@ch Player: dertzug Game: DCSS 0.33 Server: clan Filename: 2025-07-01.07:03:28.ttyrec Time: (1751353408) Tue Jul 1 09:03:28 2025 Ach(" [?1051l[?1052l[?1060l[?1061hAch<$C)0[?7hAch$[?25l[?1cAchAch AchE#eWelcome, dertzug. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan  x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan HexslingerCchgCch:Cch{Welcome, dertzug the Spriggan. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - HunterCchzl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Spriggan HexslingerCchCch Cch? +Cchu@ 2dertzug the VexingCchA SprigganCchA 8Health: 9/9Cch*B 3========================CchB 8Magic: 3/3CchPC 3========================CchC 5AC: 2CchlD -Str: 4CchD -EV: 16CchE .Int: 14Cch(F -SH: 0CchF .Dex: 17CchG XL:  1 Next:  0% Place: Dungeon:1Cch!H }Noise: ---------  Time: 0.0 (0.0)CchH 6a) +1 slingCchfI AFire: a) +1 slingCchI CchN Cch6O "##+##CchO #...#CchYP -#.@.#CchP #...+Cch}Q #####Cch>X Cch=[ Cch[ DWelcome, dertzug the Spriggan Hexslinger.Cchm\ GIt is said that the Orb of Zot exists deep within this dungeon.Cch\ Cch&` Cch Cch Press ? for a list of commands and other information.Cch Cch  Cch U_Found a staircase leading out of the dungeon.CchС  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.7   1%  -2   g + Spellcasting 1.3   3%  +2           b + Unarmed Combat   0.0    -2   h + Hexes3.6  63%  +2      i + Fire Magic0.7   1%  -2  c + Ranged Weapons 2.0  16%   0            CchJ   d + Armour   0.0    -3      e + Dodging2.6  16%  +3       f + Stealth   0.0    +5                                                    chm                  The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsDchw51 i + Fire Magic   0.7   32Dchw f * Stealth   0.0  20%Ech63 i + Fire Magic 0.7   1%66Ech f - Stealth   0.0   Ech7Echdertzug the VexingSprigganHealth: 9/9========================Magic: 3/3========================EchTAC: 2Str: 4EV: 16Int: 14##+##SH: 0Dex: 17#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#...+a) +1 sling#####Fire: a) +1 slingWelcome, dertzug the Spriggan Hexslinger.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.EchEch2EchEch Ech _Ech{#+#<.#...+#####Ech#####Ech".....Echq<.>.Ech& ...Ech_#'#'6 (0.6EchEchEch!======Echj$1.6 (1EchEch Ech4_As you open the large door, it creaks loudly! EchcM_Found a stone staircase leading down.Ech3 = _  There is a large open door here. _  There is a large open door here. _Echh6 ,Ech8 Ech: Ech< ,Ech> EchB EchJ .....#.#.....#.# ....#.# ...#.#EchK H##.!#....#.#....########.....@......#------5.2 (3#...##....>..+#[ #.......# #.###'####.###'##EchL ..##...###.##.<.#..##...+#####Ech"P EchP J------8 (4.2EchT Ech6X # _Found a robe.Fchs3FchFchFch\h.#### .. .....#.# ..#.# ##.#.#.##... ...#.#..# ##.!... #....#  #.#..@.####### #............# #...##....>..+#[.. #.......##... #.###'###FchZ<..... #.###'##h   jackal (asleep).... ..##...#g   hobgoblin (asleep).g.. ##.##.<.#..##...+FchU0.06.4 (0.6FchfFch*h _A jackal and a hobgoblin come into view.FchFchFch Fch@d _There are monsters nearby!Fch ((((((h    Fch SYou shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!Fch FchŖ Fch e..h....Fch_ 7===7.7 (1.3Fchئ u _The jackal is severely wounded.GchɶC((((((GchA(Gch?Gch@Gch+D  You shoot a sling bullet. The sling bullet misses the jackal.GchPh.......h  (wandering)GchQ(9.0GchYGchgY _A jackal comes into view.Gch޲(((((h(g    You shoot a sling bullet. The sling bullet misses the jackal. _A jackal comes into view.  You shoot a sling bullet.  The jackal barks!  GchFThe sling bullet hits the hobgoblin.  The hobgoblin shouts!GchCs  The hobgoblin is moderately wounded.GchFGchJN  You hear an angry hiss. You hear a shout!GchKGchLGchs[.h..... g.S.lS   ball python (constriction, wandering)l   frilled lizardGch\/10.3 (1.3)GchbGche _A frilled lizard comes into view. A ball python comes into view.Gch: (((((((You shoot a sling bullet.Gchio  The sling bullet barely misses the jackal.Gch}j,GchzGch~{Gch;}Gch}Gch~Gcho ..hh....gg.l Sg 2 hobgoblins (1 wandering)...S)  The ball python hisses angrily.Gch(1.6GchsGch\ _A hobgoblin comes into view.Gch7E (((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.Gch ,Gch޻ Gchu Gchq Gch) Gch GchX p  The hobgoblin is heavily wounded.Gch Kh..gl..g.S .K   kobold (missile)(…)Gch (2.9Gch Gchh s _A kobold comes into view. It is wielding a +0 whip.Hch)UrK.#### .......#.# .hh...#.# ##.# ...#.##... ...#.#..# ##.!... #....# #.#....########.....@......# #...##....>..+ #[g. #.......# #l.. #.###'###.g.S. #.###'##.... ..##...# HchU'.... ##.##.<.# ..##...+ #####HchFWHch[J.hHchB\7---3.5 (0.6Hch`HchbHchkO.....#.# .h....#.# ##.# h..#.##... ...#.#..# ##.!... #....# #.#....########............# #...##.@..>..+ #[g. #.......# Hchl#l.. #.###'### .g.S. #.###'##.... ..##...#.... ##.##.<.#  ..##...+.. ##### HchvHchBJ.hHchDD---4.1Hch"HchHch .....#.# . h....#.# ##.# ....#.##... hh.#.#..# ##.!... #....# #.#....# #.# #...##..@.>..+ #[g. #.Hch # #l.. #.###'### .g.S. #.###'##.... ..##...#.... ##.##.<.# h 2 jackals..##...+..Hch Hch HchN Hch lgg   hobgoblinHch &7Hch Hch Ich.....#.# . h....#.# ##.# ....#.##... hh.#.#..# ##.!... #....# #.#....# #...g.# #...##...@>..+ #[g. #.# #l.. #.###'### .g.S. #..... ..##...#.... ##.##.<.# ..##...+ .. #####.   jackal5.3Ich=7T.....#.# . h....#.# ##.# ....#.##... .h.#.#..# ##.!... #....# #.#....# #...g.# #...##....@..+ #[g. #.Ich88# #l.. #.###'### .g.S. #.###'##.... ..##...#.... ##.##.<.# g   hobgoblin..##...+.. #####Ich<IchDF.gIchE&9IchWLIch*Rc _There is a stone staircase leading down here.Ichz.....#.# . h....#.# ##.# ....#.##... .h.#.#..# ##.!... #....# #.#....# #....g.# Ichw#...##....>@.+ #[g. #.# #l.. #.###'### .g.S. #.###'##.... ..##...#.... ##.##.<.# ..##...+.. #####Ich8}SS   ball python (constriction)Ich /6.5 _IchIchIchl.....#.# . h....#.# ##.# ....#.##... .h.#.#..# ##.!... Ichq#....# #.#....# #...Sg.# #...##....>.@+ IchN#[g. #.# #l.. #.###'###  .... ..##...#Ich9.... ##.##.<.# ..##...+.. #####Ich_Ich Ich.SgS   ball python (constriction)Ich(7.1IchGIchIcha ~ ((((((You shoot a sling bullet.IchY Ich Ich Ichy! IchZ* ].Sh.g..>.h   jackalg   hobgoblinIch8- S   ball python (constriction)===8.4 (1.3Ich3 Ich 8 d _The sling bullet closely misses the hobgoblin.Ich@7 ((((You shoot a sling bullet. The sling bullet hits the hobgoblin.IchIchIch IchIch+IchIchEIchIchIchIchIchglS.h>.gIchCh 2 jackalsg 2 hobgoblinsl   frilled lizardIch6(9.7Ich-Ich`a _The hobgoblin is heavily wounded.Jch6 (((You shoot a sling bullet.Jch8,Jch JchJchJch_JchJchvJchJchJchlKg.l.S..h>h.gK   kobold (missile)(…)Jch )21.0Jch:JchWc _The sling bullet barely misses the hobgoblin.JchS9~ ((((((You shoot a sling bullet.Jch0  The sling bullet closely misses the jackal. x2  The jackal completely misses you...Kg..Sh..l.>h.g2.3Jchf Jch,Jch0_The jackal bites you but does no damage.Jch}6+###+......'......=ß.⌠.ß.........###JchJchiJchJchJchK .K...glSYou open the door. The hobgoblin closely misses you.Jch|5--30JchpJch _The jackal closely misses you. x2 _Found a diamond ring.Jch. .....#.# . h....#.# ##.# ....#.##... .h.#.#..# ##.!... #....# #.#....########+###+##......K...h.#.Jch D#...##..glSh.@......$#[g. #.....g.#=ß.⌠.ß.#l.. #.###'###..  .g.S. #.###'## ...  .... ..##...# ####.... ##.##.<.# ..##...+ .. ##### Jch Jch] Jch Jch Jch Jch Jch Jch1 .K...h..>Shgl.gJch U---9 (0.6Jch Jchǹ m _Found 7 gold pieces. _There is an open door here.Jch y.....#.# . h....#.# ##.# ....#.##... .h.#.#..# ##.!... #....# #.#....########+###+##.K...h#.Jchd j##...##....>Sh'$##[g. #...gl.g#=ß.⌠.ß.##l.. #.###'###.# .g.S. #.###'###.# .... ..##...### .... ##.##.<.# ..##...+ .. ##### Jch Jch Jch Jch Jch] Jch .....K>Shh.glJchw I-4.5 _Jch JchS Kchm.....#.# .  h....#.# ##.# ....#.##... .h.#.#..# ##.!... #....#  #.#....########+###+##  #.#.#  #...##...K>Shh.@....$#  #[g. #....glg#=ß.⌠.ß.# #l.. #.###'###.# g.S. #.### Kchh ##.##.<.# ..##...+ .. ##### KchKch';S.Kch((5.1Kch1Kch5Kchy.....#.# . h....#.# ##.#  ....#.##... .h.#.#..# ##.!... #....# #.#....########+###+## #.S#.# #...##...K>.hh..@...$# Kch#[g. #....glg#=ß.⌠.ß.# l.. #.###'###.#  ##.##.<.# ..##...+ .. ##### KchKchPKchKchXKch|Kchh..KgShh.Kchw&7KchMKchKch `  You shoot a sling bullet. The sling bullet hits the jackal.Kch †(   jackalKchA ,KchK ,KchKL KchL Kch:S K>lgS†h.Kch' @16===7.0 (1.3Kch Kch J _You kill the jackal!Kch #.# . ....#.# ##.# ....#.##...  .h.#.#..#  ##.!...  #....# .#....########+###+## .K.#.# Kcht h...##....>lgS†h.@..$# [g. #......g#=ß.⌠.ß.# .. #.###'###.#  ##.##.<.# ..##...+ .. ##### Kch Kch˳ Kch KchT Kch Kch .K.lgS.hKchĿ 5---6 (0.6Kch KchF Kch ! `  You shoot a sling bullet. The sling bullet hits the jackal!Kch' |.gg 2 hobgoblinsS   ball python (constriction)K   kobold (missile)l   frilled lizardKchn Kchc Kch Kch= KchO cg.S.Kch$ 33===8.9 (1.3 _You kill the jackal!Kch%#.# . #.# ##.# #.##... .h.#.#..# ##.!... #....# #....########+###+## K#.# ##....>.lgg.S.@.$# g. #.#=ß.⌠.ß.#  #.###'###.#  ##.##.<.# ..##...+ .. ##### Kch Kch7---9.5 (0.6KchLchG-## .. #.# . #.# ##.# ..#.##... h.#.#..#!... Lch3....#########+###+## .......K#.....@.# .##....>.lgg.S...$# #.......#=ß.⌠.ß.#  #.###'###.......#..##...############.##.<.# ..##...+ l   frilled lizard.. #####LchLchsLchLchLchg..S.l†g.LchiE---30.1LchLchLchK[e  You shoot a sling bullet. The sling bullet hits the ball python!Lch_†(l   frilled lizardLchLchG,LchLchLchv.#.g.†.Kl.gK   kobold (missile)l   frilled lizardLch  741===1.4 (1.3 _You kill the ball python!Lch,Lchl2h _Your Dodging skill increases to level 3!Lch4LchtLchLchD ((You shoot a sling bullet. The sling bullet hits the hobgoblin.Lch-zLchY{Lch+|Lch"~Lch LchLch̀Lch%K..gg'†.l.Lch(2.7LchLch;a _The hobgoblin is heavily wounded.Lch c  You shoot a sling bullet. The sling bullet hits the hobgoblin.Lch& q†   hobgoblinLchgZ Lch\ Lch] Lchi }.K.lg.Lch 1584.0Lch0 Lch\ M _You kill the hobgoblin!LchH }  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.LchW Lchx Lch p  The hobgoblin is heavily wounded.Lch0 X..KlLchJ (5.3Lch Lch] W _The hobgoblin closely misses you.MchA  You shoot a sling bullet. The sling bullet hits the hobgoblin.MchN  The hobgoblin is almost dead.The frilled lizard barely misses you. The hobgoblin hits you.MchP[7------6.6MchZMch_t _The frilled lizard bites you. The hobgoblin barely misses you.Mch΁.......#......##.................#'Mchy  You open the door. The hobgoblin closely misses you.Mch֐5--70MchMch]T _The frilled lizard misses you.Mchk' ## .. # . . ##.# ......## ..#.##... #...... h.#.#..# ##.....# #.!... #...... #.....# MchV)########+###@## ..........#...Kg..##....>..'†...l.$ . #.......#=ß.⌠.ß#.###'###.......  ..##...############.##.<.###...+Mch5Mch;78===------8.2 (0.6MchZAMchFQ _There is an open door here.Mch  Mch (((((You shoot a sling bullet.Mchl Mcho s  The sling bullet closely misses the hobgoblin.Mch} †gl.K..Mch 0.===Mch 9.5 (1.3Mch& Mch=  Mch2 Q_The hobgoblin closely misses you.Mch  ..##..... ## .. ## ...  ##.# .......## ..#.##... . h.#.#..# ##.....# #.!...Mch .# #....@# ########+###'## ..........#...†gl.# .##....>..'†...K.$ . #.......#=ß.⌠.ßMch #.#.###'###.......  ..##...############.##.<.#Mch Mch~ R  The frilled lizard attacks as it pursues you!Mch~ Nl†gMch^ 7--40.1 (0.6Mch Mch F _The frilled lizard bites you but does no damage.Mcho  You shoot a sling bullet.  The sling bullet hits the frilled lizard.MchRF†Nch~ANchGBNchBNchlKHgK.Nchʓ66==1.4 (1.3 _You kill the frilled lizard!Nch~p... ...### ...##..... ## .. ## ..  ##.# .......### ..#.##... .. h.#.#..# ## #.!....# #.....##########+###g#.........#...††K.# .##....>..'†.....$# . #.......#=ß.⌠.ß...#.###'###.......  ..##...##########g†===---2.0 (0.6Nch% Nch'] You shoot a sling bullet. The sling bullet hits the hobgoblin.Nch.1†K   kobold (missile)NchFNchNch@K.Nch!p9===83===3.3 (1.3Nchs c _You kill the hobgoblin!Nch7## ####  ...### ...##..... ## .. ##Nch8; ..  ##.#........### ..#.##... ..# h.#.#..# ## #.!...Nch9.. #....K##########+###†#.........#...††..##....>..'†.....$# Nch:. #.......#=ß.⌠.ß.#.#.###'###.......NchYFNchF5---9 (0.6NchPNchSNch.Y(((((NchܳsK††..Nch7===5.2 (1.3NchWNch#s _You shoot a sling bullet. The sling bullet misses the kobold.NchA >  You shoot a sling bullet.NchO Y  The sling bullet hits the kobold but does no damage.Nch1 -6.4 (1.2Nch Nch= _The kobold barely misses you. The kobold misses you.Nch>B >  You shoot a sling bullet.Nch"  The sling bullet hits the kobold but does no damage.===7.7 (1.3Nch* Nch S _The kobold barely misses you.NchA`  You shoot a sling bullet. The sling bullet hits the kobold.OchD)Och919.0 _You kill the kobold!Och)A ## ####... ...#####..... ## .. ##.......# Och+..#.# ..##.#.###... #.......# h.#.#..# ## #.!... #. ....# †########+###†###.....#..##...##########Ochh6OchG75---6 (0.6OchAOchmJ  Things that are here: _a +0 whip; 2 stones; a kobold corpseOchOch:---Och^ _No target in view!OchJ3OchOchOch(OchF: _Oche  You see here a hobgoblin corpse.Och2Och _OchvOchȴ  There is an open door here.  You see here a frilled lizard corpse.OchXOch _Och~OchOch,OchhOch,OcheOchM@ _You now have 7 gold pieces.OchOchOchOchOch`Ochh....#.# ##.#........###....#.##... #.......#.h.#.#..# ##.....#  ##.!... #....).#  #....# #....†##  #.#....########+###†##  #............#...††..#  #...##....>..'†......# OchT #[g. #.......#@ß.⌠.ß.#  #l.. #.###'###.......#g.S. #.###'###.......# ..##...##########... ##.##.<# ..##...+ .. ##### OchY56.6 (7.07.6 (8OchOch / _d - a +6 ring of strengthOch Och` Och, Och Och ,Och  Ochc : There is an open door here.OchU Och  _Och- Och Och ,Och Och Ochn ,OchP Och Och1 ,Och Och Och ,OchA Och% OchK ,Och Och Och ,OchH Och Och G ... ...### ... .. ...##..... #..####... ##.......# Och4 .......#.# .........# .......#.# ##.#........# .....#.##.... #......Och ~ ...#.#..#.# ##.....# ##.!......# #....).# #..@.# #....†## #.#....########+###†## #............#...††..# #...##....>..'†......# #[.. #.......#.ß.⌠.ß.# #.... #.###'###.......# g   goblin (wandering) ..... #.###'###.......#...g. ..##...##########.... ##.##.<.#Och .62.4 (4.8Och?& Ag.Och& -3.0 (5.4Och+ Och. u _A goblin comes into view. It is wielding a +0 dagger.Och[. ...  ... ..  #..####...  .......#.# . .......#.# ##.# .....#.##....  ...#.#..#.#  ##.!......# #....) #..@.# #....† #.#....#† #............#...†† #...##....>..'† #[.. #.......#. #.... #.###'## ....g #.###'# ..... ..##... .... <.# Pch_, ...  ... ..  #..####...  .......#.# . .......#.# ##.# .....#.##.... Pcha1 ...#.#..#.#  ##.!......# #....) #..@.# #....† #.#....#† #............#...†† #...##....>..'† #[.. #.......#. #.... #.###'## ....g #.###'# ..... ..##... .... <PchiPchiPch2qPch8u] _A goblin is nearby!Pch- ...  Pch/... ..  #..####...  .......#.# . .......#.# ##.# .....#.##....  ...#.#..#.#  ##.!......# #....) #..@.# #....† Pch2#.#....#† #............#...†† #...##....>..'† #[.. #.......#. #.... #.###'## ....g #.###'# ..... ..##... .... <.# Pchj ...  ... ..  Pch#..####...  .......#.# . .......#.# ##.# .....#.##....  ...#.#..#.#  ##.!......# #....) Pch#..@.# #....† #.#....#† #............#...†† #...##....>..'† #[.. #.......#. Pch/#.... #.###'## ....g #.###'# ..... ..##... .... <PchPchPchPch] _A goblin is nearby!PchI  You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin!PchaM((((()Pch?E.....PchPch... ...### dertzug the Vexing... .. ...##..... Spriggan#..####... ##.......# Health: 9/9========================.......#.# .........# Magic: 3/3========================.......#.# ##.#........# AC: 2Str: 4.....#.##.... #...... EV: 17Pch=Int: 14...#.#..#.# ##.....# SH: 0Dex: 17##.!......# #....).# XL:  1 Next: 100% Place: Dungeon:1#..@.##....†## Noise: ===------  Time: 64.3 (1.3)#.#....########+###†## a) +1 sling#............#...††..# Fire: a) +1 sling#...##....>..'†......##[.. #.......#.ß.⌠.ß.##.... #.###'###.......#Pchq....) #.###'###.......#..... ..##...##########.... ##.##.<.# _A goblin comes into view. It is wielding a +0 dagger. _A goblin is nearby! _A goblin is nearby!You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin! _You kill the goblin!You have reached level 2!Pch/  --more--QchGoE14/145/52 0% Qch)|Qch 4 _Qch7\Qch]Qch_Qch dQchhQchi$ _QchrQchyM## ####   ...###... ...##.....#..####... ## ... ##.#........#Qch{#.....#.##.... .#....#.#..#.# ##....##.@......#).--- #....###### #....†#.#....########+###†##............#...††..#.>..'...#. ### ....). ..... ..##... Qch+9 (0.6QchG---5.9 (1QchlQchZ _e - a bubbling dark potionQch+ IQch Qchf Qch= Qch ,QchL Qch Qch~ Qchl Qch@ Qch Qchm! Qchv$ Qch[' Qch&( Qch) Qch+ Qch. Qch5 Qch5 !QchC6 u ..##..#Qch6 ...... #.#. ## ##QchY7  ...... ...# ... .Qch7  #...# .... ...#Qch8 b.####..####... ##...Qch9 Z............#.# Qch9 S............#.# ##.#....Qch):  #@....#.##.... #.Qch:  ##....#.#..#.# ##.QchL;  Qch; #.##........# #..Qch<  Qch_= #.#....###### #..Qch7>  Qch> `#.#....########+Qch@ ~ #............#... b   bat (wandering) #...##....>..'†.. #[.. #.......#.ß. #.... #.###'###...QchD Qch_E &8.3 (2.4QchJF QchF $9 (3.0QchJ Qch8N  QchN Qch.O 2_A bat comes into view.QchO Qchb  ..##..# ...... #.#. ##  ...... ...# ...  #...# ....  b.####..####...  ............#.#  ............#.#  #@....#  ##....#  #.##........#  #.#....######  #.#....# #.. Qch: Q#..>..'† #[..  #.... Qch= ..##..# ...... #.#. ##  ...... ...# ...  #...# ....  b.####..####...  ............#.#  ............#.#  #@....#  ##....#  #.##........#  #.#....######  #.#....# #.. #..>..'† #[..  #.... Qch̔Qch Z _A bat is nearby!Rch ((((((b  You shoot a sling bullet. The sling bullet hits the bat.Rchvl,Rch.o,RchLzRch`{.Rch8|...Rch} b..Rch~Rch ===Rch70.2 (1.3Rch}Rchl Rch RchГ7_The bat is heavily wounded.RchRch-Rch.!(Rch/(((Rch0(((Rch1RchRchORch| RchW RchKYou shoot a sling bullet. The sling bullet barely misses the bat.RchRchRch.Rch...Rchm .b.RchRch!1.5Rch Rch RchRch<,_The bat barely misses you.RchRchoeRchWf"((Rch g((RchgRchRch< Rch RchKYou shoot a sling bullet. The sling bullet barely misses the bat.RchRchRch RchS .bRch ..Rchc Rch !2.8Rch Rch  Rcht Rch, ,_The bat barely misses you.Rch Rch 7 Rch7 Rch8  Rch8 ..##..#Rch9  Rch9 ...... #.#. ## Rchk:  Rch: ...... ...# ... Rchb;  Rch; #...# .... RchA  RchA ..####..####... RchkB  RchB 9....b.......#.# RchKC  RchC ............#.# Rch&D  RchD #@....#RchE RchqE  RchE ##....#RchNF RchF  Rch'G #.##........# RchG  RchH #.#....###### RchqH  RchH #.#....#RchLI  RchI #..Rch(J  RchJ #..RchK >..'†RchsK  RchWL #[.. RchL  Rch\M #.... RchM Rch~  ..##..# ...... #.#. ##  ...... ...# ...  #...# ....  ..####..####...  ....b.......#.#  ............#.#  #@....#  ##....#  #.##........#  #.#....######  #.#....# #.. #..>..'† #[..  #.... Rch 4Rch  Rch Rch 6_A bat is nearby!Rch{ Rch; Rch; "((Rch; ((Rch~< Rch Rch Rch$  Rch<  RchQ KYou shoot a sling bullet. The sling bullet barely misses the bat.Rchr Rcht RchQ ..Rch b.Rch Rch^ !4.1Rch^ RchG  Rch Rch %_The bat misses you.Rchv RchI*  You shoot a sling bullet. The sling bullet hits the bat!†(SchDf&.Sch:35.3 (1.2 _You kill the bat!SchS _No target in view!SchzM... ..##..#.#.#. ## ##...... ...# . #...# .... ...######..####... ##. ......†.@. ##.#...0.0.....##.....#.##.... ..> ##....#.#..#.# ##.#.##........# #... ..---9 (0.6Schr Sch5_Found a stone staircase leading down.Sch _Sch XSch ,Sch? Sch+ _  You see here a bat corpse.SchR Sch2  _Sch Sch Sch ,Sch Sch Sch q#. ..##..### #..> .......# #.#. ##... ....... ...# .####.. #...# .... .Sch D......####..####... #................#.# ........†......#.# ##.#.##.....#.## #....>@..##....#.#..#.#---Schy .!....#.##........#.........#.#....######S..........#.#....######...........#..........#########..#...##....>.. S   ball python (constriction, asleep) .##[.. #.......Sch  .#.... #.###'## ....). #.###'##Sch } 8.3 (2.4  A ball python comes into view.Sch +9 (3.0Sch& Sch 9 _Found an escape hatch in the floor.Sch9& #.   #..> .......# #.#.  #... ....... ...#  ####.. #...# ....  ......####..####...  .............  .........†..  .........## #....>@..# ......!....# ...........# S..........# ...........# #########..#> .##[..  .#....  ....). Tch #.   #..> .......# #.#.  #... ....... ...#  ####.. #...# ....  ......####..####...  .............  .........†..  .........## #....>@..# ......!....# ...........# S..........# ...........# #########..#> .##[..  .#....  ....). TchRTchb _A ball python is nearby!Tch (((((((You shoot a sling bullet.TchTch؞Tch>......SSwandering)Tch8===80.2 (1.3Tch3Tchi _The sling bullet completely misses the ball python.Tch\ ((((((You shoot a sling bullet.Tcht  The sling bullet barely misses the ball python.Tch!.....SS)Tch(1.5Tch>TchP5 _The ball python hisses angrily.Tch' e  You shoot a sling bullet. The sling bullet hits the ball python.Tch:0 (((†Tch' K!..Tch' 062.8Tch Tch O _You kill the ball python!Tchc TchZ Tch8 Tch H _No target in view!Uch_3Uch{aUcheUch;mP _Uchq^ #..> .......# #.#. #... ....... ...# #####.. #...# .... .......####..#### ...........#.# †......#.# ##..##.....#.##...#.#....>...##....#.#..##......@....#.##........---#...........#.#....#####.#.#....#...†.#...........Uchr##########..#...##....> .##[.. #.... .#.... #.###'# ....). #.###' ..... ..##...UchvP3.4 (0.6---Uchw$4.4 (1UchzUch:}P _f - a red potionUchUchMUchUch,UchƠUchģUch(,Uch̨UchUch,UchUchUch\,UchUchU" ...........#.# .............†......#.# ##.#............##.....#.##....#.#....>...##....#.#..#.# ##...........#.##........# ##...........#.#....###### ##.....#.#....########UchY#...†.......#..........##########@.#...##....>..'†7.8 (3.4∩..>..'.##[.. #.......#.######.#.... #.###'###. .....). #.###'### ...... ###...... ##.##.<.#..... ..##...+....... .. ##### _You open the door.Uch _Found Yfarorgh's Antique Weapon Shoppe. Found a stone staircase leading down.Uch Uchf UchT UchZ% Uch1  †......#.# ##.# ..........##.....#.##....  #.#....>...##....#.#..#.# #...........#.##........#  #...........#.#....######  #...........#.#....######Uch43 8 #...†.......#............ ##########..#...##....>..' .∩..>..@.##[.. #.......#0.0########.#.... #.###'### .....). #.###'### ...... ..##...##.......###.##.<.# ...........##...+............ ##### (....##Uch.T 8.4 (0.6 _Found 5 stones. _There is an open door here.Vch&3VchVchVchVchT: _VchAVchl,Vch VchVch,VchVchR  There is a stone staircase leading down here.VchKVch _Vch Vch Vchy ,VchpVchVch,VchVchVchL_Welcome to Yfarorgh's Antique Weapon Shoppe! What would you like to do?  a -  10 gold a clubb -  40 gold a dagger  c -  40 gold a dagger  d -  160 gold a smoking hand axe  e -  200 gold a glowing partisanf -  30 gold a sling  g -  30 gold a sling  h -  30 gold a sling You have 7 gold pieces. [Esc] exitVch[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listXchXchXch Xch'..........†......#.# dertzug the Vexing..........##.....#.# SprigganXch)#.#....>...##....#.# Health: 14/14 ========================#...........#.##.... Magic: 5/5========================#...........#.#....# AC: 2Str: 4#...........#.#....# EV: 17Int: 14#...†.......#....... SH: 0Dex: 17##########..#...##.. XL:  2 Next:  6% Place: Dungeon:1+..@..>..'.##[.. #.. Noise: ---------  Time: 92.0 (3.6)##########.#.... #.# a) +1 sling.....). #.# Fire: a) +1 sling...... ..#.......###.#...........#............(....## _You open the door. _Found Yfarorgh's Antique Weapon Shoppe. Found a stone staircase leading down. _Found 5 stones. _There is an open door heXchI.re. _There is a stone staircase leading down here.  There is an entrance to Yfarorgh's Antique Weapon Shoppe here.Xch0. _Xch3XchXch`XchXXch3$ _XchnXch9 ..†..... ..##.... #.#....>...##... #..#.## #..#.#... #..#.#... #...†.......# ##..#...##XchN +@.∩..>..'.##[.. # ##.#....  .....).  ...... . .......## . .  (....##XchƢ###.'3.2 (1.2#.#XchXchL======4.2 (2XchXch/_Yfarorgh's Antique Weapon Shoppe. Found a stone staircase leading down. _Found 5 stones.n open door _There is a stone staircase leading down here. _As you open the door, it creaks loudly!Xch 3Xch Xch˵ Xch   There is an open door here.Xch'  _XchV Xch2 XchR ,Xchw Xch Xch% ,XchJ Xch Xch= ,Xch Xch Xch ,Xch Xch Xchl ,Xchb Xch Xch ,Xch8 Xch Xchz #...†.#......############..#...##.#.'..∩..>..'.##[.. #.#.##########.#.... ##...............). ####.............. #..............### #.................. #.@................------9.0 (4.8 ##........(....##  .###..... Xch .. #####......P_.P...#..P.Xch, M_------Xch $6 (5.4Xch4 Xch < _Found a faded altar of an unknown god.Xch)3XchXchv ###############.'..∩..>..'.##[.. .##########.#.................)##.. . #..###....##(....## #P...###..... #.... ######....#...Pw_.P..w   dart slug (wandering)..#..P..#...0.0w_w100.2 (0.6)_ _A dart slug comes into view.Ych߳ ((((( You shoot a sling bullet. The sling bullet hits the dart slug.YchR@Ych Dp  The dart slug is heavily wounded.Ych X? ...YchYZ._A bat comes into view.Ychp `````The dart slug launches a dart at you.Ych...._9/14 ---------===1.5 (1.3Ych'_YchH _The slug dart hits you. The bat moves out of view.YchW #.'..∩..>[..  #.##########Ych-r  #...............).  ###..............  #......... #.........Ych/l #......... ##@.......(  #P...###..... Ych4V #.... #####  #.... #...P Ych6xw_.P.. ..#..P. ..#....Ych8  #.'..∩..>[..  #.##########  #...............).  ###..............  Ychz9 #......... #......... #......... ##@.......(  #P...###.....  #.... #####  #.... #...P w_.P.. YchY< ..#..P. ..#.... Ych^? 4YchC YchL  ((((( _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.Ycht ...._The dart slug is severely wounded.YchK Z ``````Ych W`The dart slug launches a dart at you.YchoW YchH] @.b..._b   bat (wandering)Ych^ s10/14==-------2.7 (1.2Ychc Ychgf O _The slug dart misses you.Ych=!  You shoot a sling bullet. The sling bullet hits the bat.†Ych˞ Ychܥ H.wYch 1103.9Ych YchQ G _You kill the bat!Zchi ((((You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.ZchFZchs†..w_ZchW-5.2 (1.3ZchZch}b _The dart slug is severely wounded.Zch c  You shoot a sling bullet. The sling bullet hits the dart slug!Zchz(((†Zch9†..Zch1===246.5Zch'_ZchM _You kill the dart slug!ZchW{8_Zchz|Zch'_ZchH _No target in view!Zch 3ZchJ Zcha : _Zch XZch ,Zch Zch O=Zch x2==Zch Zch ,Zch Zchz Zch Zchb Zch ZchE Zch Zch Zch@ j3====Zch Zch ,Zch Zch ZchP Zch Zch Zch Zch Zch Zch` :==Zch- Zcho Zch' L4==Zch Zchm! z _HP restored.Zch & _  You see here a bat corpse.Zch) ZchY*  _Zch+ Zch. Zch1 ,Zch3 Zch?6 Zch9 P==Zch; Zch> ZchB ,ZchD ZchF ZchJ ,ZchAL ZchN Zch9R ,ZchAT ZchV ZchX ,ZchZ Zch%] Zch_ ,Zcha Zchd Zche ,Zchg Zch_i Zchj Zch=k Zch..'.##[.. #.....#.##########.#.... #.###'#...............). #.###'###.............. ..##..#......###.##.<#......##..###........ ### ##.#########........(....## ###.P..#P..†###.@......[ ---77.8 (40.8) \ch0 \..P.PP.#.......#####.... ..PPP..#.......### . PPP...P#†..P.....# ..PP.P._.P..PP..P# .PPPP..#..P....P.## .......#....P.P##.# ..P..P.#...P.P.#### . ###P.P.#.P.P###.####..#\ch 8_\ch: J---8.4 (41.4\ch2 8_\ch I _Found a scale mail.\ch \ch \ch, \ch \chl \ch? \chy \ch \ch ,\chz \cho \ch \chY \ch ,\ch \ch \ch  \ch \ch' \ch \ch \chg \chh \ch \ch \ch \ch: \ch \ch \ch \ch \ch \ch ! \ch' k###..................##...#######..............###.##.<.# #........##...+ #..........###### \ch( ^#####........(....##.. #P..†###........[..... #.......#####.....### .......#####.....# †..P.....#.....@.# _.P..PP..P####.#### #..P....P.###..# #....P.P##.##.## #...P.P.#####. . #.P.P###.####..# #####..........#  #...........###  #..............\ch- 983.2 (4.8) _\chm. +4.2 (5\ch3 5 _\chS5 e _h - a scroll labelled ERIFFO EXZAERCH\ch3\ch\chտ\chX\ch,\chN\ch \che,\ch\chm\ch6,\ch\ch\ch,\ch\ch\chW\ch\ch=\ch\chU,\chX\chd\chu\ch5,\chu\ch6\ch\ch,\ch\ch\chB\ch\ch ....##...########## .............###.##.<.# .................##...+ .................###### ........(....##..#########........[............ ...#####.....####....... ...#####.....#......^... \ch .....#.......#..@.....$. PP..P####.####....#..... ...P.###..####.......... P.P##.##.##......##..... .P.#####....##...# .....##.####..####...# ....w   dart slug (asleep) ..........# ##### J.lJ   endoplasm (asleep) ..### .w.l   frilled lizard (asleep) \ch 90.8 (6.6JJ  A frilled lizard, a dart slug and an endoplasm come into view.\ch-1.4 (7.2\chV\chP ^ _The endoplasm quivers.]chB@ <.#   (####### [............ ####....... #......^... ...#..@.....$. .####....#..... ..####.......... .##......##..... ...##...# ..... ####...# ....  ##### J.l  .w. ]chV <.#   (####### [............ ####....... #......^... ...#..@.....$. .####....#..... ..####.......... .##......##........##...# .....####...# ....  ##### J.l  .w.  _There are monsters nearby!]chc  You shoot a sling bullet. The sling bullet hits the endoplasm.]chp(((((.l   frilled lizard (asleep)]chwF......]ch=7===2.6 (1]ch]chM _You kill the endoplasm!]chre ; (((((w  (You shoot a sling bullet. The sling bullet hits the dart slug.]ch ]ch ]ch .....w..lwandering).l]chE -3.9 (1.3]ch ]ch! b _The dart slug is severely wounded.]chy  You shoot a sling bullet.  The frilled lizard hisses angrily.  The sling bullet hits the dart slug.]ch~(((((l   frilled lizard†..]ch9.....l.]ch1515.2]ch0c _You kill the dart slug!^ch (((((((You shoot a sling bullet.^ch.j^chsk....l..^cht(6.5^chz^chxa _The sling bullet misses the frilled lizard.^cho  You shoot a sling bullet.  The sling bullet hits the frilled lizard!^chpr((((...^ch^chW.....^ch%5^cha 7.8^ch^chR _You kill the frilled lizard!^ch^chY^ch"^chH _No target in view!^ch 3^ch ^ch ^ch ^ch $ _^ch ,^ch ,^ch ^chO ^ch ,^ch ^ch_ ^ch ,^chv ^ch ^chq ,^ch! ^ch% ^chX0 ##...########## ###.##.<.# ##...+ ..###### (....##..###### .....[........... ##.....####...... ##.....#......^........#.........^ch< --- ^ch= ###.####....#...... ##..####..............#b ##.##......##.......... ##....##...##.......=.^chyA .##.......?.b   bat (asleep)# ######..†....!..#### #..........#^ch H ^chH (200.8 (3.0^ch J ^chK ---^ch[L &1.4 (3.6^ch$U ^chZ  ^chZ ^cha 1_A bat comes into view. ^chvb L_You see here 10 gold pieces._ch# <.#.(..############# [.................. ##............. .....^......... .......@....... ...#........... .............#b ..##........... ..##.......=... #.......?...  ######..†....!..#  #..........# _ch\ <.#.(..############# [.................. ##............. .....^......... .......@....... ...#........... .............#b ..##.............##.......=...#.......?...  ######..†....!..# #..........# _A bat is nearby!_chn]  You shoot a sling bullet. The sling bullet hits the bat._ch@_((((((†_chݏ0......_ch?8===2.6 (1.2_ch׼_chUG _You kill the bat!_ch_ch=_ch_ch(H _No target in view!_chך _ch _ch _ch H _No target in view!_ch _ch, _ch _chI ,_chf _chE M _You now have 31 gold pieces (gained 10)._ch 3_ch` _ch _ch ,_chҵ _ch _ch ,_ch _ch! _ch ##..#########. [.....................####.................#^..............#.................... ####....#...........##..............#†...K.#.......##...##.......@....?---#...##.......? ######..†....!..##### #....# . #..........## . #..#......## K   kobold (missile, asleep) . ..########_ch K5.4 (2.8K)A kobold comes into view. It is wielding a +0 dagger._ch L(((((((_chl.....@.=--6.0 (3.4_ch+u_chy _The kobold throws a stone. The stone barely misses you. _You see here a ring of protection from fire.`ch1P .[.............. ............... .^............. ............... ............... .........#†...K ............... .......@....?.. .......?....... # ..†....!..##### # #..........# . #..........## . #..#......## . ..######## .`ch0 [.............. ............... .^............. ............... ............... `ch.........#†...K ............... .......@....?.. .......?.......  ..†....!..#####  #..........# #..........##`chj #..#......## ..########`ch\`ch`ch`chI] _A kobold is nearby!`chwN .[.............. `chx............... .^............. ............... ............... .........#†...K `ch4y............... .......@....?.. .......?....... # ..†....!..##### #`chy #..........# . #..........## . #..#......## . ..######## .`chnz.`ch`| [.............. `chHf............... .^............. ............... ............... `ch*.........#†...K ............... .......@....?.. `ch .......?.......  ..†....!..##### `chq! #..........# #..........##`ch1" #..#......## ..########`ch`.`ch.`ch9`ch2>] _A kobold is nearby!`ch (((((( You shoot a sling bullet. The sling bullet hits the kobold.`chl: A ......  `chU; HThe kobold is heavily wounded.`chD L(((((((`ch Z.....@.`ch& 6==7.3 (1.3`ch `chx f _The kobold throws a stone. The stone misses you.`chF ((((((You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.`ch 8 ....`ch Q..  The kobold is heavily wounded.`ch L(((((((`chz .....@.8.5 (1.2 _The kobold throws a stone. The stone closely misses you.`ch< `chZ You shoot a sling bullet. The sling bullet hits the kobold.`ch()(((((`chz9......achg629.7 _You kill the kobold!ach*achachachmH _No target in view!ach=33ach37achG5....achX^0.0---10.7 (1ach[ach]8 _i - a ring of protection from fireach 3ach ach  ach$ Bach( ,ach9+ ach+0 _h - 2 scrolls labelled ERIFFO EXZAERCH (gained 1)achE3 3ach5 ach-> ##................. ...#^........ ####....#... ####†...)......#. achy? ...##...##.....?..###...... # ######..†#####--- # #..........# . #..........## achME -2.9 (2.2achHF +3.9 (3achM achP R _j - a white potionach 3ach ach> ach Bach acht ##..###############. ............$# ####......# .#......^......# .#..ach C......#.#....#... ##.......#†...) .....##..........#...##.....?....ach #...##...............#J  ######..†.......###### #....# #..........ach  #..#......##J   endoplasm (asleep)..########ach3& 4.5 (0.6  An endoplasm comes into view.Found 12 gold pieces.ach- @J.Jach. -5.1 (1.2ach:4 ach7 ^ _The endoplasm quivers.bchA ............$# .............# ^.............# .............#. ............... .......#†...).. ............... .......@..?..J. .............#.  †.......######  #..........# #..........## #..#......## ..########bchJ ............$# .............# ^.............# .............#. ............... .......#†...).. ............... .......@..?..J. .............#.  †.......######  #..........# #..........## #..#......## ..####### bchSbch'Tbch[bch^a _An endoplasm is nearby!bch% (((((((You shoot a sling bullet.bchԬbchV..?.J..bch02===6.3bchbchg _The sling bullet completely misses the endoplasm.bchM ((((bch-/You shoot a sling bullet.bch bch1 bch *..J..bchs -7.6 (1.3bch bchZ M _The sling bullet hits the endoplasm but does no damage.bchJ (( You shoot a sling bullet. The sling bullet hits the endoplasm.bchC! bch( z.J?8.9bch/ bchW2 ] _The endoplasm is almost dead.bch$[ ............$# .............# ^.............# .............#. ............... .......#†...).. ............... .......@.J?.... bch'.............#.  †.......######  #..........# #..........## #..#......## ..########cchw~ ............$# .............# ^.............# .............#. ............... .......#†...).. cchVH............... .......@.J?.... .............#.  †.......######  #..........# #..........##cch #..#......## ..####### cchcchˈ4cch~cchwa _An endoplasm is nearby!cchmc  You shoot a sling bullet. The sling bullet hits the endoplasm.cch `(.cchڎ'..cch1820.2cchcchM _You kill the endoplasm!cchcchcchcchH _No target in view!cch>3cchi@cch:CcchEcch=F$ _cchJ,cchP#..##. ....$# ###.................# [.....^.............# ...........#.# ....#...........# ..cchQ#†...)..####..# ...##....@?.....#---8 (0.6 ...##...............#.## #####..†.......###### #..cch=R##..###..#....########cchW9---cchX&1.4 (1.2cch*]cch-_E _Found a helmet.cch cch cch cch cch cch2 ,cch cch cchj cch]  _g - 2 scrolls labelled YPIYCY WIBLURU (gained 1)cch% 3cch cch cchz #...+ ###### #..# #############... . ..........$# .# .....# #[# ^.....#... ...#.# #...# cchM ........#†...@..## 3.6 (2 ##........# .................. ##.....#.## ##..†######.##..........# [# #..........## # #..#......##..########cch cch" cch# -4.2 (2.8cch6( cch- _Found a robe.  Things that are here: _a +0 dagger; a stone; a kobold corpsedchdchdchߐdchQH _No target in view!dch3dchdch dch dch$ _dchMXdchdch#dch,dchRdchIdch,dch dch0"dchh$dch%dch%dcho)dch.dchW/dch3M _You now have 43 gold pieces (gained 12).dch 7Idch9dch:dch@;dch;dch?dch!A,dchdBdchEdch"GdchGdchHdchyJdchMBdch2OdchKQ,dchRdchVdchW,dch:Ydch[dch],dch^dchadchd,dch%edchh^  You see here a +0 helmet.dchkjdch k _dchkdchndch>pdchpdchqdcht^  You see here a +0 helmet.dch[vdchw _dchwdchZydchz,dch},dch ,dchdchdch,dch݅dch,dchdchdchdchc,dchsdch?dch.dchdch|dchjdchdchdchsdchRdch dchdchMdchdchk,dchdchdch.... #.......# .#.# ##.....#.##K# ...# #....).#.. . #### #....†###.... .. ######+###†###...# ....#...††..#....# #....>..'†......#....#.........#.ß.⌠.ß.#.#..#...... #'###.#.#.@..# '###.......#....#.# ...##########...##.# .<.# ########..###.# ...+ ..........# #.# #### ########..###.#####K   dch([34mkobold (asleep) #############..........# .........###.##### ...............###[#dch040.8 (16.6)dch.1.4 (17.2dchOdch _A kobold comes into view. It is wielding a +0 short sword. _You see here 6 gold pieces.dch b  #.##K# #....).#..... .  #....†###.... .. †###...# ... ††..#....# #.... .>..'†....#...... #..#...... #.@..# #....#.# #...##.# .<.# #..###.#  ....# #.#  ########..###.##### #..........# ...###.##### .###[# dch   #.##K# #....).#..... .  #....†###.... .. †###...# ... ††..#....# #.... >..'†....#...... #..#...... #.@..# #....#.# #...##.# <.# #..# ....#  ########..###.##### #.........###..###[dchܩ  dchY W_A kobold is nearby!ech9 ((((((Kech:~You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.echEech echAj..K....ech;===2.7 (1.3)ech&ech( _The kobold shouts!ech`  You shoot a sling bullet. The sling bullet hits the kobold.echw)((((ech*8....echsL1724.0ech*Tech[J _You kill the kobold!echech=echechH _No target in view!fch.Put on which piece of jewellery? Jewellery (go to first with "=)  d - a +6 ring of strengthi - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip gchR7.... #.......#dertzug the Vexing .#.# ##.....#.##.#Spriggan ...# #....).#..... .Health: 14/14 ======================== #### #....†###..). ..Magic: 5/5======================== ######+###†###...# ...AC: 2Str: 4 ....#...††..#....# #....EV: 17Int: 14 .>..'†......#....#......SH: 0Dex: 17 ....#.ß.⌠.ß.#.#..#......XL:  2 Next: 72% Place: Dungeon:1 #'###.......#.#.@..#Noise: ===------  Time: gch]N244.0 (0.0) #'###.......#....#.#a) +1 sling ...##########...##.#Fire: a) +1 sling .<.# ########..###.# ...+ ..........# #.# #### ########..###.##### #############..........# ...............###.##### ...............###[#You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. _The kobold shouts!  You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold! _No target in view!  You feel stronger. bb   bat (wandering)d - a +6 ring of strength (worn)10---5 (0.5 _A bat comes into view.gchPut on which piece of jewellery? Jewellery (go to first with "=)  d - a +6 ring of strength (worn)i - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip gchFugch{gch.... #.......#dertzug the Vexing .#.# ##.....#.##b#Spriggan ...# #....).#..... .Health: 14/14 ======================== #### #....†###..). ..Magic: 5/5======================== ######+###†###...# ...AC: 2Str: 10 ....#...††..#....# #....EV: 17Int: 14 .>..'†......#....#......SH: 0Dex: 17 ....#.ß.⌠.ß.#.#..#......XL:  2 Next: 72% Place: Dungeon:1 #'###.......#.#.@..#Noise: ---------  Time: 244.5 (0.0) #'###.......gch[40m#....#.#a) +1 sling ...##########...##.#Fire: a) +1 sling .<.# ########..###.# ...+ ..........# #.# #### ########..###.#####b   bat (wandering) #############..........# ...............###.##### ...............###[#You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold! _No target in view!  You feel stronger.d - a +6 ring of strength (worn) _A bat comes into view.gch”{.b5.0 (0.5gchgch$? _i - a ring of protection from fire (worn)gchS b  #.##.# #....).#..... .  #....†###b.). .. †###...# ... ††..#....# #.... .>..'†....#...... #..#...... #.@..# #....#.# #...##.# .<.# #..###.#  ....# #.#  ########..###.##### #..........# ...###.##### .###[# gch  #.##.#gchX #....).#..... .  #....†###b.). .. †###...# ... gch=††..#....# #.... >..'†....#...... #..#...... #.@..# gch#....#.# #...##.# <.# #..#gch4 ....#  ########..###.##### #......gch9...###..###[gchgchgchgch Z _A bat is nearby!hch7kb  #.##.# #....).#..... .  #....†###b.). .. †###...# ... ††..#....# #.... .>..'†....#...... #..#...... #.@..# #....#.# #...##.# .<.# #..###.#  ....# #.#  ########..###.##### #..........# ...###.##### .###[# hch  #.##.# #....).#..... .  #....†###b.). .. †###...# ... ††..#....# #.... >..'†....#...... #..#...... #.@..# #....#.# #...##.# <.# #..# hch....#  ########..###.##### #.........###..###[hch 4hchhch ((((((( _A bat is nearby!You shoot a sling bullet.hch#hchhch,hchb......bbhch_hchʴ7===6.3 (1.3hchhchX^ _The sling bullet closely misses the bat.hchI]  You shoot a sling bullet. The sling bullet hits the bat!hchP3†hchhchJhch_5hchu7.5 (1.2hchshch hchdhch#_You kill the bat!hchhch 4hch hch H _No target in view!hchY hch hchu hchU hch\ hch  hch hch (_You now have 49 gold pieces (gained 6).hch hch ) #.hch # hch #.# ##.....#.##.#.## ###hch # #....).#......#. ..hch  #....†###..)... ..+###†###...#......(#...††..#....#.#. >..'†......#....#..#.ß.⌠.ß.#.#.†#. '###.#.#..@.# ---80 '###.#....#.# ##...##.# <.# ##..###.#hchv + ..........# #.#hch z ########..###.#hch /####hch 2#.......hch /...#hch 1..###.#hch /####hch ###[hch ,#hch. hch hch ---hch &9.1 (1.6hch hch  hch\ hch _Found 6 stones.ich$ich  You see here 6 stones. _ _f - 2 red potions (gained 1) ichichI_j - 2 white potions (gained 1)ichichichichichrich(ichichich[ichichWichichichichichHichichichQichichichichnich$ichwichichjichichich=ichichichichichichich(ichFich ich ich ichichich%ichMich=ichichich:ichkich,ich ich"ichT$ich%ichh&ich)ichl+ich,ichp-ich*/ich0ich1ich2ich5ich6ich7ich8ichd:ich;ichw<ichU=ich>ich @ich@ichAichCichSDichEichEichGich=IichIichJichKNichOichNPich.QichRichTichTichUichNWichXichYich}Zich\ichz]ich9^ich'_ich"aichbichcicheichgichiichjich8lichvnichpichPqichrichuichwichxichzichU|ichi~ich ichich҂ichބichich^ichichichichichichichichichichtich8ichichichichiichichSichichichichich ich ich#### .ich##ich#... ich&.###ich%######.#.ich #.#..########## ###........ ichE... ...#g......@..####...####.## ich߳.# ..........##..............# .ichp####... .#.##.......######..### ich.....#.# ..........# #.....#ich˵...#.# ##.#........###.....# ichB.....#.##.....##.......#.....#g   goblin (asleep) #....#.#..#.####.....#.##.#.##### ich0Y#.### #....).#......#.... #.#....###### #....÷###..).......ichp077.5 (28.4)ich.8.1 (29.0ichich ichm_A goblin comes into view. It is wielding a +0 club.ich[## #.#..########## ###...... ...#g......@..####... ..........##..............#  .#.##.......######..###  ....# #.....#  ....###.....# ......#.....# ....#.##.#. #....).#...... #....÷###..).......ich #.#..########## ###...... ...#g......@..####... ..........##..............#  .#.##.......######..### ich ....# #.... ....###..........#.....# ....#.##.#. #....).#...... #....÷###..).......ichichich ich] _A goblin is nearby!ichp `  You shoot a sling bullet. The sling bullet hits the goblin.ichw )((((((ichk +......ich, 9===9.4 (1.3) _You kill the goblin!ich2 ich5 i _Your Fighting skill increases to level 1!ich ich ich ich H _No target in view!jchqjchP3jchjchjch jchBJ_jch@jchjchojch8jch-jchjchUjchpjchajchjchjchjchjchz### jch}.. #..# #..# jch^..##..### #...# jchC .......###.#..########## ## jch ....... ....#).........####...## jchCx #...# )..........##......... jchP####..####.....#@##.......######.jch[ ---jch81.8 (2.4jchz{.........#.##............# #.... .jch..†......#.####.#........###....jchd##.....#.##.....##.......#.... jchF>...##....#.#..#.####.....#.##.#.jchm...# #....).#...... jch"...###### #....÷###..).. .....#.#....########+###†###...# .....#............#...††..#....#.jchHjchS---jch&2.4 (3.0jch jch  jchjch+_Found a whip.jch6jchA8jch9jch;jchsCjchGjchePjch TjchXjch\\jch]jch`jchVh jchh jchoiYou see here a +0 club.jch^kjchLl jchl_jchDnjchqjchsjchMtjchujchzjcho|jch!}jch~jchjch~jch9jchjchjchjchGjchjchjchjch8jchjchOjch;jchjch`jchHjch jchjchjchjchjchYjchjchjchөjchjchΫjchjchjchhjchjchjchjchijchjchjchjchɻjch߼jchjch{jchjchjchjchjchjchjch jchh jch+There is an escape hatch in the floor here.jchjch jch _jch-jchjchjchOjchjch6jch(jchjch4jchjchjchjchjchcjchjchjchEjchjchjchjchjch3jch%jchjchujch jchjchjchjch jch jch~ jch jch$jchjch2jch jchjchP)_You now have 66 gold pieces (gained 17).jchjchjch^jchjch2#jch$jch%jch&jch)jch+jch9,jchO-jch0jch@2jch2jch"4jch.7jch8jch9jchN;jch>jch?jch@jchAjchqDjchFjchFjchGjchJjch{Ljch-MjchNjchQjchSjchHTjchUjchwXjchZjchy[jch"]jch_jch>bjchbjchdjch;gjchtijch(jjchkjchqnjchpjchqjchisjchvjchyjch@zjch|jchjch΃jchjchjchĎjch<jchjchߓjchjch1jchjchjch jch jch/You see here a +0 robe.jchDjch2 jch_jchKjchjchūjch jchjch'jchCjchjchjchjchLjchjchܼjchOjchzjch,jchjchjchjchjch/jch[jchcjchjchjchyjchCjchjch@jchjch^jchjch2jch jch jch There is a large open door here.jchjchr jch_jchjch jch jch( There is a large open door here.jchjchu jch_jchjchljchjchjchjchBjchjch:jch*jch+ jchjch>_You open the door.jchjchVjchjchjchjch/jchjchjch jchV  jch There is an open door here.jche jchQ  jch _jch jchjch8jchjchjchjchYjch jchjchjchjch2jchjchjchr jch$!jch"jch#jchE%jch%jch&jch(jch*jch*jch+jch-jch/jchP0jch1jch3jchi5jch6jchk7jch9jch;jch<jch9>jch@jchBjchMCjchDjchFjchIjchIjchnKjchMjchOjchFPjchQjchSjchUjchVjchBXjchZjch(]jch]jch_jch bjch`djchejchfjchijchkjchrljch2njchpjchKtjchujchrwjch|jchjchjch/jchojchjchjchjchjchjchjchnjchZjchjchEjchzjchgjchjchqjch7jchjch&jchjchjchjchǾjchjch2jchjch@jch$jchjch;jch9jchjchkjchjchjchajchjchjchjch\jchjch|jch3jchjchjchjchjchyjchjchxjchjchjchjchjchqjch$jch<jchbjchjchfL.#.......#....................#.# jchdP####.####....#.................# jch.###..####..............#†...)..# jchd#.##.##......##.................. jchd####....##...##.................. jch1####..####...##...............#.# jch......# ######..†.......######. jchP....### ##..........# #[# jch....... #..@.......## #.#jchgS#... #..#jch;## #.#jch# .. #..######## #.# jchS#### . ....jch###jch jch.....jch jchh...#.#.jch=fB   giant cockroach (asleep)jch jchv.......jch jch.B.#.#. jch jch, jch 338.4 (5jch2  6.0)jch/jchBjch@!jchBjchM.9.0 (56.6jchjch> jchjchp>_A giant cockroach comes into view.jchjch jchֲ .jchn #.........jch .jch ..........#†...)..jchN #.........jch .jchu #.........jch ..jch #...............jch;  ######..†.......jchԸ  ##..........# #[jchǹ 2 #..@.......## jch^  #..#......## jch ! .. #..######## jch  . ....jch*  jch .....jch<  jchƽ ...#.#.jchN  jch߾ '.B.....jchg  jch ...#.#.jchz jch jch` jcha .jchc =#....................#†...)..#..........#...........jchTe (#............... ######..†....... ##..........# #[ #..@.......##  #..#......##  .. #..######## jchf . .... ..... ...#.#. .B..... jch_p ...#.#. jchq jchUr jchQy jch|}  jchD~ jch  B_A giant cockroach is nearby!jch jch|jch}.jch~#.........jchm.jchH..........#†...)..jch#.........jch.jchʂ#.........jch ..jch~#...............jchv ######..†.......jchS ##..........# #[jch72 #..@.......## jch #..#......## jch! .. #..######## jchԉ . ....jch jch.....jchn jchv...#.#.jchN jch/'.B.....jch.$ ...#.#.jch@kch.#....................#†...)..#..........#...........#............... ######..†....... ##..........# #[ #..@.......##  #..#......##  .. #..########  . .... ..... ...#.#. .B..... ...#.#.  _A giant cockroach is nearby!kchF (((((((You shoot a sling bullet.kchQ,kch=...B...===40.3 (1.3)kchkchi _The sling bullet barely misses the giant cockroach.kch/rs ((((((kchYs7(You shoot a sling bullet.kch\kch ^..B.kch...kch(1.6kchkchcj _The sling bullet closely misses the giant cockroach.kchXc ((((kchG(((You shoot a sling bullet.kchkUkchpy  The sling bullet closely misses the giant cockroach.kchB......2.9 _The giant cockroach waves its antennae.kch|  You shoot a sling bullet.  The sling bullet hits the giant cockroach.kch v  The giant cockroach is heavily wounded.kch (4.2kch kch \ _The giant cockroach barely misses you.kch-O c ((((kchmP G(((You shoot a sling bullet.kch} h B...kch ...  The sling bullet barely misses the giant cockroach.The giant cockroach bites you but does no damage.kch` -5.4 (1.2kchR kch \ _The giant cockroach barely misses you.lch>&  lch>JYou shoot a sling bullet.  The sling bullet hits the giant cockroach.lchED.lch'.lchM1866.6lchulch lch_E_You kill the giant cockroach!lch.o4lchtlchyH _No target in view!lch3lchlchElchlchP _lchP.###..#####†...).. ##.##.##......##.... #####....##...##........... .####..####...##........# .......# ######..†.......###### .....### ##..........# #[.. #..........## #.... #..#......## #.lch# .. #.@######## #.---7.2 (0.6 ##### . ........# # ........#   ....#.#.#?.......#.#.#.#.###.(.####lch]---8 (1.2lchBlchV2 _Found 3 datura-tipped darts.lchS, 3lchh. lch3 lch< e##.##.##......##...... .#####....##...## #.####..####...##...# ........# ######..†######### ##...# #.... # ##.... #..# #lch;@ (.# ....b.###..###### # ###### ........@.#  # .# #.#.#?.......#.....##.#.....#b   bat (asleep)###.(.#### ####lchG (0.0lchxH -8.4 (0.6lchBP lchS V _A bat comes into view.lch)h (((((((You shoot a sling bullet.lch0lchlchlchlchlchZ......bblch7===9.7 (1.3lch lchya _The sling bullet completely misses the bat.mch=%mch&......mch& .....mch/' mch' ..†.mchI( ##...mch( mch\) #...mch) mch}*. #..#mch + mch+ ......###..#  .......b@.#  .........# .....#.#.# mch9.?.......# .....#.#.# .........# ###.(.#### ####mcho........... ..†. ##...  #... . #..#  ......###..#  .......b@.#  .........# .....#.#.# .?.......# .....#.#.# .........# ###.(.#### #### mch _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.mchC.mch=~&.mch6950.9 (1.2mchmch G _You kill the bat!mch)mch*mch1mch5H _No target in view!mch״3mchҷmchmchJmchd$ _mch,mchj'.P.#####....##...## ###.####..####...##..... ..........# ######..†.......######## ##..........# ........ #..........## #....... #..#......## ..# ......###..######## mchrf######## ...........#   ...# ---#.#.#?.......#......#.#.#w..........######.(.####w   dart slug (asleep) ##### mchE-1.5 (0.6mchY ---2.1 (1.2 _A dart slug comes into view.mch .... .†..##### ##.... ..... #.... ...... #..#  ......###..#mch 0  ...........#  .......@...#  .......#.#.#  ...?.......#  .......#.#.#  w..........#  #####.(.####  mch* <#####mchBT.... .†..##### ##.... ..... #.... ...... #..#mchCK  ......###..#  ...........#  .......@...#  .......#.#.#  ...?.......#  mchD.......#.#.# w..........# #####.(.####  ##### mch ImchImch+NmchP` _A dart slug is nearby!mchA ((((((w  mch^  You shoot a sling bullet. The sling bullet hits the dart slug.mch ..?...wThe dart slug is heavily wounded.mch ```````The dart slug launches a dart at you.nchU@..?...nch?V2===3.3nchZnch8]O _The slug dart misses you.nch (((((( You shoot a sling bullet. The sling bullet hits the dart slug.nch{=nchtC..?.w..nch*D-4.6 (1.3nchHnch Kb _The dart slug is severely wounded.nch.... .†..##### ##.... ..... #.... ...... #..#  ......###..#nch}!l  ...........#  .......@...#  .......#.#.#  ...?.......#  .w.....#.#.#  ...........#  #####.(.####  #####nchT.... .†..##### ##.... ..... #.... ...... #..#nch  ......###..#  ...........#  .......@...#  .......#.#.#  ...?.......#  .w.....#.#.# nch...........# #####.(.####  ##### nch<4nchnchb` _A dart slug is nearby!nchd5 (((((You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.nch_nchʽq..w?...nch(5.9nchnch<b _The dart slug is severely wounded.nch c  You shoot a sling bullet. The sling bullet hits the dart slug!nchF (((†(ncht c...?ncht nch{ .P.#####....##...##.............. dertzug the Vexing ###.####..####...##.............. Spriggan ..........# ######..†.......#### Health: 14/14 ======================== ........###### ##..........#Magic: 5/5======================== .............. #..........##AC: 2nchr~ }Str: 10 .......#....... #..#......##EV: 17Int: 14 .......# ......###..########SH: 0Dex: 17 ######## ...........#XL:  2 Next: 100% Place: Dungeon:1.......@...#Noise: ===------  Time: 357.1 (1.2).......#.#.#a) +1 sling..†?.......#Fire: a) +1 sling.......#.#.#...........######.(.######### _The dart slug is severely wounded. _A dart slug is nearby!You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage. _The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug!nch _You kill the dart slug!You have reached level 3!nch /  --more--ochY  Your experience leads to an increase in your attributes!ochYour base attributes are Str 4, Int 14, Dex 17.Increase (S)trength, (I)ntelligence, or (D)exterity? pch*L8/186/693 0% pchZ&pch)R _You feel agile. x2pch3pchVpchpchpch+$ _pch ####..........# ######..†...........######## ##. #.........# #.......... #...#.......# #..#......## #..#.......###..#################............# #### #............# .# #..#.#.# .# #...†@.......#--- .# #........#.#.# ## #.....# # #######.(.#### ##### pchD-9.5 (2.4pchH---60.5 (3pchpchb _k - a scroll labelled EHUROW FINKOpchJw 3pchy pch @....0.0pch pch pch _ _Partly explored, can't reach some places.pchl 3pchn pch Jpch _ _Partly explored, can't reach some places.qchX[?25h[?0c  Search for what [? for help]? qch [?25l[?1cqchR qch 22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 3 datura-tipped dartsb - [D:1] a teleport trap  c - [D:1] a faded altar of an unknown god  d - [D:1] 5 stones (9 further duplicates in 3 piles)  e - [D:1] a +0 dagger (1 further duplicate)  f - [D:1] a staircase leading out of the dungeon  g - [D:1] a robe  h - [D:1] Yfarorgh's Antique Weapon Shoppe  i - [D:1] a +0 robe  j - [D:1] a club (10 gold)  k - [D:1] a dagger (40 gold) (1 further duplicate) qch߱  l - [D:1] a glowing partisan (200 gold)m - [D:1] a sling (30 gold) (2 further duplicates)  n - [D:1] a smoking hand axe (160 gold)o - [D:1] a stone staircase leading down  p - [D:1] a stone staircase leading down  q - [D:1] a +0 short sword  r - [D:1] a +0 whip  s - [D:1] a stone staircase leading down  t - [D:1] a whip  u - [D:1] a +0 club  v - [D:1] an escape hatch in the floorrcho  a - [D:1] 3 datura-tipped darts  h - [D:1] Yfarorgh's Antique Weapon Shopperchrchrch####..........# ######..†....... dertzug the Vexing #...........######## ##.......... Spriggan #..................# #..........# Health: 18/18 ======================== #..........#.......# #..#......## Magic: 6/6======================== rchy[#..........#.......###..######## AC: 2Str: 10 ...#########............#EV: 17Int: 14 #####............#SH: 0Dex: 19 .#rch#........#.#.#XL:  3 Next:  0% Place: Dungeon:1 .##...†@.......#Noise: ---------  Time: 360.5 (0.0) .##........#.#.#a) +1 sling rchz###............#Fire: a) +1 sling ########.(.#########Increase (S)trength, (I)ntelligence, or (D)exterity? rcht_You feel agile. x2 _k - a scroll labelled EHUROW FINKO _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [? for help]? .rch rch rchrch. _schschWhere to? (? - help)  D - Dungeon sch[, schI I####..........# ######..†....... dertzug the Vexing #...........######## ##.......... Spriggan #..................# #..........# Health: 18/18 ======================== #..........#.......# #..#......## Magic: 6/6======================== #..........#.......###..######## AC: 2schJ Str: 10 ...#########............#EV: 17Int: 14 #####............#SH: 0Dex: 19 .#schK #........#.#.#XL:  3 Next:  0% Place: Dungeon:1 .##...†@.......#Noise: ---------  Time: 360.5 (0.0) .##........#.#.#a) +1 sling schjL ###............#Fire: a) +1 sling ########.(.#########Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 schkM /_k - a scroll labelled EHUROW FINKO _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [? for help]? .schaN schQ sch*c schRf schLm : _schn schp schv schx sch{ sch} ,sch~ schB sch ,sch schF sch{ ,sch schj sch ,schې sch sch ,sch schr sch= ,schJ sch_ sch} ,schE scht sch ,sch$ sch1 sch ,sch schg sch ,schd sch( sch ,schS sch schb ,sch sch sch ,sch sch sch ,sch$ schy sch~ ,sch/ sch sch ,sch sch ;  You see here 5 stones.sch{ 5 _sch schG sch ,sch sch: schj ,schD sch sch ,sch& sch sch' ,sch schT sch ,sch sch sch ,schG sch @  There is an open door here.sch sch   _sch0 sch schs ,sch schE sch ,sch sch+ Y  There is a stone staircase leading down here.sch sch : _sch! sch 2sch? sch ,sch schK            sch  ####   ..#   #######.##   .......@.#  79.0 (18.sch 5) #######.##   #.#   #.#  #.# sch{  ?..  #.#  ...     _You climb downwards.  Found a scroll labelled QOLAZO MYUTTA.sch sch" sch% a _There is a stone staircase leading up here.tchJ,3tch-tch/tch1tch9| _tch;;tchj=tchA@,tchAtchYDtchG,tchmItchyLtchT####..########.##tchAV.......<.########.## #.#....####.#######$..?@.......81.4 (2.4)....####... ........#.#####[. ##. . tch\tchٙ-2.0 (3.0tchtchI _Found a scale mail.tchK3tchtchFtchBtch ####  ..#  #######.##  .......<.#  #######.##  #.# # #.# #...####.tch# .$..@.. #....###.######. #.. .... # .......  #.#######  [.  ##.  .  tch+6 (0.6tchp+3.6 (1tchotchvc _l - a scroll labelled QOLAZO MYUTTAtchxtchytchWztch|tchtchytchӇXtchtch‹tchtchtch tch•tchptchtchL _You now have 74 gold pieces (gained 8).tch%tchɟtchˠtchtchtchetchtchvtchwtchtchtchtchbtchtchtchtchtch(tchtchӵtch_tchtchtchtchDf># ###  ... ..#  #.## #.#  ... #.# #### #....... ..# tchW,.#..#.#.########.## ................<.#  #.#@########.## 90.0 (6.4 #.......# #.#  #...#...# #.#  .......#...####.#########.#..........................#....###.######..##.##..#............. #..#.#...........# #....#..#.#######tchwtch+6 (7.0tchtchW; _Found a stone staircase leading down.tchb{ tch ntch tch} tch( tch tchQ tch ,tch tch֎ tch ,tch! tch֒ tch ,tch tch> tchV ,tchl tchn tchU ,tch tch tch tchR tch tchp tch7 tch tchD tch tch9 tch tch tchn tch tch tch tch ,tch tchp R  There is a stone staircase leading down here.tch tch  _tch tchD tchu tch tchs tch tch tch8 ,tch tch7 tch tchI tch tch$ tchz ,tch6 tch{ tch tch tch tch tchn tch tch tchv tch tch tch A ###tch> ? #.# #.#  #.#  #.# ##########.# tch ......[@...# ##########.# #########.# .....>#..####..........# #...#.####.# tch+ h#...#....#.########  #...#..............  #..#.#.## tch ] ### #.#tch| [ #.# #.# #.##.#.@....##.# #.# tch  .>#.######  .####..........# #...#.####.# #...#....#. #...#....... #...#..#.#.tchi tch 1403.2 (12.6)tch; ,8 (13.2tch tch s _You see here an orb of wrath.uchuch ucha!uch%uch)uch5P _uch7uch8uchl:uch>uchyAuchBuch4Duch#.#### .####......... #...#.#### J   endoplasm (wandering) #...#....# #...# uchh5#...#..#.#uchm18.0 (4.2)uchn+6 (4.8uchquchct] _An endoplasm comes into view.uchP ###  #.# uch #.#  #.#  #.#  ###.###########  J......@.......[....#  uchV..#.###########    >uchh<uchԚ ###  #.#  uch#.#  #.#  #.#  ###.###########  uch J......@.......[....#  ..#.###########    uch m>uchTuch(uch'ucha _An endoplasm is nearby!uchw9 ((((((J  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm.uchuch7 ,.J.....uch 7===9.9 (1.3uch uch ] _The endoplasm is almost dead.uch c  You shoot a sling bullet. The sling bullet hits the endoplasm.uch .(((((uchz +......uch< 1311.2uchG uch۞ M _You kill the endoplasm!vchvchvchvchuH _No target in view!vch _vch},vchvchvchx$ ## #. #.##### #....# #.####.####........[....---###...#.####.#.. #.. #########.vch=%@#. +... .......>#... #..## .####.. #.w# #...#. w   ribbon worm (asleep)# #..# #...#....# #...#. #...#.vch/.-3.0 (1.8vch.G---6 (2.4vch3vch6^ _A ribbon worm comes into view.vch| #####  ...#  #######.####### .......@...........[ ###...#.####### #.. #..  #. +... > .. #..##  .. #.w#  # #..# vch8 ...# vchyp #####  ...#  #######.####### .......@...........[ ###...#.####### #.. #..  #. +... > .. #..##  .. #.w#  # #..#  ...# vchH{4vchvch0b _A ribbon worm is nearby!vch ((((w  You shoot a sling bullet. The sling bullet hits the ribbon worm.vchbV ....w(catching breath)  The ribbon worm is lightly wounded.vch] `````The ribbon worm expels a string of sticky webbing.vch C@..vch~ ..vch vchw ===vch 4.8 (1.2vchL vch1  vch vch 3_The stream of webbing misses you.vch vch: ` ((((vch< p You shoot a sling bullet. The sling bullet hits the ribbon worm!vchu vchO vch$ C rvch %...w.r   quokka (wandering)The ribbon worm is heavily wounded.vch -6.1 (1.3vch vchu Y _A quokka comes into view.wchC[' wchU^(((rYou shoot a sling bullet. The sling bullet hits the ribbon worm.wchZ .r..w..7.3 (1.2 _The ribbon worm is heavily wounded.wcheb ((You shoot a sling bullet. The sling bullet hits the ribbon worm.wchR ..r.w.8.6 (1.3wch wchHwch?_The ribbon worm is heavily wounded.wchwchm ( You shoot a sling bullet. The sling bullet hits the ribbon worm.wchNowchjpwch3ys.rw.wch%z-9.8 (1.2wchwch~  You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is heavily wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm. wch:_The ribbon worm is heavily wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is severely wounded.wch ( m ((((((wch( 7(You shoot a sling bullet.wchr wch4 z .rw.wch0 ...(catching breath)..  The sling bullet barely misses the ribbon worm.wch V ```wch RThe ribbon worm expels a string of sticky webbing.wch$D wchQ z...r@wchR )21.0wch[ wch^ W _The stream of webbing misses you.wch ~##.##.###### #.#wch ...# #.##.#.#......r.@....[....####...#w#wch A.##.. #.. #.##. +... .>#.#.. #..## .####... #..# #...#.#wch # #..# #...#....# #...#.#...#.wch wch L.rwch 4--6 (0.6wch wch y _The quokka attacks as it pursues you! The quokka barely misses you.wch$e  You shoot a sling bullet. The sling bullet hits the ribbon worm.wch  The ribbon worm is severely wounded.The ribbon worm bites you!wchG11----------wch/==2.9 (1.3wchQwch> _The quokka bites you but does no damage.xchk### #.# #.# ##### #.# ...# #.# #.#.# .r.[....# ###...#w#.# #.. #.. #.# #. +... .>#.#.. #..## .####... #..# #...#.## #..# #...#....# #...#.#...#..#xch w.   The ribbon worm attacks as it pursues you!xch?6--3.5 (0.6xchxch  _The ribbon worm completely misses you.You shoot a sling bullet. The sling bullet hits the ribbon worm.xchT  The ribbon worm is severely wounded.==4.8 (1.3 _The ribbon worm closely misses you.xchn  You shoot a sling bullet. The sling bullet hits the ribbon worm.xch5n  The ribbon worm is almost dead.xchr6v2==--------6.0 (1.2xch;xchC ### #.# #.# ##### #.# ...# #.# #.#.# .xch)Erw.[....# ###...#.#.# #.. #.. #.# #. +... .>#.#.. #..## .####... #..# #...#.## #..# #...#....# #...#.#...#..#. _The ribbon worm barely misses you.xchqNxchO5---6 (0.6xch VxchoWxch (You shoot a sling bullet. The sling bullet hits the ribbon worm.xchXxch8Zxchd .rw The ribbon worm is almost dead.xchdf7===7.9 (1.3xchlxch9pY _The ribbon worm closely misses you.xch ### #.# #.# ##### #.# ...# #.# #.#.# .rw.[....# ###...#.#.# #.. #.. #.# #. +... .xch >#.#.. #..## .####... #..# #...#.## #..# #...#....#...# #...#.#...#..#.#xchI M---8.5 (0.6xchլ xch$ xchy7 e  You shoot a sling bullet. The sling bullet hits the ribbon worm!xch-= †(r   quokkaxch xch xch f.†rxch 13===10===9.8 (1.3xchb xch O _You kill the ribbon worm!xch| ### #.# #.# ##### #.# ...# #.# #.#.# .†r.xchq F[....# ###...#.#.# #.. #.. #.# #. +... .>#.#.. #..## .####... #..# #...#.####.# #..# #...#....#....# #...#.#...#..#.#.xch xch 8---30.4 (0.6xch xch xch2 (((((((You shoot a sling bullet.ych3} ....†.rThe sling bullet barely misses the quokka.===1.6 (1.2 _The quokka misses you.ych=### #.# #.# ##### #.# ...# #.# #.#.# .ych?†.r.[....# ###...#.#.# #.. #.. #.# #. +... .>#.#.. #..## .####.#.. #..# #...#.####.## #..# #...#....#.#...# #...#.#...#..#.#.#ych ych7---2.2 (0.6ychych{ych`  You shoot a sling bullet. The sling bullet hits the quokka!ych.(ych'..ychh:[=4===3.4 (1.2ychq@ychnBJ _You kill the quokka!ychychychychZH _No target in view!ych)### #.# #.# ##### #.# ...# #.# #.#.# .†.[....# ###...#.#.# #.. #.. #.# ych] .. #..# #...#.####.# # #..# #...#....#.#...# #...#.#...#..#.#.#ychych1l4=---4.0 (0.6 _ych>ychzchD### #.# #.# ##### #.# ...# #.#  #.#.#  .†.[....#  ###...#.#.# #.. #.. #.#  .. #..# #...#.####.#  # #..# #...#....#.#...# #...#.#...#..#.#.#zch{zch---zch6zchzchKzchE### #.# #.# ##### #.# ...# #.# #.#.# .†.[....# ###...#.#.# #.. #.. #.# .. #..# #...#.####.# # #..# #...#....#.#zcha...# #...#.#...#..#.#.#zch zch(5.2zchzch8zch### #.# #.# ##### #.# ...# #.# .#.# †.[....# ...#.#.#  #.. #.. #.#  #..# #...#.####.#  #..# #...#....#.#...# #...#.zchP)#...#..#.#.#zchzch+&8zchzchzchG Z### #.# #.# ##### #.# ...# #.# .#.# †.[....# ...#.#.# zchsI #.. #.. #.#  #..# #...#.####.# #..# #...#....#.#...# #...#.#...#..#.#.#zchP zchR D=6.4zchX zch[ zchr ### #.# #.#  ##### #.# ...# #.# .#.# †.....# ...#.#.# .. #.. #zch 9.# #..# #...#.####.# #..# #...#....#.#...# #...#.#...#..#.#.#zch zch' (7.0zch zch s _You see here an orb of wrath.{ch{chl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting{ch1.0  18%  -2   g + Spellcasting   1.3    +2           b + Unarmed Combat   0.0    -2   h + Hexes   3.9    +2      {ch i + Fire Magic   0.7    -2  c + Ranged Weapons 2.9  78%   0               d + Armour   0.0    -3      e + Dodging3.2   4%  +3       f - Stealth   0.0    +5                          [13;6{chV1H                                    {chu#        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  {ch[/] auto|manual mode [*] useful|all skills [!] training|cost|targets|ch |ch |ch /dertzug the VexingSpriggan###Health: 14/18 ==================------#.#Magic: 6/6========================#.#AC: 2Str: 10  ######.#EV: 17|ch Int: 14...##.#SH: 0Dex: 19 ####.###############.#XL:  3 Next: 14% Place: Dungeon:2 ......†.........@....#|ch Noise: ---------  Time: 437.0 (0.0) ...#.###############.#a) +1 sling .. #.. #########.#Fire: a) +1 sling |ch . +... .......>#.#######..## .####..........##..##...#.####.##..##...#....#.####### ...##...#............. #...#..#.#.#######|chL  The sling bullet barely misses the quokka. _The quokka misses you.You shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka! _No target in view! _You see here an orb of wrath.|ch 4|ch |ch }cho Spells (Memorise)TypeFailure Level  a - JinxbiteHexes8% 2b - Sigil of BindingHexes16% 3  c - Inner FlameHexes/Fire28% 3  d - Cause FearHexes45% 4  e - Dimensional Bullseye Hexes/Translocation 75% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}chg}chk}cho dertzug the VexingSpriggan###Health: 14/18 ==================------#.#Magic: 6/6========================#.#AC: 2Str: 10  ######.#EV: 17Int: 14...##.#SH: 0Dex: 19 ####.###############.#XL:  3 Next: 14% Place: Dungeon:2 ......†.........@....#Noise: ---------  Time: 437.0 (0.0) ...#.###############.#a) +1 sling }chp.. #.. #########.#Fire: a) +1 sling . +... .......>#.#######..## .####..........##..##...#.####.##..##...#....#.####### ...##...#............. #...#..#.#.####### The sling bullet barely misses the quokka. _The quokka misses you.You shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka! _No target in view! _You see here an orb of wrath.}ch*}}chMemorise Jinxbite, consuming 2 spell levels and leaving 2? Y - Yes  N - No}chk }ch dertzug the VexingSpriggan###Health: 14/18 ==================------#.#Magic: 6/6========================#.#AC: 2Str: 10  ######.#EV: 17Int: 14...##.#SH: 0Dex: 19 }chl K####.###############.#XL:  3 Next: 14% Place: Dungeon:2 ......†.........@....#Noise: ---------  Time: 437.0 (0.0) ...#.###############.#a) +1 sling .. #.. #########.#Fire: a) +1 sling . +... .......>#.#######..## .####..........##..##...#.####.##..##...#....#.####### ...##...#............. #...#..#.#.####### The sling bullet barely misses the quokka. _The quokka misses you.You shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka! _No target in view! _You see here an orb of wrath.}ch 28.0 (1 _}ch }chT 5==9.0 (240.0 (3 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.~chNQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered) Spells ([,] to cycle)  b - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|on~ch dertzug the VexingSpriggan###Health: 15/18 ====================----#.#Magic: 6/6========================#.#AC: 2Str: 10  ######.#EV: 17Int: 14...##.#SH: 0Dex: 19 ####.###############.#XL:  3 Next: 14% Place: Dungeon:2 ~ch# ......†.........@....#Noise: ---------  Time: 440.0 (0.0) ...#.###############.#a) +1 sling .. #.. #########.#Cast: Jinxbite . +... .......>#.#######..## .####..........##..##...#.####.##..##...#....#.####### ...##...#............. #...#..#.#.####### You shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka! _No target in view! _You see here an orb of wrath. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.~ch8) ~ch+ chM _6=7===8== _HP restored.==ch'nch,chXchch/chch chch0chch!chch ch& ch ch chO ch chch2ch6nch,ch chchchch{chchchEchchch ch(!ch!ch"chM$ch$chA%ch',ch+(ch*L _You now have 79 gold pieces (gained 5).chq,3ch-ch/chz1,ch52ch3ch4ch15ch5ch8ch:,ch<ch=ch?,chT@ch*CchD,chnG,chI,ch9JchKchVM,chdNchOchbQ,chQchRch TchTchUchUch0WchWch)XchYch-ZchZch'[ch~\ch]ch.^chccheechf,ch?gchhchi,ch=jchkchvl,chlchochoch,p,chvqchYrchr,chschuchuchvchvchwchpxchxchychzcho{ch{ch|ch?~ch~ch9chJchchchchchchzchch͇chchBchchchchch ch"chjchchech^chch8chchchchkchchch#. ####.# #.........#...####.####.##.#..........#.............#....########.##.##..#......#.........##..#.#.... #.###...####....#..#. cho##..............[. #.##.##..###########.##. w.... .... #.##.##.######## # ..#  #..# chףH.... ...## w   ribbon worm (asleep) .... #.#. ch081.2 (41.2)chK,8 (41.8chchү^ _A ribbon worm comes into view.chz #. ####.#  #.####.##.#. #........... ######.##.# ch#......... #.###...# ##....[ #.##.##..###### w......@........ ....  #.##.##.########  ch# ..# #..# .... ...## .... #.#.chc #. ####.#  #.####.##.#. #........... ######.##.# #......... #.###...# chc"##....[ #.##.##..###### w......@........ ....  #.##.##.########  # ..# #..# .... ch{d...## .... #.#. chLhchhch lch*nb _A ribbon worm is nearby!ch  ch  ch 9You beckon some vexing sprites to accompany your attacks.ch ch% 4ch? --------chm ==2.8 (1.0)Will/2 Jinx ch  ch ch -_You feel your willpower being sapped.ch5q  chr chKt *((((((chu 5w  ch2w   chx @You shoot a sling bullet. The sling bullet hits the ribbon worm.ch4 chh ch O.w.....ch chd =ch 4.1 (1.3ch ch  ch! chw! B_The ribbon worm is moderately wounded.ch" chI (((((((You shoot a sling bullet.ch..w.... ch'5.4ch^chci _The sling bullet completely misses the ribbon worm.chX (((( You shoot a sling bullet. The sling bullet hits the ribbon worm!ch:*chq w.... ch!,(catching breath, very dr…)The ribbon worm is heavily wounded.A giggling sprite leaps out and smacks the ribbon worm with its own tail.  The ribbon worm is severely wounded.ch `````The ribbon worm expels a string of sticky webbing.chfJJ....@chK,6.6 (1.2chRchVW _The stream of webbing misses you.ch (((( You shoot a sling bullet. The sling bullet hits the ribbon worm.ch1:*ch0"  The ribbon worm is almost dead.A giggling sprite leaps out and makes the ribbon worm trip over its own tail.ch]* v .....  You kill the ribbon worm!chD  chzG chXH --------chQI 21chK ^7.9 (1.3 _The jinxing sprites lose interest in you.ch7R ,chV  chV chW K_Your Ranged Weapons skill increases to level 3!ch\X ch chA ch chT ch  ch ch :_No target in view!chq ch^ ch ch6 ch  ch ch :_No target in view!ch~3chchch$ _ch&chuch9P5====chXch ,chՎch,chch,chTchvR====ch_chchchRchchchFchch4chʟchFchݡchxchchch/chchN6====ch chЪ4 _Magic restored.chchchchch,chch׳ch:ch׵chnchch+chƹ<====ch_chڻchch(chchn _You feel your willpower return.ch3ch!chch,chxchschRch ,chchchY,chuchxchchNchch,chSchch5,chchch .......... .... . #.##.##.######## # #.#..#.##.##^#..###### ................ .........######### .................. .##..#.#.########. ....#.#...@.# ---chZA##.. #.#####.# #. #. J### #. .. ... ....J   endoplasm (asleep) ####. .#ch1509.1 (21.2)ch3H---7 (21.8chchU] _An endoplasm comes into view.cheX . .... .  .  # #.#..# ^#.  ..  .  ..  #.########.  #...@.# ##.. #.#####.# #. #. J# ## #. .. ...  ....  ####.  .# chN . .... .  .  # #.#..# ^#.  ..  .  ..  #.########.  #...@.# ##.. #.#####.# #. #. J# ## #. .. ... ....  chbi####. .# ch4chcha _An endoplasm is nearby!chY # (JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.chX ch_ .J.chV` <===10.9 (1.2)che chh 7 _The endoplasm is lightly wounded.ch  You shoot a sling bullet. The sling bullet hits the endoplasm.ch z  The endoplasm is heavily wounded.The endoplasm freezes you.You are frozen.chN{ ^5----2.2 (1.3ch ch @ _The endoplasm hits you but does no damage.chc  You shoot a sling bullet. The sling bullet hits the endoplasm.chCD.chc'.ch 6=---53.5 _You kill the endoplasm!chchCf _Your Hexes skill increases to level 4!chch!ch $ch&H _No target in view!chchw3chch$ _ch ch2ch;h7==ch?ch%,chXch,chchch5Bch?i8===ch= ch"ch$,ch%ch'ch *,ch,+chF-ch/,chI0chc2ch4ch=5:==ch6chp8ch>.##.##^#..###### ................ .........#########...................##..#.#.########....#.#.....# ##.. #.#####.# ##g#. #.......###.....ch;AK## #.......@....#--- ................ #............... ###########.#### .# #g   goblin (asleep) chF023.9 (10.4)chFJ---4.5 (11.0chJchNs _A goblin comes into view. It is wielding a +0 club.chF  ^        #######. chؽ  ..#  ##.. #.#####.# ##g  #. #.......###.....  ## #.......@....#  ................  #...............  ch ###########.####  .#  # ch\U  ^        ch?W #######.  ..#  ##.. #.#####.# ##g  #. #.......###.....  ## #.......@....#  ................ chX  #...............  ###########.#### .# chZ M# cha chq chs ch1u ,chv chfx chy ,chz ch~ |  Things that are here:  a +0 club; a goblin corpsech ch/  _ch ch chφ ,chՇ ch ch ,ch ch chC ch chw ch ch> ch ch ch ch ch ch( chɛ ch ,ch chG ch ch ch chs ch ,chx chХ ch ch ch ch ch ch ch ch\ B  Things that are here:  chޮ :a +0 club; a goblin corpsech cho  _ch9 ch ch} ,ch> ch chJ chݸ ch] ch chi ,ch chW ch ch ch ch ch8 ch cha chR ch ch ch ch ch@ ch chT ch chi .#.########.##.#.# .#.....# #.##.#.# .#####.# ##.##.#.# .......###...).#.# ch ............####.## ..................# .................## ##########.#####.#  #.# #@# --- #.# #.#  #.# #.# ch  #.# #.##.##.# r   rat (asleep)#.#r..chV 042.5 (15.6)ch J---3.1 (16.2ch ch V _A rat comes into view.ch'`~.#.# #.##.#.# ##.##.#.#...).#.#.....####.##ch^a......#..###.# #.# #@# #.# #.# #.# #.# #.# #.#chgb #.# #.# #.# r..ch*.#.# #.##.#.# ##.##.#.#...).#.#.....####.##......#..###.# #.# #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# r.. chchKZ _A rat is nearby!chi (((((chr  (You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.chchA.....ch1r.chP;===4.3 (1.2)ch ch#\ _The rat is severely wounded.ch6(((ch3((((ch$BchJLm....r..chM-5.6 (1.3ch7Wch[w _You shoot a sling bullet. The sling bullet barely misses the rat.ch ]  You shoot a sling bullet. The sling bullet hits the rat.ch ((((.#chDI c.....chf 086.9chk chn G _You kill the rat!chW 3chZ chq ch Xchy ,ch chؤ cha ,ch* ch ch ,chf ch chƭ ch: Bch ,ch ch ch ,ch chG chI ,ch chC ch0 ,ch ch ch ch ,ch ch ch ,ch chz ch' ,ch2 chC ch ,ch; ch5 ,ch ch ch ,ch ch chi ch ,chN chR ch ,ch ch4 ,ch ch ch ,ch ch chf ,ch( ch ch[ ch ch ch ch ch] ch chf ch ch ch ch ch chQ ch ch chT ch ch ch  #. #.......###...). ## #............### ................ #............... ###########.#### #.# #.# chp v#..########### #.# #.....@......# #.#--- #............# #.# #............# #.# #............#####.#####......................#............#####.....ch #..#+######### ###### ch 061.9 (15.0)ch H---2.9 (16chc ch  a _m - a scroll labelled FINUAN BADAchnb ch|c chh chk H _No target in view!chټ _ch,nch@ #. #.......###.#r### #...#.. #.. ##.. ###.#.. #.##.. #.# #..### #.# #..@.........# #.# #............# #.#ch #......# #.# #.....#####. #........... #...#####r   rat (asleep) #..#+###  ...ch14.1 (1.2)ch+7 (1.8chchV _A rat comes into view.ch #.  #r###  #..  #..  #..  #.. #.. #..###########  #..@.........#  #............#  #............#  #.......... #.......... #.......... #..#+#########  ...chT #.  #r###  #..  #..  #..  #.. #.. #..###########  #..@.........#  #............#  #............#  #.......... #.......... #.......... #..#+#########  ... ch^4chtd chechMg6_A rat is nearby!chhch  ch  chN 8You shoot a sling bullet. The sling bullet hits the rat!ch chN .ch "(ch (ch (ch8 (chp (ch (ch !chv ch .ch^ .ch .ch .chd .ch .ch .ch˼ ch 30ch ===chʿ 6.0 (1.3ch chv  chd ch8 #_You kill the rat!ch ch chgchch!ch& cha(ch):_No target in view!ch _ch{.........######## ....... #..##..#.#.######## #. ....#.#.....# # #.##.. #.#####.# # #. #. .#.......###. #.###..#........... #....>............. #.@# #...........---9.0 (3.0 #..# ###########. #..# #. #..# #. #..########### # #............# #.ch  #............# #.  #............# #. #............#####. chchiV---6 (3.6chN chch-_Found a stone staircase leading down.chchch,chchchE ch chy ch chchXch #.##.##.#chH ch.. #.##.#..# ch..## .##.##^#..#chih.......................chFH.............ch&1###..............##..##..#.#.########.##......#.#.....# #.##.##@..#.#####.# ##.##.##...#.......###..#.###..#............##....>..............#..#####............#..# ###########.## h   jackal (asleep)#..# #.##..# #.##..########### #.#ch?''74.4 (4.8ch(chA)&5.0 (5.4ch.ch2 ch2ch35_A jackal comes into view.ch74ch|    .. #.##.#..#  ..## .##.##^#.. h..............chI  ............. .......... #..##..# #......#  #.##@..#  #.##...# #.###..# #....>... chܻ #..#####.. #..# #### #..# #.#  #..# #.#   #.# chR    .. #.##.#..#  ..## .##.##^#.. h.............. ............. .......... #..##..# #......#ch3T ,  #.##@..#  #.##...# #.###..# #....>... #..#####.. chGU #..# #### #..#  #..#   ch] ch^ chFd chg ] _A jackal is nearby!ch_: ((((((h  You shoot a sling bullet. The sling bullet hits the jackal.chݣ5..h.....===6.2 (1.2 _The jackal is heavily wounded.ch (((((((You shoot a sling bullet.chc,ch|....h..7.4 _The sling bullet barely misses the jackal.ch^  You beckon some vexing sprites to accompany your attacks.chK.hch 4---------80Will/2 Jinx chHch; _You feel your willpower being sapped.ch (((You shoot a sling bullet.ch= :*ch  The sling bullet barely misses the jackal.A giggling sprite leaps out and smacks the jackal with its own front paw.ch! q ..h (very drained)ch# DThe jackal is almost dead.ch * 4=9.6 (1.2che1 ch7 > _The jackal bites you but does no damage.ch `  You shoot a sling bullet. The sling bullet hits the jackal.ch C.chm &.chÌ 5380.9 (1.3ch ch J _You kill the jackal!chT?ch@ch)EchHH _No target in view!ch\@ _-------- _The sprites lose interest in your situation.5====chÊ====6====chch6chYch2chchțchchўchchؤch<====ch chch~,chchʲchƸ-.. .##..## ..### h .............. ....#. #.##.##.##. ....h #.##.##.#..# ch! #..###.##.##^#.. #.......... #..............### ##.................. #..@.#..##..#.#.###---chP........##......#.#..........##.##...#.#####........###.##...#....#.# #.###..####... #....>......... hh 2 jackals (asleep)#.## #..#####.......#. #..# ########chJ #..#chC| 600.9 (20.0)  2 jackals come into view.chch.h.hhhch7===1.5 (20.6ch/chC _The jackal barks! x2; You hear an angry hiss.ch o  You miscast Jinxbite.  You are very lightly contaminated with residual magic..h.h4-----------2.5 (1.0)Contam ch9r0 _Nothing appears to happen.ch# ((You shoot a sling bullet. The sling bullet hits the jackal.chchéch,chS..hch6===3.8 (1.3chchο^ _The jackal is heavily wounded.ch=z  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.chh  The jackal is heavily wounded.  You feel your willpower return.ch~  An adder comes into view.chQS.hS   adderhh 2 jackals5.1ch _The jackal misses you. The jackal closely misses you.ch: (((((You shoot a sling bullet.ch!ch&  The sling bullet closely misses the jackal.An adder comes into view.chi+  The jackal closely misses you. The jackal barely misses you.chQ4.S...hch{5,6.3 (1.2ch <ch>i _The jackal misses you. The adder moves out of view.chSB (((((You shoot a sling bullet.  The sling bullet closely misses the jackal.chz ch  The sling bullet closely misses the adder.The jackal closely misses you. The jackal misses you.ch ..S.hch M--------7.6 (1.3ch` ch W _The jackal completely misses you.ch (((((You shoot a sling bullet.  The sling bullet closely misses the jackal.chJ n  The sling bullet barely misses the adder.ch!N x  The jackal barely misses you. The jackal bites you.ch7W ....hSThe jackal completely misses you. The jackal bites you.chwX c5----8.9ch^ chb K _Your magical contamination has completely faded away.ch͝k### . .............. ....#. #.##.##.##.### ..... #...#  #..###.##.##^#..###.......................######hhS................#..#....#..##..#.#.####chӞQ.......@##........#.#########.##...#......#.# #.######... #....>.. #.#######  ######## #chchchchNl  An endoplasm comes into view.ch˵>J.S.hhJ   endoplasm (wandering)hh 2 jackalsch6--9.5 (0.6chȺchy _The jackal attacks as it pursues you! The jackal barely misses you.chf  ..J.#. #.##.##.##.### ..... #...#  #..###^#..###.........................###### ##.S..........#..#..hh#..##..#.#.####.......##........#######.....#.# #.######... #....>.. #.########.  ######## ch hh 2 jackals #..###########ch ch ch$ .ShSSS 2 adders (1 wandering)ch$ S---10.1ch) ch, ch1 n ..... #.##.##.#..#  #..###.##.##^#..## #................. ####. #####......#..#..hS#..##..#.#.###.......h##......#.#....S.......##.##...#.#####.#.##...#.....ch #.## #.###..#####... #....>. #.## #..##### #. #..# ####### # #..#  #..# #..########### #............#ch chP .S.....hSch @-7ch ch / _The adder hisses angrily.chl #..###.##.##^#..# #................. ###.. #####.....#..#..hS#..##..#.#.##........##......#.#...S.....h.##.##...#.#####........###.##...#..... .....#@## #.###..# ####...# #....>. #.### #..##### #. #..# ###### # #..chy3# #..# #..########## #............ #.chch{..hS.......S...hchAx----5====1.3chch[chhW #.................. ###..######..#...#..#....#..##..#.#.#......hS##......#.#..#....##.##...#.#####..S...h.###.##...#....chY.......#.## #.###..# ####.@.# #....>. #.### #..##### #. #..# ##### #. #..# #. #..##. #..##########. #...........#. # #ch\,ch]ch^chg..h.S.....S.#hchDk&9chqchMtch.... # #..######. #...#..#....#..##..#.# ...........##......#.#. #.......h.S##.##...#.## ##........###.##...#... .....S.#h## #.###..# ####...# #....>.ch m #@### #..##### #.# #..# #### #.# #..#  #.# #..# #.# #..######## #.# #.......... #.# #   jackal #.# # #chc chchch ...h.S.Sh 2 jackalschV6=2.5ch< ch"ch0EC#..######...#..#....#..##..#.#...........##....#..........##.####.....h.S##.........#h## #.### ####S..# #....>.. #.### #..#####  #### #######.........chH,ch*Nt.h#.hchO(3.1chyUchfWchD" .#..#....#..##..#.#...........##....#..........##.####.......S#........h#.## #.### ####Sh.# #....>.. #.#######  #### #######........ch # y   adder.##ch# chg$ ch % chr( `.hSch') E====7ch, ch- ch ...........##....#....####S#.........#.## #.### ####hh.# #....>.. #S#######.#  #### #######.........###+######ch ch4 ch `.hSch( (4.3chs ch ch$#####S#.........#.## #.### ####.h.# #....>.. #h#######S#  ####. #######.........##ch(#+######...#ch0P.Sch1B=9ch7ch9ch6t  You beckon some vexing sprites to accompany your attacks.ch0,chhS.h.SS 2 adderschb3--------==5.9 (1.0Will/2 Jinx chЛch%; _You feel your willpower being sapped.chM) ((((You shoot a sling bullet. The sling bullet misses the adder.The sling bullet closely misses the jackal.The sling bullet hits the jackal.ch:*chF  The jackal is almost dead.A giggling sprite leaps out and makes the jackal trip over its own paws.ch)Y  You kill the jackal!ch chl..S.hS   jackalchj5-7=7.1 (1.2chchg _The adder barely misses you. The adder bites you.ch&_  You shoot a sling bullet. The sling bullet hits the adder.chch{ .SThe adder is lightly wounded.chf4---8.4 (1.3ch7ch* _The adder bites you.ch-  You shoot a sling bullet.  The sling bullet completely misses the adder.The sling bullet hits the jackal.ch g†(chRE :*chX  You kill the jackal!A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is severely wounded.ch t.SS(1 very drained)ch7 0419.7cha= ch? @ _The adder bites you but does no damage. x2chӸ (((((((You shoot a sling bullet. The sling bullet misses the adder.chrB:*ch{M_The adder bites you but does no damage. x2  You shoot a sling bullet. The sling bullet misses the adder.The sling bullet barely misses the adder.almost dead.  The jinxing sprites lose interest in you.chch!t.....SSch"5==4====----21.0ch'ch+K _The adder misses you.ch$N chO chQ"(chVR(chS(chT(chV(chW(chX(ch_Y/You shoot a sling bullet.ch ch ch.ch.ch.chl.ch.chSchSchTThe sling bullet barely misses the adder. x2chch 2.3chch0  ch chH_The adder closely misses you. x2ch3 (You shoot a sling bullet.  The sling bullet barely misses the adder.ch6The sling bullet hits the adder.ch\3{ SThe adder is almost dead.ch4,3.5 (1.2ch';ch>K _The adder misses you.ch_  You shoot a sling bullet. The sling bullet hits the adder!ch[  The adder is severely wounded.The adder misses you. The adder bites you.  ch\ BYou are poisoned.ch] 4======--4.8 (1.3Pois Will/2 chx` chCb , _The adder poisons you!ch~  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You feel sick.ch A3---ch 2---------50Pois Jinx ch3 ch׋ S _The adder closely misses you.ch _  You shoot a sling bullet. The sling bullet hits the adder.ch r†   adder (cho X  You kill the adder!chM _†SchD X12----------chE 664=7.1 (1.3chK chYN  _You feel sick. The adder seems less drained. The adder barely misses you.ch (((((((You shoot a sling bullet.chv .....†SThe sling bullet barely misses the adder.chhxn1---8.3 (1.2ch~cha _You feel sick. The adder barely misses you.ch` (((((ch(=((You shoot a sling bullet.chBT .....†SThe sling bullet barely misses the adder.8/18 ------9.5 _You feel sick. The adder bites you. The adder bites you but does no damage.chP----ch ch ^ _You are too injured to fight recklessly!ch_  You shoot a sling bullet. The sling bullet hits the adder!ch G†chʕn  You kill the adder!You feel sick.ch=8730.7chch[ _You are no longer poisoned.ch..... #.### #..#### #.# #..# ####chn, #†# #..# †#  .###..........................---.S.....########S   adder (asleep)ch 074.9 (44.2)ch J---5.5 (44.8chchY _An adder comes into view.chf  #....> #.###  #.# #..#  ch"#†# #..#  #†# #..#  #.#  #.#  #.#  #@#  .S......#  chAn#########  ...# ch{r  #....> #.###  chDs|#.# #..#  #†# #..#  #†# #..#  #.#  #.#  #.#  #@#  chs.S......#  #########  ...# chazch {chchG _An adder is nearby!ch2chrH (((((S    chLZYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.chXchchnV..S...ch%X=====6.7 (1.2)chch` _The adder is moderately wounded.chz A((((ch ch O.S..ch (7.9ch ch r _You shoot a sling bullet. The sling bullet misses the adder.ch ^  You beckon some vexing sprites to accompany your attacks.ch R.Sch k4---------80ch GWill/2 Jinx chz chr ; _You feel your willpower being sapped.chf{ ((You shoot a sling bullet.ch;*ch,  The sling bullet closely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot. .S (very drained)  The adder is severely wounded.6---=80.1 (1.2 _The adder bites you.chn cho!chp chZqPYou shoot a sling bullet. The sling bullet hits the adder.ch+  ch  ch -The adder is almost dead.chh ch3ch/5ch----ch%1.4 (1.3chch  ch"chu$D_The adder bites you. The adder closely misses you.ch%ch _  You shoot a sling bullet. The sling bullet hits the adder.ch> D.chO'.chach####...# #....>..... dertzug the Vexing#.### #..#####... Spriggan#.# #..# #### Health: 16/18 =====================---#†# #..#chMagic: 4/6================--------#†# #..#AC: 2Str: 10#.# #..######## EV: 17Int: 14#.# #.......... SH: 0Dex: 19#.# #.......... XL:  3 Next: 110% Place: Dungeon:2ch\i#@# #.......... Noise: ===------  Time: 682.6 (1.2)........# #.......... a) +1 sling######### #.......... Cast: Jinxbite#.......... Will/2 Jinx #..#+######...#The adder is severely wounded. _The adder bites you.  You shoot a sling bullet. The sling bullet hits the adder.  The adder is almost dead. _The adder bites you. The adder closely misses you.You shoot a sling bullet. The sling bullet hits the adder. che_You kill the adder!You have reached level 4!chj/  --more--ch69/22-7---4 6% ch84 _ch ch  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes14% 3b - Inner FlameHexes/Fire28% 3  c - Cause FearHexes43% 4  d - Dimensional Bullseye Hexes/Translocation 73% 4 ch 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitchnch$uchfy####...# #....>..... dertzug the Vexing#.### #..#####... Spriggan#.# #..# #### Health: 19/22 ====================----#†# #..#Magic: 4/7=============-----------#†# #..#AC: 2Str: 10#.# #..######## EV: 17Int: 14#.# #.......... SH: 0Dex: 19#.# #.......... XL:  4 Next:  6% Place: Dungeon:2ch|^#@# #.......... Noise: ===------  Time: 682.6 (0.0)........# #.......... a) +1 sling######### #.......... Cast: Jinxbite#.......... Will/2 Jinx #..#+######...#You shoot a sling bullet. The sling bullet hits the adder.  The adder is almost dead. _The adder bites you. The adder closely misses you.You shoot a sling bullet. The sling bullet hits the adder. _You kill the adder! _You have reached level 4!chqchMemorise Sigil of Binding, consuming 3 spell levels and leaving 0? Y - Yes  N - NochM chh ####...# #....>..... dertzug the Vexing#.### #..#####... Spriggan#.# #..# #### Health: 19/22 ====================----#†# #..#Magic: 4/7=============-----------#†# #..#AC: 2Str: 10#.# #..######## EV: 17Int: 14chNm y#.# #.......... SH: 0Dex: 19#.# #.......... XL:  4 Next:  6% Place: Dungeon:2#@# #.......... Noise: ===------  Time: 682.6 (0.0)........# #.......... a) +1 sling######### #.......... Cast: Jinxbite#.......... Will/2 Jinx #..#+######...#You shoot a sling bullet. The sling bullet hits the adder.  The adder is almost dead. _The adder bites you. The adder closely misses you.You shoot a sling bullet. The sling bullet hits the adder. _You kill the adder! _You have reached level 4!20=---3.6 (1chr chF{ _This spell is extremely dangerous to cast!You start memorising the spell. You continue memorising.ch7| Q---4.6 (2chW chA { _The sprites lose interest in your situation.chӃ *5.6 (3ch> ch chH *6.6 (4ch chg h _You continue memorising. x2ch ch ch" c _You finish memorising. Spell assigned to 'b'.chN 3chO chDQ chS =5==== _chY 1=chpZ ch[ R====chn^ ch` i2===ch*a chd ,che chh ,chj chl ,ch n chbp chq P==chu c6===chv chy ,ch{ chj} ch~ ,ch0 cĥ ,chT ch Q===chK ch ,chш ch >ch` n _You feel your willpower return.ch 3chW ch ,ch} ,ch ch ch d7====chp ch chR ,ch! ch ch ,ch ch chš ,ch chn ch+ R====ch ch chȟ ,ch ch ch ,chi ch; ch ,ch˥ ch˦ ch} ,chD ch@ ch ,ch chī chu ,chf chV ch ,chگ chְ ch ,ch ch chO ,ch ch chڷ Bch chC ,ch chR ch ,ch ch ch ,ch ch ch ,ch ch ch ,ch ch ch ,ch ch chv ,ch chT  #.# #.# #.#################.#..#...............##.#.########g#.###.#.#.######## #....@......... ch/ Q #....#.########  ##.###.#.. ..#... ###### g   goblin (asleep)chx g720.2 (33.6)gA goblin comes into view. It is wielding a +0 dagger.ch: K====8 (34.2ch ch @ _The goblin shouts! You hear an angry hiss.ch #####. ..#............... #.#.# #g#.# ##.#.#.########  #....@.........  #....#.########  ##.###.# .. ..# ... #### ##chV3chU3@ #####. ..#............... #.#.# #g#.# ##.#.#.########  #....@.........  #....#.########  ##.###.# .. ..# ch7... #### ## chp:chD<ch=Bch8F] _A goblin is nearby!ch`  You shoot a sling bullet. The sling bullet hits the goblin.che)(ch&.chn7===-2.0 (1.2)chch+J _You kill the goblin!cht chRv 8-ch`{ ch H _No target in view!chގ ch ch ch ch ch $ _ch Bchµ $    ## ..#..............#S####.#.chط s...#)#.# ##.#.#.## #..--- #....#.## ##.###.# ... ..# ..... #### #####S   ball python (constriction, wandering)ch W6 (0.6)chZ I---3.2 (1.2ch) ch ^ _A ball python comes into view.chF ### # ..# #S####.# ...#)#.#  ch9L ##.#.#.########  #..@...........  #....#.########  ##.###.#  ... ..#  ..... ####  #####chd ### # ..# #S####.# ...#)#.#  ##.#.#.########  ch@#..@...........  #....#.########  ##.###.#  ...  .....  ##### chchchx _A ball python is nearby!ch: ((((You shoot a sling bullet.chchch^Q..S.ch2===4.4chch%e _The sling bullet barely misses the ball python.ch+ e  You shoot a sling bullet. The sling bullet hits the ball python!chq d.(chm =..chv 585.7 (1.3ch~ chx O _You kill the ball python!ch` 3chnb ch$f chq chs chw ch`z ch{ ch } ch cht ,ch ch chD ,ch3 ch ch ,ch+ ch ch} ,cha ch# ch ch ,ch chS ch ,chǝ ch Bcha ch2 chۡ ,ch ch ch@ ,ch ch  #####  #..# #. ..#...  #..# #.####.#.#  #..# .....#)#.#   #..# ##.##.#.#.## ch  #..# .<#.#........  ###..#...#.#....#.##  #........#.##.###.#  #@######........#---32.9 (7.2  #...........#####  #############   ch ch I---3.5 (7.8chӰ ch 9 _Found a stone staircase leading up.ch^ch3chchdch2ch,chchchch,chch!,ch5ch ch1   #< #. #.# #..#.# ########## #..#.# #... ..#..ch #..#.###.####.#.#### #..#..#)#.#  #..#.@##.##.#.#.######6.5 (3.0 #..#..<#.#............ ###..#...#.#....#.###### #........#.##.###.# ###.######........# #...........##### #############ch:ch\-7.1 (3.6chch; _Found an escape hatch in the ceiling.ch3chchchaXch,chchch,chchch,chchch,ch%chch:,chchvch,chch9 ch ,ch chach',ch5chch ##  .....  ..#  #.#ch #.# .######.######.  .r.............  #<...r.   #@##########  # #...........  #..#.# #..######### #..#.# #......#..........ch` #..#.###.####.#.######### #..#........#)#.# rr 2 rats (asleep) #..#..##.##.#.#.######## #..#..<#.#.............. ###..#...#.#....#.########cha$.42.5 (5.4ch.%-3.1 (6.0ch^)cht+V _2 rats come into view.ch\ F ...  ..# #.# #.# .######.######.  .r.............  #<.........r.  #. #@#  ch[] #.# #...........   #..######  #... #.### ......#)#.#  #..#..##.#  <#.#   chR  ...  ..# #.# #.# .######.######.  .r.............  #<.........r.  #. #@# ch>  #.# #...........   #..######  #... #.### ......#)#.#  #..#..##.# <#.#ch 4 ch^ ch ch ch| d _There are monsters nearby!ch{ (((((r1 asleep)You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.ch  The rat is moderately wounded..r.........r.r===4.3 (1.2 _The rat squeaks loudly.ch]  You shoot a sling bullet. The sling bullet hits the rat.ch†((((   ratch3[i........r.chJ095.5ch|ch1G _You kill the rat!chN(((((((chchɅ ...chz+..r.ch>6.7chJ chchsS_You shoot a sling bullet. The sling bullet barely misses the rat.ch0ch.  chW0  ch1 8You shoot a sling bullet. The sling bullet hits the rat.chy8 ch9 9((.ch<; !ch] ch +...ch ch ch 10chK 8.0 (1.3chR ch  ch4 ch #_You kill the rat!ch chU ch X chY ch+b chg  chTi chk :_No target in view!ch % _ch  You see here a rat corpse.chH ch4_ch ch"chp#ch$ch=&ch'ch(ch)chV,ch-ch4ch5ch7ch9ch9ch:chw<chK>chN?chO@chAch;CchDchEchFchHchHchIchKchMchOchPPchR chSchT_You open the door.chVchWchX,chh\ ch] ch^There is an open door here.chg`cha chb_ch|e,chgchhchjch0lchnnchuochpchsch1vch9wchxchzchR}ch;~chqchchchchchchchechchchchch chLchCch&chchchchşch=ch_chLch.chchթchchchchchchichch}ch9 ch chk ch$+#. chӽ ch ch<J#.# ch chJ#.# chZ chJ#.# ch\ #.# ch\ #.# ch? ch= #.########ch #######.@....... cha ---ch&j ........######## chd #######........ ch" #.chN"ch| #.######. ...ch ch_#####........ #..#cha. ch! chj.....####..# #...ch. chM} #######.####... ....ch . chs #...........## #...chw/ chchchB65.8 (17.ch 8)chch---cho%6.8 (18chch3 ch#ch+_n - an amulet of magic regenerationch}ch?chch chLchݓch7nch(chwchǩchmchch\chOchUchchchchMchchzch _f - 3 red potions (gained 1)    #+# #.# #.##. #.73.2 (6.4) #......... #.#......>#.............. #.#....... #.#....... #.#....... #.########8 (7.0chj; _Found a stone staircase leading down.chR3chchKch݉,chchch    #+# chۛ" #@#  #.# ##.########.........chR#..........#......>.#........#........#.......ch.chf........#.......#chk......#.[...#....#...'5.6 (1.8chchL======6.6 (2ch6ch( _As you open the door, it creaks loudly! _Found a pair of boots.ch2 ch ch ch H _No target in view!ch ch ch ch ch ch $ _ch V  There is an open door here.chH ch  _chV ch ch ch ch ch ch cho chR ch5 ch ch ch ch ch chy chE ch ch chF ch chH ch chZ ch ch chchchchochch8chchch2 ch chW chu ch ch1 ch chch(ch,chchchP,ch%chch,chchchk,chchch5,chtchuch,ch ch!chx"ch #ch#chx$ch%,chh&ch]'ch',ch(ch)chn*,ch,ch-ch-,cho/ch0ch31,chG2chJ3ch3chs4ch&5chb6ch6,ch8ch-:Bch:ch <ch<ch3=chx>ch?ch.@ch@chAchBchC,chDchEch{FchGchGch%I,chIchJchKchzL,chOchT5 ###.###########.#########  #######..............†....... #####......########...#.######### .............# #.. #......#### .####........# #.. +.......... ch*U.# #######..####.... #..###.#.## .##.......# #..###...# .##...#########..#.....# .##.....@........#.#...#------ .##...####...... #.#...## ##chU#..## ....S #.#..... # #...# ###. #.#...## # #..... #.#..... ########...... #.##.... S   adder (asleep) ..........#.. #. ####. .......... ch^V#. ......> #.chZ096.4 (19.8)ch[M------7.0 (20.4ch^ch`Y _An adder comes into view.ch[ ((((((ch\S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.chchchDf....S.....ch&;===8.2 (1.2)chchR` _The adder is moderately wounded.cha7 ###.  .chYe†...... .............# #.. ...# #.. .# . .# #.......#  .# #...#########. .# #.....@....S..  #...####......  #..## ..... # #...# ###. #    #. >ch ###.  .†...... ch.............# #.. ...# #.. .# . .# #.......#  .# #...#########. .# #.....@....S..ch  #...####......  #..## .....  #...# ###.     #. >chch&ch ch] _An adder is nearby!ch f ###.  .†...... .............# #.. ch 3...# #.. .# . .# #.......#  .# #...#########. .# #.....@....S..  #...####......  #..## ..... # #...# ###. #ch x    #. >chQ * ###.  .†...... .............# #.. .chu X..# #.. .# . .# #.......#  .# #...#########. .# #.....@....S..  #...####......  #..## ..... ch  #...# ###.     #. >ch chH chw ch ] _An adder is nearby!chC   You beckon some vexing sprites to accompany your attacks.S. 5--------90Will/2 Jinx  _You feel your willpower being sapped.ch ch ch'(((chx ch4PYou shoot a sling bullet. The sling bullet hits the adder.chochs*chxtch,_ ch`  cha9The adder is severely wounded.chbVA giggling sprite leaps out and ties the adder's tail in a knot.chjchk"....chmch$nchIochep chqchych? -------ch23ch=chf800.4 (1.2ch՝chN chch̡%_You kill the adder!ch~ch3chsch ch:_No target in view!chS0Ich2H _No target in view!chW ch?X 3chZ chG\ $ _chc  _The sprites lose interest in your situation.chc ,che ,chf chh ,chi chk chl ,chn ,cho chp chq M6===chr chs cht ,chZv chw ,chjx ch3y ,chz ch{ Q===chA} ch} ,ch_ ch ,ch} ch5 ,ch݃ ch ch Xch ch ]7====ch ch ch ,ch ch ch^ ch ch chɕ ,ch ch ch ch <====ch ch ch chF chݞ ch ch ch3 chˡ ch ch ch ch chJ chE ch٦ chq ch ch ch ,ch ch& ch2 chԴ ch ch ,ch ch ch ch" (ch chM n _You feel your willpower return.ch* ch ch[ ch' ch ch ,ch ch ch ,ch ch ch ,chx ch chP ch ch chW ch ch ch ch ch ch2 ch chc ch ch chG ch ,ch ch ch ,ch+ ch( ch ,ch ch< ch chD ch ch^ ch@ 5#.# ##......###.####..#.##.########.................#  #............#..#..##.#####.#.  #............####..##.# ch( r #.#......>...####..##.#  #.#...................#  #.#...................#  #.#............##.##.....  #.#..........@.##.##...## ---32.8 (32.4)  #.#............#### ..## .  #.###########...# ..### . ###......... .....[ ..J.#. #. .....######## .?...... ..... #........ .......## #..###  #.. .......# #.....  #.######. #.......# #..... ####........#..######.....ch) 9---ch '3.4 (33.0ch ch9 [ _Found an incandescent leather armour.chd cha ch o _k - 2 scrolls labelled EHUROW FINKO (gained 1)ch ch] chchBch ,chchDch,ch)chPchRchRchSchkUch WchW,chvYch+[ch\,ch`ch-bchc,chdchvfchTg,chhch k,chkchmchlo,chVpch.rchs,chuchvchx,chychchL,chBch{ch,chchfchҔch,chchr,chechchН,chݞchLchch,chch,chchȨchFchO,chEchch,ch7chch,chchpchU,chch2,chch-chch,chuch8ch,chch3ch=chchchchFch,chchch,ch ch< ch,chchch,chch`chch}chcch!ch#ch$,chQ'ch*)ch*,chU,chU.ch>/,ch1ch3chv4,ch6ch8ch9ch:ch;ch >ch ?ch?ch@chchkch7chFch,chch\ch^ chK ,ch chuchW,chchch,ch*chch,ch-ch,chch;ch,chch ",ch #,chTch4chychch,ch ch,chchPch ch,chch,chZchch,chchcha,chM ch ch ch chHchchchpch!chchchJchchchechchch ch!ch"chX#ch)  You see here the +2 leather armour of Liberty {Rampage rPois Regen+ rCorr}.ch+ch, _ch.ch0ch 2,ch2ch5chR6ch6ch7ch.9chx:ch%;ch<ch5?,ch@chDM _You now have 90 gold pieces (gained 11).chE3chFchHchrJ,chLKchMchO,chPchQchRchS,chTchUchAV,chXchYch9Z,ch[chl],chJ^ch_ch`,chDachcchHd,chdchechgchg,chhchichkBchlchm,chochMp,chqchqchrchYs,chvchv,ch9y,chy,chzchi{ch|,ch}ch^~ch,chTchchI,chchchbch,chch`,chchchch,chchǑchy,chӓchchC,chhch{ch,,chMchVch,chchYchch4chchv,ch*chchީ,chchլchchk,ch@ch,chchYchchʴ,chch3ch,ch*ch&ch,chchch=,ch~ch~ch1,chdchch7,chnchchQ,chchchchxch&ch^ch ,ch+ch,ch,chchch,ch)#.#   ###.#############  #........... ...#  ###.###########.###############. ####..............†.........[.... ....########...#.###############. ......# #.. #......##########. ......# #.. +..............>#. ####..####.... #@.###.#.####...........# #..###...# #...#chY..#########..#.....# #...#  .....#.#...# #...  #...####.......#.#...####...  ##..## #.......#.#...........##...### #.####..#.#...#####..# ##......###.####..#.#...... #.........#.##....###..##ch~#####....#...#...#...'919.4 (86chchN======20.4 (87chchD= _As you open the door, it creaks loudly!chV`chachfchCjH _No target in view!chz4chchJH _No target in view!ch2=chk>chBchGH _No target in view!ch 3ch ch chO ch $ _chF nch @  There is an open door here.chd ch  _ch, ch ch ,chI ch+ @  There is an open door here.ch ch  _ch ch ch( ,ch ch ch] Bch ch= ,chM! chv( chI) ch) ,ch, ch1   ### # #.#  #.#  ###.############# #  #...............#  ###.###########.##### ####.............[... ....########...#@###############ch2 ------ ......# #...#......######### ......# ###...'..............>#. Cast: Jinxbite ####..####.....#..###J#.####.....#.......#####..###...# #...#..J   endoplasm (wandering)......#ch3 15.8 (5.4)ch7 eJ.------ch^8 &6.4 (6.0ch?; ch< ch|R  ###  #.#  #.# ch { ###  ..#  #######.#######...................[#@# #...#......# '....J...>.#..###.#.  ###..###...#  #..#  ...#  ...#   chc  ###  #.#  #.#  ###  ..#  #######.#######...................[#@# #...#......# '....J...>.#..###.#.  ###..###...#  #..#  ...#chWb  ...#   ch ch chch^ _No target in view! _There is an open door here. _An endoplasm is nearby!chT (((JYou shoot a sling bullet.  The endoplasm quivers.chich`q/..J.chr7===7.6 (1.2ch,xch{M _The sling bullet hits the endoplasm but does no damage.ch ((You shoot a sling bullet. The sling bullet hits the endoplasm.chRq.J.8.9 (1.3chaVchoX7 _The endoplasm is lightly wounded.che c  You shoot a sling bullet. The sling bullet hits the endoplasm!ch y(.chK (..chi 6530.1 (1.2chl chn M _You kill the endoplasm!chB chE chmJ chM H _No target in view!chP3cheRch`ch-hf _ch{JchchchտBch7ch&,chuch+,chchchD,ch4chchchpchchFchch~ch2chch,chchch4ch},ch3chch<,chchch#.........#...####.#######  ##.##.#...................  ..........#....###.######.  ##.##.##..#.......... ......##..#.#.......... #...####....#..#.####### #..............[.....  ..###########.##.#######  ch............@......<  ---48.7 (18.6)############.##.######.  .# #.#....  .############.#..###  .....#.#..#  ###########.#.#..#  .........##.#.#..#  ########.##.#.#..#  ....# #.##.#.# chb9---ch'9.3 (19.2chchs9 _Found a stone staircase leading up.ch $3ch%ch'ch0BchrAch+DchEchFchnKchiNchOchPchFTch;VchfWchXchB[ch]ch_ch``chbch+echVfchgchichlchnchUochpchschNt,chwchych{,ch}P  There is a stone staircase leading up here.ch~ch _chˀchÂch.#...####.#######  ..................  .#....###.######.#  chq.#.......... #.#  .#.#.......... #.#  ...#..#.########.#  ......[..... >.#  ####.##.########.##  .......<.@.#  55.3 (6.0) ####.##.######.#.##   #.#.........#.#  ####.#..########.#  #.#..# #.#  .#.#..# #.#  ##.#.#..# #.#  .#.#..# #.#  ##.#.#..#  chA9 (6.6chZch9 _Found an escape hatch in the floor.chZchD]3chbch%fchtnchvchHych@|ch&~,chցchЂ,chchNch,chXch}ch:ch'ch,ch/ch,chchchch,chchchchhch:chtchchޘch™chchchmchuch۞chch\chch\chchȤch^ch,chVch&chD,chchGch,chFch.ch,ch2chchX,ch)chch>chchchXch,chchfchchvch*ch[chchech/chchchchch<chchGchchbch,chYchch,chchchchchch8chCchchch>chFchchchBchNchchchYch,chchch?,chch(chch,chch[ch ,chchcha,ch(chEBchch,chfchch,chchdchych. ,ch chv ch% ,ch ch ch} ,ch0 ch ch ,chi ch= ch ,ch chs ch# ,ch ch ch chV ch ch ,chz ch% ch ch ,chi ch= ch ,ch chi ch ,ch chW  _You now have 98 gold pieces (gained 8).h 9;49mch( ch XchE ,ch/ ,chY Bch ch  _You open the door.ch _ch[ Bch u  There is an open door here. _chֳ ,ch ,ch ,chŷ ,ch ch ch> ch' ch ,ch ch chc ,chE ch% ch ,ch ch ch ,ch cha ch ,ch ch chg ,ch ch ch ,chy chO ch ,ch ch chN ,ch ch ch| ,cho ch ch ,chu chA ch ,ch chv ch% ,ch ch chY ,ch ch ch ,chD ch% Bch ch chM ,ch ch ch? ,ch ch ch ,chF ch ch ,ch{ chM ch ,ch ch ch/ ,ch ch chc ,ch ch ch ,ch ch ch ,chc ch; ch ,ch ch chB ,ch ch ch ,chD ch ch ,chw chJ ch ,ch ch ,ch` ch* ch ch ,ch chu ch- ,ch ch ch ,chv chP ch  ,ch ch chT ,ch  ch  ch ,ch ch chi ,ch* ch ch ,ch ch cha ,chd chX! ch " ,ch# ch$ ch$ ,ch% ch& chM' ,chE( ch:) ch) ,ch* ch+ chf, ,ch*- ch. ch. ,ch/ ch0 ch\1 ,ch@2 ch3 ch3 ,ch4 ch>6 Bch7 ch8 ch`9 ,ch: ch: ch; ,chh< chC= ch= ,ch> ch? ch-@ ,chA chA chB ,chrC chKD chD ,chE ch1G chG ,chI chJ ,ch:K chK chL chbM ,chMN ch%O chO ,chP chQ ch4R ,chR chS chT ,chYU chV ,chUW chX chX chY ,ch_Z ch>[ ch[ ,ch] ch^ chm_ ,ch` cha ch9b ,chWc ch5d chd ,chf chxg ch&h ,ch:i chj chj ,chk chl chWm ,chXn ch.o cho ,chp chq chfr ,chgs chEt cht ,chv ch^w ch x ,chx chy chz ,chj{ chP| ch| ,ch} ch~ ch ,ch ch ch ,chO @  There is an open door here.ch: ch  _ch chZ chm ch ,ch ch! chӌ ,chG ch2 ch ,ch chБ ch} ,ch] ch; ch ,chp chM ch ,chɘ ch chV ,ch ch ,ch chߤ ch chO ,ch ch} ,ch+ ch ch ,ch chl ch chX ch chx ch? ,ch ch chq ch ,chм ch ,chF ch\ @  There is an open door here.ch ch  _ch{ ch ch ch] ,ch; ch ch ,ch chh ch ,ch ch chl ,ch9 ch ch ,ch ch` ch ,ch ch ch ,ch ch ch ,ch chz ch> ,ch$ ch ch ,ch ch ch ,chn chi ch. ,ch chi ,ch. ch ch ch ,ch ch chc ,ch; chD ch ,ch ch ch ,ch_ chL ch ,ch ch ,ch~ ch. ch ,ch chK ch ,ch chi ch) ,ch ch chE ,ch ch chb ch ,ch ch ch4 ,chn chD ,ch ch chf ,ch ch ch Bch chg ch ,ch ch chE ,ch ch chg ,ch ch ch ,ch ch chF ,ch; ch$ ch ,chp' .#####.......############# ## ######### #####  #.........#  #.#######.#  #.# #.# ########.#######.# ch( I.........#.......# #############.##@# 1091.1 (135.2) #.##.#  #.# #########. ..............# ###########.#  #.#  ###### ch+ ch- E _Done exploring.ch 3ch` ch ................ .........#........0.0)... ..............ch@ cha [ _Done exploring.ch|chg,ch$chAchchch _chThere is an open chdoor here. ch\/_Done exploringch .chV [?25h[?0c _Done exploring.  Search for what [Enter for "."]? chOE [?25l[?1cch1N chQ 12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 clubb - [D:2] a stone staircase leading down  c - [D:2] a teleport trap  d - [D:2] a stone staircase leading up  e - [D:2] an escape hatch in the floor  chR :f - [D:2] a stone staircase leading up  g - [D:2] a stone staircase leading down  h - [D:2] a stone staircase leading down  i - [D:2] a +0 dagger  j - [D:2] an orb of wrathk - [D:2] a stone staircase leading up  l - [D:2] an escape hatch in the ceilingchN ch^T chX .#####.......#############   dertzug the Vexing ## #########  Spriggan###########  Health: 22/22 ========================#.........#  Magic: 7/7========================#.#######.#  AC: 2Str: 10#.# #.#  EV: 17Int: 14 ########.#######.#  SH: 0Dex: 19 .........#.......#chY R  XL:  4 Next: 25% Place: Dungeon:2 #############.##@#  Noise: ---------  Time: 1091.1 (0.0)#.##.#  a) +1 sling#.##.#  Cast: Jinxbite #############.##.# ..............##.# #############.##.#  #.##.#  ######     _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? chW^ ch_ chc che . _chCWhere to? (Tab - D:2, ? - help)  D - Dungeon chch C.#####.......#############   dertzug the Vexing ## #########  Spriggan###########  Health: 22/22 ========================#.........#  Magic: 7/7========================#.#######.#  AC: 2Str: 10#.# #.#  EV: 17Int: 14 ########.#######.#  SH: 0Dex: 19 ch@.........#.......#  XL:  4 Next: 25% Place: Dungeon:2 #############.##@#  Noise: ---------  Time: 1091.1 (0.0)#.##.#  a) +1 sling#.##.#  Cast: Jinxbite #############.##.# ..............##.# #############.##.#  #.##.#  ######     _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? ch-chd*chZ+chG,$ _ch2ch,4ch95,chI6ch;ch<,ch4=chAchB,chlCchHchfI,ch,JchNchOBchUchV,chVch[ch^\,ch]chachNb,chbchgchh,chcichmchn,chNochschuBchychz,ch|chchBch ch0,chXchchÑchߓBch,chӘ,chchw,ch)chch@BchchYBchchƭBchchBchch,chachch~,ch8chch,ch߿chBchchchPBchchBchchrBch1chBchw,ch,ch BchchXchch,ch~ch@  There is an open door here.chK _chsnchch  There is a stone staircase leading down here.ch(f _ch!!;3ch"Bch*`  ######.##  #@....... 122.3 (31.2) #.####.##          #..  ...  _You climb downwards.ch7.ch/chr2a _There is a stone staircase leading up here.chp 3ch ch{ ch~ ch $ _ch ch4 chQ chD ,chg ch ch) ,chm ch ch ch1 ,chM ch ch ,ch* chh ch ,ch ch cht ,chO ch\ ch< ,ch ch "     ### .##  ###@#.##  .o.....###.#  #######.#.##ch  ######.####  #<........#  #.####.##.#  o   orc (asleep)#.# #.# ##.# ..##.# .##ch 18.3 (6.0)ch7 +9 (6.6ch0; ch@ s _An orc comes into view. It is wielding a +0 dagger.ch ###  ##.##  ###@#.##  .o.....###.#  #######.#.##  .####  #<........#    #.# #.# #  #.# ..#  #.# .## chy ###  ##.##  ###@#.##  .o.....###.#  #######.#.##  .####  ch`"#<........#    #.# #.# #  #.# ..#  #.# .## ch%ch&chY+ch/[ _An orc is nearby!ch (((((o    You shoot a sling bullet. The sling bullet hits the orc.chQchXV.o....chZ8===30.1 (1.2ch^chb[ _The orc is heavily wounded.ch B(((((chF chz ch P..o..chƎ (1.3ch chO w _You shoot a sling bullet. The sling bullet barely misses the orc.ch ]  You shoot a sling bullet. The sling bullet hits the orc.ch )((ch (..ch( 082.5ch ch G _You kill the orc!chs _No target in view!cheIch_chch/$ _chԡ,ch    ###  ##.## #########.#.## o.....)@.###.# ---#########.#.##  ######.####  #<........#  #.####.##.#  #.# #.# # cho   orc (asleep) #.# ..#   #.# .##   #.# #.  chի-3.1 (0.6chG---7 (1.2chchxr _An orc comes into view. It is wielding a +0 flail.chc ###  ##.##  #########.#.##  o.....)@.###.#  #########.#.##  .####  #<........#  #.#  #.# #.# #  #.# ..#  #.# .##  #.# #. ch %ch  ###  ##.##  #########.#.##  o.....)@.###.#  #########.#.##  .####  #<........#  #.#  #.# #.# #  #.# ..#  #.# .##  #.# #. chY) 4ch1 ch5 [ _An orc is nearby!chek ((((((o    You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!ch chM v.o....)ch\ 7===5.0 (1.3ch+ ch [ _The orc is heavily wounded.chu  ((((( You shoot a sling bullet. The sling bullet hits the orc.ch\ch\chfJ o.o...)o 2 orcs (1 wandering)  The orc is severely wounded.6.2 (1.2chx _An orc comes into view. It is wielding a +0 club.ch[  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.chch.o.ooch5--------70Will/2 Jinx ch2ch!% _The orc shouts!chU (((((You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc.ch0chch,ch..o.o)ch54=8.5 (1.3chch[ _The orc is heavily wounded.ch  You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc!ch> )(((   orcch :*ch`  You kill the orc!A giggling sprite leaps out and bonks the orc with its +0 flail.ch u.))ch 5339.7 (1.2ch ch\ G _You kill the orc!chP ch ch ch H _No target in view!ch/cha{ _No target in view!ch _ch------- _The sprites lose interest in your situation.che,chchch+ch ch chchchchq6ch(===chchchchvchpchch chu"ch$ch%chP'ch)ch*chP+===ch,ch-ch)0ch1ch2ch5ch5ch7ch9ch:ch=ch@chAch~CchEchFchyHchaKch|LchCM7chM====chNchZPchS chTch;U_Magic restored.chaWchMXchYch2[ch)^ch?`ch-achbchech:gch(hchichlchnchochp====chUqchrch/uchwchxchzch}ch chchch҃chchch8chchchߎchchchchchchch##.##chu ch6#########.#.##ch ch[...).))..###.#cho ch)'#########.#.##ch chZ######.####  chon#<........#  ch.Z#.####.##.#  chz#.# #.##.#  ch{#.# ..##@#  chE+---#.# #.###.#  #.# #. #.#  #.. .. ..#  ... .. ###          ch֭ch61.1 (21.chE 4)chtch,---ch$2.1 (22ch"ch chWch"9_o - a metallic coppery potionchպchϢ...).))..###.# ######.#### #<........#.####.##..# #.##. .#.##. 7 (0.6)....>........#### ..   chMFound a stone staircase leading down.3.3 (1.2 _You feel your willpower return.chB IchE ch6I chR ch] chZa chc chTe ch"i chxl ch:n chVp chr  chs  cht -There is a stone staircase leading down here.chQv chvw  ch@x _chwy ch-{ ch| ch} ch ch% chۃ chÄ ch ch ch ch| ch che chL ch4 chZ ch ch chՕ ch ch ch ch chǜ ch ch$ ch chF ch ch ch| ch ch chݫ ch chw  chB ch )_You now have 103 gold pieces (gained 5).ch ch chK chf chb ch ch ch chϼ chq ch5  ch M#.###.#.# ch  ch m# ###.# chM  ch _#...# ch  ch ]#.#.# ch  #.#.#  #.###.#.#  #.......#  #####.### ch   70.0) ...<.  ##.# ch= ch~ ch= $9 (10.6 ch ch  chd ch3 +_Found a stone staircase leading up.chT0_ch4ch78,chTuchTVP # ###.#ch&X chY chl[#...#ch]j  #.#.#  #.#.#ch` #.###.#.#  #.......#  #####.### ..#######.# [....<.@..# 5.1 (1.2)####.###### ch      7 (1.8 _Found a robe.chI # ###.#  #...#  #.#.#  #.#.#  #.###.#.#  #.......# . #####.### ..#######.# ..[....@....# 6.3 (0.6(#####.###### #. #.#.#...## ch +9 (1.2ch?ch ch chg_Found 2 boomerangs. ch>S_There is a stone staircase leading up here.ch0  _chH chY ,ch ch3 ch ,ch ch ch ch ch_ ch chU ,ch6 ch ch ,ch% ch ch ,ch ch ch/ ch ch ch ?  You see here 2 boomerangs.ch" chT#  _ch<$ chA& ch( ch>) ch)* chN, ch,. ,ch`/ chC5  #.# #.###.#.###.## #.......###...## #####.####.....#######.###..[....<....#ch5 #(#####.############.# #.....# #.########@# #.# #.# #.# ... ..###.# ### .# .# .!chp9 C .#ch; .85.9 (9.0chj< -6.9 (10.0) chX@ cheB d _p - 3 scrolls labelled QOEDACK LOPAHch1RchX`Xchvcchdchfchichmchynchpchsch=vchnwchrych|ch~chchichchchch=ch<ch5chӍch chsch<T_o - 2 metallic coppery potions (gained 1)ch4ch)chchmchPchIchch chych=[_g - 3 scrolls labelled YPIYCY WIBLURU (gained 1)chchch̤ch chch̩chch@chchchchαchch3chchCchԹchchchchͿchychechchchzch`chchch2chchFchchchzchch#ch,ch1chrch6ch+chch0chch^chMchbchchvchlchchchchchch6chchchchvchchchchchchchch ch ch) chchchchch ch ch|chchchOch!ch"ch$ch&ch`*chp+ch-ch{/ch1ch2ch4ch:8chZ9ch:ch= che>ch!?*_You now have 118 gold pieces (gained 15).chAchAchxchchchu ch8 -#..##...ch  ch )#..#chr ,#########........ch/ #.........ch ##ch I#.######### #chkJ#.# #.ch-o #.# #+#ch` #.### chK #..@# chtS###..# ch1Q#...# ch ......ch##..chk.###ch4-#.$ch##ch"....ch ....chch)209.7 (22.8chch&10.7 (23ch ch># ch$ch$=_q - a scroll labelled CYBBEMYNWOEch%ch#.######### #.# ch#.# #.# #.# #+# #.####...## ###..## ######...#### ............+######.@.####2.5 (1.8) #.$#..... (.#.#.#.###.# #.#. ..ch#.#. ###.3.1 (2.4ch\ ch3ch$_Found 3 atropa-tipped darts.ch _You now have 127 gold pieces (gained 9).ch T #.### ch n #...##  ###..## #####...####............+####...#### ###..#### ###.......# #(.@......##.#.#.###.## #.#.# ... #.#.# ### ch #.#.# #.#.# l   frilled lizard (asleep) ..... #l.chk p5.9 (2.86.5 (3.4chD  ch ch =_A frilled lizard comes into view.ch ch3[ K #.###    ###..##  ..####  .....+  ...####  ###..####  ###.......#  #(.@......#  #.#.#.###.#  # #.#.# ...  #.#.# ###  #.#.#  #.#.#  .....  #l.ch #.###    ###..##  ..####  .....+  ...####  ###..####  ###.......#  #(.@......#  #.#.#.###.#  # #.#.# ...  #.#.#  #.#.# #.#.#  ..... #l. ch ch`chA_A frilled lizard is nearby!chch ch( You beckon some vexing sprites to accompany your attacks.5-------==7.5 (1.0Will/2 Jinx chR chch-_You feel your willpower being sapped.chw  You shoot a sling bullet.  The sling bullet hits the frilled lizard.chb#(ch(chO(((#.#chT(.chRoQ.......ch4=8.7 (1.2 _You kill the frilled lizard!chh _No target in view!ch}  _ _The sprites lose interest in your situation.-------ch, 6===ch cha chk ch@ ch ch ch ch ch ===ch> ch ch ch ch, ch7 ch' ch ch ch ch@ chU chD ch ch ch ch< chi ch ch@ 7ch ====ch ch9 ch ch ch chI ch ch5 ch& ch ch ch" ch# ch$ ch& ch( ch) ch* ====ch+ chF- ch9/ ch1 ch 2 chr3 chp5 chk7 ch[8 ch9 ch; ch= ch> chS@ chB chD chE chG chJ ch`L chPM ch|N chQ chS chT chEU chV chY  chsZ ch<[ 4_You feel your willpower return.ch[ ch] ch^ ch_ ch-a ch6c che chEg ,chj chl chl ch[n ch+p chq chr chs ch}u ch3w chMx chy chX{ ch| ch} ch ch߀ chc chS chr ch+ chȇ chȈ ch ch ch ch ch chs ch" ch chD ch: ch ch ch/ ch ch ch ch ch΢ ch ch~ ch٦ ch ch ch chٮ ch ch chz chĴ ch ch̹ ch ch8 chH ch; ch ch ch ch ch ch ch ch, ch chD ch ch ch ch ch ch[ chK chq ch ch ch ch ch\ ch6 ch% ch[ ch ch ch ch ch ch\ chM ch} ch ch ch chT ch6 ch ch ch[ ch ch ch ch, ch# ch" ch ch ch ch ch ch  ch^ ch% Q_e - 2 bubbling dark potions (gained 1)ch ch chw ch ch ,ch! ch" cht$ ch7& ch)' chT( ch * ch+ ch, ch- ch/ chR1 chB2 cho3 ch]5 ch 7 ch7 ch(9 ch'; ch< ch= ch> ch@ ch=B ch-C chtD chF chH chH chJ chK chFM ch/N chCO chP chtR ch[S chT ch?V chW chX chY chv[ ch\ ch] ch^ ch` ch8b ch:c chsd chf chg chh chi chpk chm chm cho chp ch|r chrs cht chv ch=x chH ch ch ch΅ ch ch ch( ch Bch ch ch chA ch chc ch chΠ ,ch Bch chש ,ch chë chլ ch ,ch ch ch ,ch ch/ ch ,ch' ch ch ,ch ch ,chf ch ch ,ch ch ch$ ,ch chl chf ,ch; chA ch| Bch ch chS ch0 ch ,chP ch7 ,ch ch ch ,ch ch ch ch ,ch ch ,ch ch ch chQ ,ch. ch ch ,ch ch ch} ,ch ch chL ,chI chV ch ,ch ch ch ,ch ch ch ,ch ch chd ,chc chR ch ,ch ch ch ,ch ch ch,ch-ch%ch,ch  #.###.#.############.##.............##......#.########.##..##....# #.##..#.....# #.##########........# #.##.........####.### #.##.######### #.# #.#####.# #@# #....#---93.3 (74.6)#.#chO P #'# #....##.### ... ##...##...##..... ####.#####..## ....... ##.##.# #####...####.........####...#.# ...........+.........+........# #####...####........>####...#.####..######.##.# _You open the door.ch~[ _Found a stone staircase leading down.chL3chNchPchRchT$ _chx`  There is an open door here. _chZb,chjhnchrchs] _You open the door.  There is an open door here. _ch~chBchch~,chdchichۯ,chӰchch,chXchJch,chfch\ch,chchchchbchchlch,chchachchych%chchSchchchchBchchch|chchbchchchchchvchch #.........## #.######### #.#  ## #.#  .. #.### # #g #...## ## # #. ###..## ##.ch. #...##.########...####.. .......@.............+..--- .......########...####.. ....... ###..######. .##.... ###.......# ## ##.#. #(........# # ch.... #.#.#.###.#### g   hobgoblin (asleep) ## ## #.#.#.##...... #.#.#.##..#### #.#.#.##..# #ch%]314.7 (21.45.3 (22.0 chch\ _A hobgoblin comes into view.che^   #.#  ## #.#  .. #.###  #g   # #.   #...##.######## .......@....... .......########. ....... ###.. chV.##.... ...#  ##.#. #(..#  .... . ## ## ....  ch   #.#  ## #.#  .. #.###  #g   # #.   #...##.######## .......@....... .......########.chv^ ....... ###.. .##.... ...#  ##.#. #(..#  .... . ## ## ....  chžchchchDZ` _A hobgoblin is nearby!ch`L  ((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!chr ch N.g.ch6 O====6.5 (1.2) ch> ch d _The hobgoblin is moderately wounded.ch  ((You shoot a sling bullet.chd chk L.gch&m ]===-7.7chs chu c _The sling bullet barely misses the hobgoblin.chZy (You shoot a sling bullet.chQg gThe sling bullet closely misses the hobgoblin.chhB-8.9ch2ochqV _The hobgoblin barely misses you.ch  You shoot a sling bullet. The sling bullet hits the hobgoblin.ch.El  The hobgoblin is almost dead.ch~FY0---20.1ch)LchN- _The hobgoblin hits you.chc  You shoot a sling bullet. The sling bullet hits the hobgoblin.chmg†chy_ch~061.3chxch:M _You kill the hobgoblin!ch ch ch chA H _No target in view!ch  #########.. #.........# #.######### #.# ### #.#   ..# #.#  #.# #. # # #.# ###..## ## #...##@########...####...............+.########..........# ###..####ch  o#.##....# ###.......## ##.#.# #(........#  ....# #.#.#.###.#####.### #.#.#.##..... #.#.#.##..##ch chl <---9 (0.6 _ch ch v _You see here a hobgoblin corpse.ch3chch 1=-- _chnch=2== _HP restored.==chAchch,chCchoch,chchchh,chHch ch!ch"ch^#chI$ch%,chE&ch (ch(ch),ch!+cht,ch%-,ch/ch0,ch;1ch2ch3ch4,chDp _You open the door.  There is an open door here.chEchK _chALchNchO,chPchRchS,chTchVchW,chXchZch[,ch\ch_ch`,chachb7 _You open the door.chyd3chaechOh@  There is an open door here.chichbj5 _ch3lchm,ch6nchochapchq,chNrchx#<##.##.# ###.### ..... ...##...## ...  #.....# ...  #.@.# #.# chx---44.3 (22.4) ##.## #.#  #.# #.#  #.# #.# ##'## ######.### ##...## #........#chy##.....## #.####.#.# #.......###.##...#.# #.........##.#...##†ch|ch}+9 (23.0 chАQ _Found an escape hatch in the ceiling.ch?#. #. #<#  #.# # #.#  ##.###.####.### .........g..... ... ##..@##... #........ ##...###.# ##.###.# #.# #.# #.# g   hobgoblin (asleep) ##'## ######.###ch+M#...## #........##.....## #.####.#.#cho##'##   ##...##     ch  #. #. ch #<# #.# # #.# ##.###.####.###  .........g..... ...  ##..@## ...  chZ l#.....# ...  ##...## #.#  ##.##  #.#  #.# #.# ch2  ##'##  ##...##    _A hobgoblin is nearby!ch  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.ch% wg.gch 5-------====70Will/2 Jinx ch ch + _The hobgoblin shouts!ch26c  You shoot a sling bullet. The sling bullet hits the hobgoblin.ch~;E†chxchi8===-8.9 (1.2ch^chM _You kill the hobgoblin!ch M-chchAH _No target in view!chij _chl" _The sprites lose interest in your situation.-------chmBch,chch$,chchݿch,chchc6===ch,chchch~,chchZ,chchQ===chch ,chch,chch,chchq,chchP,chz7====chchch,chFe  You see here a hobgoblin corpse.ch8ch _chchchchK,ch}chzch$<====chchchchn,chch#. #. chd#<# #.# ## #.# ### >..##.###.####.#### ........†....@....... ---69.9 (21.0)#.##...###.####..... chi#.....#### .... ##...## #.## ######.## #.# #...#.# #.# #.## #.# #.# #.# ##'## ######.### #.# ##...## #........# #.## chchechJ---70.5 (21.6chPch%9 _Found an escape hatch in the floor.ch$ ch ,chy" ch$ ch- ch1 n _You feel your willpower return.ch3 ch4 ,ch9 chD; ch< ,chB? ch@ ,chA chB ch6D ch E ,chF chG chH ,chI chJ chK ,chN ,chO ,chBQ chR ,chS chT chV ,chPW chY e  You see here a hobgoblin corpse.ch[ ch[  _che\ ch"] ch^ ,ch5_ chY` cha cha ,ch*c chc chd ,ch%f chg chg ,chj R  There is an escape hatch in the ceiling here.chZk chl 5 _chm chUn chn ,ch`p chq chq ,chs chs cht ,chv ch| #.# #.# ####.## .....##ch| u #. #.....  #.o.#....  .o......#  #@#  #.#  #.#  #.# chd} #.# #<#  o   orc priest (asleep) #.# ######o   orc (asleep) # #.# ### #..>..# ##.###.####.####.....#ch ~ !chg /82.5 (12.0chA -3.1 (12.6 ch chg h _An orc and an orc priest come into view.ch  #.# #.# ####.## .....##  #. #..... ch k#.o.#.... .o......# #@# #.# #.# #.# #.# #<# #.#   # #.# ### #..>..#  . ch0 #.# #.#chf2 ####.## .....##  #. #..... #.o.#.... .o......# #@# ch3#.# #.# #.# #.# #<# #.#   chm5# #.# ### #..> .chOlJchwd _There are monsters nearby!ch   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. o...ooomissile)  The orc shouts! The orc priest shouts!  An orc comes into view. It is wielding a +0 club.5-------===4.1 (1.0)Will/2 Jinx ch % _The orc shouts!ch L (((chU UYou shoot a sling bullet. The sling bullet hits the orc priest.ch1 :*ch)o  The orc priest is lightly wounded.  A giggling sprite leaps out and bonks the orc priest with its +0 whip.chp chr ,ch-t ch| ..o....o   orc (missile)chV~ ,5.3 (1.2ch chۇ e _The orc priest is moderately wounded.ch { (((You shoot a sling bullet.ch3 ch4 ch=6 chjA .oo.oo   orc priest (very drained)oo 2 orcs (1 missile)chF '6.5chL chKO G _The sling bullet hits the orc but does no damage.chtq#.#####.## .....###. #..... #...#.... ...oo.o.#ch  #...<.######## #.# ### #..>..###.###.####.####............†.......chch6---7.1 (0.6chkch#ch####.## .....###. #..... chB..#.... ...oo.o.# #<.########### #..>..##.###.####.####............†.......##.##...###.####ch chg.ochbO----------7chch!8 _The orc priest seems less drained.ch% v####.## .....##ch #. #..... ..#.... ...oo...# #o.<.########### #..>..##.###.####.####............†.......##.##...###.#### #.....#### ch ch{ ch>o.oo   orcch'8.3chchm .....###. #..... ..#.... ...oo.o.# #o.<.########ch### #..>..##.###.####.####............†.......##.##...###.#### #.....#### #...## ###.##chch%9chchchI 5#. #..... ..#.... ...oo.o.# #o.ch7 .########### #..>..##.###.####.####............†.......##.##...###.#### #.....#### #...## ###.## ##.## #ch| ch(  The orc priest calls down the wrath of Beogh upon you.ch ch& U.och' '9.5ch9- ch1 } _You barely resist. _There is an escape hatch in the ceiling here.ch(^  You beckon more vexing sprites to accompany your attacks.ch!o.ooo 2 orcs (1 missile)3-------==90.5 (1.0 _You feel your willpower being sapped.ch (( You shoot a sling bullet. The sling bullet hits the orc priest.ch!chchchۍ.o.oo.chl4=1.7 (1.2chchc _The orc priest is severely wounded.ch" (((((((You shoot a sling bullet.  The sling bullet closely misses the orc priest.The sling bullet barely misses the orc.chkchim,chw...o.oochxb4===----3.0 (1.3chchÃa _The sling bullet completely misses the orc.chTd  You shoot a sling bullet. The sling bullet hits the orc priest.che|)oo 2 orcs (1 missile)chXchchv.o.och ===794.2 (1.2 _You kill the orc priest!ch  ch o _Your Ranged Weapons skill increases to level 4!ch"B >  You shoot a sling bullet.chZ V  The sling bullet hits the orc but does no damage.chN V.och '5.4cht ch _The orc misses you. The orc closely misses you.chD?>  You shoot a sling bullet.chV  The sling bullet hits the orc but does no damage.ch'6.6chqchwT _The orc completely misses you.ch2 (((((((You shoot a sling bullet. The sling bullet barely misses the orc.ch(:*ch *, 1 very drained)  The sling bullet closely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.ch .....oo  The orc is moderately wounded.A giggling sprite leaps out and doodles on the orc's face.  The orc is heavily wounded.19----7.8 _The orc hits you with a +0 flail.chY=  You beckon more vexing sprites to accompany your attacks.2--------80ch5CchFw _You feel your willpower being sapped. The orc closely misses you.ch  You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc!ch)(   orc (chQ^:*ch'  o You kill the orc!A giggling sprite leaps out and bonks the orc with its +0 flail.  The orc is almost dead.ch" ?82=400.0 (1.2ch ch0 I _The orc misses you.ch w  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.ch :*chzj  The orc is almost dead.A giggling sprite leaps out and smacks the orc with its own hand.chk )chl !ch܇ ch 5ch 1.1 (1.1chȏ ch]  chd chY #_You kill the orc!chB ch4ch5ch;ch8? chk@:_No target in view!chaQM .....##ch  #.....#...#.......oo...<   ###### # #.# ### #..>ch?h##.###.####.####.....##...#chAchHch0Jch0K20ch L=---chL ---chN7 (0.6 _chTch[ ch\ch+^]_Items here: )) [ †.ch3ch\chșch`3====--- _ch¤Tchch{ _The sprites lose interest in your situation.chlchch+chw1==---w   dart slug (wandering)ch-4.7 (3.0ch*5.7 (4chAchJ\ _A dart slug comes into view.ch޾   #. #.w... ... ..# #.# #.# #.# #)# #@# #<# #.#   # #.# ### #..>..#  ##.###.#  ...†  ...  #.....####     chg    #. #.w... ... ..# #.# #.# #.# #)# #@# #<# #.#   # #.# ### #..>..#  ##.###.# ...†  ... #.....####    _A dart slug is nearby!ch  ((((((w    You shoot a sling bullet. The sling bullet hits the dart slug!ch r chz .w....)ch5| U=======6.9 (1.2chǂ ch b _The dart slug is severely wounded.ch1 ((((( You shoot a sling bullet. The sling bullet hits the dart slug.chټ]....)chU'8.1chchx] _The dart slug is almost dead.ch|c  You shoot a sling bullet. The sling bullet hits the dart slug.ch|.(((((ch\Vc.....)chMrK=99.3chwchyM _You kill the dart slug!chn*chP,ch2ch6H _No target in view!chCIch2== _chԮnchch-e4===chch1ch7:==ch*chchpch_chLch>ch)chHchG;===ch6ch|ch[ch2chchchch,chch ,chch,chch\ch4P5====chchU,chch,chch>chXch n _You feel your willpower return.ch<====chch,chGchV,chch,chch,ch3ch,chch\ c6===ch ch,chAch,chchOch chchch;===chchchgchDch!ch!ch"ch9%,chG&ch,(ch(ch)chd+ch4,ch,ch.ch/N7====cht0ch5chk7,ch8chd=[  Items here: ( ) [ †.ch?ch]@ _chxCchNDchrF,chGHchIchKcheL<====ch@MchNchPchQch\RchMTch VchVchWchG[ch&],chn^chO`chb,chechhchj,chkch?mchhnch*ochoch~rchrsch4t,ch-uch&vchv,chwchxchky,ch{chy|,chL}chk0  #.........# +.........+ .....)..................'---52.1 (42.8).#######.## #........###.###.....########...#..............########chA##...#.#.##.###.#.# _You open the door.chF _Found a war axe.ch 3chm ch ch M#w###+.........+#.....)...##.......##.....##...#--- #.# ch@ c#######.##..w   ribbon worm (asleep).......#.#.#ch ) ,0.0)ch* +7 (0.6ch3 ch5 _A ribbon worm comes into view. _There is an open door here.chx ##w......##  #.........#  +.........+  #.....)...#  #.......#  #.....#  #...# #@# #.# #.# #.## ch...##  ...  ...  ...##  ch ##w......##  #.........#  +.........+  #.....)...#  #.......#  #.....#  #...# #@# #.# #.# #.# ch... ...  ... ...## chch5chchb _A ribbon worm is nearby!ch ((((((w  You shoot a sling bullet.chch6's..w.....ch17===3.9 (1.2ch7ch:O _The sling bullet hits the ribbon worm but does no damage.chNS ((((( You shoot a sling bullet. The sling bullet hits the ribbon worm.chch.w....5.1 _The ribbon worm is moderately wounded.chI< ^  You beckon some vexing sprites to accompany your attacks.chB U.wch'D 5--------60Will/2 Jinx ch]K ch*M ; _You feel your willpower being sapped.ch0b (((You shoot a sling bullet. The sling bullet hits the ribbon worm.ch :*ch  The ribbon worm is heavily wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.ch y..w..(very drained)ch 4=7.3 (1.2ch ch0 d _The ribbon worm is severely wounded.ch (( You shoot a sling bullet. The sling bullet hits the ribbon worm.chö:*cha  The ribbon worm is almost dead.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.ch1qS†..ch938.4 (1.1 _You kill the ribbon worm!chmch4chSchH _No target in view!ch(ch)ch-chg/H _No target in view!ch ch  Spells (Memorise)TypeFailure Level ch  a - Inner FlameHexes/Fire26% 3  b - Cause FearHexes41% 4  c - Dimensional Bullseye Hexes/Translocation 71% 4 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitchdertzug the Vexing##.......##Spriggan#.........#Health: 22/22 ========================+.........+Magic: 5/7=================-------#.....)...#AC: 2Str: 10#...†...#EV: 17Int: 14#.....#SH: 0Dex: 19#...#XL:  4 Next: 93% Place: Dungeon:3#@#Noise: ===------  Time: 1458.4 (0.0)#.#a) +1 sling#.#Cast: Jinxbite#######.##Will/2 Jinx #........###.###.....########...#....................##########...#.#.#You shoot a sling bullet. The sling bullet hits the ribbon worm. ch" The ribbon worm is almost dead.A giggling sprite leaps out and ties the ribbon worm's tail in a knot. _You kill the ribbon worm! _No target in view! _No target in view!  Okay, then.chLch. _ch3ch7ch$ _The jinxing sprites lose interest in you.ch%ch*) _The sprites lose interest in your situation.ch*ch--,ch.ch1,ch3ch5ch6F6===ch7ch~9ch:ch;chi=ch>ch@ch[AchCBch+Cch|DchmE;===chTFchGchHchxIchJchKchmNBchOch9QchQchRchSchTchRUchdVch8WN7====chWch\ch],ch^chbchd,chdchgch=i,chichblch^nR====chDochqchrchzsch@tchuchvchwchyxch?z7 _You open the door.chz{ch:|ch }chc@  There is an open door here.chch _chchch+,chchchchchKchch>chchn _You feel your willpower return.ch chԑ3ch7ch]ch),chchch,ch ch+ch,chch# ##  .# ##+# .#  ##...## o# ##.....## ### o# #.......## ##.##.# .........####...#.###### .........'......@.......--- .....)...####...#.###### chA9#...†...## ##.##.# ##.....## ### .###...## .###'## .# oo 2 orcs (asleep)#.# .##.# . ####.##ch083.8 (25.4)ch]p.oo1 asleep)ch=I---4.4 (26.0 ch"chV _2 orcs come into view.chB  ## .#  ##+# .#   o# ### .# ##.##o#####...#.###### .'......@....... )...####...#.###### †...## ##.##.#..## ### .#  ##...## .# ch+D } ##'## .#  #.# .#  #.# .#ch  ## .#  ##+# .# ch\   o# ### .# ##.##o#####...#.###### .'......@....... )...####...#.###### †...## ##.##.#..## ### .# ch  ##...## .#  ##'## .#  #.# .#  #.# .#ch ch chs ch d _There are monsters nearby!ch 7 ##ch  .#  ##+# .#   o# ### .# ##.##o#####...#.###### .'......@....... )...####...#.###### †...## ##.##.#..## ### .#  ##...## .# ch3 } ##'## .#  #.# .#  #.# .#chN ## .#  ##+# .#   o# ### .# ##.##o#####...#.###### .'......@....... )...####...#.###### ch†...## ##.##.#..## ### .#  ##...## .#  ##'## .#  #.# .#  #.# .#ch(chchchd _There are monsters nearby!ch  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.chwF  The orc shouts! You hear a shout!chѫch.o.ooch$5-------===5.4 (1.0)Will/2 Jinx ch|chu _An orc comes into view. It is wielding a +0 falchion.chM]  You shoot a sling bullet. The sling bullet hits the orc.chv<  The orc is heavily wounded.chLchtN,6.6 (1.2chWchZQ _The orc closely misses you.chZ0y (You shoot a sling bullet.chDcho ooo 3 orcs  chThe sling bullet completely misses the orc.1--ch  7.8chch6 _The orc hits you with a +0 club.chS ?(ch* 7*ch  You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.ch ch! ch ..o)   orcch> ^2==69.0chm chN G _You kill the orc!chs ((You shoot a sling bullet.ch :*chף  The sling bullet closely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.o.oo 2 orcs (1 very drained)-------90.2 _The orc is moderately wounded.ch]  You shoot a sling bullet. The sling bullet hits the orc.ch;k  The orc is severely wounded.ch:=,ch=H .oThe jinxing sprites lose interest in you.ch}Ia1--1.4ch[PchS8 _The orc hits you with a +0 dagger.ch]`]  You shoot a sling bullet. The sling bullet hits the orc.ch   The orc is moderately wounded.The orc seems less drained. The orc hits you with a +0 falchion.chc19----2.6chch9 8 _The orc hits you with a +0 dagger.chnC (((((((You shoot a sling bullet.chP o......  The sling bullet closely misses the orc.chW'3.8chchn _The orc misses you. The orc hits you but does no damage.chV ]  You shoot a sling bullet. The sling bullet hits the orc.chd j  The orc is heavily wounded.chf W6===5.0chm ch _The orc completely misses you. The orc misses you.You shoot a sling bullet. The sling bullet hits the orc!ch i)   orcch V  You kill the orc!ch chi dertzug the Vexing##Spriggan.#Health: 12/22 =============-----------##+#.#Magic: 6/7ch  X====================----##...##.#AC: 2Str: 10 ##.....## ### .#EV: 17Int: 14 #.......## ##.##.#SH: 0Dex: 19 ch .........####...#o######XL:  4 Next: 100% Place: Dungeon:3 .........'......@)......Noise: ===------  Time: 1496.2 (1.2) .....)...####...#.######a) +1 sling ch #...†...## ##.##.#Cast: Jinxbite ##.....## ### .#Will/2 ##...##.###'##.#o   orc#.#ch; .##.#.# ####.## _The orc misses you. The orc hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded. _The orc completely misses you. The orc misses you.ch You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!ch % chQ l_The orc hits you with a +0 falchion!  You have reached level 5!ch /  --more--ch34/25-------8--55 0% ch+==orcchO@P _You feel clever.chu ?(ch oYou shoot a sling bullet. The sling bullet barely misses the orc.ch ,7.3 (1.1chchT _The orc closely misses you. x2ch^  You beckon some vexing sprites to accompany your attacks.chd5=4---------80Jinx chch!o _You feel your willpower being sapped. The orc misses you.chU6]  You shoot a sling bullet. The sling bullet hits the orc.ch=C)ch:ch/R1=9.5 (1.2chG _You kill the orc!ch.^3ch{^ _No target in view!ch;#. ch/#.##  ...# +# ..# ## ..# ## ####.# ## ##.##.# ####...#@###### ...'.......)....... ....)...####...#.####### ...†...## ##.##.# #....####.# ##...#.#  ##'##.##.# #.#  #.# .#ch?ch?---500.1 (0.6 _chch|  Things that are here: _a +0 falchion; a +0 club; an orc corpsechIch: _=------ch{ch _The sprites lose interest in your situation.6=che5===ch,chNch,chch97ch;==chchQ===ch/ch,chchchchch4ch-k18==chch,chchhe6===chchch8ch ch^9==chch ,ch ch Q===ch ch ,ch ch6 20==chc ch[ ch` chB ch chd chG ch ch M7===chc ch ch h1==ch ch: ch ch ch( ch ch ch" ch# F===ch$ ch& n _You feel your willpower return.ch' 9=ch( ch;* ch.+ K2=ch, ch- ch. ch/ ch0 ch1 chH2 ch3 chV4 M8===ch5 ch6 ch7 h3==ch[8 ch9 ch: ch< ch= ch> chH? ch@ chA ;===chMB chC chhD h4==ch.E chF chPG chTH chuI ch)J chJ ch3L chM chLN chO chqP h5==ch9Q chgU chV ,chW cheY chZ ,cho[ ch] ch^ ch_ cha` chb chc ch~d 9=chGe chf chg chh chgi chfj chl ,chm chn chMp chq ,ch;r ch:s cht ,cht chu chv ,chfx chYy ch"z ,chz ch6| ch} ,ch} ch  .# .# ###.#####.# ...r....#.# #@#.# --- #.#.#  #.###.#.#  #.......# #####.### ##.##ch pr   rat (asleep) #...##+##...###...###...#chK ]46.7 (46.6)7.3 (47.2 ch ch V _A rat comes into view.chST 6 .#  .#  ###.#####.#  ...r....#.#  #@#.#  #.#.#  #.###.#.#  chX #.......#  #####.###  ##.## #...#  ##+# #...#   #...#ch-  .#  .#  ###.#####.#  ...r....#.#  chn m#@#.#  #.#.#  #.###.#.#  #...... #####.# ##.## #...#  ##+# #...   #..ch ch chg chZ _A rat is nearby!ch> (((r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.chpchI.r..ch :===8.5 (1.2) ch}ch^ _The rat is moderately wounded.chE((((ch7chW%I..r.ch\'(9.7ch,ch/w _You shoot a sling bullet. The sling bullet barely misses the rat.ch=((ch]chsbA.rchc)50.9chgchOjw _You shoot a sling bullet. The sling bullet barely misses the rat.chy .#  .#  ###.#####.#  ......r.#.#  #@#.#  #.#.#  #.###.#.#  #.......#  #####.###  ##.## #...#  ##+# #...#   #...#ch  .#  .#  ###.#####.#  ch! ......r.#.#  #@#.#  #.#.#  #.###.#.#  #...... #####.# ##.## #...#  ##+# #...   #.. _A rat is nearby!ch| ]  You shoot a sling bullet. The sling bullet hits the rat.ch΁ E†ch ch, (2.1chD1 chN4 G _You kill the rat!ch4chch7H _No target in view!ch3chGchchchi _ch _  You see here a rat corpse.chch _chHchch,chchch,ch=chch,chchch~Bch8chch,chdchch,chchBchchchchchchBch!chBchchxch1,chchch[,chch,chTchnch; ,ch ch!chg"Bch1#ch#ch$,ch\%ch&ch&,ch'ch?(,ch(ch)ch*,chg+ch,chL-,ch.ch/ch/ch0,ch1ch2,ch]3ch?4ch5ch5,ch6ch<j######### #.......# #.#####.# #.# #.# ######.#####.#.......†.#.#---68.3 (16.2)........####.###.#.####...### #.# #.#.##...> #.###.#.###.. #.......###. #####.#### ##.## #...# ch<Y##+# #...#ch/?ch@G---9 (16.8 chWBchD; _Found a stone staircase leading down.ch53ch7ch:ch;,chnDnch FchzG,chHchoJchL,chYMchXQchRchT,chXchDZ,ch[chO^ch)_,ch_chObchWc,ch+dchechf,chKgchFhchi,chkXchIlchlmchVncho,chpch qchq,chschtcht,chYvchFwchw,chychzchz,ch{ch|chS},ch,~chch,chchch,chÃchфch,chachXch,chchch,chchchh,chrchfch,ch chchϒ,chchٕ,chchch,chach_ch!chڛ,chchΝch,chxchu .........#.........## .#######.#.###...###  #####....#...>.#  #........##...##  #.###....###.##  #.###.###.####  #.........#  #####.##### ##+  # ##...##   #.BchA% ##.....##  .####.#. ##.......##   .# #. #.........#   .. .. +.........'   ##. ## #.....)...# B   giant cockroach (asleep)   #...†...##  chci#.....##    ##...##ch"/86.3 (17.4ch+9 (18.0 chPchb _A giant cockroach comes into view.chWi ..#......... .#.###...###  #####....#...>.#  #.....  #.###.  #.###.###.#### #.# chjT #.........# #.#  #####.##### ##+#  #@#   #.B.....#   #.####.#.  .# #.  .. ..  ##. ## ) # #...†    chbkch~ . ..#......... .#.###...###  #####....#...>.#  #.....  #.###.  #.###.###.#### #.# chD  #.........# #.#  #####.##### ##+#  #@#   #.B.....#   #.####.#.  .# #.  .. ..  ##. ## ) # #...†chg Dch# 4ch ch f _A giant cockroach is nearby!chY ^  You beckon some vexing sprites to accompany your attacks.ch:Z 6------==7.0)Will/2 Jinx ch] ch_ ; _You feel your willpower being sapped.chp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.ch d.((((chI+.....ch<2=9.1 (1.2chchP _You kill the giant cockroach!ch-^ _No target in view!ch>chchch H _No target in view!chX-ch+/3ch2ch3$ _ch= _The sprites lose interest in your situation.chw?R------chB,chODchFchxG,chIchJ,chMc7===ch9NchOchPchQchRchSchTchUchV,chXchY;===chyZch/[ch[ch\chP]ch^ch^ch_chh`chachbchbchpcchodch=eM8===ch fch3gchh,chichTjch:kchl,chmch nchn,chochpchkqQ===chrch_sch=t,chuchvchbx,chychzch{,chA}ch!~ch~,chchĂBchcho,ch9chch,chSchchBchchcȟ,chchtchO,chgch‘ch>chn _You feel your willpower return.chzchY3chŗch,chrchEch!,chchch,chach-chBchEchch,chǣch,chnch:ch_Bch@ch(ch,ch֪chch,ch`ch?,ch ch֯ch,ch}chHch#,chchchַch,chch_ch-,chchԼ,chchkchG,chchch,chchchY,chchUch}ch7chchchBchchBch+XchchXchchMXchUchchchch7(ch4Jch5chv6Bch8ch:,chV;ch<ch>ch>ch?ch~@chAchBchCchDchEchFchvGchmHchIchJchVKchALchMch^Nch)Och,PchQchRchSchTch\VchWchWchXchTZch[ch[ch\ch-^ch^ch_ch`ch)bchbchcchdch+fchfchgchhchichjch}kchcmch8ochochpchrch7tchuchuchvchwchxchych{,chw|chC}ch~chch̀chchchfch5chchchJchchchJch,chch|chchb,chCQ#.### #.# #.## ##.##<. ...# ...###.# ...# #...##.# ...# #.#.##.# ##.# #.##...###.# ##.# #.......###.# chќ.#)########....#### ###.. ..).............@.+ +....--- .#.#########...#### #.... ##.# #..## #.# ##.##.## #  #.##.##  #.##.# #+#    #.##.##.#    #.##.##.# #.###   #.###.## #.... ch@y655.5 (66.4)---6.5 (67ch%ch[ _r - a glowing yellow potionchch"chAchF _Unknown command.ch 3ch ch ch chL! $ _ch/ ,ch8 $.### #. # .## ##.# #<.# ...## #.## #...# +# #.# # #.#.# ch%> b... #.# .# #.##...## .... #.# #.# #.......## ..... #.#. #)#....####J..... ###. .)..............@'...r.. +. #.#...####...... #. #.# #..## ..... #.###. #.# #.## .... # # #.# #.# ...#. #.# #.# #+# #. J   endoplasm (asleep) #.# #.# #.# #. r   rat (asleep) #.# #.# #.# #.###. #.# ##.## #.....chK K 7.1 (0.6)  You open the door.ch\M +8.1 (1chAS chV f _An endoplasm and a rat come into view.ch1 #. ##.##< ...## #...# +# #.#  #.#.# ... #.# ch3 #.##...## ....  #.......## ..... #)#....####J..... .).......@'...r.. ##...####......  #..## .....  #.## .... #  #.# ...  #.# #+#  #.# #.#  #.# #.# ##.## ch #. ##.##< ...## #...# +# #.#  #.#.# ... #.# ch #.##...## ....  #.......## ..... )#....####J..... ).......@'...r.. ##...####......  #..## .....  #.## .... #  #.# ...  #.# #+#  #.# #.#  #.# #.# ##.## ch`4chchd _There are monsters nearby!ch2.c  You shoot a sling bullet. The sling bullet hits the endoplasm!ch`9.(r   ratch<r  You kill the endoplasm!ch.'.r..rch?3===9.3 (1.2ch<ch- _The rat squeaks loudly.chO (((((((You shoot a sling bullet.chLch!SL'r.....chT)60.5ch^Zch]^ _The sling bullet closely misses the rat.ch  (((((((You shoot a sling bullet.chx ch >r......ch (1.7ch ch a _The sling bullet completely misses the rat.chT% ]  You shoot a sling bullet. The sling bullet hits the rat.ch) g†chέ ch& 042.9ch ch G _You kill the rat!ch`3chachbchi  There is an open door here.  You see here a rat corpse.ch~jchek5 _chpchCr,chschuchmw,chzch{ch~,ch~chRchchLchchfchchfch.ch7 _You open the door.ch, ###  ...<.##.##  ... #########. ... ...).))..###.# ... #########.#.##  #. #.# ######.# chb ##.# #.# #<.......  ...## #.# #.####.##  #...# ##@## #.# ##.##---7.5 (4.6  #.#.# ##...## #.# #..## .##...## ##.....## #.## .......## ##.......# #.#.#.###. ####....####.........###.....>.. ...........†.........+.......########...####.........#.......#  #..## ##.......##.###.#.#  #.## ##.....### ###.#chchI---8.1 (5.2chch| _Found a stone staircase leading up. _There is an open door here.ch, chA chchMH _No target in view!chԆ3chch(chchi$ _ch_Xch(ch`chȕ,chchchșchchGchchchch chch,chchch:,ch?chchchEchchchchu,chch߹chκ,chɼch5,ch@chchchv,chchcht,chchch,chchTch ,chch<ch,chchch{ch3chchch,chchch,chchch,chchch,chchch,chchch,chchch,chchch,chch,chchch,chchch,ch{chnchs,chhchUch,chchchch,chchch ,ch chP chE ,ch^ chch,chTchchkch:chNchchhch6chchich,ch$ch&,ch 'ch)ch+,ch,ch-ch.ch0,ch 1ch2ch2,ch3ch4ch5,ch6ch7ch8,ch9ch:ch;,ch<ch=ch>,ch@chA,chBch]CcheDch4E,chFchGchG,chHchIchJ,cheKchGLchM,chMch>O,ch#PchPchQ,chRchySchTchXU,ch'VchQWch X,chwYchlZch;[,ch\ch{]ch^,ch\`chachbb,ch-cchd,chdchechf,chgchiichOj,chkchkchl,chmchncho,chpchqchrchs,chtchuchv,chzxch#.# ####.### #.##.# #......# ##.###.# #.##.#.# ##... #########.# #.##.#.# #..... ..........# #.##.#.# ##..[. ########### #.##.... #( #.####..######.#  #.# .........#  #@# .#######.#  chl#....r.# ####.### ######## #...... #.###. ####### #.# #.# ### #..>..# #.###.#. r   quokka (asleep) #.####.....# ##.##.... ...........# #......#. #.####.....# #..##....chЅ^706.5 (38.4)7.1 (39.0 ch_chLY _A quokka comes into view.chE l #.# ####.### #.#  #.# #......#  #.# #.##.#.#  #.##.#.#  #.##.#.# ##..[ #.##.... #( #.#  #.#   #@#   #....r.#  chPF ########   #.#  #..>..#    chx 6 #.# ####.### #.#  #.# #......#  ch #.# #.##.#.#  #.##.#.#  #.##.#.# ##..[ #.##.... #( #.#  #.#   #@#   #....r.#  ########  chA  #.#  #..>..#    ch 4ch s _A quokka is nearby!ch  #.# ####.### #.#  #.# #......#  #.# #.##.#.#  #.##.#.#  #.##.#.# ##..[ #.##.... #( #.#  ch 4#.#   #@#   #....r.#  ########   #.#  #..>..#    chGS #.# ####.### #.#  #.# #......#  #.# #.##.#.#  #.##.#.#  #.##.#.# ##..[ #.##.... #( ch0[#.#  #.#  ch^ chj#@#   #....r.#  ########   #.#  #..>..#    chX _A quokka is nearby!ch} (((r  You shoot a sling bullet. The sling bullet hits the quokka.chqch(ch \.r..chQ :===8.3 (1.2) chch8_ _The quokka is severely wounded.ch2g`  You shoot a sling bullet. The sling bullet hits the quokka.chn{(†chr'.ch4059.5chch!J _You kill the quokka!chtch#.# ####.####.# dertzug the Vexing#.# #......# ##.## Spriggan#.# #.##.#.# ##...# Health: 25/25 ======================== #########.# #.##.#.# #..... Magic: 8/8======================== ..........# #.##.#.# ##..[. AC: 2Str: 10 ########### #.##.... #(### EV: 17Int: 15#.####..######.#SH: 0Dex: 19#.# .........#chԽ$XL:  5 Next:  5% Place: Dungeon:3#@# .#######.#Noise: ===------  Time: 1709.5 (0.0)#..†...# ####.### a) +1 sling######## #....... Cast: Jinxbite#.###.#.########.# #.#. ### #..>..##.###.#.  #.####.....###.##....  ...........##......#.  #.####.....##..##....  _A quokka is nearby! _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka. _The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka. _You kill the quokka!ch4chchp _There is nobody nearby that the sprites are interested in.chschchchH _No target in view!chj6 ch|8 3ch]: ch< ch> $ _chtI chK BchXP b  You see here a quokka corpse.ch#R chT 5 _choV chX ,chZ chO\ ch%^ ,ch_ chf chg ,chYh chRj ch... ...........†.........+.......###...####.........#.......#  #..## ##.......##.###.#.#  #.## ##.....### ###.# #.###...## #...# #.#+## #.#.# #.# #.#.# ---  ####.###.# #.###.#.#  ch ~#......# ##.## #.......#  #.##.#.# ##...## ####  #.##.#.# #.....#######.#  #.##.#.## ##..[....<....#  #.##....# #(#####.######  #.####..######.# #.#  #.# #.........# #.#ch ##.........#.........+........................'22.7 (13.2)ch ch M======3.7 (14ch ch = _As you open the door, it creaks loudly!chO3chchch  There is an open door here.chIchX _chbchch,chchSchch,chchchF,ch5chch,chSch=,chch7 _You open the door.chch3ch@  There is an open door here.chch _chchJch0,chchn@  There is an open door here.chK _chch,chchMchi,ch:chch,chchhchy,ch chQ ch* ch,chchch,chch ch,chchqch@,chch,chchj#  There is an open door here.  You see here a rat corpse.chE$ch0% _ch%ch'chH),ch*ch,ch,,ch-ch/ch0,ch1ch3ch4,ch5ch7ch59,ch:ch-<ch=ch=,ch?ch@chyA,chpCchDchEchtFchHchIchJchzKchLch5NchNchOchPchhRch)SchSchVch}X,chPYchV[chh\,chX]chA_ch`,chachcchdchech`fch/j~  Things that are here:  a +0 dagger; an orc skeletonchk5 _ch1mchnchpchpchqchrch$tchtchuchwchx,chychJ{ch}chd~ch:chchGchch݃ch&chʇ,ch'chdch,chch@  There is an open door here.chchݐ _chchҒch^,ch0ch<ch,chchkch՜chchichzch,chschch,chĪchѬchchchchchs,ch\chz _You open the door.  There is an open door here. _chXchXchjBchXchW,ch8,ch],ch7,chchBchch,chqchchch,ch]chOch&,chch,chS,chD,chchdBch XchL,chEBchXchch^ch@Bchch,ch@  There is an open door here.ch@ ch! _ch!ch;$ch%chr&ch2'ch(ch*ch*ch+ch-chf.chg ..# #<#  #.# #.#  #.# #.# ###  ##. #.........÷ #.##. #. #.#  ch[l#.##.##.#  #....@..###.##  #.#.##### #.#  .^ #.#  #r ##'##  #    chpchzrch/xch|Z _A rat is nearby!chu  ..# #<#  #.# #.#  #.# #.# ###  ##. #.........÷ #.##. #. #.#  #.##.##.#  #....@..###.##  #.#.##### #.#  .^ #.#  #r ##'## chw f #    chT n ..# #<#  #.# #.#  #.# #.# ###  ##. #.........÷ #.##. #. #.#  #.##.##.#ch v  #....@..###.##  #.#.##### #.#  .^ #.#  #r ##'##  #    ch* ch ch" ch' Z _A rat is nearby!chd  You beckon some vexing sprites to accompany your attacks.6------==90.9 (1.0)Will/2 Jinx  _You feel your willpower being sapped.ch]  You shoot a sling bullet. The sling bullet hits the rat.chj(((†ch)chE+.ch-.ch30^ch1chkHchJ------chQK=chtL2.1 (1.2chpWch!\ ch_ch`#_You kill the rat!chbchD _No target in view!ch h _ _The sprites lose interest in your situation.chK 3ch\ ,ch8 ch( ,ch ch ,ch ch c7===ch ch ,chy chm ,chJ chK ,ch ch Q===ch chW ,chE ch1 ch ,ch ,ch chx che ,ch ch \8===ch5 ch  ..# #<# #.# #.#  #.# #.# ### # ####.###.####.####ch  #.........÷ #.##.##...###.#### #.##.#.....#### # #.##.##.##...##  #...@...###.##--- #.#.##### #.# .^. #.# #†.. ##'##  ##.. ##...## ###. ##.....## #.g   goblin (asleep)chj #g #.###.##.. #.##.#. +.'....chT 1808.1 (16.0)ch dgg.chU G---7 (16.6ch ch u _A goblin comes into view. It is wielding a +4 dagger.chS ..# #<#  #.# #.#  ch^#.# #.# ###  ### #..÷ #.# #.#  #.##.##.#  #...@...###.##  #.#.##### #.# ch .^. #.#  #†.. ##'##  ##..   ##g   #.  .. ch` ..# #<#  #.# #.#  #.# #.# ### ch? ### #..÷ #.# #.#  #.##.##.#  #...@...###.##  #.#.##### #.#  .^. #.#  ch##†.. ##'##  ##..   ##g   #.  .. ch2chchch] _A goblin is nearby!chw ..# #<#  #.# #.#  #.# #.# ###  ###chğ #..÷ #.# #.#  #.##.##.#  #...@...###.##  #.#.##### #.#  .^. #.# chP #†.. ##'##  ##..   ##g   #.  .. ch$^d ..# #<#  #.# #.#  #.# #.# ###  ### #..÷ #.# #.#  #.##.##.#  #...@...###.##  #.#.##### #.#  .^. #.#  #†.. ##'##  ##..   ##g   #.  ..  _A goblin is nearby!ch< `  You shoot a sling bullet. The sling bullet hits the goblin!ch (((()chA7 <....ch] B6===9.9 (1.2)ch}d chjg J _You kill the goblin!chw chS ch ch H _No target in view!ch'V _===chwXch>Zch\,ch^chachZd,chechichl,chqchz  #.........÷......  # #.##.##...###.##  #. #.##.#.....####  #.##.##.##...##  #.......###.##  #.#.##### #.#  ch~ #.^..## #.#   #†....# ##'## ##   ##.@.## ##...## #..---   ##)## ##.....## #.#   #.# #.......###.#   ..# #.........##.   ... +.........'   ...# #.........##..  ..#. ##.###..  ..# # ##.....## #   ##...## #ch # #.##.##...###.####. #.##.#.....#### .##.##.##...## ......###.## #.##### #.# ^..## †....# ##'## ###ch##...## ##...## #.. ##@## ##.....## #.# #.# #.......##..# #...... +'.......# #####.#.  ##+# #. chG.12.9 (3.0chH---3.5 (3.6chch(  Things that are here: _a +4 dagger; a goblin corpseche3chhchBlchvS ......#### ##.##.##...## ......###.## #.##### #.# ^..## #†....# ##'## ###ch;x##...## ##...## #.. ##)## ##.....## #.# #@# #.......###....# #.....K..... +'...####....#####K   kobold (asleep)#.#.  ##chJ 0.0  A kobold comes into view. It is wielding a +0 whip.cht7 KBB   giant cockroach (wandering)K   koboldThe kobold shouts!ch96===4.1 (0.6chchb _A giant cockroach comes into view.ch۽  #.   #.##.  #....  #.#.##### #.#  #.^..## #.#  #†....# ##'##  ##...##   ##)##   #@#  #....#  ...K.....  ####....## ##..#.  B.# #   ch Y.#.   #.#. ##+# chW  #.   #.##.  #....  #.#.##### #.#  #.^..## #.#  #†....# ##'##  ##...##   ##)##  #@#  #....#  ...K.....  ####....## ##..#.  B.# #   .#.   #.#. ##+# chj^ ch^ chd chh d _There are monsters nearby!ch (((BYou shoot a sling bullet.chchochch'k....B.chI),5.3 (1.2ch1chU5J _The sling bullet hits the kobold but does no damage.ˆch p  You shoot a sling bullet.  The sling bullet hits the giant cockroach!ˆchC'(((†ˆchb  You kill the giant cockroach!ˆchK..K   koboldˆch":76.5ˆchˆch_ _You feel your willpower return.ˆch)^  You beckon some vexing sprites to accompany your attacks.ˆchE+6-------70Will/2 Jinx ˆch4ˆch)9z _You feel your willpower being sapped. The kobold closely misses you.ˆch (((You shoot a sling bullet.ˆchC ;*ˆch g K.. (very drained)The sling bullet closely misses the kobold.A giggling sprite leaps out and doodles on the kobold's face.  The kobold is heavily wounded.ˆchm 4=8.7 (1.2ˆch ˆch W _The kobold completely misses you.ˆchB= (((You shoot a sling bullet.ˆch K..  The sling bullet barely misses the kobold.ˆch'9.9ˆchˆchAT _The kobold closely misses you.Èch (((You shoot a sling bullet.ÈchR;*Èch3 Èch3  Èchv4<The sling bullet closely misses the kobold.Èch5^A giggling sprite leaps out and makes the kobold trip over its own feet.ÈchD7)..ÈchECÈchb(21.1ÈchhÈchl ÈchGm<_You kill the kobold!Ècht"ÈchN$ÈchL,Èch 1H _No target in view!Èch ÈchW Èch Èchx Èch ------ _Èch Èchp { _The sprites lose interest in your situation.Èch: Èch Èchz Èch ÈchU" Èch$ Èch% M7===Èchq' Èch) Èch) Èch* Èch, Èch- Èch- Èch/ Èch@0 Èch#1 Èch2 Èchl3 ;===Èchj4 Èch76 Èch7 Èch7 Èch9 Èch: Èch; Èch< ÈchC= Èch1> Èch? ÈchZ@ ÈchHA Èch,C ÈchC M8===ÈchD ÈchG ÈcheI ÈchI ÈchJ ÈchlL Èch$N Èch{N ÈchXP Èch0T <  You see here a +0 whip.ÈchV Èch)W  _ÈchZX ÈchZ Èch\ Q===Èch] Èch:` Ècha ,Èchb Èchjd Èche Èch~f ÈchAg Èchj Èchk ,Èchl Èchn Èchp ,Èchp Èch6s Ècht ,Èchv Èchw ÈchLy ,Èchy Èch{ Èch( c   ##.#.# #.......###  ####..).###.........##  ...........+.........'.  .####....###.........##  ###†.#.###.......###  ...###.###.....##  Èch1 #.#..#.## ##...##  #%###.#.#.## ##+#  #......@### ---41.1 (20.0) #####.###  #.  #         ÈchQ :%Èch G---7 (20.6Èch; 9%Èch . _Found a scarab talisman.Èch 3ÈchA ÈchÈch9XÈch>Èch1Èchn _You feel your willpower return.Èch3Èch)!Èch"Èch $,Èch=%Èch&Èch (,Èch)Èch*Èch,Èchz,Èch8-Èch0Èch3BÈch4Èch6,Èch7Èch8Èchw:,Èch~;Èch<Èch0>Èch>Èchh?Èch@ÈchAÈchiBÈchBÈchDDÈchEÈchEÈchxFÈchGÈchIÈch|IÈchIÈchIKÈchLÈchMÈchMÈch0OÈch:PÈchPÈchPÈchRÈch1SÈchSÈchSÈch>VÈchRWÈchWÈchXÈchYÈch'[,Èch\Èch]Èch ^Ècht^Èch^Èch{`ÈchFaÈchaÈchbÈchbÈchcÈchcdÈchdÈcheÈchmf,ÈchhM _You now have 133 gold pieces (gained 6).ÈchhÈchdiÈchiÈchRjÈchjÈchk,ÈchilÈchmÈchn,ÈchnÈchoÈch+v,ÈchCwÈchw,Èch(xÈch6yÈchyÈchz,Èchv{Èch #####.##### #.# #.. B.# #.# #.###.##.  #.# #.##.....  #.###.##..# Èch#.........# #####.###.#  #.# #.#  #.###@#  #..... #######  B   giant cockroach (asleep)Èch/58.9 (17.2Èchԇi.BBÈchR-9.5 (17.8 Èch%Èchb _A giant cockroach comes into view.Ĉchux  You miscast Jinxbite.  You are very lightly contaminated with residual magic.ĈchL.BĈch6------60.5 (1.0)Contam ĈchٗĈch0 _Nothing appears to happen.Ĉch ((((You shoot a sling bullet.Ĉch3 Ĉch8 ^.B...Ĉchr9 6===1.7 (1.2Ĉch@> ĈchqA S _The sling bullet hits the giant cockroach but does no damage.Ĉch[/ Ĉch0!Ĉch1"(Ĉchs2(Ĉchw3 (Ĉch{4 Ĉchm56You shoot a sling bullet.  ĈchN6*The sling bullet hits the giant cockroach.ňchЗ,ňchX..B.ňchg,2.8 (1.1ňchňch ňchtb_The giant cockroach is severely wounded.ňchp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.ňch^.(ňch.1ňchZ,..ňch|kS------84.0 (1.2ňchnňchqS _You kill the giant cockroach!ňchmňchnňch.oňchq,ňchwňchxňchwyQ7===ňchzňch|Z _Your magical contamination has completely faded away.ňchI}ňch}ňch,ňchBňch̃ňchcňch;===ňch\ňch,ňchňch:,ňch܊ňchd,ňchňch1ňchňch!ňchňcheM8===ňch ňchňch“ňch*ňchňchňchňchcňchƗňch ňch;ňchňchňchkňchƝňch;===ňchňchňchňchňchhňchhňchPňchňch ňchTňch8ňchňchňchňchňchJňchňchňchňchګňch=ňchܭňchňchňchwňchňchlňchňchňch{ňchi,ňchňchfňch8,ňchƸňch0ňchٺňch(ňchňch#ňchԽňch&ňchňch1ňchňchXňchňchňchňchňchzňchňchňchňchňchňch}ňchňchňchňch ňch~ňchňchňchňchňch3ňch9ňch ňchjňchňchňchjňchňchňch ňchňchYňchňchňchňchAňchňchjňchňchňchuňchňchňch2ňchňch-ňchWňchňchUňchňchňchSňchňch`ňch,ňchňchňch,ňchňchoňch,ňch ňchUňch~,ňchňchňch,ňchSňchňchňchLňchňchNňchRňchňch(ňch ňch ,ňch ňchH ňchOňchňch ňcho@  There is an open door here.ňchňch% _ňchňch.ňch,ňchňchňchňch"ňchňch3ňch,ňch~ňchňch"ňch3#,ňch#ňch%ňch=',ňchc(ňch*ňch],,ňch-ňch;/ňch0,ňch(2ňch4ňch/5ňch5ňch`6ňch8ňchj:,ňch;ňch=7 _You open the door.ňch?3ňchAňchC@  There is an open door here.ňch'EňchE _ňchFňchHňchJ,ňchLňchMňch,OňchOňchsPňchRňch)T,ňchhUňch%Wňch'Y,ňchZňch^  Things that are here:  a +4 dagger; a goblin corpseňch`ňchv` _ňchaňch{cňchQe,ňchfňch*j_  You see here a rat corpse.ňchkňchLl _ňchmňchpoňchp,ňchHrňchsňchuňchpuňch[vňch xňchayňchyňchazňch~ňchU,ňch_ňchňch%ňchňchׂňch"ňchňchňchxňchňch,ňchBňch5ňchňchRňchňchňchjňchňch ňchňchǎňchňchjňch  #.# #.###.....####   #.######...#.........   #..............######   ########...#.#.#  #.###.#.# ňch #.###.#.#  #.....#)#   ###########)#  ňchdh #@......# #<#---917.6 (53.6)   #.#####.# #.# ňch  #.# #.# #.# ### #.#####.###.####.# #.##.........÷....ňch #.##.##.##...###.# #.##.##.#.....#### #.##.##.##...## #.......###.##ňch:---ňchňchE _Done exploring.ňch ňch ňch ňch ]0.0).......ňch- ).ňch ,ňchN  ňch 7_Done exploring.ňch03ňchňch*4ňch /ňch/E _Done exploring.ƈch  #.# #.###.....#### dertzug the Vexing #.######...#......... Spriggan ƈch( E#..............###### Health: 25/25 ======================== ########...#.#.#  Magic: 6/8==================------ #.###.#.#  AC: 2Str: 10 #.###.#.#  EV: 17ƈch Int: 15 #.....#)#  SH: 0Dex: 19 ###########)#  XL:  5 Next:  8% Place: Dungeon:3 ƈch #@......# #<#  Noise: ---------  Time: 1917.6 (0.0) #.#####.# #.#  a) +1 sling #.# #.# #.# ### Cast: Jinxbiteƈch0  #.#####.###.####.# #.##.........÷.... #.##.##.##...###.#  ƈch #.##.##.#.....####  #.##.##.##...##   #.......###.## ƈch G  _Done exploring. _Done exploring. _Done exploring.  Casting: Jinxbite (safe; 6% risk of failure)  ƈchj Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateƈchQ"ƈchh*# #.# #.###.....#### dertzug the Vexing  #.######...#......... Spriggan ƈch+T #..............###### Health: 25/25 ========================  ########...#.#.#Magic: 8/8======================== ƈch+ #.###.#.#AC: 2Str: 10  #.###.#.#EV: 17ƈch/kInt: 15  #.....#)#SH: 0Dex: 19  ###########)#XL:  5 Next:  8% Place: Dungeon:3  #@......# #<#Noise: ---------  Time: 1917.6 (0.0)  #.#####.# #.#a) +1 sling  #.# #.# #.# ### Cast: Jinxbite  #.#####.###.####.#  #.##.........÷....  #.##.##.##...###.#  #.##.##.#.....####  #.##.##.##...##  #.......###.## ƈch^0_Done exploring. _Done exploring. _Done exploring.  Casting: Jinxbite (safe; 6% risk of failure)  ƈch1Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateƈchY8  Casting: Jinxbite (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatƈch 9[e  There is nobody nearby that the sprites are interested in.ƈch9ƈch?ƈch@A. _Ljch:[[?25h[?0c  Search for what [Enter for "."]? Ljch{t Y[?25l[?1c20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 2 boomerangs (2 further duplicates in 1 pile)b - [D:3] a +0 club (2 further duplicates)  c - [D:3] a +0 flail (1 further duplicate)  d - [D:3] a +0 whip (1 further duplicate)  e - [D:3] a dispersal trap  f - [D:3] an escape hatch in the ceiling  g - [D:3] a +4 daggerh - [D:3] a war axe  i - [D:3] a scarab talisman  j - [D:3] an escape hatch in the floor  k - [D:3] a +0 dagger (1 further duplicate)  l - [D:3] a +0 falchion  m - [D:3] a stone staircase leading down  n - [D:3] 3 atropa-tipped darts  o - [D:3] a robe  p - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading down  r - [D:3] a stone staircase leading up  s - [D:3] a stone staircase leading up  t - [D:3] a stone staircase leading downȈch -  a - [D:3] 2 boomerangs (2 further duplicates in 1 pile)  f - [D:3] an escape hatch in the ceilingȈchh; Ɉch/ #.# #.###.....#### dertzug the Vexing  Ɉch#.######...#......... Spriggan  #..............###### Health: 25/25 ========================  ########...#.#.#Magic: 8/8========================  #.###.#.#AC: 2Str: 10  #.###.#.#EV: 17Int: 15 Ɉch #.....#)#SH: 0Dex: 19  ###########)#ɈchXL:  5 Next:  8% Place: Dungeon:3  #@......# #<#Noise: ---------  Time: 1917.6 (0.0)  Ɉch)p#.#####.# #.#a) +1 sling  #.# #.# #.# ### Cast: Jinxbite  #.#####.###.####.#  #.##.........÷....  #.##.##.##...###.#  #.##.##.#.....####  #.##.##.##...##  #.......###.## _Done exploring.  Casting: Jinxbite (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is nobody nearby that the sprites are interested in.  Search for what [Enter for "."]? . _Ɉch9ɈchCeWhere to? (Tab - D:3, ? - help) ɈchP6 D - Dungeon Ɉch ɈchOR  #.# #.###.....#### dertzug the Vexing  #.######...#......... Spriggan  #..............###### Health: 25/25 ========================  ########...#.#.#Magic: 8/8========================  #.###.#.#AC: 2Str: 10  #.###.#.#EV: 17Int: 15  #.....#)#SH: 0Dex: 19  ###########)#XL:  5 Next:  8% Place: Dungeon:3  #@......# #<#Noise: ---------  Time: 1917.6 (0.0)  #.#####.# #.#a) +1 sling  #.# #.# #.# ### Cast: Jinxbite  #.#####.###Ɉch:X '.####.#  #.##.........÷....  #.##.##.##...###.#  #.##.##.#.....####  #.##.##.##...##  #.......###.## _Done exploring.  Casting: Jinxbite (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is nobody nearby that the sprites are interested in. _Search for what [Enter for "."]? .Ɉch_ f _Ɉchm Ɉchx nɈch Ɉch Ɉch nɈchY Ɉch[ BɈch6 BɈch ,Ɉch< Ɉch Ɉch[ ,Ɉch Ɉchڽ R  There is an escape hatch in the ceiling here.Ɉch]  Ɉchȿ _Ɉch Ɉch Y  Items here: )) [ ÷.Ɉch  Ɉch _Ɉch Ɉch Z  Items here: ( ) [ ÷.Ɉch0 K _Ɉch Ɉch ,Ɉch0 ɈchS Ɉch ,Ɉch} Ɉch Ɉch ,Ɉch Ɉchn Ɉch* ,Ɉch Ɉch Ɉch ,Ɉch~ Ɉch Ɉch$ ,Ɉch' Ɉch} Ɉch ,Ɉch Ɉch Ɉch| ,Ɉch Ɉch Ɉch ,Ɉch Ɉch Ɉchy ,Ɉch Ɉch @  There is an open door here.Ɉch Ɉch8  _Ɉch Ɉch Ɉch ,Ɉch Ɉch Ɉch( Ɉch ɈchH ɈchQ Ɉchw Ɉch Ɉch Ɉch Ɉch  Ɉchr Ɉch) Ɉch Ɉch. Ɉch ɈchO Ɉch ! ɈchY" Ɉch" Ɉchr# Ɉch % ɈchX& Ɉch& Ɉch' ɈchS) Ɉch* Ɉch* Ɉch+ Ɉchg- Ɉch. Ɉch&/ Ɉch/ Ɉch1 $ ɈchH2 _You open the door.Ɉch`3 Ɉch3 Ɉch4 Ɉchy7 @  There is an open door here.Ɉch9 Ɉch9  _ɈchS: Ɉch; ɈchZ< Ɉch< Ɉch(= Ɉchw> Ɉch? Ɉch? Ɉch? ɈchA ɈchA Ɉch/B ɈchB ɈchzC Ɉch_D ɈchD Ɉch+E ɈchF Y  There is a stone staircase leading down here.Ɉch}G Ɉch@H ɈchH $ _ɈchDI Ɉch BJinxbiteɈch  You climb downwards.  You hear the sound of rushing water.ɈchG /  --more--ʈchV9] .  ..  ʈch:@.S.  ....  # ..!$.  ##.##.###...... 4ʈch; ʈchR<,.^.....ʈch= . ʈch= ʈch~>##.##.####.#### ʈch? ʈch@,# ʈchUAʈchB ʈchB ʈch~CbS   adder (asleep) ʈchEʈchFFʈchFʈchOʈchʈch<46.2 (28.ʈch 6)ʈchDJinxbiteʈchʈch ʈch1ʈch You climb downwardsʈch/ . ʈch? You hear the sound of rushing water. ʈch; ʈchķFentrance to a sewer on this level. Hurry and find it before the _ʈchJportal rusts away!  ʈchʸ&Found a fuming oraʈchX:nge potion and 13 gold pieces. ʈch޹S_There is a stone staircase leading up here.ˈchvJˈchL _Autopickup is now off.ˈche ˈch Read which item? Scrolls  b - a scroll of poison  g - 3 scrolls labelled YPIYCY WIBLURU  h - 2 scrolls labelled ERIFFO EXZAERCH  k - 2 scrolls labelled EHUROW FINKO  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADA  p - 3 scrolls labelled QOEDACK LOPAH  q - a scroll labelled CYBBEMYNWOE ˈchI [!] read|quaff[?] describe selected̈chV̈ch*̈ch=dertzug the VexingSpriggan.Health: 25/25 ========================..Magic: 8/8========================.S.AC: 2Str: 10....EV: 17Int: 15# ..!$.SH: 0Dex: 19̈ch##.##.###......XL:  5 Next:  8% Place: Dungeon:4.^.....@.......Noise: ---------  Time: 1946.2 (0.0)##.##.####.####a) +1 sling#Cast: JinxbiteS   adder (asleep)  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a fuming orange potion and 13 gold pieces. _There is a stone staircase leading up here. _Autopickup is now off.̈ch3P  Okay, then.̈cḧcḧch . _̈chwj###.###......̈chxF.........S....# ...!$.##.##.###..^.....<##.##.####.## #̈chtMSS̈chC+8 (0.6̈ch_̈ch/ _The adder hisses angrily.̈ch ^  You beckon some vexing sprites to accompany your attacks.̈ch ̈ch8 X.S̈ch 6------==7.8 (1.0Will/2 Jinx ̈ch ̈ch ; _You feel your willpower being sapped.̈ch~ ((((((You shoot a sling bullet.̈ch!o :*̈chBF  The sling bullet barely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.̈chbY....S. (very drained)=9.0 (1.2 _The adder is moderately wounded.͈chj ((((((You shoot a sling bullet.͈ch;P .....SThe sling bullet closely misses the adder.͈chP(50.2͈chV͈chs[R _The adder barely misses you.͈chZ"y  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.͈ch::*͈ch{A S The adder is moderately wounded.A giggling sprite leaps out and smacks the adder with its own tail.  The adder is severely wounded.͈ch|'1.4͈ch͈chS _The adder closely misses you.͈cht ͈ch ͈ch:You shoot a sling bullet. The sling bullet hits the adder!͈chS͈cho. ͈chg!͈chͰ͈ch.͈ch%͈ch͈ch*------͈ch15͈ch 2.6͈ch͈ch ͈ch͈ch|%_You kill the adder!͈ch0͈chQ  _No target in view!͈ch  _ _The sprites lose interest in your situation.7===͈chB X͈ch ͈chU ͈ch ͈chJ ,͈ch\ ͈chj ;===͈ch ͈cha ͈chz ,͈ch^ ͈chI ͈ch ͈chS ͈ch ,͈ch ͈ch ,͈ch ͈ch ͈chG F8===͈chk ͈ch9 4 _Magic restored.͈ch ####.###.#.#.##.͈chu ##.## #...!$..###.##.###.......#.^.....<.#͈ch ---##.##.####.## .# .#..o#o   orc wizard (asleep)͈chN i.#.#͈ch? 65.6 (13.0)  An orc wizard comes into view. It is wielding a +0 dagger.͈chP ͈ch .o   orc (wandering)oThe orc wizard shouts!  ͈cht [An orc comes into view. It is wielding a +0 club.͈ch 7===6.2 (13.6͈ch[ ͈ch 7 _The orc wizard moves out of view.ΈchAz  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc!Έch@((((Έch(#()Έch؟Έch+..o..o   orc wizard.Έch867.3 (1.1)ΈchΈchG _You kill the orc!Έch~\ _ ((((ΈchR] /You shoot a sling bullet.Έchr Έch [.o..Έch ,8.5 (1.2Έch# Έch d _The sling bullet barely misses the orc wizard.Έchfe ####.###.  #........  Έch{#.......#  #.......#  #.......#  # #...!$..#  Έch##.##.###.......#  .^.....<.@......#  ##.##.####.######  ΈchOe# o# .# .. .#ΈchI .# )#ψchL ####.###.  #........  ψch~#.......#  #.......#  #.......#  # #...!$..#  ##.##.###.......#  ψchg.^.....<.@......#  ##.##.####.######  # o# .# ..ψch .# .# )# ψch7ψchψchTψchWb _An orc wizard is nearby!ψch^  You beckon some vexing sprites to accompany your attacks.ψch@o.ψch:6------ψchc-90Jinx ψchψch; _You feel your willpower being sapped.ψchX 9  ψch! UYou shoot a sling bullet. The sling bullet hits the orc wizard.ψchZ ;*ψch| &  ψch} The orc wizard is moderately wounded.A giggling sprite leaps out and smacks the orc wizard with its own hand.ψchZ N o ψchn (very drained)o   orc (wandering)oThe orc wizard is severely wounded.An orc comes into view. It is wielding a +0 club.ψch[ ψchƍ 72---ψch .=70.7 (1.2ψch ψch ? _The orc wizard hits you with a +0 dagger.ψchA oψch qYou shoot a sling bullet. The sling bullet hits the orc wizard.ψchR;*ЈchJ9&  Јch:The orc wizard is severely wounded.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.Јchc>ЈchGF )ЈchGWo)#Јch # Shooter---9--------351.9 _You kill the orc wizard!Јchm _Your Spellcasting skill increases to level 2!Јchs  You shoot a sling bullet. The sling bullet hits the orc!(((((#)ЈchP4Јch^5)Јch66.Јch 7.Јch7.Јch9 .Јchb_Јch_3Јchw`=Јch`7Јchxa 3.1ЈchgЈchDm ЈchmЈchfn#_You kill the orc!ЈchnЈch,Јch,Јchx8Јch9@H _No target in view!Јche ####.###.#........ #.# #.# #.# # #...!$..# ##.##.###.......# .^.....<........# ##.##.####@######  # #.#  ..# #... ##.##)##)##.#---7 (0.6 _ЈchB@  Things that are here: _a +0 dagger; a +0 robe; an orc corpseЈchAp Јchp 9---Јchtz Јch H _No target in view!шch/шcho0шch8шchF?H _No target in view!шch@шchшch9шchшchU: _шchшchC--шch_шch{ _The sprites lose interest in your situation.шch9=шch3шchB4=7==шch шchшch-M   Menkaure (wandering)Mшch!-7.7 (4.0шch!*8.7 (5шch7'шch*i _Menkaure, Prince of Dust comes into view.шch ) (((((M(You shoot a sling bullet.  Menkaure shouts!  The sling bullet hits Menkaure.шch\O ....))MMenkaure is lightly damaged.  Menkaure calls on the powers of darkness!шchuT w13-----------===9.9 (1.2шchV шch\ 5 _Your body is wracked with pain!шch% ((((((You shoot a sling bullet.  The sling bullet hits Menkaure but does no damage.шchO? A  Menkaure is lightly damaged.шchI q....)M.шchK (81.1шchR шchjZ \ _Menkaure hums drily.҈chƕ^  You beckon some vexing sprites to accompany your attacks.҈ch–4=----------5------20Jinx ҈ch҈ch*; _You feel your willpower being sapped.҈chBm ((((((҈ch7(You shoot a sling bullet.҈chlQ;*҈cha*  The sling bullet completely misses Menkaure.  A giggling sprite leaps out and doodles on Menkaure's face.҈ch5`....M ҈ch6b(very drained)).҈ch+84=3.3 (1.2҈ch@҈chH_ _Menkaure is moderately damaged.҈chci f (((((҈ch8j >((You shoot a sling bullet.҈ch ҈ch D...M҈chE M)).҈ch '4.5҈ch ҈chZ > _The sling bullet barely misses Menkaure.҈ch&f (((((҈ch(>((You shoot a sling bullet.҈ch;*ӈch4EU  The sling bullet barely misses Menkaure.  ӈchA giggling sprite leaps out and doodles on Menkaure's face...M.)).5==5.6 (1.1 _Menkaure is moderately damaged.ӈcho (((((((You shoot a sling bullet.ӈchp;*ӈchD5M A giggling sprite leaps out and doodles on Menkaure's face. _Menkaure is moderately damaged.smacks Menkaure with his own hand.  heaviӈchI.M..)).ӈchKk6===--6.8 (1.2ӈchJOӈchpSi _The jinxing sprites lose interest in you.ӈch} (You shoot a sling bullet. The sling bullet hits Menkaure.ӈch$ӈch3@M.ӈch*'8.0ӈchӈch \ _Menkaure is heavily damaged.ӈchm ((((((ӈchb7(You shoot a sling bullet.ӈchrj M...)ӈchAtX).  The sling bullet closely misses Menkaure.ӈchu'9.2ӈchӈchJ _Menkaure misses you.ӈch  You shoot a sling bullet. The sling bullet hits Menkaure.ӈch/ l  Menkaure is severely damaged.ӈch:2 i6==90.4ӈch{: ӈchJA J _Menkaure misses you.ӈch ^  You shoot a sling bullet. The sling bullet hits Menkaure.ӈch _Menkaure misses you.  You shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure is severely damaged. _Menkaure misses you.  You shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure is severely damaged.ӈch8*Ԉch'% Ԉch(  #........  #.......#  #.......#  #.......#  # #...!$..#  ##.##.###.......#  .^.....<........#  #*######  ԈchS)# #M# ..# #... ##.# #)#Ԉch)> #)# #.#  Menkaure is severely damaged. _Menkaure misses you.  You shoot a sling bullet. The sling bullet hits Menkaure. Ԉchf* Menkaure is severely damaged.Menkaure casts a spell at you.  Pain shoots through your body!Ԉch   #........  #.......#  #.......#  #.......# ԈchPs # #...!$..#  ##.##.###.......#  .^.....<........#  #*######  # #M# ..# #... ##.# #)# #)# #.# Ԉch2\  Ouch! That really hurt!Ԉch}8@Ԉch2/25 --------------===1.6ԈchҠԈchV _* * * LOW HITPOINT WARNING * * *Ԉch)  You shoot a sling bullet. The sling bullet hits Menkaure.ԈchRNl  Menkaure is almost destroyed.Ԉch\P'2.8Ԉch8ZԈchbU _Menkaure completely misses you.Ԉch^  You shoot a sling bullet. The sling bullet hits Menkaure.ԈchND.Ԉchw'.ԈchY|Ԉchh####.###.dertzug the Shooter#........Spriggan#.......#Health: 3/26==----------------------#.......#Magic: 6/9================--------#.......#AC: 2ԈchStr: 10# #...!$..#EV: 17Int: 15##.##.###.......#SH: 0Dex: 19.^.....<........#XL:  5 Next: 131% Place: Dungeon:4##.##.####@######Noise: ===------  Time: 1993.9 (1.1)# #.#ԈchHa) +1 sling..#Cast: Jinxbite#...Will/2 ##.##)##)##.# _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure is almost destroyed. _Menkaure completely misses you.You shoot a sling bullet. The sling bullet hits Menkaure. _You destroy Menkaure!Ԉcha  Menkaure is almost destroyed. _Menkaure completely misses you.  You shoot a sling bullet. The sling bullet hits Menkaure. _You destroy Menkaure!Your Ranged Weapons skill increases to level 5!Ԉch#6You have reached level 6!Ԉch~/  --more--Ԉch 30=10--66%  _ՈchDՈch΂ՈchՈchՈch: _ՈchՈchBz4=7==ՈchޓՈch _You hear the slow rusting of a very distant drain.ՈchՈchՈch ,ՈchϥՈchՈchxՈchՈchLՈchδ5====ՈchڷՈchn,Ոch\Ոch,ՈchՈch,ՈchՈchՈch6=8===ՈchՈch,ՈchՈch.,ՈchՈcha,ՈchOՈch}7====ՈchՈch>,ՈchՈch>ՈchՈchn _You feel your willpower return.ՈchkՈch?Ոch8==9==ՈchՈchb,Ոch Ոch,ՈchՈch,ՈchՈchZՈch<9====Ոch Ոch ,ՈchEՈch,Ոch\Ոch,ՈchՈchՈch510/30==ՈchՈchՈch, Q10/10===Ոch!Ոch$,ՈchS&Ոchl),ՈchX+Ոch+.i1=Ոch/Ոch2ՈchQ3;===Ոch4Ոch7,Ոch:Ոch<,Ոch>ՈchAՈchBI2=ՈchCՈchF,ՈchIՈchL,Ոch]NՈchP,ՈchRՈchUu13==ՈchVՈch\,Ոch<_Ոchc,ՈchgՈcho,ՈchqՈchuՈch,w^4==ՈchyՈch~,ՈchՈchք,ՈchEՈch ,ՈchՈch!Ոch^5==ՈchVՈch+,ՈchuՈchҘ,ՈchxՈch,ՈchՈchաa6=ՈchՈcha,Ոch,Ոch,ՈchIՈchm,ՈchՈchy _You hear the slow rusting of a very distant drain.ՈchS7=ՈchՈchs,ՈchՈchu,ՈchՈch~,ՈchyՈcht8==ՈchՈch=,ՈchՈch8,ՈchՈch,ՈchՈchgt9==Ոch]Ոch?,Ոch Ոch,ՈchՈch,Ոch]ՈchՈch$X20==ՈchՈchnՈchՈchՈchT,Ոch-Ոch,ՈchՈchXa1=Ոch<Ոch,ՈchE Ոch ,Ոch<Ոch,ՈchDՈchd22=ՈchՈch,ՈchՈch,ՈchՈchE!,Ոch#Ոch%3==Ոchq'Ոch),Ոch+Ոch.,Ոch0Ոchi3,Ոch5Ոch7~4==Ոcho:Ոch9<,Ոch=ՈchT@,ՈchNBՈchE,Ոch|GՈchI~5==ՈchKՈch+N,ՈchOՈchc,ՈcheՈchh,ՈchjՈchimk6=ՈchXoՈch!s,Ոch-uՈchyzՈch {Ոch}Ոch,ՈchՈchٌՈch|K7=ՈchՈch;,ՈchlՈchr,Ոch%Ոch,ՈchHՈchϩ~8==ՈchՈch ,ՈchՈch,ՈchMՈch,ՈchGՈch~9==Ոch|Ոch,Ոch_ՈchS,ՈchՈch _You hear the slow rusting of a very distant drain.ՈchՈch30==ՈchՈchw1 _HP restored.ՈchN .......##.##!$..###.##.###.......#.^.....<........###.##.####)###### # #@# ---2099.9 (106.0).......Ոch^#?####...#..#ՈchՈchJ---100.56 ՈchՈchf _Found a scroll labelled QOEDACK LOPAH.Ոch Ոch Ոchv ՈchV Ոch BՈch Ոch ,ՈchQ Ոch Ոch O=Ոchv ՈchV ՈchS ,Ոch ՈchA Ոch} ,Ոch6 Ոch Ոch ,Ոch ՈchD <  You see here a +0 club.Ոch ՈchT  _Ոch Ոchz z  Things that are here:  a +0 club; an orc corpseՈch ՈchR  _Ոch Ոch Ոch ,Ոch ՈchՈch,ՈchՈch&ՈchՈch(Ոch Ոch| Ոchh Ոch Ոch~ ՈchjՈch,Ոch;ՈchՈch>,ՈchՈchՈch&Ոch!Ոch"Ոch$Ոch&,Ոch'Ոch)Ոch+,Ոch,Ոch.Ոch0Ոch1Ոch,2Ոch3Ոch5Ոch6ՈchB7Ոch8Ոch;,Ոchy=ՈchA|  You see here a scroll labelled QOEDACK LOPAH.Ոch!DՈchD _ՈchDFՈchGՈchI,ՈchJՈchsLՈchPS #.........> .. #.......# . . #.......# .#. .# #.......# ...#.# #...!$..# ##.##.###.......# .^.....<........# Ոch$T%##.##.####)###### #@##.####.#13.7 (13.2) #.........######## ###?####.......... #.# ##.######## #.# #)# #.# #)# #.#####.# #.......##########Ոch]YՈchY-4.3 (13.8 Ոch^Ոch b; _Found a stone staircase leading down.ֈchk3ֈchֈchֈchM###.###.## ##...> .... .g #. ..# ...#.# #...!$#.##.##.###.#..^.....<........#)########.####.# .........###########?####...........# ##..# #)ֈchg   hobgoblin (asleep)..#####........ֈchm0.0)9 (0.6ֈch4\ _A hobgoblin comes into view.ֈch    .## ##.   .> ..   .. .g   .#. .#   # ...#.# #...!$..# ֈch f #.##.##.###.  #..^.....<..  ##@#)ֈch >  #.#  #.. ֈch @###? #.#  #.# #)#  ֈch e#.# #)#     ׈ch4#8   .## ##.   .> ..   .. .g   .#. .#   # ...#.# #...!$..#  ׈ch{%#.##.##.###.  #..^.....<..  ##@#)  #.#  #.. ###? #.#  #.# #)#  #.# #)  ׈ch%׈chn,4׈ch0׈ch3` _A hobgoblin is nearby!׈ch ((((gYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!׈chP׈ch`.g...׈chۋ7===6.0 (1.1׈ch2׈chj7 _The hobgoblin is lightly wounded.׈chm\ ((((׈chn=((You shoot a sling bullet.׈ch׈ch׈ch f....g.׈ch-7.2 (1.2׈ch ׈chd _The sling bullet closely misses the hobgoblin.׈ch6 ( You shoot a sling bullet. The sling bullet hits the hobgoblin.׈ch׈chJ"L.g׈ch"-8.3 (1.1׈ch)׈ch/] _The hobgoblin is almost dead.׈ch= (((You shoot a sling bullet.׈chF ..g The sling bullet completely misses the hobgoblin.׈chx C9.5 (1.2׈ch O _The hobgoblin misses you.׈ch c  You shoot a sling bullet. The sling bullet hits the hobgoblin.׈ch E†׈chIL׈cho.20.6 (1.1׈chpy׈chM _You kill the hobgoblin!؈ch%_؈ch2,}  There is a shaft here.؈ch,؈ch- _؈ch.؈ch0؈ch1,؈ch2؈chn4؈ch6؈ch6؈ch%7؈chK9؈ch%;,؈ch7<؈ch=؈ch?,؈ch@؈chA؈chC,؈chtD؈chE؈chbG؈chG؈chOH؈ch+J؈chiK؈chK؈chOL؈chN؈chP,؈chR؈chS؈chV,؈ch W؈chX؈chHZ؈chZ؈ch=]؈ch^؈ch`,؈chb؈chfX؈chkn؈chs؈chɅ  ..  #####.$..  #........  #@# ---31.4 (10.8)...#####.# ........#..##.##.#.##.##.##.##.##.# ####.###.#.##.##.# #........#..>....# #.......##.......# #.......#---2.0 (11.4  _Found 9 gold pieces.؈chj ؈ch ؈ch4؈chH _No target in view!؈ch4c؈chc؈chd؈chQg؈chj؈ch9s _؈chov؈chy,؈ch{؈ch}؈cht,؈ch ؈ch؈ch؈chB؈ch ؈ch؈ch,؈ch؈chJ؈chv؈ch؈ch{؈ch<؈ch},؈ch$؈chb؈chɢ,؈chN؈ch؈ch2,؈chM؈ch؈ch},؈ch؈chխ؈chr,؈ch؈ch؈chD؈ch؈ch؈chx؈ch^...#####.#####.......######.$..##.###............. #.###..####.###.## ..#####.# #..####h ........# #.....@..# ..##.##.# ##.#####.# ؈ch#.##.##.# #...# # #.##.##.# ####.###. #.##.##.# #........ #..>....# #.......# h   hound (asleep) #.......# #.......# #.#.#.#.# #.#...#.# #...!$..#؈ch\19.8 (7.8)؈ch.40.4 (8.4؈ch؈ch0X _A hound comes into view.؈ch \ .. .# ## ؈ch\ .# $..##.##  #.............  #.###..####.###.## ؈ch #..####......h  #.....@..#  ##.#####.#  #...# #  ؈ch P >....#   ؈chP! 9 #...!$..#؈chø  .. .# ؈ch t## .# ؈ch. $..##.##  #.............  ؈ch˺ 1#.###..####.###.##  #..####......h  #.....@..#  ##.#####.# ؈ch #...# #   >....# ؈chr |   #...!$؈chx ؈ch ؈ch| ؈ch \ _A hound is nearby!وchĽj ((((((hوch39You shoot a sling bullet.وchAوchF>.......وchG7===1.5 (1.1وchLوchDQI _The sling bullet hits the hound but does no damage.وchوchوch0وchH _No target in view!وch j .. .# ####.#### #.......# #####.$..##.## #............. #.###..####.###.##.#####.# #..####.  .# #....@...#  ..##.##.# ##.#####.#  #.##.##.# #...# #  #.##.##.# ####.###.  #.##.##.# #.  #..>....# #.#  #.# #.#  #.#.#.#.# #.#  #.#...#.# #...!$..#وch hh   houndوch T---2.1 (0.6 _وch وch  .. .# ####.#### #.#وch!  #####.$..##.## #..... #.###..####.###.##  ...#####.# #..####...h...وch  .# #.# ..##.##.# ##.#####.# #.##.##.# #...# # وch < #.##.##.# ####.###.  #.##.##.# #. #..>....# #.# وch>  #.# #.#  #.#.#.#.# #.# وch  #.#...#.# #...!$..#وch وch :h.وch B---7وch وchʜ ڈchX^  You beckon some vexing sprites to accompany your attacks.ڈch_W.hڈchb8/10 -----==3.7 (1.0Will/2 Jinx ڈch6hڈch;m; _You feel your willpower being sapped.ڈchVv>((((ڈchڈchڈchL.h..ڈchL%=ڈch4.8 (1.1ڈchڈchC r _You shoot a sling bullet. The sling bullet misses the hound.ڈchy| ((((You shoot a sling bullet.ڈchNg:*ڈch">  The sling bullet closely misses the hound.A giggling sprite leaps out and smacks the hound with its own front paw.ڈchHG h... (very drained)ڈchH '5.9ڈch7Q ڈch^ ` _The hound is moderately wounded.ڈch)  You shoot a sling bullet. The sling bullet hits the hound!ڈch m  The hound is severely wounded.ڈch [29-7.1 (1.2ڈch' ڈch0- g _The hound barely misses you. The hound bites you.ڈch& >((((ڈch 0*ڈchA  You shoot a sling bullet. The sling bullet misses the hound.A giggling sprite leaps out and smacks the hound with its own front paw.ڈch˜o ....  You kill the hound!ڈchz30=-----298.2 (1.1ڈchڈchLl _You hear the slow rusting of a drain nearby.ۈchnۈch ۈch5ۈchH _No target in view!ۈchI5.. .# ####.#### #.# #####.$..##.## #.....ۈchJ5 #.###..####.###.## ...#####.# #..####.  .# #.#  ..##.##.# ##.#####.#  #.##.##.# #...# #  #.##.##.# ####.###. ۈchRۈch=T;---8 (0.6 _ۈchYۈch/_ۈchۈchۈchTۈch?9== _The sprites lose interest in your situation.===ۈchCۈchQ10/10===ۈchۈchۈchۈchlۈchۈchۈchN,ۈchۈchPۈch,ۈchUۈchۈchۈch;===ۈchDۈchOۈchۈchۈchۈchۈchۈchWۈchۈchۈch!ۈchۈchۈchۈchۈchۈch ۈchۈchۈchU ۈch ۈch- ۈch: ۈch ۈch ۈch ۈch8ۈchۈchۈchۈchۈchMۈchۈchQۈchۈchۈchmۈchۈchۈch|ۈchۈchۈchD! ####.#### #.......# #.$..##.##### ............# #..####.###.#### #..####........### #........##......# ###..###.#  #...# #.##..# #@# ---67.2 (18.4) ####.###.###.# #.# ۈch#$#......... ... ..# #.......## ###.### #.......# ). #.......# ## #...!$..# ........#ۈch%&ۈch&+8 (19.0ۈch*ۈcha-# _Found a whip.ۈchۈchۈch3ۈchGۈchmۈchۈchۈchۈchۈchۈch#ۈchۈchۈch+ۈch<ۈchۈchۈch( ۈchZۈch ۈchJۈch4_You feel your willpower return.ۈch,ۈchۈch}ۈchۈch-ۈch  ۈch  ۈch/ You see here a +0 whip.ۈchlۈch ۈch1_ۈchۈch ۈchۈchۈchFۈchۈchHۈch'ۈch ۈch$ۈchz&ۈchX'ۈch3)ۈch -ۈch/ۈch0ۈch,2ۈch4ۈch7ۈch7ۈch9ۈchl;ۈch-=ۈch=ۈch>ۈchA ۈch"B ܈chaYou see here a +0 whip.܈ch/܈ch ܈ch_܈ch܈ch܈ch܈ch ܈ch9 ܈ch ܈ch܈ch܈ch܈ch܈ch܈ch܈ch>܈chW܈chh܈ch܈chx܈chR܈ch.!܈chW(܈ch)܈chG+܈ch-܈ch-܈ch/܈ch0܈ch2܈cho3܈ch$5܈ch6܈ch8܈chv9܈ch:܈ch=<܈ch=܈ch>܈ch?܈chHA܈chC܈chC܈ch-E܈chF܈ch}H܈ch@I܈ch.....܈ch ܈chs+#...܈ch ܈ch+#...܈ch% ܈chw#..86.4 (18.6 #...܈ch ##.# ####.#### #.......# ܈ch}#####.$..##.##### #...............# #.###..####.###.#########.# #..####........###܈ch܈ch܈ch&7.0 (19.2 ܈chA܈ch ܈ch*܈ch-_Found a stone staircase leading down.܈ch3܈ch܈ch܈chA,܈ch܈ch܈chA W< #...#  #...# #####...#####............#.#..................>........#6 (0.6)....܈ch #...###.##........܈ch܈ch&-8.2 (1.2܈ch$܈ch{9 _Found a stone staircase leading up.݈ch0 ##.## #<..# #...# ݈ch#...# ######...##### !#.#.....#...>..@.....#݈ch2#.####...##### #...#  #...# #..݈chK.# ##.## ####.#### #.......݈ch# #####.$..##.#####݈ch݈cha+8 (0.6݈ch݈chS _Found a red potion.݈ch . ##.## #<..# #...# #...# #######...##### !#.#.........#...>........#݈chI#.####...#####  #...#  #...# #...# ##.## ####.#### #.......#݈ch2݈chl(9.4݈ch,݈chX݈chmv .# . ##.## #<..# #...# #...# ########...##### !#.#..........݈chUn.##...>........##.####...###### #...# #...# #...# ##.## ####.####݈ch;r݈chs)90.0݈chw݈chy݈ch&l [ .# .#݈chmm E ##.## #<..# #...# #...##...#####.!.#.#..##...>.# #.####...## #. #...## #...# #...# ##.##  ####.####݈chr ݈chs &6݈chw ݈ch~{ ݈ch z .# .# ##.## #<..# #...# #...##...#####.!.#.##.#..##...>.#݈ch D. #.####...###  #. #...# #. #...#. #...## ##.##  ####.####݈ch ݈chD (1.2݈ch ݈ch ވch~G .# .# ##.## #<..# #...# #...##...#####.!.#.#h#. #..##...>.#.o #.####...####h #. #...# #. #...#o   orc priest (asleep) .. #...#hh 2 jackals (asleep) ## ##.##  ####.####  An orc priest and 2 jackals come into view.8 _The orc priest is wielding a +2 dagger of venom.ވch[ .# .#ވch ##.## #<..# #...# #...#.#...#####.!.#.##h#ވch. #..##...>.#o..o #.####...######h# #.# #...#ވchS #.# #...# ..# #...#o   orc ### ##.##hh 2 jackals (asleep) ####.####S   ball python (constriction, asleep)ވchJވch(2.4ވchވchh _An orc and a ball python come into view.ވchq .# .# ##.## #<..#ވchr #...# #...#.#...#####..#.#.#h#. #..##...>.#ވchs& o..oh #.####.##### #h#. #.# #..#.S .o #.# #...#ވcht# .. ..# #...##.# ### ##.##h 3 jackals (asleep) ####.####ވch  An orc and a jackal come into view.The orc shouts! The ball python hisses angrily. The jackal barks!ވchވchވch.hhho... .ooވchohhhވchԘ2===3.0ވchވch _You hear a shout! _You see here a red potion.߈ch O9.# .# ##.## #<..# #...# #...# ..#...##### .!#.# .#h#.߈chR} #.h##...>.# o.ho. #.####...######.#. #.# #...#.. .o #.# #...# # .. ..# #...# (wandering)#.# ### ##.## ߈ch!V߈chX߈ch/Y߈ch9hh..oh.o   orchhh 3 jackals---6 _߈ch߈ch/.#.# ##.##<..# ߈chT1#...# #...# ..###########...#####...h...!............#.#.#.#.......  #.h##...># .oh.. #.####...##### #.#. #.# #...#.. .o #.# #...#߈chD2# .. ..# #...# hh 2 jackals.# ### ##.## ####.#####.......#߈ch&5߈ch6߈ch7߈chC.hhh..h ߈ch"D03 jackals߈chED---4.2߈ch>M߈chR߈chv.# ##.###<..# #...# #...# ..###########...#####....h..!............#.#.#.#..h....  #h.##..@># .o... #.####...##### #.#. #.# #...# .. .o #.# #...## .. ..# #...#.# ### ##.##  2 ####.#####.......######.$..##.#####߈chw,߈ch.l.h.h߈ch&8߈ch߈ch߈chF q.# ##.## #<..# #...# #...# ..#...##### .!.#.# .#.#.h.h. #h.##...@.# .o... #.####...##### #.#. #.# #...# .. .o #.# #...## .. ..# #...##.# ### ##.## ߈ch" ,߈ch ߈ch h.hh 3 jackals߈ch (5.4߈chģ ߈chݩ c _There is a stone staircase leading down here.߈chH 4.# ##.## #<..# #...# ߈chI #...# ..#...##### .!.#.# .#.#.hh. #h.##h..># .o... #.####...##### #.#. #.# #...# .. .o #.# #...## .. ..# #...#߈chGJ ^#.# ### ##.## ####.#####.......# ߈chY ߈ch[ ,߈chd A.h߈chg (6.0߈chm ߈chs  ߈chIt `_The jackal pauses to sniff the ground.ch ^  You beckon some vexing sprites to accompany your attacks.ch ch hh..hchj 8/10 -----==7.0 (1.0Will/2 Jinx ch ch ; _You feel your willpower being sapped.chQ (You shoot a sling bullet. The sling bullet hits the jackal.ch :*ch{  The jackal is moderately wounded.A giggling sprite leaps out and smacks the jackal with its own front paw.ch ch cha ch ch chԲ ch i  The jackal is almost dead.ch̵ ch K15------------The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  Ouch! That really hurt!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh)ch} /  --more--ch5.!hooo..##h..ho   orc priestoo 2 orcshhh 3 jackals (1 very drained)chE8 =8.2 (1.2Beogh _chCchKch4^##.##<..# #...# #...# ..###########...#####.......!h...........#.#.#.#.ooo....  #..##h..h# .o... #.####@..##### #.#. #.# #...# .. .o #.# #...# # .. ..# #...# .# ### ##.## ####.####oo 2 orcs#.......# hhh 3 jackals (1 very drained)#####.$..##.######...............#chRcchNdchpr.h.hchr?---8 (0.6ch~chq _You hear the slow rusting of a drain very nearby.ch}H <.....###########...#####.....!............#.##.#.ooo.h.... #..##.h.h.# .o... #.####...######.#. #.# #@..# .. .o# .. . #.# ### ##.# ####.####..#.###..####.###.####chL>hh   jackal (very drained)chxMC---9.4chRchUch...###########...#####.....!............#.##.#.ooo.h...... #..##.h.>h.......# .o... #.####...#####.#. #.# #...# .. .och# .. . #.# ### ##.# ####.####.......#####.$..##.#####...............###..####.###.####...#####.# .......###chRchJF.hchv6-----------------200.0chch chx..###########...#####.....!............#.##.#.ooo.h.......ch{ #..##.h.>........# .o... #.####h..#####.#. #.# #...# .. .o# .. . #.# ### ##.# ch####.####.......#####.$..#######...............###..####.###.####...#####.# #..####........### .............##......ch`chF.hch*%6chch5 chO..###########...#####.......!............#.#.#.#.ooo.h.............  #..##.h.>........# .o... #.####...##### chQ#.#. #.# #h..# .. .o #.# #...# # .. ..# #...# .# ### ##@##  ####.#####.......# #####.$..##.######...............##.###..####.###.####...#####.# #..####........###.....# #........##......#..##.##.# ##.#####.##..###.#chRchSchYh.hh 2 jackals (1 very drained)chZ'1.2ch_chbchJ+.....!............#.##.#.ooo.h............. #..##.h.>h# .o... #.####...####chM-o#.#. #.# #...# .. .oh# .. ..# #...# #.# ### ##.## ####@#####.......######.$..##.#####...............###..####.#######...#####.# #..####........### .............##......##.##.# ##.#####.##..#### #...#  ch/ch0ch 2ch9h.hh 3 jackalsch:%8chZAch4 _The jackal seems less drained.ch|#.#.ooo.h... #..##.h.>h# .o... #.####h..#####.#. #.# #...# .. .o#...## .. ..# #.h.# #.# ### ##.# ####.####ch~#...@...######.$..##.#####................###..####.###.####...#####.# #..####........### .............##......##.##.# ##.#####.##..#### #...#  ####.###.###.##chOchchlch+u..h.hch"'2.4chNch"  #..##.h.># .o... #.####h..#####.#. #.# #.h.# .. .o#...#chZ# .. . #.# ### ##h# ####.####.......#####.$.@##.#####...............###..####.###.####...#####.# #..####........### ........# #........##......##.##.# ##.#####.##..#### #...#  ####.###.###.##...............chchrch0H.hchu'3.0chchch R.o... #.####...##### #.#. #.# #.h.#  .. .o #.# #.h.#  # .. ..# #...# .# ### ##h##  ####.#####.......# #####.$..##.######........@......# #.###..####.###.#### ch( B...#####.# #..####........###.....# #........##......#  ..##.##.# ##.#####.##..###.#  #.##.##.# #...# #.##..# #.#  #.##.##.# ####.###.###.###.#  #.##.##.# #................#  #..[37m>....# #.######.###ch ch? ,ch F.hch [7=6chW cha ch=.o... #.####...#####  #.#. #.# #.h.# .. .o #.# #.h.# # .. ..# #...#  #.# ### ##.## ####h#### #.......# #####.$..##.##### #.# #.###..####.###.#### #####.# #..####........### .# #........##......# ..##.##.# ##.#####.# #.##.##.# #...# #.##..# #.# #.##.##.# ####.###.# #.##.##.# #.ch&.. chdch/'4.2chchch#.#. #.# #.h.# . .o #.# #.h.#  .. ..# #...# .# ### ##.##  ####h#####.......# #####.$..##.######...............# #.###..####@###.#### .#####.# #..####........###.....# #........##......# ##.##.# ##.#####.##..###.# ##.##.# #...# #.##..# #.# .##.##.# ####.###.###.###.# .##.##.# #................# ..>....# #.######.###h0M0m .......# #.# #..).#hh   jackalchхT9==8chnchch . .o  .. .. #.# ### ##.# ####h#####.....h.#####.$..##.#####...............####..####.###.#### .#####.# ch .......### .......# #........##...... .##.##.# ##.#####.##..### #...# #.##..# ####.###.###.##............... ..>...chD ######.##.# #..)##.#.####ch ch; F.hchY '5.4ch ch ch .. .. #.# ### ##.# ####h####.......#####.$..##h#####...............#chK###..####.###.#### .#####.# #..####........### .......# #......@.##...... .##.##.# ##.#####.##..### #...# # ####.###.###.##............... ..>...######.##.# #..)##.#.####.!$#chch#C=6.0ch/ch6ch0ch2~.# ### ##.##  ####h#####.......# #####.$..##h######...............# #.###..####.###.#### #####.# #..####........### ......# #........##......# ##.##.# ##.#####@##..###.# chjW##.##.# #...# #.##..# #.# ##.##.# ####.###.###.###.# ##.##.# #................# >....# #.......######.###....# #.......# #..).# #.#.#.# #.......# #.#### #...#.# #...!$..# #.# ##.##.###......h 6ch^ ####h####.......ch#####.$..##.#####..........h....###..####.###.#### #####.# .......### ......# #........##...... ##.##.# ##.#####.##..###chT #...#  ####.###.###.##............... .>.....######.## ..chw...# #..)# #.#.#..###..!$ch:##.##.###..... .^†....<.chchOF.hchD==7.2ch;ch^ch.......#####.$..##.#####...............###..####h###.#### #####.# #........### ...........##...... ##.##.# ##.#####.##..### #...#  ####.###@###.##............... .>....# #.......######.## .........# #..).# #.#.#.# #....###....!$ #.##.###..... .^†....<.. ##.##.####)#####ch2H.hch j8=8ch\ ch #####.$..##.##### #...............# #.###..####.###.#### .#####.# #..####.h......### .......# #........##......# .##.##.# ##.#####.##..###.# ch .##.##.# #...# #.##..# #.# .##.##.# ####.###.###.###.# .##.##.# #......@.........# ..>....# #######.### .......# #ch Q.# #..).# #.#.#.# #.# #.#### .#...#.# #...!$..# #.# .##.##.###.......# #.# ch\ H..^†....<..# #.# ###.##.####)###### #.#  #.##.####.# #.#ch ch 0.chh '8.4ch ch chi> #...............#chul #.###..####.###.#### ..#####.# #..####........### ........# #........##......###.##.# ##.#####.##..###.# #.##.##.# #...# #.##..# #.# #.##.##.# ####.###.###.###.# #.##.##.# #................# #..>....# #######.### #.......# #.# #..).# #.#.#.#.# #.# #.#### #.#...#.# #...!$..# #.# #.##.##.###.......# #.# #..^†....<..# #.# ####.##.####)###### #.#  #.##.####.# #.# #.........########.#h8m9;17Hchuchv'9.0ch~chch" #.###..####.###.#### ...#####.# #..####........###  ........# #........##......#  ..##.##.# ##.#####.##..###.# chr$ #.##.##.# #...# #.##..# #.#  #.##.##.# ####.###.###.###.#  #.##.##.# #................#  #..>....# #######.###  #.......# #.# #..).#  #.#.#.#.# #ch%.# #.####  #.#...#.# #...!$..# #.#  #.##.##.###.......# #.#  #..^†....<..# #.#  ####.##.####)###### #.# ch])] #.##.####.# #.# #.........########.# ###?####...........#ch7ch.9%6chBchGch!f...#####.# #..####........###  ........# #........##......# ..##.##.# ##.#####.##..###.# #.##.##.# #...# #.##..# #.# #.##.##.# ####.###.###.###.# #.##.##.# #................#ch:" #..>....# #######.### #.......# #.# #..).#  #.#.#.#.# #.# #.####ch" #.#...#.# #...!$..# #.#  #.##.##.###.......# #.# #..^†....<..# #.# ####.##.####)###### #.#ch# #.##.####.# #.# #.........########.# ###?####...........# #.# ##.##########ch&ch1hh   jackalch2D=10.2ch=;ch@ch  ........# #........##......# ..##.##.# ##.#####.##..###.# #.##.##.# #...# #h##..# #.#chn  #.##.##.# ####.###.###.###.# #.##.##.# #................# #..>....# #######.### #.......# #.# #..).#  #.#.#.#.# #.# #.#### #.#...#.# #..@!$..# #.#  #.##.##.###.......# #.# #..^†....<..# #.# ####.##.####)###### #.# #.##.####.# #.# #.........########.# ###?####...........# #.# ##.########## #.#ch? Z #)#ch ch K.hch %8ch cho ch  ..##.##.# ##.#####.##..###.# #.##.##.# #...# #.##..# #.# #.##.##.# ####.###h###.###.# #.##.##.# #................# #..>....# #######.### #.......# #.# #..).#  #.#.#.#.# #.# #.#### #.#...#.# #...!$..# #.#  #.##.##.###.@.....# #.# #..^†....<..# #.# ####.##.####)###### #.# #.##.####.# #.# #.........########.#ch  ###?####...........# #.# ##.########## #.# #)# #.# #)#.h1.4 _The jinxing sprites lose interest in you.ch= #.##.##.# #...# #.##..# #.# #.##.##.# ####.###.###.###.# #.##.##.# #......h.........# #..>....# #.......######.### #.......# #.# #..).#  #.#.#.#.# #.# #.#### #.#...#.# #...!$..# #.#  #.##.##.###.......# #.# #..^†....<..# #.# ####.##.####)###### #.# #.##.####.# #.# #.........########.# chA###?####...........# #.# ##.########## #.# #)# #.# #)# #.#####.#.h9=2.0chG\  You beckon some vexing sprites to accompany your attacks..h8--==3.0 (1.0Jinx ch֠; _You feel your willpower being sapped.ch (((You shoot a sling bullet.  chK4The sling bullet hits the jackal but does no damage.chNz:*chf  The jackal is heavily wounded.A giggling sprite leaps out and makes the jackal trip over its own paws.chEq F....ch 4=4.2 (1.2chG ch J _You kill the jackal!ch ch ch ch H _No target in view!ch0chrch-chYH _No target in view!chych{chf~ch/ch|chYBchh---h   jackalch   #...#    ####.###.  #......h. chf#..>....# #.......#  #.......# #..).#   #.......#    #...!$..# #.#  #.##.##.###.......# #.#  #..^†....<.@......# #.# 50 ####.##.####)###### #.#  .# #.# chʩ .#  ###?####...  #.# ##.#  #.# #)# #.# #)#  _You start resting.ch=  #...#    ####.###.  #......h. #..>....# #.......#  #.......# #..).#   #.......#  ch>  #...!$..# #.#  #.##.##.###.......# #.#  #..^†....<.@......# #.#  ####.##.####)###### #.#  .# #.#  .#  ch?###?####... #.# ##.#  #.# #)# #.# #)# ch9@ch@9---chFchJ] _A jackal is nearby!ch^ (((((((You shoot a sling bullet.ch chl p..h....chۜ x20=====6.3 (1.1ch` w _The sling bullet closely misses the jackal.ch (((((((You shoot a sling bullet.ch:*ch|  The sling bullet closely misses the jackal.A giggling sprite leaps out and smacks the jackal with its own front paw.chch ....h..(very drained)chD--7.5 (1.2chcha _The jackal is moderately wounded.ch`  You shoot a sling bullet. The sling bullet hits the jackal!chm.((ch٥F...ch0308.7ch>chfJ _You kill the jackal!ch3chqchH _No target in view!chchch!ch-/w1=ch7(---ch-Ff 90 _You start resting.ch^GR---20.7 (2chOch5Sl _The sprites lose interest in your situation.chCch#chchchIx9==ch@SS   ball python (constriction)ch    #...#    ####.###  #........ #..>....# #.......#  #.......# #..).#  cht$ #.......#    #...!$..# #.#  #.##.##.###.......# #.#  #..^†....<.@......# #.# 1.7 (1 ####.##.####)###### #.#  .# #.#  .#  ###?####...  #.# ##.#  #.# #)# #.# #)#  _You start resting.chfD   #...#    ####.###  #........ #..>....# #.......# ch\H  #.......# #..).#   #.......#    #...!$..# #.#  #.##.##.###.......# #.#  #..^†....<.@......# #.#  ####.##.####)###### #.#  .# #.#  .#  ###?####... #.# ##.#  #.# #)# #.# #)# ch[I ch T ch\ b _A ball python is nearby!ch@ ch chD9You beckon some vexing sprites to accompany your attacks.chEchM.chSch˔chTch7ch՗-----chŘ==chk 2ch Jinx chchych' chch-_You feel your willpower being sapped.chMl  You shoot a sling bullet. The sling bullet hits the ball python.chN†chO#(chP(chQ(chR(chS (chnT!chch.ch.ch.ch.chH .chch22ch=ch=ch 3.8 (1.1chch ch ch!+_You kill the ball python!ch"chchchchchM choch5:_No target in view!ch= O chç B_No target in view!chYgo---o   orc ch`  #...#    ####.###  #......†. #..>....# #.......#  #.......# #..).#   #.......#    #...!$..# #.#  #.##.##.###.......# #.#  #..^†....<.@......# #.# 40 ####.##.####)###### #.#  .# #.#  .#  ###?####...  #.# ##.#  #.# #)# #.# #)#  _You start resting.chD_  #...#    ####.###  #......†. #..>....# #.......#  #.......# #..).#   #.......#    #...!$..# #.#  #.##.##.###.......# #.#  #..^†....<.@......# #.#  ####.##.####)###### #.#  .# #.#  .#  ###?####... #.# ##.#  #.# #)#cha< #.# #)# --- _An orc is nearby!chw G  You beckon more vexing sprites to accompany your attacks..o5---------==5 ch} chI -_You feel your willpower being sapped.ch  ch (((((((You shoot a sling bullet.chn :*chD  The sling bullet closely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.chIF .chjG †ch\J ochK .chM .chN .chO .chP F  orc (very drained)chQ chS ch U =chV 6.9 (1.1ch` chmd  che che 7_The orc is heavily wounded.ch4f chY ]  You shoot a sling bullet. The sling bullet hits the orc!ch& Z)((((ch !chW[....chw3==18.1 (1.2chch*G _You kill the orc!chgchmchUuchr} chZ~ch:_No target in view!ch6==-- _chch(chhch| ch*_The sprites lose interest in your situation.chchJchh4==chch-chL:==ch^chchchFch,chch]ch:h5==chch%chchch)chN7==chchchchPch@k6=chchchchchch :==chchmchch]ch chV K7=ch chchch7chXchO8===chchch chK"ch%ch%h8==chF(ch,ch-ch[/ch.5w _You hear the rusting of a distant drain.ch5;===ch8chA=ch=ch@chFchGR9==chGchJchPchTch6U chCXchVZn _You feel your willpower return.ch"ch#o---53.1 (25.0)o   orc priest (wandering)ch3:---chchb _An orc priest is nearby!ch^  You beckon some vexing sprites to accompany your attacks.cheu.oochF7---==4.1 (1.0)Will/2 Jinx chch; _You feel your willpower being sapped.ch (((((((You shoot a sling bullet.chichmlchxp...o.....chz4=5.2 (1.1ch:chd _The sling bullet barely misses the orc priest.chW (((chro You shoot a sling bullet. The sling bullet hits the orc priest.chJ:*ch  The orc priest is moderately wounded.A giggling sprite leaps out and insults the orc priest's ancestors.chM0.o..(very drained)chi1s30==6.3ch>chEb _The orc priest is heavily wounded.ch4y ((((((You shoot a sling bullet.ch& :*ch  The sling bullet closely misses the orc priest.A giggling sprite leaps out and insults the orc priest's ancestors.chU ....o. ch6 ,7.5 (1.2ch ch c _The orc priest is severely wounded.ch ( You shoot a sling bullet. The sling bullet hits the orc priest.chv :*ch F  The orc priest is almost dead.A giggling sprite leaps out and smacks the orc priest with its own hand.chWS).choh=---428.7chwchN _You kill the orc priest!chVchWch_chKpH _No target in view!ch>ch?ch.LchTRH _No target in view!ch ..##.##.# ##.#####.##..###.# #.##.##.# #...# #.##..# #.# #.##.##.# ####.###.###.###.# #.##.##.# #......†.........# ch w#..>....# #.....).######.####.......# #.......# #..).# #.#.#.#.# #.......# #.#####.#...#.# #)..!$..# #.# #.##.##.###.# #.# #..^†....<........# #.# ####.##.####)###### #.# #.##.####.# #.# #.........########.####?####...........##.# ##.###########.# #)##.# #)#ch chG =---9.3 (0.6 _ch# ch]& ch l........# #........##......# ..##.##.# ##.#####.##..###.# #.##.##.# #...# #.##..# #.# #.##.##.# ####.###.###.###.# #.##.##.# #......†.........# #..>....# #.....).######.####.......# #.......# #..).# #.#.#.#.# #.......# #.#####.#...#.# #).@!$..# #.# #.##.##.###.chZ l# #.# #..^†....<........# #.# ####.##.####)###### #.# #.##.####.# #.##.........########.####?####...........##.# ##.##########ch i#.# #)#ch ch A---9chȣ ch chM...#########........##......# #........##......##.#####.##..## #...# #.##..# ###.###.###.#####.##.†.........>).######.###.....ch;..).#..@..###...#.# #)..!$##.##.###...^†....<........####.##.####)###### #.###.ch ch8 360.5chGch},i _The jinxing sprites lose interest in you.ch[$M #.#####.#### ...#########........##......# #........##......##.#####.##..## #...# #.##..# ###.###.###.#####.##chcy.†.........>).######.###.......).#.....###chY...#.# #)..!$##.##.###.#..^†....<........# #.####..chucht'1.1chchl _The sprites lose interest in your situation.ch5M..............#  #.#####.#### ...#########........##......# #........##......##.#####.##..## #...# #.##..# ###.###.###.#####.##.†.........>).######.###......chg4.).ch#chK.....###...#.# #)..!$#.##.##.###.......# #.#ch1..chB;7chbchch M####.$..##.####..............#  #.##ch ###.#### ...#########........##......# #........##......##.##### #...# #.##..# ###.###.###.#####.##ch. ".†.........>).######.###.......).ch 6#.....####.#...#.# #)..!$..# #.##.ch) ch* '2.3ch:3 ch8 ch  #.......# #####.$..##.##### #...............#  #.###..####.###.####  ...#####.# #..####........### ........# #........##......# ch$ ..##.##.# ##.#####.##..###.# #.##.##.# #...# #.##..# #.# #.##.##.# ####@###.###.###.# #.##.##.# #......†.........# #..>....# #.....).######.####.......# #.......# #..).# ch* #.#.#.#.# #.......# #.#####.#...#.# #)..!$#.##.##.###.#..^†....<........# #.#####.##.####)###### #.#ch ch 98===ch 9ch ch ch\n5Mch###h### #.......# ####.$..##.####..............#  #.###.###.####  ...#####.# #..####........##......# #........##......##.##### #..@# #.##..# ####.###.###.#####.##.# #......†.........>#.....).######.####.......# #.......# #..).#........#3.5ch.chchchch$ch+ch'  ####h#### #.......# #####.$..##.##### #.......# #.###..####.###.#### ...#####.# #..####.### .# #........##......#ch+  ..##.##.# ##.#####.##..###.# #.##.##.# #.@.# #.##..# #.# #.##.##.# ####.###.###.###.# #.##.##.# #......†.# #..>....# #.....).######.### #.# #.......# #..).# #.#.#.#.# #.......# #.#### #.#...#.# #)..!$..# #.# #.##.##.###.......# #.#  #..^†....<.# #.#ch6 ch7 '4.1chA chE ch-#.# ### ##.##  ####.#### #.......#  #####.$..##.##### #...............#  #.###..####.###.#### #####.# #..####........###ch8 ........# #........##......# ..##.##.# ##@#####.##..###.# #.##.##.# #...# #.##..# #.# #.##.##.# ####.###.###.###.# #.##.##.# #......†.........# #..>....# #.....).######.### #.......# #.......# #..).# #.#.#.#.# #.......# #.#### #.#...#.# #)..!$..# #.# #.##.##.###.# #.#chch!ch"7ch+ch 0chkM# .. ..# #...#.# ### ##.## ###.### #.......# ####.$..##.####..............#  #.###..####.###.#### ...#########........##......# #.@......##......##.#####.##..## #...# #.##..# ###.###.###.####.##.##.# #......†.........#.#..#===5.3ch:ch#;%Mch;W.. .o #ch/<hch<# .. ..# #...ch;=#.# ### ##.## ch=$###.### #.......# ####.$..##.####ch2@..............#  #.###..####.###.#### ...#########........##......# #........##......##.#####.##..## #...# #.##..# #.##.##.# ####.###.###.###.#........#ch@chEchFchG9chJchNch7M #.#... .o ### .. ..# #...#.# ### ##.## ###.### #.......# #####.$..##.#####.......o.......#  #.#####.#### ...#########........##......# #........##......##.######.##.##.# #...# #.##..# #.#o   orcch63o.chch 6.5chchm ch] ch9^ L.o... #.####...#####ch^ , #.#.ch;_ hch_ M.. .o #ch a )..#cha # .. ..# #...chb #.# ### ##.## chc 9###.####chPd n #.......# che ####.$..##.####che #.....@o........# chh  #.###..####.###.#### ...#########........##......# #........##......##.##### #...# #.##..# ###.###.###.#####.##.†.........>).######.###ch!q chs chs 7.1chpz ch ch5  #..##.h.>.........o... #.####...##### #.#.h... .o #..## .. ..# #...#.# ### ##.## ###.#### #.......# #####.@..##.####.....o........#  #.###..####.###.#### ...#########........##......# #........##......##.##### #...# #.##..# ###.###.###.#####.##.†.........=7 _The orc closely misses you. _You see here 9 gold pieces.ch\  You shoot a sling bullet. The sling bullet hits the orc.chc f  The orc is almost dead.chd e28--==8.8 (1.1ch]k ch4p 8 _The orc hits you with a +0 dagger.ch z (You shoot a sling bullet.ch:U oThe sling bullet closely misses the orc.7chY >---9.9ch_ chf 8 _The orc hits you with a +0 dagger.chu%x  You miscast Jinxbite.  You are very lightly contaminated with residual magic.ch/hh   jackal (wandering)ch17-----700Contam ch2ch;chCd _Nothing appears to happen. The orc misses you.chWYou miscast Jinxbite.  You are very lightly contaminated with residual magic. _Nothing appears to happen. The orc misses you.shoot a sling bullet.  The jackal barks!  The sling bullet hits the orc.ch#)h   jackalchz9chUD?h.ch:hk8=3==2.0 (1.1ch9nchtG _You kill the orc!che`  You shoot a sling bullet. The sling bullet hits the jackal.chji(((†ch-...chH=3.2 (1.2ch3ch J _You kill the jackal!ch7ch&chchH _No target in view!ch7 che8 ch>< ch=@ H _No target in view!ch.#.#.ooo.h..... #..##.h.>........# .o... #.####...######.#. #.# #...# .. .o #.# #...# # .. ..# #...# #.# ### ##.## ####.####  #..@....# #####.$..##.##### #......)..†.....#  #.###..####.###.#### ...#####.# #..####........###........# #........##......#..##.##.#h0m ##.#####.##..###.##.##.##.# #...# #.##..# #.##.##.##.# ####.###.###.###.#---8 (0.6 _chlchchz.......!...#.# .#.#.ooo.h............. #..##.h.>........# .o... #.####...######.#. #.# #...# .. .o #.# #...# ch;# .. ..# #...# #.# ### ##.## ####@####  #.......# #####.$..##.##### #......)..†.....#  #.###..####.###.####  ...#####.# #..####........###........# #........##......#..##.##.# ##.#####.##..###.##.##.##.# #...# #.##..# #.#chchM------4.4chB*ch-chl M###########...##### ......!............#.#.#.#.ooo.h..... #..##.h.>.........o... #.####...##### #.#... .o #.# #...## .. ..# #...##.# ### ##@## ####.#### #.......# ch[m ####.$..##.#####......)..†.....#######.chq chmr '5.0chv chk| ch, M #...# ###########...##### ......!............#.#.#.#.ooo.h............. #..##.h.>........ch. .o... #.####...##### #.#... .o ## .. ..# #.@.##.# ### ##.## ###.### #.......# #####.$..##.#####.#.##..ch9 ch: S9=6chB ch]I chv"M #...# ###########...##### ......!.....#.#.#.#.ooo.h............. #..##.h.>.........o... #.####...##### #.#... .o ## .. ..# #...#.# ### ##.## ###.####.......#...6.2chxM< #...# ###########...##### ......!.....#.#chϻ2.#.#.ooo............... #..##.h.>.........o... #.####...##### #.#... .o ## .. ..# #...#.# ### ##.## ####.####.###chch%8chxchbch:.M#.#< #...# ###########...##### ......!.#.#.#.#.oo.......... #..##...>........#.o... #.####.@.##### #.#... .o #ch18# .. ..# #...#.# ### ##.##..chb?H7.4chMchNK _Your magical contamination has completely faded away.ch> . ##.## #<..# #...# ch#...#  ..###########...#####  .......!#.#.#.#.o......... #..##...>.@......#ch_r .o... #.####...##### #.#. #.# #...# .. .o #.# #...# .. ..# #..ch.b.##.# ### ##.## ####.#### #.......#ch_ #####.$..##.#####chuch!C=8.0chch\ch  .# . ##.## #<..#ch  #...# #...#  ..###########...#####  .......!#.#.#.#.......ch .... #..##...>........# .o... #.####...##### #.#. #.# #...# .. .o #.# #...# .. ..# #...##.# ### ##.## ####.#### #.......#ch ch %6ch ch ch# < .#ch Z .# ##.## #<..# #...# #...# ch  ..###########...#####  .......!#.#.#.#...........ch  #..##...>........# .o... #.####...##### #.#. #.# #...# .. .o #.# #...#chS c .. ..# #...##.# ### ##.## ####.####ch ch '9.2ch$ ch* chon .# .# ##.## #<..# #...# #...# ..#...##### .!.#.# .#.#. #..##...>.# .o... #.####...#####  #.#. #.# #...# .. .o #.# #...# # .. ..# #...# #.# ### ##.##  ####.####30=8===8chqch .# .# ##.## #<..#ch& #...# #...# ..#...##### .!.#.#ch .#.#. #..##...>.# ..... #.####...#####chYA #.#. #.# #...# .. .o #.# #...# # .. ..# #..ch.# #.# ### ##.##  ####.####chbch-(80.4chchch[ .# .#ch  ##.## #<..# #...# #...# ..#...##### .!.#.# .#.#. #..##...>.# ..... #.####...##### #.#. #.# #...# .. .o #.# #...# # .. ..# #...# #.# ### ##.## chGG ####.####ch9chSD1.0ch G $ .# .# ##.## #<..# #...# #...# ..#...##### ..#.# .#.#. #..##...>.# ..... #.####...##### #.#. #.# #..# .. .. #.# #...# # .. ..# #...# #.# ### ##.##  ####.####6 _You feel your willpower return. _You see here a red potion.chJ$ .# .# ##.## #<..# #...# #...##..#...######!.#.##.#.#. #..##...>.# ..... #.####..##### #.#.# #.# #...#ch4 ..... #.# #...###... ..# #...# #.## ### ##.##  ####.####chchp_====2.2 _ch#chrchd, .# .# ##.## #<..# #...# #...# #..#...##### #.!.#. #.#.# #..##...>.# .....##.####...##### #.#.###.# #...# ..... #.# #...# ###... ..# #...# #.## ### ##.##  ####.####che&8chxch4 .# .# ##.##ch b #<..# #...## #...# #..#...##### #.!ch .# #.#.## #..##...>.# .....##.#...#####chx r #.#.###.# #...# .....# #.# #...# ###.... ..# #...# #.### ### ##.##  ####.####chcha(3.4chch"chʫ .# .# ##.## #<..##chO #...# #. #...# #..#... #.!.ch #.#.# #.#..##...>. .....##.####....#.chF#.###.# #...##.....# #.# #...# ###.... ..# #...# #.ch### ### ##.##  ####.####chǷchw(4.0chPchach"  .## .##. ##.##.ch# w #<..# #. #...# #.# #...# #..#... #chS$ .! #.#.## #.#..##...> .....##.####... .#.#.#chV( ##.# #...# #.....# #.# #...# ###.... ..# #...# #.### ### ##.## ####.#### ch"/ ch0 &6ch5 ch; chKchachOchK _Autopickup is now on.ch) A#.  #. .# #.# .#.. ##.## .. #<..# #. #...# #.## #...#  #.@###########...## #.......! #.#.#.......#.#.#..##...>.............##.####...####.#.#.###.# #...# #.....# #.# #...####.... ..# #...##.### ### ##.##chq6 ch8 /5.2 _che= ch?C ch . #. #.  #. .# #.## .#..~ ##.## ..# #<..# #. #...# #@## #... #..###########...# #.......! #.#.#....... #.#.#..##...>..... .......##.####...# ##.#.#.###.# #...#  #.....# #.# #...# ###.... ..# #...# ch <8ch ch chM  ### .# #..~#.##.< ## ###########...##.......!.........ch=n...# ##.....#ch}ch"(6.4chchHch"M##~#  w####~# .# #..~~##.##.<##.# ## #..###########...#.#w   ribbon worm (asleep)##.#.#.~ww7.0ch" ch ch:_A ribbon worm comes into view.chchå ?## #.  #. # #.  #. ~.# #.###w .# #..@~###.## #..##S##<..# ##.# r#ch9 I#...# #.## ~# #...##..###########...###.......!#.#.#.........S   adder (asleep)#.#.#..##...>...... r   rat (asleep).......##.####...#ch< 2Autopickup is now on. _chA QA ribbon worm comes into view. ch8 & You enter the shallow water. ch  Moving in this stuff is gch oing to be slow. ch = An adder and a rat come into view. ch ` The adder hisses angrily. The rat squeaks loudly. You hear an angry hiss.ch ch ch  chm !ch Scht rch lchq Sch !chu dl   frilled lizardch [r   ratch -You hear a bark!  ch 5A frilled lizard comes into view.ch ch ch7 9ch ==ch4 ====ch 6ch2 !Water ch ch ch  chM ch /_The adder closely misses you.ch1 chRb  You beckon some vexing sprites to accompany your attacks.~~S   adderr   rat7-----==--8.6 (1.0Will/2 Jinx Water chD;chA chCk_You feel your willpower being sapped. The adder misses you.ch% 8(chI 0*ch s  You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot. S~ (very drained)  The adder is moderately wounded.27---=-9.8 (1.2 _The adder bites you. x2ch 8(chJV   You shoot a sling bullet. The sling bullet misses the adder.chwW wchX SchY rch_[ nw   ribbon wormch\ jS   adder (very drained)ch] \r   ratch` chi 791.0chn  chno ch p /_The adder closely misses you.chp ch~  You shoot a sling bullet. The sling bullet hits the adder.ch/6:*ch\  The adder is severely wounded.A giggling sprite leaps out and smacks the adder with its own tail.chAchchch  rlhh   houndl   frilled lizardr   ratYou kill the adder!ch`G, 8ch|H=--72.2 _A hound comes into view.ch?RchZi _Your Fighting skill increases to level 2!chx  You shoot a sling bullet. The sling bullet hits the rat!†chV  You kill the rat!chchch~w~h~chn0Q-----3.4ch6chn<i _The jinxing sprites lose interest in you.ch)e  You shoot a sling bullet. The sling bullet hits the ribbon worm.chSchH  The ribbon worm is lightly wounded.ch[B~B   giant cockroach (wandering)ch,4.5 (1.1chchb _A giant cockroach comes into view.ch_  BYou shoot a sling bullet. The sling bullet hits the ribbon worm.ch1 BThe ribbon worm is moderately wounded.The giant cockroach waves its antennae.chY3 W4---5.6ch: ch2@ 0 _The ribbon worm bites you.chi e  You shoot a sling bullet. The sling bullet hits the ribbon worm.ch r  The ribbon worm is heavily wounded.chk Y8===6.7ch chB Y _The ribbon worm closely misses you.chG  You shoot a sling bullet. The sling bullet hits the ribbon worm.ch@n  The ribbon worm is almost dead.ch%,7.9 (1.2chOchX _The ribbon worm barely misses you.ch<  You miscast Jinxbite.  You are very lightly contaminated with residual magic.6-------80Contam Water  _Nothing appears to happen. The ribbon worm misses you.chĐe  You shoot a sling bullet. The sling bullet hits the ribbon worm!ch†B   giant cockroachch^  You kill the ribbon worm!chCch&Bll   frilled lizardch9Vy5=--8==300.1 (1.2ch&`chHb chbR_You hear the rusting of a drain.ch7:  ch8`You shoot a sling bullet.  The sling bullet hits the giant cockroach.chv  The giant cockroach is heavily wounded.chc'1.3chIchU _The giant cockroach misses you.chJRp  You shoot a sling bullet.  The sling bullet hits the giant cockroach!ch9W†l   frilled lizardchFchRl~ch H=2.4 (1.1ch( ch_ S _You kill the giant cockroach!chqO  You shoot a sling bullet.  The sling bullet hits the frilled lizard.†chI †hh   houndchVq c6-----93.5chz| ch R _You kill the frilled lizard!ch[QP ((chQ/You shoot a sling bullet.ch.chJh~chX7==4.6chch ` _The sling bullet closely misses the hound.chxUy (You shoot a sling bullet.chQ hThe sling bullet barely misses the hound.The hound bites you.chQb21----5.7ch ch@chK _Your magical contamination has completely faded away.chy (You shoot a sling bullet.chn hThe sling bullet barely misses the hound.6.8chם _The hound misses you. The hound barely misses you.ch<>  You shoot a sling bullet.chk  The sling bullet hits the hound but does no damage.17-------7.9ch$ chW R _The hound bites you. The hound splashes around in the water.ch _  You shoot a sling bullet. The sling bullet hits the hound.chh%D  The hound is lightly wounded.==9.0 ( _The hound splashes around in the water.  You shoot a sling bullet.ch hThe sling bullet closely misses the hound.ch`12-------10.2 (1.2chchDh _The hound closely misses you. The hound bites you.chY ## #. #. # #. ~# #. ~# .# #.###~# .# #.@~h# ##.## #..##~# #<..# ##.# ~# #...# #.## ~# #...# #..#####... #.......! #.#.# #.#.#..##...> .##.####... h†You feel your willpower return.--1.4cha chbchcT_The hound attacks as it pursues you! The hound closely misses you.chhdch ch ch --ch chch chchP_You are too injured to fight recklessly!chSa+chc chdM dertzug the Shooterche chf= Sprigganchg chh##chi Health: 12/30 =========---------------chj chk#.chl_ Magic: 5/10chmO============------------chn choZ#. #  AC: 2chp.Str: 10chq ch-rZ#. ~#  EV: 17chr.Int: 15ch4s chsZ#. ~# .#  SH: 0ch;t.Dex: 19cht chFu#.###~# .#  XL:  6 Next: 49% Place: Dungeon:4chu chev#.@h†# ##.## Noise: =--------  Time: 2311.4 (0.0)chv chowc#..##~# #<..# a) +1 slingchE ##.# ~# #...# Cast: Jinxbite #.## ~# #...# #..###########...# #.......!......... h   hound #.#.#............. #.#.#..##...>..... .......##.####...#You feel your willpower return. _The hound attacks as it pursues you! The hound closely misses you. _You are too injured to fight recklessly!  Casting: Jinxbite (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatech"+chdertzug the ShooterSpriggan##Health: 12/30 =========---------------#.chMagic: 5/10============------------#.#AC: 2Str: 10chz#. ~#EV: 17Int: 15#. ~#.# SH: 0Dex: 19#.###~#.# XL:  6 Next: 49% Place: Dungeon:4#.@h†###.## Noise: =--------  Time: 2311.4 (0.0)#..##~##<..# a) +1 sling##.# ~##...# Cast: Jinxbite#.## ~# #...##..###########...##.......!......... h   hound#.#.#.............ch7#.#.#..##...>............##.####...# _You are too injured to fight recklessly!  Casting: Jinxbite (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.chY13=6===2.4 (1Will/2 Jinx chch ch( Casting: Jinxbite (safe; 4% risk of failure)  chPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatche  You beckon some vexing sprites to accompany your attacks.feel your willpower being sapped. _The hound barely misses you. The hound bites you but does no damage.ch3ch4ch[7ch; ch-<@_Unknown command.ch~ _  You shoot a sling bullet. The sling bullet hits the hound.ch   ## #. #. #  #. ~#  #. ~# .#  #.###~# .#  #.@h†#  ch #..##~# #< ##.# ~#  #.## ~#  #.. #.......!ch  #.# #.#>The hound is lightly wounded.ch| v ## #.ch~} P #. #  #. ~#  #. ~# .#  #.###~# .# chS~  #.@h†#  #..##~# #< ##.# ~# ch$ # #.## ~#  #.. #.......! ch #.# #.#>ch? A  The hound bites you.  ch @* * * LOW HITPOINT WARNING * * *ch- n8/30 ----=ch 3.6 (1.2ch chƞ = _The hound splashes around in the water.chuz ((You shoot a sling bullet.chU:*ch h† (very drained)The sling bullet closely misses the hound.A giggling sprite leaps out and smacks the hound with its own front paw.  The hound is moderately wounded.4.7 (1.1 _The hound splashes around in the water.chi& chjT((You shoot a sling bullet.ch|:*chB= h†The sling bullet barely misses the hound.A giggling sprite leaps out and makes the hound trip over its own paws.  The hound is heavily wounded.chc9=---5.9 (1.2chch z _The hound splashes around in the water. The hound barely misses you.ch :((chz  ## #. #. #  #. ~#  #. ~# .#  #.###~# .#  #.@((#  ch<#..##~# #< ##.# ~#  #.## ~#  #.. #.......!ch #.# #.#>You shoot a sling bullet. The sling bullet misses the hound.chch,5 ch## #. #. #  #. ~#  ch#. ~# .#  #.###~# .#  #.@((#  #..##~# #<ch^J ##.# ~#  #.## ~#  #.. ch6#.......! #.# #.#>chR h†The hound bites you but does no damage. The hound bites you.chf8-==7.1chSchǝV _* * * LOW HITPOINT WARNING * * *ch z ((You shoot a sling bullet.ch h†The sling bullet completely misses the hound.chU ,8.2 (1.1ch ch V _The hound closely misses you. x2chB :((ch% h†You shoot a sling bullet. The sling bullet misses the hound.ch& '9.3ch- ch%4 K _The hound misses you.chz ((You shoot a sling bullet.chZ h†The sling bullet completely misses the hound.ch[Y9=20.5 (1.2ch`chPe _The hound misses you. The hound closely misses you.ch3z ((You shoot a sling bullet.chb h†The sling bullet barely misses the hound.chThe jinxing sprites lose interest in you.The hound seems less drained. The hound completely misses you.chc7==1.7chchrK _The hound misses you.chQ  dertzug the Shooter  Spriggan ## Health: 9/30=======----------------- #. Magic: 5/10============------------ #. #  AC: 2Str: 10 #. ~#  EV: 17Int: 15 #. ~# .#  SH: 0Dex: 19 #.###~# .#  XL:  6 Next: 49% Place: Dungeon:4 #.@h†# ##.## Noise: ===------  Time: 2321.7 (0.0) #..##~# #<..# a) +1 slingch(w ##.# ~# #...# Cast: Jinxbite #.## ~# #...# Will/2  #..###########...# #.......!......... h   hound #.#.#............. #.#.#..##...>..... .......##.####...#The jinxing sprites lose interest in you.The hound seems less drained. The hound completely misses you. _The hound misses you.Casting: Jinxbite (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatechp8qdertzug the ShooterSpriggan##Health: 9/30=======-----------------#.Magic: 5/10============------------#.#AC: 2Str: 10#. ~#EV: 17Int: 15#. ~#.# SH: 0Dex: 19#.###~#ch;.# XL:  6 Next: 49% Place: Dungeon:4#.@h†###.## Noise: ===------  Time: 2321.7 (0.0)#..##~##<..# a) +1 sling##.# ~##...# Cast: Jinxbite#.## ~# #...# Will/2 #..###########...##.......!......... h   hound#.#.#.............#.#.#..##...>............##.####...# _The hound misses you.Casting: Jinxbite (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompach*@ny your attacks.  You feel your willpower being sapped.-2.7 (1Jinx chDchJ>  Casting: Jinxbite (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You beckon some vexing sprites to accompany your attacks.feel your willpower being sapped. _The hound misses you.chG-ch.7-chp6ch >F _Unknown command.ch.6z ((You shoot a sling bullet.chH h†The sling bullet barely misses the hound.chz10/30==3.8 (1.1chch2 _The hound barely misses you. The hound closely misses you.ch9  You shoot a sling bullet. The sling bullet hits the hound.ch :*ch܌  The hound is almost dead.A giggling sprite leaps out and makes the hound trip over its own paws.ch g†chֿ L=604.9ch ch I _You kill the hound!ch>`## #. #. # #. ~# #. ~# .# #.###~# .# #..@†# ##.## #..##~# #<..# ##.# ~# #...# #.## ~# #...# #..#####...##.......!.#.#.#.#.#.#..##...>..##.####...#  You enter the shallow water.ch'---5.5 (0.6Water  _Moving in this stuff is going to be slow. _You see here a hound corpse.ch 3ch chi Bch1 :---ch g 6.5 (1.0 _You start resting.ch 67.5 (2ch  ch l _The sprites lose interest in your situation.chchBchch&c1ch)ch*N6==ch+ch0,chs2chL6chS7chv8ch<ch=I2=ch>chSCchD:==chDchJHchHchLIchK,chiLch{N:13chPQ==chQch1RN7==chRchT,chUch X,chXchd[t4==chw\chW^P==chE_ch`,chachc,ch~dchf95chOg;==chgchich jchjchme8===chnchp,chpchr96ch8s(=chschuch|ch|chchɅ 49.5 (22.0) _You start resting.You hear the brisk rusting of a drain.chV===50.5 (23chch_ _You feel your willpower return.ch\t## #. #. ## #. #~# #. #~# .# #.###~# .# #..†@# ##.## #..##~# #<..# ##.# #~# #...# #.## #~# #...# #..###########...##.......!.#.#.#.#.#.#..##...>..##.####...#chachzbf7=1.7 (1.2)ch#fchn  Things that are here: _a frilled lizard corpse; a ribbon worm corpse; a rat corpsechm###. #. #####. #~#~##. #~.##.###~.# #..††##.##..###<..# ##.#~#~#...# #.##ch#...# #..###########...#####.......!............#.#.#.....#.#.#..##...>.......##.####...######.#.#.###.# #...#ch chv .2.9 _ch ch chD T###. #. #####. #~#~#. #~.##.###~.# #..††#~#~# ##.##..##~#~#<..# ##.#~#...# .##...# #..###########...######.......!............#.#.#.....#.#.#..##...>#.......##.####...#######.#.#.###.# #...#.....# ch ch V9==4.1ch chp chP#. #. #####. #~#~## .#. #~. .##.###~#~#~#~. .# #..††#~#~#~# ##.##..##~#<..# ##.#~#~#∩# #...# .#ch K#...# #..###########...######.......!............#.#.#.#......#.#.#..##...>#.......##.####...#######.#.#.###.# #...#.....# ###.... .chch7 '5.3chchG, _Found a glowing drain.ch z## #. #. #### #. ### .. #. #~#. .# #.###~. .# #..††#~##.## chu n#..##~#~#~# #<..# ##.#~#...# #.##~#~#~# #...# #..###########...##### #.......!#.##.#.#...........#.#.#..##...>........#.......##.####...#######.#.#.###.....# #ch ch s8==6.5ch ch T _There is a glowing drain here. ch(oJ chu70 _ chIF  chG  chI  ch[J #. ch~K ##.##  chLA ~...  chN chO>~~~  chrP chMQ#..  chR chR#..###  chS chT#....#  chsUa Sewer chNV ch)WB#.∩@.#  ch6X> #....#  ######  chZi The world spins around you as you enter the gateway. ch[= ch`@== ch ch &8.3 (1.8 ch ch  ch9  chɳ_You enter a sewer!  cha2Found a gate leading back out of this place.  chU_There is an empty arch of ancient stone here. ch L9= ch _ _You start resting. chh .61.3 (3.0 ch( _10/10===2.3 (4 ch`  chL! % _Magic restored. chQ3 chR cha\20== ch ^Q=== ch)_ cha, cha chca1= chd chf, chg chh chj, chl, chYm chn choN22= chp chq chr, chqt chxu, ch=w ch(x, chy chzj3== ch{ ch}B ch ch, ch̀ chq, ch4==5==6=7=8==9== ch͸ _You start resting.4031.0)30==4.3 (42 _HP restored. ch`3 cha chd chKn chq chs, cht chw ch|A  You enter the shallow water. ch}Q=Water  ch~ chˠ _Moving in this stuff is going to be slow... #. . ####.####..~..@.####~~~~~~~~~~~~###...#...#####... #..###..h #....#.. #.∩∩.#h   jackal (asleep). #....####### 6.7 (2.4)  A jackal comes into view.  The jackal barks! You hear a bark! x2  A jackal comes into view.  A kobold comes into view. It is wielding a +0 dagger. ch  A kobold comes into view. It is wielding a +0 dagger and quivering poisoneddarts. ch- ch KhhKhh 2 jackalsKK 2 kobolds (missiles, 1 wandering)A jackal comes into view.The jackal moves out of view.===7.9 (3.6 _The jackal barks! You hear a bark! The kobold shouts! chx (((((K)You shoot a sling bullet.  ch-z cThe sling bullet barely misses the jackal.The kobold shouts! chN   The sling bullet hits the jackal but does no damage. ch  ch+ ~~.Khh..h.Kh 3 jackals chh -9.1 (1.2 ch#  ch' Y _A jackal comes into view. ch,  ch((((You shoot a sling bullet.  The sling bullet completely misses the jackal. chK chrN chvP chQ chSS chT chU chhm chwyK~~~hh..hK. chz)10.3 ch chJ _The sling bullet hits the jackal but does no damage. ch]^  You beckon some vexing sprites to accompany your attacks. chZ^, ch^ ch<` chfhhK.h 4 jackals ch^g8/10 ------10Will/2 Jinx  chl ch _The jackal splashes around in the water. ch }>  You shoot a sling bullet. ch;* ch3WThe jackal splashes around in the water.  ch0The sling bullet hits the jackal but does no damage.  A giggling sprite leaps out and makes the jackal trip over its own paws.  The jackal is severely wounded.  The jinxing sprites lose interest in you. ch3.K chKRh (very drained) chv28.0 cht chL _The jackal misses you. chs] '  ch4^ S(You shoot a sling bullet. ch   ch ! ch h ch 5The sling bullet closely misses the jackal. ch{  chK  ch/ 8 ch - ch 9 ch == chv %9.2 (1.2 ch  ch   ch  ch- _The jackal barely misses you. The kobold misses you. The jackal bites you. ch   ch ! ch` $( ch /You shoot a sling bullet. ch$;   ch< " chw= h ch>  ch? 1The sling bullet barely misses the jackal. ch@ `The jackal seems less drained. The jackal completely misses you. chA  chgC  chD 4 chE ---- chF !20.4 chM  chyR   chS  chT C_The kobold hits you with a +0 dagger. The jackal bites you. ch <( ch hYou shoot a sling bullet. The sling bullet misses the jackal.The kobold misses you. The jackal bites you.20------1.5 (1.1 _The kobold hits you with a +0 dagger. ch{Fz (You shoot a sling bullet. ch8 hThe sling bullet closely misses the jackal.The jackal splashes around in the water.16-------2.6 ch  ch$k_The jackal barely misses you. The kobold hits you with a +0 dagger. ch` z (You shoot a sling bullet. ch߯ hThe sling bullet barely misses the jackal. ch/@5---- ch'B==3.8 (1.2 ch[ chdj _The jackal bites you. The kobold closely misses you. chj ch ch  ch ^ _You are too injured to fight recklessly! ch  ch  ch t _You are too injured to fight recklessly!chˮ  dertzug the Shooter  Spriggan  Health: 15/30 ============------------  Magic: 7/10chl?================-------- .. AC: 2Str: 10 #. EV: 17Int: 15 #. SH: 0Dex: 19 ####.#### XL:  6 Next: 63% Place: a Sewer #..~.K@.####  Noise: ===------  Time: 2423.8 (0.0) ~~~~~†h~~~~~#  a) +1 slingch ##...#...####  Cast: Jinxbite #... #..###  Will/2  ... #....#  .. #.∩∩.#  h   jackal . #....#  K   kobold (missile) ######  _The jackal bites you. The kobold closely misses you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Jinxbite (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatech1 Tdertzug the ShooterSprigganHealth: 15/30 ============------------Magic: 7/10================--------..AC: 2Str: 10#.EV: 17Int: 15#.SH: 0Dex: 19####.####XL:  6 Next: 63% Place: a Sewer#..~.K@.####Noise: ===------  Time: 2423.8 (0.0)ch2 `~~~~~†h~~~~~#a) +1 sling##...#...####Cast: Jinxbite#... #..###Will/2 ... #....#.. #.∩∩.#h   jackal. #....#K   kobold (missile)######ch'5 Casting: Jinxbite (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The jackal splashes around in the water.-4.8 (1Jinx ch9 ch< /  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You beckon some vexing sprites to accompany your attacks.feel your willpower being sapped.  The jackal splashes around in the water. _The kobold barely misses you. The jackal barely misses you.chb M-ch5f chth F _Unknown command.ch$  You shoot a sling bullet. The sling bullet hits the kobold.ch!  The kobold is moderately wounded.The jackal splashes around in the water.ch4#4=5.9 (1.1ch*ch-L _The kobold misses you.ch} (((((You shoot a sling bullet.chF9:*ch  The sling bullet barely misses the kobold.A giggling sprite leaps out and smacks the kobold with its own hand.ch% ..~.)  You kill the kobold!chZIY8===7.0ch?l _The jackal closely misses you. The jackal completely misses you.ch> .....~.. .. #. #.ch?  ####.#### #..~.@..####~†h~~~~~##...#...#### #....#..###.. #....#... #.∩∩.#... #....##### ######chI ch%K O6--6 (0.6ch!R chZ _The jackal closely misses you. _Items here: (( )) ††.ch ((((((You shoot a sling bullet.ch;*chA  The sling bullet barely misses the jackal.A giggling sprite leaps out and smacks the jackal with its own front paw.ch†....∩∩.#.chK=4==8.7 (1.1chQchSJ _You kill the jackal!chbZ ...~ ..#####.#######..~.)..####ch:[j~~~~~~†@~~~~~####...#...### #....#..### ..... #........####chrA  You enter the shallow water.ch`sn---9.3 (0.6Water chwch| _Moving in this stuff is going to be slow.  Things that are here: _a jackal corpse; a jackal corpsechk  ~ ..#####.#######..~.)..####~~~~~~††~~~~~###...#@..#### #....#..### ..... #......... #.∩∩.#ch`l 1..#chKv ch2x y===---30.5 (1.2 _ch ch6 ch + {  ..#####.#######..~.)..####~~~~~~††~~~~~####...#...#### #.### ..... #....#∩∩.#ch. #...ch5 ch6 71.1 (0.6ch= ch]A l _The sprites lose interest in your situation.chx#####.#######..~.)..####~~~~~~††~~~~~####...#...### #.### ..... #@...#∩∩ #...#### ##### 7=7ch0KchhM Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire21% 3b - Cause FearHexes28% 4  c - Dimensional BullseyeHexes/TranslocationchM58% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitch¸ch5ch$+ch..ch3dertzug the Shooterch#.ch#SprigganchY#.chHealth: 17/30 =============-----------ch1&####.####ch1Magic: 8/10ch E===================-----cht_###..~.)..####ch-AC: 2chG.Str: 10cho~~~~~~††~~~~~#ch!-EV: 17chInt: 15###...#...####SH: 0Dex: 19#....#..###XL:  6 Next: 64% Place: a Sewer..... #@...#ch]MNoise: ---------  Time: 2431.7 (0.0)..... #.∩∩.#a) +1 sling.... #....#Cast: Jinxbite#### ######Will/2 _You kill the jackal!You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: _a jackal corpse; a jackal corpse _The sprites lose interest in your situation.chu$ch`Memorise Inner Flame, consuming 3 spell levels and leaving 2? ch"Y - Yes chf N - Noch9ch..dertzug the Shooter#.Spriggan#.Health: 17/30 =============-----------####.####Magic: 8/10===================-----###..~.)..####AC: 2Str: 10~~~~~~††~~~~~#EV: 17Int: 15###...#...####SH: 0Dex: 19#....#..###XL:  6 Next: 64% Place: a Sewer..... #@...#Noise: ---------  Time: 2431.7 (0.0)..... #.∩∩.#a) +1 sling.... #....#Cast: Jinxbite#### ######Will/2 _You kill the jackal!You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: _a jackal corpse; a jackal corpsche _The sprites lose interest in your situation.2.7 (1chԜchu _This spell is quite dangerous to cast!ch@3.7 (2chL@4.7 (3chchch8=9==5.7 (4chchD _You start memorising the spell. You continue memorising. x3chchchc _You finish memorising. Spell assigned to 'c'.chr I _9====20==10/10===ch _Magic restored.ch ch chG ch 1ch =ch{ ===chچ ch ch ch4 ch^ ch" ch֓ ch ch ch: chQ ch ch chQ 22ch =ch) chC ch ch ch ch chң  chT chǤ 4_You feel your willpower return.ch2 chǥ ch; chq ch! ch ch, ch chݭ chQ 3cḫ /==ch= ch ch ch> ch ch{ ch, ch ch chr ch̼ ch ch ch 4ch /==ch chi ch ch; ch ch ch8 ch ch chl ch ch ch chp w5==chu ch chj ch chC chx ch( ch ch ch ch% ch 6ch =chj ch chR ch ch ch chv ch chT ch ch ch ch_ ch 7ch4 =ch ch chg ch ch chK ch chB ch ch ch ch chH ch 8ch+ /==ch ch ch ch9 chv ch chi ch chR ch ch? ch ch ch 9che /==ch ch ch chR chm chF ch ch ch chD cho ch ch ch! 30ch /==ch ch" ch$ ch7& ch& ch( ch) chg+ ch+ ch3- ch. ch1  ch72  ch2 You enter the shallow water.ch;3 ch3 !Water ch$4 chq5 ch8  ch[9 ch9 1_Moving in this stuff is going to be slow.  ch=: =You see here a jackal corpse.ch < ch< ch^= =ch=  ch7> _ch? chMA chC chC chD chTE chI chK ch4L chdM chNO chP chQ chR ch{T ch6W chW chX chZ chN\ ch\ ch+^ cha chb chKc chd chf ch6h chh chi chk chGm chm cho chq ch-s chs cht chv chw chx chdy chz ch | ch| ch} ch chE  chȂ  ch2 You enter the shallow water.ch܃ chK !Water ch ch chɇ  chb chֈ *_Moving in this stuff is going to be slow.ch ch ch: ch cho ch chw ch ch chB ch chO ch- ch ch ch chv ch ch' ch ch ch chA  chŢ  ch. You enter the shallow water.chأ chU !Water ch chܥ chҧ  chR ch *_Moving in this stuff is going to be slow.ch! chĪ ch2 ch che ch chV ch ch chղ ch ch !ch a?$#l ch) .#.# ch :#..~ ch _ ##.~.## ch _ #.~...# ch ? ..~..## chv < #~..# ch  chj k#~@## ch  cha /#...# ch۾  chL B##~~# chǿ P#. #~.ch7 !#ch R#.~ #..#ch s#..# ##..#ch l   crocodile (drag, asleep)#..~ #~..##~.###~~###.~.#~..#chm  ch chm 99.9 (64.ch 2)  chQ 0A crocodile comes into view.ch ch ch (500.5 (64.8 chs ch  chd ch f_Found 8 gold pieces and a scroll labelled WYSSYTYEL.ch{  You beckon some vexing sprites to accompany your attacks..ll)8/10 -----==1.5 (1.0)Will/2 Jinx  _You feel your willpower being sapped.ch (((((You shoot a sling bullet. The sling bullet hits the crocodile.chh0:*chN  The crocodile is lightly wounded.  chNA giggling sprite leaps out and smacks the crocodile with its own front talon.ch`N.l.chc... , drained)chc4=2.6 (1.1chX chd _The crocodile is moderately wounded.chT ((((((You shoot a sling bullet.ch:*ch  The sling bullet closely misses the crocodile.A giggling sprite leaps out and makes the crocodile trip over its own talons.ch:Y..l..chԱI. very drained)ch'3.7ch`chڻa _The crocodile is heavily wounded.chaX ((((chh =((You shoot a sling bullet.chIch[....l.ch .ch'4.8chdch¸d _The sling bullet closely misses the crocodile.ch Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling Spells ([,] to cycle)  b - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|onchfchudertzug the Shooter?$#.Spriggan.#.#Health: 30/30 ========================#..~Magic: 8/10chLw:===================-----##.~.##AC: 2Str: 10#.~..l#EV: 17Int: 15..~..##SH: 0Dex: 19#~..#XL:  6 Next: 64% Place: a Sewer#~@##Noise: ===------  Time: 2504.8 (0.0)#...#a) +1 slingchw##~~#Cast: Jinxbite#. #~.#Will/2 Jinx #.~ #..#chdx#..# ##..#l   crocodile (drag, very drained)#..~ #~..##~.###~~##chx #.~.#~..#You shoot a sling bullet.  The sling bullet closely misses the crocodile.A giggling sprite leaps out and makes the crocodile trip over its own talons. chqy_The crocodile is heavily wounded.You shoot a sling bullet. _The sling bullet closely misses the crocodile.ch*zchxchchg` ((You shoot a sling bullet. The sling bullet hits the crocodile.ch^:*chڢ  The crocodile is heavily wounded.A giggling sprite leaps out and makes the crocodile trip over its own talons...l 6.0 (1.2 _The crocodile is severely wounded.chC+y (You shoot a sling bullet.chȴ:*chIchlThe crocodile is severely wounded.  The sling bullet closely misses the crocodile.smacks the crocodile with its own front talon. chw` The jinxing sprites lose interest in you.ch07.1 (1.1chch chchK+_The crocodile misses you.ch-ch  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The crocodile hisses menacingly.ch]6------80Jinx ch{chO _The crocodile misses you.chy (You shoot a sling bullet.chiN:*ch+ l The sling bullet closely misses the crocodile.ch,A giggling sprite leaps out and makes the crocodile trip over its own talons.  The crocodile is almost dead.ch~-Y7==---=ch.9.2 (1.1ch4ch7V _The crocodile barely misses you.cho }  You shoot a sling bullet.  The sling bullet hits the crocodile but does no damage.ch :*chDk  chpl !chm lchn 8The crocodile is almost dead.cho jA giggling sprite leaps out and makes the crocodile trip over its own talons.  ch/q 1The crocodile is almost dead.ch r chs cht &10.4 (1.2ch| chX  ch chm 3_The crocodile bites you but does no damage.ch1;(ch~3*chMaK  You shoot a sling bullet. The sling bullet misses the crocodile.A giggling sprite leaps out and smacks the crocodile with its own front talon. .  You kill the crocodile!ch1=-8981.5 (1.1 _The jinxing sprites lose interest in you.chAchBchHchKH _No target in view!chv 3chm ch ch | _ch ,ch ch chA 7-ch ch chk ch ch chL N8==ch ch ch ch ch0 ,ch cha ,chE ch P==ch* ch ch ch ch^ ch ch ch chs chO ch ch} L9==chn ch chH ch$ ch ch ch chW ch ch ch  chh :==chr ch chg ch< ch! ch} ch_ ch chL ch; ch ch/ ch ch! ch! P10/11==ch# chg% >ch& ch) _You feel your willpower return.chy* chy+ ch+ chz, ch;. P==ch/ chc0 ch0 chp1 ch2 ch&3 ch3 chI5 ch5 chW6 ch9 ch? M1===ch@ ch|B ch]D ,chE ch4H ch(N ## ## # ?$#. [ .#.#. #..~# ##.~.###.~...##..~@.##chN '---43.1 (31.6)#..~#~..##.~ ##~.## #.~ #...# #~ ##~~#chN C #. #~.# #.~ #..# #..# ##..# #..~ #chDO "~..#ch S 9---chbS $7 (32.2 chV chX H _Found a ring mail.chT4===chLchch*ch ch9########ch #?$#.#[$#ch[ #[.#.#.$#ch #@.~#4.9 (1.2) ##.~.## #.~...# #..~..##ch^ #..~#~..# #.~###~.## #.~. #...# #~~# ##~~# #.~ #~.#chǦch<5.5 (1.8ch# chch_Found a robe.ch ch  ch ]_You now have 141 gold pieces (gained 8).ch ch/ ch ch chF ch chF  #########ch i.#.#[$#chc  #[.#.#.$#ch P ###..~#chk ; ##.ch @~.##chr & #.~ch "...#ch  #..ch: ,..##ch ^ #..~#~..#chR i #.~###~.##ch I #.~. #chg ...#ch chb ch $8.3 (2ch ch[ $9.3 (3ch chm  ch ch` ;_s - a scroll labelled WYSSYTYELch chchchV  You enter the shallow water.Water chchN _Moving in this stuff is going to be slow.ch>ch(chdch3chch,chchN _You now have 165 gold pieces (gained 24).ch3chch,chMch,M _You now have 173 gold pieces (gained 8).ch3chEchch)A  You enter the shallow water.ch?Water chchN _Moving in this stuff is going to be slow.ch>ch!chchchichMchchTchch0chchy,chch,chBchchx,chch*chyA  You enter the shallow water.ch?Water chchN _Moving in this stuff is going to be slow.ch3chch5 ch >ch ch ch ch chu chchchch(chchychch<chNchD,chchcch1,chchch,chch ch!chB"ch"che$ch%ch&ch&ch*(chw)ch)ch*ch,chJ-ch-chT.ch/chk1ch1ch}2ch5ch5ch5ch6ch;8ch9chm:ch:chu<ch@%  chh@You enter the shallow water.ch@?Water ch(BchD^  You enter the shallow water. _Moving in this stuff is goichDng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goich5Eng to be slow.chgG>chHchJch!L3ch{Mch?OchQch0RchTch4WchY,chx[ch\^ch`,chachjcchechvechefchzhchichichjchDlchymchmchnch`q,ch_sch}##.###.#####.#########..~.)..#####~~~~~~~††~~~~~######...#...###########....#..###ch}#...#......#....##.@........#.∩∩.#70.0)#####......#....# ############# ch~^_Moving in this stuff is going to be slow.  You enter the shallow water. ch~_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _s - 4 scrolls labelled WYSSYTYEL (gained 3)chchMchE _Done exploring.ch 8....~.......0.0)  _Done exploring.ch=[[?25h[?0c  Search for what [Enter for "."]? chc [?25l[?1cch ch `4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Sewer] 2 stonesb - [Sewer] 4 poisoned darts  c - [Sewer] a +0 dagger (1 further duplicate)  ch d - [Sewer] a robe ch֞ chҦ ch##.##dertzug the Shooter#.#Spriggan####.#### chxHealth: 30/30 ========================#####..~.)..#### Magic: 11/11 ========================#~~~~~~~††~~~~~# AC: 2Str: 10#####...#...#### EV: 18Int: 15 ch#######....#..###SH: 0Dex: 19#...#......#....#XL:  6 Next: 98% Place: a Sewer ch#.@........#.∩∩.#Noise: ---------  Time: 2579.3 (0.0)#####......#....#a) +1 sling ch+#############Cast: Jinxbite  You enter the shallow water. _Moving in this stuff is going to be slow. _s - 4 scrolls labelled WYSSYTYEL (gained 3) _Done exploring. _Done exploring.  Search for what [Enter for "."]? . ch ch ch ch. _ ch< A sewer∩∩(Press ? for help) #.~.# #...#  #~~## ##~~#  #.~# #~.#  #.~# #..#  #..## ##..#  #..~# #~..#  ##~.###~~##  #.~.#~..#  ##.....##  #..~..#  ##..~##  #...#  ##.##  #.#  ####.####  #####..~.)..####  #~~~~~~~††~~~~~#  #####...#...####  #######....#..###  #...#......#....#  #.@........#.∩∩.#  #####......#....#  #############!chHQ@∩!chIS##.##dertzug the Shooter#.#Spriggan####.####Health: 30/30 ========================#####..~.)..#### Magic: 11/11 ========================#~~~~~~~††~~~~~# AC: 2Str: 10#####...#...#### EV: 18Int: 15!ch #######....#..###SH: 0Dex: 19#...#......#....#XL:  6 Next: 98% Place: a Sewer#.@........#.∩∩.#Noise: ---------  Time: 2579.3 (0.0)#####......#....#a) +1 sling#############Cast: Jinxbite  You enter the shallow water. _Moving in this stuff is going to be slow. _s - 4 scrolls labelled WYSSYTYEL (gained 3) _Done exploring. _Done exploring. _Search for what [Enter for "."]? .!ch,!ch!chJ$ _!ch!chq,!ch*!ch !ch},!chf!ch!ch!ch5!ch!ch!ch!ch !ch!ch!ch!ch!chW!ch!chn!ch!ch!ch!chA  You enter the shallow water.!chq?Water !ch!ch _Moving in this stuff is going to be slow.  You see here a jackal corpse.!ch!ch, _!ch/!ch!ch3!ch6!ch!ch!chc!ch1!ch!ch!ch(!ch!ch}R##.## #.# ####.#### #####..~.)..#### !chu#~~~~~~~††~~~~~# #####...#...#### #######....#..### #...#......#....# #..........#.@∩.# 87.7 (8.4!ch@#####......#....# ############# !ch!ch8j _There is a gate leading back out of this place here.!ch. !ch !ch !chR !ch J8.7 (1.0 _!chi ## #. #. #### . #. ## #~#~## .. #. #~#~#~#~##. .# #.###~#~#~#~. .# #..††#~#~#~# ##.## #..##~#~#~# #<..#!chGk Dungeon:4 ##.#~#~#@# #...# #.##~#~#~# #...# #..###########...######.......!............#.##.#.#...................#.#.#..##...>........#.......##.####...#######.#.#.###.# #...##.....# #.# #...#!chk !chq !ch -9.4 (1.7!ch !chj } _Welcome back to the Dungeon! _There is a collapsed entrance here.!ch$C  You enter the shallow water.Water  _Moving in this stuff is going to be slow.!ch)'!ch(!ch{)!ch,!che2,!ch4!chg7!ch:>!ch;!ch=!chS?3!ch$@!chA"ch,"chQ"ch"ch"ch,"ch7"chl # ## .##.### .# #. ....[..###.# .# #. ####### #@#..#..# 95.4 (6.0"ch#. ##~#~#~###........ #. #~#~#~#~##....##.# #.###~#~#~#~..##.##..††#~#~#~#####.###..##~#~#~## #<..###.#~#~#.#~# #...##.##~#~#~##..###########...#####"ch"chn-6.0 (6.6"ch"chM _Found a leather armour."ch1Z"ch%["ch["ch6^"ch8a"cha"chxhX"chEi"chl"ch{s,h.........###.### #..... "cht#.#.#  #@..## # #.##.###.#..#  .....[..###.# .##. #########.#..#..##. ##~#~#~###........#. #~#~#~#~##....##.#h   jackal (asleep)~..##.#~#####.#~."ch{-7.2 (1.2"ch|+8 (1.8"ch{"chY _A jackal comes into view."chN  h..  ...  ..  ..  ###.###  #.....  #.#.#  #@..##  ## #.#..#  #. .....[..###.# .#  #. ##.#..#..#  #. "ch\  #.     #..††   #<..# "ch;  h..  ...  ..  ..  ###.###  "ch= #.....  #.#.#  #@..##  ## #.#..#  #. .....[..###.# .#  #. "ch= ##.#..#  #.   #.     #..††"ch> g   #<"chF "chG "chP "chW ] _A jackal is nearby!#chbVx  You miscast Jinxbite.  You are very lightly contaminated with residual magic.#chSW9/11 -----80Contam #chm_F _Nothing appears to happen.#ch ((((((hYou shoot a sling bullet.  The sling bullet hits the jackal but does no damage.#chhk#chyn.h.....#ch{6===9.9 (1.1#ch,#chJ _The jackal barks! You hear a shout! You hear a bark!#ch{ ((((( You shoot a sling bullet. The sling bullet hits the jackal.#chp  The jackal is moderately wounded.#ch#ch#chZ S..#chI.h...S   ball python (constriction, wandering)You hear an angry hiss.#ch)601.0#ch#ch^ _A ball python comes into view.#chU`  You shoot a sling bullet. The sling bullet hits the jackal.#ch[†(((S   ball python (constriction)#ch#ch8#ch hS...h   jackal (wandering)S   ball python (constriction)You kill the jackal!#ch ,2.2 (1.2#ch #chG Y _A jackal comes into view.#ch: =((((#ch ((h  You kill the jackal! _A jackal comes into view. #chX  You shoot a sling bullet.  The sling bullet barely misses the ball python.  The jackal barks!  The sling bullet hits the jackal.#ch n  The jackal is severely wounded.#ch} #ch #ch G  You hear a bark! You hear a shout!#ch #ch #ch hh..h.S.#chA e..hh 3 jackals#ch J-----3.3 (1.1#chC #ch \ _A jackal comes into view. x2#chFSe  You shoot a sling bullet. The sling bullet hits the ball python!#chZU†(((#ch[!#ch,#chN#ch#ch#ch#chj..hh...#ch/94.4#chH #chsO _You kill the ball python!$chh  You shoot a sling bullet. The sling bullet hits the jackal.†((( 2$ch ..h..   jackalYou kill the jackal!$chM5.6 (1.2$chD $ch$ch=_Your magical contamination has completely faded away.$ch$\c ((((($ch\>((You shoot a sling bullet.$ch$ch$cho  The sling bullet barely misses the jackal.$ch&$chU$ch: ...$chz.hh.h 2 jackals$chpCAn adder comes into view.$ch3:10/11==$ch&6.7 (1.1$ch$chB2 _The adder moves out of view.$chsKF(($chu$ch,$ch$ch$chy^S..hh$chS   adder (wandering)hh 2 jackals$ch-7.9 (1.2$chK$chs _You shoot a sling bullet. The sling bullet misses the jackal.$chFQ e S  $chvR 9You shoot a sling bullet.  The adder hisses angrily.$ch  The sling bullet hits the jackal but does no damage.  You hear a shout!$chj †SThe jackal barely misses you. x2$chK (9.1$ch $ch ' _You hear a shout!$ch ((You shoot a sling bullet.$cho  The sling bullet barely misses the jackal.$ch" S.hThe jackal misses you. The jackal bites you. The jackal barely misses you.$chӨ$chөX29-10.3$ch²$chL _The jackal misses you.%ch`  You shoot a sling bullet. The sling bullet hits the jackal.%ch  The jackal is severely wounded.-==1.4 (1.1%ch@%ch8#  The jackal bites you. The jackal completely misses you. The jackal misses you. _x2%chq %ch...... .. .† ###.###S.... h#.# .h.#### #.##.###@#... .....[..###.# .##########.#..#.%ch0##~#~#~###........~#~#~#~##.####~#~#~#~..##.# .††#~#~#~#####.####~#~#~## #<..#.#~#~#.#~# #.%ch"%ch7'%ch' ---%ch(2.0 (0.6%ch3%ch<%chC  †###.### #S.... #h#.# #.h.#### #.##.###.#..# #. .....[.@###.# .# #. #########.#..#..# #. ##~#~#~###........ #. %ch& F~##....##.#%chē * #.##%ch g~..##.#%ch # #..††%ch W#####.##%chJ - #..#%ch b #<..#%ch e ##.#~#~#.#~# #...#%ch + #.##~#~#~%chD 0## #...#%ch %ch %ch] %chf %ch5 %ch .%ch S%ch 0h.%ch] h%chݱ %ch$ %ch ---%ch 6%ch; %ch %ch 3  You beckon some vexing sprites to accompany your attacks. .SYou feel your willpower being sapped. The jackal misses you.8/11 ----==3.6 (1.0Will/2 Jinx  _The jackal closely misses you.&ch8>  You shoot a sling bullet.&ch:*&ch~  The sling bullet hits the jackal but does no damage.  A giggling sprite leaps out and smacks the jackal with its own front paw.&ch&ch'.S   jackal&ch&ch...dertzug the Shooter..Spriggan.†Health: 29/30 =======================-###.###Magic: 9/11&ch,===================-----#.....AC: 2Str: 10#.#.#EV: 18Int: 15#h..##SH: 0Dex: 19&ch## #.##.###S#..#XL:  6 Next: 100% Place: Dungeon:4#. .....[.@###.# .#Noise: ===------  Time: 2614.7 (1.1)#. #########.#..#..#&cha) +1 sling#. ##~#~#~###........Cast: Jinxbite#. #~#~#~#~##....##.#Will/2 Jinx #.###~#~#~#~..##.#&chX3#..††#~#~#~#####.##S   adder#..##~#~#~## #<..#h   jackal##.#~#~#.#~# #...##.##~#~#~## #...#&chYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The jackal misses you. _The jackal closely misses you.You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.  A giggling sprite leaps out and smacks the jackal with its own front paw.&ch _You kill the jackal!You have reached level 7!&ch/  --more--&chA 34/352=-7 0% &ch &ch 4 _'ch>  You shoot a sling bullet.'chUU  The sling bullet hits the adder but does no damage.1--5.8 _The adder barely misses you. The adder bites you.'ch  You shoot a sling bullet. The sling bullet hits the adder!'chO[  The adder is severely wounded.7.0 (1.2'cha'chk= _The adder bites you but does no damage.'chR_  You shoot a sling bullet. The sling bullet hits the adder.'ch.h   jackal'ch0F'chOq .hYou kill the adder!'chqi28-----1'chq8.1 (1.1'chx'chv~+ _The jackal bites you.'ch% W ((('ch& 7(You shoot a sling bullet.'chƮ :*'ch  The sling bullet barely misses the jackal.A giggling sprite leaps out and makes the jackal trip over its own paws.'ch D ....'ch >  You kill the jackal!'ch :29.2'ch 'chX i _The jinxing sprites lose interest in you.'ch 'ch 'ch< 'ch, H _No target in view!'ch 'ch 'ch} 'chR 'ch0  'ch 'chY :_No target in view!(ch  Spells (Memorise)TypeFailure Level  a - Cause FearHexes26% 4  b - Dimensional Bullseye Hexes/Translocation 58% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(ch| (chF (chU ...dertzug the Shooter..Spriggan.†Health: 28/35 ===================-----###.###Magic: 9/12==================------#.....AC: 2Str: 10#.#.#EV: 18(ch #Int: 15#...##SH: 0Dex: 19## #.##.###.#..#XL:  7 Next:  2% Place: Dungeon:4#. .....[.@###.# .#Noise: ===------  Time: 2619.2 (0.0)(chi #. #########.#..#..#a) +1 sling#. ##~#~#~###........Cast: Jinxbite#. #~#~#~#~##....##.#Will/2 (ch, #.###~#~#~#~..##.##..††#~#~#~#####.###..##~#~#~## #<..###.#~#~#.#~# #...##.##~#~#~## #...#(ch The sling bullet barely misses the jackal.A giggling sprite leaps out and makes the jackal trip over its own paws.  You kill the jackal! _The jinxing sprites lose interest in you. _No target in view! _No target in view!(che P  Okay, then.(ch (ch' (chA . _(chq (ch (ch{ (chv (chT B9 _(ch B(chU& (ch' P10/12==(chK) (ch. ,(ch0 (chY7 (ch#8 L30=(ch9 (chF? (ch@ (chA (chF (chTG 3==(chUH (chGK ,(chL (chO (chP h1==(ch>Q (chwT (chT (chV (chX (chKY L1==(chZ (ch=_ (ch_ (chq` (ch=d 92(chd 2=(che (chuh ,(chi (chl (chMm 3==(chn (chp (chKq (chq (ch}u (chu D3=(chv (ch#y ,(chEz (ch| (ch| E2==(ch} (ch 4 _Magic restored.(ch (ch (ch 94(ch} E==(ch (ch$ >(chW (ch n _You feel your willpower return.(ch :==(ch (ch ,(ch% (ch (ch a5==(ch– (ch2 1 _HP restored.(chm 3(ch (ch (ch ,(ch (ch f  You see here a +0 leather armour.(ch! (ch  _(ch2 (chu (chĮ O=(ch (ch| (ch} ,(ch) (ch (chg ,(ch (ch (ch ,(cha (ch (ch ,(ch (ch (ch ,(ch% (cht (ch ,(ch (ch (ch 5(ch2  ... ...######(# .. #......# .†(ch  #@# ###.###---50.2 (31.0) ###.#### #..... #......# #.#.#(ch $ #.#.##.# ..## ####.#.##.###.#..# #.........[..###.# .#(ch{ . #.###########.#..#..# #. ##~#~#~###........ #. #~#~#~#~##....##.#(ch (ch (ch G---8 (31.6 (ch% (ch $ _Found a stone.)cho)ch)ch)ch)chX)ch)ch)ch8)ch)ch',)chD)ch1)ch,)ch)ch))ch4,)ch)chy)ch,)ch,)ch)ch,)ch)ch:  You see here a stone.)ch)ch% _)ch)chI)ch,)ch])chX)ch,)ch)ch)ch,)chm)ch4)ch,)ch )ch] )ch ,)ch)chu)chJ,)ch)ch~ ....#...#.. .##..#### .# .. ..##.##### #. #.#....... #.##.#.......#.@..........  ####.#.......  #.#.......######(#.......)ch #......#...†... #.########.######.#### #..........# #.#.###.##.# #...##  You pick up a book of the Hunter and begin reading...)chs19.2 (8.4))ch,60.2 (9)ch!)ch+%M _You add the spell Call Canine Familiar to your library.)ch1w)chw)ch8x)ch{)ch})chR ...o . #... . #... .# #..#### .# .....##.##### #.##.#....... #.##.#. #@.... ####.#. #.#....... ######(#)ch/. #......#...†... #.#.####o   orc (wandering)  ###.#### #.....  #......# #.#.##  #.#.##.# #...##)chd(0.0)ch; oo 2 orcs (wandering)An orc comes into view. It is wielding a +0 club.)ch+8 (0.6)ch )ch=x _An orc comes into view. It is wielding a +0 short sword.)chT6  ...o .  #..o .  #... .#  )ch; #..#### .#  ...  #.#  #.##.#.......  #@...........  ####.#.......    (  †...            )ch ~ ...o .  #..o .  #... .#  )ch ?#..#### .#  ...  #.#  #.##.#.......  #@...........  ####.#.......    ( †   )ch L     )ch )ch= )ch )ch d _There are monsters nearby!)ch  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.)chD)chw.o.ooo)chi0----==1.8 (1.0Will/2 Jinx )ch)ch( _The orc shouts! x2*ch]  You shoot a sling bullet. The sling bullet hits the orc!*chN)(((*chfp(   orc*chNL*chSn.o....*ch+yJ=2.9 (1.1*ch`G _You kill the orc!*chNZ ((((*chjOC(((You shoot a sling bullet.*ch:**ch  The sling bullet closely misses the orc.A giggling sprite leaps out and bonks the orc with its +0 club.*chI*chQ .o..o...o 2 orcs (1 wandering, 1 very drained)The orc is severely wounded.*ch'4.0*ch*chx _An orc comes into view. It is wielding a +0 short sword.*chz  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc!*ch#$(((   orc*chV  You kill the orc!*ch6  You hear a shout!*chy*ch- oo...oo 3 orcs (1 wandering)An orc comes into view. It is wielding a +0 falchion.*chL----35.1*ch|*chq _An orc comes into view. It is wielding a +0 whip.*chQ (((((oYou shoot a sling bullet. The sling bullet hits the orc.*chP:**ch#  The orc is severely wounded.A giggling sprite leaps out and smacks the orc with its own hand.*ch *ch ..*ch oo*chq )*ch{ $*chS .*ch .*ch .*ch 2*chb  orcs*ch *ch *ch 6.2*chZ *ch  *chB *ch #_You kill the orc!*ch4 *ch58 ]  You shoot a sling bullet. The sling bullet hits the orc.*ch> S)((((*chr? p(   orc*ch *ch })o$...*ch~ '7.3*ch *ch G _You kill the orc!*ch=]  You shoot a sling bullet. The sling bullet hits the orc!*chSDV)((((*chD!*chJ$...*ch^1==48.4*chY*chtG _You kill the orc!+chO _No target in view!+chW9+ch:+chs@+ch5FH _No target in view!+ch+ch+ch+ch+ch: _+ch +ch(+ch+ch{ _The sprites lose interest in your situation.+ch+ch +ch+ch:==+ch+ch0+ch+chw+ch,+chv!+ch#b2==+ch%+ch'+ch\*,+ch{-+ch/+ch1,+ch33+chI5+ch<# ...... . ..... )###.... ...... .#.)). . #.)) .# #.$#### .# #.@...##.#####---76.6 (8.2##.##.#...#.# #..... ####.#.... #.#....... ######(....... #......#...†... #.########.+ch+="####+chB+chBH---7.2 (8.8+chG+ch$K) _Found a long sword.+chg +chlh +ch#j +chm +ch%v f==+chy j  You now have 180 gold pieces (gained 7).+ch1{ +ch < _You see here a +0 club.+ch 3+cho +ch +ch +ch3 ,+chr +ch ,+ch +ch +chO ,+ch3 +ch +chG ,+chl +che B  You see here a +0 long sword.+ch +ch~  _+ch +ch +ch ,+ch +ch1 +ch ,+chS +ch +ch ,+chv +ch +ch ,+ch +ch +ch% ,+ch +ch +chl ,+ch +ch6 +chl ,+ch& +ch> +ch >+ch +ch6 n _You feel your willpower return.+ch 3+ch! +ch +ch, ,+ch +ch +ch ,+ch +ch} +ch ,+ch +ch +ch3 ,+ch +ch{ +ch> ,+ch +ch +chJ ,+ch~ +ch +ch! ,+ch# +ch% +ch' ,+ch) +ch. +ch&1 ,+ch3 +ch5 +ch8 ,+chB; +ch= +ch[@ ,+chYB +chD +ch#G ,+chJ +chO +ch2R ,+chT +choV +chX ,+chZ +ch\] +ch?` +chf +chNh +chj +chm ,+chn +chp +ch0s ,+cht +chv +chiy ,+ch{ +ch1} +ch8 #.....##.########.##.#.......# #.##.#.......##............#####.#.......# #.#.......# ######(#.......# #......#...†...# #.########@##### 98.6 (21.4)###.#### #.......# #......# #.#.##.>... +ch %#.#.##.# #...## .###  ####.#.##.###.#..# ..  #.........[..###.# .#..  #.###########.#..#..# #  #. ##~#~#~###........  #. #~#~#~#~##....##.#+chz +chq -9.2 (22.0 +chˍ +chڑ ; _Found a stone staircase leading down.,ch\,ch;],chl^,ch##.##.#.......# #.##.#.......# #............# ####.#.......#  #.#.......# ######(#.......# #......#...†...# #.########.##### ###.#### #....@..# 8 (0.6)#......# #.#.##.>.....#.#.##.# #...##..#### ###.#.##.###.#..#.[.. .........[..###.#..#.. .###########.#..#..#.## . ##~#~#~###........ . . #~#~#~#~##....##.# . .###~#~#~#~700.4 (1.2,chݬ^ _Found a ring mail.,chvK  There is a stone staircase leading down here.,cha _,chp,ch,ch#,ch,ch,ch,ch,,ch,ch,ch,chb,ch,ch,ch,ch,ch3,ch>#.#.......# ,chAM####(#.......# ,chO.....#...†...# ,chM9########.##### ,chw#### #.......###### ,ch...# #.#.##.>.....# ,ch1##.# #...##..####.# ,ch##.###.#..#.[.....# ,chC v...[..###.#..#..@## ,ch  ######.#..#..#.### ~#~###.......... ~#~##....##.###. ~#~#~..##.##.# .# #~#~#####.##.. # ~#~## #<..## #.#~# #...# ~#~## #...#,ch,ch$4.6 (4,ch ,ch$5.6 (5,ch ,ch ,ch,ch,._t - a black potion,ch,chq ,chf ,ch5 <......#...†...# ,ch ).########.##### .,ch X#### #.......###### ,chq }....# #.#.##.>.....# ,ch7 d.##.# #...##..####.# .,ch L##.###.#..#.[.....# ,ch v....[..###.#..#...##,chh i#####.#..#..#.## ,ch& c#~#~###.........@.# ,ch ~#~#~##....##.###.# ,ch #~#~#~..##.##.# .# ~#~#~#####.##.. .# ,ch L#~#~## #<..## .# ~#.#~# #...# g#g   goblin (asleep) ,ch #~#~## #...# .#########...#####.. ...!............#.#,chɠ +6.8 (1,ch -7.4 (1.8,ch ,chw u _A goblin comes into view. It is wielding a +0 dagger.,chͻ \†...###### #...... ,ch m .>  .####.# [.....# [#..#...## ..#..#.###.......@.#..##.###.# .# .# #<..## .# #...# g# #...# .#..!,ch "-ch2†...###### #......  .>  -chM/.####.# [.....# [#..#...## ..#..#.###.......@.#..##.###.# .# .# #<..## .# #...# g# #...# .#..!-chn"-chl#-ch|,-cha4] _A goblin is nearby!-chV`  You shoot a sling bullet. The sling bullet hits the goblin.-ch^@((((-chH_?)#-ch<....-ch 7===8.5 (1.1-ch-chJ _You kill the goblin!-ch8-ch:-chC-chLH _No target in view!-chY 3-chZ -ch_ P _-ch[g n-chi -chz -ch -ch -chӅ -ch݇ -ch -ch{ ,-ch6 -cha  Things that are here:  a +0 dagger; a +0 sling _-cho ,-ch -ch -ch ,-ch -ch -ch -ch -chW -ch -ch -chi -ch -ch{ -ch3 -ch -chc -ch ,-ch" -ch N _You now have 197 gold pieces (gained 17).-ch? 3-ch -ch -ch[ ,-ch -chj -ch -ch -ch5 -ch -ch9 ,-chL -ch -ch -ch -ch -chP -ch ,-ch -ch6 -ch ,-ch -ch -ch<  #<..#####.#  #...# #)#  #...# #.### ##...#####...# ........#.############# ...............#........ >........#.##..#.##.#...#####..........#  #...# ####.##@####---20.9 (12.4)  #...# #.##.# -ch  #...# #.##..  ##.## #.###..##.#### #.. ... .......# ### .... .$..##.##### ..... ..)..†.....# ....).####.###.####-ch6 _---1.5 (13.0 -ch -ch % _Found a dagger.-ch-ch-ch-ch>%-ch1...# #).### ##...#####... .........#.#############......#........ >#.##..#.##.# ##...#####..........#  #...# ####.##.#### #.##@# -ch 3.......#.##....... ###.####. ....... .......##.......$..##.##### ...w   dart slug (asleep) ..)..†......)..####.###.####w.........###-ch=?,0.0)-chKD-2.1 (0.6-chD-ch(I\ _A dart slug comes into view..ch؈; #...# #)#  #...# #.######### ..#.. >.#.##.# .....#  #...# #.####  #...# #.##@#  #...# #.##........  ##.## #.###.......  #.. .......  ### ....... .$ ....... )..† ....)..  ....w.. .chh" #...# #)#  #...# #.######### ..#.. >.#.##.# .....#  #...# #.####  #...# #.##@#  #...# #.##........  ##.## #.###.......  #.. ....... ### .......$ ....... .chl#)..† ....).. ....w...ch,,.ch-.ch5.ch=` _A dart slug is nearby!.chΚ (((((w(You shoot a sling bullet. The sling bullet hits the dart slug..ch3 ......wThe dart slug is lightly wounded..chC< ``````The dart slug launches a dart at you..chG.......chf3--===3.2 (1.1.ch.ch8- _The slug dart hits you..ch% ((((( (You shoot a sling bullet. The sling bullet hits the dart slug!.ch\ ......  The dart slug is almost dead..chd ```````The dart slug launches a dart at you..ch ^@.......ch a4=-4.3.ch .ch O _The slug dart misses you..ch ((((((You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage..chh .chtp m.....w..chq (5.4.chnx .chs~ ] _The dart slug is almost dead..chF (((((You shoot a sling bullet. The sling bullet hits the dart slug..chX .....  The dart slug is almost dead..ch ``````The dart slug launches a dart at you./chD@.....6.5 _The slug dart misses you./ch`; #...# #)#  #...# #.######### ..#.. >.#.##.# .....#  #...# #.####  #...# #.##@#  #...# #.##........  ##.## #.###.......  #.. .......  ### ....... .$ ....... )..† ...w)..  ....... /chH #...# #)#  #...# #.######### ..#.. >.#.##.# .....#  #...# #.####  #...# #.##@#  #...# #.##........  ##.## #.###.......  #.. ....... ### .......$ ....... )..† ...w).. ....... _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.(((((...../chG....../chs5==7.6/ch8/chM _You kill the dart slug!/ch4/ch"/ch(H _No target in view!/ch\x3/ch8z/ch}/ch/chtP _/chχ,/chZ/ch/ch/chO/chZ/ch/chO=/ch/chZ/ch,/chU/chħ/ch,/chl/ch/ch~,/ch /ch/ch,/ch5/ch׻/ch,/ch/ch/ch*/ch/ch/ch/chv,/ch/ch!/ch/chY/ch/ch/chw/ch$,/ch;/ch{,/ch/chR/ch,/ch/ch /chd/ch/ch/ch/ch^h# .#.################ .......#..........# .#.##..#.##.#.....# ###.....#  ####.##.#####.#### #.  #.##.#####.#####...5 #.##.............# #.###.......@###.#---  /ch-} #............#  #####........... # #........#### #....)...# ##.#### #.......... 5   ufetubus (asleep)....############# ##......# ##..###.#/ch*.37.2 (9.6/chG---8 (10.2) /ch7/ch\ _An ufetubus comes into view./chˊ ((((((5    You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts!/ch o  The ufetubus is heavily wounded./chj /ch 6  You hear a shout!/ch! 5.5....5 2 ufetubi/ch" :===8.9 (1.1) /chU+ /ch/1 \ _An ufetubus comes into view./chE }##.#.....#.....#  #.#### #.  #.##.#####.#####.5.5  #.##.............#  #.###.......@###.#  #............# /ch #####...........  #........###  #....)...# #..........##########/chy o##.#.....#.....#  #.#### #. /ch|  #.##.#####.#####.5.5  #.##.............#  #.###.......@###.#  #............#  #####...........  #........## #....)...# #..........#########/chT /ch /ch /chM d _There are monsters nearby!0ch9 (((((((You shoot a sling bullet.0chO0chQ0chG0ch;0ch..5....50ch)40.00ch}0chb _The sling bullet barely misses the ufetubus.0ch#...# ..#.#########.#..........# ..#.##..#.##.#.....##.#.....# ####.##.#####.#### #.0ch #.##.#####.#####.5.. #.##...........5.# #.###.###.# # #....# # #####...# #.###.# #....)...##.#### #...#### .##......# .##..###.#0ch0ch5---6 (0.60ch0ch%0ch/n y#...#.#.#########.#..........#.#.##..#.##.#.....##.#.....# ####.##.#####.#### #. #.##.#####.#####.5.. #.##0chq M.5.# #.###.###.# ## #.# .# #####.. .##### #.##.# .....# #....)...# .###.#### #...#### ..##......# #.##..###.#0ch+s 0ch5t 0ch| .5.50ch+~ D---1.20ch 0ch߉ 0ch+ a#...#.#.########.#..........#.#.##..#.##.#.....##.#.....# # ####.##.#####.#### #. # #.##.#####.#####.... # #.##0ch- .5.5# # #.###.###.## #.#.# #####.. #.##### #.###.# †.....# #....)...# #.###.#### #.. #.### ...##......# ##.##..###.#0ch 0 0ch0 0ch8 f5.5.0ch9 &80ch@ 0ch#F 0chijf.#####...#.#.######.#..........#.#.##..#.##.#.....# .#####.#.....# .# ####.##.#####.#### #. .# #.##.#####.#####.... .# #.##0ch_.5.5.# ## #.###.###.## #.#.# #####. ##.##### #.###.# .†.....# #....)...##.###.#### #..#.#### ....##......# ###.##..###.#0ch0ch0chcf5.5.0ch(2.40ch80ch1ch.#####...#.#.####.#...#.#.##..#.##.#.....# ..#####.#.....# ..# ####.##.#####.#### #. ..# #.##.#####.#####.... ..# #.##.5.5..# .## #.###.###.# .#### #.#.# #####. .##.##### #.#.# ..†.....# #....)...##.###.#### #.#.##1chpF# .....##......# ####.##..###.#1chP,1chf5.5.1ch6(3.01ch1ch!#1chKS.#####...#.#.####..#.#.#.##..#.##.#.....#.#####..........#.....#.# ####.##.#####.#### #..# #.##.#####.#####.....# #.##.5.5...# #.## #.###.###.# #.#### #.#.# #####. ..##.##### #.1chN##.# )..†.....# #....)...##.###.#### #.#.#### ......##......# #####.##..###.#1chNS.5.51chS&61chY1chj^1ch^  You beckon some vexing sprites to accompany your attacks.1ch1chl1ch'.5..51ch)0----==4.6 (1.0Will/2 Jinx 1ch11chG8; _You feel your willpower being sapped.1ch .....#.################.......#..........##.##..#.##.#.....# #...#####..........#.....# #...# ####.##.#####.#### #. #...# #.##.#####.#####.... #...# #.##.............# 1ch< r##.## #.###...5..5.###.# ##.#### #....@.......# ......# #####..... $..##.##### ####.# .)..†.....# #....)...# .####.###.#### #.......... .####........############## .......##......######.##..###.# ...# #.##..# #.#1ch ,1ch9 ..5.51chv" 5--5.2 (0.61ch+ 1chT2 1chZ 6.#.#.#.# >.#.##..#.##.#.....# ##...#####..........#.....#  #...# ####.##.#####.#### #.  #...# #.##.#####.#####....  #...# #.##..# 1ch ]  ##.## #.###.....5..###.##.#### #...@..5.....#.# #####. .$..##.##### #.###.# ..)..†.....# #....)...# ..####.###.#### #... ..####.#### .##......# #.#####.##..###.# #...# #.##..# #.#1ch1` 1ch.a 1chlk .5..51chl @--81ch,u 1chx 2chk.#.#.#.# .>.#.##..#.##.#.....##...#####.#.....#2chv #...# ####.##.#####.#### #. #...# #.##.#####.#####.... #...# #.##...# ##.## #.###.###.##.#### #..@..5..5...# #.# #####. #.$..##.##### #..###.#.)..†.....# #....)...# #..####.###.#### #...2chM.... #..####.######## #.##......# ##.#####.##..###.#  #...# #.##..# #.#2ch2ch2chc5..5.2ch'6.42che2ch2chFW.#.#...#.# ..>.#.##..#.##.#.....##...#####..........#.....# # #...# ####.##.#####.#### # # #...# #.##.#####.##### # #...# #.##....# # ##.## #.###2chLH.###.#  ####.#### #.@..5..5....#  #.# #####. ##.$..##.##### #........###.#.)..†.....# #....)...# ##..####.###.#### #..........  #..####.########  #.##......#  ##.#####.##..###.#  #...# #.##..# #.#2chJ2ch$R65.2chSD----7.02ch\2chBa2chڬb  You shoot a sling bullet. The sling bullet hits the ufetubus.2chٹ((.   ufetubus2ch:2chRFT...5.2chel 5===8.1 (1.1 _You kill the ufetubus!2chu2ch{m _Your Spellcasting skill increases to level 3!2ch6b  You shoot a sling bullet. The sling bullet hits the ufetubus!2chDb(((.2chv? )....2ch`f /69.22chk 2ch$r L _You kill the ufetubus!2chT 2chU 2ch\ 2chYd H _No target in view!2chv2chw2ch52chH _No target in view!3ch(.3ch.3chi03chz33ch\4$ _3ch3=1==3chd@{ _The sprites lose interest in your situation.3ch:A3chB3chAE3chE3chF3chJ,3chLL3chGO3chO:==3chP3chS3chT3chiU3chY,3chZ3ch]3chV^3ch/_3ch=b3chbL2==3chc3chSi3chj3ch....# #.....).######.### 3ch7 #.......# #.......# #..).#  #.#.#.#.# #.......# #.####  #.#...#.# #)..@$..# #.# ---  #.##.##.###.......# #.#  #..^†....<........# #.#  ####.##.####[###### #.# #.##.####.# #.#  #.........#.#  ###?####...........# #.# ##.########## #.# #)#3ch>y79.4 (30.2)---80.4 (313ch....# #.....).######.### #.......# #.......# #..).# 3ch.# #.......# #.#### #.#...#.# #)@.....# #.# #.##.##.###.......# #.# #..^†....<..# #.# ####.##.####[###### #.# #.##.####.# #.# #.........########.# ###?####.....# #.# ##.###  #.# #)#3ch4B .# #.##......# ..##.##.# ##.#####.##..###.# #.##.##.# #...# #.##..# #.# #.##.##.# ####.###.###.###.#3ch  #.##.##.# #......÷.# #..>....# #.....).######.### #.# #.# #..).# #.#.#.#.# #.......# #.#### #.#...#.# #@......# #.# #.##.##.###.......# #.# #..^†....<.# #.# ####.##.####[###### #.# #.##.####.# #.# #...##.# ###?####....# #.# ##.## 3ch' #.# #)#3chm13.8 (3.4)3ch-4.4 (4.03chź3ch  Things that are here: _a +2 dagger of venom; an orc skeleton3ch 3ch 3ch$ 3ch(. 3ch 4 3ch5 $ _3chr< 3chy> 3chC ,3chF 3chJ 3chDM ,3chO 3chS P  There is a stone staircase leading up here.3chV 3chW  _3chZ 3ch] 3ch`` 3ch` 3chb 3chUe 3chg ,3chi 3ch^l 3cho ,3chq 3cht 3ch1v ,3chw 3ch,{ ,3ch| 3chۂ ~ _p - 4 scrolls labelled QOEDACK LOPAH (gained 1)3chO 33ch 3ch 3ch9 ,3ch4 3ch 3ch? 3ch 3chǏ 3ch! 3ch˚   You see here a hobgoblin skeleton. _3chv 3ch% 3chŦ 3ch& 3ch 3ch 3chK 3chv 3ch 3chj 3ch 3chֵ  . .......[ #####....##. ....... #......)..÷. .....# #.###..####. ....#####.# #..####. .........# #....... ..##.##.# ##.##### #.##.##.# #...# # #@##.##.# ####.###96.2 (11.3ch 8) #.##.##.# #......÷ #..>....# #.....). #.......# #....... #.#.#.#.# #....... #.#...#.# #)......  #.##.##.###.......  #..^÷....<........  ####.##.####[##### 3chg 3ch +8 (12.4 3ch 3ch H _Found a ring mail.3ch>3ch?3ch....# #.....)....#K   Pikel (asleep)..5555 4 lemures (1 wandering, 3 asleep).##.###.#..^÷....<.4chU 0.0)  Pikel and 4 lemures come into view.Pikel is wielding a +2 whip of freezing.4ch4chs4ch4ch;!4ch(@.5.K5.5K5555)4chD/L====7.4 (0.64chs64ch67M _The lemure shouts! x2; Pikel shouts! The lemure shouts!4ch֋_ #........  #.......[  #........ )..÷ ........#  #.5.....#####.#  #.K......  #.55.5..#  #@# #...#  #.#  #.# ÷ #..>....# ) #..  #.#.#.#.#  #.#...#.# #) #.##. #..^÷....<4ch: #........  #.......[  #........ )..÷ ........#  #.5.....#####.#  #.K......  #.55.5..#  #@# #...#  #.#  #.# 4ch]<÷ #..>....# ) #..  #.#.#.#.#  #.#...#.# #) #.##. #..^÷....<4ch L4ch&M4chZ4ch4ad _There are monsters nearby!4chn \ #...............#[ #####....###.. #......)..÷........# #.###..#####.5.....#####.# #.K..............#.55.5..##.##.# ##.##### # #...# ####.##.......÷4ch .>...)...#.#.#.# #..^÷. ####.##.####[##### 4ch4chGN----8.0 _4ch\ 4ch5ch4" [ #####....##........ #......)..÷........# #.###..#####.5.....#####.# K..............55.5..##.##.# ##.##### # #...# ####.##......÷.>....#)......#..#.##5ch####.###.##.####.#5chy5ch.55   lemure5chtC----65ch:5ch 5ch%& #. #......)..÷...# #.###..####.##.5.....#####.# #..####.#.K...........# #.......#.55..5.##.##.# ##.##### #.##.##.# #...# #.#.##.##.# ####.###.5ch( g#.##.##.# #......÷.#.@>....# #.....).##.......# #.......##.#.#.#.# #.##.#...#.# #)##.##.##.###.......##..^÷....<..#####.##.####[###### #.##.####.##.........######5ch4 5ch5 (9.25ch? 5chE 5ch} (((You shoot a sling bullet.5ch 5ch a.5..5ch 9===800.3 (1.15ch 5chV J _The sling bullet hits the lemure but does no damage.6ch}#. #......)..÷.........# #.###..####.##.5.....#####.# #..####.#.K...........# #.##.55....##.##.# ##.#####.##5##.##.# #...# #.##.##.##.# ####.###.##.##.##.# #......÷.6ch#..@....# #.....).##.# #.# #.#.#.#.# #.# #.#...#.##.##.##..^÷....<.# ####.##.####[# #.##.####.##.# 6ch~6ch75---9 (0.66chP6ch3c _There is a stone staircase leading down here.6chU#. #......)..÷..# #.###..####.##.5.....#####.# #..####.#.K...........# #.##.55....##.##.# ##.#####.##5##.##.# #...# #.##.##.##.# ####.###.##.##.##.# #......÷.#..>@...# #.....).##.# #.# ##.#.#.#.# #.6ch/V# ##.#...#.# #)......# ##.##.##.###.# ##..^÷....<.# #####.##.####[###### ##.##.####.# ##.#6chX6ch]55   lemure6ch\^K---1.5 _6chb6che6chN#. #......)..÷..# #.###..####.###.#.5.....#####.# #..####.#.K...........# #.##.#.55....##.##.# ##.#####.##.#5##.##.# #...# #.##.#.##.##.# ####.###.#6chP#5##.##.# #......÷.#..>.@..# #.....).##.# #.# #.#.#.#.#.# #.# #.#.#...#.# #)......# #.#.##.##.###.# #.#..^÷....<.# #.####.##.####[###### #.#.##.####.# #.#.#.6ch[6ch\(2.16chf6ch1k6ch #. #......)..÷.....#.# #.###..####.###.##.5.....#####.# #..####.#.K.....# #.##.#.55....##.##.# ##.#####.##.#5##.##.# #...# #.##.#.##.##.# ####.###.###.6ch _#5##.##.# #......÷.#..>..@.# #.....).##.# #.# #.#.#.#.#.# #.# #.##.#...#.# #)......# #.##.##.##.###.# #.##..^÷....<.# #.#####.##.####[###### #.##.##.####.# #.##.#.#6ch 6ch R.56ch_ &76ch 6ch= 6ch2 ..# #.###..####.###.##.5.....#####.# #..####.......#.K...........# #........###.55....##.##.# ##.#####.##..# #5##.##.# #...# #.##..##.##.##.# ####.###.###.##.##.##.# #......÷.....6ch7 #.5>....# #.....).#######......@# #.......# #..)#.#.#.#.# #.# #.###.#...#.# #)# #.# #.##.##.###.#..^÷....<.####.##.####[###### #.#  #.##.####.# #.##.........########.####.####...........#6ch) 6chH+ (3.36chg5 6ch9 7chM7chyN#7chO. #......)..÷.....# 7chO...7ch"PX #.##7chP ###.##7ch$Q5.....#####7chQ####....7ch:RbK...........# #........##...7chR#.55....7chCS##.####7chS5##7chMTS #...# #.##.7chTi#.##.##.# ####.###.###.#7ch1V6##.##7ch-X.÷......5>).######......)#.#.#.#.# #.#...#.# #)##.##.###..^÷....<........7ch[####[########.####.# .........########7chh7chh1.57chNi7chj7chzk97chu7ch{7chB7chN[ #####....##.####7chf#7ch. #......)..÷.....# 7ch ... #.#####.##5.....#########....K...........# #........##...#.55....##.####5 #...# #.##.#.##.##.# ####.###.###.##.##.##.÷......5).######.....7ch!*.)7chv"T#.#.#7chV#.7ch$ ##7ch%{...#.# #)7ch%o##.##.###7ch&n..^÷....<........7ch'*####.7ch'#[######7chG(,##.####.# 7ch{+7ch27ch3%>7che4 7ch57ch6!4.57chZ=7chB7ch, M. #.......# #[ #####....##.#####. #......)..÷.....# ... #.#####.##5.....#########....K...........# #........##...#.55....##.####5 #...# #.##.###.###.###.##.##.##.÷......#..>..).#######.......# #.......# #..)#.#.###.##.#5.17ch3 7ch4L 7ch=M &M7ch&N  7ch O ####.###7chO ]. #.......# #7chP X[ #####....##.####7chQ #7chR . #......)..÷.....# 7chS ...7chT X #.##7chU ###.##7ch{V 5.....#####7chnW ####....7chNX bK...........# #........##...7chBY #.55....7chZ ##.####7chd 5 #...# #.##.###.###.###.###.##.÷......#..>....# #.....).######.#.#...7ch m 7ch$o 7chp 77ch:w 7chz 8chp?8ch@&M8chAy#.### ### ##.## 8chB 8chpC####.###8chD]. #.......# #8chEX[ #####....##.####8chF#8chH. #......)..÷.....# 8chH...8chIX #.##8chJ ###.##8chK05.....#####8chL####....8chMbK...........# #........##...8chN#.55....8chbO##.####8ch).######......)#.##9ch9ch}9chצ*.K9chS59chɧ.9ch)9ch--9ch8.5 (0.69ch9ch9ch-##.#.#.#####.....# ####.... ..# #...#.### ### ##.##  ####.###. #.......# #[ #####....##.#####. #......)..÷.....# ... #@#####.##5.....#########....K.......K...# #........##...#.55....##.##.# ##.####5##.##.# #...# #.##.5# ####.###.###.# 5   lemure##.##.÷......>).######......)--9.19chݭ.......##.####...#####....##.#.#.###.# #...# ####.#.....# #.# #...# #.###.... ..# #...# #.#.### ### ##.## #. ####.#### #.#. #.......# ###.[ #####....##.##### # #.@....)..÷.....# ........# #.###..####.###.####.5.....#####.# #..####.....#.K.......K...# #........##....#.55....##.##.# ##.#####.##..##5##.##.# #...# #.##..# #.##.##5# ####.###.###.###.##.##.# #......÷.......#..9chҮ![0;10;1m>....# #.....).######.5.79ch9chҳ .##.####...#####.##.#.#.###.# #...# ####.##.....# #.# #...# #.####.... ..# #...# #.##.### ### ##.## #.#####.#### #.#. #.......# ##.[ #####....##.#####  #. #..@...)..÷.....#  .# #.###..####.###.##.5.....#####.# #..####.##.K.K...# #........##.#.55....##.##.# ##.#####.##..##5##.##5# #...# #.##..# ##.##.##.# ####.###.###.### #.##.##.# #......÷. #..>....#9ch } #.....).######.# 9chǿ 9ch E----10.39ch 9ch 9cha.##.####...#####.##.#.#.###.# #...# ####.##.....# #.# #...# #.####.... ..# #...# #.##.### ### ##.## #.#####.#### #. #. #.......# # #.9chc[ #####....##.##### #. #...@..)..÷.....# .# #.###..####.###.#### #.5.....#####.# #..####.# #.K.K...# #........##. #.55....##.##.# ##.#####.##..###.#5##.##5# #...# #.##..# #.#.##.##.# ####.###.###.###.#.##.##.# #......÷.#..>....# #.....).######.#9ch4p9chp%99chx9ch~:chr.##.####...#####.##.#.#.###.# #...# ####.##.#.....# #.# #...# #.##.###.... ..# #...# #.##.#.### ### ##.## #.#:che-####.#### #. . #.# # .[ #####....##.##### # . #....@.)..÷.....# ## #.###..####.###.#### # :ch E.5.....#####.# #..####.# .K.K...# #........##......# .55....##.##.# ##.#####.##..###.#:ch^#5##.##5# #...# #.##..# #.##.##.##.# ####.###.###.###.##.##.##.# #......÷.#:chV#..>....# #.....).######.#:ch :ch '1.5:ch:ch+:chB.##.####...#####.##.#.#.###.# #...# ####.##.#:ch1Ey#.....# #.# #...# #.##.####.... ..# #...# #.##.#.### ### ##.## #.###.####.#### #. #.# #####.[ #####....##.##### #. #.....@)..÷.....# #.# #.###..####.###.#### #. 5.....#####.# #..####.# K.:chFK...# #........##......# 55....##.##.# ##.###5##.##5# #...# #.##..# #.#:chLH#.##.##.# ####.###.###.###.##.##.##.# #......÷.##..>....# #.....).######.###:chI :chYT:ch W'2.1:ch{_:ch;g:ch].##.####...#####.##.#.#.###.# #...# ####.##.##.....# #.# #...# #.##.#:chO###.... ..# #...# #.##.#.### ### ##.## #.###.####.#### #. :ch#.......# #####.[ #####....##.##### #. #...÷.....# #.:ch# #.###..####.###.#### #. .....#####.# #..####.# .K...# #........##......# ....##.##.# ##.#:ch#5##.##5# #..#.##.##.# #### :ch:chKK   Pikel:chj07:ch:chf _The sprites lose interest in your situation.Things that are here: _a +0 dagger; an orc skeleton:cho .##.####...#####. ##.#.#.###.# #...# ####.##.#:chp #.....# #.# #...# #.##.####.... ..# #...# #.##.#.### ### ##.## #.###.:chr ####.#### #. #.......# #####.[ #####....##.##### #.:chQt  #......)@.÷.....# #.# #K###..####.###.#### #.#####.# #..####.#:chnv ]K...# #........##......# ....##.##.# ##.#5##.##5# #...# #.##..# #.# :chx k#.##.##.# ### :ch :ch .3.3 _:ch :ch :chh .##.####...#####.# #.#.#.###.# #...# ####.##.# #.....# #.# #...# #.##.# ###.... ..# #...# #.##.#.### ### ##.## #.###.####.#### #. #.......# #####.[ #####....##.##### #. #......).@÷.....# #.# #K###..####.###.#### #.#####.# #..####........#K...# #.##......#  #5##.##5# #...# #.##..# #.# K.K   :chB[ {Pikel9;ch  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.....# #.....).######.### _You feel your willpower being sapped. _[....# #.....).######.### _You feel your willpower being sapped. _The sprites lose interest in your situation.Things that are here: _a +0 dagger; an orc skeletonCasting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch">ch'$>ch(v.......##.####...#####..........# dertzug the Shooter >ch)n#.#.#.###.# #...# ####.##.#### Spriggan >ch)#.....# #.# #...# #.##.#### Health: 35/35 ======================== >ch`*~###.... ..# #...# #.##..... Magic: 7/12>ch*C==============---------- >ch{+h #.### ### ##.## #.###.... AC: 2>ch,.Str: 10>ch, >ch-]####.#### #........ EV: 18>ch-,Int: 15 >ch&.r.... #.......# #####.... SH: 0>ch.,Dex: 19 >chE/...[ #####....##.##### #.... XL:  7 Next:  6% Place: Dungeon:4 >ch/.... #.K....).@÷.....# #.... Noise: ---------  Time: 2813.9 (0.0) >ch0y...# #.###..####.###.#### #.... a) +1 sling >ch21...#####.# #..####........####### Cast: Jinxbite >ch1\.....K...# #........##......#  Will/2 >chP21...##.##.# ##.#####.##..###.# >ch2 #5##.##5# #...# #.##..# #.#  K   Pikel >ch39 #.##.##.# ####.###.###.###.# >chV4( #.##.##.# #......÷.........# >ch 5( #..>....# #.....).######.### >ch5Casting: Jinxbite (safe; 4% risk of failure)  >ch.6MConfirm with . or Enter, or press ? or * to list all spells.>ch6Aiming: Inner Flame (quite dangerous; 19% risk of failure)  >chr73Press: ? - help, Dir - move target>ch8hAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (chance to  >ch8affect: 60%)>ch w.......##.####...#####..........# dertzug the Shooter #.#.#.###.# #...# ####.##.#### Spriggan #.....# #.# #...##.##.#### Health: 35/35 ======================== >ch8 ###.... ..# #...##.##..... Magic: 7/12==============----------#.### ### ##.###.###.... AC: 2Str: 10####.#### #........ EV: 18Int: 15 ....#.......# #####.... SH: 0Dex: 19 ...[ #####....##.##### #.... XL:  7 Next:  6% Place: Dungeon:4 .... #.*....).@÷.....# #.... Noise: ---------  Time: 2813.9 (0.0) ...# #.###..####.###.#### #.... a) +1 sling [4>ch 0m...#####.# #..####........####### Cast: Jinxbite .....K...# #........##......#Will/2 ...##.##.# ##.#####.##..###.##5##.##5# #...# #.##..# #.#K   Pikel#.##.##.# ####.###.###.###.##.##.##.# #......÷.........##..>....# #.....).######.###Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (chance to  affect: 60%)>ch ZK(inner flame)>chvj >chk >chcv 5KK5   lemure>chw d8====4.9 (1>ch 9K>chň .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 19% risk of failure)  Press: ? - help, Dir - move target  Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (chance to  affect: 60%) _Pikel is filled with an inner flame.>ch9 3K>chÚ >ch 9K>ch F _Unknown command.?ch<^  You beckon some vexing sprites to accompany your attacks.?ch=@chR.5K@ch/ 6----5Jinx @ch:K@che; _You feel your willpower being sapped.@ch K((((You shoot a sling bullet. The sling bullet hits Pikel.  Flame seeps out of Pikel.@ch'U*K@ch  You shoot a sling bullet. The sling bullet hits Pikel.  Flame seeps out of Pikel.  Pikel is lightly wounded.  A giggling sprite leaps out and makes Pikel trip over his own feet.  Flame seeps out of  Pikel is lightly wounded.@ch*°K.).K  , drained)@ch4=7.0 (1.1@ch@chT _Pikel is engulfed in blazing flames. Flame seeps out of Pikel.@ch) (((((KYou shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet hits the lemure.@ch @chC °.K).8.1@ch@ :K@che 4 _The lemure is lightly wounded.@chd ((((( You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet hits the lemure.@ch]W U*K@ch0 *K(very drained)The lemure is moderately wounded.A giggling sprite leaps out and makes the lemure trip over its own feet.@ch4The lemure is moderately wounded.  A giggling sprite leaps out and makes the lemure trip over its own feet.  The lemure is heavily wounded.  A giggling sprite leaps out and bonks Pikel with his +2 whip of freezing.  Flame seeps out of Pikel.  Pikel is heavily wounded.@ch x  The jinxing sprites lose interest in you.@ch1C55..°K.K   very drained)5 2 lemures (1 very drained)@ch29.2@ch!TKK@ch6(T _Pikel is engulfed in blazing flames. Flame seeps out of Pikel.Ach##.####...#####.#. .#.#.###.# #...# ####.##.# .....# #.# #...# #.##.#.... ..# #...# #.##.#.### ### ##.## #.###.####.#### #. #.......# #####.[ #####....##.##### #. #.55..°K..@.....# #....)# #.###..####.###.#### #.#####.# #..####........#K...# #........##......# ##.##.# ##.#####.# AchC#5##.##5# #...# #.##..# #.# #.##.##.# ####.###.###.###.#    lemure ( #.##.##.# #......÷.. AchAch)KK Ach Q-------8 (0.6Ach@KKAchU$u _You see here a jackal skeleton.Ach##.####...#####.#. #.#.###.# #...# ####.##.#####.# #.# #...# #.##.#####. #.... ..# #...# #.##. #.### ### ##.## #.###.####.#### #. #.......# #####. .Achn[ #####....##.##### #. #.55..°)K.÷@....# #....). .# #.###..####.###.#### #. .#####.# #..####........#K...# #........##......# ##.##.# ##.#### 5##.##5# #...# #.##..# #.# K .##.##.# ####.###.###.###.# AchAchK---20.4 _AchJ7KAch"Ach:##.####...#####.#. .#.###.# #...# ####.##.#####.## #.# #...# #.##.#####.# .... ..# #...# #.##. .### ### ##.## #.###.####.#### #. . #.......# #####. Ach½L[ #####....##.##### #. . #.55..°)K.÷.@...# #....). # #.###..####.###.#### #. #####.# #..####........#K...# #........##......# ##.##.# ##.#####.# ##.##5# #...# #.##..# #.# ##.##.# ####.###.# ##.##.# #......÷.. AchAchL.KKAchd'1.0Ach:KAchAchN ##.####...#####.#. #.###.# #...# ####.##.#####.## #.# #...# #.##.#####.# ..# #...# #.##. ### ### ##.## #.###.####.#### #. #.......# #####.  #####....##.##### #.  #.55..°).K÷..@..# #....). AchQ * #.###..####.###.#### #..# #..####........# .K...# #........##......# .##.# ##.#####.##..###.#.##5# #...# #.##..# #.# K Ach/R AchV .)..KKAchAW V7==6Ach[ :KAch^ Ach3##.####...#####.#. .###.# #...# ####.##.#####.# .# #.# #...# #.##.#####.# ..# #...# #.##. ### ##.## #.###.#####.#### #.##.......# #####.#####....##.##### #.#Ach4#.55...)..K...@.# #....)...##.###..####.###.#### #..# #..####........# K...# #.##......# .##.# ##.#####.##..###.# .##5# #...# #.##..# #.# K .##.# ####.###.###.###.# .##.# #......÷.........# Ach=4KAch@?'2.2AchF9KAch8LBchB (((KYou shoot a sling bullet.  The sling bullet hits Pikel but does no damage.Bch`÷K..Bch6===3.3 (1.1BchQ:KBchLZ _Pikel is severely wounded.Bch8!`(((((((KBche  You shoot a sling bullet. The sling bullet closely misses Pikel.BchnBchж5..÷.K.K)5   lemureBch'4.4BchTBch|/ _Pikel seems less drained.Bch###.# #...# ####.##.#####.#### # #.# #...# #.##.#####.# . ..# #...# #.##........... # ### ##.## #.###Bch ####.#### #.....# #.......# #####.#####....##.##### #.###.55...5..÷.K...# #....)...#  #.###..####.###@#### #.......... ##.# #..####........############# Bchx...# #........##......# ##.# ##.#####.##..###.# ##5# #...# #.##..# #.# ##.# ####.###.###.###.# K ##.# #......÷.........#BchU$..# #.....).######.#### #.......# #..).#BchBchc .KK==---5.0 (0.6BchnLKKBchCch2p #.# #...# #.##.#####.#  ..# #...# #.##............  ### ##.## #.####  ####.#### #.....# #.......# #####.. #####....##.##### #.### #.55...5..÷..K..# #....)...# Cch3S#.###..####.###.#### #.......... #.# #..####.....@..############## ..# #........##......# #.# ##.#####.##..###.# 5# #...# #.##..# #.# .# ####.###.###.###.#.# #......÷.........# K ..# #.....).######.#### #.......# #..).# #.# #.# #.####Cch@8KCchDA---6CchRLTKKCch SCchg..# #...# #.##............. ### ##.## #.#### ####.#### #.....# #.......# #####Cch^j... ####....##.##### #.### .55...5..÷..K..# #....)...# .###..####.###.#### #.......... .# #..####........############## .# #........##..@...# # ##.#####.##..###.# Cchm5# #...# #.##..# #.# .# ####.###.###.###.# .# #......÷.........# .# #.....).######.### K# #.......# #..).## #.# #.#### .# #)# #.Cchn!#CchrCch~Y.KKCchP'6.2Cch̋CchCch ?# #...# #.##.# ##.## #.###.###.#####.#### #.# #.# #####. ....##.##### #.###.# 55...5..÷...K.# #....)...# ###..####.###.#### #.Cch\ 6 # #..####.#### # #.##...@..# # ##.#####.##..###.# # #...# #.##..# #.# # ####.###.###.###.# # #......÷.........# # #.....).######.### Cch# TKKCch% %8Cch, Cchc1 Cch|&# #...# #.##.#  ##.## #.###.###.#  ####.#### #.#  #.# #####. ....##.##### #.###.# Cch~m...5..÷...K.# #....)...# ..####.###.#### #.  #..####.####  #.##....@.#  ##.#####.##..###.#  #...# #.##..# #.# Cchs ####.###.###.###.#  #......÷..#  #.....).######.### K CchCch}].KKCchI'7.4CchBKKCchDchw K(((KYou shoot a sling bullet.  The sling bullet hits Pikel but does no damage.DchDch.K..KDchx6===8.5 (1.1Dch8KDchZ _Pikel is severely wounded.Dch@E((((Dch?Dch)JU...K.DchJX8==9.6DchsP:KDchSU _You shoot a sling bullet. The sling bullet barely misses Pikel.Dch^\((((KDchjDch)Dch5...KK5   lemureDch--30.8 (1.2Dch9KDch#N _You shoot a sling bullet. The sling bullet misses Pikel.Dchw ##.## #.####.# ###.#### #.....# #.......# #####... #....##.##### #.###.# ...5..÷..5..# #....)...# #..####.###.#### #.......... #Dchyi..####........############## #........##...K..# ##.#####.##..###@# ...# #.##..# #.# ####.###.###.###.# #......÷.........# #.....).######.### #.......# #..).# K #.# #.#### #)# #.# #.Dch|DchcDchӉ.5.KKDch^5--1.4 (0.6DchTKKDch՜p _Pikel attacks as he pursues you! Pikel closely misses you.Ech6v####.####... .......####....##.##### ###.# ...5..÷...5.)...# #..####.###.####.............##############......##....K.# #.#####.##..###  #...#  Ech>8####.###.###.## #......÷........).######.##..# #..).####K). .Ech@Ech JF.KEchKQ---2.0EchJTTKKEchG[d _Pikel waves his whip at you.Ech9.......####....##.##### ###.# ...5..÷...5.)...# #..####.###.####.............##############......##......# #.#####.##..###K  #...#  #. Ech####.###.###.## #......÷........).######.##..# #..).# .### #)#.# . .##[#####Ech}?KKEchF\==-6Ech8KEchEcho #....##.##### ####.# 5...5..÷...5.# #....)...# ##..####.###.#### #..........  #..####........##############  #........##......#  ##.#####.##..###K#  #...# #.##..# #.#EchEq +###.###.###.###.#  #......÷.......@.#  #.....).######.###  #.......# #..).#  #.# #.####  #)......# #.##.# #.#K <.# #.# ###[###### #.##.# #.#Ech t Ech* h.KKEch׀ '3.2Ech) TKKEch EchB 755...5..÷...5.# #....)...# ###..####.###.#### #.......... # #..####........############## # #........##......# # ##.#####.##..###.# # #...# #.##..# #K# Ech # ####.###.###.###.# # #......÷.........# # #.....).######@### # #.......# #..).# # #.# #.#### # #)......# #.# ###.# #.# .<.# #.#K ####[###### #.##.# #.# .....########.#Ech| LKKEch %8Ech TKKEch Fch ((KYou shoot a sling bullet.  The sling bullet hits Pikel but does no damage.FchEFchOR|.K.KFchZ6===4.9 (1.1FchJfBKKFch=kZ _Pikel is severely wounded.Fch^Y (KYou shoot a sling bullet.  The sling bullet hits Pikel but does no damage.Fch%Fch  .KKPikel is severely wounded.Pikel hits you with a +2 whip of freezing!Fchg21----------6.0Fch:KFch[ ( _Pikel freezes you.Gchs.###..####.###.#### #.......... .# #..####........############## .# #........##......# .# ##.#####.##..###.# 5# #...# #.##..# #.# .# ####.###.###.###.# .# #......÷.......K.# .# #.....).######.### Gch.# #.......# #..@.# .# #.# #.#### .# #)......# #.# .###.# #.# ..<.# #.# .####[###### #.# .####.# #.# ......########.# ####...........#GchF#:KGch$4---6 (0.6Gch"-:KGch5M _You see here a +0 whip.Gch"5#.###..####.###.#### #. #.# #..####.# ..# #.##......# #.# ##.#####.##..###.# #5# #...# #.##..# #.# #.# ####.###.###.###.# #.# #......÷.......K.# ..# #.....).######.### ..# #.# #.@).# #.# #.# #.#### #.# #)......# #.# #.###.# #.#.<.# #.# #.####[###### #.# #.####.# #.#.#.# .####.#GchG:L.KGchU<i9==---7.2 _GchILKKGchQGchz#.# #..####........############# ...# #........##......# ##.# ##.#####.##..###.# ##5# #...# #.##..# #.##.# ####.###.###.###.#Gch~m#.# #......÷.........# ...# #.....).######K###.# #.......# #..).# #.# #.# #@#### .#.# #)......# #.# #.###.# #.# ....<.# #.# ##.####[###### #.##.####.# #.#K ........########.# #.####...........# #.# ##.##########GchTKKGch%8GchҘTKKGchkGch0Z A ........##......# ##.# ##.#####.##..###5# #...#  .# ####.###.###.###.#......÷.........# ..).######K##..# #..).# #Gch[[ V####) ##.###. ....<. ##.####[#####.# ### #.# #)#GchXc Gch}d J----------8.4Gchm Gch{s Gch + ##.# ##.#####.##..###5# #...#  .# ####.###.###.##......÷........ ..).######K##..# #..).# ####) ##.###. ....<. ##.####[#####.# #.# #)#Gcht =9.0Gch Gch Hch3Hch $ Hch O5# #...# Hch! HchG"B.# ####.###.###.##Hch#5......÷........ Hch# ..Hch_).######K##..# #..).# ####) ##.###. ....<. ##.####[#####.# Will/2 #.#####.#KK   Pikel (inner flame)==6Hchf?KHchpP.# ####.###.###.##......÷........ ..).######K##..# #.K).# Hchqu####) ##.###. Hchr....<. ##.####[#####.# ........####### Hchr#.####.......... ##.######### #)# KHch sR)####......HchvHchЁJ.KHchm^2=40.2HchTKKHchCHchjk......÷........ ..).######K##..# #..).# #K###).# ##.###. ....<. ##.####[#####.# ........####### #.####.......... ##.######### #)#)K####...... ########HchcKKHch8HchHch 5 _Pikel's inner flame fades away.Hch7...).######K##..# #..).# #K###).# Hch7##.###. ....<. ##.####[#####.# ........####### #.####..........Hch&; ##.######### #)# )####...... ######## Hch<HchIF.KHchK'1.4HchUHch[Hch~) T (((Hch) T(You shoot a sling bullet. The sling bullet hits Pikel.Hch Hch ^.K...Hch| 6===2.5 (1.1Hch Hch6 Z _Pikel is severely wounded.Hch| W (((Hch" f You shoot a sling bullet. The sling bullet hits Pikel.Hch% d  Pikel is almost dead.Hchs( Hch5 Hch7 5.K..5   lemureHchJ8 Hch9 N=3.6Hch^E HchL _ _You feel your willpower return.Ich@D((((((IchK(Ich..5...K.310/12==4.7 _You shoot a sling bullet. The sling bullet closely misses Pikel.Jch  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JchThe spell is quite dangerous to miscast (19% risk of failure)! Continue anyway?  Y - Yes  N - NoJch=]...# #.....).######K###dertzug the Shooter ...# #.......# #..).#Spriggan .#.# #.......# #5####Health: 23/35 ===============--------- .#.# #)......# #.#Magic: 10/12 ====================---- ##.###.......# #.#AC: 2Str: 10 ....<........# #.#EV: 18Int: 15 ##.####[###### #K#SH: 0Dex: 19 ##.####.##.#XL:  7 Next:  6% Place: Dungeon:4 ........########@#Noise: ===------  Time: 2844.7 (0.0) #.####...........#a) +1 sling #.# ##.#######Jchka###Cast: Jinxbite #.# #)# #.# #)# #.#####.#K   Pikel #.......#5   lemure #########Pikel is almost dead. _You feel your willpower return. _You shoot a sling bullet. The sling bullet closely misses Pikel.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.JchgJchhn _JchpJchh P  Casting: Inner Flame (quite dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JchThe spell is quite dangerous to miscast (19% risk of failure)! Continue anyway?  Y - Yes  N - NoKchuKch6...# #.....).######K###  dertzug the Shooter ...# #.......# #..).#  Spriggan Kch.#.# #.......# #5####  Health: 23/35 ===============--------- .#.# #)......# #.# Magic: 7/12==============---------- ##.###.......# #.# AC: 2Str: 10 ....<........# #.# EV: 18Int: 15 Kch##.####[###### #K# SH: 0Dex: 19 ##.####.# #.# XL:  7 Next:  6% Place: Dungeon:4 ........########@# Noise: ===------  Time: 2844.7 (0.0) #.####...........# a) +1 sling #.# ##.########## Cast: Jinxbite #.# #)# #.# #)# #.#####.# K   Pikel #.......# 5   lemure #########Casting: Inner Flame (quite dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  chance to affect: 60%)Kch...# #.....).######K###dertzug the Shooter ...# #.......# #..).#Spriggan .#.# #.......# #5####Kch~Health: 23/35 ===============--------- .#.# #)......# #.#Magic: 7/12==============---------- ##.###.......# #.#AC: 2Kch5Str: 10 ....<........# #.#EV: 18Int: 15 ##.####[###### #*#SH: 0KchjUDex: 19 ##.####.##.#XL:  7 Next:  6% Place: Dungeon:4 ........########@#Noise: ===------  Time: 2844.7 (0.0) #.####...........#a) +1 sling #.# ##.##########Cast: Jinxbite #.# #)# #.# #)# #.#####.#K   Pikel #.......#5   lemure #########Casting: Inner Flame (quite dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  chance to affect: 60%)KchPK(inner flame)Kch"J,KchGb.5.KK-5.7 (1KchcKKch+dKKchdKchjKchjLonfirm with . or Enter, or press ? or * to list all spells.KchRkAiming: Inner Flame (quite dangerous; 19% risk of failure)  KchkLPress: ? - help, Dir - move target  KchlAim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (almost dead,  Kchmchance to affect: 60%) Kchm,_Pikel is filled with an inner flame.KchKchKKchKch?Kchц-KchTKchXKch݌KKchM KKchǍKch Kch.Kch"_Unknown command.KchKchH 4.# #.......# #..).# #.#.# #.# #.#### ..#.# #)......# #5# #.###.# #.# ÷....<.# #.###.####[###### #.# .##.####.# #K# .........########.# ##.####.........@.#  #.# ##.##########  #.# #)#  #.# #)#  #.#####.#  #.......#K  ######### .K--6.3 (0.6 _Kch :KKchb Kch&d ;.# #Kch'e N.# #..).# Kchf -.#.#.# #Kchf /.# #.####Kchg k.#.# #)......# #5# Kchh #.##.###Kchi +.# #.# Kchj A^÷....<Kchk 5.# #.# Kchl M#.##.####[###### #.# Kchm C#.##.####.# #.# Kchn #Kcho .Kchp 9#K#Kchq #.####Kchr ).#Kchs g #.# ##.Kcht #Kch1u p #.# #)# Kchu e #.# #)# Kch\v 2 #.#####.#Kchv ' #Kchw .#Kchx  Kchx +#Kch Kch KKch, Kch KchB --Kchу 9Kch Kch7 KKch KKch; Kch Lchrh.# #.# #..).# #.#.#.# #.# #.#### #...#.# #)......# #5# ##.##.###.# #.# .^÷....<.# #.# ##.##.####[###### #.#  #.##.####.# #.#  #.#K#  ###.####.# #.# ##.# #.# #)#  #.# #)#  #.#####.# #.#  #.KK7.5KLchv6.# #.# #..).# .#.#.#.# #.# #.#### .#...#.# #)......# #5# .##.##.###.# #.# ..^÷....<.# #.##.##.####[###### #.# #.##.####.# #.# #.#.# ###.####.K.# #.# ##.# #.# #)#  #.# #)#  #.#####.# #.#  #LchT7KLch8Lch:Lch:4Lchj;=Lch<!8.1Lch%GLch-HKLchHLchNLch#.# #.# #..).# #.#.#.#.# #.# #.#### #.#...#.# #)......# #5# #.##.##.###.# #.# #..^÷....<.# #.##.##.####[###### #.# #.##.####.# #.# #.#.# ###.####.K.# #.# ##.# #.# #)#  #.# #)#  #.#####.# #.#K  #K.K7KKLchT #.# #.# #..).#  #.#.#.#.# #.# #.####  #.#...#.# #)......# #5#  #.##.##.###.# #.#  #..^÷....<.# #.#  ####.##.####[###### #.# #.##.####.# #.# #.#.# ###.####.K..# #.# ##.# #.# #)#  #.# #)#  #.#####.# #.#K  #LchFLchB4K.Lch-KLch LchGLch!9.3LchLchKLchLchLchZ Lch[ ' #Lch\ ).# #Lch] O.# #..).#Lch^ Q #.#.#.#.# #Lch b .# #.#### #.#...#.# #)......# #5# #.##.##.###.# #.# #..^÷....<.# #.# ####.##.####[###### #.# #.##.####.# #.# #.#.# ###.####.K...# #.# ##.Lchb #Lchd p #.# #)# Lchd Lche d #.# #)# LchNg LchCh 1 #.#####.#Lch/i ' #Lchj .# Lchj Lchk  Lchl #Lchm Lchk| LchZ} KLchf~ Lch Lch 9Lch Lchx KLch KLchW Lch֎ Lch%  #.# #.# #..).# #.#.#.#.# #.......# #.#### #.#...#.# #)......# #5# #.##.##.###.......# #.# #..^÷....<........# #.# ####.##.####[###### #.# #.##.####.# #.# #.#.# ###.####.K...# #.# ##.# #.# #)# #.# #)# #.#####.# #.......# ###Lch  Lch{ 1K.Lch Lch =Lch "50.5Lch) Lch:KMch #.# #.# #..).# #.#.#.#.# #.......# #.#### #.#...#.# #)......# #5# #.##.##.###.......# #.# #..^÷....<........# #.# ####.##.####[###### #.# #.##.####.# #.# #.#.# ###.####.@....K....# #.# ##.# #.# #)# #.# #)# #.#####.# #.......#K #########Kchsm.1.1KKMchM (((KKYou shoot a sling bullet. The sling bullet hits Pikel.  Flame seeps out of Pikel.Mchd  Pikel is almost dead.MchU ###MchcLPikel is engulfed in blazing flames.MchW..§°§.§Mch1Mch #.......# #.......# #..).#dertzug the ShooterMchh#.#.#.#.# #.......# #.####Spriggan#.#...#.# #)......# #5#Health: 25/35 =================-------#.##.##.###.......# #.#Magic: 7/13============------------Mch9#..^÷....<........# #.#AC: 2Str: 10####.##.####[###### #.#EV: 18Int: 15#.##.####.##.#Mch> SH: 0Dex: 19#.........########.#XL:  7 Next: 101% Place: Dungeon:4###.####.@..§°§.§..#Noise: ======---  Time: 2852.2 (1.1)#.# ##.##########a) +1 sling#.# #)#Cast: Jinxbite#.# #)##.#####.##.......##########  MchVFlame seeps out of Pikel.  Pikel is almost dead.Pikel is engulfed in blazing flames. _Pikel explodes!Your Ranged Weapons skill gained 2 levels and is now at level 7!Your Dodging skill increases to level 4!MchPikel is engulfed in blazing flames. _Pikel explodes!  Mch!Your Ranged Weapons skill gained 2 levels and is now at level 7!  Your Dodging skill increases to level 4!Hexes skill increases to level 5! have reached level 8!Mch/  --more--Mch3] 8/39=7/14--Mch] (8 0% Mchg =§°§Mchm 4 _Nch53Nchz9Nch>NchDj8= _Nch1E,NchRGNchZK,NchNNchfQ;9Nch}SNch$VO=Nch%XNchZ,Nch\Ncha,NchcNchfNchg}30=9==NchhNchkNchikNch+mNcho,NchqNchWt,NchCvNch yNchy1====Nchm{Nch~,NchNchN,NchNchh10/14==NchŋNchݎk2=NchNch,NchNch),Nch#NchP==NchܠNchka3=Nch`Nch ,NchNchsNchK1=NchͮNchI,NchINchNchsU4=NchBNch,Nch"NchO=NchkNchaa5=NchNchO,NchNchb2==NchzNch,NchNchv~6==NchNchT,NchNchvP==NchVNch,NchpNchNchU7=NchNNchb3==NchNch),NchNchS,NchNcha8=Nch/NchP==NchNch,Nch= NchP ,NchNchBNch h9==NchLNchb4==Nch Nch9Nch,Nch Nch#Nch%,Nch(NchD*Nch,O=Nch.Nchc79#.......# #.......# #..).#  #.#.#.#.# #.......# #.####  #.#...#.# #)......# #5#  #.##.......# #.#  #..^÷....<........# #.#  ####.##.####[###### #.# Nch8u#.##.####.# #.# #...########.# ###.####....@).....# ------#.# ##.### #.# #)# #.# #)##.#####.##.......# ### Nch> #.# #.# #..).# #.#.#.#.# #.# #.#### #.#...#.# #)......# #5# #.##.##.###.# #.# #..^÷....<.# #.# ####.##.####[###### #.# Nch?#.##.####.# #.# #.#.# ###.####.....@.....# #.# ##.# #.# #)# #.# # NchD098.0 (45.8)NchEg==------6 (46.4 NchJNchO}  Things that are here: _a +2 whip of freezing; a +0 robeNchNchNchNch<NchNch<$ _Nchf,Nch,NchNchNchi,NchNch Nch ,Nch NchR Nch ,Nch Nch Nch ,Nch Nch[ Nch ,Nch8 Nch# Nchf% ,Nch& Nch) Nch* ,Nch}, Nch. Nch0 ,Nchm2 Nch4 Nch6 ,Nch*8 Nch: Nch< ,Nch> Nch#@ NchA ,NchmB NchC NchD NchAE NchE NchF NchH NchH NchI NchDJ NchK Nch L NchVM NchYN NchO Nch8P NchP NchQ NchS NchS NchT Nch^U NchV NchW Nch?X NchY Nch[ Nch[ Nch,\ Nch7^ Nch_ Nch` Nch&a Nchb Nchd Nchd Nch\e Nchh Nch4j ,Nch}k Nch~m Nchn ,Ncho Nchq Nchr Nchps Nch!t Nchu Nchw Nchw NchHx Nch2{ Nch#} ,Nch]~ NchZ a  You see here a +0 ring mail.Nch Nch  _NchD Nchɑ Nch ,Nch Nch& NchǗ ,Nch Nch NchF ,Nch Nch~ Nch ,Nch" NchX Nch ,NchQ Nch Nch? ,Ncha Nchf Nchð NchO Nch Nch Nch Nch( Nchն Nch Nch Nch5 Nch Nch ,Nch Nch k _f - 4 red potions (gained 1)Nch 3Nch Nch Nchf ,Nch NchB Nch ,Nch& Nch Nch NchC Nch Nch{ Nch ,Nchz Nch NchE ,Nch Nch NchK ,Nch Nch Nch; ,Nchz Nch Nch  #..††#~#~#~#####. #..##~#~#~## #<. #########.#~#~#.#~# #.. ....... #.##~#~#~## #.. ....... #..###########.. ....... #............... <...... #.#.#........... ......$##.#.#..##...>... .......@.......##.####..Nch S926.6 (28.0 ..$....##.#.#.###.# #.. ####### #.....###.# #.. ###.......# #.. #.####### ##. ########.#####. #........##....#.......[# #####.... ##........# #.55...5.Nch C7.2 (28.6 Nch NchM 9 _Found a stone staircase leading up.Och _You now have 228 gold pieces (gained 9).Ochf _You now have 234 gold pieces (gained 6).Och:nOchOchJOchBOchNTOchSOchT,OchWBOchX,OchlYOcht[BOch\BOch'_,Och9`,Och~OchOchOch@XOchOchOchvOchPOchOchOchyOchOchOch5Och,Och}OchUOch,OchOchOchOch,Och"Och&Och,OchVOchOchLOchOch,Och,OchOchNXOchXOch6 XOchOchoOch OchyOchOch,OchoOchXOchOch ,Och4!Och$Och%,Och;&OchL*Och +Och+,Ochw/OchG0Och0,Ochn4Och5,Och]6Och9Och:Och;Och;Och>Och?OchG@,OchCOchD,OchEOch"IOch"J,OchJOchNOchOOchO,OchROchIT,OchWOchZXOch`XOchfXOchmnOchSo,OchpOchrOch\yXOchbOchOchOchXOchXOch,Och Och"OchM$Och$Ochx%Ochu'Ochu)Och)Ochn*OchU,Och-OchT.Och/Och0Och}3Och3Och4Och6Och 8Och8Och89Och;Och<Och2=Och>Och?OchYAOchAOchBOchDOchFOch}FOch+GOchHOchgJOchJOchKOchPBOch)UXOch[nOch#gOchh,OchpiOch0kOchlOchmOchRnOchoOchqOchCrOch sOchtOch5vOchvOchz,Och OchڂOchOch&OchOch8OchĈOchOch:Och܋OchOchPOchʎOch_Och3OchOch7OchOchpOchOch"OchOch7OchGBOchnOch<,OchOchOchۥOchOch~Och|OchͫOch,OchðnOchOchXOch   g#   .#   .#   #.#   ..  ############ .#  #..........# ##.#  #.##.#.....##.##@.#  .....#.....##.##.## #  #.#####.#####.##.##.#  #.#####.#####.......#  #.............##.####  ##........###.##.#   g   goblin (asleep) ..........###.##.#   ##...............#    #........###.#### OchU[34m g3041.4 (114.2)g2.08  _A goblin comes into view. It is wielding a +0 dagger.Och?L g#  .#  .#  #.#  ..  .#  ##.# #@.# .#.## # #.#.##.# #.OchR@.....# .#.#### .#.# .#.# ............#  .#### OchZ g#  .#  .#  #.#  ..  .#  ##.# #@.# .#.## # .Och##.##.# ......# .#.#### .#.# .#.# ............#  .#### OchOchjOchOOch_] _A goblin is nearby!Och| (((((((You shoot a sling bullet.OchOchK.g.....Och0:===3.1 (1.1) Ochb#Och)` _The sling bullet barely misses the goblin.PchD`  You shoot a sling bullet. The sling bullet hits the goblin!Pchɞ)(((((Pch%?.....PchK,40PchOPchTJ _You kill the goblin!Pchz4PchxPchH _No target in view!Pch_ [[?25h[?0c  Search for what [Enter for "."]? Qch7 [?25l[?1cQch{Qch~19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 dagger (4 further duplicates)b - [D:4] a dagger  c - [D:4] a +0 whip (1 further duplicate)  d - [D:4] a +0 sling  e - [D:4] a stone staircase leading down  f - [D:4] a +0 robe (1 further duplicate)  g - [D:4] a +2 whip of freezingQch܀h - [D:4] a stone staircase leading up  i - [D:4] a +0 club (2 further duplicates)  j - [D:4] a +2 dagger of venomk - [D:4] a stone staircase leading down  l - [D:4] a stone  m - [D:4] a stone staircase leading up  n - [D:4] a +0 short sword (1 further duplicate)  o - [D:4] a +0 falchion  p - [D:4] a +0 long sword  q - [D:4] a shaft  r - [D:4] a stone staircase leading down  s - [D:4] a stone staircase leading upRch  a - [D:4] a +0 dagger (4 further duplicates)  e - [D:4] a stone staircase leading downRchz Rch Rch!   dertzug the Shooter.#  Spriggan)#  Health: 39/39 ========================.#Rch#   Magic: 14/14 ========================#.#  AC: 2Str: 10..  EV: 18Int: 15 ############ .#  SH: 0Dex: 19 #..........# ##.#  XL:  8 Next:  0% Place: Dungeon:4 #.##.#.....##.##@.#Rch% v  Noise: ===------  Time: 3044.1 (0.0) .....#.....##.##.## #  a) +1 sling #.#####.#####.##.##.#  Cast: Jinxbite #.#####.#####.......# #.............##.#### ##........###.##.# Rch(   ..........###.##.#   ##...............#  #........###.####  You shoot a sling bullet. _The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin! _You kill the goblin! _No target in view!  Search for what [Enter for "."]? .Rch3 Rch4 Rch;? RchQD . _Rch Rch Rch Rch Rchc Rch $ _Rch| nRch Rch ,Rch Rch7 Rch ,Rch Rch? RchX Rch Rchk Rch Rch ,Rch Rch Rch) ,Rch Rcha RchV Rch Rch[ Rch >  You see here a +0 dagger.Rchs Rch  _Rchy Rch RchC ,Rcha Rch+ Rch ,Rch5 Rch! Rch" RchO# Rch# Rch$ Rch/& Rch& Rch/' RchM( Rch) Rch* Rch* RchN, Rch- Rch. Rch. Rch21 Rch6 # #  #  #####  ##...#  #.#.#   #.⌠.###   #..'.######  #.'@.....# --- Rch7 #..'.####.#  #.⌠.### #)#  #.#.# #.# # #..Z# ######.## .# #### #.......# Z   bat skeleton (dormant) ################.###.#.#   ...#..........# ##.#.#   #..#.##.#.....##.##..#.#  Rchn: F 53.1 (9  You open the gate.Rch; Rch< Rch? dZ.ZRch6@ I---4.1 (10.0) RchC RchF _ _A bat skeleton comes into view.SchJ #### #Sch #...# #.#.# #.⌠.###  #..'.######  #.'@.....#  #..Z.####.#  #.⌠.### #)#  #.#.# #.#  #...# .##  #### #.......# .#.#  ##.#.# ..#.# SchXn ####Sch Z #...# #.#.# #.⌠.###  #..'.######  #.'@.....#  #..Z.####.#  #.⌠.### #)#  #.#.# #.#  #...# .##  #### #.......# .#.#  ##.#.# ..#.# Sch bSchcSch:jSchrc _A bat skeleton is nearby!Schf  You shoot a sling bullet. The sling bullet hits the bat skeleton.Sch\'SchuSchxb  You destroy the bat skeleton!SchgySchZ'Z   bat skeletonSch:===5.2 (1.1) Sch#Sch_ _A bat skeleton comes into view.SchN  You shoot a sling bullet. The sling bullet hits the bat skeleton.Schv v  The bat skeleton is moderately damaged.Schy ,60Sch Schh _The bat skeleton barely misses you. The bat skeleton completely misses you.Sch-$  You shoot a sling bullet. The sling bullet hits the bat skeleton.Sch   The bat skeleton is severely damaged.The bat skeleton barely misses you. The bat skeleton misses you.The bat skeleton barely misses you.Sch1 -7.3 (1.1Schѯ Sch C _The bat skeleton hits you but does no damage.Tchf  You shoot a sling bullet. The sling bullet hits the bat skeleton.Tch['Tchm&'Tchf,80TchTchS _You destroy the bat skeleton!TchTchTchyTch9H _No target in view!TchmTchTchTchTchsTch/z _  There is an open gate here.TchTchN _TchTchTch,TchTch/Tch,TchRTchzTch#### ....# ##.# ## ....# #.##### ...## ⌠=#...## .### #.#.#.## ...#Tch' ⌠.#.⌠.### ##.##.#..'.###### ##.#⌠@#.'......# ---60.7 (2.4 ...#Tchz}#.#..'.####.# ##.# ⌠[#.⌠.### #)#  #)# #.#.#.## #.#  #.### ⌠.#...########.## ##...# #.##### #.......# .#.##########.###.#.#....#....# ##.#.# .#.##..#.##.#.....##.##..#.#TchATchI---1.3 (3.0TchsTch# _Found a robe.UchCUchhDUchWFUchcLUchJYc ###### .....# ####.# ## ..# #.##### #...##⌠=#... #.####.#.#.#.## ....#Uchs[n⌠.#.⌠.### #.##.#@#..'.###### ###.# #.⌠.#.'......# ....##.#.#..'.####.# ###.#⌠[#.⌠.### #)# #)# #.#.#.#.## #.  #.### #.⌠.#...########.##Z   bat skeleton (dormant) ###...# #Z#.##### #.......##.#################.###.#.# ........#..........# ##.#.#UchpQ09 (0.6UchJtUchz_ _A bat skeleton comes into view.Vch ^  You beckon some vexing sprites to accompany your attacks.Vch 2----==2.9 (1.0Will/2 Jinx Vch8 Vch} ; _You feel your willpower being sapped.Vch f  You shoot a sling bullet. The sling bullet hits the bat skeleton!Vch (((((.VchK O......Vch2 -=3Vch Vch< S _You destroy the bat skeleton!Vch'Vch(Vch0Vch7H _No target in view!WchK)WchCWchNLWchRH _No target in view!WchJWchvKWchuMWchOWchVx _Wch9XWcha _The sprites lose interest in your situation.----WchbWch%cWchdWchbgWchhL3==WchiWchm,WchoWch sWch~sWchvWchyWch zWch |Wch~P==WchRWchR,WchWch,WchdWchb4==WchWchWch,Wch0WchWch,WchKWchUWch,WchWchV ...# ...# #  ###### >.....# .####.# ## #.[.....# #.#.###### ..#...## #.⌠@#...## ---Wch..#.### #.#.#.#.#.## ...# ⌠.#.⌠.#.⌠.### .###.##.#.#.#..'.###### ##.###.# ..#.⌠.#.⌠.#.'......# ##.....# ⌠.#.#.#.#.#..'.####.# .#####.# ..#.⌠.#.⌠[#.⌠.### #)# .# #)# .#$#.#.#.#.#.## #.# .# #.###.⌠.#.⌠.#...########.##Wch;077.7 (13.8)Wch׬d==---8.7 (14WchWch0 _v - a +6 ring of dexterityWch Wch Wch Wch Wch# BWch, ,Wch2 ######### #.>.....# #.# ####[#Z#.######...## #.⌠.#...##.#.### #.#.#.#.#.## .......# ⌠.#@⌠.#.⌠.### ##.###.# #.#.#.#.#..'.###### ##.###.# ..#.⌠.#.⌠.#.'......#....# ⌠.#.#.#.#.Wch3 ...#.⌠.#.⌠[#.⌠.#.#$#.#.#.#.#.##Z   bat skeleton (wandering)#.⌠## .#####...##.#.#.##### #.......# .....#.#################.###.#.#Wch7 19.3 (0.6)Wch?< .  A bat skeleton comes into view.9 (1.2Wch3B WchtG 9 _The bat skeleton moves out of view.Xch>;Xch_?Put on which piece of jewellery? Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  i - a ring of protection from fire (worn)n - an amulet of magic regeneration  v - a +6 ring of dexterity[?] describe selected Xch<@[!] equip|wield|wear|put on[tab] equip|unequip Ych?9YchBYchMx...#dertzug the Shooter ####Spriggan ...######Health: 39/39 ======================== #.>.....#Magic: 14/14 ======================== #..####.# ####AC: 2Str: 10 YchN#.[.....# #.#.######EV: 18Int: 15 #..#...## #.⌠.#...##SH: 0Dex: 19 #..#.### #.#.#.#.#.##XL:  8 Next:  0% Place: Dungeon:4 .......# ⌠.#@⌠.#.⌠.###Noise: ---------  Time: 3079.9 (0.0) ##.###.# #.#.#.#.#..'.######a) +1 sling ##.###.# ..#.⌠.#.⌠.#.'......#Cast: Jinxbite ##.....# ⌠.#.#.#.#.#..'.####.#Will/2 .#####.# ..#.⌠.#.⌠[#.⌠.### #)# .#YchRW #)# .#$#.#.#.#.#.## #.# .# #.###.⌠.#.⌠.#...########.## .#####...##.#.#.##### #.......# .....#.#################.###.#.# _No target in view! _No target in view! _The sprites lose interest in your situation. _v - a +6 ring of dexterity  A bat skeleton comes into view. _The bat skeleton moves out of view.YchWYchXYchaYch$lf  You start putting on your amulet.Ychl+80.9 (1YchrYchQvYchv*1.9 (2Ych#{Ych@2.9 (3YchYch@3.9 (4Ych͎YchYchhYchYchZ   bat skeleton (wandering)ZYch*4.9 (5YchךYch _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  n - an amulet of magic regeneration (worn)Ych%YchΡYchPj _The amulet throbs as it attunes itself to your body.Ych" Ychh/ Put on which piece of jewellery? Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  i - a ring of protection from fire (worn)  n - an amulet of magic regeneration (worn)v - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ZchbhZchmZchr9...#ZchBs-dertzug the Shooter ####Spriggan ...######Health: 39/39 ======================== #.>.....#Magic: 14/14 ======================== #..####.# ####AC: 2Str: 10 #.[.....# #.#.######EV: 18Zchs Int: 15 #..#...## #.⌠.#...##SH: 0Dex: 19 #..#.### #.#.#.#.#.##XL:  8 Next:  0% Place: Dungeon:4 .......# ⌠.#@⌠.#.⌠.###Noise: ---------  Time: 3084.9 (0.0) ##.###.# #.#.#.#.#..'.######Zch8ta) +1 sling ##.###.# ..#.⌠.#.⌠.#.'......#Cast: Jinxbite ##.....# ⌠.#.#.#.#.#..'.####.#Will/2 .#####.# ..#.⌠.#.⌠[#.⌠.### #)# .# #)# .#$#.#.#.#.#.## #.#Zchu2Z   bat skeleton (wandering) .# #.###Z⌠.#.⌠.#...########.## .#####...##.#.#.##### #.......# .....#.#################.###.#.# _The bat skeleton moves out of view.  You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  n - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.Zchz ZchzJ Okay, then.Zch{Zch~Zch. _Zch (((((Z  You shoot a sling bullet. The sling bullet hits the bat skeleton.ZchZchZch|Zchy..Z.$.Zch6===6.0 (1.1ZchCZchw"g _The bat skeleton is moderately damaged.[ch7f  You shoot a sling bullet. The sling bullet hits the bat skeleton![ch#p((.[ch7...[ch'7.1[ch&[chS _You destroy the bat skeleton![ch[ch[ch[chH _No target in view![ch[chg[ch[chH _No target in view![ch[chPut on which piece of jewellery? Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  i - a ring of protection from fire (worn)  n - an amulet of magic regeneration (worn)v - a +6 ring of dexterity[chUM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^chR^che^^chi}...#dertzug the Shooter ####Spriggan ...######Health: 39/39 ======================== #.>.....#^chrjMagic: 14/14 ======================== #..####.# ####AC: 2Str: 10 #.[.....# #.#.######EV: 18Int: 15 #..#...## #.⌠.#...##SH: 0^ch=kDex: 19 #..#.### #.#.#.#.#.##XL:  8 Next:  0% Place: Dungeon:4 .......# ⌠.#@⌠.#.⌠.###Noise: ===------  Time: 3087.1 (0.0) ^chl##.###.# #.#.#.#.#..'.######a) +1 sling ##.###.# ..#.⌠.#.⌠.#.'......#Cast: Jinxbite ##.....# ⌠.#.#.#.#.#..'.####.#^chlWill/2 .#####.# ..#.⌠.#.⌠[#.⌠.### #)# .# #)# .#$#.#.#.#.#.## #.# .# #.###.⌠.#.⌠.#...########.## ^chm~.#####...##.#.#.##### #.......# .....#.#################.###.#.#You shoot a sling bullet. The sling bullet hits the bat skeleton. _The bat skeleton is moderately damaged.You shoot a sling bullet. The sling bullet hits the bat skeleton! ^chp_You destroy the bat skeleton! _No target in view! _No target in view!^ch|  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or d - a +6 ring of strength; > or i - a ring of protection from fire_chg-  You remove your +6 ring of strength.  You feel weaker.You feel agile._ch.P4925---8.1 (1_ch5_ch2;7 _v - a +6 ring of dexterity (worn)`ch_`ch:a`ch d`chi`chMyX`chބ..###### .##.>.....# .##..####.# ###### ..#.[.....###.#.#.#######..#...###Z⌠.#.⌠.#...## `ch̅"..#..#.###.#.#.#.## .........#.#.⌠.#.⌠.### ..##.###.# ..'.###### #.##.###.# .`ch.'......#--- #.##.....# ⌠#..'.####.# <..#####.#[#.⌠.### #)# `chx1...# #)# .#$#.## #.# ...# #.##.#...#######`chKf#.# ...#####...###### #....... Z   bat skeleton (dormant) .......#.#################.###.#. .............#..........# ##.#.`ch :..#.##..#.##.#.....##.##..#.`ch+7 (0.6`ch`chib.ZZ`chN,9.3 (1.2`chǞ`ch}_ _A bat skeleton comes into view.`ch !> [##.#.#.###### #.⌠.#.⌠.#...##  #.#.#.#.#.#.##  #Z⌠.#.⌠  #.#.#.# ..#@⌠.#`chB ⌠.#.#.#.# < ..#.⌠.#.⌠[ #) #)# .#$#.#.#.#.#.##  #.###.⌠.#.⌠.#..##.#.#.######  `ch `ch' O> [##.#.#.###### #.⌠.#.⌠.#...##  #.#.#.#.#.#.##  #Z⌠.#.⌠  #.#.#.# ..#@⌠.# ⌠.#.#.#.# <`ch(  ..#.⌠.#.⌠[ #) #)# .#$#.#.#.#.#.##  #.###.⌠.#.⌠.#..##.#.#.######  `ch. `ch/ `ch5 `ch: c _A bat skeleton is nearby!`chV > [##.#.#.###### #.⌠.#.⌠.#...##  #.#.#.#.#.#.##  #Z⌠.#.⌠  #.#.#.# ..#@⌠.# ⌠.#.#.#.# < ..#.⌠.#.⌠[ #) #)# .#$#.#.#.#.#.##  #.###.⌠.#.⌠.#..##.#.#.######  `ch > [##.#.#.###### #.⌠.#.⌠.#...##  #.#.#.#.#.#.##  #Z⌠.#.⌠ `ch? #.#.#.# ..#@⌠.# ⌠.#.#.#.# < ..#.⌠.#.⌠[ #) #)# .#$#.#.#.#.#.##  #.###.⌠.#.⌠.#..##.#.#.######  `chk`chy`ch+`ch c _A bat skeleton is nearby!achL  You shoot a sling bullet. The sling bullet hits the bat skeleton!.(ach  You destroy the bat skeleton!  You feel your willpower return...bb   vampire bat (wandering)ach_1===900ach,^ _A vampire bat comes into view.achu  ((((You shoot a sling bullet.achuachu  The sling bullet closely misses the vampire bat.achwach{b.$.ach9Pbunaware)ach-1.4 (1.1achachX _The vampire bat barely misses you.ach b  You shoot a sling bullet. The sling bullet hits the vampire bat.achz bThe vampire bat is moderately damaged.ach|(2.5achach _The vampire bat completely misses you. The vampire bat closely misses you.ach& ((((You shoot a sling bullet.ach@   The sling bullet barely misses the vampire bat.The vampire bat bites you.b..$. 5---30achC H _The vampire bat draws vitality from your injuries!bch4#  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The vampire bat bites you.b.4----2-----4Will/2 Jinx bch%H _The vampire bat draws vitality from your injuries!bch ((((You shoot a sling bullet.bchHE,bchwk ..⌠bThe sling bullet misses the vampire bat.bchle3==--=5.6 (1.1bchrbchvQ _The vampire bat misses you.bchy  You shoot a sling bullet. The sling bullet hits the vampire bat.bchI:*bchH%  The vampire bat is moderately damaged.A giggling sprite leaps out and smacks the vampire bat with its own wing.  The vampire bat is heavily damaged..6.7 _The vampire bat misses you.bchbchbchbch;H _No target in view!bch bchޙ bch bchB H _No target in view!bchibchAbchbch!bch,U4====.b#.b   vampire bat (very drained)bch/J 0.0  The vampire bat bites you.bchN8i.bchAw3---7.7 (1bchGH _The vampire bat draws vitality from your injuries!cchccchlcchcchcchv{  The sprites lose interest in your situation.cch4 _The vampire bat misses you.b---9.7 (2b   vampire bat (very drained)- _A vampire bat is nearby!dch  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The vampire bat seems less drained.  The vampire bat barely misses you. The vampire bat bites you.dch(b. dchDQ2-2dchf----==100.7 (1Jinx dchLH _The vampire bat draws vitality from your injuries!dch@- ((((You shoot a sling bullet.dch:*dchB  The sling bullet barely misses the vampire bat.A giggling sprite leaps out and smacks the vampire bat with its own wing.dch u  The vampire bat is moderately damaged.dchۑdch ....b (very drained)dche3==--=1.8 (1.1dchdchѭ\ _The vampire bat completely misses you.dch+e  You shoot a sling bullet. The sling bullet hits the vampire bat!dch2\.dch9.dch3=4====52.9dch?dchR _You destroy the vampire bat!dch. dch dch dch H _No target in view!dch dch dch dch" H _No target in view!echBechЬechϭech<ech$ _echqechechechz ech5ech echech'A_The sprites lose interest in your situation.ech4=echechechb==echOechech6ech echt55=echechech,echech,echech,echechpech#6echAE==echechechechechoechechechIechechechpech?7=echAechechechechechgechechech ech ech echt echK8=echech,echech,echech,echechOech#9ech:E==ech5 ech"ech(. #.##.>.....# ..##..####.# ###### #..#.[.....###.#.#.###### ##.#..#⌠.#.⌠.#...##echJ).#..#.####.#.#.#.#.#.#.##........#...#.⌠.#.⌠.#.⌠.#####.###.#⌠.⌠.#.#.#.#.#..'.##### ##.##.###.#._...#.⌠.#.⌠.#.'...... ##.##.....# ⌠.#@#.#.#.#..'.####.---25.9 (23.ech)0)<..#####.# ..#.⌠.#.⌠[#.⌠.### #) #...# #)# .#$#.#.#.#.#.## #. #...# #.###.⌠.#.⌠.#...########. ech,\#...#####...##.#.#.###### #...........#.#################.###.#.......#..........# ##.##.##..#.##.#.....##.##..# #...#####..........#.....##.##.##ech1echz2I---6.5 (23.6ech8ech+<C _Found an ancient bone altar of Kikubaaqudgha.echech>..#.[.....###.#.#.###### .###.#..#...###.⌠.#.⌠.#...###..#..#.####.#.#.#.#.#.#.## #...........#...⌠.#.⌠.###..##.###.#⌠.⌠..'.#####.##.###.#._...'.... ####.##.....#⌠.⌠.#.#..'.  #<..#####.#Z[#.⌠.###  #...# #)# #.##  #...# #.##.#...####### #ech1S##...#####...###### #... ..........#.#################.### ................#..........# ## .>..#.##..#.##.#.....##.##. Z   bat zombie (dormant) ###...#####....#.....##.##.  #...# ####.##.#####.#####.##.  #...# #.##.#####.#####.... 7.1 (0.6)  A bat zombie comes into view.ech.ZZ7 (1.2ech6ech7 _You feel your willpower return. _You see here 12 gold pieces.ech[ ###...## ##.#.#.#.#.#.#.## #...#.⌠.#.⌠ #⌠.⌠.#.#.##._...#.⌠#⌠.⌠.#.#.#  #<#...#.⌠.#.⌠[  #...# #)# .#@#  #...# #.###Z⌠.###.#.# ##### .>  #...#  #...# fch9qt[ ###...## ##.#.#.#.#.#.#.## #...#.⌠.#.⌠ #⌠.⌠.#.#.##._...#.⌠#⌠.⌠.#.#.#  #<#...#.⌠.#.⌠[  #...# #)# .#@#  #...# #.###Z⌠.###.#.# ##### >  #...#  #...# fchoa _A bat zombie is nearby!fch  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The bat zombie closely misses you.fch߈s=2----==fchV80Will/2 Jinx fchlfchm _The bat zombie misses you. The bat zombie closely misses you.fch.d  You shoot a sling bullet. The sling bullet hits the bat zombie.fch#G  The bat zombie is lightly damaged.fche3==--=9.8 (1.1fchfchS$ _The bat zombie closely misses you. The bat zombie completely misses you. x2fchʸ z (You shoot a sling bullet.fchvD ;*fch% TZ (very drained) fch& >_The bat zombie closely misses you. The bat zombie completx2  You shoot a sling bullet.  The sling bullet completely misses the bat zombie.  A giggling sprite leaps out and sfch' macks the bat zombie with its own wing.  The bat zombie is heavily damaged.  The bat zombie barely misses you. The bat zombie completely misses you.fch* ,300fch2 fchR8 P _The bat zombie misses you.fch ' fch S(You shoot a sling bullet.fch;*fch &  fchThe sling bullet completely misses the bat zombie.A giggling sprite leaps out and smacks the bat zombie with its own wing.fch'.fchCgchT4====gch%1.9 (1.1gch gchQ _You destroy the bat zombie!gch3gch'gchH _No target in view!gch gchbgchgchgchgchd _You now have 246 gold pieces (gained 12).gchgchUgchgchTgchgch(gchgchd  #.......###### gch# #.#.##.>.....#  #...##..####.# ####### ##.#..#.[.....###.#.#.###### gch[..###.#..#...###.⌠.#.⌠.#...## ###.#..#..#.####.#.#.#.#.#.#.## ...........#...#.⌠.#.⌠.#.⌠ gchk~##....##.###.#⌠.⌠.#.#.#.#.#..'.# #~..##.##.###.#.@...#.⌠.#.⌠.#.'..--- ~#####.##.....#⌠.⌠.#.#.#.#.#..'.gch< #<..#####.#...#.⌠.#.⌠[#.⌠.### ~# #...# #)##.#.#.#.#.#.#.## ## #...# #.###.⌠.#.⌠.#...### gch#####...#####...##.#.#.###### #. ............#.#################.# ..................#..........# ...>........#.##..#.##.#.....##.# _The sprites lose interest in your situation.gchs⌠.#.⌠⌠gch; ⌠.⌠4.1 (2.2⌠.⌠⌠⌠.#.⌠gch%gchG&@==---gch&#7 (2.8gch*gch1% gch2_As you approach the altar, the fountains begin to flow with blood!You now have 247 gold pieces (gained 1).gch2*5.7 (3gch6gch[:K _There is an ancient bone altar of Kikubaaqudgha here.gchVgch?gchgchgchugch,gch=G  There is a fountain of blood here.gch׵gchɶ _gchعgchgchH,gchgchgch,gchgchgchMgchgchgchgchgchgchUgchG  There is a fountain of blood here.gchdgch _gchgchgch_,gchcgchgch,gch_gchgch,gchgch~gch,gchgchXgch,gchgchgch,gchgchgchc,gch gcho There is an open gate here. _gch gch gch Bgch0 Bgch Xgch ngch. ngch   You see here a +0 dagger. _gch# gchm* gch2 gch3 ,gchA5 ,gch0A gchB ,gchC gchG gchH ,gchQJ gchN gchvP ,gchQ gch|U gchkW >gchX gch\ n _You feel your willpower return.gch^ 3gch_ gch&c gchd ,gche gchh gchKj ,gchlk gchn gch1p ,gch3q gchct gchu ,gch w gchz gch{ ,gch } gch gch ,gch߂ gchC gch؇ ,gch3 gchV gch ,gch@ gch' gch ,gch gch gch0 ,gch gchԞ gch> ,gchz gch gch ,gchŦ gch[ gch8 ,gch gch* gch ,gch gch gchD ,gchv gch gch ,gch gch3 gch ,gch gch gch& ,gchD gch| gchZ ,gch= gch gch ,gch gchA gch ,gch gch gch ,gch gch| gch ,gch gch Y  Things that are here:  a +0 dagger; a +0 slinggch gch  _gch; gch gch ,gch gch0 gch ,gch gchE gch ,gch' gch] gchp ,gch gchL gch ,gch gch gchb ,gch gch gchV ,gchZ gch gch ,gch: gch_ gch ,gch[ gch gch #gch [37mgchk gch gche ,gch gch# gch$ ,gch& gch ) gch* ,gch, gch. gch0 ,gch2 gch5 gch7 ,gch9 gch]< gch> ,gch@ gchWC gch/F ,gchH gchK gchN ,gchP gchR gchT ,gchW gchZ gch%] ,gch_ gch\a gchc ,gche gchg gchj ,gchl gch5n gchnp ,gchr gch t gchu ,gchZw gchx gchFy gchy gchz gch{ gch| gchx| gch| gch} gch~ gch gch gch5 gch ,gch gch gch gch! gch gch gchi gchЍ gch7 gch gch gchg gchː gch gche gch˒ gch1 gch@ gch ,gch gchΗ gch֘ gchI gch gch gch gch. gch gch gch gch gch gch8 gchF gch gch* gchO gch gch gch gchH gch gch gch gch gchH gch gchK gch gch+ gch gch- gch gch gch gch gch8 gchq gch gchb gch N  You now have 258 gold pieces (gained 11).gchh gchZ gch ; _You see here 3 stones.gch( gch gch gch gch ,gch gch gch gch; gch gchQ gch gch gch gchE gch ,gch gch[ gch ,gch8 gch gch gch4 gch gch gch gchO gch gch gch1 gch gch ,gchI ,gch1 gch gcht gch gchr gch gch gchV gch gch gch\ gch gch gch gch gch\ gch gch gch ,gch gchm gch gchX gchp! gch% gch& gchu' gch' gch+ gchS- gch- gch. gch4 BgchN5 gch9 gcha: ,gch; gch? gch[@ ,gchSA gch0E gchsF ,gchG gch-K gchM ,gchN gch+S gchT ,gchU gchi\ gch^ gchf_ gchj` gchf gchh gchni gch&j gchm gch8o gcho gch~p gch!t gchZu gchu gchiv gchy gch.{ gch{ gch=| gch gch3 gch gch> gch gch gch\ gch gchv gch gch gch gchY gch gch gch gch gchq gchؙ gch gcha gch gch gch gch gch gchp gch gch gch gchS gch gchE gch gchh gchj gch gchC gch gchU gchW gch% gch gchj gch gch gchU gch gch- gch gch% gch gch gch gch$ gchG gch gch gch gch gch& :  You see here a stone.gch$ gch  _gchC gch gch gch gch gch gch  gch gchZ gch? gch gch gch gchh gch gch@ gch gch gchK gch gch gchW gch& gch gche gch! gch# gch# gch$ gchz' gch ) gchr) gchs* gch- gch. gch3/ gch/ gch2 gch3 gch3 gch3 gch5 gch6 gchV7 gch7 gch9 gch: gch; gch< gch= gch> gchI? gch? gchA gchvB gchB gchBC gchE gch&F gchF gchF gchH gchI gch=J gch5K gchL gchM gch'N gchN gchP gch$Q gchQ gchQ gchwS gchT gchT gchPU gchV gchW gchBX gchX gchZ gch[ gch-\ gch\ gch^ gch(_ gch_ gch_ gcha gch>c gchc gchzd gch:f gchg gch$h gchh gchwk gchm ,gchn gcho gchQq ,gch|r gch5t gch^u gchu gchv gchAz gch| ,gchX} gch gch ,gch gch{ gch gch gch gch gch[ gchƉ gch gch@ gchɍ gch4 gch gch gch' gch gchh gch gchq gchۖ gch gch gchD gch gchx gch`  #.# #.......##.#.#.###.# #.##############.....###.# gch͢ 3#....# ###.......# ####.# #.####### #.# ########.# ## #.# #........# #.gch9 R #.# #.......[# #####. #.######........# #.55.. #.......@......## #.###gch 244.7 (109.0) ########.......#####.# #. #.............# #. #.......##.##.gch u# ## #######.##.##.#  #.##.##.# ## #.##.##.# #. gch #..>#. #.. #.gch/ gch( gchM T _Key pressed, stopping explore.gchB IgchQ gch  gch* _gchQ gch! gchZ gch= gch gch ,gcha gch gchd gch gcho gchN gch6 gch gch gch gch gchU gch gch gch gch gch[ gch) gch gch~ gch gch gch gch gch gchS gchE gch gchb gchI gchJ gch gch( gch gch gchr gch gch gch gch( gch gchs gchs gch gchQ gch+ gch% gch gch gch gch! gch gch gch gch gchX gch gch gch gch gch gch_ gchc gch gchD gch! gch$ gch gch gch gch gchb gch gch gch gchU gch gch gch gch gch_ gch gch gch gch gch gch gch; gch% gch&U gch[    .  ~~   ~≈≈    ~≈≈≈    ~≈≈≈~   #####.~≈~~.   #..@P.~≈≈~. 69.3 (24.6)  #.###.≈≈≈≈.   #.# ~≈~~≈   #.# ~~≈≈  #.# ~≈≈  #.# ~≈  #.# .  gch,#.#  #.# _Partly explored, can't reach some places.hchPhch.hchb0.0hch )hch .hch7!.hch!.hchr".hch#.hch#.hchD$.hch$ .hchs%hch+hch/hchO3 hch3hch4Q_Partly explored, can't reach some places.hchc  You shoot a sling bullet. The sling bullet hits the toadstool.ich6ich76===70.3 (1ich<ichCb _The toadstool is severely damaged.ich) ich  ich>You shoot a sling bullet. The sling bullet hits the toadstool.ichich^.ichich"ich#.ich%ichg&&1.4 (1.1ich*ich1 ich 2ichX3,_You destroy the toadstool!ich(4ich.&0  PP.P.P P..... #P..~ P..~≈≈P .P~≈ ichE.~≈≈≈~ #####.~≈~~. #...@.~≈≈~._ #.###.≈≈≈≈. #.# .~≈~~≈~ #.# ..~~≈ #.# P..~≈≈P #.# #P..~≈~ #.# P#.... #.# P#PPPP ichyHichI ---ichJ2.0 (0.6ichSichY ich!ZichZ+_Found a blossoming altar of Fedhas.ich-   P# PP.P.PP ##P P...... #PP#P..~ PPP..~≈≈P≈ #P.P~≈ P.~≈≈≈~ #####.~≈~~. #....@~≈≈~._. #.###.≈≈≈≈. #.# P.~≈~~≈~ #.###..~~≈ #.# PP..~≈≈P≈ #.# P#P..~≈~ #.# P P#.... #.#P# P#PPch 40mPP. ---6ich9 jch-jchW@,jchJjchVKjchNjchRjch[jchK\jch_jchdjchUnjchojchrjchwjchjchˀjchdjch jchsjch<jchݕjchJjchݠjchjchjchjchޱjchjchEjchwjchjchjch/jchmjch jchjch<jchjchN jchjch jch #.#  jch"jch1:#)##  jch ########### ##..  jchb ##P#PPPPPPP#### jch-##.   #P#PPPPP#.PP.P## #.   #PPP#PPPPPP.PPP# P#.   #P#PPP.P.PPPP# P..#.   ##PPP......P.#PPP.###   #PP#P..~~~~@..PPP.P#   #PPP..~≈≈P≈≈~..PPPP#   ##P.P~≈≈≈≈≈≈~~P.PPP#   #PP.~≈≈≈~~~~≈~~.PPPjch #####.~≈~~...≈~≈~.PPPjchK###  jch #.....~≈≈~._......PPPjchn#.. P   oklob plant (dormant)jch #.###.≈≈≈≈...~~~~.PPPjch#.#  jch" #.# P.~≈~~≈~~≈≈≈~.##P ###.#  jch@ #.###..~~≈≈≈≈~jch: #....jch:You enter the shallow water.jch jch!jch#8.6 (6.0  jch0Moving in this stuff is going to be slow.  jch= :An oklob plant comes into view.jch DMarking area around an oklob plant as unsafe for travelling.jchI jch  jch--more--jchkchaP.....PPP.≈~..≈~~P.~≈~~.≈~≈~.P 9.2 (6.6Water _kch kch kch kch; T _Why would you want to do that?kchy kch kch kch kchU  kch8 kch F_Why would you want to do that?lch'9  #.#   #)  ##### ##   ##P#PPPPPPP#### ##   #P#PPPPP#.PP.P## #   #PPP#PPPPPP.PPP# P #   #P#PPP.P.PPPP# P.. #   ##PPP......P.#PPP.#   #PP#P..~~~@~..PPP.P   #PPP..~≈≈P≈≈~..PPPP  lchA;C ##P.P~≈≈≈≈≈≈~~P.PPP   #PP.~≈≈≈~~~~≈~~.PPP   #####.~≈~~...≈~≈~.PPP   #.....~≈≈~._......PPP #   #.###.≈≈≈≈...~~~~.PPP #.    #.# P.~≈~~≈~~≈≈≈~.##P ###.    #.###..~~≈≈≈≈~ #... 80.4 (1.2 _lchn  #.  #)  ########### ##  ##P#PPPPPPP####   #P#PPPPP#.PP.P##   #PPP#PPPPPP.PPP# P   #P#PPP.P.PPPP# P..   ##PPP......P.#PPP.#   #PP#P..~~@~~..PPP.P  #PPP..~≈≈P≈≈~..PPPP  ##lchp[39;49mP.P~≈≈≈≈≈≈~~P.PPP  #PP.~≈≈≈~~~~≈~~.PPP  #####.~≈~~...≈~≈~.PPP   #.....~≈≈~._......PPP #  #.###.≈≈≈≈...~~~~.PPP #  #.# P.~≈~~≈~~≈≈≈~.##P ###  #.###..~~≈≈≈≈~ #lch~lch~'1.6lchlchlchb   #  #  ###########   ##P#PPPPPPP####   #P#PPPPP#.PP.P##lchf   #PPP#PPPPPP.PPP# P  #P#PPP.P.PPPP# P..  ##PPP......P.#PPP.#  #PP#P..~@~~~..PPP.P  #PPP..~≈≈P≈≈~..PPPP  ##P.P~≈≈≈≈≈≈~~P.PPP  #PP.~≈≈≈~~~~≈~~.PPP  #####.~≈~~...≈~≈~.PPP  #.....~≈≈~._......PPP   #.###.≈≈≈≈...chg 6m~~~~.PPP   #.# P.~≈~~≈~~≈≈≈~.##P   #.###..~~≈≈≈≈~ #lchv lchw '2.8lchg lch? lchz\ lch] lchf lch]r lch=} >lch} lchv lch܈ 3lchm lch lchR lch ,lch lch lch3 lch lch; lch lch lch0 lch lch lchT lchC lch lch lch lch lchlch0lchlch lch lchlchlchlchtlchlchM lchF#lchB'lch0lcha1lch4lch8lchg>lch?lchClchFlch3KlchKlch_PlchTlchZlchZlchD^lchUblchilchjlchmlch&rlchwlchxlchF|lchClch$lchlchlchlch(lchlchlch?lchۨlchlchlchlchlchҺlchlchlchlchlchlch`lchNlchlch"lch>lchlchhlch lchlchh# lch $ lch$You enter the shallow water.lchu%lch &!Water lch&lch+lchM> lch>lch?*_Moving in this stuff is going to be slow.mchmchcmch mchmchmchP mch(!mch!mch&mch^5mch:mch;mch@mchEmchJmchKmchPmch_mchuXmchkmchטmch(mchmchmchmchشmchmch mch mchAYou enter the shallow water.mch2mch!Water mchmchmch mchsP_Why would you want to do that? mch_ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.mchmchmch$ mchmchR mchxmchImchmchmchmch%mch&mch+mcha0mch46 mch6_mchc7& You enter the shallow water. mch7_Moving in this stuff is goimch8ng to be slow. mch9 You enter the shallow watermch9 . mch':_Moving in this stuff is goimch:ng to be slow. mchB; You enter the shallow watermch;.mch<mch+=!Water mch=mchBmchG mch+H< You enter the shallow water. mchH_Moving in this stuff is goimchEIng to be slow. mchI You enter the shallow watermch^J . mchJ_Moving in this stuff is goimchwKng to be slow. mchL You enter the shallow watermchL . mch&M_Moving in this stuff is goimchMng to be slow.mchRmchSmchTmchXmch\mch$bmchcmchc mch~gmch?lmchrmchrmchcsmchuwmch/|mchmchmchumchmchmchumchYmchʠmchfmch@mch#mchUmchumchOmchmch%mchmchmchmchmchmchmch#mchmchmchmchjmchmchJ #.....~≈≈~._......PPPP#mch  #.###.≈≈≈≈...~~~~.PPPP#mch&  #.#PP.~≈~~≈~~≈≈≈~.##P.# ##mch  #.###..~~≈≈≈≈~~~..#PPP# #..mch  #.##PP..~≈≈P≈~~..PP# # #.#mch  #.##P#P..~≈~~~..PP## ####.# #.#PP#P#.......#.#PP.P#..... #.#P#PP#PPPP.P#PPP##P.#.#### #.#PP#.#P.P@P#PP.#P.P##.###~313.4 (30.6) #.##PP#PPP.PP##PPPPPP##..#~# #.#P#PP#...P#PP#PPPP.P#.###~ #.#####################..÷÷# #.######.# #..##~ #........# ##########.#~# ########.# #.......##.##~ #.# #.......##.. #.## #.......##...mchmch=mch mchV_Moving in this stuff is goimchng to be slow. mchs You enter the shallow watermch . mch_Moving in this stuff is goimchng to be slow. mch You enter the shallow watermch7 . mch_Moving in this stuff is goimchW ng to be slow. mch P_Partly explored, can't reach some placesmchLmchmchmch:.......~~.~.......~≈~~~........#..0.0) mchjmchmchf  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some placesnchԹ+[?25h[?0c _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places  Search for what [Enter for "."]? nch& [?25l[?1cnch8nch<22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a blossoming altar of Fedhasb - [D:4] a stone staircase leading up  c - [D:4] a +0 club (2 further duplicates)  d - [D:4] a +0 falchion  e - [D:4] a +0 whip (1 further duplicate)  nch"@f - [D:4] a +0 long sword  g - [D:4] a +0 short sword (1 further duplicate)  h - [D:4] a stone (3 further duplicates in 1 pile)  i - [D:4] a stone staircase leading down  j - [D:4] a +0 dagger (4 further duplicates)  k - [D:4] a stone staircase leading up  l - [D:4] a stone staircase leading down  m - [D:4] a +2 dagger of venomn - [D:4] a stone staircase leading down  o - [D:4] a shaft  p - [D:4] a stone staircase leading up  q - [D:4] a +0 robe (1 further duplicate)  r - [D:4] a +0 sling  s - [D:4] a +2 whip of freezingt - [D:4] an ancient bone altar of Kikubaaqudgha  u - [D:4] a dagger  v - [D:4] a robeochQ  a - [D:4] a blossoming altar of Fedhas  h - [D:4] a stone (3 further duplicates in 1 pile)pchq pchs  #.....~≈≈~._......PPPP# # dertzug the Shooter   #.###.≈≈≈≈...~~~~.PPPP# # Spriggan   #.#PP.~≈~~≈~~≈≈≈~.##P.# ### Health: 39/39 ========================   #.###..~~≈≈≈≈~~~..#PPP# #.. Magic: 14/14 ========================   #.##PP..~≈≈P≈~~..PP# # #.# AC: 2Str: 4   #.##P#P..~≈~~~..PP## ####.# EV: 19Int: 15   #.#PP#P#ch9m.......#.#PP.P#..... SH: 0Dex: 25   #.#P#PP#PPPP.P#PPP##P.#.#### XL:  8 Next:  5% Place: Dungeon:4   #.#PP#.#P.P@P#PP.#P.P##.###~ Noise: ---------  Time: 3313.4 (0.0)   #.##PP#PPP.PP##PPPPPP##..#~# a) +1 sling   #.#P#PP#...P#PP#PPPP.P#.###~ Cast: Jinxbite   #.#####################..÷÷#   #.######.##..##~   #........# ##########.#~#    ########.# #.......##.##~   #.# #.......##..##   #.## pch8[34m#.......##....  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [Enter for "."]? . _pchopchփLevel 4 of the Dungeon <<<>>>^__(Press ? for help)  ##P.P~≈≈≈≈≈≈~~P.PPP######.#.......# #.#   #PP.~≈≈≈~~~~≈~~.PPPP##.#.......# #.#   #####.~≈~~...≈~≈~.PPP.# ######(#.......# #.#   #.....~≈≈~._......PPPP# #......#...÷...# #.#### pchp  #.###.≈≈≈≈...~~~~.PPPP# #.########.##### #....#   #.#PP.~≈~~≈~~≈≈≈~.##P.# ###.#### #.......######.#   #.###..~~≈≈≈≈~~~..#PPP# #......# #.#.##.>.....#.#   #.##PP..~≈≈P≈~~..PP# # #.#.##.# #...##..####.#########   #.##P#P..~≈~~~..PP## ####.#.##.###.#..#.[.....###.#.#.######   #.#PP#P#.......#.#PP.P#.........[..###.#..#...###.⌠.#.⌠.#...##   #.#P#PP#PPPP.P#PPP##P.#.###########.#..#..#.####.#.#.#.#.#.#.##   #.#PP#.#P.P@P#PP.#P.P##.###~#~#~###...........#...#.⌠.#.⌠.#.⌠.###   #.##PP#PPP.PP##PPPPPP##..#~#~#~#~##....##.###.#⌠.⌠.#.#.#.#.#..'.######   #.#P#PP#...P#PP#PPPP.P#.###~#~#~#~..##.##.###.#._...#.⌠.#.⌠.#.'......#   #.#####################..÷÷#~#~#~#####.##.....#⌠.⌠.#.#.#.#.#..'.####.#   pch]#.######.##..##~#~#~## #<..#####.#...#.⌠.#.⌠[#.⌠.### #)#   #........# ##########.#~#~#.#~# #...# #)##.#.#.#.#.#.#.## #.#   ########.# #.......##.##~#~#~## #...# #.###.⌠.#.⌠.#...########.##  #.# #.......##..###########...#####...##.#.#.###### #.......#  #.## #.......##....................#.#################.###.#.#  #..# #<......##.#.#......................#..........##.###.#.#  ##.# #.......##.#.#..##...>........#.##..#.##.#.....##.##..#.#  #.# #...............##.####...#####..........#.....##.##.##.#pch  #.##############.....###.# #...# #.##.#####.#####.......# #....# ###.......# #...# #.##.............##.#### ####.# #.# ##.## #.###........###.##.# #.# ########.# ####.#### #............###.##.# #.# #........# #.......# pch#  #####...............# #.# #.......[# #####....## #........###.#### #.######........# #.55...5..÷...5.# #....)...###.# #..............## #.###..####.###.#### #............# ########.......#####.# #..####........###########....# #........##......##.......##.##.# ##.#####.##..###.########.##.##.# #...# #.##..# #.##.##.##.# ####.###.###.###.##.##.##.# #......÷...#..>....# #.....).######K###  #.......# #.......# #..)##.#.#.#.# #.......# #.###pch½ ##.#...#.# #)......# #5##.##.##.###.......# .##..^÷....<# #.#pchW ;####.##.####[###### #.##.##.####.# #.##.........########.#pchWpch  #.....~≈≈~._......PPPP# # dertzug the Shooter   #.###.≈≈≈≈...~~~~.PPPP# # Spriggan   #.#PP.~≈~~≈~~≈≈≈~.##P.# ### Health: 39/39 ========================   #.###..~~≈≈≈≈~~~..#PPP# #.. Magic: 14/14 ======================== pchI  #.##PP..~≈≈P≈~~..PP# # #.# AC: 2Str: 4   #.##P#P..~≈~~~..PP## ####.# EV: 19Int: 15   #.#PP#P#.......#.#PP.P#..... SH: 0Dex: 25   #.#P#PP#PPPP.P#PPP##P.#.#### XL:  8 Next:  5% Place: Dungeon:4   #.#PP#.#P.P@P#PP.#P.P##.###~ Noise: ---------  Time: 3313.4 (0.0)   #.##PP#PPP.PP##PPPPPP##..#~# a) +1 sling   #.#P#PP#...P#Ppch#P#PPPP.P#.###~ Cast: Jinxbite   #.#####################..÷÷#   #.######.##..##~   #........# ##########.#~#    ########.# #.......##.##~   #.# #.......##..##   #.## #.......##....  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "."]? .pchGpchpchIpchP _pchpchY,pch˱pchpchĻ,pchpchpch,pchpchZpch,pchpch pchW,pch)pchpch,pchpchpchv,pchpchpch\,pch pchpchF,pchMpchpchV,pchpchpch!,pch!pchO%pchS&,pch&pch*pch+,pch:,pch0pch1,pch1pcht5pch5,pch@7pch:pchY;,pch<pch(@pch@,pchAqch#qch,qchqcheqchv ,qch qch qch`,qchqchqch ,qchSqchqch%,qch7qchqch`,qchDqch!qchU",qch"qch&qch-',qch(qchH+qch,,qch-qch0qch$1,qch1qchg5qch5,qch7qch9qch2;,qch;qch>qch?,qchu@qchSCqchDBqch9HqchH,qchJqchLqch`M,qchMqchPqchQ,qch7RqchTqchU,qch|VqchYqchZ,qchZqchH]qch^,qch^qchOaqchJcBqchkqchsqch qchqchqchH,qchȐqch}qch+,qchkqchqch-,qchoqchqch4,qchHqchqch5,qchuqchxqch٨,qchLqchqch,qchǰqchqch=,qch~qch#qch,qchhqchqchH,qchqchqch`qchݿqchUqchqchqch~qchqch9qchVqchqchJqchqch,qchqch(qch,qchqchqchq,qchqchqch,qchqchgqch(,qch qchzqch,qchJqchqch ,qchqchG #######.##.##.# #...# #.##..# #.##.##.# ####.###.###.## #.##.##.# #......÷........ #..>....# #.....).######K# #.......# #.......# #..) qch)U#.#.#.#.# #.......# #.### #.#...#.# #)......# #5#  #.##.##.###.......# #.#  #..^÷....@........# #.# 55.4 (42.0) qch####.##.####[###### #.#  #.##.####.# #.#  #.........## ###.####.....).....# qch*9#.# ##.# #)# #)# #.#####.#qch~qchqcha _There is a stone staircase leading up here.qchqchђqch;qchqchh86.4 (1.0) _qchqqch2 #########  #.......#  #.#####.#  #.# #.#  ######.#####.# ##################........†.#.# .........#.........####.###.#.# # .#######.#.###...### #.# #.#.# #3 qch.# #####....#...@.# #.###.#.# # .# #........##...## #.......# # .# #.###....###.## #####.### .###.###.#### #.# ##.## # .........# #.# #...# # ####.##### ##'## #...# #  ####.##...## #...# #  .....## ##.....## ####.# #qch:  ###.#.## ##.......## ##.##.# # qch>qchqch-7.9 (2.5qch"qchg} _You climb upwards. _There is a stone staircase leading down here.qchš 3qch qch T0.0qch- E _Done exploring.rchZLrch=Mrch/Prch:Urchp]H8.9 (1 _rch   #######.##.##.# #...# #.##..# ##.##.##.# ####.###.###.####.##.##.# #......÷........#..>....# #.....).######K#.......# #.......# #..). #.#.#.#.# #.......# #.### #.#...#.# #)......# #5#  #.##.##.###.......# #.# 4 #..^÷....@........# #.#  ####.##.####[###### #.#  #.##.####.# #.#  #.........########.# ###.####.....).....# #.# ##.##########ch i7m #.# #)# #.# #)# #.#####.#  You climb downwards.rch rchH .60.4 (2.5rchR rchJX  rch Y rch] _Level annotation: exclusion: oklob plant _There is a stone staircase leading up here.rch Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon schsch #######.##.##.# #...# #.##..# # dertzug the Shooter#.##.##.# ####.###.###.### Spriggansch9B#.##.##.# #......÷........ Health: 39/39 ========================#..>....# #.....).######K# Magic: 14/14 ========================#.......# #.......# #..).# AC: 2Str: 4#.#.#.#.# #.......# #.#### EV: 19Int: 15#.#...#.# #)......# #5#SH: 0Dex: 25sche@#.##.##.###.......# #.#XL:  8 Next:  5% Place: Dungeon:4#..^÷....@........# #.#Noise: ---------  Time: 3360.4 (0.0)####.##.####[###### #.#a) +1 sling#.##.####.##.#Cast: Jinxbite#.........########.####.####.....).....##.# ##.###########.# #)##.# #)##.#####.# _You climb upwards. _There is a stone staircase leading down here. _Done exploring.  You climb downwards. _Level annotation: exclusion: oklob plant _There is a stone staircase leading up here.schschsch<schsch : _schK schtsch/sch sch=schsch>schschGsch-schsch+schL schj"sch$#schu$sch&sch)schP*sch+sch-sch/sch|0sche1sch3sch4sch5schF6schj9Y  There is a stone staircase leading down here.schS:sch;schD=$ _sch=schΪ5schschschP,sch(    .#   .#   .#   .#   .#   sch;.#   ####.#   #..@.#  7.0 (6.6 #.##.#   # .#    <#   .#   ##             _You climb downwards.  Found a stone staircase leading up.schschsch,a _There is a stone staircase leading up here.schz IschQ} P _sch schˎ Jsch[ vsch Jsch; nsch Bschί schұ ,sch$ sch sch ,sch sch$ sch ,sch schƾ sch` ,sch sch schY sch sch sch sch sch7 sch sch sch ,sch schM sch sch sch sch sch* sch schb sch sch sch sch sch |#### ##  +..# .#  ##@###.#  #....#.##.# #.#  #........$# #.# #.##..##### #.#sch #.........# #.#####..###.# #.##....##.###.#.##.##.#.# ####.#sch 083.2 (16.2)scht) ,4.2 (17sch, sch. Y _w - a murky yellow potiontchC3tchtchtchtchtchtchFtchLtchptchtchtchtchtchFtch/ tch* tch tch$tchtchtchtchtch(tchtchD####+### ###tch{+..# ..# s.tchY ##.###.# .# tch#!#....#.##.# #.#tch"#.......@$# #.#tch"#.##..##### #.# tch##.........# #.# tchS$(####..###.tch%"tch%(#....# tch& tchU'##.#.# #.# s   scorpion (asleep)tch(=#.#.# ###tch )$#.#tch)@#.#.# #..tch <  ###  +..# ..# s. ##.###.# .# #....#.##.# #.#  #.......@$# #.#  #.##..##### #.#  #... #.#  ## #.#   #.#   #.#  #.#.#   #.#.# #..<.#   tch{B  ###  +..# ..# s. ##.###.# .# #....#.##.# #.#  #.......@$# #.#  #.##..##### #.#  #... #.#  ##     #.#  #.#.#  #.#.# #..<  _A scorpion is nearby!tch ]  You beckon some vexing sprites to accompany your attacks.2----==8.8 (1.0Will/2 Jinx  _You feel your willpower being sapped.uchd ((such ]You shoot a sling bullet. The sling bullet hits the scorpion.uchӧ:*uch{  The scorpion is lightly wounded.  A giggling sprite leaps out and makes the scorpion trip over its own legs.uch,.s. (very drained)uch^3==--=9uchluch` _The scorpion is heavily wounded.uchB& uchCw(You shoot a sling bullet. The sling bullet hits the scorpion.uchU:*uch.  The scorpion is heavily wounded.A giggling sprite leaps out and smacks the scorpion with its own pincer.uch q.s uch&90uchucha _The scorpion is severely wounded.uchb  You shoot a sling bullet. The sling bullet hits the scorpion!uch. G†uchuch4====111uchж uchF_You kill the scorpion!uch _No target in view!uch  _ _You now have 276 gold pieces (gained 18). _The sprites lose interest in your situation.You see here a scorpion corpse.== _uch$ uch% uch& uchM( uch) uch* uch+ uchL- uch. uch/ uchq0 uch1 uch3 uchd4 uchw5 uch6 uch`8 uch%9 uch: uch; uch< uch= uch> uch*@ uchA uchB uchC uch;E uchF uchrG uchgH uchUJ uchK uch}L uchoM uch"O uchzP uch?Q uch+R uchS uchU uchaV uchW uch}Y uch[ uch[ uch\ uch`^ uch_ uch` ucha uch+c uchd uche uchf uchHh uchi uchj uchk uchUm uchn ucho uchOq ucht uchv uchw uchx uchOz uch{ uch ,uch uch uch uch= uch uchg uch uch uch uchr uch nuch uchH 7 _You open the door.uch uch uchq uch uch ..#######+###. #.........# ##.........# o..........# o.........S#  ####@###########--- +..#...#.......# ##.###.##.####.# #....#.##†# #.#.# #.........# #.#.#uch  #.##..##### #.#.#o   orc priest (asleep)........# #.#.#S   adder (asleep)###..###.####.#.#o   orc (asleep) #....#......#.#uch> 411.8 (20.0)  An orc, an orc priest and an adder come into view.uch+ uch * o.S.oS  The orc priest shouts! The orc shouts!uch7 uchpq  The orc priest miscasts a cantrip.uchqW==-2.4 (20.6uch6wuch s _The orc moves out of view. _There is an open door here.vchC .  .#  ######+###.  #.........#  ##.........#  o..........#  .........S.#  ####@#  +..#...#.......#  ##.###.##.####.#  .##†# #.#.#  ....# #.#.#  #.##..##### #.#.#  ....# #.#.#  .####.#.#  .....#.# vch .  .#  ######+###.  #.........#  ##.........#  o..........# vch .........S.#  ####@#  +..#...#.......#  ##.###.##.####.#  .##†# #.#.#  ....# #.vch{ #.##..##### #.#.#  ....# #.#.#  .####. .....vch vch;vch_@_There are monsters nearby!vchrvch>+..# ######+###. #.........# ##.........# o..........# .........S.#  ####'###########+..#.@.#.......# ##.###.##.####.# #....#.##†# #.#.##.........# #.#.# #.##..##### #.#.##.........# #.#.#####..###.####.#.# #....#......#.###.#.########.#--3.0 (0.6) _wch).# ######+###. #.........# ##.........# o..........# .........S.#  ####'###########+..#...#.......# ##.###@##.####.# #....#.##†# #.#.##.........# #.#.# #.##..##### #.#.# #.........####..###.####.#.# #....#......#.###.#.########.#.#.# SS   adder--6wch2wch$ wchtQ######+###. .........###.....o.............S ####S###########+..#...#.......##.###.##.####....#@##†# #.#.#wch#.........##.##..#####........#wchS   adder#.#.#.# #..<.#wchwch 4.2wch'wchwchMKwchK% wchFL.........#wchL ##....wchM o......wchzM.........SwchMN ####S###########wchQN`+..#...#.......wchN}##.###.##.####wch1O#....#.##†# #.#.#wchO]#.....@...#wchP0##..####wchnP=#.........#wchP#wch7QWill/2 wch-T#.#.#.#####.##.#wch.XwchX'wchYSwchnYFS   adderwchqZwchZ8wch?[ wch^wcha wchawchdb;_You feel your willpower return.wchmcwch   You beckon some vexing sprites to accompany your attacks..S3--==5.8 (1.0Will/2 Jinx  _You feel your willpower being sapped.wchͬ (((You shoot a sling bullet.wch4 :*wch  The sling bullet barely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.o'..#....So   orc priestS   adder (very drained) wch wch4The adder is moderately wounded.wch9wchwch=wchX 6wch%wchw) wch*wch*P_An orc priest opens the door. The adder completely misses you.wch*xch  You shoot a sling bullet. The sling bullet hits the adder.xch::*xchj(  The adder is severely wounded.A giggling sprite leaps out and smacks the adder with its own tail.xch_,xch4^.o.xchir4==27xchkI _You kill the adder!xch tG (xchtB((((You shoot a sling bullet.xch(xchH'o.xch...xchm %8xch4xch(N _The sling bullet hits the orc priest but does no damage.xchD (((( You shoot a sling bullet. The sling bullet hits the orc priest!xch:*xchX7  The orc priest is heavily wounded.A giggling sprite leaps out and insults the orc priest's ancestors.  The orc priest is almost dead.xch} xchBo..#.o....oo 2 orcs (1 missile)The jinxing sprites lose interest in you.xch>xch&9.9 (1.1xch۬ xchxch xch:xchQ_An orc comes into view. It is wielding a +0 falchion.xch"xch ((You shoot a sling bullet. The sling bullet hits the orc.xch xch xch xch 3'o.#..o###o.o   orc priest (very drained)xch koo 2 orcs (1 missile)xch ,200xchQ xch̸ W _The orc is almost dead.ych1U#.# o.# ..S.# .####'###########ychYc 'o.#...#.......# ##o###o##.####.# #....#.##†# #.#.# #.........# #.#.# #.##.@##### #.#.# #.........# #.#.#ychAZ ####..###.####.#.# #....#......#.# ##.#.########.# #.#.# ####.#ychZB #.#.# #..<.# #.#.#####.##.# #.#.....#....#ychܐ,ych.o.o==---1.5 (0.6ych"ych!i _The orc priest looks braver for a moment.ych}o..S .####'########### '.o#...#.......##o###.##.####....#o##†# #.#.##.........###..#####....@....####..###.### #....#.....#.#.####### #.#.# # #..<####.##....#...####.#.#.<.oo.#.o---2.1ych. .S .####'########### '..#...#.......##o###.##.#####..o.#.##†# #.#.#....o....#.##..#####........####.@###.### #....#.....#.#.####### #.#.# .# #..<#####.##....#...####.#.#.< #....#..ych: ych %7ychb ychJ ychM _ .####'########### '..#...#.......##o###.##.####..o.#.##†# #.#.##....o....ychs =.##..#####.........#####..###.### #.@..#.....#.#.####### #.#.# .# #..<#####.##....#...####.#.#.< #....#.. #...####ych ychd ych ych .o.o.oych '3.3ychK ychr 8 _The orc priest seems less drained.ychm2q '..#...#.......##.###.##.####.o..#.##†# #.#.#..o.....#.##.o#####.........###..###.### #....#.....##@#.####### #.#.# ych}3e# #..<####.##....#...####.#.#.< #....#..   orc.#####..#ych*6ych7ych@.o.oo 2 orcs (1 missile)ych[B%9ychLPzchww###.###.##.####....#.##†# #.#.#o......##oo####........###..###.### #....#.....##.#.####### #@#.# ..<####.##....#...####.#.#.< #....#...####### ##..#..zch&|zchP.ozch߉'4.5zchzchzch*....#.##†# #.#.#o......##o.####...o....###..###.### #....#.....#.#.####### #.#.# ..<####.##....#...####.#.#.< #....#...####### ##..#  ..####zch.zch0zch2zchM=.oo.ozch>'5.1zchFzch.Jzch>.....##o.####..o.....###.o###.### #....#.....#.#.####### #.#.# ..<####.##....#...####.#.#.< #....#...####### ##..#  zcha..#### .zch1zchR.ozch]%7zchzchzchc ^  You beckon some vexing sprites to accompany your attacks.zchd zch"f zchn ..oo2----==6.7 (1.0Jinx zchEq zchs ; _You feel your willpower being sapped.zch ]  You shoot a sling bullet. The sling bullet hits the orc.zch )(((   orc (zchS zch .o...  You kill the orc!zch P(((((zch# p)...@zchL9 ^3==--=7zch> zchCC s _The orc throws a boomerang. The boomerang closely misses you.zch e ((((((zch) 7(You shoot a sling bullet.zch3:*zch#  The sling bullet closely misses the orc priest.A giggling sprite leaps out and doodles on the orc priest's face.zch0G ...)zchL2...o   orc (missile)  You kill the orc priest!zch9J(((({ch )...7--58.8 (1.1 _The orc throws a boomerang. The boomerang hits you.{ch“ {ch=(((( You shoot a sling bullet. The sling bullet hits the orc.{ch {chg)...  The orc is moderately wounded.{ch{ch;I((((({ch){ch0Q...@{ch֠#8{chP=-4====90{ch#{chޫr _The orc throws a boomerang. The boomerang barely misses you.{ch]  You shoot a sling bullet. The sling bullet hits the orc!{chw)(((({ch8 J)...{chx.630{chv"{ch%G _You kill the orc!{chR3{chU{ch+WH _No target in view!{ch 3{ch {chÏ {ch $ _{ch T{ch {ch { _The sprites lose interest in your situation.{chw 9===={ch {ch+ 1 _HP restored.{ch 3{ch {ch( {ch ,{ch/ {ch& {ch% ,{ch {ch {ch O={ch {ch {ch + #))..#......#.# ##.#.########.# #.#.# ####.# #.#.# #..<.# #.#.#####.##.# #.#.....#....#.#h #.#####.#.#.<#{ch& .....###.# #....#..#.......@.# #...#####---.###.##### ##..#  ....#  ####.#  ..# ###h   hound (asleep) {ch w 6.2 (5.4  A hound comes into view.{ch` I .  The hound barks!{ch 4===8 (6.0{ch {chl 2 _The hound moves out of view.|ch, 3|ch |ch: |chv = #))..#......#.# ##.#.#.# #.#.# ####.#.# #.#.# #..<.##.. #.#.#####.##.#.[. #.#.....#....#.#.h #.#####.#.#.<#.###.# #....#..#.# #...#####.###.##### ##..#.. ....### ####.#  ..# ###h   hound|ch  &0|ch |chi " o.ho   orcFound a leather armour.|ch=% 6---7.4 (0.6|ch( |ch5   #))    #.#.#   o# #.#.# #..<.#  #..   .[.   ..#.. #.#<#  |ch7 .....h###.#   .......@..#   ..###.##### ##..#  .. ....#  ##   ..#  ###  _An orc comes into view. It is wielding a +0 hand axe.|ch  #))    #.#.#   o# #.#.# #..<.#  #..   .[.   ..#.. #.#<#  .....h###.#   .......@..#   ..###.##### ##..#  .. ....#  ##   ..# ###  |ch 9---|chS |chw |ch d _There are monsters nearby!}chD2 ^  You beckon some vexing sprites to accompany your attacks.}ch43 }ch9 .o.h}ch9 2----==8.4 (1.0Jinx }ch= }chB y _You feel your willpower being sapped. The hound closely misses you.}ch] _  You shoot a sling bullet. The sling bullet hits the hound.}ch$ :*}chP  The hound is lightly wounded.  A giggling sprite leaps out and smacks the hound with its own front paw.  The hound is moderately wounded.}ch` .oh (very drained)}chq ^3==--=9}ch( }ch K _The hound misses you.}ch| _  You shoot a sling bullet. The sling bullet hits the hound.}ch]l  The hound is heavily wounded.}ch(}ch ).}ch)o}ch +}ch,}ch-40}ch7}chX; }ch1<}ch<l_The hound barely misses you. The hound closely misses you.}ch]=~ch!]  You shoot a sling bullet. The sling bullet hits the hound.~chE  The hound is severely wounded..o4====1 _The hound barely misses you.~ch ~chC You shoot a sling bullet. The sling bullet hits the hound.†o   orc ~ch%~ch@.U.o~ch-L-92~chP~chSI _You kill the hound!~chQ ( You shoot a sling bullet. The sling bullet hits the orc.~ch:*~chҾ  The orc is severely wounded.A giggling sprite leaps out and makes the orc trip over its own feet.~ch^)†~ch^,3.5 (1.1~ch~chG _You kill the orc!~ch]X ~chY ~ch?a ~ch`e H _No target in view!~chp ~chq ~chUy ~chH} H _No target in view!ch/Ich cheV _ chc You see here a hound corpse.== _ _The sprites lose interest in your situation.chIch2~  Things that are here:  a +0 hand axe; an orc corpsecha _chNchchchch,chchch,ch4chch,chch*ch|,chchch,chCch+ch,ch}chchx,chchch ,ch ch5ch,chchnch|,ch@ch<chj,chchZ"ch?$,ch%ch{(ch*,ch,ch/7 _You open the door.ch 23ch3ch6@  There is an open door here.ch8ch8 _chD:ch;ch=,ch?chAchC,chDchxFchG,ch%IchJchCR o...... ...........S.. .....####'###### ..#.....'..#...#... .......##.###.##.# chR.......#....#.##†# ####...>..#.........# #.........#.##..##### #...@####.#.........#---58.9 (15.4)ch SN #####...##.####.)###.#..........##.# #))..#..#...+.....'..#####.#.###.. #.....##.....#.#.##.......##.###.#.#.#chrSB#.##+#+#...# #.#.#.### #. #...[.###.#.#.... # #...#.....#.##### chiX9---chZ&9.5 (16.0ch\ch^; _Found a stone staircase leading down.ch3chƸch,ch5chchchvchchch,ch'ch!ch,ch/chch,chchQchchch+chch,chchchd,chHchchch$(chch n _You feel your willpower return.ch chuch;chch,chchg ch2",ch$#chs%ch'chc'ch%(ch)ch+,ch,ch.ch34########### ###.........# .$....# ch3......# ............## S...# ch94#....@......# #..#######..### # # #.......# #ch4 #...#...# ####. ######..###.....ch4 #............. S   adder (asleep) #...#......... chL5######..#..... #...........ch:269.1 (9.6)ch`=+7 (10.2) ch?chEBY _An adder comes into view.chd ( ###########  ###.........#  .$..........#  ............#  ............##  S............##  chPe #....@......#  #..#######..###  # #.......#  #...#...#  . #..... #...#. . #.....ch R ###########  ###.........#  .$..........#  ............#  ............##  S............##  #....@......#  #..#######..###  ch # #.......#  #...#...#  . #..... #...#. . #.....ch) ch ch ch ] _An adder is nearby!ch^  You beckon some vexing sprites to accompany your attacks.ch 3--==70.7 (1.0)Will/2 Jinx chch; _You feel your willpower being sapped.ch ((((((S    You shoot a sling bullet. The sling bullet hits the adder.chz:*che  The adder is severely wounded.A giggling sprite leaps out and ties the adder's tail in a knot.chn†......ch620=1ch.ch~I _You kill the adder!ch3chchH _No target in view!chchchchH _No target in view!chKk 3chl chv 4== _Magic restored.ch>  ###############.#$.#..)†.....@......##---2+###...........#  #..#######..### #ch g#.. #.......# ### #...#...# ##########..### #.... #...#...######..#chM ch! H---3.3 (1.6ch chN ) _Found a long sword.ch%3chq(ch,ch9 _The sprites lose interest in your situation.chb=3chg@chDchGP==chJch|MchO,chQch]RchS,chTch[W,chqXch[N _You now have 292 gold pieces (gained 16).ch\3ch ^chD`cha,chbch>dchf,chgchnB  You see here a +0 long sword.chp3chqchs7 _You open the door.ch?u3ch vchy@  There is an open door here.chzchD{ _ch{ch}ch,chchZchOchςchNch܄ch<chch7chcchȉchFchŠch/chZ,chch5ch3,chch9#..................##..................###.....)†............########'###...........# #.# #..#######..### #.# #.....#.......# #.####....#...#...# # #.##...#########..###. #.##.......... #.##.#......#...#.....#....#...#########..#.######..... #....... ......l #...#........##ch[m ######l   iguana (asleep)....... #....... #....# #####..87.9 (14.6)8.5 (15.2chch)Z _An iguana comes into view.chDT .....  ........  )†......  '###...  #.# #..####  #.# #.....#  #.####...  #.##...###### #.##.@......# ch?#.##.#......# #....#...#### ######.....  ......l  .....##  .......  ....... chz= .....  ........  )†......  '###...  #.# #..####  #.# #.....#  #.####...  #.##...###### ch@r#.##.@......# #.##.#......# #....#...#### ######.....  ......l  .....##  .......  ....... chCchCchzGchI^ _An iguana is nearby!chpr ^  You beckon some vexing sprites to accompany your attacks.ch-t 2----==9.5 (1.0)Jinx chx ch-{ ; _You feel your willpower being sapped.ch ((((((l    You shoot a sling bullet. The sling bullet hits the iguana.ch ;*ch  The iguana is moderately wounded.A giggling sprite leaps out and makes the iguana trip over its own talons.ch.......chR_3==--=90chch ^ _The iguana is heavily wounded.ch']ch\^chdchwiH _No target in view!chch0chJchNH _No target in view!chQO3chQchSch]Wch`X$ _chYa,ch/ ch p............).'.....##.---1.##.....ll   iguana (very drained)--- _An iguana is nearby!ch ((((((You shoot a sling bullet.chW;*ch*%  The sling bullet closely misses the iguana.A giggling sprite leaps out and makes the iguana trip over its own talons.chB*...l.. ch*|4=======2ch.ch^1Z _The iguana is almost dead.ch S`  You shoot a sling bullet. The sling bullet hits the iguana!chyY(((.ch4....ch  5--23 _You kill the iguana!chchm _Your Spellcasting skill increases to level 4!chchchchH _No target in view!ch  _5== _The sprites lose interest in your situation.ch #.....)†#######'###........... #.# #..#######..### #.# #.....#.##.####....#...#...# ###.##...#########..###..#.##........#..........#.##.#......#...#.....#....#@..#########..#---6.1 (2.6######..#... .........#...#... .......#########.... #............... #....##........##..# #######+#...<.# ............#...+...chO \---7 (3.2chj ch 9 _Found a stone staircase leading up.ch3chch.chP==chN ch ch chDchchchchchQch*chchchnch:ch'p #.###........ #.##.#......#...#.... #....#...#########..# ######........#......# #..........#...#..#.#####.......##########................ #+.......... #ch0)#......@....##..# #####90##+##+#...<.# ..# .#...+..# .. ######.# # .# #.##+)... #. #..... # # #ch0ch1.500.3 (3.6chD6ch)9% _Found a rapier.chchochchgchchBchG,ch=chcchchchBchchmchch chchAchch ch1 ch chVch>+........ ##...........##..# ########+##+#...<.# .......................## .#...+ch.#.............# .. #......######.# #......# .# #.##+##..)....##.# #. #### # #3.9 ##.....####....# #....? #.##..... #...+......#).?.# ch!ch!,4.5 (4.2ch%ch ($ _Found a spear.chL chU ch ch chD Bch: ch ,ch* chx chC ,ch ch chZ ,ch chu ,ch[ ch{ ~ _p - 5 scrolls labelled QOEDACK LOPAH (gained 1)ch 3ch ch ch ,ch9 ch ch ,ch! ch$ ch& ,ch' ch* ,ch+ ch. ~ _p - 6 scrolls labelled QOEDACK LOPAH (gained 1)ch0 3ch1 ch3 ch6 ch: ch< ch> ch:A ,chB chE 7 _You open the door.chG 3chBH chL @  There is an open door here.chM chN  _chP ch)Q chR ch)S chS ch\U ch[ ch] n _You feel your willpower return.chx^ 3ch^ ch` ch a cha chb chb chd ,che chog ch}h ,chh chdj chk ,chSl chm ch t V#...........##..# #####...##.### ###+##+#...<.# ............##.# .............###.#...+.....'..### .#.............#... #.....##.#......######.#.. #.......##.####..........# .#.# #.##+#+#...# ##..)....##.# #.###. #...[.##ch7v P##......# #...#.# #...#....##.....# #@....# #......)19.5 (15.0)##....## #.#...>..........†#.....# #.# ...#.##..###.###.....######.# #.#. #.....##......'......# # #.###..##.......######## #..# #...)...# #..# #.......# #... #.......#..## ch{ chC| .20.1 (15.6 ch/ chy ; _Found a stone staircase leading down.ch$chch;chchch!chchBchkXchch,ch,choch,chIchBchchGchn,ch`,ch 7.....# .#.# #.##+#+#...# #.#.#. ..##.# #.###.#..#...[.###.#.#...# #...#.#..#...#.....#.# ..# #.....#.##......)###.# # chh..## #.#...>..........†...# ...# #.#....#.##..###.##### ...######.#.##.#.##......# . ...'......#.#..#.##.###..# ## ...########.#.##@# #..# ...# #...h..# #..# ...# ###..... #... ...# #####.. ..## ...# ..# ## #### ... h   hound (asleep) .... ..... ch15.5 (5.4)ch|-6.1 (6.0chch&X _A hound comes into view.chX .#.#   #..#...[ . #.....#.##)###.#  #.#...>...†...#  #.#....#.# #.# #.# #@# #..#  #...h..# #..# ch ###..... #...  #####.. ..##  ..# ##  ...  ....  ..... ch5 .#.#   #..#...[ . #.....#.##)###.#  #.#...>...†...#  #.#....#.# #.# #.# ch7W#@# #..#  #...h..# #..#  ###..... #...  #####..  ..#  ...  .... ..... ch?ch@chGchJ\ _A hound is nearby!ch9. (h  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.ch ch8 j .hThe hound barks!ch J====7.1 (1ch6 ch K _The hound misses you.chZ ^  You beckon some vexing sprites to accompany your attacks.ch 3----==--8Will/2 Jinx chE ch\ x _You feel your willpower being sapped. The hound barely misses you.ch$ ((You shoot a sling bullet.chr h.  The sling bullet barely misses the hound.6--4==--=-9 _The hound bites you but does no damage. The hound bites you.ch  You shoot a sling bullet. The sling bullet hits the hound.ch^v;*chnSp h (very drained)  The hound is moderately wounded.A giggling sprite leaps out and smacks the hound with its own front paw.  The hound is severely wounded.chTa4----30ch]cha* _The hound bites you.ch` ((You shoot a sling bullet.chAz h.  The sling bullet closely misses the hound.chB{ch|r5====1chch) _The hound completely misses you. The hound misses you.chQ _  You shoot a sling bullet. The sling bullet hits the hound!chcb H†ch ch# b--==62ch ch I _You kill the hound!chbx chz ch~ ch$ H _No target in view!ch chM ch@ ,ch chS chy 5= _ch _The sprites lose interest in your situation.ch ch ch ch chv ch 6ch /==ch ,ch ch% ch chR chR ch! ch 7ch= =ch chH ch chchychchbchchch ch ch ch chy8ch=chchbchchhchchch|chchchch%9ch/==ch5chch{"ch$ch$ch%ch'ch)ch*ch+ch-ch~0chF1ch2ch5ch8ch9ch\:=ch: ch9<chD? ch?ch}@4_You feel your willpower return.chAchbGchH## #.#...>..........†...# chHo.# #.#....#.##..###.##### #chBIE.######.#.##.#.##......# .chID.'......#.#..#.##.###..# #chtJy.########.#.##.# #..# chhL #....†.####.#..#  ###.........#... # #####.......#  #..$@..###### --- ### #........#  chLchlM0....# chM chNV#.........#chcO chOV######....#chP ch Q....#chQ}B   bombardier beetle (asleep)ch$R chR.###...chES# ##BchSch!ZchZ50.5 (18.ch>[ 4)ch;\ch\---chV]&1.1 (19.0 chbch;e chechf@_A bombardier beetle comes into view.chgch.- >†...#     .# #..#  #....†.####.#..#  ......#...  #####.......##  #..$@..######  #........#  #.........#  #.........#  ######....#  ....#  ###...  ##B ch >†...#     .# #..#  #....†.####.#..# ch ......#...  #####.......##  #..$@..######  #........#  #.........#  #.........#ch ######....# ....#  ###... ch@##B chch chchh _A bombardier beetle is nearby!ch^  You beckon some vexing sprites to accompany your attacks.chW4--==2.0)Will/2 Jinx chμch; _You feel your willpower being sapped.ch (((((B  ch4 |(You shoot a sling bullet.  The sling bullet hits the bombardier beetle.ch\ ch/j .....B.=3.2 (1.1ch@o cht l _The bombardier beetle is moderately wounded.ch$p (((((You shoot a sling bullet.  The sling bullet hits the bombardier beetle.ch ?.....ch Z5==40chJchI chchE_The bombardier beetle is heavily wounded.chchb (((((You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.ch)....B.5 _The bombardier beetle is heavily wounded.ch z  You shoot a sling bullet.  The sling bullet hits the bombardier beetle!chґs((((.#chZ?.....ch"9J==96ch9ch<U _You kill the bombardier beetle!ch. _No target in view!ch;  _ _You now have 311 gold pieces (gained 19). _The sprites lose interest in your situation.ch1I chL Bch{N ch7O chuP chR chT chU chV chX chuZ ch1[ chh\ chS^ ch` cha ch c che chff chg chj  chtk chk *_You now have 327 gold pieces (gained 16).chm chyn chn chp chXr cht cht chu chjw ch y chy chz ch~| chU~ ch~ ch chQ ch ch ch chk chD ch ch ch ch chK ch ch> ch% chϗ ch ch chX ch chF ch& ch chQ cho ch chM ch chЧ ch) chk ch ch ch chׯ ch chP ch ch ch cha ch ch ch chh chº chb ch ch ch ch ch chz ch chc ch ch chG ch ch< ch chR ch chQ ch chj ch* ch chF ch ch  chn ch 4_You feel your willpower return.ch_ ch chU ch chn chw ch ch~ chR ch ch9 ch ch ch chY ch ch ch ch ch, ch chp ch ch? ch chh ch ch chf ch ch4 ch ch ch ch ch ch chZ ch ch> ch chx ch ch ch ch ch ch ch chP ch ch ch ch ch chQ chJ ch5 ch ch} chz ch-" ch# chV$ chO% ch' ch{( ch7) ch(* ch+ ch- chY. chJ/ ch0 ch2 ch3 ch4 ch 6 ch7 ch8 ch9 chm; ch< cht= chH> ch? chgA ch B chB chMD chE ch=F ch G chfH chI chvJ chK ch/M chN ch3O chP chZQ chR chS chmT chU chW chW chX chY ch[ ch/\ ch] chn^ ch_ ch` chXa chb chd chd chve chf chg chh chRj chHk chl chUm chen chp chrq ch#r chs ch\w chx chy chz ch5| chq~ chh ch ch chV ,ch ch& ch ch ch7 chU ch ,chN ch chV ,ch ch ch ,ch chC ch, ,ch] ch) ch ,ch4 ch ch ,chC chů ch ,ch ch ch ch ch ch4 chʸ ch* ch ch ch ,ch` ch ch ch chg ch chx ch chY ch ch) ch ch chn ch ch; ch chR ch ch chr ch ch ch ch ch ch ch ch ch ch ,chm ch ch ,ch4 ch ch ch chw ch! ch ch chF chE ch* ch ch ch ch} ch ch: ch ch ch5 ch ch ch ,chq chG ch7 Bch chq ch chK ch ch ,chV ch chP ,ch ch chr ,ch ch Bch* ch ch! ,chw! ch% chM' ,ch( ch+ ch, ,ch- ch~3 Xch6 ch+7 ch7 ch8 chc; ch < ch< ch?B nch E ch$F ,chF chI chPJ chJ ,chN chO ,chrO chR chT ,chT chW chuX ,chX ch#\ ch\ ,chM] ch` cha ,ch b che chgf ,chf chj chj chk ,ch7n chBo ,cho chr chs chht ,chw ch}x ,chx ch{ ch| ,ch-} ch3 ch6 ,ch chE ch chj ,ch ch[ ,chЊ ch ch ,chV chP ch ,chd chI ch ,chz ch ch ch ,ch ch BchU chX ,ch̦ ch ch ,chq ch! ch ,chl chg ch ,ch chж chŷ ,ch: chź ch ,chh ch ch ,ch ch ch ch ,ch~ ch ,ch ch8 ch ,chh ch ch ,chC ch ch ,ch* ch- ch ch chu ch ch ,ch ch ch ch ,ch} chy ,ch ch ch ch> ,ch chk ch ,chU ch8 ch ,ch ch chn ,ch ch) ch ch ch> ch ch- ,ch ch ch> ,ch ch ch,chchchU,chchchchchrch% ch ch ch chchchchbch,chchSch,chchcht,ch;chchch_ch chP!chz"ch"chP#cha$ch%ch&chx&ch'ch(ch)ch{)chw*ch+ch.,ch,ch-chs/ch/chR0chu1ch2ch 3ch3ch4ch!6ch6ch6ch7ch9chv9ch9ch:ch;chY<ch<ch=ch@,ch@chAchmB,chBchiDchNE,chEch&GchGchDHchHchIchK,chKchLchMchN,chOch-QchQchRchSch8W,chXch7YchGZchZch[ch\ch]^ch^ch4_ch`chach7bchbchcchech}echechRgchhch#ichichjchlchlchmchnch;pchpchqchs,ch:tchuz _s - 5 scrolls labelled WYSSYTYEL (gained 1)ch w3chwchxchDy,chych{chE|,ch|ch~ch~chb,chschych,chchBch5chch,chchch.,ch(chchy,ch0chch,chchch',chchߖ~ #....### #......#  ####...# ########  ###.#  ch #.# #.###########  #...........#  #.#########.#  ...#>...##...#  ##### ##@##.### ---678.0 (121.8) chV#.....#  #.#####  ...###...## ch]---6 (122.4 chtch1; _Found a stone staircase leading down.ch_chch,chch. #.########## #........... #.#########.#...#>...##...#ch#####.##.##.### #.#.....#  #.#.#####  #...#  ###@# 81.0 (2.4).!...(..# .######## chIch+6 (3.0chch% _Found 8 stones.ch$3chach.ch(chch;  You see here 8 stones.chchd _chchkch[,chchch,chch@ch,chech #...........# #.#########.# ...#>...##...# #####.##.##.### #.#.....# #.#.########## #...##.....#######.# #.@...(..# ch7#.######## #. ..##.##  ch -5.2 (3.6chJ +6.2 (4ch ch\ _x - a fuming amethyst potionch 3ch ch ch Xch ,ch ch0 nch ch5 ch ch5 ch6 ch7 chP8 ,ch< Bch > ch? ch>@ ch@ chA chXD chD ,chE ch2H chI ,chI chL chM ,chiN ch\Q ch%S chY ,ch\ ch] ,chb^ chqa chg ..# #.#....#.##..###.##### ## ..######.#.##.#.##......# .. ..'......#.#..#.##.###..# ### ..########.#.##.##...#..# ..#chh &#....†.####.#..###### # ..####.......o.#.......# # ..# #####.......#####.# # ..# #......###### #.# # ####....@...## #.# #chYi d#.........# #.# ##.........# #.# #######....# #.#### #....### #..... ####...# ###### o   orc (wandering)###.##.# #.##########cho o706.0 (19.8)ochp +6 (20.4 cht chcz s _An orc comes into view. It is wielding a +0 dagger.chl   #. #.##.###..# #.##...#..#  #....†.####.#  ....o.#  #####....  #......###### #.# chQ" #....@...## #.#  #.........# #.#  #.........# #.#  ######....#  #....###  ####...#  ###.#  #.#  #.chF  #. #.##.###..# #.##...#..#  #....†.####.#  ....o.#  #####....  #......###### #.#  #....@...## #.# ch H #.........# #.#  #.........# #.#  ######....#  #....###  ####...#  ###.# #.# #.chOchXPchWchZ[ _An orc is nearby!chB^  You beckon some vexing sprites to accompany your attacks.chKW.ochjT3----==7.6 (1.0)Will/2 Jinx chW; _You feel your willpower being sapped.ch7U((((chF9*ch  You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.ch...o  orc (very drained)chv^4==--=8chĥch©[ _The orc is heavily wounded.chp ]  You shoot a sling bullet. The sling bullet hits the orc!ch w e)ch ch %9ch ch G _You kill the orc!ch Ichr H _No target in view!ch76ch6ch:8ch:chHi5==== _ _The sprites lose interest in your situation.chŴ==  You see here a hound corpse. _ch۶,ch2chch,chchŽch\ch޾chch_ch,chchcchchchch$ch6chchchichIchch?chCch ,chch ch`,chchch_  #....#...#########..#.....'..  ######...r....#...........##  # #..........#...#.......#..  #.#####.......#########...>..#..  #................ #.........#. chJ +................ #....####.#..  #...........##..#######...##.## ###+##+#...<.##............##.# .............###@#...+.....'..##--- .#.............#...###.....##....#......######.#...#.......##.##ch#..........# .#.###.##+#+#...#  #..)....##.# #.###.#..#...[.#####......# #...#.#..#...#.... r   quokka (wandering)##.....# #.....#.##......)###....## #.#...>..........†chD|#.....# #.#....#.##..###.#ch/020.2 (10.6)chO.rrchG---8 (11.2chch<Y _A quokka comes into view.ch9  .....  # #......  ...####>  .....  ....  #..#######<.##......... ch:#@##...#  #...#   .#.###  #..) #.#[  chU; #..   #...)   #.#...>†   #.#...ch  .....  # #......  ...####>  .....  ....  #..#######<.##......... #@#ch#...#  #...#   .#.###  #..) #.#[  ch #..   #...)   #.#...>†   #.#...ch3chch ] _A quokka is nearby!ch `(((((((ch ch$ v..r....ch% :===1.8 (1.0)ch, ch/ s _You shoot a sling bullet. The sling bullet misses the quokka.ch`  You shoot a sling bullet. The sling bullet hits the quokka!ch.((((ch&N.....chw%2chch J _You kill the quokka!chK!ch!ch%ch&H _No target in view!chZch1ch?chQH _No target in view!ch chU  Spells (Memorise)TypeFailure Level  a - Cause FearHexes17% 4b - Call Canine FamiliarSummoning47% 3  c - Dimensional BullseyeHexes/Translocationch_ 50% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitch0chchK( ch/s#....#...#########..#.....'.. dertzug the Shooterch######........#...........##. Sprigganchd# #..........#...#.......#.. Health: 39/39 ========================ch #.#####.......#########...>..#.. Magic: 15/15 ========================ch#................ #.........#.# AC: 2Str: 4  +................ #....####.#.. EV: 19Int: 15  #...........##..#######...##.### SH: 0Dex: 25 ###+##+#...<.##............##.#XL:  8 Next: 29% Place: Dungeon:5 .............###@#...+.....'..### Noise: ===------  Time: 3722.8 (0.0) .#.............#...###.....##.... a) +1 sling#......######.#...#.......##.### Cast: Jinxbite  #..........# .#.###.##+#+#...# # Will/2 #..)....##.# #.###.#..#...[.#####......# #...#.#..#...#.... ##.....# #..h/4m...#.##......)#ch. chS##....## #.#...>..........†ch. chxQ#.....# #.#....#.##..###.#ch-  ch._A quokka is nearby! ch:e_You shoot a sling bullet. The sling bullet misses the quokka.chWYou shoot a sling bullet. The sling bullet hits the quokka! ch\%_You kill the quokka! ch9_No target in view! chq3_No target in view!chch$ch_Memorise Cause Fear, consuming 4 spell levels and leaving 3? ch"Y - Yes ch N - Noch3ch  #....#...#########..#.....'.. dertzug the Shooter######........#...........##. Spriggan# #..........#...#.......#.. Health: 39/39 ========================#.#####.......#########...>..#.. Magic: 15/15 ========================#................ #.........#.# AC: 2Str: 4  +................ #....####.#.. EV: 19Int: 15  #...........##..#######...##.### SH: 0Dex: 25 ###+##+#...<.##............##.#XL:  8 Next: 29% Place: Dungeon:5 .............###@#...+.....'..### Noise: ===------  Time: 3722.8 (0.0) .#.............#...###.....##.... chf a) +1 sling#......######.#...#.......##.### Cast: Jinxbite  #..........# .#.###.##+#+#...# # Will/2 #..)....##.# #.###.#..#...[.#####......# #...#.#..#...#.... ##.....# #.....#.##......)# ##....## #.#...>..........† #.....# #.#....#.##..###.#  _A quokka is nearby! _You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka! _No target in view! _No target in view!---3.8 (1 _This spell is quite dangerous to cast!---4.8 (25.8 (3h ;5H6.8 (4ch$ @7.8 (5ch3( ch) _You start memorising the spell. You continue memorising. x4ch<* chh. ch70 c _You finish memorising. Spell assigned to 'd'.ch; 3chf= chJC ch$G chG $ _chO Xch]Q chU chW ,chY ch@\ chd^ ,ch-` chc chNe ,chn _h - 3 scrolls labelled ERIFFO EXZAERCH (gained 1)chp chOq chq chCt chu ,chv chw chx chy chy chG{ ch~ >ch ch} n _You feel your willpower return.ch 3ch; ch ch, ,ch chC Xch ch ch] chɏ ch ch ch che ch ch ch chO ch| chp chՙ ch8 chH ch, ch ch chН ch ch ch[ ch; ch ch` chá ch ch cha chˤ ch ch ch ch chZ cht chح chP ch chO ch ch ch ch ch chw ch chN ch chH ch ch& ch ch0 chӿ chG ch ch ch ch_ ch ch ch^ ch chB ch ch ch` ch BchR ,ch^ chN ch ch ch ch chv ch ch ch ch( ch ch ch ch chy ch chA chK ch ch chU ch| ch chn ch ch ch ch ch ch chf ch ch2 ch^ ch ch$ ch chW ,ch ch ch chZ ch ch chechch@chFch chnchchchwchch<ch\ch" ch ch ch ch ch chl ch0 chchchchchchchchchchchchXchch=chch6ch(#nch$ch(ch*ch ,chv,ch-chb.ch/chR0ch0chU2ch3ch3ch4ch6ch6ch_7ch8$ ch89C_b - 2 scrolls of poison (gained 1)ch9ch::ch:ch;chH<ch<ch =ch=chx>ch.?ch?ch@chAchBchhBch>Cch!DchDchDchFch GchGchHchIch JchoJchJchKch`LchLch%MchMchoOchOch4Pch6QchbRchRchJSchTchsVch[ch\chm_ch3.0chqch #.####.##.#.#.......... #......##.#.#####.######...#.......... #.# #####..)....##. #.# #### #.##ch #.###..## ...##. #.##.##.##.# ##....### #...##.##.# ._#.....# #####@##.##9###.....## #...#?..##......'.#########.......## #...)...#  #.#  #.# #.......##########ch7_ch&6ch8_chchk% #. #.##.#...#.####.##.#.#.....#......##.#.#......#######.######...#..........##.# #####..)....##.##.# #### ##......##.##.###..## ..##.....##..#.####....#####... ._#.....# #####.##.##9#####...#?..'..ch& #########.......####...)...# #.......##########ch1 ch2 (4.2ch: ch; chch>nch 99   gargoylech1  #.   #.# ) #.# ####  ##  #.##.##.##.#  #...##@##.#  7.2 (3.0 #####9## #...#? ## #...)...#  ch       _You start waiting.ch, #.   #.# ) #.# ####  ##  #.##.##.##.#  #...##@##.#   #####9## #...#?cho- ## #...)     ch5ch8_ _A gargoyle is nearby!cho;#. #....####+##+#...<.##. #.##.#...##.####.##.#.#......#......##.#.#......#######.######...#..........##.# #####..)....##.##.# #### ##......##.###.###..## ..##.....##...#.##chH##....######...##.##.# ._#.....# #####9##.##9######...#?..'...#########.......#####...)...# #.......#chY8_ch28 (0.6 _chuchӦch־$ #. ###### #........... #. #....####+##+#...<. #. #.##.#. #.####.##.#.#........... #......##.#.#####.######...#.......... #.# #####..)....##. #.# #### .##.# #.###.@## ...##.. #.##.##.##.# ##....####chֿ0 #...##.##.# ._#.....# #####9##.##9###.....### #...#?..##......'..#########.......### #...)...#  #.#  #.#chR8_ch(8.4ch`6_ch ch #. ###### # #. #....####+##+#...< #. #.##.# #.####.##.#.# #......##.#.#...... ##.######...#. #.# #####..)....##. #.# #### ##......##. #.###@.## ..##.....## #.##.##.##.# ##.... #...##.##.# ._#.....# #####9##.##9###..... #...#?..##......' #.  #...)...#  #.#  #.#9_9   gargoyle9.0_ch+ #. #....####+##+# #. #.##.#........... #.####.##.#.# #......##.#.#### ##.######...#......... #.# #####..)....## #.# #### ##......## #.###..## ..##.....## #.##@##9##.# ##....##ch #...##.##.# ._#..... #####9##.##9###.....# #...#?...' #######.# #...)... #.......#  #.#  #.# ch8_ch&6ch.ch(ch#  #. #.##.#.......   #.####.##.#.#   #......##.#.###   ##.######...#........   #.# #####..)....#   #.# #### ##......   #.###..## ..##.....   #.##.##9##.# ##....   #..@##.##.# ._#.....  ch%? #####9##.##9###.....   #...#?...   #######.   #...)...   #.......   #.   #.   #######ch%ch*9.9   gargoylech,)80.2ch3chq5cht >  #. #.##.#   #.####.##.#.#   #......##.#.#......   ##.######...#   #.# #####..)....  chDw # #.# #### ##......   #.###.9## ..##.....   #.##.##.##.# ##....   #.@.##.##.# ._#   #####9##.##9###   #...#?..##   #   #...)  #  chx  #   #   ch 7_ch &8ch| ch cho   #. #....####+##+#  #. #.##.#.  #.####.##.#.#......  #......##.#.# ##.######...#..  #.# #####..) chr n #.# ####   #.###.9## ..  #@##.##.##.# ##  #...##.##.# ._# #####9##.##9###  #...#?..## #########...  #...)  #   #   #..... chx 8_chy (1.4che~ ch chv M##### #......#...####+##+# .####......##.#ch##.######...#... #####..) #### ##.#.9## ..##.##.##.##.# #...##.##.# ._  #####9##.##9###...ch: 8_ch: (2.0ch?6_chch[IM +##### #......#...####+##+##. .####......##.###.######...#... #####..) #### ##.#.9## ..##.##.##.##.# #  #...##.##.# ._#...#chI chN8_ch_O&6ch'VchWch M## +##### #.........####+##+##. .#.####......##.###.######...#... #####..) #### ##.#.9## ..##.  #.##.##.##.# ##...ch ch*8_ch.(3.2chch!chօ0M ####### +##### #.........####+##+# .#.####.##......##.###@######...#... #####..)ch' #### ##.  #.###.9## ..##...._#... ch:8_chK&8chMchchXM  ####### +chY7##### #.........####+##+# #.##.#..#####.@....##.###.######...#...chZ #####..)  #.# #### ##.....chbchc(4.4ch/ichJkchhIchJch,chchjchchch,chch,chch$,ch!ch,chch,chchchchchBchchQchchchch2ch@chchYchlchchchch"chchchvchchchch>ch6chchQch`chch|chchchch ch@ ch ch chk ch ch+chchGchVchchpch~ch chchch6chchch\chchchchch!chch;chFchchMch ch!ch!ch"ch$ch%ch%ch.9   gargoyle (wandering)9chP7r  #  ##  #.  #.   #.  #.  #.####.# #.@....#820.4 (36.0) ##.##### #.# ) #.# ####  ch7#.#  #.#  #.  ### #...#? _You start waiting.chI#  ##  #.  #.   #. chi #.  #.####.# #.@....# ##.##### #.# ) #.# ####  #.#  #.#  #.  ####...#?ch#chych_ _A gargoyle is nearby!chG _You start waiting. _ Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chchqThe spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes ch' N - Nochch # # dertzug the Shooter #.##### Spriggan ## #...... Health: 39/39 ======================== #. +...... Magic: 12/15 ===================----- #. ###### #...... AC: 2Str: 4 #. #....####+##+# EV: 19Int: 15 #. #.##.#........ SH: 0Dex: 25 #.####.##.#.#...... XL:  8 Next: 29% Place: Dungeon:5 #.@....##.#.#...... Noise: ---------  Time: 3820.4 (0.0) ##.######...#...... a) +1 sling #.# #####..)... Cast: Jinxbite #.# #### ##..... #.###.9## ..##.... chS!z#.##.##.##.# ##... 9   gargoyle (wandering) #.9.##.##.# ._#... #####9##.##9###... #...#?..##....Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 49%)chU  # # dertzug the Shooter  #.##### Spriggan  ###...... Health: 39/39 ========================  #.+...... Magic: 12/15 ===================-----  #. ###### #...... AC: 2Str: 4  ch #. #....####+##+# EV: 19Int: 15  #. #.##.#........ SH: 0Dex: 25  #.####.##.#.#...... XL:  8 Next: 29% Place: Dungeon:5  #.@....##.#.#...... Noise: ---------  Time: 3820.4 (0.0)  ##.######...#...... a) +1 sling  #.# #####..)... Cast: Jinxbite  #.# #### ##.....  #.###.9## ..##....  #.##.##.##.# ##... 9   gargoyle (wandering)  #.*.##.##.# ._#...  #####9##.##9###...  #...#h*10;1m?..##....Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 49%)cht9inner flame)_ch3bchg99._ch i4==1.4 (1chzmV99chp8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 49%) _The gargoyle is filled with an inner flame.chR9_chch9_ _Unknown command.ch^  You beckon some vexing sprites to accompany your attacks.chsr9.9_ch1--2Will/2 Jinx ch ^99_ch; _You feel your willpower being sapped.chb chc(((99You shoot a sling bullet.chch.*ch9chch=ch[.ch.ch.ch 9ch&, drained)ch9_ chB_You feel your willpower being sapped. chT You shoot a sling bulletch . chx> The sling bullet hits the gargoyle but does no damage.  ch8A giggling sprite leaps out and doodles on the gargoyle'ch s face. ch Flame seeps out of the gargoylechK .  chThe gargoyle is lightly chXdamaged.ch ch. ch`chS`ch`chs`ch 9ch_ch;<The gargoyle hurls a stone arrow at you.chch@...9=3chS99 chK_The stone arrow misses you.cht ch"ch$#(chO(chj (ch_chڙ6You shoot a sling bullet.  ch6The sling bullet hits the gargoyle but does no damage.ch$chG&*ch_'chkch.ch.ch.ch9ch;+9  chq* very drained)ch_ch.You shoot a sling bulletch .ch sling bullet hits the gargoch"yle but does no damage.  chF#)The gargoyle is lightly damaged. ch$M A giggling sprite leaps out and bonks the gargoyle with its +0 flail.  ch%Flame seeps out of the gch&argoyle.  ch(PThe gargoyle is moderately damaged.ch(0 chj1 ch2`chL4`ch5`ch5`ch>69ch6<The gargoyle hurls a stone arrow at you.chS7chych@ch .ch0.chT .chy9chchch2ch==ch4ch_ch9ch_chch ch!chJ-_The stone arrow misses you.chhch$   ##  #    #.####  ### #  #.( +  #.# ###### #.....  #.# #....####+##+  #.# #.##.#.  #@####.##.#.#  #......##.#.# #.######...#..  #.# #####..)  #.# ####   #9###.9## ..9  #.##.##.##.# ##  #...##.##.# ._# #####9##.##9###  Found 8 stones.  The gargoyle is engulfed in blazing flames.h$ 8H9°9---5.0 (0.699 _Flame seeps out of the gargoyle.ch3.. ###  #######( +##### #........####+##+ .####.#......##.###.######...#....# #####..)9# #### ##.°###.9## ..##.##.##.##.# #...##.##.# ._99._3===---699chE##...# ###.#  ..######.#( +##### #........####+##+ .####......##.###.######...#...ch m.# #####..)9# #### ##.#.9## ..##.##.##.##.# #ch!V99.ch"'6.2ch*89ch-ch: # .. ### .##  ...######.##(.# +##### #........####+##+ .####chY......##.###.######...#...99# #####..) #### ##.#.9## ..##.ch*:9ch&%8chCC99chch ) (((((9((You shoot a sling bullet.ch N9*ch The sling bullet barely misses the gargoyle.A giggling sprite leaps out and bonks the gargoyle with its +0 flail.  Flame seeps out of the gargoyle.  The gargoyle is moderately damaged.The jinxing sprites lose interest in you.chq .chΗ .ch .ch* .chE 9ch{ 9ch ○chӞ .ch ch |4======7.8 (1.0ch= ch| 9ch ch  ch ch8 (_Flame seeps out of the gargoyle.chf ((((9You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.ch4 j...9..°899 _The gargoyle is heavily damaged.ch$ ((((9You shoot a sling bullet.chI ...9The sling bullet barely misses the gargoyle. ````99The gargoyle hurls a stone arrow at you.chich @....5====9ch+9 _The stone arrow misses you.chz #.# ..##.# ..# #.## ..# #... ..# #### ..## #   ...#.##### ###.# #. #.@.# +. #.######### #...... #.# #....####+##+# #.# #.##.#... #.####.##.#.#. #9.....##.#.#. ##.######...#.... #.# #####..) #.# #### ##..9.9---30.4 (0.69 _Youchy{ see here 8 stones.ch , (((99  You shoot a sling bullet. The sling bullet hits the gargoyle.  Flame seeps out of the gargoyle.ch.   The gargoyle is severely damaged.The gargoyle is engulfed in blazing flames...9○ ===1.4 (1.099 chX 0_Flame seeps out of the gargoyle.ch6 (((9You shoot a sling bullet.ch*N ..9The sling bullet barely misses the gargoyle. ```99The gargoyle hurls a stone arrow at you.chbv@..°9chi299ch݊Q _The stone arrow misses you.chRU #.# chS#.^...# #.##. #.....# #.##. #.....# #.## .....# chT#.... ....# #### ...##### # #.  #......# #.##### ###@# #. chU#.(.# +. #.######### #....... #.# #....####+##+# #9# #.##.#...chjV  #°####.##.#.#. #......##.#.#......#  ##.######...#....... ch(W #.# #####..) chRYchb"9chb..9   gargoyle (inner flame, very drained)chdS==---3.0 (0.6chlch;ochAG #.# #.   #....w# #.####   #.^...# #.##.   #.....# #.##.   #.....# #.##.#   #.....# #....   #.....# ######   #.....##### # #.    #.@....# #.#####   ###.####.# #.   #.(.# +.   #.######### #.......   #9# #....####+##+#  chD #.# #.##.#...   #.####.##.#.#.. w   ribbon worm (asleep)   #......##.#.#......##   ##.######...#....chQb 99)chR4A ribbon worm comes into view.chSA---6ch\:9ch`6 _The gargoyle seems less drained.ch +.....+ #....w##^ch .##.... #######....@##### # ####.....#######.####.# ##.(.# +#.######### #......9# #....####+##+#ch #.# .####........##.###ch chN r9.9ch1 '4.2ch :9ch~ chȫ ######'###.....#+.....+ #....w##^.##.... ######.....##### # ####......# #.#######.####.# #ch .(.# +#9######### #......9#.# #....####+##+##.# .####..ch t9.9ch9 %8chW A99ch chM.....)†..###+## ######'###.....#+.....+ #....w##^.##.... ######.....##### # ####.....#######.####.# #.9.# +9ch.######### #......#...####+##+# .chw99wcatching breath)chX ```ch99The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.chܚe...9chp 9 5.4Held ch:9chТj _You are caught in a web! _There is a web here.chN9(6.4 (1.0ch"XU99chJ\C _You struggle to detach yourself from the web.chmP chR ch^ .w9.9chw_ :19 7chh U99ch1m * _The web tears apart.ch ####+## ######'###.....# #.# +.....+#.....####^..w......#..######## # #..###9.....# #.#### ###.####.....ch~ i.(.# +.######### #.# #....####+##+####.#........###ch ch chf .w9.9che ,8.0 (0.6chG A99ch ch 99You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.ch 99The gargoyle is almost destroyed.chȥ6===9.0 (1.0chYU99ch]V _The gargoyle closely misses you.ch V  #.....# #.# #   +.....+ #.# #   #.....#chg W #.###   #.^...# #.##.   #....w# #.##   #.....# #.##   #.....# #....   #.....# ####   #...@9##### # #.   ####......# #.#####  ch[  ###.####.# #.....   #.(.# +   #.######### #   #.# #....####+##+#   #.# #.##.#.......   #.####.##.#.#   #......##.#.##ch ch x.w99ch 4---6 (0.6chͱ T99chݳ chk p +.....+ #.# #.   #.....# #.###   #.^...# #.##..   #.....# #.##.   #....w# #.##.#   #.....# #....#   ch _#.....# ######   #....9##### # #..   ####.@....# #.#####.   ###.####.# #.......   #.(.# +.   #.######### #.   #.# #....####+##+#   #.# #.##.#.......... 9 #.####.##.#.#   #......##.#.#......##   chm ;##.######...#..chm :9ch 1-----==-40.2ch @99[40mch; < _The gargoyle hits you with a +0 flail!ch% +.....+ #.# #. #.....# #.####. ch_#.^...# #.##. #.....# #.##. #....w# #.##.#. #.....# #....#. #.....# ######. #....9##### # #. ####..@...# #.#####. ###.####.# #. #.(.# +. #.### #. #.# #....####+##+#. #.# #.##.#.9 #.####.##.#.#. #......##.#.#......#ch;P ##.######...#.chch.w99ch`2-------8ch(L99chch+.....+ #.# #.#.....# #.####.#.^...# #.##...##.....# #.##.#.....# ch#.##.#.#....w# #....#.#.....# ######.#....9##### # #.####...@..# #.#####.###.####.# #.#.(.# .. +.#.#chO/###.#.# #....####+##+#...<#.# #.##.#.#.####.##.#.#.#......##.#.#......###.######...#.chjchm.99chB--1.4ch :9chchfD +.....+ #.# #.#.....# #.####.chE #.^...# #.##...##.....# #.##.#.....# #.##.#.#....w# chyF #....#.#.....# ######.#.....##### # #.####..9.@.# #.#####.chDG ###.####.# #.#.(.# ... +.#.###########.#.# #....####+##+#...<.#.# #.##.#.9chH p#.####.##.#.#.#......##.#.#......###.######...#.#chj[ che 9```9The gargoyle hurls a stone arrow at you.ch H.@.chp 0==2.0ch :9chY Q _The stone arrow misses you.ch^i#.....# #.####.^...# #.##...####.....# #.##......#.....# #.##.##....w# #....#...##.....# ######.#.....##### # #...####..9...# #.#####..####@# #.......#.(.# #....+.#.###########.##.# #....####+##+#...<.##.# #.##.#.............##.####.##.#.##......##.#.#......########.######...#.....# #####..)....##.#9--6chVT99ch,ch@F#.^...# #.##...#####.....# #.##.......#.....# #.##.##....w# #....#...###.....# ######.....#.....##### # #...####..9...# #.#####..####.####.......chGW#.(.# #.@..+.#.###########.###.# #....####+##+#...<.##.# #.##.#.............##.####.##.#.#.#......##.#.#......########.######...#....##. .# #####..)....##.##. chH#.# #### ##......##.##. chJJchT.99   gargoyle (inner flame)chGVB--3.2ch]B99ch`ch  (((You shoot a sling bullet.chn ch V.9.ch d3====4.2 (1.0chÜ 79ch۟ b _The sling bullet barely misses the gargoyle.ch^" 9(You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.ch %  chj KThe gargoyle is almost destroyed.ch 4.99ch1 5ch %5chԺ ch: < _The gargoyle's inner flame fades away.ch2r#.^...# #.##...##.....# #.##.#.....# #.##.#.#....w# #....#...##.....# ######.#.....##### # #.####......# #.#####.####.####9####.ch.3|#.(.# #..@.+.#.###########.##.#.# #....####+##+#...<.##.#.# #.##.#.##.####.##.#.#.##......##.#.#......######.###.######...#.##.##.# #####..)....##.##.##.# #### ##......##.##.#ch6ch<ww   ribbon wormch&>4---8 (0.6ch  The stone arrow hits you!ch: '..ch; 6/39 -----------------7.4 (1.0chD ch2H V _* * * LOW HITPOINT WARNING * * *chDk #.^...# #.##...##.....# .##.##.#.ch"l #.....# .##.##.#......#.#....w# .##....#...##.....# .#######.#.....##### #J# #.####...w..# #.#####.chl B####.####9####.#.(.# #....@.#.###########.##..##.# #....####+##+#...<.##.#.# #.##.#.chm H###.##.####.##.#.#.#.#......##.#.#......######.#.##.######...#.##.#.# J   jelly (asleep)#.# #####..)....##.##.#.#chin x#.# #### ##......##.##.#.ch l JJ  ch BA jelly comes into view.chLj ````  The gargoyle hurls a stone arrow at you.ch  ch .J...@ch& D7=-------ch %8.0 (0.6ch<% ch* t _The stone arrow misses you. _There is an open door here.chr#.^...# #.##...##.....# #.##.##.#.#.....# #.##.##.#......#.#....w# #.##....#...##.....# #.#######.##.....##### #.# #.#####...w..# #J#####.####.####9####.#.(.# #....'#.###########.##..##.# #....####+##+#...<.##.#.# #.##.#.###.#.#.####.##.#.#.#.#......##.#.#......######.#.##.######...#.##.#.##.# #####..)....##.##.#.##.# #### ##......##.##.#.ch--6 _You feel your willpower return.ch2#.^...# #.##...##.....# #.##.##.#.#.....# #.##.##.#......#.#....w# #.##....#...##.....# #.#######.ch#.#.....##### #.# #...#.####...w..# #J#####.####.####9####.#.(.# #....'.#.###########.##..##.# #....####+##+#...<.##.#.# #.##.#....###.#.#.####.##.#.#.#...##......##.#.#......######.#...###.######...#.ch##.#.##.# #####..)....##.##.#.##.# #### ##......##.##.#...#ch-chch..####.J9ch C--9.2chchch;#.^...# #.##...#. #.....# #.##.##.#. #.....# #.##.##.#......#...# #....w# #.##....#...# #.....# #.#..#. #.....##### #.# #...#. ####...w..# #.#####.####.####.####.J.chNf##.(.# #.9..'.##.#.##..##.# #....####+##+#...<.##.#.# #.##.#.....###.#.#.####.##.#.#.....#...##......##.#.#......######.#...#.##.######...#.##.#.###.#.# #####..)....##.##.#.###.#.# #### ##......##.##.#...#.chdch}ww   ribbon wormJ   jellych&8chch"ch_ `.^...# #.##...#. .....# #.##.##.#. .....# #.##.##.#......#...#. ....w# #.##....#...# .....# #.#..#. .....##### #.# #..#.ch ...w..# #.#####.# ###.####w####.J.#. #.(.# #.9..'.#. #.#.##..# #.# #....####+##+#...<.##. #.# #.##.#.....###.#...+ #.####.##.#.#......#...# #......##.#.#......######.#...#. ##.######...#.chF ##.#.###.# J   jelly  #.# #####..)....##.##.#.###.#  #.# #### ##......##.##.#...#.#ch ch ch t..9.'..Jchæ M==50.4ch ch  chز j_The jelly attacks as it pursues you! The jelly misses you.ch 1^...# #.##...#..## #.##.##........#.# #.##.##.#......#...#.w# #.##....#...#.# #.#######.#.##### #.# #..#...#...w..# #.#####.#.####w####.#. .(.# #..9.'..J.#. .#.##..# .# #....####+##+#...<.##. .# #.##.#......###.#...+. .####.##.#.#.......#...###. ......##.#.#......######.#...#. #.######...#.##.#.###.# ch #.# #####..)....##.##.#.###.#. #.# #### ##......##.##.#...#.#.ch chj ".9ch5 0-1.0ch= ch ch...# #.##...#..## #.##.##........#.# #.##.##.#......#...#.w# #.##....#...#.# #.#######.#.##### #.# #.#...#. #...w..# #.#####.......# #.####w####.#. (.# #...9'..J.#. #.##..# # #....####+##+#...<.##. # #.##.#......###.#...+. ####.##.#.#.............#...###.##.#.#......######.#...#. .######...#.##.#.###.##+ chn.# #####..)....##.##.#.###.#. .# #### ##......##.##.#...#.#.chchdH.Jch@-6chch)ch\^# #.##...#..## #.##.##........#.# #.##.##.#......#...#. .w# #.##....#...#..## #.#######.#.##### #.# #.#...#. ...w..# #.#####.......#. .####w####.#. .# #...9'...J.#..##..#.  #....####+##+#...<.##.  #.##.#.......###.#...+..##.#.#.......ch_W#...###.##.#.#......######.#...#.J   jelly ######...#..........##.#.###.##+# # #####..)....##.##.#.###.#..# # #### ##......##.##.#...#.#..#chach~bch`j.9....J9   gargoyleJ   jellych\sB82.2chzch|ch.# #.##.##........#......... .# #.##.##.#......#...# w# #.##....#...#########..# .ch# #.#######........#....... .##### #.# #...#...#w..# #.#####.......######## ####w####............#.... chk# #....9....J#....# #########.......@...##..#######  #....####+##+#...<.##..........ch)#.##.#.............###.#...+ ##.##.#.#.......#...###. ...##.#.#......######.#...#... #####...#..........##.#.###.##+#+ J   jelly  #####..)....##.##.#.###.#..#.  #### ##......##.##.#...#.#..#. ##.9## ..##....#.....#.##.chzch&8chHchch # #.##.##.##...# # #.##....#...#########..# # #.#######........#....... ##### #.# #....#...# .w..# #.#####.......######## ###w####............#....  #....9....Jchi ;....#....## ########...........##..#######... #....####+##+#..@<.##.......... #.##.#.............###.#...+ #.##.#.#......#...###. ..##.#.#......######.#...#... ####...#..........##.#.###.##+#+#  #####..)....##.##.#.###.#..#.. #### ##......##.##.#...#.#..#. #.9## ..##.....##....#.....#.##. .##.##.# #######.#...>....ch f.Jch= ch !3.4chT ch ch #.##.##.#......#...#. #.##....#...#########..#. #.#######..#. #.# #...#...#. w..# #.#####.......#########...>w####....#.#....9.....J......#....#.##..#...# ....####+##+#...@.##.# .##.#.###.#...+.....' .##.#.#.#...###.....# .##.#.#......######.#...#.#...#..........##.#.###.##+#+#.#####..)....##.##.#.###.#..#. ##......##.##.#...#.#..#. .9## ..##.....##....#.....#.##. ##.##.# ##....#.#...>..J4.0 ch:[_There is a stone staircase leading up here.chchchch^ _You are too injured to fight recklessly!chchch_chchch!9....J9   gargoyleJ   jellych,45.0 (1.0 _ch3ch.$ P.P#.###~#~#~#~..##.##.###.#._ ####..÷÷#~#~#~#####.##.....#⌠.⌠.##..##~#~#~## #<..#####.#...##.#~#~#.#~# #...# #)##.#.# ...##.##~#~#~## #...# #.###.⌠. ...##..###########...#####...##.# ...##..........#.### ...##.#.#......................#.4##.#.#..#.......#.##..#. ...........##.####...#####....... ...##.#.#.###.# #...# ####.##. #####.....###.# #...# #.##. ch/ ###.......# #...# #.# #.####### ##.## #.#######.# ####.#### #....  ........# #.......# #####  .......[# #####....##.##### # You climb upwards.ch1ch6chY9=6.5 (2.5ch#ch _Level annotation: exclusion: oklob plant _There is a stone staircase leading down here.ch- ch/ chW0 ch3 ch4 $ _ch= chA chB 10/39==chC chF ,chG chJJ ch/K ch4L chO chP S1=chQ ch]S chT chT chU ch{V ch W chPX chX chY chZ chw[ I2=ch\ ch] chH^ ch^ ch_ ch`` ch` cha chqb chb chd chd f3==ch#e chUf chf chng chch chh ch{i chj ch$k chk cham chm S4=chn cho ch"p chp chq ch0r chr chs chOt cht chu chsv I5=chv ch6x chx chOy chEz chx| ,ch } ch} ch ~ ch ch L16=ch6 chL ch؁ chd chZ ch chr chw ch S7=ch ch chI chՈ chˉ chW ch ch ch ch ch ch- ^8==ch ch ch ch% ch/ ch chH chL chؕ che ch] ch K9=ch ch ch@ ch͚ chj ch ch ch~ ch ch ch ch/ T20=ch chע chj ch ch ch ch$ ch ch chF chZ ch K1=ch ch ch ch ch ch4 ch ch chD chб chŲ ch] S2=ch ch ch ch$ ch ch chB ch@ chʹ ch[ ch chO ^3==chּ ch ch| ch ch ch ch" ch5 ch K4=ch ch chL ch ch chW ch ch ,cht ch chI S5=ch ch ch ch( ch+ ch chD chN ch chg chi ch ^6==ch ch ch/ ch ch ch; ch[ chh ch ch cht ch K7=ch ch chF ch ch chT ch ch chb ch ch ch N28=ch ch6 ch ch ch chq ch ch ch ch ch ch W9=ch2 chH ch ch` che ch ch} chs ch L30=ch ch chM ch ch ch ch ch ch5 ch ch ch h1==ch ch3 ch chV chV ch ch| chs ch ch ch ch) U2=ch4 ch ,ch ch ,ch ch% ,ch ch  ch K3=ch  che ch ch_ ch ch ch ch ch- ,ch k4=ch chp! ,ch! ch# ,ch$ ch7% ,ch% ch{' a5=ch( ch) chD* ch* ch+ chd, ch, ch- cht. ch/ ch0 ch0 h6==ch1 ch2 ,ch3 chz5 ,ch6 ch 7 ch7 N7=ch[8 ch9 ch9 ch}: ch; ch"< ch< ch= chE> ch> ch? chi@ K8=ch@ ch^B chB chYC chD chE chE chF chG chH ch J chJ h9==ch9K chr N 971.5 (115.0) _HP restored.chGs chw chz _ _Partly explored, can't reach some places.chkchi~wLevel 4 of the Dungeon <<<>>>^__(Press ? for help)  #.#P#PP#PPPP.P#PPP##P.#.###########.#..#..#.####.#.#.#.#.#.#.##   #.#PP#.#P.P.P#PP.#P.P##.###~#~#~###...........#...#.⌠.#.⌠.#.⌠.###   #.##PP#PPP.PP##PPPPPP##..#~#~#~#~##....##.###.#⌠.⌠.#.#.#.#.#..'.######   #.#P#PP#...P#PP#PPPP.P#.###~#~#~#~..##.##.###.#._...#.⌠.#.⌠.#.'......#   #.#####################..÷÷#~#~#~#####.##.....#⌠.⌠.#.#.#.#.#..'.####.#   #.######.#chŀ#..##~#~#~## #<..#####.#...#.⌠.#.⌠[#.⌠.### #)#   #........# ##########.#~#~#.#~# #...# #)##.#.#.#.#.#.#.## #.#   ########.# #.......##.##~#~#~## #...# #.###.⌠.#.⌠.#...########.##  #.# #.......##..###########...#####...##.#.#.###### #.......#  #.## #.......##....................#.#################.###.#.#  #..# #<......##.#.#......................#..........##.###.#.#  ##.# #.......##.#.#..##...@........#.##..#.##.#.....##.##..#.#  #.# #...............##.####...#####..........#.....##.##.##.#  #.# #.......##.#.#.###.# #...# ####.##.#####.#####.##.##.#  #.##############.....###.# #...##.##.#####.#####.......#  #....####.......# #...##.##.............##.####  ch####.##.####### ##.###.###........###.##.#  #.# ########.#####.#### #............###.##.#  #.# #........##.......# #####...............#  #.# #.......[# #####....##.##### #........###.####  #.######........# #.55...5..÷...5.# #....)...###.#  #..............## #.###..####.###.#### #............#  ########.......#####.# #..####........################chG....~≈≈~._......PPPP# #......#...÷...# #.######.≈≈≈≈...~~~~.PPPP# #.########.##### #....#PP.~≈~~≈~~≈≈≈~.##P.# ###.#### #.......######.###..~~≈≈≈≈~~~..#PPP# #......# #.#.##.>.....#ch#.#PP..~≈≈P≈~~..PP# # #.#.##.# #...##..####.#########P#P..~≈~~~..PP## ####.#.##.###.#..#.[.....###.#.#.#######PP#P#.......#.#PP.P#.........[..###.#..#...###.⌠.#.⌠.#...##.#P#PP#PPPP.P#PPP##P.#.###########.#..#..#.####.#.#.#.#.#.ch+A#.###.#PP#.#P.P.P#PP.#P.P##.###~#~#~###...........#...#.⌠.#.⌠.#.⌠.####.##PP#PPP.PP##PPPPPP##..#~#~#~#~##....##.###.#⌠.⌠.#.#.#.#.#..'.#######.#P#PP#...P#PP#PPPP.P#.###~#~#~#~..##.##.###.#._...#.⌠.#.⌠.#.'......##.#####################..÷÷#~#~#~#####.##.....#⌠.⌠.#.#.#.#.#..'.####.##.######.# #..##~#~#~## #<#...#.⌠.#.⌠[#.⌠.### #)##........# ##########.#~#~#.#~)##.#.#.#.#.#.#.## #.#########.# #.......##.##~#~#~##.###.⌠.#.⌠.#...########.##.# #.......##..###########...#####...##.#.#.###### #.......#.## #.......##....................#.################.#.##..# #<......##.#.#......................#ch.##.###.#.###.# #.......##.#.#..##...@..#.##..#.##.#.....##.##..#.##.# #........##.####...#####..........#.....##.##.ch##.##.# #.......##.#.#.###.# #...# ####.##.#####.#####.##.##.##.##############.....###.# #...# #.##.#####.#####.......##....# ###.......# #...# #.##.............##.####chtch\ch^chNP.P#.###~#~#~#~..##.##.###.#._... dertzug the Shooter ####..÷÷#~#~#~#####.##.....#⌠.⌠.# Spriggan#..##~#~#~## #<..#####.#...#. Health: 39/39 ======================== ch#####.#~#~#.#~# #...# #)##.#.# Magic: 15/15 ======================== ...##.##~#~#~## #...# #.###.⌠. AC: 2Str: 4 ...##..###########...#####...##.# EV: 19Int: 15 ...##....................#.###### SH: 0Dex: 25 ...##.#.#......................#. XL:  8 Next: 29% Place: Dungeon:4 ...##.#.#..##...@........#.##..#. Noise: ---------  Time: 3971.5 (0.0) ...........##.####...#####....... a) +1 sling ...##.#.#.###.# #...# ####.##. Cast: Jinxbite #####.....###.# #...##.##.###.......# ch #...##.##.#.####### ##.###.###  #######.#####.#### #....  ........##.......# #####  .......[# #####....##.##### #  _You are too injured to fight recklessly!  You climb upwards. _Level annotation: exclusion: oklob plant _There is a stone staircase leading down here. _HP restored. _Partly explored, can't reach some places.chchch$ _ch>nchachߣ,chchݦchchch3chchϭ,chchTch,,chchֶch\chchܹchHch,chchch,ch\chch,chchchchchhchch),chchch,chXch$  You see here a +0 ring mail. _ #.##.#.......##.....#  #............###.####  ####.#.......# #.#  #.#.......# #.#  ######(#.......# #.#  #......#...÷...# #.####  #.########.##### #....# ###.#### #######.# #......# #.#.###.# 80.5 (9 #.#.##.# #...##..####.######### #.#.##.###.#..#.[.....###.#.#.### .......[#..#...###.⌠.#.⌠. ##########.#..#..#.####.#.#.#.#.# ##~#~#~###...........#...#.⌠.#.⌠. #~#~#~#~##....##.hq3m###.#⌠.⌠.#.#.#.# ##~#~#~#~..##.##.###.#._...#.⌠.#. ÷÷#~#~#~#####..#⌠.⌠.#.#.#.chy _There is a stone staircase leading down here.ch< ch= chcF chgP chX 21.5 (1 _chZ chO #.........# #.#.#.####.#  ####.)###.####.#.#.# #.#  # #))..#......#.#.# #.#  #####.#.########.#.# #.#  ....#.#.# ####.#.# #.#  ###.#.#.# #..<.#.# #.#  # #.#.#.#####.##.#.# #.#  .#.....#....#.# #.#  5 ....#.#####.#.#.@#.####.#  .)###.# #....#..#....###  chR ..†...# #...########.#  #.##### ##..#......#.##  ..# ....#.####.#..#  ..# ####.#.# #.##.#  ..# ..#.# #.##.#  ..###### ####.# #.##.#  .......# #....# #.##.#  ch-Y ch -3.0 (2.5ch chV } _You climb downwards. _There is a stone staircase leading up here.ch _chchTch,chSchch,chchch,ch"chMch,chchjch{,chHchEch,ch'chch@,chchLch,chchSch7,chchch=,chch ch,chcchgchQch,chchbch<chchUchHch,chchchp,chchchchchchch_,chchch=,chchch,chchch~,chchch},chch].# ......S.# #[. ###'###########.# '..#...#.......#.# ##.###.##.####.#.# ch....#.##†# #.#.# .........# #.#.####### #.##..##### #.#.#..... #.........# #.#98.6 (15.6) ####.)###.####.#.#.# #. # #))..#......#.#.# #.# #####.#.########.#.# #.#chl..#.#.# ####.#.# #.# ###.#.#.# #..<.#.# #.# # #.#.#.#####.##.#.# #.# ###.#.#.....#....#.# #.##.#####.#.#.<#.####.#chC9.2 (16.2 ch chm M _Found a leather armour.ch33chch7ch ch`ch_chw,ch[chgch,chchchCchTch"chdch,ch ch"ch:%,ch0&ch0f  You see here a +0 leather armour.ch1chv2 _ch3ch5ch7,chL8ch:ch;chp<ch<ch(>ch?,ch@chAch,CchCchBDch^EchFchKGchGchkIchKchKch3LchaMchNch OchOchPchS,chYTchUchW,chWchUYchpZ,ch;[ch^\ch#^,ch^chP`chTachachlbchocchdchVechechfchcgchg,chichjchj,chkchglchl,chmchnchqBch rchr,chschtchau,chJvchwchw,chxchychKz,ch/{ch{ch|,ch}ch~ch:,ch<chch,chchch4,ch}chφch[chchchchchchachch1chĚchchQchߟ,chchEchդ,chchchN,chchch,ch²chUch,chchchY,ch_chch,chch,ch}ch\chch,chch0,ch chchb,chjchch6,chchuch,chchch5,chchZch,chRchchB,chchch,chchch`,chchoch,chgchch ,ch chche,chmchch,chjchxch,chchch ,ch!ch$chC&,ch&ch#*ch0,,ch=Bch>,chIAchBchB,chGEchFchF,chHchJ,chJchLchMchGN,chPchcQch R,chxUP  There is a stone staircase leading up here.chVcheW5 _ch|Ych7Z,chZch\ch],ch^chZ`chacha,chdchSechechfchhchjch&kchnch/pchq,chrchuchv,chwchych{,ch|ch~chch;chchGchchch?chMchchchachch3,chchLchh,chqchchn,chch]  Things that are here:  3 boomerangs; a +0 falchionchch _chchch,chchchC,chchG _You hear a distant slurping noise.ch3ch`ch3ch/,chchzch,chchjchchIchch@  There is an open door here.chMch _chchxch,chjchychchC,chch #..... ####.###. ..##...#. ..####.#. ## ..#####.#. #.. ..#....#. #.# .###### ######.ch8# ######'###.....[. #...... .# #........@# #.#####4055.0 (55.8 .# ####.........# #.# .###.............# ###.# .................# #[..#.....####'###########.###..#.....'..#...#.......#.# .........##.###.##.####.#.# .#.......#....#.##.# ###...>..#.........# #.#.#######chhch$6 (56.4 chchM _Found a leather armour.ch3chXchchch݋chV,ch,chhch/ch,chӘchchÞchchchMch,chchchi,chFch\chchch,chch,chchch,chch˿f  You see here a +0 leather armour.ch  _chchch,chchch,chchchch[ch,chc ch ch ,chchechS,chvch~ch,chH?chFXchGchch _chVchchch2chchch,chchchchch|ch,chchgchchDch0chchch chv ch& ch chchchDchchchchch`ch(ch)chH*ch*ch.ch0ch`1ch1ch6ch9,ch:ch=chu?,ch]AchDchCF,chFchIchNK,chKchNchP,chPchpTchqV,chWchZch\,ch]chj`cheb,chWcchechg,ch%hchjchl,chlch"och.p,chpchLschscht,chwch}.##.##.#......#...#.........####' .##....#...#########..#.....'..#. .#######........#...........##.## .# #..........#...#.......#.... .#####.......#########...>..#.... ............9.....#.........#.##. ..9...............#....####.#.... .......J...##..#######...##.####. #+##+#...<.##...@........##.# #[..........###.#...+.....'..##### .............#...###.....##.....#######.#...#.......##.###.#.##.#.###.##+#+#...# #.# ch ..)....##.##.#.###.#..#...[.###.# 9   gargoyle (wandering) ###.##.#...#.#..#...#.....# ###....#.....#.##......)###  ##....#######.#...>..........†..95.2 (39.6chhd9.8 (40.2 chchch{[  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chU The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - Noch%chdF.##.##.#......#...#.........####' dertzug the Shooter .##....#...#########..#.....'..#. Spriggan .#######........#...........##.## Health: 39/39 ======================== .# #..........#...#.......#.... Magic: 12/15 ===================----- .#####.......#########...>..#.... AC: 2Str: 4 ...........9......#.........#.##. EV: 19Int: 15 ..9...............#....####.#.... SH: 0Dex: 25 .......J...##..#######...##.####. XL:  8 Next: 29% Place: Dungeon:5 #+##+#...<.##...@........##.# #[ Noise: ---------  Time: 4095.8 (0.0) ...........###.#...+.....'..##### a) +1 sling .............#...###.....##.....# Cast: Jinxbite ......######.#...#.......##.###.# ..........##.#.###.##+#+#...# #.# ..)....##.##.#.###.#..#...[.###.# 9   gargoyle (wandering) chT#......##.##.#...#.#..#...#.....# ##.....##....#.....#.##......)###  ##....#######.#...>..........†..Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 49%)ch.##.##.#......#...#.........####' dertzug the Shooter .##....#...#########..#.....'..#. Spriggan .#######........#...........##.## Health: 39/39 ======================== .# #..........#...#.......#.... Magic: 12/15 ===================----- .#####.......#########...>..#.... AC: 2Str: 4 ...........*......#.........#.##. EV: 19Int: 15 ..9...............#....####.#.... SH: 0Dex: 25 .......J...##..#######...##.####. XL:  8 Next: 29% Place: Dungeon:5 #+##+#...<.##...@........##.# #[ Noise: ---------h)S33m  Time: 4095.8 (0.0) ...........###.#...+.....'..##### a) +1 sling .............#...###.....##.....# Cast: Jinxbite ......######.#...#.......##.###.# ..........##.#.###.##+#+#...# #.# ..)....##.##.#.###.#..#...[.###.# 9   gargoyle (wandering) #......##.##.#...#.#..#...#.....# ##.....##....#.....#.##......)#####....#######.#...>..........†..Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 49%)ch\9ch-ch7+.9ch:4==6.8 (1chBchE3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 49%) _The gargoyle resists with some effort.chU4ch Zchu\F _Unknown command.ch\##.##.#......#...#.####'# ##....#...#..#.....'..#. #........#...##.# # #..........#...#.......#....# #####.......#...>..#........#.........#.##. .9...9.....#....####.#.J...##..#...##.####.( +##+#...<.##....@.......##.# #[###.#...+.....'..#####.#...###.....##.....#.######.#...#.......##.###.#.##.#.###.##+#+#...# #.#. .)....##.##.#.###.#..#...[.###.#. ......##.##.#...#.#..#...#.....#. #.....##....#.....#.##......)###. ##....#.#...>.†.chch*.9chok3=--7.4 (0.6 _chch+ch z.##.#......#...#.####'# #....#...#..#.....'..#..#.##.###. ch  #.#...#.#....#..#...>..#..#.#.##..# 9.ch V.......#....####.#.J...##9.#...##.####.(# ##+#...<.##.##.# #[[.ch ###.#...+.....'..#####.##...###.....##.....#.#######.#...#.......##.###.#.###.#.###.##+#+#...# #.#.# ch })....##.##.#.###.#..#...[.###.#.###.##.#...#.#..#...#.....#.# .....##....#.....#.##......)###.# #....#.#...>.†...#ch ch` C--8.0ch@ ch ch .##.#......#...#.####'# ....#...#..#.....'..#...#.#.##.###.##.#...#.#....#.#.#...>..#.#.#.##..# .#....####.#.J...##9.#...##.####.(# #+#...<.##.##.# #[[.###.#...+.....'..#####.#.#...###.....##.....#.#.######.#...#.......##.###.#.#.##.#.###.##+#+#...# #.#.#. ....##.##.#.###.#..#...[.###.#.#.##.##.#...#.#..#...#.....#.# .9....6ch chJZ5##.#......#...#.####'##...#..#.....'..#...#..#.##.###.##.#...#.#....#.#.#...>..#.#.#.##..##....####.#.J...##..#...##.####.(# +#...<.##.9.##.# #[[..####.#...+.....'..#####.#.##...###.....##.....#.#.#######.#...#.......##.###.#.#.###.#.###.##+#+#...# #.#.#.###.##.#.###.#..#...[.###.#.#.##.##.#...#.#..#...#.....#.# chVbch5ct4===9.2chmchpch .#......#...#.####'##...#..#.....'..#...#..#...........##.###.##. #.#...#.......#....#.##. #.#...>..#.#.........#.##..##....####.#.ch$TJ...##..#...##.####.(###. #...<.##.9.##.# #[[..#.###.#...+.....'..#####.#.##...###.....##.....#.#.# ######.#..##.#.###.##+#+#...# #.#.#.###.##.#.###.#..#...[.###.#.#.##.##.#...#.#..#...#.....#.###....#.....#.##......)###.# ##.#...>.†...# #ch<(chj5".9ch6&8chJch?Mch3   ch4 @Casting: Inner Flame (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch chH The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - Noch*%chD#.#......#...#.........####'##### dertzug the Shooter ..#...#########..#.....'..#...#.. Spriggan ###........#...........##.###.##. Health: 39/39 ======================== #..........#...#.......#....#.##. Magic: 11/15 =================------- #.......#########...>..#......... AC: 2Str: 4 .............#.........#.##..#### EV: 19Int: 15 .............#....####.#......... SH: 0Dex: 25 ..J...##..#######...##.####.(###. XL:  8 Next: 29% Place: Dungeon:5 #...<.##..9.....@...##.# #[[..#. Noise: ---------  Time: 4099.8 (0.0) ......###.#...+.....'..#####.#.## a) +1 sling ........#...###.....##.....#.#.#  Cast: Jinxbite .######.#...#.......##.###.#.#.# .....##.#.###.##+#+#...# #.#.#.## ..##.##.#.###.#..#...[.###.#.#... 9   gargoyle ..##.##.#...#.#..#...#.....#.#### ..##.ch H...#.....#.##......)###.# # ..#######.#...>..........†...# # _Unknown command.Casting: Inner Flame (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 flail (chance to affect: 49%)chI#.#......#...#.........####'##### dertzug the Shooter ..#...#########..#.....'..#...#.. Spriggan ###........#...........##.###.##. Health: 39/39 ======================== #..........#...#.......#....#.##. Magic: 11/15 =================------- #.......#########...>..#......... AC: 2Str: 4 .............#.........#.##..#### EV: 19Int: 15 .............#....####.#......... SH: 0Dex: 25 ch=..J...##..#######...##.####.(###. XL:  8 Next: 29% Place: Dungeon:5 #...<.##..9.....@...##.# #[[..#. Noise: ---------  Time: 4099.8 (0.0) ......###.#...+.....'..#####.#.## a) +1 sling ........#...###.....##.....#.#.#  Cast: Jinxbite .######.#...#.......##.###.#.#.# .....##.#.###.##+#+#...# #.#.#.## ..##.##.#.###.#..#...[.###.#.#... 9   gargoyle ..##.##.#...#.#..#...#.....#.#### ..##....#.....#.##......)###.# # ..#######.#...>..........†...# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 flail (chance to affect: 49%)  You miscast Inner Flame.  You are very lightly contaminated with residual magic.ch#.................>...###.#######...#(<.##...9....@...##.# #[[.#...+.....'..#...###.....##.. ...#.......#.##+#+#...# #.chf.[.##....)###.# >†...# ch 2==100.8 (1Contam chch   Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 flail (chance to affect: 49%)  You miscast Inner Flame.are very lightly contaminated with residual magic. _Nothing appears to happen.cho$3ch1-ch1F _Unknown command.chC.#......#...#.####'# .#...#..#.....'..#...#..#...........##.###.##.# .#...#.......#....#.##.# .#########...>..#.##.........#.##..##....####.#.# .ch LJ...##..#...##.####.(###.# ...<.##...9.##.# #[[..#.###.#...+.....'..#####.#.##...###.....##.....#.#.# ######.#...#.......##.###.#.#.# ##.#.###.##+#+#...# #.#.#.# .##.##.#.###.#..#...[.###.#.#. .##.##.#...#.#..#...#.....#.# .##....#.....#.##......)###.# #. .#.#...>.†...# #.ch] chT !.9....chW 31.4 (0.6 _chT ch chښ #......#...#.####'# #...#..#.....'..#...#. #.#...........##.###.##.##...#.......#....#.##.# #########...>..#.ch # #.........#.##..##### #....####.#.# J...##..#...##.####.(###.#<.##....9.##.# #[[..#.###.#...+.....'..#####.#.##...###.....##.....#.#.# ch .#...#.##.###.#.#.# ##.#.###.##+#+#...# #.#.#.# ##.##.#.###.#..#...[.###.#.#. ##.##.#...#.#..#...#.....#.#####. ##....#.....#.##......)###.# #. #ch& .#...>.†...# #.chݪ ch6 '2.0ch cha ch  ch@Casting: Inner Flame (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch.chWThe spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes chm' N - Nochch ch 'The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - No Uppercase [Y]es or [N]o only, please.ch& chZ #......#...#.........####'####### dertzug the Shooter #...#########..#.....'..#...#.... Spriggan #........#...........##.###.##.## Health: 39/39 ======================== .........#...#.......#....#.##.#  Magic: 9/15==============---------- ......#########...>..#.........#  AC: 2Str: 4 ...........#.........#.##..#####  EV: 19Int: 15 ...........#....####.#.........#  SH: 0Dex: 25 J...##..#######...##.####.(###.## XL:  8 Next: 29% Place: Dungeon:5 ..<.##....9.....@.##.# #[[..#... Noise: ---------  Time: 4102.0 (0.0) ....###.#...+.....'..#####.#.#### a) +1 sling ......#...###.....##.....#.#.#  Cast: Jinxbite #####.#...#.......##.###.#.#.#  Contam ...##.#.###.##+#+#...# #.#.#.#### ##.##.#.###.#..#...[.###.#.#..... 9   gargoyle ##ch[ C.##.#...#.#..#...#.....#.#####. ##....#.....#.##......)###.# #.. #######.#...>..........†...# #.. _Unknown command.Casting: Inner Flame (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 flail (chance to affect: 49%)ch#......#...#.........####'####### dertzug the Shooter #...#########..#.....'..#...#.... Spriggan #........#...........##.###.##.## Health: 39/39 ======================== .........#...#.......#....#.##.# Magic: 9/15==============---------- ......#########...>..#.........# AC: 2Str: 4 ...........#.........#.##..##### EV: 19Int: 15 ch!...........#....####.#.........# SH: 0Dex: 25 J...##..#######...##.####.(###.## XL:  8 Next: 29% Place: Dungeon:5 ..<.##....*.....@.##.# #[[..#... Noise: ---------  Time: 4102.0 (0.0) ....###.#...+.....'..#####.#.#### a) +1 sling ......#...###.....##.....#.#.#Cast: Jinxbite #####.#...#.......##.###.#.#.#Contam ...##.#.###.##+#+#...# #.#.#.#### ##.##.#.###.#..#...[.###.#.#..... 9   gargoyle ##.##.#...#.#..#...#.....#.#####. ##....#.....#.##......)###.# #.. #######.#...>..........†h<"34m...# #.. _Unknown command.Casting: Inner Flame (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 flail (chance to affect: 49%)chZ9(inner flame)chguchZ.99chh10/15====3.0 (1chmT99ch  Casting: Inner Flame (quite dangerous; 14% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 flail (chance to affect: 49%) _The gargoyle is filled with an inner flame.ch^W9chn89ch@F _Unknown command.ch7Z......#...#.####'# ...#..#.....'..#...#. .#...........##.###.##.##...#.......#....#.##.# #########...>..#.# #.........#.##..##### #....####.#.# ...##..#...##.####.(###.# .chb <.##.....9.....@##.# #[[..#.###.#...+.....'..#####.#.##...###.....##.....#.#.# #.#...#.##.###.#.#.# ###.#.###.##+#+#...# #.#.#.# #.##.#.###.#..#...[.###.#.#.....# 9.##.#...#.#..#...#.....#.#####.# #....#.....#.##......)###.# #..#...>.†...# #.chʺch#i.99ch&:--6 (0.6 _ch99chchg D#########..#.....'..#...#..........#...........##.###.##.#####...##....#.##.# #########...>..#.........# #....#.........#.##..##### ##....####.#.........# ###..#######...##.####.(###.#### <.##......9.....##.# #[[..#..... ..###.#...+.....@..#####.#.######.#...###.....##.....#.#.# chi O###.#...#.......##.###.#.#.# #. .##.#.###.##+#+#...# #.#.#.#####. .##.#.###.#..#...[.###.#.#.....#. .##.#...#.#..#...#.....#.#####.#. 9 ....#.....#.##......)###.# #.... #####.#...>..........†...# #...#  #.#....#.##..###.#########..#chs 79cht B--4.2ch ch Q _There is an open door here.ch&^  You beckon some vexing sprites to accompany your attacks.chP.99chR9/15 --==5.2 (1.0Will/2 Jinx Contam chB99chr; _You feel your willpower being sapped.ch J ((((9You shoot a sling bullet.ch.9...9chob10/15===6chB99ch"L _The sling bullet hits the gargoyle but does no damage.ch 9(((You shoot a sling bullet.ch҈ 9...9The sling bullet hits the gargoyle but does no damage.ch“ ````9The gargoyle hurls a stone arrow at you.ch ch$ r...9..@ch& ,7.3 (1.1ch2 T99ch 6 Q _The stone arrow misses you.ch; #..#.....'..#...#.#..##.###.##.####.#...#.......#....#.##.# #.##...>..#.# #.#.........#.##..##### #.ch= 6#....####.#.# #. .##..#...##.####.(###.####. .##.##.# #[[..#. .###.#...+..9..'@.#####.#.##...###.....##.....#.#.# #.#...#.......##.###.#.#.# #. ##.#.###.##+#+#...# #.#.#.#####.# ##.#.###.#..#...[.###.#.#.....#. ##.#...#.#..#...#.....#.#####.#.# 9#.....#.##......)###.# #....#.#...>....†...# #...##.#....#.##..###.#..#.chH :9chI 4---9 (0.6chR T99chZU chAM#..#.....'..#...#.##....##.###.##.####.##...#.......#....#.##.# #.####...>..#.chB!# #.##.........#.##..##### #.##....####.#.# #.# ##..#...##.####.(###.####.# ##.##.# #[[..#......# ###.#...+..9..'.@#####.#.##...###.....##.....#.#.# # #chC.#...#.......##.###.#.#.# #..<.#.###.##+#+#...# #.#.#.#####.# #.#.###.#..#...[.###.#.#.....#. #.#...#.#..#...#.....#.#####.#.#. 9#.....#.##......)###.# #....#..#...>..........†...# #...##.#....#.##..###.#chLG7..#.ch UL.9chGV1===---8.5chG`T99chach:}....#...........##.###.##.####.#.#...##....#.##.# #.#. .ch?<#########...>..#.........# #.#.....#.........#.##..##### #.#.#....####.#.........# #.#. #..#######...##.####.(###.####.#. #............##.# #[[..#......#.#...+...9.'..#####.#.########. .#...###.....##.@...#.#.# ####. .chl=#...#.......##.###.#.#.# #..<. .#.###.##+#+#...# #.#.#.#####.##. .#.###.#..#...[.###.#.#.....#.... .#...#.#..#...#.....#.#####.#.#.< .#.....#.##......)###.# #....#. ch>##.#...>..........†...# #...####  #.#....#.##..###.#########..#... ##.#.##.#.##......#..........#.##chVN:9chO'9.1ch0[T99ch\ch ] 9((((ch I9You shoot a sling bullet.ch1P chc & chd ..'..The sling bullet hits the gargoyle but does no damage.chh 2======10.1 (1.0chXq cht K _Your magical contamination has completely faded away.ch ch@ chr ch֬ H _No target in view!chS#.##.###.##.####.#.##...#.......#....#.##.# #.#.# #...>..#.chnU# #.#.##..#.##..##### #.#.##....####.#.# #.#.# ..#...##.####.(###.####.#.# .##.# #[[..#......#.# #.#...+.....'..#####.#.#ch`V.# #...###.....##..@..#.#.# ####.# #...#.##.###.#.#.# #..<.# #.###.##+#+#...# #.#.#.#####.##.# #.###.#..#...[.###.#.#.....#....# #...#.#..#...#.....#.#####.#.#.<# chVW#.....#.##......)###.# #....#..# #.#...>..........†...# #...# #.#....#.##..###.#..#. #.#.##.#.##......#.#.#chYchc99   gargoyle (inner flame)chn;---7 (0.6 _ch{@9chf#.##.###.##.####.#.# #...#.#....#.##.# #.#.# ...>..#.ch# #.#.##.#.##..##### #.#.#.#....####.#.# #.#.#. .#...##.####.(###.####.#.#.##.# #[[..#......#.#. .#...+.....9..#####.#.#.#. chՈ...###.....##...@.#.#.# ####.#. ...#.##.###.#.#.# #..<.#. .###.##+#+#...# #.#.#.#####.##.#. .###.#..#...[.###.#.#.....#....#. ...#.#..#...#.....#.#####.#.#.<#. .....#.##......)###.# #....#..#. chm.#...>....†...# #...# .#....#.##..###.#..#. .#.##.#.##......#.#.#'99chC---1.3chSL99chǮch, 9(((9You shoot a sling bullet.chcha$..ch4^9..9ch3======2.3 (1.0chnT99chL _The sling bullet hits the gargoyle but does no damage.ch 5#...##....#.##.# #.#.# #######...>..#.........# #.#.### ...#.........#.##..##### #.#.#..chq B#....####.#.........# #.#.#.# #######...##.####.(###.####.#.#.# ..........##.# #[[..#......#.#.# #...+.....'..#####.#.########.#.# ..###.....##9....#.#.# ####.#.##.......##.###@#.#.# #..<.#.# ###.##+#+#...# #.#.#.#####.##.#.# ###.#..#...[.###.#.#.....#....#.# .ch .#.#..#...#.....#.#####.#.#.<#.#.#.##......)###.# #....#..#. #...>....†...# #...####### 9 #....#.##..###.#########..#...... #.##.#.##......#..........#.#### ch ^#.#..#.##.###..#.########.#.# #.ch 99ch 4---9 (0.6ch :9chK ch #######...>....## ...#.........#.##..####..ch%####.#.........# #######...##.####.(###.### ....... #[[..#..... #...+.....'..#####.#.####### ..###.....##9....#.#.# ..#.###..< ###.##+#+#...# ####.##..#...[.##....#... ..#.....#.#####.#.#.<..#.##......)###.# #....#..#.. #...>..........†..#########  #.#.##.##...#..#..........#.# #. chchC---3.5chchchA ...#.........#.##..####..####.#.........# #######...##.####.(###.### ....... #[[..#..... #...+.....'..#####.#.####### ..###.....##9....#.#.# ...###..< ###.##+#+#...# ####.##..#...[.##....#... ..#.....#.#####.#.#.<..#.##......)###.# #....#..#......Will/2 Jinx ..#. #....†.####.#..############.# #. 4===4.1chc(.#....####.#.........# #.#.# .#######...##.####.(###.####.#.#. ...........##.# #[[..#......#.#. .#...+.....'..#####.#.########.#. chd...###.....##9....#.#.# ####.#..#.......##.###.#.#.# #..<.#. .###.##+#+#...# #.#.#.#####.##.#. che.###.#..#...[.###.#.#.....#....#. ...#.#..#...#...@.#.#####.#.#.<#....#.##......)###.# #....#..#. .che"#...>....†...# #...###### .#....#.##..###.#########..#..... chi.#.##.#.##......#..........#.#### .#.#..#.##.###..#.########.#.# # ##.#.##.##...#..#..........#.# #  #....†.####.#..############.# #  ###.........#.......# #....# #chpchq%7ch |ch}ch,] #######...##.####.(###.####.#.# ............##.# #[[..#......#.# #.#...+.....'..#####.#.########.# #...###.....##9....#.#.# ####.# #...#.......##.###.#.#.# #..<.# #.###.##+#+#...# #.#.#.#####.##.# #.###.#..#...[.###.#.#.....#....# #...#.#..#...#.....#.#####.#.#.<# ch] #.....#.##......@###.# #....#..# #.#...>....÷...# #...##### #.#....#.##..###.#########..#.... ch] _#.#.##.#.##......#..........#.### ..#.#..#.##.###..#.########.#.# ###.#.##.##...#..#..........#.# ch^  #....†.####.#..############.#  ###.........#.......# #....#  #####.......#####.# #.####chf chg '5.3chn chts  Things that are here: _a +0 hand axe; an orc skeletonch  ....... #[[..#..... #.#...+.....'..#####.#.#######..###.....##9....#.#.# .......##.###.#..<###.##+#+#...# #.#.#.#####.##..#...[.###.#.#.....#.....ch ;...#.....#.#####.#.#.<..#.##......)###.# #....#..#...>...÷...#####.#.##..###.#########..#....#.Cast: Jinxbite#Will/2 Jinx ..###.....)###### #.# #.#ch{ chH }5====9ch ch l _The sprites lose interest in your situation.chAm #.#...+.....'..#####.#.#######..###.....##.....#.#.# .......##.###..<###.##+#+#...# #.#.#.#####.##..#...[.###.#.#.....#.....chB=#.....#.#####.#.#.<..#.##......)###.# #....#..#...>....÷..####.#.##..###@#########..#....##.#.##......#..........#.### ..#.#..#.##.###..#.########.#.# Will/2 ###........## #.# #.#chMch#O'6.5chWchYch ..###.....##.....#.#.# .......##.###..<###.##+#+#...# ####.##..#...[.###.#.#.....#.....#.#..#...#.....#.#####.#.#.<..#.##......)###.# #....#..#...>..........÷...#####.#.##..###.#########..#....##.#.##.....@#..........#.### ..#.#.chX4###..#.########.#.# Cast: JinxbiteWill/2 #.........# #.# #.#ch'ch *ch* 7.1chD5ch7chch$ ch*..ch ###ch8..<chtT###.##+#+#...# ch####.##chvR..#...[.###.#.#.....#...ch؟ ..chDC#.....#.#####.#.#.<ch..#.##......)###.# #....#..ch(#...>..........÷..ch ####chu.#.##..###.#########..#....chc##ch΢C....#..........#.### ch<{..#.#..#.##.###.@#.########.#.# cha###.#.##.##...#..#.........ch6Cast: JinxbitechWill/2 ch#ch]i#.........# #.# #.#chchch:ch7chYch8chF  ###.##+#+#...# ####.##..#...[.###.#.#.....#...chG ..#.#..#...#.....#.#####.#.#.<..#.##......)###.# #....#..#...>..........÷..####ch&H '.#.##..###.#########..#....##.#.##......#..........#.### ..#.#..#.##.###..#.########.#.# chK ###.#.##.##...#.@#.........  #....†.####.#..###########Cast: Jinxbite#Will/2 ######....# #.####.#chR chvS D==8.3ch`Y ch[ ch w ..#...[.##....#.....ch 5#.....#.#####.#.#.<..#.##......)###.# #....#..#...>..........÷..####ch .#.##..###.#########..#....##.#.##......#..........#.### ..#.#.ch ###..#.########.#.# ###.#.##.##...#..#......... ch  #....†.####.#.@#############.........#.......# #...ch- * #####.......#####.# #.####Will/2 #....### #......#ch+ ch3 %9chS ch chg3chchch99   gargoyle (inner flame) [...<.)###.# >..÷...# ###.#...##..# #..#  #....†#.@# 9.9 (1.0  #.......#   ...#####.#   )###### #.# #.#   #.# #.#   #.# #.#  9   #.# #.#       _You start waiting.ch[..9<.)###.# >chd'..÷...# ###.#...##..# #..#chtL  #....†#.@#  #.......#   ...#####.#   )###### #.# #.#   #.#    #.# #.#   #.#      chXchch´_ _A gargoyle is nearby!ch` ' ch#a (((chb ((chc ((ch+d l9You shoot a sling bullet. The sling bullet hits the gargoyle.  ch(e Flame seeps out of the gargoyle.ch ch ○9.....9chT 0===20chH ch 6 _The gargoyle is lightly damaged.chG (((((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.ch ch% r°)9....ch^& 39chZ' %1chb/ :9chF2 6 _The gargoyle is lightly damaged.ch>u((((9 _The gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. _The gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.chch@..9...9chg%2ch99ch  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. _The gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. _The gargoyle is lightly damaged.ch%t9(((9 _The gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. _The gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.chӢchk.9..9ch%3chƵL99ch  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. _The gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. _The gargoyle is lightly damaged.ch((9  _The gargoyle is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. _The gargoyle is lightly chPsdamaged.  You shoot a sling bullet. The sling bullet hits the gargoyle!  Flame seeps out of the gargoyle.ch8chH○9.9chI%4chR:9ch'Vc _The gargoyle is moderately damaged.chO G.#...#.#..#...#.....#.#####.#.#.< .#.....#.##......)###.# #....#.. ##.#...>..........÷...# #...### chQ  #.#....#.##..###.#########..#... ##.#.##.#.##.....○#..........#.## ...#.#..#.##.###.9#.########.#.# ####.#.##.##...#..#..........#.# chR  #....†.####.#..############.# ###.........#@......# #....# #####.......#####.# #.####ch>S T #.....[###### #.# #.#  #........## #.# #.# #.chS >.# #.# #.# #.# #.# #.#9 ######....# #.##chT ##.# #....### #......# ####...# ########chYU chVb T99chCk D ````chk d9The gargoyle hurls a stone arrow at you.ch °..@.9ch? 4-5.5 (0.6ch L99ch Q _The stone arrow misses you.chH.#.....#.##......)###.# #....#. ###.#...>....÷...# #...###  #.#....#.##..###.#########..#.. ###.#.##.#.##.....°#..........#.# ....#.#..#.##.###.9#.########.#. #####.#.##.##...#..#..........#.#  #....÷.####.#..############.#chJ! ###.........#.......# #....# #####.....@.#####.# #.#### #.....[###### #.# #.#  #........## #.# #.# #..# #.# #.#  #.# #.# #.# ######....# #.####.#9 #....### #......# ####...# ######## ###.#chVB99chHWQ---6.1ch`79chcchOx.#.....#.##......)###.# #....##.#...>..÷...# #... #.#....#.##..###.#..##.#.##.#.##.....°#.#..#.#..#.##.###.9#.#.#.#.#.##.##...#..#.#. #....÷.####.#..#. ###.#.# #.... #####chQ8.#####.# #. #.....[###### #.# #.# #........## #.# #.# #...# #.# #.#  #.# #.# #.# ######....# #.####.#  #....### #......#  ####...# #  ###.#ch[7.ch\@--7chcchfch|_.#.....#.##......)###.# #....#.#...>.÷...# #... #.#....#.##..###.#..##.#.##.#.##......#.#.#.#..#.##.###.9#.#.##.#.##.##...#..#ch_.# #....÷.####.#..# ###.#.# # #####.#####.# #.chj` #.....[###### #.# #.# #........## #.# #.# #.........# #.# #.# #.........# #.# #.# ##ch aS####....# #.####.#  #....### #......#  ####...# #  ###.#chBfchf'7.3chjchlch#....#.....#.##......)###.# ##.#...>.÷...# #... # #.#....#.##..###.#..#.#.##.#.##......#. '......#.#..#.##.###.9#.#.#.#.##.##...#..#. # #....÷.####.#..# # ###.#.# # # #####ch.#####.# #. # #.....[###### #.# #.# # #........## #.# #.# #.........# #.# #.# #.........# #.# #.# ######....# #.####.# #....### #......# ####...# #  ###.#chlch%9chch-chK #....#.....#.##......)###.# ##.#...>.÷...# # .# #.#....#.##..###.# .######.#.##.#.##......# .'......#.#..#.##.###.9#.# .#.#.##.##...#..# .# #....÷.####.#..# .# ###.#.# # .# #####.#####.# #. .# #.....[###### #.# #. ## #........## #.# #. #.........# #.# #. #.........# #.# #. ######....# #.####. #....### #...... ####...#  hN ;40m###.#chS 99   gargoyle (inner flame)chT '8.5ch^Y 89chZ chL.##.##.#...#.#..#...#.....#.##### .##....#.....#.##)###.# #######.#...>..........÷...# .# #.#....#.##..###.######### ..######.#.##.#.##......#........ ..'......#.#..#.##.###.9#.####### ..########.#.##.##...#..#........ ..# #....÷.####.#..######### ..#ch4###...#9......# # ..# #####.......#####.# # ..# #.....[###### #.# # ### #..# #.# #ch #..# #.# # #.........# #.# #######....# #.#### chX  #....### #..... ####...# ###### chchE'9.1chchchI.##.##.#...#.#..#...#.....#. ..##....#.....#.##......)###.# # ..#.#...>....÷...# #.# #.#....#.##..###..######.#.##.#.##......#.'......#.#..#.##.###.9#..chJ##.#.##.##...#..#.# #....÷.####.#...# ###.#9......# .# #####.#####.# .# #.....[###### #.# # #........## #.#  #.........# #.ch0K# #.........# #.#  ######....# #. #....### # ####...# chPLch0Q.99   gargoyle (inner flame)chQ%7chWU99chXchM.##.##.#...#.#..#...#.....#..##....#.....#.##......)###.# .#.#...>....÷...# .# #.#....#.##..###..######.#.##.#.##......#.'......#.#..#.##.###.9#..##.#.##.##...#..# )...# #....÷.####.#...# ###.#.#.# #####.....9.#####.#.#ch  #.....[###### #.## #........## #.# #.........# #.# #.........# #.# ######....# #. #....### # ####...# chZb9.9ch(30.3ch0:9chch (((((9You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.ch  The gargoyle is moderately damaged.You feel your willpower return.chE& r....9...9ch* A===1.3 (1.0ch3 chA < _The gargoyle's inner flame fades away.ch ((((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.ch9ch...9.2 _The gargoyle is moderately damaged.chd (((You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.ch! ...  The gargoyle is moderately damaged. ```  The gargoyle hurls a stone arrow at you.The stone arrow hits you!!ch{...16---------------3ch'chM _Ouch! That really hurt!chchchch^ _You are too injured to fight recklessly!ch .##.##.#...#.#..#...#.....#..##....#.....#.##......)###.#.#.#...>...÷...#.# #.#....#.##..###..######.#.##.#.##......#.'......#.#..#.##.###.9#..ch ##.#.##.##...#..# .)...# #....÷.####.#...# ###.@....9..#.#.# #####.#####.#.# #.....[###### #.## #........## #.# #...# #.# #..# #.# ######....# #. #....### # ####...# ch? ch <---9 (0.6 _ch ch ch ch :---ch ch F _Unknown command.ch)....##.##.#.###.#..#...[.###.#..##.##.#...#.#..#...#.....#.#.##....#.....#.##)###.# #....#######.#...>..........÷... #.....# #.#....#.##..###.##### #.....######.#.##.#.##......#.....'......#.#..#.##.###.9#.### ......########.#.##.##...#..#....)...# #..@.÷.####.#..####.####......9..#........# #####.......#####. chGC......# #.....[###### #. ####### ## #. #.# #. #.........# #.######....# # #....### #.ch>ch'9.ch/4.5 _ch #chx$ch6|.......#+#+#...# )###.#..#...[.#####.#...#.#..#...#..... .....#.....#.##)#########>..........÷... #.#...###.##### #.....######.#.##.#.##......#....'......#.#..#.##.###.9#.###....########.#@##.##...#..#....)....÷.####.#..########.....9...#......#####.......#### ......[###### #######..#......##### ch+ch(5.1chAchch^H ######.#...#.......##.###.#.#. .......##.#.###.##+#+#...# #.#.#.##.##.#.###.#..#...[.###.#.#.##.##.#...#.#..#...#.....#.# ....##....#.....#.##)###.# chI E....#######.#...>..........÷...# .....# #.#....#.##..###.############.#.##.#.##......#.....'......#.#.@#.##.###.9#.####...########.#.##.##...#..#..... .chI k)...# #....÷.####.#..####### ###.....9...#.......## #####.......#####.# .....# chiJ #.....[###### #.# #######.## #.# #.# #.#chM  #.........# #.# chV chW N---------------7ch!a chAc ch=OM......##...######.#...#.......##.##chOf...##.#.###.##+#+#...# #.###.#..#...[.###.#.#.##.#...#.#..#...#.....#.##....#.....#.##)###chwP?#######.#...>..........÷...#  #.#...###.############.#.##.....#.....chQ.'......#.#..#.##.###.9#.#### .....########.#.##.##...#..#..... .)...##....÷.####.#..######chQ)#chZchM[(6.3ch|cchech(jM###.#...+.....'..####.......#...###...######.#...#.......##.##chj...##.#.###.##+#+#...# ###.#..#...[.###.#.#.##.#...#.#..#...#.....#.##....#.....#.##......)#########chj>..........÷...#  #.#...###.############.#.##chYk.....#.....'......#.#..#.##.###.9#.#### .....########.#.##.##...#..#.....chuchv\7=9ch}chchM#+#...<.##............##.# #[[.###.#...+.....'..####......##...######.#...#.......##.##...##.#.###.##+#+#...# ###.#..#...[.###.#.#.##.#...#.#..#...#.....#.##....#.....#.##)#########ch1..........÷...#  #.#....#.##..###.############.#.##.#.##......#..... .....'......#.#..#.##.###.9#.######chch(7.5chchc _There is a stone staircase leading down here.ch2ch3ch>ch1JchR48.5 (1.0 _chWchѤ  #.........  #.........  ..........  #..^......  #?.>......  .........  #........ 6 #  #........  +.#######  +.# ch .+.#ch chM6### chch}chm chchd=chchch  -9.2 (1.7ch[ chh + _You climb downwards.  ch Found a scroll labelled QEREIL TAGU. Found a stone staircase leading down. _There is a stone staircase leading up here.ch3chch8=chj,ch'chy,chZch a9=ch ch,chch,chchj,chJch!j20=chchchchchD ch chX!ch#ch#ch$ch"&ch%'K1=ch'ch=)ch)chQ*ch,chf2ch3ch5,chK6ch@8i2=ch>9ch;,ch;ch=ch>ch>chT@ch@chhAch!CchC^3==ch_DchF,chGchI,chJchLchdMch NchOchPK4=ch}QchfSchSchTchW,chZXchbZ,ch[ch]i5=chR_chIa,chDbchd,chechgt6==chhchj,ch+lch-n,ch+och\q,chSrchtchSuK7=chCvchx,ch?ych{,ch}ch~,chchd28=chch,ch cḣchHchch,chchch2W9=chchch chch]chړchchchchch<chؙL30=chchƜ,chch,chchf,chch~1==chch,chch,chchl92chخ2=chʯch,chchҴ,chchķ,chcha3=chch%,chJch-,chchH,chchk4=chch,chch<chch=chch_chchEa5=ch$chchDchchchchch=chchNchchh6==ch7chchUchchchLchchch chch8chU7=ch}ch1chchDchchjchchch;chchch-K8=chchch-chchch chch(_ _You start resting.ch1220.2 (81.0)chcw9==1.2 (82ch5ch@ " _HP restored.ch 3ch ch chW ,ch ch= ch 9=ch ch ,ch. ch ,ch ch. ,ch# chk ,ch ch ,ch ch ,ch ch ,ch ch ch ch ch ch ch chr ch ch chE ch ch] ch  ch ch ch chI ch ch chK ch ch ch4 ch ch{ ch ch chQ ch chh ch ch ch) ch chO ch chE ch chY ch ch ch ch ch ch" ch# chN$ ch$ ch& ch ' ch' ch) ch* ch* chg, ch, chl- ch/ ch/ ch+0 ch1 chP2 ch2 ch4 ch: chz; ch{= ,chh> ch@ ,chA chC ,chC chE ,chzF chH ,chJ ch4L ,chjM chFO ,chKP ch@R ,chS chT chRU chU chX chX ch-Y chZ ch([ ch[ ch] ch] ch^ ch(` ch` ch;a chb ch]c chc che ch#f chLg ch@i chi chfj chl ,chm cho ch p chp chr chCs chs chEv chv chHw chy chy ch$z ch{ chW| ch| ch~ ch ch chm chہ chv ch, ch ch2 ch6 ch ch3 ch chg ch ch ch, chč chr ch ch ch@ ch chW ch ch chF ch cho ch ch ch; ch- ch ch^ ch ch ch9 ch١ ch ch& ch chצ chV ch ch ch+ chͪ ch ch ch chR chЯ chg ch ch ch* ch/ ch ch- ch chj ch ch ch1 chŻ chw ch ch chI ch ch_ ch ch chF ch ch ch ch chA ch ch~ ch ch chZ ch ch` ch ch ch ch chb ch ch ,ch chQ ,cht ch ,ch ch ,ch ch ,chl ch ch ch) ch chW ch ch ch ch chQ ch chd ch ch ch+ ch ch ch ch chJ ch ch ,ch ch h 320.2 (99 _You start waiting.chm -1.2 (100.0)ch ch # _Done waiting.chG 3chH chJ chQ XchfR ,chS ch_U ch%W ,ch`X ch^ _.# . .# .#########. .$.#.#....#....# #..^........##.#@.>................########........ #<....... #........ +.#######+.#ch%a `+.####chyb 13.0 (1.8)chc +4.0 (2che chg a _y - a scroll labelled QEREIL TAGUchBch6chchchchchch!ch,chch,chch N _You now have 337 gold pieces (gained 10).ch 3ch chch chwchchSch,chnchchch:,chPch`ch,chchchn,chchcha,chl ch!ch",ch#ch %ch%,ch&ch;(ch(ch-)ch *ch+ch,ch,ch-ch>/ch/ch%0ch\1chU4ch4chC5ch6chB8ch8ch19ch:ch=,ch{>chT@chFvPP.§_§#....§§...## ..§§§$.## §§P§.P.# P§PP..# §$#..#  ##...#  #.@# 37.0 (13.ch}G=0) #.##  #.# #.##.##.###.###..##..##chyLJ§_§chKM§.§...P§§..chM+6 (13.6 ch Q^§§§chT9 _Found a hazy altar of Hepliaklqana.cht3chJwch|ch/Xch”,ch#ch,chdchN _You now have 350 gold pieces (gained 13).ch3chch_ch.W.P)P) #..PP.#.#.P ...P.#....## ..§§§PP.P.P# .PP.._.#.. #§§§.§..## ##......$.###..#..P@.P.##..P.P.PP..###.#....#..##.##...##...#..###ch;#.. #.##W   phantom (dormant)#.. #... #.#.. #.ch  W§§§§§40.4 (2.8)WA phantom comes into view.ch-1.0 (3.4chD§§§ch' _Found two flails.ch>§§chchרG§§§chm _Your line of fire to the phantom is blocked by a plant.chD v§§§§.§chE ch8Q s§§§§.§chU m _Your line of fire to the phantom is blocked by a plant.chf §§§§.§ch ch 9§ch m _Your line of fire to the phantom is blocked by a plant.chZ .W.P)P) .. #..PP.#.#.P ...P.#....##  ..§§§PP.P.P#  .PP.._§#.. #§§§.§..##  ##.§....$.##  #..#..P@.P.#  #..P.P.PP..#  ##.#....#..#  #.##...##  ...#..###  #.. #.## cho[#.. #.# .. #.# #.. #.#ch2v .W.P)P) .. #..PP.#.#.P ...P.#....##  ..§§§PP.P.P#  .PP.._§#.. #§§§.§..##  ##.§....$.##  #..#..P@.P.#  ch#..P.P.PP..#  ##.#....#..#  #.##...## ...#..### #.. #.## #.. #. .. #. #.. chŔ8§chchӡ9§chD^ _A phantom is nearby!chj.....S.... ..W.P)P)... #..PP.#.#.P ...P.#....##.§§§PP.P.P##..PP.._§#...# #§§§.§.ch6 ##.§..@.$.## #..#..P§.P.# #..P.P.PP..###.#....#..## #.##...## ...#..### #..##.##S   adder (asleep) #.. #.# .. #.#chch.W....§.....ch|+6 (0.6ch9§ch+Y _An adder comes into view.ch :.S......P)P)...##.WPP.#.#.P#...P.#....###.....PP.P.P###..PP..§.#...# #..§.§..## ##.§.@..$.##ch 2 #..#..P§.P.# #..P.P.PP..# ##.#....#..# #.#.##.###...#..### #..##.## #.. #.#  .. #.#cha chw u.W..§ch; (2.2ch ch chС .......S..........P)P)...###..PP.#.#.P ..WP.#....##...PP.P.P###..PP..§.#...# #....§..## ##.§....$.##..#.@P§.P.#ch[ P.P.PP.#.#....# #.#.##...##...#..####..##.## .. #.#..##ch |§§§§@P.ch' &8chu A§§ch chĢ .....P)P)...# ##..PP.#.#.P #..WP.#....###.....PP.P.P###..PP..§.#...#  #....§..## ##.§§§..$#..#§§P..P.# ch' #..P.P@PP..# ##.#....#..# #.#.##...## #...#..####..##.###.. #.# ..# #.##.. #.# #.#chɩ ch K.Wch (3.4ch ch ch>##..PP.#.#.P #...P.#....###..W..PP.P.P###..PP..§.#...#  #....§..## ##.§§§..$#..#§§P..P.# #..P.P.PP..# ##.#...@#..# #.#.##...## #...#..### #..##.###.. #.#..# #.# #.. #.# #.###.#hHchK.§ch(4.0chEJ§§chuch&...P.#....##W..PP.P.P##PP..§.#... #.......## ##.§§§..$.##..#§§P..P.P.P.PP.##.#....# #.#.##@..#ch(r..#..### ##.##  #.#..##.. ###.ch*ch4.W§PP§§§§§§§§§§ch5&6ch:>A§§chAch  W§PP§P.P##.PP§§§.#... #.§§§§..## ##.§§§..$.##ch+ #..#§§P..P.##..P.P.PP..##.#....#. #.#.##...##..#.@### ##.##  #.# ..##.. ..#..##ch .W.§§§§§§W   phantomch^ (5.2chN 9§ch ch  #..PPW.§.#...# #.§§§§..###.§§§..$.## #..#§§P..P.# #..P.P.PP..# ##.#....#..# #.#.##...## #...#..## #..##@##  #.. #.ch - ..# #.##.. #.# #.###.##..# #..##.. #ch ch &8ch ch ch .  #.§§§§..## ##.§§§..$.##..#§§P..P.P.P.PP..##.#....#..# #.#.##...##..#..### ##.##  #@# ..#ch #.. ###..# #.#ch$ chɺ (6.4chL ch ‰ch ##.§§§..$.##..#§§P..P.#P.P.PP..##.#....#.. #.#.##...#..#..### ##.##  #.# ..##.. .....##.#########‰ch ‰chy (7.0‰chS ‰ch‰ch ..#§§P..P.P.P.PP.#.#....# #.#.##...#..#..### ##.##  #.# ..##.. #..#.#..............‰ch1‰ch&6‰ch‰ch&‰chvNB P.P.PP.#.#....# #.#.##...#..#..### ##.##  #.# ..##.. ###.‰chOu.##.#.##.#.........‰ch6V‰chW(8.2‰ch[‰ch^‰chL #.#....# #.#.##...#..#..### ##.##  #.# ..##.. ###.#..#.#.#.........‰chl‰ch&8‰ch+‰ch‰ch 3‰ch ‰ch ‰ch ,‰ch ‰ch' WW   phantom‰ch/ ~    #.#.##W..##  #...#..###  #..##.## #.. #.# ..# #.# #.. #.# #.# ##@#51.8 (3.0 ##..# ‰chW1 #..## .. #.## ##..# #.# #.  #....  #.##.   _You start waiting.‰chx ,   #.#.##W..##  #...#..###  #..##.## #.. #.# ..# #.# #.. #.# #.# ‰ch ##@# ##..# #..## .. #.# ##..# #. #.  #.... #.##. ‰ch ‰che ‰ch ^ _A phantom is nearby!‰ch$^  You beckon some vexing sprites to accompany your attacks.‰chEL.W‰chz3----==2.8 (1Will/2 Jinx ‰ch‰ch$; _You feel your willpower being sapped.Échz (((((((You shoot a sling bullet.Éch|:*Éch"s  The sling bullet closely misses the phantom.A giggling sprite leaps out and smacks the phantom with its own hand...W....(drained)4==--=3Échu5 _The phantom is lightly damaged.Éch ((((You shoot a sling bullet.  Éch45The sling bullet hits the phantom but does no damage.Éch4:*ÉchT  The phantom is lightly damaged.  A giggling sprite leaps out and smacks the phantom with its own hand.Échm .W... very drained)Éch %4ÉchÉchb _The phantom is moderately damaged.Éch ((((((You shoot a sling bullet.ÉchRÉchVd...W..ÉchWr5====5ÉchZÉch]b _The sling bullet closely misses the phantom.Éch ((You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.ÉchJ Éch{P R.W.ÉchQ %6ÉchV Éch6Z b _The phantom is moderately damaged.ÉchMe ((((((You shoot a sling bullet.Éch Éch d.....WÉch %7Éch Éch e _The sling bullet completely misses the phantom.ĉch4B ((((((You shoot a sling bullet.ĉch:*ĉchϭ.....W _The sling bullet completely misses the phantom.You shoot a sling bullet.  The sling bullet barely misses the phantom.A giggling sprite leaps out and doodles on the phantom's face.  The phantom is moderately damaged.  The jinxing sprites lose interest in you.ĉch08ĉchvĉch*M _The phantom misses you.ĉch  You shoot a sling bullet. The sling bullet hits the phantom!ĉcho  The phantom is severely damaged.ĉchȕB==9ĉchVĉch^T _The phantom barely misses you.ĉch  You shoot a sling bullet. The sling bullet hits the phantom.ĉcho  The phantom is almost destroyed.ĉch&60ĉchDĉchEX _The phantom completely misses you.ĉch0o a  You shoot a sling bullet. The sling bullet hits the phantom!ĉchs C.ĉcht &.ĉch 40/40371 _You destroy the phantom!Your Fighting skill increases to level 3!ĉch ĉchh# ĉch& k _Your Fire Magic skill increases to level 1!ĉchk ĉchY 9##.#....#..#dertzug the Shooter#.#.##...##Spriggan#...#..###ĉchJ Health: 40/40 ========================#..##.##Magic: 15/15 ========================#.. #.#AC: 2ĉch RStr: 4..# #.#EV: 19Int: 15#.. #.#SH: 0ĉchd Dex: 25#.#XL:  8 Next: 37% Place: Dungeon:6##@#ĉch dNoise: ===------  Time: 4361.8 (0.0)##..#a) +1 sling#..##Cast: Jinxbiteĉchp .. #.##Will/2 ##..# #.#.....##.#########ĉch #..............#.##.#.........#.#.........The phantom is almost destroyed. _The phantom completely misses you.You shoot a sling bullet. The sling bullet hits the phantom! _You destroy the phantom!Your Fighting skill increases to level 3! _Your Fire Magic skill increases to level 1!ĉch ĉch, ĉch ĉch p _There is nobody nearby that the sprites are interested in.ĉchl3ĉchJĉchR ĉchĉch[:_No target in view!ʼnchvco _ʼnch.......S..... .....P)P)...# ##..PP.#.#.P #..§P§#.§§.###..§.§PP.P.P###..PP§.§.#...##.......####......@.##---#..#..P§.P.##..P.P.PP..###.#....#..# #.#.##...## #...#..###[39ʼnchŌO;49m S   adder (asleep)#..##.###.. #.#..# #.#7.8 (6---8.4 (6.6ʼnchU§§ _You see here 11 gold pieces.ʼnchʼnchʼnchx8§ʼnchk _Your line of fire to the adder is blocked by a plant.Ɖch? ... ........S..........P)P)...#ƉchO@\#..PP.#.#.P §P§#.§§.## §.§PP.P.P###..PP§.§.#...# Ɖch@## #......$.###..P§.P..P.P.PP.ƉchqD##.#....#..#.#.##...###...#..####..##.###.. #.ƉchQ§P§#..§_§§§§§ƉchS19.0 (0 _Ɖch]m§§_§Ɖchw`Ɖch.......... . ... .......S..........P)P)...#Ɖch2#..PP.#.#.P §P§#..§.## §.§PP.P.P##..PP§§_§#@..#Ɖch5s #..§§§..####......$.##§.#..P§.P.#..P.P.PP##.#....#..#.#.##...##...#..###Ɖch,##.##ƉchƉchk.S§.P.#..§Ɖch.§.PP§P§§§SƉch%6ƉchU§§§ƉchjƉch; .#.......... ..................P)PS...##..PP.#.#§P P.#..§.## .§.PP§P@P###..PP.§_§#...Ɖch  #..§§§..####......$.#§.#..P§.P.#..P.P.PP..###.#....#..##.##...##.#..###Ɖch; Ɖch s)S..§.§§§..§.§#..P.§Ɖch (70.2Ɖch B§§Ɖch Ɖch M S....#.# ..........................P)P)...##..PP.#S#§P.P.#...@## ...PP§P§P###..PP.§_§#... #.§.§§..#####§§.§§.$.##.SS 2 adders (1 asleep)P.P.PP..#.#.##...##§P§§..§§.....8Ɖch# K§§Ɖch& Y _An adder comes into view.Ɖch[[...S..# ...........#.........#.....P)P)...#..PP.#S#@P#.P.#....## ...PP§P§P###..PP.§_§#§..# #...§§..####§.....$.#S   adder (.§#..P..P§§P.P.PP..##.#....#..Ɖch_ .S.._.#...SS 2 adders (1 asleep)Ɖch_ 1.4ƉchiƉchj§ƉchJkƉchnljch/n §§.§§#.§....  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The adder barely misses you.ljchP13----==2.4 (1.0Jinx ljchv9g§#.§ljch<K _The adder misses you.ljch? §§#.§You shoot a sling bullet. The sling bullet hits the adder.ljch, §§§#§The adder is lightly wounded.ljch^4==--=3ljch;§§ljchS _The adder closely misses you.ljch §(((((((You shoot a sling bullet.ljchguljchwn  The sling bullet barely misses the adder.ljch `.S§..S._.#...S..ljchr5====4ljchljch@V _The adder completely misses you.ljch (((((((You shoot a sling bullet.ljch g n  The sling bullet barely misses the adder.ljchkt %.S.)§.S§PP.§§..ljchu ?.#§.ljchv %5ljchz C§§ljch K _The adder misses you.ljch §§§You shoot a sling bullet. The sling bullet hits the adder.ljchhZ l  The adder is heavily wounded.ljchs .S§.§ljcht %6ljch{ 9§ljch~ ~ _The adder bites you but does no damage. The adder completely misses you.ȉchT (§PP(§((((#§(You shoot a sling bullet.ȉchp ȉch_( §......S§S§§PP§§§§....  The sling bullet closely misses the adder.7ȉch/9§ȉch4K _The adder misses you.ȉch8P (§PP(((ȉchQG(((You shoot a sling bullet.ȉch3 .S..PP§ȉchi._....  ȉchThe sling bullet closely misses the adder.The adder bites you but does no damage. The adder barely misses you.ȉchB==8ȉchM§§ȉchjS _The adder closely misses you.ȉch)V ((((((#§ȉchWS(You shoot a sling bullet.ȉch;*ȉch§S§PP.§..(1 very drained)ȉchY.#§. closely misses you.bar  A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is almost dead.  ȉch}The adder completely misses you. The adder barely misses you.ȉcht%9ȉchsC§§ȉch:V _The adder completely misses you.ȉchJ= R((((((ȉch> (ȉch 4*ȉchO  You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.ȉch 7 §§§§._§#§§.   adder.#§ȉchS .  You kill the adder!The jinxing sprites lose interest in you.ȉch kirmisher37--880 _The adder bites you.ȉch e§§§§§§ȉch) o _Your Ranged Weapons skill increases to level 8!ȉch D...#.§... _The adder bites you. _Your Ranged Weapons skill increases to level 8!  You beckon some vexing sprites to accompany your attacks.  ȉch\ You feel your willpower being sapped. The adder completely misses you.   You are poisoned.ȉch _6==---ȉch 3-----1Pois Will/2 Jinx ȉch ȉch , _The adder poisons you!ȉchj (((((((You shoot a sling bullet.ȉch J ......ȉchU VS§§§§ȉchާ `§The sling bullet completely misses the adder.ȉch Q5-4ȉchs ;==--=2ȉch b§§§§ȉch Z _You feel sick. The adder misses you.ɉch3 §§§§ You shoot a sling bullet. The sling bullet hits the adder!ɉch .§§PP._§§§ɉchHThe adder is severely wounded.ɉch%3ɉch-l§§§§§§ɉchqa _You feel sick. The adder barely misses you.ɉch §§ You shoot a sling bullet. The sling bullet hits the adder.ɉcheD .§ɉch"g§.§...  The adder is almost dead.ɉchhS3=--ɉch3jk5====4ɉch8uɉchJzo _You feel sick. The adder bites you. The adder misses you.ɉchT%  ɉchӚ:You shoot a sling bullet. The sling bullet hits the adder.ɉchB†§ɉch5§ɉch&2 ...ɉch&q..§§You kill the adder!You feel sick.ɉchrMS2=--ɉchɉchC ɉch { _The sprites lose interest in your situation.ɉch7 ɉch ɉch ,ɉch ɉch| ɉch D4=ɉch ɉchi ,ɉch ɉch ,ɉch+ ɉch ,ɉcha ɉch h5==ɉchW ɉch ɉch ,ɉch ɉch ,ɉch ɉchi ,ɉch ɉch k6=ɉch ɉchB ,ɉchH ɉch* ,ɉchl ɉch a7=ɉch ɉchC ,ɉch ɉch ,ɉch ɉch ,ɉchp# ɉch& ɉch' U8=ɉch) ɉch;- ,ɉch/ ɉch3 ɉch3 ɉchS6 ɉch|: >ɉch= ɉchA n _You feel your willpower return.ɉchdB K9=ɉchF ɉch#J ,ɉch M ɉch@P ,ɉchR ɉch2X ,ɉchY ɉch7] ɉch] b40==ɉchc ɉchgd 1 _HP restored.ɉchg 3ɉchj ɉchro ɉchs ,ɉchOu ɉch,x ɉch{ ,ɉchY} ɉchp ɉch\ O=ɉch ɉch< ɉch ,ɉch ɉch ɉch ,ɉchʕ ɉchs ,ɉch ɉch N _You now have 361 gold pieces (gained 11).ɉch 3ɉch ɉch] ɉch ,ɉchv ɉchp ɉch( ,ɉch ɉch ɉchO ɉch ɉch ɉchH ɉch˺ ,ɉch ɉchH ɉch ,ɉch ɉch" ɉch ,ɉch ɉch ɉchX ,ɉch ɉch ɉch ɉch\ ɉch ɉch ɉch ɉchI ɉch ɉch^ ɉchy ,ɉch ɉchd ɉchJ ,ɉch ɉch ɉch ɉch ɉch ɉch ɉch ɉchE ɉch ɉch ɉch- ɉch ɉch ɉch ɉchZ ɉch ɉch( ɉch2 ɉchO ɉch ɉch ɉch ɉch ,ɉch ɉch2 ɉchU ,ɉch ɉchB ɉch ,ɉch- ɉch ɉch ɉch ɉch ɉcho ɉch ɉch& ɉch ɉch ɉch` ɉch ɉchC ɉchj ɉch ɉch ɉch ɉch ɉch ##..##.# ## ### #..###.# ..#.. ###..# #.# ɉch g.#.# #...## #.# ..# #.#.# ##.# #.## #.#.###..# ##..# #.#.##..##ɉch  #...# #...##.## #@#.####..###.# #..#........##.#### #..######.#......... .... #.#.##.#.... ..... #.#.##.#......... #.#.##...... o   orc (asleep) ....... #.#.##.#..^. #.....o ....##.#..>. ............ɉch 1433.0 (47.0)ɉch. y . ɉch iAn orc comes into view. It is wielding a +0 hand axe.ɉch +6 (47.6 ɉch+ ɉch 0 _The orc moves out of view.ʉchm3ʉchFʉchʉch{ ## ###..# ..#.. ###..#  .#.# #...# .#.# ##.## #.#.###.##..# #.#.##..#...# #...##.## ##.#.####..###.# #.@#........##.####0.0ʉchJ)#..######.#.............. #.#.##.#.>.......########... ʉch{ʉchfC4.2 (0.6ʉch9 _Found an escape hatch in the floor.ʉch^3ʉch_ʉch{dʉch3n ## ### #..###.# ..#.. ###..# #.# .#.# #...## #.# ..# #.#.# ##.# #.## #.#.###..# ##..# #.#.##..## #...# #...##.##ʉchq` ##.#.####..###.# #@.#.##. #..######.# .....< #.#.##.# .>......# #.#.##.# #.......# #.#.##.o# #.#.##.#..^ o   orc#........ ....##.#..> ...  #..ʉch}g08 (0.6ʉch9 _Found a stone staircase leading up.ˉch[ˉch`hPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of protection from fire (worn)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)d - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put onˉcha[tab] equip|unequip ̉ch## ### #..###.# dertzug the Skirmisher..#.. ###..# #.# Spriggan.#.# #...## #.# Health: 40/40 ========================..# #.#.# ##.# Magic: 15/15 ========================#.## #.#.###..# AC: 2Str: 4##..# #.#.##..## EV: 19Int: 15#...# #...##.## SH: 0Dex: 25##.#.####..###.#XL:  8 Next: 38% Place: Dungeon:6#@.#........##.### Noise: ---------  Time: 4434.8 (0.0)#..######.#........ [̉ch40ma) +1 sling.....< #.#.##.#... Cast: Jinxbite.>......# #.#.##.#...#.......# #.#.##.............o# #.#.##.#..^ o   orc##........ ....##.#..>......... ...........########.. _HP restored. _You now have 361 gold pieces (gained 11).  An orc comes into view. It is wielding a +0 hand axe. _The orc moves out of view. _Found an escape hatch in the floor. _Found a stone staircase leading up. ̉ch:"h Okay, then.̉chQMD _̉chUR%  ̉chu=You beckon some vexing sprites to accompany your attacks.o.3----==5.8 (1Will/2 Jinx ̉ch; _You feel your willpower being sapped.̉chk[ (((((((You shoot a sling bullet.̉ch̉chỷchd.̉ch>.̉ch$2o.̉ch.̉ch.̉ch8.̉ch .̉ch/̉ch4̉chn==--̉ch=̉ch6̉ch̉ch ̉ch̉ch:_The sling bullet closely misses the orc.̉ch̉ch)̉ch-#(̉ch(̉ch(̉ch<(̉ch(̉chi(̉ch(̉ch|̉chH ̉chI *̉chJ ̉chp&  ̉chH'  ̉chp( RYou shoot a sling bullet. The sling bullet barely misses the orc.̉ch) WA giggling sprite leaps out and smacks the orc with its own hand.̉ch/ ̉ch0 .̉ch[1 ỏch2 .̉ch2 .̉chJ3 .̉ch3 F  orc (very drained)̉ch4 .̉chK5 .̉ch6 ̉chW7 7̉ch9= ̉chA  ̉chSB ̉chC 7_The orc is heavily wounded.̉chC ̉ch5  ̉ch !̉ch6 #(̉ch (̉ch (̉ch~ (̉chb (̉ch+ (̉ch/ (̉ch /You shoot a sling bullet.̉ch"u ̉ch| ̉ch}} ỏch~ .̉ch .̉ch .̉chI .̉ch .̉ch} .̉ch ̉ch 5̉ch; 1====̉chԄ 8̉chNJ ̉ch  ̉chG ̉chݏ :_The sling bullet closely misses the orc.̉chh ̉ch  You shoot a sling bullet. The sling bullet hits the orc.͉chM;*͉ch,  The orc is severely wounded.A giggling sprite leaps out and insults the orc's ancestors.$͉ch99 _You kill the orc!͉ch _No target in view!͉ch$*  ..#.. ###..#  .#.# #...# ..#.# ##.####.##..#..#...# #...##.## ##.#.####..###.# ##..#........##.####.@######.#........#......<# #.#.##.#..>......###..o   orc (asleep).##...o...###<.͉ch&0͉chCM---40.4 (0.6͉chW _An orc comes into view. It is wielding a +0 flail.Things that are here: _13 gold pieces; a +0 hand axeΉchS^  You beckon more vexing sprites to accompany your attacks.Ήch~3----==-1.4 (1.0ΉchΉch; _You feel your willpower being sapped.Ήch)" (((((o(You shoot a sling bullet.  The sling bullet hits the orc but does no damage.Ήch<ΉchH;....Ήch_IB.o.ΉchJ^4==--=2ΉchOΉchR7 _The orc shouts! You hear a shout!Ήch (((((You shoot a sling bullet. The sling bullet hits the orc.ΉchV\Ήch]Ήchk. .ΉchVld...oo 2 orcsΉchlj.oThe orc is lightly wounded.ΉchPn%3ΉchwΉchu _An orc comes into view. It is wielding a +0 falchion.ΉchZK (Ήchb[e(((You shoot a sling bullet. The sling bullet hits the orc.ΉchΉch....o.o.Ήch 5====4Ήch  Ήch Ήche:_The orc is moderately wounded.ΉchΉchP (((You shoot a sling bullet. The sling bullet hits the orc.Ήch ΉchP Ήch+ Ήch ' ..o.oo 3 orcs (1 polearm).oThe orc is heavily wounded.Ήch, Ήch %5Ήch Ήch=# t _An orc comes into view. It is wielding a +0 trident.Ήchz ((You shoot a sling bullet. The sling bullet hits the orc.Ήch;*Ήch$  The orc is severely wounded.A giggling sprite leaps out and bonks the orc with its +0 flail.Ήch`ΉchYV  You kill the orc!ΉchΉchP..)o.oΉcho, 1 wandering)oo.Ήch;)B==6Ήch.Ήchd3s _An orc comes into view. It is wielding a +0 dagger.ωchy (((o)You shoot a sling bullet.ωchn;*ωch  The sling bullet hits the orc but does no damage.  A giggling sprite leaps out and makes the orc trip over its own feet.ωchωchdωch..o.o, 1 very drained)o..ωchL%7ωchωch[ _The orc is heavily wounded.ωchS]  You shoot a sling bullet. The sling bullet hits the orc!ωchY(() 2 orcs (1 polearm)ωch;ωchωchq..oo..ωch %8ωch;ωch>G _You kill the orc!ωchfk(((((((ωchO* ωch!+ ωch6 ..)oo.....ωch7 %9ωch3A ωchE w _You shoot a sling bullet. The sling bullet barely misses the orc.ωch ((You shoot a sling bullet. The sling bullet hits the orc.ωch ωchl ωch  ~.oo)..ωche &50ωch" ωch0& [ _The orc is heavily wounded.ωch`i(((((((ωchωch  .oo.).....  You shoot a sling bullet. The sling bullet barely misses the orc.ωchU38--1ωch ωchC _The orc hits you from afar with a +0 trident.Љchc]  You shoot a sling bullet. The sling bullet hits the orc.ЉchTi()   orcЉchЉchCo.Љch^9=-2ЉchЉch#G _You kill the orc!Љch؉ (((((((You shoot a sling bullet.Љch" o)....ЉchP.  The sling bullet closely misses the orc.Љch%3Љch8 Љch%I _The orc misses you.ЉchA  You shoot a sling bullet. The sling bullet hits the orc.Љch2;*Љch  The orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.Љch )You kill the orc!Љch 9404Љch Љch i _The jinxing sprites lose interest in you.Љch ЉchB ..#.. ###..# #.# dertzug the Skirmisher.#.# #...## #.# Spriggan..# #.#.# ##.# Health: 39/40 =======================-#.## #.#.###..# Magic: 15/15 ========================##..# #.#.##..## AC: 2Str: 4#...# #...##.## EV: 19Љch Int: 15##.#.####..###.#SH: 0Dex: 25##..#........##.### XL:  8 Next: 40% Place: Dungeon:6#.@######.#........ Noise: ===------  Time: 4454.4 (0.0)#.....)<# #.#.##.#... a) +1 sling..>....).# #.#.##.#... Cast: Jinxbite##....)..# #.#.##..... Will/2 .........# #.#.##.#..^##........ ....##.#..> .......... ........... ##.......## ########.. #<.  _The orc misses you.You shoot a sling bullet. The sling bullet hits the orc.  [Љch' !0;10;1mThe orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.  You kill the orc! _The jinxing sprites lose interest in you.Љch ЉchA Љch Љch p _There is nobody nearby that the sprites are interested in.ЉchT ЉchU Љcha Љchg H _No target in view!Љche>3ЉchAщchH _No target in view!щch7щch8щch:щch>щch-GP _щchHL40=щchIщchlPN  You now have 374 gold pieces (gained 13).щch&QщchKSщchY@ _You see here a +0 hand axe.щch\щchq]щch`щchcщchNfщchfщchiщchFpщchrщchos9=щch=uщchwщchzщchzщch|щchщchщchщch[щchP  There is an escape hatch in the floor here.щchщch _щchщchщch _You feel your willpower return.щchgщchщch !щch",щcho#щch-&,щch&щchZ)k _f - 5 red potions (gained 1)щch+3щch+щch-щch/,щch90щch1щch+3,щch3щchM5щchH6щch6щch7щch8щch9щchU:щch:щch;щch<щchZ=щch=щch=?щchT@щch@щch-AщchXBщchCщchCщch`DщchjEщchFщchFщchZGщchGHщchIщchJщchmJщchKщchLщchIMщchMщchNщchOщchPщchPщchQщch SщchfSщchSщchTщchUщchIVщchVщch"Xщch^##.....####.####...###.#####.####......### #.#...........# ####..######.#  ##.# #.# #..# #.#  #...# #..  ##.#.# ###  #@.#.# #---90.2 (35.8) #.##.#  щch`#...#..  ..... ##...[#... ######... щch.dщchdG---8 (36.4 щchiщchkI _Found a scale mail.щch<3щch>щch@щchoHщch IщchDKщchAM,щchiNщchPщchR,щchTщchUщchWщch\щch]щch`щch=b,щchWcщchAeщchf,щchgщchiщchkщch?lщchlщch)nщchoщch:pщchpщchrщch*sщchsщch-tщchuщch_vщchvщchSwщchYxщchzщchzщchzщch|щch}щchr~щch~щchщch% ##..#   #...#   ##.#.#   #..#.#   ##.##.#  #########...#..  #...........#..  ##.######...[#...  #..@# ######... 8.6 (7.8)  #.>...⌠.#  #...#...#  ######.##   ...  ..⌠.  #...  ##.  щchRщch-9.2 (8.4щchщchkA _Found a staircase to the Ecumenical Temple.щch~ 3щch щch[ щchD   There is a fountain of clear blue water here.щch5 щch  _щch щch( щch ,щch щch- щchq ,щch щch؜ щch ,щch щch щchF ,щch щch щch  #########...#.. #...........#.. ######.######...[#... #...#...# ######... #.>...⌠.# щchȾ  #...#...#  ######.## #  #...#...#..5#  #.⌠..@⌠...⌠.#   #.$.#...#...#  ######.###.##  ... ..#  .⌠.# .#  ...# #5   shadow imp (asleep)  ###  щch_ /502.8 (3.6щch -3.4 (4.2щch щch@ ] _A shadow imp comes into view.҉ch ^  You beckon some vexing sprites to accompany your attacks.҉ch 4--==4.4 (1.0Will/2 Jinx ҉ch ҉ch* ; _You feel your willpower being sapped.҉ch" (((((5  You shoot a sling bullet. The sling bullet hits the shadow imp.  The shadow imp shouts, "Flee, thou pecksniffian fly-bitten crab-lanthorn!"Ӊch ӉchT.5.⌠..Ӊch-=5ӉchӉch2"8 _The shadow imp is lightly wounded.Ӊchj ((((((You shoot a sling bullet.ӉchQӉch+Ӊchy 5O.⌠..O   ogre5   shadow imp  The sling bullet barely misses the shadow imp.ӉchT5==6ӉchӉchx _An ogre comes into view. It is wielding a +0 giant club.ӉchH ((( You shoot a sling bullet. The sling bullet hits the shadow imp.Ӊch<ӉchwӉcheO.⌠.5Ӊch%7ӉchӉchZe _The shadow imp is moderately wounded.Ӊch+'~ ((((((You shoot a sling bullet.Ӊch:*Ӊch  The sling bullet closely misses the shadow imp.A giggling sprite leaps out and doodles on the shadow imp's face.Ӊchׄ Ӊch .⌠5O.⌠. (very drained)8Ӊch Ӊch ^ _The shadow imp is almost dead.Ӊch d  You shoot a sling bullet. The sling bullet hits the shadow imp.ӉchN `(.Ӊch Ӊch! J⌠O.Ӊch# %9ӉchT Ӊchu N _You kill the shadow imp!Ӊchg ( You shoot a sling bullet. The sling bullet hits the ogre!Ӊch1:*Ӊch"  The ogre is moderately wounded.A giggling sprite leaps out and makes the ogre trip over its own feet.Ӊch mO.(very drained)ӉchC==10ӉchӉch_ _The ogre is moderately wounded.ԉch/^  You beckon more vexing sprites to accompany your attacks.ԉchd^3-----1ԉchsԉch{ _You feel your willpower being sapped. The ogre completely misses you.ԉch ^  You shoot a sling bullet. The sling bullet hits the ogre!ԉch :*ԉchJn O The ogre is heavily wounded.A giggling sprite leaps out and insults the ogre's ancestors.ԉchwo ^4==--=2ԉchv ԉchYz ] _The ogre is severely wounded.ԉchq ~ ((((((You shoot a sling bullet.ԉch :*ԉch ? O...⌠.  The sling bullet barely misses the ogre.A giggling sprite leaps out and smacks the ogre with its own hand.  The ogre is severely wounded.ԉch %3ԉch ԉch R _The ogre closely misses you.ԉchix  You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.Չchl  The ogre is severely wounded.Չchr5====4Չch"Չch&R _The ogre closely misses you.Չch  You shoot a sling bullet. The sling bullet hits the ogre.Չchh:*ՉchJ  The ogre is almost dead.A giggling sprite leaps out and makes the ogre trip over its own feet.ՉchCQ1)ՉchdJ==95ՉchiՉchkH _You kill the ogre!Չch*>Չch>Չch,DՉchGH _No target in view!Չch Չch Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  T - Temple Չch Չchh  #########...#..dertzug the Skirmisher #...........#..Spriggan ######.######...[#... Health: 40/40 ======================== Չch #...#...# ######... Magic: 15/15 ======================== #.>...⌠.#AC: 2Str: 4 #...#...#EV: 19Int: 15 ######.## #SH: 0Dex: 25 #...#...#...#XL:  8 Next: 49% Place: Dungeon:6 #.⌠..@)...⌠.#Noise: ===------  Time: 4515.4 (0.0) #.$.#...#...#a) +1 slingՉchD  ######.###.##Cast: Jinxbite ... ..#Will/2 Jinx  .⌠.# .# ...# # ### _The ogre closely misses you.You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is almost dead.A giggling sprite leaps out and makes the ogre trip over its own feet. _You kill the ogre! _No target in view!Չch 3Չch٬ ՉchX Չch f _Չch_ Չch Չch̹ Չch5 ,Չch Չchf Չchh >Չch2 Չch{ { _The sprites lose interest in your situation.Չch Չch0 Չch Չch Չchq Չch Չchj Չch _  There is a staircase to the Ecumenical Temple here.Չch ՉchW Չch $ _Չch Չch) Temple  You climb downwards. Welcome to the Ecumenical Temple! Found eight altars.Չch%*Չchx+Չch#,Չch,Չch3  #...## ##.##...# #...# Չch49#._.# ####.###._.# #._.# ##...## #...####...####...# ##.###.###._.###.###.##.####  ##.## ##.##...##.#####..##  ##.## ##.##.##.####..#.## ####.## #####.#.#.####.####.#### #...######...##...##...######...# #._........_....@...._........_.#---20.7 (5.3 Չchw6#...######...##...##...######...# ####.####.####.#.#.##### ##.####  ##.#..####.##.##.## ##.##  ##..#####.##...##.## ##.## ####.##.###.###._.###.###.## #...####...####...# ##...## #._.# #._.###.#### #._.# #...# #...##.## ##...# _Found a staircase back to the Dungeon.---Չch9y____Չch;d _There is a staircase back to the Dungeon here.։ch[[?25h[?0c  Search for what [Enter for "."]? ։chb [?25l[?1c։chbe ։chj 15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a staircase back to the Dungeon Results elsewhere ([,] to cycle)  b - [Temple] a bloodstained altar of Trogc - [Temple] a broken altar of Ashenzari  d - [Temple] a stormy altar of Qazlal  ։chn *e - [Temple] an ornate altar of the Wu Jian Council  f - [Temple] a sacrificial altar of Ru  g - [Temple] a shimmering altar of Xom  h - [Temple] a snail-covered altar of Cheibriados  i - [Temple] a white marble altar of Elyvilon  j - [Temple] a burning altar of Makhleb  k - [Temple] a glowing golden altar of the Shining One  l - [Temple] a glowing silver altar of Zin  m - [Temple] a hide-covered altar of Uskayaw  n - [Temple] a shimmering blue altar of Sif Muna  o - [Temple] an iron altar of Okawaru׉ch ؉ch* #...## ##.##...# #...# dertzug the Skirmisher#._.# ####.###._.# #._.# Spriggan##...## #...####...####...# Health: 40/40 ========================##.###.###._.###.###.##.#### Magic: 15/15 ========================##.## ##.##...##.#####..##AC: 2Str: 4##.## ##.##.##.####..#.##EV: 19Int: 15 ####.## #####.#.#.####.####.####؉ch=,  SH: 0Dex: 25 #...######...##...##...######...# XL:  8 Next: 49% Place: Temple #._........_....@...._........_.# Noise: ---------  Time: 4520.7 (0.0) #...######...##...##...######...# a) +1 sling ####.####.####.#.#.##### ##.#### Cast: Jinxbite##.#..####.##.##.## ##.##Will/2 ##..#####.##...##.## ##.## ####.##.###.###._.###.###.## #...####.؉chC/ [37m..####...# ##...## #._.# #._.###.#### #._.# #...# #...##.## ##...# _The sprites lose interest in your situation. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found eight altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? ._________ _ىchaWhere to? (Tab - Temple, ? - help) D - Dungeon  T - Temple ىch'K#...## ##.##...# #...# dertzug the Skirmisher#._.# ####.###._.# #._.# Spriggan##...## #...####...####...# Health: 40/40 ========================##.###.###._.###.###.##.#### Magic: 15/15 ========================##.## ##.##...##.#####..##AC: 2Str: 4##.## ##.##.##.####..#.##EV: 19Int: 15 ####.## #####.#.#.####.####.####ىchM SH: 0Dex: 25 #...######...##...##...######...# XL:  8 Next: 49% Place: Temple #._........_....@...._........_.# Noise: ---------  Time: 4520.7 (0.0) #...######...##...##...######...# a) +1 sling ####.####.####.#.#.##### ##.#### Cast: Jinxbite##.#..####.##.##.## ##.##Will/2 ##..#####.##...##.## ##.## ####.##.###.###._.###.###.## #...####...#ىch,U/###...# ##...## #._.# #._.###.#### #._.# #...# #...##.## ##...# _The sprites lose interest in your situation. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found eight altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Search for what [Enter for "."]? . _ىchىchDungeon:6ىch ىchq ىch ىch ىchCىchs ىch7ىch ىch"ىchD#...ىch ىch"ىchM##.#.ىch ىch"ىchT #..#.ىch  ىch!"ىchZ"##.##.ىch# ىch#? #########...#.ىch$ ىchY%? #...........#.ىch& ىch& ######.######...[#.ىch(  #...#...# ######.  #.@...⌠.# 3.2 (2.5  #...#...#   ######.## #   #...#...#...#   #.⌠...)...⌠.# ىch)X #.$.#...#...ىchE*!#ىch* ىch+7 ######.###ىch], ىch-F ... ىch-..#ىchd. ىch/H .⌠.# ىch/ .# ىch0N_You climb upwards. Welcome back to the Dungeon!ىch1ىchY2ىchZ7ىch: ىch;ىch><[_There is a staircase to the Ecumenical Temple here.ىchgc _ىchLi ىch`s  ىch} `_ىch, ىch ىchن ىch ىch ىchg ىch ىch ىch} ىch ىch* ىch ىchٝ ىch_ ىch ىchZ ىch ىchk ىcht ىch> ىch ىchF ىch ىch ىch ىch ىch ىchP ىchz ىch0  ىchȹ ىchG *_You now have 386 gold pieces (gained 12).ىch ىch ىch- ىch_ ىch3 ىchU ىch ىchP ىch ىch ىch ىch ىch ىch ىchY ىch ىch ىchS ىch ىchI ىch ىch; ىch ىch+ ىch ىch ىch} ىch7 ىch! ىch ىch ىch ىch ىch ىch ,ىch ىch ىch ىch ىch& ىch ىch ىch= ىchL ىchىchىchىch}ىch ىch ىch[ ىchىch_ىchىchiىchىchىchzىchىch ىchAىchىch  ىch[!ىch$ ىch$ىch/%4_You feel your willpower return.ىch%ىch'ىchI(ىch(ىch*ىchd,ىchO.ىch/ىch0ىch3 ىchd4 ىch4-There is a fountain of clear blue water here.ىch6ىch7 ىchJ8_ىch9ىch;ىch=ىch3>ىch?ىchAىchCىchEDىchvEىchiGىch)IىchIىchKىchMىchcOىch6PىchRىchTىch0Wىch XىchuZىch\ىch_ىch_ىchVaىchcىch~eىch5fىchgىchiىchkىchrlىchnىchoىchrىchrىchtىchxىch{ىch|ىch5ىchىchىchىchLىchىcheىchjىchLىch"ىchىchىchىchbىchىchىchىch&ىchвىch ىch{@##.....####.####...###.## ىchE ىcht#####.####......### #..# ىch ىchf#...........# ##.##ىch ىch###..######.# #..# ##.# #.# ##.# ##..# #.# #. #...# #.. ### ##.#.# ### .. #..#@# #### ىchr##.##.# ىch_.. ىch7 #########...#.. ### ىchn #...........#... ىchտ # ىch####.######...[#.... . ىchW..#...#...######..... ىch\Yl   iguana (asleep) ىchL>...⌠.#.⌠.# #...... ىch+..#...#...# #....l.# ىch(####.###.#ىch"#ىchىch48.8 (25.ىch 6)ىchC;ىch<&9.4 (26.2 ىch+Bډch# ډchډch[6_An iguana comes into view.ډchډch[   ### #..#  #.....  ###..#  ##.# #.#  ##..# #.#  #...# #..  ##.#.# ###  #..#@#  ##.##.#  ...#..  #...........#... .[#.... .#..... >...⌠ #...... .. #....l.# .ډchoX4   ډchpZ### #..#  #.....ډchk\g  ###..#  ##.# #.#  ##..# #.# ډch4_ #...# #..  ##.#.# ###  #..#@#  ##.##.#  ...#..  #...........#... ډch=j.[#.... .#..... >...⌠ #........ #....l.#.ډchFmډch:nډchvډch| ډch}ډch~:_An iguana is nearby!ډchډch  ډch  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.ډch lډch !ډch lډch .ډch ډch 3ډchW ----ډchN ==ډch1 50.4 (1.0ډch& )ډch! 1Will/2 Jinx ډch ډch{ ډch  ډch) ډch& "_The iguana hisses angrily.ډch)N ' ډchN 5((((ډch,O (ډchP k You shoot a sling bullet. The sling bullet hits the iguana.ډch ;*ډch2  The iguana is heavily wounded.A giggling sprite leaps out and smacks the iguana with its own front talon.ډch ^.....l ډchϲ 5(very drained).ډchy ^4==--=1ډch= ډchϻ _ _The iguana is severely wounded.ۉch (((((((You shoot a sling bullet.ۉchۉch;c...l..ۉch .ۉch%2ۉchO ۉcha _The sling bullet closely misses the iguana.ۉchp0  You shoot a sling bullet. The sling bullet hits the iguana!(((.ۉch9....ۉch{5====523ۉchۉchJ _You kill the iguana!ۉchEۉchHۉchMۉchQH _No target in view!ۉchm" ۉchC# ۉchS$ ۉchm) ۉch8- ۉch- $ _ۉcht5 ,ۉch6 ,ۉch8 ۉch; ۉch> ,ۉchA ۉchD ۉchI ;==ۉch:J ۉchK ۉchN { _The sprites lose interest in your situation.ۉchQ 3ۉchR ۉchT ۉchW ,ۉchX ۉchMZ ۉch\ ,ۉchQ] ۉch-d H#..## #..#####. ##.# #.# ##.#.....##..# #.# #..>....ۉchd ;#...# #.. ###....)##.#.# ### ........#..#.# ####...##.##.###### ....... #######...#......# ###.. ..........#.....ۉch e #.....--- ######...[#............. .... .#...######......####### .#.⌠.# #......# ۉchve  .#...# #......# ###.## #......# .#...# #......#.⌠ۉche Q .#...#ۉchj -7.6 (4.2ۉch3k F---8.6 (5ۉcho ۉch0q U _z - a sapphire potion܉chK܉chL܉chT܉ch#YH _No target in view!܉ch%܉ch܉ch܉ch܉ch[܉chA$ _܉chn܉ch܉ch,܉ch܉chP܉ch܉chb܉ch܉ch܉ch܉ch܉ch>܉ch܉ch܉ch܉chdB܉chb,܉ch܉ch4܉ch ܉chx܉chD܉ch܉chW܉ch܉ch܉ch܉ch܉ch7܉ch܉ch܉ch܉ch4܉ch܉ch܉ch܉ch܉ch܉ch܉ch}܉ch{܉ch܉ch܉chy܉ch܉ch<܉ch܉ch܉ch܉ch ܉chq ܉ch\܉ch ܉ch܉chC_b - 3 scrolls of poison (gained 1)܉ch܉chi܉ch܉ch܉chT܉ch܉ch܉ch$!܉ch"܉chk$܉ch %܉ch.&܉ch'܉chM)܉ch*܉ch+܉ch7-܉ch.܉chp/܉chr0܉ch 2܉ch3܉chE4܉ch?5܉ch6܉ch:܉chU;Y..........#####.#.##.#..^..܉ch;\####.......... ....##.#..>܉ch =O............ ..........܉ch=9###.......#### #####܉ch>. ܉ch>l########........... #< ܉ch?@...............##܉ch? ܉ch"@W########.....### ܉ch@ +.####܉ch%A ܉chA#..##...###### +.# ܉ch-B ܉chBg#...#####..@$..#܉ch:C,+.# ܉chC #..### ######..# ### ܉chE #.##  ##  72.2 (13.6)  ܉chrFCA malevolent force fills the Dungeon...܉chF܉ch,V  ܉chV--more--܉ch:W݉ch4G:*݉ch@! @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.݉ch"==========8 (14.2Mark ݉ch'݉ch+' _You hear a shout!މchI3މchZJމchVމch)Y,މchgZމch\,މch]މch7l .................--------- މchvf 6.8 (4.0) _You start waiting.---------7.8 (5Mark  _You feel your willpower return.މchj3މchމchJމchyމch.N _You now have 399 gold pieces (gained 13).މch.3މch0 މch"މch$,މch%މch'މch+މch,,މch /މch0,މch`1މchB8މch:,މch;މch<މch?,މch?މch@މch;AމchAމch4BމchBމch]D,މchDމchEމchFމch5GމchGމch9HމchIމchKJމchJމchUKމchLމch>MމchMމchNމch_PމchPމchQމchbSމch)W,މchXމch[މch^,މch_މchfމchFj,މchlމchWpމchr,މchTtމchvމchyx,މch zމch{މch},މch}~މchމchމch މch‚މchމchHމchąމch=މch1މch8މchމch މchމch,މchމchމchF,މchőމchjމchȓ,މchHމchމchә,މchNމchމch,މchiމchމchΥ@ .# ### ..........#####.#.# .# ####...............# .###### .......o.. ......# ###.......####.#### ......###########.............# ...............####### ......###########.....### ......# ###..##...##### ......# ##.@.#####......## މch......# #..### ######..# .....#.## ##.# ......####### #######o   orcމch5095.0 (17.2)މch+6 (17.8މchމch0q _An orc comes into view. It is wielding a +0 club.߉ch5^  You beckon some vexing sprites to accompany your attacks.߉ch߉chh.߉cho߉ch߉ch߉ch4߉ch--߉chH==߉ch6.6 (1.0߉ch )߉ch @Will/2 Mark Jinx ߉ch ߉ch߉chWD; _You feel your willpower being sapped.߉chW (((( You shoot a sling bullet. The sling bullet hits the orc.߉ch:*߉chٹ  The orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.߉ch )....  You kill the orc!߉chg=7Jinx ߉ch-߉chh _The sentinel's mark upon you fades away.߉ch63߉ch߉chH _No target in view!߉chV ߉chS ߉ch ߉ch9 H _No target in view!߉chlw 3߉ch(x ߉ch x5==߉ch g _Magic restored.߉chƉ ߉ch8 ߉ch >߉chf ߉ch { _The sprites lose interest in your situation.߉ch 3߉chU ߉ch ߉ch P==߉ch ߉ch ߉chT ,߉ch: ߉ch ߉chǻ ,߉ch ߉chQ ߉ch ,߉ch ߉ch ߉ch ,߉ch ߉ch ߉chZ ,߉ch3 ߉ch ߉chO ,߉ch ߉ch ߉ch` ,߉ch ߉chq ߉ch8 ߉ch ,߉ch ߉ch ߉che ,߉chs ߉ch{ ߉ch ,߉ch ߉ch ߉ch ,߉che ߉ch ߉ch ,߉ch ߉ch ,߉ch$ ߉chS ߉chD ,߉ch ߉ch2 ߉ch ߉ch{ B߉chH ߉ch ߉chV ߉ch^ ߉ch,߉chn߉chz߉ch߉ch߉ch߉chM߉chL߉ch߉chQ߉ch߉ch7 ߉ch ߉ch= ߉ch ߉ch ߉ch ߉ch ߉ch ߉ch߉ch',߉ch[߉ch ߉ch߉ch߉ch߉ch߉chq߉ch߉ch߉ch߉ch,߉ch߉ch߉chD߉ch߉chc߉chi߉ch߉cho߉chG ߉ch1!߉ch!߉ch:"߉ch#߉ch#$߉ch$߉ch+%߉ch%߉ch&߉chw',߉ch(߉chp)߉ch *,߉ch+߉ch0,߉ch,,߉ch.߉chG7N .#########  .........  .)......#  #@# ---620.2 (22.6) #.#  ..... #.# .# #.# .......#########.# .................# .........#####.#.# ##### ## #  .........# #...###.....#  .........### #....##.#.# ߉chU:߉ch:G---8 (23.2߉ch=߉ch?% _Found a dagger.chB3chHchchXch6Tch n _You feel your willpower return.chF..###########...........@.......2.0 (1.2)..)......#####<. ########.#.....#.#.#ch\.#...#.#chch'+6 (1.8chch; _Found an escape hatch in the ceiling.ch/3ch01ch3chk;ch$<ch>ch?,chAch CchJ#.....#...........................>........####....?............4.4..)......#####<....########.# ####.#.# ch;K... #.## #.##########.#######.#.# ##### ## ###ch-PchP-5.0 (2.4chkQ _Found a stone staircase leading down.ch`y 3ch{ ch ch Xchz ,chʐ chӕ ch* ###########....##....#...###...#.#....#. #>.......ch T#...###########..@.?6.2 (1.2  ............  ..)......#####<.......  ########.# ######...# #.# #.[ ch! #.# # # #.# #########.#.....#ch chI +8 (1.8chQ ch # _Found a robe.ch+.##.##....##....#..##..#..#..#..#..#>..#..P .###....@..# ...## .)......#####<..#. #.# ######...##.#.#.# .#.[. ###.# ####..#  #.# ## .# # # ## 8.0 (1.29.0 (2ch` _A - a scroll labelled ZOENUQITAYchIchchXchP,chchch_,chchch,chch ch,chchch),chch\chSchch9chchchchchchch,chchch{chchch,chch;ch,chJchch8BchzchchchchchchchchSchchQchchch chY ch ch ch ,ch chU <  You see here a +0 robe.chZ ch  _ch ch ch ,ch~ chJ ch ,ch ch ch! ,chy" chH$ cht% ch% ch& ch ( chO. #..............# ##..PP.#.#.P# #..............# #...P§#....## #..............# #...§§PP§P.P## #>.............# #..PP.§_.#...# cht/ E#..............# #§§.§...### ..............# ##..§.....## ##<..........# .#..#..P..P.#  ######...##.#####..#..P.P.PP..#  #..#.[.....@!.###.#....#..# 42.8 (13.8) #.####....##..# #.#.##...##  #.# ####.# #..##...#..###  ###.# #... ..##..##.###...# ##....>##..##.# ####.### ## ###.#####..###.# .....# ..#...# ###..# #.# ch{1 L.##### .#.### #...## #.## ..# #.#.# ##.#chW4 ch4 -3.4 (14.4 ch8 ch9 ; _Found a stone staircase leading down.ch ch& ch ch3 ch ch BchZ! ,ch) m _t - 2 black potions (gained 1)ch+ ch, ch. chr8 Bch; ch= ch@ ch@ chB chC ch/F chF chhG ch.T XchU chV chW chW ch Y chZ chZ ch[ ch\ chJ^ ch^ chL_ ch` cha chBb chc che chg ,chKi chj chm ,chm chq chs ,cht chu chv ,chw ch~ ch ,ch' ch chI ,ch ch ch ch ch@ ch ch ch ch chh ch ch( ch chE ch Xch_ ,ch] ch ch? ,ch4 ch chP ch ch? ch ch` ch ch| ch ch ch ch chX ch\ ,chb ch ch ch: chu ch[ ch ,chT ch chx ,ch ch ch ,ch ch ch ,chchFch,chchchfchch ch ch ch~ ch,ch0chchchch\chch[chchchchYchchchhchch!ch,#ch$,ch%ch'ch),ch@+ch-chF0,ch1chE4ch@,chBch_EchLH,chKJchMchBQ,chSch(VchY,ch^,cha,ch$dchfch?i,chUkchGnchp,chrchvch#y,ch{ch#ch,chchch+,chchch,chVchch,ch^chsch,chlchch/,chchPch2,chchSch,chchch2,chch#ch,chchch,chch1ch ,chAch3ch,ch ch ch,ch chch,chchD d  You see here an adder skeleton.ch*#ch# _ch%ch)ch,,ch.ch]2ch5,chX7ch;chp>,ch@chch,chch ch ,chchchQ,chchchBch&ch'chh*ch,,ch.ch0ch2,chG4ch6ch8,ch8ch:chx<,ch<ch>ch?ch+@ch@ch.BchCchCchlDchFchGchHchIchJchKchBLchLchMch+OchOchPchbQch{RchSchqSchSUch}VchWchoWchXchYchXZchZch7\ch]ch]chr^ch_cha,chXfXchkchuchchΏchhch̐chP  There is a stone staircase leading up here.chch _chchݖch chpchchKchchchhche .).# #.#.##.#.........# [..# #.#.##...........# ...#####.#.##.#..^......# ..##.#..>......# ...............# ####.########........# .........#.... #<.......# ...#######.≈≈≈.#........# chY.### #...≈.'@######## 704.8 (61 ...#######._.≈.'.# ##......##...≈.'.#  ######..#.≈≈≈.### ##.#..... ######## _You open the gate.ch0V _Found an opulent altar of Gozag.ch3chchchch[$ _chll  There is an open gate here.ch _ch}chVch/,chchj@  There is an open gate here.chch< _chchch,ch^chP  There is a stone staircase leading up here.chch _chchch,chMch chKBchchI,chchch,chSchwch,ch ch#chW$,ch$ch'ch),ch,ch-ch1,chd3ch6ch8,chQ:ch=ch?,chAchEchfG,chIchLchN,chuPch7TchV,chXchd\ch^,chIach]ech4h,ch!jchmcho,chqch.uchw,ch{chV~ch,chch̅ch,chЉchƌch>,chchP  There is an escape hatch in the floor here.ch5 _chchvchp,ch͠ch!ch,chwchVch,chGch chˬchFchchchchechŰchchch̳chDchchch,chchch̹chFchchch?chchchEchdchchCch+chchYchchchch/chchch chwchch>chchchmchch?chch!chtch,chnchchd,chchchQ,chchch"chchZch2ch,chLchqch,chch\ch0H #.. #.......( #>. #.........###########.. #...................... #.........)......#####< chI##.....$#########.# ## #.......# #.# #..........._.I #.# #......@# #.# #.......#########.# #.................# #.........#####.#.# #### #.........# #...###... #.........### #....##.## I   frost-covered statue (unaware)#...........# ####.#..##.........#.## #....####.......##..# ###.#...chP= 33.6 (28.8  A frost-covered statue comes into view.Found a stone. Found a radiant altar of Vehumet.  Marking area around a frost-covered statue as unsafe for travelling.ch/  --more--ch .#..........._.IIch9 4.2 (29.4 _ch:_chchchO#.. dertzug the Skirmisher#.......(#>. Spriggan#.........###########.. Health: 40/40 ========================#...................... Magic: 15/15 ========================#.........)......#####< AC: 2Str: 4##.....$#########.# ## EV: 19Int: 15#.......#...... #.#SH: 0ch_Dex: 25#..........._.I #.#XL:  8 Next: 52% Place: Dungeon:6#......@##.#Noise: ---------  Time: 4734.2 (0.0)#.......#########.#a) +1 sling#.................#Cast: Jinxbite#.........#####.#.# #####.........# #...###...#.........### #....##.## I   frost-covered statue#...........# ####.#..##.........#.## #....####.......##..# ###.#... _There is an open gate here. _There is a stone staircase leading up here. _There is an escape hatch in the floor here.  A frost-covered statue comes into view.Found a stone. Found a radiant altar of Vehumet. _Marking area around a frost-covered statue as unsafe for travellching.ch:_chch#ch 'p _There is nobody nearby that the sprites are interested in.ch (((((((You shoot a sling bullet.chF2...._.I===ch 35.2 (1ch;:_ch>n _The sling bullet barely misses the frost-covered statue.chA (((((((You shoot a sling bullet.chwtd...._.Ichv&6chP~:_chn _The sling bullet barely misses the frost-covered statue.ch~ ((((((You shoot a sling bullet.chuc...._.chv&7ch:_chw  You shoot a sling bullet. _The sling bullet barely misses the frost-covered statue.  You shoot a sling bullet. _The sling bullet barely misses the frost-covered statue.  You shoot a sling bullet. _The sling bullet hits the frost-covered statue but does no damage.ch$ ~ ((((((You shoot a sling bullet.ch8 ...._.8ch ch a  You shoot a sling bullet. _The sling bullet barely misses the frost-covered statue.  You shoot a sling bullet. _The sling bullet hits the frost-covered statue but does no damage.  You shoot a sling bullet. _The sling bullet hits the frost-covered statue but does no damage.chD~ ((((((You shoot a sling bullet.chIc...._.chl&9chchhK  You shoot a sling bullet. _The sling bullet hits the frost-covered statue but does no damage.  You shoot a sling bullet. _The sling bullet hits the frost-covered statue but does no damage.  You shoot a sling bullet. _The sling bullet hits the frost-covered statue but does no damage.chR((((((  e.chj...._.40_ _The frost-covered statue is lightly damaged.ch ((((((You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage.ch...._.1_ _The frost-covered statue is lightly damaged.ch|(((((( _The frost-covered statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage. _The frost-covered statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage.chc...._.ch?&2chH:_ch~K  You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage. _The frost-covered statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage. _The frost-covered statue is lightly damaged.chi (((((( _The frost-covered statue is lightly damaged.  chpj You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage. _The frost-covered statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the frost-covered statue.ch c...._.ch &3ch ch l _The frost-covered statue is heavily damaged.ch- ((((((You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage.ch(c...._.chD&4ch_:_ch.l _The frost-covered statue is heavily damaged.ch](((((( _The frost-covered statue is heavily damaged.You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage. _The frost-covered statue is heavily damaged.You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage.ch˃c...._.ch&5ch'ch  You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage. _The frost-covered statue is heavily damaged.  You shoot a sling bullet.  The sling bullet hits thche frost-covered statue but does no damage. _The frost-covered statue is moderately damaged.ch ((((((You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage.chsc...._.cht&6ch:_ch߂  You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage. _The frost-covered statue is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage. _The frost-covered statue is moderately damaged.ch(((((( _The frost-covered statue is moderately damaged.You shoot a sling bullet.  The sling bullet hits the frost-covered statue but does no damage. _The frost-covered statue is moderately damaged.You shoot a sling bullet.  The sling bullet hits the frost-covered statue.chdc...._.chd&7chm:_chpm _The frost-covered statue is severely damaged.ch u  You shoot a sling bullet.  The sling bullet hits the frost-covered statue!ch ((((((.chT^ .#..........._..ch .38ch chؔ [ _You destroy the frost-covered statue!chϐ W_chכ ch5 H _No target in view!chQ[[?25h[?0c  Search for what [Enter for "."]? ch5 [?25l[?1cch=CchjJ$chvO24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] 10 gold piecesb - [D:6] a dagger  c - [D:6] a radiant altar of Vehumet  d - [D:6] a stone  e - [D:6] a stone staircase leading down  f - [D:6] an escape hatch in the ceiling  g - [D:6] an escape hatch in the floor  h - [D:6] a +0 club  i - [D:6] a staircase to the Ecumenical Temple  j - [D:6] a +0 falchion  k - [D:6] a +0 flail  l - [D:6] a +0 robe  m - [D:6] a +0 dagger  n - [D:6] a +0 hand axe  o - [D:6] a +0 trident  p - [D:6] a stone staircase leading up  q - [D:6] a stone staircase leading down  r - [D:6] an opulent altar of Gozag  s - [D:6] a flail (1 further duplicate)  t - [D:6] a hazy altar of Hepliaklqana  u - [D:6] a stone staircase leading up  v - [D:6] a stone staircase leading down chP[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch &  c - [D:6] a radiant altar of Vehumet  dstone  estone staircase leading down  fn escape hatch in the ceiling  gn escape hatch in the floor  h +0 club  i staircase to the Ecumenical Temple ch  j - [D:6] a +0 falchionk+0 flail  lrobe  mdagger  nhand axe  otrident  pstone staircase leading up  qstone staircase leading down  rn opulent altar of Gozag  sflail (1 further duplicate)  t hazy altar of Hepliaklqana  ustone staircase leading up  vstone staircase leading down  wn alarm trap  xclubch, 8botchw Level 6 of the Dungeon <<<>>>>>___(Press ? for help) #...........# ##.## ##..#........##.##########  ###..######.# #..#####.)######.#..............#  ##.# #.# ##.#.....)<# #.#.##.#.........#  chx ##..# #.### #..>....).# #.#.##.#.........#  #...# #...#######....[..# #.#.##...........#  ##.#.# ###...............#####.#.##.#..^......#  #..#.# #########...............##.#..>......#  ##.##.###### #.................................#   #########...#......# ######...)...####.########........#   #...........#......###########.............#.....#<.......# ch2{   ######.######...[#........................#######.≈≈≈.#........#   #...#...#...######......###########.....### #...≈.'.########   #.>...⌠.#.⌠.# #......####..##...#######._.≈.'.#   #...#...#...# #......# ##...#####......##...≈.'.#   ######.###.## #......# #..### ######..#.≈≈≈.###   #...#...#...# #......# #.####.#.....# chu|   #.⌠...)...⌠.# #......# ############   #...#...#...# ########   ######.###.##   #...#...#...#   #.⌠...⌠.#.⌠.#   #...#...#...#   #############ch*chchchdertzug the SkirmisherSprigganHealth: 40/40 ========================Magic: 15/15 ========================AC: 2Str: 4EV: 19Int: 15SH: 0Dex: 25XL:  8 Next: 53% Place: Dungeon:6Time: cho|_The frost-covered statue is severely damaged.You shoot a sling bullet.  The sling bullet hits the frost-covered statue! _You destroy the frost-covered statue! _No target in view!  Search for what [Enter for "."]? .ch\4chchchQ _chch,ch0chchn,chch|ch,chchch,chchch6,ch>chN ch ,ch chdch,chchchch]chch!ch#,cht$ch(chR*,ch*chv-ch.,ch/ch2ch"4,ch4ch'7chD8,ch8chc;ch<,ch<ch?ch"A,chAchCchPE,chEchIchJ,chKchNchP,chQchaXchw[,chP]ch4bchf,chhch1lcho,chrchYwchWzchzch|chch)chchhch@chchrchch;ch.,chhchEch,ch£chbch ,ch/chVch,chgch3ch{,chchRch},chachch),chchLchR,chchch,chWchch,chDchch,chkchchch[chchchchchchchch,chIchchchbchschch,chchch3chch"chchMchch1ch%chMchch-chxP  There is a stone staircase leading up here.ch.ch _chchch,ch`chd@  There is an open gate here.chch _chn ch ch chk ch chch*chchch ch2chch!ch ch=chch+ch"chchMchchchchmchch%+#....[..# #.#.##...........# ........#####.#.##.#..^......# #...............##.#..>......# .............................# #...)...####.########........# #.............#.....#<.......# ........#######.≈≈≈.#........# #.....### #...≈.'.######## #..##...#######.@.≈.'.#Noise: --------- 4780.0 (31.8) ..#####......##...≈.'.#ch%a) +1 sling ### ######..#.≈≈≈.###Cast: Jinxbite ###.#.....##########---ch)ch+^ _There is an opulent altar of Gozag here.ch L  You kneel at the altar of Gozag.ch./  --more--chQchjTGozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (126 gold; you have 399)chN chU ch_ #....[..# #.#.##...........#dertzug the Skirmisher ........#####.#.##.#..^......#Spriggan #...............##.#..>......#Health: 40/40 ======================== .............................#chWb 9Magic: 15/15 ======================== #...)...####.########........#AC: 2Str: 4 #.............#.....#<.......#EV: 19Int: 15 ........#######.≈≈≈.#........#SH: 0Dex: 25 #.....### #...≈.'.########XL:  8 Next: 53% Place: Dungeon:6 #..##...#######.@.≈.'.#Noise: ---------  Time: 4780.0 (0.0) ..#####......##...≈.'.#a) +1 sling ### ######..#.≈≈≈.###Cast: Jinxbite ###.#.....#chc i######### _No target in view! _Search for what [Enter for "."]? . _There is a stone staircase leading up here. _There is an open gate here. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.ch#g i  Gozag welcomes you!cht /  --more--ch chR z of Gozag  Gold: 2731.0 (1ch ch b _You pay a service fee of 126 gold.chNIchych)chBchnch?chch'chchchAch chh"ch#ch$ch+(ch)chV*chR+ch0ch1ch2ch3ch9 chQ: ch:There is an open gate here.ch<ch= ch>_ch?chCch0EchEchGchK chOL chL+There is a stone staircase leading up here.chNchO ch?P_choQch?UchVchWchXcho\chS^ch_ch`chcch>echechfchWjchkchlchnchoqchrchschtchwchGychychzchN~chchchchEchnchchchďchchchchchGchch՞chchHchch ch=chchchchch4ch3chHchchhch1ch*ch0chchchchchchachoch!chchchchchch^ch{ch chtch%chNchchchBchOchC  ch  chZ +There is an escape hatch in the floor here.chchy ch_chchGchch0ch0ch ch"ch#ch$chf'ch)chQ+ch+chG/ch 1,ch1ch4ch>6,ch6ch.dchrfBch>ochpchr,chsch|vchx,chsych{ch|,ch}chch ,chchch؈,chchch],chchch,chʘchpchӛ,chchnchch chȠchch3,chch̨ch,chchchFch¯chchch,chUchchchchchch8chch\chch;%8chchN _You now have 283 gold pieces (gained 10).chH ## #.<.......# ##. #.........# #.. #.........# #.. #.........# #.. #.......(.# #>. #.........###########.. #...................... chr #.....@...)......#####<815.6 (34.6) ##......#########.# ## #.......#...... #.# #..........._.. #.##.......#...... #.##.......#########.##.................##.........#####.#.# #### #.........# #...###... ch;_ch\-6.2 (35.2 ch;_ch:9 _Found a stone staircase leading up.chjchXchch&chchNch"ch|#ch%ch7(ch*chh+ch/-ch/ch2ch2ch4ch-7ch9chR:ch<ch>chbAchBchyEchOHchJchgKch MchuOchQchvRchXTchgch9h$#.........#chh #...chJi]#.........# chi#..ch]jq#.......(.# chj/#>chwkY#.........###########.chlQ#.....................chlo#.........)......#####<ch"m##......#########.# ###chm8#.......#chCn/#.# chn*#..chWo^_...#.# cho 22.8 (6.6ch`p )chp#.......#.......#.# ch{q'#.chrV#########.# #chr#.chLs..........#chs- #chVt#.cht..#####.#.#chZu- #####chu#.chdvB..# #...###....chv#.chrwB..### #....##.###chw#.ch{xX....# ####.#..# chx#.chy7#.## #....###chzchzch~chG chفch7_Done exploring.ch  Ichu: ......._0.0ch? P_chA E _Done exploring.chIchP_chchE _Done exploring.ch[[?25h[?0c  Search for what [Enter for "."]? ch[?25l[?1c24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a daggerb - [D:6] a radiant altar of Vehumet  c - [D:6] a stone  d - [D:6] a stone staircase leading up  e - [D:6] a stone staircase leading down  f - [D:6] an escape hatch in the ceiling  g - [D:6] an escape hatch in the floor  h - [D:6] a +0 club  i - [D:6] a +0 falchion  j - [D:6] a +0 flail  k - [D:6] a +0 robe  l - [D:6] a +0 dagger  m - [D:6] a +0 hand axe  n - [D:6] a +0 trident  o - [D:6] a staircase to the Ecumenical Temple  p - [D:6] a stone staircase leading up  q - [D:6] a stone staircase leading down  r - [D:6] an opulent altar of Gozag  s - [D:6] a flail (1 further duplicate)  t - [D:6] a hazy altar of Hepliaklqana  u - [D:6] a stone staircase leading up  v - [D:6] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch {  c - [D:6] a stone  dstone staircase leading up  estaircase leading down  fn escape hatch in the ceiling  gn escape hatch in the floor  h +0 club  i +0 falchion  j - [D:6] a +0 flailkrobe  ldagger  mhand axe  ntrident  ostaircase to the Ecumenical Temple  pstone staircase leading up  qone staircase leading down  rn opulent altar of Gozag  sflail (1 further duplicate)  t hazy altar of Hepliaklqana  ustone staircase leading up  vstone staircase leading down  wn alarm trap  xclubbotchT#.........##... dertzug the Skirmisher#.........##... Spriggan of Gozag  Gold: 283#.......(.##>.. Health: 40/40 ========================#.........###########... Magic: 15/15 ========================#....................... AC: 2Str: 4#.........)......#####<. EV: 19Int: 15##......#########.# ### SH: 0Dex: 25#.......#.......#.#XL:  8 Next: 53% Place: Dungeon:6#.......@..._...#.#Noise: ---------  Time: 4822.8 (0.0)#.......#chX.......#.#a) +1 sling#.......#########.# # Cast: Jinxbite#.................# ##.........#####.#.# ######.........# #...###.... #.........### #....##.### #...........# ####.#..##.........#.## #....###  _You now have 283 gold pieces (gained 10). _Found a stone staircase leading up. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .__ _chęWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple chL 3ch #.........#ch T#... dertzug the Skirmisherch) D#.........#ch #... Spriggan of Gozag  Gold: 283#.......(.##>.. Health: 40/40 ========================#.........###########... Magic: 15/15 ========================#....................... AC: 2Str: 4#.........)......#####<. EV: 19Int: 15##......#########.# ### SH: 0ch Dex: 25#.......#.......#.#XL:  8 Next: 53% Place: Dungeon:6#.......@..._...#.#Noise: ---------  Time: 4822.8 (0.0)#.......#.......#.#a) +1 sling#.......#########.# # Cast: Jinxbite#.................# ##.........#####.#.# ######.........# #...###.... #.........### #....##.### #...........# ####.#..##.........#.## #....###  _You now have 283 gold pieces (gained 10). _Found a stone staircase leading up. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .ch ch ch{ ch ch;  ch _ch chj ch ch| ch2 ch chT ch ch chy ch chk ch chg ch chA ch ch ch6 ch ch chD ch ch ch7 ch ch ch; ch ch ch ch ch ch ch ch ch ch1 ch ch chg chQ ch ch ch  ch chv! ch(" chc# ch$ chH& ch& ch( ch) chz+ ch,, ch$- ch. ch0 ch0 ch1 chQ3 ch4 ch5 ch6 ch8 ch: ch: ch; ch=  chq>  ch> 4There is a stone staircase leading down here.ch @ chA chB  chC _ch$D chq chs +chwt 6dertzug the Skirmisherchu YSpriggan of Gozag  Gold: 283chu eHealth: 40/40 ========================chv mMagic: 15/15 ========================chv 5AC: 2chw -Str: 4chw -EV: 19ch'x .Int: 15chx -SH: 0ch;y .Dex: 25chy XL:  8 Next: 53% Place: Dungeon:7chQz Noise: ---------  Time: 4834.6 (11.8)chz 6a) +1 slingchm{ <Cast: Jinxbite ch{ 6_Done exploring. ch}| 6_Done exploring. ch} I_Search for what [Enter for "."]? . ch} 5_There is a stone staircase leading down here.  ch"~ You climb downwards.  ch~ CYou hear the solemn chanting of funerary rites.ch- chF   ch̄ --more--chK chkchelchm,ch>schw ....##..#........# ##.# .##chhy##.#...##.#.@.......5.3 (12.5#........<.##..#..........#######..#.##. ..#. ..## ... _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.  n entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found an escape hatch in the ceiling.ch]|cha _There is a stone staircase leading up here.ch chd chF ch L _Autopickup is now off.chYchRead which item? Scrolls  b - 3 scrolls of poison  g - 3 scrolls labelled YPIYCY WIBLURU  h - 3 scrolls labelled ERIFFO EXZAERCH  k - 2 scrolls labelled EHUROW FINKO  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADA  p - 6 scrolls labelled QOEDACK LOPAH  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedch ch ch {dertzug the Skirmisher....Spriggan of Gozag  Gold: 283##..Health: 40/40 ========================#...Magic: 15/15 ========================...AC: 2Str: 4..# #EV: 19Int: 15#.# .##ch[ SH: 0Dex: 25##.#...##.XL:  8 Next: 53% Place: Dungeon:7#.@.......Noise: ---------  Time: 4835.3 (0.0)#........<.a) +1 sling##..#......Cast: Jinxbite....#######..#.##. ..#. ..## ...  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found an escape hatch in the ceiling. _There is a stone staircase leading up here. _Autopickup is now off.ch  As you read the scroll labelled QOEDACK LOPAH, it crumbles to dust.  It is a scroll of identify.ch /  --more--ch6qcht7Identify which item? (\ to view known items) Scrolls (select first with ?)  g - 3 scrolls labelled YPIYCY WIBLURU  h - 3 scrolls labelled ERIFFO EXZAERCH  k - 2 scrolls labelled EHUROW FINKO  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADA  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY Potions (select first with !)  e - 2 bubbling dark potions  f - 5 red potions  j - 2 white potions chu@ o - 2 metallic coppery potions  r - a glowing yellow potion  t - 2 black potions  u - a fuming orange potion  w - a murky yellow potion  x - a fuming amethyst potion  z - a sapphire potion[?] describe selectedch ch^ ch Gdertzug the Skirmisher....Spriggan of Gozag  Gold: 283##..Health: 40/40 ========================#...Magic: 15/15 ========================...AC: 2Str: 4..# #EV: 19Int: 15#.# .##SH: 0Dex: 25##.#...##.ch XL:  8 Next: 53% Place: Dungeon:7#.@.......Noise: ---------  Time: 4835.3 (0.0)#........<.a) +1 sling##..#......Cast: Jinxbite....#######..#.##. ..#. ..## ... _the portal closes!  Found an escape hatch in the ceiling. _There is a stone staircase leading up here. _Autopickup is now off.  As you read the scroll labelled QOEDACK LOPAH, it crumbles to dust.  It is a scroll of identify.ch che +6.3 (1chg chj ^ _g - 3 scrolls of teleportationchchiBRead which item? Scrolls  b - 3 scrolls of poison  g - 3 scrolls of teleportation  h - 3 scrolls labelled ERIFFO EXZAERCH  k - 2 scrolls labelled EHUROW FINKO  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADAp - 5 scrolls of identify  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU ch. A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedchdertzug the Skirmisher....Spriggan of Gozag  Gold: 283##..Health: 40/40 ========================#...Magic: 15/15 ========================...AC: 2Str: 4..# #EV: 19Int: 15#.# .##SH: 0Dex: 25##.#...##.XL:  8 Next: 53% Place: Dungeon:7#.@.......Noise: ---------  Time: 4836.3 (0.0)#........<.a) +1 sling##..#......Cast: Jinxbite....#######..#.##. ..#. ..## ...  Found an escape hatch in the ceiling. _ch(v[40mThere is a stone staircase leading up here. _Autopickup is now off.  As you read the scroll labelled QOEDACK LOPAH, it crumbles to dust.  It is a scroll of identify. _g - 3 scrolls of teleportationIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - 3 scrolls labelled ERIFFO EXZAERCH  k - 2 scrolls labelled EHUROW FINKO  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADA  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY Potions (select first with !)  e - 2 bubbling dark potions  f - 5 red potions  j - 2 white potions  o - 2 metallic coppery potions  r - a glowing yellow potion  t - 2 black potions  u - a fuming orange potion  w - a murky yellow potion  x - a fuming amethyst potion  z - a sapphire potion[?] describe selectedchechchdertzug the Skirmisher....Spriggan of Gozag  Gold: 283##..Health: 40/40 ========================#...Magic: 15/15 ========================...AC: 2Str: 4..# #EV: 19Int: 15#.# .##SH: 0Dex: 25##.#...##.XL:  8 Next: 53% Place: Dungeon:7chK#.@.......Noise: ---------  Time: 4836.3 (0.0)#........<.a) +1 sling##..#......Cast: Jinxbite....#######..#.##. ..#. ..## ...  Found an escape hatch in the ceiling. _There is a stone staircase leading up here. _Autopickup is now off.  As you read the scroll labelled QOEDACK LOPAH, it crumbles to dust.  It is a scroll of identify. _g - 3 scrolls of teleportationch4]  As you read the scroll of identify, it crumbles to dust.ch>+7.3 (1chch1 _h - 3 scrolls of revelationchch0$ch Read which item? Scrolls  b - 3 scrolls of poison  g - 3 scrolls of teleportationh - 3 scrolls of revelation  k - 2 scrolls labelled EHUROW FINKO  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADAp - 4 scrolls of identify  q - a scroll labelled CYBBEMYNWOE chNM s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedch< ch? chB +chhC dertzug the Skirmisher....Spriggan of Gozag  Gold: 283##..Health: 40/40 ========================#...Magic: 15/15 ========================...AC: 2Str: 4..# #EV: 19Int: 15#.# .##SH: 0Dex: 25ch{E (##.#...##.XL:  8 Next: 53% Place: Dungeon:7#.@.......Noise: ---------  Time: 4837.3 (0.0)#........<.a) +1 sling##..#......Cast: Jinxbite....#######..#.##. ..#. ..## ... _Autopickup is now off.  As you read the scroll labelled QOEDACK LOPAH, it crumbles to dust.  It is a scroll of identify. _g - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _h - 3 scrolls of revelationchH chL Identify which item? (\ to view known items) Scrolls (select first with ?)  k - 2 scrolls labelled EHUROW FINKO  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADA  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU chCM 9 A - a scroll labelled ZOENUQITAY Potions (select first with !)  e - 2 bubbling dark potions  f - 5 red potions  j - 2 white potions  o - 2 metallic coppery potions  r - a glowing yellow potion  t - 2 black potions  u - a fuming orange potion  w - a murky yellow potion  x - a fuming amethyst potion  z - a sapphire potion[?] describe selectedchchchdertzug the Skirmisher....Spriggan of Gozag  Gold: 283##..Health: 40/40 ========================#...Magic: 15/15 ========================...AC: 2Str: 4..# #EV: 19Int: 15#.# .##SH: 0Dex: 25ch(##.#...##.XL:  8 Next: 53% Place: Dungeon:7#.@.......Noise: ---------  Time: 4837.3 (0.0)#........<.a) +1 sling##..#......Cast: Jinxbite....#######..#.##. ..#. ..## ... _Autopickup is now off.  As you read the scroll labelled QOEDACK LOPAH, it crumbles to dust.  It is a scroll of identify. _g - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _h - 3 scrolls of revelationch ch;W As you read the scroll of identify, it crumbles to dust.ch+8.3 (1ch&chXU _k - 2 scrolls of fearchch@Read which item? Scrolls  b - 3 scrolls of poison ch g - 3 scrolls of teleportationh - 3 scrolls of revelation  k - 2 scrolls of fear  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADAp - 3 scrolls of identify  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU ch A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedchchCchϙdertzug the Skirmisher....Spriggan of Gozag  Gold: 283##..Health: 40/40 ========================#...Magic: 15/15 ========================...AC: 2Str: 4..# #EV: 19Int: 15#.# .##SH: 0Dex: 25##.#...##.XL:  8 Next: 53% Place: Dungeon:7ch,#.@.......Noise: ---------  Time: 4838.3 (0.0)#........<.a) +1 sling##..#......Cast: Jinxbite....#######..#.##. ..#. ..## ...  It is a scroll of identify. _g - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _h - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _k - 2 scrolls of fearchG *** *,,,**,,,,,,,,,,,,,,#####..........,,,,,,,,,#######........,,,,,,,,,######......#..,,,,,,,,,#####.....###..,,,,,,,,,######..#..#...,,,,,,,,,#######.##.##..,,,,,,,,,#####,,,,,,,,,#####,,,,,,,,,####,,,,,,,,,####*,,,,,,,,#####chS****,,,,,#####..#.#♣∩♣## ****,,######........#**** **, ######........#*,,****,, #######........,,,,,,*,, *****∩****,,,,,,,, As you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings.ch*+9.3 (1chch _You sensed 2 altars, and 3 shops/portals. _Found Piong's Specific Store.chXB #####..........##......#.....###..#..#.#.##.##...##.<.......chdC<#..#......*....######****##########♣∩♣##*** *,,*,,,,, chJ#######........######......#..#####.....###..######..#..#...######..#################chK@#####....#####♣∩♣########........#######........#chK#######........##########♣∩♣##chM+9 (0.6chRchT5 _Found Bosimuci's General Store.chD ###......#.....###..#..#.#.##.####.#...##.##.<..............<ch##.@#......*....######****#.#♣∩♣## ****.♣##*,,,,,,,, ch ch!)40.5chP?chv9 M..##......#...........###..#..#.##.##.##..###.#...###.<......#..@.....<.,#..#......*,,,..######****,,,ch9 #####..#.#♣∩♣## ****,,.♣##ch4> ch> (1.1ch7A chB ch+fjM*** *,,,**,,,,,.....##......#...........###..#..#.##.##.##..###.#...####.........<.,#..#......*,,,#####....######****,,,,,#.##♣7 _There is a stone staircase leading up here.ch#M**,****,,*,**** *,..##.,,,,.....#......##...........###..#..#.##.##.##..##@#...##.##.<..............<.,######..#......*,,,,,,,,.##....2.3 _ch M,,,,*,,,,**,****y.#,....**** *,..##...,,.......###......##......#.....####..#..#.#.##.##.#...##.##.<.......ch_ e#####........<.,,,,,,,,,....###y   hornet (asleep)##....ch ch &9ch3% ch( Y _A hornet comes into view.ch %,*,,*ch r*,,,,*....,.....**,****y.#,.....**** *,..##...............###........#......##.....####.@#..#.ch ##.##.##.#.#...###.<......#........<.,#..#......*,,,..######****,,,#..#.#♣∩♣## ****,*** **ch ch? (3.5ch ch chp w*....,.....,*,****y.#,..... *** *,..##.....,#####..........ch ##........##......#.......#####..#..#.##@##.####.#...##.<..............<##..#......*....######****ch 6#.#♣∩♣## ****##........#**** **,,****,ch` ch (4.1ch ch chk)  *,****y.# *** *,..##....,#####........##.....##......##.....####..#..#.ch* ##.##.##...###.<.......#........<.##..#......*#....######****ch* # #.... #######........,,,,,,*,,ch0+ D chn4 ch5 &7ch; ch> ch@ * *,..##.....,,#####..........,#######........,######......#..,*#####.....###..,*##..#...,#######.##.##..,#######.#...##..######.<@.......ch #####........<######..#......######....#######***#####..#.#♣∩♣## ****######........#**** ch ######........#*,,****,,#######........,,,,,,*,,*###♣∩♣##*,ch ch (5.3ch ch ch *** *,..##.....,#####....,#######..,######......#..,*,#####.....###..,*,######..#..#...,#######.##.##..,#######.#...##.######.<.#####.<.######..#......#.chj#####....#######***,#####..#.#♣∩♣## ****,######........#**** **,######........#*,,****,#..,,,,,,*,,*,#♣∩♣##*,chCch&9chxchch(*** *,..##.....,#####..........,#........,######......#..,*,#####.....###..,*,######..#..#...,#.##.##..,,.#######.#...##.######.<.#####.ch_<.######..#......#.#####....#######***,#####..#.#♣∩♣## ****,######........#**** **,ch######........#*,,****,#######........,,,,,,*,,*,#♣∩♣##*,chchd(6.5ch#chchd *** *,..##.....,#####..........,#######........,######......#..,*,,*#####.....###..,*,,*######..#..#...,,,.#.##.##..,..ch7#######.#...##.######.<.#####.<.ch######..#......#.#####....#######**#,#####..#.#♣∩♣## ****,######........#**** **,######........#*,,****,#######..,,,,,,*,,*,#♣∩♣##*,chch!(7.1ch&ch4chg ch Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling Spells ([,] to cycle)  b - Cast: Jinxbite  c - Cast: Sigil of Binding (4%)  d - Cast: Inner Flame (13%) Abilities ([,] to cycle)  e - Abil: Potion Petition  f - Abil: Call Merchant ch z g - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onchwch*** *,..##.....,,,,,,,,,,,,, dertzug the Skirmisher#####..........,,,,,,,,,,,,, Spriggan of Gozag  Gold: 283#######........,,,,,,,,,,,,, Health: 40/40 ========================######......#..,,,,,,,,,*,,* Magic: 15/15 ========================#####.....###..,,,,,,,,,*,,* AC: 2Str: 4######..#..#...,,,.,,,,,,,,, EV: 19Int: 15#######.##.##..,...,,,,,,,,, SH: 0Dex: 25ch#######.#...##.....,,,,,,,,, XL:  8 Next: 53% Place: Dungeon:7######.<...@.......,,,,,,,,, Noise: ---------  Time: 4847.1 (0.0)#####........<.....,,,,,,,,, a) +1 sling######..#......#...,,,,,,,,, Cast: Jinxbite#####....#######**#,,,,,,,,,#####..#.#♣∩♣## ****,,,,,,######........#**** **,,,,, ######........#*,,****,,,,,, #######........,,,,,,*,,*,,, ##########♣∩♣##*,,,,,,,,,,,, You feel aware of your surroundings. _You sensed 2 altars, and 3 shops/portals. ch-_Found Piong's Specific Store. _Found Bosimuci's General Store. _There is a stone staircase leading up here. _A hornet comes into view.chch=chmt*** *,..##.....,#####..........,#######........,,,,.######......#..,,,..,,,,*,,*#####.....###..,,...,,,,*,,*,######..#..#...,...#.##.##....#######.#...##.######.<.#####.chbnB<.######..#......#.#####....#######*##.#####..#.#♣∩♣## ****,######........#**** **,######..chn#*,,****,#######.,,,,,,*,,*,#♣∩♣##*,chxchxy+7 (0.6chPchȁch J*** *,..##.....,#####................#.............?######......#........,,,*,,**,#####.....###.....*,,*,######..#..#.....#.##.##...#.#...##.######.<.*#####.<.ch; *######..#......#.*#####....#######*##.#####..#.#♣∩♣## **#*,######.#**** **,######.#*,,****,#.,,,,,,*,,*,#♣∩♣##*,chN chR (8.3ch ch 1 _Found a scroll of identify.ch|*** *,..##.....,#####....#.............?.######......#..*,,**,#####.....###..*,,*,######..#..#...ch-#.##.##..#.#...##.######.<.*#####.<.*,######..#......#.*,#####....##########.chu#####..#.#♣∩♣## **##,######.#**** **,######.#*,,****,#.,,,,,,*,,*,#♣∩♣##*,*ch#ch$&9ch}+ch-chx|chk~.**,****y.#,.....,,,,,,**** *,..##...  #####.........  #..?..,,,,,,,#.#.ch*,,*#####.....###*,,*######..#..#..  #.##.##..  chW##...##,,#<.*ch͂T#####........<...*,##......#....*#####....##########...jch;#####..#.#♣∩♣## *###j,jj 2 gnolls (1 polearm, asleep)  ######.#****   ######..#*,,****,,,,  #........,,,,,,*,,*,chchch!9.5chch chch4_2 gnolls come into view.ch;chI,,,,*....,.....,,,,,,*,,,** *,****y.#..# *** *,..##.. #####......... #...?...,,,,,, #.#.*,,* #####.....##*,,* ######..#..#..* #.##.##.. ##...##,, #<.......* #####........<...$,,,,,*, ##......#.......j,,,,,* #####....##########...j.j   gnoll sergeant (polearm, asleep) #####..#.#♣∩♣## *###j.jj 2 gnolls (1 polearm, asleep) ######.#**** *#. ######..#*,,****,,,,ch# ch"chjch5jchjchwanderch ing)ch jch jjch!)  ch YA gnoll sergeant comes into view. It is wielding a +0 trident.ch+Found 14 gold pieces.ch ch==ch 50.1ch9ch ch ch ._The gnoll shouts! You hear a shout! x3chC ,,*,,,,,,,,,,,,**,,,,< ,,,*....,J.#...** ,****y.#..ch3D #* ** *,..##.*............?....,,,,,chD .#.#,,*.....###,,*,,,,,,..#..#..chEE **.##.##..*#...##,,<.......chvH bj,,,,*........<...$.,,,,*,#......#.......j.,,,,*....##########...j.J   jelly (asleep)..#.#♣∩♣## *###j.jjj 3 gnolls (1 polearm, 1 wandering).#**** *#.chBZ r  A jelly and a gnoll come into view.chH\ ch] ch_ chdj j.jj.j).)chk &7ch^q chys ' _The gnoll shouts!chl >,,,**,**,,,,,,**,,*,.#*...,<,*....,J.#...#*,**y.#..#*, * *,..##*...chm ....?.....,,,,.#.#,,*.....###,,*,,,,,,,..#..#..**,chIn .##.##...*#...##j,,<.......chn 4...,,,*........<........j$..,,,*,#......#......j...,,,*ch{o ....##########...j..#.#♣∩♣## *###..cht chw chx ch< j.jj..ch2 1--1.3ch ch chX ,*,,,,**,,,,,***, >,,,**,#*....,,**,,*,.#*....< ,*....,J.#...##, ***y.#..#*,  *,..##*......?......,,,.#.#,,*chQ[ .....###,,*,,,,,,,..#..#..**,.##.##...*#...##j.,,<.j....,,*........<.......j.$...,,*,#......#...........,,* 2 gnolls....##########...jch?] chc jj 3 gnolls (1 polearm).ch1d A--9chl chn chP *,,,,**,,***,,,**,,,,,,,,,, ,*,,,,#*.....***,,**,#*.....,**,,*,.##....<* *....,J.#...##chQ ,,* **y.#..#*, *,..##* #........,,ch]R .#.#..#.....###,,*,,,,,,,..#..#...,,,,,**,chS .##.##...*#...##j.,,chS /<.j.....,* #........<.......j.$....,*, 2 gnollschTT ;#......#.....j*ch\ chn Bchto jj.j..j 3 gnolls (1 polearm).chp (2.5chx chP| X _You see here a scroll of identify.chS4 V*,,,,,,,,***,,,,,,* *,,,,**,,###...#*,.....Y,,, *,,,,#*.....#**, ,,**,#*.....,**, *ch7 U,,*,.##....<*, ....,J.#...##,,* *y.#..#*, ,..##* ....?........,.#.#..## .....###,.#,,,,,,, #..#..#......,,,,,**,.##.##..j.....,,,,,*Y   ice beast (wandering)#...##j......,,,,j   gnoll sergeant (polearm)<ch8 j......j.......,*J   jelly (asleep) ........<.......j.$....,*,jj 2 gnollschSL chcM (3.1chYT chW ] _An ice beast comes into view.ch/,****,* ,,,,,,,,***,,,,,,.......** ,,,,**,,###...#*,.....Y.,,*,,....#*.....#**,* ,**,...#*.....,**, ,,*,..##....<.*, ...,chJ.#...##,,* y.#..#*,##* ....?..........#.#..##. ....###..#,,,,,,, ..#..#........,,,**, #.##.##..j.......,,,*#...##j........,, .<......j.......,*   gnollchchchHchch.Yjjj..j 2 gnollsch &7chych3chb *,****,*******,,,,,..* ,,,***,,,,,..** **,,###...#*........,,* ,,.....##....Y##*,** **,.....##......**, ,*,.....##....<..*, ..,...J.#...##,,* .#............#*, .##* ...?..........#.#..##...##.#..#,,.,,,, .#..#..j......,,,**, .##.##...j.......,,,*j   gnoll#...##j.,,.YjY.jj 2 gnolls.chOf(4.3chnch$k,,,,∩*,,>*.*** ,,,,***,,,,,.***,,###...#*........, ,,,,,,..##** **,,,chl##...Y..##,,,,,, ,*,,..##....<.,J.#.@.##....,,,,,*......###....*......?............#..##...###j.#..#,,.,,,j   gnoll..#.chm........,,,*#.##.jj*chqch~;<j   gnoll sergeant (polearm)jj   gnoll.chs&9chch^9 _Found a stone staircase leading up.ch@ m*,,,,,****,,,,,∩,,....#,,>*.***. ,,,,***,,,,,.***,,###...#*......... ,,,,,,..##*** **,,,##...Y..##,,,,,, ,*,,ch q..##@...<....,J.#...##,,,*..#........ .##.....,,*.............?..........#...........#..##.j   gnoll..###.........j.#..#,..,,,..#..j,,,*ch ch cht chN u.Yjj   gnoll sergeant (polearm)jj   gnoll.ch? (5.5chʫ ch chO *,**,,,**,,,,.####,,,,,∩......#chpP ,,>*..***.. ,,,,***,,,,.chAQ ***,,###...#*......... ,,,,,,##*** **,,,chS ....##,,,,,, ,*,,..##..Y.<.,J.#...##....,,,,,*.#.........##.....,,*.............?..........j   gnoll..#.........j.#..##....###j.#..#,..,,,chV ch` <j.cha (6.1chpj chsm ch,,,,,,,,,*****>*,**,,,,..#♣#..#*,,,..####,,,,.∩......#,,>*,***#...******,... ,,,,***,,,..***,,###...##.........che ,,,,,,##*** **,,,....##,,,,,, ,*,,..##..Y.<.,J.#...##....,,,,,*.#........##.....,,*.............?.j...........#..##chch@Y.ch&7chvch[1 _Found a phantasmal passage. chD,,***,,**,*****,,* ,,,,,##♣##>#*,*...#♣#..##......,**,,...####..#......,,*,,,..∩......#......,,,,,,,,*,**##...,,,,,,**♣#...,,,,,,,,,,,*♣#.....***,,###...., ,,,,,,,.##.....##***,,,.##.Y....##,,,,, ,,*,,...##....<...,,,,,* ...,J.#...##....,,,,,* y..#..,,*##...........,,*..... #.....?.j........Y.j   gnollj.7.3 ch,G  chj5_Found a stone staircase leading down. ch***,,,,*,**,,*,*,,,**..###,.#*,*****,,*,,,,##♣##>#*,..*...#♣#..##......,**,....####..#......,*,,...∩......#......,,,,,,,*,*###...,,,,,,**♣#.,,,,,, *,,,,,,,,*♣#..... *,,,,**,,###...##........., *,,,,,,,........##Y**,,,.........##......##,,,,, *,,*,,..........##....<...,,,,,* ....,.........J.#...##....,,,,,* *y..#.........,,*,,,, ,..##.........,,* .....j.9[3 chL7m chSY,*,,,**,,,,,*,,,,*,,,,,,,,,,,** ,**#....#,**,,*,*,,,**..###..#*,*****,,*,,,,##♣##>#*,..*...#♣#..##......,**.....####..#......,*,....∩......#......,,,,,,*,####...,,,,,, ,*♣#.,,,,,, ,*,,,,,,,,*♣#..... ,*,,,,**,.###...##......... ,*,,,,,,,........##Y* ,,,**,,,.........##......##,,,,, ,*,,*,,..........##....<...,,,,,* *....,.........J.#...##....,,,,,* J   jelly (asleep) **y.#............#.........,,* *,..##..,,* ch$\tY.8.5 ch ****,,,,,,,,,,,,,,,,,,**,*,,,,, ,,*,,,**,....#..,.#,,,,,,,,,,,**** ch #....#,#*,,*,*,,,**..###..#*,*****,,*,,,,##♣##>#*,*...#♣#..##......,*#.....####..#...... ch m,*.....∩......#......*,####... ,,##♣#. , ch 2,*,,,,,,,,*♣#...... ,,*,,,,**,.###...##Y........*,,,,,,..##*  chW x>,,,**,,,..##......##,,,,, ,,*,,*,,...##....<...,,,,, ,*....,J.#...##....,, * ch/ 6**y.#.,,* ch  ch (9.1 ch  ch"  chk*,**,* *,,*,,,**.....#....#.. ch,**,**.#....#.#*,,*,*,,,**h......###..#*,*****,,*.##♣##>#*,....,*,*#......#♣#..##...... chU,##.....####..#......,#.....∩......#......,*,####.,##♣#. ch%,*,*♣#. *,,*,,,,**,.###...##Y. *,,*,,,,,,..##.....##*  ch,>,,,**.##......##,*,,*,,.##....<...h   hound,*...., ch .J.#...##....J   jelly (asleep)*y.#.#.,,* ch* ch4@Y. chJ6&7 chD@ chX _A hound comes into view. ch *,,**,  *****,,,......,,....,,,**,*,,,,, **,,*,,,*#.....#....#..,,,,,,,,,**,,,......#....#.#*,,*,*,,,*h......###..#*,*****,,*,,,.##♣##>#*,*,*#......#♣#..##......,##.....####..#......,#.....@......#......#.####...,##♣#..... ,,,,*,,,,,,..*♣#....Y. ,*,,*,,,,*#..###...##......... **,,*,,,,.....##*>,,,**,.....##......##,,*,,*,,..........[32 chm##....<...,,, ,,,*....,J.#...##....,,.hh==60.3 _The hound barks! _There is a phantasmal passage here. chg chrh chdl chKn chn ch_p chuk..hY. ch{S--1.3 (1.0 _ chX ch=w  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈#≈ ≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈#≈ ≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈a Necropolis  chx ≈≈≈≈≈≈≈≈≈≈▓▓##..@......∩..##▓▓≈≈≈ ≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈ ▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈≈ ##################++++########▓▓▓ .............................###▓ ...............................#▓ z   weeping skull (wandering) ...............................## .ß.ß...♣.♣.♣...........♣♣.......# .P.P...........♣♣......#The world spins around you as you enter the gateway. chz 9-- ch  ch -2.0 (1.7 ch  chZ _You enter an ornate necropolis! _There is an empty arch of ancient stone here. ch] [[?25h[?0c  Search for what [Enter for "."]?  ch [?25l[?1c ch ch\$40 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] 12 gold piecesb - [Necropolis] 18 gold pieces  c - [Necropolis] a fuming amethyst potiond - [Necropolis] a scroll of identify  e - [Necropolis] 13 gold pieces  f - [Necropolis] an inkwell talisman  g - [Necropolis] 9 gold pieces  h - [Necropolis] 12 gold pieces  i - [Necropolis] 13 gold pieces  j - [Necropolis] 4 atropa-tipped darts  k - [Necropolis] 7 stones  l - [Necropolis] the Atlas of the Commander  m - [Necropolis] 13 gold pieces  ch.n - [Necropolis] 17 gold pieces  o - [Necropolis] 21 gold pieces  p - [Necropolis] 3 gold pieces  q - [Necropolis] 7 gold pieces  r - [Necropolis] 8 gold pieces  s - [Necropolis] a quarterstaff  t - [Necropolis] 12 gold pieces  u - [Necropolis] 15 gold pieces  v - [Necropolis] 19 gold pieces [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ch4Rp3  q7  r - [Necropolis] 8 gold pieces  squarterstaff  t2  u15 gold pieces  v19 gold pieces  w2  x - [Necropolis] a notched marble ringy cha transporter  za transporter  A11 gold pieces  BC5  D16  E13 gold pieces  F16 gold pieces  G1 ch]9 gold pieces  Hmace  I8  J - [Necropolis] a notched ivory ring  K - [Necropolis] a red potion83% ch ch  z - [Necropolis] a transporterL - [Necropolis] a scroll of identify  M - [Necropolis] 14 gold pieces  N - [Necropolis] a scroll of identify ch 8botch{B chL ch~V ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ dertzug the Skirmisher ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Spriggan of Gozag  Gold: 283 ≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 40/40 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈#≈ Magic: 15/15 ======================== chX e≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 2Str: 4 ≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈ EV: 19Int: 15 ≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈#≈ SH: 0Dex: 25 ≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈ XL:  8 Next: 53% Place: a Necropolis ≈≈≈≈≈≈≈≈≈≈▓▓##..@......∩..##▓▓≈≈≈ Noise: ---------  Time: 4862.0 (0.0) ≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈ a) +1 sling ▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈≈ Cast: Jinxbite ##################++++########▓▓▓ .............................###▓ chMZ ...............................#▓ z   weeping skull (wandering) ...............................## .ß.ß...♣.♣.♣...........♣♣.......# .P.P....................♣♣......# _The hound barks! _There is a phantasmal passage here.  The world spins around you as you enter the gateway. _You enter an ornate necropolis! _There is an empty arch of ancient stone here.  Search for what [Enter for "."]? .ch c chd chk cho . _chVgchuBThe Necropolis∩∩∩∩(Press ? for help)#################################################################################≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#chv#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈#≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈#≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈#≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓##..∩......∩..##▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓##..@......∩..##▓▓≈≈≈≈≈≈≈≈≈≈##≈≈≈≈*≈≈≈≈≈▓##..............##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈≈≈≈≈≈≈≈ch>w3##≈≈≈≈≈≈≈≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓▓▓########++++##################################++++########▓▓▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓###........................................................###▓≈≈≈≈≈≈≈##≈≈≈≈≈≈▓▓#............................................................#▓▓≈≈≈≈≈≈##≈*≈≈≈≈▓##............................................................##▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#........♣♣...ß.♣♣.ß....♣...ß.ß.ß.ß...♣.♣.♣...........♣♣.......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.........♣♣..P....P...♣....P.P.P.P....................♣♣......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..........♣♣..........♣...............♣................♣......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#......♣................♣...............♣..........♣♣..........#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#......♣♣....................P.P.P.P....♣...P....P..♣♣.........#▓≈≈≈≈≈≈[?7l#[?7hchBM@.chg ;..ch9 ;.#ch~p ;#.chkG ;..chr_ ;..chmq ;..ch ;..chh  .. #≈≈≈≈≈≈▓#.......♣♣...........♣.♣.♣...ß.ß.ß.ß...♣....ß.♣♣.ß...♣♣........#▓≈≈≈≈≈≈[?7l#[?7hch 0 .. #≈≈≈z≈≈▓##............................................................##▓≈≈≈≈≈≈[?7l#[?7hchT= .. #≈≈≈≈≈≈▓▓#............................................................#▓▓≈≈≈≈≈≈[?7l#[?7hch=& .♣ #≈≈≈≈≈≈≈▓###........................................................###▓≈≈≈≈≈≈≈[?7l#[?7hchȻ ♣. #≈≈≈≈≈≈≈▓▓#########################++######++#########################▓▓≈≈≈≈≈≈≈[?7l#[?7hch6 .. #≈≈≈≈≈≈▓▓##................####⌠................⌠####................##▓▓≈≈≈≈≈≈[?7l#[?7hch. .. #≈≈≈≈≈≈▓##..................##....................##..................##▓≈≈≈≈≈≈[?7l#[?7hch@ H .# chA #≈≈≈≈≈≈▓#....................#....................#....................#▓≈≈≈≈≈≈[?7l#[?7hch #. #≈≈≈≈≈≈▓#..........©.........#.......♣....♣.......#....................#▓≈z≈≈≈≈[?7l#[?7hch2 .. #≈≈≈≈≈≈▓#..################..+.......ßP..Pß.......+.......########.....#▓≈≈≈≈≈≈[?7l#[?7hch .. #≈≈≈≈≈≈▓#..#?$?...©....$%$#..+.......♣....♣.......+.......'~~~~~~#.....#▓≈≈≈≈≈≈[?7l#[?7hchY .. #≈≈≈≈≈≈▓#..#..............#..#....................#.......########.....#▓≈≈≈≈≈≈[?7l#[?7hch8F 8 .chF . #≈≈≈≈≈≈▓#..#.###..##..###.#..#....................#....................#▓≈≈≈≈≈≈[?7l#[?7hchC$ .. #≈≈≈≈≈≈▓#..#..#Z..ss..Z#Z.#..##⌠................⌠##....................#▓≈≈≈≈≈≈[?7l#[?7hchq .. #≈≈≈≈≈≈▓#..#..............#..##########++##########....########........#▓≈≈≈≈≈≈[?7l#[?7hchT! .# #≈≈≈≈≈≈▓#..#..............#..##..................##....#~W$SS$+........#▓≈≈≈≈≈≈[?7l#[?7hch.9 8 #ch+: # #≈≈≈≈≈≈▓#..#.####++++####.#..#....................#....########........#▓≈≈≈≈≈≈[?7l#[?7hch^  ## #≈≈≈≈≈≈▓#..#..##W$$$$5##..#..#..♣.................#.........########...#▓≈≈≈≈≈≈[?7l#[?7hch0& ch3#. #≈≈≈≈≈≈▓#..#...##$$W$##...#..#....+############.♣.#.........'~~~~~~#...#▓≈≈≈≈≈≈[?7l#[?7hchG .. ch(#≈≈≈≈≈≈▓#..#.#..##=$##..#.#..#..#++.♣♣♣##♣♣♣♣.+...#.........########...#▓≈≈≈≈≈≈[?7l#[?7hch 5..chr 5..ch].#chzchW##chVXch|5##ch 5##ch 6 #. #≈≈≈≈≈≈▓#..#.....####.....#..#..#.....♣++♣....++..#....................#▓≈≈≈≈≈≈[?7l#[?7hch? .. #≈≈≈≈≈≈▓#..#..#...##...#..#..#..#♣...++++++....#..#....................#▓≈≈≈≈≈≈[?7l#[?7hchlK 5..ch><≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ dertzug the Skirmisher ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Spriggan of Gozag  Gold: 283 ≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 40/40 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈#≈ Magic: 15/15 ======================== ≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 2Str: 4 ≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈ EV: 19Int: 15 ≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈#≈ SH: 0Dex: 25 ≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈ XL:  8 Next: 53% Place: a Necropolis [3ch<4m≈≈≈≈≈≈≈≈≈≈▓▓##..@......∩..##▓▓≈≈≈ Noise: ---------  Time: 4862.0 (0.0) ≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈ a) +1 sling ▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈≈ Cast: Jinxbite ##################++++########▓▓▓ .............................###▓ ...............................#▓ z   weeping skull (wandering) ...............................## .ß.ß...♣.♣.♣...........♣♣.......# .P.P....................♣♣......# _The hound barks! _There is a phantasmal passage here.  The world spins around you as you enter the gateway. _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _Search for what [Enter for "."]? . _chAchIchJchKchrPchSchTchUchZZ chZchq[_You open the huge gate.ch_ch_chR`chachf ch"g chgThere is a huge open gate here.chlchm chm_chkochkschwchwch+ych}chchԀchAch7chډchchchPchch͓ch@chܘchch[chՠchOchchʨch;ch"chchȰchchkchchѻchchchch6chchchch:chchchchchAchchchchch chch_You open the large door.chch[chchch ch ch; There is a large open door here.ch^ch} ch _chch ch chNchchchchchch"chS-ch).chd/ch1ch4ch4ch5ch8ch<ch;=chs>chXA chAch4_You open the large door.chch ch@ ch ch ch4 ch There is a large open door here.ch`chP ch_ch"chchAch ch!chJ$chG)ch*ch+chB.ch1ch2chV4chp7ch;ch<ch0>ch@ch CchCchEchGch]KchLchhMchaOch0SchSchUchWch[ch\ch0^ch` ch_Found a runed translucent door........'.......'~~~~~~#.....#▓ .......#.......########.....#▓ .......#....................#▓ .....⌠##....................#▓≈≈ ########....########........#▓ ......##....#~W$SS$+........#▓ .......#....########........#▓≈≈ .......#.........########...#▓ ####.♣.#........@'~~~~~~#...#84.8 (22.8) ♣♣.+...#.........########... ...++..#......≈ ....#..#....................#▓≈≈≈ ♣..♣#..#......########......#▓≈≈≈ ♣.♣♣#..#......#~~~~~~'......#▓≈≈≈ ♣.$♣#..#......########......#▓≈≈≈  ♣♣ch".##..#...........#▓≈≈#  #W.##..#....#▓≈≈≈  _Found 18 gold pieces.chg !'.'~~~~~~#.....#▓≈#.......########.....#▓≈#......#▓≈⌠##......#▓≈....########.#▓≈##....#~W$SS$+........#▓≈#....########........#▓≈ch# -#.........########...#▓≈.♣.#.........@~~~~~~#...#▓≈.+...#.########...#▓≈++..#........#▓≈#..#......#▓≈ ..♣#..#......########......#▓≈ .♣♣#..#......#~~~~~~'......#▓≈ .$♣#..#......#ch #......#▓≈.##..#.............#▓≈≈#≈ W.##..#.#▓≈ch˝ +5.4 (0.6)  '.'~~~~~~#.....#▓≈#.########.....#▓≈#............#▓≈⌠##............#▓≈....########........#▓≈##....#~W$SS$+........#▓≈#....########..#▓≈#.########...#▓≈.♣.#.'@~~~~~#...#▓≈ .+...#.########...#▓≈ .chE O++..#...#▓≈#..#........#▓≈ .♣#..#......########......#▓≈ ♣♣#..#......#~~~~~~'......#▓≈S   adder (asleep) $♣#..#......########......#▓≈ .##..#........#▓≈≈# .##..#....................#▓≈≈≈≈≈ _There is an open translucent door here.ch` A  You enter the shallow water.ch _6.0Water ch U _Moving in this stuff is going to be slow.ch.'.'~~~~~~#.....#▓.#.########.....#▓.#............#▓.⌠##............#▓#....########........#▓.##....#~W$SS$+........#▓ch x.#....########..#▓.#.########...#▓#.♣.#.@~~~~~~#...#▓ ♣.+...#.########...#▓ ..++..#...#▓.#..#........#▓ ..♣#..#......########......#▓ .♣♣#..#......#~~~~~~'......#▓  .$♣#..#......########......#▓  ♣.##..#....ch........#▓≈≈#  W.##..#.#▓ chm chE 77.2 (1.2chch] _There is an open translucent door here.ch/_ch#5ch6$ _chv?,chxE,ch!GchLchS,chUchUZch}_,ch`chOcchSf,ch`gch5ichk,chlchnchtr,ch~schuch7x,chBychzch|,ch%~chch=,chchch,chmch#ch4,chchҐch,chchch,chϙchchU:  Found 12 gold pieces.ch?chch!3chNch$> _The adder hisses angrily.chch3chchv@ _Found a scroll of identify.ch^3chѺch#.............#▓≈≈≈≈≈≈##....................#▓≈z≈≈≈≈#'.......########.....#▓≈≈≈≈≈≈#'.......'~~~~~~#.....#▓≈≈≈≈≈≈# ...#.......########.....#▓≈≈≈≈≈≈##....................#▓≈≈≈≈≈≈# .⌠##....................#▓≈≈≈≈≈≈# ####....########........#▓≈≈≈≈≈≈# ..##....#~?WS~S+@.......#▓≈≈≈≈≈≈#97.4 (1ch0.2) ...#....########........#▓≈≈≈≈≈≈#.#.........########...#▓≈≈≈≈≈≈# .♣.#...'~~~~~~#...#▓≈≈≈≈≈≈#.#.........########...#▓≈≈≈≈≈≈# +..#..............#▓≈≈≈≈≈≈# W   James's ghost #..#....................#▓≈≈≈≈≈≈# SS 2 adders (1 wandering) #..#......########......#▓≈≈≈≈≈≈# #..#......#~~~~~~'#▓≈≈≈≈≈≈#chchchch *'ch ch ch chT ch l$W~SSch 08.4 (1.0) chO chI ( _You open the door.chQ###▓≈≈≈≈≈≈# #............#▓≈≈≈≈≈≈# #....................#▓≈z≈≈≈≈# '.########.....#▓≈≈≈≈≈≈# '.'~~~~~~#.....#▓≈≈≈≈≈≈# #.########.....#▓≈≈≈≈≈≈# ..#........#▓≈≈≈≈≈≈# ⌠##.............#▓≈≈≈≈≈≈# ###....########.@......#▓≈≈≈≈≈≈# .ch6##....#~?$W~SS........#▓≈≈≈≈≈≈# #....########........#▓≈≈≈≈≈≈# ..#.........########...#▓≈≈≈≈≈≈# ♣.#.'~~~~~~#...#▓≈≈≈≈≈≈# ..#.########...#▓≈≈≈≈≈≈# ..#..#▓≈≈≈≈≈≈# ..#..............#▓≈≈≈≈≈≈# ..#......########......#▓≈≈≈≈≈≈# chchCchvYSS$'ch-9.0 (0.6chlchchR⌠####▓≈≈≈≈≈≈#.##....##▓≈≈≈≈≈≈#.#.....#▓≈≈≈≈≈≈#.#....................#▓≈z≈≈≈≈#.'.########.....#▓≈≈≈≈≈≈#.'.'~~~~~~#.....#▓≈≈≈≈≈≈#.#########.....#▓≈≈≈≈≈≈# ...#.#▓≈≈≈≈≈≈# .⌠##.............#▓≈≈≈≈≈≈# ####....########S.#▓≈≈≈≈≈≈##....#~?$WS$'.#▓≈≈≈≈≈≈#chjV.#....########........#▓≈≈≈≈≈≈# ...#.........########...#▓≈≈≈≈≈≈# .♣.#.........'~~~~~~#...#▓≈≈≈≈≈≈#.#.........########...#▓≈≈≈≈≈≈# +..#............#▓≈≈≈≈≈≈# #..#..............#▓≈≈≈≈≈≈#chCa>  The adder hisses angrily.ch$kP~SSchk]39-=6chqchft* _The adder bites you.ch߇0.⌠####.##▓▓≈≈≈≈≈≈.##.##▓≈≈≈≈≈≈.#.......#▓≈≈≈≈≈≈.#.........#▓≈z≈≈≈≈.'.......#.....#▓≈≈≈≈≈≈.'.'~~~~~~#.....#▓≈≈≈≈≈≈.#.########.....#▓≈≈≈≈≈≈.#.#▓≈≈≈≈≈≈ ..⌠##..#▓≈≈≈≈≈≈#....########S.#▓≈≈≈≈≈≈.##....#~?$W~S'.#▓≈≈≈≈≈≈.#....########.#▓≈≈≈≈≈≈.#.########...#▓≈≈≈≈≈≈ #.♣.#..'~~~~~~#...#▓≈≈≈≈≈≈ +...#...########...#▓≈≈≈≈≈≈+..#............#▓≈≈≈≈≈≈ .#..#.#▓≈≈≈≈≈≈S.~W$S-900.2chٗch .⌠####.##▓▓.##.......##▓.#........#▓.#.........#▓≈z.'.##.....#▓.'.'~~~~~~#.....#▓.#.########.....#▓.#.#▓.⌠##ch Y.S.#▓#....########.#▓.##....#~?$~W$S.#▓.#....########.#▓.#.########...#▓ ##.♣.#..'~~~~~~#...#▓ .+...#..########...#▓ .++..#.......#▓ ..#..#.#▓ch ch ch |S.S'ch .=8ch% ch) { _The adder attacks as it pursues you! The adder completely misses you.ch .⌠####.##▓▓.##.........##▓.#....#▓.#ch9 5...#▓≈z.'.########.....#▓.'.'~~~~~~#.....#▓.#.########.....#▓.#.#▓.⌠##.S..#▓#....########S.#▓.##....#~?$~W$'.#▓.#....########.#▓.#.########...#▓#.♣.#.'~~~~~~#...#▓SS 2 adders ♣.+...#.########...#▓ch .++..#......#▓.#..#.#▓chW ch ch Sch; .ch 0~Wchx fW   James's ghostch 3SS 2 addersch ch -chd 1.4ch chl ch5p.⌠####.##▓▓.##...##▓.#ch...#▓.#...#▓≈z.'.########.....#▓.'ch.'~~~~~~#.....#▓.#.########.....#▓.#.#▓.⌠##.SS.#▓ch9#....########.#▓.##....#~?$~~W'.#▓.#....########.#▓.#.########...#▓#.♣.#.'~~~~~~#...#▓SS 2 adders♣.+...#.########...#▓.++..#...#▓.#..#.#▓chchfchS.$WW   James's ghostSS 2 adderschJ--2.0chchchb.⌠####.##▓▓.##...##▓.#..#▓ ♣.#..#▓≈z ß.'.########.....#▓ ♣.'.'~~~~~~#.....#▓.#.########.....#▓.#.#▓.⌠##.S.S.#▓#....########.#▓.##....#~?$~~$W.#▓.#....#........#▓.#.########...#▓#.♣.#.'~~~~~~#...#▓SS 2 adders♣.+...#.#...#▓.++..#.#▓ +....#..#.#▓S.S.6chichmchch#!.⌠####ch.##▓▓ch .##ch..ch.##▓ch.#ch..chP.#▓ ch|.♣ch.#chv.ch.#▓≈ chx Pßch.!.'ch!U.########.....#▓ chA".♣ch".'chI#R.'~~~~~~#.....#▓ch#.#chV$V.########.....#▓ch$.#ch&.#▓ch&#.⌠##ch'`.S.S.ch'.#▓ch)#....########.#▓.##....#~?$~~$W..#▓.#....#........#▓.#.#...#▓#.♣.#.'~~~~~~#...#▓♣.+...#.#...#▓ ♣....++..#ch* .#▓ch=+7+....#..#ch+ .#▓ch1,chK.chO/ch9chDchEUS.S.chF$WchF'ch!GW   James's ghostchG3SS 2 adderschHch]I40chI=ch_J!3.2chKOchVRchZ.⌠####.##▓▓.##..##▓.#..#▓ ..♣.#..#▓ .Pß.'.########.....#▓ ..♣.'.'~~~~~~#.....#▓.#.########.....#▓.#.#▓.⌠##.S.S...#▓ +##....########W.#▓.##....#~?$~~$'..#▓.#....#.#▓.#..#...#▓#.♣.#.'~~~~~~#...#▓ #♣♣♣♣.+...#.#...#▓ ch]+♣....++..#.#▓+....#..#.#▓chJ`cheS.S.8ch}ich}kch6| 4  You beckon some vexing sprites to accompany your attacks.S.S..W.3----==4.8 (1.0Will/2 Jinx  _You feel your willpower being sapped.chv  ch (((((You shoot a sling bullet.  The sling bullet closely misses the adder. x2  The sling bullet hits James's ghost.chf ch*h ch*i!James's ghost is lightly damaged.ch>\SS..W.4==--=5 _The adder closely misses you.chX_  You shoot a sling bullet. The sling bullet hits the adder.ch/:*ch  The adder is heavily wounded.A giggling sprite leaps out and smacks the adder with its own tail.  The adder is severely wounded.chchchSSS.W.(1 very drained)ch A=6chchF!V _The adder completely misses you.ch/_  You shoot a sling bullet. The sling bullet hits the adder!chηchU3*chN ch  ch8The adder is heavily wounded.ch]A giggling sprite leaps out and makes the adder trip over its own tail.ch0 chi cho-The adder is almost dead.chochchSchLS.W.ch"chch5ch1====ch@7chch chHch'_The adder misses you.chjch  chm ch:You shoot a sling bullet. The sling bullet hits the adder!ch!ch!$ch ">   adderch" ch*ch  ch ch)7W.chYou kill the adder!chchchP!283 ch4ch~8chAch ch*ch2_The adder completely misses you.chYch  ch  ch :You shoot a sling bullet. The sling bullet hits the adder.ch ch $ch !chb chr chr 8W.chs ch  chӚ ch 5ch 9 chġ %_You kill the adder!chn ch ch  chf ch B_Your Hexes skill increases to level 6!chİ chv  chw ch y *(((((((ch\z /You shoot a sling bullet.ch+  W......The sling bullet barely misses James's ghost.34----10ch2 C _James's ghost hits you.ch####''#######################⌠####..##..#..#....# ...♣.#..............#Pß.'.########.....#♣.......'.'~~~~~~#.....#.#.......########.....#...#....@.$......# .........⌠##......W.....# ++##########....########.###....#~?$~~$'.#.#....########........# ...........#.........########...# ########.♣.#.........'~~~~~~#...# ch:##♣♣♣♣.+...#.........########...#♣....++..#.#ch chch?IW$chS==---1.4 (0.6ch[chL _James's ghost says, "Form is emptiness; emptiness is form." chn cho#'' chxp# ch@q9.⌠####.## chr...##...#..♣.#.. P..Pß chsh.'.########......♣.'.'~~~~~~#......#.########..... chUu.#...@.W$..⌠##......$. #++##....########..##....#~?$~~$' chy{ ..#....##..#.........#...#.♣.#.........'~~~~~~#... ♣##♣♣♣♣.+...#.........#... ♣++♣....++..#. chE  ch   ch-7W. ch>James's ghost attacks as it pursues you! ch ch2 ch& ----- ch*=-- ch* 2.0 ch ch  ch\ ch_James's ghost hits you. ch0#''#..⌠####....##. chr1)..# ♣....♣.# ßP..Pß.'.######## ♣....♣.......' ch1 .'~~~~~~#.#.########.#..@.W.$.⌠##......$#++##....######## ch=2b.##....#~?$~~$'.#....##.#.........##.♣.#.........'~~~~~~# ch2♣##♣♣♣♣.+...#.........# .♣++♣....++..# ch9 ch :--6 ch? ch@ chG M+######''.⌠####...##.# .♣....♣.# .ßP..Pß.......' ch .######## .♣....♣.......'.'~~~~~~#.#.########.#.@..W.$.⌠##......$#++ ch ##....#.##....#~?$~~$'.#....##.#.........##.♣.#.........'~~~~~~#♣##♣♣♣♣.+...#.........# ..♣++♣....++..# chȠ  ch OW. chI L-3.2 ch  ch i _The jinxing sprites lose interest in you. ch............⌠####.....................##......#.♣....♣..... . chXßP..Pß.......'######## .♣....♣.......'~~~~~~ ........######## ch IW..$........⌠##.@.. ###++################ .............~?$~~$' ch.#######.....######## ###########.♣....'~~~~~~ ♣♣♣##♣♣♣♣.+.. cho...####### ..♣++♣....++.......... .++++++....# ch ch%8 ch8 ch'!ch6!ch"8..##.!chN96....#.!ch6: ♣....♣...... .!ch;5ßP..Pß.......'!ch;4######## .!chsV♣....♣.'~~~~~~ .......########W..$........⌠##.... ###++################ .............~?$~~$'.#######.....######## ###########.♣....'~~~~~~ ♣♣♣##♣♣♣♣.+.....####### ..♣++♣....++.......... .++++++....#. ♣♣.++.♣♣..♣########!ch:Y.W3-4.4!ch_!chwb!chq!ch. .!ch♣....♣...... .!chk ßP..Pß!ch(.'!ch4######## .!ch♣....♣!chb.!ch$!'~~~~~~ .!chް ......!ch#!ch`4#######!ch!@$........!ch⌠##..W...$.. !ch`###++##########....######## !cho.............!ch.9~?$~~$'!ch.!ch#######!che'.....######## !ch###########.♣!ch0$...'~~~~~~ !chI♣♣♣##♣♣♣♣.+..!ch#..####### !chuR..♣++♣....++!ch8!........ .!ch7++++++....# !chþC♣♣.++.♣♣..♣!ch/########!chJc(f++.:♣.♣!ch~~~~~~'!ch!ch!ch%!ch.!ch"W!chx!chP!chP 5.0!ch"!ch!chQ4♣....♣ .ßP..Pß.'######## .♣....♣'~~~~~~ .......########$........⌠#.. ###++##########.W..######## .............##....#~?$~~$'.#######.....######## ###########.♣..'~~~~~~ ♣♣♣##♣♣♣♣.+..!ch'RW####### ..♣++♣....++........ .++++++....# ♣♣.++.♣♣..♣########(f++.:♣.♣~~~~~~'$.+#.)♣.$#######!chv[!ch\%6!chc!ch.f!chB !chb ßP..Pß!chS '!chG ######## .!ch2 ♣....♣!ch* !'~~~~~~ .!ch ......!ch #!chF #######!chR 6$........!chD ⌠#!chA . !chǿ u###++##########.W..######## .............##....#~?$~~$'.#######.....######## !ch g###########.♣'~~~~~~ ♣♣♣##♣♣♣♣.+..####### ..♣++♣....++........ .++++++....# ♣♣.++.♣♣..♣!chw ########(f++.:♣.♣~~~~~~'$.+#.)♣.$####### #$.++Y$♣♣.#!ch %........!chT !ch W!ch- W!ch (unaware)!chh !ch !ch! 6.2!ch" !ch!  !ch& !ch A_James's ghost is distracted by your dazzling golden aura.!chyP @♣....♣'~~~~~~ .......########$........⌠#. ###++##########.W..######## !chQ s.............##....#~?$~~$'.#######.....######## ###########.♣'~~~~~~ ♣♣♣##♣♣♣♣.+..####### ..♣++♣....++........ .++++++....# ♣♣.++.♣♣..♣########(f++.:♣.♣~~~~~~'$.+#.)♣.$!ch'R d####### #$.++Y$♣♣.#........ ♣$W++.$#W!ch _ !ch_ %8!ch>i !chk "ch......########$........⌠#. ###++##########.W..######## .............##....#~?$~~$'"ch'D.#######.....######## ###########.♣'~~~~~~ ♣♣♣##♣♣♣♣.+..####### ..♣++♣....++........ ."ch++++++....# ♣♣.++.♣♣..♣########(f++.:♣.♣~~~~~~'$.+#.)♣.$####### "ch#$.++Y$♣♣.#........ ♣$W++.$#W.).#+.$♣♣$♣#..##"chQ"chZ"cht.WW"ch'7.4"ch0"chPD _James's ghost is no longer distracted by gold."ch$........⌠#. ###++################ .............##.W..#~?$~~$'.#....########"chX.....######## ###########.♣'~~~~~~ ♣♣♣##♣♣♣♣.+..####### ..♣++♣....++........ .++++++....# ♣♣.++.♣♣..♣"ch########(f++.:♣.♣~~~~~~'$.+#.)♣.$####### #$.++Y$♣♣.#........ "ch'l♣$W++.$#W..).#+.$♣♣$♣#..##."chq$.++W!♣.=#"ch"ch5'8.0"ch"ch"chd⌠# ###++################ .............##.W..#~?$~~$'"che.#....########.....######## ###########.♣'~~~~~~ ♣♣♣##♣♣♣♣.+..####### ..♣++♣....++........ .++++++....# "chfj♣♣.++.♣♣..♣########(f++.:♣.♣~~~~~~'$.+#.)♣.$"chga####### #$.++Y$♣♣.#........ ♣$W++.$#W."ch]h).#+.$♣♣$♣#..##$.++W!♣.=♣#..###♣.++.♣♣Z♣♣#..#▓#################"ch;l"chzT.W"ch|S4=6"ch"ch "ch)L###++################ .............~?$~~$'.#.W..########........######## ###########.♣'~~~~~~ "chu=♣♣♣##♣♣♣♣.+..####### ..♣++♣....++........ .++++++....# ♣♣.++.♣♣..♣"ch'########(f++.:♣.♣~~~~~~'$.+#.)♣.$"chO####### #$.++Y$♣♣.#........ ♣$W++.$#W"ch .).#+.$♣♣$♣#..##$.++W!♣.=♣#..###♣.++.♣♣Z♣♣#..#▓################# W++++++...▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓"ch"ch."chb8W"ch1'9.2"ch"chS"ch].  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."chHY .###++##########....########...... dertzug the Skirmisher .............##....#~?$~~$'...... Spriggan of Gozag  Gold: 283 ..............#....########...... Health: 34/40 ====================---- "ch[ ..............#.W.......########. Magic: 12/15 ===================----- ###########.♣.#.........'~~~~~~#. AC: 2Str: 4 ♣♣♣##♣♣♣♣.+...#.........########. EV: 19Int: 15 ..♣++♣....++..#.................. SH: 0Dex: 25 .++++++....#..#.................. XL:  8 Next: 55% Place: a Necropolis ♣♣.++.♣♣..♣#..#.@....########.... Noise: ---------  Time: 4919.2 (0.0) ♣(f++.:♣.♣♣#..#......#~~~~~~'.... a) +1 sling "ch] ♣$.+#.)♣.$♣#..#......########.... Cast: Jinxbite #$.++Y$♣♣.##..#.................. Will/2 ♣$W++.$#W.##..#.................. ♣).#+.$♣♣$♣#..##................. W   James's ghost ♣$.++W!♣.=♣#..###................ ♣♣.++.♣♣Z♣♣#..#▓################# W++++++...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ _James's ghost is no longer distracted by gold.  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."ch` MAiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%)#ch #W  Casting: Jinxbite (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [a stone wall.]#ch #ch% ###++##########....########...... dertzug the Skirmisher .............##....#~?$~~$'...... Spriggan of Gozag  Gold: 283 #ch:& ..............#....########...... Health: 34/40 ====================---- ..............#.W.......########. Magic: 15/15 ======================== #ch& ###########.♣.#.........'~~~~~~#. AC: 2Str: 4 ♣♣♣##♣♣♣♣.+...#.........########. EV: 19Int: 15 #chW' ..♣++♣....++..#.................. SH: 0Dex: 25 #ch' u.++++++....#..#.................. XL:  8 Next: 55% Place: a Necropolis ♣♣.++.♣♣..♣#..#.@....########.... Noise: ---------  Time: 4919.2 (0.0) ♣(f++.:♣.♣♣#..#......#~~~~~~'.... a) +1 sling #ch1+ ♣$.+#.)♣.$♣#..#......########.... Cast: Jinxbite #$.++Y$♣♣.##..#.................. Will/2 ♣$W++.$#W.##..#.................. ♣).#+.$♣♣$♣#..##................. W   James's ghost ♣$.++W!♣.=♣#..###................ ♣♣.++.♣♣Z♣♣#..#▓################# W++++++...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target#ch+ wYou can't see that place.  [a stone wall.]  Okay, then.#ch6 3#ch= #ch? . _$ch  Press: ? - help, Dir - move target  You can't see that place.  [a stone wall.] _Okay, then.  Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$chrs###++##########....########...... dertzug the Skirmisher .............##....#~?$~~$'...... Spriggan of Gozag  Gold: 283 ..............#....########...... Health: 34/40 ====================---- ..............#.W.......########. Magic: 12/15 ===================----- ###########.♣.#.........'~~~~~~#. AC: 2Str: 4 ♣♣♣##♣♣♣♣.+...#.........########. EV: 19Int: 15 ..♣++♣....++..#.................. SH: 0Dex: 25 .++++++....#..#.................. XL:  8 Next: 55% Place: a Necropolis $chvw♣♣.++.♣♣..♣#..#.@....########.... Noise: ---------  Time: 4919.2 (0.0) ♣(f++.:♣.♣♣#..#......#~~~~~~'.... a) +1 sling ♣$.+#.)♣.$♣#..#......########.... Cast: Jinxbite #$.++Y$♣♣.##..#.................. Will/2 ♣$W++.$#W.##..#.................. ♣).#+.$♣♣$♣#..##................. W   James's ghost ♣$.++W!♣.=♣#..###................ ♣♣.++.♣♣Z♣♣#..#▓################# W++++++...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ _Okay, then.Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%)$ch$$chy###++##########....########...... dertzug the Skirmisher $chÕ.............##....#~?$~~$'...... Spriggan of Gozag  Gold: 283 $cho..............#....########...... Health: 34/40 ====================---- $ch..............#.W.......########. Magic: 12/15 ===================----- $chj###########.♣.#.........'~~~~~~#. AC: 2$chQ+Str: 4 $ch♣♣♣##♣♣♣♣.+...#.........########. EV: 19Int: 15 ..♣++♣....++..#.................. SH: 0Dex: 25 .++++++....#..#.................. XL:  8 Next: 55% Place: a Necropolis ♣♣.++.♣♣..♣#..#.@....########.... Noise: ---------  Time: 4919.2 (0.0) ♣(f++.:♣.♣♣#..#......#~~~~~~'.... a) +1 sling ♣$.+#.)♣.$♣#..#......########.... Cast: Jinxbite #$.++Y$♣♣.##..#.................. Will/2 ♣$W++.$#W.##..#.................. ♣).#+.$♣♣$♣#..##................. W   James's ghost ♣$.++W!♣.=♣#..###................ ♣♣.++.♣♣Z♣♣#..#▓################# W++++++...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%)  You miscast Inner Flame.  You are very lightly contaminated with residual magic.$ch#....#~?$#....######.........#.W.......+...#.........++♣....++..#.........++++++#.........++#.@....#(f++.:#......#$.+#.)♣.$♣#..#......#$.++Y$#.........$W++.$#.........).#+.$♣♣$♣#..##........$.++W!♣.=♣#..###.......++#######++++++20.2 (1Contam [37$chm$ch=$ch  $chnAiming: Inner Flame (dangerous; 12% risk of failure)  $ch*LPress: ? - help, Dir - move target  $ch Aim: James's ghost (chance to affect: 31%)  You miscast Inner Flame.are very lightly contaminated with residual magic. $ch_Nothing appears to happen$chg .$chF  _Unknown command.$ch ............##....#~?$~~$'.#....########.#.........######## ##########.♣.#.W'~~~~~~#. $ch ♣♣##♣♣♣♣.+...#...########. .♣++♣....++..#......... ++++++....#..#. $chw ♣.++.♣♣..♣#..#......######## (f++.:♣.♣♣#..#..@...#~~~~~~'. $.+#.)♣.$♣#..#......########. $.++Y$♣♣.##..#.$chȞ ........ $W++.$#W.##..#. ).#+.$♣♣$♣#..# $.++W!♣.=♣#..##.++.♣♣Z♣♣#..#▓################## ++++++...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ .♣++♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈$ch $ch _3=8 (0.6 _$chҶ $ch" $ch ....########.#.........######## #########.♣.#.W'~~~~~~#. $ch ♣##♣♣♣♣.+...#...########.++♣....++..#.......... +++++....#..#.$ch ... .++.♣♣..♣#..#......######## f++.:♣.♣♣#..#......#~~~~~~'. .+#.)♣.$♣#..#...@..########. .++Y$♣♣.##..#.$chW V........ W++.$#W.##..#. .#+.$♣♣$♣#..## $ch .++W!♣.=♣#..### .++.♣♣Z♣♣#..#▓##################▓ +++++...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ♣++♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ $chx ^♣##♣♣♣.++#..#▓≈$ch7 $ch U.W$ch '1.4$ch' $ch* %ch|2#.........########...# ########.♣.#.'~~~~~~#...#♣♣♣♣.+...#..W......########...# ++♣....++..#....................# ++++....#..#....#.♣♣..♣#..#......######### ++.:♣.♣♣#..#......#~~~~~~'......# +#.)♣.$♣#..#......########......# ++Y$♣♣.##..#..............# ++.$#W.##..#.# #+.$♣♣$♣#..### ++W!♣.=♣#..###▓ ++.♣♣Z♣♣#..#▓##################▓▓ ++++...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈%ch3>≈≈≈≈≈≈≈ ##♣♣♣.++#..#▓≈ ######+....#▓≈5=2.0%chJ  Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ch...........#.........########...# dertzug the Skirmisher ########.♣.#.........'~~~~~~#...# Spriggan of Gozag  Gold: 283 ##♣♣♣♣.+...#..W......########...# Health: 35/40 =====================--- ++♣....++..#....................# Magic: 10/15 ================-------- %ch++++....#..#....................# AC: 2Str: 4 ++.♣♣..♣#..#......########......# EV: 19Int: 15 ++.:♣.♣♣#..#......#~~~~~~'......# SH: 0Dex: 25 +#.)♣.$♣#..#......########......# XL:  8 Next: 55% Place: a Necropolis ++Y$♣♣.##..#....@...............# Noise: ---------  Time: 4922.0 (0.0) ++.$#W.##..#....................# a) +1 sling #+.$♣♣$♣#..##..................## Cast: Jinxbite ++W!♣.=♣#..###................##▓ Will/2 Contam %ch++.♣♣Z♣♣#..#▓##################▓▓ ++++...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈ W   James's ghost ++♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##♣♣♣.++#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ######+....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _Unknown command.Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%)&ch...........#.........########...# dertzug the Skirmisher ########.♣.#.........'~~~~~~#...# Spriggan of Gozag  Gold: 283 ##♣♣♣♣.+...#..*......########...# Health: 35/40 =====================--- ++♣....++..#....................# Magic: 10/15 ================-------- ++++....#..#....................# AC: 2Str: 4 ++.♣♣..♣#..#......########......# EV: 19Int: 15 ++.:♣.♣♣#..#......#~~~~~~'......# SH: 0Dex: 25 +#.)♣.$♣#..#......########......# XL:  8 Next: &ch[39;49m55% Place: a Necropolis ++Y$♣♣.##..#....@...............# Noise: ---------  Time: 4922.0 (0.0) ++.$#W.##..#....................# a) +1 sling #+.$♣♣$♣#..##..................## Cast: Jinxbite ++W!♣.=♣#..###................##▓ Will/2 Contam ++.♣♣Z♣♣#..#▓##################▓▓ ++++...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈ W   James's ghost ++♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##♣♣♣.++#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ######+....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _Unknown command.&chxCasting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%)&ch&chV&chcY.W&ch3ep2831===3.0 (1&chx&ch{  Casting: Inner Flame (dangerous; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  Aim: James's ghost (chance to affect: 31%) _James's ghost easily resists.&ch&ch&chL &ch%F _Unknown command.&ch,#######.♣.#.'~~~~~~#...#▓ #♣♣♣♣.+...#...########...#▓ +♣....++..#...W................#▓+....#..#.........#▓.♣♣..♣#..#......#########▓.:♣.♣♣#..#......#~~~~~~'......#▓ #.)♣.$♣#..#......########......#▓Y$♣♣.##..#..............#▓.$#W.##..#.&ch/s#▓.$♣♣$♣#..###▓ +W!♣.=♣#..###▓▓.♣♣Z♣♣#..#▓##################▓▓≈+...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #♣♣♣.++#..#▓≈###+....#▓≈ .......♣..#▓≈&chx5U.W&ch|6:--6 (0.6 _&ch;&chm=&ch5~ ♣♣♣♣.+...#.########...#▓≈ ♣....++..#....................#▓≈+....#..#....W...#▓≈ .♣♣..♣#..#......#########▓≈ .:♣.♣♣#..#......#~~~~~~'......#▓≈ .)♣.$♣#..#......########......#▓≈ Y$♣♣.##..#.&ch~ .............#▓≈ .$#W.##..#.#▓≈ .$♣♣$♣#..###▓≈ W!♣.=♣#..###▓▓≈ .♣♣Z♣♣#..#▓##################▓▓≈≈&ch +...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈ ♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ♣♣♣.++#..#▓≈ ####+....#▓≈ ......♣..#▓≈..#▓≈&chɃ &ch U.W&ch B--4.2&chې &chϒ &ch\v J  Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ch! g♣♣♣♣.+...#.........########...#▓≈ dertzug the Skirmisher ♣....++..#....................#▓≈ Spriggan of Gozag  Gold: 283 &ch" ~++....#..#....................#▓≈ Health: 35/40 =====================--- .♣♣..♣#..#.....W########......#▓≈ Magic: 8/15============------------ .:♣.♣♣#..#......#~~~~~~'......#▓≈ AC: 2Str: 4 .)♣.$♣#..#......########......#▓≈ EV: 19Int: 15 Y$♣♣.##..#....................#▓≈ SH: 0Dex: 25 &chu# S.$#W.##..#....................#▓≈ XL:  8 Next: 55% Place: a Necropolis .$♣♣$♣#..##.....@............##▓≈ Noise: ---------  Time: 4924.2 (0.0) W!♣.=♣#..###................##▓▓≈ a) +1 sling .♣♣Z♣♣#..#▓##################▓▓≈≈ Cast: Jinxbite ++...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈ Will/2 Contam &ch`$ ♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ♣♣♣.++#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ W   James's ghost ####+....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ......♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ .........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _Unknown command.&ch0% xCasting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%)&chD#♣♣♣♣.+...#.........########...#▓≈ dertzug the Skirmisher ♣....++..#....................#▓≈ Spriggan of Gozag  Gold: 283 ++....#..#....................#▓≈ Health: 35/40 =====================--- .♣♣..♣#..#.....*########......#▓≈ Magic: 8/15============------------ .:♣.♣♣#..#......#~~~~~~'......#▓≈ AC: 2Str: 4 .)♣.$♣#..#......########......#▓≈ EV: 19Int: 15 Y$♣♣.##..#....................#▓≈ SH: 0Dex: 25 .$#W.##..#....................#▓≈ XL:  8 Next: 55% Place: a Necropo&ch#klis .$♣♣$♣#..##.....@............##▓≈ Noise: ---------  Time: 4924.2 (0.0) W!♣.=♣#..###................##▓▓≈ a) +1 sling .♣♣Z♣♣#..#▓##################▓▓≈≈ Cast: Jinxbite ++...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈ Will/2 Contam ♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ &chM$d♣♣♣.++#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ W   James's ghost ####+....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ......♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ .........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _Unknown command.Casting: Inner Flame (dangerous; 12% risk of failure)  &ch0'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%)&ch'ch>'chJZ.W'chJd9====5.2 (1'chT'chXCasting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%) _James's ghost easily resists.'cho3'chC'chF _Unknown command.'ch.+...#.#...#▓≈ ....++..#.......#▓≈....#..#.......#▓≈ ♣♣..♣#..#......#......#▓≈ :♣.♣♣#..#.....W#~~~~~~'......#▓≈ )♣.$♣#..#......########......#▓≈ 'chP{$♣♣.##..#.#▓≈ $#W.##..#.#▓≈ $♣♣$♣#..##.##▓≈ !♣.=♣#..###.##▓▓≈ ♣♣Z♣♣#..#▓####▓▓≈...♣#..#▓▓≈ .....#..#▓≈.++#..#▓≈+....#▓≈♣..#▓≈#▓≈'ch'ch:--8 (0.6 _'ch'ch'ch(j.+...#.#...#▓≈++..#......#▓≈ ....#..#...........#▓≈..♣#..#......#......#▓≈ ♣.♣♣#..#.....W#~~~~~~'......#▓≈ ♣.$♣#..#......########......#▓≈ ♣♣.##..#.#▓≈≈# #W.##..#.'ch2k#▓≈ ♣♣$♣#..##.##▓≈ ♣.=♣#..###.##▓▓≈≈#Z♣♣#..#▓####▓▓≈ ...♣#..#▓▓▓▓▓▓▓▓▓▓▓≈#..#▓≈#.++#..#▓≈+....#▓≈♣..#▓≈#▓≈'ch~m'chxY.W'chz610/15====--6.4'ch'chK _Your magical contamination has completely faded away.'ch8 2.+...#.#...#▓≈++..#...........#▓≈#..#...........#▓≈ ..♣#..#......##......#▓≈ .♣♣#..#......#~~~~~~'......#▓≈ .$♣#..#.....W########......#▓≈.##..#.#▓≈≈#≈ W.##..#.#▓≈$♣#..##.##▓≈ .=♣#..###.##▓▓≈≈#≈ Z♣♣#..#▓####▓▓≈♣#..#▓▓▓▓▓▓▓▓▓▓▓≈#..#▓≈#≈ .++#..#▓≈ #+....#▓≈♣..#▓≈#▓≈'ch_A .W7.0'ch}I 'ch .+...#.#...#▓≈ .++..#........#▓≈#..#...........#▓≈ .♣#..#......########......#▓≈ ♣♣#..#......#~~~~~~'......#▓≈ 'chյ A$♣#..#......########......#▓≈ .##..#......W.#▓≈≈#≈ .##..#.#▓≈ $♣#..##.##▓≈ =♣#..###.##▓▓≈≈#≈ ♣♣#..#▓####▓▓≈ .♣#..#▓▓▓▓▓▓▓▓▓▓▓▓≈#..#▓≈#≈ ++#..#▓≈ +....#▓≈♣..#▓≈#▓≈'ch 'ch %6'ch 'chp 'ch(+...#.#...#▓≈ ++..#...#▓≈ .#..#...#▓≈ ♣#..#......########......#▓≈#..#......#~~~~~~'......#▓≈ ♣#..#......########......#▓≈ ##..#......W.#▓≈≈#≈ ##..#.#▓≈ ♣#..##.##▓≈ ♣#..###.'che`##▓▓≈≈#≈#..#▓####▓▓≈ ♣#..#▓▓▓▓▓▓≈ .#..#▓≈#≈#..#▓≈ ....#▓≈ .♣..#▓≈#▓≈'ch'chX.W'ch~u1===8.2'ch'chb(ch8...#.#...#▓≈≈≈≈≈≈#..#...#▓≈≈≈≈≈≈# #..#...#▓≈≈≈≈≈≈# #..#......########......#▓≈≈≈≈≈≈# #..#......#~~~~~~'......#▓≈≈≈≈≈≈# #..#......########......#▓≈≈≈≈≈≈# #..#.#▓≈≈#≈≈≈# #..#.W.#▓≈≈≈≈≈≈# #..##.##▓≈≈≈≈≈≈# #..###.##▓▓≈≈#≈≈≈# #..#▓####▓▓≈# #..#▓▓▓▓▓▓▓≈# (chL9#..#▓≈#≈≈≈# #..#▓≈##▓≈# ♣..#▓≈##▓≈#(ch A(chA%8(chF(ch)I(ch4♣.#.'~~~~~~#...#▓≈≈≈≈≈≈# ..#.########...#▓≈≈≈≈≈≈# ..#..#▓≈≈≈≈≈≈# ..#.(ch%.............#▓≈≈≈≈≈≈# ..#......########......#▓≈≈≈≈≈≈# ..#......#~~~~~~'......#▓≈≈≈≈≈≈# ..#......#########▓≈≈≈≈≈≈# ..#..#▓≈≈#≈≈≈# ..#.......W▓≈≈≈≈≈≈# ..##..≈≈≈≈≈≈# ..###................#≈≈≈# ..#▓################### ..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈# ..#▓≈#≈≈≈# (ch-_#▓≈# ..#▓≈# #▓≈# (ch-(chP.W(ch'9.4(ch<(chG(ch6. .#.########...#▓≈≈≈≈≈≈# .#..'~~~~~~#...#▓≈≈≈≈≈≈# .#.########...#▓≈≈≈≈≈≈# .#...#▓≈≈≈≈≈≈# .#..............#▓≈≈≈≈≈≈# .#......########......#▓≈≈≈≈≈≈# .#......#~~~~~~'......#▓≈≈≈≈≈≈# .#......#########▓≈≈≈≈≈≈# .#..#▓≈≈#≈≈≈# .#..W▓≈≈≈≈≈≈# .##..≈≈≈≈≈≈# .###................#≈≈≈# .#▓################### .#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈# .#▓≈#≈≈≈# .#▓≈# .#▓≈# (chG1(ch7YW.(ch87=2===30.0(ch<(ch?_ _You feel your willpower return.(ch 6#....########........#▓≈≈≈≈≈≈# #..########...#▓≈≈≈≈≈≈# #..'~~~~~~#...#▓≈≈≈≈≈≈# #..########...#▓≈≈≈≈≈≈# #.....#▓≈≈≈≈≈≈# #.(ch ?.............#▓≈≈≈≈≈≈# #......########......#▓≈≈≈≈≈≈# #......#~~~~~~'......#▓≈≈≈≈≈≈# #......#########▓≈≈≈≈≈≈# #.W#▓≈≈#≈≈≈# #..▓≈≈≈≈≈≈# ##..≈≈≈≈≈≈# ###................#≈≈≈# #▓################### #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈# #▓≈#≈≈≈# #▓≈# (ch (chx &6(ch (ch% (cha J  Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ch![#....########........#▓≈≈≈≈≈≈#  dertzug the Skirmisher #.........########...#▓≈≈≈≈≈≈#  Spriggan of Gozag  Gold: 283 #.........'~~~~~~#...#▓≈≈≈≈≈≈#  Health: 37/40 ======================-- #.........########...#▓≈≈≈≈≈≈#  Magic: 9/15==============---------- #....................#▓≈≈≈≈≈≈#  AC: 2Str: 4 #....................#▓≈≈≈≈≈≈#  EV: 19Int: 15 #......########......#▓≈≈≈≈≈≈#  SH: 0Dex: 25 (ch[#......#~~~~~~'......#▓≈≈≈≈≈≈#  XL:  8 Next: 55% Place: a Necropolis #......########.@....#▓≈≈≈≈≈≈#  Noise: ---------  Time: 4930.6 (0.0) #.........W..........#▓≈≈#≈≈≈#  a) +1 sling #....................#▓≈≈≈≈≈≈#  Cast: Jinxbite ##..................##▓≈≈≈≈≈≈# ###................##▓▓≈≈#≈≈≈# #▓##################▓▓≈≈≈≈≈≈≈#  W   James's ghost #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈# (ch\#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈# #▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# _You feel your willpower return.Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%))ch#....########........#▓≈≈≈≈≈≈#  dertzug the Skirmisher #.........########...#▓≈≈≈≈≈≈#  Spriggan of Gozag  Gold: 283 #.........'~~~~~~#...#▓≈≈≈≈≈≈#  Health: 37/40 ======================-- #.........########...#▓≈≈≈≈≈≈#  Magic: 9/15==============---------- #....................#▓≈≈≈≈≈≈#  AC: 2Str: 4 #....................#▓≈≈≈≈≈≈#  EV: 19Int: 15 #......########......#▓≈≈≈≈≈≈#  SH: 0Dex: 25 #......#~~~~~~'......#▓≈≈≈≈≈≈#  XL:  8 Next: 55% Place: a Necropolis #...)ch...########.@....#▓≈≈≈≈≈≈#  Noise: ---------  Time: 4930.6 (0.0) #.........*..........#▓≈≈#≈≈≈#  a) +1 sling #....................#▓≈≈≈≈≈≈#  Cast: Jinxbite ##..................##▓≈≈≈≈≈≈# ###................##▓▓≈≈#≈≈≈# #▓##################▓▓≈≈≈≈≈≈≈#  W   James's ghost #▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈# #▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈# #▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# _You feel your willpower return.Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous)chZ; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%))ch)chc-)ch9V.W)ch:4==1.6 (1)ch@)ch7E  Casting: Inner Flame (dangerous; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  Aim: James's ghost (chance to affect: 31%) _James's ghost easily resists.)ch>\4)ch])ch_F _Unknown command.)chl....#~?$~~$'.#▓≈≈≈≈≈≈# ....########........#▓≈≈≈≈≈≈# .########...#▓≈≈≈≈≈≈# .'~~~~~~#...#▓≈≈≈≈≈≈# .########...#▓≈≈≈≈≈≈# ...#▓≈≈≈≈≈≈# ..............#▓≈≈≈≈≈≈# ......########......#▓≈≈≈≈≈≈# ......#~~~~~~'..@...#▓≈≈≈≈≈≈# )ch......#########▓≈≈≈≈≈≈# .W#▓≈≈#≈≈≈# ..▓≈≈≈≈≈≈# #..≈≈≈≈≈≈# ##................#≈≈≈# ▓################### ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈# ▓≈#≈≈≈# )ch)chU.W)chr10/15==--2.2 (0.6 _)ch7)ch)chg########.#▓≈≈≈≈≈≈# #~?$~~$'........#▓≈≈≈≈≈≈# ########........#▓≈≈≈≈≈≈# ########...#▓≈≈≈≈≈≈# '~~~~~~#...#▓≈≈≈≈≈≈# ########...#▓≈≈≈≈≈≈# #▓≈≈≈≈≈≈# .............#▓≈≈≈≈≈≈# ########...@..#▓≈≈≈≈≈≈# #~~~~~~'......#▓≈≈≈≈≈≈# #########▓≈≈≈≈≈≈# W#▓≈≈#≈≈≈# .)ch=A▓≈≈≈≈≈≈# ..≈≈≈≈≈≈# #................#≈≈≈# ################### ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈# )ch)chsA--8)ch)ch.)ch: .$......#▓≈≈≈≈≈≈# ########........#▓≈≈≈≈≈≈# #~?$~~$'........#▓≈≈≈≈≈≈# ########........#▓≈≈≈≈≈≈# ########...#▓≈≈≈≈≈≈# '~~~~~~#...#▓≈≈≈≈≈≈# ########...#▓≈≈≈≈≈≈# #▓≈≈≈≈≈≈# )ch= ...........@.#▓≈≈≈≈≈≈# ########......#▓≈≈≈≈≈≈# #~~~~~~'......#▓≈≈≈≈≈≈# #########▓≈≈≈≈≈≈# W#▓≈≈#≈≈≈# ▓≈≈≈≈≈≈# .≈≈≈≈≈≈# ................#≈≈≈# ################## )ch2@ )ch*ch?t2===8*chE*ch#H*chJ  Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*chם.....########.....#▓≈≈≈≈≈≈#  dertzug the Skirmisher .....'~~~~~~#.....#▓≈≈≈≈≈≈#  Spriggan of Gozag  Gold: 283 .....########.....#▓≈≈≈≈≈≈#  Health: 38/40 ======================-- ....$.............#▓≈≈≈≈≈≈#  Magic: 9/15==============---------- ....$.............#▓≈≈≈≈≈≈#  AC: 2Str: 4 ..########........#▓≈≈≈≈≈≈#  EV: 19Int: 15 ..#~?$~~$'........#▓≈≈≈≈≈≈#  SH: 0Dex: 25 ..########........#▓≈≈≈≈≈≈#  XL:  8 Next: 55% Place: a Necropolis .......########.@.#▓≈≈≈≈≈≈#  Noise: ---------  Time: 4935.8 (0.0) .......'~~~~~~#...#▓≈≈≈≈≈≈#  a) +1 sling .......########...#▓≈≈≈≈≈≈#  Cast: Jinxbite ..................#▓≈≈≈≈≈≈# ....*chn..............#▓≈≈≈≈≈≈# ....########......#▓≈≈≈≈≈≈#  W   James's ghost ....#~~~~~~'......#▓≈≈≈≈≈≈# ....########W.....#▓≈≈≈≈≈≈# ..................#▓≈≈#≈≈≈# _Unknown command.Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%)*ch.....########.....#▓≈≈≈≈≈≈#  dertzug the Skirmisher .....'~~~~~~#.....#▓≈≈≈≈≈≈#  Spriggan of Gozag  Gold: 283 .....########.....#▓≈≈≈≈≈≈#  Health: 38/40 ======================-- ....$.............#▓≈≈≈≈≈≈#  Magic: 9/15==============---------- *ch....$.............#▓≈≈≈≈≈≈#  AC: 2Str: 4 ..########........#▓≈≈≈≈≈≈#  EV: 19Int: 15 ..#~?$~~$'........#▓≈≈≈≈≈≈#  SH: 0Dex: 25 ..########........#▓≈≈≈≈≈≈#  XL:  8 Next: 55% Place: a Necropolis .......########.@.#▓≈≈≈≈≈≈#  Noise: ---------  Time: 4935.8 (0.0) .......'~~~~~~#...#▓≈≈≈≈≈≈#  a) +1 sling .......########...#▓≈≈≈≈≈≈#  Cast: Jinxbite ..................#▓≈≈≈≈≈≈# ..................#▓≈≈≈≈≈≈# ....########......#▓≈≈≈≈≈≈# *chv W   James's ghost ....#~~~~~~'......#▓≈≈≈≈≈≈# ....########*.....#▓≈≈≈≈≈≈# ..................#▓≈≈#≈≈≈# _Unknown command.Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%)*chk *chj *ch( \W.*ch) 4==6.8 (1*ch9/ *ch3 Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%) _James's ghost easily resists.*cha5 4*ch: *ch ? F _Unknown command.+chJ  Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+chq.....########.....#▓≈≈≈≈≈≈#  dertzug the Skirmisher .....'~~~~~~#.....#▓≈≈≈≈≈≈#  Spriggan of Gozag  Gold: 283 +ch.....########.....#▓≈≈≈≈≈≈#  Health: 38/40 ======================-- ....$.............#▓≈≈≈≈≈≈#  Magic: 6/15=========--------------- ....$.............#▓≈≈≈≈≈≈#  AC: 2Str: 4 ..########........#▓≈≈≈≈≈≈#  EV: 19+ch|Int: 15 ..#~?$~~$'........#▓≈≈≈≈≈≈#  SH: 0Dex: 25 ..########........#▓≈≈≈≈≈≈#  XL:  8 Next: 55% Place: a Necropolis .......########.@.#▓≈≈≈≈≈≈#  Noise: ==-------  Time: 4936.8 (0.0) +ch1.......'~~~~~~#...#▓≈≈≈≈≈≈#  a) +1 sling .......########...#▓≈≈≈≈≈≈#  Cast: Jinxbite ..................#▓≈≈≈≈≈≈# ..................#▓≈≈≈≈≈≈# ....########......#▓≈≈≈≈≈≈#  W   James's ghost ....#~~~~~~'W.....#▓≈≈≈≈≈≈# ....########......#▓≈≈≈≈≈≈# ..................#▓≈≈#≈≈≈# _Unknown command.Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: James's ghost (chance to affect: 31%)+choV.....########.....#▓≈≈≈≈≈≈#  dertzug the Skirmisher .....'~~~~~~#.....#▓≈≈≈≈≈≈#  Spriggan of Gozag  Gold: 283 .....########.....#▓≈≈≈≈≈≈#  Health: 38/40 ======================-- ....$.............#▓≈≈≈≈≈≈#  Magic: 6/15=========--------------- +chW$....$.............#▓≈≈≈≈≈≈#  AC: 2Str: 4 ..########........#▓≈≈≈≈≈≈#  EV: 19Int: 15 ..#~?$~~$'........#▓≈≈≈≈≈≈#  SH: 0Dex: 25 ..########........#▓≈≈≈≈≈≈#  XL:  8 Next: 55% Place: a Necropolis +ch [.......########.@.#▓≈≈≈≈≈≈#  Noise: ==-------  Time: 4936.8 (0.0) .......'~~~~~~#...#▓≈≈≈≈≈≈#  a) +1 sling .......########...#▓≈≈≈≈≈≈#  Cast: Jinxbite ..................#▓≈≈≈≈≈≈# ..................#▓≈≈≈≈≈≈# ....########......#▓≈≈≈≈≈≈#  W   James's ghost ....#~~~~~~'*.....#▓≈≈≈≈≈≈# ....########......#▓≈≈≈≈≈≈# ..................#▓≈≈#≈≈≈# _Unknown command.Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help+ch\Z, Dir - move targetAim: James's ghost (chance to affect: 31%)+chi4bW(inner flame)+chĹ+chqWW.+chq9=7==7.8 (1+ch9W+chS  Casting: Inner Flame (dangerous; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  +chXAim: James's ghost (chance to affect: 31%) _James's ghost is filled with an inner flame.+ch +ch +ch ;W+ch F _Unknown command.+ch ........z#######'~~~~~~.########...$......#######~?$~~$'########.....+ch5 %#######'~~~~~~########...........W#######.W~~~~~~'########≈+ch. +ch +ch IW.+chj =--8.4 (0.6 _+cho ;W+ch +ch7M≈........z#######'~~~~~~.########...$......#######~?$~~$'########.....+ch8(####### .......'~~~~~~#...#▓≈≈≈≈≈≈# W......# +ch?+chP@C--9.0,che,ch,ch@^QM#.≈........z#######'~~~~~~.########...$......#######~?$~~$'########..... .......########...#▓≈≈≈≈≈≈# .....#8===6,chM##▓.#.≈........z#######'~~~~~~.########...$......#######~?$~~$' ..########........#▓≈≈≈≈≈≈# ....#W   James's ghost (inner flame)W,chF=40.2,chW,ch,chv,chШ   You beckon some vexing sprites to accompany your attacks.WW.7-==1.2 (1.0Will/2 Jinx W _You feel your willpower being sapped.,ch (((((You shoot a sling bullet. The sling bullet hits James's ghost!  Flame seeps out of James's ghost.-ch}v  James's ghost is lightly damaged.  James's ghost is engulfed in blazing flames.....WW  ○40==2-chWW _Flame seeps out of James's ghost.-chqT (((((WYou shoot a sling bullet.-chV*W-chٷ1You shoot a sling bullet.  The sling bullet closely misses James's ghost.  A giggling sprite leaps out and smacks James's ghost with its own tentacle.  James's ghost is heavily damaged.-ch....W○W  , drained)°-chU8=3-chCWW-chV7 _Flame seeps out of James's ghost.-ch°[ (((-ch±W  You shoot a sling bullet. The sling bullet hits James's ghost!  Flame seeps out of James's ghost.-ch>q  James's ghost is almost destroyed.-chGl #########-chgHTJames's ghost is engulfed in blazing flames.-ch$....§.○§°§§.-ch.-ch................##▓▓≈≈≈≈≈≈#  dertzug the Skirmisher .................##▓≈≈≈≈≈≈#  Spriggan of Gozag  Gold: 283 ..................#▓≈≈≈≈≈≈#  Health: 40/40 ======================== -ch..................#▓≈z≈≈≈≈#  Magic: 8/16============------------ .....########.....#▓≈≈≈≈≈≈#  AC: 2Str: 4 .....'~~~~~~#.....#▓≈≈≈≈≈≈#  EV: 20Int: 15 .....########.....#▓≈≈≈≈≈≈#  SH: 0Dex: 25 ....$.............#▓≈≈≈≈≈≈#  XL:  8 Next: 112% Place: a Necropolis ....$..........$@.#▓≈≈≈≈≈≈#  Noise: ======---  Time: 4944.2 (1.0) ..########........#▓≈≈≈≈≈≈#  a) +1 sling ..#~?$~~$'........#▓≈≈≈≈≈≈#  [4-chL0mCast: Jinxbite ..########.......§#▓≈≈≈≈≈≈#  Will/2 Jinx .......########.○§#▓≈≈≈≈≈≈# .......'~~~~~~#°§§#▓≈≈≈≈≈≈#   .......########...#▓≈≈≈≈≈≈#   ..................#▓≈≈≈≈≈≈#   .............W....#▓≈≈≈≈≈≈#   _Flame seeps out of James's ghost.  You shoot a sling bullet. The sling bullet hits James's ghost!  Flame seeps out of James's ghost.  James's ghost is almost destroyed.James's ghost is engulfed in blazing flames. _James's ghost explodes!-ch  Flame seeps out of James's ghost.  James's ghost is almost destroyed.  James's ghost is engulfed in blazing flames. _James's ghost explodes!Your Spellcasting skill increases to level 5!You have reached level 9!  --more---chH  Your experience leads to an increase in your attributes!Your base attributes are Str 4, Int 15, Dex 19.Increase (S)trength, (I)ntelligence, or (D)exterity? /chap4/447-79 6% /chSj§§§/chR _You feel agile. x2/chI/ch/chj9= _/ch>/ch7/ch{ _The sprites lose interest in your situation./cho10/17===/ch/chI,/ch/ch1===/chm/ch2==/ch&/ch?/ch/chϷ/chҺ/chۻ3===/ch%/ch/chJ/chb/ch x2834===/ch /ch2,/ch/ch5===/ch/cho/ch/ch/chq/ch*i6===/ch'/chT/ch/chA/chL/chi7===/ch/chY ------606.0).$...° _Magic restored./ch<------/ch/chE _Done exploring./ch: 3/ch= /cha +0.0) /chj 3/chn E _Done exploring.0ch<30ch>0chQQ0chSE _Done exploring.0ch 0ch& 0ch͏ 0ch# K _Autopickup is now on.0chH30ch 0ch/0ch40ch5$ _0ch?0ch6B1ch%41ch/1ch M _You now have 284 gold pieces (gained 1).1ch31ch1ch1chP==1ch1ch 1ch ,1ch1ch1chl,1ch1chc";51ch#1ch)M _You now have 285 gold pieces (gained 1).1ch+31ch,1ch.1ch`1,1ch721ch31ch6,1ch71chA91chb;>1ch<1ch(>n _You feel your willpower return.1ch(A31chB1chC1chE,1chF1ch>H1chSJ,1chJ1chO;71ch R1chXM _You now have 287 gold pieces (gained 2).1ch[31ch\1ch^1ch`,1chb1che1chk1ch,u1ch5`1chZX1ch$,1ch1chד1ch@,1ch1chx1chB,1ch11chL  There is an open translucent door here.1chL  You enter the shallow water.Water 1ch1chu _Moving in this stuff is going to be slow.3051ch 1chN _You now have 305 gold pieces (gained 18).1ch31ch1ch41ch%,1ch"1ch1chZ,1chV1cht  You now have 317 gold pieces (gained 12).171chH1chw _x - 2 fuming amethyst potions (gained 1)1chG>1ch1chf  p - 4 scrolls of identify (gained 1)1chb1chH _There is a collapsed entrance here.1chJ  You enter the shallow water.Water 1ch1chN _Moving in this stuff is going to be slow.1ch31ch=1ch;1ch,1ch1ch01ch,1ch1chA1chK>1cht1chVL  There is an open translucent door here.1ch1ch _1ch1chr1chf ,1chY 1ch 1ch,1ch1ch1ch,1ch1chc1ch),1ch1ch1ch],1ch1ch 1ch#,1ch$1chi(<241ch)1chz0M _You now have 324 gold pieces (gained 7).1ch=231chh31ch7<301ch81chGM _You now have 330 gold pieces (gained 6).1chJ31ch K1chN1chQ,1chcR1chU1chW,1chX1ch:\1chu_,1chD`1chc1che,1che1ch6i1chk,1chl1ch$p1chr,1chs1chxwE  There is a large open door here.1chy1chz _1chz1ch}1ch`,1chP1ch1chv,1chF1ch 1ch,1ch΍1chJ1ch,1chĔ1chg1ch,1ch|1chB1ch;,1ch\1ch1chS,1chK1ch1chv,1ch1chc1chq,1ch1ch= _You open the large door.1ch31ch11chEE  There is a large open door here.1ch1ch _1ch1ch1ch,1ch1ch1ch5,1chl1chF1chK1chj1ch1ch1ch{,1ch[1ch_########..+.......ßP..Pß.......'.$%$#..+.......♣....♣.......'.#..#....................#. #..###.#..#....................#. s..Z#Z.#..##⌠................⌠##...#..##########''##########...#..##..................##. ++####.#..#.............#. $$5##..#..#..♣..@..............#.5013.0 (52.8) W$##...#..#....+############.♣.#. $##..#.#..#..#++.♣♣♣##♣♣♣♣.+...#. 1ch##.....#..#..#.....♣++♣....++..#. #...#..#..#..#♣...++++++....#..#.#....#..#..#♣♣f♣♣.++.♣♣..♣#..#. ©..#..#♣(.♣(f++.:♣.♣♣#..#. ########..#..#♣$♣♣$.+#.)♣.$♣#..#.#..##.5#$.++Y$♣♣.##..#.1chQ1chj 1chh 1ch31ch1chF'..........'....0.0) 1chB1ch%1ch'] _Could not explore, unopened runed door.1ch?G31ch0K1cht41chv1chx] _Could not explore, unopened runed door.3chG<'''3ch3chй+4.0 (13ch3ch ( _You open the gate.3ch5 3ch6 3ch4: 3chPC 3chZK ,3chP 3chQ 3chT 3chX^ 3chC_ 3chmb 3chi 3ch[j 3chl 3chvp 3chq 3chr 3chjx 3chy 3chz 3ch~ 3chU 3ch 3ch 3chB 3ch݇ 3ch{ 3ch! 3ch 3ch 3ch 3ch 3ch ,3ch 3ch 3chU 3ch@ 3chB ,3ch 3ch2 ,3ch 3ch) ,3ch 3ch ,3ch 3ch ,3ch' 3chO 3ch 3ch 3chp ,3ch 3ch} ,3ch 3ch ,3ch 3ch ,3chA 3ch ,3ch 3ch^ ,3ch_ 3ch_ ,3ch 3chp ,3ch 3ch ,3ch 3ch ,3cht 3ch ,3ch 3ch$ ,3ch& 3ch* ,3ch, 3chu0 ,3ch2 3ch6 ,3ch8 3chU= ,3chV? 3chC ,3chE 3chJ ,3chM 3chGR ,3ch]T 3chPX ,3chQZ 3ch$^ ,3ch%` 3chRe ,3chTg 3chzk ,3cho 3chos ,3ch\u 3ch$y ,3ch{ 3chd ,3ch 3ch ,3ch 3ch ,3ch 3chd ,3chb 3ch ,3ch 3ch ,3ch 3ch ,3ch 3ch ,3chL 3ch ,3cha 3chڶ ,3ch 3ch< ,3ch4 3ch ,3ch> 3ch ,3ch 3ch ,3ch 3ch0 ,3ch 3ch ,3ch( 3ch ,3chu 3ch! ,3ch 3ch ,3chI 3ch& ,3chY 3cht ,3chk 3ch ,3ch 3ch_ ,3ch 3chz ,3ch6 3ch ,3ch 3ch ,3ch` 3ch> ,3ch 3ch ,3chG 3ch ,3ch! 3ch9% ,3ch& 3ch* ,3ch, 3ch/ ,3chd1 3cht5 ,3ch*7 3ch; ,3ch= 3chA ,3chC 3chG ,3chH 3choL ,3ch'N 3chQ ,3chS 3chtX ,3ch1Z 3ch^ ,3ch_ 3chcc ,3chke 3chh ,3chJj 3chzn ,3ch p 3chs ,3chOu 3chKy 3chz 3ch{ 3chs ,3ch% 3ch ,3chT 3chي ,3chˌ 3ch ,3ch 3ch_ ,3ch 3chi ,3ch# 3ch ,3cht 3ch ,3chD 3ch߮ ,3ch 3ch ,3ch 3ch ,3ch 3ch k 113.0 (99.0) _You start waiting.3ch< -4.0 (100.0)3ch 3ch # _Done waiting.3ch7\#..+.ßP..Pß.' ©....$%$#..+.♣....♣.'.#..#..# ##..###.#..#..# ss..Z#Z.#..##⌠..⌠##.#..##''#.#..##.##+####.#..#.#$5##..#..#..♣.# 3ch9$W$##...#..#....'############.♣.# =$##..#.#..#..#''.♣♣♣##♣♣♣♣.+...##.....#..#..#.....♣++♣....++..# ##...#..#..#..#♣...++++++....#..#.#....#..#..#♣♣f♣♣.++.♣♣..♣#..# ff 2 sleepcaps (dormant) .©......#..#..#♣(.♣(f++.:♣.♣♣#..##..#..#♣$♣♣$.+#.)♣.$♣#..# ©.#..##.5#$.++Y$♣♣.##..#3chB3chC.6 (0.6) 3chyH3chJ[ _A sleepcap comes into view.4chj ((((f1 dormant)  You shoot a sling bullet. The sling bullet hits the sleepcap.4chH4chAt''.f..4ch;7===5.6 (1.04chW4chz6 _The sleepcap is lightly damaged.4chd4 I©.........#.♣....♣.#. ########..+.ßP..Pß.'.$%$#..+.♣....♣'. .......#..#..#. #..###.#..#.....#. s..Z#Z.#..##⌠................⌠##.#..##########''##########. .......#..####. ++####.#..#....#.4ch6 $5##..#..#..♣.................#. W$##...#..#....'############.♣.#. $##..#.#..#..#''.♣♣♣##♣♣♣♣.+...#...#..#..#.....♣++♣....++..#. #...#..#..#..#♣f..++++++....#..#. f   sleepcap.#....#..#..#♣♣.♣♣.++.♣♣..♣#..#. ©......#..#..#♣(.♣(f++.:♣.♣♣#..#. ########..#..#♣$♣♣$.+#.)♣.$♣#..#.4ch7 4chq@ }. 4chA 7---6.2 (0.64chK 4ch1O 5chk@4.#.♣....♣.#...+.ßP..Pß.'.$%$#..+.♣....♣.'.#..#...#. ..###.#..#...#. ..Z#Z.#..##⌠..⌠##.#..##''#.#..##.##.####.#..#.5chsAG#.5##..#..#..♣.#. $##...#..#....'############.♣.#. ##..#.#..#..#''.♣♣♣##♣♣♣♣.+...#. #.....#..#..#.....♣++♣....++..#. ...#..#..#..#♣...++++++....#..#. .#....#..#..#♣♣.♣♣.++.♣♣..♣#..#. ......#..#..#♣(.♣(f++.:♣.♣♣#..#...#..#♣$♣♣$.+#.)♣.$♣#..#.5chun---85ch5ch;4#.♣....♣.#...+.ßP..Pß.......'.$%$#..+.♣....♣.'.#..#....#. .###.#..#...#. .Z#Z.#..##⌠..........⌠##.#..##''#.#..##.5cho=##. ####.#..#.#. 5##..#..#..♣.#. ##...#..#....'############.♣.#. #..#.#..#..#''.♣♣♣##♣♣♣♣.+...#. .....#..#..#.....♣++♣....++..#.#..#..#..#♣...++++++....#..#. #....#..#..#♣♣.♣♣.++.♣♣..♣#..#.#..#..#♣(.♣(f++.:♣.♣♣#..#...#..#♣$♣♣$.+#.)♣.$♣#..#.5chVL%P5chjM(7.45chc5ch7#.♣....♣.#...+.ßP..Pß.'. .5ch $%$#..+.♣....♣.'.#..#...#. ###.#..#............#. Z#Z.#..##⌠..........⌠##.#..#''#.#..##.##..#..#.#. ##..#..#..♣.#. #5ch...#..#....'############.♣.#. 5chXy..#.#..#..#''.♣♣♣##♣♣♣♣.+...#.#..#..#.....♣++♣....++..#. .#..#..#..#♣...++++++....#..#. ....#..#..#♣♣.♣♣.++.♣♣..♣#..#.#..#..#♣(.♣(f++.:♣.♣♣#..#.5chx..#..#♣$♣♣$.+#.)♣.$♣#..#.5ch5ch5chP5chWf5chMf   sleepcap5chѹ5ch5chB 5ch¼5ch|!8.05ch5chQ5cho#.♣....♣.#...+.ßP..Pß.......'. 5chz$%$#..+.♣....♣.......'.#..#..............#..#..#.............#. #Z.#..##⌠................⌠##.#..#''#....#5ch#..##.##....#.#..#.#....# #..#..#..♣.#. ...#..#....f############.♣.#. .#.#..#..#''.♣♣♣##♣♣♣♣.+...#.5ch#..#..#.....♣++♣....++..#. #..#..#..#♣...++++++....#..#.f 2 sleepcaps (1 dormant)#..#..#♣♣.♣♣.++.♣♣..♣#..#.#..#..#♣(.♣(f++.:♣.♣♣#..#.5ch..#..#♣$♣♣$.+#.)♣.$♣#..#.5ch>P5ch&65ch&P5ch.5ch[ #.♣....♣.#...+.......ßP..Pß.......'. 5ch_ w%$#..+.......♣....♣.......'.#..#....................#. #.#..#........#. Z.#..##⌠................⌠##.#..#''#....##..##.##....#~ #.#..#.#....# ..#..#..♣.#.#..#....f############.♣.#. #.#..#..#''.♣♣♣##♣♣♣♣.+...#.#..#..#.....♣++♣....++..#. ..#..#..#♣...++++++....#..#.#..#..#♣♣.♣♣.++.♣♣..♣#..#.#..#..#♣(.♣(f++.:♣.♣♣#..#...#..#♣$♣♣$.+#.)♣.$♣#..#.5ch^c 5chZs `Pf'5ch/t (9.25ch 5ch 6chf#.6chL♣....♣.#.6chd..+.......ßP..Pß.'. $#..+.......♣....♣.'. .#..#..............#. .#..#.............#. .#..##⌠................⌠##. .#..#''#....# .#..##.##....#~. .#..#.#....# .#..#..♣..f.#. .#..#....'############.♣.#. .#..#..#''.♣♣♣##♣♣♣♣.+...#. .#..#..#.....♣++♣....++..#. .#..#..#♣...++++++....#..#. .#..#..#♣♣.♣♣.++.♣♣..♣#..#......# .#..#..#♣(.♣(f++.:♣.♣♣#..#......#..#..#♣$♣♣$.+#.)♣.$♣#..#......#8P6ch*  (((((You shoot a sling bullet. The sling bullet hits the sleepcap.6ch6chQf.......6chf8===20.8 (1.06chfBP6ch-6 _The sleepcap is lightly damaged.6ch{#.♣....♣.#. #..+.ßP..Pß.'.# #..+.♣....♣.'.' #..#...#.# #..#............#. #..##⌠..........⌠##. #..#''#....# #..##.##....#~.~ #..#......f.#....# #..#..♣.6ch#. #..#....'############.♣.#. #..#..#''.♣♣♣##♣♣♣♣.+...#. #..#..#.....♣++♣....++..#. #..#..#♣...++++++....#..#. #..#..#♣♣.♣♣.++.♣♣..♣#..#......# #..#..#♣(.♣(f++.:♣.♣♣#..#......#~ #..#..#♣$♣♣$.+#.)♣.$♣#..#......#6ch6ch6ch'.fff.6chݻ7---1.4 (0.66ch*6ch6ch ((((You shoot a sling bullet. The sling bullet hits the sleepcap.6ch,6ch8P.f...6ch;@7===2.3 (0.96chEBP6chHQ  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged.6cht#.♣....♣.#. ..+.......ßP..Pß.'.# ..+.♣....♣.'.'~ ..#....#.# ..#...#. ..##⌠..........⌠##. ..#''##....# ..##.##....#~.~ ..#.f.#....# ..#..♣.6chAvw#. ..#....'############.♣.#. ..#..#''.♣♣♣##♣♣♣♣.+...#. ..#..#.....♣++♣....++..#. ..#..#♣...++++++....#..#.   sleepcap ..#..#♣♣.♣♣f++.♣♣..♣#..#......# ..#..#♣(.♣(.++.:♣.♣♣#..#......#~ ..#..#♣$♣♣$.+#.)♣.$♣#..#......#6ch|6ch}5---9 (0.66chx6ch6ch (((( _The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap.6ch 6chA P.f...6chQ 7===3.9 (1.06ch 6chԳ ~  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap. _The sleepcap is moderately damaged.6chc #.♣....♣.#. .+.ßP..Pß.'.# .+.♣....♣.'.'~ .#...#.# .#...#. .##⌠..6ch E⌠##. .#''##....# .##.##....#~.~ .#.f.#....# .#..♣.#.# .#....'############.♣.#.' .#..#''.♣♣♣##♣♣♣♣.+...#.# .#..#.....♣++♣....++..#. .#..#♣...++++++....#..#. .#..#♣♣.♣♣f++.♣♣..♣#..#......# .#..#♣(.♣(.++.:♣.♣♣#..#......#~ .#..#♣$♣♣$.+#.)♣.$♣#..#......#6ch 6ch, >.f6ch- 7---4.5 (0.66ch3 6chg6 6ch (((You shoot a sling bullet. The sling bullet hits the sleepcap.6ch6ch6ch2.f..6ch6ch6ch ===6ch5.5 (1.06ch˞6ch 6ch6ch¥<_The sleepcap is heavily damaged.6ch7ch7ch#.7ch♣....♣.7ch@#. 7ch+.7ch ßP..Pß.7chN"'.7ch## 7ch%+.7ch&♣....♣.7chJ('.7ch)'~ 7ch"+ #.7ch-#.7ch/# 7chn0#.7ch1.7ch#3#. 7ch}4 ##⌠.7ch.6..7ch7 ⌠##. 7ch8#7ch5: ''#7ch;#....# 7ch< ##.7chw?##....#~.~ #.f.#....# #..♣.#.# #....'############.♣.#.'~ #..#''.♣♣♣##♣♣♣♣.+...#.7chB2# #..#.....♣++♣....++..#. #..#♣...++++++....#..#. #..#♣♣.♣♣f++.♣♣..♣#..#......# #..#♣(.♣(.++.:♣.♣♣#..#......#~ #..#♣$♣♣$.+#.)♣.$♣#..#......#7chHF,7chL7chNM#.f7chM7ch'O7chO ---7chxP6.1 (0.67chU7chW7ch2A (( You shoot a sling bullet. The sling bullet hits the sleepcap.7ch.f.===7.0 (0.9 _The sleepcap is severely damaged.7chP7ch.7chs♣....♣.7ch#. 7ch..7chßP..Pß.7ch_ '.# 7ch.♣....♣.'.'~ .#.# .#. #⌠..⌠##.''##....# #.7ch;^##....#~.~~~~' .f..@...#....# ..♣.#.# ....'############.♣.#.'~ ..#''.♣♣♣##♣♣♣♣.+...#.# ..#.....♣++♣....++..#. 7ch..#♣...++++++....#..#. ..#♣♣.♣♣f++.♣♣..♣#..#......# ..#♣(.♣(.++.:♣.♣♣#..#......#~ ..#♣$♣♣$.+#.)♣.$♣#..#......#7ch\7chK ---7ch6 (0.67ch7ch7ch) 7ch* 7ch+%((7ch.,SYou shoot a sling bullet. The sling bullet hits the sleepcap.7ch7ch7ch1.f.7chf7ch7ch ===7ch8.6 (1.07ch7ch< 7chK7chE=_The sleepcap is severely damaged.7ch+7chj (((((((You shoot a sling bullet.7chA......f9.5 (0.97chP7chGW 7ch'X7ch9ZB_The sling bullet completely misses the sleepcap.7chS[7ch{xJ♣....♣.#.ßP..Pß.'.#♣....♣.'.'~#.##. ⌠.⌠##.''##....#. .##....#~.~~~~'.f.@..#....#. .♣.#.#'############.♣.#.'~ .#''.♣♣♣##♣♣♣♣.+...#.# .#.....♣++♣....++..#. .7chy#♣...++++++....#..#. .#♣♣.♣♣f++.♣♣..♣#..#......# .7ch#♣(.♣(.++.:♣.♣♣#..#......#~ .#♣$♣♣$.+#.)♣.$♣#..#......#7chI7chj6.f7ch8---30.1 (0.67chf7ch7ch: |  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.7ch{  The sleepcap is severely damaged.===1.1 (1.07chD- N _The sleepcap misses you.7ch9K  You shoot a sling bullet. The sling bullet hits the sleepcap.7ch{ p  The sleepcap is almost destroyed.7ch? &27chy 7ch7 M _The sleepcap releases spores at you but does no damage.8ch; 8ch 8ch2=You shoot a sling bullet. The sling bullet hits the sleepcap.8ch#8ch$$8ch2&8ch&8ch'8chV( 8ch)8ch8ch330 73 _You destroy the sleepcap!8ch4J8chH _No target in view!8ch _88chc _You now have 338 gold pieces (gained 8).8ch8ch,8ch,8chq 8ch"8ch,&,8ch'8ch*8ch-,8ch+08ch$38ch6,8ch88chI<8ch@,8chB8ch6E8chCH,8chJ8chN8chR,8chT8chW8ch|Z,8ch/\8ch^8chxa,8ch,8ch8ch8ch,8ch˒8chm8chx8ch#3388ch8ch8ch..#..##.## +++####.#..#...... $$$5##..#..#..♣.................# 8chZ$W$##...#..#....'############.♣. =$##..#.#..#..#''.♣♣♣##♣♣♣♣.+...# ###.....#..#..#.....♣++♣....++..#...#..#..#..#♣...++++++....#..##....#..#..#♣♣.♣♣.++.♣♣..♣#..# .©8ch#..#..#♣@.♣(.++.:♣.♣♣#..#--- #########..#..#♣$♣♣$.+#.)♣.$♣#.. ©..........#..##.5#$.++Y$♣♣.##..# ...........#..##.♣♣$W++.$#W.##.. .8chh.........##..#♣$.♣).#+.$♣♣$♣#..# .........###..#♣♣5♣$.++W!♣.=♣#..# W   phantom (dormant) ##########▓#..#♣..♣♣.++.♣♣Z♣♣#..# 55 2 ufetubi (asleep) ▓▓▓▓▓▓▓▓▓▓▓#..#...W++++++...♣#..# 8ch4≈≈≈≈≈≈≈≈≈≈▓#..++....♣++♣.....#..#8ch044.3 (11.2)8chCG---9 (11.8 8chι8ch  _2 ufetubi and a phantom come into view. _You see here 4 atropa-tipped darts.9ch. (51 asleep)9chXlYou shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.9ch9chf9ch9chn!5.5.WW5.9chO====5.8 (0.9) 9chG9ch- _The ufetubus shouts! x29ch8n49chu9chZ 9chI[ 9chZc 9che 9chQ# b#..##########''##########. .......#..##......##. ++####.#..#....................#.$5##..#..#..♣.................#. 9ch $ DW$##...#..#....'############.♣.#. $##..#.#..#..#''.♣♣♣##♣♣♣♣.+...#...#..#..#.....♣++♣....++..#. #...#..#..#..#♣...++++++....#..#. ..#....#..#..#♣♣@♣♣.++.♣♣..♣#..#. ©......#..#..#♣(.♣(.++.:♣.♣♣#..#. ########..#..#♣5♣♣$.+#.)♣.$♣#..#.9ch$ #..##..#$.++Y$♣♣.##..#...##.♣♣$W++.$#W.##..#...#♣$5♣).#+.$♣♣$♣#..## 5   ufetubus ........###..#♣♣.♣$.++W!♣.=♣#..##9ch%% . #########▓#..#♣.W♣♣.++.♣♣Z♣♣#..#▓ ▓▓▓▓▓▓▓▓▓▓#..#....++++++...♣#..#▓9ch ' 9ch' 9chK2 5$5.5 2 ufetubi9ch2 b===-6.4 (0.69ch.; 9chu= :ch:chs..Z#Z:ch⌠................⌠:ch+9##########''######## :ch=3.......#..##:chT# :chyY++####.#..#... :ch0$$5##:chB..♣................ :ch1W$##..:ch-M...'############.♣ :ch3$##..#:chg''.♣♣♣##♣♣♣♣.+. #:ch5 #...:ch#.....♣++♣....++ :ch#...#:chIW.@.++++++.... :ch ..#:chj♣.♣♣.++.♣♣.. :chP©......:ch (5♣(.++.:♣.♣ :ch########♣$♣♣$.+#.)♣.$♣##..#$.++Y$♣♣:ch=.#..##5♣♣$W++.$#W.##..#..##..#♣$.♣).#+.$♣♣$ ........###..#♣♣.♣$.++W!♣.=♣#..## #########▓#..#♣.W♣♣.++.♣♣Z♣:ch:chb:chQ5:ch.:ch5:chQ.:ch:ch:ch+----:chc !7.0:ch[:ch>:ch&:chy&#..###.#..#..:chz.. :ch)s..Z#Z.#..##⌠................⌠:ch9##########''######## :ch 3.......#..##:ch # :ch m++####.#..#... :chO$$5##..#..#..♣................ :chYW$##...#..#....'############.♣ :chKO$##..#''.♣♣♣##♣♣♣♣.+. ##...#..@..♣++♣....++ #...##♣...++++++.... ..#♣5♣♣.++.♣♣.. ©......(.♣(.++.:♣.♣ ########♣$♣♣$.+#.)♣.$♣##5.#$.++Y$♣♣.#..##.♣♣$W++.$#W.##..#.:chG.##..#♣$.♣).#+.$♣♣$ :chQ........###..#♣♣.♣$.++W!♣.=♣#..##:ch8:ch:ch:ch(:ch)5:ch*.:ch+5:ch,.:ch.:ch*/:ch/---:ch06:ch'>:chA:ch: :ch %........#..#:ch݅ .# :ch ##..###.#..#.:ch5 ...# :chl +ss..Z#Z.#..##⌠................⌠##:ch ?.#..##########''########## :chO E........#..##.......:ch; # +++####.#..#........# $$$5##..#..#..♣.................#W$##...#..#....'############.♣.# :chr D=$##..#.#..#..#'@.♣♣♣##♣♣♣♣.+...# ###.....#..#..#.....♣++♣....++..# ##...#..#..#..#♣.5.++++++....#..# ...#....#..#..#♣♣.♣♣.++.♣♣..♣#..# .©......#..#..#♣(.♣(.++.:♣.♣♣#..# :ch #########..#..#♣5♣♣$.+#.)♣.$♣#..# 5   ufetubus ©.#..##..#$.++Y$♣♣.##..#..#..##.♣♣$W++.$#W.##....##..#♣$.♣).#+.$♣♣$♣#..:ch_ :ch  :ch !:ch} 5:ch2 .:chݭ kThe ufetubus attacks as it pursues you! The ufetubus completely misses you.:ch :ch :chZ =:ch 8.2:ch :chغ  :ch :ch3 )_The ufetubus misses you. :chּ E_There is an open translucent gate here.;ch©....$%$#..+♣....♣' ....... ##..###.#..#..... ss..Z#Z.#..##⌠................⌠##########''######## ........#..##...........# +++####.#..#............$$5##♣................ $W$##...#..#....@############.♣ =$##..#.#..#..#''.♣♣♣##♣♣♣♣.+.#.....#..#..#.5...♣++♣....++ ##...##♣...++++++.... ...#♣.♣♣.++.♣♣.. .©......(.♣(.++.:♣.♣ #########♣5♣♣$.+#.)♣.$♣ ©.#$.++Y$♣♣;ch.#..##.♣♣$W++.$#W.#  The ufetubus attacks as it pursues you! The ufetubus hits you.5.55 2 ufetubi3-8 _The ufetubus closely misses you. _There is an open translucent gate here.;chj>########..+.ßP..Pß.'.$%$#..+.;chB♣....♣'. .......#..#.#. #..###.#..#....#. s..Z#Z.#..##⌠................⌠##.#..##########''##########. .......#..##.##. ++####.#..#....#.$5##..#..#..♣..@..............#. W$##...#..#....'############.♣.#. $##..#.#..#..#'5.♣♣♣##♣♣♣♣.+...#...#..#..#.....♣++♣....++..#. #...#..#..#..#♣...++++++....#..#. ..#....#..#..#♣♣5♣♣.++.♣♣..♣#..#. 5   ufetubus ;chI'©......#..#..#♣(.♣(.++.:♣.♣♣#..#. ########..#..#♣5♣♣$.+#.)♣.$♣#..#.#..##..#$.++Y$♣♣.##..#.;chL;chT;chU5;ch[V';ch W5;chW.;chXG5 2 ufetubi;ch`Y;ch[;ch[-;ch\ 9.4 ;ch~] _;che;ch1h;chO..+.ßP..Pß.'.$%$#..+.♣....♣.'.#..#...#. ..###.#..#...#. ..Z#Z.#..##⌠..........⌠##.#..##''#.#..##.##.####.#..#.#.5##..#..#..♣.#. $##...#..#....5############.♣.#. ##..#.#..#..#''.♣♣♣##♣♣♣♣.+...#. #.....#..#..#.....♣++♣....++..#. ...#..#..#..#♣5..++++++....#..#. .#....#..#..#♣♣.♣♣.++.♣♣..♣#..#.   ufetubus ......#..#..#♣(.♣(.++.:♣.♣♣#..#...#..#♣5♣♣$.+#.)♣.$♣#..#.#..##..#$.++Y$♣♣.##..#.;chӽ;ch5;ch ';chP;ch;ch-;ch("50.0;ch;ch ;chό ..+.ßP..Pß.'.$%$#..+.♣....♣.'.#..#...#. .###.#..#............#. .Z#Z.#..##⌠..........⌠##.#..##''#.#..##.##. ####.#..#.#. 5##..#..#..♣..5.#. ##...#..#....'############.♣.#. #..#.#..#..#''.♣♣♣##♣♣♣♣.+...#. .....#..#..#.....♣++♣....++..#.#..#..#..#♣5..++++++....#..#. #....#..#..#♣♣.♣♣.++.♣♣..♣#..#.#..#..#♣(.♣(.++.:♣.♣♣#..#...#..#♣5♣♣$.+#.)♣.$♣#..#.#..##..#$.++Y$♣♣.##..#.6;chk ;cho..+.ßP..Pß.'. .$%$#..+.♣....♣.......'.#..#............#. ###.#..#............#. Z#Z.#..##⌠..........⌠##.#..#''#.#..##.##..#..#.#. ##..#..#..♣..5.#. #...#..#....'############.♣.#. ..#.#..#..#''.♣♣♣##♣♣♣♣.+...#.#..#..#.....♣++♣....++..#. .#..#..#..#♣5..++++++....#..#. ....#..#..#♣♣.♣♣.++.♣♣..♣#..#.#..#..#♣(.♣(.++.:♣.♣♣#..#...#..#♣5♣♣$.+#.)♣.$♣#..#.#..##..#$.++Y$♣♣.##..#.;chitD.5;chv;ch8x-;chy!1.2;ch2;chԄ7b.......#. #.#..#........#. Z.#..##⌠................⌠##.#..#''#....##..##.##....#~ #.#..#.#....# ..#..#..♣....5.#.i#..#..#♣♣.♣♣.++.♣♣..♣#..#.The sling bullet closely misses the ufetubus.=ch 8sling bullet hits the ufetubus.=chG =chhI *=chJ =ch=  =ch]?  =ch@ ;The ufetubus is heavily wounded.=ch]B \A giggling sprite leaps out and smacks the ufetubus with its own wing.=chW  =ch Y =chY E$.5=chdZ K   ufetubus=ch[ =ch[ You kill the ufetubus!=chb\ =chu =chv !338 =ch/w 35=chw -----=chvx 7=chy ===chy %8.9 (1.0=ch =ch  =ch =chÄ !_The ufetubus hits you. x2=cha =chtb =ch)c*(((((((=chc/You shoot a sling bullet.=ch =ch*=ch>chv>ch>....$.5 _The ufetubus hits you. x2  You shoot a sling bullet.  The sling bullet barely misses the ufetubus.  A giggling sprite leaps out and makes the ufetubus trip over its own talons.  The ufetubus is severely wounded.The ufetubus completely misses you. The ufetubus barely misses you.6---9 _The ufetubus completely misses you. The ufetubus misses you.>chb  You shoot a sling bullet. The sling bullet hits the ufetubus.>ch4{ >ch{| >ch}2.@5>ch~+The ufetubus is severely wounded.>ch>chg>chk3>che->ch_&60.8 (0.9>ch>ch >ch>ch3t_The ufetubus slips past you! The ufetubus misses you. The ufetubus hits you.>chb  You shoot a sling bullet. The sling bullet hits the ufetubus.>cho$>ch T[  You kill the ufetubus!>ch2uT-81.7>ch|>ch i _The jinxing sprites lose interest in you.>chL>chN>ch-W>chb\H _No target in view!>ch _== _4>ch B>ch >ch >ch >chڻ >ch˼ 5>ch =>chݾ >ch >chj >chG >ch >ch >ch >ch >ch >ch >chK >ch >ch >ch #338>chI 6>ch =>ch >chj >ch& >ch >ch >ch] >ch7 >ch >chu >ch\ >ch 7>ch =>chA >ch >ch >ch >ch >ch >ch >ch >ch >ch >ch >chZ >chX >ch 8>ch =>ch? >ch >ch  >ch >ch >che >ch >ch >ch" >ch# >ch;% >ch( >ch) >ch8* 9>ch* =>ch+ >chU- >ch2 >chk3 >ch5 >ch9 >ch9 >ch: >chW< >ch@  >ch@ >chsA 4_You feel your willpower return.>chB >chB >chC 40>ch>D =>chD >chF >ch=J >chchL >chfP >ch:Q >chR >chPV >ch$W >chX >chG^ >ch-_ >ch_ 1>chx` =>cha >chb >chf >chg >chpi >chTm >ch(n >cho >chs >cht >chEv >chz >ch{ >ch?| 2>ch| =>ch} >ch >ch >chm >che >ch >chs >ch_ >ch >ch >chR 3>ch =>ch >cho >chG >ch" >ch >ch >cho >ch3 >ch? >ch >ch >ch >ch >ch 4>ch> /==>ch >ch >ch  >cho >ch _HP restored.>chA >ch >ch >ch >chT >chr >ch 44>ch >chT  >ch >ch )_You now have 344 gold pieces (gained 6).>ch_ >ch5 >ch; >ch >ch >ch4 >ch >ch =>che >ch >chg >ch >ch >ch >ch >ch >ch >ch >ch^ >chV >ch 50>ch >ch  >ch >ch )_You now have 350 gold pieces (gained 6).>ch >ch >ch >ch >ch >ch >ch >chD" >ch& >ch, >ch- >ch0 >chA4 >ch9 >chX: >ch< >ch? >chB >chxC >chJG >chJ >chM >chN >chP >ch5S >chV >ch\W >chYY >ch[ >ch_ >ch` >chb >chchTi >ch*j >chl >cho  >chp  >ch!q 'There is an open translucent gate here.>cht >chu  >chNv _>chx >ch{ >chN >ch >chb >chK >ch >ch؍ >ch >chS >chl >chښ >ch >ch& >ch >chĤ >ch >cht >ch)  >ch  >ch #You see here 4 atropa-tipped darts.>ch >ch̰  >chp _>ch˳ >ch$  >ch߻  >ch~ (You now have 358 gold pieces (gained 8).>ch >ch >ch >chT 8>chl >ch  >ch >chp _The yak bellows!>chV >ch >ch\ >ch1 >ch >ch >ch, >ch >ch >ch >ch >ch. >chC >ch7 >chI >ch= >ch 74>ch >ch  >chZ >ch *_You now have 374 gold pieces (gained 16).>ch4>ch##.....#..#..#.....♣++♣....++..#. >ch#...#..#..#..#♣...++++++....#..#.>chH#....#..#..#♣♣.♣♣.++.♣♣..♣#..#. ©#..#..#♣(.♣(.++.:♣.♣♣#..# ########..#..#♣.♣♣$.+#.)♣.$♣#..# ..........#..##..#$.++Y$♣♣.##..#. ..#..##.♣♣$.++W$#W.##..#.##..#♣..♣).#+.$♣♣$♣#........###..#♣♣@♣$.++W!♣.=♣#..--- #########▓#..#♣..♣♣.++.♣♣Z♣♣#..#▓ ▓▓▓▓▓▓▓▓▓▓#..#....++++++...♣#..#▓ ≈≈≈≈≈≈≈≈≈▓#.W++....♣++♣.....#..#▓ ≈≈≈≈≈≈≈≈≈▓#...+.♣♣♣♣##♣♣♣.++[0;10>chOm#..#▓ ≈≈≈≈≈≈≈≈≈▓#.♣.############+....#▓ W   phantom (wandering) ≈≈≈≈≈≈≈≈≈▓#...........♣..#▓ ≈≈≈≈≈≈≈≈≈▓#..........>ch'....#▓ >ch*;≈≈≈≈≈≈≈≈≈▓##.........>ch&##▓>chM>ch5  218.5 (56.>ch  8)>ch(>ch(.>chd)>ch *>ch*>chT+>ch+>ch->ch---->chL.&9.1 (57.4 >ch4>chP7?chC5_?chI9?chw>?chGA?chD?chH?ch[N?ch2O?ch.R?chZ?che[k.#....#..#..#♣♣.♣♣.++.♣♣..♣#..#. ?ch\......#..#..#♣(.♣(.++.:♣.♣♣#..#. ?ch^#######..#..#♣.♣♣$.+#.)♣.$♣#..#. ...#..##..#$.++Y$♣♣.##..#. .........#..##.♣♣$.++.$#W.##..#.##..#♣..♣).#+W$♣♣$♣#..####..#♣♣.♣$.++.!♣.=♣#..### ########▓#..#♣..♣♣.++.♣♣Z♣♣#..#▓ ▓▓▓▓▓▓▓▓▓#..#...@++++++...♣#..#▓▓20.3 (1.2) ≈≈≈≈≈≈≈≈▓#..++....♣++♣.....#..#▓≈ ≈≈≈≈≈≈≈≈▓#...+.♣♣♣♣##♣♣♣.++#..#▓≈▓#.♣.############+....#▓≈▓#[?chE_h40m.................♣..#▓≈▓#....................#▓≈ W   phantom▓##....##▓≈?ch_I▓######################▓≈?ch`v▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈?cha?ch"h?chj@chCI@chG@chH.@chI.@chJ!0.0@chR@chU]@ch a @chob@ch%cO_Could not explore, unopened runed door.@chL O''''''''''@ch >''''''''''''@ch0 @ch @ch W.WWW 2 phantoms (1 wandering)@ch +1.3 (1@ch @ch - _You open the huge gate.AchtA.#....#..#..#♣♣.♣♣.''.♣♣..♣#..# ©......#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#.#..##..#$.''Y$♣♣.##..#.#..##.♣♣$.''.$#W.##..#AchD .##..#♣..♣).#W.$♣♣$♣#..##.###..#♣♣.♣$.''.!♣.=♣#..#▓#..#♣..♣♣.''.♣♣Z♣♣#..#▓▓#..#..@.''''''...♣#..#≈▓#.W++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.++#..#▓≈▓#.♣.###+....#▓≈▓#....♣..#▓≈▓#...#▓ W   phantom (≈▓##.##▓≈▓#▓≈▓AchqVAchAW+9 (0.6AcheAchkAchA##...#..#..#..#♣...''''''....#..# ...#....#..#..#♣♣.♣♣.''.♣♣..♣#..# .©......#..#..#♣(.♣(.''.:♣.♣♣#..# #########..#..#♣.♣♣$.'#.)♣.$♣#..# ©.#..##..#$.''Y$♣♣.##..#..#..##.♣♣$.''.$#W.##....##..#♣..♣).#W.$♣♣$♣#.. Ach`.........###..#♣♣.♣$.''.!♣.=♣#..# ##########▓#..#♣@.♣♣.''.♣♣Z♣♣#..# ▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣#..#≈▓#.W++....♣''♣.....#..#≈▓#...+.♣♣♣♣##♣♣♣.++#..#≈▓#.♣.############+....#≈▓#...♣..#≈▓#.....#≈▓##..................##≈▓######################Ach#Ach4H.WAch5(2.5AchAAch.GAchAchxAch Ach` Ach? H..#..#..#.....♣''♣....++..#. #...#..#..#..#♣...''''''....#..#. ..#....#..#..#♣♣.♣♣.''.♣♣..♣#..#. ©......#..#..#♣(.♣(.''.:♣.♣♣#..#. ########..#..#♣.♣♣$.'#.)♣.$♣#..#.#..##..#$.''Y$♣♣.##..#.Ach ..##.♣♣$.''.$#W.##..#...#♣..♣).#W.$♣♣$♣#..# ........###..#♣♣@♣$.''.!♣.=♣#..# #########▓#..#♣..♣♣.''.♣♣Z♣♣#..#▓ ▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣#..#▓▓#..++....♣''♣.....#..#▓▓#..W+.♣♣♣♣##♣♣♣.++#..#▓▓#.♣.############+....#▓▓#....♣..#▓▓#....▓▓##..................##▓Ach% Ach I.WAch^ (3.1Ach= Ach Bchո4=$##..#.#..#..#''.♣♣♣##♣♣♣♣.+...# ###.....#..#..#...W.♣''♣....++..# ##...#..#..#..#♣...''''''....#..# ...#....#..#..#♣♣.♣♣.''.♣♣..♣#..# .©......#..#..#♣(.♣(.''.:♣.♣♣#..# #########..#..#♣.♣♣$.'#.)♣.$♣#..# ©.#..##..#$.''Y$♣♣.##..#..#..##.♣♣$.''.$#W.##..Bch...##..#♣@.♣).#W.$♣♣$♣#.. .........###..#♣♣.♣$.''.!♣.=♣#..# ##########▓#..#♣..♣♣.''.♣♣Z♣♣#..# ▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣#..#≈▓#..++....♣''♣.....#..#≈▓#...+.♣♣♣♣##♣♣♣.++#..# W   Wildschwein's ghost≈▓#.♣W############+....#≈▓#..♣..#≈▓..#BchBch&7Bch6BchBch$W$##....'############.♣ =$##..#''.♣♣♣##♣♣♣♣.+.#.....#..#..#...W.♣''♣....++ ##...#..#..#..#♣...''''''.... ...#..#♣♣.♣♣.''.♣♣.. .©......#..#..#♣(.♣(.''.:♣.♣ #########..#..#♣.♣♣$.'#.)♣.$♣ ©.#fY''.$♣♣.#..##@♣♣$.''.$#W.#.##..#♣..♣).#W.$♣♣$ .........###..#♣♣.♣$.''.!♣.= ##########▓#..#♣..♣♣.''.♣♣Z♣ ▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣++....Bch[40m♣''♣.....Y   yak..+.♣♣♣♣##♣♣♣.++#f   sleepcap (wandering)♣W############+..W   Wildschwein's ghost♣.WY.W   Wildschwein's ghost4.3BchBchBchE$$5##♣................ $W$##....'############.♣ =$##..#''.♣♣♣##♣♣♣♣.+.#........♣''♣....++ ##...#..#..#..#♣..W''''''.... ...##..#♣♣.♣♣.''.♣♣.. .©......#..#..#♣(.♣(.''.:♣.♣ Bch:#########..#..#♣.♣♣$.'#.)♣.$♣ ©.#Y.''.$♣♣.#..##.♣♣f.''.$#W.#.##..#♣..♣).#'.$♣♣$ .........###..#♣♣.♣$.''.!♣.= ##########▓#..#♣..♣♣.''.♣♣Z♣ ▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣++....♣''♣.....f   sleepcap (wandering)..+.♣♣♣♣##♣♣♣.++#W   Wildschwein's ghost♣W############+..BchBcht&9BchBchBch~? M+++####.$$5##♣................ $W$##....'############.♣ =$##..#''.♣♣♣##♣♣♣♣.+.#...Bch'B .....♣''♣....++ ##...#..W''''''.... ...##..#♣♣.♣♣.''.♣♣.. .©......#..#..#♣(.♣(.''.:♣.♣ #########..#..#♣@♣♣$.'#.)♣.$♣ ©.#Y.''.$♣♣.#..##.♣♣f.''.$#W.# ..........##..#♣..♣).#'.$♣♣$♣#..#.''.'.Z   spectral howler monkey (wandering)#ZBchQ x  A spectral howler monkey comes into view.BchtS BchV ,Bch(e .W$$ZW''''ZW   phantomW   Wildschwein's ghostBche (5.5Bchl BchKs _Wildschwein's ghost wails, "You must not succeed where I failed!"Bch M........#..### +++####.$$5##♣................ $W$##....'############.♣ =$##..#''.♣♣♣##♣♣♣♣.+.#...BchZ .....♣''♣....++ ##...#...''''''.... ...#♣W♣♣.''.♣♣.. .©.......♣(.''.:♣.♣ #########..#..#♣.♣♣$.'#.)♣.$♣ ©#..##..#$.''.$♣♣ ...........#..##.♣♣$.''.$#W.##..##..#'.#''W   phantom'.W   Wildschwein's ghostZ++....♣''♣.....Bch Bch HW.Bch 0=6.1BchOBch _Wildschwein's ghost completely misses you. _You see here 4 atropa-tipped darts.Cch=4CchCchCchCchXCchŪ\ _Unknown command.DchDchRead which item? Scrolls  b - 3 scrolls of poison  g - 3 scrolls of teleportationh - 2 scrolls of revelation  k - 2 scrolls of fear  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADAp - 4 scrolls of identify Dch/ q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedEchS Ech Echt '........#..##..................## dertzug the Skirmisher +++####.#..#....................# Spriggan of Gozag  Gold: 374 $$$5##..#..#..♣.................# Health: 44/44 ======================== $W$##...#..#....'############.♣.# Magic: 17/17 ======================== Ech =$##..#.#..#..#''.♣♣♣##♣♣♣♣.+...# AC: 2Str: 4 ###.....#..#..#.....♣''♣....++..# EV: 20Int: 15 ##...#..#..#..#♣...''''''....#..# SH: 0Dex: 27 ...#....#..#..#♣♣W♣♣.''.♣♣..♣#..# XL:  9 Next:  8% Place: a Necropolis .©......#..#..#♣@.♣(.''.:♣.♣♣#..# Noise: =--------  Time: 5226.1 (0.0) #########..#..#♣.♣♣$.'#.)♣.$♣#..# a) +1 sling ©..........#..##..#$.''.$♣♣.##..# Cast: Jinxbite ...........#..##.♣♣$.''.$#W.##..# ..........##..#♣..♣).#'.chc Q10;1m$♣♣$♣#..# .........###..#♣♣.♣$.''.!♣.=♣#..# W   phantom ##########▓#..#♣.W♣♣.''.♣♣Z♣♣#..# W   Wildschwein's ghost ▓▓▓▓▓▓▓▓▓▓▓#..#....''''Z'...♣#..# ≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....#..# _You open the huge gate.  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GchL ..........#..##..#Y.''.$♣♣.##..#. .#..##.♣♣$.''.$#W.##..#.##..#♣.@♣).#'.$♣♣$♣#..####..#♣♣W♣$.''.!♣.=♣#..# #########▓#..#♣..♣♣.''.♣♣Z♣♣#..#▓ ▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣#..#▓ ≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....#..#▓▓#...+.♣♣♣♣##♣♣♣.++#..#▓ W   phantom▓#.♣.############+....#▓ W   Wildschwein's ghost▓#.................♣..#▓▓#...#▓Gch Gch Gch Q#########..#..#♣W♣♣$.'#.)♣.$♣#..# ©..........#..##..#Y.''.$♣♣.##..# ...........#..##.♣♣$.''.$#W.##..#........##..#♣..♣).#'.$♣♣$♣#..# ...###..#♣♣§♣$.''.!♣.=♣#..#GchM ##▓#..#♣..♣♣f''.♣♣Z♣♣#..# ▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣#..# ≈≈≈≈≈≈≈≈≈≈▓#..++W...♣''♣.....#..# ≈≈≈≈≈≈≈≈≈≈▓#...+@♣♣♣♣##♣♣♣.++#.. ≈≈≈≈≈≈≈≈≈≈▓#.♣.############+.... ≈≈≈≈≈≈≈≈≈≈▓#.................♣..# ≈≈≈≈≈≈≈≈≈≈▓#W...................#≈▓##..................##≈▓###################### WW 2 phantoms (1 wandering)≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ f   sleepcap (wandering)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Gchi 7§Gchp Y39---8.5GchkGch\J _The phantom hits you. The phantom blinks! You blink.Hch.©......#..#..#♣(.♣(.''.:♣.♣♣#..#. ########..#..#♣W♣♣$.'#.)♣.$♣#..#.#..##..#Y.''.$♣♣.##..#...##.♣♣$.''.$#W.##..#...#♣.§♣).#'.$♣♣$♣#..# Hch91........###..#♣♣§♣$.''.!♣.=♣#..# #########▓#..#♣..♣♣f''.♣♣Z♣♣#..#▓ ▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣#..#▓▓#..++W@..♣''♣.....#..#▓▓#...+.♣♣♣♣##♣♣♣.++#..#▓▓#.♣.############+....#▓▓#..♣..#▓▓#W.▓▓##..................##▓▓######################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ W   Wildschwein's ghostHch6Hch7Hch8HchF.W.f.   phantomHchH0=9.1HchQHchU> _The phantom hits you but does no damage.Ich......#..#..#♣(.♣(.''.:♣.♣♣#..#...#..#♣.♣♣$.'#.)♣.$♣#..#.#..##W.#Y.''.$♣♣.##..#.#..##.♣♣$.''.$#W.##..#.##..#♣.§♣).#'.$♣♣$♣#..##.###..#♣♣§♣$.''.!♣.=♣#..#▓#..#♣..♣♣.''.♣♣Z♣♣#..#▓##..#....f'''''...♣#..#▓▓#..++W.@.♣''♣.....#..#▓≈Ich▓#...+.♣♣♣♣##♣♣♣.++#..#▓≈▓#.♣.###+....#▓≈▓#...♣..#▓≈▓#..#▓≈▓##.##▓≈▓#▓≈▓≈IchD-7IchIchIchf 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Spriggan of Gozag  Gold: 374 ♣.................#.........##### Health: 43/44 =======================- Och..'############.♣.#.........'~~~~ Magic: 17/17 ======================== #''.♣♣♣##♣♣♣♣.+...#.........##### AC: 2Str: 4 #.....♣''♣....++..#.............. EV: 20Int: 15 #♣...''''''....#..#.............. SH: 0Dex: 27 #♣♣.♣♣.''.♣♣..♣#..#......######## XL:  9 Next:  8% Place: a Necropolis #♣(.♣(.''.:♣.♣♣#@.#......#~~~~~~' Noise: ---------  Time: 5243.3 (0.0) #♣.♣♣$.'#.)♣.$♣#..#......######## a) +1 sling ##..#$.''.$♣♣.##..OchD#.............. Cast: Jinxbite ##W♣♣$.''.$#.W##..#.............. #♣.§♣).#'.$♣♣$♣#..##............. #♣♣§♣$.''.!♣.=♣#..###............ Z   spectral howler monkey #♣.W♣♣.''.♣♣.♣♣#Z.#▓############# #....'W''WY...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ _There is a huge open translucent gate here. _There is a huge open translucent gate here. _There is a huge open translucent gate here. _There is a huge open translucent gate here. _You open the gate. _There is an open translucent gate here.OchOch}OchOchp _There is nobody nearby that the sprites are interested in.Och ((((( You shoot a sling bullet.  The sling bullet hits the spectral howler monkey.OchBOchvEOchIU....Z.f   sleepcapfOchW7===4.2 (0.9OchbOchgq _The spectral howler monkey is moderately damaged.OchL (((( You shoot a sling bullet.  The sling bullet hits the spectral howler monkey.OchOchOch...Z.f.OchV4=5.1Och%Och/o _The spectral howler monkey is severely damaged.Och,I ((( You shoot a sling bullet.  The sling bullet hits the spectral howler monkey.OchuOchOchHOchOchC.Z..f.Y   yakYf   sleepcapOch(6.0OchOcho _The spectral howler monkey is almost destroyed.Ochփ #######''###############....#~.~~~~' ..########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########..#♣♣.##Z#W♣♣$.''.$#.W##..#..§♣).#'.$♣♣$♣#..##.♣§♣$.''.!♣.=♣#f.###............ f   sleepcap♣.W♣♣.''.♣♣.♣♣#..#▓############# #....'W''WY...♣#Y.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓Och7 Y   yakYf   sleepcap.Ochj 5---6 (0.6Ochޝ Och Och w  You shoot a sling bullet.  The sling bullet hits the spectral howler monkey.Ochk (($Y   yakf   sleepcapOchy Och-{ Och& s..fY.Ochx X374 ===7.6 (1.0Och Ocho ] _You destroy the spectral howler monkey!Och #................⌠........ #######''##########....########....#~.~~~~' ...########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++Och ...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########..#♣♣.##$#W♣♣$.''.$#.W##..#..§♣).#'.$♣♣$♣#f.##.♣§♣$.''.!♣.=♣#Y.###............ #♣.W♣♣.''.♣♣.♣#############Ochv Och Df.Och S=---8.2 (0.6Och Och Pch  Pch!PchT#(Pch(Pch(Pch(Pch]/You shoot a sling bullet.PchƖPchPchyPchկ.Pch.Pchb.PchfPch.PchDYPch.PchPchͺPchW ===Pch9.2 (1.0PchPchL PchPch>_The sling bullet hits the sleepcap but does no damage.PchPch.. Pch................⌠Pch| ........ Pch F#######''##########....########Pch).....#Pch~.~~~~' Pch.Pch ..Pch########.. Pch&8♣................Pch ##### PchD..'############.♣Pch1 '~~~~ #PchT''.♣♣♣##♣♣♣♣.+.PchI##### #Pchם8.....♣''♣....++Pch[;...''''''....Pch........Pchq<♣.♣♣.''.♣♣..Pch#######Pch(.♣(.''.:♣.♣PchB~~~~~~' #Pch♣.♣♣$.'#.)♣.$♣#.Pch########Pchd..#Pch7♣♣.##f #Pch#W♣♣$.''.$#.W##..#.Pch.§♣).#'.$♣♣$♣#Y.##.Pchi♣§♣$.''.!♣.=♣#..###............Pch,PchPchYPch`.PchPch]Pch ---Pchž8 (0.6PchPchPchŽ Pch̾!Pch߿#(Pch(Pcht(Pch2(PchSYou shoot a sling bullet. The sling bullet hits the sleepcap.PchLPchOPch_Pcha.Pchc.Pchd.PchffPchgYPch&i.PchjPchjmPchn ===Pchmp50.8 (1.0PchY}Pch PchIPch(_The sleepcap is lightly damaged.Pch Pch!Pchr#(Pch)(Pchء (Pch PchQSYou shoot a sling bullet. The sling bullet hits the sleepcap!Pch-,Pch/PchEPchG.PchDI.PchJfPchVLYPchM$PchjOPchQPch_S&1.7 (0.9Pch[Pch^ Pch{_Pch7`<_The sleepcap is heavily damaged.Pch`PchLr Pchs"Pch|t#(Pch`u(PchFv6You shoot a sling bullet.  Pchw6The sling bullet hits the sleepcap but does no damage.Pch,Pch V.fY.Pch>2.6PchPch` _The sleepcap is heavily damaged.PchJ ( You shoot a sling bullet. The sling bullet hits the sleepcap!Pchj ,Pchf.Rch(8.4RchRchRch?-^  You beckon some vexing sprites to accompany your attacks.RchI1Rch?^f.Y.Rch(Af5---==9.4 (1.0RchMBGWill/2 Jinx RchNRchFS; _You feel your willpower being sapped.Rch b  You shoot a sling bullet. The sling bullet hits the sleepcap.Rch Y(($RchK RchL l..$Y.Rchk X374 6=--Rchk /9=60Rchs Rchv 9 _You destroy the sleepcap!Rchaw Rch\ (((You shoot a sling bullet. The sling bullet hits the yak.Rch :*Rch%  The yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.Rchj ..Y.  yak (drained)Rchv %1Rch Rchz ^ _The yak is moderately wounded.Rch ((You shoot a sling bullet. The sling bullet hits the yak.Schu:*Scha@ SchA The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.SchYUm.Y$very drained)SchVq7===2SchZcSchg[ _The yak is heavily wounded.SchG ( You shoot a sling bullet. The sling bullet hits the yak!SchSch0CY.Sch1%3Sch7Dm _The yak is almost dead.SchZVw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.Schf  The yak is almost dead.Sch%4SchYSchP _The yak barely misses you.Sch%  SchL8You shoot a sling bullet. The sling bullet hits the yak!SchT"o$SchSch^ 8--17SchK@5 _You kill the yak!Sch`Scho _Your Ranged Weapons skill increases to level 9!Sch Sch ##..+.......ßP..Pß.......'....... dertzug the Skirmisher Sch $#..+.......♣....♣.......'....... Spriggan of Gozag  Gold: 374 .#..#....................#....... Health: 44/44 ======================== .#..#....................#....... Magic: 17/18 ======================-- .#..##⌠................⌠##....... AC: 2Str: 4 .#..##########''##########....### EV: 20Int: 15 Sch .#..##..................##....#~. SH: 0Dex: 27 .#..#....................#....### XL:  9 Next: 17% Place: a Necropolis .#..#..♣........@$.$.....#....... Noise: ===------  Time: 5265.4 (0.0) .#..#....'############.♣.#....... a) +1 sling .#..#..#''.♣♣♣##♣♣♣♣.+...#....... Cast: Jinxbite .#..#..#.....♣''♣....++..#....... Will/2 Jinx .#..#..#♣...''''''....#Y.#....... .#..#..#♣♣.♣♣.''.♣♣..♣#..#......#  .#..#..#♣(.♣(.''.:♣.♣♣#..#......#  ##..#..#♣.♣♣$.'#.)♣.$♣#..#......#  ....#..##..#$.''.chŬ 40m$♣♣.##$.#....... The sling bullet hits the yak but does no damage.  The yak is almost dead. _The yak barely misses you.You shoot a sling bullet. The sling bullet hits the yak! _You kill the yak! _Your Ranged Weapons skill increases to level 9!SchJ SchU Sch Sche p _There is nobody nearby that the sprites are interested in.Sch@ Sch Sch Sch$ H _No target in view!Sch Sch Sch Sch H _No target in view!TchTchyTch{Tch&Tch\($ _Tch1Tch5{  The sprites lose interest in your situation.Tchs7W8==Tch<TchI4 _Magic restored.TchhNTchaOTchPTch$WTch@X:89TchYTcheN _You now have 389 gold pieces (gained 15).Tch1gTchgTchiTchPkTchoP==TchxqTchuP94TchwTch~M _You now have 394 gold pieces (gained 5).Tch@394TchTch…Tchv,TchTchcTch֎,Tch͏TchTchTchTch\Tch9Tch0,TchݡTchgTchK,TchTchJTch ,Tch.Tch;Tch,TchTchTch ...........#....######## ♣.................#...##### ..'############.♣.#...'~~~~ #''.♣♣♣##♣♣♣♣.+...#...##### #.....♣''♣....++..#....... #♣...''''''....#..#.............. #♣♣.♣♣.''.♣♣..♣#[45m..#......######## TchU#♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' #♣.♣♣$.'#.)♣.$♣#@.#......########--- ##..#$.''.$♣♣W##$.#....... ##W♣♣$.''.$#..##..#....... #♣.§♣).#'.$♣♣$♣#..##...... #♣♣§♣$.''.!♣.=♣#..###..... #♣.W♣♣.''.♣♣.♣♣#..#▓############# W   phantom #....'W''WY...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈+.♣♣♣TchC^##♣♣♣.''#f.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈TchV076.0 (10.6)TchG---6 (11.2Tch2TchTch .........#.♣.#+...#++..##..##..#(.♣(.''.:♣.♣♣#..#$.'#.)♣.$♣#@.#$.''.$♣♣W##$.#$.''.$#..##..#Tch ).#'.$♣♣$♣#..#$.''.!♣.=♣#..#.♣♣#..#...♣#..# ++.....#..# .+TchQB.........#.♣.#+...#++..##..##..#TchD(.♣(.''.:♣.♣♣#..#$.'#.)♣.$♣#@.#$.''.$♣♣W##$.#$.''.$#..##..#).#'.$♣♣$♣#..#$.''.!♣.=♣#..#.♣♣#..#...♣#..# ++.....#..#+Tch,STchoTTch=`Tch c^ _A phantom is nearby!Uch2M♣.....##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+..##### #.....♣''♣....++...... #♣...''''''....#.♣.♣♣.''.♣♣..♣#.########(.♣(.''.:♣.♣♣#.Uch3~~~~~~'.♣♣$.'#.)♣.$♣#.####### ##..#$.''.$♣♣W##........W♣♣$.''.$#..##.♣.§♣).#'.$♣♣$♣#..##♣§♣$.''.!♣.=#.W♣♣.''.♣♣.♣♣#..#▓############# #Uch4c....'W''WY...▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .+.♣♣♣♣##♣♣♣.'' 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The sling bullet hits the phantom.XchhXchuV.W'Xch,w-=5XchځXchb _The phantom is moderately damaged.Xch (((You shoot a sling bullet.Xch2 Xch9 L..WXch: [8==6.1 (0.9XchC Xch5G e _The sling bullet completely misses the phantom.Xch[  Xch\ Xchv] !(Xch^ (Xch^ (XchR_ /You shoot a sling bullet.Xchb  XchV Xch1 .Xch .Xch WXch +The sling bullet barely misses the phantom.Xch{ Xch< Xch %7.1 (1.0Xch Xchr XchXch-0_The phantom barely misses you.XchXch-#Xch#%MXch!$#♣.♣♣$.'#.)♣.$♣#..#......######## Xch$##..#$.''.$♣♣.##$.#. Xch %##W♣♣$.''.$#.W##..#.. Xch%#♣.§♣).#'.$♣♣$♣#..##.. Xch%#♣♣§♣$.''.!♣.=♣#..###............ 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The sling bullet hits the phantom!ZchJZchV*ZchZchl Zchm  Zchn;The phantom is severely damaged.ZchrTA giggling sprite leaps out and doodles on the phantom's face.ZchZch}.ZchKWZch.Zchщ Zch%(drained)ZchqZch"Zch ===Zch9.8 (0.9Zch Zch* ZchZch <_The phantom is almost destroyed.ZchZch Zch"Zch$(Zch6You shoot a sling bullet.  Zche5The sling bullet hits the phantom but does no damage.Zch8ZchGBJW.Zch]C(90.7ZchPZchT ZchUZch6V<_The phantom is almost destroyed.ZchWWZchB _ ((((ZchB >((You shoot a sling bullet.ZchL  Zch W.....The sling bullet barely misses the phantom.Zch4 ,1.7 (1.0Zch Zch= M _The phantom misses you.Zch"I ((((((You shoot a sling bullet.Zch ;*Zch@  The sling bullet closely misses the phantom.A giggling sprite leaps out and doodles on the phantom's face.Zchw $..... 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A_The sprites lose interest in your situation.sch3@ schC schD schD schF schtI schL sch^M schQ sch|T sch\ sch] 'sch+^ T''.♣♣♣##♣♣♣♣.+.sch^ ... #sch_ B.....♣''♣....++sch_ ........sch_ '..''''''....scho` ........ #sch` Y♣♣.♣♣.''.♣♣..♣#.sch\a ######## #scha ♣(.♣(.''.:♣.♣♣#schMb #~~~~~~'schb Y♣♣$.'#.)♣.sch7c ......######## #schc #..#$.''.$♣♣.##$.#.. #sch♣.♣♣.''.♣♣..♣tch7 ########tch (.♣(.''.:♣.♣tch_ ~~~~~~'.♣♣$.'#.)♣.$####### ##..#$.''.$♣♣.##$........W♣♣$.''.$#.W##.♣.§♣).#'.$♣♣$♣#..##tch7 x♣§♣$.''.!♣.=tchI #tch* t.W♣♣.''.♣♣.♣♣#..#▓############# #tch ....'W''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ tch ++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ tch m.+.♣♣♣♣##♣♣♣.''#.tchr tch1 tch ,...#tch   tchl =.................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈tch, . tch tch& tch( tch) $7.3 (0.6 tch]* _tch3 tchB5 tch tchԆ $ tch‡ !♣...''''''....#tch ♣.♣♣.''.♣♣..♣tch ########tch o(.♣(.''.:♣.♣tchn ~~~~~~'tch^ g.♣♣$.'#.)♣.$tcha ####### #tch #..#$.''.$♣♣.##$tch ........tchv W♣♣tchS 2#.W##.tchL ♣.§♣).#'.$♣♣$♣#..##tch3 x♣§♣$.''.!♣.=tch #tch ~.W♣♣.''.♣♣.♣♣#@.#▓############# #tch– ....'W''''...tch /▓▓▓▓▓▓▓▓▓▓▓▓▓tchx 6Cast: JinxbitetchJ Will/2 tch) !tch 4..## tch֛ E###################▓≈≈*≈≈≈≈≈≈≈≈≈≈tch . tchn tch} tch tch 9tch tch0 tchN ♣.♣♣.''.♣♣..♣########(.♣(.''.:♣.♣~~~~~~'.♣♣$.'#.)♣.$####### ##..#$.''.$♣♣.##$........W♣♣#.W##.♣.§♣).#'.$♣♣$♣#..##♣§♣$.''.!♣.=#.W♣♣.''.♣♣.♣♣#..#▓############# #....'W''''...▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .+.♣♣♣♣##♣♣♣.''Will/2 ### ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈*≈≈≈≈≈≈≈≈ 8.5tchuchm (.♣(.''.:♣.♣~~~~~~'.♣♣$.'#.)♣.$uchn####### #uch##..#$.''.$♣♣.##$........W♣♣#.W##.♣.§♣).#'.$♣♣$♣#..##♣§♣$.''.!♣.=#.W♣♣.''.♣♣.♣♣#..#▓############# #....'W''''...▓▓▓▓▓▓▓▓▓▓▓▓▓ uch++....♣''♣.....#@.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .+.♣♣♣♣##♣♣♣.'' 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W############'.. .........W.....♣..........######W   Wildschwein's ghost (wandering)▓ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈uchs;;7uchGuchLuchE.##..#$.''.$♣♣.##$.#............. .##W♣♣$.''.$#.W##..# .#♣.§♣).#'.$♣♣$♣#..## .#♣♣§♣$.''.!♣.=♣#..### .#♣.W♣♣.''.♣♣.♣♣#..#▓############ .#....'W''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓ .++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈ ..+.♣♣♣♣##♣♣♣.''#..#▓ ♣W############'.@..#▓ ..........W.....♣..#▓..........#▓..##▓ ####################▓≈≈* ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈* ≈≈≈≈≈≈uchFY≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈#≈≈##≈≈#≈≈#.W==300.3uch"I uchIuch$J^_Wildschwein's ghost turns its malevolent gaze towards you.uchJuchu 2.##..#$.''.$♣♣.##$.# ..##W♣♣$.''.$#.W##..# ..#♣.§♣).#'.$♣♣$♣#..## ..#♣♣§♣$.''.!♣.=♣#..### ..#♣.W♣♣.''.♣♣.♣♣#..#▓ ..#....'W''''...♣#..#.++....♣''♣.....#..#▓.+.♣♣♣♣##♣♣♣.''#..#▓ .♣W##'@...#▓.W....♣..#▓....#▓ #...##▓###########▓≈≈*▓▓▓≈≈≈≈*≈z≈#≈≈#≈#≈≈#≈≈#uch uch$ --uch 9uch uchJ vchM#..#♣.♣♣$.'#.)♣.$♣#..###### #..##..#$.''.$♣♣.##$.# #..##W♣♣$.''.$#.W##.. #..#♣.§♣).#'.$♣♣$♣#.. #..#♣♣§♣$.''.!♣.=♣#..###......... #..#♣.W♣♣.''.♣♣.♣♣#..#▓########## #..#....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓ #..++....♣''♣.....#..#▓ #...+.♣♣♣♣##♣♣♣.@'#..#▓ #.♣W############'....#▓ #....W....♣..#▓............#▓ ##..................##▓≈≈≈≈≈≈≈≈≈≈#######▓≈≈* ▓▓▓▓▓▓≈≈≈≈*≈z≈ vchCvchvch--vch5 1.5vchvch vch<vchO_There is an open translucent gate here.vch֕vch=vchvch&vchvchvchvchvchvch-%Wvch6lW   Wildschwein's ghostvchvch vchr vch vchvch$.'#.)♣.$vchT$.''.$♣♣.##$vch $.''.$vch).#'.$♣♣$vch$.''.!♣.=vch.''.♣♣.vchR'''''...♣#vch ++vch .....#vchx+vch.@'#vchA&2.5 (1.0vch##'....#vch..♣..#vchs.......#vch.......##vch>#########vch▓▓▓ vch3_You start waiting.vchvchvch_$.'#.)♣.$vchb$.''.$♣♣.##$vchֆ2$.''.$vchȇ).#'.$♣♣$vch|$.''.!♣.=vch{.''.♣♣.'''''...♣#++.....#+.@'###'....#..♣..#.......#.......###########vchN%▓▓▓vchvchHvchvchߟvchU vchvchͨD_Wildschwein's ghost is nearby!vchwch5`..#♣.♣♣$.'#.)♣.$♣#..#......# ..##..#$.''.$♣♣.##$.#. ..##W♣♣$.''.$#.W##..#. ..#♣.§♣).#'.$♣♣$♣#..##. ..#♣♣§♣$.''.!♣.=♣#..###. ..#♣.W♣♣.''.♣♣.♣♣#..#▓# ..#....''''''...♣#..#▓ ..++....♣''♣.....#..#▓≈ ...+.♣♣♣♣##♣♣♣.'@#..#▓≈ .♣W###'....#▓≈ .W.W..♣..#▓≈ ..........#▓≈ #...........##▓≈############▓≈≈*≈▓▓▓▓▓≈≈≈≈*≈z≈wchCZW.wchfF@3983.1 (0.6 _wchOwch"S] _There is an open translucent gate here.wchu##..#$.''.$♣♣.##$.#....... .##W♣♣$.''.$#.W##..#. .#♣.§♣).#'.$♣♣$♣#..##♣♣§♣$.''.!♣.=♣#..#wchv#♣.W♣♣.''.♣♣.♣♣#..#▓############ .#....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓ .++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈.♣♣♣♣##♣♣♣.''#..#▓≈ ♣W############W.@..#▓≈ .wch...............♣..#▓≈..........#▓≈.........##▓≈ ####################▓≈≈* ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈* ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈#≈≈##≈≈#≈≈#7 _wchwchÖwch ^#♣.♣♣$.'#.)♣.$♣#..#......######## ##..#$.''.$♣♣.##$.#. wch ##W♣♣$.''.$#.W##..#.. #♣.§♣).#'.$♣♣$♣#..##.. #♣♣§♣$.''.!♣.=♣#..###............ #♣.W♣♣.''.♣♣.♣♣#..#▓############# wch #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....#..#▓≈ .+.♣♣♣♣##♣♣♣.''#@.#▓≈ wch lW############W....#▓≈♣..#▓≈..#▓≈ .................##▓≈≈≈≈ wch$ ###################▓≈≈*≈≈≈ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈*≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈wch wch= wch& E'wch9' wch' '4.3wch- wch/ xchh&M(.♣(.''.:♣.♣~~~~~~' #xch.*♣.♣♣$.'#.)♣.$♣#.########..#♣♣.##$#W♣♣$.''.$#.W##..#..§♣).#'.$♣♣$.♣§♣$.''.!♣.=♣#..###............ #♣.W♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''# W############'........♣ ..................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈... ######▓xch8xch9%9xchKxch8Oxch8'M♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.xch'########..#♣♣.##$#W♣♣$.''.$#.W##..#..§♣).#'.$♣♣$.xch'♣§♣$.''.!♣.=♣#..###............ #♣.W♣♣.''.♣♣.♣############# #....''''''...♣#@.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ xchJ(w++....♣''♣..... .+.♣♣♣♣##♣♣♣.''# W############'....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Will/2 .xch(m.. ..###xch*xch1WW   Wildschwein's ghostxch2'5.5xch-?xch,Cxch...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣xch@~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########..#♣♣.##$#W♣♣$.''.$#.W##..#..§♣).#'.$♣♣$.♣§♣$.''.!♣.=♣#..###............ #♣.W♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''# W############'.W♣. .................##▓≈≈≈ ###################▓≈≈*≈≈xchxchVW.xch'6.1xchxch xchԽ.....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######xchQ(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########..#xch*z♣♣.##$#W♣♣$.''.$#.W##..#..§♣).#'.$♣♣$.xch¿♣§♣$.''.!♣.=♣#@.###............ #♣.W♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ xchX++....♣''♣.....#. .+.♣♣♣♣##♣♣♣.''#W W############'..xchl♣. .................##▓≈≈≈xchlxchu%7xchyxchxch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xch]A #.....♣''♣....++..#.............. dertzug the Skirmisher #♣...''''''....#..#.............. Spriggan of Gozag  Gold: 398 #♣♣.♣♣.''.♣♣..♣#..#......######## Health: 44/44 ======================== xchD #♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' Magic: 15/18 ====================---- #♣.♣♣$.'#.)♣.$♣#..#......######## AC: 2Str: 4 ##..#$.''.$♣♣.##$.#.............. EV: 20Int: 15 ##W♣♣$.''.$#.W##..#.............. SH: 0Dex: 27 #♣.§♣).#'.$♣♣$♣#..##............. XL:  9 Next: 21% Place: a Necropolis #♣♣§♣$.''.!♣.=♣#@.###............ Noise: ---------  Time: 5306.7 (0.0) #♣.W♣♣.''.♣♣.♣♣#..#▓############# a) +1 sling #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ Cast: Jinxbite ++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Will/2 .+.♣♣♣♣##♣♣♣.''#W.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ W############'....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ W   Wildschwein's ghost ...............♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ..................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .................##▓xch7E u≈≈≈≈≈≈≈≈≈≈≈≈Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  42%)ych #.....♣''♣....++..#.............. dertzug the Skirmisher #♣...''''''....#..#.............. Spriggan of Gozag  Gold: 398 #♣♣.♣♣.''.♣♣..♣#..#......######## Health: 44/44 ======================== #♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' Magic: 15/18 ====================---- #♣.♣♣$.'#.)♣.$♣#..#......######## AC: 2Str: 4 ##..#$.''.$♣♣.##$.#.............. EV: 20Int: 15 ##W♣♣$.''.$#.W##..#.............. SH: 0Dex: 27 ych #♣.§♣).#'.$♣♣$♣#..##............. XL:  9 Next: 21% Place: a Necropolis #♣♣§♣$.''.!♣.=♣#@.###............ Noise: ---------  Time: 5306.7 (0.0) #♣.W♣♣.''.♣♣.♣♣#..#▓############# a) +1 sling #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ Cast: Jinxbite ++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Will/2 .+.♣♣♣♣##♣♣♣.''#*.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ W############'....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ W   Wildschwein's ghost ...............♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .......ych\ ...........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  42%)ych ychiS ych\ [W.ych] 3==7.7 (1ychd ychjg )onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  42%) _Wildschwein's ghost resists with some effort.ychu ych6=--zch9zchzchzch4♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #zch/7@.....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########..#$.''.$♣♣ ##W♣♣$.''.$#..##..#..§♣).#'.$♣♣W.♣§♣$.''.!♣.=♣#..###............ #♣.W♣♣.''.♣♣.♣♣#..#▓############# #....''''''...♣#W.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''# W############'..zch<zch=zchMW$W.zchN'9.5zch%Zzche_Q _You see here 6 gold pieces.zch.########.. ♣................##### ..'############.♣'~~~~ #zch ''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######zchv(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#########..#$.''.$♣♣.##$zchۂv#W♣♣$.''.$#.W##..#..§♣).#'.$♣♣$.zch♣§♣$.''.!♣.=♣#..###............ #♣.W♣♣.''.♣♣.♣♣#W.#▓############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''#zch2zchzch+oW.W.zchzchu/10.1 _zchNzchԪzchZ 3#~.~~~~' .zchw H.########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++zch ^...''''''............♣.♣♣.''.♣♣..#######zchu ~(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########..#$.''.$♣♣W##$#W♣♣$.''.$#..##..#.zch; .§♣).#'.$♣♣$♣#..##.zch ♣§♣$.''.!♣.=♣#W.###............ W   Wildschwein's ghost♣.W♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ zch V++....♣''♣.....zch zch p7==7zch+ zch- zchL #######''###############....#~.~~~~' ..zchN 6########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++zchN ...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #zchR ♣.♣♣$.'#.)♣.$♣#.########..#♣♣W##$#W♣♣$.''.$#..##..#..§♣).#'.$♣♣$♣#..##.♣§♣$.''.!♣.=♣#W.###............ #♣.W♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓zchV zchh VW.zchi 21.3zchEr zcht _ _You feel your willpower return.zchd................⌠........ #######''##########....########....#~.~~~~' ...########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########..#♣♣W##$#W♣♣$.''.$#..##..#..§♣).#'.$♣♣$♣#W.##.♣§♣$.''.!♣.=♣#..###............ #♣.W♣♣.''.♣♣.♣#############W.9zchzch1{chȱI  Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{cha................⌠##.............. dertzug the Skirmisher #######''##########....########.. Spriggan of Gozag  Gold: 398 .................##....#~.~~~~'.. Health: 44/44 ======================== ..................#....########.. Magic: 14/18 ==================------ ♣.................#.........##### AC: 2Str: 4 ..'############.♣.#.........'~~~~ EV: 20Int: 15 #''.♣♣♣##♣♣♣♣.+...#.........##### SH: 0Dex: 27 {ched;#.....♣''♣....++..#.............. XL:  9 Next: 21% Place: a Necropolis #♣...''''''....#@.#.............. Noise: ---------  Time: 5311.9 (0.0) #♣♣.♣♣.''.♣♣..♣#..#......######## a) +1 sling #♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' Cast: Jinxbite #♣.♣♣$.'#.)♣.$♣#..#......######## ##..#$.''.$♣♣W##$.#.............. ##W♣♣$.''.$#..##W.#.............. W   Wildschwein's ghost #♣.§♣).#'.$♣♣$♣#..##............. #♣♣§♣$.''.!♣.=♣#..###............ #♣.W♣♣.''.♣♣.♣♣#..#▓#############Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  42%){ch*................⌠##.............. dertzug the Skirmisher #######''##########....########.. Spriggan of Gozag  Gold: 398 .................##....#~.~~~~'.. Health: 44/44 ======================== ..................#....########.. Magic: 14/18 ==================------ ♣.................#.........##### AC: 2Str: 4 ..'############.♣.#.........'~~~~ EV: 20Int: 15 #''.♣♣♣##♣♣♣♣.+...#.........##### SH: 0Dex: 27 {ch#.....♣''♣....++..#.............. XL:  9 Next: 21% Place: a Necropolis #♣...''''''....#@.#.............. Noise: ---------  Time: 5311.9 (0.0) #♣♣.♣♣.''.♣♣..♣#..#......######## a) +1 sling #♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' Cast: Jinxbite #♣.♣♣$.'#.)♣.$♣#..#......######## ##..#$.''.$♣♣W##$.#.............. ##W♣♣$.''.$#..##*.#.............. W   Wildschwein's ghost #♣.§♣).#'.$♣♣$♣#..##......{ch....... #♣♣§♣$.''.!♣.=♣#..###............ #♣.W♣♣.''.♣♣.♣♣#..#▓#############Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  42%){ch{ch;ABW{chDBc5====2.9 (1{chI{chwL)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  42%) _Wildschwein's ghost resists with some effort.{chS8{chi9{chC{chHF _Unknown command.{ch .. ................⌠........ #######''##########....########.....#~.~~~~' ...########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######{ch (.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########..#♣♣W##$#W♣♣$.''.$#..##W.#..§♣).#'.$♣♣$.♣§♣$.''.!♣.=♣#..###............{ch {ch}8 {ch9 #W{ch: .{chj; {chD= {ch= --{ch> 3.5 (0.6 {ch}? _{chJ {chN {ch: {chU #######{ch .. {chύ ................⌠{ch ........ #######''##########....########........#~.~~~~' .....########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++{chl ;...''''''....{ch, ........{ch <♣.♣♣.''.♣♣..{ch #######{chb (.♣(.''.:♣.♣{ch ~~~~~~' #{ch ♣.♣♣$.'#.)♣.$♣#.{chҖ ########{ch ..#{chH 7♣♣W##W{ch #W♣♣$.''.$#..##..#.{chZ r.§♣).#'.$♣♣${ch F.{ch {ch #W{ch ${ch{ {ch^ {ch3 6{ch 0==={ch --{ch^ !4.1{ch| {ch |chΰI  Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|ch4>..................#.......####### dertzug the Skirmisher ..................#.............. Spriggan of Gozag  Gold: 398 ................⌠##.............. Health: 44/44 ======================== #######''##########....########.. Magic: 13/18 =================------- .................##....#~.~~~~'.. AC: 2Str: 4 ..................#....########.. EV: 20Int: 15 ♣.................#.........##### SH: 0Dex: 27 ..'############.♣.#.........'~~~~ XL:  9 Next: 21% Place: a Necropolis #''.♣♣♣##♣♣♣♣.+.@.#.........##### Noise: ---------  Time: 5314.1 (0.0) |chQ#.....♣''♣....++..#.............. a) +1 sling #♣...''''''....#..#.............. Cast: Jinxbite #♣♣.♣♣.''.♣♣..♣#..#......######## #♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' #♣.♣♣$.'#.)♣.$♣#W.#......######## W   Wildschwein's ghost ##..#$.''.$♣♣W##$.#.............. ##W♣♣$.''.$#..##..#.............. #♣.§♣).#'.$♣♣$♣#..##.............Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  42%)|ch&[..................#.......####### dertzug the Skirmisher ..................#.............. Spriggan of Gozag  Gold: 398 ................⌠##.............. Health: 44/44 ======================== #######''##########....########.. Magic: 13/18 =================------- .................##....#~.~~~~'.. AC: 2Str: 4 ..................#....########.. EV: 20Int: 15 |ch\h♣.................#.........##### SH: 0Dex: 27 ..'############.♣.#.........'~~~~ XL:  9 Next: 21% Place: a Necropolis #''.♣♣♣##♣♣♣♣.+.@.#.........##### Noise: ---------  Time: 5314.1 (0.0) #.....♣''♣....++..#.............. a) +1 sling #♣...''''''....#..#.............. Cast: Jinxbite #♣♣.♣♣.''.♣♣..♣#..#......######## #♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' |ch9`P#♣.♣♣$.'#.)♣.$♣#*.#......######## W   Wildschwein's ghost ##..#$.''.$♣♣W##$.#.............. ##W♣♣$.''.$#..##..#.............. #♣.§♣).#'.$♣♣$♣#..##.............Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  42%)|ch<|ch~|chh[W.|ch4==5.1 (1|ch|ch!|chRConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target|chLiAim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  |chE42%) _Wildschwein's ghost resists with some effort.|ch4|chG|ch "F _Unknown command.|ch ♣....♣.'.'~~~~~.#######...# ⌠................⌠##........... ########''##########....########.........##....#~.~~~~' ...........#....########. .♣.................#|ch  .#### ...'############@♣.#.'~~~ .#''.♣♣♣##♣♣♣♣.+...##### |ch y.#.....♣''♣....++..# .#♣...''''''....#..#............. .#♣♣.♣♣.''.♣♣..♣#..#......####### .#♣(.♣(.''.:♣.♣♣#W.#......#~~~~~~ |ch .#♣.♣♣$.'#.)♣.$♣#..######## .##..#$.''.$♣♣W##$.# .##W♣♣$.''.$#..##..|ch |chi$ |ch& i4=--7 (0.6 _|ch$1 |chc4 |chn .ßP..Pß.'.#####♣....♣.'.'~~~~.###### ....# #⌠................⌠##........... #########''##########....######## #|cho ##....#~.~~~~' ..........#....####♣.............@...#.### ....'############.♣.#.'~~ ..#''.♣♣♣##♣♣♣♣.+...#|ch.p 7### ..#.....♣''♣....++..#.#♣...''''''....#..#............ ..#♣♣.♣♣.''.♣♣..♣#..#......###### .|chp 6.#♣(.♣(.''.:♣.♣♣#W.#......#~~~~~ ..#♣.♣♣$.'#.)♣.$♣#..####### ..##..#$.''.$♣♣W##$.#|chw |ch [W.|ch C--6.3|ch |ch }ch+.ßP..Pß.'. +.♣....♣.'.' #.#. #..# ##⌠..⌠###''##.... ##.##....#~.~~~~ #.#.... #..♣}ch...@....#. #....'############.♣.#.' #..#''.♣♣♣##♣♣♣♣.+...#. #..#.....♣''♣....++..# #..#♣...''''''....#..# #..#♣♣.♣♣.''.♣♣..♣#W.#...... #..#♣(.♣(.''.:♣.♣♣#..#......#~~~~  #..#♣.♣♣$.'#.)♣.$♣#..#......  }ch#..##..#$.''.$♣♣W##$.# }ch }cha &9}ch }ch"}chũL.+.ßP..Pß.'. .+.♣....♣}chڪj.'.' .#..#. .#..# }chw.##⌠..⌠## .#''##.... .##}ch3.##....#~. .#.#.... .#..♣..@.....#. .#....'############.♣.#}ch۬.' .#..#''.♣♣♣##♣♣♣♣.+...#. .#..#.....♣''♣....++..# .#..#♣...''''''....#..# .#..#♣♣.♣♣.''.♣♣..♣#W.#...... }ch.#..#♣(.♣(.''.:♣.♣♣#..#......# .#..#♣.♣♣$.'#.)♣.$♣#..#...... .#..##..#$.''.$♣♣W##$.#}ch}chjt5===7.5}ch}ch$}chz.+.ßP..Pß.'. ..+.♣....♣}cho.'.' ..#...#. ..#...# .}ch.##⌠..........⌠## ..#''##.... ..##.##....#~. ..#}ch.#.... ..#..♣.@......#. ..#....'############.♣.#. ..#..#''.♣♣♣##♣♣♣♣.+...#. ..#..#.....♣''♣....++..# ..#..#♣...''''''....#..# ..#..#♣♣.♣♣.''.♣♣..♣#W.#...... ..#..#♣(.♣(.''.:♣.♣♣#..#......# ..#..#♣.♣♣$.'#.)♣.$♣#..#...... ..#..##..#$.''.$♣♣W##$.#}chW}ch (8.1}ch"}ch~ }ch i z#..+.ßP..Pß.'. #..+.♣....♣}chi .'.' #..#...#. #..#............# #..##⌠.........}chj .⌠## #..#''##.... #..##.##....#~. #..#.#.... }chuk #..#..♣....# #..#....'############.♣.# #..#..#''.♣♣♣##♣♣♣♣.+...# #..#..#.....♣''♣....++..# }ch3l j#..#..#♣...''''''....#..# #..#..#♣♣.♣♣.''.♣♣..♣#W.#...... #..#..#♣(.♣(.''.:♣.♣♣#..#......# #..#..#♣.♣♣$.'#.)♣.$♣#..#......}ch>m .#..##..#$.''.$♣♣W##$.#}ch| }ch} &7}chF }ch }chk....#.♣....♣.#. ##..+.ßP..Pß.'. $#..+♣....♣.'. .#..#............# .#..#.....# .#..##⌠................⌠##....... .#..##########''##########....### .#..###....#~. .#..#..........#....### .#..#..♣.................# .#..#....'############.♣.# .#..#..#''.♣♣♣##♣♣♣♣.+...# .#..#..#.....♣''♣....++..# .#..#..#♣...''''''....#..#....... .#..#..#♣♣.♣♣.''.♣♣..♣#W.#......# .#..#..#♣(.♣(.''.:♣.♣♣#..#...... ##..#..#♣.♣♣$.'#.)♣.$♣#..##6===9.3~chj~chH~ch~chώ~ch%~ch,~chWPWW   Wildschwein's ghost~ch ...ßP.. $...♣...................#####''########......................@.......20.3 (1.0...............'##############♣♣♣♣.+''♣....++'''.''(.♣(.''.:~ch Z$.'#.)♣.$ _You start resting.~ch6C...ßP.. $...♣...................#####''########......................@......................'##############♣♣♣♣.+''♣....++'''.''(.♣(.''.:$.'#.)♣.$~ch[~ _Wildschwein's ghost is nearby!~ch I  Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ch5 ....#.......♣....♣.......#....... dertzug the Skirmisher ##..+.......ßP..Pß.......'....... Spriggan of Gozag  Gold: 398 $#..+.......♣....♣.......'....... Health: 44/44 ======================== .#..#....................#....... Magic: 13/18 =================------- .#..#....................#....... AC: 2Str: 4 .#..##⌠................⌠##....... EV: 20Int: 15 .#..##########''##########....### SH: 0Dex: 27 .#..##..................##....#~. XL:  9 Next: 21% Place: a Necropolis .#..#...........@........#....### Noise: ---------  Time: 5320.3 (0.0) .#..#..♣.................#....... a) +1 sling .#..#....'############W♣.#....... Cast: Jinxbite .#..#..#''.♣♣♣##♣♣♣♣.+...#....... .#..#..#.....♣''♣....++..#....... .#..#..#♣...''''''....#..#....... [39;~ch 49mW   Wildschwein's ghost .#..#..#♣♣.♣♣.''.♣♣..♣#W.#......# .#..#..#♣(.♣(.''.:♣.♣♣#..#......# ##..#..#♣.♣♣$.'#.)♣.$♣#..#......#Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  42%)ch$ch}....#.......♣....♣.......#....... dertzug the Skirmisher chK##..+.......ßP..Pß.......'....... Spriggan of Gozag  Gold: 398 ch$#..+.......♣....♣.......'....... Health: 44/44 ======================== ch.#..#....................#....... Magic: 13/18 =================------- ch"|.#..#....................#....... AC: 2ch+Str: 4 ch.#..##⌠................⌠##....... EV: 20Int: 15 .#..##########''##########....### SH: 0Dex: 27 .#..##..................##....#~. XL:  9 Next: 21% Place: a Necropolis .#..#...........@........#....### Noise: ---------  Time: 5320.3 (0.0) .#..#..♣.................#....... a) +1 sling .#..#....'############*♣.#....... Cast: Jinxbite .#..#..#''.♣♣♣##♣♣♣♣.+...#....... .#..#..#.....♣''♣....++..#....... .#..#..#♣...''''''....#..#....... W   Wildschwein's ghost .#..#..#♣♣.♣♣.''.♣♣..♣#W.#......# .#..#..#♣(.♣(.''.:♣.♣♣#..#......# chd##..#..#♣.♣♣$.'#.)♣.$♣#..#......#chCasting: Inner Flame (dangerous; 9% risk of failure)  chxMConfirm with . or Enter, or press ? or * to list all spells.chAiming: Inner Flame (dangerous; 9% risk of failure)  ch3Press: ? - help, Dir - move targetchiAim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  ch42%)chTch%PchWch(inner flame)chchkch|ch|Wch}.chZ~Wchch}ch;4ch=ch==chY1.3 (1chSchPchˍWch Wch.chchLonfirm with . or Enter, or press ? or * to list all spells.chAiming: Inner Flame (dangerous; 9% risk of failure)  chLPress: ? - help, Dir - move target  chsAim: Wildschwein's ghost, wielding a weapon of protection (chance to affect:  ch{G42%) _Wildschwein's ghost is filled with an inner flame.chBchg.#chi.♣....♣chh.#chzt#..+.......ßP..Pßch}.' chj%$#..+.......♣....♣ch.' .ch2.#..#..............# chj#.#..#.............# Z.#..##⌠................⌠## ..#..#''#.... ..#..##ch,.##....#~ #.#..#.#.... ..#..#..♣....W...# ..#..#....'############.♣.# ch#.#..#..#''.♣♣♣##♣♣♣♣.+...# ..#..#..#.....♣''♣....++..# .ch.#..#..#♣...''''''....#..# ..#..#..#♣♣.♣♣.''.♣♣..♣#W.#...... ..#..#..#♣(.♣(.''.:♣.♣♣#..#......#..#..#♣.♣♣$.'#.)♣.$♣#..#......ch7chOP..Pchch?--ch9 (0.6chchPchWchWchchmch .#.♣....♣.##..+.......ßP..Pß.......' ch :$%$#..+.......♣....♣.......'.#..#....................# ##.#..#........# #Z.#..##⌠................⌠##ch t.#..#''#.....#..##.##....# ##.#..#.#.... ch_ _#..#..#..♣....W...#.#..#....'############.♣.# .#.#..#..#''.♣♣♣##♣♣♣♣.+...#ch .#..#..#.....♣''♣....++..# #..#..#..#♣...''''''....#..#W.#..#..#♣♣.♣♣.''.♣♣..♣#W.#chs 5.#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#ch ch[ \PW.Wcht! C--2.5ch[* TPWch'- chZ ch$ .#.♣....♣.##..+.ßP..Pß.......' .$%$#..+chӺ .♣....♣.......'.#..#..............##.#..#.............# ch Z#Z.#..##⌠................⌠##.#..#''#.....#..##.##....#.#..#ch0 .W....#.... ##..#..#..♣..# #...#..#....'############.♣.# .ch߼ f.#.#..#..#''.♣♣♣##♣♣♣♣.+...#.#..#..#.....♣''♣....++..# .#..#..#..#♣...''''''....#..#Wch .#..#..#♣♣.♣♣.''.♣♣..♣#W.#.#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#ch ch yPW.Wch t5===3.1ch aPWWch ch6  You beckon some vexing sprites to accompany your attacks.W.W3---==4.1 (1.0Will/2 Jinx W _You feel your willpower being sapped.ch. ((((WWYou shoot a sling bullet.ch7gP*WchYou shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.  A giggling sprite leaps out and smacks Wildschweichn's ghost with its own hand.  Flame seeps out of Wildschwein's ghost.  Wildschwein's ghost is lightly damaged.  Wildschwein's ghost is engulfed in blazing flames.ch^...W○Wch;, dra…)chH74=--chm-=5.0 (0.9chBWWchܮ= _Flame seeps out of Wildschwein's ghost.chma P(((WchZnWYou shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.ch:ch..W.°Wch%9chZ7Wch= _Wildschwein's ghost is lightly damaged.chwd.#.♣....♣.##..+.ßP..Pßchw.' ..$%$#..+.♣....♣.'.#..#...# .###.#..#ch)x............# .Z#Z.#..##⌠..........⌠##.#..#''#.#..##chx.###.#..#.W.°......# 5##..#..#..♣..# #ch#y#...#..#....'############.♣.# #..#.#..#..#''.♣♣♣##♣♣♣♣.+...#.#..#..#.....♣''♣....++..# ..#..#..#..#♣...''''''....#..# chyr#....#..#..#♣♣.♣♣.''.♣♣..♣#W.#.#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#chr3Wchps5===---ch6.5 (0.6chwchch k (((((((Wch /You shoot a sling bullet.chP ch d..W....ch 6===7.5 (1.0chV TPWch M _The sling bullet completely misses Wildschwein's ghost.chp W.#.♣....♣.##..+.ßP..Pß.......'ch9 .$%$#..+.♣....♣.'.#..#....# ..###.#..#...# .ch .Z#Z.#..##⌠..........⌠##.#..##''#.#..##ch .## +####.#..#.W.# $5##..#..#..♣.chE .# $##...#..#....'############.♣.# ##..#.#..#..#''.♣♣♣##♣♣♣♣.+...# ch #.....#..#..#.....♣''♣....++..#.#..#..#..#♣...''''''....#..#W .#....#..#..#♣♣.♣♣.''.♣♣..♣#W.#.#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#ch` chF `W.)ch/ 6===---8.1 (0.6chE ch = _Wildschwein's ghost seems less drained.chi ((WWYou shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.chch.W.W===9.1 (1.0ch:Wchu = _Wildschwein's ghost is lightly damaged.ch"7©.#.♣....♣.##..+.ßP..Pß.'.$%$#..+.♣....♣.'.#..#...# #..###.#..#...# s..Z#Z.#..##⌠..⌠##.#..##''#.#..##.##+####.#..#.W.#ch$$5##..#..#..♣..# W$##...#..#....'############.♣.# $##..#.#..#..#''.♣♣♣##♣♣♣♣.+...# ##.....#..#..#.....♣''♣....++..# #...#..#..#..#♣...''''''....#..# ..#....#..#..#♣♣.♣♣.''.♣♣..♣#W.# ©......#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#ch=WW---7 (0.6ch.©.#.♣....♣.##..+.ßP..Pß.' ©....$%$#..+.♣....♣.'.#..#.# ##..###.#..#..# ss..Z#Z.#..##⌠...⌠##.#..##''#.#..##.##+####.#..#.W.#$5##..#..#..♣.# $W$##...#..#....'############.♣.# =$##..#.#..#..#''.♣♣♣##♣♣♣♣.+...##.....#..#..#.....♣''♣....++..# ##...#..#..#..#♣...''''''....#..# W.#....#..#..#♣♣.♣♣.''.♣♣..♣#W.# .©......#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#W.Wh9m7==---30.3choWch$Wchchch ch!ch1((WchWch+6You shoot a sling bullet.  ch*=The sling bullet hits Wildschwein's ghost but does no damage.chGchchsC.W.chvWchvchch ===ch1.3 (1.0chchWch)ch  ch You shoot a sling bulletchf .  chThe sling bullet hits Wich+ldschwein's ghost but does no damage. ch'_Wildschwein's ghost is lightly damagedchE . ch You shoot a sling bulletchf .  chThe sling bullet hits Wich+ldschwein's ghost but does no damage. ch'_Wildschwein's ghost is lightly damagedch .ch ##########..+.ßP..Pß. .©....$%$#..+.♣....♣ch= k. .........#..#....... .##..###.#..#. .ss..Z#Z.#..##⌠.ch +⌠ .........#..##########''#######.#..##.................. ++++####.#..#W.. chJ $$$$5##..#..#..♣@...W$##...#..#....'############.♣. #=$##..#.#..#..#''.♣♣♣##♣♣♣♣.+... ####.....#..#..#.....♣''♣....++.. .##...#..#..#..#♣...''''''....#.. ....#....#..#..#♣♣.♣♣.''.♣♣..♣#W.©......#..#..#♣(.♣(.''.:♣.♣♣#.. ##########..#..#♣.♣♣$.'#.)♣.$♣#.. .©..........#..##..#$.''.$♣♣W##$.ch. chؾ e.WWchT 8===---9 (0.6ch* BWWch ch^ ..©....$%$#..+.♣....♣ ..........#..#......chM l##..###.#..# ..ss..Z#Z.#..##⌠⌠ ..........#..##########''#######.#..##.................. #++++####.#..#.... ch LW$$$$5##..#..#..♣..W #$$W$##...#..#..@.'############.♣ ##=$##..#.#..#..#''.♣♣♣##♣♣♣♣.+. ch .####.....#..#..#.....♣''♣....++ ..##...#..#..#..#♣...''''''....# #....#....#..#..#♣♣.♣♣.''.♣♣..♣#W©......#..#..#♣(.♣(.''.:♣.♣♣#. W cha E###########..#..#♣.♣♣$.'#.)♣.$♣# ..©..........#..##..#$.''.$♣♣W##$..#..##W♣♣$.''.$#..##ch. BWWchg C---2.5ch BWWch] chyb.........#..#...... #..##..###.#..# Z..ss..Z#Z.#..##⌠ch.........#..##########''#######.#..##................. ##++++####.#..#..chfNW$$$$5##..#..#..♣..W ##$$W$##...#..#....'############ ch̭D.##=$##..#.#..#.@#''.♣♣♣##♣♣♣♣.+. ..####.....#..#..#.....♣''♣....++..##...#..#..#..#♣...''''''....# .#....#....#..#..#♣♣.♣♣.''.♣♣..♣# ch3....©......#..#..#♣(.♣(.''.:♣.♣♣# ############..#..#♣.♣♣$.'#.)♣.$♣# W chY...©..........#..##..#$.''.$♣♣W##..#..##W♣♣$.''.$#..###..#♣.§♣).#'.$♣♣$♣#chΰchrpW.Wch 3.1chyTWWchjch #..##..### Z..ss..Z#Z.#..##⌠ ...........#..##########''#########................. ##++++####.#..#......... #W$$$$5##.chr♣.W.... ##$$W$##...'############ .##=$##..##''.♣♣♣##♣♣♣♣.+.####.........♣''♣....++.##...#♣...''''''....# .#....#..♣.♣♣.''.♣♣..♣ ....©..(.♣(.''.:♣.♣ ch###########.♣♣$.'#.)♣.$chW;#..#  ............###..#♣♣§♣$.''.!♣.=♣# chchD%7chchchHT Z..ss..Z#Z.#..##⌠ ...........#..##########''#########................. ##++++####.#..#...... #chQIW$$$$5##.♣.W ##$$W$##...'############ chI.##=$##..##''.♣♣♣##♣♣♣♣.+.####.........♣''♣....++chKJw.##...#♣...''''''....# .#....#..♣.♣♣.''.♣♣..♣ ....©..chJ(.♣(.''.:♣.♣Will/2 Jinx chEK#..# #############▓#..#♣.W♣♣.''.♣♣.♣♣# ch,\ch\D==4.3chichmch ..........########''#########................. ch*(##++++####.#..#.W$$$$5##.♣.W ##$$W$##...'############ ch.##=$##..##''.♣♣♣##♣♣♣♣.+.####.........♣''♣....++chu.##...#♣...''''''....# .#....#..♣.♣♣.''.♣♣..♣ ....©..ch(.♣(.''.:♣.♣Cast: JinxbiteWill/2 Jinx #..# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣# ch`chWW   Wildschwein's ghost (inner flame)ch%9chLWWchchS ................. ##++++####.#..#.W$$$$5##.♣.W #ch #$$W$##.W.'############ .##=$##..##''.♣♣♣##♣♣♣♣.+.####.........♣''♣....++.##...#ch! S♣...''''''....# .#....#..♣.♣♣.''.♣♣..♣ ....©..ch]" (.♣(.''.:♣.♣ ###########.♣♣$.'#.)♣.$ ch?# E...©..........#..##..#$.''.$♣♣W#.#W♣♣#..ch$ x##..#♣.§♣).#'.$♣♣$♣#♣.♣$.''.!♣.= ch$ .#############▓#..#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ch% ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....ch>9 TWWch: '5.5chC BWWchF ch ##++++####.#..#. #W$$$$5##.♣.W #ch +#$$W$##.W.'############ .##=$##..##''.♣♣♣##♣♣♣♣.+ch .####.........♣''♣....++.##...#♣...''''''....# .#....#..ch ♣.♣♣.''.♣♣..♣ ....©..(.♣(.''.:♣.♣ ###########.♣♣$.'#.)♣.$ ch[ ...©..........#..##..#$.''.$♣♣W#.#.♣♣$.''.$#..##..#♣..♣).#'.$♣♣$♣#♣.♣$.''.!♣.= #############▓#..#♣..♣♣.''.♣♣.♣W   phantom (wandering) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...W   Wildschwein's ghost (inner flame) ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#W.++....♣''♣......+.♣♣♣♣##♣♣♣.''ch ch chߜ z.WW.ch =6.1ch chث ch D((((((chz(WThe sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is lightly damaged.  You shoot a sling bullet.  chThe sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is lightly damaged.  You shoot a sling bullet.ch*ch#-ch8...W...W.Wch9L===7.0 (0.9chzDBWWchKH- _Wildschwein's ghost is lightly damaged.  You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is lightly damaged.  You shoot a sling bullet. _The sling bullet barely misses Wildschwein's ghost.chW$$$$5##.♣.W ##$$W$##...'############ .##=$##..##''.♣♣♣##♣♣♣♣.+.####....ch W#.....♣''♣....++.##...#.#♣...''''''....# .#....#..♣.♣♣.''.♣♣..♣ ....©..ch (.♣(.''.:♣.♣ ###########.♣♣$.'#.)♣.$ ...©..........#.@##..#$.''.$♣♣W#.♣♣#..##..#♣..♣).#'.$♣♣$♣#♣.♣$.''.!♣.= #############▓#W.#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣......+.♣♣♣♣##♣♣♣.''♣W############'..chch.W---6 (0.6ch7Wch۳ch W(((You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.ch"_chbchsX.W..Wchs).chmt6===8.6 (1.0ch}8Wch= _Wildschwein's ghost is lightly damaged.ch.l#$$W$##...'############ .##=$##..##''.♣♣♣##♣♣♣♣.+.####.........♣''♣....++ch.P.##...#♣...''''''....# .#....#..W#♣♣.♣♣.''.♣♣..♣ ....©...#♣(.♣(.''.:♣.♣ chW/###########.♣♣$.'#.)♣.$ ...©..........#..##..#$.''.$♣♣W#.ch/♣♣$.''.$#..##..#♣..♣).#'.$♣♣$♣###.W#♣♣.♣$.''.!♣.= ch1#############▓#..#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣......+.♣♣♣♣##♣♣♣.''# W♣.############'..................♣ch2ch~?^WW.ch@6---9.2 (0.6ch H:WchhJchB}((((((Wchf  You shoot a sling bullet. The sling bullet misses the phantom.ch*j .WWch+/.....chA,eWThe jinxing sprites lose interest in you.chi-B===40.1 (0.9chHA9WchCT _The phantom barely misses you.ch W You shoot a sling bullet. The sling bullet hits the phantom!ch ch/ .WThe phantom is moderately damaged.ch0 '1.0ch> chI W _The phantom completely misses you.You shoot a sling bullet. The sling bullet hits the phantom!ch n  The phantom is heavily damaged.ch .WW9chS LWWch o _Wildschwein's ghost keens inconsolably.ch..##=$##..#.#..#..#''.♣♣♣##♣♣♣♣.+..####.....#..#..#.....♣''♣....+ #...##...#..#..#..#♣...''''''....#....#....#..#..#♣♣.♣♣.''.♣♣..♣ .....©......#..#..#♣(.♣(.''.:♣.♣♣ #############..#..#♣.♣♣$.'#.)♣.$♣ ....©..........#.W##..#$.''.$♣♣W.ch1 W.#..##.♣♣$.''.$#..##@W#♣..♣).#'.$♣♣$♣##..#♣♣.♣$.''.!♣.=♣ ##############▓#..#♣..♣♣.''.♣♣.♣♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....≈▓#...+.♣♣♣♣##♣♣♣.''≈▓#.♣.############'.≈▓#...............≈▓#.chmW--2.5 (0.6chTWWch$X _The phantom completely misses you.ch.####.........♣''♣... #...##...#♣...''''''.... ..#....#..♣.♣♣.''.♣♣..♣...©..(.♣(.''.:♣.♣ ############.♣♣$.'#.)♣.$ ....©..........#.W##..#$.''.$♣♣W#..##.♣♣#..##.W#♣..♣).#'.$♣♣$♣###@.#♣♣.♣$.''.!♣.= ##############▓#..#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣......+.♣♣♣♣##♣♣♣.''♣.############'................. W.#..©.♣h1m(.♣(.''.:♣.♣♣ ############♣♣$.'#.)♣.$♣..©..........#..##..#$.''.$♣♣W#....#W.##.♣♣$.''.$#..# ..............##.§#♣..♣).#'.$♣♣.###..#♣♣.♣$.''.!♣.=♣ ##############▓#..#♣..♣♣.''.♣♣.♣♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#@.++....♣''♣..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#W..+.♣♣♣♣##♣♣♣.'' ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.♣.############'..........................#...............#####chN#############▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§2-----3.1chWch$W choch<_The phantom hits you. The phantom blinks! You blink.chC@ W((((WYou shoot a sling bullet.ch\ .WW...WThe sling bullet closely misses the phantom.===4.0 (0.9WW chO_The phantom closely misses you.chB chC chGDWch E chQRYou shoot a sling bullet. The sling bullet hits the phantom.chch ch ch..chWchWchv4The phantom is severely damaged.chchch3ch=-ch%5.0 (1.0chchWchch chUch4_The phantom completely misses you.ch3ch ch! ############..#..#♣.♣♣$.'#.)♣.$♣# ch" ...©..........#..##..#$.''.$♣♣W##ch# .ch$ #..##.♣♣$.''.$#..#cht% ##..#♣..♣).#'.$♣♣$♣chp& ###W.#♣♣.♣$.''.!♣.=♣# chS' #############▓#..#♣..♣♣.''.♣♣.♣♣# chI( ▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣# ch0) ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....#chk* b▓#W@.+.♣♣♣♣##♣♣♣.''#▓#.♣.############'..▓#.................♣ch, h▓#.......▓##........▓###################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ch: [≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ch; %Wch< Wch|= chE> ch4@ chA ---chA 6 (0.6chhL chQO  chO chAP 5_Wildschwein's ghost's inner flame fades away.chch..©..........#..##..#$.''.$♣♣W##$ch.ch#..##.♣♣$.''.$#..##.ch ##..#♣..♣).#'.$♣♣$♣#.ch+ ###W.#♣♣.♣$.''.!♣.=♣#. ch7############▓#..#♣..♣♣.''.♣♣.♣♣#. ch9▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣#. ch≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....#.▓#W..+.♣♣♣♣##♣♣♣.''#.▓#.♣@############'...▓#.................♣▓#...........▓##.........▓####################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z#≈≈#≈≈##≈≈#chZ.W.W---6.2cho .#..##.♣♣$.''.$#..##..##..#♣..♣).#'.$♣♣$♣#.###..#♣♣.♣$.''.!♣.=♣#. ###########▓#.W#♣..♣♣.''.♣♣.♣♣#. ▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣#. ≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....#.▓#.W.+.♣♣♣♣##♣♣♣.''#.▓#.♣.############'...▓#...@.............♣▓#..▓###▓#####################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z#≈≈#≈≈##≈≈#≈≈≈≈≈≈≈≈≈≈≈≈.W8chchB##..#♣..♣).#'.$♣♣$♣#..####..#♣♣.♣$.''.!♣.=♣#..# ##########▓#..#♣..♣♣.''.♣♣.♣♣#..# ▓▓▓▓▓▓▓▓▓▓▓#.W#....''''''...♣#..# ≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....#..#▓#.W.+.♣♣♣♣##♣♣♣.''#..#▓#.♣.############'....#▓#.................♣..#▓#...#▓####▓#####################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z#≈≈#≈≈##≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈.W=7.4ch9ch~chu7 (You shoot a sling bullet. The sling bullet hits the phantom.chch:ch.W.Wch6===8.4 (1.0chch;` _The phantom is severely damaged.chjY ((((ch\/You shoot a sling bullet.chs ch) ...W.WThe sling bullet barely misses the phantom.ch S4=9chL chZ  ch J_The phantom completely misses you.ch x##..#♣..♣).#'.$♣♣$♣#..####..#♣♣.♣$.''.!♣.=♣#..#▓#..#♣..♣♣.''.♣♣.♣♣#..#▓ch #..#....''''''...♣#..#▓▓#..++....♣''♣.....#..#▓▓#..W+.♣♣♣♣##♣♣♣.''#..#▓▓#.♣.############'....#▓▓#...W.♣..#▓▓#.#▓▓##.##▓▓#######▓▓▓▓▓▓▓▓ ch kz≈#≈≈#≈≈#≈#≈≈#≈≈#≈ch ch .W.WchZ W   Wildschwein's ghostThe phantom attacks as it pursues you!chB 6--50.0 (0.6ch  ch? > _The phantom hits you but does no damage.ch } (((((You shoot a sling bullet.chQ t  The sling bullet completely misses the phantom.chDa .W....Wch(b IYou feel your willpower return.chc @==1.0 (1.0chm chs X _The phantom completely misses you.ch*y##..#♣..♣).#'.$♣♣$♣#..##.###..#♣♣.♣$.''.!♣.=♣#..#▓#..#♣..♣♣.''.♣♣.♣♣#..#▓#chJ#..#....''''''...♣#..#▓▓#..++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#...W.♣..#▓≈▓#....W.#▓≈▓##.##▓≈▓##chE#######▓≈▓▓▓▓▓▓▓▓≈ ≈#≈≈#≈≈#≈#≈≈#≈≈#≈ch chS.Wch5---6 (0.6chk&ch5+chc ( You shoot a sling bullet. The sling bullet hits the phantom.ch.W.W====2.6 (1.0chv _The phantom is almost destroyed.ch8##..#♣..♣).#'.$♣♣$♣#..##.###..#♣♣.♣$.''.!♣.=♣#..###.▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##..#....''''''...♣#..#▓▓#..++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#.....W.♣..#▓≈▓#.....W.#▓≈▓##.##▓≈▓#########▓≈▓▓▓▓▓▓▓▓▓≈#≈≈#≈≈#≈#≈≈#≈≈#≈chch6.Wch6--3.2 (0.6chchit _The phantom attacks as it pursues you! The phantom misses you.ch{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.chA,ch'YWWch'6==4.1 (0.9ch,ch/` _The phantom is almost destroyed.ch+ (((((((You shoot a sling bullet.chch?w.W......Wch(5.0ch(ch-J _The sling bullet closely misses Wildschwein's ghost.chD3##..#♣..♣).#'.$♣♣$♣#..##.###..#♣♣.♣$.''.!♣.=♣#..###.▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##..#....''''''...♣#..#▓▓#..++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#......W.♣..#▓≈▓#......W.#▓≈▓##.##▓≈▓#chnGf#######▓≈≈*▓▓▓▓▓▓▓▓≈#≈≈#≈≈#≈#≈≈#≈≈#≈ch[N .WWildschwein's ghost attacks as it pursues you!chN4--6 (0.6chmTchV` _Wildschwein's ghost completely misses you.chJW  You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.chTch<C.Wch/6==6.5 (0.9chch= _Wildschwein's ghost is lightly damaged.chj ##..#♣..♣).#'.$♣♣$♣#..##.###..#♣♣.♣$.''.!♣.=♣#..###.▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##..#....''''''...♣#..#▓▓#..++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈chol ▓#.♣.############'....#▓≈▓#.W.♣..#▓≈▓#.W.#▓≈▓##.##▓≈▓########▓≈≈*≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈#≈≈#≈≈#≈#≈≈#≈≈#≈chs chu chDz  Wildschwein's ghost says very slowly, "There's no hope."The phantom attacks as it pursues you! The phantom hits you.ch4 ##..#♣..♣).#'.$♣♣$♣#..##... .###..#♣♣.♣$.''.!♣.=♣#..###...▓#..#♣..♣♣.''.♣♣.♣♣#..#▓####..#....''''''...♣#..#▓▓▓ch ▓#..++....♣''♣.....#..#▓≈≈≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈≈≈▓#.♣.############'....#▓≈≈≈▓#........§..♣..#▓≈≈≈▓#........W..#▓≈≈≈▓##...W.....##▓≈≈≈▓######################▓≈≈*≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈*#≈≈#≈≈#≈≈≈≈≈≈≈≈#≈≈#≈≈#≈≈≈ch 9§chK g0------7.1 (0.6ch} chӞ 4 _The phantom blinks! You blink.chp ch ##..#♣..♣).#'.$♣♣$♣#..##. chx ###..#♣♣.♣$.''.!♣.=♣#..###. #chE 1▓#..#♣..♣♣.''.♣♣.♣♣#..#▓#ch #..#....''''''...♣#..#▓▓#..++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈ch n▓#.♣.############'....#▓≈▓#.§.♣..#▓≈▓#.W§.#▓≈chp ▓##.W.....##▓≈▓#########▓≈≈*≈ch ▓▓▓▓▓▓▓▓▓≈≈≈≈*≈#≈≈#≈≈#≈#≈≈#≈≈#≈cha chN 5.Wchf ch/ ch ---chì 7chk chc ch a  You shoot a sling bullet. The sling bullet hits the phantom!ch$W   Wildschwein's ghostchpdch U.Wch398 ---4===8.7 (1.0 _You destroy the phantom!ch!9 (((((((You shoot a sling bullet.ch,......W.1=9.6 (0.9chchM _The sling bullet completely misses Wildschwein's ghost.ch$##..#♣..♣).#'.$♣♣$♣#..##...#♣♣.♣$.''.!♣.=♣#..###. ▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##..#....''''''...♣#..#▓ ▓#..++....♣''♣.....#..#▓≈ ▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈ ▓#.♣.############'....#▓≈ ▓#.♣..#▓≈ ▓#.W.#▓≈ ▓##.ch%$.....##▓≈ ▓#########▓≈≈*≈ ▓▓▓▓▓▓▓▓≈≈≈≈*≈z#≈≈#≈≈#≈#≈≈#≈≈#≈ch,ch)-8---60.2 (0.6ch2chj4ch@ k..#♣..♣).#'.$♣♣$♣#..##. #..#♣♣.♣$.''.!♣.=♣#..###. #..#♣..♣♣.''.♣♣.♣♣#..#▓# #..#....''''''...♣#..#▓ #..++....♣''♣.....#..#▓≈ #...+.♣♣♣♣##♣♣♣.''#..#▓≈ ch_ #.♣.############'....#▓≈ #.♣..#▓≈ #.W.#▓≈ ##.$.....##▓≈ #######▓≈≈*≈▓▓▓▓▓▓≈≈≈≈*≈z≈ #≈≈#≈≈#≈#≈≈#≈≈#≈ch chK O.Wch B---8ch, ch/ ch ..##.♣♣$.''.$#..##..#.. ..#♣..♣).#'.$♣♣$♣#..##.. ..#♣♣.♣$.''.!♣.=♣#..###.......... ..#♣..♣♣.''.♣♣.♣♣#..#▓########### ..#....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓ ..++....♣''♣.....#..#▓≈ ...+.♣♣♣♣##♣♣♣.''#..#▓≈ .♣.############'....#▓≈ .ch ...@♣..#▓≈ ..W.......#▓≈ #............$.....##▓≈≈≈≈ #####################▓≈≈*≈≈≈ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈*≈≈≈≈≈z ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈##≈≈#≈≈#ch ch WW.chH (1.4cha ch ch=##..#$.''.$♣♣W##$.#. .##.♣♣$.''.$#..##..#.. .chdI#♣..♣).#'.$♣♣$♣#..##.. .#♣♣.♣$.''.!♣.=♣#..###........... .#♣..♣♣.''.♣♣.♣♣#..#▓############ .#....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓ .++....♣''♣.....#..#▓≈ .ch$.+.♣♣♣♣##♣♣♣.''#..#▓≈ ♣.############'.@..#▓≈W...♣..#▓≈ .......#▓≈ ............$.....##▓≈≈≈≈ ####################▓≈≈*≈≈≈ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈*≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈#≈≈##≈≈#≈≈#chchD=2.0chch chychr{#♣.♣♣$.'#.)♣.$♣#..#......######## ch}|##..#$.''.$♣♣W##$.#. ch~##.♣♣$.''.$#..##..#.. ch##♣..♣).#'.$♣♣$♣#..##.. ch;#♣♣.♣$.''.!♣.=♣#..###............ ch7v#♣..♣♣.''.♣♣.♣♣#..#▓############# chO#....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ chS++....♣''♣.....#..#▓≈ chZ.+.♣♣♣♣##♣♣♣.''#@.#▓≈ .chXj############'....#▓≈chPzW...♣..#▓≈chC=......#▓≈ chI...........$.....##▓≈≈≈≈ chʍI###################▓≈≈*≈≈≈ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈*≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈chch7.Wchychch6ch2chLch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chJ@#♣.♣♣$.'#.)♣.$♣#..#......######## dertzug the Skirmisher ##..#$.''.$♣♣W##$.#.............. Spriggan of Gozag  Gold: 398 ##.♣♣$.''.$#..##..#.............. Health: 41/44 ======================-- chJ#♣..♣).#'.$♣♣$♣#..##............. Magic: 15/18 ====================---- #♣♣.♣$.''.!♣.=♣#..###............ AC: 2Str: 4 #♣..♣♣.''.♣♣.♣♣#..#▓############# EV: 20Int: 15 #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ SH: 0Dex: 27 chaK$++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ XL:  9 Next: 24% Place: a Necropolis .+.♣♣♣♣##♣♣♣.''#@.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 5362.6 (0.0) .############'....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ a) +1 sling ............W..♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Jinxbite chK..................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ...........$.....##▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ###################▓≈≈*≈≈≈≈≈≈≈≈≈≈ W   Wildschwein's ghost ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈*≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈chL;Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (lightly damaged,  chNchance to affect: 42%)ch#♣.♣♣$.'#.)♣.$♣#..#......######## dertzug the Skirmisher ##..#$.''.$♣♣W##$.#.............. Spriggan of Gozag  Gold: 398 ##.♣♣$.''.$#..##..#.............. Health: 41/44 ======================-- #♣..♣).#'.$♣♣$♣#..##............. Magic: 15/18 ====================---- #♣♣.♣$.''.!♣.=♣#..###............ AC: 2Str: 4 #♣..♣♣.''.♣♣.♣♣#..#▓############# EV: 20chvInt: 15 #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ SH: 0Dex: 27 ++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ XL:  9 Next: 24% Place: a Necropolis .+.♣♣♣♣##♣♣♣.''#@.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 5362.6 (0.0) .############'....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ a) +1 sling ............W..♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Jinxbite ..................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ...........$.....##▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ###################▓≈≈*≈≈≈≈≈≈≈≈≈≈ W   Wildschwein's ghost ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈*≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: chWildschwein's ghost, wielding a weapon of protection (lightly damaged,  chance to affect: 42%)  You miscast Inner Flame.  You are very lightly contaminated with residual magic.chP=$.'#.)♣.$$.''.$♣♣W##$.#$.''.$#..##..#).#'.$♣♣$♣#..#chz$.''.!♣.=♣#..##..##..# ++#..#+#@.##W....#......♣..#.........#..$.....###########▓23.6 (1Contam chw  Press: ? - help, Dir - move target  Aim: Wildschwein's ghost, wielding a weapon of protection (lightly damaged,  chance to affect: 42%)  You miscast Inner Flame.are very lightly contaminated with residual magic. _Nothing appears to happen.ch 6 ch6 chC ch!J F _Unknown command.chP ch PM(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#♣♣W##$#.♣♣$.''.$#..##..#.ch ..♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# chi #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''#############W........♣ ..................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈..chE  ######▓ chN ch a6=4.2 (0.6 _ch, ch ch.M♣.♣♣.''.♣♣..♣#W#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#♣♣W##$chL0#.♣♣$.''.$#..##..#...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# #....''''''...♣#@.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''# .############W....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Contam ... ..###chCchC%8chxXchM...''''''....#.........♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣ch̜~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#♣♣W##$#.♣♣$.''.$#..##..#.ch{..♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# ch"#....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''# .############W....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ch͞ ###ch&chKWW   Wildschwein's ghostchL'5.4ch޾chkch#chY1.....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#♣♣W##$#.♣♣$.''.$#..##..#...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#@.###............ #♣..♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''#############W.W♣....... ...........$.....##▓≈≈≈ch3r7==6.0ch:ch=chz ''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣ch{ ~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#$.''.$♣♣.##$#.♣♣$.''.$#..##..#...♣).#'.$♣♣$chk| +.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# ch} #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''#############W.W♣.......ch8 ch VW.ch %6ch֘ chܜ ch) I  Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch ~#''.♣♣♣##♣♣♣♣.+...#.........##### dertzug the Skirmisher #.....♣''♣....++..#.............. Spriggan of Gozag  Gold: 398 ch s#♣...''''''....#..#.............. Health: 42/44 ======================-- #♣♣.♣♣.''.♣♣..♣#..#......######## Magic: 14/18 ==================------ #♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' AC: 2Str: 4 #♣.♣♣$.'#.)♣.$♣#..#......######## EV: 20Int: 15 ##..#$.''.$♣♣.##$.#.............. SH: 0Dex: 27 ch& .##.♣♣$.''.$#..##..#.............. XL:  9 Next: 24% Place: a Necropolis #♣..♣).#'.$♣♣$♣#@.##............. Noise: ---------  Time: 5366.6 (0.0) #♣♣.♣$.''.!♣.=♣#..###............ a) +1 sling #♣..♣♣.''.♣♣.♣♣#..#▓############# Cast: Jinxbite #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ Contam ch $++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .+.♣♣♣♣##♣♣♣.''#W.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ W   Wildschwein's ghost .############W....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ...............♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ..................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ch Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (lightly damaged,  ch chance to affect: 42%)ch $ch#''.♣♣♣##♣♣♣♣.+...#.........##### dertzug the Skirmisher ch-#.....♣''♣....++..#.............. Spriggan of Gozag  Gold: 398 ch4#♣...''''''....#..#.............. Health: 42/44 ======================-- #♣♣.♣♣.''.♣♣..♣#..#......######## Magic: 14/18 ==================------ #♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' AC: 2Str: 4 #♣.♣♣$.'#.)♣.$♣#..#......######## EV: 20Int: 15 ##..#$.''.$♣♣.##$.#.............. SH: 0Dex: 27 ##.♣♣$.''.$#..##..#.............. XL:  9 Next: 24% Place: a Necropolis #♣..♣).#'.$♣♣hF#3m$♣#@.##............. Noise: ---------  Time: 5366.6 (0.0) #♣♣.♣$.''.!♣.=♣#..###............ a) +1 sling #♣..♣♣.''.♣♣.♣♣#..#▓############# Cast: Jinxbite #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ Contam ++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .+.♣♣♣♣##♣♣♣.''#*.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ W   Wildschwein's ghost .############W....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ...............♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ..................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with .ch& or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (lightly damaged,  chance to affect: 42%)chrbW(inner flame)ch4:W.3===7.6 (1Wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: Wildschwein's ghost, wielding a weapon of protection (lightly damaged,  chance to affect: 42%) _Wildschwein's ghost is filled with an inner flame.chchWchWchchchchchNWch Wchch chch"_Unknown command.chMchS\ch5],..'############.♣ch] '~~~~ #ch^J''.♣♣♣##♣♣♣♣.+.ch_##### #ch`.....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######chcr(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#♣♣.##$#.♣♣$.''.$#..##@.#...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....#WW+.♣♣♣♣##♣♣♣.''#chvd)############W..chae♣chuchvWchvchxchy5chRz==ch{--ch{8.2 (0.6 ch|_chƆch?Wchch&ch'ch=,♣.W..............chD ##### ch?...'############.♣ch'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++...''''''............ch♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#$.''.$♣♣ #chC#.♣♣$.''.$#..##..#...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #ch♣..♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ W ch++....♣''♣.....#W+.♣♣♣♣##♣♣♣.''#############W..chch7Wch  Wch.ch>chqV--8ch chchwC_You see here 6 gold pieces.chn ch ...ch ########.. ch 8♣.W..............ch ##### ch ...'############.♣ch '~~~~ #ch  J''.♣♣♣##♣♣♣♣.+.ch  ##### #ch .....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #ch ♣.♣♣$.'#.)♣.$♣#########.#$.''.$♣♣.##$#.♣♣$.''.$#..##..#.ch^! ...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣♣#..#▓############# W ch`' w#....''''''...♣#W.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''#ch3 chw4 Wch 5 .ch5 ch6 ch7 6ch[8 0===ch8 9.4 chs9 _ch@ chyA WchB chD chؕ 6  You beckon some vexing sprites to accompany your attacks.W.398=4---==70.4 (1.0Will/2 Jinx Contam WW _You feel your willpower being sapped.chE (((((W((You shoot a sling bullet.ch$.W....4=5==-=1 _The sling bullet barely misses Wildschwein's ghost.ch@h#~.~~~~' ....########.. ♣.W..............##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#$.''.$♣♣.##$#.♣♣$.''.$#..##..#...♣).#'.$♣♣$♣#W.##.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....chLKnW---2.0 (0.6ch(6W ch"chC#(chƹ(chL(chغWchb6You shoot a sling bullet.  ch1The sling bullet hits Wildschwein's ghost.  chg'Flame seeps out of Wildschwein's ghost.chLN*Wch) chiC2 Flame seeps out of Wildschwein's ghost.  Wildschwein's ghost is lightly damaged.  A giggling sprite leaps out and doodles on Wildschwein's ghost's face.  Flame seeps out of Wildschwein's ghost.  Wildschwein's ghost is lightly damaged.  Wildschwein's ghost is engulfed in blazing flames. .$W○W  , dra…)chEMFlame seeps out of Wildschwein's ghost.===9 (0.9chMWch@Nch Q chQchR=_Your magical contamination has completely faded away.chO ch(((((W((You shoot a sling bullet.chfchwchx.chyWchz.ch{°ch|.ch~.chT .chOchHchT6chZ0===chY 3.8chch!Wchch{ chch<_The sling bullet closely misses Wildschwein's ghost.ch\ch(#######''########ch~#######ch(....#ch}~.~~~~' ch ...ch.ch)########.. ch8♣.W..............ch% ##### chD..'############.♣ch$ '~~~~ #chJ''.♣♣♣##♣♣♣♣.+.ch%##### #ch-.....♣''♣....++ch%&...''''''....ch........ch'♣.♣♣.''.♣♣..ch#######ch'p(.♣(.''.:♣.♣ch~~~~~~' #ch1♣.♣♣$.'#.)♣.$♣#.ch########ch(.#ch/♣♣.##Wch6#.♣♣$.''.$#..##..#.ch..♣).#'.$♣♣$♣#°.##.ch?Wch♣.♣$.''.!♣.=♣#..###............ #chQ♣..♣♣.''.♣♣.♣ch############# chIF#....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓chchchxchWch|$chchchu=ch ---chg4.4 (0.6chch=WchWch0chch ch"ch(%(chHWch6You shoot a sling bullet.  ch=The sling bullet hits Wildschwein's ghost but does no damage.ch^, ch- *ch/ Wch0 ch ch DWildschwein's ghost is moderately damaged. ch i A giggling sprite leaps out and makes Wildschwein's ghost trip over its own  ch fechN et. chC  Flame seeps out ofchE   chY EWildschwein's ghost is moderately damaged.chX GWildschwein's ghost is engulfed in blazing flameschM .ch, ch- Wch>. ○ch. .ch/ verch0 ch^1 ch2 7ch2 /==chF3 ===ch3 5.4 (1.0chZc chc Wchd Wchd chg  ch|h chh /_Flame seeps out of Wildschwein's ghost.chx ch~ *................⌠ch. ........ ch F#######''##########....########ch, (....#ch ~.~~~~' ch" ...ch ..ch ########.. ch 8♣.W..............ch ##### ch D..'############.♣ch '~~~~ #ch T''.♣♣♣##♣♣♣♣.+.ch ##### #ch 7.....♣''♣....++chU &...''''''....chӆ ........chR C♣.♣♣.''.♣♣..♣#.ch #######chi (.♣(.''.:♣.♣♣#Wch ~~~~~~' #cht ♣.♣♣$.'#.)♣.$♣#○ch ########chp .#ch /♣♣.##$ch} #.♣♣$.''.$#..##..#.ch Wch ..♣).#'.$♣♣$ch .ch ♣.♣$.''.!♣.=♣#..###............ #ch ♣..♣♣.''.♣♣.♣ch #############ch chV ch٘ °chZ Wchҙ ch ch> ---ch 6.0 (0.6ch ch` Wch٢ WchM ch chQS  chT "chU %(chV WchW 6You shoot a sling bullet.  chX =The sling bullet hits Wildschwein's ghost but does no damage.ch chj chT Wch0 .ch Wch ch chm 8chK 0===ch  ===ch 9 (0.9ch ch Wch ch  ch ch C_Wildschwein's ghost is heavily damaged.chR chD ch2 &Mch .. ch ................⌠cho ........ ch^ F#######''##########....########ch8 ).....#ch ~.~~~~' ch ...chg ..chd 6########.. ♣.W..............##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣....++...''''''....#.........♣.♣♣.''.♣♣W.♣#Wch, #######ch (.♣(.''.:♣.♣♣#.ch ~~~~~~' ch #♣.♣♣$.'#.)♣.$♣#°.#......########ch[ lW   phantom (wandering)ch Wch #..#ch ch ch ch chx Wch A.W♣#.chz  .ch chw Wch ch ch\ ---ch7.5 (0.6chDch-Wch#.Wch.ch; chQ<"ch<Wch_=6You shoot a sling bullet.  ch==The sling bullet hits Wildschwein's ghost but does no damage.chch*ch]Wchch^P  You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.  Wildschwein's ghost is heavily damaged.  A giggling sprite leaps out and doodles on Wildschwein's ghost's face.  Flame seeps out of Wildschwein's ghost.  Wildschwein's ghost is heavily damaged. W#W.WThe jinxing sprites lose interest in you.Wildschwein's ghost is engulfed in blazing flames.===8.4 (0.9WWch _Flame seeps out of Wildschwein's ghost. Wildschwein's ghost closely misses you.ch WWYou shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.che WW  Wildschwein's ghost is heavily damaged.Wildschwein's ghost is engulfed in blazing flames.chFf'9.3chpMWWch t _Flame seeps out of Wildschwein's ghost. Wildschwein's ghost barely misses you.ch( (((((((You shoot a sling bullet.ch"ZW...$.. _Flame seeps out of Wildschwein's ghost. Wildschwein's ghost barely misses you.You shoot a sling bullet.  The sling bullet closely misses Wildschwein's ghost.    Wildschwein's ghost boasts, "I have defeated monsters you have never seen."ch=[E==80.2chf:Wchi] _Wildschwein's ghost closely misses you.ch6 }.#######...# ⌠................⌠##........... ########''##########....########..##....#~.~~~~' ........#....########. .♣.W...............#.#### ...'############.♣.#.'~~~ .#''.♣♣♣##♣♣♣♣.+@..#ch9 >#### .#.....♣''♣....++..# .#♣...''''''...W#W.#............. .#♣♣.♣♣.''.♣♣..♣#..#......####### .#♣(.♣(.''.:♣.♣♣#..#......#~~~~~~ .#♣.♣♣$.'#.)♣.$♣#..######## .##..#$.''.$♣♣.##$.#W .##.♣♣$.''.$#..##..# .#♣..♣).#'.$♣♣$♣#..chM 9WchCN 4---8 (0.6chDU ch4X ch3 UWWch!4 9---chA MWWch>F ch0;♣....♣''~~~~~###### ... ⌠................⌠##............ ########''##########....########.........##....#~.~~~~' ...................#....########. .♣.W..............#### ...'############@♣.#'~~~''.♣♣♣##♣♣♣♣.+.####.....♣''♣....++....''''''...W#W.......♣.♣♣.''.♣♣..######(.♣(.''.:♣.♣~~~~~~♣.♣♣$.'#.)♣.$♣#.####### W.#♣♣.##$#.♣♣$.''.$#..##..#.chDAW++W.#.W)chA'1.4chkI:WchM= _Wildschwein's ghost seems less drained.chy..ßP..Pß.'.#####♣....♣.'.'~~~~.###### ....# #⌠................⌠##........... #########''##########....######## ch /###....#~.~~~~' ............#....####♣.W...........@...#.### ....'############.♣.#.'~~ .ch/;.#''.♣♣♣##♣♣♣♣.+...#### ..#.....♣''♣...W++W.#.#♣...''''''....#..#............ ..#♣♣.♣♣.''.♣♣..♣#..#......###### W   Wildschwein's ghost (inner flame)chA0G.#♣(.♣(.''.:♣.♣♣#..#......#~~~~~.#♣.♣♣$.'#.)♣.$♣#..####### ..##..#$.''.$♣♣.##$.#ch|<UWWcha='2.0chhD:WchFchP+.ßP..Pß.'. +.♣....♣.'.' #.#. #.chC.# ##⌠..⌠###''##.... ##.##....#~.~~~~ #.#.... #..♣.W...@....#. #....'############.♣.#.' #..#''.♣♣♣##♣♣♣♣.+...#. #..#.....♣''♣...W++W.# #..#♣...''''''....#..# #..#♣♣.♣♣.''.♣♣..♣#..#...... #..#♣(.♣(.''.:♣.♣♣#..#......#~~~~  #..#♣.♣♣$.'#.)♣.$♣#..#......  #..##..#$.''.$♣♣.##$.# chch%6chchchV .+.ßP..Pß.'. .+.♣....♣.'.' .#..#. .#.chW .# .##⌠..⌠## .#''##.... .##.##....#~. .#chX S.#.... .#..♣.W..@.....#. .#....'############.♣.#.' ch^Y .#..#''.♣♣♣##♣♣♣♣.+...#. .#..#.....♣''♣...W++W.# .#..#♣...''''''....#..# .#..#♣♣.♣♣.''.♣♣..♣#..#...... ch$Z .#..#♣(.♣(.''.:♣.♣♣#..#......# .#..#♣.♣♣$.'#.)♣.$♣#..#...... .#..##..#$.''.$♣♣.##$.#chf chg '3.2chp chr ch .+.ßP..Pß.'. ..+.♣....♣.'.' ..#...#. ..#ch ...# ..##⌠..........⌠## ..#''##.... ..##ch .##....#~. ..#.#.... ..#..♣.W.@......#. .ch j.#....'############.♣.#. ..#..#''.♣♣♣##♣♣♣♣.+...#. ..#..#.....♣''♣...W++W.# ..#..#♣...''''''....#..# .ch .#..#♣♣.♣♣.''.♣♣..♣#..#...... ..#..#♣(.♣(.''.:♣.♣♣#..#......# ..#..#♣.♣♣$.'#.)♣.$♣#..#...... ..#..##..#$.''.$♣♣.##$.#ch ch& WW   Wildschwein's ghost (inner flame)chp %8ch" UWWch chd[#..+.ßP..Pß.'. #..+.♣....♣.'.' #..#...#. #..#............# #..##⌠..........⌠## #..#''##.... #..##.##....#~. ch[#..#.#.... #..#..♣.W....# #..#....'############W♣.# #..#..#''.♣♣♣##♣♣♣♣.+...# #..#..#.....♣''♣...W++W.# #..#..#♣...''''''....#..# chC\#..#..#♣♣.♣♣.''.♣♣..♣#..#......W #..#..#♣(.♣(.''.:♣.♣♣#..#......# #..#..#♣.♣♣$.'#.)♣.$♣#..#.......#..##..#$.''.$♣♣.##$.#ch\ch`chYfbW.Wchf'4.4chkBWWchench (((You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.ch~ch~j..W.Wch6===5.4 (1.0ch:WchÈh _Wildschwein's ghost is severely damaged.ch !y#..+.ßP..Pß.'. $#..+.......♣....♣.'. .#..#............#. .#..#............# .#..##⌠..........⌠## .#..#''#.... .#..##.##....#~. .#..#.#.... .#..#..♣....W....# .#..#....'############.♣.# .#..#..#''.♣♣♣##♣♣♣♣.+...# .#..#..#.....♣''♣...W++W.# chZ#.#..#..#♣...''''''....#..# .#..#..#♣♣.♣♣.''.♣♣..♣#..#...... .#..#..#♣(.♣(.''.:♣.♣♣#..#......# ##..#..#♣.♣♣$.'#.)♣.$♣#..#.......#..##..#$.''.$♣♣.##$.#ch*JWWchh+6---6.0 (0.6ch28Wch05ch? (((((((WYou shoot a sling bullet.chch..W....Wch4===9 (0.9ch:Wch J _The sling bullet closely misses Wildschwein's ghost.chx#..+.ßP..Pß.' %$#..+.......♣....♣.' ..#..#.............# #.#..#.......# Z.#..##⌠................⌠## ..#..#''#.... ..#..##chSy .##....#~ #.#..#.#.... ..#..#..♣..W.....# ..#..#....'############.♣.# chz#.#..#..#''.♣♣♣##♣♣♣♣.+...# ..#..#..#.....♣''♣...W++W.# ..#..#..#♣...''''''....#..# ..#..#..#♣♣.♣♣.''.♣♣..♣#..#...... Wchz.#..#..#♣(.♣(.''.:♣.♣♣#..#......#..#..#♣.♣♣$.'#.)♣.$♣#..#.......#..##..#$.''.$♣♣.##$.#ch~chHW.ch؈6---7.5 (0.6ch9Wchch  ((You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.chw  Wildschwein's ghost is severely damaged.ch΢D.W.ch6===8.4 (0.9ch8Wch4 _Wildschwein's ghost whispers, "There is no future for you."ch^v#..+.ßP..Pß.' $%$#..+.......♣....♣.......'.#..#........# ##.#..#........# #Z.#..##⌠................⌠##.#..#''#.....#..##.##....# ##.#..#.#.... #..#..#..♣ch;w).W.......#.#..#....'############.♣.# .#.#..#..#''.♣♣♣##♣♣♣♣.+...#.#..#..#.....♣''♣...W++W.# #..#..#..#♣...''''''....#..#.#..#..#♣♣.♣♣.''.♣♣..♣#..#.#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#.#..##..#$.''.$♣♣.##$.#ch:Wchx6---9.0 (0.6ch9Wchch5 ((WYou shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.chw2 ch; .W.===90.0 (1.0chA 9WchD h _Wildschwein's ghost is severely damaged.ch *#..+.ßP..Pß.' .$%$#..+.♣....♣.......'.#..#.............##.#..#.......# Z#Z.#..##⌠................⌠##.#..#''#.....#..##.##....#.#..#.#.... ##..#..#..♣.W..# ch #...#..#....'############.♣.# ..#.#..#..#''.♣♣♣##♣♣♣♣.+...#.#..#..#.....♣''♣...W++W.# .#..#..#..#♣...''''''....#..#.#..#..#♣♣.♣♣.''.♣♣..♣#..#W.#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#.#..##..#$.''.$♣♣.##$.#ch ch' gW.Wch( 4---6 (0.6ch1 8Wch5 ch> (WYou shoot a sling bullet.  The sling bullet hits Wildschwein's ghost.  Flame seeps out of Wildschwein's ghost.ch96 i  Wildschwein's ghost is severely damaged.ch7 HWildschwein's ghost is engulfed in blazing flames.ch E W○W  ch#F 6===1.5 (0.9chN :WchQ = _Flame seeps out of Wildschwein's ghost.ch*t#..+.ßP..Pß.' ..$%$#..+.♣....♣.......'.#..#............# .###.#..#............# .Z#Z.#..##⌠..........⌠##ch.#..#''#.#..##.###.#..#.# 5##..#..#..♣....@.W○..ch^.# ##...#..#....'############.♣.# #..#.#..#..#''.♣♣♣##♣♣♣♣.+...#.#..#..#.....♣''♣...W++W.# .chc.#..#..#..#♣...''''''....#..# #....#..#..#♣♣.♣♣.''.♣♣..♣#..#.#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#ch{.#..##..#$.''.$♣♣.##$.#ch !HW°ch!6---2.1 (0.6ch*7Wchw-ch3W chOX!ch:Y/(WchZ6You shoot a sling bullet.  ch=The sling bullet hits Wildschwein's ghost but does no damage.cho`W.W===3.1 (1.0WW _Wildschwein's ghost is almost destroyed.ch#..+.ßP..Pß.'.$%$#..+.♣....♣.'.#..#...# ..###.#..#............# ..Z#Z.#..##⌠..........⌠##.#..##''#.#..##.## +####.#..#.# $5##..#..#..♣...@.W.°...# $##...#..#....'############.♣.# ##..#.#..#..#''.♣♣♣##♣♣♣♣.+...# #.....#..#..#.....♣''♣...W++W.#.#..#..#..#♣...''''''....#..# .#....#..#..#♣♣.♣♣.''.♣♣..♣#..#W.#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#.#..##..#$.''.$♣♣.##$.#W...W---7 (0.6WchPG WYou shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.ch  WWildschwein's ghost is almost destroyed.ch6===4.7 (1.0ch:Wch` _Wildschwein's ghost completely misses you.ch-#..+.ßP..Pß.'.$%$#..+.♣....♣.'.#..#...# #..###.#..#...# s..Z#Z.#..##⌠..........⌠##.#..#ch#''#.#..##.##+####.#..#.#$5##..#..#..♣..@.W......# W$##...#..#....'############.♣.# ch$$##..#.#..#..#''.♣♣♣##♣♣♣♣.+...# ##.....#..#..#.....♣''♣...W++W.# #...#..#..#..#♣...''''''....#..# ..#....#..#..#♣♣.♣♣.''.♣♣..♣#..#. W ch©......#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#.#..##..#$.''.$♣♣.##$.#ch֫JWWch_6---5.3 (0.6chLWWchchY (((((((You shoot a sling bullet.chk-ch ;HW......ch<6===6.3 (1.0chFTWWchJI _The sling bullet barely misses Wildschwein's ghost.chBs WWYou shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.ch w  Wildschwein's ghost is almost destroyed.ch& ,7.2 (0.9ch 8WchS U _Wildschwein's ghost misses you.chH#..+.ßP..Pß.' ©....$%$#..+.♣....♣.'.#..#.chN\.# ##..###.#..#..# ss..Z#Z.#..##⌠..⌠##.#..#ch8#''#.#..##.##+####.#..#.#chC$5##..#..#..♣.@.W.# $W$##...#..#....'############.♣.# =$##..#.#..#..#''.♣♣♣##♣♣♣♣.+...#chn#.....#..#..#.....♣''♣...W++W.# ##...#..#..#..#♣...''''''....#..#.#....#..#..#♣♣.♣♣.''.♣♣..♣#..# W .©......#..#..#♣(.♣(.''.:♣.♣♣#..#chv #..#..#♣.♣♣$.'#.)♣.$♣#..# ©.#..##..#$.''.$♣♣.##$.#chIW.---8 (0.6ch TWWch%_ _You feel your willpower return.ch#..+.ßP..Pß. .©....$%$#..+.♣....♣..#..#. .##..###.#..#ch.. .ss..Z#Z.#..##⌠..⌠.#..##''.#..##.chc+####.#..#.$5##..#..#..♣@.W.$W$##...#..#....'############.♣. ch #=$##..#.#..#..#''.♣♣♣##♣♣♣♣.+...#.....#..#..#.....♣''♣...W++W. .##...#..#..#..#♣...''''''....#..ch^.#....#..#..#♣♣.♣♣.''.♣♣..♣#.. W.©......#..#..#♣(.♣(.''.:♣.♣♣#..#..#..#♣.♣♣$.'#.)♣.$♣#.. .©ch.#..##..#$.''.$♣♣.##$.ch RWWch|D---8.4ch":Wchd ch..©....$%$#..+.♣....♣ ..........#..#......##..###.#..# ..ss..Z#Z.#..##⌠⌠ ..........#..##########''#######.#..##.................. #++++####.#..#.... W$$$$5##..#..#..♣..W #$$W$##...#..#..@.'############.♣ ##=$##..#.#..#..#''.♣♣♣##♣♣♣♣.+. .####.....#..#..#.....♣''♣...W++W ..##...#..#..#..#♣...''''''....# #....#....#..#..#♣♣.♣♣.''.♣♣..♣#©......#..#..#♣(.♣(.''.:♣.♣♣#. W ###########..#..#♣.♣♣$.'#.)♣.$♣# ..chP©..........#..##..#$.''.$♣♣.##$..#..##.♣♣$.''.$#..##.WW9.0WWch.........#..#...... #..##..###.#..# Z..ss..Z#Z.#..##⌠.........#..##########''#######.#..##................. ##++++####.#..#..W$$$$5##..#..#..♣ ##$$W$##...#..#....W############ ch!+.##=$##..#.#..#.@#''.♣♣♣##♣♣♣♣.+. ..####.....#..#..#.....♣''♣...W++..##...#..#..#..#♣...''''''....# .#....#....#..#..#♣♣.♣♣.''.♣♣..♣# ....©......#..#..#♣(.♣(.''.:♣.♣♣# ############..#..#♣.♣♣$.'#.)♣.$♣# ...©..........#..##..#$.''.$♣♣.##..#..##.♣♣$.''.$#..###..#♣..♣).#'.$♣♣$♣#chchqd'ch&6chchochGs ##..##..###.#..# #Z..ss..Z#Z.#..##⌠ ............#..##########''######.#..##................ ###++++####.#..#...W$$$$5##..#..#..♣..... .##$$W$##...#..#....'############ chu Q..##=$##..#.#..#..#''.♣♣♣##♣♣♣♣.+..####.....#..#@.#.....♣''♣...W+ #...##...#..#..#..#♣...''''''....#....#....#..#..#♣♣.♣♣.''.♣♣..♣ .....©......#..#..#♣(.♣(.''.:♣.♣♣ #############..#..#♣.♣♣$.'#.)♣.$♣ ....©..........#..##..#$.''.$♣♣...#..##.♣♣$.''.$#..##..#♣..♣).#'.$♣♣$♣chx #..#♣♣.♣$.''.!♣.=♣chC chH *400.2chN chT ch  Z..ss..Z#Z.#..##⌠ ...........########''########................ ch ###++++####.#..#........W$$$$5##.♣..... .##$$W$##...'############ ..##=$##..##''.♣♣♣##♣♣♣♣.+.####....ch o.....♣''♣...W #...##...#♣...''''''.... ..#....#..♣.♣♣.''.♣♣..♣ch> ...©..(.♣(.''.:♣.♣#ch #..# ##############▓#..#♣..♣♣.''.♣♣.♣♣ chm ch4 WW   Wildschwein's ghostch* &8ch ch chcho...........########''########................ ###++++####.#..#......W$$$$5##.♣.. .##$$W$##.W.'############ ..##=$##..##''.♣♣♣##♣♣♣♣.+ch.####.........♣''♣...W #...##...#♣...''''''.... ..#....#..♣.♣♣.''.♣♣..♣...©..(.♣(.''.:♣.♣ ############.♣♣$.'#.)♣.$ ....©..........#..##..#$.''.$♣♣.#.#.♣♣#.##..#♣..♣).#'.$♣♣$♣###..#♣♣.♣$.''.!♣.= ##############▓#..#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...ch chn(1.4chchchdu................ ###++++####.#..#.....W$$$$5##.♣. .##$$W$##.W.'############ ..##=$##..##''.♣♣♣##♣♣♣♣.+.####.........♣''♣...W #...##...#♣...''''''.... ..#....#..♣.♣♣.''.♣♣..♣...©..(.♣(.''.:♣.♣ ############.♣♣$.'#.)♣.$ ....©..........#..##..#$.''.$♣♣.#.#.♣♣#.##..#♣..♣).#'.$♣♣$♣###..#♣♣.♣$.''.!♣.= ##############▓#..#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈⑊chx#..++....♣''♣......WchXy(2.0chBchbch ###++++####.#..#.W$$$$5##.♣ .##$$W$##...'############ ..##=$##..#W#''.♣♣♣##♣♣♣♣.+.####.....#.....♣''♣...W #...##...#♣...''''''.... ..#....#..♣.♣♣.''.♣♣..♣...©..(.♣(.''.:♣.♣ ############.♣♣$.'#.)♣.$ ....©..........#..##..#$.''.$♣♣.#..♣♣#.##..#♣..♣).#'.$♣♣$♣###..#♣♣.♣$.''.!♣.= ##############▓#..#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♑ch#n......+.♣♣♣♣##♣♣♣.''chch3X.Wchu&6chchch# (((You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost.chechw{.W...chy7===3.6 (1.0chchnh _Wildschwein's ghost is almost destroyed.ch^,W$$$$5##.♣ .##$$W$##...'############ ..##=$##..##''.♣♣♣##♣♣♣♣.+.####.........♣''♣...W #...##...#W.#♣...''''''.... ..#....#..chwK..#♣♣.♣♣.''.♣♣..♣...©..(.♣(.''.:♣.♣ ############.♣♣$.'#.)♣.$ ....©..........#@.##..#$.''.$♣♣.#.♣♣#.##..#♣..♣).#'.$♣♣$♣###..#♣♣.♣$.''.!♣.= ch##############▓#..#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣......+.♣♣♣♣##♣♣♣.''♣.############W.chҲch^7---4.2 (0.6chchɾch (((You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.ch) chz$ x.W..ch% 7===5.1 (0.9ch3 ch9 h _Wildschwein's ghost is almost destroyed.chZ >.##$$W$##...'############ ..##=$##..##''.♣♣♣##♣♣♣♣.+.####.........♣''♣...W #...##...#♣...''''''.... ..#....#..W.#♣♣.♣♣.''.♣♣..♣...©....#♣(.♣(.''.:♣.♣ ############.♣♣$.'#.)♣.$ ch p....©..........#..##..#$.''.$♣♣.#.♣♣#.##..#♣..♣).#'.$♣♣$♣###..#♣♣.♣$.''.!♣.= ##############▓#..#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....ch{ .+.♣♣♣♣##♣♣♣.''♣.############W................ch/ T.Wch 5---7 (0.6ch ch ch? .##=$##..##''.♣♣♣##♣♣♣♣.+.####.........♣''♣...W #...##...#♣...''''''.... ..#....#..♣.♣♣.''.♣♣..♣...©..W.#♣(.♣(.''.:♣.♣ #############..#..#♣.♣♣$.'#.)♣.$ ....©..........#..##..#$.''.$♣♣.#.♣♣#.##@.#♣..♣).#'.$♣♣$♣###..#♣♣.♣$.''.!♣.= ##############▓#..#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ch? j≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣......+.♣♣♣♣##♣♣♣.''♣.############W................ch#E chgQ T.WchbR D---6.3chw^ chj (( _Wildschwein's ghost is almost destroyed.You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.ch >..ch1 7===7.2 (0.9ch chT   You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.  You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.ch(( _Wildschwein's ghost is almost destroyed.You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.ch'chKchK.ch8L"WchL.chMchCNchN!8.1ch]chc chc$ You shoot a sling bullet.  chdThe sling bullet hits Wichd+ldschwein's ghost but does no damage. ch"e\_Wildschwein's ghost is almost destroyed. che$ You shoot a sling bullet.  chfThe sling bullet hits Wichf+ldschwein's ghost but does no damage. chg]_Wildschwein's ghost is almost destroyed.ch _Wildschwein's ghost is almost destroyed.You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch^  You beckon some vexing sprites to accompany your attacks.ch}.W6----9.1 (1.0Will/2 Jinx chch; _You feel your willpower being sapped.ch'Unequip which item? Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) Jewellery (go to first with "=)  i - a ring of protection from fire (worn)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipch  a - a +1 sling (weapon)  v - a +6 ring of dexterity (worn)chmchُch..##=$##..#.#..#..#''.♣♣♣##♣♣♣♣.+ dertzug the Skirmisher ...####.....#..#..#.....♣''♣...W+ Spriggan of Gozag  Gold: 398 #...##...#..#..#..#♣...''''''.... Health: 44/44 ======================== ..#....#....#..#..#♣♣.♣♣.''.♣♣..♣ Magic: 16/18 =====================--- .....©......#..#..#♣(.♣(.''.:♣.♣♣ AC: 2Str: 4 #############..#..#♣.♣♣$.'#.)♣.$♣ EV: 20Int: 15 ....©..........#..##..#$.''.$♣♣.# SH: 0Dex: 27 chɱ...............#W.##.♣♣$.''.$#..# XL:  9 Next: 24% Place: a Necropolis ..............##@.#♣..♣).#'.$♣♣$♣ Noise: ==-------  Time: 5409.1 (0.0) .............###..#♣♣.♣$.''.!♣.=♣ a) +1 sling ##############▓#..#♣..♣♣.''.♣♣.♣♣ Cast: Jinxbite ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣ Will/2 Jinx ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...+.♣♣♣♣##♣♣♣.'' W   Wildschwein's ghost ≈≈≈ch5≈≈≈≈≈≈≈≈≈≈≈▓#.♣.############W. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#................. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.................The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.ch4  Okay, then.chd. _chGchHchTchXF _Unknown command.ch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch6 ..##=$##..#.#..#..#''.♣♣♣##♣♣♣♣.+ dertzug the Skirmisher ...####.....#..#..#.....♣''♣...W+ Spriggan of Gozag  Gold: 398 #...##...#..#..#..#♣...''''''.... Health: 44/44 ======================== ..#....#....#..#..#♣♣.♣♣.''.♣♣..♣ Magic: 13/18 =================------- .....©......#..#..#♣(.♣(.''.:♣.♣♣ AC: 2Str: 4 #############..#..#♣.♣♣$.'#.)♣.$♣ EV: 20Int: 15 ....©..........#..##..#$.''.$♣♣.# SH: 0Dex: 27 ...............#W.##.♣♣$.''.$#..# XL:  9 Next: 24% Place: a Necropolis ..............##@.#♣..♣).#'.$♣♣$♣ Noise: ==-------  Time: 5409.1 (0.0) .............###..#♣♣.♣$.''.!♣.=♣ a) +1 sling ##############▓#..#♣..♣♣.''.♣♣.♣♣ Cast: Jinxbite ch8 l▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣ Will/2 Jinx ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...+.♣♣♣♣##♣♣♣.'' W   Wildschwein's ghost ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.♣.############W. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#................. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.................Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (almost destroyed,  chance to call a sprite on attack: 27%, chance to affect: 42%)chRs..##=$##..#.#..#..#''.♣♣♣##♣♣♣♣.+ dertzug the Skirmisher ...####.....#..#..#.....♣''♣...W+ Spriggan of Gozag  Gold: 398 #...##...#..#..#..#♣...''''''.... Health: 44/44 ======================== ..#....#....#..#..#♣♣.♣♣.''.♣♣..♣ Magic: 13/18 =================------- chTw.....©......#..#..#♣(.♣(.''.:♣.♣♣ AC: 2Str: 4 #############..#..#♣.♣♣$.'#.)♣.$♣ EV: 20Int: 15 ....©..........#..##..#$.''.$♣♣.# SH: 0Dex: 27 ...............#*.##.♣♣$.''.$#..# XL:  9 Next: 24% Place: a Necropolis ..............##@.#♣..♣).#'.$♣♣$♣ Noise: ==-------  Time: 5409.1 (0.0) .............###..#♣♣.♣$.''.!♣.=h`x4m♣ a) +1 sling ##############▓#..#♣..♣♣.''.♣♣.♣♣ Cast: Jinxbite ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣ Will/2 Jinx ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...+.♣♣♣♣##♣♣♣.'' W   Wildschwein's ghost ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.♣.############W. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#................. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.................Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (almost destroyed,  chance to call a sprite on attack: 27%, chance to affect: 42%)chPW(inner flame)chWWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: Wildschwein's ghost, wielding a weapon of protection (almost destroyed,  chance to call a sprite on attack: 27%, chance to affect: 42%)  Wildschwein's ghost is filled with an inner flame.4=10.1 (1W _Wildschwein's ghost completely misses you.ch$8Wchchich F _Unknown command.chw.####.........♣''♣...W #...##...#♣...''''''.... ..#....#..♣.♣♣.''.♣♣..♣...©..(.♣(.''.:♣.♣ ############.♣♣$.'#.)♣.$ ....©..........#..##..#$.''.$♣♣.#.W.##.♣♣#.##..#♣..♣).#'.$♣♣$♣#♣.♣$.''.!♣.= ##############▓#..#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣......+.♣♣♣♣##♣♣♣.''♣.############W. W................#$ch.WW--7 (0.6 _chBWWchchg #...##...#♣...''''''.... ..#....#..♣.♣♣.''.♣♣..♣...©..(.♣(.''.:♣.♣ ############.♣♣$.'#.)♣.$ ch$ w....©..........#..##..#$.''.$♣♣.#.#.♣♣#.##W.#♣..♣).#'.$♣♣$♣###..#♣♣.♣$.''.!♣.= ##############▓#@.#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....ch \.+.♣♣♣♣##♣♣♣.''♣.############W.................#.....$################ch? ch a.WWchM |5===--1.3chF :Wch0 ch .#....#....#..#..#♣♣.♣♣.''.♣♣..♣#..©......#..#..#♣(.♣(.''.:♣.♣♣# ############..#..#♣.♣♣$.'#.)♣.$♣# ...©..........#..##..#$.''.$♣♣.##.ch #..##.♣♣$.''.$#..###..#♣..♣).#'.$♣♣$♣###W.#♣♣.♣$.''.!♣.=♣# #############▓#..#♣..♣♣.''.♣♣.♣♣# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓#.@#....''''''...♣# ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....#▓#...+.♣♣♣♣##♣♣♣.''#▓#.♣.############W..▓#.................♣▓#..▓##.....$▓###################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ch 2Wch %9chw TWWch chPc...©..(.♣(.''.:♣.♣ ###########.♣♣$.'#.)♣.$ ...©..........#..##..#$.''.$♣♣.#.♣♣#.##..#♣..♣).#'.$♣♣$♣###W.#♣♣.♣$.''.!♣.= #############▓#..#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.@++....♣''♣......+.♣♣♣♣##♣♣♣.''♣.############W..................♣..#.....$###################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈h>pm.W2.5Wch[ ###########..#..#♣.♣♣$.'#.)♣.$♣#. ..©..........#..##..#$.''.$♣♣.##$.#..##.♣♣$.''.$#..##.##..#♣..♣).#'.$♣♣$♣#.###..#♣♣.♣$.''.!♣.=♣#. ############▓#.W#♣..♣♣.''.♣♣.♣♣#. ▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣#. ≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....#.▓#..@+.♣♣♣♣##♣♣♣.''#.▓#.♣.############W...▓#.................♣▓#....▓##..$▓####################h4%m W▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ch0>WWchZ1'3.1ch;:Wch?ch:Wchch;BWWchch}RWWchL~chO7Wch>ch!j JWWch3k chw 8Wchz ch ..©........#..#$.''.$♣♣.##$.♣♣#..##.##..#♣..♣).#'.$♣♣$♣###..#♣♣.♣$.''.!♣.= chK ############▓#.W#♣..♣♣.''.♣♣.♣ ▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''... ≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣......+.♣♣♣♣##♣♣♣.''#.♣@############W..................♣...........##............$####################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ W≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z#≈≈#≈≈##≈≈#ch cho j.WWch q6===7ch :Wch _Wildschwein's ghost whispers, "There is no future for you."chI.#..##.♣♣$.''.$#..##..##..#♣..♣).#'.$♣♣$♣#.###..#♣♣.♣$.''.!♣.=♣#. ###########▓#..#♣..♣♣.''.♣♣.♣♣#. ▓▓▓▓▓▓▓▓▓▓▓▓#.W#....''''''...♣#. ≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....#.ch▓#...+.♣♣♣♣##♣♣♣.''#.▓#.♣.############W...▓#...@.............♣▓#..▓##$.....#▓#####################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Wz#≈≈#≈≈##≈≈#≈≈≈≈≈≈≈≈≈≈≈≈ch;chP.Wch '4.3chhLWWch_chzQ#..##.♣♣$.''.$#..##..###..#♣..♣).#'.$♣♣$♣#..####..#♣♣.♣$.''.!♣.=♣#..#▓#..#♣..♣♣.''.♣♣.♣♣#..##..#....''''''...♣#..#▓#.W++....♣''♣.....#..#▓#...+.♣♣♣♣##♣♣♣.''#..#▓#.♣.############W....#▓#.♣..#▓#.#▓##.$.....#▓##chS5#####▓▓▓▓▓▓z≈#≈≈#≈≈#≈#≈≈#≈≈# chWchEXp7==9chn\ch ^ch;#..##.♣♣$.''.$#..##..#.##..#♣..♣).#'.$♣♣$♣#..####..#♣♣.♣$.''.!♣.=♣#..#▓#..#♣..♣♣.''.♣♣.♣♣#..#▓#..#....''''''...♣#..#▓▓#.W++....♣''♣.....#..#▓▓#...+.♣♣♣♣##♣♣♣.''#..#▓▓#.♣.############W....#▓▓#.♣..#▓▓#.#▓▓##.ch$.....##▓▓#######▓▓▓▓▓▓▓▓ z≈#≈≈#≈≈#≈#≈≈#≈≈#≈ch ch'5.5chch1chO#..##.♣♣$.''.$#..##..#.##..#♣..♣).#'.$♣♣$♣#..##.###..#♣♣.♣$.''.!♣.=♣#..#▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##..#....''''''...♣#..#▓ch)T▓#.W++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############W....#▓≈▓#.♣..#▓≈▓#.#▓≈▓##.$.....##▓≈▓#########▓≈▓▓▓▓▓▓▓≈ ≈#≈≈#≈≈#≈#≈≈#≈≈#≈ch_ch|n=6.1chHrchu #..##.♣♣$.''.$#..##..#.##..#♣..♣).#'.$♣♣$♣#..##.chϥ 5###..#♣♣.♣$.''.!♣.=♣#..###.▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##..#....''''''...♣#..#▓▓#.W++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############W....#▓≈▓#.♣..#▓≈▓#.#▓≈▓##.$.....##▓≈▓##ch L#######▓≈▓▓▓▓▓▓▓▓≈#≈≈#≈≈#≈#≈≈#≈≈#≈ch. ch WW   Wildschwein's ghost (inner flame)ch q8===7ch LWWchp ch( W((((WYou shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.ch ch .ch 2W...ch Wch) ch ch| /===7.6 (0.9ch ch\ Wch Wch{ cho  ch ch D_Wildschwein's ghost is almost destroyed.ch1 ch ch9 #..##.♣♣$.''.$#..##..#.ch[ ##..#♣..♣).#'.$♣♣$♣#..##.ch z###..#♣♣.♣$.''.!♣.=♣#..###.▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##..#....''''''...♣#..#▓▓#.W++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#...W.♣..#▓≈▓#.#▓≈▓##.$.....##▓≈▓#ch `#######ch ▓≈≈*ch ▓chf ▓▓▓▓▓▓▓▓▓▓≈W#≈≈#≈≈#≈#≈≈#≈≈#≈ch ch chR 0.Wch Wch ch ch ---ch 8.2 (0.6ch TWWch ch  W(((You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.chYch[mch...*   lost soul (wandering)*===9.1 (0.9chLWWchה  You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.  You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.chAFD#..##.♣♣$.''.$#..##..#.##..#♣..♣).#'.$♣♣$♣#..##.ch4G###..#♣♣.♣$.''.!♣.=♣#..###.▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##..#....''''''...♣#..#▓▓#.W++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#....W.chH♣..#▓≈▓#.#▓≈▓##.$.....##▓≈▓########▓≈≈*≈▓▓▓▓▓▓▓▓▓▓▓≈W#≈≈#≈≈#≈chM*#≈≈#≈≈#≈ch?[y.W*≈ch\Q==---7 (0.6chdTWWch2gch%W(((W _Wildschwein's ghost is almost destroyed.You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.ch'ch*ch@:.W..*W≈ch;7===20.7 (1.0chH9WchM  You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.  You shoot a sling bullet.  The sling bullet hits WichNldschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.chz N#..##.♣♣$.''.$#..##..#.##..#♣..♣).#'.$♣♣$♣#..##.###..#♣♣.♣$.''.!♣.=♣#..###.▓#..#♣..♣♣.''.♣♣.♣♣#..#▓#ch  #..#....''''''...♣#..#▓▓#.W++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#......W.♣..#▓≈▓#.chK #▓≈▓##.$.....##▓≈▓########▓≈≈*≈▓ch ?▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈**≈W#≈≈#≈≈#≈#≈≈#≈≈#≈ch ch ch!ch).W≈*ch,6---1.3 (0.6ch29Wch/5ch(((((((WThe sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed. ch You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed.  You shoot a sling bullet.chchch#.....W.≈*ch$6===2.2 (0.9ch-19Wch=6% _Wildschwein's ghost is almost destroyed.  You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage. _Wildschwein's ghost is almost destroyed. ch6^ You shoot a sling bullet. _The sling bullet barely misses Wildschwein's ghost.ch-D#..##.♣♣$.''.$#..##..#.##..#♣..♣).#'.$♣♣$♣#..##.ch+###..#♣♣.♣$.''.!♣.=♣#..###.▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##..#....''''''...♣#..#▓▓#.W++....♣''♣.....#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈ch▓#.♣.############'....#▓≈▓#.W.♣..#▓≈▓#.#▓≈chƮ▓##.$.....##▓≈▓########▓≈≈*≈▓chg'▓▓▓▓▓▓▓▓▓▓≈≈≈≈*≈W#≈≈#≈≈#≈#*≈#≈≈#≈ch chmchHlW≈ch4---8 (0.6ch:WchchY chdy(((((((You shoot a sling bullet.chchG.....W.chjWch)chch ===chD3.7 (0.9ch ch WchX ch  ch chs ;_The sling bullet barely misses Wildschwein's ghost.ch chO #..##.♣♣$.''.$#..##..#.ch] ##..#♣..♣).#'.$♣♣$♣#..##. .chm ###..#♣♣.♣$.''.!♣.=♣#..###.cha 1▓#..#♣..♣♣.''.♣♣.♣♣#..#▓#ch] !#..#....''''''...♣#..#▓chZ O▓#.W++....♣''♣.....#..#▓≈chh ▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈chk ▓#.♣.############'....#▓≈chT ▓#.chG -W.ch@ ♣..#▓≈ch$ ▓#.ch #▓≈ch ▓##.ch O$.....##▓≈chE ▓#chF `#######ch; ▓≈≈*≈ch( ▓ch' o▓▓▓▓▓▓▓▓▓▓ch ≈≈≈≈*≈ch  #≈≈#≈≈#≈ch -#≈≈#≈≈#≈ch ch chv ch 0.Wch{ Wch ch ! ch! ---ch" 4.3 (0.6cht' ch( Wch( Wch) ch+ chQD c (((((((WchF /You shoot a sling bullet.ch ch m......WWch 6===5.2 (0.9ch' 7Wch  You shoot a sling bullet. _The sling bullet barely misses Wildschwein's ghost.  You shoot a sling bullet. _The sling bullet barely misses Wildschwein's ghost.  You shoot a sling bullet. ch ;_The sling bullet barely misses Wildschwein's ghost.ch #..##.♣♣$.''.$#..##..#. .##..#♣..♣).#'.$♣♣$♣#..##. ch ~###..#♣♣.♣$.''.!♣.=♣#..###. #▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##..#....''''''...♣#..#▓▓#.W++....♣''♣.....#..#▓≈ch ▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#.W.@...♣..#▓≈▓#.ch& #▓≈▓##.$.....##▓≈▓#########▓≈≈*≈▓▓▓▓▓▓▓▓≈≈≈≈*≈#≈≈#≈≈#≈#≈≈#≈≈#≈ch =WWchO 4---8 (0.6ch1 9Wch chIW(  hits Wildschwein's ghost but does no damage.chw  Wildschwein's ghost is almost destroyed.ch#L.WWchA===6.8 (1.0ch9Wchi _The jinxing sprites lose interest in you.chc##..##.♣♣$.''.$#..##..#. ##..#♣..♣).#'.$♣♣$♣#..##...#♣♣.♣$.''.!♣.=♣#..###. ch$o▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##..#....''''''...♣#..#▓ ▓#.W++....♣''♣.....#..#▓≈ ▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈ ▓#.♣.############'....#▓≈ ▓#.ch$W.@..♣..#▓≈ ▓#.#▓≈ ▓##.$.....##▓≈ ▓#chD%########▓≈≈*≈ ▓▓▓▓▓▓▓≈≈≈≈*≈z Wch%X#≈≈#≈≈#≈#≈≈#≈≈#≈ch)ch2 .WWWildschwein's ghost attacks as it pursues you!ch(4g38------7.4 (0.6chN;BWWchP>3 _Wildschwein's ghost hits you.ch~P#..##.♣♣$.''.$#..##..#. #..#♣..♣).#'.$♣♣$♣#..##. #..#♣♣.♣$.''.!♣.=♣#..###. #..#♣..♣♣.''.♣♣.♣♣#..#▓# #..#....''''''...♣#..#▓ #.W++....♣''♣.....#..#▓≈ #...+.♣♣♣♣##♣♣♣.''#..#▓≈ #.♣.############'....#▓≈ #.W.@.♣..#▓≈ #.#▓≈ ##.$.....##▓≈ #######▓≈≈*≈▓▓▓▓▓▓≈≈≈≈*≈z≈ #≈≈#≈≈#≈#≈≈#≈≈#≈---8.0ch ..##..#$.''.$♣♣.##$.#. ..##.♣♣$.''.$#..##..#.. chb ..#♣..♣).#'.$♣♣$♣#..##.. ..#♣♣.♣$.''.!♣.=♣#..###.......... ..#♣..♣♣.''.♣♣.♣♣#..#▓########### ..#....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓ .W++....♣''♣.....#..#▓≈ ...+.♣♣♣♣##♣♣♣.''#..#▓≈ ch? L.♣.############'@...#▓≈ .W...♣..#▓≈ ........#▓≈ #ch ............$.....##▓≈≈≈≈ #####################▓≈≈*≈≈≈ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈*≈≈≈≈≈≈ Wz ≈≈≈≈≈≈≈≈≈≈≈≈≈≈ch <#≈≈##≈≈#≈≈#ch ch| L.Wch ?-6ch ch chW <##..#$.''.$♣♣.##$.#. .##.♣♣$.''.$#..##..#. .ch #♣..♣).#'.$♣♣$♣#..##. .#♣♣.♣$.''.!♣.=♣#..###. .#♣..♣♣.''.♣♣.♣♣#..#▓# .#....''''''...♣#..#▓ W++....♣''♣.....#..#▓≈+.♣♣♣♣##♣♣♣.''#..#▓≈ ♣.#ch[ '#'.@..#▓≈W..♣..#▓≈...#▓≈ .ch G$.....##▓≈##########▓≈≈*≈▓▓≈≈≈≈*≈z≈#≈≈#≈#≈≈#≈≈#≈chƅ chR ch? kW.WchS '9.2chŤ TWWchԨ ch#♣.♣♣$.'#.)♣.$♣#..#......######## ##..#$.''.$♣♣.##$.#. ##.♣♣$.''.$#..##..#.. #♣..♣).#'.$♣♣$♣#..##.. #♣♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣♣#..#▓############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....#..#▓≈ .+.♣♣♣♣##♣♣♣.''#@.#▓≈ .############W....#▓≈♣..#▓≈......#▓≈ ...........$.....##▓≈≈≈≈ ###################▓≈≈*≈≈≈W ▓▓▓▓▓▓▓chn▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈*≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈WW----8WchQM(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.ch!########.#♣♣.##$#.♣♣$.''.$#..##..#...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣ch¾6############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''#chD############W........♣ ..................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈.. ######▓ch@L chchO9=30.4ch@ch%ch\FM♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#♣♣.##$#.♣♣$.''.$#..##..#...♣).#'.$♣♣$chkG.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# #....''''''...♣#@.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''# .############W....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ Will/2 chH... ..###chQ=1.0chwWch=YchM...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#♣♣.##$ch9##.♣♣$.''.$#..##..#...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''# .############W....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈###ch3chWW   Wildschwein's ghost (inner flame)ch%6ch<UWWchzchC J.....♣''♣...W++W...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#♣♣.##$ch~ +#.♣♣$.''.$#..##..#...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#@.###............ #♣..♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .ch >+.♣♣♣♣##♣♣♣.''#############W.WW♣....... ...........$.....##▓≈≈≈ch ch5 dW.Wch '2.2ch :Wch ch. ''.♣♣♣##♣♣♣♣.+..##### #.....♣''♣...W++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#$.''.$♣♣.##$#.♣♣$.''.$#..##..#.ch/ b..♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....#.+.♣♣♣♣##♣♣♣.''#W############W..♣.......ch= WW=8ch@ UWWchB ch  You miscast Jinxbite.  You are very lightly contaminated with residual magic.W.W406---3.8 (1.0Contam WW _Nothing appears to happen.chBN (((WWYou shoot a sling bullet.  The sling bullet hits Wildschwein's ghost.  Flame seeps out of Wildschwein's ghost.ch  Wildschwein's ghost is almost destroyed.Wildschwein's ghost is engulfed in blazing flames...W○W7=--===4WW _Flame seeps out of Wildschwein's ghost.chO ((WWildschwein's ghost is almost destroyed.Wildschwein's ghost is engulfed in blazing flames. _Flame seeps out of Wildschwein's ghost.  You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost!  ch  Wildschwein's ghost is almost destroyed.You feel your willpower return.ch.W○°Wch15chէchC _Wildschwein's ghost's inner flame fades away.ch L..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣...W++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#♣♣.##$#.♣♣$.''.$#..##@.#...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣♣#W.#▓############# #....''''''...♣#○.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....#°+.♣♣♣♣##♣♣♣.''#############W..♣ch%ch3hW.°ch48===---6.4 (0.6chEch Ich (You shoot a sling bullet.  The sling bullet hits Wildschwein's ghost but does no damage.ch ch/ cW..ch0 6===7.4 (1.0ch= chaC h _Wildschwein's ghost is almost destroyed.ch ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣...W++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #chE ♣.♣♣$.'#.)♣.$♣#.########.#$.''.$♣♣ ##.♣♣$.''.$#..##..#...♣).#'.$♣♣$♣#W.##.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣♣#..#▓############# #....''''''...♣#°.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''#############W..ch 3.ch" d1=---8.0 (0.6ch: ch Q _You see here 6 gold pieces.chY .########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣...W++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #ch ♣.♣♣$.'#.)♣.$♣#########.#$.''.$♣♣.##$#.♣♣$.''.$#..##..#...♣).#'.$♣♣$♣#W.##.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣..... .+.♣♣♣♣##♣♣♣.''#ch, ch՟ VW.chq H---6 _chT ch ch#~.~~~~' ..########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣...W++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########ch.#$.''.$♣♣.##$#.♣♣$.''.$#..##W.#...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....chchz#VW.ch#D==9.2ch*ch+ch#W#######''###############....#~.~~~~' ..########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣...W++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#.########.#♣♣.##W#.♣♣$.''.$#..##..#...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............ #♣..♣♣.''.♣♣.♣############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓chmQ8chcho M................⌠........ #######''##########....########....#~.~~~~' ...########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣W+.##### #chC.....♣''♣....++...''''''............♣.♣♣.''.♣♣..#######(.♣(.''.:♣.♣~~~~~~' #♣.♣♣$.'#.)♣.$♣#..#......######## Contam W   phantom#..#chchch{.WW$chݡO=40.4chbchѮK _Your magical contamination has completely faded away.ch;.. ................⌠........ #######''##########....########.....#~.~~~~' ...########.. ♣................##### ..'############.♣'~~~~ #''.♣♣♣##♣♣♣♣.+.##### #.....♣''♣...W++...''''''............♣.♣♣.''.♣♣..#######ch:(.♣(.''.:♣.♣♣#.~~~~~~' #♣.♣♣$.'#.)♣.$♣#W########.#♣♣.##$#.♣♣$.''.$#..##..#...♣).#'.$♣♣$.♣.♣$.''.!♣.=♣#..###............chchwB.Wch (1.0ch chch&  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch B..................#.............. dertzug the Skirmisher ................⌠##.............. Spriggan of Gozag  Gold: 398 #######''##########....########.. Health: 41/44 ======================-- .................##....#~.~~~~'.. Magic: 15/18 ====================---- ..................#....########.. AC: 2Str: 4 ♣.................#.........##### EV: 20Int: 15 ..'############.♣.#.........'~~~~ SH: 0Dex: 27 #''.♣♣♣##♣♣♣♣.+...#.........##### XL:  9 Next: 24% Place: a Necropolis #.....♣''♣....++@.#.............. Noise: ---------  Time: 5441.0 (0.0) ch; #♣...''''''...W#..#.............. a) +1 sling #♣♣.♣♣.''.♣♣..♣#..#......######## Cast: Jinxbite #♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' #♣.♣♣$.'#.)♣.$♣#W.#......######## ##..#$.''.$♣♣.##$.#.............. W   phantom ##.♣♣$.''.$#..##..#.............. W   Wildschwein's ghost #♣..♣).#'.$♣♣$♣#..##............. #♣♣.♣$.''.!♣.=♣#..###............Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (almost destroyed,  chance to affect: 42%)ch, ..................#.............. dertzug the Skirmisher ................⌠##.............. Spriggan of Gozag  Gold: 398 #######''##########....########.. Health: 41/44 ======================-- .................##....#~.~~~~'.. Magic: 15/18 ====================---- ..................#....########.. AC: 2Str: 4 ♣.................#.........##### EV: 20Int: 15 ch/ ..'############.♣.#.........'~~~~ SH: 0Dex: 27 #''.♣♣♣##♣♣♣♣.+...#.........##### XL:  9 Next: 24% Place: a Necropolis #.....♣''♣....++@.#.............. Noise: ---------  Time: 5441.0 (0.0) #♣...''''''...W#..#.............. a) +1 sling #♣♣.♣♣.''.♣♣..♣#..#......######## Cast: Jinxbite #♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' #♣.♣♣$.'#.)♣.$♣#*.#......######## ##..#$.''.$♣♣.##$.#.............. W  h: 0m phantom ##.♣♣$.''.$#..##..#.............. W   Wildschwein's ghost #♣..♣).#'.$♣♣$♣#..##............. #♣♣.♣$.''.!♣.=♣#..###............Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: Wildschwein's ghost, wielding a weapon of protection (almost destroyed,  chance to affect: 42%)ch=ZW(inner flame)chjW.chH<2==2.0 (1chch0jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: Wildschwein's ghost, wielding a weapon of protection (almost destroyed,  chance to affect: 42%) _Wildschwein's ghost is filled with an inner flame.ch8Wchch;WchF _Unknown command.ch) .#######...# ⌠................⌠##........... ########''##########....########..##....#~.~~~~' ......#....########. .♣.................#.#### ...'############.♣.#.'~~~ ch .#''.♣♣♣##♣♣♣♣.+@..##### .#.....♣''♣....++..# .#♣...''''''...W#..#............. .#♣♣.♣♣.''.♣♣..♣#..#......####### .#♣(.♣(.''.:♣.♣♣#W.#......#~~~~~~ .#♣.♣♣$.'#.)♣.$♣#..######## .##..#$.''.$♣♣.##$.#W .##.♣♣$.''.$#..##..# .#♣..♣).#'.$♣♣$♣#..ch ch5 HW.ch ;--6 (0.6 _ch NWWch ch5 zWW--ch ;Wch ch♣....♣''~~~~~###### ... ⌠................⌠##............ ########''##########....########.........##....#~.~~~~' ............#....########. .♣................ch#### ...'############@♣.#'~~~''.♣♣♣##♣♣♣♣.+.####.....♣''♣....++...''''''...W#........♣.♣♣.''.♣♣..♣#W######(.♣(.''.:♣.♣~~~~~~♣.♣♣$.'#.)♣.$♣#.#######.#♣♣.##$#.♣♣$.''.$#..##..#.chJchdW.WchV6=3.2ch9Wchchich! .ßP..Pßch.'ch) .#####ch♣....♣ch,.'ch .'~~~~ch-.#ch ##### ch-.ch ...# #ch=<⌠................⌠##........... ch%"#########''##########....######## ###....#~.~~~~' ..........#....####♣.............@...#.### ....'############.♣.#.'~~ ..#''.♣♣♣##♣♣♣♣.+...#### ..#.....♣''♣...W++..#.#♣...''''''....#..#............ ..#♣♣.♣♣.''.♣♣..♣#W.#......###### W   Wildschwein's ghost (inner flame)ch.#♣(.♣(.''.:♣.♣♣#..#......#~~~~~chQ.#♣.♣♣$.'#.)♣.$♣#..#ch׊###### .chf.##..#$.''.$♣♣.##$.#chchdch$chWch.chWchch/ch8ch*chch+.ßP..Pß.'. +.♣....♣.'.' #.#. #..# ##⌠..⌠###''##.... ##.##....#~.~~~~ #.#.... #..♣...@....#. ch<:#....'############.♣.#.' #..#''.♣♣♣##♣♣♣♣.+...#. #..#.....♣''♣...W++..# #..#♣...''''''....#W.# #..#♣♣.♣♣.''.♣♣..♣#..#...... #..#♣(.♣(.''.:♣.♣♣#..#......#~~~~  #..#♣.♣♣$.'#.)♣.$♣#..#......  #..##..#$.''.$♣♣.##$.# ch{ch(4.4ch(ch2chV<.+.ßP..Pß.'. .+.♣....♣.'.' .#..#. .#ch>;..# .##⌠..⌠## .#''##.... .##.##....#~. .#.#.... .#..♣..@.....#. .#....'############.♣.#.' .#..#''.♣♣♣##♣♣♣♣.+...#. .#..#.....♣''♣...W++..# .#..#♣...''''''....#W.# .#..#♣♣.♣♣.''.♣♣..♣#..#...... .#..#♣(.♣(.''.:♣.♣♣#..#......# .#..#♣.♣♣$.'#.)♣.$♣#..#...... ch B.#..##..#$.''.$♣♣.##$.#chLch|M3=7==5.0chBVch*YchŐ e.+.ßP..Pß.'. ..+.♣....♣.'.' ..#...#. ..#...# ..##⌠..........⌠## ..#''##.... ..##chʒ J.##....#~. ..#.#.... ..#..♣.@......#. ..#....'############.♣.#. ..#..#''.♣♣♣##♣♣♣♣.+...#. ..#..#.....♣''♣...W++..# ..#..#♣...''''''....#W.# ..#..#♣♣.♣♣.''.♣♣..♣#..#...... ..#..#♣(.♣(.''.:♣.♣♣#..#......# ..#..#♣.♣♣$.'#.)♣.$♣#..#...... ..#..##..#$.''.$♣♣.##$.#ch͞ ch &6ch chS ch #..+.ßP..Pß.'. #..+.♣....♣.'.' #..#...#. #..#............# #..##⌠..........⌠## #..#''##.... #..##.##....#~. #..#.#.... #..#..♣ch_ ....# #..#....'############.♣.# #..#..#''.♣♣♣##♣♣♣♣.+...# #..#..#.....♣''♣...W++..# #..#..#♣...''''''....#W.# #..#..#♣♣.♣♣.''.♣♣..♣#..#...... #..#..#♣(.♣(.''.:♣.♣♣#..#......# #..#..#♣.♣♣$.'#.)♣.$♣#..#.......#..##..#$.''.$♣♣.##$.#chI >6.2ch ch ch]#..+.ßP..Pß.'. $#..+.......♣....♣.'. .#..#............#. .#..#............# ch=^.#..##⌠..........⌠## .#..#''#.... .#..##.##....#~. .#..#.#.... .#..#..♣ch+_........# .#..#....'############.♣.# .#..#..#''.♣♣♣##♣♣♣♣.+...# .#..#..#.....♣''♣...W++..# .#..#..#♣...''''''....#W.# ch_R.#..#..#♣♣.♣♣.''.♣♣..♣#..#...... .#..#..#♣(.♣(.''.:♣.♣♣#..#......# ##..#..#♣.♣♣$.'#.)♣.$♣#..#.......#..##..#$.''.$♣♣.##$.#chcchDoWW   Wildschwein's ghost (inner flame)chSpr8===8ch{ch~ch+#..+.ßP..Pß.' %$#..+.......♣....♣.' ..#..#.............# #.#..#.......# Z.#..##⌠................⌠## ..#..#''#.... ..#..##.##....#~ #.#..#.#.... ..#..#..♣........# ..#..#....'############W♣.# #.#..#..#''.♣♣♣##♣♣♣♣.+...# ..#..#..#.....♣''♣...W++..# ..#..#..#♣...''''''....#W.# ..#..#..#♣♣.♣♣.''.♣♣..♣#..#...... ..#..#..#♣(.♣(.''.:♣.♣♣#..#......#..#..#♣.♣♣$.'#.)♣.$♣#..#.......#..##..#$.''.$♣♣.##$.#ch!W.=7.4WWch]'ch3^  You beckon some vexing sprites to accompany your attacks.ch CVW.WchD6---==8.4 (1.0Will/2 Jinx chR:WchW; _You feel your willpower being sapped.chse (((((((WYou shoot a sling bullet.chL chS x...W...ch$ 4=7=--=9.3 (0.9ch BWWch? J _The sling bullet closely misses Wildschwein's ghost.ch_  (((WWYou shoot a sling bullet.  The sling bullet hits Wildschwein's ghost.  Flame seeps out of Wildschwein's ghost.ch6 w  Wildschwein's ghost is almost destroyed.ch ######Wildschwein's ghost is engulfed in blazing flames.ch-X$§§§...○§$$ch> 398 5/45==48======50.3 (1.0 _Wildschwein's ghost explodes!ch5E§§§§chf _Your Hexes skill increases to level 7!chM:§§chԷchF§§ch #..+.ßP..Pß.' $%$#..+.......♣....♣.......'.#..#........# ##.#..#........# #Z.#..##⌠................⌠##.#..#''#.....#..##.##....# ##.#..#ch.$§§§....#.... #..#..#..♣..○§$$..#.#..#....'############.♣.# .#.#..#..#''.♣♣♣##♣♣♣♣.+...#.#..#..#.....♣''♣...W++..# #..#..#..#♣...''''''....#W.#.#..#..#♣♣.♣♣.''.♣♣..♣#..#.#..#..#♣(.♣(.''.:♣.♣♣#..##..#..#♣.♣♣$.'#.)♣.$♣#..#chm.#..##..#$.''.$♣♣.##$.# _No target in view!ch/`§§§°ch8==------9 (0.6 _chS_§§§chchg§§§§ch<------ch#M§§chhF _Unknown command.ch4w3ch{chNchchI: _chchڤ,chchch*>chίch~ ...#.......♣....♣.......#... #..+.......ßP..Pß.......'.......# #..+.......♣....♣.......'.......' #..#....................#.......# #..#....................#... #..##⌠................⌠##........ #..##########''##########....### #..##......##....#~.~..........@§§§....#....#### chܸ#..#..♣............§$$..#... #..#....'############.♣.#... #''.♣♣♣##♣♣♣♣.+...#......♣''♣...W++..#... #♣...''''''....#W.#... #♣♣.♣♣.''.♣♣..♣#..#......## #..#..#♣(.♣(.''.:♣.♣♣#..#......#~ #..#..#♣.♣♣$.'#.)♣.$♣#..#......##chʿF §§§2.7 (1.8§ _The sprites lose interest in your situation.You now have enough gold to petition Gozag for potion effects.chQ401==3.7 (2chD§§ch> _You now have 401 gold pieces (gained 3).ch 3ch ch ch$ Xch2% ,ch' ch* ch 0 ,ch1 ch6 chu; ,ch< chp> ch@ ,chsB chF O4chL ch3P M _You now have 404 gold pieces (gained 3).chS 3chT chyY O6chZ chb M _You now have 406 gold pieces (gained 2).ch(k ...♣...'.......'~~~~~ ...................#.......##### ...................#...... ⌠................⌠##...... ########''##########....######## ..................##....#~.~~~~' ............§☼§....#....########. .♣.....☼....#.........#### ...'############@♣.#.........'~~~ chm .#''.♣♣♣##♣♣♣♣W+...#.........#### .#.....♣''♣....++..#..... .#♣...''''''....#..#..... .#♣♣.♣♣.''.♣♣..♣#..#......####### .#♣(.♣(.''.:♣.♣♣#..#......#~~~~~~ W   phantom .#♣.♣♣$.'#.)♣.$♣#..#......####### .##..#$.''.$♣♣.##$.#....... .##.♣♣$.''.$#..##..#.......ch u i§☼§○9.3 (5.6chu *9 (6.2chW{ S§☼§chG~ ch+'#########.........##...§☼§....#.....○....##+...#....++..#'''....#..#'.♣♣..♣#..#(.♣(.''.:♣.♣♣#..#$.'#.)♣.$♣#..#$.''.$♣♣.##$.#$.''.$ch§☼§ ch%ch‚:_A phantom is nearby!chQch? M§'''chD chV chW 6☼○§chX !.WchY chD\ chS] &60.9 (1.0chi chk 5☼○§chk chn  chNo cho _You open the gate.ch9C (((You shoot a sling bullet.ch% ☼○☼°W..The sling bullet barely misses the phantom.406===1.8 (0.9ch`☼○☼ _The phantom completely misses you.chm[ (((chn/You shoot a sling bullet.ch} ○°W.chsS.The sling bullet barely misses the phantom.ch; V2--2.7chch$+ _The phantom hits you.ch ○.You beckon some vexing sprites to accompany your attacks.chx3--6----3.7 (1.0Jinx chchch _You feel your willpower being sapped. The phantom closely misses you.You shoot a sling bullet. The sling bullet hits the phantom.chLy °.The phantom is lightly damaged.chid7=--=4.6 (0.9chychU _The phantom closely misses you.chz (((You shoot a sling bullet.ch c °W..cha KThe sling bullet barely misses the phantom.ch5 '5.5ch! ch# T _The phantom barely misses you.chm  You shoot a sling bullet. The sling bullet hits the phantom.ch .The phantom is moderately damaged.cht s8===6.4ch ch M _The phantom misses you.ch+={  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.chD .The phantom is moderately damaged.4=7.3 _The phantom closely misses you.ch/;[ (((chJ</You shoot a sling bullet.ch W..The sling bullet closely misses the phantom.ch'8.2chchuU _The phantom closely misses you.ch`L[ (((ch?M/You shoot a sling bullet.ch W.. _The phantom closely misses you.  You shoot a sling bullet.  ch The sling bullet closely misses the phantom. _The phantom closely misses you.  You shoot a sling bullet.  The sling bullet closely misses the phantom.ch '9.1chch  You shoot a sling bullet.  The sling bullet closely misses the phantom. _The phantom closely misses you.  You shoot a sling bullet.  chThe sling bullet closely misses the phantom. _The phantom misses you.ch (((You shoot a sling bullet.chu W..The sling bullet closely misses the phantom.chv E==70.0ch| chg~ T _The phantom barely misses you.ch ' ch[ c(((You shoot a sling bullet.ch SW..ch p5==9ch ch b _The sling bullet closely misses the phantom.ch (((You shoot a sling bullet.ch   The sling bullet barely misses the phantom..........⌠##........ ######''##########....########.........##....#~.~~~~' .........#....######## .................#.........###### .'############.♣.#.........'~~~~~ ''.♣♣♣##♣♣♣♣.§...#.........###### .....♣''♣....''..#...... ♣...''''''....#.@#...... ♣♣.♣♣.''.♣♣..♣#.W#......########. ♣(.♣(.''.:♣.♣♣#..#......#~~~~~~' ♣.♣♣$.'#.)♣.$♣#..#......######## #..#$.''.$♣♣.##$.#......... #.♣♣$.''.$#..##..#......... ♣..♣).#'.$♣♣$h24m♣#..##........ ♣♣.♣$.''.!♣.=♣#..### ♣..♣♣.''.♣♣.♣♣#..#▓##############§2--1.8chrchVJ _The phantom hits you. The phantom blinks! You blink.ch9 (((((((You shoot a sling bullet.ch8Tq  The sling bullet closely misses the phantom.ch[+ßP..Pß.......'#### +.......♣....♣.......'.......'~~~ #...........#.......#### #............#........ ##⌠..........⌠##........... ###''##########....####### ##..................##....#~.~~~~ #...............W....#....####### #..♣............@....### #....'############§♣.#.........'~ #..#''.♣♣♣##♣♣♣♣.§...#.........## #..#.....♣''♣....''..#..........♣...''''''....#..#.#♣♣.♣♣.''.♣♣..♣#.§###### #..#♣(.♣(.''.:♣.♣♣#..#ch]P#~~~~ #..#♣.♣♣$.'#.)♣.$♣#..###### #..##..#$.''.$♣♣.##$.#...........chc9.chdc39----2.7chichlJ _The phantom hits you. The phantom blinks! You blink.chZ chu You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.ch:ch3*chg chh,W(drained)The phantom is moderately damaged.A giggling sprite leaps out and doodles on the phantom's face.  The phantom is heavily damaged.ch(iO8--3.6choch4+ _The phantom hits you.ch1 P ((ch2 /You shoot a sling bullet.ch4 :*ch .W very drained) _The phantom hits you.  You shoot a sling bullet.  The sling bullet closely misses the phantom.  A giggling sprite leaps out and smacks the phantom with its own hand.  The phantom is severely damaged.The jinxing sprites lose interest in you.chx ?94.6 (1.0ch ch X _The phantom completely misses you.ch*Y  You shoot a sling bullet. The sling bullet hits the phantom!chA o  The phantom is almost destroyed.ch5 ,5.5 (0.9ch ch X _The phantom completely misses you.chc  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.chf6----6.5 (1.0Jinx chmch5q> _The phantom hits you but does no damage.chA^a  You shoot a sling bullet. The sling bullet hits the phantom.ch go$ch0#406 7=--52=7.4 (0.9chAd _You destroy the phantom!chS>chch ch n _You feel your willpower return.chi &25ch_ ch* N _You now have 425 gold pieces (gained 13).chD 3ch ch ch< ,ch' ch ch9 ,ch ch <38ch ch} N _You now have 438 gold pieces (gained 13).ch 3ch' ch@ j  You see here a ring of see invisible.ch ch  _ch ch' ch ,ch| ch$ ch) ,ch, ch-2 P  There is a huge open translucent gate here.ch_9 ch9  _ch= ch@ chD ,chG chKM ,chP chZ k _f - 6 red potions (gained 1)ch] 3ch` chg chg &57ch>j chr N _You now have 457 gold pieces (gained 19).ch=x 3chz ch <73ch݃ ch* N _You now have 473 gold pieces (gained 16).ch 3ch ch <88chן ch1 N _You now have 488 gold pieces (gained 15).ch 3ch ch% D  You see here a +0 quarterstaff.chy ch)  _ch ch<  #..##...........##....#~.~ #..#....................#....#####..♣.................#........#....'############.♣.# #..#..#''.♣♣♣##♣♣♣♣.'...# #..#..#.....♣''♣....''..#........ #..#..#♣...''''''....#..#........#..#♣♣.♣♣.''.♣♣..♣#..#......ch #..#♣(.♣(.''.@♣.♣♣#..#~---#..#♣.♣♣$.'#.)♣..♣#..### ...#..##..#$.''..♣♣.##$.#.. ...#..##.♣♣$.''..#..##..# ..##..#♣..♣).#'..♣♣.♣#..## .###..#♣♣.♣$.''..♣.=♣#..###...... ##▓#..#♣..♣♣.''.♣♣.♣♣#..#▓####### ▓▓▓#..#....''''''...♣#..#▓▓▓▓▓▓▓▓ ≈≈▓#.W++....♣''♣.....#..#▓≈≈≈≈≈≈≈You pick up the Atlas of the Commander and begin reading...ch 1518.2 (40.8)ch H---9.2 (41chk ch Y _You add the spells Summon Forest and Dragon's Call to your library.ch3chch ch,Bch ch*,chU0ch7P  There is a huge open translucent gate here.ch <5 _ch>chCP  There is a huge open translucent gate here.chF5 _ch:KcheMchP,chOe91 _You now have 491 gold pieces (gained 3).ch h3chjchp=513ch#tchb|N _You now have 513 gold pieces (gained 22).ch3chuchch%&26chch"N _You now have 526 gold pieces (gained 13).chd3chch<  You see here a +0 mace.chxch _chchM<44ch˰chN _You now have 544 gold pieces (gained 18).ch3chchch|,ch3chP  There is a huge open translucent gate here.chch{ _chchP  There is a huge open translucent gate here.ch ch _chchP  There is a huge open translucent gate here.chch _ch|  There is an open translucent gate here. _chO;k8 _You now have 548 gold pieces (gained 4).chBXchE,chGch?IchKK,chLch]OchaR,chSch7VchX,chbZch\ch(a,chcchechzh,ch(jchlcho,chpchrchVv,chuych{ch,~,chchȁch,chch<54chch ♣....#.........##### ..'############.♣.#.........'~~~~ #''.♣♣♣##♣♣♣♣.'...#.........#####...♣''♣....''..#...... #♣...''''''....#..#...... #♣♣.♣♣.''.♣♣..♣#..#......######## #♣(.♣(.''..♣.♣♣#..#......#~~~~~~' #♣.♣♣..'#.)♣..♣#..#......###### ##..#..''..♣♣.##@.#........44.4 (25.2#.♣♣..''..#..##..#........ #♣..♣).#'..♣♣.♣#..##..... #♣♣.♣..''..♣.=♣#..###.... #♣..♣♣.''.♣♣.♣♣#..#▓############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++....♣''♣.....chgM#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .+.♣♣♣♣##♣♣♣.''#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .############'....#▓≈≈≈≈≈≈ _You now have 554 gold pieces (gained 6). _Done exploring.chA%Ich5'....'.0.0)..).....ch6'''......#..''#.'..chD?chBE _Done exploring.chnchhPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of protection from fire (worn)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)d - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put onch[tab] equip|unequip ch ch ch w♣.................#.........##### dertzug the Skirmisher ..'############.♣.#.........'~~~~ Spriggan of Gozag  Gold: 554 #''.♣♣♣##♣♣♣♣.'...#.........##### Health: 45/45 ======================== ch #.....♣''♣....''..#.............. Magic: 18/18 ======================== #♣...''''''....#..#.............. AC: 2Str: 4 #♣♣.♣♣.''.♣♣..♣#..#......######## EV: 20Int: 15 ch #♣(.♣(.''..♣.♣♣#..#......#~~~~~~' SH: 0Dex: 27 #♣.♣♣..'#.)♣..♣#..#......######## XL:  9 Next: 52% Place: a Necropolis ##..#..''..♣♣.##@.#.............. Noise: ---------  Time: 5544.4 (0.0) ch[ ##.♣♣..''..#..##..#.............. a) +1 sling #♣..♣).#'..♣♣.♣#..##............. Cast: Jinxbite #♣♣.♣..''..♣.=♣#..###............ #♣..♣♣.''.♣♣.♣♣#..#▓############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓chh   ++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈  .+.♣♣♣♣##♣♣♣.''#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈  .############'....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈  _There is a huge open translucent gate here. _There is an open translucent gate here. _You now have 548 gold pieces (gained 4). _You now have 554 gold pieces (gained 6). ch f_Done exploring. _Done exploring.ch P  Okay, then.ch ch ch . _ch[[?25h[?0c  Search for what [Enter for "."]? ch [?25l[?1cch'ch*22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] a +0 quarterstaffch-ab - [Necropolis] 7 stones  c - [Necropolis] a +0 mace  d - [Necropolis] 4 atropa-tipped darts  e - [Necropolis] 13 gold pieces  f - [Necropolis] an inkwell talisman  g - [Necropolis] 9 gold pieces  h - [Necropolis] 12 gold pieces  i - [Necropolis] 13 gold pieces  j - [Necropolis] 17 gold pieces  k - [Necropolis] 21 gold pieces  l - [Necropolis] 7 gold pieces  m - [Necropolis] 12 gold pieces  n - [Necropolis] 19 gold pieces  o - [Necropolis] a notched marble ringp - [Necropolis] a transporter  q - [Necropolis] a transporter  r - [Necropolis] 11 gold pieces  s - [Necropolis] 15 gold pieces  t - [Necropolis] a scroll of identify  u - [Necropolis] 14 gold pieces  v - [Necropolis] a scroll of identifych`  a - [Necropolis] a +0 quarterstaff  h - [Necropolis] 12 gold pieceschu ch} chi F♣.................#.........##### dertzug the Skirmisher ..'############.♣.#.........'~~~~ Spriggan of Gozag  Gold: 554 #''.♣♣♣##♣♣♣♣.'...#.........##### Health: 45/45 ======================== #.....♣''♣....''..#.............. Magic: 18/18 ======================== #♣...''''''....#..#.............. AC: 2Str: 4 chC #♣♣.♣♣.''.♣♣..♣#..#......######## EV: 20Int: 15 #♣(.♣(.''..♣.♣♣#..#......#~~~~~~' SH: 0Dex: 27 #♣.♣♣..'#.)♣..♣#..#......######## XL:  9 Next: 52% Place: a Necropolis ##..#..''..♣♣.##@.#.............. Noise: ---------  Time: 5544.4 (0.0) ##.♣♣..''..#..##..#.............. a) +1 sling #♣..♣).#'..♣♣.♣#..##............. Cast: Jinxbite #♣♣.♣..''..♣.=♣#..###............ #♣..♣♣.''.♣♣.♣♣#..#▓############# #....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓chG ▓  ++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈  .+.♣♣♣♣##♣♣♣.''#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈  .############'....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈  _You now have 548 gold pieces (gained 4). _You now have 554 gold pieces (gained 6). _Done exploring. _Done exploring. _Okay, then.Search for what [Enter for "."]? .ch ch+ chT chS . _ch ch The Necropolis∩∩∩∩(Press ? for help)#≈≈≈≈≈≈▓#..#..............#..##########''##########....########........#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..............#..##..................##....#~.~~~~'........#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#.####++++####.#..#....................#....########........#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..##W$$$$5##..#..#..♣.................#.........########...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#...##$$W$##...#..#....'############.♣.#.........'~~~~~~#...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#.#..##=$##..#.#..#..#''.♣♣♣##♣♣♣♣.'...#.........########...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#.....####.....#..#..#.....♣''♣....''..#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..#...##...#..#..#..#♣...''''''....#..#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#....#....#....#..#..#♣♣.♣♣.''.♣♣..♣#..#......########......#▓≈≈≈≈≈≈#ch #≈≈≈≈≈≈▓#..#.......©......#..#..#♣(.♣(.''..♣.♣♣#..#......#~~~~~~'......#▓≈≈≈≈≈≈##≈≈≈#≈≈▓#..################..#..#♣.♣♣..'#.)♣..♣#..#......########......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.........©..........#..##..#..''..♣♣.##@.#....................#▓≈≈#≈≈≈##≈≈≈≈≈≈▓#....................#..##.♣♣..''..#..##..#....................#▓≈≈≈≈≈≈##≈≈≈#≈≈▓##..................##..#♣..♣).#'..♣♣.♣#..##..................##▓≈≈≈≈≈≈##≈≈≈≈≈≈▓▓##................###..#♣♣.♣..''..♣.=♣#..###................##▓▓≈≈#≈≈≈##≈≈≈≈≈≈≈▓▓##################▓#..#♣..♣♣.''.♣♣.♣♣#..#▓##################▓▓≈≈≈≈≈≈≈##≈≈≈#≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..#....''''''...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..++....♣''♣.....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈##≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.♣.############'....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.............ch ....♣..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##..................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7hchT#@ch[#D♣#chqD.♣ch B..chмA..chNC♣.chDC#♣ch"rA.#chPb #≈≈≈≈≈≈▓#..#..#Z..ss..Z#Z.#..##⌠................⌠##....................#▓≈≈≈≈≈≈#..ch #≈≈≈≈≈≈▓#..#.###..##..###.#..#....................#....................#▓≈≈≈≈≈≈#..chl #≈≈≈≈≈≈▓#..#..............#..#....................#.......########.....#▓≈≈≈≈≈≈##.ch@s #≈≈≈≈≈≈▓#..#?$?...©....$%$#..+.......♣....♣.......'.......'~~~~~~#.....#▓≈≈≈≈≈≈#.chA&#ch~ #≈≈≈≈≈≈▓#..################..+.......ßP..Pß.......'.......########.....#▓≈≈≈≈≈≈#..chk7..chK3 7..ch 7..chg 7..ch 7..ch 7#.ch,; 7.#ch 7..ch #≈≈≈≈≈≈▓#..........©.........#.......♣....♣.......#....................#▓≈z≈≈≈≈##.ch._ #≈≈≈≈≈≈▓#....................#....................#....................#▓≈≈≈≈≈≈#$#chO #≈≈≈≈≈≈▓##..................##....................##..................##▓≈≈≈≈≈≈##$ch #≈≈≈≈≈≈▓▓##................####⌠................⌠####................##▓▓≈≈≈≈≈≈#.#ch[ #≈≈≈≈≈≈≈▓▓#########################++######''#########################▓▓≈≈≈≈≈≈≈#..ch> #≈≈≈≈≈≈≈▓###........................................................###▓≈≈≈≈≈≈≈#..chq #≈≈≈≈≈≈▓▓#............................................................#▓▓≈≈≈≈≈≈#..chM #≈≈≈z≈≈▓##............................................................##▓≈≈≈≈≈≈##chH &.ch- #≈≈≈≈≈≈▓#.......♣♣...........♣.♣.♣...ß.ß.ß.ß...♣....ß.♣♣.ß...♣♣........#▓≈≈≈≈≈≈#.#ch #≈≈≈≈≈≈▓#......♣♣....................P.P.P.P....♣...P....P..♣♣.........#▓≈≈≈≈≈≈#..chM #≈≈≈≈≈≈▓#......♣................♣...............♣..........♣♣..........#▓≈≈≈≈≈≈#..ch #≈≈≈≈≈≈▓#..........♣♣..........♣...............♣................♣......#▓≈≈≈≈≈≈#..ch  ch- #≈≈≈≈≈≈▓#.........♣♣..P....P...♣....P.P.P.P....................♣♣......#▓≈≈≈≈≈≈#..ch9  ch: #≈≈≈≈≈≈▓#........♣♣...ß.♣♣.ß....♣...ß.ß.ß.ß...♣.♣.♣...........♣♣.......#▓≈≈≈≈≈≈#..ch  ch #≈*≈≈≈≈▓##............................................................##▓≈≈≈≈≈≈#..ch1q  chmr chZs #≈≈≈≈≈≈▓▓#............................................................#▓▓≈≈≈≈≈≈#chZt ♣ch ch3 ch cha ,ch ch' ch ,chU ch ch ,ch ch ch ,chO ch che ,ch ch che ,ch ch ch ,ch ch chi ,chx ch ch ,ch ch ch ,ch* ch ch ,ch ch+ ch` ,ch0 ch !≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈#≈≈≈▓▓############▓▓≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈▓▓##..∩......∩..##▓▓≈≈≈≈ ≈≈≈*≈≈≈≈≈▓##........##▓≈≈≈≈ ≈≈≈≈≈≈≈≈▓▓#..........#▓▓▓▓▓ ≈≈≈≈≈≈▓▓▓########++++#### ≈≈≈≈≈≈▓###......@.......70.0 (25.6) ≈≈≈≈≈▓▓#................ *≈≈≈≈▓##................ ch ≈≈≈≈≈▓#........♣♣...ß.♣♣.ß....♣ ≈≈≈≈≈▓#.........♣♣..P....P...♣... ≈≈≈≈≈▓#..........♣♣..........♣... ≈≈≈≈≈▓#......♣................♣.. ≈≈≈≈≈▓#......♣♣.................. ≈≈≈≈≈▓#.......♣♣...........♣.♣.♣.ch ch 'Pch ch^#######............∩...............''''ch:dche01.0 (1.0) ch%jchl- _You open the huge gate.chqiW#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈chRj≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈#≈≈≈▓▓############▓▓≈≈##..........##▓▓≈≈≈≈≈≈≈▓▓##..∩......∩..##▓▓≈*##......##▓≈≈≈≈≈≈▓▓#................#▓▓▓▓▓▓chk▓▓▓########@'''################. ≈≈≈≈▓▓#..▓#................▓#.♣♣...ß.♣♣.ß.▓#..♣♣..P....P...♣.▓#....♣♣...♣..▓#......♣........♣▓#......♣♣.......chtA6 (0.6chyCPchS~U _There is a huge open gate here.ch K*≈≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓#≈≈≈▓▓##########≈≈▓▓##..≈≈≈≈≈≈≈▓▓##..∩∩..##▓▓*≈≈≈≈≈▓##chx ^#▓≈≈≈≈≈≈≈▓▓#.....@..........#▓▓▓▓▓≈▓▓▓########''''############≈≈▓###.......≈▓▓#......... *≈≈≈≈▓##......................≈▓#........♣♣...ß.♣♣.ß....♣≈▓#......P....P...♣≈▓#..........♣♣≈▓#......♣chǻ chý /2.2 _ch ch ch8g≈*≈≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓#≈≈≈▓▓##########≈≈▓▓##..≈≈≈≈≈≈≈▓▓##..∩∩..##▓▓*≈≈≈≈≈▓###▓≈≈≈ch≈≈≈▓▓#................#▓▓▓▓≈▓▓▓########''''###########≈≈▓###. ≈≈≈≈≈≈▓▓#..*≈≈≈≈▓##................≈▓#...ß.♣♣.ß....♣≈▓#..P....P...♣≈▓#..........♣♣ch ch &8chchPchM≈z*≈≈≈≈#≈≈#ch[≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈#≈≈≈▓▓############▓▓≈≈▓▓##....##▓▓≈≈▓##∩..##▓*≈≈≈≈≈▓####▓≈≈≈≈≈▓▓#................#▓▓▓▓ ≈≈≈≈≈≈≈▓▓▓########''''###########.z   weeping skull (wandering)..P..chlchT≈zchk(3.4chIchj _There is a gate leading back out of this place here.ch≈zchC4.4 (1.0 _chBchCF *,,,,,,,,,,,,,,,,,,,,**,,,,,,, ch&D *****,,,......,,....,,,**,*,,,,, chDp**,,*,,,*#.....#....#..,,,,,,,,,* chREp,,,,**,,,......#....#.#*,,*,*,,,* chE,,,,,,,,,........###..#*,*****,,* chF,,,,,,,,,.hJ....##♣##>#*,....,,,, ch,G,,,,,,,*,*#......#♣#..##......,,, chG,,,,,,,,,,##.....####..#......,,,chNH'Dungeon:7 chH,,,,,,,,,,#.....@h.....#......,,, chI,,,,,,,,,,#.####.Y............,,, ch_J,,,,,,,,,,,,##♣#..............,,, chBL ,,,,*,,,,,,..*♣#..............,,, ,*,,*,,,,*#..###...##...,,, **,,*,,,,...........##.....##*,,, Y   ice beast ,,>,,,**,...........##......##,,, h   howler monkey (wandering) ,,,,*,,*,,..........##....<...,,, h   hound ,,,*....,.J.#...##....,,, J   jelly (wandering)chMchMchhPchW chNX chXhchY.  chrZHWelcome back to the Dungeon! The ice beast closely misses you.ch[chch=ch?5.2 (1.8chlch chz ch-_The hound barely misses you. chA_There is a collapsed entrance here.chpchqchechΉF _Unknown command.chä 4chT chī F _Unknown command.ch@chAch0IchLF _Unknown command.chJ*****,,,......,,....* **,,*,,,*#.....#....#..,,,,,,,,,* ,,,,**,,,......#....#.#*,,*,*,,,,,.h......###..#*,*****.J....##♣##>#*,....,,,,*,*#......#♣#..##......,,,##.....####..#......h...#.####@Y......,,##♣#..*..* ,**#..###...## *...........##.....##* ,,>,,,**,....##......##,,*,,*,,......<...*....,...J.#...##. ,****y.#...#.....*ch JJ 2 jellies (1 wandering, 1 asleep)  The howler monkey howls!ch.hJ.hchb2--=8 (0.6chchd _The ice beast misses you. The hound bites you.ch";*,,*,,,*#.....#....#..,,,,,,,,,** ,,,**,,,......#....#.#*,,*,*,,,*,,,,..h.....###..#*,*****,,*,.J.....##♣##>#*,....,,,,,ch#*,*#......#♣#..##..,,##.....####..#......,#......h.....#......,#.####.Y............,,##♣#.@.,*..*♣#., ch$*,,*,,,,*#..###...##, *,,*,,,,...........##.....##*, ,>,,,**,.....##..,,*,,*,,...##....<...,*....,...ch (J.#...##...., ****y.#....#.........,,* * *,..#.,,*,ch )ch+chT2ch 5chDBJ...h.hjJJ(…)ch1D1--6.4chNchQchj: ,,*,,,*#.....#....#..,**,**,,,......#....#.#*,,*,*,,,**,.J......###..#*,*****,,*,...h...##♣##>#*,....,*,*#......#♣#..##......,##.....####..#......,#............#......,#.####.Yh.,##♣#.,ch'< 8*,,,,,,..*♣#., ,,*,,,,*#..###...##., ,,*,,,,.##j....##*, >,,,**,.##......##,*,,*,,.##....<..., ,*....,.J.#...##....,y.#.#.,,*,  *,..##.,,*,   jelly (asleep)chK chL Q=-7.0chaU chW O _The ice beast misses you.ch= *,,,*#.....#....#..,**, ,**,,,......#....#.#*,,*,*,,,**,.J......###..#*,*****,,*,...h...##♣##>#*,....,*,*#......#♣#..##......,##.....####..#......,#............#......,#.####.Yh.,##♣#., ,*,,,,,,..*♣#.ch? W, ,*,,,,*#..###...##., ,*,,,,..##j....##*, ,,,**,..##......##, ,*,,*,,..##....<...,,,,,* *....,.J.#...##....,,,,,*y.#..#.,,*, *,..##.,,*,ch@ chA chD chK .h.Yj.  The hound misses you.The ice beast attacks as it pursues you!chL &6chQ chS Z _The ice beast completely misses you.ch8*,,,*#.....#....#..,**, ch**,,,......#....#.#*,,*,*,,,**,.J......###..#*,*****,,*,.##♣##>#*,....,ch$*,*#..h...#♣#..##......,##.....####..#......,#............#......,chp#.####..h.,,,,,,*##♣#..Y.,,,,,,* chL*,,,,,,..*♣#.,,,,,,* *,,,,*#..###...##j., *,,,,.ch#.##.....##*,**,...##......##, *,,*,,.ch..##j...<...,,,,,*, ....,..J.#...##....,,,,,*, *y.#....#.........,,*, ,..##.,,*,jj 2 gnollschchchch.h.hj.chC--8.2ch*chgb _The hound attacks as it pursues you! The hound bites you but does no damage.ch(,,,*#.....#....#..,**, *,,,......#....#.#*,,*,*,,,**,.J......###..#*,***#*,,*,.##♣##>#*,....,*,*#...h..#♣#..##......,##.....####..#......,ch)#............#......,#.####...,,,,,,*##♣#..Yh.,,,,,,* ,,,,,,..*♣#....j.,,,,,,* ,,,,*#..###...##.,* ,,,,.ch*#..##.....##*,* ,**,....##......##, ,,*,,..........##j...<...,,,,,*,,.........J.#...##....,,,,,*, y.#............#.........,,*, ..##.che+!,,*,ch.ch2ch5ch5ch6chB.h.YhjchC.jj   gnoll sergeant (polearm)h   howler monkeyh   hound (…)ch?E63-8chuOchRch,$......#....#.#*,,*,*,,,**, ,,,.J......###..#*,#####,,*,,.......##♣##>#*,.....,,,, ,*,*#....h.#♣#..##....chf,,##.....####..#......,#............#......,>#.####..............,,,,,,***,##♣#...Yh,,,,,,* ..*♣#....j.,,,,,,**#..###...##., ...........###,* **,...........##j#,,,.....##....<...,,,,,* ..,.........J.#.j.##....,,,,,*, .#............#j........,,*,,,, .#.........,,*,..j,,,,chLchchnchJch.j.hj.j.chB-9.4ch|chch .J......###..#*,#####,,*,,.......##♣##>#*.......,,, *,*#....h.#♣#..##..,,##.....####..#.*#............#.>ch #.####.........****,##♣#...Y.j* ..*♣#.....h.**#..###...##.. *...........##j....###*** ch 6*,.....##......##,, *,##j...<....,,,,* .,..J.#...##..*, #..chb .#j.........,*,,,, #......*, ...............,,,h   hound?....,jjj 3 gnolls (1 polearm, 1 wandering)chB chC ch ch chk .h.Y.hj.h   howler monkeyh   hound(…)ch )80.0ch ch chY z.......##♣##>#*.......,,, ,*##♣#..##. ,,##....h####..#.*#............#.>,,#.####.........*****,##♣#.....jch* * ..*♣#....Y..** * ,*#..###...##.h ** ,...........##j.@..###.,,,,,,***, ,.##......##,,,*, ,##j...<.....,,,*,,,,, ,..ch J.#.j.##..*, ...#...........*,,,,............*,* ...............,,.?........ch_ h   hound#...#..##..,jjj 3 gnolls (1 polearm)ch\ ch ch chW ch ch   The gnoll attacks as it pursues you! The gnoll misses you.ch? j.h..Yj.j.hj.h   howler monkeych h   hound(…)=6chrchx_ _The gnoll sergeant completely misses you.ch6/*#♣#..##. ,#####..#.* ,#......h.....#.>,, ,#.####.........ch7<*****,##♣#...* *,..*♣#.....Yj.,,,,** *, *#..###...##.....,,,,,* **, ........h...###.,,,,,,***,, .##...@..##,,chg8,*,##jj..<......,,*,,,,, ..J.#...##..*, ..#...........#,,,,.............#,* ..........,,.?........#ch9 .....#..##h   hound ###.j.#..#,..,jjj 3 gnolls (1 polearm)ch<ch=ch[che.h.j.hh   howler monkeycheh   hound(…)chf0-1.2ch6rchtchA#####..#.* #.......h....#.........,,,,,>,, #.####.................,,,***** ,,##♣#.....,,,* *, ,..*♣#.....Y.j........,,,,** *, #..###...##..j........,,,,,* **, ..........###.,,.,,,***,,##..h...##....,,,,,*,##jj..@.......,*,,,,, .chDJ.#...##..*,.#...........#.,,,...........#,*,*........,*?.......#....#..## ##.....#..#,.* h   hound........,,,*** jjj 3 gnolls (1 polearm)chIchJchKchWOch9Qch^.Y.j.jj.hch`@-8chnchqa _There is a stone staircase leading up here.chM$ chL% ch/ ch2 che3 ch16 ch: ch; ch R  .h...jY.j.jh   howler monkey (catching breath)h   houndchR (…)The hound barely misses you.The howler monkey hoots and howls with incredible vigour!chX t4=========2.8 (1.0ch[ chH ............# #..#§..§§..### chm6...## #.##§§§.§§..## ..........## ##.#..#§§P..P.# ####...##.#####..#..P.P.PP..#  #..#.[........###.#....#..#  #.####....##..###.#.##...## ch #.# ####.###..##...#..### ###.# #......##..##.## 6 #...# ##...h@##..##.# #.### ######.#####..###.# # #..#...# ###..# #.# ### ##.#.### #...## #.# #...# #.#.# ##.# # ###.## #.#.###..# h   hound # ##..# #.#.##..## #...# #...##.## .# ##.#.####..###.# _You hear a shout! x3ch:=chϞch~N--------4.3 (2.5chch( _You climb upwards. chSU_There is a stone staircase leading down here.ch  You beckon some vexing sprites to accompany your attacks.7--==------5.3 (1.0Will/2 Jinx  _You feel your willpower being sapped. The hound closely misses you.chD_  You shoot a sling bullet. The sling bullet hits the hound.ch\b:*ch\ h (very drained)  The hound is lightly wounded.  A giggling sprite leaps out and smacks the hound with its own front paw.  The hound is moderately wounded.5==6.2 (0.9 _The hound completely misses you. x2ch | ((((You shoot a sling bullet.chc ...hThe sling bullet closely misses the hound.chg V8==7.1chj chm V _The hound completely misses you.ch  You shoot a sling bullet. The sling bullet hits the hound!chϗ m  The hound is severely wounded.ch '8.0ch} ch S _The hound closely misses you.ch  You shoot a sling bullet. The sling bullet hits the hound.ch@ :*ch   The hound is almost dead.A giggling sprite leaps out and makes the hound trip over its own paws.chE$chV-N554 39ch@?_ _You kill the hound!chE3chM^ _No target in view!chHchch1chH _No target in view!chQp.# #..#§..§§..###.## #.##§§§.§§..## <.## ##.#..#§§P..P.##...##.#####..#..P.P.PP..# #..#.[........###.#....#..# #.####....##..###.#.##...## #.# ####.###..##...#..###  ###.# #......##..##.##  #...# ##...@>##..##.# ##.### ######.#####..###.#.# #..#...# ###..# #.#ch+l# ##.#.### #...## #.#  #...# #.#.# ##.# ## ###.## #.#.###..# .# ##..# #.#.##..## .## #...# #...##.## ..# ##.#.####..###.#chch|Y=---9.5 (0.6 _chch4chP60==---90.5 (1ch> _You now have 560 gold pieces (gained 6).ch ch 3ch (0.0ch chb [ _Done exploring.chchLevel 6 of the Dungeon <<<<>>>>>___(Press ? for help) #.........##..............# #...P.#§§§.##  #.........##..............# #.....PP§P.P##  #.......(.##>.............# #..PP§§_.#...#  #.........###########..............# #..#§..§§..###  #.................................## #.##§§§.§§..##  #.........)......#####<..........## ##.#..#§§P..P.#  ##......#########.# ######...##.#####..#..P.P.PP..#  #.......#.......#.##..#.[........###.#....#..#  #..........._...#.##.####....##..###.#.##...##  #.......#.......#.##.# ####.###..##...#..###  #.......#########.# ###.# #......##..##.##  #.................# #...# ##...@>##..##.#  #.........#####.#.# #####.### ######.#####..###.#  #.........# #...###.....# #..#...# ###..#h%7m #.#  #.........### #....##.##### ##.#.### #...## #.#  #...........# ####.#..##...# #.#.# ##.#  #.........#.## #....######.## #.#.###..#  ##.......##..# ###.#...###..# #.#.##..##  ##.....####.####...###.###...# #...##.##  #####.####......### #..# ##.#.####..###.#  #...........# ##.## ##..#........##.##########  ###..######.# #..#####.)######.#..............#  ##.# #.# ##.#.....)<# #.#.##.#.........#chK b_@>ch[ _>  ##..# #.### #..>....).# #.#.##.#.........#  #...# #...#######....[..# #.#.##...........#  ##.#.# ###...............#####.#.##.#..^......#  #..#.##########...............##.#..>......#ch1e   #.........##..............# ###..PP.#§#§P#  #.........##..............# #...P.#§§§.##  #.........##..............# #.....PP§P.P##  #.......(.##>.............# #..PP§§_.#...#  ch9f #.........###########..............# #..#§..§§..###_chhch)t.............# #..#§..§§..###dertzug the Skirmisher ............## #.##§§§.§§..##Spriggan of Gozag  Gold: 560 <..........## ##.#..#§§P..P.#Health: 45/45 ======================== #####...##.#####..#..P.P.PP..#Magic: 18/18 ========================#..#.[........###.#....#..#chpvAC: 2Str: 4#.####....##..###.#.##...##EV: 20Int: 15#.# ####.###..##...#..###SH: 0Dex: 27  ###.# #......##..##.##XL:  9 Next: 53% Place: Dungeon:6  #...# ##...@>##..##.#Noise: ---------  Time: 5590.5 (0.0) ##.### ######.#####..###.#a) +1 sling ...# #..#...# ###..# #.#Cast: Jinxbite #### ##.#.### #...## #.#Will/2 Jinx #...# #.#.# ##.# #####.## #.#.###..# .###..# #.#.##..## .###...# #...##.## ..# ##.#.####..###.#A giggling sprite leaps out and mchz;akes the hound trip over its own paws. _You kill the hound! _No target in view! _No target in view! _You now have 560 gold pieces (gained 6). _Done exploring.chch _You kill the hound! _No target in view! _You now have 560 gold pieces (gained 6). _Done exploring. _The sprites lose interest in your situation.ch3ch{chBchN,ch,chch#Bchchch,chch<  You see here a +0 robe.chch _chchgch+,chbch ch,ch%chch,ch\,ch\Xch,chchch5Bchchl,ch5ch=Bch  #####..###.. ....## ############ #.. .....# ##..........####. .....# ##............#### .....# #..............# # .....# #..............# .... #..............# ...( #@.............#600.7 (10.2) .....###########..............#..........................## .....)......#####<..........## # ..##############...##.##### ..#.......#.# #..#.[.......  ......_...#.# #.####....##.  ..#.......#.# #.# ####.### ########.# ###.# #....h0m _ _There is a stone staircase leading down here.ch9_chchch9_ch71.7 (1.0) _chZ9_chch chF*** *,..##............ch ch F#####.................ch$ ch%p#######.............?.chi& ch'Q######......#..........ch' chb(H#####.....###...........ch) ch)\######..#..#...chV* ...ch,Y #######.##.##..j.. #######.#...##...7 ######.@....... #####........<j.$ ######..#......#........ #####....##########.....ch. ch.#####..#.#♣∩♣## *###..ch/ ch00######........#**** *#ch0 ch1s######........#*,,****,,ch2 chn3]#######........,,,,,,*,,chE5 ch5U##########♣∩♣##*,,,,,,,,ch6ch7ch8chIchu95603.2 (2.5chch} _You climb downwards. _There is a stone staircase leading up here.ch3chchSchCch$ _ch#,ch$,ch%ch'ch*,ch+chJ.ch,6#####.....##########..#..##.##.##j#######.#...#######.<......#####........<j.$######..#......#.#####....###############..#@#♣∩♣## *####ch67j#**** *#.,######......jj#*,,****,,,#######.........,,,,,*,,*##########♣∩♣###,,,,,,,,, *## *,,*,,,,,, j   gnoll sergeant (polearm, wandering) *,,,,,,,jj 2 gnolls (wandering) * **,,**,**,ch\> 5.0 (1.8  A gnoll sergeant and 2 gnolls come into view.chA?  The gnoll sergeant shouts!ch[BchI jjjj)jjj 3 gnolls (2 wandering)===6 (2.4chNchUr _A gnoll comes into view. It is wielding a +0 club.ch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch#:cha<o Your spells (cast)Typech =Failure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes2%ch=3  c - Inner FlameHexes/Fire7%3  d - Cause FearHexes8%ch^>4 Select a spell to cast[!]/[I] toggle spell headerschchch#####.....###...........# dertzug the Skirmisher######..#..#............. Spriggan of Gozag  Gold: 560#######.##.##........j... Health: 45/45 ========================ch#######.#...##........... Magic: 18/18 ========================######.<................. AC: 2Str: 4#####........<.......j.$. EV: 20Int: 15######..#......#......... SH: 0Dex: 27#####....##########...... XL:  9 Next: 53% Place: Dungeon:7chD#####..#@#♣∩♣## *###... Noise: ===------  Time: 5605.6 (0.0)######......jj#**** *#., a) +1 sling######......jj#*,,****,,, Cast: Jinxbite#######.........,,,,,*,,* Will/2 ##########♣∩♣###,,,,,,,,,*## *,,*,,,,,, j   gnoll sergeant (polearm)*,,,,,,,,, jjj 3 gnolls (2 wandering)*,,,,,,*,,**,,**,**, _There is a stone staircase leading up here.  A gnoll sergeant and 2 gnolls come into view.The gnoll sergeant shouts! _A gnoll comes into view. It is wielding a +0 club.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chs#####.....###...........# dertzug the Skirmisher######..#..#............. Spriggan of Gozag  Gold: 560#######.##.##........j... Health: 45/45 ========================#######.#...##........... Magic: 18/18 ========================######.<................. AC: 2Str: 4#####........<.......j.$. EV: 20chxInt: 15######..#......#......... SH: 0Dex: 27#####....##########...... XL:  9 Next: 53% Place: Dungeon:7#####..#@#♣∩♣## *###... Noise: ===------  Time: 5605.6 (0.0)######......jj#**** *#., a) +1 sling######......jj#*,,****,,, Cast: Jinxbite#######.........,,,,,*,,* Will/2 ##########♣∩♣###,,,,,,,,,*## *,,*,,,,,, j   gnoll sergeant (polearm)*,,,,,,,,, jjj 3 gnolls (2 wandering)*,,,,,,*,,**,,**,**, _There is a stone staircase leading up here.  hmA gnoll sergeant and 2 gnolls come into view.The gnoll sergeant shouts! _A gnoll comes into view. It is wielding a +0 club.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chzP  Okay, then.ch]ch ch2 . _ch0" chX# ch* ch#/ F _Unknown command.chRV  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chchϥThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - NochchIchL#####.....###...........# dertzug the Skirmisherch######..#..#............. Spriggan of Gozag  Gold: 560#######.##.##........j... Health: 45/45 ========================#######.#...##........... Magic: 18/18 ========================######.<................. AC: 2Str: 4#####........<.......j.$. EV: 20Int: 15######..#......#......... SH: 0Dex: 27#####....##########...... XL:  9 Next: 53% Place: Dungeon:7#####..#@#♣∩♣## *###... Noise: ===------  Time:h;49m 5605.6 (0.0)######......jj#**** *#., a) +1 sling######......jj#*,,****,,, Cast: Jinxbite#######.........,,,,,*,,* Will/2 ##########♣∩♣###,,,,,,,,,*## *,,*,,,,,, j   gnoll sergeant (polearm)*,,,,,,,,, jjj 3 gnolls (2 wandering)*,,,,,,*,,**,,**,**,Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.chchch_ ch. _chch.chchVchP_Okay, then. _Unknown command.asting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _Unknown command.chvN  Casting: Cause Fear (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chch The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - Nochݜ ch ch *ch #####.....###...........# dertzug the Skirmisher######..#..#............. Spriggan of Gozag  Gold: 560#######.##.##........j... Health: 45/45 ========================#######.#...##........... Magic: 18/18 ========================######.<................. AC: 2Str: 4#####........<.......j.$. EV: 20Int: 15######..#......#......... SH: 0Dex: 27#####....##########...... XL:  9 Next: 53% Place: Dungeon:7#####..#@#♣∩♣## *###... ch [33mNoise: ===------  Time: 5605.6 (0.0)######......jj#**** *#., a) +1 sling######......jj#*,,****,,, Cast: Jinxbite#######.........,,,,,*,,* Will/2 ##########♣∩♣###,,,,,,,,,*## *,,*,,,,,, j   gnoll sergeant (polearm)*,,,,,,,,, jjj 3 gnolls (2 wandering)*,,,,,,*,,**,,**,**,Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Cause Fear (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ch ch ch ch . _ŠchM_Unknown command.asting: Cause Fear (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped...jjj 2 gnolls6===---6.6 (1Jinx  _The gnoll shouts!Šch ((((((You shoot a sling bullet.ŠchX;*Šchp  The sling bullet barely misses the gnoll sergeant.A giggling sprite leaps out and makes the gnoll sergeant trip over its own  feet..j.j.j.j... , very drained)j 3 gnolls7=--7.5 (0.9 Šchc_The gnoll sergeant is moderately wounded.Šch` ((You shoot a sling bullet.  The sling bullet barely misses the gnoll.ŠchRThe sling bullet hits the gnoll sergeant but does no damage.Šch8Šch;Šch=Šch2?ŠchKjjj.j..ŠchL'8.4ŠchVŠch&Zi _The gnoll sergeant is moderately wounded.Šch (((You shoot a sling bullet.  The sling bullet closely misses the gnoll.Šch\ ;*Šcho3  *(1 very drained)  The sling bullet barely misses the gnoll.A giggling sprite leaps out and insults the gnoll's ancestors.ŠchJ  The gnoll is heavily wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.Šch B  The gnoll is lightly wounded.Šch Šch vjjj... 2 gnolls (ŠchX 0---8===9.3Šch4' Šch* L _The gnoll sergeant hits you from afar with a +0 spear.Šch8  ######......#. #####.....### ######..#... #######.##j #######.#...##. ######.<............... #####........<.j.$ ######..#......#.. #####..@.##########..Šch;  #.#♣∩♣## *###.. ######..jjj...#**** *#. ######........#*,,****,, .........,,,,,*##########♣∩♣###,,*## *,,* *,,,,,, *,,,,,,Šch@ ŠchhA 4---9 (0.6ŠchF ŠchG Šch{ (You shoot a sling bullet. The sling bullet hits the gnoll.Šchl~ Šch؀ Šch Šch; xj.jjŠchE 7===10.8 (0.9Šch Šch% Y _The gnoll is almost dead.Šch_  You shoot a sling bullet. The sling bullet hits the gnoll.Êch;*Êch{R _The gnoll is almost dead.  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded.  A giggling sprite leaps out and makes the gnoll trip over its own feet.  Êchxseverely wounded.The jinxing sprites lose interest in you.ÊchRÊchqjj)j 3 gnolls (2 very drained)Êchb1---1.7Êch Êchr _The gnoll sergeant seems less drained. The gnoll misses you.Êch7cC#......?Êche#...........###..#..#..##.##.##..j###.#...###.<.........Êchj*........<.......j.$##.@#......#.....##########.....#j#♣∩♣## *###.##...jj...#**** *#....j....#*,,***##.........,,,,,*##########♣∩♣###,,, 2 gnolls (*## *,,*,ÊchnÊchqÊchsÊchuÊchD8jjÊchjj..j 3 gnolls (2 very drained)Êch%D==---ÊchX2.3 (0.6ÊchNÊchlÊch)...##......?#...........###Êch#..#..#..##.##.##..j###.#...###.<.........#..@.....<.......j.$#..#......#...j.##########.....#j#♣∩♣## *###.##..jj....#**** *#.ÊchoO........#*,,***##.........,,,,,*##########♣∩♣###,,,*## *,,*Êch&1ÊchA---9Êch`Êch3 _The gnoll seems less drained.ÊchJ5/*** *,..##......##......?#...........###..#..#..##.##.##..j###.#...####............<.......j.$#..#......#...#..j.##########.....#j#♣∩♣## *###.##..jj....#**** *#.........#*,,***##.........,,,,,*##########♣∩♣###,,,j.j.. 23.5Êchu8a _There is a stone staircase leading up here.Êchh _  You shoot a sling bullet. The sling bullet hits the gnoll.Êch ($   gnollÊchNW ,Êch[ Êchi .j.j. Êch _560 4===4.4 (0.9Êchq ÊchЙ I _You kill the gnoll!Êch (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.Êch Êch Êch8( . .Êch>) j j 2 gnolls  The gnoll sergeant is moderately wounded.Êch* 933----Êch+ 5.3Êch>2 Êch)6 L _The gnoll sergeant hits you from afar with a +0 spear!Ċch? ( You shoot a sling bullet.  ĊchA)The sling bullet hits the gnoll sergeant.Ċch{  The gnoll sergeant is moderately wounded..j.jj(1 unaware)4=---6.2ĊchĊchK _The gnoll is distracted by your dazzling golden aura.Ċch4SvM_The gnoll is distracted by your dazzling golden aura.  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll.($   gnollĊch .jYou kill the gnoll!ĊchC=7.1ĊchĊch_ _The gnoll sergeant completely misses you.Ċch  (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.Ċch~ .  The gnoll sergeant is moderately wounded.Ċch c23------8.0ĊchĊchL _The gnoll sergeant hits you from afar with a +0 spear!ŊchmwŊchxŊchŊch,a--9.0 (1.0Ŋch ##### ...### ....## ############ # .....# ##..........#### .....# ##............#### .....# #........# # .....# #........# .....# #.......# 6 ...(.# #Ŋch# .....###########.# .......................## .....)......#####<..........## # ..#########.# ######...##.##### ..#.......#.# #..#.[...... ......_...#.# #.####....##.  ..#.......#.# #.# ####.###  ..#########.# ###.# #....  _The gnoll sergeant completely misses you.ŊchnE--------Ŋchd9_ŊchQ4-20.5 (2.5Ŋch9_Ŋch } _You climb upwards. _There is a stone staircase leading down here.Ŋch 3ŊchG Ŋch Ŋch. $ _Ŋch  XŊch ŊchQ! S5=Ŋch# Ŋch4& Ŋch' Ŋch( Ŋch+ Ŋch, *560Ŋch[. ŊchK1 Ŋch2 K6=Ŋch4 Ŋch7 ŊchO8 Ŋch9 Ŋchh< Ŋch = Ŋchx> ŊchA ,ŊchC Ŋch/G i7=ŊchH ŊchJ ,ŊchEL ŊchIN ,ŊchO ŊchR ,ŊchR Ŋch-V 98ŊchV 3=ŊchW Ŋch[ _You feel your willpower return.ŊchE\ Ŋch^ ,ŊchJ_ Ŋch_a ,Ŋchbb Ŋch e i9=Ŋchn Ŋchp _30==ŊchVq Ŋch s ,Ŋchs Ŋchku ,ŊchAv Ŋchuw ,Ŋch]x Ŋch`y Ŋchy K1=Ŋchz Ŋch| ,Ŋch| Ŋch} ŊchG~ Ŋch~ Ŋch Ŋch` Ŋch Ŋch Ŋch| N32=Ŋch Ŋchل ,Ŋcho Ŋch݆ Ŋchr Ŋch Ŋch m3=Ŋch- Ŋch Ŋch] Ŋch Ŋch Ŋch ŊchB ŊchE Ŋch Ŋch Ŋch Ŋchu K4=Ŋch Ŋch Ŋch Ŋch Ŋch Ŋch- Ŋch Ŋch Ŋch0 Ŋch Ŋch ŊchL U5=Ŋch Ŋch[ ,Ŋch, Ŋchw ,Ŋch Ŋch a6=Ŋch Ŋch Ŋch Ŋch Ŋch Ŋch Ŋch Ŋch Ŋch Ŋch Ŋch Ŋch U7=Ŋch< Ŋch ,Ŋch] Ŋch ,Ŋch Ŋchϱ ,Ŋchw Ŋcha a8=Ŋcha Ŋch ,Ŋchz ŊchŸ ,Ŋch Ŋch ,Ŋchu ŊchǼ ŊchN U9=Ŋchӽ Ŋch Ŋch Ŋch Ŋch* Ŋch Ŋch Ŋch Ŋch L40=Ŋchx Ŋch ,Ŋch Ŋch Ŋchn Ŋch Ŋch Ŋch Ŋch Ŋch Ŋch U1=Ŋch* Ŋchh Ŋch Ŋchx Ŋch Ŋch Ŋch Ŋch ,Ŋch Ŋch1 a2=Ŋch2 Ŋch ,Ŋch5 Ŋch ,Ŋch# Ŋch# Ŋch U3=Ŋch Ŋch ,Ŋch Ŋch" ,Ŋch: Ŋch/ ,Ŋch Ŋch= K4=Ŋch Ŋch Ŋch ,Ŋch Ŋch ,Ŋch Ŋch ,Ŋch Ŋch Ŋch^ h5==Ŋch Ŋch  -97.5 (77.0)_ _HP restored. _Done exploring.ƊchƊch;Level 6 of the Dungeon <<<<>>>>>___(Press ? for help) #...............)#  #................#  #................#  ########................#  ##.....###................#  ##.......############## #................#  #.........###..........####..............##  #.<.......###............####.....P)P).÷.##  #.........##..............# ###..PP.#§#§P#  #.........##..............# #...P.#§§§.##  #.........#ƊchHP#..............# #.....PP§P.P##  #.......(.##@.............# #..PP§§_.#...#  #.........###########..............# #..#§..§§..###  #.................................## #.##§§§.§§..##  #.........)......#####<..........## ##.#..#§§P..P.#  ##......#########.# ######...##.#####..#..P.P.PP..#  #.......#.......#.##..#.[........###.#....#..#  #..........._...#.##.####....##..###.#.##...##  #.......#.......#.##.# ####.###..##...#..###  #.......#########.# ###.# #......##..##.##  #.................# #...# ##....>##..##.#  #.........#####.#.# #####.### ######.#####..###.#  #.........# #...###.....# #..#...# ###..# #.#ƊchBW.#########.....####.......##############..##..........#####<##..####.....P)P).÷.##...# ###..PP.#§#§P# #...P.#§§§.#..PP§P.P##(@PP§§_.#.....###########.#§..§§..##...........## #.##§§§.§§..)#####<## ##.#..#§§P..P.##########.# ######...##.#####..#..P.P.PP......... #..#.[........###.#....#...._####....####...##.... ####.###..##...#..#############.# #....##.##...........#....>######.#.# #####.### ######.#####..# #...###.....# #..#...#  ## #....##.##### ##.#.### #...#NJchNJch3'#####.. dertzug the Skirmisher ...###.. Spriggan of Gozag  Gold: 560 ....############## #.. Health: 45/45 ======================== .....#NJch. p##..........####. Magic: 18/18 ======================== .....###............#### AC: 2Str: 4 .....##..............# # EV: 20Int: 15 .....##..............#SH: 0Dex: 27 .....##..............#NJch#XL:  9 Next: 54% Place: Dungeon:6 ...(.##@.............#Noise: ---------  Time: 5697.5 (0.0) .....###########..............#a) +1 sling .............................##Cast: Jinxbite .....)......#####<..........## # ..#########.# ######...##.##### ..#.......#.##..#.[.......  ......_...#.##.####....##.  ..#.......#.##.# ####.###  ..#########.# ###.# #....  _The gnoll sergeant completely misses you. _You climb upwards. _There is a stone staircase leading down here. _You feel your willpower return. _HP restored. _Done exploring.NJch#NJch6$NJchD/NJch5f _NJch6,NJch7NJchK:NJch;,NJch=NJch?NJch=A,NJchBNJchDNJchyF,NJchGNJchINJchK,NJchLNJchPNJch\R,NJchSNJchUNJchcW,NJchXNJchZNJch[,NJch]NJchl`<  You see here a +0 robe.NJchtb5 _NJchcNJcheNJchfNJchfNJchgNJchwiNJchj,NJchkNJchPmNJch o,NJchoNJchqNJchsBNJchcuNJchvNJchswNJchxNJch3NJchmNJchTBNJchC............# #..#§..§§..### ...........## #.##§§§.§§..## .........## ##.#..#§§P..P.# ####...##.#####..#..P.P.PP..#  #..#.[........###.#....#..#  #.####....##..###.#.##...##  #.# ####.###..##...#..### ###.# #......##..##.## #...# ##....@##..##.# 708.3 (10.8) #.### ######.#####..###.# # #..#...# ###..# #.# ### ##.#.### #...## #.# #...# #.#.# ##.# # ###.## #.#.###..# Jch1m# ##..# #.#.##..## ## #...# #...##.### ##.#.####.. _There is a stone staircase leading down here.NJchV9.3 (1.0) _NJch (##.....####..#.........,,,,,,*,,, #....#.........,,,,,>,,,, #.####.....F......c....,,,*****,, ,,##♣#.................,,,* *,, ,..*♣#...........o....,,,,** *,, #..###...##...........,,,,,* **,, NJch@+..........##.....###.,,.,,,***,,, ..........##......##....,,,,,*,,,7 ..........##....@.......,*,,,,,,, ........J.#.o.##........,*,,,,,,,........#...........#.,,,,,,,,, ......................#,,,,,,,*,* ........................,,,,,,,,* .........?..............,,,,,,,,, F   bullfrog (wandering) .#...........#..##......,,,,,,,,, c   centaur (wandering)...........#..#,......,,,,,,,,* oo 2 orcs (wandering) #.................,,,**,,,,,,,,,*NJch,NJch:9  You climb downwards.NJch>NJch@NJchBNJchK ..F.....c.o.oFNJchKclauncher)ooThe orc shouts! x2; The bullfrog gives a loud, deep croak! The centaur shouts!NJchOH (NJchPo((((The centaur wields a +0 shortbow. The centaur shoots an arrow.NJchNJchNJchNJchC'q.F.......oNJch%(|.o.@.NJch38===10.8 (2.5NJch^NJchp _The arrow barely misses you. _There is a stone staircase leading up here.Ȋchh&  You beckon some vexing sprites to accompany your attacks. ..F...c.o.ooo   Blorkula the OrculaF   bullfrogc   centaur (launcher)oo 2 orcsYou feel your willpower being sapped.6----1.8 (1.0Will/2 Jinx   Blorkula the Orcula comes into view. He is wielding a +0 battleaxe and wearing _a +0 robe of willpower.ȊchQ]  You shoot a sling bullet. The sling bullet hits the orc!Ȋch$   orcȊch=ȊchX>ȊchD  You kill the orc!The bullfrog is distracted by your dazzling golden aura.ȊchTHc  The orc completely misses you.ȊchIUn@.....F.c.@   Maggie (wandering)F(unaware)Ȋchr~560 7=--=2Ȋch{Ȋchm _Maggie the Vainglorious comes into view. She is wielding a +0 war axe.Ȋchi  Ȋch5k "Ȋchl @Ȋchm Ȋchlp FȊchq Ȋchr  Ȋch!t 6You shoot a sling bullet.  ȊchVu Maggie shouts!  Ȋchzv The sling bullet hits the orc.Ȋch :*Ȋch   The orc is moderately wounded.A giggling sprite leaps out and makes the orc trip over its own feet.  The orc is heavily wounded.Ȋch" Ȋch \  The centaur is distracted by your dazzling golden aura.Ȋch Ȋch .@jhF.cooo   Blorkula the OrculaF   bullfrogȊch c   centaur (launcher, unaware) (…)3.7 (0.9Ȋch  Ȋch P _The orc barely misses you.ȊchF c) You shoot a sling bullet.  The centaur shouts! The gnoll shouts!  The sling bullet hits the orc.Ȋch :*Ȋch'd  The orc is severely wounded.A giggling sprite leaps out and insults the orc's ancestors.Ȋch6k V  You kill the orc!Ȋch m Ȋch0o Ȋch{ ..j@hc$oȊch| .Ȋch7 8===5====4.6Ȋch֪ Ȋch S _The howler monkey is distracted by your dazzling golden aura.Ɋch7 N(You kill the orc! _The howler monkey is distracted by your dazzling golden aura.  You shoot a sling bullet.  The howler monkey howls!  The sling bullet hits the bullfrog.  The bullfrog is no longer distracted by gold.Ɋchj :*Ɋchg:  The bullfrog is lightly wounded.  A giggling sprite leaps out and smacks the bullfrog with its own front foot.Ɋchl; Ɋch< ɊchdF jh.Fj (very drained)Ɋch+G \===-5.5Ɋch O ɊchQ c _The bullfrog is moderately wounded.ʊchxʊchd{ʊchn|-ʊchl}ʊch<ʊch ʊch  ʊchԪDThe jinxing sprites lose interest in you.ʊchOThe howler monkey is no longer distracted by gold.  ʊch)-The bullfrog completely misses you.ʊchƬʊch ʊchϳ ʊch*ʊch(=Blorkula the Orcula casts a spell at you.ʊchƵʊch^?ʊchtAʊchPʊch1Uʊchb ʊchc ʊchid:..j......ʊcheAj.....@ʊche$ʊchf.  ʊch,gUThe puff of flame hits you. You resist. The bullfrog completely misses you.ʊchgʊchhʊchi1ʊchj---ʊchl========ʊchm&6.5 (1.0ʊchGn ʊchyʊchט  ʊch ʊchК i............# #..#§..§§..### ʊchM .ʊch X..## #.##§§§.§§..## ʊch r..........## ##.#..#§§P..P.# ʊch p####...##.#####..#..P.P.PP..# ʊch z #..#.[........###.#....#..# ʊchJ p #.####....##..###.#.##...## ʊch #.# ####.###..##...#..### ʊch ###.# #....F.##..##.## ʊch 6 ʊchr #...# ##....@##..##.# ʊchE #.### ######.#####..###.# ʊch # #..#...# ###..# #.# ʊch ### ##.#.### #...## #.# ʊch  ʊchx {#...# #.#.# ##.# ʊchO # ###.## #.#.###..# F   bullfrog (very drained)ʊch@ x ##..# #.#.##..##ʊch # #...# #...##.## ʊch `.# ##.#.####..###.# ʊchN U_The howler monkey hoots and howls with incredible vigour!ʊch ʊch ʊchT ---ʊch ==ʊchϰ ʊch$ ʊch ʊchZ !--------ʊch %8.0 (2.5ʊchX ʊch(  ʊch ʊch! _You climb upwards. ʊch1" U_There is a stone staircase leading down here.ˊch  You beckon some vexing sprites to accompany your attacks.2=6---==------9.0 (1.0Jinx  _You feel your willpower being sapped. The bullfrog closely misses you.ˊchb  You shoot a sling bullet. The sling bullet hits the bullfrog.ˊch:*ˊch4F ˊch1FYou feel your willpower being sapped. The bullfrog closely misses you.  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is heavily wounded.  A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is almost dead.  The bullfrog hits you but does no damage.7=--=20ˊchˊch  ˊch H_The bullfrog misses you.ˊchs  You shoot a sling bullet. The sling bullet hits the bullfrog!$ˊchˊch' =9-89 (0.9 _You kill the bullfrog!Your Fighting skill increases to level 4! _Your Spellcasting skill increases to level 6!ˊch+ _No target in view!ˊche .# #..PP§§_.#...#..# #..#§.#..## #.##§§§.§§..## <..........## ##.#..#§§P..P.# #####...##.#####..#..P.P.PP..# #..#.[........###.#....#..# #.####....##..###.#.##...##  #.# ####.###..##...#..###  ###.# #....@.##..##.##  #...# ##....>##..##.# ##.### ######.#####..###.# ...# #..#...# ###..# #.# #### ##.#.### #...## #.# #...# #.#.# ##.# ####.## #.#.###..# . ##..# #.#.##..### ˊch  #...# #...##.##8=---1.5 (0.6 _7---2.5 (1 _You now have 567 gold pieces (gained 7).̊chw  The sprites lose interest in your situation.39=== _Magic restored.4=567==5== ̊ch w30.5 (8.0 _HP restored.̊ch ̊cht̊chK7_Done exploring.̊ch)̊chcFLevel 6 of the Dungeon <<<<>>>>>___(Press ? for help) #.........##..............# ###..PP.#§#§P#  #.........##..............# #...P.#§§§.##  #.........##..............# #.....PP§P.P##  #.......(.##>.............# #..PP§§_.#...#  ̊chR#.........###########..............# #..#§..§§..###  #.................................## #.##§§§.§§..##  #.........)......#####<..........## ##.#..#§§P..P.#  ##......#########.# ######...##.#####..#..P.P.PP..#  #.......#.......#.##..#.[........###.#....#..#  #..........._...#.#̊ch/#.####....##..###.#.##...##  #.......#.......#.##.# ####.###..##...#..###  #.......#########.# ###.# #....@.##..##.##  #.................# #...# ##....>##..##.#  #.........#####.#.# #####.### ######.#####..###.# ̊ch\k #.........# #...###.....# #..#...# ###..# #.#  #.........### #....##.##### ##.#.### #...## #.#  #...........# ####.#..##...# #.#.# ##.#  #.........#.## #....###̊ch###.## #.#.###..#  ##.......##..# ###.#...###..# #.#.##..##  ##.....####.####...###.###...# #...##.##  #####.####......### #..# ##.#.####..###.#  #...........# ##.## ##..#........##.########## ̊ch ###..######.# #..#####.)######.#..............#͊ch@Mg_@>͊ch  >  ##.# #.# ##.#.....)<# #.#.##.#.........#  ͊chUc##..# #.### #..>....).# #.#.##.#.........#  #...# #...#######....[..# #.#.##...........#  ##.#.# ###...............#####.#.##.#..^......#  #..#.##########...............##.#..>......#ΊchO  #.........##..............# ###..PP.#§#§P#  #.........##..............# #...P.#§§§.##  #.........##..............# #.....PP§P.P##  #.......(.##>.............# #..PP§§_.#...#  Ίch#.........###########..............# #..#§..§§..###_ΊchC ] _  Ίch H##.# #.# ##.#.....)<# #.#.##.#.........#  ##..# #.### #..>....).# #.#.##.#.........#  #...# #...#######....[..# #.#.##...........#  ##.#.# ###...............#####.#.##.#..^......#  #..#.##########...............##.#..>......#  ##.##.###### #.................................#  #########...#......# ######...)...####.########........#  #...........#......###########.............#.....#<.......#ϊchbϊch..............# #..PP§§_.#...#dertzug the Skirmisher .............# #..#§..§§..###Spriggan of Gozag  Gold: 567 ............## #.##§§§.§§..##Health: 45/45 ======================== <..........## ##.#..#§§P..P.#Magic: 19/19 ======================== #####...##.#####..#..P.P.PP..#AC: 2ϊch0Str: 4#..#.[........###.#....#..#EV: 20Int: 15#.####....##..###.#.##...##SH: 0Dex: 27#.# ####.###..##...#..###XL:  9 Next: 58% Place: Dungeon:6  ###.# #....@.##..##.##Noise: ---------  Time: 5730.5 (0.0)  #...# ##....>##..##.#a) +1 sling ##.### ######.#####..###.#Cast: Jinxbite ...# #..#...# ###..# #.#Will/2 #### ##.#.### #...## #.##...# #.#.# ##.# #####.## #.#.###..# .###..# #.#.##..## .###...# #...##.## ϊchk1<[18d_No target in view! _You now have 567 gold pieces (gained 7).  The sprites lose interest in your situation. _Magic restored. _HP restored. _Done exploring.ϊch2ϊch:ϊchh<ϊchBP _ϊchF,ϊchGϊchJϊchK,ϊch6MϊchOϊchQϊch6XϊchXϊchF[ϊch\,ϊch^ϊchJ`ϊcha,ϊchbϊcheϊchg,ϊchhϊchwkϊchWm,ϊchnϊchoqϊchs,ϊchtϊchwϊchy,ϊch0{ϊch}ϊch,ϊch8ϊch}ϊch,ϊchϊch,ϊch^,ϊch&ϊchƒϊch,ϊchϊch2ϊch,ϊch{ϊchHϊch,ϊchϊchOϊchϊchqϊch ϊchzϊch,ϊchOϊch<ϊch,ϊchkϊchϊchg,ϊch1ϊch #...# #...##.## #.#.####..###.##........##.########## )######.#..............# )<# #.#.##.#.........# ).# #.#.##.#.........# ..# #.#.##...........# ..#####.#.##.#..^......# ..........##.#..@......# 44.9 (14.4) .......................# ..####.########........# .....#.....#<.......# ..#######.≈≈≈.#ϊchT........# ###...≈.'.######## ..#######._.≈.'.# #......##...≈.'.# ######..#.≈≈≈.### _There is a stone staircase leading down here.ϊch# 8_ϊch ϊcht ϊch :_ϊch 75.9 (1.0) _ϊch ϊch .,,.,,,***,,,,,,,,,**,,,* ....,,,,,*,,,,,,,,**#...*..,*,,,,,,,,,,,,*,....* ....,*,,,,,,,,,,,,,.....**** ..#.,,,,,,,,,**,**,.....*,,** ..#,,,,,,.*,***###......,,,,*..,,,,,...####.#......**,,*..,,,,,...........#********7,,,,,,,,,*#.@..#* ,,,,,,,,**###### ,**,,,,,,,,,** ,,*,,,,,,,,,,****** ,,,,,,,,,,,,,,,,,,* ,,,,,,,,,,,,,,,,,,* ,,,,,,,,,,,,,,,,,** ,,,,,,,,,,,,,***** ,,,,,,,,,,,,,,**  You climb downwards.  Level annotation: Blorkula the orcula, MaggieϊchZ76.7 (1.8ϊchϊch _You feel your willpower return. _There is a stone staircase leading up here.Њch '3Њch'Њch)Њch-Њch`.$ _Њch3,Њch`;...,,,,,* **,,***,** ##.,,.,,,***,,,**,,,* ##....,,,,,*,,**#...*..,*,*,....* ....,*,,,,,,,,,,,,,.....****..#.,,,.,,,,,**,**,.....*,,**#*,***###......,,,,*..####.#......**,,*..,,,.......@.....#********7.3 (0.6..,,,......##.<..## ......,,,)....**######,**,,,,....,** .,,,*,,,,...,,,***Њch]<*** ...,,* **.,,,* *,,,,,,** *,*****ЊchCЊchE+9 (1.2ЊchHЊchLN _Found a runed battleaxe.ъch3ъchњъch\ъchXъch=..,,,,,* **,,***,** c###.,,.,,.###..,,,,,,,**,,,* $.##....,.,.)#..,,,,,,**#...* <.......,#.,....,,,,,,*,....*..,#..,...,,,,,,,.....****..#.,....,..,**,**,.....*,,**..#,,.....#.***###......,,,,*....####.#......**,,*........#**ъch8.5 (0.6 ##........##.<..## #,......,..)....######## ..,,,**...** ...,,,*,,.......,****** ........,,,,,,* .,**......,,,,,,* .,*.......,,,,,** ,,*,,*****ъchgC9.1 (1.2ъch`ъchM% _Found a dagger.ъchyw3ъchzъchъchXъch^,ъch0ъch@ъch,ъchъch ъchŭ,ъch=ъch-ъch,ъch׷ъch5ъch,ъch|ъchъch,ъchiъchъch,ъchъchъch,ъchPъchgъch,ъchZъchъch,ъchъchyъch\,ъchъchVъch,ъch;ъchъch ,ъchъch$ъchI,ъchъchъch,ъchъchъchq ,ъch  ъch ъch ,ъch ъch1 ъch ,ъchq ъch@ ъch= ,ъch ъchN ъch- ,ъch ъchz ъch ,ъchx ъch ъch4" ,,*,,,,*,*,*,*,,,**  ,,,,,_,,,,,.,,,_..#  ,,,,,,,*,*,#.*,...#  ,,,,,***,#,*.###..#  ,,,,,*,,,#.*,..#..#  ,,,,,*,###.###.#..#  ,,,,,,,,..........#  ,,,,,,,.##..#  ,,,,,,,.......##@####  62.3 (13.2) ъch)$ R,,,,,........#......#  ,,,,*...............#  ,,,>,..........#...## ,****#.........#.###  ,* #......#..###    .** #.....##..#***    ..* ##........##*,**    ..###.........#*,,,*   ъch' ъch2( $9 (13.8 ъch* ъch, ? _Found a sparkling altar of Nemelex Xobeh.ҊchzҊch53Ҋch}Ҋch4 XҊchu,Ҋch3ҊchdҊch,Ҋch!ҊchҊch%,Ҋch|&Ҋchv(Ҋch)Ҋch|/**,##*,*,* *,,*,,,#,#.,,*,* ***,***,#5#.***,* **,,*,,,,*,*.#.*,,.## ,,_,,,,,..,,_..# **,,,,,,,*,*,#.*,...# **,,,,,***,#,#.###..# *,,,#.#...#..# **,###.###@#.. Ҋch{0(*,,,,,,,,$.... ,,,,,.##...... ,,,,,,.......##.####,,,,,,.#......#,,,,,*...............# 5   ufetubus (wandering) ,,,,,>,..........#...## ,,,****#.........#.### ,,,* #......#..###ҊchI15.3 (2.4)ҊchNJ+9 (3.0ҊchSr _An ufetubus comes into view.ҊchB  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.Ҋch |.55Ҋch 7---==6.9 (1Will/2 Jinx Ҋch:Ҋch* _The ufetubus shouts!ӊch5Vb  You shoot a sling bullet. The sling bullet hits the ufetubus!ӊch4\l$((((ӊchZV....ӊch567 8=--=7.8 (0.9ӊchuL _You kill the ufetubus!ӊchcӊchӊchc ӊchhH _No target in view!ӊch3ӊch^ _No target in view!ӊch>ӊchxӊch)ӊchv9=== _Magic restored.ӊchA3ӊchڽӊchNӊch>ӊchӊch{ _The sprites lose interest in your situation.ӊch3ӊchӊchdӊch,,,************** *,,,,**,,,,,,,,,,,**** **,,**,,,,,,,,,,,,,,,* ,,**,###,*,**,,*,,,#,#..,*,# ,,,,,***,***,#.#.###.#,**,,*,,..#.#$#.#...## *,,_........._..# ,,**,,,,,,,*,*,#@#,...#ӊchu---70.6 (2.8 ,,**,,,,,***,#,#.###..#*,,,#.#...#..# ,***,###.###.#.. ,**,,,,,,,,$.... ,*,,,,,,,,,.##.....,,,,,,.......##### .,,,,,,,,........#......# ..,,,,,,*..........ӊch$.....#ӊchL8_ӊche==---1.2 (3.4ӊch'ӊch9 _Found a shadowy altar of Dithmenos.ԊchdԊchY,* ,,,,,,********##**** ,,**..,,,*##* ,**,,**,,,,,,,5.,,,..,**,,,,*,**#.###.*,*,,*,,*,,,#.#..,*,# ,,,,,,***,***,#.#.###. ,*,**,,*,...#.#$#.#...##*,,,,,,,._.....@..._..#,**,,,,...#.#.#.#....#**,,,,,***,#.#.###..#,,,*,,,#.#...#..#,***,###.###.#..# ,,**,$....#5   ufetubus (wandering)*,.##........#,,,.......##.####,,#......#Ԋch0Ԋch$8 (0.6ԊchԊch.Ԋch5Ԋchd_Ԋch/ԊchԊch%2.4 (1.2ԊchԊch; Ԋch#Ԋch8_An ufetubus comes into view.ԊchԊch Ԋch SRead which item? Scrolls  b - 3 scrolls of poison  g - 3 scrolls of teleportationh - 2 scrolls of revelation  k - 2 scrolls of fear  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADAp - 4 scrolls of identify  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU Ԋchy A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedՊchCՊch(Պch ,,,,,,*Պch@ 4dertzug the Skirmisher Պchj A,,,,,,********##****Պch Spriggan of Gozag  Gold: 567 Պch~**,,,,**,,,,,,..,,,*##*Health: 45/45 ======================== ,**,,**,,,,,,,..,,,..,*Magic: 19/19 ======================== ,,,,,*,,,,*,**#5###.*,*AC: 2Str: 4 Պch,,,,,,,*,,*,,,#.#..,*,#EV: 20Int: 15 ,,,,,,***,***,#.#.###.#SH: 0Dex: 27 ,*,**,,*,...#.#$#.#...##XL:  9 Next: 58% Place: Dungeon:7 ,*,,,,,,,._.....@..._..#Noise: ---------  Time: 5772.4 (0.0) ,,,**,,,,...#.#.#.#....#a) +1 sling ,,,**,,,,,***,#.#.###..#Cast: Jinxbite ,,,,,,,,,,*,,,#.#...#..#Will/2 ,,**,,,,,,*,###.###.#..# ,,**,,,,,,,,$..........#5   ufetubus (wandering) ,,*,,,,,,,,,.##........# .,,,,,,,,,,,.......##.#### ..,,,Պch,,,,,........#......# ՊchL_No target in view! _No target in view! _Magic restored. _The sprites lose interest in your situation. _Found a shadowy altar of Dithmenos. _An ufetubus comes into view.Պch? ՊchD ՊchOkay, then.ՊchՊchI Պch"!Պch(Պch)_Պch+Պch. ՊchP0_Պch1Պch|   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..5_57---===3.4 (1Jinx  _The ufetubus shouts!ՊchV (((Պch/You shoot a sling bullet.ՊchW:*Պch&  The sling bullet barely misses the ufetubus.A giggling sprite leaps out and smacks the ufetubus with its own wing.Պch,Պch2..5_ (very drained)Պch3Պch4U8=--4.3 (0.9Պch/:7_Պch>a _The ufetubus is severely wounded.Պch (_You shoot a sling bullet.Պch~ 5_The sling bullet closely misses the ufetubus.Պch '5.2Պch Պch _The ufetubus completely misses you. The ufetubus misses you.Պch & Պch4 S(You shoot a sling bullet.Պch[@ :*Պch  The sling bullet closely misses the ufetubus.A giggling sprite leaps out and makes the ufetubus trip over its own talons.Պch+ _$_ՊchP x9===6.2 (1.0ՊchX 7_Պch^\ L _You kill the ufetubus!ՊchW3_Պch0Պch7_Պch'H _No target in view!֊ch֊ch֊ch֊ch7H _No target in view!֊ch2֊ch:Read which item? Scrolls  b - 3 scrolls of poison  g - 3 scrolls of teleportation֊chh - 2 scrolls of revelation  k - 2 scrolls of fear  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADAp - 4 scrolls of identify  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU ֊ch A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selected׊ch׊chi׊ch}=,,,,,,*dertzug the Skirmisher ,,,,,,********##****Spriggan of Gozag  Gold: 567 **,,,,**,,,,,,..,,,*##*Health: 45/45 ======================== ,**,,**,,,,,,,..,,,..,*Magic: 19/19 ======================== ,,,,,*,,,,*,**#.###.*,*׊chAC: 2Str: 4 ,,,,,,,*,,*,,,#.#..,*,#EV: 20Int: 15 ,,,,,,***,***,#.#.###.#SH: 0Dex: 27 ,*,**,,*,...#.#$#.#...##XL:  9 Next: 58% Place: Dungeon:7 ,*,,,,,,,._.....@..._..#Noise: ===------  Time: 5776.2 (0.0) ,,,**,,,,...#.#.#.#....#a) +1 sling ,,,**,,,,,***,#.#.###..#Cast: Jinxbite ,,,,,,,,,,*,,,#.#...#..#Will/2 Jinx ,,**,,,,,,*,###.###.#..# ,,**,,,,,,,,$..........# ,,*,,,,,,,,,.##........# .,,,,,,,,,,,.......##.#׊ch### ..,,,,,,,,........#......#You shoot a sling bullet.  The sling bullet closely misses the ufetubus.A giggling sprite leaps out and makes the ufetubus trip over its own talons. _You kill the ufetubus! _No target in view! _No target in view!׊ch)׊chLIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled QOLAZO MYUTTA  m - a scroll labelled FINUAN BADA  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY Potions (select first with !) ׊chg e - 2 bubbling dark potions  f - 6 red potions  j - 2 white potions  o - 2 metallic coppery potions  r - a glowing yellow potion  t - 2 black potions  u - a fuming orange potion  w - a murky yellow potion  x - 2 fuming amethyst potions  z - a sapphire potion[?] describe selected׊ch׊ch׊chV%3,,,,,,*dertzug the Skirmisher ,,,,,,********##****Spriggan of Gozag  Gold: 567 ׊chb(**,,,,**,,,,,,..,,,*##*Health: 45/45 ======================== ,**,,**,,,,,,,..,,,..,*Magic: 19/19 ======================== ,,,,,*,,,,*,**#.###.*,*AC: 2Str: 4 ,,,,,,,*,,*,,,#.#..,*,#EV: 20Int: 15 ,,,,,,***,***,#.#.###.#SH: 0Dex: 27 ,*,**,,*,...#.#$#.#...##XL:  9 Next: 58% Place: Dungeon:7 ,*,,,,,,,._.....@..._..#׊ch!+Noise: ===------  Time: 5776.2 (0.0) ,,,**,,,,...#.#.#.#....#a) +1 sling ,,,**,,,,,***,#.#.###..#Cast: Jinxbite ,,,,,,,,,,*,,,#.#...#..#Will/2 Jinx ,,**,,,,,,*,###.###.#..# ,,**,,,,,,,,$..........# ,,*,,,,,,,,,.##........# .,,,,,,,,,,,.......##.#### ..,,,,,,,,........#......#You shoot a sling bullet.  The sling bullet closely misses the ufetubus.׊ch,A giggling sprite leaps out and makes the ufetubus trip over its own talons. _You kill the ufetubus! _No target in view! _No target in view!׊ch1=]  As you read the scroll of identify, it crumbles to dust.׊ch>4---7.2 (1׊chC׊chG1 _l - a scroll of butterflies׊ch ׊ch Read which item? Scrolls  b - 3 scrolls of poison  g - 3 scrolls of teleportationh - 2 scrolls of revelation  k - 2 scrolls of fearl - a scroll of butterflies  m - a scroll labelled FINUAN BADA׊ch$ p - 3 scrolls of identify  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selected׊chb3 ׊ch< ׊chD ,,,,,,*dertzug the Skirmisher ,,,,,,********##****׊ch[H 3Spriggan of Gozag  Gold: 567 **,,,,**,,,,,,..,,,*##*Health: 45/45 ======================== ,**,,**,,,,,,,..,,,..,*Magic: 19/19 ======================== ,,,,,*,,,,*,**#.###.*,*AC: 2Str: 4 ,,,,,,,*,,*,,,#.#..,*,#EV: 20Int: 15 ,,,,,,***,***,#.#.###.#SH: 0Dex: 27 ,*,**,,*,...#.#$#.#...##XL:  9 Next: 58% Place: Dungeon:7 ,*,,,,,,,._.....@..._..#׊chK Noise: ---------  Time: 5777.2 (0.0) ,,,**,,,,...#.#.#.#....#a) +1 sling ,,,**,,,,,***,#.#.###..#Cast: Jinxbite ,,,,,,,,,,*,,,#.#...#..#Will/2 Jinx ,,**,,,,,,*,###.###.#..# ,,**,,,,,,,,$..........# ,,*,,,,,,,,,.##........# .,,,,,,,,,,,.......##.#### ..,,,,,,,,........#......#A giggling sprite leaps out and makes the ufetubus trip over its own talons. ׊ch|M _You kill the ufetubus! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _l - a scroll of butterflies׊chT ׊ch^ Identify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled FINUAN BADA ׊cha  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY Potions (select first with !)  e - 2 bubbling dark potions  f - 6 red potions  j - 2 white potions  o - 2 metallic coppery potions  r - a glowing yellow potion  t - 2 black potions  u - a fuming orange potion  w - a murky yellow potion  x - 2 fuming amethyst potions  z - a sapphire potion[?] describe selected؊chM_؊chd؊chh,,,,,,*dertzug the Skirmisher ,,,,,,********##****؊chjSpriggan of Gozag  Gold: 567 **,,,,**,,,,,,..,,,*##*Health: 45/45 ======================== ,**,,**,,,,,,,..,,,..,*Magic: 19/19 ======================== ,,,,,*,,,,*,**#.###.*,*AC: 2Str: 4 ,,,,,,,*,,*,,,#.#..,*,#EV: 20Int: 15 ,,,,,,***,***,#.#.###.#SH: 0Dex: 27 ,*,**,,*,...#.#$#.#...##XL:  9 Next: 58% Place: Dungeon:7 ,*,,,,,,,._.....@..._..#Noise: ---------  Time: 5777.2 (0.0) ؊chlU,,,**,,,,...#.#.#.#....#a) +1 sling ,,,**,,,,,***,#.#.###..#Cast: Jinxbite ,,,,,,,,,,*,,,#.#...#..#Will/2 Jinx ,,**,,,,,,*,###.###.#..# ,,**,,,,,,,,$..........# ,,*,,,,,,,,,.##........# .,,,,,,,,,,,.......##.#### ..,,,,,,,,........#......#A giggling sprite leaps out and makes the ufetubus trip over its own talons. _You kill the ufetubus! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _l - a scroll of butterflies؊chx  As you read the scroll of identify, it crumbles to dust.  m - a scroll of enchant armour؊ch(z58.2 (1؊ch|}؊chl _The sprites lose interest in your situation.؊ch1|؊chO>Read which item? Scrolls  b - 3 scrolls of poison  g - 3 scrolls of teleportationh - 2 scrolls of revelation  k - 2 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour  p - 2 scrolls of identify  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU ؊ch A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selected؊chP4 ؊ch< ؊chF j,,,,,,*dertzug the Skirmisher ,,,,,,********##****Spriggan of Gozag  Gold: 567 **,,,,**,,,,,,..,,,*##*Health: 45/45 ======================== ,**,,**,,,,,,,..,,,..,*Magic: 19/19 ======================== ,,,,,*,,,,*,**#.###.*,*AC: 2؊chJ Str: 4 ,,,,,,,*,,*,,,#.#..,*,#EV: 20Int: 15 ,,,,,,***,***,#.#.###.#SH: 0Dex: 27 ,*,**,,*,...#.#$#.#...##XL:  9 Next: 58% Place: Dungeon:7 ,*,,,,,,,._.....@..._..#Noise: ---------  Time: 5778.2 (0.0) ,,,**,,,,...#.#.#.#....#a) +1 sling ,,,**,,,,,***,#.#.###..#Cast: Jinxbite ,,,,,,,,,,*,,,#.#...#..#Will/2 ,,**,,,,,,*,###.###.#..# ,,**,,,,,,,,$..........# ,,*,,,,,,,,,.##........# .,,,,,,,,,,,.......##.#### ..,,,,,,,,........#......# _No target in view!  A؊chN s you read the scroll of identify, it crumbles to dust. _l - a scroll of butterflies  As you read the scroll of identify, it crumbles to dust.  m - a scroll of enchant armour _The sprites lose interest in your situation.؊ch,Q ؊chZ Identify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled CYBBEMYNWOE  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY Potions (select first with !)  e - 2 bubbling dark potions  f - 6 red potions  j - 2 white potions  o - 2 metallic coppery potions  r - a glowing yellow potion  t - 2 black potions ؊ch[ u - a fuming orange potion  w - a murky yellow potion  x - 2 fuming amethyst potions  z - a sapphire potion[?] describe selectedيcht,,,,,,*dertzug the Skirmisher ,,,,,,********##****Spriggan of Gozag  Gold: 567 **,,,,**,,,,,,..,,,*##*Health: 45/45 ======================== ,**,,**,,,,,,,..,,,..,*Magic: 19/19 ======================== ,,,,,*,,,,*,**#.###.*,*AC: 2Str: 4 ,,,,,,,*,,*,,,#.#..,*,#EV: 20Int: 15 ,,,,,,***,***,#.#.###.#SH: 0Dex: 27 ,*,**,,*,...#.#$#.#...##XL:  9 Next: 58% Place: Dungeon:7 ,*,,,,,,,._.....@..._..#Noise: ---------  Time: 5778.2 (0.0) ,,,**,,,,...#.#.#.#....#a) +1 slinيchg ,,,**,,,,,***,#.#.###..#Cast: Jinxbite ,,,,,,,,,,*,,,#.#...#..#Will/2 ,,**,,,,,,*,###.###.#..# ,,**,,,,,,,,$..........# ,,*,,,,,,,,,.##........# .,,,,,,,,,,,.......##.#### ..,,,,,,,,........#......# _No target in view!  As you read the scroll of identify, it crumbles to dust. _l - a scroll of butterflies  As you read the scroll of identify, it crumbles to dust.  m - a scroll of enchant armour _The sprites lose interest in your situation.يch _As you read the scroll of identify, it crumbles to dust.يch75679.2 (1يchيch7S _q - a scroll of vulnerabilityيchيchQRead which item? Scrolls  b - 3 scrolls of poison  g - 3 scrolls of teleportationh - 2 scrolls of revelation  k - 2 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour  p - a scroll of identify  q - a scroll of vulnerability يch-a s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedيch يchpيchxv,,,,,,*dertzug the Skirmisher ,,,,,,********##****Spriggan of Gozag  Gold: 567 **,,,,**,,,,,,..,,,*##*Health: 45/45 ======================== ,**,,**,,,,,,,..,,,..,*Magic: 19/19 ======================== ,,,,,*,,,,*,**#.###.*,*AC: 2Str: 4 يch,,,,,,,*,,*,,,#.#..,*,#EV: 20Int: 15 ,,,,,,***,***,#.#.###.#SH: 0Dex: 27 ,*,**,,*,...#.#$#.#...##XL:  9 Next: 58% Place: Dungeon:7 ,*,,,,,,,._.....@..._..#Noise: ---------  Time: 5779.2 (0.0) ,,,**,,,,...#.#.#.#....#a) +1 sling ,,,**,,,,,***,#.#.###..#Cast: Jinxbite ,,,,,,,,,,*,,,#.#...#..#Will/2 ,,**,,,,,,*,###.###.#..# ,,**,,,,,,,,$..........# ,,*,,,,,,,,,.##........# .,,,,,,,,,,,.......##.#### ..,,,,,,,,........#......# _l - a scroll of butterflies  As you read the scroll of identify,يch it crumbles to dust.  m - a scroll of enchant armour _The sprites lose interest in your situation.As you read the scroll of identify, it crumbles to dust. _q - a scroll of vulnerabilityيchيch]_Identify which item? (\ to view known items) Scrolls (select first with ?)  s - 5 scrolls labelled WYSSYTYEL  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY Potions (select first with !)  e - 2 bubbling dark potions  f - 6 red potions  j - 2 white potions  o - 2 metallic coppery potions يch  r - a glowing yellow potion  t - 2 black potions  u - a fuming orange potion  w - a murky yellow potion  x - 2 fuming amethyst potions  z - a sapphire potion[?] describe selectedيchb يchf يchk <,,,,,,*يchk dertzug the Skirmisher ,,,,,,********##****Spriggan of Gozag  Gold: 567 **,,,,**,,,,,,..,,,*##*Health: 45/45 ======================== ,**,,**,,,,,,,..,,,..,*يchWl @Magic: 19/19 ======================== ,,,,,*,,,,*,**#.###.*,*AC: 2Str: 4 ,,,,,,,*,,*,,,#.#..,*,#EV: 20Int: 15 ,,,,,,***,***,#.#.###.#SH: 0Dex: 27 ,*,**,,*,...#.#$#.#...##يchl XL:  9 Next: 58% Place: Dungeon:7 ,*,,,,,,,._.....@..._..#Noise: ---------  Time: 5779.2 (0.0) ,,,**,,,,...#.#.#.#....#a) +1 sling ,,,**,,,,,***,#.#.###..#Cast: Jinxbite ,,,,,,,,,,*,,,#.#...#..#Will/2 يchm ,,**,,,,,,*,###.###.#..# ,,**,,,,,,,,$..........# ,,*,,,,,,,,,.##........# .,,,,,,,,,,,.......##.#### ..,,,,,,,,........#......# _l - a scroll of butterflies  As you read the scroll of identify, it crumbles to dust.  m - a scroll of enchant armour _The sprites lose interest in your situation.يch*n As you read the scroll of identify, it crumbles to dust. _q - a scroll of vulnerabilityيchOy ]  As you read the scroll of identify, it crumbles to dust.يchz +80.2 (1يch} يch^ T _s - 5 scrolls of fogڊch0_ڊchk:Bڊch>ڊch?&78ڊch.Aڊch FN _You now have 578 gold pieces (gained 11).ڊchK3ڊchMڊchOڊchS,ڊchSڊchUڊchY[  ***,,,,**,..,,,...,,*##* ***,**,,*#,,,..,,...,,..,* ,*,,,,,,*..,,*.###.###.*,* ,,,,,,,,,,#.,*,..#.#..,*,#ڊchB\,,,,*##.###.#.#.###.#*,**,.#....#.#.#.#...##*,,,,...._........._..# ,,,,,,**,,.....#.#.#.#....# ,,,,,,**,,...**#@#.#.###..#3.0 (2.8 *,,,,,,,,,.,,#...#.#...#..#,,**,,,,,,#.###.###.#..# ,*,,,**,,,,,...$..........# ڊch\###,,*,,,,,...,.##........# ....,,,,,.)...,.......##.#### .....,,,,............#......# ......,,,...#...............#....,,,,,>,..........#...##ڊchbڊchXc*6 (3.4ڊchfڊchh% _Found a dagger.ۊch%3ۊch&ۊchX)ۊch{2Xۊch7 ****,**,,*#,,,..,,...,,..,* ,,*,,,,,,*..,,*.###.###.*,* ,,,,,#.,*,..#.#..,*,#*##.###.#.#.###.#*,**,.#....#.#.#.#...##,*,,,,...._........._..#,,,**,,.....#.#.#.#....#,**,,...###.#.#.###..# ,*,,,,,,,,,.,,#.@.#.#...#..#4.2 (0.6 ,,,,,,**,,,,,,#.###.###.#..# ۊch88*,*,,,**,,,,,...$..........# ####,,*,,,,......##.# .....,,,,..)...........##.####..,,,.............#..#.........#.,,...>...#...##.,,,****#.#.#ۊchq=ۊch+>*8 (1.2ۊchB7_ۊchD9 _Found an escape hatch in the floor.ۊchp3ۊch,ۊch;ۊch"ۊchI(ۊch)<84ۊch.M _You now have 584 gold pieces (gained 6).ۊch)23ۊchk3ۊchd6ۊch:ۊch>,ۊch@ۊch Bۊch% ۊchu y ,,,,,,,,,,,,,#.,*,..#.#..,*,# **,,..###.###.#.#.###.#  *,,,,,*,##..#....#.#.#.#...##  *,,,,,*,......._........._..# **,,,,,,,*#.......#.#.#.#....# ۊch **,,,,,,,##.....###.#.#.###..# **,*,,,,,.....$.#...#..#,*#......#.###.###.#..# ,,*,*,,,*#......@............#8.2 (3.4#####,,*..........##........# .......,,....)...........##.#### ........,...............#......#..........#...............#........>...........#...## @   Maggie.....#####.........#.###..@..* #......#..###@.....,,..** #.....##..#***ۊch ۊch ۊch [ _Maggie is nearby!݊ch.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.݊chz,,,,,,,,,,,,,#.,*,..#.#..,*,#  dertzug the Skirmisher **,,,,,,,,..###.###.#.#.###.#  Spriggan of Gozag  Gold: 584  *,,,,,*,##..#....#.#.#.#...##  Health: 45/45 ======================== ݊ch *,,,,,*,......._........._..#  Magic: 16/19 ====================---- **,,,,,,,*#.......#.#.#.#....#  AC: 2Str: 4 **,,,,,,,##.....###.#.#.###..#  EV: 20Int: 15 **,*,,,,,.....$.#...#.#...#..#  SH: 0Dex: 27 ,,,,,,,,*#......#.###.###.#..#  XL:  9 Next: 58% Place: Dungeon:7 ,,*,*,,,*#......@............#  Noise: ---------  Time: 5788.2 (0.0) ,#####,,*..........##........#  a) +1 sling .......,,....)...........##.####  Cast: Jinxbite ........,...............#......#  Will/2 ...............#...............# ..............>...........#...##  @   Maggie ............#####.........#.### ݊ch.........@..* #......#..### ..@.....,,..** #.....##..#*** Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Maggie, wielding a +0 war axe and wearing +0 steam dragon scales (chance  to affect: 73%)ފch,,,,,,,,,,,,,#.,*,..#.#..,*,#dertzug the Skirmisher **,,,,,,,,..###.###.#.#.###.#Spriggan of Gozag  Gold: 584  *,,,,,*,##..#....#.#.#.#...##Health: 45/45 ========================*,,,,,*,......._........._..#Magic: 16/19 ====================---- ފchM**,,,,,,,*#.......#.#.#.#....#AC: 2Str: 4 **,,,,,,,##.....###.#.#.###..#EV: 20Int: 15 **,*,,,,,.....$.#...#.#...#..#SH: 0Dex: 27 ,,,,,,,,*#......#.###.###.#..#XL:  9 Next: 58% Place: Dungeon:7 ,,*,*,,,*#......@............#Noise: ---------  Time: 5788.2 (0.0) ,#####,,*..........##........#a) +1 sling .......,,....)...........##.#### Cast: Jinxbite ........,...............#......# Will/2 ...............#...............# ..............>...........#...## @   Maggie .........[ފch{40m...#####.........#.### .........*..* #......#..### ..@.....,,..** #.....##..#***Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Maggie, wielding a +0 war axe and wearing +0 steam dragon scales (chance  to affect: 73%)ފchG(inner flame)ފch@|ފchX^@@.ފch3==9.2 (1ފchܐg_@@ފchؕ-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: Maggie, wielding a +0 war axe and wearing +0 steam dragon scales (chance  to affect: 73%) _Maggie is filled with an inner flame.ފchdG_@ފcheފchpފchnvF _Unknown command.ފch #.,*,..#.#..,*,# ,..###.###.#.#.###.# *,,,,,*,##..#....#.#.#.#...## *,,,,,*,......._........._..# ,*#.......#.#.#.#....# ,##.....###.#.#.###..# ,*,,,,,.....$.#...#.#...#..# *#......#.###.###.#..# *,*,,,*#...# #####,,*.##.# ,,....).....##.#### ,..#......# #.>.#...## @.#####.* #......#..### ފch :@ފch h7=--8 (0.6 _ފch S_@@ފchh ފch¶#.,*,..#.#..,*,# ,..###.###.#.#.###.# ,,,,,*,##..#....#.#.#.#...## ފch-,,,,,,*,......._........._..# ,*#.......#.#.#.#....# ,##.....###.#.#.###..# ,*,,,,,.....$.#...#.#...#..# *#......#.###.###.#..# *,*,,,*#.# ,,*.##.# ,,....)...........##.#### ,....#......# #.........>....#...##@.#####... ފchފch_@@   Maggie (inner flame).ފchC--90.4ފchJ_@ފchEߊchR^  You beckon some vexing sprites to accompany your attacks.ߊchv@.@ߊch5---==1.4 (1.0Jinx ߊch1U@@ߊchb; _You feel your willpower being sapped.ߊch b  _(((((@@You shoot a sling bullet. The sling bullet hits Maggie.  Flame seeps out of Maggie.ߊch N*@ߊch  You shoot a sling bullet. The sling bullet hits Maggie.  Flame seeps out of Maggie.  Maggie is lightly wounded.  A giggling sprite leaps out and smacks Maggie with her own hand.  Flame seeps out ofߊch S  Maggie is moderately wounded.ߊch0 _...@.○ ߊch A, very drained)ߊch} d6==-=2.3 (0.9ߊchI ߊch1 V _Maggie is engulfed in blazing flames. Flame seeps out of Maggie.ߊch: _((((@You shoot a sling bullet. The sling bullet hits Maggie.  Flame seeps out of Maggie.ߊch`     __..#  .....## ...$.#. .....#.###.###.#..# .......@..........# .....((.##........# .c)((.........# ..@..........#. .○..#...... ...>........  .#####.......  c   centaur (launcher, wandering) #......#..###   Maggie is heavily wounded.Maggie is engulfed in blazing flames. Flame seeps out of Maggie.  Maggie gestures wildly while chanting.    _..#  .....## ...$.#. .....#.###.###.#..# .......[3ߊchNe 0m@..........# ........##........# .c)...........# ..@..........#. .°..#.........>........ .#####....... c) #......#.   Maggie attempts to bespell you! You resist with almost no effort.3.2@@ _The centaur shouts!ߊch#.,*,..#.#..,*,# ..###.###.#.#.###.# *,##..#....#.#.#.#...## *,._._..# *#.#.#.#.#....# ##.....###.#.#.###..# *,,,,,.....$.#...#.#...#..# *#......#.###.###.#..# ,*,,,*#.# ,,*.##.# ,,...c)...........##.#### ,....@..........#......# °..#...............#>...........#...## #####.........#.### * #......#..### ߊchģ_c.@7===-8 (0.6ߊchg_@@ߊchchמ _((((@(@You shoot a sling bullet. The sling bullet hits Maggie.  Flame seeps out of Maggie.ch'N*@choYou shoot a sling bullet. The sling bullet hits  Flame seeps out of Maggie.  Maggie is severely wounded.  A giggling sprite leaps out and insults Maggie's ancestors.  Flame seeps out of  Maggie is severely wounded.ch  _....°@@  Maggie is engulfed in blazing flames. Flame seeps out of Maggie.ch-z_(((((((@ch..@.....@ch4=4.7 (0.9chT_@ch$h _The centaur shoots an arrow. The arrow misses you.ch/#.,*,..#.#..,*,# ..###.###.#.#.###.# *,##..#....#.#.#.#...## *,._........._..# *#.#.#.#.#....# ##.....###.#.#.###..# ,,,,,.....$.#...#.#...#..# *#......#.###.###.#..# *,,,*#.# ,,*....c.....##.# chi,,....)...........##.#### ,....°@.........#......# #...............#>...........#...## #####.........#.### * #......#..### chͿT_@ch^_((((((@chRLU  The centaur shoots an arrow. The arrow hits you!chZ_........@ch]36-----8==-5.3 (0.6chcg_@@chfo _Maggie smiles, but it's obviously fake.ch5{(((((((@chϼM*@chެT....@..  The centaur shoots an arrow. The arrow hits you! _Maggie smiles, but it's obviously fake.You shoot a sling bullet. The sling bullet closely misses Maggie.  A giggling sprite leaps out and bonks Maggie with her +0 war axe.  Flame seeps out of Maggie.  Maggie is almost dead.(((((((@chx/  The centaur shoots an arrow. The arrow completely misses you.ch0  #######c   centaur (launcher)  Maggie is engulfed in blazing flames.chP ...@...§§.§○§.ch  584 -----=73======6.2 (0.9 _Maggie explodes!ch% E§§ch p _Your Ranged Weapons skill increases to level 10!ch I#.,*,..#.#..,*,# ..###.###.#.#.###.# *,##..#....#.#.#.#...## *,._........._..# *#.#.#.#.#....# ##.....###.#.#.###..# .....$.#...#.#...#..# *#......#.###.###.#..# ,,,*#..# ,,*....c.....##.# ,,....)§§.........##.#### ,.....§○§.......#......# ch .#............#>...........#...#######.........#.###* #.... ch" ch &c.§§§).c   centaur (launcher)chd p7------8 (0.6 _ch% b§§§ch ch #.,*,..#.#..,*,# ..###.###.#.#.###.# *,##..#....#.#.#.#...## *,._........._..# *#.#.#.#.#....# ##.....###.#.#.###..# .....$.#...#.#...#..# ch܍ *#......#.###.###.#..# *#....c.......# ,,*.##.# ,,....)§§.........##.#### ,.....§)........#......# #........#>...#...#######.#.###* #......#..### ch ch .c.§.c   centaur (launcher)chI c9==------7.4chŨ U_§chū chg#.,*,..#.#..,*,# ..###.###.#.#.###.# *,##..#....#.#.#.#...## *,._........._..# *#.#.#.#.#....# ##.....###.#.#.###..# .....$.#...#.#...#..# *#......#.###.###.#..# *#.....c......# *.##.# ,,....).§.........##.#### chi,......)..#......# #.....#>.#...#######..#.###* #......#..### chajchp_.c.c   centaur (launcher)chSq'8.0chuchxvchw _(((((((You shoot a sling bullet.ch.c.....ch 4===9 (0.9ch chb _The sling bullet closely misses the centaur.ch*U#.,*,..#.#..,*,# ..###.###.#.#.###.# ,##..#....#.#.#.#...## ,._._..# *#.#.#.#.#....# ch-##.....###.#.#.###..# .....$.#...#.#...#..# *#......#.###.###.#..# *#.c....# *.##.# ....).....##.#### ,......).#......# #........#>...#...## #####...#.###* #......#..# chl7x  The jinxing sprites lose interest in you.ch>a_(((((((chΩch_chO......@chachch--ch]9.5 (0.6ch chIch ch|ch>D_The centaur shoots an arrow. The arrow misses you.chch\*..,,*.###.###.*,* ,,#.,*,..#.#..,*,# ..###.###.#.#.###.# ##..#....#.#.#.#...## ......._........._..# chI*#.......#.#.#.#....# ##.....###.#.#.###..# .....$.#...#.#...#..# #......#.###.###@#..# #c....# ..........##........# ....)...#.#### ).ch#......##.......#.>.....#...######...#.### ...* #...###ch'ch.cc   centaur (launcher)chnp==---800.1chch6ch*,,*#,,,..,,...,,..,**..,,*.###.###.*,* ,,,,,#.,*,..#.#..,*,# ,,..###.###.#.#.###. ch,##..#....#.#.#.#...## ,._........._..# ,*#.......#.#.#.#....# ,##.....###.#.#.###..# ,.....$.#...#.#.@.#..# *##.###.###.#..# *#.c..........# ch_*..........##........# ,....)...........##.#### ,......)........#......#..#...............#...>...........#...##.#####.........#.###ch{che8=-7chchch, %ch 9=ch _cc   centaur (launcher)ch   ###.*,* #.#..,*,# #.#.###.# .#. _........._..# #. #.###..# $#.@.#..# 4.7 (4.0###.#..# ....# ...# )##.#### )....# chh ...# >..##  _You start resting.ch D ###.*,* #.#..,*,# #.#.###.# .#. _........._..# #. #.###..# $#.@.#..# ###.#..# ....# ...# )ch a##.##)....# ...#>..#ch 6_ch ^ _A centaur is nearby!ch,,*..,,*.###.###.*,* ,#.,*,..#.#..,*,# ..###.###.#.#.###.# ##..#....#.#.#.#...# ......._........._..# *#.#.#.#.#....# ##.....###.#.#.###..# .....$.#...#.#...#..# #......#.###.###@#..# #.............# ...##....c...# ch....)...........##.#### ......)........#......# ......#...............# >...........#...#######.........#.###* #......#..###ch6_chuG(((ch6~K.@.ch6===5.3 (0.6chchs _The centaur shoots an arrow. The arrow completely misses you.ch! H,,#.,*,..#.#..,*,# ,..###.###.#.#.###. ##..#....#.#.#.#...## ......._........._.. *#.......#.#.#.#.. ####.#.#.###..# .....$.#...#.#...#..# #......#.###.###.#..#chK .........@...# .##....c)...........##.####..)#......#.......>.#...#######...#.###* #..### ,..**##..#***ch The centaur unwields a +0 shortbow. The centaur hits you.chC ]4----9chY chS ? _The centaur kicks you but does no damage.chj  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The centaur hits you.chl31----7---=-6.9 (1.0Jinx chtchx, _The centaur kicks you.chȉ ch!chɍ$(chK/You shoot a sling bullet.chch*ch ch;chcch((very drained) chS_ch}kickch  ch You shoot a sling bulletch/ .  chYThe sling bullet completely misses the centaur.  ch :A giggling sprite leaps out and doodles on the centaur's fch" ace. ch# ch$ is lightlch"&y wounded.  cha'aThe centaur closely misses you. The centaur misses you.ch(ch*chA,#584ch}-8ch.=--ch/=ch217.8 (0.9ch 9ch{= chJ>ch?M_The centaur completely misses you. x2ch4z (You shoot a sling bullet.chz ch0ch4_cThe sling bullet closely misses the centaur.--8.7ch9:ch?l _The centaur closely misses you. The centaur kicks you.chim _(You shoot a sling bullet.chT_*ch_c You shoot a sling bullet.  The sling bullet barely misses the centaur.A giggling sprite leaps ch})out and smacks the centaur with its own hand.  The centaur is moderately wounded.  barely misses you. The centaur closely misses you.The centaur barely misses you.chs9===9.6chXch? _The centaur kicks you but does no damage.ch& a  You shoot a sling bullet. The sling bullet hits the centaur!chN T_*ch/  chց "ch cch9  chj :The centaur is heavily wounded.ch ]A giggling sprite leaps out and insults the centaur's ancestors.  chć 4The centaur is severely wounded.ch߈ chNJ ch !10.5ch2 ch\ _chy ch  ch chl h_The centaur barely misses you. The centaur misses you.ch RYou shoot a sling bullet. The sling bullet hits the centaur!chf ch _chͲ $ch} !chE chLG _chH ch...........#...## ...#####.........#.### ...* #......#..### ,..** #.....##..#*** ,...* ##........##*,** _You see here a +0 shortbow. _No target in view! _No target in view!  p - a +0 shortbow  The jinxing sprites lose interest in you. _The sprites lose interest in your situation.  You unwield your +1 sling.5.0 (1p) +0 shortbowFire: p) +0 shortbowch chM ch _ch ch  chT ch "_p - a +0 shortbow (weapon)chDrop what?27/52 slots (_ for help) Hand Weapons (select all with ))  p - a +0 shortbow (weapon)  a - a +1 sling Armour (select all with [)  c - a +0 robe (worn) Jewellery (select all with "=)  i - a ring of protection from fire (worn)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)d - a +6 ring of strength Scrolls (select all with ?)  b - 3 scrolls of poison  g - 3 scrolls of teleportationh - 2 scrolls of revelation  k - 2 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour  q - a scroll of vulnerability  s - 5 scrolls of fog  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]chH (1 turn)  p - a +0 shortbow (weapon)  a + a +1 sling[Enter] accept (1 chosen)ch,..###.###.#.#.###.#dertzug the Skirmisher ##..#....#.#.#.#...##Spriggan of Gozag  Gold: 596 ......._........._..#Health: 32/45 =================------- *#.......#.#.#.#....#Magic: 19/19 ======================== ##.....###.#.#.###..#AC: 2Str: 4 .....$.#...#.#...#..#EV: 20Int: 15 #......#.###.###.#..#SH: 0Dex: 27 #...................#XL:  9 Next: 77% Place: Dungeon:7 ..........##....@...#Noise: ---------  Time: 5815.0 (0.0) ....)...........##.####p) +0 shortbow ......)........#chf......#Fire: p) +0 shortbow ......#...............#Will/2 .....>...........#...## ...#####.........#.### ...* #......#..### ,..** #.....##..#*** ,...* ##........##*,** _No target in view!  p - a +0 shortbow  The jinxing sprites lose interest in you. _The sprites lose interest in your situation.You unwield your +1 sling. _p - a +0 shortbow (weapon)36.0 (1_ _You drop a +1 sling.ch~vQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: p) +0 shortbow (quivered) Spells ([,] to cycle)  b - Cast: Jinxbite  c - Cast: Sigil of Binding  d - Cast: Inner Flame (6%)  e - Cast: Cause Fear (7%) Abilities ([,] to cycle)  f - Abil: Potion Petition  g - Abil: Call Merchant  h - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onchM ,..###.###.#.#.###.#dertzug the Skirmisher ##..#....#.#.#.#...##Spriggan of Gozag  Gold: 596 ......._........._..#Health: 33/45 =================------- *#.......#.#.#.#....#Magic: 19/19 ======================== ##.....###.#.#.###..#AC: 2Str: 4 .....$.#...#.#...#..#EV: 20Int: 15 #......#.###.###.#..#SH: 0Dex: 27 #...................#XL:  9 Next: 77% Place: Dungeon:7 ..........##....@...#Noise: ---------  Time: 5816.0 (0.0) ....)...........##.####p) +0 shortbow ......)........#chT ......#Cast: Jinxbite ......#...............#Will/2 .....>...........#...## ...#####.........#.### ...* #......#..### ,..** #.....##..#*** ,...* ##........##*,**p - a +0 shortbow  The jinxing sprites lose interest in you. _The sprites lose interest in your situation.You unwield your +1 sling. _p - a +0 shortbow (weapon) _You drop a +1 sling.ch Ich ch ,ch9 ch ch ch% ch chl ch- ch K4=ch ch ch} ch ch ch0 chJchTJ21.0 (5J   jelly (wandering)chUch]chwh\ _A jelly is nearby!chV 6 _((((((J    You shoot an arrow.  The jelly quivers.The arrow hits the jelly!chp dJ......chq 4===9 (0.9ch z chb~ ^ _The jelly is severely wounded.ch R  You shoot an arrow. The arrow hits the jelly!ch a$((((((chHj h_......ch g5=92.8ch1 chӑ I _You kill the jelly!chp3ch9^ _No target in view!chchchchúH _No target in view!ch chӟch۠chchf _ch ch,chcha6=chchchk*596chch,chch,chchk7=chch,chch_,chch,chchl8=chchn _You feel your willpower return.ch>chch,chchk9=chch,chch,chychA,chch7b40=chch&,chch? ,ch che,chBch(k1=chPch\,chVch,chuchYa2=chch!,ch7#chB&,ch>'ch2*,chE+ch-k3=chG.ch1,ch2chI5,ch6ch8,ch9chc<a4=ch=ch_A,ch}BchD,chEchI,ch JchL~5==chvMchO1 _HP restored.chR3chSch2UchW,chYch.Zch9\,ch]chD_chaO=chMcchech0g,chhchjchvm,chnchpchs,ch`uchy=602chN{ch~M _You now have 602 gold pieces (gained 6).ch3ch3chVch,chchΌchT,chch˒ch,ch ch<18chchHN _You now have 618 gold pieces (gained 16).ch3chch<ch,ch.ch0ch ,chchchս,chmch9ch@,,,*,* *,,,..#,......._......... ,,,,,,***.......*#.......#.#.#.#. ,,,,,,,**.......##.....###.#.#.## ....,,,**.#[...........#...#.#... ...#..,,,,.....##......#.###.###.#.#*,,*,#...##................ ###..#*,#####..#..........##....)♣##>#*.............)...........# #♣#..##.....ch6d..)........#.---71.8 (49.0) ####..#......#..........#......>................#####.........j......# #......#..hj......$..#* #.....##.. ##................* ##........#  ...##.....###.......###.........#  ...##...F$.##........)#........## ch9_---2.4 (49.6 cho8_chuM _Found a leather armour.ch3chݻchWchX,chchch,chWch$ch,ch=ch! chl,chychchY,chch-<27chA!cha&M _You now have 627 gold pieces (gained 9).ch*3ch-ch0chv2,ch4ch6ch9,ch:ch =ch<@,chpAch_Cch&G,chqHchJchQ9......#♣#..##.........) #.....####..#...............#... ............#..............>..... .####....................#### ,##♣#....................# #..ch0R*♣#...h................## #.. ..###...##................# ##... .........##.....###.......###.... .........##....$@##........)#... .........##...$<........#.J.#...##chTTP...##...........#..#.....y.....#.......#.##.............................## y   hornet (wandering)......?....... #...........#..##....... #...........#..#..........)chT19.4 (7.0)ch\g.chp].80.0 (7.6chbchsdchS chbT choV ch<] cht ch{ ##......#♣#..##.......)#.....####..#...............# #.#..............> #.####..........##### ,,##♣#..........# # ,..*♣#.............## # #..###...##................# ##.##.....###.......###.##....@.##.)#.##...$<........#.J.#...##.#che| 5.#....ch| *.#ch^} .ch} 5y.....ch^~ '.#ch~ .#.chY -.....ch .chc .# y   hornet (wandering)ch! .?.... .#...#..##ch .#.#..#.)....#chŅ !0.0ch ch^ .chۙ k6 (0.6ch ch3 M  You now have 634 gold pieces (gained 7).ch9 4341.6 (1chT chʴ - _You see here a +0 whip.chIch ch&Bch}!M  You now have 641 gold pieces (gained 7).ch"&41ch%ch-> _You see here a +0 dagger.ch3ch94ch6ch^DchKchT,ch![ch`chachdchhchepchq),,,,,,,##♣#...chq..# chr",,,,,,..*♣#......chs/........## chsl,,,,*#..###...##................# chtq,,,,...........##.....###.......# ,cht **,..chuC...##....).##...... ,chu ,*,,.chv~..##...)<........ chv...,......y....#...##......... chwy.#chw{......#...........#..chwd##............@..........#..chvx&........chx. chzy#chy&......?.ch^z.ch{W#...........#..#ch{l###...........#..#.chC|..)ch|#..#.................,..**,.... y   hornet (wandering) ch}s#.##.##.................,,,*,....ch,~ ch~k#.#...##................,,,,,....chM ch.<chj?.........,**,,,,....chch2&5.0 (3.4chēch@$6 (4.0chchchn  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chn,,,,,,,##♣#....................# dertzug the Skirmisher ,,,,,,..*♣#....................## Spriggan of Gozag  Gold: 641 ,,,,*#..###...##................# Health: 45/45 ======================== ,,,,...........##.....###.......# Magic: 15/19 ==================------ ,**,...........##....).##........ AC: 2Str: 4 ,,*,,..........##...)<........#.. EV: 20Int: 15 ...,......y....#...##.........#.. SH: 0Dex: 27 chy.#............#...........#..... XL:  9 Next: 79% Place: Dungeon:7 ..##............@..........#..... Noise: ---------  Time: 5885.6 (0.0) ................................. p) +0 shortbow #.............?.................. Cast: Jinxbite ......#...........#..##.......... ....###...........#..#..........) ..#..#.................,..**,.... y   hornet (wandering) #.##.##.................,,,*,.... #.#...##................,,,,,.... .<....................,**,,,,....You now have 641 gold pieces (gained 7). _You see here a +0 dagger.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (h=mdangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activatech&J y@ _You see here a +0 dagger.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a hornet (wandering, hasn't noticed you, chance to affect: 57%)ch~ chW |,,,,,,,##♣#....................# dertzug the Skirmisher ,,,,,,..*♣#....................## Spriggan of Gozag  Gold: 641 ,,,,*#..###...##................# Health: 45/45 ======================== ,,,,...........##.....###.......# Magic: 19/19 ======================== ,**,...........##....).##........ AC: 2Str: 4 ,,*,,..........##...)<........#.. EV: 20Int: 15 ...,......y....#...##.........#.. SH: 0ch Dex: 27 y.#............#...........#..... XL:  9 Next: 79% Place: Dungeon:7 ..##............@..........#..... Noise: ---------  Time: 5885.6 (0.0) ................................. p) +0 shortbow #.............?.................. Cast: Jinxbite ......#...........#..##.......... ....###...........#..#..........) ch ..#..#.................,..**,.... y   hornet (wandering) #.##.##.................,,,*,.... #.#...##................,,,,,.... .<....................,**,,,,....Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a hornet (wandering, hasn't noticed you, chance to affect: 57%)  Okay, then.ch. ch ch ch . _ch8_ ^onfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: a hornet (wandering, hasn't noticed you, chance to affect: 57%)  You beckon some vexing sprites to accompany your attacks.chc chKk f..yychNl 7===---==6.6 (1Will/2 Jinx chs chv ; _You feel your willpower being sapped.chMy (((You shoot an arrow.chu:*chf  The arrow hits the hornet but does no damage.  A giggling sprite leaps out and makes the hornet trip over its own legs.chL.y..(drained)chd8=--=7.5 (0.9chch4 _The hornet is lightly wounded.ch (( You shoot an arrow. The arrow hits the hornet!ch?chKX..y.chkU,8.3 (0.8ch>^chea _The hornet is moderately wounded.chK (You shoot an arrow.  The arrow hits the hornet but does no damage.chchz .yThe hornet is moderately wounded.chx9===9.2 (0.9chch%T _The hornet closely misses you.ch. >(((((((ch' ,*ch ......yvery drained)The hornet is moderately wounded. _The hornet closely misses you.The arrow closely misses the hornet.A giggling sprite leaps out and makes the hornet trip over its own legs.heavi  The hornet stings you.chĚ 1---90.1Slow Will/2 Jinx chW ch \ _You feel yourself slow down.ch( >(((((((ch ,*ch  ......ysmacks the hornet with its own antenna.  You feel yourself speed up.  chŗ \0---1.5 (1.4ch ch W _The hornet completely misses you.ch>(((((((ch (,*ch......y You feel yourself slow down. _The hornet completely misses you.You shoot an arrow. The arrow misses the hornet.A giggling sprite leaps out and smacks the hornet with its own antenna.  chThe hornet is severely wounded.  The jinxing sprites lose interest in you.ch22.9chchp" _The hornet completely misses you. The hornet misses you.ch >(((((((chsJ  ......yYou shoot an arrow. The arrow closely misses the hornet. The hornet misses you.The hornet stings you.chKI==4.2 (1.3chgchkk _You feel as though you will be slow longer.ch}  You shoot an arrow. The arrow hits the hornet!ch`  The hornet is almost dead.The hornet barely misses you. The hornet stings you.ch^V38-5.5chchњk _You feel as though you will be slow longer.ch>(((((((chm ......yYou shoot an arrow. The arrow barely misses the hornet.chqp '6.8chx chN{ _The hornet barely misses you. The hornet completely misses you.ch S  You shoot an arrow. The arrow hits the hornet!ch o$chR chֳ ~641 9-88.1ch ch! J _You kill the hornet!chchchch֚H _No target in view!chIch:ch: _chch{L40=chchchchdchIch)chchj _You feel yourself speed up.ch U1=chchchch]ch% cho ch!ch%ch(,ch*ch+chchKj).)..---900.0)j   gnoll sergeant (polearm, wandering)ch9---ch~che _A gnoll sergeant is nearby!ch & ch s(((((((You shoot an arrow.chNp  The arrow barely misses the gnoll sergeant.chPchX:..jchRYW....o   Blorkula the Orcula (oj   gnoll sergeant (polearm)ch5Zj6412====9.0 (0.9chZ )ch3cch_e0 _The gnoll sergeant shouts!chIh ch@i!chj"(chj(chk(chl(o You shoot an arrow.  ch {DBlorkula the Orcula shouts!  The arrow hits the gnoll sergeant!ch% ....o8 (0.8ch& _The gnoll sergeant is moderately wounded.ch ((((You shoot an arrow. The arrow hits the gnoll sergeant.ch chk.j...  chXThe gnoll sergeant is heavily wounded.ch-*chch) ch!ch!(fast)ch=Blorkula the Orcula gestures wildly while chanting.chchMch7och4ch.ch!10.6chǮch chch\._Blorkula the Orcula seems to speed up.ch2 ((( You shoot an arrow. The arrow hits the gnoll sergeant.ch ...  The gnoll sergeant is severely wounded. ch| !cht *chJ *ch *ch *ch **ch GBlorkula the Orcula gestures at you while chanting.ch chV chX .chX jchVY .chY .chZ .ch;[ .ch[ ..ch;] ch] 36ch^ ---chh 61.4chl  chMm chm /_The puff of flame hits you. You resist.chY chd ..*chω #chF E*#..###...##ch .ch .ch e...........##.....### ,ch **ch ^....##....).#ch . ,chP ,*,,ch ...##j..)<........# ch# ...,.ch e..#...##.. ch y.#.chV B.#.....ch #... ch ..##ch $ch ..chL .ch . ch #chz ? chޒ ......#chH P....#..##ch ##ch 7..#..chs )chՔ #..#.cha U.....,..**,.... ch #.##.##....o,,,...##.....,,,, .<........,** .......<j.$,chԘ ch ch ch, .ch jch )o.ch ch 7ch ---chf ---chݥ 2.0 (0.6chܫ ch ch8 chq9 %*#..###...##ch$: .ch: e...........##.....### ,ch; **chA< \..##....).#ch< . ,ch= ,*,,chb> .##...)<........# ch ? ...,.ch? m.#j..##. ch@ y.#.ch5A .....chA #... chB ..##chLC $chC ..chD .chE . chSF #chG ? chG ......#ch{H P....#..##ch'I ##chI !..#..chJ )ch4K #..#.chK 5.....,..**,.... chL #.##.##ch[M /...o.,,,chN ...##chN 0....,,,,chnO oj   gnoll sergeant (polearmch&P ) chP 6.<......chQ -..,**chOR chS #......<chS B$.....*, chT /$j#......#...........,ch2V ,,,,chV ch_ ch` chMa ---cha 6chg chj chE;*,,,,...........##.....###.chj**,..##....).##. *,,*,,..##...)<..ch# .....#j..##.# *y.#.#....ch#.. ,..##.$.#...chF. ##?#che..@..#..#####.#..#. #..#........,..**,... ch##.##.##......,,,*, ##.#...##..o..,,,,,<........**,,,,o   Blorkula the Orcula (fast).<$.....*,,,,,j   gnoll sergeant (polearm) #$j#......#.......*,,,,,,,, ....##########,ch,ch15 *ch2q******Blorkula the Orcula points at you and mumbles some strange words.ch?3chch5.jchX?@.....ch0==3.2ch(ch(S _The puff of flame misses you.ch,,,**,.##....).## ,*,,*,,.##...)<..# *.....#...##.# **y.#.#j...ch+#.. *,..##.$.# #...... ###?ch|#.....#..#####.#.. ##..#..ch......,..**, ###.##.##....,,,*,#.#...##o..,,,,,<.....ch ...**,,,,.<$.....*,,,,, ##$j#......#chr.......*,,,,,,, #....##########, #..#j#♣∩♣## *###ch ch>o.ch<9--8ch[ch_ _You feel your willpower return.ch+ *,,*,,.##...)<.......#...##. ***y.#.#j...#..  *,..##.$.# ##...... ####?#.....#..#####.#..##..#........,..**,##.##.##o...,,,*,#.#...##.....,,,,,<.....**,,,,.<$.....*,,,,, ###$j#......#.......*,,,,,,....##########, ##..#j#♣∩♣## ######........#**** *#.jo.--4.4ch }.....#...## ****y.#.#....# * *,..##.j.# ###......###?.#.....#..#####.#..##..#........,..**,##.##.##o....,,,*,#.#...##......,,,,,<.....**,,,,.<$.....*,,,,,##$j#......#.......*,,,,,....##########,#..#j#♣∩♣## ######........#**** *##.#*,,****,o.ch >5.0ch ch+ch/ ****y.#ch .#....ch#ch. *,..##ch).jch{.# ####......###....?ch..#.....#..#####.#..##..#........,..**chJ##.##.##o.....,,,*#.#...##.......,,,<.....**.ch<$.....##$j#......#.......*....##########,ch #..#j#♣∩♣## ######........#**** *##.#*,,****,##...,,,,,*,,*chchchch$chljch.chKochchch8ch|=ch6ch%chchC:*** *,..##.$. #####.......j.###.....?..#.....#..#####.#..##..#........,..*##.##.##..,,,#.#...##o......,,,<......**.<$.....##$j#......#.......*....##########,#..#j#♣∩♣## ######........#**** *##.#*,,****,.##...,,,,,*,,*####♣∩♣###,,,,,,,,**ch>chEch5F.chFjch&GchHchH!6.2chiMchOch #####.....  #######.....j  .#.....#..##  ###.#..  ######..#..#......,  #######.##.##..,,  #.#...##o......  <......**  .<$.....  ######$j#......#.......*  #####....##########,  #####..#j#♣∩♣## ####  ######........#**** *#  ######.#*,,****,j   gnoll sergeant (polearm)  #######...,,,,,*,,*  ####♣∩♣###,,,,,,,,** *## *,,*,**o.o   Blorkula the Orcula (fast)jchF[37m   gnoll sergeant (polearm)8ch ##### #......j ######......#.#..## #####.....###.#..# ######..#..#.., #.##.##. #.#...##.o. ######.<.** #####.<.$.....* ######$$#......#.* #####....##########. #####..#j#♣∩♣## ####..... ######.#**** *#... ######.#*,,****,..j   gnoll sergeant (polearm) #.,,,,,*,,*  #♣∩♣###, *## *,,*,?ch:aj.oo   Blorkula the Orcula (fast)j   gnoll sergeant (polearm)7.4chchͣchN=  ##### #.............? ######......#......j....#..## #####.....###..#..# ######..#..#..., #.##.##.. #.#...##. ######.<.o. #####..$.....* ######$$#......#.* #####....##########. #####..#j#♣∩♣## ####..... ######.#**** *#... ######.#*,,****,..j   gnoll sergeant (polearm) #.,,,,,*,,* #♣∩♣###, *## *,,*,h@ m.j.oo   Blorkula the Orcula (fast)j   gnoll sergeant (polearm)chL S=8.0chR  chTS chS U_There is an escape hatch in the ceiling here.chܩch0.ch jch+o..ch2chC9.0 (1.0 _chɸ ##.....## ##... #............ #...........chd #..... #.... #.... ############ #....chӹ.6 ##.####............ ##......chA####.....P)P).÷ #..............# ###..PP.#§#§ #..............# #...P.#§§§. #..............# #.....PP§P.ch #>.............# #..PP§§_.#. #####..............# #..#§..§§.. ..................## #.##§§§.§§.  .#####<..........## ##.#..#§§P.. chch./398 (1.8ch;4chm6\ _A mysterious force pulls you upwards. The hatch slams shut behind you.ch_chrnchchchchchE40=chch4,chEch,chc 1=ch chi,chchnchzchchK2=chchr,chchd!,ch!ch #cht#ch#ch %chr%U3=ch(&ch_'ch'ch.(chd)ch)chQ*chf,a4=ch-chU.ch.ch$/chZ0ch0ch(1ch2ch2chP3ch4ch5R5==chc5ch5chL7 41.8 (22.0) ch;M_HP restored.chMchPchRE _Done exploring.cht chȂ Level 6 of the Dungeon <<<<>>>>>___(Press ? for help) ############## chm ##.....##.....##  ##..............##  #...............)#  ch n#................#  #................#  ########................#  ch ##.....###................#  ##.......############## #................#  #.........#ch- ##.........@####..............##  #.<.......###............####.....P)P).÷.##  ch… #.........##..............# ###..PP.#§#§P#  #.........##..............# #...P.#§§§.##  #.........#chY #..............# #.....PP§P.P##  #.......(.##>.............# #..PP§§_.#...#  ch T#.........###########..............# #..#§..§§..###  #.................................## #.##§§§.§§..##  #.........)......#####<..........## ##.#..#§§P..P.# ch ##......#########.# ######...##.#####..#..P.P.PP..#  #.......#.......#.##..#.[........###.#....#..# ch #..........._...#.##.####....##..###.#.##...##  #.......#.......#.##.# ####.###..##...#..### ch #.......#########.# ###.# #......##..##.##chKs@>_che3ch%B##.....##.... dertzug the Skirmisher##............ Spriggan of Gozag  Gold: 641#............. Health: 45/45 ========================#............. Magic: 19/19 ========================#............. AC: 2Str: 4#............. EV: 20Int: 15#............. SH: 0Dex: 27chB############ #............. XL:  9 Next: 89% Place: Dungeon:6##.........@####............ Noise: ---------  Time: 5941.8 (0.0)##............####.....P)P).÷ p) +0 shortbow#..............# ###..PP.#§#§ Cast: Jinxbite#..............# #...P.#§§§.chDe#..............# #.....PP§P.#>.............# #..PP§§_.#.  #####..............# #..#§..§§..  ..................## #.##§§§.§§.  .#####<..........## ##.#..#§§P..  _The puff of flame misses you. _You feel your willpower return. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _HP restored. _Done exploring.chEchLchzNchS| _chTchWchZ,ch]^chnachEc,chdchfchh,chichlchm,ch.ochqchr,ch3tchDvchw,chxchzch|,ch}ch$ch<,chchchEchchch#### # ...## # ....############## # .....###..........#### .....###............#### .....##..............# # .....##..............# ch.....# #........# ...(.# #@.......# 8.4 (6.6 .....###########..............# .............................## .....)......#####<..........## # ..#########.# ######...##.##### ..#.......#.# #..#.[...... ......_...#.# #.####....###.#.# #.# ####.### ..#########.# ###.# #..chpchȎ:_chc _There is a stone staircase leading down here.ch9_chchch*:_chܵn9.4 (1.0 __ch p  *** *,..##...........$ #####................. #######.............?.ch  ######......#.......... #####.....###........... ######..#..#.....j...... #######.##.##........... #######.#...##.chQ ...7 ######.@......... #####..ch N<....o....$ ######$$##........ #####....##########..... ch #####..#.#♣∩♣## ####.. ######........#**** *# ######........#*,,****, #######.........,,,,,*,, ##########♣∩♣###,,,,,,,,You climb downwards.cht ch ch0 .50.9 (2.5ch4 ch7 _Level annotation: Blorkula the orcula _There is a stone staircase leading up, spattered with blood here.chH _ch؆  You now have 649 gold pieces (gained 8).9 chu_You see here a +0 club.ch3chch6M  You now have 656 gold pieces (gained 7).chchF&56chch= _You see here a +0 flail.chX #######..? ######......# #####.....###. ######..#..#.....j #######.##.## #######.#...##... ######.<...... #####........j....o ######@)#......#4.7 (3.8 #####....##########.... #####..#.#♣∩♣## #### ######........#**** *# ######........#*,,****, #######.........,,,,,*, j   gnoll sergeant (polearm, wandering) ##########♣∩♣##chxW#,,,,,,, *## *,,*,,,, * _A gnoll sergeant is nearby!ch  ((((((j)You shoot an arrow.  The gnoll sergeant shouts!  The arrow hits the gnoll sergeant but does no damage.ch u  The gnoll sergeant is heavily wounded.ch% g....j<)ch6& 7===5.6 (0.9chE. ch?1 ' _You hear a shout!ch ((((( You shoot an arrow. The arrow hits the gnoll sergeant.ch@i ch0r r...j.)chr (6.5chOy chT| g _The gnoll sergeant is severely wounded.ch8   You shoot an arrow. The arrow hits the gnoll sergeant!((($(chP...)chW656 927.3 (0.8chchrR _You kill the gnoll sergeant!ch&|M...#......chN'2?#...........###.......#..#.....j##.##.##.###.#...###.<...........#.@....$.<....o#))#......#...#....##########...ch'#####..#.#♣∩♣## ####...... ......#♣∩♣#chM(##ch23ch35---9 (0.6ch]<ch*?chdB *** *,..##$#####.......#######.......?######......#.#####.....###......ch|C ######..#..#.....j#.##.##..##...###........#####......$.<....o....$chcD ######))#......#....#####....##########....#####..#.#♣∩♣## ####..######........#**** *#.######........#*,,****,.#######.........,,,,,*ch1E ]##########♣∩♣###,,,,chR chZW D---8.5ch(a  _There is a stone staircase leading up, spattered with blood here.chye 3chf ch]k chn ch`o $ _chNy ,chU| #####........##....?######......#..#ch‡ 2#####.....###..#######..#..#.....j#######.##.##.......#######.#...##..j######.<........#####....@.$.<....o....$######))#......#..........#####....###############..#.#♣∩♣## ##########........#**** *#.######........#*,,****,.., j   gnoll (wandering)#######.........,,,,,*,,*,##########♣∩♣###,,,,,,,,,, *## *,,*cho (9.1ch. ch Qoj.o   Blorkula the Orcula (wandering)j   gnoll==7 (1.2ch ch 9 _The gnoll shouts! You hear a shout!chq (((((o You shoot an arrow.  Blorkula the Orcula shouts!  The arrow hits the gnoll!ch# o....$The gnoll is heavily wounded.ch :*ch3 (fast)Blorkula the Orcula mumbles some strange words.chb ch.s Uoj.cht 6=60.5 (0.8ch ch; < _Blorkula the Orcula seems to speed up.ch1B U ((((chB \You shoot an arrow.  The arrow hits the gnoll but does no damage.cha chV ch ch j.o..j.j 2 gnollsch -1.4 (0.9chl chd ] _The gnoll is heavily wounded.ch5 ##### #######..? ######......#.#ch6 #####.....###.# ######..#..#.....j #######.##.##...j #######.#...##.o ######.<.....j #####...@..$.<....o....$ ######))#......#chE7b #####....########## #####..#.#♣∩♣## #### ######........#**** *# ######........#*,,****,.. #.ch77.,,,,,*,,* j   gnoll ##########♣∩♣### *## *,,*ch:ch;chj.oj 2 gnolls (1 polearm)ch37---2.0 (0.6ch chm ch\r *** *,..##$ #####...... #######.....?... ######......#. #####.....###.... ######..#..#.....j #######.##.##...j #######.#...##jchas  ######.@.....jo........ #####......$.<....o....$ ######))#......#.. #####....##########.. #####..#.#♣∩♣## ### ######........#**** *# ######........#*,,****,. #######.........,,,,,*##########♣∩♣###,,chvchxchychzch.oj   gnollchxB---6chUchdw _There is a stone staircase leading up, spattered with blood here.ch? (((((((You shoot an arrow.  The arrow closely misses Blorkula the Orcula.ch0chIchj.....o.jj 2 gnollsch7===3.5 (0.9chchX _The arrow barely misses the gnoll.ch>R  You shoot an arrow. The arrow hits the gnoll!ch(((((<   gnollchǛchuch.....oj$.chQ34.3 (0.8 _You kill the gnoll!che v ((((You shoot an arrow.chT ch ch#  j...o.j 2 gnolls (1 polearm)  The arrow hits Blorkula the Orcula but does no damage.ch ( *****Blorkula the Orcula gestures at you while chanting.chb ch .@...oj.ch -5.2 (0.9chm cho S _The puff of frost misses you.ch ((((You shoot an arrow.  The arrow closely misses Blorkula the Orcula.  The arrow hits the gnoll.chi ch{ chE chԖ ...oj.jch (6.1ch ch 3 _The gnoll is lightly wounded.ch ch ch&((ch chMYou shoot an arrow. The arrow hits Blorkula the Orcula!chAWch+^chJfi.o.jj.ch[g(7.0chnchxpj _Blorkula the Orcula is moderately damaged.chJ (chHMYou shoot an arrow. The arrow hits Blorkula the Orcula.chn)y  Blorkula the Orcula is moderately damaged.ch^*ch,ch? o.jj.  Blorkula the Orcula screams, "Let me show you how many colours things can be!"chG *****Blorkula the Orcula gestures at you while chanting.chGchb].@.).chX38----9chbch' _The zap hits you!ch6Jchw8|  Blorkula the Orcula hits you with a +0 battleaxe!  Blorkula the Orcula bites you.ch:ch3Djj.19--------------8.9 (1.0chGch ##### ...### ....## ############ # .....# ##..........#### .....# ##............#### .....# #..............# # .....# #..............# .....# #o......# 6 ...(.# #@...# .....###########..............# .......................## .....)......#####<..........## # ..#########.# ######...##.##### ..#.......#.# #..#.[...... ......_...#.# #.####....##. ..#.......#.# #.# ####.### ..#########.# ###.# #.... _Blorkula the Orcula draws vitality from your injch,duries!----------chE656---70.4 (2.5chchz} _You climb upwards. _There is a stone staircase leading down here.chF 9_ch# :---ch` ch ^ _You are too injured to fight recklessly!chE~chRead which item? Scrolls  b - 3 scrolls of poison  g - 3 scrolls of teleportationh - 2 scrolls of revelation  k - 2 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour  q - a scroll of vulnerability ch_ s - 5 scrolls of fog  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedchW0#####.. dertzug the Skirmisher ...###.. Spriggan of Gozag  Gold: 656 ....############## #.. Health: 19/45 ==========-------------- .....###..........####. Magic: 19/19 ======================== .....###............#### AC: 2Str: 4 .....##..............# # EV: 20Int: 15 .....##..............#SH: 0Dex: 27 .....##o.............#XL:  9 Next: 93% Place: Dungeon:6 ...(.##@.............#Noise: ---------  Time: 5970.4 (0.0) ch'D.....###########..............#p) +0 shortbow .............................##Cast: Jinxbite .....)......#####<..........## # ..#########.# ######...##.##### ..#.......#.##..#.[....... o   Blorkula the Orcula (fast) ......_...#.##.####....##. ..#.......#.##.# ####.### ..#########.# ###.# #....Blorkula the Orcula hits you with a +0 battleaxe!  Blorkula the Orcula bites you. _Blorkula the Orcula draws vitality from your injuries! _You climb upwards. _There is a stone staircase leading down here. _You are too injured to fight recklessly!You can't see any enemies this would affect, really read the scroll of fear? Y - Yes  N - Nochch#####.. dertzug the Skirmisher ...###.. Spriggan of Gozag  Gold: 656 ....############## #.. Health: 19/45 ==========-------------- .....###..........####. Magic: 19/19 ======================== .....#ch##............#### AC: 2Str: 4 .....##..............# # EV: 20Int: 15 .....##..............#SH: 0Dex: 27 .....##o.............#XL:  9 Next: 93% Place: Dungeon:6 ...(.##@.............#Noise: ---------  Time: 5970.4 (0.0) .....###########..............#p) +0 shortbow .............................##Cast: Jinxbite .....)......#####<..........## # ..#########.# ######...##.##### ..#.......#.##..#.[....... o   Blorkula the Orcula (fast) ......_...#.##.####....##. ..#.......#.##.# ####.### ..#########.# ###.# chp#....Blorkula the Orcula bites you. _Blorkula the Orcula draws vitality from your injuries! _You climb upwards. _There is a stone staircase leading down here. _You are too injured to fight recklessly!  Okay, then.chްchchи. _chch"Read which item? Scrolls  b - 3 scrolls of poison  g - 3 scrolls of teleportationh - 2 scrolls of revelation  k - 2 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour  q - a scroll of vulnerability  s - 5 scrolls of fog  y - a scroll labelled QEREIL TAGU ch A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedchJ#####.. dertzug the Skirmisher ...###.. Spriggan of Gozag  Gold: 656 ....############## #.. Health: 19/45 ==========-------------- .....###..........####. Magic: 19/19 ======================== .....###............#### AC: 2Str: 4 .....##..............# # EV: 20Int: 15 .....##..............#SH: 0Dex: 27 .....##o.............#XL:  9 Next: 93% Place: Dungeon:6 ...(.##@.............#Noise: ---------  Time: 5970.4 (0.0) .....###########..............#p) +0 shortbow ........................chK[34m.....##Cast: Jinxbite .....)......#####<..........## # ..#########.# ######...##.##### ..#.......#.##..#.[....... o   Blorkula the Orcula (fast) ......_...#.##.####....##. ..#.......#.##.# ####.### ..#########.# ###.# #....Blorkula the Orcula bites you. _Blorkula the Orcula draws vitality from your injuries! _You climb upwards. _There is a stone staircase leading down here. _You are too injured to fight recklessly! _Okay, then.chR chtS!chT_chTZAs you read the scroll of teleportation, it crumbles to dust.  chU0You feel strangely unstable.chUchY chZ ch<[*ch[*chO\*ch\GBlorkula the Orcula gestures at you while chanting.chT]ch chch| ## ############  ##...... ##....... #........  #........ cho5 #o.......chn ch8(.# #*.......ch ch,#*.......ch ch,.*.......ch ch )ch###<......ch ch ######..ch2 #..#.[ch{_chr chg #.# chq ###.# ch`The sting misses you.chch6ch!ch chR ############ chB ##......ch58 ##.......ch7 #........chA ch7 #........chy ch7 #o.......ch  chn(.# #*.......ch ch8#*.......ch' ch..*.......ch5 ch)ch>/###<......ch chI= ######..ch< #..#.[chZ_ch% chk4 #.# ch7 ###.# ch chJ!ch@chq.ch.ch_chMNBlorkula the Orcula hits you with a +0 battleaxe!  ch** * * LOW HITPOINT WARNING * * *chUchdch25/45 chs--------ch==ch{1.4 (1ch Tele chchch  chD ch 1_Blorkula the Orcula misses you.chu chZDrink which item? Potions  e - 2 bubbling dark potions  f - 6 red potions  j - 2 white potions  o - 2 metallic coppery potions  r - a glowing yellow potion  t - 2 black potions  u - a fuming orange potion  w - a murky yellow potion  x - 2 fuming amethyst potions  z - a sapphire potion [!] read|quaff[?] describe selectedchn #####.. dertzug the Skirmisher ...###.. Spriggan of Gozag  Gold: 656 ....############## #.. Health: 5/45==---------------------- .....###..........####. Magic: 19/19 ======================== .....###............#### AC: 2Str: 4 .....##..............# # EV: 20Int: 15 .....##..............#SH: 0Dex: 27 .....##o.............#XL:  9 Next: 93% Place: Dungeon:6 ...(.##@.............#Noise: ==-------  Time: 5971.4 (0.0) .....###########..............#p) +0 shortbow ...............[40ch{ m..............##Cast: Jinxbite .....)......#####<..........## # Tele ..#########.# ######...##.##### ..#.......#.##..#.[....... o   Blorkula the Orcula (fast) ......_...#.##.####....##. ..#.......#.##.# ####.### ..#########.# ###.# #....You feel strangely unstable.Blorkula the Orcula gestures at you while chanting.The sting misses you.Blorkula the Orcula hits you with a +0 battleaxe!  * * * LOW HITPOINT WARNING * * * _Blorkula the Orcula misses you.  It was a potion of curing. You feel better.  Blorkula the Orcula completely misses you.11/45===-2.4 (1_ _Blorkula the Orcula misses you. ch% p_- ch9_ chF _Unknown command. chj...##.##############.##..........######..####..#  o(>..##########...........#)......#####<## ##########.# ######...##.####....... #..#.[..........._####....###.... ####.#############.# #...............# .oBlorkula the Orcula attacks as he pursues you!  Blorkula the Orcula completely misses you.3.0 (0.6 chy9_ chh\ _Blorkula the Orcula barely misses you. ch( ..############## #..#..........####.#..###.# ch  #..# .# #.# .# #.#(.# #o.#...###########.#...........#)#####<#########.# ######...##.###.#.......#.# #..#.[...... ch- ....._...#.# #.####....###.......#.# #.# ####.##.#########.# ###.# #..............# #...# #######.#.# #####.### ######.# ch;  ch&& c>o_ ch' --6 ch.  ch1  chf\).## # #.# ##...........# ##......# #.....# ch].# #....#.# #...#.(.# #> ch^.#.#o.#.##.)......#####< ch_.##.###.# ######...##..#.#.# ch` #..#.[._...#.# #.####.....#.#.# ch4d #.# ####..#.# ###.# #.# #...# ##.#####.#.# #####.### ######. ch(~ _Blorkula the Orcula screams, "Let me show you how many colours things can be!" chU ****_Blorkula the Orcula casts a spell at you. ch{..@._ chA-4.2 ch  ch$I _The zap misses you. chӦ.## # .# ##. <.# ##......# #.......# #.......# #......(.# #>...#o...)......#####< chcC.##.##.# ######...##..#.#.# #..#.[._...#.# #.####.....#.#.# chΧ #.# ####..#.# ###.# #.# #...# ##.#####.#.# #####.### ###### ch, chH.o chC===8 chض:_ chZ chUK#.## #.# ##. .<.# ##..# #.# #.# chV #.....(.# #>...#.o..)......#####<..#.# ######...##..#.#.# #..#.[ chWy._...#.# #.####.#.#.# #.# ####.#.# ###.# #..# #...# .#####.#.# #####.###  cha:_ chh ##.....####.####...###.##  #####.####......### #..#  #...........# ##.## ###..######.# #..# ##.# #.# ##.# chi+##..# #.### # #...# #...####### ##.#.# ### #..#@# ######### chj8##.##.###### #.....  #########...#......# #####  #....#......########### ####.######...[#..............#######......#######  chnk*>...⌠.#.⌠.# #......# ### #...#...# #......# ##..  ####.###.## #......# #..#  chSr ch8x chNy^2=5.4 chi ch@ _Your surroundings suddenly seem different. ch& 3 ch  chP(  ch4+ , ch,  ch/ i3= ch4  ch7  ch8  ch:  ch< , chP>  chA  chA I4= ch[D  chE , chG  chTK , chL  chP B ch&U 5== ch[X , ch8Z  ch[ B ch ] , ch^  ch_ i6= ch`  chb , ch~c  chd , chze  chf  chg I7= chi  chj B chl , chn B ch3q , chs 8= chEw X chhz X ch6~ 19= ch n chW 20= ch X ch 1= ch B ch  ch} B ch, B ch_ w2= chl B ch n ch} 3= ch> B ch B ch w4= chó B ch B chӺ 5= ch  ch , ch  ch X ch 6= ch B ch , ch  chR , chC  ch i7= ch  ch& , ch  chX , ch  ch`  ch K8= ch  ch  chl  ch  chg  ch  cha  ch  chE  ch  ch=  ch S9= ch  ch<  ch  ch8  ch  ch5  ch  ch5  ch  ch1  ch  ch" _30== ch  ch:  ch  ch6  ch  ch2  ch4  chr  ch K1= ch  ch  ch  ch  ch  ch , ch  chx  ch  chn  ch N32= ch  ch  chw  ch$  ch  ch^  ch  chZ  ch  chc  ch  chc W3= ch  ch  ch  ch  ch   ch  ch   ch  chW K4= ch  ch  ch  ch  ch  ch9  ch  chB  ch  chA  ch  chJ U5= ch  ch  che  ch  chU# , chb$  ch& , ch;'  ch)) a6= chP*  ch, , ch,  che.  ch.  chd/  ch0  chL1  ch1  chU4 k7= chz5  chj7 , ch/8  ch9 , ch:  chl< a8= ch,=  ch? , ch?  ch0A  chG  ch:H  ch(J , chCK  chL k9= chM  chZO , chQ  chS , chT  ch V , chV  chX b40= chrY  ch<[ , ch[  chU]  ch]  chO^  ch_  chX` U1= ch a  chvc , chvd  ch+f , chf  chh , chi  chYk a2= ch!l  ch?n , chn  chp  chq  chr  chs  chMt  cht  chv  ch)w U3= chw  ch z , chz  ch|  ch&}  ch}  ch  chL K4= ch  ch  ch  ch<  ch  ch  ch7  ch  ch  ch1  ch _ _You start resting. chq 36096.4 (121.0) ch6 w5==72 ch  ch " _HP restored. chfi3 chj chȓ+0.0) ch ch[ _Done exploring. ch ch Level 6 of the Dungeon <<<<>>>>>___(Press ? for help) #...........# ####.#..##...# #.#.# ##.#  #.........#.## #....######.## #.#.###..#  ##.......##..# ###.#...###..# #.#.##..##   ch;##.....####.####...###.###...# #...##.##  #####.####......### #..# ##.#.####..###.#  #...........# ##.## ##..#........##.##########  ###..######.# #..#####.)######.#..............#  ##.# #.# ##.#.....)<# #.#.##.#.........#  ##..# #.### #..>....).# #.#.##.#.........#  #...# #...#######....[..# #.#.##...........#  ##.#.# ###...............#####.#.##.#..^......#  #..#@##########...............##.#..>......#  ##.##.###### #.................................#   chyf#########...#......# ######...)...####.########........#  #...........#......###########.............#.....#<.......#  ######.######...[#........................#######.≈≈≈.#........#   ch&E#...#...#...######......###########.....### #...≈.'.########  #.>...⌠.#.⌠.# #......####..##...#######._.≈.'.#  ch #...#...#...# #......###...#####......##...≈.'.#   ch######.###.## #......##..### ######..#.≈≈≈.###  #...#...#...# #......##.####.#.....#   ch#.⌠...)...⌠.# #......#############  #...#...#...# ######## chi@>_chV>>chЈu ## #..............# ###..PP.#§#§P# #.# #..............# #...P.#§§§.## ..# #................PP§P.P##.......(.# #>..........PP§§_.#...##.........###########..............# #..#§..§§..####........o.............## #.##§§§.§§..###.........)......#####<..........## ##.#..#§§P..P.###......##############...##.#####..#..P.P.PP..##.......#.......#.# #..#.[........###.#....#..##..........._...#.# #.####....##..###.#.##...##chkj#.......#.......#.# #.# ####.###..##...#..####.......#########.# ###.# ###..##.###.................# #...# ##....>##..##.# #.........#####.#.# #####.### ######.#####..###.# #.# #...###.....# #..#...# ###..# .#ch  #.........### #....##.##### ##.#.### #...## .# #...........# ####.#..# #...# #.#.# ##.# #.........#.## #....### ###.## #.#.###. ##.......##..# ###.#...# ##..# #.#.##..# ##.....####.####...###.## #...# #...##.## #####.####......### #..# ##.#.####..###ch2#.....# ##.## ##..#........##.#############..#.# #..#####.)######.#..............#ch b>_>chOchW##.....####.####...###.## dertzug the Skirmisher#####.####......### #..# Spriggan of Gozag  Gold: 656#...........# ##.## Health: 45/45 ========================###..######.# #..# Magic: 19/19 ========================##.# #.# ##.# AC: 2Str: 4##..# #.### #.. EV: 20Int: 15#...# #...####### SH: 0Dex: 27##.#.# ###........ XL:  9 Next: 93% Place: Dungeon:6#..#@#ch{######### Noise: ---------  Time: 6097.4 (0.0)##.##.###### #..... p) +0 shortbow#########...#......# ###### Cast: Jinxbite#...........#......########### ####.######...[#................. ..#...#...######......###########  >...⌠.#.⌠.# #......####  ..#...#...# #......###..  ####.###.## #......##..# Blorkula the Orcula casts a spell at you. _The zap misses you. _Your surroundings suddenly seem different. _You start resting. _HP restored. _Done exploring.chachchċchch%$ _chch ch,ch,chch,chchYchchpchchYch,chchch,ch)chchկ,chMchch,ch0chech`,chֹchch`,chԾchch3,chchch,chch chN,chchch,chNchFch],chchch,chchch,chDchch,ch7ch}chT,chch6ch,chchOch,ch?chch,chch ch,chNchch,ch:chch,ch{chch# ! #..............# ###..PP #..............# #...P.#..............# #.....#>.............# #..PP§ ##########..............# #..#§. .........o....o........## #.##§§ ......#####<..........## ##.#.. #####.# ######...##.#####..#..P ....#.# #.@#.[........###. _...#.# #.####....##..###.# ....#.# #.# ####.###..##.. ch #####.# ###.# #......##.. ......# #...# ##....>## ###.#.# #####.### ######.#####..# o   Blorkula the Orcula (wandering)  #...###.....# #..#...# ###..# # #....##.##### ##.#.### #...## ####.#..# #...# #.#.#112.4 (15.0)ch=o.ch-3.0 (15.6 ch7 _chvch+# #.# #... # #.......# #... # #>......# #..PP ###########...o...# #..# ..........o......# #.##§ )#####<..........## ##.#.. ######.# ######...##.#####..#.. .....#.# #..#.[........###. ._...#.#ch -$ #@####....##..###. .....#.# #.# ####.###..##. ######.# ###.# #......## .......# #...# ##....>## ####.#.# #####.### ######.###  #...###.....# #..#...# ###.. ## #....##.##### ##.#.### #...#  .# ####.#..# #...# #.#.#  .## #....### ###.## #.#.# ch2chq3.6 (0.6) ch79_ch 9ch$ .>.PP ###########...o..#§ ..........o....ch*&...## #.# )#####<...## ##.#.. ######.# ######...##.#####. ..... #..#.[........### ._####....## .. ####.###.. ########.# #.... ........#....>...## ..# ###.#...###..# #.#.# chq+ch,(4.2ch09_ch1ch0 . >PP ###########...o........#§ ..........o.............## #.# )#####<....## ##.#.. ######.# ######...##.#####. ..... #..#.[........### ._####....## .. ####.###.. ########@# #.... ......#..#....>#Cast: Jinxbite.# #.####...###.###...# #...# _8_ch2 .###########...o.# #..# ...........o......# #.## .)#####<......#.#. #######.# ######...##.#####..# ......#.# #..#.[........###_...#.# #.####....##..### .ch3 '.....#.# #.# ####.###..## #######.# ###.# #......## ........# #.@.# ##....>## #####.#.# #####.### ######.### # #...###.....# #..#...# ### ### #....##.##### ##.#.### #. ..# ####.#..# #...# #.#. #.## #....### ###.## #.#. #..# ###.#...# ##..# #.#. ch54 ##.####...###.## #...# #... ##......### #..##.#.####ch> 8_ch? 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#.......................... .# ######...)...####.########. .###########.....#.....#<.................#######.≈≈≈.#.chDch(7.4chfchch~###.....# #..#...# ###..# #.# ...##.##### ##.#.### #...## #.# ##.#..# #...# #.#.# ##.#....### ###.## #.#.##.#...# ##..# #.#.##. #...###.## ...# #...##.#### #..# #.####..###.# ch~:..# ##.## ##..#........##.### #.# #..#####.@######.#...... #.# ##.#.....)<# #.#.##.#. #.### #..>....).# #.#.##.# #...#######....[..# #.#.##... ###.........ch#####.#.##.#..^  #########.......##.#..> # #.......................... # ######...)...####.########.. ###########.....#.....#<chch/(8.0ch=chQ _You see here a +0 hand axe.chQ# #####.### ######.#####..###.# ###.....# #..#...# ###..# #.# ..##.##### ##.#.### #...## #.# #.#..# #...# #.#.# ##.# ....### ###.## #.#.###..# #.#...# ##..# #.#.##..###.## ...# #...##.# .### #..# #.####..###.# .# ##.## ##.@#........##.#### .# #..#####.)######.#...... .# ##.#.....)<# #.#.##.#. .### #..>....).# #.#.##.# ...#######....[..# #.#.chR##...... ##...............#####.#.##.#..^.  #########...##.#..>  #..........................  ...)...####.########..6 _chWchYchHJch,chr ch] ch ch ch:C'Level 6 of the Dungeon <<<<>>>>>___(Press ? for help) #.......#.......#.##.# ####.###..##...#..###  #.......#########.# ###.# #......##..##.##  #.................# #...# ##....>##..##.#  #.........#####.#.# #####.### ######.#####..###.#  #.........# #...###.....# #..#...# ###..# #.#  chTD#.........### #....##.##### ##.#.### #...## #.#  #...........# ####.#..##...# #.#.# ##.#  #.........#.## #....######.## #.#.###..#  chE##.......##..# ###.#...###..# #.#.##..##  ##.....####.####...###.###...# #...##.##  chF#####.####......### #..# ##.#.####..###.#  #...........# ##.## ##.@#........##.##########  ###..######.# #..#####.)######.#..............# chG ##.# #.# ##.#.....)<# #.#.##.#.........#  ##..# #.### #..>....).# #.#.##.#.........# chMH' #...# #...#######....[..# #.#.##...........#  ##.#.# ###...............#####.#.##.#..^......#  chI#..#.##########...............##.#..>......#  ##.##.###### #.................................#  chI#########...#......# ######...)...####.########........#  #...........#......###########.............#.....#<.......#  chL ######.######...[#........................#######.≈≈≈.#........#  #...#...#...######......###########.....### #...≈.'.########ch %@chE>chchN ch[ $ch[ .# #####.### ######.#####..###.# dertzug the Skirmisher ch6] 8.###.....# #..#...# ###..# #.# Spriggan of Gozag  Gold: 656 ch9^ 2..##.##### ##.#.### #...## #.# Health: 45/45 ======================== ch^ #.#..#ch*_ #...# #.#.# ##.# Magic: 19/19 ======================== ch_ #....###ch` ###.## #.#.###..# AC: 2ch` +Str: 4 ch` ##.#...#chja ##..# #.#.##..## EV: 20cha ,Int: 15 chTb ...###.##chb _#...# #...##.##ch9c -SH: 0chc ,Dex: 27 ch"d .### #..# ##.#.####..###.#chd XL:  9 Next: 93% Place: Dungeon:6 che A.# ##.## ##.@#........##.#### Noise: ---------  Time: 6128.6 (0.0) che .# #..#####.)######.#......... p) +0 shortbow chf .# ##.#.....)<# #.#.##.#.... Cast: Jinxbite chf .### #..>....).# #.#.##.#.... chg ...#######....[..# #.#.##...... chJi ##...............#####.#.##.#..^. #########...............##.#..>. #............................ ######...)...####.########...  _Your surroundings suddenly seem different. _You start resting. _HP restored. _Done exploring. _There is an escape hatch in the floor here. _You see here a +0 hand axe.chj chp chs chx chz ch~  ch|  ch You see here a +0 hand axe.ch chu  ch _ch ch chM ch ch֎ ch ch ch ch× ch@ ch ch ch ch, ch ch ch ch chc r.#..# #...# #.#.#chް  #....### ###.## #.#.#chX  ###.#...# ##..# #.#.#chѱ d###...###.## #...# #...#chI n..### #..# ##.#.#ch # ch- ....ch ##.## ##..#........# ch ######.# #..#####.)######.#... ch # #.# ##.#.....)<# #.#.## ch # #.### #..@....).# #.#.ch %32.2 (3.6 ch 6# #.chr ##....[..# #.#.## ch q# ###...............#####.#.## cha q# #########...............## chط a###### #................ chS .....# ######...)...####.##### chj .....###########.............#.. .......................#######.≈≈ .....###########.....### ch chj  ch ch[ S_There is an escape hatch in the floor here.chchC`Level 6 of the Dungeon <<<<>>>>>___(Press ? for help) chǐ;#.........#####.#.# #####.### ######.#####..###.#  #.........# #...###.....# #..#...# ###..# #.#  #.........### #....##.##### ##.#.### #...## #.#  #...........# ####.#..#ch#...# #.#.# ##.#  #.........#.## #....######.## #.#.###..#  ##.......##..# ###.#...#cho##..# #.#.##..##  ##.....####.####...###.###...# #...##.##  #####.####......### #..# ##.#.####..###.# ch #...........# ##.## ##..#........##.##########  ###..######.# #..#####.)######.#..............#  ##.# #.# ##.#.....)<# #.#.##.#.........# ch~ ##..# #.### #..@....).# #.#.##.#.........#  #...# #...#######....[..# #.#.##...........#  chf6##.#.# ###...............#####.#.##.#..^......#  #..#.##########...............##.#..>......#  ##.##.###### #.................................# ch #########...#......# ######...)...####.########........#  #...........#......###########.............#.....#<.......#  chv######.######...[#........................#######.≈≈≈.#........#  #...#...#...######......###########.....### #...≈.'.########  #.>...⌠.#.⌠.# #......#chZc###..##...#######._.≈.'.#  #...#...#...# #......###...#####......##...≈.'.#  ######.###.## #......##..### ######..#.≈≈≈.###chchJ F.._...#.# #.####....##..###.#.##...###.......#.# #.# ####.###..##...#..############.# ###.# #......##..##.##......# #...# ##....>##..####.#.# #####.### ######.#####..###..# #...###.....# #..#...# ###..# #.#.........### #....##.##### ##.#.### .##...........# ####.#..# ...# #.#.# ##.##.........#.## #....### ###.## #.#.###..###.......##..# ###.#...# ##..# #.#.##..####.....####.####...###.## #...# #...##.#ch ######.####......### #..# ##.#.####..###.##...........# ##.## ##..#........##.##########..######.# #..#####.)#....... ##.# ##.#.....)<# #.#. ##..# #.### #..@....).# #.#.##.# #...# #...#.[..# #.#.##... ##.#.# ###........#####.#.##.#..^#..#.# #########........##.#..>ch=  ##.##.###### #................................. #########...######...).########........# #...........##########.......#.....#<.......####...[..................######........#ch(,ch.# ####.#..##...# #.#.# dertzug the Skirmisher .## #....######.## #.#.# Spriggan of Gozag  Gold: 656 ..# ###.#...###..# #.#.# Health: 45/45 ======================== #.####...###.###...# #...# Magic: 19/19 ======================== #......### #..# ##.#.####..## AC: 2Str: 4 .......# ##.## ##..#........# EV: 20Int: 15 ######.# #..#####.)######.#... SH: 0Dex: 27 # #.# ##.#.....)<# #.#.## XL:  9 Next: 93% [chx33mPlace: Dungeon:6 # #.### #..@....).# #.#.## Noise: ---------  Time: 6132.2 (0.0) # #...#######....[..# #.#.## p) +0 shortbow # ###...............#####.#.## Cast: Jinxbite ##########...............## ###### #...................... .....# ######...)...####.#####  .....###########.............#...  .......................#######.≈≈  .....###########.....### #...  _HP restored. _Done exploring. _There is an escape hatch in the floor here. _You see here a +0 hand axe. _You see here a +0 hand axe. _There is an escape hatch in the floor here. _[39;4chd9mchch_chch<chch&ch,chchch-,chchch ,ch chchch:chchLch,chchchochchch@chchch ch!ch#ch#ch$ch#&ch'ch'ch(ch"*ch+ch,ch,ch-ch /ch/ch+0chF1ch2ch2chQ3cht8o..........# #..#§..§§..### ...... #.##§§§.§§..## ........## ##.#..#§§P..P.# ###...##.#####..#..P.P.PP..# ch": #..#.[........###.#....#..#  #.####....##..###.#.##...##  #.# ####.###..##...#..### ##.# #......##..##.## ...# ##....@##..##.# 42.4 (10.2).### ######.#####..###.# ..# #..#...# ###..# #.# ## ##.#.### #...## #.# #...# #.#.# ##.# # ###.## #.#.###..# # ##..# #.#.##..## ## #...# #...##.### ##.#.###.#ch:ch?>ch@ _Done exploring. _There is an escape hatch in the floor here. _You see here a +0 hand axe. _There is an escape hatch in the floor here. _chA@ stone staircase leading down here.chǼ`ch*N3.4 (1.0) _ch##.....####..#...............#... #....#..............>.... #.####....................#####.. ch ,,##♣#....................# #.. ,..*♣#....................## #.. #..###...##................# ##.. ..........##.....###.......###... ..........##....).##........)#...7 ..........##...)@........#....... ..........#...##.........#...............#...........#.......... ..........$...........#.......#.# ................................# .........?.......................  .#...........#..##............... ch$C...........#..#..........)....#  #.....j...........,..**,........# ch chb -4.9 (2.5chFh chj  ch:k w_You climb downwards. _There is a stone staircase leading up here.ch"~chhchchchgchW$ _chch>  You see here a +0 dagger.ch!ch  _chchXchA,chchchK,chchch,ch^chch`,,,,,,,,##♣#.....# *,,,,,,..#♣#....................# *,,,,*#..###...##.............. *,,,,.o##.....###..... ,,**,.##....).##..... *,,*,,..........##...)<........#,...........#...##.........# *y.#............#...#. chb,..##...........@....#........ ##......?. ##...........#..##...###.....#..#.. #..#..#.........,..**,o   orc (wandering) ##.##.##.................,,,*,...#...##................,,,,,...<ojj.......**,,,,...chZ7.9 (3.08.5 (3.6chEchI ch9 chL_An orc comes into view. It is wielding a +0 mace. cheK_You see here 5 gold pieces.ch8  chc !ch5 "(ch (chԂ (ch (chX och/ chy ?You shoot an arrow.  The orc shouts!ch chS .ch ochl .ch ..ch? ===chc &9.3 (0.8ch  ch ch` 2_The arrow hits the orc but does no damage.ch  You shoot an arrow. The arrow hits the orc!$(((ch8 ...j   gnoll (polearm)jch e656 50.2 (0.9chވ  chs ch #_You kill the orc!chx ch7p(((((((chch|~.....j.chj(1.1ch%ch)m _You shoot an arrow. The arrow closely misses the gnoll.ch*#♣#............###...##..............##.....#......$##....)........##...)<.......#...##.........#..............@............................?..................#..##..........#..#................j..........................<ch)h#♣#............###...##..............##.....#......$##....)........##...)<.......#...##.........#..............@............................?..................#..##chjJ..........#..#................j..........................<chchchcch\ _A gnoll is nearby!ch7 l (((((ch$9 ] You shoot an arrow. The arrow hits the gnoll!ch ch y....j.ch (2.0ch ch Y _The gnoll is almost dead.ch R  You shoot an arrow. The arrow hits the gnoll.ch͏ (((($ chC 1ch ?....chB &9chK chM I _You kill the gnoll!chL4chRch`TH _No target in view!ch)0che1ch=chAH _No target in view!chq3chxchf61chM _You now have 661 gold pieces (gained 5).ch3ch*chԞch*,chch*,,,,*#..###...##. ,*,,,,...........##.....###...... ,,,**,..........$##....).## ,*,,*,,.##...)<..# *....,..#...##...# **y.#..#...........#.. *,..##......#.. #....... ###....--- chд####..## #.....###.....#..# ##..#$......,..**, ###.##.##.......,,,*, ###.#...##........,,,,,<ojj.....**,,,, #......$.<$.....*,,,,, ##))#......#.*,,,,,,,ch4-5.1 (2.2chG---6.1 (3chch. _a - a scroll of identifych 3ch chg ch ch+ ch ,ch" Xch4 chF  You now have 666 gold pieces (gained 5).6 _You see here a +0 spear.ch ch \,,,,*,,*,,..........##...)<,,,*.....#... *,****y.#.....#..... *** *,..##........ #####....j....... #######......... ######......#...........#..##. #####.....###...........#..####..#..#....@.,..*9.5 (3.4#####.##.##..........,,, #######.#...##....,,,####.<ojj.........**,,##......$.<$.....*,,,###))#......#...*,,, j   gnoll (wandering)###....##########...,,,,,####..#.#♣∩♣## ####.....,,,,,,####........#**** *#...ch ch \ _A gnoll is nearby!ch5chRead which item? Scrolls  a - a scroll of identify  b - 3 scrolls of poison ch g - 2 scrolls of teleportationh - 2 scrolls of revelation  k - 2 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour  q - a scroll of vulnerability  s - 5 scrolls of fog  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedch ch ch ,,,,,*,,*,,..........##...)<..... dertzug the Skirmisher ,,,,*................#...##...... Spriggan of Gozag  Gold: 666 *,****y.#............#........... Health: 45/45 ======================== *** *,..##....................... Magic: 19/19 ======================== #####....j....................... AC: 2Str: 4 #######.......................... EV: 20Int: 15 ######......#...........#..##.... SH: 0Dex: 27 #####.....###...........#..#..... XL:  9 Next: 93% Place: Dungeon:7 ######..#..#....@............,..* Noise: ch [34m---------  Time: 6159.5 (0.0) #######.##.##.................,,, p) +0 shortbow #######.#...##................,,, Cast: Jinxbite ######.<ojj..................**,, #####......$.<.........$.....*,,, ######))#......#.............*,,, j   gnoll (wandering) #####....##########.........,,,,, #####..#.#♣∩♣## ####.....,,,,,, ######........#**** *#...,,,,,,, _No target in view! _You now have 661 gold pieces (gained 5). _a - a scroll of identify  You now have 666 gold pieces (gained 5). _You see here a +0 spear. _A gnoll is nearby!chQ <Identify which item? (\ to view known items) Scrolls (select first with ?)  y - a scroll labelled QEREIL TAGU  A - a scroll labelled ZOENUQITAY Potions (select first with !)  e - 2 bubbling dark potions  j - 2 white potions  o - 2 metallic coppery potions  r - a glowing yellow potion  t - 2 black potions  u - a fuming orange potion  w - a murky yellow potion  x - 2 fuming amethyst potions  z - a sapphire potion[?] describe selectedch ch ch ,,,,,*,,*,,..........##...)<..... dertzug the Skirmisher ,,,,*................#...##...... Spriggan of Gozag  Gold: 666 *,****y.#............#........... Health: 45/45 ======================== *** *,..##....................... Magic: 19/19 ======================== ch #####....j....................... AC: 2Str: 4 #######.......................... EV: 20Int: 15 ######......#...........#..##.... SH: 0Dex: 27 #####.....###...........#..#..... XL:  9 Next: 93% Place: Dungeon:7 ######..#..#....@............,..* Noise: ---------  Time: 6159.5 (0.0) #######.##.##.................,,, p) +0 shortbow #######.#...##................,,, Cast: Jinxbite ######.<ojj..................**,, #####......$.<.........$.....*,,, ch< Q######))#......#.............*,,, j   gnoll (wandering) #####....##########.........,,,,, #####..#.#♣∩♣## ####.....,,,,,, ######........#**** *#...,,,,,,, _No target in view! _You now have 661 gold pieces (gained 5). _a - a scroll of identify  You now have 666 gold pieces (gained 5). _You see here a +0 spear. _A gnoll is nearby!ch2 ]  As you read the scroll of identify, it crumbles to dust.chn ?j.ch ,60.5 (1ch ch P _y - a scroll of immolation ch0 )<............#..............#.. *,..##j.........................................#...........##...........#....@.......##........... ch ##..........,,,**$##....).## *,,,,,*,,#.##...)<,,,*...h.#...##,****y.#  *** *,..##.  #####........ "ch &  #######...............  ######......#...........#..##  ...###..@.#..#....  .#..#....)..  #.##.  #######.#...##..  ######.<ojj.........**  #####......$.<.$.....*h   howler monkey (wandering)  ######))#......#....*,,  #####....##########.........,,,,  #.#♣∩♣## ####....."ch<7 &0"ch< >---6.5 (0.6 _"ch? "chB l  Things that are here: _8 gold pieces; a +0 flail"chc>$)#............##...)<............##............#.  *** *,..##.............  ...............  .............  #..........  #..@.......  "chd#....)......  ##..........  ##.........  $)#............##...)<............##............#.  *** *,..##.............  ...............  .............  #..........  #..@.......  #ch#....)......  ##..........  ##.........  <ojj............  $.<.........$  ))#......#.......  ########....  ∩♣## #ch#ch+:---#ch#chd _A howler monkey is nearby!#chg #chh ((((((h    You shoot an arrow.  The howler monkey howls!  The arrow hits the howler monkey!#ch#ch.h......#chD666===7.4 (0.9#ch#che _The howler monkey is heavily wounded.#chQ (((#ch;(((You shoot an arrow.#chdp  The arrow closely misses the howler monkey.#ch$nV.h.#chn,...(catching breath)#chcoI========8.3#chNu#chxy _The howler monkey hoots and howls with incredible vigour!#chD (((( You shoot an arrow. The arrow hits the howler monkey.#chb #ch V.h.#chj ..#ch W===-----9.2#ch #ch. f _The howler monkey is severely wounded.#ch  You shoot an arrow. The arrow hits the howler monkey!$(((#ch7~ 0...#chR ~666 6-----70.1#chۛ #ch Q _You kill the howler monkey!$ch$chd$cha$chRH _No target in view!$ch3$ch$chGM  You now have 674 gold pieces (gained 8).$ch$ch$P74$ch= _You see here a +0 flail.$chk$chȔ---1.1 (1.0)YY   ice beast (wandering)$ch:---$chO$chפa _An ice beast is nearby!$chW~>$)#............##...)<.............##............#.  *** *,..##.$...........  ...............  .............  #..........  #..@.......  #....)......  ##..........  ##.........  $)#............##...)<.............##............#.  *** *,..##.$...........  ...............  .............  #..........  #..@.......  #....)......  ##..........  ##.........  <ojj............  $.<........Y$  ))#......#.......  ########....  ∩♣## $ch 4$ch] $ch a _An ice beast is nearby!$chI7 ((((((Y  You shoot an arrow. The arrow hits the ice beast!$chȶ $ch ).....Y.$ch 7===2.0 (0.9$ch $ch a _The ice beast is heavily wounded.$chV  You shoot an arrow. The arrow hits the ice beast!$ch((((($$ch^L)....$ch$ch*,,,>,,,**,..........$##....).##. dertzug the Skirmisher *,,,,,*,,#............##...)<.... Spriggan of Gozag  Gold: 674 *,,,,*................#...##..... Health: 45/45 ======================== **,****y.#............#.......... Magic: 19/19 ========================$chӦ*** *,..##.$.................... AC: 2Str: 4  #####........................... EV: 20Int: 15  #######......................... SH: 0Dex: 27  ######......#...........#..##... XL:  9 Next: 100% Place: Dungeon:7  #####.....###..@........#..#.... Noise: ===------  Time: 6172.9 (0.9)  ######..#..#....)............,.. p) +0 shortbow#######.##.##.................,, Cast: Jinxbite  #######.#...##................,,######.<ojj..................**,#####......$.<.......$.$.....*,, ######))#...$ch37[m...#.............*,, #####....##########.........,,,, #####..#.#♣∩♣## ####.....,,,,,  _You see here a +0 flail. _An ice beast is nearby! _An ice beast is nearby!You shoot an arrow. The arrow hits the ice beast! _The ice beast is heavily wounded.You shoot an arrow. The arrow hits the ice beast!$chħN _You kill the ice beast!$ch#AYou have reached level 10!$ch/  --more--%chВX50/5020/201810 0% %ch%chO _You feel agile.&ch9&ch?:&ch`]&che&chk&ch_t &ch,u_&chy&chF&ch\&chs&ch&chU&chJ&ch&chI&ch&ch™&ch&ch&chX&ch(&ch82&ch&chң&ch_ &ch&ch_)_You now have 682 gold pieces (gained 8).&ch&ch2&ch&chl&ch{&ch״&ch}&ch0&chR&ch@&ch&ch&ch &ch&ch&chX&ch'&ch&ch&chX&ch#682&ch&ch:&chfr&ch&ch#,,,,,,,,*,*#&ch.#♣#..##....... &ch,,,,,,,,..,##.....####..#.... &chK,,,,,,,,...#............#... &chm,,,,,,.....#.####......j &ch|,,,,,........##♣# &ch,,,,,&ch-..#♣#....... &ch*,*,,*....##..###...##.. &cht)***,.#........&ch ###.....### &ch,,,>...*#.......@...$##....).##&ch1 ---&ch—9.3 (6.4 &chM,,,,,#..#............##...)<... &ch3,,,,*.........&chs&#...##...... &ch%J*,****..#......&ch#..&ch.. &chv*** *...##....&ch .... #####..................... j   gnoll sergeant (polearm, missile, wan…)#............. #...#...........#..##.... #####.....###..)........#..#.....---&ch &ch&ch A_A gnoll sergeant is nearby!&ch&ch[.....####....#..............#.####..........##♣#............#♣#......##..###...##............#>...*#.......@...$##....)............##...)<............#............# *...##..............................................#...........)&ch2 ).....####....#..............#.####..........##♣#............#♣#......##..###...##............#>...*#.......@...$##....)............##...)<............#............# *...##..............................................#...........&ch> >)&ch@ &chA &chDM &chR  &chS &chU A_A gnoll sergeant is nearby!&chU &ch ((((((j)You shoot an arrow. The arrow hits the gnoll sergeant.&ch` &ch| Zj.......&chX 8===80.1 (0.8&ch/ &ch < _The gnoll sergeant is lightly wounded.&ch (((((You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.'ch_'chj......1.0 (0.9 _The gnoll sergeant is lightly wounded.'chn (((( You shoot an arrow. The arrow hits the gnoll sergeant!'chkn'chyb.j...'chz&9'ch'chEf _The gnoll sergeant is heavily wounded.'ch ((( You shoot an arrow. The arrow hits the gnoll sergeant.'ch#4...'chG(2.8'ch'chg _The gnoll sergeant is severely wounded.'ch[  You shoot an arrow. The arrow hits the gnoll sergeant!'ch$((('chg 4...'ch Z682 1/51 23.7'ch{ 'ch~ R _You kill the gnoll sergeant!'chA 4'ch| ^ _No target in view!(ch.U(chI _(ch&B(ch(chk  You now have 699 gold pieces (gained 17).  Things that are here:(chV:99(chݨ(ch_ _a +0 mace; a +0 chain mail(chĮ3(chF(ch(ch.J......###..#*,#####..#.......##♣##>#*...*,*#......#♣#..##.....,##.....####..#.#............#.....#.####.......... ,,........##♣#...$....j. ,,#........#♣#..........*....##..###..@##............---(ch.#...............##.....### >...*#...)##....).## ,,#..#............##...)< ,*..........#...## ***..#............#.....#j   gnoll (wandering)  *..............#...........................................(ch-7.7 (4.0(chL.j(chI---8.3 (4.6(chr(ch (chΑ.....##♣##>#......#♣#..###.....####..#..............#..###..........#...$........#♣#........j...###..@#.........# >........)##....).........##...)<.........#.........#  ....................(chy-.....##♣##>#......#♣#..###.....####..#..............#..###..........#...$........#♣#........j...###..@#.........# >........)##....).........##...)<.........#.........#  ....................(ch8(ch9(chJr _A gnoll is nearby!(chj (((((j  You shoot an arrow.  The gnoll shouts!  The arrow hits the gnoll.(ch% (chP0 n......(ch71 7===9.2 (0.9(chf9 (ch< ` _The gnoll is moderately wounded.(chf (chg (ch#q (cht H _No target in view!)ch<3)chK@)chG)chZ**,,,......#....#.#*,,*,#...#.J###..#*,#####..#,.......##♣##>#*.*,*#......#♣#..##.)ch]\..,##.....####..#.,...#............##.####.......##♣#...$#........#♣#...@.......*....##..###...##..j....... .#........##.....###. ...*#.)##....).## ,#..#.##...)<# *......#...##...# j   gnoll **..#...#.#...)ch_ *...##...#......0)ch )ch )ch 59)chw )ch  )ch )ch *_You now have 759 gold pieces (gained 18).)chϠ )chy )ch )ch )ch )ch¨ )chk )ch& )chޭ )ch| )ch% )ch )ch )chǷ )cho )ch& )ch )ch )ch3 )ch: )chG )ch )chv )ch )ch )ch< )ch )ch )ch> )ch )chy )chZ )ch  )ch  )ch7 /You now have 765 gold pieces (gained 6).  )ch CThere is an escape hatch in the ceiling, spattered with blood here.)chy )ch 65)ch )ch>  )ch )ch _You see here a +0 club.)ch| )chO )ch )ch )ch )ch )ch )ch )chF  )ch  )ch_ /You now have 772 gold pieces (gained 7).  )ch Things that are here:)ch )ch! 72)chU )ch  )ch )ch =_a +0 ring mail; a +0 trident)ch )ch; )ch )ch )ch )ch/ )ch )ch! )ch$ )ch+ )ch+  )chB, =######......#...........#)chD-  )ch- #####.....###..)........#)chy.  )ch/ t######..#..#....))ch/ .)ch@0  )ch0 O#######.##)che1 .)ch1  )ch2 i#######.#...##)ch#3 .)ch3  )chG4 ######.<.....)ch4 .)chc5  )ch5 #####......[.<..........)ch6  )ch"7 t######))#......#)ch7  )ch@8 b#####...@##########)ch8 ---)ch_9  )ch: #####..#.#♣∩♣## ####)ch:  )chS; |######........#**** ##)ch;  )ch}< ######........#*,,**** #######.........,,,,,* ##########♣J♣###,,,,,,... J   jelly (wandering) )ch< *## *,,*,,,,,, *,,,,,,,,, *,,,,,,*,,)chA 1216.5 (25.8))chDN lJ∩J)chN I---7.1 (26.4 )chZ )chL^ Z _The jelly quivers.)ch . ....###..). ..#..#....). #.##.##.... #######.#...##... ######.<......... #####......[.<.......... )chp ######))#......# #####...@# #####..#.#♣∩♣##  ######....  ..... #######.... ####♣∩♣ *## *ch/8[ . ....###..). ..#..#....). #.##.##.... #######.#...##... ######.<......... *ch[9#####......[.<.......... ######))#......# #####...@# #####..#.#♣∩♣##  ######....  ..... #######.... ####♣∩♣ *## *ch>*chU?*chbF*chKH\ _A jelly is nearby!*chi (((You shoot an arrow. The arrow hits the jelly.*ch*ch$c..J.*chu:===8.0 (0.9) *ch*chP3 _The jelly is lightly wounded.*ch ((You shoot an arrow.  The arrow hits the jelly but does no damage.*ch.W *ch#d ].J.*ch2e &9*chq *ch%t 3 _The jelly is lightly wounded.*ch  *ch ( You shoot an arrow. The arrow hits the jelly.*ch~-'.*ch.(9.8*ch8*ch]<` _The jelly is moderately wounded.+ch ( You shoot an arrow. The arrow hits the jelly!+ch$+chŒJ+ch.+ch+ch"20.7+ch+chi +ch4+ch5_The jelly is almost dead.+ch+ch)R  You shoot an arrow. The arrow hits the jelly!+che>p$+chй+chjV772 31.5 (0.8+ch+ch:I _You kill the jelly!+ch *+ch*+ch1=^ _No target in view!+ch:) +ch* +ch- +chB2 +chK6 +ch1? : _+chA +chA 96+chpI +chR M _You now have 776 gold pieces (gained 4).+chX 3+ch[ +ch*_ +ch'b ,+chd +ch9i +chyl ,+cho +chr +ch%v Welcome to Piong's Specific Store! What would you like to do? +chv  a -  65 gold a potion of berserk rage (unknown) You have 776 gold pieces. +ch0w v[Esc] exit[!] buy|examine items[a] mark item for purchase [/] sort (type)+chw O[A] put item on shopping list,ch,chB8,chD(,chE#####.....###..)........#..# dertzug the Skirmisher,chF######..#..#....)........... Spriggan of Gozag  Gold: 776 ,chKG#######.##.##............... Health: 51/51 ========================,chG#######.#...##.............. Magic: 20/20 ========================,chlH######.<.................... AC: 2,chH,Str: 4,chI#####......[.<.............. EV: 21,chMK`Int: 15######))#......#............ SH: 0Dex: 28#####....##########......... XL: 10 Next:  3% Place: Dungeon:7#####..#.#♣@♣## ####...... Noise: ---------  Time: 6224.9 (3.4)######........#**** ##..... p) +0 shortbow######........#*,,****...... Cast: Jinxbite#######...........,,,*..#...##########♣∩♣###..,,,,......### *,.#,,,,,,,,, *,,.,,,,,,,,,,chK/ ,cheL *,,,,,,*,,***,chL/ ,chlM **,,**,**,,**,chM-  ,chNK_The jelly is almost dead.,chnOIYou shoot an arrow. The arrow hits the jelly! ,chO$_You kill the jelly! ,chP/_No target in view! ,chQ0_You now have 776 gold pieces (gained 4).  ,chQ4There is an entrance to Piong's Specific Store here.,chW,chX,ch_,chb ,chDc_,chc-chG$3-chQ&-ch*-ch3.-ch.$ _-ch5,-ch7,-ch9-ch<-ch5?-ch@-chA-chID-chH,-chJ-chP-chTWelcome to Bosimuci's General Store! What would you like to do?  a -  32 gold a +0 leather armour  b -  640 gold a phantom mirror  c -  640 gold a phial of floods  d -  288 gold a +0 plate armour  e -  132 gold a potion of mutation (unknown)-chFUf -  33 gold a scroll of identify  g -  640 gold a tin of tremorstones (2/2) You have 776 gold pieces. [Esc] exit[!] buy|examine items-chWR[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list.chb $  After the purchase, you will have 136 gold pieces.[Enter] buy shopping list.chy c $  You are short 504 gold pieces for the purchase./chQe $ 6360ch0pg $ 1276 gold pieces for the purchase.1chP 1chDn######.<.................... dertzug the Skirmisher#####......[.<.............. Spriggan of Gozag  Gold: 776 ######))#......#............ Health: 51/51 ========================#####....##########......... Magic: 20/20 ========================#####..#.#♣∩♣## ####...... AC: 2Str: 4######........#**** ##..... EV: 21Int: 15######........##..#***...... SH: 0Dex: 28#######............,,*..#... XL: 10 Next:  3% 1chjoOPlace: Dungeon:7##########♣@♣###...,,,...... Noise: ---------  Time: 6227.3 (2.4)### *,.#,,,,,,,,, p) +0 shortbow*,,.,,,,,,,,, Cast: Jinxbite*,,,,,,*,,*****,,**,**,,***,,,****,,,,, *,,,,,**,,,,, **,,***>,,*** **,* **,,,** You shoot an arrow. The arrow hits the jelly! _You kill the jelly! _No target in view! _You now have 776 gold pieces (gained 4). _There is an entrance to Piong's Specific Store here.  There is an entrance to Bosimuci's General Store here. _You kill the jelly! _No target in view! _You now have 776 gold pieces (gained 4). _There is an entrance to Piong's Specific Store here.  Bosimuci's General Store here. _You can access your shopping list by pressing '$'.1ch-z31ch|1chU1ch1cho$ _1ch,1ch,1chؖ1ch1chĜ,1ch:1ch1ch%,1ch1ch1chӰ,1ch1ch]1chŷB1ch1chJ1ch1ch1chX1ch1ch,1ch1ch}1ch,1ch1ch 1ch1ch*7761ch1ch,1ch1chK _h - 3 scrolls of revelation (gained 1)1ch531ch1ch91ch,1ch1ch1ch91ch1ch.1ch1chs1ch1ch61cho1chj,1ch1ch1ch,1chA1ch1ch1ch1ch1ch1ch1ch1chl1ch1chK,1chO1ch1ch ,1ch1ch\1chJ1ch1ch:1ch1chD.####.,,,,,,,,,, .#♣∩♣## ####..........,,,,,,,,, ......##### ##.........,,,,,,,,, ......##..####..........,,,,,,,,, 1ch.............#..#.......,,,,,,,,, ##♣∩♣###..............#*,*,,,,,,,### #........##,*,,,,,,* #.........,,,***1ch ' #......#.@###..,,,,*,,** 41.5 (14.2)##..##.##..#*,,,,,,,*** #...####......,,,,,,* #.....##........**1chn***##..###>..###..#*##.# ##...**###### #...**##..**1ch2*,,,,,*1ch1chZ -2.1 (14.8 1ch> 1ch ; _Found a stone staircase leading down.1chI31ch0L1chP1ch\1chH^1ch`,1chxb1chg1chi,1chZk1chmn1chp,1chr1cht1chu,1chJv1ch*y1chjz,1chZ{1ch}1chR~,1ch1chՀ1chB1ch`1chl1chυ1ch;1ch_1che1chLj1ch)1ch1chÌ,1ch1ch61ch,1chN1ch61chV,1chW1ch1ch,1ch1ch1ch,1ch1ch1ch,1ch1chŦ1ch:,1chm1ch71ch,1ch1chd1ch1chm1ch1ch1ch}&911ch1chûN _You now have 791 gold pieces (gained 15).1ch31ch$1ch1ch,1ch21chI1ch1ch11ch;1cht1chN,1ch1chn1ch,1chx1chr1ch',1chz1ch71ch1ch51ch1chi1ch,1ch1ch1chI,1ch1chl1ch,1ch[1chK1ch}1ch1ch1ch 1ch[,1ch1ch- 1ch ,1ch 1ch 1ch ,1ch 1ch~ 1ch ,1chn 1ch 1ch ,1ch 1ch6 1ch ,1ch^ 1chw 1ch 1ch 1ch 1chk 1ch! ,1ch# 1ch$ 1ch& B1ch#( 1ch( 1ch) 1che) 1ch* 1ch+ ,1ch\, 1ch- 1ch[/ ,1ch0 1ch1 1ch{2 1ch2 1ch;3 1ch4 1ch5 1ch5 1ch]6 1ch7 1ch8 1ch9 1chu9 1ch: 1ch; 1ch< 1chq< 1ch= 1ch ? 1chn? 1ch? 1chHA 1chIB 1chB 1ch C 1ch5D 1ch"E 1chE 1chE 1ch@G 1chH 1ch}H 1chH 1chI 1chJ 1ch K 1chkK 1ch-N 1chlO ,1chO 1ch%Q 1chQ ,1chR 1chS 1chT 1chU 1cheU 1chV 1chW 1chX 1ch`X 1cha 1chb ,1ch+c 1chf 1chg ,1chWh 1chk 1chl ,1chm 1chq 1ch- 1ch{. 1ch/ ,1ch0 1ch3 1ch4 ,1ch5 1cho6 1ch-7 1ch7 ,1chd: 1ch; ,1ch; 1chh> 1ch? ,1ch? 1chA 1chA 1ch B 1chB 1chC 1chID 1chD 1ch&E 1ch/F 1chF 1ch`G ,1chK 1chL ,1ch;M 1chN 1chO ,1ch P 1chQ 1chaR 1chR 1ch@S 1chT 1chU 1chU 1ch]V 1chSX 1ch|Y 1chY 1chZ 1ch<\ 1ch] 1ch^ 1ch^ 1ch_ 1ch` 1ch\a 1cha 1chd 1chze ,1chg ,1chh 1chh 1chri 1ch`l 1chjm ,1chm 1chco 1ch@p ,1chp 1chr 1chr 1ch?s 1chs 1chv 1chhx ,1chx 1chFz 1chz 1chf{ 1ch{ 1ch| 1ch} 1ch~ 1ch{~ 1ch 1ch[ 1ch 1ch; 1cĥ 1ch] ,1chփ 1chτ 1chŅ ,1chZ 1chԇ 1chi 1ch ,1chՊ 1chh 1ch ,1ch 1ch 1ch{ 1ch 1chb 1ch ,1ch 1ch 1ch ,1ch# 1ch 1ch ,1ch 1ch 1ch; ,1ch 1ch 1chh ,1ch* 1chҮ 1chg 1ch 1chI 1ch 1chG 1ch ,1ch 1ch) 1ch 1ch 1chM 1ch ,1ch 1ch 1chپ ,1che 1ch 1ch ,1chG 1ch 1ch ,1ch 1ch& 1ch ,1ch 1ch 1chm 1ch 1ch4 1chb 1ch ,1ch 1ch 1chD ,1ch 1ch 1ch ,1ch 1ch2 1ch[ 1ch 1ch 1ch 1chD ,1ch 1ch 1ch~ 1ch 1ch 1chC 1ch 1ch 1ch 1ch 1ch 1chJ 1ch 1ch 1chO 1ch 1chg 1ch 1chs 1ch 1ch 1ch- 1ch 1ch7 1ch 1chN 1chw 1ch 1ch 1chr 1ch 1ch[ 1ch( 1ch 1chS 1ch 1ch 1ch 1chP 1ch 1ch 1ch( 1ch ,1ch 1ch~ 1ch ,1ch{ 1chN 1chT 1ch 1ch[ 1ch#" 1ch# 1ch# 1ch$ 1ch( 1ch-* ,1ch>+ 1ch, 1ch/. ,1ch. 1ch0 1ch2 ,1ch4 1ch6 1ch@8 ,1ch9 1chS> 1ch? ,1ch@ 1chB 1ch+D ,1ch/E 1chM 1chO ,1ch+R 1chJT 1chU ,1chV 1chY 1ch][ ,1ch\ 1ch^ 1ch_ ,1ch` 1chb 1ch6d ,1chGe 1chg 1chh 1ch2o 1cho 1ch r 1chs ,1cht 1chxv 1chx ,1chx 1chz 1ch{ 1ch]| 1ch} 1ch$ 1chj 1chU 1chŁ 1ch 1ch 1chT 1ch 1ch 1ch  *,,,*...#...### *##.##........#1ch _ ##..#.....#..... *###......##.###... **........1ch B.##.# #... *,....#.# #... *,.......###... 1chp **,..........##... ** ****#......@...........##.#[300.0) 1ch |,*****,,*)..##.....#....#........ ,*,,,,,,**.........#....#.##..#.# ,,,,,,,,,......###..##.#### ,**,,,,,,...........##♣##>##..... ,,,,,,,,,..#.##......#♣#..##.....1ch   ,,,,,,,,,....,##.....####..#.....  ,,,,,,,,,,....#............#.....  1ch* f,,,,,,,,,.....#.####............. 1ch? 1ch *76 1ch 1ch $ _Found a flail.1ch"1chx1chG1chB1ch}1ch*1ch,1ch̕1ch:1ch1ch1ch1ch1ch1chP1ch1ch1ch1ch1ch1ch1chɩ1ch1ch1chf1ch1ch'1ch1chz1ch$1ch41ch1ch1ch11chT1ch1ch1ch 1chZ#...#......##.........#.. 1ch 1ch##...................... 1ch 1chV#..##..1ch%$.........## 1ch 1ch%5##..1ch.#.##......# 1ch* 1chK #..1ch5/..##.....# 1ch 1ch6V ##..1ch.#.... 1ch 1chvM #...1ch#.#### 1ch 1chX ##...1ch.##♣# 1ch  #.....@..#........#♣#..1ch 59.5 (16.81ch ) 1ch  ##.##.#..#....##..### 1ch1J  ######1ch.......... 1ch?  *,,,>...*#.......... 1ch  *,,,..#..#..... 1chV  *,,,.#......... 1ch  **,*###..#..... 1chn  *** *...##.... 1chR  #####.1ch:1ch01ch'60.1 (17.4 1ch1ch8 1ch1chI-_Found a stone staircase leading down.2ch32ch2ch2chQ2chf2chg2chw2ch2ch,2ch2ch4 2ch!,2chd"2ch$%2chO&,2ch&2chw)2ch*,2ch+2ch.2chY/,2chh02ch22ch3,2ch52ch"72chp8,2ch692ch;2ch<,2ch=2chH@2chB,2chrC2chE2chQG,2chyJ2chjM2chO,2chP2chR2chT,2chU2chW2ch1Y2chY2chZ2chf\2ch]2ch:^2ch;_2cha2chTc,2chd2chpf2chg,2chi2ch k2ch=l2chl2chrm2ch#o2chp2chq2chq2ch-v2chw,2chx2chz2ch|,2ch }2ch~2cht2chـ2ch2chh2ch"R2ch)X2ch٦n2chp,2ch2ch2ch2ch2ch 2ch ### #@##*#  2ch####..#.## # #........###### ## ###.........##..### ## 2chvw##.#..#............# # #..#..#............# ## #.............##...# ## #...#..........#...####2ch۰j ###.##....#2chq 84.1 (24.0  You now have enough gold to fund merchants seeking to open stores in thedungeon.2chq68085.1 (252ch2chA? _You now have 808 gold pieces (gained 17).3ch33ch3ch3chK 3chg5n3ch6,3ch8;3ch?3chHA,3chB3chOJ3chK,3chL3chS3chT,3chU3ch[3ch<],3ch^3chd3chf,3chg3chqm3cho,3ch>p3chNv3chw,3chx3ch}3ch#,3chF3ch$3ch,3ch3chč3ch,3chh3ch3ch_,3ch3chQ3ch,3ch 3ch3ch,3ch3ch3ch,3ch"3chȷ3ch{,3ch3ch¿3ch3ch,3ch3chH3chX,3ch23ch\3ch,3ch%3ch3ch.,3ch3ch 3ch3ch3ch3ch:3chq,3ch3ch3ch1 3ch(B3ch+3chs>3ch?3chB,3chgE3ch4NB3chO3chTT3chV,3ch Z3ch^3chfa,3chtc3chf3chh,3chj3chm3ch\o,3chp3chBs3cht,3chu3ch@x3chy,3chz3ch}3chR,3chv3chЂ3chI,3chh3ch3ch-,3che3ch3ch,3ch43chV3chΒ,3ch3ch3ch,3ch3ch3ch,3ch3chР3chF,3ch63ch:3chS,3chj3chi3chW3chū3ch3ch83ch,3ch3ch)3ch;3ch3ch43ch'3ch3,3ch/3ch3ch˺,3ch3ch3chJ3ch3ch<3ch3ch3chC3ch3ch#3chK3ch3ch#3ch@3chA3ch3ch23ch3ch3ch3chu3ch3ch3ch(3ch3ch3ch3ch83ch3ch3ch3ch43ch3chL3ch&263ch?3ch`  ##..##.##..##.......###  #...####............#  #.....##........##### ##..###>..###..####.# ##...######## #...####..###.....###..@## 422.1 (373ch #..##   #### 3ch]R _You now have 826 gold pieces (gained 18).3ch3ch,3ch>E _Done exploring.3ch 3ch 3ch 3chMM a........03chM #.0) 3chR [ _Done exploring.4ch[[?25h[?0c  Search for what [Enter for "."]? 4ch X [?25l[?1c4ch^ 31 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading downb - [D:7] Bosimuci's General Store  c - [D:7] a phantom mirror (640 gold)  d - [D:7] a phial of floods (640 gold)  e - [D:7] a potion of mutation (unknown) (132 gold)f - [D:7] a scroll of identify (33 gold)  g - [D:7] a tin of tremorstones (2/2) (640 gold)h - [D:7] Piong's Specific Store  4chg` ,i - [D:7] a potion of berserk rage (unknown) (65 gold)  j - [D:7] a +0 club (1 further duplicate)  k - [D:7] a +0 flail (2 further duplicates)  l - [D:7] a +0 trident  m - [D:7] an escape hatch in the ceiling  n - [D:7] a stone staircase leading up  o - [D:7] a +0 spear (1 further duplicate)  p - [D:7] a stone staircase leading up  q - [D:7] a +0 dagger  r - [D:7] a stone staircase leading up  s - [D:7] a +0 mace  t - [D:7] a +0 whip  u - [D:7] a dagger (1 further duplicate)  v - [D:7] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5ch  j - [D:7] a +0 club (1 further duplicate)  ka +0 flail (2 further duplicates)  l - [D:7] a +0 trident  m - [D:7] an escape hatch in the ceiling  n - [D:7] a stone staircase leading up  o+0 spear (1 further duplicate)  p - [D:7] a stone staircase leading up  qa +0 dagger  rstone staircase leading up  smace  twhip  udagger (1 further duplicate)  v stone staircase leading down  w2s  xn escape hatch in the floor  y+0 steam dragon scales  zwar axe  Adown  B - [D:7] a +1 slingCflail  Dshadowy altar of Dithmenos  Eparkling altar of Nemelex Xobehbot5chl  p - [D:7] a stone staircase leading up  q - [D:7] a +0 dagger6cht'##..##.##..##.......###dertzug the Skirmisher#...####............#Spriggan of Gozag  Gold: 826#.....##........#####Health: 51/51 ========================##..###>..###..##Magic: 20/20 ========================##.# ##...#####AC: 2Str: 4### #...#EV: 21Int: 15###..##SH: 0Dex: 28#.....#XL: 10 Next:  3% Place: Dungeon:7##..@##Noise: ---------  Time: 6422.1 (0.0)#..##p) +0 shortbow####Cast: Jinxbite      h*17;33H  dungeon. _You now have 808 gold pieces (gained 17). _You now have 826 gold pieces (gained 18). _Done exploring. _Done exploring.  Search for what [Enter for "."]? .6ch.6ch2 6ch3_6ch47ch[[[?25h[?0c  Search for what [Enter for "."]? 7chS)[?25l[?1c7ch2$7ch331 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] 7chi:9 a - [D:7] a stone staircase leading down7ch;xb - [D:7] Bosimuci's General Store  c - [D:7] a phantom mirror (640 gold)  d - [D:7] a phial of floods (640 gold)  e - [D:7] a potion of mutation (unknown) (132 gold)f - [D:7] a scroll of identify (33 gold)  g - [D:7] a tin of tremorstones (2/2) (640 gold)7ch<h - [D:7] Piong's Specific Store  i - [D:7] a potion of berserk rage (unknown) (65 gold)  j - [D:7] a +0 club (1 further duplicate)  k - [D:7] a +0 flail (2 further duplicates)  l - [D:7] a +0 trident  m - [D:7] an escape hatch in the ceiling  n - [D:7] a stone staircase leading up  o - [D:7] a +0 spear (1 further duplicate)  7chT>p - [D:7] a stone staircase leading up  q - [D:7] a +0 dagger  r - [D:7] a stone staircase leading up  s - [D:7] a +0 mace  t - [D:7] a +0 whip  u - [D:7] a dagger (1 further duplicate)  v - [D:7] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit7chC7[top]7chJ   j - [D:7] a +0 club (1 further duplicate)  ka +0 flail (2 further duplicates)  l - [D:7] a +0 trident  m - [D:7] an escape hatch in the ceiling  n - [D:7] a stone staircase leading up  o+0 spear (1 further duplicate)  p - [D:7] a stone staircase leading up  qa +0 dagger  rstone staircase leading up  smace  twhip  udagger (1 further duplicate)  v stone staircase leading down  w2s  xn escape hatch in the floor  y+0 steam dragon scales  zwar axe  Adown  B - [D:7] a +1 slingCflail  Dshadowy altar of Dithmenos  Eparkling altar of Nemelex Xobehbot8ch  p - [D:7] a stone staircase leading up  q - [D:7] a +0 dagger8ch4#Level 7 of the Dungeon <<<<>>>>__∩∩(Press ? for help) ######..#..#....)...............##.........## #######.##.##....................#..........###### #######.#...##...................................# ######.<.....................##..................# #####......[.<...............#..................## ######))#......#.............#..............##### #####....##########..........................## #####..#.#♣∩♣## ####........................# ######........##### ##......................## ######........##..####...................#.### #######..............#..#.................## ##########♣∩♣###..............##.#.........# ### #..#...........##.#......#.## #..................#...##### #......#..###......#..## ##..##.##..##.......### #...####............#h01K #.....##........##### ##..###>..###..## ##.# ##...##### ### #...# ###..## #.....#9ch9chZ9ch,\9ch]9ch`+9ch`6dertzug the Skirmisher9chJaYSpriggan of Gozag  Gold: 8269chaeHealth: 51/51 ========================9chbmMagic: 20/20 ========================9ch)c5AC: 29chc-Str: 49ch^d-EV: 219chd.Int: 159che-SH: 09chsf.Dex: 289chgXL: 10 Next:  3% Place: Dungeon:79chgTime: 9chdhF_You now have 808 gold pieces (gained 17). 9chi0_You now have 826 gold pieces (gained 18). 9chi6_Done exploring. 9chEj6_Done exploring. 9chjT_Search for what [Enter for "."]? .  9chkBSearch for what [Enter for "."]? .9chl9chm9ch^n9chfo9chx9chz9ch 9chπ_9ch9ch 9ch9chN9chG9ch9ch9chό9ch΍9ch9ch9chB9chE9ch9ch9ch՗9ch9ch9ch9ch99chO9chQ9ch9ch9chԣ9ch9ch|9ch59chZ9chr9ch(9ch9ch9ch9chʲ9ch9ch9ch9ch͸9ch9chʺ9chO9ch79ch9chd9ch9ch9ch\9ch9ch9ch9ch9ch69ch>9ch:9chM9ch19ch49ch69ch9ch|9chw9chm9ch%9ch9ch69chp9ch)9ch9ch79ch9ch<9ch9ch9ch9ch9ch9ch[9ch9chq9ch>9ch9chH######.<....................9ch j#####......[.<..............9ch V######))#......#............9ch7 #####....##########.........9ch #####..#.#♣∩♣## ####......9chj v######........##### ##.....9ch v######........##..####......9ch `#######..............#..#...9ch' ##########♣@♣###............ Noise: --------- 9ch +6434.7 (12.6)9chJ### #..#......... p) +0 shortbow9ch#............ Cast: Jinxbite9chj3#......#..###9ch)##..##.##..##9ch~!#...####.....9ch,/ 9ch!#.....##.....9che/ 9chO##..###>..###9ch/ 9ch @##.# ##...##9ch/ 9ch9ch9ch<9chx9ch 269ch8 9ch/_Done exploring9ch .9ch,Search for wha9ch0t [Enter for "."]? . 9chG _9ch B_There is an entrance to Bosimuci'9ch!s General Store here.9ch} UWear which item? Armour (go to first with [)  c - a +0 robe (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :ch4:ch######.<.................... dertzug the Skirmisher:chH#####......[.<.............. Spriggan of Gozag  Gold: 826:cho######))#......#............ Health: 51/51 ========================:ch#####....##########......... Magic: 20/20 ========================#####..#.#♣∩♣## ####...... AC: 2Str: 4######........##### ##..... EV: 21Int: 15######........##..####...... SH: 0:chDex: 28#######..............#..#... XL: 10 Next:  3% Place: Dungeon:7##########♣@♣###............ Noise: ---------  Time: 6434.7 (0.0)### #..#......... p) +0 shortbow#............ Cast: Jinxbite#......#..###:ch ##..##.##..###...####..... #.....##..... ##..###>..### ##.# ##...##  _You now have 826 gold pieces (gained 18). :ch__Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? . _There is an entrance to Bosimuci's General Store here.:ch; :che :chd Okay, then.:chN!:ch#:ch#:ch*:chn- :ch ._:ch.:ch:chcWelcome to Bosimuci's General Store! What would you like to do?  a -  32 gold a +0 leather armour  b $ 640 gold a phantom mirror  c $ 640 gold a phial of floods  d -  288 gold a +0 plate armour  e $  132 gold a potion of mutation (unknown)f -  33 gold a scroll of identify  g $  640 gold a tin of tremorstones (2/2) You have 826 gold pieces. You are short 1226 gold pieces for the purchase. [Esc] exit:ch.[!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping list..### ##.# ##.] page down [PgUp|<] page up [Esc] exit[top]=ch  j - [D:7] a +0 flail (2 further duplicates)  k - [D:7] a +0 trident  l - [D:7] an escape hatch in the ceiling  m - [D:7] a stone staircase leading up  n - [D:7] a +0 spear (1 further duplicate) =ch * o - [D:7] a stone staircase leading down  p - [D:7] a +0 dagger  q - [D:7] a stone staircase leading up  r - [D:7] a +0 mace  s+0 whip  t - [D:7] a stone staircase leading down  u2 stones  v=chI dagger (1 further duplicate)  wfloor  x+0 steam dragon scales  ywar axe  zAflail  Bhadowy altar of Dithmenos  C=ch9 stone staircase leading up  D - [D:7] a +1 slingEparkling altar of Nemelex Xobehbot=ch  t - [D:7] a stone staircase leading down  w - [D:7] an escape hatch in the floor>ch7 uLevel 7 of the Dungeon <<<<>>>>__∩∩(Press ? for help) ##..#...........#.............#..#...#.#...#.# ####............##.###..........###.###.#.#.###.# ##...............##.# #.....#.##..#....#.#.#.#...## #.................#.# #.....#........_........._..# #...................###.......##.......#.#.#.#....# >chh ### #....................##.......##.....###.#.#.###..# #.## #####..................##.#[...........#...#.#...#..# ##..#####..#)..##.....#....#...........##......#.###.###.#..# #...#......##.........#....#.##..#.#...##...................# ##......................###..##.#####..#..........##....)...# #..##.................##♣##>##.............)...........##.#### ##............#.##......#♣#..##...............[........#......# #................##.....####..#...............#...............# ##...............#............#..............>...........#...## #...............#.####....................#####.........#.### ##................##♣#...)................# #......#..### #........#........#♣#....................## #.....##..#### ##.##.#..#....##..###...##.)..............# ##........###.## ######..#...............##.....###.......###.........##...# #...>...##...........)##....).##........)#........###...# [>ch S34m#.....#..#............##...)<........#............#.....# #....#................#...##.........#..................#### ##.####..#............#...........#..........##.##......#..##>ch#?ch?ch!?chK(dertzug the SkirmisherSpriggan of Gozag  Gold: 826Health: 51/51 ========================Magic: 20/20 ========================AC: 2Str: 4EV: 21Int: 15SH: 0Dex: 28XL: 10 Next:  3% Place: Dungeon:7Time: _Search for what [Enter for "."]? . _Search for what [Enter for "."]? . _There is an entrance to Bosimuci's General Store here. _Okay, then. _You can access your shopping list by pressing '$'.  Search for what [Enter for "."]? .?ch*4?ch^,?chb9?chc;?ch<% _?chp@?chC?chE,?chI?chO?chQ,?ch*S?ch!Y?chZ,?chS\?cha?chd,?chxf?chl?ch;n,?ch/p?ch;v?chbx,?chdz?ch%?ch,?ch?ch?chX,?chG?ch?ch|,?ch͛?ch?ch,?chG?chc?chv,?chV?ch?chط,?ch?ch߿V __There is an entrance to Bosimuci's General Store here.Okay, then.You can access your shopping list by pressing '$'. _Search for what [Enter for "."]? .  You see here a +0 spear.?ch6 _?ch$?ch1?ch,?ch?ch?ch,?chq?ch?ch9,?chu?ch?ch\,?ch?ch5?ch,?ch?ch?chJ,?ch ?chE ?ch ,?ch ?ch} ?ch ,?ch0 ?ch ?chu ,?chj ?ch ?ch" ,?ch$ ?ch( ?ch** ,?ch+ ?ch/ ?ch[1 ,?ch3 ?ch 6 ?ch7 ,?ch9 ?ch< ?ch@ ,?chC ?chE ?chH ,?chI ?chL ?chN ,?chP ?chSS ?chZU ,?chW ?chY ?ch[ ,?ch] ?ch` ?chb ,?chdd ?chyf ?chUh ,?chi ?chk ?chn ,?chp ?chr ?cht ,?chv ?chx ?chz ,?chA| ?ch  # #.....#........_........._..# ###.......##.......#.#.#.#....# .##.......##.....###.#.#.###..# .##.#[...........#...#.#...#..# .........##......#.###.###.#..# #..#.#...##...................# #.#####..#..........##....)...# #.............)...........##.#### #...............@........#......# Noise: --------- ?ch 76456.9 (22.2) #...............#...............# p) +0 shortbow #..............>...........#...## Cast: Jinxbite .............#####.........#.### .............# #......#..### .............## #.....##..#### ..............# ##........###.## ....###.......###.........##...# ...).##........)#........###...#Things that are here:?ch$ ?chڊ ?ch" Z _+0 steam dragon scales; a +0 war axe?chWWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  p - a +0 shortbow (weapon) Floor Items ([,] to select) Hand Weaponsa +0 war axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip @ch7@chC@chQ# #.....#........_........._..#dertzug the Skirmisher ###.......##.......#.#.#.#....#Spriggan of Gozag  Gold: 826 .##.......##.....###.#.#.###..#Health: 51/51 ======================== .##.#[...........#...#.#...#..#@chCTMagic: 20/20 ======================== .........##......#.###.###.#..#AC: 2Str: 4 #..#.#...##...................#EV: 21Int: 15 #.#####..#..........##....)...#SH: 0Dex: 28 #.............)...........##.#### XL: 10 Next:  3% Place: Dungeon:7 #...............@........#......# Noise: ---------  Time: 6456.9 (0.0) #...............#...............# p) +0 shortbow #..............>...........#...## Cast: Jinxbite .............#####.........#.### .............# #......#..### .............## #.....@chU##..#### ..............# ##........###.## ....###.......###.........##...# ...).##........)#........###...# _Okay, then. _You can access your shopping list by pressing '$'. _Search for what [Enter for "."]? . _You see here a +0 spear.  Things that are here: _+0 steam dragon scales; a +0 war axe@ch`c _Okay, then.@chJa@che8_@chBg. _AchaAchf$Ach/h1Wear which item? AchiInventory Items AchkArmour (go to first with [)  c - a +0 robe (worn) Floor Items ([,] to select) Armour+0 steam dragon scales[?] describe selected Achs[!] equip|wield|wear|put on[tab] equip|unequip BchBchBchz&# #.....#........_........._..#dertzug the Skirmisher ###.......##.......#.#.#.#....#Spriggan of Gozag  Gold: 826 .##.......##.....###.#.#.###..#Health: 51/51 ======================== .##.#[...........#...#.#...#..#BchMagic: 20/20 ======================== .........##......#.###.###.#..#AC: 2Str: 4 #..#.#...##...................#EV: 21Int: 15 #.#####..#..........##....)...#SH: 0Dex: 28 #.............)...........##.#### XL: 10 Next:  3% Place: Dungeon:7 #...............@........#......# Noise: ---------  Time: 6456.9 (0.0) Bchаx#...............#...............# p) +0 shortbow #..............>...........#...## Cast: Jinxbite .............#####.........#.### .............# #......#..### .............## #.....##..#### Bchű..............# ##........###.## ....###.......###.........##...# ...).##........)#........###...# _You can access your shopping list by pressing '$'. _Search for what [Enter for "."]? . _You see here a +0 spear.  BchδThings that are here: _+0 steam dragon scales; a +0 war axe _Okay, then.Bch ___7.9 (1__8.9 (2_BchA9.9 (3BchBch8_BchS,60.9 (4Bch8_Bch# Bch $1.9 (5BchBch 0 _You start removing your armour. You continue removing your +0 robe. x5BchkBch>Bch?#N  You finish removing your +0 robe.  Bch#AYou start putting on your armour.Bch$+2.9 (6Bch)8_Bch008_Bch0+3.9 (7Bch6Bch<8_Bch=+4.9 (8BchEBchOKA5.9 (9Bch5P8_Bch.V96.9 (1BchV 0.0) Bch[8_Bch\ 5 _You continue putting on your +0 steam dragon scales. x5Bch$]Bcha8_Bch7dh _You finish putting on your +0 steam dragon scales.Bch _ _Unknown command.CchDDrop what?27/52 slots (_ for help) Hand Weapons (select all with ))  p - a +0 shortbow (weapon) Armour (select all with [)  a - +0 steam dragon scales (worn)c - a +0 robe Jewellery (select all with "=)  i - a ring of protection from fire (worn)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)d - a +6 ring of strength Scrolls (select all with ?)  b - 3 scrolls of poison  g - 2 scrolls of teleportationh - 3 scrolls of revelation  k - 2 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour  q - a scroll of vulnerability  s - 5 scrolls of fog  y - a scroll of immolation  A - a scroll labelled ZOENUQITAY [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Cch (1 turn)  p - a +0 shortbow (weapon)  c + a +0 robe[Enter] accept (1 chosen)Dch# #.....#........_........._..#dertzug the Skirmisher ###.......##.......#.#.#.#....#Spriggan of Gozag  Gold: 826 .##.......##.....###.#.#.###..#Health: 51/51 ======================== .##.#[...........#...#.#...#..#Magic: 20/20 ======================== .........##......#.###.###.#..#AC: 5Str: 4 #..#.#...##...................#EV: 21Int: 15 #.#####..#..........##....)...#SH: 0Dex: 28 #.............)...........##.#### XL: 10 Next:  3% Place: Dungeon:7 #...............@........#......# Noise: ---------  Time: 6466.9 (0.0) #...............#Dch[m...............# p) +0 shortbow #..............>...........#...## Cast: Jinxbite .............#####.........#.### .............# #......#..### .............## #.....##..#### ..............# ##........###.## ....###.......###.........##...# ...).##........)#........###...# _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales. _Unknown command.7.9 (1Dch) _You drop a +0 robe.Dch0L [?25h[?0cDchwMP  Search for what [Enter for "."]? DchH [?25l[?1cDch Dch 31 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 robe  b - [right here] a +0 war axe DchuResults elsewhere ([,] to cycle)  c - [D:7] a dagger (1 further duplicate)d - [D:7] an escape hatch in the floor  e - [D:7] a shadowy altar of Dithmenos  f - [D:7] a +1 slingg - [D:7] a sparkling altar of Nemelex Xobeh  h - [D:7] a +0 whip  i - [D:7] a stone staircase leading up  j - [D:7] a +0 dagger  k - [D:7] a stone staircase leading up  l - [D:7] a +0 flail (2 further duplicates)  m - [D:7] a stone staircase leading down  n - [D:7] 2 stones  o - [D:7] a +0 mace  p - [D:7] a +0 spear (1 further duplicate)  q - [D:7] a +0 club (1 further duplicate)  r - [D:7] an escape hatch in the ceiling  s - [D:7] Bosimuci's General Store  t - [D:7] Piong's Specific Store [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FchQFchFch # #.....#........_........._..#dertzug the Skirmisher ###.......##.......#.#.#.#....#Spriggan of Gozag  Gold: 826 .##.......##.....###.#.#.###..#Health: 51/51 ======================== .##.#[...........#...#.#...#..#Magic: 20/20 ======================== .........##......#.###.###.#..#AC: 5Str: 4 #..#.#...##...................#EV: 21Int: 15 #.#####..#..........##....)...#SH: 0FchDex: 28 #.............)...........##.#### XL: 10 Next:  3% Place: Dungeon:7 #...............@........#......# Noise: ---------  Time: 6467.9 (0.0) #...............#...............# p) +0 shortbow #..............>...........#...## Cast: Jinxbite .............#####.........#.### .............# #......#..### .............## #.....##..#### ..............# ##........###.## ....###.......###.........##...# ...).##........)#........###...#You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales. _UFchnknown command. _You drop a +0 robe.  Search for what [Enter for "."]? .Fch FchNFchFch. _Fch3L Fch>N mWhere to? (Tab - D:7 @ (x,y), ? - help) Fch-O D D - Dungeon  T - Temple Fch}Fch&# #.....#........_........._..#dertzug the Skirmisher ###.......##.......#.#.#.#....#Spriggan of Gozag  Gold: 826 .##.......##.....###.#.#.###..#Health: 51/51 ======================== .##.#[...........#...#.#...#..#Fch{Magic: 20/20 ======================== .........##......#.###.###.#..#AC: 5Str: 4 #..#.#...##...................#EV: 21Int: 15 #.#####..#..........##....)...#SH: 0FchbDex: 28 #.............)...........##.#### XL: 10 Next:  3% Place: Dungeon:7 #...............@........#......# Noise: ---------  Time: 6467.9 (0.0) #...............#...............# p) +0 shortbow #..............>...........#...## Cast: Jinxbite .............#####.........#.### Fchw.............# #......#..### .............## #.....##..#### ..............# ##........###.## ....###.......###.........##...# ...).##........)#........###...#You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales. FchF _Unknown command. _You drop a +0 robe. _Search for what [Enter for "."]? .FchFchFchXFch$ _Fch?#Fch#Fch%,Fch1'Fchb+Fch-,Fch/FchL4Fche7,Fch:Fchy?Gch,Gch2GchX Gch ,GchQ GchGch,GchGchGch,Gch#GchGch,GchGch Gchp",Gch#Gch%Gch',Gch(Gch*Gch,,Gch"-Gch.Gch0,Gchh1Gch2Gch4,Gch6Gch8BGch=nGchCnGchKGchoS  There is a stone staircase leading down here.GchZf _GchBJinxbiteGch  You climb downwards.  You hear the roar of battle.Gch/  --more--GchF O #.#.#####  ##.#......  .##  Gch #..  ##  ##  #.......#8 #.....@.# Gchl @#.......# #.......# ..###+#### # Gch Gcht Gch+ Gch V81.6 (13.7)JinxbiteGch  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here.HchxHchqHch,HchvL _Autopickup is now off.Hch HchR Read which item? Scrolls  b - 3 scrolls of poison  g - 2 scrolls of teleportationh - 3 scrolls of revelation  k - 2 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour  q - a scroll of vulnerability Hch t s - 5 scrolls of fog  y - a scroll of immolation  A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedIch:Ich@Ich_Gdertzug the Skirmisher#.#.#####Spriggan of Gozag  Gold: 826##.#......Health: 51/51 ========================.........##Magic: 20/20 ========================#........AC: 5IchJ_Str: 4#.......#EV: 21Int: 15#.......#SH: 0Dex: 28#.......#XL: 10 Next:  3% Place: Dungeon:8#.....@.#Noise: ---------  Time: 6481.6 (0.0)#.......#p) +0 shortbow#.......#Cast: Jinxbite..###+#####You climb downwards.  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here. _Autopickup is now off.Ichc" ,,,,,,,,,,,,,,,,*****,*,*,* *,*, ,*****,**###.#.*,****,*, ,* *,**...#.,,,,,,,<, ,* *,*,####*,*,,,,*, ,* *,*,#Ichgd.....*,*,,,,** ,* *,*,#####.*,,,,,,,, ,* *,*,#####.********* ,* *,*,#####.*,,,,,,* ,*****,*,#####.*,****,** ,,,,,,,*,#IchPe####.*,,,,,,,, ********,#####.*,,***,*, ,,,,,,,,,####.*,,* *,*, ********,#.###.#.....##.*,,***,*,*,,,,,,,#.###.#.###.##.*,,*,*,*, Ich+fb*,,,,,,,..###.#.###.##.*,,*,*>*,  *********#####.#.###.##.*,,*,*,**  ,,,,,,,,,,,,,,,,,* *,**,*,,*,*,,, Ichi{As you read the scroll of revelation, it crumbles to dust.2.6 (1IchnIch$qT _You feel aware of your surroundings. You sensed 1 shop/portal.Lch]` .*,*****,*,*,* *,* *,*****,*###.#.#.#.*,****,* *,* *,*###.#.#.,< *,* *,*.######*,*,,,,* *,* *,*.##.*,*,,,, *,* *,*$##.#####.* *,* *,*.##.#####. *,* *,*.##.#####.*,,,,,,* Lch+k *,*****,*.##....@<.#####.*,****, *,*.##.#####.**.##.#####.*,,***,*.###+#.*,,* *,**.#.###.#.....##.*,,***,* *.#.###.#.###.##.*,,*,*,* *.###.#.###.##.*,,*,*>*#.#.###.##.*,,*,*,,* *,**,*,,*,*###.#...#.###.#....#####.#####.#####.#####.#####.#########.###.#.....##.#.###.#.###.##...###.#.###.########.#.###.##Lchm -3.2 (0.6LchEp Lchr + _Found 17 gold pieces.Mch+ Mch4 :Level 8 of the Dungeon <<<>>>∩(Press ? for help)*,,,,,,,,,,,,,,*,,,,,,,****** *,* *,*,*,*,,,,,*,,,,,,,,*,*,,,,,,,,,,,,,,********,,,,,,,,*,,,,,<,**** *,* *,*,*,*,,,,,*,,,,,,,,*,*,*,,,,,,,,,,,,**,,,,,,,,*,,,,,,,,,,*******,****,*,*,*,>,,,*,*+****,*,*,*,*********,************,,,,,,,**,*,,,,,,,,,,,,,,,,*****,*,*,* *,*,*,*,* *,,,,*******,,,,,,,**,*,*****,*###.#.#######.#.*,****,*,*,*,* *,*****,,,,,,,,,,,,**,*,* *,*###.#.........#.,,,,,,,<,*,*,* *,**,*,,,,,,******,*,* *,*..........######*,*,,,,*,*,*,* *,*Mche7 *,*,,,,,,* *,*,* *,*.##.............*,*,,,,***,*,* *,**,*,,,,,,* *,*,* *,*$##.......#####.*,,,,,,,,*,*,* *,**,*,,,,,,* *,*,* *,*.##.......#####.**********,*,* *,****,,,,,,,,* *,*,* *,*.##.......#####.*,,,,,,* *,*,* *,**,,,,,,,,,** *,*,*****,*.##....@<.#####.*,****,***,*,* *,**,*****,*,* *,*,,,,,,,*.##.......#####.*,,,,,,,,*,*,******,**,*,,,,,*,* *,*********.##.......#####.*,,***,*,*,*,,,,,,*,**,*,***,*,* *,,,,,,,,,,...###+########.*,,* *,*,*,******,*,**,*,***,*,* ***********.#.###.#.....##.*,,***,*,*,*,,,,*,*,**,*,,,,,*,***** *,,,,,,.#.###.#.###.##.*,,*,*,*,*,*,**,*,*,**,*****,*,,,,,* *,,,,,,...###.#.###.##.*,,*,*>*,,,*,**,*,*,**,,,,,,,*,,,,,*************######.#.###.##.*,,*,*,***,*,*,,*,*,********,,,,∩,,,,,,,,,,,,,,,,,,,,,,,,* *,**,*,,*,*,,,,,,,*,,*,*,****,,,,,*,*****************,*****,**,*,,*,,,,,,,*,,,,*,*,**,,,,,*,**,,,,,,,,*,********,*,*,****,*,*****,,,,***********,**,,,*,,,,,,*,*NchN@.Nch <..Nch <.#Nch7##Ochf<#.Ochn7#.OchM7.#Och 7*.Qcho7**Qch7Qch[8Qch?$Qch@*,,,,,,,,,,,,,,,,*****,*,*,* *,* dertzug the Skirmisher *,*****,*###.#.#######.#.*,****,* Spriggan of Gozag  Gold: 826 *,* *,*###.#.........#.,,,,,,,< Health: 51/51 ======================== *,* *,*..........######*,*,,,,* Magic: 20/20 ======================== *,* *,*.##.............*,*,,,,* AC: 5Str: 4 *,* *,*$##.......#####.*,,,,,,, EV: 21Int: 15 *,* *,*.##.......#####.******** SH: 0Dex: 28 *,* *,*.##.......#####.*,,,,,,* XL: 10 Next:  3% Place: Dungeon:8 *,*****,*.#Rch_#....@<.#####.*,****,* Noise: ---------  Time: 6483.2 (0.0) *,,,,,,,*.##.......#####.*,,,,,,, p) +0 shortbow *********.##.......#####.*,,***,* Cast: Jinxbite ,,,,,,,,,...###+########.*,,* *,* *********.#.###.#.....##.*,,***,**,,,,,,.#.###.#.###.##.*,,*,*,* *,,,,,,...###.#.###.##.*,,*,*>*  *********######.#.###.##.*,,*,*,*  ,,,,,,,,,,,,,,,,,,* *,**,*,,*,*,,  _portal closes forever! _There is a stone staircase leading up here. _Autopickup is now off.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal. _Found 17 gold pieces.RchRchRchZv  You aren't carrying any items that you can evoke.Rch\RchۂRch. _Tch^ Tchh Level 8 of the Dungeon <<<>>>∩(Press ? for help)*,,,,,,,,,,,,,,*,,,,,,,****** *,* *,*,*,*,,,,,*,,,,,,,,*,*,,,,,,,,,,,,,,********,,,,,,,,*,,,,,<,**** *,* *,*,*,*,,,,,*,,,,,,,,*,*,*,,,,,,,,,,,,**,,,,,,,,*,,,,,,,,,,*******,****,*,*,*,>,,,*,*+****,*,*,*,*********,************,,,,,,,**,*,,,,,,,,,,,,,,,,*****,*,*,* *,*,*,*,* *,,,,*******,,,,,,,**,*,*****,*###.#.#######.#.*,****,*,*,*,* *,*****,,,,,,,,,,,,**,*,* *,*###.#.........#.,,,,,,,<,*,*,* *,*Tch^l *,*,,,,,,******,*,* *,*..........######*,*,,,,*,*,*,* *,**,*,,,,,,* *,*,* *,*.##.............*,*,,,,***,*,* *,**,*,,,,,,* *,*,* *,*$##.......#####.*,,,,,,,,*,*,* *,**,*,,,,,,* *,*,* *,*.##.......#####.**********,*,* *,****,,,,,,,,* *,*,* *,*.##.......#####.*,,,,,,* *,*,* *,**,,,,,,,,,** *,*,*****,*.##....@<.#####.*,****,***,*,* *,**,*****,*,* *,*,,,,,,,*.##.......#####.*,,,,,,,,*,*,******,**,*,,,,,*,* *,*********.##.......#####.*,,***,*,*,*,,,,,,*,**,*,***,*,* *,,,,,,,,,,...###+########.*,,* *,*,*,******,*,**,*,***,*,* ***********.#.###.#.....##.*,,***,*,*,*,,,,*,*,**,*,,,,,*,***** *,,,,,,.#.###.#.###.##.*,,*,*,*,*,*,**,*,*,**,*****,*,,,,,* *,,,,,,...###.#.###.##.*,,*,*>*,,,*,**,*,*,**,,,,,,,*,,,,,*************######.#.###.##.*,,*,*,***,*,*,,*,*,********,,,,∩,,,,,,,,,,,,,,,,,,,,,,,,* *,**,*,,*,*,,,,,,,*,,*,*,****,,,,,*,*****************,*****,**,*,,*,,,,,,,*,,,,*,*,**,,,,,*,**,,,,,,,,*,*******TchXm d*,*,*,****,*,*****,,,,***********,**,,,*,,,,,,*,*Ych/*,,,,,,,,,,,,,,,,*****,*,*,* *,* dertzug the Skirmisher *,*****,*###.#.#######.#.*,****,* Spriggan of Gozag  Gold: 826 *,* *,*###.#.........#.,,,,,,,< Health: 51/51 ======================== *,* *,*..........######*,*,,,,* Magic: 20/20 ======================== *,* *,*.##.............*,*,,,,* AC: 5Str: 4 *,* *,*$##.......#####.*,,,,,,, EV: 21Int: 15 *,* *,*.##.......#####.******** SH: 0Dex: 28 *,* *,*.##.......#####.*,,,,,,* XL: 10 Next:  3% Place: Ych4[40mDungeon:8 *,*****,*.##....@<.#####.*,****,* Noise: ---------  Time: 6483.2 (0.0) *,,,,,,,*.##.......#####.*,,,,,,, p) +0 shortbow *********.##.......#####.*,,***,* Cast: Jinxbite ,,,,,,,,,...###+########.*,,* *,* *********.#.###.#.....##.*,,***,**,,,,,,.#.###.#.###.##.*,,*,*,* *,,,,,,...###.#.###.##.*,,*,*>*  *********######.#.###.##.*,,*,*,*  ,,,,,,,,,,,,,,,,,,* *,**,*,,*,*,,  _There is a stone staircase leading up here. _Autopickup is now off.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. 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[chU ,* *,*,* *,#.##.#####. ,* *,*,* *,#.##.#####. *[ch5 A* *,*,*****,#.##.....<.#####. * *,*,#.##.......#####. * *,[ch #.##.#####. * *.###+#. [ch * #.#.###.#.....##.* *,,,,...#.###.#.###.##.[ch ,* *,,.......###.#.###.##.,*###########.#.###.##. ,∩[ch} ,* *,**,,*,*,*****,**,,*,* *[chO `,*, **,,,,* *,[chr[chE&6[ch0 [ch \ch\ch6\ch\ch\ch\chH\chn\ch\ch\ch_\ch\ch\chp\ch\ch%\ch\ch\ch-\ch\ch\ch\ch[\ch\ch\chn,\ch\ch\ch,\ch;\chC*,*,,,,,,******,*,* *,*........ *,*,,,,,,* #.*,* *,#.## *,*,,,,,,* #.*,* *,#$##.... *,*,,,,,,* #.*,* *,#.##.... *,,,,,,,,* #.*,* *,#.##.... \chON,,,,,,,,** #.*,*****,#.##.... *****,*,* #.*,,,,,,,#.##.... *,,,,,*,* #.#########.##.... *,***,*,* #.@...........###+#93.4 (4.8,***,*,* ###########.#.###.# *,,,,,*,***** *,,,,...#.###.# *****,*,,,,,* *,,.......###.#,,*,,,,,********###########.# *****,,,,∩,,,,,,  ***,,,,,*,********,* *,,,,,*,* *, ****,,,,* ***\ch\ch\chg\ch> % *,,,,,,**,*,* *,*###.#  *,*,,,,,,*****#.#,* *,*..  *,*,,,,,,* #.#,* *,#.##  *,*,,,,,,* #.#,* *,#$##  *,*,,,,,,* #.#,* *,#.## \ch **,,* #.#,* *,#.## ,,,,,,,,,** #.#,*****,#.## ,*****,*,* #.#,,,,,,,#.## ,*,,,,,*,* #@#########.##.... ,*,***,*,* #.............###+ ,*,***,*,* ###########.#.###. \ch ,*,,,,,*,***** *,,,,...#.###. ,*****,*,,,,,* *,,.......###. ,,,,,,,*,,,,,********###########. ******,,,,∩,,,,,,,,,,,,,,,,,,,,,,***,,,,,*,***************** *,,,,,*,* *,\cha \ch -4.0 (0.6\ch \ch ]ch,,,,* *,,,,,,,,,*,,,*,* ,,,,* *,,,,,,,,,***,*,* ,,,,* *.,,,,,,,,* *,*,* ***** *..,,,,,,,* *,*,* *********...,,,,,,* *,*,* ,,,,,,*,,....,****** *,*,**,,...<.#### *,* *,*,* ,,,,,,*,,........#******,****,*,* *******,,,,,,,*#@#,,,,,,,,,,,,,,,  ******,,,,,,,*#.#,*****,*###.#.#  *,,,,,,,,,,,,*#.#,*[]chh37m *,*###.#.  *,*,,,,,,*****#.#,* *,*......  *,*,,,,,,* #.#,* *,#.##...  *,*,,,,,,* #.#,* *,#$##...  *,*,,,,,,* #.#,* *,#.##.... **,,,,,,,,* #.#,* *,#.##.... ,,,,,,,,,** #.#,*****,#.##....9.4 (5.4500.0 (6.0 _Found a stone staircase leading up.]chfR,* *,*****,**,*,*,,* *,* *,**,,,*,,* #,* *,****,*, ,,,,,* #,* *,* *,*, ,***** #,* *,* *,*, +********#...,,,,,,,* *,* *,*,,*,.....,****** *,* *,*,]ch$,*,....<.#### *,* *,*, ,,,,,,,*,.......@.#******,****,* **,..?...##.#,,,,,,,,,,,,,, ******,.....,*#.#,*****,*###.# *,,,,,,....,,*#.#,* *,*###.# *,*,,,,..#****#.#,* *,*.. *,*,,,,.,* #.#,* *,#.## *,*,,,,,,* #.#,* *,#$##  *,*,,,,,,* #.#,* *,#.## ]chwz***,,* #.#,* *,#.##]chd]chJ+6 (0.6]ch]chW _Found a scroll of fear.]ch 3,* *,*****,**,*,*,* #.....,,,,,* *,**,,,*,* #.....,,,,,* *,****,*,* #.....,,,,,* *,* *,* *,***** #.....,,,,,* *,* *,* *+#.....,,,,,* *,* *,*]ch ,*.......****** *,* *,*,*.....<.#### *,* *,*,*.#******,****,**...?...##.# ******.......*#.#,*****,*###.# *...*#.#,* *,*###.# *,*,,,...####*#.#,* *,* *,*,,,..,* #.#,* *,#.## *,*,,,.,,* #.#,* *,#$## *,*,,,,,,* #.#,* *,#.##  ***]chN q,* #.#,* *,#.##]ch2 ]ch/ (1.2]ch} ]chU ^ch,* #.....,,,,,* *,**,,,,* #.......,,,* *,****,,* #......,,,,* *,* *, **,***** #......,,,,* *,* *, **+******###......,,,,* *,* *, ,,,,,,,,,#.......#***** *,* *, *,#.....<.#### *,* *, *,#..........#******,****, *********#...?..@##.#,,,,,,,,,,,,  *****#.......##.#,*****,*###. *,,,,.##.#,* *,*###. *,*######.#,* *,*.... *,*,,...,* #.#,* *,#.## *,*,,..,,* #.#,* *,#$##[4^ch.0m *,*,,.,,,* #.#,* *,#.##***,,* #.#,* *,#.## *,* #.#,*****,#.##8^ch(3*,* #.......,,,* *,**** *,* #.,,,* *,* * ***,***** #......,,,,* *,* **+******###......,,,,* *,* * ,,,,,,,,,,#.#***** *,* * **^ch5<,#.....<.#### *,* *  *,#..........#******,****  *********#...?...##.#,,,,,,,,,, *****#.....@.##.#,*****,*### *,,,..##.#,* *,*### *,*######.#,* *,*.. *,*,....,* #.#,* *,#.## *,*,...,,* #.#,* *,#$## *,*,..,,,* #.#,* *,#.##***,,* #.#,* *,#.## *,* #.#,*****,#.##^ch5| *,*****,*,* #.#,,,,,,,#.##^ch@^chzA(2.4^ch]G^chI^chi  *,* #.,,,* *,  *,* #..,,* *,*  ***,***** #.......,,,* *,* *+******###......,,,,* *,* ,#.#***** *,* *^chk ,#.....<.#### *,*  *,#..#******, *#...?...##.# *****#.##.#,*****,* *.##.#,* *,* *,*......######.#,* *,* *,*......* #.#,* *,#. *,*$....,* #.#,* *,#$ *,*.....,* #.#,* *,#. ***,,....,,* #.#,* *,#.^ch#o  *,,,,....,** #.#,*****,#. *,*****,*,* #.#,#.^chHw ^chHx (3.0^chS ^ch< + _Found 13 gold pieces.^cho * *,* #.....,,,,,* *, * *,* #..,* *,** * *,,,,,,,* #...,* *,* * ***,***** #........,,* *,* *****+******###.......,,,* *,* ,,,,#.......#***** *,* ****,#.....<.#### *,*  *,,,,,,,,#..........#******,***********#.##.#,,,,,,,,, *****#.##.#,*****,* *,.....##.#,* *,*# *,#......######.#,* *,*. *,#......* #.#,* *,#. *,#$.....* #.#,* *,#$ [^ch> |40m*,#......* #.#,* *,#. ***,.......* #.#,* *,#. *,,,,....,** #.#,*****,#.6 _You see here a scroll of fear._ch_4.6 (1.0 _ch_ch5R_k - 3 scrolls of fear (gained 1)_chH ..... **,****., *****+******##., ,,,,,,,,,,,,#.......#**** ****<.####  .....#******,**********##.#,,,,,,,,, *****,*#,.... #####.......#*,*****,*,* #.#,,,,,,,#. 5.2 (0.6_ch [  **,****., *_ch ****+******##., ,,,,,,,,,,,,#.......#**** ****_ch: <.####  .....#******,**_ch p********##.#,,,,,,,,, **###_ch, U*****,*#,.... #_ch B####.* _ch 4#_ch ###.#.*,*,,,,,*,* #.#########. _chj _ch. &8_ch _ch _ch ,* ***,***** #,* *,* ,*****+******###_chb H,* *,* ,,,,,,,,,,,,,#.#***** *,* *****,#.....<.#### *,* _ch  *,#..........#******,* *********###.#,,,,,,,,_cha  *#####.##.#,*****,* *...._ch .##.#,* *,* *,#######.#,* *,*_chY  *,#......# #.#,* *,# *,#$.....# #.#,* *,# *,#......# #.#,* *,#_ch ***..# #.#,* *,# *,## #.#,*****,# *,*####.#.* #.#,,,,,,,# *,*,,,..#.* #.######### *,*,***,*,* #........._ch _ch (6.4_ch _ch `cho ****+******##, ,,,,,,,,,,,,,#.......#**** *****<.####  .....#*************.##.#,,,,,,,, *####..##.#,*****,*............##.#,* ,###### #$.##.#.*,*,***,*,* ########### 7.0`ch`ch'# ,,,,,,,,,,,,#.......#**** *****<.####  .....#*************..##.#,,,,,,,, *#####......*****,*.......... ,##### #$.***...#.*,*,,,,,*,***** *,,,,.. `ch(`ch=3`ch64&6`ch:`ch=achG2ach{<Level 8 of the Dungeon <<<>>>∩(Press ? for help)*,* *,,,,,,,* #.........,* *,* *,*,*,*,,,,,,,,,,,,,,*+***,**,* ***,***** #........,,* *,* *,*,*,,,,****,,,,,,,,*,**,***,*****+******###.......,,,* *,* *,*,*,,,,,,,*,,,,,,,,*,*************,***,,,,,,,,,,,,,,#.......#***** *,* *,*,*,*,,,,,*,,,,,,,,*,*,,,,,,,,,,,,,,*ach>*******,,,,,,,,#.....<.#### *,* *,*,*,*,,,,,*,,,,,,,,*,*,*,,,,,,,,,,,,**,,,,,,,,#..........#******,****,*,*,*,>,,,*,*+****,*,*,*,*********,***********#.......##.#,,,,,,,,,,,,,,,,*****,*,*,* *,*,*,*,* *,,,,**#####.......##.#,*****,*###.#.#######.#.*,****,*,*,*,* *,*****............##.#,* *,*###.#.........#.,,,,,,,<,*,*,* *,**,#......######.#,* *,*..........######*,*,,,,*,*,*,* *,**,#......# #.#,* *,#.##.............*,*,,,,***,*,* *,**,#$....@# #.#,* *,#$##.......#####.*,,,,,,,,*,*,* *,**,#......# #.#,* *,#.##.......#####.**********,*,* *,****........# #.#,* *,#.##.......#####.*,,,,,,* *,*,* *,**,,.......## #.#,*****,#.##.....<.#####.*,****,***,*,* *,**,*####.#.* #.#,,,,,,,#.##.......#####.*,,,,,,,,*,*,******,**,*,,,..#.* #.#########.##.......#####.*,,***,*,*,*,,,,,,*,**,*,*##.#.* achM?#.............###+########.*,,* *,*,*,******,*,**,*,***,#.* ###########.#.###.#.....##.*,,***,*,*,*,,,,*,*,**,*,,,,,*,***** *,,,,...#.###.#.###.##.*,,*,*,*,*,*,**,*,*,**,*****,*,,,,,* *,,.......###.#.###.##.*,,*,*>*,,,*,**,*,*,**,,,,,,,*,,,,,********###########.#.###.##.*,,*,*,***,*,*,,*,*,********,,,,∩,,,,,,,,,,,,,,,,,,,,,,,,* *,**,*,,*,*,,,,,,,*,,*,*,*acha achp ,,,,,,,,,,,,,#.......#***** *,* dertzug the Skirmisher *****,,,,,,,,#.....<.#### *,* Spriggan of Gozag  Gold: 826*,,,,,,,,#..........#******,* Health: 51/51 ========================*********#.......##.#,,,,,,,, Magic: 20/20 ========================*#####.......##.#,*****,* AC: 5Str: 4*............##.#,* *,* EV: 21Int: 15achs *,#......######.#,* *,* SH: 0Dex: 28*,#......# #.#,* *,# XL: 10 Next:  3% Place: Dungeon:8*,#$....@# #.#,* *,# Noise: ---------  Time: 6507.6 (0.0)*,#......# #.#,* *,# p) +0 shortbow***........# #.#,* *,# Cast: Jinxbite*,,.......## #.#,*****,#*,*####.#.* #.#,,,,,,,#*,*,,,..#.* #.######### *,*,*##.#.* #.......... *,*,***,#.* ########### *,*,,,,,*,**acht 7*** *,,,,..  _You aren't carrying any items that you can evoke. _Found a stone staircase leading up. _Found a scroll of fear. _Found 13 gold pieces. _You see here a scroll of fear. _k - 3 scrolls of fear (gained 1)achx ach>{ ach3IF******,#.....<.#### *, *,#..........#******, *********#.......##.#,,,,,,, ######.......##.#,***** *............##.#,* *, *,#######.#,* *, *,#......# #.#,* *,ach9L! *,#$.....# #.#,* *, *,#....@.# #.#,* *,**#..# #.#,* *, *,# #.#,*****, *,#####.#.# #.#,,,,,,, *,*,,,..#.# #.####### *,*,*##.#.# #......... *,*,**#,#.# ########## *,*,,,,,#.#**** *,,,,. *,*****,*,,,,,* *,,.achRach4S-8.2 (0.6ach[Yachu\bchV  .....#*************..##.#,,,,,, ######.....******.......... ,##### $#.#.**#..,.#***#####.#.# ,,,,,*,,..##########.........#,#..*,,,,,,,*,,,,,********#### 8bchL ********bchcs##.#,,,,,, ######.....******..... ,##### $#.#.**#..,.##***#####.#.# ,,,,,bchڍ*,,...#########..*******,,,,∩,,,,,,,,,,,,,, bchbch(9.4bchbchbchOM  #####******..... ,#####bchM $#.#.**#..#bchjN,.##***#####.#@# ,,,,,bchN8*,,...##########........bchJOT..)***,,,,,*,**********bchOD bch8^bch^)10.0bchfbchj' _Found a hand axe.bchv *..... ,##### bch#$#.#......#**#........#,........#***bchu#####.#.# ,,,,,*,,..##########bch<^........**#,#########bch#..)*,,,,,*,*bchbch&6bchbch' _Found a hand axe.bchJ x ,######. bchϚ #$.....##.#......#**#.....bch? ,........#***#####.#.# ,,,,,*,,..bch E##########........**#,#########bch UCast: Jinxbite∩bch f#....,*,****,,,bch bch k1.2 _Found a flagged portal.bchez  $.....##.#...**#.....,.#bch} ***#####.#.# ,,,,,*,,..##########........**#,#########,,,,#.#**** *,,,,.****,#..,,,..,,,,,,#..),,********####******,..)∩),,,,,,,,,,,,, **#..)..*,********** #.....#*###... *****bch bch &8bchN bch h _Found a glowing hand axe and a hand axe.cch:P $cch:#.#...**#..,.#***#####.#.# cch;T,,,,,*,,..##########........**#,cche<#########,,,,#@#**** *,,,,.****,#..(..#..cch!=..#Cast: Jinxbite....#.#cch=*#####cch(IcchJ(2.4cch_ScchRW% _Found 4 stones.cchJ(#.#......# #.#,* *,#**#........# #.#,* *,#*,........## #.#,*****,#*,#####.#.# #.#,,,,,,,#*,*,,...#.# #.#########*,*,###.#.# #..........*,*,**#,#.# ###########*,*,,,,,#.##### *,,,,..*,*****,#.@(..# *,,...*,,,,,,,#..)..#*******#####*******...)∩).....,,,,,,,,, ###..)..#.##********* #.....#,#####...,* *####* 3.0cchNcchccht**#........# #.#,* *,#.cchB*,........## #.#,*****,#.cchqB*,#####.#.# #.#,,,,,,,#.cch8B*,*,,...#.# #.#########.cchV*,*,###.#.# #...........cchҟk*,*,**#,#.# ###########cchl*,*,,,,,#.##### *,,,,...cchh*,*****,#..(..# *,,...cch3w*,,,,,,,#..@..#*******######cch ******#...)∩)......,,,,,,,,,cchǣ cch###..)..#.###*********cchU #.....#,#cchT####...,*cchΦ *####cchŧ** cchŨ cchӼcchccho6cch*cch= cchcchl_You see here a +1 vampiric hand axe.cch cch3 ,.cch #cch ***ccha '#####.#.# cchʱ ,,,,,cch. *,,...#cch #######cch 5###.#..........**#,#.##########,,,,#.##### *,,,,..*#**,#..(....,,....#..)..#####***######*****#...)@)......,,,,,,,,, ###..)..#.###********* #.....#,# ###....* *##### cch cch# cch 4.2 cch _ccho cch5  cch cch0 G_There is a flagged portal here.cchAJcch۩cchcch?$5.2 (1.0 cch _cchcchdch9!  #######  ##.....## a Bailey dch%#...@...#  #.......# ##^.∩.^## ##+++##  The world spins around you as you enter the gateway.dch&dchdch!+9 (1.7dchK _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.ech&echech3,echq ech/ech=_Autopickup is now on.ech8 9Read which item? Scrolls  b - 3 scrolls of poison  g - 2 scrolls of teleportationh - 2 scrolls of revelation  k - 3 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour  q - a scroll of vulnerability  s - 5 scrolls of fog  y - a scroll of immolation  A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedfch dertzug the SkirmisherSpriggan of Gozag  Gold: 826Health: 51/51 ========================Magic: 20/20 ========================AC: 5Str: 4EV: 21Int: 15#######SH: 0Dex: 28##.....##XL: 10 Next:  3% Place: a Bailey#...@...#Noise: ---------  Time: 6515.9 (0.0)#.......#p) +0 shortbow##^.∩.^##Cast: Jinxbite##+++## _There is a flagged portal here.  The world spins around you as you enter the gateway. _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _Autopickup is now on. ∩Okay, then. fch (_gchFO gch"R  Spells (Memorise)TypeFailure Level  a - Dimensional Bullseye Hexes/Translocation 28% 4b - Call Canine FamiliarSummoning38% 3  c - Summon ForestgchR .Summoning/Translocation 98% 5  d - Dragon's CallSummoning100% 9 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkchPedertzug the SkirmisherSpriggan of Gozag  Gold: 826Health: 51/51 ========================Magic: 20/20 ========================AC: 5Str: 4EV: 21Int: 15#######SH: 0Dex: 28##.....##XL: 10 Next:  3% Place: a Bailey#...@...#Noise: ---------  Time: 6515.9 (0.0)#.......#p) +0 shortbow##^.∩.^##Cast: Jinxbite##+++##The world spins around you as you enter the gateway. _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _Autopickup is now on. _Okay, then.Memorise Dimensional Bullseye, consuming 4 spell levels and leaving 6?kchqP Y - Yes  N - Nokchˆ dertzug the SkirmisherSpriggan of Gozag  Gold: 826Health: 51/51 ========================Magic: 20/20 ========================AC: 5Str: 4EV: 21Int: 15#######SH: 0Dex: 28##.....##XL: 10 Next:  3% Place: a Bailey#...@...#Noise: ---------  Time: 6515.9 (0.0)#.......#p) +0 shortbow##^.∩.^##Cast: Jinxbite##+++##The world spins around you as you enter the gateway. _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _Autopickup is now on. _Okay, then.6.9 (1 ∩ ch 40m_This spell is quite dangerous to cast!7.9 (2∩8.9 (39.9 (420.9 (5 _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.lch3lchylchlch=lchP _lch[,lch lch #########.....###...∩...#lcho.......##^.@.^## ##+++##   lch<There is a gate leading back out of this place here.lch2.1 (1.2'''#...##...#lchP#...##.^.#K   kobold (missile, wandering).........Klchq  As you open the gate, it creaks loudly!  A kobold comes into view.The kobold shouts! You hear a shout! x3; You hear a screech! x2lch9  You hear a shout! x2lchc$KK 2 kobolds (missiles)KK...lch%L======3.1 (2lchC(lchp*Y _A kobold comes into view.lchF "  You shoot an arrow. The arrow hits the kobold.(((((   kobold (missile)$lchOt'....lcho826 ===---4.0 (0.9 _You kill the kobold!mch ((((((You shoot an arrow.mchmchR  The arrow hits the kobold but does no damage.mchmchN'....KK 3 kobolds (missiles)K.$K.KmchB---9mchmch\ _A kobold comes into view. x2mchCg(((((((mchNmchmchw '...K^K..$..You shoot an arrow. The arrow closely misses the kobold.mchb(((((((mch]@'...^.mch_(5.8mchIgmch[ln _The kobold throws a boomerang. The boomerang misses you.mchha ((((mchjDYou shoot an arrow. The arrow hits the kobold.mchmch.mchmch=mchK '...KK.^.K 4 kobolds (missiles)KThe kobold is moderately wounded.mch-6.6 (0.8mch$mchaY _A kobold comes into view.mch+x S  You shoot an arrow. The arrow hits the kobold!mch~ ((($ 3mch   You kill the kobold!  A hippogriff comes into view.The kobold invokes a tyrant's trap upon you!'.K.KH   hippogriff (wandering, strong)HKKK 3 kobolds (missiles).mch$ Y7.5 (0.9Weak mch!) mch/ T _Your strength is siphoned away as a hippogriff grows stronger!mch   You shoot an arrow. The arrow hits the kobold.(($H 2mch?o  You kill the kobold!mchO '.K^K, catching breath)mch`PcH..The hippogriff screeches a warning cry!mch========8.4 _You hear a shout! x3nchWi(((((((nchnchnchnchB'.KKH^.....nchgV===-----9.3nch3nchun _You shoot an arrow. The arrow closely misses the kobold.nch4 ((You shoot an arrow. The arrow hits the kobold.nchz  The kobold is severely wounded.nch!1 '.H.K 3 kobolds (missiles, 1 wandering)KA kobold comes into view.nchF(((nch2EnchL@'.K$nchQK-----30.1 (0.8nch'Znche^y _The kobold throws a boomerang. The boomerang completely misses you.och  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pchEdertzug the SkirmisherSpriggan of Gozag  Gold: 826 Health: 51/51 ========================Magic: 16/20 ===================-----#######AC: 5Str: 4##.....##EV: 21Int: 15#...∩...#SH: 0Dex: 28#.......#XL: 10 Next:  3% Place: a BaileypchGy##^.@.^##Noise: ===------  Time: 6530.1 (0.0)##'''##p) +0 shortbow#...#Cast: Jinxbite#.KK#Weak #H$.##.^.#H   hippogriff (strong, catching breath)...$.KKK 3 kobolds (missiles, 1 wandering).K...A kobold comes into view. _The kobold throws a boomerang. The boomerang completely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatepch @KCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cause Fear (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: a kobold, quivering boomerangs (wandering, hasn't noticed you, chance to  affect: 80%)qchw; HKhippogriff (strong, catching its breath, chance to affect: 66%)rchH dertzug the SkirmisherSpriggan of Gozag  Gold: 826 Health: 51/51 ========================Magic: 20/20 ========================#######AC: 5Str: 4##.....##EV: 21Int: 15#...∩...#SH: 0Dex: 28#.......#XL: 10 Next:  3% Place: a Bailey##^.@.^##Noise: ===------  Time: 6530.1 (0.0)##'''##p) +0 shortbow#...#Cast: Jinxbite#.KK#Weak #H$.##.^.chnI m#H   hippogriff (strong, catching breath)...$.KKK 3 kobolds (missiles, 1 wandering).K...Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a hippogriff (strong, catching its breath, chance to affect: 66%)  Okay, then. _schYH  Casting: Cause Fear (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.schtdertzug the SkirmisherSpriggan of Gozag  Gold: 826 Health: 51/51 ========================Magic: 16/20 ===================-----#######AC: 5Str: 4##.....##EV: 21Int: 15#...∩...#SH: 0Dex: 28#.......#XL: 10 Next:  3% Place: a Bailey##^.@.^##Noise: ===------  Time: 6530.1 (0.0)##'''##p) +0 shortbow#...#Cast: Jinxbite#.KK#Weak #H$.##.^.#che8HH   hippogriff (strong, catching breath)...$.KKK 3 kobolds (missiles, 1 wandering).K...Look: a hippogriff (strong, catching its breath, chance to affect: 66%) _Okay, then.Casting: Cause Fear (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatesch$>dertzug the SkirmisherSpriggan of Gozag  Gold: 826 Health: 51/51 ========================schu%Magic: 16/20 ===================-----#######AC: 5Str: 4##.....##EV: 21Int: 15sch&#...∩...#SH: 0Dex: 28#.......#XL: 10 Next:  3% Place: a Baileysch&##^.@.^##Noise: ===------  Time: 6530.1 (0.0)##'''##p) +0 shortbowschv'>#...#Cast: Jinxbite#.KK#Weak #H$.##.^.#H   hippogriff (strong, catching breath)sch>(7...$.KKK 3 kobolds (missiles, 1 wandering).K...Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 6% risk of failure)  sch)Press: ? - help, Dir - look around, f - activateThe hippogriff looks frightened! The kobold looks frightened! x2  The kobold shouts!  The kobold looks frightened!sch,,sch-sch49$..KKHHfleeing, catching…)KK 2 kobolds (missiles, fleeing).sch5*1.1 (1scht:sch<asting: Cause Fear (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  The hippogriff looks frightened! The kobold looks frightened! x2kobold shouts!looks sch=-frightened! _You hear a shout!sch+sch7schschF _Unknown command.tchS  You shoot an arrow. The arrow hits the kobold.tch((($   kobold (missiletch["tch6"tch'''.$.)HtchQZ7=2.0 (0.9tchStchXJ _You kill the kobold!tch9$ (((K  )You shoot an arrow. The arrow hits the kobold.  Your attack snaps the kobold out of its fear.tchDtchHR '.K.The kobold is severely wounded.9tchVtchZP _The hippogriff is distracted by your dazzling golden aura.tch  You shoot an arrow.  The hippogriff screeches!  The arrow hits the kobold!(($tchF  tchXG !tchH 'tchI $.tchJ &You kill the kobold!tch|K tch*q tchq 8tchtr /==tch/s 3.8tchw tch/{  tch{ tch| _You hear a shout!tch k(((((((tch0 T  You shoot an arrow. The arrow barely misses the hippogriff.'.....H4.7tch4  tch5 tch6 7_The hippogriff is no longer distracted by gold.tch% (((((Hng)(You shoot an arrow. The arrow hits the hippogriff.  Your attack snaps the hippogriff out of its fear.uch? *The hippogriff is lightly wounded.uchct #######.....## #...∩...# #.......# ##^.○.^## ##@''#uchu #...# #.$$# #.$.# #.^.# ...$. H..... ......~The hippogriff flaps its wings at you.uchv43----9==5.5 (0.8uchO{uch> _A beckoning whirlwind drags you forward!uch; (((((You shoot an arrow. The arrow hits the hippogriff.uch6O°....H.6.4 (0.9° _The hippogriff is lightly wounded.uch ((((You shoot an arrow. The arrow hits the hippogriff!uchX °*The hippogriff is lightly wounded.uchW °@....The hippogriff flaps its wings at you.uchXuchY38-------20===7.3uchv`uchd> _A beckoning whirlwind swirls around you.uch\ j °(((uch k( You shoot an arrow. The arrow hits the hippogriff!uch °*The hippogriff is moderately wounded.Your attacks no longer feel as feeble.uch֬ ∩@....The hippogriff flaps its wings at you.uch 82632-----8.2uch3 uch > _A beckoning whirlwind swirls around you.uch J (uch y((( You shoot an arrow. The arrow hits the hippogriff!uch~GuchR|...H.uchS_3--9.1uchZuch^c _The hippogriff is severely wounded.vch t ((( vch HYou shoot an arrow. The arrow hits the hippogriff.vchui vchq ^..H.vchr vchs "40.0vchy vch} ^ _The hippogriff is almost dead.vchG ((You shoot an arrow.  The arrow hits the hippogriff but does no damage.vch g .., catching breath)The hippogriff is almost dead.The hippogriff screeches a warning cry!==========9vch  vch9 vchF 0_You hear a screech! You hear a shout! x2wch  *You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.wch$ #########.....###...∩...##.......##^.∩.^## ##°''##  #°..#  #@$$# H$^....$........~.......~~..~~#K   kobold (missile, wandering)~.K.The hippogriff flaps its wings at you.A kobold comes into view.wchF- 2-----19--==------1.9 (1.0Will/2 Jinx wch .°wch.wch3 wch3wch40_A beckoning whirlwind drags you forward!wchwch:°wchP°wchSwchawch------wch9wch޹wch[ wch+wchP_You are too injured to fight recklessly!wchȭ wchp °wch °wch wch wchߴ wch wch °wch wchE  wch wch P_You are too injured to fight recklessly!wchgs°° wchX_You are too injured to fight recklessly!xchq )You shoot an arrow.  The arrow hits the hippogriff but does no damage.xchk  The hippogriff is almost dead.°KK 2 kobolds (missiles, 1 wandering)~K=2.8 (0.9 _A kobold comes into view.xch9 °K)You shoot an arrow.  The kobold shouts!  The arrow hits the hippogriff but does no damage.xchQ T°*xchc- b  A giggling sprite leaps out and makes the hippogriff trip over its own talons.  The hippogriff is almost dead.You hear a screech!  The hippogriff barely misses you. The hippogriff completely misses you.xch0 xch= a '.Hxch> Kdrained)K 3 kobolds (missiles)K.The hippogriff closely misses you.xch? 720==xch@ 3.7xch3I xchM Y _A kobold comes into view.ychu _Unknown command.ychuW  You shoot an arrow. The arrow hits the hippogriff.ych}∩$KKK 3 kobolds (missiles)ychr ∩You kill the hippogriff!ychaV((((((ychPych'@$.K..$.......~ychR 826 -----==ych84.6 _The kobold throws a boomerang. The boomerang closely misses you.ycheychh _Your Dodging skill increases to level 5!ychJych-LychVych-]F _Unknown command.zchO ####### ##.....##...∩.......###^.∩.^####'''##...$$$$#.^.# K..$.. ~  2.~. #~.......~K.K~~---5.2 (0.6 _zch ####### #.....##...∩#.......###^.∩.^####@''##...$$$$#.^.#K..$..    kobold (missile) ~.~~. K~#∩KKe, unaware)zch:o4=---8zchzch2∩zchgzch zchB zch]=_The kobold is distracted by your dazzling golden aura. zch!C_There is an open gate here.zch^e ####### #.....#∩#.......###^@∩.^####'''##...$$$$#.^.# K..$.. ~~~.∩6.4∩ _The kobold is no longer distracted by gold.zchE ∩ _You are too injured to fight recklessly!zchk _You are too injured to fight recklessly!{ch{ch {ch9∩{ch^ _You are too injured to fight recklessly!{ch ∩((((((({ch 8  You shoot an arrow.{ch ∩'..$KKe)...{ch 6===7.3 (0.9{ch {chԦ ( _The kobold shouts!{ch ∩(((( You shoot an arrow. The arrow hits the kobold.{ch96;*|ch~ |ch  |ch<The kobold is moderately wounded.|choZA giggling sprite leaps out and smacks the kobold with its own hand.|ch|ch|ch'|ch#.|ch.|ch$|chv$|chF |chK|ch|ch|ch%8.1 (0.8|chl"|chl#∩|ch#|chE' |ch[-|ch.&_You kill the kobold!|ch.|chZi(((((((|ch ∩'..$$K   kobold brigand (missile).K   kobold (missile)K.You shoot an arrow.  A kobold brigand comes into view. It is wielding a +0 war axe and quiveringpoisoned darts.(((((((|ch}|chd (@'.$...5=9.0 (0.9|chi |chj|chU_The kobold throws a boomerang. The boomerang completely misses you.|ch|chW ####### #.....#∩#..@....###^.∩.^####'''##...$$$$.##$^.#...$.. K....K~∩K   kobold (missile)K---6 (0.6∩|chI  ####### #.....#∩.......##^.∩.^####'''##...$$#$$#$^.#...$K.K   kobold (missile)K.---50.2|chh? ####### ##.@...##∩.......##^.∩.^####'''##..#.$$$$.#$^K#8|ch}chI}ch6}chN` 0  You start resting.}chK   kobold (missile)K.}ch51.8 (1}ch _The jinxing sprites lose interest in you.~chX ~ch&g  ~chjhCasting: Jinxbite (safe; 1% risk of failure)  ~chUiFConfirm with . or Enter, or press ? or * to list all spells.~chhn~chi+~chqdertzug the SkirmisherSpriggan of Gozag  Gold: 826 Health: 25/51 ===========-------------Magic: 16/20 ===================-----AC: 5Str: 4EV: 21Int: 15SH: 0Dex: 28#######XL: 10 Next:  8% Place: a Bailey##.@...##Noise: ---------  Time: 6551.8 (0.0)#...∩...#p) +0 shortbow#.......#Cast: Jinxbite##^.∩.^##Will/2 ##'''###...#K   kobold (missile)#.$$##$K.[39;49~chm##$^.#You start resting. _The jinxing sprites lose interest in you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate~chU+~chm6dertzug the Skirmisher~ch:pSpriggan of Gozag  Gold: 826 ~chHealth: 25/51 ===========-------------~chݣwMagic: 16/20 ===================-----~ch-AC: 5~cha-Str: 4~ch -EV: 21~ch.Int: 15~chڧ-SH: 0~ch.Dex: 28~ch{"#######~chJXL: 10 Next:  8% Place: a Bailey~ch; ##.@...##Noise: ---------  Time: 6551.8 (0.0)~ch@#...∩...#p) +0 shortbow#.......#Cast: Jinxbite##^.∩.^##Will/2 ##'''###...#K   kobold (missile)#.$$##$K.##$^.#You start resting. _The jinxing sprites lose interest in you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 6% risk of failure)  ~ch :Press: ? - help, Dir - look around, f - activate~ch,~ch~chк∩~ch{K   kobold brigand (missile)~chiK$~ch(~ch~ch6~ch=~chc ===~ch# 2.8 (1~ch~ch∩~ch~ch ~chd~ch__The jinxing sprites lose interest in you.~chdVJinxbite (safe; 1%~ch   ~chbMConfirm with . or Enter, or press ? or * to list all spells.~chCasting: Cause Fear (dangerous; 6% risk of failure)  ~chq@Press: ? - help, Dir - look around, f - activate ~ch:_The kobold looks frightened!~ch  _Unknown command.ch (((∩((((ch5 ...∩'..KYou shoot an arrow. The arrow misses the kobold brigand.ch& chFq((((∩(chmO((The kobold brigand throws a poisoned dart.ch#ch)C@.chI*m..∩'..ch*K   kobold (missile)Kch+Z7=3.7 (0.9ch/ch2^ _The poisoned dart completely misses you.chuJ (ch](((( (chLYou shoot an arrow. The arrow hits the kobold brigand.chBch? ...'.K 2 kobold brigands (missiles)K$K.The kobold brigand is moderately wounded.chݏ'4.6chA<∩chY  A kobold brigand comes into view. It is wielding a +0 war axe and quivering _poisoned darts.chchr} (((((((You shoot an arrow.  The arrow barely misses the kobold brigand.ch ch chA ch ...'KKch dK$$$chG #8ch T==5.4 (0.8ch :∩ch b _The arrow closely misses the kobold brigand.ch% (((∩(You shoot an arrow. The arrow hits the kobold brigand!ch chҤ ch chf }...∩KKch< C..ch 57=chѵ %6.3 (0.9ch9 ch\ f _The kobold brigand is heavily wounded.ch'DH  Casting: Cause Fear (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch8dertzug the SkirmisherSpriggan of Gozag  Gold: 826 Health: 27/51 ============------------Magic: 14/20 ================--------AC: 5Str: 4EV: 21Int: 15SH: 0Dex: 28#######XL: 10 Next:  8% Place: a Bailey##.@...##Noise: ===------  Time: 6556.3 (0.0)#...∩...#p) +0 shortbow#.......#Cast: Jinxbite##^.∩.^##Will/2 ##KK'###K..#KK 2 kobold brigands (missiles)#.hLD43m$$#K   kobold (missile)#$$.##$^.#You shoot an arrow. The arrow hits the kobold brigand! _The kobold brigand is heavily wounded.Casting: Cause Fear (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatechYdertzug the SkirmisherSpriggan of Gozag  Gold: 826 Health: 27/51 ============------------Magic: 14/20 ================--------AC: 5Str: 4EV: 21Int: 15SH: 0Dex: 28#######XL: 10 Next:  8% Place: a Bailey##.@...##Noise: ===------  Time: 6556.3 (0.0)#...∩...#p) +0 shortbow#.......#Cast: Jinxbite##^.∩.^##ch Will/2 ##KK'###K..#KK 2 kobold brigands (missiles)#.$$#K   kobold (missile)#$$.##$^.# _The kobold brigand is heavily wounded.Casting: Cause Fear (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe kobold brigand looks frightened! x2; The kobold looks frightened!chch''.KKKK, fleeing)KK, fleeing)chh8265==7.3 (1chۤchu  Casting: Cause Fear (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  The kobold brigand looks frightened! x2; The kobold looks frightened! _The kobold brigand attempts to regain its composure.ch17 ch9 ch@ ch.F F _Unknown command.ch (((((((You shoot an arrow.ch1,chqVp  The arrow barely misses the kobold brigand.ch^..∩'...KKK$.chx_,8.2 (0.9chd:∩chgq _The kobold brigand blubbers, "Eeeeekkkk!"ch ((((((You shoot an arrow.ch0∩.∩'.   kobold brigand (missile$$$KK6===9.1chw _The arrow barely misses the kobold brigand.ch'f[  You shoot an arrow. The arrow hits the kobold brigand!chbi(((((  kobold (missile, fleeing)(#$chch..∩'..#$$chm 826 8==99 (0.8ch <∩ch R _You kill the kobold brigand!chɼ 9∩ch ch <∩ch H _No target in view!chP 9∩ch{ ch :∩ch2H _No target in view!ch9∩chchchH _No target in view!ch`ch3ch~7= _ch M8==9=cht9== _You feel your willpower return.20=== _Magic restored.30=chz7==1=826chK;Bch <ch<S2=ch =ch@,ch@chchbz { _The sprites lose interest in your situation.ch ch] ---6.4 (2.0K   kobold (missile)KchI ch H---ch6  ch_ chk! 9_A kobold is nearby!ch`" ch;g(((((((chy .'.$$.KYou shoot an arrow. The arrow closely misses the kobold.(((((((chch@ch ".ch*'ch6#.chH$chM$chL%.chAchHch5chE E===7.3 (0.9ch chchJ_The kobold throws a boomerang. The boomerang misses you.chch+ch#(chɋ(ch(ch(ch(ch(chk(chLch. .'.$$Ke, unaware).KYou shoot an arrow. The arrow barely misses the kobold.8.2 _The kobold is distracted by your dazzling golden aura.ch:g(((((((ch D .∩'.$$Ke).KYou shoot an arrow. The arrow completely misses the kobold.==9.0 (0.8ch\E∩chWFchhL chMchN,_The kobold shouts! You hear a shout!ch.  ch/  ch0 .You shoot an arrow. The arrow hits the kobold.ch8 ch79 #(ch9 (chW: (ch: (ch; 5($#ch< #(ch< $ch0= ch ch 9.∩ch 'ch #.ch $ch $chR %.chz ch* ch 8ch ch| ∩ch ch  ch ch &_You kill the kobold!ch: chxchchQch@$chc2 ch2cho3:_No target in view!ch∩∩ _No target in view!chye6 _ch|ch.ch37=ch|9826chchNchchchchH8chܞ=chXch chͥchch:chchOchch3ch7chFch7chchw9ch=chjchθchch`chʽch chch!---cho   orc warrior (wandering)ch och chchp32.8 (13.ch 0)chuchchchH---ch$3.8 (14chch<∩chch ch=chZ_An orc warrior comes into view. It is wielding a +0 broad axe.chSch " (∩(((( (You shoot an arrow. The arrow hits the orc warrior!ch/ ch3 .'$$$o.ch4 ===ch5 4.7 (0.9ch6 )ch? chFF  chpG ch{H B_The orc warrior is moderately wounded.chvI ch (((((You shoot an arrow.  The arrow hits the orc warrior but does no damage.chj#ch{$9.∩chu%'chk&$chd'$ch`(ochO)$ch.*ch,ch-40ch-=ch. 5.6ch<7ch.8∩ch9chg> ch?ch@B_The orc warrior is moderately wounded.ch!Ach* (∩((( You shoot an arrow. The arrow hits the orc warrior!ch.∩'$o$6.4 (0.8ch chܽch@_The orc warrior is severely wounded.ch*ch  You beckon some vexing sprites to accompany your attacks.o$18----7.4 (1.0Jinx  _You feel your willpower being sapped.cho (∩( You shoot an arrow. The arrow hits the orc warrior.chtW∩*chp;  The orc warrior is almost dead.A giggling sprite leaps out and smacks the orc warrior with its own hand..'$chr 826 9=--8=8.3 (0.9 _You kill the orc warrior! _Your Ranged Weapons skill increases to level 11!ch ∩ _No target in view!cho ∩ _No target in view!ch<1=20=== _ _The sprites lose interest in your situation.2===cha3=ch826chch4chH=chch6chbch"ch_ch,chch'ch~chchch5ch =ch_ ch7 chch[chchLchWch<chcch}ch6ch =ch!ch $ch'ch(ch *chQ-ch.ch/ch2ch3ch55ch8chq9ch97ch|:=ch:chu<ch8@ch@chqBchEchlFchGchJchjKch>OchlRch5SchS8chKT=chUchtVch^YchZchZ ch[ch{` chacha4_You feel your willpower return.chbchbchccchdch$hchhchzi9chi=ch~jchkchrchkschuchwchxch#zch}ch_~ch|chch̃chW50ch=ch^chۆchchnchՋchhchchchߕchch#1ch=chchchh ch*ch _HP restored.chnchchchch chz  ch/You now have 832 gold pieces (gained 6).  ch}Things that are here:chRchҪ32chch| chch_a +0 war axe; 6 poisoned dartschchchAchch>ch5chch=chchchchch(ch3"#######ch,##.....##chEr#..)∩...#chN.......che##^.∩.^##ch ##@''## cho ---chM #$..# ch/ #$$$# chzo   orc warrior (wandering)ch3......~ch"T.o.....~~.ch.......K~#ch)chch∩ch77.1 (38.ch 8)chch4---ch$7 (39.4 chchA∩chch chy ch W_An orc warrior comes into view. It is wielding a +0 war axe. cha_There is an open gate, spattered with blood here.chI #######  ##.....##  #..)∩...#  #.......#  ##^.∩.^##  ##@''##  #$..#  #$$$# ch! #$$$#  #$^.#  ...$..  ......~  .o.....~~.   ch/  #######  ##.....##  ch1 %#..)∩...#  #.......#  ##^.∩.^##  ##@''##  #$..#  #$$$#  #$$$# #$^.# ...$..  ...... .o.....~ ch67 7∩ch7 ch>< ch? c _An orc warrior is nearby!ch (((((((You shoot an arrow.chch&$$$$.oo.ch':===8.5 (0.8) ch.<∩chN3^ _The arrow barely misses the orc warrior.ch1^  You beckon some vexing sprites to accompany your attacks.chf<p∩o.ch=18----9.5 (1.0Will/2 Jinx ch9∩ch; _You feel your willpower being sapped.ch2O ∩((((You shoot an arrow. The arrow hits the orc warrior.chchK$$$ocht1.che9=--=80.3 (0.8chch9 _The orc warrior is lightly wounded.ch ∩(((((((ch)You shoot an arrow.chchʈ∩$$o$...ch,1.2 (0.9chב9∩ch^ _The arrow barely misses the orc warrior.chd ∩((chѨM(((((You shoot an arrow.ch/ch9∩$o$$..ch:.chs;T20===ch0<%2.0 (0.8ch[D9∩chK chTX_The arrow barely misses the orc warrior.ch & ch a∩(You shoot an arrow.ch} D∩*ch] ∩$o(very drained)The arrow barely misses the orc warrior. ch^  The arrow hits the orc warrior but does no damage.  A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.ch^ %8chm chr 9 _The orc warrior is lightly wounded.ch _ ∩(chv bYou shoot an arrow.  The arrow hits the orc warrior but does no damage.chpV∩*chp  The orc warrior is lightly wounded.  A giggling sprite leaps out and makes the orc warrior trip over its own feet.chQ<]o$ ch<,3.7 (0.9ch@chB chK]`_The orc warrior is moderately wounded.ch (((((((You shoot an arrow.ch;*ch o$$$...The arrow closely misses the orc warrior.A giggling sprite leaps out and insults the orc warrior's ancestors.  The orc warrior is moderately wounded.ch,4.5 (0.8ch59∩chB _The orc warrior hits you but does no damage.ch ∩You shoot an arrow.  The arrow hits the orc warrior but does no damage.chV∩*chG∩oYou shoot an arrow.  The arrow hits the orc warrior but does no damage.  A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is heavily wounded.The jinxing sprites lose interest in you.==5.3chىchQ _The orc warrior misses you.chgr  You shoot an arrow.  The arrow hits the orc warrior but does no damage.ch/r  The orc warrior is heavily wounded.ch '6.1chchY _The orc warrior closely misses you.ch* X (((ch+ F((((You shoot an arrow.ch v o$$ch $...The arrow closely misses the orc warrior.ch ]45---7.0 (0.9ch ch A _The orc warrior hits you with a +0 war axe.ch r  You shoot an arrow.  The arrow hits the orc warrior but does no damage.ch r  The orc warrior is heavily wounded.ch %9chs ch \ _The orc warrior completely misses you.ch  You shoot an arrow. The arrow hits the orc warrior!chch \6---8.7 (0.8ch>;∩ch$_ _The orc warrior is almost dead.ch  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.ch518----9.7 (1.0Jinx ch޶9∩chwA _The orc warrior hits you with a +0 war axe.ch}X  You shoot an arrow. The arrow hits the orc warrior.chۅa∩$ch ch2832 9=--21=90.6 (0.9ch;9∩chD@O _You kill the orc warrior!chJchKchjRch{VH _No target in view!chٳ ch/ ch ch cho : _ch ch |620===chB ch { _The sprites lose interest in your situation.chB ch ch ,ch ch 97chm (=ch3 ch1 P==ch ch chW ch ch ch ch ch  ch U8=ch ch ,ch7 ch ,ch ch ch? ch# ch ch K9=ch ch ch *832chK ch# ch# ch% ch' ch( V50=ch* ch. ch4 ..---K   kobold brigand (missile, wandering)Kch9 M∩706.6 (16.0)chP: G---7.6 (17ch? 9∩chF  A kobold brigand comes into view. It is wielding a +0 war axe and quivering _poisoned darts.chK W (((chR!e((K  )ch "f(You shoot an arrow. The arrow hits the kobold brigand!ch u  The kobold brigand is heavily wounded.chؿ($$ch/f$^.K.chRch:===8.5 (0.9)ch?9∩chm' _You hear a shout!ch ∩(((((You shoot an arrow.  The arrow hits the kobold brigand but does no damage.chuicht$$$^K..chtchu,9.3 (0.8chchZf _The kobold brigand is heavily wounded.cha m ((((((ch  1(You shoot an arrow.ch chN $$$K...chB V1=10.1ch` ch׶ b _The arrow closely misses the kobold brigand.ch ∩((( You shoot an arrow. The arrow hits the kobold brigand.chch-%∩$$$K   kobold (missile, wandering)Kch&%9ch 0;∩ch{5g _The kobold brigand is severely wounded.chx ∩(((K)You shoot an arrow.  The kobold shouts!  The arrow hits the kobold brigand but does no damage.chv  The kobold brigand is severely wounded.chH $$K$Kch ,1.8 (0.9ch9∩ch4* _You hear a shout! x2che ∩((You shoot an arrow.  The arrow hits the kobold brigand but does no damage.ch%ch $$K.The kobold brigand is severely wounded.ch (((((((The kobold brigand throws a poisoned dart.chъ.)..@$$2.6 (0.8chdch Z _The poisoned dart barely misses you.cht ((You shoot an arrow.  The arrow hits the kobold brigand but does no damage.chch\ $$K.The kobold brigand is severely wounded.ch ((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!ch*@$$ch8=====3.4Pois Will/2 ch9∩chQ _You are poisoned.ch# ∩((You shoot an arrow. The arrow hits the kobold brigand.ch v  The kobold brigand is severely wounded.ch chp $K$K.ch V49-4.2ch( chݿ $ _You feel sick.ch ∩(You shoot an arrow.  The arrow hits the kobold brigand but does no damage.ch| v  The kobold brigand is severely wounded.chޟ n∩$K$ch6 `7--5.0ch ch $ _You feel sick.ch(8 ( You shoot an arrow. The arrow hits the kobold brigand.ch ∩$The kobold brigand is almost dead.You feel sick.ch ch chR(((ch(ch(∩ch#(chLH(The kobold brigand throws a poisoned dart.ch1fchsch)u".chFv)chw".chx.ch$z@ch={$chU|Kche}$chi~ch߇chψ6chv--ch#9 (0.9chԑchĕ chchL:_The poisoned dart completely misses you.chch (You shoot an arrow. The arrow hits the kobold brigand.ch$The kobold brigand throws a poisoned dart. _The poisoned dart completely misses you.shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is almost dead.  You feel your willpower return.feel sick.chM# (The kobold brigand throws a poisoned dart.  The poisoned dart hits you.ch\9$ch75====-6.7 (0.8chtchV _You are more poisoned.ch) (You shoot an arrow.  The arrow hits the kobold brigand but does no damage.ch=q  The kobold brigand is almost dead.chchηiKK$$chU4-7.5ch}ch $ _You feel sick.ch9 z ((You shoot an arrow.ch B Kchɡ $The arrow closely misses the kobold brigand.You feel sick. The kobold misses you.ch e2--8.4 (0.9ch ch _ _The kobold brigand completely misses you.ch.[  You shoot an arrow. The arrow hits the kobold brigand.ch2$K   kobold (missile)chf KKe, unaware)You kill the kobold brigand!You feel sick.ch&~832 1-39.3chchL _The kobold is distracted by your dazzling golden aura.chs  You shoot an arrow.  The kobold shouts!  The arrow hits the kobold.chD$ch`o  You kill the kobold!You feel sick.chUz0-====20.1 (0.8chÎchE* _You hear a shout! x2chB7∩ch<7-chb;∩chOH _No target in view!ch67∩chchch:H _No target in view!ch ch o _You feel sick.39ch 3 _You feel sick.ch j8=-ch ch 3 _You feel sick.chV 7-ch7 ch _No target in view! _You feel sick. _You feel sick.  ch b7=ch] ch j _You are no longer poisoned.ch ch ch ch ch cho ch2 %8ch ch, ch *832ch chW ch chڿ ch chX ch ch. ch K9=ch ch ,ch chB ,ch ch chr V40=ch ch ,ch_ ch ,chf ch ,ch_ ch ch` K1=ch ch ,ch; ch ,chK chE ch U2=ch* ch chz ch  ch ch ch ch ,ch ch ch K3=chJ chJ ,ch ch ,ch$ ch ch U4=chB ch# ,ch% chw( ,ch* cht- ,ch / ch2 ch2 K5=chb4 ch7 ,chm9 chO< ,ch= ch@ ,chkB chE chE U6=chRG ch/K ,chL chP ,chQ ch|T chCU K7=chV chY ,chD[ ch^ ,ch_ chb ,che chvh ch@i U8=chj chm ,cho chq ,ch)s ch9v chv K9=chx ch{ ,chO} chR ,ch ch ,ch chH ch V50=ch ch+ ,chG chJ ,chM ch chS K1=chߛ ch ch ,chg ch' N  You now have 867 gold pieces (gained 35).chݫ &67ch ch< " #########.....##..)∩...#....ch ###^.∩.^## ##'''##  #@$.# ----$$.......~~#~~~.ch R # ##.....## #..)∩...# ch/ #.# ##^.∩.^## ##'''## #(@.# #$$$# #$$$# ........~~.chǽ ~.~~# _Items here: ( )) [[.ch L∩75.7 (55.6)ch J----6.3 (56.2 ch chi j  You now have 870 gold pieces (gained 3).  Things that are here:ch g70=7.3 (57ch ch _ _a +0 war axe; 4 poisoned darts; a +2 robechq3ch,chch.BchM  You now have 878 gold pieces (gained 8).ch0%8chch ch%ch_You see here a boomerang.chchch ch!chX# ch# chK$(You now have 883 gold pieces (gained 5).ch%ch~%83ch'ch1 ch2ch3_You see here 2 boomerangs.ch7ch7ch-8chr:chB chC  ch/D/You now have 887 gold pieces (gained 4).  chDThings that are here:chO chO ch2P#######chPR##.....##ch4Q7chQ#..)∩...#chHRU#.......# chR##^.∩.^## ch\SP##'''## chSV #().# chbT8#$((# chTT#$$@# chvUJ#$^.# chV~....$..chVa#~~.......~chW.~~.......chW'~~.chXE#~~.chX'~~#chYtK   kobold (missile, wandering)chY.~~.......~~.ch(((You shoot an arrow.ch chm.$..chR\.K..ch(3.7chchsC _The arrow hits the kobold but does no damage.chgS  You shoot an arrow. The arrow hits the kobold!ch(((((.~~#$cho∩.$...chZN887 4.6 (0.9ch<∩ch5J _You kill the kobold!chq:ch;ch~F:∩chIH _No target in view!ch/ch֍chch@H _No target in view!chn83ch Ach%Kch\ # ##.....## #..)∩...# #.......# ##^.∩.^## ##'''## #().#ch3^ #$((# #$@)# #$^.# ~....$.. #~~.~~.~~.......~~..#~~.~~##K   kobold (missile, wandering)K.~~.....$.~..##~~.~~##chm 0K)KA kobold comes into view.chq5-5.2 (0.6chtchy _The kobold shouts!  Things that are here: _12 gold pieces; 4 boomerangsch[0ch2Put on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of protection from fire (worn)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)d - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip chchKchF#######dertzug the Skirmisher##.....##Spriggan of Gozag  Gold: 887 #..)∩...#Health: 51/51 ========================#.......#Magic: 20/20 ========================##^.∩.^##AC: 5Str: 4##'''##EV: 21Int: 15ch-#().#SH: 0Dex: 28#$((#chXL: 10 Next: 23% Place: a Bailey#$@)#chTFNoise: ==-------  Time: 6785.2 (0.0)#$^.#p) +0 shortbow~....$..Cast: Jinxbite#~~.......~~chh..~~.......~~..##~~.......~~##K   kobold (missile)K.~~.....$.~~..chO##~~.......~~## _No target in view! _No target in view!  A kobold comes into view. _The kobold shouts!  chqXThings that are here: _12 gold pieces; 4 boomerangschP  Okay, then.chB4cho. _ch]    ##.....##  #..)∩...#  #.......#  ch^ o##^.∩.^##  ##'''##  #().# #$((# ch^ d#$@)# #$^.# ~....$..  che_ #~~.......~~  ..~~.......~~..  ##~~.......~~##  K.~~.....$.~~..  ch_ ?##~~.......~~## ch(    ##.....## ch  #..)∩...#  #.......#  ##^.∩.^## chb  ##'''##  #().# ch #$((# #$@)# #$^.#chm 2 ~....$..  #~~.......~~ ch L..~~.......~~.. ##~~.......~~##  chw TK.~~.....$.~~.. ##~~.......~~## ch 4∩ch ch <∩ch)" ] _A kobold is nearby!chk f ∩((ch$ I((((You shoot an arrow.chʑo $..ch~~.The arrow hits the kobold but does no damage.chyA(((((ch'((chn%@$..~~.ch^&5=6.0 (0.8ch /chj3y _The kobold throws a boomerang. The boomerang completely misses you.ch5L∩((ch=68(((((chch∩$..~~.KchG&8ch<∩chq _You shoot an arrow. The arrow completely misses the kobold.ch@IS  You shoot an arrow. The arrow hits the kobold!chO∩((((($chPch%$..~~7.6 _You kill the kobold!chchfch!ch#H _No target in view!ch_ 3chf chn N  You now have 899 gold pieces (gained 12).ch@ 99∩K   kobold (missile, wandering)KchƁ 8You see here 4 boomerangs.chv 0)---8.6 (1chǜ :∩chv Y _A kobold comes into view.ch{   ##.....##  #..)∩...#  #.......#  ##^.∩.^## chQ ##'''##  #().# #$((# chGB#$@)# #$^.# chd~....$..  #~~.......~~  ..~~.......~~.. chJM ##~~.......~~##  .$~~.....$.~~..  chS##K~.......~~## chm   ##.....##  ch##..)∩...#  #.......#  ##^.∩.^##  ##'''##  chM#().# #$((# #$@)# ch*#$^.# ~....$..  #~~.......~~ ..~~.......~~.. ##~~.......~~##  .$~~.....$.~~.. ##K~.......~~## chbP---ch <∩ch4] _A kobold is nearby!ch,E V   ##.....##  #..)∩...#  #.......#  ##^.∩.^##  ##'''##  #().# #$((# #$@)# #$^.# ~....$..  #~~.......~~  ..~~.......~~..  ##~~.......~~##  .$~~.....$.~~..  ##K~.......~~## ch s   ##.....##  #..)∩...#  #.......#  ##^.∩.^##  ##'''##  #().# #$((# #$@)# #$^.# ~....$..  #~~.......~~ ..~~.......~~.. ##~~.......~~##  .$~~.....$.~~.. chs z##K~.......~~## ch ch# ch ch] ] _A kobold is nearby!ch N ((((( (You shoot an arrow. The arrow hits the kobold.ch $....~ch 7===9.5 (0.9ch~ ch a _The kobold is moderately wounded.ch ((((((You shoot an arrow. The arrow hits the kobold.chwchnxchA $....K 2 kobolds (missiles)K~KThe kobold is heavily wounded.chL689990.4chchY _A kobold comes into view.ch  You shoot an arrow. The arrow hits the kobold!  You kill the kobold!chM(((((   kobold (missile)$chh $....$You hear a splash.chٙ`(((((((ch,@^$...$chJN899 1.2 (0.8chUchXv _The kobold throws a boomerang. The boomerang closely misses you.ch?S  You shoot an arrow. The arrow hits the kobold!chD(((((($ch%v^....$ch(2.0chchJ _You kill the kobold!ch* ch ch  chM H _No target in view!chchUch~:∩ch ch}:_No target in view!chVO3ch7RchXch[ch\$ _ch`chifQ912ch; _You now have 912 gold pieces (gained 13).  You now have 921 gold pieces (gained 9).21 _You see here a boomerang.chE_ch ,chchM  You now have 924 gold pieces (gained 3).chU94chch? _You see here 2 boomerangs.ch3chchKchX,chchN  You now have 935 gold pieces (gained 11).ch:35ch1ch? _You see here 3 boomerangs.ch3choch[chBBch:chchs ch$ch&(ch+,ch.ch,7M  You now have 941 gold pieces (gained 6).ch7:41ch:ch?? _You see here 2 boomerangs.chB@941chEch(JM  You now have 947 gold pieces (gained 6).chJ%7ch3MchS? _You see here 2 boomerangs.chW3chhZchb^chbchMichkchaocht,chwch(zch?},chAchch,chch&chA  You enter the shallow water.ch?Water chqch~ _Moving in this stuff is going to be slow.  You now have 951 gold pieces (gained 4).chi&51ch[ch? _You see here 2 boomerangs.ch3ch2chchq>chӷch<M  You now have 956 gold pieces (gained 5).ch%6chchJ? _You see here 2 boomerangs.chh3chGchch;,ch"chtch,chchrch,chchXch,chwchchchvch$chchchHchchOchch=chch;chchchchchchchchch  You enter the shallow water.Water chgchN _Moving in this stuff is going to be slow.ch#.###~~.......~~###.#...(~(.....(.~~....#.###~~.....(.~~###.#....~~.......~~....#.###~~.......~~###.#....~~.......~~..#.###~~.......~~####....~~.......~~..#####~@.......~~##---819.2 (27.chA 2)#~.......~## ####'''## ...# .:∩ .. # ch/;∩chJ---20.4 (28.4chA<∩chSB _Found a gate leading back out of this place.chIchTch,ch*e#...(~(.....(.~~.... #.###~~.....(.~~###. #....~~.......~~.... #.###~~.......~~###. #....~~.......~~.. #.###~~.......~~### #....~~.......~~.. #####~~.......~~##  ##~.~## 1.6 (1.2)####'''####  ....# ...:∩#.ß...#.(..###+###ch ch-2.2 (1.8chX;∩ch2 _Found 4 atropa-tipped darts.ch3chchch%#...(~(.....(.~~.... #.###~~.....(.~~###. #....~~.~~.... #.###~~.~~###. ch(#....~~.~~.. #.###~~.~~### #....~~.~~.. #####~~.~~## ##~.~## 0.0####'''#### .....# ∩....:∩##..##.###+###ch5;∩chR6+8 (0.6ch@=∩chSDB _Found a gate leading back out of this place.ch Q3ch^Sch1Xch!\,chBbV  There is an open gate here.chnechf _chgchichk,chmchuB  #.###~~.......~~###. #....~~.......~~.. #.###~~.......~~### #....~~.......~~.. #####~~.......~~##  ##~.......~##  ####'''#### chvS ##.....## #∩....@∩# #...ß...# ##..(..## ###+###  You pick up a book of Dangerous Friends and begin reading...ch{-4.6 (1.8chr|+5.6 (2chQ<∩ch  You add the spells Forge Blazeheart Golem, Orb of Destruction and Spellspark _Servitor to your library.chch% Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning38% 3b - Forge Blazeheart GolemFire/Forgecraft67% 4  c - Summon ForestSummoning/Translocation 98% 5  d - Orb of DestructionConjurationchg100% 7  e - Spellspark Servitor Conjuration/Forgecraft 100% 7  f - Dragon's CallSummoning100% 9 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitchOchch% #.###~~.......~~###.dertzug the Skirmisher#....~~.......~~..Spriggan of Gozag  Gold: 956#.###~~.......~~###Health: 51/51 ========================#....~~.......~~..Magic: 20/20 ========================#####~~.......~~##AC: 5Str: 4##~.......~##EV: 21Int: 15####'''####SH: 0Dex: 28##.....##XL: 10 Next: 23% Place: a Bailey#∩....@∩#Noise: ---------  Time: 6825.6 (0.0)#...ß...#p) +0 shortbow##..(..##chP(Cast: Jinxbite###+### _Found 4 atropa-tipped darts. _Found a gate leading back out of this place. _There is an open gate here.  You pick up a book of Dangerous Friends and begin reading...  You add the spells Forge Blazeheart Golem, Orb of Destruction and Spellspark _Servitor to your library.ch*[ ∩Okay, then.chQ+chS/r∩....@∩chP1. _ch\ ch ch ch ch4 ch  $ _ch ,ch! ,ch# chr+ H  You see here 4 atropa-tipped darts.ch4  #.###~~.......~~### #....~~.......~~.. #####~~.......~~## ##~.......~## ####'''## ##.....## #∩.....∩# #...ß...# ##..@..##chX6  ###'### ...  .............K.....K.o   orc warrior (asleep).....K.....KKK 3 kobold brigands (missiles, asleep)......o......chF )6.8 (1.2K.....KoKKKK2 wande…)o  You open the door.  3 kobold brigands and an orc warrior come into view.  A kobold brigand is wielding a +0 war axe and quivering poisoned darts. A  kobold brigand is wielding a +0 war axe and quivering poisoned darts. A kobold  brigand is wielding a +0 war axe and quivering poisoned darts.The orc warrior shouts! You hear a shout!ch\K (((((((The kobold brigand throws a poisoned dart.chj ch ch ch ch  ∩.....∩.@'....Ko 2 orc warriors (1 wandering).oK1o.....Kch The poisoned dart completely misses you.An orc warrior comes into view. It is wielding a +0 war axe.ch 4==7.8 (2ch z∩.....∩chf 0 _The kobold brigand shouts!ch +.................K....K.......o....o.....K......You close the door.ch6--8.8 (1.0ch!ch5%* _You hear a shout! x2ch  #....~~.~~.. #.###~~.~~### #....~~.......~~..#####~~.......~~##~.......~######'''#### ##.....## #∩.....∩# #..@ß...##..(..#####+###   ...... ..K....Kch [ ......oo.....K......ch 9∩chp H--9.4 (0.6ch chD chNjM######....~~ch>O|.. ###~~.~###....~~.~~..#####~.~~##chO##~.......~######'''#####.....#∩.@...∩...ß...##..(..##chPN###+###chTchOU)30.0chsY<∩chZch'M......###~###....~~.. ###~~###....~~.ch)~..#####~~.~~##chH##~.......~######'''######.@...##∩.....∩...ß...##..(..##chQchR&6chuYch\ch38M###(.~~###......######...... ch4###~###....~~..#####~~.~####~.......~######@''######.....##∩.....∩#...ß...#chy'KK 2 kobold brigands (missiles)KK..chE  A kobold brigand opens the door.chF ((...∩((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!chk.....∩.'chl=======1.2Pois ch]qh∩.....∩chu _You are poisoned. _There is an open gate here.ch9 %..(~(...###(.~~###......######...... ######......#####~~####~..@....~######'''####ch: ##.....###∩.....∩...ß...##..(..#####'### .KK .....chG :∩ch4I ]49---8chS <∩chX $ _You feel sick.ch aa+++.....#.....∩##...ß...#cha##..(..#####'###KKchdn7----2.8 (1.0chl<∩chp8 _You close the gate. You feel sick.ch=O  #.###~~.......~~###. #...(~(.....(.~~.... #.###~~.....(.~~###. #....~~.~~.... #.###~~chQ F.~~###. #....~~.~~.. #.###~~.~~### #....~~.~~..#####~~.~~##~.......~######+++#### ##.....## #∩.....∩# #...ß...#..(..#####'### .KKch` chNb e6--3.4 (0.6chm <∩ch r $ _You feel sick.ch ch - #.###~~ch  .~~###.ch  #...(~(.....(.~~....ch  #.###~~.....(.~~###.chK[ #....~~chE.~~....chM #.###~~chE.~~###.ch[ #....~~chC.~~..chX_ #.###~~ch D.~~###chQ #....~~chC.~~..chrM #####~~chOn.~~## ##~ch}.~## ####+++#### ##.....## #∩.....∩#  #...ß...#  ##..(..## cht  ###'###  .KKch&ch'∩chU(ch:*chs+5ch6,-ch, 4.0ch4ch5∩ch6ch9 chZ:ch:_You feel sick.ch3 #.###~~.~~###. #...(~(.....(.~~.... #.###~~.....(.~~###. #....~~.~~.... #.###~~.~~###. #....~~.~~.. #.###~~.~~### #....~~.~~.. #####.~~## ##~.~## ####+++#### ##.....## #∩.....∩#  #...ß...#  ##..(..##  ###'###  .KK chm"ch&∩.....∩ch9You enter the shallow water.  ch)Moving in this stuff is going to be slow.chMch4ch?-ch6ch/!Water chch8ch∩ch(ch ch8ch_You feel sick.ch23= #.###~~.~~###. #...(~(.....(.~~.... #.###~~.....(.~~###. #....~~.~~.... #.###~~.~~###. #....~~.~~.. #.###~~.~~### #....~~.~~.. #####@~.~~## ##~.~## ####+++#### ##.....##  #∩.....∩#  #...ß...#  ##..(..##  ###'###  .KKch@6U∩.....∩ch 7-ch7%5.8 (1.2ch&@ch@.∩.....∩chAchF chFchG_You feel sick.ch 6 #....~~.~~.... #.###~~.......~~###. #...(~(.....(.~~.... #.###~~.....(.~~###. #....~~.~~.... #.###~~.~~###. #....~~.~~.. #.###~~.~~### #...@~~.~~..#####~~.~~##~.......~#####+++#### ##.....## #∩.....∩# #...ß...#..(..#####'###'''..KK   kobold brigand (missile) ch ?∩ch KYou feel sick. Something unseen opens the gate. chr !ch+ "(ch (ch ((ch (ch (ch_ ∩ch GThe kobold brigand throws a poisoned dart.  ch The poisoned dart hits you!ch" ch( ~chR ~..'.∩ch, ch 3ch =====ch ==chJ 7.0chA chѵ ch ∩chf ch  ch ch 2_You are more poisoned.ch} ch} C #....~~.~~.... #.###~~.......~~###. #...(~(.....(.~~.... #.###~~.....(.~~###. #....~~.......~~.... #.###~~.~~###. #....~~.~~.. #.###~~.~~### #..@.~~.~~.. #####~~.~~## ##~.~## ####'''#### ##....## #∩...K.∩#  #...ß...#  ##..(..##  ###'###1---6 (0.6chv~ ∩ch~ chO  chށ chZ _You feel sick.ch #....~~.~~ #.###~~.~~### #...(~(.....(.~~ #.###~~.....(.~~### #....~~.......~~ #.###~~.......~~### #....~~.~~.. #.###~~.~~### #.@..~~.~~.. #####~~.~~## ##~.~## ####'''#### ##.....## #∩...K.∩#  #...ß...#  ##..(..##  ###'###chch KK   kobold brigand (missile)chj39----8.2cho<∩ch$ _You feel sick.ch #####~~.~~## #....~~.~~.. #.###~~.......~~## #...(~(.....(.~~.. #.###~~.....(.~~## #....~~.......~~.. #.###~~.~~## #....~~.~~.. #@###~~.......~~## #....~~.~~..#####~~.~~##~.......~####K''#### ##.....## #∩...K.∩# #...ß...#..(..##chb?-8chchԎ$ _You feel sick.ch%H M ##~....(..~## ######.....###~~.......~~##..(~(..###~~.....(.~~##...~~...#####...~~....#####ch5I ....~~...#####~~..~####~.......~##chuT <∩chU U7-9.4ch] chb $ _You feel sick.ch]? M ####(^.####  ##~....(..~## ######.....###~~.......~~##..(~(....###~~.....(.~~##.....ch@ ###~~..##.....###~~.##....~~....#####~~.......~~##∩ch\M chyN j36--40.0ch7V <∩chZ $ _You feel sick.chhM #.()#  ####(^.####  ##~....(..~## ######.....###~~.......~~##..(~(...###(.~~##...~~....#####...~~...###~~..###....~~.......~~..chch[5-6chߍch _You feel sick.chchj&Mch/(((chf #.()# chSl ####(^.#### chM ##~....(..~## chh####ch ##chV...~~..ch..che###~~.......~~##ch1D..(~(ch..chLL###~~.....(.~~##ch'...chg..chJ###~~.ch##chV...~~..ch..ch:k#.###~~.......~~##chchch7ch4ch 1.2ch chUchjchpl&Mch|m(().chun(((chvof #.()# ch~pl ####(^.#### chqM ##~....(..~## chr####~~..chiu##...~~...###~~.......~~##..(~(....###(.~~##...~~...###~~..##chXv]#....~~.......~~..chGwchchch8chJch`ch. M##'''##().(((ch7 d #.()#  ####(^.####  ##~....(..~## ####~~.##.....###~~.......~~##..(~(ch/ t..###~~.....(.~~##...~~....#.###~~.......~~##ch b### ch chj '2.4ch ch chch?chichO3-2-ch`ch chS1-chch 8-chp5.4 (3.0 _You start resting. You feel sick. x4chK   kobold brigand (missile)Kchy56.4 (4chch [ _You are no longer poisoned.ch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chv ##'''##  dertzug the Skirmisher #().#  Spriggan of Gozag  Gold: 956 #(((#  Health: 31/51 ==============---------- #.()#  Magic: 17/20 ====================---- ####(^.####  AC: 5Str: 4 ##~....(..~##  EV: 21Int: 15 #####~~.......~~## SH: 0Dex: 28 #....~~.......~~.. XL: 10 Next: 23% Place: a Bailey #@###~~.......~~## Noise: ---------  Time: 6846.4 (0.0) #...(~(.....(.~~.. p) +0 shortbow #.###~~.....(.~~## Cast: Jinxbite #....~~.......~~.. #.###~~.......~~## #....~~.......~~.. K   kobold brigand (missile) #.###~~.......~~## #.Kch8[34m..~~.......~~.. #####~~.......~~##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (chance to affect: 74%)chls ##'''##dertzug the Skirmisher#().#Spriggan of Gozag  Gold: 956#(((#Health: 31/51 ==============----------#.()#Magic: 17/20 ====================----####(^.####AC: 5Str: 4##~....(..~## EV: 21Int: 15#####~~.......~~## SH: 0Dex: 28chft #....~~.......~~.. XL: 10 Next: 23% Place: a Bailey#@###~~.......~~## Noise: ---------  Time: 6846.4 (0.0)#...(~(.....(.~~.. p) +0 shortbow#.###~~.....(.~~## Cast: Jinxbite#....~~.......~~..#.###~~.......~~###....~~.......~~.. K   kobold brigand (missile)ch 3#.###~~.......~~###.*..~~.......~~..#####~~.......~~##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (chance to affect: 74%)ch U chV ch SK.ch 4==7.4 (1ch ch 3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (chance to affect: 74%) _The kobold brigand struggles to resist.ch ch ch7 chH F _Unknown command.ch_I  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch s! ##'''##  dertzug the Skirmisher #().#  Spriggan of Gozag  Gold: 956 #(((#  Health: 31/51 ==============---------- #.()#  Magic: 14/20 ================-------- ####(^.####  AC: 5Str: 4 ##~....(..~##  EV: 21Int: 15 #####~~.......~~## SH: 0Dex: 28 #....~~.......~~.. XL: 10 Next: 23% Place: a Bailey #@###~~.......~~## Noise: ==-------  Time: 6847.4 (0.0) #...(~(.....(.~~.. p) +0 shortbow #.###~~.....(.~~## Cast: Jinxbite #....~~.......~~.. #.###~~.......~~## chv#....~~.......~~.. K   kobold brigand (missile) #K###~~.......~~## #....~~.......~~.. #####~~.......~~##Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (chance to affect: 74%)chַ##'''##dertzug the Skirmisher#().#Spriggan of Gozag  Gold: 956#(((#Health: 31/51 ==============----------#.()#ch¹Magic: 14/20 ================--------####(^.####AC: 5Str: 4##~....(..~## EV: 21Int: 15#####~~.......~~## SH: 0Dex: 28#....~~.......~~.. XL: 10 Next: 23% Place: a Bailey#@###~~.......~~## Noise: ==-------  Time: 6847.4 (0.0)#...(~(.....(.~~.. p) +0 shortbow#.###~~.....(.~~## Cast: Jinxbite#....~~.......~~..#.###~~.......~~###....~~.......~~.. K ch^  kobold brigand (missile)#*###~~.......~~###....~~.......~~..#####~~.......~~##Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (chance to affect: 74%)ch&\Ke, inner flame)ch9 4ch: Kch; ^K 2 kobold brigands (missiles, 1 inner …)ch< .ch= Kch> ch@ chA 5chyB ==chlC $8.4 (1chsO chO KchtP KchP chS chFT chT MConfirm with . or Enter, or press ? or * to list all spells.chVU Aiming: Inner Flame (dangerous; 6% risk of failure)  chaW Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (chance to affect: 74%) _The kobold brigand is filled with an inner flame.ch4% ch;& Kch!' Kch( ch) ch* ch; ch< Kch|= ch+C  ch6D ch%E "_Unknown command.chF cho] ((((KKYou shoot an arrow. The arrow hits the kobold brigand!  Flame seeps out of the kobold brigand.ch ....KKKch.The kobold brigand is moderately wounded.The kobold brigand is engulfed in blazing flames.  Flame seeps out of the kobold brigand.ch] ((((chs((KKThe kobold brigand throws a poisoned dart.ch,).ch<@.chx..ch-.KKchw2==9.3 (0.9KKchZ _The poisoned dart barely misses you.ch ((((KKYou shoot an arrow.  The arrow hits the kobold brigand but does no damage.chich  The kobold brigand is severely wounded.The kobold brigand is engulfed in blazing flames.ch!  You hear a splash.  The kobold brigand explodes!The fiery explosion engulfs the kobold brigand!!ch+o###o   orc warrior (wandering)#chU......~~o§°§$ch<956 =6/21==6======50.1 (0.8chC§§chR _You kill the kobold brigand!chؼ (((((o  ch You shoot an arrow.  The orc warrior shouts!  The arrow hits the orc warrior!ch? u  The orc warrior is moderately wounded.chj ..(~o.§chk s===---9chx <§ch{ ' _You hear a shout!chKp§---chW<§ch[F _Unknown command.chER(((((((ch..(~o..)chFV7=1.7chchk _You shoot an arrow. The arrow misses the orc warrior.ch$a ((((You shoot an arrow. The arrow hits the orc warrior.chch..(o~~§§chH(2.5ch<§chKc _The orc warrior is heavily wounded.ch= (((You shoot an arrow.  The arrow hits the orc warrior but does no damage.ch |..(§§ch 38==3.3ch <§ch c _The orc warrior is heavily wounded.ch> ((( You shoot an arrow. The arrow hits the orc warrior!chchyn  The orc warrior is almost dead.chl}..o~o§§o   orc knighto   orc warriorchd-4.2 (0.9chqA§§chU{ _An orc knight comes into view. It is wielding a +0 war axe.chaI  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch##'''##dertzug the Skirmisher#().#Spriggan of Gozag  Gold: 956 #(((#Health: 33/51 ===============---------#.()#Magic: 14/21 ================--------####(^.####AC: 5Str: 4##~....(..~## EV: 21Int: 15#####~~.......~~## SH: 0Dex: 28#....~~.......~~.. XL: 10 Next: 26% Place: a Bailey#@###~~.......~~## Noise: ===------  Time: 6854.2 (0.0)#...o~(.....(.~~.. p) +0 shortbow#.###~~hm.....(.~~## Cast: Jinxbite#....~~o......~~..#§###~~.......~~###)§..~~.......~~.. o   orc knight#$###~~.......~~## o   orc warrior#....~~.......~~..#####~~.......~~##The orc warrior is almost dead. _An orc knight comes into view. It is wielding a +0 war axe.Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatech##'''##dertzug the Skirmisher#().#Spriggan of Gozag  Gold: 956 #(((#Health: 33/51 ===============---------#.()#Magic: 14/21 ================--------####(^.####AC: 5Str: 4##~....(..~## EV: 21Int: 15#####~~.......~~## SH: 0Dex: 28#....~~.......~~.. XL: 10 Next: 26% Place: a Bailey#@###~~.......~~## Noise: ===------  Time: 6854.2 (0.0)#...o~(.....(.~~.. p) +0 shortbow#.###h40m~~.....(.~~## Cast: Jinxbite#....~~o......~~..#§###~~.......~~###)§..~~.......~~.. o   orc knight#$###~~.......~~## o   orc warrior#....~~.......~~..#####~~.......~~## _An orc knight comes into view. It is wielding a +0 war axe.Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc knight looks frightened!cho(.o§§o(fleeing)ch[5=5.2 (1chA§§ch3  Casting: Inner Flame (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ch~asting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc knight looks frightened! _warrior resists with almost no effort.chV >§§ch- chx <§ch F _Unknown command.ch{##^.∩.^##'''##().# #(((#  #.()# ##(^.####  ##~....(..~## #####~~.~~####.@..~~.......~~...#.###~~.......~~####..o(~(.....(.~~...#.###~~.....(.~~####....~~.o.....~~...ch|#§###~~.~~####)§..~~.~~..#$###~~.~~####....~~.~~..ch3.chR<---8 (0.6 _chAchchw##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~....(..~## #####~~.~~##..@.~~.......~~.#.###~~.~~###.chM#..o(~(.....(.~~.#.###~~.....(.~~###.#....~~.o.....~~.#§###~~.......~~###. o   orc knight (fleeing)#)...~~....# ch?chh.o.chjr4=---6.4ch<∩chch##^.∩.^## ##'''## chX#().# #(((# #.()# ####(^.#### ch ##~....(..~## #####~~.~~#### #...@~~.......~~.... ch,a#.###~~.~~###. #..o(~(.....(.~~.... #.###~~.....cha-#....~~..o..#.###$~.......~~###. ch#)...~~.....#$###~~$.... ch̹chT6==ch!7.0chchch"##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~....(..~## #####~~.~~#### #....@~.......~~.... #.###~~.~~###. #..o(~(.....(.~~.... #.####....~~..o...#.###$~.~~###. #)...~~..~~..#$###~~$.....  h$;49m You enter the shallow water.o.oo   orc warrior6Water ∩ch' ch39_Moving in this stuff is going to be slow.ch͍ #.......# ##^.∩.^##'''###().# #(((#  #.()# ##(^.####  ##~....(..~## #####~@.......~~#### #....~~.......~~.... #o###~~.......~~###. #..o(~(.....(.~~.... #.###~~.....(.~~###.#....~~.......~~.... #.###$~...o...~~###.#)...~~.......~~..#h m$###~~$~~###chf ch ∩chq och .chq .ch och ch ch9 7ch /==ch9 %8.8 (1.2ch ch ∩ch ch ch:#..)∩...# #.......# ##^.∩.^##'''###().# #(((#  #.()# ##(^.####  ##~@...(..~## #####~~.......~~#### #.o..~~.......~~.... #.###~~.......~~###. #..o(~(.....(.~~....#.###~~.....(.~~###. o   orc warrior#....~~.~~....#.###$~ch.......~~###.#)...~~...o...~~...o5=8==60.0ch ch#..)∩...# #.......# ##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~.@..(..~## #####~~.~~#### #..o.~~.......~~.... #.###~~.~~###.#...(~(.....(.~~....#.###~~.....(.~~###. #....~~.chW......~~....#.###$~.~~###. ch3ch∩ch/.ochchch$6 (0.6ch ch}chchd##.....## #..)∩...# ch2#.......# ##^.∩.^###'''###().# #(((# chXc #.()# ###@^.####  ##~....(..~## #####~~.......~~#### #...o~~.......~~...chR.#.###~~.......~~###.#...(~(.....(.~~.... #.###~~.....(.~~###.#....~~.~~....ch3#.###$~.......~~##ch5#.chch(∩chѷ/.ochkchӹchx!1.2chchN chchB_You see here 2 boomerangs.ch)  You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!ch1r((($ch{..~$ch$9==9===2.0 (0.8ch<∩ch#+ _You hear a splash. x2ch 8∩chO ch ch H _No target in view!chG 4ch chGH _No target in view!chs~uchch[chϡ 9566∩20==---o   orc warrior (wandering)o _You start resting.chJ~∩3.0 (1.0chG---4.0 (2chch| _An orc warrior comes into view. It is wielding a +0 war axe.ch Q ((((((You shoot an arrow. The arrow hits the orc warrior.ch' ch ∩.....o.===9 (0.9ch :∩ch 9 _The orc warrior is lightly wounded.ch/ (((((You shoot an arrow.  The arrow hits the orc warrior but does no damage.chҳ....o.cht1===5.8chch9 _The orc warrior is lightly wounded.ch^  You beckon some vexing sprites to accompany your attacks.ch,5p∩o.ch5619----6.8 (1.0Will/2 Jinx chDB9∩ch;K; _You feel your willpower being sapped.che (((You shoot an arrow. The arrow hits the orc warrior.ch;*ch   The orc warrior is lightly wounded.  A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.ch[∩..o.(very drained)37=20=--=7.6 (0.8ch[9∩ch99 _The orc warrior is lightly wounded.ch  ∩(( You shoot an arrow. The arrow hits the orc warrior.chvW∩*chCb  The orc warrior is moderately wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.chc ch .o.o   orc knighto   orc warrior (very drained)o8.4chF y _The orc warrior is heavily wounded.ch$ (You shoot an arrow.  The arrow hits the orc warrior but does no damage.ch] E∩*ch  The orc warrior is heavily wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.ch. chƛ ∩.o.o.chm x1===9.3 (0.9ch1 ch c _The orc warrior is heavily wounded.ch  ∩ You shoot an arrow. The arrow hits the orc warrior.chw;*ch5&  ch6The orc warrior is severely wounded.A giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is almost dead.chG∩oo. chH.70.1 (0.8chI chY9∩ch]i _The jinxing sprites lose interest in you.ch ∩You shoot an arrow. The arrow hits the orc warrior.chJ_n  The orc warrior is almost dead.ch__8=9chn;∩chq\ _The orc warrior completely misses you.chm ∩(((ch(You shoot an arrow.  The arrow completely misses the orc warrior.ch ∩o...strong, very drained)chkThe arrow hits the orc knight but does no damage.  The orc knight roars a battlecry!The orc warrior goes into a battle-frenzy!ch'1.7chų9∩ch\ _The orc warrior completely misses you.chX  You shoot an arrow. The arrow hits the orc warrior!chD$ch_chk\o.chW_956 ==312.6 (0.9chchO _You kill the orc warrior!ch/ m ((((((ch0 1(You shoot an arrow.chH $.o....3.4 (0.8ch ch ^ _The arrow closely misses the orc knight.chpch#rReally sprint into that tyrant's trap? Y - Yes chr' N - Noch!chGJ##.....##dertzug the Skirmisher#..)∩...#Spriggan of Gozag  Gold: 956 #.......#Health: 38/51 =================-------chNHF##^.∩.^##Magic: 21/21 ========================##'''##AC: 5Str: 4#().#EV: 21Int: 15#(((#chH1SH: 0Dex: 28#.()#XL: 10 Next: 31% Place: a Bailey####@^.####Noise: ===------  Time: 6873.4 (0.0)chiI##~..$.(..~##p) +0 shortbow#####~~.......~~####chI?Cast: Jinxbite#....$~..o....~~....Will/2 chJ#.###~~.......~~###.#...(~(.....(.~~....o   orc knight#.###~~.....(.~~###.chK#....~~.......~~....#.###$~.......~~###. _The orc warrior completely misses you.You shoot an arrow. The arrow hits the orc warrior! _You kill the orc warrior!You shoot an arrow. chM_The arrow closely misses the orc knight.Okay, then.chO\ch_. _ch##### ##.....## #..)∩...# #.......# ##^.∩.^###'''###().# #(((#  #.@)# ###(^.####  ##~..$.(..~## #####~~.......~~#### #....$~..o....~~....#.###~~.......~~###. #...(~(.....(.~~....#.###~~.....h210m(.~~###.#....~~.~~....---4.0 (0.6 _ch7,G You shoot an arrow. The arrow hits the orc warrior! _You kill the orc warrior!  You shoot an arrow. _The arrow closely misses the orc knight. _You see here 4 boomerangs.ch##.....#..)∩...# #.......# ##^.∩.^## #'''## #().# #(((# #.()# chh####(^@######~..$.(..~######~~.......~~#####....$~..o....~~.... #.###~~.......~~###.#...(~(.....(.~~.... #.###~~.....(.~~###.#....~~.......~~....#.###$~.~~###.chch٩Xo.^ch^n9=---6 _ch5chպchhX#..)∩...# #.......# ##^.∩.^## #'''## #().# #(((# #.()# ####(^.####chZ2##~..$.(@.~######~~...o...~~#####....$~.......~~.... #.###~~.......~~###. #...(~(.....(.~~....#.###~~.....(.~~###. #....~~.......~~....#.###$~.......~~###.#)...~~...o...~~..ch^cho.5.2chr#.......# ##^.∩.^## #'''## #().# #(((# #.()# ####(^.######~..$.o..~#####~~......@~~#####....$~.......~~....##.###~~.......~~###.##...(~(.....(.~~.... #.###~~.....(.~~###.#....~~.......~~.... #.###$~.......~~###.#)...~~chK[39;49m.~~..#$###~~$......~~###ch^∩8chU 9∩ch! chn #.# ##^.∩.^## ##'''## #().# #(((# #.()# cho ####(^.#### ##~..$.o..~## #####~~.#### #....$~.......~~....# #.###~~.chp ~~###.# #...(~(.....(.~~.... #.###~~.....(.~~###.#....~~.......~~.... chq #.###$~.~~###.#)...~~ ch}w A  You enter the shallow water.ch X∩(och _6.4Water chї ch ? _Moving in this stuff is going to be slow.chŵch#.ch# ch##^.∩.^## ch/##'''## chK#().# chl7#(((# chJ#.()# ch####(^.#### chh##~..$.(..~##  chI#####~~.....o.~@####  ch1#....$~.......~~....#  ch#.###~~.cha~~###.#  chG#...(~(.....(.~~....  #.###~~.....(.~~###.  #....~~.......~~....  #.###$~.  #)...~~. chSch∩ch'.o~ch"chych=ch.%7.6 (1.2ch/ch∩chych(chrs##^.∩.^## '''## ().# #(((# #.()# ####(^.######~..$.(..~ #####~~......o~~##### #....$~.......~~@...# #.###~~.......~~###.# #...(~(.....(.~~.... #.###~~.....(.~~###. #....~~.......~~.... #.###$~.~~###. #)...~~.~~.. #$###~~$~~### #....~~.......~~..chchn∩.o~ch1;408.8chchch/##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## ~~.chuxo~##### ....$~.......~~.@..# .###~~.~~###.# ...(~(.....(.~~....# .###~~.....(.~~###. ....~~.......~~.... .###$~.......~~###. )...~~.......~~.. $###~~$......~~### chy9∩ch4,9.4 (0.6chW!9∩ch#ch##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## ~~.o~##### $~.......~~..@.# ###~~.~~###.# ch(~(.....(.~~....# ###~~.....(.~~###.#~~.......~~....# ###$~.......~~###.# ...~~.......~~.. .# ###~~$......~~###.# chchK∩~ochƎ595680.0ch:∩chhch9 '''## ().# #(((# #.()# ####(^.######~..$.(..~ ##~~.......~o##### ..$~.~~....# ##~~.......~~###@# .(~(.....(.~~....# ##~~.....(.~~###.# ch: d..~~.......~~....# ##$~.~~###.# ..~~.~~....# ##~~$~~###.# ..~~.......~~....# ##~~.~~##ch9A chA %6chkG chI ch7  #().# (((.()####(^.######~..$.(..~## ##~~.......~o##### ..$.~~.... ##~### ch9.(~(.....(.~~... ##~~### ....~~... ##$..~~### ..~...###  ##~.......~##chch"'1.2chchkch^= (((.()####(^.######~..$.(..~## ##~~.......~o##### ..$..~~.... ##~.~~### .(~(.....(.~~... ##~~.~~### ....~~... ##$.~~### ..~..~~...####K''####chchS1=8chch .()####(^.######~..$.(..~## ##~~.......~o##### ..$~.... ##~..~~### .(~(.....(.~~... ##~~### ....~~... ##$### ..~.~~...#Will/2 ##.....##chsch9'2.4chchTch4ff ####(^.######~..$.(..~## ##~~.......~o##### ..$~.... ##~### .(~(.....(.~~... ##~~.~~### chKg=....~~... ##$..~~### ..~... ##~~$......~~### ..~~.......~~...#∩...K.∩#chtchu'3.0chՁ:∩chch  ##~..$.(..~## ##~~.......~o##### ..$~.... ##~### .(~(.....(.~~... ##~~ch5 v.~~### ....~~... ##$### ..~..~~... ##~~$### ..~~.......~~...#Will/2 ∩#...ß...#ch ch oo   orc knight∩...K.∩ch %6ch :∩ch ch ##~~.......~o##### ..$~..o. ##~### ch .(~(.....(.~~... ##~~### ....~~... ##$ch3 .~~### ..~... ##~~$......~~### ..~~.ch ... ##.~~####  ##..~##  ch2 ####K''#### ##.....## ∩...K.∩...ß...ch R#..(..#ch 9∩ch C=4.2ch 9∩ch chm  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chf##~~.......~o##### dertzug the Skirmisher ..$~.......~~..o.# Spriggan of Gozag  Gold: 956 ##~~.......~~###.# Health: 41/51 ===================----- .(~(.....(.~~....# Magic: 18/21 ====================---- ##~~.....(.~~###.# AC: 5Str: 4 ..~~.......~~....# EV: 21Int: 15 ##$~.......~~###.# SH: 0Dex: 28 ..~~.......~~....# XL: 10 Next: 31% Place: a Bailey ##~~$......~~###@# Noise: ---------  Time: 6884.2 (0.0) ..~~.......~~....# p) +0 shortbow ##~~.......~~##### Cast: Jinxbite  ##~.......~## Will/2  ####K''####  ##.....## o  hHm orc knight  #∩...K.∩#  #...ß...#  ##..(..##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)ch^ ##~~.......~o#####dertzug the Skirmisher ..$~.......~~..*.#Spriggan of Gozag  Gold: 956 ##~~.......~~###.#Health: 41/51 ===================----- .(~(.....(.~~....#Magic: 18/21 ====================---- ##~~.....(.~~###.#AC: 5Str: 4 ..~~.......~~....#EV: 21ch` Int: 15 ##$~.......~~###.#SH: 0Dex: 28 ..~~.......~~....#XL: 10 Next: 31% Place: a Bailey ##~~$......~~###@#Noise: ---------  Time: 6884.2 (0.0) ..~~.......~~....#p) +0 shortbow ##~~.......~~#####Cast: Jinxbite  ##~.......~##Will/2 ####K''######.....##o   orc knight#∩...K.∩##...ß...#chc ##..(..##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)ch< ch ch} .o∩...K.∩ch ;2==5.2 (1ch A∩...K.∩chh 9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%) _The orc knight resists with significant effort.ch ch chX% ;∩chG5 F _Unknown command.chI  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch##~~.......~o##### dertzug the Skirmisher ..$~.......~~....#chz% Spriggan of Gozag  Gold: 956 ##~~.......~~###o# Health: 42/51 ===================----- .(~(.....(.~~....# Magic: 15/21 =================------- ##~~.....(.~~###.#ch AC: 5Str: 4 ..~~.......~~....# EV: 21Int: 15 ##$~.......~~###.# SH: 0Dex: 28 ..~~.......~~....# XL: 10 Next: 31% Place: a Bailey ##~~$......~~###@# Noise: ==-------  Time: 6885.2 (0.0) ..~~.......~~....# p) +0 shortbow ##~~.......~~##### Cast: Jinxbite  ##~.......~## Will/2  ####K''####  ##.....## o   orc knight  #∩...K.∩#  #...ß...#  ##..(..##Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an och`crc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)chL##~~.......~o#####cheN dertzug the Skirmisher ch0..$~.......~~....#ch Spriggan of Gozag  Gold: 956 ch<##~~.......~~###o#ch Health: 42/51 ===================----- .(~(.....(.~~....#ch- Magic: 15/21 =================------- ch##~~.....(.~~###.#ch+G AC: 5ch+Str: 4 ch!(..~~.......~~....#chG EV: 21ch,Int: 15 ch(##$~.......~~###.#chKG SH: 0ch,Dex: 28 chW(..~~.......~~....#ch XL: 10 Next: 31% Place: a Bailey ##~~$......~~###@# Noise: ==-------  Time: 6885.2 (0.0) ..~~.......~~....# p) +0 shortbow ##~~.......~~##### Cast: Jinxbite  ##~.......~## Will/2  ####K''####  ##.....## o   orc knight  #∩...K.∩#  #...ß...#  ##..(..##chQAiming: Inner Flame (dangerous; 5% risk of failure)  ch3Press: ? - help, Dir - move targetchOlAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chancechto affect: 58%)  chWYou miscast Inner Flame.  ch6You are very lightly contaminated with residual magic.chch!ch$chA..#chw@#.#ch(chfc(.~~...o#chq(.~~###.#chu..~~....#ch..~~###.#cht..~~....#ch $chF#@#ch v..~~....#chX..~~##### ch ch^T..~## ch ch2  ch ch  chm ch  chC  ch   ch_!3 ##..(ch!!ch"chZ#6ch#=ch/$--ch$6.2 (1ch%Contam chu%ch,+ch+∩ch,ch.  chA/LPress: ? - help, Dir - move target  ch/vAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chancech"0to affect: 58%)  ch0You miscast Inner Flame.ch#1are very lightly coch1%ntaminated with residual magic. ch2_Nothing appears to happench{2 .ch UchV∩chYN--chechk chlchm"_Unknown command.chnch;I  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chd8##~~.......~o##### dertzug the Skirmisher ..$~.......~~....# Spriggan of Gozag  Gold: 956 ##~~.......~~###.# Health: 42/51 ===================----- .(~(.....(.~~...o#chԚ Magic: 13/21 ==============---------- ##~~.....(.~~###.# AC: 5Str: 4 ..~~.......~~....# EV: 21Int: 15 ch(##$~.......~~###.# SH: 0Dex: 28 ..~~.......~~....# XL: 10 Next: 31% Place: a Bailey ##~~$......~~###@#chz Noise: ---------  Time: 6886.2 (0.0) ..~~.......~~....# p) +0 shortbow ##~~.......~~##### Cast: Jinxbite chݛJ ##~.......~## Will/2 Contam  ####K''####  ##.....## o   orc knight  #∩...K.∩# ch+Z #...ß...#  ##..(..##Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chAiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)chWi##~~.......~o#####dertzug the Skirmisher ..$~.......~~....#Spriggan of Gozag  Gold: 956 ##~~.......~~###.#Health: 42/51 ===================----- .(~(.....(.~~...*#ch0lMagic: 13/21 ==============---------- ##~~.....(.~~###.#AC: 5Str: 4 ..~~.......~~....#EV: 21Int: 15 ##$~.......~~###.#SH: 0Dex: 28 ..~~.......~~....#XL: 10 Next: 31% Place: a Bailey ##~~$......~~###@#Noise: ---------  Time: 6886.2 (0.0) ..~~.......~~....#p) +0 shortbow ##~~.......~~#####Cast: Jinxbite  ##~.......~##Will/2 Contam ####K''######.....##o   orc knight#∩...K.∩##...ß...###..(chl..##Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)chB:∩chDchmch].o∩ch`d4====7.2 (1ch{9∩chtonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  chSAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%) _The orc knight resists with significant effort.chh ch ch~:∩chF _Unknown command.ch= I  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chM##~~.......~o##### dertzug the Skirmisher ..$~.......~~....# Spriggan of Gozag  Gold: 956 ##~~.......~~###.# Health: 42/51 ===================----- .(~(.....(.~~....# Magic: 11/21 ============------------ ##~~.....(.~~###o# AC: 5Str: 4 ..~~.......~~....# EV: 21Int: 15 ##$~.......~~###.# SH: 0Dex: 28 ..~~.......~~....#chP XL: 10 Next: 31% Place: a Bailey ##~~$......~~###@# Noise: ==-------  Time: 6887.2 (0.0) ..~~.......~~....# p) +0 shortbow ##~~.......~~##### Cast: Jinxbite  ##~.......~## Will/2 Contam  ####K''####  ##.....## o   orc knight  #∩...K.∩#  #...ß...#  ##..(..##Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetchPAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)ch.w##~~.......~o#####dertzug the Skirmisher ..$~.......~~....#Spriggan of Gozag  Gold: 956 ##~~.......~~###.#Health: 42/51 ===================----- .(~(.....(.~~....#Magic: 11/21 ============------------ ##~~.....(.~~###*#AC: 5Str: 4 ..~~.......~~....#EV: 21Int: 15 ##$~.......~~###.#SH: 0Dex: 28 ..~~.......~~....#XL: 10 Next: 31% Place: a Bailey ##~~$......~~###@#Noise: ==-------  Time: 6887.2 (0.0) ..~~.......hH6m~~....#p) +0 shortbow ##~~.......~~#####Cast: Jinxbite  ##~.......~##Will/2 Contam ####K''######.....##o   orc knight#∩...K.∩##...ß...###..(..##Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)ch GZo(inner flame)chzch:.oo∩...K.∩chl*8.2 (1chpoo∩...K.∩ch/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%) _The orc knight is filled with an inner flame.ch9∩ch&chhoo∩chF _Unknown command.chk 5...$~.~~....# ###~~.~~###.# ..(~(.....(.~~....# ###~~.....(.~~###.# ...~~.......~~...o# ###$~.......~~###.# ...~~.~~....# ###~~$......~~###.# ...~~.......~~..@.# ###~~chl N.~~#####  ##~.~##  ####K''## ##..... #∩...K.∩#o #...ß...# ##..(## ###'#chv ch l.ooch h3=--8 (0.6 _ch Tooch6 ch .$~.~~....# .###~~.~~###.#.(~(.....(.~~....# .###~~.....(.~~###.#.~~.......~~....# .###$~.......~~###o# )...~~.~~....# ch( $$###~~$......~~###.#.~~.~~.@..##~~.~~##### ##~.~## ####K''#### ##.....## #∩...K.∩#  #...ß...#  ##..(..##  ###'###chI ch 2K∩K   kobold brigand (missile, wandering)2=--9.4ch <∩ch_ ch #....$~.~~....# #.###~~.......~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###o# #)...~~.~~....# #$###~~$......~~###.# #....~~.~~@...##~~chs .~~##### ##~.~## ####'''#### ##..K..## #∩...K.∩# ch  #...ß...#  ##..(..##  ###'###chch [K.ch(90.0ch)@∩ch R #....$~.~~....#  #.###~~.~~###.#  #...(~(.....(.~~....#  #.###~~.....(.~~###.#  #....~~.~~....#  #.###$~.~~###o#  #)...~~.~~....#  #$###~~$......~~###.#  #....~~.~@....#  #####~~.~~##### ##~.~## ####'K'#### ##.....## #∩...K.∩# #...ß...#  ##chT..(..##  ###'###  You enter the shallow water.  Moving in this stuff is going to be slow.oKo   orc knight (inner flame)K   kobold brigand (missile)===6Water ∩o _The kobold brigand shouts!ch- #....$~.~~....# #.###~~.~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###o# #)...~~.~~....# #$###~~$......~~###o#  chҟ #....~~.@~....#  #####~~.~~##### ##~.~## ####'K'#### ##.....## #∩...K.∩#o #...ß...# ##..(..##  ###'###chchch?.oK'∩ch'=3==---1.8 (1.2chVo∩ch1_ _You feel your willpower return.ch+% #....$~.~~....# #.###~~.~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.#ch&j #....~~.......~~....# #.###$~.~~###.# #)...~~.~~....# #$###~~$......~~###.# #....~~~..o.# #####~~.~~##### ##~....K..~## ####'''####  ##.....## #∩.....∩#o #...ß...# ##..(..##  ###'###ch)ch&*chIo.K.∩ochJ44====--3.0ch>RToochT_ _The kobold brigand completely misses you.ch0 #....$~.~~....# #.###~~.~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #)...~~.~~....# #$###~~$......~~###.# #....~~.~~.o..# #####~~.....K.~~##### ##~.~## ####'''####  ##.....##chax[37m #∩.....∩# #...ß...# ##..(..##  ###'###o.o-6 (0.6∩ochH  #....$~.~~....# #.###~~.~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.#chKK  #....~~.......~~....# #.###$~.~~###.# #)...~~.~~....# #$###~~$......~~###.# #....~~.~~o...# #####~~.....K.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #...ß...# ##..(..##  ###'###chP chb Ho.chc 1-5====4.2chj O∩ochl D _The kobold brigand hits you with a +0 war axe.‹cht‹chuA #....$~‹chv.~~....#‹chzM #.###~~‹chz\.~~###.#‹ch{ #...(~(.....(.~~....#‹ch| #.###~~.....(.~~###.#‹ch ~ #....~~.......~~....#‹ch~M #.###$~‹ch\.~~###.#‹ch*y #).$.~~‹chj.~~....#‹chT #$###~~$......~~###.#‹ch[ #....~~‹ch+.~o....# #####~~.....K.~~##### ##~.~## ####'''####  ##.....##‹ch #∩.....∩# #...ß...# ##..(..##  ###'###‹ch~‹cho‹ch‹ch‹chl-‹ch8‹ch‹chuo‹ch‹ch0‹ch‹chlA #....$~‹chi.~~....#‹chhM #.###~~‹chu\.~~###.#‹ch #...(~(.....(.~~....#‹ch #.###~~.....(.~~###.#‹chѩ #....~~.......~~....#‹chM #.###$~‹ch\.~~###.#‹ch #).$.~~‹ch j.~~....#‹ch" #$###~~$......~~###.#‹ch`[ #....~~‹chu.~o....#‹ch #####~~.....K.~~#####‹ch) ##~‹chP.~##‹ch ####'''#### ‹ch‹chJ ##.....##‹chn #∩.....∩#‹ch #...ß...#‹ch ‹cha##..(..## ‹ch|‹chr ###'###‹ch^‹ch ‹ch‹choYK..~o‹ch.‹chA∩.....∩‹cho‹ch‹ch‹ch=-‹ch!5.4‹ch{ ‹ch‹cho‹ch7o‹ch‹ch ‹ch$‹ch=_Your magical contamination has completely faded away.‹ch  You beckon some vexing sprites to accompany your attacks.‹chK...o~∩o‹chzAo   orc warrior (missile, wandering)oK   kobold brigand (missile)‹ch92-4-==6.4 (1.0Will/2 Jinx ‹chFLo∩‹ch:; _You feel your willpower being sapped.‹chD (((((((∩You shoot an arrow.  The arrow barely misses the kobold brigand.‹chD‹chz ‹ch ‹ch*‹chto‹chGo‹ch4)‹ch:The arrow closely misses the orc knight.‹ch‹ch! *∩, drained)The orc warrior shouts!  A giggling sprite leaps out and smacks the orc knight with its own hand.  Flame seeps out of the orc knight.‹ch   The orc knight is lightly wounded.  A giggling sprite leaps out and smacks the kobold brigand with its own hand. K...o~.§∩oo., very drained)The kobold brigand is lightly wounded.=7.2 (0.8o _The kobold brigand closely misses you.‹chyb k o∩o‹chc f You shoot an arrow. The arrow hits the kobold brigand.‹ch *...o∩o‹ch  _The kobold brigand closely misses you.You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is moderately wounded.  A giggling sprite leaps out and doodles on the kobold brigand's face.  The kobold brigand is moderately wounded.The orc knight is engulfed in blazing flames. ‹ch K..o○Flame seeps out of the orc knight.‹ch  ‹chF ‹ch !(‹ch (‹ch (‹ch (‹ch- (‹ch (‹chA <∩..(‹ch o‹chZ BThe orc warrior throws a datura-tipped dart.‹chL{  ‹cha| ‹ch'} !.‹ch} Y@K..o°‹ch~ <.....~‹ch ".‹chO '‹ch %.‹chց K∩.....∩‹ch o‹chc <The datura-tipped dart closely misses you.‹ch ‹ch ‹che 5‹ch =‹ch݇ 8.0‹ch) ‹ch S∩.....∩‹ch o‹chv ‹chݙ  ‹ch˚ ‹chr 0_The kobold brigand misses you.‹ch ‹ch  ‹ch ‹ch/ o‹ch  ‹ch LYou shoot an arrow. The arrow hits the kobold brigand!‹ch *∩.....∩o‹chCv  The kobold brigand is severely wounded.A giggling sprite leaps out and smacks the kobold brigand with its own hand.‹chNK.o.°§∩o‹ch%8‹ch‹ch/g _The kobold brigand is severely wounded.ËchVËchWA #....$~ËchX.~~....#Ëch>YM #.###~~ËchYF.~~###.#ËchZ #...(~(.....(.~~....#ËchT[ #.###~~.....(.~~###.#Ëch[ #....~~.......~~....#Ëch\i #.###$~Ëchb^.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....~~.@.K.o.°§....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #...ßo..#Ëch^L ##..(..## Ëchp_Ëch_ ###'###Ëchw`Ëch~K.o..~~oo.3=---9.4 (0.6ËchJpo∩oËch [  You shoot an arrow. The arrow hits the kobold brigand!ËchP$.o∩oËch67  You kill the kobold brigand!o.o..∩o)Ëchp956 =6==3===900.3 (0.9Ëchp:oËch8 _The orc knight seems less drained.Ëch5 #....$~.~~....# #.###~~.~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....~~@.$o...~~....# #####~~.~~##### ##~.~## ####'''####  ##...o.## #∩..Ëchn...∩#o #...ß...# ##..(..##  ###'###oo.Ëch\o---9 (0.6ËchA∩oËchËch` ((oËch }oYou shoot an arrow.  The arrow hits the orc knight but does no damage.Ëch8| .$oËch, strong)The orc knight is lightly wounded.  The jinxing sprites lose interest in you.The orc knight roars a battlecry!ËchR7==Ëch :===1.7 (0.8Ëchoo _The orc warrior goes into a battle-frenzy!ËchQ(((((((∩.....∩oËchd,ËchdËchk.o....~ËchgoËch8'Ëch\∩2.6 (0.9ËchN∩ËchoËchiËch ËchEËchM_You shoot an arrow. The arrow barely misses the orc knight.ËchW ËchE #....$~.~~....# #.###~~.~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....~@..o....~~....# #####~~.~~##### ##~..o....~## ####'''####  ##.....## #∩.....∩#o #...ß...[3Ëch>i4m# ##..(..##  ###'### o∩You enter the shallow water.  Moving in this stuff is going to be slow.  #....$  #.###~~.......  #...(~(.....(.  #.###~~.....(.  #....~~.......  #.###$~.......  #).$.~~.......  #$###~~$......  #....~@..o....  #####~~((.....  ##~..o....~##  ####'''####  ##.....##  #∩.....∩#  o #...ß...#  ##..(..##   The orc warrior throws a datura-tipped dart.  The datura-tipped dart hits you!  A red film seems to cover your vision as you go berserk!Ëch^ o$..65/768==-3.2 (0.6JinxbiteBerserk Will/2 Water Ëch_ oËch` Ëchf  Ëchh Ëch i 9_You feel yourself moving faster! You feel mighty!Ëch Ëch oËchč oËchs Ëch ËchX -Ëch Ëch Ëchz oËch1 oËchߝ Ëch  Ëch Ëchr <_You are too berserk!Ëch Ëch  #....$~Ëch .~~....#Ëch  #.###~~Ëch .~~###.#Ëch 1 #...(~(.....(.~~....#Ëch 1 #.###~~.....(.~~###.#ËchC  #....~~Ëch .~~....#Ëch  #.###$~ËchM .~~###.#Ëch  #).$.~~Ëch .~~....#ËchV 1 #$###~~$......~~###.#Ëch  l #....@~.o$....~~....#Ëch  #####~~Ëchk .~~#####Ëch P ##~..o....~##Ëch ( ####'''####Ëchy & ##.....##Ëch(! * #∩.....∩#Ëch" ' #...ß...#Ëch"  ##..(..##Ëch}#  ###'###Ëch' Ëch]6 Ëch9 ËchD ËchE .o.ËchF /o.ËchF ËchG Ëch8H --ËchJ 4.1 (0.9 _ËchiP ËchKS Ëch $ #....$~.~~....# #.###~~.~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.# #....~~.~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #...@~~o.$....~~....# #####~~.~~##### ##~.o.....~## ####'''#### ##.....## #∩.....∩#o #...ß...# ##..(..## ###'###o69==--9 (0.8Ëch oËchŢ Ëch  Ëch{ Ëch: G_You feel a strong urge to attack something.Ëch ċchC #....$~.~~.... #.###~~.......~~###. #...(~(.....(.~~.... #.###~~.....(.~~###. #....~~.......~~.... #.###$~.~~###. #).$.~~.~~.... #$###~~$......~~###. #..@.~~o.$....~~.... #####~~.~~ ##~.o.....~## ####'''#### ##.....## #∩.....∩# #...ß...# ##..(..## ###'###o.o ((~o(((oThe orc warrior throws a datura-tipped dart.ċchp@.~o~~.o=5.3 (0.4Berserk oo _The datura-tipped dart completely misses you.ċch #....$~.~~ #.###~~.~~### #...(~(.....(.~~ #.###~~.....(.~~### #....~~.......~~ #.###$~.......~~### #).$.~~.~~ #$###~~$......~~### #.@..~o..$....~~ #####~~.~~ ##~.o.....~## ####'''#### ##.....## #∩.....∩#o #...ß...# ##..(..## ###'###oo-8 (0.5ċchCo _You feel your anger nearly subside.ċchФ  #####~~.~o## #....$~.~~.. #.###~~.......~~## #...(~(.....(.~~.. #.###~~.....(.~~## #....~~.......~~.. #.###$~.~~## #).$.~~.~~.. #@###~~$......~~## #....~o..$....~~..#####~~.......~~##~.o.....~####'''#### ##.....## #∩.....∩# #...ß...#..(..##  You are no longer berserk. #....$ #.# #...(( #.#( #....~~.. #.###$~.. #).$.~~.. #@###~~$ #....~o..$ #####~~.. ##~o.[12;3ċch k3H    o ∩#   ##..(44/51-6.2 (0.4JinxbiteSlow -Berserk Will/2 ∩.....∩ ċch ċch u_You are exhausted. You feel yourself slow down.ċch 1Things that are here: ċch U_7 gold pieces; a +0 war axe; 4 poisoned dartsċchvċchw ##~..$.(..~## ċch####~ċch o##ċch5C...$ċch..ċch7###~~.......~~##ċch N..(~(ċche..###~~.....(.~~##...~~....###$##.$.~~..ċchM..$###~~$..##....~o..$..#####~~..~##ċch##~o......~######'''#####.....##∩.....∩...ß...ċchċch∩ċchċchċch5ċch=ċch20ċch/==ċch@$7.1 (0.9 ċch_ċchċch9 8∩ ċch  ċchThings that are here: ċchVF_a +0 war axe; 2 poisoned dartsŋche*M ####(^.####  ##~..$.(..~## ####~o##...$..###~~.......~~##..(~(....###~~.....(.~~##...~~...###$~..##).$.~~...$###~~$..##....~o..$..#####~~.......~~##∩.....∩∩9568.0 _∩.....∩ŋchM #.()#  ####(^.####  ##~..$.(..~## ####~o##...$..###~~.......~~##..(~(...###~~.....(.~~##...~~.....###$##).$.~~...$###~~$..###....~o..$....~~..1===9ŋch{ŋchuM((( #.()#  ####(^.####  ##~..$.(..~## ####~o##...$~....###~~.......~~##..(~(..###~~.....(.~~##...~~....###$~.##).$.~~....#$###~~$......~~##9.8ŋch߆ŋch# M().((( #.()#  ####(^.####  ##~..$.(..~## ####~~..o##...$~...###~~.......~~##..(~(....ŋch ###~~.....(.~~##...~~....###$~..###).$.~~.......~~..ŋche ŋch8 `6=10.7ŋchL& ŋch( ŋch M##'''##().((( #.()#  ####(^.####  ##~..$.(..~## ####~~.o##...$..###~~.......~~##..(~(..###~~.....(.~~##...~~....#.###$~.......~~##### ŋch ŋch '1.6ŋch ŋch7! Ƌch53ƋchƋchH _No target in view!Ƌchfq3ƋchtƋchvƋch?xƋchVzƋchf==Ƌchqgoo   orc knight (inner flame)o   orc warrior (missile, strong)oƋch    #().#  #(((#  #.()#  ####(^.####  ##~..$.(..~##  #####~~.. #....$~.. #@#3.1 (1.5 #...(~(.....( #.###~~.....( #....~~.. #o# #).$ƋchSo #$###~~$ #.$ _You start resting.ƋchA d   #().#  #(((#  #.()#  ####(^.####  ##~..$.(..~##  #####~~.. #....$~.. #@# #...(~(.....( #.###~~.....( #....~~.. #o# #).$o #$###~~$ #.$ƋchG MooƋchJ d _There are monsters nearby!Ƌch ##^.∩.^##'''##().# #(((#  #.()# ##(^.####  ##~..$.(..~## #####~~.~o###Ƌchx #.@..$~.......~~...#.###~~.......~~####...(~(.....(.~~...#.###~~.....(.~~####....~~.~~...#o###$~.~~### o#).$.~~.......~~...#$###~~$......~~####.o..~o..$....~~...Ƌch Ƌch Ƌch0 >o.oo   orc warrior (missile, strong)o.Ƌch" ,4.0 (0.9Ƌch+ Ƌch- > _The orc knight's inner flame fades away.Ƌch>7##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~o#Ƌch@V#..@.$~.......~~.#.###~~.~~###.#...(~(.....(.~~.#.###~~.....(.~~###.#o...~~.......~~.#.###$~.......~~###.#).$.~~.......~~.#o###~~$......~~###. #....~o..$....~~.... ƋchN9∩ƋchOOS7=9Ƌch\Ƌch_NjchHr9##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~o#Njchs#...@$~.......~~....##.###~~.~~###.##...(~(.....(.~~....##.###~~.....(.~~###.##o...~~.......~~....##.###$~.......~~###.##).$.~~.......~~....##o###~~$......~~###.##....~o..$....~~....#Njch;;∩Njch'5.8Njchǘ9∩NjchNjch]##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~o##### #....@~.......~~....# #.###~~.~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~......#.###$~.~~###.##).$.~~.~~....##o###~~$jch^0m......~~###.##....~o..$....~~....#Njchov ∩You enter the shallow water.Njchp_6.7Water Njch~9∩Njch _Moving in this stuff is going to be slow.  You now have 963 gold pieces (gained 7).  Things that are here:Njch,Njchoo   orc knightNjchm638=8.2 (2.4NjchNjchӠS _a +0 war axe; a +0 scale mailNjchH7##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.Njch~o##### #.o..)@.......~~....# #.###~~.~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~..#.###$~.~~###.# #).$.~~.#o###~~$. NjchzNjchNjch Njch..ooo   orc warrior (missile)Njch3-20.0 (1.8NjchoNjch>NjchI #.......# ##^.∩.^###'''###().# #(((#  #.()# ##(^.####  ##~..$.(..~## NjchK #####~~@......~o##### #...o)~.......~~....# #.###~~.......~~###.# #..o(~(.....(.~~....# #.###~~.....(.~~###.##o...~~.~~....# #.###$~.~~###.# #).$.~~.......~~....##o###~~$......~~###.#NjchuY Njch[ Njch] Njcho .oo.Njch>p `9=1.8Njchjz NjchV| Njch^ Njch>a #..)∩...# #.......# ##^.∩.^###'''###().# #(((#  #.()# ##(^.####  ##~.@$.(..~## #####~~.......~~##### #....o~.......~~....# #.###o~.......~~###.# #...(~(.....(.~~....##.###~~.....(.~~###.# #o...~~.~~....# jchIb m#.###$~.~~###.##).$.~~.......~~....#Njchf Njchu a∩)oNjchVv ,2.7 (0.9Njch @∩ȋchL##.....## #..)∩...# #.......# ##^.∩.^###'''###().# #(((#  #.()# ###@^.#### ȋch% ##~..$.(..~## #####~~.......~~##### #....)o.......~~....# #.###o~.......~~###.##...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~.~~....##.###$~.~~###ȋch".#ȋchȋcho∩o~ȋchl23.6ȋch9;∩ȋch _You feel your willpower return. _You see here 2 boomerangs.ȋch`  ####### #.....#)∩...#.......##^.∩.^####'''##().((( #@()#  ####(^.####  ##~..$.(..~## ȋch" ####~~.......~~####...oo.......~~...###~~.......~~###..(~(....#.###~~.....(.~~###o...~...ȋch ȋch ȋch ∩)oo   orc warrior (missile)ȋch .4.5 _ȋch5 9∩ȋch< ɋchnɋch!ɋch: ####### ɋch(>#.....#ɋchq..)∩...#ɋchG.......#ɋch##^.∩.^##ɋch.##'''##ɋch8().ɋch3(ɋch] #.()# ɋchk ####(^.####  ##~..$.(..~## ####~~.......~~####...)o.......~~....#ɋch###~~.......~~###..(~(....###(.~~###ɋch∩ɋchsɋchɋch50ɋch=ɋch65.4ɋch= ɋchɋch[A_You see here a boomerang.ɋchЌ g#########.....#..)∩...# #.......# ɋch ##^.∩.^## #'''## #().# #(((# #.@)# ####(^.####ɋch$ ##~..$.(..~#####~o.......~~######....)o.......~~....##.###~~.......~~###.# ɋch o   orc knight#...(~(.....(.~~....# o   orc warrior (missile)ɋchQ "#.###~~.....(.~~###.##o...~~.......~~....#ɋchj ɋch, Q∩o~ɋchi (((((The orc warrior throws a datura-tipped dart.ɋch8 (@(..ɋch: /=6.3ɋchB ɋchE z _The datura-tipped dart misses you. _You see here 4 boomerangs.ʋch(##.....#..)∩...# #.......# ##^.∩.^## #'''## #().# #(((# #.()# ####(^@######~o.$.(..~######~~.......~~######....)o.......~~....# #.###~~.......~~###ʋch6,.##...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~.......~~....##.###$~.~~###.#ʋch_/ʋchBIo∩.oʋchO (((((The orc warrior throws a datura-tipped dart.ʋchfr@$...ʋch'7.2ʋchʋchU` _The datura-tipped dart closely misses you.ʋch#..)∩...# #.......# ##^.∩.^## #'''## #().# #(((# #.()# ####(^.######~.o$.(@.~######~~.......~~#####ʋch#....)o.......~~....# #.###~~.......~~###.# #...(~(.....(.~~....##.###~~.....(.~~###.# #o...~~.......~~....# #.###$~.......~~###.##).$.~~.~~....#ʋchʋch=.oʋch# ∩((((((The orc warrior throws a datura-tipped dart.ʋch^.(@...ʋch.'8.1ʋchʋch-X _The datura-tipped dart misses you.ʋch.#.......# ##^.∩.^## #'''## #().# #(((# #.()# ####(^.######~..o.(..~#####~~......@~~######....)o.......~~....# ʋch#.###~~.......~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.##o...~~.......~~....# #.###$~.......~~###.# ʋchB#).$.~~.~~....##o###~~$~~###.#ʋchʋchN$o1=-9.0ʋchʋchʋchB##^.∩.^## #'''## #().# #(((# #.()# ####(^.######~..$.(..~#####~~...o...~~#####ʋch#....)o.......@~....# #.###~~.......~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~.......~~....##.###$~.......~~###.# #).$.~~.~~....##o###~~$~~###.##....~o..$....~~....#ʋchqA  You enter the shallow water.ʋchʋch\o...o~o   orc warrior (missile)ʋchw-9Water ʋch.ʋch`? _Moving in this stuff is going to be slow.ʋcht ##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~##  ʋchw #####~~o...o..~~#####  #....)~.......~@....#  #.###~~.~~###.#  #...(~(.....(.~~....#  #.###~~.....(.~~###.#  #o...~~.  #.###$~.~~###.#  #).$.~~.~~....# ʋch| ʋch ʋch ʋchz ʋchv ∩.....ooo   orc warrior (missile)ʋchO -31.7 (1.8ʋch ʋchh ˋchˋch=##^.∩.^## ##'''## ˋchBU#().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~~##### #....)~..o....~~@...# #.###~~......o~~###.# #...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~.~~....# #.###$~.~~###.# #).$.~~.~~....# #o###~~$......~~###.# ˋchP^ ∩(((((((The orc warrior throws a datura-tipped dart.ˋchˋchˋchz∩.o...~~@.oˋch:=3.5ˋchˋch _ _The datura-tipped dart barely misses you.ˋchb]##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## ~~.~~##### ....)~...o...~~.@..# .###~~.o~###.# ...(~(.....(.~~....# ˋch^r.###~~.....(.~~###.# o...~~.......~~....# .###$~.......~~###.# ).$.~~.......~~....# o###~~$......~~###.# ˋchjp  The orc knight roars a battlecry!ˋchYwh.o, strong)ˋchxQ===4.4 (0.9ˋchoˋchj _The orc warrior goes into a battle-frenzy!ˋch##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ˋchA##~..$.(..~## ~~.~~##### )~....o..~~..@.# ###~~.o~###.# (~(.....(.~~....# ###~~.....(.~~###.# ˋch^...~~.......~~....# ###$~.......~~###.# .$.~~.......~~....# ###~~$......~~###.# ˋchJ ,ˋch∩.o.~o~ˋchu1---5.3ˋch$8∩ˋch&ˋchK| ^  You beckon some vexing sprites to accompany your attacks.ˋchi~ ˋch u∩.o~~oˋch 0--==-6.8 (1.5Will/2 Jinx ˋch 8∩ˋch4 ; _You feel your willpower being sapped.ˋchH (You shoot an arrow. The arrow hits the orc knight.ˋch :*ˋch  The orc knight is lightly wounded.  A giggling sprite leaps out and doodles on the orc knight's face.ˋch+ˋchg.o~.o(drained)ˋchy4=8.0 (1.2ˋchEˋch8 _The orc knight is lightly wounded.̋chq  You shoot an arrow.  The arrow hits the orc knight but does no damage.̋ch` ~oThe orc knight is lightly wounded.̋ch&bV1==9.2̋chr̋chtW _The orc knight barely misses you.̋chl^'''## ().# #(((# #.()# ####(^.######~..$.(..~ ##~~.......~~##### ..)~.~o.o..# ##~~.......~~###@# .(~(.....(.~~....# ̋cho_9##~~.....(.~~###.# ..~~.......~~....# ##$~.~~###.# $.~~.~~....# ##~~$~~###.# ..~o..$....~~....# ##~~.......~~#####̋ch;a̋chKkO.őch{l7---40.1 (0.9̋chűchx̋ch> #().# (((.()####(^.######~..$.(..~## ##~~.......~~##### ..).~o..o. ##~~### .(~(.....(.~~... ##~~### ....~~... ##$..~~### $.~... ##~~$### ..~o..$... ##~~...####  ##~o##̋chx̋chIu.őchC---1.0̋ch ̋ch8 _The orc knight seems less drained.̋chX (((.()####(^.####̋ch ##~..$.(..~## ##~~.......~~##### ..)..~o.... ##~.~~###o .(~(.....(.~~.... ##~~.~~### ....~~... ##$̋ch׽ 2.~~### $.~..~~... ##~~$### ..~o..$... ##~~...####  ##~o##  ####'''####̋chQ ̋ch T.őch$ %9̋ch ̋ch ̋ch .()####(^.####̋ch c##~..$.(..~## ##~~.......~~##### ..)o.... ##~..~~### .(~(.....(.~~...o ##~~###. ....~~... ##$### ̋ch $.~.~~... ##~~$......~~### ..~o..$... ##~~...####  ##~o##  ####'''#### ##.....##̋ch; ̋chF ̋ch| o.oo   orc warrior (missile, strong)̋chP D==2.8̋ch ̋chh ͋chh####(^.######~..$.(..~## ##~~.......~~##### ..)o..o. ##~~### .(~(.....(.~~... ##~~.~~###o ..͋ch%..~~.... ##$..~~### $.~... ##~~$......~~### ..~o..$....~~... ##~~...####  ##~o##  ####'''####  ##.....##∩.....∩͋ch͋ch"!͋chW+ .o.o∩The orc knight attacks as it pursues you!͋ch,/=3.7͋ch49∩͋ch7[ _The orc knight completely misses you.͋ch##~..$.(..~## ##~~.......~~##### ..)o.... ##~~###o ͋ch e.(~(.....(.~~.... ##~~.~~### ....~~...o ##$###. $.~..~~... ##~~$### ..~o..$....~~... ##~~.......~~####  ##~o##  ####'''#### ͋ch ##.....## ∩.....∩...ß...͋ch$,͋ch|.o.o͋ch/-4.6͋chF<∩͋ch͋ch?\##~~.......~~##### ..)o.... ##~~### .(~(.....(.~~...o ##~~###. ....~~... ##$.~~###o $.~.... ##~~$......~~### ..~o..$... ##~~.......~~####  ##~o......~##  ####'''####͋ch@ ##.....## ∩.....∩...ß...#..(..#͋ch5A͋ch-B͋chbN .o.o∩.....∩-5.5͋chX:∩͋ch=[͋ch ...)~.~o....# ###~~.~~###.# ..(~(.....(.~~....# ###~~.....(.~~###o# ...~~.......~~....# ###$~.......~~###.# .$.~~.~~...o# ͋ch ###~~$......~~###.# ...~o..$....~~..@.# ###~~.......~~#####  ##~o......~##  ####'''## ##..... #∩.....∩# #...ß...# ##..(## ###'#͋ch- :∩͋ch. '6.4͋chr: <∩͋ch= ΋ch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.΋chK...)~.......~o....#dertzug the Skirmisher ###~~.......~~###.#Spriggan of Gozag  Gold: 963 ..(~(.....(.~~....#Health: 51/51 ======================== ###~~.....(.~~###o#Magic: 17/21 ===================----- ...~~.......~~....#AC: 5Str: 4 ###$~.......~~###.#EV: 21Int: 15 .$.~~.......~~...o#SH: 0Dex: 28 ###~~$......~~###.#΋chWFXL: 10 Next: 33% Place: a Bailey ...~o..$....~~..@.#Noise: ---------  Time: 6946.4 (0.0) ###~~.......~~#####p) +0 shortbow##~o......~##Cast: Jinxbite####'''####Slow -Berserk Will/2 Jinx ##.....###∩.....∩#o   orc knight#...ß...#o   orc warrior (missile, strong)##..(..#####'###The orc knight attacks as it pursues you! _The orc knight completely misses you.Casting: Jinxbite (safe; 1% risk of failure)  ΋ch*vConfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate΋ch4x...)~.......~o....#dertzug the Skirmisher ###~~.......~~###.#Spriggan of Gozag  Gold: 963 ..(~(.....(.~~....#Health: 51/51 ======================== ###~~.....(.~~###o#Magic: 17/21 ===================----- ...~~.......~~....#AC: 5΋chm|Str: 4 ###$~.......~~###.#EV: 21Int: 15 .$.~~.......~~...o#SH: 0Dex: 28 ###~~$......~~###.#XL: 10 Next: 33% Place: a Bailey ...~o..$....~~..@.#Noise: ---------  Time: 6946.4 (0.0) ###~~.......~~#####p) +0 shortbow##~o......~##Cast: Jinxbite####'''####Slow -Berserk Will/2 Jinx ##.....###∩.....∩#o   orc knight#...ß...#o   orc warrior (missile, strong)##..(΋ch/}..#####'### _The orc knight completely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc knight easily resists. The orc warrior looks frightened!΋ch~΋ch~΋chDo..o∩ong, fleeing)  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.΋ch-asting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc knight easily resists. The orc warrior looks frightened!  You feel yourself speed up.8====7.9 (1.5΋chc<∩΋chW _The orc knight barely misses you.΋ch:∩΋ch΋ch<∩΋chIF _Unknown command.΋ch&.)~.~o....# .###~~.~~###o#.(~(.....(.~~....# .###~~.....(.~~###.# o...~~.......~~....# .###$~.......~~###.# ).$.~~΋ch%!F.~~....# o###~~$......~~###o#.~o..$....~~.@..##~~.~~##### ##~o......~## ####'''#### ##.....## #∩.....∩# #...ß...#  ##..(..##  ###'###΋chE/<∩΋ch21=---8.5 (0.6 _΋chA:∩΋ch2F΋chӱ &#....)~.~o....# #.###~~.......~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #o###~~$......~~###o# #....~o..$....~~@...##~~΋ch .~~##### ##~o......~## ####'''#### ##.....## #∩.....∩#  #...ß...#  ##..(..##  ###'###΋ch4 V.o΋ch׻ |9==---9.1΋ch :∩΋ch. ΋ch= W #....)~.~o....#  #.###~~.~~###o#  #...(~(.....(.~~....#  #.###~~.....(.~~###.#  #o...~~.~~....#  #.###$~.~~###.#  #).$.~~.~~....# ΋ch>  #o###~~$......~~###.#  #....~o..$....~@..o.#  #####~~.~~##### ##~o......~## ####'''#### ##.....## #∩.....∩# #...ß...#  ##..(..##  ###'###΋chA A  You enter the shallow water.΋chJ o.∩.....∩΋chaL ]7Water ΋chW g∩.....∩΋ch=\ ? _Moving in this stuff is going to be slow.ϋch<p #....)~.~o....# #.###~~.~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.#ϋch>f #o...~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #o###~~$......~~###.#  #....~o..$....@~.o..#  #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩#ϋchK@  #...ß...# ##..(..##  ###'###ϋchHEϋchSOo.ϋchLU20==50.9 (1.2ϋch8a<∩ϋchXci _The jinxing sprites lose interest in you.ϋch #....)~.~o....# #.###~~.~~###o#ϋchK #...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~.......~~....# #.###$~.~~###.# #).$.~~.~~....#ϋch #o###~~$......~~###.# #....~~..$...@~~o...# #####~~ϋch7W.~~##### ##~.~## ####'''####  ##.....##ϋch #∩.....∩# #...ß...# ##..(..## ϋchE ###'###ϋchϋchOo.ϋchU22.1ϋchQϋchϋch*y #....)~.~o....# #.###~~ϋchz.~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.#ϋch6{> #o...~~.......~~....# #.###$~.~~###.# #).$.~~.~~....#ϋch~ #o###~~$......~~###.# #....~~..$..@.~o....# #####~~.~~##### ##~.~## ####'''####  ##.....## #∩.....∩# #...ß...# ##..(..##  ###'###ϋchϋch@v1===7 (0.6ϋch :∩ϋchϋch  #....)~.~o....# #.###~~.~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~.......~~....# #.###$~.~~###.# #).$.~~.~~....#ϋch #o###~~$......~~###.# #....~~..$.@..~o....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #...ß...# ##..(..##  ###'###ϋchϋchAo~∩ϋch`'3.3ϋch:∩ϋch~ϋchu(  #....)~.~o....# #.###~~.~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.#ϋch*  #o...~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #o###~~$......~~###.# #....~~..$@...o~....# #####~~.~~##### ##~.~## ####'''####  ##.....## #∩.....∩# #...ß...# ##..(..##  ###'###ϋchs: `∩.....∩ϋch= %9ϋch!I p∩.....∩ϋchL ϋch  #....)~.~o....# #.###~~.~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.#ϋchM / #o...~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #o###~~$......~~###.# #....~~..@....o~....# #####~~.~~##### ##~.~## ####'''####  ##.....## #∩.....∩# #...ß...# ##..(..##  ###'###ϋch 9∩ϋch '4.5ϋch ϋch  Things that are here: _450 gold pieces; a +0 war axe; 2 poisoned dartsЋchЋchA #....)~Ћch.~o....#ЋchM #.###~~Ћch F.~~###o#Ћch #...(~(.....(.~~....#Ћch #.###~~.....(.~~###.#Ћch #o...~~.......~~....#Ћchi #.###$~Ћchv*.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....~~.@$....o~....# #####~~.~~##### ##~.~## ####'''#### ##.....##Ћchmz #∩.....∩#ЋchA #.Ћch4 p..ß...#Ћch! ##Ћch!?..(..## Ћch"Ћch# ###'###Ћch_$Ћch(Ћch1Ћch2o~ЋchN3∩Ћch3Ћch5Ћch6==ЋchZ75.1 Ћch7_ЋchKEЋchFR∩.....∩Ћch9GЋchJЋchH  Casting: Cause Fear (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ћch  #....)~.......~o....#  dertzug the Skirmisher #.###~~.......~~###o#  Spriggan of Gozag  Gold: 963 #...(~(.....(.~~....#  Health: 51/51 ======================== #.###~~.....(.~~###.#  Magic: 18/21 ====================---- #o...~~.......~~....#  AC: 5Str: 4 #.###$~.......~~###.#  EV: 21Int: 15 #).$.~~.......~~....#  SH: 0Dex: 28 #$###~~$......~~###.#  XL: 10 Next: 33% Place: a Bailey #....~~.@$...o~~....#  Noise: ---------  Time: 6955.1 (0.0) #####~~.......~~#####  p) +0 shortbow ##~.......~##  Cast: Jinxbite ####'''####  -Berserk Will/2  ##.....##  #∩.....∩#  [Ћch36mo   orc knight #...ß...#  ##..(..##  ###'### Casting: Cause Fear (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)ЋchF *ЋchG :#....)~.......~o....#ЋchH 5dertzug the SkirmisherЋchzI #.###~~.......~~###o#ЋchIJ lSpriggan of Gozag  Gold: 963ЋchK #...(~(.....(.~~....#ЋchK dHealth: 51/51 ========================ЋchL #.###~~.....(.~~###.#ЋchN "Magic: 18/21 ====================----#o...~~.......~~....#AC: 5Str: 4#.###$~.......~~###.#EV: 21ЋchP ~Int: 15#).$.~~.......~~....#SH: 0Dex: 28#$###~~$......~~###.#XL: 10 Next: 33% Place: a Bailey#....~~.@$...*~~....#Noise: ---------  Time: 6955.1 (0.0)#####~~.......~~#####p) +0 shortbow##~.......~##Cast: Jinxbite####'''####-Berserk Will/2 ##.....###∩.....∩#o   orc knightЋch b #...ß...###..(..#####'###Casting: Cause Fear (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)ЋchS {∩.....∩Ћchb o.∩==6.1 (1Ћch ЋchK \∩.....∩Ћchh Ћchc Ћch Lonfirm with . or Enter, or press ? or * to list all spells.Ћch Aiming: Inner Flame (dangerous; 5% risk of failure)  Ћch= LPress: ? - help, Dir - move target  Ћch vAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceЋch Oto affect: 58%) _The orc knight resists with significant effort.ЋchX ЋchY R∩.....∩ЋchR[ ЋchC] Ћch^^ Ћchm Ћchn ∩Ћcho Ћchu  Ћchv Ћchw "_Unknown command.Ћchx Ћch #....)~.~o....# #.###~~.~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....~~@.$..o.~~....# #####~~.~~##### ##~.~## ####'''####  ##.....## #∩.....∩[Ћch{39;49m# #...ß...# ##..(..##  ###'###ЋchPo.∩9=--7 (0.6 _Ћch∩Ћch|Ћchыch-$ #....)~.~o....# #.###~~.~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....~@..$.o..~~....# #####~~.~~##### ##~.~## ####'''####  ##.....## #∩.....∩# #...ß...#[37ыch9(m ##..(..##  ###'###  You enter the shallow water.--7.3Water  ыchp)ыchO31_Moving in this stuff is going to be slow.ыchg1F #....)~.~o....# #.###~~.~~###o# #...(~(.....(.~~....#ыch)2 #.###~~.....(.~~###.# #o...~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.#ыch3 #....@~..$.o..~~....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #...ß..#ыch6 ##..(..##  ###'###ыch7ыch8ыchBno...∩ыchC$20ыchgDT==8.5 (1.2ыchMыchOыch #....)~.~o....# #.###~~ыchy.~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.# #o...~~.......~~....# #.###$~.~~###.#ыch< #).$.~~.~~....# #$###~~$......~~###.# #...@~~..o....~~....# #####~~ыch.~~##### ##~.~## ####'''#### ##...##ыchO #∩.....∩# #...ß...#  ##..(..## ыchE ###'###ыchԠыch>o$ыch29.7ыchC∩ыch  #....)~.~o.... #.###~~.......~~###o #...(~(.....(.~~.... #.###~~.....(.~~###. #o...~~.......~~.... #.###$~.~~###. #).$.~~.~~....ыchS  #$###~~$......~~###. #..@.~~.o$....~~.... #####~~.~~ ##~.~## ####'''#### ##....## #∩.....∩#  #...ß...#  ##..(..##  ###'###ыch :∩ыch 1===60.3 (0.6ыchy) ыch. _ _You feel your willpower return.ыch+ I  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ыch  #....)~.......~o.... dertzug the Skirmisher #.###~~.......~~###o Spriggan of Gozag  Gold: 963 #...(~(.....(.~~.... Health: 51/51 ======================== #.###~~.....(.~~###. Magic: 18/21 ====================---- #o...~~.......~~.... AC: 5Str: 4 #.###$~.......~~###. EV: 21Int: 15 #).$.~~.......~~.... SH: 0Dex: 28 #$###~~$......~~###. XL: 10 Next: 33% Place: a Bailey #..@.~~.o$....~~.... Noise: ---------  Time: 6960.3 (0.0) #####~~.......~~#### p) +0 shortbow ыch ##~.......~##  Cast: Jinxbite ####'''####  -Berserk  ##.....##  #∩.....∩#  o   orc knight #...ß...#  ##..(..##  ###'### Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)ыch #....)~.......~o.... dertzug the Skirmisher#.###~~.......~~###o Spriggan of Gozag  Gold: 963#...(~(.....(.~~.... Health: 51/51 ========================#.###~~.....(.~~###. Magic: 18/21 ====================----#o...~~.......~~.... AC: 5Str: 4#.###$~.......~~###. EV: 21Int: 15ыch #).$.~~.......~~.... SH: 0Dex: 28#$###~~$......~~###. XL: 10 Next: 33% Place: a Bailey#..@.~~.*$....~~.... Noise: ---------  Time: 6960.3 (0.0)#####~~.......~~#### p) +0 shortbow##~.......~##Cast: Jinxbite####'''####-Berserk ##.....###∩.....∩#o   orc knight#...ß...###..(..#####'###Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous[ыchv 39;49m; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)ыchybo(inner flame)ыch8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour (chanceto affect: 58%)  The orc knight is filled with an inner flame.ыch`o.oыch>==1.3 (1ыchTooыch3c _You recover from your berserk rage.ҋchm∩oҋch=%j∩.....∩oҋch'F _Unknown command.ҋchY   You beckon some vexing sprites to accompany your attacks.o.∩o7-2Will/2 Jinx ҋche ao∩oҋchzg ; _You feel your willpower being sapped.ҋchG5 (((((((∩oYou shoot an arrow.ӋchCӋch0.~o..$.∩o=3.1 (0.8∩o _The arrow closely misses the orc knight.ӋchI #....)~.~o #.###~~.~~### #...(~(.....(.~~ #.###~~.....(.~~### #....~~.......~~ #.###$~.......~~### #).$.~~.~~ #$###~~$......~~### #.@..~o..$....~~ #####~~.~~ ##~.~## ####'''#### ##.....## #∩.....∩#  #...ß...#  ##..(..##  ###'###o~o8Ӌch?=---7 (0.6ӋchRӋchf∩Ӌch9oӋch ((o∩.....∩You shoot an arrow.ӋchM..o∩.....∩o===4.6 (0.9oo _The arrow hits the orc knight but does no damage.Ӌch ((oYou shoot an arrow. The arrow hits the orc knight.  Flame seeps out of the orc knight.Ӌch%9 ,  The orc knight is lightly wounded.  The orc knight is engulfed in blazing flames..o○§o  9==5.4 (0.8oo _Flame seeps out of the orc knight.Ӌchg  #####~~.~~## #....)~.~o.. #.###~~.......~~## #...(~(.....(.~~.. #.###~~.....(.~~## #....~~.......~~.. #.###$~.~~## #).$.~~.~~.. #@###~~$......~~## #...o○~..$....~~..#####§~.~~##~.......~####'''#### ##.....##o #∩.....∩# #...ß...#..(..##Ӌch Ӌch zo.°~Ӌch 6---6.0 (0.6ӋchO oo∩.....∩Ӌch  Things that are here: _7 gold pieces; a +0 war axe; 4 poisoned dartsԋch>J ##~..$.(..~## ####~~##...)o..###~~.......~~##..(~(..###~~.....(.~~##...~~....###$##.$.~~....ԋchK$###~~$..##..o.°~..$..#####~~..~####~.......~######'''#####.....#∩.....∩...ß...ԋchXU~#∩ԋchSYH---6 _ԋchd:∩ԋchkq  Things that are here: _a +0 war axe; 2 poisoned dartsԋcḣM ####(^.#### ԋch76 ##~..$.(..~## ####~~##...)o..###~~.......~~##..(~(....###~~.....(.~~##...~~...###$~..##).$.~~...ԋch4G$###~~$..##..o.~~..$..#####~~.......~~##ԋchԋcho.o   orc knight (inner flame)ԋchiz20==7.2 _ԋchIOo∩ԋch ԋchҪ> #.()#  ####(^.####  ##~..$.(..~## ####~~##...)o..###~~.......~~##..(~(...###~~.....(.~~##...~~.....###$##).$.~~...$###~~$..##.o..~~..$..#####~~####~.......~######'''#####.....#ԋchԋchvjo.oԋch%8ԋchMooԋchZԋch ((( #.()#  ####(^.####  ##~..$.(..~## ####~~##...)~..o..###~~.......~~##..(~(ԋcha !..###~~.....(.~~##...~~....###$~.##).$.~~....o###~~$..##....~~..$.. o#####~~~####~.......~######'''####ԋchr* 5oԋch+ '8.4ԋch6 :oԋchB ԋch |().((( #.()#  ####(^.####  ##~..$.(..~## ####~~..~##...)~.o..###~~.......~~##..(~(....###~~.....(.~~##...~~....###$~..##).$.~~...o###~~$..## o....~~..$..#####~~~####~.......~##o$o1===9.0ԋchJ ԋch ԋch( (((ooԋch( qYou shoot an arrow. The arrow hits the orc knight.  Flame seeps out of the orc knight.ԋch  The orc knight is moderately wounded.The orc knight is engulfed in blazing flames.ԋchl ԋch x..o○ԋch" <===9 (0.9ԋch oԋch: $o ԋchT ԋch' *_Flame seeps out of the orc knight.Ջch ((oYou shoot an arrow.  The arrow hits the orc knight but does no damage.ՋchPd.o.°70.8o _The orc knight is moderately wounded.Ջch (ooYou shoot an arrow. The arrow hits the orc knight!  Flame seeps out of the orc knight.Ջch V.oՋch ,1.6 (0.8Ջch:oՋchb _The orc knight is heavily wounded.ՋchO##'''##().ՋchH((( #.()#  ####(^.####  ##~..$.(..~## ####~~.~##...)o..###~~.......~~##Ջch?..(~(...###~~.....(.~~##o...~~.....###$##Ջch°.$.~~... o$###~~$..##....~~..$..#####~~~##ՋchR  The orc knight is engulfed in blazing flames.Ջchyo°)oՋch?S==---2.2 (0.6ՋchGMooՋch8 _Flame seeps out of the orc knight.Ջchi! 4##^.∩.^##'''##().# #(((#  #.()# ##(^.####  ##~..$.(..~## #####~~.~~####.@..)~.......~o...#.###~~.......~~###Ջch\# :#...(~(.....(.~~...#o###~~.....(.~~####°...~~.~~...#.###$~.~~### o#).$.~~.......~~...#$###~~$......~~####....~~..$....~~...Ջch$ Ջch;8 ∩.---8Ջchp? B∩Ջch+_ -##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~~##..@.)~.......~o.#.###~~.~~###o#...(~(.....(.~~.#.###~~.....(.~~###.#°...~~.......~~.#.###$~.......~~###.#).$.~~.......~~.#$###~~$......~~###.#....~~..$....~~.Ջchb Ջchdv ∩o.o   orc warrior (missile, wandering)Ջchv '3.4Ջch 9∩Ջch[ ֋ch*m##^.∩.^## ##'''## #().# #(((# ֋ch+#.()# ####(^.#### ##~..$.(..~## #####~~.~~##...@)~.......~o....#֋ch,#.###~~...o...~~###o##...(~(.....(.~~....##.###~~.....(.~~###.##....~~.......~~....##.###$~.......~~###.##).$.~~.......~~....#֋ch;-#$###~~$......~~###.##....~~..$....~~....#֋ch2֋ch@T∩oo   orc knight (inner flame)o   orc warrior (missile, wandering)֋chA'4.0֋ch=QV∩o֋ch T֋ch##^.∩.^## ##'''## #().# #(((# #.()# ֋chn####(^.#### ##~..$.(..~## #####~~.~~##### #....@~.......~o....# #o###~~...o...~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.# ֋ch#....~~......#.###$~.~~###.# #).$.~~.~~....# #$###~~$.....   You enter the shallow water.֋ch֋chtoo.6Water o֋cha _Moving in this stuff is going to be slow.  Things that are here: _a +0 war axe; a +0 scale mail֋ch##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~~##### #....)@..o....~o....# #o###~~.~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.# #....~~..#.###$~.~~###.# #).$.~~.֋ch~~....# #$###~~$. ֋chk֋chҬ֋cho..)@.o.֋ch߮ .֋cho֋ch7o֋chް)֋ch֋ch5֋ch$5.8 (1.2 ֋ch_֋ch֋chG∩֋cho֋ch֋ch֋chb ֋chc ##^.∩.^## ֋chd O##'''## ֋ch-f ]#().# ֋chjg 7#(((# ֋chh K#.()# ֋chi o####(^.#### ֋chQk ##~..$.(..~## ֋chl 3#####~~.֋chOn A~~##### ֋cho #.o..)~@o.....~o....# ֋chs r#.###~~.~~###o# #...(~(.....(.~~....# #.###~~.....(.~~###.# #....~~.......~#.###$~.~~###.# o#).$.~~.~~....# ֋chpt #$###~~$......~֋chu  ֋ch ֋ch b  The orc knight roars a battlecry!֋chp @The orc warrior goes into a battle-frenzy!֋ch h.o, strong)֋ch0 m4-----==7.0֋ch ֋chv A _The orc warrior hits you with a +0 war axe!֋ch@  You shoot an arrow. The arrow hits the orc warrior!֋ch4  oThe orc warrior is moderately wounded.֋chQ6 2=8 (0.8֋chA Boo֋chD Y _The orc warrior closely misses you.֋ch X  You shoot an arrow. The arrow hits the orc warrior.֋ch|ko.)~@*׋ch8  The orc warrior is heavily wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.  ׋chMThe orc warrior is heavily wounded.׋ch .o)~@o, very dr…)׋chIThe jinxing sprites lose interest in you.׋chd2-----8.6׋ch.׋ch0Y _The orc warrior closely misses you.׋chYC(((((((׋cht׋ch| ∩.o~@o.....~oYou shoot an arrow. The arrow misses the orc warrior.׋ch'9.4׋chA^∩oo׋chY _The orc warrior closely misses you.׋ch;'''## ().# #(((# #.()# ####(^.######~..$.(..~#####~~.......~~######....o~.o.....~~....# #.###~~.@.....~~###o# ׋ch( p#...(~(.....(.~~....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.......~~###.##).$.~~.~~....# #$###~~$~~###.# #....~~..$....~~....######~~.......~~#####׋ch/8o׋ch/7---80.0 (0.6׋ch=׋ch?׋chN().# #(((# #.()# ####(^.######~..$.(..~#####~~.......~~#####׋chu#....o~.o.....~~....# #.###~~.......~~###o# #...(~(..@..(.~~....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.......~~###.# #).$.~~.~~....##$###~~$~~###.# #....~~..$....~~....# #####~~[׋ch139;49m.......~~##### ##~.~##׋ch{O  The orc warrior attacks as it pursues you!׋ch)o..oo׋chO=--6׋ch:o׋chY _The orc warrior closely misses you.׋ch{ #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~~##### ׋chD #....)o.......~~....# #.###~~..o....~~###o# #...(~(...@.(.~~....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....##$###~~$......~~###.# o׋ch #....~~..$....~~....# #####~~.~~##### ׋ch{6 7o׋ch7 /-1.2׋chJD Loo׋ch-F ׋chyL#().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~~##### #....)o.......~~....# #.###~~..o....~~###o# ׋ch3M#...(~(....@(.~~....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #$###~~$......~~###.# o#....~~..$....~~....# #### ׋ch׋ch o.oThe orc warrior attacks as it pursues you!׋ch[3==8׋chBoo׋ch,X _The orc warrior barely misses you.؋ch&-#().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~~##### #....)o.......~~....# #.###~~.~~###.# #...(~(...o.@.~~....# ؋ch8'#.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.#$###~~$......~~###.# o#....~~..$....~~....# ##### ؋ch)؋chE*؋ch5~o.oo)؋ch6/-2.4؋chI@؋ch1D{ _The orc warrior seems less drained. _You see here 2 boomerangs.؋ch/]  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.؋chh#().#dertzug the Skirmisher#(((#Spriggan of Gozag  Gold: 963#.()#Health: 43/51 ====================----####(^.####Magic: 17/21 ===================-----##~..$.(..~##AC: 5Str: 4#####~~.......~~#####EV: 21Int: 15#....)~o......~~....#SH: 0Dex: 28؋ch#.###~~.......~~###.#XL: 10 Next: 33% Place: a Bailey#...(~(....o@.~~....#Noise: ---------  Time: 6982.4 (0.0)#.###~~.....(.~~###.#p) +0 shortbow#....~~.......~~....#Cast: Jinxbite#.###$~.......~~###.#Will/2 #).$.~~.......~~....##$###~~$......~~###.#o   orc knight (inner flame)#....~~..$....~~....#o  [3؋ch U7m orc warrior (missile, strong)#####~~.......~~#######~.......~## _The orc warrior seems less drained. _You see here 2 boomerangs.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate؋ch#().#dertzug the Skirmisher#(((#Spriggan of Gozag  Gold: 963#.()#Health: 43/51 ====================----####(^.####Magic: 17/21 ===================-----##~..$.(..~##AC: 5Str: 4#####~~.......~~#####EV: 21Int: 15#....)~o......~~....#SH: 0Dex: 28؋ch!#.###~~.......~~###.#XL: 10 Next: 33% Place: a Bailey#...(~(....o@.~~....#Noise: ---------  Time: 6982.4 (0.0)#.###~~.....(.~~###.#p) +0 shortbow#....~~.......~~....#Cast: Jinxbite#.###$~.......~~###.#Will/2 #).$.~~.......~~....##$###~~$......~~###.#o   orc knight (inner flame)#....~~..$....~~....#o   [0;؋ch!10;1morc warrior (missile, strong)#####~~.......~~#######~.......~## _You see here 2 boomerangs.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc knight looks frightened!؋ch,o.o, fleeing)  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc knight looks frightened!warrior resists with some effort.؋ch,r27--------===3.4 (1؋ch57o؋ch 8A _The orc warrior hits you with a +0 war axe!؋ch(:o؋ch_؋chaJoo؋chF _Unknown command.؋chP #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~o.~~##### #....)~.......~~....# #.###~~.~~###.# #...(~(....o(@~~....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....#؋chQU #$###~~$......~~###.# o#....~~..$....~~....# #####~ oo8=---4.0 (0.6 _؋chW Boo؋chY ؋ch''#().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~o.~~##### #....)~.......~~....# #.###~~.~~###.# #...(~(....o(.@~....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.~~#$###~~$......~~###.# [0;10؋chFF;1mo   orc warrior (missile, strong)#....~~..$....~~....######~~.~~#####   You enter the shallow water..o---6Water  _Moving in this stuff is going to be slow.ًcho#().# #(((# #.()# ####(^.#### ##~..$.(..~##  #####~o.~~#####  #....)~.......~~....#  #.###~~.~~###.#  #...(~(.....o.~@....#  #.###~~.....(.~~###.#  #....~~.......~~....#  #.###$~.~~###.#  #).$.~~.  #$###~~$......~~###.#  #....~~.  #####~~. ًchًch& ًch ًch*(((((((ًch(BThe orc warrior throws a datura-tipped dart.ًchًchc.~@....ًchًchًch8ًch+=-------ًch9ًchӓ/==ًch=ًch5.8 (1.2ًchًchL ًchdًchT?_The datura-tipped dart completely misses you.ًch7ًchًchoR#().# ًchЮ@#(((# ًch6T#.()# ًchx####(^.#### ًch##~..$.(..~## ًchu#####~o.ًch׵7~~##### ًchK#....)~.......~~....# ًch#.###~~.ًchC_~~###.# ًchֻ#...(~(.....o.~~@...# ًch#.###~~.....(.~~###.# #....~~.~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....~~..$....~~....# #####~~.~~##### ًchًcho-(oًchًchbًch-ًch 7.0ًch ًcheًch ًch*ًchG+R#().# ًch ,@#(((# ًch,J#.()# ًchg-j####(^.#### ًch.##~..$.(..~## ًch.~o.ًchm/#~~##### ًchY0....)~.......~~....# .###~~.~~###.# ...(~(.....(o~~.@..# ًch1.###~~.....(.~~###.# ....~~.~~....# .###$~.~~###.# ).$.~~.......~~....# $###~~$......~~###.# ....~~..$....~~ًchH5....#~~.......~~##### ًch=ًch>-.oًch6?ًcht@ًchA20ًchA/==ًchiB-ًch C#6 (0.6ًch~JًchMًch[ ^  You beckon some vexing sprites to accompany your attacks.ًch 18--==8.6 (1.0Jinx ًch/ ًch}4 ; _You feel your willpower being sapped.ًch (( You shoot an arrow. The arrow hits the orc warrior.ًch2 ًch`@ `~o.ًchA 9=9=-=9.5 (0.9ًchK ًchM d _The orc warrior is severely wounded.ڋchH  You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!ڋchj`$(ڋchXU$.ڋchl 963 =590.3 (0.8 _You hear a splash. x3ڋchڋchm _Your Spellcasting skill increases to level 7!ڋcht#().# #(((# #.()# ####(^.#### ##~..$.(..~## ~o.......~~##### )~.......~~....# ###~~.~~###.# (~(.....(.~$..@.# ڋchI###~~.....(.~~###.# ~~.~~....# ###$~.......~~###.# .$.~~.......~~....# ###~~$......~~###.#~~..$....~~....#~~.~~##### ڋch}ڋch;---9 (0.6 _ڋchWڋchڋch; 3ڋch= ڋchxD x20=ڋchlF {  The sprites lose interest in your situation.ڋchdG 30=1===ڋchI ڋchK Q _Magic restored.ڋchN ڋchnO ڋchP ڋch^Q ڋch$U ,ڋchV ڋch)Y t1===ڋchZ ڋch] ,ڋch^ ڋch` ,ڋcha ڋchd ڋchd S2=ڋche ڋch6i ,ڋchj ڋchl ,ڋchn ڋchp @963ڋchr ڋchu a3=ڋchx ڋchz ,ڋch{ ڋch~ ,ڋch ڋch i4=ڋchf ڋchd ,ڋch ڋch[ ,ڋch ڋch ,ڋchZ ڋch< ڋch K5=ڋch ڋchU ڋch͗ ڋchv ڋch/ ,ڋch ڋch O6ڋchѠ ڋch6 >ڋch ڋch _You feel your willpower return.ڋchD ڋchL ڋch ,ڋch, ڋch ڋchD ڋchsN o---7016.9 (26.0)o   orc knight (wandering)ڋch'O ڋchX ڋch\ b _An orc knight is nearby!ۋchD(((((((ۋch>ۋch%.o.~$..oۋch'k37====7.8 (0.9) ۋch=5ۋch9q _You shoot an arrow. The arrow barely misses the orc knight.ۋch. (((((You shoot an arrow.  The arrow hits the orc knight but does no damage.ۋch.~$..ۋcha-8.6 (0.8ۋchۋche _The orc knight is moderately wounded.ۋchD(((((((ۋchϖۋch|..o~$..ۋch)(9.4ۋchۋch=q _You shoot an arrow. The arrow barely misses the orc knight.ۋch϶  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.܋ch #().# dertzug the Skirmisher #(((# Spriggan of Gozag  Gold: 963 #.()# Health: 37/51 =================-------  ####(^.#### Magic: 18/21 ====================----  ##~..$.(..~## AC: 5Str: 4 ###~o.......~~##### EV: 21Int: 15 ...)~.......~~....# SH: 0Dex: 28 ###~~......o~~###.# XL: 10 Next: 35% Place: a Bailey ..(~(.....(.~$..@.# Noise: ===------  Time: 7019.4 (0.0) ###~~.....(.~~###.# p) +0 shortbow ...~~.......~~....# Cast: Jinxbite ###$~.......~~###.# .$.~~.......~~....# ###~~$......~~###.# o   orc knight܋ch: ...~~..$....~~....# ###~~.......~~#####  ##~.......~##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  (moderately wounded, chance to affect: 58%)܋cha #().# dertzug the Skirmisher #(((# Spriggan of Gozag  Gold: 963 #.()# Health: 37/51 =================-------  ####(^.#### Magic: 18/21 ====================----  ##~..$.(..~##܋ch AC: 5Str: 4 ###~o.......~~##### EV: 21Int: 15 ...)~.......~~....# SH: 0Dex: 28 ###~~......o~~###.# XL: 10 Next: 35% Place: a Bailey ..(~(.....(.~$..@.# Noise: ===------  Time: 7019.4 (0.0) ###~~.....(.~~###.# p) +0 shortbow ...~~.......~~....# Cast: Jinxbite ###$~.......~~###.# .$.~~.......~~....# ###~~$......~~###.# o   orc knight ...~~..$....~~....# ###~~.......~~#####  ##~.......~##Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  (moderately wounded, chance to affect: 58%)  You miscast Inner Flame.  You are very lightly contaminated with residual magic.܋ch" #().# #(((# #.()#  ####(^.####  ##~..$.(..~##.##܋ch)~.......~~....#...o~###.#(.(.~$..@.#.(.~~###.#...~~....#..#$.#$.#$.###  ܋chd---20.4 (1Contam ܋ch ܋chM  Press: ? - help, Dir - move target  Aim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  (moderately wounded, chance to affect: 58%)  You miscast Inner Flame.are very lightly contaminated with residual magic. _Nothing appears to happen.܋ch9O---܋ch$B܋ch DF _Unknown command.܋ch}> ^  You beckon some vexing sprites to accompany your attacks.܋chp 9~o܋chr 87-==1Will/2 Jinx Contam ܋ch  ܋chӁ ; _You feel your willpower being sapped.݋ch$Y#(((# #.()# ####(^.######~..$.(..~ ##~o.......~~##### ..)~.......~~....# ##~~.~o###.# ݋chR&M.(~(.....(.~$....# ##~~.....(.~~###@# ..~~.......~~....# ##$~.~~###.# $.~~.......~~....# ##~~$~~###.# ..~~..$....~~....# ##~~.......~~#####  ##~.~####'''####݋ch<h--2.0 (0.6݋chu .()####(^.######~..$.(..~## ##~o.......~~##### ..)~.... ##~..~o### .(~(.....(.~$... ##~~~### ....~~... ##$݋ch5wa### $.~.~~... ##~~$......~~### ..~~..$...##.....##݋chp|V--6݋ch݋ch݋ch#! , ####(^.######~..$.(..~## ##~o.......~~##### ..)~.... ##~o### .(~(.....(.~$... ##~~݋ch" .~~### ....~~... ##$..~~### $.~... ##~~$......~~### ..~~..$....~~...#∩.....∩#݋ch1. ݋ch/ U8=3.2݋ch*9 ݋ch < ݋ch  ##~..$.(..~## ##~o.......~~##### ..)~.... ##~o### .(~(.....(.~$... ##~~.~~### ..݋ch V..~~... ##$### $.~..~~... ##~~$### ..~~..$....~~... ##~~.......~~#####...ß...#݋ch ݋ch %8݋ch ݋ch ދch= ##~o.......~~##### ..)~.... ##~o### .(~(.....(.~$... ##~~~### ....~~... ##$.~~### $.~... ދch ##~~$......~~### ..~~..$... ##~~.......~~####  ##..~## ##..(..##ދchދch'4.4ދchދchދchދchދchދch*;∩ދch.` 0  You start resting.ދchBoo   orc knight∩ދch=J9=9==5.4 (1ދchQދch;Vl _The sprites lose interest in your situation.ߋch: ߋch<  ߋch"Casting: Jinxbite (safe; 1% risk of failure)  ߋchFConfirm with . or Enter, or press ? or * to list all spells.ߋchߋch<$ߋchl?(##~o.......~~#####ߋch"@N dertzug the Skirmisher ߋch@0..)~.......~~....#ߋchzA Spriggan of Gozag  Gold: 963 ߋchB(##~~.......~o###.#ߋchD  Health: 39/51 ==================------ .(~(.....(.~$..o.# Magic: 16/21 ==================------ ##~~.....(.~~###.# AC: 5Str: 4 ..~~.......~~....# EV: 21Int: 15 ##$~.......~~###.# SH: 0Dex: 28 ߋchyE($.~~.......~~....#ߋch-F XL: 10 Next: 35% Place: a Bailey ߋchF(##~~$......~~###@#ߋchG Noise: ---------  Time: 7025.4 (0.0) ߋchH..~~..$....~~....# p) +0 shortbow ##~~.......~~##### Cast: Jinxbite ߋchI ##~.......~## Will/2 Contam  ####'''####  ##.....## o   orc knight ߋch K+ #∩.....∩#  #...ß...#  ##..(..##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߋch(LAiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  (moderately wounded, chance to affect: 58%)ߋch|$ߋch###~o.......~~#####ߋchف4dertzug the Skirmisher ߋchڂq..)~.......~~....#ߋchƒkSpriggan of Gozag  Gold: 963 ߋchk##~~.......~o###.#ߋchuHealth: 39/51 ==================------ ߋchh.(~(.....(.~$..*.#ߋchuMagic: 16/21 ==================------ ߋchu##~~.....(.~~###.#ߋch]-AC: 5ߋch6+Str: 4 ߋch..~~.......~~....#ߋch-EV: 21ߋch,Int: 15 ߋch##$~.......~~###.#ߋch{SH: 0Dex: 28 $.~~.......~~....#XL: 10 Next: 35% Place: a Bailey ##~~$......~~###@#Noise: ---------  Time: 7025.4 (0.0) ߋch..~~..$....~~....#ߋch7p) +0 shortbow ߋchp##~~.......~~#####ߋch5Cast: Jinxbite  ߋchhM##~.......~##ߋchԙ)Will/2 Contam ߋch;####'''####ߋch##.....##ߋch lo   orc knightߋch&#∩.....∩#ߋch#...ß...#ߋcho>##..(..##ߋchCasting: Jinxbite (safe; 1% risk of failure)  ߋchPMConfirm with . or Enter, or press ? or * to list all spells.ߋchɝAiming: Inner Flame (dangerous; 5% risk of failure)  ߋch43Press: ? - help, Dir - move targetߋchdAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  ߋchU(moderately wounded, chance to affect: 58%)ߋchyߋch ߋchCߋch4!.ߋch8oߋch$L∩.....∩ߋch Tonfirm with . or Enter, or press ? or * to list all spells.ߋchAiming: Inner Flame (dangerous; 5% risk of failure)  ߋchLPress: ? - help, Dir - move target  ߋchnAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  ߋch_(moderately wounded, chance to affect: 58%)  ߋch/The orc knight resists with significant effort.ߋch^!ߋch?"7ߋch#=ߋch#==ߋch$6.4 (1ߋch% ߋch0ߋch1.∩.....∩ߋch2ߋchi8 ߋch8ߋchF9=_Your magical contamination has completely faded away.ߋchEߋch∩ߋchߋchߋch|ߋch;'ߋch'∩ߋch(ߋch, ߋch-ߋch7."_Unknown command.ߋch0ߋche  You beckon some vexing sprites to accompany your attacks..o5--7Jinx ∩ ߋchhv5_You feel your willpower being sapped.ch}C ((∩You shoot an arrow.  The arrow hits the orc knight but does no damage.chch".o.∩chj406=-=8.2 (0.8ch8:∩che _The orc knight is moderately wounded.ch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chf##~o.......~~##### dertzug the Skirmisher ..)~.......~~....# Spriggan of Gozag  Gold: 963 ##~~.......~o###.# Health: 40/51 ==================------ .(~(.....(.~$....# Magic: 13/21 ==============---------- ##~~.....(.~~###.# AC: 5Str: 4 ..~~.......~~....# EV: 21Int: 15 ##$~.......~~###o# SH: 0Dex: 28 $.~~.......~~....# XL: 10 Next: 35% Place: a Bailey ##~~$......~~###@#chg{ Noise: ===------  Time: 7028.2 (0.0) ..~~..$....~~....# p) +0 shortbow ##~~.......~~##### Cast: Jinxbite  ##~.......~## Will/2 Jinx  ####'''####  ##.....## o   orc knight  #∩.....∩#  #...ß...#  ##..(..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  (moderately wounded, chance to call a sprite on attack: 41%, chance to affect:  58%)chk ##~o.......~~#####dertzug the Skirmisher ..)~.......~~....#Spriggan of Gozag  Gold: 963 ##~~.......~o###.#Health: 40/51 ==================------ .(~(.....(.~$....#Magic: 13/21 ==============---------- ##~~.....(.~~###.#AC: 5Str: 4 ch}n ..~~.......~~....#EV: 21Int: 15 ##$~.......~~###*#SH: 0Dex: 28 $.~~.......~~....#XL: 10 Next: 35% Place: a Bailey ##~~$......~~###@#Noise: ===------  Time: 7028.2 (0.0) ..~~..$....~~....#p) +0 shortbow ##~~.......~~#####Cast: Jinxbite  ##~.......~##Will/2 Jinx ####'''######.....##o   orc knight#∩.....∩##...ß...###..(..##chq 9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  (moderately wounded, chance to call a sprite on attack: 41%, chance to affect:  58%)chyP do(inner flame)∩chW ch ch p.oo∩chx 2-9.2 (1ch ch och ochf ch   ch Aiming: Inner Flame (dangerous; 5% risk of failure)  ch LPress: ? - help, Dir - move target  ch nAim: an orc knight, wielding a +0 war axe and wearing a +0 plate armour  ch (moderately wounded, chance to call a sprite on attack: 41%, chance to affect:  ch@ 58%) ch 5_The orc knight is filled with an inner flame.chd U-chf ochSh B∩.....∩ch.i cho  chp chiq "_Unknown command.ch@r chȴ...)~.~~....# ###~~.~o###.# ..(~(.....(.~$....# ###~~.....(.~~###.# ...~~.......~~....# ###$~.......~~###.# .$.~~.~~...o# ###~~$......~~###.# ...~~..$....~~..@.# ###~~.......~~#####  ##~.~##  ####'''## ##..... #∩.....∩# #...ß...# ##..(## ###'#chLo∩o4==--8 (0.6 _ch9och{chD!".)~.~~....# .###~~.~o###.#.(~(.....(.~$....# .###~~.....(.~~###.#.~~.......~~....# .###$~.......~~###.# ).$.~~.~~...o# $###~~$......~~###.#ch"?.~~..$....~~.@..##~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩#  #...ß...#  ##..(..##  ###'###ch %ch2.oo   orc knight (inner flame)ch"3C--30.4ch>9ochAch6ch˪#....)~.~~....# #.###~~.......~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# ch9#$###~~$......~~###o# #....~~..$....~~@...##~~.~~##### ##~.~## ####'''#### ##.ch....## #∩.....∩#o  #...ß...#  ##..(..##  ###'###chխch|chq.o∩chI'1.0chi"ochchch H #....)~.~~....#  #.###~~.~~###.#  #...(~(.....(.~$....#  #.###~~.....(.~~###.#  #....~~.~~....#  #.###$~.~~###.#  #).$.~~.~~....#  #$###~~$......~~###.#  #....~~..$....~@..o.#  #####~~.~~##### ##~.~## ####'''#### ##ch.....## #∩.....∩# #...ß...#  ##..(..##  ###'###chc} ooYou enter the shallow water.ch5===6Water ch$ L∩och"? _Moving in this stuff is going to be slow.chǏ J #....)~.~~....# #.###~~.~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.#  #....~~..$....@~..o.#  #####~~ch .~~##### ##~.~## ####'''#### ##.....## #∩.....∩#o #...ß...# ##..(..##  ###'###ch chP do.∩chQ Z1=2.8 (1.2chE No∩ch ch.A  #....)~.~~....# #.###~~.~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.#chzD  #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....~~..$...@~~.o..# #####~~.~~##### ##~.~## ####'''####  ##.....## #∩.....∩# #...ß...# ##..(..##  ###'###chzG chH chU o..∩.....∩och W 6==4.0chm_ :∩cha chx #....)~.~~....# #.###~~.~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....~~..$..@.~o....# #####~~.~~##### ##~.~## ####'''####  #chʠb#.....## #∩.....∩#o #...ß...# ##..(..##  ###'###oo6 (0.6chTooch\ch #....)~.~~....# #.###~~.~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.#ch #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....~~..$.@..~o....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #...ß...# ##..(..ch u##  ###'###ch*3och,r7==5.2chG9och?Jchy^  You beckon more vexing sprites to accompany your attacks.cho~o2=5--==6.2 (1.0ch8och; _You feel your willpower being sapped.ch:` ((och}oYou shoot an arrow.  The arrow hits the orc knight but does no damage.ch]*∩.....∩och@ ..o∩.....∩o, drained)The orc knight is moderately wounded.A giggling sprite leaps out and smacks the orc knight with its own hand.  Flame seeps out of the orc knight.6=-=7.1 (0.9chFchHe _The orc knight is moderately wounded.ch' ((∩oYou shoot an arrow.  The arrow hits the orc knight but does no damage.cht*∩och MThe arrow hits the orc knight but does no damage.insults the orc knight's ancestors.  heavi  The orc knight is engulfed in blazing flames.ch .o°o very drained)ch *9 (0.8chڢ ao∩och 8 _Flame seeps out of the orc knight.ch chE A #....)~chӿ .~~....#chR  #.###~~.~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.#ch  #....~~.......~~....# #.###$~.~~###.# #).$.~~ch |.~~....# #$###~~$......~~###.# #....~~..$@..o°~....# #####~~.~~##### ##~.~## ####'''#### ch  ##.....## #∩.....∩# #...ß...# ##..(..##  ###'###ch che §ch ,o.ch ch chq ---ch 8.5 (0.6ch ch- och och[ ch: cha (∩.....∩You shoot an arrow. The arrow hits the orc knight.  Flame seeps out of the orc knight.chL *∩.....∩ch5 Flame seeps out of the orc knight.  The orc knight is heavily wounded.A giggling sprite leaps out and smacks the orc knight with its own hand.~§o○.~∩ 3=7=====9.3 (0.8oo _Flame seeps out of the orc knight.ch?  #....)~.~~....# #.###~~.~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~§###.# #....~~..@.o○.~~....# #####~~.~~##### ##~.~hA@ 8m## ####'''#### chI  ##.....## #∩.....∩#o #...ß...# ##..(..##  ###'###chJ ~chK -o°chK chL ch'M ---chM 9 (0.6ch\ @ooch`  Things that are here: _450 gold pieces; a +0 war axe; 2 poisoned dartsch"W (ochZsoYou shoot an arrow.  The arrow hits the orc knight but does no damage.chM*ochG arrow hits the orc knight but does no damage.  The orc knight is severely wounded.A giggling sprite leaps out and smacks the orc knight with its own hand.  Flame seeps out of the orc knight.  chThe orc knight is severely wounded.orc knight is engulfed in blazing flames.chnPo○ochH#8ch_=====40.8 (0.9chW∩ochE8 _Flame seeps out of the orc knight.ch #....)~.~~....# #.###~~.~~###.#ch, #...(~(.....(.~$....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....#cht #$###~~$......~~###.# #....~~.@$o[31m○°.~~....# #####~~.~~##### ##~ch+.~## ####'''#### ##.....## #∩.....∩# #...ß...# ##chv..(..##  ###'###chnchJ o.°∩.....∩oThe orc knight attacks as it pursues you!ch5--1.4 (0.6ch!io∩och0$P _The orc knight misses you.chchvA #....)~ch.~~....#chM #.###~~chԓF.~~###.#ch #...(~(.....(.~$....#ch0 #.###~~.....(.~~###.#chc #....~~.......~~....#ch_ #.###$~chF.~~###.#chf #).$.~~.~~....# #$###~~$......~~###.# #....~~@.o.°°.~~....#chE #####~~.~~##### ##~.~## ####'''####  ##.....## #∩.....∩#o #..ch.ß...# ##..(..##  ###'###chL".chήchܯch=ch*---ch 2.0ch&chochVochعch4ch chsA #....)~chj.~~....#chjM #.###~~cho=.~~###.#ch #...(~(.....(.~$....#ch #.###~~.....(.~~###.#ch+ #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....~@..o.°..~~....# #####~~.~~##### ##~.~##ch2 ####'''#### chchn ##.....##chd #∩.....∩#chocha #...ß...#chl ##..(..## chch/ ###'###chch. chR chCYou enter the shallow water.chDch0o$ch[M∩.....∩choch^chch#4ch9ch0/==ch-ch46ch!Water ch;chch<ochR∩.....∩chJch  chch'1_Moving in this stuff is going to be slow.ch.  #....)~.~~....# #.###~~.~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.# #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #....@~.o$.°..~~....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩#o #...ß..# ##..(..##  ###'###o.h2 m$..o3.8 (1.2ooch chT A #....)~chi .~~....#ch l #.###~~.~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.#ch3  #....~~.......~~....# #.###$~.~~###.# #).$.~~.~~....# #$###~~$......~~###.# #...@~~o.$....~~....#chI  #####~~.~~##### ##~.~## ####'''#### ##...## #∩.....∩#chQ o #...ß...#  ##..(..##  ###'###chq ,chu ch 0o.ch ∩ch ch" chA 20ch[ /==chl !5.0chz chW ch ochm ∩ch ochr ch ch9.V #....)~.~~.... #.###~~.......~~###. #...(~(.....(.~$.... #.###~~.....(.~~###. #....~~.......~~.... #.###$~.~~###. #).$.~~.~~.... #$###~~$......~~###. #..@.~o..$....~~.... #####~~.~~ ##~.~## ####'''#### ##....## #∩.....∩#  #...ß...#  ##..(..##  ###'###o~o6 (0.6chMo∩.....∩ochH #....)~.~~ #.###~~.~~### #...(~(.....(.~$ #.###~~.....(.~~### #....~~.......~~ #.###$~.......~~### #).$.~~.~~ #$###~~$......~~### #.@..o~..$....~~ #####~~.~~ ##~.~## ####'''#### ##.....## #∩.....∩#o  #...ß...#  ##..(..##  ###'###ch.o∩o5=1===6.2ch∩chCochch+chj% ((o∩oYou shoot an arrow. The arrow hits the orc knight.  Flame seeps out of the orc knight.chch*ch ∩chch chdch?X The orc knight is severely wounded.  ch1A giggling sprite leaps out and smacks the orc knchight with its own hand.  chp9The orc knight is almost dead.ch=:The jinxing sprites lose interest in you.chCThe orc knight is engulfed in blazing flames.chsch<§ch 3.o○chҘ9∩.....∩ch5o  chHchch~ ===ch;7.0 (0.8ch* chchoch!∩chch ch«chY*_Flame seeps out of the orc knight.chd chf0(ochQgochWhOYou shoot an arrow. The arrow hits the orc knight.  ch{i"Flame seeps out of the orc knight.chVche2~§cheB.o°ch. §ch∩ch ch 8chQch)och∩chWchE! ch!ch":_The orc knight is almost dead.ch.#ch7  #####~o.~~## #....)~.~~.. #.###~~.......~~## #...(~(.....(.~$.. #.###~~.....(.~~## #....~~.......~~.. #.###$~.~~## #).$.~~.~~.. #@###~§$......~~## #...o°~..$....~~..#####§~.~~##~.......~####'''#### ##.....##o #∩.....∩# #...ß...#..(..## ch S The orc knight is engulfed in blazing flames.ch §ch Vo°°~§chK ~ch ∩chn ch chI ---ch 8.4 (0.6ch! ch" och# ∩ch# ch2)   ch) !Flame seeps out of the orc knightch\* . _ch* RThe orc knight is almost dead.  ch+ ,The orc knight is engulfed in blazing flamesch!, . ch, _chS-  Things that are here: ch- U_7 gold pieces; a +0 war axe; 4 poisoned dartschE ##~..$.(..~## ####~o##...)..###~~.......~~##..(~($...###~~.....(.~~##....~~....###$~##.$.~§....$###~~§..##..o°°~§.$..#####~~..~####~.......~######'''#####.....#∩.....∩...ß...~§§$o..~~§.o   orc knight (inner flame, very drained)∩===---9.0 _∩  Things that are here: _a +0 war axe; 2 poisoned dartsch ####(^.####  ##~..$.(..~## ####~o##...)..###~~.......~~##ch..(~(..$...###~~.....(.~~##....~~...###$~..##).$.~~...$###§§$..##.o..~~§.$..#####~~~####~.......~## o####'''#####.....#∩.....∩ch$~~o..~~..∩ch$ch:&466 _ch5io∩.....∩ch8ch #.()#  ####(^.#### ch ##~..$.(..~## ####~o##chz...)..###~~.......~~##..(~(.$...###~~.....(.~~##...~~.....###$##).$.~~...$###~~$..##.o..~~..$chB..#####~ch{V~## o##~.......chS,~######'''#####.....#chch++ch :ch$;och;.chs<och=ch>ch?!50.2choMchNoch&OochPchWTchl chqm"chn#(chn(choochooch p0You shoot an arrow.  chp1The arrow hits the orc knight but does no damage.chOch t.o$och ch 6===1.0 (0.8ch= ch-  ch! X_The orc knight is almost dead.chBf a((( #.()#  ####(^.####  ##~..$.(..~## ####~o##...)~....###~~.......~~##..(~($..###~~.....(.~~##....~~....###$~.##o.$.~~..chGg z..$###~~$..##....~~..$.. o#####~~~####~.......~######'''####chu 5ochv 4---6 (0.6ch& Mooch chj  chy ((ooYou shoot an arrow.  The arrow hits the orc knight but does no damage.ch ch2 .ch och )ch5 ch ch5 ===ch 2.5 (0.9ch! ch$  ch$  You shoot an arrow.  ch$% The arrow hits thech% % orc knight but does no damage. ch3& R_The orc knight is almost dead. ch&  You shoot an arrow.  ch2' The arrow hits thech' % orc knight but does no damage. ch>( S_The orc knight is almost dead.chtch0().ch(((chf #.()# chl ####(^.#### cha ##~..$.(..~## ch####~o..ch ##chO...)~.chs ..chse###~~.......~~##chw`..(~(..ch$...###~~.....(.~~##....~~.ch..o###$~..##).$.~~...$###~~$..## o....~~..$chqx..#####~~~####~.......~##chchchgoch.chtchchg7ch=chu ---ch3.1 (0.6chch9ochch ch1#(chochEo chP_The orc knight is almost dead.ch[(You shoot an arrowch . chs8 The arrow hits the orc knight but does no damage. ch:_The orc knight is almost dead.ch(You shoot an arrowch . ch2 The arrow hits the orc knight but does no damage.chWch3o.o===9 (0.8oo  You shoot an arrow.  The arrow hits the orc knight but does no damage. _The orc knight is almost dead.  You shoot an arrow.  The arrow hits the orc knight but does no damage. _The orc knight is almost dead.ch,cchndochqeo chxfP_The orc knight is almost dead.chg(You shoot an arrowchh . chi8 The arrow hits the orc knight but does no damage. chj:_The orc knight is almost dead.chk(You shoot an arrowchl . chm2 The arrow hits the orc knight but does no damage.ch^ ch o ch4 You shoot an arrow.  chThe arrow hits thech% orc knight but does no damage. chR_The orc knight is almost dead. ch  You shoot an arrow.  chrThe arrow hits thech& orc knight but does no damage.  chKThe orc knight is almost dead.chch&%4.8 (0.9ch'ch* chL+ch+4_The orc knight closely misses you.ch[,chI##'''##().((( #.()#  ####(^.####  ##~..$.(..~## ####~~.##...)..###~~.......~~##...(~($..o###~~.....(.~~##....~~.....###$##).$.~~... o$###~~$..##....~~..$..#####~~~##o---5.4 (0.6chchochch٢chGW chX l##^.∩.^chY ##'''##().# #(((#  #.()# chJ[ ##(^.####  ##~..$.(..~## #####~~.~~####.@..)~.......~~...#.###~~.......~~###ch_ c#...(~(.....(.~$...#o###~~.....(.~~####....~~.~~...#.###$~.~~### o#).$.~~.......~~...#$###~~$......~~####....~~..$....~~...chm chm %.chn chYo chp chp chq ch/s chs =cht ---chou 6.0ch q∩ _The orc knight seems less drained.ch ##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~~##..@.)~.......~~.ch P#.###~~.~~###.#...(~(.....(.~$.#.###~~.....(.~~###.#....~~.......~~.#.###$~.......~~###.#).$.~~.......~~.#$###~~$......~~###.#....~~..$....~~.ch ch %6ch chc ch##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~~##...@)~.......~~....##.###~~.~~###.##...(~(.....(.~$....##.###~~.....(.~~###.##....~~.......~~....##.###$~.......~~###.##).$.~~.......~~....##$###~~$......~~###.##....~~..$....~~....#oo   h ;10;1morc knight (inner flame)87.2∩oochx##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~~##### ch#....@~.......~~....# #o###~~.~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.# chF#....~~......#.###$~.~~###.# o#).$.~~.ch#$###~~$..... ch^  You enter the shallow water.∩o.8Water o _Moving in this stuff is going to be slow.  Things that are here: che_a +0 war axe; a +0 scale mailch.N##^.∩.^## ##'''## #().# #(((# chN#.()# ####(^.#### ##~..$.(..~## #####~~.~~##### chHOy#.o..)@.......~~....# #.###~~.~~###.# #...(~(.....(.~$....# chO#.###~~.....(.~~###.# #....~~..#.###$~.~~###.# ochLPF#).$.~~.#$###~~$. ch_chsf∩.ochu39.0 (1.2 _chXU∩och/ch##^.∩.^## ##'''## #().# #(((# ch#.()# ####(^.#### ##~..$.(..~## #####~~.~~##### #..o.)~@......~~....# #.###~~.~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.# #....~~.......~#.###$~.~~###.# #).$.~~.~#$###~~$......~ chrch\.oochya9=60.2chToochch)* ##^.∩.^## ##'''## #().# #(((# ch* #.()# ####(^.#### ##~..$.(..~## #####~~.~~##### chu+ #...o)~.@.....~~....# #.###~~.~~###.# #...(~(.....(.~$....# ch. #.###~~.....(.~~###.# #....~~.......~~....##.###$~.~~###.# o#).$.~~.~~....##$###~~$......~~###.# ch// ch[? G.och@ *8 (0.6ch;N ToochP chel m##^.∩.^## ##'''## #().# #(((# chGm #.()# ####(^.#### ##~..$.(..~## #####~~.~~##### ch n #....o~..@....~~....# #.###~~.~~###.# chn #...(~(.....(.~$....# #.###~~.....(.~~###.# #....~~.......~~....##.###$~.cho P~~###.# o#).$.~~.~~....#chr #$###~~$......~~###.# ch \ooch '1.4ch chΕ > _The orc knight's inner flame fades away.chN##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### ##~..$.(..~## #####~~.~~##### #....o~...@...~~....# #.###~~.~~###.# #...(~(.....(.~$....# #.###~~.....(.~~###.# #....~~.......~~....##.###$~h3Od9;49m.~~###.# #).$.~~.~~....##$###~~$......~~###.# 2.0chSchUch^  You beckon some vexing sprites to accompany your attacks.ch| C)och =19---==3.0 (1.0Jinx chVch ; _You feel your willpower being sapped.chu chMv You shoot an arrow. The arrow hits the orc knight!  You kill the orc knight!ch|chV}[$(((chwW$...ch9p 963 5020/22ch:---47=8 (0.8 _You hear a splash. x2  Your Hexes skill increases to level 8!chcHchLK chK]_Your Fire Magic skill increases to level 2!ch1 ch ch) ch. H _No target in view!ch ##^.∩.^## ##'''## #().# #(((# #.()# ####(^.#### chȋ ##~..$.(..~## #####~~.~~##### #....)$....@..~~....# #.###~~.~~###.# #...(~(.....(.~$....# chČ #.###~~.....(.~~###.# #...#.###$~.~~###.##).$.~~.~~....##$## ch chס =---4.4 (0.6 _ch cho chQ3chchzw1=ch>chzch{ _The sprites lose interest in your situation.ch|1=2===chchA _HP restored. Magic restored.ch3ch!chch,#,ch&ch.j  You now have 969 gold pieces (gained 6).  Things that are here:chw/99chu4chAb _a +0 war axe; a +0 chain mailchYF8=chF)==chWKchIPchT,chZch`chg  You enter the shallow water.Water choch(z _Moving in this stuff is going to be slow.  You now have 975 gold pieces (gained 6).  Things that are here:chz:75chchDd _a +0 war axe; a +0 plate armourchϓ>chchch4,chkchchί,chch5ch@975ch(chch,chch,chl,chchch;,chchch#%6ch chM _You now have 976 gold pieces (gained 1).ch 3chchchr,chch[ m  You now have 1426 gold pieces (gained 450).  Things that are here:ch (1426chchC _a +0 war axe; 2 poisoned dartsch`3chsch="ch&,ch*ch-ch3A  You enter the shallow water.ch4?Water ch8ch<N _Moving in this stuff is going to be slow.cha@3ch9DchvH;8chKchON _You now have 1428 gold pieces (gained 2).chNS>chVchEZch*],ch_chcchwd&30chfchmN _You now have 1430 gold pieces (gained 2).chp3chrchuchx,chOzchv  You now have 1437 gold pieces (gained 7).  Things that are here:  a +0 war axe; 4 poisoned dartsch^07ch$chTn _You feel your willpower return.chC3ch0chch,chchcht,chʹchxchA  You enter the shallow water.ch,?Water chchN _Moving in this stuff is going to be slow.ch3chchZchH>ch=chchC3ch>chchV,chnchS chY,ch&chvchs,ch!ch%ch+,chQ/chq4?  You see here 2 boomerangs.ch95 _ch>chMAch\E  You enter the shallow water.Water chHchLN _Moving in this stuff is going to be slow.ch$P3chTch+[k  You now have 1441 gold pieces (gained 4).  Things that are here:ch[&41chY_chlx _a +0 war axe; 4 datura-tipped darts; a +0 ring mailchp3chrchfvchy>ch}chche3chBch.chi,chFchchA,chchbch$,chchch,ch]chSch,chch*chA,chch޽@  There is an open gate here.chϿch6 _chchcho,chchch,ch*chch,chch{H  You see here 4 atropa-tipped darts.ch%#....~~..)....~~....######~~.......~~#######~.......~######'''######.....##ch2! #∩.....∩ #...ß...#  ##..(..##  ###@### ---109.6 (45.2) #...#  .......  ch........... ......... ........ #......# ###..(...([.### chch4.10.2 (45.8 chz:∩ch( _Found a stone and 3 atropa-tipped darts. _There is an open door here.chO43ch7ch@chN#####~~.......~~#####  ##~.......~## ##'''#### ##.....## #∩.....∩# #...ß...# ##..(..## ##'### chS#..@# 0.0)#.........#......#....#.#######..(...([.### ####._.####chZ<∩ch?c+8 (0.6ch+d:∩chh9 _Found a bloodstained altar of Trog.chDr 3ch}w ch chʌ Bch chҒ ,ch ch ch ,ch: ch ch+ ,ch ch ch ,ch ch s #...ß...# ..(..## ##'### ####...#### #.........###.............##...............#...............#che #.........@...#####..(...([.######._.####  ##### chʷ chj 1#..(..# ###'### ####...####.........###.............##.......#####..(...(@.###  ####._.####  ##### ch -3.8 (3.0ch4 -4.4 (3.6ch! ch m _You see here a +2 robe.ch|3ch#ch",ch/ch0$ _ch,9,chA<,ch)?chFchUK,chMNch-RchU,chXch\chi^,ch`ch0{* ##.....## #∩.....∩# #...ß...# ##..(..## ###'### ####...#### ###.........### ##.............## #.....@.........#7ch{I0 #...............###.............#####..(...([.#######._.#########chO|chP:∩ch/E _Done exploring.ch?p 3chs ch7 ∩.....∩..0..[chn ch" p∩.....∩ch E _Done exploring.chi #∩.....∩# #...ß...# ##..(..## ##'### ####...#######.........#####....#.. #.# ### #..(...([.###  ####._.#### ##### cho∩8.0 (0.6 _ch[:∩chchؒ#...ß...# ##..(..## ##'### ####...#######.........#####....#.. #.# ### #..(...([.###  ####._.####  ##### 6ch_ 2##..(..## ##'### ####...#######.........#####....#.. #.# ### ##..(..@([.### ch` ####._.####  ##### che ch0f (9.2ch j chvk chk\ ##..(..## ###'### ####...#### ###.### ##.## #.# #.# ##.## chx] x###..(...@[.### ####._.#### ##### chf chg &8ch@r chw K _You see here a stone.ch##..(..## ###'### ####...#### ###.### chp##.## #.# #.# ##.## ###..(...(@.### ####._.#### ##### chWch\020.4 _chFchm _You see here a +2 robe.chA +2 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 1.0 (5.0 -> 4.0). Your EV would remain unchanged. You found it in a bailey. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (g)et.ch{ ##..(..##dertzug the Skirmisher###'###Spriggan of Gozag  Gold: 1441####...####Health: 51/51 ========================###.........###Magic: 22/22 ========================##.............##AC: 5Str: 4#...............#EV: 21Int: 15#...............#SH: 0Dex: 28##.............##XL: 10 Next: 47% Place: a Bailey###..(...(@.###Noise: ---------  Time: 7120.4 (0.6)####._.####p) +0 shortbow#####Cast: Jinxbite _Found a bloodch~ Ustained altar of Trog. _You see here a +2 robe. _Done exploring. _Done exploring. _You see here a stone. _You see here a +2 robe.chch^chchL><0ch0C[ _Done exploring.ch^Ichdch echichkE _Done exploring.chR [[?25h[?0c  Search for what [Enter for "."]? chU [?25l[?1cch ch9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +2 robe (1 further duplicate) Results elsewhere ([,] to cycle)  b - [Bailey] a stonec - [Bailey] a bloodstained altar of Trog  d - [Bailey] 3 atropa-tipped darts (4 further duplicates in 1 pile)  e - [Bailey] 2 poisoned darts (19 further duplicates in 5 piles)  f - [Bailey] a +0 war axe (10 further duplicates)  g - [Bailey] 2 boomerangs (20 further duplicates in 10 piles)  h - [Bailey] 4 datura-tipped darts  i - [Bailey] a +0 broad axecht chv} ch "##..(..##dertzug the Skirmisher###'###Spriggan of Gozag  Gold: 1441####...####Health: 51/51 ========================ch X###.........###Magic: 22/22 ========================##.............##AC: 5Str: 4#...............#EV: 21Int: 15#...............#SH: 0Dex: 28##.............##XL: 10 Next: 47% Place: a Bailey###..(...(@.###Noise: ---------  Time: 7120.4 (0.0)####._.####p) +0 shortbow#####Cast: Jinxbite _Done exploring. _You see here a stone. _You see here a +2 robe. ch _Done exploring. _Done exploring.  Search for what [Enter for "."]? .ch ch ch ch . _ch2Fch0LRead which item? Scrolls  b - 3 scrolls of poison  g - 2 scrolls of teleportationh - 2 scrolls of revelation  k - 3 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour chN q - a scroll of vulnerability  s - 5 scrolls of fog  y - a scroll of immolation  A - a scroll labelled ZOENUQITAY [!] read|quaff[?] describe selectedch ch;##..(..##dertzug the Skirmisher###'###Spriggan of Gozag  Gold: 1441####...####Health: 51/51 ========================###.........###Magic: 22/22 ========================##.............##AC: 5Str: 4#...............#EV: 21Int: 15#...............#SH: 0Dex: 28##.............##chXL: 10 Next: 47% Place: a Bailey###..(...(@.###Noise: ---------  Time: 7120.4 (0.0)####._.####p) +0 shortbow#####Cast: Jinxbite _Done exploring. _You see here a stone. _You see here a +2 robe. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .chP  Okay, then.chichchw. _ch_ ch A bailey∩∩∩∩_(Press ? for help) #.###~~.....(.~~###.#  #....~~.......~~....#  #.###~~.......~~###.#  #)...~~.......~~....#  ch #)###~~.......~~###.#  #....~~..)....~~....#  #####~~.......~~#####  ##~.......~##  ####'''####  ##.....## chZ  #∩.....∩#  #...ß...#  ##..(..##  ###'###  ####...####  ###.........###  ##.............##  #...............#  #...............#  ##.............##  ###..(...(@.###  ####._.####  ch! #####ch9`∩@chch.##..(..##dertzug the Skirmisher###'###Spriggan of Gozag  Gold: 1441####...####Health: 51/51 ========================###.........###Magic: 22/22 ========================##.............##AC: 5Str: 4#...............#EV: 21Int: 15#...............#SH: 0Dex: 28##.............##XL: 10 Next: 47% Place: a Bailey###..(...(@.###Noise: ---------  Time: 7120.4 (0.0)####._.####p) +0 shortbow#####Cast: Jinxbite _You see here a stone.chg/} _You see here a +2 robe. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.ch1ch.6ch8ch9$ _ch?,chC,ch^cheBch8gchi,chkchnchq,chtchwchzchnchDŽch@  There is an open door here.chch _chchch,chchche,ch|ch6#.###~~.......~~###.##)...~~.......~~....##)###~~.......~~###.#chl#....~~..)....~~....######~~.......~~##### ##~.......~##  ####'''####  ##.....##  #∩.....@# 6.4 (6ch( #...ß...# ##..(..#####'#######...#######.........###ch##.............###...............##...............#ch chch j _There is a gate leading back out of this place here.ch 5∩chS,∩7.4 (1 _chb *,........## #.#,*****,#. *,#####.#.# #.#,,,,,,,#. *,*,,...#.# #.#########. *,*,###.#.# #........... *,*,**#,#.# ###########.chS*,*,,,,,#.##### *,,,,...*,**#**,#..(..# *,,.....*,,,....#..)..#####***######Dungeon:8******#...)@)......,,,,,,,,, ###..)..#.###********* #.....#,#ch ####....* *##### chch{j-8.2 (1.8ch$qcht _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.ch _chBchch/chchchchwch+chchchchchchؽchQchchchchchchchchchIchechchchFchchchchZchchichchchchchch?54chJch chch5+_You now have 1454 gold pieces (gained 13).chchdchchchchchchch.chchOchPchchNchchch9ch7=ch=ch>chw@chAch)chchjchchich^chch4 ch6 ch chch:ch ch!ch#chr&ch8'ch*(ch)ch*ch+ch},ch/chj2ch3ch4ch5ch6ch7ch8ch9chS<ch=ch=ch:?chAchkBchCCchDchFch=GchHchIchdLchMch5NchOchHQchQchSch8UchWchXchYch[cho^ch2_ch`ch+ _e - 3 bubbling dark potions (gained 1)chlchOch=chchchcchuch-chchchchchCch'chBchXchchchchmchchchychKch%chch`chchchchhchchchVch)ch ch ch chchch?ch chchchvch>ch!ch$chL(ch)ch;+ch!.ch3ch4chy7ch:chp=ch(>chKAchCchGchIch#JchLchjQchRchSchJVchYchYch[ch"`chbchcchqechhchkjchkchmchpchschZtchTvchxch{chz|chLchch?chchׇchDch*chލch%chOchؕchch0chchZchchJchۡch%chأchch1choch"chchrchɭchchcchаchchͲchchch*chܷchchchZch3chchYchtch%chchchnchchchuchchchchjchch5chchchch{ch]chchchchchKchOchchchchchchchchchchchch"chchchchLchchchCchUch+chchchAchchch7ch3ch,chch`chchch ch-chchchchchcch=chKchch[chPchchchchg chU"ch#chR$ch5%ch'ch)ch)ch2+ch-ch/ch/ch0ch2ch3ch4chr5chS7ch9chF:ch!;ch<ch1>ch>ch?chAchCchDDch6EchwGchJchJchKchmN chOchO_You open the door.chRchRchOSchTch?W chW chXThere is an open door here.chZcha ch'b_chPcchTechgchlhchichkchmchAnchjochQqchsch...#,*+****,*, ch[,,,.............#####.#,*,* *,*, ch],**###.####.#.#######.#.*,****,*,chV   ,* *,####.#.........#.,,,,,,,<,  ,* *,#..........######*,*,,,,*,  ,* *,#.##.............*,*,,,,** chchchf$6 (75.4 chchU! ch!chg"-_Found a stone staircase leading down.ch ch$ ch ch ch chH ch che chi ch chF ch ch chd ch chv chn ch) ch chr! chx" ch $ ch% chh& ch' ch) ch\, ch- ch. ch/ ch1 ch1 ch2 chT5 ch7 ch8 ch9 chN; ch= chw> ch? ch1A chB chC chD chRF chH chI chJ chiL chM chN chO chBQ chS chT chU choX chZ ch[ ch\ chI_ ch` cha chb chd chWg ch&h ch>i chj chpl ch#m ch1n cho ch r chr chs chgv chIy chy chQ{ ch  chu ch 0 *,#....####~,~~~~,,,,~~~~,~***** ch F #.#.......#~,~~~~,,,,~~~~,~*,,,, ch 9##.####.####~,*~~*,,,,*~~*,~***, ch ...........#~,,,,,,,,,,,,,,~* *,* .#.####.####~~~~~~~~~~~~~~~~* *,* .#.........#########********* *,* .#......#..........# *,* .#......+..........# *,* .#..#####.......@..# *,*17.2 (13.6 .#..............#'## *,* ....####........#.# *,* .......#........#.#************,* .#.....#........#(#,,,,,,,,,,,,, .#.....#........#.#,*,,,,,,,,,,, .#.>...#.#+####.#.#,*,*********,* .#####.#.*,* #.#.#,*,* *,,,,* ######.#.*,****,*,*,*,* *,** _You open the door.chI  chڈ ch_ 7_Found 8 stones.ch" _  There is an open door here.ch'#.####.####~,*~~*,,,,*~~*,~***, ....#~,,,,,,,,,,,,,,~* *,* chT(w.####.####~~~~~~~~~~~~~~~~* *,* #...#########********* *,* #......#..........# *,* #......+..........# *,* #..#####..........# *,* ch(#..............#'## *,* ..####........#@# *,* .....#........#.#************,* #.....#........#(#,,,,,,,,,,,,, ch')#.....#........#.#,*,,,,,,,,,,, #.>...#.#+####.#.#,*,*********,** #####.#.*,* #.#.#,*,* *,,,,* z   wight (dormant) #####.#.*,****,#.#,*,* *,****.....#.,,,,,,,<z#,*,* *,* ch ,h..######*,*,,,,*,*,*,* *,*chj1~ 8 (0.6)zzch1cA wight comes into view. It is wielding a +0 short sword.chB2-8.4 (1.2ch5ch;9 _Found a stone staircase leading up.chf *,*  *,* ####### *,* .....# *,* ....# *,* ...# *,* #'## *,* #@# *,* #.##(##.#>#.# #.#.#,*,*  #.#,*,*  <z#,*,* *,*  *,* chO " *,*  *,* ####### *,* .....# *,* ....# *,* ...# *,* #'## *,* #@# *,* #.##(#ch #.#>#.# #.#.#,*,*  #.#,*,* -l _You shoot an arrow. The arrow barely misses the wight.ch (( You shoot an arrow. The arrow hits the wight.ch0 ;*ch  The wight is severely damaged.A giggling sprite leaps out and makes the wight trip over its own feet.ch .z. 3.6 (0.9chN ch ^ _The wight is almost destroyed.chh R  You shoot an arrow. The arrow hits the wight.ch:o g($chd '.chj^1471 ==84.4 (0.8ch"ch9&L _You destroy the wight!ch03chchpH _No target in view!ch3chch/ch^ch$ _chAch{F _You destroy the wight! _No target in view! _The jinxing sprites lose interest in you.now have 1477 gold pieces (gained 6).  Things that are here:  a +0 short sword; a +0 robe; 8 stonesch7 _The sprites lose interest in your situation.ch8chchUch chch`chch5chjQ.....+..........# *,* #..#####..........# .............#'## ...####........#.# ......#........#.#************,**#..#)#,,,,,,,,,,,,,,*...#.#.#,*,,,,,,,,,,,,*>...#.#+####.#.#,*,*********,** #####.#.*,* #.#@#,*,* *,,,---7.8 (3.4 #####.#.*,****,#.#,*,* *,**** .,,,,,,,<.#,*,* *,* ..######*,*,,,%* *,* ........*,*,,..###,*,* *,* ..#####.*,,,..,,,*,* ..#####.***###*****#####.** * <.*,****,**ch(chH---8.4 (4.0chch. _Found a lupine talisman.ch75 ch5 ch6 ch?@ chN  #####.....#'# ...####.# ....#************,** #)#,,,,,,,,,,,,,,.#,*chO >...#.#+####.#.#,*,*********,* #####.#.*,*  *,,,,* ***,*** ......#.,.....z< ######*.#..z%##..Will/2 ...##zz 2 wights (dormant) ..#####.*,,,,,,,,*,*,******,*chh R09.0 (0.6chj chp X _2 wights come into view.ch (z1 dormant)  You shoot an arrow.ch# chɧ ch .z.zzchg 4===9 (0.9ch* chd B _The arrow hits the wight but does no damage.chN ....+#####... #......'##### *,* .ch>P c.#************,*)#,,....#.......,,,,,,,,,,, #.>...#.#+####.#.#,*,*********,** #.,,, #####.#.*,****,#***....#.,......z######*.#...z#.......*,#....###.....,,,chP #####*** .,,,,,* <****,***,*,* chW chW 7---30.5 (0.6chD\ ch^ chach%Mch #ch3 ....+ch] #####ch... ch5#......chg3'##ch ###chJ *,* chD{..#************,*)#,,ch....#.......,,,,,,,,,,, #.>...#.#+###********,** #.,,, ch#####.#.*,****,#***....#.,......z ..######*.#...z#.#,*,* *,*..ch z   wight..###chch< ch zch <ch chfch---ch 1.1chch\cha...#########*********#....+#####... #......'##### *,* ..#************,*)#,,....#.......,,,,,,,,,,, #.>...#.#+###********,** #.#.,,, #####.#.*,****,#z***....#.,......<######*.#...z#.......*,#....###.....,,,#####***ch:z.chv%7chchchoM####.####~~~~~~~~~~~~~~~~...#########*********#....+#####... #......'##### *,* ..#************,*,....#.......,,,,,,,,,,, #.>...#.#+####.#.#,*,*********,** #.#z,,, #####.#.*,****,#****....#.,......<######*.#...z#.......*,#....###.....,,,chWIzz 2 wightschb=2.3chgx  Things that are here: _a +0 short sword; a +0 robe; 8 stonesch# ..........#~,,,,,,,,,,,,,,####.####~~~~~~~~~~~~~~~~...#########*********#....#....+#####... #......'##### *,* .ch.$ .************,*)#,,....#.......,,,,,,,,,,, #.>...#.#+####.#.#,*,*********,** #.#zch~$ ,,, #####.#.*,****,#***....#.,......z######*.#...z#.ch$ 7......*,#....###ch ' ch' ch/ hz.z<ch51 ,9 _chb7 chY9 ch #.####.####~,*~~*,,,,*~~*,~***,** ..........#~,,,,,,,,,,,,,,####.####~~~~~~~~~~~~~~~~...#########*********#..........#....+....######... #......'##### *,* ..#************,*)#,,....#........#.#,*,,,,,,,,,,,, #ch .>...#.#+####.#z#,*,*********,** #.#.,,, #####.#.*,****,#z****....#.,......<######*.#...z#.3.5ch ^  You beckon some vexing sprites to accompany your attacks.chі cha >z.ch֝ 0z.ch 70---ch e==4.5 (1.0Jinx ch ch ; _You feel your willpower being sapped.ch a ((((chh You shoot an arrow. The arrow closely misses the wight.The arrow hits the wight!chaJ;*chK  The wight is heavily damaged.A giggling sprite leaps out and bonks the wight with its +0 flail.ch0ch(.z.z.(1 very drained)ch*d1=--=5.3 (0.8ch-3ch8` _The wight is moderately damaged.ch L (ch \You shoot an arrow.  The arrow hits the wight but does no damage.chbv,chbz)z.chx'6.1ch2chW` _The wight is moderately damaged.ch& _moderately damaged.You shoot an arrow.  The arrow hits the wight but does no damage. _The wight is moderately damaged.You shoot an arrow. ch- The arrow hits the wight but does no damage.chM;*ch3   A giggling sprite leaps out and doodles on the wight's face.  The wight is severely damaged.ch+Gzz.ch,014779ch_2ch5K _The wight misses you.ch R  You shoot an arrow. The arrow hits the wight.chl ;*ch...#.#+####.#.#,*,*********,** #####.#.*,* #.#.#,*,* *,,,,* #####.#.*,****,#.#,*,* *,**** ......#.,......<.#,*,* *,* ..######*.#...z#.#,*,* *,*You shoot an arrow. The arrow hits the wight! _You destroy the wight!You shoot an arrow. The arrow hits the wight! _You destroy the wight! _No target in view! _No target in view!ch; _You destroy the wight!  You shoot an arrow. The arrow hits the wight! _You destroy the wight! _No target in view!  Okay, then.chch chl. _ch*3ch#chchch$ _chgchk  You now have 1484 gold pieces (gained 7).  Things that are here:chn:84chch@ ..........#~,,,,,,,,,,,,,,~* *,* #.####.####~~~~~~~~~~~~~~~........#########********#..........# +..........######....#.....#'# ...####.# ...************,**--- #,,,,,,,,,,,,,,ch.#,*Will/2 Jinx #.# ........*,#....###,*,* *,*chs #.####.####~~~~~~~~~~~~~~~........#########********#..........# +....######.....#'# ...####.# ...)#************,** #ch ,,,,,,,,,,,,,,.#,*Cast: JinxbiteWill/2 Jinx ch~ ### ..#####.*.....,,,*,*,* *,* _a +0 flail; a +0 robech~.41.0 (1.6chQ---6 (2.2chch# _The sprites lose interest in your situation.You now have 1490 gold pieces (gained 6).ch#G902.6 (3ch'ch(J _Items here: ( )) [[.ch3chYchkchXch,ch(chchP,chchch,ch chch,chchch,chmchP  There is a stone staircase leading up here.chch  _chpchD  You see here a lupine talisman.chRch _chchch6 ,ch6 chSch,chchch,chchch,chdch"ch ,ch"ch)'chM),ch*chX-chx.,ch/ch2ch[4ch:+1490chQ<ch>ch=@,ch`AchCchD,chFchHchJ,chKchMchO,chOchQchS,chiTchUchWch+XchXch Zch[,ch\ch ^ch_chQ`ch`ch2bch^cchcch@dchechs _You feel your willpower return.ch#,chochӏchchchʒch6,chchichchٛchchch2ch>chˣ,ch,chchsch{chchchchchchhchθchAchI507chch _You now have 1507 gold pieces (gained 17).chXch^s *,,,,,,,*  *****,*****##*  *,,,,,,,,,,..#   *,***,*****#.#  **,*,,,,,* #.#  ,*,*,,,#.* #.# **************** ,*,*,*,#.* #.# *~~~~~~~~~~~~~~~ ,*,*,*,#.####.####~,,,,,,,,,,,,,, ,*,*,*,#........@#~,*~~*,,,,*~~*, ,*,#,*,#.........#~,~~~~,,,,~~~~, ch_,#,#.,,#.........#~,~~~~,,,,~~~~, ,#.#.###.........#~,*~~*,,,,*~~*, ,................#~,,,,,,,,,,,,,, *#.#.............+,,,,,,,,,,,,,,,  ,........####.##.+,,,,,,,,,,,,,,,  ,......####~,,,,,,,,,,,,,,  ,....###.###### *~,*~~*,,,,*~~*,ch4E ch"070.6 (28.0)ch,1.6 (29ch>chb3 _c - a wand of quicksilver (9)ch}8 3ch: ch; ch@ XchM chZ **,*,,,,,* #.# ,*,*,,,#.* #.# **************** ,*,*,*,#.* #.# *~~~~~~~~~~~~~~~ ,*,*,*,#.####.####~,,,,,,,,,,,,,, ,*,*,*,#.........#~,*~~*,,,,*~~*,#,*,#.........#~,~~~~,,,,~~~~, ,#,#.,,#.........#~,~~~~,,,,~~~~, ,#.#.###.........#~,*~~*,,,,*~~* ,.........@#~,,,,,,,,,,,,, *#.#.............'......,,,,,,,, ,........####.##.'......,,,,,,,, ,.............####≈.....,,,,,,,,###.###### *≈.♣≈≈♣,,,,*~~* *...,* #.#....####≈.≈~≈≈,,,,~~~~, S   electric eel (asleep) *..,,* #.#.......#~.≈≈~≈,,,,~~~~, *,>,,###.####.####~.♣≈S*,,,,*~~*,*,*,#...........#~,,,,,,,,,,,,,,chJn 4.0 (2.4)  You open the large door.5.0 (3 _An electric eel comes into view.ch9_8 #.# #.# ch_3 #.# ####.####........#........#........#........#.......@#........'......####.##.'.........####≈.....##### *≈.♣≈≈♣ . .>.♣chO #.# #.#  #.# ####.####........#........#........#........#.......@#........'......####.##.'.........####≈.....##### *≈.♣≈≈♣ . .>.♣ch54chchd _An electric eel is nearby!chG ^  You beckon some vexing sprites to accompany your attacks.ch> SS≈ch@ 1--==6.0 (1.0Will/2 Jinx  _You feel your willpower being sapped.chG (((((((You shoot an arrow.ch4;*chS  The arrow barely misses the electric eel.A giggling sprite leaps out and smacks the electric eel with its own tail.chIa '.≈.≈~FF   marrowcuda (wandering)S≈chRd S   electric eel (very drained)≈The electric eel is lightly wounded.  A marrowcuda comes into view.chy *******The electric eel shoots out a bolt of lightning at you!ch].@'...≈~FFch2=9 (0.9chchY _The bolt of electricity misses you.ch\ ((((ch< m( You shoot an arrow. The arrow hits the electric eel!ch~;*ch  The electric eel is almost dead.A giggling sprite leaps out and ties the electric eel's tail in a knot.  You kill the electric eel!chGch'.≈.♣F≈~≈≈ch1513 2==27.7 (0.8chch? _You now have 1513 gold pieces (gained 6).chM \(((((((ch-chߍch  You shoot an arrow. The arrow barely misses the marrowcuda.ch  An orc warrior comes into view. It is wielding a +0 war axe.chf'..F...o≈≈≈ch&o   orc warrior (wandering)FF 2 marrowcudasFchӦ'8.5chCch] _A marrowcuda comes into view.ch*,*,,,,,* #.# ,,*,*,,,#.* #.# *,*,*,*,#.* #.# * *,*,*,*,#.####.####~ ,,*,*,*,#..#~,*~~*,,,,*~~* ,,*,#,*,#chz%..#~,~~~~,,,,~~~~ ,,#,#.,,#..#~,~~~~,,,,~~~~ ,,#.#.###..#~,*~~*,,,,*~~* ,,.#~ ,*#.#ch.'...... ,,.####.##.'...... ,,ch....####≈F...o ,,....###.###### *≈.♣≈≈♣,,,,*~~* **...,* #.#....####≈.≈≈≈≈,,,,~~~~ FF 2 marrowcudas  *..,,* #.#chZ.#~.≈≈≈≈,,,,~~~~*,>,,###.####.####~.♣F≈*,,,,*~~* ,,*,*,#.#~chchȈcho.o   orc warrior (wandering)FFF 2 marrowcudas≈ch6---9.1 (0.6ch؞chch*,*,,,,,* #.#,*,*,,,#.* #.# *,*,*,*,#.* #.# * **,*,*,*,#.####.####~,*,*,*,#.#~,*~~*,,,,*~~ *,,*,#,*,#.#~,~~~~,,,, *,,#,#.,,#ch.#~,~~~~,,,, *,,#.#.###.#~,*~~*,,,,*~~ *,,.#~ *,*#.#.'...... +,,.####.##.'...... *,,chѶc....####≈F..o. *,,....###.###### *≈.♣≈≈♣,,,,*~~*...,* #.#....####≈.≈≈≈≈,,,,chmFF 2 marrowcudas * *..,,* #.#.#~.≈F≈≈,,,,~~~*,>,,###.####.####~.♣≈≈*,,,,*~~ +,,*,*,#ch .#~chKchzchF.   marrowcuda≈chA---7chchch8z*,*,,,,,* #.#,*,*,,,#.* #.# *,*,*,*,#.* #.# *chp;*,*,*,*,#.####.####~,*,*,*,#.#~,*~~*,,,,* **,,*,#,*,#.#~,~~~~,,,,  *,,#,#.,,#.#~,~~~~,,,,  *,,#.#.###.#~,*~~*,,,,* **,,.#~ ,*,*#.#.'...... ,+,,.####.##.'F..... ,*,,.............####≈...o. *ch>*,,....###.###### *≈.♣≈≈♣,,,,**...,* #.#....####≈.≈≈≈≈,,,, ,* *..,,* #.#.#~.≈≈≈≈,,,, ,***,>,,###.####.####~.♣≈≈*,,,,* ,+,,*,*,#.#~ch BchrJ@F.chvME==80.3chSch_ch*,*,,,,,* #.#,*,*,,,#.* #.# *,*,*,*,#.* #.# **,*,*,*,#.####.####~,*,*,*,#.#~,*~~*,,,,**,,*,#,*,#.#~,~~~~,,,, *,,#,#.,,#.#~,~~~~,,,, *,,#.#.###.#~,*~~*,,,,**,,.#~ ,,*,*#.#ch'O.F...... ,,+,,.####.##.'...... ,,*,,.............####≈...o.*,,....###.###### *≈.♣≈≈♣,,,,**...,* #.#....####≈.≈≈≈≈,,,, ,,* *..,,* #.#.#~.≈≈≈≈,,,, ,,***,>,,###.####.####~.♣≈≈*,,,,* ,,+,,*,*,#.#~ch{ch=F'ch_%9ch\chchK *,*,,,,,* #.#,*,*,,,#.* #.# *,*,*,*,#.* #.# **,*,*,*,#.####.####~,*,*,*,#.#~,*~~*,,,,*,,*,#,*,#.#~,~~~~,,,, * *,,#,#.,,#chAL .#~,~~~~,,,, * *,,#.#.###.#~,*~~*,,,,*,,.F#~,*,*#.#.'......,+,,.####.##.'......,*,,.......####≈...o. ,***,,....###.###### *≈.♣≈≈♣,,,, chL J,*****...,* #.#....####≈.≈≈≈≈,,,,,* *..,,* #.#.#~.≈≈≈≈,,,,,***,>,,###.####.####~.♣≈≈*,,,,,+,,*,*,#.#~chY chY '1.5chsb ch d ch, *,*,,,,,* #.#,*,*,,,#.* #.# ,*****,*,*,*,#.* #.# * chˮ ,*****,*,*,*,#.####.####~,*,*,*,#.#~,*~~* ,****,,*,#,*,#.#~,~~~~ ,* *,,#,#.,,#.#~,~~~~ ,* *,,#.#.###.#~,*~~* +****,,.F#~,*,*#.#.'......,+,,ch* .####.##.'......,*,,.......####≈...o. ,,***,,....###.###### *≈.♣≈≈♣ ,,*****...,* #.#....####≈.≈≈≈≈,* *..,,* #.#.#~.≈≈≈≈,***,>,,###.####.####~.♣≈≈*,+,,*,*,#.#~ch ch 6F.ch '2.1ch ch chN~*,*,,,,,* #.#,*,*,,,#.* #.# ,*****,*,*,*,#.* #.# * chQP*,*****,*,*,*,#.####.####~,*,*,*,#.#~,*~~* *,****,,*,#,*,#.#~,~~~~ *,* *,,#,#.,,#.#~,~~~~ *,* *,,#.#.###.#~,*~~* *+****,,.F.#~,*,*#.#chQ.'......,+,,.####.##.'......,*,,......####≈...o.,***,,....###.###### *≈.♣≈≈♣chQ,*****...,* #.#....####≈.≈≈≈≈,* *..,,* #.#.#~.≈≈≈≈ *,,,,***,>,,###.####.####~.♣≈≈* chR5*,,,,+,,*,*,#.#~ch|Uch^6F.ch`%7chhchkchT\*,*,,,,,* #.#,*,*,,,#.# #.# ,*****,*,*,*,#.# #.# * **,*****,*,*,*,#.####.####~,*,*,*,#.#~,*~~* ,*,****,,*,#,*,#.#~,~~~~ chW,*,* *,,#,#.,,#.#~,~~~~ ,*,* *,,#.#.###.#~,*~~* ,*+****,,.F..#~ch9,*,*#.#ch.'......chN ,+,,cha.####.##.'......ch ,*,,ch9......####≈...o.ch,***,,....###.###### *≈.♣≈≈♣ch,*****....* #.#....####≈.≈≈≈≈chS,* *...,* #.#ch(!.#~.≈≈≈≈ *ch*,,,,***.>,,###.####.####~.♣≈≈* *ch*,,,,+,,*,*,#ch .#~chnchch6F.ch'3.3chch ((((((( _Found a stone staircase leading down.  You shoot an arrow.chT:*ch`Z  The arrow closely misses the marrowcuda.A giggling sprite leaps out and smacks the marrowcuda with its own tail.  The marrowcuda is lightly damaged.chY\chtw...F..FF 2 marrowcudas (1 very drained)1513===4.2 (0.9 _The jinxing sprites lose interest in you.ch1 (((You shoot an arrow. The arrow hits the marrowcuda.chchch ..F..F.chW!,5.0 (0.8chA'ch*e _The marrowcuda is moderately damaged.ch#;M*,*,,,,,* #.#,*,*,,,#.# #.# ,*****,*,*,*,#.# #.# *ch;*,*****,*,*,*,#.####.####~ *,*,*,*,#.#~,*~~* *,*,****,,*,#,*,#.#~,~~~~ *,*,* *,,#,#.,,#ch@>!.#~,~~~~ *,*,* *,.#.#.###.#~,*~~* ,,*+****.F..F..#~,*,##.#.'......,+.####.##.'......,*.....####≈...o. *,,,,***,.....###.###### *≈.♣≈≈♣ *,,,,****#....* #.#....####≈.≈≈≈≈ *,,,,,,* #...,* #.#.#~.≈≈≈≈ ,**,,,,**#.>.,###.####.####~.♣≈≈* ,**,,,,+,,*,*,#.#~ch?chE6F.ch_G4---6 (0.6ch^KchLchs ((You shoot an arrow. The arrow hits the marrowcuda!chb,ch.F...F.chz6===6.4 (0.8chLchc _The marrowcuda is severely damaged.chF+*,*,,,,,* #.#,*,*,,,#.# #.# ,*****,*,*,*,#.# #.# * ,***,*****,*,*,*,#.####.####~ ,*,*,*,*,#.........#~,*~~ ,*,*,****,,*,#,*,#...#~, ,*,*,* *,,#,#.,,#..#~, ,*,*,* *..#.#.###choHd.#~,*~~,*+****.F...F...#~,*.##.#.',+,..####.##.',*.....####≈...o **,,,,***......###.###### *≈.♣≈≈ **,,,,***##....* #.#....####≈. **,,,,,,* #....* #.#.#~. ,,**,,,,**#.>..###.####.####~.♣≈≈ ,,**,,,,+,,*,*,#.#~chKchNchUfF...F.chW6---7.0 (0.6ch;^ch#ach W  You shoot an arrow. The arrow hits the marrowcuda!ch7 ($   marrowcudach ch3 .$..F.ch0 ]1513 4===8 (0.8ch'7 ch5S  _You destroy the marrowcuda!*+*,*,,,,,* #.# *,*,#.,,#.# #.# ,*****,*,#.*,#.# #.# * ,,***,*****,*,#.*,#.####.####~ ,,*,*,#.*,#.........#~,* ,,*,*,****,,*,#.*,#.........#~, ,,*,*,* *,,#,#.,,#...#~, ,,*,*,* #..#.#.###.#~,*,*+***#.$..F.....#~,#.##.#.',+,...####.##.',*.....####≈... ,**,,,,**#......###.###### *≈.♣ ,**,,,,**###....* #.#....####≈. +**,,,,,,* #....* #.#.#~.,**,,,,**#.>..###.####.####~.♣,**,,,,+,,*,*,#.#~[chJT >37mF.ch5W 6---8.4 (0.6chsa chb v ((((You shoot an arrow.ch0 + ..$.FF(unaware)  The arrow hits the marrowcuda but does no damage.  You hear a shout!  The marrowcuda is distracted by your dazzling golden aura.ch 6===9.3 (0.9ch @ _You hear a shout! x3ch p*+*,*,,,,,* #.# ,*,*,#..,#.# #.# ,*****,*,#.#,#.# #.# *ch D,***,*****,*,#.#,#.####.####~,*,*,#.#.#.#~,* *,,*,*,****,,*,#.#.#.........#~, *,,*,*,* *,,#,#..,#.........#~, *,,*,*,* #..#.#.###.#~,* *,,,,*+***#.$.F......#~ ch L*,#.##.#.' *,+,.........####.##.',#.......####≈ ch *,**,,,,**#......###.###### *≈.♣ *,**,,,,**###....# #.#....####≈. *+**,,,,,,* #....# #.#.#~.,**,,,,**#.>..###.####.####~.♣,**,,,,+,,*,*,#ch .#~ch chI 2-9 (0.6chch' _You hear a shout!chz*+*,*,,,,,* #.# ,,*,#j#..,#.# #.# ,*****,#j#.#,#.# #.# * *,,,***,*****,#j#.#,#.####.####~,*,#j#.#.#ch.#~, ,*,,*,*,****,,#j#.#.#.#~, ,*,,*,*,* #,,#.#...#.........#~, ,*,,*,*,* #..#.#.###.#~, ,*,,,,*+***#.$.F......#~ ,*ch,#.##.#.' ,*,+,.........####.##.',#......####≈ ,*,**,,,,**#......###.###### *≈. ,*,**,,,,**###....# #.#....####≈. j   gnoll sergeant (polearm, wandering)*+**,,,,,,* #....# #.#.#~. F   marrowcuda (unaware),**,,,,**#.>..###.####.####~. jjjj 4 gnolls (wandering),**,,,,+,,*,*,#.#~ch{ )1 wandering)A gnoll sergeant and 4 gnolls come into view.A gnoll is wielding a +2 whip of electrocution.chaB-90.5chSch chch"_The gnoll sergeant shouts!chsch"(ch(ch(chchlsch7vchʅch.chjchjch.ch4Fch5 Fch>!chHjchQchchÒcha=ch1.3 (0.8chch chџchH_You shoot an arrow. The arrow barely misses the gnoll.ch-ch^*+*,*,,,,,* #.#,*chz,#j#..,#.# #.# ,*****,#j#.#,#.# #.# * **,,,***,*****,#j#.#,#.####.####~,*,#.#.#.#.#~ ,,*,,*,*,***#,,#j#.#.#.#~ ,,*,,*,*,* #.,#j#...#.#~ ,,*,,*,*,* #..#.#.###.#~ ,,*,,,,*+***#.$.F......#~ ,,*,#.##.#.' ,,*,+,.........####.##.',#.......ch .####≈ *,*,**,,,,**#......###.###### *≈ ,,*,**,,,,**###....# #.#....####≈*+**,,,,,,* #....# #.#.#~ jjjj 4 gnolls,**,,,,**#.>..###.####.####~,**,,,,+,,*,*,#.#~chchchNchchche.jjj.jch4---9 (0.6chchhchDVR  You shoot an arrow. The arrow hits the gnoll.chch6===2.7 (0.8chch] _The gnoll is heavily wounded.ch3chch,,,*,,,,,,,,,,,#.#..,#.#**,,,,,,*****,#j#.#~ **,,,***,**##*,#j#.#,#.####.#### ,,,,,*,,,,,,..,#j#.#.#.........*,,*,*,***#.,#.#.#. #..#j#...#.#j#.###..,,*+***#.........$.F,,,,,#.##@#.......'....'..........####.##,...#...............####≈ *,*,**,,,,**#......###.###### * ,###....# #.#....#### ***+,,* #.......#~ ,,,,,,**,,,,**#.>..###.####.###+,.#.#.#...........**#.####.###chxf.jj.chR0jch6---3.3 (0.6chchch6  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch T,,,*,,,,,,,,,,,#.#..,#.# #.# ** dertzug the Skirmisher ,,,,,,,,,*****,#j#.#,#.# #.# *~ Spriggan of Gozag  Gold: 1513 **,,,***,**##*,#.#.#,#.####.####~ Health: 51/51 ======================== ,,,,,*,,,,,,..,#j#.#.#.........#~ Magic: 18/22 ===================----- chi ,,*,,*,*,***#.,#j#.#.#.........#~ AC: 5Str: 4 ,,*,,*,*,* #..#.#...#.........#~ EV: 21Int: 15 ,,*,,*,*,* #..#j#.###.........#~ SH: 0Dex: 28 ,,*,,,,*+***#...j.....$.F......#~ XL: 10 Next: 54% Place: Dungeon:8 ,,*,,,,,,,,,#.##@#.............'. Noise: ---------  Time: 7293.3 (0.0) ,,*,,,,,,...'..........####.##.'. p) +0 shortbow ,,,,,,,,,...#...............####≈ Cast: Jinxbite *,*,**,,,,**#......###.###### *≈ Will/2 ,,*,**,,,,**ch ###....# #.#....####≈ ***+**,,,,,,* #....# #.#.......#~ j   gnoll sergeant (polearm) ,,,,,,**,,,,**#.>..###.####.####~ jjjj 4 gnolls ,,,,,,**,,,,+,.#.#.#...........#~ ,,,,,,**,,,,**,*,*,#.#.####.####~You shoot an arrow. The arrow hits the gnoll. _The gnoll is heavily wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activatech ,,,*,,,,,,,,,,,#.#..,#.# #.# ** dertzug the Skirmisher ,,,,,,,,,*****,#j#.#,#.# #.# *~ Spriggan of Gozag  Gold: 1513 **,,,***,**##*,#.#.#,#.####.####~ Health: 51/51 ======================== ,,,,,*,,,,,,..,#j#.#.#.........#~ Magic: 18/22 ===================----- ,,*,,*,*,***#.,#j#.#.#.........#~ AC: 5Str: 4 ,,*,,*,*,* #..#.#...#.........#~ EV: 21Int: 15 ch` ,,*,,*,*,* #..#j#.###.........#~ SH: 0Dex: 28 ,,*,,,,*+***#...j.....$.F......#~ XL: 10 Next: 54% Place: Dungeon:8 ,,*,,,,,,,,,#.##@#.............'. Noise: ---------  Time: 7293.3 (0.0) ,,*,,,,,,...'..........####.##.'. p) +0 shortbow ,,,,,,,,,...#...............####≈ Cast: Jinxbite *,*,**,,,,**#......###.###### *≈ Will/2 ,,*,**,,,,**###....# #.#....####≈ ***+**,,,,,,* #....# #.#.......#~ j   gnoll sergeant (polearm) ,,,,,,**,,,,**#.>..###.####.####~ [0;10;1ch {mjjjj 4 gnolls ,,,,,,**,,,,+,.#.#.#...........#~ ,,,,,,**,,,,**,*,*,#.#.####.####~Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe gnoll sergeant looks frightened! The gnoll looks frightened! x2  The gnoll resists with almost no effort.ch ,ch| chu >.jjjj..j.j, fleeing)jjj(3 fleeing)ch 4===4.3 (1ch6 ch onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The gnoll sergeant looks frightened! The gnoll looks frightened! x2resists with almost no effort. _looks frightened!chlchmchwchR{F _Unknown command.chPchS,,,,,,*****,#.#.#~ **,,,***,**##*,#j#.#,#.####.#### ,,,,,*,,,,,,..,#j#.#.#.........*,,*,*,***#.,#j#.#.# #..#j#...#..#..#.#.###..,,*+***#....j....$ch {e,,...#.##.#....F'....'...@......####.##,#.....####≈ *,*,**,,,,**###.###### * ,##....# #.#....#### ***+,,* ...#~ ,,,,,,**,,,,**#.>..###.####.###+,.#.#.#...........F   marrowcuda**#.####.###jjjj 4 gnolls (3 fleeing)+,........## jjj.j)j2Cornered, the gnoll sergeant turns to fight!9=---9 (0.6chͨO _Cornered, the gnoll turns to fight!chkHp**,,,***,**##*,#j###.#### ,,,,,*,,,,,,..,#j#.#.#.........*,,*,*,***#.,#j#.#.# #..#j#...#....#.#j###.,,*+#**#.........$,,...#.##.#....F'.'..........####.##,...#.....####≈ *,*,**,,,,**###.###### * ,##....# #.#....#### ***+,,* ...#~ ,,,,,,**,,,,**#.>..###.####.###+,.#.#.#...........**#.####.###+,,,,,*#........## jj 2 gnolls (1*****#.#.....F---5.5cht),,,,,*,,,,,,...#.........*,,*,*,***#.,#j#.# #..#j#...#..chpw0#..#.#j###.,,*+##*#.........$,,...#.##.#.....'.'........F.####.##,...#.......####≈ *,*,**,,,,**###.###### * ,##....# #.#....#### ***+ch z,,* ...#~ ,,,,,,**,,,,**#.>..###.####.###+,.#.#.#...........*##.####.###F   marrowcuda+,,,,,*#........## jjj 3 gnolls (2 fleeing)*****#.... . *,**,,+ch|ch;~chjchуchPyjj....Fch]Yj   gnoll sergeant (polearm)F   marrowcudaj   gnollchÒ'6.1chKch9 _Cornered, the gnoll turns to fight!ch>r *,,*,*,***# #..#j#j..#..#..#.#.###.,,*+##*#.........$,,...#.##.#.....'....'..........####.##,...#F.......####≈ *,*,**,,,,**###.###### * ,###.@..# #.#....#### ***+,,* ...#~ ch@Z,,,,,,**,,,,**#.>..###.####.###+,.#.#.#...........*##.####.###.#.#.j 2 gnolls (1 fleeing)..# .....,* *,***#.#.#.#..#####....chD,chXchaY.ch_\F.   gnollch\20chg]/==ch_7chechichC  #..#j#..#..#.#.###,,*+####.........$,,...#.##.#.....'....'..........####.##,.#F........####≈ *,*,**,,,,**####.###### * ,###....# #.#....#### ***+,,* ...#~ ,,,,,,**,,,,**#.>..###.####.###+..#.#.#...........###.####.###+,.#.#.#.#.........##*****,*#.#.#.##.... . *,**,..#.#+........*###### .....chF chG chO .j.Fj   gnollchAQ '7.3chW chZ ch j#.##,,*+####.........$.,,...#.##.#......'...'..........####.##,.#........####≈ *,*,**,,,,**#.....F###.###### * ,##....# #.#....#### ***+,,* ...#~ ,,,,,,**,,,,**##.####.###+..#.#.#...........##.#.#.#.#.####.###+,,,,,*#.#.#.#.#.........##*****,*#.#.#.##.... . *,**,.+ .....*######.... .....,...####.jj   gnoll9 _There is a stone staircase leading down here.chMchchDch,,*+####...j.....$,,...#.##.#.....'..'..........####.##,#........####≈ *,*,**,,,,**#.....F###.###### * ,##....# #.#....#### ***+,,* ...#~ ,,,,,,**,,,,**#.>..###.####.###+..#@#.#...........##.#.#.#.#.####.###+,,,,,*#.#.#.#.#.........##*****#.... . *,**,.+ .....*###### .........,...####,....F1==8.5 _You feel your willpower return.ch϶,,...#.##.#.....'.'..........####.##,#.........####≈ *,*,**,,,,**#......###.###### * ,##...F# #.#....#### ***+,,* #....#...#~ ,,,,,,**,,,,**#.>..###.####.###+..#.#.#...........###.####.###+,,,,,*........##*****#.... . *,**,.+ .....*###### .....,...####,... .#****#.F9.1ch '..........####.##,#.........####≈ *,*,**,,,,**###.###### * ,##....# #.#....#### ***+,,* #...F#...#~ ,,,,,,**,,,,**#.>..###.####.###+..#.#.#...........###.####.###+,,,,,*........##*****#.... . *,**,.+ .....####### .....#.#  .#### *,* #.#.#.#.....#..... .FF   marrowcuda7ch(   You beckon some vexing sprites to accompany your attacks..F15130-==300.7 (1.0Will/2 Jinx  _You feel your willpower being sapped.ch (((((((You shoot an arrow.chR j...>.Fj   gnoll=1.6 (0.9 _The arrow closely misses the marrowcuda.ch%,),#...j.....####≈ *,*,**,,,,**#......###.###### * ,##....# #.#....#### ***+,,* #.......#~ ,,,,,,**,,,,**#.>..###.####.###+..#.#.#...........##.#F#.#.#.####.###+,,,,,*#.#.........##*****#.... . *,*#..+ .....######## .....,...####,... .#****#### ...#***###.###>...#.#+##.j.Fj   gnoll1=---2.2 (0.6ch/ch5 ch %W  You shoot an arrow. The arrow hits the marrowcuda. chSG  The marrowcuda is lightly damaged. ch<V.j ch6===3.0 (0.8 ch chW _The marrowcuda barely misses you. chE=C*,*,**,,,,**###.###### * ,##.j..# #.#....#### ***+,,* #.....#~  ch>{,,,,,,**,,,,**#.>..###.####.###+..#.#.#...........###.####.###+,,,,,*#.#F........##*****,*#.#.#.... . *,*#..+ .....####### ..... chA,...####,... .#****#### ...#***###.###>...#.#+## .##.#,,,.............#####.#.#.# chB chJKP.F chM2===---6 (0.6 chU chcdq  You shoot an arrow.  The arrow hits the marrowcuda but does no damage. che:* chV  The marrowcuda is lightly damaged.  A giggling sprite leaps out and smacks the marrowcuda with its own tail.  The marrowcuda is moderately damaged. ch ch<P.jF chG (very drained) ch6===4.4 (0.8 ch chx[ _The marrowcuda completely misses you. ch4 (((((You shoot an arrow.  chHThe arrow closely misses the marrowcuda. ch:* cha  The arrow hits the gnoll but does no damage.  A giggling sprite leaps out and makes the gnoll trip over its own feet.  The gnoll is lightly wounded. chb chJhj.j...F chhxj   gnoll sergeant (polearm)F   marrowcuda (very drained)j   gnoll (very drained) chi'5.2 chm chpP _The marrowcuda misses you. ch4i q  You shoot an arrow.  The arrow hits the marrowcuda but does no damage. ch :* chͻ   The marrowcuda is moderately damaged.A giggling sprite leaps out and makes the marrowcuda trip over its own tail.  The marrowcuda is heavily damaged. ch[  ch .j>jF chQ ,6.1 (0.9 ch  ch _The marrowcuda misses you. The marrowcuda barely misses you. ch+  You shoot an arrow. The arrow hits the marrowcuda. chf :* ch> 0  The marrowcuda is severely damaged.A giggling sprite leaps out and makes the marrowcuda trip over its own tail.  The marrowcuda is almost destroyed. chtW  j.jF j 2 gnolls (1 very drained)The jinxing sprites lose interest in you.==9 (0.8 _The marrowcuda completely misses you. chYW  You shoot an arrow. The arrow hits the marrowcuda. ch$jj 2 gnolls (1 very drained) ch! ch$V.j chRP1513 57.7 chY chg]Q _You destroy the marrowcuda! ch ,,,,,,,,,............#### *......###.###### * ,,*,**###.j####≈ ***+**,,,,,,* #....# #.#.......**#.j..###.####.###+..#.#.#...........**,,,,##.#j####.####~+,,,,,*#.#....## ,****,*#.## .,,,,......+#######.#.......### ...,,,.***** .#### *,* ....#..... ....#***###.####.#.#.#.>...#.#+##j.j>j.jj 3 gnolls---8.3 (0.6 chE _The gnoll seems less drained. _You see here 6 gold pieces. ch+R  You shoot an arrow. The arrow hits the gnoll. ch]  ch  chz  ch; .j.j. ch\jThe gnoll is moderately wounded. ch6===9.1 (0.8 ch# chG(R _The gnoll barely misses you. ch +l  You shoot an arrow.  The arrow hits the gnoll but does no damage. chO ch ch:  The gnoll is moderately wounded.A gnoll comes into view. It is wielding a +0 flail. ch:j.j>jj 4 gnolls (1 wandering) ch}%9 chE chd\ _The gnoll sergeant closely misses you. ch SA gnoll comes into view. It is wielding a +0 flail. _The gnoll sergeant closely misses you.You shoot an arrow.  The gnoll shouts!  The arrow hits the gnoll! ch m$ 3 gnolls ch/ X  You kill the gnoll! ch/  ch@: .j.j chU -10.8 (0.9 ch[  ch] ' _You hear a shout! ch (You shoot an arrow. The arrow hits the gnoll sergeant. ch . $The gnoll sergeant is lightly wounded.45---1.7 _The gnoll sergeant hits you from afar with a +0 spear. chF;( ch ch .j$You shoot an arrow. The gnoll sergeant blocks the arrow. chg3----2.5 (0.8 ch chL _The gnoll sergeant hits you from afar with a +0 spear. chK;( chp chD~  ch~  chY. chj ch_$ chNYou shoot an arrow. The gnoll sergeant blocks the arrow. chS chՂ 3.3 chtj _The gnoll sergeant misses you. ch  ( You shoot an arrow. The arrow hits the gnoll sergeant. ch[ ch .$ 2The gnoll sergeant is moderately wounded. chl34-----4.1 ch ch~L _The gnoll sergeant hits you from afar with a +0 spear! ch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ch ,,,,,,,,,...#...............####≈ dertzug the Skirmisher *,*,**,,,,**#......###.###### *≈ Spriggan of Gozag  Gold: 1513 ,,*,**,,,,**###....# #.#....####≈ Health: 34/51 ================-------- ***+**,,,,,,* #....# #.#.......#~ Magic: 18/22 ===================----- ,,,,,,**,,,,**#.j..###.####.####~ AC: 5Str: 4 ,,,,,,**,,,,+..#j#.#...........#~ EV: 21Int: 15 ,,,,,,**,,,,##.#j#.#.#.####.####~ SH: 0Dex: 28 ,,,,,,+,,,,,*#.#$#.#.#.........## XL: 10 Next: 55% Place: Dungeon:8 ,,,,,,*****,*#.#@#.#.#......#.... Noise: ===------  chC8 [37m Time: 7314.1 (0.0) .,,,,,* *,*#...#.#.#......+.... p) +0 shortbow .....,* *,*###.#.#.#..#####.... Cast: Jinxbite .....,* *,* #.#.#.#........... Will/2 ....,,* *,* #.#.#....####..... ...,,,* *,* #.#.#.......#..... j   gnoll sergeant (polearm) .#***** *,* #.#.#.#.....#..... jj 2 gnolls .#### *,* #.#.#.#.....#..... ....#***###.####.#.#.#.>...#.#+##The gnoll sergeant is moderately wounded. _The gnoll sergeant hits you from afar with a +0 spear!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear  ch#L (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate ch{ ,,,,,,,,,...#...............####≈ dertzug the Skirmisher *,*,**,,,,**#......###.###### *≈ Spriggan of Gozag  Gold: 1513 ,,*,**,,,,**###....# #.#....####≈ Health: 34/51 ================-------- ***+**,,,,,,* #....# #.#.......#~ Magic: 18/22 ===================----- ,,,,,,**,,,,**#.j..###.####.####~ AC: 5Str: 4 ,,,,,,**,,,,+..#j#.#...........#~ EV: 21Int: 15 ,,,,,,**,,,,##.#j#.#.#.####.####~ SH: 0Dex: 28 ,,,,,,+,,,,,*#.#$#.#.#.........## XL: 10 Next: 55% Place: Dungeon:8 ,,,,,,*****,*#.#@#.#.#......#.... Noise: ===------ [3 ch 9;49m Time: 7314.1 (0.0) .,,,,,* *,*#...#.#.#......+.... p) +0 shortbow .....,* *,*###.#.#.#..#####.... Cast: Jinxbite .....,* *,* #.#.#.#........... Will/2 ....,,* *,* #.#.#....####..... ...,,,* *,* #.#.#.......#..... j   gnoll sergeant (polearm) .#***** *,* #.#.#.#.....#..... jj 2 gnolls .#### *,* #.#.#.#.....#..... ....#***###.####.#.#.#.>...#.#+## _The gnoll sergeant hits you from afar with a +0 spear!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous ch@ ; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe gnoll sergeant looks frightened! The gnoll looks frightened!jjjj.j, fleeing)j 3 gnolls (1 fleeing)5.1 (1  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The gnoll sergeant looks frightened! The gnoll looks frightened! _resists with almost no effort. ch7A chA ch}G chJ0 _Unknown command. chJ ch*,*,**,,,,**###.###### * ,##....# #.#....#### ***+,,* ...#~ ,,,,,,**,,,,**#jjj.###.####.###+..#j#.#...........##.#.#.#.#.####.###+,,,,,*#.#$........##*****,*#.#$#.... . chC *,*#..+ .....####### .....,...####,... .#****#### ...#***###.###>...#.#+## .##.#,,,.............#####.#.#.# ch ch!;---7 (0.6 _ ch ch. chZ+,##....# #.#....#### ***+,,* ...#~ ,,,,,,**,,,,**#jjj.###.####.###+..#j#.#........... ch ##.#.#.#.#.####.###+,,,,,*#.#$........##*****,*#.#$#.... . *,*#...+ .....########  chƘ.....,...####,... .#****#### ...#***###.### che>...#.#+## .##.#,,,.............#####.#.#.#**###.####.#.#### chҠ ch chحjjjj.j1 unaware, 1 fleeing) ch_9=---6.3 ch3 chK _The gnoll is distracted by your dazzling golden aura. chF***+,,* #j...#~ ,,,,,,**,,,,**#jjj.###.####.###+..#.#.#...........##.#.#.#.#.####.###+,,,,,*#.#$........## ch2*****,*#.#$#.... . *,*#...+ .....######## ....., ch...####,... .#****#### ...#***###.###>...#.#+## .##.#,,,.............#####.#.#.#  2 gnolls (1 unaware)**###.####.#.#### *,........#..... chS ch)L>j ch*%9 chN0 ch@(((((j _Unknown command. _The gnoll is distracted by your dazzling golden aura. _is distracted by your dazzling golden aura.  You shoot an arrow.  The gnoll sergeant shouts! The gnoll shouts!  The arrow hits the gnoll chHA. chj.$$.. ch520=====7.7 (0.8 ch ch` _The gnoll is moderately wounded. ch  ,,,,,,**,,,,**#j>j.###.####.###+..#j#.#...........##.#.#.#.#.####.###+,,,,,*#.#$........##*****,*#.#$#.... . *,*#... ch + .....####### .....,...####,... .#**** chH #### ...#***###.###>...#.#+##   gnoll ch #.# ###.#,* *,#..........#######.#. chN  ch P.j ch D1513---8.3 (0.6 ch  ch0% (((((You shoot an arrow.  The arrow hits the gnoll but does no damage. ch=  ch j.j$... ch 6===9.1 (0.8 chŰ  ch ` _The gnoll is moderately wounded. ch `((((((( ch8 chI=..$j... ch=p1==9 chK _You shoot an arrow. The arrow barely misses the gnoll. chb}+..#.#.#...........##.#.#.#.#.####.###+,,,,,*#.#$........##*****,*#.#j#.... . ch  *,*#...+ .....####### .....,...####,... .#****#### ...#***###.###>...#.#+## .##.#,,,.............#####.#.#.#**###.####.#.### *,........#..... #..........#######.#  ##...... chw ch7---20.5 (0.6 chv ch_ ch'[ ((((You shoot an arrow. The arrow hits the gnoll. chs ch I$j.. chU  . ch62======1.4 (0.9 chb ch!] _The gnoll is heavily wounded. ch>TR  You shoot an arrow. The arrow hits the gnoll! ch:Y$((( ch chj...j   gnoll chH1513 2.3 ch  ch I _You kill the gnoll! ch! (((((( You shoot an arrow. The arrow hits the gnoll. ch ch.j$$... ch,3.1 (0.8 ch ch` _The gnoll is moderately wounded. chȦ,###.####.###+,,,,,*#.#j........##*****,*#.#$#.... . *,*#..$+ .....##.##### .....,...####,... .#****#### ...#***###.### chS>...#.#+## .##.#,,,.............#####.#.#.# **###.####.#.#### *,........#..... #..........#######.#  ##......#####.#.. ch chm4---7 (0.6 chʯ ch ch ((((((You shoot an arrow. The arrow hits the gnoll. ch  che' $j$.... ch( S=====4.5 (0.8 ch.  chs3 ] _The gnoll is heavily wounded. ch ^  You beckon some vexing sprites to accompany your attacks. chh @$j ch 37=0----5.5 (1.0Jinx  ch  ch)   ch.+  ch2 -_You feel your willpower being sapped. chz `((((((( ch`4* ch75  You shoot an arrow. The arrow completely misses the gnoll.A giggling sprite leaps out and doodles on the gnoll's face. ch5?$$$j... (very drained) ch@d1=--=6.3 (0.8ch=ch ^ _The gnoll is severely wounded.ch+e (((You shoot an arrow.  The arrow hits the gnoll but does no damage.chch.chWj.jch..j 2 gnolls (1 very drained)ch7'7.1chch^ _The gnoll is severely wounded.ch| (((((((You shoot an arrow. The arrow closely misses the gnoll.ch:*chd  The arrow barely misses the gnoll.A giggling sprite leaps out and makes the gnoll trip over its own feet.chchO$j$.$..   gnollch=2===69ch ch& I _You kill the gnoll!ch"s#$##j# *,*#..$# *,*###.# *,* #$# *,* #.# *,* #.# *,* #@# *,* #.##.#.#.#.>... #.# *,####.# *,#.....  #.#,* *,#.##..  #.#,* ch+#$##j# *,*#..$# *,*###.# *,* #$# *,* #.# *,* #.# *,* #@#chL` *,* #.##.#.#.#.>... #.# *,####.# *,#.....  #.#,* *,#.##..  #.#,* chchch߿ch\ _A gnoll is nearby!chX ((((( You shoot an arrow. The arrow hits the gnoll.chi :*ch  The gnoll is severely wounded.A giggling sprite leaps out and doodles on the gnoll's face.  The gnoll is almost dead.chW chU $ch jchS .ch $ch .ch[ .ch  chg (very drained)ch ch .88.8 (0.9ch ch ch   ch ch  E_The jinxing sprites lose interest in you.ch~ ch Y  You shoot an arrow. The arrow hits the gnoll.chO $((((chf ch .$..9.7 _You kill the gnoll!chG1513==9=ch*Pch-QchQ40ch(R=choS,chVchWchYch?\ch6]ch^chbch̬1=2=ch?ch@jchA ---chB 45.7 (16.chC 0)ch}D{j   gnoll sergeant (polearm)chiEchSFch5G chIch!J---chT,ch_ ch_!ch`"(chr`(ch`(chNa(cha(ch.b(chb( chcI_A gnoll sergeant is nearby!chc)You shoot an arrow.chchch $ch jch $ch.ch{$chK.ch .ch&ch3ch=ch  ===ch6.6 (0.9ch )ch ch$ ch%ch&=_The arrow barely misses the gnoll sergeant.ch&chi< (((((You shoot an arrow. The arrow hits the gnoll sergeant.ch_che$j.$ch%..ch[,7.4 (0.8ch5chf _The gnoll sergeant is heavily wounded.ch (((((((You shoot an arrow.ch ch ch _j$$j$chB ..j   gnollch '8.2ch x _The arrow closely misses the gnoll sergeant.ch0J ^  You beckon some vexing sprites to accompany your attacks.chK ch+U ~$j.jchV 0----9.2 (1.0Jinx ch_ chz ; _You feel your willpower being sapped.chK:k (( ch;LYou shoot an arrow. The arrow hits the gnoll sergeant!ch:*chR  The gnoll sergeant is almost dead.A giggling sprite leaps out and smacks the gnoll sergeant with its own hand.$j$..j   gnollch1513 4=1=--7=50.0 (0.8chchR _You kill the gnoll sergeant!ch| (((( You shoot an arrow. The arrow hits the gnoll!chMJ:*cht1  The gnoll is severely wounded.A giggling sprite leaps out and bonks the gnoll with its +0 flail.ch;$.$..chhr289 (0.9chwchzI _You kill the gnoll!chchschchH _No target in view!chpch-rchrchwch| ch}ch~:_No target in view!ch IchY 92ch b=== chD ._Magic restored.ch4 >ch7  ch ch A_The sprites lose interest in your situation.chY ch7 ch 5ch >=ch Xchk ch ==chE chX ch  chO ch 6ch3 =ch ch chN ch ch! ch# chx$ ch% chx( ch) ch* ch- ch9. ch. 7ch/ =ch/ ch0 ch13 ch3 ch4 ch7 chj8 ch: ch$= ch= ch? chB choC chC 8chWD =chD chE chI chCJ ch{K chN chfO chO $1513chP chS chTT chT 9ch>U =chU chV chZ chZ ch[ ch^ cho_ ch` chBc chc che chh chLi chi 50ch6j =chj chk chm chOn chgo chq ch.r chHs chv ch`w chw 1chHx =chx chy ch|  ch| ch| _HP restored.chm~ ch ch ch chl ch chT ch chW ch ch ch ch ch  chc ch ;_You feel your willpower return.chX @You now have 1526 gold pieces (gained 13).ch ch) 26ch =ch chA chR  ch՝ chF 3_Items here: )) [[.chn ch ch chˢ ch chx X*,**,,,,**###....# #.#....####≈ ch ***+**,ch4  #....# #.#~,,,,**#.>..###.####.####~ ,*,,,,+..#.#.#.....#~ ,,,,,,**,,,,##.#.####.####~ ,,,,,,+,,,,,*#.## ,,,,,,*****,*#.#$#.#.#......# .,,#..$#.#.#......+ .....,#######---....,*).,,* *,* #.#.#....####..... ...,,,* *,* #.#.#.......#.....***** *,* #.#.#.#.....#.....## *,* #.#.#.# ....#***###.####.#.#.#.>...#.#+## ch ].##.#,,,.............#####.#.#.# ch 3.##.#,**###.####.#.#######.#.#.##ch ch& 78 ch %Mch *ch 8......###.###### * ch ,,*,chj **##ch۳ ####≈ chO ***+**,,,,,,* #....# #.#.......ch l**#.>..###.####.###ch_ M+..#.#.#...........chP $**,,,,##.#.chʶ ####.####~ch: :+,,,,,*#.#$ch ...## ch ,ch O****,*#.#$ch # .chk ,,,,chԹ *#..chC ....+ch ###.ch #####ch .ch 0)#.#.#...... chu ....,,* *,* #.#.#....####.....ch chX chŽ ...ch6 !ch chk 78.3 (27.ch 4)ch ch ---chX $9 (28.0 ch chS  ch  chM 1You now have 1545 gold pieces (gained 19).  ch Things that are here:ch chd 45ch 9.9 (29ch ch  ch ch C_a +0 flail; a +0 whip; a +2 whip of electrocutionch ch.51 ch;^_You now have 1551 gold pieces (gained 6).chP9 ch chH)You now have 1556 gold pieces (gained 5).chchz6ch!chW  ch chG _You see here a +0 club.chD ch chP chch|chchchchchchych$ ch"chc$ch%ch&ch )ch+ch,ch.ch1ch33ch3ch5ch)8ch<;ch;ch=ch?chBchaCchEcheGch\IchIchzKchMch\PchQchRch9VchWchW64ch Ychb^ ch^chg_*_You now have 1564 gold pieces (gained 8).ch[ach_chch chchȓchuchchchCchch#chch"chchch٢chqchchBchchrchch8chqchѰchochchch"chchchAchchch˾chchkchchXchch9chchchch chchchfchchqchchchchm chT*** ***chS chA*,****#.**##ch8 chW*,,,,,#..,.#ch chW#,***,#.#*.#ch$ chV#.***,#.#*)# ch]*******#..,,,#.#*.# chq*,,,,,,,,..,,#.#*.# ch6*,********#.##.##.# ch*+** #.....@.#ch98.5 (18.6 ch,,,* #####.#######* ch,,,* #............# ch,,,* #.###.######.# ch t**********,#.....# #.# ch},,,,,,,,,#.#...#.# #.# ********ch-  chnu,,,*****,#.#.#.#.# #.# *~~~~~~~ch-  chV5**,**##*,#j#.#.#.####.####~,,,,,,ch-  ch:5,,,,,,..,#j#.#.#.........#~,*~~*,ch/ chch6chch{&9.1 (19.2 chch\ chchH_Found a mace.chchch@ch5chchsch<  You see here a +0 mace.chch _chchYchchch6chchcchchchchch(ch.chch5chchchQch,chch@ ch ,ch" chch,chchch7,chchch,ch;ch ch!,ch#ch$chM+,ch,chW.ch1,ch2ch4ch6,ch:8ch9chI=,ch{>ch@ch2B,cheCch)EchPH,ch~IchKchZM,chNchPchdRchRchSchUch!Y,chPZchO\ch],ch^chH`chc,ch!dchgechg,chhchmichIjchjchCkchmcho,chpchFrch:s,chschuch y,chych]{ch ~,ch~ch[ch,ch!chԃchۆ,chvchchXch,chLch%chΓ,chych;chȖch4,chch,chchch,chqch97 _You open the door.chch]chšch@  There is an open door here.chަch6 _chfch̩ch,ch^chۭch,chMchch,chFch#chchchch_@  There is an open door here.chջchA _chpchch,ch{ch1ch,chchch,chschch ,chchch8,chchch,chchCch1,chchch,ch3chch,ch(chch,chch0ch,chchchd,chchch,chchch3,chQch/ch0,chAchjch.,chche  You see here an amulet of faith.chw5 _chchkch,chchch ,ch"ch$ch6',ch(ch*ch-,ch.ch0ch2,ch4ch6ch[8,ch9ch;ch^=,ch>chpAchD,chEchH<77chHJchMO _You now have 1577 gold pieces (gained 13).chP3ch@Rch+TchU,chVch"Ychr\,ch^ch>a7 _You open the door.ch]c3chdchh@  There is an open door here.chjch:k _chlchnnchp,chrchschkv,chwchych{,ch|ch~ch`,chchchx,ch<chchn,ch-ch֒@  There is an open door here.ch-ch _chTchchl,chchch,ch4ch{ch,chchch,chlchDch,chlchch,chchcht,chchchchchchch1,ch-chchm,chch5ch,chkchmch,ch chche,chchch,ch[ch5ch,ch)chvchBchchL chchchchE,chchch,ch}chch. ,chh!ch"ch$,ch%ch['chH(ch(chS)ch~*ch,,chk-ch0ch&2,ch53ch4ch6,chj7ch9chn:ch:ch<ch"=ch>ch>ch>ch?chAchBchBchCchDchDcheEchrFchI,chZJchKch_M,chMchPchQ,ch@RchSchiU,chUchiWchXchXchXchZch`\,chH]ch]ch_chb`ch`chachbchcchcchjdchHfchfch(gchhchjjchjchUkchrcht,chtchxch?z,chzch~ch~,chEch|ch,chKchOch,ch͈chch,ch&chcha,ch˒ch[ch,chchNch ,chvchݝch,chch١chK,chch6ch,chch,chn,chchįchDZ,ch ch1ch,chch.ch$,chchch<,chch'ch,chxchrch,chchchy,chchchY,chchchZ,chchch6,chchchV,chchch,chchch,ch0chchchchchI@  There is an open door here.chch! _chchch,chchch6 ,ch ch ch ,chWchUchchch chchZchchOchchchKchchchch@chch!chx#ch#ch$ch&chO(ch(chE)ch*ch,chs,ch,chN.ch.0ch0ch1ch3@  There is an open door here.ch4chn5 _ch5ch(7ch8,ch:,ch<,ch=chq@chA,chBch[Dch0F,chFchzHchXIchIchXJchELchQ!** ######'## #.......# ,* #.......# #####.#######* ,* #.......# #............# ,* #.......# #.###.######.# chxQ.#######'#######****,#.....# #.# .......#........,,,#.#...#.# #.# .............###**,#.#.#.#.# #.# ######...###.#####.#j#.#.#.####.# .........#......@..#j#.#.#....... #.#...#..#.#.####..#j#.#.#....... chQ`#.#...#..#.#.# #..#.#...#....... #.#...#..#.#.# #..#.#.###....... #.#...#....#'####................ #.#...#.........#.##o#........... o   orc warrior (wandering) chKR#.#...#.........'..........####.# ..#.............#...............# ###.#.#.##....######.######chS2504.7 (105.6)chYN.ochY-5.3 (106.2 ch]ch;_ch=  '## #.......#  ..#  #.......#  #.......# ' .ch&> ..# ...###.#####.# .........#......@..# #.#.#.####..#.# #..#.# #..#'####.......#.##.....'...o.ch> >...........#.......#.##...ch = '## #.......#  ..#  #.......# ch  #.......# ' . ..# ...###.#####.# .........#......@..#.#.#.####..#.# #..#.# #..#'####.......#.##.....'...o............#.......#.##...ch` ch: ch ch} c _An orc warrior is nearby!chf (((((chqo  You shoot an arrow.  The orc warrior shouts!  The arrow hits the orc warrior!chch7ch....o.===6.1 (0.8) chc _The orc warrior is heavily wounded.ch#^  You beckon some vexing sprites to accompany your attacks.ch Ao.chb 0----7.1 (1.0Will/2 Jinx chTch; _You feel your willpower being sapped.ch[ ch!chM#(ch(ch(chkIYou shoot an arrow. The arrow hits the orc warrior.chch*chch:o  The orc warrior is heavily wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.chBwch&x.chx.chyochz.ch~{ ch_|*(very drained)ch*}ch~ch1ch=--ch=chY8.0 (0.9chch ch ch@_The orc warrior is severely wounded.chchN chJ"ch+#(ch (ch0You shoot an arrow.  ch2The arrow hits the orc warrior but does no damage.chcch;pch^q.ch{rochs.chuchv2chw0===chx9chch ch ch@_The orc warrior is severely wounded.chchdr chs #( cht V_The orc warrior is severely wounded.chu You shoot an arrow.  The arrow hits the orc warrior but does no damage. _The orc warrior is severely wounded.You shoot an arrowchc| =.  The arrow hits the orc warrior but does no damage.ch ch> *chH chA .o  The arrow hits the orc warrior but does no damage. _The orc warrior is severely wounded.You shoot an arrow.  The arrow hits the orc warrior but does no damage.  The orc warrior is severely wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.ch` ,9.7 (0.8chP ch _ _The orc warrior is almost dead.chX5 ((((You shoot an arrow.ch ;*ch  The arrow barely misses the orc warrior.A giggling sprite leaps out and smacks the orc warrior with its own hand.ch޷ .$..ch 1577 ==6010.5 _You kill the orc warrior!chFchbch) chs H _No target in view!chY-ch.ch]5ch9H _No target in view!ch3ch]chchch$ _chXchchS _No target in view! _No target in view!  You now have 1589 gold pieces (gained 12).  Things that are here:  a +0 war axe; a +0 plate armour  The jinxing sprites lose interest in you.chE89chchh{ _The sprites lose interest in your situation.ch3ch9 ch* chR ,chch#chFchchchnch,chchch,chch+%chY',ch(ch*+ch:chz;ch@,chHCchDchHTBchUchNXch[ch^ch_chbbchfchichjchalchnchxqchOrchschvchxchychU{chchchch,chch֒chchchRchchchchchޡchcch$1589chchѧchwch1ch^chzchchCchpchch@chchchchchջchchԾchchhch~chchchchchchchchchchlch(chBchch_chch chch chchP4_You feel your willpower return.chchchchchIchchchZchch ch ch} There is a large open door here.chch ch_chchchchch chchchch ch chhch5chchchchch6chchchch ch#ch%%ch%chT'ch)ch,chZ-ch.ch2chD9ch9 #.# ******************  cho: #.# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~*  ch ;j###.####≈..............≈*  ch;.......#≈.♣≈≈♣....♣≈≈♣.≈*  .ch=<......#≈.≈≈≈≈....≈≈≈≈.S*  ch<≈.≈≈≈≈....≈≈≈≈.≈*  chz=#≈.♣≈≈♣....♣≈≈♣.≈*  ch >k.......#≈..............≈*  ch>%......'.....ch0?W....≈*  ch? ---chBr##.##.'...............≈*  chDCl....####≈..............≈*  #chC#### #≈.♣≈≈♣....♣≈≈♣.≈*  chD....####≈.≈≈≈≈....≈≈≈≈.≈******  ch/E<.......#≈.≈≈≈≈....≈≈≈≈.≈*,,,,*   S   electric eel (asleep)chE##.####≈.♣≈≈♣....♣≈≈♣.≈***,** chkH .....#≈..............≈* *,*  ###~~~~~~~~~~~~~~~~* *,*  ch|w S34.3 (23.8)S  An electric eel comes into view.chU{ *******The electric eel shoots out a bolt of lightning at you!chz ≈.≈≈..@chU h42-----===9 (24.4 chchj{ _The bolt of electricity hits you! _You see here 13 gold pieces.ch|N O #.#   #.#  ..............≈* ♣≈≈♣....♣≈≈♣.≈* .≈≈≈≈....≈≈≈≈.S* .≈≈≈≈....≈≈≈≈.≈* .♣≈≈♣....♣≈≈♣.≈* ..............≈* .......'........@......≈* ..............≈* ..............≈*  #≈.♣≈≈♣....♣≈≈♣.≈* .≈≈≈≈....≈≈≈≈. chO .≈≈≈≈....≈≈≈≈. .♣≈≈♣....♣≈≈♣. .............≈* *,*  *,* ch  #.#   #.#  ..............≈* ♣≈≈♣....♣≈≈♣.≈* .≈≈≈≈....≈≈≈≈.S* .≈≈≈≈....≈≈≈≈.≈* ch .♣≈≈♣....♣≈≈♣.≈* ..............≈* .......'........@......≈* ..............≈* ..............≈*  #≈.♣≈≈♣....♣≈≈♣.≈* .≈≈≈≈....≈≈≈≈. .≈≈≈≈....≈≈≈≈. .♣≈≈♣....♣≈≈♣. .............≈* *,*  *,* ch ch ch$ ch d _An electric eel is nearby!ch5K Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: p) +0 shortbowb - Zap: wand of quicksilver (9) Spells ([,] to cycle)  c - Cast: Jinxbite  d - Cast: Sigil of Binding  e - Cast: Inner Flame (4%)  f - Cast: Cause Fear (4%) Abilities ([,] to cycle)  g - Abil: Potion Petition  h - Abil: Call Merchant  i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onch& #.# ******************  dertzug the Skirmisher#.# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~*  Spriggan of Gozag  Gold: 1589 ###.####≈..............≈*  Health: 42/51 ===================----- .......#≈.♣≈≈♣....♣≈≈♣.≈*  Magic: 22/22 ======================== .......#≈.≈≈≈≈....≈≈≈≈.S*  AC: 5Str: 4 .......#≈.≈≈≈≈....≈≈≈≈.≈*  EV: 21Int: 15 .......#≈.♣≈≈♣....♣≈≈♣.≈*  SH: 0Dex: 28 .......#≈..............≈*  XL: 10 Next: 60% ch Place: Dungeon:8 .......'........@......≈*  Noise: ===------  Time: 7534.9 (0.0) ###.##.'...............≈*  p) +0 shortbow ....####≈..............≈*  Cast: Jinxbite ##### #≈.♣≈≈♣....♣≈≈♣.≈* ....####≈.≈≈≈≈....≈≈≈≈.≈******  .......#≈.≈≈≈≈....≈≈≈≈.≈*,,,,*   S   electric eel ###.####≈.♣≈≈♣....♣≈≈♣.≈***,**  .......#≈..............≈* *,*  ###.####~~~~~~~~~~~~~~~~* *,*  _There is a large open door here.  An electric eel comes into view.The electric eel shoots out a bolt of lightning ach[t you! _The bolt of electricity hits you! _You see here 13 gold pieces. _An electric eel is nearby!ch ^  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.chR_  ch?` chca x*******The electric eel shoots out a bolt of lightning at you!chk ch ch: 3≈.ch9 ≈≈chD ..ch1 @ch) chw ch 3chT =ch 0ch[ ---ch $5.9 (1chQ! 1Will/2 Jinx ch! ch ( chW-  ch. ch. 5_The bolt of electricity misses you.ch/ ch ((((((You shoot an arrow.ch{ :*chtWB S≈.≈≈.. (very drained)  The arrow hits the electric eel but does no damage.  A giggling sprite leaps out and ties the electric eel's tail in a knot.1=--6.7 (0.8 _The electric eel is heavily wounded.ch (((((( You shoot an arrow. The arrow hits the electric eel!chp ≈.≈≈..  The electric eel is almost dead.chAv] *******chvWThe electric eel shoots out a bolt of lightning at you!chc≈.≈≈..@ch-X37---7.5chmch=7 _The bolt of electricity hits you.ch1E  You shoot an arrow. The arrow hits the electric eel.  You kill the electric eel!chL≈((((((ch,q≈.≈≈..chach1597 ---2===18.4 (0.9ch ch ch ch` 1_You now have 1597 gold pieces (gained 8).chЛ _No target in view!ch 8 _ _The sprites lose interest in your situation.==9=40=ch7chS15971=ch^chBch,chchPchU2=ch ch,chMch@,ch1ch,chchta3=chch,chch[,chch'k4=ch{ch,chxch,ch ch>ch3 ch5 n _You feel your willpower return.ch K5=ch ch,chPch,chch+,chechk6=chIch,chchA",chz#ch%a7=chF'ch~),ch*ch -,chB.ch0,ch1ch;4k8=ch5ch7,ch8ch;,chT<ch>a9=ch @chB,ch3CchjE,chXFchH,chJchkLl50=chMch"P,ch]QchjS,chTchVa1=ch6XchS[=610ch\ch_O _You now have 1610 gold pieces (gained 13).chb3chbchechf,chgchjch@lO=ch#nchpchr,chtchuchmw,chRxchEzch]|,ch8}chch ,ch&chchS,ch chchٍ,chʎchch,chchach,chch›chO,chchchchchch ch,ch#chch,chchchh,chSch2ch,ch6ch6chF,chch0chο,chchUch,chUchch,chychE  There is a large open door here.ch9ch5 _chch,ch2chchch #............#   #.###.######.#  #.#.....# #.#  #.#...#.# #.# ******######## ##.#.#.#.#.# #.# #≈≈≈≈≈≈≈≈≈≈≈≈≈ ##.#.#.#.#.####.####≈............#.#.#.#.........#≈.♣≈≈♣....♣≈≈ #..#.#.#.##≈.≈≈≈≈....≈≈≈ #).#.#...#......@..#≈.≈≈≈≈....≈≈≈---..#.#.###..#≈.♣≈≈♣....♣≈≈ #.........#≈.............##.#...o.........'............. '..........####.##.'............. #.........####≈............ o   orc (wandering) #......###.###### #≈chb.♣≈≈♣....♣≈≈ ###....# #.#....####≈.≈≈≈≈....≈≈≈ #....# #.#.......#≈.≈≈≈≈....≈≈≈600.2 (61.8)---8 (62.4 ch}ch/u _An orc comes into view. It is wielding a +0 falchion.ch    #.# #.# #.# #.# #.# #.####.#####.........##.........# #)ch8 #......@..##.........#..........#...........'..............####.##.'...........####≈........### #≈.♣≈≈♣.. . #  chC! ch>"    #.# #.# #.# #.# #.# #.####.#####.........##.........#)#......@..#ch # #.........#..........#...........'..............####.##.'...........####≈........### #≈.♣≈≈♣.. chu% .  ch. 4ch54 ch8 [ _An orc is nearby!ch] m  You shoot an arrow.  The orc shouts!  The arrow hits the orc!chf ((((($(chf 1ch C......ch51610 ===1.6 (0.8)  _You kill the orc!chchchԵchH _No target in view!ch{T4chXchV[H _No target in view!chT3chechchch! #.###.######.# #####.#.....# #.# ....#.#...#.# #.# ******####### ###.#.#.#.#.# #.# #≈≈≈≈≈≈≈≈≈≈≈≈#.#.#.#.#.####.####≈........... ....#.#.#.#.........#≈.♣≈≈♣....♣≈ ##..#.#.#.#.#≈.≈≈≈≈.... ch #).#.#...#...#≈.≈≈≈≈....  #..#.#.###.#≈.♣≈≈♣....♣ ##...........#≈........... .#.##.#...$..'..... .'.......o..####.##.'........... .#......####≈........ #####.###### #≈.♣≈≈♣....♣≈ o   orc (wandering) ####....# #.#....####≈.≈≈≈≈.... .# #....# #.#.......#≈.≈≈≈≈.... ch.###.>..###.####.####≈.♣≈≈♣....♣ch&0ch7---2.2 (0.6chfch>q _An orc comes into view. It is wielding a +0 mace.ch5  ch~6 : #.# #.# #.# #.# #.####.#####.........##.........#  #)#.........#  #.....@...#...........#.$.........'.....####.##.'...........####≈..##.###### #≈.♣  ch6 & >ch X  #.# #.# #.# #.# #.####.#####.........##.........#  #)chz -#.........#  #.....@...#...........#.$.........'.....####.##.'...........####≈..ch ##.###### #≈.♣   ch> :>chA ch :---ch ch [ _An orc is nearby!ch ((((((oYou shoot an arrow.  che -The orc shouts!  The arrow hits the orc.ch~ @  The orc is lightly wounded.chj o...o....chd 7===3.0 (0.8chԐ chG ' _You hear a shout!chR ((((( You shoot an arrow. The arrow hits the orc.ch9ch=j  The orc is heavily wounded.chG[...$o.oo   orc warrioro   orcch}H&8ch6QchZ _An orc warrior comes into view. It is wielding a +0 short sword.chٿP  You shoot an arrow. The arrow hits the orc!chx((($(chV9....ch.z(4.6ch`chZG _You kill the orc!ch ((((((You shoot an arrow.chHNchyX...o$...chY(5.4chbchSgH _The arrow hits the orc warrior but does no damage.chs (((((You shoot an arrow. The arrow hits the orc warrior.chj chv jo....$$.ch/w (6.2ch} chw 9 _The orc warrior is lightly wounded.chq (((((((You shoot an arrow.ch)} chf ro.......$ch# -7.1 (0.9ch~ ch _ _The arrow closely misses the orc warrior.ch#^  You beckon some vexing sprites to accompany your attacks.chrQ.och'0----8.1 (1.0Will/2 Jinx ch!ch$; _You feel your willpower being sapped.chJw (((((You shoot an arrow.chGa:*ch>3j  The arrow closely misses the orc warrior.A giggling sprite leaps out and makes the orc warrior trip over its own feet....o. (very drained)chG1=--=9.0 (0.9 chOJchPX_The orc warrior is moderately wounded.chW| (You shoot an arrow.  The arrow hits the orc warrior but does no damage.ch:*ch  The orc warrior is moderately wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.chMchQ .ooo   orc (wandering)The orc warrior is moderately wounded.ch*8 (0.8chchx _An orc comes into view. It is wielding a +0 short sword.ch oYou shoot an arrow.  The orc shouts!  The arrow hits the orc warrior but does no damage.chnx:*ch]W ooThe orc warrior is moderately wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.ch*X t2===10.6chc chJg c _The orc warrior is heavily wounded.chXK  You shoot an arrow. The arrow hits the orc warrior.ch :*ch;0   The orc warrior is severely wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 short sword.  The orc warrior is severely wounded.o.o1.4 _The orc warrior hits you but does no damage.chr  You shoot an arrow. The arrow hits the orc warrior.ch5  The orc warrior is almost dead.The jinxing sprites lose interest in you.chABo.chCc46---2.2chMchQE _The orc warrior hits you with a +0 short sword.ch (((((You shoot an arrow.  The arrow closely misses the orc warrior.chAchIK~.o..ochM'3.0chNSchzX _The arrow barely misses the orc. The orc warrior completely misses you.chF= ((( You shoot an arrow.  The arrow closely misses the orc warrior.The arrow hits the orc.chm  The orc is moderately wounded.ch}.o.ochB==8chchW\ _The orc warrior completely misses you.ch0X  You shoot an arrow. The arrow hits the orc warrior.ch۬$o   orcchL7chZn7=--44.7 (0.9ch`chcO _You kill the orc warrior!ch ((You shoot an arrow. The arrow hits the orc.chfchlld.o$chl,5.5 (0.8chrch$u[ _The orc is heavily wounded.ch)D  You shoot an arrow. The arrow hits the orc!$(ch 8$chU '6.3ch ch0 G _You kill the orc!ch; chm< ch&B chE H _No target in view!chϸr _8=ch16109=ch,chch,chch,chch chV50=chBch,chchQ1=chch6chchchk  You now have 1614 gold pieces (gained 4).  Things that are here:ch%4chchf _a +0 short sword; a +0 chain mailch3chchzk  You now have 1619 gold pieces (gained 5).  Things that are here:chW9=chche _a +0 short sword; a +0 ring mailch3chchpch=,chchch,chch` k  You now have 1627 gold pieces (gained 8).  Things that are here:ch &27chL _a +0 mace; a +0 leather armourch  You now have 1630 gold pieces (gained 3).  Things that are here:  a +0 falchion; a +0 leather armourch2130ch"ch2n _You feel your willpower return.ch43ch6ch8ch:,ch<ch ?chA,chJCchEchG,chlIchKchM,chEPch`chb,chcchjBchlchpchZr,chtchSxchz,chQ|chnch,ch1chch,chchȏch,chch7chI,chchch),ch chch,chch4ch ,chchcho,chchXch&  ch[Things that are here:  a +0 war axe; a +0 plate armourchK _chXchchk,chhchJch,ch4chnch1chchchch,chnchXchchBchchchLchchchVchchchchchchch8chY ########... chIu#.......... #.## ******* ######'## #  *** *,,,,,* #.......# ## ch****,***,,,,,* #.......# #. *,,,,,,,,Y,,,* #.......# #. *,**,***,....#######'###########. *,*,,,,,,.......@..#...........#.--- *,*,,*,,,chR......#####.# *,*###############...###.#####.# *,,............#.........# *****##.....#.#...#..#.#.####..# chx* #.....#.#...#..#.#.# #).#. Y   yak (asleep) * #.....#.#...#..#.#.# #..#. *######.....#.#...#....#'####.... ,........#.##.#...#.........#.##.chG054.5 (38.2)ch@ A .ch A yak comes into view.---5.1 (38.8 ch<ch0 _The yak moves out of view.chuIchxch # # #.chS * ######'##  *** *,,,,,* #.#  ****,***.,,,,* #.# # **Y.Y,,* #.# # ,*,**,***.....#'# ,*,*..#.# ,*,*,,*.......#####.# ,*,*#...###.#####.# ,*,,ch....#.........# ,*****##.....#.#...#..#.#.####..# ,* #.....#.#...#..#.#.# #).# YY 2 yaks (1 asleep) ,* #.....#.#...#..#.#.# #..# ,*######.....#.#...#....#'####...,.#.##.#...#ch}&.#.##ch Y0.0)YA yak comes into view.chpJ==7 (0.6chj& _The yak bellows!ch( 3ch* X    ***    .,,,,*  .Y,,*  .....#######.......@...#...............##########...##..#.# #.#.# #)  ch A chQ    ***    .,,,,*  .Y,,*  .....#######.......@...#...............##########...##..#.# #.#.# #)  ch ch ch ch d _There are monsters nearby!ch ((((You shoot an arrow. The arrow hits the yak.chzachcchkx...Y.Y...chl5=6.6 (0.9chtchw1 _The yak is lightly wounded.ch (((You shoot an arrow. The arrow hits the yak.chtchym  The yak is moderately wounded.ch{ch2Y....Y.Y..Y 3 yaks (1 wandering)ch-7.4 (0.8chchmV _A yak comes into view.ch1#.#.#.#* ######'## #*** *,,,,,* #.# # ****,***.,,,,* #.# #. *,Y..,,* #.ch8-# #. *,**,***.....#'#. *,*,,,,,..Y.Y...@..#.#. *,*,,*,,.#####.#. *,*#...###.#####.#. *,,....#.#. *****##.....#.#...#..#.#.####..#. ch* #.....#.#...#..#.#.# #).#. 2 yaks * #.....#.#...#..#.#.# #..#. *######.....#.#...#....#'####. ,.#.##.#...#.ch"#.##.chUchJch-d.Y.Ych7---8.0 (0.6chch:ch ((You shoot an arrow. The arrow hits the yak!ch+,ch2j.Y.Y.ch35===9 (0.9cht8ch@;[ _The yak is heavily wounded.cho#.#.#.#.* ######'## #.*** *,,,,,* #.# #,***.,,,,* #.# #. ,Y..,,* #.# #.# ,**,***.....#'#.# ,*,,,,,....Y.Y..@.#.#.# ,*,,*,,.ch#####.#.# ,*#...###.#####.#.# ,,....#.#.###.....#.#...#..#.#.####..#.# #.....#.#...#..#.#.# #).#.# #.....#.#...#..#.#.# #..#.# ######.....#.#...#....#'####. .#.##.#...#.#.##.#chsch7---9.5 (0.6ch%chch ((You shoot an arrow. The arrow hits the yak.ch>" ,ch* j.Y.Y.ch+ 8===60.3 (0.8ch2 cha8 [ _The yak is heavily wounded.ch #........#.#########.#******* ######'## #.*** *,,,,,* #.......# #### **,***.,,,,* #.# #... ,,,,,,Y..,,* #.ch # #.## **,***.....#######'###########.#. *,,,,,.....Y.Y...#...........#.#. *,,*,,..........@......#####.#.#. *###############...###.#####.#.#. ,..................#.........#.#. ***##.....#.#...#..#.#.####..#.#. ch | #.....#.#...#..#.#.# #).#.#.#.....#.#...#..#.#.# #..#.#. #####.....#.#...#....#'####...... .......#.##.#...#.........#.##.# ######.#.##.#...#.'......ch^ chr cht h.Y.YchG 5---9 (0.6ch ch (You shoot an arrow.  The arrow hits the yak but does no damage.chTch]M.YY.chY^7===1.7 (0.8chfchj[ _The yak is heavily wounded.ch ]#.##.#.#* ######'## #. *** *,,,,,* #.......# # *,***.,,,,* #.......# #.Y..,,* #.......# #.# *,***.....#######'#.#. ,,,,,.#.#.#. ,,*,,.YY.#####.#.#.# #...###.#####.#.#.# ......#.#.#.###.....#.#...#..#.#.####..#.#.##.....#.#...#..#.#.# #).#.#.#.....#.#...#..#.#.# #..#.#.#.....#.#...#....#'####.#.##.#...#.........#.##.#..#.##.#...#.'.ch>.Ych7---2.3 (0.6chch# (You shoot an arrow. The arrow hits the yak!ch^,chA_ch-eY.Y.YY 3 yaks (1 wandering)che7===3.2 (0.9chhkchm\ _The yak is severely wounded.chychY~I#.#.#.##.##.* ######'## #. *,,,,,* #.......# #####. ,***.,,,,* #.......# #.Y..,,* #.......# #.###. ,***....Y#######'#.#..#.#.#. ,*,,.Y.Y.@....#####.#.#.#....###.#####.#.#.#.......#.#.#.#. *chـ0##.....#.#...#..#.#.####..#.#.#.#.....#.#...#..#.#.# #).#.#.#.....#.#...#..#.#.# #..#.#.# 2 yaks.....#.#...#....#'####.#.##.#...#.........#.##.#..#.##.#...#.'.chch,chch.Y.Y.YY 3 yaks (1 wandering)chԓ.---8 (0.6chch chchEYYou shoot an arrow. The arrow hits the yak! _The yak is severely wounded.  The yak bellows!  The arrow hits the yak.ch^ch$eaY.Ychf7===4.7 (0.9ch|chW _The yak is almost dead.cho)#.#.##.#.##.#* ######'## #. * *,,,,,* #.......# #####.# ***.,,,,* #.......# #.Y..,,* #.......# #.###.# ***.....#######'#.#......Y.....#.#.#...# *,,.chYY.@...#####.#.#.#.#...###.#####.#.#.#.#.......#.#.#.#.# ##.....#.#...#..#.#.####..#.#.#.##.....#.#...#..#.#.# #).#.#...##.....#.#...#..#.#.# #..#.#.# 2 yaks.....#.#...#....#'####.#.##.#...#.........#.##.#...).#.##.#...#.'.chFchch.Y.YY 3 yaksch7---5.3 (0.6chch ((You shoot an arrow. The arrow completely misses the yak.The arrow hits the yak.chz,ch  .Y...YYThe yak is lightly wounded.ch7===6.2 (0.9chWchQQ _The yak closely misses you.ch% P  You shoot an arrow. The arrow hits the yak!ch w$ 2 yaksch ,ch k.Y...Ych 1630 77.0 (0.8 _You kill the yak!ch #.#.##.#.##.#* ######'## #.  *,,,,,* #.......# #####.#.,,,,* #.......# #.Y..,,* #.......# #.###.#.....#######'#.#..#.#.#...#. ,,.Y...Y.@..#####.#.#.#.#....###.#####.#.#.#.#..#.........#.#.#.#. #.....#.#...#..#.#.####..#.#.#.#. #.....#.#...#..#.#.# #).#.#...#. #.....#.#...#..#.#.# #..#.#.###. #.....#.#...#....#'####.#.##.#...#...#.##.#...)).#.##.#...#.'.$Y---6 (0.6ch 8  You shoot an arrow.chBMchXG.YchZ7===8.4 (0.8chbche@ _The arrow hits the yak but does no damage.chA|~########.....#.##.#............#.##. #.#########.##.## ******* ######'## ....... *,,,,,* #.......# #####.### *.,,,,* #.......# #........ ,Y..,,* #.......# #.###.### *.....#######'###########.#.....# ,.ch}%...#...@.......#.#...#.# ,.........Y..$Y...#####.#.#.#.#.# ###########...###.#####.#.#.#.#.# ..............#.........#.#.#.#. .....#.#...#..#.#.####..#.#.#.#. .....#.#...#..#.#.# #).#.#...#. .....#.#...#..#.#.# #..#.#.###..#.#...#....#'####........... ..#.##.#...#.#.##.#...))chchցchuY.Y.$.ch~6--9.0 (0.6chch4t _The yak attacks as it pursues you! The yak closely misses you.chsP  You shoot an arrow. The arrow hits the yak!chch .YThe yak is moderately wounded.ch4==8 (0.8chch: ; _The yak gores you but does no damage.chd/^#.....#.##.##.#.##.##.#.##.##.# ######'## #.# ,,,,,* #.# #####.# .,,,,* #.# #. Y..,,* #.# #.###.# .....#######'#.#.....# .ch\0#..Y.#.#...#.# .Y$....#####.#.#.#.#.# ...###.#####.#.#.#.#.#.#.........#.#.#.#.#.#...#..#.#.####..#.#.#.#.#.#...#..#.#.# #).#.#...#.#.#...#..#.#.# #..#.#.###.#.#...#....#'####. .#.##.#...#.#.##.#...)).ch?ch@8---70.4 (0.6chFchHchM#.....#.##.# #.#.##.# #.#.##.##.#  ######'## #.# * #.# #####.# ,,,,* #.# #. ..,,* #.# #.###.########'#.#.....# #..Y.chw#.#...#.# Y$....#####.#.#.#.#.# ...###.#####.#.#.#.#.#..#.........#.#.#.#.#.#...#..#.#.####..#.#.#.#.#.#...#..#.#.# #).#.#...#.#.#...#..#.#.# #..#.#.###...)#.#...#....#'####. #.##.#...#.#.##.#...)).chchnchl.Y.YchD---1.0chBch~<(((((chOch ch w....Y$Ychw 5===8 (0.8chch+j _You shoot an arrow. The arrow barely misses the yak.ch1:#.....#.##.# #.#.##.# #.#.##.##.#  ######'## #.# * #.# #####.#* #.# #. .,,* #.# #.###.#ch*#######'#.#.....# ##....Y.@....#.#...#.# #ch S$Y...#####.#.#.#.#.# #...###.#####.#.#.#.#.#..#.........#.#.#.#.#.#...#..#.#.####..#.#.#.#.#.#...#..#.#.# #).#.#...#.#.#...#..#.#.# #..#.#.###...)#.#...#....#'####. .##.#...#.#.##.#...)).ch8chu7---2.4 (0.6ch=ch(chc (You shoot an arrow. The arrow hits the yak!chS chT ch_ dY..Y.ch` 7===3.2 (0.8chi chn [ _The yak is heavily wounded.ch #.....#.##.# #.#.##.# #.#.##.##.#  ######'## #.# * #.# #####.#* #.# #. ,,* #.# #.###.######.#'#.#.....# #.ch #..Y..Y.@...#.#...#.# #.$....#####.#.#.#.#.# #....###.#####.#.#.#.#.####.#.#.#.#.#. .#.#...#..#.#.####..#.#.#.#. .#.#...#..#.#.# #).#.#...#. .#.#...#..#.#.# #..#.#.###...)). .#.#...#....#'####. ##.#...#.#.##.#...)).ch6 ,chQ `.Y..Ych 5---8 (0.6ch ch7 ch P  You shoot an arrow. The arrow hits the yak.ch% ch/! 7===4.6 (0.8chA* ch"- [ _The yak is heavily wounded.chHi^  You beckon some vexing sprites to accompany your attacks.chiuG.Ych9v0----5.6 (1.0Will/2 Jinx chchPz _You feel your willpower being sapped. The yak completely misses you. chP  You shoot an arrow. The arrow hits the yak. chT:* ch![  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof. chg .YY(1 drained)The yak is severely wounded. chid1=--=6.4 (0.8 chu chuyT _The yak completely misses you. ch>P  You shoot an arrow. The arrow hits the yak! chTH:* ch.?  The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof. chB.Y   yak chd =717.2 _You kill the yak! chi chli _Your Fighting skill increases to level 5! ch/P  You shoot an arrow. The arrow hits the yak. chB:* chR/ Y(drained)The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is lightly wounded. ch\0V2==8.0 ch9 ch=Q _The yak closely misses you. chEP  You shoot an arrow. The arrow hits the yak. chn  The yak is lightly wounded.  The jinxing sprites lose interest in you. cho 08 chx  ch{ Q _The yak closely misses you. chs z  You shoot an arrow. The arrow hits the yak. chC  chP '9.6 ch  chu ^ _The yak is moderately wounded. chT >((((((( chζ ......YYou shoot an arrow. The arrow barely misses the yak. ch -80.5 (0.9 ch  ch T _The yak completely misses you. ch_bj  You shoot an arrow.  The arrow hits the yak but does no damage. chPm  The yak is moderately wounded. chh1630==1.4 ch& chT _The yak completely misses you.!chP  You shoot an arrow. The arrow hits the yak.!chty The yak is moderately wounded.!chv_42-----2.2 (0.8!ch|!ch,D _The yak seems less drained. The yak gores you!!chBz  You shoot an arrow. The arrow hits the yak!!chgk  The yak is severely wounded.!ch'3.0!ch=!chQ _The yak closely misses you.!chP  You shoot an arrow. The arrow hits the yak!!ch=o$!ch&!chMl1630 -----58!chV!ch\G _You kill the yak!!ch !ch_ ########.....#.##.#dertzug the Skirmisher#............#.##.#Spriggan of Gozag  Gold: 1630 #.#########.##.##.#Health: 42/51 ===================----- *** ######'###.......#!ch Magic: 22/22 ======================== ,,* #.......# #####.####### AC: 5Str: 4 ,,* #.......# #............ EV: 21Int: 15 ,,* #.......# #.###.######. SH: 0Dex: 28 ..#######'###########.#.....# #. XL: 10 Next: 75% Place: Dungeon:8 ........#......$@...#.#...#.# #. Noise: ===------  Time: 7683.8 (0.0) .........$....#####.#.#.#.#.# #. p) +0 shortbow #######...###.#####.#.#.#.#.####. Cast: Jinxbite ..........#.........#.#.#.#...... Will/2 .#.#...#..#.#.####..#.#.#.#...... .#.#...#..#.#.# #).#.#...#......!ch   .#.#...#..#.#.# #..#.#.###...)).  .#.#...#....#'####...............  ##.#...#.........#.##.#...)).....  _The yak seems less drained. The yak gores you!  You shoot an arrow. The arrow hits the yak!  The yak is severely wounded. _The yak closely misses you.You shoot an arrow. The arrow hits the yak! _You kill the yak!!ch !ch> !ch !ch p _There is nobody nearby that the sprites are interested in.!ch4 !ch !cho !ch H _No target in view!"cho _3=4=5=6=1630 _You feel your willpower return.7="ch"ch "ch "ch| 88="chr "ch,"ch"ch"ch"chB"cha9="chM!"ch!"chf#"ch3%"ch%"chO'"ch)"ch)"ch+"ch,"ch-"ch'.50"ch.="chU/"ch0"chz2"ch*3"chh4"ch"6"ch6"ch8"ch9"ch:"ch:;1"ch;="ch=<"ch="ch @"chA"chZB"chC"ch F"chF"cheG67"chH"chzK "chL"chL+_You now have 1667 gold pieces (gained 37)."chN"ch5O"chO"ch Q"chS"ch_U"ch#V"chV="ch W"chnX"chcZ"ch]\"ch ]"ch`"chtb"ch;d"chd"ch1f"chnh"chi"chgj"ch290 _You now have 1690 gold pieces (gained 23)."chD"chȈ"ch"ch"ch "chΔ"ch,"ch4"ch"chݛ,"ch"ch9"chB,"chƠ"ch^"ch|,"ch"chk"cha"chۦ"chE"ch"ch"cht"ch"ch"ch"ch<"ch"chh"ch "ch"ch"ch"ch۱"chq"ch"ch"chk"ch(,"chs"cho"ch "ch"chO"ch@"ch׺"chA"ch޻"chټ"ch,"ch"chͿ"ch,"ch"ch]"ch,"ch"ch"chn,"chC"ch,"ch"ch"ch,"ch"ch"ch,"chJ"chf"ch"chp"ch"ch "ch,"ch["chs"ch,"ch"ch"ch8,"ch"ch"ch,"chW"chq"chl,"ch"ch"chw,"ch"chp"ch"ch2"ch"ch "ch "ch "chn "ch"ch,,"chC"chk"chs,"ch"ch"ch"chJ,"chp"ch,"ch"ch"ch,"chK "ch!"ch""ch<#"ch#"ch%"ch&"ch '"ch'"ch("ch-*"ch*"ch%+"ch-"ch$/,"ch0"ch1"ch3,"ch3"ch5"ch?7,"ch8"chi>  #######  ### #.....#  ####.###.....#  ***###............#   *,,..#.##.###.....###  *,*#.#.#............. "che? *,*#.#.#.....  *,*#@#.##############---  *,*#.#..............  *,*#.#######.....#.  *,*#.# #.....#.#  *,*#.# #.....#.#  *,*#.#######.....#.#  *,*#..........#.##.#  *,*##########.#.##.#  *,* #.......#"...#"chB1748.2 (64.4)"chhCH---9.2 (65"chE"ch6K- _B - a wand of roots (7)"chֽ"ch"ch"chV"ch,"ch2"ch\"ch,"ch "chE,"ch"ch"ch"ch,"ch"ch"ch"ch"ch8"ch,"chD"ch7"chs,"ch&"ch"ch"ch"ch"ch."ch,"ch"ch"ch:,"ch8"ch"ch"chF"ch"ch"ch","ch]"ch"ch ,"ch"ch"ch"ch"cho"ch"ch%,"ch"chK"ch,"ch"cho"ch,"ch"ch@,"ch"chg _b - 4 scrolls of poison (gained 1)"cht"ch"chu"ch}"ch- B"ch)&n"ch&B"chp("chd)"ch)"ch~*"ch,"ch-"ch-,"chm."ch/,"ch 0"ch#1"ch*2"ch2"chO3"ch4"ch5"chP6,"ch7"ch8"ch^9,"ch:"ch/<"ch<,"ch>"ch7@"ch@,"chB"ch C"chC,"chD"chE,"ch4F"ch@G"chCH,"chH"chzJ"chK,"chL"chR #.# #.*#....... #.# **#,***** #......."chS6 #.# *,,,,,,,* #....... #.# *,,,,,,,* #....... #.# *,,,,,,,* #....... #.# *,,,,,,,* #....... #.# ***,***** #....... ##.#####+######### #.......@......#....... #######........#.....<.## #........#........ ##########.......##"chYT ######.......## #............## #.#......###### #.#......# # #.#......# #"ch]Y###.###................#.#'72.4 (23.2"ch_c======3.4 (24"cha"chc= _As you open the door, it creaks loudly!"ch>e 3"che "chg "chl   There is an open door here."chm 5 _"ch7n "cho "chp ,"ch*q "chU "chh ,"ch "chO "chV ,"ch "chA "chy ,"ch "chG "ch ,"ch< "chV "ch ,"ch! "ch& "ch ,"chF "ch "chֳ ,"ch "chû "ch ,"ch "ch "ch ,"ch "ch "ch ,"chQ "ch( "ch ,"ch "chf "ch ,"ch "ch "ch ,"chG "ch< @  There is an open door here."ch "ch  _"ch "ch8 "ch ,"ch. "ch "ch ,"ch "ch "ch; ,"ch "ch "ch ,"chO "ch "ch[ ,"ch "ch @  There is an open door here."ch "ch!!  _"chy" "ch& "ch") ,"ch* "ch. "ch41 ,"ch2 "ch7 "ch9 ,"ch; "ch> "ch@ ,"ch@ "chC "chbE ,"chKF "ch=I "chJ ,"chK "chUN "chO ,"chP "ch3S "chT ,"ch2V "chX "chY ,"chZ "chC] "ch^ ,"ch_ "cha "chc ,"chc "chf "ch,g ,"chg "chi "chj ,"ch2k "ch-m "chm "chVn "chn "chSp "chp "ch|q ,"chZs "cht "cht ,"chv "chw "chx ,"chy "chz "ch{ ,"ch}| "che} "ch} ,"chS "chI "chʀ ,"chq "chă "ch/ "ch( "ch "chl "ch׈ "chz "ch "chR "ch "ch "ch "ch ,"ch "ch "chr ,"chڛ "ch "ch "ch "ch "ch "chߠ "ch_ ,"ch "ch "ch ,"ch "ch "ch( ,"chC "ch8 "ch ,"chҪ "chū "chF ,"ch[ "ch> "ch ,"chۯ "ch߰ "ch^ "chƱ "ch "ch} ,"ch "ch "ch& ,"ch "ch "ch̾ ,"chL "ch "ch "chl "ch3 "ch "ch "ch- "ch "ch "ch "ch "ch "chT "ch "ch "ch "ch "ch$ "ch "ch "chv "ch3 "ch "ch "chV "ch "ch "ch} "ch "ch "ch) "ch "ch "ch "ch& "ch "chT "chL "ch ,"ch "chl "ch ,"ch "ch "chp ,"ch "ch "chD "ch "ch "ch "ch "chu "ch "ch ,"ch "chG "chM ,"ch "ch "ch\ "ch "chU "ch "ch "ch "ch "ch "ch"ch;,"ch"ch#"ch"ch)"ch"ch"chu"ch"ch "ch$ "ch "ch* "ch "ch( "ch "ch,"ch"ch"ch"chN"ch>"chT"ch,"ch"ch"ch,"ch"ch"ch^,"chm"chn"ch,"chJ"ch\"ch,"ch "ch9#B"ch $"ch$"ch%,"ch&"ch'"ch(,"ch+X"ch,"ch-"chS.,"ch/"ch+1,"ch1"ch2"ch3,"ch5,"ch6,"ch6"ch7"ch8,"chJ9"chV:"chFA"chA,"ch_B"chAC"chD"chD,"chE"chzF"chG,"ch?H"chI"chI,"chJ"chK"ch&L,"chM"chM"choN,"cheO"chP"chPQ,"ch*,,,*,**,*,#.#  *,*,***,*,*,,*,#.#  *,*,,,,,,,*,,*,#.# "ch|845.4 (72.0------6.0 (72.6 "chʅ"ch!V _A yak comes into view.#ch    #Y#*** < #.# % #.#  #.#  #.#  #.#  *,*,* #.#  #@# #.# #.# * #.# #.# #.# >#.# #.# .# #chy    #Y#*** < #.# #chz% #.#  #.#  #.#  #.#  *,*,* #.#  #@# #.# #.#  #.# #.# #.# >#chw}#.# #.# .# #chP#ch#ch #chZ _A yak is nearby!#chP ^  You beckon some vexing sprites to accompany your attacks.#chO 0---==7.0 (1.0)Will/2 Jinx #ch #ch ; _You feel your willpower being sapped.#ch? ((((((Y  #chf@ _You shoot an arrow. The arrow hits the yak!#ch :*#chř  #ch  #chߜ 9The yak is moderately wounded.#ch6 sA giggling sprite leaps out and makes the yak trip over its own hooves.#ch:  #ch YY.....Y 2 yaks (1 wandering, 1 drained)The yak is heavily wounded.#ch- 1#chr U=--=8 (0.8#ch  #ch #ch# 2_A yak comes into view.#ch #chg I (#chd ((((YYou shoot an arrow.  The yak bellows!  #ch? The arrow hits the yak!#ch :*#chn YY..... very drained)The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is almost dead.8.6#chʂ> _You hear a bellow!$ch ((((((You shoot an arrow. The arrow closely misses the yak. The arrow hits the yak.$ch>A:*$ch  The yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof. YYY....Y 3 yaks (1 wandering, 1 drained, 1 ve…)The yak is lightly wounded.2===9.4 _A yak comes into view.$ch< (((((Ydrained, 1 very drained)You shoot an arrow. The arrow closely misses the yak.$ch=WThe yak bellows!  The arrow hits the yak but does no damage.$chR:*$ch  The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.$ch̘$ch$ch$ch`.YY...$chҥ350.2$ch,$chi _The jinxing sprites lose interest in you.$chEH ($chmF(((You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!$ch2$ch$chv$ch5.YY$ch%..$ch'1.0$ch$ch[ _The yak is heavily wounded.$chrC ((You shoot an arrow.  The arrow hits the yak but does no damage.$ch I$chT .$ch~ Y$ch .$ch $ch& 8$chr $ch  $ch $ch 3_The yak is almost dead.$ch: $ch& (You shoot an arrow. The arrow hits the yak.$ch>g .The yak is almost dead.$chh D==2.6$ch&p $cht 1 _The yak seems less drained.%ch ((You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak.%ch Y.YYY 4 yaks (1 wandering, 1 very drained)The yak is heavily wounded.3.4 _A yak comes into view.%ch   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The yak bellows!%ch[r.YY%chU0----%chF4.4 (1.0Jinx %ch!%ch%T _The yak completely misses you.%ch= %ch  %chYou shoot an arrow.  %ch*The arrow hits the yak but does no damage.%ch0I%chM*%chTO%ch[X  The yak is almost dead.%chw]]A giggling sprite leaps out and makes the yak trip over its own hooves.%chka%chc%che%chk.Y.Y 3 yaks%chf 1690 1/23%chە---9=5.2 (0.8 _You kill the yak!%chޚ%ch %chg_Your Spellcasting skill increases to level 8!%chj  You shoot an arrow.  The arrow hits the yak but does no damage.%chQ%ch]V  The yak is heavily wounded.A yak comes into view.%ch_Y.YY 4 yaks (1 wandering)%chJa'6.0%chh%chk; _The yak gores you but does no damage.%ch" YYou shoot an arrow.  The yak bellows!  The arrow hits the yak.%ch :*%cho  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.%chq k  The yak is severely wounded.%chGy .Y.YY(1 drained)%chbz S2=8%ch %ch@ T _The yak completely misses you.%ch' P  You shoot an arrow. The arrow hits the yak.%ch :*%ch Y very drained)The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.%chB '7.6%ch %ch˜ W _The yak is almost dead.&chJj  You shoot an arrow.  The arrow hits the yak but does no damage.&cha&ch .YThe yak is almost dead.8.4&ch_ _The yak misses you.&ch(P  You shoot an arrow. The arrow hits the yak!&ch,w$ 3 yaks&ch&chb .YYY&ch_(1 unaware)You kill the yak!&ch9r3===82&ch 9.2&ch&chI _The yak is distracted by your dazzling golden aura.&ch$H (Y&ch]IZYou shoot an arrow.  The arrow hits the yak but does no damage.&ch~&ch&ch?R.YY&ch<(60.0&ch&ch> _The yak is no longer distracted by gold.&ch"h P  You shoot an arrow. The arrow hits the yak.&ch :*&ch  The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is lightly wounded.&ch> .YY(1 drained)The jinxing sprites lose interest in you.&ch 08&ch &ch Q _The yak closely misses you.&chO P  You shoot an arrow. The arrow hits the yak.&chj &ch '1.6&ch &ch ^ _The yak is moderately wounded.'ch  You beckon some vexing sprites to accompany your attacks.2---2.6 (1.0Jinx 'ch _You feel your willpower being sapped. The yak closely misses you.'chP  You shoot an arrow. The arrow hits the yak.'chl:*'chZY Y very drained)The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.=3.4 (0.8 _The yak closely misses you.'chs5 (You shoot an arrow. The arrow completely misses the yak.The arrow hits the yak.'ch YThe yak is lightly wounded.4.2 _The yak closely misses you.'chYP  You shoot an arrow. The arrow hits the yak!'ch'ch*'ch'chK YThe yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.'ch49-3==5.0'ch'ch( _The yak gores you.'chY P  You shoot an arrow. The arrow hits the yak.'ch w$ 2 yaks'chud 'chk L.Y'ch -==68 _You kill the yak!'chŚ 'ch֝ p _Your Ranged Weapons skill increases to level 12!'ch+ ((You shoot an arrow. The arrow closely misses the yak. The arrow hits the yak!'chծ :*'chf Y.Y'ch(1 drained)The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is moderately wounded.'ch26.6'ch _The jinxing sprites lose interest in you.(ch- (ch8. (ch.+You shoot an arrow. The arrow hits the yak.(ch .YThe yak is moderately wounded.507.4(chT _The yak completely misses you.(chP  You shoot an arrow. The arrow hits the yak!(chf  The yak is moderately wounded.8.2(chwg(ch?iI _The yak misses you.(chzP  You shoot an arrow. The arrow hits the yak.(chv The yak is heavily wounded.(chT'9.0(ch(chte _The yak seems less drained. The yak misses you.(ch7 P  You shoot an arrow. The arrow hits the yak!(ch j  The yak is heavily wounded.(ch 016908(ch (ch P _The yak barely misses you.(ch '  You beckon some vexing sprites to accompany your attacks.1=2---70.8 (1.0Jinx (ch9 (ch  (ch (ch V_You feel your willpower being sapped. The yak completely misses you.(chm (cht  (chݹ  (ch +You shoot an arrow. The arrow hits the yak!(ch B(chqC*(chD(ch) (ch+!(ch,Y(ch-&(1 drained)(ch.-The yak is severely wounded.(ch/]A giggling sprite leaps out and makes the yak trip over its own hooves.(ch21(ch2=(ch31.6 (0.8(ch09(ch= (ch>(ch?3_The yak is almost dead.(ch@)chd7 (You shoot an arrow. The arrow completely misses the yak.The arrow hits the yak but does no damage.)ch|)ch)ch8Y)ch'2.4)ch)ch^ _The yak is moderately wounded.)chP  You shoot an arrow. The arrow hits the yak!)chW:*)ch YThe yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.)chV3==3.2)ch)ch\ _The yak is severely wounded.)chl(P  You shoot an arrow. The arrow hits the yak!)ch:*)ch  The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.)chY V  You kill the yak!)ch .Y   yak)ch L1690 ===)ch )904.0)ch )ch 1 _The yak seems less drained.)ch P  You shoot an arrow. The arrow hits the yak!)cht N$)chA !)chl )ch: -48)chۈ )ch G _You kill the yak!)ch )ch )ch )ch H _No target in view!*chFV _No target in view!*chM##********,**  ..,, ###.#***.<%#..## ...... #######. ,,,,* ***,***,*,* #. ,,,,,,*,*,*****#.*,,,,,,#. * *,*,*,******,#.# . ..#.#---5.4 (0.6 _  You now have 1776 gold pieces (gained 86).776---6.4 (1 _The jinxing sprites lose interest in you.*ch7+ _The sprites lose interest in your situation.*chJ*chK*chM*chM*chN*ch$P*ch{Q*ch:R*ch*S*ch|T*chU*chV*chW*chY*chkZ*ch-[*ch*\*ch]*ch_*ch_*ch`*chb*chc*chd*che*chjg*chh*chi*chj*chl*chXm*chCr*chjs*chHu*chv*chx,*chz*ch|*ch}*ch~*ch*cha*chN*ch_*chp*ch *ch*ch*chԊ*chL*ch9*chF*ch*ch*chs*ch*chk*ch*chΗ*chؘ*ch*ch*ch*ch*ch*ch0*ch*ch#*ch*chڦ*chЧ*ch]$1776*chS*chߪ*chD*ch*ch*chR*ch*chb*chS*chdz*ch\*ch*ch *chf*ch¹*ch~*chs*ch̼*ch*chپ*chп*ch%*ch*ch^*chg*ch*ch*ch*ch*ch*chw*ch5*ch.*ch*ch*ch*ch*ch3*ch*chj*chk*ch*ch*ch*ch/ *ch*ch' *ch*che4_You feel your willpower return.*ch*chK*ch*ch*ch*ch*chl*ch"≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #.# *chr#################* #.# *ch]s........# #.# *cho....# #.# *chp.....# #.# *ch3o.#'## #.# *chm#.# #.# *ch.....#)#*###########.## .....#)#,o......@.....# .....#.#,#............# ####.#.#,#.#########.## # #.#.#,*,* #....# ####.#.#,*,* #.#### .....<.#,*,* #.# *ch_jo   orc (asleep) *ch #...%#.#,*,* #.# *ch  *ch?m#....###,*,* #.# *ch  *chom.......#,*,* #.# *ch *chH*ch98.6 (22.*chw 2)*chw*ch&9.2 (22.8 *ch*ch  *ch *ch Q_An orc comes into view. It is wielding a +0 hand axe.*ch *chBz  #.#  #.#  #.#  #.#  #.#  #.#  #.# )#*###########.## )#,o......@.....# #............# #.#########.## #  #....#  #.#### < #.# % #.#  #.#  #.# *ch Q #.#  #.#  #.#  #.#  #.#  #.#  #.# )#*###########.## )#,o......@.....# #............# #.#########.##   #....#  #.#### < #.# % #.#  #.#  #.# *ch  *chE" *chr# 7_An orc is nearby!*ch$ *ch  You shoot an arrow. The arrow hits the orc!$((((((+chC^+......+ch{1776 ===900.0 (0.8)  _You kill the orc!+chJ+chDH _No target in view!+ch u+ch _+chU+ch,+ch +ch[$+chX',+ch)+ch,+ch^/,+ch 2+ch'5+chc=##.####≈≈≈≈≈≈≈# #.# .......#######* #.# +ch=O#..........# #.# +..........# #.# #####..........# #.# .......#'## #.# ####........#.# #.# #........#)#######.## +chi>y#........#)#........# ---#........#.#.#............# ...#.#+####.#.#o#.#########.## #.#.#.# #.#.#o#.# #....# +ch@.#.#.####.#.#o#.# #.#### #........<.#o#.# #.#   o   orc warrior (asleep)#####.#...%#.#.#.# #.#   o   orc priest (asleep) .....#.#....###.#.# #.#   oo 2 orcs (asleep) ####.#........#,*,* #.#  +chH 3.6 (3.6  An orc warrior, an orc priest and 2 orcs come into view.+ch|I+chQoooooooo+chQ<1 wandering)+ch&R7===4.2 (4.2+chsX+chra _The orc priest shouts!  Things that are here: _5 gold pieces; a +0 hand axe; a +0 ring mail+chY \ #.#  #.#  #.#  #.#  #.#  #.#  #.# )########## )#.@....... #.#....... #o#.######  #.#.#o#.#  #o#.#  <.#o#.# #.# %#.#.#.# #.# #.#.# #.#  #.# +ch3 d #.#  #.#  #.#  #.#  #.#  #.#  #.# )########## )#.@....... #.#....... #o#.######  #.#.#o#.#  #o#.#  <.#o#.# #.# %#.#.#.# #.# #.#.# #.#  #.# +ch 4+ch  +ch +ch  @_There are monsters nearby!+ch ,chR&{ ((You shoot an arrow.,che .ooo,chnZThe arrow barely misses the orc warrior.,ch.-5.0 (0.8,ch,chz% _The orc shouts!,chuI{ ((You shoot an arrow.,ch .oo(unaware)The arrow closely misses the orc warrior.,chdQThe orc warrior is distracted by your dazzling golden aura.,ch],chp,chq&8,ch~,ch7t _The orc priest casts a cantrip, but nothing happens.,chS(oThe orc warrior is distracted by your dazzling golden aura. _The orc priest casts a cantrip, but nothing happens.,ch TThe orc warrior shouts!arrow hits the orc warrior.  The orc warrior is no longer distracted by gold.,ch X.o,chG====6.6,ch,chZ9 _The orc warrior is lightly wounded.,ch <......#################* #.#  #..........# #.#  +.# #.#  ,ch+ .####.# #.#  .....#'## #.#  ####.# #.#  ..#.,ch 8#)#############.##  #.#)#.$............#  #.#.#.#@...........#  #.#+####.#.#o#.#########.##  #.#.#.# #.#.#o#.# #....#  #.#.#.####.#.#o#.# #.####  ..#........<.#o#.# #.#  #####.#...%#.#.#.# #.#   ....#.#....###.#.# #.#    ,chȹ ;###.#........#,#.# #.#  .##########,*,* #.#   ,chC ,ch, L----7.2 (0.6,ch ,chu -ch/Mk #..........# + #### ....#'# ###.# ..)#############.##)#.$.............#.##+####.#.#o#@#########.# #.#.#.#  #....# ######.# ###.#,,,,,,* *,*,* #.#  oo   orc warrior----8-ch*P-cht7 + #### ....#'# ###.# ..)#############.##)#.o.............#.#........#+####.#.#o#.#########.# #.#.#.#  #....# ##-ch8### ..#........< #####.#...%#.#. .....## ###.#........#,########,,,,,,* *****,**-chEC-ch,D(8.4-chqL-chN-ch.(#### ....#'# ###.# ..)#############.##)#.o.............#.#...#+####.#.#o#.#########.# #.#.#.#  #....# ##### ..#........< #####.#...%#.#. .....## ###.#........#,########,,,,,,* *****,**,,,,,,,*,*,*****-ch (launcher)The orc warrior unwields a +0 broad axe.-chA ((((The orc warrior wields a +3 orcbow. The orc warrior shoots an arrow.-chXX...@-chX1==9.0-ch]-ch~_V _The arrow completely misses you.-chZ<o....#'# ###.# ..)#############.##)#.o.............#.##+####.#.#o#.#########.# -ch<*#.#.#.#  #....# ##### ..#........< #####.#...%#.#. .....## ###.#........#,########-ch2=,,,,,,* *****,**,,,,,,,*,#.#*******,*,*,*,,,,,,-ch6E-chE/--6-chN-chP-chb ^  You beckon some vexing sprites to accompany your attacks.-chn Q$o-chp 1---==10.6 (1.0Will/2 Jinx -chz -ch} ; _You feel your willpower being sapped.-ch( Z ((((-ch 1(You shoot an arrow.-ch -ch g o.o-ch ...o   orc priest  The arrow closely misses the orc warrior.-ch! i(((((((-ch m...@...-chj d2=--=1.4 (0.8-ch^ -ch߼ l _The orc warrior shoots an arrow. The arrow misses you.-ch5w ((( You shoot an arrow. The arrow hits the orc warrior!-ch ,-ch3 oo...o   orcThe orc warrior is moderately wounded.-chi(((((((.ch/ ...@...  The orc warrior shoots an arrow. The arrow misses you.2.2 _You hear a shout!.chP# (((You shoot an arrow. The arrow hits the orc warrior!.ch:*.chj  The orc warrior is heavily wounded.A giggling sprite leaps out and bonks the orc warrior with its +3 orcbow..chk.cht $ooo... , very drained)The orc warrior is severely wounded..chxi(((((((.chm...@....chs3===3.0.ch .ch&$w _The orc warrior shoots an arrow. The arrow completely misses you..ch=b (((You shoot an arrow. The arrow hits the orc warrior..ch|:*.ch  The orc warrior is severely wounded.A giggling sprite leaps out and doodles on the orc warrior's face..ch[ oo... o 2 orcsThe orc warrior is almost dead..ch.ch-f.chf017768.chIr.chZvb _The orc priest miscasts a cantrip..ch/H ((((You shoot an arrow.  The arrow closely misses the orc warrior..ch:*.chM  The arrow hits the orc but does no damage.  A giggling sprite leaps out and bonks the orc with its +0 club..ch۾ *   orc.chœ s $o...chO .  You kill the orc!A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is almost dead..ch0 i(((((((.ch>. )...ch. D.@....chF M1776 4.5 (0.7.chP .chtT w _The orc warrior shoots an arrow. The arrow completely misses you..ch (((You shoot an arrow.  The arrow hits the orc warrior but does no damage..ch4 :*.ch$  The orc warrior is almost dead.A giggling sprite leaps out and doodles on the orc warrior's face..ch $ ^  You kill the orc warrior!.ch% .ch2 $o.o...ch2 o   orc priesto   orc.ch \==65.3 (0.8.chM.chsi _The jinxing sprites lose interest in you..ch (( You shoot an arrow. The arrow hits the orc priest./chJ o..o(unaware)  The orc priest is heavily wounded./chK'6.1/ch9V/ch#ZP _The orc priest is distracted by your dazzling golden aura./chw((o  The orc priest is heavily wounded. _The orc priest is distracted by your dazzling golden aura.  You shoot an arrow.  The orc priest shouts!  The arrow hits the orc priest.  no longer distracted by gold./chG/chON.o./chYPD====9/chZ/ch]b _The orc priest is heavily wounded./ch ( You shoot an arrow. The arrow hits the orc priest!/chNN&./chM...+ ####... ...'## ##.# #.# )#############.#)#.$$.........#.#.#$........... ..#.#+###.#########.## ... #.#.#.####.#### ..#........<.#o ####%#. ....#.#....###.#.# #.# #.#0ch&370ch=---0ch1.3 0ch_0ch4 0ch 0cho  0ch0You now have 1783 gold pieces (gained 7).  0chLThings that are here:0ch80ch830ch#2.3 (10chi"0ch$ 0chb%0chb&0_a +0 club; a +0 leather armour0ch&1chmM# ...+ ####... ...'## ##.# #.# )#############.#)#.$$..............#.#.#$........... ..#.#+###########.## )... #.#.#.####.#### ..#........<.#o #####.#...%#.#.#.# #.# #.#9 (01chKSRM...#################*# ...+ ####... ...'## ##.# #.# )#############.#)#.$.......#.#.#@........... ..#.#+###.#########.## )... #.#.#.####.#### ..#........<.#o#.# #.# #.#3.51cha 1chb 1chgc*You now have 1798 gold pieces (gained 15).1chd1che981ch3f81chf=1ch~g#4.5 (11chp1chcs 1chs1chYt:_Items here: ))) [.2chVWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  p - a +0 shortbow (weapon) Floor Items ([,] to select) Hand Weaponsa +0 club a +3 orcbowa +0 broad axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 3ch{ ......#################* #.#   dertzug the Skirmisher ...#..........##.#   Spriggan of Gozag  Gold: 1798 ...+..........##.#   Health: 38/51 =================------- ####..........##.#   Magic: 23/23 ======================== ...........#'###.#   AC: 5Str: 4 ###........#.##.#   EV: 21Int: 15 ..#........#)#############.##   SH: 0Dex: 28 ..#........#)#.$$...........#   XL: 10 Next: 97% Place: Dungeon:8 ..#........#.#.#@...........#   Noise: ---------  Time:h~ m 7924.5 (0.0) ..#.#+####.#.#o#.#########.##   p) +0 shortbow #.#.#.# #.#.#o#)# #....#   Cast: Jinxbite #.#.#.####.#.#o#.# #.####   Will/2 ..#........<.#o#.# #.# #####.#...%#.#.#.# #.#   ....#.#....###.#.# #.#   ###.#........#,#.# #.#   ###.##########,#.# #.#   _No target in view!  You now have 1783 gold pieces (gained 7).  Things that are here: _a +0 club; a +0 leather armourYou now have 1798 gold pieces (gained 15). _Items here: ))) [. 3ch  You unwield your +0 shortbow.17985.5 (1C) +3 orcbow Fire: C) +3 orcbow3ch 3ch:  3ch 3ch) _C - a +3 orcbow (weapon)4chDrop what?29/52 slots (_ for help) Hand Weapons (select all with ))  C - a +3 orcbow (weapon)p - a +0 shortbow Armour (select all with [)  a - +0 steam dragon scales (worn) Jewellery (select all with "=)  i - a ring of protection from fire (worn)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)d - a +6 ring of strength Wands (select all with /)c - a wand of quicksilver (9)  B - a wand of roots (7) Scrolls (select all with ?)  b - 4 scrolls of poison  g - 2 scrolls of teleportationh - 2 scrolls of revelation  k - 3 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour  q - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top4ch{[m]5chhl(1 turn)  C - a +3 orcbow (weapon)  p + a +0 shortbow[Enter] accept (1 chosen)5cho......#################* #.#   dertzug the Skirmisher ...#..........##.#   Spriggan of Gozag  Gold: 1798 ...+..........##.#   Health: 38/51 =================------- ####..........##.#   Magic: 23/23 ======================== ...........#'###.#   AC: 5Str: 4 ###........#.##.#   EV: 21Int: 15 ..#........#)#############.##   SH: 0Dex: 28 ..#........#)#.$$...........#   XL: 10 Next: 97% Place: Dungeon:8 ..#........#.#.#@...........#   Noise: ---------  Time: 7925.5 (0.0) hqm..#.#+####.#.#o#.#########.##   C) +3 orcbow #.#.#.# #.#.#o#)# #....#   Fire: C) +3 orcbow #.#.#.####.#.#o#.# #.####   Will/2 ..#........<.#o#.# #.# #####.#...%#.#.#.# #.#   ....#.#....###.#.# #.#   ###.#........#,#.# #.#   ###.##########,#.# #.#  Things that are here: _a +0 club; a +0 leather armourYou now have 1798 gold pieces (gained 15). _Items here: ))) [.  You unwield your +0 shortbow. _C - a +3 orcbow (weapon)6.5 (1 _You drop a +0 shortbow.5chG" Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: C) +3 orcbow (quivered)b - Zap: wand of quicksilver (9)  c - Zap: wand of roots (7) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding  f - Cast: Inner Flame (4%)  g - Cast: Cause Fear (3%) Abilities ([,] to cycle)  h - Abil: Potion Petition  i - Abil: Call Merchant  j - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on6chg......#################* #.#   dertzug the Skirmisher ...#..........##.#   Spriggan of Gozag  Gold: 1798 ...+..........##.#   Health: 38/51 =================------- ####..........##.#   Magic: 23/23 ======================== ...........#'###.#   AC: 5Str: 4 ###........#.##.#   EV: 21Int: 15 ..#........#)#############.##   SH: 0Dex: 28 ..#........#)#.$$...........#   XL: 10 Next: 97% Place: Dungeon:8 ..#........#.#.#@...........#   Noise: ---------  Time: 7926.5 (0.0) h|hm..#.#+####.#.#o#.#########.##   C) +3 orcbow #.#.#.# #.#.#o#)# #....#   Cast: Jinxbite #.#.#.####.#.#o#.# #.####   Will/2 ..#........<.#o#.# #.# #####.#...%#.#.#.# #.#   ....#.#....###.#.# #.#   ###.#........#,#.# #.#   ###.##########,#.# #.#   _a +0 club; a +0 leather armourYou now have 1798 gold pieces (gained 15). _Items here: ))) [.  You unwield your +0 shortbow. _C - a +3 orcbow (weapon) _You drop a +0 shortbow.7ch37ch7ch9=7ch,7ch,7ch7ch,7ch7ch7ch#O40=7ch/7ch,,7ch7chf ,7ch 7chX,7ch~7ch917ch@(=7ch7ch>7ch 7chC _You feel your willpower return.7chL"7ch$,7ch&7ch(927ch8)2=7ch*7chv-,7ch/7ch1,7ch37chU6937ch_8(=7ch87ch<7ch=7ch@7ch.D,7chG7chN,7chQ7chV7chUWN4=7ch[7ch\`,7chc7chg,7chk7ch8o7choK5=7chCs7ch1z,7chZ~7ch5,7ch7ch_7chN6=7cha7ch,7ch7ch,7ch7ch͛K7=7ch<7ch(7ch,7ch7ch,7ch%7ch,7ch27ch7ch[N8=7ch7ch,7ch7ch0,7ch]7ch,7ch7ch997ch](=7chM7chr,7ch7ch7ch7ch}50=1=7ch,7ch7chEN  You now have 1805 gold pieces (gained 7).7ch'8057ch7ch<< _You see here a +0 club.7chR37ch7ch k  You now have 1810 gold pieces (gained 5).  Things that are here:7ch3 B10=7ch 7chB7chb _a +0 hand axe; a +0 ring mail7ch37ch7ch~7chf,7chJ7chY 7chd",7chC$7chS&7chG),7ch+7ch-7ch0,7ch17ch47ch\6,7chg87chG<7ch>,7ch?7ch(C7ch{D,7chE7chG7chI,7chJ7chAL7chHM7chM7chpN7chO7chP7ch?Q7chQ7ch1S7chQT7ch U7chU7chV7chW7ch]X7chX7chY7chZ7ch^[,7ch\7ch]7chN^7ch^7ch_7ch`7ch)a7cha7chb7chc7chd7chd7che7chf7ch4g7chg7chi7ch j7chxj7chj7ch,l7ch1m7chm7chn7cho7ch%p7chp7chq7ch{r7chss7chs7cht7chxu7chv,7chbw7chx7chy7ch*z7chz7ch{7chz|7ch|7chW}7ch~7chT7ch7ch(7ch 7chہ7chg,7ch7ch7ch7chZ7ch/7ch7chr7chۇ7ch7ch7chy,7ch7ch7ch7chj7chH7ch!7ch7ch7chԐ7ch7ch7ch7cha7ch`7ch˔7chP7ch(7ch7chk7ch՗7ch7chw7ch7ch,7ch>7ch7ch7chG7ch7ch!7ch7ch7ch,7chY7ch7chH7ch7ch7chV7chש7chA7ch7ch{7che7chЬ7ch97ch7ch7chm7ch֯7ch7chr7chݱ7chF7ch 7ch7ch7ch7ch7ch7ch7chZ7ch7chڸ7chE7ch7chT7ch!7ch7ch7ch7ch7ch7chV7ch"7ch7ch7ch7ch7ch7ch@7ch7ch7chy7ch7chM7ch*7ch7cho7ch7ch27ch 7chw7ch7ch7ch7ch07ch7ch7ch7ch7chm7ch7ch7ch;7ch7ch7ch7ch 7chv7ch7ch|7ch7chR7chb7chM7ch7chA7ch%7ch <.#####.#,****,###.#.# #.# ####.#,,,,....#.#.######.# 7ch#####.#,,**#.#.#.#......#.# ####.#,,* #.#.#.######.#.# #.....##.#,,**#.#.#.#....#.#.# .###.##.#,,*,#.#.#.#.##.#.#.# #.###.##.#,,*,#>#...#.##.#.#.# #.###.##.#,,*,#.###.#.#..#.#.#  #.##.#,,*,#.@.....#..#.#.# 7chx8010.7 (84.2) #####.##.#,,#.......#....#.#.# .......#.#**#####.#.#.####.#.# #######.# #...#......#.# #.###################.# #.....................# ###########.########### #.# #.#7chG7ch-1.3 (84.8 7chr7chP; _Found a stone staircase leading down.7ch I7ch! 7ch- 7ch2/ 7chS1 ,7chv2 7chM5 7ch7 ,7ch8 7ch: 7ch~; 7ch< 7ch< 7ch> R  There is a stone staircase leading down here.7ch.@ 7ch@  _7chmA 7chB 7chC ,7chQD 7chE 7chF 7chkG 7ch H 7chI 7chJ 7chK 7chL 7chM 7ch O 7chO 7ch7P 7chKR 7chS 7chDT 7chT 7ch$W 7chX 7chY 7chY 7chm[ 7ch\ 7chj] 7ch] 7ch_ 7cha ,7ch c 7chd 7chf 7chg 7chg 7ch-i 7chbj 7chj 7chk 7chl 7chm 7ch:n 7chn 7chl 7ch ,7ch 7ch 7chΎ ,7chd 7chC 7ch ,7ch 7ch 7ch ,7ch 7ch 7ch& 7ch 7chU 7ch 7chB ,7chѭ 7ch- `7ch X7ch 7chk ,7ch 7ch% 7chl 7ch9 7ch 7ch 7chc ,7ch 7ch| 7ch ,7ch 7chb 7ch ,7ch 7chE 7chN ,7ch* 7ch 7ch0 ,7chb 7ch 7ch ,7ch 7chr 7ch ,7ch" 7ch) 7ch5+ ,7ch, 7ch23 7ch>5 ,7ch7 7ch= 7ch{@ ,7chB 7chI 7chJ ,7chL 7chR 7chT ,7ch9X 7ch_ 7ch` ,7chb 7ch-i 7chSk ,7chm 7ch)w B7chy 7chՁ   Things that are here:  a +0 hand axe; a +0 ring mail7ch7  7chȄ _7ch: 7ch W  Items here: ))) [.7chR  7ch _7chY 7chi 7ch ,7ch 7ch 7ch{ ,7ch 7ch 7ch ,7chͲ 7ch{ 7ch ,7chE 7ch 7ch ,7ch 7ch_ 7ch ,7ch 7ch 7ch ,7chU 7ch 7ch B7chJ 7ch 7ch 7ch 7ch 7chb ,7ch 7ch 7chs ,7ch 7ch 7ch ,7ch 7chE 7ch ,7ch 7ch  7chi ,7chr 7ch 7ch ,7ch 7ch. 7ch ,7chb 7chs 7ch ,7chu 7ch 7ch% ,7ch 7ch% 7chz& 7ch& 7chM' 7ch?, 7ch9- ,7ch- 7ch2 7ch=3 7ch3 7ch4 7ch9 7ch9 7ch9 7cha: 7cho? 7ch? 7ch@ ,7chE 7ch;F 7chF 7ch G 7chZL 7chL ,7chVM 7chyR 7chR 7chPS 7chS 7chX 7ch5Y ,7chY 7ch_ 7ch_ 7ch_ 7ch|` 7chIe 7che ,7chXf 7chk 7chml ,7chl 7chq 7chvr ,7ch>t 7ch=x 7chx 7ch?y 7chy 7ch 7ch 7ch# ,7ch& 7ch ,7chV 7ch? 7ch ,7ch 7chb 7ch ,7ch 7cho 7ch 7ch ,7ch 7chh ,7ch 7ch 7chY 7chڤ ,7cha 7ch ,7cho 7ch; 7chհ 7chX ,7chb 7ch 7ch~ ,7ch 7ch* 7chϽ ,7ch 7chI ,7ch 7ch 7ch ,7chw 7ch" 7ch 7ch9 ,7ch 7ch 7ch ,7ch 7ch 7ch4 ,7ch 7ch_ 7ch ,7ch 7ch@ 7ch ,7ch 7chD ,7ch 7ch` 7ch 7cht ,7ch, 7ch ,7ch 7ch 7ch ,7ch 7ch 7ch- 7ch ,7chQ 7ch ,7ch 7ch 7ch 7ch  ,7ch 7ch= ,7ch 7ch- 7ch 7chL ,7ch 7ch3 7ch ,7ch6% 7chj& ,7ch' 7ch+ 7ch, ,7ch- 7ch1 7ch|3 ,7chA4 7ch8 7ch9 ,7ch; 7ch? 7ch@ ,7chTA 7ch E 7chF 7ch G 7chG 7ch?K 7chK ,7chVL 7chO 7chP ,7chZQ 7chT 7ch1V ,7chV 7chZ 7chZ ,7chu[ 7ch^ 7ch_ ,7chb` 7chc 7che ,7chAf 7chki 7chnj ,7chk 7chm 7chn ,7ch9o 7ch3r 7chr ,7chns 7chv 7chw ,7ch] page down [PgUp|<] page up [Esc] exit[top]9ch P  c - [D:8] 8 stones (4 further duplicates in 1 pile)  dclub (3  ea +0 hand axe  fshort sword (2 further duplicates)  g - [D:8] a +2 short swordhbroad axe  i - [D:8] a +0 shortbow  j - [D:8] a stone staircase leading upklupine talisman  l9chjS?down  m+0 mace (1 further duplicate)  n+0 falchion  ostone staircase leading up  pspear  q+0 whip  r - [D:8] a +2 whip of electrocutionsstone staircase leading down  t - [D:8] a stone staircase leading down  u+0 war axe  vup  whand axe (2 further duplicates)  x - [D:8] a +1 vampiric hand axebot:ch:ch:ch$))....#≈.♣≈≈♣....♣≈≈♣.≈#  dertzug the Skirmisher ......#≈..............≈#  Spriggan of Gozag  Gold: 1810 ......'...............≈#  Health: 51/51 ======================== ##.##.'...............≈#  Magic: 23/23 ======================== ...####≈..............≈#  AC: 5:chRStr: 4 #### #≈.♣≈≈♣....♣≈≈♣.≈#  EV: 21Int: 15 ...####≈.≈≈≈≈....≈≈≈≈.≈######   SH: 0Dex: 28 ......#≈.≈≈≈≈....≈≈≈≈.≈#....#   XL: 10 Next: 97% Place: Dungeon:8 ##.####≈.♣≈≈♣...@♣≈≈♣.≈###.##   Noise: ---------  Time: 8106.7 (0.0) ......#≈..............≈# #.#   C) +3 orcbow ##.####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #.#   Cast: Jinxbite ......################## #.#  ...#..........##.#  ...+..........#:ch#.#    ####..........##.#    ...........#'###.#    ###........#.##.#    _Items here: ))) [. _There is a large open door here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .:ch:chV:ch :ch . _:ch+ :ch3. Where to? (Tab - Bailey @ (x,y), ? - help)  D - Dungeon  T - Temple ;ch=))....#≈.♣≈≈♣....♣≈≈♣.≈#  dertzug the Skirmisher ......#≈..............≈#  Spriggan of Gozag  Gold: 1810 ......'...............≈#  Health: 51/51 ======================== ##.##.'...............≈#  Magic: 23/23 ======================== ...####≈..............≈#  AC: 5Str: 4 #### #≈.♣≈≈♣....♣≈≈♣.≈#  EV: 21Int: 15 ...####≈.≈≈≈≈....≈≈≈≈.≈######   SH: 0Dex: 28 ......#≈.≈≈≈≈....≈≈≈≈.≈#....#   XL: 10 Next: 97% Plac;chNe: Dungeon:8 ##.####≈.♣≈≈♣...@♣≈≈♣.≈###.##   Noise: ---------  Time: 8106.7 (0.0) ......#≈..............≈# #.#   C) +3 orcbow ##.####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #.#   Cast: Jinxbite ......################## #.#  ...#..........##.#  ...+..........##.#    ####..........##.#    ...........#'###.#    ###........#.##.#    _Items here: ))) [. _There is a large open door here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _;chCVn;chZ;ch*\,;ch\;ch`;cha,;chc;chWf;chg,;chi;chk;ch;m,;chUn;chq;chVr,;ches;chEv;ch7x,;chy;ch|;ch~,;ch-;ch;chф,;chi;chE  There is a large open door here.;ch ;ch _;ch";ch;chw,;ch ;ch;ch],;ch.;ch,;ch,;ch;;ch;ch@,;ch;ch4;ch!,;chձ;ch";ch>,;ch;ch;ch:,;ch;chY;chs,;ch;chh;ch{,;chN;ch;chv,;ch;ch;chG,;ch;ch;chr,;ch;ch1;ch_,;chB;chV;chP,;ch;ch';ch,,;ch;chY  There is a stone staircase leading down here.;chL;chK;ch$ _;chj;chǸ9;ch̹;ch;chH;ch?;chwH  #   .##   .. ##   #.#..##  .......  ##.....#  #@.....# 24.0 (17.;ch03) ##  .......#  #.......# #......## ######## _You climb downwards.;ch;ch@a _There is a stone staircase leading up here.;ch ;ch ;ch ;ch; ;ch ;ch P _;ch ;chy ;ch ;ch ;ch ;ch ;ch ;chk ;ch %#..##..# #..# #..# ;ch ##..# ##...### #.>....## ##@#..####5.8 (1.8)#.........##.....#####<.....##.##.......##.......##......##########;ch ;chB -6.4 (2.4;ch G ;chI ; _Found a stone staircase leading down.chQ (( You shoot an arrow. The arrow hits the wraith!>chu8..9 _The wraith is almost destroyed.>ch ((You shoot an arrow.  The arrow hits the wraith but does no damage.>chI>chN..W.>chO'4.8>chR>chRV_ _The wraith is almost destroyed.>ch" (You shoot an arrow. The arrow hits the wraith.>ch~,;*>ch  The wraith is almost destroyed.A giggling sprite leaps out and makes the wraith trip over its own feet.>ch)" ].$>ch# >chk- dertzug the Skirmisher.# ##.Spriggan of Gozag  Gold: 1810 #.##...Health: 51/51 ========================..#....Magic: 23/23 ========================.#.....AC: 5Str: 4##.......EV: 21Int: 15#........SH: 0Dex: 28##........>ch&0 XL: 10 Next: 101% Place: Dungeon:9#.@.......Noise: ===------  Time: 8175.7 (0.9)####...$.....C) +3 orcbow#######...#........Cast: Jinxbite.<........##.......Will/2 Jinx ########..# .......#..# .......  ######..# ....... ##...### #..# ....... .......## #..# ....You shoot an arrow.  The arrow hits the wraith but does no damage. _The wraith is almost destroyed.You shoot an arrow. The arrow hits the wraith.  The wraith is almost destroyed.A giggling sprite leaps out and makes the wraith trip over its own feet.>ch2 _You destroy the wraith!You have reached level 11!>ch[8 /  --more--?ch;6/564/241 0%  _?ch?chRead which item? Scrolls  b - 4 scrolls of poison  g - 2 scrolls of teleportationh - 2 scrolls of revelation  k - 3 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour ?ch q - a scroll of vulnerability  s - 5 scrolls of fog  y - a scroll of immolation  A - a scroll labelled ZOENUQITAY [!] read|quaff|evoke[?] describe selectedAch$Ach+Achr6dertzug the Skirmisher.# ##.Spriggan of Gozag  Gold: 1810 #.##...Health: 56/56 ========================..#....Magic: 24/24 ========================.#.....AC: 5Str: 4##.......EV: 21Int: 15#........SH: 0Dex: 28##........Ach:XL: 11 Next:  0% Place: Dungeon:9#.@.......Noise: ===------  Time: 8175.7 (0.0)####...$.....C) +3 orcbow#######...#........Cast: Jinxbite.<........##.......Will/2 Jinx ########..# .......#..# .......  ######..# ....... ##...### #..# ....... .......## #..# .... _The wraith is almost destroyed.You shoot an arrow. The arrow hits the wraith.  The wraith is almost destroyed.A giggling sprite leaps out and makes the wraith trip over its own feet. _You destroy the wraith! _You have reached level 11!AchAP  Okay, then.AchBAchhAch l Achl_Ach;mAch &.# ##.##.##...#..#..#.#..##...#..##.#..####..@$#######...#.....<........#########..##. #..##. ######..##.) #...### #..##. ......## #..##.#..#---6.3 (0.6Ach/ Ach0AchA1_Found a mace.Ach IAch Ach .# ##. ##.##....S#..#.AchO a#.#.##.#.##.#...####...@.---Ach v#######...#..<........##.########..##.#..##. #..##.Ach@ R).S   water moccasin (asleep) ...### #..##.## #..##. Ach9 . 0  Ach KA water moccasin comes into view.Ach= Ach r ySSAch y   killer bee (wandering)  The water moccasin hisses angrily.Achs *9 (0.6Ach Ach _A killer bee comes into view. _You see here 5 gold pieces.BchR  .# ##. ##.##....y #..#....S. #.#. ##. #. ##. #. ####..@$. #######...#. .<........##. ########..##. #..##.# #..##.). #...### #..##..## #..##. .## #..#  The jinxing sprites lose interest in you. S.  A killer bee comes into view.7.5BchX  Bch~Y Bch[Z )_The killer bee moves out of view.Bchv  .# ##. ##.##....y #..#...S.. #.#. ##. #. ##. #. ####.@.$. #######...#. .<........##. ########..##. #..##..  ##### #..##.). ##...### #..##...## #..##.. .## #..#Bch8 Bch 8S.Bch'8.1BchiBchCch" .# ##. ##.##....y #..#..S... #.#. ##. #. ##. #. ####@..$. #######...#. .<..##. Cch3d#..##. #..##.... ##### #..##.......).#...### #..##..... #.## #..##..... .## #..#CchCcheL.SCch%7CchCchCch ((((( You shoot an arrow. The arrow hits the water moccasin!Cch3CchE8  The water moccasin is moderately wounded.Cch|CSy....y...yy 2 killer bees (1 wandering)CchLD6===9.6 (0.9Cch'JCch M` _A killer bee comes into view. x2CchJ (((( y  You shoot an arrow.  The killer bee buzzes angrily.  The arrow hits the water moccasin!!Ccho Cch r ,CchQu ,Cch7v Cchq ..S.y...y.y 3 killer bees (1 wandering)Cch5 (80.5Cch Cch b _The water moccasin is almost dead.CchZ j(((((((Cchύ }  You shoot an arrow. The arrow misses the water moccasin.Cch Cch Cch| Cch[ ....S.....yy.y.yCch '1.4Cchd Cch 4 _The killer bee buzzes angrily.DchDch###.##....yDchr #..#......Dch| #.#.......Dch;#.........DchJ #..SDch.#..yy.y.... #...........####...$.#######..@#..........Dch .<........##......... ########..##......... #..##.........##### #..##.......Dch).###...### #..##................## #..##...........## #..#..## #..#DchiDchpDchpDchnDchDchDchDchKDchyDchyDch.DchKS.y.Dch3yDch yDch9Fyy 5 killer bees (2 wandering)DchnDch ---Dchn2.0 (0.6DchXDch Dch2Dch9_A killer bee comes into view.Dch-Dchμ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dch c##.##....ydertzug the Skirmisher#..#......Spriggan of Gozag  Gold: 1810 Dch A#.#..y....Health: 56/56 ========================##....y....Magic: 20/24 ====================----#..........AC: 5Str: 4Dch? T##..S.y.....EV: 21Int: 15#.y.........SH: 0Dex: 28####..y$.......XL: 11 Next:  0% Place: Dungeon:9#######..@#..........Noise: ---------  Time: 8182.0 (0.0).<........##.........C) +3 orcbow########..##.........Cast: Jinxbite#..##.........Will/2 ######..##.......).###...### #..##.........S   water moccasin Dch ##.......## #..##.........yyyyy 5 killer bees (2 wandering) #.........## #..# ...........## #..# _The killer bee buzzes angrily. Dch "_A killer bee comes into view.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateDch Dch ##.##....ydertzug the Skirmisher#..#......Dch Spriggan of Gozag  Gold: 1810 #.#..y....Health: 56/56 ========================##....y....Magic: 20/24 ====================----#..........AC: 5Dch FStr: 4##..S.y.....EV: 21Int: 15#.y.........SH: 0Dex: 28####..y$.......XL: 11 Next:  0% Place: Dungeon:9#######..@#..........Noise: ---------  Time: 8182.0 (0.0).<........##.........C) +3 orcbow########..##.........Cast: Jinxbite#..##.........Will/2 #####Dch #..##.......).###...### #..##.........S   water moccasin ##.......## #..##.........yyyyy 5 killer bees (2 wandering) Dchh $#.........## #..# ...........## #..#Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe water moccasin looks frightened! The killer bee looks frightened!  Dch The killer bee buzzes angrily.  The killer bee easily resists. The killer bee looks frightened!  The killer bee buzzes angrily.Dch Dch DchX Dch" Dch ,Dch Dch Dch Dch Dch4 f.y..y.S......y.S(fleeing)yyy 3 killer bees (2 fleeing)Dch b1====3.0 (1Dch> Dch   Press: ? - help, Dir - look around, f - activate  The water moccasin looks frightened! The killer bee looks frightened!killer bee buzzes angrily.easily resists. The killer bee looks frightened!Dch <buzzes angrily. _looks frightened! x2EchEchߠEchEchEF _Unknown command.Ech^  You beckon some vexing sprites to accompany your attacks.EchEch|Ech~Ech;EchEchy...Sy...y.yyyEch^19---4Ech6Jinx EchEch; _You feel your willpower being sapped.EchEM((((((EchF(Echm9*Ech *y1, 1 very dra…)EchYou shoot an arrow. The arrow misses the killer bee. x2  A giggling sprite leaps out and smacks the killer bee with its own antenna.  Your attack snaps the killer bee out of its fear.Echȇ  The killer bee is lightly wounded.  A giggling sprite leaps out and makes the killer bee trip over its own legs.Ech.Ech.Ech&.Ech9+y...EchL .....Ech[yEch$|.yy 2 killer bees (very drained)Echp$1810Ech[20=-=9 (0.9Ech EchEchA_The killer bee is moderately wounded.EchEch`<  EchX (You shoot an arrow. The arrow hits the killer bee.EchL Echf *Echb Ech  The killer bee is heavily wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.EchE  Ech EchU .Ech yEche yEch 7The killer bee is severely wounded.Echd Echa Ech 5.8Ech EchH  Ech Ech] 7_The killer bee completely misses you.Ech Ech (You shoot an arrow.  The arrow closely misses the killer bee.The arrow hits the killer bee but does no damage.Ech :*EchOZ  The killer bee is lightly wounded.  A giggling sprite leaps out and makes the killer bee trip over its own legs.EchA[ Ech?a Echj N.yyEchpl r1==6.7Echt Echby ^ _The killer bee is almost dead.EchIW  You shoot an arrow. The arrow hits the killer bee!EchF:*Fch7s  The killer bee is almost dead.A giggling sprite leaps out and makes the killer bee trip over its own legs.  You kill the killer bee!Fch y.   killer bee  The jinxing sprites lose interest in you.FchU[1810 17.6FchFchP _The killer bee misses you.Fch^ ((((Fch;?(((You shoot an arrow.Fch%- .Fch +.....yThe arrow completely misses the killer bee.2==8.5Fch1FchW7 Fch7_The killer bee completely misses you. The killer bee closely misses you.FchW  You shoot an arrow. The arrow hits the killer bee.FchE$FchIFchnC=9.4FchtFchhwN _You kill the killer bee!Fch[ Fchu\ Fchv ^ _No target in view!Fchg 3Fchh Fchj FchNk Fchq Fchr R3= _Fchy ,FchFchy---90.4 (1.0y   killer beeFch9---FchFchVa _A killer bee is nearby!Gchz_\(((((((Gch! ..y..$.y(unaware)  You shoot an arrow. The arrow misses the killer bee.Gchz6===1.3 (0.9GchGchP _The killer bee is distracted by your dazzling golden aura.Gch (((((((You shoot an arrow.Gch=5 ..y..$.y  The arrow closely misses the killer bee.The killer bee buzzes angrily.GchGr4==2.2GchDGchA _The killer bee seems to regain its courage.Gch W  You shoot an arrow. The arrow hits the killer bee!Gch |($((((Gch b...$.Gch K=23.1Gch Gch N _You kill the killer bee!GchH 3Gch Gch, H _No target in view!Hch:5Hch|6Hch<Hch_AH _No target in view!HchiJ .# ##. ##.##....y #..#...... .#....... ##.....y... .......... ##....$.....  #.....  ####@..$....... #######...#.......... .<........##......... ########..##.........  #..##.......  ##### #..##.......). y   killer bee (wandering)#...### #..##.........chO]40m## #..##.........## #..#0.y---7 (0.6 _ _You see here 13 gold pieces.Hch\(((((((HchvKy  You shoot an arrow. The arrow misses the killer bee.HchLHch+QHchRHch^[..y.y..yy 2 killer bees (1 wandering)Hchg\6===4.6 (0.9HchJdHchhA _The killer bee seems to regain its courage.Hch| (((((y  You shoot an arrow. The arrow misses the killer bee. _The killer bee seems to regain its courage.  You shoot an arrow. The arrow misses the killer bee.  The killer bee buzzes angrily.  The arrow hits the killer bee!  Your attack snaps the killer bee out of its fear.HchR HchS HchV Hch_ Y..yy..Hch_ '5.5Hchf Hch:k ^ _The killer bee is almost dead.Hch (((((((You shoot an arrow.  The arrow closely misses the killer bee.HchH HchI ,HchS j.......yyHchT '6.4HchAZ Hch] ] _The arrow barely misses the killer bee.Ich ##.##....y #..#...... #.#.......#......... #.#....$..... #...y.......####$y.$.#######..@#.......... .<........##......... ########..##......... #..##.........##### #..##.......).###...### #..##................## #..##...........## #..#..## #..#  The killer bee attacks as it pursues you!Ich&-.y.   killer bee--7.0 (0.6 _The killer bee completely misses you.Ich  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ich5 ##.##....ydertzug the Skirmisher#..#......Spriggan of Gozag  Gold: 1810 #.#.......Health: 56/56 ========================##.........Magic: 20/24 ====================----#..........AC: 5Str: 4##....$.....EV: 21Int: 15#...........SH: 0Dex: 28####y..$.......XL: 11 Next:  2% Place: Dungeon:9Ich@ =#######..@#..........Noise: =--------  Time: 8197.0 (0.0).<........##.........C) +3 orcbow########..##.........Cast: Jinxbite#..##.........Will/2 ######..##.......).###...### #..##.........y   killer bee ##.......## #..##......... #.........## #..# ...........## #..#The killer bee attacks as it pursues you! _The killer bee completely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateIchw R##.##....ydertzug the Skirmisher#..#......Spriggan of Gozag  Gold: 1810 #.#.......Health: 56/56 ========================##.........Magic: 20/24 ====================----#..........AC: 5Str: 4##....$.....EV: 21Int: 15Ich #...........SH: 0Dex: 28####y..$.......XL: 11 Next:  2% Place: Dungeon:9#######..@#..........Noise: =--------  Time: 8197.0 (0.0).<........##.........C) +3 orcbow########..##.........Cast: Jinxbite#..##.........Will/2 ######..##.......).###...### #..##.........y   killer bee ##.......## #..##......... #.........## #..# ...........## #..#The killer bee attacks as it pursues you! _The killer bee completely misses you.Ich Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateIch Ich SyS   water moccasinyy 2 killer bees (1 fleeing)Ich a1===8.0 (1IchIch/  _The killer bee completely misses you.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate _The killer bee looks frightened! The killer bee misses you.Jch _Unknown command.Jch  You shoot an arrow.  The arrow closely misses the killer bee.The arrow hits the killer bee!Jch$((   killer beeJchT]  You kill the killer bee!JchVhS..yJchus*8 (0.8JchxJch|W _The killer bee barely misses you.JchTW  You shoot an arrow. The arrow hits the killer bee.Jchm  The killer bee is almost dead.Jch9S.Jch18102==9.7 (0.9JchJchp^ _The killer bee completely misses you. x2Jchq W  You shoot an arrow. The arrow hits the killer bee!Jchs E$Jch Jch Jch N.SJch Z1810 =3200.6Jch' Jch, N _You kill the killer bee!Jchc ((You shoot an arrow.  The arrow hits the water moccasin but does no damage.Jch Jch n$S$Jch U3=1.5Jch Jch b _The water moccasin is almost dead.Kch9b  You shoot an arrow. The arrow hits the water moccasin.KchZ:W$(Kch0:$Kch(K=42.4KchSKchR _You kill the water moccasin!KchEKch|##.##....ydertzug the Skirmisher#..#......Spriggan of Gozag  Gold: 1810 #.#.......Health: 56/56 ========================##.........Magic: 23/24 =======================-#..........AC: 5Str: 4##.$..$.....EV: 21Int: 15Kchvv#.$.........SH: 0Dex: 28####$..$.......XL: 11 Next:  4% Place: Dungeon:9#######..@#..........Noise: ===------  Time: 8202.4 (0.0).<........##.........C) +3 orcbow########..##.........Cast: Jinxbite#..##.........Will/2 ######..##.......).###...### #..##......... ##.......## #..##......... #.........## #..# ...........## #..# _You kill the killer bee!You shoot an arrow.  The arrow hits the water moccasin but does no damage. _The water moccasin is almost dead.You shoot an arrow. The arrow hits the water moccasin. Kch=_You kill the water moccasin!KchKcḥKchHKchʭp _There is nobody nearby that the sprites are interested in.KchB KchLKchKchdH _No target in view!KchFKchGKchNKchSH _No target in view!Kchib .# ##. ##.##....y #..#...... .#....... ## .......... ##.$..$.....  #.$...  ####@..$....... #######...#.......... Kchj.<........##......... ########..##.........  #..##.......  ##### #..##.......).#...### #..##.........## #..##.........## #..#KchqKchrk4=---3.0 (0.6 _KchxKch6Kchb3---4.0 (1KchKch͈@ _You now have 1830 gold pieces (gained 20).Kchٶ 3Kch Kch Kch BKch O6Kch( Kch N _You now have 1836 gold pieces (gained 6).Kch O=Kch KchP Kch :40Kch Kchc N _You now have 1840 gold pieces (gained 4).Kchg 3Kchg Kch. Kch+ ,Kch, Kch6 Kch 95Kch Kche N _You now have 1845 gold pieces (gained 5).Kch| 3Kchg Kch Kch ,Kch% Kchh N  You now have 1849 gold pieces (gained 4).Kch D9Kch' Kch n _You feel your willpower return.Kch$ 3Kchc Kch Kch A1849KchV Kch Kch ,Kch> Kch Kcht ,Kch Kchk" Kch# ,Kch$ Kchz& Kch\) ,Kch) Kchs, Kch). ,Kch. Kch0 Kch2 ,Kch5 ,Kch7 ,Kch78 Kch9 Kch5; ,Kch+< Kch= Kch~@ ,KchNA KchB KchTD ,KchD KchF KchkI ,KchI KchZL KchWQ ........... ......... D....... ...... #####....# ##...##... ##.....#####......# ##@##........# #..#.........# #.#..........# ##............##.............# KchQ ##.............#D   acid dragon (asleep) #..............# ####..............#  #######...#............##Kcha 19.4 (15.4)  An acid dragon comes into view.The acid dragon roars! You hear an angry buzzing noise. x2Kch"h .DDYou hear two shouts! You hear an angry buzzing noise. x2; You hear a shout!Kchh 8===20.0 (16.0 KchLl Kchn 6 _You hear an angry buzzing noise.Lch   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.Lch5 E  You hear an angry buzzing noise.Lch   O.DO   two-headed ogreD   acid dragonA two-headed ogre comes into view. It is wielding two +0 giant clubs.Lch 2--1.0)Will/2 Jinx Lch! Lch' 6 _You hear an angry buzzing noise.Lche ((You shoot an arrow. The arrow hits the acid dragon.Lch :*Lch | D.. (very drained)The acid dragon is lightly wounded.  A giggling sprite leaps out and makes the acid dragon trip over its own talons.The acid dragon is moderately wounded.Lch Y3=-9 (0.9Lch Lch ' _You hear a shout!LchF ((You shoot an arrow. The arrow hits the acid dragon.Lch!:*Lch  The acid dragon is moderately wounded.A giggling sprite leaps out and makes the acid dragon trip over its own talons.LchLchLchm9.O.yD.y   killer bee  The acid dragon is heavily wounded.Lch'2.8LchLch.] _A killer bee comes into view.Mch[  (( You shoot an arrow.  The arrow closely misses the acid dragon.The arrow hits the killer bee!Mchs:*Mchh  The killer bee is severely wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.MchkMchUMch0.O..yD (very drained)Mchsw4==3.6 (0.8MchMchZ^ _The killer bee is almost dead.MchTx((((A giggling sprite leaps out and makes the killer bee trip over its own legs. _The killer bee is almost dead.bar  The arrow closely misses the killer bee.The arrow hits the two-headed ogre.Mch:*Mch  The two-headed ogre is lightly wounded.  A giggling sprite leaps out and smacks the killer bee with its own antenna.MchE*Mch94The two-headed ogre is lightly wounded.  A giggling sprite leaps out and smacks the killer bee with its own antenna.  You kill the killer bee!  A giggling sprite leaps out and smacks the acid dragon with its own front  talonMch\.  The acid dragon is severely wounded.Mch| .O.$MchD The jinxing sprites lose interest in you.Mch`1849 54.5 (0.9MchkMch_ _The acid dragon completely misses you. x2Mch)X  You shoot an arrow. The arrow hits the acid dragon.MchMch^s  The acid dragon is severely wounded.Mchl  A killer bee comes into view.Mch z.Oyy   killer beez   wight (polearm, wandering)  The acid dragon completely misses you. The acid dragon closely misses you.Mch#'5.4Mch!Mch0  A wight comes into view. It is wielding a +3 spear and wearing a +2 robe of _willpower.Mch& X  You shoot an arrow. The arrow hits the acid dragon!Mch- $y   killer beez   wight (polearm)MchP Mch ^  You kill the acid dragon!MchW Mch .z..OyMch K=66.3MchB Mchw X _The killer bee closely misses you.Mch%  You shoot an arrow. The arrow hits the killer bee!Mch r  The killer bee is severely wounded.Mch_ K.zMch V2--7.2Mch Mch k _The killer bee misses you. The killer bee stings you.Nch~D A........... ..... ....z... ...##### ....# ##...##NchE Z .O...# #y##.##.##........# #@.#.........# #.#..........###............#NchJ | #.............##.............# #..............#####..............########...#..# .<........##.NchS P$yNchhU 4---8 (0.6Nch\ Nch^ Nch8    ....z ...... ##### ....# ##...##Nch9  .O. ##.....#$####.##y##....#.#.##.........##.....Nch: .......####.#######...#.....#.<........##Nch: r....# ########Nch< Nch= NchA NchlC NchK .z$y.NchK yyy 2 killer beesz   wight (polearm)NchL C---8.4NchJR NchV G _A killer bee comes into view.NchV Ochj  ...z.. ##### ....# ##...## .$. ##.....Och#y####..##.##....y.#......#......##@.......#.##.####OchG#######...##.<........## ########..# #OchOchɵOchøN  The killer bee attacks as it pursues you!OchOchMOch i.zOyOchO   two-headed ogreyy 2 killer beesz   wight (polearm)Och/=9.0OchzOchW _The killer bee barely misses you.Ochr7  ##### ..z.# ##...## .$. ##.....#O####.##.##..y.#.#...##.....#.##.###########...##.<........## ########..# #..# #####)#  The killer bee attacks as it pursues you!Ochs#Och)L.yOch2M3--6Och7Och; _The killer bee closely misses you. The killer bee misses you.Och]B ..z.# ##...## .$...# #O####......##.##..# #...# #y#....##y....# #..###.# .#####.########...## .<........##.Och` ########..##.# #..######## #..##)..#...### #..##.OchbOchPcOchj.z$Oz   wight (polearm)Ochk0-30.2OchqOch"sOchyY  .z...# #$####......##O##..# #...# #y#....##y....# #..##.# .#####OchZ .########...## .<........##. ########..##.....# #..######## #..##.).. ###...### #..##.........#.......## #..##.Och] Ochf J.yOch h ?-8Ocho Ochr OchOchOchUOchyPch m#$####.##O##....#.#...##yy......##.##########...##.<........## ########..## #..##.######.)..# ###...###........# .......##. ..##Pch..O..yy1.4Pch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pch~ #$####......#dertzug the Skirmisher##.##........#Spriggan of Gozag  Gold: 1849 #O.#.........#Health: 53/56 ======================--#.#..........#Magic: 20/24 ====================----##............#AC: 5Str: 4#.y...........#EV: 21Int: 15Pch ##y............#SH: 0Dex: 28#..............#XL: 11 Next:  6% Place: Dungeon:9####@.............#Noise: ---------  Time: 8231.4 (0.0)#######...#............##C) +3 orcbow.<........##...........#Cast: Jinxbite########..##...........#Will/2 #..##..........########..##.......)..#O   two-headed ogre ###...### #..##.........#yy 2 killer bees #.......## #..##......... .........## #..#The killer bee attacks as it pursues you! _The killer bee closely misses you. The killer bee misses you.Pch Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateQch-#$####......#dertzug the Skirmisher##.##........#Spriggan of Gozag  Gold: 1849 #O.#.........#Health: 53/56 ======================--Qch/#.#..........#Magic: 20/24 ====================----##............#AC: 5Str: 4#.y...........#EV: 21Int: 15##y............#SH: 0Dex: 28#..............#XL: 11 Next:  6% Place: Dungeon:9####@.............#Noise: ---------  Time: 8231.4 (0.0)#######...#............##C) +3 orcbow.<........##...........#Cast: Jinxbite########..##...........#Will/2 #..##..........########..##.......)..#O   two-headed ogre ###...### Qch<2. #..##.........#yy 2 killer bees #.......## #..##......... .........## #..#The killer bee attacks as it pursues you! _The killer bee closely misses you. The killer bee misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateQch2Qch5Qchm;O.yy..O(fleeing)yy(fleeing)Qchp<4===2.4 (1Qch@QchC _The killer bee closely misses you. The killer bee misses you.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate _The two-headed ogre looks frightened! The killer bee looks frightened! x2QchzQchzQchQch׃F _Unknown command.Qchފ#O##..# #...# #.#y...##.y...# #...##Qch.# #.#####.########..@#......# .<........##........... ########..##...........# #..##.....###### #..##.......)..###...### #..##.......yy 2 killer bees (fleeing).......## #..##...........## #..#..## #..#QchQchQch Qchu .   killer bee4=1=---3.0 (0.6 _Qch(Qch ((((((You shoot an arrow.Qch;# Qch$ Qch[( S......Qch( 4===9 (0.9Qch, QchR. ^ _The arrow closely misses the killer bee.QchQchQchQchH _No target in view!RchRchRch#^ _No target in view!Rchnn3RchoRchwRch|Rch}o2== _Rch&,Rch`Rche.z---4.9 (1.0z   wight (polearm)Rch9---Rch(&Rch#+\ _A wight is nearby!Rch (((((( You shoot an arrow. The arrow hits the wight!Rch%YRchfl.z.....Rch.g6===5.8 (0.9RchKoRchs^ _The wight is almost destroyed.SchR  You shoot an arrow. The arrow hits the wight!Sch~$(((((Schd@.....Sch5=3==76.7SchSchڑL _You destroy the wight!Sch҂SchSchÆSchH _No target in view!SchІSchSchSch}H _No target in view!SchD Sch Schf Sch Sch H1849 _Sch Scha h4==Sch Sch$ 4 _Magic restored.Sch% Sche& Sch- Sch. K6=Sch/ Sch82 1 _HP restored.Sch7 SchX8 Sch9 Sch|; Sche= Sch@ Sch[B Sch>C 9=SchD Sch+F Sch7 Sch= Sch ^.z. ##.....# Sch O#$####Schm *# Sch ##.##........# Sch 5#..#SchD *# Sch I#$#...Schb *# Sch *##.Schj # #......y#  ##.#  #.@............# ---41.9 (5.2 ####..............# #######...#............## .<........##...........#  ########..##.........# #..##..........#Sch% Ty   killer bee Sch` w ##### #..##.......)..# #Sch a#...### #..##.........#Sch ## #..##.........---Sch  Sch Schs =_A killer bee is nearby!Sch Tch#C (((((You shoot an arrow. The arrow hits the killer bee.  Your attack snaps the killer bee out of its fear.TchK  The killer bee is lightly wounded.$yy.y....yy 3 killer bees (2 wandering)===2.8 (0.9Tch TchTchR_A killer bee comes into view. x2Tch$f (((((((You shoot an arrow.TchH  The arrow closely misses the killer bee.The killer bee buzzes angrily. x2$.yy.y...y.yyy 4 killer bees=3.7Tch TchTch;_You feel your willpower return.TchdTch^ ((You shoot an arrow. The arrow hits the killer bee!TchoOTchP.TchQ$TchRy.....y....y..yTch\>4.6Tch|a TchbTchc:_The killer bee is almost dead.TchdTch  .$. ##.....# #$####......# ##.##.# #..#.# #$#....# ##.y.# #y....y.# ##.# #@.y.# ####.# #...#.## .<........##.....# ########..##.....# #..##.## ##### #..##..)..##...### #..##....# #.## #..##...y..y.yy.Tch A---5.2 (0.6Uchm---UchY#$####.##.##....#.$#...##......y..y##y.....####@.#######...##.<........## ########..## #..##.######.)..# ###...###...#.......##. ..##..y..yy=8Uch UchUUch4_The killer bee closely misses you.UchUchiz L#.##..# #...# #$#....##.....# #...y.##.y..# #y.#####..########..@#......# .<........##........... ########..##...........# #..##.....####### #..##.......)..###...### #..##..............## #..##...........## #..#..## #..#..y.yy6.4Uch}  Uch~ Uch 4_The killer bee closely misses you.Uch VchH  Casting: Cause Fear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VchS##.##........# dertzug the Skirmisher#..#.........# Spriggan of Gozag  Gold: 1849#$#..........# Health: 56/56 ========================Vch5##............# Magic: 20/24 ====================----#.............# AC: 5Str: 4##..y..........# EV: 21Int: 15#.y............# SH: 0Dex: 28VchOq####yy............# XL: 11 Next:  7% Place: Dungeon:9#######..@#............## Noise: =--------  Time: 8246.4 (0.0).<........##...........#C) +3 orcbow########..##...........#Cast: Jinxbite#..##..........#######Vch#..##.......)..####...### #..##.........#yyyy 4 killer bees ##.......## #..##......... #.........## #..# ...........## #..# _The killer bee closely misses you. _The killer bee closely misses you.Casting: Cause Fear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateVchz+Vch##.##........# dertzug the Skirmisher#..#.........# Spriggan of Gozag  Gold: 1849#$#..........# Health: 56/56 ========================##............# Magic: 20/24 ====================----#.............# AC: 5Str: 4##..y..........# EV: 21Int: 15#.y............# SH: 0Dex: 28####yy............# XL: 11 Next:  7% Place: Dungeon:9#######..@#............## Noise: =--------  Time: 8246.4 (0.0).<........##...........#C) +3 orcbow########ch9;49m..##...........#Cast: Jinxbite#..##..........########..##.......)..####...### #..##.........#yyyy 4 killer bees ##.......## #..##......... #.........## #..# ...........## #..#Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe killer bee resists with some effort.  The killer bee looks frightened!  The killer bee resists with almost no effort.asting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The killer bee resists with some effort.looks frightened!resists with almost no effort.seems to regain its courage.yy(1 fleeing)1===7.4 (1 _The killVchWqer bee misses you. The killer bee barely misses you.VchVchVchVchOF _Unknown command.Vch8^  You beckon some vexing sprites to accompany your attacks.VchVchVchVchVch9 y.y.  You feel your willpower being sapped. The killer bee completely misses you.VchR^19---8VchGWill/2 Jinx VchVchP _The killer bee misses you.VchƮ W  You shoot an arrow. The arrow hits the killer bee.Vchb2 :*Vch?  Vch!  Vch# The killer bee is almost dead.A giggling sprite leaps out and smacks the killer bee with its own antenna.Vch' Vch( Vch* Vche.  Vch /  Vch/ "You kill the killer bee!Vch0 Vchn1 Vch? Vchd@ .VchG .VchH *y.Vch;I 8   killer beeVchq Vchcr !1849 Vch:t e20=-8=9.3 (0.9Vch z Vch  VchT Vch 7_The killer bee completely misses you.Vch VchH W  You shoot an arrow. The arrow hits the killer bee!Vch)L$ yy   killer bee  You kill the killer bee!Vch](50.2Vch_VchgP _The killer bee misses you.Wchj(((((((WchŅ7*WchoR...Wcho,...y (very drained)  You kill the killer bee! _The killer bee misses you.  You shoot an arrow. The arrow barely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is almost dead.   completely misses you.Wchpr1==1.1WchwWch|C _The killer bee stings you but does no damage.Wch dj(((((((Wch7*Wch  You shoot an arrow. The arrow barely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.Wchg......Wch$>$WchVI=92.0WchWchN _You kill the killer bee!Wch _No target in view!Wch  _No target in view!Wch` 2=Wchr Wch{ _The jinxing sprites lose interest in you.WchZ Wch { _The sprites lose interest in your situation.Wch h3==WchX Wch4 ~4==Wch/ Wch ! Wch" ,Wchs# Wchc( Wch* P65Wche, O _You now have 1865 gold pieces (gained 16).Wch0 3Wch#1 Wch2 Wch4 9=WchP5 WchR6 Wch7 Wch; Wch< WchU= Wch> WchPB ,WchwC WchG ........ ...... ##### ....# ##...## .$. ##.....# #$####Wch#H # ##.### #..##  #$#...#  ##@...........# ---WchH  #.............#  ##.............# #..............#  ####............#  WchI  #######...#............#  .<........##...........#  ########..##...........# #..##..........##WchL #M... ...... ##### ....# ##...#Wch^M .$. ##. #$####..#.##......#..... #@#......## ##..WchM #..............##..##........WchDQ .60.0 (8.0WchQ F---6 (8.6Wch}T Wch\ k  You now have 1871 gold pieces (gained 6).  Things that are here:Wch]] 818711.6 (9Wch` Wchb x _a +3 spear; a +2 robe of willpowerXch[3Xch/Xch(H _No target in view!Xch]D3XchEXchIXchZR.....z...... ........ ...... ##### ....### .$. # $##### ##.### #.# #)#...# XchbS##..# ...# ##......# #....# z   wight (wandering) ####....########...#...#.<......Xch W(0.0XchXXch` .yy   killer bee (wandering)  A wight comes into view. It is wielding a +3 long sword.XchfB2.2 (0.6Xchp2 _The wight moves out of view.Xch M(((((((Xchhy  You shoot an arrow. The arrow misses the killer bee.XchzjXchumXch{z.y.....yz   wightXch}6===3.1 (0.9XchXch4 _The killer bee buzzes angrily.Ych@ Ych1 Ychʲ2You shoot an arrow. The arrow hits the killer bee!YchnYch10($YchѸ\z   wightYche Ych8EYch;PYchQ.YchQzYchIR.YchpYchq!1871 Ychtr 4.0Ych*{Ych YchրYch*_You kill the killer bee!Ych_Ychua(((((((YchS...z.$.9Ychl _You shoot an arrow. The arrow barely misses the wight.Ych&   ........ ...... ##### .z..# ##...## .$...# #$##.##.##..# #..#.# #@#.$.###.....# #...##...# #.......#####....########...#..## .<........##.. ########..##.#Ych_' Ych0 t.zz   wightYch0 6---5.5 (0.6Ych4 Ych8  Things that are here: _a +3 spear; a +2 robe of willpowerYchx     ##### ....# ##...##Ychz g .z. ##.....#$####..##.##......#.....)#.$....##@.......#.##Ychz .####z   wight#..##........#..##..........##Ych.{ Ych Ychٍ P$zYch؏ J---6.1 _Ych Ych Ychq    ##### ....# ##...## .$. ##.....#z####.##.##....#.)#.$.##.....#.##.####z   wight.#..##........ ######..##.......)..#7Ych Zch  ....# ##...## .$. ##.....#z####.##.##..Zchl..#.)#.$.##......#Zch#.###.Will/2 .ZchR#Zchcz   wight..#Zchb#....... #...### #..##.........#ZchZchP$zZch'7.3ZchZchZchv8  .$. ##.....#$####.##z##..Zchv..#.)#.$.##......#Zchv#.##########...##.....ZchSwWill/2 ###.#z   wightZchw#........ ......## #..##.........ZchZch%9ZchZchZch1^  You beckon some vexing sprites to accompany your attacks.ZchM.zZch62--Zch0e==8.9 (1.0Jinx Zch Zch; _You feel your willpower being sapped.ZchҮR  You shoot an arrow. The arrow hits the wight!ZchxV$((((Zch!Zch5AJ)...Zchihl3=-10=9.8 (0.9Zch>oZch^rL _You destroy the wight!Zch 3Zch Zchx H _No target in view!ZchR Zch Zch Zch H _No target in view!Zch3Zch͠ZchʩZch: _Zch74==Zch2Zch{ _The sprites lose interest in your situation.Zch3ZchZchHZchY,ZchZchZchA1871ZchSZchMZchZch9=ZchZch;8ZchZchN _You now have 1878 gold pieces (gained 7).Zch3ZchZchRZch,ZchZch........... ......... ........ ...... ##### ....# ##...##  .$. ##.....#  #$####......#  ##.##........#  #$@#.........# --- #)#...#  ##....  #.... ##...Zch #..... ####........#  #######...#....##  .<........##..#Zch# . ......... ........ ...... ##### ....# ##...## .$. ##.....# #$####......# ##.##.# #@.#.# #)#....# ##.....# #......# ##..........# #............# ####.............# #...#......##  .<.##.#76.4 (6.6---7.0 (7.2  You now have 1901 gold pieces (gained 23).  Things that are here:9018.0 (8 _a +3 long sword; a +0 robe[ch[chB[chH[ch o...........#20............#............ ........... [chz.......... ##### .........# ##...## .......$.# ##.....# ##### ##.##........# [ch).#.........# #)#..........# #............#...........# [chco   orc (wandering) ##.............# #..............[chK# ####...You now have 1920 gold pieces (gained 19).[ch+9.2 (1[ch`+80.2 (2[ch[ch}q _An orc comes into view. It is wielding a +4 mace.[ch < o...........#  ............#  ............  ...........  .......... #####  .........#   .......$.#  [chI N #@#  ##.# [ch  #).#  #)#.  ##...  #.....  ##.....[ch 3  #.......  [ch * [ch  o...........#  ............#  ............ [ch  ...........  .......... #####  .........#   .......$.#   #@#  ##.#  #).#  #)#.  ##... #.....  ##..... #.......[ch  [ch5 [ch̤ [ch [ch+ [ _An orc is nearby![chm m  You shoot an arrow.  The orc shouts!  The arrow hits the orc![ch}$((((((\ch"c_......\ch1920 ===1.1 (0.9 _You kill the orc!\ch3\ch\chH _No target in view!\chf\ch\chV\chH _No target in view!\ch3\ch\ch\chNM.$#.#.# .....# ##### ....# ##...#.......@.# ##0......#.####\che..>..##.###### #).##)#..........#........\ch*\ch<4---7 (0.6\chF\chhJ _Found a stone staircase leading down.\chb5---2.7 (1\ch\ch? _You now have 1925 gold pieces (gained 5).\chp 3\chs \chyz \ch X\ch .........#j.$..#W...#....# ........# ...# #####.....## ##...##\chN .........# ##.....#........#.####......###..>..##.##..########).#..#W   wraith (wandering) #)#...#j   gnoll (wandering) ##.....# #..#\ch) +3.3 (0\ch OO   two-headed ogre (wandering)W   wraithj   gnoll (wandering)\ch *9 (1.2\ch \ch d _A wraith and a gnoll come into view.]ch ...............  O..............  ..............#  j.$...........#  W.............#  ..............#  .............#  .......@....# #####  ...........##   ...........#   ........#.##  ##..>..##.#  #######).#  #)#.  ##...   ]chU ...............  O..............  ..............#  j.$...........#  W.............#  ..............#  .............#  .......@....# #####  ...........##   ...........#   ........#.##  ##..>..##.# #######).#  #)#.  ##... ]chfV ]chpb]chc]ch1n]ch rd _There are monsters nearby!]ch'J ((((((O  ]chlKjYou shoot an arrow.  The gnoll shouts!  The arrow hits the two-headed ogre!!]ch  The two-headed ogre is heavily wounded.]ch6  You hear a shout!]cho.O..j$.W.....o   orc warrior (polearm, wandering)j   gnoll]ch6===4.8 (0.9]ch]ch{ _An orc warrior comes into view. It is wielding a +0 glaive.]che (((((o)The two-headed ogre is heavily wounded.You hear a shout! _An orc warrior comes into view. It is wielding a +0 glaive.You shoot an arrow.  The orc warrior shouts!  The arrow hits the two-headed ogre.]ch ]ch ]ch ..j..W....o]cht b, unaware)The two-headed ogre is heavily wounded.]ch '5.7]ch ]ch Q _The orc warrior is distracted by your dazzling golden aura.]ch8\.....o..........O..... ...# ]chW]..j# ..W.# ....# .# .# #####..@..## ##.......# ##.....# .]ch^D#.####......# ##..>..##.##........# #####).#. #)#..# ##....# #....# j   gnoll##.#]cha]chd,]chqP.O$]chmrO.jW]chGs6---6.3 (0.6]chy~]chj^ch....... ..O# ..$.# ...j# ...W.^ch# .....# .# #####.^ch....## ##.....@.# ##.....# .#.####......# ##..>..##.##........# #####).#..#  ^chͰ#)#.##....# #.....# ##......# #.^ch^chhT.O^chA---9^chv^chi^chl#$O.jW#.# # #####....## ##...##....# ##...........#@####.##..>..##.##.. #######).#. #)#.##.......##............###^chp^chq^chzx\..jW^chy'7.5^ch_~^chM^cht % $O..#..j.#..W# ....# #####^ch< .........## ##...##.........# ##...........#.####.##..>..##@##.. #######).#. ^ch #)#.##..........#.......^ch>  j   gnoll..#..........#######...#............##^ch),^ch^chN^chQn.O..WO   two-headed ogreW   wraith^ch '8.1^ch)^ch,^ch (((( You shoot an arrow. The arrow hits the wraith!^chJ ^chT .O....^chV B1925===9 (0.8^ch] ^chYb a _The wraith is moderately damaged.^chC ((((( You shoot an arrow. The arrow closely misses the wraith.The arrow hits the two-headed ogre!!^ch^ch^chj....j   gnoll^ch<,9.8 (0.9^ch^ch c _The two-headed ogre is almost dead._chU9  You shoot an arrow. The arrow hits the gnoll!!$((((_chxo.O.... o   orc warrior (polearm, wandering)_che1925 90.7 _ch_ch;_You kill the gnoll!_ch  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..o.Oo)3--1.7 (1.0Jinx _ch _ch__ch_The orc warrior shouts!_ch  _ch  _chu 8You shoot an arrow. The arrow hits the two-headed ogre!!_ch _ch $_ch "(_ch (_chU (_ch xo   orc warrior (polearm)_ch !_ch&~   You kill the two-headed ogre!_ch~ j_chF ._ch o_chS ._ch؀ W_chY ._ch _W   wraith_chk no   orc warrior (polearm)_ch Tj   gnoll_chg _ch_ _ch -_ch{ 8_ch =_ch~ 2.6 (0.9_chQ _ch  _chߴ _chp O_A gnoll comes into view. It is wielding a +0 flail._chK _ch3A  _ch3B !_chC !(_chC (_chD (_chE (_chF ^You shoot an arrow. The arrow barely misses the wraith._chcG 5The arrow hits the orc warrior._ch? _ch _chT _chQ _chJ ._ch8 j_chL ._chM o_ch3 ._ch ._ch W_ch _ch 4_chc =_ch2 3.5_ch& _ch  _ch[ _ch +_The orc warrior is lightly wounded._ch"M..j...$.......# ..o....# #####.....## ##...##....# ##.....#W####.##..>..##.##.. #######)@#. #)#.......##...................##........####..#######...#...##.<........###_ch,$oWW(unaware)_ch-6---4.1 (0.6_ch!4_chE7L _The wraith is distracted by your dazzling golden aura.`choMP ....j.# .....$....... .......$....# ##### ..o..## ##...## ......# .#W##.# ##..>..##.##..# #######).#.# #.###.....# #...##...# #.......#####....########...#..# .<........##.. ########..##.#`chW`chXA---7`ch``chf  Things that are here: _a +3 spear; a +2 robe of willpower`ch RP`ch s.$# ..$....# #####.o..## ##...##...# ##.....#W####..##..>..##.##....`ch #######).#..... #)#......##@.......#.##.###########...##.<........###########..# #`chp`ch.oo   orc warrior (polearm)`ch.5.3 _`ch `ch+`ch ..$....# #####....## ##...##o.# ##.....#W####.##..>..##.##.. #######).#. #)#...##.....#.##.###########...##.<........## ########..# #..# #####)#=9`chݶ `chny ....## ##...##o.# ##.....#W####.##..>..##.##.. #######).#. #)#...##......##.##########...##.<........###########..# #.# ######.)#...###..#`chà .oWW`ch '6.5`chދ `cht A _The wraith is no longer distracted by gold.`ch ...# #o###.# ##..>..##W##..# #######)..# #)#....##.....# .##.# .#####.########...## .<........##. ########..##....# #..###`ch##### #..##).....### #..##. .......## #..##.`chq`ch`chZW.oW`chN'7.1`chO`chach X #.##.# ##..>..##o##..# #######)W.# #)#....##.....# #.##achF .# .#####.########...#ach S# .<........##. ########..##.# #..##.ach< ####### #..##.).. ###...### #..##....... #ach .......## #..##.....## #..#achach%7ach3 ach"achI ##..>..##o##..# #######)W.# #)#....##.....# #.##.# #.#####.########..@#......# .<........##........... ########..##...........# #..##.....###### #..##.......)..###...### #..##..............## #..##...........## #..#..## #..#.o.Wo   orc warrior (polearm)19258.3achachP g(((((((ach ach ach6 {).oW..achО ..achH 6===9.2 (0.9ach achu m _You shoot an arrow. The arrow barely misses the wraith.ach U (((ach g( You shoot an arrow. The arrow hits the wraith!ach ach 3*ach  The wraith is severely damaged.A giggling sprite leaps out and smacks the wraith with its own hand.achI ach% )ach oach Wachi .ach> .ach .ach  achM %(drained)ach- achS ach "300.1achk ach  achƩ ach ;_The wraith is almost destroyed.achB ach ach achҹ"(ach(ach}(ach(achXYou shoot an arrow. The arrow closely misses the wraith.ach\bch bch *bch bch9 oW..., very drained)The arrow hits the orc warrior but does no damage.  A giggling sprite leaps out and doodles on the orc warrior's face.9 (0.8 _The orc warrior is lightly wounded.bch bch(((You shoot an arrow.  The arrow hits the wraith but does no damage.bch=\bcha^bch[cbchobchpjbchr.bchsobchsWbchJt.bcht .bch}uej   gnollbch vbch>wbchw%1.8 (0.9bch~bch bchbchC;_The wraith is almost destroyed.bchфbch  You shoot an arrow. The arrow hits the wraith.$((o   orc warrior (polearm, very drained)j   gnollbchFbchXKbch)U.j.o..bchrV1925 202.6 (0.8bchybch|M _You destroy the wraith!bch2  ##..>..##.##.# #).#..# #j#.bch3 .# ##...# #...# ##o.# #.bch3 .# ####.# #######.@.#.## .<bch4 .##.# #..##.# #..##bch4 p.##  ##### #..##.)..# ###...### #..##.#  ##bch5 .## #..##. ##.## #..# bch5 O.## #..#bchA bchYB 6---3.2 (0.6bchJ bch^L bch r #######).. #j.#.... .#o. #..####......#######...#.... .<.....@..##. ########..##.# #..######## #..##)..###...### #..##........## #..##. #..## #..#...## #..#..# #..#---8 _The jinxing sprites lose interest in you.bchS6 #).# #j# ##.. #... ##o. #. ####....#...#..<.##.#..##. #..##bch7D. ##### #..##.)..# ###...### #..##.# ##.## #..##.  ###.## #..# ##.## #..# #.# #..#bch!>bchPFoo   orc warrior (polearm, very drained)bchG'4.4bchNbchuRcch #).# #j# ## # ##o. #.. ####o#...#.<.###..## #..##. ##### #..##.)..  ###...### #..##.# ##.## #..##.  ###.## #..#  ##.## #..# ##.# #..#cchgcch'5.0cchccchcch #).# #j# ## # ##o #.. ####o#...#.<.###..## #..## ##### #..##cch.) ###...### #..##. ##.## #..##.  ###.## #..#  ##.## #..# ###.# #..#cch cchV$b.o)cch$%6cch(cch*9 _The orc warrior seems less drained.cchP| #).# #j# ## # ##o # #####..o#^....<.###..## #..## ##### #..##.) ###...### #..## ##.## #..## cchޅ) ###.## #..#  ##.## #..#  ###.# #..#cchcch3:o.cchK'6.2cchΖcchcchs^  You beckon some vexing sprites to accompany your attacks.cch0cchFj.oj   gnollcch2--==7.2 (1.0Jinx cch<cch:; _You feel your willpower being sapped.cchX ((( You shoot an arrow. The arrow hits the orc warrior!cchP :*cch  The orc warrior is heavily wounded.A giggling sprite leaps out and doodles on the orc warrior's face.cch cch .j..o. , very drained)cch c3=-=8.1 (0.9cch cch& d _The orc warrior is severely wounded.cch X  You shoot an arrow. The arrow hits the orc warrior!cchj (($j   gnollcchT cch_ Dj...cch0~ K=19.0cchc cchf O _You kill the orc warrior!cchU #).# #j# ## # ##o # #####.j.#.^....<@...$...###..## #..##cchV= ##### #..##. ###...### #..## ##.## #..##  ###.## #..#  ##.## #..#  ###.# #..#cch]cchD_b4=---6 (0.6cchZfcchgdchb  You shoot an arrow. The arrow hits the gnoll!($((((dch^Q....$dch"7===10.5 (0.9dch (dch,I _You kill the gnoll!dchݣdchdchCdchH _No target in view!dchddchAdchxdchґH _No target in view!dchM # #).# #j# ## # ##o # #####.$.#.^....@....$...##dchO #..## #..## ##### #..## ###...### #..## ##.## #..##  ###.## #..#  ##.## #..#  ###.# #..#dch7Z dch[ =---1.1 (0.6 _dcha dche a _There is a stone staircase leading up here.dchUx--- 2.1 (1.0 _You start waiting.=3.1 (2 _The sprites lose interest in your situation.echechechechechSech&echo,ech,ech,echechs  You now have 1949 gold pieces (gained 24).  Things that are here:ech349echech% _a +0 glaive; a +0 plate armourech3echechiech,ech9echVN  You now have 1957 gold pieces (gained 8).ech:57echJech = _You see here a +0 flail.echg 3echech@ech,echech ech,ech!ech#ech&,ech'echS,ech,:61ech.echL4N _You now have 1961 gold pieces (gained 4).ech7ech?.......$....# ##### ...........## ##...## ...........# ##j....# ........#.####......# ##..>..##.##........# echM@#######).#.........# #)#..........#  ##............#  #.......# ech@ ##.............# #..............# ####..............# ###########.).#............## ech9A^....<....)...##...........# j   gnoll bouda (wandering) ############..##...........# #..##.........## ##### #..##.......)..#ech|H.22.7 (9.6echH.3.3 (10.2)echNechUx _A gnoll bouda comes into view. It is wielding a +0 whip.echR ((echыs((((j  You shoot an arrow.  The gnoll bouda shouts!echech?u.j....ech .ech:===4.2 (0.9)echk ech"#H _The arrow hits the gnoll bouda but does no damage.ech (((((((You shoot an arrow.echܴ  j......j(unaware)  The arrow closely misses the gnoll bouda.5.0 (0.8 _The gnoll bouda is distracted by your dazzling golden aura.fch (((((((You shoot an arrow.fch j......j  The arrow closely misses the gnoll bouda.19618 _The gnoll bouda shouts!fchT$ (((((You shoot an arrow.  The arrow hits the gnoll bouda but does no damage.fchVfchR.j....fch&'6.6fchfch-F _The gnoll bouda is no longer distracted by gold.fch ((((You shoot an arrow. The arrow hits the gnoll bouda.fchfch{j.....fch ,7.5 (0.9fch1.fch29 _The gnoll bouda is lightly wounded.fchO (((You shoot an arrow.  The arrow hits the gnoll bouda but does no damage.fch @ fchvN m.j..fchbO '8.4fchZ fch^ 9 _The gnoll bouda is lightly wounded.fchL (( You shoot an arrow. The arrow hits the gnoll bouda!fch# fch9 b.j.fch: '9.3fchF fchH _ _The gnoll bouda is almost dead.gch^  You beckon some vexing sprites to accompany your attacks.gch2--====30.3 (1.0Jinx gch0gchY ( _You feel your willpower being sapped.  You shoot an arrow.  The arrow hits the gnoll bouda but does no damage.gch8gch83*gch%`  The gnoll bouda is almost dead.gchI&]A giggling sprite leaps out and bonks the gnoll bouda with its +0 whip.gch (gchh2 j$.j   gnoll (wandering, swift)You kill the gnoll bouda!gch!WW1961 3=-gch1XZ===-1.2 (0.9gchbgchgo gch,pm_A gnoll comes into view. It is wielding a +0 flail.gch  ((((j  You shoot an arrow.  The gnoll shouts!  The arrow hits the gnoll!gchAgchQO.j.).gchUPA-2.1gchh]gchsaY _The gnoll is almost dead.gchPe(((((((gch8*gch)  You shoot an arrow. The arrow barely misses the gnoll.A giggling sprite leaps out and smacks the gnoll with its own hand.gch4...$.).gchz4==23.0gchgchI _You kill the gnoll!gch, gch- gchx< gch@ H _No target in view!gch gch- gchh gchs H _No target in view!hch[3hch_hch,hch\$ _hch˭,hchdzBhch9  You now have 2016 gold pieces (gained 55).  Things that are here:  a +0 whip; a +0 leather armourhchϻG2016hchhch{ _The sprites lose interest in your situation.hch8O=hchhch/hchl,hchhchSr  You now have 2025 gold pieces (gained 9).25hchhchGhch= _You see here a +0 flail.hch$3hchhchhch,hchhchhch,hchhch3hch,hchhch' l  You now have 2039 gold pieces (gained 14).  Things that are here:hch :39hchhch> _a +0 giant club; a +0 giant clubhch3hchUhchDhch",hch$hch1*  You now have 2046 gold pieces (gained 7).46hch,hch2< _You see here a +0 whip.hchf53hcho7hch9hch=,hchV@hchFF .#####.........  .........$......  .................  ###........ ........... ............# ......$# ......# ---..........# .........).# ...........)....## ##### hchGP...............## #...# #..............# ##.....  #$..........#.####...... ######..>..##)##........  #######).#......... hchL,. ######...$  .####.........#.#..#....#).......# .)....## ###....## ###....# ##hchN #$..........#.##########..>..##)##hchR044.2 (11.2)hch|Sc2046---8 (11.8hchWhch`k  You now have 2055 gold pieces (gained 9).  Things that are here:hch`4555.8 (12hch&ehch$gt _a +4 mace; a +0 leather armourhchC3hchmhchhchBhch~hchL,hchDhchhch,hchhch hch ,hchhchahchB,hchhchhch+&71hchhch!O _You now have 2071 gold pieces (gained 16).hch$3hchc&hch)hchm-,hch/hchs1hch3,hch;5hch7hch;,hchk=hch?hch{F8.. ########### ... #...#. ...#####.... ....................#####.......................#)..#52.2 (6.4)>...#......#..).......#..)....## hchH##......## ## ##.....# ## #$..#.#### ######..>..##)##hchYMhchM*8 (7.0hchRhch$T< _Found a staircase to the Orcish Mines.hch$ 3hch( hch$1 hch4 hchF  ... #.........#. ...#####... ........ ........#####..........................#).#>..#z..#hch`H .)...)....## #####. ##.....z   wight (wandering) #$#.####.. ######..>..##)##.... #######).hch W R03.4 (0.6hchY hchB` y _A wight comes into view. It is wielding a +0 short sword.ich X ...   ...#####.....  ............  . ............  ..#####........  ...............  ...............  ..........)....  .>.....@.......  z..............  .............).  ...............)  ####...........  ##..............#  #$......... ######..>..##) )ichaich( ...   ...#####.....  ............  . ............  ..#####........  ...............  ...............  ..........)....  .>.....@.......  z..............  .............).  ...............)  ####...........  ##..............#  #$......... ######..>..##) )ich3ichcich \ _A wight is nearby!ichfk  You beckon some vexing sprites to accompany your attacks..zz2--==4.4 (1.0Jinx ich h; _You feel your willpower being sapped.ich ((((( You shoot an arrow. The arrow hits the wight.ichich Gz.......ich!c3=-=5.3 (0.9ich0)ich,` _The wight is moderately damaged.ich R  You shoot an arrow. The arrow hits the wight!ich^ $((((ichբ ichu k o....o   orc (wandering) #######).#.....You destroy the wight!ich( 2071 6.2 _An orc comes into view. It is wielding a +0 club.ich ich f _Your Hexes skill increases to level 9!ich T(((((((ich؍ *oYou shoot an arrow. The arrow barely misses the orc.icha  The orc shouts!  A giggling sprite leaps out and makes the orc trip over its own feet.ichm..o....  orc (very drained)ichnnr4==7.1ich ich: ichich7_The orc is heavily wounded.ichjch-P  You shoot an arrow. The arrow hits the orc!jch5J$((((jch6Kjch-....jchB8.0 _You kill the orc!jch jch| jchjch+H _No target in view!jch*3jchjch&jch48 ... #.#. ...#####.. ...... ......#####..$.........#...).#∩.>$...@..#0...#.).#.)....## #.##  ##.# ## #$.#.#### ######..>..##)## #).#jch@J---6 (0.6jchCjchF4 _Found Muady's Weapon Boutique.jch 3jchy jch? jch[ ,jch =jch jch >jch jch { _The sprites lose interest in your situation.jch: Ijch   You now have 2078 gold pieces (gained 7).  Things that are here:8 _a +0 short sword; a +0 robejch jchBjch&jch/ l  You now have 2102 gold pieces (gained 24).  Things that are here:jch ;102jchA jchc _a +0 club; a +0 leather armourjch3jch,jch"jch"jch#jchZ+Xjch.jch53Welcome to Muady's Weapon Boutique! What would you like to do?  a - 1033 gold the +10 long sword of the Establishment {heavy, rCorr}b -  7 gold a +0 club  c -  27 gold 2 atropa-tipped darts  d -  81 gold 6 atropa-tipped darts  e -  274 gold a +2 flail of drainingjch67f -  45 gold a +0 hand axe  g -  52 gold a +0 long sword  h -  45 gold a +0 shortbow  i -  52 gold a +0 trident  jcho6j -  52 gold a +0 trident You have 2102 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listlch lchپ lch #. #....... #...... dertzug the Skirmisher#.###.......#####...... Spriggan of Gozag  Gold: 2102 lchD *#...................... Health: 56/56 ========================#...................... Magic: 24/24 ========================#........#####......... AC: 5lch Str: 4.........)............. EV: 21Int: 15#.................... SH: 0lchg Dex: 28#..............)..... XL: 11 Next: 22% Place: Dungeon:9#...@.>)............. Noise: ---------  Time: 8366.6 (8.0)#.................... C) +3 orcbow#.................).. Cast: Jinxbite.....................) Will/2 ###########............##........... #$.......... ######..>..# ####### Things that are here: _a +0 short sword; a +0 robe  You now have 2102 gold pieces (gained 24).  Things that are here: lch {_a +0 club; a +0 leather armourThere is an entrance to Muady's Weapon Boutique here.lch lch! lch . _lchW 3lch lch׼ lch lch6 P _lch ,lch lch@ lchY lch ,lch lchH ,lch lch/ lch0 ,lch lch lch ,lch lchp lch( ,lch lch P20lch lch" O _You now have 2120 gold pieces (gained 18).lch lch +2120lch$ lch lch8 ,lch  lchY! lch# ,lch% lch' lch+ ,lch, lch. lch0 ,lch2 lch4 lch7 ,lch.9 lch< lch? ,lchIA lchXC lchE ,lchF lchH lchK ,lchL lchdP lchQ ,lchS lchT lchTW ,lchxX lchY lch[ ,lch\ lchI] lch] ,lch^ lch_ lchb ,lch{b lchac lchNd ,lch2e lchg lchj >lchj lchl n _You feel your willpower return.lch7q 6  #........#####  .........)  . #  ##. #  #.# #...∩.>)  #.# #.....  ##.###...... lchq  #.............  #@############.81.4 (14.8) lch r  #.## ##.  #. #.  #. ####  .lchur  . .. ># lchr !lchw C2.0 (15.4 lchz lchg| 9 _Found an escape hatch in the floor.mch53mch6mch;mchmDXmchEmchF,mchHmchJ,mchKmch`MmchwP,mchGQmchTmchW,mchXmchZmchT\,mch ]mch^mch=b,mchbmchemchf,mch)gmchkjP  There is an escape hatch in the floor here.mchlmch m5 _mch[nmcho,mchbpmchYqmchrmchr,mchtmchu,mchXvmchLwmchx,mchFymch^zmch|,mchR}mch~mche,mchmchmchmchPmchmchmch5,mchmchmch,mch8mchɐmch,mchmchmch,mchmchʙmchrmch mchxmchmch%,mchmch(mch,mch~mchmch,mchmchmchS,mch٪mchBP  There is an escape hatch in the floor here.mchdmch _mchlmchmchƲ,mchImchmchGmch,mchlmchC,mchƹmchmch,mchmchmchMmchҿ,mch&mch,mchmchmch~mch,mchAmch2,mchmchmchmch,mchmchmch,mchmch,mch^mchmch,mchmchmchV,mchmchmch,mchsmch!mchZ,mchmchmch,mchmch2mch,mch3mchmch,mchrmchmche>  ##<. ##... ..... ...# #..# #..# #..# #....  #.@# #....... ##408.4 (26 #.# #....... #  #.###.......#####  #.................  #................. ##........#####.... mchmh #.........)........  #.##............... ##.##..............)mchC9.0 (27.0 mch mch ; _Found an escape hatch in the ceiling.mch?3mch?mchLFmchG,mchHmchMXmchYOmchP,mchQmchSSmchiV,mchWmcheYmch\],mch^mch`mch#b,mchbmchdmchg,mchhmchkmch m,mch4nmchpmchs,mchxtmchvmchz,mch#{mch|mchg},mch}mchmch,mchwmch߃mch,mchvmchĆmch,mchӉmchmch,mchmchƏmchА,mch^mch mch,mchmch+mch,mchmchmch,mch mchڟR  There is an escape hatch in the ceiling here.mch 5 _mchmch`mch,mchmchاmchs,mchmchsmch,mchmch mchG,mchmch_mchg,mchmchmch,mchhmchlmch},mchEmchmch,mchmchmchK ####  #..##  ##..##  #...####  ##...@..## mchh25.8 (16.8  #### #...........>  #..### ##.......#####  ##....####<........#  #......##.....##.....  ##...........## .....# mch` #.........### ......#  #.....##..# .......  ###...##..#mchC6.4 (17.4 mchmch; _Found a stone staircase leading down.mchM 3mchO mchS mch` mchc mchEe mchi ,mchk mchm mcho ,mchp mcht mcht} g#####..## ##..## #...#### #######......####.....W # #.........@.>.# ### ##.......####### ..####<........# ...##.....##..... .........##......# .......####.......# W   wraith (dormant) ...##..# #........# ...##..# .........# #####..# #....mch 18.8 (2.4)mch -9.4 (3.0mchą mch Y _A wraith comes into view.nch #### #..##  #...#### #####  ##......####.....W # #.........@.>.#  ##.......####### <........#.##     #....nchZ, #### #..##  #...#### #####  ##......####.....W nch- #.........@.>.#  ##.......####### <........#.   nch3nch4nch:nch>] _A wraith is nearby!nch7^  You beckon some vexing sprites to accompany your attacks.nchZ<eW.Wnch-f3-==30.4 (1Will/2 Jinx  _You feel your willpower being sapped.nch9:K(((((((nch ncha.W...>.nch4=1.3 (0.9nchnch:n _You shoot an arrow. The arrow closely misses the wraith.nchg  nch (((( You shoot an arrow. The arrow hits the wraith!nchH nchN c.W..>nch4O #4nchO 2=2.2nchS nchV  nchW X_The wraith is heavily damaged.nchn (((You shoot an arrow.  The arrow hits the wraith but does no damage.nch:nchAc...>WnchB'3.1nchGnchJ^ _The wraith is heavily damaged.oche och((You shoot an arrow. The arrow hits the wraith.ochoch(.W.ochN94.0 _The wraith is heavily damaged.och<  #### #..## ##..## #...#### ##### ##......####...... #och # #........@..W.# .### ##.#.####<........#.##.....##......##......#.####.# och ....##..# #.# #...##..# .# ######..# #....ochoch4---6 (0.6ochochoch$>((((ochoch+*ochochzu  You shoot an arrow. The arrow closely misses the wraith.A giggling sprite leaps out and insults the wraith's ancestors..W>. (drained)====5.5 (0.9och%u _The wraith is severely damaged.ochd (You shoot an arrow.  The arrow hits the wraith but does no damage.och$$*och&och  och  och :The wraith is severely damaged.och  ^A giggling sprite leaps out and makes the wraith trip over its own feet.och och W.och>  ochQ )very drained)ochE och: och9 %6.3 (0.8och och!  och" och# ;_The wraith is almost destroyed.och ( ochh  #### #..## ##..## #...#### ##### ##......####......# #.W.>.#.### ##.#.####<........#.##.....##......##......#.####.......#.##..# #........# ##...##..# .........#  ######..# #....---9 (0.6och3 (You shoot an arrow. The arrow hits the wraith.och9 :*ochj  The wraith is almost destroyed.A giggling sprite leaps out and doodles on the wraith's face.och .$  You destroy the wraith!och. j2120 4===7.8 (0.9och2 och4 i _The jinxing sprites lose interest in you.ochE _No target in view!pchQpchRpchNUpchWH _No target in view!pch Apch_Bpch:DpchzGpchLpchH[P _pch]pch^pch7`pchxgpchi94pchjpch!nN _You now have 2124 gold pieces (gained 4).pch~opchopchppchqpch tpchtpch@upchwR  There is a stone staircase leading down here.pchRxpchy _pchypch{pch<~pch~pch[pchpchpch#### #..## ##..##pch#...#### ##########Y  ##......####..@.......---  #...........>#  ##.......####### ##<........# #.....##.....##......# Y   yak (wandering)####....# #... #..# .........#pch.42.4 (4.6pchώH---3.0 (5.2pchpchHV _A yak comes into view.pch} a  ####  #..##  pch 4   ##########Y  #..@.......  .....>.########  .#######<.##  pchG   ####  #..##     ##########Y  #..@.......  .....>.########  pchJ .#######<  pchM pchN pch -=4.6 (0.8schMschQ _The yak closely misses you.sch'j  You shoot an arrow.  The arrow hits the yak but does no damage.sch":*schU}YYou shoot an arrow.  The arrow hits the yak but does no damagescheY.  A giggling sprite leaps out and smacks the yak with its own front hoof.  sch8oThe yak is almost dead.yak is no longer distracted by gold.schq,5.5 (0.9schCschժ3 _The yak misses you.schsch P  You shoot an arrow. The arrow hits the yak!sch%w$ 3 yaksschsch4==86.4schG _You kill the yak!sch^ (((You shoot an arrow. The arrow hits the yak!  The yak is no longer distracted by gold.sch:*schs &  schu The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.sch9v schfw sch" $.YYY.(1 drained)sch$ U4=7.3sch4 sch ^ _The yak is moderately wounded.schL ((You shoot an arrow.  The arrow hits the yak but does no damage.schɁ ,sch sch P$YYY.schR '8.2schF sch ^ _The yak is moderately wounded.sch<7 (You shoot an arrow. The arrow hits the yak!sch_schg,schEYYY.sch'9.1schsch#\ _The yak is severely wounded.tch*P  You shoot an arrow. The arrow hits the yak!tch)f  The yak is almost dead.tch*tchI+==60.0tch,0tchG3I _The yak misses you.tchQ  You shoot an arrow. The arrow hits the yak!!tchw$ 2 yakstchtchF|5=309tchIG _You kill the yak!tch9s (You shoot an arrow.tch7f:*tch;  The arrow hits the yak but does no damage.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is lightly wounded.tch/= tchD wYY.(1 drained)tch H 21.8tchK tchO i _The jinxing sprites lose interest in you.tchV j  You shoot an arrow.  The arrow hits the yak but does no damage.tch {  The yak is lightly wounded.2.7 _The yak closely misses you.tch3TP  You shoot an arrow. The arrow hits the yak!tchd  The yak is severely wounded.3.6tchtchT _The yak completely misses you.uch   You beckon some vexing sprites to accompany your attacks.6=2---4.6 (1.0Jinx  _You feel your willpower being sapped. The yak misses you.uchAP  You shoot an arrow. The arrow hits the yak!uch2 The yak is almost dead.21243uch@=-=5.5 (0.9uchגuchڕe _The yak seems less drained. The yak misses you.uch:  You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!!($   yakuch[i YYou kill the yak!uch2124 3--4==26.4 uch"_The yak gores you.uchtm  You shoot an arrow. The arrow hits the yak!$uch uch2" 37.2 (0.8 _You kill the yak!uch"5 ####  #..##  ##..## #...#### #.  ##......####...@$...  #....>.# ##.####### <.# uch6 uch7 4uch}8 =-uch19 ---uch9 8 (0.6uch= uchiD uchE uchlF 87uch?G ---uch1K 98.8 (1uchN  uchGO uchO 2_You now have 2187 gold pieces (gained 63).uchR1 uch3 uch4 uch: uch?  uch@ uchB :_No target in view!uchGy  #### #..## ##..##  #...#### #. ##......####....@... #.>.#.####### <.# =9.4 (0 _The sprites lose interest in your situation.20570.4 (1 _You now have 2205 gold pieces (gained 18).vch$5=6=vch$ _HP restored.vchvch,vchbvchvch*,vchvchvchvch9=vchvchqvch`,vchvchvch$vch+2205vchRvchvchvchvchvchivchvch~vch vchvchvch,vchvchvchq ,vch vch|vch5,vchevch{vchPvch ## #.#### #.....@......[vch)81.0 (10.6) ##..........  ##########........### ###................##vch>.############..# ###### ?.# #..#...# ..#vch!vch"+6 (11.2vchC%vch'$ _Found a cloak.vch+j3vchjvchlvchxXvchy,vchvch+vch,vch֋vchvch,vchvch`vchԜ,vchvchx,vch@vchn _q - 2 scrolls of vulnerability (gained 1)vchz3vchɩvchvch߱Xvchvchvchvchvch,vch,vchvch vchvch"vch,vchevchvch,vchvchdvch4,vchvch}vch,vchvchvch>vch]vchMn _You feel your willpower return.vch3vchvchvch,vchvch_vch,vch2vchvch^,vchvch%vchR,vchvchvchXvchvchvchvchvch.vchvchvch%vchb7vvchF`vchRS#######..# ......#..# .........# .........# .........### ...........### .............#### .........##.....### .........#####..@.# .........# ###.r .........# ###...... ).......## ###...)....## ##### .. ......## ##...## #r   hell rat (asleep) ......# ##.....#.#.####......##)##........#vchz[ 505.4 (23.8rr  A hell rat comes into view.vchdb====6.0 (24.4 vchne _The hell rat roars deafeningly! You hear an angry hiss. You hear a loud squeak.wchnJ^  You beckon some vexing sprites to accompany your attacks.wchT2.wch1V2--==--7.0 (1.0)Will/2 Jinx wch)^wcha; _You feel your willpower being sapped.wchgwch>8--wchwchH _No target in view!wchwchwch+%wch)H _No target in view!wch8# 2#..#.#..#..#..#..###....###....####.##.....###.#####.@..#.# ###..# ###...... wch$ .).## ###....)....## ##### ...## ##...## # .# ##.....# ....#.####......# >..##)##.#wch+ wch - :--6 (0.6 _wch3 wch5 wch wch 8--wch( wch H _No target in view!xch3xchxchwxchb3=- 8.6 (1.0 _You start resting.  The sprites lose interest in your situation.xchxch@ xchr rxchn lxchTl   iguana (wandering)xch^r   hell ratxchxchC4xch/==xchv$9.6 (2xch xchzxch6 xchxch6_An iguana comes into view.xch}xch-' R(((((((xch xch xchж .r....l......lxch 7===10.4 (0.8xcht xchg o _You shoot an arrow. The arrow barely misses the hell rat.xchst ((You shoot an arrow.xchxchxchr..r   hell ratxch!,1.3 (0.9xchٖxch˙_ _The arrow completely misses the hell rat.ychX #..# #########..##..#.#ych.# ### ### ......#### .##...@.###.#####..r.# .# ###.. ..ychW..# ###......).......## ###..)....## ###...## ##...##ych_k#....# ##.....# .....#.####......#ychܹychK4---9 (0.6ychychychJkt (You shoot an arrow.ychychych r....ll   iguanar   hell ratych&R====2.7 (0.8ychychE _The arrow hits the hell rat but does no damage.ychW #..##..#.#..#...#..#.###.###.####.##..@.r### ).#####....#ych/.# ###...l.....# ###.......).## ###....)....## ##### ...## ##...## # .# ##.....# ......#.####......#ychoychych_r...l.ych6---3.3 (0.6ych ychychu:((ych  You shoot an arrow. The arrow closely misses the hell rat.ychhr..l.ychC6===4.2 (0.9ych] ychtV _The hell rat closely misses you.ych& #..##..# #.#..# #...#..#.###.###.####.##.@.r.### .).#####...l#.# ###..# ###.......).## ##....)....## ##### ...## ##...## # .# ##.....# .#.####......#ych(ych+fr.---8 (0.6ych/ychC1ych#   You shoot an arrow. The arrow hits the hell rat.ych} ychp l.  The hell rat is moderately wounded.ychȇ 6===5.7 (0.9ych ychy Y _The hell rat completely misses you.ych@  #..#  ###..#  #.#..# ##...#..#.###.###.####.##@.r..### ..).#####..l.#.# ###..# ###.......).## ###...ychæ 2.)....## ##### ...## ##...## # .# ##.....# .#.####......#ychb ych ycho ^r..l.ych 5--6.3 (0.6ych ychw v _The hell rat attacks as it pursues you! The hell rat misses you.ych E N--ychI ych|J ychW o  You shoot an arrow.  The arrow hits the hell rat but does no damage.ych- r  The hell rat is moderately wounded.ych >l.ych 5==7.1 (0.8ych ych V _The hell rat closely misses you.zch ((You shoot an arrow. The arrow closely misses the hell rat.zch  r.  The arrow hits the iguana but does no damage.zchۏY44------9zchzch- _The hell rat bites you!zch]zch$#zch, #..#zch zchP#..#zch H ###########..# zch* #zchz3#..# zch' ###zchq.#.# ### zchb:### .......@..#### .......##.r.l.###)...........#####....# ......# ###.zch...........# ###......).......## ###...)....## ###...## ##...zchiZ###....# ##.....#zchzchzchB1l.zchzchy ---zch8.5 (0.6zchzch"zch (You shoot an arrow. The arrow hits the hell rat.zch/rl...===9.3 (0.8 _The hell rat is heavily wounded.zch.# #..# #..# #..# #.#..##..#.#.### #.###.rl####.##.....###.)..#####....#...# ###.....# ###.......).......## ###....)....## ##### ......## ##...## # .# ##.....#zchczch$2r.zch&p5=-------9 (0.6zch2.zch;  _The hell rat attacks as it pursues you! The hell rat barely misses you.You shoot an arrow. The arrow hits the hell rat.zch   The hell rat is severely wounded.l.==20.7 (0.8zch zchY _The hell rat completely misses you.zch  U  You shoot an arrow. The arrow hits the hell rat!zch E$zch zch 9l.zch U2205 41.6 (0.9zch zchi L _You kill the hell rat!zch] .# #..# #..# #..# #.#..##.#.#.####.###.l..####zch v.##.....###.).#####....#.# ###..# ###.......).## ###....)....## ##### .......## ##...## # .# ##.....#zch zchv Dl$zch> 6---2.2 (0.6zch4 zch& zch– .# #..# #..# . #..# . #.#..# .#####.#.#.####.###.l$..####zchŘ t.##.....###.).#####....#.# ###...# ###.......).## ###....)....## ##### ........## ##...## # #.# ##.....#zch zch ]=---8zch zche {ch;7.# #..# #..#. #..#. #.#..#.#####.#.#.####.###.l$..####.##.....###.).#####....#.# ###...# ###.).## ###.)....## ##### #.....## ##...## ##.# ##.....#l.63.4{ch<{ch@(((((({ch4`/l..$..===4.2 (0.8 _You shoot an arrow. The arrow barely misses the iguana.{ch:..# #..# #..#. ##..#. #.#..#.#####.#.#.####.### ).l..$..####.##.....###.).#####....# ).# ###...# ###.).## ###.)....## ######........## ##...##  ##.# ##.....#---8 (0.6{ch% ( You shoot an arrow. The arrow hits the iguana.{ch.Ol.{chf6===5.7 (0.9{ch{ch%a _The iguana is moderately wounded.{chx3.# #..# . #..#. #..#. #.#..#.#####.#.#.### .#####.### .).l...$..####.##.....###.).#####....# >).# ###..{ch%.# ###.).## ###.....)....## ######.........## ##...##  ##.# ##.....#{chp{ch0l.{chBd7=---6.3 (0.6{ch{ch{ch^S  You shoot an arrow. The arrow hits the iguana!{chͪE${ch&2 {chPF 6===7.1 (0.8{chK {chN J _You kill the iguana!{chu .# #..# .. #..#. #..#. #.#..#{chs .#####.#.#.### ..#####.### ..)..$....$..####.##.....###.).#####....# .>).# ###...# ###{ch .).## ......)....## ######..........## ##...##  ##.# ##.....#{chd {ch B2205---7 (0.6{chl, {ch]/ {ch|( {chl) 9---{chP. {ch0 H _No target in view!{chs{ch*t{ch~{chH _No target in view!|ch3|ch |chB'|ch'$ _|ch3.|ch/|chk0N8=|ch2|ch7,|ch:|ch>,|chA|chF>|chI|chNn _You feel your willpower return.|chOK9=|chQ|chU,|chW|chXZ,|chK\|ch3_:50|ch_2=|chVa|chd,|chf|ch9i,|chk|chm,|chdp|ch|chv1|ch|ch{,|ch|ch,|chb|ch7|chK2=|ch|ch,|ch |chէ|chr|chw|ch|ch~|ch|ch|chU3=|ch|ch|chj|chY|ch|cho|chc|ch|chK4=|chg|ch,|ch|ch,|ch|ch|ch|ch|ch|chlk5=|ch|cht|chV|ch|ch>|ch|ch|chK6=|ch|ch1 _HP restored.|ch7 |ch |ch |ch|ch|ch|ch?|ch|ch(&10|ch|chNN _You now have 2210 gold pieces (gained 5).|ch |ch 9=|ch"|chv&|ch)|ch>*|ch+|chZ.|chc0|ch0|ch@2|ch74|ch6|ch7|ch8|chI:|ch;|ch}<|ch3=|ch#@|ch@%5|chA|ch{FN _You now have 2215 gold pieces (gained 5).|chH|ch I|chI|chJ|chdM|chM|ch|N|ch P|chUS #..# |chU%##########..# ....#..# .......# .......# |ch^V### ### ..............#### .|chV...##..@..### )...#####....# ...# ###....l... .....# ###...|chW...).......## ###...)....## ##### .. l   iguana (wandering)|ch?X## ##...## # .........# ##.....# ......#.####.|chH_9 65.1 (37.4)|ch_ll  An iguana comes into view.|ch3b+7 (38.0 |chd|chEg0 _The iguana hisses angrily.|ch (((((( You shoot an arrow. The arrow hits the iguana.|ch_I|chvSV.....l.|chT:===6.6 (0.9) |ch \|chx`a _The iguana is moderately wounded.}ch[|S  You shoot an arrow. The arrow hits the iguana!}chb((((($}chC 0.....}chp+I2215 7.5}ch.}chW0J _You kill the iguana!}ch}chB#..#dertzug the Skirmisher ##########..#Spriggan of Gozag  Gold: 2215 .........#..#}chHealth: 56/56 ======================== ............#Magic: 24/24 ======================== ............#AC: 5Str: 4 }ch............###EV: 21Int: 15 ..............###SH: 0Dex: 28 ................####}chgXL: 11 Next: 34% Place: Dungeon:9 ............##..@..###Noise: ===------  Time: 8567.5 (0.0) )...........#####....#C) +3 orcbow }ch9............# ###...$....Cast: Jinxbite ............# ###...... ...).......#####... .....)....## #####}ch .. .........## ##...### .........# ##.....# ......#.####......#An iguana comes into view. }ch(_The iguana hisses angrily.  You shoot an arrow. The arrow hits the iguana. _The iguana is moderately wounded.You shoot an arrow. The arrow hits the iguana! _You kill the iguana!}ch4}ch}ch p _There is nobody nearby that the sprites are interested in.}chd9}chD:}ch A}ch&DH _No target in view!}chh _No target in view!}ch  _}ch n}chи ,}ch8 }ch }ch ,}chk }ch| }ch( ....#..# .......# # ### #.### ...#...>##......!..#####.....r# ###..@$......}ch P--- .# ###........## ####..... )....## #### ...#.## ##...###.# ##.....# . r   river rat (wandering) .#.####......# ##)##... #).#...}ch { 9.9 (2.4  A river rat comes into view.}chd V.r}ch J---70.5 (3.0}chd }ch? 4 _Found a staircase to the Lair.~chdo  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.~ch5r.r2--==1.5 (1Will/2 Jinx ~chW~ch3 _The river rat squeaks loudly.~chC(((((((~chd~chme$...r..~choc3=-=2.3 (0.8~ch v~chyp _You shoot an arrow. The arrow barely misses the river rat.~chBC(((((((~ch~che$..r...~ch,3.2 (0.9~ch~chq _You shoot an arrow. The arrow closely misses the river rat.~ch C(((((((~chQ 5*~ch@~  You shoot an arrow. The arrow closely misses the river rat.A giggling sprite leaps out and smacks the river rat with its own front foot.~ch $.r.... (very drained)~ch r4==4.1~ch ~ch a _The river rat is heavily wounded.ch  You shoot an arrow. The arrow hits the river rat!(($ch;$.chaK=55.0chichmM _You kill the river rat!chQ3chgchiH _No target in view!chXr3ch3vchxH _No target in view!ch .#..#.#.#.### #..### ....#### ...>.##.....### ...!..#####....##.......# ###.@.$.$.....# ###..## ####..... .)....## ##### ...#.## ##...## #.#.# ##.....#ch  . ..#.####......# .##)##.# ##).#.#ch ch ;---6 (0.6 _chY ch &.#..#.#.#.### #..### ....#### ...>.##.....### ...!..#####....##.......# ###@..$.$.....# ###. ).## ####..... ..)....## #####chm  ...#.## ##...## #.# ......# ##.....# . ...#.####......# ..##)##.# ###).#.#ch ch C---6.2chi ch ch3chchOch% [[?25h[?0c  Search for what [Enter for "."]? chtG [?25l[?1cchgfchj$ch#l33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] chl( a - [D:9] 4 gold pieceschm2b - [D:9] 5 gold pieces ch:n; c - [D:9] a bubbling grey potionchn=d - [D:9] a staircase to the Lair  cho/e - [D:9] a +0 whip (1 further duplicate)  ch6p0f - [D:9] a +0 flail (1 further duplicate)  chp.g - [D:9] a +0 robe (1 further duplicate) chq1 h - [D:9] a +2 robe of willpower chr i - [D:9] a +3 long sword  j - [D:9] a +3 speark - [D:9] a stone staircase leading down  l - [D:9] a +4 macechs$m - [D:9] a mace  n - [D:9] a cloak  o - [D:9] a stone staircase leading down  p - [D:9] a stone staircase leading up  q - [D:9] a +0 club  r - [D:9] a +0 short sword  s - [D:9] a staircase to the Orcish Mines  t - [D:9] a shaft  ch5z[u - [D:9] a stone staircase leading down  v - [D:9] 6 atropa-tipped darts (81 gold) (2 further duplicates in 1 pile) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch~ b  l - [D:9] a +4 mace  ma mace  n - [D:9] a cloak  oone staircase leading down  p - [D:9] a stone staircase leading up  qclub  rshort sword  s - [D:9] a staircase to the Orcish Mines  t - [D:9] a shaft  u - [D:9] a stone staircase leading down  v6 atropa-tipped darts (81 gold) (2 further duplicates in 1 pile)  w - [D:9] Muady's Weapon Boutique  x+0 club (7 gold)  y+0 hand axe (45 gold)  z+0 long sword (52 gold)  A+0 shortbow (45 gold)  Btrident (52 gold) (1 further duplicate)  C - [D:9] a +2 flail of draining (274 gold)  D - [D:9] the +10 long sword of the Establishment {heavy, rCorr} (1033 gold)Etone staircase leading up  Fn escape hatch in the ceiling  Gan escape hatch in the floorbotchx  p - [D:9] a stone staircase leading up  s - [D:9] a staircase to the Orcish MineschLevel 9 of the Dungeon <<<>>>>>>^∩(Press ? for help)  #.##..........................##.....### ...!.   ##.##..............)...........#####....##......   #.###...∩.>)...................# ###@..$.$....   #.# #..........................# ###........   ##.###.................).......######.....  chl #........................)....## #####  ...#   ##.############...............## ##...##  #.#   #.## ##..............# ##.....# .   #.##...........#.####......#  chO ##.# ######..>..##)##........#  #.#########).#.........#  ##.##)#).........#  #..# ##............#  #>###.............#chjp  ##.###.............#  #..#### #..............#  ##.###.#######..............# chS #........#################.).#............##  #..............^....<....)...##...........#  #........##################..##...........#  #######.###..##..........##  ### ##### #..##.......)..# ###...### #..##.........# ch7]ch3chch$dertzug the SkirmisherSpriggan of Gozag  Gold: 2215 Health: 56/56 ========================Magic: 24/24 ========================AC: 5Str: 4EV: 21Int: 15SH: 0Dex: 28XL: 11 Next: 35% Place: Dungeon:9Time:Will/2 Jinx ch]_The river rat is heavily wounded.You shoot an arrow. The arrow hits the river rat! _You kill the river rat! _No target in view! _No target in view!  Search for what [Enter for "."]? .chchchuch9chIch$ _chBchU(chBch{ _The sprites lose interest in your situation.ch[3chch!ch7,chchchE,chchch,ch/chpch,chchch,chLchch$A2215ch~chchL,chchch7,chchbcho,chchche ,ch chq ch ,ch% chZ cha ch1 ch* ch ch+! ,ch# ch' ch* ,ch- ch1 =  You see here a +0 flail.chy4 ch5  _ch7 ch_< |  Things that are here:  a +3 long sword; a +0 robech@ ch@  _chB chN T ......................# ###.. .............).......##### ...............)....## ##### ####...............## ##...####..............# ##.....#chO #...........#.####......#######..>..##)##........########).#.........##@#).........#Noise: --------- 8587.6 (11.4)##............#C) +3 orcbow#.............#Cast: Jinxbite##.............##..............#####..............# ###########.).#............## ^....<....)...##...........# ############..##...........#Things that are here:chP chU chW _a +3 spear; a +2 robe of willpowerch4ch8[Pick up what? 28/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 spear Armour (select all with [) ch8 b - a +2 robe of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ch  b + a +2 robe of willpower[Enter] accept (1 chosen)chm chLv ch ......................# ###.. dertzug the Skirmisher .............).......##### Spriggan of Gozag  Gold: 2215 ...............)....## #####Health: 56/56 ======================== ####...............## ##...##Magic: 24/24 ========================##..............# ##.....#AC: 5Str: 4#...........#.####......#EV: 21Int: 15######..>..##)##........#SH: 0Dex: 28ch 9#######).#.........#XL: 11 Next: 35% Place: Dungeon:9#@#).........#Noise: ---------  Time: 8587.6 (0.0)##............#C) +3 orcbow#.............#Cast: Jinxbite##.............#Will/2 #..............#####..............# ###########.).#............## ^....<....)...##...........# ############..##...........# _The sprites lose interest in your situation. _You see here a +0 flail.  Things that are here: _a +3 long sword; a +0 robe  Things that are here: _a +3 spear; a +2 robe of willpowerch ch *8.6 (1ch ch- P _p - a +2 robe of willpowerchm[[?25h[?0c  Search for what [Enter for "."]? ch  [?25l[?1cchchJ32 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] chResults at your position ([,] to cycle)  a - [right here] a +3 spear Results elsewhere ([,] to cycle)  b - [D:9] a +0 robe (1 further duplicate)  c - [D:9] a +3 long swordchd - [D:9] a +0 flail (1 further duplicate)  e - [D:9] a +0 whip (1 further duplicate)  f - [D:9] a stone staircase leading down  g - [D:9] a +4 maceh - [D:9] a mace  chi - [D:9] a stone staircase leading up  j - [D:9] a +0 club  k - [D:9] a +0 short sword  l - [D:9] a staircase to the Orcish Mines  m - [D:9] 4 gold pieces  chy n - [D:9] a shaft  o - [D:9] 6 atropa-tipped darts (81 gold) (2 further duplicates in 1 pile)  p - [D:9] Muady's Weapon Boutique  q - [D:9] a +0 club (7 gold)  r - [D:9] a +0 hand axe (45 gold)  ch -s - [D:9] a +0 long sword (52 gold)  t - [D:9] a +0 shortbow (45 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch  b - [D:9] a +0 robe (1 further duplicate)  c - [D:9] a +3 long sword  d - [D:9] a +0 flail (1 further duplicate)  e - [D:9] a +0 whip (1 further duplicate)  f - [D:9] a stone staircase leading down  g - [D:9] a +4 mace  hmace  iup  j - [D:9] a +0 club  kchB+0 short sword  laircase to the Orcish Mines  m4 gold pieces  nshaft  o6 atropa-tipped darts (81 gold) (2 further duplicates in 1 pile)  pMuady's Weapon Boutique  q+0 club (7 gold)  ra +0 hand axe (45 gold)  sa +0 long sword (52 gold)  tshortbow (45 gold)  utrident (52 gold) (1 further duplicate)  v - [D:9] a +2 flail of draining (274 gold)  w - [D:9] the +10 long sword of the Establishment {heavy, rCorr} (1033 gold)25%ch  f - [D:9] a stone staircase leading down  g - [D:9] a +4 macex - [D:9] 5 gold pieces33chk  g - [D:9] a +4 mace  i - [D:9] a stone staircase leading upy - [D:9] a stone staircase leading down  z - [D:9] a bubbling grey potionchk xA - [D:9] a staircase to the Lair58ch1Z   i - [D:9] a stone staircase leading up  j - [D:9] a +0 clubB - [D:9] a stone staircase leading up66ch=  j - [D:9] a +0 club  l - [D:9] a staircase to the Orcish MinesC - [D:9] an escape hatch in the ceiling75 l - [D:9] a staircase to the Orcish Mines  m - [D:9] 4 gold piecesD - [D:9] a stone staircase leading down  E - [D:9] an escape hatch in the floor91chz  m - [D:9] 4 gold pieces  o - [D:9] 6 atropa-tipped darts (81 gold) (2 further duplicates in 1 pile)F - [D:9] a cloakbotch5  o - [D:9] 6 atropa-tipped darts (81 gold) (2 further duplicates in 1 pile)  p - [D:9] Muady's Weapon Boutiquech  p - [D:9] Muady's Weapon Boutique  r - [D:9] a +0 hand axe (45 gold)ch  r - [D:9] a +0 hand axe (45 gold)  s - [D:9] a +0 long sword (52 gold)ch"  s - [D:9] a +0 long sword (52 gold)  u - [D:9] a +0 trident (52 gold) (1 further duplicate)chch+Level 9 of the Dungeon <<<>>>>>>^∩(Press ? for help) ### ####  ###########.####..#  #..###............[#  ##..##ch##..........### #...#### ##########........###  ##......####................##  #### #...........>.############..#  #..### ##.......########..#  ##....####<........#  #..#  #......##.....##..... #..#  ##...........##......#  #..#ch"w  #.........####.......#  #..#  #.....##..#  #........# #..#  ###...##..#  .........##..#  ######..# #....  #..#  #..# #.......  ###########..#  ##.# #.......  #.........#..# chk $ #.###.......#####............#  #............................#   #............................### #.   ##........#####.................### ...   #.........).......................####  ...>   #.##..........................##.....### ...!. chvch ch ch dertzug the SkirmisherSpriggan of Gozag  Gold: 2215Health: 56/56 ========================Magic: 24/24 ========================AC: 5Str: 4EV: 21ch )Int: 15SH: 0Dex: 28XL: 11 Next: 35% Place: Dungeon:9Time:ch Will/2 Things that are here: _a +3 long sword; a +0 robe  Things that are here: ch _a +3 spear; a +2 robe of willpower _p - a +2 robe of willpowerSearch for what [Enter for "."]? .ch 3ch ch ch ch> : _ch<*   You see here a +0 flail.chp, ch,  _ch1 chl5 chB; ,chB ,chC ,chE chI chL ,chO chQ chgT ,ch&W chlZ chs\ ,ch^ chS` chqb ,chc che ch*g chg chi chk chm ,chn chp ch!r ,chUs chu chv chw ch-x chy ch{ < ch| ch~ n _You feel your willpower return.ch 4ch ch chp ,ch ch chQ ch- ch ch ch. ch ch ch ch ,chw ch ch ,ch chI chœ ,ch- ch ch8 Bch chu chؙ ch8 chț ch' ch ch$ chc ch ch ch ch֢ ch ,chC ch chڪ ,ch ch. ch ,chޯ ch chL ,chG ch ch< ,ch chN ch4 ,ch׻ chܼ ch chf ch ch ch ,ch ch ### ###########.####..##............@#Noise: --------- 8608.4 (19.8)##..........###C) +3 orcbow #####........###Cast: Jinxbite ............## ##########..#ch #..##..##..##..#ch ch N _You see here a +0 cloak.chchWear which item? Inventory Items Armour (go to first with [)  a - +0 steam dragon scales (worn)  p - a +2 robe of willpower Floor Items ([,] to select) Armourchua +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip chchcht  dertzug the Skirmisher  Spriggan of Gozag  Gold: 2215  Health: 56/56 ========================Magic: 24/24 ========================AC: 5Str: 4EV: 21Int: 15### ####SH: 0Dex: 28#######.####..#chXL: 11 Next: 35% Place: Dungeon:9#............@#Noise: ---------  Time: 8608.4 (0.0)##..........###C) +3 orcbow #####........###Cast: Jinxbite ............## ##########..##..##..##..##..# _a +3 spear; a +2 robe of willpower _p - a +2 robe of willpower _Search for what [Enter for "."]? . _You see here a +0 flail. _You feel your willpower return. _You see here a +0 cloak.chchz _chchW9.4 (1chzB10.4 (2ch'chch"+1.4 (3chcchchh$2.4 (4chch" ch +3.4 (5chchO 6 _You start putting on your armour. You continue putting on your +0 cloak. x5chch3chpZ _You finish putting on your +0 cloak.chW` cha 3chi chl chv _chz ch,~ ch~ ch ch ch chĆ ch ch~ ch ch ch ch ch ,chd ch ch chR ch ch% ch ch chi ch ch ch! ch chá chb chΣ ch4 chf chW ch ch ch" ch chw ch ch ch} ch ch ,ch ch chO ch chѴ ,ch ch cha ,ch- ch5 chN ch ch ch8 chþ ch, ch ch chr chI ch ch_ cht ch ch ch ch6 ch ch ch ch chJ ch ch ch- ch ch# ch ch ch& ch ch ch5 ch ch ch ch ch chg chh chG ch ch chp chF ,chu ch ch ,ch chV chC ,chA ch8 ch %9ch ch N _You now have 2219 gold pieces (gained 4).ch< chj Z..#..# .....# ....... .....# ....... .....###...#... .......###......l .........#### ....>.. chn y.....##.....#####...!... .....#####....##......#. .....# ###....@$...... .....# ###.......... ....## ####.......## ##### #...### ..## ##...## ##.# ..# ##.....# #.#l   iguana (wandering) .####......# #.# )##........# #. .#.........#ch032.4 (19.0)ch$-3.0 (19.6 chch. Z _An iguana comes into view.ch H.#.# ....... ch .# ....... .### ...#... ..### ......l ...#### ....>.. .....#####...!... #....##......#.  ###....@$......  ###..........  ####.......  ##### #...###  ch ##.#   #.#  #.# ) #. ch<V.#.# ....... .# ....... .### ...#... ..### ......l ...#### ....>.. .....#####...!... #....##......#.  ###....@$......  ###..........  ####....... chA ##### #...###  ##.#  #.#  #.# ) #.chchch#ch^ _An iguana is nearby!ch|  You shoot an arrow.  The iguana hisses angrily.  The arrow hits the iguana!!chXr$((((((chI .>..!..chi Y2219 ===9 (0.9) chp ch%s J _You kill the iguana!chIF chM ..#..#dertzug the Skirmisher .....#.......Spriggan of Gozag  Gold: 2219 .....#.......Health: 56/56 ======================== .....###...#...Magic: 24/24 ======================== .......###......$AC: 6Str: 4 .........#### ....>..EV: 21chO Int: 15 .....##.....#####...!...SH: 0Dex: 28 .....#####....##......#.XL: 11 Next: 35% Place: Dungeon:9 .....# ###....@$......Noise: ===------  Time: 8633.9 (0.0) .....# ###..........C) +3 orcbow ....######.......Cast: Jinxbite ...## ######...### ..## ##...####.# ..# ##.....##.# .####......##.# )##........##. .#.........# _An iguana comes into view. ch'P _An iguana is nearby!You shoot an arrow.  The iguana hisses angrily.  The arrow hits the iguana!! _You kill the iguana!chT ch:U chZ chr] p _There is nobody nearby that the sprites are interested in.ch*4ch2ch5H _No target in view!chBchCchFchLchDX#..# # #..# ..### chZ....#.....### .......$...#### #....>.##.....#####...!.#####....##......#.l# ###.....@.ch}]# ###.## ####.## ##### ##...# # ##.....# #.# l   komodo dragon (wandering) ####......# #.# ch ^chdch m7---4.5 (0.6chmchEr _A komodo dragon comes into view. _You see here 5 gold pieces.chJ6 $ #.........  .........  ....#....  .......$.  #....>... ..#####...!.... ....##......#.l chm7 I ###.....@.......  ###...........  ####........  ##### ##...####   ##.#   #.#  #.#  #. ch  #.........  .........  ....#....  .......$.  #....>... ..#####...!.... ....##......#.l  ###.....@....... ch~ ? ###...........  ####........  ##### ##...####  ##.#  #.#  #. #.ch9 ch4 :---chE ch d _A komodo dragon is nearby!chC^  You beckon some vexing sprites to accompany your attacks.chvl.lch2--==5.5 (1.0Will/2 Jinx ch˷chϹ; _You feel your willpower being sapped.ch5W (((((((ch)You shoot an arrow.ch#L......l3=-=6.3 (0.8 _The arrow barely misses the komodo dragon.ch*u (((( You shoot an arrow. The arrow hits the komodo dragon!ch ch f...l.ch ,7.2 (0.9ch5 ch h _The komodo dragon is moderately wounded.chp (((You shoot an arrow. The arrow hits the komodo dragon.chQ ch[ e..l.ch\ w4==8.0 (0.8ch,d chFh h _The komodo dragon is moderately wounded.ch d.#..#.# #...#ch  ...### ....#.....### .......$..#### #....>....##.....#####...!.....#####....##......#...# ###....@$..l.....# ###chg ..## ####..## ##### ##...#### ..## ##...## ##.#.# ##.....# #.# .####......# #.# )##.# #. .#.#chchj4---6 (0.6chK chchy (((((((You shoot an arrow.ch9(:*ch  The arrow closely misses the komodo dragon.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.ch $.l....(drained)ch, 6===9.4 (0.8chchh _The komodo dragon is moderately wounded.cho.#..#.# #..........# ..........### ....#....chG.### .......$..#### #....>....##.....#####...!.....#####....##......#...# ###...@.$.l......# ###..## ####..## ##### ##...#### ...## ##...## ##.#.# ##.....# #.# #.####......#ch #.# #)##.# #. ).#.#ch 6l.ch7---40.0 (0.6ch$chch2y (((((((You shoot an arrow.ch:m:*chL(.$l....very drained)talon. _The komodo dragon is moderately wounded.chMP====8 (0.8chUchxYe _The komodo dragon is heavily wounded.ch i.#..#.# #..........# ..........### ....#.....### .......$..#### #....>....##.....#####...!.....#####....##......#...# ###..@..$l.......# ###..## ####. chZ)....## ##### ##...####.## ##...## ##.#.# ##.....# #.# .#.####......# #.# ##)##.# #. #).#.#chchQ6l.ch6---1.4 (0.6chchch  ((You shoot an arrow. The arrow hits the komodo dragon.ch:*chab  The komodo dragon is heavily wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.ch>q[.l$ch r6===2.2 (0.8chzcha~e _The komodo dragon is heavily wounded.ch.#..#.# #..# ..### ....#.....### .......$..#### #....>....##.....#####...!.....#####....##......#...# ###.@..l$........# ###..##chΟ ####. .)....## ##### ##...####.## ##...## ##.#.# ##.....# #.# ..#.####......# #.# .##)##.# #. ##).#.#chFch@5l.chǥ?---8 (0.6chtchOi _The jinxing sprites lose interest in you.ch ( You shoot an arrow. The arrow hits the komodo dragon!ch[ &.ch\ 6===3.7 (0.9chd chPh a _The komodo dragon is almost dead.ch\ s#######..##..# .##..#  .........###  ....#....### .......$......#### #....>....##.....#####...!....ch8" d.#####..@.##......#...# ###...l.$...# ###... ).......## ####........)....## #####...####.## ##...####....# ##.....# ...#.####......## ..##)##.##.ch># ch9- ;l.ch. D2219---4.3 (0.6ch7 chE (((((((You shoot an arrow.ch chR Vl.......ch 6===5.1 (0.8ch chK ` _The arrow barely misses the komodo dragon.chbZ  You shoot an arrow. The arrow hits the komodo dragon!chuE$chnch; 2219 5-286.0 (0.9 _You kill the komodo dragon!ch0chm _Your Spellcasting skill increases to level 9!chchגchchH _No target in view!chg3chKichmch@x _5=ch{4 _Magic restored.ch~3ch chchl:36chchO _You now have 2236 gold pieces (gained 17).ch͑3ch chch+ch9=ch"chǟchch2chchch,chͮchjP41chճchN _You now have 2241 gold pieces (gained 5).chDA2241chchzch,chchchQchchch! .# # .... ........# ...##........ # #............ # #............ ### #....#......# ### #.......$..# #### #....>....# ##.....#####...@.....# ---ch#####....##......#..## # ###.............# .# ###............# ## ####........## # ##### ##...#####  ##...## ###.# ##.....# ##.# #......# #.#ch|.54.8 (8.8chF---5.8 (9chchZ _E - a bubbling grey potionchj 3chWm chr ch   There is a staircase to the Lair here.ch chG  ..........o.# ... .....# .... ....# #...##...# #.......... #.......# ch ## #....#......# # #......@$..# ..#### ##....>....# #.....#####.........# ####....#..##  ###...........# ###............# o   orc wizard (wandering) ####........##### ##...####### ###.#ch -6.4 (0.6ch ,7.0 (1.2ch chs z _An orc wizard comes into view. It is wielding a +0 dagger.ch{ ..........o.#  ... ...........#  .... ..........#  #...##.........#  #.............#  #.............#  #....#......#  #......@$..#  ##....>....# #.........# #......#..##  ch..........#  ###............#  ####........##  ##...#####  ###.#ch ..........o.#  ... ...........#  .... ..........#  #...##.........#  #.............#  #.............#  #....#......#  #......@$..#  ##....>....# #.........# #......#..##  ..........# ###............#  ####........## ##...##### ch*3ch&chUb _An orc wizard is nearby!ch۹  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.ch>`.ooch4-==80Jinx chCchA _The orc wizard shouts! You hear a shout! x2chn (((((((You shoot an arrow.ch_:*ch .o.....(very drained)  The arrow closely misses the orc wizard.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.=8 (0.8 _The orc wizard is lightly wounded.ch ((((( You shoot an arrow. The arrow hits the orc wizard!chn :*chD  The orc wizard is severely wounded.A giggling sprite leaps out and doodles on the orc wizard's face.chN ..o.... chO U5=9.6chX ch{\ ^ _The orc wizard is almost dead.chw W  You shoot an arrow. The arrow hits the orc wizard!ch| {$((((chch^ ' o....o   orc (launcher)You kill the orc wizard!chW-V2241 960.5 (0.9ch%4ch<r _An orc comes into view. It is wielding a +0 sling.ch) (((((( You shoot an arrow. The arrow hits the orc.ch.:*ch  The orc is heavily wounded.A giggling sprite leaps out and smacks the orc with its own hand.chN$......chC=1.4chchϿG _You kill the orc!ch 3chch H _No target in view!ch )ch*ch1ch2H _No target in view!chV 3ch] ch chN ch $ _ch! e7ch>" ch& N _You now have 2247 gold pieces (gained 6).ch+ >ch- chZ1 { _The sprites lose interest in your situation.ch4 3chS6 ch%: ch< ,cht> chB ch}K Eo.# ..# ...........# ............# chL 4..........$.# ...............#  .............$.#  #...##..# ---  #.............#  #......#  #....#......### chP  #..........## ## ##....>....# o   orc wizard (wandering) .#####.........# ...##......#..##..........#4.8 (3.4chS .  An orc wizard comes into view. It is wielding a +0 dagger.chuT H---5.4 (4.0chW ch_ 7 _The orc wizard moves out of view.ch3chh7ch=chGch"H&MchHochqI chI chJ chK.chK ch3L$chL.chWM......chM #...##chuN*..ch!O.chO.........chJPk#....#......###chP*..chrQbo   orc wizard (wandering)chR..#..#chRchUchU0chZch[.ch:\ch;bch406.0 (0.6  You now have 2268 gold pieces (gained 21).  Things that are here:687.0 (1 _a +0 dagger; a +0 robech/Mo   . $......)#...###.............#o   orc wizard (wandering)......ch(0.0chg*6 (0.6chchchʥ  ...o.....# .........# .........# ..........# ...........# ............# ..........$.#  .......@.#  .......).#  .........#  #.............#  #.............#  #....#......###  #..........## ##....>....#ch8  ...o.....# .........# .........# ..........# ...........# ............# ..........$.#  ch: .......@.#  .......).#  .........#  #.............#  #.............#  #....#......###  #..........# ##....>....ch|B ch(C chK chN b _An orc wizard is nearby!chg (([4d(((((You shoot an arrow.cho p  The arrow completely misses the orc wizard.ch# .o......och$ 6===8.5 (0.9chrM B _The orc wizard shouts!ch chȽ chO3You shoot an arrow. The arrow hits the orc wizard!!chch$ch\(((((chVchdX.ch~Y.chZ.ch[.ch\ .chchƀ 9.4chɅch ch,ch*_You kill the orc wizard!chch{chchchch  ch ch :_No target in view!chchwch{chch@ chch:_No target in view!ch# _ ch You now have 2274 gold pieces (gained 6).  Things that are here:74ch chYchC5_a +0 sling; a +0 club; a +0 leather armourchchmch$ ch ch[ chchechchchchchchvchchch ch|"chD%ch'ch(ch&+ch)4 ch4  ch50You now have 2280 gold pieces (gained 6).  ch76Things that are here:ch7ch780ch 8ch>chJ chJKchK_a +0 dagger; a +0 robechOchOchVPchRchwVch}Ych-ZchP^chachdchtechgchjchplchmchnchRqch?tchtchvchxch!{ch{ch}chch3chchchchch6ch chchJ_s - 8 scrolls of fog (gained 3)ch;ch,chŒ$2280chch chchpchchsch#chҟchchܢchych'chPchDchchchchchlch+chUchchch9chJchchchch ch,chS ch ch4_You feel your willpower return.ch$chchLchch`chchrchch)chch4chchchchchQchOchch0chchchichchvchnchchch2chchchchychYchch2chchch`chch@ch6chchch~chchwch ch/ ch ch? ch< ch ch chm ch ch~ ch ch ch' ch ch ch cho ch ch" chC% ch' ch( ch* ch- ch0 chI ch+K ch]e ,che chh ch ch1 ch ch ch) ch1 ch chA cht ch ch chn ch" ch ch? ch ch ch ch chk ch chj ch! ch chb ch4 ch ch ch chj ch& ch ch ch ch ch chL ch ch ch ch chN ch ch ch ch{ chs ch ch chb ch ch" ch chO ch ch? ch> ch ch ch ch chX ch  ch" ch chK ch ch7 ch chu ch% ch ch chU ch ch ch ch ch ch ch ch ch chp ch ch& ch ch chb" ch# chl$ chN% ch& ch( ch( ch) ch+ ch, ch- chm. ch/ chC1 ch1 ch2 ch~4 ch5 chp6 chX7 ch9 ch: ch+; ch< ch= ch? ch? ch@ ch,B chC ch?D ch-E chF chH ch:I ch1J chK ch=M chM chN chP chAR chX chY ch[ ch] ch] ch^ ch)` cha chMb ch?c che ch}f ch-g chh chhj chk chl chm ch;o chp ch}q ch}r cht chqu chOv chw chty ch<{ ch{ ch| ch~ chC ch ch ch ch ch ch ch ch chR chK ch' ch chI ch? chݒ ch\ ch chp chƗ ch ch ch ch2 chY ch chў ch? ch| ch/ ch chS ch ch[ ch5 ch ch ch ch ch׬ ch, chծ ch ch ch9 ch ch ch# ch ch4 ch ch] ch chR ch; ch ch chſ ch chI ch ch ch ch ch ch 2##.##ch% ch >#..## ch(  ch ##..## ####  ch8 t##..## ####..#  ch ##..######.....#  chS  ##..##....###.#  ch  ##....#### #.##  ch_  ch ##.#..## #..#  chk  ch #chj v####  ---730.0 (60.6) ch #.#.....#  #.#  #..#  #...#  cha =#..........#   #...........   #...(.......#      ch: ch G---6 (61.2 ch ch  chw _Found 2 stones.chbM 3chN chP ch9V XchxW ,chX chZ ch"\ ch\ ch^ ch` chb chc chc chf chh ,chPj chol chCn ,chqo chq chds ,cht chDv chw ,chx ch{ chM} ,ch~ cho ch ,chM chz ch. ,ch chR ch chn ch] chn ch ch ch ch+ ch chQ ch ;  You see here 2 stones.ch ch  _ch ch chW ,chU chǬ ch ,chʮ ch chJ ,ch& ch ch ,chf ch chP ch ch9 ch ch ch% ch ch ch ch chw ch ch ch ch ch ch ,ch ch ch ,chc ch ch ch chq chE ch6 ch ch" ch ch6 ch chN ch ch ch; ch ch ch ch ch ch ch ch) ch chT chd ch chR chO ch\ ch chf ch ch ch ,chk ch ch ,ch ch ch ,ch ch chV ,chm chm ch ,chJ chP ch ,ch ch ch ,ch ch chF ,ch] chL ch ,ch ch$ ch ,ch3 ch ,cha chb ch! ,ch ch: ch ,chY ch chv ch ,che ch$ ch ,ch ch ch% ,ch6 ch ,ch] chG chD ch ch6 ch ch chs ch ch ch chL ch ch chB" ch" chA# ch$ chW& ch& ch`' ch( ch&* ch* ch+ ch- chn. ch. cha/ ch1 chQ3 ,chr4 ch6 ch7 ,chR8 ch: ch; ,ch|< ch> ch? ,ch? ch A chA ch[B chB chD ch*E chE ch,F ch#G ch$H chH chI chI chPK ,chK chM chN ch:O chO chP chNR chR ch>S chT chZ  ####..###.#..... .# ###......##.##.... ..# #.........#.###... ...# #.........#.# ##.. ....# ##..........# ##.ch[ u.....# ###........## ## ###......#####........## ..........#....#.......## ### #..@.#######.....## 71.4 (40.8........## ####...##... ###..#...  ##........$....  ##...  ###.< #####..## chq_ C2.0 (41.4 chb chod 9 _Found a stone staircase leading up.ch ch\ch,chOch<96chch+O _You now have 2296 gold pieces (gained 16).chq3chchchchchchch,ch4chchv,chjchIchchchchch4chch)chtch ,ch chZ ch ,chchGch,chchPch,chchEch,chch3chl ,chd!cht$ch &,chU'ch4)ch+,ch+chy.ch/,ch21ch2ch)4,ch4ch7chd:,ch`;ch#=ch>,ch?chmBch$D,chEchGchI,chJch~NchIP,chQchQSchT,chUchWchYch"ZchZch`cha,chDcchJechIh,chYjch)lchm,ch#och}tchu,chPwchsychz,ch|chY~chachchch,chchchchch1chchchӉch܊chMchchchchrchch ch3chchch=chYchch ch$chk,ch8chch$,ch֝chchPchchchchrchУch@chrchchchuchchchchtchch,chYch)chC,chβchchz,chOchch,chch\ch,ch\chch chhchchchch?chchchchchchch,chchch,chchch,chchch,chchch,chchchchQchchochchchchchch-chchchch&chchchchchhchchch8chchchchchRchlchBchchchchchwchchchch0chchchchNchchchchtchch: chM ch ch chm chchchechchchchchch`,chch!ch",chr#ch'ch(,chc)ch-ch.,ch(/chD3chm4,ch4ch8ch9,chn:ch?>ch~?,ch@chgDchE,ch FchIchK,chKch7Och>P,chPchUTch\U,chUch?YchAZ,chZchJ^ch_,ch^`chdch/f,chgchuch{ch|chchchchchġchchchchtch)chchŴch5chch8chchfch2chch9ch*chchchchchchchchHchchchchFch*chchOchch chchchchchB ch chchchdch%chch' ch'  chd(Things that are here:  ch((a +0 whip; a +0 leather armourcha)ch -ch|. ch._chw1ch)5ch 8ch8ch:ch? chL@ ch@You see here a +0 flail.chxCchfD chD_chTGch)...................# o   orc (wandering)#.# #.......................... ##.###.................).......## #........................)....##chch)840.8 (68.8ch7 ch ch .chR   chFAn orc comes into view. It is wielding a +0 flail.chchtch&1.4 (69.4 chMch ch-ch"_The orc moves out of view.chԇchchch_ch....## #.. ......####o..... #.. ..##..# #........# #.. ch!..##..# .........# #.. ####..# #.......#.. #..# #. ###########..#.# #. #...#.. #.########. #. #..... ##........#####.. #.........)........ #.##........ ##.##..............). o   orc (wandering) #.###...∩.>)...........  #.# #.........  ##.###).......#ch*0.0).2.0 (0.6chch} W##.....##..... #...##o.....## #.....####.......## #.##..# ##........# # ...##..# #...# # #####..# #... #ch / #..# #.. ############.# #.# #..# #.########.. #. #..... ##..#####.. #.........)....... #.##........o   orc (wandering) ##.##........) #.###...∩.>)......  #.# #..ch &6chO &3.2 (1.2ch ch ch=-#o.....## #.......##  ##........#  #.........#  #.........  #..# #........  ##.# #.......#  #.###......@# #.................. #..................  ##........#####.....  #.........).........  #.##.........  ....).  ..∩.>)...  #.# chD#o.....## #.......##  ##........#  #.........#  #.........  #..# #........ chk ##.# #.......#  #.###......@# #.................. #..................  ##........#####.....  #.........)......... ch`& #.##.........  ....).  ..∩.>)...  #.# chchchchH[ _An orc is nearby!ch^  You beckon some vexing sprites to accompany your attacks.chx.ooch 63--chu==40Will/2 Jinx ch.ch; _You feel your willpower being sapped.chP  You shoot an arrow. The arrow hits the orc!chP$((((chT(ch .....2296 4=-=5.0 (0.8 ch A_You kill the orc!chx chNz ch chD H _No target in view!ch!o3ch+pchs chgtch+u:_No target in view!chzq _No target in view!ch _ch)chS5==ch? ch[ch)$ chW_The sprites lose interest in your situation.chchXchch ch,chchFch,chxchch9=chchchchch#chchUchch chYchO  You now have 2328 gold pieces (gained 32).ch;328chchX  ##..## ##. #...#### ##########. ##......####.......... chUL #### #...........>.#########  #..### ##.......####### ....####<........### #......##.....##.....# ##...........##......##  #.........####.@.....## ch---51.6 (6.6  #.....##..# ##........#  ###...##..# #...# ######..# #.........# ch #..# #........## ######## ##.# #.......## # #.###.......##### ch~#.............. # _You see here a +0 flail.ch9---chchkE _Done exploring.chDPch%!0.0ch<.ch.ch.ch.ch.ch7 .chQchzchch: chchX7_Done exploring.chŚ IchY chդ ch ch ch߭ ch  ch ch: 7_Done exploring.chQ[[?25h[?0c  Search for what [Enter for "."]? ch [?25l[?1c32 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 flail (2 further duplicates) Results elsewhere ([,] to cycle)  b - [D:9] a stone staircase leading downc - [D:9] an escape hatch in the ceiling  d - [D:9] a +0 club (1 further duplicate)  e - [D:9] a +4 macef - [D:9] 6 atropa-tipped darts (81 gold) (2 further duplicates in 1 pile)  g - [D:9] Muady's Weapon Boutique  h - [D:9] a +0 club (7 gold)  i - [D:9] a +0 hand axe (45 gold)  j - [D:9] a +0 long sword (52 gold)  k - [D:9] a +0 robe (3 further duplicates)  l - [D:9] a +0 short sword  m - [D:9] a +0 shortbow (45 gold)  n - [D:9] a +0 trident (52 gold) (1 further duplicate)  o - [D:9] a +2 flail of draining (274 gold)p - [D:9] a staircase to the Orcish Mines  q - [D:9] the +10 long sword of the Establishment {heavy, rCorr} (1033 gold)r - [D:9] a +0 whip (1 further duplicate)  s - [D:9] a stone staircase leading down  t - [D:9] a +3 long sword [Up|Down] select [PgDnh 67m|>] page down [PgUp|<] page up [Esc] exit[top]chË   k - [D:9] a +0 robe (3 further duplicates)  l - [D:9] a +0 short sword  m - [D:9] a +0 shortbow (45 gold)  n - [D:9] a +0 trident (52 gold) (1 further duplicate)  o - [D:9] a +2 flail of draining (274 gold)pstaircase to the Orcish Mines  q - [D:9] the +10 long sword of the Establishment {heavy, rCorr} (1033 gold)ra +0 whip (1 further duplicate)  sch|a stone staircase leading down  t - [D:9] a +3 long sword  u - [D:9] a +3 spear  vn escape hatch in the floor  wshaft  xstone staircase leading up  ymace  zstaircase to the Lair  A - [D:9] a +0 dagger (1 further duplicate)  Bone staircase leading down  C - [D:9] a +0 sling  Dstone staircase leading up  E2s  F - [D:9] a stone staircase leading upbotch  o - [D:9] a +2 flail of draining (274 gold)  s - [D:9] a stone staircase leading downch  s - [D:9] a stone staircase leading down  F - [D:9] a stone staircase leading upch ch##..####.. dertzug the Skirmisher#...#### ##########.. Spriggan of Gozag  Gold: 2328 chy##......####........... Health: 56/56 ========================#### #...........>.######### Magic: 25/25 ========================#..### ##.......#######AC: 6Str: 4 ##....####<........###EV: 22Int: 15 #......##.....##.....#SH: 0Dex: 28 ##...........##......##XL: 11 Next: 39% Place: Dungeon:9  #.........####.@.....##Noise: ---------  Time: 8851.6 (0.0)  #.....##..# ##........#C) +3 orcbow###...##..# #.........#Cast: Jinxbite######..# #.........#chWill/2 #..# #........## ##########.# #.......## #.......ch) #.###.......#####....... #....................... #.......................ch You now have 2328 gold pieces (gained 32). _You see here a +0 flail. _Done exploring. _Done exploring. chy_Done exploring.  Search for what [Enter for "."]? .chchchch . _ch ch ch ch M _You can't go down here!ch  _Unknown command.chb #...#### ##########......####.........####...........>.#########..### ##.......####### ##....####<.### ......##.....##.....#...........##.#  ####.).....####..# .####.  #### ## ########### #....... #.#####..........######2.2 (0.6 _chWrcht$chuIWhere to? (Tab - D:9 @ (x,y), ? - help) ch=vM D - Dungeon  T - TemplechvL - LairchwO - Orcish Mines chq #...#### ##########.. dertzug the Skirmisher##......####........... Spriggan of Gozag  Gold: 2328 #### #...........>.######### Health: 56/56 ========================#..### ##.......#######Magic: 25/25 ======================== ##....####<........###AC: 6Str: 4 #......##.....##.....#EV: 22Int: 15 ##...........##......##SH: 0Dex: 28  #.........####.).....##XL: 11 Next: 39% Place: Dungeon:9  #.....##..# ##.@......#Noise: ---------  Time: 8852.2 (0.0)  ###...##..# #.........#C) +3 orcbch% ow######..# #.........#Cast: Jinxbite#..# #........## ######## Will/2 ##.# #.......## #.......#.###.......#####....... #....................... #....................... ##........#####..........  _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _You can't go down here! _Unknown command.ch> Xch ,chy ,ch che ch ch ,ch ch% ch/ ch ch ch ch} ch( ch ch ch chH ch ch3 ch chO ch- chv ch ch} ch, chT ch chP ch ch! ch   ch  ch 4There is a stone staircase leading down here.chd ch ch  ch[ _ch chCchQE10chGchHchTV chTY chYYou climb downwards.ch[ch\ch:^chn _The acid dragon roars!  There is a stone staircase leading up here.chch$ .. #. #D  #.  #.  #.  .#####.###### .......===9.9 (7.7 ##############ch%  D   acid dragon chQ&ch4,ch_0c _An acid dragon is nearby!ch (catching breath)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.ch  ****The acid dragon spits acid at you.chS8....ch936---------3-- 2 =====60.9 (1.0-1 orcbowCorr (-4) Jinx chcht _The splash of acid hits you!! The acid corrodes you!chNv (((((You shoot an arrow.ch:*ch> D...., very dr…)The arrow closely misses the acid dragon.A giggling sprite leaps out and smacks the acid dragon with its own front  talon.ch23287---------4=-===--1.7 (0.8chch9 _The acid dragon is lightly wounded.chW (((( You shoot an arrow. The arrow hits the acid dragon!ch6ychZ.D...chB--2.5chNchzc _The acid dragon is heavily wounded.chH W (((ch! c You shoot an arrow. The arrow hits the acid dragon!ch :*chx You shoot an arrow. The arrow hits the acid dragon! _The acid dragon is heavily wounded.  You shoot an arrow. The arrow hits the acid dragon!  The acid dragon is almost dead.  A giggling sprite leaps out and smacks the acid dragon with its own front  talon.chR T$... ch 2328 5==403.3ch0 ch O _You kill the acid dragon!ch ch chW ch H _No target in view!chchuchL^ _No target in view!chX# _8=cht _The sprites lose interest in your situation.=9=chJchchƱch,chch,chchϹchN40=ch9ch?ch=A2328chkchI; 6 chCch$ ch_You are no longer corroded.1=ch}chchchchch,chchechchchEK2=chchch~chch chqchchchXU3=chchchchch'chch=ch|ch%4chbch~chchFchcchch,chch& chch)$ chQ_You feel your willpower return.chD5=ch[chuchch>chTchch@chchN6=chychBch{chchOchchch}chch 57=chBch8=chch^chchchrchch,chch?chK9=chch,chchchNchchchV50=ch0 chY ch ch* chc ch ch0 chXchch&ch;1chchch(chchch6chchchyK2=chchUchch)chQchch%chO!3=ch!ch="ch+#ch#ch#ch*%ch%K4=ch)&chg'chS(ch(ch)ch)cha*chu+ch+U5=chw,ch-ch2ch63chp4,ch4ch{6,ch7ch9a6=ch':chW<1 _HP restored.ch=3ch9>ch?ch@,ch4AchBchqCchCch7DchuEchAGchG9=chch?ch?chp@chkAch*Bch%CchCchDchDchEchiFchFchGchHch]LchMchNch)OchOch"PchQch+V#.......##.......##.......#>.......##.......##.......##.......##########................---986.9 (123chVc.6)..#####.######+3 orcbow#.# #.##.# #.##.# #.#chVI#.# #.##.#####.###### ........<..... ############## chAZ9---chZ&7.5 (124.2 ch3]ch^; _Found a stone staircase leading down.ch^  #.......#  ###.......#  .>.......#  #.......#  #.......#  #.......##########  #.................  #######.#########.#####.  .# #.# #.91.7 (4.2)  #######.# #.# #. #.# #.# #. #.#hd 0m #.# #. #.# #.#####. #.. ........ ... ## #>. 2.3 (4.8 _Found a stone staircase leading down.chch9chchch #.......########## #.................#######.#########.#####.........# #.# #.#######.# #.# #.# #.# # #.# #.#  ####4.1 (1 #........ .......che......... ##########>....................#...............<chch9+7 (2.4chzch9 _Found a stone staircase leading up.ch6 3cha ch ch7 Xch  #.########### #.................. #######.#########.#####.# ........# #.# #.# #######.# #.# #.# #.# ch #.# #.# #.# #.# #.# #.#########.#####.# #.@...............<5.3 (0.6 ........#########ch#  #######>  ..> #. #. #.< ...ch] ch ch +9 (1.2ch ch0 ; _Found a stone staircase leading down.chضch sPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of protection from fire (worn)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)chd - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ch  #.......########### dertzug the Skirmisher #.................. Spriggan of Gozag  Gold: 2347  #######.#########.#####.# Health: 56/56 ========================  ........##.# #.# Magic: 25/25 ========================  #######.##.# #.# AC: 6Str: 4 #.##.# #.# EV: 22Int: 15 #.##.# #.# SH: 0Dex: 28 #.#########.#####.# XL: 11 Next: 40% Place: Dungeon:10 #.@...............< Noise: --------ch> -  Time: 8995.9 (0.0)  ................######### C) +3 orcbow  #######>........Cast: Jinxbite #........> #......... #......... #.......<. .......... _You now have 2347 gold pieces (gained 19). _w - 2 murky yellow potions (gained 1) _Found a stone staircase leading down. _Found a stone staircase leading down. _Found a stone staircase leading up. _Found a stone staircase leading down.  Okay, then. _chY/ 3chz1 chK5 ch7 ch8 $ _ch@ XchrA chD chzK   #######.#########.#####.  ........# #.# #  #######.# #.# #.chwL 9  #.# #.# #.  #.# #.# #.  #.#########.#####.  ########.................ch>M   .................#######  ######## 7.1 (1.2  #>   #. chM  #..  #<.  .chN  .  ∩ ch)V chV +7 (1.8ch[ ch_ _Found Oriso's Antique Weapon Boutique. _There is a stone staircase leading down here.ch"5ch5ch6chE9ch<ch^AP _chQB,chDchGch9J,chLchOchY #.# #.#  #.#########.#####...............ch$Z.................################>........ ........>  #..  #  chZ<9.5............... ......∩chY[..................$(............chJcchc09000.1 (2.4ch*jchk% _Found 4 stones.ch! Z  ########...............  .................#######  ##>   #>   #.  #..  ########.<.  ..........  ........7 (0.6 ∩ . .....$....  .(.  <......  #####....?......  #..= 1.3 (1.2ch ; _Found an escape hatch in the ceiling.ch4)_ch)ch*chG/ch3chdAWelcome to Oriso's Antique Weapon Boutique! What would you like to do?  a -  91 gold a flail  b -  260 gold a great mace  c -  390 gold a steaming great sword  d -  221 gold a glowing rapiere -  143 gold a rapier  f -  156 gold a glowing short sword  g -  208 gold a scorched short swordh -  91 gold a trident  chCi -  65 gold a whip  j -  65 gold a whip You have 2347 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listchchch   .................####### dertzug the Skirmisher  ########>........Spriggan of Gozag  Gold: 2347 #........>Health: 56/56 ======================== #.........chd AMagic: 25/25 ======================== #.........AC: 6Str: 4  ########.......<.EV: 22Int: 15  .................SH: 0Dex: 28  ................XL: 11 Next: 40% Place: Dungeon:10  .......@........Noise: ---------  Time: 9001.9 (0.6)  ................C) +3 orcbow  ...........$....Cast: Jinxbite  .(..............  <...............  #####....?...... #..=....... ch #.######### _Okay, then. _Found Oriso's Antique Weapon Boutique. _There is a stone staircase leading down here. _Found 4 stones. _Found an escape hatch in the ceiling.  There is an entrance to Oriso's Antique Weapon Boutique here.ch! ch$ . _chA3chch2ch5ch; ch>4_chBchEch~FchHchyKch|NchXOchQchOTchMWchXch&Zch ^ch^_ch_58chbchfchf(chEg _chg$Found Oriso's Antique Weapon BoutiquchQh e. _chhThere is a stochi&ne staircase leading down here.ch8j4 stoneschj . chk,_Found an escape hatch in the ceiling. chl+_You now have 2358 gold pieces (gained 11).chpch\qchqchschvchxchych^{ch~chwch(chׂchchchCch chichJ_q - 3 scrolls of vulnerability (gained 1)chIchchch-chchch<chchch!6.. ch.........ch.#ch1.......∩chJ.#chҨ0.........chZ#chY.................#chwy.(...............#ch<.ch.chF#ch9#####.....ch.#chN #..@.chN.#ch e #.##########...che #. .##chZ # #chch( chch3 chchx&9.3 (7.4chbch%10.3 (8ch@chD ch9ch _F - a +4 ring of slayingch0Put on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of protection from fire (worn)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)d - a +6 ring of strength  F - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip chF chK   ...................dertzug the Skirmisher  .................#Spriggan of Gozag  Gold: 2358  .......∩.........#Health: 56/56 ========================  .................#Magic: 25/25 ========================chO  .................#AC: 6Str: 4  .(...............#EV: 22Int: 15  <................#SH: 0Dex: 28  #####............#XL: 11 Next: 40% Place: Dungeon:10 #..@.........#Noise: ---------  Time: 9010.3 (0.0) #.##########...C) +3 orcbow #..##Cast: Jinxbite ## chR6_Found 4 stones. _Found an escape hatch in the ceiling. _There is an entrance to Oriso's Antique Weapon Boutique here. _You now have 2358 gold pieces (gained 11). _q - 3 scrolls of vulnerability (gained 1) _F - a +4 ring of slayingchx\  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or v - a +6 ring of dexterity; > or i - a ring of protection from firech>& R  You remove your ring of protection from fire.ch' +1.3 (1chk, ch 0 5 _F - a +4 ring of slaying (worn)ch=ch  .  #.#  #.∩.#  #..#  #.........#  .(..#  <.........#  #####.....#  #.#  #.#...  #. .##  #. # #O ..O   two-headed ogre (asleep) #. #. chV,509 (0.6  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 _giant spiked club.ch0P 2   #.................#  #.......∩.........#  #.................#  #.................#  .(...............#  <................#  #####............#  #.@..........#  #.##########...  #. .##  #. #  #O .. #. #.ch R   #.................#  #.......∩.........#  #.................#  #.................#  .(...............#  <................#  #####............#  #.@..........#  #.##########...  #. .##  #.  # .. #. #.chF ch ch ch f _A two-headed ogre is nearby!ch' (((O  You shoot an arrow. The arrow hits the two-headed ogre!  The two-headed ogre shouts in stereo!ch@f...OchA7===2.7 (0.8chdQchDXj _The two-headed ogre is moderately wounded.chDM########<.##..chE.∩#..#.(.#<....#####.@............# ##########....##.##O.chF)#.chTIchsS<O.chT'---chU3.3 (0.6ch]ch`ch  ..# ########<.##...∩.ch  ].(#<....#####...........# ##########.....##O##.ch=" ch$, <O.chX- B---9ch5 ch9 chA  #.#  #..#  #########<.##  #.. #..#  #.∩#  #.#  #...#  #.(#  #<.....#  ######.#  #............# #.##########... #O .# #. # #. ..chP ch (4.5ch( ch + chz #.>  #.#  #..#  #########<.##  #.. #..# ch #.∩#  #.#  #...#  #.(#  #<.....#  ######..# #............# #.##########...  #O .# #. # #.chch"AO.ch$(5.1chm-ch1chz  ########>  #.>  #.ch#  #..#  #########<.##  #.. #..#  #.∩#  #.#  #...#  #.(#  #<.....# ######.#ch #............#  #O##########... #. .# #. #ch<7chchchUG ..........##########chڿ4 ########># #.>#  #.ch7#  #..#  #########<.## ch #.. #..#  #.ch∩#  #.#  #...#  #.(# #<.....# ######.#  #............# #O##########... #. .#chchAO.ch(6.3ch[chgch[W ########.......<.. ..........########### ########>#  chl\'#.>#  #.#  #..# ch] #########<.##  #.. #..ch^#  #.∩#  #.chi #  #.... #.( #<.....#  ######. #O...........# #.##########...chqAO.ch/s&9ch/ych{che  #.#########.#####.#### ########.......<... ..........############ ########>#  #.>#  #.#  #..#  #########<.### #... #..### #.∩#  #..... #..... #.(#  #<..... ######O #............#ch [7.5ch6 ^  You beckon some vexing sprites to accompany your attacks.ch! CO.ch 3--==8.5 (1.0Will/2 Jinx ch ch ; _You feel your willpower being sapped.ch (((((You shoot an arrow. The arrow hits the two-headed ogre!chchZ....Och1.chc4=-=9.4 (0.9chch\j _The two-headed ogre is moderately wounded.chdc (((( You shoot an arrow. The arrow hits the two-headed ogre!ch2;*ch  The two-headed ogre is severely wounded.A giggling sprite leaps out and insults the two-headed ogre's ancestors.chCm...O.ch';(drained)ch-20.2 (0.8chchh _The two-headed ogre is severely wounded.chc ((((chA(((You shoot an arrow.chI;*ch  The arrow barely misses the two-headed ogre.A giggling sprite leaps out and insults the two-headed ogre's ancestors.ch({..O..ch, ..5==1.1 (0.9chD5ch8c _The two-headed ogre is almost dead.ch ((You shoot an arrow. The arrow hits the two-headed ogre.ch ch s.O.ch '2.0ch& ch c _The two-headed ogre is almost dead.ch L #.# #.# #.#  #.#########.#####.#####   ########ch .......<....   ..........#############   ########>#  #.># ch . #.#  #..#  #########<.### ch  #.... #..........#### #.∩..O# ch  #.. #.........#  #.( #<......chu R #####ch" ch# 4---6 (0.6ch<, ch. ch \  You shoot an arrow. The arrow hits the two-headed ogre!ch p(($ch[ /..ch 2358 =8===3.5 (0.9 chk E_You kill the two-headed ogre!chH ch< p _Your Ranged Weapons skill increases to level 13!chmchnchuchyH _No target in view!chIchchch chZJ_chgchDchchZchchPchchL ch  ch1You now have 2375 gold pieces (gained 17).  chThings that are here:  chQa +0 giant club; a +0 giant spiked clubch'ch ch75ch* chch ch@chA_The sprites lose interest in your situation.chWchch ch ch chtchchchchchch{chQchch2"ch"ch|%ch'ch*ch+ch2-ch/chW5ch5 ch6Q #.....................chG7 ch7 #.................#### chj8 ch8' #ch9∩..)......# ch: ch:* #.ch;;S........# ch; chi<) #..ch<:.........#ch= ch> #.(...............#ch> ch9? #<................#ch? chV@n ######............#ch@ chpAe #@...........#chA ---chB9.3 (5.8chC chCf #.##########...ch8D chD| #.# .##chXE chFg #.# chF#ch9G chG' #chWHB.#chH chrI chJ-..#chJ ch!K' #chKB.#chFL chLi #.[chtM chN!chRchSch}T---ch U#9 (6.4chZYch\ ch\ch5]?_Found a leather armour.ch ch ch ch  You see here a +0 leather armour. _ch chG chg ch 2375ch^ ch : #......# ######.########  #.[.......  #.########  #.# #.# #.#ch  ######.##########  #........[ 40.1 (10.2) ######.###  #.#   #.#   #.# #.# #.# ###ch ch +7 (10.8ch ch I _Found a scale mail.chchchchch Xchchochchchch;(chch!n _You feel your willpower return.chE$ch$chZ&ch(ch*,ch,ch.chH1,ch2ch4ch>#......# ######.## .#  #.[....... .#####. #.######## ....... #.# ....... #.# ....... chH@#.# ....... ######.####......< #.............4.3 (3.6) ######.####....... #.# ....... #.# ....... #.# ....... #.# ....... #.# ....... ### ####### chFch}G+9 (4.2chkLch3\ _Found a stone staircase leading up. _You see here a +0 scale mail.ch3chch]chch$ _ch/Bchchmch[ch,chchch,chchch,chchch,chch ch ,chch%chr,chchchchchochNchz,ch ch!ch!chZ",ch#ch$ch7%,ch&ch'ch(ch)ch,ch-,chv.ch/ch1,ch1ch:3ch8.......#### ...∩..)......# .............# .............# .............# .............# H #............# .$............#####......##########..# #.#####.##### ch:]#.# #.# # #.# #.# ..# #.# #.##########.# .# H   manticore (asleep) #.[..........#####.# #.##########........ #.##........ch?H53.9 (9.0Hch@-4.5 (9.6ch^CchiE\ _A manticore comes into view.ch$ .∩..) .  ..  ...  H... ....# .$... ....#####...... #....@.......  #.#####.#####  #.# #  #.# #.#.# .# [. .  #. ch "∩..) .  ..  ...  H... ....# .$... ....#####...... #....@.......  #.#####.#####  #.# #  #.ch ~ #..# .# [.. #.ch ch ch ch ` _A manticore is nearby!chz  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.chR ```  The manticore flicks its tail.The volley of spikes skewers you!chk4...chQ42------3--===5.5 (1.0Will/2 Barbs Jinx chch? _Barbed spikes become lodged in your body.chE2 (((You shoot an arrow. The arrow hits the manticore.chHch1[.H..ch+[4=-6.3 (0.8chXch7 _The manticore is lightly wounded.chU (( You shoot an arrow. The arrow hits the manticore.ch)chT.H.ch'7.1ch7chd _The manticore is moderately wounded.chU (You shoot an arrow. The arrow hits the manticore!ch :*chB  The manticore is heavily wounded.A giggling sprite leaps out and smacks the manticore with its own front paw.ch d.H(drained)chٴ 3------5==8.0 (0.9ch ch a _The manticore is heavily wounded.chX0  You shoot an arrow. The arrow hits the manticore!ch߸ :*ch  H very drained)The manticore is severely wounded.A giggling sprite leaps out and makes the manticore trip over its own paws.ch *8 (0.8chch] _The manticore is almost dead.chd ch ch"1You shoot an arrow. The arrow hits the manticore!chchd$ch!ch cha ch!!You kill the manticore!ch)ch/ch!2375 ch=ch53chU9.7 (0.9ch ch ch chch_S_You carefully extract the barbed spikes from your body.ch&chVch]3ch_ ch`ch8a:_No target in view!chNbchcchmkchpH _No target in view!ch%_ch. _4ch 1{ _The sprites lose interest in your situation.ch2ch$3ch5,ch6ch9a5=ch ;ch=,ch>ch{A,chBchE,chFch Ich#Jc23756=chKchMchNchOchQchRchSchdUchUK7=chvVchWchXchXchYchZchZch[ch$\ch\ch]ch^U8=ch^ch_chb`ch`chachWbchbchedchdK9=chVechsfchfchdgchhchni(chichuk$ chkg_You feel your willpower return.chlchmch9nV50=chnchochapchpchqchrchschtchu%1chuchvch.wchwchxchychychzch${ch{ch|ch}K2=ch}ch~,chchchxchch ch?3=chkch݄chօchIchˆchЇchRchÈchɉch<K4=ch؊chchchchchmchchchwchchchU5=chchݔch`chӕchږchMchЗchchfK6=chch:chchchchpch&89chchKO _You now have 2389 gold pieces (gained 14).ch3chchchO=chchchD,ch@ch=407ch'chO _You now have 2407 gold pieces (gained 18).ch3chEchUch$,chRch\chch`chkchuchchchPchhch,chdch"chchch ch9chTchchch= <......................################################  >#  # chy #  <.###################### ....... ..........@..# --- ..# #............# chL..# #............ ..# #............##..........$.# ..# #............# ..# #............# .............#............You pick up a book of Geomancy and begin reading...chW1111.3 (51.6)chH---2.3 (52chchk] _You add the spells Sandblast, Stone Arrow and Passwall to your library.chqf 3chg chj ch8u chx ch6z ,ch{ ch,~ ch ,ch chl ch &13ch ch N _You now have 2413 gold pieces (gained 6).ch 3ch ch3 ch ,ch+ ch- ch chX chޗ chޘ ch ch_ ch chě chĜ ch9 ch chi ch ch ch ch ch ch ,ch ch ch# ch cho chR ch٩ ,ch ch ch] ch ch ch ch ch ch< ch) ch chQ ch ch ch ch ch^ chN ch\ Bch; r...# #.#......# #.#......# #.# ........# #.#ch Z......# #.#......# #.#. ........# #.# >...#####.#####..............@.......24.1 (11.8 #########.#######.###### ch- 5#.# .#  #.# .# #.# .# #.# ch .# #.# .# ... .# ###ch ch +7 (12.4 chj ch 9 _Found an escape hatch in the floor.ch|..# #.# .# #.# .# #.# ..# #.# ...# #.# ∩..# #.# ...:# #.# .>.#####.#####.........0.0).#.##.# #.# #.# #.##.# #.##.# #.##.# #.#... ..# chch` ch~ &5.3 (0.6chch2 chch*_Found Xelocik's Assorted Antiques.chZ Ich chH ch ch" ch9% ,ch( ch, ch0 ,ch2 ch5 P  There is an escape hatch in the floor here.ch:8 chR9  _ch ; chP= ch@ ,chA chvF chpL Welcome to Xelocik's Assorted Antiques! What would you like to do?  a -  270 gold a glaive  b -  202 gold a glowing helmet  c - 1080 gold a phantom mirror  d -  24 gold a bubbling dark potion  e -  81 gold a potion of curing ch{M 8 f -  24 gold a sapphire potion  g -  24 gold a white potionh -  94 gold a trident  i -  108 gold a forked iron wand You have 2413 gold pieces. ch(N Z[Esc] exitchN ~[!] buy|examine itemschO [a-i] mark item for purchase chP I[/] sort (type)chP [A-I] put item on shopping listchQc $  After the purchase, you will have 1333 gold pieces.[Enter] buy shopping listchX Pd $ 09chP" Qe $ 228ch'Pf $ 04ch| Qg $ 180ch Ri $ 072chchchdertzug the SkirmisherSpriggan of Gozag  Gold: 2413 ####### ############.ch:Health: 56/56 ======================== ....... ............Magic: 25/25 ======================== ..# #.# #...........AC: 6Str: 4 ..# #.# #...........EV: 22chInt: 15 ..# #.# #...........SH: 0Dex: 28 ..# #.# #...........XL: 11 Next: 53% Place: Dungeon:10 ..# #.# #...@.......chNoise: ---------  Time: 9128.9 (3.6) ..# #.# #.....:.....C) +3 orcbow ..# #.# #..>........Cast: Jinxbite ..#####.#####........... ........................ ###.#######.#######.#####.# #.#.##.# #.#.##.# #.# _You add the spells Sandblast, Stone Arrow and Passwall to your library. _You now have 2413 gold pieces (gained 6). _Found an escape hatch in the floor. _Found Xelocik's Assorted Antiques. _There is an escape hatch in the floor here.  There is an entrance to Xelocik's Assorted Antiques here.ch4chJnow have 2413 gold pieces (gained 6). _Found an escape hatch in the floor.Xelocik's Assorted Antiques. _ch|There is an escape hatch in the floor here.  ntrance to Xelocik's Assorted Antiques here. _You can access your shopping list by pressing '$'.chS 3chchchch`: _chAch!6 ##### ############..∩ ..... .............ß # #.# #. # #.# #.. # #.# #..? ch"# #.# #.. # #.# #...∩ # #.# #.....9.5 (0 # #.# #..>..... #####.#####.................. #.#######.#######.######ch$..# #.# .# #.# #. #.# # ch'chR(.30.1 (1.2ch,chK2 _Found Luxor's Magic Scroll Shoppe.  You pick up a book of the Moon and begin reading...cha6+1.1 (2ch:ch<y  You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to _your library.ch`3ch!ch'ch,ch,ch1,ch2ch3chj4ch6ch8,ch:ch,>ch4A,chCchEchIH,chJch?MchzO,chQchUchW,chrZch%cE #####  ##...#  ##ß.ß.#  ############..∩..####  .............ß.ß....## chcx #.......  #...........#  #...........#  #..........#  #...∩...#  #......#  #..>..............#chkd1###................=# .....................##.#######.###########  #.# #.#ch/k+5.3 (4chk+6.3 (5ch\och>qc _G - a scroll labelled GYM DEXTOYNEWch: U#######...# ##ß.ß.#  ############..∩..####.............ß.ß....####.........#.# #.# #.....@...# #...∩.....# #........# #..> ###....=# ....# #.#######.###########.# #.# 9 (0.6ch a##...# ##ß.ß.# ############..∩..#### .............ß.ß....####.........  #.#  #.ch ^#  #.#  #...∩#  #.....#  #..># ##....=# ...ch ########.########### .# #.# .# .#ch ch (7.5ch ch ch3##ß.ß.# ###########..∩..#### ............ß.ß....### #......... #.# #.# #.# #...∩# #.....# #..># #....=# ..# #######.########### # #.# # .# #8.1chp##########..∩..#### ...........ß.ß....###......... .# .# .# ...∩# .....# ..># ....=# .# ######.########### #.#  .# chch7&7chchchchchchhch jM ##ß.ß.# ch ##########..∩..#### ß.ß....###....#.∩.>.= .................#ch% chU& (9.3ch* ch, ch^ } ##########..∩..#### ch` S...........ß.ß....###..........# # ∩.>.=.chU chj &9ch chȰ ch$ ...........ß.ß....###..........# # ch∩.>..Cast: Jinxbitechch)40.5chchch+1.5 (1chch-/ _H - a +6 ring of strengthchM##########..∩..#### ß.ß....###....#.∩.> ................. chCB######.###########chch+2.1 (0chbch ch M ##ß.ß.# ##########..∩..#### ch ß.ß....###....#.∩.> .................#ch" ch &7ch ch chM M ##.. ##ß.ß.# chN ##########..∩..#### ß.ß....###....#.∩.> .................#chU chgW (3.3ch] ch` chM #### ##.. ch##ß.ß.# ##########..∩..#### ß.ß....###....#.∩. chYB..>..............#chq&chd(&9ch:/ch2chchQM #### ##.. ##ß.ß.# ##########..∩..#### ß.ß....###ch....#.∩ .................#chchchs!4.5ch"ch$chC##################   ###  ...#   ##ß.ß.#  #########..∩..####  ß.ß....#### ..# # #chD .#  ∩#  .#  .>#   #    ................#    #####.###########  chKch%L(5.1chTQchSchy ch ch ch ch3#................#  #################   #####  ...#   ch7o##ß.ß.#  ########..∩..####  ß.ß....####  ..# ##.# ## # .#  .∩.#  ...#  >..# ch9 ..#  ...............#  chch&7chnchchzch{chchchX #     #####  ##...#  ##ß.ß.#  ..∩..####  ß.ß....####  #  ##.# ch\  ## +#  .#  ∩...#  ...#  .....#  .....#  #  ch` cha (6.3chf ch,i ch###############    ##### ##...#  ##ß.ß.#  ######..∩..#### .......ß.ß....#### .........#  .....##@#  ....###+#  ....#  ....#  .....#  ....#  ....#  #  ##.###########  9ch''........##...##.....#...#ch,.....chchn-7.9 (1.0chchí( _You open the door.ch #######...##ß.ß ######..∩..#### .......ß.ß....####...............#####@##...##.....###...###..... ##...##..... ##.############...#  #.# chE ch -8.5 (0.6ch chx Q _There is an open door here.ch~: #######...##ß.ß ######..∩..#### .......ß.ß....####..........#####'##ch̿G#.@.##.....##...###∩##  #.#  chJch(9.1ch ch4C _Found a portal to a secret trove of treasure.chL ##...##ß.ß ######..∩..#### .......ß.ß....####..........#####'####...###..@..##...#.....##...#####.#  ch͉ch&7chchmch1 ##ß.ß ######..∩..#### .......ß.ß....####ch2..........#####'####...##.....ch3##.@.##.....#...# chu3D chI:ch;)50.3chbAchCchژ 3 ch ######..∩..#### .......ß.ß....####..........##ch ###'####...##.....#...#ch] #..@..##...#.....ch s  ch ch &9ch ch chav ~ .......ß.ß....####..........chv #####'####...###.....##...#chv .....##.@.##.....Cast: Jinxbitech?w ]  chY~ ch- (1.5ch- ch ch ..........#####'##ch##...###.....###...##.....#...#ch/#..@..# ##.############...#Cast: Jinxbitech]  chch(2.1chch=chh 9 #####'##...###.....###...###.....##...#..... ##.############.@.##  #.# ##∩##  ###   7ch}###'##...##.....##...###.....###...##..... chE~>##.############...##  #.# ##@##  ###   chch(3.3chchik _There is a portal to a secret trove of treasure here.ch|chHThis trove needs +4 ice dragon scales to function. Give it the item? Y - Yes ch' N - Nochch.............###'##  dertzug the Skirmisher .............##...##  Spriggan of Gozag  Gold: 2413 .............#.....#  Health: 56/56 ======================== .............##...##  Magic: 25/25 ======================== .............#.....#  AC: 6ch%Str: 4 .............##...##  EV: 22Int: 15 .............#.....#  SH: 0Dex: 28 ##.############...##  XL: 11 Next: 53% Place: Dungeon:10  #.###@##  Noise: ---------  Time: 9153.3 (0.0)  #.####  C) +3 orcbow.#  Cast: Jinxbite     ch      _H - a +6 ring of strength _You open the door. _There is an open door here. _Found a portal to a secret trove of treasure. _There is a portal to a secret trove of treasure here.  Okay, then.ch~ch5. _ch 3chchFchch$ _chnchch?,chchch,chvchch,chych ch4,chchuchEchchchch>chchchu O_You open the door. _There is an open door here. _Found a portal to a secret trove of treasure. _There is a portal to a secret trove of treasure here.  There is an open door here.ch ch  _ch{ chch,chcchchchch_chchch$chchchchAchch)chch7chchQchT ch ch'!ch}"ch#ch#chu$ch%ch&ch-'ch'ch,ch3Welcome to Luxor's Magic Scroll Shoppe! What would you like to do?  a -  60 gold a scroll of amnesia (unknown)b -  112 gold a scroll of enchant armour  c -  60 gold a scroll of fear  d -  60 gold a scroll of foge -  30 gold a scroll of identify  f -  30 gold a scroll of identify  g -  60 gold a scroll of immolation  h -  15 gold a scroll of noise (unknown)i -  112 gold a scroll of revelation  j -  45 gold a scroll of teleportation chN4 k -  45 gold a scroll of teleportation You have 2413 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listÌchh b $  After the purchase, you will have 2301 gold pieces.[Enter] buy shopping listČchA Pa $ 24Ōch1}Pc $ 18ŌchOd $ 2njchbnjch5d g $ njchd06njcheȌch}]j $ k $ 197Ɍch\ Ɍch`7#.#dertzug the Skirmisher ###############.#######Spriggan of Gozag  Gold: 2413 ......................#ɌchRaZHealth: 56/56 ======================== #######################Magic: 25/25 ========================AC: 6Str: 4Ɍcha#####EV: 22Int: 15##...#SH: 0Dex: 28ɌchXb##ß.ß.#XL: 11 Next: 53% Place: Dungeon:10############..@..####Noise: ---------  Time: 9163.5 (10.2)Ɍchd.............ß.ß....####C) +3 orcbow#.....................#Cast: Jinxbite#..................##.##.................###'###.................##...###...∩.............#.....##.................##...###..>..............#.....# _There is an open door here. _Found a portal to a secret trove of treasure. _There is a portal to a secret trove of treasure here. _Okay, then. _There is an open door here.  There is an entrance to Luxor's Magic Scroll Shoppe here.Ɍchm4Ɍch~n _Found a portal to a secret trove of treasure. _There is a portal to a secret trove of treasure here. _Okay, then. _ɌchoThere is an open door here.  entrance to Luxor's Magic Scroll Shoppe here. _You can access your shopping list by pressing '$'.ʌchFʌch|Welcome to Luxor's Magic Scroll Shoppe! What would you like to do?  a $  60 gold a scroll of amnesia (unknown)b $  112 gold a scroll of enchant armour  c $  60 gold a scroll of fear  d $  60 gold a scroll of foge -  30 gold a scroll of identify  f -  30 gold a scroll of identify  g $  60 gold a scroll of immolation  h -  15 gold a scroll of noise (unknown)i -  112 gold a scroll of revelation ʌche j $  45 gold a scroll of teleportation  k $  45 gold a scroll of teleportation You have 2413 gold pieces. After the purchase, you will have 1971 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-K] put item on shopping listʌch{Ri $ 859ʌch ʌch> ʌch 7#.#dertzug the Skirmisher ###############.#######Spriggan of Gozag  Gold: 2413 ......................#ʌch pHealth: 56/56 ======================== #######################Magic: 25/25 ========================AC: 6Str: 4#####ʌchq =EV: 22Int: 15##...#SH: 0Dex: 28##ß.ß.#ʌch 8XL: 11 Next: 53% Place: Dungeon:10############..@..####Noise: ---------  Time: 9163.5 (0.0).............ß.ß....####C) +3 orcbowʌchR! #.....................#Cast: Jinxbite#..................##.##.................###'###.................##...##ʌch! #...∩.............#.....##.................##...###..>..............#.....# _Found a portal to a secret trove of treasure. _There is a portal to a secret trove of treasure here. _Okay, then. ʌcho" _There is an open door here.  There is an entrance to Luxor's Magic Scroll Shoppe here. _You can access your shopping list by pressing '$'.ʌch) 4ʌchV, ʌchq.  ʌch. Z_You can access your shopping list by pressing '$'.ˌch3ˌchUˌchˌchˌch$ _ˌch^nˌchˌch,ˌchˌchˌch,ˌchˌchˌchˌchˌchˌchˌchˌchOˌchˌchˌch ˌchoˌchˌchˌch,ˌchˌchˌch ,ˌch ˌch ˌch ,ˌchˌchˌchP,ˌch#ˌchmˌchiˌchˌch+ˌch3ˌch&ˌchwˌchˌchGˌch",ˌchˌch~ˌch,ˌchkˌchB!ˌch(#,ˌch#ˌch%ˌch&,ˌch'ˌch)ˌch,,ˌchm.ˌch0ˌch2,ˌch4ˌch6ˌch8,ˌchZ:ˌch=ˌch?,ˌchAˌchBˌchDE,ˌchFˌch@J,ˌchKˌchCOx _g - 3 scrolls of teleportation (gained 1)ˌchR3ˌchSˌchUˌchW,ˌch+Yˌchm[ˌch\,ˌch>^ˌch\`ˌch%b,ˌchwcˌch0eˌchhf,ˌchgˌchj,ˌchkˌch0n{ _A - 2 scrolls labelled ZOENUQITAY (gained 1)ˌchQp3ˌchpˌchrˌchft,ˌchuˌch@wˌchx,ˌchyˌch|ˌch9},ˌchw~ˌchpˌch؂,ˌchˌchn!  ### #................. #..........####### #..........# #..........##..........##..........##..........##..........# ˌchM#$...@.....# #..........#  ##  ############  You pick up a book of Chaos and begin reading...ˌch}084.7 (21.2)ˌchK,5.7 (22ˌchrˌchٓp  You add the spells Conjure Ball Lightning, Disjunction and Discord to your _library.ˌch ˌch 3ˌch ˌch܅ ,ˌchȌ nˌchg ˌchΎ ,ˌch6 ˌch4 ˌchœ ,ˌch ˌch ˌchI &30ˌch ˌch, O _You now have 2430 gold pieces (gained 17).ˌch 3ˌchݠ ˌch_ ˌch ,ˌchܣ ˌch ˌchʧ ,ˌch~ ˌch ˌch ,ˌchk ˌchޭ ˌch ˌch{ ˌchQ ˌch# ˌch6 ˌch ˌch' ˌchj ˌch nˌch. Bˌch Xˌch# Xˌch ,ˌch+ ˌch- ˌch ˌchx ˌch ˌch ˌch ˌch1 ,ˌchM ˌch9 ˌch ˌch ˌch ˌch ˌch% ˌch ˌchk ˌch ˌch ˌch ˌchj ˌch ˌch ˌch ˌchl ˌchg ˌch ˌch@ ˌch{ ˌch ˌch# ˌch} ˌchW ˌchH ˌch ˌch5 ˌch ˌch ˌch ˌchp ˌch ˌch ..#####.....#####.#####... #................................ #.#####.############.#######.#### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ˌch, ..#####.############.#######.# #....................####201.7 (16.0 #............#####.#########..... #........( #.# #..... #........ #.# #..... #......<.#.#ˌch #..... [........#.##.....  #........#.##.....  #........#.##.....  #........#.##.....ˌchh E ˌch6 ˌch -2.3 (16.6 ˌch- ˌchG - _Found 2 poisoned darts.̌ch?3̌cȟch ̌chX̌ch,̌cȟch\̌ch,̌chK ̌ch6#̌chH&,̌ch[(̌ch+̌ch.,̌chs0̌ch5̌chv7,̌ch8̌ch$<̌ch.>,̌ch?̌chB̌chD,̌chhF̌chĽchN,̌chTP̌chŠchT,̌chV̌chX̌chZ,̌ch[̌chi^,̌ch_̌ch/fn _s - 9 scrolls of fog (gained 1)̌chg3̌chǐchǩchl,̌chm̌chǒchp̌ch\q̌ch9řchťchu,̌chv̌ch4x̌chy,̌chžchI|̌ch},̌ch~̌ch/̌chR,̌chW̌cȟch,̌cȟcȟchn,̌chŇch|̌chnj,̌cȟcȟch,̌ch*̌cȟchv,̌cȟcȟch,̌ch~̌chšcha,̌cȟcȟchҙ,̌chq̌chǓchB,̌chМ̌ch=̌ch,̌cȟcȟcȟcȟchަ̌ch@̌chԨ̌chd,̌cȟcȟch%,̌cȟcȟcȟchǑcȟcȟch7̌cȟcȟch6B̌cȟchǩcȟܷch6̌chȞch#̌cȟcȟch-̌chB̌cȟchǦcȟcȟch:̌ch,̌ch@̌ch>̌ch,̌ch+̌chQ̌ch(,̌cȟch5,̌cȟcȟcȟch\̌cȟcȟcȟch|̌cȟcȟcȟcȟcȟcȟcȟcȟch ̌cȟchČcȟch*̌ch ̌cȟch_̌cȟchJ̌ch2̌cȟch"̌cȟcȟchV̌cȟcȟch,̌ch3̌chǐch\,̌cȟcȟch,̌ch\̌ch_̌ch<,̌cȟcȟcȟch ̌ch`̌ch>̌cȟch[̌cȟcȟch2̌cȟcȟcȟcȟch! ̌ch ̌chV ̌chl ̌ch ̌ch ̌cȟcȟch:̌cȟcȟchB,̌ch ̌ch ̌chZ,̌cȟch4̌chM̌cȟcȟch ̌ch",̌ch"̌ch$̌ch%̌ch%&̌ch&̌chF(̌ch)̌ch*̌ch*̌ch+̌ch/.,̌ch.̌ch20̌chV1̌ch1̌chS2̌chW3̌chV4̌ch4̌ch>5̌ch 6̌ch6̌ch^7̌ch7̌ch8̌ch`9̌ch9̌chi;,̌ch;̌ch<̌chJ=̌ch%>̌ch#?̌chz?̌ch?̌ch@̌chǍch0B̌chB̌chČchĎchĚchĚchxF̌chǦchǦchPȞch8Ǐch4J̌chJ̌chJ̌chǨchĽch/M̌chM̌chpŇchMǑchǑchP̌chY̌chY,̌ch^ŽchG_̌ch`,̌ch`̌ch3ďchGe,̌chěchMǐch`j,̌chǰchňch-p̌chǔchqǔchy̌chAz,̌chžchX̌ch,̌cȟcȟch,̌cȟch ̌chA,̌cȟcȟchm,̌chŽch@̌ch,̌ch}̌chǩch,̌cȟch:̌chv,̌cȟch!̌ch,̌cȟch0̌chT,̌cȟcȟch,̌chŤcȟch|,̌chěchĽch,̌chǩch{̌ch(,̌cȟchňchv,̌cȟcȟch,̌ch`̌cȟch,̌chȞcȟch,̌ch5̌cȟchp,̌cȟcȟch,̌chy̌cȟch$,̌ch~̌ch*̌ch,̌cȟcȟchj,̌cȟcȟch,̌cȟch_̌ch,̌chǒch$̌ch,̌chp̌ch ̌chz,̌ch}̌cȟchf,̌chȟcȟch,̌cȟchǐch,̌cȟch. ̌ch: ,̌ch ̌chŇch_,̌cȟcȟchB,̌cȟch'̌ch<,̌cȟcȟch,̌cȟcȟchȟcȟch. ̌ch"̌ch"̌ch#̌ch#̌ch$̌ch&̌ch&̌ch'̌ch&)̌ch*̌chG+̌ch ,̌ch.̌chw0,̌ch#2̌ch4̌chq6,̌ch7̌ch9̌ch;,̌ch\=̌chs?̌chǍch]Ǎch@B̌chĎch(F,̌chǦchǏchlJ,̌chǨchĽchM̌ch)ŇchŇchgP̌cheQ̌chQ̌chBŘchŠchŤchIǓchǓchW̌chX̌chnX̌chX̌chY̌ch[̌cha[̌ch[̌ch_̌ch`,̌chmb̌chb̌chOd,̌chďch|f̌chsǧchǧch8ȟchBǐchFǰchǰch ǩchǩchľchVm̌chm̌chňchǒchp̌chp̌chwq̌chřchřchYšchgťchv,̌chv̌chw̌chx̌ch.y̌chy̌chžch|̌ch]|̌ch|̌ch~̌ch]B̌chy̌cȟcȟcȟchm̌ch,̌ch/̌cȟcȟcȟcȟchR  There is a stone staircase leading down here.̌ch/̌ch _̌chy̌ch%̌chŘcȟcȟcȟcȟchp̌cȟchٚ̌chܛ,̌cȟch&̌chB̌cȟch,̌cȟchӧ̌ch<49̌ch~̌chO _You now have 2449 gold pieces (gained 19).̌ch3̌ch!̌cȟchčcȟcȟchňchf,̌cȟcȟcȟch ̌chp̌cȟcȟcȟch{̌cȟcȟch:̌cȟchн̌cȟch_̌cȟcȟch0̌cȟch(̌cȟch,̌chǨcȟchB̌chM̌chX,̌cȟcȟcȟch ̌chťch9̌ch ̌chv̌cȟcȟcȟch,̌cȟcȟchg,̌cȟch,̌chM̌chľchŤch,̌cȟcȟch_,̌cȟch ### ### #.# #.#  #.# #.#  #.# #.#  #.# #.# #####.##̌chqL.#####.# ................@......Y ......################## ......#   ......# ......# ......#   Y   yak (asleep) ......# ......########################### .........................̌ch2308.7 (106.4)̌chP-9.3 (107.0 ̌cȟchV _A yak comes into view.̌chN c # ### ### # #.# #.# # #.# #.# # #.# #.# # #.# #.########.#####.# ................@......Y ############### ̌chO ,̌chQ l ### ### #.# #.# #.# #.# #.# #.# #.# #.########.#####.# ................@......Y ̌ch m############### ̌ch\ ̌chi ̌ch ̌ch Z _A yak is nearby!͌chH^  You beckon some vexing sprites to accompany your attacks.͌ch4-==10.0)Will/2 Jinx ͌ch͌ch; _You feel your willpower being sapped.͌ch ((((((Y  You shoot an arrow. The arrow hits the yak!!͌chL&͌ch,V.....Y.͌ch,4=1.1 (0.8͌ch1͌ch4[ _The yak is heavily wounded.͌cht ((((( You shoot an arrow. The arrow hits the yak.͌ch :*͌ch  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.͌ch....Y.(drained)͌ch%9͌ch͌ch\ _The yak is severely wounded.͌chwP  You shoot an arrow. The arrow hits the yak!͌chK(((($͌chA) )....͌chF 2449 5=52.8 (0.9͌chI ͌chzK G _You kill the yak!͌ch ͌ch ͌chD ͌ch H _No target in view!Όch&Όch(Όch*Όch-ΌchP7  ### ###  #.# #.#  #.# #.#  #.# #.#  #.# #.# .#.#####.# Όch:,................@...$..Y## # ## Y   yak (wandering)##Όch;&0ΌchA .A yak comes into view.ΌchI6---3.4 (0.6Όch*XΌch[ Όch[ΌchK\"_The yak moves out of view.Όchh4### ### #.# #.# #.# #.# #.# #.# #.# #.# .#.#####.#$...Y---## # ## Y   yak (wandering)##04.0 (0.6ΌchIΌch ~  ### ###  #.# #.#  #.# #.#  #.# #.#  #.# #.######.#####.### .......@..$...Y ############### Όch{   ### ###  #.# #.#  #.# #.#  #.# #.#  #.# #.######.#####.### .......@..$...Y ############### Όch Z _A yak is nearby!Όch> ((((((YYou shoot an arrow.  The yak bellows!  The arrow hits the yak.Όch&gG  The yak is lightly wounded.Όchiy..$..Y.ΌchjΌchk ===Όchpl 9 (0.9Όch]rΌch>v Όch@wΌch$x_You hear a shout! x2όch ((((( You shoot an arrow. The arrow hits the yak!όchI>t..$..όch%@C=5.8όchDόchH^ _The yak is moderately wounded.όchm (((((You shoot an arrow. The arrow hits the yak!όchόchDj  The yak is heavily wounded.όch ..$.Y.YY 2 yaks (1 wandering)όch'6.7όchόch V _A yak comes into view.όch ((((Yόch<^You shoot an arrow.  The yak bellows!  The arrow hits the yak!όch(όchόch܊|..$Y.Y.όchۋ,7.5 (0.8όchIόchW _The yak is almost dead.όch ^  You beckon more vexing sprites to accompany your attacks.όchʸ J  You feel your willpower being sapped.όch όch *Y.Y.KK   kobold demonologistYY 2 yaksόchv b4--8.5 (1.0όch όch _A kobold demonologist comes into view. It is wielding a +0 dagger.όch, P  You shoot an arrow. The arrow hits the yak!όch (($   yakόch όch όch V  You kill the yak!όchg ..$Y.KYY 2 yaks (1 wandering)όchF V-7=9.3 (0.8όch L όchP V _A yak comes into view.όchb} ((((( YόchuYou shoot an arrow. The arrow completely misses the yak.The arrow hits the kobold demonologist!όch*:*Ќcho  The kobold demonologist is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.Ќch7ЌchЌch..Y.KY.(1 drained)ЌchV5=20.1ЌchЌch 1 _The yak is lightly wounded.ЌchJ (((( You shoot an arrow. The arrow barely misses the yak.The arrow hits the kobold demonologist!Ќch(E:*Ќch  *(drained)The kobold demonologist is severely wounded.A giggling sprite leaps out and makes the kobold demonologist trip over its ownfeet.Ќch  The kobold demonologist is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.Ќch,Ќch.Y$KY. very drained)Ќch,1.0 (0.9ЌchXЌch^ _The yak is moderately wounded.Ќchr (You shoot an arrow. The arrow hits the yak!Ќch[k  The yak is severely wounded.Ќch\ЌchqfYY.3K.3   neqoxec (summoned)Ќchrg%9ЌchoЌchSsw _The kobold demonologist gestures wildly while chanting.ЌchH ) ((( You shoot an arrow. The arrow completely misses the yak.The arrow barely misses the neqoxec. The arrow hits the kobold demonologist!Ќch :*Ќch  Ќch ` You shoot an arrow. The arrow completely misses the yak.Ќch) @The arrow barely misses the neqoxec. The aЌch )rrow hits the kobold demonologist!Ќchd *kobold demonologist isЌch  almost dead. Ќch m A giggling sprite leaps out and makes the kobold demonologist trip over its ownЌch> feet.  Ќch DYou kill the kobold demonologist!Ќch Ќch Ќch *Ќch OYY 2 yaks (1 very Ќch ЌchQ Ќch Ќchv Y.§$The neqoxec disappears in a puff of smoke!A giggling sprite leaps out and smacks the yak with its own front hoof.ЌchU =602.7 (0.8 _The yak is severely wounded.  You shoot an arrow. The arrow hits the yak!$   yakЌchOm c.YЌch K23.5 Ќch8 !Ќch &((Ќch  Ќch 9_You kill the yak!Ќch AYou shoot an arrow. The arrow hits the yak!Ќch+:*Ќch;You shoot an arrow. The arrow hits the yak! _You kill the yak!  You shoot an arrow. The arrow hits the yak!  The yak is moderately wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.Ќchs$Y$(drained)Ќch 24.3Ќchьchi _The jinxing sprites lose interest in you.ьchC(((((((ьchьchUsY.$$...ьch0 ,5.2 (0.9ьch$ьchb&j _You shoot an arrow. The arrow barely misses the yak.ьchxP  You shoot an arrow. The arrow hits the yak.ьchx j  The yak is heavily wounded.ьch '6.1ьch, ьchs T _The yak completely misses you.ьch] z  You shoot an arrow. The arrow hits the yak!ьch f  The yak is almost dead.ьch '7.0ьch ьch T _The yak completely misses you.ьchP  You shoot an arrow. The arrow hits the yak!ьchfN$ьchZ!ьch/Ҍch^-49ҌchҌchfG _You kill the yak!ҌchҌchҌchbҌchH _No target in view!ҌchҌchҌch^ҌchҌchҌch> _86ҌchO _You now have 2486 gold pieces (gained 37).ҌchnҌchҌchҌchҌch,Ҍch ҌchҌchQ 527 ## ### ## Ҍch.# #.# .# .# #.# .# .# #.# .# .# #.# .# .###ҌchK.#####.#####c...@$.....---### .# # #ҌchJ# c   centaur (wandering)#### .................................ҌchHYou now have 2527 gold pieces (gained 41).Ҍch.30.7 (2.8Ҍch A .Ҍch^A centaur comes into view.Ҍch6F---1.7 (3ҌchҌch84 _The centaur moves out of view.Ҍch \  You now have 2534 gold pieces (gained 7).  Things that are here:34Ҍch ; _a +0 dagger; a +0 robeҌch Ҍch 3Ҍch Ҍch BҌchl ,Ҍch* ,Ҍch- Ҍch6 Ҍch[  ### ###  #.# #.#  #.# #.#  #.# #.#  #.# #.# #.#####.#####c####...)..@...5.1 (3.4 #  c   centaur (wandering) #Ҍch  ҌchG Ҍch :_A centaur is nearby!Ҍchn Ҍch$ Ҍch8Ҍch< ### ### #.# #.#Ҍch` #.# #.# #.# #.# #.# #.#####.#####c#### ....)..@....... ############### Ҍch<ӌchvz& ### ### #.# #.# #.# #.# #.# #.# #.# #.#####.#####c#### ....)..@....... ###############  ӌch   _A centaur is nearby!ӌchx ((c    You shoot an arrow.  The centaur shouts!  The arrow hits the centaur!ӌch  c..(launcher)  The centaur is severely wounded. ӌch ӌchBz(((The centaur wields a +0 shortbow. The centaur shoots an arrow.ӌch?ӌchZ3@..ӌcho2534====6.0 (0.9ӌch%ӌch2 ӌch?ӌch)._The arrow barely misses you.ӌchӌch~ ӌch (( You shoot an arrow. The arrow hits the centaur.ӌchÎt ..  The centaur is almost dead.ӌchD(((ӌchJ!:@..ӌch "_===-8 (0.8ӌch(ӌchq,h _The centaur shoots an arrow. The arrow misses you.ӌch ### ### #.# #.# #.# #.# #.# #.# #.# #.# #ӌch| .#####.#####c#...)...ӌchH ӌchl 6((ӌch C ,@.ӌchD F-7.4 (0.6ӌch7K ӌchN o _The centaur shoots an arrow. The arrow barely misses you.ӌchn ### ### ###.# #.# .##.# #.# .##.# #.# .##.# #.# .# .#####.#####c#####.)....ӌchw (ӌchOx 0--8.0ӌch| ӌchW t _The centaur unwields a +0 shortbow. The centaur misses you. x2ԌchT  You shoot an arrow. The arrow hits the centaur!Ԍche$ԌchOԌch&r\2534 5==8 (0.8ԌchhuԌchvK _You kill the centaur!Ԍch|%3Ԍch)Ԍchi,H _No target in view!Ԍch3ԌchԌchԌchԌch?| _ԌchԌchO  You now have 2550 gold pieces (gained 16).Ԍch:50ԌchԌch@ _You see here a +0 shortbow.Ԍchm3ԌchiԌch Ԍch} ,Ԍch'ԌchԌch,ԌchGԌchgԌchԌchsԌch#ԌchԌch,ԌchԌch> Ԍch|!,Ԍch"Ԍch%Ԍch',ԌchB(Ԍchm)Ԍchy*< Ԍch +Ԍch0-n _You feel your willpower return.Ԍch-3ԌchC.ԌchN/Ԍch:0Ԍch0,Ԍch1Ԍch2Ԍch_3,Ԍchp4ԌchV5Ԍch5,Ԍch6Ԍch7ԌchX8,Ԍch,;ԌchB### ###  #.# #.#  #.# #.#  #.# #.#  #.# #.# )#####.###########.###...............[---48.8 (10.0) #ԌchG_---9.4 (10.6 ԌchLԌchzN# _Found a robe.Ԍch 3Ԍch Ԍch Ԍch XԌchk ,Ԍch Ԍch ԌchF  # ### ## # #.# .# # #.# .# # #.# .# # #.# .####.###Ԍch W.###............[..OO   two-headed ogre (asleep)#Ԍch, 250.6 (1.2)Ԍch -1.2 (1.8Ԍch{ Ԍch  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club.Ռch0 # ### ## # #.# .# # #.# .# # #.# .# # #.# .#########.###### .......@...[..O ###############   Ռchn ### ## #.# .# #.# .# #.# .# #.# .#########.###### .......@...[..O ###############   ՌchՌchՌchՌchLf _A two-headed ogre is nearby!Ռchn  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.Ռch׌ ՌchU rO.OՌch 3--==20Will/2 Jinx Ռch Q _The two-headed ogre shouts in stereo!Ռch ((((( You shoot an arrow. The arrow hits the two-headed ogre!!Ռch Ռch9( #...[O.Ռch) q25504=-=3.0 (0.8Ռch1 Ռch5 g _The two-headed ogre is heavily wounded.ՌchB[ (((( You shoot an arrow. The arrow hits the two-headed ogre!ՌchI...[Ռch%8ՌchՌch Ռchb_The two-headed ogre is severely wounded.֌ch (((( You shoot an arrow. The arrow hits the two-headed ogre.֌ch '...O. 5==4.6֌ch2y _The two-headed ogre is almost dead.֌ch Wy (((((((You shoot an arrow.֌ch#..O[...5.5 (0.9 _The arrow closely misses the two-headed ogre.֌chn# ### ## .# #.# .# .# #.# .# .# #.# .# .# #.# .# )#####.#.######...@...O[...### .#O.---6.1 (0.6֌ch!Q (( You shoot an arrow. The arrow hits the two-headed ogre.֌ch:*֌ch  The two-headed ogre is almost dead.A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  spiked club.֌ch.O.(drained)֌ch4===9 (0.8֌chެ֌chc _The two-headed ogre is almost dead.֌chKR y (((((((You shoot an arrow.֌ch .O..[..=7.7֌chX ֌chE b _The arrow barely misses the two-headed ogre.֌ch (You shoot an arrow. The arrow hits the two-headed ogre.֌chl֌chu;O.֌chv,8.6 (0.9֌ch~֌chc _The two-headed ogre is almost dead.׌ch\  You shoot an arrow. The arrow hits the two-headed ogre!׌ch A$ ׌chr׌ch}Q2550 729.5׌ch׌chS _You kill the two-headed ogre!׌ch׌ch׌ch.׌chH _No target in view!׌ch]3׌chN׌ch׌chP׌chA$ _׌ch׌chnl  You now have 2568 gold pieces (gained 18).  Things that are here:׌chn:68׌ch_׌ch _a +0 giant spiked club; a +0 giant club׌ch>׌ch׌ch{ _The sprites lose interest in your situation.׌ch3׌ch׌ch׌ch] ׌ch[ ׌ch( ׌chA ׌chY0 6  Things that are here:  a +0 giant spiked club; a +0 giant club _׌ch7 X׌ch; ׌ch= ,׌ch? ׌chB ׌chC ,׌chD ׌chTH ׌chI ,׌chJ ׌chN ׌chO ,׌chcP ׌ch:S ׌chZT ,׌ch7U ׌chW ׌chcX ,׌chX ׌chi[ ׌ch \ ׌ch\ ,׌ch_ ׌ch` ,׌chb ׌ch]e ׌chf ׌ch g +2568׌chg ׌chPj ׌chk ,׌chl ׌cho ׌chp ,׌chq ׌ch/t ׌chTu ,׌chev ׌chx ׌chy ,׌chz ׌ch} ׌ch~ ,׌ch ׌chn ׌chă ,׌ch ׌chV ׌ch ,׌ch ׌ch? ׌chЍ ,׌ch ׌ch0 ׌ch~ ,׌ch ׌chו ׌ch* ,׌ch ׌ch ׌ch ,׌chן ׌ch¡ ׌ch < ׌chW ׌ch _You feel your willpower return.Things that are here:  a +0 dagger; a +0 robe׌ch 5 _׌ch ׌ch ׌chٮ ,׌ch ׌ch ׌cha ׌chӲ ׌chU ׌ch ׌ch ׌chh ׌ch ׌ch ׌chӹ ׌chE ׌ch ׌chȼ ׌ch ׌chb ׌ch ׌ch ׌ch ׌ch) ׌ch ׌ch ׌ch ׌chZ ,׌ch ׌ch ׌ch ,׌chE ׌ch; ׌ch ,׌ch ׌ch ׌ch ,׌ch ׌chm ׌ch ,׌ch ׌ch ׌ch8 ,׌ch ׌chY ,׌ch^ ׌ch ׌ch ,׌chl ׌ch ׌ch ,׌ch ׌ch8 ׌ch ,׌chV ׌ch ׌chc ,׌ch% ׌ch7 ׌ch ,׌cho ׌ch ׌ch ,׌cha ׌ch{ ׌ch ,׌ch ׌ch ׌chO ,׌ch$ ׌ch ׌ch ,׌ch ׌chB ׌ch ,׌ch_ ׌ch R  There is a stone staircase leading down here.׌chI ׌ch  _׌ch ׌ch ׌ch( ,׌ch ׌ch  R  There is a stone staircase leading down here.׌chR ׌ch  _׌ch ׌ch ׌ch ,׌chk ׌chw ׌ch B׌chl ׌ch ,׌chn ׌chr ׌ch ,׌ch> ׌ch_ ׌chp ,׌ch ׌ch*! ׌ch" ,׌ch" ׌chv6 [ #.......#  #########.......#  #.......>.......#  #########.......# #.......# #.......######## #...............  .#########.####  #..# #.#---97.1 (37.6)  .# #.# #.##.# #.##.# ׌cht7 #.#########.####  #########...............  #.................######  >........#  #>#---׌ch: ׌chB< E _Done exploring.׌chX 3׌chX ׌ch ...>..........0.0) ׌chφ q _Done exploring.،ch3،ch،ch  _Done exploring.،chG [?25h[?0c _There is a stone staircase leading down here. _Done exploring.  Search for what [Enter for "."]? ٌcht [?25l[?1cٌch!ٌch_=43 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a stone staircase leading downb - [D:10] a stone staircase leading down  c - [D:10] a stone staircase leading down  d - [D:10] a stone staircase leading up  e - [D:10] Oriso's Antique Weapon Boutique  f - [D:10] a flail (91 gold)  g - [D:10] a glowing rapier (221 gold) ٌchM h - [D:10] a glowing short sword (156 gold)i - [D:10] a rapier (143 gold)  j - [D:10] a scorched short sword (208 gold)k - [D:10] a trident (91 gold)  l - [D:10] a whip (65 gold) (1 further duplicate)  m - [D:10] 4 stones  n - [D:10] an escape hatch in the ceiling  o - [D:10] a stone staircase leading up  p - [D:10] a +0 dagger  ٌchq - [D:10] a +0 robe  r - [D:10] 2 poisoned darts  s - [D:10] a +0 shortbow  t - [D:10] a stone staircase leading up  u - [D:10] an escape hatch in the floor  v - [D:10] Xelocik's Assorted Antiques [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ٌch p+0 dagger  q+0 robe  r2 poisoned darts  s+0 shortbow  ta stone staircase leading up  un escape hatch in the floor  v - [D:10] Xelocik's Assorted Antiqueswbubbling dark potion (24  x - [D:10] a forked iron wand (108 gold)  y - [D:10] a phantom mirror (1080 gold)  z - [D:10] a potion of curing (81 gold)  A - [D:10] a sapphire potion (24 gold)  Ba trident (94 gold)  C - [D:10] a white potion (24 gold)  DLuxor's Magic Scroll Shoppe  Escroll of amnesia (unknown) (60 gold)  Fscroll of enchant armour (112 gold)  G - [D:10] a scroll of fear (60 gold)  H - [D:10] a scroll of fog (60 gold)Icroll of identify (30 gold)  J scroll of identify (30 gold)  K - [D:10] a scroll of immolation (60 gold)71%ڌch C - [D:10] a white potion (24 gold)  L - [D:10] a scroll of noise (unknown) (15 gold)M - [D:10] a scroll of revelation (112 gold)  N - [D:10] a scroll of teleportation (45 gold)  O - [D:10] a scroll of teleportation (45 gold)P - [D:10] a robe  Q - [D:10] a portal to a secret trove of treasurebotڌch8ڌch ڌch ڌch B #.......#dertzug the Skirmisher  #########.......#Spriggan of Gozag  Gold: 2568  #.......>.......#Health: 56/56 ========================  #########.......#Magic: 25/25 ======================== #.......#AC: 6Str: 4 #.......######## EV: 22ڌch Int: 15 #............... SH: 0Dex: 28  #########.#########.#### XL: 11 Next: 72% Place: Dungeon:10  #......@..##.#Noise: ---------  Time: 9397.1 (0.0)  #########.##.#C) +3 orcbow #.##.#Cast: Jinxbite #.##.# #.#########.####  #########...............  #.................######  #########>........# #........># _There is a stone staircase leading down here. ڌchո _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .ڌch ڌchS ڌch ڌchM . _ڌch2JWhere to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines یch(&یch6Q #.......#dertzug the Skirmisher  #########.......#Spriggan of Gozag  Gold: 2568  #.......>.......#Health: 56/56 ======================== یchs7 #########.......#Magic: 25/25 ======================== #.......#AC: 6Str: 4 #.......######## EV: 22Int: 15 #............... SH: 0یchh9ODex: 28  #########.#########.#### XL: 11 Next: 72% Place: Dungeon:10  #......@..##.#Noise: ---------  Time: 9397.1 (0.0)  #########.##.#C) +3 orcbow #.##.#Cast: Jinxbite #.##.# #.#########.####  #########...............  #.................###### یch9" #########>........# #........># _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .یche:یch:یch8AیchhBیchH _یchHیchhIیchIیchJیchKیchGLیchLیchMیchNیchNOیchOیchPیchQیchvRیchzSیchsTیchUیchUیchyVیch'X یchXS There is a stone staircase leading down here.یchYیch@ZیchZ$ _یch[یchəBJinxbiteیch? یch You climb downwards.  You feel a wave of frost pass over you.یch/  --more--یch'     #####   ....#  یch #>..#   ####...####   ###....[....#   ............#  1 #..#   ####....###   #...>   یch0~#....#   یch...#.#   ###.#.#    #.#..  یch   ......      یchیch܌ch4U403.0 (5.9Jinxbite܌ch   You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!  Found a leather armour.  Found two stone staircases leading down. _There is a stone staircase leading up here.܌chk ܌ch@ Read which item? Scrolls  b - 4 scrolls of poison  g - 3 scrolls of teleportationh - 2 scrolls of revelation  k - 3 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour ܌ch9  q - 3 scrolls of vulnerability  s - 9 scrolls of fog  y - a scroll of immolation  A - 2 scrolls labelled ZOENUQITAY  G - a scroll labelled GYM DEXTOYNEW [!] read|quaff|evoke[?] describe selected݌ch ݌ch ݌ch   dertzug the Skirmisher  Spriggan of Gozag  Gold: 2568#####  Health: 56/56 ========================....#  Magic: 25/25 ========================#>..#  AC: 6Str: 4####...####݌ch   EV: 22Int: 15###....[....#  SH: 0Dex: 28............#  XL: 11 Next: 72% Place: Dungeon:11#....@....#  Noise: ---------  Time: 9403.0 (0.0)####....###  C) +3 orcbow#...>#  Cast: Jinxbite#....# ...#.# ###.#.#  #.#..  ......    You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found a leather armour.  Foun݌ch vd two stone staircases leading down. _There is a stone staircase leading up here.݌ch-  **,,***,**,***,* *,*#.############# ***,***,*#.############# ,,,,*,,,,9........###### *****,***######>..######*,* ####**,***##**,,,,,##*,,****#.## ***,,* #.## ,,,,,* #.####### ,**,,* #.####### ,**,,****#....#### ,**,,,,,,0.######9   gargoyle (dormant) ,**,***,*#######.#..####  ,**,***,*#########  ,**,,,*,* ****,,,,,,,*   As you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal.݌ch. +4.0 (1݌ch3 ݌ch? _A gargoyle comes into view. It is wielding a +0 flail of protection. _Found 3 flux baubles.ތch) ތch dertzug the Skirmisher (Spriggan Hexslinger) Turns: 12930, Time: 00:19:37 Health: 56/56AC:  6 Str:  4 XL: 11 Next: 72% Magic: 25/25EV: 22 Int: 15 God: Gozag Gold: 2568SH:  0 Dex: 28 Spells: 13/29 levels left rFire . . .C - +3 orcbow rCold . . .[offhand occupied] rNeg . . .ތch .a - +0 steam dragon scales rPois .(no helmet) rElec .D - +0 cloak rCorr .n - amulet of magic regeneration SInv + v - +6 ring of dexterity Will +....F - +4 ring of slaying Stlth ++ HPRegen 0.29/turn MPRegen 0.59/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3ߌchbߌchx**,,***,**,*  dertzug the Skirmisher**,* *,*#.#############   Spriggan of Gozag  Gold: 2568 ***,***,*#.#############   Health: 56/56 ======================== ,,,,*,,,,9........######   Magic: 25/25 ======================== *****,***######>..######   AC: 6Str: 4*,* ######...######   EV: 22Int: 15**,***###....[....###   SH: 0Dex: 28**,,,,,............###   XL: 11 Next: 72% Place: Dungeon:11*,,****#.#[ߌch39;49m....@....###   Noise: ---------  Time: 9404.0 (0.0) ***,,* #.####....#####   C) +3 orcbow ,,,,,* #.####...>#####   Cast: Jinxbite ,**,,* #.####....#####  ,**,,****#.......#.#####  ,**,,,,,,0.#####.#.#####   9   gargoyle (dormant) ,**,***,*#######.#..####  ,**,***,*######......###  ,**,,,*,* ****,,,,,,,* Found two stone staircases leading down. _There is a stone staircase leading up here.  As you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/ߌchportal. _A gargoyle comes into view. It is wielding a +0 flail of protection. _Found 3 flux baubles.ߌchߌchߌcha ߌch Put on which piece of jewellery? Jewellery (go to first with "=)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)  F - a +4 ring of slaying (worn)d - a +6 ring of strength  i - a ring of protection from fire  H - a +6 ring of strengthߌch M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ch]/ ch8 ch(D **,,***,**,*  dertzug the Skirmisher**,* *,*#.#############   Spriggan of Gozag  Gold: 2568 ***,***,*#.#############   Health: 56/56 ======================== ,,,,*,,,,9........######   Magic: 25/25 ======================== chF *****,***######>..######   AC: 6Str: 4*,* ######...######   EV: 22Int: 15**,***###....[....###   SH: 0Dex: 28**,,,,,............###   XL: 11 Next: 72% Place: Dungeon:11*,,****#.#....@....###   Noise: ---------  Time: 9404.0 (0.0) ***,,* #.####....#####   C) +3 orcbow ,,,,,* #.####...>#####   Cast: Jinxbite ,**,,* #.####....chG #####  ,**,,****#.......#.#####  ,**,,,,,,0.#####.#.#####   9   gargoyle (dormant) ,**,***,*#######.#..####  ,**,***,*######......###  ,**,,,*,* ****,,,,,,,* Found two stone staircases leading down. _There is a stone staircase leading up here.  As you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal. _A gargoyle comes into view. It is wielding a +0 flail of protection. _Found 3 flux baubles.chwS P  Okay, then.chcT ch7^ cha . _chLevel 11 of the Dungeon <<<<>>>>∩(Press ? for help)*,* **,*,*,****,**,* *,,,,,,,,,,,,,,,,,,,,,,,**,* ***,,*,,*,,,,,,,,******,,,,,,,,*********,,***,*****,* *,,,,,,***,,,,,,,,,,,,,,,,,,,,,,,* *,,,,,,,,,,**,* *,**>,,,*,***,*********,,,,,,***,**** **,,***,**,**,* *,**,*,,,,,,*,* *******,***,,,,,,,,,* **,* *,*#.############# *,***,**,*,****,*,* *,,,,,,,* ******,**,*****,***,*#.############# *,,,,,,,,,,**,,,,,* *,********,**,,,,,,,*,,,,9........###### *****,**,****,,,,,* *,**,**********,***######>..###### *,**,,,,,,,,,,* *,**,**,* ######...###### *,*******,,,,,* *,**,***,***###....[....### *,* *,,,,,* ch[40m*,**,***,,,,,............### ***>*********,*** *,**,**,,****#.#....@....### *,,,**,,,,,,,,* *,**,* ****,,* #.####....##### *,****,*,****** *,**,* *,,,,,* #.####...>##### *,* *,*,,**,*****,* *,**,,* #.####....##### *,* *,,,,**,,,,*****,* *,**,,****#.......#.##### *,****,*,,******,**,,,,* *,**,,,,,,0.#####.#.##### *,**,,,,,,,**,**,**** *,**,***,*#######.#..#### *,**,*,∩,*,**,* **,** *,**,***,*######......### *<**,,,,,,,**,* ***,,,*******,**,,,*,* ****,,,,,,,**,***,,*,*****,** *,,,*,,,,,,,*,****,*,* *,,,,,^,,,,**,* *,,,,***,*,** *,*,,ch$,*,,,,,*,****,*,***,**,,,,,,***,* *,,,***,***,* *,**,,,,,,,,,,,,,,,,,,,,,***,,,*,*chXgI.@ch@?7..ch%7..chy7..ch97#.ch$7.#chg7#.ch7*#chɋ7**ch3*7**ch 7**che7,*ch\7,,chئ7*,ch(L7 *chV-  chy -  ch! -  chG -  chk\ -  ch -* ch| 7,*ch4 7*,ch67 *chw-  chQ#-  chEb-  ch-  ch7-  chN)-  ch-  chm-  ch9 -  ch-  ch<-  chy-* ch7,*ch!7*,chK7 *chuP-* ch=7**ch5 7**ch!5**ch 5**ch@5* chg9 *chA5*,ch;,,chchu**,,***,**,*  dertzug the Skirmisher**,* *,*#.#############   Spriggan of Gozag  Gold: 2568 ***,***,*#.#############   Health: 56/56 ======================== ch,,,,*,,,,9........######   Magic: 25/25 ======================== *****,***######>..######   AC: 6Str: 4*,* ######...######   EV: 22Int: 15**,***###....[....###   SH: 0Dex: 28**,,,,,............###   XL: 11 Next: 72% Place: Dungeon:11*,,****#.#....@....###   Noise: ---------  Time: 9404.0 (0.0) ***,,* #.####....#####   C) +3 orcbow ,,,,,* #.####...>h2 m#####   Cast: Jinxbite ,**,,* #.####....#####  ,**,,****#.......#.#####  ,**,,,,,,0.#####.#.#####   9   gargoyle (dormant) ,**,***,*#######.#..####  ,**,***,*######......###  ,**,,,*,* ****,,,,,,,* _There is a stone staircase leading up here.  As you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal. _A gargoyle comes into view. It is wielding a +0 flail of protection. _Found 3 flux baubles. _Okay, then.ch\$ch9+ch /ch4 4chg< chH #.##############.#############9........############>..###############.###.###.########.########....####.#############.#..#### ######### chN H5.0 (1 _chfC 6  #.# #.#   #.# #.#   #.# #.#   #.#####.#########  #................  #.......#########ch D &  #.......#   #########.......# 0  #......#   #########.......# chD a  #.......#   #.......#########  #................ chF p #########.#########.#####  #.........# #.# #  ###.# #.# #  #.# #.# #chJ ch -6.5 (2.5ch& ch } _You climb upwards. _There is a stone staircase leading down here.chLevel 10 of the Dungeon <<<<>>>>∩∩∩∩(Press ? for help) ### ###### ### ### ######  #.# #.##.# #.# #.# #.##.#  #.# #.##.# #.# #.# #.##.#  #.# #.##.# #.# #.# #.##.#  #.# #.##.# #.# #.# #.##.#  #.#####.##########.#####.#####)#####.###########.########  #.......................)......................)...[....#  #.......#################################################  #.......#   #########.......#   #.......@.......#   #########.......#  #.......#  #.......#################################################  #.......................................................#   #ch/########.#########.#####.#########.#####################.#######   #.........##.# #.##.##.#   #########.##.# #.##.##.#  #.##.# #.##.##.#  #.##.# #.##.##.#  #.#########.#####.#########.#####################.#######   #########.................<.....................................#   #.................###############################################ch~.# #..# #.# #.# #..####.##########.#####.#####)#####.###########.########......................)......................)...[....#......#################################################......##########.......##.......@....########## ################################################# #................................................##########.#####.#########.#####################.########.........# #.# #.##.##.##########.# #.# #.# #.##.## #.# #.# #.##.# #.# #.# #.# #.## #.#########.#####.#########.#####################.#######................<.....................................##.................########################################################>........#.......h%^10;1m>###### ###...# ###ß.ß.#chG #.# #.#dertzug the Skirmisher #.# #.#Spriggan of Gozag  Gold: 2568 #.# #.#Health: 56/56 ======================== #.#####.######### Magic: 25/25 ======================== #................ AC: 6Str: 4 #.......######### EV: 22Int: 15 #.......#SH: 0Dex: 28  #########.......#XL: 11 Next: 72% Place: Dungeon:10  #.......@.......#Noise: ---------  Time: 9406.5 (0.0)  #########.......#C) +3 orcbowh11;7H #.......#Cast: Jinxbite #.......######### #................  #########.#########.#####   #.........##.# #   #########.##.# #  #.##.# # You feel aware of your surroundings. You sensed 1 shop/portal. _A gargoyle comes into view. It is wielding a +0 flail of protection. _Found 3 flux baubles. _Okay, then. _You climb upwards. _There is a stone staircase leading down here. _ch[39;49mchFI #########.#########.#####. #.........# #.# #. #########.# #.# #. #.# #.# #. #.# #.# # #.#########.#####. #########.......... #..........######## #########.#14.3 (7.8 #.># #..# #..# #########.<.######## #......................... #...........#####... #.......∩..)......# #... #.................#chg #... _A gargoyle comes into view. It is wielding a +0 flail of protection. _Found 3 flux baubles. _Okay, then. _You climb upwards. _There is a stone staircase leading down here. _chB5.3 (1.0 _chIch?  You climb downwards.  You feel a wave of frost pass over you.ch /  --more--ch3  *,****,*******,,,,,,,* *,* *,* *******,* *,* *,*# *,* *,* *,.# *,, ******,* **.# *,, *******,,,,,,* *#.## *,, ,,,,,**,****** ##...## *,, ****,**,* ##.....## *,,1 * *,**,* *#.#********,, ****,**,* #..,,,,,,,,, ,,,,,,,,*****#..##*******,, *,,,,,,,,,,,.....!* *,,, ,***,******###......###.**** **,, ,,,*,* ******#.###...,,,,,,* **, **,*,* *,,,,,..* *####chA H*,**,*****, ,,,,,* *,***###* *,**,,,,,,, ,,,,,* *,* *,*********ch -6.0 (1.7ch ch   You climb downwards.  You feel a wave of frost pass over you.  n entrance to an ice cave on this level. Hurry and find it before theportal melts!  Found a metallic coppery potion. _There is a stone staircase leading up here.chk *,* *,* *******, *,* *,*# *, *,* *,.# *,******,* **.# * ********,,,,,,* *#.## * ,,,,,,**,****** ##...## * *****,**,* ..## * *,**,*<.....#******** ,****,**,* ...,,,,,, *,,,,,,,,*****###******* **,,,,,.....!......* ***,******###......###.**** ** ,,,,*,* ******#.###....,,,,,* ** ***,*,* *,,,,,..* *#####,**,*****,,,,,* *,***###* *,**,,,,,, *,,,,,* *,*  *,********h o17;6H,* *,* *,*6 (0.6 _chx *,* *,*# * *,* *,.# * *******,* **.# * *********,,,,,,* *#.## * ,,,,,,,**,****** ##...## * ******,**,* ..## * ,** *,**,*<.....#******** *,****,**,* #..........,,,,,,,,,,,,,,*****###******* ***..........!......* ,*,***,**#######......###.**** ** ,,,,,*,* ******#.###....,,,,,* * ****,*,* *,,,,,..# *#####,**,**,,,,,* *,***#### *,**,,,,, **,,,,,* *,*  *,******* ,,,,,,,* *,* *,* **,,,,,* *,*chzz[39;49m *,*7.2ch{ch}ch%R ch` VLevel 11 of the Dungeon <<<<>>>>∩(Press ? for help)*,,,,,,,,,,,,,,********,**,****,*******,,,,,,,**,**,* *,* *******,**,**,* *,*#*,**,**,* *,.#*,,,,*******************,* **.#*,,****,,,,,,,,,,*********,,,,,,* *#.##*,,*chd *,******,,,,,,,,,,**,****** ##...##*,,**,* *,*,******,**,* ##.....##*,,**,* *,,,,** *,**,* ##.<.....#********,,******,* **,*,*,****,**,* #..........,,,,,,,,,,,,,**,* ***,,*,,*,,,,,,,,*****#@.......##*******,,***,*****,* *,,,,,,***,,,,,,..........!......* *,,,,,,,,,,**,* *,**>,,,*,***,**#######......###.**** **,,***,**,**,* *,**,*,,,,,,*,* ******#.###....,,,,,* **,* *,*#.############# *,***,**,*,****,*,* *,,,,,..# *#####,**,*****,***,*#.############# *,,,,,,,,,,**,,,,,* *,***####*,**,,,,,,,*,,,,9........###### *****,**,****,,,,,* *,**,**********,***######>..###### *,**,,,,,,,,,,* *,**,**,* ######...###### *,*******,,,,,* *,**,***,***###....[....###chh j *,* *,,,,,* *,**,***,,,,,............### ***>*********,*** *,**,**,,****#.#....<....### *,,,**,,,,,,,,* *,**,* ****,,* #.####....##### chch.*,* *,*#* dertzug the Skirmisher*,* *,.#* Spriggan of Gozag  Gold: 2568 *******,* **.#* Health: 56/56 ======================== *********,,,,,,* *#.##ch/v* Magic: 25/25 ======================== ,,,,,,,**,****** ##...##* AC: 6Str: 4 ******,**,* ##.....##* EV: 22Int: 15 ,** *,**,* ##.<.....#******** SH: 0Dex: 28 *,****,**,* #..........,,,,,,, XL: 11 Next: 72% Place: Dungeon:11 ,*,,,,,,,,*****#@.......##******* Noise: ---------  Time: 9417.2 (0.0) ***,,,,,,..........!......* *, C) +3 orcbow ch2,*,***,**#######......###.**** ** Cast: Jinxbite ,,,,,*,* ******#.###....,,,,,* * ****,*,* *,,,,,..# *#####,**,**** **,,,,,* *,***####*,**,,,,, **,,,,,* *,**,******* ,,,,,,,* *,**,* **,,,,,* *,**,*You climb downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found a metallic coppery potion. _There is a stone staircase leading up here.ch2ch6ch9chi  . *******.********,,,,,,* *#.## ,,,,,,,**,****** ##...## ******,**,* ##.....## ,** ##.<.....#******* *,***..........,,,,,,, ,*,,,,,,,.#######******* ***.......@..!......* *, ,*,***,**#######......###.**** **Cast: Jinxbite  *,,,,,* *,**,*chu chv +8 (0.6ch| ch chm 3 ******* *********,,,,,,* *#.## ,,,,,,,**,****** ##...## ******,**,* ##.....## ,** ##.<.....#******* *,***ch{n ..........,,,,,,, ,*,,,,,,,.#######******* ***.........!......* *, ,*,***,**#######@.....###.**** ** ,chn `,,,,*,* ******#.###....,,,,,* ##Cast: Jinxbite# ****,*** *,**,*chy chz (8.4ch4 ch chch$chLevel 11 of the Dungeon <<<<>>>>∩chEa(Press ? for help)chc*,* *,* *******,**,*chv ch0*,* *,*#ch*,**,*ch5 ch0*,* *,.#ch`*,,,,*ch ch************ch5******,* **.#ch*,,***ch; chI*,,,,,,,,,,*********,,,,,,* *#.##ch^*,,*ch chJ*,******,,,,,,,,,,**,****** ##...##ch*,,*ch chi*,* *,*,******,**,* ##.....##ch\*,,*ch ch*,* *,,,,** *,**,* ##.<.....#********,,******,* **,*,*,****,**,* #..........,,,,,,,,,,,,,**,* ***,,*,,*,,,,,,,.######........##*******,,***,*****,* *,,,,,,***,,,,,,..........!......* *,,,,,,,,,,**,* *,**>,,,*,***,**#######@.....###.**** **,,***,**,**,* *,**,*,,,,,,*,* ******#.###....,,,,,* **,* *,*#.############# chB*,***,**,*,****,*,* *,,,,,..# *#####,**,*****,***,*#.#############ch. chB*,,,,,,,,,,**,,,,,* *,***####ch*,**,,,,,,,*,,,,9........######ch. chF?*****,**,****,,,,,* *,*chM*,**********,***######>..######ch{/ ch;*,**,,,,,,,,,,* *,*ch *,*ch:4*,* ######...######ch/ cho;*,*******,,,,,* *,*ch*,*ch)**,***###....[....###ch7/ ch[*,* *,,,,,* *,*ch*,*ch**,,,,,............###ch/ chpQ***>*********,*** *,*ch2*,**,,****#.#....<....###ch *,,,**,,,,,,,,* *,**,* ****,,* #.####....##### *,****,*,****** *,**,* *,,,,,* #.####...>#####ch *,* *,*,,**,*****,* *,**,,* #.####....##### ch *******,* **.#* dertzug the Skirmisher *********,,,,,,* *#.##* Spriggan of Gozag  Gold: 2568 ,,,,,,,**,****** ##...##* Health: 56/56 ======================== ******,**,* ##.....##* Magic: 25/25 ======================== ,** *,**,* ##.<.....#******** AC: 6Str: 4 *,****,**,* #..........,,,,,,, EV: 22Int: 15 ,*,,,,,,,.######........##******* SH: 0Dex: 28 ***,,,,,,..........!......* *, XL: 11 Next: 72% Place: Dungeon:11 ,*,***,**######h] G0m#@.....###.**** ** Noise: ---------  Time: 9418.4 (0.0) ,,,,,*,* ******#.###....,,,,,* * C) +3 orcbow ****,*,* *,,,,,..# *#####,**,**** Cast: Jinxbite **,,,,,* *,***####*,**,,,,, **,,,,,* *,**,******* ,,,,,,,* *,**,* **,,,,,* *,**,**,,,,,* *,**,* ****,*** *,**,*You climb downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found a metallic coppery potion. _There is a stone staircase leading up here.ch;x  *,* *,.#  ******,* **. *********,,,,,,* *# ,,,,,,,,**,****** ## ****,**,* ### ,,** *,**,* ##.<.....#***********,**,* #...,,,,,, ,,######........##********,,,,,.......@...!......* *,***,*########......###.**** ,,,,,,*,* ******#.###....,,,,,* ,****,*,* *,,,,,..# *#####,**,*** ,**,,,,,* *,***#### *,**,,,, ***,,,,,* *,* *,****** ,,,,,,,,* *,* *,* ***,,,,,* *,* *,*  *,,,,,* *,* *,*h֋ DH9.0 (0.6ch *,* *,.#* ******,* **.# ,,*,,,,,,* *#.##,**,****** ##...## *,******,**,* ##.....##,** *,**,* ##.<.....# *,*,****,**,* #.. *,,*.######.## ,,***.!......* ,*,***,#......###.**** *,,,,,,*,* ******#.###....,,,,,* *,****,*,* *,,,,,..# *#####,**, ,,**,,,,,* *,***#### *,***,,,,,* *,* *, ,* *,* *,* ****,,,,,* *,* *,*  *,,,,,* *,* *,*6chchg^ *,* *,.#* ******,* **.#,*,,,,,,* *#.##,**,****** ##...## ,*,******,**,* ##.....##,** *,**,* ##.<.....# ,*,*,****.**,* #... ,*,,*.######.##,***.!......* >,,,*,***.chı3#......###.**** ,*,,,,,,*,* ******#.###....,,,,,* ,*,****,*,* *,,,,,..# *#####,**,,**,,,,,* *,***#### *,** ,****,,,,,* *,* *, ,* *,* *,* *****,,,,,* *,* *,*  *,,,,,* *,* *,*chch)20.2chnchhchGf *,* *,.#* ******,* **.#,*,,,,,,* *#.## *,**,****** ##...## *,*,******,**,* ##.....## *,,,,** *,**,* ##.<.....# *,*,*,***#.#*,* #.... ,,*,,*ch$J.######.##,***.!......* *>,,,*,**#.#......###. *,*,,,,,,*,* ******#.###....,,,,, *,*,****,*,* *,,,,,..# *#####,**,,**,,,,,* *,***#### *,** *,****,,,,,* *,* *, *,* *,* *,* ******,,,,,* *,* *,*  *,,,,,* *,* *,*chVchW&8ch^ch?dch ) *,* *,.#* ******,* **.#,*,,,,,,* *#.## **,**,****** ##...##  *,*,******,**,* ##.....##  *,,,,** *,**,* ##.<.....# *ch- *,*,*,**##.##,* #.... *,,*,,*.######.##,***.!......* **>,,,*,*##.#......###. **,*,,,,,,*,* ******#.###.... **,*,****,*,* *,,,,,..# *#####,**,**,,,,,* *,***#### *,** **,****,,,,,* *,* *, **,* *,* *,* *,,,,,* *,* *,* * *,,,,,* *,* *,*ch$ ch% (1.4ch+ ch>/ chU  *,* *,.#* ##****,* **.#,#.,,,,,* *#.##*,*#.****** ##...##ch֎ 0 *,*,******,*#.* ##.....## *,,,,** #,*#.* ##.<.....#  **,*,*,*###.##.* #. **,,*,,*.######.##,***.!......* ,**>,,,*,###.#......###. ch ,**,*,,,,,,*,* ******#.###.... ,**,*,****,*,* *,,,,,..# *#####,,**,,,,,* *,***#### *, ,**,****,,,,,* *,* *,*  ,**,* *,* *,*ch   ,*,,,,,* *,* *,*  ch ,* *,,,,,* *,* *,* ch chŘ (2.0ch ch chA* *,* *,.#* ###***,* **.#,*#..,,,,* *#.##*chY,*#.#***** ##...## *,*,******,*#.# ##.....## *,,,,** #,*#.# ##.<.....# **,*,*,####.##.# #.*,,*,,*.######.## *,,,,,,**#.!...... *,**>,,,*.###.#......###. *,**,*,,,,,,*,* ******#.###.... *,**,*,****,*,* *,,,,,..# *#####,,**,,,,,* *,***#### *, *,**,****,,,,,* *,*chf *, *,**,* *,* *, *,*,,,,,* *,* *, *,* *,,,,,* *,* *,chnY6ch * *,* *,.#* ###***,* **.#,*#..,,,,* *#.##*ch  ,*#.#***** ##...## *,*,*****#,*#.# ##.....## *,,,,** #.*#.# ##.<.....# **,*,*.####.##.# #  ***,,*,,#.######.  *,,,,,,**#.!  *,**>,,,#.###.ch#......###  *,**,*,,,,,,#,* ******#.###.... **,**,*,****,*,* *,,,,,..# *#####,**,,,,,* *,***#### * **,**,****,,,,,* *,* *  *,**,* *,* *  *,*,,,,,* *,* *  *,* *,,,,,* *,* *chch(3.2chchsch *,* *,.#* ###***,* **.#,*****##*#..,,,,* *#.##*..*#.#***** ##...## * *,*,*****#.*#.# ##..... ch3* *,,,,** #.*#.# ##.<..... * **,*,#.####.##.# # * ***,,*,,#.######. * *,,,,,,**#.! * *,**>,,,#.###.ch[9#...... * *,**,*,,,,,,#.* ******#.###....*,**,*,****,#.* *,,,,,..# *,**,,,..* *,***####*,**,****,,,..* *,*  *,**chc...* *,*  *,*,,...* *,*  *,* *,,,,,* *,*chch}&8ch+ch}ch5u chC Level 11 of the Dungeon <<<<>>>>∩(Press ? for help)*,****,*******,,,,,,,**,**,* *,* *******,**,**,* *,*#*,**,**,* *,.#*,,,,*************ch< ###***,* **.#*,,****,,,,,,,,,,*****##*#..,,,,* *#.##*,,**,******,,,,,,,,..*#.#***** ##...##*,,**,* *,*,*****#.*#.# ##.....##*,,**,* *,,,,** #.*#.# ##.<.....#********,,******,* **,*,#.####.##.# #..........,,,,,,,,,,,,,**,* ***,,*,,#........######........##*******,,***,*****,* *,,,,,,**#....@...........!......* *,,,,,,,,,,**,* *,**>,,,#.###.#########......###.**** **,,***,**,**,* *,**,*,,,,,,#.* ******#.###....,,,,,* **,* *,*#.############# *,***,**,*,****,#.* *,,,,,..# *#####,**,*****,***,*#.############# *,,,,,,,,,,**,,,..* *,***####*,**,,,,,,,*,,,,9........###### *****,**,****,,,..* *,**,**********,***######>..###### *,**,,,,,,,...* *,*ch؄ d*,**,* ######...###### *,*******,,...* *,**,***,***###....[....### *,* *,,,,,* *,*ch| <*,***,,,,,............### ***>*********,*** *,**,**,,****#.#....<....### *,,,**,,,,,,,,* *,*chP *,* ****,,* #.####....##### *,****,*,****** *,**,* *,,,,,* #.####...>##### ch ch #*,* *,.#dertzug the Skirmisher **********###***,* **.#Spriggan of Gozag  Gold: 2568 ,,,,,,,,,*****##*#..,,,,* *#.## Health: 56/56 ======================== ******,,,,,,,,..*#.#***** ##...## Magic: 25/25 ======================== chh * *,*,*****#.*#.# ##.....# AC: 6Str: 4 * *,,,,** #.*#.# ##.<..... EV: 22Int: 15 * **,*,#.####.##.# #........ SH: 0Dex: 28 * ***,,*,,#........######........ XL: 11 Next: 72% Place: Dungeon:11 * *,,,,,,**#....@...........!.... Noise: ---------  Time: 9423.8 (0.0) * *,**>,,,#.###.#########......## C) +3 orcbow * *,**,*,,,,,,#.* ******#.###.... chK )[40mCast: Jinxbite ***,**,*,****,#.* *,,,,,..# *#### ,,,,,,,,,**,,,..* *,***#### ***,**,****,,,..* *,**,**,,,,,,,...* *,**,*******,,...* *,**,* *,,,,,* *,*You climb downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found a metallic coppery potion. _There is a stone staircase leading up here.ch ch ch:***********###***,* **.# ,,,,,,,,,,*****####..,,,,* *#.## ,******,,,,,,,,..##.#***** ##...# ,* *,*,*****#.##.# .. ,* *,,..** #.##.#<.... ,* **,*,#.####.##.# #.. ,* ***,,*,,#........###### ,* *,,,,,,**#..........! ,* *,**>,,,#.###@#########......# ,* *,**,*,,,,,,#.# ******#.###... ,***,**,*,****,#.# *,,,,,..# *### ,,,,,,,,,,**,,,..# *,***#### ****,**,****,,,..# *,*  *,**,,,,,,,...# *,* *,*******,,...# hN>34m*,* *,* *,....# *,****>*********,*** *,*ch{EchF-4.4 (0.6chMJchQLch\,,,,,,,,,,*****####..,,,,* *#.## ,ch:******,,,,,,,,..##.#***** ##... *,*,*****#.##.# ##.....,..** #.##.# ##.<**,*,#.####.##.# #...***,,*,,#........#####,,,,,,**#................!**>,,,#.###.#########......#,*,,,,,,#@# ******#.###...*****chׄ,,,,,..# *### ,,,,,,,,,,**,,,..# *,***#### ****,**,****,,.  *,**,,,,,,..*****.. #..  ***>******###.##,,,**,,,,,,,,* chch"ch!5.0ch[chϑch5$ ******,,,,,,,,..##.#***** ##... *,*,*****#.##.# ##.....,..** #.##.# ##.<**,*,#.####.##.# #...***,,*,,#........#####,,,,,,**#................!**>,,,#.###.#########......#,*,,,,,,#.# ******#.###...*****,,,,,..# *### ,,,,,,,,,,*#.....# *,***#### #..Cast: Jinxbite....###[.  *,****,*,****** *,*6 _Found a kite shield.chk j  *,*,*****#.##.# ##.....,..** ##.<**,*,#.###...***,,*,,#........#####,,,,,,*##.........!chm g**>,,,#.###.#########......#,*,,,..,#.# ******#.###...**###.#.# *,,,,,..# *### ,,,,,,,,,,*#....@# *,***#### ****,**,**  *,**,,...###*,* *,*,,**,****chv chw (6.2ch~ chg ch*,* *,,..** #.##.#< *,* **,*,#.####.##.# #.. *,* ***,,*,,#........###### *,* *,,,,,,*##................! *,* *,**>,,,#.###.#########... *,* *,**,*,,,...#.# ******#.###.. ch-*,***,**,*,*###.#.# *,,,,,..# *## *,,,,,,,,,,*#.....# *,***#### *****,**,***#...@.# *,*  *,**,.........# *,* *,***####.....# *,* *,* #.....# *,****>******###.### *,* *,,,**,,,,,,[.* *,* *,****,*,**###* *,* *,* *,*,,* *,**** *,* *,,,,* *,,,,** ch5ch&8chchj **,*,#.###...***,,*,,#........#####,,,,,,*##.........!**>,,,#.###.#########....,*,,,...#.# ******#.###**###.#.# *,,,,,..# *##,,,,,,,,,*#.....# *,***#### ****,**,### ch *,**,....*#### #*,****,*,,******,** ch-ch6(7.4ch-chch; ***,,*,,#........#####,,,,,,*##.........!**>,,,#.###.#########....,*,,,...#.# ******#.###**###.#.# *,,,,,..# *##,,,,,,,,,*#.....# *,***#### ****,**,###  *,**,....*#### ***>******###.##*,**,,,,,,,**,** 8.0ch>ch۩  ,,,,,,*##.........!**>,,,#.###.#########....,*,,,...#.# ******#.###**###.#.# *,,,,,..# *##,,,,,,,,,*#.....# *,***#### ****,**,###  *,**,....*#### ***>******###.##,,,**,,,,,.[.* #*,**,*,∩,*,**,* ** 6chg  *,* *,**>,,,#.###.#########...  *,* *,**,*,,,...#.# ******#.###  *,***,**,*,*###.#.# *,,,,,..# *#  *,,,,,,,,,,*#.....# *,***####  *****,**,####.....# *,*  *,**,.........# *,* *,***####.....# *,* *,* #.....# *,****>******###@### *,* *,,,**......[.# *,* *,****.#.###### *,* *,* *,*,,* *,**** *,* *,,,,* *,,,,* *,****,*,,** ****,*hzk 40m  *,**,,,,,,,* *,*  *,**,*,∩,*,* *,* *<**,,,,,,,* *,* *9.2ch0 *,* *,**,*,,,...#.# ******#.### *,***,**,*,*###.#.# *,,,,,..# * *,,,,,,,,,,*#.....# *,***####  *****,**,####.....# *,*  *,**,.........# *,* *,***####.....# *,* *,* #.....# *,****>*########.### *,* *,,,*#......@.# *,* *,***#.#.###### *,* *,* *,*,,* *,**** *,* *,,,,* *,,,,* *,****,*,,** ****,* *,**,,,,,,,* *,* *,**,*,∩,*,* *,*ch9[m *<**,,,,,,,* *,* * *,***,,*,****,** *,8 _You see here a +0 kite shield.chS *,* *,**,*,,,...#.# ******#. *,***,**,*,*###.#.# *,,,,,..#  *,*#.....# *,***#### *****,**,####.....# *,* *,**,.........# *,* *,***####.....# *,* *,* #.....# *,* ***>*#.### *,* *,,,*#[.# *,* *,***#.#.###### *,* *,* *,*,,* *,****  *,* *,,,,* *,,,,*  *,****,*,,** ****,* *,**,* *,* *,**,*,∩,*,* *,* *<**,* *,*  *,***,,*,***h*0m **,** *30.4 _ch~> *,* *,**,*,,,...#.# ******#. *,***,**,*,*###.#.# *,,,,,..# *,*#.....# *,***#### *****,**,####.....# *,* *,**,.# *,* *,***####.....# *,* *,* #.....# *,* ***>*#.### *,* *,,,*#....@.[.# *,* *,***#.#.###### *,* *,* *,#,,* *,****  *,* *,,,,* *,,,,*  *,****,*,,** ****,* *,**,* *,* *,**,*,∩,*,* *,* *<**,* *,* *,***,,*,***chRB[37m **,**1.0ch  *,* *,**,*,,,...#.# ******#. *,***,**,*,*###.#.# *,,,,,.. *,*#.....# *,*** *****,**,####.....# *,* *,**,.# *,* *,***####.....# *,* *,* #.....# *,* ***>*#.### *,* *,,,*#...@..[.# *,* *,***#.#.###### *,* *,* *,#.,* *,**** *,* *,..,* *,,,,* *,****.#.,** ****,* *,**,....,,* *,* *,**.#,∩.*,* *,* *<*#h 8m.,,..,,* *,*  *,***,,*,*** **,**6 _Found a frozen archway.ch#  *,***,**,*,*###.#.# *,,,,, *,,,,,,,,,,*#.....# *,***## *****,**,####.....# *,*  *,**,.........# *,* *,***####.....# *,* *,* #.....# *,****>*########.### *,* *,,,*#......[.# *,* *,***#.#@###### *,* *,* *,#..# *,**** *,* *,...# *,,,,* *,****.#..#* ****,* *,**,......* *,* *,**.#,∩.#.# *,*  *<*#.,,....#ch_  *,*  *,*#*,.#.###*,**  *,* *,,,,* ,* 2.2chD ,,,,,,,,,*#.....# *,***##****,**,###  *,**,....*#### ***>*########.##,,,*#......[.# ***#.#.###### *,#@.# ***#...,,,**#.#..#****....... #.#,∩.#.#.....#*,* *,,,***,***, 8chHR****,**,###  *,**,....*#### ***>*########.##,,,*#......[.# ***#.#.#####chzU #.#..# ***#..,,,**#.#..#****.......# #.#.∩.#.#<*#......,*##..#.##**,** #....# **,*,#...#,***,***,*************,,*,*chbchdche!3.4chlchqch:ch9$ ch *,**,....chi *####ch:! chI***>*########.##chu,,,*#......[.# chq***#.#.#####ch #.#..# ch***chI ...ch ,,,chf**#.#@.#*ch ***ch,#.......#chp! ch[#.#.∩.#ch5#ch#ch#chR !ch 5##.#chq #*,,,,,,,,,,,,,,,,,**,*,**ch . chi ch ch ch !4.0ch ch chZ  *#### ***>*########.##,,,*#......[.# ***#.#.##### #.#..# ***...,,,###.#..##***#....@..# #.∩.#<*#......##.******,**********,**,***ch\ chF] 6cha chtd chB  *,* #.....# *,****>*########.### *,* *,,,*#......[.# *,*ch  *,***#.#.###### *,* *,* #.#..# *,**** *,* #....# *,,,,* *,*###.#..## ****,* *,*#.......# *,* *,*#.#.@.#.#ch`  *,* *<*#.......# *,* *,*##..#.###*,* *,* #....# , *,* #...## *,** *,**##.#************,, *,,,,..,,,,,,,,,,,** *****#.**********,**,*ch v *,* **,**,*ch ch* (5.2ch ch U _There is a frozen archway here.chΫ{ ***>*########.##,,,*#......[.# ***#.#.##### #.#..# ***...,,,###.#..##***#.......# #.∩.#<*#...@...#,*##..#.##* #....# **,*,#.*,**,*,*,*8 _chchLI M *,* #.....**>*########.###,,*#......[.**#.#.###### .#.*** #....# ,,,###.#..##***.....,*#.#.@.#.#<*#....... ##..#.### **,**,* #....#**,*,#.chN chFO (6.4chbS chV U _There is a frozen archway here.chFchFch Jchov7.4 (1.0 _ch@*             ##### ###  #....##..##   #.....∩.#  an Ice Cave #.@...#   ch+#....##   ##.###   ###                The world spins around you as you enter the gateway.chh,ch.chcM-8.1 (1.7chMPchS _You enter an ice cave!  Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.ch ch chk ch ch chF ,ch ch ,chS ch< ,ch chK ch ch: chk ch chH ch ch< ch ch; ch ch+ ch ch ch ch ch ch ch ch ch ch* ch ch+ ch ch( ch ch( ch ch ch ch cho ch ,ch( ch ch ch| ch! ,ch ch* ,ch ch  chs ch ch2 ch ch chG ch ch ch chA ch ch chQ ch ch chW ch ch ch ch ch/ ch ch chG ch ch ch[ ch ch/ ch ch ,ch ch` ch ch ! cht! ch! ch2# ch# ch$ chI% ch% ch"& chM' ch' ch'( chc) ch) ch@* ch+ ch , ch, ch. cht. ch. ch/ chE0 ch0 ch1 ch32 ch2 ch3 ch3 chY4 chk5 ch5 ch'6 ch@7 ch7 ch7 ch9 cht9 ch9 ch: ch[; ch; chp= ch= ch> ch:? ch? ch? chA ch{A chA chB chOC chC chD chE ch|E chF chF chPG chtH ch7I ,chAJ chJ chK chL chL chBM ch>N chN chN chP chrP chP chBR ,chR chS chLT chT chU ch4V chV chW chW chNX chbY chY ch#Z ch[ chQ\ ch\ ch] ch ^ ch}^ ch_ ch ` chp` chda cha ch:b ch7c chc chd ch e chue che chf chOg chg chh chi chqi chj chk chl chm chpm chm chn ch9o cho chp ch q chjq chr chr chYs chQt cht chu ch&v chv chv chx chkx chx ch2z chz ch{ ch$| ch| ch| ch ~ chn~ ch~ ch chA ch ch ch che ch ch chX chb chDž ch* ch& ch ch chY ch ch ch ch chy ch| ch chM chM chۏ ch4 ch0 ch ch ch chs chؓ chԔ chB ch ch ch% ch ch ch chv chښ chJ ch ch ch ch\ chi ch۟ ,ch k 537.1 (99.0) _You start waiting.ch -8.1 (100.0)chĦ chѨ # _Done waiting.chWchb`ch\dBchkchkchlchmchvmchnchtp########## ##Y ####....##..###...# ####....#.....∩.##....##....######.∩...##..@.#### #....####.### ##.###   ###  chAuY   yak (asleep) ch|z 47.7 (9.6)  A yak comes into view.ch~H  The yak bellows! You hear a bellow!ch)chV .YYYY 2 yaksA yak comes into view. x2  The yak moves out of view.===8.3 (10.2)  _You hear a howl!ch (((You shoot an arrow. The arrow hits the yak.ch.i..Y..9.1 (0.8)  _The yak is lightly wounded.chHH ((You shoot an arrow. The arrow hits the yak.ch6..9 _The yak is lightly wounded.ch# ##. ####....##..## #..Y# ####....#.....∩.# #..Y.##....######.∩...# #...@#### #....## ##.### ##.### ## ### Y.YY 3 yaks---50.5 (0.6chchCchx ((You shoot an arrow. The arrow hits the yak!ch\,chn]ch(bl.Y.Y.chd7===1.3 (0.8chfchh[ _The yak is heavily wounded.chnQ  You shoot an arrow. The arrow hits the yak!!ch$( 2 yakschut3.Y$.2568 42.1 _You kill the yak!ch ########## ##. ####....##..## #...# ####....#.....∩.# #.Y..##.@..######.∩...# #Y$..#### #....##.#####.########   yak---7 (0.6cht (((You shoot an arrow. The arrow hits the yak.ch ch W..Y.chf 7===3.5 (0.8ch" ch 1 _The yak is lightly wounded.ch #### ##. ####....##..## #...# ####....#.....∩.# #.Y..##..@.######.∩...# #.Y..#### #....## ##.### ##.### ch ch ch Y$YY 2 yakschC 7---4.1 (0.6ch ch ch+H ((You shoot an arrow. The arrow hits the yak!ch& @..ch 5===9 (0.8chI che [ _The yak is heavily wounded.chl ((You shoot an arrow. The arrow hits the yak.chӇ  The yak is heavily wounded.Y.Y$..Y(1 unaware)5.7 _The yak is distracted by your dazzling golden aura.ch### ##. ch:####....##..## #...# ####....#.....∩.# #.Y..##Y..@######.∩...# ch&x#Y$..#### #....## ##.### ##.### #chchchn.Y.YYch+7---6.3 (0.6chch> _The yak is no longer distracted by gold.ch (You shoot an arrow. The arrow hits the yak!!ch%iH#.$Y.#===7.1 (0.8 _The yak is almost dead.ch  (You shoot an arrow.  The arrow hits the yak but does no damage.chP  The yak is almost dead..Y9 _The yak snorts and paws the ground.ch4 P  You shoot an arrow. The arrow hits the yak.ch: $   yakchF Y.68.7ch G _You kill the yak!ch R $ ########## ##. ####....##..## #...# ####.@..#.....∩.# chR e#.Y..##Y.$.######.∩...# #.$..#### #....##.#####.########chSU chZ C.YchD[ 7---9.3 (0.6ch<` chc chL X((((((ch .Y$...chޞ 8===60.1 (0.8ch ch n _You shoot an arrow. The arrow completely misses the yak.chpchS ch ch ch chy ch chne##########  ch##. chz####....##..##  ch#...# ####..@.#.....∩.#  chȷ#.Y..##.Y$.######.∩...#  #.$..#### #....##  ch##.### ##.###  ## ###      chchpch%.Ych|chch3 ---ch7 (0.6chchch^  chu((You shoot an arrow.chjY.$.===1.6 (0.9 _The arrow hits the yak but does no damage.ch6((chP.Y2.5 _You shoot an arrow. The arrow barely misses the yak.chch߇ ch ch chx chG ch che##########  ch##. ch####....##..##  ch#...# ####.Y.@#.....∩.#  #.Y..##..$.######.∩...#  #.$..#### #....##  ##.### ##.###  ## ###      chch ---chY3.1 (0.6chchch ( You shoot an arrow. The arrow hits the yak!ch#.Y===9 (0.8chchz^ _The yak is moderately wounded.ch P  You shoot an arrow. The arrow hits the yak!chH9 j  The yak is heavily wounded.chC: -4.8 (0.9ch0@ chD Q _The yak closely misses you.ch Q  You shoot an arrow. The arrow hits the yak!!ch o$ch chl 585.6 (0.8ch ch? G _You kill the yak!chchRchchH _No target in view!chchch|ch߲ch*ch _79chcO _You now have 2579 gold pieces (gained 11).ch3chchch,chch{chch'chchnch:93chchO _You now have 2593 gold pieces (gained 14).chchW+2593chchch,chchch/,chchch\,ch2ch==610choch@O _You now have 2610 gold pieces (gained 17).chchwch-chch,ch&ch9ch,chch{XchNchv## ###... ####.h.. ####### ##....# ####....## ch #..@#######....#....--- ##....##....######.∩ ####....###.. chf##.### ##. ### ## h   wolf (wandering) ch1chM075.8 (10.2)chsP.hchB---6.4 (10.8 chchW _A wolf comes into view.ch (hYou shoot an arrow.  The wolf howls!  The arrow hits the wolf.ch$chh.====7.2 (0.8) chch chch$_The wolf is lightly wounded.ch  You shoot an arrow. The arrow hits the wolf!!$ chjch2610 9===-8.1 (0.9 _You kill the wolf!ch- _No target in view!ch b _6 _You now have 2616 gold pieces (gained 6).ch ch; ,ch ch ch ,ch[ ch` ch ,ch chf ,ch< ch ch ch ch ch ch chh chr ch ch chZ chP ch ch" ch# ch$ chq& chF( ch) ch* ch, ch. ch. ch/ ch1 ch3 ch4 ch5 chz7 ch-9 ch9 ch3; ch< ch> ch:? ch@ chjA chB chmC chDD chE chIG chG chH chBJ ch L chL chM chN chHP ch#Q chQ $2616chnR chS chvU chV chV chuX chY chZ ch[ ch] ch_ ch_ ch` chb chc chFd ch'e ch!g chl ch}l ! chl ^#..h#chrm ! chm &#...#ch^n ! chn %...#chIo ! cho V#..##  ch>p U...#  chp  #..#  chr  #..#   #@.##  --- ##..#  ##...#  ###..###  ####...##  ##....###  h   polar bear (asleep)######..#### ####.....### #....############## chTw chw 94.1 (16.ch;x 0)ch@y chy ---chz $7 (16.6 ch+ ch  ch cho 9_A polar bear comes into view.chϺ ch ((((((hYou shoot an arrow. The arrow hits the polar bear.chNch(V.h.....ch7W:===5.5 (0.8) ch]chj8 _The polar bear is lightly wounded.chcv `(((((((ch ch |..h....ch >6.3ch( q _You shoot an arrow. The arrow barely misses the polar bear.ch ((((You shoot an arrow. The arrow hits the polar bear!ch"ch.h...7.1 _The polar bear is lightly wounded.chA ((( You shoot an arrow. The arrow hits the polar bear!ch_D...ch&9chch!b _The polar bear is heavily wounded.chh^  You beckon some vexing sprites to accompany your attacks.chR.hchq3---8.9 (1.0Will/2 Jinx ch"ch&; _You feel your willpower being sapped.ch% (( You shoot an arrow. The arrow hits the polar bear!ch ch j.h.chة c4=-=9.7 (0.8chk chZ c _The polar bear is severely wounded.ch `(((((((ch> 4*ch$  You shoot an arrow. The arrow barely misses the polar bear.A giggling sprite leaps out and makes the polar bear trip over its own paws.cha K.....ch T.h(drained)ch )600.5ch$ ch* c _The polar bear is severely wounded.chM  You shoot an arrow. The arrow hits the polar bear!chm  The polar bear is almost dead.ch>r5==1.3chw ch-[ _The polar bear closely misses you. x3chq  You shoot an arrow.  The arrow hits the polar bear but does no damage.chn:*chE7  The polar bear is almost dead.A giggling sprite leaps out and makes the polar bear trip over its own paws.ch>o$ch=cY2616 =822.1chOgchjN _You kill the polar bear!ch,chҡchchH _No target in view!ch _No target in view!chKN  _32ch-S  _You now have 2632 gold pieces (gained 16). _The sprites lose interest in your situation.chS 3chuT chU ch4X ,chX chzZ ch\ Bch] ch^ ch _ ch_ chk` cha ch"b chb chRc ch[d chd chVe che chg chh ,chi chj chk chl chl chm chn ,cho chq chq ,ch"s chkx ####### chx ##...## ---#..#..#...# #h..#####...# ###. #...#  . ##..## chby  .. #...# h   wolf (asleep) #. ##..#   ..chy #..#   #..##  ch w 10.3 (8.2  A wolf comes into view.ch u.hhchs I====9 (8.8ch ch ; _The wolf howls! You hear a bellow! x3chg  You beckon some vexing sprites to accompany your attacks.h.3--==--1.9 (1.0Jinx  _You feel your willpower being sapped.ch F((#ch? 4*ch^  You shoot an arrow. The arrow closely misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is lightly wounded.ch d  The wolf completely misses you.ch ch' J hY.h   polar bear (wandering)YY 2 yaks (1 wandering)hYh   wolf (very drained)A yak comes into view. x2; A polar bear comes into view.chg) 4=-=-2.7 (0.8ch0 ch4 R _The wolf closely misses you.ch'y F((#ch M *hch YYou shoot an arrow. The arrow barely misses the wolf.chp   The polar bear growls angrily. The yak bellows!  A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is moderately wounded.ch |  A wolf comes into view.chp ZYh..YY 2 yakshh 2 wolves (1 wandering, 1 very drained)hYch '3.5ch k _The wolf completely misses you.ch4F((#chٜx*hcho  You shoot an arrow. The arrow barely misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is heavily wounded.chuh.h.chOvr5==4.3chych3|U _The wolf completely misses you.chF((#chz_4*chHThe wolf is heavily wounded.makes the wolf trip over its own paws.  The wolf is almost dead.  The jinxing sprites lose interest in you.h.hhh   polar bearYYY 2 yaks.hh 2 wolves (1 very drained)5.1 _The wolf misses you. x2ch}F((#ch{  You shoot an arrow. The arrow closely misses the wolf.ch^ h.hch:.You hear a bellow!ch,6.0 (0.9chch#U _The wolf completely misses you.chF((#chI ch ch ch5 ch ch[! ch) hYY.h.hch?* .Y.Y 3 yaksYou shoot an arrow. The arrow misses the wolf. The wolf misses you.chL+ *8 (0.8ch0 ch3 V _A yak comes into view.ch (You shoot an arrow. The arrow barely misses the yak. The arrow hits the wolf!ch ch ch ch ch=! ch* YY.Yh#hYch+ .Y 4 yaks   wolfch, @=7.6ch2 ch8 _The wolf is severely wounded. _A yak comes into view.ch>P  You shoot an arrow. The arrow hits the yak!ch#  The yak is moderately wounded.Y.YYYY 4 yaksh   wolf8.4chJT _The yak completely misses you.chP  You shoot an arrow. The arrow hits the yak.chIm  The yak is moderately wounded.chJ'9.2chOchSSI _The yak misses you.chN  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chP   dertzug the Skirmisher  Spriggan of Gozag  Gold: 2632   Health: 56/56 ========================  Magic: 21/25 ====================----  AC: 6Str: 4  EV: 22Int: 15  SH: 0Dex: 28########  XL: 11 Next: 82% Place: an Ice Cave#@##...##  Noise: ===------  Time: 9619.2 (0.0)#YY#..#...#  C) +3 orcbow#.Yh#####...#  Cast: Jinxbite###ch [0;10mY #...#  Will/2 . ##..## ..#...#  YYYY 4 yaks#.##..#  h   wolf..#..# #..##  The yak is moderately wounded. _The yak misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatech K  dertzug the Skirmisher  Spriggan of Gozag  Gold: 2632   Health: 56/56 ========================  Magic: 21/25 ====================----  AC: 6Str: 4  EV: 22Int: 15  SH: 0Dex: 28########  XL: 11 Next: 82% Place: an Ice Cave#@##...##chK   Noise: ===------  Time: 9619.2 (0.0)#YY#..#...#  C) +3 orcbow#.Yh#####...#  Cast: Jinxbite###Y #...#  Will/2 . ##..## ..#...#  YYYY 4 yaks#.##..#  h   wolf..#..# #..##  _The yak misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak easily resists. The yak looks frightened! x2chD ch8 chN YYYh.YYY(2 fleeing)h(fleeing)chA +20.2 (1ch! ch   Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The yak easily resists. The yak looks frightened! x2 _The wolf looks frightened! The yak resists with some effort.ch ch  ch/ cht! F _Unknown command.chB^  You beckon some vexing sprites to accompany your attacks.chchchchbchZ..Yhhh   polar bearYYY 3 yaks (1 fleeing)h   wolf (fleeing)ch]26320--1Jinx chchv _You feel your willpower being sapped. The yak barely misses you. chP  You shoot an arrow. The arrow hits the yak! chcJ;* ch.  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.Y.h, 1 drained)=2.0 (0.8 _The yak is moderately wounded. chQ  You shoot an arrow. The arrow hits the yak!! chT1 ch[2 chI5f  The yak is almost dead. ch6 ch8 ch@YYh..YYh ch&AS1=8 ch2G ch:KI _The yak misses you. chP  You shoot an arrow. The arrow hits the yak! chA$Y 2 yaks (1 fleeing) ch|^V  You kill the yak! ch^ ch_ chdhY... chvX2632 =43.6 ch} ch8( _You hear a bellow! ch:  You shoot an arrow. The arrow hits the polar bear!! ch ;* ch h(drained) _You hear a bellow!  You shoot an arrow. The arrow hits the polar bear!!  chG NThe polar bear is heavily wounded.  A giggling sprite leaps out and smacks the polar bear with its own front paw.  The polar bear is heavily wounded.The polar bear completely misses you. The polar bear claws you. ch 4-2=4.4 ch  ch P _The polar bear misses you. ch  You shoot an arrow. The arrow hits the polar bear! ch3;* ch   The polar bear is severely wounded.A giggling sprite leaps out and makes the polar bear trip over its own paws.  The polar bear is almost dead. ch/  You hear a bellow! You hear an angry growl.  A polar bear comes into view. chh.hh 2 polar bears (1 very drained)   yak chF====5.2 ch! chm& _The polar bear completely misses you. x2; The polar bear misses you. ch_KX  You shoot an arrow. The arrow hits the polar bear!! ch>N$   polar bear ch ch-3==6===-6.0 ch ch0N _You kill the polar bear! ch  (You shoot an arrow. The arrow hits the yak. ch ch) ch, chl chghYY.Y 2 yaks chR5-8 ch ch{1 _The yak is lightly wounded. chP  You shoot an arrow. The arrow hits the yak! chk;* chHY(1 drained)The yak is lightly wounded.yak!  The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.The jinxing sprites lose interest in you. chK27.6 chN chR; _The yak gores you but does no damage. ch F((# ch4 xY.h.   yak (h   wolf4==8.4 _You shoot an arrow. The arrow barely misses the yak. The yak misses you. ch P  You shoot an arrow. The arrow hits the yak! chm $h   wolf chC  chD  chXL ch.  chp i =89.2  ch q 9_You kill the yak! chv  chmz i _Your Fighting skill increases to level 6! cha^  You beckon some vexing sprites to accompany your attacks. ch*3--30.2 (1.0Jinx  ch ch+p _You feel your willpower being sapped. The wolf misses you. chF((# ch4* chh. (very drained)feel your willpower being sapped. The wolfThe arrow barely misses the wolf.  A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is almost dead.hear a bellow!  The wolf is distracted by your dazzling golden aura. ch6=4==1.0 (0.8 ch ch^% _The wolf howls! chAN  You shoot an arrow. The arrow hits the wolf!!$ ch ch ch3.hYY   yak chb9====8 ch chnH _You kill the wolf! ch&W  You shoot an arrow. The arrow hits the polar bear! ch߁;* chU _You kill the wolf!You shoot an arrow. The arrow hits the polar bear!  The polar bear is lightly wounded.  A giggling sprite leaps out and smacks the polar bear with its own front paw.  The polar bear is moderately wounded.The polar bear barely misses you. The polar bear claws you. ch]Yh. (drained) ch_4-===-2.6 chd ch2iW _The polar bear barely misses you. chVW  You shoot an arrow. The arrow hits the polar bear! ch;* ch h very drained) _The polar bear barely misses you.  chչ =You shoot an arrow. The arrow hits the polar bear! chA heavi ch{ !  chy :A giggling sprite leaps out and makes the polar bear trip cho over its own paws.  ch ? The polar bear is severely wounded. ch rThe polar bear completely misses you. The polar bear misses you. ch  ch  ch 5 ch /== ch - ch 3.4 ch  ch   ch  ch 7_The polar bear completely misses you. ch  ch; `  You shoot an arrow. The arrow hits the polar bear!! chc $Y   yak ch0 ! chu  ch$  ch & &.Y ch&  chQ  chQ 5 chR - ch8S = chS 92 chT 4.2 chY  ch]   ch^  ch/_ *_You kill the polar bear! ch_  ch{  You shoot an arrow. The arrow hits the yak!! ch;* chRQ Y  yak (drained)The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded. chH25.0 chM chWi _The jinxing sprites lose interest in you. chèP  You shoot an arrow. The arrow hits the yak! ch\p$ ch =YY   yak chR-48 chX  chedA_You kill the yak! chL(((( ch`# ch*V.Y.. ch+'6.6 ch1 chw6j _You shoot an arrow. The arrow barely misses the yak. chl' z  You shoot an arrow. The arrow hits the yak! chv   The yak is severely wounded.49--7.4 _The yak gores you! ch P  You shoot an arrow. The arrow hits the yak. chK8 k  The yak is severely wounded. chV9 p34---------8.2 chF<  ch> ( _The yak gores you! ch&*( ch\'(# chY.26329.0 _You shoot an arrow. The arrow barely misses the yak. ch]z  You shoot an arrow. The arrow hits the yak. ch-f  The yak is almost dead. chMl1--------8 ch ch( _The yak gores you. ch}Q  You shoot an arrow. The arrow hits the yak!! chp$ ch> chf}2632 2-640.6 chXk chrnG _You kill the yak! chZ  _No target in view! chI ch chi _3= ch n chK4= ch chB ch"N5=26326= chX ch> ch~ chn _You feel your willpower return. chc97 ch chm, ch ch, ch/ chS8= ch^ ch chK, ch ch, ch ch, chd ch ch>K9= ch ch ch ch chX ch ch: ch chEN40= ch ch ch ch chW ch ch9 ch chW1= ch ch chE ch ch ch` ch ch! ch ch  chg  ch K2= ch  ch  cha  ch  ch ch ch ch& chU3= ch( ch ch? ch ch; ch ch ch ch ch ch ch[%4 ch ch6 ch ch ch{  ch  ch`! ch" ch4#K5= ch% chw% ch% ch[& ch' ch#( ch( ch*, chN+ ch, ch6-U6= ch- chO/ ch/ ch40 ch1 ch2 ch2 ch3 chO4K7= ch+5 ch6 ch 7 ch{7 ch:B ch@8=ch9=50=ch,ch1ch$Xch*2=ch/nch~6,ch;3=chx<,ch+=ch>ch?K4=ch?chAch~AchAchPCchCch@Dch1F,chFchHchBIN5=chIch*fw6= _HP restored.736 _You now have 2736 gold pieces (gained 104).ch=ch&chchXchXchpch^,chchTch,chchL####.##..#..#..#..#####...#####..###..# #..###..## ##.##...## #.##.#.## #####....# #[###...# ##...## #--- ##.#...### #...### ###. #....### ####...###### ##....## ######..####  ####.....###  ####....#############....########....##chj4 #......#..##.##...#####.##..#..#..#.#####...#####. #..#..## ##...#.. ##.#.###.##....# #.# #.#.###..##.#...  #...### ####....#####...###### ##....### ######..#### ####.....### ##....#### _e - 4 bubbling dark potions (gained 1)chpz743.6 (103.0)---4.26 chchR  _You see here a +2 buckler of cold resistance.ch3chDf _chXchchchў,chchch",chѨchZch,chchnch,chchch,chchOch,chchRch,ch=ch@ch,chechchw ####.##..#≈# #####...##≈####..#≈# ###..##≈# # ##...## ≈# h# ##.#.## ≈###..####....# ###..h###[###...# #..@## #.###...## ch##...####.#...## #...##...###  ###....### ## ###### ##. ######.. hh 2 wolves (1 wandering, 1 asleep) ####.....## ####....###### ##.....chn250.8 (6.6)chnCh.ch -1.4 (7.2ch ch W _A wolf comes into view.ch65  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The wolf howls! x2; You hear a howl! x2  The wolf barely misses you.A wolf comes into view..hhhh4-====2.4 (1.0Will/2 Jinx  _The wolf misses you. The wolf moves out of view.ch?(chx chy  ch{JYou shoot an arrow. The arrow completely misses the wolf.ch-You hear a howl!ch*h.chchch5===-ch%3.2 (0.8chch; ch&_The wolf misses you.chchH;(ch[  You shoot an arrow. The arrow closely misses the wolf.  A wolf comes into view.hhh 3 wolves2---4.0ch^ chI_ch__The wolf bites you.chPW Q  You shoot an arrow. The arrow hits the wolf!ch  The wolf is severely wounded.You hear a howl!chG  h#h 4 wolves (1 wandering)The wolf barely misses you. x2  A wolf comes into view.ch" )The wolf bites you!chc E44------chJ L5=8ch ch8 & _You hear a howl!ch;(chӈs*hchm  You shoot an arrow. The arrow barely misses the wolf.A giggling sprite leaps out and makes the wolf trip over its own paws. hh.hhh 3 wolves (1 unaware)You kill the wolf!chE2736 ----chaD=75.6chmchJ _The wolf is distracted by your dazzling golden aura.chV  You shoot an arrow.  The wolf howls!  chThe arrow hits the wolf!!chpz$h 2 wolveschW  You kill the wolf!chch؄ch֑x h.The wolf is no longer distracted by gold.chd8====6.4chchW _A wolf comes into view.chU?(ch7*ch M  You shoot an arrow. The arrow closely misses the wolf.A giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is moderately wounded.ch hhhh 3 wolves (1 wandering, 1 very drained)ch \===-7.2ch k _The wolf completely misses you.ch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch%c####.##..#..# dertzug the Skirmisher≈######...## Spriggan of Gozag  Gold: 2736 ≈####..# Health: 44/56 ==================------≈####..## Magic: 21/25 ====================----≈## ##...## AC: 6Str: 4≈# .# ##.#.##EV: 22Int: 15≈###h.####....#SH: 0Dex: 28###$hh###[###...#XL: 11 Next: 98% Place: an Ice Cave#..@## #.###...##Noise: ===chg-[40m------  Time: 9757.2 (0.0)##...####.#...##C) +3 orcbow###...##...###Cast: Jinxbite###....### ## Will/2 Jinx ########.######.. hhh 3 wolves (1 wandering, 1 very drained)####.....######....########....########.The wolf is moderately wounded. _The wolf completely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatech####.##..#..# dertzug the Skirmisher≈######...## Spriggan of Gozag  Gold: 2736 ≈####..# Health: 44/56 ==================------≈####..## Magic: 21/25 ====================----≈## ##...## AC: 6Str: 4ch≈# .# ##.#.##EV: 22Int: 15≈###h.####....#SH: 0Dex: 28###$hh###[###...#XL: 11 Next: 98% Place: an Ice Cavech#..@## #.###...##Noise: ===------  Time: 9757.2 (0.0)##...####.#...##C) +3 orcbow###...##...###Cast: Jinxbitechj###....### ## Will/2 Jinx ########.######.. hhh 3 wolves (1 wandering, 1 very drained)####.....######....########....########.ch`@Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe wolf looks frightened! x2  The wolf howls!ch?chohh 4 wolves (1 fleech5=2=====8.2 (1chbcha onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The wolf looks frightened! x2howls! _resists with almost no effort. Cornered, the wolf turns to fight!ch'ch(ch/ch4F _Unknown command.chӥ^  You beckon more vexing sprites to accompany your attacks.chǦchchchchPhh.hhch0--==--9ch]ch@; _You feel your willpower being sapped.chČ?(ch7*ch6hhhhhunaware, 2 _You feel your willpower being sapped.  You shoot an arrow. The arrow misses the wolf.  A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is moderately wounded.The wolf bites youch?.  The wolf is distracted by your dazzling golden aura.chQ]37----1chs b=-=-60.1 (0.9ch ch L _Cornered, the wolf turns to fight! The wolf bites you.ch ?(ch02 *hYou shoot an arrow. The arrow closely misses the wolf.chr  The wolf howls!  A giggling sprite leaps out and makes the wolf trip over its own paws.che ,ch .hh 3ch I====9 (0.8chZ ch \ _The wolf is heavily wounded.ch؄ ?(ch~ 7*chE  You shoot an arrow. The arrow misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.chGh.ch8=---2=====-1.7chch\ _The wolf is heavily wounded.ch'Q  You shoot an arrow. The arrow hits the wolf.chN:*ch~  The wolf is heavily wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.chl  The wolf is severely wounded.ch hhh.h 4 wolves (2 very drained)The wolf completely misses you.The wolf is distracted by your dazzling golden aura.chK|-2.5 _The wolf howls!ch;(chJ3*chL _The wolf howls!  You shoot an arrow. The arrow barely misses the wolf.  A giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is almost dead.  The jinxing sprites lose interest in you.  is no longer distracted by gold...hhh 33======3.3 _The wolf closely misses you. x2ch ;(chih2736===-4.1ch6 _You shoot an arrow. The arrow misses the wolf. The wolf completely misses you.ch Q  You shoot an arrow. The arrow hits the wolf!ch' }$ 2 wolves (1chΩ ch ch hh.h 3 wolves (1 very drained)ch7 2736 9==9-9ch= chX H _You kill the wolf!ch Q  You shoot an arrow. The arrow hits the wolf!cht  The wolf is heavily wounded.The wolf is no longer distracted by gold.chv ch5 chU U4=5.7ch chҍ _The wolf closely misses you. The wolf barely misses you.ch;(ch-chOCQ  You shoot an arrow. The arrow barely misses the wolf.hh.6.5 _The wolf bites you but does no damage.chk;(chp  You shoot an arrow. The arrow closely misses the wolf..hhh5==7.3 _The wolf barely misses you. The wolf misses you.chR  You shoot an arrow. The arrow hits the wolf!!chs$ 2chVhh.chWg####.##..#..# dertzug the SkirmisherchX9≈#choY#####...## Spriggan of Gozag  Gold: 2736 ch5Z9≈#ch [###..# Health: 39/56 ================--------ch[≈####..## Magic: 25/25 ========================chQ]H≈## ##...## AC: 6Str: 4≈# .# ##.#.##EV: 22Int: 15≈###..####....#ch_SH: 0Dex: 28###hh.###[###...#XL: 11 Next: 100% Place: an Ice Cave#..@## #.###...##Noise: ===------  Time: 9768.1 (0.8)##...####.#...##C) +3 orcbow###...##...###Cast: Jinxbite###....### ## Will/2 ######chbaY##.######.. hh 2 wolves (1 very drained)####.....######....########....########.You shoot an arrow. The arrow barely misses the wolf. _The wolf bites you but does no damage.  chc@You shoot an arrow. The arrow closely misses the wolf. _The wolf barely misses you. The wolf misses you.You shoot an arrow. The arrow hits the wolf!! _You kill the wolf! ch,f You shoot an arrow. The arrow closely misses the wolf. _The wolf barely misses you. The wolf misses you.  You shoot an arrow. The arrow hits the wolf!! _You kill the wolf!Your Ranged Weapons skill increases to level 14!chCq>You have reached level 12!  chs--more--chsch61Y43/616/262 0% ch5A2 wolves (1 very drained)ch74 _chQ  You shoot an arrow. The arrow hits the wolf.ch   The wolf is heavily wounded.The wolf seems less drained. The wolf bites you.chA29chch  _The wolf completely misses you. The wolf misses you. x2ch(Q  You shoot an arrow. The arrow hits the wolf!ch,l$   wolfchW  You kill the wolf!chG K319.7chDL chN U _The wolf completely misses you.ch8B ;(ch6 h38--70.5chp ch'  _You shoot an arrow. The arrow barely misses the wolf. The wolf bites you.ch {  You shoot an arrow. The arrow hits the wolf!ch  The wolf is severely wounded.1.3chchvy _The wolf closely misses you. The wolf bites you but does no damage.ch0 {  You shoot an arrow. The arrow hits the wolf.ch1 hh(unaware)  The wolf is almost dead.2.1 _The wolf is distracted by your dazzling golden aura.ch;(chL chM chmN hch8Oh  chP   chP@You shoot an arrow. The arrow closely misses the wolf.chQch0SchS====chT9ch[ch~` chuach@b_The wolf howls!ch{  You shoot an arrow. The arrow hits the wolf!$chvch7*9=-===-3.7 _You kill the wolf!ch M 40=chJe 27361=chh ,cho chOt Bchu ch~v chx chy chz 2chz =ch { chc| ch^~ ch ch ch ch ch chs ch{ Z3ch  ch ch 4_You feel your willpower return.ch ch5 ch ch chӒ ch ch ch cha chޘ 44chZ =chљ chh chr ch ch" chӣ ch} ch ch ch ch ch chT chг 5chN =chĴ ch$ chL ch chW chM ch che ch; ch( ch 6chl =ch ch chz chB ch ch& ch ch chf chC ch 7chk =ch ch ch ch chI ch ch ch2 ch chY ch chE ch" ch 8chH ch chQ ch$ ch$ ch ch& ch ch ch` 9ch =chS ch ch cha ch> ch: ch ch< ch4 ch chu 50ch =chj ch ch chg ch ch ch ch  ch3 ch che chx ch5 ch 1ch2 =ch ch* ch ch chs chr" ch# chu$ ch& ch<' ch' 2ch<( =ch( ch * ch$- ch- ch*/ ch'1 ch1 ch-3 ch%5 ch5 ch`6 3ch7 ch9 chl: ch_< ch? chu@ chA chC chD chE chG chH chI 4chI =chI chpK chM chN chO chQ chR chPT chV chW chX 5chY =chZ ch\ chU^ chY_ ch` chb chc ch\e chg chh chi 6chj =chk chSm cho chp chzr cht chu ch8w chy chz ch%| ch ~ ch~ chj 7ch =chj chŁ ch̃ ch{ ch܅ chه ch ch" ch+ ch chi 8chԎ ch ch ch ch ch ch ch chZ ch 9cha =chٛ ch5 chU ch ch^ chb ch chj che ch ch ch ch[ ch 60chi =ch ch ch̲ ch} chܴ ch" chҷ ch chĻ ch ch 1ch =ch ch_ chF chi ch chv ch< chs ch 64chG ch  ch ch= +_You now have 2764 gold pieces (gained 28).ch chh ch ch, ch chu ch 72ch =ch ch ch8  ch chg *_You now have 2772 gold pieces (gained 8).chY ch ch ch/ ch ch ch chH chN ch ch ch ch chK ch ch] ch? ch! ch ch! ch chE ch chL ch chJ ch ch ch ch" ch ch ch, ch#8 ##.## ######## #......#----#...##.#### ####.##.#.#.#≈##...# #####.. #≈≈##..### h# #≈≈##...### ##.#≈≈##....## ##. h   wolf (asleep)≈≈##....# ##.#≈###..####...#...###[###..855.3 (81.6)---9 (82.2  _A wolf comes into view.chN ch6 (((((h    You shoot an arrow. The arrow hits the wolf!  The wolf howls!ch?  The wolf is heavily wounded. ch_B ...h.YY   yak (wandering)h   wolf  You hear a bellow! x2  A yak comes into view.chmC chD ===chD 6.7 (0.8choE ) ch`J ch|N  ch=O chO +_You hear a bellow! You hear a howl!chq chr chs-You shoot an arrow. The arrow hits the wolf!!chPzchW{$(chM|(ch} (ch~&$(chXYchch]!ch#W  You kill the wolf!chy...Y..ch 2772 27.5 _The yak snorts and paws the ground.ch  (((( You shoot an arrow. The arrow hits the yak!chWj  The yak is heavily wounded.chܫx...$Ych̬(8.3chPchw( _You hear a bellow!chf(((((((chchzz  You shoot an arrow. The arrow closely misses the yak.ch(chT..Y$.YYYY 3 yaks (1 wandering)chh(9.1chchQY _A yak comes into view. x2ch} ((YYou shoot an arrow.  The yak bellows!  The arrow hits the yak!ch= ..YThe yak is severely wounded.ch &9chBch& _You hear a howl!ch & ch $(ch (ch AYou shoot an arrow. The arrow hits the yak!ch] chu_ chwa ch!k !.ch\l Y.Y.. 2 yakschm ch4o )60.7chv chUz  chZ{ I_The yak is almost dead.chͳ ch!ch$(ch϶0You shoot an arrow.  ch*The arrow hits the yak but does no damage.chch>  chg  chc +The yak is almost dead.chEchch@.ch=YchD 0$Ych=! Ych)]YYY 3 yaks (1 unaware)ch8*ch+ch,!1.5ch1ch4 ch\6ch6;_The yak is distracted by your dazzling golden aura.chI(YThe yak is almost dead. _The yak is distracted by your dazzling golden aura.yak bellows!  The arrow hits the yak but does no damage.  no longer distracted by gold.chkf  The yak is almost dead.chchch%ZY.YY.ch%).ch&G====2.3ch"0ch5( _You hear a bellow!chaRP  You shoot an arrow. The arrow hits the yak.ch9chMchYchm Y.$YYY 4 yaks (1 wandering)ch0TThe yak is almost dead.A yak comes into view.ch;47------chV===-3.1chch( _The yak gores you!chn  You shoot an arrow.  The yak bellows!  The arrow hits the yak.ch*w$ 3 yakschN 9Ych7n u------3-9chr cht G _You kill the yak!ch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chPdertzug the SkirmisherSpriggan of Gozag  Gold: 2772 Health: 47/61 ==================------chMagic: 22/26 ====================----AC: 6Str: 4EV: 22Int: 15##SH: 0Dex: 28ch##.########## XL: 12 Next:  3% Place: an Ice Cave#.$@###......# Noise: ===------  Time: 9863.9 (0.0)#..Y##.#### ####.##. C) +3 orcbow#.#.#≈##...###### Cast: Jinxbite$Y #≈≈##..####Y# #≈≈##...### ##.#≈≈##....## ##. YYY 3 yaks≈≈##....# ##.##≈###..####...###...###[###..[39;4chC9mThe arrow hits the yak. _You kill the yak!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatech+chI6dertzug the SkirmisherchpSpriggan of Gozag  Gold: 2772 chrHealth: 47/61 ==================------ch;wMagic: 22/26 ====================----ch-AC: 6ch-Str: 4ch]-EV: 22ch% .Int: 15ch %##ch 5SH: 0chy .Dex: 28chH T##.##ch######## XL: 12 Next:  3% Place: an Ice Cave#.$@###......# Noise: ===------  Time: 9863.9 (0.0)#..Y##.#### ####.##. C) +3 orcbow#.#.#≈##...###### Cast: Jinxbite$Y #≈≈##..####Y# #≈≈##...### ##.#≈≈##....## ##. YYY 3 yaksch≈≈##....# ##.#chP#≈###..####...ch =###...###[###.. ch9_You kill the yak!chCasting: Jinxbite (safe; 1% risk of failure)  chMConfirm with . or Enter, or press ? or * to list all spells.chlCasting: Cause Fear (dangerous; 1% risk of failure)  ch9APress: ? - help, Dir - look around, f - activatech<QThe yak resists with some effort. The yak looks frightened!chchNch{ch4 %Y.ch YchL!Y.ch!.chY"Ych"'(1 fleeing)chk#ch$ch9%$4.9 (1ch+ch. chB/ Casting: Jinxbite (safe; 1% risk of failure)ch0Lonfirm with . or Enter, or press ? or * to list all spells.ch0asting: Cause Fear (dangerous; 1% risk of failure)  ch"1ZPress: ? - help, Dir - look around, f - activate  ch1AThe yak resists with some effort. The yak looks frightened! ch&2 _ch2 chR _Unknown command.ch!  You beckon some vexing sprites to accompany your attacks.Y.Ych(%t.$YYYch^1--5Will/2 Jinx  _You feel your willpower being sapped.chTvB((((chyY...Y#Y.YY82==6.7 (0.8chx  ch4chF_You shoot an arrow. The arrow barely misses the yak.chjch ch chzYou shoot an arrow.ch*S :*ch  The arrow hits the yak but does no damage.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is lightly wounded.ch *YYch .#. 2 yaks (1 drained)ch} U5-7.5ch chD$ ( _The yak gores you.chR P  You shoot an arrow. The arrow hits the yak!ch{  .YY 3 yaks (1 drained)The yak is heavily wounded.3==8.3ch  ch ch 2_A yak comes into view.ch ch=P  You shoot an arrow. The arrow hits the yak.ch:*ch?  The yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is moderately wounded.YY.Y.227729.1 _The yak snorts and paws the ground.chP  You shoot an arrow. The arrow hits the yak.ch?X:*ch+ Y1, 1 very drained)The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.ch"6b6=9ch? chAch5B7_The yak is heavily wounded.ch=CchP  You shoot an arrow. The arrow hits the yak!chI  The yak is almost dead.$Y4==70.7ch}N chOchgP#_The yak seems less drained.ch  You shoot an arrow. The arrow hits the yak!!$ 2chC ch chE ch< &.Ych%! Ych" .ch" chK chL !2772 chM =chN =ch:O 5chO 1.5chU chSZ  ch$[ ch[ #_You kill the yak!ch\ ch  chA  ch +You shoot an arrow. The arrow hits the yak!ch chc $chb [   yakch chȣ cha ch Ych .ch ch ch1 5ch =ch{ 6ch 2.3ch ch  ch ch> #_You kill the yak!ch ch[1 ch`5(You shoot an arrow. The arrow hits the yak!chY.73.1 _The yak is lightly wounded.chh}####.############.Y#......#.#...##@#### ####.##..chQ#.#.#≈##...# ###$. #≈≈##..### .# ...### ##. ....## ##.. ≈≈##....# ##.#≈###..####....###...###[#...####.###...#ch݊chҌ6==---7 (0.6chchchP ( You shoot an arrow. The arrow hits the yak!ch6:*chUY.Y(unaware, drained)The yak is lightly wounded.  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.The jinxing sprites lose interest in you.chYA===4.5 (0.8chchI _The yak is distracted by your dazzling golden aura.ch) (Y  The jinxing sprites lose interest in you. _The yak is distracted by your dazzling golden aura.  You shoot an arrow.  The yak bellows!  The arrow hits the yak!  no longer distracted by gold.chQchM$YchpF====5.3chch\ _The yak is severely wounded.ch1 P  You shoot an arrow. The arrow hits the yak!ch7 o$ch¾ chJ =7===-6.1ch: chu G _You kill the yak!chM M-ch'O chU H _No target in view!chiIch68 _cha ch$Y---9.1 (3.0Y   yakchH9---ch'chO!Z _A yak is nearby!chI=((chGY$chb9====9 (0.8chchj _You shoot an arrow. The arrow barely misses the yak.ch ( You shoot an arrow. The arrow hits the yak!ch& ch M$Ychn (80.7chʙ ch [ _The yak is heavily wounded.chb z  You shoot an arrow. The arrow hits the yak!ch4  YY(unaware)The yak is almost dead.1.5 _The yak is distracted by your dazzling golden aura.chf  You shoot an arrow.  The yak bellows!  The arrow hits the yak!$chKchch20=8====2.3 _You kill the yak!chU ##   ##. ######## #.$@## #......# #...##.#### ####.#.#.#≈##...# ### $.###  .#### ##.## #≈≈##....# ##.# #≈###..# ###...###[###..----9 (0.6ch:chch804chF50ch----ch#3.9 (1chhch3" ch"ch#2_You now have 2804 gold pieces (gained 32).ch? #  ## ###### #.$.## #..... #...##.#### ####.#.#.#≈##...# ####.$.####..##### ##.## #≈≈##....# ## #≈###..#4.5 (0ch>1=28042= _You feel your willpower return.3ch;4=ch8chhchXUh   wolf (wandering)chchmch chchF97.5 (13.ch 0)chchw%8.5 (14chchW _A wolf comes into view.cha o  You shoot an arrow.  The wolf howls!  The arrow hits the wolf!!ch&N((($chKchfVR...cht2804 =9===9.2 (0.7)  _You kill the wolf!ch _No target in view!ch_ech2fch[kch oH _No target in view!ch3chchch9,5 _chGchchchD6=chch,chvchW,chchch ---hh   wolf (wandering)ch/905.2 (6.0chrG---6.2 (7ch`chW _A wolf comes into view.chw1 ch 2(((h    You shoot an arrow.  The wolf howls!  The arrow hits the wolf.chchl.h..ch7chh7====7.0 (0.8chch0_ _The wolf is moderately wounded.ch (( You shoot an arrow. The arrow hits the wolf!ch ch ch Qh..ch߇ &8ch chy _The wolf is severely wounded.You shoot an arrow. The arrow hits the wolf!chN p$ch2 chX chWY 10ch Z 8.6chx  _You kill the wolf! _No target in view!chC* chH+ ch0 ch5 H _No target in view!chG chH chN chR F _Unknown command. cheI chj ch$ _ ch8 ch chD+2804 chw9= chR ch, ch ch, ch chl60= ch ch", ch ch], ch ch@ ch ch9 ch ch&K1= ch ch ch, ch\ ch<47 ch chO _You now have 2847 gold pieces (gained 43). ch3 ch^  chT  ch X51= ch=  chN _You now have 2851 gold pieces (gained 4). ch3 ch ch ch+, ch ch ch ch" ch ch;9 chD chN _You now have 2859 gold pieces (gained 8). ch chp ch ch  chM!&66 ch! ch)#N _You now have 2866 gold pieces (gained 7). ch $ ch$ ch% ch% ch& ch8' ch' chQ( ch=) ch) ch:* ch* ch+ chF,, ch- ch. ch., chr0 ch21 chj2, chI3 ch`4 ch4 chm5 ch5 ch6 ch7, ch8 ch9 chR:, ch+; chV< ch< ch\= ch> ch?? ch@ ch~@ ch2A chC, chC chD chL#≈#≈##..## #≈≈##....## ####..#### #≈≈##....# ##.###...# ##≈###..####..#..### ###...###[###.##...## #...####.###..###..# ##...####.#...#..## ###...##...####..## ###....###.# ###### ---#...##  ## chNg#h.#### ####...hh ####.....## ##....### #...##### hhh 3 wolves (asleep) ##....##. ####.... ##.## chS035.4 (26.8) ch+TI---6.0 (27.4 chW chYX _3 wolves come into view. ch (((h2 asleep)  You shoot an arrow. The arrow hits the wolf. chCn  The wolf is moderately wounded. chpE chuF chFG chOh.h..hhh chP8===8 (0.8) chZW chZ( _The wolf howls! x2 chCB .##   ##..####   ###...#  #..### [ ##...##  ###..#  #..##  ##..##   ##@.#   ch C #h..##  #h.####  ...h  .##   ch .##   ##..####   ###...#  #..### [ ##...##  ###..#  #..##  ##..##   ##@.#   ch#h..##  #h.####  ...h  .##   ch ch ch. chd _There are monsters nearby! ch) '  chm* f(You shoot an arrow. The arrow hits the wolf. ch֮  chޯ  ch  ch  ch c.hh. ch -7.5 (0.7 ch}  chϽ \ _The wolf is heavily wounded.!ch$  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!ch2 #≈#≈##..## #≈≈##....## ## dertzug the Skirmisher##..#### #≈≈##....# ##. Spriggan of Gozag  Gold: 2866###...# ##≈###..####.. Health: 61/61 ========================#..### ###...###[###. Magic: 22/26 ====================----##...## #...####.###.. AC: 6Str: 4###..# ##...####.#... EV: 22Int: 15#..## ###...##...## SH: 0Dex: 28##..## ###....### XL: 12 Next: 10% Place: an Ice Cave#[3!chs9;49m#@.# ######Noise: ===------  Time: 9937.5 (0.0)#.h.#### C) +3 orcbow#hh########. Cast: Jinxbite....####.....####....####...##### hhh 3 wolves##....##.####....##.##You shoot an arrow. The arrow hits the wolf. _The wolf is heavily wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate!ch #≈#≈##..## #≈≈##....## ## dertzug the Skirmisher##..#### #≈≈##....# ##. Spriggan of Gozag  Gold: 2866###...# ##≈###..####.. Health: 61/61 ========================#..### ###...###[###. Magic: 22/26 ====================----##...## #...####.###.. AC: 6Str: 4!ch###..# ##...####.#... EV: 22Int: 15#..## ###...##...## SH: 0Dex: 28##..## ###....### XL: 12 Next: 10% Place: an Ice Cave##@.# ######Noise: ===------  Time: 9937.5 (0.0)#.h.#### C) +3 orcbow#hh########. Cast: Jinxbite....####.....####....####...##### hhh 3 wolves##....##.####....##.##You shoot an arrow. The arrow hits the wolf. _The wolf is heavily wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to li!chMst all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate!chʅ!chІ!chև!ch..hh.hhhh(fleeing)!ch+8.5 (1!chԒ!chW _The wolf is heavily wounded.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The wolf looks frightened! x3!chm !ch !ch !ch F _Unknown command.!ch ^  You beckon some vexing sprites to accompany your attacks.!ch !chE !chc ,!ch1 H. 2!ch 1--9Will/2 Jinx !ch !ch ; _You feel your willpower being sapped.!chZ (((h1 fleeing)  You shoot an arrow. The arrow hits the wolf!  Your attack snaps the wolf out of its fear.!ch3;*!ch  The wolf is almost dead.A giggling sprite leaps out and makes the wolf trip over its own paws.!ch !chk;!ch`Ah..h..., 1 very drained)!ch%B5=40.3 (0.8"ch"chJX _The wolf is almost dead."ch׈R  You shoot an arrow. The arrow hits the wolf!!"ch1$(h   wolf (fleeing)"ch"che.."ch0v2866 2=1.1"ch2"ch4H _You kill the wolf!"chAn"chHo"chu"chxH _No target in view!"ch"ch"ch$"ch'H _No target in view!"ch ~3== _ _The sprites lose interest in your situation.4==5==6== _Magic restored.2866"ch #74 _You now have 2874 gold pieces (gained 8).="ch^ B"ch "ch ,"ch "ch "chy ,"ch "ch "ch "chs "ch "ch "ch "chx "ch  ###..# ##...# #..## ###...# ##..##  ###..# ##### ###...## #h.# ####..#### "ch #...#....## #...#### ##.####@# #..---54.1 (13.0) ##?##. #!# ## ##  h   wolf (wandering) "ch 9---"ch "ch? [ _A wolf is nearby!"ch (((((h    You shoot an arrow. The arrow hits the wolf."ch, "ch o.h...."chP 8===9 (0.8)"ch "chj _ _The wolf is moderately wounded.#chK((((((#che#chDlu..h...#ch)m'5.7#chs#ch\wd _You shoot an arrow. The arrow misses the wolf.#ch (((You shoot an arrow. The arrow hits the wolf.#ch&##ch@$#ch-,_..h.#ch-'6.5#ch4#ch8\ _The wolf is heavily wounded.#chܽK((((((#ch@#ch:GU.....h#chH'7.3#chM#ch;Qk _You shoot an arrow. The arrow barely misses the wolf.#chc k  You shoot an arrow.  The arrow hits the wolf but does no damage.#ch. k  The wolf is heavily wounded.#ch/ '8.1#ch9 #ch< R _The wolf closely misses you.#ch2` {  You shoot an arrow. The arrow hits the wolf!#chQ g  The wolf is almost dead.#chO %9#ch #ch M _The wolf misses you. x2$chA  $chY  $ch ,You shoot an arrow. The arrow hits the wolf!$ch$chx$ $ch !$ch@2874 19.7 _You kill the wolf!$ch _No target in view!$ch>_$chx..## ###...# ###...###..# #########...## #..# ####..#### #...#....## ### #..$#### $ch##..####.#[# #.. #0!##  $chF---60.3 (0.6$chy _Found a leather armour.---1.3 (1$chw$ch[. _I - a scroll of identify%ch /# ###....###..# ##########...## #..# ####..#### #...#....## #### #..$#### ##...####.#[#...# ##.#$######  9 (0%ch̾ _Found 45 gold pieces.  w - 4 murky yellow potions (gained 2)%ch32.9 (1 %ch%cha_ _You feel your willpower return.%chX  ###...## ##..## ###... ###..# #### ## ###...## ..# ####..#### #...#....## ### #..$## ##..####.#[## $#...######3.5 (0&ch ###..# ##...####.#..## ###...####..## ###.... ###..# ####### ###...#..# ####..#### #...#....####&ch #..$#### #####.#@## #...###.#$##...##.########&ch&ch#(4.1&ch)&chY9w _You see here a +0 leather armour.&ch ..## ###...##.# ###....####..# ###########...## #..# ####..#### ##.#....## ####. #..$#### ##....####.#[#...##  &ch: ##....# ###  &ch &ch7 -7 _&ch &ch7# &chj$ I9195.7 (1&ch) &ch- @ _You now have 2919 gold pieces (gained 45).&ch33&ch5&ch;&chF  You see here a +0 leather armour.&ch-I&ch/L5 _&chN&chMQ,&chR&chDU&ch6X&chY+2919&ch0Z&chM^&ch_&26&chg`&chMdN _You now have 2926 gold pieces (gained 7).&chg3&chh&ch3k&ch n&ch"o&cho&chGq&chr,&ch*s&cht&chu,&chv&chw&chy&chy&ch'z&ch;{&ch7|&ch|,&ch}&cht&ch,&chځ&ch #..###  ##...##  ###..#  #..## ##.. ###..# #### ###...## ###..######..####  #@.#...#....## &chk#..#####...#### ##. ####.#[## .h##.#.######.#####h   wolf (wandering)&ch,73.3 (7&ch oh.9 (8.2&chŎ&chT'chf M(((#'ch z  You shoot an arrow. The arrow barely misses the wolf.'ch y.h.h'ch L====4.6 (0.7'ch 'ch % _The wolf howls!'ch M(((#'ch. 'ch: Sh..'chG b===-5.4 (0.8'ch* 'ch# _You shoot an arrow. The arrow misses the wolf. The wolf closely misses you.'chX{  You shoot an arrow. The arrow hits the wolf!(chR  The wolf is severely wounded.The wolf pauses to sniff the ground.(ch B-6.2(ch<(chJ _The wolf misses you.(ch+oQ  You shoot an arrow. The arrow hits the wolf!(chsF$(ch=(chVQ2926 27.0(ch"(ch%H _You kill the wolf!(chj(chYk(ch9q(ch={H _No target in view!(ch// (chX0 (chB1 (ch3 (ch5 (ch= _30(ch A N _You now have 2930 gold pieces (gained 4).(chC 3(chC (chE (chF ,(chH (chpJ (chK (chL ,(chCP (chQ ,(chxR (chT (chkV ,(ch_W (chkY (ch9[ ,(ch[ (ch\ (chr^ ,(ch^ (ch_ (ch` (chXa ,(chHb (chc (chc ,(chd (chi ## #.###..####...###..#...#..⌠..#..#####...Y.... ########..# ##(chj #...##...##...#.# ##..@##...###### ---#########   Y   death yak (asleep)(chbo | 84.0 (7.0  A death yak comes into view.(chq (chu YYYY 2 death yaks (1 wandering)The death yak bellows!(chAv U==-6 (7.6(chx (chz \ _A death yak comes into view.)ch (((((YYou shoot an arrow.  The death yak bellows!  The arrow hits the death yak!!)chKn )chpo )ch#q )ch{  Y.YY....Y 3 death yaks (1 wandering)The death yak is moderately wounded.)cho} 5=5.4 (0.8)ch )ch \ _A death yak comes into view.+ch#((((YThe arrow hits the death yak!!  The death yak is moderately wounded..+ch V,+chV+ch,[.YY..Y...+ch[(6.2+ch_+chad _The death yak is moderately wounded.+chW^  You beckon some vexing sprites to accompany your attacks.+chX+chqY+ch]`⌠.YY.Y+chaD29304--+chbu-7.2 (1.0Will/2 Jinx +chg+chXj; _You feel your willpower being sapped.+ch* ((You shoot an arrow. The arrow hits the death yak.+ch=..+chصc5=-=8.0 (0.8+chr+chd _The death yak is moderately wounded.+ch ((You shoot an arrow. The arrow hits the death yak.+ch1ch,1ch1ch,1ch;1ch&,1ch1chS1chD1chB1ch~1ch1ch7B1ch1ch1ch71ch1ch 1chq1ch;1ch1chy1ch1ch1ch11ch1chQ1ch1chT1ch1ch1ch"1ch1chm1ch1ch1ch1ch1ch>1chf@1ch@1chOCB1ch"D1chE1chLF1chF1chH1ch I1chI1chgK1chK1ch7M1ch O1chO1chP1chQ1chBR1ch U,1chU1chV1chW1chzX1ch.Y1chZ1ch][1ch]B1ch]^1ch`1ch`1ch%a1chb1chCc1cheB1chif1ch\h1ch i1chi1chqk1chk1chzl1chn1ch~n1chpB1chq1chVs1chs1chat1chx,1ch|y1ch({1ch{1ch6|1ch}1ch>~1ch~1chI1chƀ1chU1ch1ch,1chJ1chDž1ch}B1ch.1chՊ1chQ1ch1chf1ch1ch+B1ch1ch}1ch1ch1chg1ch1chxB1ch01ch1chk1ch1ch1ch1ch۠B1che1ch1ch|1ch1ch1ch21chʦ1ch1ch1ch1ch1ch91chB1chB1ch1cht1ch1ch1ch1chB1chַ1ch1ch$1ch1chx1ch1chy1chk 107.6 (99.0) _You start waiting.1chE.8.6 (100.0)1ch1ch# _Done waiting.1ch) 31ch* 1ch;. 1ch%: 1ch< 1ch? ,1chA 1chD 1chG ,1chI 1ch K 1chM 1ch|O ,1chP 1chS 1ch 1ch 7 ###...#  #..###  ##...## # ###..# ## #..##  ##..## ###..# #### ###...##  1ch ###@.######..#### 11.6 (3.0) . ###..#...#....## .. #Y.#####...#### YY ########..# ####.#[#1ch i#...##...##...#.# ##.#.##.Y.##.YY###### ##.##Y   death yak (wandering)#############1ch 1ch" 1ch6 ` _A death yak is nearby!2ch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ch ###...# ## dertzug the Skirmisher #..### ## Spriggan of Gozag  Gold: 2930 ##...## #. Health: 61/61 ======================== ###..# ## Magic: 23/26 =====================--- #..## # AC: 6Str: 4 ##..##  EV: 22Int: 15 ###..#  SH: 0Dex: 28 #### ###...##  XL: 12 Next: 12% Place: an Ice Cave ###@.######..####  Noise: ---------  Time: 10111.6 (0.0) 2ch. ###..#...#....##  C) +3 orcbow .. #Y.#####...####  Cast: Jinxbite .YY ########..# ####.#[## #...##...##...#.# ##.#.#  #.Y.##.YY###### ##.##  Y   death yak (wandering)  ########## ###  _A death yak is nearby!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (wandering, hasn't noticed you, chance to affect: 17%)3chy ###...# ## dertzug the Skirmisher#..### ## Spriggan of Gozag  Gold: 2930##...## #. Health: 61/61 ========================###..# ## Magic: 23/26 =====================---#..## # AC: 6Str: 4##..##EV: 22Int: 15###..#SH: 0Dex: 28#### ###...##XL: 12 Next: 12% Place: an Ice Cave###@.######..####Noise: ---------  Time: 10111.6 (0.0) .###..#...#....##3ch C) +3 orcbow ..#*.#####...####Cast: Jinxbite .YY ########..# ####.#[## #...##...##...#.# ##.#.##.Y.##.YY###### ##.##Y   death yak (wandering)############# _A death yak is nearby!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (wandering, hasn't noticed you, chance to affect: 17%)3ch Y  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a death yak (wandering, hasn't noticed you, chance to affect: 17%)  The death yak resists with almost no effort.3chn> 3ch7B N.Y3chB 5===2.6 (13chE 3chG , _The death yak bellows!3ch 3ch 3ch 3ch F _Unknown command.4ch..### ###...## #..#..# #..## # ###..# #### ###...## ###..######..#### ###..#@..#....## #.Y#####...#### YY ########..# ####.#[..##...##...#.# ##.#.#  #.Y.##.YY###### #  ########## # 4=---3.2 (0.6 _4ch%r#..### ###.##...## #.###..# ##.#..## ###..## ####..# #### ###...## ###..######..#### ###..#.@.#....##  #.Y#####...####  #..# ####.#[## ##...##...#.# ##.#.# ---84ch"q o#..### ###.##...## #...####..# ##.#..## ###.##..## ####..# #### ###...## ###..######..#### ###..#..@#....## #.Y#####...####  #..# ####.#[## .Y.##.YY###### ##.## ###4.44ch?u 4ch6x 4ch{##...## #...###..# #..## #### ######..# #### ###...## ###..######..#### ###..#...#....## #.Y#####.@.#### #########..# ####.#[# ##...##...#.# ##.#.# # Y.##.YY###### # ######## # 5==5.04ch4ch5ch##...## #...####..# ##...##..## ###.##..## ###.###..# ##### ###...## ###..######..#### ###..#...#....## ##.Y#####..@#### # #..# ####.#[## #. #...##...#.# ##.#.# # .##.YY###### ##.## # ###YY   death yak6h17H5ch 745chG;5chA5ch(7 5ch? :An ice cave∩∩(Press ? for help) ###...###......#..##.##...##5chA \ ≈  ##...##.#### ####.##..#..#..#...# ≈≈#  ##.#.#≈##...######...#####...# ≈≈≈≈###...##≈≈##..######..# #...# ≈≈≈≈....### #≈≈##...### ###..## ##..## #≈#≈##..##  #≈≈##....## ##...## #...# ##..#### #≈≈##....# ##.#.## ##..####...#  ##≈###..####....##..##..### ###...###[###...##..## ##...## #...####.###...####..# ###..# ##...####.#...####...# #..## ###...##...######..### ##..## ###....### ####...##5chB ###..# ########....#### #### ###...########..#### #. ###Y.######..########.....### ... ###..#...#....######....##############5ch?C  .⌠.. #.Y#####..@######....########....##..##  ...YY ########..#  ####.#[###...#######....#.....∩.#  #...##...##...#.# ##.#.###....##....######.∩...# 5chC  #.Y.##.YY###### ##.######....#### #....## ###############.#####.#########6chQ@∩6ch+6ch9 ##...## #...### dertzug the Skirmisher ###..# ##...## Spriggan of Gozag  Gold: 2930 #..## ###... Health: 61/61 ======================== ##..## ###. Magic: 25/26 =======================- ###..# ## AC: 6Str: 4 #### ###...##  EV: 22Int: 15 ###Y.######..####  SH: 0Dex: 28 ###..#...#....## # XL: 12 Next: 12% Place: an Ice Cave #.Y#####..@#### ## Noise: ---------  Time: 10115.6 (0.0) ########..# ####.#[## #. C) +3 orcbow 6ch #...##...#.# ##.#.# ## Cast: Jinxbite .##.YY###### ##.## # ####### ###   Y   death yakAiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a death yak (wandering, hasn't noticed you, chance to affect: 17%)  The death yak resists with almost no effort. _The death yak bellows! _Unknown command.6chk     #..##    ###..#  #### ###...##  ###Y.######..####  ###..#...#....##  #..@####  ####.#[##  ##.#.#  ##.##  ###  _A death yak is nearby!7ch T#..### ###...##...## #...#####..# ##...####..## ###...###..## ###.. ###..# ### #### ###... ###Y.######..#### ###..#...#.@..# #.Y#####...#### # #######..# ####.#[## #.. ...##...#.# ##.#.# ##..YY###### ##.#### #########6=6.2 (0.6 _7ch#..### ###...###...## #...####.###..# ##...##..## ###...###..## ###.###..# ##### ###...## ###Y.######..#### ###..#...#..@.## ##.Y#####...#### ##...# ####.#[## #.##...#.# ##.#.# ##. #.YY###### ##.## # 87chV7ch37chtB#..### ###...###[##...## #...####.####..# ##...####.#..## ###...##.##..## ###.###..# ##### ###...## ###Y.######..#### ####..#...#...@## ##.Y#####...#### ##...# ####.#[## #...# .##...#.# ##.#.# ##. .YY###### ##.## # ### #7.47ch7 E###...# ##≈###..####..### ###...###[##...## #...####.#####..# ##...####.##..## ###...####..## ###.... ###..# ######7ch  #### ###...#  ###Y.######.@#### ###..#...#....##  #.Y#####...#### ##.... ####..# ####.#[## #...## ##...#.# ##.#.# ##.... YY###### ##.7ch G####. #########7ch 7ch (8.07chN 7ch 7ch ##..#### #≈≈##....# ###...# ##≈###..####..### ###...###[##...## #...####.#####..# ##...####.##..## ###...##...##..## ###.... ###..# ######7ch ) #### ###@..#  ###Y.######..#### ######..#...#....##  #.Y#####...#### ##....#..# ####.#[## #...### #...#.# ##.#.# ##....#7ch $  Y###### ##.####..  #######. ## 7ch 7ch; YY   death yak7ch B=67ch܍ 7ch 8ch$##..#### #≈≈##....# ####...# ##≈###..####.#..### ###...###[###...## #...####.###.###..# ##...####.#.#..## ###...##...###..## ###....####..# ###### #### ###.@.## ####Y.######..#### # 8ch1###..#...#....## ####. #.Y#####Y..#### ##....#..# ####.#[## #...# ...#.# ##.#.# ##....# ###### ##.## ####...  # ### ##.# ### 8ch8ch.YY   death yak8ch(9.28ch&8ch(8ch'F#≈#≈##..## #≈≈##....## ##..#### #≈≈##....# ###...# ##≈###..####..#..### ###...###[##...## #...####.#####..# ##...####.#...#..## ###...##...##..## ###....###8ch( ###@.# ######  #### ###...  ###Y.######..#### #### ##..#...#....##.... .Y#####.Y.#### ##.... #..# ####.#[## 8chk)m#...### ..#.# ##.#.# ##....##.  ##### ##.####.... #####.## 8ch38ch5&88ch;8ch=8chz K ≈≈≈≈....###### #≈#≈ # #..#### #≈≈##....# ####...# ##≈###..# #..### ###...###[####...## ##8chj I###..# ##...####.#.. ###...##...# ##@.## ###....### ###..# ######  #### ###...## #  ###Y.######..#### #### ###..#...#....##8ch% I ####...Y#####.Y.## ##.... ##..# ####.#[## #...#### ...#.#.#....## ######.######...8chQ 8ch )20.48ch^ 8chf 8ch= YM###...##≈≈##..### ≈≈≈≈....### #≈≈##...### #≈#≈##..## #≈≈##....## ##..#### #≈≈##....# #####...# ##≈###..####...### ###...###[#####...## #...####.######..# ##...####.#..#.@## ###...##...##..## ###....### ###..###### #### ###...###1.09chM# ##.#.#≈##...# ######...##≈≈##..### 9chi≈≈≈≈....### #≈≈##...### #≈#≈##..## #≈≈##....## ##..#### #≈≈##....# #####...# ##≈###..####.#..### ###...###[#####...## #...####.######@.# ##...####.#....## ###...##...##..## ###....######..# ######9ch9ch&69ch9ch9chM ##...##.#### ####.# ##.#.#≈##...# ######...##≈≈##..### ≈≈≈≈....### #≈≈##...### #≈#≈##..## #≈≈##....## ##..#### #≈≈##....# #####...# ##≈###..####.#..### ###...###[#####..@## #...####.######..# ##...####.#..#..## ###...##...##..## ###....#### 2.29chP49chV9chX9ch> = ≈ ##...##.#### ####. ≈≈# ##.#.#≈##...#  ≈≈≈≈###...##≈≈##..### ≈≈≈≈....### #≈≈##...### #≈#≈##..## #≈≈##....##  ##..#### #≈≈##....#  ###...# ##≈###..#### #..### ###...###[9ch B y ##.@.## #...####.### ###..# ##...####.# #..## ###...##... ##..## ###.... ###..# ###### #### ###...##  ###Y.######..####  ###..#...#....## ####  #.Y#####.Y.#### ##....9chF 9chZH &89ch^R 9chPc  ###...## #.. ≈ ##...##.#### ## ≈≈# ##.#.#≈##...# # ≈≈≈≈###...####  ≈≈≈≈....#####≈#≈ # 9che O#..#### #≈≈##....# ###...# ##≈###..# #.@### ###...###[...## ####..# ##...####.# #..## ###...##.. ##..## ###....# ###..# ###### #### ###...##  ###Y.######..#### ## ###..#...#....## ####.9chpr >3.49chx 9chR| :ch:(M ##.## ### ###...## #... ##...##.#### #### ##.#.#≈##...# ####...##≈≈##..### ≈≈≈≈....### #≈≈##...### #≈#≈##..## #≈≈##....###..#### #≈≈##....# ###@..# ##≈###..##..### ###...###[##...## #...####.####..# ##...####.##4.0:ch' #  ## ### ###...## #.. ≈ ##...##.#### ## ≈≈# ##.#.#≈##...# :ch! ≈≈≈≈###...####  ≈≈≈≈....#####≈#≈ ##.@#### #≈≈##....# ##...# ##≈###..# #..### ###...###[##...## :ch##..# ##...#### #..## ###...##. ##..## ###.... ###..# ##### #### ###...##:ch:ch8&6:ch:ch:ch"{ ### ##.## :ch/ ###...## # ≈ ##...##.####  ≈≈# ##.#.#≈##...# ≈≈≈≈###...##≈≈##..### ≈≈≈≈....### #≈≈##...###:ch #≈#≈##..## #≈≈##....## ##@.#### #≈≈##....# ###...# ##≈###..:ch #..### ###...### ##...## #...####. ###..# ##...#### #..## ###...## ##..## ###:ch& ###..#  #### ###...##:ch:ch(5.2:chX:ch4:ch?  #  ##.# # ###...##  ##...##.#### #:ch2C v# ##.#.#≈##...# ≈###...#### #≈≈≈≈....#####≈#≈ ..#### #≈≈##....##...# ##≈###.. #..### ###...##...## ##..# ##...###  ###...#  ##..## ###..  ###..# ### :chJ :ch;L &8:chR =chǦ8Put on which piece of jewellery? Jewellery (go to first with "=)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)  F - a +4 ring of slaying (worn)d - a +6 ring of strength  i - a ring of protection from fire  H - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip >chQB>chH>chRdertzug the Skirmisher###Spriggan of Gozag  Gold: 2930##.### Health: 61/61 ========================###...### Magic: 26/26 ========================≈≈##...##.#### # AC: 6Str: 4≈≈≈# ##.#.#≈##...#EV: 22Int: 15≈≈≈≈≈###...##≈≈##..###SH: 0Dex: 28#≈≈≈≈....### #≈≈##...### XL: 12 Next: 12% Place: an Ice Cave#≈#≈##@.## #≈≈##....# Noise: --------- [39;4>chW9m Time: 10125.8 (0.0)##..#### #≈≈##.... C) +3 orcbow###...# ##≈###.. Cast: Jinxbite#..### ###...####...## #...#######..# ##...### #..## ###...# ##..## ###.. ###..# ### Press: ? - help, Dir - move targetAim: a death yak (wandering, hasn't noticed you, chance to affect: 17%)  The death yak resists with almost no effort. _The death yak bellows! _Unknown command. _A death yak is nearby!  Okay, then.>chX>ch[>chP^. _>ch >chRead which item? Scrolls  b - 4 scrolls of poison  g - 3 scrolls of teleportationh - a scroll of revelation  k - 3 scrolls of fearl - a scroll of butterflies  m - a scroll of enchant armour  q - 3 scrolls of vulnerability  s - 9 scrolls of fog  y - a scroll of immolation  A - 2 scrolls labelled ZOENUQITAY  G - a scroll labelled GYM DEXTOYNEW>chI - a scroll of identify [!] read|quaff|evoke[?] describe selected?chi?chq?chydertzug the Skirmisher###Spriggan of Gozag  Gold: 2930##.### Health: 61/61 ========================###...### Magic: 26/26 ========================≈≈##...##.#### # AC: 6Str: 4?ch{]≈≈≈# ##.#.#≈##...#EV: 22Int: 15≈≈≈≈≈###...##≈≈##..###SH: 0Dex: 28#≈≈≈≈....### #≈≈##...### XL: 12 Next: 12% Place: an Ice Cave#≈#≈##@.## #≈≈##....# Noise: ---------  Time: 10125.8 (0.0)##..#### #≈≈##.... C) +3 orcbow###...# ##≈###.. Cast: Jinxbite?ch)| #..### ###...####...## #...#######..# ##...### #..## ###...# ##..## ###.. ###..# ### ?ch}cAim: a death yak (wandering, hasn't noticed you, chance to affect: 17%)  The death yak resists with almost no effort. _The death yak bellows! _Unknown command. _A death yak is nearby! _Okay, then.?ch^?ch,Identify which item? (\ to view known items) Scrolls (select first with ?)  A - 2 scrolls labelled ZOENUQITAY  G - a scroll labelled GYM DEXTOYNEW Potions (select first with !)  e - 4 bubbling dark potions  j - 2 white potions  o - 2 metallic coppery potions  r - a glowing yellow potion  t - 2 black potions  u - a fuming orange potion ?ch| w - 4 murky yellow potions  x - 2 fuming amethyst potions  z - a sapphire potion  E - a bubbling grey potion[?] describe selected@ch/2@cht8@ch@dertzug the Skirmisher###Spriggan of Gozag  Gold: 2930##.### Health: 61/61 ========================###...### Magic: 26/26 ========================≈≈##...##.#### # AC: 6Str: 4@chA≈≈≈# ##.#.#≈##...#EV: 22Int: 15≈≈≈≈≈###...##≈≈##..###SH: 0Dex: 28#≈≈≈≈....### #≈≈##...### XL: 12 Next: 12% Place: an Ice Cave#≈#≈##@.## #≈≈##....# Noise: ---------  Time: 10125.8 (0.0)##..#### #≈≈##.... C) +3 orcbow###...# ##≈###.. Cast: Jinxbite#..### ###...####...## #...#######..# ##...### #..## ###...# ##..## ###.. @chE###..# ### Aim: a death yak (wandering, hasn't noticed you, chance to affect: 17%)  The death yak resists with almost no effort. _The death yak bellows! _Unknown command. _A death yak is nearby! _Okay, then.@chP]  As you read the scroll of identify, it crumbles to dust.@chQ+6.8 (1@chT@chVN _A - 2 scrolls of torment@ch#   ##.## # ###...## #.≈≈ ..##.#### ##≈≈≈# ##.#.#≈##...# ≈≈≈≈≈###...##≈≈##..### #≈≈≈≈...@### #≈≈##...### #≈#≈##..## #≈≈##....####..#### #≈≈##....####...# ##≈###..#..### ###...##...## #...####.###..# ##...####..## ###...####..## ###...7.4 (0.6 Ach_QAch6Y   death yakY  ###  ##.##  ###...##  ≈≈ ##...#  ≈≈≈# ##.#.#  ≈≈≈≈≈###...#  ###  9.4 (2.0 #≈#≈##..##  ##  ###...#  #..###    ###..#  #.Y##   _You start waiting.Achy ' ###  ##.##  ###...##  ≈≈ ##...#  ≈≈≈# ##.#.#  ≈≈≈≈≈###...#  ###   #≈#≈##..##  ##  ###...#  #..###    ###..#  #.Y##    _A death yak is nearby!Bchm= ((((((You shoot an arrow. The arrow hits the death yak!Bch}.....Y.===30.2 (0.8  _The death yak is lightly wounded.Bch (((((You shoot an arrow.  The arrow hits the death yak but does no damage.Bch .....1.0 ((((( _The death yak is lightly wounded.  You shoot an arrow. The arrow hits the death yak!Bch ...... 8Bch Bch9 d _The death yak is moderately wounded.Cch4CchCch5H _No target in view!Cch #   ##.## ### ###...## #..≈≈ ..##.#### ###≈≈≈# ##.#.#≈##...# ≈≈≈≈≈###.@.##≈≈##..### #≈≈≈≈....### #≈≈##...### #≈#≈##..## #≈≈##....## ##..#### #≈≈##....####...# ##≈###..#..### ###...###[##...## #...####.###..# ##...####.#..## ###...##---2.4 (0.6 _CchCch Cch 3Cch Cch Cch Cchd ,Cch Cchh ---YY   death yakCchL  ###  ##.##  ###...##  Cch_ ≈≈ ##...#  ≈≈≈# ##.#.#  #.@.# 6.4 (4.0 .###  CchO  #≈#≈##.Y##   ##   ###...#   [ CchV |    #..## _You start waiting.Cch?w ###  Cch##.##  ###...##  ≈≈ ##...#  ≈≈≈# ##.#.#  #.@.#Cchq  .###   #≈#≈##.Y##   ##Cch#9  ###...#   [     #..## CchvCchz` _A death yak is nearby!Dch9 (You shoot an arrow. The arrow hits the death yak!DchDchTY.DchX6===7.2 (0.8 DchDchd _The death yak is moderately wounded.Dch### ##.## ####...## #.≈≈ ##...##.#### #≈≈≈# ##.#.#≈##...# #Dch≈≈≈≈≈###..@##≈≈##..### #≈≈≈≈...Y### #≈≈##...### #≈#≈##..## #≈≈##....## #####...# ##≈###..##..### ###...###[###...## #...####.####..# ##...####.##..## ###...##.DchDch34---8 (0.6 DchjDchDcho .#   ##.## ##### ###...## #....≈≈ ##...##.#### ####.Dchq T≈≈≈# ##.#@#≈##...# ##≈≈≈≈≈###...##≈≈##..### #≈≈≈≈...Y### #≈≈##...### #≈#≈##..## #≈≈##....####..#### #≈≈##....# ###...# ##≈###..####..### ###...###[##...## #...####.#####..# ##...####.#Dchu DchGz SY.Dch| D---8.4Dch݁ Dch DchU#   ##.## ###### ###...## #....≈≈ ##..@##.#### ####.Dch ≈≈≈# ##.#.#≈##...# ###≈≈≈≈≈###.Y.##≈≈##..### #≈≈≈≈....### #≈≈##...####≈#≈##..## #≈≈##....## ##..#### #≈≈##....# ###...# ##≈###..####.#..### ###...###[##...## #...####.##DchDch5(9.0DchrDch_Ech#   ##.## ####### ###.@.## #......≈≈ ..##.#### ####.EchP≈≈≈# ##.#.#≈##...# ####≈≈≈≈≈###.Y.##≈≈##..####≈≈≈≈....### #≈≈##...### #≈#≈##..## #≈≈##....## ##..#### #≈≈##....# ###...# ##≈###..####..#..### ###...###[EchEch,M.YEch&6Ech)EchEch ((You shoot an arrow. The arrow hits the death yak!Ech0EchH7o.Y.EchY87===40.4 (0.8 Ech5=Ech@a _The death yak is heavily wounded.Ech; ( You shoot an arrow. The arrow hits the death yak.Ech<) EchU0 UY.Ech1 (1.2EchZ7 Ech; b _The death yak is severely wounded.EchB ### ##.## ####..@## #......#≈≈ ##..Y##.#### ####.##.EchD ≈≈≈# ##.#.#≈##...# #≈≈≈≈≈###...##≈≈##..### ##≈≈≈≈....### #≈≈##...### ##≈#≈##..## #≈≈##....## ##.##..#### #≈≈##....# ##.####...# ##≈###..####.#..### ###...###[###.EchL Ech-M 4---8 (0.6 EchQ Ech&T Fch x7#####.############...#......#.≈≈##..Y##@#### ####.##..≈≈≈# ##.#.#≈##...# ###FchOzi≈≈≈≈≈###...##≈≈##..###  #≈≈≈≈....### .### ###≈##..## .## ##.. ## ##.#...# ##≈###..####.... ..### ###...###[ ##...## #...####.###...# Fch{FchVFchYFch:.FchvY   death yakFchƙFchFch> Fch̞Fch---Fch4!2.4FchWFch Fch 5Fch68###Fch88##.Fch]9##########Fch:3###.Y.Fch<#......#.. ≈≈##...##.#### ####.##..# Fch E≈≈≈# ##.#.#≈##@..# ### ≈≈≈≈≈###...##≈≈##..### ### #≈≈≈≈....### .### ###.#≈##..## .## ##... ## ##.#.##...# ##≈###..####....#..### ###...###[###...## #...####.###...###..# #...##Fch\K>3.0FchNFch,#####.##############.Y.#......#.. ≈##...##.#### ####.##..## ##.#.#≈##...# #####...≈###...##≈≈##@.### ###....### .### ###..#≈##..## .## ##...# ## ##.#.###...# ##≈###..####....#..### ###...###[# ##...## #...####.###...###..# #..## ###...##...###FchD.Y 6Fch_Fch #####.###############..Y#......#..##...##.#### ####.##..#..# ##.#.#≈##...# #####...#≈###...##≈≈##..### ###....### .### ###..##≈##..## .## ##...##  ## ##.#.## #...# ##≈###..####....#..### ###...###[...###...## #...####.###...## #..# #..## ###...##...#### ###....### #.Y4.2Fch #####.################...#......#..##.##...##Y#### ####.##..#.. # ##.#.#≈##...# #####...##≈###...##≈≈##..### ###....### .### ###..## #≈##..## .## ##...##  ## ##.#.## #...# ##≈###..####....# ..### ###...###[...###...## #...####.###...###..# #...## ..## ###...##...#### ###....### #####..# ###### ##.8Fch-#####.#################...#......#..##.##...##Y#### ####.##..#..##.#.#≈##...# #####...## ≈###...##≈≈##..### ###..# ....### .### ###..## ##..## .## ##...##  ## ##.#.## #...# ##≈###..####....# ..### ###...###[# ##...## #...####.###...###..# #..## ###...##...### # ###....### ######..# ###### ##..###...## ######..#.Y5.4Gch$ (((You shoot an arrow.  The arrow hits the death yak but does no damage.Gchr0.Y..===6.2 (0.8  _The death yak is heavily wounded.Gch ((You shoot an arrow.  The arrow hits the death yak but does no damage.Gchaug..9 (0.7 GchxGch| Gch~ You shoot an arrow.  Gch*The arrow hits theGchQ$ death yak but does no damage. GchU_The death yak is heavily wounded. Gch You shoot an arrow.  GchǃThe arrow hits theGchTz death yak but does no damage. _The death yak is heavily wounded.GchPGch!(Gch4( GchS_The death yak is heavily wounded.Gch(You shoot an arrowGch . GchP7 The arrow hits the death yak but does no damage. Gch=_The death yak is heavily wounded.GchcYou shoot an arrow.  The arrow hits the death yak but does no damage.Gch)A.Y.7.7 (0.8   You shoot an arrow.  The arrow hits the death yak but does no damage. _The death yak is heavily wounded.  You shoot an arrow.  The arrow hits the death yak but does no damage. _The death yak is heavily wounded.Gchr ### ##.## ####...## #......#..##.###...##.#### ####.##..#..#.##.#.#≈##...# #####...# ###...##≈≈##..### ###..# ....### #≈≈##Y..### ###..## ##..## #≈≈##....## ##...##  ##..#### #≈≈##.@..# ##.#.## ###...# ##≈###..####....# #..### ###...###[###...# #..## ###...##...### ###..## ###....### ####..# ###### ##.###...## ######..#ch?u ;17H.Y---8.3 (0.6 Gch/ Gch %(Gchɑ  Gcho (The arrow hits theGch $ death yak but does no damage. Gchȓ U_The death yak is heavily wounded. Gchw  You shoot an arrow.  Gch The arrow hits theGch $ death yak but does no damage. Gch U_The death yak is heavily wounded. Gch; 2 You shoot an arrow. The arrow hits the death yak!GchE Gch .Gch: Gch" Gch7$ ===Gch% 9.1 (0.8 Gch). Gch3  GchB4 Gch4 >_The death yak is severely wounded.Gch5 Gch92 ( You shoot an arrow. 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The arrow hits the death yak.($IchK .2930 2/62179 _You kill the death yak!Ich Ich Ich Ich# H _No target in view!Ich ##.#.#≈##...# #####...## ≈###...##≈≈##..### ###..# ....### .### ###..## ##..## .## ##...##  ## ##.#.## #...# ##≈###..####....# ..### ###..$###[# ##...## #...####.###...## #..# #...## ..## ###...##...### # ###....### ######..# ###### ##..###...## ######..# #####..#### ####.....### .#....## ####....##### .Y.#### ##....########.. ###.#[#...#######....#Ich| Q---4.5 (0.6 _Jch3JchÇJchJchXJch7,Jch^JchJJchY,Jch JchP43JchgJchO _You now have 2943 gold pieces (gained 13).Jchy3JchJchXJch,JchJchJch,JchzJchJchJchJchjJchzJch,Jch3JchJch,JchͿJchJch5Jch,JchGJch,JchJch^JchbJch,,JchXJchJch`,JchJchJch,JchwJchIA2943JchJchJch@Jch ,Jch"Jch!Jch,JchfJch%M ###  ##.## ## ###...## #. ≈≈ ##...##.#### ##Jch ≈≈≈# ##.#.#≈##...#  ≈≈≈≈≈###...##≈≈##..### #≈≈≈≈. #≈≈##...###--- #≈#≈##..## #≈≈##....## ##..#### #≈≈##.... ###...# ##≈###..# #..### ###...## ##.Y.## #...####. Y   death yak (wandering) ###..# ##... #..## ###...## ##..## ###...ch 0mJch065.7 (11.2)Jch]I.YJch,6.3 (11.8 JchJchTJchC (((((YYou shoot an arrow.  The death yak bellows!  The arrow hits the death yak!Jch U...... ===7.1 (0.8)  _The death yak is lightly wounded.Kch< _No target in view!KchKchKchEKch7H _No target in view!Kch  ### ##.##  ###...## # ≈≈ ##...##.####  ≈≈≈# ##.#.#≈##...#Kch  ≈≈≈≈≈###...##≈≈##..### #≈≈≈≈..@.### #≈≈##...####≈#≈##..## #≈≈##.... ##..#### #≈≈##.... ###...# ##≈###.. #..### ###... ##...## #...#### ###..# ##... #..## ###... ##..## ###Kch Kch <---7 (0.6 _Kch5 Kch Lch~+--- _No target in view!LchYYY 2 death yaks (1 wandering)Y  ###  ##.##  ###...##  ≈≈ ##...#  ≈≈≈# ##.#.#  ≈≈≈≈≈###...#  #.### 8.7 (1.0 ##≈#≈##..##  ##..####  ###...#  #..###    ###..#  #.Y##   _You start waiting.Lch ###  ##.##  ###...##  ≈≈ ##...#  ≈≈≈# ##.#.#  ≈≈≈≈≈###...#  #.###  ##≈#≈##..##  ##..####  ###...#  #..###    ###..#  #.Y##    _There are monsters nearby!Lchz ((((YYou shoot an arrow.  The death yak bellows!  The arrow hits the death yak!Lch d...Y.Y.===9.4 (0.7  _The death yak is lightly wounded.Lch (((((You shoot an arrow. The arrow barely misses the death yak.The arrow hits the death yak!Lch4Lch9.LchA.LchYLch .Lch.   death yak.Lch<70.2 (0.8 LchS Lch޴LchE)_The death yak is lightly wounded.MchE### ##.## ####...## #.≈≈ ##...##.#### #≈≈≈# ##.#.#≈##...# ≈≈≈≈≈###...##≈≈##..### #≈≈≈≈...@### #≈≈##...### ##≈#≈##..## #≈≈##....###..#### #≈≈##....####Y..# ##≈###..##..### ###...###...## #...####.###..# ##...##..## ###...###..## ###.YY ch1m2 death yaks---8 (0.6 Mch_#   ##.## ### ###...## #..≈≈ ..##.#### ###≈≈≈# ##.#.#≈##...# ≈≈≈≈≈###.@.##≈≈##..### #≈≈≈≈....### #≈≈##...### ##≈#≈##..## #≈≈##....## ##..#### #≈≈##....####Y..# ##≈###..#..### ###...###[##.Y.## #...####.# ###..# ##...####. #..## ###...##. ---1.4Mch(QMchE ### ##.## ####...## #.≈≈ ##...##.#### #≈≈≈# ##.#.#≈##...# #≈≈≈≈≈###..@##≈≈##..### #≈≈≈≈....### #≈≈##...### ##≈#≈##..## #≈≈##....## #####Y..# ##≈###..##..### ###...###[###.Y.## #...####.####..# ##...####.##..## ###...##.2.0NchF _No target in view!Nch\#   ##.## ##### ###...## #....≈≈ ##...##.#### ####.≈≈≈# ##.#@#≈##...# ##≈≈≈≈≈###...##≈≈##..### #≈≈≈≈....### #≈≈##...### ##≈#≈##..## #≈≈##....####..#### #≈≈##....# ###Y..# ##≈###..####..### ###...###[##.Y.## #...####.#####..# ##...####.#6 _Nch 3Nch Nch Nchh Nch ,Nch YY   death yakNch{ J  ###  ##.##  ###...##  ≈≈ ##...#  ≈≈≈# ##.#@# 3.6 (1.0 #...##Nch   .###   ##≈#≈##..##   #      [    _You start waiting.NchX E Nch j###  ##.##  ###...##  ≈≈ ##...#  ≈≈≈# ##.#@#Nch   #...##  .###   ##≈#≈##..## Nchȅ  #      [Nch Z    Nch Nchr ` _A death yak is nearby!Nch (((You shoot an arrow.  The arrow hits the death yak but does no damage.OchzOchmY....Och46===4.4 (0.8 Och!Och$7 _The death yak is lightly wounded.Och`M ((Ochbb You shoot an arrow. 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The arrow barely misses the death yak.RchQz (((You shoot an arrow. The arrow hits the death yak!Rch!.Y..2.6 _The death yak is heavily wounded.Rch!j ((You shoot an arrow. The arrow hits the death yak!Rch2.Y.Y.6==3.3 (0.7 _The death yak is severely wounded.Rch ### ##.## ####...## #......#..##.###.Y.##Y#### ####.##..#..#.  ##.#.#≈##...# #####...####.Y.##≈≈##Y.### ###..# ....### #≈≈##...### ###..## ≈##..## #≈≈##.@..## ##...## ##..#### #≈≈##....# ##.#.## ###Y..# ##≈###..####....# #..### ###...###[###...# ###..# ##...####.#...## ##..## ###....### ####..# ###### ##.ch< z0m.Y.Y---9 (0.6 (You shoot an arrow. The arrow hits the death yak!Rchcf Rcho e.YY.Rch|q 6===4.7 (0.8RchIy Rch} ] _The death yak is almost dead.Rch` W  You shoot an arrow. The arrow hits the death yak!!RchXg $(   death yakRch3 8.Rch]w 2943 =225.5 Rch6?_You kill the death yak!Rch&Rch(g _Your Hexes skill increases to level 10!SchaH(((Sch5Sch?N.Y.Sch C=6.3SchISch9Mp _You shoot an arrow. 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You feel your willpower being sapped.Vchu o.YYVchhx 4--====1.1 (1.0)Will/2 Jinx VchS VchP , _The death yak bellows!Vch (You shoot an arrow. The arrow hits the death yak!Vch Vch] Q.YVch 5=-===-9 (0.8Vch֕ Vch 7 _The death yak is lightly wounded.VchV  You shoot an arrow. The arrow hits the death yak.Vch5-2.7 _The death yak is lightly wounded.Wch(  You shoot an arrow. The arrow hits the death yak!Wchs  The death yak is moderately wounded.Wchkr6==3.5WchWch O _The death yak misses you.Wchl..### #≈≈##$Y.### ###..## ### ....## ##...## ## ##.#.## ##Y..# ##≈###..####....# ..### ###...###[#  Wch##.Y.## #...####.###...## #..# ##...####.#...## #..## ###.Y.##...### #### ###.@..### ####..###..# ###### ##....####...## ######..#### ##..#### ####.....### ...## Wch####....########## #### ##....########....[#...#######....#.# ##....##....######Wchw# ##....#### #.WchWchG.YWch6---4.1 (0.6WchlWchWchV  You shoot an arrow. The arrow hits the death yak!Wch7V #The death yak is heavily wounded.43--------===9 (0.8Wch4^ WchIa / _The death yak gores you!!WchgI V  You shoot an arrow. The arrow hits the death yak.Wch3 B5.6 (0.7Wch Wch a _The death yak is heavily wounded.Wch, ### #≈≈##$Y.### ###..## ##. .## #≈≈##....## ##...## #. ..#### #≈≈##....# ##.#.## #Y..# ##≈###..####....# # #..### ###...###[###...# # Wch ##.Y.## #...####.###...## ####..# ##...####.#...## ##..## ###...##...### ###.##..## ###Y.@.### ####.###..# ###### ##....# ###...## ######..#### ..#### ####.....### ## ####....# ##....#....# #[## #...#....#. .#.# ##....##....######.∩.## ####....#### #.Wchp Wch @.YWchĜ R=---6.2 (0.6Wchr Wch Wch0  You shoot an arrow. The arrow hits the death yak!Wch1q  The death yak is severely wounded.Wch}4=-------===7.0 (0.8WchuWchW _The death yak closely misses you.Xch Y.##≈≈##..###  #.. ### #≈≈##$Y.### #####. ## #≈≈##....## ##..#.. .#### #≈≈##....# ##.#.###. #Y..# ##≈###..####....# #. ..### ###...###[###...# #. #.Y.## #...####.### ###..# ##...####.#...#  #..## ###...##@..### #####..## ###.Y..#####...  ###..# ###### ##....### ##... ######..###### ####.....### .##....#### ## ##....##....## [## Xchx#...#######....#..... ##....##....######.∩XchXch4---6 (0.6XchXchaXchƓXchՔ.##≈≈##..### ###..# #...# #≈≈##$Y.### ###..## ##..# # #≈≈##....## ##...## #. #### #≈≈##....# ##.#.## ##. 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The arrow hits the death yak!!YchYch+w..Y.Ych i65=-=3.6 (0.8YchIYch~] _The death yak is almost dead.Zcht (((((((You shoot an arrow.ZchZchZch@.Zch YZchH .Zch .Zch .Zch .ZchQ .ZchZchZch[%4.3 (0.7Zch+Zch ZchZch<_The arrow completely misses the death yak.ZchGZch (You shoot an arrow. The arrow hits the death yak!ZchY.6==5.1 (0.8Zch ZchܰZch9_The death yak is almost dead.ZchZchQ| Zch ~ Zch1You shoot an arrow. The arrow hits the death yak.ZchZch&$Zch!Zch#:Zchtg Zchh Zch3j!2943 ZchCk7ZchDl-ZchLm7Zch[n 8 (0.7 Zchko)_You kill the death yak!ZchfpZch0vZchz Zch{Zch|J_Your Spellcasting skill increases to level 10!Zch}ZchB  _No target in view!Zch+7= _  The sprites lose interest in your situation.7= _Magic restored.Zch'T8==Zch0g9[ch6294350=1=2=[ch![chLE3=4 _You feel your willpower return.[chEK[chM[chN[chNO5[ch P=[chP[ch_R[chT[chU[chW[chY[chZ[che\[ch^[ch_[ch`6[chKY=7=[chC[ch[ch [ch[ch[chƠ[ch[ch[ch[ch[ch8[chd=[ch,[ch[ch[ch[ch[ch[ch}[ch[ch[chE9[ch˹[ch[chռ[chb[chu[ch][ch([ch[ch[ch60[chT=[ch[chk,[chR[ch[ch#[ch [ch[ch[chz[ch[ch[ch[ch1[chd=[ch[ch[ch[ch[ch2[chN[ch0[ch[ch[ch[ch2[chO=[ch[ch~[ch [ch[chH _HP restored.[ch][ch?[ch[chq[ch[ch[ch65[chG[ch [ch[chd+_You now have 2965 gold pieces (gained 22).[chL[ch-[ch[chQ [ch| [ch{ [chr[ch%=[ch[chs[ch[ch[chn[ch[ch[ch[ch[ch6[ch [ch"[ch#[ch%[ch'[ch)[ch)[cho+[ch-[ch/[ch0[ch2[ch 4[ch5[ch6[chK8[chX:[ch8<[ch=[ch>[ch@[chB[chC[chE[chG[chI[chJ[chuL[chN[chQ[chQ[chS[chU[chW[chuX[chY[ch[[ch][ch^[ch`[chb[chd[che[chg[chi[chj[chk[ch^m[cho[chq[chr[cht[chv[chy[chwz[ch{[ch~[ch[ch[ch[ch[chˆ[ch74[ch{[chL [chY[ch*_You now have 2974 gold pieces (gained 9).[ch[ch[chG[che[ch[ch[ch[ch[chV[ch[ch[ch\[ch[ch[ch[ch[chj[ch[chԧ[ch[ch[chl[chݭ[ch[ch[ch1[ch[ch&[ch͵[ch^[ch>[chT[ch[ch¼[ch[ch[chm[ch[ch[ch[ch[chF[ch&[chC[ch[ch[ch[ch[ch;[ch[ch[ch[chi[ch[ch[ch[ch[chH[ch([ch?[ch[ch|[ch\[chx[chW[ch[ch[ch_[ch^[ch-[ch[chg[ch>[ch[ch[chR[ch.[ch[ch[ch^[ch'[ch[ch[ch.[ch[ch[ch[ch[ch[ch [ch [ch [ch[ch[chl[ch[ch[chB[ch$[ch{[chk[chL[ch-[ch[chf [ch9"[ch#[ch$[chG&[ch([ch)[ch*[chK,[ch.[ch.[chS0[chl2[ch$4[ch5[chd6[ch7[ch9[ch*B[chBC[chD[ch0F[chG[ch H[chI[chWK[ch8L[chDM[chN[chBP[ch(Q[chR[chU[chW[ch/Y[chZ[chP[[chE\[ch\,[ch^[ch`,[cha[ch8c[ch@d[chd[chg[ch,{X[che[ch4&89[ch [chXO _You now have 2989 gold pieces (gained 15).[ch[ch[ch[chԏ#..## ###.##..## ## ###..# #### ###...## ###..######..### ###..#...#....##  #..#####...####  ########..#..####.#[## .##...##...#.##.@###.#.# --- .Y.##...########$$###.## ####### #### ### [chƐ+[ch 385.8 (90.0)  You now have enough gold to bribe branches to halt enemies' attacks and recruitallies.[chߧ300---6.8 (91 _You now have 3009 gold pieces (gained 20).[ch[[?25h[?0c  Search for what [Enter for "."]? \ch [?25l[?1c\ch\ch|3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] 21 gold piecesb - [IceCv] 28 gold pieces  c - [IceCv] a +2 buckler of cold resistance]chAn ice cave∩∩(Press ? for help) ### ##.#####################   ###...## #......#..##.##...## ≈≈  ##...##.#### ####.##..#..#..#...# ≈≈≈#  ##.#.#≈##...######...#####...# ≈≈≈≈≈###...##≈≈##..######..# #...# #≈≈≈≈....### #≈≈##...### ###..## ##..####≈#≈##..##  #≈≈##....## ##...## #...# ##..#### #≈≈##....# ##.#.## ##..####...#  ##≈###..####....##..##..### ###...###[###...##..##[3]chs9;49m ##...## #...####.###...####..# ###..# ##...####.#...####...# #..## ###...##...######..### ##..## ###....### ####...#####..# ########....#### #### ###...########..#### #. ###..######..########.....### ... ###..#...#....######....############## .⌠.. #..#####...######....########....##..##  ...YY ########..#..####.#[###...#######....#.....∩.#  #...##...##...#.##.@###.#.###....##....######.∩...#  #.Y.##...########$$###.######....#### #....## ]ch9r +dertzug the SkirmisherSpriggan of Gozag  Gold: 3009Health: 62/62 ========================Magic: 27/27 ========================AC: 6Str: 4EV: 22Int: 15SH: 0Dex: 28XL: 12 Next: 27% Place: an Ice CaveTime: _You now have 2974 gold pieces (gained 9). _You now have 2989 gold pieces (gained 15).  You now have enough gold to bribe branches to halt enemies' attacks and recruitallies. _You now have 3009 gold pieces (gained 20).  Search for what [Enter for "."]? . _]chی R]ch} h]chý v]chʿ B]chG ]ch X]chV ]ch ]ch ,]ch> ]ch< ]chb ,]ch ]ch ]ch ]ch ,]ch' ]ch ]ch ,]ch ]ch X]chp B]ch B]chI X]ch B]ch ,]ch ]ch ]ch; ,]chW ]ch ,]ch ]ch[ ]chS ]ch ,]ch ]ch ]ch ,]ch ]ch ]ch) ]ch ]ch ]chk ]ch+ ]ch ]chZ ]ch ,]ch ]chD ]ch ,]chn ]ch ]chI ]ch ]ch ]ch ]ch ]ch ]chA ]ch ]chH ,]ch ]ch ]ch ,]chk ]ch5 ]ch ,]ch{ ]ch ]chw ,]chZ ]ch ]ch ]chr ]ch ]ch) ]ch{ ]ch! ]ch! ]ch" ]ch# ]ch$ ]chB% ]ch9& ]ch' ]che( ]ch) ]ch* ]chY+ ]ch+ ]ch, ]chd- ]ch. ]ch:/ ]ch/ ]ch0 ]ch1 ]ch2 ]ch/3 ]ch: j###...###......#..##.##...# #...##.#### ####.##..#..#..#... .#.#≈##...######...#####... ..##≈≈##..######..# #... ### #≈≈##...### ###..## ##.. ## #≈≈##....## ##...## #.. .#### #≈≈##....# ##.#.## ##. ]ch: s#...# ##≈###..####....##. ..### ###...###@###...##. Noise: --------- 10420.4 (33.6) #...## #...####.###...#### C) +3 orcbow ###..# ##...####.#...####. Cast: Jinxbite  #..## ###...##...###]che; ###..##..## ###....### ####...####..# ########....###  ##...########..#### ..########.....### .######....############ ]chI= ]ch `ch `ch `ch `ch `chU `ch `ch `ch `ch3 `ch- `ch `ch* `ch `ch `ch `ch `chv `ch `ch `ch; `ch `ch `che `ch `ch `ch `ch ,`ch `ch6 `ch! `ch `ch= `ch `ch ,`chT `ch9 `ch B`ch: `chC `ch ,`ch `ch `ch ,`chz `ch `ch\ ,`ch `ch `ch ,`ch `ch `ch[ ,`ch= `ch\ `ch ,`chX `ch' ,`ch `ch `ch;! `ch" `ch# `ch# `ch$ `ch% `ch]& `ch' `ch( &37`chd) `ch9+ O _You now have 3037 gold pieces (gained 28).`ch, `ch@- `ch- `ch/ `ch50 &58`ch0 `ch3 O _You now have 3058 gold pieces (gained 21).`ch4 3`ch5 `ch:7 `ch8 `ch8 `chq9 `ch6: `ch; ,`chq< `ch4= `ch= `ch> ,`chi? `ch3@ `chA ,`chA `chB `chC ,`ch^D `ch=E `chE ,`chF `ch{G `ch2H ,`chH `chI `chgJ ,`chK `chK `chL ,`chWM `ch5N `chN ,`chO `chiP `ch7Q ,`chgR `chJS `chT ,`chT `chU `ch^V ,`chW `chX ,`chX `chY `ch}Z `ch2[ ,`ch\ `ch] `ch] ,`ch^ `ch_ `ch` ,`cha `chb `chc ,`che `chf ,`chUg `ch h `chi `chi ,`chj `chk `chDl ,`ch8m `chZn `ch o ,`ch%p `chq `chbr ,`chs `cht `chpu ,`chmv `chw `chRx ,`ch"y `ch7z `chz ,`ch{ `ch } `ch} ,`ch~ `ch `chπ `ch `ch_ `ch `chB ,`chi `ch `ch> ,`chF `chR `ch ,`ch `ch `chŒ ,`chu `ch `cha ,`ch `ch `chr ,`ch? `ch^ `ch ,`ch `ch `ch× ,`ch `ch `chj ,`ch, `ch/ `ch ,`ch `ch `chk ,`chؠ `ch `ch ,`ch `ch  ≈≈≈≈≈###...##≈≈ ## #≈≈≈≈....### #≈≈ .#≈#≈##..## #≈ h## ##..#### # h.# ###...#  ..## #..###  `ch6 ..## ##...##  #########..# ###..#  ###....##..@# #..##  ###...#....#### ##..  ###....####### ###..# ##...#### #### ###...## #...## ###..######..#### ...## ###..#...#....## hh 2 wolves (asleep) .⌠..## #..#####...#### .....##########..#..####.#[## ###...##...##...#.##..###.#.#`ch Z87.2 (60.8)8 (61.4 `ch `ch X _2 wolves come into view.ach   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The wolf howls! x2; You hear a bellow!hh hh   polar bear (wandering)hh 2 wolves5--===8.8 (1.0)Will/2 Jinx  _A polar bear comes into view.acha # ##.#.#≈# ≈≈≈≈≈###...##≈≈#h## #≈≈≈≈....### #≈.Y.# ##≈#≈##..## #≈Yh.h## ##..#### ##..h.# ###...#.h..## ..###  #.h.###...# #########@.####.. ###....##...##..##  ###...#....####..#  ###....####### ###.. ##...#### #### ###...## #...## ###..######..#### Y   death yak (wandering)achG [40m..## ##..#...#....##hh 2 polar bears (wandering)⌠..## #..#####...#### Y   yak (wandering) .....##########..#..####.#[#hhhh 4 wolves (2 wandering)  A yak, a death yak, a polar bear and 2 wolves come into view. ...YY.h.h.hh.hhhhh 3 wolves  The polar bear growls angrily. The wolf howls!6=-====9.4 (0.6 _The wolf moves out of view.ach| *YThe yak bellows!  You hit the wolf.ach  The wolf is lightly wounded.  A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is moderately wounded.h..YYh.hhhh 4 wolves (1 wandering, 1 very drain…)==--90.5 (1.1 _You block the wolf's attack. The wolf completely misses you.bch *hvery drained)  You hit the wolf.bch`   The wolf is moderately wounded.A giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is heavily wounded.bchb,bchd,bchebchNi}  The wolf barely misses you. You block the wolf's attack.bchjbch`v..h.YYh.hhhbchx7==---1.6bchbchU _The wolf completely misses you.bchT@  ≈≈≈≈≈###...##≈≈.## #≈≈≈≈....### #≈ ...# ##≈#≈##..## # ...h## ##..####  #.YY.#bch[D B ###...#  #.hh.## #..### #.hh## ##...###########.h# ###..####....##.@.## #..#####...#....## ##..####....#######  ###.....#### #### ###. ###..######..## .###..#...#....## hh 2 wolves (1 very drained)⌠..## #..#####...#### #.....##########..#..####.#[## bchF H####...##...##...#.##..###.#.#bchH bchPK bchAd !..hhh 3 wolves (1 very drained)-2.2 (0.6 _The wolf misses you.bch"  ≈≈≈≈≈###...## .## #≈≈≈≈....### # ...# ##≈#≈##..##  ...h## ##..#### #.YY.# ###...# #.hh.## #..### #...## ##... #########hh# ###.. ###....##@.h## #.. ###...#....#### ##.. ###....####### ### ##...#### #### ###... .##...## ###..######...## ###..#...#....## #..⌠..## #..#####...#### ##.....#..#..####.#[##  ####...##...##...#.##..###.#.#.h-8chc 40mbch cchzI .## #≈≈≈≈....###  ...# ##≈#≈##..##  ...h## ##..### #.YY.# ###... #.hh.## #..# #...## ##...#########h.# ###.cchK/###....##.hh## ###...#...@### ##.###....#######  ### ≈ ##...#### #### ###. #. ###..######..## #..###..#...#....###..⌠..## #..#####...##  ##.....##########..#..####.#[##  ####...##...##...#.##..###.#.# ###...##...########..###.##cchN,cchgcchh.cch&jhcchZlcchm-cch3o 3.4cchucchxcch< .## #≈≈≈≈....### ...# ##≈#≈##..## ...h## ##.. #.YY.# ### #.hh.## #.. #...## ## #########..# ### ###....##hhh## # ###...#..@.#### ## # ###....####### ≈ ##...#### #### ###  #.##...## ###..######..  #.....## ###..#...#....## #.#..⌠..## #..#####...####  ##.....#..#..####.#[##  ####...##...##...#.##..###.#.#  ###...##...#..###.##ch(>m.h=4.0cchE .## #≈≈≈≈.... ...# ##≈#≈##..## ...h## ##.. #.YY.# ### #.hh.## #.. #...## ## #########..#  ###....##h.h## # ###...#.@.h#### # ###....#######  ≈≈ ##...#### #### ### #.##...## ###..######.. #.....## ###..#...#....  #.#..⌠..## #..#####...#### ##.....#..#..####.#[ ####...##...##...#.##..###.#. ###...##...#..###.ch;49mhh.h.h   polar bearhhh 3 wolves (1 very drained)=6 _The wolf attacks as it pursues you! The wolf barely misses you.cchɗ  .## #≈≈≈≈.... ...# ##≈#≈##.. ...h## ##.. #.YY.# ### #.hh.## # #...## ## #########h.#  ###....##hh.##  ###...#@.h.####  ## ###....#######  ≈≈ ##...#### ####  #.##...## ###..###### #.....## ###..#...#.... #.#..⌠..## #..#####...hhh 3 wolves (1 very drained) ##.....#..#..####.#[ ####...##...##...#.##..###.# ###...##...#..###..ch 1mYhhY   death yakh   polar bearhhh 3 wolves (1 very drained)-5.2cch  ≈≈≈≈≈###. .## #≈≈≈≈.... ...# ##≈#≈...h#.YY.# ##.hh  #...## #########.Y# ###.@..##hh.## ###...#.hh.###### ###....####### ≈≈ ##...#### #### # #.##...## ###..###### #... ###..#...#... hh 2 wolves#.#..⌠..## #..#####...##.....##########..#..#####...##...##...#.hh##...hh 3 wolves (1 very drained)-8cchI&[39;49mdchx6.## #≈≈≈≈.. ...# ##≈#≈## ...h## ## #.YY.# # #.hh.##  #...## #########.Y# ###..hh##.h.#####..@#...h#### ###....#######  ≈≈ ##...#### #### #.##...## ###..#### #..###..#...#..#..⌠..## #..#####...# 2 wolves ##.....##########..#..####. ####...##...##...#.##..## ###...##...########..##h..   wolfdch/=6.4dch1dchy _The wolf attacks as it pursues you! The wolf completely misses you.dch7 ...# ##≈#≈## ...h## # #.YY.#  #.hh.##  #...###########.Y####.h..##.h.#####...#...h#### ###...@#######  ≈≈ ##...#### #### #.##...## ###..#### #..###..#...#.#..⌠..## #..#####. ##.....##########..#..### ####...##...##...#.##..## ###...##...########.. ########## ##hh 2 wolves7.0 _The wolf attacks as it pursues you! You block the wolf's attack.dch  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dcha7...# ##≈#≈## dertzug the Skirmisher...h### Spriggan of Gozag  Gold: 3058#.YY.#Health: 62/62 ========================#.hh.##Magic: 23/27 ====================----#...##AC: 6Str: 4#########.Y#EV: 21Int: 15###.h..##.h.##SH: 7Dex: 28###..h#...h####XL: 12 Next: 27% Place: an Ice Cave## ###...@#######Noise: =--------  Time: 10497.0 (0.0)≈≈ ##...########dch1-) Nothing wielded#.##...#####..#### Cast: Jinxbite#.....#####..#...#. Will/2 Jinx #.#..⌠..###..#####...##.....##########..#..#### hh 2 wolves####...##...##...#.##..#####...##...########..############### _The wolf attacks as it pursues you! The wolf completely misses you. _The wolf attacks as it pursues you! You block the wolf's attack.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateech(.+ech 0...# ##≈#≈## dertzug the Skirmisherech1...h##echA3# Spriggan of Gozag  Gold: 3058ech5#.YY.#ech6eHealth: 62/62 ========================ech7 #.hh.##echv@Magic: 23/27 ====================----#...##AC: 6Str: 4#########.Y#EV: 21Int: 15###.h..##.h.##SH: 7Dex: 28###..h#...h####XL: 12 Next: 27% Place: an Ice Cave## ###...@#######Noise: =--------  Time: 10497.0 (0.0)≈≈ ##...########-) Nothing wielded#.##...#####..#### Cast: Jinxbite#.....#####..#...#. Will/2 Jinx #.#..⌠..###..#####...##.....##########..#..#### hh 2 wolves####...##...##...#.##..#####...##...########..############### _The wolf attacks as it pursues you! The wolf completely misses you. _The wolf attacks as it purechAAsues you! You block the wolf's attack.  Casting: Jinxbite (safe; 1% risk of failure)  echCConfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateechJechKhhechcL.ech?MhhechN'(fleeing)echOechP4echlQ=echT,==8.0 (1echVechIZ ech<[ech\I_The wolf attacks as it pursues you! You block the wolf's attack.ech ]VJinxbite (safe; 1%ech]   ech^MConfirm with . or Enter, or press ? or * to list all spells.echfMCasting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate _The wolf looks frightened! x2ech-echG9 echhY@_Unknown command.ech`echY ...# ##≈#≈ech , ...h##ech  ech  #.YY.#ech2 / #.hh.##echR #...## #########.Y# ###.hh.##.h.## ###...#...h#### ## ###..@.#######ech= ≈≈ ##...#### #### #.##...## ###.. #.....## ###..#...# #.#..⌠..## #..##### ##.....#..#.. ####...##...##...#.##..ech ###...##...#.. # ech-echPech~&.hhech ech"ech$ ---ech=% 6 (0.6 ech_&_echY,ech/echv ...# ##≈#≈ ...h## #.YY.# #.hh.##echx #...## #########.Y# ###..hh##.h.## ###...#...h#### ## ###.@..####### ≈≈ ##...#### #### #.##...## ###..echb| #.....## ###..#... #.#..⌠..## #..##### ##.....#..#.. ####...##...##...#.##.. ###...##...# # ech},ech̅ah.h1 fleeing)ech:C---9.2echsechech .## #≈≈≈≈....# ##≈#≈#...h## #.YY.# #.hh.## echQ L #...##  #########.Y#  ###.h.h##.h. ###@..#...h###### ###....####### ≈≈ ### #### #.##echͤ  ###..###....## ###..#...##.#..⌠..## #..#####..##.....##########..#..#######...##...##...#.##..####...##...########..ech echȱ U..hhhech< p5==8ech ech 8 _Cornered, the wolf turns to fight!echX D.## #≈≈≈≈....# ##≈#≈#...h## ##.YY.# #.hh.## #...## #########.Y# ###...h##.h.## ech\ ###.@h#...h#### ## ###....####### ≈≈ ##...#### #### #.##...## ###..##.....## ###..#...#.#.#..⌠..## #..#####.##.....#..#..#####...##...##...#.##..####...##...#..#echCg A  You block the wolf's attack.ech}h echo hhh   polar bearhh 2 wolvesechp 1=500.4echv echy l _The wolf pauses to sniff the ground.fch@i *You hit the wolf.fch The wolf pauses to sniff the ground.  You hit the wolf.  The wolf is severely wounded.  A giggling sprite leaps outfch and smacks the wolf with its own front paw.  The wolf is almost dead.  The jinxing sprites lose interest in you.fchfchfchh.h.h(1 very drained)fchu!6==1.6 (1.2fch&fch*? _The wolf bites you but does no damage. x2fch   You closely miss the wolf.The wolf is almost dead.The wolf bites you. You block the wolf's attack.fchf fch~h.hh 3 wolves (1 wandering, 1 very drained)fch57--7==2.8fchMfchgq _The wolf bites you but does no damage. The wolf misses you.fchZ  The wolf howls!  You hit the wolf but do no damage.The wolf is almost dead.fch7ffchiQ. 2 wolves (fchk8fch+m--fch o==fchjp3.9 (1.1fchptfchlchN###.h.#...h###### dertzug the Skirmisher # ###..h.######### Spriggan of Gozag  Gold: 3058 ≈≈ ##..h######## ###. Health: 60/62 =======================-#.##...#####..######..# Magic: 27/27 ========================#.....#####..#...#....## AC: 6Str: 4 #.#..⌠..###..#####...#### EV: 21Int: 15##.....##########..#..####.#[## SH: 7Dex: 28lchcP####...##.h.##...#.##..###.#.# XL: 12 Next: 27% Place: an Ice Cave###...##.h@########..###.## Noise: ---------  Time: 10512.9 (0.0)############## ### -) Nothing wieldedCast: JinxbiteWill/2 hh 2 wolves _The wolf seems less drained. _The wolf attacks as it pursues you! You block the wolf's attack. _The wolf attacks as it pursues you! The wolf completely misses you. _The wolf attacks as it pursues you! The wolf misses you. _The wolf attacks as it pursues you! The wolf barely misses you.There are monsters nearby!lch@Q _lchTlchsVd  You start removing your armour.lch_lchY`Keep removing your equipment? Y - Yes  N - Nolcho lch ###.h.#...h###### dertzug the Skirmisher # ###..h.######### Spriggan of Gozag  Gold: 3058 ≈≈ ##..h######## ###. Health: 61/62 =======================-#.##...#####..######..# Magic: 27/27 ========================#.....#####..#...#....## AC: 6Str: 4 #.#..⌠..###..#####...#### EV: 21Int: 15##.....##########..#..####.#[## SH: 7Dex: 28lch> ####...##...##...#.##..###.#.# XL: 12 Next: 27% Place: an Ice Cave###...##hh@########..###.## Noise: ---------  Time: 10512.9 (0.0)############## ### -) Nothing wieldedCast: JinxbiteWill/2 hh 2 wolves _The wolf attacks as it pursues you! The wolf completely misses you. _The wolf attacks as it pursues you! The wolf misses you. _The wolf attacks as it pursues you! The wolf barely misses you. _There are monsters nearby!You start removing your armour.You continue removing your +2 buckler of cold resistance.=3.9 (1lch lch + _The wolf attacks as it pursues you! The wolf barely misses you. _There are monsters nearby!start removing your armour.  You continue removing your +2 buckler of cold resistance. _The wolf misses you. You block the wolf's attack.  You continue removing your +2 buckler of cold resistance.lch *4.9 (2lch lch _The wolf misses you.You continue removing your +2 buckler of cold resistance.You feel your willpower return.lch lch< 9hh 3 wolveslch 35.9 (3 lch lchw _The wolf closely misses you. The wolf bites you but does no damage.  You continue removing your +2 buckler of cold resistance.lchI 9.hlch3 Y2=6.9 (4lch lch% _You block the wolf's attack. The wolf completely misses you.You continue removing your +2 buckler of cold resistance.lch& +7.9 (5lch) lch+ 20 _You block the wolf's attack. The wolf completely misses you.You finish removing your +2 buckler of cold resistance.lch, lch/ lch1 V _You feel less resistant to cold.mchhmchrmch%mchF _Unknown command.mchomchqmch4umchvF _Unknown command.mch+;Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  C - a +3 orcbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip nch% ###.h.#...h###### dertzug the Skirmisher # ###..h.######### Spriggan of Gozag  Gold: 3058 ≈≈ ##..h######## ###. Health: 62/62 ========================#.##...#####..######..# Magic: 27/27 ========================#.....#####..#...#....## AC: 6Str: 4 #.#..⌠..###..#####...#### EV: 22Int: 15##.....##########..#..####.#[## SH: 0Dex: 28####...##..h##...#.##..###.#.# XL: 12 Next: 27% Place: an Ice Cave###...##hh@########..###.## Noise: =nch #[40m--------  Time: 10517.9 (0.0)############## ### -) Nothing wieldedCast: Jinxbitehhh 3 wolves  You continue removing your +2 buckler of cold resistance. _You block the wolf's attack. The wolf completely misses you.You finish removing your +2 buckler of cold resistance. _You feel less resistant to cold. _Unknown command. _Unknown command.-8.4 (0.5C) +3 orcbowFire: C) +3 orcbow _C - a +3 orcbow (weapon)pchpchsDrop what?35/52 slots (_ for help) Hand Weapons (select all with ))  C - a +3 orcbow (weapon) pchCArmour (select all with [)  a - +0 steam dragon scales (worn)  D - a +0 cloak (worn)  p - a +2 robe of willpower  I - a +2 buckler of cold resistance Jewellery (select all with "=)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)  F - a +4 ring of slaying (worn)d - a +6 ring of strength  i - a ring of protection from fire  H - a +6 ring of strength Wands (select all with /)c - a wand of quicksilver (9)  B - a wand of roots (7) pchoScrolls (select all with ?)  b - 4 scrolls of poison  g - 3 scrolls of teleportationh - a scroll of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]qchqch1'###.h.#...h###### dertzug the Skirmisher # ###..h.######### Spriggan of Gozag  Gold: 3058 ≈≈ ##..h######## ###. Health: 62/62 ========================#.##...#####..######..# Magic: 27/27 ========================#.....##qchW3T###..#...#....## AC: 6Str: 4 #.#..⌠..###..#####...#### EV: 22Int: 15##.....##########..#..####.#[## SH: 0Dex: 28####...##..h##...#.##..###.#.# XL: 12 Next: 27% Place: an Ice Cave###...##hh@########..###.## Noise: ---------  Time: 10518.4 (0.0)##########qch4#### ### C) +3 orcbowFire: C) +3 orcbowhhh 3 wolves  You finish removing your +2 buckler of cold resistance. _You feel less resistant to cold. _Unknown command. _Unknown command. _C - a +3 orcbow (weapon)  Okay, then.qchs8qch=qchb@. _qch R  You shoot an arrow. The arrow hits the wolf!!qch I$ 2qchCo qch;x =.hqchM `3058 8===9.2 (0.8qch qch H _You kill the wolf!qch;Q  You shoot an arrow. The arrow hits the wolf!rchI.l  The wolf is severely wounded.rch0+9 (0.7rchg9rch> _The wolf misses you. The wolf completely misses you.rchQ  You shoot an arrow. The arrow hits the wolf!rchl$   wolfrch hh(unaware)  You kill the wolf!rch^76920.7 (0.8rch;rch >J _The wolf is distracted by your dazzling golden aura.rch&b(h    You kill the wolf! _The wolf is distracted by your dazzling golden aura.  You shoot an arrow.  The wolf howls!  The arrow hits the wolf!  no longer distracted by gold.rch rch .h  The wolf is severely wounded.rch^G====1.5rchVrch7J _The wolf misses you.rch6((rchc,.hrchd]===-2.3rchnhrchuj _You shoot an arrow. The arrow misses the wolf. The wolf misses you.rch8h 6((rch .h  You shoot an arrow. The arrow barely misses the wolf.rchA B-3.1rch rch& U _The wolf completely misses you.sch/6((sch; .h  You shoot an arrow. The arrow closely misses the wolf.sch=+8 (0.7schDschH| _The wolf bites you but does no damage. The wolf completely misses you.schQ  You shoot an arrow. The arrow hits the wolf.sch|l  The wolf is severely wounded.schI}-4.6 (0.8schschQ _The wolf barely misses you.sch4@Q  You shoot an arrow. The arrow hits the wolf!schUCC$ schJsch(5.4schKschH _You kill the wolf!schschschsch^H _No target in view!schY:6Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: C) +3 orcbow (quivered)b - Zap: wand of quicksilver (9)  c - Zap: wand of roots (7) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding  f - Cast: Inner Flame (2%)  g - Cast: Cause Fear (1%)  h - Cast: Dimensional Bullseye (12%) Abilities ([,] to cycle)  i - Abil: Potion Petition  j - Abil: Call Merchant  k - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ontch,k tchͻ ###.h.#...h###### dertzug the Skirmisher # ###..h.######### Spriggan of Gozag  Gold: 3058 ≈≈ ##..h######## ###. Health: 62/62 ========================#.##...#####..######..# Magic: 27/27 ========================#.....#####..#...#....## AC: 6Str: 4 #.#..⌠..###..#####...#### EV: 22Int: 15##.....##########..#..####.#[## SH: 0Dex: 28####...##...##...#.##..###.#.# XL: 12 Next: 29% Place: an Ice Cave###...##.$@########..###.## Noise: chE 49m===------  Time: 10525.4 (0.0)############## ### C) +3 orcbowCast: Jinxbite  You shoot an arrow. The arrow hits the wolf.  The wolf is severely wounded. _The wolf barely misses you.You shoot an arrow. The arrow hits the wolf! _You kill the wolf! _No target in view!uch _77 _You now have 3077 gold pieces (gained 19).uch; ###.h.#...h####  ## ###..h.#######  ≈≈ ##..h#### ####  #.##...## ###..### #..Y..## ###..#...#. #.#..⌠..## #..#####... ##.....##########..#..## ##...##...#.##..# ###..@##...########..---9.4 (4 ########## ####Y   yak (wandering)--- _A yak is nearby!uchM   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..YY5--==30.4 (1Will/2 Jinx  _The yak bellows!uch-L(((((((uchzuch |uchm!Mh.⌠Y.....h   polar bear6=-=1.2 (0.8 _You shoot an arrow. The arrow barely misses the yak.vchM [39;49m(((( You shoot an arrow. The arrow hits the polar bear!vch:*vchT  The polar bear is moderately wounded.A giggling sprite leaps out and makes the polar bear trip over its own paws.h..Y...(drained)2.0 _The polar bear is heavily wounded.vch!w (((You shoot an arrow. The arrow hits the yak.vch;.h...7==8 _The yak is lightly wounded.vch (((You shoot an arrow. The arrow hits the polar bear.vch>>:*vch5  The polar bear is heavily wounded.A giggling sprite leaps out and makes the polar bear trip over its own paws.  The polar bear is severely wounded.vchvch&h.Yh..h 2 polar bears (1 wandering, 1 very dr…)vchO zY(unaware)3.6vchE'vch*I _The yak is distracted by your dazzling golden aura.vch6 d ((hvch8 very drained)YYou shoot an arrow.  The yak bellows! The polar bear growls angrily.  The arrow hits the polar bear but does no damage.vch :*vchm   The polar bear is severely wounded.A giggling sprite leaps out and makes the polar bear trip over its own paws.  The polar bear is almost dead.vcho .hY..hhvch berserk, 1 unaware, …)The yak is no longer distracted by gold.  The polar bear goes berserk!4.4vchF vch} P _The polar bear is distracted by your dazzling golden aura.vch c ((hvchq bvery draiYou shoot an arrow. The arrow hits the polar bear.vcha :*vchh7  The polar bear is almost dead.A giggling sprite leaps out and smacks the polar bear with its own front paw.  The polar bear is almost dead.vch8vch=h..hY.vch>25.2vchCvchPFi _The jinxing sprites lose interest in you.wchaY (You shoot an arrow. The arrow hits the polar bear.wchVm  The polar bear is almost dead.wchG.hwchC=6.0wchwch] _The polar bear rages.wchoq  You shoot an arrow.  The arrow hits the polar bear but does no damage.wch()  The polar bear is almost dead.The polar bear barely misses you. The polar bear completely misses you.8wchP _The polar bear misses you.wch~W  You shoot an arrow. The arrow hits the polar bear!wch $h   polar bearwchUwch]C.Ywch0317.6wchڊwchN _You kill the polar bear!wch6((wchoD C .YYou shoot an arrow. The arrow barely misses the yak.8.3 (0.7 _The yak completely misses you.wch* z  You shoot an arrow. The arrow hits the yak!wch5 m  The yak is moderately wounded.wch j307757--9.1 (0.8wchd wch ( _The yak gores you.wchP  You shoot an arrow. The arrow hits the yak!xch'j  The yak is heavily wounded.xch)T8--9xch.xch2E _The polar bear is no longer distracted by gold.xchxch\((xchxch]7xchLAxchC.xchDhxchF.Yxch:Gxch=Ixch~J47xchK----xchL!40.7xchRxchQV xchXWxchHXo_You shoot an arrow. The arrow barely misses the yak. The yak gores you!xchZ(z  You shoot an arrow. The arrow hits the yak!xchr  The yak is severely wounded.xch6.xchhxchxch=xch;1.4 (0.7xch xch:xch%0_The yak completely misses you.xchxcha6((xchx}y  You shoot an arrow. The arrow barely misses the yak.xchs.h.Yxch0,2.2 (0.8xchzxchnQ _The yak closely misses you.xch Q  You shoot an arrow. The arrow hits the yak!!xch C$ xch} 3077 8----23.0 _You kill the yak!xch& I  You beckon some vexing sprites to accompany your attacks..h5---4.0 (1.0Jinx xch xch ; _You feel your willpower being sapped.xch ( You shoot an arrow. The arrow hits the polar bear!ych&:*ychI  The polar bear is moderately wounded.A giggling sprite leaps out and smacks the polar bear with its own front paw..hych(drained)6=-=8 (0.8ych yche _The polar bear is moderately wounded.ych'!W  You shoot an arrow. The arrow hits the polar bear.ychΠ:*ychhvery drained)The polar bear is moderately wounded..heavi  heavi  The polar bear completely misses you. The polar bear closely misses you.ych~'5.6ych'ych[ _The polar bear completely misses you.ych@#  You shoot an arrow. The arrow hits the polar bear!ych/:*ychƟ  The polar bear is almost dead.A giggling sprite leaps out and makes the polar bear trip over its own paws.ych.$### ych 97==46.4 _You kill the polar bear!ychychh _Your Dodging skill increases to level 6!ych1|ych}ychiychH _No target in view!ych' ych ych ych H _No target in view!ych3ychzychuychV: _ych _The sprites lose interest in your situation.ych~50==ych*ychC,ychycht,ych^ychychU1=ychychychA3077ych,ychychychZ2=ychJ,ych8ych|,ychmychw,ychHychk3=ychych,ychych,ychych%;4ychychych,ych,ychychLychEa5=ychkychB,ych^ych5,ychxychN,ychychk6=ych< ychychn _You feel your willpower return.ych3ychyychga7=ychychv,ych{ychT,ycheychSk8=ychych`,ychychk,ychycht ,ych ych ;9ych7 ych,ychych,ychEych3b60=ychUBychych,ychychk1=ychych,ych9ych,ychmych5,ychV ychB!a2=ycha"ych#ychR$,ych&ycha,=125ych\.O _You now have 3125 gold pieces (gained 48).ychM/ych03ych0ych-2O=ych2ych3ych4ych5,ychN6ych7,ychQ8ych69ych:,ychi;ych1<ych=ych=,ych0?ychEA,ychBzchzch zch,zchFzchzchzchzchQ ,zch? ,zch zchy,zchYzchzchlzchhzch4zchzchRzch,zchC" _g - 4 scrolls of teleportation (gained 1)zch#zchd&,zch7'zch})t _w - 5 murky yellow potions (gained 1)zchf+3zch2,zch0  ≈## ### ###..Y.##  ≈≈#≈≈ ###...#...h  ##≈≈≈ ###....######  #≈≈≈###...####   #.##...##   ##.....## # zche3 ##.#..⌠..##   ##.###.....#######  #.#@#####...##...##.--- ##.## ###...##... #############zch)51603.0 (56.6)zchF6H---4.0 (57zch8zchA@- _J - a wand of flame (9)zch3zch6zchzch|zchzchzchu,zchzchzchzch,zch0zch zch:!,zchh"zch$zch%,zch&zch',zch),zch-+Bzchi-Bzch/,zch4zch6zch: .## #≈≈≈≈.... ...# ##≈#≈##..# ...h## ##.. #.YY.# ### #.hh.## #. #  #...### ≈. #########.Y zch= ≈## ### ###....##...##  ≈≈#≈≈ ###...#@...####  ##≈≈≈ ###....#######  #≈≈≈###...####   #.##...#####..######.  ##.....#####..#...#....  ##.#..⌠..###..#####...### Y   death yak (wandering) ##.###.....##########..#..####.#[ #.#.#####...##...##...#.##..###.# ##.## ###...##...########..###.zchSB^12.4 (8.4)3.0 (9.0 zchFzchG{chsa .##  ...#       #  ######  ≈## ### ###....##...##  ≈≈#≈≈ ###...#@...####  ##≈≈≈ ###....#######  {chI...#### ####  #.##...##  ##.....##  ##. .[.# {chH: .##  ...#         ###### {ch*E ≈## ### ###....##...##  ≈≈#≈≈ ###...#@...####  ##≈≈≈ ###....#######  ...#### ####  #.##...##  ##.....##  ##. .[. {ch>{chȒ{ch2{ch` _A death yak is nearby!{ch^  You beckon some vexing sprites to accompany your attacks.{chq.YY{ch5--==4.0 (1Will/2 Jinx {ch, {chM; _You feel your willpower being sapped.{chK ((((( You shoot an arrow. The arrow hits the death yak!{ch:*{chT  The death yak is moderately wounded.A giggling sprite leaps out and makes the death yak trip over its own hooves.{ch.Y....(drained){chϿa6=-=8 (0.8{ch{chd _The death yak is moderately wounded.{ch J(((((({che {chl TY.....{chTn '5.6{chit {chw p _You shoot an arrow. The arrow barely misses the death yak.{chw (((You shoot an arrow. The arrow hits the death yak.{ch {ch# V...Y{chw r7==6.4{ch  {ch d _The death yak is moderately wounded.{ch ((You shoot an arrow. The arrow hits the death yak.{chQ{chV.Y.7.2{chkZ{ch]d _The death yak is moderately wounded.{ch{k ≈≈≈≈≈###. .## #≈≈≈≈.... ...# ##≈#≈...h#.YY.# # #.hh ## #...##. #########..### ### ###.@..##...## ≈≈#≈≈ ###...#..Y.#### ##≈≈≈ ###....####### #≈≈≈###...#### #### # #.##...## ###..###### ##..... ###..#...#...  ##.#..⌠..## #..#####...##  ##.###.....##########..#..#  #.#.#####...##...##...#.{chin{cho4---8 (0.6{chr{chs|ch ((You shoot an arrow. The arrow hits the death yak.|ch*  The arrow hits the death yak. _The death yak is moderately wounded.  You shoot an arrow. The arrow hits the death yak. _The death yak is moderately wounded.  You shoot an arrow. The arrow hits the death yak.  The death yak is moderately wounded.|ch..Y..|ch06===8.6 (0.8|ch2|chy5 |chh71_The death yak seems less drained.|ch*% ≈≈≈≈≈### .## #≈≈≈≈ ...# ##≈#≈## ...h##|chU ## #.YY.#  #.hh.##  ## #...##  ≈. #########..# ≈## ### ###@..Y##...## ≈≈#≈≈ ###...#....#### ##≈≈≈ ###....#######|ch #≈≈≈###...#### ####  #.##...## ###.. ##.....## ###..#...# ##.#..⌠..## #..#####... ##.###.....#..#..####. #.#.#####...##...##...#.##..###|ch|chGY.|ch R=---9.2 (0.6|ch |ch|chb: (You shoot an arrow. The arrow hits the death yak!|chA|ch2MY.|ch7===20.0 (0.8|ch*|ch a _The death yak is heavily wounded.|chř  You shoot an arrow. The arrow hits the death yak!!|ch& 7 (0.7 _The death yak is almost dead.|chJ9.## #≈≈≈≈.. ...# ##≈#≈## ...h## # #.YY.#  #.hh.## ## #...## ≈.#########..#|chJ ≈## ### ###.Y..##...## ≈≈#≈≈ ###.@.#....####≈≈≈ ###....#######  #≈≈≈###...#### #### #.##...## ###..#####.....###..#...#.#..⌠..## #..#####.##.....##########..#..### #.#.#####...##...##...#.##..## ##.## ###...##...########..|ch8|chyM.Y|ch6---1.3 (0.6|ch9|ch}chh ...# ##≈#≈# ...h##  #.YY.#  #.hh.#### #...## ≈.#########..# ≈## ### ###....##...## ≈≈#≈≈ ###..Y#....####≈≈≈ ###..@.#######  #≈≈≈###...#### #### #.##...## ###..####.....###..#...#..⌠..## #..#####.##.....##########..#..### #.#.#####...##...##...#.##.. ##.## ###...##...########.. ### ########## ##.Y [3}chajH7m---9}chk}chn}chP}chV ...# ##≈#≈ ...h## #.YY.# #.hh.## ## #...## ≈. #########..# ≈## ### ###....##...## ≈≈#≈≈ ###...#....#### ##≈≈≈ ###.@.Y####### #≈≈≈###...#### #### #.##...## ###.. ##.....## ###..#... ##.#..⌠..## #..##### ##.###.....#..#.. #.#.###[0;1}ch&\Z0m##...##...##...#.##.. ##.## ###...##...# ### # 2.5}chX  ...h##  #.YY.# #.hh.#### #...## ≈.#########..# ≈## ### ###....##...## ≈≈#≈≈ ###...#....####≈≈≈ ###...Y#######  #≈≈≈###..@#### #### #.##...## ###..##.....###..#..#..⌠..## #..########.....##########..#..# #.#.#####...##...##...#.##. ##.## ###...##...######## ### ########## # Y[34}ch) hm.3.1}ch)\  #.YY.# #.hh.#### #...## ≈.#########..# ≈## ### ###....##...## ≈≈#≈≈ ###...#....####≈≈≈ ###..Y.#######  #≈≈≈###...#### ### #.##..@## ###..#.....###..#.#..⌠..## #..#######.....##########..#.. #.#.#####...##...##...#.# ##.## ###...##...####### ### ## 7~ch|  #.hh.##  ## #...##   ≈.#########..#   ≈## ### ###....##...##   ≈≈#≈≈ ###...#....##  ##≈≈≈ ###..Y.#######   #≈≈≈###...#### ##   #.##...## ###.  #....###..#  #..⌠..## #..###  #.###.....##########..#.   #.#.#####...##...##...#.#   ##.## ###...##...####   ~ch### ##########    Y.4.3~ch@! ## #...#   ≈.#########..   ≈## ### ###....##.   ≈≈#≈≈ ###...#....##  ##≈≈≈ ###.Y..#######   #≈≈≈###...#### #   #.##...## #  ##.....#####.  #.#..@..## #..#  #.###.....##########..   #.#.#####...##...##.   ##.## ###...##...####  [39;4~ch#9m ### ##########      9 ~ch^4 There is a fountain of sparkling water here. _The sparkling fountain shimmers a faint white.~ch ≈.#########   ## ### ###....##...##   ≈#≈≈ ###...#....####  ##≈≈≈ ###.Y..#######  #≈≈≈###...#### ##    #.##...## ###.   ##.....## ###..   ##.#..⌠#..###   ##.###..@..##########..#.   #.#.#####...##...##...#   ##.## ###...##...######   # ##########    ~ch:`[m5.5 _~ch ≈## ### ###....##...##  ≈≈#≈≈ ###...#....####  ##≈≈≈ ###.Y..#######  #≈≈≈###...#### ### #.##...## ###.. ##.....## ###.. ##.#..⌠#..### ##.###.....##########..#.. #.#.#####@..##...##...#.## ##.## ###...##...######~ch|" ### ##########  ~ch6=6.1~ch` ~ch]≈## ### ###....##...## ≈≈#≈≈ ###...#....#### ##≈≈≈ ###.Y..# #≈≈≈###...#### ##.##...## ###..###.....## ###..#.##.#..⌠..## #..###.###.....###..#..##.#.#####.@.##...##...#.##.##.## ###...##...#### ########## #7~chg≈## ### ###....##...## ≈≈#≈≈ ###...#....#### ##≈≈≈ ###.Y..# #≈≈≈###...#### #### #.##...## ###..###.....## ###..#.##.#..⌠..## #..#####.##.###.....###..#..##.#.#####..@##...##...#.##.##.## ###...##...#.### ########## #~ch~chYY   death yak~ch'7.3~ch~chLch≈#≈≈ ###...#....#### ##≈≈≈ ###.Y..####### #≈≈≈###...#### #### #.##...## ###..#####....Y## ###..#...##.#..⌠..#..#######.###.....##########..#..####.#.#####...##...##...#.##..##.## ###.@.##...####### ########## ###ch ch%9chchch+≈≈#≈≈ ###...#....#### ##≈≈≈ ###.Y..# #≈≈≈###...#### #### #.##...## ###..###....Y## ###..#...#.##.#..⌠..## #..#####.##.###.....##########..#..##.#.#####...##...##...#.##..###.## ###..@##...#..#### ########## #.Y8.5chm 3ch chy ch   You beckon more vexing sprites to accompany your attacks..Y5--==9.5 (1.0ch Q _You feel your willpower being sapped.ch"z P ((ch{ a You shoot an arrow. The arrow hits the death yak.ch chh.Y.chf z6=-=30.3 (0.8ch] _The death yak is almost dead.ch  You shoot an arrow. The arrow hits the death yak!$( ch8.chX3125 =91.1ch)c _You kill the death yak!chS _No target in view!ch _No target in view!chM%R7= _ _The sprites lose interest in your situation.39 _You now have 3139 gold pieces (gained 14).=ch2Jchd4,ch5ch6ch7,ch8chp9chc:,ch);ch<,chY=ch >ch>,ch?chj@ch,AchA,chBchCchDA3139chEchF,chsGch6HchI,chiJch-KchKchL,chtMchaNch#O,ch PchQ,ch^Rch@Sch.T,ch WXchWchXch)Z,chZch[ch|\,ch?]ch0^chE_ch`,ch`chachc,chdche,chTfchgchhchh,chichjch{k,chlchmchn,chochpchpq,chfrchs,chctch&uch4vchv,chwchychy,chzch{ch|,ch}ch~ch,chch5            ≈≈  ##### ≈≈  ###...#### ≈≈  #@..#....### #≈--- ch0   #..####.....##  #..# ##.....###  ##.. ####....##  ..I##....##  ###$.=###...## I   ice statue (unaware)  ≈. #### #########..#  ≈## ### ###....##...##  ≈≈#≈≈ ###...#....####ch 55.9 (24.8)  An ice statue comes into view.Found a translucent copper ring. ---You feel your willpower return.Marking area around an ice statue as unsafe for travelling.  --more--chw\Y.....h...ch4^\h   wolf (wandering)chjC 6.5 (25.4 _ch1mchnch  ((Ih    You shoot an arrow.  The wolf howls!  The arrow hits the wolf.ch&chn7 .h.IThe wolf is moderately wounded.ch ====7.3 (0.8)  _The ice statue gestures.ch?  You beckon some vexing sprites to accompany your attacks.h.5--==--8.3 (1.0Will/2 Jinx  _You feel your willpower being sapped. The wolf bites you but does no damage.chRER  You shoot an arrow. The arrow hits the wolf!!chJF$ch chD3139 6chnr=-340=-9.0 (0.7ch1chH _You kill the wolf!cht Hchqv s ≈≈  ##### ≈ ###...#### ≈ #.@.#....### #≈ #.$####.....## ##≈ #..# ##.....###  chz W##.. ####....##  ..I ##....## ## #$.= ###...## ≈. #### #..# ≈## ### ###....##...## ≈≈#≈≈ ###...#....####ch ch 4---6 (0.6ch ch& ch|≈≈ ##### ≈≈≈####...#### ≈#..@#....### #≈#.$####.....## ##≈##..# ##.....### ##.. ####....## ## #≈. ## 7==---60.2chR$gch(` 0  You start waiting.chM0K1.2 (1ch6l _The sprites lose interest in your situation.chT ≈≈ ##### ≈≈≈ ###...####  #.@.#....### # #.$####.....## ##≈ #.Y# ##.....### ##.. ####....##  ..I ##....## ## #$.= ###...## Y   ice beast (summoned, wandering) ≈. #### #..#  ≈## ### ###....##...##  ≈≈#≈≈ ###...#....####Y.Y)8 (0.6chch   You beckon some vexing sprites to accompany your attacks.5--==2.8 (1.0Jinx  _You feel your willpower being sapped. The ice beast completely misses you.ch  You shoot an arrow. The arrow hits the ice beast!ch#?  The ice beast is heavily wounded.6=-=3.6 (0.8 _The ice beast barely misses you.ch  You shoot an arrow. The arrow hits the ice beast!!  You kill the ice beast!§chB chc §chch%4.3 (0.7chch# ch$ch,T_The ice beast disappears in a puff of smoke!ch# _No target in view!ch Really sprint into a travel-excluded area? Y - Yes  N - Noch@chG dertzug the Skirmisher  Spriggan of Gozag  Gold: 3139  Health: 62/62 ========================  chJMagic: 26/27 =======================-  ≈≈ AC: 6Str: 4  #####≈≈ EV: 23Int: 15  ###...####≈≈ SH: 0Dex: 28  ##...#....### #≈ XL: 12 Next: 40% Place: an Ice Cave  #.@####.....## ## Noise: ===------  Time: 10664.3 (0.0)  #..# ##.....###C) +3 orcbow  ##.. ####....##Cast: Jinxbite  ..I. ##....## Will/2 Jinx  ###$.chL=# ###...##  ≈. ##### #########..# I   ice statue  ≈## ### ###....##...##  ≈≈#≈≈ ###...#....####  ##≈≈≈ ###....#######The ice beast is heavily wounded. ch'M:_The ice beast barely misses you.You shoot an arrow. The arrow hits the ice beast!!  You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view!chTchV;---9 (0.6 _ch[chr_Q _You see here 6 gold pieces.chrch_x dertzug the Skirmisher  Spriggan of Gozag  Gold: 3139  Health: 62/62 ========================  Magic: 26/27 =======================-  ≈≈ AC: 6Str: 4  #####ch$|≈≈ EV: 23Int: 15  ###...####≈≈ SH: 0Dex: 28  ##...#....### #≈ XL: 12 Next: 40% Place: an Ice Cave  #.@####.....## ## Noise: ---------  Time: 10664.9 (0.0)  #..# ##.....###C) +3 orcbow  ##.. ####....##Cast: Jinxbite  ..I. ##....## Will/2 Jinx  ###$.=# ###...##  ≈. ##### #########..# I   ice statue h|15d ≈## ### ###....##...##  ≈≈#≈≈ ###...#....####  ##≈≈≈ ###....####### _The ice beast barely misses you.You shoot an arrow. The arrow hits the ice beast!!  You kill the ice beast! ch_The ice beast disappears in a puff of smoke! _No target in view! _You see here 6 gold pieces.ch3chchp _There is nobody nearby that the sprites are interested in.ch ((You shoot an arrow. The arrow hits the ice statue.chw ..The ice statue is lightly damaged.chM ***The ice statue gestures at you.chқO@..chy7=====5.6 (0.7chchR _The bolt of cold misses you.chk ((You shoot an arrow.  The arrow hits the ice statue but does no damage.ch * ..The ice statue is lightly damaged.  The sprites lose interest in your situation.The ice statue glitters chillingly in the dim dungeon light.chv ``The ice statue gestures at you.ch ?..ch 56---===-6.4 (0.8chz ch 0 _The shard of ice hits you.ch ((You shoot an arrow. The arrow hits the ice statue.chCw ..The ice statue is lightly damaged.chEA-7.2chJn _The ice statue gestures.ch# ((You shoot an arrow. The arrow hits the ice statue!ch?..ch̬'8.0chDchh8 _The ice statue is lightly damaged.chte chf(( You shoot an arrow. The arrow hits the ice statue!ch ch..The ice statue is moderately damaged.chB ch***The ice statue gestures at you.chochxchyI○☼§§§@§☼§YY   ice beast (summoned)=8ch}ch~m☼§§§☼ch'T _The freezing blast misses you.ch'c (( You shoot an arrow. The arrow barely misses the ice beast.The arrow hits the ice statue!!chr  The ice statue is severely damaged.ch☼☼☼☼Y§○chj49------9.5 (0.7ch☼☼§☼ch; _You are engulfed in freezing vapours.ch(  You shoot an arrow. The arrow hits the ice beast!chE  °○☼☼☼☼°YY 2 ice beasts (summoned)  The ice beast is heavily wounded.You are engulfed in freezing vapours.  The ice statue gestures.chF f22-------------70.3 (0.8ch!V ☼ _The ice beast hits you. The ice beast freezes you!ch>U ≈≈  ##### ≈ ###°..#### ≈≈ ##○@☼#....### #≈≈ #☼§####.....## ##≈ #☼Y# ##.....###  ##☼° ####....##  ch@NY.I. ##....## ## #$.=# ###...## YY 2 ice beasts (summoned) ≈. ##### #########..# ≈## ### ###....##... ≈≈#≈≈ ###...#....####chD9ch#EP ≈≈  #####  ###°..####  ##○@☼#  #☼§###  #☼Y#   chFD##☼°   Y.I.   ## #$.=#   ≈. #####   ≈## ###   ≈≈#≈≈ chF chM ch≈≈  #####  ###°..####  ##○@☼#  #☼§###  #☼Y#   ##☼°  cht^ Y.I.  ## #$.=#   ≈. #####  ≈## ###  ≈≈#≈≈ ch8)} ☼☼§☼ch*Y☼You are engulfed in freezing vapours.ch/,m1-----------------9 (0.6chs4☼☼§☼☼ch8V _* * * LOW HITPOINT WARNING * * *ch4 ≈≈  ##### ≈≈≈###@..#### ≈≈##○☼☼#....### #≈≈ch6H#☼§####.....## ##≈##☼Y# ##.....### ##☼° #### Y.I. ##....##    ice beast## #$.=# ###...##≈. ##### #########..#≈## ### ###....##...chS^ ☼☼You are engulfed in freezing vapours.  You die...  Your body crumbles into a pile of gold.chU V------------ch%0 /  --more--chch1cInventory: 36/52 slots Hand Weapons (go to first with ))  C - a +3 orcbow (weapon) Armour (go to first with [)  a - +0 steam dragon scales (worn)  D - a +0 cloak (worn)  p - a +2 robe of willpower  I - a +2 buckler of cold resistance Jewellery (go to first with "=)  n - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity (worn)  F - a +4 ring of slaying (worn)d - a +6 ring of strength  i - a ring of protection from fire  chjH - a +6 ring of strength Wands (go to first with /)c - a wand of quicksilver (9)  B - a wand of roots (7)  J - a wand of flame (9) Scrolls (go to first with ?)  b - 4 scrolls of poison  g - 4 scrolls of teleportationh - a scroll of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]chP 8chi cho IGoodbye, dertzug.19859 dertzug the Skirmisher (level 12, -2/62 HPs)Began as a Spriggan Hexslinger on July 1, 2025.Was an Initiate of Gozag.Engulfed by an ice statue's freezing vapour (14 damage)... in an ice cave.The game lasted 00:22:26 (14519 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orbchq 5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb  12.30032968 RepoMan ReAl-27 escaped with the Orb  13.29697527 sentinel GnRe-27 escaped with the OrbchAch\HchM? [?25h[?0c [?1051l[?1052l[?1060l[?1061l