Dh8 #...'....#..## dertzug the Skirmisher#...'....#..######## Poltergeist of Gozag  Gold: 2692##..#....#.........Health: 81/81 ========================#..#....#.........Magic: 22/22 ========================{;Dh; ;#..######.........AC: 17Str: 4#................EV: 15Int: 17#...)............SH: 0Dex: 20#...#####...#####XL: 12 Next: 65% Place: Dungeon:12#...# #.@.#Noise: ---------  Time: 14663.2 (0.0)#...# #...#g) +0 orcbow#...# #...+Cast: Jinxbite....# #..$#Fly .....# #...+...... #...#@   Frances (asleep)#...##...@ {;Dh< _The sprites lose interest in your situation. _Magic restored. _You feel your existence waver again. _You feel your willpower return. _HP restored. _Frances, Duchess of Pandemonium comes into view. She is wielding a +0 flail.{;Dh9F P  Okay, then.{;Dh5G {;DhO {;DhR . _|;Dh@|;Dh,Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbow|;Dhb - Zap: wand of polymorph (16)  c - Zap: wand of roots (4)  d - Zap: wand of flame (40)  e - Zap: wand of light (1)  f - Zap: wand of mindburst (4) Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Sigil of Binding  i - Cast: Inner Flame (2%)j - Cast: Slow  k - Cast: Ensorcelled Hibernation  l - Cast: Cause Fear (1%)  m - Cast: Anguish (10%) Abilities ([,] to cycle)  n - Abil: Potion Petition  o - Abil: Call Merchant  p - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on};Dhm};Dh[#...'....#..## dertzug the Skirmisher#...'....#..######## Poltergeist of Gozag  Gold: 2692##..#....#.........Health: 81/81 ========================#..#....#.........Magic: 22/22 ========================#..######.........AC: 17Str: 4#................EV: 15Int: 17};Dh#...)............SH: 0Dex: 20#...#####...#####XL: 12 Next: 65% Place: Dungeon:12#...# #.@.#Noise: ---------  Time: 14663.2 (0.0)#...# #...#g) +0 orcbow#...# #...+Cast: Jinxbite....# #..$#Fly .....# #...+};Dh~...... #...#@   Frances (asleep)#...##...@ _Magic restored. _You feel your existence waver again. _You feel your willpower return. _HP restored. _Frances, Duchess of Pandemonium comes into view. She is wielding a +0 flail. };Dh[_Okay, then.};Dh};Dh};DhXX #...######..#  #...'....#..#   #...'....#..########..#....#. #..#....#. #..######... #................};DhP #...)............ #...#####@..##### #...# #...# #...# #...# #...# #...+ ....# #..$# .....# #...+...... #...# #...##...@};Dh};Dh114.2 (1 _};Dh} };Dh };Dh.###........... #...######..# #...'....#..#  #...'....#..########..#....#. #..#....#. #..######.. #.... #...)...@........};Dhe #...#####...##### #...# #...# #...# #...# #...# #...+ ....# #..$# .....# #...+...... #...# #...#};DhS};DhV%5};Dh};Dh~;Dh ###. #...######..# #...'....#..# #...'....#..# ##..#....#.. #..#....#. #..######. #. #...). #...#####...##### #...# #...# #...# #...# #...# #...+ ....# #..$# .....# #...+ ...... #...#  #...#6~;Dh$o@ ###. #...######..# #...'....#..# #...'....#..####### ##..#....#... #..#....#.. #..######. #. #...). #...#####...##### #...# #...# #...# #...# #...# #...+ ~;Dho{ ....# #..$#  .....# #...+  ...... #...#  #...#~;Dhs~;Dh8t%7~;Dhw~;Dhy~;Dh8 ###. #...######..# #...'....#..# #...'....#..####### ##..#....#......... #..#....#.. #..######. #. #...). #...#####...##### #...# #...# #...# #...# #...# #...+  ....# #..$#  .....# #...+  ...... #...#  #...#~;Dh ~;Dh%8~;Dh1~;Dh 4  ###.   #...######..#   #...'....#..#   #...'....#..#   ##..#....#.........   #..#....#...   #..######.   #.   #....   #...#####...#####   #...# #...#   #...# #...#   #...# #...+   ....# #..$#   .....# #...+   ...... #...#   #...#9 _You see here a +0 orcbow.~;DhQ w  #..  ###...........   #...######..#   #...'....#..#   #...'....#..#######  ##..#....#...   #..#....#..~;DhZ k.   #..######..   #.   #...)............   #...#####...#####   #...# #...#   #...# #...#   #...# #...+   ....# #..$#   .....# #...+  ...... #...#~;Dh> ~;Dh -70 _~;Dh> ~;Dh ;Dh]  #.....#####...  #....... ###...........  #...######..#  #...'....#..#   #...'....#..####### ##..#....#.  #..#....#..  #.@######...  #....  #...)............  #...#####...#####   #...# #...#  #...# #...#  #...# #...+  ....# #..$#  .....# #...+1;DhfM .....#####..###........... ######...'. #...'########....######........)............  #...#####...#####....#2;DhM## .....#####..###........... ######....#..# #...'....#..########....######..  #...)............##...#3;DhFd M.. #..## .....#####..###........... ##### #..@'....#..#########..#....#....#######.  #................##...#4;DhD $M)....#####.. #..## #.....#####.......###........... ##### ...'#########..#.....  #..######.........#...#5;DhuM####........#)....#####.. #..# #.....#####..#............###........... ###### ...'########  #..#....#.........##...;Dhe;Dh&%6;Dh7;Dh FM ####........#)....#####.. #..# ######..;Dh###..@........ ######.....#..#  #...'....#..####### Fly ..#.###...;Dh;Dh%7;DhԜ;DhM ####........#)....#####.. #..# ######..###........... ######.  #...'....#..#Fly .;DhD...###...;Dh;Dh%8;Dh;Dh;Dh^M ####........#)....#####.. #..# #####....###........... ######.  #...'....#..#..#..###;Dh];Dh[%9;Dh;Dh@u pM. ####........#)....#####.. #..# #####..............;Dhu ###...........  #...######..##..#;Dhy ;DhXz &80;Dh*~ ;DhY ;Dh dM'.;DhG .. ####........#)....#####.. #..# #####.......  ###...........###..#;Dh' ;Dh( %1;Dhw/ ;Dh1 ;DhM######....>#...'....... #...####........#)....#####.. #..# #####  #.............##...'2;Dh|;DhM.............######...######....>...#..'............ #........####........#)...@#####.. #..#  #.....#Fly #...';Dh;Dh%3;Dh%;DhjLM......;Dh.............######...######....>#' #####@.......#)....#####.... #..#  #.....##...#;DhK;Dh%4;Dh ;Dh˰;Dh|[qM...................######...######....>#' #####........##)....#####..#.... #..  #.....######....;Dhb`;Dha%5;Dhd;Dh9f;Dhr M###########...................######...######....>#' ####........#)....#####..  #.....# .. #..#...#.#......;Dh% ;Dh& %6;DhO, ;Dho. ;Dh #.# #. #..........########### #..... #............._ #.............######.... ######....>...# #..#+ #.# #..'. #.# #..#. #.# #..#. #.# #..#.  #.# #..#. #####........# #..#. #)....#####..# #..#. #.....# ..# #..#. #.....# .## #.....#hm #.....#####...7;Dh* #.# #.   #...# #.   #....###########   #.....   #............._ #.............######.....   ######....>...# #..#+#   #.# #..'.   #.# #..#.   #.# #..#.   #.# #..#.    #.# #..#.   #####........# #..#.   #)....#####..# #..#.   #.....# ..# #..#..   #.....#h/49m ..###   #.....#8;Dh #.# #. #.# #. #.# #. #.########### #.... #............_ #.............######...... ######....>...# #..#+## #.# #..'. #.# #..#. #.# #..#. #.# #..#. #.# #..#. #####........# #..#...  #)....#####..# #..#...  #.....# ..#hSm #..#...  #.....# ..#### ;Dh;Dh'%9;Dh;Dh[;DhN_#.# #.#.# #.#.# #.#.# #.#.############..#........._#.............######.......######.# #..#+###;DhK#.# #..'.#.# #..#.#.# #..#.#.# #..#. #.# #..#.#####........# #..#.#)....#####..# #..#.#.....# ..# #..#....;Dhۓ;Dh|&90;Dh;Dh֜a _There is an escape hatch in the floor here.;Dh #....).....# #.#.# #.#.# ;Dh #.#.# #.#.# #.#.############..#.;Dhĵ ........_#......######........######....>...# #..#+#####.# #..'....##.# #..#....#;Dhx L#.# #..#....##.# #..#....# #.# #..#....#;Dh* #####........# #..#....##)....#####..# #..#....#;Dh ;Dh& ,1 _;DhE ;DhL ;Dhk`######.....# #.#....).....# #.#...# #.#..# #.#..# #.#.# #.#.############..#........._#.............######.........######....>...# #..#+####.#.# #..'....#.#.# #..#....#.#.# #..#....#.#.# #..#....#. #.# #..#....#.#####........# #..#....#;Dhe;Dhg%2;Dhy;Dh>######.....# #.#....).....# #.#..........# #.#....# #.#...# #.#..# #.#.#.#.#._.#.######.######....>...# #..#+####.#.# #..'....#.#.# #..#....#.#.# #..#....#.#.# #..#....#.#.# #..#....#. 3;Dh######.....# #.#....).....# #.##..........# #.##..........# #.##....# #.##..# #.##.#.##.'#._......##.######.#######....>...# #..#+####..##.# #..'....#..##.# #..#....#..##.# #..#....#..##.# #..#....#..##.# #..#....#. 4;Dh>I######.....# #.#....).....# #.##.# #.#.#.# #.#.#....# #.#.#...# #.#.#.#.#.#.'.#._......#.#.######.#.######....>...# #..#+####..#.#........# #..'....#..#.#........# #..#....#..#.#........# #..#....#..#.#........# #..#....#..##........ 5;Dh ######.....# #. #....).....# #.# #.# #.#. #.# #.#. #.# #.#. #...# #.#. #.#.#. #.'. #._......#. #.######.#. ######....>...# #..#+####..#.#........# #..'....#..#.#........# #..#....#..#.#........# #..#....#..#.#........# #..#....#..# 6;Dh .....# #. ....).....# #.# .# #.#. .# #.#. .# #.#. .# #........#. .#.#. .'. ._......#. .######.#.....>...# #..#+####..#.#........# #..'....#..#.#.# #..#....#..#..>#.# #..#....#..#.#.# #..#....#..# 7;DhC.....# #.).....# #.## #.#.# #.#.# #........#.# #........#.#.#.'._......#.######.#.....>...# #..#+####..#.#.# #..'....#..#.#.# #..#....#..#..>.#.# #..#....#..#.... #.# #..#....#..##### #.# #..#....#... # .# #..#....# # 8;Dh);Dh];Dhat.....# #.).....# #.#####'# #........#.;Dh1u# #........#.# #........#.# #..#.#.#.'._......#.######.;DhuC#.....>...# #..#+####..#.#.# #..'....#..#.#.# #..#....#..#..>.#.# #..#....#..#.;Dhv#.# #..#....#..#####.#.# #..#....#... #..# #..#....# #.;Dh};Dh2~%9;Dh|;DhQ;Dh.....# #. .).....# #........#####'## #........#.# #........#.# #........#.# #..;Dh#.#.#.....#'.....#_......#.....#######.#.....#....>...# #..#+####..#.....##.# #..'....#..#.#.# #..#....#..#..>.#.# #..#....#..#.#.# #..#....#..#####.#.# #..#....#... #..# #..#....# #.;Dhl;Dh '700;Dhْ;Dhw;Dh5;Dh;Dh;Dh;Dh;Dh,;Dh{ .....###########...{..< #.....# #.......... ).....# #........#####'### #..#.# #..#.# #.#.# #.#.......############.....#......'.....# 1........_#.....# ;DhX.........######..........#.....# #....>...# #..#+####..#.....## #.# #..'....#..#.... #.# #..#....#..#..> ;Dh#.# #..#....#..#..... #.# #..#....#..#####. #.;Dhbt# #..#....#... #.;Dh;Dh;Dh;Dh ;Dh3;Dh;Dh,;Dh;Dhfc ........................ .....###########......< .....# #.........# #.#####'#### ;DhI#.#.# #.#.# #.#.# #.#........;Dh| ############.....###2......'.....# ........_#.....# ........######..........#.....# ....>...# #..#+####..#.....### .;Dh# #..'....#..#.... .# #..#....#..#..> .# #..#....#..#..... .# #..#....#..#####.;Dh;Dh\;Dh;DhyG3;Dh(I;DhJ;Dh0M,;Dh&RB;DhR;Dh9T;Dh(V;DhSX,;DhY;Dh];Dh^,;Dh_;Dh(c;Dhd;Dh!e;Dh/f;DhFh;Dhj,;Dhk;Dhr? #....# #.<.....# ## ####....######.......###### .# #.........# ####.................. .# #............. .###......................... ##########......<. #...............8.2 (6 ######'########. #........#............#. #........#............## #........#.............. #........#...... ##########........#.....######..........'.....# +..._......#.....# #;Dht;Dhw;Dhx;DhP} ;Dh~ ;DhH ;Dh̄ ;Dh? B;Dh Q#....# #...>...#  #....# #.<.....# # ####....############# # #. # #### # #. ;Dh ### ........... #########......<9.2 (1#...............#........#####'########.#........#.#..#........#.##+#........#. #..#............ ##########.....######.......'.....# +.;DhR ;DhΣ ;Dh ;Dh###### ######### #....# #...>...#  #....# #.<.....#  ####....##############  #.#  #####  #.# ;DhL2### .......... ########......<.#...............#.#####'########.#.#............#...#.#............##+##.#. #.#............ #########.....######.;Dh;DhP&10;Dh;Dh;Dhs] ###### ######### #....# #...>...#  #....# #.<.....# ####....##############  #.;DhU^ # ##### .# ### ......... #######......<#...............#.#####'########.;Dh _ #.#............#....#.#............##+###.#........# #.#................#;Dh...#  #....# #.<.....# ####....##############  #.# ### .;Dh8 # ### ........ ######......<#...............#.#####'########.#.#............#.....#.#............##+##.#.;Dh )#.#.;Dh ;DhN %2;Dh ;Dh ;Dh<###### ######### #....# #...>...#  #....# #.<.....#  ####....##############  #.# ### # #### ....... #####......<#...............#.#####'########.#.#............#.....#.#.##+##.;Dh;Dhq%3;Dhk;Dhb;DhK###### ######### #....# #...>...#  #....# #.<.....# ####....############## .# ## # ##### .....;DhL'. ####......<#...............#.#####'########.#.#.#.....;DhuT;DhU%4;Dh[;Dh ^;DhM###### ######### #....# #...>...#  #....# #.<.....# ##....############## .# # ;Dh8...........................#Fly #......<.#.#.#####'########.;Dh;Dh,%5;Dh;DhD;DhM###########..>   #.< ###....############# ...........................#...............;Dh;Dh%6;Dh;Dh;DhSF M###########.   #.< ###....#############.... ...........................#..............;DhJ ;7;DhL ;Dh?O c _There is a stone staircase leading down here.;Dh71;Dh=2;Dh4;DhY;DhڋB8 _;Dhޮ' ...#.## ##.###. ....#.. #.. #...#.# 3 #....@#  .........?.<^.. ....#####  ###  #> ## ##...## # ;Dhb;Dh8<;DhD  You fly downwards.  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!;Dh/  --more--;DhP{ . ##.. .#.##..z ..##.?..##.e. #.ß...B..# #...ß.c..# #ß..?.ßy## #..~....ß. #ß@.ß~y... #..~.y..ß ;DhQ"#ß....ß)#c #...ß?#.# #.ßu#.# # .....c. B   boulder beetle (asleep) #..e# #. u   cyan ugly thing (asleep) #.... .#ccc 3 centaur warriors (asleep)ee 2 deep elf pyromancers (asleep) (…)You are yanked towards some nearby monsters!;Dh  manifests!  You are yanked towards some nearby monsters!r surroundings suddenly seem different.  ;Dh9A laughing skull, a boulder beetle, a cyan ugly thing, 3 vampire mosquitoes, 3centaur warriors and 2 deep elf pyromancers come into view.A deep elf pyromancer is wielding a +1 long sword of flaming.;Dh zeBcyyycucBeuccc1 wandering)ee The laughing skull gives a hideous shriek!  The centaur warrior shouts! The cyan ugly thing gurgles horribly!  The deep elf pyromancer shouts! The centaur warrior shouts!  The vampire mosquito buzzes angrily. You hear a shout!  The vampire mosquito buzzes angrily. The deep elf pyromancer shouts!  You hear a bellow! You hear a shout! You hear a hideous shriek!;Dhg4===9 (1.7;Dhn;Dh5z' _You hear a shout!;Dhw;Dh>;Dh;DhF _Unknown command.;Dh;DhIRead which item? Scrolls  b - a scroll of poison  m - 7 scrolls of teleportationn - 2 scrolls of enchant weapon  o - a scroll of brand weapon  t - 3 scrolls of vulnerabilityw - 2 scrolls of revelation  y - 2 scrolls of immolation  A - 2 scrolls labelled FOICOP UTEPH ;Dh B - 5 scrolls labelled FYSUDA HIUBB  E - a scroll labelled WIWUALLUXO  F - 2 scrolls labelled KUK CEOCKU  I - 2 scrolls labelled ILOC XEXAECRIZXAIG  J - a scroll labelled YSMARHOGHU [!] read|quaff|evoke[?] describe selected;Dh;Dh;Dh/fdertzug the Skirmisher. ##.. .#Poltergeist of Gozag  Gold: 2692.##..z ..#Health: 81/81 ========================#.?..##.e.;Dh03Magic: 22/22 ========================#.ß...B..#AC: 17Str: 4#...ß.c..#EV: 15Int: 17#ß..?.ßy##SH: 0Dex: 20#..~....ß.XL: 12 Next: 65% Place: Dungeon:13#ß@.ß~y...;Dh1Noise: ===------  Time: 14718.9 (0.0)#..~.y..ß.g) +0 orcbow#ß....ß)#cCast: Jinxbite#...ß?#.#Fly #.ßu#.# #.....c.;Dh1B   boulder beetle#..e# #.u   cyan ugly thing#.... .#ccc 3 centaur warriors (1 wandering)ee 2 deep elf pyromancers(…)The deep elf pyromancer shouts! The centaur warrior shouts!  The vampire mosquito buzzes angrily. You hear a shout!  ;Dh83The vampire mosquito buzzes angrily. The deep elf pyromancer shouts!  You hear a bellow! You hear a shout! You hear a hideous shriek! _You hear a shout! _Unknown command.;Dh=  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.;Dh>;Dh?;Dhi@;DhA;Dh2];Dh^;Dh'b ;Dhb: The centaur warrior shouts!;Dhjh ;Dh ik A centaur warrior comes into view.;DhMr&  ;DhlsThe boulder beetle leaps!  The deep elf pyromancer gestures wildly while chanting.;Dhru;Dhw;Dh-{D  The deep elf pyromancer blinks!;Dh};Dhה B.z##j.○;DhJV.ycß(y...cy...ßc.u.#ce...YY   catoblepas.B   boulder beetle;Dhu   cyan ugly thingcccc 4 centaur warriorsA catoblepas comes into view.;Dhw9.9 (1Tele Fly ;Dhƪ9○;Dh| _A gnoll sergeant comes into view. It is wielding a +0 spear.;Dh . ##.. B###... ..#.?.z##j..ß...○..#..ß..yß..?cß(#..~.y..ß.ß..ß~...c.@~y...ßß....ß)#..u.ß?#.# ß.#c# #..e...Y..#...#.#.#.#....| .#u   cyan ugly thing. ##### . cccc 4 centaur warriorse   deep elf pyromancer;Dh, n;Dh ;Dh ;Dh ;Dh j  Found a thin glowing staff.;DhW ;DhZ B;Dh ;Dh ;Dh ;Dh ;Dh5  .B.##.z..j.yc..yß~.c..y.u..ßcY;Dh .B   boulder beetleu   cyan ugly thingcccc 4 centaur warriors (1 launcher) The vampire mosquito bites you but does no damage.;DhH ((((The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.;Dhn ;Dhz ~.@..e.;Dhw{ .-20;Dh ;Dh S _The arrow closely misses you.;Dh@;DhY7-;Dh|;Dh _Unknown command.;DhmK ;DhL ;DhR\ ;Dha F _Unknown command.;Dhz.##... .B# #.?..##... #.ßz..j..# #...ß....# #ß..?yß(##.#..c....ß..;Dh#ß.yß~.c..#..y....ßcO#ßu@..ß)#. #...ßc#.# #.ße#Y# # ......... ..#...#.#.#....#....| .# ... ##### . # u   cyan ugly thing.. ;DhR cccc 4 centaur warriors (1 launcher)O   ogre mage (polearm, wandering) ;Dh;Dh               ;Dhy&#.#.########  #.....@....#  #.#.######.#       ;Dh       An ogre mage comes into view. It is wielding a +0 halberd.;Dh;Dh&O  Your surroundings suddenly seem different.;Dho--1Fly ;Dh);Dh6 _The ogre mage moves out of view.;Dh{;Dhb|8--;Dh8;DhwF _Unknown command.;Dh, ;Dh^. 3;Dh< ,;DhE P _;DhR ;DhZ B;Dh` ,;Dhf B;Dhj ,;Dh4k ;Dh m n _t - 4 scrolls of vulnerability (gained 1);Dhs 3;Dh>t ;Dht ;Dhvy ,;Dhz ;Dhz ;Dh ,;Dh ;Dh ;Dh ,;Dh ;Dhۈ ;Dhh ,;Dh ;Dh ;Dh ,;Dh ;Dh= ;Dh ,;Dh! ;Dht ;Dh ,;Dh2 ;Dh͡ ;Dh ,;Dh ;Dh ;Dh V #.# #.### ###... #.#.######## #..........# #.#.######.# #.#........#  #.##  #####.#.@......>365.0);Dhw   #........######.  #.###....# ##...# +...# #...# #...# #...+ #...#;Dh ;Dhj +7.9 (16;Dh ;Dhw ; _Found a stone staircase leading down.;Dh_;DhT  #.### ###...  #.#.########  #..........#  #.#.######.#  #.#........#  #.##########;Dh  #####.#........>  #......@.######.  #.###....#   ##...#  +...#  #...#  #...#u   white ugly thing (wandering)  #...+  #u..# ;Dh]l0.0)8.9 (1;Dh%c _A white ugly thing comes into view.;Dhĭ  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.;Dh{uu.0---==9Will/2 Jinx Fly  _The white ugly thing gurgles horribly!;Dh (((((You shoot an arrow. The arrow hits the white ugly thing!;Dh?c ;*;Dh9  The white ugly thing is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the white ugly thing with its own body.;Dh? ....u (drained).;Dh? \22 =40.8 (0.9;DhC ;DhG k _The white ugly thing is moderately wounded.;Dh ((((You shoot an arrow. The arrow hits the white ugly thing!;Dh+ ;*;Dh  The white ugly thing is heavily wounded.A giggling sprite leaps out and makes the white ugly thing trip over its own  underside.;Dh%c...u.;Dh1'1.7;DhB;Dhrh _The white ugly thing is heavily wounded.;DhT ((( You shoot an arrow. The arrow hits the white ugly thing.;DhU;*;Dh*t  The white ugly thing is severely wounded.A giggling sprite leaps out and smacks the white ugly thing with its own body.;Dh}..u.very drained);Dh/'2.6;Dh;Dhi _The white ugly thing is severely wounded.;Dh (((((((You shoot an arrow.;Dh;*;Dh(   The arrow barely misses the white ugly thing.A giggling sprite leaps out and makes the white ugly thing trip over its own  underside..u.....---3.5 _The white ugly thing is severely wounded.;Dh@ ( You shoot an arrow. The arrow hits the white ugly thing!;Dh;*;Dh &  ;Dh The white ugly thing is almost dead.A giggling sprite leaps out and smacks the white ugly thing with its own body.;DhB . .;Dh {$  You kill the white ugly thing!;Dh+ G 2692 ;Dh 1=94.4Fly  _The jinxing sprites lose interest in you.;Dh8 ;Dh m _Your Spellcasting skill increases to level 7!;Dhd ;Dh ;Dhp ;DhX  ;Dh :_No target in view!;Dha;Dhb;Dhf;DhjH _No target in view!;Dh;Dh;Dh;Dh;Dh: _;Dh,;Dhg;Dh,;Dh;Dh;Dh:=1;Dht;Dh b2==;Dh;Dh4 _Magic restored.;Dh_;Dh A2692;Dh;Dh$;6;Dhf%;Dh'N _You now have 2696 gold pieces (gained 4).;Dhr-P==;Dh .;Dh/;Dh4O0;Dhn5;DhT7F _You reach down and open the door.;DhG<3;DhG=;Dh?@  There is an open door here.;DhD5 _;DhE;Dh`G;DhL,;Dh#M;DhN;DhS,;Dh1T;DhU;Dh>ZP19;DhZ;Dh\F _You reach down and open the door.;Dhb3;Dhb;Dh1e@  There is an open door here.;Dh}i5 _;DhSj;Dhk;Dhp,;Dhq;Dh7s;Dhw;Dh8x,;Dhy;Dh^Fly ;Dhg;Dhhn _You feel your willpower return.;DhO8;DhT;Dh;Dhg,;Dh;Dhx;Dh? #####.#...#  #.#...#####..# #.#...'......#  #.#...######.##.  #.#.............  ..#......###.# .  ###...##.# .c.  ......##.##..#  ###...##@....# --- ##.######..# .. .# ... #. #  .##.  ;Dh#.?. c   centaur warrior (wandering)  #.ßz  #... #ß..;Dhɝ c66.4 (22.0)clauncher)The centaur warrior shouts!;Dh# ((((((The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.;Dh(Y...@..;Dh~)U==-7.4 (23;Dh,;Dh$/R _The arrow barely misses you.;DhT2M.....'.#####.#...# ...#####..'......# .######.###.#...............#......###.# .###...##.# .c....;Dh-?##..####...##...##.######.. .#  ...#. #;Dh(;Dh;Dh9--8.4 (1.0);Dh;Dh;Dh_;Dhj,;Dh--cc   centaur warrior (launcher);Dhf$ ;Dh'= ;Dh, #...# #.#..  #.#...  #.#...####  ....  ..###.# .  #.# .c.  #@##..# 9 #...c.#  ##.######..#  .. .#  ... # .  ;Dho/g#.? _You start waiting.;Dh=  #...# #.#..  #.#...  #.#...####  ....  ..###.# .  #.# .c.  #@##..#  #...c.#  ##.######..#  .. .#  ... # . #.? _A centaur warrior is nearby!;Dh  #####.#...#  #.#...#####..#   #.#...'......#  #.#...######.##.   #.#.............. ..#......###.##.# ###...##.# ....  ......##.##..#  ###...##.@.c.#   ##.######..#  .. .#  ... # . ##     .##..   #.?.   #.ßz   #...ß   #ß..?;DhK ;Dhx 5(;DhC .  The centaur warrior shoots an arrow. The arrow hits you.(;Dh4".64------17------===70 _The centaur warrior shoots an arrow. The arrow hits you!;Dhx #####.#...#  #.#...#####..#  #.#...'......#  #.#...######.##. . #.#.............. ..#......###.##.#  ###...##.# .....  ......##.##..#  ###...##..@c.#  ##.######..#  .. ..#  ... #.# . ##. .#.##. .##.?..# ##.ßz. #...ß. #ß..?y ;DhThe centaur warrior unwields a +0 orcbow.  The centaur warrior completely misses you.;Dh5;Dhq^=-------1;DhG _The centaur warrior kicks you but does no damage.;Dh'   The centaur warrior completely misses you. _kicks you but does no damage.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The centaur warrior closely misses you.The centaur warrior kicks you but does no damage.  hit5--------=-2Will/2 Jinx Fly ;Dh G _The centaur warrior kicks you but does no damage.;Dh?8  You shoot an arrow.;Dh  The arrow hits the centaur warrior but does no damage.  The centaur warrior hits you but does no damage.=3.2 (0.8;Dh ;DhN;Dh9_The centaur warrior kicks you but does no damage.;Dh8  You shoot an arrow.;Dh :*;DhMc(drained)The centaur warrior hits you but does no damage.  A giggling sprite leaps out and doodles on the centaur warrior's face.  is lightly wounded.59--3----224.0 ;DhX;Dhe_The centaur warrior hits you! The centaur warrior misses you.;DhJE  You shoot an arrow. The arrow hits the centaur warrior!;Dh:*;Dh0c _The centaur warrior hits you! The centaur warrior misses you.You shoot an arrow. The arrow hits the centaur warrior!  The centaur warrior is moderately wounded.  A giggling sprite leaps out and smacks the centaur warrior with its own hand.  The centaur warrior is moderately wounded.  The centaur warrior hits you but does no damage.;Dh%8;Dh;DhX] _The centaur warrior closely misses you.;Dh \  You shoot an arrow. The arrow hits the centaur warrior!;Dh: :*;Dh' c very drained) _The centaur warrior closely misses you.  You shoot an arrow. The arrow hits the centaur warrior!heavi  A giggling sprite leaps out and doodles on the centaur warrior's face.  The centaur warrior is severely wounded.The centaur warrior hits you but does no damage.5.7 (0.9 _The centaur warrior kicks you but does no damage.;Dh \  You shoot an arrow. The arrow hits the centaur warrior.;Dh[+  _The centaur warrior kicks you but does no damage.  You shoot an arrow. The arrow hits the centaur warrior.  The centaur warrior misses you.  The centaur warrior completely misses you.4=-6.5 (0.8;Dh>  ;Dh^B A_The centaur warrior kicks you but does no damage.;DhV\  You shoot an arrow. The arrow hits the centaur warrior.;Dh:*;Dh;Dh c;DhhA giggling sprite leaps out and makes the centaur warrior trip over its own  ;Dhhooves;DhO .  ;Dh[The centaur warrior is severely wounded. ;Dh^ The jinxing sprites lose interest in you.  ;DhIThe centaur warrior barely misses you.;Dh;Dh^60;Dh--;DhR!7.3;Dh@Fly ;DhA;Dh6 ;Dh ;DhO 9_The centaur warrior kicks you but does no damage.;Dhܑ  You shoot an arrow. The arrow hits the centaur warrior!;Dh>"  The centaur warrior is almost dead.The centaur warrior hits you but does no damage.;Dh#,8.2 (0.9;Dh(;Dh-] _The centaur warrior closely misses you.;Dh + \  You shoot an arrow. The arrow hits the centaur warrior!;Dh0 e$;Dh ;Dh X2696 =759.1;Dh ;Dha S _You kill the centaur warrior!;Dhā#####.#...# #.#...#####..# #.#...'......# ##.#...######.##. .##.#....... ..#......###.##.# ###...##.#...... ......##.##..# ###...##...@.# ##.######..# .. ...# ... ###.# . ##. .# #.?..#.# #.ßz..j.##...ß.#ß..?yß1=---80.1 (1.0  You now have 2715 gold pieces (gained 19).715---1.1 (2 _You see here a +0 orcbow.;DhT #####.#...# #.#...#####..# #.#...'......# # #.#...######.##. .# #.#....... ..#......###.##.# ###...##.#...... ......##.##..# ###...##..@).# ##.######..# .. ...#;Dh ... ###.# . ##  .# .##... .# #.?.. .# #.ßz.. .# #...ß #ß..?y;Dhp5=2.1 (1;Dhݵ;Dh  #####.#...#   #.#...#####..#   #.#...'......# #   #.#...######.##. .#   #.#...............   ..#......###.##.#   ###...##.#......   ......##.##..#   ###...##.@.).#   ##.######..#   .. ...#   ... ###.# . ##   .# .##   .# #.?..   .# #.ßz.   .# #...ßh;49m   #ß..?2=13;DhiC X  #####.#...#   #.#...#####..#   #.#...'......# #   #.#...######.##. .#   #.#...............   ..#......###.##.#   ###...##.#......  ......##.##..#;DhE   ###...##@..).#  ##.######..#  .. ...#  ... ###.# .   .# .##   .# #.?    .# #.ßz    .# #...    #ß.. ;DhR ;DhT %4;DhX ;Dh \ ;Dhc;Dhd;Dhh;Dhk;Dh_M.....'#####.#...# ...##### ..'......# .######.##. .##.#.................#......###.##.####......;Dh`...##..####...##...)##.######..  ...#  ... ###.#. #;Dhnp;Dh{wB5;Dh;Dh3;Dh3=;Dhc;Dh[27156=;Dh;DhO0;Dh;Dh;4;Dh;Dh,;DhW;DhgO=;Dh(;Dh~5=19;Dh;Dh }7=8;Dh ;Dh 93.1 (8 _You start resting.;Dh&4.1 (9Fly ;Dh/_ _You feel your willpower return.;Dh 6=;Dhu?  _You start resting.17 =78=;DhC ,;DhL 8=;DhP O=;DhQ ;DhW ,;DhX ;Dh] 99;Dh7^ `=9=;Dh^ ;Dhd ,;Dhe ;Dhoj ,;DhLk ;Dhq <70;Dhr ;Dhw ;DhHx 2=;Dhx ;DhI~ ,;Dh ;Dh h1=20;DhZ (=;Dh ;Dh{ ,;Dh` ;Dhj ,;Dh[ ;Dh k2=;Dh5 ;Dh O=;Dh ;DhE a1=;Dh ;Dh ;3;Dh ;Dh ,;Dh ;Dh ,;Dh ;Dh m4=;Dh ;Dh ,;Dha ;Dh { _You feel your existence waver again.;Dh) 1820.1 (26.0);Dh Z2==1.1 (27;Dh! ;Dh % _Magic restored.;Dh9;Dh3;Dh 5=6===;DhB;DhV;7;Dhr;Dh,;Dh ;Dh/%,;Dh%;Dh++a8=;Dh+;Dh2,;DhD3;Dh9,;Dh9;Dh??;Dh@,;Dh#Fk9=;DhG;DhL,;DhtM;DhiS,;Dh%V;Dh'g;Dhq<80;Dh{;Dh~;Dhn;Dhȉ;DhS;DhY;DhV;Dh ;Dh1;Dh=;Dh;Dhŝ;Dh ;Dho;Dh= _HP restored.;Dh;Dh;Dh~;Dh`;Dh;DhZ;DhA;Dh;Dh;Dh;Dho;Dh;Dh;Dh;Dh;Dh=;DhL;Dh;Dh;Dh;Dh;Dhb;Dh%;Dh ;Dh; #.#............... ;Dhn ..#......###.##.# ;Dhbq ###...##.#...... ;Dht ......##.##..# ;Dh ###...##...).# ;Dh ;Dh@n##.######..# ;Dh ;Dhb..........# ;DhV ;Dh ....######.# . ##..;Dh ;Dhsx#@# .##... .;Dh% ;Dh#.# #.?..##.;Dh ;DhoE..# #.ßz..j.;Dh  ;Dhf##.# #...ß...;DhRY #.# #ß..?yß( ... #..c.... z   laughing skull (wandering) ... #ß.yß~.c .z. #..y.... #ßu...ß);DhK ;Dh  ;Dh46.1 (25  ;Dhr*The laughing skull gives a hideous shriek!;DhF;Dh!zz.==7.1 (26;Dh";Dhq'' _You hear a shout!;Dh{z  ;Dh}  ;Dh 9You beckon some vexing sprites to accompany your attacks.;Dh ;Dh* z;Dh4 .;Dh ;DhD 0;DhG ---;DhB 8.1 (1;Dh? .0);Dh< GWill/2 Jinx Fly ;Dh4 ;Dh) ;Dh  ;Dh4 ;Dh# -_You feel your willpower being sapped.;Dhy$ ((( You shoot an arrow. The arrow hits the laughing skull!;Dh};*;DhƓ&  The laughing skull is moderately damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the laughing skull with its own body.;Dh.;Dhs.z.e   deep elf pyromancer;DhCz   laughing skull (very drained)e;Dh[22 =9.0 (0.9;Dh;Dhg _The laughing skull is severely damaged.;DhFQ ((((( (You shoot an arrow.  The arrow barely misses the laughing skull.The arrow hits the deep elf pyromancer!;Dh;*;Dhɭ  The deep elf pyromancer is moderately wounded.A giggling sprite leaps out and smacks the laughing skull with its own body.;DhRUz....;DhkLe .;Dh79;Dh;Dhg _The laughing skull is almost destroyed.;Dh7|((;Dh (((The deep elf pyromancer is moderately wounded.A giggling sprite leaps out and smacks the laughing skull with its own body. _The laughing skull is almost destroyed.You shoot an arrow.  The arrow barely misses the laughing skull.  The arrow hits the deep elf pyromancer.;DhP;*;Dh, * (drained)The deep elf pyromancer is heavily wounded.A giggling sprite leaps out and smacks the deep elf pyromancer with its own  ;Dh/hand.;Dho  The deep elf pyromancer is severely wounded.A giggling sprite leaps out and smacks the laughing skull with its own body.;Dh B $;Dhs....ez  wandering)z;DhHGYou destroy the laughing skull!;Dh^2715 3650.7 (0.8;Dhѡ;Dh٦K _A laughing skull comes into view.;Dh;Dh@  You shoot an arrow.  ;DhXThe laughing skull gives a hideous shriek!  The arrow hits the deep elf pyromancer!;Dh2((;Dh(((z   laughing skull$;DhHf f  You kill the deep elf pyromancer!;Dhm ;Dh $...z.;Dh Q---801.6 (0.9;Dh ;Dh Q _You hear an angry hiss. You hear a horrible gurgling sound!;Dh\*i(((((((;DhN5*;Dhћ   You kill the deep elf pyromancer! _You hear an angry hiss. You hear a horrible gurgling sound!  You shoot an arrow. The arrow misses the laughing skull.A giggling sprite leaps out and smacks the laughing skull with its own body.  The laughing skull is moderately damaged.  The jinxing sprites lose interest in you.;Dh$..z. (very drained);Dh0$.;Dh1=42.5Fly ;Dhv;Dh' _You hear a shout!;Dhi(((((((;Dh1};Dh$.z..$;DhJ.3.3 (0.8;Dh;Dhn _You shoot an arrow. The arrow misses the laughing skull.;Dh (( You shoot an arrow. The arrow hits the laughing skull!;DhH;Dh L;Dh+SIz..;DhS,4.2 (0.9;DhX;Dh\g _The laughing skull is severely damaged.;Dh (((((((You shoot an arrow.;DhQv z....$;Dhw .  The arrow barely misses the laughing skull.5.1;Dh ;Dh _The laughing skull seems less drained. The laughing skull closely misses you.;Dh i(((((((;Dh z....$.  You shoot an arrow. The arrow misses the laughing skull.;Dh C=6.0;Dh^ ;Dh \ _The laughing skull closely misses you.;Dh  You shoot an arrow. The arrow hits the laughing skull!;Dhj  The laughing skull is almost destroyed.The laughing skull headbutts you but does no damage.9;Dhq;DhsT _The laughing skull misses you.;Dh- (((((((You shoot an arrow.;Dh z....$;Dhq.  The arrow closely misses the laughing skull.;Dh77--0-7.7 (0.8;Dh;Dh!7 _The laughing skull headbutts you.;Dh[  You shoot an arrow. The arrow hits the laughing skull!;DhF$;DhIo;Dhp9/82=-18.6 (0.9;Dh;Dh׏U _You destroy the laughing skull!;Dh ;Dh ;Dh ;Dh e3;Dh ,;Dh ;Dh ;Dhe o80=-;Dh ;Dh ,;Dh ;Dh a1=;DhJ ;Dh ;1;Dhd ;Dh ,;Dh) ;Dh O2;Dh ;Dh }2==;Dh ;Dh@ ~2==1;Dh{ ;Dhv ;Dh/  .###.##.# ###...##.#...... ...#..# ###...##...) ##.######. .............######.. ##.. ##... .#.?..##---........ßz..j;Dh .....##..ß...### ß..?yß(F   blink frog (wandering).F...#...ßc#.;DhM  68.6 (10.0)  A blink frog comes into view.;Dh! kFF.;DhL" U==-9.6 (11;Dh& ;Dhe* _The blink frog croaks. You hear a shout! x2 _You see here 11 gold pieces.;DhT^  You beckon some vexing sprites to accompany your attacks.;DhY;Dh`eBF.;Dhe0---70.6 (1.0)Jinx Fly ;Dhn;Dht; _You feel your willpower being sapped.;DhWZ (((;Dh<b You shoot an arrow. The arrow hits the blink frog!;Dh;*;Dh"   The blink frog is heavily wounded.A giggling sprite leaps out and makes the blink frog trip over its own feet...F. (drained)=2=1.5 (0.9;Dh5 y _The blink frog is severely wounded.;Dh!~ m ((((((;Dh~ 1(You shoot an arrow.;DhY ;*;Dh  The arrow closely misses the blink frog.A giggling sprite leaps out and makes the blink frog trip over its own feet.;Dh ].F.;Dh s.$very drained)..;Dh^ 527152.4;Dhg ;DhC c _The blink frog is severely wounded.;Dhi(((((((;Dh  You shoot an arrow. The arrow barely misses the blink frog.;Dh;Dh .§..$C   cyclops (missile)..CThe blink frog blinks!3.3;DhZ _A cyclops comes into view.;DhZ ((((((You shoot an arrow. The arrow hits the cyclops!;DhAI......;DhC---4.2;DhM;Dh5 _The cyclops is lightly wounded.;Dh ((((((You shoot an arrow.  ;Dh{.The arrow hits the cyclops but does no damage.;Dhj;*;DhL ..... , drained).CThe cyclops is lightly wounded.  ;DhiMA giggling sprite leaps out and makes the cyclops trip over its own feet.  The cyclops is moderately wounded.;DhETO(((((((;Dha@......;DhH35.0 (0.8;Dh;Dhp (((((( _The cyclops throws a large rock. The large rock barely misses you.You shoot an arrow. The arrow hits the cyclops!;DhI......;DhX1=9 (0.9;Dhݡ;Dhb _The cyclops is moderately wounded.;Dh[e ((((((You shoot an arrow. The arrow hits the cyclops.;Dh;*;Dh  The cyclops is heavily wounded.A giggling sprite leaps out and makes the cyclops trip over its own feet.;Dh ..... very drained)C..;DhS ,6.7 (0.8;Dh ;Dh _ _The cyclops is heavily wounded.;Dhf ((((( You shoot an arrow. The arrow hits the cyclops!;Dh ;*;DhB   The cyclops is severely wounded.A giggling sprite leaps out and smacks the cyclops with its own hand.  The cyclops is almost dead.;DhL ....C .;Dh m7.6 (0.9Fly ;DhP ;Dh i _The jinxing sprites lose interest in you.;DhgT  You shoot an arrow. The arrow hits the cyclops!;Dhk(((($;Dh\....;DhX2715 =58.5;Dh;DhK _You kill the cyclops!;Dh_D;DhD;DhM;DhwRH _No target in view!;Dh};Dh5~;Dh ;Dhq;Dh$ _;Dh?;Dhl,;Dhϖ;Dh`b2==;Dhɠ;DhB;Dh:26;Dh;DhO _You now have 2726 gold pieces (gained 11).;DhL3;Dh;Dhr;DhC....##.##..# ..).#  ##.###### .............######. ##.. .... #.##... . .....##.#.?..##........#.ßz..j.....#..ß..---.### #;Dhß..?yß( ...c. ..$.#yß~.c......y........u...ß) G   golden eye (wandering)##.#..#...ßc#........G. #.ße#Y#.........;DhW 83.5 (5.0  A golden eye comes into view.The golden eye turns its gaze towards you.The golden eye blinks at you.;DhAgGG.;DhF---4.5 (6;DhbUGG;Dh2 _You resist with some effort.;Dhf  You beckon some vexing sprites to accompany your attacks.  ;Dh8sYou feel your willpower being sapped.  The golden eye blinks at you.;DhaMGG.;DhM0---2==5.5 (1;DhJinxbiteConf Will/2 Jinx Fly ;Dh8G;DhQ _You are confused.;DhΚWG;Dh8G;Dh K _You are too confused!;Dh'o8G;Dho;Dh{z;DhUK _You are too confused!;Dh%;Dh;DhCGG;Dh$K _You are too confused!;Dh;DhDrink which item? Potions  a - 3 blue potions  d - a green potion ;Dh& e - 5 fuming inky potions  f - 2 glowing yellow potions  j - 3 lumpy grey potions  l - 3 smoky purple potions  x - 3 white potions  z - 5 purple potions  C - 2 fizzy inky potions  D - a brown potion  G - 2 cyan potions  H - a metallic pink potion ;Dh! P - a viscous grey potion [!] read|quaff|evoke[?] describe selected;Dh;Dh`;Dh2  ......##.##..#dertzug the Skirmisher###...##...).#Poltergeist of Gozag  Gold: 2726 ##.######..#;Dh!Health: 82/82 ========================..........#Magic: 20/22 =====================---....######.#. ##.. AC: 22  Str: 4.... #.#.##... . EV: 15Int: 17.....##.##.?..##. SH: 0Dex: 20........##.ßz..j. XL: 12 Next: 85% Place: Dungeon:13.....##@##...ß... Noise: ==-------  Time: 14885.5 (0.0).### #.##ß..?yß( g) +0 orcbow...#..c.... Cast: Jinxbite..$.##ß.yß~.c Conf Will/2 Jinx h4"0mFly ......#..y.........G.. #ßu...ß) G   golden eye##.#..#.. #...ßc#.......... #.ße#Y#.........You feel your willpower being sapped.  The golden eye blinks at you. _You are confused. _You are too confused! _You are too confused! _You are too confused!;Dh )P  Okay, then.;Dhk);DhN/;Dh!2. _;Dh˜;Dh  You bump into the rock wall.  The golden eye blinks at you.;DhֱSG.;DhO1--6.5 (1;Dhw8G;DhV _You are more confused.;DhLJ###.........##.###...##...)##.###### ......... ....##### ##.. . #..##... ##.?..##.......ßz..j.....#...ß....### #.#ß..?yß( ... ..c.... ..G.#ß.yß~.c ...... ..y.... G ........ßu...ß)##.#..#.. ..ßc#.......... #.ße#Y#;Dhިl  The golden eye blinks at you.;DhTG$;Dh޳@--7;DhAGG;DhV _You are more confused.;DhBU I..#......###.##.####.........##.###...##...)##.###### ......... ....##### ##.. .... .##... .....##?..##..ßz..j....#...ß....### #.#ß..?yß( .G. ..c.... ..$.#ß.yß~.c ...... ..y.... ........ßu...ß)##.#..#.. ..ßc#.  The golden eye blinks at you.;DhV\ G.G8;Dhf :G;Dh|k   The golden eye blinks at you. _You are more confused.  The golden eye blinks at you. _You are more confused.  The golden eye blinks at you. _You are more confused.;Dh. 7 ###...##.#...... ...#..# ###..) ##.######. ............######. ##.. .... ##... ......##.?..##.......ßz..j##..ß..### #Gß..?yß( .....c......$.#ß.yß~.c....BB   entropy weaverG   golden eye.#..#........... #.ße#Y#;Dh8 An entropy weaver comes into view.  The golden eye blinks at you.;Dh= ;Dh J G.B.1;DhJ 0=9;Dhw CGG;Dh>{ 2 _You resist with some effort.;Dhw\R*G;Dhg-  You barely miss the golden eye.A giggling sprite leaps out and smacks the golden eye with its own pupil.;Dhq4  The golden eye is moderately wounded.The golden eye blinks at you.;Dh5;Dhe<.GB.G  (drained);Dh=Q2=91.0 (1.5;Dh%B:G;DhuEV _You are more confused.;Dhƞ k..#......###.##.####.........;Dh ##.###...##...)##.###### .........;Dhy G ....##### ##.. .... .##... .....##?..##..ßz..j....##....ß....### #G#ß..?yß( .B. ..c.... ..$.#ß.yß~.c;Dhˠ  ...... ..y.... ........ßu...ß)##.#..#.. ..ßc#.;Dh TT   troll shaped shifter;Dhv 3-20;Dhr ;Dht : _The golden eye changes into a troll!;Dhba ;Dh`j :T.;DhNk [2726-3;Dhp ;Dhs 2 _You bump into the rock wall.;Dh@;DhwA;Dhl ;T.;Dh IB.;Dh7 A=4;Dh;Dh2 _You bump into the rock wall.;Dh;Dh B.  You're too confused to move! The troll bites you but does no damage.;Dh+\2===5;Dh;Dh'U _The troll barely misses you. x2;Dhݡ #...........#......###.##.####.........##.###...##...)##.###### ......... ....##### ##..  .##... .....##.?..##.......Tßz..j.....##B...ß....### #.#ß..?yß(;Dh{  ... ..c.... ..$.#ß.yß~.c ...... ..y.... ......ßu...ß);Dh ;DhV ;Dh <B.;Dh| --6;Dhc ;Dh ;Dh;DhDrink which item? Potions  a - 3 blue potions  d - a green potion  e - 5 fuming inky potions  f - 2 glowing yellow potions  j - 3 lumpy grey potions  l - 3 smoky purple potions  x - 3 white potions  z - 5 purple potions  C - 2 fizzy inky potions  D - a brown potion  G - 2 cyan potions ;Dh H - a metallic pink potion  P - a viscous grey potion [!] read|quaff|evoke[?] describe selected;Dh ;Dh #.#...............dertzug the Skirmisher..#......###.##.#Poltergeist of Gozag  Gold: 2726###...##.#......Health: 82/82 ========================......##.##..#Magic: 22/22 ========================###...##...).#AC: 22  Str: 4##.######..#EV: 15Int: 17..........#SH: 0Dex: 20....######.#. ##.. XL: 12 Next: 85% Place: Dungeon:13;Dh .... #@#.##... . Noise: ---------  Time: 14896.0 (0.0).....##B##.?..##. g) +0 orcbow.......T##.ßz..j. Cast: Jinxbite.....##.##...ß... Conf Will/2 Jinx Fly .### #.##ß..?yß(...#..c.... B   entropy weaver..$.##ß.yß~.c T   troll shaped shifter......#..y............ #ßu...ß) _You are more confused. _The golden eye changes into a troll! _You bump into the rock wall. _You bump into the rock wall.  You're too confused to move! The troll bites you but does no damage. _The troll barely misses you. x2;Dh'] tt   fire crab shaped shifterIt was a potion of enlightenment.  You feel more buoyant.The troll changes into a fire crab!;Dhe(1=7.0 (1Will+ Jinx Fly ;Dh:.;Dh01H _The entropy weaver hits you but does no damage. x4;DhT;DhDrink which item? Potions  a - 3 blue potions  d - a green potione - 4 potions of enlightenment  f - 2 glowing yellow potions  j - 3 lumpy grey potions  l - 3 smoky purple potions  x - 3 white potions  z - 5 purple potions  C - 2 fizzy inky potions  D - a brown potion  G - 2 cyan potions ;Dh H - a metallic pink potion  P - a viscous grey potion [!] read|quaff|evoke[?] describe selected;Dh2;Dh<;Dh0G #.#...............dertzug the Skirmisher..#......###.##.#Poltergeist of Gozag  Gold: 2726###...##.#......Health: 82/82 ========================......##.##..#Magic: 22/22 ========================###...##...).#AC: 21  Str: 4##.######..#EV: 15;DhH,Int: 17..........#SH: 0Dex: 20....######.#. ##.. XL: 12 Next: 85% Place: Dungeon:13.... #@#.##... . Noise: =--------  Time: 14897.0 (0.0).....##B##.?..##. g) +0 orcbow.......t##.ßz..j. Cast: Jinxbite.....##.##...ß... Conf Will/2 Will+ Jinx Fly .### #.##ß..?yß(...;DhiJ#..c.... B   entropy weaver..$.##ß.yß~.c t   fire crab shaped shifter......#..y............ #ßu...ß)  You're too confused to move! The troll bites you but does no damage. _The troll barely misses you. x2  It was a potion of enlightenment.  You feel more buoyant.The troll changes into a fire crab! _The entropy weaver hits you but does no damage. x4;DhKjTT   troll shaped shifterThe troll changes into a fire crab! _The entropy weaver hits you but does no damage. x4moonshine. You feel tipsy.  The fire crab changes into a troll! The entropy weaver barely misses you.entropy weaver hits you but does no damage.  !;Dh+k075---0---0=8.0 (1Vertigo Will+ Jinx Fly ;Dhrp;DhRsE _The entropy weaver hits you but does no damage.;Dh] 3;Dh~ ;Dh= F _Unknown command.;Dh;Dh;Dh ;Dh F _Unknown command.;DhDK ;Dh,M ;DhY ;DhYa F _Unknown command.;Dhj;Dh|k;Dhq;DhRvY _You're too confused to cast spells.;Dh# {  You bump into the rock wall.  The entropy weaver hits you but does no damage. x3;Dhr J19-9;DhA ;Dh \ _The entropy weaver closely misses you.;Dh 4*;Dhͽ|  You miss the entropy weaver.  A giggling sprite leaps out and doodles on the entropy weaver's face.  The entropy weaver is lightly wounded.  The jinxing sprites lose interest in you.The entropy weaver closely misses you. x2  The entropy weaver hits you but does no damage.  The entropy weaver barely misses you. The entropy weaver closely misses you.The entropy weaver hits you.;DhBu(drained)u   cyan ugly thing (wandering);DhT   troll shaped shifter;Dh*4---22-900.5 (1.5Fly ;Dh~;DhH _The entropy weaver hits you but does no damage. x2;DhL2  You bump into the rock wall. The entropy weaver barely misses you.The entropy weaver hits you.;Dh\=|u.u;Dh>3210;DhE;DhJH _The entropy weaver hits you but does no damage. x2;DhY _The entropy weaver hits you but does no damage. x2  ;DhYou barely miss the entropy weaver.  is lightly wounded.  The entropy weaver seems less drained. but does no damage.  The entropy weaver barely misses you. The entropy weaver hits you!;Dh_  The entropy weaver hits you but does no damage. x2  ;DhY[The entropy weaver misses you. The entropy weaver hits you.;Dhtu.;Dhv;Dh6---17------=3.0 (1.5;Dh;DhE _The entropy weaver hits you but does no damage.;Dh ######.##. .##...........#......###.##.#####.........##.###...##...)##.###### ......... ....##### ##..  #..##... ##B?..##.uTßz..j....#...ß....### #.#ß..?yß( ... ..c.... ..$.#ß.yß~.c  ..y....;Dh ;Dh UBu.;Dh 3---8=----40;Dh ;Dh ;DhٜZ  You are too confused!;Dh8--;Dh;Dh=. _;Dh;1  You bump into the rock wall.  The entropy weaver hits you but does no damage.  The entropy weaver closely misses you. The entropy weaver barely misses you.uB=5;Dh8 ;Dh?_The entropy weaver hits you but does no damage.;Dh)Y-6;Dh- ;Dh.;Dh-/$_You bump into the rock wall.;Dha  #.#...'......# # #.#...######.##. .# #.#............... ..#......###.##.# ###...##.#...... ......##.##..####...##...).###.######..# ........@.# ....######.# . ##. .... #u# .##...  .....##B# #.?..## .......T# #.ßz..j .....##.# #...ß...### #.# #ß..?yß ... #..c... ..$.# #ß.yß~;Dhg   The cyan ugly thing attacks as it pursues you!u..47-----3-----==7 _The cyan ugly thing gores you! The cyan ugly thing shocks you!;DhD #.#...'......# # #.#...######.##. .# #.#....... ..#......###.##.# ###...##.#...... ......##.##..# ###...##...).# ##.######..# ;Dhe.# ....######u# . ## .... #.# .##... .....##B# #.?.. ..# #.ßz.. .....##.# #...ß. u   cyan ugly thing .### #.# #ß..?y ... #..c ..$.# #ß.yß~;DhQ;Dh u.  The cyan ugly thing attacks as it pursues you!;Dh35--------10----------8;Dhb;Dh,T _The cyan ugly thing gores you. The cyan ugly thing shocks you!;Dh4X ;Dhzh BB   entropy weaveru   cyan ugly thing;Dhi f1==---9;Dht ;Dh{ y _You bump into the rock wall. The cyan ugly thing barely misses you.;DhȬ;DhA  You bump into the rock wall.;Dh;Dh BTT   troll shaped shifter;Dh&10;Dh;Dh}G _The cyan ugly thing gores you but does no damage.;Dh)   #  .##. .#  ......  #.##.#  ;DhX,E.....  ..#  ).#  ##.######B.#  .......@u.#  ....######T# .  .... #.#   #.?     .### #.# #ß..? ;Dh+-...  ..$.# You bump into the rock wall. The cyan ugly thing gores you.  The cyan ugly thing shocks you!  The entropy weaver hits you but does no damage.;Dh,   #  .##. .#  ......  ;Dh #.##.#  .....  ..#  ).#  ##.######B.#  .......@u.#  ....######T# .  .... #.#   #.?     .### #.# #ß..? ...  ..$.# ;Dh    #  .##. .#  ......  #.##.#  .....  ..#  ).#  ##.######B.#  .......@u.#  ....######T# .  .... #.#   #.?     .### #.# #ß..? ...  ..$.# The entropy weaver closely misses you. The entropy weaver hits you.  * * * LOW HITPOINT WARNING * * *;Dh ^  #  .##. .#  ......  #.##.#  .....  ..#  ).#  ;Dh, r##.######B.#  .......@u.#  ....######T# .  .... #.#   #.?     .### #.# #ß..? ...  ..$.# ;Dh| A  The entropy weaver hits you!;Dh2 ?T.;DhV 17---------5/22 -------1=1;Dh] ;Dh V _* * * LOW HITPOINT WARNING * * *;Dh;Dho;Dh;Dh F _Unknown command.;Dh;Dh.Drink which item? Potions  a - 3 blue potions  d - a green potione - 4 potions of enlightenment  f - 2 glowing yellow potions  j - 3 lumpy grey potions  l - 3 smoky purple potions  x - 3 white potions  z - 4 potions of moonshine  C - 2 fizzy inky potions  D - a brown potion  G - 2 cyan potions  H - a metallic pink potion  P - a viscous grey potion [!] read|quaff|evoke[?] describe selected;Dh#.#...'......# #dertzug the Skirmisher#.#...######.##. .#Poltergeist of Gozag  Gold: 2726#.#...............Health: 17/82 ====--------------------..#......###.##.#Magic: 5/22=====-------------------###...##.#......AC: 21  Str: 4......##.##..#EV: 10 Int: 17###...##...).#SH: 0Dex: 20##.######B.#XL: 12 Next: 85% Place: Dungeon:13.......@uT#Noise: ==-------  Time: 14911.0 (0.0)....######.#. ##. g) +0 orcbow.... #.#.##...h<9m Cast: Jinxbite.....##B##.?..# Conf Will/2 Vertigo Will+ Fly ........##.ßz.......##.##...ß. B   entropy weaver.### #.##ß..?y u   cyan ugly thing...#..c.. T   troll shaped shifter..$.##ß.yß~The entropy weaver hits you but does no damage.  The entropy weaver closely misses you. The entropy weaver hits you.  * * * LOW HITPOINT WARNING * * *The entropy weaver hits you! _* * * LOW HITPOINT WARNING * * * _Unknown command.;Dh ;DhҚ ;DhOkay, then.;Dh;Dh$;Dh;Dh;Dh2 ;Dh_;Dh;Dhe  #  .##. .#  ......  #.##.#  .....  ..#  ).#  ##.######B.#  .......@uT#  ....######.# .  .... #.#   #.?     .### #.# #ß..? ...  ..$.# _Unknown command. _Okay, then.  You're too confused to move! The cyan ugly thing closely misses you.  The entropy weaver hits you but does no damage.  The entropy weaver barely misses you.  The entropy weaver hits you but does no damage.;Dh  #  .##. .#  ......  #.##.#  .....  ..#  ).#  ##.######B.#  .......@uT#  ....######.# .  .... #.#   #.?     .### #.# #ß..? ...  ..$.#   The entropy weaver hits you.2-4--2.0 (1 _* * * LOW HITPOINT WARNING * * *;Dh?c-;Dh ;Dh;Dh"_Unknown command.;Dh4;Dh   #.#...'......# #   #.#...######.##. .#   #.#.......   ..#......###.##.#   ###...##.#......   ......##.##..#   ###...##...).#   ##.######B.#  #;Dh K.uT#   ....######.# . ##  . .... #.# .##   .....##B# #.?..   .# #.ßz ;Dh p  .....##.# #...ß   .### #.# #ß..?   ... #..c  ;Dhn b ..$.# #ß.yßTBu.-3;Dh  ;Dh1 ;Dh ;_You feel your willpower return.;Dh( ;Dh- _Unknown command.;DhU7h   #   .#        #  .#  ##.######T.#  #......@Bu.#  ....######.# .  . .... #.#   #.?     .### #.# #ß..? ...  ..$.# You bump into the rock wall. The entropy weaver barely misses you.;Dh<6  #   .#        #  .#  ##.######T.#  #......@Bu.#  ....######.# .  . .... #.#   #.?     .### #.# #ß..?... ..$.#   The entropy weaver hits you!  * * * LOW HITPOINT WARNING * * *The entropy weaver hits you but does no damage..7/82 --2---==4 _The entropy weaver closely misses you.;Dh0  _Unknown command.;Dh `  You bump into the rock wall.  The entropy weaver hits you but does no damage. x3TT   troll shaped shifterThe entropy weaver hits you but does no damage. x3  The entropy weaver misses you.  The entropy weaver hits you but does no damage. x2  The entropy weaver hits you!die...  Your body crumbles into a pile of gold.;Dh -1/82 ---0----;DhԴ /  --more--;Dh;DhInventory: 42/52 slots Hand Weapons (go to first with ))  g - a +0 orcbow (weapon) Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +2 helmet (haunted)  r - a +0 pair of boots (haunted)  L - a +0 helmet (haunted)  M - a +0 helmet (haunted)  N - a +0 helmet (haunted) Jewellery (go to first with "=) ;Dhq h - an amulet of guardian spirit (worn)  i - a +4 ring of protection (worn)  K - a +4 ring of protection (worn)  v - the amulet of Ybaesam {^Drain rN+ RegenMP+ Str+6} Wands (go to first with /)p - a wand of polymorph (16)  q - a wand of roots (4)  s - a wand of flame (40)  u - a wand of light (1)  O - a wand of mindburst (4) Scrolls (go to first with ?)b - a scroll of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];Dh 8;Dh ;Dh qGoodbye, dertzug.21037 dertzug the Skirmisher (level 12, -1/82 HPs)Began as a Poltergeist Hexslinger on June 7, 2025.Was an Initiate of Gozag.Slain by an entropy weaver (shapeshifter) (8 damage)... on level 13 of the Dungeon.The game lasted 00:21:32 (14821 turns). Best Crawlers -;Dh 1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb  12.30032968 RepoMan ReAl-27 escaped with the Orb  13.29697527 sentinel GnRe-27 escaped with the Orb;Dhv ;Dh} ;Dhڂ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l