&h Player: donslime Game: DCSS 0.33 Server: clan Filename: 2025-05-15.16:44:41.ttyrec Time: (1747327481) Thu May 15 18:44:41 2025 &h [?1051l[?1052l[?1060l[?1061h&h V)0[?7h[?25l[?1c&hi&hWelcome, donslime. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid &h>i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character&h\ ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Forgewright&h| f - Troll g - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health &hU  f - Troll g - Deep Elf Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.&h f - Troll g - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health &h  f - Troll g - Deep Elf Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.&hܞ LWelcome, donslime the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Forgewright&hq u - Forgewrightv - Fire Elementalist ire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction.&h Yv - Fire Elementalistw - Ice Elementalist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement.&h@ w - Ice Elementalistx - Air Elementalist Air&h^J have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies.&hx - Air Elementalisty - Earth Elementalist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting.&hV# &h&h?donslime the DiggerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Sandblast#+##.###..###...##&hg##....#######......##+.....@.....######......####...[###...##&h0#..###.###+#&h &hWelcome, donslime the Deep Elf Earth Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!&h.&hqPress ? for a list of commands and other information.  Found a plate armour. _Found a staircase leading out of the dungeon.&hf  Spells (Memorise)TypeFailure Level  a - PasswallEarth12% 3  b - Stone ArrowConjuration/Earth 19% 3  c - Brom's Barrelling Boulder Conjuration/Earth 52% 4  d - PetrifyAlchemy/Earth 61% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit &h/  &h donslime the DiggerDeep Elf#+# &h? Health: 10/10 ========================#.##Magic: 6/6========================#..##AC: 2Str: 5#...##EV: 11Int: 19 &h g##....##SH: 0Dex: 15#####......##XL:  1 Next:  0% Place: Dungeon:1+.....@.....#Noise: ---------  Time: 0.0 (0.0)#####......##-) Nothing wielded &h2 ##...[##Cast: Sandblast#...###..###.###+#Welcome, donslime the Deep Elf Earth Elementalist. &h >If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  Found a plate armour. _Found a staircase leading out of the dungeon. &h# :Okay, then. &h  &h   &h . _ &h Your spells (describe)TypeFailure Level  a - SandblastEarth4% 1 Select a spell to describe[!]/[I] toggle spell headers&hpyPower Damage Range Noise 30% 2d94 Almost silent&h%T Sandblast Blasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as most. Its damage is strongly reduced by armour. Level: 1School: EarthFail: 4%Power: 30%Damage: 2d9 (max 2d20) Accuracy: +++++ +Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.&h Your spells (describe)Power Damage Range Noise  a - Sandblast30% 2d9 4 Almost silent Select a spell to describe[!]/[I] toggle spell headers&h_donslime the DiggerDeep Elf#+#Health: 10/10 ========================#.##Magic: 6/6========================#..##AC: 2Str: 5#...##EV: 11Int: 19##....##SH: 0Dex: 15#####......##XL:  1 Next:  0% Place: Dungeon:1+.....@.....#Noise: ---------  Time: 0.0 (0.0)#####......##-) Nothing wielded##...[##Cast: Sandblast#...###..###.###+#Welcome, donslime the Deep Elf Earth Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  Found a plate armour. _Found a staircase leading out of the dungeon. _&h[!Okay, then.&h&hd&hF&h/&h&h Spells (Memorise)TypeFailure Level  a - PasswallEarth12% 3  b - Stone ArrowConjuration/Earth 19% 3  c - Brom's Barrelling Boulder Conjuration/Earth 52% 4  d - PetrifyAlchemy/Earth 61% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit &h:  &h>  &hrC pdonslime the DiggerDeep Elf#+#Health: 10/10 ========================#.##Magic: 6/6========================#..##AC: 2Str: 5#...##EV: 11Int: 19##....##SH: 0Dex: 15#####......##XL:  1 Next:  0% Place: Dungeon:1+.....@.....#Noise: ---------  Time: 0.0 (0.0)#####......##-) Nothing wielded##...[##Cast: Sandblast#...###..###.###+#Welcome, donslime the Deep Elf Earth Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  &hC Found a plate armour. _Found a staircase leading out of the dungeon. _Okay, then. &hXG  &hqJ  &hO  &hR c _You're too inexperienced to learn that spell!!&h !&h  Your spells (describe)TypeFailure Level  a - SandblastEarth!&h^ 4% 1 Select a spell to describe[!]/[I] toggle spell headers#&hS #&h #&h5 donslime the DiggerDeep Elf#+#Health: 10/10 ========================#.##Magic: 6/6========================#..##AC: 2Str: 5#...##EV: 11Int: 19##....##SH: 0Dex: 15#####......##XL:  1 Next:  0% Place: Dungeon:1+.....@.....#Noise: ---------  Time: 0.0 (0.0)#####......###&h! 3-) Nothing wielded##...[##Cast: Sandblast#...###..###.###+#If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  Found a plate armour. _Found a staircase leading out of the dungeon. _Okay, then. _You're too inexperienced to learn that spell!#&h" #&h|$ #&h' #&h2 $&h$&h Spells (Memorise)TypeFailure Level  a - PasswallEarth12% 3  b - Stone ArrowConjuration/Earth 19% 3  c - Brom's Barrelling Boulder Conjuration/Earth 52% 4 $&h d - PetrifyAlchemy/Earth 61% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%&h)DescribMemorise|Describe%&hj'  Stone Arrow Fires a sharp spine of rock. Level: 3 Schools: Conjuration/Earth Fail: 19%Power: 22%Damage: 3d8 (max 3d13) Accuracy: +++Range: 4Noise: Quiet %&h(Miscasting this spell causes magic contamination and also deals up to 13 irresistible or fragmentation damage. You aren't experienced enough to cast this spell.+&h  Spells (Describe)TypeFailure Level  a - PasswallEarth12% 3  b - Stone ArrowConjuration/Earth 19% 3  c - Brom's Barrelling Boulder Conjuration/Earth 52% 4  d - PetrifyAlchemy/Earth 61% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-&h& Brom's Barrelling Boulder Unleashes a massive rolling boulder in a given compass direction. This boulder damages any creature it hits, rolling over those who perish beneath it and pushing any others helplessly backwards (along with anyone else unfortunate enough to be standing behind them). Its size and reckless locomotion make it difficult to use in confined areas; if launched down narrow passages, it will rapidly abrade against the walls and fallapart. It will also crumble if it leaves the caster's sight or strikes a wall orotherwise unmoveable creature. Level: 4Schools: Conjuration/EarthFail: 52%  Power: 11% Damage: 2d5 (max 2d14)  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 25 irresistible or fragmentation damage. You aren't experienced enough to cast this spell..&h g Spells (Describe)TypeFailure Level  a - PasswallEarth12% 3  b - Stone ArrowConjuration/Earth 19% 3  c - Brom's Barrelling Boulder Conjuration/Earth 52% 4  d - PetrifyAlchemy/Earth 61% 4 .&h 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/&h)Petrify Petrifies a targeted creature and up to two other foes in a chain. Those which do not muster the Will to resist are briefly slowed, and then turned to stone. Until they return to flesh, they are unable to act, but also take half damage. The spell's power is lessened against secondary targets. Level: 4Schools: Alchemy/EarthFail: 61% Power: 9% Range: 6 Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or /&h-deals up to 27 fragmentation damage. You aren't experienced enough to cast this spell. _________________ “Any pose held too long calcifies.  A belief believed too long becomes dogma.  Any expression held long enough will harden into a mask.  And who is the _real_ us  that hard exterior  or the soft uncertain self we keep beneath?”9&hE  Spells (Describe)TypeFailure Level  a - PasswallEarth12% 3  b - Stone ArrowConjuration/Earth 19% 3  c - Brom's Barrelling Boulder Conjuration/Earth 52% 4  d - Petrify9&hF ZAlchemy/Earth 61% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?&h; Stone Arrow Fires a sharp spine of rock. Level: 3 Schools: Conjuration/Earth Fail: 19%Power: 22%?&hDamage: 3d8 (max 3d13) Accuracy: +++Range: 4Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 13 irresistible or fragmentation damage. You aren't experienced enough to cast this spell.B&hC Spells (Describe)TypeFailure Level  a - PasswallEarth12% 3  b - Stone ArrowConjuration/Earth 19% 3  c - Brom's Barrelling Boulder Conjuration/Earth 52% 4  d - PetrifyAlchemy/Earth 61% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitC&h%C&hIC&h donslime the DiggerDeep Elf#+#Health: 10/10 ========================#.##Magic: 6/6========================#..##AC: 2Str: 5#...##EV: 11Int: 19##....##SH: 0C&hFDex: 15#####......##XL:  1 Next:  0% Place: Dungeon:1+.....@.....#Noise: ---------  Time: 0.0 (0.0)#####......##-) Nothing wielded##...[##Cast: Sandblast#...###..###.###+#If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  Found a plate armour. C&hz_Found a staircase leading out of the dungeon. _Okay, then. _You're too inexperienced to learn that spell!C&hcPress ? for a list of commands and other information.  Found a plate armour. _staircase leading out of the dungeon.Okay, then.You're too inexperienced to learn that spell!  Okay, then.C&h C&hC&h. _C&hTKC&hN Your spells (describe)TypeFailure Level  a - SandblastEarthC&hN4% 1 Select a spell to describe[!]/[I] toggle spell headersE&hT Sandblast Blasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as most. Its damage is strongly reduced by armour. Level: 1School: EarthFail: 4%Power: 30%Damage: 2d9 (max 2d20) Accuracy: +++++ +Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.I&hN Your spells (describe)TypeFailure Level  a - SandblastEarth4% 1 I&h<Select a spell to describe[!]/[I] toggle spell headersI&hO I&hG I&h 5donslime the DiggerDeep Elf#+#Health: 10/10 ========================#.##Magic: 6/6========================#..##AC: 2Str: 5#...##EV: 11Int: 19##....##SH: 0Dex: 15#####......##XL:  1 Next:  0% Place: Dungeon:1+.....@.....#I&h Noise: ---------  Time: 0.0 (0.0)#####......##-) Nothing wielded##...[##Cast: Sandblast#...###..###.###+#Press ? for a list of commands and other information.  Found a plate armour. _Found a staircase leading out of the dungeon. _Okay, then. _You're too inexperienced to learn that spell! _Okay, then.I&h I&hG I&h+ I&h6 K&h  donslime the Digger  Deep Elf #+# Health: 10/10 ======================== #.## Magic: 5/6====================---- #..##  AC: 2Str: 5 #...##  EV: 11Int: 19 ##....##  SH: 0Dex: 15 #####......##  XL:  1 Next:  0% Place: Dungeon:1 +.....@.....#  Noise: ---------  Time: 0.0 (0.0) #####......##  -) Nothing wielded ##...[##  Cast: Sandblast #K&h...##  #..##  #.##  #+#      _You're too inexperienced to learn that spell! _Okay, then.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineM&hT7*@M&hA**N&hFcA**N&h' A**O&h?donslime the DiggerDeep Elf#+#Health: 10/10 ========================#.##Magic: 6/6========================#..##AC: 2Str: 5#...##EV: 11Int: 19##....##SH: 0Dex: 15#####......##XL:  1 Next:  0% Place: Dungeon:1+.....@.....#Noise: ---------  Time: 0.0 (0.0)#####......##-) Nothing wielded##...[##Cast: Sandblast#...###..###.###+# _You're too inexperienced to learn that spell! _Okay, then.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineO&h{D:Okay, then.O&hFO&hIO&hK. _O&h 3O&hv O&hs E+# ## ##  #...##  ##....## O&h 4#######+.....<.....#####......####...[##...##O&h ..##.###+#O&h O&h; $ _O&h O&hn[ M+# ## ##  #...##  ##@...## #####......##+.....<.....#####......###+#O&h_ O&h2 M+# ## ##  #@..##  ##....## #####......##O&h +.....<.....###.##O&h ,O&h O&h M+# ## ##  #...##  ##....## #####......##.##..##====O&h M+# ## ##  #...## ##....####...##O&h ,O&h O&h +5.0 (5O&hh O&h$ O&h' Q&h##.###.#..#.#'Q&hQ&h&+6.0 (1Q&hQ&h+Okay, then.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _You open the door.Q&hB....<Q&hcQ&h7bM ###.# .#.#.... .## ## Q&hF9#...#######...[##Q&h=,Q&hEQ&h.{ M ##.# .#.##....#'# .## #..##......Q&h}@......##There is an open door here.Q&h:Q&h _Q&h0Q&hM ###. .#.##..#........#.##'# #.##..<...Q&hl,Q&hQ&h]### # ..##.# ..#.##..###.##.@# #.## #'# #.###..###...####....#######......## Q&h Q&hAM#### #...##.# ..#.####@......#.#.#.#.#.## ..#'# ##..Q&hF,Q&hIQ&h؀.#r#.#.#..#### .# ....##.# #..#.##..# ##.# #..#.#.#.# Q&h#.##... #'# #####.###..## r   rat (asleep)#...####.Q&hi/...## Q&h-Q&hP/11.0 (5.0)Q&h+2.0 (6Q&hQ&hěV _A rat comes into view.R&h$ ;### ..# #r# #.#  #.# ..#### #.# ....##.# #..#@##..# ##.......# #..#.#.#.##.##.....#'######.##.## .##..## #...## ##3.0 (1R&h& R&hQ( S&hΪ##..r..#### ....##@# ..#.##..###.......##..#.#.#.#S&hh~#.##.....'######.##.## .## # #...##S&h2S&h74SandblastS&hS&h/T&h|  donslime the Digger  Deep Elf ### Health: 10/10 ======================== ..# Magic: 5/6====================---- #r# AC: 2Str: 5 #*# EV: 11Int: 19 #*# SH: 0Dex: 15 ..#### #*# XL:  1 Next:  0% Place: Dungeon:1 ....##@# Noise: ---------  Time: 14.0 (0.0) T&h#..#.##..#  -) Nothing wielded ##.......#  Cast: Sandblast #..#.#.#.#  #.##.....  #'######.#  r   rat (asleep) #.## .#  #..## #  #...## _There is an open door here. _A rat comes into view.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)T&h   donslime the Digger  Deep Elf ###T&h[  Health: 10/10 ======================== ..# Magic: 5/6====================---- #r# AC: 2Str: 5 T&hC #.# EV: 11Int: 19 #.# SH: 0Dex: 15 ..#### #.#T&hm < XL:  1 Next:  0% Place: Dungeon:1 ....##@# Noise: ---------  Time: 14.0 (0.0) #..#.##..#  -) Nothing wielded ##.......#  Cast: Sandblast #..#.#.#.#  #.##.....  #'######.#  r   rat (asleep) #.## .#  #..## #  #...##Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat!  You kill the rat!T&h i ### T&h ..# #†# ### T&hS ###  ###  T&h X     T&h  #'######. #.## .#T&h l #..## # T&hZ ...8=5.5 (1.5Sandblast _U&hU&hQ,U&hU&h,U&h}U&hU&hN6====U&hU&h ###..#†...#### ....##. #..#@##..##.......##..#.#.#.##.###....## _Magic restored.U&h3U&h}U&hF###..# #†# #.# #.# ..#### #.# # ....##.# .# #..#.##..###...@...# #..#.#.#.# #.##..... #'######.##.## .##.U&h##...####.#####..U&h*,U&hz"U&hkV### ..# .#..U&hV#†# .#..#.# .#.#.# ..#U&h0W..#### #.# ..# ....##.# ..# #..#.##..# ##....@..# U&hW|#..#.#.#.# #.##.....##'######.# U&hWU&hgBU&hn### ..#..#.. #†#..#.. #.#..#. #.#...# ..#### #.##..# ....##.##..# #..#.##..# ##.....@.# #..#.#.#.# #.##.....# #'######.# #..## .##...## ..##....## .. ====U&h"M##...#..#..U&h†#..#..#. #.#...#### #.....##.#U&h..#.####......#..#.#.##.##.....##..U&hU&hU&hU&h,- ... ... U&hM-###..#.....#..#.. #†#..#..U&h-T#.#..#.  U&h.#.#...# ..#### #.##..# U&h.R....##.##.@# #..#.##..# ##.......# U&h /#..#.#.#.##.##.....#U&h/#'######.##.## #U&h/ .##..## #.#...## ..U&h9U&h):U&h@U&h5MU&h##.. .#+### ... .....##..U&h ..#..#...†#..#..#.U&h}s #.#...#### #.U&h....##.##....#.##U&hYv##.......##.##.#U&hŃU&hU&hU&h$U&hU&hM ..> .# ##.. .#+####U&hbp ... ......###...#U&h=......#U&h,†#..#.....w##......# #.#.U&h..#### #.#....##.##..U&h#..#.##..#w   dart slug (asleep)#.#U&h?$-U&h: U&hw26.5 (11.0)w  U&hrrA dart slug comes into view.Found a stone staircase leading down.U&h  U&h `````The dart slug launches a dart at you.U&h .....7/10 --------=7.5 (12U&hٓ U&h>  U&h _The slug dart hits you.V&h ... ..>#.# ##..#.#+####  ..........# ###..#......# ..#..#......# #†#..#.....w# #.#..#@.....# #.#...##.g..#..#### #.##..# ...#....##.##..# ....#..#.##..# ...##.......# ..#..#.#.#.# .g   goblin (asleep)#.##.....##'######.#w.-8.0)Sandblast _A goblin comes into view. It is wielding a +0 club.V&h   donslime the Digger ... Deep Elf ..>#.# Health: 7/10================-------- ##..#.#+####  Magic: 5/6====================---- ..........#  AC: 2Str: 5 ###..#......#  EV: 11Int: 19 ..#..#......#  SH: 0Dex: 15 #†#..#....w.#  XL:  1 Next:  8% Place: Dungeon:1 #.#..#@*....#  Noise: ---------  Time: 28.5 (0.0) #.#...##*g..#  -) Nothing wielded  ..#### #.##..# ...# V&h|! l  Cast: Sandblast ....##.##..# ....  #..#.##..# ...  ##.......# ..  w   dart slug #..#.#.#.# .  g   goblin (asleep) #.##.....# #'######.# _The slug dart hits you. _A goblin comes into view. It is wielding a +0 club.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)W&h  donslime the Digger ... Deep Elf ..>#.# Health: 7/10================-------- ##..#.#+####  Magic: 5/6W&h====================---- ..........#  AC: 2Str: 5 ###..#......#  EV: 11Int: 19 ..#..#......#  SH: 0Dex: 15 W&hr#†#..#....w.#  XL:  1 Next:  8% Place: Dungeon:1 #.#..#@.....#  Noise: ---------  Time: 28.5 (0.0) #.#...##.g..#  -) Nothing wielded  ..#### #.##..# ...#  Cast: Sandblast ....##.##..# ....  #..#.##..# ...  ##.......# ..  w   dart slug #..#.#.#.# .  g   goblin (asleep) #.##.....# #'######.#Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The blast of sand hits the goblin!  You kill the goblin!W&hY ... ..>#.# ##..#.#+####  W&h.#  .#  .#  #†.#  #....#  #)..#    ...#   ....  ... ...# ..  #..#.#.#.# . #.##..... W&h]w...W&hw8===16=30.0 (1.5 _W&hW&h&  donslime the DiggerW&h' ... Deep Elf ..>#.# Health: 8/10W&h'===================----- ##..#.#+####  Magic: 4/6================--------W&hw(s ..........#  AC: 2Str: 5 ###..#......#  EV: 11Int: 19W&h1) ..#..#......#  SH: 0Dex: 15 #†#..#..*w..#  XL:  1 Next: 16% Place: Dungeon:1W&h) #.#..#@*....#  Noise: =--------  Time: 30.0 (0.0) #.#...##.)..#  -) Nothing wielded W&h* ..#### #.##..# ...#  Cast: Sandblast ....##.##..# ....  #..#.##..# ... W&hV+ ##.......# ..  w   dart slug #..#.#.#.# .  #.##.....#W&h , #'######.#The blast of sand hits the goblin! _You kill the goblin!Aiming: Sandblast (safe; 4% risk of failure)  W&h,Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (100% to hit)W&h~donslime the Digger...W&h[FDeep Elf..>#.#Health: 8/10===================-----##..#.#+####Magic: 4/6================--------..........#AC: 2Str: 5W&h###..#......#EV: 11Int: 19..#..#......#SH: 0Dex: 15#†#..#..#w..#XL:  1 Next: 16% Place: Dungeon:1#.#..#@#....#Noise: =--------  Time: 30.0 (0.0)#.#...##.)..#W&h-) Nothing wielded..#### #.##..# ...#Cast: Sandblast....##.##..# ....#..#.##..# ...##.......# ..w   dart slug#..#.#.#.#.#.##.....##'######.#Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug.  The dart slug is lightly wounded.W&h/W&h38...w1.5 (1.5 _W&h=W&h?W&hn _A dart slug is nearby!X&h7+X&h X&h0M donslime the DiggerX&h X&h ...X&hy= Deep ElfX&h X&hT..>#.#X&hK Health: 8/10X&h7E===================-----X&h X&ht##..#.#+####  Magic: 3/6X&hO============------------X&h X&hv|..........#  AC: 2X&h-Str: 5X&hQ X&h###..#......#  EV: 11X&hC.Int: 19X&h X&h6..#..#......#  SH: 0X&h.Dex: 15X&h X&h#†#..#......#  XL:  1 Next: 16% Place: Dungeon:1X&h C #.#..#@*w...#  Noise: =--------  Time: 31.5 (0.0) #.#...##.)..#  -) Nothing wielded  ..#### #.##..# ...#  Cast: Sandblast ....##.##..# ....  #..#.##..# ...  ##.......# ..  w   dart slug #..#.#.#.# .  #.##.....# #'######.# _The dart slug is lightly wounded. _A dart slug is nearby!Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)X&hhdonslime the Digger...Deep Elf..>#.#Health: 8/10===================-----##..#.#+####Magic: 3/6============------------..........#AC: 2Str: 5###..#......#EV: 11Int: 19..#..#......#SH: 0Dex: 15#†#..#......#XL:  1 Next: 16% Place: Dungeon:1#.#..#@.w...#Noise: =--------  Time: 31.5 (0.0)#.#...##.)..#-) Nothing wielded..#### #.##..# ...#Cast: Sandblast....##.##..# ....#..#.##..# ...&h>4m##.......# ..w   dart slug#..#.#.#.#.#.##.....##'######.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.-2.5 (1Contam _X&h/   donslime the Digger ... Deep Elf ..>#.# Health: 8/10===================----- ##..#.#+####  Magic: 2/6========---------------- ..........#  AC: 2Str: 5 ###..#......#  EV: 11Int: 19 ..#..#......#  SH: 0Dex: 15 #†#..#......#  XL:  1 Next: 16% Place: Dungeon:1 #.#..#@*w...#  Noise: ---------  Time: 32.5 (0.0) X&hV $#.#...##.)..#  -) Nothing wielded  ..#### #.##..# ...#  Cast: Sandblast ....##.##..# ....  Contam  #..#.##..# ...  ##.......# ..  w   dart slug #..#.#.#.# .  #.##.....# #'######.#You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)Y&hA  donslime the Digger ... Deep Elf ..>#.# Health: 8/10===================----- ##..#.#+####  Magic: 2/6========---------------- ..........#  AC: 2Str: 5 ###..#......#  EV: 11Int: 19 ..#..#......#  SH: 0Dex: 15 #†#..#......#  XL:  1 Next: 16% Place: Dungeon:1 #.#..#@.w...#  Noise: ---------  Time: 32.5 (0.0) #.#...##.)..#  -) Nothing wielded  ..#### #.##..# ...#  Cast:Y&h0 Sandblast ....##.##..# ....  Contam  #..#.##..# ...  ##.......# ..  w   dart slug #..#.#.#.# .  #.##.....# #'######.#Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  The blast of sand hits the dart slug!  You kill the dart slug! ... ..>#.# ##..#.#+####  .#  .#  .#  #†.#  #....#  .#    ...#   ....   ... ...# .. #..#.#.#&hXm.# . #.##..... Y&h'\'..Y&h9==3====41=4.0 (1.5Sandblast _Y&h\Y&hY&hI 4Y&hN Y&hV ,Y&hy\ Y&h` ,Y&he Y&hj ,Y&h \10/10=====4======== _HP restored.Y&hJ Y&h w _Your magical contamination has completely faded away.Y&h Y&hT ,Y&h Y&hǚ f=======Y&h1 5====Y&h ,Y&h Y&h f====6====Y&h n. ... ..>#.# ##..#.#+#### ....# ###..#......# ..#..#......# #†#..#......# #.#..#.@....# #.#...##.)..# ..#### #.##..# ....# Y&h ....##.##..# ......##..#.##..# ......###.......# ......##..#.#.#.# ......##.##.....# ......# Y&h ,Y&h&M .. ... ..>#.# ##..#.#+#### ....# ###..#......# ..#..#......# #†#..#......# #.#..#..@...# #.#...##.)..#  ..#### #.##..##....# ....##.##..#.......##..#.##..#.##.#.#..#.#.#.#.#.##.....#. Y&hS ,Y&hX Y&hf H .. .....>#.###..#.#+#### ..........###..#..#†.#..#....##@)  Y&h 2..#### #.##..##..  ....##.##..#.......###.......##.## #.#Y&he ,Y&h[ Y&hg ..>#.# ##..#.#+####..........# ###..## ..#..#......# #†#..#......# #.#..#......# #.#...##.)..# ..#### #.##..##.@..#  ....##.##..#.......# #..#.##..#.# ##.....#..#.#.##.##....#'#######.## #.##.#######..## #.#====Y&h> Z##..#.#+####..........# ###..## ..#..#......# #†#..#......# #.#..#......# #.#...##.)..# .#### #.##..##....###  ....##.##..#...@...#Y&h?  #..#.##..#.# ##.......#.# #..#.#.##.##....#'#######.## #.##.#######..## #.##.#...Y&hF ,Y&hfL Y&h  ..........####..#......# ..#..#......# #†#..#......# #.#..#......# #.#...##.)..# ..#### #.##..##....### Y&h>  ....##.##..#.......# #..#.##..#.# ##.......#.# #..#.#.#.#.# #.##.....#.# #'######.#.# #.## #.##.###### #..## #.##. #...## ....#....## ..Y&h ,Y&h Y&h 3###..#......# ..#..#......# #†#..#......# #.#..#......# #.#...##.)..#..#### #.##..##....###  ....##.##..#.......# #..#.##..#.# ##.......#.# #..#.#.#.#.# #.##.....#Y&h .# #'######.#.# #.## #.##.###### #..## #.##.# #...## .....#....## .... ###..##Y&h_ ,Y&h% Y&h3 X ..#†Y&hh4 k.#..#....##.)  ..#### #.##..##....### ....#.......Y&h4 #....#.......#.....#.#.#Y&h5 ;##....'######... Y&h6 Z+.....<.....#Y&h> ,Y&h%E Y&h\  #†.#..#....##.)  ..#### #.##..##....### ....#....... #....#.......#.....#.#.###....'######.## #.##.#####..... #####......##Y&h Y&h % Y&h5 #.#..#...Y&h ?.##.)  Y&h =..#### #.##..##....### ....#....... #....#.......#.....#.#.###....'######.## #.##.#####.## #.##.# .....#......##...[##Y&h ,Y&h" Y&h0?M.##.)  ..#### #.##..##....### ....#....... #....#.......#.....#.#.###....'######.## #.##@######.## #.##.# .## .....##....## ...... #####......##....... +.....<.....#........ #####......###........  ##...[## ... #...##Z&hq7..#### #.##..##....### ....#....... #.......##.......#.......#..#.#.#..###.......#'######.#.......#.## #.##.######.## .## #...........##....###......$.... #####......##........... +.....<.....#.... #####......##...  ##...[## .. #...## >...##-59.0 (25.0)-60.0 (26 _Found a stone staircase leading down.Z&h@ B...Z&hÕ .....Z&hN Z&h} Z&hR 3 Z&h l ....#....... #....##........Z&h> z..#.#.#..##.....#.....'######.#....Z&h .## #.##.#####.## #.##.#######Z&h .## #...@.......##....##$ Z&hF #####.......############.##Z&h ,Z&h Z&hO'  #..#.##..#.# ##.......#.......# Z&h' #..#.#.#.#.......# #.##.....#.......# #'######.#.......# Z&ht( 7#.## #.##.###### #..## #.##.#########...## #............##....###....@.$ ####......##.Z&h/ 7. .....<.....#. ####......##  ##...[## #....## #..>#..## #############.###+#Z&h1 Z&ho2 Z&hc8 Z&hqr X#..#.##..#.# ##.Z&hr #.......# #..#.#.#.#.......# #.##.....#.......# Z&hOs M#'######.#.......# #.## #.##.###### #..## #.##.#Z&hs C#...## #.....###....###.....@$.....#......##.Z&h0t #<.....#.#......###.#Z&ht ##...[## #.##...## #..>.Z&hu u##..## # Z&hg| Z&h| Z&h~ Z&h #..#.##..#.# ##.#.# #..#.#.#.#.# #.##.....#.......# #'######.#.......# #.## #.##.###### #..## #.##.# #...## #.....#  ##....###......@.....# ......##.# <.....#.#  #+#Z&hU v  ....##.##..#.# #..#.##..#Z&h .# ##.......#.# #..#.#.#.#.# #.##.....#Z&h @.# #'######.#.......# #.## #.##.######  #..## #.##.#########Z&h K #...## #......#  ##....###............# ###......##Z&h .# ....<......# ###......###.#Z&h! #...[## #...# #...## #..>........# #..## ############# #Z&h ;.## _You now have 2 gold pieces.Z&h Z&hb Z&h Z&hUN  ....##.##..#.# #..#.##..#.......#Z&hN ( ##.#.......# #..#.#.#.#.......# #.##.....#.......#Z&hBO Z #'######.#.......# #.## #.##.###### #..## #.##.Z&hO Q# #...## #....@.......# ##....###............##......##Z&hP .#.<.....#.##......###.# ##...[## #.# #...## #..>.# #..## #  #.##Z&h`Q Z&hW Z&hW Z&h\ Z&h  ....##.##..#.# #..#.##..#.......# ##.#.......#Z&hb  #..#.#.#.#.......# #.##.....#.......# #'######.#.......# #.## #.##.###### #..## #.##.Z&h # #...## #...@........#Z&h  ##....###............##......##.# +.....<.....#Z&hI B.##......###.#Z&h  ##...[## #.# #...## #..>Z&h .# #..## ##  #.##Z&hT ,Z&h Z&ht  ....##.##..#.# #..#.##..#.......# ##.#.......# #..#.#.#.#.......# #.##.....#.......# #'######.#.......#Z&h( ` #.## #.##.###### #..## #.##.# #...## #..@.........# ##....###............#  #####......##.#  +.....<.....#..#  #####......###..#Z&h{  ##...[## #..# #...## #..>..# #..## ###  #.##Z&h ,Z&h Z&h{ ....##.##..#.# #..#.##..#.......# ##.......#.......# #..#.#.#.#.......# #.##.....#.......# #'######.#.......# #.## #.##.######Z&hV #..## #.##.# #...## #.@..........# ##....###............# #####......##.# +.....<.....#...# #####......###...#Z&h ##...[## #...# #...## #..>...# #..## #### Z&h=F #.##Z&h!,Z&h9&Z&h^..#### #.##..##....###....##.##..#.# #..#.##..#.#Z&h^ ##.......#.# #..#.#.#.#.# #.##.....#Z&hh_6.# #'######.#.......# #.## #.##.######  #..## #@##.######### #...## #....# Z&ha##....###............# #####......##....# +.....<.........######......###....##...[## #......# #...## #..>........# #..## #############Z&h)pBZ&hǾM #.#...##.)..# ..#### #.##..##....##....##...#.###.......#.#.#.##....'######.#.......## . ## 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#... #.#  #...### ..[&hP ### ##...... ..## ..# #......# ..# #†# #......# #.# #.# #......# #.#### #.#[&h< #......####....######. #......#.....##. ####.#####..#. #.# ##.... #[&h.# #..#.# # #.## #'####  #.## #..## [&hk #...## [&hK,[&h[&h,[&h,[&hc M . ## #.# . #...### .. [&hM###...... ..#...†  #.#### ####....####............#.....########..#.##.........# ##....[&hX _You now have 13 gold pieces (gained 11).[&h3[&h[&h`7M+ . ## #.# .[&h8P #...### .. ###...... ..#...†  #.#### [&h}81####....####............#.....#####.........#####..#.#...#..###[&h=,[&hnB[&hۍ*M#.. +... . ## #.# . #...####.. ###...... ..#...†  #.#### ####....#####............#.....##.#.. .. ## [&hM#  #.. +... .. ## #.## . #...####..# ###.........#...†  #.#### #......####....######.#.#######[&h¾,[&h[&hM##  #.. +.. ... ##. #.# . #...####..# ####....@....#..##..#† #......# #.#### #.##.....[&hy2{ #### #...  +...  #...  #... #.##  #...####..#[&hA3@  ##...@.....## .. #......###..# #† #......# #.# #. #......# #.#### #. #......####....######. #............#.....##. ####.........#####..#.[&h3 #.........# ##. #.# #..#.[&h:,[&h`=[&h#s ##### #...# +.... #...#  #...# #.## #...####..#  ##..@......##  #......###..# # #......# #.# # #......# #.#### # #......####....###### #............#.....## ####.........#####..# #.........# ##. #.# #..#[&hu[&hx[&h,[&h !M####...#+....  #.##  #..@####..# ###.........#.##..#......# #.###......[&h"[&hR#[&h%[&h|xM####...##+....  #.#  #...####..# ###.........#.#......###..######.....[&hâM#### #...####.##+..........  #.#  #...####..# ###.........##.#......# ##.......[&h?M#### #...####.##+..@.......###.## #.# #...####..##.#......#[&h[&h,[&h2[&h )##### #...####.#+...#...####.###...# #.## #...####..# ###.........## .#......###..# #†[&hr #......# #.# #.#......# #.#### #.#......####....######.[&h ,[&h; [&hF ##### #...####.#.[&hbG H+....#...####.###...# #.## .[&hG #...####..# ###.........## ..##......###..# [&h"H #†##......# #.# #.#[&hH #......# #.#### #.##......####....######.#[&h/M ,[&h,R [&h ##### ##...####.####K.+....#...####.####.##.[&h S#...# #.## .#...####..# ###.##.........## ..#.[&hg @#......###..# #†#. K   kobold (asleep)#......# #.# [&ht 0#.#.#......# #.#### #.#.#......####....######.##[&h [&hU 1108.0 (48.0)[&h ,9.0 (49[&h [&hY z _A kobold comes into view. It is wielding a +0 short sword.]&h]&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          ]&h b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.2   1.7  +1      h + Earth Magic3.3   3.4  +1           c - Armour   0.0   1.4  -2      d + Dodging]&hv2.5   2.1  +2      e + Stealth2.5   1.8  +3                                              ]&hX!                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`&hB g * Conjurations   1.2f&h1 f * Spellcasting   3.0j&h< p f - Spellcasting   3.0j&h> f + Spellcasting 3.0k&h>6  f * Spellcasting   3.0l&hp f - Spellcasting   3.0m&h> f + Spellcasting 3.0p&hA h * Earth Magic   3.3v&h8 v&h=zdonslime the DiggerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2v&h]>Str: 5EV: 11Int: 19##### #SH: 0Dex: 15#...####.####Kv&h>e.. XL:  1 Next: 41% Place: Dungeon:1+.....@......... Noise: ---------  Time: 109.0 (0.0)#...####.####.##. -) Nothing wieldedv&h?6#...# #.##.. Cast: Sandblast#...####..####.##.........##..#.v&h@#......###..##†#. K   kobold (asleep)#......# #.##.#.#......# #.#### #.#.v&h@(#......####....######.## _HP restored. _Your magical contamination has completely faded away. _Found a stone staircase leading down. _You now have 2 gold pieces. _You now have 13 gold pieces (gained 11). v&hUAe_A kobold comes into view. It is wielding a +0 short sword.v&hFv&hHv&hMv&hOv&hf+ Spells (Memorise)TypeFailure Level  a - PasswallEarth12% 3  b - Stone ArrowConjuration/Earth 19% 3  c - Brom's Barrelling Boulder Conjuration/Earth 52% 4  d - PetrifyAlchemy/Earth 58% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exity&hdonslime the DiggerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19##### #SH: 0Dex: 15#...####.####K.. XL:  1 Next: 41% Place: Dungeon:1+.....@......... Noise: ---------  Time: 109.0 (0.0)#...####.####.##. -) Nothing wielded#...# #.##.. Cast: Sandblast#...####..####.##.........##..#.#......###..##†#. K   kobold (asleep)#......# #.##.#.#......# #.####y&hT[39;49m #.#.#......####....######.## _HP restored. _Your magical contamination has completely faded away. _Found a stone staircase leading down. _You now have 2 gold pieces. _You now have 13 gold pieces (gained 11). _A kobold comes into view. It is wielding a +0 short sword.  Okay, then. _y&hy&h>   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g * Conjurations   1.2   1.7  +1       h * Earth Magic   3.3   3.4  +1           c - Armour   0.0   1.4&h 4m  -2      d + Dodging2.5   2.1  +2      e + Stealth2.5   1.8  +3                                                          y&h [16;61H                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{&hoMaces & Flails7  -3   pc - Axes0.0   1.4  -2   q - Hexes   0.0   0.6  +3d - Polearms0.0   1.7  -3   r - Summonings0.0   0.8  +1  e - Staves{&hǬ0   0   s - Necromancy0.0   0.7  +2   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft0.0   0.8  +1   g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.8  +1  v - Alchemy0.0   0.8  +1  h - Short Blades   0.0   1.0   0   w - Fire Magic0.0   0.8  +1  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   0.8  +1  j - Ranged Weapons [40{&hOm  0.0   0.6  +3   y - Air Magic0.0   0.8  +1   z * Earth Magic   3.3   3.4  +1  k - Armour0.0   1.4  -2   l + Dodging 2.5   2.1  +2   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.4  -2   1 - Evocations0.0   0.8  +1   n + Stealth 2.5   1.8  +3   2 - Shapeshifting   0.0   1.0   0  useful|all}&h\y ? v + Alchemy 0.0~&h' ~&h0 ~&hw: donslime the DiggerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19##### #SH: 0Dex: 15~&h> #...####.####K.. XL:  1 Next: 41% Place: Dungeon:1+.....@......... Noise: ---------  Time: 109.0 (0.0)#...####.####.##. -) Nothing wielded#...# #.##.. Cast: Sandblast#...####..####.##.........##..#.#......###..##†#. K   kobold (asleep)~&h? x#......# #.##.#.#......# #.#### #.#.#......####....######.## _Your magical contamination has completely faded away. _Found a stone staircase leading down. _You now have 2 gold pieces. _You now have 13 gold pieces (gained 11). _A kobold comes into view. It is wielding a +0 short sword. _Okay, then.~&h|G ~&hI ~&h_O ~&hR &h  ##### #  #...####.####K  +.....@.......  #...####.####.  #...# #.##  #...  ##.....  . #† .# #.#  &h H.#   ...&hl ##### #  #...####.####K  +.....@.......  #...####.####.  #...# #.##  #...  ##.....  . #† .# #.#  .#   ...&hq4&h] _A kobold is nearby!&h .....#.#.###### .# #...####.####K#.. +........>#...####.####.# ##.#...# #.## .#...####..# ###.##.........## ..#.#......###..# &h'h#†#.#......# #.# #.#.#......# #.#### #.#.#......####....######.##.&h&h310.0 (1 _&h!&h&h... ... #.# #.# #.# ##### #.# #...####.####K#. .. .+...>##...####.####.#. ##..##...# #.## .#...####..# ###..###.........## ..#..##......###..# #†#..##......# #.# #.#..##......# #.#### #.#.#......####....######.##.1&h  donslime the Digger ... Deep Elf ... Health: 10/10 ======================== #.# Magic: 5/6====================---- #.# AC: 2Str: 5 #.# EV: 11Int: 19 ##### #.# SH: 0Dex: 15 &hg#...####.####K#. .. . XL:  1 Next: 41% Place: Dungeon:1 +.......@....... ..># Noise: ---------  Time: 111.0 (0.0) #...####.####.#. ##..# -) Nothing wielded #...# #.## .... Cast: Sandblast #...####..# ###..# ##.........## ..#..# #......###..# #†#..# K   kobold (asleep) #......# #.# #.#..# #......# #.#### #.#... #......####....######.##.. _Okay, then. _A kobold is nearby!Aiming: Sandblast (safe; 3% risk of failure)  &hwPress: ? - help, Q - select actionShift-Dir - straight line&h&hdonslime the Digger...Deep Elf...Health: 10/10 ========================#.#Magic: 6/6========================#.#AC: 2Str: 5#.#EV: 11&hInt: 19##### #.#SH: 0Dex: 15#...####.####K#. .. . XL:  1 Next: 41% Place: Dungeon:1+.......@....... ..># Noise: ---------  Time: 111.0 (0.0)#...####.####.#. ##..# -) Nothing wielded#...# #.##.... Cast: Sandblast#...####..####..###.........##..#..##......###..##†#..# K   kobold (asleep)#......# #.##.#..##......# #.#### #.#...#......####....######.##.. _Okay, then. &hD_A kobold is nearby!Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line&h:Okay, then.&h&h&h. _&h7... ... #.# #.# #.# ##### #.# #...####.####K#.. .. .+...>#.#...####.####.#.# ##..#.#...# #.## .#...####..# ###..#.##.........## ..#..#.#......###..# #†#..#.#......# #.# #.#..#.#......# #.#### #.#...##......####....######.##..#&hد&h=&h.KK===2.0 (1Sandblast&h&h _A kobold is nearby!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _The kobold shouts!&hn   donslime the Digger ... Deep Elf ... Health: 10/10 ======================== #.# Magic: 5/6====================---- #.# AC: 2Str: 5 #.# EV: 11Int: 19 ##### #.# SH: 0Dex: 15 #...####.####.#.. .. .. XL:  1 Next: 41% Place: Dungeon:1 +........@**K.... ..>#. Noise: ===------  Time: 112.0 (0.0) #...####.####.#.# ##..#. -) Nothing wielded &hp #...# #.## ..... Cast: Sandblast #...####..# ###..#. ##.........## ..#..#. #......###..# #†#..#. K   kobold #......# #.# #.#..#. #......# #.#### #.#...# #......####....######.##..# _Okay, then. _The kobold shouts!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (77% to hit)&hE2  donslime the Digger ... Deep Elf ... Health: 10/10 ======================== #.# Magic: 5/6====================---- #.# AC: 2Str: 5 #.# EV: 11Int: 19 ##### #.# SH: 0Dex: 15 #...####.####.#.. .. .. XL:  1 Next: 41% Place: Dungeon:1 +........@..K.... ..>#. Noise: ===------  Time: 112.0 (0.0) #...####.####.#.# ##..#. -) Nothing wielded #...# #.## ..... Ca&hl;st: Sandblast #...####..# ###..#. ##.........## ..#..#. #......###..# #†#..#. K   kobold #......# #.# #.#..#. #......# #.#### #.#...# #......####....######.##..#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (77% to hit)  The blast of sand hits the kobold!  You kill the kobold! ... ... #.# #.# #.# ##### #.# #...##.. ..  +........@##).... ..> #...##.#  #...# #.##      [&hz=14;15H##..# #†   #.#        &h2'..&h|50--3.5 (1.5Sandblast _&hp&h&h{ 3&h &h B&h֊ ,&h 6====&h) &h @... ... #.# #.# #.# ##### #.# &hK #...####.####.#... .. .+..@.)...>#.##...####.####.#.## ##..#.##...# #.## .#...####..# &h ###..#.##...## ..#..#.#......###..# #†#..#.#......# #.# #.#..#.#......# #.#### #.#...##......####....######.##..#&hD ,&h &h|. ... ... #.# #.# &hA/ #.# ##### #.# # .#...####.####.#.... .. ... +...@)...>#.# &h/ g#...####.####.#.### ##..#.#+#...# #.## #.#...####..# ###..#.##.&h0 ## ..#..#.#......###..# #†#..#.#......# #.# #.#..#.&h<1 #......# #.#### #.#...##.#......####....######.##..##.&ht9 ,&h@ &h;~ ... ...... ..#.# ..#.# ##.&h 5#.# ..##### #.# .# #.##...####.####.#..... .. ... +....@...>#.# &h #...####.####.#.######..#.#+##...# #.## .# .#...####..# .# ###..#.##.## .. ..#..#.&h #......###..# ## #†#..#.#......# #.# #.#..#.#......# #.#### #.#...##.)#......####....######.##..##.&h ,&h~ &h $  Things that are here:&hw z ... ... ... .. #.# .. #.# ###. &h k#.# #.. ##### #.# #.# ##.##...####.####.#........ ... +....)..>#.# &h #...####.####.#.######..#.#+##...# #.## #.# .. .#...####..# #.# #####..#.##.&h ###.. ..#..#.#......###..#### #†#..#.#......# #.# #.#..#.&hx #......# #.#### #.#...##.).#......####....######.##..##.a +0 short sword; a kobold corpse&hS &h C==== _&h &h! RM ......... .. ..##. . #### #.# #.# ##.## #...####.####@#........ ...+...........)..........>#.# ###.####.#.######..#.#+###...# #.## #.#... .........#&h* ,&hi &hsj &M&hk .&hk  &hzl ....&hm *.[.&hm 5... .....&hsn  ......&ho /##......&ho  &hp &h0q .......&hq #### #.# #@# ##.## &hr t#...####.####.#........ ...&hQs +...........)..........>#.# &hs z#...####.####.#.######..#.#+##&ht .&h?u #&hu + &hv &h~ &h *---&hk '22.5 (9.0&h &h1 &hދ -&h 3.5 (1&h6 0.0)&h &hי  &hK &h< _Found a robe.&hN4...... ......... ....[... .#.# .#.# ### &h]P#.# #.@.......##### #.# #.####.### #...####.####.#. ... +...........)..........>#.##...####.####.#.######..#.#+####...# #.## #.#... ........####..# #.# ######..#.#...###.. ..#..#.#......###..#### #†#..#.&hMU&h>W14.0)&h[&hh]&ha(8#.#.#. #......... #....[... +.#.# #.#.# ### #.# #..........  ##### #.# #.####.####  #...####.####.#........ ...  +...........)..........>#.&h )#  #...####.####.#.######..#.#+#####...# #.## #.#... ..........#...####..# #.# ######..#......# #...###.. ..#..#......#&h9-&h00&5&h2&hP4&h} #........ #. #. #.... #....[... ... +........ #.# #. #.# ###. #.# #..&h ##### #.# #.####.#### #...####.####.#........ ... +...........)..........>#.# #...####.####.#.######..#.#+### #...# #.## #.#... .......... #...####..# #.# ######..#......#.........###.. ..#..#......  ###..#### #†#..#......&h &h &6&h" &h &h v  #. #........ #........... #....[... ... +........ #.# #. #.# ###. #.# #..##### #.# #@####.#### #...####.####.#........ ... +...........)...>#.# #...####.####.#.######..#.#+## #...# #.## #.#... ......... #...####..# #.# ######..##.........###.. ..#..# ###..#### #†#..# #......# #.# #&hv ".#..#&hx &hp{ &7&h܂ &h &h,R&hT&h\&hk_&h .......[.+......#.# #......###..............#########.####...####.####@#........ ...&hF+...........)..........>#.##...####.####.#.######..#.#+##.##......# #.#### #.#...##.). &hs&h&8&h&h&h= #.... #....[... ... +........ #.# #. #.# ###. #.# #..##### #.# #.####.#### #...####.####.#........ ...&h? +...........@..........>#.# #...####.####.#.######..#.#+# #...# #.## #.#... ........ #...####..# #.# ######..##.........###.. ..#..# ###..#### #†#..# #......# #.# #.#..# #......# #.#### #.#...##.) #......####....######.##..##.&hG&heJ&9&hO&hZ  Things that are here: _a +0 short sword; a kobold corpse&he<Equip which item?  - - Unarmed (current attack) Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Hand Weaponsa +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip &hd&hB&h##........donslime the Digger... #....[...Deep Elf... +........Health: 10/10 ========================#.# #........Magic: 6/6========================#.# ###........AC: 2Str: 5#.# #..........EV: 11Int: 19##### #.# #.####.####SH: 0&hBiDex: 15#...####.####.#........ ...XL:  1 Next: 50% Place: Dungeon:1&h+...........@..........>#.#Noise: ---------  Time: 129.5 (0.0)#...####.####.#.######..#.#+# -) Nothing wielded&h!#...# #.## #.#... ........ Cast: Sandblast#...####..# #.# ######..#....##.........###.. ..#..#....#......###..#### #†#..#....&h  #......# #.##.#..#.... #......# #.#### #.#...##.)&h #......####....######.##..##..  _You kill the kobold!Things that are here: &h_a +0 short sword; a kobold corpse _Found a robe.  Things that are here: _a +0 short sword; a kobold corpse&h&h30.0 (0.5c) +0 short sword&h &h 3 _c - a +0 short sword (weapon)&hd3&h&h#. ... #....[... ... +........ #.# #........ #.# ###..&h2 #.# #... ##### #.# #.####.#### #...####.####.#. ... +.†>#.# #...####.####.#.######..#.#+#&h #...# #.## #.#... .#...####..# #.# ######..#.##.###.. ..#..#.#......###..#### #†#..#.#......# #.# #.#..#.#......# #.#### #.#...##.).#......####....######.##..##.&h<&h&h&h(V#. ... #....[... ... +. #.# #. &h*#.# ###........ #.# #.......... ##### #.# #.####.#### #...####.####.#. ... +.†.>#.# #...####.####.#.######..#.#+#&h%. #...# #.## #.#... .#...####..# #.########..#.##.###.. ..#..#.#......###..#### #†#..#.#......# #.# #.#..#.#......# #.#### #.#...##.).#......####....######.##..##.&h=4&h4&h9&hm... #....[... ... +........ #.# #........ #.# ###........ #.# #..........  ##### #.# #.####.####  #...####.####.#........ ...+...........†...>#.#  #...####.####.#@######..#.#+#####...# #.## #.#................#...####..# #.########..## ##.........###.. ..#..#......# #......###..#### #†#..#......# #......# #.# #.#..#......# #......# #.#### #.#...##.)..# #......####....######.##..##....# #......#.....##.##..#..&hC&h&h[ #........ ... #....[... ... +........ #.# #........ #.# ###........ #.# #.......... ##### #.# #.####.####  &h #...####.####.#. ... +...........†.@........>#.#  #...####.####.#.######..#.#+## #...# #.## #.#..........  #...####..# #.########..#......  ##.........###.. ..#..#......  #......###..#### #†#..#......  #......# #.# #.#..#......  #......# #.#### #.#...##.)..  #####....######.##..##&hw,&h&h#r... #....[... ... +........ #.# #. #.# ###.&h$ #.# #..........##### #.# #.####.#### #...####.####.#........ ... +...........†...>#.# #...####.####@#.######..#.#+## #...# #.## #.#............... #...####..# #.########..##.........###.. ..#..# ###..#### #†#..# #......# #.# #.#..# #......# #.#### #.#...##.)  #......####....######.##..##. #............#.....##.##..&h,,&h1&hs* +.....#.# ####..#########.####...####.####.#........ ...+...........†..........>#.##...####.####.#.######..#.#+## #.## #@#...............###..# #.########..###.........###.. ..#####.........#####..#.##..#.... &h|&hy4 &h#.# ####..#########.####&h27...####.####.#........ ...+...........†...>#.##...####.####.#.######..#.#+##&hF #.## #.#...............###..# #@########..###.........###..............###..#########†&hѴ#.........# ##.......#.... &h,&h&h4M... + ### .........#### #.# #.####.#### #...####.####.#. ...+...........†..........>#.# ###.####.#.######..#.#+## #.## #@#.......... #...####..# #.########.........###........#......###..#########†#..#.....&h,&h&h;M#....[... +&ho< ### .........&h<)#### #.# #.####.#### #...####.####.#........ ...+...........†..........>#.# &h<###.####@#.######..#.#+## #.## #.#.......... #...####..# #.#########.........###........#..#.....&h?=&#&hC,&hH&hM #.....#....[... + ###...... .........#### #.# #.####.#### #...####.####.# ...+...........†@.........>#.# ###.####.#.######..#.#+## #.## #.#..........#...####..# #.########..#.....M #.....#....[... +... #..##. .........#### #.# #.####.#### #...####.####@#........ ...+...........†..[3&hA"7m........>#.# ###.####.#.######..#.#+###...# #.## #.#...............#M. #......#....[.... +...... #......##...... .........#### #.# #@####.#### #...####.####.#........ ...+...........†..........>#.# #...####.####.#.######..#.#+##.# &h=iO#. #........ #........  #........ ... #....[... ... +. #.# #. #.# ###  #.# #.@........ ##### #.# #.####.#### #...####.####.#. ... +...........†..........>#.##...####.####.#.######..#.#+####...# #.## #.#..............####..# #.########..#.#...###........#..#.#......###..#########†#..#.&hVh#. #. #.  #........ ... #....[... ... +. #.# #. #.# ###  #.# #..........  ##### #.# #.####.####  #...####.####.#........ ...  +...........†..........>#.#  #...####.####.#.######..#.#+#####...# #.## #.#................#...####..# #.########..#......# #...###........#..#......#&h,&h&h M% #.....#....[... + &h###. #.# #..........  ##### #.# #.####.####.....#&h# 044.0 (14.0)&h&h,5.0 (15&h&h- _Found a quill talisman.&hi......##.....['6.0)&h*} _You open the door. _Found a leather armour.&hg  ....J. #%. #. #.&hh  #. ... #........ .....###....[... ......[. #.######.&hi  #.# ###. #.# #.......... ##### #.# #.####.####  #...####.####.#&hRj u. ...J   endoplasm (asleep)  +...........†..........>#.#  #...####.####.#.######..#.#+###&hj   #...# #.## #.#..........&hp &h~ @.JJ&h &7&h5 &h _An endoplasm comes into view. _There is an open door here.&h > ........ #...J..%... #........... #........... #.......... #...###....[....@'.#.######. #.# ###.. #.# #...... ##### #.# #.####.## #...####.####.#........ ... +.†..........>#.# #...####.####.#.######..#.#+##  #...# #.## #.# 8 _ _You see here a +0 leather armour.&hF&hi9 _d - a +0 leather armour&h@S I&h( ..[ ...#### #...J..%...... #............ #........... #.......... #.........###....[....'.#.######. #.# ###........ #.# #......... ##### #.# #.####.#### #...####.####.#........ ... +.†....>#.# #...####.####.#.######..#.#+ #...# #.## #.#&h 0&h &h &hu %50.0 (1&hj &h  &h &h _Found a robe.&h O.&hS .[ ..##### #...J..%..# #&hoV $..# #..# #........$.# #.........###....[.....'.#.######. #.# ###........ #.# #..........  ##### #.# #.####.#### #...####.####.#. ... +.†.>#.# #...####.####.#.######..#.#+ #...# #.## #.#&h:_ ,&he &h M###  [ ....... ####&h2 J..%..$ #.....###....[..........'&h& ####.######...#.# ###........&hS ,&h &h (&h #### [ ......##### #...J..%..# #..# #...# #.$.# #..........###....[..............'........#####.######........ #.# ###. #.# #.......... ##### #.# #.####.####  #...####.####.#. ... +...........†..........>#.#&hQF ###....[ .#.....##### #...J..%.#.# #.#.# #&hF *.#.# #.#.$....@..# #.#&hRG ..###....[...#....J.#.######........ &hG  #.# ###. #.# #.&h1H kJ   endoplasm (wandering) ##### #.# #.####.#### #...####.####.#. &hH +.†.>#.&hR &hX +3.0 (3&h_ 3J'&ha <4.0 (4Sandblast&hh &hk ^ _The endoplasm quivers.&h   donslime the Digger  Deep Elf ######&hg  Health: 10/10 ======================== #....[ .......  Magic: 5/6====================---- #.....##### #...J..%.  AC: 2Str: 5 #.........# #........  EV: 11Int: 19 #.........# #........  SH: 0Dex: 15 #.........# #........  XL:  1 Next: 50% Place: Dungeon:1 #.$....@..# #........  Noise: ---------  Time: 154.0 (0.0) &h #.......**###....[...  c) +0 short sword #.........*J'........  Cast: Sandblast ######.######........  #.# ###........  #.# #..........  J   endoplasm ##### #.# #.####.####  #...####.####.#........ .. +...........†..........>#. _Found a robe. _The endoplasm quivers.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)&h|  donslime the Digger &h Deep Elf ###### Health: 10/10 ======================== #....[ .......  Magic: 5/6====================---- #.....##### #...J..%.  AC: 2Str: 5 #.........# #........  EV: 11Int: 19&hjq #.........# #........  SH: 0Dex: 15 #.........# #........  XL:  1 Next: 50% Place: Dungeon:1 #.$....@..# #........  Noise: ---------  Time: 154.0 (0.0) #.........###....[...  c) +0 short sword&h #..........J'........  Cast: Sandblast ######.######........  #.# ###........  #.# #..........  J   endoplasm ##### #.# #.####.####  #...####.####.#........ .. +...........†..........>#.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!&h ###### #....[   #.. &hV%.  #..   #..   #..   #.$ &h4  #.......##[...  #..#.'  ####.. &h#.#  #.#  ##### #.#  #. &hL  †> &h9O....&h`\66=5.5 (1.5Sandblast &hSa_&hg&hj&h L....&ht &h B&h ,&h &h d6====&h &h  ###### #....[ . #.....##### #...J..%. #.# #. #&h1 .# #. #.# #. #.$...@...# #. #&h .###....[... #.'.. ######.######.&h3  #.# ###. #.# #. ##### #.# #.####.#### #...####.####.#&h .  +.†.>#&h ,&h &hJ @ ####### #....[# . #.....##### #...J..%. #.# #. #.# #.&hdK  #.# #. #.$..@....# #. #.###....[... #.'. ######.######. #.# ###. #.# #. ##### #.# #.####.#### #...####.####.#. &hK  +.†.>&hP ,&h\ &hŒ  # #....[# . #.....##### #...J..%. #.# #. #&h_ .# #. #.# #. #.$.@.....# #. #&h .###....[... #.'. ######.#&hv .  #.# ###. #.# #.&h  ##### #.# #.####.#### #...####.####.#. +.†&h̕ 0.&h ,&h &h-  # #....[# . #.....##### #...J..% #.# # #&h .# # #.# # #.$@......# # #.###....[&hH h #.' ######.###### #.# ### #.# #&h  ##### #.# #.####. #...####.####.# +.†&h &h 5====&hc &h7 * # #....[#  #.....##### #...J.. #.# # #.# # #&h9 .# # #.@.......# # #.###....[ #.' ######.###### #.# ### #.# # ##### #.# #.####. #...####.####.# +.†&hMC ,&hK &h#U ,&ht\ &h-  ########....[# .......#.....##### #...J..%#.........# #.....#.# #.#.# #.#.........# #.&h @#..@......###....[#..'......######.######. #.# ###.#.# #...##### #.# #.####.####...####.####.#.......+...........†...&h [#...####.####.#.###### _You now have 29 gold pieces (gained 16).&h 3&hY &h$ ########....[# .......#.....##### #...J..%#.........# #........#.# #.#.# #.#.........# #.#.........###....[&h #..'......######.######. #.# ###.#.# #...##### #.# #.####.#####...####.####.#........+...........†...&h #...####.####.#.#######...# #.## #.#........&h* ,&hW &h9 # #....[# . #.....##### #...J..%. #.# #. #.# #. #.# #.&h;  #.........# #. #.........###....[... #....'. ######.######. #.# ###. #.###### #.##...####.####.#. +.....†.>#...####.####.#.######.#...# #.## #.#.&hD ,&hK &hw #....[# .......#.....##### #...J..%#.........# #........ #.# #. #.# #. #.........# #. #.........###....[... &h #...........'........ ######@######.  #.# ###. #.# #... ##### #.# #.####.#####...####.####.#........ .&h +...........†...>##...####.####.#.######..##...# #.## #.#........#...####..# #.########..#&h4 ,&h$ &h n .##### #...J..%.........##.#.........##.........###....[#...........'.....######.######. #@# ..#####&h8 ####.#####..##.........###........#..# &h/ ,&h &h  ........#..#.........#........#........###....[.........'.....#####.###### #.# &h N..#########.####...####.####.#........ ....#......###..#########†#..# &hG ,&h* &hV  ......................###....[.........'.....#####.###### #.# ..#########.####...####.####.#........ .+...........†..>###.####.#......# #.##.#..# &hz] ,&h$c &h J ...............###....[.........'.....#####.###### #.# ..#########.####...####@####.#........ .+...........†...>##...####.####.#.######..#.#......# #.#### #.#... &h ,&hb &h T ..............###....[.........'.....#####.###### &h3 #.# ..#########.####...####.####.#........ .+.......@...†...>#&h #...####.####.#.######.....# #.## #.#............##......####....######.##.. &hc ,&h &h" ........###....[.........'.....#####.###### #.# ..#########.####...####.####.#........ .+...........†..>#&hF%#...####@####.#.######.....# #.## #.#..........###..# #.########..###..#............#.....##.##.. &hf*,&h{/&hfgQ .........'.....#####.###### #.# ..#########.####...####.####.#........ .+...........†...>##...####.####.#.######.. #@## #.#..........###..# #.########..###.........###........#..#####.........#####..#.##.. &h\m,&hr&h######.######.  #.# ###. #.# #... ##### #.# #.####.#### #...####.####.#........ ..+...........†...&hثd>##...####.####.#.######..#.#...# #.## #.#...........#...####.@# #.########..###.........###........#..#.#......###..#########†#..#.#......# ##.# #.#..#.#......# #.#### #.#.#......####....######.##..##......#.....##.##..#####..#####..#.##..# #.&hK# ##.......#&ht,&h&h #.# ###. #.# #..##### #.# #.####.#### #...####.####.#........ . +...........†..># #...####.####.#.######..# #...# #.## #.#......... #...####..# #.########..##.......@.###........#..# ###..#########†#..# #......# ##.# #.#..# #......# #.#### #.#.. #......####....######.##.. #............#.....##.##.. ####...#####..#.##.. [&hd34m#...# ##....... #.# #..#.#.#.&h,&hU&hn? #.# ###. #.# #. ##### #.# #.####.#### #...####.####.#.  +...........†.> #...####.####.#.######..&h #...# #.## #.# #...####..# #.#.. ##..###.#.. #......###..##†#.. #......# ##.# #.#.. #......# #.#### #.# #......####....######.## #....#.....##.## ####.#####..#.## #.# ## #.# #..#.#.#&h,&h&hP&hU #.# ###. #.# #. ##### #.# #.####.#### #...####.####.#. +.....†. #...####.####.#.###### #...# #.## #.# #...####..# #.# ##..###.# #......###..##†# #......# ##.# #.# #......# #.#### #.# #......####....######.## #............#.....##.## ####.........#####..#.## #.........# ## #.# [34&hh]Vm#..#.#.&hDt&hܹ #.# ### #.# # ##### #.# #.####. #...####.####.# +.....† #...####.####.#.###### #...# #.## #.# #...####..# #.# ##..###.# #......###..##†# #......# ##.# #.# #......# #.#### #.# #......####....######. #............#.....##. ####.........#####..#. #.........# ## #.#[40&hsm #..#.#&h' #.# ### #.# # ##### #.# #.####. #...####.####.# +...........† #...####.####.#. #...# #.## #.# #...####..# #. ##..###. #......###..##† #......# ##.# #. #......# #.#### #. #......####....######. #......#.....##. ####.........#####..#. #.........# ## #.#[3&hx7m #..#.&h)######.###### #.# ### #.# #....... ##### #.# #.####.# #...####.####.# +...........†....... #...####.####.#.#### #...# #.## #.#..... #..@####..# #.###### ##.........###....... #......###..######### #......# ##.# # #......# #.#### # #####....###### #............#.....######.........#####..# #.# ##.&h,6&he #...........'######.###### #.# ### #.# #...... ##### #.# #.#### #...####.####.# +...........†...... #...####.####.#.### #.@.# #.## #.#.... #...####..# #.##### ##.........###...... #......###..####### #......# ##.# #......# #.####  #####....### #...#...####.###&h #.........### #...........'######.###### #.# ### #.# #.... ##### #.# #.#### #...####.####.# +...........†..... #@..####.####.#.## #...# #.## #.#... #...####..# #.#### ##.........###..... #......#.####### #......# ##.#  #......# #.####  #####....### #...#...-84.5 (29.0)-[37&h m&hS ######......'5.5 (1.0) _You open the door.&h;............# #..####.......&hY&hI&hM ###...........'######.###### .... ##### #.# #.###########...####.####.#......'@..........†.....#######...####.####.#.## #.## #.#...#...####..# #.####.# #......#&h$&hZ #.# # #.### #.' ######.###### #.# ### #.# # ##### #.# #..#...####.####.#.@..†.#...####.####.#. #...# #.## #.# #...####..# #. ##.........###&hl] #......###.. #......# ##.# #......# #.#### #......####....&h `,&hc&hWO  #.# # #.### #.' ######.###### #.# ###&h' #.# # ##### #.# #..#...####.####.#'..†.#...####.####.#. #...# #.## #.# #...####..# #. ##.........### #......###.. #......# ##.# #......# #.#### #......####....There is an open door here.&h&h _&h&h( #.# # #.### #.' ######.###### #.# ### #.# # ##### #.# #..#...####.####.#.'..†.#...####.####.# #...# #.## #.# #...####..# #. ##.........### #......###.. #......# ##.# #......# #.#### #......####....&h2&hH% #.#  #. #. ######. #.#  #.# #. ##### #.# #..#...####.####..'..†.#...####.####.. #...# #.## #. #...####..# #. ##&h&9.### #......###.. #......# ##.# #......# #. #......####....&h+,&h0&h&|[ #.# #. # ######. #.# # #.# #.. ##### #.# #.#...####.####.'..†.#...####.####.. #...# #.## ## #...####..# # ##.### #......###.. #......# ##.# #......# #. #......####&h #. #. # ######. #.# ### #.# .. ##### #.# .#...####..'...#...####.$.... #...# #.## ### #...####..# ##. #......###.. #......# ##.# #......# #. #......####&hv&h&h&h # # # ######. #.#### #.#.. ##### #.#.#...####..'..&h,[#...####..$..... #...# #.##### #...####..# ##. #......###.. #......# ##. #......# #. #......####&h ,&hl&hA| # # # ######. #.### #.#.# ##### #.#.#...####..'..#...####..$.....# #...# #.## #...####.. ##. #......### #......# ## #......# # #......####&hE,&hH&hu} # # ###### #.########## #..........# ##### #..#######...####........'.........#######...####$.....# #...# #.g######### #...####. ##...... ### #......# # g   hobgoblin (asleep) #......# #......### #.........&h&h͊,94.5 (9&h/5.5 (10.0)&hX&h2\ _A hobgoblin comes into view.&hŏ # # ###### ## ##.# ##### ##.&h`J#...####........'#.#######...####.$.....# #...# ##g# #...#### ## #...... #......# &hՐ #......# #...... #&h&h٠tg.g&h`:==6.0)&h&h+ _The hobgoblin shouts!&hW+&h &hiS#..... donslime the Digger&h &hXC#..... Deep Elf&h &hv###### Health: 10/10 ========================&h &hfK# Magic: 5/6&hD====================----&hV &hs########### # AC: 2&hC,Str: 5&h &h1#.........# ##### # EV: 11&h-Int: 19&h &h#.........#######...#### SH: 0&h -Dex: 15&h &h................'....... XL:  1 Next: 66% Place: Dungeon:1&ht &h#......@..#######...#### Noise: ==-------  Time: 196.5 (0.0)&hp &h..g.$.....# #...# # c) +0 short sword&hi &hv#.######### #...#### Cast: Sandblast&h_ &h##.......&hu &h#......##&hc &hx#......#  g   hobgoblin&h_ &h#......# &hU &h#......##&hg &h#........ &hcM_A hobgoblin comes into view. &h3_The hobgoblin shouts!  &hpgAiming: Sandblast (safe; 3% risk of failure)  &haPress: ? - help, Q - select action&ht Shift-Dir - straight line&h&h&h#..... donslime the Digger#..... Deep Elf###### Health: 10/10 ========================# Magic: 6/6========================############ AC: 2Str: 5#.........# ##### # EV: 11Int: 19#.........#######...#### SH: 0Dex: 15................'....... XL:  1 Next: 66% Place: Dungeon:1#......@..#######...#### Noise: ==-------  Time: 196.5 (0.0)..g.$.....# #...# # c) +0 short sword#.######### #...#### Cast: Sandblast#&hJ#.......#......###......# g   hobgoblin#......##......###........ _A hobgoblin comes into view. _The hobgoblin shouts!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line&h:Okay, then.&hh&h&hb. _&hg.--7.5 (1Sandblast _&h Y #..... donslime the Digger #..... Deep Elf ###### Health: 10/10 ======================== # Magic: 5/6====================---- ########### # AC: 2Str: 5 #.........# ##### # EV: 11Int: 19 #.........#######...#### SH: 0Dex: 15 ................'....... XL:  1 Next: 66% Place: Dungeon:1 &hF& #..g***@..#######...#### Noise: ---------  Time: 197.5 (0.0) ....$.....# #...# # c) +0 short sword #.######### #...#### Cast: Sandblast ##....... #......## #......#  g   hobgoblin #......#  #......## #........Shift-Dir - straight line _Okay, then.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (82% to hit)&hCui#..... donslime the Digger#..... Deep Elf###### Health: 10/10 ========================# Magic: 5/6====================----############ AC: 2Str: 5#.........# ##### # EV: 11Int: 19#.........#######...#### SH: 0Dex: 15&h3w................'....... XL:  1 Next: 66% Place: Dungeon:1#..g###@..#######...#### Noise: ---------  Time: 197.5 (0.0)....$.....# #...# # c) +0 short sword#.######### #...#### Cast: Sandblast##.......#......###......# g   hobgoblin#......##......###........Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (82% to hit)  The blast of sand hits the hobgoblin.  The hobgoblin is heavily wounded.&h[&h&h&h%B..g.&h&h=&h6 9.0 (1.5 &hD  _&h&h&h #..... donslime the Digger #..... Deep Elf ###### Health: 10/10 ======================== # Magic: 4/6================-------- ########### # AC: 2&hStr: 5 #.........# ##### # EV: 11Int: 19 #.........#######...#### SH: 0Dex: 15 ................'....... XL:  1 Next: 66% Place: Dungeon:1 #....g*@..#######...#### Noise: =--------  Time: 199.0 (0.0) ....$.....# #...# # c) +0 short sword #.######### #...#### Cast: Sandblast ##....... #......## #......#  g   hobgoblin #......#  #......## #........The blast of sand hits the hobgoblin. _The hobgoblin is heavily wounded.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (&hCheavily wounded, 82% to hit)&h9b  #..... donslime the Digger #..... Deep Elf ###### Health: 10/10 ======================== # Magic: 4/6================-------- ########### # AC: 2Str: 5 #.........# ##### # EV: 11Int: 19 #.........#######...#### SH: 0Dex: 15 ................'....... XL:  1 Next: 66% Place: Dungeon:1 #....g.@..#######...#### Noise: =--------  Time: 199.0 (0.0) &h2l 4....$.....# #...# # c) +0 short sword #.######### #...#### Cast: Sandblast ##....... #......## #......#  g   hobgoblin #......#  #......## #........Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 82% to hit)  The blast of sand hits the hobgoblin!  You kill the hobgoblin!&h3n R ###  #.. #####  #..### ...... #.....# ... #...#  #.# &hn &h E....$.....# #...# # c) +0 short sword#.######### #...#### Cast: Sandblast##.......#......###......# B   giant cockroach#......##......###........Aim: a giant cockroach (82% to hit) _The blast of sand misses the giant cockroach.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (82% to hit)&h _The blast of sand misses the giant cockroach.  Aiming: Sandblast (safe; 3% risk of failure)  &h EPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (82% to hit)  The blast of sand hits the giant cockroach but does no damage.&h G.B&h g4====7.5 (1.5 _&hJ &hQ &h)s  You hit the giant cockroach.  &hvThe giant cockroach is heavily wounded.The giant cockroach bites you.&hR`9/10 ---80&h4&h+G _The giant cockroach bites you but does no damage.&he l  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.10/10===9 _The giant cockroach bites you but does no damage.&h[  You hit the giant cockroach.  The giant cockroach is almost dead.&ht][9/10 ---10&h`&hnb4 _The giant cockroach bites you.&hP  You barely miss the giant cockroach.The giant cockroach is almost dead.&hQ E====1&h'V &hnY ` _The giant cockroach completely misses you.&hY  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.&hZY5====2&h`&hbG _The giant cockroach bites you but does no damage.&h  You hit the giant cockroach.†#..... donslime the Digger#..... Deep Elf###### Health: 9/10=====================---# Magic: 5/6====================----############ AC: 2Str: 5#.........# ##### # EV: 11Int: 19#.........#######...#### SH: 0Dex: 15................'....... XL:  1 Next: 100% Place: Dungeon:1#.....†@..#######...#### Noise: =--------  Time: 213.5 (1.0)....$.....# #...# # c) +0 short sword#[39;49&h`m.######### #...#### Cast: Sandblast##.......#......###......# #......# #......## #........ The giant cockroach is almost dead. _The giant cockroach completely misses you.You hit the giant cockroach but do no damage.The giant cockroach is almost dead. _The giant cockroach bites you but does no damage.  You hit the giant cockroach. _You kill the giant cockroach!You have reached level 2!  --more--&hy14/15=6/8--2 0% Sandblast&h&hc4 _&hI&hv' _5===&hec7===&h&h&hm&h&h!P==&hJ&h&hP&h(&hf&h;===&h&h&h\M8===&h/&h\$ # ################  #.........# ##### #.#######...##>.......'......#.....†...#######...###.....$.@...# #...# &h\%##.######### #...## ##...... # #...... #......# #......# #....... ####&h0,2-22.5 (9&hC0&h2I-3.5 (10.0)&h5&h8; _Found a stone staircase leading down.&h V.&h;  #  # #.# ######.#...#>.'#.#.....†...#######...#.....$@....# #...##.# #... ## #...... #...... #...... #...... # ####&h/L #  # #.# ##### ###.#... #>.' #.#.....†...#######... #.....@.....# #...# ###.# #... ## # # # # # ####===&hw &huy. &h>z/ #  &h~    #   #&hcT.#  &hy ###.#...   #>.'   #.#.....†...#######...   #....# #...   ###.# #...  # ##   #   #   #   #   #   #### _You now have 37 gold pieces (gained 8).&h&k  #      #   #.#   ###.#   #>.'   #.#.....†...#   #....# #   ###.# #   #. ##  .. #  ... #  ..(. #  #.... #  #.... #   ####7.5 (4.0)8.5 (5 _Found 4 stones.&hI,"....&h -&h1&h9       #  #.#   ###.#  #>.'  #.#.....†...#  #..@..# #  ###.# #  #.# ##  ... #  .... #  ..(..g #g   goblin (wandering)  #...... #..  #....... #..  0 .A goblin comes into view. It is wielding a +0 dagger.[37&h]m9.5 (1 _The goblin moves out of view.&h&h###########.........##########.#>.......'.#.....†...#######..........# ###@######## #.# #....&h.......(....#......g.g   goblin (wandering)#.........#...##&h&hL.g&h&h 30&hY&ht&h_###########.........####....#######.&hz`q>................'#.#.....†...########...........# ###.######## #@# ##..........#.#..........##..(.......##..........#g..#....##.&ha&hfL.g&hh&1&hl&hn&hr&h+$###########&hw..........&h ##&hۿE###.........#######.&hV#>................'&h4Z#.#.....†...#######&hxN...........# &hP##.########&hd####.####### #&h[#...@......#&hN.&h(&h.&hK(g..&hj##&h89...&h&h.&h.g&h&hv&h,2&h&h&hV  #.........# # ###.........#####  #>................'  #.#.....†...#######  #...........# #  ###.######### # ####.####### #  #..........#   #.# #  #..(.# #  #...# #  #.# #  #.. ##  #g.   #...  ####+##### .[3&hk4m.3&h6 #######>................'.#.....†...#######..........# ##.############.####### #............  &h&h&4&h&hL _You see here 4 stones.&hj&hm&5&hr&ht" _e - 4 stones&h. , #>.......'. #.#.....†...#######. #...........# #. ###.######### #. &hj ####.####### ##. #..........# #.. #.# #. #.# #. #.# #. #.# #. #. ### #. #. ####+#####.g g   goblin (wandering)    &h} &h [g.g&hJ /==6&h) &h, ( _The goblin shouts!&h<  #.#.....†...#######. #...........# #. ###.######### #. ####.####### ##. &h< ,#..........# #.. #.# #. #.&h= Y# #. #.# #. #.# #. &h= #.. #### #.  #.# ####+#####g#  . &h>   &h)? &hJC ,g.&hwG @--7Sandblast&hK &hL &hN #.#.....†...#######.. donslime the Digger #...........# #.. Deep Elf ###.######### #.. Health: 15/15 ======================== ####.####### ##.. Magic: 7/8=====================--- #..........# #... AC: 2Str: 5 #..........# #... EV: 11Int: 19 #..........# #... SH: 0Dex: 15 #..........# #... XL:  2 Next:  0% Place: Dungeon:1 #....@.....# #... Noise: ---------  Time: 237.5 (0.0) #.....**..... #### c) +0 short sword #.......*.... # Cast: San&hPLdblast #........g... # ####+#####... # ..  g   goblin .  _e - 4 stones _The goblin shouts!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)&h ) #.#.....†...#######.. donslime the Digger #...........# #.. Deep Elf ###.######### #.. Health: 15/15 ======================== ####.####### ##.. Magic: 7/8=====================--- #..........# #... AC: 2Str: 5 #..........# #... EV: 11Int: 19 #..........# #... SH: 0Dex: 15 #..........# #... XL:  2 Next:  0% Place: Dungeon:1 #....@.....# #... Noise: ---------  Time: 237.5 (0.0) #............ #### c) +0 short sword &h #............ # Cast: Sandblast #........g... # ####+#####... # ..  g   goblin . Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin!  You kill the goblin!&h  † #...  ###.  ####.#######  #.#  #.#  #.#  #.#  #&h .#  #.....##.....  ##....  #)...  #... ...&h[ ....&h z3=9.0 (1.5Sandblast _&hB &h &h03&hx7&hCJB&hM,&hS&hZ&h[F8===&h]`&h,H #...........# #.   ###.######### #.   ####.####### ##.   #..........# #..   #.# #.   #.# #.   #.# #.   #..........### #.   #... ####   #. #.   #.)#.  &h ####+#####.#    ...    &hޝ,&h0&hV ###.######### #...# ####.####### ##. #..........# #.. #.# #. #.# #. #.# #. #..........#### #. #.... #### #. #. #.)#. ####+#####.### ....   # &h/####.# ##.....#..........# #..#.# #.#.# #.#.# #.#..........##### #.#....# #####.# #.#.).....# #.####+#####.....# #### ....# +### &hp####.# ##.#.# #......##.# #......##.# #......##.# #......##..........##### #.#.......# ####.#........# #.#..@.....# #.####+#####.....# #.....# .....+.....#######===  Things that are here:&h|x ####.# ##.#.# #......##.# #......# #.# #......# #.# #......##..........##### #.#.......# ####.#........# #.#..)@....# #.####+#####.....# ##.....# .##  a +0 dagger; a goblin corpse _&h................## #.####............# ####.. ..).###+##########  ......+.#.....#..########&hB&hJp ...#...####..............# ####..... ......).###+##########  ............+......#.....#......########### &hM,&h+R&h ...#......#####............# ####... ..).###+########## ...... .......@....+#.....#&h:K.#######&h&h&h7&h #.# #......# #..........# #...... #..........##### # #..............# #### #..............# # #..).....# # ####+#####.....# .#.....#.....+.#.....#..##########&h,&h&h+ #.# #...... #..........##### #...... #..............# #### #..............# # #........).....# # ####+#####.....# #### ........#.....# .......+#.....#.################ &h;1,&h04&he #.# # #..........##### # #..............# #### #..............# # #..).....# # ####+#####.....# .#.....#g.......+.#.....#.########g   goblin (asleep)&h$-&hܙ052.0 (13.0)&hyF-3.0 (14&h &h.s _A goblin comes into view. It is wielding a +0 club.&hP  #.# #   #..........##### #   #.......# ####   #..............# #   #..).....# #  #+#####.....#  #.#.....#  #g.......+  #..#.....#  #.#######  #       4.0)&h  #..........# #.... donslime the Digger #..........##### #.... Deep Elf #..............# ####. Health: 15/15 ========================&h$ * #..............# #. Magic: 7/8=====================--- #........).....# #. AC: 2&h Str: 5 #####+#####.....# ## EV: 11Int: 19&h4  #.........#.....#  SH: 0Dex: 15 &h #g..............+  XL:  2 Next:  3% Place: Dungeon:1 #......@..#.....#  Noise: ---------  Time: 254.0 (0.0) &h ;#.........#######  c) +0 short sword ###########  Cast: Sandblast &hF  g   goblin (asleep) &h _a +0 dagger; a goblin corpse _A goblin comes into view. It is wielding a +0 club.Aiming: Sandblast (safe; 3% risk of failure)  &h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&hғ &h  #..........##.... donslime the Digger  #..........##### #.... Deep Elf  #..............# ####. Health: 15/15 ========================  #..............# #. Magic: 8/8&h ========================  #........).....# #. AC: 2Str: 5  #####+#####.....# ## EV: 11Int: 19  #.........#.....#SH: 0Dex: 15  #g..............+XL:  2 Next:  3% Place: Dungeon:1  #......@..#.....#Noise: ---------  Time: 254.0 (0.0)  #.........#######c) +0 short sword  ###########Cast: Sandblast   &h[  g   goblin (asleep)    _a +0 dagger; a goblin corpse _A goblin comes into view. It is wielding a +0 club.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h :Okay, then.&hs &h& &hĵ . _&ht;  #.# #   #.##### #   #.# ####   #.# #   #.).....# #   #####+#####.....#   #.#.....#   #g.+   #.#.....#   #.#######   #      5.0 (1 _&hpr   #.# #  #.##### #  #.#   #.#   #.).....#   #####+#####.....#   #.#.....#  #g.+  #.#.....#  #.#######  #      6Sandblast&hy  #.# #  #.# #  ###### #.  #.# ##  #.......#  #........).....#  #####+#####.....#  ##.....#  #g.......+  #.#.....# &hvz #.........####### ###########     &hB<7&h&h&h,* I  #&h+ @.# #  #.# #  #.##### #  #.#   #.#  #.).....#  #####+#####.....#  #.#.....#  #g.+  #.#.....#  #.#######   #     &h3 Z===8&hB4 &h5 &h.  #.#   #.#   #.#####   #.#   #.#  #.).....#  #####+#####.....#  #.#.....#  #g.+  #.#.....#  #.#  #  &hW,   &h&hB&9&h&hc&he0p  The helpless goblin fails to defend itself.  You puncture the goblin!&h91)&hVb660Sandblast&h0[&h9]J _You kill the goblin!&hl3&hT&h3 #.# # #.# # #.##### # #.# # #.#  &hg5#.).....#  #####+#####.....#  #.#.....#  #).+  #.#.....#  #.#  #   &h6  &h<,&hB&h(} #.# #. #.# #. #.##### #. #.# # #.#  #.).....#  #####+#####.....#  #.#.....# &h}y #).+  #.#.....#  #.#######      &h=,&ho&h #.# #. #.# #. #.##### #. #.# # #.#  #.).....#  #####+#####.....#  #.&hŽ#.....#  #).+  #.#.....#  #.#######      &h,&h0&hH #.# #. #.# #. #.##### #. #.# # #.# # #.).....# # #####+#####.....# #&he  #.#.....#  #).+  #.#.....#  #.#######      &h ,&h&hF #.# #.   #.# #.   #.##### #.   #.# ####.   #.&hHr# #.   #.).....# #.   #####+#####.....# #   #.#.....#  #).+  #.#.....#  #.#######      &hO,&h8`&hNj #.# #. #.# #. #.##### #. #.# ####. #.# #. #.).....# #. &h)#####+#####.....# # #.#.....#  #).+  &hO#.#.....#  #.#######  # &h,&hl&h3+#.# #.#.# #.#.##### #.#..# ####.#.&h ..# #.#.).....# #.#####+#####.....# ##.#.....# #).+ #.#.....# #.####### ##&hz&h&h.&h#.# #......##..# #......##.&h+m.##### #.#......# ####.#......# #.#.).....# #.&h#####+#####.....# ##.#.....# #).+ #.#.....# #.####### #&h !#&h^ ,&hM&hCL#.# #......# #..........# #......##....##### #.#........# ####.#.......# #.#.).....# #.&hC#####+#####.....# ##.#.....# #).+ #.#.....# #..####### #&h,D####&hI,&hn ###....####......#.......# ######..  )... ###+#####....######### ........#.....#### ......'..#.....######## ######### ...&hs&hե ####......#......# ######.  ).. ###+#####...######### ........#.....#### ......'..#.....####### #########  ####r   quokka (asleep)r....&hڪ$-&h.86.5 (8.0&h7E-7.5 (9&h*&h@Y _A quokka comes into view.&h]u....# ######  ) ###+############## ........### ......'..#.....##.#######. #########  ####+......####.....r&ho^P........###&hb&hcI===8.5 (1&hf&hhh&h_J  ) ###+############## ........### ......'..#.....####### #########  ####+......####............&hJ..r.....#......####.!.....#&h5P&hAQ&9&hWU&hW] _Found a murky emerald potion.&hF) ###+############## ........### ......'..#.....####### #########  ####+...&hm#........... #####.......#### #.......#...r.....#.......###&hY..!#.....$&h&h890Sandblast&hH&h+ _Found 17 gold pieces.&h&hVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (r) a quokka (asleep) Itemsb - ($) 17 gold pieces &h$I c - (!) a murky emerald potion&h;........).....# #.........#donslime the Digger ###+#####.....# ###########Deep Elf ........#.....####Health: 15/15 ======================== ..............'..#Magic: 8/8======================== ........#.....##.#AC: 2Str: 5 ........########.#EV: 11Int: 19 ##########.#SH: 0Dex: 15#.##### XL:  2 Next: 10% Place: Dungeon:1#@#+... Noise: ---------  Time: 290.5 (0.0)#........... #### c) +0 short sword#.......####Cast: Sandblast#.......#...r.....#.......####r [4&hL<C2m  quokka (asleep)..!.....#.....$..#The blast of sand hits the bat. _You kill the bat! _Your magical contamination has completely faded away. _A quokka comes into view. _Found a murky emerald potion. _Found 17 gold pieces.&h>&hC&h)F&h ####+#####.....# ########### .........#.....#### ).......'..##.....##.#.########.# ########## #.# #.# .#######.##.... +..#..@........ ### #####  #.# ...r.....#....####...!.....# ....$..#$.....#1.5 (1 _Found 7 gold pieces.&hq?.........#.....#### #).......'..# ##.....##.# &h @#.########.# ########### #.# #.# ..##&h@Y####.##.... +. #........... ## ##### &hA #.# ...r.....#........####&hAX....!.....#....$..#$.....#...)...#&h$K&hL&2&hS&hU* _Found a short sword.&h$ )......'.. #.#.....#########.########### #.# . #.# ...######.##..+............ ######  .......r..........###....!#...$$.....).&h &h &3&h &hU &hr  The helpless quokka fails to defend itself.  You puncture the quokka!†&hYa74Sandblast&h&hݛJ _You kill the quokka!&hǂ I&h  ##.....##.#  #.########.#  ########### #.# . #.# ...#####.##.... + #........... # ##### #######.......# .......@†.....#....####!.....# ....$..#$.....#...)...#S   ball python (constriction, asleep).....#S......#&h( &hC &0&h9 +5.5 (1&h &h ^ _A ball python comes into view.&h= N############### #.# . #.# ...#####.##.+........... ##### ###### ........†...####! ...$$.....)&hn@ N.S.&hH &hL &6&hS &hRU &h ########### #.# . #.# ...####.##....  #...........  ##### ########.# .........†.....#....####!@....# ....$..#$.....#...)...#.....#S......#.&hd.#$##&h:  Found 10 gold pieces.&hHS.S)7Sandblast&hK _The ball python hisses angrily.&hL  #.# ...####.##............############ .........†...###! .@.$$.....)S....$.....###..........&hQ <S..&hS &8&hX &hZ &h~ #.# ...  donslime the Digger ####.##....  Deep Elf #...........  Health: 15/15 ======================== &hA#.......####  Magic: 7/8=====================--- ########.......#  AC: 2Str: 5 .........†.....#  EV: 11Int: 19 ............####  SH: 0Dex: 15 ......!.....#  XL:  2 Next: 17% Place: Dungeon:1 .......@.$..#  Noise: ---------  Time: 298.5 (0.0) ......$S....#  c) +0 short sword ........)...#  Cast: Sandblast ............#  ............#  ............#  S   ball python (constriction)&h^[K .....$.....##  ##.......... Found 10 gold pieces. _The ball python hisses angrily.  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (84% to hit)&hd  #.# ...  donslime the Digger ####.##....  Deep Elf #...........  Health: 15/15 ======================== #.......####  Magic: 7/8&h =====================--- ########.......#  AC: 2Str: 5 .........†.....#  EV: 11Int: 19 &hQ ............####  SH: 0Dex: 15 ......!.....#  XL:  2 Next: 17% Place: Dungeon:1 .......@.$..#  Noise: ---------  Time: 298.5 (0.0) ......$S....#  c) +0 short sword ........)...#  Cast: Sandblast ............#  ............#  ............#  S   ball python (constriction) .....$.....##  ##.......... Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (84% to hit)  The blast of sand hits the ball python!  You kill the ball python![39;49&hX m&h  #.# ...  ####.##....  #...........  #.......####  ###&hQ! ...#  ......#  ...####  ...# &h!  ...#  ......$.....#  ...# &h>"  ...# ...# ............#&h"  .....$.....## ##.......... &h '.&h }20=300.0 (1.5Sandblast _&h? &h" &hy.####.##.... #........... ##############.# .........†.....##....####&h/#!.....# #.........$..##....##........)...##.....##.##.#&h0#.....$#####.......... ###########.&h@&hG4-10&hhP&hZ]L  You now have 44 gold pieces (gained 7).&h>bE-2.0 (2&hi&hk- _You see here a +0 whip.&hމ M #.# ###.##.... .... ############..†......###!...$)..)#............############.&hj &h &hm [8===3.0 (1&hٜ &h &hI&h˶eM########### .  #.# ###.##.... .... ############..†......###....$)..#........)...####..........&h&h&hP&h&h&h4&h&h$5.0 (2&h&h0 &hZ&h6_f - a murky emerald potion&hA&h S.&h`  #.# ..####.##.... #.......#.#### #########.# #.........†.....# #...#### #............# #.$..# #......).....# #..)...# #....####.....$.....#####..... ###########&hi&h&hD &hGY#.# ... #####.##.... +#. ##.&hH#### #.# #.†.....# #.&hkHs#### #............# #..@$..# #......).....# &hH#.)...# #.#.&h7I#.#.## &hI &hU&h"V4===&hN]&hZ#.# ... #####.##.... +.#. ##.&h!#### #.# #.†.....# &h՜#.#### #............# #.&h[..@..# #......).....# #.)...# #..&h#..#..#..### &h,&h&h,&h&hL  ####.##.... + #........... # #&h#### #########.#  #.........†.....# #....#### #&h......#  #............# #&h#l).@...# #........)...# #.....# #..#&h #..# #.....$##&h! ###.......... ###########. _You now have 61 gold pieces (gained 17).&h 3&ha&h6 #...........  ##### #########.# &h #.........†.....# #....#### #......#  #............# #&h!).....# #.......@)...# #.....#&h #.# #.# #.....$&h## ###.......... ###########. .#&h,&h4&hRc. #&h~#############.#  #.........†.....# #....#### #......#  #............# #).....# #........)...# #.....# #.# #.# #.....$## ###........... ###########.# .# &hx#########.#  #.........†.....# #....#### #......#  #............# #).....# #........)...# #.....# #.# #.# #.....$# ###........... ###########.# .# &hfH .........†...###. ....).....).....$.....###...........&hQ&hR% &h`S...###&hT.&hT  &hKU....&hUA)...&hV..)&hJW*...&hW)..&hX##&h9Y5##...........&h#&hj8&h921.0 (1&h9 6.0)&h7@&hC&hC%2.0 (17&h?I&hL &hN&hN+_Found an escape hatch in the floor.&h>...............&h~k7#.# #............# #......).....# #..)...# #.....# #....# #...# #.### ###..@# #.# #.# #.##.##.##.##>#&hB&h' .)....).......&hw.#####.. ###########&hׯj #.#&hm,&h&h )...)....................#####........... ############.#&hXW&hW% &hY..)..........#####... ###########&hx_L###&hd&hpk&h2&h+M)....)........# ...#####..........##########.#.####&hM..).....)....&hi.............# ...........#####..........##########&hq.#.##.#&hm,&h)&h8 #.# #............# #).....# #)...# #...# #..# #..# #..######.........@.#&h8w###########.# #.# #.# #.# #.# #&h*9.# #>#  #.#&h9&h3@,&hE&hq5 #.#### #..# #............# #).....#&hׁ+ #)...# #..# #..# #&h+.. #.######...........#&h###########.#  #.# #&hJ.# #.#&h #.# #.# #>#&h,&h&h#.†.....# #.#####.# #......# #......).....# #.)...# #.# #.# #. #....### ###...........# ###########.##.##.# #.#&hhM########..†.....###.)..)&hz%..# ...#####...........#&h]4,&hJQ&hzM ###########..†.....###&hnz.)..)..# #...........###&hʁ&h&h&h;!M.... #### ###########..†.....&h###.)..)#............#&h6B&h 4M###.##.... +......... #### ###########..&hW †.....###.)..)&h _#............#&h,&hg&h@QoM #.# #######.##.... +......... #### &hQ..############..†.....###.&h7T)..)#............########&hX,&hk_&hM######### .   #.# ....#######.##.... +........ #### &h..############......†.....&hj###.)..#........)...#.......&hٛ&h,&h#&hM........####### #########&h`f.  #.# ..... #######.##.... +....... #### &h.############.......#†.....####.&h2#......).....#.......##&h,&h&hW1 #.....##.# .......########.# . #########.# . &h 2 #.# ...... #########.##.... +....#.... ##### #.####&h2_##########.......# &h3#.†..@..# #..#####.&h}3a.# #......##......).....##.)...#&h3#..##..##.#&hN<,&hB&h......'..# ##.....##.# .# ......########.# . ########.# .  #.# ....... #########.##..... +.....#.... #####. #.###############.....@.# ##.†.....# ##..######..# ##......##......).....##.)...##...# &hχ,&h&hP#.....#### #'.....'..##.#.#.....##.##.#. .....########.##.. #######.##.  #.##........ #########.##........ +.....<#....... #####.. #.######.#########.......# #.#.†.....# #.#..#####.#..# #+#.  #......).....#  #.)...# &hArM+#### ########### #.#.....#############'......'...... .....####### ####### ## #.######..###.##+.....<....... #####. ..######.#########......#.........†.....##...).&hzg#####.....# # #.##.....######'#'..##.##.##.....##.##.##.#.##.##. #.##.##.#.##.#####.####.##.+.....<.#.......#####.#.......######.##. #.......# #. #.†.....# #. #..#### #.# #..# #+# #.....# #......).....# &ho&h(.....# # #.##.....##### #'#'..##.# #.#&h#.....##.##.# #..##.##.##. #.##.##.#.##.#####.####.##.+.....<.#.......#####.#.......######.##........# #. .†.....# #..# .&h=.#### #.# .. ...# ......).....# &hv,&h&h.....# # #.##.#.....##### #'#'..##.# #.## #.....##.##.# #..##.##.&h##...# #.##.# ##.#.##.#####.####.##.+.....<.#.......#####.#.......######...# ##...[.......# . #...#†.....# #..#..&h6...# &h &h &h&hM.....# # #.##. .#.....##### #'#'..##.# #.## #.....##.##.# #..## #.##.### #...# #.##.# ##....##.##.#####.####.##.+.....<.#.......#####.#.......######...# ##...[#.......# &hN... #...#†.....# . &hW,&hZ&hOs.....# # #.##. #.....##### #'#'..##.# #.## #.....##.##.# #..## #.##.### #...##  #.##.# ##....##.##.#####......#####.##.+.....<.#.......#####......##.......######...# ##...[#.......# ..... #...## †.....# .....#### ....# .. #+#.# . &hN,&h &hT.....# # #.##. .....##### #'#'..##.# #.## # .....##.##.# #..## #.##.&hF### #...## # #.##.# ##....##.##.#####......#####.##.+.....<.....##.......#####......##.......######...# ##...[## .......# ..#...## &h†.....# ........#### ....... #.##.# ....... #+#.# ....).).....# ....... &h-47.0 (25&h &h,8.0 (26&h&h5# _Found a whip.&hI ..............&hG # # #.##.# #'######.'..##.# #.## #.##.##.# #..## #..##.### #...## #.#.##.# ##....###.#.##.#####......##.####.##.+.....<.....#.#..@..#####......##.######...# ##...[## #.# ........ #...## #†.....# .K.#..## ##### ....#.### #....#+# K   kobold (asleep)# #.......).).....# #.... Sandblast&hi f0.0)9.0 (1&h  &h &h V_A kobold comes into view. It is wielding a +0 short sword.&h &h....# ########### #.##..... donslime the Digger ....############## #'######. Deep Elf ....'..##........# #.## #. Health: 15/15 ======================== ....##.##........# #..## #. Magic: 7/8=====================--- ######.##........### #...## #. AC: 2Str: 5 #.##..........# ##....###. EV: 11Int: 19 #.##..........#####......##. SH: 0Dex: 15  ####.##..........+.....<.....#. XL:  2 Next: 20% Place: Dungeon:1  #.............@..#####......### Noise: ---------  Time: 349.0 (0.0)  #.......######*..# ##...[## # c) +0 short sword ###.......# *....... #...## #[39;&h(T49m Cast: Sandblast ....†.....# .K........#..## # .......#### ...........#.## .......# #...........#+#  K   kobold (asleep) .......# #.......)... .).....# #........... ...)...# _Found a whip. _A kobold comes into view. It is wielding a +0 short sword.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)&hN ....# ########### #.##..... donslime the Digger ....############## #'######. Deep Elf ....'..##........# #.## #. Health: 15/15 ======================== ....##.##........# #..## #. Magic: 7/8=====================--- ######.##........### #...## #. AC: 2Str: 5 #.##..........# ##....###. EV: 11Int: 19 #.##..........#####......##. SH: 0&h; \Dex: 15  ####.##..........+.....<.....#. XL:  2 Next: 20% Place: Dungeon:1  #.............@..#####......### Noise: ---------  Time: 349.0 (0.0)  #.......######...# ##...[## # c) +0 short sword ###.......# ........ #...## # Cast: Sandblast ....†.....# .K........#..## # .......#### ...........#.## .......# #...........#+#  K   kobold (asleep) .......# #.......)... .).....# #........... ...)...#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The blast of sand hits the kobold!  You kill the kobold!&h   ######### ........# #.## ........# #..## ...   #.##...  #.##...  ...<  ...  &h .#######..# ##...[##  #.......  † .)........#..##  ... #........... #.......)...) #...........)...#&ho /..&h. \4=50.5 (1.5Sandblast &hԂ _&hc &h &h֑ # #.........# #..#.#.#.## ########### #.##.....############### #'######.#'..##.# #.## #.# ...##.##.# #..## #.# #####.##.### #...## #.#.##.# ###. #.##.&h` 8#####......##.####.##.@.+.....<..#.........#####......###.  #.######...# ##...[## #. ##.......# ........ #.#.†.....# .)........#..## ###### ...#.## #....#+# ......# #.)... ).....# #...........&h g-10&hx# #.# #..#.#.#.#.# # #.##.....#.### #'######.#.'..##.# #.## #.###.##.# #..## #.#.##.### #...## #.#.##.# ##....###.#.##.#####......##. ####.##.+.....<.....#. #.#####......###. #.######...# ##...[## #. #.&hi# ......... #...## #.†.....# ..)........#..## ##### #..# #....#+## #.&h8)... &h&h@-2&hL&hp&hQw####..'.....####..&h&hV8===3&h> _You open the door.&h3&h!&h?J ###########....############# #'######'..##.........## #.####.## #####.## #...  ..# ##....######...... ###.'.....<..... #......#####......###&hJ######...# ##...[##  .......... #...## #......#...........# .)...#&hP,&hU&h ##### #'######'..##.........## #.####.## #####.## #...  ..# ##....######...... ###.'.....<..... #......#####......#########..@# ##...[##  #...........#...## ..†#..)........#..## ###..#.#..r   quokka (asleep)##.........r.# .....#&hĚ&h&4&h+5.5 (2&h[&hܬY _A quokka comes into view.&hD..############## #'######.#. donslime the Digger ..'..##........# #.## #.## Deep Elf ..##.##........# #..## #.## Health: 15/15 ======================== ####.##........### #...## #... Magic: 7/8=====================---  #.##..........# ##....###... AC: 2Str: 5  #.##..........#####......##... EV: 11Int: 19 ####.##..........'.....<.....#... SH: 0Dex: 15 #................#####......###.. XL:  2 Next: 24% Place: Dungeon:1 #.......######..@# ##...[## #.. Noise: ---------  Time: 355.5 (0.0) #.......# #...........#...## #.. c) +0 short sword ..†.....# #..)........#..## ###[3&hF9;49m Cast: Sandblast .....#### #...........#.## .....# #...........#+# .....# #.......).....  r   quokka (asleep) .....# #...........## .)...# #.........r.# .....# _You open the door. _A quokka comes into view.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h ..###############'######.#. donslime the Digger ..'..##........##.## #.## Deep Elf ..##.##........##..## #.## Health: 15/15 ======================== ####.##........### #...## #... Magic: 8/8========================#.##..........# ##....###... AC: 2Str: 5#.##..........#####......##... EV: 11Int: 19 ####.##..........'.....<.....#... SH: 0Dex: 15 #................#####......###.. XL:  2 Next: 24% Place: Dungeon:1 #.......######..@# ##...[## #.. Noise: ---------[40&h6 m  Time: 355.5 (0.0) #.......# #...........#...## #.. c) +0 short sword ..†.....# #..)........#..## ### Cast: Sandblast .....#### #...........#.## .....# #...........#+# .....# #.......).....r   quokka (asleep) .....# #...........## .)...# #.........r.# .....# _You open the door. _A quokka comes into view.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.A quokka comes into view.  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, &hQ - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then. _&hP'..##........# #.## #.# .##.##.# #..## #.##. ###.##.### #...## #....  #.##..# ##....###.#.##.#####... ###.##.'.....<. .......#####......## .######...######...[## #. .# #......@....#...## #..> .†.....# #..)#..## ####..#### #....#.## # #.#+## #.).....# #....### )...# #.r#...# #..##6.5 (1 _[11&h!;76H&h'7##.##.# #..## #.##.# ##.##.### #...## #....  #.##...# ##....###.#.##..#####... ##.##..'.....<. ......#####......##&h84######...######...[## #.# #...........#...## #..> †.....# #..)#..## ##### ...#### #....#.## # #.#+# # #.).....# #....#### #.r.# ...# #..## #&hM;&hAr.r&hF77Sandblast&hJ&hL&h##.##........# #..## #.##.# donslime the Digger ##.##........### #...## #..... Deep Elf  #.##..........# ##....###..... Health: 15/15 ========================  #.##..........#####......##..... Magic: 7/8=====================--- ##.##..........'.....<.....#..... AC: 2Str: 5 ...............#####......###.... EV: 11Int: 19 &hߛu......######...######...[## #.... SH: 0Dex: 15 ......# #...........#...## #..>. XL:  2 Next: 24% Place: Dungeon:1 †.....# #..)....@...#..## ##### Noise: ---------  Time: 357.5 (0.0) ...#### #.......*...#.##  c) +0 short sword ...# #.......*...#+#  Cast: Sandblast &h...# #.......)*.... ...# #........r..### ...# #...........#  r   quokka ...# #...........# ...# ...........# ...#That would be overly suicidal. _Okay, then.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (75% to hit)&h 5##.##........# #..## #.##.# donslime the Digger ##.##........### #...## #..... Deep Elf  #.##..........# ##....###..... Health: 15/15 ========================  #.##..........#####......##..... Magic: 7/8&h& =====================--- ##.##..........'.....<.....#..... AC: 2Str: 5 ...............#####......###.... EV: 11Int: 19 &h ......######...######...[## #.... SH: 0Dex: 15 ......# #...........#...## #..>. XL:  2 Next: 24% Place: Dungeon:1 †.....# #..)....@...#..## ##### Noise: ---------  Time: 357.5 (0.0) ...#### #...........#.##  c) +0 short sword ...# #...........#+#  Cast: Sandblast ...# #.......)..... ...# #........r..### ...# #...........#  r   quokka ...# #...........# ...# ...........# ...#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (75% to hit)  The blast of sand hits the quokka!  You kill the quokka!&h  #..## ....### &h~  ......#  ........<...###&h# 4[##  #... #..> † #..)  #.......#  #.......#  #.......)#....&hu 3 #...........### #...........# #...........#&h> F ...........#&h ;....&h {31=9.0 (1.5Sandblast _&h &h~ &hEI&hEK,&hT&h_,&hj&ht98&hu*===&hz&he.##.### #...## #...... #.##...# ##....###. #.##...#####... #.##..'.....<&h߰. .....#####......########...######...[## #.# #...........#...## #..># #..)........#..## ###### ..#### #....&h5)#.## # #.#+# # #.).....# &h# #....#### #.## #.# .# &h6)##&h,&h&hS.##..# ##....###. .##...#####... .##.'.....<. &h^....#####......########...######...[## #.# #...........#...## #..># #..)........#..## ####### .#### #....#.## # #.#+# # #.).....# # #.&h-...### # #.## #..# ..&h7#  ##.&h!#&h,&hl&hdz ####........'.....<..... ....#####......###&h||######...######...[##  #...........#...## #..>).....## ####### .#### #...........#.##  ...#+# ).@...#....## ########## #.#&h,&hJ&h~#.##.'.....<.....# ........#####.########...######...[## #.# #...........#...## #..>.# #..)........#&h# ########## #...........# .# #....#+#.# #).....#.# #&hH..@..### ..# #.# .# #&h.#.# .#.# &hվ.### .# ...# #########&h`## ##.#  #.#&hyQ===&h&h 9.....#####.########...######...[## #.# #...........#...## #..> †.....# #..)........# ######### #...........# .# #....#+#.# #).....#.# #.....###.# #.# .# #.#.# .#.# .###.#...# ############ ###.#  #.#  #.#&hT######...######...[## #.# #...........#...## #..>†.....# #..)........# #### &hT....#### #...........# .# #....#+#.# #).....#.# #&hU8.....### )...# #.# .# #.#.# #.#.# #.### #&hU!.#...# ############# ####.#  #.#  #.#  #.#&h3[,&h_&h........#####......###.######...######...[## #.... ......# #...........#.#..>. †.....# #..)........#.######### #....#.### #....#+# # #.).....# ...# #.#### #.# # #...........# # #.#  #### #...........# ....# ############# ###.#  #.#  #.#&h#.##'.....<..........#####......###.######...######...[## #.... .....# #...........#.#..>....# #..)........#.########## #....#.### #.&hd...#+# # #.).....# # #.#### #.# # #...........# # #. #.### #...........# &hm...# ############# ##.#  #.#&h,&h<&hHPa.##.#####......##. .##....'.....<..........#####......###.######...######...[## #....# #...........#.#..>.....# #..)........#.####### .#### #....#.## .# #....#+# # #.).@...# # #.#### #.# # #...........## #.. #.. ### #...........# ..# ############# #.#&h##.#####......##. ##..'.....<.....#.#####......###.######...######...[## #.# #.#...## #..>.# #..)........#..## # #### #....#.## &h# #...#+# # #.)..@..# # #....### # #.....# # #... # #... # #... #...# #### .#&h&h}&hF&h/.#####......##. #...'.....<.....#..#####......###.######...######...[## #.# #.#...## #..>.# #..)........#..## # #....#.##  #...#+#  #.)...@.#  #....###  #.....#  #...........#  #.#  #.# #.# # ## #&h,&h&h6-73.0 (14.0)&h88-&h &h&hK...................#'&hV&hwZ14.0)&ha&hk( _You open the door.&h&;O........&h;&h5@&hx.# ###. .#####......##..'.....<..........#####......###. .######...######...[## #.... .# #...........#.#..>...... .# #..)........#..## ########## ## #...........#.###...........#@# #.).....# #.####.....#..##..#  #...#  #...........#  #############&hx&h&hȐ&h C ### #...##  ##....########......##'.....<.....#. .............#######...######...[## #....&h.## #..>...... .# #..).## ########## ###......#'..)...........###..........................There is an open door here.&h&h _&h&h1 !M ## #.##.######### #...##  ##....########......#'.....<.....#. .............##&h2 #####...######...[## #.....## #..>...... .# #..).## ########## ##.##....#'#.......).....#...........&h`: ,&hD &h KM##  ## #.##.######### #...##  ##....########......#'.....<.....#. .............##&h /#####...######...[## #.....## #..>...... .# #..).## ########## ##.###...........#'#&hJ ,&h &hN M########'######.#.......##  ## #.##.######### #...##  ##....########......#&h '.....<.....#. .......#......#######...######@..[## #.....## #..>...... .# #..).## ########## ## #...........#.##&h| ,&h@ &h~# M ### #.##.... ########'######.#.......##  ## #.##.######### #...##  ##....###.#####......#.'.....<.....#. .......&h$ F#.@....#######...######...[## #.....## #..>...... .# #..)........#..## ##########&hB+ ,&h}0 &hFj iM..........#.#.#  ### #.##.... ########'######.#.......##  ## #.##.######### #...## .# ##....########......#.'.....#. ..........#####......##&hj #####...######...[## #... .# #...........#...## #..>......###&hp ,&hu &h3  M#................#.#.#  ### #.##.... ########'######.#.......##  &h ### #.##.######### #...## .# ##....###.#######'.....<.....#. ..........#####......## .######...######...[## #...........#There is a staircase leading out of the dungeon here.&h &hO  _&hh &h LM#####..#.###................#.#.#  ### #.##.... ########'######.#.......##  ## #.##.######### #...##  ##@...##.#####......##.'.....<.....#. ..........#####......###.........#'#&h ,&h &hI M.......# #####..#.###................#.#.#  ### #.##.... ########'######.#.......##  ## #.##.######### #@..## &hJ h ##....#######......## ..........'.....<.....#..........#..#.##&hP ,&hKV &hW 5M####....#####....## .......## #####..#.###................#.#.#  ### #.##.... ########'######.#.......##  &hR K## #.##.######### #...##  ##....## ..........#####......##...........# #..## &hd ,&h% &h M #.#### #.#...##.)..# ####....#######....## .......## #####..#.###................#.#.#  &h ### #.##.... ########'######.#.......##  ## #.##.######### #...## ..........# ##....###..........##...##&hU ,&h &h! `M##.# #.... #.#### #.#...##.)..# ####....######.##..##....## .......##.# #####..#.###................#.#.# &h # ] ### #.##.... ############.#.......##  ## #.##.###### ........### #...## #..........## ###...[##&h) ,&h/ &hum - M##..#########†##.# #.... #.#### #.#...##.)..# ####....######.##..##....## .......##.# #####..#.##&hCp W#................#.#.#  ###.... ########'######.#.......## ........##..## #.##.######.. ..........##There is an open door here.&hft &ht  _&hy &ha ...###........#..#......# ###..#########†#..#......# # ##.# #.#..#......# # #.#### #.#...##.)..# ####....######.##..##....### ..#.....##.##..#.# #.#####..#.##..#.# #.# ##.......#.&h # #.........# #.@#.#.#.#.# ## 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#.##.....# ### #'######.#.......## #.## #.##.# #..## #.##.############ #...## #..# ##....#&hG ,&h &h2M##.#.######..#.#+##### #.#............... #..# #.########..#.... ...###......... ##..#########÷#..#..  ##.# #..#....  #.#### #.#...##.)..# ###....#####....##.....#####..#.##.&hm3##...... .....# #..#.#.#.#.......##..&h:7,&h:&hHrUM.....†..........>#.# ##.#.######..#.#+##### #.#................ #..# #.########..#...... ...###........#..#...... ##..#########÷#..#....  ##.# &hXs8#..#....  #.#### #.#...##.)..# ###....#####....##.....#####..#.##. .....# ##.......#.......###.#&hsy&hy&h&hùBM#.####.# ... .....†..........>#.# ##.#.######..#.#+##### #.#.............. #..# #.########..#... &h...###........#..#...... ##..#########÷#..#......  ##.# #......  #.#### #.#.@.##.)..# ###....######.##..##....##.....# .....#####..#.##..#.......#..#&h,&h&hM #.####.#### #.####.##... .....†..........>#.# ##.#.######..#.#+##### #.#................ #..# #.#######.... ...###........#..#...... ##..#########÷#..#......##.# #....  #.#### #.#...##.)..# ###....######.##..##....## .....#.....##.##..#.......####.#&h|,&h &hGM......... #.####.#### . #.####.##... .....†..........>#.# ##.#.######..#.#+##### #.#.......... #..# #.####### ...###........ ##..#########÷  ##.# #....  #.#### #.#...##.)..# ###....######.##..##....###...#&hQ;M##......... . .. #.####.#### . .. #.####.#........#... .....†..........>#.# ##.#.######..#.#+##### #.#.......... #..# #.####### ...###........ ##..#########÷  ##.# #....#.#### #.#...##.)..##.#.#&h@X,&h0e&hsLM###### .).......... . .. #.####.#### . .. #.####.#........#... .....†..........>#.# ##.#.######..#.#+##### #.#................ #..# #.####### ...###........ ##..#########÷  ##.##.#..#......##...#&h G400.0 (26.0)&h,1.0 (27&h@: _Found a sling.&hû>......'. .######. .... .# ### .#..) .# #.......... . . .# #.####.#### .#.####.#........#... ....†..........>#.# .####.#.######..#.#+#### .## #.#.........@......# # #.########..#......# &h#..###........#..#......# #..#########÷#..#......# ##.# #.#..#......#  #.#### #.#...##.)..# ##....######.##..##....####.....##.##..#.......######..#.##&h&hB12.0 (1.0)&h&h '. ######.... ..... # ###...#..). # #..........$. ... # #.####.#### .#.. ####.#..#... &h †..........>#.# ####.#.######..#.#+#### ## #.#.# # #.#..#......# ###.#..#......# ..#÷#..#.# #.#..# #.#### #.#......######.##.#.....##.##. &h; &hd &3&h] &h + _Found 13 gold pieces.&h '. .... .....  ###....#..).  #.&h: $. ...  #.####.#####.#.. .#........#... †..........>#.# .#.######..#.#+####  #.#.&h # # #.#..#......# ###.#..#......# #÷# &h L#.....##.##. &h" &hu &4&h &h &h-.....).......#...#&h.'&hc=<5&hwA&hC( _You open the door.&h?I&h1I###....[... .....'&h2o. ...... ######.... ..... # ###...#..).. # #..........$. .... #&h3' #.####.#####.#...# ####.#........#..... ...†..........>#.#.# ###.#.######..#@#'#### ## #.#................# &h7.# #.########..#......#........#..#......#.#########÷#..#......# #.# #.#..#......# #.#### #.#...##.)..# #....######.##..##....###.#.....##.##..#.#&h?&h@&heH&hKM #.....&h###....[.. .....'.........##.... .......##&hҌY...#..).............$. ..... #.####.#####.#...# ####.##.....# ...†..........>#@#.# ##.#.######..#.#'#### &hʍ## #.#................# .# #.########..#......##..#.#&h.#.##....#&hָB&hF.# #..# #..........# ... ###....[.....#....... ......'.#....... .######.#....... .# ###...#..).... .# #..........$........ .# #.####.#####.#...#####.#.#@....# ....†..........>#.#.## .####.#.######..#.#'##### #.#................# ..# #.########..#...#........#..#..#.#########÷#..#.# ##.# #.#..#......#  #.#### #&h.#...##.)..#&h<vM.. #..... .... ###....[......'..........#...#####..........#...##..........#..).............$........ #.####.#####@#...# .####.#........#........†..........>#.#.## .####.#.######..#.#'####.#..#..#......&h:C,&hG&hS.# #..# #.# .# #.# .....# #..........# ...###....[.....#....... .......'.#....... #.######.#....... #.# ###...#..).... #.# #..........@........ #.# #.####.#####.#...## #.####.#.#.....#....†..........>#.#.## #.####.#.######..#.#'#### #.## #.#................# #..# #.########..#......# ...###........#..#....#.#########÷#..#......#&h&hßB&hX # #.&hY # #.# # #.# .... # #.# .... &h*###....[.....#....... '.#....... .######.&hpe#....... .# ###.#..).... .# #.. &h.# #.####.#####.#...# .####.#.#.....# †.>#.#.##&h .####.#.######..#.#'#### .## #.#... ..# #.#..#......####.#..#. &h2_You now have 84 gold pieces (gained 13).&h1 &h &h{ &hPo # #. # #.####....# #.#......# #.#.....###....[.....#....... '.#....... ######.#....... # ###.#..).... # #.. # #.####.#####.#...# ####.#.#.....# †.>#.#.## ####.#.######..#.#'#### ## #.#................## #.########..#......####.#..#......# &hH ### #...J..%. # #........ .# #..........##### #..........#.# #..........#.###....[.....#. ....'..........#.####..........#....  ###..........#@.)  #.....................  #.####.#####.#...####. ###.##.....# ..†..........>#.#.###.#.######..#.#'#### # #.#................# # #.########..#......# ###........&h M ....... ##J..% ### #.....###....[ ....' ##.##..........#..)...................#.####.#####.#...####.###..#....&h` M .......  ##J..%. ### #.....###....[ ....' ##.##..#..)#......................#...........&h M bS .......  . ##J..%. ### #.....###....[ ....' ##.###..........#..).....b   bat (asleep)S   ball python (constriction, asleep).#'#16.0 (11.0)7.0 (12&hn } _A bat and a ball python come into view.&hbS.............# ## #...J..%.....# .# #........ ..# #..####.....## #.#....# #.#.####....[.....#.#.'..........#. ####.&h"#..  ###.#..).....##............r#.####.#####.#...####.# ##.#........#.....# #r   r .†...>#.#.## ##.#.######..#.#'####  #.#................#&hV&h18.0)&h&hV _A rat comes into view.&h +............# # #...J..%.....# #........ ....... # #..####.....## # #.#.......... # #.#.# ###....[.....#.#..'..........#.. ###.#..#..).....# #..............r. #.####.#####.#...####.#. #.#........#.....# # †...>#.#.## #.#.######..#.#'#### #.#................# #.########..#9&h# &h=# #...J..%.#........####.....##..........# ##....[. ..'...... ####. #...............r####.#####.#...####.#........#.....# # †..>#.#.## #.#.######..#.#'####...............#######..#........&hv=20&h)-d _You see here a +0 sling.&h<1&hO&h\$ _g - a +0 sling&huQ | #........ .......  #..####.....##  #.#..........  #.#.&hS # ##....[.....#.#.. .'..........#..# ##.#.g....#.#.# ........r.# .####.#####.#...####.#.# &hSV .#........#.....# # ....>#.#.## .#.######..#.#'#### .#................# g   goblin (asleep) .########..#......# r   rat (asleep) ........#..#......#######÷&h] &h ` &2&hGd &hg u _A goblin comes into view. It is wielding a +0 dagger.&hn5 #........ .......  donslime the Digger  #..........####.....##  Deep Elf  #..........#..........  Health: 15/15 ========================  #..........#........# #  Magic: 7/8&hApy=====================--- ##....[.....#........#..  AC: 2Str: 5 .'..........#..........#  EV: 11Int: 19 ##..........#..........g  SH: 0Dex: 15 ##..........#........#.#  XL:  2 Next: 31% Place: Dungeon:1 ................@....r.#  Noise: ---------  Time: 422.0 (0.0) .####.#####.#...####.#.#  c) +0 short sword &hBr.#........#.....# #  Cast: Sandblast ..........>#.#.## .#.######..#.#'#### .#................# g   goblin (asleep) .########..#......# r   rat (asleep) ........#..#......# #######÷#..#......# _g - a +0 sling _A goblin comes into view. It is wielding a +0 dagger.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h &h c #...............donslime the Digger#..........####.....##Deep Elf#..........#..........Health: 15/15 ========================#..........#........# #Magic: 8/8======================== ##....[.....#........#..AC: 2Str: 5 &h .'..........#..........#EV: 11Int: 19 ##..........#..........gSH: 0Dex: 15 ##..........#........#.#XL:  2 Next: 31% Place: Dungeon:1 ................@....r.#Noise: ---------  Time: 422.0 (0.0) .####.#####.#...####.#.#c) +0 short sword .#........#.....# #Cast: Sandblast ..........>#.#.## .#.######..#.#'#### .#................#g   goblin (asleep) .########..#......#r   rat (asleep) ........#..#......# #######÷#..#......# &h^ _g - a +0 sling _A goblin comes into view. It is wielding a +0 dagger.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h3 :Okay, then.&h &h &h . _&h#. . #.####.....## #.#.. #.#.# #.....[.....#.#. '.#.#.#.g..#.#.# r.# ####.#####.#...####.#.# #.#.....# # &hy>#.#.## #.######..#.#'#### #.....# #..#......# #..#......# &hZ\3.0 (1Sandblast _&h&h!&h`#........ .......  donslime the Digger #..........####.....##  Deep Elf #..........#..........  Health: 15/15 ======================== #..........#........# #.  Magic: 7/8=====================--- #....[.....#........#...  AC: 2Str: 5 '..........#..........##  EV: 11Int: 19 #..........#..........g.  SH: 0Dex: 15 #..........#........#.#  XL:  2 Next: 31% Place: Dungeon:1 ................@***r.#  Noise: ---------  Time: 423.0 (0.0) ####.#####.#...####.#.#  c) +0 short sword &hhcl#........#.....# #  Cast: Sandblast .........>#.#.## #.######..#.#'#### #................# g   goblin (asleep) ########..#......# r   rat (asleep) .......#..#......# ######÷#..#......#Shift-Dir - straight line _Okay, then.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)&hix#........ .......  donslime the Digger #..........####.....##  Deep Elf #..........#..........  Health: 15/15 ======================== #..........#........# #.  Magic: 7/8=====================--- &h!#....[.....#........#...  AC: 2Str: 5 '..........#..........##  EV: 11Int: 19 #..........#..........g.  SH: 0&hDex: 15 #..........#........#.#  XL:  2 Next: 31% Place: Dungeon:1 ................@...r.#  Noise: ---------  Time: 423.0 (0.0) ####.#####.#...####.#.#  c) +0 short sword #........#.....# #  Cast: Sandblast .........>#.#.## #.######..#.#'#### #................# g   goblin (asleep) ########..#......# r   rat (asleep) .......#..#......# ######÷#..#......#Aiming: Sandblast (safe; 3% risk of failure)  &h)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The blast of sand hits the rat!  You kill the rat!&h#2  ####.....## #.......... #........# #. [.....#... #.## #&h].g. ..#.# .......@###†.# #.#.# #.....# # >#.&h g#÷&h[(...&hUz4=4.5 (1.5Sandblast _&h&h&hǙ...J..%. .....## .&h{0 ........ .####.....## .#.. ..........#.# #.# ....[.....#.#... .#.### ..#..g...##.# ...................†.# ##.#####.#...####.#.##.....# .# .. ........>#.#.## . . .######..#.#'#### ## .......... ###### ......&hl&h4-50&h&h&hі W... .....# J..%. .......##  ........ ####.....## ##.. .....#.# #.# [.....#.#...# #.####..g...##.#.l. ..................†.# ##.#####.#...####.#.##.....# .#.........>#.#.## .. ... ######..#.#'#### ### ###l   frilled lizard (asleep) ......... #####&h{ &h~ Q-6Sandblast&h &h a _A frilled lizard comes into view.&h׹...... .....# donslime the Digger ..J..%. .......##  Deep Elf ....... ........  Health: 15/15 ======================== .........####.....## #  Magic: 6/8==================------ .........#.......... .#  AC: 2Str: 5 .........#........# #.#  EV: 11Int: 19 ...[.....#........#...#  SH: 0Dex: 15 .........#..........###.  XL:  2 Next: 34% Place: Dungeon:1 .........#......@***g...  Noise: ---------  Time: 426.5 (0.0) .........#........#.#.l.  c) +0 short sword ............[37&hʽom......†.#  Cast: Sandblast ##.#####.#...####.#.# .......#.....# .#... .......>#.#.## .. ...  g   goblin (asleep) ######..#.#'#### ### ###  l   frilled lizard (asleep) ...............# ######..#......# _You kill the rat! _A frilled lizard comes into view.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)&h/$...... .....# donslime the Digger ..J..%. .......##  Deep Elf ....... ........  Health: 15/15 ======================== .........####.....## #  Magic: 6/8==================------ .........#.......... .#  AC: 2Str: 5 .........#........# #.#  EV: 11Int: 19 ...[.....#........#...#  SH: 0Dex: 15 .........#..........###.  XL:  2 Next: 34% Place: Dungeon:1 .........#......@...g...  Noise: ---------  Time: 426.5 (0.0) .........#........#.#.l.  c) +0 short sword ..................[33&h.(m†.#  Cast: Sandblast ##.#####.#...####.#.# .......#.....# .#... .......>#.#.## .. ...  g   goblin (asleep) ######..#.#'#### ### ###  l   frilled lizard (asleep) ...............# ######..#......#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The blast of sand hits the goblin!  You kill the goblin! %. .......##  ........ ####.....## # #.. .# #.. #.# [.....#...# #&h*>..##. #......@###)... #...l. ... #......# .#...>#.#.## .. ...l   frilled lizard (asleep) ### ###&hr&ho&h>...l.l&ht7===7=8.0 (1.5 _&h&h:&hg...... .....# donslime the Digger ..J..%. .......##  Deep Elf ....... ........  Health: 15/15 ======================== .........####.....## #  Magic: 6/8==================------ .........#.......... .#  AC: 2Str: 5 .........#........# #.#  EV: 11Int: 19 ...[.....#........#...#  SH: 0Dex: 15 .........#..........###.  XL:  2 Next: 37% Place: Dungeon:1 .........#......@...l...  Noise: =--------  Time: 428.0 (0.0) .........#........#.#...  c) +0 short sword ..................[&hn33m†.#  Cast: Sandblast ##.#####.#...####.#.# .......#.....# .#... .......>#.#.## .. ...  l   frilled lizard ######..#.#'#### ### ### ...............# ######..#......#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard.  You kill the frilled lizard! %. .......##  ........ ####.....## # #.. .# #.. #.# [.....#...# #..##. #......@###[4&hp6m)... #..... ... #......# .#...>#.#.## .. ... ### ###&h(...&h6419.5 (1.5&hi=Sandblast _&h"&h/&hOVisible Items (select to target/travel, [!] to examine) Items  a - ()) a +0 dagger  b - (†) a frilled lizard corpse  c - (†) a goblin corpse  d - (†) a rat corpse&h'...........#donslime the Digger ..J..%. .......##Deep Elf ....... ........Health: 15/15 ======================== .........####.....## #Magic: 6/8==================------ .........#.......... .#AC: 2Str: 5 .........#........# #.#EV: 11Int: 19 ...[.....#........#...#SH: 0Dex: 15 .........#..........###.XL:  2 Next: 41% Place: Dungeon:1 .........#......@...)...Noise: =--------  Time: 429.5 (0.0) .........#........#.#...c) +0 short sword .........&h+[39;49m.........†.#Cast: Sandblast ##.#####.#...####.#.# .......#.....# .#... .......>#.#.## .. ... ######..#.#'#### ### ### ...............# ######..#......#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard. _You kill the frilled lizard!&h/&h1&h,6&h8&h I&hk &hxG 7===&hL &h~N ,&hT &h] ,&hc &hSi ,&h1m &h~r Q===&hw &h~ c8===&hC &h  bS. ... ..# J..%. ........##  ......... ####.....## # #.. .....#.# #.# [.....#.#...# #.###. #..........).##.#...# .................†.# ..# #.#####.#...####.#.# ##.....# #.#... ......>#.#.## #.. ... #####..#.#'######## ### ........&h mbS.  .# J..%. .##  ... ####.....## # #... .# #.###.# [.....#.#...# #..@.###. #..........).#.#.#...# .#####.#...####.#.# J##.....# #.#... ..J   endoplasm (asleep)>#.#.## #...... #..#.#'#############-&hh# ,38.5 (9&h# I-9.5 (10.0)&h* &h- ] _An endoplasm comes into view.&hq... ........#%. ........## ## .... .... ...####.....## .#&h*#.......... ..# #.###.# [.....#.#...# #.....#..###...##.&h^.@).....h#..#.#...###..†.# ..# &hw#####.#...####.#.# J#...#.....# #.#... ..>#.#.## #...... ## ###..#.#'############ &hh   jackal (asleep) ............# ###..#&h2h  A jackal comes into view.&h&h&hh..J.Jwandering)h&h!&hjL==40.0)Sandblast&h&h' _The jackal barks!&hQM... ........# donslime the Digger ..%. ........## ##  Deep Elf .... ......... ..  Health: 15/15 ======================== ......####.....## .#  Magic: 7/8=====================--- ......#.......... ..#  AC: 2Str: 5 ......#........###.#  EV: 11Int: 19 [.....#........#...# #  SH: 0Dex: 15 ......#..........###...#  XL:  2 Next: 41% Place: Dungeon:1 &hN......#.........@*...h..  Noise: ==-------  Time: 440.5 (0.0) ......#........#.#**.###  c) +0 short sword ...............†.# .J#  Cast: Sandblast #####.#...####.#.# .# ....#.....# #.#... .. ....>#.#.## #...... ##  J   endoplasm (wandering) ###..#.#'############  h   jackal ............# ###..#......#A jackal comes into view. _The jackal barks!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)&h e... ........#&h /donslime the Digger ..%. ........## ##Deep Elf .... ......... ..Health: 15/15 ======================== ......####.....## .#Magic: 7/8=====================--- ......#.......... ..#AC: 2Str: 5 ......#........###.#EV: 11Int: 19 &h\ [.....#........#...# #SH: 0Dex: 15 ......#..........###...#XL:  2 Next: 41% Place: Dungeon:1 &h ......#.........@#...h..Noise: ==-------  Time: 440.5 (0.0) ......#........#.###.###c) +0 short sword ...............†.# .J#Cast: Sandblast #####.#...####.#.# .# ....#.....# #.#... .. ....>#.#.## #...... ##&h DJ   endoplasm ###..#.#'############h   jackal ............# ###..#......#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The blast of sand hits the endoplasm.  The endoplasm is heavily wounded.&hfE &hF &hF &hI &hI &hJ &h^R )Jh...K...K   kobold (wandering)&hvS 5-2.0 (1.5&h}Z &h^   &h_ RPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The blast of sand hits the endoplasm.  The endoplasm is heavily wounded. _A kobold comes into view. It is wielding a +0 whip.&h}... ........# donslime the Digger ..%. ........## ##  Deep Elf .... ......... ..  Health: 15/15 ======================== ......####.....## .#  Magic: 6/8==================------ &h......#.......... ..#  AC: 2Str: 5 ......#........###.#  EV: 11Int: 19 [.....#........#...# #  SH: 0Dex: 15 ......#..........###...#  XL:  2 Next: 41% Place: Dungeon:1 ......#.........@*Jh...K  Noise: =--------  Time: 442.0 (0.0) ......#........#.#...###  c) +0 short sword ...............†.# ..#  Cast: Sandblast #####.#...####.#.# .# ....#.....# #.#... .. ....>#.#.## #....&h=.. ##  J   endoplasm ###..#.#'############  h   jackal ............# K   kobold (wandering) ###..#......#The endoplasm is heavily wounded. _A kobold comes into view. It is wielding a +0 whip.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)&h$... ........# donslime the Digger ..%. ........## ##  Deep Elf .... ......... ..  Health: 15/15 ======================== ......####.....## .#  Magic: 6/8==================------ ......#.......... ..#  AC: 2Str: 5 ......#........###.#  EV: 11Int: 19 &h [.....#........#...# #  SH: 0Dex: 15 ......#..........###...#  XL:  2 Next: 41% Place: Dungeon:1 ......#.........@)Jh...K  Noise: =--------  Time: 442.0 (0.0) ......#........#.#...###  c) +0 short sword ...............†.# ..#  Cast: Sandblast #####.#...####.#.# .# ....#.....# #.#... .. ....>#.#.## #...... ##  J   endoplasm ###..#.#'############  h   jackal ............# K   kobold (wandering) ###..#......#&hA[40mAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!&h %. ........## ##  ......... .. #.....## .# ........ ..# ... [... # .....# .......@#.h...K ...### ... ..# &h N.## .#  ..> #...... ## h   jackal######K   kobold (wandering)&hTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (heavily wounded, 98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!  The kobold shouts!&hMU&hU&h_h....K.K&hD8=3.5 (1.5 _&hً&h... ........# donslime the Digger ..%. ........## ##  Deep Elf .... ......... ..  Health: 15/15 ======================== ......####.....## .#  Magic: 5/8===============--------- ......#.......... ..#  AC: 2Str: 5 ......#........###.#  EV: 11Int: 19 [.....#........#...# #  SH: 0Dex: 15 ......#..........###...#  XL:  2 Next: 48% Place: Dungeon:1 ......#.........@h....K.  Noise: ==-------  Time: 443.5 (0.0) ......#........#.#...###  c) &h+0 short sword ...............†.# ..#  Cast: Sandblast #####.#...####.#.# .# ....#.....# #.#... .. ....>#.#.## #...... ##  h   jackal ###..#.#'############  K   kobold ............# ###..#......#You kill the endoplasm! _The kobold shouts!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (77% to hit)&h... ........# donslime the Digger ..%. ........## ##  Deep Elf .... ......... ..  Health: 15/15 ======================== ......####.....## .#  Magic: 5/8===============--------- ......#.......... ..#  AC: 2Str: 5 ......#........###.#  EV: 11Int: 19 [.....#........#...# #  SH: 0Dex: 15 ......#..........###...#  XL:  2 Next: 48% Place: Dungeon:1 ......#.........@h....K.  Noise: ==-------  Time: 443.5 (0.0) ......#........#.#...###  c) &h+0 short sword ...............†.# ..#  Cast: Sandblast #####.#...####.#.# .# ....#.....# #.#... .. ....>#.#.## #...... ##  h   jackal ###..#.#'############  K   kobold ............# ###..#......#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (77% to hit)  The blast of sand hits the jackal!  You kill the jackal!&hE %. ........## ##  ......... .. #.....## .# &h........ ..# ... [... # .....# .......@)....K. ...### ...&h ..# .## .#  ..> #...... ## K   kobold###&h1fK..&hZ6===55-5.0 (1.5 _&hK... ........# donslime the Digger ..%. ........## ##  Deep Elf .... ......... ..  Health: 15/15 ======================== ......####.....## .#  Magic: 5/8===============--------- ......#.......... ..#  AC: 2Str: 5 ......#........###.#  EV: 11Int: 19 [.....#........#...# #  SH: 0Dex: 15 ......#..........###...#  XL:  2 Next: 55% Place: Dungeon:1 ......#.........@***K...  Noise: =--------  Time: 445.0 (0.0) ......#........#.#...###  c) [32&hMDm+0 short sword ...............†.# ..#  Cast: Sandblast #####.#...####.#.# .# ....#.....# #.#... .. ....>#.#.## #...... ##  K   kobold ###..#.#'############ ............# ###..#......#The blast of sand hits the jackal! _You kill the jackal!Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (77% to hit)&hK... ........# donslime the Digger ..%. ........## ##  Deep Elf .... ......... ..  Health: 15/15 ======================== ......####.....## .#  Magic: 5/8===============--------- ......#.......... ..#  AC: 2Str: 5 ......#........###.#  EV: 11Int: 19 [.....#........#...# #  SH: 0Dex: 15 ......#..........###...#  XL:  2 Next: 55% Place: Dungeon:1 ......#.........@)..K...  Noise: =--------  Time: 445.0 (0.0) ......#........#.#...###  c) &h"U+0 short sword ...............†.# ..#  Cast: Sandblast #####.#...####.#.# .# ....#.....# #.#... .. ....>#.#.## #...... ##  K   kobold ###..#.#'############ ............# ###..#......#Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (77% to hit)  The blast of sand hits the kobold.  You kill the kobold! %. ........## ##  ......... .. #.....## .# ........ ..# ... [... # .....#&hXW[37m .......@###)... ...### ... ..# .## .#  ..> #...... #####&h)..86.5 (1.5Sandblast _&hy &h  Spells (Memorise)TypeFailure Level  a - PasswallEarth10% 3  b - Stone ArrowConjuration/Earth 16% 3  c - Brom's Barrelling Boulder Conjuration/Earth 45% 4  d - Petrify&hm! Alchemy/Earth 54% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&hj&hm&he... ........#&hzdonslime the Digger ..%. ........## ##Deep Elf .... ......... ..Health: 15/15 ======================== ......####.....## .#Magic: 5/8&h===============--------- ......#.......... ..#AC: 2Str: 5 ......#........###.#EV: 11Int: 19 [.....#........#...# #SH: 0Dex: 15 ......#..........###...#XL:  2 Next: 58% Place: Dungeon:1 ......#.........@)..)...Noise: =--------  Time: 446.5 (0.0) ......#........#.#...###c) +0 short sword ...............†.# ..#&hgCast: Sandblast #####.#...####.#.# .# ....#.....# #.#... .. &hv ....>#.#.## #...... ## ###..#.#'############ ............# ###..#......#&h=Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (77% to hit)  The blast of sand hits the kobold. _You kill the kobold!&h&hCP  Okay, then.&h&hKD _&h o3&hx&hm: _&hW&h؊,&hsA6===&h&h97======&hB&hn&h g===&h&h5c8===&h&h_> .#  .%. ........## ##   ......... ..  ####.....## .#  #.......... ..#  #..###.#  .....#.#...# $#  #.###...#. #..@..)...# #.#.#...###. ..†.#?..#  .#...####.#.###.#  #.....# #.#... #..  >#.#.## #...... ### &h>[34m  ..#.#'############   #   ..#......#   &hKA,&hHF&h:} %. .## ## .. . ..  &h}.####.....## .#  #.......... ..#  #.###.# ### #.#...#..$# #.&h.###...#.# #..)..)...#  #........#.#@..###.  ........†.#?..#  ###.#...####.#.###.#  ..#.....# #.#... #.. >#.#.## #...... ### #..#.#'############  ..........#  #..##  #..#......#  Items here: ) †††.&hgK _&hr .. .. .. ..####.....## .##.......... ..#.....###.#.###....#...#..$......###...#.#......)..)...# ....#.#...###..† ###.#...####.#.### ..#.....# #.#... #..#&h #..#......#  &h,&h&h$-&h061.5 (15.0)&hd===-2.5 (16&ha&hb _h - a scroll labelled DIZIJ JYAPEG&hX  ..## ## . ......... ..  ####.....## .##  #.......... ..#.  #........###.#.###  #........#...#..$#  #..........###...#.# #..........)..)...#  ##.#.@.###.&h`  ............†.#...#  ##.#...####.#.###.#  .#.....# #.#... #..  .>#.#.## #...... ### #.#'############ .........#  ..#......#  ..#......#  &h0&h13.0)&h3&h&hW  .#   ..## ####  ......... ..  ####.....## .##  #.......... ..#.  #........###.#.###  #..#...#..$#  #.###...# #..........)..@...#  &hX #..#.#...###.# ...........†.#...#  #.#...####.#.###.#  #.....# #.#....#..  >#.#.## #...... ### .#.#'############ ......#  .#......#  &hY] &h#_ &4&h{b &he  Things that are here: _a +0 whip; a kobold corpse&hu 3&hx &h` g bS.  .#  ..#######  ......... ...  .####.....## #.##  .#.. ..#.  .#..###.#.###  .#..#...#..$#  .#....###.@.#.# .#..)..)...#  .#.#.#...###.# ..........†.#...# # .#...####.#.###.#  .....# #.#....#..  #.#.## #...... ### #.#'############ .......#  &h- &h $ _&h &h    bS.  .#  ..#######  ......... ...  ####.....####.##  #.. ..#.  &hb #.###.#.###  #.#...#..@#  #...###...#.# #...)..)...#  ##.#...###.#  .........†.#...# .# #...####.#.###.# # ....# #.#....#..  .#.## #...... ### .#'############ &h ,&h &h ,&h &ho d bS.........####### .. ... ####.....####.## #.......... ..#.###.#.###...#.....###..@#.#..)..)...# #.#...###.#... ......#   _You now have 95 gold pieces (gained 11).&hؖ ........# .####### . ...  ###.....####.## ## &hZ .......... ..#. .## .###.#.###.. .#...#...#.# ..###...#.# .&hǗ .)..)..@#  .#.#...### .†.#...# .# &h4 _ ####.#.###.# ##  ...# #.#....#..  #.## #...... ### #'############ &h  .....#  #  &h ,&hϡ &h)  bS.  #  .####### ......... ...  ##.....####.## ###  . ..#. ..## ###.#.###..  #...#...#.#  ###...# .)..)...##  #.#...###.#  ....†.#...# .#  ####.#.###.# ## ..# #.#....#..  .## #...... ### '############ #  &hs M  bS.  ####### ......... ... ##.....####.###### .. ..#. ..###.###.#.###.....##...#..###...#...)..)...## .......#.#...###.# #.&h ,&h &hDb 7M  bS.  ####### ......... ... ##.....####.###### .. ..#....#####.#.###@....##...#...#.########...#. .........)..)...## #&hH   bS.  #  #   ... &h 2 #.....####.######   ..#....###.#  ###.#.###.@...#  #...#...#.#####  ###...#.#  &hi )..)...##  #.#...###.#  †.#...# .#  .####.#.###.# ##  .# #.#....#..  ## #...... ###  &h ,&h &h&   bS.  #  #   ... &h R .....####.###### #   ..#....###.#  ###.#.###..@..#  #...#...#.#####  ###...#.#  &h )..)...##  #.#...###.#  †.#...# .# &h@  ####.#.###.# ##  # #.#....#..  #&h  #...... ###  &h ,&h &h}   bS.  #  # ###   ... ..  ####.###### .#   ..#....###.#  ###.#.###...@.#  #...#...#.#####  ###...#.#  )..)...##  #.#...###.#  †.#...# .#  &h I.#.###.# ##   #.#....#..   #...... ###  &h ,&h &hU   bS.  #  #&hV  ####   ... ...  ####.###### #.#   ..#....###.#  &hV ###.#.###....@#  #...#...#.#####  ###...#.# &h;W  )..)...##  #.#...###.#  &hW †.#...# .#  .#.###.# ##  #.#....#.. &h'X  #...... ###  &h^ ,&hc &h3 nM bS. ####### #####.. ... ...####.###### .. ..#....#####.#.###.....#...#...#.##### .....###...#.# &h ,&h &hr M bS. ################&h# .. ......^.....#####.###### .. ..#....#####.#.###..... ...#...#...#.#####  &hD ,&h &h" M bS. ###############.. ......^...@.#####.########.##.. ..#....### ...###.#.###.....#  #&h* &h^  bS. ...################.. ......^.....####.########@##.. ..#....###.# ###.#.###....&h^ # ##.#.###.# ##  &hf ,&h7l &hҤ l bS. ...################&h> .. ......^.....#####.########.##.. ..#....###@# ###.#.###.......#...#.####&h   #.#....#..  &hS ,&h/ &h h   bS. ....# .################ ... ......^.....# ####.########.## ... ..#....###.# &h ###.#.###...@.# .#...#...#.##### ...###...#.# .)..)...## &h #.#...###.# .†.#...# .# ###.#.###.# ##&h   #.#....#..   #...... ### &h ,&h &h'   bS. .# .#### . ......^.....# .####.########.## . ..#....###.# .###.#.###..@..# .#...#...#.##### .###...#.# .)..)...## .#.#...###.# .†.#...# .# #.#.###.# ## # #.#....#.. # #...... ### &h.,&h4&hk   bS. .# .# . ......^.....# #.....####.########.## . ..#....###.# .###.#.###.@...# .#...#...#.##### .###...#.# .)..)...## .#.#...###.# .†.#...# .# .####.#.###.# ## .# #.#....#.. # #...... ### &hsB&hF bS. .......# .################ ... ......^.....# ##.....####.########.## ......... ..#....###.# ###.#.###.....# .#...#...#@##### ...###...#.# .)..)...## #.#...###.# .†.#...# .# ####.#.###.# ## .# #.#....#..  # #...... ### '############  &hV bS. .......################.. ......^..... ##.....####.########.# ......... ..#....###.# ###.#.###.....#...#...#.#####..###...#@# )..)...##.#...###.##.&hl ....#  &h1,&hT&hB........# .################  ... ......^.....# ###.....####.########.## .......... ..#....###.# ###.#.###.....# .#...#...#.##### ...###...#.# .)..)..@## #.#...###.# .†.#...# .# ####.#.###.# ## .# #.#....#..  #.## #...... ### #'############  .....#  .# &h",&hW(&hu################  . ......^.....#  ##.....####.########.##  ......... ..#....###.#  ###.#.###.....#  #...#...#.#####  .###...#.#  )..)...##  #.#...###@#  †.#...#!..#  ####.#.###.#.###  # #.#....#..  .## #......#### '############  ....#  #  #  &hY ... ......^.....# ###.....####.########.## .......... ..#....###.# ###.#.###.....# .#...#...#.##### ...###...#.# .)..)...## #.#...###.# .†.#...#!@.# ####.#.###.#.### .# #.#....#..  #.## #......#### #'############  .....#  .# .# .# &h&h2d . ......^.....# #.....####.#.## #. ..#....###.# &h^#.###.#.###.....# #.#...#...#.##### #.###...#.# #.)..)...## #.#.#...###.# .†.#...#@..#&hu #...####.#.###.#.### .# #.#....#..# .#.## #......#### .#'# .# .# .# .# &h&h&h &h&h*&h&hZ  . ......^.....#  .....####.#.##  . ..#....###.#  .###.#.###.....#  .#...#...#.#####  .###...#.#  .)..)...##  .#.#...###.#  †.#...#.@.#  ...####.#.###.#.###  # #.#....#..#  #.## #......####  #'#  #  #  #  #  _b - 2 potions of magic (gained 1)&h]3&hvn&h{.################  ......... ......^.....#  ##.....####.########.##  . ..#....###.#  ###.#.###.....#  #...#...#.#####  ###...#.#  .)..)...##  #.#...###@#  ....†.#...#...#  ####.#.###.#.### ..# #.#....#..#  .## #......#### '############ #  #  #  &hU.#################  ......... ......^.....# ###.....####.########.## ... ..#....###.# .###.#.###.....# #...#...#.##### &h.###...#.# ...)..)..@## .#.#...###.# ......†.#...#...# .####.#.###.#.### ..# #.#....#..# #.## #......#### #'############ .# .# &h,&h&h8%] bS.  .#################  ......... ......^.....# ####.....####.########.## #... ..#....###.# #&hE&.###.#.###.....# ##...#...#.##### #..###..@#.# #&h&>...)..)...## #.#.#...###.# &h(8......†.#...#...# #...####.#.###.#.### ....# #.#....#..# .#.## #......#### #'############ .# &h8,&h?&hzV bS.  .#################  ......... ......^.....# .####.....####.########.## .#... ..#....###.# .#.###.#.###.....# .##...#.@.#.##### .#...###...#.# .#...)..)...## #.#.#...###.# ..........†.#...#...# #...####.#.###.#.### ....# #.#....#..# #.#.## #......#### #.#'############&h?} &hL,&h&h&  bS.  .#################  ......... ......^.....# .####.....####.########.## .#&hv.......#....###.# .#.###.#@###.....# .##...#...#.##### .#.###...#.# .#...)..)...## #&hݹ.#.#...###.# ..........†.#...#...# #.#...####.#.###.#.### &hJ)....# #.#....#..# >#.#.## #......#### &hG,&h&h   bS.  .# .################ &h ......... ......^.....# .####.....####.########.## .#............@#....###.# .#........###.#.###.....# .##...#...#.##### .#&h...###...#.# .#..........)..)...## #........#.#...###.# &h ............†.#...#...# #.#...####.#.###.#.### .#.....# #.#....#..# &h,&h&h=M bS.  ........############### . ................^.....###.....####@########.##.....#....###...###.#.###..... &h>R...#........#...#...#.#####  ..#...# ..#.##.#.###&hI,&hP&h     bS.  ........# &h%.################  ..........@.....^.....# .####.....####.########.## &h .#.............#....###.# .#.###.#.###.....# .##...#...#.##### .#&h...###...#.# .#....)..)...## #........#.#...###.# .............†.#...#...# &h˗,&h&hJ     . bS. . ........# .%. .# . ......^.....# .####.....####.#.## .#.............#....###.# .#........###.#.###.....# .#.#...#...#.##### .#.###...#.# .#.)..)...## .#.#.#...###.# .†.#...#...# &h{#+ ... ..bS. . ........# .%. .&h0\# . ......^.....# .####.....####.#.## &h.#.............#....###.# .#........###.#.###.....# [.....#........#...#...#.#####.#..........###...#.#&h b   bat (asleep).#....)..)...##.#.#.#...###.#.†.#...#...#&h$/Sandblast&h.1501.5 (37.0)&h[1,2.5 (38&h6&hw8&hY  donslime the Digger  Deep Elf  Health: 15/15 ======================== #+ Magic: 7/8=====================--- ... AC: 2Str: 5 ...bS. EV: 11Int: 19 ... ......*.# SH: 0Dex: 15 ..%. .......*################  XL:  2 Next: 58% Place: Dungeon:1 .... .......*@.......^.....#  Noise: ---------  Time: 502.5 (0.0) ......####.....####.########.##  c) +0 short sword ......#.............#....###.#  Cast: Sandblast ......#........###.#.#&hY##.....# [.....#........#...#...#.##### ......#..........###...#.#  b   bat (asleep) ......#..........)..)...## ......#........#.#...###.# ...............†.#...#...# _You now have 95 gold pieces (gained 11). _b - 2 potions of magic (gained 1)  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)&hO  donslime the Digger  Deep Elf  Health: 15/15 ======================== #+ Magic: 7/8=====================--- ... AC: 2Str: 5 ...bS. EV: 11Int: 19 ... ........# SH: 0Dex: 15 ..%. ........################  XL:  2 Next: 58% Place: Dungeon:1 .... ........@.......^.....#  Noise: ---------  Time: 502.5 (0.0) ......####.....####.########.##  c) +0 short sword ......#.............#....###.#  Cast: Sandblast ......#........###.#.###.....# [.....#........#...#...#.##### ......#..........###...#.# &h]Rh[39;49m b   bat (asleep) ......#..........)..)...## ......#........#.#...###.# ...............†.#...#...# Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat!  You kill the bat! #+ ... ....S. ......#.#%. .......####  .......#@.......^.....# #..#######.## .....# ....###..... [.....#.....#..)..)...&h@[.#†..&h2&h&h(ES..&h...S   ball python (constriction, wandering)&h{62=4.0 (1.5Sandblast _&h>&h&h #+####.S....... ..# J..%. .#. ........^.....#.####.....####.#.##.#.......#....###.#.#........###.#.###.....# .[.....#........#...#...#.#####.#..........###...#.#.#..........)..)...##.#........#.#...###.#.†.#...#...#&h# .SS)50Sandblast&h K _The ball python hisses angrily.&h  donslime the Digger  Deep Elf  Health: 15/15 ======================== ##+####&hA Magic: 6/8==================------ ....... AC: 2Str: 5 ....S..&hW EV: 11Int: 19 .... ......*.# SH: 0Dex: 15 &hJ..%. .......*################  XL:  2 Next: 62% Place: Dungeon:1 ..... .......@........^.....#  Noise: =--------  Time: 505.0 (0.0) .......####.....####.########.##  c) +0 short sword .......#.............#....###.#  Cast: Sandblast .......#........###.#.###.....# &h.[.....#........#...#...#.##### .......#..........###...#.#  S   ball python (constriction) .......#..........)..)...## .......#........#.#...###.# ................†.#...#...# _You kill the bat! _The ball python hisses angrily.  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (84% to hit)&hm6  donslime the Digger  Deep Elf  Health: 15/15 ======================== ##+#### Magic: 6/8==================------ ....... AC: 2Str: 5 ....S.. EV: 11Int: 19 .... ........# SH: 0&hhDex: 15 J..%. ........################  XL:  2 Next: 62% Place: Dungeon:1 ..... .......@........^.....#  Noise: =--------  Time: 505.0 (0.0) .......####.....####.########.##  c) +0 short sword .......#.............#....###.#  Cast: Sandblast .......#........###.#.###.....# .[.....#........#...#...#.##### .......#..........###...#.#  S   ball python (constriction) .......#..........)..)...## .......#........#.#...###.# ................†.#...#...# Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (84% to hit)  The blast of sand hits the ball python.  You kill the ball python!&h ##+#### ....... ....... ......#.#%. .......#########  .......^ ##.### ... ...[...................)..).......†&h0...&hg7===56.5 (1.5Sandblast _&h&h#&h\###+#####.# .# ..... .#J..%.################ .................^.....#.####.....####.########.##.#......#....###.# ........#.###.#.###.....#[.....#.#...#...#.#####.#...###...#.#&h.#...)..)...###.#.#...###.#&h&h 4-70&hf&h&hw####+#####.# .#....&h.#J..%.############## ..................^......####.....####.########.#.#.......#....###.#.......#.###.#.###.....#[.....##...#...#.#####.#..###...#.#.#...)..)...##&h^&h-@-8&h&h&hR3&hD&hB&h}Q===&hO&hH&htM8===&hq&h% #####+######.# #.#..... #..# J..%. ############### ...................^.....####.....####.########..#.............#....###........#..###.#.###.....[.....##...#...#.####.#.###...#.#&h& ,&h+ &h>d  #####+##### #.# #.# &h)e  ....... #..# #...J..%. ############## #...................^.. #..####.....####.########  #..#.............#....###  #..........#........###.#.###....&he   #....[.....##...#...#.### &hj ,&h3o &hu ,13.5 (5&hx &h| &hM~ &hS #####+##### #.........# #.#....... #.........##...J..%. #...############  #...................^..  #####.....####.#######  #.#.............#....##  #.#..###.#.###...#....[.....#........#...#...#.## .'..........#...###...#.#4.5 (1&h #####+##### #.........# #.#....... #.# # #...J..%. #.########### # #...................^. # #####.....####.###### # #.#.............#.... # #.#........###.#.###..  ###....[.....#........#...#...#.#  ..'..........#..........###...#.#  ###.#.)..)...## ===5&h Q#####+##### #.........# #.#....... #.# &hJ !## #...J..%. #.########## .# #...................^ .# #####.....####.##### .# #.#.............#.... .# #.#........###.#.###. .###....[.....#........#...#...# ...'..........#..........###...#. ####.#..........)..)..  ###.##.#...###.&h &h &6&h" &h &h?#####+##### #.........#. #.#....... #.# ### #...J..%..#&ha.######### ..# #................... ..# #####.....####.#### ..# #.#.............#... ..# #&hI.#........###.#.### ..###....[.....#........#...#...# ....'..........#..........###...# #####.#..........)..).. &h ###.#........#.#...## #...†.#...#.&h+&h--&7&h7&h& #####+######## #.#... #.# .. #.## #......%..#..# #.# #.####.....####..# #..#.......#.# #...#..###.#.&h.###....[.....#.#...#....'..........#.###...#..........#.)..) # ###..........#.#.#... # #.†.#...#&h&h&8&hF&h!9N #####+##########.# #...#.# # ..#.## #......%..#..# #.# #.####.....####..# #.#.......#.# #.#.###.#..###....[.....#.#...#.'.#.### .######.#.)..) .# ###.#.#.#... .# #.†.#...#9&hQ;&hdP #####+#######.........# ##.#...# [# .#..# .##### #......%..#..# #.# #.####.....####..# #.#.#.# #.#.###.#..###....[.....#.#...#.'.#.### #.######.#.)..) #.# ###.#.#.#... #.# #.†.#...&hn=20&ho&h2w&h B #####+##### ##########.........# ### (.#.........# .[# .........#.........# ##### #%@.#.........#####.# #................# #.####.....####..# #.#......# #..........#.###.####....[.....##...# ........'.#.### ##.######.#...)  #.# ####.#.#&h &h&1&h&h $ _Found a stone.&h8  #####+######.## #(.#.# ..[# #.#.#.##### #......@..#&h" ..# #.# #.####.....####.# #.#.# #.#.###..###....[.....#.#....'.#.#.######.#.) #.# ###.#.#.#&h/ &h3 &2&h3< &h@ T _You see here a quill talisman.&hh&htk&3&hs&hv* _i - a quill talisman&h &hq xEvoke which item? Talismans  i - a quill talisman [!] read|quaff|evoke[?] describe selected&hN i - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over &hhO the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 0&hO 1d2 Max 71d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak &hVQ 6____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {talisman}&hbEvoke which item? Talismans  i - a quill talisman [!] read|quaff|evoke[?] describe selected&h#&hAdonslime the DiggerDeep ElfHealth: 15/15 ========================Magic: 8/8========================#####+#####AC: 2Str: 5###########.........#EV: 11Int: 19 #### #(........#.........#SH: 0Dex: 15 ..[# #.........#.........#XL:  2 Next: 65% Place: Dungeon:1 ...##### #......@..#.........#### Noise: ---------  Time: 523.5 (0.0) .......# #....................... c) +0 short sword .......# #..........####.....#### Cast: Sandblast .......# #..........#............ .......# #..........#........###. .......###....[[3&h9;49m.....#........#...  .........'..........#..........##  ###.######..........#..........). #.# ###..........#........#.#. Aim: a ball python (84% to hit)  The blast of sand hits the ball python. _You kill the ball python! _Found a stone. _You see here a quill talisman. _i - a quill talisman&h  Okay, then. _&h&hxEvoke which item? Talismans  i - a quill talisman [!] read|quaff|evoke[?] describe selected&h_ &hbmdonslime the DiggerDeep Elf&h cHealth: 15/15 ========================Magic: 8/8========================#####+#####AC: 2Str: 5###########.........#EV: 11Int: 19 #### #(........#.........#SH: 0Dex: 15 ..[# #.........#.........#XL:  2 Next: 65% Place: Dungeon:1 ...##### #......@..#.........#### Noise: ---------  Time: 523.5 (0.0) &hcS.......# #....................... c) +0 short sword .......# #..........####.....#### Cast: Sandblast .......# #..........#............ .......# #..........#........###. .......###....[.....#........#...  .........'..........#..........##&hc  ###.######..........#..........). #.# ###..........#........#.#. The blast of sand hits the ball python. _You kill the ball python! _Found a stone. &hrd_You see here a quill talisman. _i - a quill talisman _Okay, then.&hh&hak24.5 (1 _&hko&ht&h1{A5.5 (2&h~&hw+6.5 (3&h&h&h(+7.5 (4&hO _You begin transforming. You continue transforming. x3Quill &hs&hJ[ _Sharp quills grow all over your body.&hJ&h #####+##### ###########.# ##### #(.#.#[# #.#.# ##### #...#...###.# #..............# #.####.....###&h;.# #.#....# #..........#.######....[.....##.. ..........'.#.# ####.######.#...)&hZ&h% _&h&h  #####+##### ###########.# ###### #(.#.#[# #.#.# ##### #...#..##.# #.............# #.####.....##.# #&hp.#....# #..........#.#####....[.....##. ...........'.#.&hu,&h&hR #####+##### #.## #(..@.....#.# #....[# #.........#.# #.....##### #.........#. #.# # #.# #.####..... #.# #.# #.# #.#. #&h{S.###....[.....#.# #.'.#&h[,&h`&hgX #####+ #.  # #(.@......#.  #....[# #.........#.  #.....##### #.........#.  #.# #  #.# #.####.....  #.# #.#  #.# #.#.  #.###....[.....#.  #.'.#&h,&hX&h #####+ # # #(@.......# #....[# #.........# #.....##### #.........# #.# # #.# #.####&hm #.# #.# #.# #.# #.###....[.....# #.'.#&h,&h"&h=) #####+ # # #@........# #....[# #.........# #.....##### #.........# #.# # #.# #.#### #.# #.# #.# #.# #.###....[.....# #.'.#&h-,&h1&hE7,&h:&hx #####+##############........####### #.........#.#....[# #.@.......#.#.....##### #.#.#.........# #.....#.# #.#####.&hy# #.#....#.# #.#.#.###....[.....#.#..'..........#.######.######.#. _e - 5 stones (gained 1)&h4&h&h#####+###############.........####### #.........#.#....[# #.........#.#.....##### #.#.#.........# #.....#.# #.#####.# #.#....#.# #.#.#.###....[.....#.#.&hW.'..........#.######.######.#. #.# ###.#.&hC,&h&h A#####+################......... ####### #.........#.# #....[# #.........#.# #.....##### #.#.# #.........# #..... #.# #.####.....# #.# #.#.... #.# #.#.# #.###....[.....#.# #.&h .'..........#. ######.######.#. #.# ###.#.##.# #....†&h,&h&hRUT#####+##### #.#  #.........#.# ....[# #.........#.# .....##### #.........#.# .# #.... .# #.####.....# .# #.#. .# #.#.# .###....[.....#.#. ..'.#..######.#.#.# ###.#.#.#.# #.†.&h5\,&hb&h "#####+##### #.#  #.........#.# [# #.........#.# ##### #.........#.## #....# #.####.....## #.#.# #.#.####....[.....#.#..'.#.#.######.#.&h)#.# ###.#.#.##.# #.†.#&h,&hߩ&hi#####+##### #.#  #.........#.# [# #.........#.........# ##### #.........#.## #....# #.####.....## #.#.# #.#.###.###....[.....#.#.'.#.#.######.#.).#.# ###.#.#.#.#.# #.†.#.&h.#####+##### #.#  #.........#.........# [# #.........#.........# ##### #.........#.## #....# #.####.....####.# #.#.# #.#.###.####....[.....#.#...#'.#.#.######.#.).#.# ###.#.#.#.#.# #.†.#.&hF&hus#####+##### #.........#  #.........#.........# [# #.........#...# ##### #.........#.## #....# #.####.....####.## #.#.## #.#.###.#.###....[.....#.#...#.'.#.###. #.######.#.)..) #.# ###.#.#.#. #.# #.†.#.&h} #####+##### ##.........#  #.........#...# # #.........#..# ##### #.........#.## #....# #.####.....####.## #.#.#.# #.#.###.#.####....[.....#.#...#.'.#.###. .######.#.)..). .# ###.#.#.#...# .# #.†.#...#&h,&h8&hI #####+#####  ###########.#  #.........#.&h#  #.........#.# #### #.........########## #...........................# #.####.....####.#### #.#.............#..# #..........#........###.#.#####....[.....#.#...#. .....'.#.###.. ######.&h#..)..).. # #####.#...#&h ,&h&h% #####+##### ###########.# #.........#.#  #.........#.# ### #.........########### #............................# #..........####.....####.##### #.#.............#...# #..........#........###.#.######....[.....#........#...#...# ....'..#..........###...# #####.#..)..)...&h),&h-&he #####+##### ###########.# #.........#.#  #.........#.# ## #.........########### .&hf# #............................^# #..........####.....####.##### .# #.#.............#.... .# #..........#........###.#.###. .###....[.....#........#...#...#. ...'.#.###...#&h #####+##### ###########.# #.........#.#  #.........#.# # #.........############ # #............................^. # #..........####.....####.###### # #.#.............#....# # #..........#........###.#.###. ###....[.....#.#...#...#.#47.5 (20.0)&hP##.#.#.#.#'&h======8.5 (1.0) _As you open the door, it creaks loudly!&hJ..............#.........#........&hE### #.# #.# #.# #.# #####'#####  ##....@....#  #.#.#  #.#.#  #.#.##  #...^.  #....####.....####.#  #.#.............#....#  #..#........###.#.###.....[.....#.#...#...#.#&h@B&h+G------9&hH=------&h&hE _Done exploring.&h'~ 6.&h݂ &hW D0&h &h& E _Done exploring.&hRead which item? Scrolls  h - a scroll labelled DIZIJ JYAPEG [!] read|quaff|evoke[?] describe selected&hd&hh&hCmdonslime the DiggerDeep Elf###Health: 15/15 ========================#.#Magic: 8/8========================#.#AC: 2Str: 5#.#EV: 11Int: 19#.#SH: 0Dex: 15#####'#####XL:  2 Next: 65% Place: Dungeon:1  ###########....@....#Noise: ---------  Time: 549.5 (0.0)  &hn#.........#.........#c) +0 short sword#.........#.........#Cast: Sandblast#.........#.........############ Quill #............................^..#..........####.....####.####### #..........#.............#....## #..........#........###.#.###...  ##....[.....#........#...#...#.##  _You begin transforming. You continue transforming. x3 _Sharp quills grow all over your body. _e - 5 stones (gained 1) _As you open the door, it creaks loudly! _Done exploring. _Done exploring.&hqL  This is a scroll of acquirement!&hz/  --more--&h#&h *Choose an item to acquire.  a - the +0 helmet of Amorality {rN++}b - a manual of Shapeshifting  c - an amulet of magic regeneration  d - 789 gold pieces (you have 95 gold) &h*H[!] acquire|examine items [a-d] select item for acquirement[Esc] exit&h21  a - the +0 helmet of Amorality {rN++}  c + an amulet of magic regeneration Acquire an amulet of magic regeneration? (y/N)&h&hkKdonslime the DiggerDeep Elf###Health: 15/15 ========================#.#Magic: 8/8========================#.#AC: 2Str: 5#.#EV: 11Int: 19#.#SH: 0Dex: 15#####'#####&hXL:  2 Next: 65% Place: Dungeon:1  ###########....@....#Noise: ---------  Time: 549.5 (0.0)  #.........#.........#c) +0 short sword#.........#.........#Cast: Sandblast#.........#.........############ Quill #............................^..#..........####.....####.####### #..........#.............#....## #..........#........###.#.###...  ##....[.....#........#...#...#.##  _Sharp quills grow all over your body. _e - 5 stones (gained 1) _As you open the door, it creaks loudly! _Done exploring. _Done exploring.  This is a scroll of acquirement!&h,50.5 (1&h&h?5 _Something appears at your feet!&h3&h&1&h&hS9 _h - an amulet of magic regeneration&h&hSPut on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of magic regeneration[?] describe selected [!] equip|wield|wear|put on&h#[tab] equip|unequip &h&h&hC9donslime the DiggerDeep Elf###Health: 15/15 ========================#.#Magic: 8/8========================#.#AC: 2Str: 5#.#EV: 11Int: 19#.#SH: 0Dex: 15#####'#####XL:  2 Next: 65% Place: Dungeon:1  ###########....@....#&hNoise: ---------  Time: 551.5 (0.0)  #.........#.........#c) +0 short sword#.........#.........#Cast: Sandblast#.........#.........############ Quill #............................^..#..........####.....####.####### #..........#.............#....## #..........#........###.#.###...  ##....[.....#........#...#...#.##  _As you open the door, it creaks loudly! _Done exploring. _Done exploring.  This is a scroll of acquirement! _Something appears at your feet! _h - an amulet of magic regeneration&hD&h&h&hf  You start putting on your amulet.&h+2.5 (1&hP&hy&h/+3.5 (2&h&h &h+4.5 (3&h&hZ&h+5.5 (4&h&hP &hj +6.5 (5&h&h% _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  h - an amulet of magic regeneration (worn)&h1&hj _The amulet throbs as it attunes itself to your body.&hW&hX&h\&hc&0&h&hx[ _Done exploring.&hI` ####.# #.# #.# #.# #####'##### ###########.........# #.........#.# #.#.&ha &# #.#.############# #............^... #...####.....####.######## #..#.............#....### #...#........###.#.###.... &hth #....[.....#........#...#...#.### '..........#..###...#.#&hh 27.5 (1 _&h m &hn &hadonslime the Digger###Deep Elf#.#Health: 15/15 ========================#.#Magic: 8/8========================#.#AC: 2Str: 5#.#EV: 11Int: 19#####'#####SH: 0Dex: 15 ###########.........#XL:  2 Next: 65% Place: Dungeon:1 #.........#.....@...#Noise: ---------  Time: 557.5 (0.0) #.........#.........#c) +0 short sword #.........#.........############# Cast: Sandblast #............................^... Quill #..........####.....####.######## #..........#.............#....### #...&hr.......#........###.#.###.... #....[.....#........#...#...#.### '..........#..........###...#.#You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  h - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body. _Done exploring.&h&h X&hB&h&h&h,&hi&h{&h!,&h#&h9&&h',&hw(&h*&h",,&h0-&h0&h1,&h3&h5&h7,&h8&h;&h<,&h >&h@&hwB,&hD&hJF&h1H,&hI&hK&hN,&hO&hQ&hS,&h>U&hW&hZ,&h\&h^Z  There is a stone staircase leading down here.&ht`&hb&hc% _&hd&hx2&hy&hʌ,&h͎&h _You climb downwards.  Found 7 gold pieces. Found a stone staircase leading up.  There is a stone staircase leading up here.&hN&h@WR...# ...### .....#####..#.#.....<..#.......... +.......... #..## #..@.$.....73.3 (15.8)&h X^ #..#. #.... Sandblast ....#l..#.##  ..... ##..... .....## ###.. l   frilled lizard (asleep) &hX7..... . ..... &h[&h_&hbe _A frilled lizard is nearby!&h.  donslime the Digger ...# Deep Elf ...### .  Health: 15/15 ======================== ....#####..  Magic: 7/8=====================--- #.#.....<..  AC: 2Str: 5 #..........  EV: 11Int: 19 +..........  SH: 0Dex: 15 #........##  XL:  2 Next: 65% Place: Dungeon:2 #..@.$.....  Noise: ---------  Time: 573.3 (0.0) #..*.....#.  c) +0 short sword&h]5 #...*......  Cast: Sandblast ....#l..#.##  Quill  ..... ##.....  .....## ###..  l   frilled lizard (asleep) ..... .  .....There is a stone staircase leading up here. _A frilled lizard is nearby!Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)&hq  donslime the Digger ...# Deep Elf ...### .  Health: 15/15 ======================== ....#####..  Magic: 7/8=====================--- #.#.....<..  AC: 2Str: 5 #..........  EV: 11Int: 19 +..........  SH: 0Dex: 15 #........##  XL:  2 Next: 65% Place: Dungeon:2 #..@.$.....  Noise: ---------  Time: 573.3 (0.0) #........#.  c) +0 short sword #..........  Cast: Sandbla&hNtst ....#l..#.##  Quill  ..... ##.....  .....## ###..  l   frilled lizard (asleep) ..... .  .....Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The blast of sand hits the frilled lizard!  You kill the frilled lizard! ...# ...### .  ....#####..  <..  ...  ...  .##  ...  #..#.....#.  #...#......  &htR....#...#.##  ..... ##..... .....## ###.. ..... . ..... &hv &h64...&he8===8=4.8 (1.5Sandblast _&hhj&h^l&hKJ&hPV...# .....### ......#####.#.#.....<.#.+.#.##..<@$.#.#.&h#.....#...#.##........##..........##. ###...... #......&h",&h(&h3...# .#...### .#....#####.#.#.....<.#.+.#.##..<.@......##.#..##.#.....#...#.##.#.##..... ......##. ###... S   adder (asleep)..... ## ....... S..-&hGB4 50  An adder comes into view.SS.-6.8 (2&hE&h-Jr _The adder hisses angrily. _You see here 7 gold pieces.&ht...#...#...### ...#####.#.....<.#............ +... #.#### #..<.$......# #.....@..#..# #...# .....#...#.##.# ..#..... . .....##. .###.S...... ## . .......... . . #. .S.7.8 (1Sandblast _&hd ...# ...  donslime the Digger #...### .....  Deep Elf #....#####.....  Health: 15/15 ======================== #.#.....<.....  Magic: 7/8=====================--- #............  AC: 2Str: 5 +............  EV: 11Int: 19 #........####  SH: 0Dex: 15 #..<.$......#  XL:  2 Next: 68% Place: Dungeon:2 #.....@..#..#  Noise: ---------  Time: 577.8 (0.0) #......*....#  c) +0 short sword .....#[40&hhm...#*##.#  Cast: Sandblast .......##...S. .  Quill  .....##. .###...  ..... ## . .....  S   adder ..... . ....  #. ....  _The adder hisses angrily. _You see here 7 gold pieces.  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (70% to hit)&h...#...donslime the Digger#...### .....Deep Elf#....#####.....Health: 15/15 ========================#.#.....<.....Magic: 7/8=====================---#............AC: 2Str: 5+............EV: 11Int: 19#........####SH: 0Dex: 15#..<.$......#XL:  2 Next: 68% Place: Dungeon:2#.....@..#..#Noise: ---------  Time: 577.8 (0.0)#......#....#c) +0 short sword.....#...####.#Cast: Sandblast.......##...S[37&hm. .Quill .....##. .###........ ## . .....S   adder..... . ....#. ....  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (70% to hit)  The blast of sand hits the adder.  The adder is lightly wounded.&h=U&hU&hVrGS..&hsl8====9.3 (1.5 _&hz&hA}&hq  ...# ...  donslime the Digger #...### .....  Deep Elf #....#####.....  Health: 15/15 ======================== #.#.....<.....  Magic: 7/8=====================--- #............  AC: 2Str: 5 +............  EV: 11Int: 19 #........####  SH: 0Dex: 15 #..<.$......#  XL:  2 Next: 68% Place: Dungeon:2 #.....@..#..#  Noise: =--------  Time: 579.3 (0.0) #......S....#  c) +0 short sword&h b .....#...#.##.#  Cast: Sandblast .......##..... .  Quill  .....##. .###...  ..... ## . .....  S   adder ..... . ....  #. .... The blast of sand hits the adder. _The adder is lightly wounded.  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 70% to hit)&hi ...# ...  donslime the Digger #...### .....  Deep Elf #....#####.....  Health: 15/15 ======================== #.#.....<.....  Magic: 7/8=====================--- #............  AC: 2Str: 5 +............  EV: 11Int: 19 #........####  SH: 0Dex: 15 #..<.$......#  XL:  2 Next: 68% Place: Dungeon:2 #.....@..#..#  Noise: =--------  Time: 579.3 (0.0) #......S....#  c) +0 short sword .....#[39;&h49m...#.##.#  Cast: Sandblast .......##..... .  Quill  .....##. .###...  ..... ## . .....  S   adder ..... . ....  #. .... Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 70% to hit)  The blast of sand hits the adder!  You kill the adder! ...# ...  #...### .....  #....#####.....  #.#.....<.....  #...  +.  #.##  #..[&h;40m#  #.  #......†....#  .....#  ..... .  .....##. . ..... ## . ..... ..... . .... #. .... &hkE&h"G...#...donslime the Digger#...### .....Deep Elf&hG #....#####.....Health: 15/15 ========================#.#.....<.....Magic: 7/8=====================---#............AC: 2&h!H<Str: 5+............EV: 12Int: 19#........####SH: 0Dex: 15#..<.$......#XL:  2 Next: 113% Place: Dungeon:2&hJR#.....@..#..#Noise: =--------  Time: 580.8 (1.5)#......†....#c) +0 short sword.....#...#.##.#Cast: Sandblast.......##..... .Quill .....##. .###........ ## . .......... . ....#. ....  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 70% to hit)  The blast of sand hits the adder! _You kill the adder!&h)KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin&hKe  Aim: an adder (lightly wounded, 70% to hit)  The blast of sand hits the adder! _You kill the adder!  You have reached level 3!&heW/  --more--&h)   &h Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? #&h 9/199---213 7%  _You feel clever. x2$&h`; ...# ### ........#####..... #.#.....<..... #... +..... #........#### #..<.@......# #........#..# #......†....# ...#.##.# .......##..... . .....##. .###... ..... ## . .......... . ....#. ....8===-10 _%&h9======-2.8 (2%&h> _You now have 102 gold pieces (gained 7).&&h&&hc Your spells (describe)&&hbTypeFailure Level  a + SandblastEarth&&h92% 1 Select a spell to describe[!]/[I] toggle spell headers(&hPower Damage Range Noise 38% 2d104 Almost silent)&hľ )&h )&h| donslime the Digger...#...Deep Elf#...### .....Health: 19/19 ========================#....#####.....Magic: 9/9========================#.#.....<.....AC: 2Str: 5#............EV: 12Int: 21+............SH: 0Dex: 15#........####XL:  3 Next:  7% Place: Dungeon:2)&h d#..<.@......#Noise: ---------  Time: 582.8 (0.0)#........#..#c) +0 short sword#......†....#Cast: Sandblast.....#...#.##.#Quill .......##..... ......##. .###........ ## . .......... . ....#. .... _You kill the adder!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You now have 102 gold pieces (gained 7).)&h; )&ho )&h@ )&h *&hA4*&h*&hW...#... #...###.. #....#####..... #.#.....<..... #....... +. ##### #..<........# #..#..# #*&h~n†....#......#...#.##.#..##..... .##. .###.. ..... ## . ..... ..... . ... .. #. .... *&h3,*&h*&hL5 #...### ..... #....##### #.#.....<........... +.#####<..............#†..........#...#.##..##..... .##.Quill ...*&hG{  #....##### #.#.....<........... +.#####<..............#†........#@..#.##..##............##. .###... ..Quill ....*&h~,*&h-*&h5 #.#.....<..... #....... +.... #........####. #..<........#... #........#..#....#......†....#.......#...#.##.#.......@##.......##...###.. ..... ###.# ..... ..... .# .... .. #.# .... *&he#............ +............ #........#### .. #..<........# ... #........#..# ....#......†....# .......#...#.##.# ..##....... .....##.@.###... ..... ###.# .......... .#  .. #.# ....  ..........*&hO2c#. +............ #........#### .. #..<........# ... #........#..# ....#......†....# .*&h2[#...#.##.# ..##. .....##..@###... *&h=3..... ###.# ..... ..... #.# .... .. #.# .... ...*&h3>...........*&h7>+7.8 (5*&hD*&hG+8.8 (6*&hK*&hO; _Found a stone staircase leading down.+&h]j......+&h+&h  +#####.. #..<........#. #........#..#.#......†....#...#...#.##......##..........##...###...  ###@# ..... #.#  .. Quill ......##.#.#+&h/+&h&K#####.. #..<......... #........#..#......†.......#...#.##......##........##...###...  ###.# ..... #@#  ..   ... .>......................##.#.###$..) ...+&hR+9.8 (1+&hY+&hB\,90.8 (2+&hf; _Found a dagger.,&hC&..,&hЙ,&hH,&h.. #..<......... #........#.#......†.....#...#.##..##.......##...###...  ###.# ..... #.#  ..  ..........# ....#.>...#.. .............,&h6{.....##.#.####.$..) ....#..(.# .#...,&h&0,&h,&hG+1.8 (1,&h`,&h'- _Found 2 poisoned darts..&hq.&h Spells (Memorise)TypeFailure Level  a - PasswallEarth9% 3b - Stone ArrowConjuration/Earth12% 3  c - Brom's Barrelling Boulder Conjuration/Earth 38% 4  d - PetrifyAlchemy/Earth 45% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7&hR% 7&h* 7&h/ .. #..<........#donslime the Digger... #........#..#7&h0 hDeep Elf....#......†....#Health: 19/19 ========================.......#...#.##.#Magic: 9/97&h0 *========================........##.......AC: 2Str: 5.....##...###...7&h!1 AEV: 12Int: 21..... ###.# .....SH: 0Dex: 157&h1 ..... #.# ....XL:  3 Next:  7% Place: Dungeon:2.. #@# ....Noise: ---------  Time: 591.8 (0.0)7&h$2 $..........#c) +0 short sword....#.>...#Cast: Sandblast.. .........7&h2 (Quill ................##.#.####.$..) ....#7&h$3 ..(.# .#...  Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You now have 102 gold pieces (gained 7). _Found a stone staircase leading down. 7&hL6 ._Found a dagger. _Found 2 poisoned darts.7&h@ 7&hB Memorise Stone Arrow, consuming 3 spell levels and leaving 4? Y - Yes  N - No8&h 8&h- .. #..<........#donslime the Digger... #........#..#Deep Elf....#......†....#Health: 19/19 ========================.......#...#.##.#Magic: 9/9========================........##.......AC: 2Str: 5.....##...###...EV: 12Int: 21..... ###.# .....SH: 0Dex: 15..... #.# ....XL:  3 Next:  7% Place: Dungeon:2.. #@# ....Noise: ---------  Time: 591.8 (0.0)..........#c) +0 short sword....#.>...#Cast: Sandblast.. .........[18&hp 2;38HQuill ................##.#.####.$..) ....#..(.# .#...  Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You now have 102 gold pieces (gained 7). _Found a stone staircase leading down. _Found a dagger. _Found 2 poisoned darts.8&h +2.8 (18&h 8&h y _This spell is extremely dangerous to cast!8&h +3.8 (28&h 8&h 8&h +4.8 (38&hJ 8&h A5.8 (48&h 8&h _You start memorising the spell. You continue memorising. x38&h8&h8&hc _You finish memorising. Spell assigned to 'b'.:&hj :&hm  Your spells (describe)TypeFailure Level  a + SandblastEarth2% 1 b - Stone ArrowConjuration/Earth12%3 Select a spell to describe[!]/[I] toggle spell headers;&hB Power Damage Range Noise 38% 2d104 Almost silent30% 3d8 4 Quiet!&h !&h!&h|.. #..<........#donslime the Digger... #........#..#Deep Elf....#......†....#Health: 19/19 ========================.......#...#.##.#Magic: 9/9========================........##.......AC: 2Str: 5.....##...###...EV: 12Int: 21..... ###.# .....SH: 0Dex: 15..... #.# ....XL:  3 Next:  7% Place: Dungeon:2.. #@# ....Noise: ---------  Time: 595.8 (0.0)..........#c) +0 short sword....#.>...#Cast: Sandblast.. .........[1!&hQ2;38HQuill ................##.#.####.$..) ....#..(.# .#... _Found a stone staircase leading down. _Found a dagger. _Found 2 poisoned darts. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.!&h!&h!&h!&hM` Your spells (describe)TypeFailure Level  a + SandblastEarth2% 1 b - Stone ArrowConjuration/Earth12%3 Select a spell to describe[!]/[I] toggle spell headers!&h @!&hI!&hT<.. #..<........#donslime the Digger... #........#..#Deep Elf!&hV....#......†....#Health: 19/19 ========================.......#...#.##.#Magic: 9/9========================........##.......AC: 2Str: 5.....##...###...EV: 12Int: 21..... ###.# .....SH: 0!&hYmDex: 15..... #.# ....XL:  3 Next:  7% Place: Dungeon:2.. #@# ....Noise: ---------  Time: 595.8 (0.0)..........#c) +0 short sword....#.>...#Cast: Sandblast.. .........Quill ................##.#.####.$..) ....#!&hdZ$..(.# .#... _Found a stone staircase leading down. _Found a dagger. _Found 2 poisoned darts. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.!&h`!&hc!&hi!&hNl!&h=.!&h&!&hc . #........#.†.....#...#.##.##.......##...###.... ###.# ........ #.# #.... .....###.#......!&hf> .......@..# #.>.(...............#.... . ....!&hn!&hn% _!&hu!&h ....#†....# .......#...#.##.# ........##....... .....##...###.... ..... ###.# ..... ..... #.# #..... .....###.#.......!&h ...........#  ....#.@...#(...........J.....##.#.####.$..) ......(.# .#...J   endoplasm (asleep)... . ..... ....#!&h!&h:+6.8 (1!&h+7.8 (2!&hq!&hs _An endoplasm comes into view. _There is a stone staircase leading down here.!&h'!&h<+1 Your spells (describe)TypeFailure Level  a + SandblastEarth2% 1 b - Stone ArrowConjuration/Earth12%!&h+3 Select a spell to describe[!]/[I] toggle spell headers!&h!&hX!&h....#......†....#donslime the Digger.......#...#.##.#Deep Elf........##.......!&hgNHealth: 19/19 ========================.....##...###....Magic: 9/9========================..... ###.# .....AC: 2Str: 5..... #.# #.....EV: 12!&h?3Int: 21.....###.#.......SH: 0Dex: 15...........#XL:  3 Next:  7% Place: Dungeon:2....#.@...#Noise: ---------  Time: 597.8 (0.0)...(...........c) +0 short swordJ...............!&hCast: Sandblast......##.#.####.Quill ..$..) ....#...(.# .#...J   endoplasm (asleep)!&h\..... . ......... ....# _Found 2 poisoned darts. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _An endoplasm comes into view. _There is a stone staircase leading down here.!&h!4!&h)!&h2!&he  ....#......†....#  donslime the Digger .......#...#.##.#  Deep Elf ........##.......  Health: 19/19 ======================== .....##...###....  Magic: 8/9=====================--- !&h ..... ###.# .....  AC: 2Str: 5 ..... #.# #.....  EV: 12Int: 21 .....###.#.......  SH: 0Dex: 15 ...........#  XL:  3 Next:  7% Place: Dungeon:2 ....#.@...#  Noise: ---------  Time: 597.8 (0.0) ...(...........  c) +0 short sword J...............  Cast: Sandblast ......##.#.####.  Quill  ..$..) ....#  ...(.# .#...  J   endoplasm (asleep)[1!&hf j5;9H ..... . ....  ..... ....#  _An endoplasm comes into view. _There is a stone staircase leading down here.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!&hY !&h2f ....#......†....#donslime the Digger.......#...#.##.#Deep Elf!&hf l........##.......Health: 19/19 ========================.....##...###....!&hg ZMagic: 9/9========================..... ###.# .....AC: 2!&h&j Str: 5..... #.# #.....EV: 12Int: 21.....###.#.......SH: 0Dex: 15...........#XL:  3 Next:  7% Place: Dungeon:2....#.@...#Noise: ---------  Time: 597.8 (0.0)...(...........c) +0 short swordJ...............Cast: Sandblast......##.#.####.Quill ..$..) ....#...(.# .#...J   endoplasm (asleep)..... . ......... ....# _An endoplasm comes into view. _There is a stone staircase leading down here.  Aiming: [4!&hwj I0mSandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!&hr :Okay, then.!&hu !&h~ !&hG . _!&h/ .......#...#.##.# ........##....... .....##...###.... ..... ###.# ..... ...... #.# #..... ......###.#..............# #.>...#......(..@........J.....##.#.####.$..) ....# ..(.# .#...... . ....#. ....## ...#!&h!&hG28.8 (1 _!&h!&h!&h6 .......#...#.##.#  donslime the Digger ........##.......  Deep Elf .....##...###....  Health: 19/19 ======================== ..... ###.# .....  Magic: 8/9=====================--- !&h...... #.# #.....  AC: 2Str: 5 ......###.#.......  EV: 12Int: 21 ............#  SH: 0!&hDex: 15 ......#.>...#..  XL:  3 Next:  7% Place: Dungeon:2 ....(..@........  Noise: ---------  Time: 598.8 (0.0)!&h; .J...............  c) +0 short sword .......##.#.####.  Cast: Sandblast !&h1...$..) ....#  Quill  ....(.# .#...  ...... . ....#  J   endoplasm (asleep) ...... ....#  .....# ...# Shift-Dir - straight line _Okay, then.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!&hy !&hǐ .......#...#.##.#donslime the Digger........##.......Deep Elf.....##...###....Health: 19/19 ========================..... ###.# .....Magic: 9/9========================!&h ...... #.# #.....AC: 2Str: 5......###.#.......EV: 12Int: 21............#SH: 0Dex: 15......#.>...#..!&hO XL:  3 Next:  7% Place: Dungeon:2....(..@........Noise: ---------  Time: 598.8 (0.0).J...............c) +0 short sword!&h$ .......##.#.####.Cast: Sandblast...$..) ....#Quill ....(.# .#...!&h ...... . ....#J   endoplasm (asleep)...... ....#.....# ...#Shift-Dir - straight line _Okay, then.!&hޖ YAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!&hE :Okay, then.!&h !&hh !&h . _!&h ..##.............##...###....j.....####.# .......... #.# #.........###.#................# ..#.>...#..(...........J.....##.#.####.$..).....# !....(.##.#...... ......#K...... .....#j   gnoll (asleep)# ?....#J   endoplasm (asleep) K   kobold (missile, asleep)!&hs6 _Okay, then.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  A gnoll and a kobold come into view.!&h!&hШ+9.8 (1!&hY!&hJ _Found 2 potions of magic and a scroll of acquirement.!&hh .##.#......##...###.....j.....####.# ......# #.# #......###.#........#.#.>...#...(..J..##.#.####..$..).....#.!....(.##.#..... ......#.K......# .....#.## ?....##.....# ...!&hl !&hm !&hQnThe kobold shouts!!&hCp!&hU!&h:.!&h߇J!&hK!&h%.!&hÉJ!&h]wander!&h ing)!&hg!&h,Ug   goblin (wandering!&hŌ )!&hbiK   kobold (missile)!&h!&hw!&h==!&h 600!&h&!&h !&h{!&hO_A goblin comes into view. It is wielding a +0 club.!&hW!&h-2 Q.##. #......##...###.... .j.....####.# ..... .!&hQ3 o# #.# #..... .###.#. .......# .!&h&4 #.>...#.. ......(. . ..J......##.#.####. .....$..).....# !&h^5 .!....(.##.#... ..K...... ......#.# .....# .## ?....# #..g..# ... !&h?J n!&hp K J.K.#.....# ...  A bat comes into view.--1!&hx F _The bat moves out of view.!&hnn.##. #......##...###.... .j.....####.# ..... ..# #.###..... ..###.#....... ......# .#.>...#.. ......(. . .J.##.#.####. .....$..).....# .!.K..(.##.#...#.. ......#.# .....# K   kobold (missile).## ?....##.[39;!&h oE49m....# ...K.===--2!&h}!&hC .##. #......##...###.... .j.....####.# ..... ........# #.###..... ........###.#....... ..# ..#.>...#.......(. . .J.!&hF .##.#.####. ....K$..).....# .!....(.##.#...# ......... ......#........# .....# .......## ?....##.....# .....!&hG !&hY m.K3!&h\[ !&hS.#...#.##.#  ........##....... #......##...###.... .j.....####.# ..... .# #.###..... .###.#.....................# ...#.>...#......( ............ .J.......##.#.####......K..).....# .!....(.##.#...#........# ........#..###?....!&hUW~##.....# .....!&hn0[(((((!&h!&h d.....b   bat (wandering)bK   kobold (missile)8--=4!&hlZ _The kobold throws a stone. The stone hits you.!&hRA~....#......†....# .!&hSBw#...#.##.## ........##....#......##...###..... .j.....####.# ..... ........# #.###..... ........###.#.............# .. ........#.>.@.#.... ......(.............J.......##.#.####.#.....K..).....# #!&hE.!....(.##.#...# K   kobold (missile)................#....b...#.......#..###?....#!&hdI!&h]TK$!&hw_.-5!&h+r!&h2 s... #..#..# ....#......†....# .#...#.##.### ..##.....!&hs #......##...###..j.....####.# ..............# #.###.......###.#.....................@# .. .!&h K.#.>...#.... ......(..... .................... .J....K..##.#.####.#.....$..).....# #.!....(.##.#...!&hx #................#....b...#.......#!&h !&h " N(((((((!&h N@......!&h .=6!&hú !&h m _The kobold throws a stone. The stone barely misses you.!&h|.. #..<..# ... #..#..# !&hf....#......†....# .#...#.##.#### ..##...[39;49m..!&h#......##...###..j.....####.# ...# #.###.!&h .###.#.@.............#.........#.>...#.............(...............................J....K..##.#.####.###.....$..).....# ##.!....(.##.#!&hx...#.........!&hF!&h.K   kobold (missile)K!&h.-7!&h_!&h9!&hm... #........#..# ....#......†....# .......#...#.##.#####.#...........  #......##...###.  !&hn.j.....####.# #.  ... #.###.  .###.#...  ......#!&hn.#.>...#.  ......(.........  !&hco..........  .J.##.#.####.####!&hoP.....$.K).....# ##  .!....(.##.#...#!&hq  ...................b...#!&h!&hHg9==-8!&h!&h"&hY "&h! &9"&h ( "&hY* "&hd"&hf'10"&hKn"&ho"&hW"&h&1"&h!"&h#"&h "&h C==2"&hq" "&h$ "&hzK"&h6TKK   kobold (missile)"&h9Y:3Sandblast"&ha"&hd"&h  ... #........#..#  donslime the Digger  ....#......†....#  Deep Elf  .......#...#.##.#####  Health: 19/19 ========================  ........##...........  Magic: 8/9=====================---  #......##...###........  AC: 2Str: 5  .j.....####.# #........  EV: 12Int: 21 "&h ........# #.###........  SH: 0Dex: 15  ........###.#..........  XL:  3 Next:  7% Place: Dungeon:2  ..............#@.......  Noise: ---------  Time: 613.8 (0.0)  ........#.>...#*.......  c) +0 short sword  ......(.......*........  Cast: Sandblast  .............K.........  Quill  .J.......##.#.####.####  .....$.K).....# ##  K   kobold (missile) "&h .!....(.##.#...#  ................#  ....b...#.......# _The kobold throws a stone. The stone hits you. _The kobold throws a stone. The stone barely misses you.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (77% to hit)"&hI ... #........#..#donslime the Digger....#......†....#Deep Elf.......#...#.##.#####Health: 19/19 ========================........##...........Magic: 8/9=====================---#......##...###........AC: 2Str: 5  .j.....####.# #........EV: 12Int: 21  ........# #.###........SH: 0"&hIcDex: 15  ........###.#..........XL:  3 Next:  7% Place: Dungeon:2  ..............#@.......Noise: ---------  Time: 613.8 (0.0)  ........#.>...##.......c) +0 short sword......(.......#........Cast: Sandblast  .............#........."&hKQuill .J.......##.######.####.....$.K).....# ##K   kobold (missile).!....(.##.#...#................#....b...#.......# _The kobold throws a stone. The stone hits you. _The kobold throws a stone. The stone barely misses you.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (77% to hit)"&h1The stone barely misses you.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (77% to hit)  The blast of sand misses the kobold."&h,PK..."&h l9====5.3 (1.5 _"&hz"&h"&h  You closely miss the kobold. The kobold is struck by your quills."&h,60"&h2"&hT _The kobold closely misses you."&hlJ"&h L&7"&h5V"&h ZW _The kobold completely misses you."&h 7---8 _The kobold hits you with a +0 club."&h"&heD===9"&hӒ"&hS _The kobold barely misses you."&h 20 _The kobold barely misses you."&h\ "&h a6----1"&h "&h( 9 _The kobold hits you with a +0 club."&h(y2ompletely misses you.The kobold hits you with a +0 club. _The kobold barely misses you. _The kobold hits you with a +0 club. _The kobold closely misses you."&h"&h"&hM3"&h"&h "&h"&hB3_The kobold completely misses you."&h"&hg"&h>&4"&h"&h#S _The kobold barely misses you."&hMC "&hC @-5"&hTI "&h2K S _The kobold barely misses you."&h "&hd T7=6"&hK "&h S _The kobold barely misses you."&h w13-----7"&h"&hd _The kobold closely misses you.ompletely misses you.bar _The kobold hits you with a +0 club. "&hi "&hn0---------8 "&h "&h9 _The kobold hits you with a +0 club. "&h$W "&hX~6/19 ---------9 "&h]` "&hb`bar _The kobold hits you with a +0 club. "&h "&h>a7=----30 "&h "&hS!L _The kobold hits you with a +0 club.but does no damage. "&h ... #........#..#  donslime the Digger  ....#......†....#  Deep Elf  .......#...#.##.#####  Health: 7/19========----------------  ........##...........  Magic: 8/9=====================---  #......##...###........  AC: 2Str: 5  .j.....####.# #........  EV: 12Int: 21  ........# #.###........  SH: 0Dex: 15  ........###.#..........  XL:  3 Next:  7% Place: Dungeon:2  ..............#@.......  Noise: =--------  Time: 630.3 (0.0)  ........#.>...#K.......  c) +0 short sword  ......(................  [33 "&hmCast: Sandblast  .......................  Quill  .J.......##.#.####.####  .....$.K).....# ##  K   kobold (missile)  .!....(.##.#...#  ................#  ....b...#.......# _The kobold hits you but does no damage.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 77%to hit) "&h@ ... #........#..#  donslime the Digger  ....#......†....#  Deep Elf  .......#...#.##.#####  Health: 7/19========----------------  ........##...........  Magic: 8/9=====================---  #......##...###........  AC: 2 "&hDStr: 5  .j.....####.# #........  EV: 12Int: 21  ........# #.###........  SH: 0Dex: 15  ........###.#..........  XL:  3 Next:  7% Place: Dungeon:2  ..............#@.......  Noise: =--------  Time: 630.3 (0.0)  ........#.>...#K.......  c) +0 short sword  ......(................  Cast: Sandblast  .......................  Quill  .J.......##.#.####.####  .....$.K).....# ##  K   kobold (missile)  .!....(.##.#...#  ................#  ....b...#.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line "&hGAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 77%to hit)  The blast of sand hits the kobold!  You kill the kobold! "&hMJ ...   †....#  .##.#####  .........  ...   "&hL ...   ...  ...  ...  >...#).......  (...  ...  ###  .....$.K).....# ##  .!....(.##.#..  ..   "&h "&h9===81.8 (1.5Sandblast  "&h_ "&h "&hG "&h 4 "&h  "&h n "&h  "&h 98 "&ht 2== "&h+  "&hQ R=== "&h  "&hM , "&h  "&hN  "&h  "&h  "&h 9=== "&h  "&h , "&h)  "&h , "&hE  "&h P= "&h  "&h S10/19 "&h )= "&h  "&hD , "&h  "&h , "&h}  "&h , "&h  "&h u1== "&h*  "&hD , "&h  "&h , "&h@  "&h , "&h  "&h v2=== "&h "&h1, "&h "&h Q== "&h  "&h"j3= "&h "&h, "&h" "&hJ, "&h "&h, "&h( "&h14== "&h( "&hm!, "&h" "&hf&B "&h(, "&hM* "&h_,5== "&h- "&h0, "&h1 "&h5, "&h6 "&h8, "&h5: "&hK<P= "&h= "&h@c6== "&hB "&hD, "&hE "&h+H, "&hwI "&hL, "&hM "&hP "&hQj7=== "&hR "&h U, "&h=V "&hTX, "&hY "&h\, "&hs] "&h_8== "&hPa "&hc, "&he "&hBg, "&hh "&h+k, "&hl "&hToP= "&hp "&hxh - _You start resting. "&h081.8 (50.0) "&h߯9==-2.8 (51 "&hr" _HP restored."&hM  You are covered in sharp quills. Your movement speed is average.  Your attack delay is about 1.0."&h˄ "&h "&h  Your damage rating with your +0 short sword is about 5 (Base 5 x 112% (Dex) x _100% (Skill))."&h^ "&h Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display d"&h? iagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes"&hz+ ... #........#..#donslime the Digger....#......†....#Deep Elf.......#...#.##.#####Health: 19/19 ========================........##...........Magic: 9/9========================#......##...###........AC: 2Str: 5  .j.....####.# #........EV: 12Int: 21  ........# #.###........SH: 0Dex: 15  ........###.#..........XL:  3 Next:  8% Place: Dungeon:2  ..............#@.......Noise: ---------  Time: 682.8 (0.0)  ........#.>...#).......c) +0 short sword......(................Cast: Sandblast......................."&hi,o[32mQuill .J.......##.#.####.####.....$.K).....# ##.!....(.##.#...#................#....b...#.......# _You start resting. _HP restored.  You are covered in sharp quills. Your movement speed is average.  Your attack delay is about 1.0.  Your damage rating with your +0 short sword is about 5 (Base 5 x 112% (Dex) x _100% (Skill))."&h-3"&h5"&h;"&h[="&hP "&h S |Evoke which item? Talismans  i - a quill talisman (active) [!] quaff|evoke[?] describe selected"&hi - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. "&h____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 0 1d2 "&hG!Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. "&h]You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {talisman}$"&h Evoke which item? Talismans  i - a quill talisman (active) [!] quaff|evoke[?] describe selected$"&h $"&h&  ... #........#..#donslime the Digger....#......†....#Deep Elf.......#...#.##.#####Health: 19/19 ========================........##...........Magic: 9/9========================#......##...###........AC: 2Str: 5  .j.....####.# #........EV: 12Int: 21  ........# #.###........SH: 0Dex: 15  ........###.#..........XL:  3 Next:  8% Place: Dungeon:2  ..............#@.......Noise: ---------  Time: 682.8 (0.0)  ........#.>...#).......c) +0 short sword......(................Cast: Sandblast.......................[40$"&h< mQuill .J.......##.#.####.####.....$.K).....# ##.!....(.##.#...#................#....b...#.......# _You start resting. _HP restored.  You are covered in sharp quills. Your movement speed is average.  Your attack delay is about 1.0.  Your damage rating with your +0 short sword is about 5 (Base 5 x 112% (Dex) x _100% (Skill)).  Okay, then. _%"&h %"&h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i + Spellcasting 3.2   2.4  +3          %"&h  b - Unarmed Combat   0.0   1.4  -2   j * Conjurations   1.8   1.7  +1   c - Throwing   0.0   1.0   0   k + Alchemy0.6   0.8  +1       l * Earth Magic   3.7   3.4  +1   d - Short Blades   0.0   1.0   0       e - Ranged Weapons   0.0   0.6  +3   m - Shapeshifting   0.0   1.0   0      %"&h3 [41G     f - Armour   0.0   1.4  -2      g + Dodging2.7   2.1  +2      h + Stealth2.9   1.8  +3                          %"&h                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&"&h- > m + Shapeshifting 0.0+"&h  k * Alchemy   0.6,"&h@q,"&h,"&h;( ... #........#..#donslime the Digger....#......†....#Deep Elf.......#...#.##.#####Health: 19/19 ========================........##...........Magic: 9/9========================#......##...###........AC: 2,"&hÆStr: 5  .j.....####.# #........EV: 12Int: 21  ........# #.###........SH: 0Dex: 15  ........###.#..........,"&hmPXL:  3 Next:  8% Place: Dungeon:2  ..............#@.......Noise: ---------  Time: 682.8 (0.0)  ........#.>...#).......c) +0 short sword......(................Cast: Sandblast.......................Quill .J.......##.#.####.####.....$.K).....# ##.!....(.##.#...#................#....b...#.......# _HP restored.  You are covered in sharp quills. Your movement speed is average.  Your attack delay is about 1.0.  Your damage rating with your +0 short sword is about 5 (Base 5 x 112% (Dex) x _100% (Skill)). _Okay, then.,"&h ,"&h,"&h.,"&h,"&h:r J,"&h"  .†.....#...#.##.#####.##...........  #......##...###.j##.# .......# #.####.#........#.#.>(..................##.Quill ..##...  .......####?....# _,"&h} <  e - 9 stones (gained 4),"&h ,"&h ,"&h   .......#...#.##.##### ..##...........###...###. .j.....####.# #. ........# #.###. .###.#... .......#.. .#.>...#). (........ ....... .J##.#.####.#### .....$.K).....# ##  .!....(.##.#...#  ..............# ....b...#.......# .......####?....# # ..... _You see here a +0 club.,"&h;  ..##...........###...###........ .j.....####.# #........ ........# #.###.. ..###.#.... .......#.. #.>...#). (......... .......,"&h<  .J##.#.####.#### .....$.K).....# ##  .!....(.##.#...#  ................# ....b...#.......#,"&h<  .......####?....# # #...... ,"&hC ,,"&hL ,"&h  #......##...###.j##.# #..,"&hj .......# #.###...###.#...........#.#.>...#)(..........,"&h ..J.......##.#@####.####....$..).....# ## ,"&h !....(.##.#...# ...............#..##.###,"&hl O####..#..,"&hq ,,"&h ,"&h / .j.....####.# #. ........# #.###.. ,"&h; .###.#.... .......#..,"&h  ........#.>...#). ......(................,"&h. , ....................... .J##.#.####.####,"&h > .....$..)...@.# ##  .!....(.##.#...#  ................#,"&h  ....b...#.# .......####?....#,"&h  # #...... ###..#..,"&h  ......,"&h- ,,"&h,"&h ;.......# #.##..###.#................#........#.>...#)....,"&h;.(..........................J.......##.#.####.####,"&h*< ....$..).....## ## !....(.##.#@..# ...............#b...#..,"&h<...####?#.....# #......# ###.,"&h#=n.#... .......##.....,"&hJ,,"&h,T,"&h .###.#.. ..............#.. ........#.>...#). ......(......... .............. .J.......##.#.####.#### .....$..).....## ##  .!....(.##.#...##  ...........@....# #.# .......####?....# # #......#,"&hْ` ###..#... ....... ##..... #..,"&h>,"&h6,"&hDbb   bat (wandering),"&hަ,"&h<,"&h   ....b..........  ........#.>...#).,"&hXK  ......(.........  ...............,"&h0  ...##.#.# ,"&h: .....$..).....## ##  .!....(.##.#...##  ...........@....#  ........#.......#  .......####?....# ,"&hb  #......#  ###..#...  ....... ,"&hV ##.....  #.. -"&h.8   -"&h8....b..........  ........#.>...#).  -"&h......(.........  ............... -"&hnr ...##.#.#  -"&h.....$..).....## ##  .!....(.##.#...##  -"&h ...........@....#  ........#.......#  .......####?....# -"&hZ  #......#  ###..#... -"&h.......  ##.... -"&h;7#.. -"&h[,90.8 (8-"&ha-"&h)p _A bat is nearby!."&hu   ....b..........  ........#.>...#).  ."&h......(.........  ...............  ...##.#.#  .....$..).....## ##  .!....(.##.#...##  ...........@....#  ........#.......#  .......####?....#   #......#  ###..#...  .......  ##..... ."&h9 #.. ."&ha!u   ....b..........  ........#.>...#).  ......(.........  ................"&h"E  ...##.#.#  .....$..).....## ##  .!....(.##.#...##  ...........@....#  ........#.......#  .......####?....#   #......#  ###..#... .......  ."&h"##.... #.. ."&h(."&h*."&hd/."&ht1Z _A bat is nearby!0"&hM b.........#....#.>...#)....(......................J.......##.#.####.####....$..).....## ## !....(.##.#...## ...................#...####?#.....# #......# ###..#... ............1.8 (1 _0"&h2V ....#.>...#).(................J.......##.#.####.####....$..).....## ## !....(.##.#...## ...................######.....# #......# ###..#... .......#..23.8 (2 _j - a scroll of acquirement1"&hu 1"&hPx |Read which item? Scrolls  j - a scroll of acquirement [!] read|quaff|evoke[?] describe selected2"&hI 2"&hO 2"&hW >........#.>...#).......donslime the Digger......(................Deep Elf.......................Health: 19/19 ========================.J.......##.#.####.####Magic: 9/92"&hX ========================.....$..).....## ##AC: 2Str: 5.!....(.##.#...##EV: 12Int: 21................#2"&huX zSH: 0Dex: 15........#.......#XL:  3 Next:  8% Place: Dungeon:2.......####@....#Noise: ---------  Time: 693.8 (0.0)#.....# #......#c) +0 short sword2"&h?Z ###..#...Cast: Sandblast.......Quill ##.....#........ _Okay, then.e - 9 stones (gained 4) _You see here a +0 club. _A bat is nearby! _A bat is nearby! _j - a scroll of acquirement2"&h_ 2"&ha Choose an item to acquire.  a - the ring "Asitaden" {rPois rN+ rCorr Int-2 Stlth+}b - a book of the Spheres  c - a +4 quick blade of venomd - 1166 gold pieces (you have 102 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit;"&h  a - the ring "Asitaden" {rPois rN+ rCorr Int-2 Stlth+}  b - a book of the Spheres<"&hC yacquire|examineexamine item="&hU A book of the Spheres. A book containing a well-rounded collection of sphere-related spells. Its final pages begin to describe a spell titled 'Summon Orb of Zot', but sadly, the remainder of the book has been completely vaporised. You acquired it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Brom's Barrelling Boulder Conjuration/Earth 4 yes  b - Iskenderun's BattlesphereConjuration/Forgecraft4no  c - FireballConjuration/Fire5no  d - Conjure Ball LightningConjuration/Air6no  e - Orb of DestructionConjuration7noD"&h?Choose an item to acquire.  a - the ring "Asitaden" {rPois rN+ rCorr Int-2 Stlth+} D"&h b - a book of the Spheres  c - a +4 quick blade of venom D"&hہr d - 1166 gold pieces (you have 102 gold) D"&h( D"&hqI[!] acquire|examine items [a-d] examine item[Esc] exitE"&hq A book of the Spheres. A book containing a well-rounded collection of sphere-related spells. Its final pages begin to describe a spell titled 'Summon Orb of Zot', but sadly, the remainder of the book has been completely vaporised. You acquired it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeE"&hLevelKnown  a - Brom's Barrelling Boulder Conjuration/Earth 4 yes  b - Iskenderun's BattlesphereConjuration/Forgecraft4no  c - FireballConjuration/Fire5no  d - Conjure Ball LightningConjuration/Air6no  e - Orb of DestructionConjuration7noE"&hW MChoose an item to acquire.  a - the ring "Asitaden" {rPois rN+ rCorr Int-2 Stlth+}  b - a book of the Spheres  c - a +4 quick blade of venom  d - 1166 gold pieces (you have 102 gold) [!] acquire|examine items [a-d] examine item[Esc] exitF"&h4F"&he$p........#.>...#).......donslime the Digger......(................Deep Elf.......................Health: 19/19 ========================.J.......##.#.####.####Magic: 9/9========================F"&h&.....$..).....## ##AC: 2Str: 5.!....(.##.#...##EV: 12Int: 21................#SH: 0Dex: 15........#.......#XL:  3 Next:  8% Place: Dungeon:2.......####@....#Noise: ---------  Time: 693.8 (0.0)#.....# #......#c) +0 short sword###..#...Cast: Sandblast.......Quill ##.....#...F"&h4*H..... _Okay, then.e - 9 stones (gained 4) _You see here a +0 club. _A bat is nearby! _A bat is nearby! _j - a scroll of acquirementF"&hk,F"&h5F"&h7G"&hG"&h|Read which item? Scrolls  j - a scroll of acquirement [!] read|quaff|evoke[?] describe selectedG"&h]G"&h-dG"&hBk~........#.>...#).......donslime the Digger......(................Deep Elf.......................Health: 19/19 ========================.J.......##.#.####.####Magic: 9/9========================.....$..).....## ##AC: 2G"&hmStr: 5.!....(.##.#...##EV: 12Int: 21................#SH: 0Dex: 15........#.......#XL:  3 Next:  8% Place: Dungeon:2.......####@....#Noise: ---------  Time: 693.8 (0.0)#.....# #......#c) +0 short sword###..#...Cast: Sandblast.......Quill ##.....#........ _Okay, then.e - 9 stones (gained 4) _You see here a +0 club. _A bat is nearby! _A bat is nearby! _j - a scroll of acquirementG"&h5qG"&h6yChoose an item to acquire.  a - the ring "Asitaden" {rPois rN+ rCorr Int-2 Stlth+}b - a book of the Spheres  c - a +4 quick blade of venomd - 1166 gold pieces (you have 102 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitJ"&h   a - the ring "Asitaden" {rPois rN+ rCorr Int-2 Stlth+}  b + a book of the Spheres Acquire a book of the Spheres? (y/N)M"&h B- N"&h+Fu+ Acquire a book of the Spheres? (y/N)N"&h N"&h|1 p........#.>...#).......donslime the Digger......(................Deep Elf.......................Health: 19/19 ========================.J.......##.#.####.####Magic: 9/9========================N"&h3 .....$..).....## ##AC: 2Str: 5.!....(.##.#...##EV: 12Int: 21................#SH: 0Dex: 15........#.......#XL:  3 Next:  8% Place: Dungeon:2.......####@....#Noise: ---------  Time: 693.8 (0.0)#.....# #......#c) +0 short sword###..#...Cast: Sandblast.......Quill ##.....#......N"&h6 >.. _Okay, then.e - 9 stones (gained 4) _You see here a +0 club. _A bat is nearby! _A bat is nearby! _j - a scroll of acquirementN"&h7 +4.8 (1N"&h@ N"&h*D 5 _Something appears at your feet!P"&hL*  You pick up a book of the Spheres and begin reading...5  You add the spells Iskenderun's Battlesphere, Fireball, Conjure Ball Lightning _and Orb of Destruction to your library.Q"&hv#Q"&h& Spells (Memorise)TypeFailure Level  a - PasswallEarth9% 3  b - Brom's Barrelling Boulder Conjuration/Earth 38% 4  c - PetrifyAlchemy/Earth 45% 4  d - Iskenderun's Battlesphere Conjuration/Forgecraft 65% 4  e - FireballConjuration/Fire 94% 5  f - Conjure Ball Lightning Conjuration/Air 100% 6  g - Orb of DestructionConjurationQ"&hw'100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitq"&hE........#.>...#).......donslime the Digger......(................Deep Elf.......................Health: 19/19 ========================.J.......##.#.####.####Magic: 9/9========================.....$..).....## ##AC: 2Str: 5.!....(.##.#...##EV: 12Int: 21................#SH: 0Dex: 15........#.......#XL:  3 Next:  8% Place: Dungeon:2.......####@....#Noise: ---------  Time: 695.8 (0.0)q"&h4[10;6H#.....# #......#c) +0 short sword###..#...Cast: Sandblast.......Quill ##.....#........ _A bat is nearby! _j - a scroll of acquirement _Something appears at your feet!  You pick up a book of the Spheres and begin reading...  You add the spells Iskenderun's Battlesphere, Fireball, Conjure Ball Lightning _and Orb of Destruction to your library.  Okay, then. _q"&h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i + Spellcasting 3.2   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   j * Conjurations   1.8   1.7  +1   c - Throwing   0.0   1.0   0   k * Alchemy   0.6   0.8  +1       l * Earth Magic  "&h#7m 3.7   3.4  +1   d - Short Blades   0.0   1.0   0       e - Ranged Weapons   0.0   0.6  +3   m + Shapeshifting 0.0   1.0   0           f - Armour   0.0   1.4  -2      g + Dodging2.7   2.1  +2      h + Stealth2.9   1.8  +3        q"&h%i[40m                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetst"&hoMaces & Flails7  -3   pAxes 4  -2   q - Hexes   0.0   0.6  +3d - Polearms0.0   1.7  -3   r - Summonings   0.0   0.8e - Staves s - Necromancy0.0   0.7  +2  f - Unarmed Combat1.4  -2   t - Forgecraft   0.0   0.8  +1g - Throwing0.0   1.0   0   u - Translocations   0.0   0.8  +1         v * Alchemy   0.6   0.8  t"&h+1   h - Short Blades   0.0   1.0   0   w - Fire Magic0.0   0.8  +1   i - Long Blades   0.0   1.2  -1   x - Ice Magic0.0   0.8  +1  j - Ranged Weapons   0.0   0.6  +3   y - Air Magic0.0   0.8  +1   z * Earth Magic   3.7   3.4  +1  k - Armour0.0   1.4  -2   l + Dodging 2.7   2.1  +2   0 - Invocations0.0   0.8  +1  m - Sht"&hh;ields0.0   1.4  -2   1 - Evocations0.0   0.8  +1   n + Stealth 2.9   1.8  +3   2 + Shapeshifting 0.0   1.0   0  useful|allv"&h? w + Fire Magic 0.0v"&h w * Fire Magic   0.0z"&hq v - Alchemy   0.6|"&h/|"&h|"&h`........#.>...#).......donslime the Digger......(................Deep Elf.......................Health: 19/19 ========================|"&h*.J.......##.#.####.####Magic: 9/9========================.....$..).....## ##AC: 2Str: 5.!....(.##.#...##EV: 12Int: 21................#SH: 0Dex: 15........#.......#XL:  3 Next:  8% Place: Dungeon:2.......####@....#Noise: ---------  Time: 695.8 (0.0)#.....# #......#c) +0 short sword###..#...Cast: Sandblast.......Quill |"&hn##.....#........ _j - a scroll of acquirement _Something appears at your feet!  You pick up a book of the Spheres and begin reading...  You add the spells Iskenderun's Battlesphere, Fireball, Conjure Ball Lightning _and Orb of Destruction to your library. _Okay, then.|"&h|"&h@|"&h|"&h:|"&ho|"&ht Spells (Memorise)TypeFailure Level  a - PasswallEarth9% 3  b - Brom's Barrelling Boulder Conjuration/Earth 38% 4  c - PetrifyAlchemy/Earth 45% 4  d - Iskenderun's Battlesphere Conjuration/Forgecraft 65% 4  e - Fireball|"&h"uConjuration/Fire 94% 5  f - Conjure Ball Lightning Conjuration/Air 100% 6  g - Orb of DestructionConjuration100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"&h˘v Conjure Ball Lightning Creates a pack of ball lightnings, which seek out the nearest enemy before exploding in a huge blast of electricity. The damage dealt bypasses half of defenders' armour. Casters are advised to use caution; the lightning is not mindful of what it may hit. The magic which keeps ball lightnings cohesive has limited range, so they may dissipate harmlessly if allowed to drift too far away from their caster before exploding. Level: 6Schools: Conjuration/AirFail: 100%  Power: 3% Damage: 3x3d6 (max 3x3d38)  Range: N/A  Noise: Extremely loud Miscasting this spell causes magic contamination and also deals up to 71 irresistible or electric damage. You aren't experienced enough to cast this spell."&h_ Spells (Memorise)TypeFailure Levela - PasswallEarth9% 3  b - Brom's Barrelling Boulder Conjuration/Earth 38% 4  c - PetrifyAlchemy/Earth 45% 4 "&hȇ d - Iskenderun's Battlesphere Conjuration/Forgecraft 65% 4  e - FireballConjuration/Fire 94% 5  f - Conjure Ball Lightning Conjuration/Air 100% 6  g - Orb of DestructionConjuration100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"&h Fireball Hurls an explosive ball of fire. Level: 5 Schools: Conjuration/Fire Fail: 94%  Power: 3% Damage: 3d4 (max 3d36)  Range: 5  Noise: Very loud Miscasting this spell causes magic contamination and also deals up to 46 irresistible or fire damage. You aren't experienced enough to cast this spell."&hh Spells (Memorise)TypeFailure Levela - PasswallEarth9% 3  b - Brom's Barrelling Boulder Conjuration/Earth 38% 4  c - PetrifyAlchemy/Earth 45% 4  d - Iskenderun's Battlesphere Conjuration/Forgecraft 65% 4  e - FireballConjuration/Fire 94% 5  f - Conjure Ball Lightning Conjuration/Air 100% 6  g - Orb of DestructionConjuration100% 7 "&h4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"&hN v Conjure Ball Lightning Creates a pack of ball lightnings, which seek out the nearest enemy before exploding in a huge blast of electricity. The damage dealt bypasses half of defenders' armour. Casters are advised to use caution; the lightning is not mindful of what it may hit. The magic which keeps ball lightnings cohesive has limited range, so they may dissipate harmlessly if allowed to drift too far away from their caster before exploding. Level: 6Schools: Conjuration/AirFail: 100%  Power: 3% Damage: 3x3d6 (max 3x3d38)  Range: N/A  Noise: Extremely loud Miscasting this spell causes magic contamination and also deals up to 71 irresistible or electric damage. You aren't experienced enough to cast this spell."&h Spells (Memorise)TypeFailure Levela - PasswallEarth9% 3  b - Brom's Barrelling Boulder Conjuration/Earth 38% 4  c - PetrifyAlchemy/Earth 45% 4 "&h% d - Iskenderun's Battlesphere Conjuration/Forgecraft 65% 4  e - FireballConjuration/Fire 94% 5  f - Conjure Ball Lightning Conjuration/Air 100% 6  g - Orb of DestructionConjuration100% 7 "&h4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"&h- Iskenderun's Battlesphere Conjures a small globe of destructive energy. Each time its creator casts a offensive spell, the battlesphere will also fire an unerring volley of energy atthe most injured nearby foe it can reach. The battlesphere's creator can freely fire through its position without harming it. Level: 4Schools: Conjuration/ForgecraftFail: 65%  Power: 7% Damage: 2d7 (max 2d18)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 28 irresistible damage. Your battlesphere fires when you cast Sandblast or Stone Arrow. You aren't experienced enough to cast this spell. _________________ “Maxim 4: Close air support covereth a multitude of sins.”  -Howard Tayler, _The Seventy Maxims of Maximally Effective Mercenaries_,"&h Spells (Memorise)TypeFailure Levela - PasswallEarth9% 3  b - Brom's Barrelling Boulder Conjuration/Earth 38% 4  c - PetrifyAlchemy/Earth 45% 4  d - Iskenderun's Battlesphere Conjuration/Forgecraft 65% 4  e - Fireball"&hConjuration/Fire 94% 5  f - Conjure Ball Lightning Conjuration/Air 100% 6  g - Orb of DestructionConjuration100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exit"&h] "&hI "&h) ........#.>...#).......donslime the Digger......(................Deep Elf......................."&h* tHealth: 19/19 ========================.J.......##.#.####.####Magic: 9/9========================"&h+ 7.....$..).....## ##AC: 2Str: 5.!....(.##.#...##EV: 12"&h, Int: 21................#SH: 0Dex: 15........#.......#XL:  3 Next:  8% Place: Dungeon:2.......####@....#"&hq< Noise: ---------  Time: 695.8 (0.0)#.....# #......#c) +0 short sword###..#...Cast: Sandblast.......Quill ##.....#........ _j - a scroll of acquirement _Something appears at your feet!  You pick up a book of the Spheres and begin reading...  You add the spells Iskenderun's Battlesphere, Fireball, Conjure Ball Lightning _and Orb of Destruction to your library. _Okay, then."&hB  .......####@....# Noise: ---------  Time: 695.8 (0.0)#.....# #......# "&huC `c) +0 short sword###..#... Cast: Sandblast.....Quill ##....."&hJD h#...  Okay, then."&hI "&hY "&h[ . _"&h?"&hܑ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i + Spellcasting 3.2   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   j * Conjurations   1.8   1.7  +1   c - Throwing   0.0   1.0   0   k - Alchemy   0.6   0.8  +1       l * Fire Magic   0.0  "&hD 0.8  +1   d - Short Blades   0.0   1.0   0   m * Earth Magic   3.7   3.4  +1   e - Ranged Weapons   0.0   0.6  +3          n + Shapeshifting 0.0   1.0   0   f - Armour   0.0   1.4  -2      g + Dodging2.7   2.1  +2      h + Stealth2.9   1.8  +3   [40"&hmm                                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets"&h,roMaces & Flails7  -3   pAxes 4  -2   q - Hexes 0   0.6  +3d - Polearms0.0   1.7  -3   r - Summonings   0.0e - Staves "&ht s - Necromancy   0.0   0.7  +2f - Unarmed Combat1.4  -2   t - Forgecraft0.0   0.8  +1  g - Throwing0.0   1.0   0   u - Translocations   0.0   0.8  +1       v - Alchemy0.6   0.8  +1   h - Short Blades   0.0   1.0   0   w * Fire Magic   0.0   0.8  +1   i - Long Blades   0.0   1.2  -1   x - Ice Magic0.0   0.8  +1  j - Ranged Weapons "&hnu  0.0   0.6  +3   y - Air Magic0.0   0.8  +1   z * Earth Magic   3.7   3.4  +1  k - Armour0.0   1.4  -2   l + Dodging 2.7   2.1  +2   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.4  -2   1 - Evocations0.0   0.8  +1   n + Stealth 2.9   1.8  +3   2 + Shapeshifting 0.0   1.0   0  useful|all"&hO> t + Forgecraft 0.0"&h)iUnarmed Combat4  -2   jThrowing0   0   k + Forgecraft 0.0   0.8  +1       l - Alchemy 6d - Short Blades m * Fire Magic   0.0   0.8  +1e - Ranged Weapons0.6  +3   n * Earth Magic   3.7   3.4            f - Armour0.0   1.4  -2   o + Shapeshifting 0.0   1.0   0 g + Dodging 2.7   2.1  +2  "&h<       h + Stealth 2.9   1.8  +3                                                                useful|all"&h  o * Shapeshifting   0.0"&hN`q o - Shapeshifting   0.0"&hy"&h|"&h........#.>...#).......donslime the Digger......(................Deep Elf.......................Health: 19/19 ========================.J.......##.#.####.####Magic: 9/9========================.....$..).....## ##AC: 2Str: 5"&h&.!....(.##.#...##EV: 12Int: 21................#SH: 0Dex: 15........#.......#XL:  3 Next:  8% Place: Dungeon:2.......####@....#Noise: ---------  Time: 695.8 (0.0)#.....# #......#c) +0 short sword###..#...Cast: Sandblast.......Quill ##.....#........ _Something appears at your feet!  You pick up a book of the Spheres and begin reading...  You add the spells Iskenderun's Battlesphere, Fireball, Conjure Ball Lightning _and Orb of Destruction to your library. _Okay, then. _Okay, then."&hN"&h"&h"&h["&h4"&h"&hN ....b.........#. ........#.>...#)....... ...b..(.........."&h ................. .J.......##.#.####.#### .....$..)..##"&hL .!....(.##.#...## .........# ..#.@.....# .......####.#.....# #......####..#. .......##.....b   bat (wandering)#......"&h0L.b"&h26.8 (1 _"&h"&h"&hܴ  ....b.........#........  donslime the Digger ........#.>...#).......  Deep Elf ......(................  Health: 19/19 ======================== .......................  Magic: 8/9=====================--- .J.......##.#.####.####  AC: 2Str: 5 ...b.$..).....## ##  EV: 12Int: 21 .!....(.##.#...##  SH: 0Dex: 15 ................#  XL:  3 Next:  8% Place: Dungeon:2 ........#.@.....#  Noise: ---------  Time: 696.8 (0.0) .......####.....#  c) "&h +0 short sword #.....# #......#  Cast: Sandblast ###..#...  Quill  .......  ##.....  b   bat (wandering) #...  ...  .. _Okay, then. _Okay, then.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"&ha "&h 8....b.........#........donslime the Digger........#.>...#).......Deep Elf......(................Health: 19/19 ========================"&hJ .......................Magic: 9/9========================.J.......##.#.####.####AC: 2Str: 5...b.$..).....## ##"&h EV: 12Int: 21.!....(.##.#...##SH: 0Dex: 15................#"&h  xXL:  3 Next:  8% Place: Dungeon:2........#.@.....#Noise: ---------  Time: 696.8 (0.0).......####.....#c) +0 short sword#.....# #......#Cast: Sandblast"&hq ###..#...Quill .......##.....b   bat (wandering)#......"&h .. _Okay, then. _Okay, then.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"&h "&h$ :Okay, then."&h& "&h+ "&hH- . _"&h/"&h Your spells (describe)TypeFailure Level  a + SandblastEarth2% 1 b - Stone ArrowConjuration/Earth12%3 Select a spell to describe[!]/[I] toggle spell headers"&hPower Damage Range Noise 38% 2d104 Almost silent30% 3d8 4 Quiet"&h9u ....b.........#........donslime the Digger........#.>...#).......Deep Elf......(................Health: 19/19 ========================.......................Magic: 9/9========================.J.......##.#.####.####AC: 2Str: 5...b.$..).....## ##EV: 12Int: 21.!....(.##.#...##SH: 0Dex: 15................#XL:  3 Next:  8% Place: Dungeon:2........#.@.....#Noise: ---------  Time: 696.8 (0.0)"&h=w [40m.......####.....#c) +0 short sword#.....# #......#Cast: Sandblast###..#...Quill .......##.....b   bat (wandering)#........ _Okay, then. _Okay, then.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then."&h "&h\ "&h "&hb"&h׵"&hq"&h> _ Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Unknown command."&hlj   >...#).  ......(........."&hn  .........  .J.......##.#.#  ...b.$..).....## ##  .!....(.##.#...##  ................#  "&hp#.@.....#  ###.....#   #......#  ###..#...  .......  ##.....  #...  ... "&h{q, .. "&h!+    >...#).  ......(.........  .........  .J.......##.#.#  ...b.$..).....## ##  .!....(.##.#...##  ................#  #.@.....#  ###.....#   #......#  ###..#...  ..... ##.....  #... ... .. _[0;10;1"&h- 9mA bat is nearby!"&h~ ....b.#. ........#.>...#). ......(......... ............... .J.......##.#.####.#### ...b.$..).....## ## .!....(.##.#...## .# .#.# .####.....# #.....# #......# ###..#... ....... ##..... #... ."&hP..  .."&hB"&h>b."&h927.8 (1 _"&h"&h"&h ........###.#.. ..............#. ........#.>...#). (.......... ....................... ....b....##.#.####.#### .....$..).....## ## .!....(.##.#...## .........# ........#.......# .......#####.....# #......#..... ###..#.#.# .......#.#.....#....[3"&hL9;49m.b8Sandblast"&h ("&hܡ  "&hK e........###.#..........  donslime the Digger"&h  "&h U..............#........  Deep Elf"&h  "&h' ........#.>...#).......  Health: 19/19 ========================"&h  "&h; c......(................  Magic: 8/9"&h D=====================---"&h  "&h .......................  AC: 2"&h* ,Str: 5"&h  "&h .........##.#.####.####  EV: 12"&h -Int: 21"&h  "&h .....$..).....## ##  SH: 0"&h -Dex: 15"&h  .!....(.##.#...##  XL:  3 Next:  8% Place: Dungeon:2 .....b**@.......#  Noise: ---------  Time: 698.8 (0.0) ........#.......#  c) +0 short sword .......####.....#  Cast: Sandblast #.....# #......#  Quill  ..... ###..#... "&hE  "&h .#.# .......  b   bat (wandering)"&h  "&h W#. ##.....  . #...  ... "&hi "_Unknown command. _A bat is nearby!Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 73% to hit)"&hk  ........###.#..........  donslime the Digger ..............#........  Deep Elf ........#.>...#).......  Health: 19/19 ======================== ......(................  Magic: 8/9=====================--- .......................  AC: 2Str: 5 .........##.#.####.####  EV: 12Int: 21 .....$..).....## ##  SH: 0Dex: 15 .!....(.##.#...##  XL:  3 Next:  8% Place: Dungeon:2 .....b..@.......#  Noise: ---------  Time: 698.8 (0.0) ........#.......#  ["&h(r 40mc) +0 short sword .......####.....#  Cast: Sandblast #.....# #......#  Quill  ..... ###..#...  .#.# .......  b   bat (wandering) #. ##.....  . #...  ... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 73% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen."&hs  "&h2t "&ht  "&hwu  "&hv /........"&hv  "&h^w  "&hx ........#.>...#)"&hx  "&hSy  "&h,z M......(."&hz ."&hr{  "&h'|  "&h| +...."&hi} .."&h~  "&h~  "&hQ +...."&hJ .#  .....$..)# ## "&h7 r .!....##  .......b@.......#  .......#  .......#  #.....# #......# "&h C ..... ###..#"&h" Z .#.# ....... b #. ##. "&h T.  ..."&h ="&h =9.8 (1Contam "&hn "&h   "&hf "Shift-Dir - straight lin"&h !e  "&hq ]Aim: a bat (wandering, hasn't noticed you, 73% to hit)  "&h You miscast Sandblast."&hh are very lightly "&h (contaminated with residual magic.  "&h_ Nothing appears to happen"&h . "&h` ,_The bat barely misses you."&hٕ "&h("&h "&h!e........###.#..........  donslime the Digger"&h "&h*U..............#........  Deep Elf"&h "&h6........#.>...#).......  Health: 19/19 ========================"&h "&h>c......(................  Magic: 7/9"&hN==================------"&hE "&h.......................  AC: 2"&hd,Str: 5"&h "&hh.........##.#.####.####  EV: 12"&h-Int: 21"&hn "&h.....$..).....## ##  SH: 0"&h -Dex: 15"&h1  "&h M.!....(.##.#...##  XL:  3 Next:  8% Place: Dungeon:2"&hk  "&h .......b@.......#  Noise: =--------  Time: 699.8 (0.0)"&hW ........#.......#  c) +0 short sword .......####.....#  Cast: Sandblast #.....# #......#  Quill Contam  ..... ###..#...  .#.# .......  b   bat #. ##.....  . #...  ... Nothing appears to happen. "&h__The bat barely misses you.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (73% to hit)"&h  ........###.#..........  donslime the Digger ..............#........  Deep Elf ........#.>...#).......  Health: 19/19 ======================== ......(................  Magic: 7/9==================------ .......................  AC: 2Str: 5 .........##.#.####.####  EV: 12Int: 21"&h  .....$..).....## ##  SH: 0Dex: 15 .!....(.##.#...##  XL:  3 Next:  8% Place: Dungeon:2 .......b@.......#  Noise: =--------  Time: 699.8 (0.0) ........#.......#  c) +0 short sword .......####.....#  Cast: Sandblast "&h #.....# #......#  Quill Contam  ..... ###..#...  .#.# .......  b   bat #. ##.....  . #...  ... Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (73% to hit)  The blast of sand hits the bat!  You kill the bat!"&h 0  "&h  ........  ........#.>...#)  ......(..  ......  .....#  .....$..)# ##  .!....##  "&hm .......†@.......#  .......#  .......#  #.....# #......#  ..... ###..# .#.# ... #. ##. .  ..."&hkn "&h' 8===10701.3 (1.5Sandblast _"&h "&h "&hB"&hE"&h.S"&hT"&hl......# ........#.>...#) ......(.......... ........... ...##.#.####.#### .....$..).....## ## .!....(.##.#...## .......†........# ........## .......####.....# #.....# #...... ###..#....#.# ....#. ##....  .. ... "&hKw"&h9======-20"&h^"&h"&hG N-"&h "&h<"&hN>"&hF"&hH"&h=V _You kill the bat!  Offhand : (nothing)  Armour : a - a +0 robe[Helmet melded]  [Gloves melded]  [Boots melded]"&h?"&h E"&hvGD _[Cloak melded]"&h iM_[Cloak melded]"&h "&h "&h6 D _[Cloak melded]"&hjQ"&h "&h "&hs"&h"&h "&hN `Throw: 9 stones"&h "&h "&h"&h"&h8Cast: Sandblast"&h|"&h5 "&h"&hSV Throw: 9 stones"&hW "&h"&h+"VCast: Sandblast"&h+"&h-"&h) "&h- `Throw: 9 stones"&he3 "&h5 "&h "&h VCast: Sandblast"&h0 "&h "&hOvThrow: 9 stones"&hU"&hnX"&hlCast: Sandblast"&h,"&hԭ"&h51"&h(4`Throw: 9 stones"&h(9"&h4 lCast: Sandblast"&h_ "&h@ "&h "&hf `Throw: 9 stones"&h "&h "&h^"&h,VCast: Sandblast"&hy"&h "&h"&hH`Throw: 9 stones"&h"&h"&h1lCast: Sandblast"&h6"&h8"&h:vThrow: 9 stones"&hF"&hCast: Sandblast"&h]e "&hf `Throw: 9 stones"&ho "&hq "&h- "&h VCast: Sandblast"&h! "&h "&h"&h~`Throw: 9 stones"&h"&h"&h1"&hVCast: Sandblast"&h|"&h7"&h4"&h)`Throw: 9 stones"&h˨"&h2"&h4@Cast: Sandblast"&h4"&h.9"&h:"&h\ "&hH `Throw: 9 stones"&h "&h "&h"&hm"&hk8Cast: Sandblast"&hn"&h)"&hL"&hThrow: 9 stones"&h Cast: Sandblast"&hs"&h"&h:"&hh#F _Unknown command."&h)"&h0"&h5"&h~8F _Unknown command."&h "&h "&hX- \ _Unknown command."&h( _Unknown command."&h "&h4 "&h" "&h$ F _Unknown command."&hm"&h~q"&hZ{"&h)>Unknown command.#&h# #&h d Spells (Memorise)TypeFailure Level  a - PasswallEarth9% 3  b - Brom's Barrelling Boulder Conjuration/Earth 38% 4  c - Petrify#&h @Alchemy/Earth 45% 4  d - Iskenderun's Battlesphere Conjuration/Forgecraft 65% 4  e - FireballConjuration/Fire 94% 5  f - Conjure Ball Lightning Conjuration/Air 100% 6  g - Orb of DestructionConjuration100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#&h)#&h?3#&hC..............#........donslime the Digger........#.>...#).......Deep Elf......(................Health: 19/19 ========================.......................Magic: 9/9========================.........##.#.####.####AC: 2Str: 5.....$..).....## ##EV: 12Int: 21.!....(.##.#...##SH: 0Dex: 15.......†........#XL:  3 Next: 10% Place: Dungeon:2........#@......#Noise: ---------  Time: 702.3 (0.0).......####.....[4#&hOF0m#c) +0 short sword#.....# #......#Cast: Sandblast..... ###..#...Quill Contam .#.#.......#.##......#........ _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.#&hIF  Okay, then.#&h'K#&hO#&hQ. _#&hc5Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 9 stones Spells ([,] to cycle)  b - Cast: Sandblast [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on#&hH)#&h>..............#........donslime the Digger........#.>...#).......Deep Elf......(................Health: 19/19 ========================.......................Magic: 9/9========================.........##.#.####.####AC: 2Str: 5.....$..).....## ##EV: 12#&hIInt: 21.!....(.##.#...##SH: 0Dex: 15.......†........#XL:  3 Next: 10% Place: Dungeon:2........#@......#Noise: ---------  Time: 702.3 (0.0).......####.....#c) +0 short sword#.....# #......#Cast: Sandblast..... ###..#...Quill Contam .#.#.......#.##......#........ _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Okay, then.#&hM#&hP #&h0 Your spells (describe)TypeFailure Level  a + SandblastEarth2% 1 b - Stone ArrowConjuration/Earth12%3 Select a spell to describe[!]/[I] toggle spell headers #&hG #&h9P #&h[[..............#........donslime the Digger........#.>...#).......Deep Elf......(................Health: 19/19 ========================.......................Magic: 9/9======================== #&h^.........##.#.####.####AC: 2Str: 5.....$..).....## ##EV: 12Int: 21.!....(.##.#...##SH: 0Dex: 15.......†........#XL:  3 Next: 10% Place: Dungeon:2........#@......#Noise: ---------  Time: 702.3 (0.0).......####.....#c) +0 short sword#.....# #......#Cast: Sandblast..... ###..#...Quill Contam .#.#.......#.##......#........ _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Okay, then. #&hg #&h...#). (.......... ................. .........##.#.####.#### .....$..).....## ## .!....(.##.#...## .......†.# ........#.......# .......#####.....# #......# ..... ###..#.#.# ..... #.#.....#.... #&h  #&h % _ #&h  #&hKH .# #.###. .###.#.. .......#. ........#.>...#) #&hH. (......... ................ .........##.#.####.#### .....$..)..## #&hI .!....(@##.#...## †.# ..#.......# .......#####.....# #......#..... ###..##.#.## ...... #&haJ#.#.##......#... #&hT #&hT #&h@\ #&h .j###.# #.j.# #.###.###.#.........#....#.>...#).(........#....................##.#.####.####.....$@.).....## ##!....(.##.#...##†........#..#.......#........#####.....## #......#j   gnoll (asleep)....... ###..#.#.#.## .......#.#.##..... #&h #&h 4.3 (2  A gnoll comes into view. It is wielding a +0 flail. #&hk+5.3 (3 #&h@ _Found 5 gold pieces.#&hV .j.....####.# ##j.# #.####.###.##.#.#.>...#).(#..#.##.#.####.#......@..).....## ###..!....(.##.#...##.†........##.#.......##&hV[#.####...##.#.....## #......#........ ###..#... .#.#.##. .  #.#. ##.....#&h[#&hjJJ   endoplasm (wandering)#&h(n66.3 (1#&hu#&hz _Your magical contamination has completely faded away. _You see here 11 gold pieces.#&h #&h L.J#&h &7#&h #&h/ ? _You now have 113 gold pieces (gained 11).#&h9#&hOFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 9 stones#&hL#&h/q.j.....####.# #....... donslime the Digger#j........# #.###....... Deep Elf#.J.......###.#......... Health: 19/19 ========================#..*............#....... Magic: 9/9========================#&hr....*.....#.>...#)...... AC: 2Str: 5.....*..(............... EV: 12Int: 21##...*.................. SH: 0Dex: 15#.....*....##.#.####.### XL:  3 Next: 10% Place: Dungeon:2#......@..).....## ###&hrnNoise: ---------  Time: 707.3 (0.0)#..!....(.##.#...##c) +0 short sword.........†........#Cast: Sandblast#.........#.......##&huQuill #........####.....##.#.....## #......#j   gnoll (asleep)......... ###..#...J   endoplasm (wandering).#.#.##........#.#.##..... _Your magical contamination has completely faded away. _You see here 11 gold pieces. _You now have 113 gold pieces (gained 11).  Throw: 9 stonesPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 85% to hit)#&h8 .j.....####.# #....... donslime the Digger#j(.......# #.###....... Deep Elf#.(.......###.#......... Health: 19/19 ========================#..(............#....... Magic: 9/9========================#&h9 ....(.....#.>...#)...... AC: 2Str: 5.....(..(............... EV: 12Int: 21##...(.................. SH: 0Dex: 15#&h: 4#.....(....##.#.####.### XL:  3 Next: 10% Place: Dungeon:2#......@..).....## ##Noise: ---------  Time: 707.3 (0.0)#..!....(.##.#...###&h\> c) +0 short sword.........†........#Cast: Sandblast#.........#.......#Quill #........####.....##.#.....## #......#j   gnoll (asleep)......... ###..#...J   endoplasm (wandering).#.#.##........#.#.##..... _Your magical contamination has completely faded away. _You see here 11 gold pieces. _You now have 113 gold pieces (gained 11).  Throw: 9 stonesPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 85% to hit)#&h`  _You see here 11 gold pieces. _You now have 113 gold pieces (gained 11).  Throw: 9 stones  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 85% to hit)  You throw a stone. The stone barely misses the endoplasm.#&h #&h #&h .$jj.J.....#&h jj 2 gnolls (1 wandering)J#&hc 6==8.4 (1.1#&h #&h ' _The gnoll shouts!#&h#&h#&hۗ #&hB.......####.# #....... donslime the Digger#$j.......# #.###....... Deep Elf#j........###.#......... Health: 19/19 ========================#.J.............#....... Magic: 9/9========================...(......#.>...#)...... AC: 2Str: 5....(...(............... EV: 12Int: 21##...(.................. SH: 0Dex: 15#.....(....##.#.####.### XL:  3 Next: 10% Place: Dungeon:2#......@..)[#&h40m.....## ##Noise: ==-------  Time: 708.4 (0.0)#..!....(.##.#...##c) +0 short sword.........†........#Cast: Sandblast#.........#.......#Quill #........####.....##.#.....## #......#jj 2 gnolls......... ###..#...J   endoplasm.#.#.##........#.#.##.....Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (85% to hit)  You throw a stone.  The gnoll shouts!  The stone hits the endoplasm.  The endoplasm is lightly wounded.#&hcP#&h=Q#&hQ#&h`f...jjJ.#&ha..#&hcH9.5 (1.1Sandblast _#&hn#&hq#&h0& #&hW6 #&h8 #&h: #&h0 .......####.# #....... donslime the Digger#$........# #.###....... Deep Elf#&hF #..j......###.#......... Health: 19/19 ========================#.j.............#....... Magic: 9/9========================...J......#.>...#)...... AC: 2Str: 5....(...(............... EV: 12#&hU Int: 21##...(.................. SH: 0Dex: 15#&h #.....(....##.#.####.### XL:  3 Next: 10% Place: Dungeon:2#......@..).....## ##Noise: ==-------  Time: 709.5 (0.0)#..!....(.##.#...##c) +0 short sword.........†........#Cast: Sandblast#&h #.........#.......#Quill #........####.....##.#.....## #......#jj 2 gnolls#&h g......... ###..#...J   endoplasm.#.#.##........#.#.##..... #&h _The endoplasm is lightly wounded.  Throw: 7 stonesPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (85% to hit)  You throw a stone.  The stone hits the endoplasm but does no damage.#&h) #&h #&h#&h^#&h j...jjJ..#&h(j 3 gnolls (1 wandering)--10.6 (1.1#&hy@#&hXr _A gnoll comes into view. It is wielding a +0 whip.#&hǠ 2 .......####.# #....... donslime the Digger #$j.......# #.###....... Deep Elf #&h #.........###.#......... Health: 19/19 ========================#&h  #&hc #...j...........#....... Magic: 8/9#&h1 D=====================---#&h  #&h˦ ...j......#.>...#)...... AC: 2#&h ,Str: 5#&hX  #&h) ....J...(............... EV: 12#&h -Int: 21#&h  #&h ##...*.................. SH: 0#&h -Dex: 15#&h  #&hJ #.....*....##.#.####.### XL:  3 Next: 10% Place: Dungeon:2#&hԮ  #&hc #......@..).....## ##  Noise: ---------  Time: 710.6 (0.0)#&h  #&hx #..!....(.##.#...##  c) +0 short sword#&h  #&h .........†........#  Cast: Sandblast#&h  #&h #.........#.......#  Quill #&h!  #&h I#........####.....# #&h4  #&h #.#.....## #......#  jjj 3 gnolls (1 wandering)#&hG  #&hϵ t......... ###..#...  J   endoplasm#&h  .#.#.##. .......  #.#. ##..... The stone hits the endoplasm but does no damage. _A gnoll comes into view. It is wielding a +0 whip.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)#&h .......####.# #....... donslime the Digger #$j.......# #.###....... Deep Elf #.........###.#......... Health: 19/19 ======================== #&hD#...j...........#....... Magic: 8/9=====================--- ...j......#.>...#)...... AC: 2Str: 5 ....J...(............... EV: 12Int: 21 ##...................... SH: 0#&h+Dex: 15 #..........##.#.####.### XL:  3 Next: 10% Place: Dungeon:2 #......@..).....## ##  Noise: ---------  Time: 710.6 (0.0) #..!....(.##.#...##  c) +0 short sword#&hJ .........†........#  Cast: Sandblast #.........#.......#  Quill  #........####.....#  #&hM#.#.....## #......#  jjj 3 gnolls (1 wandering) ......... ###..#...  J   endoplasm .#.#.##. .......  #.#. ##..... Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  #&h7You kill the endoplasm!#&ho   #$j.......# #.# #.........###.# #&h@ #...j.......... ...>...#) ........ ##...#... #.....#....##.##&h 1 #......## ##  #...#...##  ....#&hP   #........#  #..#.. #&h #.#.....## #......#  .........  .#.#.##.  #.#. #&hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!  You kill the endoplasm!  The gnoll shouts!#&hc#&h6#&h.j..jj..j#&hcl9===4==2.1 (1.5 #&hۮ _#&h#&hVh _Your Stealth skill increases to level 3!#&h+#&hɩ #&hb.......####.# #....... donslime the Digger#&hF #&h#$........# #.###....... Deep Elf #..j......###.#......... Health: 19/19 ======================== #...............#....... Magic: 8/9=====================--- ....j.....#.>...#)...... AC: 2Str: 5 ....j...(............... EV: 12Int: 21 ##...*.................. SH: 0Dex: 15 #.....*....##.#.####.### XL:  3 Next: 14% Place: Dungeon:2#&hI #&h,&#......@..).....## ##  Noise: ==-------  Time: 712.1 (0.0)#&h #&h#..!....(.##.#...##  c) +0 short sword#&h| #&h>.........†........#  Cast: Sandblast#&h #&h#.........#.......#  Quill #&hz #&h|#........####.....#  #.#.....## #......#  jjj 3 gnolls ......... ###..#...  .#.#.##. .......  #.#. ##..... _The gnoll shouts! _Your Stealth skill increases to level 3!Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)#&h .......####.# #....... donslime the Digger#$........# #.###....... Deep Elf#..j......###.#......... Health: 19/19 ========================#...............#....... Magic: 8/9=====================---....j.....#.>...#)...... AC: 2#&h$Str: 5....j...(............... EV: 12Int: 21##...#.................. SH: 0Dex: 15#.....#....##.#.####.### XL:  3 Next: 14% Place: Dungeon:2#......@..).....## ##Noise: ==-------  Time: 712.1 (0.0)#..!....(.##.#...##c) +0 short sword.........†........#Cast: Sandblast#.........#.......#Quill #........####.....##.#.....## #......#jjj 3 gnolls.#&h%![40m........ ###..#....#.#.##........#.#.##.....Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)  The blast of sand hits the gnoll.  The gnoll is moderately wounded.#&h֧#&h*B#&h-#&h&#&h..j..jj#&hl9===-3.6 (1.5 _#&h#&h!#&h[ #$. #.###.#..###.#...#......#.....j....#.>...#)........(..........##....j.........#.....j....##.#.####.#####.........).....## ## #..!##.#...## .........†........# ##.......# #.####.....# #.#.....## #.......... ###..#...#.#.##. ....#.#. ##..... .  [!#&h\ +34m...!#&hi] !#&h-^ !#&h^ !#&h#f s.j..j!#&hf j!#&h4m U--40!#&hr !#&hu T _You see here 2 poisoned darts."#&h/y9  j - 2 poisoned darts"#&hvz"#&h.j.j"#&h.=5"#&hh _The gnoll barely misses you.##&hT #..###.#... #......# ..#.>...#) .(.......... ##....j........ ##&h>Uz#..........##.#.####.#### #......jj.).....## ## #..!......##.# ............# ### #.##&hW####.....# #.#.....## #.......... ###..#...#.#.##. ....#.#. ##..... .  ... ...##&h%X##&hIY##&h[##&hb.j..jj##&h=dY5------6##&hj##&hn _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. _You see here a bat corpse.$#&h( #.###.#. #.......#. .#.>...#). .(......... ##.$#&hM+ ........ #.....j....##.#.####.#### #.).....## ## #..!....jj##.#...## .†# #.#.# #.####.....# #.#.....## #......# .. ###..#....#.#.##. ....... #.#. ##..... $#&h7, $#&h. $#&h/ $#&he> .j.j$#&h'B 6==----===7$#&hTL $#&hO R _The gnoll barely misses you.&#&h>#.###.#. #...............#. ..........#.>...#). ........(......... ##................. #....##.#.####.#### #......j..).....## ## #..!.....j##.#...## .j.# #.#.# #.####.....# #.#.....## #......# ... ###..#....#.#.##. ....... #.#.&#&h[37m ##...... #... &#&h&#&h&#&h&#&h}.j.j&#&h`.-8&#&hv&#&h_'#&h[#.###.#. #...............#. ..........#.>...#)....... ........(................ ##................. #..........##.#.####.#### #...).....## ## #..!....j.##.#...## .jj.# #.#.# #..####.....# #.#.....## #......# ......... ###..#....#.#.##. . #.#. ##...[4'#&hW 0m... #... .j†jj=9 _The gnoll attacks as it pursues you! The gnoll barely misses you.'#&h#.###.#. #...............#........ ..........#.>...#). ........(......... ##............... #..........##.#.####.#### #.........).....## ## #..!.....j##.#...## .†jj.@....# #.#.# #........####.....# #.#.....## #......# . ###..#....#.#.##. ....... #.#. ##....'#&h \ '#&h|{.j.jj'#&h/-20'#&h'#&h2'#&hj #$# #.### #.........###.#... #.........#.. ....#.>...#) ........(.......'#&hl = #.................. #....##.#.####.#####.........).....## ###..!......##.#@..## ..j.jj.....# #...#.......# #...###.....# #.#.....## #......#'#&hn 6......... ###..#... .#.#.##........#.###......#...'#&h%o '#&hep '#&hp '#&h{ †j..j 2'#&ht} 7===-1'#&hC '#&h (#&h{ .####.# #.  #$# #.###.  #.###.#...  #........#..  ...#.>...#)  ........(.......  #.................  #.##.#.####.#####.........)....@## ###..!##j#...##  ...†j..j....#  #.#.......#  #...###  #.#.....## #......#  ......... ###..#....#.#.##. ........(#&h@#.###..(#&h(#&høm  The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail!(#&hKj.#j.(#&h7/19 -------------==2(#&h(#&h{M _Ouch! That really hurt!(#&h#...## ####.# #......$..# #.###.......###.#........  #........#........#.>...#).....  ..(..............#(#&hCB.................##.#@####.####.)..j..## ###..!......##.#j..##.†.j......#..#.........#### j 3 gnolls(#&h׋|#.#.....## #......#  ......... ###..#....#.#.##. ...(#&h(#&h5(#&h(#&h.jj.. 2(#&hL/--3(#&h(#&hZ*#&h!6 ........##...#...###.. .####.# #..$.# #.###...###.#...#......#.*#&h..#.>...#)  ..(#.......@..........##.#.####.####.......)...jj## ###..!......##.#...#*#&h..†........#..#.......#.......###  #.#.....## #......#  ......... ###..#...*#&hUj.--4*#&h*#&hr*#&h  ...#.##.##### ........##...........*#&h K #......##...###........ ###.# #........ #$.# #.###........ ####.#.......... #.......#........ ...#.>...#). .(. ##*#&h ............... #....##.#j####.#### #.........)....j## ## #..!......##j#...## †........#j 3 gnolls #..#...*#&h ....# #........####.....# #.#.....## #......#*#&h= *#&hũ *#&h *#&hU tjj.....*#&h r8==-----------5*#&h *#&h +#&h~* ....#......†....#  #...#.##.##### ........##........... #......##...###........+#&h+ .......####.# #........ #$.# #.###........ ####.#.......... #.......#........ ....#.>@..#)....... .(...... ##+#&h,....j.......... #..##.#j####.#### #.........).j...## ## #..!......##.#...## ...†......# #.........#..+#&h.a....# #........####+#&h0,+#&h<tj.j.+#&h=?&6+#&hI+#&hK+#&h  ..##......†....# #...#.##.##### ........##.......#......##...###... .......####.# #.$........# #.###....###.#......#............@..#...#.>...#)...........(....j.......#...............##j#j####.####.+#&h ).....## ###..!......##.#...#.†..#.#..+#&h +#&h ^ ...   .†....#  .  ##.  ..###........  #.# #........  #$........# #.###........  ....###.#..........  .......@..#  +#&h5 M....#.>j..#)  ..(..........  .......jj..........  .....##.#.####.####  ....).....## ##  #..!......##.#...##  ...†........#   +#&h  ...   .†....#  .  +#&h8 ##.  ..###........  #.# #........  #$........# #.###........  ....###.#..........  .......@..#  ....#.>j..#)  +#&h ..(..........  .......jj..........  .....##.#.####.  ....).....## ##  #..!......##.#...  ...†........  +#&hX | j.jj+#&hW .#.  The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip!+#&h0 X1---------=7+#&h +#&h V _* * * LOW HITPOINT WARNING * * *+#&h@ R #..<...... ..##......†....# #...#.##.##### ........##.......#...###.... .......####.# #....+#&hP z$........# #.###........###@#..#......#....#.>j..#)...(............#...........jj...........##.#.####.####.).....## ###..!......##.#...#.†.+#&h +#&h\ +#&h2 +#&hb xj.jj..+#&h .-8+#&h+#&h,#&hG #........### #..<...... #........##......†....# ,#&hH5.#...#.##.##### ........##...#...## ####.# $ #@###....###.#..#............j..#.....#.>...#)..(....jj....#............................##.#.####,#&hI.####.......).....## ###..!......##.#...#,#&hK,#&hL,#&hQ,#&hStj.jj..,#&hfT@-9,#&h\,#&h^,#&h6 +.... #........### #..<....... #........#..#......†....# .....#...#.##.##### ........##...##...## ####@# $,#&h!  #.######j#..#......#...#.jj..#)..(.........#.....................##.#.####.####.).....## ##,#&h? ,#&h Rjj>.,#&h e2=--------30,#&h ,#&h* .#&h  +............  donslime the Digger #........####  Deep Elf .. #..<........#  Health: 2/19==---------------------- ... #........#..#  Magic: 8/9=====================--- ....#......†....#  AC: 2Str: 5 .#&h .......#...#.##.#####  EV: 12Int: 21 ........##...........  SH: 0Dex: 15 #......##...###........  XL:  3 Next: 14% Place: Dungeon:2 .......####@# #........  Noise: ---------  Time: 730.6 (0.0)  #$........# #*###........  c) +0 short sword  #.........###j#..........  Cast: Sandblast  #...........jj..#........  Quill  ..........#.>...#).......  ........(................  jjj 3 gnolls  ##.......................  #..........##.#.####.####  #.........).....## ## The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! _* * * LOW HITPOINT WARNING * * *Aiming: [3.#&h 7mSandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)/#&h+............donslime the Digger#........####Deep Elf.. #..<........#Health: 2/19==----------------------... #........#..#Magic: 8/9=====================---....#......†....#AC: 2Str: 5.......#...#.##.#####EV: 12Int: 21........##...........SH: 0Dex: 15#......##...###........XL:  3 Next: 14% Place: Dungeon:2.......####@# #........Noise: ---------  Time: 730.6 (0.0)#$........# #####........c) +0 short sword#.........##/#&h#j#..........Cast: Sandblast#...........jj..#........Quill ..........#.>...#)...............(................jjj 3 gnolls##.......................#..........##.#.####.#####.........).....## ##Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)  The blast of sand hits the gnoll.  The gnoll is moderately wounded./#&h"j.=2.1 (1.5  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (84% to hit)  The blast of sand hits the gnoll.  The gnoll is moderately wounded. _The gnoll barely misses you./#&ho9 +............  donslime the Digger #........####  Deep Elf .. #..<........#  Health: 2/19==---------------------- ... #........#..#  Magic: 7/9/#&hwp^==================------ ....#......†....#  AC: 2Str: 5 .......#...#.##.#####  EV: 12Int: 21 ........##...........  SH: 0Dex: 15 #......##...###........  XL:  3 Next: 14% Place: Dungeon:2 .......####@# #........  Noise: =--------  Time: 732.1 (0.0)  #$........# #j###........  c) +0 short sword  #.........###j#..........  Cast: Sandblast /#&h5q #............j..#........  Quill  ..........#.>...#).......  ........(................  jjj 3 gnolls  ##.......................  #..........##.#.####.####  #.........).....## ## The gnoll is moderately wounded. _The gnoll barely misses you./#&hqAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)0#&hvm +............  donslime the Digger #........####  Deep Elf .. #..<........#  Health: 2/19==---------------------- ... #........#..#  Magic: 7/9==================------ ....#......†....#  AC: 2Str: 50#&h7 .......#...#.##.#####  EV: 12Int: 21 ........##...........  SH: 0Dex: 15 #......##...###........  XL:  3 Next: 14% Place: Dungeon:2 .......####@# #........  Noise: =--------  Time: 732.1 (0.0)  #$........# #j###........  c) +0 short sword 0#&h #.........###j#..........  Cast: Sandblast  #............j..#........  Quill  ..........#.>...#).......  ........(................  jjj 3 gnolls  ##.......................  #..........##.#.####.####  #.........).....## ## 0#&h?Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!0#&h+   ...####  .. #..<........#  0#&h/... #........#..#  ....#  .....  .....       #$ #)      )  (.......  2  .....  .##.#.#  ) 0#&h%,0#&h}Tj.0#&hm8===393.6 (1.5 _0#&h0#&h0#&h$  +............  donslime the Digger #........####  Deep Elf .. #..<........#  Health: 2/19==---------------------- ... #........#..#  Magic: 7/9==================------ ....#......†....#  AC: 2Str: 5 .......#...#.##.#####  EV: 12Int: 21 ........##...........  SH: 0Dex: 15 #......##...###........  XL:  3 Next: 39% Place: Dungeon:2 .......####@# #........  Noise: =--------  Time: 733.6 (0.0)  #$........# #j###........  c) +0 short sword  0#&hn%  #.........###j#..........  Cast: Sandblast  #...............#........  Quill  ..........#.>...#).......  ........(................  jj 2 gnolls  ##.......................  #..........##.#.####.####  #.........).....## ## The blast of sand hits the gnoll! _You kill the gnoll!Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)0#&hŋ +............donslime the Digger#........####Deep Elf.. #..<........#Health: 2/19==----------------------... #........#..#Magic: 7/90#&h ==================------....#......†....#AC: 2Str: 5.......#...#.##.#####EV: 12Int: 21........##...........SH: 0Dex: 15#......##...###........XL:  3 Next: 39% Place: Dungeon:2.......####@# #........Noise: =--------  Time: 733.6 (0.0)#$........# #j###........c) +0 short sword#.........###j#..........Cast: Sandblast#...............#........Quill ..........#.>...#)...............(................jj 2 gnolls##.....0#&h =..................#..........##.#.####.#####.........).....## ##Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.0#&h- a   ...####  .. #..<........#  ... #........#..#  ....#......†....#  .......#...#  ........##.  #...#  #@#   #$ #j#  #j#  ...  0#&h# >...#)  (.......  .....  .##.#.#  ) ## 0#&h    ...####  .. #..<........#  ... #........#..#  0#&hq ....#......†....#  .......#...#  ........##.  #...#  0#&h9 a#@#   #$ #j#  #j#  0#&h ...  >...#)  (.......  .....  .##.#.#  ) 0#&h Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (84% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.gnoll hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *0#&h]8===5.1 (1.50#&hi _The gnoll closely misses you.1#&hX +............  donslime the Digger #........####  Deep Elf .. #..<........#  Health: 2/191#&h ==---------------------- ... #........#..#  Magic: 7/9==================------ ....#......†....#  AC: 2Str: 5 .......#...#.##.#####  EV: 12Int: 21 ........##...........  SH: 01#&hDex: 15 #......##...###........  XL:  3 Next: 39% Place: Dungeon:2 .......####@# #........  Noise: =--------  Time: 735.1 (0.0)  #$........# #j###........  c) +0 short sword  #.........###j#..........  Cast: Sandblast 1#&hg& #...............#........  Quill  ..........#.>...#).......  ........(................  jj 2 gnolls  ##.......................  #..........##.#.####.####  #.........).....## ## * * * LOW HITPOINT WARNING * * * _The gnoll closely misses you.Aiming: Sandblast (safe; 2% risk of failure)  1#&huPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit)1#&hp +............  donslime the Digger #........####  Deep Elf .. #..<........#  Health: 2/19==---------------------- ... #........#..#  Magic: 7/9==================------ ....#......†....#  AC: 2Str: 5 .......#...#.##.#####  EV: 12Int: 21 ........##...........  SH: 0Dex: 15 #......##...###........  XL:  3 Next: 39% Place: Dungeon:2 .......####@# #........  Noise: =--------  Time: 735.1 (0.0)  #$........# #j###........  c) +0 short sword [31#&h4m #.........###j#..........  Cast: Sandblast  #...............#........  Quill  ..........#.>...#).......  ........(................  jj 2 gnolls  ##.......................  #..........##.#.####.####  #.........).....## ## Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!   ...####  .. #..<........#  ... #........#..#  ....#  .....  .....      1#&h-  #$ #)      )  (....... j   gnoll  .....  .##.#.#  ) 1#&h2X 1#&hX 1#&hPY 1#&h_ gj.g   goblin (missile, wandering)1#&h m8===646.6 (1.5 _1#&h 1#&h!   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  1#&h WAim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit)  The blast of sand hits the gnoll! _You kill the gnoll! _Your Conjurations skill increases to level 2!2#&h+2#&h 2#&hac+............  donslime the Digger2#&h 2#&hR#........####  Deep Elf2#&h .. #..<....g...#  Health: 2/19==---------------------- ... #........#..#  Magic: 7/9==================------ ....#......†....#  AC: 2Str: 5 .......#...#.##.#####  EV: 12Int: 21 ........##...........  SH: 0Dex: 15 #......##...###........  XL:  3 Next: 64% Place: Dungeon:2 .......####@# #........  Noise: =--------  Time: 736.6 (0.0)  #$........# #j###........  c) +0 short sword  #.........###.#..........  Cast: Sandblast 2#&h~ #...............#........  Quill 2#&h,u ..........#.>...#)....... 2#&h ........(................  j   gnoll 2#&hz ##.......................  g   goblin (missile, wandering) 2#&h' #..........##.#.####.#### 2#&h' #.........).....## ## 2#&hO:_You kill the gnoll! 2#&hI_Your Conjurations skill increases to level 2!2#&hAiming: Sandblast (safe; 2% risk of failure)  2#&hLPress: ? - help, Q - select action, ( or ) - cycle2#&h Shift-Dir - straight line2#&hKAim: a gnoll, wielding a +0 whip (84% to hit)2#&h+............donslime the Digger#........####Deep Elf.. #..<....g...#Health: 2/19==----------------------... #........#..#Magic: 7/9==================------....#......†....#AC: 2Str: 5.......#...#.##.#####EV: 12Int: 21........##...........SH: 0Dex: 15#......##...###........XL:  3 Next: 64% Place: Dungeon:2.......####@# #........Noise: =--------  Time: 736.6 (0.0)#$........# #j###........c) [0;102#&hn;1m+0 short sword#.........###.#..........Cast: Sandblast#...............#........Quill ..........#.>...#)...............(................j   gnoll##.......................g   goblin (missile, wandering)#..........##.#.####.#####.........).....## ##Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.2#&hz+gg): a gnoll, wielding a +0 whip (84% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.The goblin shouts!2#&h{2gnoll hits you with a +0 whip.  You die...2#&h%-4/19 --8===  --more--4#&h 4#&h $Inventory: 10/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon)g - a +0 sling 4#&h' wMissiles (go to first with ()e - 6 stones  j - 2 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)d - a +0 leather armour Jewellery (go to first with "=)  h - an amulet of magic regeneration (worn) Potions (go to first with !)  b - 2 potions of magic  f - a potion of moonshine {unknown} Talismans (go to first with %)i - a quill talisman (active)9#&h6 89#&hG Goodbye, donslime.53 donslime the Digger (level 3, -4/19 HPs)Began as a Deep Elf Earth Elementalist on May 15, 2025.9#&hOJ QSlain by a gnoll... wielding a +0 whip(6 damage)... on level 2 of the Dungeon.The game lasted 00:10:26 (720 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.36158184 RepoMan PoWr-27 escaped with the Orb8.32963854 RepoMan FeSh-27 escaped with the Orb9.30032968 RepoMan ReAl-27 escaped with the Orb  10.28001477 puimuR OnDe-27 escaped with the Orb  11.21620769 EnegeticOc VSFi-27 escaped with the Orb  12.19685091 BnniBaAl-27 escaped with the Orb:#&hct:#&hz:#&h|? [?25h[?0c [?1051l[?1052l[?1060l[?1061l