Ch Player: dfuk273 Game: DCSS trunk Server: clan Filename: 2025-06-07.03:57:48.ttyrec Time: (1749268668) Sat Jun 7 05:57:48 2025 Ch  [?1051l[?1052l[?1060l[?1061hChx V)0[?7h[?25l[?1cCh[aChgdfuk273 the SkirmisherHuman of Ashenzari **....Health: 92/92 ========================Magic: 19/19 ========================AC: 27Str: 19EV: 15Int: 9ChȅSH: 0Dex: 20XL: 12 Next: 24% Place: Dungeon:12Noise: ---------  Time: 11890.4 (0.0)M) +11 longbow of the Tick {drain, rPois} Ch!bFire: M) +11 longbow of the Tick {draiCh/..#################... ###...............##..#####...#############..#........###⌠.....## ##.##..#.......#..≈≈≈..# #..#Ch#)......#.≈≈≈≈≈.## ##.# ########.......#@≈≈≈≈≈..#####..# ......<#.......#.≈≈≈≈≈......#.## Chf...###.......###..≈≈≈..####...####.....# #⌠.....## ######.....# #########?....#ChT%#######ChnChWelcome back, dfuk273 the Human Monk.Ashenzari says: Partake of my vision. Partake of my curse.ChwCh]p,Chx _Press ? for a list of commands and other information.¸Ch ¸ChA d Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Sorc/Fort)0%  H - Shatter the ChainsCursed item¸Ch o0% [?] toggle between ability selection and description.ĸCh, ĸChĸCh3hdfuk273 the SkirmisherHuman of Ashenzari **......#################Health: 92/92 ========================... ###...............##Magic: 19/19 ========================..#####...#############..#AC: 27Str: 19ĸCht........###⌠.....## ##.## EV: 15Int: 9..#.......#..≈≈≈..# #..# SH: 0Dex: 20#)......#.≈≈≈≈≈.## ##.# XL: 12 Next: 24% Place: Dungeon:12 ########.......#@≈≈≈≈≈..#####..# Noise: ---------  Time: 11890.4 (0.0) ......<#.......#.≈≈≈≈≈......#.## M) +11 longbow of the Tick {drain, rPois} ...###.......###..≈≈≈..####...#Fire: M) +11 longbow of the Tick {drai###.....# #⌠.....## ######.....# #########?....########Welcome back, dfuk273 the Human Monk.Ashenzari says: Partake of my vision. Partake of my curse. _Press [0;ĸCh]10;1m? for a list of commands and other information.ĸCh%:Okay, then.ĸCh%ĸCh+ĸChE/. _ŸChŸCh$ŸChRInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail  S - a +2 flail of protection  W - a +4 flail ŸCh Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  p - a +2 hat of see invisible ŸCh7QMagical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitŸCh7[top]ƸCh  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberdNantimagic flail  S - a +2 flail of protectionW4 flailY1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  p - a +2 hat of see invisible Magical Staves (go to first with |)u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a ring of protection from cold 7%ǸCh~  S - a +2 flail of protection  W - a +4 flailD - a ring of flight10ǸChxO G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3} Wands (go to first with /)T - a wand of iceblast (4)  X - a wand of polymorph (14) ǸChScrolls (go to first with ?)2ǸCh7 p - a +2 hat of see invisible  i - 4 scrolls of noise  q - a scroll of fogw - 3 scrolls of amnesia  C - a scroll of butterflies  I - a scroll of fear  J - a scroll of vulnerability35ԸChAj  T - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - a scroll of fear  J - a scroll of vulnerability  L - a scroll of revelation  U - 2 scrolls of immolation Potions (go to first with !)  a - a potion of haste  b - 3 potions of moonshinec - a potion of ambrosia ԸChm j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  s - 3 potions of attractionv - 2 potions of might  x - 2 potions of berserk rageA - a potion of lignification67ԸCh5H C - a scroll of butterflies  L - a scroll of revelation  K - 4 potions of curingP - 2 potions of invisibility  R - a potion of brilliance75ԸChH  Z - a potion of resistance7ոChVuX - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise  w - 3 scrolls of amnesia  L - a scroll of revelation0ոChMT - a wand of iceblast (4)  q - a scroll of fog  w - 3 scrolls of amnesia67ոChG  i - 4 scrolls of noise. A prank scroll that creates a loud noise when read. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “The nature of the place where the Library was founded—a sanatorium rumored to  harbor the pitiably deformed—had proven a lure to people with no desire at all  for ‘regular human communication.’ I remember the case of a man who was normal  in every respect, in words, in reasoning, in the practice of his profession,  but strayed from this ‘normalcy’ in only one way: his inexplicable need to fill thousands of sheets of foolscap paper with seemingly meaningless words,  phonemes close to wailing sounds, cries of fury and pain in relentless  successions, fragments of sentences and pleas addressed to God-knows-whom.”  -Giorgio de Maria, _The Twenty Days of Turin_, 1975. trans. Ramon Glazov, 2016 (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ظChb$ Inventory: 52/52 slots  T - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls (go to first with ?) ظCh$  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - a scroll of fear ظCh' ( J - a scroll of vulnerability  L - a scroll of revelation  U - 2 scrolls of immolation Potions (go to first with !)  a - a potion of haste  b - 3 potions of moonshine  c - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  s - 3 potions of attraction  v - 2 potions of might  x - 2 potions of berserk rage  A - a potion of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[67%]ٸCh X q - a scroll of fog. A scroll that surrounds the reader with a dense cloud of fog, which can block vision temporarily. The fog takes a short time to fully spill out. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Calvin: I used to hate writing assignments, but now I enjoy them. I realized that the purpose of writing is to inflate weak ideas, obscure poor ٸChW 5reasoning, and inhibit clarity. With a little practice, writing can be an intimidating and impenetrable fog!”  -Bill Watterson, _Calvin and Hobbes_. February 11th, 1993. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.޸Ch<(Inventory: 52/52 slotsT - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - a scroll of fear  J - a scroll of vulnerabilityL - a scroll of revelation  U - 2 scrolls of immolation Potions (go to first with !) ޸Ch< a - a potion of haste  b - 3 potions of moonshine  c - a potion of ambrosia  j - a potion of magic ޸Ch< n - a potion of cancellation  o - 4 potions of enlightenment  s - 3 potions of attractionv - 2 potions of might  ޸Ch=Qx - 2 potions of berserk rage  A - a potion of lignification ޸Chd=[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[67%]߸Chk w - 3 scrolls of amnesia. A scroll that allows its reader to selectively erase one spell from memory to recapture the magical energy bound up with it. Reading this right now will have no effect: you have no spells to forget. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} ߸ChPMenu/colouring prefixes: identified scroll _________________ “But revenge is hollow. I'd prefer amnesia.”  -Tera Lynn Childs (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ChInventory: 52/52 slots  T - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - a scroll of fear  J - a scroll of vulnerability  L - a scroll of revelation  U - 2 scrolls of immolation Potions (go to first with !)  a - a potion of haste  b - 3 potions of moonshinec - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  s - 3 potions of attractionv - 2 potions of might  x - 2 potions of berserk rage  A - a potion of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[67%]Ch C - a scroll of butterflies. A scroll that surrounds its user with a flight of beautiful butterflies, blowingback other creatures nearby with the flapping of their wings. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “It used to be thought that the events that changed the world were things like  big bombs, maniac politicians, huge earthquakes, or vast population movements,  but it has now been realized that this is a very old-fashioned view held by  people totally out of touch with modern thought. The things that really change  the world, according to Chaos theory, are the tiny things. A butterfly flaps  its wings in the Amazonian jungle, and subsequently a storm ravages half of  Europe...”  -Neil Gaiman and Terry Pratchett, _Good Omens: The Nice And Accurate Prophecies of Agnes Nutter, Witch_. 1990. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ch#>Inventory: 52/52 slots  T - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fogw - 3 scrolls of amnesia  C - a scroll of butterflies  I - a scroll of fear  J - a scroll of vulnerabilityL - a scroll of revelation  U - 2 scrolls of immolation Potions (go to first with !)  a - a potion of haste  b - 3 potions of moonshine  c - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  s - 3 potions of attraction  v - 2 potions of might  x - 2 potions of berserk rage  A - a potion of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[67%]Chm I - a scroll of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) Ch=q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ChInventory: 52/52 slotsT - a wand of iceblast (4)  X - a wand of polymorph (14) ChScrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - a scroll of fear  J - a scroll of vulnerability  L - a scroll of revelation  U - 2 scrolls of immolation Potions (go to first with !)  a - a potion of haste  b - 3 potions of moonshine  c - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment Ch^ s - 3 potions of attractionv - 2 potions of might  x - 2 potions of berserk rage Ch. A - a potion of lignification Ch_[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[67%]Ch> D J - a scroll of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Ch> @Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ch> ChInventory: 52/52 slots  T - a wand of iceblast (4)  X - a wand of polymorph (14) Ch`Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  ChC - a scroll of butterflies  I - a scroll of fear  J - a scroll of vulnerability Ch L - a scroll of revelation  U - 2 scrolls of immolation Potions (go to first with !) Ch5 a - a potion of haste  b - 3 potions of moonshine  c - a potion of ambrosia Ch j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment Chi s - 3 potions of attraction  v - 2 potions of might  x - 2 potions of berserk rage  A - a potion of lignification Ch[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[67%]Ch+ L - a scroll of revelation. A scroll that reveals its reader's surroundings. The layout of the current flooris fully mapped, and everything within a moderate radius, including both visibleand invisible monsters, is momentarily shown. It is an uncommon scroll. Stash search prefixes: {inventory} {sInv} {scroll} {magic mapping} Menu/colouring prefixes: identified scroll _________________ “‘What a useful thing a pocket-map is!’ I remarked.  ‘That’s another thing we’ve learned from your Nation,’ said Mein Herr,  ‘map-making. But we’ve carried it much further than you. What do you  consider the largest map that would be really useful?’  ‘About six inches to the mile.’  ‘Only six inches!’ exclaimed Mein Herr. ‘We very soon got to six yards to the Ch mile. Then we tried a hundred yards to the mile. And then came the grandest idea of all! We actually made a map of the country, on the scale of a mile to the mile!’  ‘Have you used it much?’ I enquired. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ChInventory: 52/52 slots  T - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - a scroll of fear  J - a scroll of vulnerability  L - a scroll of revelation  U - 2 scrolls of immolation ChsPotions (go to first with !)  a - a potion of haste  b - 3 potions of moonshine  c - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  s - 3 potions of attraction  v - 2 potions of might  x - 2 potions of berserk rage  A - a potion of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[67%]Ch%Ch9.Ch*9dfuk273 the SkirmisherHuman of Ashenzari **......#################Health: 92/92 ========================... ###...............##Magic: 19/19 ========================..#####...#############..#AC: 27Str: 19........###⌠.....## ##.## EV: 15Int: 9..#.......#..≈≈≈..# #..# SH: 0Dex: 20#)......#.≈≈≈≈≈.## ##.# XL: 12 Next: 24% Place: Dungeon:12 Ch=>########.......#@≈≈≈≈≈..#####..# Noise: ---------  Time: 11890.4 (0.0) ......<#.......#.≈≈≈≈≈......#.## M) +11 longbow of the Tick {drain, rPois} ...###.......###..≈≈≈..####...#Fire: M) +11 longbow of the Tick {drai###.....# #⌠.....## ######.....# #########?....########Welcome back, dfuk273 the Human Monk.Ashenzari says: Partake of my vision. Partake of my curse. _Press ? for a list of commands and other information. _Okay, then.ChBChCChJChM ChX ChB ChQ Chl Ch Ch$ _ Ch̥, Ch, Ch  Ch Ch, Ch Ch> Ch8, Chɾ ChP Ch, Ch_ Ch` Ch, Ch Chh Ch, Ch Ch Ch, Ch ChD Ch_, Ch4 Ch ChV, Ch  Ch Ch, Chx Ch% ChB, Ch Ch Chc, Ch Ch Ch, Ch Ch] ChS, Ch Ch3 Ch, Ch Ch Ch, Ch| Ch Ch , Cho  Ch  Chn B Ch ChP, Ch Ch$ Ch_, Ch Ch, Ch, ChY Ch Ch, Ch0 Ch{ Ch , Ch  Ch! Ch#, ChO$ Ch% Ch(, Ch{( Ch) Ch`,, Ch, ChH. Ch0, Ch0 Ch1 Ch4, Ch5 Chx6 Ch8, Ch9 Ch: Ch<, Ch= Ch> Ch A, ChB ChpC ChE, ChF Ch`H ChK, CheL ChN ChpP, Ch{Q ChS ChjU, ChV ChX ChZ, ChO\ Ch] ChX`, Choa Chc Ch5e, ChOf Chg Chj, Chk Chim Chp, Chdq Chs Chv, Chw Chy Ch|, Ch~ Che Ch#......$9 #.......#  #........  #.....?.  ......#  #.... #...# ########## #..@# ###......... #####...#####...######## Ch..............###⌠.....# #..#....#.......#..≈≈≈.. #. #....#[......#.≈≈≈≈≈. #########.......#∩≈≈≈≈≈. 9   gargoyle (dormant) #......<#.......#.≈≈≈≈≈.....###.......###..≈≈≈... ###.....# #⌠.....# Ch933.4 (43.0)  A gargoyle comes into view. It is wielding a +0 morningstar. Chk.99 Ch4,4.4 (44 Ch ChŠ# _Found 16 gold pieces. Ch Ch#A gargoyle. A granite statue of a hideous winged monster, somehow brought to life. Max HP: ~27Will: +AC: ++++EV: ++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: +  ChIThreat: High Class: Nonliv. Size: Medium Int: Human You have about 86% to hit with the +11 longbow of the Tick. It has about 45% to hit you. AttackMax Damage Hit: +0 morningstar 32 It is immune to torment; and resistant to miasma and drowning. It can fly. It can open doors. It possesses the following natural abilities:  a - Stone Arrow(3d12) (4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) Ch.`  Chc 1dfuk273 the Skirmisher#......$.Human of Ashenzari **....#......9#Health: 92/92 ========================#........Magic: 19/19 ======================== Chhe #.....?.AC: 27Str: 19......#EV: 15Int: 9#....SH: 0Dex: 20#...# ########## XL: 12 Next: 24% Place: Dungeon:12#..@# ###......... Noise: ---------  Time: 11934.4 (44.0)#####...#####...######## M) +11 longbow of the Tick {drain, rPois} ..............###⌠.....# Fire: M) +11 longbow of the Tick {drai#..#....#.......#..≈≈≈..#. #....#[......#.≈≈≈≈≈.#########.......#∩≈≈≈≈≈. 9   gargoyle#......<#.......#.≈≈≈≈≈.[ Chf 16;10H....###.......###..≈≈≈... ###.....# #⌠.....#Welcome back, dfuk273 the Human Monk.Ashenzari says: Partake of my vision. Partake of my curse. _Press ? for a list of commands and other information. _Okay, then.A gargoyle comes into view. It is wielding a +0 morningstar. _Found 16 gold pieces. Chn  Chq Chq[dfuk273 the Skirmisher#......$.Human of Ashenzari **....#......9#Health: 92/92 ========================#.....*..Magic: 19/19 ========================Ch#.....*.AC: 27Str: 19.....*#EV: 15Int: 9#..*.SH: 0Dex: 20ChQ#..*# ########## XL: 12 Next: 24% Place: Dungeon:12#..@# ###......... Noise: ---------  Time: 11934.4 (0.0)#####...#####...######## M) +11 longbow of the Tick {drain, rPois} ..............###⌠.....# Fire: M) +11 longbow of the Tick {drai#..#....#.......#..≈≈≈..#. #....#[......#.≈≈≈≈≈.#########.......#∩≈≈≈≈≈. 9   gargoyle#......<#.......#.≈≈≈≈≈.....###.......###..≈≈≈... ###.....# #⌠.....#ChA gargoyle comes into view. It is wielding a +0 morningstar. _Found 16 gold pieces.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (86% to hit)Ch2~ dfuk273 the Skirmisher#......$.Human of Ashenzari **....#......9#Health: 92/92 ========================#.....(..Magic: 19/19 ========================#.....(.AC: 27Str: 19.....(#EV: 15Int: 9Ch~ #..(.SH: 0Dex: 20#..(# ########## XL: 12 Next: 24% Place: Dungeon:12#..@# ###......... Noise: ---------  Time: 11934.4 (0.0)#####...#####...######## M) +11 longbow of the Tick {drain, rPois} ..............###⌠.....# Fire: M) +11 longbow of the Tick {draiCh #..#....#.......#..≈≈≈..#. #....#[......#.≈≈≈≈≈.#########.......#∩≈≈≈≈≈. 9   gargoyle#......<#.......#.≈≈≈≈≈.....###.......###..≈≈≈... ###.....# #⌠.....#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (86% to hit)  You shoot an arrow. The arrow hits the gargoyle!!  The gargoyle is severely damaged.ChSChKCh..9?...===5.5 (1.1 _ChChkCh0 &dfuk273 the Skirmisher#......$.Human of Ashenzari **....#.......#Health: 92/92 ========================#........Magic: 19/19 ========================#....9?.AC: 27Str: 19....*.#EV: 15Int: 9#..*.SH: 0Dex: 20Ch?2 #..*# ########## XL: 12 Next: 24% Place: Dungeon:12#..@# ###......... Noise: ===------  Time: 11935.5 (0.0)#####...#####...######## M) +11 longbow of the Tick {drain, rPois} ..............###⌠.....# Fire: M) +11 longbow of the Tick {drai#..#....#.......#..≈≈≈..#. #....#[......#.≈≈≈≈≈.#########.......#∩≈≈≈≈≈. 9   gargoyle#......<#.......#.≈≈≈≈≈.....###.......###..≈≈≈..Chb4 . ###.....# #⌠.....#You shoot an arrow. The arrow hits the gargoyle!! _The gargoyle is severely damaged.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (severely damaged, 86% to hit)Ch(dfuk273 the Skirmisher#......$.Human of Ashenzari **....#.......#Health: 92/92 ========================#........Magic: 19/19 ========================#....9?.AC: 27Str: 19......#EV: 15ChInt: 9#....SH: 0Dex: 20#...# ########## XL: 12 Next: 24% Place: Dungeon:12#..@# ###......... Noise: ===------  Time: 11935.5 (0.0)Ch~#####...#####...######## M) +11 longbow of the Tick {drain, rPois} ..............###⌠.....# Fire: M) +11 longbow of the Tick {drai#..#....#.......#..≈≈≈..#. #....#[......#.≈≈≈≈≈.Ch#########.......#∩≈≈≈≈≈. 9   gargoyle#......<#.......#.≈≈≈≈≈.....###.......###..≈≈≈... ###.....# #⌠.....#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (severely damaged, 86% to hit)  You shoot an arrow. The arrow hits the gargoyle!!  You destroy the gargoyle!Ch\v)(((ChG)Ch-2...Ch\<76.7 (1.2 _ChOiChOBChDA scroll of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (g)o to location.ChChdfuk273 the Skirmisher#......$.Human of Ashenzari **....#.......#Health: 92/92 ========================#........Magic: 19/19 ========================#....)?.AC: 27Str: 19......#EV: 15Int: 9#....SH: 0Dex: 20Chl#...# ########## XL: 12 Next: 27% Place: Dungeon:12#..@# ###......... Noise: ===------  Time: 11936.7 (1.2)#####...#####...######## M) +11 longbow of the Tick {drain, rPois} ..............###⌠.....# Fire: M) +11 longbow of the Tick {drai#..#....#.......#..≈≈≈..#. #....#[......#.≈≈≈≈≈.#########.......#∩≈≈≈≈≈. #......<#.......#.≈≈≈≈≈. ....###.......###..≈≈≈.. . ###.....# #⌠.....# Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, QCh - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 morningstar (severely damaged, 86% to hit)  You shoot an arrow. The arrow hits the gargoyle!! _You destroy the gargoyle!Ch]ChChUo ChOp Ch>r Ch.u Chx Ch& BCh Ch Ch Cha Ch Chx Ch Chގ ChҒ ChY Ch Ch0 Ch Chܚ Ch)  ...# ...########...##.........#......$.Ch #.......###........# ##....)@..# ---41.7 (5.0#.......#.# #.##......#  #...#### ########### #...# ###.........#####...#####...#########..............###⌠.....###..#....#.......#..≈≈≈..##. #....#[......#.≈≈≈≈≈Ch :---Chɧ Chf ` _I - 2 scrolls of fear (gained 1)Ch2 3Chy3 Ch/6 ChA  _Found a stone staircase leading up.ChI _ChtO ,ChTQ ChW ,ChY Cha 3.#+## #...#  ..<.#  #...# #...########...#.#......5.7 (4#Chb .......# ##....)...#.......#.#.##......# #...#### ########## #...# ###...........#####...#####...#########ChVc Ch(h Ch#j ? _You now have 957 gold pieces (gained 16).ChPCh,ChWChCh ,Ch7Ch..<.# #...# #...########...##.........##.........# #.......### #........# ##...@)...#8.7 (3 #.......#.# #.##......#Ch # #...#### ######### #...# ###........ #####...#####...#######..............###⌠.....#..#....#.......#..≈≈≈ #. #....#[......#.≈≈≈≈≈ChChChXCh@,ChBChCChF,ChGChIChK,ChMChNChP,ChQChpWU #...########...##.........# #.........# #.......### #........# ##....)...# #.......#.# #@##......#53.7 (5 #.##...#### ##### ..##...# ###.... #####...#####.................###⌠ #..#....#.......#.. #. #....#[......#.≈ #########.......#∩≈ChY~ #......<#.......#.Ch[ChL]Ch Ch Chi Ch9ChXCh,ChCh#..................##......# ##....)...# #.......#.##.....#.##.##...#### ######...# ###....5.7 (2######.................###⌠....###.......###.. . ###.....# #⌠.Ch_ E Ch Ch$Ch&ChPk Chl Chm Chq Ch} XCh~ ,Ch= Ch < #..# #...# #.......### #..### ##....)...####. #.......#.#... #.##......# #.##.##...####  #.@..##...# ###7 #######...#####... Ch +..### #..#....#.......# #. #....#[......# ##.......# #......<#.......# ....###.......### . ###.....# #Ch Ch Ch´ChaChChCha #######...# #.# #...# ### #........# #####....)...####.##.......#.##...##.##......#  #@##.##...#### ## #....##...# ###.#######...#####... ........# #..#....#.Ch? #. #....#[...... #########. #......<#....... ....###.......#CháChO+8.7 (1Ch(ChժCh>  #...# #######...# #.# #...# ### Ch&@ #........# #####....)...# ###.##.......#.##.@.##.##......# #.#.##.##...#### #Ch_A *...#....##...# ##############...#####.. ........# #..#....#ChE  #. #....#[ ######### #......<#......Ch P ChQ &9ChW Ch[ ChChChChq Ch #######...# #.........# #.# #### #..#####....)...####.##.......#.# #...##.##......# #@#.##.##...####........#....##...# #....###########...#####... ............ #..#....#..... #. #....#[ ######### #......<# ....###.ChZ Chm '60ChƲ Ch Ch m #.........# #.#. ####.. #.....#####....)...#.... ###.##.......#.#..x.. #...##.##......#......##.#.##.##...####.......@.#....##...# ##....###########...####.. ............#  #..#....# #. #....#[ #########x   unseen horror (invisible, asleep) #......<#.... ....###. . ###.......xx)1 _An unseen horror comes into view.Ch#.........# dfuk273 the Skirmisher#.........# Human of Ashenzari **.....#.......### Health: 92/92 ========================..#........# Magic: 19/19 ========================...#####....)...# AC: 27Str: 19.... ###.##.......#.# EV: 15Int: 9..... #...##.##......# SH: 0Dex: 20......##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12.....x*@.#....##...# # Noise: ---------  Time: 11961.7 (0.0)#....###########...##### M) +11 longbow of the Tick {drain, rPois} #............... Fire: M) [0;10;Ch1m+11 longbow of the Tick {drai##..#....#....#. #....#[...#########.... x   unseen horror (invisible)#......<#........###....... ###.... _You now have 957 gold pieces (gained 16). _An unseen horror comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (slightly transparent, 78% to hit)Ch S x.ChCKx*Aim: an unseen horror (slightly transparent, 78% to hit)Ch-#.........# dfuk273 the Skirmisher#.........# Human of Ashenzari **....ChE.#.......### Health: 92/92 ========================..#........# Magic: 19/19 ========================...#####....)...# AC: 27Str: 19Ch=.... ###.##.......#.# EV: 15Int: 9..... #...##.##......# SH: 0Dex: 20......##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12.....x(@.#....##...# # Noise: ---------  Time: 11961.7 (0.0)#....###########...##### M) +11 longbow of the Tick {drain, rPois} #............... Fire: M) +11 longbow of the Tick {drai##..#....#....#. #....#[...#########.... x   unseen horror (invisible)#......<#........###....... ###....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen hoChrror (slightly transparent, 78% to hit)  You shoot an arrow. The arrow hits the unseen horror!  The unseen horror is moderately wounded.Chy.===2.8 (1.1Chb  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an unseen horror (slightly transparent, 78% to hit)  You shoot an arrow. The arrow hits the unseen horror!  The unseen horror is moderately wounded. _The unseen horror misses you.Chyo`#.........# dfuk273 the Skirmisher#.........# Human of Ashenzari **.....#.......### Health: 92/92 ========================..#........# Magic: 19/19 ========================Chr...#####....)...# AC: 27Str: 19.... ###.##.......#.# EV: 15Int: 9..... #...##.##......# SH: 0Dex: 20......##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12.....x*@.#....##...# # Noise: ===------  Time: 11962.8 (0.0)#....###########...##### M) +11 longbow of the Tick {drain, rPois} #............... Fire: M) +11 longbow of the Tick {drai##..#....#....#. #....#[...#########.... x   unseen horror (invisible)#......<#........###....... ###....The unseen horror is moderately wounded. _The unseen Chshorror misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (moderately wounded, slightly transparent, 78% to hit)ChH*#.........# dfuk273 the Skirmisher#.........# Human of Ashenzari **.....#.......### Health: 92/92 ========================..#........# Magic: 19/19 ========================...#####....)...# AC: 27Str: 19.... ###.##.......#.# EV: 15Int: 9..... #...##.##......# SH: 0Dex: 20......##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12.....x(@.#....##...# # Noise: ===------  Time: 11962.8 (0.0)#....###########...##### M) +11 longbow of the Tick {drain, rPois} #...............Ch{-# Fire: M) +11 longbow of the Tick {drai##..#....#....#. #....#[...#########.... x   unseen horror (invisible, drained)#......<#........###....... ###....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (moderately wounded, slightly transparent, 78% to hit)  You shoot an arrow. The arrow hits the unseen horror!  You drain the unseen horror.ChǬyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an unseen horror (moderately wounded, slightly transparent, 78% to hit)  You shoot an arrow. The arrow hits the unseen horror!drain the unseen horror.  The unseen horror is severely wounded.Chص{..4.0 (1.2ChdCh[ _The unseen horror closely misses you.ChzChzA tough sensed monster. A somewhat dangerous monster whose presence has been revealed by the power of Ashenzari.ChCh#.........# dfuk273 the Skirmisher#.........# Human of Ashenzari **.....#.......### Health: 92/92 ========================..Ch#........# Magic: 19/19 ========================...#####....)...# AC: 27Str: 19.... ###.##.......#.# EV: 15Int: 9.....{ #...##.##......# SH: 0Dex: 20ChM......##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12.......@.#....##...# # Noise: ===------  Time: 11964.0 (1.2)#....###########...##### M) +11 longbow of the Tick {drain, rPois} #..Ch............. Fire: M) +11 longbow of the Tick {drai##..#....#....#. #....#[...#########.... #......<#.... ....###......Ch . ###.... Shift-Dir - straight lineAim: an unseen horror (moderately wounded, slightly transparent, 78% to hit)  You shoot an arrow. The arrow hits the unseen horror!  ChB You drain the unseen horror.  The unseen horror is severely wounded. _The unseen horror closely misses you.Ch ChChGCh  #....(... #....... #...... #.#Ch .... #####....)...#... ###.##.#.#.x #...##.##......#?......##.#.##.##...####.#....##...# #....###########... #..$Ch   #H. #..#....##. #. #....#[#. #H   manticore (asleep)# #......<#x   unseen horror (invisible, drained) ....### . ###...Ch k  A manticore comes into view.Ch  Found a scroll of fear, 22 gold pieces and 6 stones.Ch Ch H.HCh 5--50Ch Ch S _The unseen horror misses you. Ch #......... dfuk273 the Skirmisher...(...#......... Human of Ashenzari **...........#.......## Health: 92/92 ======================== Chj .......#........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9......x #...##.##......# SH: 0Dex: 20?.....*##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12.......@..#....##...#Noise: =--------  Time: 11965.0 (0.0)##....###########...#### M) +11 longbow of the Tick {drain, rPois} #.H$............ Fire: M) +11 longbow of the Tick {drai#..#..#....#...#.#. #....#[..#.#########... H  Ch   manticore##......<#... x   unseen horror (invisible, drained)....###...... ###... _The unseen horror misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (severely wounded, slightly transparent, lightly drained,78% to hit)!Ch@ X x.!Chk 7.*!Chc L...*!Ch_0 L..*!Ch q*HAim: a manticore (84% to hit)!Ch #......... dfuk273 the Skirmisher...(...#......... Human of Ashenzari **...........#.......## Health: 92/92 ========================.......!Ch4#........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9!Ch......x #...##.##......# SH: 0Dex: 20?......##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12.......@..#....##...#Noise: =--------  Time: 11965.0 (0.0)##....###########...#### M) +11 longbow of the Tick {drain, rPois} #.H$............ Fire: M) +11 longbow of the Tick {drai#..#..#....#...#.#. #....#[..#.#########... H   manticore##......<#... x   unseen horror (invisible, drained)....###...... ###... _The unseen horror misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, [3!Ch9;49m( or ) - cycleShift-Dir - straight lineAim: a manticore (84% to hit)  Okay, then.!Ch,!Ch{!Ch. _"ChF"Ch-JA manticore. A hideous cross-breed, bearing the features of a human and a lion, with great bat-like wings. Its tail bristles with spikes that can be loosed at potential prey. Max HP: ~49Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Animal You have about 84% to hit with the +11 longbow of the Tick. "ChJrIt has about 54% to hit you. Attacks Max Damage Bite 26 2x Claw 14 each It can fly. It possesses the following natural abilities:  a - Throw Barbs(2d13) (5) [!]: Description|Quote#Ch4 #Ch >#......... dfuk273 the Skirmisher...(...#......... Human of Ashenzari **...........#.......## Health: 92/92 ========================.......#........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9#Ch ......x #...##.##......# SH: 0Dex: 20?......##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12.......@..#....##...#Noise: =--------  Time: 11965.0 (0.0)##....###########...#### M) +11 longbow of the Tick {drain, rPois} #.H$............ Fire: M) +11 longbow of the Tick {drai#..#..#....#...#.#. #....#[..#.#########... H   manticore##......<#... x   unseen horror (invisible, drained)....###...... ###... _The unseen horror misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, [3#Ch 9;49m( or ) - cycleShift-Dir - straight lineAim: a manticore (84% to hit) _Okay, then.#Chw #Ch' #Chp %ChS#.#...(... #.#....... #.#....... #.# ....... #####....)...# ....... ###.##.#.# ......x #...##.##......# ?......##.#.##.##...#### .#....##...# ###....###########...##.H$ .#.. #..#....#.#. #. #....#[.#. #.# #......<#........###.. ###.%Ch%Cht@H.%Ch :-6.0 (1 _%Ch+ %Ch &Ch#.........# dfuk273 the Skirmisher...(...#.........# Human of Ashenzari **...........#.......### Health: 92/92 ========================.......&Ch #........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9......x #...##.##......# SH: 0Dex: 20?......##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12......**@.#....##...# # Noise: ---------  Time: 11966.0 (0.0)&Ch8##..H*###########...##### M) +11 longbow of the Tick {drain, rPois} #..$............. Fire: M) +11 longbow of the Tick {drai#..#..#....#....#.#. #....#[...#.#########.... H   manticore##......<#........###....... ###....Aim: a manticore (84% to hit) _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (84% to hit)'Ch9#.........# dfuk273 the Skirmisher...(...#.........# Human of Ashenzari **...........#.......### Health: 92/92 ========================.......#........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9......x #...##.##......# SH: 0Dex: 20'Ch"<?......##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12......((@.#....##...# # Noise: ---------  Time: 11966.0 (0.0)##..H(###########...##### M) +11 longbow of the Tick {drain, rPois} #..$............. Fire: M) +11 longbow of the Tick {drai#..#..#....#....#.#. #....#[...#.#########.... H   manticore##......<#........###....... ###....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycle'Ch?Shift-Dir - straight lineAim: a manticore (84% to hit)  You shoot an arrow. The arrow hits the manticore!!  The manticore is heavily wounded.'Ch~'Chx...x   unseen horror (invisible, drained)'Ch[`````  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a manticore (84% to hit)  You shoot an arrow. The arrow hits the manticore!!  The manticore is heavily wounded.  The manticore flicks its tail.'ChN'ChvW.x##...@.'Ch Y7===7.2 (1.2'Chu`'ChcV _The volley of spikes misses you.(Ch#.........# dfuk273 the Skirmisher...(...#.........# Human of Ashenzari **...........#.......### Health: 92/92 ========================.......#........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9......x #...##.##......# SH: 0Dex: 20?.....x##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12(ChM......**@.#....##...# # Noise: ===------  Time: 11967.2 (0.0)##..H*###########...##### M) +11 longbow of the Tick {drain, rPois} #..$............. Fire: M) +11 longbow of the Tick {drai#..#..#....#....#.#. #....#[...#.#########.... H   manticore##......<#.... x   unseen horror (invisible, drained)....###....... ###....The manticore flicks its tail. _The volley of spikes misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (heavily wounded, 84% to hit))Ch:x.H. _The volley of spikes misses you.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an unseen horror (severely wounded, slightly transparent, lightly drained,78)ChW~xx.  You can't see that place.  [the floor.])Chxx*Aim: an unseen horror (severely wounded, slightly transparent, lightly drained,78% to hit)*Ch%#.........# dfuk273 the Skirmisher...(...#.........# Human of Ashenzari **...........#.......### Health: 92/92 ========================.......#........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9......x #...##.##......# SH: 0Dex: 20*Ch?.....x##.#.##.##...#### XL: 12 Next: 27% Place: Dungeon:12........@.#....##...# # Noise: ===------  Time: 11967.2 (0.0)##..H.###########...##### M) +11 longbow of the Tick {drain, rPois} #..$............. Fire: M) +11 longbow of the Tick {drai#..#..#....#....#.#. #....#[...#.#########.... H   manticore##......<#.... x   unseen horror (invisible, drained)....###....... ###....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (severely wounded, slightly transparent, lightly drained,78% to hit)  You shoot an arro*Ch}gw. The arrow hits the unseen horror!!  You kill the unseen horror!*Chd.(*ChZo+..*Chs```  Aim: an unseen horror (severely wounded, slightly transparent, lightly drained,78% to hit)  You shoot an arrow. The arrow hits the unseen horror!!  You kill the unseen horror!The manticore flicks its tail.  The volley of spikes skewers you.*Ch0...*Ch"87--308.4 (1.2Barbs *Ch)*Ch-? _Barbed spikes become lodged in your body.+Ch#.........# dfuk273 the Skirmisher...(...#.........# Human of Ashenzari **...........#.......### Health: 87/92 ======================--.......#........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9......x #...##.##......# SH: 0Dex: 20?......##.#.##.##...#### XL: 12 Next: 30% Place: Dungeon:12......**@.#....##...# # Noise: ===------  Time:[3+Ch@7m 11968.4 (0.0)##..H*###########...##### M) +11 longbow of the Tick {drain, rPois} #..$............. Fire: M) +11 longbow of the Tick {drai#..#..#....#.... Barbs #.#. #....#[...#.#########.... H   manticore##......<#........###....... ###....The volley of spikes skewers you. _Barbed spikes become lodged in your body.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (heavily wounded, 84% to hit)+ChTY #.........# dfuk273 the Skirmisher...(...#.........# Human of Ashenzari **...........#.......### Health: 87/92 ======================--.......#........# Magic: 19/19 ========================+Ch] ....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9......x #...##.##......# SH: 0Dex: 20?......##.#.##.##...#### XL: 12 Next: 30% Place: Dungeon:12......((@.#....##...# # Noise: ===------  Time: 11968.4 (0.0)##..H(###########...##### M) +11 longbow of the Tick {drain, rPois} #..$............. Fire: M) +11 longbow of the Tick {drai#..#..#....#.... Barbs #.#. #....#[...#.[14;2+Ch^ 81H#########.... H   manticore##......<#........###....... ###....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (heavily wounded, 84% to hit)  You shoot an arrow. The arrow hits the manticore!  The manticore is almost dead.+Ch 0...+Ch `````  Press: ? - help, Q - select action, ( or ) - cycle+Ch IShift-Dir - straight lineAim: a manticore (heavily wounded, 84% to hit)  You shoot an arrow. The arrow hits the manticore!  The manticore is almost dead.The manticore flicks its tail.+Ch ...@.  The volley of spikes misses you.+ChV ```  The manticore flicks its tail.The volley of spikes skewers you.+Ch%-0...+Chh.Z4-9.6 (1.2+Ch8+Ch<D _More barbed spikes become lodged in your body.,Ch #.........# dfuk273 the Skirmisher...(...#.........# Human of Ashenzari **...........#.......### Health: 84/92 =====================---.......#........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9......x #...##.##......# SH: 0Dex: 20?......##.#.##.##...#### XL: 12 Next: 30% Place: Dungeon:12......**@.#....##...# # Noise: ===------  Time:[3,Ch7m 11969.6 (0.0)##..H*###########...##### M) +11 longbow of the Tick {drain, rPois} #..$............. Fire: M) +11 longbow of the Tick {drai#..#..#....#.... Barbs #.#. #....#[...#.#########.... H   manticore##......<#........###....... ###....The volley of spikes skewers you. _More barbed spikes become lodged in your body.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, 84% to hit),Ch #.........# dfuk273 the Skirmisher...(...#.........# Human of Ashenzari **...........#.......### Health: 84/92 =====================---.......#........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9......x #...##.##......# SH: 0Dex: 20?......##.#.##.##...#### XL: 12 Next: 30% Place: Dungeon:12........@.#....##...# # Noise: ===------  Time: 11,Ch 969.6 (0.0)##..H.###########...##### M) +11 longbow of the Tick {drain, rPois} #..$............. Fire: M) +11 longbow of the Tick {drai#..#..#....#.... Barbs #.#. #....#[...#.#########.... H   manticore##......<#........###....... ###....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, 84% to hit)  You shoot an arrow. The arrow hits the manticore!!  You kill the manticore!,Chf ((.(,ChvQ....,ChT<470.8 (1.2 _,Ch,Ch-ChkN-ChO.The floor..Ch.Ch#.........# dfuk273 the Skirmisher...(...#.........# Human of Ashenzari **...........#.......### Health: 84/92 =====================---.......#........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19.Ch4....... ###.##.......#.# EV: 15Int: 9......x #...##.##......# SH: 0Dex: 20?......##.#.##.##...#### XL: 12 Next: 34% Place: Dungeon:12........@.#....##...# # Noise: ===------  Time: 11970.8 (1.2)##....###########...##### M) +11 longbow of the Tick {drain, rPois} #..$............. Fire: M) +11 longbow of the Tick {drai#..#..#....#.... Barbs #.#. #....#[...#.#########.... ##......<#.... ....###...... . ###.....Ch2 Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, 84% to hit)  You shoot an arrow. The arrow hits the manticore!! _You kill the manticore!.Ch|.Ch.Ch/ChThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - No1Ch1Ch*#.........# dfuk273 the Skirmisher...(...#.........# Human of Ashenzari **...........#.......### Health: 84/92 =====================---.......#........# Magic: 19/19 ========================....... #####....)...# AC: 27Str: 19....... ###.##.......#.# EV: 15Int: 9......x #...##.##......# SH: 0Dex: 20?......##.#.##.##...#### XL: 12 Next: 34% Place: Dungeon:121Chl.........@.#....##...# # Noise: ===------  Time: 11970.8 (0.0)##....###########...##### M) +11 longbow of the Tick {drain, rPois} #..$............. Fire: M) +11 longbow of the Tick {drai#..#..#....#.... Barbs #.#. #....#[...#.#########.... ##......<#.... ....###...... . ###.... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, 84% to hit)  You shoot an arrow. The arrow hits the manticore!! _You kill the manticore!Okay, then.1Chb/1Ch71Ch,;. _2Ch2Ch;---1.8 (1 _2ChZ2Ch2Ch[ 2ChC g5=---22Ch 2Ch 2ChA3Ch%33Ch3Ch 3Ch&3Ch %43Chw3Ch3Chi3Chj?6=3Chk53Chs3Chv3Ch1 X64Ch`774Chi4Chj%84Chr4Chu4Chy4Ch%94Chs4Ch׹4Ch4Ch98804Chw4Chw _You carefully extract the barbed spikes from your body.4Ch/e4ChVf&14Chmk4Chm4Ch4Ch/ &24Ch6 4Ch\9 4Ch] 4Chw T9=34Ch 4ChD 4Chz 4ChQ &44Ch 4Ch 4ChK 4ChK &54ChQ 4Ch S 4Ch 4Ch |90=64Chc Y74Ch$ 4Ch% &84ChL, 4ChR/ 4Chǯ 4Chа .194Ch 4Chк 4Ch- 4ChX '904Ch' 4Ch[* 6Chj #. ...(... #. ....... #. ....... #.# ....... #####....)...# ....... ###.##.#.# ....... #...##.##......# ?......##.#.##.##...#### .#....##...#  ##....###########... #..$6ChȌN  #.. #..#....# #. #. #....#[ #. # # #......<# ....### . ###6ChH6Ch5&16Ch6Chl7Chk7B #.(....> #..# #...# #... #####....).....###.##.#..##...##.##.......?......##.#.##.##....#....##...##....###########... #..$.  #.... #..#....# #...# #. #....#[ #.... # #.... #......<##.... ....### . ###7Ch?7Ch@T2=27ChF7ChH; _Found a stone staircase leading down.7Ch` %....(....> #......# #.# #..# #####....).###....###...##.##....?......##.#.##.##...##.....#....##...#  ###...@###########...##7Ch b  #..$.# .......... #..... #..#....# #...##. #. #....#[. .. ######### #.... .. #......<# #.... ... ....###. #.... $... ### #7Chp 7Chq &37Chy 7Ch~ * _Found 8 gold pieces.8Chɖ......# ##.# ##.# #####....)#.###..###...##.##....#..?......##.#.##.##...# ......#....##... ###....###########...# #..@.# ......... #..........#..#....# #...##...#.#. #....#.. .....######### #..... ....#......<# #...... ........###. #...... $... ### #....... # #4  You n8Chow have 979 gold pieces (gained 22).  Your pack is full.5.8 (2 _You see here a scroll of teleportation.9ChV_9Ch9Ch}9=9Chի,9Ch,9Ch'9Chk9Cha #### #######'##j. # #.....(....> #.. #...# # #....# # #....# #####... #...###. #.........##...##.##.9Ch#x#..?@.....##.#.##.###......#....##.#####....###########. #..?.# ...... #..........#..#.. #...##...#.#. j   gnoll (wandering) #..... .....###### #...... ....#.....#...............##9Ch&79Ch1}.jj9Ch4==8.8 (39Ch_9Ch' _The gnoll shouts!:ChX ?  #'##.. # #.....(..j.> # #.# # #.# # #.# ##### #.###.## #.##...##.## #...##.#.##.## #.....#....## #####....# #..?.#  #..........#..# #...##...#.#. # #..... ..... #...... ....# #.:Ch :Ch .j--9.8 (1:Ch :Ch& ~ _You see here a scroll of fear.:Ch:Ch V.j:Ch1D--2000:Ch:Ch  :Ch:ChR_I - 3 scrolls of fear (gained 1);Ch +;Chf ]### dfuk273 the Skirmisher;Ch #######'##.. #.. Human of Ashenzari **....;Ch #.....(....> #.. Health: 92/92 ========================;Ch #..........# #.. Magic: 19/19 ========================;Ch #......j...# #.. AC: 27;Ch( .Str: 19;Ch #.....*....# #####.. EV: 15;Ch5 -Int: 9;Ch #....*.....###.##... SH: 0;Ch{ Dex: 20#...*.....##...##.## XL: 12 Next: 34% Place: Dungeon:12#..@......##.#.##.## Noise: ---------  Time: 12000.8 (0.0)#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#..........#..#.#...##...#.#. #. j   gnoll#..... .....######...... ....#....#...............# _You see here a scroll of fear. _I - 3 scrolls of fear (gained 1)  Fire: M) +11 longbow of the Tick {drain, rPois};Ch Press: ? - help, Q - select action, ( or ) - cycle;Ch Shift-Dir - straight line;Ch JAim: a gnoll, wielding a +0 whip (80% to hit);Ch +;Chi" ]### dfuk273 the Skirmisher;Ch0# #######'##.. #.. Human of Ashenzari **....;Ch# #.....(....> #.. Health: 92/92 ========================;Ch$ #..........# #.. Magic: 19/19 ========================;Ch% #......j...# #.. AC: 27;ChX& .Str: 19;Ch' #..........# #####.. EV: 15;Ch' -Int: 9;Ch( #..........###.##... SH: 0;Ch<) .Dex: 20;Ch) #.........##...##.## XL: 12 Next: 34% Place: Dungeon:12;Ch+ #..@......##.#.##.## Noise: ---------  Time: 12000.8 (0.0)#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#..........#..#.#...##...#.#. #. j   gnoll#..... .....######...... ....#....#...............#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycle;Ch, Shift-Dir - straight line;Ch1 Aim: a gnoll, wielding a +0 whip (80% to hit)  You shoot an arrow. The arrow hits the gnoll!!  You kill the gnoll!;Che2 );Ch3 #(;Ch3 (;Chz4 (;Chc5 ;Ch6 ;Ch6 ;Ch? !;Chɹ ;Ch ;Ch C;Ch .;Ch .;Ch, .;ChX C   cyclops (missile, wandering);Chr ;Ch ;Ch ;Ch ;Ch5 ===;Ch 2.0 (1.2 ;Ch _;Ch ;Chb =ChYA cyclops. A giant with one eye in the centre of its forehead. Despite its lack of binocular vision, it is able to throw boulders with fearsome accuracy. Max HP: ~49Will: +AC: +EV: + Threat: High Class: Natural Size: Giant Int: Human Speed: 70% (normally travels slower than you) You have about 92% to hit with the +11 longbow of the Tick. It has about 54% to hit you. AttacksMax Damage Hit35 Throw: large rocks 54 It can travel through water. It can open doors.@ChL### dfuk273 the Skirmisher#######'##C. #.. Human of Ashenzari **....#.....(....> #.. Health: 92/92 ========================#..........# #.. Magic: 19/19 ========================#......)...# #.. AC: 27Str: 19#..........# #####.. EV: 15@ChSInt: 9#..........###.##... SH: 0Dex: 20#.........##...##.## XL: 12 Next: 34% Place: Dungeon:12#..@......##.#.##.## Noise: ===------  Time: 12002.0 (1.2)#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#..........#..#.#...##...#.#. #. C   cyclops (missile, wandering)#..... .....#####@Ch^D#...... ....#....#...............#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (80% to hit)  You shoot an arrow. The arrow hits the gnoll!! _You kill the gnoll!@Che@ChQh@Ch### dfuk273 the Skirmisher#######'##C. #.. Human of Ashenzari **....#.....(..*.> #.. Health: 92/92 ========================#.......*..# #.. Magic: 19/19 ========================#......*...# #.. AC: 27Str: 19#.....*....# #####.. EV: 15Int: 9#....*.....###.##... SH: 0Dex: 20#...*.....##...##.## XL: 12 Next: 34% Place: Dungeon:12#..@......##.#.##.## Noise: ===@Ch '[40m------  Time: 12002.0 (0.0)#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#..........#..#.#...##...#.#. #. C   cyclops (missile, wandering)#..... .....######...... ....#....#...............# _You kill the gnoll!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, 92% to  hit)@Ch ### dfuk273 the Skirmisher#######'##C. #.. Human of Ashenzari **....#.....(..(.> #.. Health: 92/92 ========================#.......(..# #.. Magic: 19/19 ========================#......(...# #.. AC: 27@Ch Str: 19#.....(....# #####.. EV: 15Int: 9#....(.....###.##... SH: 0Dex: 20#...(.....##...##.## XL: 12 Next: 34% Place: Dungeon:12#..@......##.#.##.## Noise: ===------  Time: 12002.0 (0.0)#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#..........#..#.#...##...#.#. #. C   cyclops (missile)#..... .....######...@Ch ... ....#....#...............#Aim: a cyclops, quivering large rocks (wandering, hasn't noticed you, 92% to  @Ch) hit)  You shoot an arrow.  The cyclops shouts!  The arrow hits the cyclops!!  The cyclops is moderately wounded.@Ch\@ChC@Ch.@Ch.@Ch)@Ch6.@ChV.@Chi .@Ch&@Ch((@Ch&)(@ChF*(@Chd+(@Ch,(@Ch-(@Ch. (@Ch@Ch.@Ch.@Chž)@Ch.@Ch.@Ch].@3.2 (1.2@Ch@Ch  @Chhit)  @ChYou shoot an arrow.  @ChThe cyclops shouts!@Chgarrow hits the@ChF cyclops!!  @Ch2<The cyclops is moderately wounded. @Chc_The cyclops throws a large rock. The large rock misses you.@ChACh +ACh ]### dfuk273 the SkirmisherACh~ #######'##C. #.. Human of Ashenzari **....ACh 7#.....(..*.> #.. Health: 92/92 ========================ACh #.......*..# #.. Magic: 19/19 ========================AChO #......*...# #.. AC: 27ACh .Str: 19ACht #.....*....# #####.. EV: 15ACh -Int: 9ACh #....*.....###.##... SH: 0ACh4 .Dex: 20ACh #...*.....##...##.## XL: 12 Next: 34% Place: Dungeon:12AChk #..@......##.#.##.## Noise: ===------  Time: 12003.2 (0.0)ACh #............#....## M) +11 longbow of the Tick {drain, rPois} ACh #####....########### Fire: M) +11 longbow of the Tick {draiACh2 #..?.# .....ACh 8#..........#..#.AChz #...##...#.#. #. C   cyclops (missile)ACh K#..... .....#####ACh 9#...... ....#....AChB #...............#ACh <The cyclops is moderately wounded. ACh c_The cyclops throws a large rock. The large rock misses you.AChv Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 92% to hit)BChh+BChi]### dfuk273 the SkirmisherBCh&j#######'##(. #.. Human of Ashenzari **....BChjI#.....(..(.> #.. Health: 92/92 ========================BChk#.......(..# #.. Magic: 19/19 ========================BCh#l#......(...# #.. AC: 27BChl.Str: 19BChm#.....(....# #####.. EV: 15BChn-Int: 9BChn#....(.....###.##... SH: 0BChqoeDex: 20#...(.....##...##.## XL: 12 Next: 34% Place: Dungeon:12#..@......##.#.##.## Noise: ===------  Time: 12003.2 (0.0)BChwp#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#..........#..#.#...##...#.#. #. C   cyclops (missile)#..... .....######...... ....#....BChq*#...............#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 92% to hit)  You shoot an arrow.  The arrow completely misses the cyclops.BChBChCBCh.BCh.BCh)BCh\.BCh.BChs .BChBChj$4.4 (1.2 BCh _BChBCh<BCh ### dfuk273 the Skirmisher#######'##C. #.. Human of Ashenzari **....#.....(..*.> #.. Health: 92/92 ========================#.......*..# #.. Magic: 19/19 ========================#......*...# #.. AC: 27Str: 19#.....*....# #####.. EV: 15Int: 9#....*.....###.##... SH: 0Dex: 20#...*.....##...##.## XL: 12 Next: 34% Place: Dungeon:12#..@......##.#.##.## Noise: Ch xm===------  Time: 12004.4 (0.0)#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#..........#..#.#...##...#.#. #. C   cyclops (missile)#..... .....######...... ....#....#...............#You shoot an arrow. _The arrow completely misses the cyclops.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 92% to hit)CChA+CChB]### dfuk273 the SkirmisherCCheC#######'##C. #.. Human of Ashenzari **....CCh1DI#.....(..(.> #.. Health: 92/92 ========================CChE#.......(..# #.. Magic: 19/19 ========================CChF#......(...# #.. AC: 27CChWG.Str: 19CChH#.....(....# #####.. EV: 15CChH-Int: 9CCh~I#....(.....###.##... SH: 0CCh-J.Dex: 20CChJ#...(.....##...##.## XL: 12 Next: 34% Place: Dungeon:12CChK#..@......##.#.##.## Noise: ===------  Time: 12004.4 (0.0)CChM#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#..........#..#.#...##...#.#. #. C   cyclops (missile)#..... .....######...... ....#....#...............#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 92% to hit)  You shoot an arrow. The arrow hits the cyclops!  The cyclops is heavily wounded.CChQ.CCCh;.)...CCh45.6 (1.2 _CChdCCh1CCh! ### dfuk273 the Skirmisher#######'##.. #.. Human of Ashenzari **....#.....(..C.> #.. Health: 92/92 ========================#.......*..# #.. Magic: 19/19 ========================#......*...# #.. AC: 27Str: 19CChA" 4#.....*....# #####.. EV: 15Int: 9#....*.....###.##... SH: 0Dex: 20#...*.....##...##.## XL: 12 Next: 34% Place: Dungeon:12#..@......##.#.##.## Noise: ===------  Time: 12005.6 (0.0)#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#..........#..#.CChQ$ #...##...#.#. #. C   cyclops (missile)#..... .....######...... ....#....#...............#You shoot an arrow. The arrow hits the cyclops! _The cyclops is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 92% to hit)CCh*### dfuk273 the Skirmisher#######'##.. #.. Human of Ashenzari **....#.....(..C.> #.. Health: 92/92 ========================CCh+#.......(..# #.. Magic: 19/19 ========================#......(...# #.. AC: 27Str: 19#.....(....# #####.. EV: 15Int: 9#....(.....###.##... SH: 0Dex: 20#...(.....##...##.## XL: 12 Next: 34% Place: Dungeon:12CCh O#..@......##.#.##.## Noise: ===------  Time: 12005.6 (0.0)#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#..........#..#.#...##...#.#. #. C   cyclops (missile, drained)#..... .....######...... ....#....#...............#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 92% to hit)  You shoot an arrow. The arrow hits the cyclops! You drain the cyclops.  The cyclops is almost dead.DChDChdc.C).DChP ..DCh/!46.8 (1.2 _DCh'DCh)DChg### dfuk273 the Skirmisher#######'##.. #.. Human of Ashenzari **....#.....(....> #.. Health: 92/92 ========================DChb#.......C..# #.. Magic: 19/19 ========================#......*...# #.. AC: 27Str: 19#.....*....# #####.. EV: 15Int: 9#....*.....###.##... SH: 0Dex: 20#...*.....##...##.## XL: 12 Next: 34% Place: Dungeon:12#..@......##.#.##.## Noise: ===------  Time: 12006.8 (0.0)#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#.Chm.........#..#.#...##...#.#. #. C   cyclops (missile, drained)#..... .....######...... ....#....#...............# _The cyclops is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, lightly drained, 92% to  hit)DCh8 ### dfuk273 the Skirmisher#######'##.. #.. Human of Ashenzari **....#.....(....> #.. Health: 92/92 ========================#.......C..# #.. Magic: 19/19 ========================#......)...# #.. AC: 27Str: 19#..........# #####.. EV: 15Int: 9#..........###.##... SH: 0DCh Dex: 20#.........##...##.## XL: 12 Next: 34% Place: Dungeon:12#..@......##.#.##.## Noise: ===------  Time: 12006.8 (0.0)#............#....## M) +11 longbow of the Tick {drain, rPois} #####....########### Fire: M) +11 longbow of the Tick {drai#..?.# .....#..........#..#.#...##...#.#. #. C   cyclops (missile, drained)#..... .....######...... ....#....#...............#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, lightly drained, 92% to  hit)  You shoot an arrow. The arrow hits the cyclops!  You kill theDCh  cyclops!DChk Z(((((DCh2 KDChO DChԊ )DChы .DCh .DChG .DCh DCh{ %MarkshumanDCh9 8DCh 8.0 (1.2 DCh _DCh DCh۵  DCh DChr Q_Your base Ranged Weapons skill increases to level 15!DChd FCh6 3FCh= FCh2 FCh FCh : _FCh4 FCh/ ,FCh FChY FCh ,FCh5 FCht FCh ,FCh) FChX U#......)...# #......#..........# #####....)#..........###.##.....#.........##...##.##..#.........##.#.##.##...##............#....##...######....###########...#.?.#...............#..#....---12.0 (4.0##...#.#. #....#..... .....#...... ....#......<##...............###.FCh/ #........$... ####........# #?.......# #---FCh FCh 3 _Found a scroll of revelation.GCh߶M.()...# #.....# #####....).###.##...#.....#.........##.#.##............#....GCh#####....###########...##.....................#.. #...##...#.#. #....#..... .....#########. ........ ..$...#GChJG#?.......#GChQGCh++3.0 (1GChGCh  Your pack is full. _You see here a scroll of teleportation.HChIHCh HChW'P _HCh'HCh*,HCh>,HChO.HCh1,HCh2HCh4HCh6,HCh88HCh9HChU<,HCh=HChQ?HChA,HChCHChDHCh7G,HChdHHChIHCh"L,HChHMHChP,HChQHChU #..?.#..... #..........#..# ##...##...#.#. #. #...........###### #...........#. #...............# #........$...  #........## HChV  #@.......# 22.0 (9 ##########  HChlYHCh[< _L - 2 scrolls of revelation (gained 1)ICh$3IChѦIChoIChXIChIChICh,IChWIChICh,IChICh IChKIChICh9IChIChIChuICh|ICh!IChlIChIIChICh IChN ICh _Found 18 gold pieces.ICh ICh9 ICh IChTIChU#............#....##...# ##IChV#####....###########...#####ICh #..?.#.................#..........#..#....#.....##...##...#.#. #....#[#...........#########.....#...........#......<#.....#.........###.......#........ICh<# ###.....ICh@31ICh#........##.....$ #.....ICh#........# .#### #?....IChG########## #ICh######IChEICh{ICh ICh$ ICh$ICh%0_You now have 987 gold pieces (gained 8).JChv3JChGxJCh}JChO| _Found 26 gold pieces.JCh3JChYJChJCh,JCh;JChg _Found a potion of haste.JChs3JChJJChJCh~,JChoJChܪJCho,JCh JChѲJCh,JCh3JCh,JCh[JCh,##....###########...#####...####..?.#...................###⌠..#..........#..#....##..≈≈ ##...##...#.#. #....#[......#.≈≈≈ #...........#########.......#∩≈≈≈ JChJ#...........#......<#.......#.≈≈≈ #.........###.......###..≈≈ #..............######.....# #⌠ #........##.#.....# #####9.0 (8 #........##..######!#?....# JCh###########..# #######  #$..#.###..#####JChJChJChn@ _You now have 1005 gold pieces (gained 18).KCh< 3KChD KCh KCh XKCh ,KCh KCh KChQ ,KCh KCh KCh ,KCh KCh1 KCh ,KCh KCh : _Found 19 gold pieces.KCh) 3KCh6 KCh ,KCh KCh  ##...##...#.#. #....#[...... #....#########.... #KCh .....#......<#....... #...............###.......## #..............######.....#  #........##.........#.....#  #........##..######!#?....#  KCh6 ###########..###### #######  #@..$...# 46.0 (7 #.#######  ..# KCh I #### KCh8 KCh KCh @ _You now have 1031 gold pieces (gained 26).LCh LChc A potion of haste. An enchanted beverage which speeds the actions of anyone who drinks it. It is an uncommon potion. Stash search prefixes: {potion} Menu/colouring prefixes: identified emergency_item good_item potion LCh 1(g)o to location.MChMCh##...##...#.#. #....#[...... dfuk273 the Markshuman#...........#########....... Human of Ashenzari **....#...........#......<#....... Health: 92/92 ========================#...............###.......## Magic: 19/19 ========================#..............######.....# AC: 27Str: 19MCh,"#........##.........#.....# EV: 15Int: 9#........##..######!#?....# SH: 0Dex: 20###########..###### ####### XL: 12 Next: 38% Place: Dungeon:12#@..$...#Noise: ---------  Time: 12046.0 (7.0)#.#######M) +11 longbow of the Tick {drain, rPois} ..#Fire: M) +11 longbow of the Tick {drai#### _You now have 987 gold pieces (gained 8). _Found 26 gold pieces. _Found a potion of haste. _You now have 1005 gold pieces (gained 18). _Found 19 gold pieces. _You now have 1031 gold pieces (gained 26).MChMChMCho MChl IMCh MCh MCht .?.#...................###⌠.....# .........#..#....#.......#..≈≈≈ ..##...#.#. #....#[......#.≈≈≈≈≈ .........#########.......#∩≈≈≈≈≈. .........#......<#.......#.≈≈≈≈≈. ......###.......###..≈≈≈.. ............######.....# #⌠.....# ......##.........#.....## ......##..######@#?....#56.0 (10.0) ########..######.########...$...##.#######...# ..##### ### _a - 2 potions of haste (gained 1)OChfOChgOCh1hOChjOChus,OCht,OCht,OChuOChewOChPz,OChn{OCh|OChj,OChOChOCh7,OChwOChцOCh/OChOCh,OChtOCh,OChOChɎOChP,OChߑOChWOCh,OCh<OChؗOChE,OChOCh,OCh=OCh;O _You now have 1050 gold pieces (gained 19).OCh3OChhOChMOCh,OCh}OChzOCh',OChOChOCh,OChOChӻOCh},OChOChOCh,OChvOChOChJ,OChOCh~OCh,OCh)OCh=OCh,OChWOChOCh%OChOChIOChOCh,OChOChOChF,OChOChH  #(..# #...... #......)...# #.... #..........# #####....) #..........###.##...... #.........##...##.##... #.........##.#.##.##...# #............#....## #####....###########... #..@.#.............. OCh#..........#..#....# ##...##...#.#. #....# #...........######### #...........#......<# #...............###.. #..............###### #........##.........# #........##..######.# Your pack is full.OCh 79.0 (23 _You see here a scroll of teleportation.RChҨRChn7RCh(Could not pick up a scroll of teleportation here; Ignore it? Y - Yes  N - No RCh+ A - AlwaysUChq5UChw#.......(..# #...... dfuk273 the Markshuman#......)...# #...... Human of Ashenzari **....#..........# #####....). Health: 92/92 ========================#..........###.##....... Magic: 19/19 ========================#.........##...##.##.... AC: 27UChzStr: 19#.........##.#.##.##...# EV: 15Int: 9#............#....##...# SH: 0Dex: 20#####....###########...# XL: 12 Next: 38% Place: Dungeon:12#..@.#.............. Noise: ---------  Time: 12079.0 (0.0)#..........#..#....# M) +11 longbow of the Tick {drain, rPois} ##...##...#.#. #....# Fire: M) +11 longbow of the Tick {drai#...........##########...........#......<##...............###.. #..............###### #........##.........# #........##UChb{..######.#  _You now have 1050 gold pieces (gained 19).  Your pack is full. _You see here a scroll of teleportation.  Your pack is full.  You see here a scroll of teleportation.  Okay, then.UChUCh#UCh . _UCh UCh Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail  S - a +2 flail of protection  W - a +4 flail  Y - a +1 whip of freezing Armour (go to first with [) UCh\  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  p - a +2 hat of see invisible Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]VCh 4  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of lightp2 hat of see invisible Magical Staves|  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self} VCh @ Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a ring of protection from cold  D - a ring of flight Wands (go to first with /)  T - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls (go to first with ?)20%VCh$ M W - a +4 flail  V - a +0 pair of gloves (worn)  d - an orb of light17WChq  T - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls?  i - 4 scrolls of noise WCh( q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear  J - a scroll of vulnerability  L - 2 scrolls of revelation  U - 2 scrolls of immolation WChPotions (go to first with !)  a - 2 potions of hasteb - 3 potions of moonshine  c - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  s - 3 potions of attraction  v - 2 potions of might  x - 2 potions of berserk rage  A - a potion of lignification6YCh9U C - a scroll of butterflies YCh: L - 2 scrolls of revelation  K - 4 potions of curingP - 2 potions of invisibility  R - a potion of brilliance YChKe Z - a potion of resistance7YCh F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a ring of protection from cold  D - a ring of flight Wands (go to first with /) YCh`^ T - a wand of iceblast (4)X - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise  L - 2 scrolls of revelation52YCh Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  y - an amulet of reflection YChv q T - a wand of iceblast (4)4ZCh: W - a +4 flail  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  p - a +2 hat of see invisible  y - an amulet of reflection17ZChFHand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail ZChXG S - a +2 flail of protection  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}top`Ch# S - a +2 flail of protection. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 7.1; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.4 XLs.  Current attack delay: 1.0. Damage rating: 17 (Base 10 x 122% (Str) x 129% (Skill) + 2 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.aChp8#.......(..# #...... dfuk273 the Markshuman#......)...# #...... Human of Ashenzari **....#..........# #####....). Health: 92/92 ========================#..........###.##....... Magic: 19/19 ========================#.........##...##.##.... AC: 27Str: 19#.........##.#.##.##...# EV: 15Int: 9#............#....##...# SH: 0Dex: 20#####....###########...# XL: 12 Next: 38% Place: Dungeon:12#..@.#.............. Noise: ---------  Time: 12079.0 (0.0)#..........#..#...aCh:.# M) +11 longbow of the Tick {drain, rPois} ##...##...#.#. #....# Fire: M) +11 longbow of the Tick {drai#...........##########...........#......<##...............###.. #..............###### #........##.........# #........##..######.#  _You now have 1050 gold pieces (gained 19).  Your pack is full. _You see here a scroll of teleportation.  Your pack is full.  You see here a scroll of teleportation. _Okay, then.bCh;80.0 (1bChb bCh  Your pack is fullbCh . bCh3 F_You see here a scbCh 2roll of teleportation. bChV  Your pack is fullbCh .bCh| " see here a scbCh 2roll of teleportation. bCh ?_Okay, then. bCh@*_You drop a +2 flail of protection.bChMWhat do you want to examine? Items  a - ()) a +2 flail of protection  b - (?) a scroll of teleportationdChA scroll of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, or (g)et.dChIy#.......(..# #...... dfuk273 the Markshuman#......)...# #...... Human of Ashenzari **....#..........# #####....). Health: 92/92 ========================#..........###.##....... Magic: 19/19 ========================#.........##...##.##.... AC: 27Str: 19#.........##.#.##.##...# EV: 15Int: 9#............#....##...# SH: 0Dex: 20#####....###########...# XL: 12 Next: 38% Place: Dungeon:12#..@.#.............. Noise: ---------  Time: 12080.0 (1.0)#..........#..#...dCht.# M) +11 longbow of the Tick {drain, rPois} ##...##...#.#. #....# Fire: M) +11 longbow of the Tick {drai#...........##########...........#......<##...............###.. #..............###### #........##.........# #........##..######.# Your pack is full. _You see here a scroll of teleportation.  Your pack is full.  You see here a scroll of teleportation. _Okay, then. _You drop a +2 flail of protection.1dCh dChIdCh 9_S - a scroll of teleportationdCheCh! # ... .#### # ... ..... #############'##.... #(....>. #..(..# #......#......)...# #......#..........# #####....).#......@...###.##6.0 (5#.........##...##.##....#.........##.#.##.###............#....##...#####....###########... #..).#............ #eCh).#..#....##...##...#.#. #...##eCh]eChjXeChEkeCh6meChqeCh;ueChsveChNxeChzeCh ~eCh~eCheCh  eCh eChl-There is a stone staircase leading down here.eCheCh eCh_eCheChBeChReCheCheCheChxeCh?eChgeChJeCheChweCh]eCheChzeChOeCh#eCheCh'eCheCheCheCheChڿeCheChBeCheCheChk eCheCh+_You now have 1067 gold pieces (gained 17).eCheCheChLeCh eCheCh eCheCheCheChVeCh!eCheCheCheCheCheCheCheCheCheCheCh!eCheCheCheCh eCheCheCh eCh_eCh...#eCh eCh*>.....# eCh eChRV...# eCh eCh}Y..)...# eCh} #####).j..# eCh} ##<..#[#... eChJ #......#.#.# eCh #..#eChvJ.# eCh g ####.#@#.### eCh106.0 (2eCh' 0.0)eChh ..#.#.# eChg # ####.#.# eChG##. #.#eCh-.#eChF1...####.#eCh-.#eChi#.....#'##eCh)u#........#eCh`#........##eCh\J#.........#eCh#eCh$eCh$%7.0 (21eCh(eCh+ eChL,eCh,-_Found a stone staircase leading down.gCh\ .## ...# .>.....# ......#  ..)...# ###)....###<..#[#... #......#.#.# #..#...@...# ####.#.#.### ..#.#.#  ####.#.###. #.#.#...####.#.##.....#'## . #........# # #........## . 8.0 (1.0)gChw> (hCh #. #....# #.##....# .>.....# ......#  ..)...# #####)....######<..#[#......##......#@#.# #..#.......# ####.#.#.### ..#.#.# ####.#.###. #.#.# ...####.#.#  #.....#'## .#.# #9hCh#iCh?iChRiChT #. #....# #.##....# .>.....# ......# ..)...# #####)....#### ##<..#[#......# #.....@#.#.# #..#.......# ####.#.#.### ...#.#.#iCh]U, #.####.# ##. #.#.# ...####.#.# #.....#'## #..#iChb78 M! .....#. ##.##....##.>.....#.......# ..)...#  #####)....#####<..#@#......#iChc....#.#.##..#.......#####.#.#.###..####..#iChTp,11.0 (2iChp+2.0 (3iChxiCh? _Found a potion of heal wounds.  Things that are here: _a +0 buckler; a +0 scale mail; a +1 trident of freezingkCh~ kChj gWhat do you want to examine? Items  a - ([) a +0 bucklerb - ([) a +0 scale mail  c - ()) a +1 trident of freezinglCh lCh lChX dfuk273 the Markshuman#! .....Human of Ashenzari **....#. #....#Health: 92/92 ========================#.##....#Magic: 19/19 ========================#.>.....#AC: 27Str: 19.......#EV: 15Int: 9..)...#SH: 0Dex: 20#####)....####XL: 12 Next: 38% Place: Dungeon:12lCh ##<..#@#......#Noise: ---------  Time: 12112.0 (3.0)#......#.#.#M) +11 longbow of the Tick {drain, rPois} #..#.......#Fire: M) +11 longbow of the Tick {drai####.#.#.###...#.#.##.####.#.###. #.#.#...####.#.##.....#'## _There is a stone staircase leading down here. _You now have 1067 gold pieces (gained 17). _Found a stone staircase leading down. _Found a potion of heal wounds.  Things that are here: _a +0 buckler; a +0 scale mail; a +1 trident of freezinglChȧ lCh lCh lCh mCh3mChmCh mChmChx: _mCho$  Things that are here:  a +0 halberd; a gnoll skeletonmChK+5 _mCh-mCh/mCh2,mCh.4mChT6mCh%9,mCht<mCh{>mCh}A,mChBmChDmChG,mChImChKmChN,mChOmChU  #. +#.. ####...## #@.'...... #.##....#mChcX #.##....# #.>.....# #.......# ##..)...# #####)....#### ##<..#[#......# #......#.#.##.Your pack is full.mChX 9.0 (7 _You see here a potion of heal wounds.nChF~3nCh4nChnChvCould not pick up a potion of heal wounds here; Ignore it? Y - Yes  N - No nChf+ A - AlwayspCh-pChIdfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================Magic: 19/19 ========================AC: 27Str: 19#.EV: 15Int: 9+#..SH: 0Dex: 20pChJ####...###XL: 12 Next: 38% Place: Dungeon:12#@.'......Noise: ---------  Time: 12119.0 (0.0)#.##....#M) +11 longbow of the Tick {drain, rPois} #.##....#Fire: M) +11 longbow of the Tick {drai#.>.....##.......###..)...#pCh@K#####)....######<..#[#......##......#.#.##. _a +0 halberd; a gnoll skeletonYour pack is full. _You see here a potion of heal wounds.  Your pack is full.  You see here a potion of heal wounds.  pChL3Okay, then.pChS,pChpU. _pCh&% pCh4 Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} pCh7  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail  W - a +4 flail  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  p - a +2 hat of see invisible Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qChqChqChdfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================Magic: 19/19 ========================AC: 27Str: 19#.EV: 15Int: 9+#..SH: 0Dex: 20####...###qCh!}XL: 12 Next: 38% Place: Dungeon:12#@.'......Noise: ---------  Time: 12119.0 (0.0)#.##....#M) +11 longbow of the Tick {drain, rPois} #.##....#Fire: M) +11 longbow of the Tick {drai#.>.....##.......###..)...#qCh #####)....######<..#[#......##......#.#.##. _a +0 halberd; a gnoll skeletonYour pack is full. _You see here a potion of heal wounds.  Your pack is full.  You see here a potion of heal wounds. qCh`6_Okay, then.qChqChqChqChrCh7 #.+#..####...###!.'......##....# #....#>.....#.....rChp9.#.#.#..#.......#rChErChG320.0 (1 _rCh TrCh#WrCh rCh Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail  W - a +4 flail  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr} rChE  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  p - a +2 hat of see invisible Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vCh e - a +1 helmet (worn). A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.5 (27.4 -> 24.9). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.wCh5]QInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail  W - a +4 flail  Y - a +1 whip of freezing wCh`sArmour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  p - a +2 hat of see invisible Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xCh| L p - a +2 hat of see invisible. xCh} A cloth hat. Base armour rating: 0 'Of see invisible': it allows its wearer to see invisible things. It cannot be enchanted further. xCh} If you switch to wearing this armour: Your AC would decrease by 0.5 (27.4 -> 26.9). Your EV would remain unchanged. xCh~ You took it off Gastronok on level 10 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {SInv} {helmet armour} xCh~ {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ch Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail Ch | W - a +4 flail  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  p - a +2 hat of see invisible Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Chs` e - a +1 helmet (worn). A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. Chb cIf you take off this armour: Your AC would decrease by 2.5 (27.4 -> 24.9). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.Chr Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail Cht = W - a +4 flail  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  p - a +2 hat of see invisible Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee} Chx  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch@ 0 p - a +2 hat of see invisible. A cloth hat. Base armour rating: 0 'Of see invisible': it allows its wearer to see invisible things. It cannot be enchanted further. If you switch to wearing this armour: Chx Your AC would decrease by 0.5 (27.4 -> 26.9). Your EV would remain unchanged. You took it off Gastronok on level 10 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {SInv} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ChChChdfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================Magic: 19/19 ========================#.AC: 27Str: 19+#..EV: 15Int: 9####...###SH: 0Dex: 20#!.'......XL: 12 Next: 38% Place: Dungeon:12#@##....#Noise: ---------  Time: 12120.0 (0.0)#.##....#M) +11 longbow of the Tick {drain, rPois} #.>.....#Fire: M) +11 longbow of the Tick {drai#.......###..)...######)....######<..#[#......##......#.#.##.#..#.......# _a +0 halberd; a gnoll skeletonYour pack is full. ChV_You see here a potion of heal wounds.  Your pack is full.  You see here a potion of heal wounds. _Okay, then.ChrCh?Ch$1.0 (1ChCh Ch  Your pack is full. Ch F_You see here a poCh 0tion of heal wounds. Ch_  Your pack is fullCh  .Ch= " see here a poCh 0tion of heal wounds. Ch) 6_Okay, then. _Ch *You drop a +2 hat of see invisible.Chv A potion of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.Drinking this right now will have no effect: your health is already full. It is a common potion. Stash search prefixes: {potion} Menu/colouring prefixes: identified emergency_item good_item potion (g)o to location.Ch&dfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================Magic: 19/19 ========================#.AC: 27Str: 19+#..EV: 15Int: 9####...###SH: 0Dex: 20#!.'......XL: 12 Next: 38% Place: Dungeon:12#@##....#Noise: ---------  Time: 12121.0 (1.0)#.##....#M) +11 longbow of the Tick {drain, rPois} #.>.....#Fire: M) +11 longbow of the Tick {drai#.......###..)...######)....######<..#[#......##......#.#.##.#..#.......#Your pack is full. _You see here h*60ma potion of heal wounds.  Your pack is full.  You see here a potion of heal wounds. _Okay, then. _You drop a +2 hat of see invisible.Ch #. +#.. ###...###.'......[##....###....#>.....#.... ##..)...# #####)....####<..#[#......#....#.#.##.23.0 (2Ch1Ch ChRCh7_p - a potion of heal woundsCh/Chȥ Ch There is an open door here. _ChChChChCh ChCh,ChChChChCh ChpCh_You open the door.ChChoChChChChNChCh ChCh#ChChChChCChCh ChChCht######Ch #....#Ch|U#.##.# #### #ChG#.##.# ... .Chl#.##.##.#..... Ch,##'#...Ch Ch8####...####Ch.Cha#..'.......... ...ChyW#[##....###### xCh#.##Ch%....#Chh#.>.....# Chx   unseen horror (wandering, invisible)Ch#.......Ch]!#Ch%##..)ChQ....#ChM#####)....####ChChw33.0 (1Ch 0.0)ChChChCh.ChChy Ch %4.0 (11ChP ChRCh _Ch ###### #....# #.##.##########.##.##.....#.##.##.#.##'#....@'.####...######.#..'..x.#[##....###### #..#.##....# ..#.>.....# .Chx x   unseen horror (invisible) Ch ,0.0)Ch+ Ch( x.=5.0 (1Ch+ D _The unseen horror hits you but does no damage.Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================######Magic: 19/19 ========================#....#AC: 27Str: 19#.##.##########EV: 15Int: 9#.##.##........SH: 0Dex: 20#.##.##.#......XL: 12 Next: 38% Place: Dungeon:12##'#....@x......Noise: =--------  Time: 12135.0 (0.0)####...######......M) +11 longbow of the Tick {drain, rPois} #..'...............Fire: M) +11 longbow of the Tick {drai#[##....###### #...#.##....#..#.>.....#.x   unseen horror (invisible)Ch$a#.......###..)...######)....#### _You open the door. _The unseen horror hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (slightly transparent, 78% to hit)Ch,dfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================######Magic: 19/19 ========================#....#AC: 27Str: 19#.##.##########EV: 15Int: 9#.##.##........SH: 0Dex: 20#.##.##.#......XL: 12 Next: 38% Place: Dungeon:12##'#....@x......Noise: =--------  Time: 12135.0 (0.0)####...######......M) +11 longbow of the Tick {drain, rPois} #..'...............Ch13Fire: M) +11 longbow of the Tick {drai#[##....###### #...#.##....#..#.>.....#.x   unseen horror (invisible, drained)#.......###..)...######)....####Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (slightly transparent, 78% to hit)  You shoot an arrow. The arrow hits the unseen horror!!  You drain the unseen horror!Ch1!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an unseen horror (slightly transparent, 78% to hit)  You shoot an arrow. The arrow hits the unseen horror!!drain the unseen horror!  The unseen horror is almost dead.ChChpChG'xCh L====6.2 (1.2Ch(Ch9,S _The unseen horror misses you.Chk#+Ch$6dfuk273 the MarkshumanChv$ Human of Ashenzari **....Ch$mHealth: 92/92 ========================Chb%######Ch%eMagic: 19/19 ========================ChP&#....#Ch&-AC: 27Ch)ZStr: 19#.##.##########EV: 15Int: 9#.##.##........SH: 0Dex: 20#.##.##.#......XL: 12 Next: 38% Place: Dungeon:12##'#....@*x.....Noise: ====-----  Time: 12136.2 (0.0)####...######......M) +11 longbow of the Tick {drain, rPois} #..'...............Fire: M) +11 longbow of the Tick {drai#[##....###### #...#.##....#Ch)..Ch*I#.>.....#Chv*.Ch*x   unseen horror (invisible, drained)Chp+"#.......#Ch+0##..)...#Ch,(#####)....#### Ch -E_The unseen horror misses you.Ch-@Fire: M) +11 longbow of the Tick {drain, rPois}Ch.Press: ? - help, Q - select action, ( or ) - cycleCh. Shift-Dir - straight lineChJ/Aim: an unseen horror (almost dead, slightly transparent, lightly drained, 78%  Ch/to hit)ChF*dfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================######Magic: 19/19 ========================#....#AC: 27Str: 19#.##.##########ChG1EV: 15Int: 9#.##.##........SH: 0Dex: 20#.##.##.#......XL: 12 Next: 38% Place: Dungeon:12##'#....@'x.....Noise: ====-----  Time: 12136.2 (0.0)ChoG####...######......M) +11 longbow of the Tick {drain, rPois} #..'...............Fire: M) +11 longbow of the Tick {drai#[##....###### #...ChJ#.##....#..#.>.....#.x   unseen horror (invisible, drained)#.......###..)...######)....####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (almost dead, slightly transparent, lightly drained, 78%  to hit)  You shoot an arrow. The arrow hits the unseen horror!!  You kill the unseen horror!ChL`(.Chm''.Chr41===-7.4 (1.2 _ChDCh  Shift-Dir - straight line  Aim: an unseen horror (almost dead, slightly transparent, lightly drained, 78%  ChLto hit)  You shoot an arrow. The arrow hits the unseen horror!! _You kill the unseen horror! _Training target 10.0 for Armour reached!Ch{ ###### #....# #.##.########.##.##....#.##.##.#.##'#.....@......(-0.0####...######.#..'...#[##....########.#.##....# .#.>.....# .#.# . ---8.4 (1ChU  Ch܈ ChZ _Found 4 stones. Ch؉ C_There is an open door here.ChDP  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.1  --   0   o - Spellcasting   5.0  --  -1           b - Maces & Flails   7.1  --   0  p - Fire Magic   0.0  --   0   c - Axes   3.6  --   0      d - Polearms   0.1  --   0  q - Evocations   0.0  --   0   e - Staves ChS   3.6  --   0  r - Shapeshifting   0.0  --  -1   f - Unarmed Combat   0.1  --   0      g - Throwing   0.1  --   0              h - Short Blades   0.1  --   0      i - Long Blades   0.1  --   0      j * Ranged Weapons  16.1  20.0   0  ChV             k - Armour  10.0  --   0      l - Dodging   5.1  --   0      m - Shields   0.1  --   0      n - Stealth   3.0  --  +1     The current training targets, if any.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] usefulhYm|all skills [_] enhanced|base level  [!] training|cost|targetsCh 8 a - Fighting   5.8 o - Spellcasting   3.0 b - Maces & Flails   6.0 c - Axes   0.0 d - Polearms   0.0 e - Staves   0.0 f - Unarmed Combat   0.0 g - Throwing   0.0 h - Short Blades   0.0 i - Long Blades   0.0Ch8, j * Ranged Weapons  15.1  20.0  k - Armour   8.8 m - Shields   0.0The species aptitude is in white.enhanced|baseCh  a - Fighting   8.1 o - Spellcasting   5.0 b - Maces & Flails   7.1 c - Axes   3.6 d - Polearms   0.1 e - Staves   3.6 f - Unarmed Combat   0.1 g - Throwing   0.1 h - Short Blades   0.1 i - Long Blades   0.1Ch}, j * Ranged Weapons  16.1  20.0  k - Armour  10.0 m - Shields   0.1Skills enhanced by Ashenzari's power and cross-training are in green. enhanced|baseChxa-z] setselected targetChI =[?25h[?0c0 Ch [?25l[?1cCh15.0   0  The current training targets, if any.  Skills enhanced by Ashenzari's power and cross-training are in green.=] set aall targetsChv a - Fighting 8.1 o - Spellcasting 5.0  b - Maces & Flails 7.1 p - Fire Magic 0.0  c - Axes 3.6  d - Polearms 0.1 q - Evocations 0.0  Chu e - Staves 3.6 r - Shapeshifting 0.0  f - Unarmed Combat 0.1  g - Throwing 0.1  h - Short Blades 0.1  i - Long Blades 0.1  j * Ranged Weapons 16.1  k - Armour 10.0  l - Dodging 5.1  m - Shields 0.1  n - Stealth 3.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsCh Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.5 and your EV by 0.1.Chu  Skill  Level Target Apt Skill  Level Target Apt a - Fighting8.1  --   0   o - Spellcasting 5.0  --  -1             Ch b - Maces & Flails 7.1  --   0   p - Fire Magic 0.0  --   0   c - Axes 3.6  --   0     d - Polearms0.1  --   0   q - Evocations0.0  --   0   e - Staves 3.6  --   0   r - Shapeshifting 0.0  --  -1   f - Unarmed Combat 0.1  --   0     g - Throwing0.1  --   0         hB39;49m    h - Short Blades 0.1  --   0     i - Long Blades0.1  --   0     j * Ranged Weapons 16.1  20.0   0              k - Armour10.0  15.0   0      l - Dodging5.1  --   0     m - Shields0.1  --   0     n - StealChM""th3.0  --  +1     Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsCh%  a - Fighting   8.1 o - Spellcasting   5.0 b - Maces & Flails   7.1Ch&  p - Fire Magic   0.0 c - Axes   3.6 d - Polearms   0.1 q - Evocations   0.0 e - Staves   3.6 r - Shapeshifting   0.0 f - Unarmed Combat   0.1Ch  g - Throwing   0.1 h - Short Blades   0.1 i - Long Blades   0.1 j * Ranged Weapons  16.1 k - Armour  10.0 l - Dodging   5.1 m - Shields   0.1 n - Stealth   3.0The current training targets, if any.  Skills enhanced by Ashenzari's power and cross-training are in green.Help=] set a skill target [-] clear all targetsChCh`Ch}2dfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================######Magic: 19/19 ========================#....#AC: 27Str: 19#.##.###########EV: 15Int: 9#.##.##.........SH: 0Dex: 20Ch.H#.##.##.#.......XL: 12 Next: 41% Place: Dungeon:12##'#.....@......(Noise: ---------  Time: 12138.4 (0.0)####...######.......ChٽM) +11 longbow of the Tick {drain, rPois} #..'................Fire: M) +11 longbow of the Tick {drai#[##....########....#.##....#...#.>.....#Ch..#.......#.##..)...######)....####to hit)  You shoot an arrow. The arrow hits the unseen horror!! Chh_You kill the unseen horror! _Training target 10.0 for Armour reached! _Found 4 stones. _There is an open door here.ChChmChChCh?3ChAChChf ChJP _Ch,ChChChCh"Ch',Ch*ChQ1###### #....# #.##.############ #.##.##.........# #.##.##.#.......# ##'#.....'..@...(# 41.4 (3  ####...######...  #..'............  #[##....########...  #.##....# ......O#.>.....# .....ChLO   two-headed ogre (wandering)#.......# #.....jj   gnoll (wand, missile, wandering)##..)...# #.....  _There are monsters nearby!ChVChA two-headed ogre. A huge ogre with two heads on top of its bloated body. It is capable of holding a weapon in each giant hand. Max HP: ~55Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 86% to hit with the +11 longbow of the Tick. It has about 46% to hit you. AttacksMax Damage Hit: +0 giant spiked club 41 Hit: +0 giant club34 It can open doors. [!]: Description|QuoteChNChdfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================######Magic: 19/19 ========================#....#AC: 27Str: 19#.##.############EV: 15Int: 9#.##.##.........#SH: 0Dex: 20#.##.##.#.......#XL: 12 Next: 41% Place: Dungeon:12Ch*##'#.....'..@...(#Noise: ---------  Time: 12141.4 (3.0)  ####...######..........M) +11 longbow of the Tick {drain, rPois} #..'...................Fire: M) +11 longbow of the Tick {drai#[##....########.......  #.##....#......O#.>.....#.......ChkO   two-headed ogre (wandering)#.......##.....jj   gnoll (wand, missile, wandering)##..)...##..... ####)....####You shoot an arrow. The arrow hits the unseen horror!! _You kill the unseen horror! _Training target 10.0 for Armour reached! _Found 4 stones. _There is an open door here. _There are monsters nearby!ChChChL dfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================######ChmMagic: 19/19 ========================#....#AC: 27Str: 19#.##.############EV: 15Int: 9#.##.##.........#SH: 0Dex: 20#.##.##.#.......#XL: 12 Next: 41% Place: Dungeon:12##'#.....'..@...(#Noise: ---------  Time: 12141.4 (0.0)  ####...######...**.....M) +11 longbow of the Tick {drain, rPois} #..'..............**...Fire: M) +11 longbow of the Tick {drai#[##....########....**.  #.##....#......O#.>.....#.......ChO   two-headed ogre (wandering)#.......##.....jj   gnoll (wand, missile, wandering)##..)...##..... Ch-####)....#### _There are monsters nearby!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (wandering, hasn't noticed you, 86% to hit)Ch>ddfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================######Magic: 19/19 ========================#....#AC: 27Str: 19#.##.############EV: 15Int: 9Ch#.##.##.........#SH: 0Dex: 20#.##.##.#.......#XL: 12 Next: 41% Place: Dungeon:12##'#.....'..@...(#Noise: ---------  Time: 12141.4 (0.0)  ####...######...((.....Ch\M) +11 longbow of the Tick {drain, rPois} #..'..............((...Fire: M) +11 longbow of the Tick {drai#[##....########....((.  #.##....#......O#.>.....#.......O   two-headed ogreCh{#.......##.....jj   gnoll (wand, missile)##..)...##..... ####)....####Ch%Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (wandering, hasn't noticed you, 86% to hit)  You shoot an arrow.  The two-headed ogre shouts in stereo!  The gnoll shouts!  The arrow hits the two-headed ogre!Ch/,(wandering, hasn't noticed you, 86% to hit)  You shoot an arrow.  The two-headed ogre shouts in stereo!gnoll shouts!arrow hits the two-headed ogre!  The two-headed ogre is moderately wounded.ChN2ChM; ......x...O.Ch;djx   unseen horror (wandering, invisible)j   gnoll (wand, missile)An unseen horror comes into view.ChQ ((((((The gnoll throws a curare-tipped dart. The curare-tipped dart hits you.Ch,Ch4q............x....Ch (((((((You resist. The gnoll throws a curare-tipped dart.Ch bCh6m@....O......Cho7===2.5 (1.1ChyCh-~_ _The curare-tipped dart barely misses you.Chyadfuk273 the MarkshumanChz Human of Ashenzari **....Ch}Health: 92/92 ========================######Ch}Magic: 19/19 ========================#....#ChO~-AC: 27Ch~YStr: 19#.##.############Ch{#EV: 15Ch/xInt: 9#.##.##.........#ChPSH: 0Dex: 20Ch#.##.##.#.......#XL: 12 Next: 41% Place: Dungeon:12ChTm##'#.....'..@*..(#ChNoise: ===------  Time: 12142.5 (0.0)  ####...######....**....ChtOM) +11 longbow of the Tick {drain, rPois} Ch{#..'...............*O.xCh,KFire: M) +11 longbow of the Tick {draiChƇd#[##....########.......  Ch#.##....#Ch2$.......  Chk#.>.....#.......ChO   two-headed ogre#.......#Ch)#.....jx   unseen horror (wandering, invisible)##..)...##.....j   gnoll (wand, missile) ####)....#### _The curare-tipped dart barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, 86% to hit)ChJdfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================######Magic: 19/19 ========================#....#AC: 27Str: 19#.##.############EV: 15Int: 9#.##.##.........#SH: 0Dex: 20#.##.##.#.......#XL: 12 Next: 41% Place: Dungeon:12##'#.....'..@(..(#Noise: ===------  Time: 12142.5 (0.0)  ####...######....((....M) +11 longbow of the Tick {drain, rPois} #..'...............(O.xFire: M) +11 longbow of the Tick {drai#[##....########.......  #.##....#.......  #.>.....#.......O  h}m two-headed ogre#.......##.....jx   unseen horror (invisible)##..)...##.....j   gnoll (wand, missile) ####)....####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre.  The two-headed ogre is moderately wounded.Chd ChY Chf Ch ...x...O..Ch r((((((Ch (Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre.  The two-headed ogre is moderately wounded.The gnoll throws a curare-tipped dart.ChN Ch @...O........Ch -3.6 (1.1Ch< Chź ` _The curare-tipped dart closely misses you.Ch dfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================######Magic: 19/19 ========================#....#AC: 27Str: 19#.##.############ChEV: 15Int: 9#.##.##.........#SH: 0Dex: 20#.##.##.#.......#XL: 12 Next: 41% Place: Dungeon:12##'#.....'..@**.x#Noise: ===------  Time: 12143.6 (0.0)  Ch####...######.....*O...M) +11 longbow of the Tick {drain, rPois} #..'...................Fire: M) +11 longbow of the Tick {drai#[##....########.......  #.##....#ChI.......  #.>.....#.......O   two-headed ogre#.......##.....jx   unseen horror (invisible)##..)...##.....j   gnoll (wand, missile) ####)....#### _The curare-tipped dart closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, 86% to hit)Ch,Y 8dfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================######Magic: 19/19 ========================#....#AC: 27Str: 19#.##.############EV: 15ChY cInt: 9#.##.##.........#SH: 0Dex: 20#.##.##.#.......#XL: 12 Next: 41% Place: Dungeon:12##'#.....'..@((.x#Noise: ===------  Time: 12143.6 (0.0)  ####...######.....(O...Ch{Z ]M) +11 longbow of the Tick {drain, rPois} #..'...................Fire: M) +11 longbow of the Tick {drai#[##....########.......  #.##....#Ch[ m.......  #.>.....#.......O   two-headed ogre#.......##.....jCh[ x   unseen horror (invisible)##..)...##.....j   gnoll (wand, missile) ####)....####Ch^ 7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!  The two-headed ogre is severely wounded.Ch ,Ch Ch| cx..(.Chl a(((((((Ch^p Ch>{ @..O......Ch| -4.8 (1.2ChG Ch O  Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!  ChQ The two-headed ogre is severely wounded. _The gnoll throws a curare-tipped dart. The curare-tipped dart misses you.Ch[ Xdfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/92 ========================######Magic: 19/19 ========================#....#AC: 27Str: 19#.##.############EV: 15Int: 9#.##.##.........#SH: 0Dex: 20#.##.##.#.......#XL: 12 Next: 41% Place: Dungeon:12##'#.....'..@x..(#Noise: ===------  Time: 12144.8 (0.0)  ####...######....*O....M) +11 longbow of the Tick {drain, rPois} #..'...................Fire: M) +11 longbow of the Tick {draiCh #[##....########.......  #.##....#.......  #.>.....#.......O   two-headed ogre#.......##.....jx   unseen horror (invisible)##..)...##.....j   gnoll (wand, missile) ####)....#### _The gnoll throws a curare-tipped dart. The curare-tipped dart misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (severely wounded, 86% to hit)Ch +Ch 6dfuk273 the MarkshumanCh5 Human of Ashenzari **....Ch lHealth: 92/92 ========================ChC ######Ch dMagic: 19/19 ========================Ch #....#Ch -AC: 27Ch -Str: 19Ch ,#.##.############Ch~ #EV: 15Ch ,Int: 9Ch} L#.##.##.........#Ch #SH: 0Chy -Dex: 20Ch #.##.##.#.......#Ch XL: 12 Next: 41% Place: Dungeon:12Ch m##'#.....'..@x..(#Ch Noise: ===------  Time: 12144.8 (0.0)  Ch ####...######.....O....Ch OM) +11 longbow of the Tick {drain, rPois} Ch G#..'...................Ch KFire: M) +11 longbow of the Tick {draiCh d#[##....########.......  Ch #.##....#Ch $.......  Ch F#.>.....#Ch %.......Ch {O   two-headed ogreCh" #.......#Ch C#.....jCh' x   unseen horror (invisible)Ch= ##..)...##.....j   gnoll (wand, missile) ####)....####Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (severely wounded, 86% to hit)  You shoot an arrow.  The arrow closely misses the unseen horror.The arrow hits the two-headed ogre! You drain the two-headed ogre.  You kill the two-headed ogre!Ch Ch "(Ch ()Ch |x   unseen horror (invisible)Ch% xj   gnoll (wand, missile)Ch !ChMe Ch@g Chw Chx xChy .  Chz R(severely wounded, 86% to hit)  Ch{ You shoot an arrow.  Ch} <The arrow closely misses the unseen horror.Ch~ _The arrow hits the two-headed ogre! You drain the two-headed ogre.  Ch  GYou kill the two-headed ogre!  ChZ 2The unseen horror completely misses you.ChJ ChI  Ch] Chg "(Che (Ch (Ch ((Ch͑ (ChO (ChΒ lThe unseen horror misses you. The gnoll throws a curare-tipped dart.Ch Ch @Ch .Ch! .ChN" ..Ch# .Ch# .ChN ChO 7ChP 6.0 (1.2Ch] Chc  Chd Chke ;_The curare-tipped dart barely misses you.Ch3f Chp +Ch. 6dfuk273 the MarkshumanCh Human of Ashenzari **....Ch lHealth: 92/92 ========================Ch ######Chd dMagic: 19/19 ========================Ch$ #....#Ch -AC: 27Ch -Str: 19Ch ,#.##.############Chf #EV: 15Ch[ ,Int: 9Ch L#.##.##.........#Chl #SH: 0Ch -Dex: 20Che #.##.##.#.......#Ch XL: 12 Next: 47% Place: Dungeon:12Chc m##'#.....'..@x..(#Ch Noise: ===------  Time: 12146.0 (0.0)  Ch ####...######.....)....M) +11 longbow of the Tick {drain, rPois} #..'...................Fire: M) +11 longbow of the Tick {drai#[##....########.......  #.##....#.......  #.>.....#.......x   unseen horror (invisible)#.......##.....jj   gnoll (wand, missile)##..)...#Cha ,#..... Ch 2####)....####Ch^ `The unseen horror misses you. The gnoll throws a curare-tipped dart. Ch ;_The curare-tipped dart barely misses you.Ch[ @Fire: M) +11 longbow of the Tick {drain, rPois}Ch Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh# UAim: an unseen horror (slightly transparent, 78% to hit)Ch +Ch: 6dfuk273 the MarkshumanCh Human of Ashenzari **....Ch7 lHealth: 92/92 ========================Ch ######Ch0 dMagic: 19/19 ========================Ch #....#Ch" -AC: 27Ch -Str: 19Ch ,#.##.############Ch #EV: 15Ch$ ,Int: 9Ch L#.##.##.........#Ch #SH: 0Ch -Dex: 20Ch #.##.##.#.......#Ch XL: 12 Next: 47% Place: Dungeon:12Ch q##'#.....'..@((((#Ch Noise: ===------  Time: 12146.0 (0.0)  Ch! s####...######.....)....Ch OM) +11 longbow of the Tick {drain, rPois} Ch G#..'...................Ch KFire: M) +11 longbow of the Tick {draiCh d#[##....########.......  Ch #.##....#Ch $.......  Ch F#.>.....#Ch %.......Ch {x   unseen horror (invisible)Ch N#.......##.....jj   gnoll (wand, missile)##..)...##..... ####)....####Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (slightly transparent, 78% to hit)  You shoot an arrow.  The arrow closely misses the unseen horror.ChJ|ICh},...(Ch~xChjCh.Ch_ChL&7.1 (1.1Ch7Ch  ChPress: ? - help, Q - select action, ( or ) - cycleCh%Shift-Dir - straight linCh!e  ChX_Aim: an unseen horror (slightly transparent, 78% to hit)  ChYou shoot an arrow.  Ch;The arrow closely misses the unseen horror. ChD_The unseen horror barely misses youCh!.Ch#g +Chg 6dfuk273 the MarkshumanCh:h Human of Ashenzari **....Chh lHealth: 92/92 ========================Ch;i ######Chi dMagic: 19/19 ========================Ch;j #....#Chj -AC: 27Ch3k -Str: 19Chk ,#.##.############Ch&l #EV: 15Chl ,Int: 9ChKm L#.##.##.........#Chm #SH: 0ChDn -Dex: 20Chn #.##.##.#.......#ChUo XL: 12 Next: 47% Place: Dungeon:12Cho c##'#.....'..@...(#ChXp Noise: ===------  Time: 12147.1 (0.0)  Chp ####...######...*.)....Ch[q OM) +11 longbow of the Tick {drain, rPois} Chq g#..'............x......Ch^r KFire: M) +11 longbow of the Tick {draiChr d#[##....########.......  Ch`s #.##....#Ch{ .......  #.>.....#.....j.x   unseen horror (invisible)#.......##......j   gnoll (wand, missile)##..)...##..... ####)....####The arrow closely misses the unseen horror. _The unseen horror barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (slightly transparent, 78% to hit)Chd +Ch 6dfuk273 the MarkshumanCh Human of Ashenzari **....Ch lHealth: 92/92 ========================Ch ######Ch dMagic: 19/19 ========================Ch #....#Ch -AC: 27Ch -Str: 19Ch ,#.##.############Ch #EV: 15Ch ,Int: 9Ch L#.##.##.........#Ch #SH: 0Ch7 -Dex: 20Ch #.##.##.#.......#ChR XL: 12 Next: 47% Place: Dungeon:12Ch c##'#.....'..@...(#ChQ Noise: ===------  Time: 12147.1 (0.0)  Ch ####...######...(.)....ChR! OM) +11 longbow of the Tick {drain, rPois} Ch! g#..'............x......ChP" KFire: M) +11 longbow of the Tick {draiCh" d#[##....########.......  ChO# #.##....#Ch# $.......  ChK$ F#.>.....#Ch$ O.....j.ChK% x   unseen horror (invisible, drained)Ch% #.......#ChB& /#......Ch& j   gnoll (wand, missile)ChB' C##..)...#Ch' ,#..... Ch?( 2####)....####Ch{* Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (slightly transparent, 78% to hit)  You shoot an arrow. The arrow hits the unseen horror!!  You drain the unseen horror!ChԬ Press: ? - help, Q - select action, ( or ) - cycleChή [Shift-Dir - straight line  Aim: an unseen horror (slightly transparent, 78% to hit)  You shoot an arrow. The arrow hits the unseen horror!!drain the unseen horror!  The unseen horror is almost dead.Ch| Chh Chg Ch 0x.Ch} .Ch 4j.Ch Cht &8.3 (1.2Ch Chf  Ch Ch 7_The unseen horror closely misses you.Ch Ch"+ChO#6dfuk273 the MarkshumanCh# Human of Ashenzari **....Ch %lHealth: 92/92 ========================Ch%######Ch&dMagic: 19/19 ========================Ch)'#....#Ch'-AC: 27Ch0(-Str: 19Ch(,#.##.############Ch1)#EV: 15Ch),Int: 9Ch6*L#.##.##.........#Ch*#SH: 0Ch9+-Dex: 20Ch+#.##.##.#.......#ChE,XL: 12 Next: 47% Place: Dungeon:12Ch,c##'#.....'..@...(#ChT-Noise: ===------  Time: 12148.3 (0.0)  Ch-####...######..x..)....Chc.OM) +11 longbow of the Tick {drain, rPois} Ch.G#..'...................Chp/KFire: M) +11 longbow of the Tick {draiCh/d#[##....########.......  Ch~0#.##....#Ch1$.......  Ch1F#.>.....#Ch2O....j..Ch2x   unseen horror (invisible, drained)Ch 3 #.......#Ch3/#......Ch>5j   gnoll (wand, missile)##..)...##..... ####)....#### _The unseen horror closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (almost dead, slightly transparent, lightly drained, 78%  to hit)Ch +Ch 6dfuk273 the MarkshumanCh3 Human of Ashenzari **....Ch lHealth: 92/92 ========================Ch5 ######Ch dMagic: 19/19 ========================Ch5 #....#Ch -AC: 27Ch. -Str: 19Ch ,#.##.############Ch" #EV: 15Ch ,Int: 9Ch L#.##.##.........#Ch #SH: 0Ch -Dex: 20Ch #.##.##.#.......#Ch XL: 12 Next: 47% Place: Dungeon:12Ch c##'#.....'..@...(#Ch" Noise: ===------  Time: 12148.3 (0.0)  Ch ####...######..x..)....Ch# OM) +11 longbow of the Tick {drain, rPois} Ch G#..'...................Ch" KFire: M) +11 longbow of the Tick {draiChU d#[##....########.......  Ch #.##....#Chֶ $.......  Chu F#.>.....#Ch O....j..Ch x   unseen horror (invisible, drained)Ch #.......#Ch~ /#......Ch j   gnoll (wand, missile)Ch C##..)...#Ch ,#..... Ch 2####)....####Ch* Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineCh9 Aim: an unseen horror (almost dead, slightly transparent, lightly drained, 78%  Ch; to hit)  You shoot an arrow. The arrow hits the unseen horror.  You kill the unseen horror!Ch Ch4 .Ch j   gnoll (wand, missile)ChV !ChH Ch J Ch1P ChP ...ChuQ jChQ .Chr Chs 50Ch8t 9.5 (1.2 Cht _Ch} Ch? Ch +Ch 6dfuk273 the MarkshumanCh  Human of Ashenzari **....Ch lHealth: 92/92 ========================Ch-######ChdMagic: 19/19 ========================Ch-#....#Ch-AC: 27Ch%-Str: 19Ch,#.##.############Ch#EV: 15Ch,Int: 9ChL#.##.##.........#Ch#SH: 0Ch -Dex: 20Ch#.##.##.#.......#ChXL: 12 Next: 50% Place: Dungeon:12Chc##'#.....'..@...(#ChNoise: ===------  Time: 12149.5 (0.0)  Ch####...######...*.)....ChOM) +11 longbow of the Tick {drain, rPois} Chg#..'.............*.....ChKFire: M) +11 longbow of the Tick {draiCh#[##....########..j....  Ch#.##....#Ch$.......  ChF#.>.....#Ch%.......Chj   gnoll (wand, missile)Ch #.......#Ch:.#......  Ch;##..)...#Ch2,#..... Ch1####)....#### Ch@C_You kill the unseen horror!Ch@Fire: M) +11 longbow of the Tick {drain, rPois}ChIPress: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineChHkAim: a gnoll, wielding a +0 whip, quivering curare-tipped darts and carrying a  Chy&!wand of acid (80% to hit)Ch +Ch 6dfuk273 the MarkshumanCh Human of Ashenzari **....Ch lHealth: 92/92 ========================Ch ######Ch dMagic: 19/19 ========================Chu #....#Ch -AC: 27Chy -Str: 19Ch ,#.##.############Chw #EV: 15Ch ,Int: 9Ch{ L#.##.##.........#Ch #SH: 0Ch} -Dex: 20Ch #.##.##.#.......#Ch XL: 12 Next: 50% Place: Dungeon:12Ch c##'#.....'..@...(#Ch Noise: ===------  Time: 12149.5 (0.0)  Ch s####...######.....)....Ch OM) +11 longbow of the Tick {drain, rPois} Ch" G#..'...................Ch KFire: M) +11 longbow of the Tick {draiCh> #[##....########..j....  Ch #.##....#ChK $.......  Ch F#.>.....#ChN %.......Ch j   gnoll (wand, missile)Ch] #.......#Ch .#......  Ch ;##..)...#Ch ,#..... Ch 2####)....####Ch, Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineChv kAim: a gnoll, wielding a +0 whip, quivering curare-tipped darts and carrying a  Ch wand of acid (80% to hit)  Ch 4You shoot an arrow. The arrow hits the gnoll!  Ch You kill the gnoll!Chx ChZ Ch "(Che (Ch $Chc !Ch -..Ch K50.6 (1.1 _Ch+ ¹Chl ¹Ch ¹Ch, ¹Cha ¹Ch ¹Ch) ¹Ch ¹ChĽ ¹Ch ¹Ch ¹Ch ¹Ch& ¹Ch ¹Ch ¹Ch ¹Ch ¹Ch  ¹Chz  ¹Ch 1You now have 1077 gold pieces (gained 10).  ¹Chs Your pack is full.¹Ch ¹Ch ¹Chp ¹Ch~ ¹Ch ######¹Ch #....#¹Ch !#.##.############¹Ch A#.##.##.........#¹Ch a#.##.##.#.......#¹Ch f##'#.....'......(###### ¹Ch ##...######.....)......# ¹Ch g.'.....................# ¹Ch s##....########..@......#¹Ch ---¹Ch 4.6 (4.0 ¹Ch 2##....# ¹Ch ....# ¹Ch b>.....# #¹Ch # ¹Ch ......# #.##........# ¹Ch ..)...# ... .#.¹Ch # ¹Ch #)....####.. #.#.¹Ch # ¹Ch &#[#¹Ch i#.# #.######### ¹Ch2 8..#.#.##. #¹Ch . ¹Ch4 ......¹Ch "#¹Ch ¹Ch+ ---¹Ch ¹Ch@ ¹Ch  ¹Chk ¹Ch b_Items here: ( ) / †.ùCh1rM####...# #########.  #.##.##.#.......#  ##'#.....'......(##### ##...######.....). .'............#######..) ## # >.....# #...........#.. #. #.  Ashenzari invites you to partake of a vision and a curse of introspection andmelee combat.  --more--ƹChf ƹCh-h - 5.6 (1 ƹChh _ƹCht ƹChu عCh@ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Self/Melee)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.ڹCh:ڹChEڹChTydfuk273 the Markshuman######Human of Ashenzari **....#....#Health: 92/92 ========================#.##.############Magic: 19/19 ========================#.##.##.........#AC: 27Str: 19#.##.##.#.......#EV: 15Int: 9  ##'#.....'......(######SH: 0ڹChVDex: 20 ##...######.....)......#XL: 12 Next: 50% Place: Dungeon:12 .'..............@......#Noise: ---------  Time: 12155.6 (0.0) ##....########..)......#M) +11 longbow of the Tick {drain, rPois} ##....##.........#Fire: M) +11 longbow of the Tick {drai >.....# #...........# ......# #.##........# ..)...# ... .#.......# #)....####.. #.#.......# #[#......#.# #.######### ..#.#.##. #. _You kill the gnoll!You now have 1077 gold pieces (gained 10).  ڹChW/Your pack is full. _Items here: ( ) / †.  Ashenzari invites you to partake of a vision and a curse of introspection and _melee combat.ڹChZڹChl`jCurse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv} ڹChd5 V - a +0 pair of gloves (worn)ChO - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). SInv: It lets you see invisible. If you take off this armour: Your AC would decrease by 15.6 (27.4 -> 11.8). Your EV would increase by 4.0 (15.4 -> 19.4). Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. Ch&This ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact equipped armour _________________Ch4 Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn) Ch#D G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. ChE Base armour rating: 1 rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-3:It affects your strength (-3). If you take off this armour: Your AC would decrease by 5.5 (27.4 -> 21.9). Your EV would increase by 0.5 (15.4 -> 15.9). Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. This ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact equipped armourCh^| Curse which item? (Esc to abort) ChHand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn) ChoO - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). SInv: It lets you see invisible. If you take off this armour: Your AC would decrease by 15.6 (27.4 -> 11.8). ChYour EV would increase by 4.0 (15.4 -> 19.4). Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. This ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact equipped armour _________________Ch/ Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [) ChD1c e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn) ChD G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-3:It affects your strength (-3). If you take off this armour: Ch׎ *Your AC would decrease by 5.5 (27.4 -> 21.9). Your EV would increase by 0.5 (15.4 -> 15.9). Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. This ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact equipped armourChS  Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr} Ch G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn) Ch !O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 rN++: It greatly protects you from negative energy. Ch Str-2: It affects your strength (-2). SInv: It lets you see invisible. If you take off this armour: Chе Your AC would decrease by 15.6 (27.4 -> 11.8). Your EV would increase by 4.0 (15.4 -> 19.4). Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. This ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact equipped armour _________________Ch - Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Ch Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv} Ch H V - a +0 pair of gloves (worn) ChЊ V - a +0 pair of gloves (worn). A pair of gloves. They are worn on the hands, and cover all but the largest claws. Ch Base armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.5 (27.4 -> 25.9). Your EV would remain unchanged. Ch܍ -Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Ch 3Menu/colouring prefixes: identified equipped armourChzE  Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  e - a +1 helmet (worn) ChoF h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn) Ch?j e - a +1 helmet (worn). A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Chj Your AC would decrease by 2.5 (27.4 -> 24.9). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted equipped armourChx Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn) Ch lh - the +1 cloak of Honour (worn) {rElec rCorr}. A cloth cloak. Base armour rating: 1 rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. If you take off this armour: Your AC would decrease by 2.5 (27.4 -> 24.9). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. This ancient artefact cannot be changed by magic or mundane means. You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact equipped armour _________________ Ch:Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [) Ch3 e - a +1 helmet (worn)  h - the +1 cloak of Honour (worn) {rElec rCorr}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn) Chԧ Ch_ dfuk273 the Markshuman######Human of Ashenzari **....#....#Health: 92/92 ========================#.##.############Magic: 19/19 ========================#.##.##.........#AC: 27Str: 19#.##.##.#.......#EV: 15Int: 9  ##'#.....'......(######SH: 0Dex: 20 ##...######.....)......#XL: 12 Next: 50% Place: Dungeon:12 .'..............@......#Chy Noise: ---------  Time: 12155.6 (0.0) ##....########..)......#M) +11 longbow of the Tick {drain, rPois} ##....##.........#Fire: M) +11 longbow of the Tick {drai >.....# #...........# ......# #.##........# ..)...# ... .#.......# #)....####.. #.#.......# #[#......#.# #.######### ..#.#.##. #. _You kill the gnoll!You now have 1077 gold pieces (gained 10).  Your pack is full. _Items here: ( ) / †.  Ashenzari invites you to partake of a vision and a curse of introspection and _melee combat.Ch B4/9420/206.6 (1Ch Ch   You now have 1077 gold pieces (gained 10).r pack is full. _Items here: ( ) / †.  Ashenzari invites you to partake of a vision and a curse of introspection and _melee combat. _Your +1 cloak of Honour {rElec rCorr} glows black for a moment.ChQ!3Ch#Ch'Ch/XCh3,Ch5Ch=#....# #.##.############ #.##.##.........# #.##.##.#.......##'#.....'(###### ###...######.....)......# ..'.....................# [##....########..)......# .##....# #.#8.6 (2 .>.....# #.....# .......# #.##.# Ch>#..)...# ... .#.# ##)....####.. #.#.# .#[#......#.# #.######### ...#.#.##.#. #. .......# #.#.#.###ChhAChEChGChI3ChLKChoNCh~WBCh^  ###### #....# #.##.############ #.##.##...# .##.##.#.#  ##'#.....'......(###### ##...######.....)......# .'.....................# ##....########.# ##....# #..# >.....# #....# ......# #.##..# ..)...# ... .#.Ch_B# #)....####.. #.#....... #[#......#.# #.##########.#.##.#. #......# #.Your pack is full.Cha 9.6 (1 _Items here: ( ) / †.Ch3ChChCh<Could not pick up a wand of acid (3) here; Ignore it? Y - Yes  N - No  A - AlwaysCh1ChX ######dfuk273 the Markshuman#....#Human of Ashenzari **....#.##.############Health: 94/94 ========================#.##.##.........#Magic: 20/20 ========================#.##.##.#.......#AC: 27Str: 19  ##'#.....'......(######EV: 15Int: 9 ##...######.....)......#SH: 0Dex: 20 .'.....................#XL: 12 Next: 50% Place: Dungeon:12 ##....########..@......#Noise: ---------  Time: 12159.6 (0.0) ##....##.........#M) +11 longbow of the Tick {drain, rPois} Ch i>.....# #...........#Fire: M) +11 longbow of the Tick {drai ......# #.##........# ..)...# ... .#.......# #)....####.. #.#.......# #[#......#.# #.######### ..#.#.##.#. #. ......##. _Your +1 cloak of Honour {rElec rCorr} glows black for a moment.  Your pack is full. _Items here: ( ) / †.  Your pack is full.  Items here: ( ) / †.  Okay, then.ChChCD _ChCho,$Ch%-7Inventory: 52/52 slots Ch-hHand Weapons (go to first with )) Chd.Q M - the +11 longbow of the Tick (weapon) {drain, rPois} Ch.3 f - a +2 mace of protection Ch~/d r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9} Ch 0( H - a +3 halberd Ch0 N - a +2 antimagic flail Ch1 W - a +4 flail Ch1 Y - a +1 whip of freezing Ch52aArmour (go to first with [) Ch21 e - a +1 helmet (worn) ChO3_ h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee} Ch5 G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch   Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)d - an orb of light Magical Staves|  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a ring of protection from cold  D - a ring of flight Wands /)  T - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise17%Ch)} V - a +0 pair of gloves (worn)  u - a staff of fire  q - a scroll of fogw - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear2Ch  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  u - a staff of fire1Ch f H - a +3 halberd  N - a +2 antimagic flail  W - a +4 flail  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}0Ch Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}X - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fogw - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear  J - a scroll of vulnerabilityL - 2 scrolls of revelation  S - a scroll of teleportation35ChT Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  D - a ring of flight  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste42!ChY D D - a ring of flight  T - a wand of iceblast (4)  b - 3 potions of moonshinec - a potion of ambrosia  j - a potion of magic50!Ch   T - a wand of iceblast (4)  X - a wand of polymorph (14)n - a potion of cancellation2"Cha  U - 2 scrolls of immolationo - 4 potions of enlightenment  p - a potion of heal wounds  s - 3 potions of attractionv - 2 potions of might  x - 2 potions of berserk rage  A - a potion of lignification  K - 4 potions of curing"Ch|c 3P - 2 potions of invisibility  R - a potion of brilliance  Z - a potion of resistance Miscellaneous (go to first with })80"Ch4  n - a potion of cancellation  g - a +0 phial of floods Baublesm - 2 flux baubles Talismans (go to first with %)k - a spider talisman92#Ch + n - a potion of cancellation  K - 4 potions of curingl - a quill talisman  z - a medusa talisman  E - a blade talismanbot$Ch3%  x - 2 potions of berserk rage  K - 4 potions of curing$ChM b - 3 potions of moonshine  p - a potion of heal wounds  x - 2 potions of berserk rage97%'Chjv U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshine  p - a potion of heal wounds0'ChNM S - a scroll of teleportation  a - 2 potions of haste  b - 3 potions of moonshine'Ch/87(Ch&c a - 2 potions of haste  c - a potion of ambrosia Talismans (go to first with %)k - a spider talisman92(Ch-R c - a potion of ambrosia (Ch> p - a potion of heal woundsl - a quill talisman  z - a medusa talisman  E - a blade talismanbot(Ch  p - a potion of heal wounds  s - 3 potions of attraction)Ch(D~  s - 3 potions of attraction  x - 2 potions of berserk rage)Ch  x - 2 potions of berserk rage  A - a potion of lignification-Ch  A - a potion of lignification  P - 2 potions of invisibility-ChO S - a scroll of teleportation  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshine  p - a potion of heal wounds  P - 2 potions of invisibility87%-Chv# \ I - 3 scrolls of fear  J - a scroll of vulnerabilityL - 2 scrolls of revelation  j - a potion of magic  p - a potion of heal wounds0-Ch' ? q - a scroll of fogw - 3 scrolls of amnesia  C - a scroll of butterflies  a - 2 potions of haste  j - a potion of magic72.Ch  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a ring of protection from cold  D - a ring of flight Wands (go to first with /)  T - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies25.ChArmour (go to first with [)  e - a +1 helmet (worn)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}0.ChK f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail  W - a +4 flail  Y - a +1 whip of freezing  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee} 5.ChIM M - the +11 longbow of the Tick (weapon) {drain, rPois} .ChJ h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}2.Ch3K.Chs) MHand Weapons (go to first with ))top0Ch0 > h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}B - a ring of protection from cold  D - a ring of flight 0Ch Wands (go to first with /) 7%0Ch  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  u - a staff of fireT - a wand of iceblast (4)  X - a wand of polymorph (14) 0Ch6 Scrolls (go to first with ?)  i - 4 scrolls of noise12Ch"8q u - a staff of fire  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  q - a scroll of fogw - 3 scrolls of amnesia  C - a scroll of butterflies252Ch  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self} 2Ch Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  I - 3 scrolls of fear74Ch/ Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  X - a wand of polymorph (14)  J - a scroll of vulnerabilityL - 2 scrolls of revelation 4Ch S - a scroll of teleportation  U - 2 scrolls of immolation34Ch[ X - a wand of polymorph (14)  C - a scroll of butterflies Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshinec - a potion of ambrosia  j - a potion of magicn - a potion of cancellation52.....# #...........#Fire: M) +11 longbow of the Tick {drai ......# #.##........# ..)...# ... .#.......# #)....####.. #.#.......# Ch4/What do you want to examine? Items  a - ()) a +0 whipb - (() 4 curare-tipped darts  c - (†) a gnoll corpsed - (/) a wand of acid (3)@ChM ######dfuk273 the Markshuman#....#Human of Ashenzari **....#.##.############Health: 94/94 ========================#.##.##.........#Magic: 20/20 ========================#.##.##.#.......#AC: 27Str: 19 ##'#.....'......(######EV: 15Int: 9 #...######.....)......#SH: 0Dex: 20 '.....................#XL: 12 Next: 50% Place: Dungeon:12 #....########..)@.....#Noise: ---------  Time: 12160.6 (1.0) #....##.........#M) +11 longbow of the Tick {drain, rPois} .....# #...........#Fire: M) +11 longbow of the Tick {drai .....# #.##........# .)...# ... .@Ch3R|#.......# )....####.. #.#.......# [#......#.# #.######### .#.#.##.#. #. .....##. _Your +1 cloak of Honour {rElec rCorr} glows black for a moment.  Your pack is full. _Items here: ( ) / †.  Your pack is full.  Items here: ( ) / †. _Okay, then.@Ch\AChjAChInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail  W - a +4 flail  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ACh 5 s  H - a +3 halberd  N - a +2 antimagic flailW4 flail  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a ring of protection from cold  D - a ring of flight Wands (go to first with /)  T - a wand of iceblast (4)10%AChh d - an orb of lightX - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fogw - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear27CChPX] Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear  J - a scroll of vulnerability  L - 2 scrolls of revelation  S - a scroll of teleportation  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshine  c - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  p - a potion of heal wounds  s - 3 potions of attractionv - 2 potions of might  x - 2 potions of berserk rage  A - a potion of lignification6CChnEy I - 3 scrolls of fear  S - a scroll of teleportation  K - 4 potions of curingP - 2 potions of invisibility  R - a potion of brilliance  Z - a potion of resistance7CCh/ Mw - 3 scrolls of amnesia  L - 2 scrolls of revelation  S - a scroll of teleportation5CChA Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  C - a scroll of butterflies  L - 2 scrolls of revelation67DCh * C - a scroll of butterflies  J - a scroll of vulnerability  K - 4 potions of curingP - 2 potions of invisibility72DCha  a - 2 potions of hasteR - a potion of brilliance  Z - a potion of resistance Miscellaneous (go to first with })  g - a +0 phial of floods Baubles85EChq* a - 2 potions of haste  n - a potion of cancellationm - 2 flux baubles Talismans (go to first with %)EChrk - a spider talisman  l - a quill talisman9EChG n - a potion of cancellation  p - a potion of heal woundsz - a medusa talisman  E - a blade talismanEChnH8botFCh'  i - 4 scrolls of noiseq - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterfliesI - 3 scrolls of fearJ - a scroll of vulnerabilityL - 2 scrolls of revelation  S - a scroll of teleportationU - 2 scrolls of immolation FChPotions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshine  c - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  p - a potion of heal wounds  s - 3 potions of attraction  v - 2 potions of might  x - 2 potions of berserk rage  A - a potion of lignification  K - 4 potions of curingFChd.70%FChbUy - an amulet of reflection  FChVdB - a ring of protection from cold  D - a ring of flight Wands (go to first with /)  T - a wand of iceblast (4)X - a wand of polymorph (14) Scrolls (go to first with ?)  I - 3 scrolls of fear52FCh7=  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee} FCh: G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a ring of protection from cold  D - a ring of flight FCh#Wands (go to first with /)  T - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls (go to first with ?)  i - 4 scrolls of noise17FCh]: H - a +3 halberd  N - a +2 antimagic flail  W - a +4 flail  e - a +1 helmet (worn) FChU=~ G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}0GCh0> GCh)@oHand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9} GCh|A| N - a +2 antimagic flail  e - a +1 helmet (worn)topGCh}BIChH - a +3 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.2; use (s) to set 16.0 as a target for Polearms.  At 100% training you would reach 16.0 in about 2.3 XLs.  Current attack delay: 1.4. Damage rating: 21 (Base 13 x 122% (Str) x 114% (Skill) + 3 (Ench)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 9 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.LCh Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail  W - a +4 flail  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection [Up|Down] select [PgDn|>] page down [LChPgUp|<] page up [Esc] exit[top]PCh H - a +3 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.2; use (s) to set 16.0 as a target for Polearms.  At 100% training you would reach 16.0 in about 2.3 XLs.  Current attack delay: 1.4. Damage rating: 21 (Base 13 x 122% (Str) x 114% (Skill) + 3 (Ench)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 9 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RChInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  H - a +3 halberd  N - a +2 antimagic flail  W - a +4 flail  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection [Up|Down] select [PgDn|>] page down [RChm PgUp|<] page up [Esc] exit[top]TCh:H - a +3 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.2; use (s) to set 16.0 as a target for Polearms.  At 100% training you would reach 16.0 in about 2.3 XLs.  Current attack delay: 1.4. Damage rating: 21 (Base 13 x 122% (Str) x 114% (Skill) + 3 (Ench)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 9 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.UCh+ UCh5A ######dfuk273 the Markshuman#....#Human of Ashenzari **....#.##.############Health: 94/94 ========================#.##.##.........#Magic: 20/20 ========================#.##.##.#.......#AC: 27Str: 19 ##'#.....'......(######EV: 15Int: 9 #...######.....)......#SH: 0Dex: 20 '.....................#UCh)8XL: 12 Next: 50% Place: Dungeon:12 #....########..)@.....#Noise: ---------  Time: 12160.6 (0.0) #....##.........#M) +11 longbow of the Tick {drain, rPois} .....# #...........#Fire: M) +11 longbow of the Tick {drai .....# #.##........# .)...# ... .#.......# )....####.. #.#.......# [#......#.# #.######### .#.#.##.#. #. .....##. _Your +1 cloak of Honour {rElec rCorr} glows black for a moment.  Your pack is full. _Items here: ( ) / †.  Your pack is full.  Items here: ( ) / †. _Okay, then.UCh@UChA+1.6 (1UChmHUChLs  Your pack is full. _Items here: ( ) / †.  Your pack is full.  Items here: ( ) / †. _Okay, then. _You drop a +3 halberd.VCh9 ###### #....# #.##.# #.##.##.# #.##.##.#.#  ##'#.....'......(#######...######.....)......# .'.##....##..@).....#VChr=#....# #.# >.....# #.# ......# #.##.# ..)...# ... .#.# #)....####.. #.#.# #[#......#.# #.#.#.#.##.#. #. ......# #.VChSJVCh@K&2VCh`YVChgX  H - a wand of acid (3)  Things that are here:VCh8h+3.6 (2VChlVChLof _a +0 whip; 4 curare-tipped darts; a gnoll corpseVCh VCh What do you want to examine? Items  a - ()) a +0 whipb - (() 4 curare-tipped darts VChn _ c - (†) a gnoll corpseWCh9 WCh> WChE V ######dfuk273 the Markshuman#....#Human of Ashenzari **....#.##.############Health: 94/94 ========================#.##.##.........#Magic: 20/20 ========================#.##.##.#.......#AC: 27Str: 19  ##'#.....'......(######EV: 15Int: 9 ##...######.....)......#SH: 0Dex: 20 .'.....................#XL: 12 Next: 50% Place: Dungeon:12 ##....########..@).....#WChF !Noise: ---------  Time: 12163.6 (2.0) ##....##.........#M) +11 longbow of the Tick {drain, rPois} >.....# #...........#Fire: M) +11 longbow of the Tick {drai ......# #.##........# ..)...# ... .#.......# #)....####.. #.#.......# #[#......#.# #.######### ..#.#.##.#. #. ......##.Items here: ( ) / †. _Okay, then. _You drop a +3 halberd.  H - a wand of acid (3)  Things that are here: _a +0 whip; 4 curare-tipped darts; a gnoll corpseWChL WChyL WChQ WChrS XChؖ XCh XChך XCh XCh XXChҹ XXChۺ XCh] XCh XCh XCh XCh XCh" XCh" XCh ,XCh XCh XCh( ,XCh XCh XCh ,XCh XCh" XCh ,XCha XCh XCh i #.##.##.#.......# ##'#.....'......(##########...######.....)......##..'.....................##[##....########..)).....#.##....# ###.........#  #.>.....# #...........#  ## ###.##........# XCh  ##..)...# #...@.#.......###)....####...#.#.......# <..#[#......#.#.#.##########.#.##.#.#.#.##.......# #.#.#.##.#.#.### #.#.#.. u   red ugly thing (asleep) ...#.#.# #.#.#u. ####.#.# #.#....  #.#.#XCh2  71.6 (8  A red ugly thing comes into view.XCh I  The red ugly thing gurgles horribly!XCh uuu 2 ugly things (1 wandering).uXCh 4==2.6 (9XChT XCh c _A green ugly thing comes into view.ZCh% ZCh*( A red ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66Will: +AC: +EV: ++rF: +..  rC: ... rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 78% to hit with the +11 longbow of the Tick. It has about 60% to hit you. Attack Max Damage After Damaging Hits Headbutt 17Fire damage (max 24) It is resistant to steam. It is vulnerable to silver and hated by Zin. ZCh( Despite its appearance, it can open doors. [!]: Description|Quote\Ch\Ch#.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######\Ch?Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#\Chd XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#Noise: ==-------  Time: 12172.6 (9.0) ####)....####...#.#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#.#########Fire: M) +11 longbow of the Tick {drai .....#.#.##.#.#.#.# .#.......# #.#.#.# ##.#.#.### #.#.#u.uu 2 ugly things (1 wandering) ...#.#.# #.#.#.u ####.#.# #.#....#.#.#H - a wand of acid (3)  Things that are here: _a +0 whip; 4 curare-tipped darts; a gnoll corpseA red ugly thing comes into view.The red ugly thing gurgles ho\Ch [rribly! _A green ugly thing comes into view.\Ch: \Ch\Ch,]Ch ]Chj A green ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66Will: +AC: +EV: ++ ]Ch O rF: ... rC: ... rPois: +]Ch/ 'rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 78% to hit with the +11 longbow of the Tick. It has about 60% to hit you. ]Ch 'Attack Max Damage After Damaging Hits Peck 17Poison It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|QuotebChbChp9 #.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27bChT:Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#bCh ;Noise: ==-------  Time: 12172.6 (0.0) ####)....####...#.#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#.#########Fire: M) +11 longbow of the Tick {drai bCh;.....#.#.##.#.#.#.# .#.......# #.#.#.# ##.#.#.### #.#.#u.uu 2 ugly things (1 wandering) ...#.#.# #.#.#.u bCh<*####.#.# #.#....#.#.#H - a wand of acid (3)  Things that are here: _a +0 whip; 4 curare-tipped darts; a gnoll corpsebCh6=A red ugly thing comes into view.The red ugly thing gurgles horribly! _A green ugly thing comes into view.bChIAbChcChT #.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================cChU n#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  cChIV #.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#cChV qNoise: ==-------  Time: 12172.6 (0.0) ####)....####...#*#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#*#########Fire: M) +11 longbow of the Tick {drai cChW .....#.#.##.#.#.#*# .#.......# #.#.#*# ##.#.#.### #.#.#u.uu 2 ugly things (1 wandering) cCh{X ...#.#.# #.#.#.u ####.#.# #.#....#.#.#The red ugly thing gurgles horribly! _A green ugly thing comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}cCh/Y #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (78% to hit)dCh#.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#Noise: ==-------  Time: 12172.6 (0.0) ####)....####...#ChT7m(#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#(#########Fire: M) +11 longbow of the Tick {drai .....#.#.##.#.#.#(# .#.......# #.#.#(# ##.#.#.### #.#.#u.uu 2 ugly things ...#.#.# #.#.#.u ####.#.# #.#....#.#.#Shift-Dir - straight lineAim: a red ugly thing (78% to hit)  You shoot an arrow.  The green ugly thing gurgles horribly!  The arrow hits the red ugly thing!  The red ugly thing is lightly wounded.dChXWdChXdCh[dCh+^dCh%l=..udChl6u..dChm<=3.8 (1.2 _dCh)xdCh{eCh@#.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  eChI#.......# ###.##........#eChXL: 12 Next: 50% Place: Dungeon:12  eCh##..)...# #...@.#.......#eCh:Noise: ===------  Time: 12173.8 (0.0) eCh####)....####...#*#.......#eChnNM) +11 longbow of the Tick {drain, rPois} eCh <..#[#......#.#.#*#########eChJFire: M) +11 longbow of the Tick {drai eCh%}.....#.#.##.#.#.#u# eCh.#.......# #.#.#u# eCh>##.#.#.### #.#.#..eChXuu 2 ugly things eCha...#.#.# #.#.#.. eCh####.#.# #.#....eCh#.#.#eCh >The arrow hits the red ugly thing! eCh._The red ugly thing is lightly wounded.  eChg@Fire: M) +11 longbow of the Tick {drain, rPois}eCh 4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (lightly wounded, 78% to hit)eCh#.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================eChJ#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#Noise: ===------  Time: 12173.8 (0.0) ####)....####...#(#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#(#########Fire: M) +11 longbow of the Tick {drai .....#.#.##.eCh[33m#.#.#u# .#.......# #.#.#u# ##.#.#.### #.#.#..uu 2 ugly things ...#.#.# #.#.#.. ####.#.# #.#....#.#.#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing.  The red ugly thing is moderately wounded.eChX^..uueChl-4.9 (1.1eCh(eCh-g  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a red ugly thing (lightly wounded, 78% to hit)  eCh)0You shoot an arrow. The arrow hits the red ugly thing.  The red ugly thing is moderately wounded. _The red ugly thing basks in the mutagenic energy from its kin and changes!fChdx#.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================#..'.....................#Magic: 20/20 ========================fCh9#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0fChDex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#Noise: ===------  Time: 12174.9 (0.0) fChw####)....####...#*#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#*#########Fire: M) +11 longbow of the Tick {drai fCh\.....#.#.##.#.#.#u# .#.......# #.#.#u# ##.#.#.### #.#.#..uu 2 ugly things ...#.#.# #.#.#.. fCh####.#.# #.#....#.#.#The red ugly thing is moderately wounded. _The red ugly thing basks in the mutagenic energy from its kin and changes!  Fire: M) +11 longbow of the Tick {drain, rPois}fChRcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (moderately wounded, 78% to hit)fCho>]#.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#fChw?Health: 94/94 ========================#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  fCh?#.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#fCh:@Noise: ===------  Time: 12174.9 (0.0) ####)....####...#(#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#(#########Fire: M) +11 longbow of the Tick {drai fCh@\.....#.#.##.#.#.#u# .#.......# #.#.#u# ##.#.#.### #.#.#..uu 2 ugly things ...#.#.# #.#.#.. fCh@<####.#.# #.#....#.#.#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (moderately wounded, 78% to hit)  fChaAYou shoot an arrow. The arrow hits the green ugly thing!  The green ugly thing is moderately wounded.fCh3...fCh 46.1 (1.2 _fCh(fCh/fCh.x #.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================fChx #..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  fCh.y #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#Noise: ===------  Time: 12176.1 (0.0) ####)....####...#*#.......#fChy M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#*#########Fire: M) +11 longbow of the Tick {drai .....#.#.##.#.#.#u# .#.......# #.#.#u# ##.#.#.### #.#.#..fChy uu 2 ugly things ...#.#.# #.#.#.. ####.#.# #.#....#.#.#You shoot an arrow. The arrow hits the green ugly thing! _The green ugly thing is moderately wounded.fCh^z Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (moderately wounded, 78% to hit)gCh]#.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#gChHealth: 94/94 ========================#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#gChSH: 0Dex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#Noise: ===------  Time: 12176.1 (0.0) gChg####)....####...#(#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#(#########Fire: M) +11 longbow of the Tick {drai .....#.#.##.#.#.#u# .#.......# #.#.#u# gCh##.#.#.### #.#.#..uu 2 ugly things ...#.#.# #.#.#.. ####.#.# #.#....#.#.#gCh'Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (moderately wounded, 78% to hit)  You shoot an arrow. The arrow hits the green ugly thing!  gChSThe green ugly thing is severely wounded.gChje,gChstU.u.gCh@v47.2 (1.1 _gChpgChTgCh #.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================gCh n#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  gCh{ #.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  gChՓ ##..)...# #...@.#.......#Noise: ===------  Time: 12177.2 (0.0) ####)....####...#*#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#u#########gCh3 'Fire: M) +11 longbow of the Tick {drai .....#.#.##.#.#.#u# .#.......# #.#.#.# ##.#.#.### #.#.#..uu 2 ugly things gCh ...#.#.# #.#.#.. ####.#.# #.#....#.#.#You shoot an arrow. The arrow hits the green ugly thing! _The green ugly thing is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}gCh aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (severely wounded, 78% to hit)gCh_#.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....gChVa####...######.....)......#Health: 94/94 ========================#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#gChaXL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#Noise: ===------  Time: 12177.2 (0.0) ####)....####...#(#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#(#########gCh b'Fire: M) +11 longbow of the Tick {drai .....#.#.##.#.#.#u# .#.......# #.#.#.# ##.#.#.### #.#.#..uu 2 ugly things gCh{b(...#.#.# #.#.#.. ####.#.# #.#....#.#.#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cyclegCheShift-Dir - straight lineAim: a green ugly thing (severely wounded, 78% to hit)  You shoot an arrow.  The arrow closely misses the green ugly thing.gChgChQgChQuu.gCh 48.4 (1.2 _gChgCh:hCh A green ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66Will: +AC: +EV: ++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 78% to hit with the +11 longbow of the Tick. It has about 60% to hit you. Attack Max Damage After Damaging Hits Trunk 17Poison It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|QuotekCh#.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#Noise: ===------  Time: 12178.4 (1.2) ####)....####...#uChx33m#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#u#########Fire: M) +11 longbow of the Tick {drai .....#.#.##.#.#.#.# .#.......# #.#.#.# ##.#.#.### #.#.#..uu 2 ugly things ...#.#.# #.#.#.. ####.#.# #.#....#.#.#kCh&Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (severely wounded, 78% to hit)  You shoot an arrow. _The arrow closely misses the green ugly thing.kChgkCh%kCh$ #.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================kCh #..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  kChQ #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#Noise: ===------  Time: 12178.4 (0.0) ####)....####...#u#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#u#########kCh \Fire: M) +11 longbow of the Tick {drai .....#.#.##.#.#.#.# .#.......# #.#.#.# ##.#.#.### #.#.#..uu 2 ugly things ...#.#.# #.#.#.. ####.#.# #.#....#.#.#You shoot an arrow. _The arrow closely misses the green ugly thing.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (severely wounded, 78% to hit)kChB#.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@.#.......#Noise: ===------  Time: 12178.4 (0.0) ####)....####...#ChC7m(#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#u#########Fire: M) +11 longbow of the Tick {drai .....#.#.##.#.#.#.# .#.......# #.#.#.# ##.#.#.### #.#.#..uu 2 ugly things ...#.#.# #.#.#.. ####.#.# #.#....#.#.#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (severely wounded, 78% to hit)  You shoot an arrow.  The arrow closely misses the green ugly thing.lCh8,lChDFuu.lChE49.5 (1.1 _lChMlChOlCh #.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================#..'.....................#Magic: 20/20 ========================#[##....########..)).....#lCh {AC: 27Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@u#.......#Noise: ===------  Time: 12179.5 (0.0) ####)....####...#u#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#.#########Fire: M) +11 longbow of the Tick {drai lCh h.....#.#.##.#.#.#.# .#.......# #.#.#.# ##.#.#.### #.#.#..uu 2 ugly things ...#.#.# #.#.#.. lCh3 ####.#.# #.#....#.#.#You shoot an arrow. _The arrow closely misses the green ugly thing.lCh Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (severely wounded, 78% to hit)lCh #.##.##.#.......#dfuk273 the Markshuman##'#.....'......(######Human of Ashenzari **....####...######.....)......#Health: 94/94 ========================#..'.....................#Magic: 20/20 ========================#[##....########..)).....#AC: 27lCho Str: 19  #.##....# ###.........#EV: 15Int: 9  #.>.....# #...........#SH: 0Dex: 20  #.......# ###.##........#XL: 12 Next: 50% Place: Dungeon:12  ##..)...# #...@u#.......#Noise: ===------  Time: 12179.5 (0.0) ####)....####...#u#.......#M) +11 longbow of the Tick {drain, rPois} <..#[#......#.#.#.#########Fire: M) +11 longbow of the Tick {drai .....#.#.##.#.#.#.# lCh# .#.......# #.#.#.# ##.#.#.### #.#.#..uu 2 ugly things (1 drained) ...#.#.# #.#.#.. lCh* y####.#.# #.#....#.#.#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (severely wounded, 78% to hit)  You shoot an arrow. The arrow hits the green ugly thing!  lCh You drain the green ugly thing.lCh(  Shift-Dir - straight line  Aim: a green ugly thing (severely wounded, 78% to hit)  You shoot an arrow. The arrow hits the green ugly thing!  You drain the green ugly thing.  The green ugly thing is almost dead.  The green ugly thing trunk-slaps you but does no damage.lChl .80.7 (1.2lCh lCh ` _The green ugly thing barely misses you. x2nCh #.##.##..# #.##.##.#.......#  ##'#.....'......(###### ####...######.....)......# #..'.....................# #[##....########..)).....# #.##....# ###..# #.>.....# #...# #.......# ###@##.#  ##..)...# #....u#.# #####)....####...#u#.......# #<..#[#......#.#.#.######### ......#.#.##.#.#.#.# ..#.......# #.#.#.# ###.#.#.### #.#.#..  ...#.#.# #nChע.#.#.. .####.#.# #.#.... nCh!nChLunCh.  nCh/The green ugly thing attacks as it pursues you!nChnChq85nCh$---nChΩ-nCh{1nCh( 0nCh nChl nCh߹nChC'_The green ugly thing pecks you!nCh #.##.############ #.##.##.........# .##.##.#.......#  ##'#.....'......(######  ####...######.....)......#  #..'.....................#  #[##....########..)).....#  #.##....# ####  #.>.....# #.@.........#  #.......# ###.##........#  ##..)...# #...uu#.......# ###)....####...#.#.......# <..#[#......#.#.#.#########...#.#.##.#.#.#.# .#.......# #.#.#.# ##.#.#.###nCh #.#.#....#.#.# #.#.#..u{u   cyan ugly thing---2 nChynChT_The green ugly thing basks in the mutagenic energy from its kin and changes!pCh(pCh6#.##.############dfuk273 the Markshuman#.##.##.........#Human of Ashenzari **....#.##.##.#.......#Health: 85/94 =====================---##'#.....'......(######Magic: 20/20 ========================####...######.....)......#AC: 27Str: 19  #..'.....................#EV: 15Int: 9  #[##....########..)).....#SH: 0Dex: 20  #.##....# ###.........#XL: 12 Next: 50% Place: Dungeon:12  #.>.....# #.@.........#Noise: ---------  Time: 12182.7 (0.0)  #.......# ###u##........#M) +11 longbow of the Tick {drain, rPois} ##..)...# #Ch;49m...{u#.......#Fire: M) +11 longbow of the Tick {drai ####)....####...#.#.......# <..#[#......#.#.#.######### .....#.#.##.#.#.#.#u   cyan ugly thing .#.......# #.#.#.# ##.#.#.### #.#.#.. ...#.#.# #.#.#.. _The green ugly thing pecks you! _The green ugly thing basks in the mutagenic energy from its kin and changes!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (78% to hit)pChN^#.##.############dfuk273 the Markshuman#.##.##.........#Human of Ashenzari **....#.##.##.#.......#Health: 85/94 =====================---##'#.....'......(######Magic: 20/20 ========================####...######.....)......#AC: 27Str: 19  #..'.....................#EV: 15Int: 9  #[##....########..)).....#SH: 0Dex: 20  #.##....# ###.........#XL: 12 Next: 50% Place: Dungeon:12  #.>.....# #.@.........#Noise: ---------  Time: 12182.7 (0.0)  #.......# ###u##........#M) +11 longbow of the Tick {drain, rPois} ##..)...#pCh7a #...{u#.......#Fire: M) +11 longbow of the Tick {drai ####)....####...#.#.......# <..#[#......#.#.#.######### .....#.#.##.#.#.#.#u   cyan ugly thing .#.......# #.#.#.# ##.#.#.### #.#.#.. ...#.#.# #.#.#..Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (78% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  The cyan ugly thing is lightly wounded.pCh u.u 2 ugly things (1 drained)6===3.8 (1.1 _pCh #.##.############dfuk273 the Markshuman#.##.##.........#Human of Ashenzari **....#.##.##.#.......#Health: 86/94 =====================---##'#.....'......(######Magic: 20/20 ========================####...######.....)......#AC: 27Str: 19  #..'.....................#EV: 15Int: 9  #[##....########..)).....#SH: 0Dex: 20  #.##....# ###.........#XL: 12 Next: 50% Place: Dungeon:12  #.>.....# #.@.........#Noise: ===------  Time: 12183.8 (0.0)  #.......# ###u##........#pChI kM) +11 longbow of the Tick {drain, rPois} ##..)...# #..u.u#.......#Fire: M) +11 longbow of the Tick {drai ####)....####...#.#.......# <..#[#......#.#.#.######### .....#.#.##.#.#.#.#uu 2 ugly things (1 drained) .#.......# #.#.#.# ##.#.#.### #.#.#.. ...#.#.# #.#.#..You shoot an arrow. The arrow hits the cyan ugly thing! _The cyan ugly thing is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (lightly wounded, 78% to hit)qCh!#.##.############dfuk273 the Markshuman#.##.##.........#Human of Ashenzari **....#.##.##.#.......#Health: 86/94 =====================---##'#.....'......(######Magic: 20/20 ========================####...######.....)......#AC: 27Str: 19  #..'.....................#EV: 15Int: 9  qCh$#[##....########..)).....#SH: 0Dex: 20  #.##....# ###.........#XL: 12 Next: 50% Place: Dungeon:12  #.>.....# #.@.........#Noise: ===------  Time: 12183.8 (0.0)  #.......# ###u##........#M) +11 longbow of the Tick {drain, rPois} ##..)...# #..u.u#.......#Fire: M) +11 longbow of the Tick {drai ####)....####...#.#.......# <..#[#......#.#.#.######### .....#.#.##.#.#.#.#uu 2 ugly things (1 drained) .#.......# #.#.#.# ##.#.#.### #.#.#.. ...#.#.#Ch%(37m #.#.#..Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!!  The cyan ugly thing is heavily wounded.qCh/qCh?#.{   cyan ugly thingqCh-5.0 (1.2qChdqChP  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cyan ugly thing (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!!  The cyan ugly thing is heavily wounded. _The cyan ugly thing closely misses you.qCh #.##.############dfuk273 the Markshuman#.##.##.........#Human of Ashenzari **....#.##.##.#.......#Health: 86/94 =====================---##'#.....'......(######Magic: 20/20 ========================####...######.....)......#AC: 27Str: 19  #..'.....................#EV: 15Int: 9  #[##....########..)).....#SH: 0Dex: 20  #.##....# ###.........#XL: 12 Next: 50% Place: Dungeon:12  qCh2 #.>.....# #.@.........#Noise: ===------  Time: 12185.0 (0.0)  #.......# ###u##........#M) +11 longbow of the Tick {drain, rPois} ##..)...# #...{u#.......#Fire: M) +11 longbow of the Tick {drai ####)....####...#.#.......# <..#[#......#.#.#.######### .....#.#.##.#.#.#.#u   cyan ugly thing .#.......# #.#.#.# ##.#.#.### #.#.#.. ...#.#.# #.#.#..The cyan ugly thing is heavily wounded. qCh _The cyan ugly thing closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, 78% to hit)qCh #.##.############dfuk273 the Markshuman#.##.##.........#Human of Ashenzari **....#.##.##.#.......#Health: 86/94 =====================---##'#.....'......(######Magic: 20/20 ========================####...######.....)......#AC: 27Str: 19  #..'.....................#EV: 15Int: 9  qCh #[##....########..)).....#SH: 0Dex: 20  #.##....# ###.........#XL: 12 Next: 50% Place: Dungeon:12  #.>.....# #.@.........#Noise: ===------  Time: 12185.0 (0.0)  #.......# ###u##........#M) +11 longbow of the Tick {drain, rPois} ##..)...# #...{u#.......#Fire: M) +11 longbow of the Tick {drai ####)....####...#.#.......# <..#[#......#.#.#.######### .....#.#.##.#.#.#.#u   cyan ugly thing .#.......# #.#.#.# qCh ##.#.#.### #.#.#.. ...#.#.# #.#.#..Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, 78% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing.  The cyan ugly thing is heavily wounded.qChT qCh9U ,qCh5] uu.u 2 ugly things (1 drained)qCh^ 46.1 (1.1 _qCh`h qChEk rChp(rChp"#.##.############rChq5dfuk273 the MarkshumanrChrJ#.##.##.........#rChr3Human of Ashenzari **....rCh;sJ#.##.##.#.......#rCh tlHealth: 86/94 =====================---rChtH##'#.....'......(######rChxdMagic: 20/20 ========================rChy}####...######.....)......#rChy-AC: 27rChz-Str: 19  rCh{K#..'.....................#rCh{-EV: 15rCh/|,Int: 9  rCh|#[##....########..)).....#rChT}-SH: 0rCh}-Dex: 20  rChr~k#.##....# ###.........#rCh XL: 12 Next: 50% Place: Dungeon:12  rCh#.>.....# #u@.........#rChHNoise: ===------  Time: 12186.1 (0.0)  rCh #.......# ###u##........#rChOM) +11 longbow of the Tick {drain, rPois} rCh:##..)...# #....u#.......#rCh͂JFire: M) +11 longbow of the Tick {drai rCh####)....####...#.#.......# rCh=<..#[#......#.#.#.######### rCh˄e.....#.#.##.#.#.#.#rCh^uu 2 ugly things (1 drained) .#.......# #.#.#.# ##.#.#.### #.#.#.. ...#.#.# #.#.#..You shoot an arrow. The arrow hits the cyan ugly thing. _The cyan ugly thing is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}rCh|Press: ? - help, Q - select action, ( or ) - cyclerCh Shift-Dir - straight linerCh{Aim: a cyan ugly thing (heavily wounded, 78% to hit)rChurChHugreen ugly thing (almost dead, lightly drained, 78% to hit)rChuucyan ugly thing (heavily woundedrCh #.##.############dfuk273 the Markshuman#.##.##.........#Human of Ashenzari **....rCh #.##.##.#.......#Health: 86/94 =====================---##'#.....'......(######Magic: 20/20 ========================####...######.....)......#AC: 27rChg ZStr: 19  #..'.....................#EV: 15Int: 9  #[##....########..)).....#rChJ NSH: 0Dex: 20  #.##....# ###.........#XL: 12 Next: 50% Place: Dungeon:12  rCh #.>.....# #u@.........#Noise: ===------  Time: 12186.1 (0.0)  #.......# ###u##........#M) +11 longbow of the Tick {drain, rPois} ##..)...# #....u#.......#rCh Fire: M) +11 longbow of the Tick {drai ####)....####...#.#.......# <..#[#......#.#.#.######### .....#.#.##.#.#.#.#rCh uu 2 ugly things (1 drained) .#.......# #.#.#.# ##.#.#.### #.#.#.. ...#.#.# #.#.#..Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, 78% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!!  The cyan ugly thing is almost dead.rCh J  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  rCh PAim: a cyan ugly thing (heavily wounded, 78% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!!  The cyan ugly thing is almost dead.The cyan ugly thing barely misses you.rCh/ z7=====7.2 (1.1rCh rCh[ N _The green ugly thing trunk-slaps you but does no damage.sCh X #....# #.##.############ #.##.##.........# .##.##.#.......#  ##'#.....'......(###### ####...######.....)......# #..'.....................# #[##....########..)).....# #.##....# #### #.>.....# #u...# #.......# ###u##..# ..)...# #....u#.......# ###)....####...#.#.......##[#......#.#.#.######### ....#.#.##.#.#.#.#.......# #.#.#.# #.#.#.###sChZ   The cyan ugly thing attacks as it pursues you!uu.=---sCh [ 8sCh[ 0sCha sChXd  sChd sChHe ;_The cyan ugly thing engulfs you but does no damage.tChX ( tChe T#....#dfuk273 the Markshuman#.##.############Human of Ashenzari **....#.##.##.........#Health: 87/94 ======================--#.##.##.#.......#Magic: 20/20 ========================##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 50% Place: Dungeon:12 #.##....# ###@........#Noise: =--------  Time: 12188.2 (0.0) #.>.....# #uu.........#M) +11 longbow of the Tick {drain, rPois} tChe O#.......# ###.##........#Fire: M) +11 longbow of the Tick {drai ##..)...# #....u#.......# ###)....####...#.#.......# ..#[#......#.#.#.#########uu 2 ugly things (1 drained) ....#.#.##.#.#.#.# #.......# #.#.#.# #.#.#.### #.#.#..The cyan ugly thing attacks as it pursues you! _The cyan ugly thing engulfs you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycletCh' Shift-Dir - straight linetCh xAim: a cyan ugly thing (almost dead, 78% to hit)tChF ( tChnH #....#tChI 5dfuk273 the MarkshumantChI 4#.##.############tCh]J 3Human of Ashenzari **....tChJ J#.##.##.........#tChK lHealth: 87/94 ======================--tChDL B#.##.##.#.......#tChL ZMagic: 20/20 ========================tChM Z##'#.....'......(######tChO AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 50% Place: Dungeon:12 #.##....# ###@........#Noise: =--------  Time: 12188.2 (0.0) #.>.....# #u(.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###(##........#tChBP JFire: M) +11 longbow of the Tick {drai tChP ##..)...# #.(..u#.......# tChQ ###)....####(..#.#.......# tChJR ~..#[#......#.#.#.#########tChR duu 2 ugly things (1 drained) tChS T....#.#.##.#.#.#.# tCh@T B#.......# #.#.#.# tCh.U 9#.#.#.### #.#.#..tChU @Fire: M) +11 longbow of the Tick {drain, rPois}tChV Press: ? - help, Q - select action, ( or ) - cycletCh|_ Shift-Dir - straight lineAim: a cyan ugly thing (almost dead, 78% to hit)  You shoot an arrow.  The arrow barely misses the cyan ugly thing.tCh/ tCh utCh .tCh .tChK .tCh tCh 8tChF ==tCh 9.3 (1.1tCh tCh   tChb Press: ? - help, Q - select action, ( or ) - cycletCh Shift-Dir - straight lintCh !e  tCh Aim: a cyan ugly thing (almost dead, 78% to hit)  tChYou shoot an arrow.  tCh}<The arrow barely misses the cyan ugly thing. tCh7G_The cyan ugly thing closely misses youtCh!.uChu( uChw#....#uChLx5dfuk273 the MarkshumanuChx4#.##.############uChy3Human of Ashenzari **....uChRzJ#.##.##.........#uCh{lHealth: 88/94 ======================--uCh{B#.##.##.#.......#uChc|ZMagic: 20/20 ========================uCh}Z##'#.....'......(######uCh}-AC: 27uCh`~,Str: 19 uCh u####...######.....)......#uCh-EV: 15uCh^+Int: 9 uChK#..'.....................#uCh-SH: 0uChw,Dex: 20 uCh(#[##....########..)).....#uCh݃XL: 12 Next: 50% Place: Dungeon:12 uCh#.##....# ###@........#uChwNoise: ===------  Time: 12189.3 (0.0) uCh+#.>.....# #uu.........#uChNM) +11 longbow of the Tick {drain, rPois} uCh#.......# ###.##........#uChXJFire: M) +11 longbow of the Tick {drai uCh##..)...# #....u#.......# uChƉ~###)....####...#.#.......# uChu~..#[#......#.#.#.#########uCh*duu 2 ugly things (1 drained) uCh܋T....#.#.##.#.#.#.# uChB#.......# #.#.#.# uCh79#.#.#.### #.#.#..uCh2The arrow barely misses the cyan ugly thing. uChO_The cyan ugly thing closely misses you.uCh@@Fire: M) +11 longbow of the Tick {drain, rPois}uChPress: ? - help, Q - select action, ( or ) - cycleuCh Shift-Dir - straight lineuChVxAim: a cyan ugly thing (almost dead, 78% to hit)uCh& #....#dfuk273 the Markshuman#.##.############Human of Ashenzari **....uChܴ#.##.##.........#Health: 88/94 ======================--#.##.##.#.......#Magic: 20/20 ========================##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 50% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12189.3 (0.0) #.>.....# #uu.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###.##........#Fire: M) +11 longbow of the Tick {drai ##..)...# #....uuChk#.......# ###)....####...#.#.......# ..#[#......#.#.#.#########uu 2 ugly things (1 drained) ....#.#.##.#.#.#.# #.......# #.#.#.# #.#.#.### #.#.#..Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleuCh>"Shift-Dir - straight lineAim: a cyan ugly thing (almost dead, 78% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  The cyan ugly thing is almost dead.uChO90.4 (1.1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cyan ugly thing (almost dead, 78% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  The cyan ugly thing is almost dead. _The cyan ugly thing engulfs you but does no damage.vCh( vChX #....#vCh 5dfuk273 the MarkshumanvChe 4#.##.############vCh 3Human of Ashenzari **....vChp J#.##.##.........#vCh lHealth: 88/94 ======================--vCh #.##.##.#.......#Magic: 20/20 ========================vCh $##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0Dex: 20 vChx#[##....########..)).....#XL: 12 Next: 50% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12190.4 (0.0) #.>.....# #uu.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###.##........#vCh`Fire: M) +11 longbow of the Tick {drai ##..)...# #....u#.......# ###)....####...#.#.......# ..#[#......#.#.#.#########uu 2 ugly things (1 drained) ....#.#.##.#.#.#.# vChQ,#.......# #.#.#.# #.#.#.### #.#.#..The cyan ugly thing is almost dead. _The cyan ugly thing engulfs you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevChYxAim: a cyan ugly thing (almost dead, 78% to hit)vCh( vChB#....#dfuk273 the Markshuman#.##.############Human of Ashenzari **....#.##.##.........#Health: 88/94 ======================--#.##.##.#.......#Magic: 20/20 ========================##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 vCh:#..'.....................#SH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 50% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12190.4 (0.0) vCh#.>.....# #u(.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###(##........#Fire: M) +11 longbow of the Tick {drai ##..)...# #.(..u#.......# vChK###)....####(..#.#.......# ..#[#......#.#.#.#########uu 2 ugly things (1 drained) ....#.#.##.#.#.#.# #.......# #.#.#.# #.#.#.### #.#.#..vChʳFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (almost dead, 78% to hit)  You shoot an arrow.  vCh LThe arrow barely misses the cyan ugly thing.vChgHvChjIuvCh0J.vChJ.vChK .vCh4MvChM&1.6 (1.2vChWvCh\  vCh]Press: ? - help, Q - select action, ( or ) - cyclevChi^Shift-Dir - straight linvCh3_!e  vCh`Aim: a cyan ugly thing (almost dead, 78% to hit)  vCh`You shoot an arrow.  vCha<The arrow barely misses the cyan ugly thing. vChbl_The cyan ugly thing misses you. The cyan ugvChgc"ly thing barely misses you.vCh2dvCh ( vCh #....#vCh 5dfuk273 the MarkshumanvChj 4#.##.############vCh 3Human of Ashenzari **....vCh J#.##.##.........#vChq lHealth: 88/94 ======================--vCh B#.##.##.#.......#vCh ZMagic: 20/20 ========================vChV Z##'#.....'......(######vCh -AC: 27vCh ,Str: 19 vCh2 u####...######.....)......#vCh -EV: 15vCho +Int: 9 vCh K#..'.....................#vCh -SH: 0vChT ,Dex: 20 vCh #[##....########..)).....#vCh XL: 12 Next: 50% Place: Dungeon:12 vCh #.##....# ###@........#vCh Noise: ===------  Time: 12191.6 (0.0) vCh #.>.....# #uu.........#vChj NM) +11 longbow of the Tick {drain, rPois} vChC #.......# ###.##........#vCh^ Fire: M) +11 longbow of the Tick {drai ##..)...# #....u#.......# ###)....####...#.#.......# vChN ..#[#......#.#.#.#########uu 2 ugly things (1 drained) ....#.#.##.#.#.#.# #.......# #.#.#.# #.#.#.### #.#.#..The arrow barely misses the cyan ugly thing. _The cyan ugly thing misses you. The cyan ugly thing barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (almost dead, 78% to hit)vChv ( vChx #....#vChy 5dfuk273 the MarkshumanvChz 4#.##.############vCh{ 3Human of Ashenzari **....vCh| J#.##.##.........#vCh} lHealth: 88/94 ======================--vCh} B#.##.##.#.......#vChQ~ ZMagic: 20/20 ========================vCh~ Z##'#.....'......(######vChr -AC: 27vCh ,Str: 19 vCh u####...######.....)......#vCh$ -EV: 15vCh +Int: 9 vChF K#..'.....................#vCh҂ -SH: 0vChf ,Dex: 20 vCh 3#[##....########..)).....#XL: 12 Next: 50% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12191.6 (0.0) #.>.....# #u(.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###(##........#Fire: M) +11 longbow of the Tick {drai ##..)...# #.(..u#.......# ###)....####(..#.#.......# ..#[#......#.#.#.#########uu 2 ugly things (1 drained) ....#.#.##.#.#.#.# #.......# #.#.#.# vCh :#.#.#.### #.#.#..Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (almost dead, 78% to hit)  You shoot an arrow.  The arrow closely misses the cyan ugly thing.vChQ vChR uvChS .vChU .vChV .vChPW uvChW vChUY vChY 9vChZ 2.7 (1.1vChb vChf   vChFg Press: ? - help, Q - select action, ( or ) - cyclevChg Shift-Dir - straight linvChh !e  vChBi Aim: a cyan ugly thing (almost dead, 78% to hit)  vChi You shoot an arrow.  vChj =The arrow closely misses the cyan ugly thing. vChGk i_The cyan ugly thing basks in the mutagenic energy from its kin and changes!wChA( wChfB#....#wChB5dfuk273 the MarkshumanwChtC4#.##.############wChC3Human of Ashenzari **....wChDJ#.##.##.........#wChElHealth: 89/94 ======================--wChEB#.##.##.#.......#wChFZMagic: 20/20 ========================wChG+##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 50% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12192.7 (0.0) #.>.....# #uu.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###.##........#Fire: M) +11 longbow of the Tick {drai wChH##..)...# #....u#.......# wChI~###)....####...#.#.......# wChI~..#[#......#.#.#.#########wCh%JZuu 2 ugly things (1 drained) wChJT....#.#.##.#.#.#.# wCh9KB#.......# #.#.#.# wChK9#.#.#.### #.#.#..wChqL3The arrow closely misses the cyan ugly thing. wChLi_The cyan ugly thing basks in the mutagenic energy from its kin and changes!  wChM@Fire: M) +11 longbow of the Tick {drain, rPois}wChNPress: ? - help, Q - select action, ( or ) - cyclewChN Shift-Dir - straight linewChkOyAim: a green ugly thing (almost dead, 78% to hit)wCh$% #....#dfuk273 the Markshuman#.##.############Human of Ashenzari **....#.##.##.........#wChHealth: 89/94 ======================--#.##.##.#.......#Magic: 20/20 ========================##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#wChSH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 50% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12192.7 (0.0) #.>.....# #u(.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###(##........#Fire: M) +11 longbow of the Tick {drai ##..)...# #.(..u#.......# ###)....####(..#.#.......# ..#[#......#.#.#.#########uu 2 ugly things (1 drained) ....#.#.##.#.#.#.# #.......# #.#.#.# #.#.#.### #.#.#..Fire: M) +11 longbow of the Tick {drain, rPois}PresswChF: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (almost dead, 78% to hit)  You shoot an arrow.  The arrow barely misses the green ugly thing.wCh-z[u...wChz43.9 (1.2 _wChwCh*wCh #....#dfuk273 the Markshuman#.##.############wChU}Human of Ashenzari **....#.##.##.........#wCh<Health: 89/94 ======================--#.##.##.#.......#wChZMagic: 20/20 ========================wChZZ##'#.....'......(######wChZAC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 50% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12193.9 (0.0) #.>.....# #uu.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###.##........#Fire: M) +11 longbow of the Tick {drai ##..)...# #....u#.......# ###)....####...#.#.......# ..#[#......#.#.#.#########wChZuu 2 ugly things (1 drained) wChT....#.#.##.#.#.#.# wChB#.......# #.#.#.# wCh9#.#.#.### #.#.#..wCh:/You shoot an arrow. wCh9?_The arrow barely misses the green ugly thing.wCh@Fire: M) +11 longbow of the Tick {drain, rPois}wChkPress: ? - help, Q - select action, ( or ) - cyclewCh Shift-Dir - straight linewChwyAim: a green ugly thing (almost dead, 78% to hit)xCh|( xCh~}#....#xCh2~5dfuk273 the MarkshumanxCh~4#.##.############xCh;3Human of Ashenzari **....xChJ#.##.##.........#xChJlHealth: 89/94 ======================--xChĀB#.##.##.#.......#xChTZMagic: 20/20 ========================xChсZ##'#.....'......(######xChX-AC: 27xChՂ,Str: 19 xChau####...######.....)......#xChك-EV: 15xChe+Int: 9 xCh߄K#..'.....................#xChSH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 50% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12193.9 (0.0) #.>.....# #uu.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###.##........#Fire: M) +11 longbow of the Tick {drai ##..)...# #....u#.......# ###)....####...#.#.......# xCh~..#[#......#.#.#.#########xChZuu 2 ugly things (1 drained) xChT....#.#.##.#.#.#.# xChB#.......# #.#.#.# xCh9#.#.#.### #.#.#..xCh7@Fire: M) +11 longbow of the Tick {drain, rPois}xChPress: ? - help, Q - select action, ( or ) - cyclexCh7 Shift-Dir - straight linexChxAim: a green ugly thing (almost dead, 78% to hit)  xCh4?You shoot an arrow. The arrow hits the green ugly thing!  xCh(You kill the green ugly thing!xChxChYxCh֒†xChW^   green ugly thing xChɓ(drained)xCh;xChxCh*xCh+&.uxCh,xChNSxChS90xChT4xChvU5.1 (1.2xCh`xChd  xChePress: ? - help, Q - select action, ( or ) - cyclexChDfShift-Dir - straight linxChf!e  xChgAim: a green ugly thing (almost dead, 78% to hit)  xChWh?You shoot an arrow. The arrow hits the green ugly thing!  xCh iGYou kill the green ugly thing! xChi@_The green ugly thing trunk-slaps you but does no damage.xCh0 ( xCh #....#xCh 5dfuk273 the MarkshumanxChL 4#.##.############xCh 3Human of Ashenzari **....xCh #.##.##.........#Health: 90/94 ======================--#.##.##.#.......#Magic: 20/20 ========================##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0Dex: 20 #[##....########..)).....#xCh XL: 12 Next: 54% Place: Dungeon:12 xChk #.##....# ###@........#xCh# Noise: ===------  Time: 12195.1 (0.0) xCh #.>.....# #.u.........#xChh NM) +11 longbow of the Tick {drain, rPois} xCh #.......# ###.##........#xCh JFire: M) +11 longbow of the Tick {drai xCh& ##..)...# #....u#.......# xCh ~###)....####...#.#.......# xChJ ~..#[#......#.#.#.#########xCh {u   green ugly thing (drained) xChu T....#.#.##.#.#.#.# xCh B#.......# #.#.#.# xCh 9#.#.#.### #.#.#..xCh( .You kill the green ugly thing! xCh V_The green ugly thing trunk-slaps you but does no damage.  xChL @Fire: M) +11 longbow of the Tick {drain, rPois}xCh Press: ? - help, Q - select action, ( or ) - cyclexChw Shift-Dir - straight linexCh Aim: a green ugly thing (almost dead, lightly drained, 78% to hit)xCh!? #....#dfuk273 the Markshuman#.##.############Human of Ashenzari **....#.##.##.........#Health: 90/94 ======================--#.##.##.#.......#Magic: 20/20 ========================##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 54% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12195.1 (0.0) #.>.....# #.u.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###.##........#ChD;38HFire: M) +11 longbow of the Tick {drai ##..)...# #....u#.......# ###)....####...#.#.......# ..#[#......#.#.#.#########u   green ugly thing (drained) ....#.#.##.#.#.#.# #.......# #.#.#.# #.#.#.### #.#.#..Shift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  The arrow hits the green ugly thing but does no damage.  You drain the green ugly thing.  The green ugly thing is almost dead.xCh,Y6.2 (1.1xCh  xChAim: a green ugly thing (almost dead, lightly drained, 78% to hit)  xCh!You shoot an arrow.  xChThe arrow hits thexCh?, green ugly thing but does no damage.  xChYou drain the green ugly thingxCh[ .  xCh>The green ugly thing is almost dead. xChV_The green ugly thing trunk-slaps you but does no damage.yChׂ% #....#dfuk273 the Markshuman#.##.############Human of Ashenzari **....#.##.##.........#yChHealth: 90/94 ======================--#.##.##.#.......#Magic: 20/20 ========================##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 54% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12196.2 (0.0) #.>.....# #.u.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###.##........#Fire: M) +11 longbow of the Tick {drai ##..)...# #....u#.......# ###)...yCh+.####...#.#.......# ..#[#......#.#.#.#########u   green ugly thing (drained) ....#.#.##.#.#.#.# #.......# #.#.#.# #.#.#.### #.#.#..yChGThe green ugly thing is almost dead. _The green ugly thing trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleyChShift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 78% to hit)yCh #....#dfuk273 the Markshuman#.##.############Human of Ashenzari **....#.##.##.........#Health: 90/94 ======================--yCh#.##.##.#.......#Magic: 20/20 ========================##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0yChDex: 20 #[##....########..)).....#XL: 12 Next: 54% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12196.2 (0.0) #.>.....# #.u.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###.##........#Fire: M) +11 longbow of the Tick {drai ##..)...# #....u#.......# ###)....####...#.#.......# ..#[#......#.#.#.#########u   green ugly thing (drained) ....#.#.##.#.#.#.# #.......# #.#.#.# #.#.#.### #.#.#..Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ChuU9m) - cycleShift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the green ugly thing!!  You kill the green ugly thing!yChF†yChyCh<87.4 (1.2 _yChyChOzCh #....#dfuk273 the Markshuman#.##.############Human of Ashenzari **....#.##.##.........#Health: 90/94 ======================--#.##.##.#.......#Magic: 20/20 ========================##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 58% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12197.4 (0.0) #.>.....# #.†.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###.##........#ChNmFire: M) +11 longbow of the Tick {drai ##..)...# #....u#.......# ###)....####...#.#.......# ..#[#......#.#.#.######### ....#.#.##.#.#.#.# #.......# #.#.#.# #.#.#.### #.#.#..Aim: a green ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the green ugly thing!! _You kill the green ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{Ch6 #....#dfuk273 the Markshuman#.##.############Human of Ashenzari **....#.##.##.........#Health: 90/94 ======================--#.##.##.#.......#Magic: 20/20 ========================##'#.....'......(######AC: 27Str: 19 ####...######.....)......#EV: 15Int: 9 #..'.....................#SH: 0Dex: 20 #[##....########..)).....#XL: 12 Next: 58% Place: Dungeon:12 #.##....# ###@........#Noise: ===------  Time: 12197.4 (0.0) #.>.....# #.†.........#M) +11 longbow of the Tick {drain, rPois} #.......# ###.##........#[{Ch+11;38HFire: M) +11 longbow of the Tick {drai ##..)...# #....u#.......# ###)....####...#.#.......# ..#[#......#.#.#.######### ....#.#.##.#.#.#.# #.......# #.#.#.# #.#.#.### #.#.#..You shoot an arrow. The arrow hits the green ugly thing!! _You kill the green ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _|Ch #.##.############ #.##.##.........# #.##.##.#.......#|Ch#'#.....'......(##########...######.....)......#  #..'.....................#  #[##....########..)).....#  #.##....# ###.........#  #.>.....# #..#  #.......# ###.##.#  ##..)...# #....u#|Ch.###)....####...#.#...# <..#[#......#.#.#.#########...#.#.##.#.#.#.##.......# #.#.#.# ##.#.#.### #.#.#.. ...#.#.# #.#.#..|Ch |Ch|Chyc1=---8.4 (1 _|Ch|Ch  Things that are here: _an ugly thing corpse; an ugly thing corpse|Chu #.##.##.........# #.##.##.#.......##'#.....'......(##########...######.....)......# #..'.....................# #[##....########..)).....# #.##....# ###.........# #.>.....# #.†.#|Ch #.......# ###@##........# ##..)...# #.....#.......# #####)....####...#.#.......# #<..#[#......#.#.#.######### ......#.#.##.#.#.#.##.......# #.#.#.# ###.#.#.### #.#.#..  ...#.#.# #.#.#.. .####.#.# #.#....|Ch|ChI---9 _|Ch>%|Chz'}ChB#.##.##.## ##'#.....'......(##########...######.....)......#  #..'.....................#  #[##....########..)).....#  #.##....# ###.........#  #.>.....# #.†..#  #.......# ###.###  ##..)...# #...@.## ####)....####...#.#.# <..#[#......#.#.#.######### .....#.#.##.#.#.#.##.......# #.#.#.# ##.#.#.### #.#.#.. ...#.#.# #.#.#.. }ChC [40m####.#.# #.#....  #.#.#200}Chu}Ch(4== _HP restored.}Ch*}ChA,}ChN5}Cha6E####...######.....)......# }Ch6V#..'.....................# }Ch7*#[##.}Ch=\##..)).....# ~Ch#.##....# ###.........# #.>.....# #.†.........# #.......# ###.##........# ##..)...# #.....#.......# ###)....####...#.#.......# ..#[#......#.#.#@######### 2.4 (2 ....#.#.##.#.#.#.# #.......# #.#.#.# #.#.#.### #.#.#...#.#.# #.#.#..#.#.# #.#...  #.#.# ...#.# ...#. ....#'#.#+##~Ch~ChIa _Found an escape hatch in the ceiling.[##....########..))##....# ###.... #.>.....# #.†......###.##.. ##..)#.....###)....####...#.# ..#[#......#.#.#.######## ....#.#.##.#.#.#.# #.......#  #.#.#.### #.#.#....D..# ..#.#.# ....$.'##.#.# ....<...#   ....#.#.# ....#..# #D   acid dragon (wandering) ....#'###.#....#+## .......##. ##.#...#[~Chk17;5H...##.<. 3.4 (1  An acid dragon comes into view.Found 11 gold pieces.D.D===4.4 (2~Chn ~Ch`o~Cho_The acid dragon roars!ChVi t#[##....########..)).....#dfuk273 the Markshuman #.##....# ###.........#Human of Ashenzari **.... #.>.....# #.†.........#Health: 94/94 ======================== Ch j #.......# ###.##........#Magic: 20/20 ======================== ##..)...# #.....#.......#AC: 27Str: 19 ###)....####...#.#.......#EV: 15Int: 9 ..#[#......#.#.#.#########SH: 0Dex: 20 ....#.#.##.#.#.#.#Ch l XL: 12 Next: 58% Place: Dungeon:12 #.......# #.#.#@#Noise: ===------  Time: 12204.4 (0.0) #.#.#.### #.#.#.**D...#M) +11 longbow of the Tick {drain, rPois} ..#.#.# #.#.#.....$.'Fire: M) +11 longbow of the Tick {drai ###.#.# #.#.....<...##.#.#....#.#.# ###.#.#....#..# #D   acid dragon ....#'###.#....#+## .......##. ##.#...# .......##..<.#Found 11 gold pieces. _The acid dragon roars!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [3Chl *7man acid dragon (78% to hit)ChG Z#[##....########..)).....#dfuk273 the Markshuman #.##....# ###.........#Human of Ashenzari **.... ChYH #.>.....# #.†.........#Health: 94/94 ======================== #.......# ###.##........#Magic: 20/20 ======================== ##..)...# #.....#.......#AC: 27Str: 19 ###)....####...#.#.......#EV: 15ChJ Int: 9 ..#[#......#.#.#.#########SH: 0Dex: 20 ....#.#.##.#.#.#.#XL: 12 Next: 58% Place: Dungeon:12 #.......# #.#.#@#Noise: ===------  Time: 12204.4 (0.0) #.#.#.### #.#.#.((D...#M) +11 longbow of the Tick {drain, rPois} ..#.#.# #.#.#.....$.'Fire: M) +11 longbow of the Tick {drai ###.#.# #.#.....<...##.#.#....#.#.# ###.#.#....#..# #D   acid dragon ....#'###.#....#+## .......##. ##.#...# .......##..<.#ChnK Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (78% to hit)  You shoot an arrow. The arrow hits the acid dragon!!  The acid dragon is severely wounded.ChO Chn S.D.Cha 25.4 (1 _Ch6 Ch Ch$Chy]#[##....########..)).....#ChD4dfuk273 the Markshuman ChOs#.##....# ###.........#Ch@Human of Ashenzari **.... #.>.....# #.†.........#Health: 94/94 ======================== #.......# ###.##........#Magic: 20/20 ======================== ##..)...# #.....#.......#AC: 27Str: 19 ###)....####...#.#.......#EV: 15Int: 9 ..#[#......#.#.#.#########SH: 0Dex: 20 ....#.#.##.#.#.#.#XL: 12 Next: 58% Place: Dungeon:12 #.......# #.#.#@#Noise: ===------  Time: 12205.4 (0.0) #.#.#.### #.#.#.*D....#M) +11 longbow of the Tick {drain, rPois} ..#.#.# #.#.#.....$.'Fire: M) h{;10;1m+11 longbow of the Tick {drai ###.#.# #.#.....<...##.#.#....#.#.# ###.#.#....#..# #D   acid dragon ....#'###.#....#+## .......##. ##.#...# .......##..<.#You shoot an arrow. The arrow hits the acid dragon!! _The acid dragon is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (severely wounded, 78% to hit)ChZA $ChB ]#[##....########..)).....#ChC 4dfuk273 the Markshuman ChD s#.##....# ###.........#Ch*E 2Human of Ashenzari **.... ChE #.>.....# #.†.........#ChH [Health: 94/94 ======================== #.......# ###.##........#Magic: 20/20 ======================== ##..)...# #.....#.......#AC: 27Str: 19 ###)....####...#.#.......#EV: 15Int: 9 ..#[#......#.#.#.#########SH: 0Dex: 20 ....#.#.##.#.#.#.#XL: 12 Next: 58% Place: Dungeon:12 #.......# #.#.#@#Noise: ===------  Time: 12205.4 (0.0) #.#.#.### #.#.#..D....#M) +11 longbow of the Tick {drain, rPois} Ch&I ..#.#.# #.#.#.....$.'ChI JFire: M) +11 longbow of the Tick {drai Ch|J ###.#.# #.#.....<...#ChK #.#.#ChK o....#.#.# ChWL ###.#.#ChL r....#..# #ChM lD   acid dragon ChJN ....#'##ChN e#.#....#+## ChO .......#Ch.P {#. ##.#...# ChP .......##ChQ ..<.#Ch-R @Fire: M) +11 longbow of the Tick {drain, rPois}ChR Press: ? - help, Q - select action, ( or ) - cycleChS Shift-Dir - straight lineCh8T yAim: an acid dragon (severely wounded, 78% to hit)  ChT :You shoot an arrow. The arrow hits the acid dragon!  ChwU #You kill the acid dragon!Ch V Ch^ Ch?_ 8([Ch_ !Ch Ch .  Ch Press: ? - help, Q - select action, ( or ) - cycleChF Shift-Dir - straight linCh Ue  Aim: an acid dragon (severely wounded, 78% to hit)  You shoot an arrow. The arrow hits the acid dragon!  You kill the acid dragon!  The +0 acid dragon scales are intact enough to wear.Ch Ch[ 9Ch 6.5 (1.1 Ch _Ch`& Ch( ChC_ChJChSChk\BCh]Ch^Cha ChaCh$b_Found 29 gold pieces.ChgdChEeCheCh:gChIn ChnChco^#....# ###.........# Cho>.....# #.†.........# Ch}p_......# ###.##........# Chq..)...# #.....#.......# ChqI)....####...#.#.......# Chr][#......#.#.#.######### Chrq.#.##.#.#.#.# ....# Ch$s..# #.#.#.##....#Chs#.### #.#.#..@....#Ch't ---Cht9.5 (3.0ChTuk #.#.#.....$.' Chu#.#.# #.#.....<...#$#Chev}.#.# #.....#.#ChvA.# Ch}wu#.#.# ......#..# Chx*# Chx..#'## ####.#....#+##Chy.# #.###.#...Chy!#Ch"z:## .. ... 20.5). Your EV would increase by 3.5 (15.4 -> 18.9). Chǻ You found it on level 12 of the Dungeon. Stash search prefixes: {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (g)et.Chj 1 What do you want to examine? Items  a - ([) +0 acid dragon scales  b - (†) an acid dragon corpse Ch##....# ###.........#dfuk273 the Markshuman >.....# #.†.........#Human of Ashenzari **.... ......# ###.##........#Health: 94/94 ======================== ..)...# #.....#.......#Magic: 20/20 ======================== #)....####...#.#.......#AC: 27Str: 19 #[#......#.#.#.#########EV: 15Int: 9 ..#.#.##.#.#.#.# ....#SH: 0Dex: 20 ......# #.#.#.##....#XL: 12 Next: 59% Place: Dungeon:12 #.#.### #.#.#..@....#Noise: ---------  Time: 12209.5 (3.0) #.#.# #.#.#.....$.'.#M) +11 longbow of the Tick {drain, rPois} #.#.# #.#h<+;49m.....<...#$#Fire: M) +11 longbow of the Tick {drai #.#.##.....#.#.# #.#.# ......#..# # ..#'## ####.#....#+## .....##.###.#...# .....## .. ...<.# ......##...#You shoot an arrow. The arrow hits the acid dragon!  You kill the acid dragon! _The +0 acid dragon scales are intact enough to wear. _Found 29 gold pieces.  Things that are here: _+0 acid dragon scales; an acid dragon corpseChChIlChmChnChtCh/~ChChI Ch-_ChChZChCh>ChCh%Ch@ChChTCh[Ch CheChCh*[...# #.†...Ch# Ch3=...# ###.##..Ch # Ch?[# #.....#.......# Chĩ;.####...#.#.......# ChPQ......#.#.#.######### Chתh.#.##.#.#.#.##....# Cha.# #.#.#.##....# Ch### #.#.#..[....### Ch.# #.#.#.....@.'.# Ch 13.5 (4 Ch.# #.#.....<...#$# Ch0.# #.....#.#.# ChĮ{.# ......#..#ChLA.# Chگ'## ####.#....#'##Ch_P #.###.#Ch### .. #...<.## # ###...#######ChChD ChӸChS2_You now have 1088 gold pieces (gained 11).Chp  Ch _Found a stone staircase leading down. Ch : There is an open door here.Ch Ch  Chn _Ch Chb Ch ChS Ch" Ch B# ###.##..Ch: # Ch Z# #.....#.......# Chd ;####...#.#.......# Ch J.#.#.######### Ch d##.#.#.#.##....# Ch # #.#.#.##....# Ch # #.#.#..[....### Ch. z #.#.#.......'.# Ch n #.#.....<...#@# Ch? 7Ch  ChW #.....#.#.#.>.# Ch . ......#..#.##### Chi 1 ####.#....#'##Ch Chu  Ch #.###.#...Ch # Ch # .. #...<.# Ch[ $# # ###...# ###### #...#..########...#Ch Ch2  Ch ChM 2_You now have 1117 gold pieces (gained 29).Ch| #.....# ##...#.#.### ..#.#.#.#########.. #.#.#.#.##....# .#  #.#.#.##....# .#  #.#.#..[....###.#  #.#.#.......'.#.##.#.....<...#.#.# #.....#.#.#.@.#......#..#.##### ####.#....#'##  #.###.#...#.. #...<.#  # ###...##### #...# ....########...###.........#  A malevolent force fills the Dungeon...Ch$/  --more--Ch :*Ch  Ch= !Chͽ @ChU GWith a horrendous wail, an alarm goes off!  Chپ 5A sentinel's mark forms upon you.ChS Cha Ch %==========Che $8.5 (1Ch Mark Ch| Ch Ch  Ch Ch @_You hear an angry buzzing noise. x3; You hear a shout! x8 Ch U_There is a stone staircase leading down here.Chw|ChVc--------- 9 _Ch>ChuChG ChH H---------20ChKN ChP ChZ Chx yy   vampire mosquitoCh %1Chw Ch M _A vampire mosquito comes into view.Ch Chm  #.....#.......#dfuk273 the Markshuman ###...#.#.......###ChB uHuman of Ashenzari **.... ..#.#.#.#########.yHealth: 94/94 ======================== #.#.#.#.##....# *#Ch dMagic: 20/20 ========================#.#.#.##....# *#AC: 27Str: 19#.#.#..[....###*#EV: 15Int: 9#.#.#.......'.#*#SH: 0ChF dDex: 20#.#.....<...#.#*#XL: 12 Next: 59% Place: Dungeon:12#.....#.#.#.@.#Noise: ---------  Time: 12221.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#y   vampire mosquito ######...# ....########...# ....##.........# _There is a stone staircase leading down here. _A vampire mosquito comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)ChEx #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########.(Health: 94/94 ======================== #.#.#.#.##....# (#Magic: 20/20 ========================#.#.#.##....# (#AC: 27Str: 19#.#.#..[....###(#EV: 15Int: 9Ch#.#.#.......'.#(#SH: 0Dex: 20#.#.....<...#.#(#XL: 12 Next: 59% Place: Dungeon:12#.....#.#.#.@.#Noise: ---------  Time: 12221.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#y   vampire mosquito ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow.  The arrow barely misses the vampire mosquito.Ch;Ch>ChDE..y...ChBE====2.7 (1.2 _ChIChRKCh^Ch #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 94/94 ======================== #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# y#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Ch]Dex: 20#.#.....<...#.#.#XL: 12 Next: 59% Place: Dungeon:12#.....#.#.#.@.#Noise: ===------  Time: 12222.7 (1.2)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#y   vampire mosquito ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow. _The arrow barely misses the vampire mosquito.ChZ  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 94/94 ======================== #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# y#AC: 27Str: 19#.#.#..[....###*#EV: 15Int: 9#.#.#.......'.#*#SH: 0Dex: 20#.#.....<...#.#*#XL: 12 Next: 59% Place: Dungeon:12#.....#.#.#.@.#Noise: ===------  Time: 12222.7 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Ch| 9Mark .. #...<.## ###...#y   vampire mosquito ######...# ....########...# ....##.........#You shoot an arrow. _The arrow barely misses the vampire mosquito.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)ChY #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 94/94 ======================== #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# (#AC: 27Str: 19#.#.#..[....###(#EV: 15Int: 9#.#.#.......'.#(#SH: 0Dex: 20#.#.....<...#.#(#XL: 12 Next: 59% Place: Dungeon:12#.....#.#.#.@.#Noise: ===------  Time: 12222.7 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#h[.10;1mMark .. #...<.## ###...#y   vampire mosquito ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow.  The arrow barely misses the vampire mosquito.ChvCh Ch8ChChChChW yy.y.yy 3 vampire mosquitoesCh. ,3.9 (1.2ChCh#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire mosquito (68% to hit)  You shoot an arrow.  The arrow barely misses the vampire mosquito. _A vampire mosquito comes into view. x2Ch & #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########.yHealth: 94/94 ======================== #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# y#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#y#SH: 0Dex: 20#.#.....<...#.#*#XL: 12 Next: 59% Place: Dungeon:12#.....#.#.#.@.#Noise: ===------  Time: 12223.9 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Ch Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#yyy 3 vampire mosquitoes ######...# ....########...# ....##.........#The arrow barely misses the vampire mosquito. _A vampire mosquito comes into view. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)Ch  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########.yHealth: 94/94 ======================== #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# y#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#y#SH: 0Dex: 20#.#.....<...#.#(#XL: 12 Next: 59% Place: Dungeon:12#.....#.#.#.@.#Noise: ===------  Time: 12223.9 (0.0)......#..#.#####Chj M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#yyy 3 vampire mosquitoes ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  The vampire mosquito is severely damaged.ChChChK Ch+'Ch1*LPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  The vampire mosquito is severely damaged.  A vampire mosquito comes into view.Ch+Chj.Ch/Cho0Ch:.y.y.yy 4 vampire mosquitoesCh<,5.1 (1.2ChCChE^ _The vampire mosquito closely misses you.Ch~Ch #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 94/94 ======================== #.#.#.#.##....# y#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###y#EV: 15Int: 9#.#.#.......'.#y#SH: 0Dex: 20#.#.....<...#.#.#XL: 12 Next: 59% Place: Dungeon:12#.....#.#.#.@y#ChXNoise: ===------  Time: 12225.1 (1.2)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#yyyy 4 vampire mosquitoes ######...# ....########...# ....##.........#Shift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  The vampire mosquito is severely damaged.A vampire mosquito comes into view. _The vampire mosquito closely misses you.Ch< & Ch #.....#.......#Ch 4dfuk273 the Markshuman ChA 6###...#.#.......###Ch 2Human of Ashenzari **.... Ch V..#.#.#.#########..Chv cHealth: 94/94 ======================== Ch1 v#.#.#.#.##....# y#Ch ZMagic: 20/20 ========================Ch t#.#.#.##....# .#Chc #AC: 27Ch -Str: 19Ch #.#.#..[....###y#EV: 15Int: 9Ch? #.#.#.......'.#y#SH: 0Dex: 20#.#.....<...#.#.#XL: 12 Next: 59% Place: Dungeon:12#.....#.#.#.@y#Noise: ===------  Time: 12225.1 (0.0)Ch ......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#yyyy 4 vampire mosquitoes ######...# ....########...# ....##.........#A vampire mosquito comes into view. Ch _The vampire mosquito closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Chy `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (severely damaged, 68% to hit)Ch& Ch  #.....#.......#Ch 4dfuk273 the Markshuman Ch 6###...#.#.......###Ch 2Human of Ashenzari **.... Ch V..#.#.#.#########..ChcHealth: 94/94 ======================== Chv#.#.#.#.##....# y#ChZMagic: 20/20 ========================Cht#.#.#.##....# .#Ch#AC: 27ChM-Str: 19Ch#.#.#..[....###y#ChEV: 15Int: 9#.#.#.......'.#y#SH: 0Dex: 20#.#.....<...#.#.#XL: 12 Next: 59% Place: Dungeon:12Ch#.....#.#.#.@y#Noise: ===------  Time: 12225.1 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark Ch0.. #...<.## ###...#yyyy 4 vampire mosquitoes ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleCh:%Shift-Dir - straight lineAim: a vampire mosquito (severely damaged, 68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!!  You destroy the vampire mosquito!Ch!†Ch` 3Ch ChfCh!Ch;ChCh̨Ch#ChU.Chl yChChv61Ch6.3 (1.2ChlCh  ChsPress: ? - help, Q - select action, ( or ) - cycleChShift-Dir - straight linCh!e  ChUAim: a vampire mosquito (severely damaged, 68% to hit)  Ch@You shoot an arrow. The arrow hits the vampire mosquito!!  ChJYou destroy the vampire mosquito! ChDK_The vampire mosquito misses you.Ch 8 #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Chԅ Health: 94/94 ======================== #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###y#EV: 15Int: 9Chu #.#.#.......'.#y#SH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 61% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12226.3 (0.0)Ch ......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.#Ch # ###...#yyy 3 vampire mosquitoes ######...# ....########...# ....##.........#You destroy the vampire mosquito! _The vampire mosquito misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)Cht8 #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..ChHealth: 94/94 ======================== #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###y#EV: 15Int: 9Ch#.#.#.......'.#y#SH: 0Dex: 20#.#.....<...#.#(#XL: 12 Next: 61% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12226.3 (0.0)Ch......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.#Ch# ###...#yyy 3 vampire mosquitoes Chw######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChAim: a vampire mosquito (68% to hit)  You shoot an arrow.  The arrow barely misses the vampire mosquito.Chi,ChCh.yy  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire mosquito (68% to hit)  ChxYou shoot an arrow.  The arrow barely misses the vampire mosquito.vampire mosquito barely misses you.Ch%7.5 (1.2ChaChHH _The vampire mosquito bites you but does no damage.Chb& Ch( #.....#.......#Ch(4dfuk273 the Markshuman Ch6###...#.#.......###Cho2Human of Ashenzari **.... ChV..#.#.#.#########..ChcHealth: 94/94 ======================== Ch)v#.#.#.#.##....# .#ChZMagic: 20/20 ========================ChQt#.#.#.##....# .#Chݭ#AC: 27Cho-Str: 19Ch#.#.#..[....###.#Ch#EV: 15Ch7,Int: 9Chǰb#.#.#.......'.#y#ChT#SH: 0Ch-Dex: 20Ch}#.#.....<...#.#y#ChXL: 12 Next: 61% Place: Dungeon:12ChIT#.....#.#.#.@y#ChNoise: ===------  Time: 12227.5 (0.0)Ch,......#..#.#####ChFEM) +11 longbow of the Tick {drain, rPois} ChԷ(####.#....#'##ChkKFire: M) +11 longbow of the Tick {draiCh%#.###.#...#Ch Mark ChX.. #...<.#Chi# ###...#yyy 3 vampire mosquitoes ######...# ....########...# ....##.........#ChIThe vampire mosquito barely misses you. _The vampire mosquito bites you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)Ch1HChIyChJyChB #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 94/94 ======================== #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#y#SH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 61% Place: Dungeon:12#.....#.#.#.@y#Noise: ===------  Time: 12227.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. ChE[40m#...<.## ###...#yyy 3 vampire mosquitoes ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!!  The vampire mosquito is severely damaged.Chq$Shift-Dir - straight line  Aim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!!  The vampire mosquito is severely damaged.ChThe vampire mosquito barely misses you.  The vampire mosquito bites you but does no damage. x2Chd,8.6 (1.1ChbCh a _The vampire mosquito completely misses you.Chp0 & Ch/2 #.....#.......#Ch2 4dfuk273 the Markshuman Ch3 6###...#.#.......###Ch4 2Human of Ashenzari **.... Ch@5 V..#.#.#.#########..Ch6 cHealth: 94/94 ======================== Ch6 v#.#.#.#.##....# .#Ch7 ZMagic: 20/20 ========================Ch9 8#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#y#SH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 61% Place: Dungeon:12Ch: j#.....#.#.#.@y#Chf; Noise: ===------  Time: 12228.6 (0.0)Ch < ,......#..#.#####Ch< EM) +11 longbow of the Tick {drain, rPois} Ch= (####.#....#'##Cha> KFire: M) +11 longbow of the Tick {draiCh? %#.###.#...#Ch? Mark Ch@ X.. #...<.#ChA 4# ###...#ChTB Lyyy 3 vampire mosquitoes ChC #####ChC #...# ChE ....########...# ....##.........#The vampire mosquito bites you but does no damage. x2 _The vampire mosquito completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleChN Shift-Dir - straight lineAim: a vampire mosquito (severely damaged, 68% to hit)Ch!  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 94/94 ======================== #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#y#SH: 0Dex: 20#.#.....<...#.#(#XL: 12 Next: 61% Place: Dungeon:12#.....#.#.#.@y#Noise: ===------  Time: 12228.6 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark ..hu m #...<.## ###...#yyy 3 vampire mosquitoes ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (severely damaged, 68% to hit)  You shoot an arrow.  The arrow closely misses the vampire mosquito.Chp= Ch>!Ch<@y  You shoot an arrow.  The arrow closely misses the vampire mosquito.  The vampire mosquito bites you but does no damage. x2vampire mosquito closely misses you.  ChsBuThe vampire mosquito bites you!  The vampire mosquito closely misses you.ChzIk87--9.8 (1.2ChN ChOChP9_The vampire mosquito barely misses you.ChQChN; #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 87/94 ======================-- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#y#SH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 61% Place: Dungeon:12#.....#.#.#.@y#Noise: ===------  Time: 12229.8 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...h%> m<.## ###...#yyy 3 vampire mosquitoes ######...# ....########...# ....##.........#The vampire mosquito closely misses you. _The vampire mosquito barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (severely damaged, 68% to hit)Ch>& Ch? #.....#.......#Ch%@4dfuk273 the Markshuman Ch@6###...#.#.......###ChOA2Human of Ashenzari **.... ChAV..#.#.#.#########..ChBuHealth: 87/94 ======================-- ChECd#.#.#.#.##....# .#ChCZMagic: 20/20 ========================ChrDt#.#.#.##....# .#ChE#AC: 27ChE-Str: 19ChFF#.#.#..[....###.#ChF#EV: 15ChfG,Int: 9ChGb#.#.#.......'.#y#ChImSH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 61% Place: Dungeon:12#.....#.#.#.@y#Noise: ===------  Time: 12229.8 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#yyy 3 vampire mosquitoes ######...# ChJ....########...# ChmK....##.........#Ch#L@Fire: M) +11 longbow of the Tick {drain, rPois}ChLPress: ? - help, Q - select action, ( or ) - cycleChM Shift-Dir - straight lineCh^N}Aim: a vampire mosquito (severely damaged, 68% to hit)  ChO@You shoot an arrow. The arrow hits the vampire mosquito!!  ChO+You destroy the vampire mosquito!ChpPChUCh~V.Ch0W- 2ChW ChXCh\ChCh.Chy  ChCShift-Dir - straight line  Ch*Aim: a vampire mosquito (severely damaged, 68% to hit)  ChC@You shoot an arrow. The arrow hits the vampire mosquito!!  Ch]KYou destroy the vampire mosquito!  Chm<The vampire mosquito bites you but does no damage.  Chw5The vampire mosquito completely misses you.ChCh*Ch*2Ch+31.0 (1.2Ch2Ch5 ChK6Ch6:_The vampire mosquito bites you but does no damage.ChT& ChU #.....#.......#ChV4dfuk273 the Markshuman ChW6###...#.#.......###ChX2Human of Ashenzari **.... ChYV..#.#.#.#########..ChZuHealth: 87/94 ======================-- Ch[d#.#.#.#.##....# .#Ch\ZMagic: 20/20 ========================Ch]t#.#.#.##....# .#Ch^#AC: 27Ch`-Str: 19Cha#.#.#..[....###.#Ch@cEV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 62% Place: Dungeon:12ChcT#.....#.#.#.@y#ChcdNoise: ===------  Time: 12231.0 (0.0)Chd,......#..#.#####CheEM) +11 longbow of the Tick {drain, rPois} Ch f(####.#....#'##ChfKFire: M) +11 longbow of the Tick {draiCh*g%#.###.#...#Chg Mark ChMhX.. #...<.#Chh4# ###...#ChhiKyy 2 vampire mosquitoes Chi#####Chj #...# Ch k....########...# Chk....##.........#Ch$l1The vampire mosquito completely misses you. ChlP_The vampire mosquito bites you but does no damage.  ChFm@Fire: M) +11 longbow of the Tick {drain, rPois}ChmPress: ? - help, Q - select action, ( or ) - cycleChmn Shift-Dir - straight lineChoAAim: a vampire mosquito (68% to hit)ChnL& ChHO #.....#.......#ChPdfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ChRM..#.#.#.#########..Health: 87/94 ======================-- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19ChT#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20ChW#.#.....<...#.#y#XL: 12 Next: 62% Place: Dungeon:12#.....#.#.#.@(#Noise: ===------  Time: 12231.0 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#yy 2 vampire mosquitoes Ch[ ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow.  The arrow closely misses the vampire mosquito.ChgChCh(Chy  ChCShift-Dir - straight line  ChlKAim: a vampire mosquito (68% to hit)  ChEYou shoot an arrow.  Ch,XThe arrow closely misses the vampire mosquito.  Ch 9The vampire mosquito closely misses you.ChHThe vampire mosquito bites you but does no damage.ChvChN#2.0 (1Ch Ch  Ch Ch S_The vampire mosquito closely misses you. x2Ch k #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 87/94 ======================-- #.#.#.#.##....# .#Magic: 20/20 ========================Chֵ #.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 62% Place: Dungeon:12#.....#.#.#.@y#Noise: ===------  Time: 12232.0 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#yy 2 vampire mosquitoes ######...# ....########...# ....##.........#The vampire mosquito bites you but does no damage. _The vampire mosquito closely misses you. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or )h9 }0m - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)Ch & ChD #.....#.......#Ch 4dfuk273 the Markshuman Ch 6###...#.#.......###Chx 2Human of Ashenzari **.... Ch0 V..#.#.#.#########..Ch uHealth: 87/94 ======================-- Ch d#.#.#.#.##....# .#Chi ZMagic: 20/20 ========================Ch D#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#Ch EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 62% Place: Dungeon:12#.....#.#.#.@y#Noise: ===------  Time: 12232.0 (0.0)ChE ......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#Ch Byy 2 vampire mosquitoes ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  Ch5 UThe vampire mosquito is moderately damaged.Chw ChӠ (Ch5 Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineCh DAim: a vampire mosquito (68% to hit)  Ch5 ?You shoot an arrow. The arrow hits the vampire mosquito!  Ch~ FThe vampire mosquito is moderately damaged.Ch KThe vampire mosquito bites you but does no damage. x2Ch Ch( 71ChO ----Cht %3.1 (1.1Ch Chɸ  Chf Ch *_The vampire mosquito bites you! x2Ch\& Ch] #.....#.......#Ch^4dfuk273 the Markshuman Ch_6###...#.#.......###Ch`2Human of Ashenzari **.... Ch×..#.#.#.#########..Health: 71/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 62% Place: Dungeon:12#.....#.#.#.@y#Noise: ===------  Time: 12233.1 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#yy 2 vampire mosquitoes ######...# ....########...# ....##.........#hHThe vampire mosquito bites you but does no damage. x2 _The vampire mosquito bites you! x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (moderately damaged, 68% to hit)Ch #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 71/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 62% Place: Dungeon:12#.....#.#.#.@(#Noise: ===------  Time: 12233.1 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark ..hm #...<.## ###...#yy 2 vampire mosquitoes ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (moderately damaged, 68% to hit)  You shoot an arrow.  The arrow closely misses the vampire mosquito.ChmChny  ChoAim: a vampire mosquito (moderately damaged, 68% to hit)  ChpYou shoot an arrow.  Chr?The arrow closely misses the vampire mosquito.ChsRThe vampire mosquito bites you but does no damage.  ChtRThe vampire mosquito closely misses you. x2Chu0vampire mosquito completely misses youChu.ChwChx%4.3 (1.2ChCh ChCh:_The vampire mosquito bites you but does no damage.Ch& Ch #.....#.......#Ch4dfuk273 the Markshuman Ch 6###...#.#.......###Ch!2Human of Ashenzari **.... Ch"V..#.#.#.#########..Ch#uHealth: 71/94 ==================------ Ch&#.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20Ch'#.#.....<...#.#y#Ch(XL: 12 Next: 62% Place: Dungeon:12Ch)T#.....#.#.#.@y#Chh*Noise: ===------  Time: 12234.3 (0.0)Ch*,......#..#.#####Ch+EM) +11 longbow of the Tick {drain, rPois} Ch,(####.#....#'##Ch,KFire: M) +11 longbow of the Tick {draiChB-%#.###.#...#Ch- Mark Chn.X.. #...<.#Ch.4# ###...#Ch/Kyy 2 vampire mosquitoes Ch%0#####Ch0 #...# ChC1....########...# Ch1....##.........#Chc21The vampire mosquito completely misses you. Ch2P_The vampire mosquito bites you but does no damage.  Ch3@Fire: M) +11 longbow of the Tick {drain, rPois}Ch)4Press: ? - help, Q - select action, ( or ) - cycleCh4 Shift-Dir - straight lineChN5Aim: a vampire mosquito (moderately damaged, 68% to hit)Cha& Chd #.....#.......#Che4dfuk273 the Markshuman Ch g6###...#.#.......###Ch)h2Human of Ashenzari **.... Ch}iV..#.#.#.#########..ChjuHealth: 71/94 ==================------ Chkd#.#.#.#.##....# .#ChmZMagic: 20/20 ========================Chnt#.#.#.##....# .#Ch&o#AC: 27Ch=p-Str: 19ChWq#.#.#..[....###.#Chbr#EV: 15Chzs,Int: 9Chtb#.#.#.......'.#.#ChywSH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 62% Place: Dungeon:12#.....#.#.#.@y#Noise: ===------  Time: 12234.3 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.#Chx4# ###...#ChyKyy 2 vampire mosquitoes Ch*{#####Ch{ #...# ChR|....########...# Ch|....##.........#Chu}@Fire: M) +11 longbow of the Tick {drain, rPois}Ch~Press: ? - help, Q - select action, ( or ) - cycleCh~ Shift-Dir - straight lineCh:Aim: a vampire mosquito (moderately damaged, 68% to hit)  Ch@You shoot an arrow. The arrow hits the vampire mosquito!!  Ch\=The vampire mosquito is almost destroyed.ChChCh'MCh{Ch'Aim: a vampire mosquito (moderately damaged, 68% to hit)  Ch-@You shoot an arrow. The arrow hits the vampire mosquito!!  Chu]The vampire mosquito is almost destroyed.  Ch}9The vampire mosquito bites you but does no damage.  ChyThe vampire mosquito barely misses you. The vampire mosquito misses you.ChDThe vampire mosquito completely misses you.ChCh2Ch5.5 (1.2Ch#Ch) Ch2*Ch1+9_The vampire mosquito barely misses you.Ch!,Ch  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 72/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 62% Place: Dungeon:12#.....#.#.#.@y#Noise: ===------  Time: 12235.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#{##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark ..h.0 )37m #...<.## ###...#yy 2 vampire mosquitoes ######...# ....########...# ....##.........#The vampire mosquito completely misses you. _The vampire mosquito barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (almost destroyed, 68% to hit)Ch & Ch #.....#.......#ChO 4dfuk273 the Markshuman Ch 6###...#.#.......###Ch 2Human of Ashenzari **.... ChY V..#.#.#.#########..Ch uHealth: 72/94 ==================------ Ch d#.#.#.#.##....# .#Ch ZMagic: 20/20 ========================Ch\ t#.#.#.##....# .#Ch #AC: 27Ch -Str: 19Ch #.#.#..[....###.#ChS #EV: 15Ch ,Int: 9Ch b#.#.#.......'.#.#Ch SH: 0Dex: 20#.#.....<...#.#y#XL: 12 Next: 62% Place: Dungeon:12#.....#.#.#.@y#Noise: ===------  Time: 12235.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#{##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#yy 2 vampire mosquitoes ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Chy Press: ? - help, Q - select action, ( or ) - cycleCh% Shift-Dir - straight lineCh }Aim: a vampire mosquito (almost destroyed, 68% to hit)  Ch @You shoot an arrow. The arrow hits the vampire mosquito!!  Ch2 +You destroy the vampire mosquito!Ch Ch Ch !†Chv R   vampire mosquitoCh ChTc Chd )Che {Chf 'Ch"h Press: ? - help, Q - select action, ( or ) - cycleCh #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 74/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Ch2Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#T#.#XL: 12 Next: 65% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12241.3 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#T   troll ######...# ....########...# ....##.........#Aim: a troll (78% to hit) _You shoot an arrow. The arrow closely misses the troll.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (78% to hit)Ch{{ #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 74/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15ChF~Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#T#.#XL: 12 Next: 65% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12241.3 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#T   troll ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (78% to hit)  You shoot an arrow. The arrow hits the troll!  The troll is moderately wounded.Ch"#Ch$,2.4 (1.1Ch*ChO-  Shift-Dir - straight lineAim: a troll (78% to hit)  You shoot an arrow. The arrow hits the troll!  Ch-The troll is moderately wounded.The troll bites you but does no damage. The troll claws you but does no damage._x2Ch@  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 74/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#T#.#XL: 12 Next: 65% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12242.4 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...h 32m<.## ###...#T   troll ######...# ....########...# ....##.........#The troll bites you but does no damage. The troll claws you but does no damage._x2Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (moderately wounded, 78% to hit)Chg  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 74/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20Ch_ #.#.....<...#T#.#XL: 12 Next: 65% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12242.4 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark Cha Z.. #...<.## ###...#T   troll ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (moderately wounded, 78% to hit)  You shoot an arrow. The arrow hits the troll!!  The troll is severely wounded.Ch?r Shift-Dir - straight line  Aim: a troll (moderately wounded, 78% to hit)  You shoot an arrow. The arrow hits the troll!!  The troll is severely wounded.  The troll bites you but does no damage. The troll barely misses you.The troll closely misses you. The troll bites you.Chs 433.6 (1.2Chy Ch} @ _The troll claws you but does no damage. x2Ch/ #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 73/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19Ch#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#T#.#XL: 12 Next: 65% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12243.6 (0.0)......#..#.#####ChM) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#T   troll Chi######...# ....########...# ....##.........#The troll closely misses you. The troll bites you. _The troll claws you but does no damage. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (severely wounded, 78% to hit)Ch%8 #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..ChCHealth: 73/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#T#.#XL: 12 Next: 65% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12243.6 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...#T   troll ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}PrChess: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (severely wounded, 78% to hit)  You shoot an arrow. The arrow hits the troll!!  You kill the troll!Ch|C.Chs?8.ChN;74.8 (1.2 _ChARChaTCh  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 73/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#.#.#XL: 12 Next: 67% Place: Dungeon:12#.....#.#.#.@†#Ch"Noise: ===------  Time: 12244.8 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...<.## ###...# ######...# ....########...# ....##.........#Aim: a troll (severely wounded, 78% to hit)  You shoot an arrow. The arrow hits the troll!! _You kill the troll!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChhO A.@Ch:..Ch.@ChZ- #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 73/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'.#.#SH: 0Dex: 20#.#.....<...#.#.#XL: 12 Next: 67% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12244.8 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Mark .. #...h1`32m<.## ###...# ######...# ....########...# ....##.........#You shoot an arrow. The arrow hits the troll!! _You kill the troll!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.Ch GD _ChjChߧ;---5.8 (1 _Ch0ChVCh 8{ChR W4---6Ch Ch Ch ?{.Ch %7Ch Ch5 ChF ?{'ChΆ %8Ch Ch' Ch:{.ChS5=9Ch" Ch Chm:{.Ch&50ChީChCh Che+ChV,jCh,.Ch-{ChD.]j   gnoll (missile)Ch8Q1ChC ChE  ChEeA gnoll comes into view. It is wielding a +1 whip of draining and quivering ChFA_poisoned darts.ChGChS((ChCh |.@{.ChO"6Ch*X==2Chm0| _The gnoll throws a poisoned dart. The poisoned dart barely misses you.Ch?ChXAu'j{'ChA--3ChFChHChN{.Ch-=4ChChK _The gnoll misses you.ChCh l c{.ChDc   centaurj   gnoll (missile)The sentinel's mark upon you fades away.A centaur comes into view.Ch.75Ch ChCh3R _The gnoll barely misses you.Ch?aChbChgD.'cChZh&6ChnChqS _The gnoll closely misses you.Ch~H #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 77/94 ===================----- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'c#.#SH: 0Dex: 20#.#.....<..{#j#.#XL: 12 Next: 67% Place: Dungeon:12#.....#.#.#.@†#Noise: =--------  Time: 12256.8 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<hgK2m.## ###...#c   centaur ######...#j   gnoll (missile) ....########...# ....##.........# _The gnoll closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 whip of draining and quivering poisoned darts (80%  to hit)Chj& Ch) #.....#.......#Chד4dfuk273 the Markshuman Ch6###...#.#.......###Ch*2Human of Ashenzari **.... ChӕV..#.#.#.#########..ChuHealth: 77/94 ===================----- Ch-d#.#.#.#.##....# .#ChݗZMagic: 20/20 ========================Cht#.#.#.##....# .#Ch-#AC: 27ChStr: 19#.#.#..[....###.#Ch!$EV: 15Int: 9#.#.#.......'c#.#SH: 0Dex: 20#.#.....<..{#j#.#XL: 12 Next: 67% Place: Dungeon:12#.....#.#.#.@†#Noise: =--------  Time: 12256.8 (0.0)Ch_......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur ######...#j   gnoll (missile) ....########...# ....##.........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +1 whip of draining and quivering poisoned darts (80%  to hit)  You shoot an arrow. The arrow hits the gnoll!!  You kill the gnoll!ChChݢ)Ch!ChK)Chv1/(launcher)Ch&2$(Ch2*Shift-Dir - straight linChi3!e  Ch4uAim: a gnoll, wielding a +1 whip of draining and quivering poisoned darts (80%  Ch4to hit)  Ch[55You shoot an arrow. The arrow hits the gnoll!!  Ch6=You kill the gnoll!  Ch6>The centaur wields a +0 shortbow. The centaur shoots an arrow.ChCh Ch!ChxTChg).#)ChahT   trollChnec   centaur (launcher)  Ch_The arrow hits you.  ChBA troll comes into view.Ch`Ch:6Ch ==Ch@8.0 (1.2ChACh? Ch(Ch_The troll shouts!Ch & Chy #.....#.......#Ch< 4dfuk273 the Markshuman Ch 6###...#.#.......###Ch 2Human of Ashenzari **.... Ch+ V..#.#.#.#########..Ch5 wHealth: 76/94 ===================----- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#Ch@ mEV: 15Int: 9#.#.#.......Tc#.#SH: 0Dex: 20#.#.....<...#*#.#XL: 12 Next: 67% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12258.0 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#T   troll ######...#c   centaur (launcher) ChR ....########...# ....##.........#A troll comes into view. _The troll shouts!  Fire: M) +11 longbow of the Tick {drain, rPois}Ch Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (78% to hit)Ch& Ch #.....#.......#Ch4dfuk273 the Markshuman Ch6###...#.#.......###Ch2Human of Ashenzari **.... ChV..#.#.#.#########..ChuHealth: 76/94 ===================----- Chd#.#.#.#.##....# .#ChZMagic: 20/20 ========================Cht#.#.#.##....# .#Ch4#AC: 27Ch>-Str: 19ChF#.#.#..[....###.#ChH#EV: 15ChO,Int: 9ChSl#.#.#.......Tc#.#ChN#SH: 0ChU-Dex: 20Cha#.#.....<...#(#.#ChXL: 12 Next: 67% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12258.0 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#T   troll ######...#c   centaur (launcher) ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleCh  Shift-Dir - straight lineCh 6Aim: a troll (78% to hit)  Ch 5You shoot an arrow. The arrow hits the troll!!  Ch 1The troll is heavily wounded.Cht Ch_SChU)ChVChl\Chk]!(Ch^ (Ch^ChgChZ'T@Ch;L====9.2 (1.2Ch2Ch3  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (78% to hit)  You shoot an arrow. The arrow hits the troll!!  The troll is heavily wounded. _The centaur shoots an arrow. The arrow barely misses you.ChxD #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 76/94 ===================----- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'c#.#SH: 0Dex: 20#.#.....<...#T#.#XL: 12 Next: 67% Place: Dungeon:12#.....#.#.#.@†#Noise: ====-----  Time: 12259.2 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Chy{7Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#T   troll ######...#c   centaur (launcher) ....########...# ....##.........#The troll is heavily wounded. _The centaur shoots an arrow. The arrow barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 78% to hit)ChvcTcentaur, wielding a +0 shortbow (84% to hit)Ch  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 76/94 ===================----- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'c#.#SH: 0Dex: 20#.#.....<...#T#.#XL: 12 Next: 67% Place: Dungeon:12#.....#.#.#.@†#Noise: ====-----  Time: 12259.2 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## Ch ###...#T   troll ######...#c   centaur (launcher) ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (84% to hit)  You shoot an arrow. The arrow hits the troll!!  You kill the troll!Ch! )c   centaur (launcher)Ch Ch? B(Ch5 8)Ch = 4 ((Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (84% to hit)  You shoot an arrow. The arrow hits the troll!!  You kill the troll!Ch > cThe centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.Chu =)@Ch 2-9===-60.3 (1.1Che Ch K _The arrow misses you.Ch:[8 #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Ch^]Health: 72/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Ch"_Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'c#.#SH: 0Ch`Dex: 20#.#.....<...#*#.#XL: 12 Next: 69% Place: Dungeon:12#.....#.#.#.@†#ChbpNoise: ===------  Time: 12260.3 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {draiChCd#.###.#...#.. #...<.## ###...#c   centaur (launcher) #####Che#...# ....########...# ....##.........#The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. _The arrow misses you.ChgsFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (84% to hit)ChD #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 72/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'(#.#SH: 0Dex: 20#.#.....<...#(#.#XL: 12 Next: 69% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12260.3 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. Ch#...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. _The arrow misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (84% to hit)Ch8uc) _The arrow misses you.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (84% to hit)  You shoot an arrow. The arrow closely misses the centaur.Ch$+B(Ch߭8)Ch531.4 (1.1ChChŵY _The centaur shoots an arrow. The arrow hits you but does no damage.ChW #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 73/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'c#.#SH: 0Dex: 20#.#.....<...#*#.#XL: 12 Next: 69% Place: Dungeon:12#.....#.#.#.@†#ChINoise: ===------  Time: 12261.4 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#You shoot an arrow. The arrow closely misses the centaur. _The centaur shoots an arrow. The arrow hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (84% to hit)Ch #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 73/94 ==================------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9Ch#.#.#.......'c#.#SH: 0Dex: 20#.#.....<...#(#.#XL: 12 Next: 69% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12261.4 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (84% to hit)  You shoot an arrow. The arrow hits the centaur!!  The centaur is almost dead.ChK) ChG((ChA )@The centaur shoots an arrow. The arrow closely misses you.ChH B(Ch 8)Ch [0-2.5 (1.1Ch6 Ch F _The centaur shoots an arrow. The arrow hits you.Ch. #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 70/94 =================------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'c#.#SH: 0Dex: 20#.#.....<...#*#.#ChXL: 12 Next: 69% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12262.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#The centaur shoots an arrow. The arrow closely misses you. _The centaur shoots an arrow. The arrow hits you.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, 84% to hit)Ch6 #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 70/94 =================------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......'c#.#SH: 0Dex: 20#.#.....<...#)#.#XL: 12 Next: 69% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12262.5 (0.0)......#..#.#####ChM) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, 84% to hit)  You shoot an arrow. The arrow hits the centaur!!  You kill the centaur!Ch\e)(Ch8)Ch k1=703.6 (1.1 _ChChChL---40ChChCh Ch&B---5ChܽChCh1 Ch3 ^2=6Ch: Ch-> Chg Ch6 &7Ch Ch" Chg Ch/i &8Chn Ch~q ChC Z39Ch ChM Z70Ch2 Y1Ch< Z42Ch Ch' Ch" ChJ CChq iC   cyclops (missile)Ch Chp Ch 3Ch Ch   Ch§ Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight linCh" !e  Ch Aim: a centaur, wielding a +0 shortbow (severely wounded, 84% to hit)  Ch 9You shoot an arrow. The arrow hits the centaur!! Ch @_You kill the centaur! _Ch 5A cyclops comes into view.Ch Ch Ch- Ch_ 3.CChq Che Ch 4Ch? Ch Ch ChB Ch 5Ch =ChQ 5Ch{ Ch3 Ch=ChCh Ch!cCh!#'Ch,$CChB%Zc   centaurCh<Cha=6Ch}BCh _The cyclops hits you but does no damage.Ch1k #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 56/94 ==============---------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Ch nInt: 9#.#.#.......cc#.#SH: 0Dex: 20#.#.....<..{#C#.#XL: 12 Next: 70% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12282.3 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#C   cyclops (missile, drained) ######...#cc 2 centaurs ....########...# ....##.........# _The cyclops hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, lightly drained, 92%  to hit)Ch\ | cCentaur (84% to hit)Ch [ #cCh-l#cAim: a centaur (84% to hit)Ch!~ #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 56/94 ==============---------- #.#.#.#.##....# .#Magic: 20/20 ========================Chi#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0Dex: 20#.#.....<..{#C#.#XL: 12 Next: 70% Place: Dungeon:12#.....#.#.#.@†#ChrNoise: ===------  Time: 12282.3 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#ChۃC   cyclops (missile, drained) ######...#cc 2 centaurs ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (84% to hit)  You shoot an arrow. The arrow hits the cyclops.  The cyclops is almost dead.Ch Ch Ch #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur (84% to hit)  You shoot an arrow. The arrow hits the cyclops.  The cyclops is almost dead.  A centaur comes into view.ChB -3.5 (1.2Ch@ Ch* t _The cyclops closely misses you. The centaur moves out of view.Ch~8 #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Ch*Health: 56/94 ==============---------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0Dex: 20#.#.....<..{#C#.#Ch[XL: 12 Next: 70% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12283.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {draiCh|#.###.#...#.. #...<.## ###...#C   cyclops (missile, drained) ######...#cc 2 centaurs ....########...# ....##.........#A centaur comes into view. _The cyclops closely misses you. The centaur moves out of view.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (84% to hit)Ch[ #cChyj l#cAim: a centaur (84% to hit)Chl  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 56/94 ==============---------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0Dex: 20#.#.....<..{#C#.#XL: 12 Next: 70% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12283.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Ch Z.. #...<.## ###...#C   cyclops (missile, drained) ######...#cc 2 centaurs ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (84% to hit)  You shoot an arrow. The arrow hits the cyclops!!  You kill the cyclops!Ch f(cc 2 centaursCh6d Chj tc.c 3 centaurs (1 launcher)Chm 2((Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur (84% to hit)  You shoot an arrow. The arrow hits the cyclops!!  You kill the cyclops!  The centaur wields a +0 orcbow. The centaur shoots an arrow.Ch (@2s)  The arrow completely misses you. The centaur wields a +0 orcbow.Ch G((Ch}Chw.{#(@ 2 centaurs (ChY 744.7 (1.2 _The centaur shoots an arrow. The arrow closely misses you.Chr _Your base Ranged Weapons skill increases to level 16!Ch-N #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 57/94 ==============---------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0Dex: 20#.#.....<..{#*#.#XL: 12 Next: 74% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12284.7 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. ChP#...<.## ###...#cc 2 centaurs (launchers) ######...# ....########...# ....##.........# _The centaur shoots an arrow. The arrow closely misses you. _Your base Ranged Weapons skill increases to level 16!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)Chd  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 57/94 ==============---------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......c(#.#SH: 0Dex: 20Chh :#.#.....<..{#(#.#XL: 12 Next: 74% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12284.7 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#cc 2 centaurs (launchers) ######...# ....########...# ....##.........# _The centaur shoots an arrow. The arrow closely misses you. _Your base Ranged Weapons skill increases to level 16!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)Ch  _Your base Ranged Weapons skill increases to level 16!  Fire: M) +11 longbow of the Tick {drain, rPois}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (84% to hit)  You shoot an arrow. The arrow closely misses the centaur.Ch Ch Ch c.#cc 3 centaurs (1 launcher)  The centaur unwields a +0 orcbow. The centaur hits you.ChH c2-5.9 (1.2Ch  Ch{ ? _The centaur kicks you but does no damage.Ch #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 52/94 =============----------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0Dex: 20ChP #.#.....<...#c#.#XL: 12 Next: 74% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12285.9 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#ccc 3 centaurs (1 launcher) ######...# ....########...# ....##.........#The centaur unwields a +0 orcbow. The centaur hits you. _The centaur kicks you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (84% to hit)Ch #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 52/94 =============----------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0ChDex: 20#.#.....<...#c#.#XL: 12 Next: 74% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12285.9 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#Chvhccc 3 centaurs (1 launcher) ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (84% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is heavily wounded.Ch Shift-Dir - straight line  Aim: a centaur (84% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is heavily wounded.The centaur closely misses you. The centaur completely misses you.The centaur hits you but does no damage.Ch I37.1 (1.2Chy Ch X _The centaur completely misses you.Ch #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 53/94 =============----------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0Dex: 20#.#.....<...#c#.#XL: 12 Next: 74% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12287.1 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {draiCh:#.###.#...#.. #...<.## ###...#ccc 3 centaurs (1 launcher) ######...# ....########...# ....##.........#The centaur hits you but does no damage. _The centaur completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (heavily wounded, 84% to hit)Ch% #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 53/94 =============----------- #.#.#.#.##....# .#ChMagic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0Dex: 20#.#.....<...#c#.#XL: 12 Next: 74% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12287.1 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#ccc 3 centaurs (1 launcher) ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (heavily woundedChL, 84% to hit)  You shoot an arrow. The arrow hits the centaur!  You kill the centaur!Ch܋G) 2Ch23launchers)Ch!l((Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur (heavily wounded, 84% to hit)  You shoot an arrow. The arrow hits the centaur!  You kill the centaur!  The centaur wields a +0 orcbow. The centaur shoots an arrow.ChG)@Chi (The arrow closely misses you. The centaur shoots an arrow.ChPgChh)ChlChAr ChIs ChQt$(ChuYThe arrow hits you but does no damage. The centaur shoots an arrow.ChCh 1)Ch(0-58.1 (1 _The arrow hits you.Ch % #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 50/94 ============------------ #.#.#.#.##....# .#Ch Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0Dex: 20#.#.....<...#*#.#XL: 12 Next: 75% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12288.1 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#cc 2 centaurs (launchers) ######...# ....########...# ....##.........#Ch The arrow hits you but does no damage. The centaur shoots an arrow. _The arrow hits you.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)Ch-  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 50/94 ============------------ #.#.#.#.##....# .#Magic: 20/20 ========================Ch  #.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0Dex: 20#.#.....<...#(#.#XL: 12 Next: 75% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12288.1 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} Ch ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#cc 2 centaurs (launchers) ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is heavily wounded.Ch 8)Ch G((Ch))@((Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is heavily wounded.  The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.ChòE)@ ChE(( Ch)@The arrow misses you. The centaur shoots an arrow. The arrow misses you.Ch-9.2 (1.1Ch1Ch:* _You hear a shout! x2Ch% #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 50/94 ============------------ #.#.#.#.##....# .#Ch Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0Dex: 20#.#.....<...#*#.#XL: 12 Next: 75% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12289.2 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#cc 2 centaurs (launchers) ######...# Chy....########...# ....##.........#The arrow misses you. The centaur shoots an arrow. The arrow misses you. _You hear a shout! x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 84% to hit)Ch #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 50/94 ============------------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Ch.Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......cc#.#SH: 0Dex: 20#.#.....<...#(#.#XL: 12 Next: 75% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12289.2 (0.0)Ch.:......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#cc 2 centaurs (launchers) ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 84% to hit)  You shoot an arrow. The arrow hits the centaur.  The centaur is severely wounded.Chk 8)Ch@o G((Ch G)@Ch^ R((Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 84% to hit)  You shoot an arrow. The arrow hits the centaur.  The centaur is severely wounded.Cht The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.Chˋ E)@ Ch) ((The arrow closely misses you. The centaur shoots an arrow.Ch Ch c#)@c 3 centaurs (2 launchers)  The arrow completely misses you.Ch' b1=90.2 (1Ch& Ch5 Z _A centaur comes into view.Ch #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 51/94 =============----------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#......ccc#.#SH: 0Dex: 20#.#.....<...#*#.#XL: 12 Next: 75% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12290.2 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.##Ch# ###...#ccc 3 centaurs (2 launchers) ######...# ....########...# ....##.........#The arrow completely misses you. _A centaur comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 84% to hit)Ch% #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 51/94 =============----------- #.#.#.#.##....# .#ChMagic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#......ccc#.#SH: 0Dex: 20#.#.....<...#)#.#XL: 12 Next: 75% Place: Dungeon:12#.....#.#.#.@†#ChzNoise: ===------  Time: 12290.2 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#ccc 3 centaurs (2 launchers) ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 84% to hit)  You shoot an arrow. The arrow hits the centaur!  You kill the centaur!Ch~)( 2 centaurs (1 launcher)ChCh.)   centaur (ChG((Cha{#)@Ch5=361.2 (1ChJChN   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ChhOeAim: a centaur, wielding a +0 orcbow (severely wounded, 84% to hit)  You shoot an arrow. The arrow hits the centaur!  You kill the centaur! _The centaur shoots an arrow. The arrow misses you.Ch+ 8 #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Ch Health: 51/94 =============----------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......c)#.#SH: 0Dex: 20#.#.....<..{#*#.#XL: 12 Next: 76% Place: Dungeon:12Ch #.....#.#.#.@†#Noise: ===------  Time: 12291.2 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#You kill the centaur! _The centaur shoots an arrow. The arrow misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)Ch8 #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 51/94 =============----------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9Ch c#.#.#.......c)#.#SH: 0Dex: 20#.#.....<..{#(#.#XL: 12 Next: 76% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12291.2 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#Ch c   centaur (launcher) ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is heavily wounded.Chc.#)c 2 centaurs (1 launcher)(Chf>ChD.)   centaur (ChHo((Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (84% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is heavily wounded.  The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.Cha{#)@ChGd47-2.3 (1.1ChChR _The arrow barely misses you.ChM #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 47/94 ============------------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......c)#.#SH: 0Dex: 20#.#.....<..{#*#.#XL: 12 Next: 76% Place: Dungeon:12#.....#.#.#.@†#ChNoise: ===------  Time: 12292.3 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. _The arrow barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 84% to hit)Ch 8 #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Ch+ Health: 47/94 ============------------ #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......c)#.#SH: 0Dex: 20#.#.....<..{#)#.#XL: 12 Next: 76% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12292.3 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#Ch :.. #...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 84% to hit)  You shoot an arrow. The arrow hits the centaur!!  You kill the centaur!Ch d)(Chrx Chmz Chf{ Ch܁ c.#)c   centaur (launcher)  Ch VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (heavily wounded, 84% to hit)  You shoot an arrow. The arrow hits the centaur!!  You kill the centaur!  A centaur comes into view.Chχ (The centaur wields a +0 orcbow. The centaur shoots an arrow.Ch )The arrow hits you! The centaur moves out of view.Ch7 R37---3.5 (1.2Ch\@ ChO ' _You hear a shout!Ch՚- #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 37/94 =========--------------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......c)#.#SH: 0Dex: 20#.#.....<...#*#.#XL: 12 Next: 76% Place: Dungeon:12#.....#.#.#.@†#ChNoise: ===------  Time: 12293.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#The arrow hits you! The centaur moves out of view. _You hear a shout!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)ChG #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 37/94 =========--------------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......c)#.#SH: 0Dex: 20#.#.....<...#(#.#XL: 12 Next: 76% Place: Dungeon:12#.....#.#.#.@†#ChHNoise: ===------  Time: 12293.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)  You shoot an arrow. The arrow hits the centaur!!  The centaur is almost dead.ChqJCh\#c#)c 2 centaurs (1 launcher)Chz^B(ChZCh.{#)   centaur (Ch6E64.5 (1Ch_Ch{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)  You shoot an arrow. The arrow hits the centaur!!  Ch The centaur is almost dead. _The centaur shoots an arrow. The arrow hits you.Ch  #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 36/94 =========--------------- Chr #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......c)#.#SH: 0Dex: 20#.#.....<..{#*#.#XL: 12 Next: 76% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12294.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#The centaur is almost dead. _The centaur shoots an arrow. The arrow hits you.  Fire: M) +11 longbow of the Tick {drainCh9 w, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 84% to hit)ChVc& Chd #.....#.......#ChZe4dfuk273 the Markshuman Chf6###...#.#.......###Chf2Human of Ashenzari **.... ChgV..#.#.#.#########..ChhHealth: 36/94 =========--------------- ChFid#.#.#.#.##....# .#ChjZMagic: 20/20 ========================Chjt#.#.#.##....# .#Chk#AC: 27Chhl-Str: 19Ch2m#.#.#..[....###.#Ch7n#EV: 15Ch q,Int: 9ChUs#.#.#.......c)#.#SH: 0Dex: 20#.#.....<..{#)#.#XL: 12 Next: 76% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12294.5 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur (launcher) ######...# ....########...# ....##.........#Ch t@Fire: M) +11 longbow of the Tick {drain, rPois}ChtPress: ? - help, Q - select action, ( or ) - cycleChu Shift-Dir - straight lineChPvAim: a centaur, wielding a +0 orcbow (almost dead, 84% to hit)  Chw6You shoot an arrow. The arrow hits the centaur.  ChwYou kill the centaur!ChwxCh}Ch~)Ch%(Ch!ChYChChHcCh).#)Ch9Sc   centaurCh>Ch?7Ch@7ChA5.7 (1.2 ChrB _ChIChLCh& Ch& #.....#.......#Ch4dfuk273 the Markshuman Ch6###...#.#.......###Ch?2Human of Ashenzari **.... ChV..#.#.#.#########..ChHealth: 37/94 =========--------------- ChZd#.#.#.#.##....# .#ChZMagic: 20/20 ========================Cht#.#.#.##....# .#Ch#AC: 27ChR-Str: 19Ch#.#.#..[....###.#Ch#EV: 15Chn,Int: 9Ch!v#.#.#.......c)#.#Ch#SH: 0Ch-Dex: 20Ch/t#.#.....<...#*#.#Ch'cXL: 12 Next: 77% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12295.7 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.## ###...#c   centaur ######...# ....########...# ....##.........#You shoot an arrow. The arrow hits the centaur. _You kill the centaur!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (84% to hit)Chb& Ch #.....#.......#Ch4dfuk273 the Markshuman Ch6###...#.#.......###Chc2Human of Ashenzari **.... Ch>V..#.#.#.#########..Ch Health: 37/94 =========--------------- Chd#.#.#.#.##....# .#ChMagic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19ChS#.#.#..[....###.#EV: 15Int: 9#.#.#.......c)#.#SH: 0Dex: 20#.#.....<...#(#.#XL: 12 Next: 77% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12295.7 (0.0)......#..#.#####Ch"M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. #...<.#Ch[# ###...#c   centaur (drained) ######...# ....########...# ....##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (84% to hit)  You shoot an arrow. The arrow hits the centaur. You drain the centaur.  The centaur is moderately wounded.Ch9Ch)Ch0launcher, drained)Ch͒Ch!(Ch(ChpPress: ? - help, Q - select action, ( or ) - cycleChIShift-Dir - straight linCh0!e  ChBAim: a centaur (84% to hit)  ChMYou shoot an arrow. The arrow hits the centaur. You drain the centaur.  ChVThe centaur is moderately wounded.  Ch̜>The centaur wields a +0 shortbow. The centaur shoots an arrow.Ch'Ch8))Ch*@Ch,ChR6Ch7!(ChM9 (Ch:ChCh)Ch+@ChChRCh&6.9 (1.2ChCh ChCh_The arrow misses you. The centaur shoots an arrow. The arrow barely misses you.ChCh & Chw #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 37/94 =========--------------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9Che #.#.#.......c)#.#SH: 0Dex: 20#.#.....<...#*#.#XL: 12 Next: 77% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12296.9 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {draiCh8 #.###.#...#.. #...<.## ###...#c   centaur (launcher, drained) ######...# ....########...# ....##.........# _The arrow misses you. The centaur shoots an arrow. The arrow barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (moderately wounded, lightly drained,  84% to hit)Ch #.....#.......#dfuk273 the Markshuman ###...#.#.......###Human of Ashenzari **.... ..#.#.#.#########..Health: 37/94 =========--------------- #.#.#.#.##....# .#Magic: 20/20 ========================#.#.#.##....# .#AC: 27Str: 19#.#.#..[....###.#EV: 15Int: 9#.#.#.......c)#.#SH: 0Dex: 20#.#.....<...#(#.#XL: 12 Next: 77% Place: Dungeon:12#.....#.#.#.@†#Noise: ===------  Time: 12296.9 (0.0)......#..#.#####M) +11 longbow of the Tick {drain, rPois} ####.#....#'##Fire: M) +11 longbow of the Tick {drai#.###.#...#.. ChP[34m#...<.## ###...#c   centaur (launcher, drained) ######...# ....########...# ....##.........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (moderately wounded, lightly drained,  84% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is almost dead.ChraChc)ChwdCh mChn!(Chp (ChqCh^ChCh )ChO cCh @ChNChOCh8Chd&8.0 (1.1Ch"Ch)  Ch?+"Shift-Dir - straight linCh,!e  Ch0Aim: a centaur, wielding a +0 shortbow (moderately wounded, lightly drained,  ChN184% to hit)  Ch26You shoot an arrow. The arrow hits the centaur!  Ch2NThe centaur is almost dead. Ch3D_The centaur shoots an arrow. The arrow misses you.Ch{4Chjs& Cht #.....#.......#Chu4dfuk273 the Markshuman Chv6###...#.#.......###Chw2Human of Ashenzari **.... ChIxV..#.#.#.#########..ChyHealth: 38/94 =========--------------- Chyd#.#.#.#.##....# .#ChpzZMagic: 20/20 ========================Ch&{t#.#.#.##....# .#Ch{#AC: 27Ch|-Str: 19Ch=}#.#.#..[....###.#Ch}#EV: 15Ch~,Int: 9Chvl#.#.#.......))#.#Ch##SH: 0Ch-Dex: 20Cht#.#.....<...#c#.#ChYXL: 12 Next: 77% Place: Dungeon:12Ch l#.....#.#.#.@†#ChɃNoise: ===------  Time: 12298.0 (0.0)Chw,......#..#.#####Ch2EM) +11 longbow of the Tick {drain, rPois} Ch(####.#....#'##ChKFire: M) +11 longbow of the Tick {draiCh#i#.###.#...#.. #...<.## ###...#c   centaur (launcher, drained) ######...# ....########...# ....##.........# _The centaur shoots an arrow. The arrow misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (almost dead, lightly drained, 84% to  hit)Ch & Ch #.....#.......#Ch 4dfuk273 the Markshuman Ch 6###...#.#.......###Ch 2Human of Ashenzari **.... Ch V..#.#.#.#########..Ch Health: 38/94 =========--------------- Ch d#.#.#.#.##....# .#Ch ZMagic: 20/20 ========================Ch t#.#.#.##....# .#Ch #AC: 27Ch -Str: 19Ch #.#.#..[....###.#Ch #EV: 15Ch ,Int: 9Ch l#.#.#.......))#.#Ch #SH: 0Ch~ -Dex: 20Chq `#.#.....<...#c#.#Chk XL: 12 Next: 77% Place: Dungeon:12Chc l#.....#.#.#.@†#Ch] Noise: ===------  Time: 12298.0 (0.0)ChL ,......#..#.#####ChD EM) +11 longbow of the Tick {drain, rPois} Ch` (####.#....#'##Ch[ KFire: M) +11 longbow of the Tick {draiChS $#.###.#...#ChU! F.. #...<.#Ch" 4# ###...#Ch" ec   centaur (launcher, drained) Chq# #####Ch!$ #...# Ch$ ....########...# Ch% ....##.........#ChH& Press: ? - help, Q - select action, ( or ) - cycleCh& Shift-Dir - straight lineCh' Aim: a centaur, wielding a +0 shortbow (almost dead, lightly drained, 84% to  Chi( hit)  Ch!) 6You shoot an arrow. The arrow hits the centaur!  Ch- <You kill the centaur!ChP. )Ch. !Chն ChR Ch 8Ch 9.1 (1.1 Ch _Ch Cht Chk---3000Chz3ChAj3940=ChXCh1=ChCh,Ch!Ch{O2Ch#ChQ,ChCh,Ch]ChnO3ChChy,ChChChS4=ChCh,Ch Ch,ChrCha5=ChChChChCh{,ChChO6ChCh,ChNChChChdChi7=ChHChL,ChChA,ChCha8=ChCh,ChpChC,ChuChO9Ch Ch ,Ch? Ch,ChCh5P50ChCh,ChChi1=ChCh,Ch-!ChH#,Chj$Ch'a2=Ch)Ch+,Ch-Ch/,ChM1Ch3O3ChV4Ch6,Ch7Ch9Chy:Ch=;ChD>O4Ch?ChA,ChKCChlE,ChFChHi5=ChuJChJM,ChOCh>Q,ChRCh+Ua6=ChVChX,ChZCh*],Ch^ChaO7ChcChe,ChgChiO8ChjChl,ChmChoChpChAqChsCh2tS9=ChtChvChwChxCh}{Ch|Ch}Ch.b60=Ch€Ch,ChnCh,ChkChGO1ChӌChՎ,Ch`Ch,Ch ChO2ChbCh,ChaCh=,ChChҢi3=Ch|Ch,Ch[Ch,Ch_Cha4=Ch Ch>,ChѲCh۴O5Ch*Ch,Ch[Ch<,ChȽChtO6ChtCh,Ch Ch[,ChnChxd67=ChCh:,ChCh,Ch`Chm8=ChGCh,ChCh,ChChChP%9Ch5Ch,ChDCh.,ChCh70ChCha1=Ch Ch,ChChCh U2=Ch Ch,ChsCh,ChCh Ch%3ChCh ,Ch Ch#,Ch%Ch;(ChH)%4ChK*Chv-,Ch"/Ch1,ChB3Ch?7a5=Ch@9Ch;,Ch=Ch@,Ch|BCheE96ChF2=ChDHChK,ChtMChO,Ch?QCh9T;7ChLVCh.# # ......#..#.##### ## ####.#..#'## .# #.###.#...# .## .. #...<.# ..# # ###...####### #...#...########...#ƺCh;(ƺCh-ƺCh/ǺCh#u3ǺCh}ǺChшǺCh ǺChǺCh)ǺChl  There is an open door, spattered with blood here.  Things that are here:  a +0 orcbow; a +0 orcbow; a centaur corpseǺChǺCh̞ _ǺChǺChѫings that are here: _a +0 orcbow; a +0 orcbow; a centaur corpse  There is an open door, spattered with blood here.ings that are here: _a +0 orcbow; a +0 orcbow; a centaur corpse  Items here: (( ))) ††.ǺChǺChϯ _ǺCh%ǺChh  There is a stone staircase leading down, spattered with blood here.ǺChm5 _ǺChĸǺChBǺChǺCh`ǺCh0,ǺChǺCh`ǺCh,ǺChǺChǺChǺChǺChǺCh%ǺChǺChmǺChFǺCh3ǺCh,ǺChǺChǺCh,ǺCh{ǺCh*ǺCh,ǺCh:ǺChǺChr,ǺChbǺChAǺCh,ǺChǺChNǺCh,ǺChǺChǺCh2,ǺCh*ǺChǺChǺChǺChL ǺChh ...#...#..(###### )......# ### ..........# #.. #..)).....# #.####.# #.........# #.=... †.........# ###..#######........# #..@....... ǺChX@..#.......# #.########..#.......####.# .#########....# #.##....# #.#### #.##....# #.# #..[....###.# #.......))#.#<...#)#.#  Your pack is full.ǺChl 78.1 (17.0) _You see here a wand of digging (6).ȺCh ȺChM A +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). Stash search prefixes: {Int+6} {jewellery} ȺChd $Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (g)o to location.ɺChЦ ɺCh] ].....#dfuk273 the Markshuman .....#Human of Ashenzari **.... ....(######Health: 94/94 ======================== ...)......# ###Magic: 20/20 ======================== ..........# #..AC: 27Str: 19 #..)).....# #.####.#ɺCh EV: 15Int: 9 #.........# #.=...SH: 0Dex: 20 †.........# ###..######XL: 12 Next: 78% Place: Dungeon:12 ##........# #..@.......Noise: ---------  Time: 12478.1 (17.0) ..#.......# #.########.M) +11 longbow of the Tick {drain, rPois} #.#.......####.#Fire: M) +11 longbow of the Tick {drai #.#########....# #.##....# #.#### #.##....# #.# #..[....###.# #.......))#.# ....<...#)#.#Things that are here: _a +0 orcbow; a +0 orcbow; a centaur corpse _Items here: (( ))) ††. _There is a stone staircase leading down, spattered with blood here.  Your pack is full. _You see here a wand of digging (6).ɺCh ɺChr ɺCh1 ʺCh _ʺChj1  ##### # .# (###### ..)......# ### .# #.. ..)).....# #.####.# ..# #.@....# 80.1 (2.0).# ###..###### .# #../.......# .#.......# #.########.# .#.......####.# .#########....# .##....# #.#### .##....# #.#[....###.#  Your pack is full.ʺCh(3] _You see here a +6 ring of intelligence.ʺCh ʺChV ʺChB ʺCh" V _You can't carry that many items.˺Ch[D ˺ChP Inventory: 52/52 slots Hand Weapons (go to first with )) ˺ChsQ K M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail  Y - a +1 whip of freezing ˺ChR Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn) ˺ChR s d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee} ˺ChWS  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit˺ChT 7[top]̺Ch̺ChV̺Chdfuk273 the Markshuman #####Human of Ashenzari **.... ....#̺Ch,Health: 94/94 ======================== ....#Magic: 20/20 ======================== ...(######AC: 27Str: 19 ..)......# ###EV: 15Int: 9 ̺Ch4.........# #..SH: 0Dex: 20 ..)).....# #.####.#XL: 12 Next: 78% Place: Dungeon:12 .........# #.@....#Noise: ---------  Time: 12480.1 (0.0) ̺Ch.........# ###..######M) +11 longbow of the Tick {drain, rPois} #........# #../.......#Fire: M) +11 longbow of the Tick {drai .#.......# #.########.# .#.......####.# .#########....# ̺Ch.##....# #.#### .##....# #.# ..[....###.# _There is a stone staircase leading down, spattered with blood here.  Your pack is full. _You see here a wand of digging (6).  Your pack is full. _You see here a +6 ring of intelligence. _You can't carry that many items.̺Ch_̺Ch̺ChB̺Ch̺Ch3̺Ch~̺Ch,̺Che̺Ch$ _̺Ch0n̺Ch ....# ....(######)......# ###......# #..).####.#=....#..###..####### ̺Che##../@......#2.1 (2##.########.# .####.# .# .......))#.# ...<...#)#.#̺Ch̺Ch̺ChUͺChT !M####.# .(###### )##... ))####.# #.=....# .###.@####### #../...... #.########.# .#.......####.#ͺChX ͺChY +3.1 (1ͺCha ͺChc κChQ3κChq4A wand of digging (6). A magical device which drills tunnels through unworked rock. Noise: A bit loud You found it on level 12 of the Dungeon. κCh25cStash search prefixes: {wand} Menu/colouring prefixes: identified wand _________________ “Great holes secretly are digged where earth’s pores ought to suffice, and  things have learnt to walk that ought to crawl.”  -H.P. Lovecraft, “The Festival”. 1925 (g)o to location.ϺCh4"ϺCh-:#####ϺCh6>dfuk273 the Markshuman ....#Human of Ashenzari **.... ....#Health: 94/94 ======================== ...(######Magic: 20/20 ======================== ..)......# ###AC: 27Str: 19 .........# #..EV: 15Int: 9 ..)).....# #.####.#SH: 0Dex: 20 .........# #.=....#XL: 12 Next: 78% Place: Dungeon:12 .........# ###.@#######Noise: ---------  Time: 12483.1 (1.0) ϺCh?#........# #../.......#M) +11 longbow of the Tick {drain, rPois} .#.......# #.########.#Fire: M) +11 longbow of the Tick {drai .#.......####.# .#########....# .##....# #.#### .##....# #.# ..[....###.# .......))#.# _There is a stone staircase leading down, spattered with blood here.  Your pack is full. _You see here a wand of digging (6).  Your pack is full. _You see here a +6 ring of intelligence. ϺCh@!_You can't carry that many items.ϺChAϺChJϺChLϺChY~ ϺChՌ oInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail  Y - a +1 whip of freezing Armour (go to first with [) ϺChH  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]кChx  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a ring of protection from cold  D - a ring of flight Wands (go to first with /)  H - a wand of acid (3)  T - a wand of iceblast (4)  X - a wand of polymorph (14) Scrolls (go to first with ?) кChs i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear  J - a scroll of vulnerability  L - 2 scrolls of revelation  S - a scroll of teleportation  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste42%кChT B - a ring of protection from cold  T - a wand of iceblast (4)  b - 3 potions of moonshinec - a potion of ambrosia  j - a potion of magicn - a potion of cancellation5ѺCh[2 ^ J - a scroll of vulnerabilityo - 4 potions of enlightenment  p - a potion of heal wounds  s - 3 potions of attractionv - 2 potions of might  x - 2 potions of berserk rage ѺCh4  A - a potion of lignification  K - 4 potions of curingP - 2 potions of invisibility7ѺChg5 J - a scroll of vulnerability  S - a scroll of teleportationR - a potion of brilliance  Z - a potion of resistance7ҺCh p - a potion of heal wounds Miscellaneous (go to first with })  g - a +0 phial of floods Baublesm - 2 flux baubles Talismans (go to first with %)k - a spider talisman  l - a quill talisman  ҺChiUz - a medusa talisman9ҺChM a - 2 potions of haste  n - a potion of cancellation ҺChCf p - a potion of heal wounds5ҺChs V n - a potion of cancellation ҺCh`  p - a potion of heal woundsz - a medusa talisman  E - a blade talismanbotҺCh, {  p - a potion of heal wounds  K - 4 potions of curingԺCh`~  v - 2 potions of might  K - 4 potions of curingպChC S - a scroll of teleportation  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshine  c - a potion of ambrosia  v - 2 potions of might87%غCh} Wands (go to first with /)  H - a wand of acid (3)  T - a wand of iceblast (4)  X - a wand of polymorph (14) غCh(oScrolls (go to first with ?)  i - 4 scrolls of noiseq - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterfliesI - 3 scrolls of fearJ - a scroll of vulnerabilityL - 2 scrolls of revelation  S - a scroll of teleportationU - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshine  c - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  p - a potion of heal wounds5ٺChMD - a ring of flight  X - a wand of polymorph (14)  i - 4 scrolls of noise5ٺCh5 ]Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflectionB - a ring of protection from cold  X - a wand of polymorph (14)40ٺCh՗ V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  y - an amulet of reflection3ݺChFG j B - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ ݺCh+I X“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.޺Ch ޺Ch ޺Ch #####dfuk273 the Markshuman ....#Human of Ashenzari **.... ....#Health: 94/94 ======================== ...(######Magic: 20/20 ======================== ..)......# ###AC: 27Str: 19 .........# #..޺Ch! EV: 15Int: 9 ..)).....# #.####.#SH: 0Dex: 20 .........# #.=....#XL: 12 Next: 78% Place: Dungeon:12 .........# ###.@#######Noise: ---------  Time: 12483.1 (0.0) #........# #../.......#M) +11 longbow of the Tick {drain, rPois} .#.......# #.########.#Fire: M) +11 longbow of the Tick {drai .#.......####.# .#########....# .##....# #.#### .##....# #.# ..[....###.# .......))#.# _There is a stone staircase leading down, spattered with blood here.  Your pack is full. _You see here a wand of digging (6).  Your pack is full. _You see here a +6 ring of intelligence. _You can't carry that many items.޺Ch-- ޺Ch:. +4.1 (1޺Chn2 ޺Ch4   Your pack is full. _You see here a wand of digging (6).  Your pack is full. _You see here a +6 ring of intelligence. _You can't carry that many items.drop a ring of protection from cold.ߺCh ####.# .(###### )##... ))#### #.@....# .###.=####### #.#../.......# #.########.#.......####.#######....#### .##....# [....##ߺCh<5ߺCh[ ߺChߺCh+6.1 (2ߺChߺCh3 _B - a +6 ring of intelligenceCh-Ch/Ch6Ch;N _There are no items here.ChYCh4Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail  Y - a +1 whip of freezing Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee} Ch G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ChY - a +1 whip of freezing. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 7.7; use (s) to set 12.0 as a target for Maces & Flails. ChX At 100% training you would reach 12.0 in about 0.8 XLs.  Current attack delay: 0.7. Damage rating: 10 (Base 6 x 122% (Str) x 131% (Skill) + 1 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off Pikel on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ch 5Ch@8ChHdfuk273 the Markshuman #####Human of Ashenzari **.... ....#Health: 94/94 ======================== ....#Magic: 20/20 ======================== ...(######AC: 27Str: 19 ..)......# ###EV: 15Int: 9 .........# #..SH: 0Dex: 20 ..)).....# #.####.#XL: 12 Next: 78% Place: Dungeon:12 .........# #.@....#Noise: ---------  Time: 12486.1 (0.0) .........# ###.=#######M) +11 longbow of the Tick {drain, rPois} #........# #../.......#Fire: M) +11 longbow of the Tick {drai .#.......# #.########.# .ChMD#.......####.# .#########....# .##....# #.#### .##....# #.# ..[....###.#Your pack is full. _You see here a +6 ring of intelligence. _You can't carry that many items. _You drop a ring of protection from cold. _B - a +6 ring of intelligence _There are no items here.ChOChQ+7.1 (1ChXCh\9 _You see here a +6 ring of intelligence. _You can't carry that many items.drop a ring of protection from cold. _B - a +6 ring of intelligence _There are no items here. _You drop a +1 whip of freezing.Ch .....# .....#(######)......# ###.......# #.. #..)).....# #.####.# #.# #.)....# †.........# ###.=####### ##.# #....#90.1 (3#.# #.########.##.####.# #.#########....# #.##....# #.#### #.##....# #.# #..[....###.# #.......))#.#..<...#)#.#Chǡ [ _Y - a wand of digging (6)Ch 3Ch' Chv Ch( Ch ,ChL Ch! B# # (###### )......# ### # #.. )).....# #.####.# .# #.)....# .# ###.=####### .......# #.....@....# 3.....# #.########.# .......####.# Ch OCh Ch" Ch43ChT6Ch~<Ch=Ch>,ChMG,ChH,ChXRy#  #  ######  .....# ###  # #..  .....# #.####.#  # #.)....#  # ###.=#######  # #.......@..#  ChU5.1 (2# #.##.#  ####.# # ....#  ...# #.####  ...# #.#    ...###.#   ))#.#    ...#)#.#   Ch\ZCh\Ch! 3ChDChChChChCh,ChSChCh,ChCh}ChDCh!,ChChCh ,ChG!Ch&"Ch#,Ch#Ch$,Ch%Ch(Q  You see here a ring of protection from cold.Chq)ChQ*5 _Ch+Ch,,Ch-Ch7Ch8BCh ;Ch;,Ch<Ch>Chk@,Ch:AChDChtECh?FChGChrIChJCh_KCh%LChNChOChqPCh7QCh=SCh3UChUCh:XChYCh@ZChZCh[ChV]Ch^Ch_ChA`Ch*bChcChdCheChfChVhChiChiChLkChlChxmCh2nChpChJt,ChuChxh  There is a stone staircase leading down, spattered with blood here.ChzCh{ _Cht|Ch  Items here: (( ))) ÷÷.Ch5 _Ch܈Ch  There is an open door, spattered with blood here.  Things that are here:  a +0 orcbow; a +0 orcbow; a centaur skeletonChChܐ _ChChChӕ,ChrChCh,Ch͜ChCh*ChСChE   There is an escape hatch in the ceiling here. _ChChCh;ChChCh<..#[#......#.#.#.#########....# .....#.#.##.#.#.#.##....# #.#### .#.......# #.#.#.##....# #.# ##.#.#.### #.#.#..[....###.# #.#.# #.#.#.......))#.# ####.#.# #.#.....<...#)#.#  #.#.# #.#.....#.#.#.>.# ####.#.# #......#..#.##### '## ####@#....#'## 527.1 (32.0)...# #.###.#...# Ch'...## ..> #...<.# .........# ########...# #........#######...# #.............########...# #####'##......##.........#.(....>....##.........#...(..#######.......###ChCh,8.1 (33ChCh9 _Found an escape hatch in the floor.Ch 3Ch Cht Ch` Ch+ Ch P  There is an escape hatch in the floor here.ChY Ch  _Ch Ch Ch! ,Ch! ChP# Ch $ ,Ch$ Ch}& Chc' Ch( Ch( Ch* Ch+ Ch6, Ch, ChE. Ch/ Ch1 Ch1 ChI: ChB; ,Ch2< Ch> Ch? ,Ch@ ChB ChC ChD Ch]E ChQG ChH ChgI ChJ ChK ChM Ch>N ChN ChQ Ch%T ,ChoU Ch:W ChX ,ChY Ch[ Ch+] Ch] Ch^ Cha Chb ,Chd Che Chg ,Chh Chj Ch.... #...... ##..).. #####)... ##<..#[#.. ######### #......#.# ........## #..#...... Ch O.......@'#### ####.#.#.#67.1 (39 ........#...###....#.#.# .............##.####.#.# ......###....##.# #.#.# ...... #.......####.#.# ...... #...####.....#'#  ..... #...# #........  ....[ ##### #........  #........ Ch= Ch ,8.1 (40Ch Ch + _Found a +0 ring mail.Ch3ChCh7Ch(XChA,ChChCh ,ChChCh(,ChCh*Ch' ,Ch Ch Ch ,Ch Ch Ch ,Ch Ch Ch ,Ch ChT ,ChT Ch# O _You now have 1129 gold pieces (gained 12).Cha% 3Ch|& Cho* Ch+ ,Ch1- Ch91 Ch2 ,Ch3 Chq7 Ch8 ,Ch9 Ch= Ch ? ,Ch? Ch4D Ch]G BCh$J ChcK ,Ch5L ChYP Ch*Q ,ChR ChxU ChV ,ChW ChZ Ch[ ,Ch\ Ch_ Ch3a ,Chuc ChLf Chg ,ChHh Chj Chk ,Chql Cho Chp ,Chq Ch]t Chu ,Ch^v Chy Chjz ,Ch*{ ChT~ Ch ,Ch Ch Ch? Ch Ch֌ Ch{ Ch1 ,Ch Ch Ch< ,Ch Ch Ch ,Ch Ch Ch˦ ,Ch Chz Ch^ ,Ch; Ch @  There is an open door here.Ch Ch  _Ch Cha Ch ,Cha ChP  Things that are here:  5 large rocks; a cyclops skeletonCh- Ch  _Ch7 Chf ChJ ,Ch) Ch Ch Ch ,Ch Ch ,Cho Ch Ch ,Cha Ch~ BCh ChC Ch ,ChT Ch Ch ,Ch Chc Ch Che Ch Ch Ch= Ch Ch Ch Ch Ch Ch Ch Ch ,Ch Ch Ch Ch Ch^ ChG Ch Ch> Ch Ch Ch ,Ch Ch8 Ch Ch ,Ch% Ch Ch ,Ch=! Ch?" Ch# ,Chl$ Chk% Ch:& Ch& Ch' Ch( Ch) Ch* Ch+ Ch{, ChI- ,ChJ. ChB/ Ch0 ,Ch0 Ch1 Ch2 ,Chi3 ChN4 Ch5 ,Ch5 Ch6 Ch7 ,Ch8 Ch]9 Ch: ,Chl; ChA< Ch= ,Ch > Ch> Ch? ,Chy@ ChGA ChB ,Ch(C ChC ChD ,ChE ChF ChG ,ChH ChZI ChJ ,Ch^K ChL BChM ChzN ChJO ,ChP ChP ,ChQ Ch[R ChS ChS ,ChT ChlU Ch:V ,Ch*W ChX ChX ,ChZ ChZ Ch[ ,Chk\ Ch6] ,Ch] Ch^ Chx_ ,Ch5` Cha Cha Chb ,Chhz #...........#......<#.......##...............###.......####..............######.....# #⌠#........##.........#.....# ###........##..######.#?....# ###########..######.####### #....#.......#.# #.#.##.#######.# #......#@......# 644.1 (76##.#####.####### #.#.....##.#.######...###### Ch} !Ch} Ch E _Done exploring.Chk3ChsChN.............0.0).#####..#.....#...ChICh[ _Done exploring.Ch03Ch1ChMiJChwjE _Done exploring.Ch@3ChBChLChNChAP$ _ChXnChr]Ch^,Ch9`Ch(bChb,ChcCheChf,Ch^gChiChaj,ChOkCh_mChn,ChoChsCht,Ch2uCh'wChx,Ch?yChP{Ch|Ch|Ch}Ch4ChD,Ch^ChCh,Ch>ChChЇCh}Ch,ChChChChyChŏBChuChZChChFChChChChGChCh#####....###########...#####.. #..).#............## #..........#..#....#....... ##...##...#.#..#....#[...... #...........#########....... #...........#......<#.......#...............###.......###..............######.....##........##@........#.....#Ch̜61.1 (17.0)#........##...#?....############..######.####### #....#.......#.# #.#.##.#######.# #......#.......###.#####.########.#.....##.#.#####ChCh<ChCh #..........# .)...# #..........###.###.# #.........##...##.##......# #.........##.#.##.##...#### #............#....##...# #######....###########...##### #..).#..... ##..#....#..... ##...##..@#.#..#....#[....6.1 (5.0) #...........#########..... #...........#......<#.....#...............###.......#..............######.....#........##.........#...Ch79..#........##..######.#?....###########..######.###### #....#.......#.#Ch$Ch'Ch5] 3Ch^ ChLj Chr ChNu Chw Chx ,Chy Ch{ Ch| ,Ch~ ChQ Ch ,Ch Ch0 Ch} ,Ch- Ch Ch܎ ,Chǐ Ch Ch ,Ch[ Ch  ##........###### #. #.............########. #######'##......##....... #.....(....>....##....... #.......(..#######....... #......)...# #..............# #####....)##.##.......# #.......@.##...##.##.74.1 (8 #Ch ##.#.##.##...## #..#....##...#  #####....###########...## #..).#.......... #..........#..#....#.  ##...##...#.#..#....#[  #...........#########. #...........#......<#. ChP Ch Ch 3ChP Ch Chl XChk ,Ch Ch Ch ,Ch> Ch Ch ,Ch Ch Ch ChS Ch! ChP X.......####.#.# #.#......#..#.## ...####.....#'## #.####.#....#'## ...# #........# #.####.###.#...# #### #........###......>##...<.##..#######...###........###### #...##.......########...########'##......##..#.....(...##.........#9.1 (5#.......(..#######.......#Ch >#......)...# #.....#..........# #####....)##..........###.###.##.........##...##.##......# #.........##.#.##.##...#### #............#...# ######....###########...#####ChChc _There is a stone staircase leading down here.ChT ChV Chn[ Cha Chg 380.1 (1 _Chh Chp #  Chr2 #.?########  #.........##### 3 #..>@......#  #####.  ChrChwCh+8 (1.7ChtCh _You climb downwards.  Found a scroll of teleportation. Found a stone staircase leading down. _There is a stone staircase leading up here.Ch`. #. #.?# #.##### #..@<......# Ch:03#.Ch7Ch8310 _Ch>ChBc _There is a stone staircase leading down here.ChH# #. #.?# #.##### #.@><......# #.ChLChM-2 _ChPChQCh  # #.  #.?######## Chb 6#...@.....#########..><......############. Ch Ch &3Ch# Ch ChChdz=#:.#ChK#.$.Ch +#...Ch ...Ch+ #..Ch+ #..ChϺ= #.?Ch#Ch:\ #.##### ####..><......# ##.ChCh4Ch~Ch ChChi4_Found 13 gold pieces and a book of Blasting.Ch #.^ #:.## #.$.##...# ...# #..# #..#  #.@########  #.........#########..><......############.5ChChChѴ+6.8 (2ChChi _S - 2 scrolls of teleportation (gained 1)Ch3ChȫChqChֳ,ChCh*ChvChChuCh8ChQ< .>Ch" .Ch? #.^ChM #:.##ChU#.$.#Chx(.#ChJ).#Chr #@.# Ch 8Ch a #..# Chk #..######## ChA#.........#####Chy####..><......#ChU###########.Chv ChgCh9-_Found a stone staircase leading down.Ch5 Ch= Ch4? Ch:A Ch?D ChG ChH ChJ ChN ChP ChT Ch[ Ch?h (Ch%i -##### Chi .....# Chj .... Chk ?..> ChZl ,..## Ch#m F^# Chm :.#Chn #.Cheo 92.8 (4Ch*p )#.Chp t#...# Chq A##..#Chr ,#..#ChEs =#..########Ch0t .Cht ##ChPv 7Ch9z Ch|  Che Ch& 2_You now have 1142 gold pieces (gained 13).Ch`######..#> ..## #.^ #@.## #...# #...# #...#Ch##..# #..# #..######## #.........#########..><......#ChCh++3.8 (1ChChX  You pick up a book of Blasting and begin reading...Chc+4.8 (2ChChä  You add the spells Fulminant Prism, Iskenderun's Mystic Blast and Forge Monarch_Bomb to your library.Ch|Ch3ChCh.(Ch)Chw,,Ch-Ch4#######.......##......#..>.7.8 (3#.^ #..## Ch(8#...# #...#...##..# #..# #..########Ch:Ch<Ch-8#########...#..........#.>#..###.^# #..## #...# #...# #...##..# #..#Ch2Ch_4+8.8 (1Ch8Cho:Ch5 ###########.......@...#.R######..>#.###.^# #..## #...#R   efreet (asleep)  #...# #...###..#ChDChKfR°RChL&9Ch~SChU _An efreet comes into view. It is wielding a +1 scimitar of flaming.Ch` Ch ZAn efreet. An imposing, muscular figure engulfed in a cloud of searing flame. Max HP: ~38Will: +AC: ++EV: +rF: ∞rC: x..rPois: +rNeg: ∞rElec: . Threat: High Class: Demonic Size: Large Int: Human Ch& You have about 88% to hit with the +11 longbow of the Tick. It has about 51% to hit you. AttackMax Damage Hit: +1 scimitar (flame) 29 + 14 (flame) It is immune to torment; and resistant to miasma. It can fly. It can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Bolt of Fire(3d15) (6) b - Fireball(3d15) (5) [!]: Description|QuoteChCh dfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================AC: 27Str: 19EV: 15Int: 9##########SH: 0Dex: 20##........##XL: 12 Next: 78% Place: Dungeon:13..R....@...#ChNoise: ---------  Time: 12699.8 (1.0).°######..>#M) +11 longbow of the Tick {drain, rPois} ##..##Fire: M) +11 longbow of the Tick {drai##.^##..###...#R   efreet#...##...###..# _Found a stone staircase leading down. _You now have 1142 gold pieces (gained 13).  You pick up a book of Blasting and begin reading...  You add the spells Fulminant Prism, Iskenderun's Mystic Blast and Forge Monarch_Bomb to your library. _An efreet comes into view. It is wielding a +1 scimitar of flaming.ChChrChCh1 Ch7 An efreet. An imposing, muscular figure engulfed in a cloud of searing flame. Max HP: ~38Will: +AC: ++EV: +rF: ∞rC: x..rPois: +rNeg: ∞rElec: . Ch9 ,Threat: High Class: Demonic Size: Large Int: Human You have about 88% to hit with the +11 longbow of the Tick. It has about 51% to hit you. AttackMax Damage Hit: +1 scimitar (flame) 29 + 14 (flame) It is immune to torment; and resistant to miasma. It can fly. It can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Bolt of Fire(3d15) (6) b - Fireball(3d15) (5) [!]: Description|QuoteChU Chb dfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================AC: 27Str: 19Chd EV: 15Int: 9##########SH: 0Dex: 20##........##XL: 12 Next: 78% Place: Dungeon:13..R....@...#Noise: ---------  Time: 12699.8 (0.0).°######..>#M) +11 longbow of the Tick {drain, rPois} ##..##Fire: M) +11 longbow of the Tick {draiChe ##.^##..###...#R   efreet#...##...###..# _Found a stone staircase leading down. _You now have 1142 gold pieces (gained 13).  You pick up a book of Blasting and begin reading...  You add the spells Fulminant Prism, Iskenderun's Mystic Blast and Forge Monarch_Bomb to your library. Chf n_An efreet comes into view. It is wielding a +1 scimitar of flaming.Ch7h Chl Chn ChP"dfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================AC: 27Str: 19EV: 15Int: 9##########SH: 0Dex: 20##........##XL: 12 Next: 78% Place: Dungeon:13..R****@...#Noise: ---------  Time: 12699.8 (0.0).°######..>#M) +11 longbow of the Tick {drain, rPois} ##..##Fire: M) +11 longbow of the Tick {drai##.^##..###...#R   efreet#...##...###..# _Bomb to your library. _An efreet comes into view. It is wielding a +1 scimitar of flaming.Fire: M) +11 longbow of the Tick {drain, rPois}PresCh1):s: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +1 scimitar of flaming (88% to hit)Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================AC: 27Str: 19EV: 15Int: 9##########SH: 0Dex: 20##........##XL: 12 Next: 78% Place: Dungeon:13..R((((@...#Noise: ---------  Time: 12699.8 (0.0).°######..>#M) +11 longbow of the Tick {drain, rPois} ##..##Fire: M) +11 longbow of the Tick {drai##.^##..###...#R   efreet#...##...###..#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( Chor ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +1 scimitar of flaming (88% to hit)  You shoot an arrow. The arrow hits the efreet.  The efreet is lightly wounded.Ch(○R....===701.0 (1.2 _Ch dfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================AC: 27Str: 19EV: 15Int: 9##########SH: 0Dex: 20##........##XL: 12 Next: 78% Place: Dungeon:13..○R***@...#Noise: ===------  Time: 12701.0 (0.0)..######..>#M) +11 longbow of the Tick {drain, rPois} ##..##Fire: M) +11 longbow of the Tick {draiCh!##.^##..###...#R   efreet#...##...###..#You shoot an arrow. The arrow hits the efreet. _The efreet is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +1 scimitar of flaming (lightly wounded, 88% to hit)Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================AC: 27Str: 19EV: 15Int: 9##########SH: 0Dex: 20##........##XL: 12 Next: 78% Place: Dungeon:13..○R(((@...#Noise: ===------  Time: 12701.0 (0.0)..######..>#M) +11 longbow of the Tick {drain, rPois} ##..##Fire: M) +11 longbow of the Tick {drai##.^##..###...#R   efreetCh=#...##...###..#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +1 scimitar of flaming (lightly wounded, 88% to hit)You shoot an arrow. The arrow hits the efreet!  The efreet is moderately wounded.ChNChU>°°R..ChV42.1 (1.1 _Chr[Ch]]Ch$ 'dfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================AC: 27Str: 19EV: 15Int: 9##########SH: 0Dex: 20##........##XL: 12 Next: 78% Place: Dungeon:13..°°R**@...#Noise: ===------  Time: 12702.1 (0.0)..######..>#M) +11 longbow of the Tick {drain, rPois} ##..##Chg) 0Fire: M) +11 longbow of the Tick {drai##.^##..###...#R   efreet#...##...###..# _The efreet is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +1 scimitar of flaming (moderately wounded, 88% to  hit)Ch)dfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================AC: 27Str: 19EV: 15Int: 9##########SH: 0Dex: 20##........##XL: 12 Next: 78% Place: Dungeon:13..°°R((@...#Noise: ===------  Time: 12702.1 (0.0)..######..>#M) +11 longbow of the Tick {drain, rPois} ##..##Fire: M) +11 longbow of the Tick {drai##.^##..##Ch(#...#R   efreet#...##...###..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +1 scimitar of flaming (moderately wounded, 88% to  hit)  You shoot an arrow. The arrow hits the efreet!!  The efreet is almost dead.ChChJ.°R.Ch823.1 (1 _Ch#Ch Ch;  dfuk273 the Markshuman  Human of Ashenzari **....  Health: 94/94 ======================== Ch<T  Magic: 20/20 ========================  AC: 27Str: 19  EV: 15Int: 9 ##########  SH: 0Dex: 20 ##..***...##  XL: 12 Next: 78% Place: Dungeon:13 ..°.*R*@...#  Noise: ===------  Time: 12703.1 (1.0) ..######..>#  M) +11 longbow of the Tick {drain, rPois}  ##..##  Fire: M) +11 longbow of the Tick {drai ##.^#  #..##  Ch=X#...#  R   efreet #...#  #...#  ##..# You shoot an arrow. The arrow hits the efreet!! _The efreet is almost dead.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +1 scimitar of flaming (almost dead) ChC \ #R Chf #***.* Ch y.***. ChH,*RAim: an efreet, wielding a +1 scimitar of flaming (almost dead) Chq .***°R*@ ChM.***R*@*##* Che***..*R*@.##.  Aim: an efreet, wielding a +1 scimitar of flaming (almost dead) Chc  dfuk273 the Markshuman  Human of Ashenzari **....  Health: 94/94 ========================  Magic: 20/20 ========================  AC: 27Str: 19  EV: 15Int: 9 ##########  SH: 0Dex: 20 ##........##  XL: 12 Next: 78% Place: Dungeon:13 ..°.°R.@...#  Noise: ===------  Time: 12703.1 (1.0) ..######..>#  M) +11 longbow of the Tick {drain, rPois}  ##..##  Fire: M) +11 longbow of the Tick {drai ##.[ ChGm0;10;1m^#  #..##  #...#  R   efreet #...#  #...#  ##..# Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an efreet, wielding a +1 scimitar of flaming (almost dead)  The mass of ice explodes! The iceblast engulfs the efreet.  The efreet is frozen! #  ##..###...##  ..°.###@...#  ..    ##.^# #..## #...# #...# #...# ##..# Ch Ch'Nm ......).  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Ch+R!Aim: an efreet, wielding a +1 scimitar of flaming (almost dead)  The mass of ice explodes! The iceblast engulfs the efreet.  The efreet is frozen!  You kill the efreet! Chksd81=======4 _ Ch| Ch ChGg  ChFi }A +1 scimitar of flaming. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.2At 100% training you would reach 14.0 in about 1.7 XLs.Current attack delay: 1.3. Damage rating: 18 (Base 12 x 125% (Dex) x 114% (Skill) + 1 (Ench)). Flame:It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an efreet on level 13 of the Dungeon. Stash search prefixes: {ego} {branded} {Long Blades} {one-handed} {flame} {melee Chj >weapon} (g)o to location. Ch>  ChG Adfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================AC: 27Str: 19EV: 15Int: 9##########SH: 0Dex: 20##........##XL: 12 Next: 81% Place: Dungeon:13 ChmH t.....).@...#Noise: =======--  Time: 12704.1 (1.0)..######..>#M) +11 longbow of the Tick {drain, rPois} ##..##Fire: M) +11 longbow of the Tick {drai##.^##..###...##...##...###..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Ch5I Aim: an efreet, wielding a +1 scimitar of flaming (almost dead)  The mass of ice explodes! The iceblast engulfs the efreet.  The efreet is frozen! _You kill the efreet! ChK  ChN  ChO ChN 3Ch Ch nCh Ch ,Che Ch ,ChL Ch ,Cha Ch ,Ch? ChM ,Ch Chq ,Ch Ch9 ,Ch# Ch0 ,Ch Ch/ ,ChϺ Ch ,Ch Ch ,Chj Ch& ,Ch Ch ,Ch Ch ,Ch Ch ,Ch( Ch ,Ch Ch ,Ch= ChM ,Chf ChZ ,ChJ ChZ ,Chm Ch ,Ch- Ch ,Ch{ Ch Ch- ,Cho Ch ,Ch Ch ,Ch Ch ,Ch= Ch ,Ch Ch ,Ch" Ch ,Ch Ch Ch ,Ch ,Ch Ch! ,Ch" Ch. ChO2 BCh'3 ,Ch4 ChR5 Ch%6 Ch6 Ch8 ,Ch9 Ch; ,ChQ< Ch= Ch> ,ChJ ChK ,ChL ChN ChMO ChP ChGQ Ch R ChR ChS ChT ChlU ChTV ChW ChX ChTZ Ch[ Ch[ Ch\ Ch] Che^ Ch_ Ch` ChRa Chb Chc Chkd Chfe Ch,f Ch g ChVh Chi Chi Ch7k Chk Chl Chm Chn Chto Chp Ch^q Ch"r Chs Chs Cht Chu Chv Chpw Chax Ch%y Chy Ch,{ Ch{ Ch| Ch} Chh~ Ch, ChF Ch Chҁ Ch ChŃ Chx Chj Ch> Ch Ch ChɈ Ch Chp Ch7 Ch Ch ChՍ Ch Chz ChA Ch Ch Ch Ch Chm Ch5 Ch Ch Ch~ Ch0 Ch Ch؛ Ch Ch BCh Ch֠ Ch Ch Chd Ch+ Ch# Ch Ch Chԧ Ch Cha Chx ChT Ch Ch Ch Ch Ch ,ChM Ch ,Ch Ch ,ChO Chټ ,Ch Ch ,ChH Ch Ch Ch} Ch Ch ChT Ch Ch ChI Ch k 803.1 (99.0) _You start waiting.Ch N-------4.1 (100.0)Ch, ChI # _Done waiting.Ch( O ##.###.....)@....#.######..>#Ch+  ##..## ##.^# #..## #...# #...# #...#  ##..#Ch1 Ch2 Q-------5.0)Ch6 Ch"9 Ch 1 # ###.## #.....@.....#.######..>#. ##..## ##.^# #..## #...# #...#  #...#  ##..#ChCh&6ChCh| _You see here a +1 scimitar of flaming.ChA< # ###.## #....@).....##....######..>#.. ##..##. ##.^# Ch}F #..##  #...#  #...#  #...#  ##..#Ch(KChNM-7 _ChSCh:VChy # ###.## #...@.).....# #....######..>#.. ##..##... ##.^#..# #..### #...#  #...#  #...#  ##..#Ch}Chv~&8ChJChChE # ###.## #..@..).....# #....######..>##.....# ##..##.# ##.^#.## #..#### #...# Ch~ #...#  #...#  ##..#Ch0ChK&9ChCh[ChO< e#############........#####.....).....##...@######..>##. ##..##. ##.^## #..#####  #...# #...#  #...# ##..# #..#Ch? =10ChB ChD Ch#############........#####.....).....####....######..>##. ##..##.. ##.^## #..######  #...# #...# #...# ##..# #..# #..#### 1Ch#############........#####.....).....####....######..>#####. ##..##... ##.^## #..#######  #...# #...#  #...# ##..# #..# #..### #.....2Che _Cho Ch'q Chs ,Cht Ch{ ##########........##..).....#######..>####.## ##..##..........## ##.^## #..##5.1 (3######Ch5  #...# #...#  #...# ##..# #..# #..# #... ####Ch Ch ChCh3Ch]ChChd #### ###..## ###.....).....# ###....######..>###.....## ##..#.....## ##.^..### #..7.1 (2##ChΪW #.. #.. #.. ##. #. #. # ChuChChChCh3ChCh,ChnChK    Ch)#   ###..   ###.....)....   ###....######..  ##.....## ##.  #..## ## Ch ..### #9  ..## #   #   #   # ChY       ChEChCh,~ ChG 3Ch Ch ,Ch nChY b     Chݗ y ###  ###.....)  ###....######  ##.....## #  ##..##   #..### 21ChY z  #...##   #       ChΚ ChK Chy Ch0IChr2Chw4Ch1?ChC      ###  ###.....)ChD  ###....  ##.....##   ##..##  #..###3  #...##  #..  #.ChE~  #    ChFCh*IChJCh Chw3ChCh+ChCh&      ### Ch8  ###....  ###....  ##.....##  ##..##  #..###5  #...##  #..##  #.#  #.  #.ChQ  #  ChyChICh ,Ch Ch Ch ,Ch Ch Ch֖ ,Cht Ch™ Ch Chu Ch` ChS ,Ch ChH Chz ChV ,Cho Chm ChH ,Ch\ ChU Ch1 ,Ch> Chk Chb ,Ch Ch Chk Ch Ch Ch Chv Ch, Ch" Chp Ch: Ch Ch Ch Ch Ch Ch( ChͿ Ch Ch] ChV Ch Ch Ch{ ChT Ch Ch Chx Chr Ch Ch Ch Chh k  You see here a +1 scimitar of flaming.Ch Ch  _Ch} Cho Ch Ch ,Ch' Ch XChv Ch ChO$ Ch( Ch) Ch+ Ch- Ch0 Ch0 Ch2 Ch4 Ch6 Ch7 Chp9 Ch; Ch= Ch> Ch9@ Ch B ChC ChD ChE ChG ChI ChJ ChK ChM Ch_O ChWP ChQ Ch S ChT ChU Ch/W ChX ChZ Ch[ Ch\ ChD^ Ch_ Ch` Chb Chc Ch7e Ch/f Chg Chj  Chj  Chk -There is a stone staircase leading down here.Chym Chn  Chzo _Chp Chr  Chs  Cht +There is a stone staircase leading up here.Ch\v Chw  Chy J_Cha{ ChZ| Ch}} Ch  ChЀ Ch* ,Chσ Ch Ch Ch͈ ,Ch Ch Ch ChM Ch& Ch Ch ,Ch Chĕ Chʗ ,Ch Chw Ch ,ChN ChH Chy Ch3 ChT Chs Chz Chة Chޫ Chج Ch Chѯ Ch Chz Ch ChO Ch 2 Ch̺ Ch +_You now have 1156 gold pieces (gained 14).Ch Ch Ch] Ch Ch- Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch ChO Ch Ch Ch ChT Ch Ch Ch Ch Ch Ch Ch  Ch ##Ch  Ch ..#Chu  Chb ...##Ch  ####.....# ###.@......# #### ##..........u ...##### ##..#####...#. Ch <......####.### .## #######....## # ######u   brown ugly thing (asleep)  Ch Ch 98.1 (6Ch 2.0)  Ch 7A brown ugly thing comes into view.Ch Ch{ Chr 2u.Chu uChd ChK Ch Ch D==9.1 (63Ch  Ch Ch ._The brown ugly thing gurgles horribly!Ch{[Ch>_A brown ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 78% to hit with the +11 longbow of the Tick. It has about 60% to hit you. Attack Max Damage After Damaging Hits Punch 17Chn`"Acid damage (max 12) It is resistant to acid and corrosion. It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|QuoteCĥChΊedfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================##AC: 27Str: 19..#EV: 15Int: 9...##SH: 0Dex: 20####.....#XL: 12 Next: 81% Place: Dungeon:13###.@......#Noise: ==-------  Time: 12899.1 (63.0) ######.........u.M) +11 longbow of the Tick {drain, rPois} ...##### ##..#####...#.Fire: M) +11 longbow of the Tick {drai <......####.### .## ChՍ#######....#########u   brown ugly thing _You see here a +1 scimitar of flaming. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You now have 1156 gold pieces (gained 14).  A brown ugly thing comes into view. _The brown ugly thing gurgles horribly!ChChOdfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Ch QMagic: 20/20 ========================##AC: 27Str: 19..#EV: 15Int: 9...##SH: 0Dex: 20####.....#XL: 12 Next: 81% Place: Dungeon:13###.@***...#Noise: ==-------  Time: 12899.1 (0.0) ######.......**u.ChQM) +11 longbow of the Tick {drain, rPois} ...##### ##..#####...#.Fire: M) +11 longbow of the Tick {drai <......####.### .## #######....#########u   brown ugly thingChT A brown ugly thing comes into view. _The brown ugly thing gurgles horribly!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (78% to hit)Ch dfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================##AC: 27Str: 19Ch b..#EV: 15Int: 9...##SH: 0Dex: 20####.....#XL: 12 Next: 81% Place: Dungeon:13###.@(((...#Noise: ==-------  Time: 12899.1 (0.0) ######.......((u.M) +11 longbow of the Tick {drain, rPois} Ch ...##### ##..#####...#.Fire: M) +11 longbow of the Tick {drai <......####.### .## #######....#########u   brown ugly thing (drained)Ch Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (78% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  You drain the brown ugly thing!Ch h `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (78% to hit)  Chi You shoot an arrow. The arrow hits the brown ugly thing!!drain the brown ugly thing!  The brown ugly thing is heavily wounded.Chzn Z....u.Cho >=900.3 (1.2 _Ch(s Cht Ch dfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================##AC: 27Ch ^Str: 19..#EV: 15Int: 9...##SH: 0Dex: 20####.....#XL: 12 Next: 81% Place: Dungeon:13###.@**....#Noise: ===------  Time: 12900.3 (0.0) ######......**u..M) +11 longbow of the Tick {drain, rPois} ...##### ##..#####...#.Fire: M) +11 longbow of the Tick {drai Chj3<......####.### .## #######....#########u   brown ugly thing (drained)You drain the brown ugly thing! _The brown ugly thing is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleChĞShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, lightly drained, 78% to hit)ChAdfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================##AC: 27Str: 19..#EV: 15Int: 9...##ChSH: 0Dex: 20####.....#XL: 12 Next: 81% Place: Dungeon:13###.@((....#Noise: ===------  Time: 12900.3 (0.0) ######......((u..M) +11 longbow of the Tick {drain, rPois} ...##### ##..#####...#.Fire: M) +11 longbow of the Tick {drai <......####.### .## #######....#########u   brown ugly thing (drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  The brown ugly thing is severely wounded.Ch|ChY...u.Chi21.3 (1 _ChChCh.dfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================##AC: 27Str: 19..#EV: 15Int: 9...##SH: 0Dex: 20####.....#Ch3'XL: 12 Next: 81% Place: Dungeon:13###.@**....#Noise: ===------  Time: 12901.3 (0.0) ######......*u...M) +11 longbow of the Tick {drain, rPois} ...##### ##..#####...#.Fire: M) +11 longbow of the Tick {drai <......####.### .## #######....#########u   brown ugly thing (drained)You shoot an arrow. The arrow hits the brown ugly thing!! _The brown ugly thing is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (severely wounded, lightly drained, 78% to hit)ChAdfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================##AC: 27Str: 19..#EV: 15Int: 9...##ChSH: 0Dex: 20####.....#XL: 12 Next: 81% Place: Dungeon:13###.@......#Noise: ===------  Time: 12901.3 (0.0) ######.......u...M) +11 longbow of the Tick {drain, rPois} ...##### ##..#####...#.Fire: M) +11 longbow of the Tick {drai <......####.### .## #######....#########u   brown ugly thing (drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (severely wounded, lightly drained, 78% to hit)  Ch~You shoot an arrow. The arrow hits the brown ugly thing!!  You kill the brown ugly thing!ChV(((.Chؕ)ChyU.....Ch?<52.5 (1.2 _Ch"DChECh*idfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================##AC: 27Chj`Str: 19..#EV: 15Int: 9...##SH: 0Dex: 20####.....#XL: 12 Next: 85% Place: Dungeon:13###.@......#Noise: ===------  Time: 12902.5 (0.0) ######...........M) +11 longbow of the Tick {drain, rPois} ...##### ##..#####...#.Fire: M) +11 longbow of the Tick {drai Chl<......####.### .## #######....#########    Aim: a brown ugly thing (severely wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!! _You kill the brown ugly thing!Ch)p9Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChG@***.ChQdfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================##AC: 27Str: 19..#EV: 15Ch=Int: 9...##SH: 0Dex: 20####.....#XL: 12 Next: 85% Place: Dungeon:13###.@......#Noise: ===------  Time: 12902.5 (0.0) ######...........M) +11 longbow of the Tick {drain, rPois} ...##### ##..#####...#.Fire: M) +11 longbow of the Tick {drai <......####.### .## #######....#########    You shoot an arrow. The arrow hits the brown ugly thing!! _You kill the brown ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Ch "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.ChCh>. _Ch ChZdfuk273 the MarkshumanHuman of Ashenzari **....Health: 94/94 ========================Magic: 20/20 ========================##AC: 27Str: 19Ch..#EV: 15Int: 9...##SH: 0Dex: 20####.....#XL: 12 Next: 85% Place: Dungeon:13###.@......#Noise: ===------  Time: 12902.5 (0.0) ######...........M) +11 longbow of the Tick {drain, rPois} ...##### ##..#####...#.Fire: M) +11 longbow of the Tick {drai <......####.### .## #######....#########    You shoot an arrow. The arrow hits the brown ugly thing!! Ch_You kill the brown ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Ch Ch Ch5 Ch Ch! Ch # $ _Ch, nCh. Ch0 ,Ch;2 Chu8 2..##Ch[; y...#...###...# ##...## ####.....# ###........## ###......@....# ---5.5 (3# ##..#####...#..# .####.### ##.## ####....## ##  ######Ch< :---Ch)A ChC Ch>...# ...## #...# ...## ...#  ##...##  ####.....#  ###.....@..##  ##...........# #### ##..#####...#..# ...####.### ##.# #.# ###....### #######6.5 (1ChCCh P ChQ 3ChU ChIb XChVd ,Chf ChRi Chl Chm Ch,o Chv "...###...# ...## #...# ##...## ####.....# ###........## Chdw h##...........## # ##..#####...#@.# 9.5 (3 ####.### ##.####.# ....## ### # ##### Ch:x "Chy ChS| Ch}  Ch4 Chw Ch Ch3 Ch( ChB Ch,z#...# #...## #...# ##...## ####.....# ###........## ##...........##  ##..#####...#..## #.### ##.####@# 11.5 (2 ..## ### ### ###   Ch!Ch}a!Ch';"ChY3"Ch"Ch{"Ch"Ch X"Ch,"Chw[~"Ch,l"ChrX"Chs"Chu"Chw"Chy"Chz"Chn|"Ch#"Ch"Ch"ChH"Ch܆"Ch"Ch"Ch"Ch"Ch"Ch "ChkS .. .# #...."ChK[..# .#....#"Ch.r ...##.#...#"ChJ ?..!......"Ch "Chě.........#"Ch "Chy.........#"ChRL .........# .......@.##321.0) ..........## $....###...#.... ##..## ... ##..## .. ##..### # # ##...## ###...## ##"Ch7E##...#"Ch$"Ch"Ch`%3.5 (22"Ch"ChK "ChPH_You kill the brown ugly thing! "Ch1A Fire: M) +11 longbow of the Tick {drain, rPois}"ChPress: ? - help, Q - select action, ( or ) - cycle"ChXShift-Dir - straight lin"Ch7 e "Ch6_Okay, then. _"ChBFound a scroll of identify.$Ch/  ....#. .# #.... .#....#....##.#...#?..!......#.##.#.#............##$....###...# #..# ##.. #..#..#...#..#####.. ^...##$Ch6 $Ch8 14.5 (1.0)$Ch[ %Ch+. ....#. .# #.....# .#....##....##.#...#.?..!......#.#.#.#.#.##.## #..$....###...##......# ##..## .#.....# ##..## >##...# ##..### .### ##..## .^# ##...##%Ch/%Ch0&5%Ch4%Ch~6%Ch+ . ..#$ ....#. .# #....#.....# .#....###....##.#...##..?..!......#..# .#.#.#c .............##$....###...##..##c   centaur warrior (asleep) ..#..###>...## ..######%Ch cclauncher)A centaur warrior comes into view.Found 21 gold pieces.  The centaur warrior wields a +0 shortbow.%Ch W((((((%Ch;......%Cha79----==6%ChU%ChYN _The centaur warrior shoots an arrow. The arrow hits you!'Ch_ 'ChÔ $'Chc A centaur warrior. A muscular centaur, veteran of numerous battles, armed with well-made weapons and able to use them skilfully. Max HP: ~55Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 150% (normally travels faster than you) You have about 82% to hit with the +11 longbow of the Tick. It has about 67% to hit you. AttacksMax Damage Shoot: +0 shortbow 36 Hit16 Kick5 It can open doors. [!]: Description|Quote*ChB\ *Cht dfuk273 the Markshuman......#$Human of Ashenzari **............#Health: 79/94 ====================----..... .# #....#Magic: 20/20 ========================.....# .#....#AC: 27*Ch{ Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 85% Place: Dungeon:13.#....@....#Noise: ==-------  Time: 12936.5 (1.0)............#M) +11 longbow of the Tick {drain, rPois} c...........##Fire: M) +11 longbow of the Tick {drai.............## ##...$....###...# .##.......## ##..##c   centaur warrior (launcher) ..##.....# ##..## .>###...###..### ..######*Ch~ o##...## _Okay, then. _Found a scroll of identify.  A centaur warrior comes into view.Found 21 gold pieces.  The centaur warrior wields a +0 shortbow. _The centaur warrior shoots an arrow. The arrow hits you!*Ch *Ch΋ *Ch ,Ch$dfuk273 the Markshuman......#$Human of Ashenzari **............#Health: 79/94 ====================----..... .# #....#Magic: 20/20 ========================.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9,Ch#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 85% Place: Dungeon:13.#..**@....#Noise: ==-------  Time: 12936.5 (0.0)..***.......#M) +11 longbow of the Tick {drain, rPois} c*..........##Fire: M) +11 longbow of the Tick {drai.............## ##...$....###...# .##.......## ##..##c   centaur warrior (launcher) ..##.....# ##..## .>###...###..### ..########...##The centaur warrior wields a +0 shortbow. _The centaur warrior shoots an arrow. The arrow hits you!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, [,Ch37m( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (82% to hit),Ch\dfuk273 the Markshuman......#$Human of Ashenzari **............#Health: 79/94 ====================----..... .# #....#Magic: 20/20 ========================,Ch.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 85% Place: Dungeon:13.#..((@....#Noise: ==-------  Time: 12936.5 (0.0)..(((.......#M) +11 longbow of the Tick {drain, rPois} c(..........##Fire: M) +11 longbow of the Tick {drai.............## ##...$....###...# .##.......## ##..##c   centaur warrior (launcher, drained) ..##.....# ##..## .>,Ch###...###..### ..########...##Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (82% to hit)  You shoot an arrow. The arrow hits the centaur warrior!!  You drain the centaur warrior.,Ch9......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin,Ch:e  Aim: a centaur warrior, wielding a +0 shortbow (82% to hit)  You shoot an arrow. The arrow hits the centaur warrior!!drain the centaur warrior.  The centaur warrior is heavily wounded.,ChDW((((((,Ch0;......,Ch33=7.5 (1,Chx?-Cha _The centaur warrior shoots an arrow. The arrow hits you but does no damage..Ch+.Chp6dfuk273 the Markshuman.Cho.....Chj)..#$.Chf Human of Ashenzari **.....Ch.....Ch6....#.ChmHealth: 79/94 ====================----.Ch/ ..... .# #....#Magic: 20/20 ========================.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 85% Place: Dungeon:13.#..**@....#Noise: ===------  Time: 12937.5 (0.0)..***.......#M) +11 longbow of the Tick {drain, rPois} c*..........##.Ch LFire: M) +11 longbow of the Tick {drai.Ch ?.............## .Ch ##.Ch ...$....###...# .Ch .##.Ch.......## ##..##.Chc   centaur warrior (launcher, drained) .Chj..#.ChT#.....# ##..## .Ch<6.>#.Ch 5##...#.ChcA##..### .Chi ..##.Ch ####.Ch ##...## .Chzi_The centaur warrior shoots an arrow. The arrow hits you but does no damage.  .Chj@Fire: M) +11 longbow of the Tick {drain, rPois}.ChiPress: ? - help, Q - select action, ( or ) - cycle.ChW Shift-Dir - straight line.ChOAim: a centaur warrior, wielding a +0 shortbow (heavily wounded, lightly  .Ch:drained, 82% to hit).Chdfuk273 the Markshuman......#$Human of Ashenzari **............#Health: 79/94 ====================----..... .# #....#Magic: 20/20 ========================.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 85% Place: Dungeon:13.#..((@....#Noise: ===------  Time: 12937.5 (0.0)..(((.......#M) +11 longbow of the Tick {drain, rPois} ((..........##Fire: M) +11 longbow of the Tick {drai.............## ##....Ch[33m$....###...# .##.......## ##..##c   centaur warrior (launcher, drained) ..##.....# ##..## .>###...###..### ..########...##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (heavily wounded, lightly  drained, 82% to hit)  You shoot an arrow.  The arrow barely misses the centaur warrior..Chbmf.....c..Chs.Chu&((.ChÁ+(((((.Ch ~.@.....  Shift-Dir - straight line  Aim: a centaur warrior, wielding a +0 shortbow (heavily wounded, lightly  drained, 82% to hit)  You shoot an arrow.  The arrow barely misses the centaur warrior.The centaur warrior shoots an arrow. The arrow closely misses you.((((((.Ch......3--8.7 (1.2 _The centaur warrior shoots an arrow. The arrow hits you!/ChY+/ChW]6dfuk273 the Markshuman/Ch^..../Chd`)..#$/Cha Human of Ashenzari **..../Chfc..../Chd6....#/ChrfmHealth: 73/94 ==================------/Ch#hv..... .# #....#/Chi[Magic: 20/20 ========================/ChNk.....# .#....#/Chl#AC: 27/ChMn.Str: 19/Cho##....##.#...#/Chsr}EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 85% Place: Dungeon:13.#..**@....#Noise: ===------  Time: 12938.7 (0.0)..***.......#M) +11 longbow of the Tick {drain, rPois} c*..........##/ChfuFire: M) +11 longbow of the Tick {drai.............## ##...$....###...# .##.......## ##..##c   centaur warrior (launcher, drained) ..##.....# ##..## .>###...###..### ..##/Ch=######...## _The centaur warrior shoots an arrow. The arrow hits you!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (heavily wounded, lightly  drained, 82% to hit)/Chdfuk273 the Markshuman......#$Human of Ashenzari **............#Health: 73/94 ==================------..... .# #....#Magic: 20/20 ========================.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 85% Place: Dungeon:13.#..((@....#Noise: ===------  Time: 12938.7 (0.0)..(((.......#M) +11 longbow of the Tick {drain, rPois} ((..........##Fire: M) +11 longbow of the Tick {drai.............## ##.../Ch[33m$....###...# .##.......## ##..##c   centaur warrior (launcher, drained) ..##.....# ##..## .>###...###..### ..########...##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (heavily wounded, lightly  drained, 82% to hit)  You shoot an arrow.  The arrow barely misses the centaur warrior./Cho/Chu_.....c./Ch}/Ch&((/Chڍ+(((((/Chh/Ch.&M/Ch.@/Ch!.../Ch ..  /Ch*Shift-Dir - straight line/ChAim: a centaur warrior, wielding a +0 shortbow (heavily wounded, lightly  /Chdrained, 82% to hit)  /Ch!You shoot an arrow.  /Ch#=The arrow barely misses the centaur warrior./Ch%ZThe centaur warrior shoots an arrow. The arrow misses you./Chw'/Ch]0/ChJ2%(/Ch3 (((/Ch4 ((/Chz5/Ch/Ch/ /Ch /Ch' ./Ch .../Ch ../Ch^T/Ch]T   troll/ChaThe centaur warrior shoots an arrow. The arrow hits you but does no damage./Ch/ChH&9.9 (1.2/Ch'/Ch\ /Ch/ChT4_A troll comes into view./Ch0Ch_+0Ch`6dfuk273 the Markshuman0Cha....0Chb)..#$0Chc Human of Ashenzari **....0Chd....0Che6....#0ChfmHealth: 73/94 ==================------0Chgv..... .# #....#0Chh[Magic: 20/20 ========================0Chi.....# .#....#0Chj#AC: 270Chk.Str: 190Chl##....##.#...#0Chm#EV: 150Chn-Int: 90Cho_#..?..!......#0Chp#SH: 00ChqLDex: 20............#0ChpsUXL: 12 Next: 85% Place: Dungeon:13.#..**@....#Noise: ===------  Time: 12939.9 (0.0)..***.......#M) +11 longbow of the Tick {drain, rPois} c*..........##Fire: M) +11 longbow of the Tick {draiT............## ##...$....###...# .##.......## ##..##c   centaur warrior (launcher, drained) ..##.....# ##..##0Ch3}fT   troll .>###...###..### ..########...## _A troll comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (heavily wounded, lightly  drained, 82% to hit)0Ch+0Chs6dfuk273 the Markshuman0Ch ....0Ch!)..#$0Ch# Human of Ashenzari **....0Chr$....0Ch%6....#0Ch&mHealth: 73/94 ==================------0Ch (v..... .# #....#0Ch;)[Magic: 20/20 ========================0Chh*.....# .#....#0Ch+#AC: 270ChN-Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 200Ch/j............#XL: 12 Next: 85% Place: Dungeon:13.#..((@....#Noise: ===------  Time: 12939.9 (0.0)..(((.......#M) +11 longbow of the Tick {drain, rPois} c(..........##Fire: M) +11 longbow of the Tick {draiT............## ##...$....###...# .##.......## ##..##0Ch2c   centaur warrior (launcher, drained) ..##.....# ##..##T   troll .>###...###..### ..########...##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (heavily wounded, lightly  drained, 82% to hit)  0Chv=You shoot an arrow. The arrow hits the centaur warrior!  The centaur warrior is severely wounded.0Ch0Ch0Ch ..0Ch6c...0Chv*..0Ch0Ch&((0Ch (((0Ch0Chb 0Chr 0Ch0u ..0Chw ...0Chx .T0Chz 0Chs~ 0Ch 630Ch --0Chk '41.1 (1.20Ch 0Chq   0Cha "Shift-Dir - straight lin0Chz !e  0Chm Aim: a centaur warrior, wielding a +0 shortbow (heavily wounded, lightly  0ChT drained, 82% to hit)  0Ch= >You shoot an arrow. The arrow hits the centaur warrior!  0Ch0 [The centaur warrior is severely wounded. 0Ch @_The centaur warrior shoots an arrow. The arrow hits you!1Ch+1Ch6dfuk273 the Markshuman1Ch....1Ch9)..#$1ChHuman of Ashenzari **............#Health: 63/94 ================--------..... .# #....#Magic: 20/20 ========================.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 201Ch............#XL: 12 Next: 85% Place: Dungeon:13.#.***@....#Noise: ===------  Time: 12941.1 (0.0).c**........#M) +11 longbow of the Tick {drain, rPois} ............##Fire: M) +11 longbow of the Tick {drai.T...........## ##...$....###...# .##.......## ##..##c   centaur warrior (launcher, drained) ..##.....# ##..##T   troll 1Ch.>###...###..### ..########...## _The centaur warrior shoots an arrow. The arrow hits you!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (severely wounded, lightly  drained, 82% to hit)1Ch} +1Ch 6dfuk273 the Markshuman1Ch ....1Ch )..#$1Ch Human of Ashenzari **....1Chp ....1ChH 6....#1Ch) Health: 63/94 ================--------1Ch v..... .# #....#1Ch [Magic: 20/20 ========================1Ch 9.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 85% Place: Dungeon:13.#....@....#Noise: ===------  Time: 12941.1 (0.0).c..........#M) +11 longbow of the Tick {drain, rPois} ............##Fire: M) +11 longbow of the Tick {drai.T...........## ##...$....###...# .##.......## ##..##c   centaur warrior (launcher, drained) ..#1Chf #.....# ##..##1ChI fT   troll 1Ch( H.>#1Ch 5##...#1Ch A##..### 1Ch ..##1Ch ####1Che ##...##1ChN Press: ? - help, Q - select action, ( or ) - cycle1Ch( Shift-Dir - straight line1Ch Aim: a centaur warrior, wielding a +0 shortbow (severely wounded, lightly  1Ch drained, 82% to hit)  1Chœ >You shoot an arrow. The arrow hits the centaur warrior!  1Ch You drain the centaur warrior.1Ch 1Ch '(((1Chǚ 9)((1Ch pT   troll1Ch} !1Ch# 1Ch% *Shift-Dir - straight lin1Ch{' !e  1Ch) Aim: a centaur warrior, wielding a +0 shortbow (severely wounded, lightly  1Ch* drained, 82% to hit)  1Ch9, >You shoot an arrow. The arrow hits the centaur warrior!1Ch- $drain the centaur warrior.  1ChT/ @You kill the centaur warrior!1Ch: 1Ch|< !...1Ch> ..1Ch? T1ChQA .1ChNc 1Ch e 4912.1 (1 _1Chej 1Chm 2Ch +2Ch 6dfuk273 the Markshuman2Ch ....2Ch )..#$2Chd Human of Ashenzari **....2ChD ....2Ch 6....#2Ch Health: 63/94 ================--------2Ch v..... .# #....#2Ch [Magic: 20/20 ========================2Ch .....# .#....#2Ch} #AC: 272ChX .Str: 192Ch9 ##....##.#...#2Ch #EV: 152Ch -Int: 92Ch _#..?..!......#2Ch QSH: 0Dex: 202Ch l............#XL: 12 Next: 91% Place: Dungeon:13.#...*@....#Noise: ===------  Time: 12942.1 (0.0).)..**......#M) +11 longbow of the Tick {drain, rPois} ..T*........##Fire: M) +11 longbow of the Tick {drai.............## ##...$....###...# .##.......## ##..##2Ch T   troll ..##.....# ##..## .>###...###..### ..########...##You drain the centaur warrior. _You kill the centaur warrior!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (78% to hit)3Ch}+3Chdfuk273 the Markshuman......#$Human of Ashenzari **............#Health: 63/94 ================--------..... .# #....#Magic: 20/20 ========================.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 91% Place: Dungeon:13.#...(@....#Noise: ===------  Time: 12942.1 (0.0).)..((......#M) +11 longbow of the Tick {drain, rPois} ..((........##Fire: M) +11 longbow of the Tick {drai((.....3Ch......## ##...$....###...# .##.......## ##..##T   troll ..##.....# ##..## .>###...###..### ..########...##You drain the centaur warrior. _You kill the centaur warrior!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (78% to hit)3ChM _You kill the centaur warrior!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (78% to hit)  You shoot an arrow. The arrow closely misses the troll.....T..3.2 (1.1 _3Chi +3Chl dfuk273 the Markshuman......#$Human of Ashenzari **............#Health: 63/94 ================--------..... .# #....#Magic: 20/20 ========================.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 203Chn ............#XL: 12 Next: 91% Place: Dungeon:13.#....@....#3Chp Noise: ===------  Time: 12943.2 (0.0).)...**.....#M) +11 longbow of the Tick {drain, rPois} ...T*.......##Fire: M) +11 longbow of the Tick {drai.............## ##...$....###...# .##.......## ##..##T   troll ..##.....# ##..## .>###...###..### 3Ch={ ..########...##Aim: a troll (78% to hit) _You shoot an arrow. The arrow closely misses the troll.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (78% to hit)3Ch +3Ch 6dfuk273 the Markshuman3Ch ....3Ch )..#$3Ch Human of Ashenzari **....3Ch|" ....3Ch5% 6....#3Ch& Health: 63/94 ================--------3Ch( v..... .# #....#3Chg* [Magic: 20/20 ========================3ChU, .....# .#....#3Ch/ 9AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 91% Place: Dungeon:13.#....@....#Noise: ===------  Time: 12943.2 (0.0).)...((.....#M) +11 longbow of the Tick {drain, rPois} ...T(.......##Fire: M) +11 longbow of the Tick {drai.............## ##3Ch~0 ...$....###...# 3Ch[1 .##3Ch:2 .......## ##..##3Ch 3 pT   troll (drained) 3Ch3 ..#3Ch4 #.....# ##..## 3Ch5 6.>#3Ch6 5##...#3Ch~7 A##..### 3ChX8 ..##3Ch-9 ####3Ch : ##...##3Ch: @Fire: M) +11 longbow of the Tick {drain, rPois}3Ch; Press: ? - help, Q - select action, ( or ) - cycle3ChC Shift-Dir - straight lineAim: a troll (78% to hit)  You shoot an arrow. The arrow hits the troll!! You drain the troll.  The troll is almost dead.3ChN 3Ch 3Ch ..3Ch .T3Ch` 3Ch 3Ch 43Ch $4.3 (1.1 3Ch _3Chx 3Ch 4Chdfuk273 the Markshuman......#$Human of Ashenzari **............#4ChHealth: 64/94 ================--------..... .# #....#Magic: 20/20 ========================.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 91% Place: Dungeon:13.#....@....#Noise: ===------  Time: 12944.3 (0.0).)...**.....#M) +11 longbow of the Tick {drain, rPois} ....T.......##Fire: M) +11 longbow of the Tick {drai4Ch#.............## ##...$....###...# .##.......## ##..##T   troll (drained) ..##.....# ##..## .>###...###..### ..########...##You shoot an arrow. The arrow hits the troll!! You drain the troll. _The troll is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (almost dead, lightly drained, 78% to hit)4Ch`dfuk273 the Markshuman......#$Human of Ashenzari **............#Health: 64/94 ================--------..... .# #....#4ChbMagic: 20/20 ========================.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 91% Place: Dungeon:13.#....@....#Noise: ===------  Time: 12944.3 (0.0).)...((.....#M) +11 longbow of the Tick {drain, rPois} ....T.......##Fire: M) +11 longbow of the Tick {drai.............## ##...$....###...# .##.......## ##..##4Ch eT   troll (drained) ..##.....# ##..## .>###...###..### ..########...##Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  The arrow hits the troll but does no damage.4Ch=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  4ChAim: a troll (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  The arrow hits the troll but does no damage.  The troll is almost dead.4ChcT..4Ch45.4 (1.1 _4Ch4Ch5Chdfuk273 the Markshuman......#$Human of Ashenzari **............#5Ch2Health: 64/94 ================--------..... .# #....#Magic: 20/20 ========================.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 20............#XL: 12 Next: 91% Place: Dungeon:13.#....@....#Noise: ===------  Time: 12945.4 (0.0).)...T*.....#M) +11 longbow of the Tick {drain, rPois} ............##Fire: M) +11 longbow of the Tick {drai.............## ##5Chb(...$....###...# .##.......## ##..##T   troll (drained) ..##.....# ##..## .>###...###..### ..########...##The arrow hits the troll but does no damage. _The troll is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (almost dead, lightly drained, 78% to hit)5Chidfuk273 the Markshuman......#$Human of Ashenzari **............#Health: 64/94 ================--------..... .# #....#Magic: 20/20 ========================.....# .#....#AC: 27Str: 19##....##.#...#EV: 15Int: 9#..?..!......#SH: 0Dex: 205Cho............#XL: 12 Next: 91% Place: Dungeon:13.#....@....#Noise: ===------  Time: 12945.4 (0.0).)...T......#M) +11 longbow of the Tick {drain, rPois} ............##Fire: M) +11 longbow of the Tick {drai.............## ##...$....###...# .##.......## ##..##T   troll (drained) ..##.....# ##..## .>###...###..### ..########...##Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits 5Ch5tthe troll.  You kill the troll![(5Ch8.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (almost dead, lightly drained, 78% to hit)  5ChYou shoot an arrow. The arrow hits the troll.  You kill the troll!  The +0 troll leather armour is intact enough to wear.5Ch#A535Ch&6.5 (1.1 _5Ch55ChF86Ch` 6Ch 6Ch 6Ch. 6Ch # 6Ch, d70=6Ch; [ _Found a book of Spontaneous Combustion and a +0 spear.6Ch&? 3==6ChA 6ChE 946ChsF 2=6ChH 6Ch?P ^M . .. ..#$)....# ....#...... .# #....#...# .#....#6Ch"Q  ##....##.#...###..?..#---9.5 (3.0............##...#.........#:.)...[......#..... ..............## #$....###...#..##..# ##.....## ##..6ChQ ]##---6ChW 6ChY > _P - 3 potions of invisibility (gained 1)8Ch 8Ch 8ChE 8Ch 8Ch 8Ch6 ,8Ch 8Ch ,8Ch 8Ch 8Ch a5=8Ch 8Ch@ 8Ch ,8Ch 8Ch )....# ....#...... .# #....##.....# .#....# ##....##.#...# ##..?.........# ............## 8Ch}K f...#.........# :.)...[......# ......##53.5 (4.......## ###.$....###...# ..## #.......## ##..## ...# ##.....## ##..## ..># ##...# ##..### #..## #### ##...## ##.^###...##  #..###...#9Chr?9ChMA9ChuE9ChN9ChT9Ch]6=9Chb9ChcD9=9Ch"f9Ch"l9ChpV81=9Chcq9Ch s9Chv: _Found 11 gold pieces.9Chcw9Chx9Ch~' #.....#..#....# ##....##.#...#.####..?.........#................##......#.........#..:.)...[......#$...............##9Chr #...............## ###### #....@....###...#7 .....## #### ##..## ).....# ##.....## ##..## ###..># ##...## ##..###  ##..## ##### ##...##  ##.^#  ##...#   #..## 9ChK| ##...   #...# #...  #...# ##.. 9ChÅ9Ch@ _You now have 1173 gold pieces (gained 17).:Chb>A book of Spontaneous Combustion. A heavy tome whose desiccated pages smell faintly of sulphur. The ink with whichit was written is wildly flammable and care must be taken even opening it, but the power of the spells described therein is undeniable. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Inner FlameHexes/Fire3 no  b - Detonation Catalyst Fire/Alchemy5 no  c - IrradiateConjuration/Alchemy 5 no  d - IgnitionFire8 no Select a spell, or (g)o to location.###...## ##..#####..#########...####.^###...# #..####... #...##... #...###.. You kill the troll! _The +0 troll leather armour is intact enough to wear. _Found a book of Spontaneous Combustion and a +0 spear. _P - 3 potions of invisibility (gained 1) _Found 11 gold pieces. _You now have 1173 gold pieces (gained 17)..######..>#.. )....##. ....#.#.. ........# #....#.... #.....#..9= #.... ##....##.#...#=ChE#...O####..?.........##...........##.#... #......)...[......# ##$.@.......## ###........############ ##...###...#........## ##... ##..# .....).....# ## ##..######..># ## ##. O   two-headed ogre (wandering)=ChH a ##..## ### ## ##.^#  # #..##=Chi&0=Ch+3.5 (1=Ch=ChQ(  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club.>ChZ .. )....##. ....# dfuk273 the Markshuman...#.. ........# #....# Human of Ashenzari **.......... #.....#..#....# Health: 89/94 ======================--#.... ##....##.#...# Magic: 20/20 ========================##...O####..?.........# AC: 27Str: 19#.#..*...............## EV: 15Int: 9#.....*....#.........#SH: 0Dex: 20>Ch\ #..*...)...[......#XL: 12 Next: 93% Place: Dungeon:13##$.@.............## Noise: ---------  Time: 12963.5 (0.0)###...............## M) +11 longbow of the Tick {drain, rPois} ########## ##.........###...# Fire: M) +11 longbow of the Tick {drai ##........## ##.......## ##..# .....).....# ##.....## ##.. ..######..>###...## ##. O   two-headed ogre (wandering) .## ##..######### ####.^## ##..## _+0 giant club.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, [>Ch#_ j0;10;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (wandering, hasn't noticed you, 86% to hit)?Ch .. )....##. ....# dfuk273 the Markshuman...#.. ........# #....# Human of Ashenzari **.......... #.....#..#....# Health: 89/94 ======================--#.... ##....##.#...# Magic: 20/20 ========================##...O####..?.........# AC: 27Str: 19#.#..(...............## EV: 15Int: 9#.....(....#.........#SH: 0Dex: 20#..(...)...[......#XL: 12 Next: 93% Place: ?Ch [mDungeon:13##$.@.............## Noise: ---------  Time: 12963.5 (0.0)###...............## M) +11 longbow of the Tick {drain, rPois} ########## ##.........###...# Fire: M) +11 longbow of the Tick {drai ##........## ##.......## ##..# .....).....# ##.....## ##.. ..######..>###...## ##. O   two-headed ogre (drained) .## ##..######### ####.^## ##..##Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (wandering, hasn't noticed you, 86% to hit)  You shoot an arrow.  The two-headed ogre shouts in stereo!  The arrow hits the two-headed ogre!! You drain the two-headed ogre.  The two-headed ogre is moderately wounded.?Ch ?ChX ].O..?Chӕ G90===4.7 (1.2 _?Ch ?Ch. @ChD.. )....##. ....# dfuk273 the Markshuman...#.. ........# #....# Human of Ashenzari **.......... #.....#..#....# Health: 90/94 ======================--#.... ##....##.#...# Magic: 20/20 ========================##....####..?.........# AC: 27Str: 19#.#..O...............## EV: 15Int: 9#.....*....#.........#SH: 0Dex: 20#..*...)...[......#XL: 12 Next: 93% Place: Dungeon:13##[@Ch33m$.@.............## Noise: ===------  Time: 12964.7 (0.0)###...............## M) +11 longbow of the Tick {drain, rPois} ########## ##.........###...# Fire: M) +11 longbow of the Tick {drai ##........## ##.......## ##..# .....).....# ##.....## ##.. ..######..>###...## ##. O   two-headed ogre (drained) .## ##..######### ####.^## ##..## _The two-headed ogre is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 g@Chriant club  (moderately wounded, lightly drained, 86% to hit)@ChU .. )....##. ....# dfuk273 the Markshuman...#.. ........# #....# Human of Ashenzari **.......... #.....#..#....# Health: 90/94 ======================--#.... ##....##.#...# Magic: 20/20 ========================##....####..?.........# AC: 27Str: 19#.#..O...............## EV: 15Int: 9@ChY #.....(....#.........#SH: 0Dex: 20#..(...)...[......#XL: 12 Next: 93% Place: Dungeon:13##$.@.............## Noise: ===------  Time: 12964.7 (0.0)###...............## M) +11 longbow of the Tick {drain, rPois} ########## ##.........###...# Fire: M) +11 longbow of the Tick {drai ##........## ##.......## ##..# .....).....# ##.....## ##.. ..######..>###...## ##. O   two-headed ogre (drained) .## ##..##[@Ch] 20G####### ####.^## ##..##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!  The two-headed ogre is heavily wounded.@Ch @Ch @ChU \...O@Ch 45.8 (1.1 _@Ch @Ch ACh.. )....##. ....# dfuk273 the Markshuman...#.. ........# #....# Human of Ashenzari **.......... #.....#..#....# Health: 90/94 ======================--#.... ##....##.#...# Magic: 20/20 ========================##....####..?.........# AC: 27Str: 19AChD#.#..................## EV: 15Int: 9#..........#.........#SH: 0Dex: 20#...O..)...[......#XL: 12 Next: 93% Place: Dungeon:13##$.@.............## Noise: ===------  Time: 12965.8 (0.0)###...............## M) +11 longbow of the Tick {drain, rPois} ########## ##.........###...# Fire: M) +11 longbow of the Tick {drai ##........## ##.......## ##..# .....).....# ##.....## ##.. ..######..>###...## ##. OChd0m   two-headed ogre (drained) .## ##..######### ####.^## ##..## _The two-headed ogre is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (heavily wounded, lightly drained, 86% to hit)ACh .. )....##. ....# dfuk273 the Markshuman...#.. ........# #....# Human of Ashenzari **.......... #.....#..#....# Health: 90/94 ======================--#.... ##....##.#...# Magic: 20/20 ========================##....####..?.........# AC: 27Str: 19#.#..................## EV: 15Int: 9ACh #..........#.........#SH: 0Dex: 20#...O..)...[......#XL: 12 Next: 93% Place: Dungeon:13##$.@.............## Noise: ===------  Time: 12965.8 (0.0)###...............## M) +11 longbow of the Tick {drain, rPois} ########## ##.........###...# Fire: M) +11 longbow of the Tick {drai ##........## ##.......## ##..# .....).....# ##.....## ##.. ..######..>###...## ##. O   two-headed ogre (drained) .## ##..######### ####.^ACh F[0;10m## ##..##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (heavily wounded, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!  You drain the two-headed ogre.ACht Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (heavily wounded, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!drain the two-headed ogre.  The two-headed ogre is almost dead.ACh{u [1=6.9 (1.1ACh={ AChS} _The two-headed ogre closely misses you. The two-headed ogre barely misses you.BCh.. )....##. ....# dfuk273 the Markshuman...#.. ........# #....# Human of Ashenzari **.......... #.....#..#....# Health: 91/94 =======================-#.... ##....##.#...# Magic: 20/20 ========================##....####..?.........# AC: 27Str: 19#.#..................## EV: 15Int: 9#..........#.........#SH: 0Dex: 20#...O..)...[......#XL: 12 Next: 93% Place: Dungeon:13##$.@..Ch')49m...........## Noise: ===------  Time: 12966.9 (0.0)###...............## M) +11 longbow of the Tick {drain, rPois} ########## ##.........###...# Fire: M) +11 longbow of the Tick {drai ##........## ##.......## ##..# .....).....# ##.....## ##.. ..######..>###...## ##. O   two-headed ogre (drained) .## ##..######### ####.^## ##..## _The two-headed ogre closely misses you. The two-headed ogre barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (Ch&-Gmalmost dead, lightly drained, 86% to hit)BCh.. )....##. ....# dfuk273 the Markshuman...#.. ........# #....# Human of Ashenzari **.......... #.....#..#....# Health: 91/94 =======================-#.... ##....##.#...# Magic: 20/20 ========================##....####..?.........# AC: 27Str: 19#.#..................## EV: 15Int: 9#..........#.........#SH: 0Dex: 20#...O..)...[......#XL: 12 Next: 93% Place: Dungeon:13BChp##$.@.............## Noise: ===------  Time: 12966.9 (0.0)###...............## M) +11 longbow of the Tick {drain, rPois} ########## ##.........###...# Fire: M) +11 longbow of the Tick {drai ##........## ##.......## ##..# .....).....# ##.....## ##.. ..######..>###...## ##. O   two-headed ogre (drained) .## ##..######### ####.^## ##..##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead, lightly drained, 86% to hit)  You shoot anBCho arrow. The arrow hits the two-headed ogre!  You kill the two-headed ogre!BChC)BChtBCh<98.0 (1.1 _BChBCh~CChf3CChiCChpCCha{XCCh8;3CChaCCh,CChNJCCh; .. )....##. ... ...#... ........# #... ......# #.....#..#.... #..... ##....##.#... ##....####..?.. #.#...# #...#..# #...)..)...[......# ##@.........#---71.0 (3.0 ###.. CCh:## ##..###..  ###..## ##.......## ##. ##.....).....# ##.....## ##..######..># ##...## # ...## ##..## #### ..## ##.^# ### #..##---CChhCCh~MShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre! _You kill the two-headed ogre! _You now have 1184 gold pieces (gained 11).DCh3DCh5DChXDCh"K4=DChDChX1 _HP restored.DChe3DCh¹DCh:DChy,DChDCh[DChR,DCh?DChnDChO=DChDChDCh},DChDChcDCh+,DChDChBDCh,DCh2DChDCh,DChDChDCh,DChDCh-DCh,DChDChDCh,DChDChDCh,DChDChDCh,DChDChDCh<,DCh&DCh4DChCDCh/,DChDCh ,DChDChDChDCh ,DCh DCh DCh ,DCh$DChVDCh=,DChWDChDChm,DChZDCh~DChh,DCh|DChDCh,DChDCh!..##.##....... .. ...... # ... .....#. ##...  #....# ...<.  #.#.##... .# #.@..## ... 95.0 (24.0)##....##...  #....#....  ####.....#  #.##.....# ..... #........###...... DCh"##......#......... ###....#....)....##  #.#...#...#....... DCh%B6.0 (25DChH)DCh+9 _Found a stone staircase leading up.EChECh?3ECh4EChEChEChHEChU,EChEChECh,EChNEChIEChECh,EChEChoECh!,EChcEChECh,EChECh"ECh>,EChEChECh8,ECh`EChECh,EChECh0EChM,EChQEChaECh~,EChEChECh,EChAEChjECh,EChEChECh,,EChECh,EChEChEChECh,EChECh<EChW,EChEChEChI,EChEChKECh5 ,ECh ECh ECh ,ECh EChECh,EChEChECh,EChEChECh,EChECh,EChEChEChBEChEChECh,EChECh# ........## ####....   ........###.#.   .####...# ##..   ##..# #..   #..# ##.   #..# #.   #..# ####  ECh& #..# #.##   #@.# #...3023.0 (27  ..## ##..  #..## ###  #..##.  #..###  #..#   >...   ...  ECh (ECh ),4.0 (28ECh/+ECh,; _Found a stone staircase leading down.GCh03GCh2GChN5GCh@GChBGChD,GCh?GGCh'IGChYKBGChNGChP,GChRGChTGCh W,GChXGChYGCh+Z,GCh[GCh\GCh#]BGChu^GChu_,GChr`GChMChBQChG5QChWQCh[7QChGQChX8QCh X9QCh Y60RChX1RChM  ######  . ###....#  #.### ##.##.# #...#####. #... #.#######. ###.## ####. #.# ##.# #....####...# ##. ### ##..# #. #..# # #..# # #..# # #..# #.# ##..# #. ##..## ##.Ch+(40m2RChܾ  ###### .###....######## #.### ##..........##.### #...#####................. ............ ######## ###.## #### #...# ##.# #....####.@.# . ### ##..# . ..# # #..# . #..# ### #..# #. ##..# #... ##..## # ##..## #RCh ;3RCh SChEPSChcL#.### ##..........##.### #...#####................. #........................ #.........###########........## #####..........# ##.#.#....####...# ##### ##. #. # ##5.0 (2  ######.##.##  ##..###.   ##..#### SChMeSCh SCh ;SCh  #.............. #.........###########........## #####..........# ##.#.#....####...# ##### ## #. # ##  #####7#.###...##..##...#   ###..##   ##>...#SChU TChTCh##### #####..........# ##.#.#....####...# ##### ## #. # ##  ######.###...9##..##..##..##  ####.Mark #..#..#...   #....##   ######TChXUCh^70.0 (1UCh5uX1VCh_Y ###.## ####....# #....# ##.#.# #....####...# ##. ### ##..# #. #..# ##. #..# #. #..# ####. #..# #.##. ##.@# #. ##..## ##. ##..## ###. ##..## #.# ##..## # ###..## # ##>...# #VChs^ #....## yy   vampire mosquito2 _A vampire mosquito comes into view.WCh$WCh  ###........## ####....# dfuk273 the Markshuman WChk  #..........#WCh\##.#.# Human of Ashenzari **.... WCh  #....####.y.#WCh##... Health: 94/94 ======================== WCh  ### ##*.#WCh{#... Magic: 20/20 ======================== WChf WChQ?#*.#WChbU##.. AC: 27WChS,Str: 19 WCh WCh?#.*#WCh X#.. EV: 15Int: 9  #.*#####. SH: 0Dex: 20  #.*##.##. XL: 12 Next: 99% Place: Dungeon:13 WCh ##.@##.... Noise: ---------  Time: 13072.0 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..#####   ###..### y   vampire mosquito   ##>...##   #....##   ###### _You hear two shouts! _A vampire mosquito comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineWChAAim: a vampire mosquito (68% to hit)WCh $WCh   ###........## ####....# dfuk273 the Markshuman WCh   #........(.#WCh \##.#.# Human of Ashenzari **.... WCh*   #....####.(.#WCh ##... Health: 94/94 ======================== WCh١   ### ##(.#WCh٢ #... Magic: 20/20 ======================== WCḥ  WChä Q#(.#WCh U##.. AC: 27WCh ,Str: 19 WCh  WCh Y#.(#WCh T#.. EV: 15WCh Int: 9  #.(#####. SH: 0Dex: 20  #.(##.##. XL: 12 Next: 99% Place: Dungeon:13  ##.@##.... Noise: ---------  Time: 13072.0 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..##### WCh j  ###..##WCh l# y   vampire mosquito WCh0   ##>...#WCh1 # WCh S  #....## WCh   ###### _You hear two shouts! _A vampire mosquito comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)WCh/2 WCh 6 KA vampire mosquito comes into view.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow misses the vampire mosquito.WCh> WCh@ .WCheB .WChAD .WChH #.y...WChO L===3.1 (1.1 _WChT XCh$XCh  ###........## ####....# dfuk273 the Markshuman XChk  #..........#XCh\##.#.# Human of Ashenzari **.... XChk  #....####...#XCh##... Health: 94/94 ======================== XCh  ### ##..##... Magic: 20/20 ========================  #.y###.. AC: 27Str: 19  #.*##.. EV: 15Int: 9  #.*#####. SH: 0Dex: 20  #.*##.##. XL: 12 Next: 99% Place: Dungeon:13  ##.@##.... Noise: ===------  Time: 13073.1 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  #Chm#..#####   ###..##XChl# y   vampire mosquito XCh  ##>...#XCh0&#   #....##   ######Aim: a vampire mosquito (68% to hit) _You shoot an arrow. The arrow misses the vampire mosquito.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleXChaShift-Dir - straight lineAim: a vampire mosquito (68% to hit)XChx$XCh{  ###........## ####....# dfuk273 the Markshuman XCh  #.........(#XCh\##.#.# Human of Ashenzari **.... XCh,  #....####..(#XCh##... Health: 94/94 ========================   ### ##.(##... Magic: 20/20 ========================  #.(###.. AC: 27Str: 19  XCh#.(##.. EV: 15Int: 9  #.(#####. SH: 0Dex: 20  #.(##.##. XL: 12 Next: 99% Place: Dungeon:13  ##.@##.... Noise: ===------  Time: 13073.1 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..#####   ###..### y   vampire mosquito   ##>...##   XChП2#....## XChe  ######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow.  The arrow closely misses the vampire mosquito.XChe! XChU$ XChn- XCh/ .XCh 2 .XCh4 .XChE8 "..y.XCh}@ B4.3 (1.2 _XChPE YCh *  ###........## ####....# dfuk273 the Markshuman   #..........###.#.# Human of Ashenzari **....   #....####...###... Health: 94/94 ========================   ### ##..##... Magic: 20/20 ========================  #..###.. AC: 27Str: 19  #..##.. EV: 15Int: 9  #.y#####. SH: 0Dex: 20  #.*##.##. XL: 12 Next: 99% Place: Dungeon:13  ##.@##.... Noise: ===------ Ch-.m Time: 13074.3 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..#####   ###..### y   vampire mosquito   ##>...##   #....##   ######You shoot an arrow. _The arrow closely misses the vampire mosquito.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)YCh8  ###........## ####....# dfuk273 the Markshuman   #..........###.#.# Human of Ashenzari **....   #....####...###... Health: 94/94 ========================   ### ##..##... Magic: 20/20 ========================  #..###.. AC: 27Str: 19  #..##.. EV: 15Int: 9  #.y#####. SH: 0Dex: 20  #.(##.##. XL: 12 Next: 99% Place: Dungeon:13  ##.@##.... Noise: ===------ YCh@ Time: 13074.3 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..#####   ###..### y   vampire mosquito   ##>...##   #....##   ######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  The vampire mosquito is moderately damaged.YCh$YChB,.yYCh,5.4 (1.1YChYChq'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  YChj:Aim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  The vampire mosquito is moderately damaged. _The vampire mosquito barely misses you.YCh#   ###........## ####....# dfuk273 the Markshuman   #..........###.#.# Human of Ashenzari **....   #....####...###... Health: 94/94 ========================   ### ##..##... Magic: 20/20 ======================== YCh  #..###.. AC: 27Str: 19  #..##.. EV: 15Int: 9  #..#####. SH: 0Dex: 20  #.y##.##. XL: 12 Next: 99% Place: Dungeon:13  ##.@##.... Noise: ===------  Time: 13075.4 (0.0)  ##..##YCh ##... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..#####   ###..### y   vampire mosquito   ##>...## YCh   #....##   ######The vampire mosquito is moderately damaged. _The vampire mosquito barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (moderately damaged, 68% to hit)YCh  ###........## ####....# dfuk273 the Markshuman   #.........(###.#.# Human of Ashenzari **....   #....####..(###... Health: 94/94 ========================   ### ##.(#YCh&#... Magic: 20/20 ========================  #.(###.. AC: 27Str: 19  #.(##.. EV: 15Int: 9  #.(#####. SH: 0Dex: 20  #.(##.##. XL: 12 Next: 99% Place: Dungeon:13  ##.@##.... Noise: ===------  Time: 13075.4 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai YCh ##..###.# Mark  ##..#####   ###..### y   vampire mosquito   ##>...##   #....##   ######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYChAim: a vampire mosquito (moderately damaged, 68% to hit)  You shoot an arrow.  The arrow completely misses the vampire mosquito.ZCh&8;.....ZCh:;.y6.5 (1.1ZChC?ZChB  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire mosquito (moderately damaged, 68% to hit)  ZChPDYou shoot an arrow.  The arrow completely misses the vampire mosquito. _The vampire mosquito closely misses you. x2ZCh  ###........## ####....# dfuk273 the Markshuman   #..........###.#.# Human of Ashenzari **....   #....####...#ZCh##... Health: 94/94 ========================   ### ##..##... Magic: 20/20 ========================  #..###.. AC: 27Str: 19  #..##.. EV: 15Int: 9  #..#####. SH: 0Dex: 20  #.y##.##. XL: 12 Next: 99% Place: Dungeon:13 ZCh ##.@##.... Noise: ===------  Time: 13076.5 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..##ZCh1###   ###..### y   vampire mosquito   ##>...##   #....##   ######The arrow completely misses the vampire mosquito. _The vampire mosquito closely misses you. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (moderately damaged, 68% to hit)ZCh_   ###........## ####....# dfuk273 the Markshuman   #..........###.#.# Human of Ashenzari **....   #....####...#ZCha ##... Health: 94/94 ========================   ### ##..##... Magic: 20/20 ========================  #..###.. AC: 27Str: 19  #..##.. EV: 15Int: 9  #..#####. SH: 0Dex: 20  #.y##.##. XL: 12 Next: 99% Place: Dungeon:13  ##.@##.... Noise: ===------  Time: 13076.5 (0.0) ZCh6f  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..#####   ###..### y   vampire mosquito   ##>...##   #....##   ######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (moderately damaged, 68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!!  You destroy the vampire mosquito!ZCh\h C.ZCh &.ZCh ZCh i  ###........## ####....# dfuk273 the Markshuman   #..........###.#.# Human of Ashenzari **....   #....####...###... Health: 94/94 ========================   ### ##..##... Magic: 20/20 ========================  #..###.. AC: 27Str: 19  #..##.. EV: 15Int: 9  #..#####. SH: 0Dex: 20  #..#ZChc #.##. XL: 12 Next: 101% Place: Dungeon:13  ##.@##.... Noise: ===------  Time: 13077.6 (1.1)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..#####   ###..###   ##>...##   #....##   ######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (moderately damaged, 68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!! _You destroy the vampire mosquito!Press: ? -ZChB J help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire mosquito (moderately damaged, 68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!! _You destroy the vampire mosquito!  You have reached level 13!ZCh /  --more--[Ch D9/991/213 0% [Ch͒ [ChY 4 _]Cha3]Chc]Che]ChnB]Ch]Ch]ChΎB]Ch,]Chc]Ch2,]Ch]ChB]Ch,]ChK]Ch,]Ch]ChV]Chv. O---O   two-headed ogre _You start waiting.]Ch.85.6 (8.0]ChF---6.6 (9]Ch]ChW  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club.^Chc  ###........## ####....# dfuk273 the Markshuman   #.........O###.#.# Human of Ashenzari **....   #....####..*###... Health: 99/99 ========================   ### ##.*##... Magic: 21/21 ========================  #.*###.. AC: 27Str: 19  #.*##.. EV: 15Int: 9  #.*#####. SH: 0Dex: 20  #.*##.##. XL: 13 Next:  0% Place: Dungeon:13  ##.@##.... Noise: --------^Ch-  Time: 13086.6 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..#####   ###..### O   two-headed ogre   ##>...##   #....##   ###### _+0 giant club.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)^Chgv  ###........## ####....# dfuk273 the Markshuman   #.........O###.#.# Human of Ashenzari **....   #....####..(###... Health: 99/99 ======================== ^Ch/  ### ##.(##... Magic: 21/21 ========================  #.(###.. AC: 27Str: 19  #.(##.. EV: 15Int: 9  #.(#####. SH: 0Dex: 20  #.(##.##. XL: 13 Next:  0% Place: Dungeon:13  ##.@##.... Noise: ---------  Time: 13086.6 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..[4^Ch0m###.# Mark  ##..#####   ###..### O   two-headed ogre (drained)   ##>...##   #....##   ######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!  You drain the two-headed ogre.^Ch'<Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!drain the two-headed ogre.  ^Ch^-TThe two-headed ogre is moderately wounded.^Chy1q..O.....^Ch|3====7.7 (1.1 _^Ch7^Ch:^Ch'#  ###........## ####....# dfuk273 the Markshuman   #..........###.#.# Human of Ashenzari **....   #....####..O#^Ch-##... Health: 99/99 ========================   ### ##.*##... Magic: 21/21 ========================  #.*###.. AC: 27Str: 19  #.*##.. EV: 15Int: 9  #.*#####. SH: 0Dex: 20  #.*##.##. XL: 13 Next:  0% Place: Dungeon:13  ##.@##.... Noise: ===------  Time: 13087.7 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##^ChX.@..###.# Mark  ##..#####   ###..### O   two-headed ogre (drained)   ##>...##   #....##   ###### _The two-headed ogre is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, lightly drained, 86% to hit)_ChN  ###........## ####....# dfuk273 the Markshuman   #.........(###.#.# Human of Ashenzari **....   #....####..(###... Health: 99/99 ========================   ### ##.(##... Magic: 21/21 ========================  #.(###.. AC: 27Str: 19  #.(##.. EV: 15Int: 9  #.(#####. SH: 0Dex: 20  #.(##.##. XL: 13 Next:  0% Place: _Ch%Q[39;49mDungeon:13  ##.@##.... Noise: ===------  Time: 13087.7 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..#####   ###..### O   two-headed ogre (drained)   ##>...##   #....##   ######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, lightly drained, 86% to hit)  You shoot an arrow.  The arrow barely misses the two-headed ogre._Ch*,_Chz...O..._Ch38.8 (1.1 __Ch_Ch_Ch   ###........## ####....# dfuk273 the Markshuman   #..........###.#.# Human of Ashenzari **....   #....####...###... Health: 99/99 ========================   ### ##..##... Magic: 21/21 ========================  #.O###.. AC: 27Str: 19  _Ch 4#.*##.. EV: 15Int: 9  #.*#####. SH: 0Dex: 20  #.*##.##. XL: 13 Next:  0% Place: Dungeon:13  ##.@##.... Noise: ===------  Time: 13088.8 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai _ChO V ##..###.# Mark  ##..#####   ###..### O   two-headed ogre (drained)   ##>...##   #....##   ###### _The arrow barely misses the two-headed ogre.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, lightly drained, 86% to hit)_Ch2   ###........## ####....# dfuk273 the Markshuman   #..........###.#.# Human of Ashenzari **....   #....####...#_Ch ##... Health: 99/99 ========================   ### ##..##... Magic: 21/21 ========================  #.O###.. AC: 27Str: 19  #.(##.. EV: 15Int: 9  #.(#####. SH: 0Dex: 20  #.(##.##. XL: 13 Next:  0% Place: Dungeon:13  ##.@#_Ch s#.... Noise: ===------  Time: 13088.8 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.# Mark  ##..#####   ###..### O   two-headed ogre (drained)   ##>...##   #....##   ######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!  You drain the two-headed ogre._Ch$hShift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!_Ch&qdrain the two-headed ogre.  The two-headed ogre is almost dead._Ch_,^.O.._Ch.79.9 (1.1_Cho4_Ch7h _The sentinel's mark upon you fades away.`Chu  ###........## ####....# dfuk273 the Markshuman   #..........###.#.# Human of Ashenzari **....   #....####...###... Health: 99/99 ========================   ### ##..##... Magic: 21/21 ========================  #..###.. AC: 27`Ch4Str: 19  #.O##.. EV: 15Int: 9  #.*#####. SH: 0Dex: 20  #.*##.##. XL: 13 Next:  0% Place: Dungeon:13  ##.@##.... Noise: ===------  Time: 13089.9 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.#  `ChB##..#####   ###..### O   two-headed ogre (drained)   ##>...##   #....##   ###### _The sentinel's mark upon you fades away.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead, lightly drained, 86% to hit)`Chc   ###........## ####....# dfuk273 the Markshuman   #.........(###.#.# Human of Ashenzari **.... `Ch   #....####..(###... Health: 99/99 ========================   ### ##.(##... Magic: 21/21 ========================  #.(###.. AC: 27Str: 19  #.(##.. EV: 15Int: 9  #.(#####. SH: 0Dex: 20  #.(##.##. XL: 13 Next:  0% Place: Dungeon:13  ##.@##.... Noise: ===------  Time: 13089.9 (0.0)  ##..####... M) +11 longb`Ch ow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.#  ##..#####   ###..### O   two-headed ogre (drained)   ##>...##   #....##   ######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead, lightly drained, 86% to hit)  You shoot an arrow.  The arrow barely misses the two-headed ogre.`Chw `Ch m.....`Ch O.91.0 (1.1 _aCh$aCh  ###........## ####....# dfuk273 the Markshuman aChu  #..........#aCh\##.#.# Human of Ashenzari **.... aCh0k  #....####...#aChf##... Health: 99/99 ======================== aCh  ### ##..#aCh#... Magic: 21/21 ========================  aCh?#..#aChU##.. AC: 27aCh,Str: 19 aCh. aChI5#..#aChxT#.. EV: 15aCh+Int: 9 aCh aChv?#.O#aChqV####. SH: 0aChb,Dex: 20 aChW aCh=?#.*#aChL#.##. XL: 13 Next:  0% Place: Dungeon:13 aCh- aChP@##.@#aCh-I#.... Noise: ===------  Time: 13091.0 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai aChD ##..###.#  ##..#####   ###..### O   two-headed ogre (drained)   ##>...##   #....##   ###### _The arrow barely misses the two-headed ogre.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  aChA[(almost dead, lightly drained, 86% to hit)aCh  ###........## ####....# dfuk273 the Markshuman   #..........###.#.# Human of Ashenzari **....   #....####...#aCh##... Health: 99/99 ========================   ### ##..##... Magic: 21/21 ========================  #..###.. AC: 27Str: 19  #..##.. EV: 15Int: 9  #.O#####. SH: 0Dex: 20  #..##.##. XL: 13 Next:  0% Place: Dungeon:13  ##.@#aCh#.... Noise: ===------  Time: 13091.0 (0.0)  ##..####... M) +11 longbow of the Tick {drain, rPois}  ##..#####. Fire: M) +11 longbow of the Tick {drai  ##..###.#  ##..#####   ###..### O   two-headed ogre (drained)   ##>...## aCh  #....##   ######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!!  You kill the two-headed ogre!aChb e)(aCh&.aCh<42.1 (1.1 _aCh7bChh3bCh$bChV,bCh bCh0bCh՚bChu,bCh,bChhbChbChbChbCh?bChҭ,bChbChuXbChbChʹ,bChXbChBbChBbChbCh,bChBbChQbChXbChBbCh#bCh_BbChBbChgBbChBbChnBbChOBbCh,bChBbChBbChXbChnbChbCh?nbChBbChBbChbChXbChnbCh bChn nbChbChBbCh BbChbCh ,bCh!bCh6",bCh6#bCh$bCh%,bCh',bCh(bCh*,bCh+bCh,bCh!-,bCh.,bCh/bCh0bCh1,bCh\3bCh4,bCh5bChW7,bCh8bCh9,bCh:bCh;,bChG=bChT>,bCh?bCh@,bCh BbChC,bCh!EbChSFbChYGbChcH,bChjIbChvJbChK,bCh&MbChAN,bChObChP,bChURbChS,bChTbChVbChWbCh$X,bCh!YbChG_bChbBbCh0cbChcChBcChDcChEcChKHcChrIcCh-KcChMcCh>OcChQcChZScChTcChlX,cChYcChe[cCh]cCh_cCh`cCh_ccChdcChcfcChhcChicChkcChncCh>q,cChscChu,cChxcChcChcChcChVcChcChcChcChcChcChcChBcChjcChcChCcChhcChcChcChcChzcChcChcChucChcCh,cChcChB cCh cChBcChcCh cChcCh8cCh_cCh%cCh^cChcCh,cCh!cCh"cChk$cCh&cChz(,cCh-,cChm/cCh2,cCh3cChE8,cChmcChq,cChscChcChnBcChrBcChEcCh1cCh5cChncCh^cChAcChcChcChPcCh$cChcChcChQcChF,cCh#cChcChcCh{cChd,cChcChcChcChcCh,cChcChcCh]cChcCht,cChcChcChcChcChIcChz ,cCh cChP cChcChcCh,cChcChcChcCh,cCh@cChrcCh@!cCh#cCh$cCh&cChR)cCh*cCh\,cCh.cCh/cCh1cCh5,cCh6cCh7,cCh8cCh;,cCh<cCh#=,cCh$>cCh?,cChAcChB,cCh=CcChHn 291.1 (99.0) _You start waiting.cChJJ---2.1 (100.0)cChLcChZN# _Done waiting.cCh3cChcCh-cCh,cCh3cCh,cCh@cChcChs,cChcChP!cCh"cChf$,cCh%cCh(,cCh1*cCh8,cCh-,cCh/,cChj1cCh2cChp4cCh5cCh9,cCh:cChX<,cCh|=cCh>,cCh?cCh]A,dChAdChp,dChdChdCh,dCh^dCh,dCh dChF ,dCh ,dCh dChE,dChcdChdCh,dChdChG,dChdCh ,dChx,dChdChdCh,dChHdChv,dChdCh !,dCh`"dCh#,dCh$dCh1&,dCh'dCh(,dCh)dCh*,dCh,dCh(-,dChN.dChZ/,dCh0dCh1,dCh2dCh3,dCh15dCh.6,dCh7,dCh8dCh:,dCh:dCh*<dCh&=,dChb>dCh\?,dCh@dChA,dChBdChC,dChfFBdChG,dChHdChIdChJ,dChLdChL,dChWNdChNO,dChPdChQ,dChRdChS,dCh&UdCh!V,dChWdChX,dChAZdCh;[,dCh{\dCh],dCh_dCh `,dChsbBdChCeBdChhmdChwdChdChBdCh,dChdCh,dChdCh ,dChRdCh|,dChdCh,dChdCh,dCh"dCh,dChudCh,dCh,dChdCh&dCh!,dChXdChR,dChdCh,dChޮdChد,dChdCh#,dChadCh,dCh(dCh$,dChZdChV,dChdCh_XdChWdChf,dChbdChp,dChdChdCh,dChHdCh=,dCh~n 391.1 (99.0) _You start waiting.dCh.2.1 (100.0)dChdCh% _You start waiting. _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.dCh3dChkdChdChdCh ,dCh&dCh})dCh+dCh-,dCh/dCh8  #.### ##..........##.##  #...#####.................  #.....................  #.........#######......#  ###........## ####..  #..........###.#  #....####...# ##.  ### ##..# #.  #@.# ##6.1 (4.0) dChf: #..# #  #.)##  #..##.#  ##..##...  ##..####..   ##..#####   ##..###.   ##..#### dCh=dCh>dCh 3dChJ dCh dCh ndCh| dCh dChê dCh ,dCh dCh dChY ,dCh dChR V   ######   . ###....########   #.### ##..........##.##  #...#####...............  #.....................  #.........#######....  ###.....@..## ####..400dCh   #..........###.#  #....####...# ##.  ####..# #.  #..# ##  #..# #  #.)#  #..##.#  ##..##..dCh dCh eChS3eChTeChYeChEeCheeCheCheCh=V    eChX;  ######   . ###....######  #.### ##..##  #...#####.......  #...@.............3.1 (3  ##.........#######...  ###........## ####  #..........# #  #....####...#  ##### ##..#  #..#  #..#  #.)#eCheCheChAm 3eCho eChOv eChox eChz ,eCh eCh      #  #. ######   #. ###....#  #.#### ##  #.@.#####.6  ##..............eChd   ##.........###  ###........##  #..........#  #....####...#  ###### ##..#  #..#  #..#eCh eChL fChfChfChfChVfChT fCh 3fCh fCh# fCh BfCh1 fCh         ## fCh * #.## #####  #@## ###9  ##.#### ##  ##...#####.......  ##..............  ##........####  ###.....##  #..........#  #....####...#  ###### ##..#fCh fChJ fChT gChPx         #gChS   #### ##.## ###  ##.#### ## .##### ...........  ##..###  ###.##  #..........#  #....####...#gChXgChY,10.1 (1gCh]gChZ`hCh 3hChRhChhCh3hChDhChFBhCh4HhChI,hChKhCh%LhCheM,hChzNhChO,hChP,hChR,hCh5S,hChuThChUBhChYhChO[BhChQ]hCh^BhChZahChb,hCh,dhChg,hCh6h,hChjhChkhChl,hCh0ohChJp,hChjqhChrhChs,hChthCh_vhChwhChx,hCh7zhChj{hChs|,hCh~hCh3hChC,hChhCh6,hCh=hChhChhCh,hChԈhChhCh,hCh,hCh2hChP,hChhChhCh,hChhCh.hCh8,hCh9hChT,hCh[hCh^hChs,hCh{hChhCh,hChhChhChנ,hChhCh hCh:hChA,hChEhCh\,hChghChnhCh,hChhChhCh,hChhCh˯hCh,hCh#hCh*hChA,hChHhChMhChz,hChhhChkhCh,hChhChhChhCh,hChhChhCh,hCh>hCh|' .. <# # .. .##. #.#. #### ##. .### .. ...#########..##..##.... .......##.####..@....... 50.1 (40.0) ........................ hCh#.............#.#........ ######......#..##....... ####....##...<..... ##.#.##...##.... ##....##....... #....###....# ##....##...hChhCh,1.1 (41hChThCh _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _Found a stone staircase leading up.hChhCh#hChs%,hCh&hChz(BhCh*hCh[,,hCh-hCh /hCh0BhCh2hChL4BhChN6hCh7,hChA9,hCh:hCh6<,hCh=hCh?BhChS@hChA,iChiChiCh3 <##### .....########.( .............. ........... #@#### 62.1 (1 ####..#.##  ..##..#.#  #.#.#### ###### ##...### .. #....#########..##..##.... iCh .........##.####.......... .......................... ...............#.#........iChB3.1 (12iCh~iChx _Found 5 stones. _There is a stone staircase leading up here.iChh" iCh% 3iCh* iCh, iCh>1 : _iCh_= iCh> iChR@ BiCh D iChwE ,iChF iChGH iChI ,iCh0K iChL iCh N ,iChCO iChP iChR BiChlS iChT iCh+V ,iChW iChXY ,iCh]Z iCh[[ iCh~\ BiCh*^ iCh=_ ,iCh8` iCh9a iCh\b BiCh d iChJi Ly.# ###############........#######......@................####....................######........###<### ############..#. ..##..# ###.#.## y   vampire mosquito (dormant)## ###### ##...## #.## ###....#########..##.. ##.#### ##..........##.####....iCh#o 76.1 (13  A vampire mosquito comes into view.iCh;r iChu yyyy 2 vampire mosquitoes  The vampire mosquito buzzes angrily. You hear an angry buzzing noise.iChPv 5==7.1 (14iChTy iChT{ c _A vampire mosquito comes into view.kChdfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9y.###########SH: 0Dex: 20.y**.#####........###### XL: 13 Next:  4% Place: Dungeon:13#...***@................ Noise: ==-------  Time: 13477.1 (0.0)####.................... M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## yy 2 vampire mosquitoes .##########...## #.#####....#########..##.. ##.#### ##..........##.####....The vampire mosquito buzzes angrily. You hear an angry buzzing noise. _A vampikChre mosquito comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)kChdfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9y.###########SH: 0Dex: 20.y((.#####........###### XL: 13 Next:  4% Place: Dungeon:13#...(((@................ Noise: ==-------  Time: 13477.1 (0.0)kChg####.................... M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## yy 2 vampire mosquitoes .##########...## #.#####....#########..##.. ##.#### ##..........##.####....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  The vampire mosquito is heavily damaged.kChkChBkChkCh.y.yy...y 3 vampire mosquitoes (1 wandering)kCh3=8.1 (1kChkChJ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  The vampire mosquito is heavily damaged. _A vampire mosquito comes into view.kCh `dfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9..###########SH: 0Dex: 20y.yy*#####........###### XL: 13 Next:  4% Place: Dungeon:13#....**@................ Noise: ===------  Time: 13478.1 (0.0)####.................... M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {draikCh ############..#...##..# ###.#.## yyy 3 vampire mosquitoes (1 wandering) .##########...## #.#####....#########..##.. ##.#### ##..........##.####....The vampire mosquito is heavily damaged. _A vampire mosquito comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (heavily damaged, 68% to hit)kChf% IyykChWdfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9..###########SH: 0Dex: 20y.y((#####........###### XL: 13 Next:  4% Place: Dungeon:13kCh[#....((@................ Noise: ===------  Time: 13478.1 (0.0)####.................... M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## yyy 3 vampire mosquitoes .##########...## #.#####....#########..##.. ##.#### ##..........##.####....Shift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow.  The arrow closely misses the vampire mosquito.The vampire mosquito buzzes angrily.  The arrow hits the vampire mosquito.kChAim: a vampire mosquito (68% to hit)  You shoot an arrow.  The arrow closely misses the vampire mosquito.The vampire mosquito buzzes angrily.arrow hits the vampire mosquitovampire mosquito is lightly damaged......y.yy.9.2 (1.1 _kChkCh@lChȇ +lChm 6dfuk273 the MarkshumanlChߊ Human of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9..#lCh ##########SH: 0Dex: 20.....#####........###### XL: 13 Next:  4% Place: Dungeon:13#.y.yy*@................ Noise: ===------  Time: 13479.2 (0.0)####.................... M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## yyy 3 vampire mosquitoes .##########...## #.#####....#########..##.. lCh -##.#### ##..........##.####....The arrow hits the vampire mosquito. _The vampire mosquito is lightly damaged.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (lightly damaged, 68% to hit)lCh +lCh Zdfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9..###########SH: 0Dex: 20.....#####........###### XL: 13 Next:  4% Place: Dungeon:13#.y.yy(@................ Noise: ===------  Time: 13479.2 (0.0)####.................... M) +11 longbow of the Tick {drain, rPois} lChp ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## yyy 3 vampire mosquitoes .##########...## #.#####....#########..##.. ##.#### ##..........##.####....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (lightly damaged, 68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  lCh% SThe vampire mosquito is almost destroyed.lChV lChw ,lChZ ,lChֱ lCh !..y.ylChO ylChϷ lCh %80.2 (1lCh lChd   lCh9 Press: ? - help, Q - select action, ( or ) - cyclelCh Shift-Dir - straight linlCh !e  lCh JAim: a vampire mosquito (lightly damaged, 68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  The vampire mosquito is almost destroyed. _The vampire mosquito completely misses you.mCh<dfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9..###########SH: 0Dex: 20.....#####........###### XL: 13 Next:  4% Place: Dungeon:13#...y.y@................ Noise: ===------  Time: 13480.2 (0.0)####..y................. M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## yyy 3 vampire mosquitoes .##########...## #.#####....#########..##.. ##.#### ##..........##.####....The vampire mosquito is almost destroyed. _The vampire mosquito completely misses you.mChv|[20;2HFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (lightly damaged, 68% to hit)mChz^ .yymChלdfuk273 the MarkshumanHuman of Ashenzari **....mChHealth: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9..###########SH: 0Dex: 20.....#####........###### XL: 13 Next:  4% Place: Dungeon:13#...y.y@................ Noise: ===------  Time: 13480.2 (0.0)####..y................. M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## yyy 3 vampire mosquitoes .##########...## #.#####....#########..##.. mChrT##.#### ##..........##.####.... _The vampire mosquito completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the vampire mosquito!!  You destroy the vampire mosquito!mChĤ7† 2mCh+b..y  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow. The arrow hits the vampire mosquito!!  You destroy the vampire mosquito!  The vampire mosquito closely misses you.mCh>551.3 (1.1mChCmChF] _The vampire mosquito barely misses you.mChO dfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27mChQ wStr: 19EV: 15Int: 9..###########SH: 0Dex: 20.....#####........###### XL: 13 Next:  5% Place: Dungeon:13#.....y@................ Noise: ===------  Time: 13481.3 (0.0)####..y................. M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## yy 2 vampire mosquitoes .##########...## #.#####....#########..##.. mChV )##.#### ##..........##.####....The vampire mosquito closely misses you. _The vampire mosquito barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)mChSdfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27mCh[Str: 19EV: 15Int: 9..###########SH: 0Dex: 20.....#####........###### XL: 13 Next:  5% Place: Dungeon:13#.....y@................ Noise: ===------  Time: 13481.3 (0.0)####..y................. M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## yy 2 vampire mosquitoes .##########...## #.##mChv\###....#########..##.. ##.#### ##..........##.####....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  The vampire mosquito is moderately damaged.nCh#4Aim: a vampire mosquito (68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!  The vampire mosquito is moderately damaged.The vampire mosquito misses you.  nCh&The vampire mosquito completely misses you.  The vampire mosquito barely misses you.2.4 (1.1nCh,nCh71^ _The vampire mosquito closely misses you.nCh1adfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9..###########SH: 0Dex: 20.....#####........###### XL: 13 Next:  5% Place: Dungeon:13#.....y@................ Noise: ===------  Time: 13482.4 (0.0)####..y................. M) +11 longbow of the Tick {drain, rPois} nChT5 ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## yy 2 vampire mosquitoes .##########...## #.#####....#########..##.. ##.#### ##..........##.####....The vampire mosquito barely misses you. _The vampire mosquito closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (moderately damaged, 68% to hit)nCh&T .ynCh7 dfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9..###########SH: 0Dex: 20.....#####........###### XL: 13 Next:  5% Place: Dungeon:13nCh #.....y@................ Noise: ===------  Time: 13482.4 (0.0)####..y................. M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## yy 2 vampire mosquitoes .##########...## #.#####....#########..##.. ##.#### ##..........##.####.... _The vampire mosquito closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the vampire mosquito!!!  You destroy the vampire mosquito!nCh f†   vampire mosquitonChb   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow. The arrow hits the vampire mosquito!!!  You destroy the vampire mosquito!The vampire mosquito closely misses you.nChPd @The vampire mosquito barely misses you.nCh w 63.5 (1.1 _The vampire mosquito bites you but does no damage.nCh nCh׌ u _Your base Ranged Weapons skill increases to level 17!oChNDdfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9..###########SH: 0Dex: 20.....#####........###### XL: 13 Next:  6% Place: Dungeon:13#.....†@................ Noise: ===------  Time: 13483.5 (0.0)####..y................. M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {draioChR^############..#...##..# ###.#.## y   vampire mosquito .##########...## #.#####....#########..##.. ##.#### ##..........##.####.... _The vampire mosquito bites you but does no damage. _Your base Ranged Weapons skill increases to level 17!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (lightly damaged, 68% to hit)oCh;)dfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9..###########SH: 0Dex: 20oCh+.....#####........###### XL: 13 Next:  6% Place: Dungeon:13#.....†@................ Noise: ===------  Time: 13483.5 (0.0)####..y................. M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.## y   vampire mosquito .##########...## #.#####....#########..##.. ##.#### ##..........##.####....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (lightly damaged, 68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!!  You destroy the vampire mosquito!oCh1\.oCh6'.oCh44.6 (1.1 _oChtoChhqCh{qChA  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.6  --   0   o - Spellcasting   5.4  --  -1      qCh     b - Maces & Flails   7.7  --   0  p - Fire Magic   0.0  --   0   c - Axes   3.6  --   0      d - Polearms   0.2  --   0  q - Evocations   0.0  --   0   e - Staves   3.6  --   0  r - Shapeshifting   0.0  --  -1   f - Unarmed Combat   0.2  --   0      g - Throwing   0.1  --   qChո0              h - Short Blades   0.2  --   0      i - Long Blades   0.2  --   0      j * Ranged Weapons  18.0  20.0   0               k - Armour  10.0  15.0   0       l - Dodging   5.1  --   0  Chzh40m    m - Shields   0.1  --   0      n - Stealth   3.0  --  +1     The current training targets, if any.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetswCh| k + Armour  10.0xCh7dfuk273 the MarkshumanHuman of Ashenzari **....Health: 99/99 ========================Magic: 21/21 ========================AC: 27Str: 19EV: 15Int: 9..###########SH: 0Dex: 20.....#####........###### XL: 13 Next:  6% Place: Dungeon:13#.....†@................ Noise: ===------  Time: 13484.6 (0.0)####.................... M) +11 longbow of the Tick {drain, rPois} ######........###<### Fire: M) +11 longbow of the Tick {drai############..#...##..# ###.#.##  .##########...##  #.#####....#########..##..  ##.#### ##..........##.####.... Fire: M) +11 longbow of the Tick {drain, rPois}PrexChAss: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (lightly damaged, 68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!! _You destroy the vampire mosquito!yChs  You see here a vampire mosquito corpse. _yChυ/yCh6      ##  #..  ..#  .#### ##########   #.....@.#####........##---8.6 (4   ####.....†...   ####........  ######........###  ###########   ..  ###  #.  #.## ###### ##  ##.## ##########---yCh7yCh _yChk yChę ByChG nyChS ByChn ,yCh yCh  yCh yChx yCh      ###  ###..##  ##.....###  ..#### #####92yChD {  ..####.......#####  ####.....†  ####.... ######....... ########  ### #.## #yCh yChV zCh( zCh6 XzChE zChH ,zChJ zChK zChIO ,zChQ zChR zChHT zChW zChX zChZ zCh] ,zCh_ zCh` zChb zChe zChh zChfi zChBm ,zCh{o zChq zChr zChu zCh"x zChy zChs} ,zCh zCh9 zCh! zCh zChL zChA ,zChR zCh zCh3 zCh ,zCh zCh zCh  zChœ  zCh͝ GYou see here a vampire mosquito corpse.zCh zCh  zCh J_zCh zChǧ zCh; zCh zCh zChv ,zCh zCh zChO ,zCh zCh zChJ ,zChY zCh^ zCh+ ,zChu zChm zCh ,zCh! zCh$ zCh ,zCh zCh ,zCh ,zCh zCh ,zCh zCh zCh= ,zCh ,zCh zCh zCh zChy zCh) ,zCh zCh zCh zCht zCh zCh zCh* zCh zCh5 zCh~ zCh. zCh zChm zCh zCh zCh zCh/ zCh zCh ,zCh zCh zCh/ zCh[ zChw$ zCh~' zCh( zCh* zCh/ zCh+7 zChM8  zCh`9 .#zCh#<  [..## ....## ...... #...... ######## ###....... .......########.(....... ........................ .................. 530.0) ......###<######........ #########..#.##.........  ..##..#.##.[...... #.#.####....../.. ##...### ......... zCh= >#######..##..##......... zCh> >..##.####............... zCh@ >...................zChG zCh_J zChK %3.6 (41zChiQ zChZ  zChU[ zCho\ _Found a +0 ring mail.|ChA +1 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (g)o to location.}Ch }Ch .#dfuk273 the Markshuman[..##Human of Ashenzari **........##Health: 99/99 ========================......Magic: 21/21 ========================#......AC: 27Str: 19 ###########.......EV: 15Int: 9 .......########.(.......SH: 0Dex: 20 ........................XL: 13 Next:  6% Place: Dungeon:13 ................@.......}Chu Noise: ---------  Time: 13533.6 (41.0) ......###<######........M) +11 longbow of the Tick {drain, rPois} #########..#.##.........Fire: M) +11 longbow of the Tick {drai..##..#.##.[......#.#.####....../..##...### ......... #######..##..##......... ..##.####............... ...................Aim: a vampire mosquito (lightly damaged, 68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!! _You destroy the vampire mosquito! _You see here a vampire mosquito corpse. _You see here a vampire mosquito corpse. _Found a +0 ring mail.}Ch }Ch< }Ch3}ChU}Ch}Ch-X}Ch,}Ch2}Ch}Chh,}Ch}Ch......###....... ##########........ ......########.(.. .................. .................###<######.. ########..#.##...# ..##..#.###6.6 (3.0) #.#.####....../..# ##...###.. ######}Chn##.... .##.####........ ............... .......#.#.........#..##...^ ###....##...<.....}Ch/}Ch o _You see here a +1 helmet.ChI M## # ## ####### ###########.(................. .....###<######... ########..#.##...##..#.##.[.... #.#.####/..#ChK ##...###...........#..........^..ChOP ChxQ 27.6 (1 _ChW ChX ChHChQOInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [) ChNS e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight ChT[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch e - a +1 helmet (worn). A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. ChbIf you take off this armour: Your AC would decrease by 2.5 (27.4 -> 24.9). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.Ch6Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<h9m] page up [Esc] exit[top]ChCh/ChK....###dfuk273 the Markshuman......#Human of Ashenzari **....##.......Health: 99/99 ======================== ##########........Magic: 21/21 ======================== ......########.(........AC: 27Str: 19 ........................EV: 15Int: 9 ........................Ch;SH: 0Dex: 20 .....###<######.........XL: 13 Next:  6% Place: Dungeon:13 ########..#.##..@......#Noise: ---------  Time: 13537.6 (0.0)..##..#.##.[......#M) +11 longbow of the Tick {drain, rPois} #.#.####....../..#Fire: M) +11 longbow of the Tick {drai##...###........... ######..##..##.......... .##.####................ ........................ .......#.#.............. ......#..##..........^..You shoot an arrow. The arrow hits the vampire mosquito!! _You destroy the vampire mosquito! _You see here a vampire mosquito corpse. _You see here a vampire mosquito corpse. _Found a +0 ring mail. _You see here a +1 helmet.Ch0Ch1ChxCh|ChA +1 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 13 of the Dungeon. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (g)o to location.Ch#....###dfuk273 the Markshuman......#Human of Ashenzari **....##.......Health: 99/99 ======================== ##########........Magic: 21/21 ======================== ......########.(........AC: 27Str: 19 ........................EV: 15Int: 9 ........................SH: 0Dex: 20 .....###<######.........XL: 13 Next:  6% Place: Dungeon:13 ########..#.##..@......#Noise: ---------  Time: 13537.6 (0.0)..##..#.##.[......#M) +11 longbow of the Tick {drain, rPois} #.#.####....../..#Fire: M) +11 longbow of the Tick {drai##...###........... ######..##..##.......... ChO.##.####................ ........................ .......#.#.............. ......#..##..........^..You shoot an arrow. The arrow hits the vampire mosquito!! _You destroy the vampire mosquito! _You see here a vampire mosquito corpse. _You see here a vampire mosquito corpse. _Found a +0 ring mail. _You see here a +1 helmet.ChJChtQInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn) ChRSa d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch e - a +1 helmet (worn). A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.5 (27.4 -> 24.9). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. ChDYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.ChiChCh....###dfuk273 the Markshuman......#Human of Ashenzari **....##.......Health: 99/99 ======================== ##########........Magic: 21/21 ======================== ......########.(........AC: 27Ch1Str: 19 ........................EV: 15Int: 9 ........................SH: 0Dex: 20 .....###<######.........XL: 13 Next:  6% Place: Dungeon:13 ########..#.##..@......#Noise: ---------  Time: 13537.6 (0.0)..##..#.##.[......#M) +11 longbow of the Tick {drain, rPois} #.#.####....../..#Fire: M) +11 longbow of the Tick {drai##...###........... ######..##..##.......... Ch.##.####................ ........................ .......#.#.............. ......#..##..........^..You shoot an arrow. The arrow hits the vampire mosquito!! _You destroy the vampire mosquito! _You see here a vampire mosquito corpse. _You see here a vampire mosquito corpse. _Found a +0 ring mail. _You see here a +1 helmet.Ch8)Ch+Ch3ChDChvOA8.6 (1Ch|SCh3U+9.6 (2Ch]ChAjB40.6 (3Ch-wChA1.6 (4ChcChA2.6 (5Ch<Ch4 _You destroy the vampire mosquito! _You see here a vampire mosquito corpse. _Found a +0 ring mail. _You see here a +1 helmet. _You start removing your armour. You continue removing your +1 helmet. x5Ch3ChўCh՟ChChŤChA3.6 (6Ch)ChO _You finish removing your +1 helmet. You drop a +1 helmet.ChChA +1 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. ChHIf you switch to wearing this armour: Your AC would increase by 2.5 (24.9 -> 27.4). Your EV would remain unchanged. You found it on level 13 of the Dungeon. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (g)o to location.Chh....###dfuk273 the Markshuman......#Human of Ashenzari **....##.......Health: 99/99 ======================== ##########........Magic: 21/21 ======================== ......########.(........AC: 24Str: 19 ........................EV: 15Int: 9 ........................SH: 0Dex: 20 .....###<######.........XL: 13 Next:  6% Place: Dungeon:13 ########..#.##..@......#Noise: ---------  Time: 13543.6 (6.0)..##..#.##.[......#M) +11 longbow of the Tick {drain, rPois} #.#.####....../..#Fire: M) +11 longbow of the Tick {drai##...###........... ######..##..##.......... Ch7.##.####................ ........................ .......#.#.............. ......#..##..........^.. _You see here a vampire mosquito corpse. _You see here a vampire mosquito corpse. _Found a +0 ring mail. _You see here a +1 helmet. _You start removing your armour. You continue removing your +1 helmet. x5 _You finish removing your +1 helmet. You drop a +1 helmet.Ch}Ch# ..##. ##########. ......########.(Chn .............###<###### ########..#.##..[# ..##..#.## #.#.####....../##...###..... ######..##..## .##.####..................#.#..#..##^ ###....##...<..Ch Ch~# +4.6 (1Ch+ Ch0 o _You see here a +1 helmet.ChZ] A +1 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.5 (24.9 -> 27.4). Your EV would remain unchanged. You found it on level 13 of the Dungeon. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (g)et.Ch ......#dfuk273 the Markshuman##.......Human of Ashenzari **.... ##########........Health: 99/99 ======================== ......########.(........Magic: 21/21 ======================== ........................AC: 24Str: 19 ........................EV: 15Int: 9 .....###<######.........SH: 0Dex: 20 ########..#.##..[......#XL: 13 Next:  6% Place: Dungeon:13..##..#.##.@......#Noise: ---------  Time: 13544.6 (1.0)#.#.####....../..#M) +11 longbow of the Tick {drain, rPois} ##...###...........Fire: M) +11 longbow of the Tick {drai ######..##..##.......... .##.####.....h Jm........... ........................ .......#.#.............. ......#..##..........^.. ###....##...<..... _You see here a vampire mosquito corpse. _Found a +0 ring mail. _You see here a +1 helmet. _You start removing your armour. You continue removing your +1 helmet. x5 _You finish removing your +1 helmet. You drop a +1 helmet. _You see here a +1 helmet.5Ch Ch E _e - a +1 helmetCh3(Chu7Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  e - a +1 helmet Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee} Ch> F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch% Y  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flailW4 flail Armour (go to first with [)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  e - a +1 helmet Magical Staves (go to first with |)u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)H - a wand of acid (3)  T - a wand of iceblast (3) 7%Ch  d - an orb of light  u - a staff of fireX - a wand of polymorph (14)  Y - a wand of digging (6) Scrolls (go to first with ?)  i - 4 scrolls of noise1Chr0 W - a +4 flail Armour (go to first with [)  e - a +1 helmet  u - a staff of fire2ChM N - a +2 antimagic flail  V - a +0 pair of gloves (worn)  e - a +1 helmet0Ch  e - a +1 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.5 (24.9 -> 27.4). Your EV would remain unchanged. You found it on level 13 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ch Ch ......#dfuk273 the Markshuman##.......Human of Ashenzari **.... ##########........Health: 99/99 ======================== ......########.(........Magic: 21/21 ======================== ........................AC: 24Str: 19 ........................EV: 15Int: 9 Chp c.....###<######.........SH: 0Dex: 20 ########..#.##..[......#XL: 13 Next:  6% Place: Dungeon:13..##..#.##.@......#Noise: ---------  Time: 13545.6 (0.0)#.#.####....../..#M) +11 longbow of the Tick {drain, rPois} ##...###...........Fire: M) +11 longbow of the Tick {drai ######..##..##.......... .##.####................ ........................ .......#.#.............. ......#..##..........^.. ###....##...<..... _Found a +0 ring mail. _You see here a +1 helmet. _You start removing your armour. You continue removing your +1 helmet. x5 _You finish removing your +1 helmet. You drop a +1 helmet. _You see here a +1 helmet. _e - a +1 helmetCh¤ Ch Ch& Ch Chѻ +6.6 (1Chv Ch Ch +7.6 (2Chm Ch A8.6 (3Ch Ch ChA +9.6 (4Ch Chy Ch ,50.6 (5Ch: Ch g7 _You see here a +1 helmet. _You start removing your armour. You continue removing your +1 helmet. x5 _You finish removing your +1 helmet. You drop a +1 helmet. _You see here a +1 helmet. _e - a +1 helmet _You start putting on your armour. You continue putting on your +1 helmet. x5Ch Ch] ChL [ _You finish putting on your +1 helmet.Chn3ChsChChChECh  _Found 8 gold pieces.ChChCh:$ ##....... ######........## ChT&T..########.(.........## ..........# ....# ###<######.... ####..#.##..[......#  ..##..#.##........# #.#.####......@..# 4.6 (4  ##...###......# ##..##..##...# ......................Ch'9$#.#......#..##....^##...<... .#.##...##....  Your pack is full.Ch)Chf3Ch5X _You see here a wand of flame (11).ChCh:Ch<ChCh ChChZ H_You can't carry that many items.Ch>N3ChsPChWChYChH[$ _ChaXChcCh6eChfCh@h,ChjChko,ChChu _Found a +4 trident.Ch7Ch ..................## <######............# .##..[......# .. #..#.### .# #.####/..##.# .###............## ###..##............##...# ......................# ................@...#.#9.6 (5 .#.......... .##..........^##....< #...##.##...####....#.##...........###... )#.#.... _You now have 1192 gold pieces (gained 8).Ch ChT .The floor.Ch]Chs..................##dfuk273 the Markshuman <######............#Human of Ashenzari **.... ..#.##..[......# ..Health: 99/99 ======================== #..#.##........# .#Magic: 21/21 ======================== #.####....../..##.#AC: 27Str: 19 ..###............## ###EV: 15Int: 9 ##..##............##...#SH: 0Dex: 20 ......................#XL: 13 Next:  6% Place: Dungeon:13 ................@...#.#Ch[Noise: ---------  Time: 13559.6 (5.0) .#......................M) +11 longbow of the Tick {drain, rPois} .##..........^.......##.Fire: M) +11 longbow of the Tick {drai #...<................... #...##.................. .##...............#..... .###....#.##...........# ..##... ..........)#. ..#.... _Found 8 gold pieces.  Your pack is full. _You see here a wand of flame (11). _You can't carry that many items. _Found a +4 trident. _You now have 1192 gold pieces (gained 8).Ch:Ch-ChL Ch Ch Chx Ch XCh ,Ch4 Ch Ch" ,ChF Ch Ch ,Ch Ch |  ##....... ### ###........#########.(.........## ..............# ................## .###<######............###..#.##..[......# ..  ..##..#.##........# .#  #.#.######  ##...###Ch ....## ### ##..##..##............##...# ####........# ..........#.# ...#.#.......... ..#..##..........^.......##..##...<......... .#.##...##..................Your pack is full. 63.6 (4 _You see here a wand of flame (11).Ch C ChF ChaJ Chd\ Ch$` Could not pick up a wand of flame (11) here; Ignore it? Y - Yes  N - No ChSb + A - AlwaysCh##.......dfuk273 the Markshuman ######........##Human of Ashenzari **.... ..########.(.........##Health: 99/99 ======================== ......................#Magic: 21/21 ======================== ......................##AC: 27Str: 19 .###<######............#EV: 15Int: 9 ####..#.##..[......# ..SH: 0Dex: 20  ..##..#.##........# .#XL: 13 Next:  6% Place: Dungeon:13#.#.####......@..##.#Noise: ---------  Time: 13563.6 (0.0)  ##...###............## ###M) +11 longbow of the Tick {drain, rPois} ##..##..##............##...#ChXq[33mFire: M) +11 longbow of the Tick {drai ####......................# ........................#.# ...#.#...................... ..#..##..........^.......##. ...##...<................... .#.##...##.................. _You now have 1192 gold pieces (gained 8).  Your pack is full. _You see here a wand of flame (11).  Your pack is full.  You see here a wand of flame (11).  Okay, then. _Ch^##.  ###.## #.(.## # .## ###<######....# ..#.##..[......# .. ..##..#.##.# .#  #.#.####....../@.##.# ##...###.## ### ..##..##.##...# ..##.##.#....#..##.^.##.##...<.... 4.6 (1 _Ch Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ChbD @  N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)  H - a wand of acid (3)  T - a wand of iceblast (3)  X - a wand of polymorph (14)10%Ch(  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  V - a +0 pair of gloves (worn)Y - a wand of digging (6)2ChZ V - a +0 pair of gloves (worn)  d - an orb of light Scrolls (go to first with ?)  i - 4 scrolls of noise7Cho  d - an orb of light  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  q - a scroll of fogw - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear2Ch F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  B - a +6 ring of intelligence  J - a scroll of vulnerabilityChL - 2 scrolls of revelation  S - 2 scrolls of teleportation35Che[  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Magical Staves (go to first with |)  u - a staff of fire  B - a +6 ring of intelligence22ChQ  N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [)  e - a +1 helmet (worn)  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  u - a staff of fire10ChPNu - a staff of fire. A staff that increases the power of fire spells cast by its wielder, and protects them from the effects of fire. If the wielder is skilled in Evocations and Fire Magic, they can burn those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 3.6; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 1.1 XLs.  Current attack delay: 1.0. Damage rating: 7 (Base 5 x 122% (Str) x 122% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You took it off an orc on level 9 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rF+} {magicalstaff} {resist fire} {fire resistance} Menu/colouring prefixes: identified melee magical staff _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ch##.......dfuk273 the Markshuman #####........##Human of Ashenzari **.... .########.(.........##Health: 99/99 ======================== .....................#Magic: 21/21 ======================== .....................##AC: 27Str: 19 ###<######............#EV: 15Int: 9 ###..#.##..[......# ..SH: 0Dex: 20 ..##..#.##........# .#XL: 13 Next:  6% Place: Dungeon:13  #.#.####....../@.##.#Noise: ---------  Time: 13564.6 (0.0) ##...###............## ###M) +11 longbow of the Tick {drain, rPois} #..##..##............##...#h9omFire: M) +11 longbow of the Tick {drai ###......................# .......................#.# ..#.#...................... .#..##..........^.......##. ..##...<................... #.##...##.................. _You now have 1192 gold pieces (gained 8).  Your pack is full. _You see here a wand of flame (11).  Your pack is full.  You see here a wand of flame (11). _Okay, then.5.6 (1  Your pack is full. _You see here a wand of flame (11).  Your pack is full. see here a wand of flame (11). _Okay, then. _You drop a staff of fire.Ch6 ##.# ###.##.#.(.##.#..## .###<######....##..#.##..[......# ..  ..##..#.##.# .# #.#.####......@|.##.#  ##...###.## ### ##..##..##.##...##..#.#.#.#.#.... ..#..##.^.##..##...<.... .#.##...##.ChChK &6Ch&Ch+0ChC1+7.6 (2Ch7Ch&;. _u - a wand of flame (11)Chz  ......#  # ## ###.## ########.(## # ..........## <######......# ###..#.##..[# .. ..##..#..# .# .#.#|.##.# .###..## ### ..##..####. ###..#...#.##.....#..##...^##..##...<.ChU$ A8.6 (1Ch% Ch' Chs 3Ch Ch6Ch;ChBDChv,Ch?ChCh6ChɐChߑChDCh-ChChChXChiCh ChCh:Ch ChCh Ch)ChChChתChCh\ChChDCh^Ch=ChҵChnCh#ChChCh ChChY:#............## Ch.................# ### Ch?...............#.###..# .Ch...................# Ch^Ch`.##.## ChM....# Ch}..................## ChL.............#.....# .#.##...# .. ...)#.# .. ....#..#..##..  .# ...#.....# ###  ..... ##.# ## #Ch Chio...... . ...#$Chz..)....##.#......#Ch][........# #....#ChCh^$ Ch.Ch8G......# ###Ch...#.###..Ch .......# Chwq^.......##.##Ch|............# ChF#Ch## Ch .Chp)...#Ch Ch<#.##ChW.....##Ch , .Chq#.Ch ....#..#..##.. ChP .# ...#.....# ###Ch##Ch$.Ch9......#Ch"##.... Che$.###.....#..#....#ChChVCh79.6 (Ch  11.0)ChChj&80.6 (12ChCh Ch)Chb_You see here a +4 trident.Chu _ChChߍCh0.....## ..#.....# #.##...........##  ..........)#.#  ....#..#..##..  .# ...#.....#####  ##.#......#... #......##.#.... #.......#@# 6.6 (6.0))....##.#......## #........###....# ##.....#..#....## ..##....##.#...# ###..?.........#...........##..#.........# )..)...[......#ChV _You now have 1213 gold pieces (gained 21).Ch(RChnhChiChJjChkChmChTnChoChqCh@sCh|ChT~ChChLChCh ChChChvChCh΋Ch؍ChkChChChpChCh̡Ch+ChoChChʨChKChȲChsChChChChChChCh-ChCheChChChCh*ChkCh{ChChChChChChChChCh}ChCh3Ch>ChCh5ChChCh~ChChChCh}ChCh7ChIChCh\ChChChnChCh Ch ChsChChQCh_ChCh|Ch!Ch#ChE$Ch%ChZ'Ch(Ch~)Chy*Ch!,Ch-Ch.Ch.Chd0Ch1ChB2Ch3Chy6Ch8Ch8Ch9Ch;Ch3=Ch=Ch>Chz@ChAChIChKChChCh)ChJCh Ch= Ch Ch ChChChChoCh>ChChKChChCh!Chi"ChR#Ch}%Ch+Chr,ChF-Ch.Ch/ChL0Ch1ChC3Ch^4Ch5Ch5Ch9Ch):Ch:Chw;Ch<ChU?BCh@ChACh^Ch ##.....# ##......# .......# ......# #....#  #.[..## ##....### #[.@....## ##.......##### ###........## ....########.(.........##......................# ...............#######<######...........#.### ######..#.##[......##...#..#  ..##..#.##........##.#.##.# 642.6 (56.0)  Ashenzari invites you to partake of a vision and a curse of beguiling andranged combat.  --more--ChChs & _ChM ChzS  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Bglg/Range)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.Ch dfuk273 the Markshuman##.....#Human of Ashenzari **....##......#Health: 99/99 ========================.......#Magic: 21/21 ========================......#AC: 27Str: 19#....#EV: 15Int: 9#.[..##SH: 0Dex: 20##....###XL: 13 Next:  6% Place: Dungeon:13#[.@....##Noise: ---------  Time: 13642.6 (0.0)##.......#M) +11 longbow of the Tick {drain, rPois} ########........##Fire: M) +11 longbow of the Tick {drai ....########.(.........## ........................# .........h6 y0m...............#### ...###<######............#.### ######..#.##..[......##...#..#..##..#.##........##.#.##.# _You drop a staff of fire. _u - a wand of flame (11) _You see here a +4 trident. _You now have 1213 gold pieces (gained 21).  Ashenzari invites you to partake of a vision and a curse of beguiling and _ranged combat.  Okay, then.ChU  Chl (_Chg Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Bglg/Range)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.Ch Chdfuk273 the Markshuman##.....#Human of Ashenzari **....##......#Health: 99/99 ========================.......#Magic: 21/21 ========================......#AC: 27Str: 19#....#EV: 15Int: 9#.[..##SH: 0Dex: 20##....###XL: 13 Next:  6% Place: Dungeon:13#[.@....##ChNoise: ---------  Time: 13642.6 (0.0)##.......#M) +11 longbow of the Tick {drain, rPois} ########........##Fire: M) +11 longbow of the Tick {drai ....########.(.........## ........................# ........................#### ...###<######............#.### ######..#.##..[......##...#..#..##..#.##........##.#.##.# _u - a wand of flame (11) _You see here a +4 trident. _You now have 1213 gold pieces (gained 21).  Ashenzari invites you to partake of a vision and a curse of beguiling and _ranged combat. _Okay, then.ChCh? jCurse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  e - a +1 helmet (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)ûCh ûChn dfuk273 the Markshuman##.....#Human of Ashenzari **....##......#Health: 99/99 ========================.......#Magic: 21/21 ========================......#AC: 27Str: 19#....#EV: 15ûCh Int: 9#.[..##SH: 0Dex: 20##....###XL: 13 Next:  6% Place: Dungeon:13#[.@....##Noise: ---------  Time: 13642.6 (0.0)##.......#M) +11 longbow of the Tick {drain, rPois} ########........##Fire: M) +11 longbow of the Tick {drai ....########.(.........## ........................# ........................#### ...###<######............#.### ûChh U######..#.##..[......##...#..#..##..#.##........##.#.##.# _You see here a +4 trident. _You now have 1213 gold pieces (gained 21).  ûCh Ashenzari invites you to partake of a vision and a curse of beguiling and _ranged combat. _Okay, then.Okay, then.ûCh ûCh ûChi . _ĻChp  _ĻCh v ##...## #.....# ##.....####......#........#......   #.@..## 4.6 (2 ##....### #[...... ##...... ###### ###.#########.(.##.............# ...................#### ....###<######.....#.### _You now have 1213 gold pieces (gained 21).  Ashenzari invites you to partake of a vision and a curse of beguiling and _ranged combat. __Okay, then. _You see here a +0 ring mail.ĻCh>  ##.O ##...## #.....# ##.....#####......###...#...........# #@...# #.[..##  ##....## #[# ##. ####### ###.O   two-headed ogre (asleep)########.(.##....#..........### ĻChD 0  A two-headed ogre comes into view. It is wielding two +0 giant clubs.ĻChqE ĻChE .ĻChF OĻChPG OĻChG ĻCh/H ĻChYM ĻChR C==5.6 (1ĻCh]  ĻChd^ ĻCh^ -_The two-headed ogre shouts in stereo!ŻCh; ### ##.. ##.O.## #.....# ##.....# ####......###.#.......@....#########....# #.[..##  ##....## #[## ##. ######## ###..########.(..##.#.O--6ƻCh5+ƻCh86dfuk273 the MarkshumanƻCh9###ƻCh94Human of Ashenzari **....ƻCh-:H##..#ƻCh:[Health: 99/99 ========================ƻCh;@##...##ƻCh;[Magic: 21/21 ========================ƻCh;`#.O...#ƻCh_<#AC: 27ƻCh<.Str: 19ƻCh;=Y##.*...#ƻCh=#EV: 15ƻCh>-Int: 9ƻCh>\####.*....#ƻCh>#SH: 0ƻCh\?.Dex: 20ƻCh?^.##....*....#ƻCh?@XL: 13 Next:  6% Place: Dungeon:13ƻCh@>.......@....#ƻChAwNoise: ---------  Time: 13646.6 (0.0)ƻChA?########....#ƻChAFM) +11 longbow of the Tick {drain, rPois} ƻChpBu#.[..##ƻChBLFire: M) +11 longbow of the Tick {draiƻChVCW##....###ƻChC<#[......##ƻCh4D2##.......#ƻChDzO   two-headed ogre ƻCh E########ƻChE3###........## ƻChFV.......########.(.........## ƻChF#...........................#ƻChG_A two-headed ogre comes into view. It is wielding two +0 giant clubs. ƻChN_The two-headed ogre shouts in stereo!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)ƻChʔ+ƻChڕ6dfuk273 the MarkshumanƻCh###ƻCh4Human of Ashenzari **....ƻCh֘H##..#ƻCh$[Health: 99/99 ========================ƻCh@##...##ƻCh [Magic: 21/21 ========================ƻCh{j#.O...#ƻCh#AC: 27ƻChW.Str: 19ƻChƜk##.(...#ƻCh0#EV: 15ƻCh-Int: 9ƻChn####.(....#ƻCh#SH: 0ƻCh.Dex: 20ƻChnp.##....(....#ƻChXL: 13 Next:  6% Place: Dungeon:13ƻChN>.......@....#ƻChwNoise: ---------  Time: 13646.6 (0.0)ƻCh0?########....#ƻChFM) +11 longbow of the Tick {drain, rPois} ƻChu#.[..##ƻChLFire: M) +11 longbow of the Tick {draiƻChW##....###ƻChi<#[......##ƻChף2##.......#ƻChOO   two-headed ogre (drained) ƻCh########ƻCh23###........## ƻChV.......########.(.........## ƻCh#...........................#ƻCh@Fire: M) +11 longbow of the Tick {drain, rPois}ƻCh Press: ? - help, Q - select action, ( or ) - cycleƻCh Shift-Dir - straight lineƻCh&]Aim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)  ƻCh>You shoot an arrow. The arrow hits the two-headed ogre.  ƻChYou drain the two-headed ogre.ƻCh.ƻCh/Press: ? - help, Q - select action, ( or ) - cycleƻCh0Shift-Dir - straight linƻChe4.e  Aim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre.drain  The two-headed ogre is moderately wounded.ƻChj?ƻChw@.ƻChjA2O.ƻChdB.ƻCh@C .ƻChFƻChF ===ƻChG7.7 (1.1 ƻChH _ƻChSƻChqVǻChmdfuk273 the Markshuman###Human of Ashenzari **....##..#Health: 99/99 ========================##...##Magic: 21/21 ========================#.....#AC: 27Str: 19##O....#EV: 15Int: 9####.*....#SH: 0Dex: 20.##....*....#XL: 13 Next:  6% Place: Dungeon:13.......@....#Noise: ===------  Time: 13647.7 (0.0)########....#M) +11 longbow of the Tick {drain, rPois} #.[..##Fire: M) +11 longbow of the Tick {drai##....####[......####.......#O   two-headed ogre (drained) ǻCh-###########........## .......########.(.........## ...........................# _The two-headed ogre is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded,  lightly drained, 86% to hit)ǻChgEdfuk273 the Markshuman###Human of Ashenzari **....##..#Health: 99/99 ========================##...##Magic: 21/21 ========================#.....#AC: 27Str: 19##O....#EV: 15Int: 9####.(....#SH: 0Dex: 20.##....(....#XL: 13 Next:  6% Place: Dungeon:13.......@....#Noise: ===------  Time: 13647.7 (0.0)########....#M) +11 longbow of the Tick {drain, rPois} #.[..##Fire: M) +11 longbow of the Tick {drai##....####[......####.......#O   ǻChL![40mtwo-headed ogre (drained) ###########........## .......########.(.........## ...........................#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded,  lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!  The two-headed ogre is severely wounded.ǻChu,ǻChǻCh.ǻCh.ǻChOǻChhǻChǻCh1$8.8 (1.1 ǻCh _ǻChqǻChQǻCh /dfuk273 the Markshuman###Human of Ashenzari **....##..#Health: 99/99 ========================##...##Magic: 21/21 ========================#.....#ǻCh qAC: 27Str: 19##.....#EV: 15Int: 9####......#SH: 0Dex: 20ǻChf 7.##....O....#XL: 13 Next:  6% Place: Dungeon:13.......@....#Noise: ===------  Time: 13648.8 (0.0)########....#M) +11 longbow of the Tick {drain, rPois} #.[..##Fire: M) +11 longbow of the Tick {drai##....####[......####.......#O   two-headed ogre (drained) ###########........## .......########.(.........## ...........................# _The two-headed ogre is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, lightly  drained, 86% to hit)ȻCh=Qdfuk273 the Markshuman###Human of Ashenzari **....##..#Health: 99/99 ========================##...##ȻChRtMagic: 21/21 ========================#.....#AC: 27Str: 19##.....#EV: 15Int: 9####......#SH: 0Dex: 20.##....O....#ȻChpRXL: 13 Next:  6% Place: Dungeon:13.......@....#Noise: ===------  Time: 13648.8 (0.0)########....#M) +11 longbow of the Tick {drain, rPois} ȻChR#.[..##Fire: M) +11 longbow of the Tick {drai##....####[......####.......#ȻCh/UHO   two-headed ogre (drained) ###########........## .......########.(.........## ...........................#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, lightly  drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!  You drain the two-headed ogre.ȻCh%   Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, lightly  drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!ȻChdrain the two-headed ogre.  The two-headed ogre is almost dead.The two-headed ogre hits you with a +0 giant club!ȻCh985----ȻCh&9.9 (1.1ȻChȻCh1H _The two-headed ogre hits you with a +0 giant club.ȻCht\dfuk273 the Markshuman###Human of Ashenzari **....##..#Health: 85/99 ====================----##...##Magic: 21/21 ========================#.....#AC: 27ȻChWu6Str: 19##.....#EV: 15Int: 9####......#SH: 0Dex: 20.##....O....#XL: 13 Next:  6% Place: Dungeon:13.......@....#Noise: ===------  Time: 13649.9 (0.0)########....#ȻChuoM) +11 longbow of the Tick {drain, rPois} #.[..##Fire: M) +11 longbow of the Tick {drai##....####[......####.......#O   two-headed ogre (drained) ########ȻCh+v;###........## .......########.(.........## ...........................# _The two-headed ogre hits you with a +0 giant club.  Fire: M) +11 longbow of the Tick {drain, rPois}ȻChxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, lightly  drained, 86% to hit)ȻCh0 dfuk273 the Markshuman###Human of Ashenzari **....##..#Health: 85/99 ====================----##...##ȻCh2 Magic: 21/21 ========================#.....#AC: 27Str: 19##.....#EV: 15Int: 9####......#SH: 0Dex: 20ȻCh2 8.##....O....#XL: 13 Next:  6% Place: Dungeon:13.......@....#Noise: ===------  Time: 13649.9 (0.0)########....#M) +11 longbow of the Tick {drain, rPois} ȻCh3 \#.[..##Fire: M) +11 longbow of the Tick {drai##....####[......####.......#O   two-headed ogre (drained) ###########........## ȻChG4 .......########.(.........## ...........................#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, lightly  drained, 86% to hit)  ȻCh4 |You shoot an arrow. The arrow hits the two-headed ogre!!  You kill the two-headed ogre!ȻCh8 C)ȻCh ȻCh >1051.0 (1.1 _ȻCh ȻCh7 ȻCh +ȻCh 6dfuk273 the MarkshumanȻCh ###ȻCh; 4Human of Ashenzari **....ȻCh H##..#ȻCh `Health: 85/99 ====================----##...##Magic: 21/21 ========================#.....#AC: 27Str: 19##.....#EV: 15Int: 9####......#ȻCh\ #SH: 0ȻCh .Dex: 20ȻCh ^.##....)....#ȻChc XL: 13 Next: 10% Place: Dungeon:13ȻCh  >.......@....#ȻCh Noise: ===------  Time: 13651.0 (1.1)ȻChf ?########....#ȻCh FM) +11 longbow of the Tick {drain, rPois} ȻCh u#.[..##ȻChp LFire: M) +11 longbow of the Tick {draiȻCh! W##....###ȻCh <#[......##ȻCh} 0##.......# ȻCh" ########ȻCh 3###........## ȻCh V.......########.(.........## ȻCh) #...........................#ȻCh Press: ? - help, Q - select action, ( or ) - cycleȻCh Shift-Dir - straight lineȻCh Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, lightly  drained, 86% to hit)  ȻCh& |You shoot an arrow. The arrow hits the two-headed ogre!! _You kill the two-headed ogre!ɻChf|dfuk273 the Markshuman###Human of Ashenzari **....##..#Health: 85/99 ====================----##...##Magic: 21/21 ========================#.....#AC: 27Str: 19##.....#EV: 15Int: 9####......#SH: 0Dex: 20.##....)....#XL: 13 Next: 10% Place: Dungeon:13.......@....#Noise: ===------  Time: 13651.0 (0.0)########....#M) +11 longbow of the Tick {drain, rPois} #.[..##Fire: M) +11 longbow of the Tick {drai##....####[......####.......# ###########........## ɻCh3P.......########.(.........## ...........................#drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!! _You kill the two-headed ogre!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineɻChD)@ɻChp 0)@ɻCh +@.ɻCh]5 dfuk273 the Markshuman###Human of Ashenzari **....##..#Health: 85/99 ====================----##...##Magic: 21/21 ========================#.....#AC: 27Str: 19##.....#EV: 15Int: 9####......#SH: 0Dex: 20.##....)....#XL: 13 Next: 10% Place: Dungeon:13.......@....#Noise: ===------  Time: 13651.0 (0.0)########....#M) +11 longbow of the Tick {drain, rPois} #.[..##Fire: M) +11 longbow of the Tick {draiɻCh7 a##....####[......####.......# ###########........## .......########.(.........## ...........................#You shoot an arrow. The arrow hits the two-headed ogre!! _You kill the two-headed ogre!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.ɻCh< ɻCh> . _ɻChNy ɻChL dfuk273 the Markshuman###Human of Ashenzari **....##..#Health: 85/99 ====================----##...##Magic: 21/21 ========================#.....#AC: 27Str: 19##.....#EV: 15Int: 9####......#SH: 0Dex: 20.##....)....#XL: 13 Next: 10% Place: Dungeon:13.......@....#Noise: ===------  Time: 13651.0 (0.0)########....#ɻCh" ^M) +11 longbow of the Tick {drain, rPois} #.[..##Fire: M) +11 longbow of the Tick {drai##....####[......####.......# ###########........## .......########.(.........## ...........................#You shoot an arrow. The arrow hits the two-headed ogre!! _You kill the two-headed ogre!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.ɻCht ɻCh dfuk273 the Markshuman###Human of Ashenzari **....##..#Health: 85/99 ====================----##...##Magic: 21/21 ========================#.....#AC: 27Str: 19##.....#EV: 15Int: 9####......#SH: 0Dex: 20.##....)....#XL: 13 Next: 10% Place: Dungeon:13.......@....#ɻCh *Noise: ===------  Time: 13651.0 (0.0)########....#M) +11 longbow of the Tick {drain, rPois} #.[..##Fire: M) +11 longbow of the Tick {drai##....####[......####.......# ###########........## .......########.(.........## ...........................#You shoot an arrow. The arrow hits the two-headed ogre!! _You kill the two-headed ogre!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.ʻCh(ʻCh/*ʻCh*ʻCh=/ʻCh7ʻCh;ʻChB ʻChC_ʻChQFʻChJʻChNʻChOʻChgP6ʻChCSʻChX ʻChuY ʻChZYou see here a +0 ring mail.ʻCh:`ʻCh-a ʻCha_ʻChcʻCh}jʻChk ##...##ʻChkO#.....# ʻChlZ##.....# ʻChl]####......# ʻCh>mu.##....)....# ʻChm_............# ʻChnj########....# ʻChAo ʻChpo#.[..## ʻChp ʻChdqX##@...###ʻChq ---ʻChkr4.0 (3ʻChr ʻChsF#[......##ʻCh]t:##.......# ʻCht######ʻChou2###........# ʻCh vB.....########.(... ʻChv8.................. ʻChw8...................ʻChw####ʻChTxH###<######.....ʻChx#.### ʻChAy#######..#.##..[ʻChy ##.ʻCh(z..#..#ʻChzʻChu{ʻCh{---ʻChY|ʻChʻCh˻Ch Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Bglg/Range)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.̻Ch}y̻Ch~̻Ch\##...##dfuk273 the Markshuman#.....#Human of Ashenzari **....##.....#Health: 86/99 ====================----####......#Magic: 21/21 ========================.##....)....#AC: 27Str: 19............#EV: 15̻Ch Int: 9########....#SH: 0Dex: 20#.[..##XL: 13 Next: 10% Place: Dungeon:13##@...###Noise: ---------  Time: 13654.0 (0.0)#[......##M) +11 longbow of the Tick {drain, rPois} ##.......#Fire: M) +11 longbow of the Tick {drai ̻Chp#########........## .....########.(.........## .........................# .........................#### ....###<######............#.### ̻Ch#######..#.##..[......##...#..# _You kill the two-headed ogre!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. ̻Ch3_You see here a +0 ring mail.̻Chp̻ChY5Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  e - a +1 helmet (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv} ̻Ch5 V - a +0 pair of gloves (worn)ϻCh*ϻChV;##...##dfuk273 the Markshuman#.....#Human of Ashenzari **....##.....#Health: 86/99 ====================----####......#Magic: 21/21 ========================.##....)....#AC: 27Str: 19............#EV: 15Int: 9########....#SH: 0ϻCh?Dex: 20#.[..##XL: 13 Next: 10% Place: Dungeon:13##@...###Noise: ---------  Time: 13654.0 (0.0)#[......##M) +11 longbow of the Tick {drain, rPois} ##.......#Fire: M) +11 longbow of the Tick {drai #########........## .....########.(.........## .........................# .........................#### ....###<######............#.### #######..#.##..[......##...#..#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. ϻCh?b_You see here a +0 ring mail.  Your +1 helmet glows black for a moment.ϻChA^*8/1012/225.0 (1ϻChRNϻCh#S  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineϻChTOkay, then. _You see here a +0 ring mail.  Your +1 helmet glows black for a moment. _Ashenzari will now keep your mind clear.ѻChѻCh$ѻCh7Inventory: 52/52 slots ѻChhHand Weapons (go to first with )) ѻChQ M - the +11 longbow of the Tick (weapon) {drain, rPois} ѻCh#3 f - a +2 mace of protection ѻChd r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9} ѻCh50 N - a +2 antimagic flail ѻCh W - a +4 flail ѻChD`Armour (go to first with [) ѻCh` e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range} ѻCh=w h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ԻCh" e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}. A piece of metal headgear. Base armour rating: 1 If you take off this armour: Your AC would decrease by 2.4 (27.6 -> 25.2). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like ԻCh^# _the +11 longbow of the Tick {drain, rPois}) by 0.3. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Ranged Combat: Ranged Weapons and Throwing. This ancient artefact cannot be changed by magic or mundane means. You found it on level 13 of the Dungeon. ԻChJ$ "Stash search prefixes: {inventory} {artefact} {artifact} {helmet armour} {helmetarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.ܻCh Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)  u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|[3ܻCh; 7m<] page up [Esc] exit[top]ݻCh##...##dfuk273 the Markshuman#.....#Human of Ashenzari ***...##.....#Health: 88/101 ====================----####......#Magic: 22/22 ========================.##....)....#AC: 27Str: 19............#EV: 15Int: 9########....#SH: 0Dex: 20#.[..##XL: 13 Next: 10% Place: Dungeon:13##@...###Noise: ---------  Time: 13655.0 (0.0)#[......##M) +11 longbow of the Tick {drain, rPois} ##.......#Fire: M) +11 longbow of the Tick {drai #########........## .....########.(.........## .........................# ..............ݻChԚ...........#### ....###<######............#.### #######..#.##..[......##...#..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You see here a +0 ring mail.  Your +1 helmet glows black for a moment. _Ashenzari will now keep your mind clear.ݻCh ݻCh8  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   9.3  --   0   o - Spellcasting   6.0  --  -1           b - Maces & Flails   8.2  --   0   p - Hexes   0.1  --   0   c - Axes   3.6  --   0   q - Translocations   0.1  --   0   d - Polearms   0.2  --   0    [4ݻChg<0m  e - Staves   3.6  --   0  r - Evocations   0.0  --   0   f - Unarmed Combat   0.2  --   0  s - Shapeshifting   0.0  --  -1   g - Throwing   0.2  --   0              h - Short Blades   0.2  --   0      i - Long Blades   0.2  --   0      j * Ranged Weapons  19.2  20ݻCh>.0   0               k + Armour  10.4  15.0   0       l - Dodging   5.1  --   0      m - Shields   0.1  --   0      n - Stealth   3.0  --  +1     The current training targets, if any.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [[0;1ݻChAw0;1m/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsChKa-z] setselected targetCh =[?25h[?0c0 Ch"a z[?25l[?1c-- =] set aall targetsChI a-z] setselected targetChXIChs>ChX=[?25h[?0c20.0 Ch [?25l[?1cCh 20.0 Your training target must be 27 or below! Ch% Ch[s =[?25h[?0c20.0 Ch( Chp  [?25l[?1cCh427.0 The current training targets, if any.  Skills enhanced by Ashenzari's power and cross-training are in green.=] set aall targetsChaua-z] setselected targetCh =[?25h[?0c15.0 ChRw [?25l[?1cChv27.0 =] set aall targetsChw##...##dfuk273 the Markshuman#.....#Human of Ashenzari ***...##.....#Health: 88/101 ====================----####......#Magic: 22/22 ========================.##....)....#AC: 27Str: 19............#EV: 15Int: 9########....#SH: 0Dex: 20#.[..##XL: 13 Next: 10% Place: Dungeon:13##@...###Noise: ---------  Time: 13655.0 (0.0)#[......##M) +11 longbow of the Tick {drain, rPois} ##.......#Fire: M) +11 longbow of the Tick {drai #########........## .....########.(.........## .........................# ..............Chx...........#### ....###<######............#.### #######..#.##..[......##...#..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You see here a +0 ring mail.  Your +1 helmet glows black for a moment. _Ashenzari will now keep your mind clear.Ch{ChX|ChChfCh)ICh9=Ch)90=ChCh-Ch7ChCh,ChChCh1ChChChtCh Ch ChP ChChgCh Ch2ChChFChChChChtChi Ch"Ch#Ch%$3Ch$=Ch%Ch'Ch'Ch(Ch'*Ch,Ch-Ch.4Ch.=Ch.Ch0Ch3Ch4Ch6Chs9Ch:Ch;Ch>Ch?Ch@5ChAChnDCh:EChGChJCh:KCh0MChOChcPChP6ChRChUChyVChXCh[ChI\Ch^ChaCh#7Ch (=ChChF,ChuCh,ChChCh3U8=ChCh,ChCh ;9ChCh,ChCh(,ChCh7A100/101ChCh&,ChChj2,Ch3Ch6a1=Ch8ChWBZ..[ChH) #.....###.....#####......#.##....)....# ............# ########....# #.[..## ##....### #@......## ##.......# ##########.Ch;K.## ......########.(...##..............#....#######<######....#.### ########..#.##..[##...#..# ..##..#.##..##.#.##.#Shift-Dir - straight line _Okay, then. _You see here a +0 ring mail.  Your +1 helmet glows black for a moment. _Ashenzari will now keep your mind clear.HP restored.ChO090.0 (35.0)ChlP,1.0 (36Ch3UChW _You see here a +2 leather armour of willpower.Cht##.....# ####......# .##....)....# ............# ########....#  #.[..###....####[......# #########..# .....########.(.............#........#######<######....### #######..#.##..[......##...#..#  ..##........##.#.##.##.#.####.......|.##.####.#2.0 (1.0) _Ch A +2 leather armour of willpower. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 9.3 (27.6 -> 18.3). Your EV would increase by 3.7 (15.4 -> 19.1). You found it on level 13 of the Dungeon. Stash search prefixes: {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance}Menu/colouring prefixes: identified enchanted ego armour _________________ (g)o to location.Ch##.....#dfuk273 the Markshuman####......#Human of Ashenzari ***....##....)....#Health: 101/101 ========================............#Magic: 22/22 ========================########....#AC: 27Str: 19#.[..##EV: 15Int: 9##....###SH: 0Dex: 20#[......##XL: 13 Next: 10% Place: Dungeon:13##@......#Noise: ---------  Time: 13692.0 (1.0) #########........##M) +11 longbow of the Tick {drain, rPois} .....########.(.........##Fire: M) +11 longbow of the Tick {drai .........................# .........................#### ....###<######............#.### #######.Ch.#.##..[......##...#..#..##..#.##........##.#.##.##.#.####.......|.##.####.# _Okay, then. _You see here a +0 ring mail.  Your +1 helmet glows black for a moment. _Ashenzari will now keep your mind clear. _HP restored. _You see here a +2 leather armour of willpower.ChCh,Ch̗ChMCh~ChHChnCh Ch= ChYou see here a +0 ring mail.Ch]ChT Ch̭_ChޯChPChChxChChXChMChChgChmChChChChCh>ChChTChCh$ChCh?Ch1ChChChChChgCh Ch6ChCh$ChChChSChtCh!Chj Ch####Chb Ch##..#Ch Ch##...##Ch< . #.....#ChGZ... ##.....#Ch....### ####......#ChK∩......##....)....#ChN.......@..........#ChB704Ch 2.0)Ch0 Cho##...#########....#Ch+ ChY## #.[..##Ch" Ch##.Ch...###Ch Ch-#[...Chx ...##Ch Chi(##.......#Ch/  #Chc` ########## ###........##Ch-  Ch\5#####........########.(.........#Ch-  ChX4.†...........Ch .............ChF/ ChCh&Ch'Ch(%5.0 (13ChI,Ch. Ch%/Ch/$_Found Oweweag's Armour Shop.Chv=Oweweag's Armour Shop. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Oweweag's Armour Shop with the > key.Chdfuk273 the Markshuman####Human of Ashenzari ***...##..#Health: 101/101 ========================##...##Magic: 22/22 ========================.#.....#AC: 27Str: 19...##.....#EV: 15Int: 9....### ####......#SH: 0Dex: 20∩......##....)....#XL: 13 Next: 10% Place: Dungeon:13.......@..........#Noise: ---------  Time: 13705.0 (13.0)##...#########....#M) +11 longbow of the Tick {drain, rPois} ###.[..##Fire: M) +11 longbow of the Tick {drai##....####[......####.......#  # #############........##  h7d#####........########.(.........#  .†............................... Your +1 helmet glows black for a moment. _Ashenzari will now keep your mind clear. _HP restored. _You see here a +2 leather armour of willpower. _You see here a +0 ring mail. _Found Oweweag's Armour Shop.Ch,Ch@Ch 3Ch Ch BCh Ch? BCh Ch ,Ch Ch Ch ,Ch Ch Ch ,Ch Ch 2#.## #..# ####..# ##.. ##..# ##... #...## #.... Ch G#....# ##.... #....########..... #.##....)...12.0 (7.0) #................. ###...#########...##### #.[. ## ##.. .## #[.. ..### Chs ##.. ....#### ## ###... .......#############.(Ch Ch/ Ch i _There is an entrance to Oweweag's Armour Shop here.ChChWelcome to Oweweag's Armour Shop! What would you like to do?  a -  691 gold the +4 chain mail of the Bespelled God {-Tele MP+8 Int+4 Dex-5}Ch\ b -  195 gold a +0 cloak of willpower  c -  365 gold a +2 cloak of stealthd -  34 gold a +0 leather armour  e -  68 gold a +0 ring mail  f -  68 gold a +0 ring mail  g -  68 gold a +0 scale mail ChM h -  812 gold the +4 scale mail of Kunta {rElec rN++ rCorr Int-3}  i -  372 gold the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}j -  680 gold +0 steam dragon scales You have 1213 gold pieces. [Esc] exit[!] buy|examine itemsChR[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listChA +2 cloak of stealth. A cloth cloak. Base armour rating: 1 'Of stealth': it enhances the stealth of its wearer. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 1.0 (27.6 -> 28.6). Your EV would remain unchanged. Stash search prefixes: {in_shop} {ego} {branded} {Stlth+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Ch?Menu/colouring prefixes: identified enchanted ego armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen:ChDWelcome to Oweweag's Armour Shop! What would you like to do?  a -  691 gold the +4 chain mail of the Bespelled God {-Tele MP+8 Int+4 Dex-5} b -  195 gold a +0 cloak of willpower  c -  365 gold a +2 cloak of stealth  d -  34 gold a +0 leather armour  e -  68 gold a +0 ring mail  f -  68 gold a +0 ring mail  ChFPg -  68 gold a +0 scale mail  h -  812 gold the +4 scale mail of Kunta {rElec rN++ rCorr Int-3}  i -  372 gold the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} j -  680 gold +0 steam dragon scales You have 1213 gold pieces. [Esc] exit [!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listCh + After the purchase, you will have 848 gold pieces.[Enter] buy marked items Ch,! N- ChThe +4 chain mail of the Bespelled God {-Tele MP+8 Int+4 Dex-5}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 -Tele: It prevents most forms of teleportation. MP+8: It affects your magic capacity (+8). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). If you switch to wearing this armour: Your AC would remain unchanged. Your EV would decrease by 0.4 (15.4 -> 15.0). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”ChWelcome to Oweweag's Armour Shop! What would you like to do?  a -  691 gold the +4 chain mail of the Bespelled God {-Tele MP+8 Int+4 Dex-5} b -  195 gold a +0 cloak of willpower  c -  365 gold a +2 cloak of stealth  d -  34 gold a +0 leather armour  e -  68 gold a +0 ring mail ChJ f -  68 gold a +0 ring mail  g -  68 gold a +0 scale mail  h -  812 gold the +4 scale mail of Kunta {rElec rN++ rCorr Int-3}  i -  372 gold the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}j -  680 gold +0 steam dragon scales You have 1213 gold pieces. [Esc] exit [!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listChL# The +4 scale mail of Kunta {rElec rN++ rCorr Int-3}. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). If you switch to wearing this armour: Your AC would decrease by 2.9 (27.6 -> 24.7). Your EV would increase by 2.0 (15.4 -> 17.4). This ancient artefact cannot be changed by magic or mundane means. Ch$Stash search prefixes: {in_shop} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ “Nought can Deform the Human raceChWelcome to Oweweag's Armour Shop! What would you like to do?  a -  691 gold the +4 chain mail of the Bespelled God {-Tele MP+8 Int+4 Dex-5} b -  195 gold a +0 cloak of willpower  c -  365 gold a +2 cloak of stealth  d -  34 gold a +0 leather armour  e -  68 gold a +0 ring mail  f -  68 gold a +0 ring mail  g -  68 gold a +0 scale mail Ch h -  812 gold the +4 scale mail of Kunta {rElec rN++ rCorr Int-3}  i -  372 gold the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} j -  680 gold +0 steam dragon scales You have 1213 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listChd The scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 repulsion: It helps its wearer evade missiles. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). If you switch to wearing this armour: Your AC would decrease by 2.4 (27.6 -> 25.2). Your EV would increase by 0.4 (15.4 -> 15.8). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour4ChwWelcome to Oweweag's Armour Shop! What would you like to do?  a -  691 gold the +4 chain mail of the Bespelled God {-Tele MP+8 Int+4 Dex-5} b -  195 gold a +0 cloak of willpower  c -  365 gold a +2 cloak of stealth  d -  34 gold a +0 leather armour  e -  68 gold a +0 ring mail  f -  68 gold a +0 ring mail 4ChӛO g -  68 gold a +0 scale mail  h -  812 gold the +4 scale mail of Kunta {rElec rN++ rCorr Int-3}  i -  372 gold the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} j -  680 gold +0 steam dragon scales You have 1213 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list6Ch+ After the purchase, you will have 841 gold pieces.[Enter] buy marked items8Chaa -  c +  365 gold a +2 cloak of stealthh -  i +  372 gold the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}j - 476;Ch  c +  365 gold a +2 cloak of stealth  j -  680 gold +0 steam dragon scales Purchase items for 737 gold? (y/N);Ch a -  c -  34 gold a +0 leather armour68ring mailscale mail ;Ch  g -  812 gold the +4 scale mail of Kunta {rElec rN++ rCorr Int-3}  h -  680 gold +0 steam dragon scales I'll put them outside for you.hH] page down [PgUp|<] page up [Esc] exit[top]>ChI>dfuk273 the Markshuman#.##Human of Ashenzari ***...#..#### Health: 101/101 ========================#..###.. Magic: 22/22 ========================##..###... AC: 27Str: 19#...###.... EV: 15Int: 9#....###.... SH: 0Dex: 20#....########..... XL: 13 Next: 10% Place: Dungeon:13#@......##....)... Noise: ---------  Time: 13712.0 (0.0)#................. M) +11 longbow of the Tick {drain, rPois} ###...#########... Fire: M) +11 longbow of the Tick {drai>ChH|[40m######.[. ####.. .###[..  ..#####..  ....#### #############...  .......#####........########.(...  _HP restored. _You see here a +2 leather armour of willpower. _You see here a +0 ring mail. _Found Oweweag's Armour Shop. _There is an entrance to Oweweag's Armour Shop here. _Thank you for shopping at Oweweag's Armour Shop!>ChL?Ch_### #.##  #..# ##..# ###..# ##...##...## .#....# #.@..########...#∩##....)#...............###...#########... ######.[ # ##. ## #[. .### #### ########## ###.3.0 (1 _?Ch### #.## #..# #### #..# ##..# ##..# ##...##...## #.....##....# ##.....##..@.##......##∩......##....)....##.####...#....###### #.[..# ##. # #[. ### ##.#### # ###.4@Ch*### #.## #..##### #..#..##..#.# #...## #..... #....##..... #....######. #∩@.....##....).... #............ ###...#########.... ##### #.[.. #  ##... ## #[ .### ## ...#### ###########....#####........########.(5@ChJ* Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[@Ch, *39;49mtop]AChpw  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flailW4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11)  H - a wand of acid (3)  T - a wand of iceblast (3)  Xpolymorph (14) 7%ACh "  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)Y - a wand of digging (6)10GChm h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}. A cloth cloak. Base armour rating: 1 rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. If you take off this armour: Your AC would decrease by 2.4 (27.6 -> 25.2). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. This ancient artefact cannot be changed by magic or mundane means. You found it on level 10 of the Dungeon. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.LChInventory: 52/52 slots  N - a +2 antimagic flail  W - a +4 flail LChArmour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /) LCh) u - a wand of flame (11)  H - a wand of acid (3)  T - a wand of iceblast (3)  X - a wand of polymorph (14)  Y - a wand of digging (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[10%]NCh###dfuk273 the Markshuman#.##Human of Ashenzari ***...#..##### Health: 101/101 ========================#..###..# Magic: 22/22 ========================##..###...# AC: 27Str: 19#...###..... EV: 15Int: 9#....###..... SH: 0Dex: 20#....########...... XL: 13 Next: 10% Place: Dungeon:13#∩@.....##....).... Noise: ---------  Time: 13715.0 (0.0)#.................. M) +11 longbow of the Tick {drain, rPois} ###...#########.... Fire: M) +11 longbow of the TNChAick {drai######.[.. ###... ###[...  .#####...  ...#### #############....  ......#####........########.(....  _HP restored. _You see here a +2 leather armour of willpower. _You see here a +0 ring mail. _Found Oweweag's Armour Shop. _There is an entrance to Oweweag's Armour Shop here. _Thank you for shopping at Oweweag's Armour Shop!OChwc Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.QCh4###dfuk273 the Markshuman#.##Human of Ashenzari ***...#..##### Health: 101/101 ========================#..###..# Magic: 22/22 ========================##..###...# AC: 27Str: 19#...###..... EV: 15Int: 9#....###..... SH: 0Dex: 20#....########...... XL: 13 Next: 10% Place: Dungeon:13#∩@.....##....).... Noise: ---------  Time: 13715.0 (0.0)#.................. M) +11 longbow of the Tick {drain, rPois} ###...#########.... Fire: M) +11 longbow of the TQChR5ick {drai######.[.. ###... ###[...  .#####...  ...#### #############....  ......#####........########.(....  _HP restored. _You see here a +2 leather armour of willpower. _You see here a +0 ring mail. _Found Oweweag's Armour Shop. _There is an entrance to Oweweag's Armour Shop here. _Thank you for shopping at Oweweag's Armour Shop!You see here a +2 leather armour of willpower.a +0 ring mail. _Found Oweweag's Armour Shop _There is an entrance to Oweweag's Armour Shop here. _Thank you for shopping at Oweweag's Armour Shop!  Okay, then.QChb9 QCh:_QChP;QChgInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[Ch& *39;49mtop]RCh6# RCh&###dfuk273 the Markshuman#.##Human of Ashenzari ***...#..##### Health: 101/101 ========================RCh$'#..###..# Magic: 22/22 ========================##..###...# AC: 27Str: 19RCh)#...###..... EV: 15Int: 9#....###..... SH: 0Dex: 20#....########...... XL: 13 Next: 10% Place: Dungeon:13#∩@.....##....).... Noise: ---------  Time: 13715.0 (0.0)#.................. M) +11 longbow of the Tick {drain, rPois} ###...#########.... Fire: M) +11 longbow of the Tick {drai######.[.. ###... ###[...  .#####...  ...#### #############....  ......#####........########.(....  _You see here a +2 leather armour of willpower. _You see here a +0 ring mail. _Found Oweweag's Armour Shop. _There is an entrance to Oweweag's Armour Shop here. _Thank you for shopping at Oweweag's Armour Shop! _Okay, then.RCh*[39;49mRCh1RCh1RCh@8RCh :RChm  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.SCh` SChh####dfuk273 the Markshuman#.##Human of Ashenzari ***...#..#SChh#### Health: 101/101 ========================#..###..# Magic: 22/22 ========================##..###...# AC: 27SCh%iStr: 19#...###..... EV: 15Int: 9#....#SCh-l###..... SH: 0Dex: 20#....########...... XL: 13 Next: 10% Place: Dungeon:13#∩@.....##....).... Noise: ---------  Time: 13715.0 (0.0)#.................. M) +11 longbow of the Tick {drain, rPois} ###...#########.... Fire: M) +11 longbow of the Tick {drai######.[.. ###... ###[...  .#####...  ...#### #############....  ......#####........########.(....  _You see here a +2 leather armour of willpower. _You see here a +0 ring mail. _Found Oweweag's Armour Shop. _There is an entrance to Oweweag's Armour Shop here. _Thank you for shopping at Oweweag's Armour Shop! _Okay, then.SChKnSChrUncurse and destroy which item? Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - the cursed +1 cloak "Share My Visionary" (worn) {rElec rCorr, Self, Melee} SChs\Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}SChsTCh?TChJTChLReally remove and destroy the cursed +1 cloak "Share My Visionary" {rElec rCorr, Self, Melee}? Y - Yes  N - NoVChm VCh ,###dfuk273 the Markshuman#.##Human of Ashenzari ***...#..##### Health: 101/101 ========================#..###..# Magic: 22/22 ========================##..###...# AC: 27Str: 19#...###..... EV: 15Int: 9#....#VChL ##..... SH: 0Dex: 20#....########...... XL: 13 Next: 10% Place: Dungeon:13#∩@.....##....).... Noise: ---------  Time: 13715.0 (0.0)#.................. M) +11 longbow of the Tick {drain, rPois} ###...#########.... Fire: M) +11 longbow of the Tick {drai######.[.. ###... ###[...  .#####...  ...#### #############....  ......#####........########.(....  _Found Oweweag's Armour Shop. _There is an entrance to Oweweag's Armour Shop here. _Thank you for shopping at Oweweag's Armour Shop! _Okay, then.You shatter the curse binding the cursed +1 cloak "Share My Visionary" {rElec  rCorr, Self, Melee}!VChM h.98/98 0/2056.0 (1VCh VCh  There is an entrance to Oweweag's Armour Shop here. _Thank you for shopping at Oweweag's Armour Shop! _Okay, then.  You shatter the curse binding the cursed +1 cloak "Share My Visionary" {rElec  rCorr, Self, Melee}! _Ashenzari will no longer keep your mind clear.XCh ### #.## #..#  #..# ##.. ##..# ##... #...## # #....# ## #....######## #.##....) # ###...# ##### #.[# ## .## #[.### ##.#### # ###.#####.#.(7  rCorr, Self, Melee}! _Ashenzari will no longer keep your mind clear.  There is an entrance to Oweweag's Armour Shop here.  Things that are here:  a +2 cloak of stealth; the scarf of the Chewing Gods {repulsion, *Corrode rPois_Dex+3}ZChLZCh]YInventory: 51/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9} ZCh[g N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11)  H - a wand of acid (3) ZCho\[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^Ch<^Ch^Chy###dfuk273 the Markshuman#.##Human of Ashenzari **....#..#### Health: 98/98 ========================#..###.. Magic: 20/20 ========================^Chc4##..###... AC: 25Str: 19#...###.... EV: 15Int: 9#....###.... SH: 0Dex: 20^Chi#....########..... XL: 13 Next: 10% Place: Dungeon:13#@......##....)... Noise: ---------  Time: 13717.0 (0.0)#................. M) +11 longbow of the Tick {drain, rPois} ###...#########... Fire: M) +11 longbow of the Tick {drai#####^Ch #.[. ####.. .###[..  ..#####..^Chdw  ....#### #############...  .......#####........########.(... rCorr, Self, Melee}! _Ashenzari will no longer keep your mind clear.^ChIThere is an entrance to Oweweag's Armour Shop here.  Things that are here:  a +2 cloak of stealth; the scarf of the Chewing Gods {repulsion, *Corrode rPois_Dex+3}^Ch^Ch;^Ch^Ch;_ChZ_Ch^APick up what? 51/52 slots (_ for help) Armour (select all with [)  a - a +2 cloak of stealth  b - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} [Up|Down] select[Esc] exit _ChaLetters toggle [.|Space] toggle selected[top]aCh  a + a +2 cloak of stealth[Enter] accept (1 chosen)fCh׭###dfuk273 the Markshuman#.##Human of Ashenzari **....#..#### Health: 98/98 ========================#..###.. Magic: 20/20 ========================##..###... AC: 25Str: 19#...###.... EV: 15Int: 9#....###.... SH: 0Dex: 20#....########..... XL: 13 Next: 10% Place: Dungeon:13#@......##....)... Noise: ---------  Time: 13717.0 (0.0)#................. M) +11 longbow of the Tick {drain, rPois} ###...#########... Fire: M) +11 longbow of the Tick {draiCh10m######.[. ####.. .###[..  ..#####..  ....#### #############...  .......#####........########.(...  _Ashenzari will no longer keep your mind clear.There is an entrance to Oweweag's Armour Shop here.  Things that are here:  a +2 cloak of stealth; the scarf of the Chewing Gods {repulsion, *Corrode rPois_Dex+3}Okay, then. _gCha[gChfInventory: 51/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  N - a +2 antimagic flail  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3} gChi O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11)  H - a wand of acid (3) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jChN - a +2 antimagic flail. A mace with a short chain connecting the head to the haft. jChnBase accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 7.1; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.2 XLs.  Current attack delay: 1.0. Damage rating: 17 (Base 10 x 122% (Str) x 129% (Skill) + 2 (Ench)). Antimagic: It reduces the magical energy of the wielder, and disrupts the jChspells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. jChvThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 5 of the Dungeon. jChStash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{antimagic} {melee weapon} jCh](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.kCh][ kCh{d kCh-o ###dfuk273 the Markshuman#.##Human of Ashenzari **....#..#### Health: 98/98 ========================#..###.. Magic: 20/20 ========================##..###... AC: 25Str: 19#...###.... EV: 15Int: 9kChr #....###.... SH: 0Dex: 20#....########..... XL: 13 Next: 10% Place: Dungeon:13#@......##....)... Noise: ---------  Time: 13717.0 (0.0)#................. M) +11 longbow of the Tick {drain, rPois} ###...#########... Fire: M) +11 longbow of the Tick {drai######.[. ####.. .###[..  ..#####..  ....#### #############...  .......#####........########.(...  _Ashenzari will no longer keep your mind clear.There is an entrance to Oweweag's Armour Shop here.  Things that are here:  a +2 cloak of stealth; the scarf of the Chewing Gods {repulsion, *Corrode rPois_Dex+3} _Okay, then.kCh{ kCh| +8.0 (1kCh kCh   There is an entrance to Oweweag's Armour Shop here.ings that are here:  a +2 cloak of stealth; the scarf of the Chewing Gods {repulsion, *Corrode rPois_Dex+3}Okay, then. _You drop a +2 antimagic flail.lCh lChU Pick up what? 50/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 antimagic flail Armour (select all with [)  b - a +2 cloak of stealth lCh  c - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]mCh  b + a +2 cloak of stealth[Enter] accept (1 chosen)oChf  b + a +2 cloak of stealth  c + the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}2pCh~pChWpCh###dfuk273 the Markshuman#.##Human of Ashenzari **....#..#### Health: 98/98 ========================#..###.. Magic: 20/20 ========================##..###... AC: 25Str: 19#...###.... EV: 15Int: 9#....###.... SH: 0Dex: 20pCh#i#....########..... XL: 13 Next: 10% Place: Dungeon:13#@......##....)... Noise: ---------  Time: 13718.0 (0.0)#................. M) +11 longbow of the Tick {drain, rPois} ###...#########... Fire: M) +11 longbow of the Tick {drai#####pCh#.[. ####.. .###[..  ..#####..  ....#### ##########pCh###...  .......#####........########.(... There is an entrance to Oweweag's Armour Shop here.  Things that are here:  a +2 cloak of stealth; the scarf of the Chewing Gods {repulsion, *Corrode rPoispCh[_Dex+3} _Okay, then. _You drop a +2 antimagic flail.pCh^  h - a +2 cloak of stealthpCh+9.0 (1pChpCh7 _N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}qCh*qChl-Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  h - a +2 cloak of stealth  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] qCh<.@exit[top]tCh2N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 repulsion: It helps its wearer evade missiles. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). If you switch to wearing this armour: Your AC would remain unchanged. Your EV would increase by 0.4 (15.4 -> 15.8). This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 13 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.uChuChuCh###dfuk273 the Markshuman#.##Human of Ashenzari **....#..#### Health: 98/98 ========================#..#uCh_##.. Magic: 20/20 ========================##..###... AC: 25Str: 19#...###.... EV: 15uCh^Int: 9#....###.... SH: 0Dex: 20#....########..... XL: 13 Next: 10% Place: Dungeon:13#@......##....)... Noise: ---------  Time: 13719.0 (0.0)#................. M) +11 longbow of the Tick {drain, rPois} ###...#########... Fire: M) +11 longbow of the Tick {drai######.[. ####.. .###[..  ..#####..  ....#### #############...  .......#####........########.(... a +2 cloak of stealth; the scarf of the Chewing Gods {repulsion, *Corrode rPois_Dex+3} _Okay, then. _You drop a +2 antimagic flail.  h - a +2 cloak of stealth _N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}uChIuChuChuChb _Dex+3}Okay, then. _You drop a +2 antimagic flail.  h - a +2 cloak of stealth uCh_N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}  You start putting on your armour.uCh B20.0 (1uChuChX$1.0 (2uChruCh>uCh$2.0 (3uChuChuCh|$3.0 (4uChuChtuCh$4.0 (5uChuCh^3  You start putting on your armour.  You continue putting on the scarf of the Chewing Gods {repulsion, *CorroderPois Dex+3}. x5  You finish putting on the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.  uCh:You feel agile.uChuChuCh^ _You are surrounded by a repulsion field.wChrwChGInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection wChJ r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  N - the scarf of the Chewing Gods (worn) {repulsion, *Corrode rPois Dex+3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn) wCh4 d - an orb of light  h - a +2 cloak of stealth Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xCh ih - a +2 cloak of stealth. A cloth cloak. Base armour rating: 1 'Of stealth': it enhances the stealth of its wearer. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.4 (25.0 -> 28.4). Your EV would decrease by 0.4 (15.8 -> 15.4). You bought it in a shop on level 13 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Stlth+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour _________________ “O Bell my wife, why dost thou flyte? (w)ear, (d)rop, (=)adjust, or (i)nscribe.{Ch-###dfuk273 the Markshuman#.##Human of Ashenzari **....#..#### Health: 98/98 ========================#..###.. Magic: 20/20 ========================##..###... AC: 25Str: 19#...###.... EV: 15Int: 9#....###.... SH: 0Dex: 23#....########..... XL: 13 Next: 10% Place: Dungeon:13#@......##....)... Noise: ---------  Time: 13724.0 (0.0)#................. M) +11 longbow of the Tick {drain, rPois} ###...#########... Fire: M) +11 longbow of the Tick {drai[0;{ChQ710m######.[. ####.. .###[..  ..#####..  ....#### #############...  .......#####........########.(... You continue putting on the scarf of the Chewing Gods {repulsion, *Corrode _rPois Dex+3}. x5  You finish putting on the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.  You feel agile. _You are surrounded by a repulsion field.{Ch&{Cha _{Ch{Chd  You start removing your armour.{ChA5.0 (1{Ch`{Ch+6.0 (2{Ch{Ch{Ch$7.0 (3{Ch{Ch){Ch$8.0 (4{Ch{Che{Ch+9.0 (5{Ch{ChT0 _You are surrounded by a repulsion field.  {Ch8WYou start removing your armour.  You continue removing the scarf of the Chewing Gods {repulsion, *Corrode rPois _Dex+3}. x5  You finish removing the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.{Ch{Ch{ChE   The haze of the repulsion field disappears.  You start putting on your armour.{Ch ,30.0 (6{Ch{Ch{Ch($1.0 (7{ChC{Ch{Che+2.0 (8{Chs{Ch"{Ch"$3.0 (9{Ch&{Ch){Ch5*%4.0 (10.0){Ch-{Ch/ 8 _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth.{Ch0{Ch3{Chj5H _You feel stealthy.|Ch|Ch&|Ch|ChQ,|Ch|Chأ,|Ch,|Ch|Ch§|Ch|Ch),|Ch|Ch`,|Ch|Ch(,|ChM|Ch,|Ch|Ch|Ch|Ch|Ch |Ch}|Ch|ChS|Chǽ|Ch:|ChY|Ch̿|Ch>|Chg|Ch|ChL|Chr|Ch|Ch\|Ch|Ch|Che|Ch|Ch|Chu|Ch|Ch|Chy|Ch|Ch0|Ch|Ch|ChK|Ch|Ch|Ch|Ch`|ChO|Ch|Ch|Ch|Chd|Ch|Ch|Ch|Chy|Chj|Ch|Ch1|Ch.|Ch|Ch9,|Ch|Ch|Ch~,|Ch|Ch|Chw|Ch|Ch|Ch-|Ch|Ch~|Ch|ChC|Ch1|Ch|Ch|Ch|ChG|Ch|Ch|Ch|Chh|ChL|Ch|Ch|Ch|Chn|Ch|Ch,|Ch|Ch |Chq|Ch|Ch|Ch"|Ch|Chs|Ch|Ch7|Ch(|Ch|Ch|Ch|Ch>|Ch|Ch|Ch|ChR|ChE|Ch|Ch|Ch|Chx|Ch|Ch1|Ch|Ch|Ch|ChE|Ch|Ch|Ch |Chk|ChK|Ch|Ch|Ch|Cha|Ch|Ch|Ch|Ch{|Chh|Ch|Ch2|Ch|Ch|Ch|Ch |Ch\ |Ch8 |Ch# |Ch |Ch |Ch |Ch<|Ch|Ch|Ch|ChT|Ch@|Ch|Chh|Ch|ChI|Ch|Ch|Ch|Chd|ChS|Ch|Ch|Ch,|Ch|Ch|Chh|Ch|Ch|Ch|Ch|Chl |Ch |ChN!|Ch6"|Ch"|Ch#|Ch#|Ch<%,|Ch%|Chl&|Ch&|Ch'|Ch!(|Ch(|Ch)|Ch)|Ch*|Ch+|Ch4,|Ch,|Ch-|Ch-|ChG.|Ch8/|Ch/|Ch/|Ch0|Ch?1|Ch1|Ch2|Ch2|Ch_3|ChY4|Ch4|Ch5|Ch6|Chb6|Ch6|Ch7|Ch8|Ch8|Ch9|Ch]:|Ch:|Ch;|Ch&<|Ch<|Ch=|Ch=|ChE>|Ch>?|Ch?|Ch?|Ch@|ChFA|ChA}Chi}Ch}Ch$}Ch}Chq}Ch}Ch}Ch8}Ch}Ch}Ch}ChZ}Ch\,}Ch}Ch }Ch }Chr }Chy }Ch }Ch% }Ch. }Ch }Ch }Ch}ChQ}Ch}Ch}Ch}Chb}ChJ}Ch}Ch }Ch}ChJ}Ch}Ch}Ch}Ch}Ch}Ch}Ch}}Chf}Ch}Ch&}Ch}Chf}Ch}ChR"h 833.0 (99 _You start waiting.}Ch".4.0 (100.0)}Ch<'}Ch(# _Done waiting.~Che_ ~Chud pdfuk273 the Markshuman (Human Monk)Turns: 13539, Time: 01:43:32 Health: 98/98AC: 28 Str: 19 XL: 13 Next: 10% Magic: 20/20EV: 15 Int:  9 God: Ashenzari [**....] Gold: 476~Ch.h SH:  0 Dex: 20 Spells: 22/22 levels left rFire x . . M - +11 longbow of the Tick {drain, rPois} rCold . . .[offhand occupied] rNeg + + + O - +4 chain mail of Ebby {rN++ Str-2 SInv} rPois + e - +1 helmet of Ashenzari's Lethargy {Bglg, Range} (curse)rElec .h - +2 cloak {Stlth+} rCorr + V - +0 pair of gloves SInv + G - +4 pair of boots of Zyaherr {rN++ rCorr Str-3} Will .....t - amulet of the Tethered Sky {Faith, Self, Melee} (curse)Stlth +Q - ring of the Fated Suspicion {EV+5, Range, Self} (curse)HPRegen 0.36/turn F - ring "At What Cost Knowledge?" {Str+6, Fort, Self} (curMPRegen 0.17/turn %: faith @: no status effects A: explore regen, agile 1, strong 1, heat vulnerability 1, efficient magic 1ChΰChR###dfuk273 the Markshuman#.##Human of Ashenzari **....#..#### Health: 98/98 ========================#..###.. Magic: 20/20 ========================##..###... AC: 28Str: 19#...###.... EV: 15Int: 9#....###.... SH: 0Dex: 20Chyc#....########..... XL: 13 Next: 10% Place: Dungeon:13#@......##....)... Noise: ---------  Time: 13834.0 (0.0)#................. M) +11 longbow of the Tick {drain, rPois} ###...#########... Fire: M) +11 longbow of the Tick {drai######.[. ####.. .###[..  ..#####..  ....#### #############...  .......#####........########.(... You start putting on your armour. _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy. _You start waiting. _Done waiting.ChCh]ChxCh@ Ch Ch Ch Ch ,Ch nCh ###  #.##  ..#  ##### #..###..# ChW ##...## #.@..# ##..6.0 (2#....#########∩......##....).Ch3 $#................. ###...#########.. ######.[ # ##. ## #[#####ChuChvChxCh ChÅChChpnCh`LCh@p##  #Ch    ### #..#  ##..###@.# Ch(F ##...#8## #....# ##.#....########......#∩......##....)....... ## ChChChf? Chd@ ChA ChK ChY ChG_ ##  #   ###Ch_ 040 #..#  ##..###..#  ##...##...##Chk` k#.....#....###.....###...##Ch` Cha Chwd Che ChϜCh͝ChڞChChChCh ChCh,ChChCh>,ChChaChռ,ChChtCh,Ch/ChChChChChu/ ### #.## #..# #### Ch8#..###..###..###...###...###.....#Ch #....###.....##....########......##∩.@....##....)....6.0 (6#................Ch6###...#########. #####[..# ## # #[ ###Ch" ## ..#### ########## ### .....#####........##.(.ChMChiCh Ch\1Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [) Ch4: e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) Ch[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch:###dfuk273 the Markshuman#.##Human of Ashenzari **....#..##### Health: 98/98 ========================#..###..# Magic: 20/20 ========================##..###...## AC: 28Str: 19#...###.....# EV: 15Int: 9#....###.....# SH: 0Dex: 20#....########......# XL: 13 Next: 10% Place: Dungeon:13#∩.@....##....)....# Noise: ---------  Time: 13846.0 (0.0)Chp#..................# M) +11 longbow of the Tick {drain, rPois} ###...#########....# Fire: M) +11 longbow of the Tick {drai######.[..###.... ##[....  #####....  ..#### #############.....  .....#####........########.(..... You start putting on your armour. _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy. _You start waiting. _Done waiting.ChChChChCh/ Ch XCh Ch Ch Ch Ch9 Chݸ Ch8 Chd Ch ChD Ch Ch@ Chj Ch Ch Ch Ch+ Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch% Ch Ch Ch Chm Ch Chr ChZ Ch Chh Ch  Ch Ch ChO Ch Ch Chi  Ch  Cht You see here a +0 ring mail.Ch Ch  ChF _Ch* Ch" Ch Ch;! Ch,# Chh& Ch( Ch) Ch+ Ch/ ChN2 Ch2 Ch4 Ch7 ChN: Ch: Ch= Ch&B  ChB  Ch&C You see here 5 stones.ChE ChjF  ChF _ChH ChK ChM ChgN ChP ChR ChT ChkU ChW ChZ Ch\ Ch] Ch<_ Cha Chc Ch0d Che Chg Chi Chj Chl Chm Ch[o Cho Ch(q Chs  Ch2t  Cht +There is a stone staircase leading up here.Ch_v Ch;w  Chw _ChLy Chz Ch| Ch$} ChJ~ Ch Ch^ Ch Ch% Ch Ch0 Ch҆ Ch Chz ChЊ Chr ChK Ch ChЎ Chq ChE Ch1 Ch] Ch Ch̔ Ch ChP Ch ChǠ Chԣ Ch! Ch¥ Ch Ch Ch Ch& ChK Chq Ch| Ch ChV ChB Ch Ch Ch Ch Ch@ Ch Ch Ch5 Ch Ch Ch Ch Ch Chv Ch Ch Cha Ch Ch> ChV Ch) Ch Ch Ch Ch ChR Ch Chk ChM Ch Ch? 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ChO Chؐ Ch1 Ch Ch Ch Ch >........#.### Ch 7....##...#..# Ch 9....##.#.##.# Chp Ch M..|.##.####.# Ch` Ch֨ 9......###.### ChQ Ch˩ 8.......##...# ChD Ch L...........###### Ch7 Ch Z.........#.###..## Ch2 p..............##@#Ch 915.0 (6Ch 9.0) Ch ..^.......##.##### Ch N..............# Ch ,.............#Ch # Ch V.......#.....#Ch @...........## Ch b..........)#.###Ch ,...#..#..##..#Ch Ch 5.....#####Ch( Chb Ch{  Ch Ch{ 7_Done exploring.Ch+8 |...0.0)... .. #............. _Done exploring.Ch_Ch)ChR : _ChI Ch ChsChChPChChChChpChChkChYCh4Ch Ch Ch!ChH$Ch&Ch&ChP(ChL*ChU,Ch,Chj.Ch0Ch2Ch63Ch4Chq:Ch:@###.......|.##.####.# Cht;e##............###.###Ch=##............##...#.................######...........#.###..##...............##.#.^.......##.##### .<.............###.......@....##23.0 (8.......#.....# #....#.##...........## #.........)#.###.....#..#..##..# .#....#......#.....########.........##.#......## .###.........##......##.# #.........##.......#.#.##Ch>ChBCh[DCh Ch Ch ChQ Ch~ Ch Ch ChI ChD ChR Ch Ch| Ch Ch! Ch" Ch$ Ch& Ch( Ch) ChD+ Ch- Ch/ Chh0 Ch2 Ch 4 Chl6 Ch7 Ch8 Ch: Ch< Cha= Ch> Ch3D ChD 2..##..##............##...#ChRE ##ChPF 8............###### .ChF ..ChEG 8.........#.###..##ChG #.#Ch7H 4..........##.#ChH #..##Ch4I J^.......##.#####ChI ##...<Ch4J 1..........# .ChJ /#.##...##.Ch/K %..........## ChK #....##Ch"L Y...#.....# ChL X#....###....#.##@..........##ChM #30.0 (7 ChM ##....##ChN J..........)#.### ChN J #....#........ChZ 5..#..##..# ###.....#....#......#.....##### .##.....###.........##.#......## ........###.........##......##.# #......#.........##......#.#.## ###....#....)....##.#......####  #.#...#....###....#Ch 3Ch Chr Ch* XCh, ,ChK. Ch1 ChG4 ,Ch5 Ch7 Chj9 ,Ch: Ch= Ch> ,Ch@ ChF )....##...<.........#.#.##...##..........  ##....##.............#  #....###....#.##.  ##....##..........)#.  #....#......#..#..##..#  ####.....#....#......#.###  #.##.....###.........##.#......#  #........###...@.....##......##.5.0 (5  ##......#ChG ##.......#.#.# ###....#....)....##.#......####  #.#...#..###....#  ###......###. #.#.......##....##.#...# ###....####..?.........# #.#..............## #..........#.....ChG ChL Ch0M Ch\ ChB Ch0$ Chw& ChCh ChChCh,ChChChQ,Ch`Ch ChXCh:ChChCh,ChBChChChChChChChChIChrChCh}%###.....#....#Ch#.....#### #ChO.##.....###.........##.#......## Ch#........###.........##......##.# Ch##......#.........##.......#.#.##Ch#Ch....)....##.#......#### Ch'#.#...#...#.Ch<###....#  Ch. ChY.###.....#Ch.,##  Ch #.#.......##....##.#...#  Ch2 ###....####.@?.........# Ch41.0 (6  Ch)1 #.#..Ch5.......## Ch2 #..........#.........# Ch ####...)..)...[....Ch2-..#Ch Ch( ##..............Ch ...##Ch& g ###...............# Ch ####### ##.........### Ch( ......## ##.......## #Ch  #..## Ch" .).....# ##.....## ##Ch  ..##Ch Ch ChuChKChq Ch* Ch$ ChF Ch׬ ChX Ch& Ch۸ Ch Chm Ch ChB Ch` ChL Ch Ch Ch Cht Ch Ch% Ch Ch, Ch Ch ChS Ch ChW Ch8 Ch Ch% Ch Ch Chu Ch  Chw @#.#.......##....##.#...# Ch  Chw ###....####..?.........# Ch  Ch #.#..................## Ch#  Ch *#....Ch >.........# Ch  Ch! ####...)..)...[......# Ch  Ch ##................##Ch  Ch m###...............## Ch ######### ##.........###...# Ch! ........## ##@......## ##..##Ch "8.0 (7 Ch+ ...).....# ##.....## ##..## Ch ######..># ##...## ##..# Ch- #Ch k..## ##### ##..Ch. N##.^#Ch ##.Ch' (#..##Ch ##Ch . Ch  Ch 2#...#Ch #Ch . Ch  Ch 2#...#Cht #Ch . Cho  Ch  2#...#Ch #Ch / Ch Chm Ch Ch Ch Ch| Ch Ch Ch ,Ch Ch Ch ,Ch Ch Ch ,Ch Ch Ch ,Ch} Ch Ch ,ChK Ch Chj ,Ch Ch Ch ,Ch Ch Ch ,Ch! ChT$ Ch& ,Ch' Ch) Chr+ ,Ch, Ch. ChG0 ,ChA1 Ch3 Ch4 ,Ch6 Chz7 Ch@8 Ch8 Ch9 Ch: Ch; Ch; Ch?< Ch= Ch> Ch> ChD? Ch@ ChA ChB ChB Ch1D Ch"E ChE ChE Ch9G Ch3H ChH ChH ChNJ ChJK ChK Ch L ChM ChN ChN Ch>O ChP ChQ ChYR ChR Ch"T Ch U ChlU ChU Ch'W ChX CheX ChX ChY ChZ Ch.[ Ch[ Ch\ Chi] Ch] Ch(^ Ch_ Ch_ Chm` Ch` Ch0b Chb Chb ,Chd Chd Ch9e Che Chcf Chg Ch{g Chg Chh ChVi Chi Chj Chk Chk Ch7l Chl Chwm ChGn Chn Cho Cho Ch6q ,Chq Chr Ch[s Chs Cht Cht Chu Chv Ch{v ChUw Ch!x Chx Chx Chy Chz Chz Ch[{ Chb| Ch5} Ch} Ch} Ch~ Ch ChC Ch ChŁ Ch Ch ChV ChV Ch) Ch Ch ChΆ Ch Ch Ch^ Ch4 Ch Cht Chъ Ch Chߌ Ch@ Ch Ch Ch Ch Chb Ch> Ch& Ch Ch Ch: Chn Ch Ch Ch Ch= Ch ChB Ch Ch@ Ch Ch Ch ChI Ch ChY Ch Ch Ch[ Ch Ch ChG Ch Ch Ch> ChG Ch Ch{ Ch׸ S #.#............... #..........#...... ####...)..)...[... ##............. Ch; ###...........########## ##.........####........## ##.......##  ###.....).....# ##.....##  ###Ch t####..@# ##...## 4001.0 (53.0) ##.....## ##..## ##### ......## ##.^# ....### #..## Ch* ##### #...# #...# #...# ##..# #..#Ch Ch c _There is a stone staircase leading down here.Ch 2.0 (1.0) _Ch   #. #( #. #.  #.##   ..#   #  4 #   #..#   ##.# Ch .#   .#   .#    .#    .#      Ch^ChHCh +7 (1.7Ch Ch _You climb downwards.  Found 7 stones. _There is a stone staircase leading up here.Cha$.( #.##.<# ..###.#ChQCh330 _ChChlChR   #.#  #.#  #.#  #(#  #.#  #.  #.## .# #.#  #<#  #..# ##.#  .#  .#Ch   .#  .# Chĺ Ch̻ &4ChU Ch Ch:M+.(# ##.##.#<# .#ChCh&5ChuChCh7h >M+.(# ##..###.# #.#Ch_s ChTt &6Ch%y ChA| Ch2M+.(# ##..# #.#ChCh$&7ChChChuM+. #.## ##.Ch|Ch\}&8Ch4Ch)L _You see here 7 stones.ChKM+(#.# ..Ch)Ch5+-9 _Ch0ChU4Chl M+.(#.# Chs Cht '10Chv Chx ChM+.#(# ##.Ch@Ch&1ChChCh#.........##.........#........................'ChCh&2Ch Ch0( _You open the door.ChR M###..##.........##.........##.$.......##.# #..Ch* Ch2 &3Ch1 Ch n _Found 17 gold pieces. _There is an open door here.Ch- <M+B.#.$..@....######'######.# B   boulder beetle (asleep)#.# Ch3 Chv9 j.BBCh9 &4Ch= Ch? a _A boulder beetle comes into view.ChWA boulder beetle. A grey beetle with an almost impenetrable rocky carapace. When at some distance from its foe, a boulder beetle is capable of rolling at high speed, attempting to crash into its target for heavy damage. Max HP: ~76Will: +AC: ++++EV: +  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal You have about 94% to hit with the +11 longbow of the Tick. It has about 60% to hit you. Attack Max Damage Bite 27 It possesses the following natural abilities:  a - Rollb - Blink Away To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.Ch  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#......B..#  Health: 98/98 ========================#.........#  Magic: 20/20 ========================#.........#  AC: 28Str: 19#.........#  EV: 15Int: 9#.........#  SH: 0Dex: 20#.........#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ---------  Time: 14014.7 (1.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#ChU   Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle#.# #.# #.## _There is a stone staircase leading up here. _You see here 7 stones. _You open the door. _Found 17 gold pieces. _There is an open door here. _A boulder beetle comes into view.Ch   dfuk273 the Markshuman+.........#  Human of Ashenzari **....#......B..#  Health: 98/98 ========================#......*..#  Magic: 20/20 ========================#......*..#  AC: 28Str: 19#.....*...#  EV: 15Int: 9#.....*...#  SH: 0Dex: 20#.....*...#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ---------  Time: 14014.7 (0.0)#####'#####h m  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle#.# #.# #.## _There is an open door here. _A boulder beetle comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (94% to hit)Ch  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#......B..#  Health: 98/98 ========================#......(..#  Magic: 20/20 ========================#......(..#  AC: 28Str: 19#.....(...#  EV: 15Int: 9#.....(...#  SH: 0Dex: 20#.....(...#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ---------  Time: 14014.7 (0.0)h40m#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (94% to hit)  You shoot an arrow. The arrow hits the boulder beetle.  You drain the boulder beetle.Ch*>.....  Ch+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (94% to hit)  You shoot an arrow. The arrow hits the boulder beetle.drain  The boulder beetle is lightly wounded.Ch->===5.6 (0.9 _Chy4Ch7Ch  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#......B..#  Health: 98/98 ========================#......*..#  Magic: 20/20 ========================#......*..#  AC: 28Str: 19#.....*...#  EV: 15Int: 9#.....*...#  SH: 0Dex: 20#.....*...#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14015.6 (0.0)#####'Chʬ#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## You drain the boulder beetle. _The boulder beetle is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, lightly drained, 94% to hit)Ch   dfuk273 the Markshuman+.........#  Human of Ashenzari **....#......B..#  Health: 98/98 ========================#......(..#  Magic: 20/20 ========================#......(..#  AC: 28Str: 19#.....(...#  EV: 15Int: 9#.....(...#  SH: 0Dex: 20#.....(...#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14015.Ch 6 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, lightly drained, 94% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.Ch\ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (lightly wounded, lightly drained, 94% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.boulder beetle is lightly wounded.Chn .B.....rolling, drained)Ch1p -6.7 (1.1Chw CBCh:| N _The boulder beetle curls into a ball and begins rolling!ChLG  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 98/98 ========================#.....B...#  Magic: 20/20 ========================#.....*...#  AC: 28Str: 19#.....*...#  EV: 15Int: 9#....*....#  SH: 0Dex: 20#....*....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14016.7 (0.0)#####'##### ChG8 M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (rolling, drained)#.# #.# #.## The boulder beetle is lightly wounded. _The boulder beetle curls into a ball and begins rolling!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, lightly drained, 94% to hit)Ch  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 98/98 ========================#.....B...#  Magic: 20/20 ========================#.....(...#  AC: 28Str: 19#.....(...#  EV: 15Int: 9#....(....#  SH: 0Dex: 20#....(....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14016.Ch8s7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (rolling, drained)#.# #.# #.## Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, lightly drained, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is lightly wounded.ChmCh8wn°B...Chx27.7 (1 _ChChChek  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 98/98 ========================#.....°...#  Magic: 20/20 ========================#.....B...#  AC: 28Str: 19#.....*...#  EV: 15Int: 9#....*....#  SH: 0Dex: 20#....*....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14017.7 (0.0)#####'##### h-om M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (rolling, drained)#.# #.# #.## You shoot an arrow. The arrow hits the boulder beetle. _The boulder beetle is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, lightly drained, 94% to hit)Ch1  dfuk273 the Markshuman+......(..#  Human of Ashenzari **....#......(..#  Health: 98/98 ========================#.....(...#  Magic: 20/20 ========================#.....(...#  AC: 28Str: 19#.....(...#  EV: 15Int: 9#....(....#  SH: 0Dex: 20#....(....#  XL: 13 Next: 10% Place: Dungeon:14Chz#.$..@....#  Noise: ===------  Time: 14017.7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (rolling, drained)#.# #.# #.## Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, lightly drained, 94% to hit)  You shoot an arrow.  The arrow completely misses the boulder beetle.ChtChvChQ...°°B.BChJ28.7 (1 _Ch9°ChCh  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 98/98 ========================#.........#  Magic: 20/20 ========================#.....°...#  AC: 28Str: 19#.....°...#  EV: 15Int: 9#....B....#  SH: 0Dex: 20#....*....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14018.7 (0.0)#####'#####  h(40mM) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (rolling, drained)#.# #.# #.## You shoot an arrow. _The arrow completely misses the boulder beetle.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, lightly drained, 94% to hit)ChW  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 98/98 ========================#.........#  Magic: 20/20 ========================#.....°...#Ch   AC: 28Str: 19#.....°...#  EV: 15Int: 9#....B....#  SH: 0Dex: 20#....(....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14018.7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (rolling, drained)#.# #.#Ch-  #.## Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, lightly drained, 94% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.ChMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (lightly wounded, rolling, lightly drained, 94% to hit)  ChYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is lightly wounded.Chl ..°BBCh2mThe boulder beetle closely misses you.Ch+9.7 (1Chj9°ChC _The boulder beetle stops rolling and uncurls.Chv4#  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 98/98 ========================#.........#Ch 5  Magic: 20/20 ========================#.........#  AC: 28Str: 19#.........#  EV: 15Int: 9#....°....#  SH: 0Dex: 20Ch5<#....B....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14019.7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#Ch5  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.#Cho6& #.# #.## The boulder beetle closely misses you. _The boulder beetle stops rolling and uncurls.  Fire: M) +11 longbow of the Tick {drain, rPois}Ch6DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, lightly drained, 94% to hit)Chu  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 98/98 ========================Chf#.........#  Magic: 20/20 ========================#.........#  AC: 28Str: 19#.........#  EV: 15Int: 9#....°....#ChQ   SH: 0Dex: 20#....B....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14019.7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChAim: a boulder beetle (lightly wounded, lightly drained, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle!!  The boulder beetle is moderately wounded.Ch=&.Ch=U0--====Ch0>%20.7 (1ChECh=Ix  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (lightly wounded, lightly drained, 94% to hit)  ChIYou shoot an arrow. The arrow hits the boulder beetle!!  The boulder beetle is moderately wounded. _The boulder beetle bites you!ChD+Chˣ[  dfuk273 the MarkshumanChQ2+.........#Ch٤Y  Human of Ashenzari **....Ch_D#.........#Ch   Health: 90/98 ======================--Ch#.........#  Magic: 20/20 ========================#.........#  AC: 28Str: 19#.........#  EV: 15Int: 9#.........#  SH: 0Dex: 20#....B....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ====-----  Time: 14020.7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)Ch=#.#Ch. Ch5#.#Ch8 Ch #.##Ch@ Ch˫CThe boulder beetle is moderately wounded. ChV;_The boulder beetle bites you!  Ch@Fire: M) +11 longbow of the Tick {drain, rPois}ChPress: ? - help, Q - select action, ( or ) - cycleCh< Shift-Dir - straight lineChɮAim: a boulder beetle (moderately wounded, lightly drained, 94% to hit)ChR +ChT [  dfuk273 the MarkshumanCh#U 2+.........#ChBV Y  Human of Ashenzari **....Ch[W D#.........#ChX   Health: 90/98 ======================--ChY <#.........#ChZ   Magic: 20/20 ========================Ch[ D#.........#Ch0] R  AC: 28Ch^ .Str: 19Ch_ <#.........#ChJc {  EV: 15Int: 9#.........#  SH: 0Dex: 20#....B....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ====-----  Time: 14020.7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#ChDd   B   boulder beetle (drained)Ch[e =#.#Chof  Chg 5#.#Chh  Chi #.##Chj  Chk @Fire: M) +11 longbow of the Tick {drain, rPois}Chrm Press: ? - help, Q - select action, ( or ) - cycleChm Shift-Dir - straight lineChn Aim: a boulder beetle (moderately wounded, lightly drained, 94% to hit)  Cho >You shoot an arrow. The arrow hits the boulder beetle!!  Cho :The boulder beetle is heavily wounded.Chp Ch Ch Ch 87Ch -Ch 5===-Chy $1.7 (1Ch Ch   Ch Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight linCh !e  Ch Aim: a boulder beetle (moderately wounded, lightly drained, 94% to hit)  Ch AYou shoot an arrow. The arrow hits the boulder beetle!!  Ch YThe boulder beetle is heavily wounded. Ch (_The boulder beetle bites you.Ch. +Ch[ [  dfuk273 the MarkshumanCh 2+.........#Chm Y  Human of Ashenzari **....Ch D#.........#Ch   Health: 87/98 =====================---Ch <#.........#Ch)   Magic: 20/20 ========================#.........#  AC: 28Str: 19#.........#  EV: 15Int: 9#.........#  SH: 0Dex: 20#....B....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14021.7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #h $39;49m.#Ch  Ch #.##Ch(  Ch @The boulder beetle is heavily wounded. Ch@ ;_The boulder beetle bites you.  Ch @Fire: M) +11 longbow of the Tick {drain, rPois}Cha Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineCh Aim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)Ch +ChP [  dfuk273 the MarkshumanChm 2+.........#Ch Y  Human of Ashenzari **....Ch3 D#.........#Ch   Health: 87/98 =====================---Chz <#.........#Ch   Magic: 20/20 ========================Ch D#.........#Ch R  AC: 28Ch .Str: 19Ch, <#.........#Ch R  EV: 15Ch; -Int: 9Ch #.........#  SH: 0Dex: 20#....B....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14021.7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)  Ch >You shoot an arrow. The arrow hits the boulder beetle!!  Ch 6The boulder beetle is almost dead.Ch Ch7P ChL[ Ch{\ BCh] .Ch_ Ch` ====Cha $2.7 (1Chj Chp   Chr Press: ? - help, Q - select action, ( or ) - cycleCh!s Shift-Dir - straight linCht !e  Chu Aim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)  Chv AYou shoot an arrow. The arrow hits the boulder beetle!!  Chv UThe boulder beetle is almost dead. Ch*w $_The boulder beetle leaps!Ch   dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 87/98 =====================---#.........#  Magic: 20/20 ========================#.........#  AC: 28Str: 19#...B.....#  EV: 15Int: 9#...*.....#  SH: 0Dex: 20#....*....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ====-----  Time: 14022.7 (0.0)#####'#####  M) h& 32m+11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## The boulder beetle is almost dead. _The boulder beetle leaps!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 94% to hit)ChQ -  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 87/98 =====================---#.........#ChR   Magic: 20/20 ========================#.........#  AC: 28Str: 19#...B.....#  EV: 15Int: 9#...(.....#  SH: 0ChU Dex: 20#....(....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ====-----  Time: 14022.7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is almost dead.Ch Ch 3..B.Ch o8===-3.7 (1 _Ch, Ch] ChQ  dfuk273 the Markshuman+.........#ChSC  Human of Ashenzari **....#.........#  Health: 88/98 =====================---#.........#  Magic: 20/20 ========================#.........#ChKT  AC: 28Str: 19#.........#  EV: 15Int: 9#....B....#  SH: 0ChWDex: 20#....*....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14023.7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## You shoot an arrow. The arrow hits the boulder beetle. _The boulder beetle is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}ChZYjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 94% to hit)Ch)   dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 88/98 =====================---#.........#  Magic: 20/20 ========================#.........#  AC: 28Str: 19#.........#  EV: 15Int: 9#....B....#  SH: 0Dex: 20#....(....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14023.7 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} hn 16H#.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 94% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.Ch` Ch9b Press: ? - help, Q - select action, ( or ) - cycleChFc Shift-Dir - straight linChnd !e  Che Aim: a boulder beetle (almost dead, lightly drained, 94% to hit)  Chf You shoot an arrow.  Ch#h The arrow hits theChMi * boulder beetle but does no damage.  Chqj OThe boulder beetle is almost dead.Cht ChDv .Chw BChGy Chz $4.8 (1.1 Chz _Ch Ch Ch^+Ch[  dfuk273 the MarkshumanCh2+.........#Ch(Y  Human of Ashenzari **....ChD#.........#ChN  Health: 88/98 =====================---Ch؉<#.........#Chg  Magic: 20/20 ========================ChD#.........#Ch|R  AC: 28Ch.Str: 19Ch<#.........#ChR  EV: 15Ch-Int: 9Ch1<#.........#ChR  SH: 0ChF.Dex: 20Chӏ\#....B....#Ch  XL: 13 Next: 10% Place: Dungeon:14Ch3#.$..@....#Chȑ  Noise: ===------  Time: 14024.8 (0.0)ChT=#####'#####Chu  M) +11 longbow of the Tick {drain, rPois} Chs=#.#Chq  Fire: M) +11 longbow of the Tick {draiCh=#.#Ch Ch5#.#Chh- #(#  B   boulder beetle (drained)#.# #.#Chd #.## The arrow hits the boulder beetle but does no damage. _The boulder beetle is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChAim: a boulder beetle (almost dead, lightly drained, 94% to hit)Ch%+Ch'[  dfuk273 the MarkshumanCh(d+....(....#Ch*Y  Human of Ashenzari **....ChC+v#....(....#Ch.  Health: 88/98 =====================---#....(....#  Magic: 20/20 ========================#....(....#  AC: 28Str: 19#....(....#  EV: 15Int: 9#....(....#  SH: 0Dex: 20#....(....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#Ch/  Noise: ===------  Time: 14024.8 (0.0)Chw1=#####'#####Ch 2u  M) +11 longbow of the Tick {drain, rPois} Ch2=#.#Ch<3q  Fire: M) +11 longbow of the Tick {draiCh3=#.#ChP4 Ch45#.#Chb5 Ch5#(#Chz6  B   boulder beetle (drained)Ch7=#.#Ch7 Ch85#.#Ch8 Ch&9 #.##Ch9 Ch@:@Fire: M) +11 longbow of the Tick {drain, rPois}Ch:Press: ? - help, Q - select action, ( or ) - cycleChe; Shift-Dir - straight lineCh;Aim: a boulder beetle (almost dead, lightly drained, 94% to hit)  Ch<You shoot an arrow.  Ch=9The arrow completely misses the boulder beetle.Ch=ChCh.Ch.Ch.Ch.Ch.Ch .Ch* BChlCh9Ch5.9 (1.1ChUChj  ChPress: ? - help, Q - select action, ( or ) - cycleChShift-Dir - straight linCh!e  Ch;Aim: a boulder beetle (almost dead, lightly drained, 94% to hit)  You shoot an arrow.  The arrow completely misses the boulder beetle. _The boulder beetle bites you but does no damage.Ch+Ch![  dfuk273 the MarkshumanCh!2+.........#Ch"Y  Human of Ashenzari **....Ch#D#.........#Ch$  Health: 89/98 =====================---Ch%<#.........#Ch&  Magic: 20/20 ========================Chl'D#.........#ChM(R  AC: 28Ch1).Str: 19Ch*<#.........#Ch*R  EV: 15Ch+-Int: 9Ch,<#.........#Ch-R  SH: 0Ch|..Dex: 20Ch/\#....B....#Ch0  XL: 13 Next: 10% Place: Dungeon:14Ch1#.$..@....#Ch1  Noise: ===------  Time: 14025.9 (0.0)Ch:2=#####'#####Ch2u  M) +11 longbow of the Tick {drain, rPois} ChU3=#.#Ch3q  Fire: M) +11 longbow of the Tick {draiChq4=#.#Ch4 Ch55#.#Ch 6 Ch6#(#Ch"7  B   boulder beetle (drained)Ch7=#.#Ch68 Ch85#.#ChG9 Ch9 #.##ChW: Ch:5The arrow completely misses the boulder beetle. Chs;N_The boulder beetle bites you but does no damage.  Ch<@Fire: M) +11 longbow of the Tick {drain, rPois}Ch<Press: ? - help, Q - select action, ( or ) - cycleCh&= Shift-Dir - straight lineCh=Aim: a boulder beetle (almost dead, lightly drained, 94% to hit)Ch7  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 89/98 =====================---#.........#  Magic: 20/20 ========================#.........#  AC: 28Str: 19#.........#  EV: 15Int: 9#.........#  SH: 0Dex: 20#....B....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14025.9 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.ChE8#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## Shift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 94% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  You drain the boulder beetle.  The boulder beetle is almost dead.ChY6.8 (0.9Chu  ChAim: a boulder beetle (almost dead, lightly drained, 94% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  You drain the boulder beetle.  The boulder beetle is almost dead. _The boulder beetle misses you.Chp+Chr[  dfuk273 the MarkshumanCh{s2+.........#Ch6tY  Human of Ashenzari **....ChtD#.........#ChNw  Health: 89/98 =====================---#.........#  Magic: 20/20 ========================#.........#  AC: 28Str: 19#.........#  EV: 15Int: 9#.........#  SH: 0Dex: 20#....B....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14026.8 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} Chx=#.#Chxq  Fire: M) +11 longbow of the Tick {draiChsy=#.#Ch%z Chz5#.#Ch{ Ch7|#(#Ch|  B   boulder beetle (drained)Ch}=#.#Ch~ #.# #.## The boulder beetle is almost dead. _The boulder beetle misses you.Ch"Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 94% to hit)Ch +Ch [  dfuk273 the MarkshumanCh3 2+.........#Ch Y  Human of Ashenzari **....Ch D#.........#Ch   Health: 89/98 =====================---Ch <#.........#ChU   Magic: 20/20 ========================Ch D#.........#Ch R  AC: 28Ch .Str: 19Ch{ <#.........#ChD R  EV: 15Ch -Int: 9Ch <#.........#Ch R  SH: 0ChU .Dex: 20Ch <#....B....#Ch   XL: 13 Next: 10% Place: Dungeon:14Ch #.$..@....#Ch   Noise: ===------  Time: 14026.8 (0.0)ChK =#####'#####Ch u  M) +11 longbow of the Tick {drain, rPois} Ch =#.#Ch q  Fire: M) +11 longbow of the Tick {draiCh =#.#Chu  Ch: 5#.#Ch  Ch #(#Ch   B   boulder beetle (drained)Ch =#.#Ch  ChI 5#.#Ch  Ch #.##Ch  ChS @Fire: M) +11 longbow of the Tick {drain, rPois}Ch2 Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineCh Aim: a boulder beetle (almost dead, lightly drained, 94% to hit)  Ch =You shoot an arrow. The arrow hits the boulder beetle.  ChX You drain the boulder beetle.ChԢ Ch" Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight linCh̥ !e  Ch Aim: a boulder beetle (almost dead, lightly drained, 94% to hit)  Chp @You shoot an arrow. The arrow hits the boulder beetle.Ch( drainCh   Ch 6The boulder beetle is almost dead.Chw Chl ChC &7.9 (1.1Ch$ Ch  Ch Chm 8_The boulder beetle bites you but does no damage.Ch   dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 89/98 =====================---#.........#  Magic: 20/20 ========================#.........#  AC: 28Str: 19#.........#Chb   EV: 15Int: 9#.........#  SH: 0Dex: 20#....B....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14027.9 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## The boulder beetle is almost dead. _The boulder beetle bites you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, (h$ m or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 94% to hit)Ch'  dfuk273 the Markshuman+.........#  Human of Ashenzari **....#.........#  Health: 89/98 =====================---#.........#  Magic: 20/20 ========================#.........#  AC: 28Str: 19#.........#  EV: 15Int: 9#.........#  SH: 0Dex: 20#....B....#  XL: 13 Next: 10% Place: Dungeon:14#.$..@....#  Noise: ===------  Time: 14027.9 (0.0)#####'#####  M) +11 longbow of the Tick {drain, rPois} #.Chr#  Fire: M) +11 longbow of the Tick {drai#.# #.# #(#  B   boulder beetle (drained)#.# #.# #.## Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle!  You kill the boulder beetle!.Ch&.Chw90=48.9 (1 _MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (almost dead, lightly drained, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle! _You kill the boulder beetle! _Your base Armour skill increases to level 9!Ch*+Ch$[  dfuk273 the MarkshumanCh2+.........#ChY  Human of Ashenzari **....ChD#.........#Ch  Health: 90/98 ======================--Ch<#.........#Ch  Magic: 20/20 ========================ChD#.........#ChYR  AC: 28Ch5.Str: 19Ch <#.........#ChR  EV: 15Ch-Int: 9Ch<#.........#ChpR  SH: 0ChJ.Dex: 20Ch <#.........#Ch  XL: 13 Next: 14% Place: Dungeon:14Chf#.$..@....#Chƚ  Noise: ===------  Time: 14028.9 (0.0)Ch=#####'#####Chu  M) +11 longbow of the Tick {drain, rPois} ChZ=#.#Chq  Fire: M) +11 longbow of the Tick {draiCh>=#.#Ch̟ ChZ5#.#Ch Chs#(#Ch  Ch/ Ch5#.#Ch  Ch1/ Ch5#.#ChF  Chե/ Ch^ #.##Ch Cht. ChRYou shoot an arrow. The arrow hits the boulder beetle! Ch-_You kill the boulder beetle! Ch,H_Your base Armour skill increases to level 9!Ch9Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh+Chf[  dfuk273 the MarkshumanCh2+.........#ChY  Human of Ashenzari **....ChD#.........#Ch4  Health: 90/98 ======================--Ch_<#.........#Ch  Magic: 20/20 ========================Ch D#.........#ChBR  AC: 28Ch.Str: 19Ch_<#.........#ChR  EV: 15Ch}-Int: 9Ch <#.........#ChR  SH: 0Ch&.Dex: 20Ch<#.........#ChH  XL: 13 Next: 14% Place: Dungeon:14Ch#.$..@....#Chq  Noise: ===------  Time: 14028.9 (0.0)Ch=#####'#####Chu  M) +11 longbow of the Tick {drain, rPois} Ch1=#.#Chq  Fire: M) +11 longbow of the Tick {draiChU=#.#Ch Chq5#.#Ch Ch#(#Ch  Ch/ Ch35#.#Ch  Chq/ Ch5#.#Ch  Ch0/ Ch #.##Ch> Ch-  Chf>_Your base Armour skill increases to level 9!Ch@Fire: M) +11 longbow of the Tick {drain, rPois}ChPress: ? - help, Q - select action, ( or ) - cycleCh) Shift-Dir - straight lineCh;That would be overly suicidal.  ChZOkay, then.ChChj4Ch Chc_ChCh  _Ch' ,Ch Chl ChA Ch 1Ch+ Ch Ch Ch Chs Ch !Ch +Ch( ...#Ch  ChF  #Ch )...#Chg  Ch  #Ch )...#Ch  Ch  #Ch7 )...#Ch  ChZ  #Ch )...#Ch{  Ch  #Ch )...#Ch,  Ch  #ChL )...#Ch  Chq g #.@.......#Ch  Ch ---ChX32.9 (4ChG #####'#####Ch Ch #.#Ch Ch61 #.#Ch1 #.#ChbE #(#Ch1 #.#Ch1 #.#Ch9 #.##Ch I---Chj  Ch Ch1_You now have 493 gold pieces (gained 17).Ch:~  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.1  --   0   o - Spellcasting   5.0  --  -1           b - Maces & Flails   7.1  --   0   p - Hexes   0.1  --   0   c - Axes   3.6  --   0   q - Translocations   0.1  --   0   d - Polearms   0.1  --   0    h0m  e - Staves   3.6  --   0  r - Evocations   0.0  --   0   f - Unarmed Combat   0.1  --   0  s - Shapeshifting   0.0  --  -1   g - Throwing   0.2  --   0              h - Short Blades   0.1  --   0      i - Long Blades   0.1  --   0      j * Ranged Weapons  18.8  27Ch.0   0               k + Armour  10.2  27.0   0       l - Dodging   5.1  --   0      m - Shields   0.1  --   0      n - Stealth   3.0  --  +1     The current training targets, if any.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [hw0;1m/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsChFChACh dfuk273 the Markshuman+.........#Ch!/Human of Ashenzari **....#.........#Health: 91/98 ======================--#.........#Magic: 20/20 ========================#.........#AC: 28Str: 19ChG"i#.........#EV: 15Int: 9#.........#SH: 0Dex: 20#.........#Ch"qXL: 13 Next: 14% Place: Dungeon:14#.@.......#Noise: ---------  Time: 14032.9 (0.0)#####'#####M) +11 longbow of the Tick {drain, rPois} #.#Fire: M) +11 longbow of the Tick {draiCh8%!#.##.##(##.##.##.##Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal. _Okay, then. _You now have 493 gold pieces (gained 17).Ch(Chj)Ch-Ch/ChIChhChؼChK5=Ch,ChChh8==ChfCh1 _HP restored.ChChChKCh\########### Chg#..# +..# #..# #..Chs# #..# #...@.....# 5.9 (3#.........# Ch#.........##.........######'######.##.#Chr#.##(#ChCh7Ch3Ch+_Ch>XCh=,ChjChChCh9=ChCh        ###########  #.#  +.#  #.#  8#.# Ch #.........#  #.........#  #.........#  #.........#  #.........#  #####'#####  #.#   Ch/Ch Ch?_ChIXChK,ChLChOCh+u,ChuChwCh|,Ch~ChCh<,Ch,Ch 7 _You open the door.Ch(3ChJChf> ChU ###########  ###.........#  #.@.........# 44.9 (6Chhy #.#.........#  #.#.........#  #.#.........# #.#.........# #.#.........# #<#.........#+.#.........# Ch]#####'##### _Found a stone staircase leading up.ChChChQ _There is an open door here.ChxO_ChTChU$ _Ch\XCh8]Ch^Chf>##############.........##.'.........##.#.........# #.#.........# #@#.........# #.#.........# #.#.........#ChGgB{ #<#.........# +.#.........# #######'##### #.# #ChgV.# #.#Chj+7.9 (3ChzjChlChFo[ _You sense a monster nearby.ChpCh=BChv##############.........##.'.........##.#...........#Ch{50+######'#### #.# #.# ChV#.#(ChChCha _There is a stone staircase leading up here.ChU#A tough sensed monster. A somewhat dangerous monster whose presence has been revealed by the power of Ashenzari.Ch###########dfuk273 the Markshuman###.........#Human of Ashenzari **....#.'.........#Health: 98/98 ========================#.#.........#Magic: 20/20 ========================#.#.........#AC: 28Str: 19#.#.........#EV: 15Int: 9#.#.........#SH: 0Dex: 20#.#.........#XL: 13 Next: 14% Place: Dungeon:14{ #@#.........#Noise: ---------  Time: 14050.9 (3.0)+.#.........#M) +11 longbow of the Tick {drain, rPois} #######'#####Fire: M) +11 longbow of the Tick {drai#.##.##.##(##.##.# _HP restored. _You open the door. _Found a stone staircase leading up. _There is an open door here. _You sense a monster nearby. hv0m_There is a stone staircase leading up here.Ch.......'............##+##1.9 (1Ch2Chw6( _You open the door.ChY M ############'...  { #<ChZ ......'.#...............#######'#####....##+Che Chf &2ChCl Chun ChM ############'Ch1 #. { #<......'.#.........#...##ChCh~&3Ch<ChChq ##############..........'#{ #<......'....###.#ChCh&4ChCh8ChC[ ##############..........'#{......'.......#######'####....##+#.#Ch$gCh h&5ChnnChsa _There is a stone staircase leading up here.Ch ###..........'.#..Ch.....>.......l..R.#<......'Ch#######'####. #.# #R   rakshasa (polearm, asleep)ChSl   basilisk (asleep)#.##Ch x  A rakshasa and a basilisk come into view.Ch~j.RR)Chʽ&6ChChg\ _Found a stone staircase leading up and a stone staircase leading down.ChiCh6mA rakshasa. A maneater demon, bestial and misshapen, in search of hidden power and Chmknowledge. It is an expert in the art of illusion, and is exceptionally intelligent and cruel. Max HP: ~66Will: ++++AC: ++EV: +++  rF: ... rC: ... rPois: +rNeg: ∞Ch%nrElec: . Threat: High Class: Demonic Size: Medium Int: Human You have about 70% to hit with the +11 longbow of the Tick. It has about 59% to hit you. AttackMax Damage ChnHit: +0 trident 28 It is immune to torment; and resistant to miasma. It can see invisible. It can open doors. It possesses the following magical abilities, which are affected by antimagic ChPoz[!]: Description|QuoteChrCh ###.........#dfuk273 the Markshuman#.'.........#Human of Ashenzari **..... #.#.........#Health: 98/98 ========================.. #.#.........#Magic: 20/20 ========================... #.#.........#AC: 28Str: 19..>. #.#.........#EV: 15Int: 9..... #.#.........#SH: 0Ch6bDex: 20.l....#<#.........#XL: 13 Next: 14% Place: Dungeon:14.....R'@#.........#Noise: ---------  Time: 14056.9 (1.0)......#######'#####M) +11 longbow of the Tick {drain, rPois} ......#.#Fire: M) +11 longbow of the Tick {drai##+###.##.##(#R   rakshasa (polearm)#.#l   basilisk (asleep)#.##.## _You sense a monster nearby. _There is a stone staircase leading up here. _You open the door. _There is a stone staircase leading up here.  A rakshasa and a basilisk come into view. _Found a stone staircase leading up and a stone staircase leading down.ChAChChChQChTWhat do you want to examine? Monsters  a - (l) a basilisk (asleep) FeaturesChEUZb - (<) a stone staircase leading upCh݊###.........#dfuk273 the Markshuman#.'.........#Human of Ashenzari **..... #.#.........#Health: 98/98 ========================.. #.#.........#Magic: 20/20 ========================... #.#.........#AC: 28Str: 19..>. #.#.........#EV: 15Int: 9..... #.#.........#SH: 0Dex: 20.l....#<#.........#XL: 13 Next: 14% Place: Dungeon:14.....R'@#.........#Noise: ---------  Time: 14056.9 (0.0)......#######'#####M) +11 longbow of the Tick {drain, rPois} ......#.#Fire: M) +11 longbow of the Tick {drai##+###.##.#h 4;22H#(#R   rakshasa (polearm)#.#l   basilisk (asleep)#.##.## _You sense a monster nearby. _There is a stone staircase leading up here. _You open the door. _There is a stone staircase leading up here.  A rakshasa and a basilisk come into view. _Found a stone staircase leading up and a stone staircase leading down.ChChChђChfCh  ############ #.'. Ch .. ... ..>. ..... #..l....#ChI R'.#..........#######'#####......##+##.Ch <(# Ch Che 3=7.9 (1Ch Ch" _The rakshasa hits you but does no damage. _There is a stone staircase leading up here.Ch4X ############Ch7R #.'  . >. .... .l....#<.....R'.#...............#######'#####......##+##.(Ch<>ChG=.RChHR   rakshasa (polearm)Ch&K,-8 ChK _ChRChV¼ChX ############¼ChP #.'  ¼Ch. >. .... #.l....#<¼Ch.'.#..........R#######'#####......¼ChF##+##.(¼Ch ¼ChA=R.¼Ch#R   rakshasa (polearm)¼Ch@-9¼Ch,¼Ch¼Ch ############ #.' ¼Ch\K . >. .... #.l....#<R.#.........¼Chb#######'#####......##+##.¼Chڒ¼Ch<R'¼Ch'60¼Chա¼Ch<¼Ch]  ############. #.'¼Ch]  . >. .... #.¼Chb^ l....#R'.#.........#######'#####......##+##¼Ch^ ¼Che ¼Chk NR<¼ChDm &1¼ChXs ¼Chxv üCh ############...... #.'......üCh)  . >. #..... #Rl....#<üCh'.#.........#######'#####......üCh2R.2üChG ############ #@'...... ...... ...... #.#......>. #R#.......... #.#......l....#<.'.#.........#######'#####R.3üCh|LļCht ### ###.# #.@.# . #.#.# .. #.#..# ... #R#.........#..>. #.#.........#..... #.#.........# .l....#<#.........#......'.#.........# R.4ļChz  ļCh{ ļCh| C_There is an open door here.ļCh## ###.# #.'# . #.#.# .. #R#.# ... #.#..#..>. #.#..#..... #.#.#.l....#<#..#......'.#.........# ļChR.R   rakshasa (polearm)ļCh<5 _ļChVżChY# ###.# #.'.# . #R#.# .. #.#.# ... #.#.#..>. #.#.#..... #.#.# .l....#<#.#......'.#.........#  R.  The rakshasa attacks as it pursues you!89---==6żCh] żChP^żCh^:_The rakshasa hits you from afar with a +0 trident!żChk # ###.# #.R.# . #.#.# .. #.#.# ... #.#.#..>. #.#.#..... #.#.# .l....#<#.#......'.#.........# żChjm żChu H'RżChw j90=----7żCh} żCh ƼCh# ###.# #.'R.ƼCh# . #.#.# .. #.#.# ..... #.#.ƼChFE# ƼCh: .RThe rakshasa attacks as it pursues you!=-8 _The rakshasa hits you but does no damage.ƼChH      #  ###.#  #.'.R.#  . #.#.#  .. #.#.#  ... #.#.#  ..>. #.#.#  ..... #.#.#  .l....#<#.#  ......'.#.........#  ......#'#####  ƼChb       ####  ###.........#  #.'.R``....@#   #.#.........#  . #.#.........#  .. #.#.........#  .>. #.#.........#  .... #.#.........#  l....#<#.........#  .....'.#.........#  .....#######'#####  The rakshasa gestures at you.The lance of force hits you!ƼChƼCh##ƼCh ###.ƼChC#.'.R...ƼCh#.#.ƼCh #.ƼCh #.ƼCh #.ƼCh #.ƼCh #.ƼCh. #.ƼChƼCh`ƼCh 83ƼChAH--9ƼChn ƼChZƼChC3_You are knocked back by the lance of force.ƼChJƼChCɼCh  dfuk273 the Markshuman  Human of Ashenzari **....  Health: 83/98 ====================----  Magic: 20/20 ========================  AC: 28Str: 19  EV: 15Int: 9###########  SH: 0Dex: 20###.........#  XL: 13 Next: 14% Place: Dungeon:14#.'.R******@#  Noise: =--------  Time: 14069.9 (0.0)#.#.........#  M) +11 longbow of the Tick {drain, rPois} . #.#.........#  Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>[0;1ɼChx0m. #.#.........# .... #.#.........#  R   rakshasa (polearm) l....#<#.........# .....'.#.........# .....#######'##### The lance of force hits you! _You are knocked back by the lance of force.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (70% to hit)ɼCh   dfuk273 the Markshuman  Human of Ashenzari **....  Health: 83/98 ====================----  Magic: 20/20 ========================ɼCh   AC: 28Str: 19  EV: 15Int: 9###########  SH: 0Dex: 20###.........#ɼCh   XL: 13 Next: 14% Place: Dungeon:14#.'.R((((((@#  Noise: =--------  Time: 14069.9 (0.0)#.#.........#  M) +11 longbow of the Tick {drain, rPois} . #.#.........#  Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>. #.#.........# .... #.#.........#  R   rakshasa (polearm) l....#<#.........# .....'.#.........# .....#######'##### Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 rɼCh obe (70% to hit)  You shoot an arrow. The arrow hits the rakshasa!!  The rakshasa is moderately wounded.ɼCh .R.....4==70.8 (0.9 _ʼCh+ʼCh_  dfuk273 the MarkshumanʼChNe  Human of Ashenzari **....ʼCh  Health: 84/98 ====================----ʼCh>  Magic: 20/20 ========================ʼCh^  AC: 28ʼCh.Str: 19ʼChV  EV: 15ʼCh,Int: 9ʼChq&###########ʼChV  SH: 0ʼChe-Dex: 20ʼCh$###.........#  XL: 13 Next: 14% Place: Dungeon:14#.'..R*****@#  Noise: ===------  Time: 14070.8 (0.0)#.#.........#  M) +11 longbow of the Tick {drain, rPois} . #.#.........#  Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>. #.#.........# .... #.#.........#  R   rakshasa (polearm) l....#<#.........# .....'.#.........#ʼCh ʼCh.....#######'#####ʼChp ʼChU_The rakshasa is moderately wounded.ʼChZHFire: M) +11 longbow of the Tick {drain, rPois}ʼChPress: ? - help, Q - select action, ( or ) - cycleʼChE Shift-Dir - straight lineʼChyAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (moderatelyʼCh+1wounded, 70% to hit)ʼCh| +ʼCh _  dfuk273 the MarkshumanʼCh e  Human of Ashenzari **....ʼCh}   Health: 84/98 ====================----ʼChr  Magic: 20/20 ========================ʼCh] ^  AC: 28ʼChC .Str: 19ʼCh) V  EV: 15ʼCh ,Int: 9ʼCh &###########ʼCh V  SH: 0ʼCh -Dex: 20ʼChN >###.........#ʼChI   XL: 13 Next: 14% Place: Dungeon:14ʼChB v#.'..R(((((@#ʼCh   Noise: ===------  Time: 14070.8 (0.0)ʼCh #.#.........#  M) +11 longbow of the Tick {drain, rPois} . #.#.........#  Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>. #.#.........# .... #.#.........#  R   rakshasa (polearm) l....#<#.........# .....'.#.........# .....#######'##### Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (moderatelywounded, 70% to hit)  You shoot an arrow. The arrow hits the rakshasa!!  The rakshasa is severely wounded.ʼCh; ʼChr ʼCh ʼCh `.R....ʼChs ʼChf $1.9 (1.1 ʼChN _ʼChę ʼChS ˼Ch&+˼Ch'_  dfuk273 the Markshuman˼ChH(e  Human of Ashenzari **....˼Ch(  Health: 84/98 ====================----˼Ch:)  Magic: 20/20 ========================˼Ch)^  AC: 28˼Ch%*.Str: 19˼Ch*V  EV: 15˼Ch+,Int: 9˼Ch+&###########˼Ch+V  SH: 0˼Ch`,-Dex: 20˼Ch,>###.........#˼ChH-  XL: 13 Next: 14% Place: Dungeon:14˼Ch-\#.'...R****@#˼Ch1.  Noise: ===------  Time: 14071.9 (0.0)˼Ch.?#.#.........#˼Ch/w  M) +11 longbow of the Tick {drain, rPois} ˼Ch'3,. #.#.........#  Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>. #.#.........# .... #.#.........#  R   rakshasa (polearm) l....#<#.........# .....'.#.........# .....#######'##### _The rakshasa is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,70% to hit)˼Ch2  dfuk273 the Markshuman  Human of Ashenzari **....  Health: 84/98 ====================----  Magic: 20/20 ========================  AC: 28Str: 19  EV: 15Int: 9###########  SH: 0Dex: 20###.........#  XL: 13 Next: 14% Place: Dungeon:14#.'...R((((@#  Noise: ===------  Time: 14071.9 (0.0)#.#.........#  M) +11 longbow of the Tick {drain, rPois} . #.#.........#  Fire: M) +11 longbow of the Tick {drai .. #.#.........#[4˼Ch0m .>. #.#.........# .... #.#.........#  R   rakshasa (polearm) l....#<#.........# .....'.#.........# .....#######'##### Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,70% to hit)  You shoot an arrow. The arrow hits the rakshasa!  The rakshasa is almost dead.˼ChO[q....RR 2 rakshasas (polearms)RR 3 rakshasas (polearms)˼Ch|\4.R˼Ch]4.R˼Chx^˼Ch`˼Ch-a5˼Cha3.0 (1.1˼Che˼Chbh  ˼Chh"Shift-Dir - straight lin˼Ch`i!e  ˼ChiAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,˼Chfj70% to hit)  ˼Chj7You shoot an arrow. The arrow hits the rakshasa!  ˼ChrkOThe rakshasa is almost dead. ˼ChkM_The injured rakshasa weaves a defensive illusion!˼Chhl̼Ch+̼Ch_  dfuk273 the Markshuman̼Che  Human of Ashenzari **....̼Ch  Health: 85/98 ====================----̼Ch  Magic: 20/20 ========================̼Ch^  AC: 28̼Ch.Str: 19̼ChV  EV: 15̼Ch,Int: 9̼Ch&###########̼ChV  SH: 0̼Ch@-Dex: 20̼Chh###....R*...#̼ChE  XL: 13 Next: 14% Place: Dungeon:14̼Ch|#.'....R.**@#̼ChO  Noise: ===------  Time: 14073.0 (0.0)̼Chr#.#...R.....#  M) +11 longbow of the Tick {drain, rPois} . #.#.........#  Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>. #.#.........# .... #.#.........#  RRR 3 rakshasas (polearms) l....#<#.........# .....'.#.........# .....#######'##### _The injured rakshasa weaves a defensive illusion!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 70%  to hit)̼ChK+̼Ch M_  dfuk273 the Markshuman̼ChNe  Human of Ashenzari **....̼Ch0O  Health: 85/98 ====================----̼Ch>P  Magic: 20/20 ========================̼ChBQ^  AC: 28̼ChDR.Str: 19̼ChESV  EV: 15̼ChNT,Int: 9̼ChHU&###########̼ChVV  SH: 0̼ChAW-Dex: 20̼ChWp###...(((...#̼ChYX  XL: 13 Next: 14% Place: Dungeon:14̼ChX#.'....R.((@#̼ChpY  Noise: ===------  Time: 14073.0 (0.0)̼ChYi#.#...R.....#̼ChZw  M) +11 longbow of the Tick {drain, rPois} ̼Ch[l. #.#.........#̼Ch\   Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>. #.#.........# .... #.#.........#  RRR 3 rakshasas (polearms) l....#<#.........# .....'.#.........# .....#######'##### _The injured rakshasa weaves a defensive illusion!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line̼ChS]Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 70%  ̼Ch]to hit)̼Ch   Fire: M) +11 longbow of the Tick {drain, rPois}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 70%  to hit)  You shoot an arrow. The arrow barely misses the rakshasa...R§....RR9 (0.9 _The rakshasa blinks!ͼChSj  dfuk273 the Markshuman  Human of Ashenzari **....  Health: 85/98 ====================----  Magic: 20/20 ========================  AC: 28Str: 19  EV: 15Int: 9###########  SH: 0Dex: 20###.....R*..#  XL: 13 Next: 14% Place: Dungeon:14#.'....§..*@#  Noise: ===------  Time: 14073.9 (0.0)#.#....R....#  M) +11 longbow of the Tick {drain, rPois} . #.#.........#ͼChW  Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>. #.#....R....# .... #.#.........#  RRR 3 rakshasas (polearms) l....#<#.........# .....'.#.........# .....#######'##### _The rakshasa blinks!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 70%  to hit)ͼCh4rR.*R*ͼCh5r  dfuk273 the Markshuman  Human of Ashenzari **....  Health: 85/98 ====================----  Magic: 20/20 ========================ͼChEs  AC: 28Str: 19  EV: 15Int: 9###########  SH: 0Dex: 20###.....R...#ͼChv  XL: 13 Next: 14% Place: Dungeon:14#.'....§.((@#  Noise: ===------  Time: 14073.9 (0.0)#.#....R(...#  M) +11 longbow of the Tick {drain, rPois} . #.#.........#  Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>. #.#....R....# .... #.#.........#  RRR 3 rakshasas (polearms) l....#<#.........# .....'.#.........# .....#######'##### Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [39ͼChw;49ma rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 70%  to hit)  You shoot an arrow. The arrow hits the rakshasa.  The rakshasa is almost dead.ͼCh+ͼCh4ͼCh ͼChK }.R..RRͼCh 2§ͼCh+4.9 (1ͼCh ͼCh* _The rakshasa blinks!μCh<   dfuk273 the Markshuman  Human of Ashenzari **....  Health: 85/98 ====================----μChX>   Magic: 20/20 ========================  AC: 28Str: 19  EV: 15Int: 9###########μCh@   SH: 0Dex: 20###.........#  XL: 13 Next: 14% Place: Dungeon:14#.'....§.R*@#  Noise: ===------  Time: 14074.9 (0.0)#.#.....R*..#  M) +11 longbow of the Tick {drain, rPois} . #.#..R......#  Fire: M) +11 longbow of the Tick {drai μChA l.. #.#.........#μChB  μCh C .>. #.#....§....#μChC  μChD Z.... #.#.........#μChD   RRR 3 rakshasas (polearms) μCh4E `l....#<#.........#μChE  μChTF Z.....'.#.........#μChF  μChUG .....#######'#####μChG μChiH 2_The rakshasa blinks!  μChI @Fire: M) +11 longbow of the Tick {drain, rPois}μCh(J Press: ? - help, Q - select action, ( or ) - cycleμChJ Shift-Dir - straight lineμChK Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 70%  μChFL to hit)μCh+μCh_  dfuk273 the MarkshumanμCh-e  Human of Ashenzari **....μChO  Health: 85/98 ====================----μCh  Magic: 20/20 ========================μCh ^  AC: 28μCh .Str: 19μCh V  EV: 15μCh ,Int: 9μCh###########  SH: 0Dex: 20###.........#  XL: 13 Next: 14% Place: Dungeon:14#.'....§.R.@#  Noise: ===------  Time: 14074.9 (0.0)#.#.....R...#  M) +11 longbow of the Tick {drain, rPois} . #.#..R......#  Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>. #.#....§....# .... #.#.........#  RRR 3 rakshasas (polearms) l....#<#.........# .....'.#.........# .....#######'#####μCh μChPress: ? - help, Q - select action, ( or ) - cycleμCh Shift-Dir - straight lineμChAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 70%  μCh{to hit)  μCh7You shoot an arrow. The arrow hits the rakshasa!  μChc You kill the rakshasa!μChμChμChd%(μCh8.(μChJ- 2μCh μCh!ϼCh]ϼCh^*Shift-Dir - straight linϼCh_!e  ϼCh`Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 70%  ϼCh,to hit)  You shoot an arrow. The arrow hits the rakshasa!  You kill the rakshasa!  The rakshasa shimmers and vanishes!....R ``The rakshasa gestures at you.ϼCh(ϼCh%**.@ϼChO+.ϼCh-ϼCh.6ϼCh#:L=5.9 (1ϼCh@ ϼChAϼChB0_The lance of force misses you.ϼChDϼCh, =  dfuk273 the Markshuman  Human of Ashenzari **....  Health: 86/98 =====================---  Magic: 20/20 ========================  AC: 28Str: 19  EV: 15Int: 9###########  SH: 0Dex: 20###.........#  XL: 13 Next: 14% Place: Dungeon:14#.'....§.R*@#  Noise: ===------  Time: 14075.9 (0.0)#.#.........#ϼCh/   M) +11 longbow of the Tick {drain, rPois} . #.#...R.....#  Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>. #.#.........# .... #.#.........#  RR 2 rakshasas (polearms) l....#<#.........# .....'.#.........# .....#######'##### _The lance of force misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 70%  to hit)ϼCh, O  dfuk273 the Markshuman  Human of Ashenzari **....  Health: 86/98 =====================---  Magic: 20/20 ========================  AC: 28Str: 19  EV: 15Int: 9###########ϼCh   SH: 0Dex: 20###.........#  XL: 13 Next: 14% Place: Dungeon:14#.'....§.R.@#  Noise: ===------  Time: 14075.9 (0.0)#.#.........#  M) +11 longbow of the Tick {drain, rPois} . #.#...R.....#  Fire: M) +11 longbow of the Tick {drai .. #.#.........# .>. #.#.........# .... #.#.........#  RR 2 rakshasas (polearms) l....#<#.........# .....'.#.........# .....#######'##### Press: ? - help, Q - select action, [ϼCh) 37m( or ) - cycleShift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 70%  to hit)  You shoot an arrow. The arrow hits the rakshasa!  You kill the rakshasa!ϼCh )(.ϼChfk ..)..  Shift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 70%  to hit)  You shoot an arrow. The arrow hits the rakshasa!  You kill the rakshasa!  The rakshasa shimmers and vanishes!ϼCh <86.8 (0.9 _ϼCh ϼCh ѼCh IѼCh@ ѼChݺ ,ѼChM ,ѼCh ѼChG 7ѼCh% ѼCh F     ѼCh   ##  ###..#ѼCh -  #.'......@..# ---8.8 (2.0  . #.#..#ѼCh   .. #.#..#  ... #.#..#ѼCh F  ..>. #.#..#  ..... #.#..#ѼCh   .l....#<#..#  ......'.#.........#ѼCh   ......#######'#####  Things that are here:ѼCh :---ѼCh ѼChw M _a +0 trident; a +0 robeҼCh|] _       ##  ###..#  #.'....@.)..# 80  . #.#..#  .. #.#..#  ... #.#..#  ..>. #.#..#  ..... #.#..#  .l....#<#..#  ......'.#.........#  ......#######'##### ҼChpҼCh8ҼChF ##  ###..#  #.'..@...)..# 2 . #.#..#  .. #.#..#  ... #.#..#ҼCh ..>. #.#..# ..... #.#..# .l....#<#..# ......'.#.........# ......#######'#####ҼChӼCh(%9 ## ###..# #.'@.....)..#4 . #.#..# .. #.#..# ... #.#..# ..>. #.#..# ..... #.#..# .l....#<#..# ......'.#.........#  ......#######'#####ԼChY6What do you want to remember? Monsters  a - (l) a basilisk (asleep) Featuresb - (<) a stone staircase leading upռChq8A basilisk. A crested lizard of middling size with a terrible petrifying gaze. Max HP: ~36 Will: + AC: +EV: +++ Threat: High Class: Natural Size: V. Small Int: Animal You have about 98% to hit with the +11 longbow of the Tick (while incapacitated). It has about 48% to hit you. Attack Max Damage Bite 20 It is cold-blooded and may be slowed by cold attacks. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Petrify(39%) (6) To read a description, press the key listed above. (AdB) indicates damage (the [!]: Description|QuoteּCh dfuk273 the MarkshumanHuman of Ashenzari **....Health: 89/98 =====================---Magic: 20/20 ========================AC: 28Str: 19EV: 15Int: 9###########SH: 0Dex: 20###.........#XL: 13 Next: 18% Place: Dungeon:14#.'@.....)..#Noise: ---------  Time: 14084.8 (2.0). #.#.........#M) +11 longbow of the Tick {drain, rPois} .. #.#.........#Fire: M) +11 longbow of the Tick {drai... #.#.........#..>. #.#.........#..... #.#.........#.l....#<#.........#......'.#[ּCh z39;49m.........#......#######'#####to hit)  You shoot an arrow. The arrow hits the rakshasa!  You kill the rakshasa! _The rakshasa shimmers and vanishes!Things that are here: _a +0 trident; a +0 robeּCh x What do you want to remember? ּCh Monsters  a - (l) a basilisk (asleep) Features  b - (<) a stone staircase leading up ׼ChX׼ChcMdfuk273 the MarkshumanHuman of Ashenzari **....Health: 89/98 =====================---Magic: 20/20 ========================AC: 28Str: 19EV: 15Int: 9###########SH: 0Dex: 20###.........#XL: 13 Next: 18% Place: Dungeon:14#.'@.....)..#Noise: ---------  Time: 14084.8 (2.0). #.#.........#M) +11 longbow of the Tick {drain, rPois} .. #.#.........#Fire: M) +11 longbow of the Tick {drai... #.#.........#..>. #.#.........#..... #.#.........#.l....#<#.........#......'.#[׼ChO39;49m.........#......#######'#####to hit)  You shoot an arrow. The arrow hits the rakshasa!  You kill the rakshasa! _The rakshasa shimmers and vanishes!Things that are here: _a +0 trident; a +0 robe׼ChQR׼ChT׼Chi You shoot an arrow. The arrow hits the rakshasa!  You kill the rakshasa! _The rakshasa shimmers and vanishes!  Things that are here: _a +0 trident; a +0 robe  There is an open door here.׼Ch4 i90= _׼Chl ,׼Ch ,׼Ch ׼Ch ׼Ch ׼Chq ׼Ch ׼Ch ׼Ch ׼Chr 1׼Ch =׼Chk ׼Ch= ׼Ch ׼Ch ׼Ch ׼Ch ׼Ch ׼Ch ׼Ch8 ׼ChZ ׼ChB  ׼Ch  ׼ChA +There is a stone staircase leading up here.׼Ch ׼ChD &###.........#׼Cha #.'......)..#. #.#.........#.. #.#.........#... #.#.........#..>. #.#.........#..... #.#.........#.l....#<#.........#......'@#.........# ......#######'##### ...... #.#  ##+## #.# #.# #(# l   basilisk (asleep) #.# #.# ׼Ch #.׼ChS ###׼Ch ׼ChW %91.8 (7׼Ch ׼Chi <׼Ch l׼ChU l׼Ch ׼Ch> ׼Chr ׼Ch 2׼Chd 2.8 (8 ׼Ch _׼Chw ׼Ch ؼCh{+ؼCh{###.........#ؼCh|6dfuk273 the MarkshumanؼCh~n#.'......)..#ؼCh>4Human of Ashenzari **....ؼChX. #.#.........#ؼChPwHealth: 92/98 ======================--ؼChɀX.. #.#.........#ؼChFeMagic: 20/20 ========================ؼChX... #.#.........#ؼCh7-AC: 28ؼCh.Str: 19ؼCh,t..>. #.#.........#ؼCh-EV: 15ؼCh-Int: 9ؼChB..... #.#.........#ؼCh -SH: 0ؼCh.Dex: 20ؼChb.<....#<#.........#ؼChyXL: 13 Next: 18% Place: Dungeon:14ؼChL..l****@#.........#ؼChnNoise: ---------  Time: 14092.8 (0.0)ؼCh/......#######'#####ؼChM) +11 longbow of the Tick {drain, rPois} ......#.#Fire: M) +11 longbow of the Tick {drai##+##ؼChJ#.##.##(#l   basilisk#.##.##.## _There is an open door here. _There is a stone staircase leading up here.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (74% to hit)ټCh^###.........#dfuk273 the Markshuman#.'......)..#Human of Ashenzari **..... #.#.........#Health: 92/98 ======================--.. #.#.........#Magic: 20/20 ========================... #.#.........#AC: 28Str: 19..>. #.#.........#EV: 15Int: 9..... #.#.........#SH: 0ټCh;mDex: 20.<....#<#.........#XL: 13 Next: 18% Place: Dungeon:14..l((((@#.........#Noise: ---------  Time: 14092.8 (0.0)......#######'#####M) +11 longbow of the Tick {drain, rPois} ......#.#Fire: M) +11 longbow of the Tick {drai##+###.##.##(#l   basilisk (drained)#.##.##.##Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (74% to hit)  You shoot an arrow. The arrow hits the basilisk. You drain the basilisk.  The basilisk is moderately wounded.ټChټChټChOC.l..'ټChټCh ===ټCh 3.8 (1 ټCh _ټChټChټChܸ +ټCh ###.........#ټCh 'dfuk273 the Markshuman#.'......)..#Human of Ashenzari **..... #.#.........#Health: 92/98 ======================--.. #.#.........#Magic: 20/20 ========================... #.#.........#AC: 28Str: 19..>. #.#.........#EV: 15Int: 9..... #.#.........#ټChn -SH: 0ټCh .Dex: 20ټChf b.<....#<#.........#ټCh XL: 13 Next: 18% Place: Dungeon:14ټCha L...l***@#.........#ټCh Noise: ===------  Time: 14093.8 (0.0)ټCh[ /......#######'#####ټChؿ PM) +11 longbow of the Tick {drain, rPois} ټChW +......ټCh #.#ټChK LFire: M) +11 longbow of the Tick {draiټCh F##+##ټChF #.#ټCh #.#ټCh9 #(#ټCh ul   basilisk (drained)ټCha #.#ټCh #.#ټChj #.##ټCh dYou shoot an arrow. The arrow hits the basilisk. You drain the basilisk. ټChl ?_The basilisk is moderately wounded.ټCh HFire: M) +11 longbow of the Tick {drain, rPois}ټChw Press: ? - help, Q - select action, ( or ) - cycleټCh Shift-Dir - straight lineټChp Aim: a basilisk (moderately wounded, lightly drained, 74% to hit)ټCh|W +ټChuX ###.........#ټChmY 6dfuk273 the MarkshumanټChZZ n#.'......)..#ټChH[ 4Human of Ashenzari **....ټCh/\ X. #.#.........#ټCh'] wHealth: 92/98 ======================--ټCh^ X.. #.#.........#ټCh_ eMagic: 20/20 ========================ټCh_ X... #.#.........#ټCh` -AC: 28ټCha .Str: 19ټChe ..>. #.#.........#EV: 15Int: 9..... #.#.........#SH: 0Dex: 20.<....#<#.........#XL: 13 Next: 18% Place: Dungeon:14...l(((@#.........#Noise: ===------  Time: 14093.8 (0.0)......#######'#####ټChf PM) +11 longbow of the Tick {drain, rPois} ټChf +......ټChg #.#ټChh LFire: M) +11 longbow of the Tick {draiټChi F##+##ټChj #.#ټCh}k #.#ټCh]l #(#ټChPm ul   basilisk (drained)ټCh?n #.#ټCh(o #.#ټChp #.##ټChp @Fire: M) +11 longbow of the Tick {drain, rPois}ټChr Press: ? - help, Q - select action, ( or ) - cycleټChr Shift-Dir - straight lineټCht Aim: a basilisk (moderately wounded, lightly drained, 74% to hit)  ټCh u 8You shoot an arrow. The arrow hits the basilisk!!  ټChu 0The basilisk is almost dead.ټChu ټCh ټCh7ټCh >.l.'ټCh.ټChټChټCh"4.8 (1 ټCh _ټChټChڼCh###.........#dfuk273 the Markshuman#.'......)..#Human of Ashenzari **..... #.#.........#Health: 92/98 ======================--.. #.#.........#Magic: 20/20 ========================... #.#.........#AC: 28Str: 19..>. #.#.........#EV: 15Int: 9..... #.#.........#SH: 0Dex: 20.<....#<#.........#XL: 13 Next: 18% Place: Dungeon:14....l**@#.........#Noise: ===------  Time: 14094.8 (0.0)......#######'#####M) +11 longbow of the Tick {drain, rPois} ......#.#Fire: M) +11 longbow of the Tick {drai##+#ڼCh##.##.##(#l   basilisk (drained)#.##.##.##You shoot an arrow. The arrow hits the basilisk!! _The basilisk is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (almost dead, lightly drained, 74% to hit)ڼCh\ +ڼCh: ###.........#ڼCh 6dfuk273 the MarkshumanڼCh n#.'......)..#ڼCht 4Human of Ashenzari **....ڼCh0 X. #.#.........#ڼCh wHealth: 92/98 ======================--ڼCh X.. #.#.........#ڼChl eMagic: 20/20 ========================ڼCh' X... #.#.........#ڼCh -AC: 28ڼCh .Str: 19ڼChX t..>. #.#.........#ڼCh -EV: 15ڼCh -Int: 9ڼCh ..... #.#.........#SH: 0Dex: 20.<....#<#.........#XL: 13 Next: 18% Place: Dungeon:14....l.'@#.........#Noise: ===------  Time: 14094.8 (0.0)......#######'#####M) +11 longbow of the Tick {drain, rPois} ......#.#Fire: M) +11 longbow of the Tick {draiڼCh] F##+##ڼCh #.#ڼCh` #.#ڼCh #(#ڼChY ul   basilisk (drained)ڼCh #.#ڼChR #.#ڼCh #.##ڼChK @Fire: M) +11 longbow of the Tick {drain, rPois}ڼCh Press: ? - help, Q - select action, ( or ) - cycleڼChQ Shift-Dir - straight lineڼCh Aim: a basilisk (almost dead, lightly drained, 74% to hit)  ڼChT 7You shoot an arrow. The arrow hits the basilisk!  ڼCh You kill the basilisk!ڼChD ڼCh ڼCh  ;†((ڼCh !ڼCh ڼCh .'ڼCh ڼCht 3ڼChv 9ڼChx 5.9 (1.1 ڼCh _ڼCh{ ڼChv ۼChY-8==  There is an open door here.ۼChFeK _ۼCheۼCh,fۼCh gۼChlY ###...#.........#.'......)..#........#.#...#.......#.#...#......#.#ۼCh*m}...#...>...#.#...#....#.#...#...<....#<#...#....@.'.#ۼChmI...#---8.9 (3.0......#######'#####....# #.####+#### #.# ۼChm #.#  #(#  #.#  #.# ۼCho #.##---ۼChVrۼChrtu _You see here a basilisk corpse.ۼCh LۼChLۼChNۼCh]SۼCh[,ۼChcۼChq? _Found a +0 pair of gloves.ۼChxۼChny:==ۼChN{ۼChA ###..##..#.'......)..##..#.#..##..#.#..#ۼCht#..#.#..##......>...#.#..#..#.#..#..<....#<#ۼCha\..##......@.†.'.#..#100.9 (2#[.........#######'######ۼChd..# #.########+#### #.#  #.#  #(#  #.# ۼCh #.#  #.##ۼChۼChۼChܼChXpܼChuqܼCh1uܼCh}ܼChj,ܼChA,ܼCh,ܼCh$ܼChd ###. #..#.'......). #ܼChҜ..#.#. #..#.#. #..#.#.ܼCh;R ##......>...#.#.#..#.#...<....#<#.ܼCh #....@...†.'.#.2 #[.........#######' #..# #.# ܼCh #######+#### #.#  #.#  #(#  #.#  #.#  #.##ܼChܼCh֥ܼChz ܼCh~ A +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 ܼCh~ 4It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Stash search prefixes: {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour ܼCh 1(g)o to location.ݼChݼChe)###........ dfuk273 the Markshuman#..........#.'......). Human of Ashenzari **....#..........#.#........ Health: 98/98 ========================#..........#.#........ Magic: 20/20 ========================#..........#.#........ AC: 28Str: 19##......>...#.#........ EV: 15Int: 9ݼCh).#...........#.#........ SH: 0Dex: 20........<....#<#........ XL: 13 Next: 19% Place: Dungeon:14#....@...†.'.#........ Noise: ---------  Time: 14102.9 (2.0)ݼChs*7#[.........#######'### M) +11 longbow of the Tick {drain, rPois} #..........# #.#Fire: M) +11 longbow of the Tick {drai#######+#### #.##.##(#ݼCh* #.##.##.##Aim: a basilisk (almost dead, lightly drained, 74% to hit)  You shoot an arrow. The arrow hits the basilisk! _You kill the basilisk! ݼCh ._There is an open door here. _You see here a basilisk corpse. _Found a +0 pair of gloves.ݼCh45ݼChO8ݼCh$ ݼCh ݼCh ݼChU ݼCh ,ݼCh- ,ݼCh ,ݼCh ݼCha ݼChk ,ݼCh ݼCh` ݼCh ,ݼCh, ݼCh{ f#..........#.' #....#.#.... #....#.#.. #....#.#... ##ݼCh '>...#.# ...#...........#.# ...<....#<# #........†.'.# #@.........#######ݼChS 86.9 (4 #..........#  #######+#### # # ݼCh 6 # #  #  #  #ݼCh E ݼCh ݼCh ݼCh W _You see here a +0 pair of gloves.޼Chc޼Chf޼Chh޼Chn޼Chx޼ChwP _޼Chv,޼Ch޼Ch× ##### ## '. .. .޼Ch.G... #.... ##......>...#......#...........#.......@....<....#<#....8.9 (2.....##..†.'.#....޼ChؚK... #[.........####### #..........########+####޼Chל޼Chh޼Chh u޼Ch ޼Ch B޼Ch ޼Chv ޼Ch ޼Chl  ޼Ch a #........ ###޼Chx :####### #..޼Ch ..#.'޼Chz /....... #.޼Ch ..#.#޼Ch{ /....... #.޼Ch ..#.#޼Ch{ /...... #޼Ch ..#.#޼Ch ....##......>...#.#޼Ch *..#޼Ch ..#.#޼Ch ]......<....#<#޼Ch 10޼Ch Y..##........†.'.#޼Ch l.... #[.........޼Ch 9###### #..޼Ch ..޼Ch+ "#޼Ch# + #######+###޼Ch # ޼Ch+ ޼Ch ޼Ch( ޼Ch ޼Ch ޼Ch3 ޼Ch3 ߼Ch__߼Ch(B߼Chv)߼Ch/,߼Ch1߼ChV8  #........ #######..........#.'..##..........#.#..##..........#.#߼Ch 9..##..........#.#..##......>...#.#..#..#.#..<....#<#߼Ch9a2..##..†.'.#߼Ch4:..##[..........#########..........## #######+####߼Ch=,߼Ch@߼ChA߼Ch3߼Chv߼ChM߼ChWi #. ##.#..##.#..##.#..##....#..##......>...#..#.#...<....#<o.##.†.'..##[...##.##.#  # #+####o   orc (asleep)߼Ch 0  An orc comes into view. It is wielding a +0 mace.߼Chq u.oo߼Ch$4==3.9 (1߼Ch-߼Ch3% _The orc shouts!߼Ch{K P #. ##.#.##.#.##.#.##.#.##......>...#.#.#..<....#.o.##.†.'.##[.###.##߼ChL .#  # #+####߼ChP ߼ChdV ߼Chb Mo.oo   orc wizard (wandering)߼Ch,d /--4߼Chm ߼Chu z _An orc wizard comes into view. It is wielding a +0 dagger.Ch@Rdfuk273 the Markshuman#........ # Human of Ashenzari **....#############..........# Health: 98/98 ========================...........##..........# Magic: 20/20 ========================...........##..........# AC: 28Str: 19...........##..........# EV: 15Int: 9...........##......>...# SH: 0Dex: 20o..........#...........# XL: 13 Next: 19% Place: Dungeon:14.....**@..........<....# Noise: ---------  Time: 14114.9 (0.0)...o*......##........†.' M) +11 longbow of the Tick {drain, rPois} ...........##[.........# ChKUFire: M) +11 longbow of the Tick {drai###.#########..........#########+####o   orc wizard (wandering)o   orc _The orc shouts! _An orc wizard comes into view. It is wielding a +0 dagger.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (78% to hit)Chadfuk273 the Markshuman#........ # Human of Ashenzari **....#############..........# Health: 98/98 ========================...........##..........# Magic: 20/20 ========================Ch,...........##..........# AC: 28Str: 19...........##..........# EV: 15Int: 9...........##......>...# SH: 0Dex: 20o..........#...........# XL: 13 Next: 19% Place: Dungeon:14Ch2.....((@..........<....# Noise: ---------  Time: 14114.9 (0.0)...o(......##........†.' M) +11 longbow of the Tick {drain, rPois} ...........##[.........# Fire: M) +11 longbow of the Tick {drai###.#########..........#########+####o   orc wizardo   orcShift-Dir - straight lineAim: an orc, wielding a +0 mace (78% to hit)  You shoot an arrow.  The orc wizard shouts!  The arrow hits the orc.  The orc is almost dead.ChIo...  ChAim: an orc, wielding a +0 mace (78% to hit)  You shoot an arrow.  The orc wizard shouts!arrow hits the orc.  The orc is almost dead.Ch*You hear a shout!ChSA ***ChD***The orc wizard casts a spell at you.ChIChWY...o..ChX .ChY'===Ch[5.9 (1ChdChhA _The magic dart hits you but does no damage.ChE+ChF6dfuk273 the MarkshumanChG#........ # Human of Ashenzari **....ChH#############..........# Health: 98/98 ========================ChI...........##..........# Magic: 20/20 ========================ChJ...........##..........# AC: 28ChiK.Str: 19ChLs...........##..........# EV: 15ChcM-Int: 9ChM...........##......>...# SH: 0Ch.VQDex: 20o..........#...........# XL: 13 Next: 19% Place: Dungeon:14....o**@..........<....# Noise: ===------  Time: 14115.9 (0.0)...........##........†.' M) +11 longbow of the Tick {drain, rPois} ...........##[.........# Fire: M) +11 longbow of the Tick {drai###.#########..........#########+####o   orc wizardo   orcThe orc wizard casts a spell at you. _The magic dart hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (almost dead, 78% to hit)Ch+Ch'6dfuk273 the MarkshumanCh#........ # Human of Ashenzari **....Ch?#############..........# Health: 98/98 ========================Ch...........##..........# Magic: 20/20 ========================ChN...........##..........# AC: 28Ch.Str: 19ChSs...........##..........# EV: 15Ch-Int: 9ChZ...........##......>...# SH: 0Ch.Dex: 20Chho..........#...........# XL: 13 Next: 19% Place: Dungeon:14Ch1....o..@..........<....# Noise: ===------  Time: 14115.9 (0.0)Ch...........##........†.' M) +11 longbow of the Tick {drain, rPois} Ch,$...........##[.........# Fire: M) +11 longbow of the Tick {drai###.#########..........#########+####o   orc wizardo   orcFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (almost dead, 78% to hit)  You shoot an arrow. The arrow hits the orc!!  You kill the orc!Ch;)(( ChR!Ch\ChgChh).oChi ..ChdCh"6.9 (1 Chʒ _ChڙChCh>+Ch dfuk273 the Markshuman#........ # Human of Ashenzari **....#############..........# Health: 98/98 ========================...........##..........# Magic: 20/20 ========================...........##..........# AC: 28Str: 19...........##..........# EV: 15Int: 9...........##......>...# SH: 0Dex: 20.o**.......#...........# XL: 13 Next: 19% Place: Dungeon:14....***@..........<....# Noise: ===------  Time: 14116.9 (0.0)...........##........†.' M) +11 longbow of the Tick {drain, rPois} ...........##[.........# Fire: M) +11 longbow of the Tick Ch{drai###.#########..........#########+####o   orc wizard  You shoot an arrow. The arrow hits the orc!! _You kill the orc!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit)ChT +Ch 6dfuk273 the MarkshumanCh #........ # Human of Ashenzari **....Ch #############..........# Health: 98/98 ========================Ch ...........##..........# Magic: 20/20 ========================Ch ...........##..........# AC: 28Ch.Str: 19Ch!s...........##..........# EV: 15Ch-Int: 9Ch'...........##......>...# SH: 0Ch.Dex: 20Ch4.o.........#...........# XL: 13 Next: 19% Place: Dungeon:14Ch....)..@..........<....# Noise: ===------  Time: 14116.9 (0.0)ChQ...........##........†.' M) +11 longbow of the Tick {drain, rPois} Ch...........##[.........# Fire: M) +11 longbow of the Tick {draiCh\###.#########..........#ChW#Ch#######+####ChUo   orc wizard  Ch@Fire: M) +11 longbow of the Tick {drain, rPois}ChPress: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineChhAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit)  Ch8:You shoot an arrow. The arrow hits the orc wizard!!  Ch"You kill the orc wizard!Ch0ChChZ5)((Ch ((( ChU!Ch2Cha..Chf )..ChCh+7.9 (1 _Ch(ChsCh ChB 3Ch ( #Ch] .. Ch  ChX ###Ch .ChU ) #Ch ..##. #..##. #..##Ch .o#..##......>....)..#. #....)@....<...---Ch  #..##..† #..##[. ####.###. #.Chs #######+##o   orc (missile, wandering)Ch Ch# Ch8  Ch9bAn orc comes into view. It is wielding a +0 whip and quivering poisoned darts.ChCh%Ch.Ch?oCh)ChcChvCh*==-Chz$9.9 (2ChSChX  Ch Chg!_The orc shouts!ChU1 +ChQ3 6dfuk273 the MarkshumanCh!4 j#........ Human of Ashenzari **....Ch4 ##############......... Health: 98/98 ========================Ch5 #...........##......... Magic: 20/20 ========================Ch6 #...........##......... AC: 28Ch]7 .Str: 19Ch%8 #...........##......... EV: 15Ch8 -Int: 9Ch9 .#...........##......>.. SH: 0Ch: .Dex: 20ChX; .o**.........#.......... XL: 13 Next: 19% Place: Dungeon:14Ch B #..***@............<... Noise: ==-------  Time: 14119.9 (0.0)#...........##........† M) +11 longbow of the Tick {drain, rPois} #...........##[........ Fire: M) +11 longbow of the Tick {drai####.#########.........#.#######+####o   orc (missile) _The orc shouts!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering poisoned  darts (80% to hit)Ch! +ChԷ 6dfuk273 the MarkshumanCh] j#........ Human of Ashenzari **....Ch ##############......... Health: 98/98 ========================Chw #...........##......... Magic: 20/20 ========================Ch #...........##......... AC: 28Ch .Str: 19Ch #...........##......... EV: 15Ch -Int: 9Ch .#...........##......>.. SH: 0Ch .Dex: 20Ch* 0.o.).........#.......... XL: 13 Next: 19% Place: Dungeon:14Ch &#....)@............<... Noise: ==-------  Time: 14119.9 (0.0)ChJ #...........##........† M) +11 longbow of the Tick {drain, rPois} Ch׾ #...........##[........ Fire: M) +11 longbow of the Tick {draiChC ####.#########.........#.#######+####o   orc (missile)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 ring mail and quivering poisoned  darts (80% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!Chb Ch 5)((Chp (((Ch !ChZCh[&.)Ch\!..)ChÅCh]=Ch 20.9 (1 Ch _ChChCh Ch    You see here a +0 mace. _Chz Ch/ Ch Ch ChF 1 #......Ch  ChP ####Ch + #ChT ,...##Ch + #Chw ,...##Chy K # #Ch  ,...##Ch L #.#Ch 0...##....Ch l #.).)Ch +...#Ch Q #..@.).Ch! ...<Ch ---Ch! 3.9 (3Ch  #Ch% 3...##......Ch , #Ch1 B...##[Ch c ####.#########ChA Z #.. #####Ch 9 ####ChF Ch/ Ch ---Ch4 Chj" Ch$ Ch&Ch'Ch*Ch"1Ch9,ChCChG  Things that are here:  a +0 dagger; a +0 robe; an orc corpseChMCh$N _ChzOChXT # ############## #..## #..##ChT # #..## #.#..##)@)..#.....5.9 (2##....)...... #Ch-U\..## #...........##[####.#########.... #..#########ChUChQZCh[Ch #####..#.###.#.## #.#.##ChoF #.#.## #.@.).# ###....) #.## #.##[ ####.# #...  #Ch+####ChtCh+6.9 (1ChHCh,~  Things that are here: _a +0 whip; 5 poisoned darts; a +0 ring mailCh+ ChR- Ch. Ch2 Ch6 Ch*7 $ _Ch< ,Ch @ ,ChA Ch4I  #..#####....#..##..#.#..##..#.#..ChI ##..#.#..##..#.).@..#..8.9 (2###....)..#..##..#..ChJ 1##[..####.##..#... #######  Things that are here:ChJ ChN ChP { _a +0 dagger; a +0 robe; an orc corpseChĺ _Chp,ChBChm  Things that are here:  a +0 whip; 5 poisoned darts; a +0 ring mailCh}Ch _ChChCh,ChCh   # ################# ..#...........## #.#...........## #@#...........##32.9 (4 #.#...........## #.).).........# ###....)...... #...........##...........##[.###.#########..#...###Chw######ChCh1ChaChjN 4ChR ChU ChDQCh5Ch7Ch9Ch>Ch_H,ChO,ChT,Ch XChI[Ch9c,ChfChgk9##..##.##################..@.#.##5.9 (3Chk#.##.#.### #.#..## #.#....###.).).###....).........ChCl4  #...........##. #...........##[ ####.#########. ChmChpChArCh #### ... # #.##### #.@..#.## #.##.#.## #. #.#.###. #.#.##ChU.. #.).).### ###....) #.## #.## ####.#ChCh+6.9 (1ChCh=ChJ> ##### ...#  #.#### #@...#. #.##.#. #.##.#. #.##.#. ..##.).).# ######....) #. #. ####.7Chذ M#########.......################..#.##.##.#...........#Ch Ch &8ChR ChL Chh ##########.....@.########.############## #....#. #.##.#. #.##.#. #.##.#.. ..##.).)..######....)...... #.ChOvChgw&9Ch~ChChڧ Ch Cha Chr ChǾ k # #....@..# #######.#{ #....#ChK  #.##.# #.##.# #.##.# ..##.).) ######....) #Ch '40Ch 4Ch [ _You sense a monster nearby.Ch{)Ch +Ch(-Ch2Ch<Ch=ChJ,ChKChqLChMChuNCh{RCh&SChSChX9 ###ChY #.@.....#3.9 (3 #######.# { #....# #.##.# #.##.#ChnZ #.##.# ..##.).) ######....) #Chj[Ch^Ch`Ch ChX A tough sensed monster. A somewhat dangerous monster whose presence has been revealed by the power of ChQ Ashenzari.Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================AC: 28Str: 19EV: 15Int: 9SH: 0Dex: 20#########XL: 13 Next: 19% Place: Dungeon:14#.@.....#Noise: ---------  Time: 14143.9 (3.0)#######.########### M) +11 longbow of the Tick {drain, rPois} { #....#....... Fire: M) +11 longbow of the Tick {drai#.##.#.......#.##.#.......#.##.#....... ..##.).)..... ######....).. #.......  _a +0 whip; 5 poisoned darts; a +0 ring mail  Things that are here: _a +0 dagger; a +0 robe; an orc corpseThings that are here: _a +0 whip; 5 poisoned darts; a +0 ring mail _You sense a monster nearby.Ch.[39;49mChZ Ch] ,Ch_ Ch*a ChAi ,ChSk Chn Cht ,Chv ChUy Ch} ,Ch Ch Ch ,Ch^ Ch Ch ,Chl Ch͍ ChE ,Che Ch Ch@ ,Chk Ch ##########.......########.################{ #....#...........##.##.#...........# #.##.#...........# #@##.#...........#52.9 (9#...##.).).........^...######....)#...#.....#... #....##.###.########. #... ##### Ch^ !Châ ChS ChHt &######### #.......# #######.############### { #.#....#........... #.#.##.#ChKu .#.#.##.#.#.#.##.#.#.@.##.).).∩O.^...######....)......Ch]v ,##...#. #........ #. #.#. .. ####.######.. ## #... O   two-headed ogre (asleep) ##### Chw Ch  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club.Found a gate to the Vaults.Ch J  The two-headed ogre shouts in stereo!Ch O.OOO 2 two-headed ogres (1 wandering)Ch 4==3.9 (1Chl ChX  A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 _giant spiked club.Ch$ .dfuk273 the Markshuman#########Human of Ashenzari **....#.......#Health: 98/98 ========================#######.############### Magic: 20/20 ========================{ #.#....#........... AC: 28Str: 19#.#.##.#........... EV: 15Int: 9#.#.##.#........... SH: 0Dex: 20#.#.##.#........... XL: 13 Next: 19% Place: Dungeon:14#*@.##.).)......... Noise: ==-------  Time: 14153.9 (0.0)Ch( uO.O***.######....)...... M) +11 longbow of the Tick {drain, rPois} ##...#. #........... Fire: M) +11 longbow of the Tick {drai.... #. #............#. .. ####.#######.. ###...OO 2 two-headed ogres (1 wandering).##### _giant spiked club.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (86% to hit)ChTdfuk273 the Markshuman#########Human of Ashenzari **....#.......#Health: 98/98 ========================#######.############### Magic: 20/20 ========================{ #.#....#........... AC: 28Str: 19#.#.##.#........... EV: 15Int: 9#.#.##.#........... SH: 0Dex: 20Ch}#.#.##.#........... XL: 13 Next: 19% Place: Dungeon:14#(@.##.).)......... Noise: ==-------  Time: 14153.9 (0.0)O.O(((.######....)...... M) +11 longbow of the Tick {drain, rPois} ##...#. #........... Fire: M) +11 longbow of the Tick {drai.... #. #............#. .. ####.#######.. ###...OO 2 two-headed ogres.#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!  The two-headed ogre is moderately wounded.Ch+Ch,ChR2.∩..^..ChU3:=4.9 (1 _Ch=8Ch9ChaQ######### #.......########.################{ #.#....#.##.#.##.#.##.#.##.#.##.#@##.#...# #...##.).).........#∩..^...######....)##...#. #.#.... #. #............#. .. ####.########.. ###....#####ChIgChpOO   two-headed ogreChq0---5Ch-zCh0}Ch=dfuk273 the MarkshumanHuman of Ashenzari **....#########Health: 98/98 ========================#.......#Magic: 20/20 ========================#######.################ AC: 28Str: 19{ #.#....#...........# EV: 15Int: 9#.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 19% Place: Dungeon:14#.#@##.#...........# Noise: ---------  Time: 14155.9 (0.0)#**.##.).).........# M) +11 longbow of the Tick {drain, rPois} Ch!?y∩..^O*.######....)....... Fire: M) +11 longbow of the Tick {drai##...#. #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogre.. ###....##### _The two-headed ogre is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 86% to hit)Chdfuk273 the MarkshumanHuman of Ashenzari **....#########Health: 98/98 ========================#.......#Magic: 20/20 ========================#######.################ AC: 28Str: 19{ #.#....#...........# EV: 15Int: 9#.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 19% Place: Dungeon:14#.#@##.#...........# Noise: ---------  Time: 14155.9 (0.0)#((.##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^O(.######....)....... Fire: M) +11 longbow of the Tick {draiChyK[0;10m##...#. #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ###....#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!  You drain the two-headed ogre.ChShift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!drain the two-headed ogre.  The two-headed ogre is almost dead.Ch'f...OChT(5===6.9 (1Ch.Chf1' _You hear a shout!Chdfuk273 the MarkshumanHuman of Ashenzari **....#########Health: 98/98 ========================#.......#Magic: 20/20 ========================#######.################ AC: 28Str: 19{ #.#....#...........# EV: 15Int: 9#.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 19% Place: Dungeon:14#.#@##.#...........# Noise: ===------  Time: 14156.9 (0.0)#**.##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^.O.######....)....... Fire: M) +11 longbow of the Tick {draihO40m##...#. #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ###....##### _You hear a shout!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (almost dead, lightly drained, 86% to hit)Chp+ChSdfuk273 the MarkshumanHuman of Ashenzari **....#########Health: 98/98 ========================#.......#Magic: 20/20 ========================#######.################ AC: 28Str: 19{ #.#....#...........# EV: 15Int: 9#.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 19% Place: Dungeon:14#.#@##.#...........# Noise: ===------  Time: 14156.9 (0.0)#...##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^.O.######....)....... Fire: M) +11 longbow of the Tick {drai##...h3m#. #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ###....#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (almost dead, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!  You kill the two-headed ogre!(()ChD..OO   two-headed ogreChpCX237.9 (1 _Ch+ +ChY- 6dfuk273 the MarkshumanChL. Human of Ashenzari **....ChA/ ,#########Ch:0 [Health: 98/98 ========================Ch01 B#.......#Ch)2 [Magic: 20/20 ========================Ch'3 #######.################ AC: 28Ch4 .Str: 19Ch5 { #.#....#...........# EV: 15Ch6 -Int: 9Ch|7 #.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14#.#@##.#...........# Noise: ===------  Time: 14157.9 (0.0)Ch&9 #**.##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^O*.######....)....... Fire: M) +11 longbow of the Tick {drai##...#. #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogreCh.< D.. ###....##### _You kill the two-headed ogre!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (86% to hit)Ch3(dfuk273 the MarkshumanHuman of Ashenzari **....#########Health: 98/98 ========================#.......#Magic: 20/20 ========================#######.################ AC: 28Str: 19{ #.#....#...........# EV: 15Int: 9#.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14#.#@##.#...........# Noise: ===------  Time: 14157.9 (0.0)#((.##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^O(.######....)....... Fire: M) +11 longbow of ChW+"the Tick {drai##...#. #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ###....#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre.  You drain the two-headed ogre.ChShift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre.drain  The two-headed ogre is lightly wounded....O9.0 (1.1 _Ch +Ch dfuk273 the MarkshumanHuman of Ashenzari **....#########Health: 98/98 ========================#.......#Magic: 20/20 ========================#######.################ AC: 28Str: 19{ #.#....#...........# EV: 15Int: 9#.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14#.#@##.#...........# Noise: ===------  Time: 14159.0 (0.0)#**.##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^.O.######....)....... Fire: M) +11 longbow of the Tick {drai##...h 3m#. #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ###....##### _The two-headed ogre is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (lightly wounded, lightly drained, 86% to hit)Chw+Ch$y6dfuk273 the MarkshumanChBz Human of Ashenzari **....Chh{,#########Ch|[Health: 98/98 ========================Ch~B#.......#Ch~[Magic: 20/20 ========================Ch#######.################ AC: 28Ch.Str: 19ChP{ #.#....#...........# EV: 15Ch-Int: 9Ch#.#.##.#...........# SH: 0Chч.Dex: 20Ch #.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14Ch#.#@##.#...........# Noise: ===------  Time: 14159.0 (0.0)Ch#((.##.).).........# M) +11 longbow of the Tick {drain, rPois} ChQ∩..^.O.######....)....... Fire: M) +11 longbow of the Tick {draiCh|##...#. #...........#Chj.... #. #...........#Ch.#. .. ####.######## O   two-headed ogre (drained)ChA.. ##Chy#....#####Press: ? - help, Q - select action, ( or ) - cycleCh*Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (lightly wounded, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre.  You drain the two-headed ogre.ChCh*Shift-Dir - straight linCh%ve  Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (lightly wounded, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre.drain  The two-headed ogre is moderately wounded.Ch&4O.Ch')Ch'Ch*Ch{+#60.0 (1 Cht, _Ch4Ch9Ch+Ch6dfuk273 the MarkshumanChП Human of Ashenzari **....Ch,#########Ch[Health: 98/98 ========================ChB#.......#Ch[Magic: 20/20 ========================Ch<#######.################ AC: 28Chʤ.Str: 19Ch]{ #.#....#...........# EV: 15Ch-Int: 9Chz#.#.##.#...........# SH: 0Ch.Dex: 20Ch#.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14Ch4#.#@##.#...........# Noise: ===------  Time: 14160.0 (0.0)Ch̨#O*.##.).).........# M) +11 longbow of the Tick {drain, rPois} Chi∩..^.).######....)....... Fire: M) +11 longbow of the Tick {draiCh|##...#. #...........#Chj.... #. #...........#Ch).#. .. ####.######## O   two-headed ogre (drained)ChA.. ##Chq#....##### _The two-headed ogre is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (moderately wounded, lightly drained, 86% to hit)Chj +Ch 6dfuk273 the MarkshumanCh Human of Ashenzari **....Ch ,#########Ch [Health: 98/98 ========================Ch B#.......#Ch [Magic: 20/20 ========================Ch #######.################ AC: 28Ch .Str: 19Ch { #.#....#...........# EV: 15Ch -Int: 9Ch #.#.##.#...........# SH: 0Ch .Dex: 20Ch" #.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14Ch<# #.#@##.#...........# Noise: ===------  Time: 14160.0 (0.0)ChR$ #((.##.).).........# M) +11 longbow of the Tick {drain, rPois} Ch% ∩..^((.######....)....... Fire: M) +11 longbow of the Tick {drai##((.#. #...........#Chg' .(.. #. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ###....#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh1 1Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (moderately wounded, lightly drained, 86% to hit)  You shoot an arrow.  The arrow closely misses the two-headed ogre.Ch Ch Ch 4.OCh &.)Ch ..Ch8 .Ch Ch6 "9 (0.9 Chc _Ch Ch Chp+Ch6dfuk273 the MarkshumanCh Human of Ashenzari **....ChZ,#########Ch7[Health: 98/98 ========================ChB#.......#Ch[Magic: 20/20 ========================Ch#######.################ AC: 28Ch.Str: 19Ch{ #.#....#...........# EV: 15Int: 9Ch.#.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14#.#@##.#...........# Noise: ===------  Time: 14160.9 (0.0)#.O.##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^.).######....)....... Fire: M) +11 longbow of the Tick {draiCh##...#. #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ###....##### _The arrow closely misses the two-headed ogre.ChFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (moderately wounded, lightly drained, 86% to hit)Chvdfuk273 the MarkshumanHuman of Ashenzari **....#########Health: 98/98 ========================#.......#Magic: 20/20 ========================#######.################ AC: 28Str: 19{ #.#....#...........# EV: 15Int: 9#.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14#.#@##.#...........# Noise: ===------  Time: 14160.9 (0.0)#.O.##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^.).######....)....... Fire: M) +11 longbow of the ChymTick {drai##...#. #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ###....#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (moderately wounded, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!  You drain the two-headed ogre.ChCh!*Shift-Dir - straight linCh\!e  Ch'rAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  Chle(moderately wounded, lightly drained, 86% to hit)  Ch>You shoot an arrow. The arrow hits the two-headed ogre!Ch $drain the two-headed ogre.  Ch ;The two-headed ogre is heavily wounded.Ch3 ChCh&2.0 (1.1ChZCh ChCh ;_The two-headed ogre hits you but does no damage. x2Ch+Ch~6dfuk273 the MarkshumanChHuman of Ashenzari **....#########Health: 98/98 ========================#.......#Magic: 20/20 ========================#######.################ AC: 28Str: 19{ #.#....#...........# EV: 15Int: 9#.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14#.#@##.#...........# Noise: ===------  Time: 14162.0 (0.0)#.O.##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^.).######....)....... Fire: M) +11 longbow of the Tick {drai##...#. Ch #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ##Ch #...Ch .Ch ##### Ch<Q_The two-headed ogre hits you but does no damage. x2  Chе@Fire: M) +11 longbow of the Tick {drain, rPois}ChlPress: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineChhAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  Ch"`(heavily wounded, lightly drained, 86% to hit)Chdfuk273 the MarkshumanHuman of Ashenzari **....#########ChHealth: 98/98 ========================#.......#Magic: 20/20 ========================#######.################ AC: 28Str: 19{ #.#....#...........# EV: 15Int: 9#.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14#.#@##.#...........# Noise: ===------  Time: 14162.0 (0.0)#.O.##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^.).######....)....... Fire: M) +11 longbow of the Tick {drai##...#. #...........#.... Ch#. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ###....#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (heavily wounded, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!  The two-headed ogre is severely wounded.ChChNJ3.1 (1.1 _ChChw+Chx6dfuk273 the MarkshumanChgy Human of Ashenzari **....Chy,#########Chz[Health: 98/98 ========================Ch!{B#.......#Ch{[Magic: 20/20 ========================ChO|#######.################ AC: 28Ch|.Str: 19Chx}{ #.#....#...........# EV: 15Ch.Int: 9#.#.##.#...........# SH: 0Dex: 20#.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14#.#@##.#...........# Noise: ===------  Time: 14163.1 (0.0)#.O.##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^.).######....)....... Fire: M) +11 longbow of the Tick {drai##...#. #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ###....##### ChZ_The two-headed ogre is severely wounded.Ch[HFire: M) +11 longbow of the Tick {drain, rPois}ChPress: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineChQhAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  Cha(severely wounded, lightly drained, 86% to hit)Ch +Ch 6dfuk273 the MarkshumanCh Human of Ashenzari **....Ch& ,#########Ch [Health: 98/98 ========================Ch[ B#.......#Ch [Magic: 20/20 ========================Ch #######.################ AC: 28Ch1 .Str: 19Ch { #.#....#...........# EV: 15Chf -Int: 9Ch #.#.##.#...........# SH: 0ChT .Dex: 20Ch #.#.##.#...........# XL: 13 Next: 23% Place: Dungeon:14Ch  n#.#@##.#...........# Noise: ===------  Time: 14163.1 (0.0)#.O.##.).).........# M) +11 longbow of the Tick {drain, rPois} ∩..^.).######....)....... Fire: M) +11 longbow of the Tick {drai##...#. #...........#.... #. #...........#.#. .. ####.######## O   two-headed ogre (drained).. ###....#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (severely wounded, lightly drained, 86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!  You kill the two-headed ogre!ChC Ch )Cht !Ch Ch Ch 6Ch 4.2 (1.1 ChF _Ch~ Ch Chd{######### #.......# #######.############### { #.#....#........... #.#.##.#. #.#.##.#. #.#.##.#. #.@.##.).).∩..^.).######....)...... ##...#. #.... .... #. #. .#. .. ####.###### .. ## #... .  ##### OO   ogre mage---50Chs Ch_An ogre mage comes into view. It is wielding a +0 whip.Things that are here: _a +0 dire flail; a +0 giant spiked clubCh8dF######### #.......#. #######.##############.. { #.#....#............. #.#.##.#.... #.#.##.#..... #.#.##.##.....#.).##.).)#∩..^.)@######....)###...#.# #......... #.# ##O#. ... ####.######... ### #...#.  ######ChjCh>k*ChkCh` Cha!Chmb&(invisible)Chb7The ogre mage gestures wildly while chanting.ChcChChOChChMCh{*=--Ch6Ch4Ch ChCh% 9_The ogre mage flickers and vanishes for a moment.Ch+Ch#########Ch(6dfuk273 the MarkshumanCh"#.......#ChJ4Human of Ashenzari **....Ch. #######.############## Health: 98/98 ========================Ch .. { #.#....#.......... Magic: 20/20 ========================Ch[... #.#.##.#.......... AC: 28Ch.Str: 19Ch.... #.#.##.#.......... EV: 15Ch-Int: 9Ch..... #.#.##.#.......... SH: 0Ch8.Dex: 20ChX#.....#.).##.).)........ XL: 13 Next: 26% Place: Dungeon:14Ch~e#∩..^.*@######....)..... Noise: =--------  Time: 14166.2 (0.0)Ch###.**#.# #.......... M) +11 longbow of the Tick {drain, rPois} Ch..**. #.# #.......... Fire: M) +11 longbow of the Tick {draiChN f#O#. ... ####.######Ch .... ###Cht!#...Ch"*#.Ch,=#####Ch>xO   ogre mage (invisible)Ch># Ch;?O_The ogre mage flickers and vanishes for a moment.  Ch?@Fire: M) +11 longbow of the Tick {drain, rPois}Chq@Press: ? - help, Q - select action, ( or ) - cycleChA Shift-Dir - straight lineChAbAim: an ogre mage, wielding a +0 whip and wearing a +0 robe (slightly  Ch transparent, 84% to hit)Ch' #########dfuk273 the Markshuman#.......#Human of Ashenzari **..... #######.############## Health: 98/98 ========================.. { #.#....#.......... Magic: 20/20 ========================Ch S... #.#.##.#.......... AC: 28Str: 19.... #.#.##.#.......... EV: 15Int: 9..... #.#.##.#.......... SH: 0Dex: 20#.....#.).##.).)........ XL: 13 Next: 26% Place: Dungeon:14#∩..^.)@######....)..... Noise: =--------  Time: 14166.2 (0.0)Ch *###...#.# #.......... M) +11 longbow of the Tick {drain, rPois} ..... #.# #.......... Fire: M) +11 longbow of the Tick {drai#O#. ... ####.######... ####...#.#####O   ogre mage (invisible)Ch$ #Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre mage, wielding a +0 whip and wearing a +0 robe (slightly  transparent, 84% to hit)  Okay, then.Ch: Ch; Ch . _Ch܍An ogre mage. A rare breed of ogre, skilled in the use of magic. It usually becomes a chieftain among its kin. Max HP: ~55Will: ++AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 84% to hit with the +11 longbow of the Tick. It has about 59% to hit you. AttackMax Damage Hit: +0 whip 21 It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Magma(3d18) (4) b - Haste Other(7)  c - Paralyse(50%) (7) d - Invisibility [!]: Description|QuoteCh<#########dfuk273 the Markshuman#.......#Human of Ashenzari **..... #######.############## Health: 98/98 ========================.. { #.#....#.......... Magic: 20/20 ========================... #.#.##.#.......... AC: 28Str: 19.... #.#.##.#.......... EV: 15Int: 9..... #.#.##.#.......... SH: 0Dex: 20#.....#.).##.).)........ XL: 13 Next: 26% Place: Dungeon:14#∩..^.)@######....)..... Noise: =--------  Time: 14166.2 (0.0)[10;1ChS0H###...#.# #.......... M) +11 longbow of the Tick {drain, rPois} ..... #.# #.......... Fire: M) +11 longbow of the Tick {drai#O#. ... ####.######... ####...#.#####O   ogre mage (invisible)#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre mage, wielding a +0 whip and wearing a +0 robe (slightly  transparent, 84% to hit) _Okay, then.ChqCh#########dfuk273 the Markshuman#.......#Human of Ashenzari **..... #######.############## Health: 98/98 ========================.. { #.#....#.......... Magic: 20/20 ========================... #.#.##.#.......... AC: 28Str: 19.... #.#.##.#.......... EV: 15Int: 9..... #.#.##.#.......... SH: 0Dex: 20#.....#.).##.).)........ XL: 13 Next: 26% Place: Dungeon:14#∩..^.*@######....)..... Noise: =--------  Time: 14166.2 (0.0)[10Ch3;10H###.**#.# #.......... M) +11 longbow of the Tick {drain, rPois} ..**. #.# #.......... Fire: M) +11 longbow of the Tick {drai#O#. ... ####.######... ####...#.#####O   ogre mage (invisible)# _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre mage, wielding a +0 whip and wearing a +0 robe (slightly  transparent, 84% to hit)Ch3 #########dfuk273 the Markshuman#.......#Human of Ashenzari **..... #######.############## Health: 98/98 ========================Ch5 .. { #.#....#.......... Magic: 20/20 ========================... #.#.##.#.......... AC: 28Str: 19.... #.#.##.#.......... EV: 15Int: 9..... #.#.##.#.......... SH: 0Dex: 20#.....#.).##.).)........ XL: 13 Next: 26% Place: Dungeon:14#∩..^.(@######....)..... Noise: =--------  Time: 14166.2 (0.0)###.((#.# #.......... M) +11 longbow of the Tick {drain, rPois} ..((. #[40Ch6 %m.# #.......... Fire: M) +11 longbow of the Tick {drai#O#. ... ####.######... ####...#.#####O   ogre mage (invisible, drained)#Ch9 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre mage, wielding a +0 whip and wearing a +0 robe (slightly  transparent, 84% to hit)  You shoot an arrow. The arrow hits the ogre mage! You drain the ogre mage.  The ogre mage is moderately wounded.Cht ChG u)..O..Ch ;==7.2 (1 _Ch Ch Ch+Ch#########Ch6dfuk273 the MarkshumanCh"#.......#Ch4Human of Ashenzari **....Ch]. #######.############## Health: 98/98 ========================Ch .. { #.#....#.......... Magic: 20/20 ========================Ch... #.#.##.#.......... AC: 28ChH.Str: 19Ch.... #.#.##.#.......... EV: 15Ch-Int: 9Ch..... #.#.##.#.......... SH: 0Ch;.Dex: 20ChX#.....#.).##.).)........ XL: 13 Next: 26% Place: Dungeon:14Che#∩..^.*@######....)..... Noise: ===------  Time: 14167.2 (0.0)Ch3###.**#.# #.......... M) +11 longbow of the Tick {drain, rPois} Ch..O*. #.# #.......... Fire: M) +11 longbow of the Tick {draiCh#.#. ... ####.######... ####...#.#####O   ogre mage (invisible, drained)# _The ogre mage is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre mage, wielding a +0 whip and wearing a +0 robe (moderatelywounded, slightly transparent, lightly drained, 84% to hit)Cht1#########dfuk273 the Markshuman#.......#Human of Ashenzari **..... #######.############## Health: 98/98 ========================.. { #.#....#.......... Magic: 20/20 ========================... #.#.##.#.......... AC: 28Str: 19.... #.#.##.#.......... EV: 15Int: 9..... #.#.##.#.......... SH: 0Dex: 20#.....#.).##.).)........ XL: 13 Next: 26% Place: Dungeon:14#∩..^.(@######....)..... Noise: ===------  Time:[Ch237m 14167.2 (0.0)###.((#.# #.......... M) +11 longbow of the Tick {drain, rPois} ..O(. #.# #.......... Fire: M) +11 longbow of the Tick {drai#.#. ... ####.######... ####...#.#####O   ogre mage (invisible, drained)#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre mage, wielding a +0 whip and wearing a +0 robe (moderatelywounded, slightly transparent, lightly drained, 84% to hit)  You shoot an arrow. The arrow hits the ogre mage!  The ogre mage is moderately wounded.Ch Ch)Chƽ ..Ch.OCh+ChCh$8.1 (0.9 ChW _Ch@ChCh|%+Ch'#########Ch(6dfuk273 the MarkshumanCh)"#.......#Chz*4Human of Ashenzari **....Ch+. #######.############## Health: 98/98 ========================Ch, .. { #.#....#.......... Magic: 20/20 ========================Ch-... #.#.##.#.......... AC: 28Ch..Str: 19ChI0.... #.#.##.#.......... EV: 15Ch0-Int: 9Ch1..... #.#.##.#.......... SH: 0Ch-2.Dex: 20Ch2X#.....#.).##.).)........ XL: 13 Next: 26% Place: Dungeon:14Ch3e#∩..^.*@######....)..... Noise: ===------  Time: 14168.1 (0.0)Ch=###.**#.# #.......... M) +11 longbow of the Tick {drain, rPois} ...O. #.# #.......... Fire: M) +11 longbow of the Tick {drai#.#. ... ####.######... ####...#.#####O   ogre mage (invisible, drained)# _The ogre mage is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre mage, wielding a +0 whip and wearing a +0 robe (moderatelywounded, slightly transparent, lightly drained, 84% to hit)Ch+Chb#########Ch6dfuk273 the MarkshumanCh"#.......#Ch)4Human of Ashenzari **....Ch. #######.############## Health: 98/98 ========================Ch .. { #.#....#.......... Magic: 20/20 ========================Cho... #.#.##.#.......... AC: 28ChF.Str: 19Ch.... #.#.##.#.......... EV: 15Ch-Int: 9Ch..... #.#.##.#.......... SH: 0Ch.Dex: 20ChX#.....#.).##.).)........ XL: 13 Next: 26% Place: Dungeon:14Ch[#∩..^.)@######....)..... Noise: ===------  Time: 14168.1 (0.0)Ch###...#.# #.......... M) +11 longbow of the Tick {drain, rPois} Ch@...O. #.# #.......... Fire: M) +11 longbow of the Tick {drai#.#. ... ####.######... ####...#.#####O   ogre mage (invisible, drained)#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre mage, wielding a +0 whip and wearing a +0 robe (moderatelywounded, slightly transparent, lightly drained, 84% to hit)  You shoot an arrow. The arrow hits the ogre mage!!  You kill the ogre mage!Ch&%(Ch ((Ch)Ch3 !ChCh$)Chb ..ChECh&30Ch 9.1 (1 Ch _ChChCh A ###.#.#..#######....{ #.#....#.. #.#.##.#.. #.#.##.#.##.#.##.# #.....#.).##.).) #∩..^.@.######....) ###...#.# #.)..#.# #.#.#...... ####.....#### #...#..... ##### #####.#.---70Ch  Ch  ChK Things that are here: Ch Y_a +0 giant club; a +0 giant spiked clubCh Ch9##.#.......#....#######.############.... #.#....#.......... #.#.##.#.. #.#.##.#.##.#.##.# #.....#.).##.).) #∩..^.).######....) ###..@#.# #.........)..#.# ##.#.#...... ####.#### .......#### #...###.....#  ##### #####.# #.# ...Ch @ChACht---ChD1 Ch _ChCh Ch_ L....#######.###########....##.#....#........##.#.##.# .##.#.##.# .......##.#.##.# #.....#.).##.).) #∩..^.).######....).#.###...#.# #..........)@.#.# ##.#.#.......# ####.### .......##### #... ###.....#  ##### #####.# #.# ... ..2 Ch!XA gate to the Vaults. A gateway leading to the Vaults. Possibly constructed by some powerful tyrant, the Vaults are said to be home to great treasures. The blood spattered liberally around the entrance suggests thatthere is a certain amount of violence, too. While standing here, you can enter through the gate with the > key.Ch.....#######.########### dfuk273 the Markshuman........##.#....#....... Human of Ashenzari **............##.#.##.#....... Health: 98/98 ========================.......##.#.##.#....... Magic: 20/20 ========================.......##.#.##.#....... AC: 28Str: 19#.....#.).##.).)..... EV: 15Int: 9#∩..^.).######....).. SH: 0Dex: 20.#.###...#.# #....... XL: 13 Next: 30% Place: Dungeon:14......)@.#.# #....... Noise: ---------ChK  Time: 14172.1 (1.0).#.#.#.......# ####.### M) +11 longbow of the Tick {drain, rPois} .......##### #... Fire: M) +11 longbow of the Tick {drai###.....###########.##.#.....  Aim: an ogre mage, wielding a +0 whip and wearing a +0 robe (moderatelywounded, slightly transparent, lightly drained, 84% to hit)  You shoot an arrow. The arrow hits the ogre mage!! _You kill the ogre mage!Things that are here: _a +0 giant club; a +0 giant spiked clubChc........##.#....#...........##.#.##.#...##.#.##.#.........##.#.##.#..#.....#.).##.).)#∩..^.).######....).#.###...#.# #.............)..#.#.# #...#.#.#...@...# ####.#####........##### #... ###.....# ##### ###### #.#... J   slime creature (wandering)J.....3[10;Chf.38H4.1 (2Ch9gChka _A slime creature comes into view.ChChzA slime creature. An icky glob of slime that slithers along the ground. It can merge with other slime creatures to become dramatically more dangerous, and is especially likely to do so in confined spaces. Ch Max HP: ~60Will: +AC: +EV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Mindless You have about 90% to hit with the +11 longbow of the Tick. It has about 58% to hit you. Attack Max Damage Hit 22 It is immune to blinding; and resistant to drowning. It is amorphous and immune to ensnarement. It can travel through water. [!]: Description|QuoteChChQ........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================ChX.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20ChZ#......)..#.#.# #......... XL: 13 Next: 30% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ---------  Time: 14174.1 (2.0)........##### #...M) +11 longbow of the Tick {drain, rPois} ###.....######Fire: M) +11 longbow of the Tick {drai#####.##.#...J   slime creature (wandering)J.....wounded, slightly transparent, lightly drained, 84% to hit)  You shoot an arrow. The arrow hits the ogre mage!! _You kill the ogre mage!Things that are here: _a +0 giant club; a +0 giant spiked club _A slime creature comes into view.ChChChCh ^........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **....Chϙ .......##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Ch Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 30% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ---------  Time: 14174.1 (0.0).......*##### #...M) +11 longbow of the Tick {drain, rPois} ###....*######Fire: M) +11 longbow of the Tick {drai#####*##*#*..J   slime creature (wandering)J..... _a +0 giant club; a +0 giant spiked club _A slime creature comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Ch BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (wandering, hasn't noticed you, 90% to hit)Ch........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 30% Place: ChmDungeon:14.#.#.#...@...# ####.##### Noise: ---------  Time: 14174.1 (0.0).......(##### #...M) +11 longbow of the Tick {drain, rPois} ###....(######Fire: M) +11 longbow of the Tick {drai#####(##(#(..J   slime creature (drained)J.....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the slime creature.  You drain the slime creature.ChXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the slime creature.drain  The slime creature is lightly wounded.Ch_....JJ 2 slime creatures (1 wandering, 1 dra…).JChqhK===5.1 (1ChepCh@sa _A slime creature comes into view.Ch4 Q........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================Ch4 .......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 30% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14175.1 (0.0)ChL5 q.......*##### #...M) +11 longbow of the Tick {drain, rPois} ###....*######Fire: M) +11 longbow of the Tick {drai#####*##*#J..JJ 2 slime creatures (1 wandering, 1 dra…)Ch5 k....J.The slime creature is lightly wounded. _A slime creature comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (lightly wounded, lightly drained, 90% to hit)Ch!&O........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================Ch'#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 30% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14175.1 (0.0)Ch'1.......(##### #...M) +11 longbow of the Tick {drain, rPois} ###....(######Fire: M) +11 longbow of the Tick {drai#####(##(#Ch~(J..JJ 2 slime creatures (1 drained)....J.Shift-Dir - straight lineAim: a slime creature (lightly wounded, lightly drained, 90% to hit)  You shoot an arrow.  The slime creature quivers.Cha)The arrow hits the slime creature. You drain the slime creature.  The slime creature is moderately wounded.Ch̢ ...J.J.6.1 (1 _Ch Q........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================ChC l.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 30% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14176.1 (0.0).......*##### #...Ch M) +11 longbow of the Tick {drain, rPois} ###....*######Fire: M) +11 longbow of the Tick {drai#####*##J#...JJ 2 slime creatures (1 drained).J.ChG ...The arrow hits the slime creature. You drain the slime creature. _The slime creature is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, lightly drained, 90% to hit)ChkL........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 30% Place: ChNZDungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14176.1 (0.0).......(##### #...M) +11 longbow of the Tick {drain, rPois} ###....(######Fire: M) +11 longbow of the Tick {drai#####(##J#...JJ 2 slime creatures (1 drained).J....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  You drain the slime creature.Ch~Ch~Press: ? - help, Q - select action, ( or ) - cycleChnShift-Dir - straight line  Aim: a slime creature (moderately wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!drain the slime creature.  The slime creature is heavily wounded.Ch,ChZCh=.Ch.ChJCh.ChG   slime creature (Chb ChU.ChDCh$7.0 (0.9 Ch _Ch%ChJCh........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 30% Place: Ch\PDungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14177.0 (0.0).......*##### #...M) +11 longbow of the Tick {drain, rPois} ###....*######Fire: M) +11 longbow of the Tick {drai#####J##.#...J   slime creature (drained)......You drain the slime creature. _The slime creature is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (heavily wounded, lightly drained, 90% to hit)Chi Q........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================Ch: .......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 30% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14177.0 (0.0).......(##### #...M) +11 longbow of the Tick {drain, rPois} ###Ch =....(######Fire: M) +11 longbow of the Tick {drai#####J##.#...J   slime creature (drained)......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (heavily wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  The slime creature is severely wounded.Ch Ch Ch Ch .J.JJJ 3 slime creatures (1 wandering, 1 dr…)Ch 1JChK +8.0 (1Ch   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (heavily wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  The slime creature is severely wounded. _A slime creature comes into view.Ch Q........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================ChDX.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20Ch;......)..#.#.# #......... XL: 13 Next: 30% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14178.0 (0.0).......*##### #...M) +11 longbow of the Tick {drain, rPois} ###....J######Fire: M) +11 longbow of the Tick {draiCh0#####.##J#...JJJ 3 slime creatures (1 wandering, 1 dr…)....J.The slime creature is severely wounded. Ch" _A slime creature comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)Ch........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 30% Place: ChE%`Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14178.0 (0.0).......(##### #...M) +11 longbow of the Tick {drain, rPois} ###....J######Fire: M) +11 longbow of the Tick {drai#####.##J#...JJJ 3 slime creatures (1 drained)....J.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature.  The slime creature is almost dead.Ch&J.J.J.9 (0.9 _Ch&Ch........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 30% Place: ChGDungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14178.9 (0.0).......J##### #...M) +11 longbow of the Tick {drain, rPois} ###.....######Fire: M) +11 longbow of the Tick {drai#####J##.#...JJJ 3 slime creatures (1 drained).J....You shoot an arrow. The arrow hits the slime creature. _The slime creature is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)ChY........##.#....#......... dfuk273 the MarkshumanChZ........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15ChQ[Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 30% Place: Dungeon:14Ch1\.#.#.#...@...# ####.##### Noise: ===------  Time: 14178.9 (0.0).......J##### #...M) +11 longbow of the Tick {drain, rPois} ###.....######Fire: M) +11 longbow of the Tick {drai#####J#Ch^D#.#...JJJ 3 slime creatures (1 drained).J....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature!Chc. 2 slime creaturesChChdChCh6.JChI.JJJ 3 slime creatures.Ch319.9 (1ChV#Ch8'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linCh<(e  Aim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature! _A slime creature comes into view.Ch ........##.#....#......... dfuk273 the MarkshumanCh5 ........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19Ch^ #∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 31% Place: Dungeon:14Ch9 .#.#.#...@...# ####.##### Noise: ===------  Time: 14179.9 (0.0).......*##### #...M) +11 longbow of the Tick {drain, rPois} ###....J######Fire: M) +11 longbow of the Tick {drai#####.##J#.J.JJJ 3 slime creatures......You kill the slime creature! _A slime creature comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)Ch(ChRs........##.#....#......... dfuk273 the MarkshumanChS........##.#.##.#......... Human of Ashenzari **....Ch[.......##.#.##.#......... Health: 98/98 ========================Chw.......##.#.##.#......... Magic: 20/20 ========================Ch#.....#.).##.).)....... AC: 28Ch.Str: 19Ch#∩..^.).######....).... EV: 15ChInt: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 31% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14179.9 (0.0).......(##### #...M) +11 longbow of the Tick {drain, rPois} ###....J######Fire: M) +11 longbow of the Tick {drai#####.##J#.J.JJJ 3 slime creatures (1 drained)......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [40Ch5ma slime creature (90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  You drain the slime creature!ChvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linChyje  Aim: a slime creature (90% to hit)  ChzaYou shoot an arrow. The arrow hits the slime creature!!drain the slime creature!  Che|LThe slime creature is almost dead.ChɁChChInJ.J.Ch$R====80.9 (1 _ChCh,Ch ........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 31% Place: Ch Dungeon:14.#.#.#...@...# ####.##### Noise: ====-----  Time: 14180.9 (0.0).......J##### #...M) +11 longbow of the Tick {drain, rPois} ###.....######Fire: M) +11 longbow of the Tick {drai#####J##J#...JJJ 3 slime creatures (1 drained)......You drain the slime creature! _The slime creature is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)ChiS ........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20Ch}V o......)..#.#.# #......... XL: 13 Next: 31% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ====-----  Time: 14180.9 (0.0).......J##### #...M) +11 longbow of the Tick {drain, rPois} ###.....######Fire: M) +11 longbow of the Tick {drai#####J##J#...JJJ 3 slime creatures (1 drained)......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature!Ch Y . 2 slime creaturesCh6  ........##.# .......##.# .......##.# #.....#.).##.).) Ch #∩..^.).#) .#.###...#.#  ......)..#.#.#  .#.#.#...@...#  ........##### #...  ###.....# #####  #####J# #J# ... J   large slime creature ... J   slime creature ...ChN ........##.# .......##.# .......##.# #.....#.).##.).) #∩..^.).#) ChQ.#.###...#.#  ......)..#.#.# Ch6 .#.#.#...@...#  ........##### #...  ###.....# #####  ##### #J# ... ... ... Ch7Ch=j.J.Ch2===-1.9 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature! _Two slime creatures merge to form a large slime creature.Ch O........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================Ch #.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 32% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14181.9 (0.0).......*##### #...M) +11 longbow of the Tick {drain, rPois} ###....*######Fire: M) +11 longbow of the Tick {drai#####J##.#...Ch [0;10;1mJ   large slime creature......You kill the slime creature! _Two slime creatures merge to form a large slime creature.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (90% to hit)Chd_........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19Chrg#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 32% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14181.9 (0.0).......(##### #...M) +11 longbow of the Tick {drain, rPois} ###....(######Fire: M) +11 longbow of the Tick {drai#####(##.#...J   large slime creature....Chh..Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (90% to hit)  You shoot an arrow.  The arrow barely misses the large slime creature.Chz.ChI0.Ch1.ChG2JCh2Ch6Ch7$2.8 (0.9 ChG8 _ChChCh9A large slime creature. An icky glob of slime that slithers along the ground. It can merge with other slime creatures to become dramatically more dangerous, and is especially likely to do so in confined spaces. Max HP: ~121 Will: +AC: +EV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Mindless You have about 90% to hit with the +11 longbow of the Tick. It has about 58% to hit you. Attack Max Damage Hit 44 It is immune to blinding; and resistant to drowning. It is amorphous and immune to ensnarement. It can travel through water. [!]: Description|QuoteCh-Ch~|........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0ChߵyDex: 20......)..#.#.# #......... XL: 13 Next: 32% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14182.8 (0.9)........##### #...M) +11 longbow of the Tick {drain, rPois} ###.....######Fire: M) +11 longbow of the Tick {drai#####J##.#...J   large slime creature......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (90% to hit)  You shoot an arrow. _The arrow barely misses the large slime creature.ChChSChCh ........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 32% Place: Ch Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14182.8 (0.0).......*##### #...M) +11 longbow of the Tick {drain, rPois} ###....*######Fire: M) +11 longbow of the Tick {drai#####J##.#...J   large slime creature......You shoot an arrow. _The arrow barely misses the large slime creature.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (90% to hit)Ch4B........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9Ch0.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 32% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14182.8 (0.0).......(##### #...M) +11 longbow of the Tick {drain, rPois} ###....(######Fire: M) +11 longbow of the Tick {drai#####J##.#...J   large slime creature (drained)......Shift-Dir - straight lineAim: a large slime creature (90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!  You drain the large slime creature!  The large slime creature is moderatelyCh# wounded.ChA.J.3.8 (1 _ Chn ChA large slime creature. An icky glob of slime that slithers along the ground. It can merge with other slime creatures to become dramatically more dangerous, and is especially likely to do so in confined spaces. Max HP: ~121 Will: +AC: +EV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Mindless You have about 90% to hit with the +11 longbow of the Tick. It has about 57% to hit you. Attack Max Damage Hit 44  ChSIt is immune to blinding; and resistant to drowning. It is amorphous and immune to ensnarement. It can travel through water. [!]: Description|Quote!Ch !Ch _........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19!Ch #∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20......)..#.#.# #......... XL: 13 Next: 32% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14183.8 (1.0)........##### #...M) +11 longbow of the Tick {drain, rPois} ###....J######Fire: M) +11 longbow of the Tick {drai#####.##.#...J   large slime creature (drained)......Shift-Dir - straigh!Ch =t lineAim: a large slime creature (90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!  You drain the large slime creature! _The large slime creature is moderately wounded.!Ch' !Ch* !Chc........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20!ChU......)..#.#.# #......... XL: 13 Next: 32% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14183.8 (0.0).......*##### #...M) +11 longbow of the Tick {drain, rPois} ###....J######Fire: M) +11 longbow of the Tick {drai#####.##.#...J   large slime creature (drained)......You drain the large slime creature! _The large slime creature is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (moderately wounded, lightly drained, 90% to hit)"Ch ........##.#....#......... dfuk273 the Markshuman........##.#.##.#......... Human of Ashenzari **...........##.#.##.#......... Health: 98/98 ========================.......##.#.##.#......... Magic: 20/20 ========================#.....#.).##.).)....... AC: 28Str: 19#∩..^.).######....).... EV: 15Int: 9.#.###...#.# #......... SH: 0Dex: 20"Ch}......)..#.#.# #......... XL: 13 Next: 32% Place: Dungeon:14.#.#.#...@...# ####.##### Noise: ===------  Time: 14183.8 (0.0).......(##### #...M) +11 longbow of the Tick {drain, rPois} ###....J######Fire: M) +11 longbow of the Tick {drai#####.##.#...J   large slime creature (drained)......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (moderately wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!"ChVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a large slime creature (moderately wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!  The large slime creature is heavily wounded."ChUBJ."ChŠ24.8 (1 _"Ch"Ch­#Chsr#######.##############........##.#....#.........##.#.##.#........##.#.##.#........##.#.##.#...#.....#.).##.).)....#Ch  #∩..^.).######....).#.###...#.# #.......)..#@#.# #...........#.#.#.......# ####.######.......J##### #... ###.....# ##########.##.# .........#Ch#Ch@J.#Ch0---5#Chr!#ChU##ChEJ  ##.#.......#  ....#######.##############..............##.#.#.....##.#.#.......##.#.##.#..#.....#.).##.).)...#ChL  #∩..^.).######....)#.###...#@# .....)..#.#.# #...........#.#.#...J...# ####.######........#####...###.....###########.##ChQ #Ch_] <J.#Ch^ B---6#Chfi #Ch`l $Ch $Ch9  ######## ##.#.......#  ....#######.##############............##.#..##.#.#.......##.#.##.#.......#.).##.).)... #∩..^.)@######....)$Ch; #.###...#.# .....)..#J#.# #...........#.#.#.......# ####.######........#####...###....##########.#$ChB $ChM <J.$ChqN &7$ChS $Ch@U %Ch1 ######### ##.#.......#.#######.###############........##.#....#.%ChS3........##.#.##.#........##.#.##.#........##.#.##.#...#.....#.@.##.).).... #∩..^.).######....).#.###...#J# #.......)..#.#.# #...........%ChJ6.#.#.#.......# ####.#######........##### #... ###.....# ##########.##.#%Ch9%ChD<J.%ChD&8%Ch K%ChO  Things that are here: _a +0 dire flail; a +0 giant spiked club%Ch I ######### ##.#.......########.################.##.#....#.#..##.#.##.#.#.##.#.##.#.#.......##.#@##.#...##.....#.).##.).).........# #∩..^.)J######....).#.###...#.# #.#......)..#.#.# #............#.#.#.......# ####.########........##### #...###.....# ##########.#%Ch %Ch J%Ch .%Chn %Ch 9 %ChY _%Chͼ %Ch &ChA ######## ##.#.......# ....#######.###############..........##.#.##.#.......#.J.##.).)...# #∩..^.).######....).#.###...#.# .....)..#.#.# #............#.#.#.......# ####.########...####...###.....#####J)90&ChE  ######## ##.#.......# ....#######.###############...#.........##.#J##.#.......#.).##.).)...# #∩..^.).######....).#.###...#.# .....)..#.#.# #............#.#.#.......# ####.########...####... J.  The large slime creature attacks as it pursues you!=1&Ch  &Ch &Ch =_The large slime creature hits you but does no damage.'Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#########AC: 28Str: 19##.#.......#EV: 15Int: 9....#######.################ SH: 0Dex: 20........##.#....#...........# XL: 13 Next: 32% Place: Dungeon:14........##.#@##.#...........# Noise: =--------  Time: 14191.8 (0.0).......##.#J##.#...........# M) +11 longbow of the Tick {drain, rPois} .......##.#.##.#...........# Fire: M) +11 longbow of the Tick {drai#.....#.).##.).).........##∩..^.).######....)........#.###...#.#[4'ChU0m #...........# J   large slime creature (drained)......)..#.#.# #...........#.#.#.#.......# ####.########........##### #...The large slime creature attacks as it pursues you! _The large slime creature hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (heavily wounded, lightly drained, 90% to hit)'Ch3+'ChN56dfuk273 the Markshuman'Ch}6 Human of Ashenzari **....'Ch7mHealth: 98/98 ========================'Ch8mMagic: 20/20 ========================'Ch:,#########'Ch;;#AC: 28'Ch<-Str: 19'Ch==##.#.......#'Ch?#EV: 15'Ch5@,Int: 9'ChhA....#######.################ SH: 0'ChB-Dex: 20'ChC........##.#....#...........# XL: 13 Next: 32% Place: Dungeon:14'ChzF........##.#@##.#...........# Noise: =--------  Time: 14191.8 (0.0).......##.#J##.#...........# M) +11 longbow of the Tick {drain, rPois} .......##.#.##.#...........# Fire: M) +11 longbow of the Tick {drai#.....#.).##.).).........##∩..^.).######....).......'ChG.#.###...#.# #...........# J   large slime creature (drained)'ChHj......)..#.#.# #...........#'Ch3JD.#.#.#.......# ####.########'ChfK=........##### #...'ChL*Shift-Dir - straight line'ChMAim: a large slime creature (heavily wounded, lightly drained, 90% to hit)  'ChbNYou shoot an arrow.  'ChO/The arrow hits the large slime creature!  'ChO*You drain the large slime creature.  'ChsP@The large slime creature is heavily wounded.'ChQ'Ch'Chu'Ch3'Ch--'Ch=='Ch2.9 (1.1'Ch%'Ch$  'ChTAim: a large slime creature (heavily wounded, lightly drained, 90% to hit)  'ChYou shoot an arrow.  'Ch /The arrow hits the large slime creature!  'Ch&-You drain the large slime creature.  'ChJFThe large slime creature is heavily wounded. 'Ch`C_The large slime creature hits you.'Ch +'Ch 6dfuk273 the Markshuman'Ch} Human of Ashenzari **....'Chb Health: 93/98 ======================--'ChB eMagic: 20/20 ========================'Ch ,#########'Ch #AC: 28'Ch -Str: 19'Ch =##.#.......#'Ch} #EV: 15'Ch Int: 9....#######.################ SH: 0Dex: 20........##.#....#...........# XL: 13 Next: 32% Place: Dungeon:14........##.#@##.#...........# Noise: ===------  Time: 14192.9 (0.0)'Ch D.......##.#J##.#...........# M) +11 longbow of the Tick {drain, rPois} .......##.#.##.#...........# Fire: M) +11 longbow of the Tick {drai#.....#.).##.).).........##∩..^.).######....)........#.###...#.# #...........# J   large slime creature (drained)......)..#.#.# #...........#.#.#.#.......# ####.########........##### #...The large slime creature is heavily wounded. _The large slime creature hits you.  Fire: M) +11 longbow of the Tick {drain, rPois}'Chm uPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (heavily wounded, lightly drained, 90% to hit)'Ch]+ +'Ch - 6dfuk273 the Markshuman'Ch- Human of Ashenzari **....'Chw. Health: 93/98 ======================--'Ch+/ eMagic: 20/20 ========================'Ch/ ,#########'Ch0 #AC: 28'Ch:1 -Str: 19'Ch1 =##.#.......#'Ch2 #EV: 15'ChI3 ,Int: 9'Ch3 ....#######.################ SH: 0'Ch4 -Dex: 20'Chl5 ........##.#....#...........# XL: 13 Next: 32% Place: Dungeon:14'Ch+6 ........##.#@##.#...........# Noise: ===------  Time: 14192.9 (0.0)'Ch6 .......##.#J##.#...........# M) +11 longbow of the Tick {drain, rPois} 'Ch8 .......##.#.##.#...........# Fire: M) +11 longbow of the Tick {drai#.....#.).##.).).........##∩..^.).######....)........#.###...#.# #...........# J   large slime creature (drained)......)..#.#.# #...........#.#.#.#.......# ####.########........##### #...Shift-Dir - straight lineAim: a large slime creature (heavily wounded, lightly drained, 90% to hit)  'Ch-9 You shoot an arrow.  'Ch9 0The arrow hits the large slime creature!!  'Ch: *You drain the large slime creature.  'Ch^; AThe large slime creature is severely wounded.'Ch< 'Chv 'Ch 'Ch $3.9 (1'Ch 'Ch   'Ch Aim: a large slime creature (heavily wounded, lightly drained, 90% to hit)  'Chb You shoot an arrow.  'Ch 0The arrow hits the large slime creature!!  'Ch -You drain the large slime creature.  'Chs GThe large slime creature is severely wounded. 'Ch$ l_The large slime creature barely misses you.'ChT+'Ch6dfuk273 the Markshuman'Ch© Human of Ashenzari **....'ChHealth: 93/98 ======================--'Ch@eMagic: 20/20 ========================'Chx,#########'Ch#AC: 28'Ch-Str: 19'ChŰ=##.#.......#'Chݱ#EV: 15'Ch,Int: 9'Ch....#######.################ SH: 0'Ch<-Dex: 20'Cht........##.#....#...........# XL: 13 Next: 32% Place: Dungeon:14'Ch........##.#@##.#...........# Noise: ===------  Time: 14193.9 (0.0)'Chڸ.......##.#J##.#...........# M) +11 longbow of the Tick {drain, rPois} 'Ch.......##.#.##.#...........# Fire: M) +11 longbow of the Tick {drai'Chؼ#.....#.).##.).).........##∩..^.).######....)........#.###...#.# #...........# J   large slime creature (drained)......)..#.#.# #...........#.#.#.#.......# ####.########........##### #...The large slime creature is severely wounded. _The large slime creature barely misses you.'Ch@Fire: M) +11 longbow of the Tick {drain, rPois}'ChGPress: ? - help, Q - select action, ( or ) - cycle'Ch Shift-Dir - straight line'ChAim: a large slime creature (severely wounded, lightly drained, 90% to hit)(Chndfuk273 the MarkshumanHuman of Ashenzari **....Health: 93/98 ======================--Magic: 20/20 ========================#########AC: 28Str: 19##.#.......#(Chm9EV: 15Int: 9....#######.################ SH: 0Dex: 20........##.#....#...........# XL: 13 Next: 32% Place: Dungeon:14........##.#@##.#...........# Noise: ===------  Time: 14193.9 (0.0).......##.#J##.#...........# M) +11 longbow of the Tick {drain, rPois} .......##.#.##.#...........# Fire: M) +11 longbow of the Tick {drai#.....#.).##.).).........#(Ch;t#∩..^.).######....)........#.###...#.# #...........# J   large slime creature (drained)......)..#.#.# #...........#.#.#.#.......# ####.########........##### #...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycle(ChʰShift-Dir - straight lineAim: a large slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!(Ch%APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a large slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow.  (ChBThe arrow hits the large slime creature!!  The large slime creature is almost dead.(ChXH}81---====5.0 (1.1(ChT(ChX8 _The large slime creature hits you!(Chtdfuk273 the MarkshumanHuman of Ashenzari **....Health: 81/98 ===================-----Magic: 20/20 ========================#########(ChAC: 28Str: 19##.#.......#EV: 15Int: 9....#######.################ SH: 0Dex: 20........##.#....#...........# XL: 13 Next: 32% Place: Dungeon:14........##.#@##.#...........# Noise: ====-----  Time: 14195.0 (0.0)(ChǛ.......##.#J##.#...........# M) +11 longbow of the Tick {drain, rPois} .......##.#.##.#...........# Fire: M) +11 longbow of the Tick {drai#.....#.).##.).).........##∩..^.).######....)........#.###...#.# #...........# J   large slime creature (drained)......)..#.#.# #...........#(Ch.#.#.#.......# ####.########........##### #...The large slime creature is almost dead. _The large slime creature hits you!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (almost dead, lightly drained, 90% to hit)(Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 81/98 ===================-----Magic: 20/20 ========================#########AC: 28(ChSStr: 19##.#.......#EV: 15Int: 9....#######.################ SH: 0Dex: 20........##.#....#...........# XL: 13 Next: 32% Place: Dungeon:14........##.#@##.#...........# Noise: ====-----  Time: 14195.0 (0.0).......##.#J##.#...........# M) +11 longbow of the Tick {drain, rPois} (Ch.......##.#.##.#...........# Fire: M) +11 longbow of the Tick {drai#.....#.).##.).).........##∩..^.).######....)........#.###...#.# #...........# J   large slime creature (drained)......)..#.#.# #...........#.#.#.#.......# ####.########(Ch!0........##### #...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!(Ch6&D.(ChQM.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a large slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow.  (Ch uThe arrow hits the large slime creature!!  You kill the large slime creature!(ChI2=4===-9 (0.9 _(Ch(Ch(Ch adfuk273 the Markshuman(Ch Human of Ashenzari **....(Ch 3Health: 82/98 ====================----Magic: 20/20 ========================#########AC: 28(Chs Str: 19##.#.......#EV: 15Int: 9....#######.################ SH: 0Dex: 20........##.#....#...........# XL: 13 Next: 34% Place: Dungeon:14........##.#@##.#...........# Noise: ===------  Time: 14195.9 (0.0).......##.#.##.#...........# M) +11 longbow of the Tick {drain, rPois} .......##.#.##.#...........# Fire: M) +11 longbow of the Tick {drai#.....#.).##.).).........##∩..^.).######....)........#.###...#.# #...........#(Ch# ......)..#.#.# #...........#.#.#.#.......# ####.########........##### #...You shoot an arrow.  The arrow hits the large slime creature!! _You kill the large slime creature!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(Ch dfuk273 the MarkshumanHuman of Ashenzari **....Health: 82/98 ====================----Magic: 20/20 ========================#########AC: 28Str: 19(Ch ##.#.......#EV: 15Int: 9....#######.################ SH: 0Dex: 20........##.#....#...........# XL: 13 Next: 34% Place: Dungeon:14........##.#@##.#...........# Noise: ===------  Time: 14195.9 (0.0).......##.#.##.#...........# M) +11 longbow of the Tick {drain, rPois} .......##.#.##.#...........# Fire: M) +11 longbow of the Tick {drai#.....#.).##.).).........##∩..^.).######....)........#.###...#.# #...........#......)..#.#.# #...........#.#.#.#.......# ####.########........##### #... _You kill the large slime creature!Fire: M) +11 longbow of the Tick {drain, rPois}(Ch }Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.(Ch . _)Che )Ch )Cht )Ch )Ch% )Ch& $ _)Ch{- ,)Ch1 )Ch2 %3)Ch5 )Chy= ###########.#.......#....)Chj> T.################........##.#....#...........#........##.#.##.#........... .##.# ---7.9 (2)ChH? C #.....#.).##.).) #∩..^.).######....).#...#..)..##..###.....#)Ch)@ 1##########.#)Ch0A :---)Ch%F )ChH *Ch3*Ch]*Ch*ChB*Ch  Things that are here:  a +0 dire flail; a +0 giant spiked club*Ch5 _*Ch*Ch*Chq;4*Ch*Ch ###########.#.......#....#######.############# ........##.#....#......... ........##.#.##.#......... .......##.#.##.#. .......##.#.##.#. #.....#.).##.).). #∩..^.@.######....)....200.9 (3.#.###...#.# #.......)..#.#.# #.. .#.#.#.......# ####.#### ........##### #...*Ch~ ###.....# ##### #####. #.# ...Things that are here:*Ch*Ch#} _a +0 giant club; a +0 giant spiked club*Ch 3*Chy*Ch*Ch*Ch$ _*Ch,*Ch*Chc%5*Ch*ChT*Ch*ChK7=*Ch*Ch*ChU9=*Ch*Ch*Ch G# ########### ...###.#.......#  ##.....#######.######### ..........##.#....# #........##.#.##.# #........##.#.##.#*Ch#........##.#.##.# #.@...#.).##.).)4.9 (4 #∩..^.).######....) .#.###...#.# # ......)..#.#.# #..... .#.#.#.......# ####.# ........##### #.. ###.....#########.# #.#*Ch*Chw+Ch33+Ch5+Chj9+Chp#### ###########93= ...###.#.......# ###.....#######.########...##.#....# #.##.#.##.#+Ch|r #.##.#.##.##....@...##.#.##.#.#.#.#.....#.).##.).).. .. #∩..^.).######...#.###...#.# ##c#......)..#.#.# #..... .#.#.#.......# ####. c   centaur (wandering) ........##### #.###.....########.#+Chw +Chdl0  A centaur comes into view.+Ch[ c.clauncher)  +Ch.%The centaur shouts! You hear a shout!+ChL (((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.+Ch%i...@...+Ch%4==5.9 (1+Ch*+Ch5K _The arrow misses you.+Ch! Y#### ########### ...###.#.......# ####.....#######.#######....##.#....# #.##.#.##.# #.##.#.##.# #........##.#.##.#.#.#.#.....#.).##.).) .....#∩..^.).###### #.c.#.###...#.# #+Ch  #.#......)..#.#.# #... . ..#.#.#.......# #### ## ........#####  ###.....## +Ch +Ch +ChP .c.cc   centaur warriorc   centaur (launcher)+Ch +Ch z5==--6+Ch +Ch7 b _A centaur warrior comes into view.,Ch+,Ch6dfuk273 the Markshuman,Ch Human of Ashenzari **....,ChyHealth: 95/98 =======================-,Ch(V#### ###########,CheMagic: 20/20 ========================,Che ...###.#.......#AC: 28Str: 19####.....#######.####### EV: 15Int: 9............##.#....#... SH: 0Dex: 20#........##.#.##.#... XL: 13 Next: 34% Place: Dungeon:14#...@....##.#.##.#... Noise: ---------  Time: 14206.9 (0.0)#.**.....##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #*#.#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai.c...#∩..^.).######...#..c#.###...#.# #...#.#[4,Ch z0m......)..#.#.# #... c   centaur warrior. ..#.#.#.......# #### c   centaur (launcher)## ........##### ####.....## _The arrow misses you. _A centaur warrior comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycle,Ch  Shift-Dir - straight line,ChW AAim: a centaur warrior (82% to hit)-Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 95/98 =======================-#### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.####### EV: 15Int: 9............##.#....#... SH: 0Dex: 20#........##.#.##.#... XL: 13 Next: 34% Place: Dungeon:14#...@....##.#.##.#... Noise: ---------  Time: 14206.9 (0.0)#.((.....##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #(#.#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai-Ch#.c...#∩..^.).######...#..c#.###...#.# #...#.#......)..#.#.# #... c   centaur warrior (drained). ..#.#.#.......# #### c   centaur (launcher)## ........##### ####.....##Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior (82% to hit)  You shoot an arrow. The arrow hits the centaur warrior!  You drain the centaur warrior.-Ch-Ch5...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur warrior (82% to hit)  You shoot an arrow. The arrow hits the centaur warrior!drain the centaur warrior.  The centaur warrior is moderately wounded.-Ch_((((((-ChG -ChJ -ChK.-Ch M.-ChN@-ChP.-ChQ.-ChR .-ChT-launcher, drained)-Ch VZThe centaur shoots an arrow. The arrow closely misses you.-ChtW-ChAb -Chc!-ChOe&((-Chf(-ChhbThe centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.-Chd-Ch ..-Cha .-Ch-Ch384-Ch----Ch% ===-Ch7.9 (1-Ch-Ch -Ch-Chu_The arrow hits you!-Chs dfuk273 the MarkshumanHuman of Ashenzari **....Health: 84/98 ====================----#### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.####### EV: 15Int: 9............##.#....#... SH: 0Dex: 20#........##.#.##.#... XL: 13 Next: 34% Place: Dungeon:14#...@....##.#.##.#... Noise: ===------  Time: 14207.9 (0.0)#.**.....##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #*#.#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai.c-Ch ...#∩..^.).######...#..c#.###...#.# #...#.#......)..#.#.# #... c   centaur warrior (launcher, drained). ..#.#.#.......# #### c   centaur (launcher)## ........##### ####.....## _The arrow hits you!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, lightly  drained, 82% to hit).Ch +.Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 84/98 ====================----#### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.####### EV: 15Int: 9............##.#....#... SH: 0Dex: 20#........##.#.##.#... XL: 13 Next: 34% Place: Dungeon:14#...@....##.#.##.#... Noise: ===------  Time: 14207.9 (0.0)#.((.....##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #(#.#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai..Chc...#∩..^.).######...#..c#.###...#.# #...#.#......)..#.#.# #... c   centaur warrior (launcher, drained).Ch. ..#.#.#.......# #### c   centaur (launcher)## ........##### ####.....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, lightly  drained, 82% to hit)  You shoot an arrow. The arrow hits the centaur warrior.  You drain the centaur warrior..Ch]...  Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, lightly  drained, 82% to hit)  You shoot an arrow. The arrow hits the centaur warrior.  .ChɛyYou drain the centaur warrior.  The centaur warrior is heavily wounded..Ch.f((((((.Ch+ ..@...  The centaur shoots an arrow. The arrow misses you..Ch_.Ch`E(((.Ch.Ch.Chg..c..c..Ch$559.0 (1.1.Ch.Cha _The centaur warrior shoots an arrow. The arrow hits you but does no damage..Ch dfuk273 the MarkshumanHuman of Ashenzari **....Health: 85/98 ====================----#### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.####### EV: 15.Ch Int: 9............##.#....#... SH: 0Dex: 20#........##.#.##.#... XL: 13 Next: 34% Place: Dungeon:14#...@....##.#.##.#... Noise: ===------  Time: 14209.0 (0.0)#.**.....##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #c#.#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai...c.#∩..^.).######...#...#.###...#.# #...#.#......)..#.#.# #... c   centaur warrior (launcher, drained).ChҌ . ..#.#.#.......# #### c   centaur (launcher)## ........##### ####.....## _The centaur warrior shoots an arrow. The arrow hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, lightly drained,82% to hit)/Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 85/98 ====================----#### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.####### EV: 15Int: 9............##.#....#... SH: 0Dex: 20#........##.#.##.#... XL: 13 Next: 34% Place: Dungeon:14#...@....##.#.##.#... Noise: ===------  Time: 14209.0 (0.0)#.((.....##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #(#.#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai[1/Ch/2;12H...c.#∩..^.).######...#...#.###...#.# #...#.#......)..#.#.# #... c   centaur warrior (launcher, drained). ..#.#.#.......# #### c   centaur (launcher)## ........##### ####.....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, lightly drained,82% to hit)  You shoot an arrow.  The arrow closely misses the centaur warrior./Cha/ChbS..c/Che/ChFfB((/Ch~..  Shift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (heavily wounded, lightly drained,82% to hit)  You shoot an arrow.  The arrow closely misses the centaur warrior.The centaur shoots an arrow. The arrow hits you but does no damage./ChgD((/Cho~(../Ch\73---9 (0.9/Ch/ChN _The centaur warrior shoots an arrow. The arrow hits you!/Ch5 dfuk273 the MarkshumanHuman of Ashenzari **....Health: 73/98 =================-------#### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.####### EV: 15Int: 9............##.#....#... SH: 0Dex: 20#........##.#.##.#... XL: 13 Next: 34% Place: Dungeon:14#...@....##.#.##.#... Noise: ===------  Time: 14209.9 (0.0)#.**.....##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #c#.#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai../Ch .c.#∩..^.).######...#...#.###...#.# #...#.#......)..#.#.# #... c   centaur warrior (launcher, drained). ..#.#.#.......# #### c   centaur (launcher)## ........##### ####.....## _The centaur warrior shoots an arrow. The arrow hits you!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, lightly drained,82% to hit)/Ch3 U #c/Ch #cAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, lightly drained,82% to hit)/Chfdfuk273 the MarkshumanHuman of Ashenzari **....Health: 73/98 =================-------#### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.####### EV: 15Int: 9............##.#....#... SH: 0Dex: 20/Ch#........##.#.##.#... XL: 13 Next: 34% Place: Dungeon:14#...@....##.#.##.#... Noise: ===------  Time: 14209.9 (0.0)#........##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #c#.#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai...c.#∩..^.).######...#...#.###...#.# #...#.#......)..#.#.# #... c   centaur warrior (launcher, drained)/Ch. ..#.#.#.......# #### c   centaur (launcher)## ........##### ####.....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, lightly drained,82% to hit)  You shoot an arrow. The arrow hits the centaur warrior!!!  You kill the centaur warrior!/Ch(($c   centaur (launcher)0Ch :..0ChJ((0Ch9..  Shift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (heavily wounded, lightly drained,82% to hit)  You shoot an arrow. The arrow hits the centaur warrior!!!  You kill the centaur warrior!  The centaur shoots an arrow. The arrow hits you but does no damage.((0Ch&....0Ch Vk69-810.9 (10Ch:a0Ch?dF _The centaur shoots an arrow. The arrow hits you.0ChΈdfuk273 the MarkshumanHuman of Ashenzari **....Health: 69/98 ================--------#### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.####### EV: 15Int: 9............##.#....#... SH: 0Dex: 20#........##.#.##.#... XL: 13 Next: 38% Place: Dungeon:14#...@....##.#.##.#... Noise: ===------  Time: 14210.9 (0.0)#..*.....##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #$#*#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai0Chc...c.#∩..^.).######...#...#.###...#.# #...#.#......)..#.#.# #... c   centaur (launcher). ..#.#.#.......# ###### ........##### ####.....##The centaur shoots an arrow. The arrow hits you but does no damage. _The centaur shoots an arrow. The arrow hits you.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (84% to hit)1ChjKdfuk273 the MarkshumanHuman of Ashenzari **....Health: 69/98 ================--------#### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.####### EV: 15Int: 91ChIn............##.#....#... SH: 0Dex: 20#........##.#.##.#... XL: 13 Next: 38% Place: Dungeon:14#...@....##.#.##.#... Noise: ===------  Time: 14210.9 (0.0)#..(.....##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #$#(#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai...c.#∩..^.).######...#...#.###...#.# #...#.#......)..#.#.# #... c   centaur (launcher, drained). ..h&o26m#.#.#.......# ###### ........##### ####.....##Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (84% to hit)  You shoot an arrow. The arrow hits the centaur! You drain the centaur.  The centaur is almost dead.1Ch1ChV.c.1Chc70=1.9 (1 _1Ch1Ch2Ch"wdfuk273 the MarkshumanHuman of Ashenzari **....Health: 70/98 =================-------#### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 192Ch&####.....#######.####### EV: 15Int: 9............##.#....#... SH: 0Dex: 20#........##.#.##.#... XL: 13 Next: 38% Place: Dungeon:14#...@....##.#.##.#... Noise: ===------  Time: 14211.9 (0.0)#..*.....##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #$#c#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai.....#∩..^.).######...#...#.###...#.# #...#.#......)..#.#.# #... c2Ch'   centaur (launcher, drained). ..#.#.#.......# ###### ........##### ####.....## _The centaur is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (almost dead, lightly drained, 84% to  hit)2Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 70/98 =================-------#### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.####### EV: 15Int: 9............##.#....#... SH: 0Dex: 20#........##.#.##.#... XL: 13 Next: 38% Place: Dungeon:142Ch#...@....##.#.##.#... Noise: ===------  Time: 14211.9 (0.0)#........##.#.##.#... M) +11 longbow of the Tick {drain, rPois} #$#c#.....#.).##.).). Fire: M) +11 longbow of the Tick {drai.....#∩..^.).######...#...#.###...#.# #...#.#......)..#.#.# #... c   centaur (launcher, drained). ..#.#.#.......# ###### ........##### ####.....##Press: ? - help, Q - select action, ( or 2Ch&) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (almost dead, lightly drained, 84% to  hit)  You shoot an arrow. The arrow hits the centaur!!  You kill the centaur!().2Ch2Ch92Ch 3.0 (1.1 2Ch  _2Ch2Ch3Ch3Ch3Ch3Ch3Ch3ChG3Ch3Ch3ChO!3Chy%3Ch[-3ChO.h#### ###########3Ch/33Ch/n ...###.#.......#3Ch0Q####.....#######.#####3ChV1i ............##.#....#.3Ch2 3Ch 3#3Ch)4<..##.#.##.#3Ch4 #........##.#.##.#3Ch5 #.@......##.#.##.#3Chm6!---3Ch37 #$#)#.....#.).##.)3Ch8 .....#∩..^.).######3Ch8 #...#.###...#.# #3Ch9 #.#......)..#.#.# #3Chi: ....#.#.#.......# ## c   centaur (wandering)3Ch5; '###.........#####3Ch;a#c #####.....#3Ch<!3Ch=6 #####.#3Ch[B3CheC43Ch3D 03Ch_K3ChVLc3ChM.3ChN3ChKO---3ChP$5.0 (23ChV3Chc 3Chd3ChYeP_A centaur comes into view. It is wielding a +0 mace.3Chf3Ch*##### ########### ...###.#.......#####.....#######.#### ............##.#.... #.##.#.##.# #........##.#.##.# #........##.#.##.# #@#)#.....#.).##.)#.....#∩..^.).#######...#.###...#.# # #.#......)..#.#.# # ....#.#.#.......# #c###.........##### #. #####.....# # #####.# #.# 3Ch[6cclauncher)  The centaur shouts!  The centaur unwields a +0 mace. The centaur wields a +0 orcbow.3Ch9#(3Ch:(3Ch%<(3Ch=(3Ch?(3Ch@((3Ch6H3Che3Ch.3Ch.3Ch@3Chj.3Ch..3Ch.3Ch .3Ch%!3Ch! ===3Ch"6.0 (13Ch(3Ch- 3Chb. 3Ch!/D_The centaur shoots an arrow. The arrow misses you.3Ch/1Things that are here: 3Ch0B_7 gold pieces; a +0 orcbow5ChD.+5Ch06dfuk273 the Markshuman5Ch1f##### ###########5Ch24Human of Ashenzari **....5Ch3q...###.#.......#5ChV4wHealth: 73/98 =================-------5Ch15####.....#######.#### Magic: 20/20 ========================5Ch6............##.#....# AC: 285Ch6.Str: 195Ch7#........##.#.##.# EV: 155Ch~8-Int: 95Ch:#........##.#.##.# SH: 0Dex: 20#........##.#.##.# XL: 13 Next: 39% Place: Dungeon:14#@#)#.....#.).##.) Noise: ===------  Time: 14216.0 (0.0)#.*...#∩..^.).###### M) +11 longbow of the Tick {drain, rPois} #*..#.###...#.# # Fire: M) +11 longbow of the Tick {drai#*#......)..#.#.# #*...#.#.#.......# #c###.........#####c   centaur (launcher)5Ch<H#. #####.....#######.##.#Things that are here: _7 gold pieces; a +0 orcbow  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5ChQ@OAim: a centaur, wielding a +0 orcbow (84% to hit)5Ch+5Chldfuk273 the Markshuman##### ###########Human of Ashenzari **.......###.#.......#Health: 73/98 =================-------####.....#######.#### Magic: 20/20 ========================............##.#....# AC: 285Ch\Str: 19#........##.#.##.# EV: 15Int: 9#........##.#.##.# SH: 0Dex: 20#........##.#.##.# XL: 13 Next: 39% Place: Dungeon:14#@#)#.....#.).##.) Noise: ===------  Time: 14216.0 (0.0)#.....#∩..^.).###### M) +11 longbow of the Tick {drain, rPois} #...#.###...#.# # Fire: M) +11 longbow of the Tick {drai#.#......)..#.#.# #....#.#.#.......# #c###.........#####c   centaur (launcher)#. #####.5ChX[m....#######.##.#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)  You shoot an arrow. The arrow hits the centaur!!  You kill the centaur!5Ch~$(5Ch;(5Ch(5Ch(5Chw)5Ch4!5Ch9 5Ch; .5Ch= .5Ch? .5Ch"A .5ChB #5ChFD 5Chl 5Chm "7.0 (1 5Chn _5Chu 5Chx 5Chp +5Chr 6dfuk273 the Markshuman5Chr f##### ###########5Chs 4Human of Ashenzari **....5Ch{t q...###.#.......#5Ch:u wHealth: 73/98 =================-------5Chv ####.....#######.#### Magic: 20/20 ========================5Chv ............##.#....# AC: 285Chy Str: 19#........##.#.##.# EV: 15Int: 9#........##.#.##.# SH: 0Dex: 20#........##.#.##.# XL: 13 Next: 39% Place: Dungeon:14#@#)#.....#.).##.) Noise: ===------  Time: 14217.0 (0.0)#.....#∩..^.).###### M) +11 longbow of the Tick {drain, rPois} #...#.###...#.# # Fire: M) +11 longbow of the Tick {drai#.#......)..#.#.# #....#.#.#.......# #)###.........######. #####.....##hy 8G#####.##.#5Chez XAim: a centaur, wielding a +0 orcbow (84% to hit)  5Ch!{ 6You shoot an arrow. The arrow hits the centaur!! 5Ch{ '_You kill the centaur!5Ch| @Fire: M) +11 longbow of the Tick {drain, rPois}5Chu} Press: ? - help, Q - select action, ( or ) - cycle5Ch.~ Shift-Dir - straight line5Ch~ 5ChS+5ChU6dfuk273 the Markshuman5ChWf##### ###########5ChX4Human of Ashenzari **....5ChZq...###.#.......#5Ch[wHealth: 73/98 =================-------5Ch]####.....#######.#### Magic: 20/20 ========================5Ch _............##.#....# AC: 285Ch_.Str: 195Ch`#........##.#.##.# EV: 155ChLa-Int: 95Chb#........##.#.##.# SH: 05ChwdDex: 20#........##.#.##.# XL: 13 Next: 39% Place: Dungeon:14#@#)#.....#.).##.) Noise: ===------  Time: 14217.0 (0.0)#.....#∩..^.).###### M) +11 longbow of the Tick {drain, rPois} #...#.###...#.# # Fire: M) +11 longbow of the Tick {drai#.#......)..#.#.# #....#.#.#.......# #)###.........######. #####.....#######.##.# _You kill the centaur!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight l5Ch epineThat would be overly suicidal.  Okay, then.5ChCf5Chg5Chk5Chn 5Ch|o_5Ch:p6Ch[+6Ch{6dfuk273 the Markshuman6Chxf##### ###########6ChVHuman of Ashenzari **.......###.#.......#Health: 73/98 =================-------####.....#######.#### Magic: 20/20 ========================............##.#....# AC: 28Str: 196Chܐ#........##.#.##.# EV: 15Int: 9#........##.#.##.# SH: 0Dex: 20#........##.#.##.# XL: 13 Next: 39% Place: Dungeon:14#@#)#.....#.).##.) Noise: ===------  Time: 14217.0 (0.0)#.....#∩..^.).###### M) +11 longbow of the Tick {drain, rPois} #...#.###...#.# # Fire: M) +11 longbow of the Tick {drai#.#......)..#.#.# #....#.#.#.......# #)###.........######. #####.....#######.#6Ch#.#Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6Che@****)6Ch.=... .)That would be overly suicidal. _Okay, then.  Fire: M) +11 longbow of the Tick {drain, rPois}6Ch0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.6ChYx *** .6ChN:..6Ch9...6Ch2 9..6Chv{ 7..6ChS A#.6Ch C.#6Chdfuk273 the Markshuman##### ###########Human of Ashenzari **....6Cha..(###.#.......#Health: 73/98 =================-------####(....#######.#### Magic: 20/20 ========================....(.......##.#....# AC: 28Str: 19#(.......##.#.##.# EV: 15Int: 9#(.......##.#.##.# SH: 0Dex: 20#(.......##.#.##.# XL: 13 Next: 39% Place: Dungeon:14#@#)#.....#.).##.) Noise: ===------  Time: 14217.0 (0.0)6Ch#.....#∩..^.).###### M) +11 longbow of the Tick {drain, rPois} #...#.###...#.# # Fire: M) +11 longbow of the Tick {drai#.#......)..#.#.# #....#.#.#.......# #)###.........######. #####.....#######.##.#That would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7Chg)V......  You shoot an arrow.7ChY*`4=8.0 (1 _7Ch/7ChO17ChCe@M7Chf##### ########## ...###.#.......# ####.....#######.###.................##.#.##.# #$#)#.....#.).##.)7Chjh#.....#∩..^.).######...#.###...#.# #.#..###7Ch57ChE?---97ChK8Ch ##### ########### ...###.#.......####.....#######.####............##.#.... ###....#)#.....#.).##.)#.....#∩..^.).#######...#.###...#.# .#..####.#8ChQ8ChC---208Ch/8ChJM  You now have 500 gold pieces (gained 7).8Chc5=1.0 (28ChD$8Ch-&/ _You see here a +0 orcbow.8Ch ##### ###########  ...###.#.......# ####.....#######.####.....8ChA P##.#....#.#........##.#.##.#.#........##.#.##.#.#.@......##.#.##.#.8Ch 4 #)#)#.....#.).##.).#.....#∩..^.).######.#...#.###...#.# #.8ChY #.#......)..#.#.# #.....#.#.#.......# ##)###.........#8ChQ #####. #####.....#######.#8ChE 9{8Ch +2.0 (18Ch7 8Cho 8Ch 5##### ###########  ...###.#.......# ####.....#######.######..V..##.#....#.#........##.#.##.#.8Ch =#..@.....##.#.##.#.#........##.#.##.#. #)#)#.....#.).##.).)#.....#∩..^.).######.#...#.###...#.# #.8ChO l#.#......)..#.#.# #.. V   vampire (wandering)....#.#.#.......# ###)###.........#8Ch e#####. #####.....#8Ch 8Ch e.V8Ch .638Ch` 8ChPZ _A vampire comes into view.:ChJyA vampire. A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living. Max HP: ~33Will: +AC: ++EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 78% to hit with the +11 longbow of the Tick. It has about 48% to hit you. Attacks Max Damage After Damaging Hits Hit15 Bite 15Drain health from the living It is immune to torment; and resistant to miasma and drowning. It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and [!]: Description|Quote;Ch} ;Ch dfuk273 the MarkshumanHuman of Ashenzari **....Health: 76/98 ==================------##### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.###### EV: 15Int: 9...V........##.#....#.. SH: 0Dex: 20#........##.#.##.#.. XL: 13 Next: 39% Place: Dungeon:14#..@.....##.#.##.#.. Noise: ---------  Time: 14223.0 (1.0)#........##.#.##.#.. M) +11 longbow of the Tick {drain, rPois} #)#)#.....#.).##.).) Fire: M) +11 longbow of the Tick ;Ch {drai#.....#∩..^.).######..#...#.###...#.# #..#.#......)..#.#.# #.. V   vampire....#.#.#.......# ###)###.........######. #####.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot an arrow.  You now have 500 gold pieces (gained 7). _You see here a +0 orcbow. _A vampire comes into view.;Ch ;Ch ;Ch U#........##.#.##.#.. M) +11 longbow of the Tick {drain, rPois} eMagic: 20/20 ======================== 6dfuk273 the Markshuman=Ch Human of Ashenzari **....=Ch̜ Health: 76/98 ==================------=Ch `##### ###########=Chu eMagic: 20/20 =========================ChK ...###.#.......#AC: 28Str: 19####.....#######.###### EV: 15Int: 9............##.#....#.. SH: 0Dex: 20#........##.#.##.#.. XL: 13 Next: 39% Place: Dungeon:14#.V@.....##.#.##.#.. Noise: ===------  Time: 14225.0 (0.0)#........##.#.##.#.. M) +11 longbow of the Tick {drain, rPois} #)#)#.....#.).##.).) Fire: M) +11 longbow of the Tick {drai#.....#∩..^.).######..#...#.###...#.# #..=Ch B#.#......)..#.#.# #.. V   vampire=Chڢ ....#.#.#.......# ###=Ch )###.........#####=Chm 6#. #####.....#=Ch} @Fire: M) +11 longbow of the Tick {drain, rPois}=Che Press: ? - help, Q - select action, ( or ) - cycle=Ch> Shift-Dir - straight line=Ch IAim: a vampire (lightly damaged, 78% to hit)  =ChϨ 6You shoot an arrow. The arrow hits the vampire!  =Ch 3The vampire is heavily damaged.=ChD =ChD =ChF =ChF 7=Ch~G 6.1 (1.1=ChS =ChX =ChaY =Ch Z PPress: ? - help, Q - sel=ChZ }ect action, ( or ) - cycle=Chz[ 9Shift-Dir - straight line  =Ch-\ VAim: a vampire (lightly damaged, 78% to hit)  =Ch\ 6You shoot an arrow. The arrow hits the vampire!  =Ch_ The vampire is heavily damaged. _The vampire barely misses you. The vampire completely misses you.>Ch+>Ch6dfuk273 the Markshuman>Ch5 Human of Ashenzari **....>ChHealth: 77/98 ==================------>Ch%`##### ###########>CheMagic: 20/20 ========================>Chs...###.#.......#>Ch-AC: 28>Ch.Str: 19>Chr####.....#######.###### EV: 15>Ch-Int: 9>Chj ............##.#....#.. SH: 0>Ch .Dex: 20>Ch #........##.#.##.#.. XL: 13 Next: 39% Place: Dungeon:14>Ch0 -#.V@.....##.#.##.#.. Noise: ===------  Time: 14226.1 (0.0)>Ch #........##.#.##.#.. M) +11 longbow of the Tick {drain, rPois} >Ch? #)#)#.....#.).##.).) Fire: M) +11 longbow of the Tick {drai>Ch #.....#∩..^.).######..>Ch@ #...#.###...#.# #..>Ch B#.#......)..#.#.# #.. V   vampire>Ch8....#.#.#.......# ###>Ch)###.........#####>Ch&6#. #####.....#>Ch9The vampire is heavily damaged. >Ch_The vampire barely misses you. The vampire completely misses you.>Ch@Fire: M) +11 longbow of the Tick {drain, rPois}>ChPress: ? - help, Q - select action, ( or ) - cycle>ChShift-Dir - straight lineAim: a vampire (heavily damaged, 78% to hit)>Ch+>Ch6dfuk273 the Markshuman>Ch> Human of Ashenzari **....>ChbHealth: 77/98 ==================------>Ch`##### ###########>ChweMagic: 20/20 ========================>Chs...###.#.......#>Ch[-AC: 28>ChϬ.Str: 19>ChF####.....#######.###### EV: 15>Ch-Int: 9>Ch/............##.#....#.. SH: 0>Ch.Dex: 20>Ch #........##.#.##.#.. XL: 13 Next: 39% Place: Dungeon:14>Ch-#.V@.....##.#.##.#.. Noise: ===------  Time: 14226.1 (0.0)>Ch"#........##.#.##.#.. M) +11 longbow of the Tick {drain, rPois} >Ch#)#)#.....#.).##.).) Fire: M) +11 longbow of the Tick {drai>Ch(#.....#∩..^.).######..>Ch#...#.###...#.# #..>Ch*B#.#......)..#.#.# #.. V   vampire>Ch....#.#.#.......# ###>Ch)###.........#####>Ch6#. #####.....#>Ch@Fire: M) +11 longbow of the Tick {drain, rPois}>ChPress: ? - help, Q - select action, ( or ) - cycle>Ch> Shift-Dir - straight line>ChEAim: a vampire (heavily damaged, 78% to hit)  You shoot an arrow. The arrow hits the vampire!!  You destroy the vampire!>ChϺ>ChS.>Chѻ!>ChM>ChN.>ChO .>ChP>Chw>Ch~x40>Ch&y 7.1 (1 >Chy _>Ch>Ch>Ch\>Ch+>Ch6dfuk273 the Markshuman>ChI Human of Ashenzari **....>ChHealth: 77/98 ==================------>Ch `##### ###########>CheMagic: 20/20 ========================>Chs...###.#.......#>ChC-AC: 28>Ch.Str: 19>Ch####.....#######.###### EV: 15>Cht-Int: 9>Ch1............##.#....#.. SH: 0>Ch.Dex: 20>Ch#........##.#.##.#.. XL: 13 Next: 40% Place: Dungeon:14>Ch-#..@.....##.#.##.#.. Noise: ===------  Time: 14227.1 (1.0)>ChM#........##.#.##.#.. M) +11 longbow of the Tick {drain, rPois} >Ch!#)#)#.....#.).##.).) Fire: M) +11 longbow of the Tick {drai>Ch#.....#∩..^.).######..>Ch#...#.###...#.# #..>Ch#.#......)..#.#.# #..>ChW....#.#.#.......# ###>Ch)###.........#####>Ch6#. #####.....#>Ch@Fire: M) +11 longbow of the Tick {drain, rPois}>ChPress: ? - help, Q - select action, ( or ) - cycle>ChShift-Dir - straight lineAim: a vampire (heavily damaged, 78% to hit)  You shoot an arrow. The arrow hits the vampire!! _You destroy the vampire!>ChM=+>ChQ>6dfuk273 the Markshuman>Ch$? Human of Ashenzari **....>Ch@Health: 77/98 ==================------>Ch@`##### ###########>ChAeMagic: 20/20 ========================>ChBs...###.#.......#>ChC-AC: 28>Ch\D.Str: 19>Ch8E####.....#######.###### EV: 15>ChF-Int: 9>ChF............##.#....#.. SH: 0>ChG.Dex: 20>ChH#........##.#.##.#.. XL: 13 Next: 40% Place: Dungeon:14>ChI9#..@.....##.#.##.#.. Noise: ===------  Time: 14227.1 (0.0)>ChJ#........##.#.##.#.. M) +11 longbow of the Tick {drain, rPois} >ChK#)#)#.....#.).##.).) Fire: M) +11 longbow of the Tick {drai>ChL#.....#∩..^.).######..>ChL#...#.###...#.# #..>Ch@M#.#......)..#.#.# #..>ChN....#.#.#.......# ###>ChmP)###.........#####>ChQ6#. #####.....#>ChR}Aim: a vampire (heavily damaged, 78% to hit)  >ChT6You shoot an arrow. The arrow hits the vampire!! >ChU*_You destroy the vampire!>Ch W@Fire: M) +11 longbow of the Tick {drain, rPois}>Ch~YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>ChN +>Ch dfuk273 the MarkshumanHuman of Ashenzari **....Health: 77/98 ==================------##### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.###### EV: 15Int: 9............##.#....#.. SH: 0Dex: 20#........##.#.##.#.. XL: 13 Next: 40% Place: Dungeon:14#..@.....##.#.##.#.. Noise: ===------  Time: 14227.1 (0.0)#........##.#.##.#.. M) +11 longbow of the Tick {drain, rPois} #)#)#.....#.).##.).) Fire: M) +11 longbow of the Tick {drai#>Ch [m.....#∩..^.).######..#...#.###...#.# #..#.#......)..#.#.# #......#.#.#.......# ###)###.........######. #####.....# _You destroy the vampire!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>Ch That would be overly suicidal.  Okay, then.>Ch/ >Ch  >Ch" _>Ch >Chu +>Chu 6dfuk273 the Markshuman>Chw Human of Ashenzari **....Health: 77/98 ==================------##### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.###### EV: 15Int: 9............##.#....#.. SH: 0Dex: 20#........##.#.##.#.. XL: 13 Next: 40% Place: Dungeon:14#..@.....##.#.##.#.. Noise: ===------  Time: 14227.1 (0.0)>Chux #........##.#.##.#.. M) +11 longbow of the Tick {drain, rPois} >Chy #)#)#.....#.).##.).) Fire: M) +11 longbow of the Tick {drai>Chy #.....#∩..^.).######..>Ch { #...#.###...#.# #..>Ch{ #.#......)..#.#.# #..>Ch'| ....#.#.#.......# ###>Ch| )###.........#####>Ch?} 6#. #####.....#>Ch} *Shift-Dir - straight line>ChY~ :That would be overly suicidal. >Ch~ '_Okay, then.>Chf 6Fire: M) +11 longbow of the Tick {drain, rPois}>Ch Press: ? - help, Q - select action, ( or ) - cycle>Chy Shift-Dir - straight line>Ch ?Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 77/98 ==================------##### ###########Magic: 20/20 ========================...###.#.......#AC: 28Str: 19####.....#######.###### EV: 15Int: 9............##.#....#.. SH: 0Dex: 20#........##.#.##.#.. XL: 13 Next: 40% Place: Dungeon:14#..@.....##.#.##.#.. Noise: ===------  Time: 14227.1 (0.0)#........##.#.##.#.. M) +11 longbow of the Tick {drain, rPois} #)#)#.....#.).##.).) Fire: M) +11 longbow of?ChY the Tick {drai#.....#∩..^.).######..#...#.###...#.# #..#.#......)..#.#.# #......#.#.#.......# ###)###.........######. #####.....#That would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. ?Ch_?Ch{@Chɼ+ _8=9=@Ch.,@Ch'801@ChnX@Ch I@Ch Z2=@Ch@Ch@Ch@Ch@Ch&@Ch@Ch"@Ch&@Ch'3@Ch)(=@Ch[)@Ch,@ChJ1@ChG4@Ch6@Ch4:@Ch:@Chs;4@Ch=@Ch@@ChFA@ChXC@ChtG@Ch"H@Ch*J@ChM@ChN@ChPO5@ChQ@ChU@ChJV@ChX@ChK\@Ch]@Ch._@Chb@Chc@ChTd6@Chd=@ChKe@Ch[g@Chj@Ch2k@ChCm@Ch%r@Chr@Ch u@Chex@Ch%y@Chy7@Ch)z=@Chz@Ch|@Ch@Ch1@Chm@ChƆ@Chu@Chu@Ch@Chč@ChC8@ChA@Ch@Ch%@Ch:@Ch@Chě@ChF9@Chh@Ch@Châ@ChϤ@Chl@Ch@Ch-@Ch]@Ch@Ch90@ChE=@Chѱ@Ch?@Chr@Ch @Ch0@Ch@Cho@ChY@Ch@Ch@ChZ1@Ch=@ChR@Chn@ChM@Ch@Ch@Ch@Ch@Ch@Ch @Ch@ChL2@ChJ@Ch\@Ch.@ChZ@ChC@Ch,@Ch3@Ch@Ch?@Ch7@Ch@Ch@Ch@Ch@Ch @Ch` @Ch 4@Chd =@Ch @Ch @ChY @Ch @Ch  @Ch/ @Ch @Ch @Ch @Ch @ChC 5@Ch =@Ch; @Chp @Ch" @ChP# @Chs% @Ch( @Chb) @Chu+ @Ch0 @Ch]1 @Ch1 6@Ch3 @Ch7 @Chm8 @Chu: @Ch'> @Ch> @Ch@ @Ch!D @ChD @ChaE 7@Ch_G @ChJ @ChoK @ChM @Ch;Q @ChQ @ChR 8@ChR =@ChwS @ChU @ChaZ @Ch] @Chk^ @Ch` @Chub @Ch"e @Che @Chg @Chim @Cho @Chp @Chr @Chtt @Chz @Chf{ @Ch| @Ch| @ChG} @Ch} _########## ########### @ChT~ i.......@.###.#.......# @Ch~ ---@Ch 8@Ch& 60.0)@Ch 6.#)#####.@Ch9 #####.###@Ch G#............##.#....@ChH q #.###........##.#.##@Chӂ  @Ch_ v#........##.#.##@Ch  @Cho b#........##.#.##@Ch#  @ChB #)#)#.....#.).##. #.....#∩..^.).##### #...#.###...#.#@Ch3 @Ch1 @Ch =@Ch ---@Ch %8.1 (61@Ch @Chj  @Ch ?_Okay, then. @Ch\ A Fire: M) +11 longbow of the Tick {drain, rPois}@Chݝ Press: ? - help, Q - select action, ( or ) - cycle@ChF Shift-Dir - straight lin@Ch e @Ch5 6_Okay, then. _@Ch Found a +0 short sword.AChRACh+AChUAChϬAChձAChAChAChAChAChlAChUACh AChXACh(ACh[AChyAChAChhAChAChAChAChACh'AChMACh*AChAChiAChAChAChnAChAChlAChAChAChPAChCAChAChAChAChACh ACh AChr AChkAChAChAChAChAChwACh"AChnAChAChACh]ACh AChb"ACh$ACh%ACh&ACh)ACh,ACh-ACh.ACh2ACh6ACh6AChK8ACh;;ACh=ACh,>ACh?AChAAChnDAChEAChFAChHACh9LAChLAChNAChQAChSACh{TAChVACh5]AChdACh?g,ACh[kAChmAChnACh^pAChMrAChtAChuAChwACh}AChnAChAChAChACh3AChӇACh~AChACh}AChAChAChACh#AChĕACh6AChACh?AChߜAChACh͠AChأACh}ACh:AChAChACh+AChYACh"AChACh=AChACh9AChNAChAChAChX AChW AChYou see here a +0 orcbow.AChsAChS ACh_AChACh AChDAChAChACh:AChAChAChAChVACh*,AChAChACh> ,ACh AChACh,AChAChACh,AChsAChd*  There is an open door, spattered with blood here.  Things that are here:  a +0 orcbow; a +0 mace; a centaur corpseACh|.ACho05 _ACh4ACh7,ACh9ACh>AChB,AChDAChGAChJ,AChTKAChMAChU##.#.###.#........##.#.##.#.#...#.#)#)#.....#.).##.#.###.#.....#∩..^.).######.....#...#.###...#.##.#####.#......)..#.#.##.........#.#.#.......######)###.........##### #.#######.....#  #...@.# #####.#  #####'# #.#  ..# ...  ..# ... ..+ ... ..#ACh@XB   boulder beetle (asleep) ..# .B# ACh` 331.1 (43Brolling)BA boulder beetle comes into view.Found a +0 scale mail.AChya,2.1 (44AChVfAChnN _The boulder beetle curls into a ball and begins rolling!CCh=E #.#.###.#........##.#.##. dfuk273 the Markshuman#.#...#.#)#)#.....#.).##. Human of Ashenzari **....#.###.#.....#∩..^.).##### Health: 98/98 ========================#.....#...#.###...#.#Magic: 20/20 ========================#.#####.#......)..#.#.#AC: 28Str: 19#.........#.#.#.......#EV: 15Int: 9#####)###.........#####SH: 0Dex: 20#.#######.....#XL: 13 Next: 40% Place: Dungeon:14#...@.# #####.#CChEG Noise: ---------  Time: 14332.1 (0.0)#####*# #.#M) +11 longbow of the Tick {drain, rPois} *.# ...Fire: M) +11 longbow of the Tick {drai*.# ...*.+ ....*#B   boulder beetle (rolling).*#.B#Found a +0 scale mail. _The boulder beetle curls into a ball and begins rolling!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, 94% to hit)CCh &#.#.###.#........##.#.##. dfuk273 the Markshuman#.#...#.#)#)#.....#.).##. Human of Ashenzari **....#.###.#.....#∩..^.).##### Health: 98/98 ========================#.....#...#.###...#.#Magic: 20/20 ========================#.#####.#......)..#.#.#AC: 28CCh Str: 19#.........#.#.#.......#EV: 15Int: 9#####)###.........#####SH: 0Dex: 20#.#######.....#XL: 13 Next: 40% Place: Dungeon:14#...@.# #####.#Noise: ---------  Time: 14332.1 (0.0)#####(# #.#M) +11 longbow of the Tick {drain, rPois} (.# ...Fire: M) +11 longbow of the Tick {drai(.# ...(.+ ....(#B   boulder beetle (rolling, drained).(#.B#Shift-Dir - straight lineAim: a boulder beetle (rolling, 94% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  You drain the boulder beetle.  The boulder beetle is lightly wounded.CCh CCh.! '....B°CChI# >===3.0 (0.9 _CCh. OB°CCh 2 DCh#.#.###.#........##.#.##. dfuk273 the Markshuman#.#...#.#)#)#.....#.).##. Human of Ashenzari **....#.###.#.....#∩..^.).##### Health: 98/98 ========================#.....#...#.###...#.#Magic: 20/20 ========================#.#####.#......)..#.#.#AC: 28Str: 19#.........#.#.#.......#EV: 15Int: 9#####)###.........#####SH: 0Dex: 20#.#######.....#XL: 13 Next: 40% Place: Dungeon:14#...@.# #####.#Noise: ===------  Time: 14333.0 (0.0)#####*# #.#M) +11 longbow of the Tick {drain, rPois} *DCho.# ...Fire: M) +11 longbow of the Tick {drai*.# ....*+ ....*#B   boulder beetle (rolling, drained).B#.°#You drain the boulder beetle. _The boulder beetle is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, lightly drained, 94% to hit)DChg: +#.#.###.#........##.#.##. dfuk273 the Markshuman#.#...#.#)#)#.....#.).##. Human of Ashenzari **....#.###.#.....#∩..^.).##### Health: 98/98 ========================#.....#...#.###...#.#DCh9; PMagic: 20/20 ========================#.#####.#......)..#.#.#AC: 28Str: 19#.........#.#.#.......#EV: 15Int: 9#####)###.........#####SH: 0Dex: 20DChU> P#.#######.....#XL: 13 Next: 40% Place: Dungeon:14#...@.# #####.#Noise: ===------  Time: 14333.0 (0.0)#####(# #.#M) +11 longbow of the Tick {drain, rPois} (.# ...Fire: M) +11 longbow of the Tick {drai(.# ....(+ ....(#B   boulder beetle (rolling, drained).B#.°#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, lightly drained, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle!  You drain the boulder beetle.DChz ?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (lightly wounded, rolling, lightly drained, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle!drain the boulder beetle.  The boulder beetle is moderately wounded.DCh= DCh '..B.°B°°DChJ 29 (0.9 _DCh B°°DCh ECh#.#.###.#........##.#.##. dfuk273 the Markshuman#.#...#.#)#)#.....#.).##. Human of Ashenzari **....#.###.#.....#∩..^.).##### Health: 98/98 ========================#.....#...#.###...#.#Magic: 20/20 ========================EChۄ#.#####.#......)..#.#.#AC: 28Str: 19#.........#.#.#.......#EV: 15Int: 9#####)###.........#####SH: 0Dex: 20#.#######.....#XL: 13 Next: 40% Place: Dungeon:14#...@.# #####.#Noise: ===------  Time: 14333.9 (0.0)#####*# #.#M) +11 longbow of the Tick {drain, rPois} *.# ...Fire: M) +11 longbow of the Tick {drai*.# ...B.+ ....°#B   boulder beetle (rolling, drained).°#.°# _The boulder beetle is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or )Ch:6m - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, lightly drained, 94% to  hit)EChKS#.#.###.#........##.#.##. dfuk273 the Markshuman#.#...#.#)#)#.....#.).##. Human of Ashenzari **....#.###.#.....#∩..^.).##### Health: 98/98 ========================#.....#...#.###...#.#Magic: 20/20 ========================#.#####.#......)..#.#.#AC: 28Str: 19ECh #.........#.#.#.......#EV: 15Int: 9#####)###.........#####SH: 0Dex: 20#.#######.....#XL: 13 Next: 40% Place: Dungeon:14#...@.# #####.#Noise: ===------  Time: 14333.9 (0.0)#####(# #.#M) +11 longbow of the Tick {drain, rPois} (.# ...Fire: M) +11 longbow of the Tick {drai(.# ...B.+ ....°#B   boulder beetle (rolling, drained).°#.°#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, lightly drained, 94% to  hit)  You shoot an arrow. The arrow hits the bouldeECh`r beetle.  The boulder beetle is heavily wounded.ECh:d ECh7e EChq '{.°°.#.[EChGs 45.0 (1.1 _EChz :°ECh} GChz+ {.#°.#°.+..#..#.[#GCh_GCh----6GCh 0GChLGCh3) _You close the door.GChe   #.#.###.#.##.#.##   #.#...#.#)#)#.....#.).##   #.###.#.....#∩..^.).   #.....#...#.###...#.#   #.#####.#......)..#.#.#   #.........#.#.#.#   #####)###.#####   #.#######.....#   #..@..# #####.#   #####+# #.#   {.# ...   °.# ...   °.+ ...   ..#   ..#   .[#  GCh GCh B---7GCh GCh HCh>_A  #.#.###.#.##.#.   #.#...#.#)#)#.....#.).   #.###.#.....#∩..^.).  HCh_z  #.....#...#.###...#.#   #.#####.#......)..#.#.#   #.........#.#.#.#   #####)###.#####  HChI` #.#######.....#   #.@...# #####.#   #####+# #.#   {.# ...  HCh` °.# ...   °.+ ...   ..#   ..# HCh ay  .[#  HChqHChzq&8HCh HChHCh62   #.#.###.#.##.#.  #.#...#.#)#)#.....#.). HCh2  #.###.#.....#∩..^.).  #.....#...#.###...#.#  #.#####.#......)..#.#.  #.........#.#.#. HCh5  #####)###.  #.#######.....#  #@....# #####.#  #####+# #.#  {.# ...   °.# ...   °.+ ...   ..#   ..#   .[# HCh?= HCh= &9HChC HChGF ICh@ RM..###.#........##.#...#.#)#)#.....#.).###.#.....#∩..^.).##....#...#.###...#.# #####.#......)..#.#.........#.#.#.......#####)###....##########.........# #########+# #.#  {.# ...40KCh"KChԐ&1KChΘKChܛKChdY2KCh KChI &3KChG KCh KChgKCh&4KChKChWLCh!LCh!LCh"5LChC)LCh,LCh~LCh&6LChGLChLChm LCh> &7LCh_ LChD LCh5v LCh@w &8LCh LChX LCh9LCh:&9MChMChMCh MCh'50MChMChMCh<1MChMChiMChyY2MCh Y3MChR4MChNCh(ZNChx`NChzNCh~,NChNChNChNChNChI,NChNCh,NChgNCh,NChhNCh՘,NChNCh,NChNChNCh4NChNChNChNChNChNChNChNChNCh~NCh0NChNChsNCh`NCh NChNChNChLNCh$NChNChNCh=NChNCh1NChNChNChfNChNChNCh NChs NChNCh,NCh NChT/NChb2NCh4NChq8NCh19NCh:NCh1>NCh>NCh@NChDNChENChGNChONChUNChXNChI[,NCh\NCh _NChbNChzdNChg,NChiNChk,NChlNChNCh|,NChNCh8,NChdNCh,NChNCh:,NChNCh,NChTNCh,NCh8NCh,NChvNCh,NCh[NCh,NChKNCh",NChNCh ,NCh NCh ,NCh NCh] ,NCh NCh ,NChV NCh ,NCh` NCh ,NCh( NCh ,NCh NChy ,NCh NCh ,NCh&! NCh# ,NCh$ NCh\' ,NCh( NCh* ,NChC, NCh. ,NCh/ NCh'2 ,NChb3 NCh5 ,NCh6 NCh!9 ,NChq: NCh= ,NCh> NChzA ,NChB NChEE ,NChF NCh3I ,NChJ NChM ,NChhO NChQ ,NCh5S NChU ,NChW NChp^ k 453.0 (99.0) _You start waiting.NCh_ .4.0 (100.0)NChJc NCh)e # _Done waiting.OCh  #.#.###.#.##.#.# #.#...#.#)#)#.).# #.###.#.....#∩..^.).### #.....#...#.###...#.#  #.#####.#......)..#.#.# #.........#.#.#.......# #####)###.........##### OCh  #.#######.....#  #.@...# #####.#  #####+# #.#   {.# ...  ° °.+ ..#  .[#OCh0 M{.OCh 15.0)OCh8! OCh  #.#.###.#.##.#.#   #.#...#.#)#)#.....#.).#   #.###.#.....#∩..^.).#   #.....#...#.###...#.#  #.#####.#......)..#.#.#  OCh #.........#.#.#.#  #####)###.#####  #.#######.....#  #..@..# #####.#  #####+# #.#  {..# ...  OCh V {OCh &6OChOChPCh #.#.###.#.##.#.##. #.#...#.#)#)#.....#.).##. #.###.#.....#∩..^.).# #.....#...#.###...#.#  #.#####.#......)..#.#.#  #.#.#.#.#  #####)###.#####  #.#######.....#  #...@.# #####.#  #####+# #.#  ..# ...      PChH8°PChB&7PChPChnQCh '..#..#B.+..#B   boulder beetle (wandering)..#.[#QCht BBrolling)You open the door.QCh&8QCh QCh N _The boulder beetle curls into a ball and begins rolling!SCh/u#.#.###.#........##.#.##. dfuk273 the Markshuman#.#...#.#)#)#.....#.).##. Human of Ashenzari **....#.###.#.....#∩..^.).##### Health: 98/98 ========================#.....#...#.###...#.#Magic: 20/20 ========================#.#####.#......)..#.#.#AC: 28Str: 19#.........#.#.#.......#SChEV: 15Int: 9#####)###.........#####SH: 0Dex: 20#.#######.....#XL: 13 Next: 40% Place: Dungeon:14#...@.# #####.#Noise: ---------  Time: 14458.0 (0.0)SCh#####*# #.#M) +11 longbow of the Tick {drain, rPois} *.# ...Fire: M) +11 longbow of the Tick {drai*.# ...B.+ .....#B   boulder beetle (rolling)..#.[#You open the door. _The boulder beetle curls into a ball and begins rolling!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, 94% to hit)SChR #.#.###.#........##.#.##. dfuk273 the Markshuman#.#...#.#)#)#.....#.).##. Human of Ashenzari **....#.###.#.....#∩..^.).##### Health: 98/98 ========================#.....#...#.###...#.#Magic: 20/20 ========================SCh #.#####.#......)..#.#.#AC: 28Str: 19#.........#.#.#.......#EV: 15Int: 9#####)###.........#####SH: 0Dex: 20SCh #.#######.....#XL: 13 Next: 40% Place: Dungeon:14#...@.# #####.#Noise: ---------  Time: 14458.0 (0.0)#####(# #.#M) +11 longbow of the Tick {drain, rPois} SCh^ (.# ...Fire: M) +11 longbow of the Tick {drai(.# ...B.+ .....#B   boulder beetle (rolling, drained)SCh 6..#.[#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle!  You drain the boulder beetle.SChK Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (rolling, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle!drain the boulder beetle.  The boulder beetle is moderately wounded.SCh '.{.°SCh <===9.0 (1 _SCh SChp UCh<  #.#.###.#.##.#.##   #.#...#.#)#)#.....#.).##   #.###.#.....#∩..^.). UCh|  #.....#...#.###...#.#   #.#####.#......)..#.#.#   #.#.#.#.# UCh8  #####)###.#####   #.#######.....#  UCh #..@..# #####.#   #####'# #.#   ..# ... UCh  {..# ...   °.+ ... UChoo  ..#   ..#  UChn .[#  UChBUCh$B○ B   boulder beetle (rolling, drained)UCh&1---60UCh.'BUCh1VCh`3$VChW5 VCh8#.#.###.#........##.#.## dfuk273 the Markshuman  #.#...#.#)#)#.....#.).## Human of Ashenzari **....  #.###.#.....#∩..^.).#### Health: 98/98 ========================  #.....#...#.###...#.#Magic: 20/20 ========================  #.#####.#......)..#.#.# AC: 28Str: 19  #.........#.#.#.......# EV: 15Int: 9  #####)###.........##### SH: 0Dex: 20 VCh9 VCh#;J#.#######.....#VCh;XL: 13 Next: 40% Place: Dungeon:14 VCh'< VCh<#..@*.# #####.#VCh1=Noise: ---------  Time: 14460.0 (0.0) VCh= VCh.>U#####B# #.#VCh>NM) +11 longbow of the Tick {drain, rPois} VCh1? VCh?T○.# ...VCh7@JFire: M) +11 longbow of the Tick {drai VCh@ VCh7A:..# ... VChA VCh8B1°.+ ... VChB VCh3C ..#VChCxB   boulder beetle (rolling, drained) VChAD VChD ..# VCh:E VChE/.[# VCh>F VChF[_The boulder beetle is moderately wounded.VChKGHFire: M) +11 longbow of the Tick {drain, rPois}VChGPress: ? - help, Q - select action, ( or ) - cycleVChZH Shift-Dir - straight lineVChHAim: a boulder beetle (moderately wounded, rolling, lightly drained, 94% to  VChI hit)VChC^  VCh_ VCh` .VChb %BVChb BVChc VCh .VCh BVChC Aim: a boulder beetle (moderately wounded, rolling, lightly drained, 94% to  VCh hit)VChD0$WCh WChf#.#.###.#........##.#.## dfuk273 the Markshuman WCh WChx#.#...#.#)#)#.....#.).## Human of Ashenzari **.... WCh& #.###.#.....#∩..^.).#### Health: 98/98 ========================  #.....#...#.###...#.#Magic: 20/20 ========================  #.#####.#......)..#.#.# AC: 28Str: 19  #.........#.#.#.......# EV: 15Int: 9  #####)###.........##### SH: 0Dex: 20  #.#######.....#XL: 13 Next: 40% Place: Dungeon:14  WCh #..@(.# #####.#WCh+Noise: ---------  Time: 14460.0 (0.0) WCh  WCh!o#####B# #.#WCh"NM) +11 longbow of the Tick {drain, rPois} WCh# WCh#T○.# ...WCh$JFire: M) +11 longbow of the Tick {drai WCh}& WChd':..# ... WCh;( WCh!)1°.+ ... WCh) WCh* ..#WCh+B   boulder beetle (rolling, drained) WCh, WCh{- ..# WChP. WCh9//.[# WCh0 WCh1Press: ? - help, Q - select action, ( or ) - cycleWCh1 Shift-Dir - straight lineWCh2Aim: a boulder beetle (moderately wounded, rolling, lightly drained, 94% to  WCh3 hit)  WCh4=You shoot an arrow. The arrow hits the boulder beetle!  WCh5:The boulder beetle is heavily wounded.WChBWCh; B°BShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, lightly drained, 94% to  hit)  You shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is heavily wounded.The boulder beetle hits you but does no damage.===1.1 (1.1 _The boulder beetle stops rolling and uncurls.WCh+ H #.#.###.#........##.#.## dfuk273 the Markshuman  #.#...#.#)#)#.....#.).## Human of Ashenzari **....  WCh9. #.###.#.....#∩..^.).#### Health: 98/98 ========================  #.....#...#.###...#.#Magic: 20/20 ========================  #.#####.#......)..#.#.# AC: 28Str: 19  #.........#.#.#.......# EV: 15Int: 9  #####)###.........##### SH: 0Dex: 20  #.#######.....#XL: 13 Next: 40% Place: Dungeon:14  #..@B.# #####.#Noise: ===------  Time: 14461.1 (0.0)  #####°# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# ...Fire: M) +11 longbow of the Tick {drai  ..# ...  °.+ ...  ..#B   boulder beetle (drained) WCh /  ..#  .[#  The boulder beetle hits you but does no damage. _The boulder beetle stops rolling and uncurls.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)WCh H #.#.###.#........##.#.## dfuk273 the Markshuman  #.#...#.#)#)#.....#.).## Human of Ashenzari **....  WCh #.###.#.....#∩..^.).#### Health: 98/98 ========================  #.....#...#.###...#.#Magic: 20/20 ========================  #.#####.#......)..#.#.# AC: 28Str: 19  #.........#.#.#.......# EV: 15WCh^ BInt: 9  #####)###.........##### SH: 0Dex: 20  #.#######.....#WCh XL: 13 Next: 40% Place: Dungeon:14  #..@((# #####.#Noise: ===------  Time: 14461.1 (0.0)  #####°# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# ...Fire: M) +11 longbow of the Tick {drai  ..# ...  °.+ ...  ..#B   boulder beetle (drained)  ..#  .[#  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)  You shoot an arrow.  The arrow barely misses the boulder beetle.WChhA.B.'WCh B-2.2 (1.1WChFWChHd  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)  You shoot an arrow.  The arrow barely misses the boulder beetle. _The boulder beetle completely misses you.XCh #.#.###.#........##.#.## dfuk273 the Markshuman  #.#...#.#)#)#.....#.).## Human of Ashenzari **....  #.###.#.....#∩..^.).#### Health: 98/98 ========================  #.....#...#.###...#.#Magic: 20/20 ========================  #.#####.#......)..#.#.# AC: 28Str: 19  #.........#.#.#.......# EV: 15Int: 9  #####)###.........##### SH: 0Dex: 20  #.#######.....#XL: 13 Next: 40% Place: Dungeon:14  XChr4#..@B.# #####.#Noise: ===------  Time: 14462.2 (0.0)  #####'# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# ...Fire: M) +11 longbow of the Tick {drai  ..# ...  °.+ ...  ..#B   boulder beetle (drained)  ..#  .[#  The arrow barely misses the boulder beetle. _The boulder beetle completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)XChQ #.#.###.#........##.#.## dfuk273 the Markshuman  #.#...#.#)#)#.....#.).## Human of Ashenzari **....  #.###.#.....#∩..^.).#### Health: 98/98 ========================  #.....#...#.###...#.#Magic: 20/20 ========================  XCh` #.#####.#......)..#.#.# AC: 28Str: 19  #.........#.#.#.......# EV: 15Int: 9  #####)###.........##### SH: 0Dex: 20  #.#######.....#XL: 13 Next: 40% Place: Dungeon:14  #..@B.# #####.#Noise: ===------  Time: 14462.2 (0.0)  #####'# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# ...Fire: M) +11 longbow of the Tick {drai  ..# ...  °.+ ...  ..#B   boulder beetle (drained)  ..#  .[#  Shift-Dir - straight lineXCh#UAim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  You drain the boulder beetle.  The boulder beetle is heavily wounded.XCh$89---3.3 (1.1  Aim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  You drain the boulder beetle.  The boulder beetle is heavily wounded. _The boulder beetle bites you!XCh J #.#.###.#........##.#.## dfuk273 the Markshuman  #.#...#.#)#)#.....#.).## Human of Ashenzari **....  #.###.#.....#∩..^.).#### Health: 89/98 =====================---  #.....#...#.###...#.#Magic: 20/20 ========================  #.#####.#......)..#.#.# AC: 28Str: 19  #.........#.#.#.......# EV: 15Int: 9  #####)###.........##### SH: 0Dex: 20  #.#######.....#XL: 13 Next: 40% Place: Dungeon:14  #..@B.# #####.#XCh Noise: ===------  Time: 14463.3 (0.0)  #####'# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# ...Fire: M) +11 longbow of the Tick {drai  ..# ...  °.+ ...  ..#B   boulder beetle (drained)  ..#  .[#  The boulder beetle is heavily wounded. _The boulder beetle bites you!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)XCh Q #.#.###.#........##.#.## dfuk273 the Markshuman  #.#...#.#)#)#.....#.).## Human of Ashenzari **....  #.###.#.....#∩..^.).#### Health: 89/98 =====================---  #.....#...#.###...#.#Magic: 20/20 ========================  #.#####.#......)..#.#.# AC: 28XCh Str: 19  #.........#.#.#.......# EV: 15Int: 9  #####)###.........##### SH: 0Dex: 20  #.#######.....#XL: 13 Next: 40% Place: Dungeon:14  #..@B.# #####.#Noise: ===------  Time: 14463.3 (0.0)  #####'# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# ...Fire: M) +11 longbow of the Tick {drai  ..# ...  °.+ ...  ..#B   boulder beetle (drained)  ..#  .[#  Fire: M) +11 longbow of the Tick {drain, rPois}XCh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle.  You drain the boulder beetle.XCh!$XCh%Press: ? - help, Q - select action, ( or ) - cycleXCh%Shift-Dir - straight linXCh&!e  XCh&Aim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)  XChM'@You shoot an arrow. The arrow hits the boulder beetle.XCh'drainXChqA  The boulder beetle is heavily wounded.4.3 (1XChE XChEXCh~F8_The boulder beetle bites you but does no damage.YChV #.#.###.#........##.#.## dfuk273 the Markshuman  #.#...#.#)#)#.....#.).## Human of Ashenzari **....  #.###.#.....#∩..^.).#### Health: 89/98 =====================---  #.....#...#.###...#.#Magic: 20/20 ========================  #.#####.#......)..#.#.# AC: 28Str: 19  #.........#.#.#.......# EV: 15Int: 9  #####)###.........##### SH: 0Dex: 20  #.#######.....#XL: 13 Next: 40% Place: Dungeon:14  #..@B.# #####.#Noise: ===------  Time: 14464.3 (0.0)  #####'# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# YCh ...Fire: M) +11 longbow of the Tick {drai  ..# ...  °.+ ...  ..#B   boulder beetle (drained)  ..#  .[#  The boulder beetle is heavily wounded. _The boulder beetle bites you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)YCh$YCh YChf#.#.###.#........##.#.## dfuk273 the Markshuman YCh+ YChx#.#...#.#)#)#.....#.).## Human of Ashenzari **.... YChH YCh#.###.#.....#∩..^.).#### Health: 89/98 =====================--- YChm YCh#.....#...#.###...#.#YChcMagic: 20/20 ======================== YCh YChs#.#####.#......)..#.#.# AC: 28YCh2,Str: 19 YCh2 #.........#.#.#.......# EV: 15Int: 9  #####)###.........##### SH: 0Dex: 20  #.#######.....#XL: 13 Next: 40% Place: Dungeon:14  #..@B.# #####.#Noise: ===------  Time: 14464.3 (0.0)  #####'# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# ...Fire: M) +11 longbow of the Tick {drai  ..# ... YCh YCh9 1°.+ ... YCh! YCh_" ..#YCh#oB   boulder beetle (drained) YCh# YChE$ ..# YCh$ YCh%u.[#  Fire: M) +11 longbow of the Tick {drain, rPois}YChs.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle!!  The boulder beetle is almost dead.YChYCh&MYChPress: ? - help, Q - select action, ( or ) - cycleYCh<9Shift-Dir - straight line  YChAim: a boulder beetle (heavily wounded, lightly drained, 94% to hit)  YChy>You shoot an arrow. The arrow hits the boulder beetle!!  YChVThe boulder beetle is almost dead.  YChBThe boulder beetle waves its antennae.YChDYChYCh#90YCh=YChQ$5.3 (1YChYCh YChYChX8_The boulder beetle bites you but does no damage.YChY$YChuZ YCh[f#.#.###.#........##.#.## dfuk273 the Markshuman YCh[ YCh \x#.#...#.#)#)#.....#.).## Human of Ashenzari **.... YCh\ YCh#]#.###.#.....#∩..^.).#### Health: 90/98 ======================-- YCh_Z #.....#...#.###...#.#Magic: 20/20 ========================  #.#####.#......)..#.#.# AC: 28Str: 19  #.........#.#.#.......# EV: 15Int: 9  #####)###.........##### SH: 0Dex: 20  #.#######.....#XL: 13 Next: 40% Place: Dungeon:14  #..@B.# #####.#Noise: ===------  Time: 14465.3 (0.0)  #####'# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# ...Fire: M) +11 longbow of the Tick {drai  ..# ...  °.+ ...  ..#B   boulder beetle (drained)  ..#  YCh6`/.[# YCh` YChDaHThe boulder beetle waves its antennae. YChaN_The boulder beetle bites you but does no damage.  YChSb@Fire: M) +11 longbow of the Tick {drain, rPois}YChbPress: ? - help, Q - select action, ( or ) - cycleYChkc Shift-Dir - straight lineYChcAim: a boulder beetle (almost dead, lightly drained, 94% to hit)YCh $YCh YChAf#.#.###.#........##.#.## dfuk273 the Markshuman YChì YChMx#.#...#.#)#)#.....#.).## Human of Ashenzari **.... YCh̭ YCh`#.###.#.....#∩..^.).#### Health: 90/98 ======================-- YCh߮ YCh`#.....#...#.###...#.#YChcMagic: 20/20 ======================== YChh YChs#.#####.#......)..#.#.# AC: 28YChp,Str: 19 YCh YChp_#.........#.#.#.......# EV: 15YCh+Int: 9 YCh_ #####)###.........##### SH: 0Dex: 20  #.#######.....#XL: 13 Next: 40% Place: Dungeon:14  #..@B.# #####.#Noise: ===------  Time: 14465.3 (0.0)  #####'# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# ...Fire: M) +11 longbow of the Tick {drai  ..# ...  °.+ ...  ..#B   boulder beetle (drained)  ..#  .[#  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 94% to hit)  YCh>You shoot an arrow. The arrow hits the boulder beetle!!  YChm&You kill the boulder beetle!YCh3YChYCh.YCh!YChKYCh9L.YCh?Y46.4 (1.1 _YCh' $YChL  YCh f#.#.###.#........##.#.## dfuk273 the Markshuman YCh^  YCh x#.#...#.#)#)#.....#.).## Human of Ashenzari **.... YChl  YCh #.###.#.....#∩..^.).#### Health: 90/98 ======================-- YCh~  YCh #.....#...#.###...#.#YCh cMagic: 20/20 ======================== YCh   YCh s#.#####.#......)..#.#.# AC: 28YCh ,Str: 19 YCh  YCh _#.........#.#.#.......# EV: 15YCh +Int: 9 YCh  YCh }#####)###.........##### SH: 0YCh" ,Dex: 20 YCh  YCh# J#.#######.....#YCh XL: 13 Next: 44% Place: Dungeon:14 YCh,  YChn #..@..# #####.#Noise: ===------  Time: 14466.4 (0.0)  #####'# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# ...Fire: M) +11 longbow of the Tick {drai  ..# ...  °.+ ...  ..#  ..#  .[#  Aim: a boulder beetle (almost dead, lightly drained, 94% to hit)  You shoot an arrow. The arrow hits the boulder beetle!! _You kill the boulder beetle!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYChY $YCh(\  YCh\ f#.#.###.#........##.#.## dfuk273 the Markshuman YCh]  YChm^ x#.#...#.#)#)#.....#.).## Human of Ashenzari **.... YCh"_  YCh_ #.###.#.....#∩..^.).#### Health: 90/98 ======================-- YCh`  YCh`a #.....#...#.###...#.#YChb Magic: 20/20 ========================  #.#####.#......)..#.#.# AC: 28Str: 19  #.........#.#.#.......# EV: 15Int: 9  YChd #####)###.........##### SH: 0Dex: 20  #.#######.....#XL: 13 Next: 44% Place: Dungeon:14  #..@..# #####.#Noise: ===------  Time: 14466.4 (0.0) YCh]e  #####'# #.#M) +11 longbow of the Tick {drain, rPois}  ○.# ...Fire: M) +11 longbow of the Tick {drai  ..# ...  YChf °.+ ...  ..#  ..#  .[#  _You kill the boulder beetle!Fire: M) +11 longbow of the Tick {drain, rPois}YCho }Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.YChr  YChws _YCh%t ZChfZChXhZChtZChKz0 _Unknown command.ZCh~{ZCh.: #.#.###.#.ZCh0##.#.##. #.#...#.#)#)#.....#.).##. #.###.#.....#∩..^.).# ZCh1#.....#...#.###...#.#  #.#####.#......)..#.#.#  #.ZCh 3#.#.#.#  #####)###.#####  ZCh"4#.#######.....#  #...@.# #####.#  #####'# #.#  ZCh@5z..# ...  .. ..+ZChW6k ..# ..# ZCh\7R.[# ZChiBZChuD/1---ZChQE7.4 (1 _ZChMZChP[ChU#.#...#.#)#)#.).##.)[Chő#.###.#.....#∩..^.).#######.....#...#.###...#.# #.#####.#......)..#.#.# ##.........#.#.#.......# ######)###.........##### [Ch) #.#######.....# #.....# #####.# #####@# #.# .........# ... ...<.....# ... [Ch0..>......+.........#.........#........[#[Ch24.........#[Ch9[Ch68==[Ch3---8[Ch[ChNa _Found an escape hatch in the ceiling. Found a stone staircase leading down. [ChNC_There is an open door here.[Ch  ##.#.....#∩..^.).######....#...#.###...#.# #####.#......)..#.#.#........#.#.#......####)###.........#####  #.####### #.....# ############'## .......@.# ...<>......+###'######9 _\ChG\Chze ....#...#.###...#.# #####.#......)..#.#.#........#.#.#......####)###.........#####  #.####### ....# ############'## .........# ...<>......+.# ..70\Chf\Chh\Ch?*3\Ch+\Ch_/\Ch[6X\Ch/8P==\Ch9\Ch6<7 _You open the door.\Ch>3\Ch9A\ChF#.#####.#......)..##..#.........#.#.#.......# #######)###.........#####  #.#######.....# #.....# #####.# #######'## #.# .........# ... ...<.....### ... ..>......@.# ... 3.4 (3.........#.# ..\ChFG-#.....[###.....# #######'######\ChWI....#\ChL\ChNQ _There is an open door here.]Ch ]Chİ ]Ch ]Ch( ]Ch #.........#.#.#.......# #########)###.........#####  #.#######.....# ##.....# #####.# #######'## #.# .........# ... ...<.....### ... ..>......'.# ... ]Ch:.........#@# .........#................[###...............# #####.###'######....# ]ChQ]Chδ24.4 (1 _]ChG]Ch4^Ch|=#####)###.........##### #. #.#######.....# ##.....# #####.#  #######'## ###.###^Chd?.........# ..........<.....###.(....)..>......'.#................#.#........#.@........[###.# #####.#^Ch>@###'######....# ^Ch-f<5^Chl^Chn7 _Found 4 stones and a +0 arbalest.^Ch  #.#######.....# ####.....# #####.#  #######'## ####.####.........# #...........<.....###.(....)..>......'.#.................#.#..^Ch w#....[###.# ######.#####'###### ....# ^Ch ^Ch &6^Chb ^Ch _Ch&3_Ch)_Ch71_Ch1:X_Ch>,_ChA_ChK#.#######.....# ###.....# #####.# #######'## ####.##### .........# #..# ...<.....###.(....).# _ChVL..>......'.#..##..#.#....#..# ..[###..# 8.4 (2.._ChL# ######.### ###'###### _ChL0 .#_ChM_ChR_ChT_ChT_Ch&A +0 arbalest. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 19.3 The +4 chain mail of Ebby {rN++ Str-2 SInv} slows your attacks with this weapon by 0.3.Current attack delay: 1.2. Damage rating: 31 (Base 16 x 125% (Dex) x 156% (Skill)). _Ch0This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Ranged Weapons} {two-handed} {ranged weapon} Menu/colouring prefixes: identified ranged weapon _________________ _ChBc“(Tell enters with his crossbow) (g)o to location.`Ch`Ch 8 #.#######.....###### dfuk273 the Markshuman#.....# #####.#Human of Ashenzari **....#######'## ####.#####Health: 98/98 ========================.........# #........#Magic: 20/20 ========================...<.....###.(....).#AC: 28Str: 19..>......'.#........##EV: 15Int: 9.........#.#..........`ChSH: 0Dex: 20.........#..........#XL: 13 Next: 44% Place: Dungeon:14........[###..@.....#Noise: ---------  Time: 14478.4 (2.0)`Ch.........# ######.###M) +11 longbow of the Tick {drain, rPois} ###'######Fire: M) +11 longbow of the Tick {drai`ChU$....# `Ch_Unknown command. _Found an escape hatch in the ceiling. Found a stone staircase leading down. _There is an open door here. `Chs]_You open the door. _There is an open door here. _Found 4 stones and a +0 arbalest.`Ch `Ch`ChaCh=aChz>aChyAaChNaChCUaChVaCh^,aCha,aCh/faChzaCh%,aChaChaCh,aChaaChDaCh,aChaChkaCh,aChaChaCh,aCh8aChkaChwaChBaChaChaCh_aChPaChaChAaChaCh(aChaChCaChaChV7 _You open the door.aChZ3aChXaChj@  There is an open door here.aChaCh _aChaCh,aChDaChM _You now have 504 gold pieces (gained 4).aCh3aChaChfaChn,aChaCh7 _You open the door.aChaChaCh[aCh@  There is an open door here.aCh aCh_aCh3aChaCho,aChaChLaCh,aChKaCh3aCh,aChRaChaCh,aChaChjaCh ,aChH aCh aCh,aChuaChaCh,aChjaChaChH,aChaChaChaCh4aChaCh7 _You open the door.aChaChaChaCh"@  There is an open door here.aChh%aCh% _aCh&aCh(aCh*,aCh+aCh-aCh/,aCh0aChb1aCh3,aCh3aCh5aCh27aCh7aCh8aCh:7 _You open the door.aChi=3aCh>aChAopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the dooraChA&.  There is an open door here.aCheDaChD _aChEaChGaCh]I,aChJaChM,aChUMaChOThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open aChP9door here. _x - 3 potions of berserk rage (gained 1)aChyR3aChRaChTaChV,aChWaCh5Y7 _You open the door.aChZ3aCh[aCh\aCh_,aCh `aChPb@  There is an open door here.aChcdaChd _aCheaCh:gaCh&i,aChjaChl,aChmaChpN _You now have 516 gold pieces (gained 12).aChs3aChsaChuaChx,aChyaCh@{aChF},aCh8~aChaCh,aChhaCh,aCh%aChN _You now have 530 gold pieces (gained 14).aChA3aChaChiaCh1,aChaCh"aChʑ,aChaChaChHaChaChaCh$ aCh_You open the door.aChaCh̙aChJaCh@  There is an open door here.aCh"5 _aCh aCh&aCh,aCh4aChaCh aCh\aChaChaChaCh?aChaCh aChaCh֭aCh aCh7 _You open the door.aChh3aCh^aChaCh,aChaCh@  There is an open door here.aChaCh _aChaChaCh>,aChaChtaChk,aChaChM,aChaChN _You now have 545 gold pieces (gained 15).aCha3aChTaChaCh,aCh*aChaChr,aChaChv,aChaCh N _You now have 559 gold pieces (gained 14).aChS3aChaChaCh,aCh aCh7 _You open the door.aCh3aChaChaChDaChaChaChq@  There is an open door here.aCh`aCh _aChaChqaChE,aChaChCaCh8,aChaCh=aChaChaChFaChaChaChdaChaChaChaChfaChaChaCh aCh[aChaChaCh,aChlaCh aCh ,aCh aCh ......#  ......# #......./.# ......+ .........# ......# ..# aCh......# .....>. ......# ..... ......# ... ......# ##'# '###### ####.@# aCh8J560.4 (82.0) .# #....## ## ##.#### ###### #..# aChp.....# ##'##### .....### #......# .....'.# #......# .....#.###......# aChU.....#...#......# _You open the door. _Found a stone staircase leading down.bCh@bChA wand of acid (6). A magical device which throws bolts of corrosive acid. Damage: 4d5 Noise: A bit loud Stash search prefixes: {wand} bCh(7Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to whichbCh^ is added the Mountain Shepherd's Manual_, ch. III. 1837. (g)o to location.bCh3cCh&......#dfuk273 the Markshuman ......# #......./.#Human of Ashenzari **.... ......+ .........#Health: 98/98 ======================== ......# ........#Magic: 20/20 ======================== ......#.....>.AC: 28Str: 19 ......#.....EV: 15Int: 9 ......#...SH: 0Dex: 20 ......###'#XL: 13 Next: 44% Place: Dungeon:14 '###### ####.@#Noise: ---------  Time: 14560.4 (82.0) .##....##M) +11 longbow of the Tick {drain, rPois} ####.####Fire: M) +11 longbow of the Tick {drai ###### #..# .....# Ch&m##'##### .....### #......# .....'.# #......# .....#.###......# .....#...#......# _You now have 545 gold pieces (gained 15). _You now have 559 gold pieces (gained 14). _You open the door. _There is an open door here. _You open the door. _Found a stone staircase leading down.cChcChcChcChcChL cCh $ _cChcCh@  There is an open door here.cChcCha _cChcChcChcChcChcChcChcChcChcCh"%  cCh"-There is a stone staircase leading down here.cCh%cCh% _cCh&cCh3(cCh*cChs*cCh@+cCh:/cCh1,cCh2cCh5,cCh6cCh: ##.# .# .# .# cChU;"#+######## .# ##### #.........#.# ....# +.........# cCh;....# #.........+ ....# #.......@.#8.0)...+ #.........# cCh <j....# #.........# ....# #.......>.## #.........# ....# #.........#...# ######'#### cCh_<##### ####..# #....##cCh<cCh?cChA? _H - a wand of acid (9) (gained 6 charges)cCh  ##.# .# .# .##+# .# +##### #.# .#.# +.#.# #.+.# #.#.+ #cCh ...#.# #...#.# #.>.#.# #.........#.# #.........#.# ######'##### ####..# # #....##cCh cCh +9.4 (1cChD cCh dChS3dChiTdChNYdCh`dChobdCh=d,dChddChh ##.# .# .# .# ##+######## .# ###+##### #...# .# #.......# +...# dChil#.......# #...+ #.......# #...@.....#72.4 (3 #.......+ #...# dChgie#.......# #...# '.......# #.......>.# #.......# #...# dChiC#.......# #...# #.......# ######'####'###### ####..# ...#dChjH #....##dChRjdChmdChvneCheCheCh eChgeChL eCh eCh6 eChE eCh eCh eCh eCh ,eCh eCh Q #< #. ## ##+########  ###+##### #...#  #.......# +@........#5  #.......# #.........+  #.......# #.........# eCh  #.......+ #.........# ####.......# #...# ...'.......# #.>.# ####.......# #.........#  #.......# #.........#  #.......# ######'####eCh% eCh eCh fChfCh1fCh fChqfChNe ####..'#..##fChn fCh,p +6.4 (1fChu fChz ( _You open the door.gChp # #  ##+# ###+#########.# #.##..@..# #.#..##...+ # #.#. #.........# # #.+ #..##gCh6.# #..#.'.# #.>.##.# #..# #.# #..#  #.# ######'####gChgCh&7gChgChQ _There is an open door here.gChs gCht gChu gChy gCh} gChӆ | _gCh gCho gChǍ gCh gChW gCh gCh~ gCh gChɖ gCh gCh֛ gCh@ gCh gChF gChk gChբ gChU gCh @  There is an open door here.gCh gCh  _gCh gChح gCh gChy 7 _You open the door.gCh 3gCh! gChJ @  There is an open door here.gCh 5 _gCh gCh #.##..##.####<##..#..#.###.#.#. #[#. #@#. ##'######## . gCh u ###+#########.........# .  #.......##..'.........#  #.......#..##.........+  #.......#.###.........#  #.......+.# # ###.......### #...# ..'.......# #.......>.#gCh 78 M #. ##.##<#..##. #.#  ##'##########+#########.........#.gCh '....##.........#........gCh 088.4 (11.0)gCh ,9.4 (12gCh> gCh;  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}.hCht3hChvhCh&yhChq{hCh{$ _hCh XhChhChhCh,hChʆhChhChފ,hChhChUhCh,hChBhChhChhChhChhChhCh...#######+#### #.# #####)##.# #.##(# #.##.# .#.# ##.## #..# ##.# ####<# 95.4 (6.0)#...#..# #.#### ##.#  #.#.#hCh #[# .# #.#.# ##'######## .# ##+#########.........# .# .......##..'hChhCh+6.4 (7hChhCh) _Found a +0 trident.kChkChkChkChkCh~xM#########.......... ... #######+#### ####).( #. ##.####.<# #.....#.######.##.[kChkCh+7.4 (1kChGkCh1mCh/A4mChBmChxFmCh mCh mCh mChǰ mCh mCh mCh mChg mCh mCh mCh] mCh} mChF mCh ##### #)# #.#mChO  mCh s#.# #(#mChK  mCh 2#.#mChC + #.#mCh I #.#mCh= + #.#mCh I #.#mCh: , #.##mCh I #.#mCh4 , #..#mCh = #.#mCh- , ##.#mCh )####.#mCh' @ #<#mCh U#..@.#mCh# - #..#mCh $9.4 (2mCh 9 #.####mCh - ##.#mCh N #.# mCh  .#mCh j #[# mCh  mCh  .# mCh{ mCh% , #.#mCh3 + .#mCh #'#######mCh #mCh ) .# mCh ###+#########.........mCh #mCh ) .# mCh~ #.......##..'........mCh ".#mChu .......#..##mCh #.+mCh mCh mCh tCh93 ItCh< tChF XtChMG tChG tCh H tChI tChK ,tChL tChP  #.# #.# #.# #.# #.# #.## #.# #..# #.# ##.#tChQ ####.# #<##....# #.. #.#### ##. #@#  .602.4 (3tChQ  #[#  . #.# . ##'######## .###+#########.........# .#.......##..'........tChS a.#  #.......#..##.........+  #.......#.###.........#  #.......+.# #..#tChV tChSW uChuCh"The +10 chain mail of Beogh's Esteem {rF+ Will+}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 rF+:It protects you from fire. Will+:It increases your willpower. uChIf you switch to wearing this armour: Your AC would increase by 6.0 (28.8 -> 34.8). Your EV would increase by 0.4 (15.4 -> 15.8). This ancient artefact cannot be changed by magic or mundane means. You found it on level 14 of the Dungeon. uChStash search prefixes: {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” uChO1(g)o to location.ChyChW#.##.# dfuk273 the Markshuman#.##.# Human of Ashenzari **....#.##.## Health: 98/98 ========================#.##..# Magic: 20/20 ========================#.###.# AC: 28Str: 19####.##<# EV: 15Int: 9#....##.. SH: 0Dex: 20#.######. XL: 13 Next: 44% Place: Dungeon:14#@#. Noise: ---------  Time: 14602.4 (3.0)Ch!#[#. M) +11 longbow of the Tick {drain, rPois} #.#. Fire: M) +11 longbow of the Tick {drai##'########.###+#########.........#.#.......##..'.........##.......#..##.........+#.......#.###.........##.......+.# #.........# _There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}. _Found a +0 trident.ChChChCh Ch^ Ch Ch Chҷ   You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}.Chn Ch+  _Ch Chw L#.##.### #<#... #...####..#  [#  4.4 (2##'###########+#########.........#'....##.......#....... ###.......### #.........# Ch ..'.......# #.......>.#ChL Ch ChChFInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}  V - a +0 pair of gloves (worn)  d - an orb of light Ch N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ChjO - the +4 chain mail of Ebby (worn) {rN++ Str-2 SInv}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). SInv: It lets you see invisible. If you take off this armour: Your AC would decrease by 15.9 (28.8 -> 12.9). Your EV would increase by 4.0 (15.4 -> 19.4). Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.3. This ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} (t)ake off, (d)rop, (=)adjust, or (i)nscribe.Ch&Ch"Ch&+?#.#Ch+#.## dfuk273 the Markshuman#.##..# Human of Ashenzari **....#.###.# Health: 98/98 ========================####.#Chw,#<# Magic: 20/20 ========================#....##.. AC: 28Str: 19#.####Ch-G##. EV: 15Int: 9#.#. SH: 0Dex: 20#[#Ch-}. XL: 13 Next: 44% Place: Dungeon:14#@#. Noise: ---------  Time: 14604.4 (0.0)Chd.l##'########. M) +11 longbow of the Tick {drain, rPois} ###+#########.........#. Fire: M) +11 longbow of the Tick {draiCh_1~#.......##..'.........##.......#..##.........+#.......#.###.........##.......+.# #.........# ###.......### #.........# ..'.......# #.......>.# _There is an open door here. _You open the door. _There is an open door here. _You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}. _Found a +0 trident. _You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}.Ch8Ch8Ch?Ch)J[You open the door. _There is an open door here. _ChJYou see here the +10 chain mail of Beogh's Esteem {rF+ Will+}. _Found a +0 trident. _You see here the +ChK10 chain mail of Beogh's Esteem {rF+ Will+}.  You start removing your armour.ChOA5.4 (1ChNTChT+6.4 (2ChXCh\Chu]+7.4 (3ChA`Ch5eChe+8.4 (4ChmCh?pChp+9.4 (5ChsChu 12219 _You continue removing the +4 chain mail of Ebby {rN++ Str-2 SInv}. x5Ch4vChyCh zCh4}Ch~m  You finish removing the +4 chain mail of Ebby {rN++ Str-2 SInv}.ChsCh,10.4 (6ChChkK _You drop the +4 chain mail of Ebby {rN++ Str-2 SInv}.Ch3Ch#ChCh,Chq  You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}.Ch>Ch _ChACh # .# #.. ###.####.ChdO<#....##..######2.4 (2 #[#  #[#  ##'#######.##+#########.........#.#..'......#..##.........+ Ch .###........  #+.#.ChChaChwK #.#### #<.....####  [##'#########....#..... ###.......### #.........#3.4 (1 _You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}.Ch|LThe +10 chain mail of Beogh's Esteem {rF+ Will+}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 rF+:It protects you from fire. Will+:It increases your willpower. If you switch to wearing this armour: Your AC would increase by 21.9 (12.9 -> 34.8). Your EV would decrease by 3.6 (19.4 -> 15.8). This ancient artefact cannot be changed by magic or mundane means. You found it on level 14 of the Dungeon. Stash search prefixes: {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (g)et.Ch#.##.# dfuk273 the Markshuman#.##.## Human of Ashenzari **....#.##..# Health: 98/98 ========================#.###.# Magic: 20/20 ========================####.##<# AC: 12Str: 21#....##.. EV: 19Int: 9#.######. SH: 0Dex: 20#.#. XL: 13 Next: 44% Place: Dungeon:14#@#. Noise: ---------  Time: 14613.4 (1.0)#[#. M) +11 longbow of the Tick {drain, rPois} ##'########. Fire: M) +11 longbow of the Tick {drai###+#########.........#.#.......##..'...h+m......##.......#..##.........+#.......#.###.........##.......+.# #.........# ###.......### #.........#You start removing your armour. _You continue removing the +4 chain mail of Ebby {rN++ Str-2 SInv}. x5  You finish removing the +4 chain mail of Ebby {rN++ Str-2 SInv}. _You drop the +4 chain mail of Ebby {rN++ Str-2 SInv}. _You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}. _You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}.4 _O - the +10 chain mail of Beogh's Esteem {rF+ Will+}ChInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}  O - the +10 chain mail of Beogh's Esteem {rF+ Will+} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esch`I7m] exit[top]Che O - the +10 chain mail of Beogh's Esteem {rF+ Will+}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 rF+: It protects you from fire. Will+: It increases your willpower. If you switch to wearing this armour: Your AC would increase by 21.9 (12.9 -> 34.8). Your EV would decrease by 3.6 (19.4 -> 15.8). This ancient artefact cannot be changed by magic or mundane means. You found it on level 14 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ “Nought can Deform the Human race (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ch #.##.# dfuk273 the Markshuman#.##.## Human of Ashenzari **....#.##..# Health: 98/98 ========================#.###.# Magic: 20/20 ========================####.##<# AC: 12Str: 21#....##.. EV: 19Int: 9#.######. SH: 0Dex: 20#.#. XL: 13 Next: 44% Place: Dungeon:14#@#. Noise: ---------  Time: 14614.4 (0.0)#[#. M) +11 longbow of the Tick {drain, rPois} ##'########. Fire: M) +11 longbow of the Tick {drai###+#########.........#.#.......##..'...ChG ......##.......#..##.........+#.......#.###.........##.......+.# #.........# ###.......### #.........# _You continue removing the +4 chain mail of Ebby {rN++ Str-2 SInv}. x5  You finish removing the +4 chain mail of Ebby {rN++ Str-2 SInv}. _You drop the +4 chain mail of Ebby {rN++ Str-2 SInv}. _You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}. _You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}. _O - the +10 chain mail of Beogh's Esteem {rF+ Will+}Ch Ch#   You finish removing the +4 chain mail of Ebby {rN++ Str-2 SInv}. _You dropsee here the +10 chain mail of Beogh's Esteem {rF+ Will+}. __O - the +10 chain mail of Beogh's Esteem {rF+ Will+} ChJ E You start putting on your armour.Ch0 A5.4 (1Ch Chv +6.4 (2Ch Ch- Ch +7.4 (3Ch Ch" Chl" $8.4 (4Ch% Ch( ChI) +9.4 (5Chf- Ch/ 345 _You continue putting on the +10 chain mail of Beogh's Esteem {rF+ Will+}. x5Cha/ Ch'2 Ch3 } _You finish putting on the +10 chain mail of Beogh's Esteem {rF+ Will+}.Ch\ChN'Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Ch' f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Chu(Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn) Ch ) G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn) Ch) d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=) Ch* t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}Ch*vy - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Ch0+Wands (go to first with /)u - a wand of flame (11) Ch+[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ChN - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}. A length of stylish fabric. At its creation, enchantments were woven into it, Ch^and as such it cannot accept further enchantment. Base armour rating: 0 repulsion: It helps its wearer evade missiles. *Corrode: It may corrode you when you take damage. rPois:ChIt protects you from poison. Dex+3:It affects your dexterity (+3). If you switch to wearing this armour: Your AC would decrease by 3.5 (34.8 -> 31.3). ChxYour EV would increase by 0.4 (15.8 -> 16.2). This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 13 of the Dungeon. ChStash search prefixes: {inventory} {artefact} {artifact} {repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ch@#.##.# dfuk273 the Markshuman#.##.## Human of Ashenzari **....#.##..# Health: 98/98 ========================#.###.# Magic: 20/20 ========================####.##<# AC: 34Str: 21#....##.. EV: 15Int: 9#.######. SH: 0Dex: 20#.#. XL: 13 Next: 44% Place: Dungeon:14#@#. Noise: ---------  Time: 14619.4 (0.0)#[#. M) +11 longbow of the Tick {drain, rPois} ##'########. Fire: M) +11 longbow of the Tick {drai###+#########.........#.#.......##..'...ChB......##.......#..##.........+#.......#.###.........##.......+.# #.........# ###.......### #.........# _You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}. _You see here the +10 chain mail of Beogh's Esteem {rF+ Will+}. _O - the +10 chain mail of Beogh's Esteem {rF+ Will+}You start putting on your armour. _You continue putting on the +10 chain mail of Beogh's Esteem {rF+ Will+}. x5 _You finish putting on the +10 chain mail of Beogh's Esteem {rF+ Will+}. _  You start removing your armour.20.4 (11.4 (2ChDCh IChI+2.4 (3Ch=LCh-QChQ+3.4 (4ChYTChXChY+4.4 (5Ch[Ch]. 1 Ch^_You continue removing your +2 cloak of stealth. x5  You finish removing your +2 cloak of stealth.Ch{^ChaChfD  You feel less stealthy.  ChhlYou start putting on your armour.5.4 (6ChSjChnCho+6.4 (7ChrChwChw+7.4 (8ChzChChN+8.4 (9ChChHChÇ,9.4 (10.0)ChChx63  You start putting on your armour.ChWcontinue putting on the scarf of the Chewing Gods {repulsion, *CorroderPois Dex+3}. x5putting on the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.  Ch:You feel agile.ChChCh^ _You are surrounded by a repulsion field.ChzChADInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  N - the scarf of the Chewing Gods (worn) {repulsion, *Corrode rPois Dex+3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  h - a +2 cloak of stealth Jewellery (go to first with "=) Ch t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Chih - a +2 cloak of stealth. A cloth cloak. Base armour rating: 1 'Of stealth': it enhances the stealth of its wearer. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.5 (31.3 -> 34.8). Your EV would decrease by 0.4 (16.2 -> 15.8). You bought it in a shop on level 13 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Stlth+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour _________________ “O Bell my wife, why dost thou flyte? (w)ear, (d)rop, (=)adjust, or (i)nscribe.ChRChz[Che#.##.# dfuk273 the Markshuman#.##.## Human of Ashenzari **....#.##..# Health: 98/98 ========================#.###.# Magic: 20/20 ========================####.##<# AC: 31Str: 21#....##.. EV: 16Int: 9#.######. SH: 0Dex: 23#.#ChhH. XL: 13 Next: 44% Place: Dungeon:14#@#. Noise: ---------  Time: 14629.4 (0.0)#[#. M) +11 longbow of the Tick {drain, rPois} ##'########. Fire: M) +11 longbow of the Tick {drai###+#########.........#.#.......##..'.........##.......#..##.........+#.......#.###.........##.......+.# #.........# ###.......### #.........#You continue putting on the scarf of the Chewing Gods {repulsion, *Corrode _rPois Dex+3}. x5  ChhYou finish putting on the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.  You feel agile. _You are surrounded by a repulsion field.ChpChhq _Ch wChd  You start removing your armour.ChB30.4 (1ChvA1.4 (2ChQCh&A2.4 (3Ch ChߝCh+3.4 (4Ch>ChA4.4 (5ChGChy50 _You are surrounded by a repulsion field.  You start removing your armour.  You continue removing the scarf of the Chewing Gods {repulsion, *Corrode rPois _Dex+3}. x5  You finish removing the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.ChCh*Chc  The haze of the repulsion field disappears.  You start putting on your armour.Chڲ+5.4 (6ChyChCh+6.4 (7Ch ChbA7.4 (8Ch6ChChV+8.4 (9ChCh3B9.4 (10.0)ChCh 4 _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth.ChOChChH _You feel stealthy.ChQChInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn) Ch G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ChmTh - a +2 cloak of stealth (worn). A cloth cloak. Base armour rating: 1 'Of stealth': it enhances the stealth of its wearer. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 3.5 (34.8 -> 31.3). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.2. You bought it in a shop on level 13 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Stlth+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.Ch _ Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)  u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|Cha [39;49m<] page up [Esc] exit[top]ChS #.##.# dfuk273 the Markshuman#.##.## Human of Ashenzari **....#.##..# Health: 98/98 ========================#.###.# Magic: 20/20 ========================####.##<# AC: 34Str: 21#....##.. EV: 15Int: 9#.######. SH: 0Dex: 20#.#. XL: 13 Next: 44% Place: Dungeon:14#@#. Noise: ---------  Time: 14639.4 (0.0)#[#. M) +11 longbow of the Tick {drain, rPois} ##'########. Fire: M) +11 longbow of the Tick {drai###+#########.........#.#.......##..'...Ch ......##.......#..##.........+#.......#.###.........##.......+.# #.........# ###.......### #.........#Dex+3}.  The haze of the repulsion field disappears.  You start putting on your armour. _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy.ChHIChChXCh$ _Ch  You see here the +4 chain mail of Ebby {rN++ Str-2 SInv}.ChyCh _ChChP @  There is an open door here.ChY Ch  _ChCh #.#### #<#... #..#.###Che ##..#  ..#  [#  Ch>-##'###########+#########.@.......#42.4 (3#.......##..'.........# #.......#..##.........+ .......#.###.........Ch+.# #......... #### #.........# ..' #.......>. ### ....   ChChCh\IChcChfj  There is an open door here. _ChkChcpp.# #.. ###.####.<#...##..######. #.#  #@# 4.4 (2 ##'#######.##+#########.........#.#.......##..'.........##.......#..##.........+#.Chpq......#.......>.Ch1qCh_ _You see here the +4 chain mail of Ebby {rN++ Str-2 SInv}.Ch;: 3Chd; ChxB ChE ChVF $ _ChM l  There is an open door here.Ch_O  _ChEP ChR ChU ,ChW ChEY Ch\ ,ChM^ Chb #....# #..# #.#### ##.# #.# .# #.# .# #[# .# ##'########.# ##+#########.........#.# .......##..'.........# .......#..##....@....+ 8.4 (4 Chd .......#.###.........#  .......+.# #.........#  .......### #.........# .......# #.......>.# .......# #...# .......# #...# .......# ######'#### #'###### ####..#Chtg Chh ChInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [EschP;49m] exit[top]Ch #....##..#dfuk273 the Markshuman#.######.#Human of Ashenzari **....#.#.#Health: 98/98 ========================#.#.#Magic: 20/20 ========================#[#.#AC: 34Str: 21##'########.#EV: 15Int: 9 ##+#########.........#.#SH: 0Dex: 20 .......##..'.........#XL: 13 Next: 44% Place: Dungeon:14 .......#..##....@....+Noise: ---------  Time: 14648.4 (0.0) .......#.###.........#M) +11 longbow of the Tick {drain, rPois} .......+.# #.........#Fire: M) +11 longbow of the Tick {drai .......### #.........# .......# #.......>ChĔ U.# .......# #.........# .......# #.........# .......# ######'#### #'###### ####..# _You feel stealthy. _You see here the +4 chain mail of Ebby {rN++ Str-2 SInv}. _There is an open door here. _There is an open door here. _You see here the +4 chain mail of Ebby {rN++ Str-2 SInv}. _There is an open door here.ChV[}ChܬXChYsee here the +4 chain mail of Ebby {rN++ Str-2 SInv}. _There is an open door here. _You see here the +4 chain mail of Ebby {rN++ Str-2 SInv}. _There is an open door here. _You open the door.  There is an open door here. _ _You open the door.Ch~$  There is an open door here. _Cht(BCh+Ch+Ch7-ChV2Ch 30There is an open door hereCh3 . _ChH4You open the doorCh4 . _Ch5There is an open Ch*6door here. _Ch6You open the doorChe7 . _Ch7There is an open Ch8door here. _Ch79You open the doorCh9.Ch=Ch=Ch>Ch@ChBChDChmECh_FChGChIChpJCh`KChLChNChOChPChRChSChTChUChWChYCh9ZCh7[Ch=]Ch]'You open the doorCh^ . _Ch_There is an open Ch_door here. _Ch`You open the doorCh` . _Ch`There is an open Ch|adoor here. _ChaYou open the doorChmb .Ch5dChdChleChqfChhChTi'There is an open Chidoor here. _ChFjYou open the doorChj . _Ch6kThere is an open Chkdoor here. _Ch&lYou open the doorChl . Chm There is an open Chm door here.Ch _ChChChChChChChChkCh.BChChcChChCh͢ChҧChChCh6ChCht#.........#.'........#  Ch#.......>.###........#  Cho#.........# #........#Ch  Chc#.........# #######'##Ch$  Chb######'#### ##...#Ch) ChW####..# ##..###Ch- Cho #....## #..## Ch. Chy ##.#### #.## Ch8p #..# #@# Chܻ|##'##### #.# Ch#Chk+# ... Ch#Che, #Ch Ch`#Chr #....o Ch_#Ch ChU Ch@oo 2 orc wizards (asleep) ChS'Chm+ #..?....Ch[vo   orc (polearm, asleep) Ch #ChXS #......ooCh#ChV"#Ch[Ch80.4 (3ChY 2.0) _ChYou open the doorChM . _ChThere is an open Ch?door here. _ChYou open the doorCh1 . _ChThere is an open Ch%door here. Ch= 2 orc wizards and an orc come into view.ChChChChChloCh.CheooCh1 wandChXering)ChooChQoCh)ChY ..ChSCh ===ChM1.4 (33ChChZ ChChc._The orc wizard shouts! The orc shouts!Chp% ChߦO#.........#.'........#Chdfuk273 the Markshuman#.......>.###........#Ch%Human of Ashenzari **....#.........# #........#Health: 98/98 ========================#.........# #######'##Magic: 20/20 ========================######'#### ##...#AC: 34Str: 21####..###..###EV: 15Int: 9#....###..##SH: 0Dex: 20  ##.#####.##XL: 13 Next: 44% Place: Dungeon:14  #..##@#Noise: ===------  Time: 14681.4 (0.0) ##'######*#M) +11 longbow of the Tick {drain, rPois} #......#..*Fire: M) +11 longbow of the Tick {drai Ch#......#ChV5#...o Ch-#......##..... #......#.......oo 2 orc wizards (1 wandering) Chh'......+#..?..ooo   orc (polearm) #......##........ ########2 orc wizards and an orc come into view. _The orc wizard shouts! The orc shouts!  Ch:pFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident (78% to hit)Ch % Ch{ O#.........#.'........#Ch 5dfuk273 the MarkshumanCh #.......>.###........#Ch 3Human of Ashenzari **....Ch y#.........# #........#Ch dHealth: 98/98 ========================Ch m#.........# #######'##Ch* dMagic: 20/20 ========================Ch l######'#### ##...#Ch/ -AC: 34Chɳ oStr: 21####..###..###EV: 15Int: 9#....###..##SH: 0Dex: 20  ##.#####.##XL: 13 Next: 44% Place: Dungeon:14  #..##@#Noise: ===------  Time: 14681.4 (0.0) ##'######.#M) +11 longbow of the Tick {drain, rPois} #......#...Fire: M) +11 longbow of the Tick {drai #......##...o #......##..... #......#.......oo 2 orc wizards (1 wandering) '......+#..?..ooo   orc (polearm) #......##........ Che ########Ch6 *Shift-Dir - straight lineChɵ LAim: an orc, wielding a +0 trident (78% to hit)  ChQ You shoot an arrow.  Chٶ The orc wizard shouts!  Ch] The arrow hits the orc!!  Ch߷ You kill the orc!Ch[ Ch Ch& "(Ch (Ch1 )Ch oCh5 !Ch ChYE Ch] Ch_ .Ch` .Cha 8   orc wizardCh d .Chi Chi *Chxj *Ch$k *Chk *Chvl *Chm *ChMq VAim: an orc, wielding a +0 trident (78% to hit)  Chyt You shoot an arrow.  Chy The orc wizard shouts!Chz arrow hits the orChu{ c!!  Ch| ;You kill the orc!  Ch| PThe orc wizard points at you and mumbles some strange words.ChT} Ch x@..)..Ch- 2.4 (1 _The puff of flame misses you.Ch% % Ch[ O#.........#.'........#Ch 5dfuk273 the MarkshumanChm #.......>.###........#Ch 3Human of Ashenzari **....Chu y#.........# #........#Ch dHealth: 98/98 ========================Ch m#.........# #######'##Chm Magic: 20/20 ========================######'#### ##...#AC: 34Str: 21####..###..###EV: 15Int: 9#....###..##SH: 0Dex: 20  ##.#####.##XL: 13 Next: 44% Place: Dungeon:14  #..##@#Noise: ===------  Time: 14682.4 (0.0) ##'######*#M) +11 longbow of the Tick {drain, rPois} #......#..*Ch JFire: M) +11 longbow of the Tick {drai Ch} #......#Ch 5#...* Ch #......#Ch L#...*. Ch #......#Ch E.....*.Ch To   orc wizard Ch- '......+Ch n#..?..o. Ch6 #......#Ch /#........ Ch: ########Ch VThe orc wizard points at you and mumbles some strange words. Ch˥ E_The puff of flame misses you.ChS @Fire: M) +11 longbow of the Tick {drain, rPois}Ch Press: ? - help, Q - select action, ( or ) - cycleChh Shift-Dir - straight lineCh iAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit)Ch: % Ch- O#.........#.'........#Ch 5dfuk273 the MarkshumanCh #.......>.###........#Ch Human of Ashenzari **....#.........# #........#Ch Health: 98/98 ========================#.........# #######'##Magic: 20/20 ========================######'#### ##...#AC: 34Str: 21####..#Ch ##..###EV: 15Int: 9#....###..##SH: 0Dex: 20  ##.#####.##XL: 13 Next: 44% Place: Dungeon:14  #..#Ch: #@#Noise: ===------  Time: 14682.4 (0.0) ##'######.#M) +11 longbow of the Tick {drain, rPois} #......#...Fire: M) +11 longbow of the Tick {drai #......##...) #......##..... #......#.......o   orc wizard '......+#..?..o. #......##........ ########Ch @Fire: M) +11 longbow of the Tick {drain, rPois}Ch Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit)  You shoot an arrow. 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ChA "You kill the orc wizard!Ch Ch Ch "(Ch (Chu (Ch (Ch_! 4)Ch Ch .Ch .Ch )Ch .Chl Ch $4.2 (0.9 Ch _ChW Ch Chp z>.###.........# ..#######'######'#### ##...#  ####..# ##..##....#..##  ##.#### .## ..# .# ##'##### #......#........##...)....#.....#......)..# '+ .#..?..)..# ## ##........######## ---5.2 (1.0ChL ..# ######'######'#### ##...#  ####..# ##..##....#..##  ##.#### ## ..#  ##'#######.#######......#.@......#).###########---6Chc ^ ######'######'#### ##...#  ####..# ##..##....#..##  ##.#### ## ..#  ##'#######.#######..............)........)..##7Chj Ch ChiChCh,ChCh Ch%Ch'Ch*Ch-Ch:.Ch/Ch3Ch6Ch6Ch]8Ch>ChEChGChNCh_O`## #..## ChO ChMPs##.#### #.## Ch#R #..# #.#  #'##### ##.####### ......# #........# ......##...)....# ......# ###........#  ......# #.......)..#  ......+ ....#..@..)..#  91.2 (4 ......# #####.# ChR #ChSu###### #........# ChS ChS CheT3########## ChT ChNU ChU Ch7V ChV  ChW/ ChW ChX  ChX/ Ch"Y ChY/ ChZ ChxZ/ ChZCh[ChN`ChEc ChcChBdQ_J - 2 scrolls of vulnerability (gained 1)ChCh /Ch_ M#####'#### ##...#Ch  Ch/ ##..Ch ##..###Ch  Ch] ..##Ch #..##Ch)  #Ch !.#### Ch 0.## Chb  Ch "# Ch* /# Ch  Ch t'##### ##.####### Cho  Ch # #........#  # #...)....#  Ch # ###...@....#  3.2 (2# #.......)..#  Ch .....+ ....#.....)..#  .....# #####........#  #######........# Ch# ##########    Ch8 Ch 3Chk Ch Ch ,Ch ,Ch. ,Ch Ch& Ch ,Ch4 Ch 9......# #######'##  '#### ##...#  # ##..###  Ch ..## #..##  ###.##   #.# Ch5  ### ##.#######  # #........#  Ch{ s# #...)..@.#  6.2 (3# ###........# Ch Z # #.......)..#  + ....#.....)..# Ch  ..# #####........#  ####........# ChN r ##########   Ch4 Ch Ch Ch{ 3Ch Ch Ch XCh ,Chͭ Ch^ Ch ,Ch Ch Ch Ch- Chp Ch Ch Ch ChQ Ch ChH Ch Ch Ch Ch Cho Ch Ch Ch= Ch Ch Ch Ch ChH ChE Ch Ch_ Ch Ch ChC Ch ,ChU ChY Ch ,Ch$ Ch Ch ,Ch Ch3 Ch ,Ch Ch Ch ,ChW Ch Ch  ,Ch Chr Ch? ,Ch- Ch Ch@ Ch Ch ! Ch# ChZ$ Ch$ Ch% Chr' @  There is an open door here.Chc) 5 _ChH* Ch+ Ch- ,Ch6. Ch/ Ch<1 ,Cha2 Ch3 Ch5 ,Ch5 Ch7 Ch8 Ch@9 Ch9 Ch: Ch< ,Ch`= Ch> ChX@ Ch@ Ch=A ChC @  There is an open door here.Ch0F  Ch|F _ChF ChM ChO ,ChO ChS @  There is an open door here.Ch]U  ChU _Ch'V ChX ChUZ ,ChZ ChJ] Ch^ ,Ch_ Chb ChUd ,Chd Ch4g Chi ,Ch^i Chk Ch'm ,Chwm Chp @  There is an open door here.Chr Chr  _ChQs Chgu Chv ,Ch w ChTy Chz ,Ch0} Ch~ @  There is an open door here.Ch̀ Ch  _Ch Ch Chi ,Ch8 Ch Ch ,Chi Ch Ch ChN ChԎ Ch Ch ,Ch Ch Ch ,Ch Chr Ch ,Ch Ch Ch ,Ch͠ Ch Chj ,Ch Chz ChŨ ,Chi Ch JThere is an open door here.  Ch7 Ch  _Ch߭ Cho Ch ,Chj Ch Ch ,Ch^ Ch ChD Ch Ch ChĹ 2You open the door.Ch 3Chz Ch @  There is an open door here.Ch Ch  _Chp Ch Ch ,Ch Ch Chw ,Ch Ch= Ch Ch0 Ch Chk ChT Ch ChN Ch pYou open the door. _There is an open door here. _You open the door.Ch 3Ch Ch Ch ,Chk Ch You open the door. _There is an open door here. _You open the door.  There is an open door here.ChZ Ch 5 _Ch BCh You open the door. _There is an open door here. _You open the door. _There is an open door here. _s - 4 potions of attraction (gained 1)Ch0 3Ch Ch5 Ch ,Ch Ch 7 _You open the door.Ch% Ch 3Ch @  There is an open door here.ChI Ch  _ChX Ch Ch ,Ch Ch Ch ChH Ch ChV Ch Ch^ ,Ch Chl ,ChR Ch Ch #### #...####### #.....# ##### # #####.# #######+## #  ####.##### #........# # Ch w #........# #........# # ##.(....).# #........# # .#........#### #........# # .#............##........# #Chk /........# #..'@.......# #### ##........# ####........# #...  ######.### #........# #.## Ch ##.# #........# #.# #..# #........# #.# Ch #.## #####'#### #[# #.# #..###'###.####'#########....#####'##Ch M#.......##..'....Ch S 766.2 (70.0)  You open the door.  Ch Ashenzari invites you to partake of a vision and a curse of fortitude andelements.Chw" /  --more--Ch5Y _Ch3ChnChChQ BCh@  There is an open door here.Ch6Ch _ChiChCh,Ch&ChCh ,Ch."Ch]*Ch$-,Ch.Ch0Ch4,Ch5Ch7@  There is an open door here.Ch9 Ch-:_Ch:ChP<Ch >,Ch>Ch\@ChB,ChCCh;EChG,ChGChIChK,ChLChNChP,ChRChTChV,Ch_WChGYCh[,Ch]Ch_7 _You open the door.Chb3ChdChf@  There is an open door here.ChWiChi _ChkChmtChv,ChxChzCh|,Chz~ChCh ,ChChChى,Ch0ChhCh,ChChCh˕,ChJCh Ch,Ch2ChƠChߣ,ChChاChChܰChChKCh,ChChCh,ChUChCh,ChLChCh,ChChZCh,Ch2ChCh,ChChCh,Ch2ChCha,ChChChp,ChChCh. ,Chw Ch Ch ,Chh Ch Ch ,Ch Ch Ch ,Ch\ Ch_ Ch ,ChA Ch! Ch# ,Ch+% Ch=( Ch* ,Ch, Ch}/ Ch1 ,Ch[3 Chy6 Ch8 ,Ch: Ch^> ChQA ,ChC ChF ChI ,ChAK ChIN ChP ,Ch,R ChT ChpW ,ChY Ch[ ChK^ ,Ch+a Chc Ch`f ,Chh Ch#m  Things that are here:  a +0 dagger; a +0 robe; an orc skeletonCh p ChXp  _Chq Cht Chw ,Chx Ch} m  Things that are here:  a +0 whip; 5 poisoned darts; a +0 ring mailChˀ Ch  _Chɂ Ch& ChЇ ,Cht ChI ChU ,Ch* Ch< Ch ,Ch9 Ch1 Chl ,Chj Chˠ Ch? ,ChѤ Ch ChA ,Ch Ch ChX ,Ch Ch Ch ,Chd Ch  Things that are here:  a +0 dire flail; a +0 giant spiked clubChJ  Ch _ChE Ch Ch ,Ch Ch] Ch ,Ch Ch Ch ,ChI Ch Ch ,Ch Ch Ch ,Ch Ch Ch ,Ch Ch Ch& ,Ch Ch Ch ,Ch Ch! Ch] ,Ch5 Ch Ch! ,Ch Ch  Ch ,ChJ ChU ;  You see here 4 stones.Ch" ChL#  _Ch$ Ch& ChJ) ,Ch* Ch, Ch./ ,Ch0 Ch3 Cha5 ,Ch6 ChS9 Ch; ,Ch.= ChS@ @  There is an open door here.ChsC ChC  _ChrE ChG ChI ,ChCK Ch(M ChAO ,ChYP ChR ChT ,ChU Ch&X ChIZ ,Ch[ Ch>] Chu_ ,Ch` ChDb Chd ,Che Chj @  There is an open door here.Chl Chl  _Chm Cho Chr ,Ch3s Cht Chv ,Chw Chy Ch{ ,Chx| Ch} Ch ,Ch Ch( Ch ,Ch! Ch    #...........#.#.......   #...........#.........   #..........[###....... Ch׋   #...........# ######.   ######'###### ##.   #...# #..   #.### #.#   ##.#### #.# Ch   #..@..# #.#   #.###.# #####'##   #. # #......   ## #......'    +......#    #......#    #......    #......#    #......#You pick up a book of Unlife and begin reading...Ch3 -856.2 (9Ch ,7.2 (91Ch Ch p  You add the spells Soul Splinter, Martyr's Knell and Death Channel to your _library.Ch7ChChChCho,ChPXCh!Ch@Ch,Ch%ChCh@,ChCh Ch ,Ch Ch Ch ,Ch Ch Ch ,Ch^ Ch Ch" ,Ch| Ch- ChK Ch Ch Ch Ch Ch Cha Ch7 Ch Ch ChX Chs Ch! Ch]! Ch! Ch" Chd$ Ch$ Ch$ Ch% Ch<' Ch' Ch' Ch( Ch* Ch* Ch6+ Ch*, Ch. Ch. Ch^0 ,Ch(2 Chw2 Ch2 Ch3 Ch5 ChR5 Ch5 Ch6 Ch)8 Chw8 Ch8 Ch9 Chw; Ch; Ch< Ch= Ch? ChW? Ch? Ch@ ChB ChB ChOC ChD ChF ChF Ch-G ChsH ChQJ ChJ ChJ ChL ChN ,ChN ChXP ChQ ,ChNR ChS ChU ,ChwU ChV ChX ,ChX ChY Ch[ Ch[ Ch.\ Ch] Ch^ Ch+_ Chx_ Chp` Chd Z  #...#   #.###   ####.####   #.#.....#   #.#.###.Chd F#  #.#. #.#.  #.###>#.# #####...Ch.e   #.....#.###...+...  #@# #.....###...87.2 (30  #.# #.##### #...Ch|e   #.# ###.# #...  #.# #...# #... #.###.### #... Che #.......# #### #####.### Chg _#..# ##'#Chi Ch5j ,8.2 (31Chl Chn 9 _Found an escape hatch in the floor.Ch$Ch%ChM&ChP)ChR[ChPvChvCh!y,ChyCh |Ch},ChO~ChsCh,Ch$ChCh,ChChCh,ChChChChChCh#ChChChjCh Ch?ChChChChOChChChCh'd #.###>#.# #####......' #.....#.###...+......# #.#.###.....###......# #.#...#.##### #......# #.#.###.# #...... #.#.#...# #......# #.###.### #......#Chl #.......# ####+### #####@###  ..# ChЙ#'#  {..  ...  ....ChA>  ..... ......Chc.905.2 (17ChCh&Ch3[ _You sense a monster nearby.Ch M...#.# #.###>#.# #####'.....#.###...+.#.###.....##.#...#.#####.#.###.#.#.#...####.##......#....@..# ####+########.###..#  ##'#........6.0)Chu$Ch| Ch#.#...#.# #......# dfuk273 the Markshuman Chj Ch#.###>#.# #####......' Human of Ashenzari **.... ChS Ch#.....#.###...+......# Health: 98/98 ========================  Ch[#.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34Str: 21  #.#.###.# #......# EV: 15ChgFInt: 9  #.#.#...# #......# SH: 0Dex: 20  #.###.### #......# XL: 13 Next: 44% Place: Dungeon:14 Ch1 #....@..# ####+### Noise: ---------  Time: 14906.2 (0.0)  #####.###M) +11 longbow of the Tick {drain, rPois}  #..#Ch0Fire: M) +11 longbow of the Tick {drai  ##'#  {..  ...  Ch ....  .....  ...... _library. _Found an escape hatch in the floor. _You sense a monster nearby.Ch`AFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh@Ch*Ch*Ch 'ChCh5$Ch Ch#.#...#.# #......# dfuk273 the Markshuman Ch Ch#.###>#.# #####......' Human of Ashenzari **.... Chs  Chm #.....#.###...+......# Health: 98/98 ======================== Ch  Ch #.#.###.....###......# Magic: 20/20 ======================== Ch  Ch#.#...#.##### #......# AC: 34Ch,Str: 21 Ch Ch#.#.###.# #......# EV: 15Chn+Int: 9 Chl Ch\#.#.#...# #......# SH: 0ChH,Dex: 20 Ch/ Ch6"#.###.### #......# XL: 13 Next: 44% Place: Dungeon:14 Ch  Ch'#....@..# ####+### Noise: ---------  Time: 14906.2 (0.0) Ch Ch<I#####(###ChDM) +11 longbow of the Tick {drain, rPois} Ch9 ChZ#.(#Ch=JFire: M) +11 longbow of the Tick {drai Ch Ch8B##(# Ch Ch1O{.( Ch Ch) Q.(. Ch  Ch"!N..(. Ch! Ch"]..(.. Ch( ...... _library. _Found an escape hatch in the floor. _You sense a monster nearby.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChChըFound aCh#n escape hatch in the floor. _ChNYou sense a monster nearby. ChyA Fire: M) +11 longbow of the Tick {drain, rPois}ChlPress: ? - help, Q - select action, ( or ) - cycleCh5Shift-Dir - straight linCh!e  ChYou shoot an arrow.Ch Ch ChߴYou hear a shout! x2ChCh.ChS.ChcCh:3,c.Chi .Ch~c   centaur warrior (wandering)Ch.Ch(Sc   centaurChW .ChCh! ===Ch^7.1 (0.9Ch^Ch ChCh_A centaur warrior comes into view. A centaur comes into view.ChCh $Ch5 Ch#.#...#.# #......# dfuk273 the Markshuman Ch= ChƟ#.###>#.# #####......' Human of Ashenzari **.... ChF ChϠ#.....#.###...+......# Health: 98/98 ======================== ChN Chԡ#.#.###.....###......# Magic: 20/20 ======================== ChT Chڢ#.#...#.##### #......# AC: 34Ch,Str: 21 Ch% Ch#.#.###.# #......# EV: 15Ch-+Int: 9 Ch Ch<#.#.#...# #......# SH: 0Ch,Dex: 20 Ch9 Chǧ"#.###.### #......# XL: 13 Next: 44% Place: Dungeon:14 Ch #....@..# ####+### Noise: ===------  Time: 14907.1 (0.0)  #####*###M) +11 longbow of the Tick {drain, rPois}  #.*#Fire: M) +11 longbow of the Tick {drai  ##c#  ,c.  ...c   centaur warrior (wandering)  ....c   centaur  .....  ......You hear a shout! x2 Ch_A centaur warrior comes into view. A centaur comes into view.ChHFire: M) +11 longbow of the Tick {drain, rPois}ChPress: ? - help, Q - select action, ( or ) - cycleCh$ Shift-Dir - straight lineCh`Aim: a centaur warrior (wandering, hasn't noticed you, 82% to hit)Ch\$Ch, Ch#.#...#.# #......# dfuk273 the Markshuman Chp Ch#.###>#.# #####......' Human of Ashenzari **.... Ch ChW#.....#.###...+......# Health: 98/98 ======================== Ch Ch#.#.###.....###......# Magic: 20/20 ======================== Ch2 Ch#.#...#.##### #......# AC: 34Chk,Str: 21 Ch Ch#.#.###.# #......# EV: 15Ch9+Int: 9 Ch Chm#.#.#...# #......# SH: 0Ch,Dex: 20 Ch Ch"#.###.### #......# XL: 13 Next: 44% Place: Dungeon:14 Ch #....@..# ####+### Noise: ===------  Time: 14907.1 (0.0)  #####(###M) +11 longbow of the Tick {drain, rPois}  #.(#Fire: M) +11 longbow of the Tick {drai  ##c#  ,c.  ...c   centaur warrior (drained)  ....c   centaur  ChY+..... Ch Ch ......Ch*Shift-Dir - straight lineCh_Aim: a centaur warrior (wandering, hasn't noticed you, 82% to hit)  Ch]You shoot an arrow.  Ch"The centaur warrior shouts!  ChJThe arrow hits the centaur warrior!! You drain the centaur warrior.  Ch+;The centaur warrior is heavily wounded.ChChoChSqCh{Ch}.Ch~3c.Ch'(#'Ch" .Ch ChCh!====Ch-&8.0 (0.9Ch+Ch  ChiAim: a centaur warrior (wandering, hasn't noticed you, 82% to hit)  ChʓYou shoot an arrow.  ChД"The centaur warrior shouts!ChؕFarrow hits the centaur warrior!! You drain the centaur warrior.  ChZThe centaur warrior is heavily wounded. Ch_You hear a shout!ChO  #.#...#.# #......# dfuk273 the Markshuman  #.###>#.# #####......' Human of Ashenzari **....  #.....#.###...+......# Health: 98/98 ========================  #.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34Str: 21  #.#.###.# #......# EV: 15Int: 9  #.#.#...# #......# SH: 0Dex: 20  #.###.### #......# XL: 13 Next: 44% Place: Dungeon:14  #....@..# ####+### Noise: ====-----  hd40mTime: 14908.0 (0.0)  #####*###M) +11 longbow of the Tick {drain, rPois}  #c.#Fire: M) +11 longbow of the Tick {drai  ##'#  ,..  ...c   centaur warrior (drained)  ....  .....  ......The centaur warrior is heavily wounded. _You hear a shout!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior (heavily wounded, lightly drained, 82% to hit)Ch~B$Ch4E ChAF#.#...#.# #......# dfuk273 the Markshuman Ch5G Ch8H#.###>#.# #####......' Human of Ashenzari **.... Ch-I Ch1J#.....#.###...+......# Health: 98/98 ======================== Ch#K ChxN#.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34Str: 21  #.#.###.# #......# EV: 15Int: 9  #.#.#...# #......# SH: 0Dex: 20  #.###.### #......# XL: 13 Next: 44% Place: Dungeon:14  #....@..# ####+### Noise: ====-----  Time: 14908.0 (0.0) ChnO ChdPI#####(###ChbQDM) +11 longbow of the Tick {drain, rPois} ChR ChSJ#c.#ChTJFire: M) +11 longbow of the Tick {drai ChU ChV>##'# ChW ChX,.. ChY Ch[=...c   centaur warrior (drained)  ....  .....  ......Ch] Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior (heavily wounded, lightly drained, 82% to hit)  You shoot an arrow. The arrow hits the centaur warrior!  You drain the centaur warrior.ChChGPress: ? - help, Q - select action, ( or ) - cycleCh>Shift-Dir - straight linChJ!e  ChgAim: a centaur warrior (heavily wounded, lightly drained, 82% to hit)  ChzAYou shoot an arrow. The arrow hits the centaur warrior!Ch$drain the centaur warrior.  ChmUThe centaur warrior is almost dead.Ch.ChcCh.launcher, drained)Ch[c   centaurCh Ch!Ch$(Ch0bThe centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.Ch Ch!!Ch .Ch(launcher)  Ch5The arrow hits you! The centaur wields a +0 shortbow.ChٟChà"(Ch (ChfCh4Ch5.Ch17 .Ch]9Chm:1Cho;--Chv<5===-Ch=$9 (0.9Ch(ECh2K ChXLCh_MK_The centaur shoots an arrow. The arrow hits you but does no damage.Ch_  #.#...#.# #......# dfuk273 the Markshuman  #.###>#.# #####......' Human of Ashenzari **....  #.....#.###...+......# Health: 91/98 ======================--  #.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34Str: 21  #.#.###.# #......# EV: 15Int: 9  #.#.#...# #......# SH: 0Dex: 20  #.###.### #......# XL: 13 Next: 44% Place: Dungeon:14  #....@..# ####+### Noise: ===------  TimCh$ e: 14908.9 (0.0)  #####*###M) +11 longbow of the Tick {drain, rPois}  #c.#Fire: M) +11 longbow of the Tick {drai  ##c#  ,..  ...c   centaur warrior (launcher, drained)  ....c   centaur (launcher)  .....  ...... _The centaur shoots an arrow. The arrow hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (almost dead, lightly drained, 82%to hit)ChxV #.#...#.# #......# dfuk273 the Markshuman ChW #.###>#.# #####......' Human of Ashenzari **....  #.....#.###...+......# Health: 91/98 ======================--  ChW#.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34Str: 21  Ch(X#.#.###.# #......# EV: 15Int: 9  #.#.#...# #......# SH: 0ChXtDex: 20  #.###.### #......# XL: 13 Next: 44% Place: Dungeon:14  Ch0Y#....@..# ####+### Noise: ===------  Time: 14908.9 (0.0)  #####.###M) +11 longbow of the Tick {drain, rPois} ChY #c.#Fire: M) +11 longbow of the Tick {drai  ##c# Ch@Z ,..  ...c   centaur warrior (launcher, drained)  Ch3\....c   centaur (launcher)  .....  ......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur warrior, wielding a +0 orcbow (almost dead, lightly drained, 82%to hit)  You shoot an arrow. The arrow hits the centaur warrior!!  You kill the centaur warrior!Ch^F()ChO_lc   centaur (launcher)Ch7Ch Ch.c'cc 2 centaurs (launcCh?hers)  Shift-Dir - straight line  Aim: a centaur warrior, wielding a +0 orcbow (almost dead, lightly drained, 82%to hit)  You shoot an arrow. The arrow hits the centaur warrior!!  ChYou kill the centaur warrior!  A centaur comes into view.ChO ((Chi(((The centaur wields a +0 shortbow. The centaur shoots an arrow.ChP.@.Ch{.'Ch;289.9 (1ChRChS _The arrow closely misses you.Ch 7 Chڼ P#.#...#.# #......# dfuk273 the Markshuman  #.###>#.# #####......' Human of Ashenzari **....  Ch 7#.....#.###...+......# Health: 92/98 ======================--  #.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34Ch Str: 21  #.#.###.# #......# EV: 15Int: 9 Chl  #.#.#...# #......# SH: 0Dex: 20  ChL w#.###.### #......# XL: 13 Next: 48% Place: Dungeon:14  #....@..# ####+### Noise: ===------  Time: 14909.9 (0.0)  Ch) #####*###M) +11 longbow of the Tick {drain, rPois}  #c.#Fire: M) +11 longbow of the Tick {drai  ##'#  ,c.  ...cc 2 centaurs (launchers)  ....  .....  ......The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (84% to hit)Ch!  #.#...#.# #......# dfuk273 the Markshuman  #.###>#.# #####......' Human of Ashenzari **....  #.....#.###...+......# Health: 92/98 ======================--  #.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34Str: 21  Ch;$ #.#.###.# #......# EV: 15Int: 9  #.#.#...# #......# SH: 0Dex: 20  #.###.### #......# XL: 13 Next: 48% Place: Dungeon:14  #....@..# ####+### Noise: ===------  Time: 14909.9 (0.0)  #####(###M) +11 longbow of the Tick {drain, rPois}  #c.#Fire: M) +11 longbow of the Tick {drai  ##'#  ,c.  ...cc 2 centaurs (launchers) Ch'  ....  .....  ......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (84% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is moderately wounded.ChQ Chק Ch ac)c.Ch 510.8 (0.9 _Ch Ch Ch% #.#...#.# #......# dfuk273 the Markshuman  #.###>#.# #####......' Human of Ashenzari **....  #.....#.###...+......# Health: 92/98 ======================--  #.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34Str: 21  #.#.###.# #......# EV: 15Int: 9  #.#.#...# #......# SH: 0Dex: 20  #.###.### #......# XL: 13 Next: 48% Place: Dungeon:14  #....@..# ####+### Noise: ===------  TimCh8e: 14910.8 (0.0)  #####c###M) +11 longbow of the Tick {drain, rPois}  #).#Fire: M) +11 longbow of the Tick {drai  ##c#  ,..  ...cc 2 centaurs (launchers)  ....  .....  ......You shoot an arrow. The arrow hits the centaur! _The centaur is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (moderately wounded, 84% to hit)ChG$ #.#...#.# #......# dfuk273 the Markshuman  #.###>#.# #####......' Human of Ashenzari **....  #.....#.###...+......# Health: 92/98 ======================--  #.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34ChY&Str: 21  #.#.###.# #......# EV: 15Int: 9  #.#.#...# #......# SH: 0Dex: 20  #.###.### #......# XL: 13 Next: 48% Place: Dungeon:14  #....@..# ####+### Noise: ===------  Time: 14910.8 (0.0)  #####(###M) +11 longbow of the Tick {drain, rPois}  #(.#Fire: M) +11 longbow of the Tick {drai  ##c#  ,..  ...cc 2 centaurs (launchers)  ....  .....  ......You shoot an arrow. The arrow hits the centaur! _The centaur is moderately wounded.Fire: M) +11 longbow of theCh& Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (moderately wounded, 84% to hit)Ch  _The centaur is moderately wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (moderately wounded, 84% to hit)  You shoot an arrow. The arrow barely misses the centaur.ChCh~c.c'1 launcher)Ch'331.8 (1ChȴCh| _The centaur unwields a +0 shortbow. The centaur closely misses you. x2Ch߽ #.#...#.# #......# dfuk273 the Markshuman  #.###>#.# #####......' Human of Ashenzari **....  #.....#.###...+......# Health: 93/98 ======================--  #.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34Str: 21  #.#.###.# #......# EV: 15Int: 9  #.#.#...# #......# SH: 0Dex: 20  #.###.### #......# XL: 13 Next: 48% Place: Dungeon:14  #...c@..# ####+### Noise: ===------  hz3mTime: 14911.8 (0.0)  #####.###M) +11 longbow of the Tick {drain, rPois}  #c.#Fire: M) +11 longbow of the Tick {drai  ##'#  ,..  ...cc 2 centaurs (1 launcher)  ....  .....  ......You shoot an arrow. The arrow barely misses the centaur. _The centaur unwields a +0 shortbow. The centaur closely misses you. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (moderately wounded, 84% to hit)Ch@X c.ChO #.#...#.# #......# dfuk273 the Markshuman  #.###>#.# #####......' Human of Ashenzari **....  #.....#.###...+......# Health: 93/98 ======================--  #.#.###.....###......# Magic: 20/20 ========================  Ch#.#...#.##### #......# AC: 34Str: 21  #.#.###.# #......# EV: 15Int: 9  #.#.#...# #......# SH: 0Dex: 20  Ch#.###.### #......# XL: 13 Next: 48% Place: Dungeon:14  #...c@..# ####+### Noise: ===------  Time: 14911.8 (0.0)  #####.###Ch+M) +11 longbow of the Tick {drain, rPois}  #c.#Fire: M) +11 longbow of the Tick {drai  Chb##'#  ,..  ...cc 2 centaurs (1 launcher)  ....  ..... Ch?W ...... _The centaur unwields a +0 shortbow. The centaur closely misses you. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the centaur! You drain the centaur.  You kill the centaur!Ch)()   centaurChZ'.Ch-2.9 (1.1Ch[Ch  Fire: M) +11 longbow of the Tick {drain, rPois}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow. The arrow hits the centaur! You drain the centaur.  Ch}You kill the centaur! _The centaur misses you. The centaur barely misses you.Chs8  #.#...#.# #......# dfuk273 the Markshuman  #.###>#.# #####......' Human of Ashenzari **....  ChB9 #.....#.###...+......# Health: 93/98 ======================--  #.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34Str: 21  #.#.###.# #......# EV: 15Ch: $Int: 9  #.#.#...# #......# SH: 0Dex: 20  Ch: #.###.### #......# XL: 13 Next: 48% Place: Dungeon:14  #...c@..# ####+### Noise: ===------  Time: 14912.9 (0.0)  #####.###M) +11 longbow of the Tick {drain, rPois}  Chw= o#).#Fire: M) +11 longbow of the Tick {drai  ##'#  ,..  ...c   centaur  ....  .....  ......You kill the centaur! _The centaur misses you. The centaur barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (moderately wounded, 84% to hit)Chq@ #.#...#.# #......# dfuk273 the Markshuman  #.###>#.# #####......' Human of Ashenzari **....  #.....#.###...+......# Health: 93/98 ======================--  #.#.###.....###......# Magic: 20/20 ========================  #.#...#.##### #......# AC: 34Str: 21  #.#.###.# #......# EV: 15Int: 9  Ch@#.#.#...# #......# SH: 0Dex: 20  #.###.### #......# XL: 13 Next: 48% Place: Dungeon:14  #...c@..# ####+### Noise: ===------  Time: 14912.9 (0.0)  #####.###ChBM) +11 longbow of the Tick {drain, rPois}  #).#Fire: M) +11 longbow of the Tick {drai  ##'#  ,..  ...c   centaur  ....  .....  ......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (moderately wounded, 84% to hit)  You shoot an arrow. The arrow hits the centaur! You drain the centaur.  You kill the centaur!ChlEC)Ch_Chw:93.9 (1 _ChCh-Ch@ 3Ch Ch Ch 4=ChE ~8==Ch Ch  #.....#.###...+......#. #.#.###.....###......## #.#...#.##### #......#  #.#.###.# #......#  #.#.#...# #......#  #.###.### #......#  #...)...# ####+###  #####.### Ch` #)@#---5.9 (2  ##'#  ...  ..... ChȽ #...... #....... #........ #........#Ch :---Chd Ch " _HP restored.Ch8 3Cht< Ch@ ChE ,ChQ   There is an open door, spattered with blood here. _ChW XCh<] {=Cha BChe ,Chi ,Chm ,Chup Chv  #.###.### #......#  #...)...# ####+###  #####.#### #).## ###'###### ## #........## #. #.........# #. Chw #.........##. #.......@.##. #.............J.#. #........#......+. #........##.....#. ########## ####### J   slime creature (wandering) Ch.} ,21.9 (6Ch} +2.9 (7ChV ChԄ a _A slime creature comes into view.½Ch½ChqDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (select all with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (select all with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight ½ChWands (select all with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]½ChjE ½ChY #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........#½Ch[ #. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@.##. Noise: ---------  Time: 14922.9 (0.0)#.............J.#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   slime creature (wandering)You shoot an arrow. The arrow hits the centaur! You drain the centaur. _You kill the centaur! _HP restored. _There is an open door, spattered with blood here. _A slime creature comes into view.Okay, then.½Ch_ ½Che ½Chi . _ýCh,g#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@*##. Noise: ---------  Time: 14922.9 (0.0)#.........****J.#. M) +11 longbow of the Tick {drain, rPois} ýCh>h[34m#........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   slime creature (wandering) _A slime creature comes into view. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (wandering, hasn't noticed you, 90% to hit)ýCh0#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================ýCh2#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@(##. Noise: ---------  Time: 14922.9 (0.0)#.........((((J.#. M) +11 longbow of the Tick {drain, rPois} #........#......ýChm4+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   slime creatureFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  The slime creature is lightly wounded.ýChýChýChQ......JýCh^5===3.9 (1ýChýCh>:  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  The slime creature is lightly wounded. _A slime creature comes into view.ĽCh!#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).#ĽCha# Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@*##. Noise: ===------  Time: 14923.9 (0.0)#.........*****JĽCh=#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   slime creatureThe slime creature is lightly wounded. _A slime creature comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}ĽCh#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)ĽCh7#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........##ĽCh5:#. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@(##. Noise: ===------  Time: 14923.9 (0.0)#.........(((((J#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   slime creatureFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)  ĽChg=You shoot an arrow. The arrow hits the slime creature!!  The slime creature is moderately wounded.ĽChĽChĽChaz.....J. ĽChS44.8 (0.9 _ĽChĽChĽCh #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@*##. Noise: ===------  Time: 14924.8 (0.0)#.........****J.#. M) +11 longbow of the Tick {drain, rĽChd "Pois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   slime creatureYou shoot an arrow. The arrow hits the slime creature!! _The slime creature is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (lightly wounded, 90% to hit)ŽCh(ŽChG#.###.### #......#ŽCh%5dfuk273 the MarkshumanŽChc#...)...# ####+###ŽChO3Human of Ashenzari **....ŽCh6#####.###ŽChu# Health: 98/98 ========================ŽCh1#).#ŽCh# Magic: 20/20 ========================ŽCh-K###'######ŽChS## AC: 34ŽChN-Str: 21ŽCh<#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@(##. Noise: ===------  Time: 14924.8 (0.0)#.........((((J.#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.ŽCh?########## #####ŽCh##ŽChpJ   slime creatureŽChHFire: M) +11 longbow of the Tick {drain, rPois}ŽChYPress: ? - help, Q - select action, ( or ) - cycleŽCh Shift-Dir - straight lineŽChPAim: a slime creature (lightly wounded, 90% to hit)  ŽCh=You shoot an arrow. The arrow hits the slime creature.  ŽChs=The slime creature is moderately wounded.ŽCh)ŽChŽCh ŽChzŽCh ŽCh ŽCh& ŽCh#...)...# ŽChH ŽChׇ ŽChv:#####.###ŽCh ŽCh5#).#ŽCh2 ŽChҊC###'###### ŽCha ŽChC#........## ŽCh׌ ŽChC#.........# ŽCh+ ŽChC#.........# ŽChF ŽChޏ|#.......@(# ŽChi ŽCh|#.........((((J. ŽCh ŽChUD#........#...... ŽChޒ ŽChrD#........##..... ŽCh ŽChi########## #####  ŽChJ ŽCh4 JŽCh&large slime creatureŽChŽCh ŽCh; ŽCh5ŽCh*ŽChx    #...)...#   #####.### #).# ###'######  #........##  ŽCh}#.........# ŽCh ŽCh}#.........# ŽCh ŽCh#.......@(# ŽCh ŽCh>#.........((((J. ŽCh<  ŽChO ^#........#...... ŽChN  ŽChb ^#........##..... ŽCh  ŽChi########## ##### ŽCh  ŽChŽChŽCh ŽChCŽCh.ŽChD!....JŽChŽCh ŽChR!$5.8 (1ŽCh]%ŽCh,(  ŽCh(Press: ? - help, Q - select action, ( or ) - cycleŽCh5)Shift-Dir - straight linŽCh)!e  ŽCh=*ZAim: a slime creature (lightly wounded, 90% to hit)  ŽCh*=You shoot an arrow. The arrow hits the slime creature.  ŽChH+\The slime creature is moderately wounded. ŽCh+A_Two slime creatures merge to form a large slime creature.ŽChi} #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@*##. Noise: ===------  Time: 14925.8 (0.0)#.........****J.#. M) +11 longbow of the Tick {drain, rŽCh, KPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   large slime creatureThe slime creature is moderately wounded. _Two slime creatures merge to form a large slime creature.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (moderately wounded, 90% to hit)ŽCh#p#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.###ŽCh|$W# Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........##ŽCh'#. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@(##. Noise: ===------  Time: 14925.8 (0.0)#.........((((J.#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   large slime creatureFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineŽChu(Aim: a large slime creature (moderately wounded, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!ƽChwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a large slime creature (moderately wounded, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!  The large slime creature is heavily wounded.....JJJJJ 2 slime creatures (1 wandering)6.9 (1.1 _A slime creature comes into view. x2ƽChq:p#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.###ƽChh=# Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@*##. Noise: ===------  Time: 14926.9 (0.0)#.........***JJJ#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.##########[ƽCh#>40m #######J   large slime creatureJJ 2 slime creatures (1 wandering)The large slime creature is heavily wounded. _A slime creature comes into view. x2  Fire: M) +11 longbow of the Tick {drain, rPois}ƽCh>dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (heavily wounded, 90% to hit)ƽCh p#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.###ƽChݷ # Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15ƽCh Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@(##. Noise: ===------  Time: 14926.9 (0.0)#.........(((JJJ#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   large slime creatureJJ 2 slime creatures (1 drained)Shift-Dir - straight lineAim: a large slime creature (heavily wounded, 90% to hit)  You shoot an arrow.  The slime creature quivers.The arrow hits the slime creature! You drain theƽCh j slime creature.  The slime creature is moderately wounded.ƽCh^@ ƽChA ,ƽCh8B ƽChH ....J..JJ   slime creature (wandering)ƽChvI +7.9 (1ƽCh8N ƽChRP a _A slime creature comes into view.ǽCho#.###.### #......#ǽCh5dfuk273 the MarkshumanǽChc#...)...# ####+###ǽChK3Human of Ashenzari **....ǽCh6#####.###ǽCh# Health: 98/98 ========================ǽChR1#).#ǽCh(# Magic: 20/20 ========================ǽCh###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@*##. Noise: ===------  Time: 14927.9 (0.0)#.........***J..#. M) +11 longbow of the Tick {drain, rPois} #........#.....J+. Fire: M) +11 longbow of the Tick {drai#........##.....#.ǽChq?########## #####ǽCh##ǽChՒJ   large slime creatureǽChJ   slime creature (wandering)ǽChpThe slime creature is moderately wounded. _A slime creature comes into view.ǽChFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (heavily wounded, 90% to hit)ǽChܦp#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.###ǽChcW# Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........##ǽChƩf#. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14ǽCh#.......@(##. Noise: ===------  Time: 14927.9 (0.0)#.........(((J..#. M) +11 longbow of the Tick {drain, rPois} #........#.....J+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   large slime creatureJ   slime creatureFire: M) +11 longbow of the Tick {drain, rPois}ǽChWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineǽChAim: a large slime creature (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!ǽCh=7ǽCh8?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineǽChiD$Aim: a large slime creature (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!  The large slime creature is severely wounded.ǽChLA    ǽChVN`#...)...#   #####.###ǽChO? #).# ǽChP###'######  #........## ǽChQH #.........# ǽChRM #.........#  ǽChS#.......@(#  ǽChT`#.........(((J.. ǽCh]U ǽCh;Vj#........#....J. ǽChV[1K ǽChWD#........##..... ǽChX ǽChpYi########## #####  ǽCh[ very large slime creature (drained)ǽCh?    #...)...#  ǽCh #####.### #).# ǽCh###'######  #........##  ǽCh#.........#  #.........#  #.......@(# ǽCh5 #.........(((J..  #........#....J.  ǽCh#........##.....  ########## #####  ǽChT ǽCh~G   ǽCh7  #...)...#   ǽChy#####.### #).# ǽCh###'######  #........##  ǽCh#.........#  #.........#  ǽCh4#.......@(#  #.........(((J..  ǽCh#........#....J.  #........##.....  ǽChn########## #####   ǽChǽCh>  enormousǽCh ǽChǽCh:hTwo slime creatures merge to form a very large slime creature.ǽCh7C     #...)...#   ǽChE #####.### #).# ###'######  ǽChF #........##  #.........#  #.........#  ǽChTH #.......@(#  #.........(((J..  #........#....J.  ǽCh^K #........##.....  ########## #####  ǽChU V.....J.ǽCh@W -8.8 (0.9ǽChK] ǽCh&a S _Two slime creatures merge to form an enormous slime creature.ǽChw#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@*##. Noise: ===------  Time: 14928.8 (0.0)#.........***J..#. M) +11 longbow of the Tick {drain, rǽChPois} #........#....J.+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   enormous slime creature (drained)J   slime creatureTwo slime creatures merge to form a very large slime creature. _Two slime creatures merge to form an enormous slime creature.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an enormous slime creature (heavily wounded, lightly drained, 90% to hit)ȽCh(ȽCh G#.###.### #......#ȽChâ5dfuk273 the MarkshumanȽCh`c#...)...# ####+###ȽCh3Human of Ashenzari **....ȽCh6#####.###ȽCh4# Health: 98/98 ========================ȽChХ1#).#ȽChn# Magic: 20/20 ========================ȽChK###'######ȽChS## AC: 34ȽCh;-Str: 21ȽChԨ\#........##ȽChlS#. EV: 15ȽCh,Int: 9ȽCh\#.........#ȽCh(S#. SH: 0ȽCh-Dex: 20ȽCh\#.........#ȽChH#. XL: 13 Next: 49% Place: Dungeon:14ȽCh֭j#.......@(#ȽChd#. Noise: ===------  Time: 14928.8 (0.0)ȽChq#.........(((J..ȽChu#. M) +11 longbow of the Tick {drain, rPois} ȽCh}#........#....J.ȽChq+. Fire: M) +11 longbow of the Tick {draiȽCh+]#........##.....ȽCh#.ȽChR^########## #######J   enormous slime creature (drained)J   slime creatureFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an enormous slime creature (heavily wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the enormous slime creature.ȽCh3ȽChw5Press: ? - help, Q - select action, ( or ) - cycleȽCh~6Shift-Dir - straight linȽCh7!e  ȽCh&9Aim: an enormous slime creature (heavily wounded, lightly drained, 90% to hit)  ȽCh:You shoot an arrow.  ȽCh:The arrow hits theȽCh; enormous slime creature.  ȽCh;CThe enormous slime creature is heavily wounded.ȽCh)<ȽCh=ȽChFȽChF% ȽChxG.ȽChG ....ȽChH*J.ȽCh*JȽChJ"9.8 (1 ȽChJ _ȽChPȽChTȽCh #.###.### #......#dfuk273 the MarkshumanȽChT L#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================ȽCh N#).## Magic: 20/20 ========================###'######## AC: 34ȽChD dStr: 21#........###. EV: 15Int: 9#.........#ȽCh #. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14ȽCh1 #.......@*##. Noise: ===------  Time: 14929.8 (0.0)#.........**....#. M) +11 longbow of the Tick {drain, rPois} ȽCh h#........#..*J..+. Fire: M) +11 longbow of the Tick {drai#........##.....#.ȽChq ########## #######J   slime creatureThe arrow hits the enormous slime creature. _The enormous slime creature is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)ɽCh#.###.### #......#dfuk273 the MarkshumanɽCh}#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).#ɽCh# Magic: 20/20 ========================###'######## AC: 34Str: 21#........##ɽCh[#. EV: 15Int: 9#.........##. SH: 0Dex: 20ɽChu#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@(#ɽCh'#. Noise: ===------  Time: 14929.8 (0.0)#.........((....#. M) +11 longbow of the Tick {drain, rPois} #........#..((..ɽChD+. Fire: M) +11 longbow of the Tick {drai#........##...((#.########## #####ɽCh##J   slime creatureFire: M) +11 longbow of the Tick {drain, rPois}ɽCh<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)  You shoot an arrow.  ɽChKThe arrow barely misses the slime creature.ɽChCɽCh In.#{..JɽChvI'....ɽChJ330.8 (1 _ɽChNɽChQɽCh}p#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.###ɽCh# Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34ɽChdStr: 21#........###. EV: 15Int: 9#.........#ɽCh #. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14ɽCh#.......@*#{#. Noise: ===------  Time: 14930.8 (0.0)#.........**J...#. M) +11 longbow of the Tick {drain, rPois} ɽCh(>#........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.ɽCh########## #######J   slime creatureYou shoot an arrow. ɽCh0`_The arrow barely misses the slime creature.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineɽCh@Aim: a slime creature (90% to hit)ʽCh@#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######ʽCh;B## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@(#{#. Noise: ===------  Time: 14930.8 (0.0)#.........((J...#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   slime creatureFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - sʽChBnelect action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)  You shoot an arrow. The arrow hits the slime creature!  The slime creature is moderately wounded.ʽChgʽChN..J.ʽChm41.9 (1.1 _ʽChʽChʽCh -#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14ʽChR >#.......@*#{#. Noise: ===------  Time: 14931.9 (0.0)#.........*J....#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   slime creatureYou shoot an arrow. The arrow hits the slime creature! _The slime creature is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, 90% to hit)ʽCh] #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================ʽCh V#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9ʽChS #.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@(#{#. Noise: ===------  Time: 14931.9 (0.0)#.........((....#. M) +11 longbow of the Tick {drain, rPois} #........#..((..+. Fire: M) +11 longbow of the Tick {drai#........##...((#.########## #######J   slime creatureFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, 90% to hit) ʽCh j[22d You shoot an arrow.  The arrow barely misses the slime creature.ʽCh' ʽCh .J.J....J 2 slime creatures (1 drained)ʽCh4 ʽCh 42.8 (0.9 _ʽCh ʽCh ˽Ch$o:#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....˽Cho#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34˽Ch[pdStr: 21#........###. EV: 15Int: 9#.........#˽Chfs3#. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@.#{#. Noise: ===------  Time: 14932.8 (0.0)#........*J.J...#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJ 2 slime creatures (1 drained)You shoot an arrow. _The arrow barely misses the slime creature.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line˽Chs~Aim: a slime creature (moderately wounded, 90% to hit)˽Ch #.###.### #......#dfuk273 the Markshuman˽Chw #...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================˽Ch ###'######## AC: 34Str: 21#........###. EV: 15Int: 9˽Ch #.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14˽Ch, 1#.......@.#{#. Noise: ===------  Time: 14932.8 (0.0)#........((.J...#. M) +11 longbow of the Tick {drain, rPois} ˽Ch a#........#.((...+. Fire: M) +11 longbow of the Tick {drai#........##..((.#.########## #######JJ 2 slime creatures (1 drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, 90% to hit)  You shoot an arrow.  The arrow barely misses the slime creature.˽Chd ˽Chpe ˽Che ˽Cho {J.J......˽Ch q -3.9 (1.1˽Chx ˽Ch-}   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (moderately wounded, 90% to hit)  ˽Ch} You shoot an arrow.  The arrow barely misses the slime creature. _The slime creature seems less drained.̽Ch8!#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).#̽Ch9%# Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9̽ChC:M#.........##. SH: 0Dex: 20#.........#{̽Ch:#. XL: 13 Next: 49% Place: Dungeon:14#.......@J#{#. Noise: ===------  Time: 14933.9 (0.0)#.........J.....#. M) +11 longbow of the Tick {drain, rPois} ̽Ch >#........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJ 2 slime creatures (1 drained)The arrow barely misses the slime creature. _The slime creature seems less drained.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, 90% to hit)̽ChҴk#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21̽ChA#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........#{#. XL: 13 Next: 49% Place: Dungeon:14̽ChP#.......@J#{#. Noise: ===------  Time: 14933.9 (0.0)#.........J.....#. M) +11 longbow of the Tick {drain, rPois} #........#......̽Ch4+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######̽ChzJJ 2 slime creatures (1 drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, 90% to hit)  You shoot an arrow. The arrow hits the slime creature.  The slime creature is moderately wounded.̽Ch+8̽Ch8̽ChC,JJ 3 slime creatures̽Ch!E-4.8 (0.9̽Ch4L̽ChO  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (moderately wounded, 90% to hit)  ̽ChPYou shoot an arrow. The arrow hits the slime creature.  The slime creature is moderately wounded. _The slime creature seems less drained. The slime creature misses you.̽Ch#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........#{#. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14934.8 (0.0)#........JJ.....#. M) +11 longbow o̽ChBf the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJJ 3 slime creaturesThe slime creature is moderately wounded. _The slime creature seems less drained. The slime creature misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, 90% to hit)ͽCh(ͽChk#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........#{ͽCh8#. XL: 13 Next: 49% Place: Dungeon:14#.......@(#,#. Noise: ===------  Time: 14934.8 (0.0)#........JJ.....#. M) +11 longbow of the Tick {drain, rPois} ͽChK#........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######ͽChyJJJ 3 slime creaturesFire: M) +11 longbow of the Tick {drain, rPois}ͽChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, 90% to hit)  You shoot an arrow.  The arrow barely misses the slime creature.ͽChrͽChxͽChfͽChd%MͽChJ ͽChlͽChG ͽCh, ͽCh  ͽCh#...)...# ͽChȋ ͽCh ͽCh:#####.###ͽChv ͽChf5#).#ͽChW ͽChNC###'###### ͽCh ͽChC#........## ͽCh ͽChC#.........# ͽChږ ͽChC#.........#{ ͽChߘ ͽCh|#.......@(#, ͽCh ͽCh'#........JJ...J.  #........#......  #........##.....  ͽChl8########## #####    J   large slime creatureͽChZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (moderately wounded, 90% to hit)  You shoot an arrow.  The arrow barely misses the slime creature.ͽChHThe slime creature hits you but does no damage. x2ͽChͽCh ͽChͽCh ͽCh ͽChu ͽCh\I#...)...# ͽChD ͽCh& ͽChH#####.###ͽChw ͽCh #).# ###'###### ͽChX  #........##  #.........#  #.........#{  ͽCh #.......@(#,  #........JJ...J.  #........#......  ͽCh#........##.....  ########## #####  ͽChͽCh ͽChDJ#{ͽCh-....JͽCh- 2ͽChh ͽChC ͽCh#"ͽCh#$5.8 (1ͽCh+ͽCh/ ͽCh0ͽChW1A_Two slime creatures merge to form a large slime creature.ͽCh+ (ͽCh) G#.###.### #......#ͽChK 5dfuk273 the MarkshumanͽCh c#...)...# ####+###ͽChҦ 3Human of Ashenzari **....ͽCh 6#####.###ͽChe # Health: 98/98 ========================ͽCh 1#).#ͽCh # Magic: 20/20 ========================ͽCh K###'######ͽChY S## AC: 34ͽCh -Str: 21ͽChԬ \#........##ͽCh S#. EV: 15ͽChG ,Int: 9ͽCh \#.........#ͽCh S#. SH: 0ͽChx -Dex: 20ͽChH \#.........#ͽCh #. XL: 13 Next: 49% Place: Dungeon:14ͽCh˲ e#.......@J#{ͽCh #. Noise: ===------  Time: 14935.8 (0.0)ͽCh u#........J....J.ͽCh u#. M) +11 longbow of the Tick {drain, rPois} ͽChO ]#........#......ͽCh׶ q+. Fire: M) +11 longbow of the Tick {draiͽChk ]#........##.....ͽCh #.ͽCht ?########## #####ͽCh ##ͽCh~ J   large slime creatureͽCh [JJ 2 slime creaturesͽCh NThe slime creature hits you but does no damage. x2 ͽCh A_Two slime creatures merge to form a large slime creature.  ͽCh @Fire: M) +11 longbow of the Tick {drain, rPois}ͽCh fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (moderately wounded, 90% to hit)ͽCh.* #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@J#{#. Noise: ===------  Time: 14935.8 (0.0)#........J....J.#. ͽChU+  M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {draiͽCh5 '#........##.....#.########## #######J   large slime creature (drained)JJ 2 slime creaturesShift-Dir - straight lineAim: a large slime creature (moderately wounded, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature.  You drain the large slime creature.  The large slime creature is heavily wounded.ͽChײ ͽCh ͽCh ͽCh~ ,ͽChA MJ..J.ͽCh iJJ 3 slime creatures (1 wandering)ͽCh ͽCh2 ͽCh $6.8 (1ͽCh ͽCh  ͽCh ?_The slime creature hits you but does no damage.νCh(νCh)G#.###.### #......#νCh5dfuk273 the MarkshumanνChчc#...)...# ####+###νCh3Human of Ashenzari **....νChk6#####.###νCh<# Health: 98/98 ========================νCh1#).#νChً# Magic: 20/20 ========================νChK###'######νChtS## AC: 34νCh<-Str: 21νCh\#........##νChяS#. EV: 15νCh,Int: 9νChd\#.........#νCh/S#. SH: 0νChDex: 20#.........#νCh;#. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14936.8 (0.0)#........JJ..J..νCh֕A#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   large slime creature (drained)JJJ 3 slime creatures (1 wandering)The large slime creature is heavily wounded. νCh_The slime creature hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (heavily wounded, lightly drained, 90% to hit)νCh(νChG#.###.### #......#νCh5dfuk273 the MarkshumanνChc#...)...# ####+###νCh3Human of Ashenzari **....νCh*6#####.###νCh# Health: 98/98 ========================νCh#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14936.8 (0.0)#........JJ..J..#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.νCh<?########## #####νCh##νChFJ   large slime creature (drained)νCh\JJJ 3 slime creaturesνChW2Shift-Dir - straight lineνChAim: a large slime creature (heavily wounded, lightly drained, 90% to hit)  νCh`You shoot an arrow.  νCh>The slime creature quivers.νChlEThe arrow hits the large slime creature.  νCh@The large slime creature is heavily wounded.νChiνChgνChԏ νChΐνChz νCh νCh νCh#...)...# νCh νCh νCh:#####.###νCh νCh5#).#νCh νCh֜C###'###### νChԝ νChC#........## νCh νChC#.........# νChF νCh\C#.........# νCh| νChj#.......@J#, νCh νCh§#........JJ..J.. νCh νChשD#........#...... νChʬI #........##.....  ########## #####   very large slime creature (drained)νCh νCh  νCh νCh νChn νCh  νCh I#...)...# νChy νChQ  νCh5 H#####.###νCh   νCh C#).#νCh  νCh e###'###### νCh  νChv }#........## νChL  νCh2 }#.........# νCh   νCh }#.........# νChm  νCh_! #.......@J#, νCh"  νCh# #........JJ..J.. νChj$  νChQ% ^#........#...... νCh)&  νCh' ^#........##..... νCh'  νCh( i########## ##### νCh) νCh*  νChV+ νCh%, νChW- νCh. νCh*7 νCh7 'MνChB8 ,..J.νCh8  2νChE9 νCh9 Aim: a large slime creature (heavily wounded, lightly drained, 90% to hit)  νChk: You shoot an arrow.  νCh: WThe slime creature quivers.  νChx; The arrow hits theνCh;  large slime creature.  νCh< GThe large slime creature is heavily wounded.νCh = 'wo slime creatureνCh= ,s merge to form a very large slime creature.νCh> νCh? $7.8 (1νChC νChF  νChaG νChG 0_The slime creature misses you.νChcH ϽChP(ϽCh#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14937.8 (0.0)#........J..J...#. M) +11 longbow of the Tick {drain, rPois} [0;ϽCh10m#........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   very large slime creature (drained)JJ 2 slime creaturesTwo slime creatures merge to form a very large slime creature. _The slime creature misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a very large slime creature (heavily wounded, lightly drained, 90% to hit)ϽChV.(ϽCh/G#.###.### #......#ϽCh15dfuk273 the MarkshumanϽCh,2c#...)...# ####+###ϽCh33Human of Ashenzari **....ϽCh46#####.###ϽCh5# Health: 98/98 ========================ϽCh 71#).#ϽCh:8# Magic: 20/20 ========================ϽCh\9K###'######ϽCh(<## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@(#,#. Noise: ===------  Time: 14937.8 (0.0)#........J..J...ϽCh$=u#. M) +11 longbow of the Tick {drain, rPois} ϽCh">]#........#......ϽCh?q+. Fire: M) +11 longbow of the Tick {draiϽCh@]#........##.....ϽChA#.ϽChA?########## #####ϽChHC##ϽChCJ   very large slime creature (drained)ϽCh@D[JJ 2 slime creaturesϽChDHFire: M) +11 longbow of the Tick {drain, rPois}ϽCh9EPress: ? - help, Q - select action, ( or ) - cycleϽChE Shift-Dir - straight lineϽCh%FAim: a very large slime creature (heavily wounded, lightly drained, 90% to hit)ϽChFYou shoot an arrow.  ϽCh GDThe arrow completely misses the very large slime creature.ϽChxGϽCh?ϽChϽChJϽCh,2J.ϽCh<ϽCh$8.8 (1ϽCh ϽCh~ϽChϽChPress: ? - help, Q - select action, ( or ) - cycleϽCh  Shift-Dir - straight lineϽChAim: a very large slime creature (heavily wounded, lightly drained, 90% to hit)ϽChYou shoot an arrow.  ϽCh~JThe arrow completely misses the very large slime creature. ϽChM_The slime creature hits you but does no damage.ϽCh #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================ϽCh #).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14938.8 (0.0)#........J.J....#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J  ϽChW  very large slime creature (drained)JJ 2 slime creaturesThe arrow completely misses the very large slime creature. _The slime creature hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a very large slime creature (heavily wounded, lightly drained, 90% to hit)ϽCh#4 #.###.### #......#dfuk273 the Markshuman#...)...# ####+###ϽCh4 Human of Ashenzari **....#####.#### Health: 98/98 ========================#).#ϽCh)5 # Magic: 20/20 ========================###'######ϽCh9 ## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14938.8 (0.0)#........J.J....#. M) +11 longbow of the Tick {drain, rPois} #........#......ϽCh9 g+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   very large slime creature (drained)JJ 2 slime creaturesFire: M) +11 longbow of the Tick {drain, rPois}ϽCh]: Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineϽCh: Aim: a very large slime creature (heavily wounded, lightly drained, 90% to hit)You shoot an arrow.  The arrow hits the very large slime creature!!ϽCh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a very large slime creature (heavily wounded, lightly drained, 90% to hit)ϽCh You shoot an arrow.  The arrow hits the very large slime creature!!  The very large slime creature is severely wounded.ϽCh/ S    ϽCh j #...)...#   #####.### ϽCh #).# ###'######  #........##  ϽChH #.........#  #.........#  #.......@J#, ϽCh  #........JJ.....  #........#......  ϽChQ \#........##.....  ########## #####    J   large slime creature  J   slime creatureThe slime creature hits you but does no damage.нCh#    #...)...#   #####.### #).# ###'###### нCh;$ #........##  #.........#  #.........#  #.......@J#,  #........JJ.....  нCh$V#........#......  #........##.....  ########## #####  нCh$%нCh*FJ.. нCh+-9.9 (1.1нCh1нChPO _Two slime creatures merge to form a large slime creature.нChp#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.###нChXW# Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........##нCh#. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........#нCh#. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14939.9 (0.0)#........J......#. M) +11 longbow of the Tick {drain, rPois} нCh|#........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   very large slime creature (drained)J   large slime creature _Two slime creatures merge to form a large slime creature.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a very large slime creature (severely wounded, lightly drained, 90% to  hit)нChp#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.###нChW# Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........##нChR#. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........#нCh#. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14939.9 (0.0)#........J......#. M) +11 longbow of the Tick {drain, rPois} нCh}#........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #####нCh+##J   very large slime creature (drained)J   large slime creaturePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a very large slime creature (severely wounded, lightly drained, 90% to  hit)  You shoot an arrow.  The arrow hits the very large slime creature!!нChI XJJ 2 large slime creatures (1 J   slime creature (drained)Shift-Dir - straight linнCh ce  Aim: a very large slime creature (severely wounded, lightly drained, 90% to  hit)  You shoot an arrow.  The arrow hits the very large slime creature!!  The very large slime creature is severely wounded.нCh нCh+ K====40.9 (1нCh|" нCh& 9 _A very large slime creature splits.ѽCh :#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....ѽChш#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######ѽChx/## AC: 34Str: 21#........###. EV: 15ѽChdInt: 9#.........##. SH: 0Dex: 20#.........#ѽCh#. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,#. Noise: ====-----  Time: 14940.9 (0.0)#.......JJ......#. M) +11 longbow of the Tick {drain, rPois} ѽCh#........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJ 2 large slime creatures (1 drained)J   slime creature (drained)The very large slime creature is severely wounded. _A very large slime creature splits.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (severely wounded, lightly drained, 90% to hit)ѽCh#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================ѽCh#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........#ѽCh~#. SH: 0Dex: 20#.........##. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,#. Noise: ====-----  Time: 14940.9 (0.0)ѽCh#.......JJ......#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.ѽChE########## #######JJ 2 large slime creatures (1 drained)J   slime creature (drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!ѽCh QJJ   large slime creatureJJ 3 slime creatures (drained)Shift-Dir - straight line  Aim: a large slime creature (severely wounded, lightly drained, 90% to hit)  ѽChQYou shoot an arrow.  The arrow hits the large slime creature!!  The large slime creature is almost dead.A large slime creature splits.ѽChRb===-2.0 (1.1ѽChH\ѽCh_E _The slime creature hits you but does no damage.ѽCh #.###.### #......#dfuk273 the Markshuman#...)...# ####+###ѽCh Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........##ѽCho #. EV: 15Int: 9#.........##. SH: 0Dex: 20#.......J.##. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,ѽCh #. Noise: ===------  Time: 14942.0 (0.0)#.......JJ......#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....ѽCh h#.########## #######J   large slime creatureJJJ 3 slime creatures (drained)A large slime creature splits. _The slime creature hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)ѽChY#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================ѽChBZ###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.......J.#ѽChZ#. XL: 13 Next: 49% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14942.0 (0.0)#.......JJ......#. M) +11 longbow of the Tick {drain, rPois} #........#......ѽChZ+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   large slime creatureѽCh ]JJJ 3 slime creatures (drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  You kill the slime creature!ѽCh_q. 2ѽCh;JJJJJJ 4 slime creatures (2 drained)  Shift-Dir - straight line  Aim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  ѽChYou kill the slime creature!  A large slime creature splits.  The slime creature hits you but does no damage.ѽCh,3503.0 (1 _The slime creature closely misses you.սCh #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.......J.##. XL: 13 Next: 50% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14943.0 (0.0)#.......JJ......#. M) +11 longbow of the TicսCh: =k {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJJJ 4 slime creatures (2 drained)The slime creature hits you but does no damage. _The slime creature closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)սCh #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.......J.##. XL: 13 Next: 50% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14943.0 (0.0)#.......JJ......#. M) +11 longbow of the Tick {drain, սChG 1rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJJJ 4 slime creatures (2 drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature!սCh . 3 slime creatures (1սChQ .  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature!  The slime creature closely misses you.սChv 314.0 (1սCha} սChh H _The slime creature hits you but does no damage. x2ֽCh_q#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.......J.##. XL: 13 Next: 51% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14944.0 (0.0)#........J......#. M) +11 longbow of the Tick {drain, ֽChs7rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJJ 3 slime creatures (1 drained)The slime creature closely misses you. _The slime creature hits you but does no damage. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)ֽCh#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.......J.#ֽCh#. XL: 13 Next: 51% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14944.0 (0.0)#........J......#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJJ 3 slime creatures (1 drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature.  The slime creature is almost dead.ֽChHֽChJ+9 (0.9ֽChOֽCh,SMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature.  The slime creature is almost dead. _The slime creature closely misses you.ֽCh\ #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.......J.##. XL: 13 Next: 51% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14944.9 (0.0)#........J......#. M) +11 longbow of the Tick {drain, ֽCh^ )rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJJ 3 slime creatures (1 drained)The slime creature is almost dead. _The slime creature closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)ֽCh #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 98/98 ========================#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#.......(###. EV: 15Int: 9#.......(.##. SH: 0Dex: 20#.......(.#ֽChޣ #. XL: 13 Next: 51% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14944.9 (0.0)#........J......#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJJ 3 slime creatures (1 drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow.  The arrow barely misses the slime creature.ֽCh3 p..JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow.  The arrow barely misses the slime creature.The slime creature hits you but does no damage.ֽCh]5 a77------5.8 (0.9ֽCh/= ֽChA 5 _The slime creature hits you! x2ֽCh #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 77/98 ==================------#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.......J.##. XL: 13 Next: 51% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14945.8 (0.0)#........J......#. M) +11 longbow of the TicֽCh %k {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJJ 3 slime creatures (1 drained)The slime creature hits you but does no damage. _The slime creature hits you! x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)׽Chl#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 77/98 ==================------#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.......J.##. XL: 13 Next: 51% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14945.8 (0.0)#........J......#. M) +11 longbow of the Tic׽Chn4k {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJJ 3 slime creatures (1 drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  You kill the slime creature!׽Chp. 2 slime creatures׽Ch}M.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (almost dead, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  You kill the slime creature!  The slime creature closely misses you.׽Ch(326.8 (1׽Chd4׽ChV8E _The slime creature hits you but does no damage.׽ChR#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 77/98 ==================------#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 52% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14946.8 (0.0)#........J......#. M) +11 longbow of the Tick {drain, ׽ChPrPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJ 2 slime creaturesThe slime creature closely misses you. _The slime creature hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (heavily wounded, 90% to hit)׽ChT,#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 77/98 ==================------#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20׽Chd#.........##. XL: 13 Next: 52% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14946.8 (0.0)#........J......#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJ 2 slime creatures (1 drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (heavily wounded, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  You drain the slime creature.MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[4׽Ch&0m  Aim: a slime creature (heavily wounded, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!drain the slime creature.  The slime creature is severely wounded.7.7 (0.9 _The slime creature closely misses you. The slime creature barely misses you.׽Ch| #.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 77/98 ==================------#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 52% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14947.7 (0.0)#........J......#. M) +11 longbow of the Tick {drain, ׽Ch6 xrPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJ 2 slime creatures (1 drained)The slime creature is severely wounded. _The slime creature closely misses you. The slime creature barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)׽Chڔ P#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 77/98 ==================------#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9׽Ch #.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 52% Place: Dungeon:14#.......@(#,#. Noise: ===------  Time: 14947.7 (0.0)#........J......#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJ 2 slime creatures (1 drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow completely misses the slime creature.׽Ch8J׽Ch[8=8.6 (0.9׽Ch#׽Ch&dMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow completely misses the slime creature. _The slime creature hits you but does no damage.ؽChH#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 78/98 ===================-----#).## Magic: 20/20 ========================###'######## AC: 34ؽChStr: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 52% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14948.6 (0.0)#........J......#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJ 2 slime creatures (1 drained)The arrow completely misses the slime creature. _The slime creature hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, (ؽCh? or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)ؽCh0#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 78/98 ===================-----#).## Magic: 20/20 ========================###'######## AC: 34Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........#ؽCh{2#. XL: 13 Next: 52% Place: Dungeon:14#.......@J#,#. Noise: ===------  Time: 14948.6 (0.0)#........J......#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######JJ 2 slime creatures (1 drained)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature!ؽCh26.   slime creatureؽCh&.ؽChc;539.6 (1ؽCh<ؽCh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (severely wounded, lightly drained, 90% to hit)  ؽCh You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature! _The slime creature completely misses you.ؽChp#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.###ؽCh2<# Health: 78/98 ===================-----#).## Magic: 20/20 ========================###'######## AC: 35Str: 21#........###. EV: 15Int: 9#.........#ؽCh#. SH: 0Dex: 20#.........##. XL: 13 Next: 53% Place: Dungeon:14#.......@.#,#. Noise: ===------  Time: 14949.6 (0.0)#........J......ؽCh#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #####[ؽCh 34m##J   slime creatureYou kill the slime creature! _The slime creature completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleؽChShift-Dir - straight lineAim: a slime creature (moderately wounded, 90% to hit)ؽCh++#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.#### Health: 78/98 ===================-----#).#ؽChW,]# Magic: 20/20 ========================###'######## AC: 35Str: 21#........###. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........#ؽCh.#. XL: 13 Next: 53% Place: Dungeon:14#.......@.#,#. Noise: ===------  Time: 14949.6 (0.0)#........J......#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######J   slime creatureFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  You drain the slime creature!ؽCh[1B. ؽChô.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (moderately wounded, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!!ؽChNbdrain the slime creature!  You kill the slime creature!ؽCh;450.6 (1 _ؽChؽChؽChW p#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.###ؽCh= # Health: 78/98 ===================-----#).## Magic: 20/20 ========================###'######## AC: 35Str: 21#........###. EV: 15ؽCh\ $Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 54% Place: Dungeon:14#.......@.#,#. Noise: ===------  Time: 14950.6 (0.0)#...............#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## #######You shoot an arrow. The arrow hits the slime creature!!  You drain the slime creature! _You kill the slime creature!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineؽCh; p#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.###ؽCh <# Health: 78/98 ===================-----#).## Magic: 20/20 ========================###'######## AC: 35Str: 21#........###. EV: 15Int: 9#.........#ؽCh- #. SH: 0Dex: 20#.........##. XL: 13 Next: 54% Place: Dungeon:14#.......@.#,#. Noise: ===------  Time: 14950.6 (0.0)#...............ؽCh7 #. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.########## ####### _You kill the slime creature!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.ؽCh ؽCh . _ٽChV$:#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....ٽCh,%#####.#### Health: 78/98 ===================-----#).## Magic: 20/20 ========================###'######## AC: 35Str: 21#........##ٽCh&_#. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 54% Place: Dungeon:14#.......@.#,#. Noise: ===------  Time: 14950.6 (0.0)ٽChE'#...............#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {drai#........##.....#.ٽCh* ########## #######Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineٽCht+@.ٽChJ.*.ٽCh  p#.###.### #......#dfuk273 the Markshuman#...)...# ####+###Human of Ashenzari **....#####.###ٽCh a# Health: 78/98 ===================-----#).## Magic: 20/20 ========================###'######## AC: 35Str: 21#........##ٽCh f#. EV: 15Int: 9#.........##. SH: 0Dex: 20#.........##. XL: 13 Next: 54% Place: Dungeon:14ٽChd #.......@.#,#. Noise: ===------  Time: 14950.6 (0.0)#...............#. M) +11 longbow of the Tick {drain, rPois} #........#......+. Fire: M) +11 longbow of the Tick {draiٽCh# ##........##.....#.########## #######That would be overly suicidal. _Okay, then.ٽCh :Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.ٽCh ٽCh ٽCh . _ڽCh{AڽChBڽChDDڽChKڽChOڽChU#8ڽChU)==ڽChWڽChZڽCh[(ڽChF\'_Okay, then.ڽCh\6Fire: M) +11 longbow of the Tick {drain, rPois}ڽCh]Press: ? - help, Q - select action, ( or ) - cycle ڽCh(^@ Shift-Dir - straight line ڽCh^?_Okay, then. ڽChd_H_Found a potion of resistance.ڽChaڽChbڽChqc94ڽChdG====ڽCheڽCh lh#...)...# ####+### #######.### .# ##. #).# #####.##..###'###### ....... ##'#........##....... #...ڽChm#.........#....... #..#.........#....... #..#.........#..!.... #..#...@....... #..---2.6 (2#..#ڽCh n+..#........##.#..########## ####### #### ڽChLo:---ڽCh)sڽChYuڽCh)ڽCh*ڽChc,ڽChi9ڽChI@8===ڽChAڽCh7F-#####.### .# ##... #).# ######.### #..#####'#######......... ##'####........##..#.....#.........#..#..#...#..#..#.........#..!#..#........#..#........#+..4#........##.#..ڽChH#################### ###### ڽChJڽChK۽ChH۽Ch۽Ch۽Ch۽Chr۽Chbn۽Ch۽ChO=۽Ch}۽Ch#.###.### #..... #...)..####+### ###' #####.### .# ##...).# ######.##########'#######.۽Chp# ##'#####........##.#.#.........#.........# #.#.........#.# #.#..# #.7.6 (3#.............# #.#........#..........# +......#........##.........# #......##################### #######۽Ch/۽Ch۽Chnf _Z - 2 potions of resistance (gained 1)۽Ch!Y 3۽ChZ ۽Chg ۽Chp ۽Ch]u ...# #......# #.. ###.### #......# #..... ..)...# ####+### ###'## ###.### .# ##...# #).# ######.#### #..###  ###'#######..#####'#######..##...#..#..#..# #..#..#....@....# #..9.6 (2  #.........#.........# #..#..۽Chw .........# #..#..#...# +..#........##.........# #........##################### #########۽Ch}y ۽Chz ۽ChӘ3۽Chx۽Ch۽Ch$۽Ch..# #......# #.. #.### #......# #.. )...# ####+### ###'## #.### ..# ##...# #).# ######.#### #..### ##'#######..#####'## ..##..#..# ..#..# #..# ..۽Ch#......@..# #..'61 ..#.........# #..# ..# #..# ..#..# +..# ..##..# #..# ### ##۽Ch۽Ch۽ChܽChp 3ܽCh, ܽCh# ܽCh ܽCh+ ܽCh+ ܽCh@A b### #......# #.....'.......# # #......# #######.......# # #......# #.......#  #......# #....# ####+### ###'### #..# ##...#  ######.#### #..### ܽChRB O#####.........#####'######## ##...........@#.........# ##6.6 (5#.........##.#.........### #.#...##.#.........'.# #.#.........##.#.........#.###.......##.#.........#...#. ...#..........##.+.........###.'. ...##.........####.........# ###. ############### ########### ##ܽChB ܽChnE ܽCh/G E _Done exploring.ݽCh$3ݽCh%ݽCh_j...0..ݽChg`E _Done exploring.޽Ch޽Ch޽Ch ޽Ch޽Ch<3޽Ch޽Ch޽Ch _޽ChS޽Ch,޽Ch_޽Ch޽Ch,޽Chz޽Ch޽Ch޽Ch3޽Ch޽Ch޽Ch޽Chs޽Ch޽Ch޽Ch޽Ch޽Ch޽Ch޽Ch,޽Ch޽Ch7 _You open the door.޽Ch3޽ChA޽Ch...#.# #......### #..... ###>#.# #####......'.### #..... ....#.###...+......#...# #..... #.###.....###......###.#####..... #...#.##### #......# #.....'..... #.###.# #......# #######..... #.#...# #......# #......### #......# #.....)...# ####@### ###'#75.6 (9 ޽Ch###.### #..# ##...#  #).# ######.#### #..###  ###'#######.........#####'######  ###............#.......  #..#.........##.#........޽Ch   #...#.........##.#........   #.........#.........##.#........ #...................##.#........ ޽ChB޽Ch4޽ChQ _There is an open door here.߽Ch 3߽ChK ߽Chs ߽ChF ߽Chا | _߽ChO ߽Ch ߽Ch1 ,߽Ch ߽Cht ߽Ch ,߽Ch ߽Ch? ߽Ch) ߽Ch ߽Ch ߽ChN ߽Ch` ߽Ch ߽Ch ߽ChU ^..# #......# #.......#  #......# #.......# # ####'### ###'###### ## #..# ##...# .# ######.#### #..### '#######.........#####'######## ......##............#.........# .......#.........##.#.........###.....#........@##.#.........'.81.6 (6 .......#.........##.#.........#.# ߽Chü .................##.#.........#.. ......#..........##.+......... ......##.........####.........# # ################## ########### ߽Ch4 ߽Ch ChR3Ch8ChChChCh,ChChLChChHChChxCh@ChChChChCh0ChChCh?Ch,ChChv,ChCh7 _You open the door.Ch?Ch3Ch #..# ##...# #  ######.#### #..### ## ####.........#####'######## #. ..##............#.......##' ...#.........##.#.........### #.. ...#.........##.#.........'.# #..#.........##.#.........#.###........##.#.........#...#..#..........##.@.........###.'..90.6 (9Ch;##.........####.........# ###.. ############## ########### ### Ch`Ch _Done exploring. _You open the door. _There is an open door here. _You open the door. _There is an open door here.ChIChNO _#..# ##...# #... ######.#### #..### ##. #...#####'######## #..# #...#...# ##'### #...##.#...### #... #...##.#...'.# #... #...##.#...#.###...##.#...#...#....##.'..###.'...3.6 (3 #...####...# ###... #### ###Ch]3ChChCh,ChZCh- nCh ,ChcCh#..# ##...# #....##.#### #..### ##.#### .#####'######## #..# .#...# ##'##### .##.#...### #......# .##.#...Ch*'.# #......# .##.#...#.###......# ##.#...#...#......####.'...###.'......+6 .####...# ###......## ### ######## ChLChCh`3ChCh=\...0ChW? _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.Ch3Ch6ChChؚCh| _ChChG.....# #.......# ######''### ###'###### ####..#  #..# ##...# #....## ###.#### #..### ##.###'######## #..# ..# ##'###### .'.#  .#.#### 8.6 (2.Ch....#... .......##.'.........###.'......+. .......####.........# ###......## ######## ########### ########ChSChChCh|ChChChChChChnCh&ChCh=You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.  There is an open door here. _  There is an open door here. _Cha?@  There is an open door here.Ch@AChB _ChCChEChG,ChcICh\KChM,ChNChlS #.......#.###...#.#......  #.......'.# #.........#.#...... ###.......### #.........#.'...... ..'.......# #.......>.###...... ###.......# #.........# #...... Ch_T ## #.........# #######  #.......# ######'#### ##..  ###'###### ####..# ##..# ##...# #@...## #..##5014.6 (16.0) ChjU7#..### ##.#### #.## #'######## #..# #.# ..# ##'##### ##.# .........### #......# #..... .........'.# #......##...).  ChkV.........#.###......# ###.....  .........#...#......######.......  .........###.'......+......#..... Ch/XCh[Ch]Cht& Ch( Ch* Ch(9 Ch%> ChZ? Chi@ ChnB ChC ,ChE ChAG ChH ,ChJ Ch+L ChM ,Ch0O Ch'R @  There is an open door here.ChS ChT  _ChCV Ch{X ChKZ ,Ch[ Ch] ChR_ ,Ch` Chb ChRd ,Che Chg Chi ,Chyk Chfm Cho ,Chnp Ch+r Chs ,Chu Chw @  There is an open door here.Ch y Ch z  _Ch%{ Ch| Ch} ,Ch< Ch~ ChK ,Ch Ch΅ GThere is an open door here.  Ch Ch  _Ch, Ch  #.# #.#  #[# #.#  ##'######## #.# ####Ch k...# #.# ..'...########'### ..##...'.#........# .###Ch o...#.#........# .# #.........#.#........#  #.........#.'@.......# 29.6 (15  #.......>.###........# Ch s #.........# #........#  #.........# #######'##  ######'#### ##...#  ####..# ##..###  #....## #..##  ##.#### #.##  #..# #.#Ch Ch Ch    _   _'#### #[# #.# .# ##'######## #.# #########.........# #.# ....##..'.........########'### ....#..##.........'.#........#..#.###.........#.#........# ....'.# #.........#.#........# ....### #.........#.'........# ....# #.......@.###........#37.6 (8.0) ....# #.........h &m# #........# ....# #.........# #######'## ....# ######'#### ##...# ##### ####..# ##..### #....## #..## ##.#### #.## #### #..# #.# ...# ##'##### ##.####### _ stone staircase leading down here.ChFChGCh&MChTChZH8.6 (1 _Ch@% #######  #.....# 5 #....@#  #.....#  #.....#  Ch{A3+...$.+ #.....# ....#### ##... #... ChICChgGCh-9.4 (1.8ChCh _You climb downwards.  Found 16 gold pieces. _There is a stone staircase leading up here.Ch3ChCh[ChChP _ChE########.....# #....<# #.....# #...@.# +...$.+ #.....#....######... #... u   brown ugly thing (asleep) #... uChX 400  A brown ugly thing comes into view.Ch{uu.Ch{4==1.4 (2ChCh ` _The brown ugly thing gurgles horribly! You hear a horrible gurgling sound!ChQ^dfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#Noise: ==-------  Time: 15041.4 (0.0)+..*$.+M) +11 longbow of the Tick {drain, rPois} #..*..#Fire: M) +11 longbow of the Tick {drai...*######.*.#.*.u   brown ugly thing#u..ChhR*...  A brown ugly thing comes into view. _The brown ugly thing gurgles horribly! You hear a horrible gurgling sound!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (78% to hit)Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#Noise: ==-------  Time: 15041.4 (0.0)+..($.+Ch M) +11 longbow of the Tick {drain, rPois} #..(..#Fire: M) +11 longbow of the Tick {drai...(######.(.#.(.Chu   brown ugly thing (drained)#u.....  Shift-Dir - straight lineAim: a brown ugly thing (78% to hit)  You shoot an arrow.  The arrow hits the brown ugly thing but does no damage.  You drain the brown ugly thing.  The brown ugly thing is lightly wounded.Chq^Chfo....u..Chg<=2.3 (0.9 _ChxmChpChChdfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#ChhNoise: ===------  Time: 15042.3 (0.9)+...$.+M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai....######...#u..u   brown ugly thing (drained)#......  Shift-Dir - straight lineAim: a brown ugly thing (78% to hit)  You shoot an arrow.  The arrow hits the brown ugly thing but does no damage.  You drain the brown ugly thing. _The brown ugly thing is lightly wounded.Ch`&dfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#Noise: ===------  Time: 15042.3 (0.0)+..*$.+M) +11 longbow of the Tick {drain, rPois} #.*...#Fire: M) +11 longbow of the Tick {drai...*######.*.#u..u   brown ugly thing (drained)#......  You drain the brown ugly thing. _The brown ugly thing is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Ch(GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (lightly wounded, lightly drained, 78% to hit)ChΤ?dfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#Noise: ===------  Time: 15042.3 (0.0)+..($.+M) +11 longbow of the Tick {drain, rPois} Ch#.(...#Fire: M) +11 longbow of the Tick {drai...(######.(.#u..u   brown ugly thing (drained)#......  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (lightly wounded, lightly drained, 78% to hit)  Chܧ_You shoot an arrow. The arrow hits the brown ugly thing!!  You drain the brown ugly thing!Ch*<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (lightly wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!drain the brown ugly thing!  The brown ugly thing is heavily wounded.Ch=-K  You hear a horrible gurgling sound! x2Ch#86 ...u..u 2 ugly things (1 uA brown ugly thing comes into view.Ch9-3.2 (0.9Ch=Ch@< _You hear a horrible gurgling sound! x2Ch dfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#Noise: ===------  Time: 15043.2 (0.0)+..*$.+Ch M) +11 longbow of the Tick {drain, rPois} #.*...#Fire: M) +11 longbow of the Tick {drai..*.######u..#...uu 2 ugly things (1 drained)#...u..  A brown ugly thing comes into view. _You hear a horrible gurgling sound! x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, lightly drained, 78% to hit)Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#Noise: ===------  Time: 15043.2 (0.0)+..($.+M) +11 longbow of the Tick {drain, rPois} #.(...#Fire: M) +11 longbow of the Tick {draiCh..(.######(..#...uu 2 ugly things (1 drained)#...u..  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow closely misses the brown ugly thing.ChSZChZCh5\ChEc4..u.u 3 ugly things (1 wandering, 1 drained)uu4.3 (1.1ChgChapm  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow closely misses the brown ugly thing. _A brown ugly thing comes into view.Chp +Ch+ dfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#Noise: ===------  Time: 15044.3 (0.0)+..*$.+M) +11 longbow of the Tick {drain, rPois} #.*...#Fire: M) +11 longbow of the Tick {drai..u.######...#...uuu 3 ugly things (1 wandering, 1 drained)#u..Ch vu..  The arrow closely misses the brown ugly thing. _A brown ugly thing comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, lightly drained, 78% to hit)Ch35 dfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#Noise: ===------  Time: 15044.3 (0.0)+..($.+Chf8 M) +11 longbow of the Tick {drain, rPois} #.(...#Fire: M) +11 longbow of the Tick {drai..(.######(..#...uuu 3 ugly things (1 wandering, 1 drained)#u..u..  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow completely misses the brown ugly thing.Ch Chǿ ChK Chi .u..uu.Ch 25.3 (1 _ChT ChO Chxdfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#Noise: ===------  Time: 15045.3 (0.0)+..*$.+M) +11 longbow of the Tick {drain, rPois} #.u...#Fire: M) +11 longbow of the Tick {draiCh{[....######...#.u.uuu 3 ugly things (1 drained)#u.....  You shoot an arrow. _The arrow completely misses the brown ugly thing.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, lightly drained, 78% to hit)Chc?dfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#ChXL: 13 Next: 54% Place: Dungeon:15#...@.#Noise: ===------  Time: 15045.3 (0.0)+..($.+M) +11 longbow of the Tick {drain, rPois} #.u...#Fire: M) +11 longbow of the Tick {drai....######...#.u.uuu 3 ugly things (1 drained)#u.....  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  You drain the brown ugly thing.ChPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!drain the brown ugly thing.  CheNThe brown ugly thing is almost dead.Chj,ChщH  You hear a horrible gurgling sound!Ch7..u..uu.u 4 ugly things (1 wandering, 1 drain…).uCh+6.3 (1Ch{Chߤc _A brown ugly thing comes into view.Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#ChSH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#Noise: ===------  Time: 15046.3 (0.0)+..u$.+M) +11 longbow of the Tick {drain, rPois} Ch#.....#Fire: M) +11 longbow of the Tick {drai....######..u#u..uuuu 4 ugly things (1 wandering, 1 drain…)#...u..  You hear a horrible gurgling sound! _A brown ugly thing comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (almost dead, lightly drained, 78% to hit)ChNdfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 54% Place: Dungeon:15#...@.#Ch Noise: ===------  Time: 15046.3 (0.0)+..u$.+M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai....######..u#u..uuuu 4 ugly things (1 wandering, 1 drain…)#...u..  Shift-Dir - straight lineAim: a brown ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  ChlThe brown ugly thing gurgles horribly!  The arrow hits the brown ugly thing!!  You kill the brown ugly thing!ChM† 3 ugly thingsCh}Chd~ChՈ)uu...u 4 ugly thingsu.uChI77.3 (1  Aim: a brown ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  The brown ugly thing gurgles horribly!arrow hits the brown ugly thing!!  You kill the brown ugly thing! _A brown ugly thing comes into view.Ch_Chu _Your base Ranged Weapons skill increases to level 18!ChChInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3} ChzG O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch|M - the +11 longbow of the Tick (weapon) {drain, rPois}. A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 19.5  At 100% training you would reach 20.0 in about 0.2 XLs.  At current training (66%) you reach 20.0 in about 0.3 XLs. The +10 chain mail of Beogh's Esteem {rF+ Will+} slows your attacks with this weapon by 0.2.  Current attack delay: 0.9. Damage rating: 38 (Base 14 x 125% (Dex) x 157% (Skill) + 11 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. rPois: It protects you from poison. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.(q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.ChZ Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9} Ch]  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) Ch}^ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch1U ChIYYdfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 57% Place: Dungeon:15#...@.#Noise: ===------  Time: 15047.3 (0.0)+..†$.+M) +11 longbow of the Tick {drain, rPois} Ch\Y#.....#Fire: M) +11 longbow of the Tick {drai...u######u..#...uuuu 4 ugly things#u...u.  You shoot an arrow.  The brown ugly thing gurgles horribly!  The arrow hits the brown ugly thing!!  You kill the brown ugly thing! _A brown ugly thing comes into view. _Your base Ranged Weapons skill increases to level 18!Ch^dCheCh9Ch, adfuk273 the MarkshumanCh Human of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 57% Place: Dungeon:15#...@.#Noise: ===------  Time: 15047.3 (0.0)+..*$.+M) +11 longbow of the Tick {drain, rPois} #..*..#Fire: M) +11 longbow of the Tick {drai...u######u..Ch| #...uuuu 4 ugly things#u...u. _A brown ugly thing comes into view. _Your base Ranged Weapons skill increases to level 18!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (78% to hit)Ch?dfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#Chu8XL: 13 Next: 57% Place: Dungeon:15#...@.#Noise: ===------  Time: 15047.3 (0.0)+..($.+M) +11 longbow of the Tick {drain, rPois} #..(..#Fire: M) +11 longbow of the Tick {drai...u######u..#...uuuu 4 ugly things#u...u.  ChQFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (78% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  The brown ugly thing is moderately wounded.ChChCh!Ch$%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (78% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  The brown ugly thing is moderately wounded.  You hear a horrible gurgling sound!Chj&Ch'Ch#2†uu..uuu 6 ugly things.uu.uCh4+8.3 (1Ch=Ch,D _A brown ugly thing comes into view. A white ugly thing comes into view.Ch,Wdfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 57% Place: Dungeon:15#...@.#Noise: ===------  Time: 15048.3 (0.0)+..*$.+M) +11 longbow of the Tick {drain, rPois} Ch$.#..u..#Fire: M) +11 longbow of the Tick {drai..u.######...#.u.uuuuuu 6 ugly things#.u.u.u  You hear a horrible gurgling sound! _A brown ugly thing comes into view. A white ugly thing comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (moderately wounded, 78% to hit)Chہ dfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================#######AC: 35Str: 21#.....#EV: 15Int: 9#....<#SH: 0Dex: 20#.....#XL: 13 Next: 57% Place: Dungeon:15#...@.#ChJ Noise: ===------  Time: 15048.3 (0.0)+..($.+M) +11 longbow of the Tick {drain, rPois} #..(..#Fire: M) +11 longbow of the Tick {drai..u(######..(#.u.uuuuuu 6 ugly things (1 drained)#.u.u.u  Shift-Dir - straight lineAim: a brown ugly thing (moderately wounded, 78% to hit)  You shoot an arrow.  The arrow closely misses the brown ugly thing.The arrow hits the brown ugly thing! You drain the brown ugly thing.  The brown ugly thing is moderately wounded.Ch Ch Ch Ch ,Ch Ch †uu...u.u 5u....Ch 29.3 (1 _Ch% Ch) Chu####### #.....# #....<# #....@# #.....# Ch[+..†u.+ #.u...#....######.u. #.u.#u.....Ch Ch  The brown ugly thing attacks as it pursues you!  The brown ugly thing tail-slaps you. You are splashed with acid. You resist.Ch.,ChChChuu$.uuuuuuu..Ch0_1----50Ch]Ch e _The brown ugly thing basks in the mutagenic energy from its kin and changes! x2ChChȪ!ChE#####Ch.Ch..Ch$M#...uu#Ch{+..†$.+Ch O #.....Ch ...u####ChϷ:uu Ch56 ugly things (1 drained)Ch5##.u.Ch5u.uChl#...Ch<ChChChCh]ChWuCh#.ChuCh.ChwBuuuuuuCh= uCh*u..ChCh2ChJ--Ch *---Ch1ChCh Ch: ChS_The brown ugly thing basks in the mutagenic energy from its kin and changes! ChiS_There is a stone staircase leading up here.Ch +ChJ 6dfuk273 the MarkshumanChݱ Human of Ashenzari **....Chy Health: 92/98 ======================--Ch eMagic: 20/20 ========================Ch 5AC: 35Ch: .Str: 21Ch˴ -EV: 15Ch_ -Int: 9Ch #######Ch #SH: 0Ch8 .Dex: 20Ch̷ 8#.....#Che XL: 13 Next: 57% Place: Dungeon:15Ch B#....@#Ch wNoise: ---------  Time: 15051.3 (0.0)Ch- C#....u#Chf FM) +11 longbow of the Tick {drain, rPois} Ch K#....u#Ch BFire: M) +11 longbow of the Tick {draiCh6 {+..†$.+Ch #..u..#....####uuuuuu 6 ugly things (1 drained)##.uu#u..#... _The brown ugly thing basks in the mutagenic energy from its kin and changes! _There is a stone staircase leading up here.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (moderately wounded, 78% to hit)Ch-)dfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/98 ======================--Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 57% Place: Dungeon:15#....@#Noise: ---------  Time: 15051.3 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #....u#Fire: M) +11 longbow of the Tick {drai+..†$.+#..u..#....####uuuuuu 6 ugly things (2 drained)##.uu#u..#...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or [40Ch3!m) - cycleShift-Dir - straight lineAim: a green ugly thing (moderately wounded, 78% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  You drain the brown ugly thing!ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a green ugly thing (moderately wounded, 78% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!drain the brown ugly thing!  The brown ugly thing is heavily wounded.u.u.===2.2 (0.9 ChAH_The brown ugly thing trunk-slaps you but does no damage.Ch q +ChRr 6dfuk273 the MarkshumanChr Human of Ashenzari **....Chs Health: 92/98 ======================--Cht eMagic: 20/20 ========================Cht 5AC: 35ChJu .Str: 21Chv -EV: 15Ch4w -Int: 9Chw #######Chmx #SH: 0Chy .Dex: 20Chy 8#.....#Ch1z XL: 13 Next: 57% Place: Dungeon:15Chz B#....@#Ch{ Noise: ===------  Time: 15052.2 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #....u#Fire: M) +11 longbow of the Tick {drai+..u$.+#.....#...u####Ch| uuuuuu 6 ugly things (2 drained)##.u.#u..#...The brown ugly thing is heavily wounded. _The brown ugly thing trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleCh8 Shift-Dir - straight lineAim: a green ugly thing (moderately wounded, 78% to hit)Ch? +Ch  6dfuk273 the MarkshumanCh Human of Ashenzari **....Ch> Health: 92/98 ======================--Ch eMagic: 20/20 ========================Cho 5AC: 35Ch .Str: 21Ch -EV: 15Ch/ -Int: 9Ch; #######SH: 0Dex: 20#.....#XL: 13 Next: 57% Place: Dungeon:15#....@#Noise: ===------  Time: 15052.2 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #....u#Fire: M) +11 longbow of the Tick {drai+..u$.+#.....#...u####uuuuuu 6 ugly things (2 drained)##.u.Ch L#u..Ch! #...Ch#" @Fire: M) +11 longbow of the Tick {drain, rPois}Ch" Press: ? - help, Q - select action, ( or ) - cycleCh`# Shift-Dir - straight lineCh$ Aim: a green ugly thing (moderately wounded, 78% to hit)  Ch$ @You shoot an arrow. The arrow hits the brown ugly thing!!  Ch7% You drain the brown ugly thing!Ch( Cht) .Ch * Uuuuuu 5 ugly things (1Ch* Ch++ Chı Ch &MCh Press: ? - help, Q - select action, ( or ) - cycleCh; 9Shift-Dir - straight line  Ch Aim: a green ugly thing (moderately wounded, 78% to hit)  Chո @You shoot an arrow. The arrow hits the brown ugly thing!!  Ch )You drain the brown ugly thing!  ChW AYou kill the brown ugly thing!Ch| Ch] Ch ChL Ch Ch^ uCh *u.Ch †Ch0 uChc u.Ch euu 6 ugly things (1 wandering, 1 dra…)Ch .Ch1 uCh\ ChChC9Ch3.1 (0.9ChChz  Ch Ch ?_A white ugly thing comes into view.ChIChp +Ch[ dfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/98 ======================--Magic: 20/20 ========================AC: 35Str: 21EV: 15Chx kInt: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 59% Place: Dungeon:15#....@#Noise: ===------  Time: 15053.1 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #...u.#Fire: M) +11 longbow of the Tick {drai+..†$.+#.u...#..u.####uuuuuu 6 ugly things (1 wandering, 1 dra…)##...#uu.Chr #...You kill the brown ugly thing! _A white ugly thing comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Ch cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (moderately wounded, 78% to hit)ChP dfuk273 the MarkshumanHuman of Ashenzari **....Health: 92/98 ======================--Magic: 20/20 ========================AC: 35Str: 21Ch EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 59% Place: Dungeon:15#....@#Noise: ===------  Time: 15053.1 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #...u.#Fire: M) +11 longbow of the Tick {drai+..†$.+Ch@ V#.u...#..u.####uuuuuu 6 ugly things (1 drained)##...#uu.#...Shift-Dir - straight lineAim: a green ugly thing (moderately wounded, 78% to hit)  You shoot an arrow.  Ch The white ugly thing gurgles horribly!  The arrow hits the green ugly thing but does no damage.  The green ugly thing is moderately wounded.Chu Chx Ch{ Ch} Ch Ch9 Chp ChŎ uCh .ChL uuCh .Ch .Ch uuChf ..Ch Ch| Ch2 3Ch 4.1 (1Ch Ch  Ch Chţ 2_The green ugly thing misses you.Cht Ch4 +Chv6 6dfuk273 the MarkshumanCh7 Human of Ashenzari **....Ch7 Health: 93/98 ======================--ChI8 eMagic: 20/20 ========================Ch8 5AC: 35Chu9 .Str: 21Ch : -EV: 15Ch: -Int: 9Ch2; #######Ch; #SH: 0Ch[< .Dex: 20Ch< 8#.....#Ch= XL: 13 Next: 59% Place: Dungeon:15Ch3> B#....@#Ch> Noise: ===------  Time: 15054.1 (0.0)Chh? M#...uu#Ch@ FM) +11 longbow of the Tick {drain, rPois} Ch@ A#.....#ChA BFire: M) +11 longbow of the Tick {draiCh|B o+.uu$.+ChC Y#.....#ChC :....####ChHD juuuuuu 6 ugly things (1 drained)ChD 5##.uuChE 6#...Ch-F #...ChF EThe green ugly thing is moderately wounded. ChsG H_The green ugly thing misses you.ChH @Fire: M) +11 longbow of the Tick {drain, rPois}ChH Press: ? - help, Q - select action, ( or ) - cycleChP Shift-Dir - straight lineAim: a green ugly thing (moderately wounded, 78% to hit)Chf +Chg 6dfuk273 the MarkshumanChRh Human of Ashenzari **....Chi Health: 93/98 ======================--Chi eMagic: 20/20 ========================Chj 5AC: 35ChCk .Str: 21Chk -EV: 15Chl -Int: 9Chfm #######Chn #SH: 0Chn .Dex: 20Cho 8#.....#ChHp XL: 13 Next: 59% Place: Dungeon:15Chp B#....@#Chq Noise: ===------  Time: 15054.1 (0.0)Chyr M#...uu#Ch7s FM) +11 longbow of the Tick {drain, rPois} Chu A#.....#Chu BFire: M) +11 longbow of the Tick {draiChv o+.uu$.+Chx Y#.....#Chx :....####Chy juuuuuu 6 ugly things (1 drained)Ch?z 5##.uuChz 6#...Ch{ #...Chv| @Fire: M) +11 longbow of the Tick {drain, rPois}Ch@} Press: ? - help, Q - select action, ( or ) - cycleCh} Shift-Dir - straight lineCh~ Aim: a green ugly thing (moderately wounded, 78% to hit)  Ch{ ?You shoot an arrow. The arrow hits the green ugly thing!  Ch4 <The green ugly thing is heavily wounded.Ch Ch ChCh(ChePress: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineChAim: a green ugly thing (moderately wounded, 78% to hit)  ChN?You shoot an arrow. The arrow hits the green ugly thing!  ChCThe green ugly thing is heavily wounded.ChLThe green ugly thing headbutts you but does no damage.Ch  Ch Ch 4The brown ugly thing engulfs you but does no damage.Ch% Ch' ChI(LThe white ugly thing basks in the mutagenic energy from its kin and changes!Ch2Ch3 uuCh74.†Ch4uCha5$uu Ch557 ugly things (1 drained)Ch6).uCh47uChU8Ch8&5.0 (0.9Ch{=ChTA ChAChB?_A white ugly thing comes into view.Ch,CCh+Ch6dfuk273 the MarkshumanCh Human of Ashenzari **....ChHealth: 93/98 ======================--CheMagic: 20/20 ========================Ch5AC: 35Chz.Str: 21Chb-EV: 15ChJ-Int: 9ChWi#######SH: 0Dex: 20Ch&q#.....#XL: 13 Next: 59% Place: Dungeon:15#....@#Noise: ===------  Time: 15055.0 (0.0)#...uu#M) +11 longbow of the Tick {drain, rPois} #..uu.#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#Ch...u####uuuuuuu 7 ugly things (1 drained)##..u#.u.#...The white ugly thing basks in the mutagenic energy from its kin and changes! _A white ugly thing comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleChbShift-Dir - straight lineAim: a green ugly thing (heavily wounded, 78% to hit)Ch +Ch; 6dfuk273 the MarkshumanCh Human of Ashenzari **....Ch Health: 93/98 ======================--Ch eMagic: 20/20 ========================Ch 5AC: 35ChA .Str: 21Ch` -EV: 15Ch -Int: 9Ch #######Ch #SH: 0Ch .Dex: 20Ch 8#.....#Ch) |XL: 13 Next: 59% Place: Dungeon:15#....@#Noise: ===------  Time: 15055.0 (0.0)#...uu#M) +11 longbow of the Tick {drain, rPois} #..uu.#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#...u####uuuuuuu 7 ugly things (2 drained)##..u#.u.#...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (heavily wounded, 78% to hit)  You shoot an arrow. The arrow hits the green ugly thing!!  You drain the green ugly thing.Ch Ch Press: ? - help, Q - select action, ( or ) - cycleCh? Shift-Dir - straight linCh !e  Ch Aim: a green ugly thing (heavily wounded, 78% to hit)  Ch7 @You shoot an arrow. The arrow hits the green ugly thing!!Ch %drain the green ugly thing.  Chʘ 8The green ugly thing is almost dead.Ch Ch> Ch Ch Ch Ch± Ch uCha uCh .Ch uCh' .Chw *uuCh uCh .Ch3 ChY Ch ====Ch $9 (0.9Ch1 Ch  Ch Ch[ 2_The brown ugly thing misses you.Ch  ChkJ Ch Ch}  ChO  Ch ChkThe green ugly thing misses you. The white ugly thing misses you. Ch Ch"  Ch|$! Ch$%u Ch% .u Chk&u Ch '. Ch'u ChU(7uuuuu Ch).  Ch)LThe brown ugly thing basks in the mutagenic energy from its kin and changes! Ch0 Ch14 Ch>2= Ch.35=--- Ch3&6.9 (1.0 Ch: Ch̍ '#### #[##.# .###'######## Ch#.# #########.........##.# ....##..'.........########'### ....#..##.........'.#........# ....#.###.........#.#........# ....'.# #.........#.#........# ....### #.......u.#.'........#4 ....# #.......@u###........# ....# #........u# #........# ....# #.........# #######'## ....# ######'#### ##...# ##### ####..# ##..####....## #..##uuu 3 ugly things (1##.#####.## #### #..# #.# ...# ##'#######.####### _The white ugly thing basks in the mutagenic energy from its kin and changes! ChPV=--- ChD Ch5-8.4 (2.5 Chw  Ch } _You climb upwards. _There is a stone staircase leading down here. Ch0'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 94/98 =======================-  Chڞ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.......u.#.'........#XL: 13 Next: 59% Place: Dungeon:14 ....# #.......@u###........#Noise: ---------  Time: 15058.4 (0.0) ....# #........u# #........# ChfM) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uuu 3 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.####### _You climb upwards. _There is a stone staircase leading down here.  Fire: M) +11 longbow of the Tick {drain, rPois} ChwlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 78% to hit) Ch D'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.......(.##.#Health: 94/98 =======================- ....##..'.......(.########'###Magic: 20/20 ========================  Ch ....#..##.......(.'.#........#AC: 35Str: 21 ....#.###.......(.#.#........#EV: 15Int: 9 ....'.# #.......(.#.#........#SH: 0Dex: 20 ....### #.......(.#.'........#XL: 13 Next: 59% Place: Dungeon:14 ....# #.......@u###........#Noise: ---------  Time: 15058.4 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###.. Ch Q##uuu 3 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  The arrow completely misses the green ugly thing. Ch .....uPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a green ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  The arrow completely misses the green ugly thing.The green ugly thing headbutts you but does no damage. Chʔ =5===9.4 (1 Ch  Chi J _The white ugly thing engulfs you but does no damage. Ch( '#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 95/98 =======================- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20  Ch,....### #.......u.#.'........#XL: 13 Next: 59% Place: Dungeon:14 ....# #.......@u###........#Noise: ===------  Time: 15059.4 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uuu 3 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######The green ugly thing headbutts you but does no damage. _The white ugly thing engulfs you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - Ch-cycleShift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 78% to hit) ChTb'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 95/98 =======================- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35 ChXStr: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.......u.#.'........#XL: 13 Next: 59% Place: Dungeon:14 ....# #.......@u###........#Noise: ===------  Time: 15059.4 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uuu 3 ugly things (1 drained)##.#####.## #### #..##.# ...# [ ChY034m##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the green ugly thing.  You drain the green ugly thing. ChBAim: a green ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the green ugly thing.  You drain the green ugly thing.  The green ugly thing is almost dead.  The green ugly thing closely misses you.  The white ugly thing misses you. Chw,60.4 (1 Ch0 ChJ _The white ugly thing engulfs you but does no damage. Ch3q'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 95/98 =======================- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.......u.#.'........#XL: 13 Next: 59% Place: Dungeon:14 ....# #.......@u###........#Noise: ===------  Time: 15060.4 (0.0) ....# #........u# #........#M) [32 Ch m+11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uuu 3 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######The white ugly thing misses you. _The white ugly thing engulfs you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 78% to hit) Ch'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 95/98 =======================- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15 ChlInt: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.......u.#.'........#XL: 13 Next: 59% Place: Dungeon:14 ....# #.......@u###........#Noise: ===------  Time: 15060.4 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uuu 3 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select Chaction, ( or ) - cycleShift-Dir - straight lineAim: a green ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the green ugly thing.  The green ugly thing is almost dead. Ch?uu  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a green ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the green ugly thing.  The green ugly thing is almost dead.  The green ugly thing basks in the mutagenic energy from its kin and changes! Ch݃-1.3 (0.9 Ch ChaJ _The white ugly thing engulfs you but does no damage. ChЎ '#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 95/98 =======================- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20  Ch....### #.......u.#.'........#XL: 13 Next: 59% Place: Dungeon:14 ....# #.......@u###........#Noise: ===------  Time: 15061.3 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uuu 3 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######The green ugly thing basks in the mutagenic energy from its kin and changes! _The white ugly thing engulfs you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycle[22; ChF2HShift-Dir - straight lineAim: a white ugly thing (almost dead, lightly drained, 78% to hit) Ch6 b'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 95/98 =======================- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35 Ch>: Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.......u.#.'........#XL: 13 Next: 59% Place: Dungeon:14 ....# #.......@u###........#Noise: ===------  Time: 15061.3 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uuu 3 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 lon ChZ> gbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!!  You kill the white ugly thing! Ch@ |. 2 ugly things Ch &. Ch =6622.2 (0.9  Ch wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!!  You kill the white ugly thing! _The white ugly thing closely misses you. x2 Ch  Ch m _Your base Armour skill increases to level 10! Ch"'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 96/98 =======================- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 62% Place: Dungeon:14 ....# #.......@u###........#Noise: ===------  Time: 15062.2 (0.0)  Ch....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things##.#####.## #### #..##.# ...# ##'#######.####### _The white ugly thing closely misses you. x2 _Your base Armour skill increases to level 10!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (78% to hit) ChxQ .u Chx.uAim: a white ugly thing (78% to hit) Ch&'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 96/98 =======================- ....##..'.........########'###Magic: 20/20 ========================  Ch....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 62% Place: Dungeon:14 ....# #.......@u###........#Noise: ===------  Time: 15062.2 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### Ch* #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!!  You drain the white ugly thing! ChZeShift-Dir - straight line  Aim: a white ugly thing (78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!!  You drain the white ugly thing!  The white ugly thing is heavily wounded.  The white ugly thing engulfs you but does no damage. Ch'fL====3.3 (1.1 Chi Chl^ _The white ugly thing closely misses you. Ch y '#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 96/98 =======================- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0 Ch2} Dex: 20 ....### #.........#.'........#XL: 13 Next: 62% Place: Dungeon:14 ....# #.......@u###........#Noise: ====-----  Time: 15063.3 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######The white ugly thing engulfs you but does no damage. _The white ugly thing closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[23 Ch~ ;2HAim: a white ugly thing (heavily wounded, lightly drained, 78% to hit) Ch $ Ch c'#### #[# Ch8 #.# Ch 4dfuk273 the Markshuman  Ch .# ChJ :##'######## Ch #.# Ch 2Human of Ashenzari **....  ChI J#########.........# Ch #.# Ch uHealth: 96/98 =======================-  ChJ ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 62% Place: Dungeon:14 ....# #.......@(###........#Noise: ====-----  Time: 15063.3 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....# Ch [34m# Chj #..## Ch  Quu 2 ugly things (1 drained) Ch; n##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (heavily wounded, lightly drained, 78% to hit)  Ch gYou shoot an arrow.  The arrow barely misses the white ugly thing. Ch  Ch u Ch u ChБ u Ch Press: ? - help, Q - select action, ( or ) - cycle Ch Shift-Dir - straight lin ChF !e  Cht Aim: a white ugly thing (heavily wounded, lightly drained, 78% to hit)  Ch You shoot an arrow.  Ch >The arrow barely misses the white ugly thing. Ch* bThe white ugly thing basks in the mutagenic energy from its kin and changes! Ch  Ch> 5===- Ch] &4.2 (0.9 Ch  Ch   Ch  Ch 9_The white ugly thing barely misses you. Ch  Cha$ Chbc'#### #[# Ch7c #.# Chc4dfuk273 the Markshuman  Chd.# Ch&e:##'######## Che#.# Chif2Human of Ashenzari **....  Ch gJ#########.........# Chg#.# ChVhuHealth: 96/98 =======================-  ChhM....##..'.........########'### ChicMagic: 20/20 ========================  ChMjU....#..##.........'.#........# Chj-AC: 35 Chk,Str: 21  Ch5lW....#.###.........#.#........# Chl-EV: 15 Chxm+Int: 9  Ch\nw....'.# #.........#.#........# Chn-SH: 0 Cho,Dex: 20  ChEpw....### #.........#.'........# ChpXL: 13 Next: 62% Place: Dungeon:14  Chq....# #.......@u###........# Ch;rNoise: ===------  Time: 15064.2 (0.0)  Chr....# #........u# #........# ChsNM) +11 longbow of the Tick {drain, rPois}  Chrt....# #.........# #######'## ChuJFire: M) +11 longbow of the Tick {drai  Chu....# ######'#### ##...#  ChovU##### ####..# Chw##..### Chw6#....## Chrx #..## Chyquu 2 ugly things (1 drained) Chy2##.#### Chdz #.##  Ch {4#### #..# Ch{ #.#  ChW|4...# ##'##### Ch|##.####### Ch}hThe white ugly thing basks in the mutagenic energy from its kin and changes!  Chu~9_The white ugly thing barely misses you. Ch"@Fire: M) +11 longbow of the Tick {drain, rPois} ChPress: ? - help, Q - select action, ( or ) - cycle Ch} Shift-Dir - straight line Ch"Aim: a white ugly thing (heavily wounded, lightly drained, 78% to hit)Cht'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 96/98 =======================- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 62% Place: Dungeon:14 ....# #.......@(###........#Noise: ===------  Time: 15064.2 (0.0) ....# #........u# #........#M) +1Chu1 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow completely misses the white ugly thing.ChUChuCh;Ch7Ch&5.1 (0.9Chu Ch= MCh Press: ? - help, Q - select action, ( or ) - cycleCh19Shift-Dir - straight line  ChGAim: a white ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow completely misses the white ugly thing. _The white ugly thing engulfs you but does no damage.Ch)$Chc'#### #[#Ch #.#Chw4dfuk273 the Markshuman Ch$.#Ch:##'########Chu#.#Ch2Human of Ashenzari **.... ChJ#########.........#Ch#.#Ch<uHealth: 97/98 =======================- ChM....##..'.........########'###ChcMagic: 20/20 ======================== ChaU....#..##.........'.#........#Ch-AC: 35Ch,Str: 21 ChkW....#.###.........#.#........#ChC-EV: 15Ch+Int: 9 Chw....'.# #.........#.#........#Ch[-SH: 0Ch,Dex: 20 Chw....### #.........#.'........#ChdXL: 13 Next: 62% Place: Dungeon:14 Ch....# #.......@u###........#ChNoise: ===------  Time: 15065.1 (0.0) Chx....# #........u# #........#Ch(NM) +11 longbow of the Tick {drain, rPois} Ch....# #.........# #######'##ChJFire: M) +11 longbow of the Tick {drai Ch;....# ######'#### ##...# ChU##### ####..#Ch##..###Ch66#....##Ch #..##Chquu 2 ugly things (1 drained)ChF2##.####Ch #.## Ch4#### #..#Cht #.# Ch44...# ##'#####Ch##.#######Ch7The arrow completely misses the white ugly thing. ChGR_The white ugly thing engulfs you but does no damage.  Ch@Fire: M) +11 longbow of the Tick {drain, rPois}ChPress: ? - help, Q - select action, ( or ) - cycleChBShift-Dir - straight lineAim: a white ugly thing (heavily wounded, lightly drained, 78% to hit)Ch#$Ch^%c'#### #[#Ch& #.#Ch((4dfuk273 the Markshuman Ch).#Ch*:##'########Ch?,#.#Ch-2Human of Ashenzari **.... Ch/J#########.........#Ch81#.#Ch1uHealth: 97/98 =======================- Ch2M....##..'.........########'###Chb3cMagic: 20/20 ======================== Ch4U....#..##.........'.#........#Ch4-AC: 35Ch5,Str: 21 Ch16W....#.###.........#.#........#Ch6-EV: 15Ch7+Int: 9 ChQ8w....'.# #.........#.#........#Ch8-SH: 0Ch9,Dex: 20 Ch:w....### #.........#.'........#Ch;XL: 13 Next: 62% Place: Dungeon:14 Chb<....# #.......@(###........#Ch=Noise: ===------  Time: 15065.1 (0.0) Ch=....# #........u# #........#Chw>NM) +11 longbow of the Tick {drain, rPois} Ch?....# #.........# #######'##Ch?JFire: M) +11 longbow of the Tick {drai Ch@....# ######'#### ##...# Ch_AU##### ####..#ChA##..###ChB6#....##ChHC #..##ChCquu 2 ugly things (1 drained)ChD2##.####ChYE #.## ChF4#### #..#ChF #.# Ch|G4...# ##'#####Ch,H##.#######ChH@Fire: M) +11 longbow of the Tick {drain, rPois}ChIPress: ? - help, Q - select action, ( or ) - cycleCh_QShift-Dir - straight lineAim: a white ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow closely misses the white ugly thing.ChChmuChjCh$6.0 (0.9 ChZ _ChChbCh*)Ch3$Ch)5c'#### #[#Chu6 #.#Ch74dfuk273 the Markshuman Ch%9.#Ch::##'########Ch<#.#Chv=2Human of Ashenzari **.... Ch>J#########.........#Ch@#.#ChAuHealth: 97/98 =======================- ChBM....##..'.........########'###Ch;DcMagic: 20/20 ======================== ChEU....#..##.........'.#........#ChF-AC: 35ChFire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..#ChK ##..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleCh" Shift-Dir - straight lineAim: a white ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!  You drain the white ugly thing.Ch Ch* % Ch "Shift-Dir - straight linCh !e  Ch۰ Aim: a white ugly thing (heavily wounded, lightly drained, 78% to hit)  Ch BYou shoot an arrow. The arrow hits the white ugly thing!  Ch &You drain the white ugly thing.  Chi XThe white ugly thing is almost dead.  Ch# The white ugly thing engulfs yCh۴ ou but does no damage.Ch Cht $7.0 (1Ch Ch  ChT Ch 7_The red ugly thing barely misses you.ChH ChCp $Chp c'#### #[#Ch}q #.#Chr 4dfuk273 the Markshuman Chr .#ChHs :##'########Chu #.#Ch~v 2Human of Ashenzari **.... Ch/w J#########.........#Chw #.#Chwx uHealth: 97/98 =======================- Chy M....##..'.........########'###Chy cMagic: 20/20 ======================== ChZz U....#..##.........'.#........#Chz -AC: 35Ch{ ,Str: 21 Ch%| W....#.###.........#.#........#Ch| -EV: 15ChQ} +Int: 9 Ch} w....'.# #.........#.#........#Ch~ -SH: 0Ch ,Dex: 20 Ch w....### #.........#.'........#Cha XL: 13 Next: 62% Place: Dungeon:14 Ch ....# #.......@u###........#Ch Noise: ===------  Time: 15067.0 (0.0) ChK ....# #........u# #........#Chm ]M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# Chф 4...# ##'#####Ch5 ##.#######Ch PThe white ugly thing engulfs you but does no damage. Ch 7_The red ugly thing barely misses you.Chp @Fire: M) +11 longbow of the Tick {drain, rPois}Ch Press: ? - help, Q - select action, ( or ) - cycleChI Shift-Dir - straight lineCh Aim: a white ugly thing (almost dead, lightly drained, 78% to hit)ChZ$Chmd'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 97/98 =======================- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 62% Place: Dungeon:14 ....# #.......@(###........#Noise: ===------  Time: 15067.0 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois}Ch'lo ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  The arrow closely misses the white ugly thing.Ch +u  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  The arrow closely misses the white ugly thing.The white ugly thing engulfs you but does no damage.82---8.0 (1 _The red ugly thing trunk-slaps you. You are engulfed in flames!Chp$Ch{c'#### #[#Ch #.#Ch4dfuk273 the Markshuman Ch.#Ch]:##'########Ch2#.#Ch2Human of Ashenzari **.... ChJ#########.........#Ch #.#Ch uHealth: 82/98 ====================---- Ch M....##..'.........########'###Chi cMagic: 20/20 ======================== ChK U....#..##.........'.#........#Ch-AC: 35Ch,Str: 21 ChW....#.###.........#.#........#Ch-EV: 15Ch+Int: 9 Chcw....'.# #.........#.#........#Ch4-SH: 0Ch ,Dex: 20 Ch*w....### #.........#.'........#ChXL: 13 Next: 62% Place: Dungeon:14 Chl....# #.......@u###........#Ch4Noise: ===------  Time: 15068.0 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######The white ugly thing engulfs you but does no damage. _The red ugly thing trunk-slaps you. You are engulfed in flames!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (almost dead, lightly drained, 78% to hit)ChN($Ch%)c'#### #[#Ch) #.#Ch_*4dfuk273 the Markshuman Ch*.#Ch+:##'########Ch ,#.#Ch,2Human of Ashenzari **.... Ch3-J#########.........#Ch-#.#ChS.uHealth: 82/98 ====================---- Ch.M....##..'.........########'###Ch/cMagic: 20/20 ======================== Ch0U....#..##.........'.#........#Ch0-AC: 35ChN1,Str: 21 Ch1W....#.###.........#.#........#Chz2-EV: 15Ch3+Int: 9 Ch3w....'.# #.........#.#........#Che4-SH: 0Ch4,Dex: 20 Ch5w....### #.........#.'........#Ch6XL: 13 Next: 62% Place: Dungeon:14 ChK7....# #.......@u###........#Ch7Noise: ===------  Time: 15068.0 (0.0) Ch_J....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!  You drain the white ugly thing.ChT`!†Ch`qu   red ugly thingCh{aChsMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!drain the white ugly thing.  You kill the white ugly thing!Ch?p49 (0.9 _The red ugly thing trunk-slaps you but does no damage.Ch'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 82/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ChR]....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 Ch....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ChK....# #.......@†###........#Noise: ===------  Time: 15068.9 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing##.#####.## #### #..##.# ...# ##'#######.#######You kill the white ugly thing! _The red ugly thing trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (78% to hit)Ch '#### #[##.#dfuk273 the Markshuman .###'########Ch f#.#Human of Ashenzari **.... #########.........##.#Health: 82/98 ====================---- ....##..'.........########'###Che hMagic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#Ch EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Ch Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Ch%! Noise: ===------  Time: 15068.9 (0.0) ....# #........(# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (78% to hit)  You shoot an arrow.  The arrow closely misses the red ugly thing.ChL 9uCh .70.0 (1.1Ch^ Ch   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a red ugly thing (78% to hit)  You shoot an arrow.  The arrow closely misses the red ugly thing. _The red ugly thing trunk-slaps you but does no damage.Chx '#### #[##.#dfuk273 the Markshuman .###'########Chy f#.#Human of Ashenzari **.... #########.........##.#Health: 82/98 ====================---- ....##..'.........########'###Chnz Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Chz Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Ch^| Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15070.0 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing##.#####.## #### #..##.# ...# ##'#####Ch| ##.#######The arrow closely misses the red ugly thing. _The red ugly thing trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleCh} `Shift-Dir - straight lineAim: a red ugly thing (78% to hit)Che^ †uCh8'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 82/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@(###........#Noise: ===------  Time: 15070.0 (0.0) ....# #........u# #........#M) +1Ch61 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing##.#####.## #### #..##.# ...# ##'#######.#######The arrow closely misses the red ugly thing. _The red ugly thing trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh~†  You shoot an arrow.39 (0.9 _The red ugly thing trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow. _The red ugly thing closely misses you.Ch/"'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 83/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Ch$Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15070.9 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing##.#####.## #### #..##.# ...# ##'#######.#######You shoot an arrow. _The red ugly thing closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Ch%*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (78% to hit)Ch4'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Ch*Health: 83/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#ChEV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15070.9 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Chx}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!!  You drain the red ugly thing.Ch d: .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a red ugly thing (78% to hit)shoot an arrow. The arrow hits the red ugly thing!!  You drain the red ugly thing.  The red ugly thing is heavily wounded.Ch?eJ====1.9 (1Ch1lChoT _The red ugly thing misses you.Chb'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 83/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35ChStr: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Noise: ====-----  Time: 15071.9 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing (drained)##.#####.## #### #..##.# ...# Chj_ ##'#######.#######The red ugly thing is heavily wounded. _The red ugly thing misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)Ch^> '#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 83/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Noise: ====-----  Time: 15071.9 (0.0) ....# #........u# #........#M) +11 longChB bow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!  The red ugly thing is severely wounded.Ch Ch h4===-2.9 (1Ch? Ch   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Chr xAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!  The red ugly thing is severely wounded. _The red ugly thing misses you.Ch '#### #[##.#dfuk273 the Markshuman .###'########Ch6 #.#Human of Ashenzari **.... #########.........##.#Health: 84/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Ch+ Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15072.9 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ChO ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######The red ugly thing is severely wounded. _The red ugly thing misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (severely wounded, lightly drained, 78% to hit)Ch?'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Ch"Health: 84/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15072.9 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# #####[3Ch7m ####..###..####....###..##u   red ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (severely wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!  The red ugly thing is almost dead.Ch7A3.9 (1ChCh  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a red ugly thing (severely wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!  The red ugly thing is almost dead. _The red ugly thing completely misses you.ChM'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Ch|N*Health: 84/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#ChN(EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ChMO....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#ChONoise: ===------  Time: 15073.9 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##ChPMFire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..###Ch6Q#....###..##u   red ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######The red ugly thing is almost dead. _The red ugly thing completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 78% to hit)Ch'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#ChHealth: 84/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Ch`Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ChG....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#ChXL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15073.9 (0.0) Ch|....# #........(# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Ch1MFire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..###Ch+?#....###..##u   red ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  ChKThe arrow barely misses the red ugly thing.Ch c9uCh:d-4.8 (0.9Ch:kChWpJ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a red ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  The arrow barely misses the red ugly thing. _The red ugly thing trunk-slaps you but does no damage.Ch?]'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... Ch?#########.........##.#Health: 84/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#Ch@AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 Ch@G....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#Ch@XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15074.8 (0.0) ChfA....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ChWB....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing (drained)##.#####.## Ch?E#### #..##.# ...# ##'#######.#######The arrow barely misses the red ugly thing. _The red ugly thing trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 78% to hit)Ch +'#### #[##.#dfuk273 the Markshuman .###'#########.#Chz RHuman of Ashenzari **.... #########.........##.#Health: 84/98 ====================---- ....##..'.........########'###ChL Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 Ch h....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Ch cNoise: ===------  Time: 15074.8 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai Ch` 0....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing (drained)##.#####.## #### #..#Ch #.# ...# ##'#######.#######Shift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  The arrow hits the red ugly thing but does no damage.  You drain the red ugly thing.  The red ugly thing is almost dead.Chx Chy %5Ch$z 5.8 (1Ch Ch҇  Aim: a red ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow.  The arrow hits theCht Q red ugly thing but does no damage.  You drain the red ugly thing.  Ch The red ugly thing is almost dead. _The red ugly thing completely misses you.Ch, '#### #[##.#dfuk273 the Markshuman .###'########Ch- #.#Human of Ashenzari **.... #########.........##.#Chd- zHealth: 85/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#Ch- AC: 35Str: 21 ....#.###.........#.#........#EV: 15Ch. Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 Chg. ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Ch. zNoise: ===------  Time: 15075.8 (0.0) ....# #........u# #........#M) +11 longbow of the Tick {drain, rPois} Ch/ ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ChP1 ##### ####..###..####....###..##u   red ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######The red ugly thing is almost dead. _The red ugly thing completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 78% to hit)Ch'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 85/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 64% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15075.8 (0.0) ....# #........u# #........#M) +11 longbow ofChm the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   red ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!!  You kill the red ugly thing!†ChCh.1:76.8 (1 _Ch6Ch8Ch'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#ChM QHealth: 85/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 67% Place: Dungeon:14 Ch ....# #.......@†###........#Noise: ===------  Time: 15076.8 (0.0) ....# #........†# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..###Ch ##....###..####.#####.## #### #..##.# ...# ##'#######.#######Aim: a red ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!! _You kill the red ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChh'#### #[##.#dfuk273 the Markshuman .#Chh##'#########.#Human of Ashenzari **.... #########.........##.#Chi%Health: 85/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== Chej....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#ChkEV: 15Int: 9 ....'.# #.........#.#........#SH: 0Chk+Dex: 20 ....### #.........#.'........#XL: 13 Next: 67% Place: Dungeon:14 Chyl.....# #.......@†###........#Noise: ===------  Time: 15076.8 (0.0) Ch,m....# #........†# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Ch*pFire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..####.#####.## #### #..##.# ...# ##'#######.####### _You kill the red ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.ChqChyCh|. _Ch'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 85/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15ChInt: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 67% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15076.8 (0.0) ....# #........†# #........#M) +11 longbow of the Tick {drain, rPois} Ch....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..####.#####.## #### #..#Ch#.# ...# ##'#######.#######Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh`+'#### #[##.#dfuk273 the Markshuman .###'#########.#Ch~bzHuman of Ashenzari **.... #########.........##.#Health: 85/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 67% Place: Dungeon:14 ....# #.......@†###........#CheNoise: ===------  Time: 15076.8 (0.0) ....# #........†# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..####.#####.## #### #..##.# ...# ##'#######.#######That would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.ChVmb _ChCh'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 85/98 ====================---- ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 67% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15076.8 (0.0) ....# #........†# #........#M) +11 longbow Chof the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..####.#####.## #### #..##.# ...# ##'#######.#######That would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Ch1MM..... Ch2D'#### #[# .# ##'####### ######### #.# #..'########'##.'#.##'.###.#.'>†##Ch_3†# #........ ....# #.........# #######'##Chp:ChH<<---7.8 (1 _ChCChGCh3ChICh6=Ch4,ChcChk7=ChCh,ChCh,ChCh;8ChB Ch ,Ch@ Ch;9ChJCh,Ch&ChY,ChmChMCh}L90=Ch Ch#,ChK$Ch>&,Chv'Ch)Ch[*N1=Ch*ChR-Ch-Ch.Ch1,ChZ3Ch3Ch4%2Chn5Ch7,Ch9Ch;,Ch[<Ch>;3Ch]@Ch_Chc} _You climb upwards. _There is a stone staircase leading down here.Ch'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 98/98 ======================== ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 67% Place: Dungeon:14 ....# #.......@†###........#Noise: ---------  Time: 15118.8 (0.0) ....# #.......u†# #........#M) +1Ch)N1 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things##.#####.## #### #..##.# ...# ##'#######.####### _You climb upwards. _There is a stone staircase leading down here.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (78% to hit)Ch`SuuredCht{$ChD}'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 98/98 ======================== ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#Ch~AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Ch~+Dex: 20 ....### #......u..#.'........#XL: 13 Next: 67% Place: Dungeon:14 Ch....# #.......@†###........#Noise: ---------  Time: 15118.8 (0.0) ....# #.......u†# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##ChbFire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!  The red ugly thing is lightly wounded.Ch*Cd  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a red ugly thing (78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!  The red ugly thing is lightly wounded.  The white ugly thing tail-slaps you but does no damage.===9.7 (0.9Ch_H ChIChJ8_The red ugly thing gores you but does no damage.Ch0 $Ch91 c'#### #[#Ch1 #.#Ch2 4dfuk273 the Markshuman Ch~2 .#Ch2 :##'########ChR3 #.#Ch3 2Human of Ashenzari **.... Ch04 J#########.........#Ch4 #.#Ch 5 cHealth: 98/98 ======================== Chy5 _....##..'.........########'###Ch5 cMagic: 20/20 ======================== Ch\6 U....#..##.........'.#........#Ch6 -AC: 35Ch37 ,Str: 21 Ch7 W....#.###.........#.#........#Ch 8 -EV: 15Chx8 +Int: 9 Ch8 w....'.# #.........#.#........#ChR9 -SH: 0Ch9 ,Dex: 20 Ch1: w....### #......u..#.'........#Ch: XL: 13 Next: 67% Place: Dungeon:14 Ch; ....# #.......@†###........#Ch; Noise: ===------  Time: 15119.7 (0.0) Ch; ....# #.......u†# #........#ChR> M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things##.#####.## #### #..##.# ...# ##'#######.#######The white ugly thing tail-slaps you but does no damage. _The red ugly thing gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (lightly wounded, 78% to hit)Ch~ $Ch~ c'#### #[#Ch #.#Ch 4dfuk273 the Markshuman ChD .#Ch :##'########Ch #.#ChQ 2Human of Ashenzari **.... Ch J#########.........#Ch #.#Chb cHealth: 98/98 ======================== Ch _....##..'.........########'###Ch cMagic: 20/20 ======================== Ch U....#..##.........'.#........#ChJ -AC: 35Ch ,Str: 21 Ch W....#.###.........#.#........#ChZ -EV: 15Ch +Int: 9 Ch w....'.# #.........#.#........#Chk -SH: 0Ch ,Dex: 20 ChՍ w....### #......u..#.'........#Ch XL: 13 Next: 67% Place: Dungeon:14 Ch ....# #.......@†###........#Ch? Noise: ===------  Time: 15119.7 (0.0) Ch ....# #.......u†# #........#Ch' NM) +11 longbow of the Tick {drain, rPois} Ch ....# #.........# #######'##ChՓ wFire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!!  You drain the red ugly thing.Ch Cht! KShift-Dir - straight line  Ch0" ZAim: a red ugly thing (lightly wounded, 78% to hit)  Ch" >You shoot an arrow. The arrow hits the red ugly thing!!  Ch# 'You drain the red ugly thing.  ChO$ ZThe red ugly thing is heavily wounded.  Ch$ 2The white ugly thing closely misses you.Ch% Ch& Ch' ====ChJ( %20.7 (1Ch~/ Ch3  Cht4 Ch"5 8_The red ugly thing gores you but does no damage.Ch# $Ch c'#### #[#Ch #.#Ch 4dfuk273 the Markshuman Ch .#Ch] :##'########Ch #.#Ch8 2Human of Ashenzari **.... Ch J#########.........#Ch #.#Ch cHealth: 98/98 ======================== Ch _....##..'.........########'###Chl cMagic: 20/20 ======================== Ch U....#..##.........'.#........#ChL -AC: 35Ch ,Str: 21 Ch0 W....#.###.........#.#........#Ch -EV: 15Ch +Int: 9 Ch~ w....'.# #.........#.#........#Ch -SH: 0ChZ ,Dex: 20 Ch w....### #......u..#.'........#ChC XL: 13 Next: 67% Place: Dungeon:14 Ch ....# #.......@†###........#Ch Noise: ====-----  Time: 15120.7 (0.0) ....# #.......u†# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######The white ugly thing closely misses you. _The red ugly thing gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)Ch'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 98/98 ======================== ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 67% Place: Dungeon:14 ....# #.......@†###........#Noise: ====-----  Time: 15120.7 (0.0) ....# #.......u†# #........#M) +11 loChYngbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!!  The red ugly thing is almost dead.ChZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!!  The red ugly thing is almost dead.  The white ugly thing barely misses you.1.6 (0.9 _The red ugly thing gores you but does no damage.ChX$ChYc'#### #[#ChZ #.#Ch{Z4dfuk273 the Markshuman ChZ.#Chf[:##'########Ch[#.#ChG\2Human of Ashenzari **.... Ch\J#########.........#Ch&]#.#Ch]cHealth: 98/98 ======================== Ch ^_....##..'.........########'###Ch^cMagic: 20/20 ======================== Ch^U....#..##.........'.#........#Ch`_-AC: 35Ch_,Str: 21 ChB`W....#.###.........#.#........#Ch`-EV: 15Ch a+Int: 9 Ch8bw....'.# #.........#.#........#Chb-SH: 0Ch#c,Dex: 20 Chcw....### #......u..#.'........#Ch dXL: 13 Next: 67% Place: Dungeon:14 Chd....# #.......@†###........#Ch_mNoise: ====-----  Time: 15121.6 (0.0) ....# #.......u†# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######The white ugly thing barely misses you. _The red ugly thing gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 78% to hit)Chܦ$Chlc'#### #[#Chا #.#ChM4dfuk273 the Markshuman Ch.#Ch,:##'########Ch#.#Ch2Human of Ashenzari **.... ChJ#########.........#Ch#.#Ch~cHealth: 98/98 ======================== Ch_....##..'.........########'###ChgcMagic: 20/20 ======================== Ch۬U....#..##.........'.#........#ChF-AC: 35Ch,Str: 21 Ch0W....#.###.........#.#........#Ch-EV: 15Ch+Int: 9 Chw....'.# #.........#.#........#Ch-SH: 0Chd,Dex: 20 Chذw....### #......u..#.'........#ChOXL: 13 Next: 67% Place: Dungeon:14 Chӱ....# #.......@†###........#ChNNoise: ====-----  Time: 15121.6 (0.0) ChqR....# #.......u†# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##uu 2 ugly things (1 drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChAim: a red ugly thing (almost dead, lightly drained, 78% to hit)  Ch_>You shoot an arrow. The arrow hits the red ugly thing!!  Chε&You kill the red ugly thing!Ch8ChCh\†ChϺiu   white ugly thingCh7ChKCh|tChIu9Chu===-Chxv&2.5 (0.9Ch}ChƂ  Ch~Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight linCh!e  ChHAim: a red ugly thing (almost dead, lightly drained, 78% to hit)  ChAYou shoot an arrow. The arrow hits the red ugly thing!!  ChEYou kill the red ugly thing! Ch9_The white ugly thing barely misses you.ChChb($Ch(c'#### #[#ChO) #.#Ch)4dfuk273 the Markshuman Ch9*.#Ch*:##'########Ch+#.#Ch+2Human of Ashenzari **.... Ch+J#########.........#Chm,#.#Ch,cHealth: 98/98 ======================== Chi-_....##..'.........########'###Ch-cMagic: 20/20 ======================== ChP.U....#..##.........'.#........#Ch.-AC: 35Ch0/,Str: 21 Ch1....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15122.5 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##Ch1hu   white ugly thingCh12##.####Chm2 #.## Ch24#### #..#ChF3 #.# Ch34...# ##'#####Cha4##.#######Ch4,You kill the red ugly thing! ChI5O_The white ugly thing barely misses you.Ch5@Fire: M) +11 longbow of the Tick {drain, rPois}Ch76Press: ? - help, Q - select action, ( or ) - cycleCh6 Shift-Dir - straight lineCh!7AAim: a white ugly thing (78% to hit)Ch~  Ch Ch݀ uChǁ †Ch ChM Chպ @ChM †Ch Ch Ch .@Chܓ ChJChu.  Aim: a white ugly thing (78% to hit)Ch9'#### #[##.#dfuk273 the Markshuman .###'########Ch2w#.#Human of Ashenzari **.... #########.........##.#Health: 98/98 ======================== ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 Ch~....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15122.5 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   white ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######ShCh"ift-Dir - straight lineAim: a white ugly thing (78% to hit)  You shoot an arrow.  The arrow hits the white ugly thing but does no damage.  You drain the white ugly thing.  The white ugly thing is lightly wounded.ChCh-3.4 (0.9ChnCho  Aim: a white ugly thing (78% to hit)  You shoot an arrow.  The arrow hits the white ugly thing but does no damage.  You drain the white ugly thingChk.  The white ugly thing is lightly wounded. _tail-slaps you but does no damage.ChU+'#### #[##.#dfuk273 the Markshuman .###'#########.#ChV Human of Ashenzari **.... #########.........##.#Health: 98/98 ======================== ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#Ch%ZAC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15123.4 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   white ugly thing (drained)##.#####.## ####ChZv #..##.# ...# ##'#######.#######The white ugly thing is lightly wounded. _The white ugly thing tail-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (lightly wounded, lightly drained, 78% to hit)Ch5'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.(.......#Chޣ#.#Health: 98/98 ======================== ....##..'..(......########'###Magic: 20/20 ======================== ....#..##...(.....'.#........#AC: 35Str: 21 ....#.###....(....#.#........#EV: 15Int: 9 ....'.# #.....(...#.#........#ChSH: 0Dex: 20 ....### #......(..#.'........#XL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15123.4 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   white ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycle[20Ch};2HShift-Dir - straight lineAim: a white ugly thing (lightly wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow barely misses the white ugly thing.Ch- ?.....uCh. -4.3 (0.9Ch5 Chh: z  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white ugly thing (lightly wounded, lightly drained, 78% to hit)  Ch; You shoot an arrow.  The arrow barely misses the white ugly thing. _The white ugly thing tail-slaps you but does no damage.Chr '#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 98/98 ======================== Ch_v ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15124.3 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..#[2Chw L3G##..####....###..##u   white ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######The arrow barely misses the white ugly thing. _The white ugly thing tail-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Chw FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (lightly wounded, lightly drained, 78% to hit)ChD '#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 98/98 ======================== ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#Ch* SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15124.3 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   white ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [39;4Ch 9ma white ugly thing (lightly wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!  You drain the white ugly thing.ChZ>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white ugly thing (lightly wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!drain the white ugly thing.  The white ugly thing is moderately wounded.Cha[+5.3 (1Ch_ChaV _The white ugly thing misses you.Ch"$'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 98/98 ======================== ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15125.3 (0.0) ....# #.......††# #........#MCh$) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   white ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######The white ugly thing is moderately wounded. _The white ugly thing misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (moderately wounded, lightly drained, 78% to hit)ChF$ChF'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 98/98 ======================== ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15ChIInt: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15125.3 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   white ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select actionCh`I, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (moderately wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!  You drain the white ugly thing.ChA!.ChZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white ugly thing (moderately wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!drain the white ugly thing.  The white ugly thing is severely wounded.Ch+6.3 (1ChtCha _The white ugly thing completely misses you.Ch+'#### #[##.#dfuk273 the Markshuman .###'#########.#Ch2Human of Ashenzari **.... Ch6J#########.........#Ch#.#ChcHealth: 98/98 ======================== Ch2_....##..'.........########'###ChcMagic: 20/20 ======================== ChJU....#..##.........'.#........#Ch-AC: 35ChP,Str: 21 ChW....#.###.........#.#........#Ch-EV: 15Ch/+Int: 9 Ch....'.# #.........#.#........#ChB-SH: 0Ch,Dex: 20 ChX....### #......u..#.'........#ChXL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15126.3 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   white ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######The white ugly thing is severely wounded. _The white ugly thing completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (severeChEly wounded, lightly drained, 78% to hit)ChH$ChIc'#### #[#ChJ #.#ChK4dfuk273 the Markshuman ChL.#ChM:##'########ChN#.#ChO2Human of Ashenzari **.... ChPJ#########.........#ChzQ#.#ChxRcHealth: 98/98 ======================== ChS_....##..'.........########'###Ch^TcMagic: 20/20 ======================== ChTU....#..##.........'.#........#ChIU-AC: 35ChU,Str: 21 Ch8VW....#.###.........#.#........#ChV-EV: 15Ch W+Int: 9 ChW....'.# #.........#.#........#ChX-SH: 0ChX,Dex: 20 ChXw....### #......u..#.'........#ChzYXL: 13 Next: 69% Place: Dungeon:14 ChY....# #.......@†###........#ChaNoise: ===------  Time: 15126.3 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   white ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (severely wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!  The white ugly thing is almost dead.ChCh>Ch&7.2 (0.9ChxChz  ChjPress: ? - help, Q - select action, ( or ) - cycleCh%Shift-Dir - straight linCh!e  ChAim: a white ugly thing (severely wounded, lightly drained, 78% to hit)  ChBYou shoot an arrow. The arrow hits the white ugly thing!  ChWThe white ugly thing is almost dead. ChL?_The white ugly thing tail-slaps you but does no damage.ChM $Ch c'#### #[#ChY #.#Ch 4dfuk273 the Markshuman ChS .#Ch :##'########ChZ #.#Ch 2Human of Ashenzari **.... Ch J#########.........#ChW #.#Ch cHealth: 98/98 ======================== Ch _....##..'.........########'###Ch? cMagic: 20/20 ======================== Ch U....#..##.........'.#........#Ch2 -AC: 35Ch ,Str: 21 Ch( W....#.###.........#.#........#Ch -EV: 15Ch Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#ChN XL: 13 Next: 69% Place: Dungeon:14 Ch ....# #.......@†###........#ChQ Noise: ===------  Time: 15127.2 (0.0) Ch ....# #.......††# #........#Ch NM) +11 longbow of the Tick {drain, rPois} Ch" ....# #.........# #######'##Ch JFire: M) +11 longbow of the Tick {drai Ch# ....# ######'#### ##...# Ch U##### ####..#Ch ##..###Ch 6#....##Ch #..##Ch| ru   white ugly thing (drained)Ch 2##.####Chn #.## Ch 4#### #..#Ch[ #.# Ch 4...# ##'#####ChJ ##.#######Ch >The white ugly thing is almost dead. ChC U_The white ugly thing tail-slaps you but does no damage.  Ch @Fire: M) +11 longbow of the Tick {drain, rPois}ChD Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineCh9 Aim: a white ugly thing (almost dead, lightly drained, 78% to hit)Cht '#### #[#Chu #.#Chfv 4dfuk273 the Markshuman Chv .#Chqw :##'########Chx #.#Ch(y 2Human of Ashenzari **.... Chy J#########.........#Chz #.#Chz cHealth: 98/98 ======================== Ch+{ _....##..'.........########'###Ch[| cMagic: 20/20 ======================== Ch| U....#..##.........'.#........#ChP} -AC: 35Ch} ,Str: 21 ChG~ W....#.###.........#.#........#Ch~ -EV: 15Chـ Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15127.2 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   white ugly thing (drained)##.#####.## Ch 4#### #..#Chj #.# Ch 4...# ##'#####Ch ##.#######Ch @Fire: M) +11 longbow of the Tick {drain, rPois}Chy Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineChu Aim: a white ugly thing (almost dead, lightly drained, 78% to hit)  Ch ?You shoot an arrow. The arrow hits the white ugly thing.  Ch/ 8The white ugly thing is almost dead.Ch Chw8.2 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing.  The white ugly thing is almost dead. _The white ugly thing misses you.Ch'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 98/98 ======================== ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15128.2 (0.0) ....# #.......††# [34ChKm#........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   white ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######The white ugly thing is almost dead. _The white ugly thing misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (almost dead, lightly drained, 78% to hit)ChB'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#ChWHealth: 98/98 ======================== ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15ChNInt: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #......u..#.'........#XL: 13 Next: 69% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15128.2 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..##u   white ugly thing (drained)##.#####.## #### #..##.# ...# ##'#######.#######Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q[Ch0;10m - select action, ( or ) - cycleShift-Dir - straight lineAim: a white ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing!  You kill the white ugly thing!ChTC.Chx8.Ch!;729.2 (1 _ChOChChb'#### #[##.#dfuk273 the Markshuman .###'#########.#Human of Ashenzari **.... #########.........##.#Health: 98/98 ======================== ....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35ChVStr: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 72% Place: Dungeon:14 ....# #.......@†###........#Noise: ===------  Time: 15129.2 (0.0) ....# #.......††# #........#M) +11 longbow of the Tick {drain, rPois} ....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..####.#####.## #### #..##.# ...# ##'#######.#######Aim: a white ugly thing ([Ch31malmost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the white ugly thing! _You kill the white ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh$Chc'#### #[#ChM #.#Ch4dfuk273 the Markshuman Ch.#Ch}:##'########Ch0#.#Ch2Human of Ashenzari **.... ChJ#########.........#ChL#.#Ch cHealth: 98/98 ======================== Ch.....##..'.........########'###Magic: 20/20 ======================== ....#..##.........'.#........#AC: 35Str: 21 ....#.###.........#.#........#EV: 15Int: 9 ....'.# #.........#.#........#SH: 0Dex: 20 ....### #.........#.'........#XL: 13 Next: 72% Place: Dungeon:14 ChA....# #.......@†###........#ChNoise: ===------  Time: 15129.2 (0.0) Ch....# #.......††# #........#ChNM) +11 longbow of the Tick {drain, rPois} Ch$....# #.........# #######'##Fire: M) +11 longbow of the Tick {drai ....# ######'#### ##...# ##### ####..###..####....###..####.#####.## #### #..##.# ...# ##'#######.#######You shoot an arrow. The arrow hits the white ugly thing! _You kill the white ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _ChI5Ch5Ch=ChEChTMS---30.2 (1 _ChjMPCh9N #######  #.....# 5 #...u@#  ChN#....u#  #.....#  +..†$.+ #.....#Ch:R ....#### uu 2 ugly things ##... #... #...---ChbPuuFire: M) +11 longbow of the Tick {drain, rPois}  Press: ? - help, Q - select action, ( or ) - cycleChocShift-Dir - straight line _Okay, then.  You climb downwards. The red ugly thing barely misses you.  The red ugly thing basks in the mutagenic energy from its kin and changes!Chp5=1.7 (2.5ChsCh _The red ugly thing tail-slaps you but does no damage. _There is a stone staircase leading up here. Ch#adfuk273 the Markshuman Ch Human of Ashenzari **.... ChnmHealth: 98/98 ======================== ChmMagic: 20/20 ======================== Ch5AC: 35 Ch!.Str: 21 Ch-EV: 15 Ch>-Int: 9 Ch####### ChT#SH: 0 Ch.Dex: 20 Chr8#.....# ChXL: 13 Next: 72% Place: Dungeon:15 ChL#...u@# Ch-Noise: =--------  Time: 15131.7 (0.0) ChC#....u# ChFM) +11 longbow of the Tick {drain, rPois}  ChA#.....# ChBFire: M) +11 longbow of the Tick {drai ChH{+..†$.+ ChY#.....# Chl:....#### ChZuu 2 ugly things Ch5##... Ch26#... Ch#...  Ch\R_The red ugly thing tail-slaps you but does no damage.  ChS_There is a stone staircase leading up here.  Ch@Fire: M) +11 longbow of the Tick {drain, rPois} Ch#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (78% to hit) ChhO  ChP u ChQ u ChR pur ChS "ple ugly thing (78% to hit) Ch< + Ch 6dfuk273 the Markshuman Ch Human of Ashenzari **.... Ch mHealth: 98/98 ======================== Ch mMagic: 20/20 ======================== Ch 5AC: 35 Ch] Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 72% Place: Dungeon:15#...u@#Noise: =--------  Time: 15131.7 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai Ch +..†$.+#.....#....####uu 2 ugly things##...#...#...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a purple ugly thing (78% to hit)  You shoot an arrow. The arrow hits the purple ugly thing.  The purple ugly thing is lightly wounded. Ch  Cha  Ch == Chڋ 2.6 (0.9 Chm  Ch   ChȖ Press: ? - help, Q - select action, ( or ) - cycle Chs Shift-Dir - straight lin Ch3 !e  Ch LAim: a purple ugly thing (78% to hit)  Ch @You shoot an arrow. The arrow hits the purple ugly thing.  Ch\ (The purple ugly thing is lightly wounded Ch .  ChЛ ;_The red ugly thing completely misses you. Ch  Ch + ChX 6dfuk273 the Markshuman Chߵ Human of Ashenzari **.... Chn mHealth: 98/98 ======================== Ch mMagic: 20/20 ======================== Ch AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 72% Place: Dungeon:15#...u@#Noise: ===------  Time: 15132.6 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####uu 2 ugly things##...#...#...The purple ugly thing is lightly wounded. _The red ugly thing completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a purple ugly thing (lightly wounded, 78% to hit)!Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 98/98 ========================Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 72% Place: Dungeon:15#...u@#Noise: ===------  Time: 15132.6 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####uu 2 ugly things (1 drained)##...#...#...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or )[36!Chm - cycleShift-Dir - straight lineAim: a purple ugly thing (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits the purple ugly thing!!  You drain the purple ugly thing.!ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a purple ugly thing (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits the purple ugly thing!!drain the purple ugly thing.  The purple ugly thing is heavily wounded.3.5 (0.9 _The red ugly thing tail-slaps you but does no damage.!ChW+!Ch6dfuk273 the Markshuman!Chn Human of Ashenzari **....!ChmHealth: 98/98 ========================!ChqmMagic: 20/20 ========================!Ch5AC: 35!Chg.Str: 21!Ch-EV: 15!Ch\-Int: 9!Chֈ#######!ChN#SH: 0!Chˉ.Dex: 20!ChD8#.....#!ChƊXL: 13 Next: 72% Place: Dungeon:15!ChBL#...u@#!ChNoise: ===------  Time: 15133.5 (0.0)!ChG#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####uu 2 ugly things (1 drained)##...#...#...The purple ugly thing is heavily wounded. _The red ugly thing tail-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a purple ugly thing (heavily wounded, lightly drained, 78% to hit)!Ch+!Ch6dfuk273 the Markshuman!Ch Human of Ashenzari **....!ChmHealth: 98/98 ========================!ChmMagic: 20/20 ========================!Ch5AC: 35!Ch .Str: 21!Ch!-EV: 15!Ch "-Int: 9!Ch"#######!Ch##SH: 0!Ch#.Dex: 20!Ch$8#.....#!Ch$XL: 13 Next: 72% Place: Dungeon:15!Ch%L#...u@#!Ch%Noise: ===------  Time: 15133.5 (0.0)!Ch%C#....u#!Chz&FM) +11 longbow of the Tick {drain, rPois} !Ch&A#.....#!Chs'BFire: M) +11 longbow of the Tick {drai!Ch'{+..†$.+!Chs(Y#.....#!Ch(:....####!Chl)fuu 2 ugly things (1 drained)!Ch)5##...!Chn*6#...!Ch*#...!Chk+@Fire: M) +11 longbow of the Tick {drain, rPois}!Ch+Press: ? - help, Q - select action, ( or ) - cycle!Chp, Shift-Dir - straight line!Ch,Aim: a purple ugly thing (heavily wounded, lightly drained, 78% to hit)  !Ch/aYou shoot an arrow. The arrow hits the purple ugly thing!!  You drain the purple ugly thing!!Ch1!Ch1†!Ch2qu   red ugly thing!Ch2!Ch!ChPress: ? - help, Q - select action, ( or ) - cycle!ChShift-Dir - straight lin!Ch!e  !ChAim: a purple ugly thing (heavily wounded, lightly drained, 78% to hit)  !ChDYou shoot an arrow. The arrow hits the purple ugly thing!!!Chdrain the purple ugly thing!Ch !  !ChBYou kill the purple ugly thing!!Ch!Ch71!Ch-------!Ch4!Ch@4.5 (1!Ch!Chp !Ch!ChG_The red ugly thing tail-slaps you. You are engulfed in flames!!!Ch:`+!Ch/a6dfuk273 the Markshuman!Ch b Human of Ashenzari **....!ChIcHealth: 71/98 =================-------!ChceMagic: 20/20 ========================!ChVd5AC: 35!Chd.Str: 21!ChJe-EV: 15!Che-Int: 9!Ch;f#######!Chf#SH: 0!Ch,g.Dex: 20!Chg8#.....#!Ch%hXL: 13 Next: 74% Place: Dungeon:15!ChhN#...†@#!Ch!iNoise: ===------  Time: 15134.5 (0.0)!ChiC#....u#!ChjFM) +11 longbow of the Tick {drain, rPois} !ChjA#.....#!ChkBFire: M) +11 longbow of the Tick {drai!Chk{+..†$.+!Ch lY#.....#!Chl:....####!Chmqu   red ugly thing!Chm5##...!Chn6#...!Chn#...!Chn/You kill the purple ugly thing! !Ch}o]_The red ugly thing tail-slaps you. You are engulfed in flames!!  !Cho@Fire: M) +11 longbow of the Tick {drain, rPois}!ChpPress: ? - help, Q - select action, ( or ) - cycle!Chr`Shift-Dir - straight lineAim: a red ugly thing (78% to hit)!Ch  !Ch !Ch †!Ch u!Ch !Cht dfuk273 the MarkshumanHuman of Ashenzari **....Health: 71/98 =================-------Magic: 20/20 ========================AC: 35Str: 21!Ch~ -EV: 15!Ch0 -Int: 9!Ch #######!Ch #SH: 0!Ch4 .Dex: 20!Ch 8#.....#!Ch XL: 13 Next: 74% Place: Dungeon:15!ChF P#((((@#!Ch Noise: ===------  Time: 15134.5 (0.0)!Ch C#....u#!Ch\ FM) +11 longbow of the Tick {drain, rPois} !Ch A#.....#!Ch BFire: M) +11 longbow of the Tick {drai!Cht {+..†$.+!Ch& Y#.....#!Ch :....####!Ch qu   red ugly thing!ChA 5##...!Ch 6#...!Ch #...!ChY /You kill the purple ugly thing! !Ch ]_The red ugly thing tail-slaps you. You are engulfed in flames!!  !Ch @Fire: M) +11 longbow of the Tick {drain, rPois}!Ch Press: ? - help, Q - select action, ( or ) - cycle!Chk Shift-Dir - straight line!Ch !Ch_ !Ch -...†!Ch )You shoot an arrow.!Ch !Ch $5.5 (1!ChP !Cht  !Ch) F_The red ugly thing tail-slaps you. You are engulfed in flames!! !Ch Z Fire: M) +11 longbow of the Tick {drain, rPois}  !Ch Press: ? - help, Q - select action, ( or ) - cycle!ChN Shift-Dir - straight lin!Ch !e  !Ch You shoot an arrow. !ChT _The red ugly thing!Ch * tail-slaps you but does no damage.!ChS +!Ch 6dfuk273 the Markshuman!Ch Human of Ashenzari **....!Ch7 Health: 71/98 =================-------!Ch< 8Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: ===------  Time: 15135.5 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####!Ch qu   red ugly thing!Ch 5##...!Ch+ 6#...!Ch #...!Ch /You shoot an arrow. !Ch> =_The red ugly thing tail-slaps you but does no damage.  !Ch @Fire: M) +11 longbow of the Tick {drain, rPois}!Ch Press: ? - help, Q - select action, ( or ) - cycle!Ch# Shift-Dir - straight line!Ch @Aim: a red ugly thing (78% to hit)"ChKW "Ch{X "ChY†"ChZu"Ch["Ch؟dfuk273 the MarkshumanHuman of Ashenzari **....Health: 71/98 =================-------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#((((@#Noise: ===------  Time: 15135.5 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####u   red ugly thing##...#...#...You shoot an arrow. _The red ugly thing tail-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, "Ch[40mQ - select action, ( or ) - cycleShift-Dir - straight line"Ch>...†You shoot an arrow.49-----6.6 (1.1dfuk273 the MarkshumanHuman of Ashenzari **....Health: 49/98 ============------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: ===------  Time: 15136.6 (1.1)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####u   red ugly thing##...#..."ChB[17;11H#... _The red ugly thing tail-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. _The red ugly thing tail-slaps you. You are engulfed in flames!!"Chh+"Ch6dfuk273 the Markshuman"Ch  Human of Ashenzari **...."Ch !Health: 49/98 ============------------"Ch!eMagic: 20/20 ========================"Ch/"5AC: 35"Ch".Str: 21"Ch/#-EV: 15"Ch#-Int: 9"Ch.$#######"Ch$#SH: 0"Ch-%.Dex: 20"Ch%8#.....#"Ch3&XL: 13 Next: 74% Place: Dungeon:15"Ch&N#...†@#"Ch='Noise: ===------  Time: 15136.6 (0.0)"Ch'C#....u#"ChP(FM) +11 longbow of the Tick {drain, rPois} "Ch(A#.....#"ChS)BFire: M) +11 longbow of the Tick {drai"Chx++..†$.+#.....#....####u   red ugly thing##...#...#...You shoot an arrow. _The red ugly thing tail-slaps you. You are engulfed in flames!!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (78% to hit)"Ch+"Ch6dfuk273 the Markshuman"Ch7 Human of Ashenzari **...."ChHealth: 49/98 ============------------"ChʲeMagic: 20/20 ========================"Ch5AC: 35"Ch-.Str: 21"Ch޴-EV: 15"Ch-Int: 9"ChN#######"Ch#SH: 0"ChI.Dex: 20"Ch8#.....#"ChXL: 13 Next: 74% Place: Dungeon:15"ChJN#...†@#"ChNoise: ===------  Time: 15136.6 (0.0)"ChC#....u#"Ch<FM) +11 longbow of the Tick {drain, rPois} "ChA#.....#"ChýBFire: M) +11 longbow of the Tick {drai"Chk{+..†$.+"Ch Y#.....#"Ch:....####"ChS{u   red ugly thing (drained)"Ch5##..."Ch6#..."ChC#..."Ch@Fire: M) +11 longbow of the Tick {drain, rPois}"ChPress: ? - help, Q - select action, ( or ) - cycle"ChL Shift-Dir - straight line"Ch?Aim: a red ugly thing (78% to hit)  "Ch>You shoot an arrow. The arrow hits the red ugly thing!!  "Ch.You drain the red ugly thing."ChX "ChZ "Ch[PPress: ? - help, Q - sel"Ch\}ect action, ( or ) - cycle"Ch]9Shift-Dir - straight line  "Ch'aAim: a red ugly thing (78% to hit)shoot an arrow. The arrow hits the red ugly thing!!  You drain the red ugly thing.  The red ugly thing is moderately wounded."Ch:b50"ChJc&7.5 (0.9"Chk"Ch7q "Chbr"Chls7_The red ugly thing barely misses you."Chjt"ChK +"Ch0L 6dfuk273 the Markshuman"ChM Human of Ashenzari **...."ChKN Health: 50/98 ============------------"ChS Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: ===------  Time: 15137.5 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####u   red ugly thing (drained)##...#...#...The red ugly thing is moderately wounded. _The red ugly thing barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [40"ChPT uma red ugly thing (moderately wounded, lightly drained, 78% to hit)#ChTNdfuk273 the MarkshumanHuman of Ashenzari **....Health: 50/98 ============------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9########ChߴkSH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: ===------  Time: 15137.5 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#Chb#.....#....####u   red ugly thing (drained)##...#...#...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (moderately wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!  The red ugly thing is heavily wounded.#ChOC8.4 (0.9#Ch#d#Chjg{  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a red ugly thing (moderately wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!  The red ugly thing is heavily wounded. _The red ugly thing tail-slaps you but does no damage.#Ch92dfuk273 the MarkshumanHuman of Ashenzari **....Health: 50/98 ============------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: ===------  Time: 15138.4 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####u   red ugly thing (drained)##...#...#Ch=W#...The red ugly thing is heavily wounded. _The red ugly thing tail-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)#Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 50/98 ============------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@##ChNoise: ===------  Time: 15138.4 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####u   red ugly thing (drained)##...#...#...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!  The red ugly thing is heavily wounded.#ChC+#Ch ,49.3 (0.9 _#ChH0#Ch3#Chdfuk273 the MarkshumanHuman of Ashenzari **....Health: 50/98 ============------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....##ChrgXL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: ===------  Time: 15139.3 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai#Chޕ+..†$.+#.....#....####u   red ugly thing (drained)#ChG##...#...#...You shoot an arrow. The arrow hits the red ugly thing! _Th#ChVe red ugly thing is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#ChAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)#Chs +#Chu ,dfuk273 the MarkshumanHuman of Ashenzari **....Health: 50/98 ============------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#Ch w#...†@#Noise: ===------  Time: 15139.3 (0.0)#....(#M) +11 longbow of the Tick {drain, rPois} #....(#Fire: M) +11 longbow of the Tick {drai+..†$(+#....(#....####u   red ugly thing (drained)##...#...#...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow barely misses the red ugly thing.#ChM G ####### #.....# #...†@# #....(# #Ch^ @#....(# +..†$(+ #....(# ....#### #ChE |##... #... #...#Ch k T ####### #.....# #...†@# #Chk y#....(# #....(# +..†$(+ #Chn #....(# ....#### ##... #... #...#Chu Mu...  #Chu Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow.  #Ch1v The arrow barely misses the red ugly thing.The red ugly thing tail-slaps you. You are engulfed in flames!!#Chw T27------40.3 (1#Ch| #Ch V _* * * LOW HITPOINT WARNING * * *$ChC $ChG A red ugly thing. An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. Max HP: ~66Will: +$ChI AC: +EV: ++rF: +..  rC: ... rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 100% (travel: 111%) (normally travels faster than you) You have about 78% to hit with the +11 longbow of the Tick. It has about 57% to hit you. Attack Max Damage After Damaging Hits Tail 17Fire damage (max 22) It is resistant to steam. It is vulnerable to silver and hated by Zin. Despite its appearance, it can open doors. [!]: Description|Quote&Ch &Chλ dfuk273 the MarkshumanHuman of Ashenzari **....&Ch Health: 27/98 ======------------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######&Chx WSH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#&ChH WNoise: ===------  Time: 15140.3 (1.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#&Ch PFire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####&Ch u   red ugly thing (drained)##...#...#...Shift-Dir - straight lineAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow barely misses the red ugly thing.The red ugly thing tail-slaps you. You are engulfed in flames!! _* * * LOW HITPOINT WARNING * * *&Ch &Ch &ChQedfuk273 the MarkshumanHuman of Ashenzari **....Health: 27/98 ======------------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: ===------  Time: 15140.3 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#&Ch0fq....####u   red ugly thing (drained)##...#...#...The red ugly thing tail-slaps you. You are engulfed in flames!! _* * * LOW HITPOINT WARNING * * *Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)'Ch6Ddfuk273 the MarkshumanHuman of Ashenzari **....Health: 27/98 ======------------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######'ChJSH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: ===------  Time: 15140.3 (0.0)#....(#M) +11 longbow of the Tick {drain, rPois} #....(#Fire: M) +11 longbow of the Tick {drai+..†$(+#....(#....####u   red ugly thing (drained)##...#...#...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow closely misses the red ugly thing.'Ch:Nu...'Ch+1.3 (1'Ch'Ch%MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  'ChpAAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow closely misses the red ugly thing. _The red ugly thing tail-slaps you but does no damage.'ChJ odfuk273 the MarkshumanHuman of Ashenzari **....Health: 27/98 ======------------------Magic: 20/20 ========================'ChK AC: 35Str: 21EV: 15Int: 9#######SH: 0'ChK Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: ===------  Time: 15141.3 (0.0)'ChN I#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####u   red ugly thing (drained)##...#...#...The arrow closely misses the red ugly thing. _The red ugly thing tail-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)'Ch dfuk273 the MarkshumanHuman of Ashenzari **....Health: 27/98 ======------------------Magic: 20/20 ========================AC: 35'Ch Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: ===------  Time: 15141.3 (0.0)#....u#'Ch M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####'Chf u   red ugly thing (drained)##...#...#...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'Ch$ Aim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!!  The red ugly thing is almost dead.'Ch0F L'ChF  ####### #.....# #...†@# #....u#'ChG  #.....# +..†$.+ #.....#'ChXH ] ....#### ##... 'ChI Q#... #...'Ch #######'Ch4 * #.....# #...†@# #....u#'Ch! #.....# +..†$.+ 'Ch"#.....# ....#### ##... 'Ch $m#... #...'Chp,F 'Ch.W #######'Ch.t #.....# #...†@# 'Chu0Z#....u# #.....# 'Chd1+..†$.+ #.....# ....####'ChV2U ##... #...'Ch>3X #...Shift-Dir - straight line  'Ch'4,Aim: a red ugly thing (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!!  The red ugly thing is almost dead.  'Ch4lThe red ugly thing tail-slaps you.  * * * LOW HITPOINT WARNING * * *'Ch -'Ch ( 'Ch####### #.....# #...†@#'Ch #....u# #.....#'Ch +..†$.+ #.....#'Chx ....#### ##...'Chr #... #...'Ch&  'Ch bYou are engulfed in flames!  * * * LOW HITPOINT WARNING * * *'Ch"-11----'Ch#&2.4 (1.1'Ch*'ChX0K _The red ugly thing tail-slaps you but does no damage.*Ch,>  You feel much better.28====--30*Ch@K _The red ugly thing tail-slaps you but does no damage.+ChIndfuk273 the MarkshumanHuman of Ashenzari **....Health: 28/98 ======------------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: =--------  Time: 15143.4 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####u   red ugly thing (drained)##...#...#...You feel much better. +ChI_The red ugly thing tail-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 78% to hit)+Chvdfuk273 the MarkshumanHuman of Ashenzari **....Health: 28/98 ======------------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 74% Place: Dungeon:15#...†@#Noise: =--------  Time: 15143.4 (0.0)#....u#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.++Ch1#.....#....####u   red ugly thing (drained)##...#...#...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing!  You kill the red ugly thing!+Ch F†+Chsk +Ch E7==4.5 (1.1 _+Ch +ChT +Chը dfuk273 the MarkshumanHuman of Ashenzari **....Health: 28/98 ======------------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 77% Place: Dungeon:15#...†@#Noise: ===------  Time: 15144.5 (1.1)#....†#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....######...#...#...Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a red ugly thing+Ch6 (almost dead, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the red ugly thing! _You kill the red ugly thing!-Ch3-Ch}-Ch9=-Ch^-Ch,-Ch-Chj30=-Ch-Ch1 ---p   arcanist (wandering)p _You start resting.51.5 (7.0---2.5 (8-Ch _An arcanist comes into view. It is wielding a +0 dagger of freezing./Ch/ChAn arcanist. A wizard fond of spectacle and destruction. They scorn the cowardice of other magicians, who hide from their foes rather than simply blasting them out of existence. Max HP: ~46Will: ++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 68% to hit with the +11 longbow of the Tick. It has about 63% to hit you. AttackMax Damage /Ch*Hit: +0 dagger (freeze) 9 + 4 (freeze) It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Cold(3d20) (5) b - Searing Ray(2d20) (4)  c - Vitrify(20%) (7) d - Haste [!]: Description|Quote/Cheb dfuk273 the MarkshumanHuman of Ashenzari **....Health: 31/98 =======-----------------Magic: 20/20 ========================AC: 35Str: 21EV: 15Int: 9#######SH: 0Dex: 20#.....#XL: 13 Next: 77% Place: Dungeon:15#...†@#Noise: ---------  Time: 15152.5 (8.0)#....†#M) +11 longbow of the Tick {drain, rPois} #.....#Fire: M) +11 longbow of the Tick {drai+..†$.+#.....#....####p   arcanist (wandering)##...#p..#...Shift-Dir - straight lineAim: a red ugly thing (almost dead, lightly drained, 78% to hit) [/ChOc _20d You shoot an arrow. The arrow hits the red ugly thing! _You kill the red ugly thing! _You start resting. _An arcanist comes into view. It is wielding a +0 dagger of freezing./Chf 0Ch= P 0Chp> !0Ch?? p0Ch@ 0Ch@ p0ChA *The arcanist shouts!0ChH  0ChI  0ChJ @The arcanist gestures at you while chanting.0ChLK 0Ch[ 0Ch 0Chc 20Ch< ==0Ch 3.5 (10Ch 0ChL  0Ch1 0Ch c'#### #[#0Ch^ #.# 0Ch .#0Ch :##'########0Ch" #.# 0Ch 8#########.........#0ChD #.# 0Ch M....##..'.........########'### 0Chs C....#..##.........'.#........# 0Ch M....#.###.........#.#........# 0Ch ....'.# #.........#.#........# 0Ch5 ....### #.........#.'........#0Ch 4 0Che ....# #.......@†###........# 0Ch ....# #.......††# #........# 0Ch ....# #.........# #######'## 0ChI ....# ######'#### ##...# 0Ch ##### ####..# ##..###0Chx |#....## #..##0Ch *##.####0Ch #.## 0Ch'! L#### #..# 0Ch! #.# 0Ch!# 4...# ##'#####0Ch# ##.####### 0ChS$ ?_You resist with almost no effort.0Ch% 0Chq& 0Ch!, 0Ch 0Ch --0Ch 5.0 (2.50Chr 0Chv  0Ch 0Ch[ _You climb upwards. 0Chɤ k_There is a stone staircase leading down, spattered with blood here.6Ch&6Ch9--6Ch6ChK _You can't go up here!8Ch8Ch*8Ch8Ch8Cho8Ch3=8Ch,8Ch8Ch8ChS4=8Ch8Ch,8Ch8Ch"8Ch|#8Ch$8Ch&8ChD'8Ch'58Ch(8Ch*)8Ch+8Ch>,8ChK-8Ch.8Ch/8Chl18Ch38Ch48Ch568Chm58Ch~68Ch(88Ch88Ch98Ch;8Ch<8Ch=8Ch@?8Ch6@8Ch@78ChA=8Ch}A8ChB8ChD8ChKE8ChWF8ChG8ChH8ChI8ChK8ChlL8ChL88ChJM=8ChM8ChN8Ch Q8ChQ8ChR8ChT8ChU8ChU98Ch_V8ChkW8ChY8ChY8ChZ8Ch\8ChZ]8Che^8Ch`8ChAa8Cha408Chb8Ch#c8Ch.e8Che8Chf8Ch}h8Chi8Ch%j8Ch%l8Chl8ChKm418Chm=8Ch!n8Cho8Chfq8Chr8Chs8Ch5u8Chu8Chv8Chx8Ch=y8Chy28Chz=8Chz8Ch{8Ch}8Ch~8Ch8Ch8Ch[8Cĥ38Ch58ChF8Cho8Ch8Ch8Ch8Ch)8Ch*8Ch8Ch8Ch48Ch+8Ch-8Ch8ChP8ChO8Ch%8Ch8Ch8ChF8Ch8ChU58Ch=8Ch8Ch8Ch8Ch8Ch8Ch8Ch8Ch8Ch8Ch8Ch68Chp=8Chԫ8Ch֬8Ch8ChB8ChB8Ch8Ch8Ch8Ch?8Ch8ChU78Ch$,8Ch8Ch98ChC8ChQ8Ch8Ch|88Ch8Ch8Ch8Cht8Ch~8Ch<8Ch8Ch8Ch8Ch}8Ch98ChX=8Ch8Ch8Ch8Ch98ChD8Ch+8Ch8Ch8Chq8Ch 8Ch508Ch=8Chc8Chl8ChU8Ch8Ch8Ch8Ch8Ch8Ch}8Ch,8Ch18Ch8Ch8Ch8ChJ8ChU8Ch>8Ch8Ch]28Ch8Ch8Ch%8Ch8Ch8Ch8ChV8Chc8Ch8Ch8Ch 38Ch8Ch8Ch8ChG8ChS8Cho8Ch 8Ch8Ch8Ch8Ch"48Ch=8Ch8Ch8Ch8Ch<8ChH8Ch/8Ch8Ch 8Ch 8ChW 8Ch 58Ch3 =8Ch 8Ch8Ch8Ch,8Ch68Ch8Ch8Ch8Cht8Ch$8Ch68Ch8Ch8ChQ8Ch8Ch8Ch8Ch 8Ch!78Chn!8Chx"8Ch$8Ch$8Ch%8Ch'8ChD(8ChP)8Ch%+8Ch+8ChE,88Ch,=8Ch-8Ch%.8Ch08Ch08Ch18ChV38Ch4,8Ch68ChQ78Ch798Ch&8=8Ch88Ch98ChA;8Ch;8Ch<8Ch>8ChK?8ChM@8ChA8ChB8ChB608ChcC8ChcD8Ch9F8ChF8ChG8ChI8ChOJ8ChJ18Ch#K8Ch$L8ChM8ChN8ChO8Ch8S8ChT8ChU8ChW8ChW8Ch)X28ChX=8ChY8ChXZ8Ch\8Ch\8Chu^8ChGa8Cha8ChTc8Che8Chf8Chg38Chig=8Chg8Ch:i8Ch*k8Chk8Chl8Chsn8Cho8Ch p8Chr8Chs8Cht48Chot8Chzu8Chy8Chy8Chz8Ch)}8Ch}8Ch8Ch8Ch~958ChP8Chԑ8Ch18Ch8ChC8ChS6=8Ch8Chי,8Ch8Ch},8Ch*8Ch;8ChK7=8Chg8Ch,8Chm8Ch,8Ch`8Chɬ8Ch3988Chҭ8Chܰ,8Ch^8Ch,8Chq8ChO98Ch|8Chۺ,8Chm8ChLd70=8Ch8ChL8Ch8Ch&8Ch8Ch 8Ch|8Ch8Chm1=8ChO8Ch8Ch`8Ch8Ch8Chm8Ch8ChR%28Ch8Ch8Ch~8Ch8Chp8Ch8ChI8Ch{8Ch%38Chp8Ch8Chk8Ch8Ch8Ch8Ch8Ch8Ch K4=8Ch8Ch8Ch:8Ch8Ch*8ChU5=8Ch88Chl8Ch8ChD8Ch8Ch)8Ch8Ch8Ch2%68Ch8Ch8Ch8ChX8Ch8Ch8Che8Ch8ChF%78Ch8Ch8Ch8Ch8Chv8Ch8ChN8Ch8ChK8=8Ch8Ch8Chn8Ch8ChQ8ChU9=8ChY8Ch8Ch=8Ch8Ch8ChG8Ch8Ch78Ch&808Ch+8Chp8Ch8Ch58Ch8Ch8Ch8Ch8Ch"%18Ch8Ch8Ch 8Ch 8Chu,8Ch8Cha2=8Ch8Ch ,8Chz8Ch,8Ch8Ch k3=8Chp8Ch,8Ch& 8Ch&";48Ch$8Ch&,8Ch&8Ch?),8Chr*8Ch!-8Chu-%58Ch~.8ChZ0,8Ch18Ch4,8Ch58Chz78Ch8K6=8Ch98Ch;,8Ch<8Ch>,8Ch?8ChB8ChBN7=8Ch:D8Ch*F,8ChWG8ChI;88ChJ8ChIL,8ChL8ChN,8ChZO8ChP;98ChQ8Ch\>90=8Ch+],8Ch]8Chd_k1=8Ch `8Cha,8Chab8Chd,8ChPe8Chg;28Chh8Ch7i,8Chi8Chk;38Ch1l8Chm,8Ch÷..÷;Ch6 }p....;Ch8 6===40.6 (1.1 ;Ch 9 _;Ch(> ;ChA  ,FCh FCh FCh ,FCh? FCh #.........#### { +....##...# #....##...# #....##...# FCh #.........# #.........# #.........##############........#.....'@.......7.5 (4FChK ......#........#........ #..#######.... #..##### #..#FCh x#..##..#FCh FCh- FCh GChz _Found a +0 trident.GCh#....##...#  #.........# #.........# #.........###############.........'...............#...............#.)..... #.@######.70.5 (3#.... #..# #### #..#  #..#  #^.#GCh GCh"IChR53ICh6ICh8ICh @XICh@,IChXAIChOCIChmE,ICh FIChGIChL#######......... #.....'......... #......... #........) ..... #..######. #..# #### #..#  #..#  #.@# IChFMv{#^+......IChQ+4.5 (4IChVRIChVIChX[ _You sense a monster nearby.ICh 3IChԕ IChZ ICh XICh ,ICh| ICh ICh. ,ICh] ICh ICh ,ICh ICha D ..... #..###### #..# #### #..#  #..#  #..# {#^ICh_ +8. #....#.............########IChT ICh JChJChiJChJCh]JChJChrJCh,JChJChJCh,JCh2JCh JCh  JCh 1#..# JCh: JCh JChC{#^JCh}+JCh5-#####.JCh.......JChR #.........JChxQ#.@.......JCh/ 82JCh.......JCh......JCh/########+ JChJChJChJCh JChCJChJChJChu 3JCh JCh JChB JCh JCh JCh ,JCh JCh% ; _Found a +0 chain mail.JCh+ 3JChf- JCh/ JCh(5 ,JCh6 JCh3< @#..# #..# .+{#^.# .#+..# .##..######.######.............#.......#.......JCh< .#......@....[# 7.5 (5#.....#########+##### JCh= JChA JChD KCh 3KCh KCh KChK XKChs ,KCh KChm KCh ,KCh KCh1 \#..# #..# #.# #..# #.+ {#^.# #.# +..# #.# #..######.####### #...# #.....# #........90.5 (3#...........[##.# #...............# #########+#####+#KCh{ LCh9#LCh$uA +0 chain mail. A suit of armour made entirely out of tiny metal rings. LChf*0Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would decrease by 10.0 (35.2 -> 25.2). Your EV would remain unchanged. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.LCh#..#dfuk273 the Markshuman#..# #.#Human of Ashenzari **....#..# #.+Health: 98/98 ========================{#^.# #.#Magic: 20/20 ========================+..# #.#AC: 35Str: 21#..######.#######EV: 15Int: 9#...............#SH: 0Dex: 20#...............#XL: 13 Next: 80% Place: Dungeon:15#.........@.....#Noise: ---------  Time: 15390.5 (3.0)#...........[##.#M) +11 longbow of the Tick {drain, rPois} #...............#Fire: M) +11 longbow of the Tick {drai#########Chm+#####+#Things that are here: _a +0 dagger of freezing; a +0 robe _You sense a monster nearby. _Found a +0 trident. _You sense a monster nearby. _Found a +0 chain mail.MChquMCh}BMCh,MChMChMCh7,MChKMCh7 _You open the door.MChA3MChMChb{#^.# #.# +..# #.# #..######.####### #...............# #...............# #...............# #...[##.# #.......# #########@#####+#4.5 (4 MCha#....#  #....#  #....###+###MChMChRQ _There is an open door here.MChuMChvMCh{MChހMChʼnMCh$ _MCh,MCh,MChMChMCh,MChڟMChxj #...............##...............#..............#..........[##.#..............#########'#####+ #....#  #....#  #.@..# 7.5 (3#+## MChMChçMCh[NChL$'..........##...... ........ .....#### ######NChf4NCh06+8.5 (1NCh=NChC( _You open the door.NCh .....[##...########'#####+ #....# ..##@###....(..........###..................##............. .................##### ####### NCh NCh &9NCh NCh h _Found 2 stones. _There is an open door here.OCh=~ [##...########'#####+ #....# ##....########'#######....(..@.......###........##.OCh'FOCh GOChXG(400 _OCh\KOCh)MOChOChOChפOChOChøBOChA _Found a wellspring talisman.OCh3OChbOChOCh,OChOChOChO,OChOCh"#....[##.# #........# #########'#####+#  #....# #....# #....# #######'###########....(..............###........4.5 (4......##.........%OChGv......################### OChOChOChOChe OChZf OChh OChn OCh XOCh ,OChV OChz OCh ,OCh] OChD #########'#####+#  #....#  #....# #....# #######'##############....(.................###.................# ......##.....# ..............@%....# 7.5 (3.....###################### OChk OCh OCh PCh~PChhA wellspring talisman. A small amphora from which pours a seemingly unending quantity of water. Transforms the user's flesh into elemental water, allowing them to move flexiblyPChcand reach to attack from a great distance. From time to time, they can even cause the water around them to rise up and drown their enemies. The malleability of this water even allows them to retain the benefits of their physical mutations, but cold attacks can freeze it solid and fire may cause it to erupt with steam. ____________________________________________________________Skill HP EV Watery Grave Dmg ---------------------------------------------- Min 12 +0% +64d15 Max 20 +0% +134d25 Cur 0 -90% +0 4d1 Reach: +2 Melds: Body Armour (g)o to location.QChD#########'#####+#dfuk273 the Markshuman#....#Human of Ashenzari **....#....#Health: 98/98 ========================#....#Magic: 20/20 ========================#######'##############AC: 35Str: 21....(.................EV: 15Int: 9###.................#SH: 0Dex: 20......##............#XL: 13 Next: 80% Place: Dungeon:15..............@%....#Noise: ---------  Time: 15407.5 (3.0)......................M) +11 longbow of the Tick {drain, rPois} ######################Fire: M) +11 longbow of the Tick {drai _You open the door. _There is an open door here. _You open the door. _Found 2 stones. _There is an open door here. _Found a wellspring talisman.QChY QCh 3QCh QCh ,QChɹ ,QCh־ ,QCh QCh QChv ,QCh QCho r.............# ######'#####+##....# #....#  #....# ######'##############+ ...(..QCh . ##...........# .....##..@..# 10 ..QCh .%....# ....................... #######################QCh QCh 9%QChm RCh3RChɖRChgRCh3,RCh׹####'#####+#  #....# #....# #....# ####'##############+.. .(................... .# ...##...# .......%...@# 2.5 (2........... ######################## RCh9RChJInventory: 51/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn) RChL G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) RChO[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]SChW`b  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight SCh`FWands (go to first with /)  u - a wand of flame (11)  H - a wand of acid (9)  T - a wand of iceblast (3)  X - a wand of polymorph (14)  Y - a wand of digging (6) SCha$Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  SChbC - a scroll of butterflies  I - 3 scrolls of fear  J - 2 scrolls of vulnerability  SChb[L - 2 scrolls of revelation31%SChd {M d - an orb of light  D - a ring of flight SCh p u - a wand of flame (11)28SChn> ` w - 3 scrolls of amnesiaL - 2 scrolls of revelation  S - 2 scrolls of teleportation  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshinec - a potion of ambrosia  j - a potion of magicn - a potion of cancellationSCh ? 952SCh+d w - 3 scrolls of amnesia  I - 3 scrolls of fearo - 4 potions of enlightenment  s - 4 potions of attractionv - 2 potions of mightSChf960TCh8f  b - 3 potions of moonshinec - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  s - 4 potions of attractionv - 2 potions of might  x - 3 potions of berserk rage  A - a potion of lignification  K - 4 potions of curing  P - 3 potions of invisibility  R - a potion of brilliance TCh( Z - 2 potions of resistance Miscellaneous}  g - a +0 phial of floods Baubles  m - 2 flux baubles Talismans (go to first with %)k - a spider talisman  l - a quill talisman  z - a medusa talisman  E - a blade talismanbotTCh  P - 3 potions of invisibility  R - a potion of brillianceTCh  R - a potion of brilliance  Z - 2 potions of resistanceTChA0}  Z - 2 potions of resistance  g - a +0 phial of floodsUChyk - a spider talisman. A strange charm made from shed arachnid exoskeletons bound together with silk. Transforms the user into an agile jumping spider who can move swiftly towards foes and inflict grievous damage on any it catches unaware. Its attacks can alsoensnare its enemies in webs and it can leap briskly away from many dangers. ____________________________________________________________  Skill HP UC Base Dmg AC EV Ensnare Chance ---------------------------------------------------------------- Min 12 +0% +3UChC^+3 +520% Max 20 +0% +3 +3 +1540% Cur 0 -90% +3 +3 +0 -10% UChSize: Tiny Dex: +5 rPois: x Stealth: + Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones UChr____________________________________________________________ Your skill: 0.0; use (s) to set 12.0 as a target for Shapeshifting. UCh]e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.VCh VCh! VCh* ####'#####+#dfuk273 the Markshuman#....#Human of Ashenzari **....#....#Health: 98/98 ========================#....#Magic: 20/20 ======================== VCh+ #####'##############+..AC: 35Str: 21 .(...................EV: 15VCh/ IInt: 9 .................#SH: 0Dex: 20 ...##............#XL: 13 Next: 80% Place: Dungeon:15 ............%...@#Noise: ---------  Time: 15412.5 (0.0) ........................M) +11 longbow of the Tick {drain, rPois} ########################Fire: M) +11 longbow of the Tick {drai _You open the door. _There is an open door here. _You open the door. _Found 2 stones. _There is an open door here. _Found a wellspring talisman.VCh; 8%VCh< +3.5 (1VChSC VChH l _There is an open door here. _You open the door. _Found 2 stones. _There is an opVChH Sen door here. _Found a wellspring talisman. _You drop a spiderWChBInventory: 50/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [EscChP;49m] exit[top]WCh۠6  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)  u - a wand of flame (11)  H - a wand of acid (9)  T - a wand of iceblast (3)  X - a wand of polymorph (14)  Y - a wand of digging (6) Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear  J - 2 scrolls of vulnerability  L - 2 scrolls of revelation  S - 2 scrolls of teleportation  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshine  c - a potion of ambrosia48%WCh.  U - 2 scrolls of immolation  j - a potion of magicn - a potion of cancellation  o - 4 potions of enlightenment  s - 4 potions of attractionv - 2 potions of might  x - 3 potions of berserk rage64WCh`  a - 2 potions of haste  b - 3 potions of moonshine WCh` # c - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  s - 4 potions of attraction  v - 2 potions of might WCha x - 3 potions of berserk rage  A - a potion of lignificationK - 4 potions of curing  P - 3 potions of invisibility WCh#b  R - a potion of brillianceZresistance Miscellaneous (go to first with }) WChb  g - a +0 phial of floods Baubles  m - 2 flux baubles Talismans (go to first with %) WCh]c  l - a quill talisman  z - a medusa talisman  E - a blade talismanbotWChSx  R - a potion of brilliance  m - 2 flux baublesXChYChz - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the user's head which lash out at nearby YCh5enemies whenever the user attacks, poisoning them. When they feel their host's life is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.5055% Max 14 +0% 4.0070% Cur 0 -80% 0.5035% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.  At 100% training you would reach 8.0 in about 0.6 XLs. e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.]Ch_ ]Chj####'#####+#dfuk273 the Markshuman#....#Human of Ashenzari **....#....#Health: 98/98 ========================#....#]ChpMagic: 20/20 ======================== ####'##############+..AC: 35Str: 21 .(...................EV: 15]Ch Int: 9 .................#SH: 0Dex: 20 ...##............#]ChN*XL: 13 Next: 80% Place: Dungeon:15 ............%...@#Noise: ---------  Time: 15413.5 (0.0) ........................M) +11 longbow of the Tick {drain, rPois} ########################]ChFire: M) +11 longbow of the Tick {drai _There is an open door here. _You open the door. _Found 2 stones. ]Ch*a_There is an open door here. _Found a wellspring talisman. _You drop a spider talisman.]Ch %You open the door. _Found 2 stones. _There is an open door here. _Found a wellspring talisma]Chy ;n. _You drop a spider  medusa]Ch!+4.5 (1]Ch%8%]Ch)+ _You hear a splash. x2^Ch^ChC1Inventory: 49/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [) ^Ch7 e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=) ^Ch t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)u - a wand of flame (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^ChK  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)  u - a wand of flame (11)  H - a wand of acid (9)  T - a wand of iceblast (3)  X - a wand of polymorph (14)  Y - a wand of digging (6) Scrolls (go to first with ?)  i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear  J - 2 scrolls of vulnerability  L - 2 scrolls of revelation33%^Ch   i - 4 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear  J - 2 scrolls of vulnerabilityL - 2 scrolls of revelation  S - 2 scrolls of teleportation  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshinec - a potion of ambrosia  j - a potion of magic  n - a potion of cancellation  o - 4 potions of enlightenment  s - 4 potions of attractionv - 2 potions of might  x - 3 potions of berserk rage  A - a potion of lignification  K - 4 potions of curing  P - 3 potions of invisibility75^Ch e a - 2 potions of haste ^Ch> ? A - a potion of lignificationR - a potion of brilliance  Z - 2 potions of resistance Miscellaneous (go to first with })  g - a +0 phial of floods ^Ch Baublesm - 2 flux baubles Talismans (go to first with %)l - a quill talisman  ^ChH TE - a blade talismanbot^ChΤ  A - a potion of lignification  Z - 2 potions of resistance_Ch6aaChcaChĤaCh˭j####'#####+#dfuk273 the Markshuman#....#Human of Ashenzari **....#....#Health: 98/98 ========================#....#aChyMagic: 20/20 ======================== ####'##############+..AC: 35Str: 21 .(...................EV: 15aCh Int: 9 .................#SH: 0Dex: 20 ...##............#aChXL: 13 Next: 80% Place: Dungeon:15 ............%...@#Noise: ---------  Time: 15414.5 (0.0) ........................M) +11 longbow of the Tick {drain, rPois} aCh]########################Fire: M) +11 longbow of the Tick {drai _Found 2 stones. _There is an open door here. aCh}_Found a wellspring talisman. _You drop a spider talisman.  You drop a medusa talisman. _You hear a splash. x2aCh aChaCh˿8%aChbChL bCh bCh bChk bCh+ bCh, bChH. bChO1 ,bCha2 bCh3 bCha7 ,bCh9 bChX> ####'#####+# #....# #....# #....#  #######'#####+..  ....(....... bCh> ( ###....#  ......##............#  ....@...%#8.5 (4  bCh? \....  ####bCh? bChbC bChuE | _There is an open door here. _Found a wellspring talisman. _You drop a spider  medusa bChE j_You hear a splash. x2 _You see here a wellspring talisman.dChmi _dChl,dChndChTdChߕc..........[##.# dChW..............# dCh˖#######'#####+#dChA##....#  dCh5 #....#  dChD4 #....# dChR#######'##############+.. dCh.$....(....dCh... dCh###dChB...# dCh 20.5 (2 dChm......##dCh`....# ...............%...%# ........................... ###########################dCh,dCh*eChIA wellspring talisman. A small amphora from which pours a seemingly unending quantity of water. Transforms the user's flesh into elemental water, allowing them to move flexiblyand reach to attack from a great distance. From time to time, they can even cause the water around them to rise up and drown their enemies. The malleability of this water even allows them to retain the benefits of their physical mutations, but cold attacks can freeze it solid and fire may cause it to erupt with steam. ____________________________________________________________Skill HP EV Watery Grave Dmg ---------------------------------------------- Min 12 +0% +64d15 Max 20 +0% +134d25 Cur 0 -90% +0 4d1 Reach: +2 Melds: Body Armour (g)o to location.}Ch;V }Chai ..........[##.#dfuk273 the Markshuman ..............#Human of Ashenzari **.... #######'#####+#Health: 98/98 ========================#....#Magic: 20/20 ========================#....#AC: 35Str: 21#....#EV: 15}Ch[k YInt: 9 #######'##############+..SH: 0Dex: 20 ....(...................XL: 13 Next: 80% Place: Dungeon:15 ###.............@...#Noise: ---------  Time: 15420.5 (2.0) ......##............#M) +11 longbow of the Tick {drain, rPois} ...............%...%#Fire: M) +11 longbow of the Tick {drai ........................... ########################### _There is an open door here. _Found a wellspring talisman. _You drop a spider talisman.  You drop a medusa talisman. _You hear a splash. x2 _You see here a wellspring talisman.}Chl }Cht }Chw ChCh Ch#,Ch%%Ch(Ch.,Ch0Ch2Ch6,ChO8Ch:Ch^>,Ch@ChAChE,ChFChHChL,ChMChOChS,Ch\TChLY,ChbZChU\M _You now have 584 gold pieces (gained 9).Ch_Ch`Ch`ChYd,CheeChgN _You now have 595 gold pieces (gained 11).Chvk3ChlCht  You now have 613 gold pieces (gained 18).  There is a fountain of sparkling water here.ChuChw  The fountain pulses a strange yellow herringbone, and you decide not to drink _from it.Chh{3Chw|Ch,Ch_ChN _You now have 624 gold pieces (gained 11).Ch$3ChChފ,ChCh N _You now have 645 gold pieces (gained 21).ChT3Ch;ChǓCh,ChbCh,Ch0Ch͞N _You now have 660 gold pieces (gained 15).Ch83ChChCh ... ....# .. ....# ## .##+###.?..# .# ########........... .# .......#......#.#.# .# ......+...#.....=. # ChƳ#..#.#.# .# #...#.....@.......433.0) +# ##...#.....##.#.#.# #....#..⌠...# ..... #....#......# ....  ∆ #....#......+ ... #########+..#+#### .. ................... . .......##.......... .......##....####..ChCh ,4.5 (24Ch)ChXQ _Found a scroll of identify.ChH Ch !A +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). Stash search prefixes: {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (g)o to location.Ch dfuk273 the Markshuman.......#Human of Ashenzari **..........#Health: 98/98 ======================== ##.##+###.?..#Magic: 20/20 ======================== .# ########...........AC: 35Str: 21 .# .......#......#.#.#EV: 15Int: 9 .# ......+...#.....=.SH: 0Dex: 20 .# ..........#..#.#.#XL: 13 Next: 80% Place: Dungeon:15 .# #...#.....@.......Noise: ----Ch -----  Time: 15444.5 (24.0) +# ##...#.....##.#.#.#M) +11 longbow of the Tick {drain, rPois} #....#..⌠...# .....Fire: M) +11 longbow of the Tick {drai#....#......# ....∆ #....#......+ ... #########+..#+#### .. ................... . .......##.......... .......##....####..The fountain pulses a strange yellow herringbone, and you decide not to drink _from it. _You now have 624 gold pieces (gained 11). _You now have 645 gold pieces (gained 21). _You now have 660 gold pieces (gained 15). _Found a scroll of identify.ChӣCh  Ch_Found Onnicig's Armour Shop.ChCh7ChChRChuChChCh0ChYChCh Ch(## Ch  .. Ch Ch1####### . Ch. Ch Ch-X... ......# . Ch Ch* Chw.. .....#.# Ch/ Ch Ch2..##+###.?..#.###.Ch Ch22########...............Ch .Ch, ......#Ch#.#.#.....Ch/ Chm ......+...#....@=Ch1 Ch ..........#..#.#.#.###.ChC Chr#...#..............# ChD Ch##...#.....##.#.#.#.# ChN Ch#....#..⌠...#.......# ChU #Ch\....#......#.......# ChP  Ch-  ChU#....#......+∩........ Ch  Ch"-  Ch^####+..#+####..##.....Ch  Ch. Ch5........# ...Ch Ch / ChCh Ch!Ch9.5 (5Ch} .0)  ChhAshenzari invites you to partake of a vision and a curse of ranged combat andChcompanions.Ch   Ch--more--ChHCh Y _Ch ## ...  ..# ..  ... .......#..  .. ......#.# #  ..##+###.?..#.###.#  .#  #......#.#.#.....#  ......+...#.....@......#  .#..#.#.#.###.#  #...#.......#  #...#.....##.#.#.#.#  ....#..⌠...#.#  ....#......#.#  ....#......+∩..hn0m  +..#+####..##.....  # ...  50.5 (11.5 (2Ch ChCh$ _k - a +4 ring of slayingCh ## ....  ..#######...  ... .#..  .. ......#.# #  ..##+###.?..#.###.#  .#  #......#.#.#.....#  +...#.#  #..#.#.#.###.#  ...#.#  ...#.....##.#.#.#.#  #..⌠...#.#  #......#.#  #......+∩..  +..#+####h 0m..##.....  # ...  ChhCh+2.5 (1ChCh`ChR  ## ....  ..#######...  ... .#..  .. ......#.# #  ..##+###.?..#.###.# #.# .#......#.#.#.....# .+...#.# .#..#.#.#.###.# #...#.# #...#.....##.#.#.#.# .#..⌠...#.# .#......#.# .#......+∩.. #Ch+..#+####..##..... .# ... 3ChCh)  ## ....  ..#...  ... .......#..  .. ......#.# # Ch/ ..##+###.?..#.###.# #.# .#......#.#.#.....#  ......+...#.#  .#..#.#.#.###.#  #...#.# Ch#...#.....##.#.#.#.# #....#..⌠...#.# #....#......#.#Chl #....#......+∩.. #+..#+####..##..... .# ... Ch4Ch&4ChChChm   ## ....  ..#...Chn d  ... .......#..  .. ......#.# #  ..##+###.?..#.###.#  #.# Chyo ? .#......#.#.#.....#  ......+...#.#  Ch2p O.#..#.#.#.###.#  #...#.#  ##...#.....##.#.#.#.# Chp 2 #....#..⌠...#.#  #....#......#.# Chmq #....#......+∩.. #+..#+####..##..... Chr V.# ... Ch*~ Ch~ &5Ch Ch$ Chu =Onnicig's Armour Shop. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Onnicig's Armour Shop with the > key.ChChD  dfuk273 the Markshuman##....Ch  Human of Ashenzari **......#######...  Health: 98/98 ========================... .......#..  Magic: 20/20 ========================Ch.. ......#.# #   AC: 35Str: 21..##+###.?..#.###.#   EV: 15Int: 9  Ch!i########................#   SH: 0Dex: 20  .......#......#.#.#.....#   XL: 13 Next: 80% Place: Dungeon:15Ch......+...#...@........#   Noise: ---------  Time: 15455.5 (1.0)..........#..#.#.#.###.#   M) +11 longbow of the Tick {drain, rPois} #...#..............#ChZ  Fire: M) +11 longbow of the Tick {drai##...#.....##.#.#.#.# #....#..⌠...#.......#Ch  #....#......#.......#  #....#......+∩........ ChF  #####+..#+####..##.....   ................# ...   _You now have 660 gold pieces (gained 15). _Found a scroll of identify. _Found Onnicig's Armour Shop.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _companions. _k - a +4 ring of slayingChCh'Ch# Ch Ch Ch Ch ,Ch ,Ch ,ChA Ch7 Ch} Chj Ch ChL ,Ch) Chx Ch ,Ch Ch# ########................# .......#......#.#.#.....# ......+...#............# ..........#..#.#.#.###.# Chj# #...#..............# ##...#.....##.#.#.#.#  #....#..⌠...#.#  Ch#  #....#......#.......#  ∆ #....#......+ 61.5 (6 #######+..#+####..##...... Ch$ `..................# ...... .....##...........# ...## .....##....####...# .# %...%##...........# .............Chq$ V############## Ch& Ch( 7 %Ch* i _There is an entrance to Onnicig's Armour Shop here.Ch5Ch?Welcome to Onnicig's Armour Shop! What would you like to do?  a -  42 gold a +0 leather armourb -  42 gold a +0 leather armour  c -  42 gold a +0 leather armour  d -  94 gold a +0 pair of gloves  e -  84 gold a +0 ring mail  f -  273 gold a +1 ring mail of poison resistance  g - 1150 gold the +4 ring mail of the Bard {+Inv rN++ Int+3}h -  18 gold a +0 robe You have 660 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listChThe +4 ring mail of the Bard {+Inv rN++ Int+3}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Int+3:It affects your intelligence (+3). If you switch to wearing this armour: Your AC would decrease by 10.6 (35.2 -> 24.6). Your EV would increase by 2.6 (15.8 -> 18.4). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”ChyWelcome to Onnicig's Armour Shop! What would you like to do?a -  42 gold a +0 leather armour  b -  42 gold a +0 leather armour  c -  42 gold a +0 leather armour  d -  94 gold a +0 pair of gloves  e -  84 gold a +0 ring mail  f -  273 gold a +1 ring mail of poison resistance  g - 1150 gold the +4 ring mail of the Bard {+Inv rN++ Int+3}  h -  18 gold a +0 robe You have 660 gold pieces. [Esc] exit [!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listChSY ########................#dfuk273 the Markshuman.......#......#.#.#.....#Human of Ashenzari **..........+...#............#Health: 98/98 ========================..........#..#.#.#.###.#Magic: 20/20 ========================#...#..............#AC: 35Str: 21##...#.....##.#.#.#.#EV: 15Int: 9#....#..⌠...#.......#SH: 0Dex: 20#....#......#.......#XL: 13 Next: 80% Place: Dungeon:15  ∆ #....#......+@........Noise: ---------  Time: 15461.5 (0.0) Chs\#######+..#+####..##......M) +11 longbow of the Tick {drain, rPois} ..................# ......Fire: M) +11 longbow of the Tick {drai .....##...........# ...## .....##....####...# .# %...%##...........# ................... ################### _Found a scroll of identify. _Found Onnicig's Armour Shop.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _companions. _k - a +4 ring of slaying _There is an entrance to Onnicig's Armour Shop here. %Ch`ChVCh1ChXChCh5P _ChG,Ch}Ch,Ch7,Ch5ChRCh ,ChCh8Ch,Ch Ch Ch,ChChChq,ChbChCh^,ChChcChI,Ch ChE!Cha$,Ch%ChP'Chy*,Ch*Cht,Ch/,Chf0Ch1Ch3,Ch24Chz5ChJ8,Ch8Ch:Ch:=,Ch=Ch>ChA,ChhAChCh,ChChChb ,Ch Ch8 Ch,Ch7ChCh%,ChChoCh,ChQChCh,ChqChCh",Chp#Ch$Ch(,Ch;)Ch*Ch-,Chh.Ch/Ch 3,Ch3Ch:5Ch7,Chl8Ch9Ch<>,Ch?ChJ@Ch#C,ChCChhEChHCh\NChNChPCh+S,ChSChVChY,ChuZCh\Chc_,Ch `Ch(cChonChÃ4ChPChChCh,ChChChr,Ch6ChuChš,ChТCh9Ch,ChCh/Ch,ChChChx,ChwChP0  #.# .#   #.###.#   Ch# #.....#   .. #.....#   #. #.....#   #.. #.##..#  Ch' +... #.##..#   #....#.....#   #..<.'@....#  Ch 509.5 (48.0) #....#.....#   #... #.....#   #.. #.....#   #. #.....#   # #.....#    ## #.....#    ..#######.....#   ... .......#.....#    _You open the door.Ch5Y _Found a stone staircase leading up.Ch Ch Chv Ch| Ch Ch $ _Ch Ch @  There is an open door here.ChL Ch  _Ch^ Ch# Ch* ,Ch, Chm/ Cho5 BCh78 Ch> ChH? Ch:@ ChC ChF ,ChdG ChH ChK ,ChL ChSN ChNR ,Ch S ChT ChW ,ChX ChZ Ch\ ,Ch{] Ch_ Chc ,Chc Ch)e Chg ,Chh Ch&j Chl ,Chm ChOo Chr ,Cht Chu 7 _You open the door.Chx 3Chy Ch{ @  There is an open door here.Ch~ Ch  _ChA Ch Ch3 ,Ch< Ch, ,Ch/ Ch\ N _You now have 674 gold pieces (gained 14).Ch 3Cho Ch Ch/ ,Ch# Ch Ch^ ,Ch_ ChU 7 _You open the door.Ch 3Ch Ch6 @  There is an open door here.Ch  Chߧ _Ch: Ch Ch ,Ch Ch Ch ,Chr Chj Ch ,Ch Ch Ch ,Ch. Chk Ch ,Ch Ch Chp ,Ch: Ch Ch ,Ch Ch Ch ,Ch Ch1 ChR ,Ch Ch/ Ch ,Ch ChO Ch ,Ch& Ch Ch5 ,ChA Ch% Ch   ..#l.#   .....#   # .....#  Ch' g##.. ....#  .... #...#   ...#...#   #.#...#   #..@..#   #.....#  Ch  #.....#  #....#.....#  #....#.....#  #....#.....#  l   basilisk (asleep) #....+.....#  #....#.....#  #....#.....# ChG z 44.5 (35  A basilisk comes into view.Ch t.llChO ,5.5 (36Chi Ch 2 _The basilisk hisses angrily.Ch}  dfuk273 the Markshuman..#..#   Human of Ashenzari **.......l.#   Health: 98/98 ========================# ...*.#   Magic: 20/20 ========================##.. ..*.#   AC: 35Str: 21.... #*..#   EV: 15Int: 9...#*..#   SH: 0Dex: 20#.#*..#   XL: 13 Next: 80% Place: Dungeon:15#..@..#Ch|   Noise: ---------  Time: 15545.5 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} #.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#  #....#.....#  #....#.....#   l   basilisk#....+.....#  #....#.....#  #....#.....#  A basilisk comes into view. _The basilisk hisses angrily.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (74% to hit)Chg   dfuk273 the Markshuman..#..#   Human of Ashenzari **.......l.#   Health: 98/98 ========================# ...(.#   Magic: 20/20 ========================##.. ..(.#   AC: 35Str: 21.... #(..#   EV: 15Int: 9Ch, ...#(..#   SH: 0Dex: 20#.#(..#   XL: 13 Next: 80% Place: Dungeon:15#..@..#   Noise: ---------  Time: 15545.5 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} #.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#  #....#.....#  #....#.....#   l   basilisk (drained)#....+.....#  #....#.....#  #....#....h <0m.#  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (74% to hit)  You shoot an arrow. The arrow hits the basilisk! You drain the basilisk.  The basilisk is heavily wounded.ChT .l.....Ch ===Ch 6.4 (0.9 _Ch Ch" Ch  dfuk273 the Markshuman..#..#   Human of Ashenzari **.........#   Health: 98/98 ========================# ..l..#   Magic: 20/20 ========================##.. .*..#   AC: 35Str: 21.... #*..#   EV: 15Int: 9...#*..#   SH: 0Dex: 20#.#*..#   XL: 13 Next: 80% Place: Dungeon:15#..@..#Ch   Noise: ===------  Time: 15546.4 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} #.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#  #....#.....#  #....#.....#   l   basilisk (drained)#....+.....#  #....#.....#  #....#.....#  You shoot an arrow. The arrow hits the basilisk! You drain the basilisk. _The basilisk is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (heavily wounded, liCh!ghtly drained, 74% to hit)ChS  dfuk273 the Markshuman..#..#   Human of Ashenzari **.........#   Health: 98/98 ========================# ..l..#   Magic: 20/20 ========================##.. .(..#   AC: 35Str: 21.... #(..#   EV: 15Int: 9...#(..#   SH: 0Dex: 20#.#(..#   XL: 13 Next: 80% Place: Dungeon:15#ChW[m..@..#   Noise: ===------  Time: 15546.4 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} #.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#  #....#.....#  #....#.....#   l   basilisk (drained)#....+.....#  #....#.....#  #....#.....#  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (heavily wounded, lightly drained, 74% to hit)  You shoot an arrow. The arrow hits the basilisk!  hjZCmThe basilisk is severely wounded.ChHChH.ChV,l.Ch..Ch$7.3 (0.9 Ch_ChCh/+Ch"b  dfuk273 the MarkshumanCḩ..#..#   Human of Ashenzari **....Chr.....#   Health: 98/98 ========================Ch# .....#   Magic: 20/20 ========================Ch##.. .l..#   AC: 35ChV.Str: 21Ch.... #*..#   EV: 15Ch-Int: 9ChZ...#*..#   SH: 0ChDex: 20#.#*..#   XL: 13 Next: 80% Place: Dungeon:15#..@..#   Noise: ===------  Time: 15547.3 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} #.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#  #....#.....#  #....#.....#   l   basilisk (drained)#....+.....#  #....#.....#  #....#.....#  You shoot an arrow. The arrow hits the basilisk! _The basilisk is severely woundedCh 3.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChAim: a basilisk (severely wounded, lightly drained, 74% to hit)Ch  dfuk273 the Markshuman..#..#   Human of Ashenzari **.........#   Health: 98/98 ========================# .....#   Magic: 20/20 ========================##.. .l..#   AC: 35Str: 21.... #(..#   EV: 15Int: 9...#(..#   SH: 0Dex: 20#.#(..#   XL: 13 Next: 80% Place: Dungeon:15#..@hm..#   Noise: ===------  Time: 15547.3 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} #.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#  #....#.....#  #....#.....#   l   basilisk (drained)#....+.....#  #....#.....#  #....#.....#  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (severely wounded, lightly drained, 74% to hit)  You shoot an arrow. The arrow hits the basilisk.  The basilisk is severely wounded.ChnCh`lChxm.Ch~n.Chto .Ch vChwPress: ? - help, Q - select action, ( or ) - cycleChQxShift-Dir - straight linChx!e  ChyAim: a basilisk (severely wounded, lightly drained, 74% to hit)  ChZz:You shoot an arrow. The arrow hits the basilisk.  Ch{UThe basilisk is severely wounded.  Ch{GThe basilisk gazes at you.Ch=ChChu$8.3 (1ChCh|$ Ch%Ch%)_You resist with almost no effort.Chd +Che b  dfuk273 the MarkshumanChrf ..#..#   Human of Ashenzari **....Cheg .....#   Health: 98/98 ========================ChUh # .....#   Magic: 20/20 ========================Ch@i ##.. .l..#   AC: 35Ch!l 'Str: 21.... #*..#   EV: 15Int: 9...#*..#   SH: 0Dex: 20#.#*..#   XL: 13 Next: 80% Place: Dungeon:15#..@..#   Noise: ===------  Time: 15548.3 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} #.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#  #....#.....#  ChFm #....#.....#   l   basilisk (drained)Chm |#....+.....#  Chn #....#.....#  #....#.....#  The basilisk gazes at you. ChMu _You resist with almost no effort.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (severely wounded, lightly drained, 74% to hit)ChIc +Chc b  dfuk273 the MarkshumanChd ..#..#   Human of Ashenzari **....Che (..(..#   Health: 98/98 ========================Che :# ..(..#   Magic: 20/20 ========================Chh ##.. .(..#   AC: 35Str: 21.... #(..#   EV: 15Int: 9...#(..#   SH: 0Dex: 20#.#(..#   XL: 13 Next: 80% Place: Dungeon:15#..@..#   Noise: ===------  Time: 15548.3 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} #.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#  #....#Chh .....#  #....#.....#   l   basilisk (drained)#....+.....#  #....#.....#  #....#.....#  The basilisk gazes at you. _You resist with almost no effort.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (severely wounded, lightly drained, 74% to hit)Ch Ch0 (Ch .Ch .Ch lCh .Ch .Ch . Ch )_You resist with almost no effort.  Ch @Fire: M) +11 longbow of the Tick {drain, rPois}Ch Press: ? - help, Q - select action, ( or ) - cycleChF )Shift-Dir - straight line  Aim: a basilisk (severely wounded, lightly drained, 74% to hit)  You shoot an arrow. The arrow barely misses the basilisk.ChH *Ch1 Ch  Ch !Ch  7 Ch" 5The basilisk gazes at you.Ch'You are slowing down.Ch{Ch]$  Ch2--more--Ch3ChCh4@ 9.2 (0.9Petr _ChwFR  dfuk273 the Markshuman..#..#   Human of Ashenzari **.........#   Health: 98/98 ========================Ch GE# .....#   Magic: 20/20 ========================##.. .l..#   AC: 35Str: 21.... #*..#   EV:  7 Int: 9...#*..#   SH: 0Dex: 20#.#*..#   XL: 13 Next: 80% Place: Dungeon:15ChzG+#..@..#   Noise: ===------  Time: 15549.2 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} #.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#   Petr #....#.....#  ChIk#....#.....#   l   basilisk (drained)#....+.....#  #....#.....#  #....#.....#  The basilisk gazes at you. _You are slowing down.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (severely wounded, lightly drained, 74% to hit)¾Chy  dfuk273 the Markshuman..#..#   Human of Ashenzari **.........#   Health: 98/98 ========================# .....#   Magic: 20/20 ========================##.. .l..#   AC: 35Str: 21¾Ch7.... #...#   EV:  7 Int: 9...#...#   SH: 0Dex: 20#.#...#   XL: 13 Next: 80% Place: Dungeon:15#..@..#   Noise: ===------  Time: 15549.2 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} ¾Chj#.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#   Petr #....#.....#  #....#.....#   l   basilisk (drained)#....+.....#  #....#.....#  #....#.....#  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (severely wounded, lightly drained, 74% to hit)  You shoot an arrow. The arrow hits the basilisk!!  You kill the basilisk!¾Ch9t†(((¾Ch)¾Chq2...¾Ch05150.9 (1.7¾ChS¾Ch  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a basilisk (severely wounded, lightly drained, 74% to hit)  You shoot an arrow. The arrow hits the basilisk!!  You kill the basilisk! ¾Ch"_Your limbs are stiffening.¾Ch   dfuk273 the Markshuman..#..#   Human of Ashenzari **.........#   Health: 98/98 ========================# .....#   Magic: 20/20 ========================##.. .†..#   AC: 35Str: 21.... #...#   EV:  7 Int: 9...#...#   SH: 0Dex: 20#.#...#   XL: 13 Next: 81% Place: Dungeon:15#..@..#   Noi¾Chse: ===------  Time: 15550.9 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} #.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#   Petr #....#.....#  #....#.....#   #....+.....#   #....#.....#   #....#.....#   You shoot an arrow. The arrow hits the basilisk!!  You kill the basilisk! _Your limbs are stiffening.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineþChZ  dfuk273 the Markshuman..#..#   Human of Ashenzari **.........#   Health: 98/98 ========================# .....#   Magic: 20/20 ========================þCh##.. .†..#   AC: 35Str: 21.... #...#   EV:  7 Int: 9...#...#   SH: 0Dex: 20#.#...#   XL: 13 Next: 81% Place: Dungeon:15#..@..#   Noise: ===------  Time: 15550.9 (0.0)#.....#   M) +11 longbow of the Tick {drain, rPois} #.....#   Fire: M) +11 longbow of the Tick {drai#....#.....#   Petr #....#..þCh(0...#  #....#.....#   #....+.....#   #....#.....#   #....#.....#   You kill the basilisk! _Your limbs are stiffening.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.þChþChþCh. _þCh9 #.....#..# #........#  #.)......#  ##.....†..#  .....#...#  ...#...#  #.#...#  #.@...#  #.....#  #.....#  #....#.....#  #....#.....#  #....#.....#  #....+.....#  #....#.....#  #....#.....# þChX?$þCh? þCh@[#.....#..#  þCh5A5#..# þChA ľCh"#.)ľCh# ľChE ľCh^##.....†..#  ľCh4# ľCh)  ľCh2#  ľCh^8#.#...#  ľChY#.@...#  ľCh9#.....#  ľChy3#.....# ľCh:= #....#.....# ľCh= #....#.....# ľCh{ ľCh 8#....#.....# ľCh  ľCh6 2#  ľCh =#....#.....#  ľChj ľCh # ľCh!2ľChT0---2.4 (1.5ľChF+11 longbow of the Tick {draiStone ľChľChľCh"ľCh$#---ľCh$#3.4 (2ľCh<)ľCh0ľCh1*4.4 (3ľChj6ľCh>ľCh?*5.4 (4ľCh]CľChIľChJ*6.4 (5ľChkNľCh!UľCh{V*7.4 (6ľCh!ZľCh`ľCh8.4 (79.4 (860.4 (91.4 (10.5) #.....#..#  #..#  #.)#  ##.....†..#  #  #  #.#...#  #.@...#  #.....#  #.....#  #....#.....#  #....#.....#  #....#.....#  #  #....#.....#   _Your limbs are stiffening.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, [0;10;1ľCh m( or ) - cycleShift-Dir - straight line _Okay, then. _Found a +0 quarterstaff. You have turned to stone.ľChro15 2.4 (11+11 longbow of the Tick {draiľCh׷ ľChz _You turn to flesh and can act again.ľChG ľCh)L ľCh|P ľCh1Q ľChR ľChU ľChY ľChEZ ľCh[ ľChc^ ľCha ľChf ľCh j ľChCq ľChu ľChy ľCh:{ ľCh ľCh ľChM ľChʊ ľChJ ľChW ľCh ľCh ľCh ľCh ľChX ľCh׫ ľCh? ľCh& ľCh ľCh@  ľCh, ľCh B_i - 5 scrolls of noise (gained 1)ľCh ľCh] ľCh ľChZ ľCh ľCh ľCh ľChM ľChN ľCh ľCh ľCh ľCh ľCh ,ľCh ľCh0 ľCh ľCh ľCh3 ľChS5 ľCh8 ľCh9 ľCh9 ľCh; ľCh? ľCh? ľChH@ ľCh]B ľCh$F ľChF ľChWG ľChI ľChtL ľChL ľChM ľChO ľChNS ľChS ľChT ľChW ľCh^X ľChX ľCh[  ľCh9\ k_K - 5 potions of curing (gained 1)ľCh^ ľChe_ ľCh_ ľChr ľChv ľChv ľChw ľChy ľCh{ ľCh`| ľCh| ľChQ~ ľCh́ ľChA ľCh‚ ľCh> ľCh ľCh ľCh ľChv ľChʋ ľChT ľChG ľCh ľChp ľCh ľChc ľCh ľCh ľCh ľChx ľCh* ľCh ľCh ľCh| ľChn ľCh ľCht ľCh ľCh ľCh ľCh- ľCh ľCh ľCh ľChe ľCh ľCh| ľChG ľCh ľCh1 ľCh· ľCh ľChz ľCh ľChu ľCh ľCh ľCh ľCh ľCh ľCh% ľCh ľChn ľCh ľCh ľCh ľCh ľCh ľChZ ľCh ľCh ľCh ľCh> ľCh ľCh ľCh- ľCh ľCh/ ľCh ľCh ľCh~ ľCh ľCh ľChF ľCh ľChW ľCh9 ľCh ľCh* ľCh ľCh ľCh ľChE ľCh ľChw ľCh ľCh" ,ľChU ľCh ,ľCh ľCh ľCh ,ľCh\ ľCh ľCh ,ľCh ľChC ľCh ,ľCh ľChe ľCh2" ľCh" ľChZ# ľCh% ľChu) ľCh) ľCh* ľCh . ľCh1 ľChR2 ľCh3 ľCh^6  ľCh6 1_You open the door.ľCh?: ľCh: ľCh; ľCh@  ľChA : There is an open door here.ľChD ľChEE  _ľChoF ľChH ľChL ľChM ľChM ľChO ľChT ľChTU ľChU ľChW ľCh([ ľCh[ ľCh\ ľChk] ľCh'` ľCh` ľCha ľChab ľChf ľCh{f ľChf ľChg ľCh]k ľChk ľChJl ľChKn ľChp ľChq ľChq ľChJs ľChu ľChv ľChv ľChy  ľCh\z 1_You open the door.ľCh| ľChp} ľCh} ľCh3 ľCho ľCh ľCh^ ľChۄ ľChӆ ľChE ľCh ľChЈ ľCh ,ľCh$ ľChC ľCh ľCh> ľCh ľCh ľCh ľChe #...#............#...##...'.....#'####.#...#######.....#....#.....##..........#....#.....#####.......#....#.....# ##......#....#.....# #..###.#....#.....##..###.#....#.....##.@....#....+.....##......#....#.....##......#....#.....#ľCh  {########....#.....# #......#....'.###.# #......'....#.# #.# #.....##....#.###.# #.....#####+#.....# ......#.....#ľCh̝ 0631.4 (69.0ľChj ľCh ľChO [ _You sense a monster nearby.ȾChȾChʀA tough sensed monster. A somewhat dangerous monster whose presence has been revealed by the power of Ashenzari.ɾCh~ɾCh#...#............#...# dfuk273 the Markshuman#...'.....#'####.#...# Human of Ashenzari **....######.....#....#.....# Health: 98/98 ========================#..........#....#.....# Magic: 20/20 ========================####.......#....#.....# AC: 35Str: 21##......#....#.....# EV: 15Int: 9#..###.#....#.....# SH: 0Dex: 20#..###.#....#.....# XL: 13 Next: 81% Place: Dungeon:15#.@....#....+.....# Noise: ---------  Time: 15631.4 (69.0)#......#....#.....# M) +11 longbow of the Tick {drain, rPois} [11;1ɾCh5H#......#....#.....# Fire: M) +11 longbow of the Tick {drai{########....#.....##......#....'.###.##......'....#.# #.# #.....##....#.###.# #.....#####+#.....# #...........#.....#  _i - 5 scrolls of noise (gained 1) _K - 5 potions of curing (gained 1) _You open the door. _There is an open door here. _You open the door. _You sense a monster nearby.ɾChɾChɾChɾChB ɾCha ɾCh: ɾChȭ ɾCh XɾCh ,ɾCh1 ɾCh{ ɾCh ,ɾCh ɾCh ɾCh ,ɾCh0 ɾCh ɾCh ,ɾCh ɾCh ..........#.#.#.#...##.....#..#  ....................##........#  ....................##.)......#  #####+########.###..##.....†..# #...#.###........#...# #...#............#...# #...'.....#'####.#...# ######.....#....#.....# #......@...#....#.....# 6.4 (5.0)ɾCh+ ####.......#....#.....# ##......#....#.....# #..###.#..###.#....#.....##......#....+.....##......#....#.....##......#....#.....#{########....#.....#ɾCh ɾCh& ɾCh ʾChs3ʾChsʾChxʾCh|,ʾChR,ʾCh4ʾChʾChʾCh .#.#.#.#.............# ......##.....#..#ʾChb #.#.#.#...##.....#..# ....................##........#....................##.)......######+########.###..##.....†..#ʾCh# #...#.###........#...# #...#............#...# #...'@....#'####.#...#8.4 (2 ######.....#....#.....##..........#....#.....#ʾCh####.......#....#.....##......#....#.....# #..###.#....#.....#  #..###.#....#.....# ʾCh #......#....+.....#  #......#....#.....# ʾChoʾChʾChʾChI ʾChJ ʾChVQ ʾChT ˾ChelI˾ChM #.##  #.#.........#  #.#.#.#.#.#.# #######.#.........############...#.#.#.#...........................##.....#..........#.#.#.#...##.....#..............##...................@.....##.)...42.4 (4#####+######..##.....† #...#.###........# #...#............#˾ChL^[13;12H#...'.....#'####.#######.....##..........#####.......#....##˾Ch3˾Chj˾Ch`˾Ch X˾Ch4,˾Ch˾ChҢ˾Ch ##......##### #....# #.#.#.#.#.#.# #.#...#  #.#.#.#.#.#.#  #######.#.######### ...#.#.#.#........... ...## #@#.#.#...##5.4 (3 ....................##..........................##.)....#####+########.###..##.....† #...#.###........#.˾Ch6j[14;11H #...#............#. #...'.....#'####.#. ######.....#....#.......#....#...˾Ch˾Ch̾ChYV̾ChV̾ChmW̾Ch\̾Ch_d,̾Chd,̾Che̾Che̾Chlf̾Chg̾Chj,̾ChZk̾Chl̾Cho,̾ChWp̾Chq̾Ch#..#{#.....#....<..###... c   yaktaur+..÷..+.......##... #+##)....#..###...#... ......####{####Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (severely damaged, 68% to hit)  You shoot an arrow. The arrow hits the vampire mosquito!! _You destroy the vampire mosquito!־Ch?־Ch?־ChE־ChH־ChnQ ............#.#.#. dfuk273 the Markshuman.................. Human of Ashenzari **...................... Health: 98/98 ========================#############'########.# Magic: 20/20 ========================.................#...#.# AC: 35Str: 21.................#...#.. EV: 15Int: 9.................#...'.. SH: 0Dex: 20................######.. XL: 13 Next: 82% Place: Dungeon:15.c*****@........#....... Noise: ===------  Time: 15668.4 (0.0)############..############.... M) +11 longbow of the Tick {drain, rPois} #.....# #..###... Fire: M) +11 longbow of the Tick {drai#...־Chj -[37m÷<# .....#..##....†# ......#..#{#.....#....<..###... c   yaktaur+..÷..+.......##... #+##)....#..###...#... ......####{####You shoot an arrow. The arrow hits the vampire mosquito!! _You destroy the vampire mosquito!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yaktaur (90% to hit)־Ch ............#.#.#. dfuk273 the Markshuman.................. Human of Ashenzari **...................... Health: 98/98 ========================#############'########.# Magic: 20/20 ========================־Ch5! .................#...#.# AC: 35Str: 21.................#...#.. EV: 15Int: 9.................#...'.. SH: 0Dex: 20................######.. XL: 13 Next: 82% Place: Dungeon:15־Ch*" W.c(((((@........#....... Noise: ===------  Time: 15668.4 (0.0)############..############.... M) +11 longbow of the Tick {drain, rPois} #.....# #..###... Fire: M) +11 longbow of the Tick {drai#...÷<# .....#..#־Ch# v#....†# ......#..#{#.....#....<..###... c   yaktaur+..÷..+.......##... #+##)....#..###...־ChY& #... ......####{####Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yaktaur (90% to hit)  You shoot an arrow. The arrow hits the yaktaur!  The yaktaur is lightly wounded.־Chi ־Ch K.c....־Ch 49.3 (0.9 _־Ch ־Ch ׾Ch0............#.#.#. dfuk273 the Markshuman.................. Human of Ashenzari **...................... Health: 98/98 ========================#############'########.# Magic: 20/20 ========================.................#...#.# AC: 35׾ChƞKStr: 21.................#...#.. EV: 15Int: 9.................#...'.. SH: 0Dex: 20................######.. XL: 13 Next: 82% Place: Dungeon:15..c****@........#....... Noise: ===------  Time: 15669.3 (0.0)############..############.... M) +11 longbow of the Tick {drain, rPois} #.....# #..#׾ChD##... Fire: M) +11 longbow of the Tick {drai#...÷<# .....#..##....†# ......#..#{#.....#....<..###... c   yaktaur׾Chӟ+..÷..+.......##... #+##)....#..###...#... ......####{####You shoot an arrow. The arrow hits the yaktaur! _The yaktaur is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}׾Cha,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yaktaur (lightly wounded, 90% to hit)׾Chw............#.#.#. dfuk273 the Markshuman.................. Human of Ashenzari **...................... Health: 98/98 ========================#############'########.# Magic: 20/20 ========================.................#...#.# AC: 35Str: 21.................#...#.. EV: 15׾Ch BInt: 9.................#...'.. SH: 0Dex: 20................######.. XL: 13 Next: 82% Place: Dungeon:15..c((((@........#....... Noise: ===------  Time: 15669.3 (0.0)############..############.... M) +11 longbow of the Tick {drain, rPois} #.....# #..###... Fire: M) +11 longbow of the Tick {drai׾Ch#...÷<# .....#..##....†# ......#..#{#.....#....<..###... c   yaktaur (drained)+..÷..+.......##... ׾Ch#+##)....#..###...#... ......####{####Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line׾ChiAim: a yaktaur (lightly wounded, 90% to hit)  You shoot an arrow. The arrow hits the yaktaur!! You drain the yaktaur.  The yaktaur is severely wounded.׾Ch)....׾ChV570.2 (0.9 _׾Ch5׾ChؾCh~+ؾChNl............#.#.#. dfuk273 the MarkshumanؾChr.................. Human of Ashenzari **....ؾCh.................. Health: 98/98 ========================ؾCh-#############'########.# Magic: 20/20 ========================ؾChĨ.................#...#.# AC: 35ؾCh[.Str: 21ؾChi.................#...#.. EV: 15ؾCh-Int: 9ؾChi.................#...'.. SH: 0ؾCh.Dex: 20ؾCh)................######.. XL: 13 Next: 82% Place: Dungeon:15ؾChԭ..c****@........#....... Noise: ===------  Time: 15670.2 (0.0)ؾChz############..############.... M) +11 longbow of the Tick {drain, rPois} ؾChi#.....# #..#ؾCht##... Fire: M) +11 longbow of the Tick {draiؾCh"#...÷<# .....ؾChQ#..#ؾCh~c#....†# ......ؾCh#..#ؾCh{#.....#....<..##ؾCh&#... c   yaktaur (drained)ؾChV`+..÷..+.......#ؾCh#... ؾChd#+##)....#..###...ؾChK#... ؾChk......####ؾCh2{####ؾChcYou shoot an arrow. The arrow hits the yaktaur!! You drain the yaktaur. ؾCh<_The yaktaur is severely wounded.ؾChDHFire: M) +11 longbow of the Tick {drain, rPois}ؾChPress: ? - help, Q - select action, ( or ) - cycleؾCh8Shift-Dir - straight lineAim: a yaktaur (severely wounded, lightly drained, 90% to hit)ؾCh+ؾChl............#.#.#. dfuk273 the MarkshumanؾChڅr.................. Human of Ashenzari **....ؾChÆ.................. Health: 98/98 ========================ؾChʇR#############'########.# Magic: 20/20 ========================.................#...#.# AC: 35ؾChwStr: 21.................#...#.. EV: 15Int: 9.................#...'.. SH: 0Dex: 20................######.. XL: 13 Next: 82% Place: Dungeon:15..c((((@........#....... Noise: ===------  Time: 15670.2 (0.0)############..############.... M) +11 longbow of the Tick {drain, rPois} ؾChg#.....# #..###... Fire: M) +11 longbow of the Tick {drai#...÷<# .....ؾCh@#..##....†# ......#..#{#.....#....<..###... c   yaktaur (drained)+..÷..+.......##... #+##)....#..###...#... ؾChu"......####{####Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yaktaur (severely wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the yaktaur.  ؾChvEThe yaktaur is almost dead.ؾChؾChؾCh5.c...ؾCh ؾChn#-1.1 (0.9 _ؾCh+ؾChd/ؾCh+ؾChkl............#.#.#. dfuk273 the MarkshumanؾChr.................. Human of Ashenzari **....ؾCh.................. Health: 98/98 ========================ؾCh3#############'########.# Magic: 20/20 ========================ؾCh.................#...#.# AC: 35ؾChU.Str: 21ؾChi.................#...#.. EV: 15ؾCh-Int: 9ؾChi.................#...'.. SH: 0ؾCh.Dex: 20ؾChE................######.. XL: 13 Next: 82% Place: Dungeon:15ؾCh...c***@........#....... Noise: ===------  Time: 15671.1 (0.0)ؾCh############..############.... M) +11 longbow of the Tick {drain, rPois} ؾChi#.....# #..#ؾCht##... Fire: M) +11 longbow of the Tick {draiؾChL#...÷<# .....ؾCh #..#ؾCh c#....†# ......ؾCh9!#..#ؾCh!{#.....#....<..##ؾChh"#... c   yaktaur (drained)ؾCh"`+..÷..+.......#ؾCh##... ؾCh$d#+##)....#..###...ؾCh$#... ؾCh9%......####ؾCh%2{####ؾCh`&KYou shoot an arrow. The arrow hits the yaktaur. ؾCh&7_The yaktaur is almost dead.ؾCh'HFire: M) +11 longbow of the Tick {drain, rPois}ؾCh((Press: ? - help, Q - select action, ( or ) - cycleؾCh( Shift-Dir - straight lineؾChM)Aim: a yaktaur (almost dead, lightly drained, 90% to hit)پCh K............#.#.#. dfuk273 the Markshuman.................. Human of Ashenzari **...................... Health: 98/98 ========================#############'########.# Magic: 20/20 ========================.................#...#.# AC: 35Str: 21.................#...#.. EV: 15Int: 9پChN.................#...'.. SH: 0Dex: 20................######.. XL: 13 Next: 82% Place: Dungeon:15...c...@........#....... Noise: ===------  Time: 15671.1 (0.0)############..############.... M) +11 longbow of the Tick {drain, rPois} #.....# #..###... Fire: M) +11 longbow of the Tick {drai#...÷<# .....#..##....†# ......#..#{#.....#....<..###... c   yaktaur (drained)+..÷..+.......##... #+##)....#..###...#... ......####{####Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q -پCh(O select action, ( or ) - cycleShift-Dir - straight lineAim: a yaktaur (almost dead, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the yaktaur!  You kill the yaktaur!پChQ.(((پCh)....پCh :32.1 (1 _پCh0پCh,پCh) پCh* پCh+ پCh8 پCh? ,پCh%H ,پCh3M ,پCh[P پChQ پCh^V ,پChW پChY پCh^ ,پCh ` پChg  ...  .....####'#####....#..پChKh .....#....####.....@............#---6.1 (4 ####..####پChh 3 #.....# #..# # #...÷<# ...... #....†# ........ {#.....#....<..###.# پChi { +..÷..+.......# # ####+##)....#..###...  #.........#### {پChYj !پChk :---پChp پChCs ھCh+ھChٿھChMھCh&ھChw,ھChy,ھCh*,ھChCھChھChھChھCh}ھChھChھChMھChھChT .   ####' #ھChY. #. #. #.... #...@....80ھChY #####.. #.....# #..# ھCh #...÷<# ......  #....†# ........ {#.....#....<..###.# { +..÷..+.......# # ھChE #####+##)....#..###...  #.........####ھChھCh ھChgھChnھCh$oھChxھCh{۾Ch|۾Ch۾Chf۾Ch۾Ch=۾Ch۾ChL۾Ch ۾Chz ۾Cht۾Ch ۾Ch&,۾Ch)۾Ch+۾Chn1,۾Ch3۾Ch6۾Ch;,۾Ch?>۾ChB۾ChAg...Chz?29 (0.9 _Ch4JCh1MCh9".................. dfuk273 the Markshuman##################'########.# Human of Ashenzari **....#.....................#...#.# Health: 98/98 ========================#.....................#...#.. Magic: 20/20 ========================#.....................#...'.. AC: 35Str: 21#....................######.. EV: 15Int: 9#....................#....... SH: 0Dex: 20Ch:############..############.... XL: 13 Next: 83% Place: Dungeon:15#.....# #.@###... Noise: ===------  Time: 15689.9 (0.0)#...÷<#.......g...... #..# M) +11 longbow of the Tick {drain, rPois} #....†#.............! #..# Fire: M) +11 longbow of the Tick {drai{#.....#....<..###.### #...+..÷..'.......# ##... #+##)....#..###...#... g   boggart ......####.. #...{#### .##...# .. ....#... .##...##...Aim: a boggart (74% to hit) _You shoot an arrow. The arrow closely misses the boggart.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Qh<10m - select action, ( or ) - cycleShift-Dir - straight lineAim: a boggart (74% to hit)ChsI .Ch.................. dfuk273 the Markshuman##################'########.# Human of Ashenzari **....#.....................#...#.# Health: 98/98 ========================#.....................#...#.. Magic: 20/20 ========================#.....................#...'.. AC: 35Str: 21#....................######.. EV: 15Int: 9#....................#....... SH: 0Dex: 20############..############.... XL: 13 Next: 83% Place: Dungeon:15#.....# #.@#Ch"##... Noise: ===------  Time: 15689.9 (0.0)#...÷<#.......g...... #..# M) +11 longbow of the Tick {drain, rPois} #....†#.............! #..# Fire: M) +11 longbow of the Tick {drai{#.....#....<..###.### #...+..÷..'.......# ##... #+##)....#..###...#... g   boggart ......####.. #...{#### .##...# .. ....#... .##...##... _You shoot an arrow. The arrow closely misses the boggart.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the boggart!!  You kill the boggart!Ch\.Cho9.Ch؁;490.9 (1 _ChChCh̑.................. dfuk273 the Markshuman##################'########.# Human of Ashenzari **....#.....................#...#.# Health: 98/98 ========================#.....................#...#.. Magic: 20/20 ========================#.....................#...'.. AC: 35Str: 21#....................######.. EV: 15Int: 9#....................#....... SH: 0Dex: 20############..############.... XL: 13 Next: 84% Place: Dungeon:15#.....# #.@###... Noise: ===------  Time: 15690.9 (1.0)#...÷<#.............. #..# hVmM) +11 longbow of the Tick {drain, rPois} #....†#.............! #..# Fire: M) +11 longbow of the Tick {drai{#.....#....<..###.### #...+..÷..'.......# ##... #+##)....#..###...#...  ......####.. #...{####  .##...# .. ....#...  .##...##...  _You shoot an arrow. The arrow closely misses the boggart.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the boggart!! _You kill the boggart!Ch* ##################'########.###.....................#...#.##..........#...#...#..........#...'.#....................######.#..............#......############..#############.....#..###..#####.## #...÷<#.......@....... #..###....†#......!. #..#{#.....#....<..###.###. #....+..÷..'.......# # #. +##)....#..###... #. .....####.. #... {##### ##...# .. .... #.... ##...# #... #. ##...# #.Ch7 Ch0---1ChCh)ChCh’ChChCh ChaCh%ChӭChChCh/ChChCh##ChE'##Ch .###.Chr#..............Ch #...#.###.Ch#..............Ch4 #...#..Ch#..............Cha #...'..Ch#..Ch .....Ch%######..Ch #..ChJ ....Ch#.. Chr ##Ch #..##Ch.. Ch:l#.....#..###..#####.###. ##.. Chl#...÷<#.........Ch#..###.Ch ---Ch1"3.9 (2 Ch1#....†#..ChiG!... #..###. Ch #.....#....<..###.###... #.. Ch+..÷..'.......# ## . #.. ChDW#)....#..###... Ch#..ChwL####.. #... Ch/{## Cho...# .. .... ChI#.. ChN...# #... Chz#.. Chi...# #.....#Ch>ChCh)_ChCh_Ch Ch ChBChChChChChyChCh Ch Ch !_Found a staircase to the Depths.ChBChQHChH7...................#...#.###.... ChI ..ChJ#ChJ ..... ChAK ..ChK#...'.....#'## ChiL ..ChL######.....# ChM ..ChwN#..........# ChO\########..############.ChO# ChRP..#..###..#####.###.###......# ChP÷<#..................##..###.# ChQ".†#....Ch&R..ChR1##..###.#.. ChaSz..#....<..###.###.....#......#.. ChT..'.......# ### #...##......# ChTf..#..###... ...ß#......# #ChAU##.. #... .>.######## ChU .. .... ..##......#... s   wolf spider (wandering)ChV Ch,Wo#... s##......'...ChW!ChYX ChX..#.....##...ChY!ChZ ChZ#.....#####ChE[!ChaCha$6.9 (3ChbChRc$7.9 (4Ch8gChj Chk ChFl9_A wolf spider comes into view. Chlz_You see here a potion of curing.Ch$Ch##...#.....Ch#...'.....#'###Ch)######.....#....Chm#..........#. ChZ#######..############ChY#. ChE.#..###..#####.###.#Chܖ#. Ch,k<#..................##..###.#. Chr†#.Chǚd.....!....##..###.#. .Ch >#....<..###.###ChU......#. .Ch'.......# ### ##...##......#. .#..###... ...ß#......#. ##.. #... ..>.########.  .. .... #..##......#. #... .s##......'. ...#.....##.H   manticore (wandering).H##.....#####+#...........Ch Chf Chı0A manticore comes into view.ChUChChChI#sChݺ.Chu%sCh ChHCh2 HChʽCh^.ChCh$8.9 (1ChCh| Ch$Ch,_The wolf spider's many legs skitter.Ch3ChlVA wolf spider. A hairy fast-moving hunting spider with vicious mandibles, the size of a wolf. It roams the dungeon in search of prey, which it kills with its deadly venom. Max HP: ~55Will: +AC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 150% (normally travels faster than you) You have about 78% to hit with the +11 longbow of the Tick. ChfyIt has about 57% to hit you. Attacks Max Damage After Damaging Hits Hit25 Bite 15PoisonChN1..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 98/98 ======================== .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ---------  Time: 15698.9 (1.0) .'.......# ### ##...##......#....Ch4 [37m M) +11 longbow of the Tick {drain, rPois} .#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########...... ....#.s##......#....#.....##......'.... s   wolf spiderH..#.....##.... H   manticore..##.....#####+#........... _You kill the boggart! _Found a staircase to the Depths. _A wolf spider comes into view. _You see here a potion of curing.  A manticore comes into view. _The wolf spider's many legs skitter.Ch7Ch:Ch Chd A manticore. A hideous cross-breed, bearing the features of a human and a lion, with great bat-like wings. Its tail bristles with spikes that can be loosed at potential prey. Max HP: ~49Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Animal You have about 84% to hit with the +11 longbow of the Tick. It has about 53% to hit you. Attacks Max Damage Bite 26 2x Claw 14 each Ch¼ It can fly. It possesses the following natural abilities:  a - Throw Barbs(2d13) (5) [!]: Description|QuoteCh! Ch I..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 98/98 ======================== .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 Ch +<#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ---------  Time: 15698.9 (0.0) .'.......# ### ##...##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...Chx ...ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########...... ....#.s##......#....#.....##......'.... s   wolf spiderH..#.....##.... H   manticore..##.....#####+Ch& #........... _You kill the boggart! _Found a staircase to the Depths. _A wolf spider comes into view. _You see here a potion of curing.  A manticore comes into view. _The wolf spider's many legs skitter.Ch6 Chx Ch Ch..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 98/98 ======================== .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ---------  Time: 15698.9 (0.0) .'.......# ### ##*..##......#....hZ,m M) +11 longbow of the Tick {drain, rPois} .#..###...*..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #....*>.########...... ....#.s##......#....#.....##......'.... s   wolf spiderH..#.....##.... H   manticore..##.....#####+#...........A manticore comes into view. _The wolf spider's many legs skitter.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf spider (78% to hit)Ch%..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 98/98 ======================== .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 Ch†#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ---------  Time: 15698.9 (0.0) .'.......# ### ##(..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...(..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #....(>.########...... ....#.s##......#....#.....##......'.... s   wolf spider (drained)H..#.....##.... H   manticore..##.....#####+#...........Shift-Dir - straight lineAim: a wolf spider (78% to hit)  You shoot an arrow.  The arrowCht hits the wolf spider but does no damage.  You drain the wolf spider.  The wolf spider is lightly wounded.Chk,ChlChMr..s...ChRs>===9.8 (0.9 _Ch#wChxChH..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 98/98 ======================== .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 Chk.#....<..###.###@....#......#.... Noise: ===------  Time: 15699.8 (0.0) .'.......# ### ##*..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###....s.ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########...... ....#..##......#....#.....##......'.... s   wolf spider (drained)...#.....##......##.....#####+#...........You drain the wolf spider. _The wolf spider is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf spider (lightly wounded, lightly drained, 78% to hit)Ch8..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 98/98 ======================== .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0ChdDex: 20 †#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15699.8 (0.0) .'.......# ### ##(..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###....(.ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....(.########...... ....#..##......#....#.....##......'.... s   wolf spider (drained)...#.....##......##.....#####+#...........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleChY[20;2HShift-Dir - straight lineAim: a wolf spider (lightly wounded, lightly drained, 78% to hit)  You shoot an arrow.  The arrow barely misses the wolf spider.ChyCh>zCh(s.>HH   manticoreChFChN6700.7 (0.9 _CheChCh" ..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 98/98 ======================== .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15700.7 (0.0) .'.......# ### ##s..##Cht 9......#.... M) +11 longbow of the Tick {drain, rPois} .#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########...... ....#H.##......#....#.....##......'.... s   wolf spider (drained)...#.....##.... H   manticore..##.....#####+#...........You shoot an arrow. _The arrow barely misses the wolf spider.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf spider (lightly wounded, lightly drained, 78% to hit)Cht ..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 98/98 ======================== .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Chx Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15700.7 (0.0) .'.......# ### ##s..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########...... ....#H.##......#....#.....##......'.... s   wolf spider (drained)...#.....##.... H   manticorehy f;49m..##.....#####+#...........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf spider (lightly wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the wolf spider!! You drain the wolf spider!The wolf spider is heavily wounded.ChpPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf spider (lightly wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the wolf spider!! You drain the wolf spider!The wolf spider is heavily wounded.  The wolf spider completely misses you.Ch -1.6 (0.9ChY _The wolf spider bites you but does no damage.ChUl6..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 98/98 ======================== .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Chm=Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15701.6 (0.0) .'.......# ### ##s..##......#.... M) +11 longbow of the Tick {drain, rPois} Chxn.#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########...... ....#H.##......#....#.....##......'.... s   wolf spider (drained)ChYoy...#.....##.... H   manticore..##.....#####+#...........The wolf spider completely misses you. _The wolf spider bites you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleChrShift-Dir - straight lineAim: a wolf spider (heavily wounded, lightly drained, 78% to hit)ChIy..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 98/98 ======================== Ch|z|.................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 Cho{T.#....<..###.###@....#......#.... Noise: ===------  Time: 15701.6 (0.0) .'.......# ### ##s..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #...Che|..>.########...... ....#H.##......#....#.....##......'.... s   wolf spider (drained)...#.....##.... H   manticore..##.....#####+#...........Ch_}NFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf spider (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the wolf spider. You drain the wolf spider.  The wolf spider is severely wounded.ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf spider (heavily wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the wolf spider. You drain the wolf spider.  The wolf spider is severely wounded.  The wolf spider barely misses you.Ch R  The wolf spider bites you but does no damage.Ch%?H.Ch^86---2.7 (1.1ChChk _The wolf spider hits you! The wolf spider misses you.ChVv..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 86/98 =====================--- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15702.7 (0.0) ChX.'.......# ### ##s..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...H..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########...... ....#..##......#....#.....##......'.... s   wolf spider (drained)...#.....##.... H   manticore..##.....#####+#...........The wolf spider bites you but does no damage. _The wolf spider hits you! The wolf spider misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf spider (severely wounded, lightly drained, 78% to hit)Ch#..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 86/98 =====================--- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15ChInt: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 84% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15702.7 (0.0) .'.......# ### ##s..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...H..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #...Ch..>.########...... ....#..##......#....#.....##......'.... s   wolf spider (drained)...#.....##.... H   manticore..##.....#####+#...........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf spider (severely wounded, lightly drained, 78% to hit)  You shoot an arrow. The arrow hits the wolf spider!!  You kill the wolf spider!Ch†H   manticoreCh}5ChID763.6 (0.9 _ChfRCheTCh ..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 87/98 =====================--- Ch j.................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 86% Place: Dungeon:15 Ch -.#....<..###.###@....#......#.... Noise: ===------  Time: 15703.6 (0.0) .'.......# ### ##*..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...H..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########...... ....#..##......#....#.....##......'.... H   manticore...#.....##......##.....#####+#...........You shoot an arrow. The arrow hits the wolf spider!! _You kill the wolf spider!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (85% to hit)Ch6..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 87/98 =====================--- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Ch~Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 86% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15703.6 (0.0) .'.......# ### ##(..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...H..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########....Ch.. ....#..##......#....#.....##......'.... H   manticore (drained)...#.....##......##.....#####+#...........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (85% to hit)  You shoot an arrow. The arrow hits the manticore!! You drain the manticore.  The manticore is heavily wounded.ChL'†Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a manticore (85% to hit)  You shoot an arrow. The arrow hits the manticore!! You drain the manticore.  The manticore is heavily wounded.  CheMYou hear a shout!ChQ `  The manticore flicks its tail.The volley of spikes skewers you.ChDE†Ch~5-4.5 (0.9Barbs Ch8Ch? _Barbed spikes become lodged in your body.Chp2%..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 85/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 Ch5†#.............!....##..###.#.... XL: 13 Next: 86% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15704.5 (0.0) .'.......# ### ##*..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...H..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########.... Barbs .. ....#..##......#....#.....##......'.... H   manticore (drained)...#.....##......##.....#####+#...........The volley of spikes skewers you. _Barbed spikes become lodged in your body.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or Chz6[40m) - cycleShift-Dir - straight lineAim: a manticore (heavily wounded, lightly drained, 85% to hit)Ch ..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 85/98 ====================---- Ch .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 86% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15704.5 (0.0) .'.......# ### ##(..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...Ch H..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########.... Barbs .. ....#..##......#....#.....##......'.... H   manticore (drained)...#.....##......##.....#####+#...........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (heavily wounded, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the manticore! You drain the manticore.  The manticore is almost dead.ChT1 H.5.5 (1 _ChH..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 85/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 86% Place: Dungeon:15 Ch.#....<..###.###@....#......#.... Noise: ===------  Time: 15705.5 (0.0) .'.......# ### ##H..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########.... Barbs .. ....#..##......#....#.....##......'.... H   manticore (drained)...#.....##......##.....#####+#...........You shoot an arrow. The arrow hits the manticore! You drain the manticore. _The manticore is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, lightly drained, 85% to hit)ChZ H.Ch..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... ChZ.................######.....#.... Health: 85/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 86% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15705.5 (0.0) Chr.'.......# ### ##H..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########.... Barbs .. ....#..##......#....#.....##......'.... H   manticore (drained)...#.....##......##.....#####+#........... _The manticore is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the manticore.  The manticore is almost dead.Ch.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow. The arrow hits the manticore.  Ch/The manticore is almost dead.  The manticore completely misses you. The manticore misses you.Ch8 TT   deep troll earth mageThe manticore claws you.Ch;436.4 (0.9Ch>ChAh _A deep troll earth mage comes into view.Ch..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 83/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#....[37m AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 86% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15706.4 (0.0) .'.......# ### ##H..##Ch: ......#.... M) +11 longbow of the Tick {drain, rPois} .#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########.... Barbs .. ....#T.##......#....#.....##......'.... H   manticore (drained)...#.....##.... T   deep troll earth mage..##.....#####+#...........The manticore claws you. _A deep troll earth mage comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, lightly drained, 85% to hit)Chb..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 83/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 Ch .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 86% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15706.4 (0.0) .'.......# ### ##H..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########.... Barbs .. ....#T.##......#....#.....##......'.... H   manticoChre (drained)...#.....##.... T   deep troll earth mage..##.....#####+#...........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the manticore!!  You kill the manticore!†T   deep troll earth mageChV^Chd?T.Ch;97.3 (0.9 _ChChCh Chy A deep troll earth mage. A particularly intelligent deep troll. It uses its magic to tunnel through the earth and ambush foes. Max HP: ~48Will: +AC: +++EV: ++ Threat: High Class: Natural Size: Large Int: Human You have about 79% to hit with the +11 longbow of the Tick. It has about 59% to hit you. Attacks Max Damage Bite 27 2x Claw 20 each It is immune to blinding. It can see invisible. It can open doors. Ch It has mastered the following spells, which are affected by silence and antimagic: [!]: Description|QuoteCh:..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 83/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 89% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15707.3 (0.9) .'.......# ### ##†..##Ch<"......#.... M) +11 longbow of the Tick {drain, rPois} .#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #...T.>.########.... Barbs .. ....#..##......#....#.....##......'.... T   deep troll earth mage...#.....##......##.....#####+#...........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (almost dead, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the manticore!! _You kill the manticore!ChDChFCh ..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 83/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Ch Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 89% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15707.3 (0.0) .'.......# ### ##*..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...*..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #...T.>.########.... Barbs .. ....#..##......#....#.....##......'.... T   deep troll earth mage...#.....##......##.....#####+#...........You shoot an arrow. The arrow hitsChx  the manticore!! _You kill the manticore!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll earth mage (79% to hit)ChgI..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 83/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 ChA<#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 89% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15707.3 (0.0) .'.......# ### ##(..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...(..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #...T.>.########.... Barbs .. ....#..##......#....#.....##......'.... T   deep troll earth mage...#.....##......##.....#####+#...........Fire: M) +11 longbow of the Tick {drain, rPois}h[nHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll earth mage (79% to hit)  You shoot an arrow.  The arrow hits the deep troll earth mage!!ChQ( Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a deep troll earth mage (79% to hit)  You shoot an arrow.  The arrow hits the deep troll earth mage!!  The deep troll earth mage is moderately wounded.Ch.]†T.Ch018.3 (1 _Ch3Ch5Chb..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 83/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 Chʤ.#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 89% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15708.3 (0.0) .'.......# ### ##*..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...T..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########.... Barbs Che.. ....#..##......#....#.....##......'.... T   deep troll earth mage...#.....##......##.....#####+#...........The arrow hits the deep troll earth mage!! _The deep troll earth mage is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}ChhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll earth mage (moderately wounded, 79% to hit)ChTp I..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 83/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 Ch t <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 89% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15708.3 (0.0) .'.......# ### ##(..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###...T..ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########.... Barbs .. ....#..##......#....#.....##......'.... T   deep troll earth mage...#.....##......##.....#####+#...........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, ChVu Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll earth mage (moderately wounded, 79% to hit)  You shoot an arrow.  The arrow hits the deep troll earth mage!Ch GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a deep troll earth mage (moderately wounded, 79% to hit)  You shoot an arrow.  The arrow hits the deep troll earth mage!  The deep troll earth mage is heavily wounded.Chj JT.Ch_ ;49.2 (0.9 _Ch5 Ch Ch%..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 84/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Int: 9 <#..................##..###.#.... SH: 0Dex: 20 Ch†#.............!....##..###.#.... XL: 13 Next: 89% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15709.2 (0.0) .'.......# ### ##T..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########.... Barbs .. ....#..##......#....#.....##......'.... T   deep troll earth mage...#.....##......##.....#####+#...........The arrow hits the deep troll earth mage! Ch_The deep troll earth mage is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll earth mage (heavily wounded, 79% to hit)ChA..................#...#.......... dfuk273 the Markshuman ..................#...'.....#'### Human of Ashenzari **.... .................######.....#.... Health: 84/98 ====================---- .................#..........#.... Magic: 20/20 ======================== #######..############.......#.... AC: 35Str: 21 .#..###..#####.###.###......#.... EV: 15Ch#CInt: 9 <#..................##..###.#.... SH: 0Dex: 20 †#.............!....##..###.#.... XL: 13 Next: 89% Place: Dungeon:15 .#....<..###.###@....#......#.... Noise: ===------  Time: 15709.2 (0.0) .'.......# ### ##T..##......#.... M) +11 longbow of the Tick {drain, rPois} .#..###......ß#......#.... Fire: M) +11 longbow of the Tick {drai ##.. #.....>.########.... Barbs .. ....Ch)#..##......#....#.....##......'.... T   deep troll earth mage...#.....##......##.....#####+#...........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep troll earth mage (heavily wounded, 79% to hit)  ChKDYou shoot an arrow.  The arrow hits the deep troll earth mage!!Chh†ChhN#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a deep troll earth mage (heavily wounded, 79% to hit)  You shoot an arrow.  The arrow hits the deep troll earth mage!!  You kill the deep troll earth mage!Ch?7=9210.1 (0.9 _Ch;Ch<ChZ3Ch\\Ch1d,Chf5---Chg 2.1 (2.0 _You start resting.Ch!Q---3.1 (3ChChcw _You carefully extract the barbed spikes from your body.Ch.########....# .. .... ##..##......#....'Ch[ Q #... ..##......'....# ...#.....##....#..##.....#####+#..##...........# #########+##....#Ch` Ch$a Y7=4.1 (1Ch=d Chh  Things that are here: _a manticore corpse; a wolf spider corpseChI######.....#....#.#..........#....#. Chp#####..#############....#. ..###..#####.###.##....#. ..................##..###.#....#. ...!....##..###.#....#. ChT....<..###.###.....#......#....+. .......# ### ##†..##......#....#. ..###... #.@.ß#......#....#. .. #... #..>.########....#. . .... ##..##......#....'. Ch} #... ...##......'....#. ....#.....##....#.....##.....#####+#.....##...........#. ######.#######+##....#. ...  #....#.Ch`ChS90==Ch&5 _ChChChChWhat do you want to examine? Items  a - (†) a manticore corpse Ch6u b - (†) a wolf spider corpseChChChʨy...............######.....#....#. dfuk273 the Markshuman ...............#..........#....#. Human of Ashenzari **.... #####..############.......#....#. Health: 90/98 ======================-- ..###..#####.###.###......#....#. Magic: 20/20 ======================== ..................##..###.#....#. AC: 35Str: 21 .............!....##..###.#....#. EV: 15Int: 9 ....<..###.###.....#......#....+. SH: 0ChDex: 20 .......# ### ##†..##......#....#. XL: 13 Next: 92% Place: Dungeon:15 ..###...#.@.ß#......#....#. Noise: ---------  Time: 15715.1 (1.0) .. #...#..>.########....#. M) +11 longbow of the Tick {drain, rPois} . ....##..##......#....'. Fire: M) +11 longbow of the Tick {drai#......##......'....#.....#.....##....#.....##.....#####+#. ....##...........#.  ######.#######+##....#.  ...#....#. The arrow hits the deep troll earth mage!! _You kill the deep troll earth mage! _You start resting. _You carefully extract the barbed spikes from your body.Things that are hereChTp: _a manticore corpse; a wolf spider corpseCh@Ch{ChChwChCheChChCh:ChCh7   Things that are here:  a manticore corpse; a wolf spider corpseCh0Ch _ChChChCh%1ChvCh\,ChChq _K - 6 potions of curing (gained 1)ChCh%2Ch)Ch#{###############'########.###..#....#...#.###.... ...................#...#.........................#...'.....#'##.......######.....#........#..........#.. ########..############.......#..#..###..#####.###.###......#.. ÷<#.............@....##..###.#..20.1 (5Ch$c†#..................##..###.#.. ..#....<..###.###.....#......#.. ..'.......# ### ##†..##......#.. ..#..###... #...ß#......#.. ###.. #... #..>.########.... .... ##..###.. #... ...##......'.. ....#.....##..ChN'Ch (Chc*ChNChChXChChOChCh ChChChChbChChCh~ChCh3Ch Ch;ChChCh$ChCh:...............#...#............#Ch#...'.....#'####.#Ch######.....#....#Chb#..........#....#.. ChEe####..############.......#....# .ChL###..#####.###.##Ch#....# Cho.................##..###.#....#Chb...............##..###.#....# Ch...<..###.###...@.#......#....+Chb#4.1 (4ChJ.....# ### ##†..##......#....# .Ch+f###... #...ß#......#....# .Ch #... #..>.########....# Chg .... ##..##......#....'.# Chi #... ...##......'....#.#Ch^ Ch8%....#.....##....#.#Ch  Ch$....##.....#####+#Ch....##...........#Ch~Ch)Ch ChCh Ch ChR Ch; Ch\ Ch Ch Ch Ch Ch Ch| a6=Ch Ch ChO ChI 7Ch@ =Ch# Ch^ Ch  Chy  Ch (There is a staircase to the Depths here.Ch Ch Ch~ 8Ch$ =Ch Ch Ch Ch= 9####..############.......#....#.. .Ch. X###..#####.###.###.Ch ....#..Ch >......##..###Ch8 1.....##..### Ch x...<..###.###.....#Ch + .ChF .....# ### ##†..##Ch |###... #...ß#..... .Ch  #... #..>.####### Chw  .... ##.@##Ch '.#Ch 8 Chy b #... #...##Ch 'Ch #Chn  Ch #.....Ch #Chb #Ch   Ch $......##.....#####+Ch[  Ch #........##ChH .....#.. Ch _## ##.###.#######+##Ch . ChG ..Ch +## ## Ch ..ChF : +....#.# Ch ..Ch 5 #ChY Ch ChM Ch  Ch\ Ch _HP restored.ChMA staircase to the Depths. A staircase leading to the Depths. The Depths are the deepest part of the dungeon proper, subject to the corruptinginfluence of the Realm of Zot without being considered a part of it. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads. Ch  Ch. ####..############.......#....#.. dfuk273 the Markshuman .###..#####.###.###......#....#.. Human of Ashenzari **.... .................##..###.#....#.. Health: 98/98 ======================== .................##..###.#....#.. Magic: 20/20 ======================== ...<..###.###.....#......#....+.. AC: 35 ChS3 Str: 21 ......# ### ##†..##......#....#.. EV: 15Int: 9 .###...#...ß#......#....#.. SH: 0Dex: 20 . #...#..>.########....#.. XL: 13 Next: 92% Place: Dungeon:15....##.@##......#....'.# Noise: ---------  Time: 15728.1 (4.0)#...#...##......'....#.# M) +11 longbow of the Tick {drain, rPois} #.....#.....##....#.# Fire: M) +11 longbow of the Tick {drai......##.....#####+#..........##...........#.. ####.###.#######+##....#..  ..## ###....#.#  ..+....#.#  ..#....#..  [ ChX4 37m_a manticore corpse; a wolf spider corpseThings that are here: _a manticore corpse; a wolf spider corpse _K - 6 potions of curing (gained 1)  There is a staircase to the Depths here. _HP restored. Ch8  ChE:  Ch.3 Ch Ch+ ChݙX Chv, Ch Chs Ch, ChV ChX..................##..###.#....# #....<..###.###.....#......#....+ '# ### ##†..##......#....# #..###... #...ß#......#....# #.. #... #..>.########....# .... ##..##......#....'  #... ##...##......'....# ##.###.....#.....##....# .......@..##.....#####+31.1 (3 Ch..........##.......... #### ####.###.#######+##... .... ## ### #....# ....+....# ....#....#.)  #..<.' ###. #... #....# Ch֩ Ch Ch I Ch  ChS , Ch X Ch;  Ch  Ch , ChX  Ch ...#....<..###.###.....#......#.. ÷..'.......# ### ##†..##......#.. ...#..###... #...ß#......#.. # Ch ###.. #... #..>.########.. # .. .... ##..##......#.. # #... ## ##...##......'.. # ..###.###.....#.....##.. #.............##.....### #.....##.........4  Ch5 3####### #######.###.#######+##.. ....... ### ### #.....  +..... #....) #.. ######. #.. #  #..  Ch c# #.. 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Ch.. #... #........)..######...#..# Ch Ch Ch ChO  Ch  Chʟ  Ch  Ch^ , Ch' B Chȸ  Chf  Ch  Ch , Ch  Chy  {#.....#....<..###.###.....#  +..÷..'.......##### ##†..## #+##)....#..###... #...ß# Ch^ -...####.. ##... #..>. .##...# .. #.... ##..## .##...# #...# ### ##...## .##...# #...###.###.....#......# #...##......# #...##40...################.###.##### #### Ch ^... ### ### ...'... ...#... ...#........) .. #..######. .. #..# # #..# Ch  Chj ChQCh #.....#..###..#####.###.### #...÷<#............##  #....†#..................##  {#.....#....<..###.###.....#.. { +..÷..'.......##### ##†..## ##+##)....#..###.....# #...ß# .......####.. ##.....# #..>.#####...# .. ## ##..####...# #.@.# ### ##...##3##...# #...###.###.....#.. .......# #..............##......# #..............##......################.###.##### #####..### ###..'...........#......... ....#........)Ch1ChPChf ICh Ch Ch Chw XCh Ch3 ChY ,Ch ChS ...............###....#.....############..############..#.....#..###..#####.###.###.  #...÷<#..................##..# Ch U #....†#..................##..#  {#.....#....<..###.###.....#...  +..÷..'.......##### ##†..##. #+##)....#..###.@...# #...ß#.6....####.. ##.....# #..>.#### .##...# .. #......# ##..##. .Ch ##...# #...##### ##...##. .##...# #...###.###.....#... ......# #..............##.....# #..............##.....################.###.###### ####. ### ###Ch Chs Ch Ch(Ch3ChCh",ChXChChyCh,ChCh #..#...# #.........#...# #.....................#...' #....................###### #.............ChI[#...... ############..############... #.....#..###..#####.###.### #...÷<#............##  #....†#.....@............##9  {#.....#....<..###.###.....#.. { +..÷..'.......##### ##†..## Ch~h##+##)....#..###.....# #...ß# .......####.. ##.....# #..>.#####...# ... #......# ##..##.. ##...# . #...##### ##...##.. ##...# #...###.###.....#..  .......# #..............##.. 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[Chx34m#...###.###.....#.# #.##Chr>ChC@Ch0A%50.1 (1ChChCh_ChChCh:ChChyChChBChCh* #Ch- ..#..Ch* #Ch ...Ch? .###Ch* #Ch ...ChD .#...Cho ############..######Ch #.....#..###..#####.###.##Ch #...÷<#..................#Chh #....†#..................#Ch/  {#.....#....<..###.###....Ch [{ +..÷..'Ch S##### ##†..#Chr2.1 (2 #####+##)....#..###.....# #...ß #.........####.. ##.....# #..> +....##...# .... #......# ##..# #....##...#..... #...##### ##... #....##...#..... #...###.###.... #.........#..... #..............# #.........#..... #..............# #..################.###.##ChCh: Ch Ch Ch Ch Ch4 Ch: Ch Ch9 Ch Ch{ Ch- Chp Ch Ch Ch Ch Ch  Ch Ch ChY% Ch#& ? ############..#########Ch& | #.....#..###..#####.Ch'  #...÷<#.............Ch(  #....÷#................Ch)  {#.....#....<..###.###..Ch@* { '..÷..'.......##### ##†Ch+ #####+##)....#..###.....# #.Ch+ #.........####..###.....# #Ch{, { +....##...#..@..##......# #Ch*- "6.1 (4 Ch- #....##...#.....##...##### ##. Ch. z #....##...#.....##...###.###. 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Ch0 t #.........################.### Ch1 c ########......... ### ChG2  Ch2  #.....'.........Ch5 r  .........Ch9 Cho; ChChBCh....÷#................{..<..###.###..{ '..÷..'.......##### ##†#####+##)....#..###.....# ##.........####..###.....# #{ +....##...#.....##......# ##....##...#.....##...##### ###...#.....##...###.###. #.........#......9.1 (3...............################.###......#........)..... #..######.#.... #..#Ch,,Ch7Ch Cht _Chz Ch~ Ch؀ Ch Chb ChA ChLj ChƊ Ch% Ch Ch Ch Ch< Ch Ch Ch9 Ch !#.......Ch #ChQ g############..###########Ch  #.....#..###..#####.###.#Ch  Chm s#...÷<#.................Ch  Chӣ i#....÷#.................Ch  Ch {#.....#....<..###.###....Ch=  { '..÷..'.......##### ##†.Ch #####+##)....#..###.....# #.Ch #..Ch ####.@###.....# #..>63.1 (4  +....##...#.....##......# ###....##...#.....##...##### ##...#....##...#.....##...###.###....#.........#.....##..............#...#.....##..............#...################.###.#########......... ### ####.....'.........Che Ch Ch #.........................................#...############..#############.....#..###..#####.###.###...÷<#..................# #....÷#..................# {#.....#....<..###.###.. { '..÷..'..@....##### ##†..# #####+##).p..#..###.....# #...ß #.........####..###.....# #..> +....##...#.....##......# ##..# #....##...#.....##...##### ##...# #....##...#.....##...###.###p[39;Ch U49m   death knight (wandering) #.#.....##............. #.........#.....##.............. #.........################.###.##Ch 4.1 (1  A death knight comes into view. It is wielding a +1 broad axe.ChE Ch |p.pCh -==5.1 (2ChCh7  Ch Ch  _The death knight shouts!Chڍ#.#.#.....#..#####....................#....############..############.#.....#..###..#####.###.###...÷<#..##....÷#..................## {#.....#...@<..###.###...  { '..÷p.'.......##### ##†..## ####+##)....#..###.....# #...ß# .........####..###.....# #..> ....##...#.....##......# ##..# ....##...#.....##...##### ##...## ....##...#.....##...###.### .#.....##.# .#.....##.............Chh.ChΜC--6.1 (1ChChQ @#.#...##............#...'#...........##.....#.############..##.#.....#..###..#####.###.###.#...÷<#...##.#....÷#.##.{#.....#....@..###.###.....#.{ '..÷..'.##### ##†..##.+##)....#..###.....# #...ß#.####..###.....# #..>.###...#.....##......# ##..##.##...#.....##...##### ##...##.##...#.....##...###.###.....#.#.....##....##.#.....##.##.Ch" Ch, pp   death knightCh- A--7Ch8 Ch= a _There is a stone staircase leading up here.ChCh\A death knight. A warrior-priest of Yredelemnul, chanting fearful supplications to its dark god.Max HP: ~80Will: ++AC: ++EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 79% to hit with the +11 longbow of the Tick (at present). It has about 64% to hit you. AttackMax Damage Hit: +1 broad axe 41 It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Agony(27%) (7) b - Injury Mirror To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.ChA ChX #.....................#...# dfuk273 the Markshuman#.....................#...' Human of Ashenzari **....#....................###### Health: 98/98 ========================#....................#..... Magic: 20/20 ========================############..############.. AC: 35Str: 21Ch[ #.....#..###..#####.###.###. EV: 15Int: 9#...÷<#..................##. SH: 0Dex: 20#....÷#..................##. XL: 13 Next: 92% Place: Dungeon:15{#.....#....@..###.###.....#. Noise: ---------  Time: 15767.1 (1.0)  { '..÷..p.......##### ##†..##. M) +11 longbow of the Tick {drain, rPois} ###+##)....#..###.....# #...ß#. Fire: M) +11 longbow of the Tick {drai ........####..###.....# #..>.## ...##...#.....##......# ##..##. ...##...#Ch'` [39;49m.....##...##### ##...##. p   death knight ...##...#.....##...###.###.....#. ........#.....##..............##. ........#.....##..............##. _K - 6 potions of curing (gained 1)  There is a staircase to the Depths here. _HP restored.  A death knight comes into view. It is wielding a +1 broad axe. _The death knight shouts! _There is a stone staircase leading up here.Chg Chj Ch?2#.....................#...# dfuk273 the Markshuman#.....................#...' Human of Ashenzari **....#....................###### Health: 98/98 ========================Ch3+#....................#..... Magic: 20/20 ========================############..############.. AC: 35Str: 21#.....#..###..#####.###.###. EV: 15Int: 9#...÷<#..................##. SH: 0Dex: 20#....÷#..................##. XL: 13 Next: 92% Place: Dungeon:15{#.....#..**@..###.###.....#. Noise: ---------  Time: 15767.1 (0.0)  { '..÷..p**.....##### ##†..##. M) +11 longbow of the Tick {drain, rPois} Ch5Z###+##)....#..###.....# #...ß#. Fire: M) +11 longbow of the Tick {drai ........####..###.....# #..>.## ...##...#.....##......# ##..##. ...##...#.....##...##### ##...##. p   death knight ...##...#.....##...###.###.....#. ........#.....##..............##. ........#.....##..............##. _There is a stone staircase leading up here.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death knight, wielding a +1 broad axe and wearing a +0 chain mail (79%  to hit)Ch_#.....................#...# dfuk273 the Markshuman#.....................#...' Human of Ashenzari **....#....................###### Health: 98/98 ========================Ch`#....................#..... Magic: 20/20 ========================############..############.. AC: 35Str: 21#.....#..###..#####.###.###. EV: 15Int: 9#...÷<#..................##. SH: 0Dex: 20#....÷#..................##. XL: 13 Next: 92% Place: Dungeon:15{#.....#..((@..###.###.....#. Noise: ---------  Time: 15767.1 (0.0)  Che{ '..÷..p((.....##### ##†..##. M) +11 longbow of the Tick {drain, rPois} ###+##)....#..###.....# #...ß#. Fire: M) +11 longbow of the Tick {drai ........####..###.....# #..>.## ...##...#.....##......# ##..##. ...##...#.....##...##### ##...##. p   death knight (drained) ...##...#.....##...###.###.....#. ........#.....##..............##. ........#.....##..............##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death knight, wielding a +1 broad axe and wearing a +0 chain mail (79%  to hit)  You shoot an arrow. The arrow hits the death knight!!  You drain the death knight.ChShift-Dir - straight line  Aim: a death knight, wielding a +1 broad axe and wearing a +0 chain mail (79%  to hit)  You shoot an arrow. The arrow hits the death knight!!drain the death knight.  The death knight is heavily wounded.Ch`R..'p.Ch<===8.1 (1 _ChChmCh #.....................#...# dfuk273 the Markshuman#.....................#...' Human of Ashenzari **....#....................###### Health: 98/98 ========================#....................#..... Magic: 20/20 ========================############..############.. AC: 35Str: 21#.....#..###..#####.###.###. EV: 15Int: 9#...÷<#..................##. SH: 0Dex: 20#....÷#..................##. XL: 13 Next: 92% Place: Dungeon:15Ch? {#.....#..**@..###.###.....#. Noise: ===------  Time: 15768.1 (0.0)  { '..÷..'p*.....##### ##†..##. M) +11 longbow of the Tick {drain, rPois} ###+##)....#..###.....# #...ß#. Fire: M) +11 longbow of the Tick {drai ........####..###.....# #..>.## ...##...#.....##......# ##..##. ...##...#.....##...##### ##...##. p   death knight (drained) ...##...#.....##...###.###.....#. ........#.....##..............##. ........#.....##..............##. _The death knight is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, [0Ch S;10;1m( or ) - cycleShift-Dir - straight lineAim: a death knight, wielding a +1 broad axe and wearing a +0 chain mail  (heavily wounded, lightly drained, 79% to hit)Ch #.....................#...# dfuk273 the Markshuman#.....................#...' Human of Ashenzari **....#....................###### Health: 98/98 ========================#....................#..... Magic: 20/20 ========================############..############.. AC: 35Str: 21ChZ #.....#..###..#####.###.###. EV: 15Int: 9#...÷<#..................##. SH: 0Dex: 20#....÷#..................##. XL: 13 Next: 92% Place: Dungeon:15{#.....#..((@..###.###.....#. Noise: ===------  Time: 15768.1 (0.0)  { '..÷..'p(.....##### ##†..##. M) +11 longbow of the Tick {drain, rPois} ###+##)....#..###.....# #...ß#. Fire: M) +11 longbow of the Tick {drai ........####..###.....# #..>.## ...##...#.....##.[ChT37m.....# ##..##. ...##...#.....##...##### ##...##. p   death knight (drained) ...##...#.....##...###.###.....#. ........#.....##..............##. ........#.....##..............##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death knight, wielding a +1 broad axe and wearing a +0 chain mail  (heavily wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the death knight!!  You drain the death knight.Ch\Shift-Dir - straight line  Aim: a death knight, wielding a +1 broad axe and wearing a +0 chain mail  (heavily wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the death knight!!drain the death knight.  The death knight is severely wounded....p9.1 (1 _ChמChCh#.....................#...# dfuk273 the Markshuman#.....................#...' Human of Ashenzari **....#....................###### Health: 98/98 ========================#....................#..... Magic: 20/20 ========================############..############.. AC: 35Str: 21#.....#..###..#####.###.###. EV: 15Int: 9#...÷<#..................##. SH: 0Dex: 20Chg#....÷#..................##. XL: 13 Next: 92% Place: Dungeon:15{#.....#...*@..###.###.....#. Noise: ===------  Time: 15769.1 (0.0)  { '..÷..'.p*....##### ##†..##. M) +11 longbow of the Tick {drain, rPois} ###+##)....#..###.....# #...ß#. Fire: M) +11 longbow of the Tick {drai ........####..###.....# #..>.## ...##...#.....##......# ##..##. ...##...#.....##...##### ##...##. p   death knight (drained) ...##...#.....##...###.###.....#. ........#.....##..............##. ......Chi..#.....##..............##. _The death knight is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death knight, wielding a +1 broad axe and wearing a +0 chain mail  (severely wounded, lightly drained, 79% to hit)ChϏ #.....................#...# dfuk273 the Markshuman#.....................#...' Human of Ashenzari **....#....................###### Health: 98/98 ========================#....................#..... Magic: 20/20 ========================############..############.. AC: 35Str: 21#.....#..###..#####.###.###. EV: 15Int: 9Ch% #...÷<#..................##. SH: 0Dex: 20#....÷#..................##. XL: 13 Next: 92% Place: Dungeon:15{#.....#...(@..###.###.....#. Noise: ===------  Time: 15769.1 (0.0)  { '..÷..'.p(....##### ##†..##. M) +11 longbow of the Tick {drain, rPois} ###+##)....#..###.....# #...ß#. Fire: M) +11 longbow of the Tick {drai ........####..###.....# #..>.## ...##...#.....##......# ##..##. ...##...#.....##...##### ##...##. p[39;49Ch( m   death knight (drained) ...##...#.....##...###.###.....#. ........#.....##..............##. ........#.....##..............##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death knight, wielding a +1 broad axe and wearing a +0 chain mail  (severely wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the death knight!  The death knight is almost dead.Ch" ...Chk' Shift-Dir - straight line  Aim: a death knight, wielding a +1 broad axe and wearing a +0 chain mail  (severely wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the death knight!  The death knight is almost dead.  The death knight invokes the aid of Yredelemnul against you.Ch Ch ,70.1 (1Chg ChF 7 _You resist with almost no effort.Ch#.....................#...# dfuk273 the Markshuman#.....................#...' Human of Ashenzari **....#....................###### Health: 98/98 ========================#....................#..... Magic: 20/20 ========================############..############.. AC: 35Str: 21#.....#..###..#####.###.###. EV: 15Int: 9Ch#...÷<#..................##. SH: 0Dex: 20#....÷#..................##. XL: 13 Next: 92% Place: Dungeon:15{#.....#...*@..###.###.....#. Noise: ===------  Time: 15770.1 (0.0)  { '..÷..'.p*....##### ##†..##. M) +11 longbow of the Tick {drain, rPois} ###+##)....#..###.....# #...ß#. Fire: M) +11 longbow of the Tick {drai ........####..###.....# #..>.## ...##...#.....##......# ##..##. ...##...#.....##...##### ##...##. p  [40ChIm death knight (drained) ...##...#.....##...###.###.....#. ........#.....##..............##. ........#.....##..............##. _You resist with almost no effort.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death knight, wielding a +1 broad axe and wearing a +0 chain mail  (almost dead, lightly drained, 79% to hit)ChŶ#.....................#...# dfuk273 the Markshuman#.....................#...' Human of Ashenzari **....#....................###### Health: 98/98 ========================Ch#....................#..... Magic: 20/20 ========================############..############.. AC: 35Str: 21#.....#..###..#####.###.###. EV: 15Int: 9#...÷<#..................##. SH: 0Dex: 20#....÷#..................##. XL: 13 Next: 92% Place: Dungeon:15{#.....#....@..###.###.....#. Noise: ===------  Time: 15770.1 (0.0)  { '..÷..'.p.....##### ##†..##. M) +11 longbow of the Tick {drain, rPois} ###+##)....#..###.....# #...ß#.ChǺ[m Fire: M) +11 longbow of the Tick {drai ........####..###.....# #..>.## ...##...#.....##......# ##..##. ...##...#.....##...##### ##...##. p   death knight (drained) ...##...#.....##...###.###.....#. ........#.....##..............##. ........#.....##..............##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death knight, wielding a +1 broad axe and wearing a +0 chain mail  (almost dead, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the death knight!!  You kill the death knight!Ch=()(Chb...Ch<61.0 (0.9 _ChChCh/IChY2Ch!:XCh*<,Ch==Ch~D0 #..#.. #............#### #............#... ############..############ #.....#..###..#####.###.## #...÷<#..................# #....÷#........# {#.....#....<..###.###....ChE{ '..÷..'.)@....##### ##†..#--- #####+##)....#..###.....# #...ß #.........####..###.....# #..> +....##...#.....##......# ##.. #....##...#.....##...##### ##...# #....##...#.....##...###.###.... #.........#.....##..............# #..#.....##....# #..################.###.##ChJ #.# #.......... #..........# ############..# #.....#..###..#####.###. #...÷<#... #....÷#. {#.....#....<..###.###ChK { '..÷..'.@.....##### ##†..  #####+##)....#..###.....# #...  #.####..###.....# #..>  +....##...#.....##......# ##..  #....##...#.....##...##### ##...  #....##...#.....##...###.###  #.#.....##.  #.#.....##.  #.#.###.Ch(W-3.0 (2.0Ch\XG---4.0 (3Ch^^Chc  Things that are here: _a +1 broad axe; a +0 chain mail; a human corpseChY3ChChChChy: _ChChCh #. #.... #.....# ############.. #.....#..###..#####.## #...÷<#...... #....÷# .#.....#....<..###.### { .'..÷..@.).....##### ##† #####+##)....#..###.....# # #........H####..###.....# #.{ +....##...#.....##......# ## #....##...#.....##...##### ## #....##...#.....##...###.###H   manticore (wandering) ChN[34m#..#.....##  #..#.....##  #..##.###ChM+5.0 (1ChN+6.0 (2ChCh  _A manticore comes into view. _There is an open door, spattered with blood here.!Ch#..................... dfuk273 the Markshuman#....................# Human of Ashenzari **....#....................# Health: 98/98 ========================############..######### Magic: 20/20 ========================#.....#..###..#####.### AC: 35Str: 21#...÷<#................ EV: 15Int: 9#....÷#................ SH: 0Dex: 20.#.....#....<..###.###.. XL: 13 Next: 96% Place: Dungeon:15{ .'..÷.*@.).....##### ##† Noise: ---------  Time: 15776.0 (0.0)#####+[33!Ch bm##).**.#..###.....# #. M) +11 longbow of the Tick {drain, rPois} #........H####..###.....# #. Fire: M) +11 longbow of the Tick {drai{ +....##...#.....##......# ###....##...#.....##...##### ##.#....##...#.....##...###.###.. H   manticore (wandering)#.........#.....##............#.........#.....##............#.........################.### _A manticore comes into view. _There is an open door, spattered with blood here.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (wandering, hasn't noticed you, 85% to hit)!Ch{#..................... dfuk273 the Markshuman#....................# Human of Ashenzari **....#....................# Health: 98/98 ========================!Ch############..######### Magic: 20/20 ========================#.....#..###..#####.### AC: 35Str: 21#...÷<#................ EV: 15Int: 9#....÷#................ SH: 0Dex: 20.#.....#....<..###.###.. XL: 13 Next: 96% Place: Dungeon:15{ .'..÷.(@.).....##### ##† Noise: ---------  Time: 15776.0 (0.0)#####+##).((.#..###.....# #. M) +11 longbow of the Tick {drain, rPois} #........H####[39;!Ch(u49m..###.....# #. Fire: M) +11 longbow of the Tick {drai{ +....##...#.....##......# ###....##...#.....##...##### ##.#....##...#.....##...###.###.. H   manticore#.........#.....##............#.........#.....##............#.........################.###Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (wandering, hasn't noticed you, 85% to hit)  You shoot an arrow. The arrow hits the manticore!  The manticore is lightly wounded.!Ch !Ch' y.H..!Ch. <===9 (0.9 _!Ch!Ch!ChF( #..................... dfuk273 the Markshuman#....................# Human of Ashenzari **....#....................# Health: 98/98 ========================############..######### Magic: 20/20 ========================#.....#..###..#####.### AC: 35Str: 21#...÷<#................ EV: 15Int: 9#....÷#................ SH: 0Dex: 20.#.....#....<..###.###.. XL: 13 Next: 96% Place: Dungeon:15{ .'..÷.*@.).....##### ##† Noise: ===------  Time: 15776.9 (0.0)[10;!Ch, '4H#####+##).H*.#..###.....# #. M) +11 longbow of the Tick {drain, rPois} #.........####..###.....# #. Fire: M) +11 longbow of the Tick {drai{ +....##...#.....##......# ###....##...#.....##...##### ##.#....##...#.....##...###.###.. H   manticore#.........#.....##............#.........#.....##............#.........################.###You shoot an arrow. The arrow hits the manticore! _The manticore is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (lightly wounded, 85% to hit)"Ch&+"Ch(p#..................... dfuk273 the Markshuman"Ch*#....................# Human of Ashenzari **....#....................# Health: 98/98 ========================############..######### Magic: 20/20 ========================#.....#..###..#####.### AC: 35Str: 21#...÷<#................ EV: 15Int: 9#....÷#................ SH: 0Dex: 20.#.....#....<..###.###.. XL: 13 Next: 96% Place: Dungeon:15{ .'..÷.(@.).....##### ##† Noise: ===------  Time: 15776.9 (0.0)#####+##).H(.#"Chy+[37m..###.....# #. M) +11 longbow of the Tick {drain, rPois} #.........####..###.....# #. Fire: M) +11 longbow of the Tick {drai{ +....##...#.....##......# ###....##...#.....##...##### ##.#....##...#.....##...###.###.. H   manticore (drained)#.........#.....##............#.........#.....##............#.........################.###Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycle"Ch9, Shift-Dir - straight line"Ch-KAim: a manticore (lightly wounded, 85% to hit)  "Ch-RYou shoot an arrow. The arrow hits the manticore!! You drain the manticore.  "Ch.6The manticore is severely wounded."ChL/"Ch ..``  Shift-Dir - straight line  Aim: a manticore (lightly wounded, 85% to hit)  You shoot an arrow. The arrow hits the manticore!! You drain the manticore.  The manticore is severely wounded.  The manticore flicks its tail.  The volley of spikes skewers you!"ChU%."Chd.85----7.8 (0.9Barbs "Chl "Chn"Ch-p1_Barbed spikes become lodged in your body."Chj +"Chk p#..................... dfuk273 the Markshuman"Chl v#....................# Human of Ashenzari **...."Chlm #....................# Health: 85/98 ====================----"Ch:n ############..######### Magic: 20/20 ========================"Chn #.....#..###..#####.### AC: 35"Cho .Str: 21"Chp #...÷<#................ EV: 15"ChCq -Int: 9"Chr #....÷#................ SH: 0"Chr .Dex: 20"Chs %.#.....#....<..###.###.. XL: 13 Next: 96% Place: Dungeon:15"Chlt { .'..÷.*@.).....##### ##† Noise: ===------  Time: 15777.8 (0.0)"Ch;u C#####+##).H*.#..###.....# #. M) +11 longbow of the Tick {drain, rPois} "ChEv #.........####..###.....# #. Fire: M) +11 longbow of the Tick {drai"Chw { +....##...#.....##......# ## Barbs "Chw #....##...#.....##...##### ##."Chz #....##...#.....##...###.###.. H   manticore (drained)#.........#.....##............#.........#.....##............#.........################.###The volley of spikes skewers you! _Barbed spikes become lodged in your body.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (severely wounded, lightly drained, 85% to hit)"Ch% #..................... dfuk273 the Markshuman#....................# Human of Ashenzari **....#....................# Health: 85/98 ====================----############..######### Magic: 20/20 ========================#.....#..###..#####.### AC: 35Str: 21#...÷<#................ EV: 15Int: 9#....÷#................ SH: 0Dex: 20.#.....#....<..###.###.. XL: 13 Next: 96% Place: Dungeon:15{ .'..÷..@.).....##### ##† Noise: ===------  Time: 15777.8 (0.0)[10;"ChQ% D4H#####+##).H..#..###.....# #. M) +11 longbow of the Tick {drain, rPois} #.........####..###.....# #. Fire: M) +11 longbow of the Tick {drai"Chx2 { +....##...#.....##......# ## Barbs #....##...#.....##...##### ##.#....##...#.....##...###.###.. H   manticore (drained)#.........#.....##............#.........#.....##............#.........################.###Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (severely wounded, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the manticore! You drain the manticore.  You kill the manticore!(.("ChR P..."Ch 6=88.8 (1 _$Ch8 .--- 80.8 (2 _You start resting.7=---1.8 (3$ChlD $Chf w _You carefully extract the barbed spikes from your body.&Ch-_&Ch4&Ch<&Ch2B,&ChoF&ChcG&ChNI&Cha&Chc* #&Chc* #&Chd.&Ch}e* #&ChWf.&Ch'gA ############..&Chhg #.....#..###..#####.&Chhi #...÷<#....&Chi] #....÷#..&Chj..#.....#....<..###.###&Chk {...'..÷@.'.).....##### #&Chel#3.8 (2&ChUm #####'##)....#..###.....# &Chn #.........####..###.....#  &ChKq { +....##...#.....##......# #....##...#.....##...##### # #....##...#.....##...###.### #.........#.....## #.........#.....## #..##.&Ch7s&Ch{}&Ch1&Ch &Ch 3&Ch 8  You see here an ugly thing skeleton.9 _ # # # ############.. #.....#..###..####~ #...÷<#...... #....÷#.....#.....#....<..###. .....'.@÷..'.).....####5 #####'##)....#..###.....# #.........####..###.....# { +....##...#.....##......# #....##...#.....##...#### #....##...#.....##...###. #.........#.....## #.........#.....##[39;49&Chi ym #..#(Ch # #. #.. ######..... #.....#..###..≈~≈≈ #...÷<#.. #....÷#.#.....#....<..###..'@.÷..'.)..... #####'##)....#..###.....# #.........####..###.....# { +....##...#.....##......# #....##...#.....##... #....##...#.....##...###.(Ch #.........#.....## #.........#.....## #.(Chl(ChdS93=6.8 (1(ChV(Chm(Ch  #.(. #.☼ #.... ############..(Ch Q≈...≈ #.....#..###..≈~≈≈###...÷<#..#....÷#.#.....#....<..###.@..÷..'.)..... #####'##)....#..###..... #.........####..###..... { +....##...#.....##...... #....##...#.....##... #....##...#.....##...### #.........#.....## #.........#.....## #.(ChP (Ch 9○(Ch q7==7(Ch (Ch _Found 6 large rocks. Found a shimmering altar of Xom. _There is an open door here.)Ch #≈.(.. #≈..○. #≈..... ############..)Ch≈...≈ #.....#..###..#≈≈~≈≈###...÷<#.#....÷#.#.....#....<..'..÷..'.)......#####'##)....#..### #.........####..### { +....##...#.....## #....##...#.....##... #....##...#.....##... #.........#.....## #.........#.....## #.)ChJ)Ch #8)ChU==8 _)Chr)Ch *Ch9*ChA shimmering altar of Xom. An altar constantly shimmering in all visible colours, and probably some invisible ones, matching the whims of Xom the Unpredictable. Pray here with > to learn more. _________________ the wise man bowed his head solemnly and spoke:  “theres actually zero difference between good & bad things. *Ch you imbecile. you fucking moron”  -wint, @dril Twitter. June 1, 2014 A cloud of noxious fumes. A cloud of vile, choking fumes. Any creature spending time in it will be at riskof becoming confused by the gases, unless resistant to poison. Tougher, more experienced creatures are less likely to be affected. Clouds of this kind an adventurer makes will vanish almost instantly once outside their sight.+ChfY+Ch++Chܺi#.............. dfuk273 the Markshuman+Ch≈.(.. #.............. Human of Ashenzari **....≈..○. #.............. Health: 98/98 ========================≈..... ############..## Magic: 20/20 ========================≈≈...≈ #.....#..###..## AC: 35Str: 21#≈≈~≈≈###...÷<#......... EV: 15Int: 9........#....÷#......... SH: 0Dex: 20........#.....#....<..## XL: 13 Next: 98% Place: Dungeon:15.......@'..÷..'.).....## Noise: ---------  Time: 15788.8 (1.0).#####'##)....#..###....[37+ChLm M) +11 longbow of the Tick {drain, rPois} #.........####..###.... Fire: M) +11 longbow of the Tick {drai{ +....##...#.....##.....#....##...#.....##...###....##...#.....##...## #.........#.....##..... #.........#.....##..... #.........#############  _You kill the manticore! _You start resting. _You carefully extract the barbed spikes from your body. _You see here an ugly thing skeleton. _Found 6 large rocks. Found a shimmering altar of Xom. _There is an open door here.+Ch+Ch+Ch,ChTw ##≈.(... ##≈..○.. ##≈..... ############..#≈≈...≈ #.....#..###..#≈≈~≈≈###...÷<#.#....÷#.#.....#....<...'..÷..'.).....,ChD.#####'##)....#..### #.........####..### { +....##...#.....## #....##...#.....##... #....##...#.....##... #.........#.....## #.........#.....## #.,ChIF§§§,Ch&9,Chc,Ch,Ch # #≈.(§..≈# # #≈..§..≈ # #≈..§..≈ ,Ch<#.. #≈≈...≈≈ #.....#..###..#≈≈~≈≈###...÷<#.#....÷#.#.....#....<...'..÷..'.)......#####'##)....#..### #.........####..### { +....##...#.....## #....##...#.....##... #....##...#.....##...,Chz #.........#.....## #.........#.....## #.,ChZA☼☼,Ch'90,ChJ,Ch,Ch # #≈.(§..≈# #,Ch: #≈..☼..≈# # #≈..☼..≈## #≈≈...≈≈ #.....#..####≈≈~≈≈###...÷<##.#....÷##.#.....#....<#.'..÷..'.)'...#####'##)....#..#### #.........####..###,Ch) { +....##...#.....## #....##...#.....## #....##...#.....## #..#.....## #..#.....## #.,Ch6☼,Ch2&1,Ch,Ch-Ch # #≈.(☼..≈# # #≈..☼..≈# # #≈..☼..≈## #≈≈...≈≈ #.....#..### ####≈≈~≈≈###...÷<# #.#....÷# #.#.....#....< #.'..÷..'.).'...#####'##)....#..####. #.........####..### { +....##...#.....## #....##...#.....## #....##...#.....## #.#.....## #.#.....## #.○○2-ChV -Ch ) #-Chh  #≈.(☼..≈# #-Ch  #≈..○..≈# #-Ch  #≈..○..≈#-Chu v #≈≈...≈≈##.....#..-Ch  ####≈≈~≈≈###...÷<#-Ch ) #-ChV Z.#....÷#-Ch ) #-Chɣ a.#.....#.... #.'..÷..'.).'...#####'##)....#..#.. #.####.....{ +....##...#.....##'.. #....##...#.....###. #....##...#.....### #.#.....## #.#.....## #.-Ch ○-Ch ☼-ChŦ §○§-Ch  ..-Ch -Chǯ 53-Ch .Ch # #≈≈...≈≈# # #≈.(○..≈# # #≈..☼..≈# #........ #≈.§○§.≈######### #≈≈...≈≈##.....#..# ####≈≈~≈≈###...÷<# #.#....÷# #.#.....#..Ch #..........'..÷..'.)....'...#####'##)....#...###...#.........####.. .....+....##...#..... '.....#....##...#......#.....#....##...#.....#.....#.#..... #.#......Ch°.Ch.Ch.ChO4.Ch.ChE/Ch; # #≈≈...≈≈# # #≈.(○..≈# # #≈..☼..≈# # #≈.§°§.≈# #≈≈...≈≈##.....#.. ####≈≈~≈≈###...÷<# #.#....÷# #.#.....# #.'..÷..'.) ...'...#####'##)....#...###...#.####.. .....'....##...#..... '.....#....##...#..... .#.....#....##...#..... #.....#.#..... #.#...../Ch/Ch°/Ch ○/Ch%"☼.☼/Ch./Ch!/Ch"5/ChB)/Ch,/Chн # #≈≈...≈≈# # #≈.(°..≈# # #≈..○..≈# # #≈.☼.☼.≈ #≈≈...≈≈##.....# ####≈≈~≈≈###...÷<# #.#....÷# #.#.....# #.'..÷..'. ...'...#####'##)....# ..###...#.#### .....'....##...# '.....#....##...# .#.....#....##...# #.....#...# #.#/Ch/Ch./ChB   entropy weaver (wandering)/Chz!/ChB/Chf!/Ch /ChB/Ch6/Ch/Ch /Ch/Ch>_An entropy weaver comes into view./ChD/Ch /Ch *#≈≈...≈≈#/Ch  .(....○.☼.☼.≈#########/Ch ≈...≈≈##.....#.####≈≈~≈≈###...÷<..........#....÷.'..÷..'.....'...#####'##)....#...###...#.........###. .....'....##...#...'.....#..#. #....B#.......#....####/Ch ,/Ch8 /Ch °/Ch" #○.○/Ch# B/Ch>$ B/Ch% /Ch% ./Ch( /==7/Ch, /Ch0  /Ch0 /Ch1 "_The entropy weaver shouts!0Chb5 2The floor.1Ch#≈≈...≈≈# #...... dfuk273 the Markshuman#≈.(...≈# #...... Human of Ashenzari **....#≈..°..≈# #...... Health: 98/98 ========================#≈.○.○.≈######### Magic: 20/20 ========================#≈≈...≈≈##.....#. AC: 35Str: 21####≈≈~≈≈###...÷<#. EV: 15Int: 9#..........#....÷#. SH: 0Dex: 20#..........#.....#. XL: 13 Next: 98% Place: Dungeon:15#.@........'..÷..'. Noise: ==-------  Time: 15797.8 1ChE`(1.0).....'...#####'##)....#. M) +11 longbow of the Tick {drain, rPois} ...###...#.........####. Fire: M) +11 longbow of the Tick {drai. .....'....##...#....'.....#....##...#.....#...B.#....##...#.... B   entropy weaver#.....#.........#....#.....#.........#....#.........##### _You carefully extract the barbed spikes from your body. _You see here an ugly thing skeleton. _Found 6 large rocks. Found a shimmering altar of Xom. _There is an open door here. _An entropy weaver comes into view. _The entropy weaver shouts!1ChS=1ChD$1ChFAn entropy weaver. 1ChoHQA gaunt humanoid with flaking, pale chitin. Its spindly limbs are capable of 1ChKstartlingly quick movement and end in razor-sharp talons. Max HP: ~71Will: ++AC: ++EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 120% (normally travels faster than you) You have about 73% to hit with the +11 longbow of the Tick. It has about 58% to hit you. Attacks Max Damage 4x Hit 17 each It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Entropic Weave(7) [!]: Description|Quote8ChI 7 Entropic Weave 8Ch RCorrodes the target, with no direct line of fire required. Range : 7:Chc 6An entropy weaver. A gaunt humanoid with flaking, pale chitin. Its spindly limbs are capable of startlingly quick movement and end in razor-sharp talons. Max HP: ~71Will: ++AC: ++EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 120% (normally travels faster than you) You have about 73% to hit with the +11 longbow of the Tick. It has about 58% to hit you. Attacks Max Damage 4x Hit 17 each It can see invisible. It can open doors. :Che %It has mastered the following spells, which are affected by silence and antimagic:  a - Entropic Weave(7) [!]: Description|Quote;Ch';Ch./#≈≈...≈≈# #...... dfuk273 the Markshuman#≈.(...≈# #...... Human of Ashenzari **....#≈..°..≈# #...... Health: 98/98 ========================#≈.○.○.≈######### Magic: 20/20 ========================#≈≈...≈≈##.....#. AC: 35;Ch0Str: 21####≈≈~≈≈###...÷<#. EV: 15Int: 9#..........#....÷#. SH: 0Dex: 20#..........#.....#. XL: 13 Next: 98% Place: Dungeon:15#.@........'..÷..'. Noise: ==-------  Time: 15797.8 (0.0).....'...#####'##)....#. M) +11 longbow of the Tick {drain, rPois} ...###...#.........####. Fire: M) +11 longbow of the Tick {drai. .....'....##...#....;Ch3N'.....#....##...#.....#...B.#....##...#.... B   entropy weaver#.....#.........#....#.....#.........#....#.........##### _You carefully extract the barbed spikes from your body. _You see here an ugly thing skeleton. _Found 6 large rocks. Found a shimmering altar of Xom. _There is an open door here. _An entropy weaver comes into view. _The entropy weaver shouts!;Ch8;Ch:;ChH#≈≈...≈≈# #...... dfuk273 the Markshuman#≈.(...≈# #...... Human of Ashenzari **....#≈..°..≈# #...... Health: 98/98 ========================#≈.○.○.≈######### Magic: 20/20 ========================#≈≈...≈≈##.....#. AC: 35;Ch-JStr: 21####≈≈~≈≈###...÷<#. EV: 15Int: 9#..........#....÷#. SH: 0Dex: 20#..........#.....#. XL: 13 Next: 98% Place: Dungeon:15#.@........'..÷..'. Noise: ==-------  Time: 15797.8 (0.0).....'.*.#####'##)....#. M) +11 longbow of the Tick {drain, rPois} ...###.*.#.........####. Fire: M) +11 longbow of the Tick {drai. ...*.'....##...#....'...*.#....##...#....;ChxM.#...B.#....##...#.... B   entropy weaver#.....#.........#....#.....#.........#....#.........##### _An entropy weaver comes into view. _The entropy weaver shouts!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an entropy weaver (73% to hit);Ch "#≈≈...≈≈# #...... dfuk273 the Markshuman#≈.(...≈# #...... Human of Ashenzari **....#≈..°..≈# #...... Health: 98/98 ========================#≈.○.○.≈######### Magic: 20/20 ========================#≈≈...≈≈##.....#. AC: 35Str: 21####≈≈~≈≈###...÷<#. EV: 15Int: 9;Ch #..........#....÷#. SH: 0Dex: 20#..........#.....#. XL: 13 Next: 98% Place: Dungeon:15#.@........'..÷..'. Noise: ==-------  Time: 15797.8 (0.0).....'.(.#####'##)....#. M) +11 longbow of the Tick {drain, rPois} ...###.(.#.........####. Fire: M) +11 longbow of the Tick {drai. ...(.'....##...#....'...(.#....##...#.....#...B.#....##...#.... B   entropy weaver (drained)#.....#.........#....#.....#.........#....h 19H#.........#####Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an entropy weaver (73% to hit)  You shoot an arrow. The arrow hits the entropy weaver.  You drain the entropy weaver.;Ch Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an entropy weaver (73% to hit)  You shoot an arrow. The arrow hits the entropy weaver.drain  The entropy weaver is lightly wounded.;Ch- §§§...B.;Ch" <=8.7 (0.9 _;Ch*) ;ChU+ {ACh+.AChb}#≈≈...≈≈# #...... dfuk273 the Markshuman#≈.○...≈# #...... Human of Ashenzari **....#≈..○○.≈# #...... Health: 98/98 ========================ACh{!#≈.....≈######### Magic: 20/20 ========================#≈≈...≈≈##.....#. AC: 35Str: 21####≈≈~≈≈###...÷<#. EV: 15Int: 9#..........#....÷#. SH: 0Dex: 20#..........#.....#. XL: 13 Next: 101% Place: Dungeon:15#.@........'..÷..'. Noise: ===------  Time: 15802.4 (0.9).....'...#####'##)....#. M) +11 longbow of the Tick {drain, rPois} ...###...#.........####. Fire: M) +11 longbow of the Tick {drai. .....'....##...#....'.....#ACh"[40m....##...#.....#.....#....##...#.... #.....#.........#.... #.....#.........#.... #.........##### Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an entropy weaver (almost dead, heavily drained, 73% to hit)  You shoot an arrow. The arrow hits the entropy weaver. _You kill the entropy weaver!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an entropy weaver (almost dead, heavily drained, 73% to hit)  ACh%You shoot an arrow. The arrow hits the entropy weaver. _You kill the entropy weaver!  You have reached level 14!ACh-/  --more--BCh< BChO> $105/105BCh$? 1/21BCh? 4BCh@ 1% BChG BChL  BChM BChN _BChO DChtDChvDChwDChyDChقDCh0DChDChDCh DChDChD_Found a potion of curing.DChΛDChDChDChDChDCh=DCh=DChDCh[DCh4...☼☼.≈#########DCh;≈...≈≈##.....#DChͰt####≈≈~≈≈###...÷<#DCh# #..........#....÷#.DChk^#.#..........DChn####.#..........'..÷..'DChI.....'...#####'##)....DChY...###...#DChܵ...###DCh. #...@.'....##...#...DChl ---DCh05.4 (3.0DCh #.'.....#....##...#...DCh.....#....##...#...!. #.....#....... #.....#...... .........##################... #.....'... #.......---DChDCh"ECh,MEChyNEChOEChrEChwECh|xE# #..........#....÷#.#.#..........####.#..........'..÷..'ECh7y.....'...#####'##).......###...#...###...#.....'....##...#... #.'.....#....##...#........#....##...#...!..#......8. #.....#......Fire: M) +11 longbow of the Tick {draiEChy......#............ #..######.... #..#EChzECh}EChFChmuFChѤ  There is an open door here. _FChХ,FChFChw,FCh-FCh. . # #..........#  #.. #.#..........#   #..#####.#..........'   #........'...#####'## FCh#  #......###...#......   #......#.....'....##   #...##.'.....#....##   #......#.....#....##   ..#.....#...16.4 (8   .#.....#...  ###.#.....#.......  .. ..########  #. ..# #.....'  #. ..# #   # ...# #   .# .....     #.... # FChصFChѷb _K - 7 potions of curing (gained 1)GCh GCh 3GChr GChH XGCh ,GCh GCh GCh ,GCh' GCh GCh) ,GCh GCh8 GChl ,GCh GCh8 GCh ,GCh/ GCht GCh ,GCh GCh GChO ,GChV GCh GCh ,GCh~ GCh GChd ,GCh! GCh$ @  There is an open door here.GCh' 5 _GCh8) GCh* GCh\. ,GCh/ GCh2 ,GCh3 GChJ6 n _A - 2 potions of lignification (gained 1)GChB<  #......##############...... #......########.....'...... #......#............#...... #......#............#...... #......#........... #..####GCh<  #......'.....##.... #..#  #......#.....##### #..#  #......#.....## #..#  #......#..@...# #..#  #.####.#......# #..#  #. #.'......# #..# GCh= J # ....#.....## {#^.# ....#'####+..# ... ... #..### ...... #...... GCh`> #..# #...... #......GCh? . 30.4 (1GCh? 4.0)  Ashenzari invites you to partake of a vision and a curse of ranged combat andelements.GCh_J /  --more--KChKKChC _LCh Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Range/Elem)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.MCh/MChMCh#......##############...... dfuk273 the MarkshumanMCh#......########.....'...... Human of Ashenzari **....#......#............#...... Health: 105/105 ========================#......#............#...... Magic: 21/21 ========================#......#........... #..#### AC: 35Str: 21#......'.....##.... #..#EV: 15Int: 9#......#.....##### #..#SH: 0Dex: 20#......#.....## #..#XL: 14 Next:  1% Place: Dungeon:15#......#..@...# #..#Noise: ---------  Time: 15830.4 (0.0)#.####.#......#MCh[40m #..#M) +11 longbow of the Tick {drain, rPois} #. #.'......# #..#Fire: M) +11 longbow of the Tick {drai# ....#.....## {#^.#....#'#####+..#... ...#..#### ......#...... #..##...... #......  _There is an open door here. _K - 7 potions of curing (gained 1) _There is an open door here. _A - 2 potions of lignification (gained 1)  Ashenzari invites you to partake of a vision and a curse of ranged combat and _elements.MChMDCurse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+} MChf 5 V - a +0 pair of gloves (worn)PChgB PChQ Q#......##############...... dfuk273 the Markshuman#......########.....'...... Human of Ashenzari **....#......#............#...... Health: 105/105 ========================#......#............#...... Magic: 21/21 ========================#......#........... #..#### AC: 35Str: 21#......'.....##.... #..#EV: 15Int: 9PChdR #......#.....##### #..#SH: 0Dex: 20#......#.....## #..#XL: 14 Next:  1% Place: Dungeon:15#......#..@...# #..#Noise: ---------  Time: 15830.4 (0.0)#.####.#......# #..#M) +11 longbow of the Tick {drain, rPois} #. #.'......# #..#Fire: M) +11 longbow of the Tick {draiPCh!S # ....#.....## {#^.#....#'#####+..#... ...#..#### ......#...... #..##...... #......  _K - 7 potions of curing (gained 1) _There is an open door here. PChV D_A - 2 potions of lignification (gained 1)  Ashenzari invites you to partake of a vision and a curse of ranged combat and _elements.Okay, then.PChU[ PCh] . _QChN 3QChtP QChU QChZ QCh d P _QChf ,QChNh QChj QChq ,QChs QChtw QCh} QCh  #......#........... #..## #......'.....##.... #..#  #......#.....##### #..#  #......#.....## #..#  #......#......# #..#  #.####.#......# #..# #. #.'......# #..# #......#.....## {#^.#QCh  ......#@##### +..# .......# #..## .......# #.... ####..# #....Q #.. .# #.... ...# #.... Q   tengu warrior (wandering) .... #.......##QCh͋ Q ##### QCh V3.4 (34.4 (4QCh QCha _A tengu warrior comes into view. It is wielding a +0 battleaxe. _There is an open door here.SCh #......#........... #..## dfuk273 the Markshuman#......'.....##.... #..# Human of Ashenzari **....#......#.....##### #..# Health: 105/105 ========================#......#.....## #..# Magic: 21/21 ========================#......#......# #..# AC: 35Str: 21#.####.#......# #..# EV: 15Int: 9#. #.'......# #..# SH: 0Dex: 20#......#.....## {#^.# Ch mXL: 14 Next:  1% Place: Dungeon:15......#@#####+..# Noise: ---------  Time: 15834.4 (0.0)......*......# #..## M) +11 longbow of the Tick {drain, rPois} ....**.......# #.... Fire: M) +11 longbow of the Tick {drai...*#..####..# #......Q #.. .# #...... ...# #.... Q   tengu warrior (wandering). ....#.......####### _There is an open door here.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 battleaxe and wearing a +0 leather armour  (wandering, hasn't noticed you, 65% to hit)TCh#......#........... #..## dfuk273 the Markshuman#......'.....##.... #..# Human of Ashenzari **....#......#.....##### #..# Health: 105/105 ========================#......#.....## #..# Magic: 21/21 ========================#......#......# #..# AC: 35Str: 21#.####.#......# #..# EV: 15TChInt: 9#. #.'......# #..# SH: 0Dex: 20#......#.....## {#^.# XL: 14 Next:  1% Place: Dungeon:15......#@#####+..# Noise: ---------  Time: 15834.4 (0.0)......(......# #..## M) +11 longbow of the Tick {drain, rPois} ....((.......# #.... Fire: M) +11 longbow of the Tick {drai...(#..####..# #.....(( #.. .# #....(. ...# #.... Q   tengu warrior (wandering). ....TCh K#.......#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 battleaxe and wearing a +0 leather armour  (wandering, hasn't noticed you, 65% to hit)  You shoot an arrow.  The arrow completely misses the tengu warrior.TChӏShift-Dir - straight line  Aim: a tengu warrior, wielding a +0 battleaxe and wearing a +0 leather armour  (wandering, hasn't noticed you, 65% to hit)  You shoot an arrow.  The arrow completely misses the tengu warrior.The tengu warrior shouts!TChnX.......TCh>===5.3 (0.9 _TChTChUCh&UChF2QQ   tengu warriorUCh47---6.3 (1.0UCh=UChBUCh #......#........... #..## dfuk273 the Markshuman#......'.....##.... #..# Human of Ashenzari **....#......#.....##### #..# Health: 105/105 ========================#......#.....## #..# Magic: 21/21 ========================#......#......# #..# AC: 35Str: 21#.####.#......# #..# EV: 15Int: 9UCh #. #.'......# #..# SH: 0Dex: 20#......#.....## {#^.# XL: 14 Next:  1% Place: Dungeon:15......#@#####+..# Noise: ---------  Time: 15836.3 (0.0).....**......# #..## M) +11 longbow of the Tick {drain, rPois} ....*........# #.... Fire: M) +11 longbow of the Tick {drai...Q#..####..# #....... #.. .# #...... ...# #.... Q   tengu warrior. ....#.......####### _The tengu warrior shouts!  Fire: M) +11 longbow of the Tick {drain, rUCh8 mPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 battleaxe and wearing a +0 leather armour  (65% to hit)UCh #......#........... #..## dfuk273 the Markshuman#......'.....##.... #..# Human of Ashenzari **....#......#.....##### #..# Health: 105/105 ========================#......#.....## #..# Magic: 21/21 ========================#......#......# #..# AC: 35Str: 21#.####.#......# #..# EV: 15Int: 9#. #.'......# #..# SH: 0Dex: 20UCh #......#.....## {#^.# XL: 14 Next:  1% Place: Dungeon:15......#@#####+..# Noise: ---------  Time: 15836.3 (0.0).....((......# #..## M) +11 longbow of the Tick {drain, rPois} ....(........# #.... Fire: M) +11 longbow of the Tick {drai..((#..####..# #.....(. #.. .# #....(. ...# #.... Q   tengu warrior. ....#.......#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: UCh_ a tengu warrior, wielding a +0 battleaxe and wearing a +0 leather armour  (65% to hit)  You shoot an arrow.  The arrow closely misses the tengu warrior.UChbUChkl..Q....UChr>===7.2 (0.9 _UCh|VChR#......#........... #..## dfuk273 the Markshuman#......'.....##.... #..# Human of Ashenzari **....#......#.....##### #..# Health: 105/105 ========================#......#.....## #..# Magic: 21/21 ========================#......#......# #..# AC: 35Str: 21VChw#.####.#......# #..# EV: 15Int: 9#. #.'......# #..# SH: 0Dex: 20#......#.....## {#^.# XL: 14 Next:  1% Place: Dungeon:15......#@#####+..# Noise: ===------  Time: 15837.2 (0.0).....**......# #..## M) +11 longbow of the Tick {drain, rPois} ....Q........# #.... Fire: M) +11 longbow of the Tick {drai....#..####..# #....... #.. .# #...... ...# #.... Q  Ch?9m tengu warrior. ....#.......####### _The arrow closely misses the tengu warrior.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 battleaxe and wearing a +0 leather armour  (65% to hit)VCh [ #......#........... #..## dfuk273 the Markshuman#......'.....##.... #..# Human of Ashenzari **....#......#.....##### #..# Health: 105/105 ========================#......#.....## #..# Magic: 21/21 ========================#......#......# #..# AC: 35Str: 21#.####.#......# #..# EV: 15Int: 9#. #.'......# #..# SH: 0Dex: 20#......#.....## {#^.# Ch] mXL: 14 Next:  1% Place: Dungeon:15......#@#####+..# Noise: ===------  Time: 15837.2 (0.0).....((......# #..## M) +11 longbow of the Tick {drain, rPois} ....Q........# #.... Fire: M) +11 longbow of the Tick {drai....#..####..# #....... #.. .# #...... ...# #.... Q   tengu warrior. ....#.......#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 battleaxe and wearing a +0 leather armour  (65% to hit)  You shoot an arrow. The arrow hits the tengu warrior!!  The tengu warrior is moderately wounded.VCh VChj VCh Q..Q 2 tengu warriors (1 wandering)QVChm -8.1 (0.9VCh VCh0   Shift-Dir - straight line  Aim: a tengu warrior, wielding a +0 battleaxe and wearing a +0 leather armour  (65% to hit)  You shoot an arrow. The arrow hits the tengu warrior!!  The tengu warrior is moderately wounded. _A tengu warrior comes into view. It is wielding a +0 great sword.WChw#......#........... #..## dfuk273 the Markshuman#......'.....##.... #..# Human of Ashenzari **....#......#.....##### #..# Health: 105/105 ========================#......#.....## #..# Magic: 21/21 ========================#......#......# #..# AC: 35WChƶ-Str: 21WChg#.####.#......# #..# EV: 15Int: 9#. #.'......# #..# SH: 0Dex: 20#......#.....## {#^.# XL: 14 Next:  1% Place: Dungeon:15......#@#####+..# Noise: ===------  Time: 15838.1 (0.0).....Q*......# #..## M) +11 longbow of the Tick {drain, rPois} .............# #.... Fire: M) +11 longbow of the Tick {drai....#..####..# #....... #.. .# #...... ...# #.... QQ WCh%D 2 tengu warriors (1 wandering). ....#....Q..####### _A tengu warrior comes into view. It is wielding a +0 great sword.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleWCh Shift-Dir - straight lineWChjAim: a tengu warrior, wielding a +0 battleaxe and wearing a +0 leather armour  WChR(moderately wounded, 65% to hit)WChJ#......#........... #..## dfuk273 the Markshuman#......'.....##.... #..# Human of Ashenzari **....#......#.....##### #..# Health: 105/105 ========================#......#.....## #..# Magic: 21/21 ========================WCh#......#......# #..# AC: 35Str: 21#.####.#......# #..# EV: 15Int: 9#. #.'......# #..# SH: 0Dex: 20#......#.....## {#^.# XL: 14 Next:  1% Place: Dungeon:15WChi......#@#####+..# Noise: ===------  Time: 15838.1 (0.0).....Q.......# #..## M) +11 longbow of the Tick {drain, rPois} .............# #.... Fire: M) +11 longbow of the Tick {drai....#..####..# #....... #.. .# #...... ...# #.... QQ 2 tengu warriors (1 wandering). ....#....Q..#######Aim: a tengu warrior, wielding a +0 battleaxe and wearing a +0 leather armour  (moderately wounded, 65% to hit)  You shoot an arrow.  The tengu warrior shouts!  The arrow hits the tengu warrior!! You drain the tengu warrior!  You kill the tengu warrior!WCh )(   tengu warriorWChĨWChoS#..WChY:39.1 (1 _WChWCh%XCh9IXCh<YChBYChYChW #......#.....##### #.. #......#.....## #..# #......#......# #..# #.####.#......# #..# #.####.'......# #..# #......#.....## {#^.# #......#'###### +..# #.....).......# #..##......@......# #...---#....#..####..# #...#... #... .# #YChj #.. ..... # ##. ....... ## ...#####' #### JJ 2 slime creatures (asleep) .... J...... .JYCh\z 40  2 slime creatures come into view.YChYChYCh! QJJ   slime creature.Q   tengu warrior.  The slime creature quivers. The slime creature jiggles.YCh"G---1.1 (2YCh'YCh); _The slime creature moves out of view.ZChe+ZCh#......#.....##### #..# dfuk273 the MarkshumanZChu#......#.....## #..# Human of Ashenzari **....ZChZ #......#......# #..# Health: 105/105 ========================ZChH#.####.#......# #..# Magic: 21/21 ========================ZCh#.####.'......# #..# AC: 35Str: 21#......#.....## {#^.# EV: 15Int: 9#......#'###### +..# SH: 0Dex: 20#.....).......# #..# XL: 14 Next:  3% Place: Dungeon:15#......@......# #... Noise: ---------  Time: 15841.1 (0.0)#....#*.####..# #... M) +11 longbow of the Tick {drain, rPois} #... #*.. .# #... Fire: M) +11 longbow of the Tick {drai#..Ch{m Q.... # #...ZCh')#. .......ZCh:#...ZChI># ...#####JZCha#### J   slime creatureZChj.... ..ZChpQ   tengu warriorZCh .....ZCh.. ZCh-_The slime creature moves out of view.  ZCh @Fire: M) +11 longbow of the Tick {drain, rPois}ZCh Press: ? - help, Q - select action, ( or ) - cycleZCh  Shift-Dir - straight lineZCh lAim: a tengu warrior, wielding a +0 great sword and wearing a +0 leather armourZCh(65% to hit)ZChs+ZCh#......#.....##### #..# dfuk273 the MarkshumanZCh#......#.....## #..# Human of Ashenzari **....ZCh #......#......# #..# Health: 105/105 ========================ZCh#.####.#......# #..# Magic: 21/21 ========================#.####.'......# #..# AC: 35Str: 21#......#.....## {#^.# EV: 15Int: 9#......#'###### +..# SH: 0Dex: 20#.....).......# #..# XL: 14 Next:  3% Place: Dungeon:15ZChz=#......@......# #... Noise: ---------  Time: 15841.1 (0.0)ZCh[(#....#(.####..# #... M) +11 longbow of the Tick {drain, rPois} ZCh=,#... #(.. .# #... Fire: M) +11 longbow of the Tick {draiZCh#.. Q.... # #...ZCh)#. .......ZCh#...ZCh># ...#####JZCh]#### J   slime creatureZCh+.... ..ZChzQ   tengu warrior (drained)ZCh .....ZCh ..  ZChPress: ? - help, Q - select action, ( or ) - cycleZChm Shift-Dir - straight lineZChClAim: a tengu warrior, wielding a +0 great sword and wearing a +0 leather armourZCh(65% to hit)  ZCh=You shoot an arrow. The arrow hits the tengu warrior!!  ZChYou drain the tengu warrior!ZChZCh*Shift-Dir - straight linZCh!e  ZCh vAim: a tengu warrior, wielding a +0 great sword and wearing a +0 leather armourZChߒ(65% to hit)  You shoot an arrow. The arrow hits the tengu warrior!!drain the tengu warrior!  The tengu warrior is almost dead.ZChZChIZChZChݨ.ZCh#QZCh{..ZCh?,......JZCh'ZCh<J 2 slime creaturesZChJZCh~ZChZCh====ZCh$2.0 (0.9 ZCh _ZChZCh[Chf#......#.....##### #..# dfuk273 the Markshuman#......#.....## #..# Human of Ashenzari **....#......#......# #..# Health: 105/105 ========================#.####.#......# #..# Magic: 21/21 ========================#.####.'......# #..# AC: 35Str: 21#......#.....## {#^.# EV: 15Int: 9#......#'###### +..# SH: 0Dex: 20#.....).......# #..# XL: 14 Next:  3% hn[33mPlace: Dungeon:15#......@......# #... Noise: ====-----  Time: 15842.0 (0.0)#....#*.####..# #... M) +11 longbow of the Tick {drain, rPois} #... #Q.. .# #... Fire: M) +11 longbow of the Tick {drai#.. ..... # #...#. ......J#...# ...#####'#### JJ 2 slime creatures.... .JQ   tengu warrior (drained)....... _The tengu warrior is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great sword and wearing a +0 leather armour[Ch=c(almost dead, lightly drained, 65% to hit)[Chە#......#.....##### #..# dfuk273 the Markshuman#......#.....## #..# Human of Ashenzari **....#......#......# #..# Health: 105/105 ========================[Ch#.####.#......# #..# Magic: 21/21 ========================#.####.'......# #..# AC: 35Str: 21#......#.....## {#^.# EV: 15Int: 9#......#'###### +..# SH: 0Dex: 20#.....).......# #..# XL: 14 Next:  3% Place: Dungeon:15#......@......# #... Noise: ====-----  Time: 15842.0 (0.0)#....#..####..# #... M) +11 longbow of the Tick {drain, rPois} [33[Chm#... #Q.. .# #... Fire: M) +11 longbow of the Tick {drai#.. ..... # #...#. ......J#...# ...#####'#### JJ 2 slime creatures.... .JQ   tengu warrior (drained).......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great sword and wearing a +0 leather armour(almost dead, lightly drained, 65% to hit)  You shoot an arrow. The arrow hits the tengu warrior!!  You kill the tengu warrior![Chg()[Ch[Ch[Ch%.{.J   slime creature.[ChGo6===-9 (0.9 _[ChS[ChX\Ch  #......'.....##.... #.. #......#.....##### #..\ChZ u #......#.....## #.. #......#......# #.. #.####.#......# #.. #.####.'......# #.. #......#.....## {#^. #......#'###### +.. #.....# # #.............# # #....#..####..# # #....#).. .# # #... .....{ # #\Ch* < #.......... #..#.....#####J####............{'----3.9 (1.0\Ch   \Ch vAim: a tengu warrior, wielding a +0 great sword and wearing a +0 leather armour\Chf [(almost dead, lightly drained, 65% to hit)  \Ch ?You shoot an arrow. The arrow hits the tengu warrior!! \Ch F_You kill the tengu warrior!  \Ch Things that are here: \Ch) {_a +0 battleaxe; a +0 leather armour; a tengu corpse]Chî  #......'.....##.... #   #......#.....##### #   #......#.....## #   #......#......# #   #.####.#......# #   #.####.'......# #   #......#.....## {#^   #......#'###### +   #....@).# #   #......# #   #....#..####..# #   #....#)..J .# #  [13;]Ch{11H #.......... # #   #..........J. #. JJ 2 slime creatures   #.....#####'#   #..... ..   ..... ..]Ch[`J.J.]ChI---4 _]Ch]Ch8^Chm #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 105/105 ========================  #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  ^Ch#.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next:  6% Place: Dungeon:15  #....@).......# #. Noise: ---------  Time: 15844.9 (0.0)  #.....*.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#.*####..# #. Fire: M) +11 longbow of the Tick {drai  #....#).J. .# #.  #.......... # ^Ch^ #.  #.........J..#. JJ 2 slime creatures  #.....#####'###  #..... ..  .......Things that are here: _a +0 battleaxe; a +0 leather armour; a tengu corpseFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)^Ch` #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 105/105 ========================  #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  ^ChZb#.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next:  6% Place: Dungeon:15  #....@).......# #. Noise: ---------  Time: 15844.9 (0.0)  #.....(.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#.(####..# #. Fire: M) +11 longbow of the Tick {drai  #....#).J. .# #.  #......[^Chd40m.... # #.  #.........J..#. JJ 2 slime creatures (1 drained)  #.....#####'###  #..... ..  .......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)  You shoot an arrow. The arrow hits the slime creature!  You drain the slime creature.^ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (90% to hit)  You shoot an arrow. The arrow hits the slime creature!drain the slime creature.  The slime creature is moderately wounded.^Ch^Chd.J.J.^Ch>===5.8 (0.9 _^Ch^Ch^ChE)  #......'.....##.... #. dfuk273 the Markshuman  ^Ch[, #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 105/105 ========================  #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next:  6% Place: Dungeon:15  #....@).......# [4^Chj- 0m#. Noise: ===------  Time: 15845.8 (0.0)  #.....*.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#.J####..# #. Fire: M) +11 longbow of the Tick {drai  #....#)... .# #.  #........J. # #.  #............#. JJ 2 slime creatures (1 drained)  #.....#####'#^Chu. Z##  #..... ..  .......You drain the slime creature. _The slime creature is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}^Ch/ rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, lightly drained, 90% to hit)^Ch\  #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 105/105 ========================  ^ChP #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next:  6% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15845.8 (0.0)  #.....(.......# #. M) +11 longbow of the Tick {drain, rPois} ^Ch  #....#.J####..# #. Fire: M) +11 longbow of the Tick {drai  #....#)... .# #.  #........J. # #.  #............#. JJ 2 slime creatures (1 drained)  #.....#####'###  ^Ch #..... ..  .......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  The slime creature is severely wounded.^Ch},^ChdkJ.J.^Ch;26.8 (1 _^Ch^Chs_ChĞ #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 105/105 ========================  _ChF#......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next:  6% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15846.8 (0.0)  _Ch+#.....J.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#..####..# #. Fire: M) +11 longbow of the Tick {drai  #....#).J. .# #.  #.......... # #.  #............#. JJ 2 slime creatures (1 drained)  #.....#####'###  #..... ..  .......You shoot an arrow. The arrow hits the slime creature!! _The slime creature is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)_Ch?T J._Ch$ #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 105/105 ========================  #......#......# #. Magic: 21/21 ========================  _Ch(#.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next:  6% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15846.8 (0.0)  #.....J.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#..####..# #. Fire: M) +11 longbow of the Tick {drai  #_Ch *2[37m....#).J. .# #.  #.......... # #.  #............#. JJ 2 slime creatures (1 drained)  #.....#####'###  #..... ..  ....... _The slime creature is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the slime creature!  The slime creature is almost dead._Ch_Ch?J._Ch%b99/105 --7.7 (0.9_Ch_Ch  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow. The arrow hits the slime creature!  _Ch|The slime creature is almost dead. _The slime creature hits you.`Chp< #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 99/105 ======================--  #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next: [40`Ch|@m 6% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15847.7 (0.0)  #.....J.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#.J####..# #. Fire: M) +11 longbow of the Tick {drai  #....#)... .# #.  #.......... # #.  #............#. JJ 2 slime creatures (1 drained)  #.....#####'###  #..... ..  .......The slime creature is almost dead. _The slime creature hits you.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ([0`ChB;10m or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)`Ch #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 99/105 ======================--  #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next: [40`Chm 6% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15847.7 (0.0)  #.....J.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#.J####..# #. Fire: M) +11 longbow of the Tick {drai  #....#)... .# #.  #.......... # #.  #............#. JJ 2 slime creatures (1 drained)  #.....#####'###  #..... ..  .......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: `Cha slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  You kill the slime creature!`Chu.   slime creature`Ch'.`Ch48.6 (0.9 _`Ch'`Ch`Ch~ #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 99/105 ======================--  #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35`ChStr: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next:  6% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15848.6 (0.0)  #.....*.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#.J####..# #. Fire: M) +11 longbow of the Tick {drai  #....#)... .# #.  #......[39;49`Chɠm.... # #.  #............#. J   slime creature  #.....#####'###  #..... ..  .......You shoot an arrow. The arrow hits the slime creature! _You kill the slime creature!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)`ChS #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 99/105 ======================--  `ChDV#......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next:  6% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15848.6 (0.0)  #.....(.......# #. M) +11 longbow of the Tick {drain, rPois}  #`ChY[37m....#.J####..# #. Fire: M) +11 longbow of the Tick {drai  #....#)... .# #.  #.......... # #.  #............#. J   slime creature (drained)  #.....#####'###  #..... ..  .......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  You drain the slime creature.`Chu  The slime creature is heavily wounded.`Ch?J.`ChB100/1059.5 (0.9 _`Ch`Ch`Ch  #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 100/105 ======================--  #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next: [40`Chy m 6% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15849.5 (0.0)  #.....J.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#..####..# #. Fire: M) +11 longbow of the Tick {drai  #....#)... .# #.  #.......... # #.  #............#. J   slime creature (drained)  #.....#####'###  #..... ..  .......You drain the slime creature. _The slime creature is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, [`Ch 0;10;1m( or ) - cycleShift-Dir - straight lineAim: a slime creature (heavily wounded, lightly drained, 90% to hit)`Chc$  #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 100/105 ======================--  #......#......# #. Magic: 21/21 ========================  `Ch& #.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next:  6% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15849.5 (0.0)  #.....J.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#..####..# #. Fire: M) +11 longbow of the Tick {drai  `Ch3+ _#....#)... .# #.  #.......... # #.  #............#. J   slime creature (drained)  #.....#####'###  #..... ..  .......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (heavily wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  The slime creature is severely wounded.`Ch D50.4 (0.9`Ch `Ch;   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (heavily wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  The slime creature is severely wounded. _The slime creature barely misses you.aCh #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 100/105 ======================--  #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next: ChLm 6% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15850.4 (0.0)  #.....J.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#..####..# #. Fire: M) +11 longbow of the Tick {drai  #....#)... .# #.  #.......... # #.  #............#. J   slime creature (drained)  #.....#####'###  #..... ..  .......The slime creature is severely wounded. _The slime creature barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - selectaCh' action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)aCh #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  aChV#......#.....## #. Health: 100/105 ======================--  #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  aCh#......#'###### +. XL: 14 Next:  6% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15850.4 (0.0)  #.....J.......# #. M) +11 longbow of the Tick {drain, rPois}  #....#..####..# #. Fire: M) +11 longbow of the Tick {drai  #....#)... .# #.  #.......... # #.  #............#. J   slime creature (drained)  #.....#####'###  #..... ..  .......Fire: M) +11 longbow of the TaChick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  You kill the slime creature!aChD.aChm'.aChP<71.3 (0.9 _aChَaChaCh #......'.....##.... #. dfuk273 the Markshuman  aCh#......#.....##### #. Human of Ashenzari **....  #......#.....## #. Health: 100/105 ======================--  #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  aChZ#.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next:  7% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15851.3 (0.0) aChg #.............# #. M) +11 longbow of the Tick {drain, rPois}  #....#..####..# #. Fire: M) +11 longbow of the Tick {drai  #....#)... .# #.  #.......... # #.  aChD#............#.  #.....#####'###  #..... ..  .......Aim: a slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!! aChUg_You kill the slime creature!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineaCh #......'.....##.... #. dfuk273 the Markshuman  #......#.....##### #. Human of Ashenzari **....  aCh.#......#.....## #. Health: 100/105 ======================--  #......#......# #. Magic: 21/21 ========================  #.####.#......# #. AC: 35Str: 21  #.####.'......# #. EV: 15Int: 9  #......#.....## {#^ SH: 0Dex: 20  #......#'###### +. XL: 14 Next:  7% Place: Dungeon:15  #....@).......# #. Noise: ===------  Time: 15851.3 (0.0)  #Chqm.............# #. M) +11 longbow of the Tick {drain, rPois}  #....#..####..# #. Fire: M) +11 longbow of the Tick {drai  #....#)... .# #.  #.......... # #.  #............#.  #.....#####'###  #..... ..  ....... _You kill the slime creature!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.aCh#aChYaCh1. _bCh] bCh_ bCh#a bCh-f bChg R1= _bCho XbChu ,bChv bChC{ k2=bChQ} bCh ,bChI bCh* ;3bChX bCh ,bChM bChۓ ,bChŕ bChc ;4bCh{ bCh ,bCh~ bCh7 ,bCh bCh a5=bCh bCh 1 _HP restored.bCh 3bCh bCh bCh ,bCh bChֺ bChT ,bChI bCh bChJ g #......#......# #..#  #.####.#......# #..#  #.####.'......# #..#  #......#.....## {#^.#  #......#'###### +..#  #.....).......# #..### #.............# #..... #....#..####..# #.... #....#)..@....# #....--- bCh #.............# #.... #.............# #.... #.....#####'### ###### #..... ... #..... ....  J   slime creature (asleep) #..... J... ... '### #### ....bCh 66.3 (15.0)  A slime creature comes into view.bCh VJJ.bCh d=---7.3 (16bCh bCh c _The slime creature quivers.dCh#......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================#......#.....## {#^.#Magic: 21/21 ========================#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20dCh#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ---------  Time: 15867.3 (0.0)#.........*...# #..... M) +11 longbow of the Tick {drain, rPois} #.........*...# #..... Fire: M) +11 longbow of the Tick {drai#.....#####*### #######..... *..#..... J...J   slime creature#............'#######....A slime creature comes into view. _The slime creature quivers.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, dChd[39;49mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)dChpG#......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================dChN#......#.....## {#^.#Magic: 21/21 ========================#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ---------  Time: 15867.3 (0.0)#.........(...# #..... M) +11 longbow of the Tick {drain, rPois} #.........(...# Chb 40m#..... Fire: M) +11 longbow of the Tick {drai#.....#####(### #######..... (..#..... J...J   slime creature#............'#######....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  The slime creature is heavily wounded.dChUdChdCh..'J.JJ 2 slime creatures (1 wandering)dChw7===8.2 (0.9dCh dChC  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (90% to hit)  You shoot an arrow. The arrow hits the slime creature!!  The slime creature is heavily wounded. _A slime creature comes into view.dChS#......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================dCh#......#.....## {#^.#Magic: 21/21 ========================#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15868.2 (0.0)#.........*...# #..... M) +11 longbow of the Tick {drain, rPois} #.........*...# #.....dCh[39;49m Fire: M) +11 longbow of the Tick {drai#.....#####*### #######..... J..#..... .J..JJ 2 slime creatures (1 wandering)#............'#######....The slime creature is heavily wounded. _A slime creature comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (heavily wounded, 90% to hit)dChU #......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================#......#.....## {#^.#Magic: 21/21 ========================#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9dCh+! #.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15868.2 (0.0)#.........(...# #..... M) +11 longbow of the Tick {drain, rPois} #.........(...# #..... Fire: M) +11 longbow of the Tick {drai#.....#####(### #######..... J..#..... .J..JJ 2 slime creatures (1 drained)#............dCh<% [39;49m'#######....Shift-Dir - straight lineAim: a slime creature (heavily wounded, 90% to hit)  You shoot an arrow.  The slime creature quivers.The arrow hits the slime creature! You drain the slime creature.  The slime creature is severely wounded.dChs ,dCh ..J.J.dCh 29.2 (1 _dCh dChQ dChh #......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================#......#.....## {#^.#Magic: 21/21 ========================#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9dCha #.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15869.2 (0.0)#.........*...# #..... M) +11 longbow of the Tick {drain, rPois} #.........*...# #..... Fire: M) +11 longbow of the Tick {drai#.....#####J### #######..... .J.#..... ....JJ 2 slime creatures (1 drained)#............'#######....The arrow hits the slime dCh (creature! You drain the slime creature. _The slime creature is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)eCh#......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================#......#.....## {#^.#eCh,Magic: 21/21 ========================#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15869.2 (0.0)#.........(...# #..... M) +11 longbow of the Tick {drain, rPois} #.........(...# #..... Fire: M) +11 longbow of the Tick {drai#....eChE.#####J### #######..... .J.#..... ....JJ 2 slime creatures (1 drained)#............'#######....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  The slime creature is almost dead.eCh`  #..#   #..#  #.# #..#  #... {#^.#  #.... +..#  #.....)  #......eCh\e#  #....#..####..#  #....#)..@....#  #.........(...#  #.........(...#  #.....#####J###  #..... .J.  #..... ....  J   large slime creature (drained) #..... ....  J   slime creature ... '### eChO  #..#   #..#  #.# #..#  #... {#^.#  #.... +..#  #.....)  #......#  #....#..####..#  #....#)..@....#  #.........(...#  #.........(...#  #.....#####J###  #..... . #..... ....  eCh#..... ....  ... '### eChDo..J.eChX,70.2 (1eCheChEy  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow. The arrow hits the slime creature!  The slime creature is almost dead. _Two slime creatures merge to form a large slime creature.eChn#......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================#......#.....## {#^.#Magic: 21/21 ========================eCh#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15870.2 (0.0)#.........*...# #..... M) +11 longbow of the Tick {drain, rPois} #.........*...# #..... Fire: M) +11 longbow of the Tick {drai#.....#####J### #######.....Ch ;49m ...#..... ....J   large slime creature (drained)#............'#######....The slime creature is almost dead. _Two slime creatures merge to form a large slime creature.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (heavily wounded, lightly drained, 90% to hit)eCh'q#......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================#......#.....## {#^.#Magic: 21/21 ========================#......#'###### +..#eChAC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15870.2 (0.0)#.........(...# #..... M) +11 longbow of the Tick {drain, rPois} #.........(...# #..... Fire: M) +11 longbow of the Tick {drai#.....#####J### #######..... ...#.ChFm.... ....J   large slime creature (drained)#............'#######....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (heavily wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!eCh"q..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a large slime creature (heavily wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!  The large slime creature is severely wounded.eCh41.1 (0.9 _eCheCheCh#......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================#......#.....## {#^.#Magic: 21/21 ========================eCh#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15871.1 (0.9)#.............# #..... M) +11 longbow of the Tick {drain, rPois} #.............# #..... Fire: M) +11 longbow of the Tick {drai#.....#####J### #######..... ...#.eChu[39;49m.... ....J   large slime creature (drained)#............'#######....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (heavily wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature! _The large slime creature is severely wounded.eCh]#......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================#......#.....## {#^.#Magic: 21/21 ========================#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20eCh`#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15871.1 (0.0)#.........*...# #..... M) +11 longbow of the Tick {drain, rPois} #.........*...# #..... Fire: M) +11 longbow of the Tick {drai#.....#####J### #######..... ...#..... ....J   large slime creature (drained)#............'#######....The arrow hits the large slime creature! _The large slime creature is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help,eChaf Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (severely wounded, lightly drained, 90% to hit)eCh2A Z J.eCh2 #......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================#......#.....## {#^.#Magic: 21/21 ========================#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15eCh Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15871.1 (0.0)#.........(...# #..... M) +11 longbow of the Tick {drain, rPois} #.........(...# #..... Fire: M) +11 longbow of the Tick {drai#.....#####(### #######..... (..#..... .(..J   large eCh; slime creature (drained)#.....(......'#######.... _The large slime creature is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  The arrow completely misses the large slime creature.eCh_ eChUe r.J'...eChg 42.0 (0.9 _eChj eChfl eCh6, #......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================eCh- #......#.....## {#^.#Magic: 21/21 ========================#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15872.0 (0.0)#.........*...# #..... M) +11 longbow of the Tick {drain, rPois} #.........J...# #.....eCha. [39;49m Fire: M) +11 longbow of the Tick {drai#.....#####'### #######..... ...#..... ....J   large slime creature (drained)#............'#######....You shoot an arrow. _The arrow completely misses the large slime creature.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a large slime creature (severely wounded, lightly drained, 90% to hit)eCh #......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================#......#.....## {#^.#Magic: 21/21 ========================#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20eChN#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15872.0 (0.0)#.........(...# #..... M) +11 longbow of the Tick {drain, rPois} #.........J...# #..... Fire: M) +11 longbow of the Tick {drai#.....#####'### #######..... ...#..... ....J   large slime creature (drained)#............'#######....Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, (eCh5:[40m or ) - cycleShift-Dir - straight lineAim: a large slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!eChxTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a large slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!  The large slime creature is severely wounded.eChCJ..eCh&23.0 (1 _eChɟeChfCh (fChʖG#......#......# #..#fCh5dfuk273 the MarkshumanfChO#.####.#......# #..#fCh3Human of Ashenzari **....fChc#.####.'......# #..#fCh9dHealth: 105/105 ========================fCh,#......#.....## {#^.#fChdMagic: 21/21 ========================fCh)o#......#'###### +..#fChѤAC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15873.0 (0.0)#........J....# #..... M) +11 longbow of the Tick {drain, rPois} #.............# #..... Fire: M) +11 longbow of the Tick {drai#.....#####'### #######..... ...#..... ....Ch!0;1mJ   large slime creature (drained)#............'###fCh####fCh ....fChtDThe arrow hits the large slime creature! fCh;I_The large slime creature is severely wounded.fChNHFire: M) +11 longbow of the Tick {drain, rPois}fChHPress: ? - help, Q - select action, ( or ) - cyclefCh< Shift-Dir - straight linefCh-Aim: a large slime creature (severely wounded, lightly drained, 90% to hit)fChc(fChhG#......#......# #..#fCh|5dfuk273 the MarkshumanfChoO#.####.#......# #..#fChg3Human of Ashenzari **....fChZc#.####.'......# #..#fChdHealth: 105/105 ========================fCh#......#.....## {#^.#fChdMagic: 21/21 ========================fChyo#......#'###### +..#fCh|AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  7% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15873.0 (0.0)#........J....# #..... M) +11 longbow of the Tick {drain, rPois} #.............# #..... Fire: M) +11 longbow of the Tick {drai#.....#####'### #######..... ...#..... ....ChH|4;38HJ   large slime creature (drained)#............'#######....Shift-Dir - straight lineAim: a large slime creature (severely wounded, lightly drained, 90% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!  You drain the large slime creature.  fCh;,You kill the large slime creature!fCh"fChfChح.fChήfChfChװfCh fChfCh?fChVB.fChlfChSn9fCho 9 (0.9 fChq _fChwfChc|fCh(fChG#......#......# #..#fCh5dfuk273 the MarkshumanfChO#.####.#......# #..#fCh@3Human of Ashenzari **....fChčc#.####.'......# #..#fChAdHealth: 105/105 ========================fChА#......#.....## {#^.#fChLdMagic: 21/21 ========================fCh\ #......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  9% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15873.9 (0.9)#.............# #..... M) +11 longbow of the Tick {drain, rPois} #.............# #..... Fire: M) +11 longbow of the Tick {draifChߖ#.....#####'### ######fChhU#..... ...fChԙO#..... ....fChț fCh7+#.....fCh$....fCh fCh ...fCh)'###fCh####fCh/ fChg....fChب. fCh*Shift-Dir - straight linefChAim: a large slime creature (severely wounded, lightly drained, 90% to hit)  fChYou shoot an arrow.  fCh0The arrow hits the large slime creature!!  fCh)You drain the large slime creature. fCh-_You kill the large slime creature!fChpfCh(fChaG#......#......# #..#fChY5dfuk273 the MarkshumanfChUO#.####.#......# #..#fChF3Human of Ashenzari **....fChCc#.####.'......# #..#fCh9dHealth: 105/105 ========================fCh=#......#.....## {#^.#fCh1dMagic: 21/21 ========================fCh.o#......#'###### +..#fCh!AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  9% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  Time: 15873.9 (0.0)#.............# #..... M) +11 longbow of the Tick {drain, rPois} #.............# #..... Fire: M) +11 longbow of the Tick {drai#.....#####'### #######..... ...#..... ....#..Ch0m..........'####### .... The arrow hits the large slime creature!!  You drain the large slime creature. _You kill the large slime creature!Fire: M) +11 longbow of the Tick {drain, rPois}fChPress: ? - help, Q - select action, ( or ) - cyclefCh Shift-Dir - straight linefChfChz@fChy|*fCh} .fCh fChUfChW.fChX.gCh#......#......# #..#dfuk273 the Markshuman#.####.#......# #..#Human of Ashenzari **....#.####.'......# #..#Health: 105/105 ========================#......#.....## {#^.#Magic: 21/21 ========================#......#'###### +..#AC: 35Str: 21#.....).......# #..### EV: 15Int: 9#.............# #..... SH: 0Dex: 20#....#..####..# #..... XL: 14 Next:  9% Place: Dungeon:15#....#)..@....# #..... Noise: ===------  TgCh ime: 15873.9 (0.0)#.............# #..... M) +11 longbow of the Tick {drain, rPois} #.............# #..... Fire: M) +11 longbow of the Tick {drai#.....#####'### #######..... ...#..... ....#............'####### .... You drain the large slime creature. _You kill the large slime creature!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.gChgCh]gCh gCh_gChgCh  _gCh2 ,gCh gCh gCh/ ,gChk  gChb_You kill the large slime creature! gChA Fire: M) +11 longbow of the Tick {drain, rPois}gCh Press: ? - help, Q - select action, ( or ) - cyclegChShift-Dir - straight lingCh e gCh5_Okay, then. gCh There is an open door here.gChgChN gChE_gCh"!gCh(gCh*,gCh+gCh-gCh`1,gCh.OgChj]  There is an open door here. _gCh9agChdgChigChkgChUngChvgChjx#...gChyM....# #........gChzm#.............# #........gCh5|K#.....#####'#################gCh}#..... #......... #.gCh#..... #......... #.gCh<#..... #......... #.gChzv... .######'####### #######gChh ............... ....(gCh* .......@..##... ###gCh_ ---gCh ##..###[..# ......#gCh #. #...# ..gCh!a .. ...... .......gCh\ # ####### ####### gChgChBgChKgChE gChgCh%..gChyP#####'#################gChl #......... #.gCh\K#....gChU ... .######'####### #######gChv ............... ....(..##... ###..##..###@..# ......# #. #.gCh... .......# ######### ####### gCh%82.9 (9gCh~gChy---gChn3.9 (1gChi 0.0)gChީgChh gChigChY`_You see here a +1 cloak.iCh #####'################# #......... #... ... .######'####### ####### ............... ....(............##... ###..##..###[..# ......# #. ................############### ####### iCh iCh iChx 4iChҭ .0) iCh* _iCh iCh jChIgA +1 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (35.5 -> 34.5). Your EV would remain unchanged. You found it on level 15 of the Dungeon. Stash search prefixes: {cloak armour} {cloak armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (g)o to location.lChWlChb #.....#####'################# dfuk273 the Markshuman#..... #.........#. Human of Ashenzari **....#..... #.........#. Health: 105/105 ========================#..... #.........lChd#. Magic: 21/21 ========================... .######'####### ####### AC: 35Str: 21............... ....(.. EV: 15Int: 9..........##... ###.... SH: 0Dex: 20##..###[..#......# XL: 14 Next:  9% Place: Dungeon:15#. #@..#....... Noise: ---------  Time: 15884.9 (1.0)............... ....... M) +11 longbow of the Tick {drain, rPois} ############### ####### Fire: M) +11 longbow of the Tick {draiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _ThlCh gere is an open door here. _There is an open door here. _You see here a +1 cloak.lChilChjlChD lCh,! Inventory: 50/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn) lCh$  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}k - a +4 ring of slaying  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]nChych - a +2 cloak of stealth (worn). A cloth cloak. Base armour rating: 1 nChQe'Of stealth': it enhances the stealth of its wearer. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 3.6 (35.5 -> 31.9). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like the +11 longbow of the Tick {drain, rPois}) by 0.2. You bought it in a shop on level 13 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Stlth+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.qChFInventory: 50/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}k - a +4 ring of slaying  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|qChJ[39;49m<] page up [Esc] exit[top]qChZ qCh qCh . #.....#####'################# dfuk273 the Markshuman#..... #.........#. Human of Ashenzari **....#..... #.........#. Health: 105/105 ========================#..... #.........#. Magic: 21/21 ========================qCh ... .######'####### ####### AC: 35Str: 21............... ....(.. EV: 15Int: 9..........##... ###.... SH: 0Dex: 20##..###[..#......# XL: 14 Next:  9% Place: Dungeon:15#. #@..#....... Noise: ---------  Time: 15884.9 (0.0)............... ....... M) +11 longbow of the Tick {drain, rPois} ############### ####### Fire: M) +11 longbow of the Tick {draiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _There is an open door here. _There is an open door here. _You see here a +1 cloak.qCh qChM qCh qCh rCh%1rCh@BrChDrChIrChDYXrCh[,rCh ^rChbrChe,rCh&grChirChs#..... #......... #..#..... #......... #.#..... #......... #.... .######'####### #######' ............... ....(....##... ###...##..###[..# . ......##rCh#u ###..###...##...c ...........@....... .################# ######## c   yaktaur (asleep)rChLc7.9 (3clauncher) _Okay, then. _There is an open door here. _There is an open door here. _You see here a +1 cloak. rChe A yaktaur comes into view.  The yaktaur shouts!rCh (((((((The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.rChS...@...rCh4==8.9 (4rCh rCh/Q _The bolt barely misses you.sCh T #..... #.........#.. dfuk273 the Markshuman#..... #.........#.. Human of Ashenzari **....#..... #.........#.. Health: 105/105 ========================... .######'####### #######' Magic: 21/21 ========================............... ....(... AC: 35Str: 21..........##... ###..... EV: 15Int: 9##..###[..# . ......## SH: 0Dex: 20sCh& ###..###...##***c ........ XL: 14 Next:  9% Place: Dungeon:15.........@***.... ........ Noise: ==-------  Time: 15888.9 (0.0)################# ######## M) +11 longbow of the Tick {drain, rPois} Fire: M) +11 longbow of the Tick {draic   yaktaur (launcher)The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. _The bolt barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (90% to hit)tCh|...c ...  You can't see that place.tCh>***c ***Aim: a yaktaur, wielding a +0 arbalest (90% to hit)tChZ4 #..... #.........#.. dfuk273 the Markshuman#..... #.........#.. Human of Ashenzari **....#..... #.........#.. Health: 105/105 ========================... .######'####### #######' Magic: 21/21 ========================tChc8............... ....(... AC: 35Str: 21..........##... ###..... EV: 15Int: 9##..###[..# . ......## SH: 0Dex: 20###..###...##(((c ........ XL: 14 Next:  9% Place: Dungeon:15.........@(((.... ........ Noise: ==-------  Time: 15888.9 (0.0)################# ######## M) +11 longbow of the Tick {drain, rPois} Fire: M) +11 longbow of the Tick {draic   yaktaur (launcher)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or )Ch=40m - cycleShift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (90% to hit)  You shoot an arrow. The arrow hits the yaktaur!!  The yaktaur is severely wounded.tCh2......tCh<=9.8 (0.9 _tChtChOtCh T #..... #.........#.. dfuk273 the Markshuman#..... #.........#.. Human of Ashenzari **....#..... #.........#.. Health: 105/105 ========================... .######'####### #######' Magic: 21/21 ========================............... ....(... AC: 35Str: 21..........##... ###..... EV: 15Int: 9##..###[..# . ......## SH: 0Dex: 20tCh R###..###...##***c ........ XL: 14 Next:  9% Place: Dungeon:15.........@***.... ........ Noise: ===------  Time: 15889.8 (0.0)################# ######## M) +11 longbow of the Tick {drain, rPois} Fire: M) +11 longbow of the Tick {draic   yaktaur (launcher)You shoot an arrow. The arrow hits the yaktaur!! _The yaktaur is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (severely wounded, 90% to hit)tCh&*  #..... #.........#.. dfuk273 the Markshuman#..... #.........#.. Human of Ashenzari **....#..... #.........#.. Health: 105/105 ========================... .######'####### #######' Magic: 21/21 ========================tCh / ............... ....(... AC: 35Str: 21..........##... ###..... EV: 15Int: 9##..###[..# . ......## SH: 0Dex: 20###..###...##(((c ........ XL: 14 Next:  9% Place: Dungeon:15.........@(((.... ........ Noise: ===------  Time: 15889.8 (0.0)################# ######## M) +11 longbow of the Tick {drain, rPois} Fire: M) +11 longbow of the Tick {draic   yaktaur (launcher)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or )Ch1 >40m - cycleShift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (severely wounded, 90% to hit)  You shoot an arrow. The arrow hits the yaktaur.  The yaktaur is severely wounded.tCh 2......tCh O(((((((tCh8G S...@...tCh[I ,90.8 (1tChN tChS   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yaktaur, wielding a +0 arbalest (severely wounded, 90% to hit)  You shoot an arrow. The arrow hits the yaktaur.  The yaktaur is severely wounded. _The yaktaur shoots a bolt. The bolt closely misses you.tChc' #..... #.........#.. dfuk273 the Markshuman#..... #.........#.. Human of Ashenzari **....#..... #.........#.. Health: 105/105 ========================... .######'####### #######' Magic: 21/21 ========================............... ....(... AC: 35Str: 21..........##... ###..... EV: 15Int: 9##..###[..# . ......## SH: 0tCh`Dex: 20###..###...##***c ........ XL: 14 Next:  9% Place: Dungeon:15.........@***.... ........ Noise: ===------  Time: 15890.8 (0.0)################# ######## M) +11 longbow of the Tick {drain, rPois} Fire: M) +11 longbow of the Tick {draic   yaktaur (launcher)The yaktaur is severely wounded. _The yaktaur shoots a bolt. The bolt closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (severely wounded, 90% to hit)uCh\T #..... #.........#.. dfuk273 the Markshuman#..... #.........#.. Human of Ashenzari **....#..... #.........#.. Health: 105/105 ========================... .######'####### #######' Magic: 21/21 ========================............... ....(... AC: 35Str: 21..........##... ###..... EV: 15Int: 9##..###[..# . ......## SH: 0Dex: 20uCh0###..###...##...c ........ XL: 14 Next:  9% Place: Dungeon:15.........@....... ........ Noise: ===------  Time: 15890.8 (0.0)################# ######## M) +11 longbow of the Tick {drain, rPois} Fire: M) +11 longbow of the Tick {draic   yaktaur (launcher)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (severely wounded, 90% to hit)  You shoot an arrow. The arrow hits the yaktaur!!  You kill the yaktaur!uCh/((()(((uChP)uChh2......uCh8=101.7 (0.9 _uChuCh0uChT #..... #.........#.. dfuk273 the Markshuman#..... #.........#.. Human of Ashenzari **....#..... #.........#.. Health: 105/105 ========================... .######'####### #######' Magic: 21/21 ========================............... ....(... AC: 35Str: 21..........##... ###..... EV: 15Int: 9##..###[..# . ......## SH: 0Dex: 20uCh###..###...##...) ........ XL: 14 Next: 10% Place: Dungeon:15.........@....... ........ Noise: ===------  Time: 15891.7 (0.0)################# ######## M) +11 longbow of the Tick {drain, rPois} Fire: M) +11 longbow of the Tick {drai  Aim: a yaktaur, wielding a +0 arbalest (severely wounded, 90% to hit)  You shoot an arrow. The arrow hits the yaktaur!! _You kill the yaktaur!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevCh|p' vChrC#..... #.........vChsR#.. dfuk273 the MarkshumanvChtk#..... #.........vChuP#.. Human of Ashenzari **....vChvk#..... #.........vChx#.. Health: 105/105 ========================vChy!... .######'####### #######' Magic: 21/21 ========================vCh|............... ....(... AC: 35Str: 21..........##... ###..... EV: 15Int: 9##..###[..# . ......## SH: 0Dex: 20###..###...##...) ........ XL: 14 Next: 10% Place: Dungeon:15.........@....... ........ Noise: ===------  Time: 15891.7 (0.0)################# ######## M) +11 longbow of the Tick {drain, rPois} Fire: M) +11 longbow of the Tick {drai  You shoot an arrow. The arrow hits the yaktaur!! _You kill the yaktaur!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or )vCho}! - cyclevCht~ Shift-Dir - straight linevCht Okay, then.vChrvChHvChNvChvCh vChE_vChϓwChzB _You kill the yaktaur!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Unknown command.xChBzChBzChAD,zChEzChOHzChWKBzCh``zChOvzChYou sense a monster nearby.There is an open door here.  You see here a +0 trident. _zChzChă,zChzCh zCh,zChazChzChzCh,zCh-zChn,zChzChzCh,zChAzChzChezCh¥,zCh7 _You open the door.zChɬ3zChzChzCh7,zCh4zCh9@  There is an open door here.zChizCh _zChzChzChL,zChBzCh~zChQ,zChWzChJzCho..#.........# ..#..)#........... ..#..######.#........... ..#..# #.#..... ###..# #.#........... #..# #.#........... #..# #.#.........# #..# #.#.........# #zChU!#..# #.'...@.....# .{#^.# #.#.........# ...+..# #.#.........# .. #..######.#######...# ..##+#...............#...########...#...............# .........#... w   brain worm (wandering)#..................+...#...........[##.# .w..#.............#...#zCh083.7 (33.0)zCh}ww.zCh ,4.7 (34zChzChL] _A brain worm comes into view.zChN M'.# #.#.#........)#.#..######.#. .#..# #.#. ##..# #.#.  #..# #.#...  #..# #.#.#   #..# #.#....@....# zChOQ C###..# #.'.# .. {#^.# #.#.# ... .+..# #.#.........# ..  #..######.#######...# ..##+##.#...########.#.#..........#.#....#...w......+...##.[##.# ............#zCh8_ y   queen bee shaped shifteryzCh` 15.7 (1.0)zChh zCh5m > _The brain worm changes into a queen bee!~Ch ~Ch A queen bee shaped shifter. A ruler of a swarm of bees, even larger and more dangerous than its many offspring. Max HP: ~38Will: +AC: ++EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: V. Small Int: Animal You have about 79% to hit with the +11 longbow of the Tick. It has about 48% to hit you. Attack Max Damage After Damaging Hits Sting 20Poison It is vulnerable to silver and hated by Zin. It can fly. It possesses the following natural abilities:  a - Berserk Other(3) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)ChHCh.'.........#dfuk273 the Markshuman .#.........#............Human of Ashenzari **.... Ch.#........)#............Health: 105/105 ======================== .#..######.#............Magic: 21/21 ======================== .#..# #.#............AC: 35Str: 21 ##..# #.#............EV: 15Int: 9  #..# #.#............SH: 0Ch-Dex: 20  #..# #.#.........#XL: 14 Next: 10% Place: Dungeon:15  #..# #.#....@....### Noise: ---------  Time: 15985.7 (1.0)  #..# #.'.........#.. M) +11 longbow of the Tick {drain, rPois} Ch{#^.# #.#.........# ... . Fire: M) +11 longbow of the Tick {drai+..# #.#.........# ..#..######.#######...# ..##+##...............#...########.... y   queen bee shaped shifter#...............#..........#....#...............#...y......+...##...........[##.# ............# _There is an open door here. _You see here a +0 trident. _You open the door. _There is an open door here. _A brain worm comes into view. _The brain worm changes into a queen bee!ChChܭCh&? 4.'.........#dfuk273 the Markshuman .#.........#............Human of Ashenzari **.... .#........)#............Health: 105/105 ======================== .#..######.#............Magic: 21/21 ======================== .#..# #.#............AC: 35Str: 21 Ch@ ##..# #.#............EV: 15Int: 9  #..# #.#............SH: 0Dex: 20  #..# #.#.........#XL: 14 Next: 10% Place: Dungeon:15  #..# #.#....@....### Noise: ---------  Time: 15985.7 (0.0)  #..# #.'.....*...#.. M) +11 longbow of the Tick {drain, rPois} {#^.# #.#.....*...# ... . Fire: M) +11 longbow of the Tick {drai+..# #.#......*..# ..#..######.#######.*.# ..##+##...............#.*.########.... ChC y   queen bee shaped shifter#...............#..*.......#....#...............#...y......+...##...........[##.# ............# _A brain worm comes into view. _The brain worm changes into a queen bee!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a queen bee shaped shifter (79% to hit)Ch<.'.........#dfuk273 the Markshuman .#.........#............Human of Ashenzari **.... .#........)#............Health: 105/105 ======================== .#..######.#............Ch}Magic: 21/21 ======================== .#..# #.#............AC: 35Str: 21 ##..# #.#............EV: 15Int: 9  #..# #.#............SH: 0Dex: 20  #..# #.#.........#XL: 14 Next: 10% Place: Dungeon:15  #..# #.#....@....### Noise: ---------  Time: 15985.7 (0.0)  #..# #.'.....(...#.. M) +11 longbow of the Tick {drain, rPois} {#^.# #.#.....(...# ... . Fire: M) +11 longbow of the Tick {draiCh+..# #.#......(..# ..#..######.#######.(.# ..##+##...............#.(.########.... y   queen bee shaped shifter#...............#..(.......#....#...............#...y......+...##...........[##.# ............#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a queen bee shaped shifter (79% to hit)  You shoot an arrow. The arrow hits the queen bee!  The queen bee is moderately wounded.Ch0;G......Ch<>===6.6 (0.9 _Chg@ChBChS.'.........#dfuk273 the Markshuman .#.........#............Human of Ashenzari **.... .#........)#............Ch|Health: 105/105 ======================== .#..######.#............Magic: 21/21 ======================== .#..# #.#............AC: 35Str: 21 ##..# #.#............EV: 15Int: 9  #..# #.#............SH: 0Dex: 20  #..# #.#.........#XL: 14 Next: 10% Place: Dungeon:15  #..# #.#....@....### Noise: ===------  Time: 15986.6 (0.0)  #..# #.'.....*...#.. M) +11 longbow of the Tick {drain, rPois} {#^.# #.#.....*...# ... . Fire: M) +ChP11 longbow of the Tick {drai+..# #.#......*..# ..#..######.#######.*.# ..##+##...............#.*.########.... y   queen bee shaped shifter#...............#..*.......#....#...............#...y......+...##...........[##.# ............#You shoot an arrow. The arrow hits the queen bee! _The queen bee is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a queen bee shaped shifter (moderately wounded, 79% to hit)Ch (.'.........#dfuk273 the Markshuman .#.........#............Human of Ashenzari **.... .#........)#............Health: 105/105 ======================== .#..######.#............Magic: 21/21 ======================== .#..# #.#............AC: 35Str: 21 ##..# #.#............EV: 15Int: 9  #..# #.#............SH: 0Dex: 20  #..# #.#.........#Chb XL: 14 Next: 10% Place: Dungeon:15  #..# #.#....@....### Noise: ===------  Time: 15986.6 (0.0)  #..# #.'.........#.. M) +11 longbow of the Tick {drain, rPois} {#^.# #.#.........# ... . Fire: M) +11 longbow of the Tick {drai+..# #.#.........# ..#..######.#######...# ..##+##...............#...########.... y   queen bee shaped shifter#...............#..........#....#...............#...y......+...##...........[##.# ............#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( oChr Wr ) - cycleShift-Dir - straight lineAim: a queen bee shaped shifter (moderately wounded, 79% to hit)  You shoot an arrow. The arrow hits the queen bee!!  You kill the queen bee!ChY (((((( . ChF Chx M.......Chɠ <17.5 (0.9 _Ch! Ch Ch\cChe3ChChChBCh#ChW.################.###.#######+## ..################ ..#..+ .........#..# ........)#..# ..######.#..# Ch..# #.#..?# ..# #.#.....# ..# #.#..... ---8.5 (1.0 ..# #.#.........##### # ..# #.#.........# ## # ..# #.'..# ..## ^.# #.#.........# ... ... ..# #.#.........# .. ..######.#######...# ..##+### ..#...########...... Ch;....#....#......ChTCh#---Ch$9.5 (2ChCh ChChC_Found a scroll of identify.Ch,(-ChuChaCh:ChnChp _j - 2 potions of magic (gained 1)Ch53Ch3Ch=Ch,ChLChChd,ChChChChChChCh(Ch ChChChCh,ChChCh,ChChCh,ChChChx,ChChCh,ChChCh,ChCh Ch ,Ch ChCh ,ChChi,ChQChgCh,ChCh1Ch#O...........# #....#.............#.. #....#.......######.. #....#.....#..# .. ## ######.......#.#####. ..#######...........#) .......#.....Ch$......#..C.... ......#.###. #####...#.##+###.?..#.###...#...########..........#..........#......#.#.#.......#..........+...#............ [##.#..............#..#.#.#.###. ....#..###...#..............# #.# ###'#..###...##.#.#.#.# #.# C   cyclops (missile, asleep) ##.....##....#..⌠...#.......# #.#Ch'9 ##.....##....#......#.......###.# ##.....##....#......+∩..........#Ch(~ 6021.5 (32.0)  A cyclops comes into view.Chl.j.CC)ChZ/,2.5 (33Ch3Chk=( _Found a +0 rapier.Chǝ2.............##....#.....# dfuk273 the Markshuman .............#.. #....#.....# Human of Ashenzari **.... ........######.. #....#.....# Health: 105/105 ======================== ........# .. ## ######.....# Magic: 21/21 ======================== ........#.#####. ..#######.....# AC: 35Str: 21 ........#)...... .......#.....# EV: 15Int: 9 ........#....... ......#.###.# SH: 0Dex: 20 #####...#...C***##+###.?..#.###.# XL: 14 Next: 11% Place: Dungeon:15 Ch....#...########@...............# Noise: ---------  Time: 16022.5 (0.0) ....#..........#......#.#.#.....# M) +11 longbow of the Tick {drain, rPois} ....#..........+...#............# Fire: M) +11 longbow of the Tick {drai [##.#..............#..#.#.#.###.# ....#..###...#..............# #.# ###'#..###...#.....##.#.#.#.# #.# C   cyclops (missile) ##.....##....#..⌠...#.......# #.# ##.....##....#......#.......###.# ##.....##....#......+∩..........#A cyclops comes into view. _Found a +0 rapier.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Qh6m - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (92% to hit)ChLN.............##....#.....# dfuk273 the Markshuman .............#.. #....#.....# Human of Ashenzari **.... Ch........######.. #....#.....# Health: 105/105 ======================== ........# .. ## ######.....# Magic: 21/21 ======================== ........#.#####. ..#######.....# AC: 35Str: 21 ........#)...... .......#.....# EV: 15Int: 9 ........#....... ......#.###.# SH: 0Dex: 20 #####...#...C(((##+###.?..#.###.# XL: 14 Next: 11% Place: Dungeon:15 ....#...########@...............# Noise: ---------  Time: 16022.5 (0.0) ....#..........#......#.#.#.....# M) +11 longbow of the Tick {drainCh4, rPois} ....#..........+...#............# Fire: M) +11 longbow of the Tick {drai [##.#..............#..#.#.#.###.# ....#..###...#..............# #.# ###'#..###...#.....##.#.#.#.# #.# C   cyclops (missile, drained) ##.....##....#..⌠...#.......# #.# ##.....##....#......#.......###.# ##.....##....#......+∩..........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (92% to hit)  You shoot an arrow. The arrow hits the cyclops!! You drain the cyclops.  The cyclops is severely wounded.ChChE3...ChpCh ===Ch™ 3.5 (1 Ch _ChCh}Ch 2.............##....#.....# dfuk273 the Markshuman .............#.. #....#.....# Human of Ashenzari **.... ........######.. #....#.....# Health: 105/105 ======================== Ch ........# .. ## ######.....# Magic: 21/21 ======================== ........#.#####. ..#######.....# AC: 35Str: 21 ........#)...... .......#.....# EV: 15Int: 9 ........#....... ......#.###.# SH: 0Dex: 20 #####...#...C***##+###.?..#.###.# XL: 14 Next: 11% Place: Dungeon:15 ....#...########@...............# Noise: ===------  Time: 16023.5 (0.0) ....#..........#......#.#.#.....# M) +11 longbow of the Tick {drain, rPois} ....#..........+...#............# Fire: M) h `0;1m+11 longbow of the Tick {drai [##.#..............#..#.#.#.###.# ....#..###...#..............# #.# ###'#..###...#.....##.#.#.#.# #.# C   cyclops (missile, drained) ##.....##....#..⌠...#.......# #.# ##.....##....#......#.......###.# ##.....##....#......+∩..........# _The cyclops is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, lightly drained, 92%  to hit)Chm,6.............##....#.....# dfuk273 the Markshuman .............#.. #....#.....# Human of Ashenzari **.... ........######.. #....#.....# Health: 105/105 ======================== ........# .. ## ######.....# Magic: 21/21 ======================== Ch-........#.#####. ..#######.....# AC: 35Str: 21 ........#)...... .......#.....# EV: 15Int: 9 ........#....... ......#.###.# SH: 0Dex: 20 #####...#...C...##+###.?..#.###.# XL: 14 Next: 11% Place: Dungeon:15 ....#...########@...............# Noise: ===------  Time: 16023.5 (0.0) ....#..........#......#.#.#.....# M) +11 longbow of the Tick {drain, rPois} ....#..........+...#............# Fire: M) +11 longbow of the Tick {drai [##.#..............#..#h21a7m.#.#.###.# ....#..###...#..............# #.# ###'#..###...#.....##.#.#.#.# #.# C   cyclops (missile, drained) ##.....##....#..⌠...#.......# #.# ##.....##....#......#.......###.# ##.....##....#......+∩..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, lightly drained, 92%  to hit)  You shoot an arrow. The arrow hits the cyclops!!  You kill the cyclops!Ch.2c((((Ch3)Ch4:...Ch^%2Ch*4.4 (0.9 Ch4 _ChrCh ChChɹQ_Your base Ranged Weapons skill increases to level 19!ChChL3ChıChWChCh$ _Ch8XChDChCh8#ChJ9.?# #....#.... ChR #......ChdC..#.#.. #....#.... ChqF#..............#... #....#.... ChF#.........######... #....#.... Ch #.........# ..# ## ######.... ChJ'.........#.#####.# ..#######.... Chh#.........#)......# .......#.... #.........#.......# ......#.## #######...#...(.@.##+###.?..#.##---6.4 (2.0..#...########.................#..#......#.#.#.... ......#..........+...#...........[##.#..............#..#.#.#.## ......#..###...#..............# ###'#..###...#.....##.#.#.#.# ..##.....##....#..⌠...#.......# Ch..##.....##....#......###---Ch(Ch@ _Ch Ch  Ch' ,ChX. Ch/ Ch1 Ch.5 ChD8 Chn9 Chw= Ch@ ChpC ChD ChF Ch|J ChN Ch;O Ch\Q Ch@T ChW ChX Ch[ Ch:` Chc Chd Chg Chdj Chm Chn Chq Chs Chv Chw Chy Chn| Ch| Ch Ch Ch ChS Ch} Chc Ch Ch= Chh Ch# ChU Ch Ch- Chn Ch ChN Chz ChW Ch ChӬ Ch Chׯ Ch޲ Ch Chö Chj ChU Ch- ChW ChL Ch Ch Ch0 Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch Ch0 Ch> Ch, ChV Chc Ch Ch Ch@ Ch~ Ch2 Ch Ch! Ch Ch Ch ChR Ch{ ChD ChU Ch~ Chs! Ch$ Ch' Ch8( Ch7* Ch- Ch0 Ch1 Ch4 Chb@  ChtA ChkB _You open the door.ChE ChF ChG ChI ChN ChbR ChS ChU ChZ Ch+^ ChW_ Chna Ch Ch #.......########## '#.#####.#...#######)......#............#.....### #Ch 3######...#...(...##'###.?..#.### ......#...########........... ......#..........#......#.# ......#....+...#..... ..[##.#.........@....#..#.####...#...# # #####'#..###...#.....### ###.....##.H..#..⌠...#.# ###.....##....#......#......##.....##....#......+∩Ch ... H   manticore (wandering)#########+..#'####..##.............................##................##.....##Ch 9 58.4 (32.0)ChY vHHA manticore comes into view.Ch / `Ch ``  The manticore flicks its tail.The volley of spikes skewers you!Ch76...Ch6993/105 ---===9.4 (33Barbs ChCChG? _Barbed spikes become lodged in your body.Ch #.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 93/105 =====================--- #.........#.......#.........#.### Magic: 21/21 ======================== #######...#...(...##'###.?..#.### AC: 35Str: 21 ......#...########............... EV: 15Int: 9 ......#..........#......#.#.#.... SH: 0Dex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 ..[##.#........*@....#..#.#.#.### Noise: ===------  Time: 160Ch:59.4 (0.0) ......#..###..*#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###.*.#.....##.#.#.#.# # Fire: M) +11 longbow of the Tick {drai ..##.....##.H..#..⌠...#.......# # Barbs ..##.....##....#......#.......### ..##.....##....#......+∩......... H   manticore ##############+..#'####..##...... .........................##...... ............##...........##...###The volley of spikes skewers you! _Barbed spikes become lodged in your body.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (85% to hit)Ch#.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 93/105 =====================--- #.........#.......#.........#.### Magic: 21/21 ======================== #######...#...(...##'###.?..#.### AC: 35Str: 21 ......#...########............... EV: 15Ch!Int: 9 ......#..........#......#.#.#.... SH: 0Dex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 ..[##.#........(@....#..#.#.#.### Noise: ===------  Time: 16059.4 (0.0) ......#..###..(#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###.(.#.....##.#.#.#.# # Fire: M) +11 longbow of the Tick {drai ..##.....##((..#..⌠...#.......# # Barbs ..##.....##....#......#.......### ..##.....##....#Ch."s......+∩......... H   manticore ##############+..#'####..##...... .........................##...... ............##...........##...###The volley of spikes skewers you! _Barbed spikes become lodged in your body.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (85% to hit)Che....H _Barbed spikes become lodged in your body.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linChe  Aim: a manticore (85% to hit)  You shoot an arrow. The arrow barely misses the manticore.Ch; ```  The manticore flicks its tail.Ch96...Ch;5460.3 (0.9ChCChGJ _The volley of spikes skewers you but does no damage.Ch#.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 94/105 =====================--- #.........#.......#.........#.### Magic: 21/21 ======================== #######...#...(...##'###.?..#.### AC: 35Str: 21 ......#...########............... EV: 15Int: 9 ......#..........#......#.#.#.... SH: 0Dex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 Ch..[##.#........*@....#..#.#.#.### Noise: ===------  Time: 16060.3 (0.0) ......#..###..*#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###.*.#.....##.#.#.#.# # Fire: M) +11 longbow of the Tick {drai ..##.....##.H..#..⌠...#.......# # Barbs ..##.....##....#......#.......### ..##.....##....#......+∩......... H   manticore ##############+..#'####..##...... .........................##...... ............##...........##...###The manticore flicks its tail. _The volley of spikes skewers you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - heChKlp, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (85% to hit)Ch .#.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 94/105 =====================--- Ch #.........#.......#.........#.### Magic: 21/21 ======================== #######...#...(...##'###.?..#.### AC: 35Str: 21 ......#...########............... EV: 15Int: 9 ......#..........#......#.#.#.... SH: 0Dex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 ..[##.#........(@....#..#.#.#.### Noise: ===------  Time: 16060.3 (0.0) ......#..###..(#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###.(.#.....##.#.#.#.# hH 4m# Fire: M) +11 longbow of the Tick {drai ..##.....##.H..#..⌠...#.......# # Barbs ..##.....##....#......#.......### ..##.....##....#......+∩......... H   manticore ##############+..#'####..##...... .........................##...... ............##...........##...###Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (85% to hit)  You shoot an arrow. The arrow hits the manticore!  The manticore is moderately wounded.Chs| Ch| ....{Ch 11.3 (1 _Ch Ch] Chã .#.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 94/105 =====================--- ChX #.........#.......#.........#.### Magic: 21/21 ======================== #######...#...(...##'###.?..#.### AC: 35Str: 21 ......#...########............... EV: 15Int: 9 ......#..........#......#.#.#.... SH: 0Dex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 ..[##.#.........@....#..#.#.#.### Noise: ===------  Time: 16061.3 (0.0) ......#..###...#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###...#.....##.#.#.#.# # Fire: M) +11 longbow of the Tick {drai Chc ..##.....##..{.#..⌠...#.......# # Barbs ..##.....##....#......#.......### ..##.....##....#......+∩.........  ##############+..#'####..##......  .........................##......  ............##...........##...### Aim: a manticore (85% to hit)  You shoot an arrow. The arrow hits the manticore! _The manticore is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh#.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 94/105 =====================--- #.........#.......#.........#.### Magic: 21/21 ======================== Ch#######...#...(...##'###.?..#.### AC: 35Str: 21 ......#...########............... EV: 15Int: 9 ......#..........#......#.#.#.... SH: 0Dex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 ..[##.#.........@....#..#.#.#.### Noise: ===------  Time: 16061.3 (0.0) ......#..###...#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###...#.....##.#.#.#.# # Fire: M) +11 longbow of the Tick {drai ..##.....##..{.#..⌠h9;49m...#.......# # Barbs ..##.....##....#......#.......### ..##.....##....#......+∩.........  ##############+..#'####..##......  .........................##......  ............##...........##...###  _The manticore is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.ChǷCh. _Ch.#.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 94/105 =====================--- Chg#.........#.......#.........#.### Magic: 21/21 ======================== #######...#...(...##'###.?..#.### AC: 35Str: 21 ......#...########............... EV: 15Int: 9 ......#..........#......#.#.#.... SH: 0Dex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 ..[##.#.........@....#..#.#.#.### Noise: ===------  Time: 16061.3 (0.0) ......#..###...#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###...#.....##.#.#.#.# # Fire: M) +11 longbow of the Tick {drai Ch"{..##.....##..{.#..⌠...#.......# # Barbs ..##.....##....#......#.......### ..##.....##....#......+∩.........  ##############+..#'####..##......  .........................##......  ............##...........##...### Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChC c*@**.Chcw .#.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 94/105 =====================--- ChF| #.........#.......#.........#.### Magic: 21/21 ======================== #######...#...(...##'###.?..#.### AC: 35Str: 21 ......#...########............... EV: 15Int: 9 ......#..........#......#.#.#.... SH: 0Dex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 ..[##.#.........@....#..#.#.#.### Noise: ===------  Time: 16061.3 (0.0) ......#..###...#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###...#.....##.#.#.#.# # Fire: M) +11 longbow of the Tick {drai Ch(~ y..##.....##..{.#..⌠...#.......# # Barbs ..##.....##....#......#.......### ..##.....##....#......+∩.........  ##############+..#'####..##......  .........................##......  ............##...........##...### That would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.Ch Ch . _Ch?tChv{Ch2x.ChyCh8}Ch1 ---Ch 2.3 (1 Ch_ChChChCh H.H   manticoreChW5---3ChChCh#.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 95/105 =====================--- #.........#.......#.........#.### Magic: 21/21 ======================== #######...#...(...##'###.?..#.### AC: 35Str: 21 ......#...########............... EV: 15Int: 9 ......#..........#......#.#.#.... SH: 0Dex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 ..[##.#........*@....#..#.#.#.### Noise: ---------  Time: 16063.3 (0.0) Ch΃[40m......#..###..H#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###...#.....##.#.#.#.# # Fire: M) +11 longbow of the Tick {drai ..##.....##....#..⌠...#.......# # Barbs ..##.....##....#......#.......### ..##.....##....#......+∩......... H   manticore ##############+..#'####..##...... .........................##...... ............##...........##...###Shift-Dir - straight line _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (moderately wounded, 85% to hit)Ch#.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 95/105 =====================--- #.........#.......#.........#.### Magic: 21/21 ======================== #######...#...(...##'###.?..#.### AC: 35ChpStr: 21 ......#...########............... EV: 15Int: 9 ......#..........#......#.#.#.... SH: 0Dex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 ..[##.#........(@....#..#.#.#.### Noise: ---------  Time: 16063.3 (0.0) ......#..###..H#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###...#.....##.#.#.#.# # Fire: M) +11 longbow of the Tick {drai ..##.....##....#..⌠...#.......# # Barbs ..##.....##.h4m...#......#.......### ..##.....##....#......+∩......... H   manticore (drained) ##############+..#'####..##...... .........................##...... ............##...........##...###Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (moderately wounded, 85% to hit)  You shoot an arrow. The arrow hits the manticore! You drain the manticore!  The manticore is severely wounded.Ch+KH.===4.2 (0.9  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a manticore (moderately wounded, 85% to hit)  You shoot an arrow. The arrow hits the manticore! You drain the manticore!  The manticore is severely wounded. _You carefully extract the barbed spikes from your body.ChHy#.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 95/105 =====================--- #.........#.......#.........#.### Magic: 21/21 ======================== #######...#...(...##'###.?..#.### AC: 35Str: 21 ......#...########............... EV: 15Int: 9 ......#..........#......#.#.#.... SH: 0ChGDex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 ..[##.#........H@....#..#.#.#.### Noise: ===------  Time: 16064.2 (0.0) ......#..###...#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###...#.....##.#.#.#.# # Fire: M) +11 longbow of the Tick {drai ..##.....##....#..⌠...#.......# # ..##.....##....#......#.......### ..##.....##....#......+∩......... H   manticore (drained) ##############+..#'####..##...... .......................Ch..##...... ............##...........##...###The manticore is severely wounded. _You carefully extract the barbed spikes from your body.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (severely wounded, lightly drained, 85% to hit)Ch(Z H.Ch#.........#.......###########.... dfuk273 the Markshuman '.........#.#####.#...#######.... Human of Ashenzari **.... #.........#)......#.........#.... Health: 95/105 =====================--- #.........#.......#.........#.### Magic: 21/21 ======================== #######...#...(...##'###.?..#.### AC: 35Str: 21 ......#...########............... EV: 15Int: 9 ......#..........#......#.#.#.... SH: 0Dex: 20 ......#..........+...#........... XL: 14 Next: 12% Place: Dungeon:15 ..[##.#........H@....#..#.#.#.### Noise: ===------  Time: 160Ch 64.2 (0.0) ......#..###...#..............# # M) +11 longbow of the Tick {drain, rPois} #####'#..###...#.....##.#.#.#.# # Fire: M) +11 longbow of the Tick {drai ..##.....##....#..⌠...#.......# # ..##.....##....#......#.......### ..##.....##....#......+∩......... H   manticore (drained) ##############+..#'####..##...... .........................##...... ............##...........##...### _You carefully extract the barbed spikes from your body.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the manticore!  You kill the manticore!†Ch20[KChChu<45.1 (0.9 _ChChEm _Your base Armour skill increases to level 11!ChZl3Ch=oCh~}6ChCh*Ch6D7=Ch^Ch,ChtCh,Ch Chk8=ChŸCh,ChQChߧ,ChCh;9Ch Chİ,ChMCh^,ChChA100/105ChChɽ,ChCh/a1=ChCh,Ch^Ch,Ch ChChU2=ChCh,ChCh,ChChX;3ChCh,ChCh;4ChChChCh5Chx,ChqCh .............--- _You start resting.Ch089.1 (24.0)Cho5=---90.1 (25Ch Chy" _HP restored.Ch 3Chv Ch+ Ch9 BChp? e  You see here a manticore corpse.ChA 5 _Ch,C ChG ChQI ,ChJ ChN ChQ O=Ch5R ChuU ChW ,ChX Ch[ Ch ^ ,Ch:_ Ch|b Chge ,Chf Chj ChXn ,ChIr Cht Chw ,Chx Ch{ ChN~ ,Chx ChӁ Ch ,Ch Ch @  There is an open door here.Ch Ch  _ChR Ch Ch ,ChĐ Ch Ch ,Ch Ch= B  You see here a +0 chain mail.ChD Che  _Chk Ch Chi ,Cho Ch^ Ch- ,Ch1 Ch' Ch ,Ch Ch1 ChG ChT ,Ch Ch Ch ,Ch Ch ....########..# #.#....... ....## #..# #.#....... .....#{ #..# #.#...## .....#{ #..# #.#...#. .....#{ #..# #.'.........#.## u{#^.# #.#..#) ChA 7###### ..'..# #.#.........## #..######.#######...#...# #....@..........#... ###..# #...............#..... .....# #...............#........# #...........[##.#........# #.........#.. ##'#################'#####'#..### u   cyan ugly thing (asleep) .#...........# #....##.....##.## #....##.....##.#.# #....##.....##.Chn -110Ch s.uuCh ,1.1 (21Ch Ch b _A cyan ugly thing comes into view.Chm $Chro ....########..# #.#........... dfuk273 the Markshuman ....## #..# #.#........... Human of Ashenzari **.... .....#{ #..# #.#.........## Health: 105/105 ======================== .....#{ #..# #.#.........#. Magic: 21/21 ======================== .....#{ #..# #.'.........#. AC: 35Str: 21 ....## .{#^.# #.#.........#) EV: 15Int: 9 ###### .u*..# #.#.........#. SH: 0Dex: 20 .....# #**######.#######...#. XL: 14 Next: 14% Place: Dungeon:15 .....# #..**Chr [47m@..........#...## Noise: ---------  Time: 16111.1 (0.0) ###..# #...............#..... M) +11 longbow of the Tick {drain, rPois} .....# #...............#..... Fire: M) +11 longbow of the Tick {drai .....# #...........[##.#..... .....# #...............#..### ##'#################'#####'#..### u   cyan ugly thing .#...........# #....##.....##. .#...........# #....##.....##. .#...........# #....##.....##. _You see here a +0 chain mail. _A cyan ugly thing comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (79% to hit)Ch R....########..# #.#........... dfuk273 the Markshuman ....## #..# #.#........... Human of Ashenzari **.... .....#{ #..# #.#.........## Health: 105/105 ======================== .....#{ #..# #.#.........#. Magic: 21/21 ======================== .....#{ #..# #.'.........#. AC: 35Chƻ Str: 21 ....## .{#^.# #.#.........#) EV: 15Int: 9 ###### .u(..# #.#.........#. SH: 0Dex: 20 .....# #((######.#######...#. XL: 14 Next: 14% Place: Dungeon:15 .....# #..((@..........#...## Noise: ---------  Time: 16111.1 (0.0) ###..# #...............#..... M) +11 longbow of the Tick {drain, rPois} .....# #...............#..... Fire: M) +11 longbow of the Tick {drai .....# #...........[##.#..... .....# #...............#..### ##'########Ch| [33m#########'#####'#..### u   cyan ugly thing .#...........# #....##.....##. .#...........# #....##.....##. .#...........# #....##.....##.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (79% to hit)  You shoot an arrow.  The arrow hits the cyan ugly thing but does no damage.ChB ,Ch K ,uu....u 2 ugly things (1 wandering)Ch2L 7===2.0 (0.9ChP ChR   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cyan ugly thing (79% to hit)  You shoot an arrow.  The arrow hits the cyan ugly thing but does no damage. _A cyan ugly thing comes into view.Ch`....########..# #.#........... dfuk273 the Markshuman ....## #..# #.#........... Human of Ashenzari **.... .....#{ #..# #.#.........## Health: 105/105 ======================== .....#{ #..# #.#.........#. Magic: 21/21 ======================== .....#{ #..# #.'.........#. AC: 35Str: 21 ....## .,#^.# #.#.........#) EV: 15Int: 9 ###### .uu..# #.#.........#. SH: 0Dex: 20 .....# #**######.#######...#. XL: 14 Next: 14% Place: Dungeon:15 .....# #..Chge**@..........#...## Noise: ===------  Time: 16112.0 (0.0) ###..# #...............#..... M) +11 longbow of the Tick {drain, rPois} .....# #...............#..... Fire: M) +11 longbow of the Tick {drai .....# #...........[##.#..... .....# #...............#..### ##'#################'#####'#..### uu 2 ugly things (1 wandering) .#...........# #....##.....##. .#...........# #....##.....##. .#...........# #....##.....##.The arrow hits the cyan ugly thing but does no damage. _A cyan ugly thing comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: hi&ma cyan ugly thing (79% to hit)Ch |....########..# #.#........... dfuk273 the Markshuman ....## #..# #.#........... Human of Ashenzari **.... Ch/ V.....#{ #..# #.#.........## Health: 105/105 ======================== .....#{ #..# #.#.........#. Magic: 21/21 ======================== .....#{ #..# #.'.........#. AC: 35Str: 21 ....## .,#^.# #.#.........#) EV: 15Int: 9 ###### (((..# #.#.........#. SH: 0Dex: 20 .....# #((######.#######...#. XL: 14 Next: 14% Place: Dungeon:15 Ch .....# #..((@..........#...## Noise: ===------  Time: 16112.0 (0.0) ###..# #...............#..... M) +11 longbow of the Tick {drain, rPois} .....# #...............#..... Fire: M) +11 longbow of the Tick {drai .....# #...........[##.#..... .....# #...............#..### ##'#################'#####'#..### uu 2 ugly things (1 wandering) .#...........# #....##.....##. .#...........# #....##.....##. .#...........# #....##.....##.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (79% to hit)  Ch gYou shoot an arrow.  The arrow closely misses the cyan ugly thing.ChN Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Ch Aim: a cyan ugly thing (79% to hit)  You shoot an arrow.  The arrow closely misses the cyan ugly thing.ompletely misses the cyan ugly thing.Ch$ ..uu...uChe& 23.0 (1 _Ch0 Ch$3 Ch+?....########..# #.#........... dfuk273 the Markshuman ....## #..# #.#........... Human of Ashenzari **.... .....#{ #..# #.#.........## Health: 105/105 ======================== .....#{ #..# #.#.........#. Magic: 21/21 ======================== .....#{ #..# #.'.........#. AC: 35Str: 21 ....## .,#^.# #.#.........#) EV: 15Int: 9 ###### ..u..# #.#.........#. SH: 0Dex: 20 .....# #u*######.#######...#. XL: 14 Next: 14% Place: Dungeon:15 .....# #..Ch=B**@..........#...## Noise: ===------  Time: 16113.0 (0.0) ###..# #...............#..... M) +11 longbow of the Tick {drain, rPois} .....# #...............#..... Fire: M) +11 longbow of the Tick {drai .....# #...........[##.#..... .....# #...............#..### ##'#################'#####'#..### uu 2 ugly things .#...........# #....##.....##. .#...........# #....##.....##. .#...........# #....##.....##.The arrow closely misses the cyan ugly thing. _The arrow completely misses the cyan ugly thing.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (79% to hit)h(GHCh'T #uCh|....########..# #.#........... dfuk273 the Markshuman ....## #..# #.#........... Human of Ashenzari **.... Chʥ.....#{ #..# #.#.........## Health: 105/105 ======================== .....#{ #..# #.#.........#. Magic: 21/21 ======================== .....#{ #..# #.'.........#. AC: 35Str: 21 ....## .,#^.# #.#.........#) EV: 15Int: 9 ###### ..u..# #.#.........#. SH: 0Dex: 20 .....# #u(######.#######...#. XL: 14 Next: 14% Place: Dungeon:15 .....# #..((@..........#...## Noise: ===------  Time: 16113.0 (0.0) ChnJ###..# #...............#..... M) +11 longbow of the Tick {drain, rPois} .....# #...............#..... Fire: M) +11 longbow of the Tick {drai .....# #...........[##.#..... .....# #...............#..### ##'#################'#####'#..### uu 2 ugly things .#...........# #....##.....##. .#...........# #....##.....##. .#...........# #....##.....##. _The arrow completely misses the cyan ugly thing.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the cyan ugly thing!!  The cyan ugly thing is moderately wounded.ChL.Ch/Ch0B  Fire: M) +11 longbow of the Tick {drain, rPois}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow. The arrow hits the cyan ugly thing!!  The cyan ugly thing is moderately wounded.  You hear a horrible gurgling sound! x2Ch$4Ch: uz'.u..u 3 ugly thingsz   skeletal warriorA skeletal warrior comes into view. It is wielding a +0 scimitar.Ch;+4.0 (1ChHCChJb _A cyan ugly thing comes into view.Ch@|....########..# #.#........... dfuk273 the Markshuman ....## #..# #.#........... Human of Ashenzari **.... Ch*B.....#{ #..# #.#.........## Health: 105/105 ======================== .....#{ #..# #.#.........#. Magic: 21/21 ======================== .....#{ #..# #.'.........#. AC: 35Str: 21 ....## .,#^.# #.#.........#) EV: 15Int: 9 ###### uz'..# #.#.........#. SH: 0Dex: 20 .....# #u.######.#######...#. XL: 14 Next: 14% Place: Dungeon:15 .....# #.u**@..........#...## Noise: ===------  Time: 16114.0 (0.0) ###..# #..........ChC .....#..... M) +11 longbow of the Tick {drain, rPois} .....# #...............#..... Fire: M) +11 longbow of the Tick {drai .....# #...........[##.#..... .....# #...............#..### ##'#################'#####'#..### uuu 3 ugly things .#...........# #....##.....##. z   skeletal warrior .#...........# #....##.....##. .#...........# #....##.....##.A skeletal warrior comes into view. It is wielding a +0 scimitar. _A cyan ugly thing comes into view.ChFFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (moderately wounded, 79% to hit)Ch)....########..# #.#........... dfuk273 the Markshuman ....## #..# #.#........... Human of Ashenzari **.... .....#{ #..# #.#.........## Health: 105/105 ======================== Ch'+.....#{ #..# #.#.........#. Magic: 21/21 ======================== .....#{ #..# #.'.........#. AC: 35Str: 21 ....## .,#^.# #.#.........#) EV: 15Int: 9 ###### uz'..# #.#.........#. SH: 0Dex: 20 .....# #u.######.#######...#. XL: 14 Next: 14% Place: Dungeon:15 .....# #((((@..........#...## Noise: ===------  Time: 16114.0 (0.0) ###..# #...............#..... M) +11 longbow of the Tick {drain, rPois} .....# #...........Ch-X[40m....#..... Fire: M) +11 longbow of the Tick {drai .....# #...........[##.#..... .....# #...............#..### ##'#################'#####'#..### uuu 3 ugly things .#...........# #....##.....##. z   skeletal warrior .#...........# #....##.....##. .#...........# #....##.....##.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (moderately wounded, 79% to hit)  You shoot an arrow.  The arrow barely misses the cyan ugly thing.Ch#Ch!,Ch..z.u.u..uu 2ChH+9 (0.9ChChb   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Ch9JAim: a cyan ugly thing (moderately wounded, 79% to hit)  You shoot an arrow.  The arrow barely misses the cyan ugly thing. _The cyan ugly thing basks in the mutagenic energy from its kin and changes!Ch} ....########..# #.#........... dfuk273 the Markshuman Ch ....## #..# #.#........... Human of Ashenzari **.... .....#{ #..# #.#.........## Health: 105/105 ======================== .....#{ #..# #.#.........#. Magic: 21/21 ======================== .....#{ #..# #.'.........#. AC: 35Str: 21 ....## .,#^.# #.#.........#) EV: 15Int: 9 ###### ..z..# #.#.........#. SH: 0Dex: 20 Ch x.....# #.u######.#######...#. XL: 14 Next: 14% Place: Dungeon:15 .....# #.u**@..........#...## Noise: ===------  Time: 16114.9 (0.0) ###..# #...............#..... M) +11 longbow of the Tick {drain, rPois} .....# #...............#..... Fire: M) +11 longbow of the Tick {drai .....# #...........[##.#..... .....# #...............#..### ##'#################'#####'#..### uu 2 ugly things Ch .#...........# #....##.....##. z   skeletal warrior .#...........# #....##.....##. .#...........# #....##.....##.The arrow barely misses the cyan ugly thing. _The cyan ugly thing basks in the mutagenic energy from its kin and changes!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (moderately wounded, 79% to hit)Chk ....########..# #.#........... dfuk273 the Markshuman ....## #..# #.#........... Human of Ashenzari **.... .....#{ #..# #.#.........## Health: 105/105 ======================== .....#{ #..# #.#.........#. Magic: 21/21 ======================== Chdn v.....#{ #..# #.'.........#. AC: 35Str: 21 ....## .,#^.# #.#.........#) EV: 15Int: 9 ###### ..z..# #.#.........#. SH: 0Dex: 20 .....# #.u######.#######...#. XL: 14 Next: 14% Place: Dungeon:15 .....# #.u((@..........#...## Noise: ===------  Time: 16114.9 (0.0) ###..# #...............#..... M) +11 longbow of the Tick {drain, rPois} .....# #...............#..... Fire: M) +11 longbow of the Tick {drai Chq .....# #...........[##.#..... .....# #...............#..### ##'#################'#####'#..### uu 2 ugly things (1 drained) .#...........# #....##.....##. z   skeletal warrior .#...........# #....##.....##. .#...........# #....##.....##.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChu Aim: a brown ugly thing (moderately wounded, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!  You drain the brown ugly thing.Ch$ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (moderately wounded, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!Ch wdrain the brown ugly thing.  The brown ugly thing is heavily wounded.Ch( Ch7 Ch u'z.u.uuu 3 ugly things (1 drained)Ch +5.9 (1Ch Ch[ b _A cyan ugly thing comes into view.Ch #..# #.#.## #..# #.#.#{ #..# #.#.##{ #..# #.#.#.#{ #..# #.'.#.### u,#^.# #.#.Ch &#). ..'..# #.#.#.# #z.######.#...#.# #.uu..@.........#...#..# #......#.# #.....#.# #.[##.#......# #...#..###. #'##'#####'#..###. 2 #.# #....##.....##. #.# #....##.....##. #.# #....##.....##.Ch* Chf Ch Ch d.z.uuCh 0---6Ch Ch Ch۪#..# #.#.## #..# #.#.#{ #..# #.#.##{ #..# #.#.#.#{ #..# #.'.#.### u,#^.# #.#.#). ..'..# #.#.#.Ch(# #.z######.#...#.# #..uu.#...# #..# #.#.# #.#.# #.[##.#.# #.#..###. '##'#####'#..###. .# #....##.....##. .# #....##.....##. .# #....##.....##.ChVChڳCh}.z.uuuCh0B---7ChVCha _The cyan ugly thing basks in the mutagenic energy from its kin and changes!Ch#Z#..# #.#. .## #..# #.#.#{ #..# #.#.##{ #..# #.#.#.Ch_h#{ #..# #.'.#.# .## u,#^.# #.#.#). ..'..# #.#.#.# #..######.#...#...(# #.z.u.#...# ..# #...u.#.# #.#.# #.[##.#.# #..#..###. #'#####'#..###.# #....##.....##.# #....##.....##.# #....##.....##.Ch?gCh/jChxT.zuu.Ch{&8ChChYCh##.....#..# #.#.?# ########..# #.#.# ## #..# #.#..... .#{ #..# #.#.###### .#{ #..# #.#.#.....{ #..# #.'.#.#### u,#^.# #.#.#) ## ..'..# #.#.........#..... .# #..######@#######...#...(. .# #..zuu#...###### .# #.#. .# #....#. .# #.[##.#........† .# #...............#..###...# ################'#####'#..###...## #....##.....##....#hZ7;10H# #....##.....##....#Ch]ChChCh \..uuzCh[ &9ChSChCh7M..####.........?#####... ## .........######..... .#{ #.'Ch4:.####u,#^) ## ..'..# #@#........######.#######...#...(....uu.........#...###### .# #...z...........#................#...#.# ..##... ChgM9{ChQO'20ChWCh`YChMM......) ..####............?#####... ## ......................#######.........#..... .#{ #.'.........#.####u,#^) ChJSf## ..'..# #.#.......######.#######...#...(. .# #....uu{........#...######............ ..#...######'#####Ch]duu   brown ugly thing (drained)Chf&1ChpChsCh].......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####Ch` XL: 14 Next: 14% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ---------  Time: 16121.9 (0.0) ## ..'..# #*#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######*#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{u.......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...# _A cyan ugly thing comes into view. _The cyan ugly thing basks in the mutagenic energy from its kin and changes!  Fire: M) +11 longbow of the Tick {drain, rPois}PreChcnss: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, lightly drained, 79% to hit)Ch@c.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35ChYgStr: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 14% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ---------  Time: 16121.9 (0.0) ## ..'..# #(#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######(#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{u.......#...###### .# Chl#...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!  You drain the brown ugly thing.ChfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (heavily wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!drain the brown ugly thing.  The brown ugly thing is severely wounded.Ch#Ch.uu 2 ugly things (1 ChA>===2.8 (0.9 _ChYChChT .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####ChX XL: 14 Next: 14% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16122.8 (0.0) ## ..'..# #*#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{u.......#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things (1 drained) .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#You drain the brown ugly thing. _The brown ugly thing is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q Ch31- select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (severely wounded, lightly drained, 79% to hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0ChDex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 14% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16122.8 (0.0) ## ..'..# #(#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######(#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{u(......#...###### .# #...z....(......#......... .# #........(......#......... uu 2 ugly things (1 drained) .# #........(..[h9 m##.#........† .# #........(......#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (severely wounded, lightly drained, 79% to hit)  You shoot an arrow.  The arrow closely misses the brown ugly thing.ChsBCh},uuz....z   skeletal warrior.3.8 (1 _ChChI .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== ChJ ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 14% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16123.8 (0.0) ## ..'..# #u#.........#..... ChK  M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{z.......#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things (1 drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#You shoot an arrow. _The arrow closely misses the brown ugly thing.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (severely wounded, lightly drained, 79% to hit)Chn .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... Ch= ##.....#..# #.#.............?# Health: 105/105 ======================== ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 14% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: h 9m===------  Time: 16123.8 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{z.......#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things (1 drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (severely wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!  The brown ugly thing is almost dead.Ch ChM ChuW D.zChhY -4.7 (0.9Ch~_ Cha   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (severely wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!  Ch*c The brown ugly thing is almost dead. _The brown ugly thing completely misses you.Cht.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== Ch!########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 14% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16124.7 (0.0) ## ..'..# #u#.........#..... Ch M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{.z......#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things (1 drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#The brown ugly thing is almost dead. _The brown ugly thing completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (almost dead, lightly drained, 79% to hit)Ch+.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== Ch0########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 14% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16124.7 (0.0) ## ..'..# #u#.........#..... M) h2G10;1m+11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{.z......#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things (1 drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Shift-Dir - straight lineAim: a brown ugly thing (almost dead, lightly drained, 79% to hit)  You shoot an arrow.  The arrow hits the brown ugly thing but does no damage.  You drain the brown ugly thing.  The brown ugly thing is almost dead.ChCh@.uu 3 ugly things (1 drained)Ch+5.7 (1ChCh  Aim: a brown ugly thing (almost dead, lightly drained, 79% to hit)  You shoot an arrow.  The arrow hits the brown ugly thing but does no damage.  You drain the brown ugly thing.  The brown ugly thing is almost dead. _The brown ugly thing barely misses you.Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 Ch.#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 14% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16125.7 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu.uz......#...###### .# #...z...........#......... .# #......hm.........#......... uuu 3 ugly things (1 drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#The brown ugly thing is almost dead. _The brown ugly thing barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (almost dead, lightly drained, 79% to hit)ChG .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15ChK Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 14% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16125.7 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu.uz......#...###### .# #...z...........#......... .# #...............#......... uuu 3 ugly things (1 drained) .# #...........ChVM g[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (almost dead, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!  You drain the brown ugly thing.ChkQ .u 2 ugly thingsCh PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (almost dead, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!drain the brown ugly thing.  You kill the brown ugly thing!Chm H  You hear a horrible gurgling sound!Ch1  uz{u.uThe cyan ugly thing basks in the mutagenic energy from its kin and changes!Chb 566.6 (0.9Ch Ch, 9 _You hear a horrible gurgling sound!Chb K.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 Ch .#{ #..# #.'.........#.#### XL: 14 Next: 16% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16126.6 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{u.......#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things .# #...........[##.#........† z   skeletal warrior .# #...............#Ch ...###...# ################'#####'#..###...#The cyan ugly thing basks in the mutagenic energy from its kin and changes! _You hear a horrible gurgling sound!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (79% to hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 Ch.#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 16% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16126.6 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{u.......#...###### .# #...z...........#......... .#Ch|[40m #...............#......... uu 2 ugly things .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  The brown ugly thing is heavily wounded.ChCh .uu 3 ugly thingsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  The brown ugly thing is heavily wounded.  The brown ugly thing barely misses you.Ch====7.6 (1 _A cyan ugly thing comes into view.Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Ch7Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 16% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ====-----  Time: 16127.6 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu.u.......#...###### .# #...z...........#......... .# #......u........#......... uuu 3 ugly things .# #...........[##.#........† z   skeletal warrior .# #.....Ch..........#..###...# ################'#####'#..###...#The brown ugly thing barely misses you. _A cyan ugly thing comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, 79% to hit)Ch,.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 105/105 ======================== ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 Ch01.#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 16% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ====-----  Time: 16127.6 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu.u.......#...###### .# #...z...........#......... .# #..Ch73....u........#......... uuu 3 ugly things .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (heavily wounded, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  The brown ugly thing is almost dead.ChbMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (heavily wounded, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  The brown ugly thing is almost dead.  The brown ugly thing pecks you! You are splashed with acid. You resist.Cht#{u.ChN90/105 ----33 8.5 (0.9+9 longbow of the Tick {drain, rPois} Corr (-2) ChCh~V _The acid corrodes you!Ch'/ >.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 90/105 ====================---- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 Ch2 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 16% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ====-----  Time: 16128.5 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{u.......#...###### Corr (-2) .# #...z...u.......#......... .# #...............#......... uuu 3 ugly things .#h7 49m #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#The brown ugly thing pecks you! You are splashed with acid. You resist. _The acid corrodes you!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (almost dead, 79% to hit)Chx uz**.Ch7..Ch7..Ch-..Che^z.  Aim: a skeletal warrior, wielding a +0 scimitar (79% to hit)Ch c >.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 90/105 ====================---- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 Chbh .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 16% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ====-----  Time: 16128.5 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....uu{u.......#...###### Corr (-2) .# #...z...u.......#......... .# #...............#......... uuu 3 ugly things .# hj 34m#...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  You kill the brown ugly thing!Chr .uu 2Chm .{{uuuuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 scimitar (79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!!  You kill the brown ugly thing!  The green ugly thing basks in the mutagenic energy from its kin and changes!Ch i7===-9.4 (0.9Chc$ Ch& a _The cyan ugly thing basks in the mutagenic energy from its kin and changes!Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ChϚ##.....#..# #.#.............?# Health: 90/105 ====================---- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#)....hSm Noise: ===------  Time: 16129.4 (0.0) ## ..'..# #*#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u{{u.......#...###### Corr (-2) .# #...z...u.......#......... .# #...............#......... uu 2 ugly things .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#The green ugly thing basks in the mutagenic energy from its kin and changes! _The cyan ugly thing basks in the mutagenic energy from its kin and changes!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or )hƥ0m - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (79% to hit)Chx$Ch.......#........)#..............# dfuk273 the Markshuman Ch.......#..######.#..............# Human of Ashenzari **.... Chl,##.....#..# #.#.............?# Health: 90/105 ====================---- Ch########..# #.#..............# Magic: 21/21 ======================== ChU## #..# #.#..............# AC: 33  Str: 21 ChF1.#{ #..# #.#.........###### EV: 15Int: 9 Ch.#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16129.4 (0.0) ## ..'..# #(#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######(#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u{{u(......#...###### Corr (-2) .# #...z...u(......#......... .# #........(......#.........hm uu 2 ugly things .# #........(..[##.#........† z   skeletal warrior .# #........(......#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (79% to hit)  You shoot an arrow.  The arrow closely misses the skeletal warrior.ChRz..{u.....30.3 (0.9 _Ch]ChLCh_.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 90/105 ====================---- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'......h#m...#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16130.3 (0.0) ## ..'..# #z#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######.#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u.{u.......#...###### Corr (-2) .# #...z...u.......#......... .# #...............#......... uu 2 ugly things .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#You shoCho&ot an arrow. _The arrow closely misses the skeletal warrior.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (79% to hit)ChZ z.Ch~.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ChB##.....#..# #.#.............?# Health: 90/105 ====================---- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#)....hm Noise: ===------  Time: 16130.3 (0.0) ## ..'..# #(#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######(#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u.{u(......#...###### Corr (-2) .# #...z...u(......#......... .# #........(......#......... uu 2 ugly things .# #........(..[##.#........† z   skeletal warrior .# #........(......#..###...# ################'#####'#..###...# _The arrow closely misses the skeletal warrior.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, hJ0;1mQ - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  The arrow barely misses the skeletal warrior.ChZSz....ChiZ..11.2 (0.9Chl  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.  The arrow barely misses the skeletal warrior. _The skeletal warrior hits you but does no damage.Chog .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 91/105 ====================---- Chi ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16131.2 (0.0) ## ..'..# #z#.........#.....ChDn 2 M) +9 longbow of the Tick {drain, rPois} .# #..######.#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u.{u.......#...###### Corr (-2) .# #...z...u.......#......... .# #...............#......... uu 2 ugly things .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#The arrow barely misses the skeletal warrior. _The skeletal warrior hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (79% to hit)Ch .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 91/105 ====================---- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 Ch .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16131.2 (0.0) ## ..'..# #z#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######.#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u.{u.......#...###### Corr (-2) .# #...z...Ch [40mu.......#......... .# #...............#......... uu 2 ugly things .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is lightly damaged.ChNCh{QChSChVV  The skeletal warrior hits you but does no damage.Che~ u.zuuu 3 ugly things (1 wandering)z 2 skeletal warriorsA skeletal warrior comes into view. It is wielding a +0 war axe.ChKg,2.1 (0.9ChtChb _A cyan ugly thing comes into view.Chd>.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 91/105 ====================---- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 ChEf.#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16132.1 (0.0) ## ..'..# #z#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..zu......#...###### Corr (-2) .# #...z...u.......#......... .# #...............#......... uuu 3 ugly things (1 wandering) .#hi40m #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#A skeletal warrior comes into view. It is wielding a +0 war axe. _A cyan ugly thing comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (lightly damaged, 79% to hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 91/105 ====================---- ########..# #.#..............# Magic: 21/21 ======================== Ch## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16132.1 (0.0) ## ..'..# #z#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. FirChSe: M) +11 longbow of the Tick {drai .# #....u..zu......#...###### Corr (-2) .# #...z...u.......#......... .# #...............#......... uuu 3 ugly things .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (lightly damaged, 79% to hit)  You shoot an arrow.  The cyan ugly thing gurgles horribly!  The arrow hits the skeletal warrior!!  The skeletal warrior is heavily damaged.ChcCh`kH.uChmK====3.0 (0.9ChyrCht  Aim: a skeletal warrior, wielding a +0 scimitar (lightly damaged, 79% to hit)  You shoot an arrow.  The cyan ugly thing gurgles horribly!arrow hits the skeletal warrior!  The skeletal warrior is heavily damaged. _The skeletal warrior barely misses you.Chu.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 91/105 ====================---- ########..# #.#..............# Magic: 21/21 ======================== Ch y## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ====-----  Time: 16133.0 (0.0) ## ..'..# #z#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. hz`40mFire: M) +11 longbow of the Tick {drai .# #....u..zu......#...###### Corr (-2) .# #...z....u......#......... .# #...............#......... uuu 3 ugly things .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#The skeletal warrior is heavily damaged. _The skeletal warrior barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (heavily damaged, 79% to hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 91/105 ====================---- ########..# #.#..............# Magic: 21/21 ======================== Chv## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ====-----  Time: 16133.0 (0.0) ## ..'..# #z#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. hfa40mFire: M) +11 longbow of the Tick {drai .# #....u..zu......#...###### Corr (-2) .# #...z....u......#......... .# #...............#......... uuu 3 ugly things .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (heavily damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!!  The skeletal warrior is almost destroyed.Ch Ch& ,Ch?$ Nuzu.Ch.& _2=9 (0.9 _Ch/ Ch1 ChtU .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ChZ ##.....#..# #.#.............?# Health: 92/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#)....h] m Noise: ====-----  Time: 16133.9 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#You shoot an arrow. The arrow hits the skeletal warrior!! _The skeletal warrior is almost destroyed.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: aCha z skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)Chi .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 92/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== Ch ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ====-----  Time: 16133.9 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. h 40mFire: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing.  The cyan ugly thing is lightly wounded.Ch@^Ch[`f===-4.9 (1 _ChShCh)jCh>.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 92/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 Che.#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16134.9 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things .# #......hm.....[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#You shoot an arrow. The arrow hits the cyan ugly thing. _The cyan ugly thing is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)Ch%F>.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 92/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 ChH.#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16134.9 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things .# #......hK|m.....[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  The cyan ugly thing is lightly wounded.ChCh{235.9 (1ChChJ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  The cyan ugly thing is lightly wounded. _gores you but does no damage.ChW .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 93/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== Ch ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16135.9 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. FirCh" e: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#The cyan ugly thing is lightly wounded. _The cyan ugly thing gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)Ch , .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 93/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 Ch- .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16135.9 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#.......Ch? .. .# #...............#......... uuu 3 ugly things (1 drained) .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  You drain the cyan ugly thing.Chl mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!drain the cyan ugly thing.  The cyan ugly thing is moderately wounded.Ch ,6.8 (0.9Ch Ch G _The cyan ugly thing gores you but does no damage.ChA|.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 93/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'......hSm...#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16136.8 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things (1 drained) .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#The cyan ugly thing is moderately wounded. h40m_The cyan ugly thing gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)Ch>.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 93/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 Ch.#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16136.8 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things (1 drained) .# #.....Ch......[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing.  The cyan ugly thing is heavily wounded.ChCh 8Mz 3 skeletal warriors (1 wandering)zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing.  The cyan ugly thing is heavily wounded.  The cyan ugly thing completely misses you.Ch*7.8 (1ChCh _A skeletal warrior comes into view. It is wielding a +0 long sword.Chp.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 93/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 Ch.#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16137.8 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things (1 drained) .# #...........[##.#........† zzz 3 skeletal warriors (1 wandering) .# #.....hkm.z........#..###...# ################'#####'#..###...#The cyan ugly thing completely misses you. _A skeletal warrior comes into view. It is wielding a +0 long sword.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)ChJ3.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 93/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== Ch 8## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16137.8 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. FirChJ=Ye: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things (1 drained) .# #...........[##.#........† zzz 3 skeletal warriors .# #......z........#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing.  The cyan ugly thing is heavily wounded.ChcChAz.Ch448.7 (0.9ChChMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing.  The cyan ugly thing is heavily wounded. _The cyan ugly thing gores you but does no damage.Chk p.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 94/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 Ch .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16138.7 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things (1 drained) .# #.......z...[##.#........† zzz 3 skeletal warriors .# #.....h ;49m..........#..###...# ################'#####'#..###...#The cyan ugly thing is heavily wounded. _The cyan ugly thing gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)Ch6 .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 94/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Ch": Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 17% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16138.7 (0.0) ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..zuu.....#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things (1 drained) .#Ch; O #.......z...[##.#........† zzz 3 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)  You shoot an arrow.  The arrow barely misses the cyan ugly thing.The arrow hits the skeletal warrior!  You destroy the skeletal warrior!Ch> ($ 2Ch Ch{ zuu.uuCh- 5209.6 (0.9Ch Ch   Aim: a skeletal warrior, wielding a +0 scimitar (almost destroyed, 79% to hit)  You shoot an arrow.  The arrow barely misses the cyan ugly thing.The arrow hits the skeletal warrior!  You destroy the skeletal warrior! _The cyan ugly thing gores you but does no damage.ChU.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 94/105 =====================--- Chp########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 20% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16139.6 (0.0) ## ..'..# #u#.........#.....ChK M) +9 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..zu......#...###### Corr (-2) .# #...z...........#......... .# #...............#......... uuu 3 ugly things (1 drained) .# #.......z...[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#You destroy the skeletal warrior! _The cyan ugly thing gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, lightly drained, 79% to hit)Chml .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 94/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 33  Str: 21 Ch@Fire: M) +11 longbow of the Tick {drain, rPois}ChPress: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineCho Aim: a cyan ugly thing (heavily wounded, lightly drained, 79% to hit)Ch(( $Cha+ .......#........)#..............# dfuk273 the Markshuman Ch-. .......#..######.#..............# Human of Ashenzari **.... Ch0 ,##.....#..# #.#.............?# Health: 95/105 =====================--- Ch;3 ########..# #.#..............# Magic: 21/21 ======================== Ch5 U## #..# #.#..............# AC: 33  Str: 21 Chb8 .#{ #..# #.#.........###### EV: 15Ch9 +Int: 9 Ch: .#{ #..# #.#.........#..... SH: 0Ch!< ,Dex: 20 Chf A.#{ #..# #.'.........#.#### XL: 14 Next: 22% Place: Dungeon:15 Chh r## u,#^.# #@#.........#).... Noise: ===------  Time: 16143.4 (0.0) Chj ## ..'..# #u#.........#..... M) +9 longbow of the Tick {drain, rPois} Ch_k .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai Chl .# #....u...uz.....#...###### Corr (-2) Chm q.# #...z...........#......... Cho .# #...............#......... uu 2 ugly things (1 drained) ChVp .# #...........[##.#........† zz 2 skeletal warriors Chz .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  The cyan ugly thing is severely wounded.Ch( ChL Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight linCh !e  Ch# Aim: a cyan ugly thing (heavily wounded, lightly drained, 79% to hit)  ChV% AYou shoot an arrow. The arrow hits the cyan ugly thing!  Chs) The cyan ugly thing is severely wounded.  You are no longer corroded.Ch= 635 4.3 (0.9+11 longbow of the Tick {drain, rPois} ChD  Ch?F ChG =_The cyan ugly thing headbutts you but does no damage.Chi3 $Chi6 .......#........)#..............# dfuk273 the Markshuman Ch7 .......#..######.#..............# Human of Ashenzari **.... ChF9 ,##.....#..# #.#.............?# Health: 96/105 =====================--- Ch: ########..# #.#..............# Magic: 21/21 ======================== Ch; ## #..# #.#..............# AC: 35Ch< ,Str: 21 Ch/> .#{ #..# #.#.........###### EV: 15Chc? +Int: 9 Ch@ .#{ #..# #.#.........#..... SH: 0ChA ,Dex: 20 ChC A.#{ #..# #.'.........#.#### XL: 14 Next: 22% Place: Dungeon:15 ChF ## u,#^.# #@#.........#).... Noise: ===------  Time: 16144.3 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...uz.....#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things (1 drained) .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#You are no longer corroded. _The cyan ugly thing headbutts you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, (hG 0;10m or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (severely wounded, lightly drained, 79% to hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 96/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####Ch XL: 14 Next: 22% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16144.3 (0.0) ## ..'..# #(#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######(#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...uz.....#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things (1 drained) .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Shift-Dir - straight lineAim: a cyan ugly thing (severely wounChded, lightly drained, 79% to hit)  You shoot an arrow.  The arrow barely misses the cyan ugly thing.The arrow barely misses the skeletal warrior.The arrow hits the brown ugly thing!!ChOOuzAim: a cyan ugly thing (severely wounded, lightly drained, 79% to hit)  You shoot an arrow.  The arrow barely misses the cyan ugly thing.skeletal warrior.The arrow hits the brown ugly thing!!  The brown ugly thing is moderately wounded.ChY:5.3 (1ChF_ Ch=aCh c1_The cyan ugly thing misses you.ChdCh.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 96/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0ChGDex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 22% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16145.3 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...uz.....#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things (1 drained) .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..#Ch6q##...# ################'#####'#..###...#The brown ugly thing is moderately wounded. _The cyan ugly thing misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (severely wounded, lightly drained, 79% to hit)Ch}n.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 96/105 =====================--- Chr########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 22% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16145.3 (0.0) ## ..'..# #u#.........#..... M) ht0;10;1m+11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...uz.....#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things (1 drained) .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (severely wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing.  You drain the cyan ugly thing.Ch%5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cyan ugly thing (severely wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing.drain  The cyan ugly thing is almost dead.Chs85--6.2 (0.9ChCh X _The cyan ugly thing headbutts you. The cyan ugly thing shocks you!ChE .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 85/105 ===================----- Ch$ ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 22% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16146.2 (0.0) ## ..'..# #u#.........#..... M) h 0;10;1m+11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...uz.....#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things (1 drained) .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#The cyan ugly thing is almost dead. _The cyan ugly thing headbutts you. The cyan ugly thing shocks you!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (almost dead, lightly drained, 79% to hit)Ch .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 85/105 ===================----- ########..# #.#..............# Magic: 21/21 ======================== Chۑ ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 22% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16146.2 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) hU 2m+11 longbow of the Tick {drai .# #....u...uz.....#...###### .# #...z...........#......... .# #...............#......... uu 2 ugly things (1 drained) .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (almost dead, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  You drain the cyan ugly thing.Ch †u   brown ugly thingChT Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linCh? ne  Aim: a cyan ugly thing (almost dead, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!drain the cyan ugly thing.  You kill the cyan ugly thing!Cha ?z.ChC B637.2 (1 _ChP ChS Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 86/105 ===================----- Ch########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 23% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16147.2 (0.0) ## ..'..# #z#.........#..... M) h0;10;1m+11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#You drain the cyan ugly thing. _You kill the cyan ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (79% to hit)Ch1.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 86/105 ===================----- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####Ch6 XL: 14 Next: 23% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16147.2 (0.0) ## ..'..# #(#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (79% to hitCh ;)  You shoot an arrow.  The arrow barely misses the skeletal warrior.The arrow hits the skeletal warrior!!  The skeletal warrior is moderately damaged.Ch0fz8.1 (0.9ChCh  Aim: a skeletal warrior, wielding a +0 war axe (79% to hit)  You shoot an arrow.  The arrow barely misses the skeletal warrior.The arrow hits the skeletal warrior!!  The skeletal warrior is moderately damaged. _The skeletal warrior hits you but does no damage.Chǒ.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 86/105 ===================----- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 Chw.#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 23% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16148.1 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #.......Chc....[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#The skeletal warrior is moderately damaged. _The skeletal warrior hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (79% to hit)Chp&.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 86/105 ===================----- ########..# #.#..............# Magic: 21/21 ======================== Ch+## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 23% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16148.1 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) h-2m+11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is moderately damaged.ChC9.0 (0.9ChۻCh9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is moderately damaged. _The skeletal warrior hits you but does no damage.Ch .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 86/105 ===================----- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 ChG .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 23% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16149.0 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #.......Ch# ....[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#The skeletal warrior is moderately damaged. _The skeletal warrior hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (moderately damaged, 79% to hit)Ch K.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 86/105 ===================----- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 Ch.#{ #..# #.'.........#.#### XL: 14 Next: 23% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16149.0 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# #######ChD#########'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (moderately damaged, 79% to hit)You shoot an arrow. The arrow hits the skeletal warrior!!  The skeletal warrior is severely damaged.0-====50.0 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 war axe (moderately damaged, 79% to hit)You shoot an arrow. The arrow hits the skeletal warrior!!  The skeletal warrior is severely damaged. _The skeletal warrior hits you with a +0 war axe!Chb.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 80/105 ==================------ ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####Chd XL: 14 Next: 23% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ====-----  Time: 16150.0 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#The skeletal warrior is severely damaged. _The skeletal warrior hits you with a +0 war axe! hsh0d Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (severely damaged, 79% to hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... Ch###.....#..# #.#.............?# Health: 80/105 ==================------ ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 23% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: Ch+(====-----  Time: 16150.0 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (severely damaged, 79% to hit)  You shoot an arrow.  The arrow hits the skeletal warrior but does no damage.ChdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 war axe (severely damaged, 79% to hit)  You shoot an arrow.  The arrow hits the skeletal warrior but does no damage.  The skeletal warrior is severely damaged.Chӿ`===-1.0 (1ChChG _The skeletal warrior hits you but does no damage.Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 80/105 ==================------ ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35ChStr: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 23% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16151.0 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z......Ch.....#......... .# #...............#......... u   brown ugly thing .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#The skeletal warrior is severely damaged. _The skeletal warrior hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (severely damaged, 79% to hit)Chq .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 80/105 ==================------ ChW ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 23% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16151.0 (0.0) ## ..'..# #z#.........#..... M) h 0;10;1m+11 longbow of the Tick {drain, rPois} .# #..######z#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #...........[##.#........† zz 2 skeletal warriors .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 war axe (severely damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!!  You destroy the skeletal warrior!Ch )   skeletal warriorChm Ch4z Jz$Chj :69 (0.9 _Ch Ch Ch .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... Chĺ ##.....#..# #.#.............?# Health: 80/105 ==================------ ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: h 9m===------  Time: 16151.9 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...# _You destroy the skeletal warrior!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (moderately damaged, 79% to h 23d hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 80/105 ==================------ ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####ChJ( XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16151.9 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u...u......#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Press: ? - help, Q - select action, h,,m( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (moderately damaged, 79% to  hit)  You shoot an arrow. The arrow hits the skeletal warrior.  The skeletal warrior is heavily damaged.ChJu.68---2.8 (0.9Ch|  Shift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 long sword (moderately damaged, 79% to  hit)  You shoot an arrow. The arrow hits the skeletal warrior.  The skeletal warrior is heavily damaged. _The skeletal warrior hits you with a +0 long sword!Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 68/105 ===============--------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####hem XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16152.8 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#The skeletal warrior is heavily damaged. _The skeletal warrior hits you with a +0 Chlong sword!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (heavily damaged, 79% to hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 68/105 ===============--------- Ch########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16152.8 (0.0) ## ..'..# #(#.........#.....h7m M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (heavily damaged, 79% to hit)You shoot an arrow.  The arrow closely misses the skeletal warrior.The arrow hits the brown ugly thing!! You drain the brown ugly thing.  The brown ugly thing is severely wounded.Ch%9zCh<a2-3.8 (1ChCh  Aim: a skeletal warrior, wielding a +0 long sword (heavily damaged, 79% to hit)You shoot an arrow.  The arrow closely misses the skeletal warrior.The arrow hits the brown ugly thing!! You drain the brown ugly thing.  The brown ugly thing is severely wounded. _The skeletal warrior hits you with a +0 long sword.ChhA-.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 62/105 ==============---------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 ChoE.#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16153.8 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........ChH[40m[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#The brown ugly thing is severely wounded. _The skeletal warrior hits you with a +0 long sword.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (heavily damaged, 79% to hit)Ch _.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 62/105 ==============---------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 Ch .#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16153.8 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# h9 u7d################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (heavily damaged, 79% to hit)You shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is severely damaged.Chg{ Ch} c1-4.7 (0.9Ch Ch wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (heavily damaged, 79% to hit)You shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is severely damaged. _The skeletal warrior hits you with a +0 long sword.Ch .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 61/105 =============----------- Ch ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16154.7 (0.0) ## ..'..# #z#.........#..... M) h1 0;10;1m+11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...# _The skeletal warrior hits you with a +0 long sword.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (severely damaged, 79% to  hit)Ch .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 61/105 =============----------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 Ch.#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16154.7 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #......hm.........#......... u   brown ugly thing (drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (severely damaged, 79% to  hit)  You shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is severely damaged.Ch+Ch 45.6 (0.9 _Ch:ChChX.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 61/105 =============----------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####h2m XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16155.6 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...# _The skeletal warrior is severely damaged.Fire: M) +1Ch 1 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (severely damaged, 79% to  hit)Chj_.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 61/105 =============----------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 Chqo.#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16155.6 (0.0) ## ..'..# #(#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........[##.#........† z   skeletal warrior .# #............ChAq[34m...#..###...# ################'#####'#..###...#Aim: a skeletal warrior, wielding a +0 long sword (severely damaged, 79% to  hit)  You shoot an arrow.  The arrow closely misses the skeletal warrior.The arrow hits the brown ugly thing! You drain the brown ugly thing.  The brown ugly thing is severely wounded.Ch/9zCh+6.6 (1ChChd  hit)  You shoot an arrow.  The arrow closely misses the skeletal warrior.The arrow hits the brown ugly thing! You drain the brown ugly thing.  The brown ugly thing is severely wounded. _The skeletal warrior hits you but does no damage.Ch^ -.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 61/105 =============----------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 Ch` .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16156.6 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........Chd k[40m[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...# _The skeletal warrior hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (severely damaged, 79% to  hit)Ch0 .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 61/105 =============----------- ########..# #.#..............# Magic: 21/21 ======================== Ch ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16156.6 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow oCh f the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (severely damaged, 79% to  hit)  You shoot an arrow.  The arrow hits the skeletal warrior but does no damage.Chͅ Shift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 long sword (severely damaged, 79% to  hit)  You shoot an arrow.  The arrow hits the skeletal warrior but does no damage.  The skeletal warrior is severely damaged.Ch d54-7.5 (0.9Ch: Ch I _The skeletal warrior hits you with a +0 long sword!ChT.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 54/105 ============------------ ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 Ch{.#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16157.5 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #......hGm.........#......... u   brown ugly thing (drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...# _The skeletal warrior hits you with a +0 long sword!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (severely damaged, 79% to  hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 54/105 ============------------ ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####h:m XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16157.5 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Press: ? - help, Q - select action, h#m( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (severely damaged, 79% to  hit)  You shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is almost destroyed.ChChȢd49-8.4 (0.9Ch{Chɰ  Shift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 long sword (severely damaged, 79% to  hit)  You shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is almost destroyed. _The skeletal warrior hits you with a +0 long sword.Chk.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... Chm##.....#..# #.#.............?# Health: 49/105 ===========------------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... hq40mNoise: ===------  Time: 16158.4 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...# _The skeletal warrior hits you with a +0 long sword.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (almost destroyed, 79%Chu to  hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 49/105 ===========------------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 Ch.#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 26% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16158.4 (0.0) ## ..'..# #z#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #......h.m.........#......... u   brown ugly thing (drained) .# #...........[##.#........† z   skeletal warrior .# #...............#..###...# ################'#####'#..###...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 long sword (almost destroyed, 79% to  hit)  You shoot an arrow. The arrow hits the skeletal warrior!!  You destroy the skeletal warrior!ChvD)Ch|Ch߈Ju$ChN<89.3 (0.9 _ChyChCh? .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 49/105 ===========------------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 Ch} .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 28% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16159.3 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# Che N #...............#......... u   brown ugly thing (drained) .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#You shoot an arrow. The arrow hits the skeletal warrior!! _You destroy the skeletal warrior!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (severely wounded, lightly drained, 79% to hit)Ch -.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 49/105 ===========------------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 Ch .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 28% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16159.3 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   brown ugly thing (drained) .# #...........ChB D[40m[##.#........† .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brown ugly thing (severely wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!  You drain the brown ugly thing.)Ch UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brown ugly thing (severely wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the brown ugly thing!drain the brown ugly thing.  You kill the brown ugly thing!ChG [503060.2 (0.9 _ChP ChLS Ch@.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... Ch_C##.....#..# #.#.............?# Health: 50/105 ===========------------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#)....hlGlm Noise: ===------  Time: 16160.2 (0.0) ## ..'..# #)#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#.........  .# #...........[##.#........†  .# #...............#..###...#  ################'#####'#..###...# You shoot an arrow. The arrow hits the brown ugly thing!  You drain the brown ugly thing. _You kill the brown ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChU.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 50/105 ===========------------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####h-\m XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16160.2 (0.0) ## ..'..# #)#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#.........  .# #...........[##.#........†  .# #...............#..###...#  ################'#####'#..###...#  _You kill the brown ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, (hh16m or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then. _Ch).......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... Ch##.....#..# #.#.............?# Health: 50/105 ===========------------- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#)....hCm Noise: ===------  Time: 16160.2 (0.0) ## ..'..# #)#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#.........  .# #...........[##.#........†  .# #...............#..###...#  ################'#####'#..###...# Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 50/105 ===========------------- Ch########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16160.2 (0.0) ## ..'..# #)#.........#..... M) hQ0;10;1m+11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#.........  .# #...........[##.#........†  .# #...............#..###...#  ################'#####'#..###...# That would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.ChCh. _Chz7 3Ch: ChKI BCh%M ,Ch&P ChT O1ChW Chy\ ,Ch ^ Ch b ,Chc Chf Ch)h 92Chi ChPl ,Chm Cho i3=Ch-q ChTs ,Cht Ch\v Chw ,Chz Ch| a4=ChJ~ Ch ,Ch Ch ,Ch Ch 95Ch^ Ch} ,Chۋ Ch Ch ,Chs Ch 96Ch7 Ch ,Ch Chl Ch S7=Chŝ ChL ,Ch Ch* Ch ,Ch Ch K8=Ch ChG BCh Ch ,Ch Chȸ 99Ch3 Ch ,Ch Ch P60Ch Chv ,Chc Ch ,Ch' Chs O1Ch Chl ,Ch Ch Ch ,Ch i2=Ch Ch ,Chk ChJ ,Ch Ch< a3=Ch Ch ,Ch Ch Chp 94Ch Ch ChZ ,Ch ,Ch Ch O5Ch Ch ,Ch Chq ,Chg Ch i6=Ch, Ch ,Ch Ch  a7=Chk Ch ,Ch; Chq ,Ch Ch] O8Ch! Ch2% ,Ch& Chq) ,Ch* Ch- O9Ch. Chc1 ,Ch2 Ch4 j70=Ch8 ChI; ,Ch< Ch> ,Ch? ChB a1=ChD ChF ,Ch H ChmJ ,ChK ChM O2ChsO Ch[R ,ChU ChW ,ChNX ChZ O3ChO\ Chs^ ,Ch_ Ch{b O4Ch=d Chnf ,Chh ChIk ,Chm ChQo N75=Chp Chq Chs ,Chu Chw ,Ch,y Ch{ W6=Ch| ChS~ Ch ,Ch Ch} Ch҄ %7Ch4 Ch ,Cho ChN ,Ch Ch ;8ChH ChK ,Ch Ch ,Ch Ch 99Ch (=ChF Ch ,Ch Ch l80=Ch Ch ,Ch Ch ,Ch Ch ;1Ch Chٴ ,ChW Chd ,Ch Ch~ ;2Ch" Ch. ,Ch Ch ,Ch Ch ;3Chm Ch$ ,Ch Ch: 94Ch (=Ch Ch Chy ,ChC ,Ch Ch 95ChC 2=Ch Ch4678=9=Chh90Ch,ChCh,Ch{Ch )1Ch*,ChA,Ch-Ch.K2=Ch0Chg3Ch5,Ch7Ch[@---uu   cyan ugly thing (wandering)ChE)#.#...... #.#...... #.#...... #..# #.#......{ #..# #.#......{ #..# #.#......{ #..# #.'...... u,#^.# #@#)275.2 (115.0)  #)# #$#( ... ... .... .....[† ....... _Okay, then. ChG Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You start resting.Ch%k)#.#...... #.#...... #.#...... #..# #.#......{ #..# #.#......{ #..# #.#......{ #..# #.'...... u,#^.# #@#)  #)# #$#( ... ... .... .....[† .......--- _A cyan ugly thing is nearby!ChK.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 92/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 Ch.#{ #..# #.'.........#.#### XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ---------  Time: 16275.2 (0.0) ## ..'..# #*#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######*#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..*.......#...###### .# #...z...*.......#......... .# #......u........#......... u   cyan ugly thing (wandering) .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...# _You start resting. _ht1mA cyan ugly thing is nearby!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (wandering, hasn't noticed you, 79% to hit)ChzT u.Chu.  Aim: a cyan ugly thing (wandering, hasn't noticed you, 79% to hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 92/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####Ch XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ---------  Time: 16275.2 (0.0) ## ..'..# #(#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######(#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..(.......#...###### .# #...z...(.......#......... .# #......u........#......... u   cyan ugly thing .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#Shift-Dir - straight lineAim: a cyan ugly thing (wandering, hasn't noticed you, 79% to hit)  You shoot an arrow.  The Chcyan ugly thing gurgles horribly!  The arrow hits the cyan ugly thing!!  The cyan ugly thing is heavily wounded.ChCChK)$.u.ChQN>===6.1 (0.9 _Ch&VChXCho.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 92/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####ChMs XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16276.1 (0.0) ## ..'..# #*#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######*#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..*.......#...###### .# #...z...u.......#......... .# #...............#......... u   cyan ugly thing .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#The arrow hits the cyan ugly thing!! _The cyan ugly thing is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, hrv97mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, 79% to hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 92/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 ChT.#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16276.1 (0.0) ## ..'..# #(#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######(#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..(.......#...###### .# #...Ch_z...u.......#......... .# #...............#......... u   cyan ugly thing .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing.  The cyan ugly thing is heavily wounded.Ch#Chc)$u.Ch:37.1 (1 _ChChChU .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 93/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== Chm[ ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16277.1 (0.0) ## ..'..# #*#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######*#######...#...(. Fire: M) h] 2m+11 longbow of the Tick {drai .# #....u..u.......#...###### .# #...z...........#......... .# #...............#......... u   cyan ugly thing .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#You shoot an arrow. The arrow hits the cyan ugly thing. _The cyan ugly thing is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, 79% to hit)Chq.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 93/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####Chƫ XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16277.1 (0.0) ## ..'..# #(#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######(#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..u.......#...###### .# #...z...........#......... .# #...............#......... u   cyan ugly thing (drained) .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, (Chl=[40m or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (heavily wounded, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  You drain the cyan ugly thing.ChGw  The cyan ugly thing is severely wounded.Ch\)u.Chg!28.1 (1 _Ch&Ch(Ch .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 93/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== Ch ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16278.1 (0.0) ## ..'..# #*#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) hp 2m+11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   cyan ugly thing (drained) .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#You drain the cyan ugly thing. _The cyan ugly thing is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (severely wounded, lightly drained, 79% to hit)Chp .......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 93/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####Ch  XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16278.1 (0.0) ## ..'..# #(#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######u#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   cyan ugly thing (drained) .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or Chմ Z) - cycleShift-Dir - straight lineAim: a cyan ugly thing (severely wounded, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  The cyan ugly thing is almost dead.Ch/ Ch9 Ju$Ch= :49.1 (1 _ChD ChCH Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 94/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.####Ch XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16279.1 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   cyan ugly thing (drained) .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#You shoot an arrow. The arrow hits the cyan ugly thing! _The cyan ugly thing is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, h=K9mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (almost dead, lightly drained, 79% to hit)Ch.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... Ch@##.....#..# #.#.............?# Health: 94/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 30% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: h9m===------  Time: 16279.1 (0.0) ## ..'..# #u#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#......... u   cyan ugly thing (drained) .# #...........[##.#........† .# #...............#..###...# ################'#####'#..###...#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyan ugly thing (almost dead, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing!  You kill the cyan ugly thing!Chf)ChޱChV;280.1 (1 _ChChiCh.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 94/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 .#{ #..# #.#.........###### EV: 15Int: 9 Ch.#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 32% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16280.1 (0.0) ## ..'..# #)#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# #...............#.........  .# #...........[##.#........† Chr![40m .# #...............#..###...#  ################'#####'#..###...# Aim: a cyan ugly thing (almost dead, lightly drained, 79% to hit)  You shoot an arrow. The arrow hits the cyan ugly thing! _You kill the cyan ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh3.......#........)#..............# dfuk273 the Markshuman .......#..######.#..............# Human of Ashenzari **.... ##.....#..# #.#.............?# Health: 94/105 =====================--- ########..# #.#..............# Magic: 21/21 ======================== ## #..# #.#..............# AC: 35Str: 21 Ch7.#{ #..# #.#.........###### EV: 15Int: 9 .#{ #..# #.#.........#..... SH: 0Dex: 20 .#{ #..# #.'.........#.#### XL: 14 Next: 32% Place: Dungeon:15 ## u,#^.# #@#.........#).... Noise: ===------  Time: 16280.1 (0.0) ## ..'..# #)#.........#..... M) +11 longbow of the Tick {drain, rPois} .# #..######$#######...#...(. Fire: M) +11 longbow of the Tick {drai .# #....u..........#...###### .# #...z...........#......... .# Ch; #...............#.........  .# #...........[##.#........†  .# #...............#..###...#  ################'#####'#..###...#  _You kill the cyan ugly thing!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.Ch=Ch\?. _ChK 3Ch1$Ch',Ch/g5Ch3,Ch6Ch:BChF=ChD%6ChlGCh+M,ChPChj7=Ch t8=Ch1xBChU{BCh~;9ChCh#BChBChč100/105Ch1=ChnCh2=ChCh;3Ch$BCh"Ch\Q4Ch,ChChBChj --- _You start resting.Ch1308.1 (28.0)Chn5=---9.1 (29Ch 8 _HP restored.ChCh% ChJ######. Ch  ##Ch ! Ch!.Chf"?Ch# #####ChX$*.....Ch"%.Ch%" Ch&... Ch~'.#{ChT(5.........#####Ch)........#.....Ch)5'.........#.#### Ch*B## u,#^Ch+R#.#.........#)....Chd, ..'.Ch'-#Ch-. Ch.e.# #..######$#######Ch/(Chp0S..u..........#...######ChB1#.....Ch 2/.......Ch>3 Ch3..Ch4#Ch~4..Ch4 .ChU5<######'##### Ch5K.........# #....##.....##....#Ch$6. Ch6Ch>Ch?ChK@10.1 (1Ch@.0)ChFChK ChLChrL^_Items here: )) ††.Ch_ What do you want to examine? Items  a - ()) a +0 long swordb - ()) a +0 war axe  c - (†) an ugly thing corpse  d - (†) an ugly thing corpseCh.......#..######.#..............# dfuk273 the Markshuman ##.....#..# #.#.............?# Human of Ashenzari **.... ########..# #.#..............# Health: 105/105 ======================== ## #..# #.#..............# Magic: 21/21 ======================== .#{ #..# #.#.........###### AC: 35Str: 21 .#{ #..# #.#.........#..... EV: 15Int: 9 .#{ #..# #.'.........#.#### SH: 0Dex: 20 ## u,#^.# #.#.......Chu..#).... XL: 14 Next: 32% Place: Dungeon:15 ## ..'..# #@#.........#..... Noise: ---------  Time: 16310.1 (1.0) .# #..######$#######...#...(. M) +11 longbow of the Tick {drain, rPois} .# #....u..........#...###### Fire: M) +11 longbow of the Tick {drai .# #...z...........#......... .# #...............#......... .# #...........[##.#........†  .# #...............#..###...#  ################'#####'#..###...#  .........# #....##.....##....# Shift-Dir - straight lineThat would be overly suicidal. _Okay, then. _You start resting. _HP restored. _ItemCh5|s here: )) ††.Ch+Ch ]  ## ?#####...Ch] . ... .#{..#####.......Ch^ '.#### ## u,#^#.#Ch^ )......'.#). .# #..######@#######Ch^ (..............#...######..............#.............Ch`_ ...#...#.#..#Ch_ #... .........# #....##.....##....# Chk Chl -1 _Chv Ch N  You now have 684 gold pieces (gained 10).Ch +2.1 (2Ch< Ch 1 _You see here a +0 scimitar.¿Chz¿Ch" cA +0 scimitar. A long sword with a wide, curved blade. ¿Ch Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.1At 100% training you would reach 14.0 in about 1.6 XLs.¿ChCurrent attack delay: 1.3. Damage rating: 17 (Base 12 x 125% (Dex) x 113% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a skeletal warrior on level 15 of the Dungeon. Stash search prefixes: {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The museum-cabinet and huge library arrogated to themselves the entire lower  floor — there were the controversial and incompatible books that are somehow (g)et.¿Ch ¿Ch# ##.....#..# #.#.............?# dfuk273 the Markshuman ########..# #.#..............# Human of Ashenzari **.... ¿ChD$ @## #..# #.#..............# Health: 105/105 ======================== .#{ #..# #.#.........###### Magic: 21/21 ======================== .#{ #..# #.#.........#..... AC: 35¿Ch$ =Str: 21 .#{ #..# #.'.........#.#### EV: 15Int: 9 ¿ChL% W## u,#^.# #.#.........#).... SH: 0Dex: 20 ## ..'..# #)#.........#..... XL: 14 Next: 32% Place: Dungeon:15 ¿ChU& .# #..######@#######...#...(. Noise: ---------  Time: 16312.1 (2.0) .# #...............#...###### M) +11 longbow of the Tick {drain, rPois} .# #...............#......... Fire: M) +11 longbow of the Tick {drai .# #...............#......... ¿Ch& .# #...........[##.#........† .# #...............#..###...#  ################'#####'#..###...#  ¿Ch* !.........# #....##.....##....#  .........# #....##.....##....#  _Okay, then. _You start resting. _HP restored. _Items here: )) ††.  You now have 684 gold pieces (gained 10). _You see here a +0 scimitar.¿Ch)7 ¿Ch8 ÿChɛÿChbÿChSÿChrÿChÿChÿCh,ÿCh_ÿCh۷ÿChÿCh%g..## #..# #.#.. ...#{ #..# #.#### ...#{ #..# #.##... .ÿCh..#{ #..# #.'..#. ..## u,#^.# #.#..#) #### ..'..# #)#ÿCh..#... ...# #..######)#######...# ...# #...............#...#### #..# #......@........#......ÿCh34..# #........#....... ...# #ÿChb[##.# ...# #.......#..### '#################'#####'#..###.. ...........# #....##.....##... ÿCh...........# #....##.....##.....# #....##.....##... #'################'#############ÿChÿChÿChÿCh ÿChy ÿCh< ÿCh ÿChe ,ÿCh4 ,ÿCh ,ÿCh ÿCh [..## #..# #.#..#{ #..# #.#....#{ #..# #.#..#ÿCh@ X..#{ . #..# #.'..#...## ..#^.# #.#..#)## ..'..# #)#..#..# #..######)#######...#..# #...............#... ###..# #....@....#6..# #.........#..# #..[##.#..# #..#..### ##'####'#####'#..### .#..# #....##.....## .#..# #....##.....## .#..# #....##.....## ###'##'ÿCh ÿCh ÿCh ſChhIſChſCh  There is an open door here. _ſChſChB,ſChxſChſCh,ſChſCh9ſCh,,ſChſCh!ſCh:,ſChſChoſCh,ſChſChVſChT,ſChйſCh"ſCh@,ſChӽſChſCh),ſChſCh ſChI,ſChſCh ſCh4,ſChſChſCh;,ſChſChHſCh,ſChſChſCh',ſChXſChſCh ,ſChſCh6ſCh,ſChſChſChT,ſCh[ſCh!ſChDſChſChYſCh ſChſChſChſChJſChQſChſChYſChſCh ſChrſChſChW@  There is an open door here.ſCh5 _ſChſChdſCh,ſChkſChSſCh_ſChſCh5ſChſChſChDſChſCh3 @  There is an open door here.ſChS ſCh  _ſCh ſCh ſCh ,ſChſChſCh`,ſChſChſCh,ſCh@ſChſChſChſChwſChdſChſChkſChſChſChſCh/ſChſCh ſCh!ſCh"ſChz"ſCh $ſCh %ſChq%ſCh%ſCh&ſCh(ſChe(ſCh(ſCh)ſCh+ſChV+ſCh+ſCh .ſCh2/,ſCh0ſCh1ſCh2,ſCh/3ſCh4ſCh5ſCh6ſChc6ſChI8ſChV=   #.z ...   #.. ..   #..###..   #....... #   #......#   .....#ſCh-?#   ....# #≈≈...≈≈#   # #≈.○...≈# #   .# #≈..§☼.≈# #   ..# #≈.§...≈###   ...#### #≈≈...≈≈##.   #........####≈≈~≈≈###.   #..#####.#..........z   skeletal warrior (polearm, dormant)   #..# #.#..........#.   #..#####.#..........'. ſCh~?  #........'...#####'##)ſChB060.1 (44.0)ſChGu.zz)ſChoH,1.1 (45ſChBMſChX _A skeletal warrior comes into view. It is wielding a +0 glaive.ƿCh  dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.z ..Health: 105/105 ======================== ƿCh #.*###..Magic: 21/21 ========================  #..*....# AC: 35Str: 21 ƿCh  #..*...# EV: 15Int: 9  ƿCh2#...*.## SH: 0Dex: 20  #...*.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15 ƿChp #....@# #≈.○...≈# # Noise: ---------  Time: 16361.1 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  ƿCh#........'...#####'##) _There is an open door here. _A skeletal warrior comes into view. It is wielding a +0 glaive.Fire: M) +11 longbow of the Tick {drain, rPois}ƿCh:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (79% to hit)ǿCh^ dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.z ..Health: 105/105 ======================== ǿCh #.(###..Magic: 21/21 ========================  #..(....# AC: 35Str: 21  ǿChY#..(...# EV: 15Int: 9  #...(.#ǿChJ# SH: 0Dex: 20  #...(.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ---------  Time: 16361.1 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#. ǿCh #..#####.#..........'.  #........'...#####'##)Fire: M) +11 longbow of the Tick {drain, rPois}ǿChPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior.  The skeletal warrior is lightly damaged.ǿChUǿCh_Y.z...ǿCh_ .ǿCha<===2.1 (1 _ǿChiǿChlǿCh / dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..ǿChs Health: 105/105 ========================  #.z###..Magic: 21/21 ========================  #..*....ǿCh # AC: 35Str: 21  #..*...# EV: 15Int: 9  #...*.## SH: 0Dex: 20  #...*.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16362.1 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  ǿChZ #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  ǿCh #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  ǿCh "#..#####.#..........'.  #........'...#####'##)You shoot an arrow. The arrow hits the skeletal warrior. _The skeletal warrior is lightly damaged.  ǿCh@ Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)ǿCh$  dfuk273 the Markshuman  #(. ...Human of Ashenzari **....  #.( ..Health: 105/105 ======================== ǿCh&  #.(###..Magic: 21/21 ========================  #..(....# AC: 35Str: 21  #..(...# EV: 15Int: 9  #...(.## SH: 0Dex: 20  #...(.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16362.1 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....[ǿChY' 33m# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)ǿCh' Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)  You shoot an arrow.  The arrow barely misses the skeletal warrior.ǿChL( ǿChڭ ǿCh ǿChK S...z..ǿChչ ..ǿCh 43.0 (0.9 _ǿCh ǿCh ȿCh/ dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..ȿChHealth: 105/105 ========================  #..###..Magic: 21/21 ========================  #.z.....# AC: 35ȿChj Str: 21  #..*...# EV: 15Int: 9 ȿCh #...*.## SH: 0Dex: 20  ȿCh4#...*.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16363.0 (0.0) ȿCh+ #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  ȿCh #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm) ȿCh,< #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)ȿChYou shoot an arrow. _The arrow barely misses the skeletal warrior.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineȿChzhAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)ȿChF dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..Health: 105/105 ========================  #..###..Magic: 21/21 ========================  #.z.....# AC: 35Str: 21  #..(...# EV: 15Int: 9  ȿChzh#...(.## SH: 0Dex: 20  #...(.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  ȿChO#....@# #≈.○...≈# # Noise: ===------  Time: 16363.0 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai ȿCh!1 #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  ȿCho#..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)Fire: M) +11 longbow of the Tick {drain, rPois}ȿCh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)  You shoot an arrow.  The arrow hits the skeletal warrior but does no damage.ȿCh+{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)  ȿCh|You shoot an arrow.  The arrow hits the skeletal warrior but does no damage.skeletal warrior is lightly damaged.ȿCh!V.z..ȿCh24.0 (1 _ȿChȿChPȿCh/ dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..ȿChHealth: 105/105 ========================  #..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21  #..z...# EV: 15ȿChoInt: 9  #...*.## SH: 0Dex: 20  #...*.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15 ȿCh\x #....@# #≈.○...≈# # Noise: ===------  Time: 16364.0 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  ȿCh#.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  ȿCh/#..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)ȿCh&The arrow hits the skeletal warrior but does no damage. _The skeletal warrior is lightly damaged.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)ɿCh dfuk273 the Markshuman  #(. ...Human of Ashenzari **....  #.( ..Health: 105/105 ========================  ɿCh#.(###..Magic: 21/21 ========================  #..(....# AC: 35Str: 21  #..(...# EV: 15ɿChsInt: 9  #...(.## SH: 0Dex: 20  #...(.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15 ɿCh'x #....@# #≈.○...≈# # Noise: ===------  Time: 16364.0 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  ɿCh#.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  ɿCh%#..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)  You shoot an arrow.  The arrow completely misses the skeletal warrior.ɿCh\ɿChf8.....ɿChf/z.ɿChh25.0 (1 _ɿChtpɿCh&sɿChs  dfuk273 the Markshuman  #.. ...Human of Ashenzari **.... ɿCht  #.. ..Health: 105/105 ========================  #..###..Magic: 21/21 ========================  #.......# AC: 35ɿChu Str: 21  #......# EV: 15Int: 9  #...z.## SH: 0ɿChv Dex: 20  #...*.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  ɿCh6w O#....@# #≈.○...≈# # Noise: ===------  Time: 16365.0 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai ɿChy ] #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)You shoot an arrow. _The arrow completely misses the skeletal warrior.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)ɿChJ  dfuk273 the Markshuman  ɿCh, #.. ...Human of Ashenzari **....  #.. ..Health: 105/105 ========================  #..###..Magic: 21/21 ========================  ɿCh j#.......# AC: 35Str: 21  #......# EV: 15Int: 9 ɿChy V #...z.## SH: 0Dex: 20  #...(.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15 ɿCh x #....@# #≈.○...≈# # Noise: ===------  Time: 16365.0 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  ɿChv ;#.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior.  The skeletal warrior is lightly damaged.ɿChi &.ɿChj +9 (0.9ɿChEq ɿChu   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ɿChu Aim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior.  The skeletal warrior is lightly damaged. _hits you but does no damage.ʿCh$ʿChDZ dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..Health: 105/105 ========================  #..###..ʿChMagic: 21/21 ========================  #.......# AC: 35Str: 21  #......# EV: 15Int: 9  #...z.## SH: 0Dex: 20  ʿCh6#...*.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16365.9 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##[ʿCh46m)The skeletal warrior is lightly damaged. _The skeletal warrior hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)ʿCh.j dfuk273 the Markshuman ʿCh!0B #.. ...Human of Ashenzari **....  #.. ..Health: 105/105 ========================  ʿChD1y#..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21 ʿCh4% #......# EV: 15Int: 9  #...z.## SH: 0Dex: 20  #...(.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  ʿCh6R#....@# #≈.○...≈# # Noise: ===------  Time: 16365.9 (0.0)  ʿCh7#.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  ʿCh8#.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  ʿCh9#..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'. ʿCh:G #........'...#####'##)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleʿCh;Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior.  The skeletal warrior is moderately damaged.ʿChL&.ʿCh354-ʿCh%$6.9 (1ʿChʿChʿCh dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..Health: 104/105 =======================-  #..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21  #......# EV: 15Int: 9  #...z.## SH: 0Dex: 20  #.....# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16366.9 (1.0)  #.....# #≈..§☼.≈# #ʿChV[39;49m M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior.  The skeletal warrior is moderately damaged. _The skeletal warrior hits you from afar with a +0 glaive.ʿCh?/ dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..ʿChFHealth: 104/105 =======================-  #..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21  #......# EV: 15Int: 9  #...z.## SH: 0Dex: 20  #...*.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16366.9 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈###ʿCh} Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  ʿChv#........'...#####'##)The skeletal warrior is moderately damaged. _The skeletal warrior hits you from afar with a +0 glaive.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleʿChShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (moderately damaged, 79% to hit)ʿCh%/ dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..ʿCh (Health: 104/105 =======================-  #..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21  #......# EV: 15Int: 9  #...z.## SH: 0Dex: 20  #...(.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16366.9 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...ʿCh(≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)ʿCh(Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (moderately damaged, 79% to hit)  ʿChd)You shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is heavily damaged.ʿChB&.ʿChޱ+7.9 (1ʿChʿCh5  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 glaive (moderately damaged, 79% to hit)  ʿChYou shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is heavily damaged. _The skeletal warrior barely misses you.ʿCh  dfuk273 the Markshuman  #.. ...ʿChƻ Human of Ashenzari **....  #.. ..Health: 104/105 =======================-  #..###..Magic: 21/21 ======================== ʿCh\ Y #.......# AC: 35Str: 21  #......# EV: 15ʿCh %Int: 9  #...z.## SH: 0Dex: 20  ʿCh #...*.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16367.9 (0.0)  ʿCh #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  ʿCh $#.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  ʿChM c#..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)The skeletal warrior is heavily damaged. ʿCh _The skeletal warrior barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (heavily damaged, 79% to hit)ʿCh/  dfuk273 the Markshuman  #.. ...Human of Ashenzari **.... ʿCh1  ʿCh2 /#.. ..ʿCh3 uHealth: 104/105 =======================- ʿChw4  ʿCh5 O#..###..ʿCh6 cMagic: 21/21 ======================== ʿCh7  ʿCh9 9#.......ʿChw> # AC: 35Str: 21  #......# EV: 15Int: 9  #...z.## SH: 0Dex: 20  #...(.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16367.9 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois} ʿCh@  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  ʿChA V#........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'. ʿChZK  #........'...#####'##)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (heavily damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior.  The skeletal warrior is heavily damaged.ʿChA ʿChH .ʿChV ʿCh 5ʿCh =ʿCh $8.9 (1ʿCh$ ʿCh ʿChO $ʿChG  ʿChL 4dfuk273 the Markshuman ʿCh?  ʿCh 0#.. ...ʿCh< 2Human of Ashenzari **.... ʿCh  ʿCh$ /#.. ..ʿCh cHealth: 105/105 ======================== ʿCh  ʿCh O#..###..ʿCh cMagic: 21/21 ======================== ʿCh  ʿCh 9#.......ʿChl H# AC: 35ʿCh ,Str: 21 ʿChX  ʿCh .#......ʿChB R# EV: 15ʿCh +Int: 9 ʿCh0  ʿCh X#...z.#ʿCh R# SH: 0ʿCh ,Dex: 20 ʿCh  ʿCh *#.....# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15 ʿCh  ʿCh ?#....@# #≈.○...≈# # Noise: ===------  Time: 16368.9 (1.0) ʿCh  ʿCh #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois} ʿCh  ʿCh #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai ʿCh #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (heavily damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior.  The skeletal warrior is heavily damaged. _The skeletal warrior hits you but does no damage.˿Ch  dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..Health: 105/105 ========================  #..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21  #......# EV: 15Int: 9  #...z.## SH: 0Dex: 20  #...*.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16368.9 (0.0)  #.....# #≈..§☼.≈#[3˿Ch-9;49m # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)The skeletal warrior is heavily damaged. _The skeletal warrior hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (heavily damaged, 79% to hit)˿Chc ˿Ch0 ˿Chz˿ChX .˿Ch˿Ch$˿Ch ˿ChA4dfuk273 the Markshuman ˿Ch ˿Ch\0#.. ...˿Ch2Human of Ashenzari **.... ˿Ch~ ˿Ch /#.. ..˿ChcHealth: 105/105 ======================== ˿Ch3 ˿ChO#..###..˿ChcMagic: 21/21 ======================== ˿ChH ˿ChU#(......˿ChiH# AC: 35˿Ch,Str: 21 ˿Ch ˿Ch`#.(....˿ChR# EV: 15˿Ch> +Int: 9 ˿Ch  ˿Ch_ |#..(z.#˿Ch R# SH: 0˿Ch ,Dex: 20 ˿Ch  ˿Ch \#...(.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15 ˿ChK  ˿Ch ?#....@# #≈.○...≈# # Noise: ===------  Time: 16368.9 (0.0) ˿Ch\, #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'. ˿Ch ˿Ch;#........'...#####'##)˿Ch,BThe skeletal warrior is heavily damaged. ˿ChO_The skeletal warrior hits you but does no damage.  ˿Ch@Fire: M) +11 longbow of the Tick {drain, rPois}˿ChbPress: ? - help, Q - select action, ( or ) - cycle˿ChShift-Dir - straight line˿Chv˿Ch˿Ch.˿Ch.˿Ch.˿Ch.  ˿ChxYou shoot an arrow.˿Ch˿Ch"94/105 ˿Ch|---˿Chڰ$9.9 (1˿Ch/˿Ch ˿Ch8_The skeletal warrior hits you but does no damage. ˿ChZ Fire: M) +11 longbow of the Tick {drain, rPois}  ˿ChNPress: ? - help, Q - select action, ( or ) - cycle˿ChShift-Dir - straight lin˿Ch^!e  ˿ChYou shoot an arrow. ˿ChwA_The skeletal warrior hits you from afar with a +0 glaive!˿Ch$˿Cht dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..Health: 94/105 =====================---  #..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21  #......# EV: 15Int: 9  #...z.## SH: 0Dex: 20  #...*.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15 ˿Ch' #....@# #≈.○...≈# # Noise: ===------  Time: 16369.9 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  ˿Chb#........####≈≈~≈≈###. ˿Ch #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#. ˿Ch #..#####.#..........'.  #........'...#####'##)You shoot an arrow. ˿ChJ_The skeletal warrior hits you from afar with a +0 glaive!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (heavily damaged, 79% to hit)˿ChR dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..Health: 94/105 =====================---  #..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21  #......# EV: 15Int: 9  #...z.## SH: 0Dex: 20  #...(.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16369.9 (0.0)  #.....# #≈.˿Ch VA.§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (heavily damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!!  The skeletal warrior is almost destroyed.˿Ch.70.8 (0.9  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 glaive (heavily damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!!  The skeletal warrior is almost destroyed. _The skeletal warrior hits you but does no damage.˿Ch&  dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..Health: 94/105 =====================---  #..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21  #......# EV: 15Int: 9  #...z.## SH: 0Dex: 20  #...*.# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16370.8 (0.0)  #.....# #≈..§☼.≈#[3˿Ch( /9;49m # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)The skeletal warrior is almost destroyed. _The skeletal warrior hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (almost destroyed, 79% to hit)̿Ch9 dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..Health: 94/105 =====================---  #..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21  #......# EV: 15Int: 9  #...z.## SH: 0Dex: 20  #.....# #≈≈...≈≈# # XL: 14 Next: 32% Place: Dungeon:15  ̿Chw#....@# #≈.○...≈# # Noise: ===------  Time: 16370.8 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###. ̿Chn #..#####.#..........#. z   skeletal warrior (polearm)  #..# #.#..........#.  #..#####.#..........'.  #........'...#####'##)Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!  You destroy the skeletal warrior!̿Cha)(̿Ch=j&.̿ChpB541.8 (1 _̿Ch̿ChN̿Chb dfuk273 the Markshuman  #.. ...Human of Ashenzari **....  #.. ..Health: 95/105 =====================---  #..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21  #......# EV: 15Int: 9  #...).## SH: 0Dex: 20  #.....# #≈≈...≈≈# # XL: 14 Next: 34% Place: Dungeon:15 ̿Ch #....@# #≈.○...≈# # Noise: ===------  Time: 16371.8 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#.   #..# #.#..........#.   #..#####.#..........'.   #........'...#####'##) Aim: a skeletal warrior, wielding a +0 glaive (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior! _You destroy the skeletal warrior!Fire: M) +11 longbow of the Tick {̿Ch drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line̿Ch: dfuk273 the Markshuman  #.. ...Human of Ashenzari **.... ̿Chw> #.. ..Health: 95/105 =====================---  #..###..Magic: 21/21 ========================  #.......# AC: 35Str: 21  #......# EV: 15Int: 9  #...).## SH: 0Dex: 20  #.....# #≈≈...≈≈# # XL: 14 Next: 34% Place: Dungeon:15  #....@# #≈.○...≈# # Noise: ===------  Time: 16371.8 (0.0)  #.....# #≈..§☼.≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# ̿Ch=? #≈.§...≈### Fire: M) +11 longbow of the Tick {drai  #.....#### #≈≈...≈≈##.  #........####≈≈~≈≈###.  #..#####.#..........#.   #..# #.#..........#.  ̿Ch@T #..#####.#..........'.   #........'...#####'##)  _You destroy the skeletal warrior!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycle̿ChAShift-Dir - straight lineThat would be overly suicidal.  Okay, then.̿Ch|B̿ChOJ̿ChM. _ͿChBMͿChRNͿChOͿChP_ _6ͿChh7=ͿChk,ͿChmͿChp,ͿChsͿChwͿChwN8=ͿChOyͿChJ|,ͿChl~ͿChLͿChʁ%9ͿChhͿCh,ͿChͿCh,ͿChͿCh`ͿCh}+100/105ͿChͿCh0,ͿChIͿCh˔,ͿChͿChg91ͿCh̗(=ͿChqͿChͿChYͿCh ͿChͿChͿChͿChͿChwU2=ͿCheͿChͿChͿChͿChͿCh%3ͿChXͿChЧͿCh3ͿChͿCh]ͿChͿChuͿChͿChP%4ͿCh#ͿChͿChͿChݱͿChͿChͿCh۴ͿChͿChK5=ͿCh*ͿCh1ͿCh,ͿChͿChUͿChd .z.... ....#. ....# ....# ###....#ͿCh? ......##........ ) ---≈...≈..ͿCh○...≈#  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###...z   skeletal warrior (polearm, dormant)ͿCh........#..# #.ͿCh099.8 (28.0)ͿChou.zz)ͿChJ---400.8 (29ͿChͿCh _A skeletal warrior comes into view. It is wielding a +0 trident.οChi $οCh  οChS 4dfuk273 the Markshuman οCh  οChu ".....οCh 2Human of Ashenzari **.... οCh  οChA f#. .z..#οChݥ YHealth: 105/105 ======================== οChv  οCh |#.. .*..#οCh YMagic: 21/21 ======================== οChC  οCh \#.. .*..#οCh #AC: 35οCh: ,Str: 21 οChɪ  οCh_ f#..###*...#οCh #EV: 15οCh +Int: 9 οCh  οCh t#.....*...##.οCh@ R# SH: 0οCh׮ ,Dex: 20 οChd  οCh T#.....*......οCh # XL: 14 Next: 34% Place: Dungeon:15 οCh$  οCh L#...)@#οCh # Noise: ---------  Time: 16400.8 (0.0)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois} οCh ; #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm) οCh] . #........####≈≈~≈≈###.  #..#####.#..........#.  #..# #.#..........#. _Okay, then. _A skeletal warrior comes into view. It is wielding a +0 trident.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (79% to hit)οCh dfuk273 the Markshuman  .....Human of Ashenzari **....  #. .z..#Health: 105/105 ========================  #.. .(..#Magic: 21/21 ========================  #.. .(..#AC: 35Str: 21 οCh  #..###(...#EV: 15Int: 9  #.....(...##.# SH: 0Dex: 20  #.....(......# XL: 14 Next: 34% Place: Dungeon:15  #...)@## Noise: ---------  Time: 16400.8 (0.0)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z[οChG40m   skeletal warrior (polearm)  #........####≈≈~≈≈###.  #..#####.#..........#.  #..# #.#..........#.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is lightly damaged.ϿChd.z.....===1.7 (0.9 _ϿCh dfuk273 the Markshuman  .....Human of Ashenzari **....  ϿCh#. ....#Health: 105/105 ========================  #.. z...#Magic: 21/21 ========================  ϿChD#.. *...#AC: 35Str: 21  #..###*...#EV: 15Int: 9  ϿCh#....*....##.# SH: 0Dex: 20  #....*.......# XL: 14 Next: 34% Place: Dungeon:15  #...)@## Noise: ===------  Time: 16401.7 (0.0)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###.  #..ϿCh$}[40m#####.#..........#.  #..# #.#..........#.You shoot an arrow. The arrow hits the skeletal warrior! _The skeletal warrior is lightly damaged.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (lightly damaged, 79% to hit)ϿCh dfuk273 the Markshuman  .....Human of Ashenzari **....  ϿCh9#. ....#Health: 105/105 ========================  #.. z...#Magic: 21/21 ========================  #.. (...#AC: 35ϿChStr: 21  #..###(...#EV: 15Int: 9  #....(....##.ϿCh# SH: 0Dex: 20  #....(.......# XL: 14 Next: 34% Place: Dungeon:15  #...)@## Noise: ===------  Time: 16401.7 (0.0)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###.  #..#####.#..........#.  #..# #.#........ϿCh+..#.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (lightly damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior.  The skeletal warrior is moderately damaged.ϿCht9....ϿCh 42.6 (0.9 _ϿCh'ϿChϿCh dfuk273 the Markshuman  .....Human of Ashenzari **....  #. ....#Health: 105/105 ========================  #.. z...#Magic: 21/21 ========================  #.. *...#AC: 35Str: 21  #..###*...#EV: 15Int: 9  #....*....##.# SH: 0Dex: 20  #....*.......# XL: 14 Next: 34% Place: Dungeon:15  #...)@#ϿChp# Noise: ===------  Time: 16402.6 (0.0)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###.  #..#####.#..........#.  #..# #.#..........#.You shoot an arrow. The arrow hits the skeletal warrior. _The skeletal warrior is moderately damaged.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wϿChfielding a +0 trident (moderately damaged, 79% to hit)ϿChc z..*.*ϿChi #z.*.*.  Aim: a skeletal warrior, wielding a +0 trident (moderately damaged, 79% to hit)ϿCh W dfuk273 the Markshuman  .....Human of Ashenzari **....  #. ....#Health: 105/105 ========================  #.. z...#Magic: 21/21 ========================  #.. (...#AC: 35Str: 21  #..###(...#EV: 15Int: 9  #....(....##.# SH: 0Dex: 20  ϿCh #....(.......# XL: 14 Next: 34% Place: Dungeon:15  #...)@## Noise: ===------  Time: 16402.6 (0.0)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###.  #..#####.#..........#.  #..# #.#..........#.Fire: M) +11 longbow of the Tick {drain, rPois}ϿCh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (moderately damaged, 79% to hit)You shoot an arrow. The arrow hits the skeletal warrior!!  The skeletal warrior is heavily damaged.ϿCh ϿChF ϿCh .ϿCh6 zϿCh .ϿCh .ϿCh@ .ϿChd ϿCh! $3.5 (0.9 ϿChԯ _ϿChH >ϿCh  ϿCh 4dfuk273 the Markshuman ϿCh  ϿCh ".....ϿCh 2Human of Ashenzari **.... ϿCh)  ϿCh F#. ....#ϿCh? YHealth: 105/105 ======================== ϿCh  ϿChL \#.. ....#ϿCh YMagic: 21/21 ======================== ϿCha  ϿCh \#.. z...#ϿChm #AC: 35ϿCh ,Str: 21 ϿCh n #..###....#ϿCh %EV: 15Int: 9  #.........##.# SH: 0Dex: 20  #............# XL: 14 Next: 34% Place: Dungeon:15 ϿChs 4 #...)@## Noise: ===------  Time: 16403.5 (0.9)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai ϿCho  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###. ϿChn X #..#####.#..........#.  #..# #.#..........#.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (moderately damaged, 79% to hit)ϿChH You shoot an arrow. The arrow hits the skeletal warrior!! _The skeletal warrior is heavily damaged.ϿChl $ϿCh  ϿCh 4dfuk273 the Markshuman ϿCh@  ϿCh ".....ϿChI 2Human of Ashenzari **.... ϿCh  ϿChM F#. ....#ϿCh YHealth: 105/105 ======================== ϿChZ  ϿCh \#.. ....#ϿChh YMagic: 21/21 ======================== ϿCh  ϿChn \#.. z...#ϿCh #AC: 35ϿChu ,Str: 21 ϿCh  ϿChy f#..###*...#ϿCh #EV: 15ϿCh +Int: 9 ϿCh  ϿCh t#....*....##.ϿCh  R# SH: 0ϿCh ,Dex: 20 ϿCh  ϿCh T#....*.......ϿCh# # XL: 14 Next: 34% Place: Dungeon:15 ϿCh  ϿCh$ L#...)@#ϿCh # Noise: ===------  Time: 16403.5 (0.0) ϿChW  ϿCh #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois} ϿChj  ϿCh #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai ϿCh{  ϿCh #.....# #≈..§☼.≈# # ϿCh ϿCh k#.....# #≈.§...≈### ϿCh ϿCh #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm) ϿCh _ #........####≈≈~≈≈###.  #..#####.#..........#.  #..# #.#..........#.You shoot an arrow. The arrow hits the skeletal warrior!! _The skeletal warrior is heavily damaged.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (heavily damaged, 79% to hit)пChRj dfuk273 the Markshuman пChY .(...Human of Ashenzari **....  #. .(..#Health: 105/105 ========================  #.. (...#Magic: 21/21 ========================  #.. (...#AC: 35Str: 21  #..###(...#EV: 15Int: 9  #....(....##.# SH: 0Dex: 20  #....(.......# XL: 14 Next: 34% Place: Dungeon:15  #...)@## Noise: ===------  Time: 16403.5 (0.0)  #.....# пCh4Z#≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###.  #..#####.#..........#.  пCheaZ#..# #.#..........#.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (heavily damaged, 79% to hit)  You shoot an arrow.  The arrow barely misses the skeletal warrior.пCh6пCh.пCh.пCh.пCh.пCh-zпCh.пChA.пCh$4.4 (0.9 пCh _пChпChпCh$пChb пCh4dfuk273 the Markshuman пCh пCh".....пCh2Human of Ashenzari **.... пCh0 пChF#. ....#пChUYHealth: 105/105 ======================== пCh пChy\#.. ....#пChYMagic: 21/21 ======================== пChX пCh<#.. ....#пCht#AC: 35пChv,Str: 21 пCh пCh%f#..###z...#пCh&%EV: 15Int: 9  #.........##.# SH: 0Dex: 20  #............# XL: 14 Next: 34% Place: Dungeon:15 пCh4 #...)@## Noise: ===------  Time: 16404.4 (0.9)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai пCh Q #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###.  #..#####.#..........#.  #..# #.#..........#.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (heavily damaged, 79% to hit)  You shoot an arrow. _The arrow barely misses the skeletal warrior.пCh dfuk273 the Markshuman  .....Human of Ashenzari **....  #. ....#Health: 105/105 ========================  #.. ....#Magic: 21/21 ========================  #.. ....#AC: 35Str: 21  #..###z...#EV: 15Int: 9  #.....*...##.# SH: 0Dex: 20  #....*.......# XL: 14 Next: 34% Place: Dungeon:15  #...)@## Noise: ===------  Time: 16404.4 (0.0)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}пChn  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###.  #..#####.#..........#.  #..# #.#..........#.You shoot an arrow. _The arrow barely misses the skeletal warrior.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (heavily damaged, 79% to hit)пChH dfuk273 the Markshuman  .....Human of Ashenzari **....  #. ....#Health: 105/105 ========================  #.. ....#Magic: 21/21 ========================  #.. ....#AC: 35Str: 21  #..###z...#EV: 15Int: 9  #.....(...##.# SH: 0Dex: 20  #....(.......# XL: 14 Next: 34% Place: Dungeon:15  #...)@## Noise: ===------  Time: 16404.4 (0.0)  #.....# #≈≈...≈≈# # M) +1пCh51 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###.  #..#####.#..........#.  #..# #.#..........#.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (heavily damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!  The skeletal warrior is severely damaged.пChlпChm.пCho(z.пChp .пCh'sпChHt$5.3 (0.9 пChdu _пChC~пChڂпChv $пChx # dfuk273 the Markshuman  .....Human of Ashenzari **....  #. ....#Health: 105/105 ========================  #.. ....#Magic: 21/21 ========================  #.. ....#AC: 35Str: 21  #..###....#EV: 15Int: 9  #....z....##.пChy R# SH: 0пChy ,Dex: 20 пCh z  пChz T#....*.......пCh2{ # XL: 14 Next: 34% Place: Dungeon:15 пCh{  пCh9| L#...)@#пCh| # Noise: ===------  Time: 16405.3 (0.0) пChK}  пCh} #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois} пChe~  пCh~ #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai пCh|  пCh #.....# #≈..§☼.≈# # пCh пCh k#.....# #≈.§...≈### пCh пCh( #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm) пCh  пCh5 N#........####≈≈~≈≈###. пCh пChG P#..#####.#..........#. пChƄ пChO =#..# #.#..........#.пCh TYou shoot an arrow. The arrow hits the skeletal warrior! пCh E_The skeletal warrior is severely damaged.пCh$ HFire: M) +11 longbow of the Tick {drain, rPois}пCh Press: ? - help, Q - select action, ( or ) - cycleпCh> Shift-Dir - straight lineпChȈ Aim: a skeletal warrior, wielding a +0 trident (severely damaged, 79% to hit)пChc $пChe  пChKg 4dfuk273 the Markshuman пChh  пChi ".....пChj 2Human of Ashenzari **.... пChBl  пChm F#. ....#пChn YHealth: 105/105 ======================== пCho  пChp \#.. ....#пChq YMagic: 21/21 ======================== пChr  пCh>t <#.. ....#пCht #AC: 35пChXu ,Str: 21 пChu  пCh`v \#..###....#пChv #EV: 15пCh{w +Int: 9 пChw  пChx t#....z....##.пCh y R# SH: 0пChy ,Dex: 20 пChz  пChz f#....(.......пCh.{ # XL: 14 Next: 34% Place: Dungeon:15 пCh{  пCh9| L#...)@#пCh| # Noise: ===------  Time: 16405.3 (0.0) пChN}  пCh} #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois} пCho~  пCh #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai пCh  пCh #.....# #≈..§☼.≈# # пCh пCh/ k#.....# #≈.§...≈### пCh y #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###. пCh V #..#####.#..........#.  #..# #.#..........#.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (severely damaged, 79% to hit)  пCh You shoot an arrow. The arrow hits the skeletal warrior!!  The skeletal warrior is almost destroyed.пCh пCh .пCh пCh$6.3 (1пChпCh пChzпChI:_The skeletal warrior closely misses you.пCh пCh= dfuk273 the Markshuman  .....Human of Ashenzari **....  #. ....#Health: 105/105 ========================  #.. ....#Magic: 21/21 ========================  #.. ....#AC: 35Str: 21  #..###....#EV: 15Int: 9  #....z....##.# SH: 0Dex: 20  #............# XL: 14 Next: 34% Place: Dungeon:15  #...)@## Noise: ===------  Time: 16406.3 (1.0)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  [33пChm#.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###.  #..#####.#..........#.  #..# #.#..........#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (severely damaged, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!!  The skeletal warrior is almost destroyed. _The skeletal warrior closely misses you.ѿCh dfuk273 the Markshuman  .....Human of Ashenzari **....  #. ....#Health: 105/105 ========================  #.. ....#Magic: 21/21 ========================  #.. ....#AC: 35Str: 21  #..###....#EV: 15Int: 9  #....z....##.# SH: 0Dex: 20  #....*.......# XL: 14 Next: 34% Place: Dungeon:15  #...)@## Noise: ===------  Time: 16406.3 (0.0)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois} [0ѿCh;10m #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  #........####≈≈~≈≈###. ѿCh  #..#####.#..........#.  #..# #.#..........#.The skeletal warrior is almost destroyed. _The skeletal warrior closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (almost destroyed, 79% to hit)ѿCh8 dfuk273 the Markshuman  .....Human of Ashenzari **....  #. ....#ѿChHealth: 105/105 ========================  #.. ....#Magic: 21/21 ========================  #.. ....#AC: 35Str: 21  #..###....#EV: 15Int: 9 ѿCh#  #....z....##.# SH: 0Dex: 20  #............# XL: 14 Next: 34% Place: Dungeon:15  ѿCh"#...)@## Noise: ===------  Time: 16406.3 (0.0)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai ѿCh4G #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##. z   skeletal warrior (polearm)  ѿCh%#........####≈≈~≈≈###.  #..#####.#..........#.  #..# #.#..........#.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 trident (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!!  You destroy the skeletal warrior!ѿChh)(ѿChk&.ѿCh<67.2 (0.9 _ѿChѿChǴ dfuk273 the Markshuman  .....Human of Ashenzari **....  #. ....#Health: 105/105 ========================  #.. ....#ѿChMagic: 21/21 ========================  #.. ....#AC: 35Str: 21  #..###....#EV: 15Int: 9  ѿCh #....)....##.# SH: 0Dex: 20  #............# XL: 14 Next: 36% Place: Dungeon:15  #...)@## Noise: ===------  Time: 16407.2 (0.0) ѿCh7 #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  ѿChK#.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##.   #........####≈≈~≈≈###.ѿChHc   #..#####.#..........#.   #..# #.#..........#. Aim: a skeletal warrior, wielding a +0 trident (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!! _You destroy the skeletal warrior!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineѿChOR)*@ѿChd  dfuk273 the Markshuman  .....Human of Ashenzari **....  ѿCh #. ....#Health: 105/105 ========================  #.. ....#Magic: 21/21 ========================  #.. ....#ѿChc AC: 35Str: 21  #..###....#EV: 15Int: 9  #....(....##.ѿCh9 # SH: 0Dex: 20  #....(.......# XL: 14 Next: 36% Place: Dungeon:15  #...)@#ѿCh # Noise: ===------  Time: 16407.2 (0.0)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  #.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  ѿCh֏ #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##.   #........####≈≈~≈≈###.ѿChI \   #..#####.#..........#.   #..# #.#..........#. Aim: a skeletal warrior, wielding a +0 trident (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the skeletal warrior!! _You destroy the skeletal warrior!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineѿCh ).  You shoot an arrow. The arrow hits the skeletal warrior!! _You destroy the skeletal warrior!  Fire: M) +11 longbow of the Tick {drain, rPois}ѿCh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.ѿChM 48.1 (0.9 _ѿCh% ѿChh( ѿCh  dfuk273 the Markshuman  .....Human of Ashenzari **....  #. ....#Health: 105/105 ========================  #.. ....#Magic: 21/21 ========================  #.. ....#AC: 35Str: 21  #..###....#EV: 15Int: 9  #....)....##.# SH: 0Dex: 20  #............# XL: 14 Next: 36% Place: Dungeon:15  #...)@## Noise: ===------  Time: 16408.1 (0.9)  #.....# #≈≈...≈≈# # M) +11 longbow of the Tick {drain, rPois}  [33ѿChl m#.....# #≈.○...≈# # Fire: M) +11 longbow of the Tick {drai  #.....# #≈..§☼.≈# #  #.....# #≈.§...≈###  #.....#### #≈≈...≈≈##.   #........####≈≈~≈≈###.   #..#####.#..........#.   #..# #.#..........#. You shoot an arrow. The arrow hits the skeletal warrior!! _You destroy the skeletal warrior!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot an arrow.ҿCh %ҿChr( k  You see here a +0 trident.ҿCh) ҿCh*  ҿCh.+ _ҿCh, ҿCh ҿCh ҿCh ҿCh ҿCh ҿCh ҿCh ҿChE ҿCh ҿCh ҿCh ҿCh ҿCha ҿCh\ ҿCh ҿChT ҿCh ҿCh ҿCh ҿCh ҿCh ҿCh ҿCh& ҿCh ҿCh ҿCh ҿChX# ҿCh#  ҿChy$ #.#ҿCh%  ҿCh% #.#ҿCh&  ҿCh& #.# ҿCh3' :###############################.# ҿCh' Z................................. ҿChY( Z##............................... ҿCh( ##...####....^................... ҿCh) j##...# #....####ҿCh * ......... ҿCh* f##...####.......@................ҿCh+ ---ҿCh+ 46.1 (38.ҿCh*, 0) ҿCh, n##.........##################'## ҿChL- '...........#..................... ҿCh- 1###≈≈≈≈≈####..................... ҿChk. o #≈≈...≈≈# #..................... ҿCh. l #≈.§...≈# #....................# ҿCh/ o #≈.☼○..≈# #....................# ҿCh#0 O #≈..○☼.≈#############..######### ҿCh0 Q #≈≈...≈≈##.....#..###..#####.###ҿCh71 ҿChY2 ҿCh2 ---ҿCh74 ҿCh/7 ҿCh9  ҿCh1: ҿCh: 7_Done exploring.ֿChIֿCh .......####.......0.0)......ֿChֿCh[ _Done exploring.ֿCh #...#.#.#.#. #.#. ##############################.# .............................####....^.......# #....####...####......................... #ֿChQ .##################'#### ..........#.# ##≈≈≈≈≈####.# #≈≈...≈≈# #. #≈.§...≈# #.# #≈.☼○..≈# #....................#. #≈..○☼.≈#############..#######ֿCh` ֿCh 27.1 (1 _ֿCh ֿCh ׿Ch/s3׿Ch$u׿Ch׿Ch׿ChÑ׿Ch;׿Ch׿Ch"׿Cha##..#.....#.#.#.##.#... #.#.#.# ###########################.# .#.# ............. .####....^......#.#50.1 (3 .# #....####. .####............................##################'###### .......#...׿ChU#... ≈≈≈≈####...#... ...≈≈# #...#... §...≈# #...##### ☼○..≈# #....................#....׿ChĘ׿Ch׿Ch׿Ch׿Chs׿ChG׿Ch׿ChZ׿Ch׿Chn׿Ch׿Ch8,׿Ch׿Ch\׿Ch ,׿Ch" ׿Ch> #.....#.#.#.#.#.##.#........#.#.#.#.#.# #######################.#........ ..........................#.#.#.#... #....^׿Ch g.#.#.#.# #....####........4.1 (4 #...............##################'########.###.....................#...#. ####....׿Ch+ ## #....#...' ≈# #....##### ≈# #....#........ ≈#############..############.׿Ch ׿Ch ׿Ch ׿Ch׿Ch׿Ch׿Ch׿Ch n׿Ch׿Ch-׿ChA׿Ch,׿Chx׿Chj ׿Ch8 ,׿Ch ׿Ch#.#.#.#.#.#.# #.#.........# #.#.#.#.#.#.# ###################.#.........## ׿Ch......................#.#.#.#..... .^#.#.#.#...# .####...... .........#8################'########.###..#..................#...#.###........#.... ........#...'.....#' .......######.....# .......#..........# ##########..############.# ....#..###..#####.###.###......#׿Ch׿ChDؿCh! ؿCh  ؿCh ؿCh. ؿCh91 ؿCh6 nؿCh6 ؿChh8 ؿCh9 ,ؿChq: ؿCh6< ؿChA= ,ؿCh> ؿChC ,#...........# #.#.#.#.#.#.# #.#.........#  #.#.#.#.#.#.# ###############.#.........#######ؿChC #.#.#.#. ........##... ...........#.#.#.#...##... ###...62 ؿChD ............................##.). #############'########.###........#...#.##........#...#.............#...'.....#'####.######.....#....# ؿChD f................#..........#....# ######..############.......#....#ؿChD ؿChH ؿChCI ٿCh5ٿCh6ٿCh9ٿChFٿChyG,ٿChKnٿChjMٿChN,ٿCh&PٿChR@  There is an open door here.ٿChS ٿChZT_ٿChTٿChVٿChW,ٿCh_XٿChYٿCh]Z,ٿCh [ٿCh\ٿChO],ٿCh]ٿChc..................##.. ...................#.#.#.#...##.. ##...........................##.. .............................##.)'########.###..##.....#...#.###..#...#.........#...'.....#'### ....@######.....#.9.1 (7.....#..........#.....############.......#. .#..###..#####.###.###......# <#...........##..###.# ÷#ٿCh>d(.....##..###.#.... .#....<..###.###......#.... .'.).....##### ##†..##......#.... .#..###.....# #...ß#......#....ٿCh.eٿChhٿChjܿCh]3ܿChܿChܿChܿCh`ܿChM,ܿChܿChFܿChܿChܿChܿCh"ܿCh,ܿCh*ܿChXܿChS,ܿCh|ܿCh'.. ##....^....................#.#.#  #....####.......... ##.............. ....########'########.##...........#...#.# ≈####..........#...# ≈≈# #..........#...'.. .≈# #........######77.1 (8≈# #..............#... .≈#############..########### ≈≈##.....#..###..#####.###.### ≈###...÷<#..................##..# ...#....÷#..................##..# ...#.....#....<..###.###.....# ...'..÷..'.).....##### ##†..## #'##)....#..###.....# #...ß#ܿChЁܿCh]ܿChܿChܿCh,ܿChAܿChџܿChmܿChܿChܿChܿCh=ܿChܿCh~ܿChܿChܿChpܿChܿChWܿCh2##################'######## ܿChz .....#.ܿCh %..........ܿCh. ܿCh.I≈≈####.....................#...# ܿCh1.≈≈# #ܿChQ8.............#...'ܿCh≈# #....................######.ܿCh~}≈# #..................ܿCh ... ܿCh\☼.≈#############..############. ܿCh9.≈≈##.....#..###..#####.###.### ܿCh?≈≈###...÷<#ܿChXS............ܿCh$81.1 (4ܿChxT...#....÷#.ܿCh ....## .ܿCh...#.....#....<..###.###.....# ܿChr....'..÷..'.).....##### ##†..## ܿChC##'##)....#..###.....# #...ß#......####..###.....# #..>.####...#.....##......# ##..####...#.....##...##### ##...## ..##...#.....##...###.###.....#ܿCh8ݿChQ 3ݿChD ݿChp ݿCh ,ݿCh ,ݿCh ,ݿCh> ݿCh ݿCh ݿCh ݿCh ݿCh ݿCh ,ݿCh ݿCh  ݿCh ݿChf ݿCh ݿCh ݿCh  ݿCh ݿCh  ݿCh ݿCh! ,ݿChF" ݿCht# ݿCh$ ݿCh5% ݿCh% ݿCh& ݿCh[( ݿChI) ݿCh) ݿCh:+ ݿCh{, ݿCh, ݿCh{- ݿCh2 |............#...#.###...........#...#.......... .........#...''#### .ݿCh03 .......######.#.....#....#....# ######..############.#....# #..###..#####.###.###......#....# ݿCh3 #..................##..###.#....# #...............@..##..###.#....#91.1 (10.0) #....<..###.###.....#......#....+ '.).....##### ##÷..##......#....# ݿCh34 H#..###.....# #...ß#......#....# #..###.....# #..>.########....###......# ##..##......#....'.##...##### ##...##......'....#.##...###.###.....#.....##....#.##..............##.....#####+#ݿCh4 ݿCh8 ݿCh=: ߿ChqF߿ChG߿ChH߿Ch-J߿ChW߿ChZ߿Cha߿Chc߿Che߿Chg߿Chi߿Ch:j߿Chl߿Chm߿ChEn߿ChSo߿Chq߿Chr߿Chas߿Chjt߿Ch"v߿Chx߿Chy߿Chz߿Chf|߿Ch}߿Ch~߿Ch߿Ch߿ChX߿Ch߿Chd߿Ch2߿ChI߿Ch߿Chp߿Ch߿Ch߿Cho߿Ch߿Ch߿Ch5##################'########.#߿Ch=B#.....................#...#.# ߿Ch˙ ≈####߿Ch^;...............#...#.. ߿Ch.≈≈# #߿Ch;..............#...'.. .߿Ch-≈# #߿Ch .....߿Ch/######.. ߿ChÝh.≈# #....................#....... ߿ChWR.≈#############..############.... ߿Ch≈≈##.....#..###..#####.###.###... ߿Ch≈###...÷<#......@...........##߿Ch 500.1 (9߿Ch .0) ߿Ch5...#....÷#..................##..# ߿Chˡ...#.....#....<..###.###.....#... ߿Chg...'..÷..'.).....##### ##÷..##... #߿Ch'##)....#..###.....# #...ß#...߿Ch...####..###.....# #..>.#### .߿Ch7##...#.....##......# ##..##... .߿Ch̤g##...#.....##...##### ##...##... .߿Ch[(##...#.....##...###.###.....#...߿Ch߿ChΦ߿Ch߿ChzChYCh3Ch8ChCh+ChChChChCh=ChChCh,ChChCh=ChChCh24............................. Ch?##....^.............ChV .#.#.#. Ch8 #....####.........Cht ..... Ch ##...Ch9................... .Ch%Q...##################'##Ch# .ChLE...#.....................#...#.# ChG≈####.....................#...#Chva #.....................#...' ChG.≈# #.....Ch!........######..Ch'#4.1 (4Ch≈# #............Cha#....... .Cho≈#############..############. Chd≈≈##.....#..###..#####.###.# Ch&≈###...÷<#..................##..#Che#....÷#..................##.. .ChYm..#.....#....<..###.###..... .Ch5b..'..÷..'.).....##Ch÷ Chd#'##)....#..###.....# #...ßChChChO ChHCh!3ChChCh|ChCh,CheChCh,ChChf####################.### ..........#.#.#.#.. .............. ..^....#.#.#.#####........................................................ Ch##################'########.## #....#...#.### #......#...#....8 #...............#...'.....# #....................######.....# ChX#....................#..........# ###########..############.......#..###..#####.###.###....÷<#..................##..###.#.÷#..................##..###.# .....#....<..###.###.....#......#Ch|,Ch Ch ChICh ChChCh-,ChCh!.#...###..........#.#.#.#................##.........#.#.#.#...## ###............Ch4##.......##'########.###..## .#...#.###... ....@..#...#...11.1 (3 .Ch......#...'.....#'# .......######.....#... .#...#.....######.......#...#..###..#####.###.###......#... ÷<#.........##..###.#... .÷#........##..###.#...#....<..###.###.....#......#...Ch$,Ch Ch Ch}  There is an open door here. _ #.#.#.#.#.#.#  #.#.........#  #.#.#.#.#.#.# ##################.#.........#### ...............#.#.#.#....................## ^....................#.#.#.#...## ####............##...@.......##4 ################'########.###.............#...#.###............#...#..... ....................#...'.....#'#.................######.....# ...........#..........# #########..############.......Chv#.#..###..#####.###.###......#ChOChICh>##......##### ChKK#.....Chd# #.#.#  #.#..#  #.#.# ################.#Ch#### .#...... ....##..#.#.#.#...##..6.1 (2...........................##......................##.) Ch1\##############'########.###..##...#...#.###.........#...#............#...'.....#'### .................####................#..........#..ChڳChCh4ChChCh Ch Ch Chy ChNCh2ChChܲCh8ChG,Ch#Ch,ChNCh*Ch,ChChChChRChChCh,ChChCh,Ch"ChCh,ChChE#...........# #.#.#.#.#.#.# #.#.........# ChQ0#.#.#.#.#.#.# #########.#.........############# ............#.#.#.#........##.....#..#...#.#.#.#...##..#......@.....##........#23.1 (7 ...##.)......# #######'########.###..##.....†..# ...........#...#.###........#...##...#............#...##...'.....#'####.#...#Chw######.....#....#.....#..........#....#.....#############.......#....#.....#Ch2ChChȿ 3Ch% Ch- Ch Ch Ch" Ch BCh4 Ch Ch Ch Ch; Che Ch Ch Ch Ch ,Ch? Ch| .........##.....#..# .........#.#.#.#...##.....#..# ...................##........# ...................##.)......#'########.###..##.....†..# #...#.###........#...# #...#............#...# #...'.....#'####.#...# ######...@.#....Ch # 9.1 (6##....#.....# ####.......#....# ####.###.###......#....#.....###..###.#....#..Chz W...###..###.#....#.....# ##.###.....#......#....+.....# #### ##÷..##......#....#.....# #...ß#......#....#.....#Ch Chd ChN Ch73Ch1:ChNChTChUChVChX,ChXCh+] ..##.)......# ######'########.###..##.....†..##...#.###........#...##...#............#...# ..........#...'.....#'####.#...#Ch]W.######.....#...#.#..........#..# .############.......#....#.....# .#####.###.###..@...#....#.....#32.1 (3.....##..###.#....#.....# Ch_............##..###.#....#.....# .....#......#....+.....# .##### ##÷..##......#....#.....## #...ß#......#....#.....# ....# #..>.########....#.....# ....# ##..##......#....'.###.# .##### ##...##......'....#.# #.#Ch cCh/dCh3ChCh'ChChCh~Ch,Ch{Ch[ChChaChChChCh|ChCh######.....#....# .........#..........#....#... .############.......#....#.. .#####.###.###......#....#....##..###.#....#.....##..###Ch7###.###.....#....+ ##÷..##...# #...ß7.1 (5# #..>.######## ##..##.....'.###Ch## ##...##......'....#.# #.###.....#.....####........##.....#####+........##....... ######.###.#######+##....#.... #############.##.Ch*,Ch5ChtChӧ3ChCh{Ch,ChXChChoCh,Ch6ChqChn,ChChCh,Ch{Ch4Ch,Ch'ChCh,ChChmCh,ChChpCh,ChChChw,ChCh9Ch,ChCh@  There is an open door here.Chs _Ch2# _Done exploring. _There is an open door here.  Ch$Ch% _Ch&Ch]5Ch6..##..###.#....#.....# ###.###.....#......#....+.....# Ch08&##### ##÷..##......#....#.....# ..# #...ß#......#....#.....# # #..>.########....#.....# # ##..##......#....'.###.# ##### ##...##......'....#.# #.# ###.###.....#.....##....#.###.# .......##...@.#####+#.....# 63.1 (26.0).......##...........#.....# Ch9#####.###.#######+##....#.....# ############.......#....#.##..#..........#+....#.##..##.....#.#..<.' ...........#.#..... ..........?#.#.....#....#.....#Ch+<ChA>Ch@ChIChJ3ChpUChO\Ch]Ch_Y _There is an open door here. _You open the door.Ch`3ChbChd@  There is an open door here.ChfChGg _ChgChiChk,ChlChnChCp,ChqCh sChltChtChuChz#### ##...##......'....#.# #.# .###.....#.....##....#.###.# ..........##.....#####+#.....# .......##...........#.....# ####.###.#######'##....#.....# ###########.......#....#.##..# ..........#.#.....+....#.##..# ..........#.#.....#....#.....# #.#..<.'.....# 70.1 (7.0)Ch{K#.#.....#....#.....# .........?#.#.....#....#.....# ..........#.#.....#....#.....##.......#....#.....#######.......##.......############.#####.#...#######).....ChL|Ch~ChCh Ch! Ch Ch Ch BCh ,Ch= ChS Ch3 Ch@ ,Ch Ch Chm ,Ch7 Ch Ch ,Ch! Ch ChA ,Ch Ch Ch ,Cha Ch Ch,Ch9ChCh,ChcCh Ch ,ChMChaCh@,ChChChk,Ch Ch!.............#.......#....#.....# ........######.......#....#.....##.......###########.....##.#####.#...#######.....# ........#)......#.........#.....# Ch+"........#.......#.........#.###.# #####...#...(...##'###.?..#.###.##...########................##..........#@.....#.#.#.....#Ch"t#..........+...#............# [##.#........†.....#..#.#.#.###.##..###...#..............# #.# Ch####'#..###...#.....##.#.#.#.# #.# ##.....##....#..⌠...#.......# #.#  ##.....##....#......#.......###.#Ch#)  ##.....##....#......+∩..........#  ############+..#'####..##.......# Ch(82.1 (12.0)......'....÷.#...##.....ChE.Ch.M======3.1 (13Ch3Chx5= _As you open the door, it creaks loudly!Ch Ch ChL Ch ChM Chy ,Ch @  There is an open door here.ChV 5 _Ch Ch Ch ,ChL Ch g  You see here a manticore skeleton.Ch 5 _Ch Chj Ch ,Che Ch& Ch Ch Ch Chv Ch; ,Ch Ch Ch ,Ch Ch. Ch Ch  Ch Ch$ <# #.#.........#.......####### # #.'.........#.#####.#...### # #.#.........#)......#....... # #)#.........#.......#....... ######)#######...#...(...##'###.?.....#...########........ .............#..........#......#..........#...'...#.........[##.#..@.....÷.....#..#.------92.1 (9.0)Ch % .........#..###...#. ######'#####'#..###...#.....##.#.  #....##.....##....#..⌠...#...  #....##.....##....#......#...  #....##.....##....#......+∩..####'##############+..#'####. ...(...................................##....Ch% =------Chm+ Ch, Ch@ 3Ch XCh Ch ,Ch ChX Ch ,Ch Ch ChH ,Chh Ch Ch ,Ch ChM Ch ,Ch Ch Ch+ ,Ch Ch 7 _You open the door.Ch 3Ch Ch] ........#..#......#.#.#.. ........#..........'...#......... ....[##.#........÷.....#..#.#.#.# ........#..###...#........# #'#####'#..###...#.....##.#.#.#.###.....##....#..⌠...###.....##....#........###.....##....#+∩... #'##############@..#'####..##...601..................## ..............##...........##...# ##............##....####...##...# .........%...%##...........##...# ...........................########################### Chc Ch Chg Q _There is an open door here.ChCh,ChChsChChDzChL Ch_ChGCh;ChChCh:ChKCh=ChChChCh:(Ch###...#..Ch ......# Ch3g#'#####'#..###...#.....##.#.#.#.#Ch##.....##....#..⌠...#......Chpz##.....##....#......# Ch....##.....##....#......+∩....... Ch#'##############'..#'####..##....ChKc.......................##....Ch=..........##..Ch...##...# ##............##@...####.#4.1 (3%...%###...Fire: M) +11 longbow of the Tick {drai######ChChCh3ChCh5&Ch,Ch,ChX.Ch/,Ch0ChN2Ch'3Ch3ChC4Ch7f  Things that are here:  a medusa talisman; a spider talismanCh9Ch9 _Ch$:Ch;Ch=,Ch=ChB######'#####'#..###...#.....##.#.  #....##.....##....#..⌠...#...  #....##.....##....#......#...  #....##.....##....#......+∩.. ######'##############'..#'####..# ...(............................# ##ChJC..........##...........###............##....## .......%.@.%##........10.1 (6.................. ################################# ChCChOGChHCh3ChӞChXChŲChChfChĶ,ChChCh,ChChgChCh1ChɿChChiChChChZChChChHChB...............#..###...#.. #############'#####'#..### ......# #.##⌠ ......# #..##....#. ......# #....##.....##....#... #############'##############'..#' ..(...... Ch#...#####.......##..... #...##..@.........##7.1 (7 #...)..%...%## ................................. #################################ChChChLCCh,Ch,ChChCh,ChChRQ......#######........#..##'########'#####'#..###...........# #....##.....###...........# #....##.....###...........# #....##.....##'################'#####.........( .......##...#####........... .###[..##.....##...........25.1 (8 .###...##...)Chg........%Ch9%Ch@ChMChrCh[ChChgChCh-ChCh*ChuCh ChٻnChBChzChCh,ChCh ChCh?ChLCh=ChXCh,ChCh.......#######..... .....#####'#######'##...'...#...........# #...#...#...........# #...#...#...........# # .....'################'..........(.......##...#####Chd6##..###[..##@..........##32.1 (7##..###...##...).......#####ChChECh 3Ch Chܥ Chz XChG ,Ch Ch Ch3 ,ChK Ch Ch{ ,ChU Ch Ch Ch% Chл Ch= Ch Ch, Ch Ch Ch] Ch Ch Ch ChE Ch Chm Ch Cho Ch Ch Ch ChV Ch Ch Chk  #.............#.....# #.............#.... #.....#####'########### #.....'...#...........#  #.....#...#...........#  Cho #.....#...#...........#  #.....######'############ #................ #.......##...#####42.1 (10.0) #.#####..###[..##. #.#####..###...##...) #........................#########################Ch Cha Ch Chka3ChbChlChn,ChuCh"~Ch,  #....#).......#.....#   #.............#.....#   #.............   #.....#####'#########   #.....'...#....   #.....#...#...   #.....#...#..........   #.....######'########   #.............6.1 (4.0)   #..............##...#   #.#####..###[..##   #.#####..###...##...)   #....................  #####################    ChChu! Ch" 3Ch1 Ch(9 XCh: ,Ch: Chq= Ch? ,ChA ChC ChXE ,ChF ChK   #......#'######.....  #.....).......#.....  #.............#.....  #....#..####..#.....  #....#).......#  #.............# Ch,M  #.............######  #.....  #..@..'...#50  #.....#...#.........  #.....#...#.....  #.....######'#######  #.........  #..............##...  #.#####..###[..##...  #.#####..###...##...  #................... ChO ChCR ChXS Ch^3ChCh##Ch*XCh,,Ch-Ch/Ch.2,Ch3Ch5Ch7,Ch*9ChU;Ch=,Ch+>ChC #......#.....##.....# #......#......#.....# #.####.#......#.....# ChDZ#.####.'......#.....# #......#.....##.....# #......#'######.....' #.....).......#..... #.............#..... #...@#..####..#.....#5.1 (5 #....#).......#.....# #.............#.....# #............. #.....#####'######### ChF#.....'...#....... #.....#...#....... #.....#...#....... #.....######'########ChKChLCh 3Chh Ch7 Ch' XChX ,Ch Chi  Things that are here:  a +0 battleaxe; a +0 leather armour; a tengu skeletonCh 5 _Ch) Ch Ch ,Ch Ch Ch ,Ch Ch & #......#............#... #......#............#... #......#............# #......'.....##.....# #......#.....######## #......#.....##.....#..# #......#......#.....# #.####.#......#.....# Ch! #.####.@......#.....#60 #......#.....##.....#^ #......#'######.....' #.....).#.....#.. #.............#.....#... #....#..####..#.....# #....#).......#.....# #.............#.....# #.............#######...Ch# Ch' Ch) Q _There is an open door here.ChBChDCh_FChRChUChH\$ _Ch_Ch"cChxe,ChMgChiChk,ChmChoChq,ChsChuChw,ChnyCh3~#......#.....##..#..###.#.....#.........#######......##############........#......########.....'........Ch$#......#............#........#......#............#........#......#............#..######......'.....##.....#..# #......#....@########..# Ch5#......#.....##.....#..# #......#......#.....#..# #.####.#......#.....#..# Ch/2#.####.'......#.....#..# ##......#.....##.....#^.# ##......#'######.....'..# ##.....).......#.....#..######Ch$8#.....#.....#.....ChTChCh:Ch\^ Ch.` Chqa Chp Chs Chru ChEz Chz{ Ch$} Ch~ Ch Ch Ch Ch> Ch ChD Ch܇ Ch ChT Ch Ch Chq Ch4 ChI Ch Ch} Ch? ChO Ch՚ Chv 5......#.....'....##...#.....## Ch &...##.'.....#....##...#.....##... Ch #......#.....#....##...#.....## Ch@ #......#.....#.........#.....## Ch۝ #......#.....#.........#.....## Chw P..###.#.....#.........########### ChL L......##############......... Ch P......########.....'.........#... Ch r......#.........@..#.........#...Ch" #71.1 (6 Chơ ......#............#........)#... Che q......#............#..######.#... Ch ......'.....##.....#..# #.#... Ch ......#.....########..# #.#... ChE g......#.....##.....#..# #.#... Ch G......#......#.....#..# #.#... Ch G.####.#......#.....#..# #.#... Ch .####.'Ch 9#.....#..# #.'ChE Ch; Ch Chv ChED_ChjHChRChEUChXCh@\Ch]Ch_ChncChzgChiChjChp Chq Ch_rThere is an open door here.ChuChw Chx_ChzChx~ChChuChChɊChChChΒChChChʛChChChCh ChChChĸ-#...#.........####..##Ch* #Chh.'....##...#.....##.Ch:* #Ch#....##...#.....##...##### ###....##...#.....##...###.####.........#.....##..........#.........#.....##...........#.........##########. ######.........############ ######.....'....@....#.9.1 (8.....#.........#.......#.Chz0.)#........Chs.....#..######.#........Ch##.....#..# #.#........Chjk########..# #.#........ChJU##.....#..# #.#........ .Ch+G....#.....#..# #.#.........## .ChG....#.....#..# #.#.........#ChChChxChCh03Ch1Ch<Ch=,ChBXChCCheEChG,ChY#.#.'..÷..'.)###'...#####'##)....#..###.....# ###...#.........####..###.....# #.....'....##...#.....##......# '.....#....##...#.....##...##### .#.....#....##...#.....##...###.# .#.....#...#.....##........ .#.....#.........#.....##........ .#.....#........@################82.1 (3##############.........######### .########.....'.........# .#...#.........# .#............#........)# .#............#..######.# .'.....##.....#..# #.# .#.....########..# #.#.. .#.....##.....#..# #.#.Ch7 Ch Ch Ch Ch= Ch Chu ,Ch Ch! 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Ch Y##.#..........#....÷#............  #.#..........#.....#....<..###.# ##.#..........'..÷..'.).. ...'...#####'##)....#..###.....# Ch f##...#.........####..###.....# '....##...## '...##..@#.....##...6.1 (4Ch ^.....#....##...#.....##...###......#.........#.....##.........#.....##...################Ch #############.........######### .########.....'...............#................)Ch} Ch Ch ChbQCh%h? #≈.§...≈# #................. # #≈.☼○..≈# #..... # #≈.....≈#############..##### #### #≈≈...≈≈##.....#..###..#### ...####≈≈~≈≈###...÷<#............ ##.#..........#....÷#............  #.#..........#.....#....<..###.# ##.#..........'..÷..'.).....##### ...'...#####'##)@...#..###.....# 9.1 (3##...#.........####..###.....# '....##...## .'.....#....##...#.....##...##### .#.....#....##...#.....##...###.# .#.....#.........#.....##........Chj ........ ........ ######...ChoChqChZj Chk ChTn Ch={ Ch)} ,ChɁ   You see here an ugly thing skeleton.Ch Chk  _Ch݅ Ch ChZ ,ChD Ch i  You see here an ugly thing skeleton.Chǎ ChF  _Ch= Ch .##.........##################'## ............#... ####≈≈≈≈≈####....................  #≈≈...≈≈# #....................  #≈.§...≈# #........  #≈.☼○..≈# #........... #≈.....≈#############..####### #Ch@ n #≈≈...≈≈##.....#..###..#####. ####≈≈~≈≈###...÷@#...............93.1 (4 #..........#....÷#............... #..........#.....#....<..###.###. #..........'..÷..'.).....##### '...#####'##)....#..###.....# Ch #...#.........####..###.....# # ....'....##...#.....##......# # ....#....##...#.....##...##### ...#....##...##...###.###.Ch Ch a _There is a stone staircase leading up here.Chu 4.1 (1 _Ch2 Ch'#### #[# #.# # ##'######## #.# #####.........# #.# ....##..'.........########'### ....#..##.........'.## ....#.###.........#.## ....'.# #.........#.#........# ....### #.........#.'........# 4 ....# #.......@÷#### ....# #.......÷÷# #Ch0# ....# #.........# #######'## ....# ######'#### ##...# ##### ####..# ##..### #....## #..## ##.#### #.## #### #..# #.## ##'##### ##.#######ChChCh?&-5.6 (2.5Ch*Chx- _You climb upwards. _There is a stone staircase leading down, spattered with blood here.ChoH3Ch3IChT0.0Ch_E _Done exploring.Ch0 Ch2 Ch; Ch= Ch|{3Ch|ChXCh‹Ch$ _Ch;nChmChژ,ChtCh@  There is an open door here.ChќChi5 _ChȞChğ,ChXChChDCh֢,Ch ChChc,ChChCh4,ChVL####.......### #.........#.'..... ...'.......# #.......>÷###............# #.......÷÷# #.....  #.......# #.........# ######  #.......# ######'#### ##.  ###'###### ####..# ##..  ##...# #....## #..#  # ##.#### #.## ##'######## #@.# #.#ChЯ703.6 (8 #.........# ##'##### ##.## #.........### #......# #.... #.........'.# #......# #...).........#.###......# ###.... #.........#...#......######......  '.........###.'......+......#....  #.........# ###......########....  ########### ######## #.... ChCh߳Ch 3Ch Ch Ch Ch> ChS   There is an open door here. _Ch Ch ,Ch Ch­ Chw Ch ,Ch Ch0 Ch˱ ,Ch  ###'###### ####..# ##  ##...# #....## #  #..### ##.#### #.# ###'######## #..# #. .#..##'##### ##.# .#.........### #......#. .#.........'.# #......#. .#.........#.###......# ###... .#.........#...#@.....######.....8.6 (5 .'.###.'......+......#... ##Ch k.# ###......########  ########### ######## #... #### Ch Ch ChЎ 3Ch/ Ch Chl   There is an open door here. _Ch ChF Ch ,Ch Ch Ch Ch ,Ch Ch@ Ch~ ,Ch @  There is an open door here.ChA Ch֮  _Chj Chi Ch` Ch ,ChJ ChL Ch Chy ChA ChH Ch Chv ChӼ s.....# #.......# ######'# ##'### ###'###### ####..##..# ##...# #....#.#### #..### ##.#### ......#####'######## #..# .#.........# ##'##### ......##.#.........### #......# ......##.#.........'.# #......# ......##.#.....@...#.###......# 17.6 (9......##.#.........#...#......## Ch~ l.......##.'.........###.'......+ .......####.........# ###......## ######## ########### ########Ch Ch Ch7ChChChUChvChCh$Ch|ChCh{ChSChChwChKCh ChChCh_Ch4Ch\Ch3ChChChChCh"ChCh Chc  Ch"  Ch There is an open door here.Ch=ChN Ch_ChChChChChChCh4ChChChChChCh Chr%Ch,& Ch='a#......# #######.......# Ch' Ch(a#......# #.......#  Ch3)e #......# #.......# Ch) Ch*a####'### ###'###### Ch$+ Ch+Z#..# ##...# Ch}, ######.#### #..### # Ch.#####.........#####'######## ###......#.........# ###.........##@#.........### #.27.6 (10.0)#.........##.#.........'.# #.#.........##.#.........#.###.......##.#.........#...#. ...#..........##.'.........###.'. ...##.........####.........# ###. ############### ########### ##Chz/ChI3Ch5Ch Ch Ch! Ch Ch Ch Cho Ch Ch Ch Ch Ch Ch Ch_ ChM Cho ChU Ch Ch Ch Ch Ch Chu Ch Ch Ch ChS Ch Chp Ch Ch Ch Ch Ch ChM Ch{ Chw Ch Ch Ch  Ch Ch\ Ch' ChF Ch Ch x#.#...#.##### #......# #.....'..Chh f#.#.###.# #......# #######..Ch5 f#.#.#...# #......# #..Ch f#.###.### #......# #..Ch z#...)...# ####'### ###'Ch( )#####.### Ch <# ##...Chi  Ch #).# ######.#### #..# Ch n ###'#######.........#####'# ChV! ! Ch! b##.@..........#....Ch" 3 Ch0# Ch# V#.........##.#.... Ch(  #.........##.#....  ##.........##.#....  #..........##.#....  #..........##.'....  #........##.........####.....##################### ######Ch* ChL Ch- Ch ,Ch Ch@ Ch" Cho Chy Ch Ch Ch Ch Ch7ChCh(ChYCh ChCh Ch Ch\ Ch&ChChChChCh}ChChChChfChQ!Ch!$Ch$Ch&Ch#)Ch+ChY,Ch".Ch(1Chc3Ch-4Ch5Ch8Ch:Ch:Ch~<Ch?Chu@$There is an opCh%Aen door here. ChA ChpB, spattered with blood here.ChhDCh}E Ch'F_ChGChL Ch5M  ChMThings that are here:  ChN8a +0 shortbow; a +0 orcbow; a centaur skeletonChMOCh:QChIR ChR_Ch}TChVChXChUYChZChK^Ch[`Ch&aChbChgChhx  #.#.###.# #####'## Ch@if  #.#...#.# #......# Chiz  #.###>#.# #####......' ChjZ  #.....#.###...+......# Ch8kf  #.#.###.....###......# Chk  #.#...#.##### #......# Chl  #.#.###.# #...... Chu  #.#.#...# #......   #.###@### #......#52.6 (15   #...)...# ####'###   #####.### #..#   #).# ######.##   ###'#######...   #........##...    #.........#...    #.........#........   #.........#........ Ch Ch Ch Ch ChO ,Ch Ch~  Things that are here:  a +0 shortbow; a centaur skeletonCh7 Ch  _Ch Ch Ch ,Ch0 Ch ChT Ch Ch ChW Ch Ch Ch, Ch ChZ Ch Ch Che Ch Ch Ch; Ch Ch Ch= Che Ch Ch Chg Ch Ch! ChB Ch ChH Chm Ch Ch Ch Ch Ch ChD Ch Ch F..........##.#####'###### ## #...# #..# #.### #.####.#### #.# #.....# #.# #.###.#ChO ####'##...#.#.# ####'64.6 (12....#.###...+.......#.###.....###......##.#...#.##### #......#.#.###.# ###.#.#...# #......##.###.### ###...)...# ####'########.### #..#Ch Ch1 a _There is an escape hatch in the floor here.Ch Ch 3ChP Ch Ch! $ _Ch& nChU' Ch:( ,Chm) Ch* ChO, ,Ch)- Ch/ Ch0 Ch0 Ch$1 Ch5   #.....<.....###.(....  #....>......'.#...... #...........#.#...... #...........#........  #..........[###......Chp6 T  #...........# ######.  ######'###### ##.  #...# #..  #@### #.#9.6 (5.0) Ch6 K ####.#### #  #.#.....# #  #.#.###.# #####'  #.#...#.# #...... Ch9 7 #.###>#.# #####......   #.....#.###...+......   #.#.###.....###......   #.#...#.##### #...... Ch; Ch< Ch,Ch-ChX.Ch8Ch :ChW?BCh@ChMAChBChF@  There is an open door here.ChwIChJ _ChKChNCh,R,ChTChVCh [,Ch]Ch=d #####)###.........#####  #.#######.....#   #.....# #####.#  ##########'## ####.#####Chd  #...........# #........# #.....<.....###.(....).# #....>......'.#........# #...........#.#....... #......@....#.........74 #..........[###....... #...........# ######.##Chfe ######'###### ##.# ..# #..# .### #.## ####.#### #.# #.#.....# #.# #.#.###.# #####'##ChhCh]jChkChh3Ch[ChUCh$Ch#Ch &Ch(ChG+Ch/,Ch-Ch0Chp3ChR4Ch6ChBChC ChD= #.....#...#.###...#.#.Ch F ChFG0#.#####.#......)..#.#.ChkH ChI#.........#.#.#.......ChJ ChLN #####)###.........Ch,M ChaN3 #.######ChO # ChP Ch^R~ #.....# #####.# ChR ChS} ##########'## ####.###Ch?T ChT) #Ch}UJ.# #ChV ChV) #ChRWQ.###.(....).ChW#7.6 (3ChX Ch6Y #....>......'.#ChY.ChsZ Ch [* #Ch[S.#.#........ChN\ Ch\ #...........#..........Ch] Ch\^n#..........[###........Ch^ Ch_[#...........# ###Ch7` ###.##Ch` ChaS ######'######ChFb, ##.#Chb ChcQ #...#Chd Chd#..#Che  #.## #.##Ch_jChl ChmCh9nU_There is an escape hatch in the ceiling here.Ch<8.6 (1 _ChAChBb.###<######............#.### ChC####..#.##..[......##...#..# Ch`D...##..#.##........##.#.##.# Ch2E.##.#.####.......|.##.####.# ChFm###...###............###.### ChFw##..##..##............##...# ChGf####......................###### ChhI2...........Ch=J..#.###..##ChGK3 ChL2...#.#.....ChL.......##.# ChMq..#..##..........^.......##.##### ChNg...##...<....................# ChO:.#.##...##.Ch{P6...........## ChNQ3#....##....Ch+RQ.#.....# ChS_#....###....#.##ChS$....ChT".## ChU|##....##.................)#.##ChqV # ChJW #....#.............#..#..#ChY##..# ChY'###.....#....#......#.....###ChZ"##Ch\Ch]]ChcChCh&9.3 (1.7ChCh9 ChChN_A mysterious force pulls you upwards. The hatch slams shut behind you. Ch@0.0 Chp Ch/E _Done exploring. Ch۔3 Ch Chs Ch Ch$ _ ChX Ch Ch Ch , Ch Ch Ch, Ch Ch####...###.###.###..##..##......##...# .####..............###### ..................#.###..# ....#.#...............##. ...#..##....^.......##.#### ....##...<.....# #.#.##...##...........## ##....### 83.3 (4  #....###....#.##. Ch...##  ##....##........)#.###  #....#.............#..#..##..# ####.....#....#......#.....#######.....###.........##.#......## #........###.........##......##.# ##......#.........##.......#.#.##  ###)....##.#......#### Ch Ch Ch 3 Ch  ChE  Ch  Ch B Ch , Ch:  ChM  Ch3 , Ch  Ch  Ch  Chy  Ch(  Ch .................#.## ........#.#............ #......#..##..........^.......##. ####....##...<........  ##.#.##...##...........  ##....##...............#..... #....###....#.##..# ##....##......)#. 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Chg ........###...##......##.# #.........##.......#.#.## #....#....)....##.#......#### .#...#...#........###....#  ###......###.....#..#....##  #.#.......##....##.#...# ###....####..@.........#  Ch .#...........## #..........#.........# ####...)..)...[......# ##................##........ ###### ##.........#### .........## ##..# ) ##  Ch  Ch +6.3 (1 Ch  Ch x _You see here a scroll of identify. ChP3 ChR Ch-[ ChW^ Ch^$ _ Chd ChEe Chj, Chco Chtu Ch{, Ch% ChT......#.........##.......#.#. ##....#....)....##.#......#### #.#...#...#..###....# ##......###.....#..#....##  #.#.......##....##.#...#  Ch ###....####..?.........#  #.#..................## .........#.........# #...)..)..@[# 9.3 (3 ##.........##  ###...............##  Ch##### ##.........###..# ....## ##.......## ##..## .....# ##.....## ##..##..># ##...## ##..###  ## ##### ##...##   ##.^##...##  Chؓ Ch# Ch2 Ch$4 Ch7 ChE ChJ, Ch_O, ChDQ, ChS Ch[U ChmW, ChY Ch[ Ch] Chp^ Ch_ Chne #.#.......##....##.#...#  ###....####..?.........#  #.#...........##  #..........#.........#  Ch f ####...)..)...[......#  ##.........# ###....## ##### ##.........###...# ....## ##....@..## ##..##803.3 (4 .....# ##.....## ##..##  Chfj##..># ##...## ##..###  ##..## ##### ##...##  ##.^# ##...##  #..####...#  #...##...# Ch|i #...#  ##... #...# ##... Chl ChmCh'r3ChuCh{Ch7XCh,ChCh7Ch,ChېChChՕ,ChڗChbCh,ChJCh͡Ch,Ch Ch#.....#.....##.#..............###.........##......####......#.........##.......#.#.##....#....)....##.#......### #.#...#...#........###....#Chj###......###.....#..#....###.#.......##....##.#...# ###....####..?.........# #.#...........##9.3 (6 #..........#......... ####...)..)...[......#  ##................##Chz ###...............## ######### ##.........###...# ........## ##.......## ##..## ...).....# ##.....## ##..## ######..>###...###Ch ChChChrChsChwChԆChk,ChChACh,Ch֜ChCh ,ChoCh̨Ch ,ChChnCh,ChCh~=  You see here a +0 spear.ChO Chڹ_ChChܼCh,ChChChChChqChChChOChCh' ##.#.##...##......... ##....##.......#.. #....###....#.##........ Ch##....##........... #....#.............#..#. ####.....#....#......#.... #.##.....###.........##.#. #........###.##...#......#@........##......18.3 (9Ch$ ###....#....)....##.#.... #.#...#...#..##..###......###.....#..#...#.#.......##....##.#.. ###....####..?........ Ch[#.#.................. #..........#......... ####...)..)...[......Ch:ChChChM3ChOChO]Ch'gXChyCh#....########### .........##.####........ ........................ ...............#.#... .#######......#..##..^.. ####...<........ # ##.#.##...##.......... # ##....##........... # #...@###....#.##24.3 (6 # ##....##......... # #....#.............# # ####.....#....#......# ##.....###.........# #........###..# ###......#..####....#....)....##.# #.#...#...#........#Chy3Ch{Ch:ChCh3ChϓChChChCh,ChCh)ChCh,ChChChh,ChK##...................  ######........###<###### ############..#.##..[ #...##..#.## #.##.#.####.......|  ###### ####...###  ###....#########..##..## ##..........##.####....................@...........30 ..................#.#... ....#######......#..##Ch^ ...## ####....##...<... ...# ##.#.##...##. ...# ##....##... #..# #....###....# #..# ##....##.......... #..# #....#...ChKChFCh=3Ch>Ch&EChFCh%OChKSXChTChZV,ChFWChXChZ,Ch[Ch{]Ch^,Ch_Ch,aChWb,Ch5cChdChf,ChfChYoD ##### #.[..##  ##....###  #[......## ##.# ## ########## ###.# .#####........########.( ..†...................... .........####........###@######.9.3 (9  ############..#.##..[## #...##..#.#### #.##.#.####.......|.## ###### ####...###.... #....#########..##..##.. .........##.####............... ....................... ...............#.#....Ch\rChuChwa _There is a stone staircase leading up here.ChChIChCh'Ch5Ch=BCheC#40.3 (1 Ch!D _ChSJChVChX Ch9Y #.##.##########ChZ #.##.ChZ ....Ch[#.##.##.#......Ch\##'#.....'......Ch] Chw^L####...######.....)ChX_ Ch;`Q#..'......Cha Chal#[##....########..)Chb Chc#.##....# ###Chd2Ch|e Chdf#.@.....# #.†ChDg Chhe#.......# ###.##..Chit ##..)...# #Ch_j .ChEk #####)....####...#.#.Ch$l Ch mo##<..#[#......#.#.#.## #Chm##### #......#.#.##.#.#.#.##Chn## #..#.......##.#.#.#.##Cho'#### ####.#.#.####.#.#.#..[Chr~#...###....#.#.# #.#.#.#ChBzChCh&1.8 (2.5ChChF Ch Ch_You climb upwards. ChGU_There is a stone staircase leading down here.Ch5fJCh@jChl _Ch Ch P _Ch Chc Ch Ch Ch Ch Ch ChJ Ch Chr ChG Ch Ch Ch Ch Ch Ch C#.##.##.........# ChK [#.##.##.#.......# Ch d##'#.....'......(####Ch X####...######.....)ChM I#..'....................Ch w#[##....########..))Ch #.##....# ###........ChV #.>.....# #.†.....Ch p#......@# ###.##....Ch &6.8 (5.0ChZ g##..)...# #.....#....Ch h#####)....####...#.#.....Ch s##<..#[#......#.#.#.####### Chk # #......#.#.##.#.#.#.##....Ch  #..#.......##.#.#.#.##.... Ch '#### ####.#.#.####.#.#.#..[.... Ch #...###....#.#.# #.#.#.#.......)Ch a#.####.#.# #.#.#.....<...#Ch' Ch- Ch Ch Chv;_ChX@ChHChKChNCh~QChORCh/TChWChYChZChn\Ch`ChbChcCheChhChjChkCh|mChpCh4rChsChtCh[wChyChzChL|Ch~ChChZChChCh!ChChCh[ChChwChCChChvChICh%ChOChChChCh_ChکChChChChuChHChChxCh9Ch Ch>ChChK#.##.############  Chc#.##.##.........#  Ch1e#.##.##.#.......# Chf##'#.....'......(###### Ch#...######.....)......# ###### ChDv'.....................# #. 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Ch.)...# #.....#.......# #.###### Ch)....####...#.#.......####.Chp # Ch_[#......#.#.#.#########Ch.....# Ch .#.#.##.#.#.#.##....# #.#### .....##.#.#.#.##....#  .#.####.#.#.#..[....###.##.# #.#.#.#.......))#.#ChChCh}3ChCh5Ch)BCh1Ch,Ch4ChN Ch,CheChChY,ChdChH"Ch%,ChP'ChW)Ch*,Ch!,Ch/.Chu/Ch0Ch0ChB3Ch\6,Ch?8Ch:Ch=,Ch>ChB  Things that are here:  +0 acid dragon scales; an acid dragon skeletonChECh:F _ChGChIChK,ChOChV....# ###.........# #.).... ....# #.÷.........# ###.=#### ....# ###.##........# #........ )...# #.....#.......# #.####### ....#.#.......####.# #......#.#.#.#########....# #.##.#.#.#.##....# #.#### ....##.#.#.#.##....# #.# #.####.#.#.#..[.@..###.# 72.8 (11 ChWF#.# #.#.#.#.......))#.# #.# #.#.#.....<...#(#.# #.# #.#.#.....#.#.#.>.# #.# #.#......#..#.##### #'## #.####.#....#'### #.####.###.#...#..###......>##...<.#...#############...#Ch@[Cha]Ch^Chbe ChEf Ch4g Chl Chn Chjo Cht ,Chu ,ChCw Chuy Chz{ Ch | Ch} Ch8 Ch ,Ch Ch Ch Cho Chn Chn @  There is an open door here.Ch Ch  _Chԑ Ch ChO Chݗ Ch Ch ##.#.#.#.##....# # ####.#.#.#..[....###.# # #.#.#.#.......))#.# # #.#.#.....<...#(#.# Ch # #.#.#.....#.#.#.>.#  #.#......#..#.##### # #.####.#....#'## # #.####.###.#...# .###......>##...@.# 9.8 (7.0) ..#############...# ..###### #...# .......########...#.....##.........# ..>....##.........########.......#### #......## #####....)...#ChW Ch Ch a _There is a stone staircase leading up here.Ch| Ch} Ch` Chk Chϒ 380.8 (1 _Chכ Chx Z #...# #.##.# #.#  #...# #.##.# #.# #####...# #.##.#####.### ........# ####...........)# ######..# #.........#####.# ........###.#######.# #.# .######.##...## #.# #.# ......#.#.....#####.# #.#1#...........@##.# #.# ## ###.#.....##.##.# #.# Ch .# #.##...###.##.#####.# # #.###.## #..........# #######.# #.# ####.#######......# #.#######.# ## #.........# ########### Ch5 Ch Ch_-2.3 (2.5ChCh} _You climb upwards. _There is a stone staircase leading down here.Chee ChZg 3ChCr Chpt Ch!v $ _Ch Ch nCh BCh Ch؏ Ch .## #...# #.##.# .## #...# #.##.# <.#########...# #.##.###......# ####...........)# ..##########..# #.........#####.# #####.........###.#######.# .......######.##...###.# ####........#.#.....#####.#  #...####.....@.....>##.#8.3 (6.0  ##.## ###.#.....##.##.#  #.# #.##...###.##.#####.#  #.# #.###.## #..........#.#######.# #.# ####.#######......# #.#######.#.########### #.........# ....# ########### #####Ch Ch ChFCh..÷....# #...# #.# .......## #...# #.# ..÷....## #...# #.##.# <.#########...# #.##.## ##.#................# ####.......  #......##########..# #........ ###..######.........###.###### .....######.##...# ###..#####.#.#.....####94#?.# #...####...........>##..# ##.## ###.#.....##.#..# #.# #.##...###.##  #..# #.# #.###.## #.....  #..######.#######.# #.# ####.#   #.................# #.#######.#   #.#####.########### #.........#Ch   #.......############ Ch/Ch~03Ch]5ChN6Ch6,Ch0<Ch<Chz=Ch>,Ch..# #...÷....# #...# #............## #...# #. .Ch #..#...÷....## #...# #. ....<.#########...# # ########.#................# ####. #......##########..# #.... #########..######.........###.## ...........######.##...#900 #########..#####........#.#.... #?.# #...####.......... #..# ##.## ###.#.... Ch #..# #.# #.##...## #..# #.# #.###.##  #..######.#######.# #.#  #.................# #.## #.#####.########### #....ChCh=ChChChCh#Ch*Ch4,Ch8-,Ch).Ch/Ch0,Ch1Ch3Ch4Ch*5Ch5Ch77Ch8Ch9Ch:Ch1@}.# #..~~~~.~≈.......# #...# .# #..~...~.~....~..# #>..# ## #...........÷....# #...# #^..............## #...# .#####.#..#...÷....## #...# ..................<.#########...# #.############.#................# ..# #......##########.. .##############.@######.........6 ChLA.........................###### ###############..#####.#.# #?.# #...####.... #..# ##.## ###. #..# #.# #.# #..# #.# #.# #..######.#######. #.................#ChEChFChÄ3ChхChChK,ChgXChmChfCh,Ch;Ch%Ch5,ChChɡCh:ChChChH.# #≈≈≈≈~~...)~~~..# #..# #≈≈≈≈~.~.~.~≈~~.## #..# #~~≈≈≈~÷~~~≈≈....#########..# #..≈≈≈~≈~~~~~.............. #...≈≈~≈≈.~.~~...#########. #...# #..~~~~.~≈.......# #. ....# #..~...~.~....~..# #> Ch#.### #...........÷....# #. ....# #^........@.....## #.11.3 (5#####.#..#...÷....## #....................<.#########. ...#.############.#.......... .....# #......######### ###.##############..######.......#.........................####################..#####........ #?.# #...####.ChECh;Chl Ch7q 3Ch_ ChÕ XChr ,Ch˚ Chʜ Ch ,Ch Ch Ch A  You enter the shallow water.Ch ?Water Ch| Ch  .# #.~~≈≈~≈...≈≈~..# ######## #≈~≈≈≈~....~~~..# ..#....# #≈≈≈≈~~.....~~~~# .#..#.# #≈≈≈≈~..>.~.~~~.# ...#.# #≈≈≈≈~~...)~~~..# .....#.# #≈≈≈≈~.~.~.~≈~~.## #.###.# #~~≈≈≈~÷~~~≈≈....######...#.# #..≈≈≈~≈~~~~~......... #....#### #...≈≈@≈≈.~.~~...######Ch <5.3 (4 ###.#...# #..~~~~.~≈.......# .# #..~...~.~....~..# #...#.### #...........÷....# #..#....# #^..............##.##....#####.#..#...÷....## #.####.............<.# #..#...#.############.#.. ####.....# #......######Ch Ch Chl ? _Moving in this stuff is going to be slow. Ch1B3 ChvE ChQ Ch+^X Ch`, Chc Chgc  You see here a hound skeleton. ChZiE _ Ch k Ch+m Chn3 Chq Chr Cht, Chv Ch{j#.###.# #.#..~.≈≈≈.~.~~.~..###### #.###.# #.....~~≈≈.~~~~~...#####....# ###.~..~~~.~≈≈~≈.......## #.##### #..≈~.≈~.~~≈~...####... ..# #..~~≈≈~..~~~...# ##### #.~~≈≈~≈...≈≈~..# ######## #≈~≈≈≈~....~~~..# ..#....# #≈≈≈≈~~.....~~~~# ..#..#.# #≈≈≈≈~@.>.~.~~~.# 22.1 (6.8  Ch}.#...#.# #≈≈≈≈~~...)~~~..# .....#.# #≈≈≈≈~.~.~.~≈~~.# .#.###.# #~~≈≈≈~÷~~~≈≈######..#.# #..≈≈≈~≈~~~~~.............#### #...≈≈~≈≈.~.~~...########.#...# #..~~~~.~≈.......#.....# #..~...~.~....~..#...#.### #...........÷ Ch} Ch Ch!Ch3!Ch!Ch|!ChţX!Ch¦,!Chf!Ch!Ch,!ChC!Ch^.#..###.............[....## #. ........#.~...≈~...~......######.###.#..~~~≈~.~.~~..... ###.# #.#..~.≈≈≈.~.~~.~..######## ###.# #.....~~≈≈.~~~~~...##### !Ch..# ###.~..~~~.~≈≈~≈.......#### #..≈~.≈~.~~≈~...####..... # #..~~≈≈~..~~~...# ###### # #.~~≈≈~≈@..≈≈~..# 5.1 (3.0 ###### #≈~≈≈≈~....~~~..# #....# #≈≈≈≈~~.....~~~~# #..#.# #≈≈≈≈~..>.~.~~~# ...#.# #≈≈≈≈~~...)~~~..# ...#.# #≈≈≈≈~.~.~.~≈~~.## .###.#[39;4!Ch)9m #~~≈≈≈~÷~~~≈≈....########  ...#.# #..≈≈≈~≈~~~~~............  ...#### #...≈≈~≈≈.~.~~...######## !Ch!Ch!Ch} !Ch~ !Ch !Ch !Ch̓ X!Ch8 ,!Ch !Ch !Ch ,!ChB !Chؠ K  There is a staircase to the Lair here.!Chy 5 _!Ch !Ch ,###.# ~~≈≈.~~~~~...##### # ###.~..~~~.~≈≈~≈.......#### ##### #..≈~.≈~.~~≈~...#### # #..~~≈≈~..~~~...#  #.~~≈≈~≈...≈≈~..# !Ch` N###### #≈~≈≈≈~....~~~..# ....# #≈≈≈≈~~.....~~~~# ..#.# #≈≈≈≈~..>.~.~~~.# ...#.# #≈≈≈≈~~.@.)~~9.1 (4M) +11 longbow of the Tick {drain, rPois} Fire: M) +11 longbow of the Tick {drai...≈≈~≈≈.~.~~.. #.#...# #..~~~~.~≈.......# ......# #..~...~.~....~..# ..#.### #...........÷....# .#....# #^..............##!Ch !Ch !Ch "Ch 3"Ch<"Ch"ChX"Ch,"Ch"Chb"Ch ,"Ch "Ch "Ch  You enter the shallow water.Water "Ch"Ch]  #.#..###.............[....## # ##........#.~...≈~...~# #.....###.#..~~~≈~.~.~~..... #.###.# #.#..~.≈≈≈.~.~~.~.. #.###.# #.....~~≈≈.~~~~~...##### ......# ###.~..~~~.~≈≈~≈.......##"Cho ##### #..≈~.≈~.~~≈~...####... ..# #..~~≈≈~..~~~...# ##### #.~~≈≈@≈...≈≈~..#33 ######## #≈~≈≈≈~....~~~..# ..#....# #≈≈≈≈~~.....~~~~# #..#.# #≈≈≈≈~..>.~.~~~.# #...#.# #≈≈≈≈~~...)~~~..# .....#.# #≈≈≈≈~.~.~.~≈~~.## .#.###.# #~~≈≈≈~÷~~~≈≈....######  #....#.# #..≈≈≈~≈~~~~~..........  #....#### #...≈≈~≈≈.~.~~...###### "Ch/!B[40m"Ch&"Ch(? _Moving in this stuff is going to be slow."Chu3"ChBx"Chǂ"Ch׋B"Chk"Ch,"Ch"Ch•"Chȗ,"Ch"ChT"Chݜ"Ch("ChE"Ch͠"Chɢ"Chm"ChS"Ch:"Ch"Ché,"Ch #.#..##...#.#.#  #.#..###.##.......##.#####.#  #.#..# #......[...##..###..#  #.#..# #.#................##  #.#..###.............[....  ##........#.~...≈~...~  #.....###.#..~~~≈~.~.~~.... 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,Ch ,Ch ,Ch> ,Chئ ,Ch ,Ch ,Ch ,ChV ,Ch ,Ch ,Ch ,Ch ,ChX ,Chظ ,Ch #...## #..#≈.....♣⌠♣♣⌠♣. ##...## ##.......#≈.♣♣♣♣♣♣♣♣♣♣♣  ###..## #.......#≈.♣♣♣♣♣♣♣♣♣♣♣ ,Ch | ##..## #.......#≈.....♣⌠♣♣⌠♣  ##..####.........♣♣♣♣ #.....≈......♣♣. ##....#≈≈.....♣♣.. ##......##≈≈....♣♣... ######.........?@....##≈≈...♣♣...80 .##............##≈≈......≈ ....#######....)[......##≈≈≈≈≈≈≈≈ ..### #....#........######### ,Chn ### #....##............[..# # ##..#..##.............## ##<.###..##...........## # ##..##.##..##..........# ## ##..##...##..##.........#,Ch ,Ch -Ch-Ch~-Ch-Ch;-ChD5 3-Ch8 -ChD -Ch1K X-ChL ,-ChmN -Ch0Q -ChS ,-ChQT -ChV -ChX ,-ChEZ -ChZ\ -Ch@^ ,-Ch_ -Chf ` ##..####.......#≈......♣# #.......#≈≈...... ..## ##............##≈≈..... ...## ##.............##≈≈... ....#######.........?.....##≈≈. #.....##...................##≈≈ .........#######....)[......##≈≈≈ .......### #....#........#### .....### #@...##........5.0 (5 -Chi I##...# ##..#..##....  ##..# ##<.###..##.........  ##.# ##..##.##..##........  #.## ####..##.......  #..# ##..##..#..##..##......   #..# ##..#..##..##.##).   ##..####..##..##=##..##..##.### #....#...##..##[..#.).##..##.## -Chlm -Chn .ChC.Ch.ChԵ.ChԸ.ChX.Chs.Ch\.Ch.Ch.Chv.ChQ.Ch.Ch.ChOH...## ##.....Ch.##≈≈.... .Ch6....## ##.....Chi..##≈≈ .Ch!h#....#######.........?.....##≈≈ .Ch##.....##.........Ch~...##≈≈ .Ch8h#.........#######....)[......##≈≈ .Ch........### #....#........###.Ch### #....##.......... ###...# #..#..##.........  ##..# ##@.###..##7.0 (2  ##.###..##.##..## #.## ##..##...##..## #..# ##..##..#..##..## #..# ##..##..###..##..##.##)#..####..##..##=##..##..##.##  ###....#...##..##[..#.).##..##.# ##...........##[39;4.ChJ9m..##..##.##..##.## ....#####..##..###..##.##.Ch.Ch.Chr .Ch1.ChU_There is an escape hatch in the ceiling here./Ch4/Ch/Ch/Ch28.0 (1 _/Chs&/Ch  #..####..# ## ####........###........# .))....................# ...................##### ...###....# ######.# #....# ####.# #.# #....#  #.# #.# #....# 9 #.######.# #.@..# ........# #....# #........###>...# #.######)÷......# ####.######.###....# ..........).# #....# ###.........# #....#  #....###..#/Ch  #....#####  #....# #..# #........#/Ch /Ch +7 (1.7/ChŞ /Ch \ _A mysterious force pulls you upwards. The hatch slams shut behind you.2Ch2Ch2Ch2Ch,2Ch812Ch>B2ChA,2ChxB2ChC2Ch5E,2Ch(F2ChFL9 #..# #..# #.#  #..# #..# #........#  #..# #..# #........#  #..####..# #........# 2ChLQ#####.###........#))....................# ....................##### .............###....# ......######.# #@...#91.7 (3.0 #####.# #.# #....# #.# #.# #....# #.######.# #2Ch O...#  #........# #....#  #........###>...#  #.######)÷......# #####.######.###....# ...........).# #....#2ChS2Ch8U2Ch2Ch~2Ch72Ch 2Ch%2Ch2Ch2Chn2Ch2Ch2Ch׻2Chp2ChĿ2Ch2Ch2Chk2Ch2Ch2Ch2Ch2Ch02Ch #### #### ##########2Ch #..# #..# #........#2Ch #..# #..# #........#2ChC #..# #..# #........#2Ch 2Ch#..# #..# #........#2Chd 2Ch#..# #..# #........# 2Ch# #..####..# #........# 2Chc#########........###........#2ChG))........@...........#2ChMT6.7 (5 ........................##### .................###....# >.........######.# #....# #########.# #.# #....# 2Ch># #.# #.# #....# # #.######.# #....# # #........# #....# # #........###>...#2Ch3Chb3Che3Chlf3Chh3Chr3ChPt3Chhy3Chz3Ch }3Ch3Ch3Chr3Ch3Ch3Chv3Ch3Ch%3ChC3Ch3ChɎ3Ch3Ch3ChÓ3ChH3Chu3Cht3ChO3Ch؛3Ch53Ch63Ch3Ch3Ch,3Ch 3Chc#..# #..# #......3ChL 3Ch#..# #..# #......3Ch 3Chj#..# #..# #...... 3Ch#3Ch  #..# #..# #...... 3Ch#3Chy #..# #..# #...... 3Ch3######## #..####..# #...... 3ChP.......#########........###...... 3Chq.............))..................3ChR!<.....3Ch?............##3Ch&7003.7 (73Chd ÷3Ch.3Chɵ....#3Chw>3Ch,R###.# #....# 3Chܷ.3Ch###3Ch7% #.3Ch.# #....# 3Ch ^.......#  #.# #....# .......# #####.# #....# .......# #....#....# .......# #........###>...# .......# #.######)÷......#3Ch53Ch1 3Ch3 3Ch 5 3Ch7 3ChNE 3ChG 3ChL 3ChN 3ChQ 3Ch-S 3Ch T 3ChU 3ChW 3ChY 3ChoZ 3Ch[ 3Ch^ 3Ch_ 3Ch` 3Ch\b 3Chzd 3Chgf 3ChEg 3Chh 3Chj 3Chl 3Chm 3Ch o 3Chq 3Chs 3Cht 3Ch!v 3Ch| 3Ch|  3Ch} R#..# #..# 3ChA~  3Ch~ Q#..# #..#  3Ch #######3Ch n #..# #..# 3Chi *#..)..#3Ch' m #..# #..# 3Ch z...###.######## #..####..# 3Ch q...###........#########........## .3Cho _#.##...............))..... 3Ch+ 5#.###....<.....3Ch P## #...÷3Ch 10 3ChV #####3Ch >3ChȈ ### 3Ch| #3Ch2 .3Ch ###3Ch * # 3Ch[ P#####.........# 3Ch  # 3Chԍ m #.........# 3Ch ##### 3Cht  #.........# #....3Ch. .  3Ch  #.........# #........##3Ch -  3ChR  #.........# #.######)÷.3Ch -  3Ch 6 #############3Chh .######.##3Ch / 3Chn B3Ch 4Ch 4Ch 34Ch 4Ch" 4Chz 4Ch 4Ch B4Ch 4Ch ,4Ch 4Ch 4Ch ,4Ch 4Ch 4Ch ,4Ch 4Ch u# # ####  ...## ####### ##..####..)..# 4Ch  ......###.# # .........############ .......#.##...)).....#.###....<...6.7 (6 .#.....## #...÷........... ##...######.........>.........###ß.ß##4Ch6 ........#########.# .##'#######.........# #.# .#...# #.........# #.### .#.>.# #.........# #.... .#...# #.........# #... .##### #.........# #.#4Ch 4Ch 4Ch! 5Chc .# #..# .# #..# [#### #..#.## ####### #..# .##..####..)..# #..#.###.# #...###.#.#.##.)).#.###....@..... #.#.....## #...÷.#...######.........>. .##ß.ß##.######.# ..##'#######.# #.# ..#...# #.# #. ..#.>.# #.# # ..#...# #.# # ..##### #.# #.7.7 (15Chi  5Chi 5Chj S_There is a stone staircase leading up here.7Ch'J7Ch07ChZ>-8 _7Ch(B7Ch;h.###........###  ...### #......##..## 7Chi.....## #.....#####.# .##...### #....## ### ####....###...##  ###.......##   ##........## ###   #..........#####.#  8 7Chj ##.........[[@)..###  ##...##......#####..# #####.....# #### #...## #....##  .## ##..##  # #..#  7Chk`)## ##.##  .# #..#  ## #..#  7Chn7Chct7Ch.20.2 (2.57Ch  _You climb upwards. _There is a stone staircase leading down here.ACh3ACh ACh"ACh$ACh%$ _ACh -ACh/  Things that are here:  a +0 plate armour; a +0 hand axe; an orc skeletonAChK2ACh"3 _ACh4ACh9&  ACh;cThings that are here:  a +0 robe; a +0 dagger; an orc skeletonACh<=ACh> _ACh?AChBAChQEAChFAChGAChz#.....##..## #........### ..##....### #......##..###........## #.....#####.# .........##...### #....## ### .......#####....###...## ###...## ###.......## #...# ##........## ### ###...# #..........#####.# ..#...# ##...@.....[[>)..###8.2 (8.0 ......# ##...##......#####..# ......#####..#####.....# #### Ch܊Gd.####..##...## #....## # ##.....## ##..## ##....## #..# ....###.)## ##.## #.....#..# #..# .......## #..# AChAChBCh BCh3 BCh BCh BChf BCh BCh9 BCh BCh BCh BCh BCh BCh BCh BCh BChF BCh BCh! BCh" BCh$ BChK& BChp( BChP) BCh* BCh, BCha/ BCh@0 BCh1 BCh3 BCh6 BCh6 BCh{8 BCh: BCh< BCh= BCh? BCh#A BCh]C BCh=D BChE BChjH BChJ BChK BCh!M BCh*O BChBQ BCh!R BChS BChU BChQX BCh1Y BChZ BCh_ BCh|` Y..####...#......##....### #... .BCh;a ## ##........#........## #... BChb ## ##............##...### #... BChb f# ##..........#####....###... BChc # #...####...## ###.......# #BChCd  #...# #...# ##........ BCh e ## #..#####...# #......... BChe .# ##......#...# ##......... .BChg #####..........@# ##...##.....BChg 40.2 (1BChLj 2.0)#.............#####..#####..........####..##...## #.... ###..##......# ##.....## ##..# # ##..####...####....###..#  #..# ##....###.)####.##  #..## ##.....#..# #..#  ##..# #.......###..#  #..# #.......# #..#BChQk BCho BCh%q CChC CCh CCh CCh> CCh CCh CCh CChg CCh CCh CCh CChd CCh CCh CCh CCh! CCh# CCh#% CCh & CChR' CChJ) CChH+ CCh`, CCh- CCh/ CChj1 CChS2 CCh3 CCh8 CCh8  #...## ##..# ##.#.## CCh9 ##....## ###..## ###..## CChV: #......###...## ###....## CChN; #...........#####.......# CCh< .....#......###.....##..## CCh< ......####...#......##....### CCh= .....## ##........#........## CChe> ...## ##............##...### CCh? ...# ##....@.....#####....##CCh? 6.2 (6CCh@ .0) CChUA #...# #...####...## CChD #...# #...# #...# #..## #..#####...# #.....  #...# ##......#...# ##.....##..#####...........# ##...##.  ##.....#.............#####..#####  #...............####..##...## #  ....###..##......# ##.....## # CChF CChI DCh;MDChNDChkODChPDCh.YDCh~[DCh`DChaDChcDCheDChfDChhDChjDChelDChPmDChnDCh~pDChrDChlsDChtDCh&zDChz #.### ##.# ##.###(#DCh{ DCho|#...## ##..# ##.#.##DCh:} ##....## ###..## ###..##DCh} DCh~#......###...## ###....## DChw ##...........#####.......# DCh@ ##.....#......###.....##..## DCh ##......####...#......##....### DCh@###......## ##DChq#........# DCh4|#.......## ##@...........##...DCh#50.2 (4 DCh........# ##..........##### DCht..###...# #...####...## ###DCh@# #...# #...# #...# ##DCh ##..## #..#####...# #DCh #...# ##......#...#  ##..#####...........# ##..  ##.....#.............#####..  ##.........####..##...#DChDChDChDChFDChDChDChDChDChnDChDChDChDChDChDChDCh DChc!DCh"DChg$DCh~&DCh^'DCh(DCh,DCh-DChX. DChT/##DCh0 DCh0### ### #..# #DCh1 DChU2#.### ##.# ##.###DCh3 DCh3#...## ##..# ##.#.DCh4 DChR5##....## ###..## ###..#DCh6 DCh6#......###...## ###....DCh7 DCh786##.....DCh8#####DCh9. #DChV:## ##.....#.@....###.....##DCh ;4DCh;# ##......####...#......##. DCh<#.# ###......## ##........#..... DChD=p..###.......## ##............ DCh=g............# ##..........### DCh>S......###...# #...####...##DCh? DChQ@...#### #...# #...# #...#DCh A DChAh..## ##..## #..#####...#DChwB DCh4C..# #...# ##......#...#DChEDChGDChIEChYEChY3ECh™ECh؛,ECh4nEChǢEChU,EChEChECh|,ECh@ECh ######## #. #.### ##.# #EChV #...## ##..#  ##....## ###..## ## #......###...## ###. ### ##...........#####... ..##### ##.....#......### ☼.....# ##....@.####...#......#8ECh##.# ###......## ##........# ###...###.......## ##....  #.............# ##.  ##......###...# #...####...  #...#### #...# #...# #...  # #..## ##..## #..#####...  EChc2####..# #...# ##......#... #..# ##..#####........... ECh"EChEChFCh?FCh.LFChΫ#.#####.#  #...##..# # ##....## ###..## # #......###...## # ##### ##...........#####. ....##### ##......###.. _.☼.....#.####...#....###.# #.## ##... #####...###. #.60.2 (2  #.......# ##......  ##......###...# #...#### # #...#### #...# #...# # ### #..## ##..## #..##### ..####..# #...# ##......# ....##..#Ch1!7m ##..#####...... ........# ##.....#.. #.......#.....###GChInventory: 50/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}k - a +4 ring of slaying  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [EscChP;49m] exit[top]HChw  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)  u - a wand of flame (11)  H - a wand of acid (9)  T - a wand of iceblast (3)  X - a wand of polymorph (14)  Y - a wand of digging (6) HChxScrolls (go to first with ?)  i - 5 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear  J - 2 scrolls of vulnerability  L - 2 scrolls of revelation  S - 3 scrolls of teleportation  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshine48%HChOG H - a wand of acid (9)  X - a wand of polymorph (14)c - a potion of ambrosia  j - 2 potions of magic54ICht H X - a wand of polymorph (14)  C - a scroll of butterfliesn - a potion of cancellation  o - 4 potions of enlightenment  s - 4 potions of attraction62ICh  C - a scroll of butterflies  I - 3 scrolls of fearv - 2 potions of might4JChoWands (go to first with /)u - a wand of flame (11)  H - a wand of acid (9)  w - 3 scrolls of amnesia  I - 3 scrolls of fear56JCh^MD - a ring of flight  i - 5 scrolls of noise  w - 3 scrolls of amnesia4LCh  H - a wand of acid (9). A magical device which throws bolts of corrosive acid. Damage: 4d5 Noise: A bit loud You took it off a gnoll on level 12 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.MCh@ Inventory: 50/52 slots  D - a ring of flight Wands (go to first with /)  u - a wand of flame (11)  H - a wand of acid (9)  T - a wand of iceblast (3)  X - a wand of polymorph (14) MChB  Y - a wand of digging (6) Scrolls (go to first with ?)  i - 5 scrolls of noise  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear  J - 2 scrolls of vulnerability  L - 2 scrolls of revelation  S - 3 scrolls of teleportation  U - 2 scrolls of immolation Potions (go to first with !) MChqB  a - 2 potions of haste  b - 3 potions of moonshinec - a potion of ambrosia  j - 2 potions of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[54%]NChV T - a wand of iceblast (3). A magical device which creates a loud explosion of ice shards, bypassing half ofvictims' resistance to cold. Damage: 3d7 Noise: A bit loud You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.PChC EInventory: 50/52 slots  D - a ring of flight Wands (go to first with /)  u - a wand of flame (11)  H - a wand of acid (9)  T - a wand of iceblast (3)  X - a wand of polymorph (14)  Y - a wand of digging (6) Scrolls (go to first with ?)  i - 5 scrolls of noise PChE  q - a scroll of fog  w - 3 scrolls of amnesia  C - a scroll of butterflies  I - 3 scrolls of fear  J - 2 scrolls of vulnerability  L - 2 scrolls of revelation  S - 3 scrolls of teleportation  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshinec - a potion of ambrosia  j - 2 potions of magic PChwF [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[54%]QChC T - a wand of iceblast (3)  J - 2 scrolls of vulnerabilityn - a potion of cancellation  o - 4 potions of enlightenment  s - 4 potions of attractionv - 2 potions of mightQCh86RChQ@ J - 2 scrolls of vulnerability  S - 3 scrolls of teleportationx - 3 potions of berserk rage  A - 2 potions of lignification70RChL  S - 3 scrolls of teleportation  b - 3 potions of moonshine  K - 7 potions of curingP - 3 potions of invisibility  R - a potion of brilliance  Z - 2 potions of resistance81RCh1\ b - 3 potions of moonshine  j - 2 potions of magic Miscellaneous (go to first with })  g - a +0 phial of floods6SChd  j - 2 potions of magic SChN n - a potion of cancellation BaublesSCh89SChQ'C - a scroll of butterflies  I - 3 scrolls of fear  c - a potion of ambrosia SCh's n - a potion of cancellation3SCh Y HScrolls (go to first with ?)  i - 5 scrolls of noise  q - a scroll of fogw - 3 scrolls of amnesia  U - 2 scrolls of immolation SChY p c - a potion of ambrosia72VChb S - 3 scrolls of teleportation  U - 2 scrolls of immolationP - 3 potions of invisibility  R - a potion of brilliance  Z - 2 potions of resistance81VCh _ S - 3 scrolls of teleportation  a - 2 potions of haste Miscellaneous (go to first with })  g - a +0 phial of floods6WCh  a - 2 potions of haste  b - 3 potions of moonshine Baubles9WCh#N  b - 3 potions of moonshine  j - 2 potions of magicm - 2 flux baubles Talismans (go to first with %)l - a quill talisman97WCh0 c  j - 2 potions of magic WCh1  v - 2 potions of mightE - a blade talismanbotXCh'YChYChYChN #.#####.#dfuk273 the Markshuman#...## ##..#Human of Ashenzari **.... ###....## ###..##Health: 105/105 ======================== #YChy;#......###...## ## Magic: 21/21 ======================== #######...........#####. AC: 35Str: 21 ....##### ##.....#......###... EV: 15Int: 9 _.☼.....# ##......####...#..... SH: 0Dex: 20 ....###.# ###......## ##........ XL: 14 Next: 36% Place: Dungeon:8 #####...###.....@.## ##....... Noise: ---------  Time: 17060.2 (0.0)YCh#.............# ##....... M) +11 longbow of the Tick {drain, rPois} ##......###...# #...####. Fire: M) +11 longbow of the Tick {drai # #...#### #...# #...# #. ### #..## ##..## #..#####. ..####..##...# ##......#.  ....##..###..#####.........  ........# ##.....#...........  #.......# ##...............###  _You climb upwards. _There is a stone staircase leading down here.  Things that are here: _a +0 plate armour; a +0 hand axe; an orc skeletonThings that are here: _a +0 robe; a +0 dagger; an orc skeletonYChYChYChFYChYChBl3YChXnYChzvYCh|YCh}YChE,YChYChF.# #...## ##.. .### ##....## ###..# ...# #......###...## .####### ##...........# .#.....##### ##.....#......### .#._.☼.....# ##......####...# .#.....###.# ###......## # ########...###.......## ## #...YCh....# ##3.2 (3 .## #####...# #...## ..## #...#### #...# #...# ...### #..## ##..## #..### .....####..# #...# ##.... #......##..# ##..#####..... ###........# ##.....#  ##.......# ##....  ###......# ##....###..##.....YChUYChZCho3ZCh/ZCh]ZChZCh ZCh,ZChZCh###.### ##....## ###....# #......###.. #...####### ##........... #...#.....##### ##.....#...... #...#._.☼.....# ##......####... #...#.....###.# ###......## # #.#########...###.......## ## #..## #.............# ## #...## #####...# #6 #....## #ZCh# #...# #.. #.....### #..## ##..## #.. .#......####..# #...# ##.. .###......##..# ##..##### .#####........# ##.....# D.# ##.......# ##.... ..# ###......# ##....###..## ..# ##........#####...### ##..###ZChZChZChBZChZChZCh׽ZChZChZCh,ZChZChz #...####### ##........  , #...#.....##### ##.....#. ,#,#...#._.☼.....# ###### .# #...#.....###.# ###......## # . *#.#########...##.##  {#..## #.............# ZCh7 * #...## ##......###...# ###....## #...#### #...# ..##.....### #.@## ##..## 9 ....#......####..# #...# ####......##..# ##..##### ##..#####........# ##.....  #.D.# ##.......# ##......  ##..# ###......# ##....###..#  #..# ##........#####...### ##  #..###....###..... ZCh_ #.e.....### #........## #..ZChZCh[Ch 3[Ch" [Ch [ChN [Ch [Chش [Ch= [Ch̵ [Ch` [ChǸ ,[Ch= [Ch˽ .# #...#.....###.# ### # #. *#.#########...###.......## .#. {#..## #.............# #.# * #...## ##......###...# #.#####....## #...#### #...# .....##.....### #..## ##..## ###....#......####..# #...#  ##...###......##..# ##..##  ##..#####....@...# ##.....73.2 (4 [Ch F #.D.# ##.......# ##......  ##..# ###......#.. #..# ##........#####...### # #..###....###.........##  #.e.....### #........## ##....### #...#... * ** #...## #...#....## #....## *#..###....#[Ch [ChC [Ch \Ch3\Ch\Ch\Ch\Ch \Ch,\Ch\Ch#.# *# ##......###...# .#####....## #...#### #...# ....##.....### #..## ##..## ###....#......####..# #...#  ##...###......##..# ##..##  ##..#####........# ...  #.D.# ##......##......\ChW ##..# ###......# ##....# #..# ...#####...### #6.2 (3 #..###....###.........##  #.e.....### #........## ## #...#..#..........# *#..## #....## ,......... * #..# ##....#.....##.. #.. #....##\Ch\Ch\Chz]Ch'_]ChM]Ch]Chٍn]Ch ? ##.#####....## #...#### #...#  #.....##.....### #..## ##..#  ####....#......####..# #...  ##...###......##..# ##.. ##..#####........# ##...]Chd #.D.# ##.......# ## ##..# ###......# ##....# #..# ##........##### #..###...@###.........## 8.2 (2 #... #........## ## #...#....##* ** #...## #...#....##  , .## *#..###....#.......# *#..## #....## **,... * #..# ##....#  .....##.. #.. #....## ..... ##.. *.. #.....# # ]Ch,]Chؗ]Ch 3]Ch ]Ch ]Ch ]Ch$ T #.....##.....### #..## ##. * ####....#......####..# #. , ##...###......##..# ## ##..#####........# ## #.D.# ##.......# ## * ##..# ###......# ## #..# ..##### #..###....###......... #... #.##80 * ##]Ch  #...#....##* * ** #...## #...#....## , #....## *#..###....# .......# *#..## #....##**,......... * #..# ##....# .....##.. #.. #....## ..... ##.. *.. #.....# *....# #. , * #.....]ChJ ]Ch ]Ch ^Ch<3^Ch<^ChD^ChJ^ChN** ####....#......####..#  , ##...###......##..# * ##..#####........#  #.D.# ##.......# ##* ##..# ###......# ## #..# #..##### #..###....###......... #... #. * * ## #...#....##2 ^ChO * * ** #...## #...#....## , #....## *#..###....# * .......# *#..## #....#**,......... * #..# ##.... .....##.. #.. #.... ..... ##.. *.. #.... *....# #. , * #....** ..#....^Ch$R^ChIS^ChT^Ch3^ChD^Ch^Chn^Ch,^Ch^Ch_Ch[._Ch|3 ** ####....#......####..# , ##...###......##..#  * ##..#####........#  * #...# ##.......#  * ##..# ###......# # #..# ##_Ch35..##### #..###....### #.......### #.  * * ##.@..### #...#....4_Ch64 * * ** #...## #...#.... , #....## *#..###...  * .......# *#..## #... **,......... * #..# ##_Ch6V e....##.. #.. #e   deep elf pyromancer (wandering) ..... ##.. *.. #.. *....# #. , * #..  ** .. #.._ChV9_Chg;] _There is a stone staircase leading down here.  Things that are here: _a +0 plate armour; a +0 hand axe; an orc skeleton  Things that are here: _a +0 robe; a +0 dagger; an orc skeleton _A deep elf pyromancer is nearby!`Ch`ChPPA deep elf pyromancer. A deep elf learned in the ways of fiery magic. It is capable of casting a wide array of scorching spells. Max HP: ~40Will: +AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 73% to hit with the +11 longbow of the Tick. It has about 54% to hit you. AttackMax Damage Hit: +0 long sword 14 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Pyre Arrow`Ch%E(2d9/turn) (5) b - Bolt of Fire(3d17) (6)  c - Summon Fire Elementalsd - Blink  e - Abjuration(7) To read a description, press the key listed above. (AdB) indicates damage (theaCh aCh  ** ####....#......####..#dfuk273 the Markshuman, ##...###......##..#Human of Ashenzari **....*##..#####........#Health: 105/105 ========================*#...# ##.......#Magic: 21/21 ========================*##..# ###......# # AC: 35Str: 21#..# ##........##### EV: 15Int: 9#..###....###....... SH: 0Dex: 20aCh #.......### #....... XL: 14 Next: 36% Place: Dungeon:8* *##.@..### #...#.... Noise: ---------  Time: 17084.2 (2.0)* * ** #...## #...#.... M) +11 longbow of the Tick {drain, rPois} , #....## *#..###... Fire: M) +11 longbow of the Tick {drai*.......# *#..## #...**,......... * #..# ##..e....##.. #.. #.. e   deep elf pyromancer (wandering)..... ##.. *..#..*....# #. , * #aChj ..** ..#.. _There is a stone staircase leading down here.  Things that are here: _a +0 plate armour; a +0 hand axe; an orc skeletonThings that are here: _a +0 robe; a +0 dagger; an orc skeleton _A deep elf pyromancer is nearby!aCh aCh^ bChh% ** ####....#......####..#dfuk273 the Markshuman, ##...###......##..#Human of Ashenzari **....*##..#####........#Health: 105/105 ========================*#...# ##.......#Magic: 21/21 ========================*bCh##..# ###......# # AC: 35Str: 21#..# ##........##### EV: 15Int: 9#..###....###....... SH: 0bChTDex: 20#.......### #....... XL: 14 Next: 36% Place: Dungeon:8* *##.@..### #...#.... Noise: ---------  Time: 17084.2 (0.0)bCh* * ** #*..## #...#.... M) +11 longbow of the Tick {drain, rPois} , #**..## *#..###... Fire: M) +11 longbow of the Tick {drai*..*....# *#..## #...**,.**...... * #..# ##..bCh e....##.. #.. #.. e   deep elf pyromancer (wandering)..... ##.. *..#..*....# #. , * #..** ..bChkp#.. _A deep elf pyromancer is nearby!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linebChAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (wandering, hasn't noticed you, 73% to hit)bCh@% ** ####....#......####..#dfuk273 the Markshuman, ##...###......##..#Human of Ashenzari **....*##..#####........#Health: 105/105 ========================*#...# ##.......#Magic: 21/21 ========================*bCh##..# ###......# # AC: 35Str: 21#..# ##........##### EV: 15Int: 9#..###....###....... SH: 0Dex: 20bCh#.......### #....... XL: 14 Next: 36% Place: Dungeon:8* *##.@..### #...#.... Noise: ---------  Time: 17084.2 (0.0)* * ** #(..## #...#.... M) +11 longbow of the Tick {drain, rPois} bChI, #((..## *#..###... Fire: M) +11 longbow of the Tick {drai*..(....# *#..## #...**,.((...... * #..# ##..bChe....##.. #.. #.. e   deep elf pyromancer..... ##.. *..#..*....# #. , * #..** ..#..bCh@mAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (wandering, hasn't noticed you, 73% to hit)  You shoot an arrow.  The deep elf pyromancer shouts!  The arrow hits the deep elf pyromancer!!  The deep elf pyromancer is almost dead.bCh%|bCh2.......ebChԁ<===5.2 (1 _bChxbChʇcCh ** ####....#......####..#dfuk273 the Markshuman, ##...###......##..#Human of Ashenzari **....*##..#####........#cCh&Health: 105/105 ========================*#...# ##.......#Magic: 21/21 ========================*##..# ###......# # AC: 35Str: 21#..# ##........##### EV: 15Int: 9#..###....###....... SH: 0Dex: 20#.......### #....... XL: 14 Next: 36% Place: Dungeon:8* *cCh##.@..### #...#.... Noise: ===------  Time: 17085.2 (0.0)* * ** #*..## #...#.... M) +11 longbow of the Tick {drain, rPois} , #**..## *#..###... Fire: M) +11 longbow of the Tick {drai*..*....# *#..## #...**,..*...... * #..# ##..cCh.e...##.. #.. #.. e   deep elf pyromancer..... ##.. *..#..*....# #. , * #..** ..#.. _The deep elf pyromancer is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (almost dead, 73% to hit)cChaC ** ####....#......####..#dfuk273 the Markshuman, ##...###......##..#Human of Ashenzari **....*##..#####........#Health: 105/105 ========================*#...# ##.......#Magic: 21/21 ========================*##..# ###......# # AC: 35Str: 21cCh@#..# ##........##### EV: 15Int: 9#..###....###....... SH: 0Dex: 20#.......### #....... XL: 14 Next: 36% Place: Dungeon:8* *##.@..### #...#.... Noise: ===------  Time: 17085.2 (0.0)* * ** #...## #...#.... M) +11 longbow of the Tick {drain, rPois} , #....## *#..###... Fire: M) +11 longbow of the Tick {drai*.......# *#..## #...**,......... * #..# ##..cCh.e...##.. #.. #.. e   deep elf pyromancer..... ##.. *..#..*....# #. , * #..** ..#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather  armour (almost dead, 73% to hit)  You shoot an arrow. The arrow hits the deep elf pyromancer!  You kill the deep elf pyromancer!cChx((((()cChT.....cChE<86.1 (0.9 _cChLcChNdCh.~f  , ##...###......* ##..#####......*  #...# ##...  *###.# #..# ##..dCh######....###.............### * *##....### #...# * * ** #.@.##  , #....## *#..###* ........# *#..## .#.... #.,**,#.. dCh,dChcc   centaur (wandering)dCh'---dCh37.1 (1.0dChδdCh3Z _A centaur comes into view.eCh  , ##...###......##..#dfuk273 the Markshuman*##..#####........#Human of Ashenzari **....*#...# ##.......#eCh Health: 105/105 ========================*##..# ###......# # Magic: 21/21 ========================#..# ##........##### AC: 35Str: 21eCh] #..###....###....... EV: 15Int: 9#.......### #....... SH: 0Dex: 20eCh * *##....### #...#.... XL: 14 Next: 38% Place: Dungeon:8* * ** #.@.## #...#.... Noise: ---------  Time: 17087.1 (0.0)eCh , #.**.## *#..###... M) +11 longbow of the Tick {drain, rPois} *...c*...# *#..## #... Fire: M) +11 longbow of the Tick {drai**,......... * #..# ##...)...##.. #.. #....... ##.. *..#.. c   centaur (wandering)*....# #. , * #..** .... #.#..,**,#.. _You kill the deep elf pyromancer! _A centaur comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (wandering, hasn't noticed you, 85% to hit)eCh , ##...###......##..#dfuk273 the Markshuman*##..#####........#eCh)Human of Ashenzari **....*#...# ##.......#Health: 105/105 ========================eChZ@*##..# ###......# # Magic: 21/21 ========================eCh#..# ##........##### AC: 35Str: 21eCh#..###....###....... EV: 15Int: 9#.......### #....... SH: 0eChDex: 20* *##....### #...#.... XL: 14 Next: 38% Place: Dungeon:8* * ** #.@.## #...#.... Noise: ---------  Time: 17087.1 (0.0), #.((.## *#..###... M) +11 longbow of the Tick {drain, rPois} *...c(...# *#..## #... Fire: M) +11 longbow of the Tick {drai**,......... * #..# ##...)...##.. #.. #....... ##.. *..#.. c   centaur (drained)*....# #. , *eChD #..** .... #.#..,**,#..Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineeChAim: a centaur (wandering, hasn't noticed you, 85% to hit)  You shoot an arrow. The arrow hits the centaur! You drain the centaur.  The centaur is severely wounded.fChLl..c.launcher, drained)fChQ(((((((Press: ? - help, Q - select action, ( or ) - cyclefCh]R;Shift-Dir - straight line  Aim: a centaur (wandering, hasn't noticed you, 85% to hit)  You shoot an arrow. The arrow hits the centaur! You drain the centaur.  The centaur is severely wounded.  fChR<The centaur wields a +0 orcbow. The centaur shoots an arrow.fChl....@..fCh5===8.1 (1fChfChK _The arrow misses you.fChy]  , ##...###......##..#dfuk273 the Markshuman*##..#####........#Human of Ashenzari **....*#...# ##.......#Health: 105/105 ========================*##..# ###......# # Magic: 21/21 ========================#..# ##........##### AC: 35Str: 21#..###....###....... EV: 15Int: 9#.......### #....... SH: 0Dex: 20* *##....### #...#.... XL: 14 Next: 38% Place: Dungeon:8* * ** fCh` #.@.## #...#.... Noise: ===------  Time: 17088.1 (0.0), #.**.## *#..###... M) +11 longbow of the Tick {drain, rPois} *...c*...# *#..## #... Fire: M) +11 longbow of the Tick {drai**,......... * #..# ##...)...##.. #.. #....... ##.. *..#.. c   centaur (launcher, drained)*....# #. , * #..** .... #.#..,**,#.. _The arrow misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-fChg Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, lightly drained, 85% tohit)fCh\$  , ##...###......##..#dfuk273 the Markshuman*##..#####........#Human of Ashenzari **....*#...# ##.......#fCh$ Health: 105/105 ========================*##..# ###......# # Magic: 21/21 ========================#..# ##........##### AC: 35Str: 21fCh'% #..###....###....... EV: 15Int: 9#.......### #....... SH: 0Dex: 20* *fCh% ##....### #...#.... XL: 14 Next: 38% Place: Dungeon:8* * ** #.@.## #...#.... Noise: ===------  Time: 17088.1 (0.0), #....## *#..###... M) +11 longbow of the Tick {drain, rPois} fCh' x*...c....# *#..## #... Fire: M) +11 longbow of the Tick {drai**,......... * #..# ##...)...##.. #.. #....... ##.. *..#.. c   centaur (launcher, drained)*....# #. , * #..** .... #.#..,**,#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, lightly drained, 85% tohit)  You shoot an arrow. The arrow hits the centaur!!  You kill the centaur!fCh* (()(fCh* )fCh 1...fCh 49.0 (0.9 _fCh6 fCho gCh,! u* ##..#####......* gCh# #...# ##...  *###.gChb3 # #..# ##..######....###.......gChg4 #.......### * *##....### #...# * * **###...##  , #...@## *#..###* ...)....# *#..##  **,......... * #..# ##gCh7  .)...##... #.. ..... ##... *.. *....# #... , *** .... #...  ... *#..., * ,gCh@ gChG 8---90.0 (1.0gCh"P gChR hCh  #...# ##.#   * ##..# ###......#    #..# ##..### hCh?  #..###....###......   #.......### #   * * ##....### #...#   * * **###...## #...#   ,...##..hChV*#..###   * ....)..@.# #   **..........#* #..# ## hCh{  ..)...##...# #.. #  #..... ##...#* #  hCh#....# #...., * #   ** #.... #.... #   . *#...hCh #  . * #.. #   , * ,, * #.. #hCh}hCh#---hCh1hChhChhCh4  * ##..# ###......#    #..# ##.hCh.###   #..###....###.....   #.......### #   * * ##....### #...#   * ###**###...## #...#   ....##..*#..###   * .....)....## #   *#......@...#* #..# ##   #..)...##...# #.. #  ##..... ##...#* #   #....# #...., * #   ** #.... #.... #  hChr . *#... #  #.... * #.. #   , #...., * #.. #   ,, , * ...##2iCh=O   #..# ##..##  #..###....###....  #.......### #  * * ##....### #...#  *#####*###...## #...#iChP  .....##..*#..###  *..)....## #  *#..........#* #..# #  #..)..@##...# #..  iChRQL ##.....###...#*   #....## #...., * iChQ  ** #.... #....  . *#...  #.....* #..iChR   , #..... * #.. #  ,, *#....$ * ...##iChOS * , ,, , , ,* .....#iChI^iCh^&3iChgiChl+ _Found 12 gold pieces.iChk   #..####...  #.......### #  * * ##....### #...#  ######*###...## #...#  ......##..*#..##  * #......)....##   *#..........#* #..#   #..)...##...# #..   ##...@.###...#*  #....## #...., *  ** #....# #....   .# *#...  #.....# #.. Ch ;49m , #.....# * #.. #  ,, *#....$.* ...## * , ,)......* .....# * , , ,*, #.....4 _Found a +0 short sword.kCh" kCh kChG kCh kCh kCh: ,kCh> kCh kCh) kCh kCh kCh\ kCh kChc! kCh$ kChU& kCh& kCh( kCh* kCh, kCh!- kCh. kCh2 kCh5 kCh5 kChY7 kCh: kChW; kCh< kChA m*#..........#* #..# kCh'D #..)...##...# #..  ##.....###...#*..  #....## #...., * ** ##....# #....  #.....# *#...  #.....# #.. , #.....## * #.. #,, *#. ...## ##101.0 (7* , ..)......# .....###.* #.........#, #.......##.......... #.......#....# #.......* ##......### ##.......*, * #........#kChD s #........ .## ##..## #....... #..##...)......####.kChH kChJ ? _You now have 696 gold pieces (gained 12).lChnlChIlCh,lChg,lCh,lChlChlCh,lCh8lChlCh,lChߚlCh** ##....# #.... #.....# *#... #.....# #.. , #.....## * #.. #,,.##......# ....## ##* , ..)......## #.......###.lCh|* #.........#.... #....... ##............# #....... #...### #.......5.0 (4 * ##......### ##......, * #.# #..## #### #.#..##...)###. #........##.. ##........## #.............### *#.............### #lChlChmChmChmChmChmChz,mChmChmCh,mCh(mChmCh,mChmChmCh ,mChsmChmCh,mCh mChM #....## #...., * #...  ** ##....# #....# #... #.....# *#...# #... #.....# #..# #...  , #.....## *##..# ##...  ,,.##......# #....## ##...##  , ..)......####.......###....  #.........#.....#.........#  ##..........@.# #.........## mCh#10.0 (5 ##.........### #..........##  * ##......### ##....# , * #........# #.....  .## ##........## #.....  #..##...)......####....  #..............##.......  ##......................####...  #.....### #....mChDmChgmCh 3mChc mCh## mCh) mCh+ ,mCh~+ mCh0 #..)...##...# #.. #....## ##.....###...##..# #.....##....## #......* #.....# * ##....# #....# #...#.....# *#...# #...... #.....# #..# #...##. , #.....## ###..# ##...###. ,.##......# ##....### ##...## #...)......####..@....###.... #.3.0 (3  mCh2 i#.........#.....#.........# ##.##............###.........## #..  ##...### #..........### ##......### ##...........# #........# #....... # ##........## #.......# .##...)####......# ...##.....mCh5 mCh7 nCh>3nChnChnCh$nChT%nCh&nChc(,nChQ)nCh0/`......##....## *#..###....# #......)....## *#..## #....##  *#..........#* #..# ##....#  #..)...##...# #.. #....## ###...###.....# ## #......* #.....##  ##....# #....# #......  #.....# *#...# #...... #.....# #@.# #...##.6  #.....## ###..# ##...###. .# ##....### ## nCh1..)......####.......###.... #.........#.....#.........# ## ##............###.........## #  ##..### #..........###...  ##......### ##...........#....  ## #nCh3nCh*5oCh=oCh>oCh{?oCh@oChLoChNoChToChUoChVoCh}XoCh zCh   ####......)....##   ###..........##zCh   #..)...##...#  ##.....###  #....## ##  ### ##....# ##  #.# #.....# ##  #.## #.....# #zChn   #@.###.....## ##81.0 (4  ##...##......# # *#.....)......####. #.####.#... ## ##............#zCh _  ##.........###  * ##......### *, * #........#  .## ##.##zCh zCh [ _p - a potion of heal wounds{Ch3{Ch{Ch9{Ch`,{Chn{Ch  #..)...##...  ##.....###..  #....## ##.  ### ##....# ##  #.#.# #{ChO  #.## #.....#   #..###.....##   ##...##......# # *#@....)......####.3.0 (2 #.####.........#..{Ch ## ##..........  ##.........##  * ##......### *, * #..  .## ##........##{Ch,   #..##...)......##   #......# {Ch{Ch{Ch|Ch |Ch |Ch |Ch |ChL  ##.....###  # ##  ### ##....# #  #.# #.....# |ChOz  #.## #.....#   #..###.....##  ##...##......# ##.....)......## #@####.........#. ### ##........  ##.#  * ### *, * ..  .## ##.##  #..##...)......#  #........  ##.|Ch$W|ChW+4.0 (1|Ch]|Ch`}ChT- 3}Ch. }ChZ8 }Ch? }Ch?@ }ChiF m #..)...##...# ##.....###... #....## ##.. ### ##....# ##. #.# #.....# ## #.## #.....# # #..###.....## # ##...##......# ##.##.@...)......###6.0 (2#.####.........#### ##.... ##... * ##......##}ChG #*, * #..#  .## ##........##  #..##...)### #...##}ChwG }ChL }ChM ~Ch~Ch~Ch~Ch~Ch`~Ch~Chu~Ch,~Ch ~Ch~Ch~Ch~Ch~ChY#.###########...##........##....## ####......)....##  ###..........## #..)...##... ##.....###... ###.. ### ##....#  #@# #.....# ##90.0 (4~Ch #.## #.....# # #..###.....## ###...##......# ##.##.....)......####..#.####..#....### ##..~Ch!...# ##...* #####~Ch~Ch~Ch'~Ch( ~ChN) ~Chu* ~Ch2 ~ChP4 ,~Ch9 X~Ch: ~Ch; ~Ch(= ,~Ch> ~Ch? ~ChA ~ChA ~ChB ~Ch=E ~ChF ,~ChH ~ChJ ~ChL ,~Ch%N ~ChP ~ChQ ~ChQ ~Ch S ~ChX  ##.....###...## #....## ##...... ### ##....# ## #.# #.....# ##...#  #.## #.....# ##..# ~ChY  #..###.....## ###..#  ##...##......# ##....#####.....)......####.......##.####...@.....#.....#....7.0 (7### ##............###....~Ch[ @ ##.........### #.... * ##......### ##...*, * #........# #... .## ##........## #.....  #..##...)......####.....  #..............##......  ##............... ~Ch^ ~Ch_ ChrChrChstCh~Ch>Ch5Ch%ChCh ChȔChCh ChChMCh ChCh7ChChCh7ChChJCh+ChChw #..###.....## ###..# Ch)u ##...##......# Ch##Ch2##.....)......####.......##Ch#.####.........#.....#.....ChF### ##............###.....ChϷ ##.........### #.....Ch\ * ##......### ##.....Ch*, * #........# #......Chno .## ##..Ch*P# #..202.0 (5 #..##...)####.. #........ ##............ #.............## *#...........###  *.###.........##  *###....##  ###......#Ch/## #Ch ChCh!Ch%ChI&_Ch(Ch-Ch/Ch1Ch Ch Ch Ch^ChChNChChCh/ChCh;Ch3ChMChChDCh#Chl* Ch+#.####.........#.....#Ch+ Ch,]### ##............###Ch, Ch-r ##.........### Ch- Ch .##* ##......### ##Ch. Ch!/a#.#* #Ch/...# #Ch#0 Ch0 #.## ##........## #Ch)1 Ch1 #..##...)......####Ch-2 Ch2{ #..............##Ch,3 Ch3k ##@..........Ch*47Ch4 ChP5A #..Ch5....ChP6 Ch66 *#ChM7..Ch7 ChK8O #.###Ch8 ChH99 ####.Ch9 .Ch@: Ch:P ###......#ChA;..##Ch; ChF<| #........###.......#*Ch=  ####....###.........#  ##...# #..........ChBChFDCh3ChXChn$Ch &,Ch*XCh,Ch>/Ch0,Ch1Ch3Ch 4,Ch4Ch9  #..###.....##   ##...##......#  ##.....)..#. #.####.........#... ### ##...........  ##.........## ##* ##......### Ch9 #.## #........#   #@#####..## 11.0 (4  ##..##...)##  ##......#ChK:A  ##.  #..  *#......  #.###.....Ch:  ####.....  ###......#Ch;Ch=Ch?Ch ^  #.## #.....#   #..####   ##...##......# # ##.....)ChA ### #.### ###..  ...# ### #### #@## #Ch . ##.#####..  ##..##...)  ##.....  ##  #Ch%  *#..  #.###  ####....Chl Ch< +2.0 (1Ch Ch Ch3ChCheCheChChChS,ChCh{Ch,ChChCh ChChChChCh[Ch/ChiChCh"ChCh### ##.###.## #........##.#####...#  ##..##...)...... ##........## ##...... #........ ##..........ChH #@###.....9.0 (7 ####...... ###......#... #........### ####....### ##...# #Ch #..### #..##.# #.####ChChChCh"ChChشChwCh ChmCh8nChChChChChChChChChsCh5ChChVChChBChChOCh}ChChChEChgChxChCh6Ch ##........##.. ##.........ChN #.......... ##............ #.###... ####..#Ch@ ###......#..## #........####* ####@...####27.0 (8 ##...# # #..###.. #..##.........## #.##.........#### ##.#.........## # #..........# ## #.........# ##.. ##.....#...# ##...ChCh ChX ChY Ch\ Ch:_ Ch{wChxChyChӃChChChChCh>,ChChhCh(,ChjChT ##... #.###.......# ####........## ###......#...## ChD' #........###.#*  ####....###..#  ##...# #. #..###..... #@.##...##..Ch5 30.0 (3 #.##.........#### ##.#.........## # #..........# ##. #.........# ##... ##.....#...# ##... #.....#...## ##....ChӞ ##...##...# ##.... ##...####...###ChCh ChCh~3Ch)Ch/Chy0Ch1ChM3Ch44Ch4Ch48 ###......###  #........###.......#*  ####....###...#  ##...# #....##Ch8 #..###....... #..##.........##... #.##.........####.. ##.#.........## # #..@.......# ##.3 #.........# ##... ##.....#...# ##... #.....#...## ##.... ##...##...# ##....Ch:9 ##.##...####...### #.##...###..##### ##.#.<##..##### #....#..#####....#Ch9Ch"<ChY=ChN_ChChChChCh}Cht,ChDCh> ###......#.........## ## #........###.......#* ##. ####....###.........# ###.. ##...###....##.... #..###.... #..##.........##.... #.##.........####.... ##.#.........## #.... #......@...# ##....7.0 (4 #.........## ##.......# ##.....#...# ##.......## #.....#...## ##.......##Ch ##...##...# ##........# ##.##...####...###..## #.##...###..#####..## ##.#.<##..#####.....## #....#..#####....##.#Ch ChCh_ ICh" Cho$ ,Ch) XChO* Ch+ Ch_- ,Ch. Ch/ Cho1 ,Ch2 Ch3 Ch5 Ch5 Ch6 ChZ;  ##......### ##...  #.###...............## #...#  ####...............## ##..  ###......#.........## ##. Ch;  #........###.......## ##  ####....###...###(  ##...###..##... #..###...........##ChZ> P #..##......@..##........### 42.0 (5 #.##.........####......##  ##.#.........## #........##  #..........### ##...##  #.........## ##.......##....  ##.....#...# ##.......#####..   #.....#...## ##.......## ###   ##...##...# ##........# #   ##.##...####...###..## # ChA ChZB ChP3ChChChG,ChvnChH!Ch",ChI#Ch$Ch&,Ch2'Ch(Ch *Ch*Ch+Ch0....####.... ....................### #....##.. ..................### ##...### ##...............## #...#### #........## ##... Ch|0.....#.........## ##.... .....###.......## ##.. ....###.........#####......(..... #...###.........@##......7 Ch0#..###....................####... #..##.........##........### ##.. #.##...####......## ##.. #.#..## #........###### Chh3G.....## ##..........##..... .........## ##.......##.......## .....#...# ##.......#####.....# ....#...## ##.......## ###..##Chk5Ch6Cht3ChJCh Ch-,ChXChrCh[Ch7,ChChCh,ChXChM# ## #......... ###### #...............# .##...)####...............# ..##........................####.Ch#:......### #....##.......### ##...### ###......## #...#### ##........@## ##51.0 (4 ......#.........## ##...... Ch@$B......###.......## ##...........###.........#####......(.. ##...###..........##..........  #..###....................####..   #..##.........##........### ##.Ch$k   #.##.........####......## ##.  ##.#.........## #........######.. ChQ%Ch$*Ch+Ch<Cht=Ch+>ChyKCh*N,ChaT,ChXG ##...### #### # ##....D.### ###. ## #.ChYY.# #.. .###### ###...)####........ ##ChY##..............  ##......####...  #......### #....#....### ##...## #.###..ChQZ.....## #...### ####.........## ## ##......#..## ##... ........###.......## ## ChZk###....###...#####......(D   eight-headed hydra (wandering) ##...###..........##...........  ChF[ #..###....................####  #..##.........##..### #Ch.]+2.0 (1Chcs.DDChc+3.0 (2Ch iChjChg&Ch+fAn eight-headed hydra. A great and nightmarish lacertilian beast. It has many heads, and the potential to grow many more! Hitting it with any bladed weapon bigger than a short blade risks lopping a headoff and causing two more to grow in its place. Very large claws, such as trolls', are long enough to do the same. Only a weapon branded with flame will cauterize the wound and prevent more heads from growing. Max HP: ~71Will: ++AC: noneEV: +  rF: ... rC: ... rPois: +Ch,DrNeg: ... rElec: . Threat: High Class: Natural Size: Giant Int: Animal Regen: 1/turn Speed: 100% (swim: 166%) You have about 89% to hit with the +11 longbow of the Tick. It has about 60% to hit you. Attack Max Damage 8x Bite 18 each Chl-It is resistant to drowning. [!]: Description|QuoteCh}Ch݃  ##.........### #..........### dfuk273 the Markshuman # ##......### ##...........#. Human of Ashenzari **.... ## #......D.# #.............. Health: 105/105 ======================== Cht.#####........## #.............. Magic: 21/21 ======================== #..##...)......####.............. AC: 35Str: 21 ##..............##............... EV: 15Int: 9  ##......................####.... SH: 0Dex: 20  #.....................### #....# XL: 14 Next: 38% Place: Dungeon:8 ##..............@....### ##...## Noise: ---------  Time: 17253.0 (2.0) #.###...............## #...### M) +11 longbow of the Tick {drain, rPois} ####...............## ##...... Fire: M) +11 longbow of the Tick {drai ##......#........Ch܆.## ##....... ........###.......## ##........ ###....###.........#####......(.. D   eight-headed hydra##...###..........##...........#..###....................#####..##.........##........### # _Found 12 gold pieces. _Found a +0 short sword. _You now have 696 gold pieces (gained 12). _Found a potion of heal wounds. _You see here a +0 short sword. _p - a potion of heal woundsCh@ChBCh|Ch$ ##.........### #..........### dfuk273 the Markshuman # ##......### ##...........#. Human of Ashenzari **.... ## #......D.# #.............. Health: 105/105 ======================== .#####.......*## #.............. Magic: 21/21 ======================== #..##...)....*.####.............. AC: 35Str: 21 ##............*.##............... EV: 15Int: 9  ##............*.........####.... SH: 0Ch(Dex: 20  #.............*.......### #....# XL: 14 Next: 38% Place: Dungeon:8 ##..............@....### ##...## Noise: ---------  Time: 17253.0 (0.0) #.###...............## #...### M) +11 longbow of the Tick {drain, rPois} ####...............## ##...... Fire: M) +11 longbow of the Tick {drai ##......#.........## ##....... ........###.......## ##........ ###....###.........#####......(.. D   eight-headed hydra##...###..........##...........#..###....................#####..##.........##........### # _You see here a +0 short sword. _p - a potion of heal woundsFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - hCh(elp, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (89% to hit)Ch}  ##.........### #..........### dfuk273 the Markshuman # ##......### ##...........#. Human of Ashenzari **.... ## #......D.# #.............. Health: 105/105 ======================== .#####.......(## #.............. Magic: 21/21 ======================== #..##...)....(.####.............. AC: 35Str: 21 Chh ##............(.##............... EV: 15Int: 9  ##............(.........####.... SH: 0Dex: 20  #.............(.......### #....# XL: 14 Next: 38% Place: Dungeon:8 ##..............@....### ##...## Noise: ---------  Time: 17253.0 (0.0) #.###...............## #...### M) +11 longbow of the Tick {drain, rPois} ####...............## ##...... Fire: M) +11 longbow of the Tick {drai ##......#.........## ##....... ........###.......## ##........ ###....###.........#####......(.. D  h݀ 40m eight-headed hydra (drained)##...###..........##...........#..###....................#####..##.........##........### #Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (89% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra!!  You drain the eight-headed hydra.Ch Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an eight-headed hydra (89% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra!!drain the eight-headed hydra.  The eight-headed hydra is heavily wounded.Ch .D.....===4.0 (1 _Ch Ch Che ##.........### #..........### dfuk273 the Markshuman # ##......### ##...........#. Human of Ashenzari **.... ## #........# #.............. Health: 105/105 ======================== .#####......D.## #.............. Magic: 21/21 ======================== #..##...)....*.####.............. AC: 35Str: 21 ##............*.##............... EV: 15Int: 9  ##...........*..........####.... SH: 0Dex: 20  #.............*.......### #....# XL: h9m14 Next: 38% Place: Dungeon:8 ##..............@....### ##...## Noise: ===------  Time: 17254.0 (0.0) #.###...............## #...### M) +11 longbow of the Tick {drain, rPois} ####...............## ##...... Fire: M) +11 longbow of the Tick {drai ##......#.........## ##....... ........###.......## ##........ ###....###.........#####......(.. D   eight-headed hydra (drained)##...###..........##...........#..###....................#####..##.........##........### #You drain the eight-headed hydra. _The eight-headed hydra is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir Ch- straight lineAim: an eight-headed hydra (heavily wounded, lightly drained, 89% to hit)Ch>0V ##.........### #..........### dfuk273 the Markshuman # ##......### ##...........#. Human of Ashenzari **.... ## #........# #.............. Health: 105/105 ======================== .#####......D.## #.............. Magic: 21/21 ======================== Ch2#..##...)....(.####.............. AC: 35Str: 21 ##............(.##............... EV: 15Int: 9  ##...........(..........####.... SH: 0Dex: 20  #.............(.......### #....# XL: 14 Next: 38% Place: Dungeon:8 ##..............@....### ##...## Noise: ===------  Time: 17254.0 (0.0) #.###...............## #...### M) +11 longbow of the Tick {drain, rPois} ####...............## ##...... Fire: M) +11 longbow of the Tick {drai ##......#.........## ##....... Ch5[13d........###.......## ##........ ###....###.........#####......(.. D   eight-headed hydra (drained)##...###..........##...........#..###....................#####..##.........##........### #Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, lightly drained, 89% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra.  The eight-headed hydra is heavily wounded.ChChg.D....Ch29 (0.9 _ChCheCh  ##.........### #..........### dfuk273 the Markshuman # ##......### ##...........#. Human of Ashenzari **.... ## #........# #.............. Health: 105/105 ======================== Ch .#####........## #.............. Magic: 21/21 ======================== #..##...)...D..####.............. AC: 35Str: 21 ##...........*..##............... EV: 15Int: 9  ##...........*..........####.... SH: 0Dex: 20  #.............*.......### #....# XL: 14 Next: 38% Place: Dungeon:8 ##..............@....### ##...## Noise: ===------  Time: 17254.9 (0.0) #.###...............## #...### M) +11 longbow of the Tick {drain, rPois} ####...............## ##...Ch ... Fire: M) +11 longbow of the Tick {drai ##......#.........## ##....... ........###.......## ##........ ###....###.........#####......(.. D   eight-headed hydra (drained)##...###..........##...........#..###....................#####..##.........##........### #You shoot an arrow. The arrow hits the eight-headed hydra. _The eight-headed hydra is heavily wounded.ChV Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, lightly drained, 89% to hit)Ch\ ##.........### #..........### dfuk273 the Markshuman # ##......### ##...........#. Human of Ashenzari **.... ## #........# #.............. Health: 105/105 ======================== .#####........## #.............. Magic: 21/21 ======================== #..##...)...D..####.............. AC: 35Str: 21 ##...........(..##............... EV: 15Int: 9  ##...........(..........####.... SH: 0Dex: 20  #.............(.......### #.Ch]...# XL: 14 Next: 38% Place: Dungeon:8 ##..............@....### ##...## Noise: ===------  Time: 17254.9 (0.0) #.###...............## #...### M) +11 longbow of the Tick {drain, rPois} ####...............## ##...... Fire: M) +11 longbow of the Tick {drai ##......#.........## ##....... ........###.......## ##........ ###....###.........#####......(.. D   eight-headed hydra (drained)##...###..........##...........#..###....................#####..##.........##........### #Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (ha3mheavily wounded, lightly drained, 89% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra!!  The eight-headed hydra is almost dead.Ch...D..5.8 (0.9 _ChW  ##.........### #..........### dfuk273 the Markshuman # ##......### ##...........#. Human of Ashenzari **.... ## #........# #.............. Health: 105/105 ======================== .#####........## #.............. Magic: 21/21 ======================== #..##...)......####.............. AC: 35Str: 21 ##...........D..##............... EV: 15Int: 9  ##...........*..........####.... SH: 0Dex: 20  #.............*.......### #....# XL: hy 9m14 Next: 38% Place: Dungeon:8 ##..............@....### ##...## Noise: ===------  Time: 17255.8 (0.0) #.###...............## #...### M) +11 longbow of the Tick {drain, rPois} ####...............## ##...... Fire: M) +11 longbow of the Tick {drai ##......#.........## ##....... ........###.......## ##........ ###....###.........#####......(.. D   eight-headed hydra (drained)##...###..........##...........#..###....................#####..##.........##........### #You shoot an arrow. The arrow hits the eight-headed hydra!! _The eight-headed hydra is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - Ch| cycleShift-Dir - straight lineAim: an eight-headed hydra (almost dead, lightly drained, 89% to hit)Cho4 ( Ch6 ##.........### #..........### dfuk273 the Markshuman Ch6 # ##......### ##...........#. Human of Ashenzari **.... Ch7 P## #........# #.............. Health: 105/105 ======================== Ch8 $.#####........## #.............. Magic: 21/21 ======================== Chi9 #..##...)......####.............. AC: 35Ch*: ,Str: 21 Ch: ##...........D..##............... EV: 15Ch; ,Int: 9  Che< ##......................####.... SH: 0ChF? Dex: 20  #.....................### #....# XL: 14 Next: 38% Place: Dungeon:8 ##..............@....### ##...## Noise: ===------  Time: 17255.8 (0.0) #.###...............## #...### M) +11 longbow of the Tick {drain, rPois} ####...............## ##...... Fire: M) +11 longbow of the Tick {drai ##......#.........## ##....... ........###.......## ##........ ###....###.........#####......(.. D   eight-headed hydra (drained)##...###..........##...........#..###....................#####..##.........##........### #Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or Ch? l) - cycleShift-Dir - straight lineAim: an eight-headed hydra (almost dead, lightly drained, 89% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra!!  You kill the eight-headed hydra!ChD r.((ChE !ChN 0...Ch =416.7 (0.9 _ChVCh1Chq 3Chs Cht~ Ch ,Chl BChz Ch\ ChD Ch# ,Ch| ChF Ch5 ,ChE Chі  ##.....)......######...  #.####.........#.....#.  ### ##............###   ##.........### #  ### ##......### ## ChF > #.## #........# #.  ##.#####.## #......   ##..##...)......####..........   ##.@...##...........---60.7 (4.0 Chؙ   ##............#   #.........### #   ##..........### ##   #.###........## #   ####......## ##   ###......#...## ##   #........###.......## ##....   ####....###.........#####.....---Chߜ Ch" ChChChCh*ChCh,Ch3ChA,ChChCh,Ch}Ch Ch ,ChChCh,Ch(Ch  ### ##....# ##   #.# # ##...#   #.## #.....# ##..# ChE  #..###.....## ###..# #  ##...##......# ##....### ## ##.....)......####.......### #...#.....# ### ##............###Ch  ##....@....### #5.7 (5Ch ### ##......### ##....... #.## #........# #....... ##.#####........## #.......  ##..##...)......####......  .....##.......  ##.............##  #..............###   ##..........### #Ch3 Ch!Ch3ChChCh,Chc,ChChLChChChr,Ch Ch*   #..)...##...####..#  ##.....###...##..##  #....## ##......#  ### ##....# ##....##   #.# #.....# ##...# Ch u  #.## #.....# ##..#   #..#### ###..#   ##...### ##....###  ##.....)####.......##8.7 (3Ch  #.####...#.....# ### ##............###  ##.........### # ### ##......### ## #.## #........# #Ch{ 9 ##.#####.## #......  ##..##...)......####......  ####.......Ch Ch Ch` ChChChChTChG`3ChaChlCh&sXCht,Ch&vChxChz,Ch?|Ch~Ch ,Ch6ChƃChׅ,ChYChJu ### ##....### #... #.###########...## #... #........##....## ##..# ####......)....## ##..## ###..........## #..## #..)...##...####..# ####...##..## #....## ##......#  ### ##..@.# ## ChÍx73.7 (5 #.# #.....# ##...#  #.## #.....# ##..#  #..###.....## ###..# ##...##......# ##....### ###.....)......####.......###Ch1#.####...#.....### ##............ ##### #ChChChChCh Chq#ChH.Ch2Ch9Ch>ChEChpK,Ch9PChUChZCh\Ch`Chm  Shift-Dir - straight line  Aim: an eight-headed hydra (almost dead, lightly drained, 89% to hit)  Ch!oYou shoot an arrow. The arrow hits the eight-headed hydra!! _You kill the eight-headed hydra!  Things that are here:  a +0 long sword; a +0 leather armour; an elf corpseCh1rChEs _ChtCh\{  *# ###..  #..# ##....  #..###....###.  #.......#####.  ### ##....### #..  #.###########...## #..  #........##....## ##..  ####......)....## ##..#  #......## #..##Ch{7.7 (4  #..)...##...####..#  ##.....###...##..##  #....## ##......#  ### ##....# ##....#Ch |#  #.# #.....# ##...#  #.## #.....# ##..#ChO|<  #..###.....## ###..#  ##...### ##....###Chd}ChCh Ch^ChChChChSChTCh]VCh`ChbChhChjChmChRpChqChzrCh[tChwChLxChyChpC  *Ch1 ##..#####ChV,  *ChŁQ #...# ##Ch7  * ##..# ###.Ch Ch S #..# ##...Chr"  Ch #..###....#ChPA  #.......###Chw  ### ##....### Ch4  #.###########...## Ch  #....@...##....## Ch 80.7 (3Ch  ####......)....## ##Ch  ###..........## #.Chp  #..)...##...####.Chv  ##.....###...##..ChS{  #....## ##......Ch. Ch.  ### ##....# ##....#Ch. Ch   #.# #.....# ##...#Ch{. Ch{  #.## #.....# ##..#ChR/ ChChChdChChi Chk 3Chs Chz XCh{ ,ChX~ Ch Ch ,Ch+ Ch% Chp ,Chő Chޕ Chf ,Ch' ChW   Things that are here:  a +0 orcbow; a centaur corpseCh Ch  _Chʮ Ch, Ch ,Ch$ Ch۹ Ch ,Ch Ch Ch Ch > ** ####....#......####..#  , ##...###......##..#  * ##..#####........#  * #...# ##.......# Chm g * ##..# ###C.....#  #..# ##........#   #..###....###......   #.......#####......  Ch  ### ##@...### #...#...   #.###########...## #...#...   #........##....## ##..###.  Ch  ####......)....## ##..## #.   ###..........## #..## ##   #..)...##...####..# #. C   cyclops (missile, wandering)ChN S ##.....###...##..## #. #....## ##......# #. ### ##....# ##....## #.Ch +8.7 (8Ch +9.7 (9Ch Ch Z _A cyclops comes into view.Ch Z  ** ####....#......####..#dfuk273 the Markshuman   , ##...###......##..#ChU 2Human of Ashenzari **.... Ch =  *Ch ##..#####........#Health: 105/105 ========================   *#...# ##.......#Magic: 21/21 ========================   *##..# ###C.....#AC: 35Str: 21  #..# ##**......#### EV: 15Int: 9  #..###*...###...... SH: 0Dex: 20  #...**..#####...... XL: 14 Next: 41% Place: Dungeon:8   ###Ch ##@*..### #...#... Noise: ---------  Time: 17289.7 (0.0) Ch   #.###########...## #...#... M) +11 longbow of the Tick {drain, rPois} Ch   #........##....## ##..###.. Fire: M) +11 longbow of the Tick {drai Ch   ####......)....## ##..## #.. Ch  ###..........## #..## ##. Chk  Ch #..)...##...####..# #. C   cyclops (missile, wandering) ChT  Chɢ ##.....###...##..## #. Ch. Ch #....## ##......# #. Ch  ### ##....# ##....## #. Ch L_A cyclops comes into view.Ch HFire: M) +11 longbow of the Tick {drain, rPois}Ch Press: ? - help, Q - select action, ( or ) - cycleChb Shift-Dir - straight lineAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, 92% to  hit)Ch $Ch I  ** ####....#......####..#dfuk273 the Markshuman   , ##...###......##..#Human of Ashenzari **....   *##..#####........#Health: 105/105 ======================== Ch}   *#...# ##.......#Magic: 21/21 ========================   *##..# ###C.....#Ch AC: 35Str: 21  #..# ##((......#### EV: 15Int: 9  Ch o#..###(...###...... SH: 0Dex: 20  #...((..#####...... XL: 14 Next: 41% Place: Dungeon:8   ###Ch% L##@(..### #...#... Noise: ---------  Time: 17289.7 (0.0)   #.###########...## #...#... M) +11 longbow of the Tick {drain, rPois}   #........##....## ##..###.. Fire: M) +11 longbow of the Tick {drai Ch   ####......)....## ##..## #..   ###..........## #..## ##.  #..)...##...####..# #. C   cyclops (missile, drained) ChP  ##.....###...##..## #.  #....## ##......# #.   ### ##....# ##....## #.Ch Aim: a cyclops, quivering large rocks (wandering, hasn't noticed you, 92% to  hit)  You shoot an arrow.  The cyclops shouts!  The arrow hits the cyclops. You drain the cyclops.  The cyclops is lightly wounded.Chut Ch Ch .Ch .CCh .Chς ..Ch .Ch Ch4 ===ChІ 90.7 (1 Chj _Ch Chq Chb  ** ####....#......####..#dfuk273 the Markshuman   , ##...###......##..#Human of Ashenzari **....   *##..#####........#Health: 105/105 ========================   *#...# ##.......#Magic: 21/21 ======================== Cha  *##..# ###......#AC: 35Str: 21  #..# ##.C......#### EV: 15Int: 9  #..###**..###...... SH: 0ChDex: 20  #...**..#####...... XL: 14 Next: 41% Place: Dungeon:8   #####@*..### #...#... Noise: ===------  Time: 17290.7 (0.0) Ch>  #.###########...## #...#... M) +11 longbow of the Tick {drain, rPois}   #........##....## ##..###.. Fire: M) +11 longbow of the Tick {drai   ####......)....## ##..## #..   ###..........## #..## ##.  Ch/#..)...##...####..# #. C   cyclops (missile, drained)  ##.....###...##..## #.  #....## ##......# #.   ### ##....# ##....## #. _The cyclops is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, lightly drained, 92% tohit)Ch<  ** ####....#......####..#dfuk273 the Markshuman   , ##...###......##..#Human of Ashenzari **.... Chs  *##..#####........#Health: 105/105 ========================   *#...# ##.......#ChMagic: 21/21 ========================   *##..# ###......#AC: 35Str: 21  Cha#..# ##.C......#### EV: 15Int: 9  #..###((..###...... SH: 0ChDex: 20  #...((..#####...... XL: 14 Next: 41% Place: Dungeon:8   ###Chw##@(..### #...#... Noise: ===------  Time: 17290.7 (0.0)   #.###########...## #...#... M) +11 longbow of the Tick {drain, rPois}   #........##....## ##..###.. Fire: M) +11 longbow of the Tick {drai   ####......)....## ##..## #..   ###..........## #..## ##.  #..)...##...####..# #. C   cyclops (missile, drained)  ##.....###...##..## #.  #....## ##......# #.   ### ##....# ##....## #.Ch0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, lightly drained, 92% tohit)  You shoot an arrow. The arrow hits the cyclops!!  The cyclops is severely wounded.ChR......Ch41.6 (0.9 _Ch#Chu&ChS  ** ####....#......####..#dfuk273 the Markshuman   , ##...###......##..#Human of Ashenzari **.... Ch  *##..#####........#Health: 105/105 ========================   *#...# ##.......#Magic: 21/21 ======================== Ch(  *##..# ###......#AC: 35Str: 21  ChA#..# ##.C......#### EV: 15Int: 9  #..###**..###...... SH: 0Dex: 20  #...**..#####...... XL: 14 Next: 41% Place: Dungeon:8   #####@*..### #...#... Noise: ===------  Time: 17291.6 (0.0)   #.###########...## #...#... M) +11 longbow of the Tick {drain, rPois}   #........##....## ##..###.. Fire: M) +11 longbow of the Tick {drai   ####......)....## ##..## #..   ###..........## #..##h9;49m ##.  #..)...##...####..# #. C   cyclops (missile, drained)  ##.....###...##..## #.  #....## ##......# #.   ### ##....# ##....## #. _The cyclops is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}ChYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, lightly drained, 92%  to hit)Ch>  ** ####....#......####..#dfuk273 the Markshuman   , ##...###......##..#Human of Ashenzari **.... Ch  *##..#####........#Health: 105/105 ========================   *#...# ##.......#Magic: 21/21 ========================   *##..# ###......#AC: 35Str: 21  #..# ##.C......#### EV: 15Int: 9  #..###....###...... SH: 0Dex: 20  #.......#####...... XL: 14 Next: 41% Place: Dungeon:8   #####@...### #...#... Noise: ===------  Time: 17291.6 (0.0)   #.###########...## #..ChW.#... M) +11 longbow of the Tick {drain, rPois}   #........##....## ##..###.. Fire: M) +11 longbow of the Tick {drai   ####......)....## ##..## #..   ###..........## #..## ##.  #..)...##...####..# #. C   cyclops (missile, drained)  ##.....###...##..## #.  ChG#....## ##......# #.   ### ##....# ##....## #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh4Aim: a cyclops, quivering large rocks (severely wounded, lightly drained, 92%  to hit)  You shoot an arrow. The arrow hits the cyclops!!  You kill the cyclops!Chf((((((Ch!Ch 8.....Ch,:32.6 (1 _Ch0Ch>2ChChChChCh,Ch],Ch7,ChChFCh,ChChx Ch!Ch!Ch"Ch@$Ch%Ch%Ch&Ch+  , *## #. *#.#####.###   , *.#. {#..## #......   ,*,#.# * #...## ##.....   Ch+##.#####....## #...##   #.....##.....### #..##   ** ####....#......####..#   , ##...###......##..#   *ChQ,a##..#####........#   * #.@.# ##.......# ---7.6 (5Ch,s  * ##..# ###......#   #..# ##.(......###   #..###....###...   #.......#####....  Ch.  ### ##....### #...#.   #.###########...## #...#.   #........##....## ##..##   ####......)....## ##..##---ChE1Ch2ChChCh ChCh,ChfCh,Ch)ChCh ChmChCh  *,* * * #...#######   * * , #...#.....####  * ,#,#...#._.☼  * ,*, .# #...#.....###.ChH   , *## #. *#.#########...  , *.#. #..## #...  ,*,#.# *∆#...## ##.. ##.#####....## #.. #...@.##.....### #..Ch 301.6 (4  ** ####....#......####..  ,#...###......##..  * ##..#####...Ch !v  * #...# ##..  * ##..# ###....  #..# ##.(....  #..###....###.Che#r  #.......#####.Ch$Ch&Ch!ChA rock wall. A wall consisting of simple rock. It can be dug through. _________________ Ch>“I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.ChChj  *,* * * #...#######dfuk273 the Markshuman  ** , #...#.....#### Human of Ashenzari **....  *,#,#...#._.☼..... Health: 105/105 ======================== Ch * ,*, .# #...#.....###. Magic: 21/21 ========================  , *## #. *#.#########... AC: 35Str: 21  , *.#. #..## #... EV: 15Int: 9  ,*,#.# *∆#...## ##.. SH: 0Dex: 20 ##.#####....## #.. XL: 14 Next: 43% Place: Dungeon:8 #...@.##.....### #.. Noise: ---------  Time: 17301.6 (4.0) ChEV ** ####....#......####.. M) +11 longbow of the Tick {drain, rPois}   , ##...###......##.. Fire: M) +11 longbow of the Tick {drai  *##..#####........  *#...# ##.......  *##..# ###......  #..# ##.(......  #..###....###..  #.......#####.. ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, lightly drained, 92%  to hit)  You shoot an arrow. The arrow hits the cyclops!! _You kill the cyclops!ChChkCh~ Ch  Chr Ch ChChChCh-Ch! ChY Ch Ch Ch-  *,* * * #...#  * * , #...#.....# * ,#,#...#._.☼.....# * ,*, .# #...#.....###.# , *## #. *#.#...# , *.#. #..## #. ,*,#.# *∆#...## ##. ##.#####....## #. #....@##.....### #..# ** ####....#......####..# , ##...###......##..# * ##..#####.# * #...# ##.# * ##h( 0m..# ###......# #..# ##.(......# #..###....###. #.#####.Ch +2.6 (1Ch״ Ch Ch4ChChjChz JChM Ch٥~  *,* * * #...#  * * , #...#.....  *Ch ,#,#...#._.☼.....  * ,*, .# #...#.....###.Ch  , *## #. *#.Ch#...  , *.#. #..## #  ,*,#.# *∆#...## ##  ##.#####....## #  #...@.##.....### #..  ** ####....#......####..  , ##...###......##..  * ##..#####.  * #...# ##Ch.  * ##..# ###......  #..# ##.(......  #..###....###  #.#####ChCh&3ChChCh ~  *,* * * #...#  * * , #...#.....  *Ch$ ,#,#...#._.☼  * ,*, .# #...#.....###  , *## #. *#.#  , *.#. #..## #  ,*,#.# *∆#...## ## Ch[ ##.#####....## #  #..@..##.....### #  ** ####....#......####  , ##...###......##Ch  * ##..#####  * #...# ##  * ##..# ### Ch@ #..# ##.(  #..###....###  #.#####Ch_Ch.&4ChChChQe Ch[k Cht Ch]I  * ** .....#....#   *,* * * #...#######   * * , #...#.....##  * ,#,#...#._.☼...  * ,*, .# #...#.....## Ch^2## #. *#.#########  , *.#. #   ,*,#.# *∆##  ##@##### #Ch`P  #.....##.....### #  ** ####....#......####  ,Ch`.###......##  *#..###  *  #...#   *#..# ###  #..# ##.(...  #..###....###Chh7∆Chi&5ChpChIsCh5 M * , ...####.## ** .....#....# ,* * * ###### * * , ....## ,#,#...#._.☼...* ,*, .#.#...#.....##, *## #..*#.######## #.#.# #..## #.,*∆#@# *∆#...## ###.#####....##  #.....##.....###   ** ####....#......####..#.# .##.#Chص Chn &6Ch Ch Ch2The floor.Ch  * , ...####.###dfuk273 the Markshuman  * ** .....#....#Human of Ashenzari **....  *,* * * #...####### Health: 105/105 ========================  ** , #...#.....## Magic: 21/21 ========================  *,#,#...#._.☼... AC: 35Str: 21  * ,*, .#.#...#.....## EV: 15Int: 9  , *## #..*#.#########. SH: 0Dex: 20  , #.#.# #..## h4m#. XL: 14 Next: 43% Place: Dungeon:8  ,*∆#@# *∆#...## ## Noise: ---------  Time: 17306.6 (1.0) ##.#####....## # M) +11 longbow of the Tick {drain, rPois}  #.....##.....### # Fire: M) +11 longbow of the Tick {drai  ** ####....#......####  , ##...###......##  *##..#####......   *#...# ##.....   *##..# ###....  #..# ##.(.... Press: ? - help, Q - select action, ( or ) - cyclehP9;2HShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, lightly drained, 92%  to hit)  You shoot an arrow. The arrow hits the cyclops!! _You kill the cyclops!Ch ChY ChkY  * ... #.#   * , ...####.###  * ** .....#....# Ch8['  *,* * * #...#####  * * , #...#.....#  * ,#,#...#._.☼..  * ,*, .#.#...#.....# *####..*#.#########  , #@#.# #   ,#?#.# *∆# ###.#####Ch\   #.....####  ** ####....#......#  ,.###......#  *#..###  *  #...#   *#..# ###ChzD∆?Ch$|&7ChChɉP _Found a scroll of torment.ChCheA scroll of torment. A scroll that calls on the powers of darkness to inflict great pain on any nearby creature — including the reader! This halves the resilience of all livingcreatures and cuts down all holy creature resilence by about a third, although it is never directly fatal. It is a rare scroll. Stash search prefixes: {scroll} ChTMenu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll Ch Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (g)o to location.ChS Ch`[ w * ... #.#dfuk273 the Markshuman * , ...####.###Human of Ashenzari **....  * ** .....#....#Health: 105/105 ======================== Ch$\ ~ *,* * * #...####### Magic: 21/21 ========================  ** , #...#.....# AC: 35Str: 21  *,#,#...#._.☼.. EV: 15Int: 9  * ,*∆ .#.#...#.....# SH: 0Dex: 20  , *####..*#.######### XL: 14 Next: 43% Place: Dungeon:8  , #@#.# #..## # Noise: ---------  Time: 17307.6 (1.0) Ch?`  ,#?#.# *∆#...## # M) +11 longbow of the Tick {drain, rPois}  ###.#####....##Fire: M) +11 longbow of the Tick {drai #.....##.....###  ** ####....#......###  , ##...###......#   *##..#####.....   *#...# ##....   *##..# ###... Shift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, lightly drained, 92%  to hit)  You shoot an arrow. The arrow hits the cyclops!! _You kill the cyclops! _Found a scroll of torment.Ch,a Chg Chi Ch>  , ...####.###  * ** .....#....#  *,* * * #...######  * * , #...#.....ChdV  * ,#,#...#._.☼.  * ,*∆ .#.#...#...  , *####..*#.#######  ,##.#.# #..##   ,*∆#...##   ###.#####....##   #.....##.....###  ** ####....#......##  , ##...###......  * ##..#####.... Ch K #...# ##  * ##..# ###   #..# ##.(ChjCh&8Ch@Ch$ChP&+9.6 (2Ch.Ch(3M _z - a scroll of tormentCh  ... #.#  * , ...####.###  * ** .....#....#  *,* * * #...#######Ch Z * * , #...#.....# * ,#,#...#._.☼ * ,*∆ .#.#...#..... , *####..*#.######### ,# #..## # ,#.#.# *∆#...## #Chc P ###.#####....##  #.....##.....### ** ####....#......### , ##...###......# ##..#####.. * #...# ##.. *##..# ###.Ch Ch{ ,10.6 (1Ch Ch! Ch8 Ch$ Ch Ch+ChChChzCh Ch? ,Chh Ch{ * ... #.#  * , ...####.###  * ** .....#....#  *,* * * # #...#######  * Ch*#. #...#.....## * .#,#...#._.☼.. * ,*∆ .#.#...#.....## , *####..##.##.. ,##.#@# #..## #..2.6 (2Ch ,#.#.##*∆#...## ##. ###.#####....## #. #.....##.....### #. ** ####....#......####. , ##...###......##. * ##..#####.. * Ch#...# ##.. * ##..# ###..ChChChCh  #. ###  ... #.#  * , ...####.###  * ** .....#....# ChU: *,* * ## # #...#######  * .##. #...#.....#### * ..#,#...#._.☼..... * ,*∆ #.#.#...#.....### , *####@.##.#########.Ch  ,##.#.##.#..## #.. ,#.#.##*∆#...## ##. ###.#####....## #. #.....##.....### #. ** ####....#......####. , ##...###......## ##..#####.. * #...# ##..ChA3.6 (1ChCh&Chj #. ###  * ... #.#  * , ...####.### ChCO * ** .....#....#  *,* *### # #...#  * ..##.##...#.....# * #..#.#...#._.☼.....#Ch * ,*∆ #.#.#...#.....###.# , *####.@##.#...# ,##.#.##.#..## #. ,#.#.##*?#...## ##.Ch ###.#####....## #. #.....##.....### #..# ** ####....#......####..# , ##...###......##..# * Chܹ##..#####.# * #...# ##.#ChۿCh&4ChCh0 _Found a scroll of amnesia.Chj< * ... #.#  * , ...####.### * ** .....#....#  *,* *### # #...####### * ..##.##...#.....##### * #..#.#...#._.☼.....# ChB * ,*∆ #.#.#...#.....###.#  , *####..##.#########...# ,##.#.##@#..## #..... ,#.#.###?#.# ###.#####.Chy...# .....##.# #..## ** ####.....###Ch7#..# , ##...###......##..# * #####........#Ch * ...# # *##..# ##ChChx&5Ch!Ch$Ch 1Ch 4A scroll of amnesia. A scroll that allows its reader to selectively erase one spell from memory to recapture the magical energy bound up with it. Reading this right now will have no effect: you have no spells to forget. Ch4It is an uncommon scroll. Stash search prefixes: {scroll} Menu/colouring prefixes: identified scroll _________________ “But revenge is hollow. I'd prefer amnesia.”  -Tera Lynn Childs Ch51(g)o to location.ChCh _ * ... #.#dfuk273 the Markshuman  * , ...####.###Human of Ashenzari **.... Ch  * ** .....#....#Health: 105/105 ========================   *,* *### # #...#######Magic: 21/21 ========================   *..##.##...#.....##### AC: 35Str: 21   * #..#.#...#._.☼.....# EV: 15Int: 9   * ,*∆ #.#.#...#.....###.# SH: 0Dex: 20   , *####..##.#########...## XL: 14 Next: 43% Place: Dungeon:8   ,##.#.##@#..## #..... Noise: ---------  Time: 17315.6 (1.0)   ,#.#.###Ch?#...## ##.... M) +11 longbow of the Tick {drain, rPois}  ###.#####....## #...# Fire: M) +11 longbow of the Tick {drai  #.....##.....### #..##   ** ####....#......####..#   , ##...###......##..#   *##..#####........#   *#...# ##.......#   *##..# ###......#to hit)  You shoot an arrow. The arrow hits the cyclops!! _You kill the cyclops! _Found a scroll of torment. _z - a scroll of torment _Found a scroll of amnesia.ChChVChةChN]  * , ...####.###* ** .....#....Ch] ,* *### # #...####### ..##.##...#.....##### * #..#._.☼.....,*∆ #.#....### , *####..##.#########...## ,##.#.##.#..## #.....Cha .#.#.## ## ###.#####....## #...# #.....##.....### #..#  #..# ##.(......## Ch'g Chg &6Chm Chu Chu +7.6 (2Ch{ Ch~ 9 _w - 4 scrolls of amnesia (gained 1)ChyZqM * ... #.#  * , ...####.## ** .....#....# ,* *### # #...####### * ..##.#ChZ....#### #..#_.☼....* ,*∆ #.#.#...#.....###.# , *####..##.#########...###.#.Ch[=## #.,#.#.###.#...## ##....###.#####....## #...  #.....##.....### #..##Ch\[0Ch^Ch_+8.6 (1ChaChcCh  #. ###  * ... #.#   * , ...####.###  * ** .....#....#   *,* *### # #...#######   * ..##.##...#.....#####  * #..#.#...#._.☼.....#  * ,*∆ #.#.#...#.....###.  , *####.@##.#########...#  ,##.#.##.#   ,#.#.###.##... ##.##### #...  #.....#### #..#  ** h40m####....#......####..#   ,.###......##..#   *#..###.#   *  #...# .# ChCh&9ChChChd*z  . *   #. ###  * ... #.# Ch+^  * , ...####.###  * ** .....#....#   *,* *### ###...#######   * ..##.##...#.....###Ch+  * #..#.#...#._.☼.....  * ,*∆ #@#.#...#.....###.  , *####..##.#########Ch.5  ,##.#.##.#   ,#.#.###.## ##.##### #..  #.....#### #..  ** ####....#......####..  ,.###......##..  *#..###.Ch=5Ch5'20Ch;Ch=Ch 29.0). Your EV would decrease by 1.9 (15.9 -> 14.0). Stash search prefixes: {body armour} {body armor} ChaMenu/colouring prefixes: identified armour (g)o to location.Chy dfuk273 the Markshuman . *Human of Ashenzari **.... #. ###Health: 105/105 ======================== * ... #.#Magic: 21/21 ======================== * , ...####.###AC: 35Str: 21  * ** .....#....#EV: 15Int: 9  *,* *#### ###...###### SH: 0Dex: 20  * ##..##.##...#..... XL: 14 Next: 43% Place: Dungeon:8  * #@##..#.#...#._.☼. Noise: ---------  Time: 17324.6 (1.0)  * ,#hOm[###.#.#...#..... M) +11 longbow of the Tick {drain, rPois}   , #####..##.######## Fire: M) +11 longbow of the Tick {drai  ,##.#.##.#..##  ,#.#.###.#...## ###.#####....## #.....##.....###   ** ####....#......##   , ##...###......  _You kill the cyclops! _Found a scroll of torment. _z - a scroll of torment _Found a scroll of amnesia. _w - 4 scrolls of amnesia (gained 1) _Found a +0 plate armour.Chʪ   . *   #. ###  ... #.#  * , ...####.###  * ** .....#....#  *,* *#### ###...####### * ##@.##.##...#.....# * #.##..#.#...#._.☼ * ,#[###.#.#...#..... , #####..##.######### ,#.#..## # ,#.#.###.#...## # ###.#####....##  #.....##.....###  ** ####....#......###5ChChٱCh(_Ch)Ch`*Ch;4nCh9ChB<,Ch >Ch@ChB,ChkDChMCh!P,ChQChUChV,ChSWCh YCh'Z,ChZChV\Ch]Ch]Ch^Ch_Chp`Ch`ChYaChbChcCh@dChdChDfCh]gChgChMhChiChjCh%kChkChmChEnChnCh=oChpChqCh\rChrChtChvChvChwCh%yChuzChzCh|Ch}ChL~Ch~Ch>ChChChChDChuChsChChyChChCh ChnChyChyChΊCh/ChECh<ChChChChޏCh.ChChCh,ChcChIChj,ChAChtChChChChChݜCh;ChCh%ChRChCh0ChWChyChChCh?ChgChChChCh,ChChChChCh@ChǯChChRChChEChChChrChCh)ChlChChFChXCh~ChҼChXChChChChChChChCh*ChhChxChChfChxChtChChCh?Ch#,ChCh ChChCh^ChRChCh#ChChHChChChChChChChhCh[ChOChCh(ChCh?ChCh$ChGChChChChChCh,ChChChChRChCh ChChiChChZCheChChMChChChSChChCh+ChzChChLChtChChbChChChCh|ChzCh:ChChChCh,Ch>ChChChCheChuChChChgChCh@ChChCh Ch!,Ch!ChQ)Chi*,Ch+Ch3Ch3Ch{:Ch;ChCChE,Ch+GChQChS,ChTCh;_Ch`,Ch)bChkCh(m,ChRnChvChx,ChyChFCh~,ChChCh,ChChCh,ChChmCh*,ChCh^ChQ,ChtChCh>,Ch&ChKCho,Ch$ChCh,ChChCh,ChCh*ChQ,ChTChCh,ChChqCh,ChChwChs,ChChCh,Ch2ChCh,Ch3ChCh,ChChCh,ChChCh,Ch#Ch: Ch ,Ch7 ChChQ,Ch`ChCh$,Ch6ChCh,ChCh!Ch,#,Chm$ChK'Chh),Ch*Ch-Ch.,Ch 0Ch2Chz4,Ch5Ch7ChW9,Ch:Chb=Ch>,Ch?Ch1BChC,ChDChPGChH,Ch-JChKChL,ChMChOChWPChPCh1QCh SChSCh.TChTChOVChfWChWCh?XChZCh[,Chb\Ch]Ch_,Ch_ChRaCh"bChsbChbChdChFeCheChfChZgCh`hChSiChiChjChkCh!lChlChmChoChWoChpCh,qCh6rChrCh sCh%yChyChyChChChChCh,ChChlCh,ChSCh!ChChCh ChChQ,ChCh\Ch|ChCh_ChݨCh:,Ch^ChCh ,Ch#Ch1Ch~,ChChChú,ChNChCh,ChChSChZ,ChChCh,ChChCh),ChChECh`,ChChzCh,ChgCheCh,ChChSCh,ChChYCh<,ChmCh:Ch,ChChyCh,ChChCh,ChLChChh,ChCh2Ch,ChtChCh^,ChCh ChT ,Ch ChCh,ChChaCh#,ChCh"Ch,ChCh Ch",Ch$Ch&Ch(,Ch*Ch,Ch.,Ch0Ch1Ch3,Ch5Ch7Ch9,Ch6;Chi>@  There is an open door here.Cha@Ch@ _ChBChCChE,ChFChHChIChfJChTKCh,MChOChFPChqQChSChU,ChHVChX@  You see here a +0 shortbow.ChZCh[ _Ch8\ChibA #.......####.........## ## ###..#......#.........## # ######....##..............## # ..........###............. ..........####........... ##.........#########......# ##............##...##.....# ##...........)#.###.#.. Chc............###.@[#.'.........## ...........## #)###.#.......... ...........# ##...#####......... ....####..## ###### ###....... #...# ##..# ##....# ##...... #...###..#####.....# ##..... Chc#..................# #..... ...............>...## #..... ....................# ##....Chh #.......####.## ##.###..#......#.## #.....##..## #....###..# #####............# # #.#......# .##...##.....# .Ch6j)#.###.#.....##### ###.'@#.'.### #)###.#.[# ##...#####.####..## ###### ###. ...# ##..# ##....# ##. ...###..#####.....# ##. .# #.>...## #.# ##.There is an open door here.Chm248055.0)Chn316 _ChsChu _You see here a +1 ring mail of poison resistance.Ch6  #.......####.## ## ###..#......#.## ##....##.## Chq \..........###.# .####.....Ch[ .# #.#......# ##.##...##.....# ##.)#.###.#.....#####.###.@[#.'..## #)###.#..# ##...#####.####..## ###### ### #...# ##..# ##....# ## #...###..#####.....# ## #.# #.>...## #.# ##2.0) _ _There is an open door here.ChIChCChCh: _Ch@  You see here a +0 shortbow.Ch^Ch _ChChChCh{ChCh'ChCh,ChhChChChChMChZChCh?Ch2@  There is an open door here.ChChx _ChChCh ,Ch Ch Ch`,ChChnCh,Ch/ChChCh*ChCh ChG",Ch#Chk&Ch(,ChF*Ch,Ch/,Ch0Ch2Ch5,Ch6Ch'9Ch2;,Ch<Ch>Ch@,ChAChCChFChFChGChIChKChLChMChQF  You see here a +0 leather armour.Ch&SChS _ChUChWChoY,ChZCh\Ch(^,Ch`_ChaChJc,ChjdChPX..........#..#  .......>.###.##  ........## ##.# ## #.## ChX## ##.#  ......# #.##  ......# ##.#  ......# ##### #.....# ##@.#505.6 (23.0) #.....##### ##.### '####.##  #............[.#  ####..........##   ###........#  Chk##.......#  ##......#  ## ChChE _Done exploring.Ch?3ChCh0.0). '.............[.ChE _Done exploring.ChJ, Ch, Chw- Ch@ ChKB ChK _ChM ChyN ,ChyO ChuR F  You see here a +0 leather armour.ChS CheT  _ChWU Ch6W ChX ChTY ChcZ Ch^ Che Chf Ch}h Chm Cho Chlp Chq Chz . #.## #......# ##.# #######......# ##### .##...##.....# ##..# Ch{ )#.###.#.....##### ##.### ##.'[#.'.........####.##  #)###.#............[.#  ##...#####..........##  ###### ###...@....# 12.6 (7#....# ##.......# #.....# ##......# ......# #......# ..>...## #......#### .......# ##........# .......### #....###.# ###......### ##(..## #.# Ch~ x.......#...####..### ### ChЃ Ch ChChtCh{ChCh 3Ch Ch Ch Ch Ch Ch ,Ch Ch Ch Ch, Ch ChO Ch ChJ Ch Ch ## #........>.###.## .####.........## ##.# ..#......#.........## #.## .##..............## ##.# ..###.............# #.## ..####...# ##.# ...########## ##### ......##...##.....# ##..# .....)#.###.#...@.##### ##.###7.6 (5 Ch ?....###.'[#.'.........####.## ...## #)###.#............[.# # ##...#####..........## ## ###### ###........# # ##....# ##.......# #####.....# ##......# .....# #......# >...## #......#### Ch Ch Ch_ Ch*ChChChCh ,Ch,Ch,ChvChCh,ChChCh,Ch Chv&## ##........####..##  ##[............## ......# #.............## ......## ##..........#..# Ch&D###......## #........>.###.##  #.......####.........## ##.# ###..#......#.........## #.## #....##..............## ##.# ###........@....# #.## ChW'21.6 (4.####............# ##.# ...#########......# ####......##...##.....# ##........)#.###.#.....##### ##.##.....###.'[#.'.........####.##Ch).....## #)###.#......[.## ##...#####....## ###..## ###### ###........#Ch-Ch,/Ch* 3ChE Ch ChN ,Ch ,Ch ,Ch Ch Ch Ch= ................# #..........### ###  #....####..........## ##.#  #...## #####.......### ###.##  Ch ....## #####..##  .....## ##[....##  ......# ....##  ......## ##..#..#  Ch ~#......## #>.###.##  5 #.......##### ##.#  #..#......#.........## #.##  ##..............## ##.#  Ch K###.............# #.##  ####............# ##.#   #########......# #####  .##...##.....# ##..# Chҽ   ......)#.###.#.....##### ##.###  Ch' Chn ChChChChCh ChUBChtChChCh)ChChYChChChx!Ch!ChB#Cha(l..<##....#######  Ch)v.#÷.......###   .......÷###....##   ...............# ChO*d...........# ..........### ###  ####..........## ##.#  Ch*C## #####.......### ###.##  ..## #####..##  9 Ch+M...## ##[....##  ....# ....##  .## ##Ch!,..#..#  ..## #>.###.##  ...##### ##.#  .Ch,#......#.........## #.##  .##..............## ##.#  .###.............# #.##  Ch~-Chc1Ch2Ch03ChCh]Chg,Ch|XChCh0Ch?,ChCh9 #.# #..######### ##......)### ##..........# #Ch@.<..######.........### <.........##....####### >#÷.......### #÷###....##ChW #......  #..........# #...............@### ### Ch,32.6 (3 #....####....## ##.# #...## #####.......### ###.##  ##........####..## Ch$ ##[............##  #.......## .....## ##..........#..# #......## #........>.###.## Chh#.......####.........## ##.# ChCh{ ChCh 3Ch8 ChCh;,ChY Ch ChS ,ChChChm,ChChh# #.......# #..#  #.......# ##.## .# #.......# #..######### ####......)### ##..........# ..##.......<..######.........### .<.........##....####### #.>..#÷.......###  ###÷###....##  #...# Ch45  #.........#  #................### ##  #....####..........## ##.  ##...## ######## ###.# ###....## ######..##..## ##[............## ...# #.............## ..## ##..........#..#Ch!Ch1#Ch= 3Chk Ch Ch XCh ,Ch Ch Ch ,Ch ChZ Ch ,Ch} Ch{ Chp ,Ch Ch` Ch ,Ch_ Ch  #..####...####....## #..#  #..# ##....###.)## ##.##  #..## ##.....#..# #..#  ##..# #.......## #..#  #..# #.......# #..#  ##.## #.......# ##.  #..# #.......# #..#####Ch  #..####......)### ##.......###...##.######........41.6 (6 ##..<.........##....##### ....###.>#÷.......### .#### ###........÷###....## ## #................# #..............# #................### #....####..... ##...## #####.......###There is a stone staircase leading up, spattered with blood here.Ch Ch2 Q _You see here a +0 hand axe.ChP ChK ChK Ch\ Ch 22.6 (1 _Ch ChpM  ##...........#........#.. #####....##...........#.. ###.....#.........##.##....#..... #.....#.#.......##.#.##.... ChP .....................#..... ..........#..........÷..... ...ß.....##.....#.........[..... ............##..........##7 [..........#....@........ #..................##.. ######................##. ####..................... ...>...........##..## ChR #.........##..##......>........##  #..............................#.  #....(#....#...##....(......#....  ####.###..##.........##..## Ch1Z Ch: -4.1 (2.5ChD Ch } _You climb upwards. _There is a stone staircase leading down here.Ch3ChEChChf _Ch,ChXChCh,ChCh Ch3,Ch Ch............#. ............#..........÷. .....##.....#.........[.....## .....#...##..........#####....>......##....##. ##........................##.................. ....##..##..##8.1 (4.0 ......##..##>Chs##..# ......#... .(#....#...##....(# .###..##...##..#####<# ######.#.....#..## #... #...##.#####.(..#...####. ##...#.....#....# ##.....#..#......ChCh/ChkCh^w3ChyChChXCh,ChChChl,ChCh Chڟ,ChCh#....>..##.........##..................##.......#..........##......##..##..##..###..##>##..#...# ..#...#..###...##....(#...#####..#####<....52 #####Ch>#.....#..## #......#  #...##.#####.(..#...####..##.  ##...#.....#..........#...#  ##.....#..#..............##.. #.....#..................###..............#.........#..............##.##..............#ChChChϭChHChNBCh[OChUh  Things that are here:  a curare-tipped dart; a +0 short swordChXCh|X _ChZCh..##..#...##...##....(......#.........#.............##..#####<... #####.##..##.#.....#..## #......#  .#####.(..#...####..##.  ##...#.....#.@........#...#5.1 (3 Ch*cC ##.....#..#..............##.. #.....#......................................#...###.......<............ ##.#.........[[............ ###....................... ChjChkCh>3ChBChIChPBCh\QChS,ChUChXChyZ,Ch\Ch^Cha,ChcChi#...##....(#.........## #..##...............##..#####<.. ######.##..##.#.....#..## #.....  #...##.#####.(..#...###  ##...#.....#..........#...#. ##.....#..#..............## Chjw#.....#..................#. ##..............#........ #........##.......9.1 (4 ##..............#........ #...###.......<. ##.#.........[[ ###... ##.....##..... #........#..##÷## ##...###....#...# ###...#ChmChqChrChk Chh Ch$ Ch2 Ch9 XCh; ,Ch= ChA ChC ,ChxE ChnG ChBI ,ChJ ChP  ##...#.....#..........#...#. ##.....#..#..............## #.....#..................# ##..............#........ #........##....... ##..............#.. #...###.......<. ##.#...[[. ###...63 ChQ ##.....##.... #..#..##÷## ##...###....#...# ##.........#...# #....#....#...#..## ##.#.###..#####..### ##..#..##.........## #...##............##ChT Ch6V Ch]W ChؘChƙChCheChCChChXChCh#Chʲ,ChijCh"Ch,CheChChh,ChCh##.....#..#.....##.....#...........#.....##..............#..#..............##.....##..............#.....#...###.......<......##.#.........[[.....#####................##.....##.@......(8.1 (5Ch}#........#..##÷####...###....#...#.....##.........#...#.....#....#....#...#..##.####.#.###..#####..####...##..#..##.........##......#...##............##.^##.###...........##...#....ChCh(ChQCh]##.....#..#.##...#.##.....#............#.##.....#..  #.##.  ##.Ch#.#...###.......<.##.#.[[.##.###............##.....##..@...........(.#.Ch.#..##÷##.##...###....#...#.##.........#...#.#....#....#...#..##.##.##.#.###..#####..####.##..#..##.........##.#...##............##.^##.###.##...#....#.ChChU+9.1 (1ChChChT ChAU ChV Chg^ Ch e XChf ,Ch`h Chn X  Things that are here:  a +0 robe; a +0 daggerChq Ch/r  _Chs Chz m.##..##.#.....#..## #......###.. ...##.#####.(..#...####..# #...#.....#..........#...#.....## #Chnz #..#..............##...#.#.....#..................###..............#..#.....##...##...Chz 6.##...###.......@......72.1 (3##..[[.....##Ch){ ###..................##.....##..............(....#........#..##÷##...........##...###....#...#........... Ch{ ....# ...# .#.###..#ChY~ Ch Ch a _There is a stone staircase leading up here.ChgCh!A3.1 (1 _ChChE....####.........#Ch9.##...........# Ch=..........#.######Ch6...#.....#.# ChF#...##....#.###### Ch p#)..##...........# Chݝf#...##....###.##.# Chޞ#############.##.#Chğ6 Ch#..........Ch,# ChI##################Ch  ChPChChChChChK Ch\Ch&Ch;Ch$Ch%&4.6 (2.5Ch)Ch, Chn- Ch-_You climb upwards. Chn.U_There is a stone staircase leading down here.ChChDChChyCh- Ch' Ch(_Ch))Chb+ChK-Ch.Ch/ChS1Ch3Ch:5Ch 7Cht:Ch=Ch>Ch@ChkBChCChDChECh%GChHChqIChlJChLChMCh)NChOChxRChTChcUCh*WChYChz\Ch]Ch^Ch@eChe|.........).)....[....#Ch# ....##.################### ....##.# ....##.#Ch-pChrCh[3Ch^ChpChxBCh^yCh{,Ch}ChFCh,ChބCheCh,ChChЍCh,ChChgCh,Ch`ChVChsCh ChjChܬ####.......))........).##..........).)....[....##............................# ...#....................[.).....# ...########.#...#######.........# ......# #........### #.........# ......###..........####.........###.##...........# ................@........#.######Ch­B90.6 (7.......########...#.....#.# ......).# #...##....#.######...)#### #[..##...........#.÷[....# #...##....###.##.#.......#################.##.#.......##..................>#.......##.################### ......[....##.#Ch5ChgChChQCh,ChBCh Chh ChChbChChCh!ChY%Ch)Ch+Ch%.Ch@;ChD<N....ß.∩.ß.#Ch= ..Ch= ...ChW?b....####................))....Ch?...ß...#................).)...Chy@d.......#......................Ch@P.......#.............Ch~A[.ChBu....########.#...#######...ChB.......# #........### #...Ch CK......###..........####...ChC.....##ChD.##.....ChD7 Ch E[####............................# ChE #...........########...#..... ChF #.........[.# #...## ChF #..........)#### #[..##..... Ch+G #........÷[....# #...##....#ChG-  Ch2Ha ###............###############ChH. Ch9I ChIF#............##.............Ch8J. ChJ Ch1K&##...........##.############ChK/ Ch,LChqMChWChYChHl Chm Chn Chr Ch{ Ch~ Ch Chl Ch Ch Chm Ch7 Ch Ch Ch Ch Ch Ch Chŝ Ch Ch. Chk Chu ChL Ch. Ch )###.........####Ch: ) ChDZ  #........ß...#................) Ch(  #............#..............  #......#........ Ch ( #Ch G......########.#...##### Ch ( #Ch s.........# #........### Ch!  #Ch G.........###..........## Ch- ( #Ch g..........##..........## Ch>  #######.......@...........ChǺ %602.6 (5ChF  Chǻ #ChP (########...#.ChԼ  ChU #Ch x...[.# #...#Chc  Ch #..........[#### #[..#Cht  Ch #........÷[....# #...##Ch_  ChA M###............##########Ch !Ch?  Ch l#............##........Ch  Ch, ##...........##.#######Ch  Ch, #Ch [....##.#Ch3 !Ch) Ch Ch ChOE3ChHChTSChZBCh[Ch^,Ch`ChcChZe,ChgChiChQl,ChnChw......#........<##÷##....##...... ......#......ß.∩.ß.#. #######.#### # #ß...# # #....#............. # #.#..... # #.########.#... # #...# #.. # #.....###6.6 (4 #### #..Chy|....##....... ...# #######.................... ...# #.....########. ...# #.........[.# #. ...# #[#### #[  ...# #÷[....# #.  #### ###............  #............##.... Ch~ChCh3Ch.ChChnChChChlChS,Ch Ch\ ChC ,ChFCh[#.........##..........###....### #.........##.......ß..........#........<##÷##....## #.........#......ß.∩.ß.# #.#.#######.####.#.# #ß...#.#.# #....#......... #.#.# #.#. #.#.# #.########.#10.#.# #...# # #<#.# #..ChP8### #÷#.#### #.....##... .>.....# #######...................# #.....#####<....# #.........[.# .......# #[ .......# #÷[....#ChChZChChChAChCh!,ChChXCh ChChM,ChChCh,ChChChCh5ChChY  There is an entrance to Doaner's General Store here.ChzCh _ChCh###.....## #.......  #.....##.....# # ## #####.......##.....#.. .#######.......##....... .......#######.#....####### .......##..#......# ##### .......##..###....### .......##.......ß. .......#...##÷##....##.....6.6 (6 Ch.......#......ß.∩.ß.#........ .#######.........####........ .# #........ß...#........ .# #............#... .# #............#............  .# #............########.#...  .# #...............# #.......  .# #.........###....... ChChfChWc _There is an escape hatch in the ceiling here.ChChCh0ChG ChH7.6 (1 _Chm7 ........)..>....## #.# .................# #.## .................# ####. .....##..........####...## #######.........#### # ####.......# ####..........# ##........### 5########.........# # #####...............# ..# #..#........### # ...####.###......##.........## # .)..##..# #......####........#### ....#..## ####.### #...## ###.#.## #.# #.>.....#. h7 K37m #.#.# ######.# ##.......##  #...###....#.# ##......Ch -9.1 (2.5Chη ChQ \ _A mysterious force pulls you upwards. The hatch slams shut behind you.Chѓ Ch Ch Ch Ch/ Chե Ch) ,Chۮ Chm Ch Chy Ch6 Ch Ch Ch ##..........# ##...# #####Ch Z##...# #......)..>....## #...... .......# #...... .......Chg 0# ####...... ........######......... #..#######.######## #..# ####..#22.1 (3.0 Chl &#######......##.....### #....########.......# #.#...# #####.......##....# #..........#.### ......####.###......##.........## ....)..##..# #......####........# ##.....#..## ####.### #Ch Ch Ch[_ChIXChj,ChChVCh,Ch7Chm ############.....#.~.#  #........###...#  #........#######  #..##..........# Ch5 #.##...# ####  ###...# #  #...........)..>....## # ChY #.......# #... ###.......# ####...5 ...........######...... .Ch4###..#######.##### ## #..# ####.......# ##########..........##...##......ChT.####....########......#.#...# #####..........#....# #..........#Ch8ChChChFChRChQChCh)ChÿChChChChChChChCh,ChZChCh,ChfChChM,ChCh#........##..........# #..... #.....)..>....## #..... #........# #..... #........# ####..... ...##..........####........ ##..#######......Ch,...########..# ####.................# ########......# ...##.....### 30.1 (5#....########...............# Ch.#...# #####......# ..#....# #..........#### #......####.###......##..# Ch3+#....)..##..# #####........ ###.....#..## ####.### #. # #####.#.## #.# #.> #.#.# ######.# ##ChCh ChCh Ch Ch ChChu,Ch",Chl#Ch#Ch+%ChB'Ch(,ChK*Ch4,Ch.Chw.Chy/Ch1Chm3,Ch4Ch6Chr8,Ch9Ch;Ch=Ch=Ch>ChiDQ ###.##.~.#  ##....#.~.#  ############.....#.~.#  #ChD.##......#...#  #.##......#####  #........##..........# ......##..........# #####  #........##..........# #....  #....)ChF## #....7.1 (7  #....................# #.... ##....................# ####............##..........####....... ###..#######...............##### # #..# ####.................#######....................##...##......................### ...#....########.........#ChJChKc _There is a stone staircase leading down here.ChSuCh3vChf}ChυCh"H8.1 (1 _Chuw#.# #.#.######......##.####.#.#....#.##### #.....#.#.#.##.#.#.... Chw#..##...#.#.##.#.#.... #######..##...#.#.##.#.#.... #........................... ######.#####..#..#.#.#.#......... ..##....##.#.#.#.####.6 ..##.#....@..#........#.< Ch%..##.#.......#......## ..##.............)...##...##.....### Cht....).)............##.....# #.... >..................##.....# #....  ............##.....# #....  ChI;.# #....##.....# #....  .##### #####.......##.....###.... ChChCh[-9.6 (2.5Ch aChjc} _You climb downwards. _There is a stone staircase leading up here.Ch33Ch5Ch<ChJ>ChhOB _ChTXChfUCh!W,ChWChYCh5[,Ch[Ch]Ch^Chb_Ch_ChaChbChcChcChdCh7fChfCh'gChhChiChejChjChlChwnChnChoChqChrChrChsCh0uChvCh.wChwCh|# #.#.# ############ # # #.#.######..........##### ####.#.#....#.########.##.... ...#.#.#.##.#.#......#.##.... ##...#.#.##.#.#......#.##.... ##...#.#.##.#.#......#.########## ........................ Ch}#..#.#.#.#...........#....##### ##.#.#.#.####.#.@....#....# #..53.6 (14.0)<..#........#.<....#....# ..#......####....###........................###Ch.##.....###.............# # .....##.....# #.............# # .....##.....# #.............# # .....##.....# #.............# ### .....##.....# #.............# #ChǂChCChCh Ch Ch ,Ch Ch Ch,ChChChCh<ChChkp.........................# #################.#  ############ #.# ####..........##########.### ...#.########.##...........# #.#......#.##...........# ##.#.#......#.##...........# #.#.#......#.##########.### ..................>########62.6 (9.0) #...........#....#####....... ####.#......#....# #............#.#.<....#....# #..........######......#....###..........#≈§..............###........#§≈Ch!m###.............# #........#≈≈# #.............# #........'..# #.............# #..#≈≈ChdChCh_Cht3ChuvChChChCh,ChChCh5,ChCh֎ChˏCh?ChChݑCh,ChChxChܖCh^ChCh[ChǚChHChқChi/# #.# ####### #.# ......##########.### #####.##...........# ....#.##...........# ....#.##...........# ....#.##########.### .######## 70.6 (8 ....#....#####........## ....#....# #............##.###Ch P#....# #..........####†####..#....###..........#≈§≈.≈§§#.####........#§≈≈.≈≈≈#.#........# #........#≈≈.≈.≈≈#.#........# #........'..≈≈≈..'.#........# #........#≈≈.≈.≈≈###ChChզChڨc _There is a stone staircase leading down here.Ch?X Ch Y Ch_ Ch|g Cho H1.6 (1 _ChJ o##............##.#.# .........##...........(.........# ..........##.......#......................#..##..#.#.....##. .......##..##..##..#.####........>........##..#...#.###................#...#..##............. .(......#.........##.............7##..#####@........####.... .#.....#..## ###Ch .. ###.(..#...####..##..............#..........#...#.....##........#..............##...#.#...............#..............#.......................##..................#....#..........#.#..Cha Ch-3.1 (2.5Ch| Ch  stone staircase leading down _You climb downwards.up _There is a stone staircase leading down here. _You climb downwards. _upCh~ChCh!ChChCh Ch3 Chŕ_ChfChpChChҜChܝChChChkChoChChzCh.Ch5Ch ChgChjChbChCh[ChChChChxChChChxChCh@ChCh(ChXChChuCh!Ch.,ChChOCh ChxChChECh6,ChCh!ChXChChChXCh#....÷...........##.....#.........[.....##.....#.........##..........#####....>................##...................#.ChhI...............##............#..# ......##..##..####..##......@........##..#87.1 (14.0)..................#...#..# #....#...##....(......#.........# ##..##...............##..#####<  ######.##..##.#.....#..## # #...##.#####.(..#...####..## Ch *##...#.....#..........#...# ##.....#..#..............## #.....#....#Ch Ch Ch Z _You climb downwards. _There is a stone staircase leading up here.doChd wn here. _You climb downwards. _There is a stone staircase leading up here. _down here.ChxChyCh~ChzCh¹88.0) _Ch'Chn  ##.#..## #  #..........### ##.  #.........## ##...  ##.....#...# ##.......# Ch #.....#...## ##.##  ##...##...# ##........#   ##.##...####...###..##   #.##...###..#####..## 8 Chd ##.#.@##..#####.....##  #....#..#####....##  ##.....### #..###.###  #.###### #### ChE  ###ChChg}-9.6 (2.5Ch6ChЂ _There is a stone staircase leading down here. _You climb downwards.up _There is a stone staircase leading down here. _You climb downwards. _upChj3Ch ChJ(Ch)Ch*$ _Ch.nChG/Ch0Ch7ChQ8Ch:Ch:,Ch~;Ch)=Ch=Ch[>Ch>Cha@Ch7AChAChBCh}ChnChCh^Ch ###..... ## #........###.......## ## ####....###.........##### ##...###..........##...... #..###............ #..##.........##.# #.##.........####......## ##.#.........## #........# #........@.### ##.........Ch w96.6 (7.0 #.........## ##.......##. ##.....#...# ##...... #.....#...## ##....... ##...##...# ##........# ##.##...####...###..## #.##...###..#####..## ##.#.<##..#####.....## #....#..#####....##.#Ch Ch Ch Ch\qCh8rChsChChlChCh܍Ch,ChŏChChChzChChCh̖ChFChChHChoChCh`ChٜChChwChChJChChChxChChChcChݥChDChzChChlChChChCh Ch7.........### ##...###...## ......## #...####...## .............## ##........ ..#.........## ##....... ..###.......## ## .###.........#####......(. .###..........##........... ###.............####....# ##.........##...@....### ##...##707.6 (11.0) Chb%#.........####......## ##....# .........## #........######...... .......### ##..........##........ ......## ##.......##...##### ..#...# ##.......#####.....# #  .#...## ##.......##  ##...# ##........# #..# #  #...####...###..## ##.# ### Ch˵ChChʸCh3ChxChChCh2ChnChaCh,ChCh|Ch,Ch"ChCh,ChChlChChPChChChChPChChCh ChChQChYou climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  You see here 7 stones.ChCh _ChChCh}ChChCh##.....#########....####....................### #....##.........### ##...###...####..## #...####...#### ...## ##............## ..## ##...... ..## ##.............. ...#####......(............10 ....##.....................####.........####....###...# ## .Chj##........### ##...###...###..# ####......## ##....##......... # #........######................  ##..........##......................##.......#####....####......#####.....# ##..## ##.ChChChwqChrChrCh}ChCh%BChބ,ChnChChc,ChChōChi,ChCh)Ch,ChChOChVChҘChOChƚChChoChCh[ChChChChjChCh$ChChCh@ChCh4Ch8l..###### #####......## ### #.......####.### ###..##.....#########....# ###....................###  #....##......## ##...###...############# #...####...######...# #............##)#.###2............###.'[#Ch`...........## #)### ....(.............# ##. ...........####..## ###### ...####....###...# ##..# ##....# .### ##...###...###..#####.....# ##....##..................# .######.....................>...#Ch׳Ch!ChCh,ChCh\"ChH)Ch)nCh +Ch-Ch/,Ch1Ch4Ch6Ch7ChJ8Ch:Chd<,Ch=Ch?ChA,Ch"CChmEChG,ChuJChQM..........# #......###.........## ##......###### #####......## #...... .## #.......### .### ###..#......#.. ...#########....##..............# ChQ................###.........................####.........####........@#########......#34.6 (7.0) #...####............##...##.....###..)#.###.#.....#Ch RV...###.'[#.'...... #)###.#....................# ##...#####... ..........####..## ###### ###. ....###...# ##..# ##....# # Ch TS#...###..#####.....# ChYChZCh3ChChfCh2,Ch,Ch,ChChCh,ChChChChLChCh"ChvChݪChChCh,ChnCh0Ch¶,ChCh޹Ch$ChChChCh,Ch]Ch~ #....####..........##  ##...## #####.......### # ####....## ##..Ch(## ######........## ##[. ...............# #...........## ## #### ####### #>.# ChR#.......######  ###..#...@..#.........## 43.6 (9#######....##Ch........## ......###.............# ...####............# ####.........#########......# ####............##...##.....# ##...........)#.###.#.....#####Che..........###.'[#.'......... .............## #)###.#..........ChChChCh 3ChCh Ch2,Ch,Ch,ChChCh[,Ch]ChCh,ChCh Ch8 ,Ch ChChN,ChChcCh ,ChdCh;ChChChChCh]!Ch!Ch"Ch'f#................# #................### ###  #....####..........## ##.#  #ChZ(2...## #####.......### ###.##  ## ##........####..##  ..## ##[............##  ......# #.............##  ......## ##..........#..#  #......## #.Ch(r.>.###.##  52.......####..## ##.#  #..#......#.........## #.##  ##..............## ##.#  Ch0)W...###.............# #.##  ...####............# ##.#  ..#########......# ##### ##...##.....# ##..# )#.###.#.....##### ##.### Ch)Ch-Ch.Chp3ChxrChV{Ch|,ChBChy,ChCh,Ch ChChp,ChoChƑp.#  .....### ###  .####..........## ##.#  #Ch2# #####.......### ###.##  ## ##........####..##  .## ##[....##  # #....##  Chu## ##....#..#  ...## #........@.###.##  6.6 (4 ....####.........## ##.#  ......#.........## #.##  Ch0#..............## ##.#  ##....# #.##  ###....# ##.#  #########......# ##### ##...##.....# ##..# Chqp)#.###.#.....##### ##.### ChؓChAChBa _There is an escape hatch in the floor here.Ch7.6 (1 _Ch#Ch$) #Chd%#####..###########..... Ch&' #Ch&=........................ Chg'f #...........................#### Ch( #..........)................# Ch( #.......(.#####..#########..# Ch) ########..# #..# #..# Ch+ Ch+#..# #..# #.)# Ch9. #..# #..# #..# 9 #..#####@.# #..#  #.# #..#  ########### #### Ch/Ch0Ch5ChqCh &8.4 (1.8ChuCh ChCh=_You slide downwards. The hatch slams shut behind you.ChChIChChACh,ChnChCh,ChChiChChChChCh,ChCh c#.......###### #......# #.....# #.<......# #.Ch G#####..# ####### #........#####..###########...... #................................ #...........................##### #..........)....@...........# 63.4 (5.0 #.......(.#####..#########..# ########..# #..# #..# Ch #..# #..##.)##..# #..##..# #..#####..# #..# Ch #.........# #..# ########### #### Ch~ ChChCh֠ 3Ch7 Ch& Ch Ch ,Ch ,ChO Ch6 ChU Ch Chv Ch\ Chۻ Chj Ch Ch Ch Ch Ch Ch Ch Ch Ch! Ch Ch Ch Ch4 Ch0 Chc Ch Chd Ch #####................. .##################........ .# #..)..... .# #..###### <# #..# ####..# #..# ####..###########÷###### ...... .........@..######.#####..72.4 (9 Ch ..)................# #.# #.# .#####..#########..# #.# #.# .# #..# #..# #.# #.# .# #..# #.)# #.# #.# .# #..# #..# #.# #.#  .#####..# #..# #.#####.#  ........# #..# #.......#  ############# ######### Ch Ch Chi Ch5 Ch Ch"Ch+*Ch+Ch -ChT5nCh6ChACh.CChEChFCheGChHChJChLChO,ChQChS,ChiUChWCh.Z,Ch[Ch^Ch'a,ChcChHj].........######## #.....................#### ################............ #..(.......>......ChjG #..##########..... #..# #..... ..# #..... Ch8k#########÷##########.............81.Chk######.#####........... ..........# #.# #.###....... ########..# #.# #.# #....## Ch l#..# #.# #.# #....# #.)# #.# #.# #....# Chlx#..# #.# #.# #....# #..# #.#####.# #....# Chl#..# #.......# #....#Ch3ChvChxChyChw|ChChChChCh Ch! ChAYou see here a bullfrog skeleton.ChjChW Chܓ_Ch-ChChNCh)ChCh͝ChCh?ChChChԥChChܧCh: ChӬ  ChkThings that are here:  Ch6 javelins; a +0 hand axeChCh Ch"_ChqChChhChChChOChChƽChCh$ChChChChChChChCh ChChChChBChZCh*ChChChChRChChCh Ch,1#...# Ch-##### Chh Ch<#...# #Ch..###Ch? Ch0#...# Ch|#...#Ch.Ch......#ChW#...######Ch..#####...# Ch######............# #..# #...# ChI..................####..# #...#Ch ...ChV.......# #...#Ch" Ch#..(ChX6......#####...#Ch94.4 (1Ch 3.0)Ch[ Ch2#..##Ch$##....Ch9#Ch Chzz#..# #........Chu..# #............... ChP.......÷##########......###Ch[ ##...# Chu........................# #...#Ch-  Ch5a######.#####............# #...#Ch-  Chv# #.# #.###........# #...#Ch-  ChS# #.# #.#ChL-##### #...#Ch/ ChChChChK  Ch Chi U_There is a stone staircase leading down here.ChJChUChCh5Ch .0) Ch _ChChӯChð8...#######......########..##..### Ch|...............## ##....## Ch۳...........[...# ###### ...............## ..##............#.## # #### ## ####### 10........@..## ###.....#.............####.####.......#Ch ChJd#.## ##.........##Ch Chw#.# ###.....###########..Cht Ch/f#.# ####### ###Ch Ch ChY,### Ch Ch ChCh2ChCh0Ch1&6.9 (2.5Ch5Ch9 Ch9 Ch:_You climb downwards. Ch;S_There is a stone staircase leading up here.ChdOChPChiQChSCh8^Ch:aChh Chh_ChjCh{mCh pChpCh}sChDvChxChyCh~{Ch&ChƂChChمChCh)X#....# ##...........##... Chf##...## ##.............#... ChM ##...## ##........)......### Chp ##...#######......########..##. Chf  Ch...##Chǐ ##.... Ch, ##.Ch 6[...#Ch##### Ch- #...Ch*..##Ch ##...##ChI..# Ch.##..#####Cha...## Ch<800.9 (4.0 Ch–F#..## ##ChQ_...## Ch..## #.....## ### .## #...<..## ### ## #..............####... # #..####................. #.## ##.........##.....#.# ###.....##########.########Ch ChChy Ch Ch ChK Ch Ch Ch ChI Ch Ch Chj Ch Chv# Ch~% Ch2& Ch' Ch) Ch+ Ch, Ch+. Ch4 Ch5 Z #...## #ChY6 .## Ch6  #...# #.........##Chv7 | #...## ##..Ch8 .Ch8  #....# ##...........#Ch$9  ##...## ##.........Ch9  ##...## ##........).....ChE:  ##...#######......########.Ch:  ChZ; Ch; ...##Chj< ##Ch<  Chu= ##.Ch= 6[...#Ch> #Ch ? 4Ch?  Ch@ ,#...Ch@ ..##ChgA  ChA 9##...##ChB G..# ChC & ##..#####ChC O....## Ch(D @ ##..## ##ChD .##Ch:E  ChE X ##..## #..ChGF ##ChF ChZG K##..## #...ChG =<..## ##ChdJ W  ##..## #..............####.  ...## #..####............. ChN Ch/P ChM3ChPCh]Ch2_,ChcXChdChYfChg,ChhChjChlChlCh9mChnChoChpChpChqChrChHsChsChw   #...>..##### #...###   ##...#### ##...###   #...## #......   #...# #...... ChIx  #...## ##   #....# ##.   ##...## ##......   ##...## ##........   ##..@#######......##10.9 (6 Chx  #...............##   ##...........[...#   .........##   ##...##.....# Ch"y0  ##..#####....##   ##..## ##...........   ##..## #....#   ##..## <Chy,ChL}Ch~Ch] 4Ch Ch Ch04ChbChgJChChˈ QCh2ChCh3ChChݧChoChtChCh+ChChChCh+ChChIChICh޺ChPChChCh8Ch8 Ch###....#.ChX  #######.........Cha  ###........####ChE  #...>..##### #Ch  ##...#### ##Chm  #...## #Ch  #...# #Ch  #...## ##Ch  #.@..# ##..Ch#4.9 (4Ch6 Ch ##...## ##...Ch_  ##...## ##....Ch  ##...#######.....ChZ  #......Ch ...ChN  ##.Ch[...ChO  #...Ch7..Ch[  ##...##ChK.Ch9  ##..#####Ch` .ChChChChChJ+Ch,Ch0-Ch.Ch7Ch9Ch@ChAChCChEChjFChGChIChvKChZLChMCh aChcChcChdChfChuhCh?iCh  There is an escape hatch in the floor here. _ ######..#   ##.# #  #.## ##  #..# ##  #..#  ##..####..#  ###....#...## ######...........# ###.@......####...##20.9 (6 #...>..##### #...### ##...#### ##...## #...##  #...# # #...## ##. #....# ## ##...## ## ##...## ##Ch5I[11;76HChChAIChLCh3TChT,ChtUChVChgWChW,Ch\n #### ##..# ##<. ##.# ##.. #.## ##.. #..# ##.. #..# ##.. ##..####.. ###....#...## #######....## Ch]###.....@..####...##.##.4.9 (4 #...>..##### #...###.##. ##...#### ##...### #...## #........# #...# #....Ch,` #...## ##.... #....# ##.... ##...## ##.... ##...## ##........)ChaCh cCh'IChChChLChCh-Chִ#.............### #....###..########...# ##..######..# ##<.###..##.# ##..###.## ##..##...###..# ##..##..#..# ##..##..###.. ##..####..##..##=##. ###..@.#...##..##[..#ChK`9.9 (5#######...........##..##..#####........####...##.##..##..#...>..##### #...###.##..##..##...#### ##...###.##..##Ch#...## #........##..###...# #.........##..##...## ##.........###....# ##...##Ch4ChŹChnChj Chk Chl Chm Chv Chw Ch} Ch Ch4 Ch2 Ch Ch Ch9 Ch Chs Chm Ch Chs Ch- Ch' Ch Ch Chm Cho Chӛ Ch9 Ch Ch Chd Chġ Ch Cht Ch Chf Ch Ch Ch Ch} Ch7 Ch/ Ch Ch{ 8 Ch /##.# Ch 6  Ch4 8#.## # Chô !  ChN Ch 8#..# ## Chj Ch  Ch 7..# ##. Ch ChM ! Ch ##.. Ch Ch k ###....#...# Ch Ch: U######...........# Chü ChW U###........####... Ch Chu  #...@..##### #...###Ch #38.9 (9 Ch   ##...#### ##. Ch=  #...## #..... Ch  #...# #... Chn  #...## ##... Ch  #....# ##..... Ch q  ##...## ##...... Ch7 e  ##...## ##..... Ch I  ##...#######......##ChX ChJ Ch3 Ch  ChW Ch S_There is an escape hatch in the floor here.Cha 4Ch Ch; Ch H9.9 (1 _Ch " ########################### ..........................# 1 Ch- .##########.#...@....####.# .#### #.#.#.#.#..####.##### ....# #.#.#.#.#..##..... ....# #.#.#.#.#....[.......# ....### #.#.#.#.#.###.###..< ......#####.#.#.#.#.# #..... ....#.##........#.#.###..#####.# ....#.##....................##.# .......#........#.#)###.<##.....Ch Ch Ch'.40.7 (1.8Ch+ChR-K _You slide downwards. The hatch slams shut behind you.ChKChLChDNCh{ZCh\,Ch}`XChnaCh]cChe,ChfCh7iCh,jChjChkCh{nChp,ChqChsChu,Ch(wChm}########################## .........................# ##########.#........####.# #### #.#.#.#.#..####.######## ...# #.#.#.#.#..##..........# Ch}...# #.#.#.#.#....[.......#.# ...### #.#.#.#.#.###.###..<....#####.#.#.#.#.# #........... ...#.##........#@#.###..#####.#.#6.7 (6.0..#.##....................##.#....#........#.#)###.<##.....##Ch\~$..>................#####..## .##...#............###.## #..## .###.##.......##.#####.# #.[# #......[...##..###..# #... .# #.#................## ##.#. .###....Chly.[....## #.###.ChChLJ Ch): Cha; Ch= ChG ChO ChQ ChU ChX Ch[, Ch3] Ch_ Ch_b, Ch>......# #.#.#.#.#....[......### #.#.#.#.#.###.###..< .........#####.#.#.#.#.# #....... .......#.##........#.#.###......#.##.............#.......#........#.#)###.<##... #.#.....#..>................##### #.#..##...#............###.## # #.#..###.##.....@.##.#####.# 51.7 (5 #.#..# #[...##..###..# # #.#..# #.#................## #.#..###.....[....## #. #........#.~...≈~...~......#### .....###.#..~~~≈ Ch"~.~.~~.........##.# #.#..~.≈≈≈.~.~~.~..#########.# #.....~~≈≈.~~~~~...##### ....# ###.~..~~~.~≈≈~≈.......### Ch Ch'  Ch  Ch  Ch  Ch  Ch B Ch  Ch  Ch>  Ch  Ch  Ch<  Ch  Ch E. Ch\ Y.##........#.#.###..#####.##....................##.#........#.#)###.<## #.#.....#..>....... #.#..##...#. Ch ....###.## #.#..###.#..##.#####.# ## #......[...##..###..#  Ch ) #.#.........## #.....[....## #.4.7 (3 Ch U.......#.~...≈~...~......##### .....###.#..~~~≈~.~.~~...........#.~..~~~.~≈≈~≈. .##### #..≈~.≈~.~~≈~...####.... .##..~~≈≈~..~~~...# ##### .##.~~≈≈~≈...≈≈~..# Ch Ch, Ch1B ChI#.>........#####. .#..##...#.....###.## #. .#..###.##.##.#####.# # .#..# #......[...##..###..# #. .#..# #.#................## ##. .#..###.............[....## #. ........#.~...≈~...~......######. ....###.#..~~~≈~.~.~~............ ###.# #.#..~.≈≈≈@~.~~.~..########7##.# #.....~~≈≈.~~~~~...##### # ###.~..~~~.~≈≈~≈#### ##### #..≈~.≈[ ChLG36m~.~~≈~...####..... # #..~~≈≈~..~~~...# ###### # #.~~≈≈~≈...≈≈~..# ##≈~≈≈≈~....~~~..# #....# #≈≈≈≈~~.....~~~~# #..#.# #≈≈≈≈~..>.~.~~~.# Ch  Che  Ch # #.#..## #.............[....## #.# ........#.~...≈~...~......##### ....###.#..~~~≈~.~.~~........... ###~.≈≈≈.~.~~.~..######## ###.# ~~≈≈.~~~~~...##### # ###.~..~~~.~≈≈~≈.......#### ##### #..≈~.≈~.~~≈~...#### # #..~~≈≈~@.~~~...# 61.7 (4 #.~~≈≈~≈...≈≈~..# ###### #≈~≈≈≈~....~~~[ Ch 40m..# ....# #≈≈≈≈~~.....~~~~..#.# #≈≈≈≈~..>.~.~~~# ...#.# #≈≈≈≈~~...)~~ ...#.# #≈≈≈≈~.~.~.~≈~~.## .###.# #~~≈≈≈~÷~~~≈≈....########  ...≈≈≈~≈~~~~~............  Ch 3 ChL Ch ChX Ch, Ch+! Ch# Ch%, Ch& Ch( Ch*, Ch0, Ch2###~.≈≈≈.~.~~.~..######## ###.# ~~≈≈.~~~~~...##### # ###.~..~~~.~≈≈~≈.......#### ##### #..≈~.≈~.~~≈~...#### # #..~~≈≈~..~~~...#  #.~~≈≈~≈...≈≈~..#  Ch;5###### #≈~≈≈≈~....~~~..# ....# #≈≈≈≈~~.....~~~~# ..#.# #≈≈≈≈~..@.~.~~~.# 5M) +11 longbow of the Tick {drain, rPois} Fire: M) +11 longbow of the Tick {drai..≈≈≈~≈~~~~~... ...#### #...≈≈~≈≈.~.~~...######## #.#...# #..~~~~.~≈.......# ......# #..~...~.~....~..# ..#.### #...........÷....# Ch8 Ch:\ _There is a staircase to the Lair here. Ch ChA staircase to the Lair. A staircase leading to the Lair of Beasts. Most adventurers find the Lair of Beasts to be an exciting change of climate. And indeed, there is something to be said about getting gored, mauled and eaten  Chprather than sliced, burnt or stabbed. The Lair contains the entrances to one of the Swamp or the Shoals, one of the Snake Pit or the Spider Nest, and to the Pits of Slime. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads. You are here. (>)go down.Ch7} ChM ,###.# #.#..~.≈≈≈.~.~~.~..######## dfuk273 the Markshuman ###.# #.....~~≈≈.~~~~~...#####Human of Ashenzari **.... ....# ###.~..~~~.~≈≈~≈.......#### Health: 105/105 ======================== Chk ##### #..≈~.≈~.~~≈~...####..... Magic: 21/21 ======================== ##..~~≈≈~..~~~...# ###### AC: 35Str: 21 ##.~~≈≈~≈...≈≈~..#EV: 15Int: 9 ###### #≈~≈≈≈~....~~~..#SH: 0Dex: 20 #....# #≈≈≈≈~~.....~~~~#XL: 14 Next: 43% Place: Dungeon:11 #..#.# #≈≈≈≈~..@.~.~~~.#Noise: ---------  Time: 17865.7 (4.0) ...#.# #≈≈≈≈~~...)~Ch F~~..#M) +11 longbow of the Tick {drain, rPois} ...#.# #≈≈≈≈~.~.~.~≈~~.##Fire: M) +11 longbow of the Tick {drai .###.# #~~≈≈≈~÷~~~≈≈....######## ...#.# #..≈≈≈~≈~~~~~............ ...#### #...≈≈~≈≈.~.~~...######## #.#...# #..~~~~.~≈.......# ......# #..~...~.~....~..# ..#.### #...........÷....# _You climb downwards. _There is a stone staircase leading up here. _There is an escape hatch in the floor here. _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you. _There is a staircase to the Lair here.Ch Ch& ChѪ Ch Ch7 Ch7 Ch 26.7 (1 _Ch ChT  PP  #PPP  . ####...PP  ....###.....PP. Lair:1 .......@#  ....P.###  ....#  ... . Chl &{ChJ-7.5 (1.8ChNChS _You climb downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here.Ch]2The floor.Chn Ch dfuk273 the MarkshumanHuman of Ashenzari **....Health: 105/105 ========================Magic: 21/21 ========================PPAC: 35Str: 21#PPPEV: 15Int: 9. ####...PPSH: 0Dex: 20....###.....PP.XL: 14 Next: 43% Place: Lair:1.......@#{Noise: ---------  Time: 17867.5 (1.8)....P.###Chk _M) +11 longbow of the Tick {drain, rPois} ....#Fire: M) +11 longbow of the Tick {drai.... _There is an escape hatch in the floor here. _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you. _There is a staircase to the Lair here. _You climb downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here.Cha Ch ChnK PP# #PPP.. ####...PP.###.....PP.<#{.P.###.#.. .... .+... ..P## ## #ChxWI80 _Chk]  PP#+# #PPP.. ####...PP.###.....PP..<#{.P.###.#.#....#...+.#....P#.P#.## # ###9Chj Ch;Ch%,Ch(Ch)Ch +Ch- Ch.Ch?/_You open the door.ChM3ChJ4Ch45Ch|6Ch2;Ch;##ChU< PPCh<@###+##.Ch|=#PPPCh>W....... ####...PPCh>K.......###.....PP.ChE?|..........<#{ Ch?`.......P.### Chq@Q..#.# ChAP...# ChA*# Ch"B74.5 (5ChB@.P#.ChNC[+P#.#######ChCW. ## ChuDCh?EChEChcF ChrGChJChrN ChOChOC_There is an open door here.Ch ## PP#+##.# #PPP.# ####...PP.###.....PP.....<#{.P.###.#.#...#'.#.P#.##+P#.#######  . ##Ch-H5.5 (1 _Ch6Ch{Ch H ## PP#+##.# #PPP.# ####...PP.###.....PP.Ch ...<#{.P.###S.#.#.#.'.#.P#.#Chv #+P#.########. ##S   water moccasin (asleep)Ch p  A water moccasin comes into view.Ch [.SSCh &6Ch Ch 8 _The water moccasin hisses angrily.Chk ## PP#+##.# #PPP#.# ####...PP#.###.....PP.#..<#{#Chl).P.####.#.##.S.#+.'.##.P#.##+P#.#######  #. ###ChmChʂChChjE..SChe&7Ch9ChCh~=ChAA water moccasin. A largish venomous brown snake. It usually lives near water, and is an able swimmer. Max HP: ~27Will: +AC: +EV: +++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: Low Class: Natural Size: Small Int: Animal ChBSpeed: 140% (swim: 233%) (normally travels faster than you) You have about 69% to hit with the +11 longbow of the Tick. It has about 43% to hit you. Attack Max Damage After Damaging Hits Bite 10Poison It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. [!]: Description|QuoteChh Chz ##PPdfuk273 the Markshuman######+##.##PPPHuman of Ashenzari **....#.........# ####...PPHealth: 105/105 ========================#.........###.....PP.Magic: 21/21 ========================Ch{ ?#............<#{AC: 35Str: 21#.........P.###EV: 15Int: 9#.........#.#SH: 0Dex: 20#...........#Ch| XL: 14 Next: 43% Place: Lair:1+...S..@..'.#Noise: ---------  Time: 17877.5 (1.0)#.........P#.#M) +11 longbow of the Tick {drain, rPois} ###+P#.#######Fire: M) +11 longbow of the Tick {drai#. ###Ch S   water moccasin _You climb downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here. _You open the door. _There is an open door here.  A water moccasin comes into view. _The water moccasin hisses angrily.Ch= Chq Ch{>##ChRPPdfuk273 the Markshuman######+##.##PPPHuman of Ashenzari **....#.........# ####...PPHealth: 105/105 ========================#.........###.....PP.Magic: 21/21 ========================#............<#{AC: 35Str: 21#.........P.###EV: 15Int: 9#.........#.#SH: 0Dex: 20#...........#XL: 14 Next: 43% Place: Lair:1+...S**@..'.#Noise: ---------  Time: 17877.5 (0.0)#.........P#.#M) +11 longbow of the Tick {drain, rPois} ###+P#.#######Fire: M) +11 longbow of the Tick {drai#. ###S   water moccasin Ch[18d A water moccasin comes into view. _The water moccasin hisses angrily.  Fire: M) +11 longbow of the Tick {drain, rPois}ChR"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (69% to hit)Ch*##PPdfuk273 the Markshuman######+##.##PPPHuman of Ashenzari **....#.........# ####...PPHealth: 105/105 ========================#.........###.....PP.Magic: 21/21 ========================Chy#............<#{AC: 35Str: 21#.........P.###EV: 15Int: 9#.........#.#SH: 0Dex: 20#...........#XL: 14 Next: 43% Place: Lair:1+...S((@..'.#Noise: ---------  Time: 17877.5 (0.0)#.........P#.#M) +11 longbow of the Tick {drain, rPois} ###+P#.#######Fire: M) +11 longbow of the Tick {drai#. ###S   water moccasin (drained)  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (69% to hit)  You shoot an arrow. The arrow hits the water moccasin!  You drain the water moccasin.Ch%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (69% to hit)  You shoot an arrow. The arrow hits the water moccasin!drain the water moccasin.  The water moccasin is severely wounded.Ch|"N.S.Ch_$>===8.4 (0.9 _Chw+Ch1Ch~##PPdfuk273 the Markshuman######+##.##PPPHuman of Ashenzari **....#.........# ####...PPHealth: 105/105 ========================#.........###.....PP.Magic: 21/21 ========================#............<#{AC: 35Str: 21#.........P.###EV: 15Int: 9#.........#.#SH: 0Dex: 20#...........#XL: 14 Next: 43% Place: Lair:1+....S*@..'.#Noise: ===------  Time: 17878.4 (0.0)#.........P#.#M) +11 longbow of the Tick {drain, rPois} ###+P#.#######Fire: M) +11 longbow of the Tick {drai#. [40Ch‡m###S   water moccasin (drained)  You drain the water moccasin. _The water moccasin is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (severely wounded, lightly drained, 69% to hit)Chl##PPdfuk273 the Markshuman######+##.##PPPHuman of Ashenzari **....#.........# ####...PPHealth: 105/105 ========================#.........###.....PP.Magic: 21/21 ========================#............<#{AC: 35Str: 21#.........P.###EV: 15Int: 9#.........#.#SH: 0Dex: 20#...........#XL: 14 Next: 43% Place: Lair:1+....S.@..'.#Noise: ===------  Time: 17878.4 (0.0)ChK*#.........P#.#M) +11 longbow of the Tick {drain, rPois} ###+P#.#######Fire: M) +11 longbow of the Tick {drai#. ###S   water moccasin (drained)  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (severely wounded, lightly drained, 69% to hit)  You shoot an arrow. The arrow hits the water moccasin!!  You kill the water moccasin!ChV^.( Ch9g9..Ch~49.3 (0.9 _ChkChChS Ch# ChC Ch Ch XCh- ,Ch ChQ @ ## PP ######+##.# #PPP #..# ####...PP #..###.....PP. #..<#{ #..P.### #..#.# #..# +....@....'.#---81.3 (2.0 #..P#.#Ch J ###+P#.####### #.#### #+---Ch Cha ChL{Ch4|Ch}ChChXCh,ChQChv7 _You open the door.Ch-3ChlChu#.........# ####...P #.........###.....PP #.....<#{  #..P.###  ##.#  #.... +.........'.#Ch# #.........P#.# ###@P#.#######4.3 (3 #.####  #+.  . .#.#Ch3....ChܡCh֤ChbQ _There is an open door here.ChlY ChZ Ch] Cha Chi Chr P _Ch w ,Ch8y Ch} 7 _You open the door.Ch 3Ch Ch  ...<#{ P.### #.#.# #....# +.........'#.........P#.####'P#.####### #.####  #@.# 7#...# #...##.##. ..#. ...#. ChL ...#$ ...# _Found 7 gold pieces.Ch} Ch Q _There is an open door here.ChChȸCh!ChChCh$ _Ch,ChChChChZ#.# #...........# +.........'.........P#.####'P#.####### #.#### Ch ##'.# #...# #.9.3 (2# ... ......#.#Ch$ ...# ##.#P. .#..ChChyChCh&3Ch'Ch$+ChC7XChD:Ch;Ch;Ch>ChECh KChKChQ +.'.# #..P#.# ###'P#.####### #.####  ##'.# ChR..#  #...# #.#.#># #@....#92.3 (3 #.#.....+ #.....#.# #$#...# #ChT #.#.#.# P...#.. #.# .# ...ChVChZ; _Found a stone staircase leading down.ChJ Ch}K ChL Ch O ChgS ChX BCh[ ,Ch\ Ch^ ChVd ,Che Chj ,Chk ChZp Chp  #.####  ##'.# #  #...# . #...#.#.#.#>#.....#.#Chq #.....+....#.##...# #6.3 (4.#.# P...#... ##.## .#.###Ch#r Chr Chu Ch(z > _You now have 703 gold pieces (gained 7).Cho Ch- 3Chz Chj XCh ,Chi Ch Ch Ch Ch Ch Ch Chx Ch Ch Ch ,Ch Ch Ch ,Ch Ch Ch ,Chy Ch Ch ,Ch Ch+ Ch# Chk$ Ch& ,Ch) Chf* ,Chh, Ch/ ChJ0 Ch0 Ch?2 Ch5 ChY6 Ch6 Ch8 ChK< Ch< Chf= Ch> ChB Ch~B ChB Ch9D ChG ,ChvH ChMJ ChtM ,ChPN ChP 7 _You open the door.Ch+S 3ChS Ch4V @  There is an open door here.ChY ChZ  _ChZ Ch[ Ch` Ch` Ch]a Chjb Che Ch}f Ch g Chg Chk Chk ,Chm ChUt ,Ch|u Ch w Ch{ 8#...........# +.........'.# #.........P#.# ###'P#.####### P#.#### PPCh8| ##'.# ### P.P#...# ... .. #...#.#.# ####.##.##.#.#>#.# ##@.......#.....#.###..##..##.#.#.....'...## l.Y#.....#.##### #Ch| _#.#...#.###.#.#.#.# l   komodo dragon (asleep)#P...#...##Y   yak (asleep)##.###..#.##.........#Ch,} Ch 918.3 (22.0)  A komodo dragon and a yak come into view.Chu Ch] \  The komodo dragon hisses angrily. You hear a bellow! x2Ch l.YYlYY 2 yaksChY 4=9.3 (23Chř ChV V _A yak comes into view. Ch2The floor. Ch0  #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 43% Place: Lair:1#.#.#>#.# ##@.......Noise: =--------  Time: 17919.3 (23.0)#.....#.###..##.l##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## .YYFire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#[44 Ch1 m.#l   komodo dragon#P...#...##YY 2 yaks##.###..#.##.........# _You now have 703 gold pieces (gained 7). _You open the door. _There is an open door here.  A komodo dragon and a yak come into view.The komodo dragon hisses angrily. You hear a bellow! x2 _A yak comes into view. Ch3 A komodo dragon. An enormous monitor lizard more than capable of preying on large animals. Max HP: ~44Will: +AC: ++EV: ++ Threat: High Class: Natural Size: Large Int: Animal Speed: 100% (swim: 166%) You have about 83% to hit with the +11 longbow of the Tick. It has about 51% to hit you. Attack Max Damage Bite 34 It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. [!]: Description|Quote!Ch:A #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 43% Place: Lair:1#.#.#>#.# ##@.......Noise: =--------  Time: 17919.3 (0.0)#.....#.###..##.l##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## .YYFire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#!Ch\.#l   komodo dragon#P...#...##YY 2 yaks##.###..#.##.........# _You now have 703 gold pieces (gained 7). _You open the door. _There is an open door here.  A komodo dragon and a yak come into view.The komodo dragon hisses angrily. You hear a bellow! x2 _A yak comes into view.!Ch  #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######!Ch. PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9!Ch #...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 43% Place: Lair:1#.#.#>#.# ##@**.....Noise: =--------  Time: 17919.3 (0.0)!Ch #.....#.###..##*l##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## .YYFire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#l   komodo dragon#P...#...##YY 2 yaks##.###..#.##.........#The komodo dragon hisses angrily. You hear a bellow! x2 _A yak comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (83% to hit)!Chb  #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######PMagic: 21/21 ========================#.####PP!Ch AC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#!Ch RXL: 14 Next: 43% Place: Lair:1#.#.#>#.# ##@((.....Noise: =--------  Time: 17919.3 (0.0)#.....#.###..##(l##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## .YYFire: M) +11 longbow of the Tick {drai!Ch E#.....#.#######.#...#.###.#.#.#.#l   komodo dragon#P...#...##YY 2 yaks##.###..#.##.........#!Ch Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (83% to hit)  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon is moderately wounded.!Chs!Ch8u!Chw!ChƑ..l..YY.==20.2 (0.9 _!ChM"Chd' "Chq#...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35"ChLsStr: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#"ChCuTXL: 14 Next: 43% Place: Lair:1#.#.#>#.# ##@**l....Noise: ===------  Time: 17920.2 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## YY.Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#l   komodo dragon#P...#...##YY 2 yaks##.###..#.##.........#You shoot an arrow. The arrow hits the komodo dragon! _The komodo dragon is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}"ChMx_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 83% to hit)"Ch~  #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######PMagic: 21/21 ========================#.####"Ch PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 43% Place: Lair:1"Ch! #.#.#>#.# ##@(((((((Noise: ===------  Time: 17920.2 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## YY.Fire: M) +11 longbow of the Tick {drai#.....#.######"Ch #.#...#.###.#.#.#.#l   komodo dragon#P...#...##YY 2 yaks##.###..#.##.........#"Ch Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 83% to hit)  You shoot an arrow.  The arrow barely misses the komodo dragon."Ch "Chu "Chk "Ch3 .l......   yak"Chx 21.2 (1 _"Ch "ChG& #Ch^ #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================#Ch###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# ...#ChE..SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 43% Place: Lair:1#.#.#>#.# ##@*l.....Noise: ===------  Time: 17921.2 (0.0)#ChL#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## Y..Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.##Ch؏l   komodo dragon#P...#...##Y   yak##.###..#.##.........#You shoot an arrow. _The arrow barely misses the komodo dragon.#ChFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 83% to hit)#Ch #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.##ChHealth: 105/105 ========================###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15#ChRInt: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 43% Place: Lair:1#.#.#>#.# ##@(((((((#ChNoise: ===------  Time: 17921.2 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## Y..Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.##Ch ##.#.#.#.#l   komodo dragon#P...#...##Y   yak##.###..#.##.........#Fire: M) +11 longbow of the Tick {drain, rPois}#ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 83% to hit)  You shoot an arrow.  The arrow closely misses the komodo dragon.#Ch{#ChK}#Ch#Chʃl......YY.Y 2 yaks#Ch42.1 (0.9 _#Ch#Ch#Ch  #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.########Ch" PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 43% Place: Lair:1#.#.#>#.# ##@l......Noise: ===------  Time: 17922.1 (0.0)#.....#.###..##YY##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#l   komodo dragon#P...#...##YY 2 yaks##.###..#.##.........##Ch* You shoot an arrow. _The arrow closely misses the komodo dragon.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 83% to hit)$Ch^ #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================$ChK###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20$Ch#...#.#.# ####.##.#XL: 14 Next: 43% Place: Lair:1#.#.#>#.# ##@l......Noise: ===------  Time: 17922.1 (0.0)#.....#.###..##YY##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#####$ChR -##.#...#.###.#.#.#.#l   komodo dragon#P...#...##YY 2 yaks##.###..#.##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 83% to hit)  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon is heavily wounded.$Ch$Chǰ$ChI$ChY....Y.YY 3 yaks (1 wandering)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  $Ch2^Aim: a komodo dragon (moderately wounded, 83% to hit)  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon is heavily wounded.  A yak comes into view.$Ch9+3.1 (1$Ch$ChE _The komodo dragon bites you but does no damage.$Ch{9 O #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....$Ch.: CSH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 43% Place: Lair:1#.#.#>#.# ##@lY....YNoise: ===------  Time: 17923.1 (0.0)#.....#.###..##Y.##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.######$ChU= -#.#...#.###.#.#.#.#l   komodo dragon#P...#...##YYY 3 yaks (1 wandering)##.###..#.##.........#A yak comes into view. _The komodo dragon bites you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (heavily wounded, 83% to hit)%Ch; #...........#dfuk273 the Markshuman+.........'.#%Ch=Human of Ashenzari **....#.........P#.#Health: 105/105 ========================%Chz>###'P#.#######PMagic: 21/21 ========================#.####%ChQ?PPAC: 35Str: 21##'.# ###%Ch@7P.PEV: 15%Ch@,Int: 9%ChAA#...# .....%ChYBSH: 0Dex: 20#...#.#.# ####.##.#%Ch5C<XL: 14 Next: 43% Place: Lair:1#.#.#>#.# ##@lY....Y%ChDGNoise: ===------  Time: 17923.1 (0.0)#.....#.###..##Y.##.M) +11 longbow of the Tick {drain, rPois} %ChDl#.#.....'...## ...%Ch5GFire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#l   komodo dragon#P...#...##YYY 3 yaks (1 wandering)##.###..#.##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (heavily wounded, 83% to hit)  You shoot an arrow. The arrow hits the komodo dragon!  You drain the komodo dragon!%Ch|L&†%ChMIYYY 3 yaks%Ch%Ch"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin%Ch/!e  %ChUAim: a komodo dragon (heavily wounded, 83% to hit)  You shoot an arrow. The arrow hits the komodo dragon!%Ch}Odrain  You kill the komodo dragon!%Chl%Ch*%Ch(yY.Y..Y..%Ch144.1 (1 %Ch _%Ch"%Ch(%Ch  #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 44% Place: Lair:1#.#.#>#.# ##@Y.Y..Y.Noise: ===------  Time: 17924.1 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.%Ch [34m#.#.#.#YYY 3 yaks#P...#...####.###..#.##.........#You drain the komodo dragon! _You kill the komodo dragon!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)&ChY9  #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######P&Ch: Magic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 44% Place: Lair:1&Chy; #.#.#>#.# ##@Y.Y..Y.Noise: ===------  Time: 17924.1 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#####&Ch> F##.#...#.###.#.#.#.#YYY 3 yaks#P...#...####.###..#.##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)  You shoot an arrow. The arrow hits the yak!  The yak is heavily wounded.&Ch ,&Ch ZY..Y.&Ch -5.0 (0.9&ChM &Ch   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (85% to hit)  You shoot an arrow. The arrow hits the yak!  The yak is heavily wounded. _The yak misses you.'ChI #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9'Ch #...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 44% Place: Lair:1#.#.#>#.# ##@YY..Y..Noise: ===------  Time: 17925.0 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#'ChIYYY 3 yaks#P...#...####.###..#.##.........#The yak is heavily wounded. _The yak misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)'Ch~5 #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#'ChG64XL: 14 Next: 44% Place: Lair:1#.#.#>#.# ##@YY..Y..Noise: ===------  Time: 17925.0 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#YYY 3 yaks'Ch8#P...#...####.###..#.##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak!'Ch:O† 2 yaks'Ch,'ChkZY..Y.'Chu:59 (0.9 _'Ch'Ch+  #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######PMagic: 21/21 ========================#.####PP'Ch, )AC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 45% Place: Lair:1#.#.#>#.# ##@Y..Y...'Ch- \Noise: ===------  Time: 17925.9 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.######'Ch1 '#.#...#.###.#.#.#.#YY 2 yaks#P...#...####.###..#.##.........#You shoot an arrow. The arrow hits the yak!! _You kill the yak!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)'Ch% #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 105/105 ========================###'P#.#######P'ChMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 45% Place: Lair:1#.#.#>#.# ##@Y..Y...'ChrNoise: ===------  Time: 17925.9 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#'Ch@YY 2 yaks#P...#...####.###..#.##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)  'Ch%wYou shoot an arrow. The arrow hits the yak!  The yak is heavily wounded.'Ch0'Ch?;lY..##'Chb?b98/105 --6.8 (0.9(Ch!(Ch   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (85% to hit)  You shoot an arrow. The arrow hits the yak!  The yak is heavily wounded. _The yak gores you!(Ch #...........#dfuk273 the Markshuman+.........'.#(ChBHuman of Ashenzari **....#.........P#.#Health: 98/105 ======================--###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15(ChInt: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 45% Place: Lair:1#.#.#>#.# ##@Y.Y....Noise: ===------  Time: 17926.8 (0.0)(Ch#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#YY 2 yaks(Chb#P...#...####.###..#.##.........#The yak is heavily wounded. (ChS_The yak gores you!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(Ch,oAim: a yak (heavily wounded, 85% to hit)(Chs #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#(ChsHealth: 98/105 ======================--###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9(ChRt2#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 45% Place: Lair:1#.#.#>#.# ##@Y.Y....(ChtNoise: ===------  Time: 17926.8 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai(Ch\uE#.....#.#######.#...#.###.#.#.#.#YY 2 yaks#P...#...##(Chu##.###..#.##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(ChvAim: a yak (heavily wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  The yak is almost dead.(Ch (Ch CY.(ChA -7.7 (0.9(Ch (Ch   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  (Ch "Aim: a yak (heavily wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  The yak is almost dead. _The yak barely misses you.(Ch# (ChH #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 98/105 ======================--###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 45% Place: Lair:1#.#.#>#.# ##@YY.....Noise: ===------  Time: 17927.7 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#(Che .#.#.#YY 2 yaks#P...#...####.###..#.##.........#The yak is almost dead. _The yak barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 85% to hit))ChHD #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 98/105 ======================--###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35)ChKStr: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 45% Place: Lair:1#.#.#>#.# ##@YY.....Noise: ===------  Time: 17927.7 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#YY 2 yaks#P...#...####.###..#.##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak)ChiN (almost dead, 85% to hit)  You shoot an arrow. The arrow hits the yak!  You kill the yak!)ChtPk†   yak)Ch)ChCY.)ChcD968.6 (0.9 _)Chh)Ch4n*ChBq #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 99/105 ======================--###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21*Ch"##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 46% Place: Lair:1#.#.#>#.# ##@Y......Noise: ===------  Time: 17928.6 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...*ChFire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#Y   yak#P...#...####.###..#.##.........#You shoot an arrow. The arrow hits the yak! _You kill the yak!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)*ChO #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 99/105 ======================--###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....*ChSH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 46% Place: Lair:1#.#.#>#.# ##@Y......Noise: ===------  Time: 17928.6 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#Y   yak (drained)#P...#...####.###..#.##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)  You shoot an arrow. The arrow hits the yak!! You drain the yak.  The yak is severely wounded.*Ch,Y*ChZ-9.5 (0.9*Ch\*Ch`  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (85% to hit)  You shoot an arrow. The arrow hits the yak!! You drain the yak.  The yak is severely wounded. _The yak gores you but does no damage.*Ch D #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 99/105 ======================--###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35*Ch Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 46% Place: Lair:1#.#.#>#.# ##@Y......*Ch< DNoise: ===------  Time: 17929.5 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.#Y   yak (drained)*Chc #P...#...####.###..#.##.........#The yak is severely wounded. _The yak gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, lightly drained, 85% to hit)*Ch% #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 99/105 ======================--###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 46% Place: Lair:1#.#.#>#.# ##@Y......Noise: ===------  Time: 17929.5 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#*Ch[5u[44m.#Y   yak (drained)#P...#...####.###..#.##.........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak!†+Ch{w+Ch6R30.4 (0.9 _+Ch #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 99/105 ======================--###'P#.#######PMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9+Ch #...# .....SH: 0Dex: 20#...#.#.# ####.##.#XL: 14 Next: 46% Place: Lair:1#.#.#>#.# ##@†......Noise: ===------  Time: 17930.4 (0.0)#.....#.###..##..##.M) +11 longbow of the Tick {drain, rPois} #.#.....'...## ...Fire: M) +11 longbow of the Tick {drai#.....#.#######.#...#.###.#.#.#.##P...#...####.###..#.##.........#Aim: a yak (severely wounded, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the yak!! _You kill the yak!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,Ch #...........#dfuk273 the Markshuman+.........'.#Human of Ashenzari **....#.........P#.#Health: 99/105 ======================--###'P#.#######,ChPMagic: 21/21 ========================#.####PPAC: 35Str: 21##'.# ###P.PEV: 15Int: 9#...# .....SH: 0Dex: 20#...#.#.# ####.##.#,Chf!{XL: 14 Next: 46% Place: Lair:1,Ch`"#.#.#>#.# ##@†......,Ch#Noise: ===------  Time: 17930.4 (0.0),Ch$#.....#.###..##..##.,Ch%OM) +11 longbow of the Tick {drain, rPois} ,Ch&l#.#.....'...## ...,Ch'KFire: M) +11 longbow of the Tick {drai,Ch(B#.....#.#####,Ch)#,Ch*B#.#...#.#,Ch+9##.#.#.#.#,Ch,:#P...#...##,Ch-N##.###..#.#,Ch|.%#.........# ,Ch/9_You kill the yak!,Chp0@Fire: M) +11 longbow of the Tick {drain, rPois},Ch1Press: ? - help, Q - select action, ( or ) - cycle,Chq2 Shift-Dir - straight line,Ch3;That would be overly suicidal.  ,Chf4Okay, then.,Ch"5,Ch7,Ch7,Ch|=,ChC ,ChD_,Ch~E-Ch 100/105 _-Ch> -Ch) ,-Ch5 -Ch a1=-Ch -Chy 2=-ChN -Ch. -Ch ,-Ch^ -Ch0 ,-Ch< -Ch8 ;3-ChR( B-Ch7) -Ch) ;4-Ch/ ,-Ch@0 -Ch4 ,-Ch75 -Ch9 a5=-ChR: -Ch< 1 _HP restored.-Ch#.# ##.†.....@......l--- ...#.###..##..##..#.... .....'...####.....# | ...#.##### ....#.# . ...#.# ##...#.# -Ch #.#.#.# #.##..#l   komodo dragon (wandering) .#...## ... ... ##..#.# #### #. ......#-Ch 051.4 (21.0)-ChA H---2.4 (22-ChQ -Cht ` _A komodo dragon comes into view./Ch6d........# #..P.P.P.P..dfuk273 the Markshuman ......'.# ..P.PP.P.PPPHuman of Ashenzari **.... ......P#.# ..PP.P.PP...Health: 105/105 ======================== P#.####### ..PP.P..PPP/ChMagic: 21/21 ======================== #####PPPP.PP...AC: 35Str: 21 .# #####P.PPP.PPP.EV: 15Int: 9 .# ... ##...........SH: 0Dex: 20 .#.#.# ####.##.#..#....XL: 14 Next: 46% Place: Lair:1 /Chv.#>#.# ##.†.....@******lNoise: ---------  Time: 17952.4 (0.0) ...#.###..##..##..#.....M) +11 longbow of the Tick {drain, rPois} .....'...####.....# |..Fire: M) +11 longbow of the Tick {drai ...#.##### ....#.# . /Ch...#.# ##...#.# .#.#.##.##..#l   komodo dragon (wandering) .#...## ... ... ##..#.# #### #. ......# _a yak corpse; a komodo dragon corpse /Ch_A komodo dragon comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, 83% to hit)/Ch9^ .l/Ch2*lAim: a komodo dragon (wandering, hasn't noticed you, 83% to hit)/Ch 7........# #..P.P.P.P..dfuk273 the Markshuman ......'.# ..P.PP.P.PPPHuman of Ashenzari **.... /Chٍ ......P#.# ..PP.P.PP...Health: 105/105 ======================== P#.####### ..PP.P..PPPMagic: 21/21 ======================== #####PPPP.PP...AC: 35Str: 21 .# #####P.PPP.PPP.EV: 15Int: 9 /Chݎ s.# ... ##...........SH: 0Dex: 20 .#.#.# ####.##.#..#....XL: 14 Next: 46% Place: Lair:1 .#>#.# ##.†.....@((((((lNoise: ---------  Time: 17952.4 (0.0) /ChI ...#.###..##..##..#.....M) +11 longbow of the Tick {drain, rPois} .....'...####.....# |..Fire: M) +11 longbow of the Tick {drai ...#.##### ....#.# . ...#.# ##...#.# .#.#.#/Ch( #.##..#l   komodo dragon .#...## ... ... ##..#.# #### #. ......#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, 83% to hit)  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon is moderately wounded./Ch" /Ch8 d.....l./Ch: >===3.3 (0.9 _/ChG /ChL 0Ch*7........# #..P.P.P.P..dfuk273 the Markshuman ......'.# ..P.PP.P.PPPHuman of Ashenzari **.... 0Ch......P#.# ..PP.P.PP...Health: 105/105 ======================== P#.####### ..PP.P..PPPMagic: 21/21 ======================== #####PPPP.PP...AC: 35Str: 21 .# #####P.PPP.PPP.EV: 150ChInt: 9 .# ... ##...........SH: 0Dex: 20 .#.#.# ####.##.#..#....XL: 14 Next: 46% Place: Lair:1 .#>#.# ##.†.....@*****l.0ChMNoise: ===------  Time: 17953.3 (0.0) ...#.###..##..##..#.....M) +11 longbow of the Tick {drain, rPois} .....'...####.....# |..Fire: M) +11 longbow of the Tick {drai ...#.##### ....#.# . ...#.# ##...#.# .#.#.#0Chf#.##..#l   komodo dragon .#...## ... ... ##..#.# #### #. ......#You shoot an arrow. The arrow hits the komodo dragon! _The komodo dragon is moderately wounded.0ChbFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, 83% to hit)0ChESd........# #..P.P.P.P..dfuk273 the Markshuman ......'.# ..P.PP.P.PPPHuman of Ashenzari **.... ......P#.# ..PP.P.PP...Health: 105/105 ======================== P#.####### ..PP.P..PPP0ChUMagic: 21/21 ======================== #####PPPP.PP...AC: 35Str: 21 .# #####P.PPP.PPP.EV: 15Int: 9 .# ... ##...........SH: 0Dex: 20 .#.#.# ####.##.#..#....XL: 14 Next: 46% Place: Lair:1 .#>#.# ##.†.....@(((((l.Noise: ===------  Time: 17953.3 (0.0) ...#.###..##..##..#.....M) +11 longbow of the Tick {drain, rPois} .....'...####.....# |..Fire: M) +11 longbow of the Tick {drai ...#.##### ....#.# . ...#.# ##...#.0ChkVq# .#.#.##.##..#l   komodo dragon (drained) .#...## ... ... ##..#.# #### #. ......#Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 83% to hit)  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.  You drain the komodo dragon.  The komodo dragon is moderately wounded.0Ch?0Ch}c....l.0ChS44.2 (0.9 _0Ch0Ch 0Chd........# #..P.P.P.P..dfuk273 the Markshuman ......'.# ..P.PP.P.PPPHuman of Ashenzari **.... ......P#.# ..PP.P.PP...Health: 105/105 ======================== P#.####### ..PP.P..PPP0Ch Magic: 21/21 ======================== #####PPPP.PP...AC: 35Str: 21 .# #####P.PPP.PPP.EV: 15Int: 9 .# ... ##...........SH: 0Dex: 20 .#.#.# ####.##.#..#....XL: 14 Next: 46% Place: Lair:1 .#>#.# ##.†.....@****l..Noise: ===------  Time: 17954.2 (0.0) ...#.###..##..##..#.....M) +11 longbow of the Tick {drain, rPois} .....'...####.....# |..Fire: M) +11 longbow of the Tick {drai ...#.##### ....#.# . ...#.# ##...#.# h m.#.#.##.##..#l   komodo dragon (drained) .#...## ... ... ##..#.# #### #. ......#You drain the komodo dragon. _The komodo dragon is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0Ch Aim: a komodo dragon (moderately wounded, lightly drained, 83% to hit)1ChI........# #..P.P.P.P..dfuk273 the Markshuman ......'.# ..P.PP.P.PPPHuman of Ashenzari **.... ......P#.# ..PP.P.PP...Health: 105/105 ======================== P#.####### ..PP.P..PPPMagic: 21/21 ======================== #####PPPP.PP...AC: 35Str: 21 .# #####P.PPP.PPP.EV: 15Int: 9 .# ... ##...........SH: 0Dex: 20 .#.#.# ####.##.#..#....XL: 14 Next: 46% Place: Lair:1 .#>#.# ##.†.....@((((l..Noise: ===------  Time: 17954.2 (0.0) ...#.###..#1ChLm#..##..#.....M) +11 longbow of the Tick {drain, rPois} .....'...####.....# |..Fire: M) +11 longbow of the Tick {drai ...#.##### ....#.# . ...#.# ##...#.# .#.#.##.##..#l   komodo dragon (drained) .#...## ... ... ##..#.# #### #. ......#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, lightly drained, 83% to hit)  You shoot an arrow. The arrow hits the komodo dragon!  You drain the komodo dragon.1ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  1ChHAim: a komodo dragon (moderately wounded, lightly drained, 83% to hit)  You shoot an arrow. The arrow hits the komodo dragon!drain the komodo dragon.  The komodo dragon is severely wounded.1Chb...l.1Ch45.1 (0.9 _1Ch1Ch{1Ch [ ........# #..P.P.P.P..dfuk273 the Markshuman ......'.# ..P.PP.P.PPPHuman of Ashenzari **.... ......P#.# ..PP.P.PP...1ChR\ uHealth: 105/105 ======================== P#.####### ..PP.P..PPPMagic: 21/21 ======================== #####PPPP.PP...AC: 35Str: 21 .# #####P.PPP.PPP.EV: 15Int: 9 .# ... ##...........SH: 01Ch] QDex: 20 .#.#.# ####.##.#..#....XL: 14 Next: 46% Place: Lair:1 .#>#.# ##.†.....@***l...Noise: ===------  Time: 17955.1 (0.0) ...#.###..##..##..#.....M) +11 longbow of the Tick {drain, rPois} .....'...####.....# |..Fire: M) +11 longbow of the Tick {drai 1Ch^ ...#.##### ....#.# . ...#.# ##...#.# .#.#.##.##..#l   komodo dragon (drained) .#...## ... ... ##..#.# #### #. ......#1Ch^ 0You drain the komodo dragon. _The komodo dragon is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (severely wounded, lightly drained, 83% to hit)1Ch Z........# #..P.P.P.P..dfuk273 the Markshuman ......'.# ..P.PP.P.PPPHuman of Ashenzari **.... ......P#.# ..PP.P.PP...Health: 105/105 ======================== P#.####### ..PP.P..PPPMagic: 21/21 ======================== #####PPPP.PP...AC: 35Str: 21 .# #####P.PPP.PPP.EV: 15Int: 9 .# ... ##...........SH: 0Dex: 20 .#.#.# ####.##.#..#....XL: 14 Next: 46% Place: Lair:1 1Ch .#>#.# ##.†.....@...l...Noise: ===------  Time: 17955.1 (0.0) ...#.###..##..##..#.....M) +11 longbow of the Tick {drain, rPois} .....'...####.....# |..Fire: M) +11 longbow of the Tick {drai ...#.##### ....#.# . ...#.# ##...#.# .#.#.##.##..#l   komodo dragon (drained) .#...## ... ... ##..#.# #### #. ......#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (severely wounded, lightly drained, 83% to hit)  You shoot an arrow. The arrow hits the komodo dragon!!  h 30mYou kill the komodo dragon!1Ch b(((.1Ch& E....1ChCE <76.0 (0.9 _1Ch'P 1ChT 1Ch^ ........# #..P.P.P.P..dfuk273 the Markshuman ......'.# ..P.PP.P.PPPHuman of Ashenzari **.... ......P#.# ..PP.P.PP...Health: 105/105 ======================== P#.####### ..PP.P..PPPMagic: 21/21 ======================== #####PPPP.PP...AC: 35Str: 21 .# #####P.PPP.PPP.1Ch_ qEV: 15Int: 9 .# ... ##...........SH: 0Dex: 20 .#.#.# ####.##.#..#....XL: 14 Next: 47% Place: Lair:1 .#>#.# ##.†.....@.......Noise: ===------  Time: 17956.0 (0.9) ...#.###..##..##..#.....M) +11 longbow of the Tick {drain, rPois} .....'...####.....# |..Fire: M) +11 longbow of the Tick {drai 1Chb ...#.##### ....#.# . ...#.# ##...#.# .#.#.##.##..# .#...## ... ... ##..#.# #### #. ......#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (severely wounded, lightly drained, 83% to hit)  You shoot an arrow. The arrow hits the komodo dragon!! _You kill the komodo dragon!2Ch* 2ChC- 2Chj. 2Ch5 2Ch= 2Ch*M 2ChT 2Ch[ 2Chd 2Chkt 2Chu 2Chz 2Ch B2Ch 2Ch 2ChӘ ,2Ch 2Ch9 P#.# #..PP.P.PP...PP ###### #..PP.P..PPP..P. #PPPP.PP....P.P ## ##P.PPP.PPP... .. ##.............PP2Chԣ  ####.##.#..#....P..P##.†................##..##..##..#.....#.# '...####.....#.@|....# ---##### #....#.#.#.#...# # ##...#.#.....#.# #.##..#.P.#.# # .2Chk ## #... .....# #.# #### P#.###. #.# ## ### 2ChF qP#.# #..PP.P.PP...PP.  #..PP.P..PPP..P.P#PPPP.PP....P.PP # ##P.PPP.PPP...P ##...PP# 2Ch۫ # ####.##.#..#....P..P# # ##.†................. ###..##..##..#.....#.# '...####.....#..@....# ##### #....#.#.#.#...# # ##...#.#.....#. # #.##..#.P.#.# #. ## #... ....#...# . 2Chi T.# #### P#.###. ## ## ## 2ChT .60.0 (4.02Ch G---1.0 (52Ch 2ChZ s _You see here a staff of fire.6Chu6Ch7 6Ch_6ChB6Ch6Ch1 6Ch% 6Ch6Ch6Ch"6ChN## #..PP.P..PPP..P.PP6ChV #PPPP.PP....P.PPP ##P.PPP.PPP...PPP.  ##.............PP# ####.##.#..#....P..P# .†................. ..##..##..#.....#.# .####.....#..|....# ## #....#.#.#.#.@.#  ##...#.#.....#......Y  #.##..#.P.#.###.  #... ....#...# ...Y  #### P#.###.## .. # ## ### #PYY 2 yaks (wandering) 6Ch( 6Ch) 6Ch?* 3.0 (2  6Ch**2 yaks come into view.6Ch+6Ch,6Ch.6Ch-8 6Ch8!6Ch9Y6Ch=:Y6Ch:.6Ch;6YYY 3 yaks 6ChB<(2 wandering)  6Ch<The yak bellows!6Ch5>6Ch>==6Ch?4.0 (36Ch#F6ChJ 6Ch>K6ChK2_A yak comes into view.6ChL7Chc$7ChdG## #..PP.P..PPP..P.PP7Che5dfuk273 the Markshuman7Ch?f\#PPPP.PP....P.PPP7Chf3Human of Ashenzari **....7ChgS##P.PPP.PPP...PPP.7ChOhdHealth: 105/105 ========================7ChhS##.............PP#7ChiYMagic: 21/21 ======================== 7ChZjj####.##.#..#....P..P#7Chk-AC: 357Chk,Str: 21 7Ch[lw#.†.................7Chm-EV: 157Chm+Int: 9 7ChnV..##..##..#.....#.#7Ch;o#SH: 07ChywDex: 20 .####.....#..|....#XL: 14 Next: 47% Place: Lair:1 ## #....#.#.#.#.@*#Noise: ==-------  Time: 17964.0 (0.0)##...#.#.....#.****YYM) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###....YFire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYYY 3 yaks (2 wandering)  The yak bellows! _A yak comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)8Ch<$8ChG## #..PP.P..PPP..P.PP8Chdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.8ChHealth: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 08Ch߬Dex: 20 .####.....#..|....#XL: 14 Next: 47% Place: Lair:1 ## #....#.#.#.#.@(#Noise: ==-------  Time: 17964.0 (0.0)##...#.#.....#.((((YYM) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###....YFire: M) +11 longbow of the Tick {drai8Chz#... ....#...# ....#### P#.###.## ...# ## ####PYYY 3 yaks  Shift-Dir - straight lineAim: a yak (85% to hit)  You shoot an arrow.  The yak bellows!  The yak bellows!  The arrow hits the yak!!8ChW>8Ch?IAim: a yak (85% to hit)  8ChpAYou shoot an arrow.  8Ch2CThe yak bellows!8ChD arrow hits 8ChEthe yak!!  8ChlG0The yak is severely wounded.8ChH8Ch##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 :f{.YY.=Ch370.7 (1 _=ChL,=Ch1=Ch.kz## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#=ChmSH: 0Dex: 20 .####.....#..|....#XL: 14 Next: 49% Place: Lair:1 ## #....#.#.#.#.@.#{Noise: ===------  Time: 17970.7 (0.0)##...#.#.....#*YY.†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYY 2 yaks  You shoot an arrow. The arrow hits the yak!! _You kill the yak!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)=Chۿ U## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 =ChJ #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|....#XL: 14 Next: 49% Place: Lair:1 ## #....#.#.#.#.@.#{Noise: ===------  Time: 17970.7 (0.0)##...#.#.....#(YY.†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYY 2 yaks  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action,=Ch @ ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)  You shoot an arrow. The arrow hits the yak!  The yak is moderately wounded.=ChN ,=ChIP =ChX {Y.Y.YY 3 yaks=ChY 21.7 (1 _=Ch` =ChTc >ChJ## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPP>Ch KHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|....#XL: 14 Next: 49% Place: Lair:1 ## #....#.#.#.#.@Y#{Noise: ===------  Time: 17971.7 (0.0)##...#.#.....#.Y.Y†..M) +11 longbow of the Tick {drain, rPois} >ChM#.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYYY 3 yaks  You shoot an arrow. The arrow hits the yak! _The yak is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)>Ch## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== >Ch####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|....#XL: 14 Next: 49% Place: Lair:1 ## #....#.#.#.#.@Y#{Noise: ===------  Time: 17971.7 (0.0)##...#.#.....#.Y.Y†..>ChM) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYYY 3 yaks  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)  >ChxYou shoot an arrow. The arrow hits the yak!  The yak is severely wounded.>ChO,>Ch P,>ChXY.#,YYY.Y 4 yaks>ChY42.6 (0.9 _>Cha>Chd?ChU8## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..Y.#XL: 14 Next: 49% Place: Lair:1 ## #....#.#.#.#.@.#,?ChlNoise: ===------  Time: 17972.6 (0.0)##...#.#.....#YYY.†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYYYY 4 yaks  You shoot an arrow. The arrow hits the yak! _The yak is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 85% to hit)?Chg)## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35?Ch_hStr: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..Y.#XL: 14 Next: 49% Place: Lair:1 ## #....#.#.#.#.@.#,Noise: ===------  Time: 17972.6 (0.0)##...#.#.....#YYY.†..?ChElZM) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYYYY 4 yaks  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak!?ChrM† 3 yaks?Ch,?ChIYY.?Ch)4503.6 (1?Ch 7?Ch>  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin?ChQ?5e  Aim: a yak (severely wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak! _The yak gores you but does no damage.@Ch:## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 @Ch=.####.....#..|..†.#XL: 14 Next: 50% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17973.6 (0.0)##...#.#.....#YY..†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYYY 3 yaks  You kill the yak! _The yak gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)@ChG)## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35@Ch Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 50% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17973.6 (0.0)##...#.#.....#YY..†..@Ch3M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYYY 3 yaks  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)  You shoot an arrow. The arrow hits the yak!  The yak is moderately wounded.@Ch{@Ch|+4.6 (1@Chv@Ch.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (85% to hit)  You shoot an arrow. The arrow hits the yak!  The yak is moderately wounded. _The yak gores you but does no damage. x2@Ch ## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0@Ch Dex: 20 .####.....#..|..†.#XL: 14 Next: 50% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17974.6 (0.0)##...#.#.....#YY..†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYYY 3 yaks  The yak is moderately wounded. _The yak gores you but does no damage. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded[@Ch 40m, 85% to hit)@ChU## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 @Ch#.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 50% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17974.6 (0.0)##...#.#.....#YY..†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYYY 3 yaks  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ([@ChP40m or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  The yak is severely wounded.ACh)ACh4++5.6 (1ACh3AChe9;  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (moderately wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  The yak is severely wounded. _The yak gores you but does no damage. x2ACh## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................AChzEV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 50% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17975.6 (0.0)##...#.#.....#YY..†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYYY 3 yaks  The yak is severely wounded. _The yak gores you but does no damage. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, (ACh: or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 85% to hit)ACh% ?## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#AChn( OXL: 14 Next: 50% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17975.6 (0.0)##...#.#.....#YY..†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYYY 3 yaks  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak!ACh+ K. 2 yaksACh ACh HY.ACh 316.6 (1ACh. ACh& !  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak! _The yak gores you but does no damage.BChJ )## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35BCh@ Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 51% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17976.6 (0.0)##...#.#.....#Y...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYY 2 yaks  You kill the yak! _The yak gores you but does no damage.  Fire: M) +11 longBCh =bow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)BCh1w$## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 BChAz..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 51% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17976.6 (0.0)##...#.#.....#Y...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYY 2 yaks (1 drained)  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)  You shoot an arrow. The arrow hitBChzls the yak! You drain the yak.  The yak is moderately wounded.BChC7.5 (0.9BChqBChN  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (85% to hit)  BChYou shoot an arrow. The arrow hits the yak! You drain the yak.  The yak is moderately wounded. _The yak barely misses you. The yak gores you but does no damage.BCh/0## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 51% Place: Lair:1 ## #....#.#.#.#.@Y#,BChJ2Noise: ===------  Time: 17977.5 (0.0)##...#.#.....#Y...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYY 2 yaks (1 drained)  The yak is moderately wounded. _The yak barely misses you. The yak gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, lightly drained, 85% to hit)BCh" ## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#BCh AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 51% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17977.5 (0.0)##...#.#.....#Y...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYY 2 yaks (1 drained)  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help,BCh$  Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the yak! You drain the yak.  The yak is almost dead.BCh3 BChʇ +8.5 (1BCh\ BCh^   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  BChD }Aim: a yak (moderately wounded, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the yak! You drain the yak.  The yak is almost dead. _The yak misses you. The yak gores you but does no damage.BChQB BChAT 9## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#BChU Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 51% Place: Lair:1 BChV ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17978.5 (1.0)##...#.#.....#Y...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...BChX )# ## ####PYY 2 yaks (1 drained)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the yak! You drain the yak.  The yak is almost dead. _The yak misses you. The yak gores you but does no damage.BCh ## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.BCh Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 51% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17978.5 (0.0)##...#.#.....#Y...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.BCh\ |###.## ...# ## ####PYY 2 yaks (1 drained)  The yak is almost dead. _The yak misses you. The yak gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, lightly drained, 85% to hit)CChd## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15CCh'Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 51% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17978.5 (0.0)##...#.#.....#Y...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYY 2 yaks (1 drained)  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (ChXmalmost dead, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak!CChl†   yakCChCCh"549.4 (0.9 _CChBCChHCCh|## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15CCh Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 51% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17979.4 (0.0)##...#.#.....#†...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PY   yak  You shoot an arrow. The arrow hits the yak!! _You kill the yak!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ChE|m) - cycleShift-Dir - straight lineAim: a yak (85% to hit)CChQ## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== CChU####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 51% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17979.4 (0.0)##...#.#.....#†...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PYCCh#Z   yak (drained)  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)  You shoot an arrow. The arrow hits the yak!! You drain the yak.  The yak is heavily wounded.CChCCh.80.3 (0.9CChCChF  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (85% to hit)  You shoot an arrow. The arrow hits the yak!! You drain the yak.  The yak is heavily wounded. _The yak gores you but does no damage.CCh$## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPHuman of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 CCh..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 51% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17980.3 (0.0)##...#.#.....#†...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####PY   yak (drained)  The yak is heavily wounded. _The yak gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or Ch{37m) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, 85% to hit)CCh $CCho G## #..PP.P..PPP..P.PPCCh| 5dfuk273 the MarkshumanCChg \#PPPP.PP....P.PPPCCh7 3Human of Ashenzari **....CCh. S##P.PPP.PPP...PPP.CCh+ dHealth: 105/105 ========================CCh' S##.............PP#CCh YMagic: 21/21 ======================== CCh ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 51% Place: Lair:1 ## #....#.#.#.#.@Y#,Noise: ===------  Time: 17980.3 (0.0)##...#.#.....#†...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....CCh #### P#.###.## ...CCh l# ## ###CCh *#PCCh XY   yak (drained)  CCh @Fire: M) +11 longbow of the Tick {drain, rPois}CCh Press: ? - help, Q - select action, ( or ) - cycleCCh Shift-Dir - straight lineCCh Aim: a yak (heavily wounded, lightly drained, 85% to hit)  CChy 3You shoot an arrow. The arrow hits the yak!!  CCh^ You kill the yak!CCh= CCh CChc .CCh !CCh5 CCh .CCh CCh CCh 2CCh 1.2 (0.9 CCh _CChB CCh; CCh|$CChG## #..PP.P..PPP..P.PPCChO5dfuk273 the MarkshumanCCh\#PPPP.PP....P.PPPCChϖ3Human of Ashenzari **....CCh S##P.PPP.PPP...PPP.CChRdHealth: 105/105 ========================CChS##.............PP#CChқYMagic: 21/21 ======================== CChOj####.##.#..#....P..P#CCh-AC: 35CChStr: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 52% Place: Lair:1 ## #....#.#.#.#.@.#,Noise: ===------  Time: 17981.2 (0.0)##...#.#.....#†...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....CChe#### P#.###.## ...CCh,l# ## ###CCh)#P  CChAim: a yak (heavily wounded, lightly drained, 85% to hit)  CChu2You shoot an arrow. The arrow hits the yak!! CCh7#_You kill the yak!CCh@Fire: M) +11 longbow of the Tick {drain, rPois}CChĦPress: ? - help, Q - select action, ( or ) - cycleCCh~ Shift-Dir - straight lineCCh6DCh$DCh## #..PP.P..PPP..P.PPdfuk273 the Markshuman#PPPP.PP....P.PPPDCh>Human of Ashenzari **....##P.PPP.PPP...PPP.Health: 105/105 ========================##.............PP#Magic: 21/21 ======================== ####.##.#..#....P..P#AC: 35Str: 21 #.†.................EV: 15Int: 9 ..##..##..#.....#.#SH: 0Dex: 20 .####.....#..|..†.#XL: 14 Next: 52% Place: Lair:1 ## #....#.#.#.#.@.#,DCh"Noise: ===------  Time: 17981.2 (0.0)##...#.#.....#†...†..M) +11 longbow of the Tick {drain, rPois} #.##..#.P.#.###.†...Fire: M) +11 longbow of the Tick {drai#... ....#...# ....#### P#.###.## ...# ## ####P _You kill the yak!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.DChC%DChO.,DCh$2 DCh2_DCh3ECh3EChECh;EChBEChL _Found a scroll of teleportation.  You see here a yak corpse.ECh, _ #PPPP.PP....P.PPP ##P.PPP.PPP...PPP. .##.............PP# .## ##.##.#..#....P..P##..## †.......................#..##..#.....#.#....... EChLD###.....#..|..†.#..?....  #....#.#.#.#...#.......  ##...#.#.....#†@..†....---3.2 (2#.##..#.P.#.###.†....#... ....#...# ......#### P#.###.## ... # ## ### ####P#P #---FCh3FChFChFCh9BFCh FChl,FChFCh+FCh,FChFCh,FChFCh.PP.P.PP...PP. ..PP.P..PPP..P.PP.. #PPPP.PP....P.PPPP#+ P.PPP.PPP...PPP... ....PP# .## #..#....P..P##..#### ......................# .##..#.....#.#........# FChC.....#..|..†.#..@.....# 7.2 (4 ...#.#.#.#...#.........# ...#.#.....#†...†......# .##..#.P.#.###.†.......# .. ....#...# .........## ## P#.###.####........# ## ### #####P#P.######FChFChFChi _S - 4 scrolls of teleportation (gained 1)GChLGChQ,GChV,GChWGChU[GChaGChfGChgGChlGChu P.P.P.P. FP.P.P.P... P.P.P.P...P.P.P.P.. . P.PP.P.PP..P....P.. .. PP.P.PP...P..P.P.. ... .PP.P..PPP..P.PP.. .. GChvPPPP.PP....P.PPPP#+.# P.PPP.PPP...PPP....# .......PP##@## #.#..#....P..P##..#### ..................# ##..#.....#.#........#..#..|..†.#...# ..#.#.#.#...#.F   cane toad (wandering) GChIwF..#.#.....#†...†..... ##..#.P.#.###.†....... . ....#...# .........##GChz 90.2 (3  A cane toad comes into view.GCh,f.FFGCh4==1.2 (4GChūGChO _The cane toad gives a loud, deep croak! You hear a croak.IChrA withered plant. A plant whose life has been drained away, but with its physical form still intact. It looks like it died many years ago. If struck, it will die soon after. Max HP: ~200 Will: ∞AC: noneEV: none  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: .Class: Plant Size: Small Int: Mindless You have about 98% to hit with the +11 longbow of the Tick. It is immune to torment; and resistant to drowning. It cannot move.ICh dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (4.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..Ch '33m†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Okay, then. _Found a scroll of teleportation. _You see here a yak corpse. _S - 4 scrolls of teleportation (gained 1)  A cane toad comes into view. _The cane toad gives a loud, deep croak! You hear a croak.ICh JCh`JA cane toad. A hideous toad whose thick, warty hide is covered in poison glands. Unlike its smaller above-ground relatives, this dungeon-dweller is the size of a wolf. Max HP: ~38Will: +AC: ++EV: ++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 120% (swim: 200%) (normally travels faster than you) You have about 81% to hit with the +11 longbow of the Tick. It has about 48% to hit you. Attack Max Damage After Damaging Hits Sting 26Poison It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water.KCh@dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..ChJ33m†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Okay, then. _Found a scroll of teleportation. _You see here a yak corpse. _S - 4 scrolls of teleportation (gained 1)  A cane toad comes into view. _The cane toad gives a loud, deep croak! You hear a croak.KCh0KChKCh#dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..KChMagic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†......KChd.# . ....#...# .........##A cane toad comes into view. _The cane toad gives a loud, deep croak! You hear a croak.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)KCh ndfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0KCh Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _The cane toad gives a loud, deep croak! You hear a croak.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.KChБ KCh! KChڝ . _LCh:+LCht4dfuk273 the Markshuman LChMMP.P.P.P. .P.P.P.P...LCh 2Human of Ashenzari **.... LCheP.P.P.P..FP.P.P.P.. .LChcHealth: 105/105 ======================== LChoP.PP.P.PP.*P....P.. ..LChcMagic: 21/21 ======================== LChfoPP.P.PP...P*.P.P.. ...LCh?-AC: 35LCh¨,Str: 21 LCho.PP.P..PPP..P*PP.. ..LCh^-EV: 15LCh&+Int: 9 LChxPPPP.PP....P.PPPP#+.#LCh#SH: 0LChq,Dex: 20 LCh2MP.PPP.PPP...PPP*...#LChzXL: 14 Next: 52% Place: Lair:1 LChL............PP##@##LChNoise: ==-------  Time: 17991.2 (0.0) LChLZ#.#..#....P..P##..####LChM) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)LCh5+LCh74dfuk273 the Markshuman LCh89MP.P.P.P. .P.P.P.P...LCh;2Human of Ashenzari **.... LCh;wP.P.P.P..FP.P.P.P.. .LCh<cHealth: 105/105 ======================== LChV=[P.PP.P.PP..P....P.. ..LCh>cMagic: 21/21 ======================== LCh>[PP.P.PP...P..P.P.. ...LCh?-AC: 35LChs@,Str: 21 LCh4AQ.PP.P..PPP..P.PP.. ..LChA-EV: 15LChB+Int: 9 LCh|CxPPPP.PP....P.PPPP#+.#LCh:D#SH: 0LChD,Dex: 20 LChE9P.PPP.PPP...PPP....#LChFzXL: 14 Next: 52% Place: Lair:1 LChHGL............PP##@##LChHNoise: ==-------  Time: 17991.2 (0.0) LChHZ#.#..#....P..P##..####LChJNM) +11 longbow of the Tick {drain, rPois} LChJX.....................#LChKJFire: M) +11 longbow of the Tick {drai LChsLV##..#.....#.#........# LCh=Mx....#..|..†.#........# LCh NG..#.#.#.#...#.........#LChPF   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.LChqZLCh'_ LCh__LCh`LChQdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== LChVxP.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} LCh.....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) LCh_Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)MChndfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..MChVwc†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.MChrMCh. _MChxdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== MCh٫PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# MCh.........##MCh Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)MCh Udfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .MCh Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 MCh .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#MChN XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}MCh8 _Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.MCh MCh! MCh& . _NChbdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#....Ch m....# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)NChZdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..NCh]c†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.NChPcNChg. _NChgdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####NChxkM) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)NCh Kdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#NCh6 SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.Ch 6HNCh2 NCh . _NChS vdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) NChW ##.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)NCh8ydfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####NCh|M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.NCh˂NCh. _OCh;vdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) OCh&##.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)OChtdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..OChy†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.OCh. _OChŏdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== OChP.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†.Chvm.....# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)OChKdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#OChSH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.OChOChOChG. _OChGa xdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== OChb PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# OChe !.........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)OCh ndfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0OCh Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.OChL OCh OChD . _PChxdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PChPP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#PChXL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai PChf##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)PCh:dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..PChc†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.PCh&PCh . _PCh2dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#PCh34~XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)PChl ndfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0PChvp Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.PChds PChx PChL| . _PChPdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#....ChSm....# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)QChZ_dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..QChCs†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant. _QChdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} QCh {.....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)QChUdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .QChG~Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 QChPPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: QCh0[39;49ma cane toad (81% to hit)  QChBYour line of fire to the cane toad is blocked by a withered plant.QChQChQChL. _QCh xdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== QChP PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#QCh ~XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)QCh Udfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .QCh# Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35QCh& pStr: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0QChh' Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#QCh) Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.QChF+ QCh4 QCh9 . _RChjdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#....ChLm....# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)RCh*dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 RCh.PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - sRChr9elect action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.RCh,RCh.. _RChdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35RCh{Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##RCh Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)RChlndfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0RChxDex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}RCh}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.RChRCh. _RCh dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15RCh- KInt: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# RCh r. ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)RChc dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35RChOd Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad RChf b..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.RChn RCh|r . _RChdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15RChInt: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##RCh Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)SChKdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SCh<SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}SCh}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.SChcSCh. _SChu~dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...SCh7AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} SChC.....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# SChE##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)SCh(Udfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .SCh~Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#SCh\XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai SCh##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## SCh=_Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.SChSCh SCh. _SCh+ dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15SChK KInt: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# SCh r. ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)SChu: ndfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0SCh= Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.SCh? SChJ SChN . _SChdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..SChyMagic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35Str: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# SCh ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)TCh9Dndfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0TCh`ExDex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}TChG}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.TChQTChU. _TCh7dfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP.*P....P.. ..Magic: 21/21 ======================== PP.P.PP...P*.P.P.. ...AC: 35TChStr: 21 .PP.P..PPP..P*PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP*...#XL: 14 Next: 52% Place: Lair:1 ............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#TCh)F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........##Aim: a cane toad (81% to hit) _Your line of fire to the cane toad is blocked by a withered plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)TCh0*Mdfuk273 the Markshuman P.P.P.P. .P.P.P.P...Human of Ashenzari **.... P.P.P.P..FP.P.P.P.. .Health: 105/105 ======================== P.PP.P.PP..P....P.. ..Magic: 21/21 ======================== PP.P.PP...P..P.P.. ...AC: 35Str: 21 .PP.P..PPP..P.PP.. ..EV: 15Int: 9 PPPP.PP....P.PPPP#+.#SH: 0Dex: 20 P.PPP.PPP...PPP....#XL: 14 Next: 52% Place: Lair:1 TCh,Y............PP##@##Noise: ==-------  Time: 17991.2 (0.0) #.#..#....P..P##..####M) +11 longbow of the Tick {drain, rPois} .....................#Fire: M) +11 longbow of the Tick {drai ##..#.....#.#........# ....#..|..†.#........# ..#.#.#.#...#.........#F   cane toad ..#.#.....#†...†......# ##..#.P.#.###.†.......# . ....#...# .........## _Your line of fire to the cane toad is blocked by a withered plant.  TCh0Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  Your line of fire to the cane toad is blocked by a withered plant.TChb=TChB. _VCh˨VCh9 VCh20......P VChaV.P.P.P. .P.P.P.P... VCh[.P.P.P..FP.P.P.P.. .# VChհe.PP.P.PP..P....P.. ..# VChP.P.PP...VCh3B.. ...VChdW.P..PPP..P.PP.. ..VCh_PP.PP....P.PPPP#+VCh@PPP.PPP...PPP..@.# ...........PP##.### #..#....P..P##..#### ....................# #..#.....#.#........#.#..|..†.#........##.#.#.#...#.........# .#.#.....#†...†......# #..#.P.#.###.†VChVA#VChVChVCh.VChFVChaF   cane toadVChiVCh5VCh --VCh 2.2 (1 VCh _VCh(VChVChM 9............................#.....'.F--3VCh2 VCh  VCh VCh _You open the door.WCh.P....PP......## ......P..# P.P.P. .P.P.P.P.. P.P.P...P.P.P.P.......# P.P.PP..P....P.......# .P.PP...P.FP.P........#.P..PPP..P.PP........# PP.PP....P.PPPP# PPP.PPP...PPP.............PP##.### #..#....P..P##..#### ...................##.....#.#........# .#..|..†.#... #.#.#.#...#....#.....#†..WCh۾WCh.WCh=FWChWChWCh 4WChWCh WChWChC_There is an open door here.WCh;WChw!WChWS.P..P.....^.# WCh.P....PWCh)## WCh` WCh;!......P.WCh'# WChH.P.P. .P.P.P.P. WCh(.P.P...P.P.P.P.WCh'# WChm'P.P.PP..P...WChD(# WCh$P...P..P.P.WCh'# WCh|u.P..PPP..PFPP...@....#WCh_w.PP....P.PPPP#'.##### WChrPP.PPP...PPP.... .........PP##.####....P..P##..####WChk9................# #.....#.#. .#..|..†.#.. .#.#.#...#...WChhWChOFWCh(.WChWChWCh5 WChl _WChBWChzXCht(g..P..$....# .P..P.....^.# P....P##  ......P.# P.P. .P.P.P.P...P.P.P.P.# .P.PP..P....# P...P..PFP.# .PPP..P.PP........# .PP....P.PPPP#'.##### P.PPP...PPP..........PP##.####....P..P##..#### ......... #.....#.#. #..|..†.#XCh-I.PFXCh/&6XCh9XCh*=+ _Found 12 gold pieces.XCh]PP........# ..P..$....# .P..P.....^.# P....P## XChQ ......P.# .P. .P.P.P.P...P.P.P.P.# P.PP..P....P.# P...F# .PPP..P.PP........# P....P.PPPP#'.#####PPP...PPP..........PP##.### XCh#....P..P##..#### ......... .....#XCh]XChKM.FXCh&7XChXXCh}YChdfuk273 the MarkshumanPP........#Human of Ashenzari **.......P..$....#Health: 105/105 ========================.P..P.....^.#Magic: 21/21 ========================P....PP......##AC: 35Str: 21......P........#EV: 15Int: 9 .P. .P.P.P.P........#SH: 0Dex: 20 .P...P.P.P.P.......#XL: 14 Next: 52% Place: Lair:1 P.PP..P....P..**@..#Noise: ---------  Time: 17997.2 (0.0) PP...P..P.P.F*.....#M) +11 longbow of the Tick {drain, rPois} ..PPP..P.PP........#Fire: M) +11 longbow of the Tick {drai PP....P.PPPP#'.##### .PPP...PPP....## .......PP##.###F   cane toad #....P..P#Chʲ40m#..#### ................# .....#.#........# _There is an open door here. _Found 12 gold pieces.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)YCh/ U .FYChݸ dfuk273 the MarkshumanPP........#Human of Ashenzari **.......P..$....#Health: 105/105 ========================.P..P.....^.#Magic: 21/21 ========================P....PP......##AC: 35Str: 21......P........#EV: 15Int: 9 .P. .P.P.P.P........#SH: 0Dex: 20 .P...P.P.P.P.......#XL: 14 Next: 52% Place: Lair:1 P.PP..P....P..((@..#Noise: ---------  Time: 17997.2 (0.0) PP...P..P.P.F(.....#YCh׻ M) +11 longbow of the Tick {drain, rPois} ..PPP..P.PP........#Fire: M) +11 longbow of the Tick {drai PP....P.PPPP#'.##### .PPP...PPP....## .......PP##.###F   cane toad (drained) #....P..P##..#### ................# .....#.#........# _Found 12 gold pieces.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the cane toad! You drain the cane toad.  The cane toad is moderately wounded.YCh0B YChCO XF....YChQ <===8.2 (1 _YCh[ YCha YChQn Vdfuk273 the MarkshumanPP........#Human of Ashenzari **.......P..$....#Health: 105/105 ========================.P..P.....^.#Magic: 21/21 ========================P....PP......##AC: 35Str: 21......P........#EV: 15Int: 9 .P. .P.P.P.P........#SH: 0Dex: 20 .P...P.P.P.P.......#XL: 14 Next: 52% Place: Lair:1 P.PP..P....P.F..@..#Noise: ===------  Time: 17998.2 (1.0) PP...P..P.P........#M) +11 longbow of the Tick {drain, rPois} ..PPP..P.PP........#YChZq 9Fire: M) +11 longbow of the Tick {drai PP....P.PPPP#'.##### .PPP...PPP....## .......PP##.###F   cane toad (drained) #....P..P##..#### ................# .....#.#........# _Found 12 gold pieces.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the cane toad! You drain the cane toad. _The cane toad is moderately wounded.ZChzkdfuk273 the MarkshumanPP........#Human of Ashenzari **.......P..$....#Health: 105/105 ========================.P..P.....^.#Magic: 21/21 ========================P....PP......##AC: 35Str: 21......P........#EV: 15Int: 9 .P. .P.P.P.P........#SH: 0Dex: 20 .P...P.P.P.P.......#XL: 14 Next: 52% Place: Lair:1 P.PP..P....P.F**@..#Noise: ===------  Time: 17998.2 (0.0) PP...P..P.P........#M) +11 longbow of the Tick {drain, rPois} ..PPP..P.PP........#Fire: M) +11 longbow of the Tick {drai PP....P.PPPP#'.##### .PPP...PPP....## .......PP##.###ZChwbF   cane toad (drained) #....P..P##..#### ................# .....#.#........#You shoot an arrow. The arrow hits the cane toad! You drain the cane toad. _The cane toad is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (moderately wounded, lightly drained, 81% to hit)ZChGOVdfuk273 the MarkshumanPP........#Human of Ashenzari **.......P..$....#Health: 105/105 ========================.P..P.....^.#Magic: 21/21 ========================P....PP......##AC: 35Str: 21......P........#EV: 15Int: 9 .P. .P.P.P.P........#SH: 0Dex: 20 .P...P.P.P.P.......#XL: 14 Next: 52% Place: Lair:1 P.PP..P....P.F..@..#Noise: ===------  Time: 17998.2 (0.0) PP...P..P.P........#M) +11 longbow of the Tick {drain, rPois} ..PPP..P.PP........#ZChQRKFire: M) +11 longbow of the Tick {drai PP....P.PPPP#'.##### .PPP...PPP....## .......PP##.###F   cane toad (drained) #....P..P##..#### ................# .....#.#........#Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (moderately wounded, lightly drained, 81% to hit)  You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!ZChLTa.((ZChD...ZCh <39.1 (0.9 _ZChZChI[ChL3[Ch[ChA[Ch[M[ChT[ChY[ChEa[Ch7n[Chqo[Chr[Chz[Ch{/.PPP[Ch|..#[Ch}d P...P..$....#[Ch~S .P..P.....^.#[ChcK P....PP......##[Ch?8 ......P[Ch..#[Ch(P. [CĥP[Ch..#[Ch~P..[Ch[#P.......#[Ch9.PP..P....P..@....#---8001.1 (2.0.PP...P..P.P..#P..PPP..P.PP..#.PP....P.PPPP#'.##### PP.PPP...PPP....##..PP##.### ..#....P..P##..#### ........# .#.....#.#..#---[Ch܎[Ch̒[Ch3[Ch[ChR[Ch,[Ch[Ch[Ch] [Ch}[Ch?[Ch!![ChC"[Ch '[Ch/[Ch0DPPPP# [Ch1P[Ch2G.PPPP###+##### [Chr3P[Ch4P.PP[Ch5...# [Ch_6P[Ch@7Y .P...P..$.... [Ch8.[Ch8> P.P..P.....^[Ch9 [Ch:P....PP[Ch|;#[ChT< [Ch,= ......P[Ch>..#[Ch>l. .P.P.P.P.@......#[Ch?3[Ch@M.P...P.P.P.P.......## [ChrAPP.P.[ChRBD...P.......# [Ch'C).P.PP...P..P.P.......[Ch/D.#[ChE$.P..PPP..P.PP...[ChE.....# [ChFyPP.PP....P.PPPP#'.##### [ChG9PPP.PPP...PPP....##[Ch{HP.PP##.### [ChOI#..#....P..P##..##[Ch(J ##[ChJ[ChPL[ChT[ChW\Ch \Ch \Ch\Ch%\Ch{5,\Ch;\Ch>\ChI4##  PP.  PPPP#  .PPPP###+#####  \ChJP.PPP........# .P...P..$....# P.P..P.....^.#  P....P##  ......P. .P.P. .P.P.P.P.......P.P#PP..P....P...PP...P..P.P........\ChM# .P.P.....# P.PP....P.PPPP#'.##### PP.PPP...PPP....## 5  Ashenzari invites you to partake of a vision and a curse of ranged combat andfortitude.\ChY/  --more--_Ch2Y _eCh  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Range/Fort)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.fCh fCh* fCh dfuk273 the Markshuman##Human of Ashenzari **....PP.Health: 105/105 ========================PPPP#Magic: 21/21 ========================.PPPP###+#####AC: 35Str: 21P.PPP........#EV: 15Int: 9.P...P..$....#SH: 0Dex: 20P.P..P.....^.#fCh XL: 14 Next: 53% Place: Lair:1P....PP.@....##Noise: ---------  Time: 18005.1 (0.0)......P........#M) +11 longbow of the Tick {drain, rPois} .P.P. .P.P.P.P........#Fire: M) +11 longbow of the Tick {drai .P.P...P.P.P.P.......## P.P.PP..P....P.......# P.PP...P..P.P........# .P..PPP..P.PP........# P.PP....P.PPPP#'.##### PP.PPP...PPP....##Shift-Dir - straight lineAim: a cane toad (moderately wounded, lightly drained, 81% to hit)  You shoot an arrow. The arrow hits the cane toad!! _You kill the cane toad!Ashenzari invites you to partake of a vision and a curse of ranged combat and _fortitude.fCh fCh1 yCurse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)nChp Tdfuk273 the Markshuman##Human of Ashenzari **....PP.Health: 105/105 ========================PPPP#Magic: 21/21 ========================.PPPP###+#####AC: 35Str: 21P.PPP........#EV: 15Int: 9.P...P..$....#SH: 0Dex: 20P.P..P.....^.#XL: 14 Next: 53% Place: Lair:1P....PP.@....##Noise: ---------  Time: 18005.1 (0.0)......P........#M) +11 longbow of the Tick {drain, rPois} .P.P. .P.P.P.P........#Fire: M) +11 longbow of the Tick {drai .P.P...P.P.P.P.......## P.P.PP..P....P.......# P.PP...P..P.P........# nCh .P..PPP..P.PP........# P.PP....P.PPPP#'.##### PP.PPP...PPP....##Aim: a cane toad (moderately wounded, lightly drained, 81% to hit)  You shoot an arrow. The arrow hits the cane toad!! _You kill the cane toad!Ashenzari invites you to partake of a vision and a curse of ranged combat and _fortitude.Okay, then.nChf nCh . _oChoChInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  h - a +2 cloak of stealth (worn)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3} oChMG O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  N - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}k - a +4 ring of slaying  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]rChgN - the scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3}. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 repulsion: It helps its wearer evade missiles. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). If you switch to wearing this armour: Your AC would decrease by 3.6 (35.9 -> 32.3). Your EV would increase by 0.5 (15.9 -> 16.4). rChkjThis ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 13 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.xChRxChZxChldfuk273 the Markshuman##Human of Ashenzari **....PP.Health: 105/105 ========================PPPP#Magic: 21/21 ========================.PPPP###+#####xChnAC: 35Str: 21P.PPP........#EV: 15Int: 9.P...P..$....#SH: 0Dex: 20P.P..P.....^.#XL: 14 Next: 53% Place: Lair:1P....PP.@....##Noise: ---------  Time: 18005.1 (0.0)......P........#M) +11 longbow of the Tick {drain, rPois} .P.P. .P.P.P.P........#Fire: M) +11 longbow of the Tick {drai .P.P...P.P.P.P.......## P.P.PP..P....P.......# P.PP...P..P.P........# .P..PPP..P.PP........# P.PP....P.PPPP#'.##### PP.PPP...PPP....##Aim: a cane toad (moderately wounded, lightly drained, 81% to hit)  You shoot an arrow. The arrow hits the cane toad!! _You kill the cane toad!xChmoAshenzari invites you to partake of a vision and a curse of ranged combat and _fortitude. _Okay, then.xChxxChy _xChOxChd  You start removing your armour.xChD+6.1 (1xChvxChxCh\+7.1 (2xChxChgxCh7+8.1 (3xChxChxChw+9.1 (4xChxChxCh,10.1 (5xChMxCh 2 _You continue removing your +2 cloak of stealth. x5  You finish removing your +2 cloak of stealth.xChwxChwxCh7  You feel less stealthy.  You start putting on your armour.xCh+1.1 (6xCh xChxCh+2.1 (7xChfxChxCh~+3.1 (8xChxCh xCh[!+4.1 (9xCh='xCh0xChh1,5.1 (10.0)xChS7xCh+:863  You start putting on your armour.continue putting on the scarf of the Chewing Gods {repulsion, *CorroderPois Dex+3}. x5putting on the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.  xCh:UYou feel agile.xCh5AxChzD^ _You are surrounded by a repulsion field.yCh?yChBInventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  N - the scarf of the Chewing Gods (worn) {repulsion, *Corrode rPois Dex+3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  h - a +2 cloak of stealth Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee} yChC F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}k - a +4 ring of slaying  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]zCh zCh% zCh dfuk273 the Markshuman##Human of Ashenzari **....PP.Health: 105/105 ========================PPPP#Magic: 21/21 ========================.PPPP###+#####AC: 32Str: 21P.PPP........#EV: 16Int: 9.P...P..$....#SH: 0Dex: 23P.P..P.....^.#XL: 14 Next: 53% Place: Lair:1P....PP.@....##Noise: ---------  Time: 18015.1 (0.0)......P........#M) +11 longbow of the Tick {drain, rPois} zCh> .P.P. .P.P.P.P........#Fire: M) +11 longbow of the Tick {drai .P.P...P.P.P.P.......## P.P.PP..P....P.......# P.PP...P..P.P........# .P..PPP..P.PP........# P.PP....P.PPPP#'.##### PP.PPP...PPP....##You continue putting on the scarf of the Chewing Gods {repulsion, *Corrode _rPois Dex+3}. x5  You finish putting on the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.  You feel agile. _You are surrounded by a repulsion field.zChV zCh< zCh} zChN {ChQ {Ch  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Range/Fort)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.|ChT|Chp|Chdfuk273 the Markshuman##Human of Ashenzari **....PP.Health: 105/105 ========================PPPP#Magic: 21/21 ========================.PPPP###+#####AC: 32Str: 21P.PPP........#EV: 16Int: 9.P...P..$....#SH: 0Dex: 23P.P..P.....^.#XL: 14 Next: 53% Place: Lair:1P....PP.@....##Noise: ---------  Time: 18015.1 (0.0)......P........#M) +11 longbow of the Tick {drain, rPois} .P.P. .P.P.P.P........#Fire: M) +11 longbow of the Tick {drai .P.P...P.P.P.P.......## P.P.PP..P....P.......# P.PP...P..P.P........# .P..PPP..P.PP........# P.PP....P.PPPP#'.##### [|Ch134mPP.PPP...PPP....##You continue putting on the scarf of the Chewing Gods {repulsion, *Corrode _rPois Dex+3}. x5  You finish putting on the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.  You feel agile. _You are surrounded by a repulsion field.Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  N - the scarf of the Chewing Gods (worn) {repulsion, *Corrode rPois Dex+3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)ChxChu dfuk273 the Markshuman##Human of Ashenzari **....PP.Health: 105/105 ========================PPPP#Magic: 21/21 ========================.PPPP###+#####AC: 32Str: 21P.PPP........#EV: 16Int: 9.P...P..$....#SH: 0Dex: 23P.P..P.....^.#XL: 14 Next: 53% Place: Lair:1P....PP.@....##Noise: ---------  Time: 18015.1 (0.0)......P........#M) +11 longbow of the Tick {drain, rPois} .P.P. .P.P.P.P........#Fire: M) +11 longbow of the Tick {drai .P.P...P.P.P.P.......## P.P.PP..P....P.......# P.PP...P..P.P........# .P..PPP..P.PP........# P.PP....P.PPPP#'.##### [Ch 34mPP.PPP...PPP....## _rPois Dex+3}. x5  You finish putting on the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.  You feel agile. _You are surrounded by a repulsion field.  Okay, then.ChfCh. _Ch6Ch>@Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  N - the scarf of the Chewing Gods (worn) {repulsion, *Corrode rPois Dex+3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  h - a +2 cloak of stealth Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}Ch}@k - a +4 ring of slaying  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch.^ChgChvdfuk273 the Markshuman##Human of Ashenzari **....PP.Health: 105/105 ========================PPPP#Magic: 21/21 ========================.PPPP###+#####AC: 32Str: 21P.PPP........#EV: 16Int: 9.P...P..$....#SH: 0Dex: 23P.P..P.....^.#XL: 14 Next: 53% Place: Lair:1P....PP.@....##ChyNoise: ---------  Time: 18015.1 (0.0)......P........#M) +11 longbow of the Tick {drain, rPois} .P.P. .P.P.P.P........#Fire: M) +11 longbow of the Tick {drai .P.P...P.P.P.P.......## P.P.PP..P....P.......# P.PP...P..P.P........# .P..PPP..P.PP........# P.PP....P.PPPP#'.##### PP.PPP...PPP....## _rPois Dex+3}. x5  You finish putting on the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.  You feel agile. _You are surrounded by a repulsion field. _Okay, then.ChChChChCh Ch  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Range/Fort)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.Ch ChJ Ch' dfuk273 the Markshuman##Human of Ashenzari **....PP.Health: 105/105 ========================PPPP#Magic: 21/21 ========================.PPPP###+#####AC: 32Str: 21P.PPP........#EV: 16Int: 9.P...P..$....#SH: 0Dex: 23P.P..P.....^.#Ch, XL: 14 Next: 53% Place: Lair:1P....PP.@....##Noise: ---------  Time: 18015.1 (0.0)......P........#M) +11 longbow of the Tick {drain, rPois} .P.P. .P.P.P.P........#Fire: M) +11 longbow of the Tick {drai .P.P...P.P.P.P.......## P.P.PP..P....P.......# P.PP...P..P.P........# .P..PPP..P.PP........# P.PP....P.PPPP#'.##### PP.PPP...PPP....## _rPois Dex+3}. x5  You finish putting on the scarf of the Chewing Gods {repulsion, *Corrode rPois  Dex+3}.  You feel agile. _You are surrounded by a repulsion field. _Okay, then.Ch- Ch2 Curse which item? (Esc to abort) Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois} Armour (go to first with [)  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  N - the scarf of the Chewing Gods (worn) {repulsion, *Corrode rPois Dex+3}  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)ChU Ch gdfuk273 the Markshuman##Human of Ashenzari **....PP.Health: 105/105 ========================PPPP#Magic: 21/21 ========================.PPPP###+#####AC: 32Str: 21Ch"?P.PPP........#EV: 16Int: 9.P...P..$....#SH: 0Dex: 23Ch%P.P..P.....^.#XL: 14 Next: 53% Place: Lair:1P....PP.@....##Noise: ---------  Time: 18015.1 (0.0)......P........#M) +11 longbow of the Tick {drain, rPois} .P.P. .P.P.P.P........#Fire: M) +11 longbow of the Tick {drai .P.P...P.P.P.P.......## P.P.PP..P....P.......# P.PP...P..P.P........# .P..PPP..P.PP........# P.PP....P.PPPP#'.##### PP.PPP...PPP....##Dex+3}.  You feel agile. _You are surrounded by a repulsion field. _Okay, then.Your scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} glows black  for a moment.Ch&^*6/1062/226.1 (1Ch/ChQ4  You feel agile. _You are surrounded by a repulsion field. _Okay, then.  Your scarf of the Chewing Gods {repulsion, *Corrode rPois Dex+3} glows black  for a moment. _Ashenzari will now keep your mind clear.ChLk Chcm ChKr Ch&~ Ch ,Chn Chޱ ' ### PPPP.  .PPPP# PP P.PPPP###+##### PP PP.PPP........# PP ..P...P@.$....#8.1 (2 P. PP.P..P.....^.# .P....PP......## ......P........# .P.P.P. .P.P.P.P........# .P.P.P...P.P.P.P.......##P.P.PP..P....P.......#.PP...P..P.P........#..PPP..P.PP........#ChB Ch; 3Ch8B ChN Chb BChh Chp ,Chs Chky ,Ch| Ch (#### PPPP. .PPPP#  P.PPPP###+#####  PP.PPP..#  ..P...P..@....# 21.1 (3 PP.P..P.....^.# .P....PP......## ......P..# .PCh .#..P......## P.P.PP..PP...P. Cḧ́ Ch Che ? _You now have 715 gold pieces (gained 12).Ch #### PPPP. .PPPP# P P.PPPP###+##### P PP.PPP..@.....# P ..P...P.......# . PP.P..^.# .P....PP# ......PCh..# P.P.P. .P.P.P.P..#...P.P.P.P..##P.P.PP..P....P.......#PP...P..P.P.#Ch;Ch=+2.1 (1ChUCh~ZChe( ChI+ Ch_2 Ch? ChN ChW ,Ch \ Che Chf Ch\j Chio Chy Ch{ Ch Ch J _Found a stone staircase leading down.Ch 3Ch Chn Ch_ ,Ch Chr #..#####.PPPPPP....PPPP##PP PPP.PPPP###+##### #PPP ..PP.PPP........# ..PP PP..P...P.......# .PP. ..PP.P..P.....^.# PP.P...@PP......##7.1 (5 ........P........# PP.P.P.P.>.P.P.P.P........# .P.P.P.P...P.P.P.P.......## .P.PP.P.P...P....P.......# .PP.P.PP...P..P.P..# ..PP.P..PPP..P.PP........# #PPPP.PP....P.PPPP#'.##### #P.PPP.PPP...PPP....#Ch 8#Ch Ch ChChCh ChChf.,Ch0Ch7ChC,ChIChQCh^,CheChamCh},Ch}Ch..#####.P.PPPPPPPP.#.....PPPP##PP P.PPPPP.PPPP###+##### #PPP .PP...PP.PPP........# ###...PP P..PPP..P...P.......#...PP. .PP...PP.P..P.....^.# <#{ P.PPP.P....PP......## ##.P....@....P........#31.1 (4#.PP.P.P.P.>.P.P.P.P........# Ch: #..P.P.P.P...P.P.P.P.......##  #..P.PP.P.P...P....P.......# # #..PP.P.P....P..P.P........# # #..PP.P..PPP..P.PP........#  #PPPP.PP....P.PPPP#'#####  ##P.PPP.PPP...PPP....  ##.............PP##.###ChChChCh)Ch,Ch9ChlLChRChae .#####.#P.PP.#P.....PPPP## PPPP.PPPPP.PPPP###+##### #PPPP.PP...PP.PPP.#Ch3d#...PP.P..PPP..P...P.# #.....PP.P.PP...PP.P..P.....^.# .<#{ P.P.PPP.P....PP......###.P.P...@.....P.# # #.PP.P.P.P.>.P.P.P.P.# # #..P.P.P.P...P.P.P.P.## # #..P.PP.P.P...P....P.......# .# #..PP.P.P....P..P.P........# ## #..PP.P..PPP..P.PP.#F   cane toad (wandering) #PPPP.PP....P.PPPP#'.##### ##P.PPP.PPP..FPPP....##  ##.PP##.###ChuQ02.1 (1ChCh\ _A cane toad comes into view.ChWChgfFF.Ch2k&3ChChsChdF.Ch &4ChChjChChChF.5ChsF.6Ch^ChoCh=.#####.dfuk273 the Markshuman#P.PPPPPPPP.#Human of Ashenzari ***...PPP.....PPPP##Health: 106/106 ========================ChPPPP.PPPPP.PPPP###+#####Magic: 22/22 ========================#PPPP.PP...PP.PPP........#AC: 32Str: 21 ####...PP.P..PPP..P...P.......#EV: 16Int: 9 #.....PP.P.PP...PP.P..P.....^.#SH: 0Dex: 23 .<#{ P.P.PPP.P....PP......## XL: 14 Next: 53% Place: Lair:1 ###.P.P...@.....P........# Noise: ---------  Time: 18036.1 (0.0) # #.PP.P.P.P.>*P.P.P.P........# M) +11 longbow of the Tick {drain, rPois} # #..P.P.P.P..FP.P.P.P.......## Fire: M) +11 longbow of the Tick {drai # #..P.PP.P.P...P....P.......# .# #..PP.P.P....P..P.P........# ## #..PP.P..PPP..P.PP........#ChDž F   cane toad#PPPP.PP....P.PPPP#'.#######P.PPP.PPP...PPP....####.............PP##.### _Found a stone staircase leading down. _A cane toad comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)Ch.#####.dfuk273 the Markshuman#P.PPPPPPPP.#Human of Ashenzari ***...PPP.....PPPP##Health: 106/106 ========================PPPP.PPPPP.PPPP###+#####Magic: 22/22 ========================#PPPP.PP...PP.PPP........#AC: 32ChStr: 21 ####...PP.P..PPP..P...P.......#EV: 16Int: 9 #.....PP.P.PP...PP.P..P.....^.#SH: 0Dex: 23 .<#{ P.P.PPP.P....PP......## XL: 14 Next: 53% Place: Lair:1 ###.P.P...@.....P........# Noise: ---------  Time: 18036.1 (0.0) # #.PP.P.P.P.>(P.P.P.P........# M) +11 longbow of the Tick {drain, rPois} # #..P.P.P.P..FP.P.P.P.......## Fire: M) +11 longbow of the Tick {drai # #..P.PP.P.P...P....P.......# .# #..PP.P.P....P..P.P........# ## #..PP.P..PPP..P.PP........#F   cane toad#PPPP.PP....P.PPPP#'.#######P.PPP.PPP...PPP....####.............PP##.###Fire: M) +11 longbow of the Tick {drain, rPois}Ch-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)  You shoot an arrow. The arrow hits the cane toad!!  The cane toad is heavily wounded.ChRsCh0TF.Ch5===7.0 (0.9 Ch _ChChCh/+.#####.dfuk273 the Markshuman#P.PPPPPPPP.#Human of Ashenzari ***...PPP.....PPPP##Health: 106/106 ========================PPPP.PPPPP.PPPP###+#####Magic: 22/22 ========================#PPPP.PP...PP.PPP........#AC: 32Str: 21 ####...PP.P..PPP..P...P.......#ChEV: 16Int: 9 #.....PP.P.PP...PP.P..P.....^.#SH: 0Dex: 23 .<#{ P.P.PPP.P....PP......## XL: 14 Next: 53% Place: Lair:1 ###.P.P...@.....P........# Noise: ===------  Time: 18037.0 (0.0) # #.PP.P.P.P.>FP.P.P.P........# M) +11 longbow of the Tick {drain, rPois} # #..P.P.P.P...P.P.P.P.......## Fire: M) +11 longbow of the Tick {drai # #..P.PP.P.P...P....P.......# .# #..PP.P.P....P..P.P........# ## #..PP.P..PPP..P.PP........#F   cane toad#PPPP.PP....P.PPPP#'.#######P.PPP.PPP...PPP....####.............PP##.###You shoot an arrow. The arrow hits the cane toad!! Ch4_The cane toad is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (heavily wounded, 81% to hit)Ch] 7.#####.dfuk273 the Markshuman#P.PPPPPPPP.#Human of Ashenzari ***...PPP.....PPPP##Health: 106/106 ========================PPPP.PPPPP.PPPP###+#####Magic: 22/22 ========================Ch #PPPP.PP...PP.PPP........#AC: 32Str: 21 ####...PP.P..PPP..P...P.......#EV: 16Int: 9 #.....PP.P.PP...PP.P..P.....^.#SH: 0Dex: 23 .<#{ P.P.PPP.P....PP......## XL: 14 Next: 53% Place: Lair:1 ###.P.P...@.....P........# Noise: ===------  Time: 18037.0 (0.0) # #.PP.P.P.P.>FP.P.P.P........# M) +11 longbow of the Tick {drain, rPois} # #..P.P.P.P...P.P.P.P.......## Fire: M) +11 longbow of the Tick {drai # #..P.PP.P.P...P....P.......# .# #..PP.P.P....P..P.P........# ## #..PP.P..PPP..P.PP........#F   cane toad#PPPP.PP....P.PPPP#'.#####ChA X##P.PPP.PPP...PPP....####.............PP##.###Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (heavily wounded, 81% to hit)  You shoot an arrow. The arrow hits the cane toad!!  You kill the cane toad!ChQ H†Ch9 Chb :49 (0.9 _Chz Ch~ ChLChCh Ch Ch Ch# Ch}' ChY2 e  You see here a cane toad corpse.ChA ChB  _ChI ChY @#P.PPPPPPPP.##PPP.....PPPP##P.PPPPP.PPPP###+##### ##PPPP.PP...PP.PPP........# # ####...PP.P..PPP..P...P.......#Ch!Z -.....PP.P.PP...PP.P..P.....^.# ...<#{ .PP.P.P..PP......# P.### .P.P.P.........P........ #.# #.PP.P.P.P.@†P.P.P.P..---9.9 (2.0 ..# #.P...P.# '.# #..P.PP.P.P...P....P.......# P#.# #..P..P.P..# #### #..PP.P..PPP..P.PPChP\ ..# #PPPP.PP....P.PPPP#'.##### ##P.PPP.PPP...PPP....## ##.............PP#########.##.#..#....P..P##..####---Chih Chk c _There is a stone staircase leading down here.Ch  .#####. .#P.PPPPPPPP..##PPP....  .PPPP.PPPPP.PPPP###+### .# #PPPP.PP...PP.PP. .# ####...PP.P..PPP..P...P....... .Ch ###.....PP.P.PP...PP.P..^. ....<#{ P.PP.P.PPP.P....PP .P.### P.P.P.P@........P .#.# #.PP.P.P.P.>†P.P.P.P. ...# #..P..P.P.P.P. .'.# #..P.PP.P.P...P....P. .P#.#P....P..P.P. ##### #..PP.P..PPP..P.PP........ #P....P.PPPP#'.#### # ##P.PPP.PPP...PPP....## . ##.............PP##.Ch ####Ch Ch 340.9 (1 _Ch Chs ChCChChChChChChAChCh,ChCh"Ch/Ch8,Ch?ChiIK _The bullfrog gives a loud, deep croak!ChIQChYChw`3ChgChIoCh{}  Found a scroll of identify. The bullfrog hits the plant!Ch`|ChChT= _The plant begins to die.ChZ  The bullfrog hits the plant. The plant begins to die.ChsCh~Ch3A _The bullfrog hits the plant.Ch3ChiCh........# #. ........#####. #+ .#P.PPPPPPPP.# #.##PPP.....PPPP##  Chܿg## #.PPPP.PPPPP.PPPP## ###+##.# ###PPPP.PP...PP.PPP .......# ####..FPP.P..PPP..P...P...###.....PP.P.PPP..P ..........<#..PP@PP.P.PPP.P....PP=7.9 (7......P.####..P.P.P.P.........P....#.# #.PP.P.P.P.>†P.P.P.P .........# #..P.P.P.P...P.P.P.P .......'.# #..P.PP.P.P...P....P .......P#.# #..PP.P.P....P..P.PChF   bullfrog 'P#.####### ##..PP.P..PPP..P.PP.. .#### ##PPPP.PP....P.PPPP# '.# ### ##P.PPP.PPP...PPP...Ch}Ch3Ch2 _The bullfrog hits the plant.Chz Ch3~ ChS Ch Ch= Ch"........# #.dfuk273 the Markshuman........#####.Ch%Human of Ashenzari ***...#+ .#P.PPPPPPPP.#Health: 106/106 ========================#.##PPP.....PPPP## Magic: 22/22 ========================###.PPPP.PPPPP.PPPP## AC: 32Str: 21 ###+##.# ###PPPP.PP...PP.PPP.. EV: 16Int: 9 .......# ####..FPP.P..PPP..P...P. SH: 0Dex: 23 .......###.....PP.P.PP...PP.P..P. XL: 14 Next: 54% Place: Lair:1 ..........<#..PP@PP.P.PPP.P....PP Noise: =--------  Time: 18047.9 (0.0) .......P.####..P.P.P.P.........P. M) +11 longbow of the Tick {drain, rPois} .......#.# #.PP.PCh*.P.P.>†P.P.P.P. Fire: M) +11 longbow of the Tick {drai .........# #..P.P.P.P...P.P.P.P. .......'.# #..P.PP.P.P...P....P. .......P#.# #..PP.P.P....P..P.P.. F   bullfrog 'P#.####### ##..PP.P..PPP..P.PP.. .######PPPP.PP....P.PPPP# '.# #####P.PPP.PPP...PPP... _The bullfrog hits the plant. _The bullfrog hits the plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (76% to hit)ChG`)........# #.dfuk273 the Markshuman........#####.Human of Ashenzari ***...#+ .#P.PPPPPPPP.#Health: 106/106 ========================#.##PPP.....PPPP## Magic: 22/22 ========================###.PPPP.PPPPP.PPPP## AC: 32Str: 21 ###+##.# ###PPPP.PP...PP.PPP.. EV: 16Int: 9 .......# ####..FPP.P..PPP..P...P. SH: 0Dex: 23 ChYc.......###.....PP.P.PP...PP.P..P. XL: 14 Next: 54% Place: Lair:1 ..........<#..PP@PP.P.PPP.P....PP Noise: =--------  Time: 18047.9 (0.0) .......P.####..P.P.P.P.........P. M) +11 longbow of the Tick {drain, rPois} .......#.# #.PP.P.P.P.>†P.P.P.P. Fire: M) +11 longbow of the Tick {drai .........# #..P.P.P.P...P.P.P.P. .......'.# #..P.PP.P.P...P....P. .......P#.# #..PP.P.P....P..P.P.. F   bullfrog 'P#.####### ##..PP.P..PPP..P.PP.. .######PPPP.PP....P.PPPP# '.# #####P.PPP.PPP...PPP... _The bullfrog hits the plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - sCh)dtraight lineAim: a bullfrog (76% to hit)  Your line of fire to the bullfrog is blocked by a plant.ChDmCh q. _Ch `........# #.dfuk273 the Markshuman........#####.Human of Ashenzari ***...#+ .#P.PPPPPPPP.#Health: 106/106 ========================#.##PPP.....PPPP## Magic: 22/22 ========================###.PPPP.PPPPP.PPPP## AC: 32Str: 21 ###+##.# ###PPPP.PP...PP.PPP.. EV: 16Int: 9 .......# ####..FPP.P..PPP..P...P. SH: 0Dex: 23 .......###.....PP.P.PP...PP.P..P. XL: 14 Next: 54% Place: Lair:1 Ch* ..........<#..PP@PP.P.PPP.P....PP Noise: =--------  Time: 18047.9 (0.0) .......P.####..P.P.P.P.........P. M) +11 longbow of the Tick {drain, rPois} .......#.# #.PP.P.P.P.>†P.P.P.P. Fire: M) +11 longbow of the Tick {drai .........# #..P.P.P.P...P.P.P.P. .......'.# #..P.PP.P.P...P....P. .......P#.# #..PP.P.P....P..P.P.. F   bullfrog 'P#.####### ##..PP.P..PPP..P.PP.. .######PPPP.PP....P.PPPP# '.# #####P.PPP.PPP...PPP...Aim: a bullfrog (76% to hit) _Your line of fire to the bullfrog is blocked by a plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (76% to hit)Ch`B........# #.dfuk273 the Markshuman........#####.Human of Ashenzari ***...#+ .#P.PPPPPPPP.#Health: 106/106 ========================#.##PPP.....PPPP## Magic: 22/22 ========================###.PPPP.PPPPP.PPPP## AC: 32Str: 21 ###+##.# ###PPPP.PP...PP.PPP.. EV: 16Int: 9 .......# ####..FPP.P..PPP..P...P. SH: 0Dex: 23 .......###.....PP.P.PP...PP.P..P. XL: 14 Next: 54% Place: Lair:1 Chc..........<#..PP@PP.P.PPP.P....PP Noise: =--------  Time: 18047.9 (0.0) .......P.####..P.P.P.P.........P. M) +11 longbow of the Tick {drain, rPois} .......#.# #.PP.P.P.P.>†P.P.P.P. Fire: M) +11 longbow of the Tick {drai .........# #..P.P.P.P...P.P.P.P. .......'.# #..P.PP.P.P...P....P. .......P#.# #..PP.P.P....P..P.P.. F   bullfrog 'P#.####### ##..PP.P..PPP..P.PP.. .######PPPP.PP....P.PPPP# '.# #####P.PPP.PPP...PPP... _Your line of fire to the bullfrog is blocked by a plant.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (76% to hit)  Your line of fire to the bullfrog is blocked by a plant.ChFnChq. _ChjChCh8ChCh= Ch@ ChW Ch_ Ch" ####+ .#P.PPPPPPPP.#.##PPP.....PPPP####PPPP.PPPPP.PPPP## ###+##.# ###PPPP.PP...PP.PPP.. .......# ####..FPP.P..PPP..P...P##.....PP.P.PP...PP.P...<#..PP.PP.P.PPP.P....PPP.####..P@P.P.P.........P.Ch (#.# #.PP.P.P.P.>†P.P.P....F   bullfrog#P.PPP.PPP ..# ... ##.............PP##.#Ch'EZ  The bullfrog hits the plant. The plant begins to die.ChE3-8.9 (1ChOChS2 _The bullfrog hits the plant.ChKB #+ .#P.PPPPPPPP.#.##PPP.....PPPP####PPPP.PPPPP.PPPP## ###+##.# ###PPPP.PP...PP.PPP.. ChL.......# ####..FPP.P..PPP..P...P##.....PP.P.PP...PP.P...<#..PP.PP.P.PPP.P....PPP.####..P.P.P.P.........P.#.# #.P>†P.P.PChWL]....'P.P.P...P...ChLF   bullfrog.......... ..#.#.# ####.##.#..#....P..P##..ChPChM_Ch_.Cha`FPChaChO-9ChÞChP .##PPP.....PPPP####PPPP.PPPPP.PPPP## ###+##.# ###PPPP.PP...PP.PPP.. .......# ####...PP.P..PPP..P...P##....FPP.P.PP...PP.P...<#..PP.PP.P.PPP.P....PPP.####..P.P.P.P.........P.#.# #.PChja>†P.P.P....'P.P.P...P...P#.# #..PP.P.P....P..P.P.F   bullfrog##.#..#... #.#>#.# ##.†.....................ChKCh|ChXChChc@...FCh4'50ChChY _A nearby plant withers and dies. x2ChR#.##PPP.....PPPP## dfuk273 the Markshuman###.PPPP.PPPPP.PPPP## Human of Ashenzari ***... ###+##.# ###P.PP.PP...PP.PPP.. Health: 106/106 ======================== ChlSm.......# ####...PP.P..PPP..P...P. Magic: 22/22 ======================== .......###......P.P.PP...PP.P..P. AC: 32Str: 21 ..........<#..PPFPP.P.PPP.P....PP EV: 16Int: 9 .......P.####..P*P.P.P.........P. SH: 0Dex: 23 Ch T.......#.# #.PP*P.P.P.>†P.P.P.P. XL: 14 Next: 54% Place: Lair:1 .........# #..P@P.P.P...P.P.P.P. Noise: ---------  Time: 18050.9 (0.0) .......'.# #..P.PP.P.P...P....P. M) +11 longbow of the Tick {drain, rPois} .......P#.# #..PP.P.P....P..P.P.. Fire: M) +11 longbow of the Tick {drai ChKU'P#.####### ##..PP.P..PPP..P.PP.. .######PPPP.PP....P.PPPP# '.# #####P.PPP.PPP...PPP... F   bullfrog ..# ... ##.............PP##.# ChU..#.#.# ####.##.#..#....P..P##.. #.#>#.# ##.†..................... _The bullfrog hits the plant. _A nearby plant withers and dies. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Ch2XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (76% to hit)Ch` #.##PPP.....PPPP## dfuk273 the Markshuman###.PPPP.PPPPP.PPPP## Human of Ashenzari ***... ###+##.# ###P.PP.PP...PP.PPP.. Health: 106/106 ======================== .......# ####...PP.P..PPP..P...P. Magic: 22/22 ======================== .......###......P.P.PP...PP.P..P. AC: 32Str: 21 ..........<#..PPFPP.P.PPP.P....PP EV: 16Int: 9 .......P.####..P.P.P.P.........P. SH: 0Dex: 23 .......#.# #.PP.P.P.P.>†P.P.P.P. XL: 14 Next: 54% Place: Lair:1 Chr .........# #..P@P.P.P...P.P.P.P. Noise: ---------  Time: 18050.9 (0.0) .......'.# #..P.PP.P.P...P....P. M) +11 longbow of the Tick {drain, rPois} .......P#.# #..PP.P.P....P..P.P.. Fire: M) +11 longbow of the Tick {drai 'P#.####### ##..PP.P..PPP..P.PP.. .######PPPP.PP....P.PPPP# '.# #####P.PPP.PPP...PPP... F   bullfrog ..# ... ##.............PP##.# ..#.#.# ####.##.#..#....P..P##.. #.#>#.# ##.†.....................Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleChU Shift-Dir - straight lineAim: a bullfrog (76% to hit)  You shoot an arrow. The arrow hits the bullfrog!!  You kill the bullfrog!Ch.((Ch<N...ChF5===1.8 (0.9 _ChChSCh5#.##PPP.....PPPP## dfuk273 the Markshuman###.PPPP.PPPPP.PPPP## Human of Ashenzari ***... ###+##.# ###P.PP.PP...PP.PPP.. Health: 106/106 ======================== .......# ####...PP.P..PPP..P...P. Magic: 22/22 ======================== .......###......P.P.PP...PP.P..P. AC: 32Str: 21 ..........<#..PP.PP.P.PPP.P....PP EV: 16Int: 9 .......P.####..P.P.P.P.........P. SH: 0Dex: 23 .......#.# #.PP.P.P.P.>†P.P.P.P. XL: 14 Next: 55% Place: Lair:1 .........# #..P@P.P.P...P.P.P.P. Noise: ===------  Time: 18051.8 (0.0) ChA.......'.# #..P.PP.P.P...P....P. M) +11 longbow of the Tick {drain, rPois} .......P#.# #..PP.P.P....P..P.P.. Fire: M) +11 longbow of the Tick {drai 'P#.####### ##..PP.P..PPP..P.PP.. .######PPPP.PP....P.PPPP# '.# #####P.PPP.PPP...PPP...  ..# ... ##.............PP##.#  ..#.#.# ####.##.#..#....P..P##..  #.#>#.# ##.†..................... Aim: a bullfrog (76% to hit)  You shoot an arrow. The arrow hits the bullfrog!! _You kill the bullfrog!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChm%#.##PPP.....PPPP## dfuk273 the Markshuman###.PPPP.PPPPP.PPPP## Human of Ashenzari ***... ###+##.# ###P.PP.PP...PP.PPP.. Health: 106/106 ======================== .......# ####...PP.P..PPP..P...P. Magic: 22/22 ======================== .......###......P.P.PP...PP.P..P. AC: 32Str: 21 ..........<#..PP.PP.P.PPP.P....PP EV: 16Int: 9 .......P.####..P.P.P.P.........P. SH: 0Dex: 23 .......#.# #.PP.P.P.P.>†P.P.P.P. XL: 14 Next: 55% Place: Lair:1 .........# #..P@P.P.P...P.P.P.P. Noise: ===------  Time: 18051.8 (0.0) Ch'.......'.# #..P.PP.P.P...P....P. M) +11 longbow of the Tick {drain, rPois} .......P#.# #..PP.P.P....P..P.P.. Fire: M) +11 longbow of the Tick {drai 'P#.####### ##..PP.P..PPP..P.PP.. .######PPPP.PP....P.PPPP# '.# #####P.PPP.PPP...PPP...  ..# ... ##.............PP##.#  ..#.#.# ####.##.#..#....P..P##..  #.#>#.# ##.†.....................  _You kill the bullfrog!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.Ch'Ch1Ch;4. _Ch` Ch` Ch&m Ch} Ch Ch ,Chl Ch e _A nearby plant withers and dies.ChZ 3ChӺ Ch ChN ,Ch Ch Chi ,Ch Ch Ch ,Ch Ch Ch ,ChX Ch Ch  ,Ch Ch2 Ch ,Ch&! Ch% Ch0 e #......F..  #........  #..h.... ...  Chh0 >+.h..?......# .+  ...........# #.  ..........#####. Ch0  #'#.#P.PPPPPPPP.#  #@##PPP.....PPPP##---Ch 1  ## #.PPPP.PPPPP.PPPP# ####+##.# ###P.PP.PP...PP.PPP ChZ1 ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P Ch1 ...........<#..PP.PP.P.PPP.P....P F   blink frog (asleep)......P.####..P.P.P.P.........P hh 2 wolves (wandering)Ch1 @......#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PChZA 9.8 (8  You open the door.  2 wolves and a blink frog come into view.Ch C ChC ChF ChG ChR FF..h{hFF 2 blink frogs (1 wChR wandering)hh  The wolf howls! x2; The blink frog croaks. You hear a croak.ChXT 6===60.8 (9Ch`\ Ch_ ] _A blink frog comes into view.Ch@!dfuk273 the Markshuman#......F..Human of Ashenzari ***...#......F.Health: 106/106 ========================#....... ...Magic: 22/22 ========================+..h.?......# .+AC: 32Ch$Str: 21{...........# #.EV: 16Int: 9.h........#####.SH: 0Dex: 23#*#.#P.PPPPPPPP.# XL: 14 Next: 55% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18060.8 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs (1 wandering) ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..PCh*%[30m.P.P.P...P.P.P.PThe wolf howls! x2; The blink frog croaks. You hear a croak. _A blink frog comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)Ch.dfuk273 the Markshuman#......F..Human of Ashenzari ***...#......F.Health: 106/106 ========================#....... ...Magic: 22/22 ========================+..h.?......# .+AC: 32Str: 21{...........# #.EV: 16Int: 9.h........#####.SH: 0Dex: 23#'#.#P.PPPPPPPP.# XL: 14 Next: 55% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18060.8 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai Chz........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs (1 wandering) ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PShift-Dir - straight lineAim: a wolf (70% to hit)  You shoot an arrow. The arrow misses the wolf.The blink frog croaks.  The arrow hits the wolf!!  You kill the wolf!Ch6†(((F   wolfCh?.Ch+12Aim: a wolf (70% to hit)  You shoot an arrow. The arrow misses the wolf.The blink frog croaks.arrow hits the wolf!!  You kill the wolf!  You hear a croak.Ch2Ch3Chp6Ch^9Ch:ChMFh...hF 3 blink frogs (1 wandering)h 2 wolvesChp-1.7 (0.9ChwzCh} _A wolf comes into view. A blink frog comes into view.Ch^ Udfuk273 the Markshuman#......F..Human of Ashenzari ***...#......F.Health: 106/106 ========================#....... ...Magic: 22/22 ========================+..†.F......# .+AC: 32Str: 21{h..........# #.EV: 16Int: 9..........#####.SH: 0Dex: 23#h#.#P.PPPPPPPP.# XL: 14 Next: 55% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18061.7 (0.0)##Ch #.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs (1 wandering) ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PYou hear a croak. _A wolf comes into view. A blink frog comes into view.Ch `Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)Chadfuk273 the Markshuman#......F..Human of Ashenzari ***...#......F.Health: 106/106 ========================#....... ...Magic: 22/22 ========================+..†.F......# .+AC: 32Str: 21{h..........# #.EV: 16Int: 9..........#####.SH: 0Dex: 23#h#.#P.PPPPPPPP.# XL: 14 Next: 55% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18061.7 (0.0)##Chs#.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves (1 drained) ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)  You shoot an arrow. The arrow hits the wolf! You drain the wolf.  The wolf is heavily wounded.ChBChc&Shift-Dir - straight line  Aim: a wolf (70% to hit)  You shoot an arrow. The arrow hits the wolf! You drain the wolf.  The wolf is heavily wounded.Ch&The wolf misses you.  A blink frog comes into view.ChP(ChL:|.FF.F{+..†.?,...F{hF 4 blink frogsCh=-2.6 (0.9Ch#IChN< _The wolf bites you but does no damage.ChKF=dfuk273 the Markshuman#.......F.Human of Ashenzari ***...#.....F..Health: 106/106 ========================#.....F. ...Magic: 22/22 ========================{+..†.?......# .+AC: 32Str: 21,...F.......# #.EV: 16Int: 9{h.........#####.SH: 0Dex: 23#h#.#P.PPPPPPPP.# XL: 14 Next: 55% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18062.6 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} Ch>G]####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFFF 4 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves (1 drained) ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PA blink frog comes into view. _The wolf bites you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 70% to hit)Ch dfuk273 the Markshuman#.......F.Human of Ashenzari ***...#.....F..Health: 106/106 ========================#.....F. ...Magic: 22/22 ========================{+..†.?......# .+AC: 32Str: 21,...F.......# #.EV: 16Int: 9{h.........#####.SH: 0Dex: 23#h#.#P.PPPPPPPP.# XL: 14 Next: 55% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18062.6 (0.0)Ch ###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFFF 4 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves (1 drained) ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 70% to hit)  You shoot an arrow. The arrow hits the wolf!  You kill the wolf!Ch Z†   wolfChM ChO %Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (heavily wounded, lightly drained, 70% to hit)  You shoot an arrow. The arrow hits the wolf!  You kill the wolf!  You hear a howl!Ch?Q ,ChQ ChCR ChR ChT f  A wolf comes into view.Chxe  .F..FF.F.FhF 5 blink frogsh 2 wolves  The wolf barely misses you.A blink frog comes into view.Ch L====3.5 (0.9Chq Ch% = _You hear a howl! The blink frog croaks.ChChIA blink frog. A species of frog that possesses the ability to blink at will. It can blink itself close to its intended prey, or blink away to escape harm. It is commonly found in packs. Max HP: ~33Will: +AC: noneCh:EV: ++++ Threat: High Class: Natural Size: Medium Int: Animal Speed: 140% (swim: 233%) (normally travels faster than you) You have about 68% to hit with the +11 longbow of the Tick. It has about 45% to hit you. Attack Max Damage After Damaging Hits Hit 20Blink self It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Blink ChHChhdfuk273 the Markshuman#........FHuman of Ashenzari ***...#.......FHealth: 106/106 ========================#....F.. ...Magic: 22/22 ========================{+..†.F......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9{hF........#####.SH: 0Dex: 23#h#.#P.PPPPPPPP.# XL: 14 Next: 55% Place: Lair:1#@##PPP.....PPPP## Noise: ====-----  Time: 18063.5 (0.9)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbChow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFFFF 5 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PYou kill the wolf!You hear a howl!  A wolf comes into view.The wolf barely misses you.A blink frog comes into view. _You hear a howl! The blink frog croaks.Ch#dfuk273 the Markshuman#........FHuman of Ashenzari ***...#.......FHealth: 106/106 ========================#....F.. ...Magic: 22/22 ========================{+..†.F......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9Ch{hF........#####.SH: 0Dex: 23#h#.#P.PPPPPPPP.# XL: 14 Next: 55% Place: Lair:1#@##PPP.....PPPP## Noise: ====-----  Time: 18063.5 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFFFF 5 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PA blink frog comes into view. _You hear a howl! The blink frog croaks.  Fire: M) +11 longbow of the Tick {drain, Ch1%rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)Cht dfuk273 the Markshuman#........FHuman of Ashenzari ***...#.......FHealth: 106/106 ========================#....F.. ...Magic: 22/22 ========================{+..†.F......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9{hF........#####.SH: 0Dex: 23#h#.#P.PPPPPPPP.# XL: 14 Next: 55% Place: Lair:1Chv #@##PPP.....PPPP## Noise: ====-----  Time: 18063.5 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFFFF 5 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)  You shoot an arrow. The arrow hits the wolf!!  You kill the wolf!ChU| Z†   wolfCh Ch% Ch Ch Ch~ Ch Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (70% to hit)  You shoot an arrow. The arrow hits the wolf!!  You kill the wolf!  The blink frog blinks!Ch ,Ch ..§. {h.F,.FFh 4h 2 wolvesCh5 j6===-4.4 (0.9Ch@ ChzE W _A wolf comes into view.Ch adfuk273 the Markshuman#.........Human of Ashenzari ***...#.......§Health: 106/106 ========================#....... ...Magic: 22/22 ========================+..†.F......# .+AC: 32Str: 21{h.F........# #.EV: 16Int: 9,.FF.......#####.SH: 0Dex: 23#h#.#P.PPPPPPPP.# XL: 14 Next: 56% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18064.4 (0.0)##Ch #.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFFF 4 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PThe blink frog blinks! _A wolf comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)Chadfuk273 the MarkshumanCh#.........Human of Ashenzari ***...#.......§Health: 106/106 ========================#....... ...Magic: 22/22 ========================+..†.F......# .+AC: 32Str: 21{h.F........# #.EV: 16Int: 9,.FF.......#####.SH: 0Dex: 23#(#.#P.PPPPPPPP.# XL: 14 Next: 56% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18064.4 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....h%&2mP.P..PPP..P...P Ch........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFFF 4 blink frogs (1 drained) ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)  You shoot an arrow. The arrow misses the wolf. The arrow hits the blink frog.  You drain the blink frog.Ch"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (70% to hit)  You shoot an arrow. The arrow misses the wolf. The arrow hits the blink frog.drainCh#q  The blink frog is moderately wounded.Ch&Ch&Chz'Ch(Ch?6?,..F.F{hh5.4 (1Ch?ChDDChNadfuk273 the MarkshumanChhO+#.........Human of Ashenzari ***...#.......§Health: 106/106 ========================#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,..F.F......# #.EV: 16Int: 9{hFF.......#####.SH: 0Dex: 23ChP5#h#.#P.PPPPPPPP.# XL: 14 Next: 56% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18065.4 (1.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFFF 4 blink frogs (1 drained) ChQQ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PShift-Dir - straight lineAim: a wolf (70% to hit)  You shoot an arrow. The arrow misses the wolf. The arrow hits the blink frog.  You drain the blink frog.  The blink frog is moderately wounded. _The wolf closely misses you. The wolf completely misses you.Ch8+Ch6dfuk273 the MarkshumanChM-#.........Ch4Human of Ashenzari ***...ChC7#.......§CheHealth: 106/106 ========================Ch=O#....... ...CheMagic: 22/22 ========================Ch?+..†.?......# .+Ch-AC: 32Ch..Str: 21Ch,..F.F......# #.ChA-EV: 16Ch-Int: 9Ch8<{hFF.......#####.Ch-SH: 0Chb .Dex: 23Ch #h#.#P.PPPPPPPP.# XL: 14 Next: 56% Place: Lair:1Ch #@##PPP.....PPPP## Noise: ===------  Time: 18065.4 (0.0)Ch ##Ch #.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} Ch\####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFFF 4 blink frogs (1 drained) ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PThe blink frog is moderately wounded. _The wolf closely misses you. The wolf completely misses you.Ch8@Fire: M) +11 longbow of the Tick {drain, rPois}Ch2Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineCh5Aim: a wolf (70% to hit)Ch.U+ChDdfuk273 the Markshuman#.........Human of Ashenzari ***...#.......§Health: 106/106 ========================#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,..F.F......# #.EV: 16Int: 9{hFF.......#####.SH: 0Dex: 23#h#.#P.PPPPPPPP.# XL: 14 Next: 56% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18065.4 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# Ch[34m####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFFF 4 blink frogs (1 drained) ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PShift-Dir - straight lineAim: a wolf (70% to hit)  You shoot an arrow. The arrow closely misses the wolf.The arrow completely misses the blink frog.The arrow hits the blink frog!!  You kill the blink frog!.(( 3 blink frogsCh#Aim: a wolf (70% to hit)  You shoot an arrow. The arrow closely misses the wolf.The arrow completely misses the blink frog.The arrow hits the blink frog!!  You kill the blink frog!A wolf comes into view.Ch$Ih..{Ch%n,hF.{Chi&?h#{Chi'b   blink frogCh'h Ch(3 wolvesChvDChE$6.4 (1ChTPChV ChWChOX&_The wolf misses you.ChXCh|+ChX6dfuk273 the MarkshumanCh-#.........Ch4Human of Ashenzari ***...Ch7#.......§ChYeHealth: 106/106 ========================ChO#....... ...CheMagic: 22/22 ========================Ch+..†.?......# .+Chc-AC: 32Ch.Str: 21Ch,..h..{.....# #.Ch-EV: 16Chc-Int: 9Ch/v,hF.{......#####.Ch-SH: 0Ch.Dex: 23Chv#h#{#P.PPPPPPPP.# XL: 14 Next: 56% Place: Lair:1Ch#@##PPP.....PPPP## Noise: ===------  Time: 18066.4 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P F   blink frog ........P.####..P.P.P.P.........P hhh 3 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PA wolf comes into view. Ch8<_The wolf misses you.Ch@Fire: M) +11 longbow of the Tick {drain, rPois}Ch9Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineCh#5Aim: a wolf (70% to hit)ChH +ChI 6dfuk273 the MarkshumanChJ -#.........ChK 4Human of Ashenzari ***...ChL 7#.......§ChN eHealth: 106/106 ========================ChN O#....... ...Ch O eMagic: 22/22 ========================ChO +..†.?......# .+ChP -AC: 32ChxP .Str: 21ChP ,..h..{.....# #.ChkQ -EV: 16ChQ -Int: 9Ch_R ,hF.{......#####.ChR -SH: 0ChIS .Dex: 23ChS #h#{#P.PPPPPPPP.# XL: 14 Next: 56% Place: Lair:1ChOT #@##PPP.....PPPP## Noise: ===------  Time: 18066.4 (0.0)ChV $###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P F   blink frog ........P.####..P.P.P.P.........P hhh 3 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChV 5Aim: a wolf (70% to hit)  ChW 3You shoot an arrow. The arrow hits the wolf.  ChW 3The wolf is moderately wounded.ChW Ch] Ch Ch Ch .Ch E.F..Ch  hCh VF 2 blink frogsCh Chb Che 0Ch --Ch &7.3 (0.9Ch2 Ch,   Ch Press: ? - help, Q - select action, ( or ) - cycleCh( Shift-Dir - straight linCh !e  ChO BAim: a wolf (70% to hit)  Ch 3You shoot an arrow. The arrow hits the wolf.  ChN RThe wolf is moderately wounded. Ch _The wolf bites you.Ch +Ch. 6dfuk273 the MarkshumanCho/ -#.........Ch/ 4Human of Ashenzari ***...Che0 ,#........Ch0 wHealth: 100/106 ======================--Cha1 G#....... ...Ch1 eMagic: 22/22 ========================Chf2 +..†.?......# .+Ch2 -AC: 32Ch\3 .Str: 21Ch3 ,...F.......# #.Ch5 EV: 16Int: 9,hFh{......#####.SH: 0Dex: 23#h#{#P.PPPPPPPP.# XL: 14 Next: 56% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18067.3 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs ........P.####..P.P.P.P.........P hhh 3 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ChM6 \..........# #..P.P.P.P...P.P.P.PCh6 9The wolf is moderately wounded. ChS7 1_The wolf bites you.  Ch7 @Fire: M) +11 longbow of the Tick {drain, rPois}Ch^8 Press: ? - help, Q - select action, ( or ) - cycleCh8 Shift-Dir - straight lineChW9 5Aim: a wolf (70% to hit)Ch/+Ch006dfuk273 the MarkshumanCh0-#.........Ch&14Human of Ashenzari ***...Ch1,#........Ch2wHealth: 100/106 ======================--Ch2G#....... ...Ch3eMagic: 22/22 ========================Ch3+..†.?......# .+Ch 4-AC: 32Ch4.Str: 21Ch5,...F.......# #.Ch{5-EV: 16Ch5-Int: 9Chs6,hFh{......#####.Ch6-SH: 0Cha7.Dex: 23Ch9#h#{#P.PPPPPPPP.# XL: 14 Next: 56% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18067.3 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs ........P.####..P.P.P.P.........P hhh 3 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: h9;49ma wolf (70% to hit)  You shoot an arrow. The arrow hits the wolf!!  You kill the wolf!Ch?Ch@†Ch@ 2ChA ChChChChCh§Ch DF.{ChhChChn1Ch7Chc8.2 (0.9ChhCh"  Ch!#Press: ? - help, Q - select action, ( or ) - cycleCh#Shift-Dir - straight linCh$!e  Ch$BAim: a wolf (70% to hit)  Ch%4You shoot an arrow. The arrow hits the wolf!!  Ch%;You kill the wolf! Ch&E_The blink frog blinks! The wolf closely misses you.Ch&Ch dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 101/106 ======================--#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...§.......# #.EV: 16Ch~Int: 9,hFF.{.....#####.SH: 0Dex: 23#h#{#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18068.2 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PYou kill the wolf! _The blChink frog blinks! The wolf closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)Chdfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 101/106 ======================--#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21Ch,...§.......# #.EV: 16Int: 9,hFF.{.....#####.SH: 0Dex: 23#h#{#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18068.2 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†ChL[0;10mP.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)  You shoot an arrow. The arrow hits the wolf!  The wolf is severely wounded.Ch{ChChM,ChCh_Ch۟FF.hF..FF 3 blink frogsCh$-9.1 (0.9Ch|Chc(  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (70% to hit)  You shoot an arrow. The arrow hits the wolf!  The wolf is severely wounded. _The blink frog blinks! The wolf misses you. x2Ch."dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 101/106 ======================--#....... ...Magic: 22/22 ========================+.F†.?......# .+AC: 32Str: 21,...F.......# #.EV: 16Int: 9,.hF.......#####.SH: 0Dex: 23#h#F#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18069.1 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} Ch/D####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PThe wolf is severely wounded. _The blink frog blinks! The wolf misses you. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (translocational energy, 70% to hit)Ch ;dfuk273 the Markshuman#..(......Human of Ashenzari ***...#..(.....Health: 101/106 ======================--#..(.... ...Magic: 22/22 ========================+.F(.?......# .+AC: 32Str: 21,..(F.......# #.EV: 16Int: 9,.(F.......#####.SH: 0Dex: 23#(#F#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1Ch #@##PPP.....PPPP## Noise: ===------  Time: 18069.1 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (translocational energy, 70% to hit)  You shoot an arrow. The arrow closely misses the wolf.The arrow misses the wolf.Ch< Ch> Ch> Cha? ChlS ,...ChS t.†FF.hhCh]T .70.0 (0.9Chb Chg d  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (translocational energy, 70% to hit)  Chi You shoot an arrow. The arrow closely misses the wolf.The arrow _The wolf closely misses you.Ch dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 101/106 ======================--#....... ...Magic: 22/22 ========================Chg +..†.?......# .+AC: 32Str: 21,.FF........# #.EV: 16Int: 9,.hF.......#####.SH: 0Dex: 23#h#F#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18070.0 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs Ch/ H........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PThe arrow misses the wolf. _The wolf closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)Ch()adfuk273 the MarkshumanCh=*#.........Human of Ashenzari ***...#........Health: 101/106 ======================--#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,.FF........# #.EV: 16Int: 9,.hF.......#####.SH: 0Dex: 23#h#F#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18070.0 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ChM,........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs ........P.####..P.P.P.P.........P hh 2 wolves ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)  You shoot an arrow. The arrow hits the wolf!  You kill the wolf!Ch62$†Ch2H   wolfCh ..FF.{h 2ChA9 (0.9  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (70% to hit)  You shoot an arrow. The arrow hits the wolf!  You kill the wolf! _The wolf barely misses you.ChVbdfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 101/106 ======================--#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,FF.{......#####.SH: 0Dex: 23#h#F#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18070.9 (0.0)##Chl#.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs ........P.####..P.P.P.P.........P h   wolf ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PYou kill the wolf! _The wolf barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)Chdfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 101/106 ======================--#....... ...Magic: 22/22 ========================Ch+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,FF.{......#####.SH: 0Dex: 23#h#F#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18070.9 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs ........P.####..P.P.P.P.........Ph^;m h   wolf (drained) ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (70% to hit)  You shoot an arrow. The arrow hits the wolf! You drain the wolf.  The wolf is severely wounded.ChzChe}ChCh|.FFFF 3 blink frogsCh[2=1.8 (0.9ChCh9  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (70% to hit)  You shoot an arrow. The arrow hits the wolf! You drain the wolf.  The wolf is severely wounded. _The blink frog blinks! The wolf misses you.ChPqdfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 102/106 =======================-#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,.FF{......#####.SH: 0Dex: 23#h#F#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18071.8 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ChNs####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###.....FP.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs ........P.####..P.P.P.P.........P h   wolf (drained) ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PThe wolf is severely wounded. _The blink frog blinks! The wolf misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (severely wounded, lightly drained, 70% to hit)Ch dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 102/106 =======================-#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9Ch ,.FF{......#####.SH: 0Dex: 23#(#F#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18071.8 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###.....FP.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs ........P.####..P.P.P.P.........P h   wolf (drained) ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: Ch ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (severely wounded, lightly drained, 70% to hit)  You shoot an arrow. The arrow barely misses the wolf.The arrow hits the blink frog!Ch9m Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (severely wounded, lightly drained, 70% to hit)  You shoot an arrow. The arrow barely misses the wolf.  The arrow hits the blink frog!  The blink frog is moderately wounded.Cho q.hF.Ch q Chq &2.7 (0.9Ch Ch݆  Chm Ch X_The wolf bites you but does no damage. The wolf completely misses you.Chl Ch +Ch 6dfuk273 the MarkshumanCh7 -#.........Ch 4Human of Ashenzari ***...ChD ,#........ChЬ wHealth: 102/106 =======================-ChV G#....... ...Ch eMagic: 22/22 ========================Ch +..†.?......# .+Ch -AC: 32Ch .Str: 21ChL i,...........# #.Ch -EV: 16Ch -Int: 9Ch. P,.FF.......#####.Chϲ -SH: 0Cho .Dex: 23Ch #h#F#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1Ch #@##PPP.....PPPP## Noise: ===------  Time: 18072.7 (0.0)Ch7 ##Ch͵ #.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} Ch` ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai Ch ........# ####...FP.P..PPP..P...P Chw Y........###......P.P.PP...PP.P..P ChL ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs Ch ........P.####..P.P.P.P.........P h   wolf (drained) Chx ........#.# #.PP.P.P.P.>†P.P.P.P Chg ..........# #..P.P.P.P...P.P.P.PThe blink frog is moderately wounded. _The wolf bites you but does no damage. The wolf completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (severely wounded, lightly drained, 70% to hit)Ch+Ch46dfuk273 the MarkshumanCh-#.........Chk4Human of Ashenzari ***...Ch,#........ChuwHealth: 102/106 =======================-ChG#....... ...Ch{eMagic: 22/22 ========================Ch+..†.?......# .+Ch-AC: 32Ch.Str: 21Chi,...........# #.Ch-EV: 16Ch-Int: 9ChP,.FF.......#####.Ch-SH: 0Ch .Dex: 23Ch#h#F#P.PPPPPPPP.# XL: 14 Next: 57% Place: Lair:1Ch$#@##PPP.....PPPP## Noise: ===------  Time: 18072.7 (0.0)Ch##Ch+#.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} Ch####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ChA........# ####...FP.P..PPP..P...P ChƗY........###......P.P.PP...PP.P..P ChU...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs Ch........P.####..P.P.P.P.........P h   wolf (drained) Chl........#.# #.PP.P.P.P.>†P.P.P.P Ch\..........# #..P.P.P.P...P.P.P.PCht@Fire: M) +11 longbow of the Tick {drain, rPois}Ch8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (severely wounded, lightly drained, 70% to hit)  You shoot an arrow. The arrow hits the wolf!!  You kill the wolf!ChFChɡ†ChH!Ch+Chd-Ch.Ch/Ch+1Chr?Chb@.Ch,AFChAFChi .ChCh"Ch#8Chp$3.6 (0.9 Ch2% _Chy1Ch7Ch+Ch6dfuk273 the MarkshumanChh-#.........Ch4Human of Ashenzari ***...Ch,#........Ch|wHealth: 102/106 =======================-Ch'G#....... ...CheMagic: 22/22 ========================Ch+..†.?......# .+Ch<-AC: 32Ch.Str: 21Chi,...........# #.ChA-EV: 16Ch-Int: 9ChP,..F.......#####.ChH-SH: 0Ch.Dex: 23Ch#F#F#P.PPPPPPPP.# XL: 14 Next: 58% Place: Lair:1Chf#@##PPP.....PPPP## Noise: ===------  Time: 18073.6 (0.0)Ch##Ch#FPPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} Ch####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ChE........# ####....P.P..PPP..P...P ChY........###......P.P.PP...PP.P..P Ch ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs Ch a........P.####..P.P.P.P.........P Ch* ........#.# #.PP.P.P.P.>†P.P.P.P Ch1 '..........# #..P.P.P.P...P.P.P.PYou shoot an arrow. The arrow hits the wolf!! _You kill the wolf!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (68% to hit)ChrX F@ChZ @Ch[ FCh\ FAim: a blink frog (68% to hit)Ch}ydfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 102/106 =======================-#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32ChzStr: 21,...........# #.EV: 16Int: 9,..F.......#####.SH: 0Dex: 23#F#F#P.PPPPPPPP.# XL: 14 Next: 58% Place: Lair:1Chgz`#@##PPP.....PPPP## Noise: ===------  Time: 18073.6 (0.0)###FPPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P Chz~...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs ........P.####..P.P.P.P.........P ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Ch6{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (68% to hit)  You shoot an arrow. The arrow hits the blink frog!  The blink frog is heavily wounded.ChzCh(bF.{Chv534.5 (0.9ChChq!  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (68% to hit)  You shoot an arrow. The arrow hits the blink frog!  Ch"The blink frog is heavily wounded. _The blink frog closely misses you. The blink frog misses you.Chdfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 103/106 =======================-#....... ...Magic: 22/22 ========================ChX+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,.F.{......#####.SH: 0ChDex: 23#F#F#P.PPPPPPPP.# XL: 14 Next: 58% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18074.5 (0.0)###FPPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} Ch^####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs ........P.####..P.P.P.P.........P Ch........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PThe blink frog is heavily wounded. _The blink frog closely misses you. The blink frog misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Ch@ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 68% to hit)Ch dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 103/106 =======================-#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32ChN Str: 21,...........# #.EV: 16Int: 9,.F.{......#####.SH: 0Dex: 23#F#F#P.PPPPPPPP.# XL: 14 Next: 58% Place: Lair:1Ch #@##PPP.....PPPP## Noise: ===------  Time: 18074.5 (0.0)###FPPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ChQ ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FFF 3 blink frogs ........P.####..P.P.P.P.........P ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PCh Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 68% to hit)  You shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!Ch r. 2Ch Ch Ch K..Ch +5.5 (1Cht Ch   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (heavily wounded, 68% to hit)  You shoot an arrow. The arrow hits the blink frog!!  Ch tYou kill the blink frog! _The blink frog hits you but does no damage.Ch.dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 103/106 =======================-#....... ...ChMagic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,.F........#####.SH: 0Dex: 23Chp`#F#F#P.PPPPPPPP.# XL: 14 Next: 58% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18075.5 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai Ch........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs ........P.####..P.P.P.P.........P Cho........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PYou kill the blink frog! _The blink frog hits you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}ChPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (68% to hit)Ch+S dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 103/106 =======================-#....... ...Magic: 22/22 ========================+..†.?......# .+ChS AC: 32Str: 21,...........# #.EV: 16Int: 9,.F........#####.SH: 0Dex: 23#F#F#P.PPPPPPPP.# XL: 14 Next: 58% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18075.5 (0.0)Ch.T v###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ChT }...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs ........P.####..P.P.P.P.........P ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}ChU Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (68% to hit)  You shoot an arrow. The arrow hits the blink frog!! You drain the blink frog!  You kill the blink frog!ChZ †   blink frogCh Ch Ch& ..FF#.F 2 blink frogsCh D496.4 (0.9 _ChF! Ch$ Ch dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 104/106 =======================-#....... ...ChE Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,..F.......#####.SH: 0Ch Dex: 23#F#.#P.PPPPPPPP.# XL: 14 Next: 59% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18076.4 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} Ch ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs ........P.####..P.P.P.P.........P Ch ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PYou shoot an arrow. The arrow hits the blink frog!! You drain the blink frog! _You kill the blink frog!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineAim: a blink frog (moderately wounded, 68% to hit)Ch:6edfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 104/106 =======================-Ch 7a#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9Ch7,..F.......#####.SH: 0Dex: 23#F#.#P.PPPPPPPP.# XL: 14 Next: 59% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18076.4 (0.0)##Chw8e#.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P Ch,9}...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs ........P.####..P.P.P.P.........P ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Ch9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (moderately wounded, 68% to hit)  You shoot an arrow. The arrow hits the blink frog!  The blink frog is severely wounded.Ch =ChWChF.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (moderately wounded, 68% to hit)  You shoot an arrow. The arrow hits the blink frog!  ChThe blink frog is severely wounded.  The blink frog closely misses you.Ch-7.3 (0.9Ch(Ch0A _The blink frog hits you but does no damage.Chhddfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 104/106 =======================-#....... ...ChetMagic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,.F........#####.Che0SH: 0Dex: 23#F#.#P.PPPPPPPP.# XL: 14 Next: 59% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18077.3 (0.0)##ChfF#.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs Chf........P.####..P.P.P.P.........P ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PThe blink frog closely misses you. _The blink frog hits you but does no damage.  ChhFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 68% to hit)Chfdfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 104/106 =======================-#....... ...Magic: 22/22 ========================Chj+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,.F........#####.SH: 0Dex: 23Ch#F#.#P.PPPPPPPP.# XL: 14 Next: 59% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18077.3 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} Ch####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P FF 2 blink frogs ........P.####..P.P.P.P.........P Ch........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChAim: a blink frog (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!Ch†   blink frogCh/oChxR.FCh6608.2 (0.9ChChH  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the blink frog!!  ChآYou kill the blink frog! _The blink frog misses you.Chdfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 104/106 =======================-#....... ...ChMagic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,..........#####.SH: 0Dex: 23Ch`#F#.#P.PPPPPPPP.# XL: 14 Next: 60% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18078.2 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai Chx........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P F   blink frog ........P.####..P.P.P.P.........P ........#.# #.PP.P.P.P.>†P.P.P.P Ch..........# #..P.P.P.P...P.P.P.PYou kill the blink frog! _The blink frog misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh~;Aim: a blink frog (68% to hit)ChD dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 104/106 =======================-#....... ...Magic: 22/22 ========================Ch :+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,..........#####.SH: 0Dex: 23#F#.#P.PPPPPPPP.# XL: 14 Next: 60% Place: Lair:1Ch@ `#@##PPP.....PPPP## Noise: ===------  Time: 18078.2 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P Ch ]...........<#..PP.PP.P.PPP.P....P F   blink frog ........P.####..P.P.P.P.........P ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleChB Shift-Dir - straight lineAim: a blink frog (68% to hit)  You shoot an arrow. The arrow hits the blink frog!  The blink frog is heavily wounded.Chu 8#Ch 559.1 (0.9Chد Ch R  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (68% to hit)  Ch You shoot an arrow. The arrow hits the blink frog!  The blink frog is heavily wounded. _The blink frog misses you.Ch dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 105/106 =======================-#....... ...Chɟ Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,..........#####.SH: 0Dex: 23#F#.#P.PPPPPPPP.# XL: 14 Next: 60% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18079.1 (0.0)##Ch: c#.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P F   blink frog Ch ........P.####..P.P.P.P.........P ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PThe blink frog is heavily wounded. _The blink frog misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Ch YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 68% to hit)Ch edfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 105/106 =======================-Ch< #....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,..........#####.SH: 0Dex: 23#F#.#P.PPPPPPPP.# XL: 14 Next: 60% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18079.1 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P F Ch   blink frog ........P.####..P.P.P.P.........P ........#.# #.PP.P.P.P.>†P.P.P.P ..........# #..P.P.P.P...P.P.P.PFire: M) +11 longbow of the Tick {drain, rPois}Ch YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 68% to hit)  Ch rYou shoot an arrow. The arrow hits the blink frog!!  You kill the blink frog!Ch2 g†Ch8#ChK;180.1 (1 _ChשChĮChNedfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 105/106 =======================-Ch=O#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,..........#####.SH: 0ChQDex: 23#†#.#P.PPPPPPPP.# XL: 14 Next: 61% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18080.1 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P  ........P.####..P.P.P.P.........P  ........#.# #.PP.P.P.P.>†P.P.P.P  ..........# #..P.P.P.P...P.P.P.P Aim: a blink frog (heavily wounded, 68% to hit)  You shoot an arrow. The arrow hits the blink frog!! _You kill the blink frog!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - hChQelp, Q - select action, ( or ) - cycleShift-Dir - straight lineCh7dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 105/106 =======================-#....... ...Magic: 22/22 ========================+..†.?......# .+ChAC: 32Str: 21,...........# #.EV: 16Int: 9,..........#####.SH: 0Dex: 23#†#.#P.PPPPPPPP.# XL: 14 Next: 61% Place: Lair:1Ch #@##PPP.....PPPP## Noise: ===------  Time: 18080.1 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P  ........P.####..P.P.P.P.........P  ........#.# #.PP.P.P.P.>†P.P.P.P  ..........# #..P.P.P.P...P.P.P.P  _You kill the blink frog!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.ChChNCh!. _Ch=edfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 105/106 =======================-Ch >a#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9Ch>|,..........#####.SH: 0Dex: 23#†#.#P.PPPPPPPP.# XL: 14 Next: 61% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18080.1 (0.0)##ChAz#.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P  ........P.####..P.P.P.P.........P  ........#.# #.PP.P.P.P.>†P.P.P.P  ..........# #..P.P.P.P...P.P.P.P Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh†Cht%@Ch @.*Ch5..Ch dfuk273 the Markshuman#.........Human of Ashenzari ***...#........Health: 105/106 =======================-#....... ...Magic: 22/22 ========================+..†.?......# .+AC: 32Str: 21,...........# #.EV: 16Int: 9,..........#####.SH: 0Dex: 23#†#.#P.PPPPPPPP.# XL: 14 Next: 61% Place: Lair:1#@##PPP.....PPPP## Noise: ===------  Time: 18080.1 (0.0)###.PPPP.PPPPP.PPPP# M) +11 longbow of the Tick {drain, rPois} Ch ####+##.# ###P.PP.PP...PP.PPP. Fire: M) +11 longbow of the Tick {drai ........# ####....P.P..PPP..P...P ........###......P.P.PP...PP.P..P ...........<#..PP.PP.P.PPP.P....P  ........P.####..P.P.P.P.........P  ........#.# #.PP.P.P.P.>†P.P.P.P  ..........# #..P.P.P.P...P.P.P.P That would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.Ch\Ch. _ChChChChbCh ChChpCh6Ch= Ch_Ch{Ch$ChGFire: M) +11 longbow of the Tick {drain, rPois} Ch} Press: ? - help, Q - select action, ( or ) - cycleCh8Shift-Dir - straight line ChD_Okay, then.  There is an open door, spattered with blood here.  Items here: †††††††.Ch Ch ChX_ChxCh|Ch)P.Ch.Ch1#.Ch ..ChO #.Ch  ... Chr!g. #........... Ch "|..# #........... Ch"...+..†.?......# .+ Ch##............# #. Ch$x#...@.......#####. Ch$ ---Ch,%2.1 (2Ch% ChM&###†#.#P.PPPPPPPP.# Ch& Chu'#.##PPP.....PPPP## Ch( Ch(## #.PPPP.PPPPP.PPPP## Ch3)z###+##.# ###P.PP.PP...PP.PPP..Ch)i# ####....P.P..PPP..P...P.Ch*I###......P.P.PP...PP.P..P.Ch=+m..<#..PP.PP.P.PPP.P....PCh+"P.####..P.P.P.P.........P.Chz,Ch-Ch'.---Ch.ChC6Ch9ChL _Ch Ch Ch# ChS' Ch+ Cho, ChJ/ Ch8 Ch}9 %#.Ch : #Ch: ##.ChF; #Ch; )#P.Cha< 6 #.Ch< #Ch~= 5 #.Ch> q. #...........# Ch> C..# #.....Ch-? #+ Ch? P...+..†ChH@ N# .+ Ch@ 4ChdA #............# #. ChA ##...........#####. ChB  ChC n###†#.#P.PPPPPPPP.ChUE # #.##PPP.....PPPP##  ## #.PPPP.PPPPP.PPPP### ##+##.# ###P.PP.PP...PP.PPP..# ####....P.P..PPP..P...P..###....P...PP.P..P.ChK ChO  Ch#P ChP j_You see here a scroll of identify.ChT uCh[e V= _Chl Cho Chp Ch s Chx  Chx  ChMy ;You see here a wolf corpse.Ch} Ch  ChN _Ch Ch Ch Ch Ch Ch Ch` * #Ch ....#Ch 5 ##ChJ ....#Ch C #PCh ....Ch. * #ChҞ ....#Chp , #Ch ....Ch N . #Chd ....#Ch N ..# #Ch ....+ChY  ...+@.†.?......# .+Ch  #............# #.Ch g ##...........#####.Ch[ | ###†#.#P.PPPPPPPP.Ch c #.##PPP.....PPPPCh  ## #.PPPP.PPPPP.PPPCh^ m####+##.# ###P.PP.PP...PP.PP Ch V#.........# ####....P.P..PPP Ch (#.........###......P.P.PP...PP.PCh Ch Ch+ 2#..##Cẖ ,#...'Chl 8.1 (4Ch ###Ch Ch Ch9 Chܾ !======Ch $9.1 (5Ch Ch0  Ch ChU /_As you open the door, it creaks loudly!Chи Chl V  There is an open door here.Ch 5 _Ch Ch> Ch# Chn Chz Ch Ch Ch Ch Ch Ch Ch Ch] Chs ChC Ch3 Ch Ch> Ch Ch Ch Ch Ch Ch} Ch Ch Ch Ch ChU Ch< Ch Ch] Ch I+# #..........Ch{ SY.. ##..........Ch ].Y.. #P..........Ch Y.... ##### #..........Ch1 {......#.#.# #..........Ch ...Ch T.## #..........Ch- "------Ch Y......###..###.........ChX ##.#. ##...'..†.?....Ch d# ####..........Ch L ##..........ChO  Ch .###†#.#P.Chz aYYY 3 elephants (trample, asleep)Ch  Ch 4#.##PPP..Ch(  Ch \## #.PPPP.PPChF  Ch D######+##.# ###P.PP.PP.Chd !Ch-  Ch !Ch\ 98.1 (9  Ch You open the door.  Chv /3 elephants come into view.Ch ChW  Ch  Ch~ 1The elephant trumpets! x3; You hear a trumpeting!ChW Ch! Ch # Ch)  Ch* Ch+ YCh+ Y.YCh1, .Ch, YChG- _YYYY 4 elephants (trample, 1 wanCh- dering)Chi. &An elephant comes into view.Ch. Ch0 Ch0 -==----Chg2 %9.1 (10.0)Ch7 Ch<  Ch= Ch> &_The elephant moves out of view. Ch> B_An elephant comes into view.Ch.? Chc!An elephant. A large, thick-hided pachyderm. It crushes its foes and then thrashes them with its trunk. Max HP: ~67Will: ++AC: ++EV: + Threat: High Class: Natural Size: Giant Int: Animal You have about 95% to hit with the +11 longbow of the Tick. It has about 51% to hit you. Attacks Max Damage After Damaging Hits Trample 20Knock back the defender Trunk 5 It can travel through water. [!]: Description|QuoteChC dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================Y..##.......... AC: 32Str: 21Y.Y.#P.......... EV: 16Int: 9..... ##### #.......... SH: 0Dex: 23.Y....#.#.# #.......... XL: 14 Next: 61% Place: Lair:1......'@..## #.......... Noise: ==-------  Time: 18099.1 (10.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {draiCh p# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 1 wandering)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You open the door.  3 elephants come into view.The elephant trumpets! x3; You hear a trumpeting!  An elephant comes into view. _The elephant moves out of view. _An elephant comes into view.Ch Ch5An elephant. A large, thick-hided pachyderm. It crushes its foes and then thrashes them with its trunk. Max HP: ~67Will: ++AC: ++EV: + Threat: High Class: Natural Size: Giant Int: Animal You have about 95% to hit with the +11 longbow of the Tick. It has about 51% to hit you. Attacks Max Damage After Damaging Hits Trample 20Knock back the defender Trunk 5 It can travel through water. [!]: Description|QuoteChg Chi +Chj 6dfuk273 the MarkshumanChik Human of Ashenzari ***...Ch.l mHealth: 106/106 ========================Chl )+#Chm #.......... Magic: 22/22 ========================Chpn Y..Ch-o ]##.......... AC: 32Cho .Str: 21Chp Y.Y.Chuq ]#P.......... EV: 16Ch3r -Int: 9Chr ..... ##### #.......... SH: 0Chs .Dex: 23Cht .Y....#.#.# #.......... XL: 14 Next: 61% Place: Lair:1Ch^u 1......'@..## #.......... Noise: ==-------  Time: 18099.1 (0.0)Ch^v ......###..###.......... M) +11 longbow of the Tick {drain, rPois} ChRw ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........Chx ##..........###†#.#P.PP YYYY 4 elephants (trample, 1 wandering)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You open the door.  3 elephants come into view.The elephant trumpets! x3; You hear a trumpeting!  Chz An elephant comes into view. _The elephant moves out of view. _An elephant comes into view.Ch ,Ch Ch +Ch! 6dfuk273 the MarkshumanChS Human of Ashenzari ***...Ch mHealth: 106/106 ========================Ch! +##.......... Magic: 22/22 ========================Y..##.......... AC: 32Str: 21Y.Y.#P.......... EV: 16Int: 9...** ##### #.......... SH: 0Dex: 23.Y...*#.#.# #.......... XL: 14 Next: 61% Place: Lair:1......*@..## #.......... Noise: ==-------  Time: 18099.1 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ChI" ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {draiCh" m# ####...........Chj# (##..........Ch$ ###†#.#P.PP YYYY 4 elephants (trample, 1 wandering)Ch$ ##.##PPP..Ch.% ##Ch% #.PPPP.PPChS& @######+##.# ###P.PP.PP. Ch& <_The elephant moves out of view. Chw' B_An elephant comes into view.Ch ( HFire: M) +11 longbow of the Tick {drain, rPois}Ch( Press: ? - help, Q - select action, ( or ) - cycleCh8) Shift-Dir - straight lineCh) :Aim: an elephant (95% to hit)Chtdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================Y..Chs##.......... AC: 32Str: 21Y.Y.#P.......... EV: 16Int: 9...(( ##### #.......... SH: 0Dex: 23.Y...(#.#.# #.......... XL: 14 Next: 61% Place: Lair:1Ch......(@..## #.......... Noise: ==-------  Time: 18099.1 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 1 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (95% to hit)  You shoot an arrow. The arrow hits the elephant!! You drain the elephant.  The elephant is moderately wounded.Ch- Ch,Chg.Y.Y...Y...'Ch_<=100.1 (1 _ChSChChadfuk273 the MarkshumanCh Human of Ashenzari ***...Ch>Health: 106/106 ========================+#Ch#.......... Magic: 22/22 ========================Y..Ch##.......... AC: 32Str: 21ChU.Y.Y#P.......... EV: 16Ch-Int: 9Ch....* ##### #.......... SH: 0Dex: 23Chu..Y..*#.#.# #.......... XL: 14 Next: 61% Place: Lair:1Ch......*@..## #.......... Noise: ===------  Time: 18100.1 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 1 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You shoot an arrow. The arrow hits the elephant!! You drain the elephant. _The elephant is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, lightly drained, 95% to hit)Ch3(FY.Y**.Ch)5*Chжj Y...**Ch@ Y**...Aim: an elephant (95% to hit)ChOBdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================Y..##.......... AC: 32Str: 21.Y.Y#P.......... EV: 16Int: 9..... ##### #.......... SH: 0Dex: 23ChD..Y((.#.#.# #.......... XL: 14 Next: 61% Place: Lair:1.....((@..## #.......... Noise: ===------  Time: 18100.1 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 2 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (95% to hit)  You shoot an arrow. The arrow hits the elephant! You drain the elephant.  The elephant is moderately wounded.Ch,ChChEChCh.Y...{Y.Y...Y..'1Ch41.0 (0.9 _ChBChRChdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================.Y.##.......... AC: 32Str: 21....{#P.......... EV: 16Int: 9Y.Y.. ##### #.......... SH: 0Dex: 23......#.#.# #.......... XL: 14 Next: 61% Place: Lair:1...Y***@..## #.......... Noise: ===------  Time: 18101.0 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} Ch##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 1 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You shoot an arrow. The arrow hits the elephant! You drain the elephant. _The elephant is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, lightly drained, 95% to hit)Ch}gY***Y..Ch 9dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================.Y.##.......... AC: 32Str: 21....{#P.......... EV: 16Int: 9Y.Y(. ##### #.......... SH: 0Dex: 23Ch ....((#.#.# #.......... XL: 14 Next: 61% Place: Lair:1...Y..(@..## #.......... Noise: ===------  Time: 18101.0 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 2 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (95% to hit)  You shoot an arrow. The arrow hits the elephant! You drain the elephant.  The elephant is moderately wounded.Ch Chf Ch Chy Ch .Y. .....{Y.Y...Y.'Chc 29 (0.9 _ChS Ch$ Chdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================..Y##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....{##### #.......... SH: 0Dex: 23.Y.Y*.#.#.# #.......... XL: 14 Next: 61% Place: Lair:1....Y**@..## #.......... Noise: ===------  Time: 18101.9 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow Ch  of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 2 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You shoot an arrow. The arrow hits the elephant! You drain the elephant. _The elephant is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, lightly drained, 95% to hit)ChD ;Y.YCh T .YCh0v 7.*Ch \.Y*..YChY*Y.YAim: an elephant (95% to hit)Ch"dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================..Y##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....{##### #.......... SH: 0Dex: 23.Y.Y..#.#.# #.......... XL: 14 Next: 61% Place: Lair:1....Y((@..## #.......... Noise: ===------  Time: 18101.9 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} Ch##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 2 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (95% to hit)  You shoot an arrow. The arrow hits the elephant!! You drain the elephant!  The elephant is almost dead.Ch`Cha,ChcChdCh`o.{,..YYY.Y.'3Chnq42.8 (0.9 _Ch:zCh3Ch)dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...{##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....,##### #.......... SH: 0Dex: 23...YY.#.#.# #.......... XL: 14 Next: 61% Place: Lair:1..Y*Y**@..## #.......... Noise: ===------  Time: 18102.8 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +Ch4,11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 3 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You shoot an arrow. The arrow hits the elephant!! You drain the elephant! _The elephant is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (95% to hit)ChiY.Ymoderately wounded, lightly drained, 95% to hit)Ch dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+#Ch #.......... Magic: 22/22 ========================...{##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....,##### #.......... SH: 0Dex: 23...YY.#.#.# #.......... XL: 14 Next: 61% Place: Lair:1..Y((((@..## #.......... Noise: ===------  Time: 18102.8 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {draiChh" # ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 3 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow barely misses the elephant.The arrow hits the elephant!Ch `  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elephant (moderately wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow barely misses the elephant.The arrow hits the elephant!  The elephant is lightly wounded.Chv ,Ch y {..YYY'Ch 23.8 (1 _Ch Chg Chidfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....{#P.......... EV: 16Int: 9.....,##### #.......... SH: 0Dex: 23....Y.#.#.# #.......... XL: 14 Next: 61% Place: Lair:1...YYY*@..## #.......... Noise: ===------  Time: 18103.8 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow oChlf the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 3 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.The arrow hits the elephant! _The elephant is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, lightly drained, 95% to hit)Ch 5YYCh dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....{#P.......... EV: 16Int: 9.....,##### #.......... SH: 0Dex: 23Ch ....Y.#.#.# #.......... XL: 14 Next: 61% Place: Lair:1...YYY(@..## #.......... Noise: ===------  Time: 18103.8 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 3 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant!!  The elephant is severely wounded.Chv Ch] ,Ch Ch  {.Y.Y.YYChQ 44.7 (0.9 _Ch Ch Ch1 dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....{##### #.......... SH: 0Dex: 23.....Y#.#.# #.......... XL: 14 Next: 61% Place: Lair:1....Y.Y@..## #.......... Noise: ===------  Time: 18104.7 (0.0).....Y###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow Ch of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 3 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You shoot an arrow. The arrow hits the elephant!! _The elephant is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 95% to hit)Chdfuk273 the MarkshumanHuman of Ashenzari ***...ChHealth: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....{##### #.......... SH: 0Dex: 23.....Y#.#.# #.......... XL: 14 Next: 61% Place: Lair:1....Y.Y@..## #.......... Noise: ===------  Time: 18104.7 (0.0).....Y###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........hw3;22H##..........###†#.#P.PP YYYY 4 elephants (trample, 3 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant! You drain the elephant!  You kill the elephant!Ch""'Ch#e 3 elephants (trample, 2ChϧChChEL.YY.Ch:25.7 (1 _ChChChbdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...Ch/##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....{##### #.......... SH: 0Dex: 23Ch].....Y#.#.# #.......... XL: 14 Next: 62% Place: Lair:1.....YY@..## #.......... Noise: ===------  Time: 18105.7 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYY 3 elephants (trample, 2 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You shoot an arrow. The arrow hits the elephant! You drain the elephant! _You kill the elephant!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, lightly drained, 95% to hit)Ch%VYYlightly woundCh׌ dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....{##### #.......... SH: 0Dex: 23.....Y#.#.# #.......... XL: 14 Next: 62% Place: Lair:1Chz .....YY@..## #.......... Noise: ===------  Time: 18105.7 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYY 3 elephants (trample, 2 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, 95% to hit)  You shoot an arrow. The arrow hits the elephant!! You drain the elephant!  The elephant is severely wounded.Chz V  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elephant (lightly wounded, 95% to hit)  You shoot an arrow. The arrow hits the elephant!! You drain the elephant!  The elephant is severely wounded.The elephant completely misses you.Ch. Ch UY1Ch1 -6.6 (0.9Ch" Ch% F _The elephant trunk-slaps you but does no damage.ChL dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23.....Y#.#.# #.......... XL: 14 Next: 62% Place: Lair:1.....YY@..## #.......... Noise: ===------  Time: 18106.6 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {draiCh # ####...........##..........###†#.#P.PP YYY 3 elephants (trample, 1 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.The elephant completely misses you. _The elephant trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, 95% to hit)Ch~dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23.....Y[40m#.#.# #.......... XL: 14 Next: 62% Place: Lair:1Ch.....YY@..## #.......... Noise: ===------  Time: 18106.6 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYY 3 elephants (trample, 1 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Shift-Dir - straight lineAim: an elephant (lightly wounded, 95% to hit)  You shoot an arrow.  The arrow hits the elephant but does no damage.  You drain the elephant.  The elephant is severely wounded.Ch0Ch0Ch9Ch;47.5 (0.9 _Ch"BChTFChTdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23.....Y#.#.# #.......... XL: 14 Next: 62% Place: Lair:1.....YY@..## #.......... Noise: ===------  Time: 18107.5 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {draihW;10m# ####...........##..........###†#.#P.PP YYY 3 elephants (trample, 1 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You drain the elephant. _The elephant is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, 95% to hit)Ch$Ddfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23.....Y#.#.# #.......... XL: 14 Next: 62% Place: Lair:1.....YY@..## #.......... Noise: ===------  Time: 18107.5 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ChF##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYY 3 elephants (trample, 2 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, 95% to hit)  You shoot an arrow. The arrow hits the elephant. You drain the elephant.  The elephant is lightly wounded.ChCh48.4 (0.9 _ChCh+Ch1dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23.....Y#.#.# #.......... XL: 14 Next: 62% Place: Lair:1.....YY@..## #.......... Noise: ===------  Time: 18108.4 (0.0)Che......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYY 3 elephants (trample, 2 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You shoot an arrow. The arrow hits the elephant. You drain the elephant. _The elephant is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, lightly drained, 95% to hit)ChY dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23.....Y#.#.# #.......... XL: 14 Next: 62% Place: Lair:1Ch\ .....YY@..## #.......... Noise: ===------  Time: 18108.4 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYY 3 elephants (trample, 2 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant!  The elephant is moderately wounded.Ch Ch YY 4 elephants (trample, 3 drained)Ch 49.3 (0.9 _ChA Ch Chk dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23....YY#.#.# #.......... XL: 14 Next: 62% Place: Lair:1.....YY@..## #.......... Noise: ===------  Time: 18109.3 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} Ch ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 3 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You shoot an arrow. The arrow hits the elephant! _The elephant is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, lightly drained, 95% to hit)Ch2lYYseverely woundedChdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23....YY#.#.# #.......... XL: 14 Next: 62% Place: Lair:1Ch.....YY@..## #.......... Noise: ===------  Time: 18109.3 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 3 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant! You drain the elephant.  The elephant is severely wounded.Chi,Ch[ChG>.YChP510.2 (0.9 _Ch Ch:Ch)dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23.....Y#.#.# #.......... XL: 14 Next: 62% Place: Lair:1....YYY@..## #.......... Noise: ===------  Time: 18110.2 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} Chҋ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, 3 drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You shoot an arrow. The arrow hits the elephant! You drain the elephant. _The elephant is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 95% to hit)Chdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23.....Y#.#.# #.......... XL: 14 Next: 62% Place: Lair:1....YYY@..## #.......... Noise: ===------  Time: 18110.2 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ChT" ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant!! You drain the elephant!  The elephant is moderately wounded.ChChChȮChI41.1 (0.9 _ChɸChChmdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23.....Y#.#.# #.......... XL: 14 Next: 62% Place: Lair:1....YYY@..## #.......... Noise: ===------  Time: 18111.1 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} Ch##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You shoot an arrow. The arrow hits the elephant!! You drain the elephant! _The elephant is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 95% to hit)ChB: dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23Ch< .....Y#.#.# #.......... XL: 14 Next: 62% Place: Lair:1....YYY@..## #.......... Noise: ===------  Time: 18111.1 (0.0)......###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant!! You drain the elephant.  The elephant is almost dead.ChJ ,Ch# ~Y.Y'YCh 42.0 (0.9 _Ch Ch Ch dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Chb Int: 9.....Y##### #.......... SH: 0Dex: 23.....Y#Y#.# #.......... XL: 14 Next: 62% Place: Lair:1.....Y*@..## #.......... Noise: ===------  Time: 18112.0 (0.0).....Y###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, drained)#.##PPP..Ch ###.PPPP.PP######+##.# ###P.PP.PP.You shoot an arrow. The arrow hits the elephant!! You drain the elephant. _The elephant is almost dead.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 95% to hit)ChRdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23.....Y#Y#.# #.......... XL: 14 Next: 62% Place: Lair:1.....Y'@..## #.......... Noise: ===------  Time: 18112.0 (0.0).....Y###..###.......... M) +11 longbow of the Tick {drain, rPois} ChG##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYYY 4 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant!!!  You kill the elephant!Chm(† 3Chsj,ChYr=.YCh_349 (0.9ChCh c  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elephant (severely wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant!!!  You kill the elephant! _The elephant barely misses you. x2ChO{dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#Y#.# #.......... XL: 14 Next: 64% Place: Lair:1.....YY@..## #.......... Noise: ===------  Time: 18112.9 (0.0).....†###..###.......... M) +11 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {draih}3m# ####...........##..........###†#.#P.PP YYY 3 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You kill the elephant! _The elephant barely misses you. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 95% to hit)Chidfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 32Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#(#.# #.......... XL: 14 Next: 64% Place: Lair:1.....YY@..## #.......... Noise: ===------  Time: 18112.9 (0.0).....†###..###.......... M) +11 longbow of the Tick {drain, rPois} ChM##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####...........##..........###†#.#P.PP YYY 3 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You kill the elephant! _The elephant barely misses you. x2  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 95% to hit)ChSR Y  Shift-Dir - straight line  Aim: an elephant (almost dead, lightly drained, 95% to hit)  You shoot an arrow. The arrow barely misses the elephant.The elephant tramples you but does no damage.  The elephant trunk-slaps you. Your corrosive artefact corrodes you!The elephant tramples you but does no damage.ChT5-30 3.9 (1+9 longbow of the Tick {drain, rPois} Corr (-2) ChmYCh\F _The elephant trunk-slaps you but does no damage.ChOdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 105/106 =======================-+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#Y#.# #.......... XL: 14 Next: 64% Place: Lair:1.....YY@..## #.......... Noise: ===------  Time: 18113.9 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbowChȕ% of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP YYY 3 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.The elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 95% to hit)Ch" ;YYCh /dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 105/106 =======================-+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#Y#.# #.......... XL: 14 Next: 64% Place: Lair:1ChY .....YY@..## #.......... Noise: ===------  Time: 18113.9 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP YYY 3 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant!!  You kill the elephant!Ch q' 2Ch Ch C.YChB `6=54.9 (1ChI Ch!P ChY dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23Ch\ ......#Y#.# #.......... XL: 14 Next: 65% Place: Lair:1......Y@..## #.......... Noise: ===------  Time: 18114.9 (1.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP YY 2 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant!!  You kill the elephant! _The elephant completely misses you.Ch\ J The elephant barely misses you.Ch q Chs dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#Y#.# #.......... XL: 14 Next: 65% Place: Lair:1Chtu 6......Y@..## #.......... Noise: ===------  Time: 18114.9 (1.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP YY 2 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant!!  You kill the elephant! _The elephant completely misses you. The elephant barely misses you.Ch dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#Y#.# #.......... XL: 14 Next: 65% Place: Lair:1......Y@..## #.......... Noise: ===------  Time: 18114.9 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} Ch J##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP YY 2 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.You kill the elephant! _The elephant completely misses you. The elephant barely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 95% to hit)Ch"dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+#Ch$#.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#Y#.# #.......... XL: 14 Next: 65% Place: Lair:1......Y@..## #.......... Noise: ===------  Time: 18114.9 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP h&40mYY 2 elephants (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant!!  You kill the elephant!Chv*†   elephantCh5NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (almost dead, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant!!  You kill the elephant!  The elephant tramples you but does no damage.Ch475.8 (0.9ChCh#F _The elephant trunk-slaps you but does no damage.Ch\dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 67% Place: Lair:1......Y@..## #.......... Noise: ===------  Time: 18115.8 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drCh25ai# ####........... Corr (-2) ##..........###†#.#P.PP Y   elephant (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.The elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (heavily wounded, lightly drained, 95% to hit)ChZE] †YCh8dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+#Ch:#.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#(#.# #.......... XL: 14 Next: 67% Place: Lair:1......Y@..## #.......... Noise: ===------  Time: 18115.8 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PPh>9;49m Y   elephant (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.The elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh† _unk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.  The elephant tramples you but does no damage.6.7 (0.9 _The elephant trunk-slaps you but does no damage.Ch Chdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 67% Place: Lair:1Chi......Y@..## #.......... Noise: ===------  Time: 18116.7 (0.9).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP Y   elephant (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  The elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage.Ch dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23Ch......#†#.# #.......... XL: 14 Next: 67% Place: Lair:1......Y@..## #.......... Noise: ===------  Time: 18116.7 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP Y   elephant (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.The elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}ChiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (heavily wounded, lightly drained, 95% to hit)Chudfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 67% Place: Lair:1......Y@..## #.......... Noise: ===------  Time: 18116.7 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drChBNai# ####........... Corr (-2) ##..........###†#.#P.PP Y   elephant (trample, drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (heavily wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant. You drain the elephant.  The elephant is severely wounded.Chu3R  The elephant tramples you but does no damage.Chn4,7.6 (0.9Ch9Ch5?F _The elephant trunk-slaps you but does no damage.ChP@dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...ChXA##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 67% Place: Lair:1......Y@..## #.......... Noise: ===------  Time: 18117.6 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP Y   elephant (trample, drained)#.##PPP..##ChoC|#.PPPP.PP######+##.# ###P.PP.PP.The elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 95% to hit)Ch dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23Ch ......#†#.# #.......... XL: 14 Next: 67% Place: Lair:1......Y@..## #.......... Noise: ===------  Time: 18117.6 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP Y   elephant (trample, very drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleCh<Shift-Dir - straight lineAim: an elephant (severely wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant! You drain the elephant.  The elephant is almost dead.Ch<uPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an elephant (severely wounded, lightly drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant! You drain the elephant.  The elephant is almost dead.  The elephant tramples you. You hold your ground!Ch}=Z2-8.5 (0.9Ch"BCh EV _The elephant closely misses you.Ch C dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 102/106 =======================-+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 67% Place: Lair:1......Y@..## #.......... Noise: ===------  Time: 18118.5 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbChE Eow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP Y   elephant (trample, very drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.The elephant tramples you. You hold your ground! _The elephant closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (almost dead, heavily drained, 95% to hit)Ch dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 102/106 =======================-+##.......... Magic: 22/22 ========================...##.......... AC: 30  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 67% Place: Lair:1......Y@..## #.......... Noise: ===------  Time: 18118.5 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbCh! 4ow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP Y   elephant (trample, very drained)#.##PPP..###.PPPP.PP######+##.# ###P.PP.PP.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (almost dead, heavily drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant.  You kill the elephant!Ch$ g†Ch' ChH U189.4 (0.9 _Ch* Ch Chdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 102/106 =======================-+##.......... Magic: 22/22 ========================...Ch##.......... AC: 31  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1......†@..## #.......... Noise: ===------  Time: 18119.4 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) Ch&##..........###†#.#P.PP #.##PPP.. ###.PPPP.PP ######+##.# ###P.PP.PP. Aim: an elephant (almost dead, heavily drained, 95% to hit)  You shoot an arrow. The arrow hits the elephant. _You kill the elephant!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChbdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 102/106 =======================-+##.......... Magic: 22/22 ========================...##.......... AC: 31  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1......†@..## #.......... Noise: ===------  Time: 18119.4 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 lonCh3fgbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP #.##PPP.. ###.PPPP.PP ######+##.# ###P.PP.PP.  _You kill the elephant!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.Ch#mChq. _ChCh )dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 102/106 =======================-+#Ch#.......... Magic: 22/22 ========================...##.......... AC: 31  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1......†@..## #.......... Noise: ===------  Time: 18119.4 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP h4m#.##PPP.. ###.PPPP.PP ######+##.# ###P.PP.PP.  _You kill the elephant!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal. _Okay, then.Chdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 102/106 =======================-+##.......... Magic: 22/22 ========================...##.......... AC: 31  Str: 21Chi....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1......†@..## #.......... Noise: ===------  Time: 18119.4 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP #.##PPP.. ###.PPPP.PP ######+##.# ###P.PP.PP. ChShift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChi$D.*@Ch_dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 102/106 =======================-+##.......... Magic: 22/22 ========================...##.......... AC: 31  Str: 21....Chb#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1(((((((@..## #.......... Noise: ===------  Time: 18119.4 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP #.##PPP.. ###.PPPP.PP ######+##.# ###P.PP.PP. Shift-Dir - straight lineCh=eThat would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChY ......†That would be overly suicidal. _Okay, then.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.Ch<320.3 (0.9 _Ch!ChCh dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 103/106 =======================-+##.......... Magic: 22/22 ========================...##.......... AC: 31  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1......†@..## #.......... Noise: ===------  Time: 18120.3 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) Ch {+11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP #.##PPP.. ###.PPPP.PP ######+##.# ###P.PP.PP. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot an arrow.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChzW dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 103/106 =======================-+##.......... Magic: 22/22 ========================...##.......... AC: 31  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1......†@..## #.......... Noise: ===------  Time: 18120.3 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} Ch,Z ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP #.##PPP.. ###.PPPP.PP ######+##.# ###P.PP.PP.  _You shoot an arrow.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.Ch^ Ch` . _ChrQ+ChsR6dfuk273 the MarkshumanCh$S Human of Ashenzari ***...ChSHealth: 103/106 =======================-Ch_U)+#Ch)V#.......... Magic: 22/22 ========================ChV...ChW##.......... AC: 31  Str: 21ChdX)....Ch&Y]#P.......... EV: 16ChY-Int: 9ChE\t.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1......†@..## #.......... Noise: ===------  Time: 18120.3 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP #.##PPP.. ###.PPPP.PP ######+##.# ###P.PP.PP. Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Ch]6Fire: M) +11 longbow of the Tick {drain, rPois}Ch]Press: ? - help, Q - select action, ( or ) - cycleCh^ Shift-Dir - straight lineCh`_ChP+ChH6dfuk273 the MarkshumanCh Human of Ashenzari ***...ChHealth: 103/106 =======================-ChL)+#Ch#.......... Magic: 22/22 ========================Ch...ChS##.......... AC: 31  Str: 21Ch)....Ch]#P.......... EV: 16ChN-Int: 9Ch.....Y##### #.......... SH: 0Ch.Dex: 23Ch[......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1Ch1......†@..## #.......... Noise: ===------  Time: 18120.3 (0.0)ChR.....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP #.##PPP.. ###.PPPP.PP ######+##.# ###P.PP.PP.  _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.ChChYChCh Ch6_ChChOdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 103/106 =======================-+##.......... Magic: 22/22 ========================...##.......... AC: 31  Str: 21....#P.......... EV: 16Int: 9.....Y##### #.......... SH: 0Dex: 23......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1......†@..## #.......... Noise: ===------  Time: 18120.3 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} ##.#. ##...'..†.?..... Fire: M) ChQG+11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP Ch#.##PPP.. ###.PPPP.PP ######+##.# ###P.PP.PP. Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChh+Ch@j6dfuk273 the MarkshumanChk Human of Ashenzari ***...Ch)mHealth: 103/106 =======================-Chn)+#Ch p#.......... Magic: 22/22 ========================Chuq...Ch>s##.......... AC: 31  Str: 21Chs)....Cht]#P.......... EV: 16ChBu-Int: 9Chu.....Y##### #.......... SH: 0Chv.Dex: 23ChTw......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1Ch x1......†@..## #.......... Noise: ===------  Time: 18120.3 (0.0)Chx.....†###..###.......... M) +9 longbow of the Tick {drain, rPois} Chzy##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {draiCh,z# ####........... Corr (-2) Chz2##..........Ch{!###†#.#P.PPCh/|/ Ch| #.##PPP..Ch{}/ Chf~###.PPPP.PP ######+##.# ###P.PP.PP.  _Okay, then.ChFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.ChCh#Ch Ch\_ChChCh+Ch6dfuk273 the MarkshumanCh Human of Ashenzari ***...ChHealth: 103/106 =======================-Ch)+#Chd#.......... Magic: 22/22 ========================Ch ...Ch##.......... AC: 31  Str: 21ChI)....Ch]#P.......... EV: 16Ch/-Int: 9Ch.....Y##### #.......... SH: 0Ch.Dex: 23Ch......#†#.# #.......... XL: 14 Next: 68% Place: Lair:1Ch^......†@..## #.......... Noise: ===------  Time: 18120.3 (0.0).....†###..###.......... M) +9 longbow of the Tick {drain, rPois} Ch-##.#. ##...'..†.?..... Fire: M) +11 longbow of the Tick {drai# ####........... Corr (-2) ##..........###†#.#P.PP Ch` m#.##PPP.. ###.PPPP.PP ######+##.# ###P.PP.PP.  _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal. _Okay, then.Ch ChFKFire: M) +11 longbow of the Tick {drain, rPois}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal. _Okay, then.Unknown command.Ch\!###+####. #...> ##..... #P..##### #.#†#.# #....@...## #.†###..####.#.# ##...'..†.?# #. ####. ###P ###†#.#P.# #.##PPP ## #.PPPP. ######+##.# ###P.PP.PP6=---1.3 (1Ch+ Ch- Ch-+_Found an escape hatch in the floor.  ChO/7There is an open door, spattered with blood here. Ch0h_You see here an elephant corpse.Ch&  ####+####.# ##......># ###.......# #P#.##### #+.#†#.# ##......@†...## ##......†###..####.#.## ##...'..†.? # #. #### .. ## #P. ###†#.#P. ##. #.##PPP#. ## #.PPPP. ######+##.# ###P.PP.---2 _Ch 3Ch Ch ChhIChkChpChwChyCh|ChChChChHChChDCh=ChChChSChChwChChdCh.d#......># ##.......Chf#.......# #P.......Ch\#.......##### #.......Ch +.......#†#.# #Ch^ #.......†...## #Ch4b #......†###..###Ch ####.#.## ##...'..†.?Ch~ #.#.# ###ChMv #..@# ##Ch$6.3 (4Ch ##P.# ###†#.#PCh` ChY##.# #.##PPCh #.P## #.PPPP######+##.# ###P.PP#.........# ####....P.P#.........###......P.P.#............<#..PP. #.........P.####..P.Ch_ChCh#ChChChƸChChCh7Chh Ch ChChChCh> XCh!Ch$ChA(Ch!*Ch`+Ch5+.#†#.# ......†...## #....†###..##Ch9####.#.## ##...'..†.? #.#.# ####. #...#  ##P.# ###†#.#P ##.## #.##PP #@P## #.PPPP9.3 (3######+##.#P.PP.#.........# ####....P.#.........###......P.P.............<#..PP.P.# #.PP.P.P# #..P.P.P+'.# P.Ch:Ch?ChChp'.......................P.........#.#...........#Chu~L  As you open the door, it creaks loudly!Chv33 ======30.3 (1Chc+11 longbow of the Tick {drain, rPois} ChCh[ _You are no longer corroded.ChVChCh-ChChChfCh:ChChChCh ChXChCh(Ch&# #P#.......##### +.......#†#.# .......†...## #.....#......†###..#######.#.## ##...'..†.?#.#.# ####........#...# ##.......##P@# ###†#.#------2.3 (2 ##.## #.##PP #.P## #.PPP######'##.# ###P.PP.#.........# ####....P.P..... .......Ch/ Ch%........PCh0.........#.ChChCh ------Ch^ChF Ch Ch uCh ,Ch{ gCh? (Ch #+####Ch ) #ChW G....># #Ch _#.......# #PCh E....##### Chp! `+.......#†#.# Chm" ".......†...## #.....#......†###..#######.#.## ##...'..†.?ChC$ f.#@# ####........4#...# ##.......##P.# ###†#.###.###.##PP#.P###.PPPP# ...Ch ) ChF, Ch^ ## ##+#### ##......># ##.......# #P#.......##### +.......#†#.# #.......†...## #.....#.....@†###..###6####.#.## ##...'..†.?.#.# ####........#...###.......##P.####†#.#P...ChQChCh Ch'Ch4nChJ6ChXY ###  ##+####.# # #......># ## #.......# #P #.......##### # +.......#†#.# # #..@....†...## #9.3 (3 #......†###..###..###.#.## ##...'..† #.#.# #### #...# ##.... ##P.# ###†# ##.## #.# #.P## #.P ######'##.# ###P.ChimChv3ChxCh}ChXChCh,Ch ###  ##+####.# # #......># ## #.......# #P #@......##### #41.3 (2 +.......#†#.# # #.......†...## #.Ch1>#......†###..#######.#.## ##...' #.#.# ####... #...###..#P.## ##.## #ChИCh7Ch~#.....'.######ChnChq+2.3 (1ChζCh( _You open the door.Ch#####+####.##. #......>##Ch #.......# #P#.#####.......##### ##......#†#.# #..######.......†...## # #......†###..### ####.#.## ##...' #.#.# #### #...# ##.Chf ##P.# ## ##.## #.P##Ch$Ch&3Ch Ch!Q _There is an open door here.Ch _ChXCh> ### ##+####.#  #......># # #.......# # #.#####.......#####  #...@.'.......#†#.# 5.3 (2..######.......†...## # #......†###..## ####.#.## ##.. #.#.# #### #...# # ##P.#  ##.##  #.P##Ch~Ch3Ch#Ch`) Ch/+ 3Ch2 Ch> XCh? Ch@ ,ChJ  ### ##+####.### #......># +. #.......#  #.#####.......##### #.@...'.......#†#.#7..######.......†...#P#### #......†###..∆ ####.#.## ## #.#.#  #...ChK #  ##P.#  ##.##  #.P##ChsP ChR Chz ### ##+####.# ### #># +.# #.......#  #@#####.......### #.....'.#†#. ......######.......†.P##### #......†#∆####.#.## #.#.# # #...#P.#.ChOCh!+8.3 (1Ch)Ch.Ch&  #####+####.### #......>+..#.#####..###....'..†#.P......######†..Ch PP##### #......†####.P##Ch Ch9 &9Ch Ch Ch|##..####.##+####.##.### #......>#Ch\}#.+.# #.......##.#.#####.......###.###.#.#.....'.#†.P.....@######.......†.Ch}.PP###### #.### ∆ ####.#.## #ChX~ #.#.# #...# ##P.#Ch~h ##.## #.P##ChP ######'##.# Chz&{Ch'50ChGChCh[  ##. ..# #### #.. ##+####.#Ch\ #. #.### #......>##.# #.+.# #.#.. #.#.#####.Ch3] #.###.#.#.....'.#†#.P....@.######.†Ch] .#.PP###### #......†# { ∆ ####.#.##  #.#.# ChN^  #...# ##P.# ##.## #.P##Ch^ H ######'##.Chj Chk &1Chp Ch#  #.# #@+.# # 4.3 (3ChKk .. #.#.####.#.###.#.#.....'.......#†#.P......######.......†.#.PP###### #......†##Chka#. { ∆####.#.##Ch3Ch Ch9 ChJ Ch Chϵ Ch BChh #+ #. # #..  Ch W##..#.## #F......## ### #@.# ##+####Ch~ F#. #.### >#  #.# #.+.# # Ch A.. #.#.#####.......###.###.#.#.....'.......#†.F   cane toad (asleep)Ch Ch +5.3 (1Ch Cht .{  A cane toad comes into view.Chw +6.3 (2Ch Ch 6 _The cane toad moves out of view.ChvChChzChChB~M#+ #.  # #.. ###..#.##. #......@## ####.F#.#..# ##+####.#. # #.##>#.# #.+.# #.......#F   cane toadChChOF.Ch+7.3 (1Ch}ChېCh&{ dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================Magic: 22/22 ========================#+AC: 33Str: 21#.EV: 16Ch{ Int: 9# #.. ##SH: 0Dex: 23##..#.##.#XL: 14 Next: 68% Place: Lair:1#...F**@##### Noise: ---------  Time: 18157.3 (0.0)##..#.#..# ##+####.# M) +11 longbow of the Tick {drain, rPois} #. # #.### #......># Fire: M) +11 longbow of the Tick {draiCh| #.# #.+.# #.......#.. #.#.#####.......###.###.#.#.....'.......#† F   cane toad#.P......######.......†.#.PP###### #......†###. { ∆####.#.##Ch{| A cane toad comes into view. _The cane toad moves out of view.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)Chdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================Magic: 22/22 ========================#+AC: 33ChlStr: 21#.EV: 16Int: 9# #.. ##SH: 0Dex: 23##..#.##.#XL: 14 Next: 68% Place: Lair:1#((((((@##### Noise: ---------  Time: 18157.3 (0.0)##..#.#..# ##+####.# M) +11 longbow of the Tick {drain, rPois} #. # #.### #......># Fire: M) +11 longbow of the Tick {drai#.# #.+.# #.......#.. #.#.#####.......###.###.#.#.....'.......#† F   cane toadCh#.P......######.......†.#.PP###### #......†###. { ∆####.#.##A cane toad comes into view. _The cane toad moves out of view.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)Ch _The cane toad moves out of view.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cane toad (81% to hit)  You shoot an arrow. The arrow closely misses the cane toad.Chc....F.ChV<===8.3 (1 _ChРChChdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================Magic: 22/22 ========================#+AC: 33Str: 21#.EV: 16Int: 9# #.. ##SH: 0Dex: 23##..#.##.#XL: 14 Next: 68% Place: Lair:1#....F*@##### Noise: ===------  Time: 18158.3 (0.0)##..#.#..# ##+####.# M) +11 longbow of the Tick {drain, rPois} #. # #.### #......># Fire: M) +11 longbow of the Tick {drai#.# #.+.# #.......#.. #.#.#####.......###.###.#Chi.#.....'.......#† F   cane toad#.P......######.......†.#.PP###### #......†###. { ∆####.#.##Aim: a cane toad (81% to hit) _You shoot an arrow. The arrow closely misses the cane toad.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (81% to hit)ChLT .FChbdfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================Magic: 22/22 ========================#+AC: 33Str: 21#.EV: 16Int: 9# #.. ##SH: 0Dex: 23##..#.##.#XL: 14 Next: 68% Place: Lair:1#....F(@##### Noise: ===------  Time: 18158.3 (0.0)Ch###..#.#..# ##+####.# M) +11 longbow of the Tick {drain, rPois} #. # #.### #......># Fire: M) +11 longbow of the Tick {drai#.# #.+.# #.......#.. #.#.#####.......###.###.#.#.....'.......#† F   cane toad (drained)#.P......######.......†.#.PP###### #......†###. { ∆####.#.## _You shoot an arrow. The arrow closely misses the cane toad.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the cane toad!! You drain the cane toad.  The cane toad is severely wounded.ChY&Ch0T#.FCh329.3 (1 _Ch7<ChACh`5dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================Magic: 22/22 ========================#+AC: 33Str: 21#.EV: 16Int: 9# #.. ##SH: 0Dex: 23##..#.##.#XL: 14 Next: 68% Place: Lair:1#.....F@##### Noise: ===------  Time: 18159.3 (0.0)##..#.#..# ##+####.# M) +11 longbow of the Tick {drain, rPois} #. # #.### #......># Fire: M) +11 longbow of the Tick {drai#.# #.+.# #.......#.. #.#.#####.......###.###.#Ch71.#.....'.......#† F   cane toad (drained)#.P......######.......†.#.PP###### #......†###. { ∆####.#.##You shoot an arrow. The arrow hits the cane toad!! You drain the cane toad. _The cane toad is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (severely wounded, lightly drained, 81% to hit)Ch8 ` .*FCh 5..Ch%dfuk273 the MarkshumanHuman of Ashenzari ***...Health: 106/106 ========================Magic: 22/22 ========================#+AC: 33Str: 21#.EV: 16Int: 9# #.. ##SH: 0Dex: 23##..#.##.#XL: 14 Next: 68% Place: Lair:1#.....F@##### Noise: ===------  Time: 18159.3 (0.0)##..#.#..# ##+####.# M) +11 longbow of the Tick {drain, rPois} ChL'#. # #.### #......># Fire: M) +11 longbow of the Tick {drai#.# #.+.# #.......#.. #.#.#####.......###.###.#.#.....'.......#† F   cane toad (drained)#.P......######.......†.#.PP###### #......†###. { ∆####.#.## _The cane toad is severely wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow. The arrow hits the cane toad!  You kill the cane toad!Ch)G†ChCh<7060.3 (1 _Ch+ChChaChscChdChumChrCh  You see here a cane toad corpse.ChۃCh; _ChChT      #+   #.##   ###..# ##   ##..#.##.#   #....@†.## ##---2.3 (2   ##..#.#..# ##+####.  Ch; #.. #.#.### #......>   ##.##.#.+.# #.......   ...#.#.#####.......   #.###.#.#.....'.......    #.P......######.......    #.PP###### #......†    #. { ∆ ####.#.# ---ChBCh5ChChChȑChChCn Cho Ch6q ChJy Ch~ ChQ Ch ,Ch Ch* i   #+# #.##  ###..# ##  #..#.##.#   #.....†.##   ##..#.#..# ##+##   #.@.#.#.### #....5.3 (3  ##.##.#.+.# #...   .....#.#.#####....   #.###.#.#.....'  Ch #.P......######   #.PP###### #   #. { ∆ ####   ###.    #.Ch< Ch Ch Ch%wChxChxChChXChT #+# #.## ###..# ## ##..#.##.# #.....†.## ChE ##..#.#..# ##+#  #...#.#.### #...  ##.##.#.+.# #...  #@....#.#.#####  #.###.#.#.....' #.P.....#  #.PP###### # Ch{ #...S ∆ ####  ####+# # S   water moccasin (asleep)   #   # Ch~ 6.3 (1  A water moccasin comes into view.CheCh[cS..SCh^3=7.3 (2ChCh8 _The water moccasin hisses angrily.Chc #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Ch tHealth: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== #.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0ChDex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: =--------  Time: 18167.3 (0.0) #*###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #*P......######... Fire: M) +11 longbow of the Tick {drai #.PP###### #... #.S.. ∆#### ####+## S   water moccasin # #A water moccasin comes into view. _The water moccasin hisses angrily.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (70% to hit)Ch #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== Ch$~#.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: =--------  Time: 18167.3 (0.0) #.###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  ChT|#.P......######... Fire: M) +11 longbow of the Tick {drai #.PP###### #... #.S.. ∆#### ####+## S   water moccasin # # _The water moccasin hisses angrily.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (70% to hit)  Your line of fire to the water moccasin is blocked by a fungus.ChChChj. _ChV{ 6 #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== #.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 Ch| 1#...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: =--------  Time: 18167.3 (0.0) #*###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #*P......######... Fire: M) +11 longbow of the Tick {drai #.PP###### #... #.S.. ∆#### ####+## S   water moccasin # #Aim: a water moccasin (70% to hit) _Your line of fire to the water moccasin is blocked by a fungus.  Ch~ cFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (70% to hit)Ch #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== #.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: =--------  Time: 18167.3 (0.0) #.###.#.#.....'... M) +11 longbow of the Tick {drain, rPois} Ch[0;10m #.P......######... Fire: M) +11 longbow of the Tick {drai #.PP###### #... #.S.. ∆#### ####+## S   water moccasin # # _Your line of fire to the water moccasin is blocked by a fungus.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (70% to hit)  Your line of fire to the water moccasin is blocked by a fungus. _Chk7Ch/=DS.ChV>:-8.3 (1 _ChBChDChu #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== #.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Ch)Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ---------  Time: 18168.3 (0.0) #*###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #*P......######... Fire: M) +11 longbow of the Tick {drai #SPP###### #... #.... ∆#### ####+## S   water moccasin # #Aim: a water moccasin (70% to hit) _Your line of fire to the water moccasin is blocked by a fungus.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (70% to hit)Ch4(Ch ChCh6 #+#Ch5dfuk273 the MarkshumanChj ChCh)#.##Ch3Human of Ashenzari ***...Ch  ChkChrN###..# ##ChdHealth: 106/106 ========================Ch ChCh9##..#.##.#ChdMagic: 22/22 ========================Ch Ch#.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 Ch ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1Ch ChCh#@....#.#.#####... Noise: ---------  Time: 18168.3 (0.0)Ch[ ChChn#(###.#.#.....'... M) +11 longbow of the Tick {drain, rPois} Ch ChmCh#(P......######... Fire: M) +11 longbow of the Tick {draiCh ChChm#SPP###### #...Ch# ChCh6C#.... ∆Ch ####ChF ChChD8####+#Ch~# S   water moccasinCh_ ChCh`#Ch ChQCh#ChL Ch@Fire: M) +11 longbow of the Tick {drain, rPois}ChmPress: ? - help, Q - select action, ( or ) - cycleCh Shift-Dir - straight lineChv ?Aim: a water moccasin (70% to hit)  Ch4 =You shoot an arrow. The arrow hits the water moccasin.  Ch =The water moccasin is moderately wounded.Ch/ ChChChChSCh۞.Chß.ChChFChP ===Ch 9.3 (1 Ch^ _ChChChp> Chq #+#ChQrLdfuk273 the Markshuman Chr0#.##ChsJHuman of Ashenzari ***... Ch/tU###..# ##ChtdHealth: 106/106 ========================Ch`u ChuChzv9##..#.##.#ChwdMagic: 22/22 ========================Chy #.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18169.3 (0.0) #S###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  Chy#.P......######... Fire: M) +11 longbow of the Tick {drai ChazChh{#.PP###### #... #.... ∆Ch| ####Ch| Ch}Ch}8####+#ChB~~# S   water moccasinCh~ ChiCh#Ch ChCh#Ch2 ChȂRYou shoot an arrow. The arrow hits the water moccasin. Ch`E_The water moccasin is moderately wounded.ChHFire: M) +11 longbow of the Tick {drain, rPois}ChPress: ? - help, Q - select action, ( or ) - cycleCh3 Shift-Dir - straight lineCh˅~Aim: a water moccasin (moderately wounded, 70% to hit)Ch5> Ch?#+#dfuk273 the MarkshumanCh?G #.##ChJHuman of Ashenzari ***... ChChN###..# ##Ch{Health: 106/106 ======================== ChrCh9##..#.##.#ChdMagic: 22/22 ========================Ch% ChChFM#.....†.##Ch-AC: 33Chl-Str: 21Ch ChChT##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18169.3 (0.0) #(###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #(P......######... Fire: M) +11 longbow of the Tick {draiCh ChCh #(PP###### #...Ch Ch>Chg#(... ∆Cho ####Ch ChCh8####+#Ch~# S   water moccasinChK ChRCh # ChCh#Ch Ch<@Fire: M) +11 longbow of the Tick {drain, rPois}ChPress: ? - help, Q - select action, ( or ) - cycleCht Shift-Dir - straight lineCh}Aim: a water moccasin (moderately wounded, 70% to hit)  ChYou shoot an arrow.  Ch<5The arrow barely misses the water moccasin.ChChlS...Ch.70.2 (0.9Ch`Ch:  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (moderately wounded, 70% to hit)  You shoot an arrow.  The arrow barely misses the water moccasin. _The water moccasin bites you but does no damage.Ch  #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Health: 106/106 ======================== Chj ##..#.##.#Magic: 22/22 ======================== #.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18170.2 (0.0) #S###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #.P......######... Fire: M) +11 longbow of the Tick {drai Ch: #.PP###### #... #.... ∆#### ####+## S   water moccasin # #The arrow barely misses the water moccasin. _The water moccasin bites you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 70% to hit)Ch k S*.ChA..Ch #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== Ch#.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 Ch#@....#.#.#####... Noise: ===------  Time: 18170.2 (0.0) #(###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #(P......######... Fire: M) +11 longbow of the Tick {drai #(PP###### #... #(... ∆#### ####+## S   water moccasin # # _The water moccasin bites you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  The arrow completely misses the water moccasin.ChYlS...Ch`Z+1.2 (1Ch6^ChJaCh:g #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== #.....†.##AC: 33ChiStr: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18171.2 (1.0) #S###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #.P......######... Fire: M) +11 longbow of the Tick {drai #.PP###### #... #.... ∆#### ####+#Chk# S   water moccasin # #Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.  The arrow completely misses the water moccasin. _The water moccasin misses you.ChQ  #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== #.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9Ch #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18171.2 (0.0) #S###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #.P......######... Fire: M) +11 longbow of the Tick {drai #.PP###### #... #.... ∆#### ####+#Chz!# S   water moccasin # #The arrow completely misses the water moccasin. _The water moccasin misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 70% to hit)Ch72  #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== Ch4 j#.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18171.2 (0.0) #S###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  ChT8 #.P......######... Fire: M) +11 longbow of the Tick {drai #.PP###### #... #.... ∆#### ####+## S   water moccasin # #Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 70% to hit)  You shoot an arrow. The arrow hits the water moccasin.  The water moccasin is moderately wounded.Ch wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (moderately wounded, 70% to hit)  You shoot an arrow. The arrow hits the water moccasin.  The water moccasin is moderately wounded.  The water moccasin misses you.Ch -2.1 (0.9Ch Ch _ _The water moccasin completely misses you.Ch_  #+#dfuk273 the Markshuman #.##Human of Ashenzari ***...Ch( ? ###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== #.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 Ch3 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18172.1 (0.0) #S###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #.P......######... Fire: M) +11 longbow of the Tick {drai #.PP###### #... #.... ∆#### ####+#Ch # S   water moccasin # #The water moccasin misses you. _The water moccasin completely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 70% to hit)Ch #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== #.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18172.1 (0.0) #S###.#.#.....'... M) +11 longbow of the Tick {drain, rPois} hxK #.P......######... Fire: M) +11 longbow of the Tick {drai #.PP###### #... #.... ∆#### ####+## S   water moccasin (drained) # #Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 70% to hit)  You shoot an arrow. The arrow hits the water moccasin!  You drain the water moccasin.ChnnMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (moderately wounded, 70% to hit)  You shoot an arrow. The arrow hits the water moccasin!drain the water moccasin.  The water moccasin is almost dead.Ch-3.0 (0.9ChSCh\ _The water moccasin closely misses you.Ch.c #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##ChC1Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== #.....†.##AC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18173.0 (0.0)Ch1 #S###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #.P......######... Fire: M) +11 longbow of the Tick {draiCh2 #.PP###### #... #.... ∆####Ch3 ####+## S   water moccasin (drained) # Ch<4#The water moccasin is almost dead. _The water moccasin closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Ch4kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, lightly drained, 70% to hit)ChGE #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ChF###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== #.....†.##ChHAC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18173.0 (0.0) #S###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #.P......######... Fire: M) +11 longbow of the Tick {drai ChhI#.PP###### #... #.... ∆#### ####+#ChJ# S   water moccasin (drained) # #ChJFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, lightly drained, 70% to hit)  You shoot an arrow. The arrow hits the water moccasin!  Ch^K<You kill the water moccasin!ChQD.Ch 9.Ch29 (0.9 _ChChCh! #+#dfuk273 the Markshuman Ch{!3#.##Human of Ashenzari ***... ###..# ##Health: 106/106 ========================Ch!W ##..#.##.#Chj"Magic: 22/22 ======================== #.....†.##AC: 33ChK%:Str: 21 ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18173.9 (0.0) Ch&k#.###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #.P......######... Fire: M) +11 longbow of the Tick {draiCh& #.PP###### #... ChX'#.... ∆#### ####+## Ch(%# #Ch(Aim: a water moccasin (almost dead, lightly drained, 70% to hit)  You shoot an arrow. The arrow hits the water moccasin! _You kill the water moccasin!ChZ)9Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh:  #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... Ch ###..# ##Health: 106/106 ======================== ##..#.##.#Ch )Magic: 22/22 ======================== #.....†.##AC: 33Str: 21Chp  ##..#.#..# ##+# EV: 16Int: 9 Chу #...#.#.### #... SH: 0Dex: 23 Chu <##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18173.9 (0.0) #.###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #.P......######... Fire: M) +11 longbow of the Tick {drai #.PP###### #... Ch< #.... ∆#### ####+## # # _You kill the water moccasin!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.Ch Ch Ch0 . _Ch^  #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ChH_ ###..# ##Health: 106/106 ======================== ##..#.##.#Magic: 22/22 ======================== #.....†.##Ch_ IAC: 33Str: 21 ##..#.#..# ##+# EV: 16Int: 9 Ch` #...#.#.### #... SH: 0Dex: 23 ##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 Ch+a #@....#.#.#####... Noise: ===------  Time: 18173.9 (0.0) #.###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  Cha {#.P......######... Fire: M) +11 longbow of the Tick {drai #.PP###### #... #.... ∆Chd Q#### ####+## # #Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCh3;@.Chm;*.Chݰ;*.Ch#  #+#dfuk273 the Markshuman #.##Human of Ashenzari ***... ###..# ##Health: 106/106 ======================== ##..#.##.#Ch~$ ?Magic: 22/22 ======================== #.....†.##AC: 33Str: 21 Ch6% ##..#.#..# ##+# EV: 16Int: 9 #...#.#.### #... SH: 0Dex: 23 Ch% .##.##.#.+.# #... XL: 14 Next: 70% Place: Lair:1 #@....#.#.#####... Noise: ===------  Time: 18173.9 (0.0) Ch& #.###.#.#.....'... M) +11 longbow of the Tick {drain, rPois}  #.P......######... Fire: M) +11 longbow of the Tick {drai ChC' #.PP###### #... #.... ∆#### ####+#Ch' # # #That would be overly suicidal. Ch( a_Okay, then.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.Ch8+ ChV6 ChO; . _Ch{ Ch| Ch~ Ch Ch Ch f _Ch6 Ch ChA Ch{ ,Ch ChI ##..#.##.##.....†.####..#.#..# ##+#...#.#.### #...##.##.#.+.# #...#.....#.#.#####...#.###.#.#.....'.P......#####PP###### ---6.9 (3......?# #######+#### ## Ch #### #... Chԩ :---Ch Ch  _Okay, then.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Found a scroll of teleportation.Ch ) #.....†.##  ##..#.#..# ##+## #...#.#.### #....Ch  ##.##.#.+.# #. #.....#.#.#####. Ch #.###.#.#.....'. #.P......######. ChE B#.PP###### #. #.@....?# #### Ch ####+#### #.  #. #Ch!    ##### #.... #.Ch+ Cha- +7.9 (1ChH5 Ch: ChChChChChyXChp,ChChChS,ChvChCh,ChTChȴ> #.....†.## ### ##..#.#..# ##+####. #...#.#.### #......># ##.##.#.+.# #.......# #.....#.#.#####.......# #.###.#.#.....'.......# #.P......######.......† #.PP###### #......†# #.....@?# ####.#.##81.9 (4 Ch####+#### #.#.#  #...#  ##P.# ##.# #.P# ######' #.... #....ChChBChHCh #.....†.## ### ##..#.#..# ##+####.# #...#.#.### #......># ##.##.#.+.# #.# #.....#.#.#####.##.###.#.#.....'.#†#.P......######.†.#.PP###### #......†##......@# ####.#.## ####+#### #.#.# #...# #.P#######'##.#.#.Ch Ch +2.9 (1Ch* Ch Ch +3.9 (2Ch: Ch? i _S - 5 scrolls of teleportation (gained 1)ChY ChZ Ch[ ChJd Chg ChVq Chr Cht ,Chu ChH|   #.....†.## #   ##..#.#..# ##+####   #...#.#.### #......   ##.##.#.+.# #......   #.....#.#.#####......   #.###.#.#.....'......   #.P......######.....  Ch0} m #.PP###### #......   #...@...# ####.#.6.9 (3   ####+#### #.#.   #...   ##P.   ##.   #.   ######'   #   #Ch} Ch܁ ChɄ Cha'#.##..Ch)###ChIChACh$7.9 (1Ch7Ch( _You open the door.ChO  #..#.#..# ##+###.### #......##.##.#.+......#.#.####.###.#.#.....'.P......######.PP###### .......# ####.#####@####  #.# ..#P#  #...... 8ChU  Ch1 Ch C_There is an open door here.Ch)Ch*.Ch+4### #......Ch,%##.##.#.+.Chh-(.....#.#.####Chr0.###.#.#.....'#.P......#######.PP###### #.......# ####.#####'####  #@# ....##P###..# ## ..S# ChK1H#.P ######'Ch72# #...... S   black mamba (asleep)Ch3Ch3Ch4 Chf@ ChhA Ch>B2A black mamba comes into view.ChCCh.GChOChTPSChP.ChQSChzQChQChRChOS9ChVChZ ChZChZ['_The black mamba hisses angrily.Ch ##.##.#.+.# #.   #.....#.#.#####.   #.###.#.#.....'.   #.P......######.   #.PP###### #......† #.......# ####.#.#   ####'#### #.#.#    #.#### #...#   #.@..###P.#   ####.S.#    ...#.P   #.P# ######'#    ## #.......    #.   #.   #.   #.S.90Chm"A black mamba. An astonishingly fast tropical snake whose bite bears a deadly venom. Max HP: ~38Will: +AC: +EV: +++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Animal Speed: 180% (normally travels faster than you) You have about 70% to hit with the +11 longbow of the Tick. It has about 46% to hit you. Attack Max Damage After Damaging Hits Bite 20Poison It is cold-blooded and may be slowed by cold attacks. [!]: Description|QuoteCh/ ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  #.###.#.#.....'....... Health: 106/106 ========================  #.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33Str: 21  #.......# ####.#.# EV: 16Int: 9  ####'#####.#.# SH: 0Dex: 23  Ch0#.#####...# XL: 14 Next: 70% Place: Lair:1  #.@.S###P.# Noise: ---------  Time: 18190.9 (1.0)  ####..#Ch1##.# M) +11 longbow of the Tick {drain, rPois}  ...##.P Fire: M) +11 longbow of the Tick {drai  #.P# ######'#  Ch:2## #.......  #....... S   black mamba  #....... Ch2 #.......  #....... _Found a scroll of teleportation. Chj3_S - 5 scrolls of teleportation (gained 1) _You open the door. _There is an open door here.  A black mamba comes into view. Ch36_The black mamba hisses angrily.ChX5Ch=ChChPn ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  Ch#.###.#.#.....'....... Health: 106/106 ========================  #.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33Str: 21  #.......# ####.#.# EV: 16Int: 9  ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  #.@*S###P.# Noise: ---------  Time: 18190.9 (0.0)  ####..###.# M) +11 longbow of the Tick {drain, rPois}  ...#Ch7#.P Fire: M) +11 longbow of the Tick {drai  #.P# ######'#  ## #....... ChE #....... S   black mamba  #.......  #.......  Ch#.......A black mamba comes into view. _The black mamba hisses angrily.  Fire: M) +11 longbow of the Tick {drain, rPois}Ch\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (70% to hit)ChC ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  #.###.#.#.....'....... Health: 106/106 ========================  Chex#.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33Str: 21  #.......# ####.#.# EV: 16Int: 9 Ch` ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  #.@(S###P.# Noise: ---------  Time: 18190.9 (0.0)  ####..###.# M) +11 longbow of the Tick {drain, rPois}  ...##.P Fire: M) +11 longbow of the Tick {drai  #.P# ######'#  ## #.......  #....... S   black mamba (drained)  #.......  Chf#.......  #.......Fire: M) +11 longbow of the Tick {drain, rPois}ChtPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (70% to hit)  You shoot an arrow. The arrow hits the black mamba! You drain the black mamba.  ChMThe black mamba is heavily wounded.ChMChUCS.ChkU5===1.9 (1ChCZCh]I  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black mamba (70% to hit)  You shoot an arrow. The arrow hits the black mamba! You drain the black mamba.  The black mamba is heavily wounded. _The black mamba closely misses you.ChCh ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  #.###.#.#.....'....... Health: 106/106 ========================  #.P......######....... Magic: 22/22 ========================  Ch#.PP###### #......† AC: 33Str: 21  #.......# ####.#.# EV: 16Int: 9  ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  #.@S.###P.# Noise: ===------  Time: 18191.9 (1.0)  ####..###.# M) +11 longbow of the Tick {drain, rPois}  ...##.P Fire: M) +11 longbow of the Tick {drai  #.P# ######'#  ## #.......  #....... S   black mamba (drained)  #.......  #.......  Ch#.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (70% to hit)  You shoot an arrow. The arrow hits the black mamba! You drain the black mamba.  The black mamba is heavily wounded. ChJZ_The black mamba closely misses you.ChZn ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  Ch[S#.###.#.#.....'....... Health: 106/106 ========================  #.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33Ch]Str: 21  #.......# ####.#.# EV: 16Int: 9  ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  #.@S.###P.# Noise: ===------  Time: 18191.9 (0.0)  ####..###.# M) +11 longbow of the Tick {drain, rPois}  ...##.P Fire: M) +11 longbow of the Tick {drai  #.P# ######'#  Ch ^## #.......  #....... S   black mamba (drained)  #....... Ch^ #.......  #.......The black mamba is heavily wounded. _The black mamba closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Ch_kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 70% to hit)Ch[ n ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  Ch #.###.#.#.....'....... Health: 106/106 ========================  #.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33Str: 21 Ch f #.......# ####.#.# EV: 16Int: 9  ####'#####.#.# SH: 0Ch Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  #.@((###P.# Noise: ===------  Time: 18191.9 (0.0)  ####..###.# M) +11 longbow of the Tick {drain, rPois}  ...##.P Fire: M) +11 longbow of the Tick {drai  #.P# ######'#  ## #.......  #....... S   black mamba (drained)  #.......  #.......  #.......The black mamba is heavily wounded. Ch _The black mamba closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 70% to hit)Ch MS.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a black mamba (heavily wounded, lightly drained, 70% to hit)  You shoot an arrow. The arrow misses the black mamba.Ch& CThe black mamba bites you but does no damage.Ch -2.8 (0.9Ch Ch Q _The black mamba misses you.Ch; Ch n ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  Ch= #.###.#.#.....'....... Health: 106/106 ========================  #.P......######....... Magic: 22/22 ========================  Ch #.PP###### #......† AC: 33Str: 21  #.......# ####.#.# EV: 16Int: 9  Ch ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  #.@S.###P.# Noise: ===------  Time: 18192.8 (0.9)  ####..###.# M) +11 longbow of the Tick {drain, rPois}  ...##.P Fire: M) +11 longbow of the Tick {drai  #.P# ######'#  ## #.......  #....... S   black mamba (drained)  #....... Ch #.......  #.......Press: ? - help, Q - select action, ( or ) - cycleCh3 ]Shift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 70% to hit)  You shoot an arrow. The arrow misses the black mamba.The black mamba bites you but does no damage. _The black mamba misses you.Ch Ch n ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  Ch S#.###.#.#.....'....... Health: 106/106 ========================  #.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33Ch! Str: 21  #.......# ####.#.# EV: 16Int: 9  Ch ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1 Ch\  #.@S.###P.# Noise: ===------  Time: 18192.8 (0.0)  ####..###.# M) +11 longbow of the Tick {drain, rPois}  ...##.P Fire: M) +11 longbow of the Tick {drai  #.P# ######'#  ## #.......  #....... S   black mamba (drained)  #.......  #.......  #.......The black mamba bites you but does no damage. _The black mamba misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Ch kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 70% to hit)Chn ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  ChS#.###.#.#.....'....... Health: 106/106 ========================  #.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33ChStr: 21  #.......# ####.#.# EV: 16Int: 9  ####'#####.#.# SH: 0Ch(qDex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  #.@S.#Chx##P.# Noise: ===------  Time: 18192.8 (0.0)  ####..###.# M) +11 longbow of the Tick {drain, rPois}  ...#ChTb#.P Fire: M) +11 longbow of the Tick {drai  #.P# ######'#  ## #.......  #....... S   black mamba (drained)  #.......  #.......  #.......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 70% to hit)  You shoot an arrow. The arrow hits the black mamba.  The black mamba is heavily wounded.Chf'{Chg-3.7 (0.9ChpChw  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black mamba (heavily wounded, lightly drained, 70% to hit)  ChaxYou shoot an arrow. The arrow hits the black mamba.  The black mamba is heavily wounded. _The black mamba misses you.ChC ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  #.###.#.#.....'....... Health: 106/106 ========================  Ch#.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33Str: 21  #.......# ####.#.# EV: 16Int: 9  Ch@####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  Ch#.@S.###P.# Noise: ===------  Time: 18193.7 (0.0)  ####..###.# M) +11 longbow of the Tick {drain, rPois} Ch ...##.P Fire: M) +11 longbow of the Tick {drai  #.P# ######'#  { ## #.......  #....... S   black mamba (drained)  #.......  #.......  #.......The black mamba is heavily wounded. _The black mamba misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 70% to hit)Chj$Chl ChOm##.##.#.+.# #....... dfuk273 the Markshuman Chm Chan#.....#.#.#####....... Human of Ashenzari ***... Cho Ch9p#.###.#.#.....'....... Health: 106/106 ======================== Chp ChJq#.P......######....... Magic: 22/22 ======================== Chq Chlr#.PP###### #......† AC: 33Chr,Str: 21 Chs #.......# ####.#.# EV: 16Int: 9 Chu ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  #.@((###P.# Noise: ===------  Time: 18193.7 (0.0) Chvz ####..###.# M) +11 longbow of the Tick {drain, rPois}  ...##.P Fire: M) +11 longbow of the Tick {drai  Ch#.P# ######'#  { ## #.......  #....... S   black mamba (drained)  #.......  #.......  #.......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 70% to hit)  You shoot an arrow.  The arrow barely misses the black mamba.Ch ChP&S.ChZ{  ChPress: ? - help, Q - select action, ( or ) - cycleChShift-Dir - straight linCh!e  ChAim: a black mamba (heavily wounded, lightly drained, 70% to hit)  ChYou shoot an arrow.  Ch9The arrow barely misses the black mamba.ChCThe black mamba bites you but does no damage.Ch/Ch&4.6 (0.9Ch8$Chy, Ch-Ch-8_The black mamba completely misses you.Ch-Ch@ $ChB  ChB ##.##.#.+.# #....... dfuk273 the Markshuman ChC  ChC #.....#.#.#####....... Human of Ashenzari ***... ChD  ChD #.###.#.#.....'....... Health: 106/106 ======================== Ch$E  ChE #.P......######....... Magic: 22/22 ======================== Ch'F  ChF #.PP###### #......† AC: 33Ch0G ,Str: 21 ChG  Ch& Chp{Ch׶  ChAim: a black mamba (heavily wounded, lightly drained, 70% to hit)  ChYou shoot an arrow.  Chk<The arrow hits the black mamba but does no damage.  ChC>The black mamba is heavily wounded.Ch/You hear a bellow!Chϻblack mamba bites youCh ChCh$6.5 (1ChdCh  Ch|Ch_You hear a bellow!Ch$Ch Chs##.##.#.+.# #....... dfuk273 the Markshuman Ch #.....#.#.#####....... Human of Ashenzari ***...  #.###.#.#.....'....... Health: 98/106 ======================--  #.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33Str: 21  #.......# ####.#.# EV: 16Int: 9  ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  #.@S.###P.# Noise: ===------  Time: 18196.5 (0.0)  ####..###.# M) +11 longbow of the Tick {drain, rPois}  Ch...#Ch\ q#.P Fire: M) +11 longbow of the Tick {drai Ch  Ch*!{ #.P# ######'# Ch! Ch!;## #....... ChN" Ch"#....... S   black mamba (drained) Ch-# Ch##....... Ch# ChQ$#....... Ch$ Ch%#.......Ch{%IThe black mamba bites you but does no damage. Ch%_You hear a bellow!  ChG&@Fire: M) +11 longbow of the Tick {drain, rPois}Ch&Press: ? - help, Q - select action, ( or ) - cycleChM' Shift-Dir - straight lineCh'Aim: a black mamba (heavily wounded, lightly drained, 70% to hit)Ch$Ch ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  #.###.#.#.....'....... Health: 98/106 ======================--  #.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33Str: 21  #.......# ####.#.# EV: 16Int: 9  ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  #.@S.###P.# Noise: ===------  Time: 18196.5 (0.0)  ####..###.# M) +11 longbow of the Tick {Ch]drain, rPois}  ...##.P Fire: M) +11 longbow of the Tick {drai  { #.P# ######'#  ## #.......  #....... S   black mamba (drained)  #.......  #.......  #.......Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 70% to hit)  You shoot an arrow. The arrow hits the black mamba!  The black mamba is severely wounded.Ch2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (heavily wounded, lightly drained, 70% to hit)  You shoot an arrow. The arrow hits the black mamba!  The black mamba is severely wounded.You hear a bellow!7.4 (0.9Ch ChChk{_The black mamba completely misses you. The black mamba barely misses you.ChCh" $Ch  Ch ##.##.#.+.# #....... dfuk273 the Markshuman Ch{  Ch #.....#.#.#####....... Human of Ashenzari ***... ChW  Ch #.###.#.#.....'....... Health: 98/106 ======================-- Ch1  Ch #.P......######....... Magic: 22/22 ======================== Ch  Ch #.PP###### #......† AC: 33Ch ,Str: 21 ChU  Ch #.......# ####.#.# EV: 16Ch. +Int: 9 Ch  Ch :####'####Chg L#.#.# SH: 0Ch ,Dex: 23 Ch<  Ch +#.####Ch #...# XL: 14 Next: 70% Place: Lair:1 Ch  Ch I#.@S.#Ch^ ##P.# Noise: ===------  Time: 18197.4 (0.0) Ch  Ch/ -####..#Ch v##.# M) +11 longbow of the Tick {drain, rPois} Ch  Ch ...#Ch- q#.P Fire: M) +11 longbow of the Tick {drai Ch  Ch { #.P# ######'# Chl Ch ;## #....... Ch> Ch #....... S   black mamba (drained) Ch  Ch #....... Ch ChO #....... Ch Ch #.......Ch .You hear a bellow! Ch {_The black mamba completely misses you. The black mamba barely misses you.Chf @Fire: M) +11 longbow of the Tick {drain, rPois}Ch Press: ? - help, Q - select action, ( or ) - cycleChQ Shift-Dir - straight lineCh Aim: a black mamba (severely wounded, lightly drained, 70% to hit)Ch{H $Ch K  ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  #.###.#.#.....'....... Health: 98/106 ======================--  #.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33Str: 21  #.......# ####.#.# EV: 16Int: 9  ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 70% Place: Lair:1  #.@S.###P.# Noise: ===------  Time: 18197.4 (0.0)  ####..###.# M) +11 longbow of the Tick {ChVK drain, rPois}  ...##.P Fire: M) +11 longbow of the Tick {drai  ChK { #.P# ######'# Ch8L ChL ;## #....... ChM ChM #....... S   black mamba (drained) ChM  ChWN #....... ChN Ch$O #....... ChO ChO #.......Ch`P @Fire: M) +11 longbow of the Tick {drain, rPois}ChP Press: ? - help, Q - select action, ( or ) - cycleChFQ Shift-Dir - straight lineChQ Aim: a black mamba (severely wounded, lightly drained, 70% to hit)  Ch+R ;You shoot an arrow. The arrow hits the black mamba!!  ChR #You kill the black mamba!ChR ChV ChW .ChW ChW Ch_X ChX Ch)Y ChG ChK .Ch3 {Ch Ch)ChC*9Ch*1Ch+8.3 (0.9 Ch", _Ch2Chm8 Ch%9Ch9Q_Your base Ranged Weapons skill increases to level 20!Ch;Chb$ChG ##.##.#.+.# #....... dfuk273 the Markshuman  #.....#.#.#####....... Human of Ashenzari ***...  #.###.#.#.....'....... Health: 99/106 ======================--  #.P......######....... Magic: 22/22 ========================  #.PP###### #......† AC: 33Str: 21  #.......# ####.#.# EV: 16Int: 9  ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 71% Place: Lair:1  #.@..###P.# Noise: ===------  Time: 18198.3 (0.0)  ####..###.# M) +11 longbow of the TickCh {drain, rPois}  { ...##.P Fire: M) +11 longbow of the Tick {drai  #.P# ######'#  ## #.......  #.......   #.......   #.......   #....... You shoot an arrow. The arrow hits the black mamba!! _You kill the black mamba! _Your base Ranged Weapons skill increases to level 20!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChM($Ch) Ch:*##.##.#.+.# #....... dfuk273 the Markshuman Ch* Chd+#.....#.#.#####....... Human of Ashenzari ***... Ch+ Ch,#.###.#.#.....'....... Health: 99/106 ======================-- Ch- Ch-#.P......######....... Magic: 22/22 ======================== Ch/ #.PP###### #......† AC: 33Str: 21  #.......# ####.#.# EV: 16Int: 9  ####'#####.#.# SH: 0Dex: 23  #.#####...# XL: 14 Next: 71% Place: Lair:1  #.@..###P.# Noise: ===------  Time: 18198.3 (0.0)  ####..###.# M) +11 longbow of the Tick {drain, rPois}  { ...##.P Fire: M) +11 longbow of the Tick {drai Ch0 Ch1g#.P# ######'# Ch2 Ch3;## #....... Ch4 Ch|5#.......Chb6-  Ch87 Ch8#.......Ch9-  Ch9 Ch:#.......Ch;-  Chc< ChO=#.......ChQ>-  Ch>?G_Your base Ranged Weapons skill increases to level 20!Ch)@@Fire: M) +11 longbow of the Tick {drain, rPois}Ch,APress: ? - help, Q - select action, ( or ) - cycleChB Shift-Dir - straight lineChOC;That would be overly suicidal.  ChCOkay, then.Ch)DChKEChEChICh$M ChM_ChMChY ##.##.#.+.# #.# #.....#.#.#####.# #.###.#.#.....'.# #.P......######.† #.PP###### #......†# #.......# ####.#.# ####'#### #.#.#  #.#### #...#  #..@.# ##P.#  ####Y.# ##.# ,....# #.P# ###.P# ######'# ## #. #.Y   yak (wandering) #. #. #.---9.3 (1 _A yak comes into view.Ch 5##.##.#.+.# #.......# dfuk273 the Markshuman#.....#.#.#####.......# Human of Ashenzari ***...#.###.#.#.....'.......# Health: 99/106 ======================--#.P......######.......† Magic: 22/22 ========================#.PP###### #......†# AC: 33ChStr: 21#.......# ####.#.## EV: 16Int: 9####'#####.#.# SH: 0Dex: 23#.#####...# XL: 14 Next: 71% Place: Lair:1#..@.#Ch##P.# Noise: ---------  Time: 18199.3 (0.0)####Y.###.## M) +11 longbow of the Tick {drain, rPois} ,....#ChQ#.P# Fire: M) +11 longbow of the Tick {drai###.P# ######'#### #........#........ Y   yak#........#........#........ Chx_Okay, then. _A yak comes into view.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)Ch$r##.##.#.+.# #.......# dfuk273 the Markshuman#.....#.#.#####.......# Human of Ashenzari ***...#.###.#.#.....'.......# Health: 99/106 ======================--Chr#.P......######.......† Magic: 22/22 ========================#.PP###### #......†# AC: 33Str: 21#.......# ####.#.## EV: 16Int: 9####'#####.#.# SH: 0ChsDex: 23#.#####...# XL: 14 Next: 71% Place: Lair:1#..@.###P.# Noise: ---------  Time: 18199.3 (0.0)Ch7tK####Y.###.## M) +11 longbow of the Tick {drain, rPois} ,....##.P# Fire: M) +11 longbow of the Tick {draiChjuj###.P# ######'#### #........#........ Y   yak (drained)#........#........#........ChuWFire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)  Ch%vYou shoot an arrow. The arrow hits the yak!! You drain the yak!  The yak is severely wounded.ChChP9===200.2 (0.9ChCh; _The yak gores you but does no damage.ChV##.##.#.+.# #.......# dfuk273 the Markshuman#.....#.#.#####.......# Human of Ashenzari ***...#.###.#.#.....'.......# Health: 99/106 ======================--#.P......######.......† Magic: 22/22 ========================#.PP###### #......†# AC: 33Str: 21#.......# ####.#.## EV: 16Int: 9####'#####.#.# SH: 0Dex: 23#.#####...# XL: 14 Next: 71% Place: Lair:1#..@.###P.# Noise: ===------  Time: 18200.2 (0.0)####Y.###.## M) +11 longbow of the Tick {drain, rPois} Cho-,....##.P# Fire: M) +11 longbow of the Tick {drai###.P# ######'#### #........#........ Y   yak (drained)#........#........#........The yak is severely wounded. _The yak gores you but does no damage.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, lightly drained, 85% to hit)Chm ##.##.#.+.# #.......# dfuk273 the Markshuman#.....#.#.#####.......# Human of Ashenzari ***...#.###.#.#.....'.......# Health: 99/106 ======================--Chn Y#.P......######.......† Magic: 22/22 ========================#.PP###### #......†# AC: 33Str: 21#.......# ####.#.## EV: 16Int: 9####'####ChAo #.#.# SH: 0Dex: 23#.#####...# XL: 14 Next: 71% Place: Lair:1#..@.#Chr ##P.# Noise: ===------  Time: 18200.2 (0.0)####Y.###.## M) +11 longbow of the Tick {drain, rPois} ,....##.P# Fire: M) +11 longbow of the Tick {drai###.P# ######'#### #........#........ Y   yak (drained)#........#........#........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the yak!  The yak is almost dead.Ch| Ch] ;100/1061.1 (0.9Ch Ch3   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, lightly drained, 85% to hit)  Ch You shoot an arrow. The arrow hits the yak!  The yak is almost dead. _The yak closely misses you.Ch ##.##.#.+.# #.......# dfuk273 the Markshuman#.....#.#.#####.......# Human of Ashenzari ***...#.###.#.#.....'.......# Health: 100/106 ======================--#.P......######.......† Magic: 22/22 ========================Ch 2#.PP###### #......†# AC: 33Str: 21#.......# ####.#.## EV: 16Int: 9####'#####.#.# SH: 0Dex: 23ChD #.#####...# XL: 14 Next: 71% Place: Lair:1#..@.###P.# Noise: ===------  Time: 18201.1 (0.0)####Y.#ChE ##.## M) +11 longbow of the Tick {drain, rPois} ,....##.P# Fire: M) +11 longbow of the Tick {drai###.P# ######'#### #........#........ Y   yak (drained)#........#........#........The yak is almost dead. _The yak closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, lightly drained, 85% to hit)Ch|+Ch##.##.#.+.# #.......# dfuk273 the Markshuman#.....#.#.#####.......# Human of Ashenzari ***...#.###.#.#.....'.......# Health: 100/106 ======================--#.P......######.......† Magic: 22/22 ========================#.PP###### #......†# AC: 33Str: 21#.......# ####.#.## EV: 16Int: 9####'#####.#.# SH: 0Dex: 23#.#####...# XL: 14 Next: 71% Place: Lair:1#..@.###P.# Noise: ===------  Time: 18201.1 (0.0)####Y.###.## M) +11 longbow of the Tick {drain, rPois} ,....##.P# Fire: M) +11 longbow of the Tick {drai###.Phy3m# ######'#### #........#........ Y   yak (drained)#........#........#........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the yak.  You kill the yak!†Chk!ChX'{Ch<22.0 (0.9 _Ch Ch^m _Your base Armour skill increases to level 12!ChZChf##.##.#.+.# #.......# dfuk273 the MarkshumanChk#.....#.#.#####.......# Human of Ashenzari ***...#.###.#.#.....'.......# Health: 100/106 ======================--#.P......######.......† Magic: 22/22 ========================#.PP###### #......†# AC: 33Str: 21Ch:m#.......# ####.#.## EV: 16Int: 9####'#####.#.# SH: 0Dex: 23#.####Chob#...# XL: 14 Next: 72% Place: Lair:1#..@.###P.# Noise: ===------  Time: 18202.0 (0.9)####†.###.## M) +11 longbow of the Tick {drain, rPois} Chy{,....##.P# Fire: M) +11 longbow of the Tick {drai###.P# ######'##{ ## #........#........Ch;{ #........ #........ #........ Ch|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, lightly drained, 85% to hit)  You shoot an arrow. The arrow hits the yak. _You kill the yak! Ch{X_Your base Armour skill increases to level 12!Ch##.##.#.+.# #.......# dfuk273 the Markshuman#.....#.#.#####.......# Human of Ashenzari ***...#.###.#.#.....'.......# Health: 100/106 ======================--ChAY#.P......######.......† Magic: 22/22 ========================#.PP###### #......†# AC: 33Str: 21#.......# ####.#.## EV: 16Int: 9####'####Chl#.#.# SH: 0Dex: 23#.#####...# XL: 14 Next: 72% Place: Lair:1#..@.###P.# Noise: ===------  Time: 18202.0 (0.0)Ch####†.###.## M) +11 longbow of the Tick {drain, rPois} ,....##.P# Fire: M) +11 longbow of the Tick {drai###.P# ######'##Ch08{ ## #........#........ #........ #........ #........ Ch{You shoot an arrow. The arrow hits the yak. _You kill the yak! _Your base Armour skill increases to level 12!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleCh~6Shift-Dir - straight lineCh=##.##.#.+.# #.......# dfuk273 the Markshuman#.....#.#.#####.......# Human of Ashenzari ***...#.###.#.#.....'.......# Health: 100/106 ======================--Ch#.P......######.......† Magic: 22/22 ========================#.PP###### #......†# AC: 33Str: 21#.......# ####.#.## EV: 16Int: 9####'#####.#.# SH: 0Dex: 23#.#####...# XL: 14 Next: 72% Place: Lair:1#..@.#Ch##P.# Noise: ===------  Time: 18202.0 (0.0)####†.###.## M) +11 longbow of the Tick {drain, rPois} ,....##.P# Fire: M) +11 longbow of the Tick {drai###.P# ######'##{ ## #........#........ #........Ch #........ #........  _Your base Armour skill increases to level 12!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChfThat would be overly suicidal.  Okay, then.ChChCh. _ChJ#.....#.#.#####.##.###.#.#.....'.#†#.P......######.†.#.PP###### #......†###.......# ####.#.## ####'#### #.#.#  #.#### #...# #....##P.# ####@..#...........#.P###.#.####.P# ######'##....{ ## #..........Y. #.#....#.Y   yak (wandering)#...#.....#.#.ChChChJYY.,.Y 2 yaksCh d6==---3.0 (1ChChK _A yak comes into view. x2 _You see here a yak corpse.Ch #.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.#####...#SH: 0Dex: 23#....####P.#XL: 14 Next: 72% Place: Lair:1####@.###.## Noise: ---------  Time: 18203.0 (0.0)......*....##.P## M) +11 longbow of the Tick {drain, rPois} Ch ###.#Y####.P# ######'##. Fire: M) +11 longbow of the Tick {drai.Y., ## #............#.........#....#......... YY 2 yaks#...#.............#.........#......... _A yak comes into view. x2 _You see here a yak corpse.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)Ch:#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.#####...#SH: 0Dex: 23#....####P.#XL: 14 Next: 72% Place: Lair:1####@.###.## Noise: ---------  Time: 18203.0 (0.0)......(....##.P## M) +11 longbow of the Tick {drain, rPois} ###.#Y####.P# ######'##. Fire: M) +11 longChh;bow of the Tick {drai.Y., ## #............#.........#....#......... YY 2 yaks#...#.............#.........#.........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)  You shoot an arrow. The arrow hits the yak!  The yak is moderately wounded.Ch,Ch9.Ch<===9 (0.9 _Ch^ChCh#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9Chy#.#####...#SH: 0Dex: 23#....####P.#XL: 14 Next: 72% Place: Lair:1####@.###.## Noise: ===------  Time: 18203.9 (0.0)......*....##.P## M) +11 longbow of the Tick {drain, rPois} ###.#Y####.P# ######'##. Fire: M) +11 longbow of the Tick {drai.Y., ## #............#.........#....#......... YY 2 yaks#...#.............#.........#.........You shoot an arrow. The arrow hits the yak! _The yak is moderately wounded.Fire: M) +11 longbow of the Tick {drain, rPois}ChG VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)Ch`|#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.#####...#SH: 0ChuDex: 23#....####P.#XL: 14 Next: 72% Place: Lair:1####@.###.## Noise: ===------  Time: 18203.9 (0.0)......(....##.P## M) +11 longbow of the Tick {drain, rPois} ###.#Y####.P# ######'##. Fire: M) +11 longbow of the Tick {drai.Y., ## #............#.........Ch/#....#......... YY 2 yaks (1 drained)#...#.............#.........#.........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineChAim: a yak (moderately wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak. You drain the yak.  The yak is lightly wounded.ChCh&$M..YCh%44.8 (0.9 _Ch,Ch1Ch'#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.#####...#SH: 0Dex: 23#....####P.#XL: 14 Next: 72% Place: Lair:1####@.###.## Noise: ===------  Time: 18204.8 (0.0)......*....##.P## M) +11 longbow of the Tick {drain, rPois} ###.#Y####.P# ######'##. Fire: M) h`,32m+11 longbow of the Tick {drai..Y, ## #............#.........#....#......... YY 2 yaks (1 drained)#...#.............#.........#.........You shoot an arrow. The arrow hits the yak. You drain the yak. _The yak is lightly wounded.  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)Ch4 ;#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.####Ch #...#SH: 0Dex: 23#....####P.#XL: 14 Next: 72% Place: Lair:1####@.###.## Noise: ===------  Time: 18204.8 (0.0)......(....##.P## M) +11 longbow of the Tick {drain, rPois} ###.#Y####.P# ######'##. Fire: M) +11 longbow of the Tick {drai..Y, ## #............#.........#....#......... YY 2 yaks (1 drained)#...#.............#.........#.........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak! You drain the yak.  The yak is heavily wounded.Ch ,Ch KY.Ch 45.7 (0.9 _Ch2 Ch ChJ +#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.#####...#SH: 0Dex: 23#....####P.#XL: 14 Next: 72% Place: Lair:1####@.###.## Noise: ===------  Time: 18205.7 (0.0)......Y....##.P## M) +11 longbow of the Tick {drain, rPois} Ch ###.#Y####.P# ######'##. Fire: M) +11 longbow of the Tick {drai..., ## #............#.........#....#......... YY 2 yaks (1 drained)#...#.............#.........#.........You shoot an arrow. The arrow hits the yak! You drain the yak. _The yak is heavily wounded.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)Ch[#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.#####...#SH: 0Dex: 23#....####P.#Ch^XL: 14 Next: 72% Place: Lair:1####@.###.## Noise: ===------  Time: 18205.7 (0.0)......Y....##.P## M) +11 longbow of the Tick {drain, rPois} ###.#Y####.P# ######'##. Fire: M) +11 longbow of the Tick {drai..., ## #............#.........#....#......... YY 2 yaks (1 drained)#...#.............#.........#.........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak!Chel†   yakChChKY.ChW<36.6 (0.9 _Ch!Ch&Ch`+#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.#####...#SH: 0Dex: 23#....####P.#XL: 14 Next: 73% Place: Lair:1####@.###.## Noise: ===------  Time: 18206.6 (0.0)......Y....##.P## M) +11 longbow of the Tick {drain, rPois} Chc###.#.####.P# ######'##. Fire: M) +11 longbow of the Tick {drai..., ## #............#.........#....#......... Y   yak#...#.............#.........#.........You shoot an arrow. The arrow hits the yak!! _You kill the yak!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)Ch0;#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.####Ch#...#SH: 0Dex: 23#....####P.#XL: 14 Next: 73% Place: Lair:1####@.###.## Noise: ===------  Time: 18206.6 (0.0)......(....##.P## M) +11 longbow of the Tick {drain, rPois} ###.#(####.P# ######'##. Fire: M) +11 longbow of the Tick {drai.(., ## #..........(.#.........#.(..#......... Y   yak#(..#.........(...#.........#.........You shoot an arrow. The arrow hits the yak!! _You kill the yak!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or h=m) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)Ch&1 Y...... _You kill the yak!  Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (moderately wounded, 85% to hit)  You shoot an arrow. The arrow completely misses the yak.7.5 (0.9Ch%:Q _The yak closely misses you.Chu. #.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.#####...#SH: 0Dex: 23#....####P.#XL: 14 Next: 73% Place: Lair:1####@.###.## Noise: ===------  Time: 18207.5 (0.0)......Y....#Ch/ y#.P## M) +11 longbow of the Tick {drain, rPois} ###.#.####.P# ######'##. Fire: M) +11 longbow of the Tick {drai..., ## #............#.........#....#......... Y   yak#...#.............#.........#.........You shoot an arrow. The arrow completely misses the yak. _The yak closely misses you.Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)Ch |#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.#####...#SH: 0Ch qDex: 23#....####P.#XL: 14 Next: 73% Place: Lair:1####@.###.## Noise: ===------  Time: 18207.5 (0.0)......Y....##.P## M) +11 longbow of the Tick {drain, rPois} ###.#.####.P# ######'##. Fire: M) +11 longbow of the Tick {drai..., ## #............#.........#....#......... Y   yak#...#.............#.........#.........Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!!  You kill the yak!Chi h†Chv Chӹ 48.4 (0.9 _Ch׽ Ch5 Cht7#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'####Ch9#.#.#EV: 16Int: 9#.#####...#SH: 0Dex: 23#....####P.#XL: 14 Next: 73% Place: Lair:1####@.###.## Noise: ===------  Time: 18208.4 (0.0)......†....##.P## M) +11 longbow of the Tick {drain, rPois} ###.#.####.P# ######'##. Fire: M) +11 longbow of the Tick {drai..., ## #............#.........#....#......... #...#......... ....#......... #......... Aim: a yak (moderately wounded, 85% to hit)  You shoot an arrow. The arrow hits the yak!! _You kill the yak!Fire: M) +11 longbow of the Tick {drain, rPois}Chx:Press: ? - help, Q - select action, ( or ) - cycleCh: Shift-Dir - straight lineChm;Chx#.....#.#.#####.......## dfuk273 the Markshuman#.###.#.#.....'.......#† Human of Ashenzari ***...#.P......######.......†. Health: 106/106 ========================#.PP###### #......†## Magic: 22/22 ========================#.......# ####.#.## AC: 33Str: 21####'#####.#.#EV: 16Int: 9#.#####...#SH: 0Dex: 23#....####P.#XL: 14 Next: 73% Place: Lair:1####@.###.## Noise: ===------  Time: 18208.4 (0.0)......†....##.P## M) +11 longbow of the Tick {drain, rPois} ###.#.####.P# ######'##. Fire: M) Ch+11 longbow of the Tick {drai..., ## #............#.........#....#......... #...#......... ....#......... #.........  _You kill the yak!Fire: M) +11 longbow of the Tick {drain, rPois}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.ChCh. _Chp#.###.#.#.....'.#†#.P......######.†..#.PP###### #......†####.......# ####.#.## ####'#### #.#.#  #.#### #...# #....##P.# ######†.###.#......†.@..#.P###.#.####.P# ######'##. ..., ## #.........#... #.##.... #.#... #.P.... #.# #.+.'Ch%Ch'<---9.4 (1 _Ch/ChBCh)Ch3Chg7Ch7Ch29Ch<ChF?Ch?ChAChEChG,Ch IChTKCh5M,ChNChPChdR,ChSCh/VChWCh4XCh)YCh[Ch\Ch3]Ch^Ch_ChHaChc,Chv   ......†....##   ###.#.####.P# ######   #........#.## #.....   #........#.# #.....   # #..........# #.....  ..........+ #.....  #............# #.....   #..........# #.....   #..@.......# +.....---   #..###.#####.P# #.....  # ..... ..## ###'P   ##.##..#..# #.#   ## ### ## ##'.#    #...#   Ch6  #   #.#.#   #....Your pack is full. 223.0) _You see here a scroll of poison.Chj Chj Ch=l Chw Chy Could not pick up a scroll of poison here; Ignore it? Y - Yes  N - No Chy + A - AlwaysCh:Ch^_ ......†....### dfuk273 the Markshuman  ###.#.####.P# ###### Human of Ashenzari ***...  #........#.## #..... Health: 106/106 ========================  #........#.# #..... Magic: 22/22 ========================  # #..........# #..... AC: 33Str: 21  #.#..........+ #..... EV: 16Int: 9  #............# #..... SH: 0Dex: 23  #..........# #..... XL: 14 Next: 73% Place: Lair:1  Ch$ *#..@.......# +..... Noise: ---------  Time: 18222.4 (0.0)  #..###.#####.P# #..... M) +11 longbow of the Tick {drain, rPois}  # ..... ..## ###'P# Fire: M) +11 longbow of the Tick {drai  ##.##..#..# #.##  ## ### ## ##'.#  #...#   #...#   #.#.#   #....  _Okay, then.Your pack is full. _You see here a scroll of poison.  Your pack is full.  You see here a scroll of poison.  Okay, then.ChCh. _Ch:?Ch$@ChBChXCh0\Could not pick up a scroll of poison here; Ignore it? Y - Yes  N - No  A - AlwaysChH5ChL ......†....### dfuk273 the Markshuman  ###.#.####.P# ###### Human of Ashenzari ***...  #........#.## #..... Health: 106/106 ========================  #........#.# #..... Magic: 22/22 ========================  Ch?P# #..........# #..... AC: 33Str: 21  #.#..........+ #..... EV: 16Int: 9  #............# #..... SH: 0Dex: 23  #..........# #..... XL: 14 Next: 73% Place: Lair:1  #..@.......# +..... Noise: ---------  Time: 18222.4 (0.0)  #..###.#####.P# #..... M) +11 longbow of the Tick {drain, rPois}  # ..... ..## ###'P# Fire: M) +11 longbow of the Tick {drai  ##.##..#..# #.##  ## ### ## ##'.#  #...# ChP  #...#   #.#.#   #.... Your pack is full.  You see here a scroll of poison. _Okay, then.Your pack is full.  You see here a scroll of poison.  Okay, then.ChV,ChY. _ChF ChWW ?Inventory: 52/52 slots Hand Weapons (go to first with ))  M - the +11 longbow of the Tick (weapon) {drain, rPois}  f - a +2 mace of protection  r - the +9 short sword "Bayvent" {spect, ^Fragile rElec rC++ MP+9}  W - a +4 flail Armour (go to first with [)  e - the cursed +1 helmet of Ashenzari's Lethargy (worn) {Bglg, Range}  G - the +4 pair of boots of Zyaherr (worn) {rN++ rCorr Str-3}  N - the cursed scarf of Apeoromancy (worn) {repulsion, *Corrode rPois Dex+3, RaChZ  O - the +10 chain mail of Beogh's Esteem (worn) {rF+ Will+}  V - a +0 pair of gloves (worn)  d - an orb of light  h - a +2 cloak of stealth Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee}  F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Q - the cursed ring of the Fated Suspicion (worn) {EV+5, Range, Self}k - a +4 ring of slaying  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch  V - a +0 pair of gloves (worn)  d - an orb of lighthcloak of stealth Jewellery (go to first with "=)  t - the cursed amulet of the Tethered Sky (worn) {Faith, Self, Melee} Ch F - the cursed ring "At What Cost Knowledge?" (worn) {Str+6, Fort, Self}  Qring of the Fated Suspicion (worn) {EV+5, Range, Self  k - a +4 ring of slaying  y - an amulet of reflection  B - a +6 ring of intelligence  D - a ring of flight Wands (go to first with /)  u - a wand of flame (11)  H - a wand of acid (9)  T - a wand of iceblast (3)  X - a wand of polymorph (14)  Y - a wand of digging (6) Scrolls (go to first with ?)  i - 5 scrolls of noise  q - a scroll of fog  w - 4 scrolls of amnesia  z - a scroll of torment25%ChQ  T - a wand of iceblast (3)C - a scroll of butterflies  I - 3 scrolls of fear  J - 2 scrolls of vulnerabilityL - 2 scrolls of revelation  S - 5 scrolls of teleportation  U - 2 scrolls of immolation Ch -Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshinec - a potion of ambrosia51Ch   a - 2 potions of haste  b - 3 potions of moonshine  c - a potion of ambrosia  j - 2 potions of magic  n - a potion of cancellation  o - 4 potions of enlightenment  p - a potion of heal wounds  s - 4 potions of attraction  v - 2 potions of might  x - 3 potions of berserk rage  A - 2 potions of lignification Ch܁  K - 7 potions of curingP - 3 potions of invisibility  R - a potion of brilliance  Z - 2 potions of resistance Miscellaneous (go to first with })  g - a +0 phial of floods Baubles  m - 2 flux baubles Talismans (go to first with %)  l - a quill talisman  E - a blade talismanbotChד  o - 4 potions of enlightenment  v - 2 potions of mightChc|  v - 2 potions of might  x - 3 potions of berserk rageCh` Ch3w  p - a potion of heal wounds  x - 3 potions of berserk rageCh J - 2 scrolls of vulnerabilityL - 2 scrolls of revelation  S - 5 scrolls of teleportation  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  p - a potion of heal wounds87%Chsq C - a scroll of butterflies  I - 3 scrolls of fear Ch6r  S - 5 scrolls of teleportation  a - 2 potions of haste2Ch1FM z - a scroll of torment  L - 2 scrolls of revelation ChFj S - 5 scrolls of teleportation79 Ch8[ L - 2 scrolls of revelation  U - 2 scrolls of immolation  Z - 2 potions of resistance Miscellaneous (go to first with })84 Ch}I   U - 2 scrolls of immolation  a - 2 potions of haste  g - a +0 phial of floods7 ChBww - 4 scrolls of amnesia  z - a scroll of tormentC - a scroll of butterflies  I - 3 scrolls of fear  J - 2 scrolls of vulnerability  a - 2 potions of haste76 ChT - a wand of iceblast (3)  X - a wand of polymorph (14)  Y - a wand of digging (6) Scrolls (go to first with ?)  i - 5 scrolls of noise  q - a scroll of fog  J - 2 scrolls of vulnerability61 Ch( z - a scroll of torment. A scroll that calls on the powers of darkness to inflict great pain on any nearby creature — including the reader! This halves the resilience of all livingcreatures and cuts down all holy creature resilence by about a third, although it is never directly fatal. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________  Ch)“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. Ch/S Inventory: 52/52 slots  T - a wand of iceblast (3)  X - a wand of polymorph (14)  Y - a wand of digging (6) Scrolls (go to first with ?)  i - 5 scrolls of noise  q - a scroll of fog  w - 4 scrolls of amnesia  z - a scroll of torment  ChT  C - a scroll of butterflies  I - 3 scrolls of fear  J - 2 scrolls of vulnerabilityL - 2 scrolls of revelation  S - 5 scrolls of teleportation  U - 2 scrolls of immolation Potions (go to first with !)  a - 2 potions of haste  b - 3 potions of moonshine  c - a potion of ambrosia  j - 2 potions of magic  n - a potion of cancellation  o - 4 potions of enlightenment  p - a potion of heal wounds  ChU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[61%]ChChCh  ......†....### dfuk273 the Markshuman  ###.#.####.P# ###### Human of Ashenzari ***...  #........#.## #..... Health: 106/106 ========================  Ch#........#.# #..... Magic: 22/22 ========================  # #..........# #..... AC: 33Str: 21  #.#..........+ #..... EV: 16Int: 9  #............# #..... SH: 0Dex: 23  #..........# #..... XL: 14 Next: 73% Place: Lair:1  #..@.......# +..... Noise: ---------  Time: 18222.4 (0.0)  #..###.#####.P# #..... M) +11 longbow of the Tick {drain, rPois}  # ..... ..## ###'P# Fire: M) +11 longbow of the Tick {drai  ##.##ChvP..#..# #.##  ## ### ## ##'.#  #...#   #...#   Chp#.#.#   #.... Ch|Your pack is full.  You see here a scroll of poison. _Okay, then.Ch]Your pack is full.  You see here a scroll of poison. _Okay, then.ChDChChACh7 ChCChCh$Ch^) see here a scroll of poison. _Okay, then.  Your pack is full. see here a scroll of poison. _Okay, then.Unknown command.ChxChxCh|ChF _Unknown command.ChChDungeon Crawl Stone Soup 0.34-a0-106-ga9c97bacbe  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterChChe;ChA^ChFD [?25h[?0c [?1051l[?1052l[?1060l[?1061l