$&h)"  Player: donslime Game: DCSS 0.33 Server: clan Filename: 2025-05-15.17:31:18.ttyrec Time: (1747330278) Thu May 15 19:31:18 2025 $&h [?1051l[?1052l[?1060l[?1061h$&hAV)0[?7h[?25l[?1c$&h $&h$&h#|Welcome, donslime. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Conjurer$&hk$&hy$&hWelcome, donslime the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand$&hWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Conjurer$&h$&h#X$&h]rdonslime the ShooterDraconianHealth: 17/17 ========================Magic: 1/1$&hr========================AC: 4Str: 13EV: 11Int: 9SH: 0$&hsmDex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbow$&hsZFire: a) +0 shortbow$&h&4Aim: a bat (46% to hit)*%&hb donslime the ShooterDraconianHealth: 17/17 ========================.♣♣♣♣♣Magic: 1/1========================.. ♣♣∩∩∩♣♣♣.AC: 4Str: 13..$ ♣∩...∩ .EV: 11Int: 9.... ♣♣.... .♣SH: 0Dex: 14.....♣♣∩.♣.♣ ∩♣XL:  1 Next:  0% Place: Dungeon:1(((((((@.♣<♣.∩♣Noise: ---------  Time: 8.0 (0.0).....♣♣∩.♣.♣.∩♣a) +0 shortbow.g. ♣♣.....♣♣♣..Fire: a) +0 shortbow.♣∩.*%&he ..∩.....♣♣∩∩∩♣♣..#.♣♣♣♣♣ ##g   hobgoblinb   bat _A bat and a hobgoblin come into view. _Setting a skill training target for Ranged Weapons at 14.0.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (46% to hit)*%&hT  _Setting a skill training target for Ranged Weapons at 14.0.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (46% to hit)  You shoot an arrow. The arrow closely misses the bat.*%&h. *%&h *%&h }......bg.*%&h 7===9.3 (1.3*%&h *%&h I _The bat misses you.+%&h",_donslime the ShooterDraconianHealth: 17/17 ========================.♣♣♣♣♣Magic: 1/1========================.. ♣♣∩∩∩♣♣♣.AC: 4Str: 13+%&ha...$ ♣∩...∩ .EV: 11Int: 9.... ♣♣.... .♣SH: 0Dex: 14.....♣♣∩.♣.♣ ∩♣XL:  1 Next:  0% Place: Dungeon:1......b@.♣<♣.∩♣Noise: ===------  Time: 9.3 (0.0)..g..♣♣∩.♣.♣.∩♣a) +0 shortbow... ♣♣.....♣♣♣..Fire: a) +0 shortbow.♣∩...∩.....♣♣∩∩∩♣♣..#.♣♣♣♣♣ ##g   hobgoblinb   bat  You shoot an arrow. The arrow closely misses the bat. _The bat misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - st+%&h.Fraight lineAim: a bat (46% to hit)+%&h֯donslime the ShooterDraconianHealth: 17/17 ========================.♣♣♣♣♣Magic: 1/1========================.. ♣♣∩∩∩♣♣♣.AC: 4Str: 13..$ ♣∩...∩ .EV: 11Int: 9.... ♣♣.... .♣SH: 0Dex: 14.....♣♣∩.♣.♣ ∩♣XL:  1 Next:  0% Place: Dungeon:1......b@.♣<♣.∩♣Noise: ===------  Time: 9.3 (0.0)..g..♣♣∩.♣.♣.∩♣a) +0 shortbow... ♣♣.....♣♣♣..Fire: a) +0 shortbow.♣∩[3+%&hy2m...∩.....♣♣∩∩∩♣♣..#.♣♣♣♣♣ ##g   hobgoblinb   bat  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (46% to hit)  You shoot an arrow.  The arrow hits the bat but does no damage.+%&h".,+%&h2g......♣♣b+%&hM3/10.5 (1.2)+%&h7+%&h8 _The bat closely misses you. The bat barely misses you. x2+%&hawdonslime the ShooterDraconianHealth: 17/17 ========================.♣♣♣♣♣Magic: 1/1========================+%&he.. ♣♣∩∩∩♣♣♣.AC: 4Str: 13..$ ♣∩...∩ .EV: 11Int: 9.... ♣♣.... .♣SH: 0Dex: 14.....♣♣∩.♣.♣ ∩♣XL:  1 Next:  0% Place: Dungeon:1...g...@.♣<♣.∩♣Noise: ===------  Time: 10.5 (0.0).....♣♣b.♣.♣.∩♣a) +0 shortbow... ♣♣.....♣♣♣..Fire: a) +0 shortbow.♣∩...∩.....♣♣∩∩∩♣♣..#.♣♣♣♣♣ ##g   hobgoblinb   bat  The arrow hits the bat but does no damage. [+%&hhU19d_The bat closely misses you. The bat barely misses you. x2  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (46% to hit),%&h1donslime the ShooterDraconianHealth: 17/17 ========================.♣♣♣♣♣Magic: 1/1========================.. ♣♣∩∩∩♣♣♣.AC: 4,%&hLyStr: 13..$ ♣∩...∩ .EV: 11Int: 9.... ♣♣.... .♣SH: 0Dex: 14.....♣♣∩.♣.♣ ∩♣XL:  1 Next:  0% Place: Dungeon:1...g...@.♣<♣.∩♣Noise: ===------  Time: 10.5 (0.0).....♣♣b.♣.♣.∩♣a) +0 shortbow... ♣♣.....♣♣♣..Fire: a) +0 shortbow.,%&h♣∩...∩.....♣♣∩∩∩♣♣..#.♣♣♣♣♣ ##g   hobgoblinb   bat  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (46% to hit)  You shoot an arrow. The arrow hits the bat.  You kill the bat!,%&hAD∩ ,%&h1,%&h9G.g,%&h^<81.7 (1.2 _,%&hd,%&h;g,%&hk1donslime the ShooterDraconianHealth: 17/17 ========================.♣♣♣♣♣Magic: 1/1========================.. ♣♣∩∩∩♣♣♣.AC: 4,%&h Str: 13..$ ♣∩...∩ .EV: 11Int: 9.... ♣♣.... .♣SH: 0Dex: 14,%&h!.....♣♣∩.♣.♣ ∩♣XL:  1 Next:  8% Place: Dungeon:1....g**@.♣<♣.∩♣Noise: ===------  Time: 11.7 (0.0),%&hQ.....♣♣∩.♣.♣.∩♣a) +0 shortbow... ♣♣.....♣♣♣..Fire: a) +0 shortbow,%&he.♣∩...∩.....♣♣∩∩∩♣♣..#.♣♣♣♣♣ ##g   hobgoblin  You shoot an arrow. The arrow hits the bat. _You kill the bat!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (61% to hit),%&hd donslime the ShooterDraconianHealth: 17/17 ========================.♣♣♣♣♣,%&hf EMagic: 1/1========================.. ♣♣∩∩∩♣♣♣.AC: 4Str: 13..$ ♣∩...∩ .EV: 11Int: 9.... ♣♣.... .♣SH: 0Dex: 14.....♣♣∩.♣.♣ ∩♣XL:  1 Next:  8% Place: Dungeon:1....g((@.♣<♣.∩♣Noise: ===------  Time: 11.7 (0.0),%&hg .....♣♣∩.♣.♣.∩♣a) +0 shortbow... ♣♣.....♣♣♣..Fire: a) +0 shortbow.♣∩...∩.....♣♣∩∩∩♣♣..#.♣♣♣♣♣ ##g   hobgoblin  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (61% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.,%&hb .g.2.9 (1.2 _,%&h?donslime the ShooterDraconianHealth: 17/17 ========================.♣♣♣♣♣Magic: 1/1========================.. ♣♣∩∩∩♣♣♣.AC: 4Str: 13..$ ♣∩...∩ .EV: 11Int: 9.... ♣♣.... .♣SH: 0Dex: 14.....♣♣∩.♣.♣ ∩♣XL:  1 Next:  8% Place: Dungeon:1.....g*@.♣<♣.∩♣,%&haANoise: ===------  Time: 12.9 (0.0).....♣♣∩.♣.♣.∩♣a) +0 shortbow... ♣♣.....♣♣♣..Fire: a) +0 shortbow.♣∩...∩.....♣♣∩∩∩♣♣..#.♣♣♣♣♣ ##g   hobgoblin  You shoot an arrow. _The arrow hits the hobgoblin but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (61% to hit)-%&h7]donslime the ShooterDraconianHealth: 17/17 ========================.♣♣♣♣♣Magic: 1/1========================.. ♣♣∩∩∩♣♣♣.AC: 4Str: 13..$ ♣∩...∩ .EV: 11Int: 9.... ♣♣.... .♣SH: 0Dex: 14.....♣♣∩.♣.♣ ∩♣XL:  1 Next:  8% Place: Dungeon:1.....g(@.♣<♣.∩♣Noise: ===------  Time: 12.9 (0.0).....♣♣∩.♣.♣.∩♣a) +0 shortbow... ♣♣.....♣♣♣..Fire: a) +0 shortbow.♣∩-%&hy`...∩.....♣♣∩∩∩♣♣..#.♣♣♣♣♣ ##g   hobgoblin  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (61% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is almost dead.-%&h.g5---4.1 (1.2-%&h*  -%&hGaPress: ? - help, Q - select action-%&hEShift-Dir - straight line-%&hI   -%&hRDAim: a hobgoblin (61% to hit)  -%&h8You shoot an arrow. The arrow hits the hobgoblin.  -%&hPThe hobgoblin is almost dead. -%&hg"_The hobgoblin hits you.-%&h. 1donslime the ShooterDraconianHealth: 15/17 =====================---.♣♣♣♣♣Magic: 1/1========================.. ♣♣∩∩∩♣♣♣.AC: 4-%&h Str: 13..$ ♣∩...∩ .EV: 11Int: 9.... ♣♣.... .♣SH: 0Dex: 14.....♣♣∩.♣.♣ ∩♣XL:  1 Next:  8% Place: Dungeon:1......g@.♣<♣.∩♣Noise: ===------  Time: 14.1 (0.0).....♣♣∩.♣.♣.∩♣a) +0 shortbow... ♣♣.....♣♣♣..Fire: a) +0 shortbow.♣∩...∩.....-%&h g♣♣∩∩∩♣♣..#.♣♣♣♣♣ ##g   hobgoblin  The hobgoblin is almost dead. _The hobgoblin hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit).%&h+|donslime the ShooterDraconianHealth: 15/17 =====================---.♣♣♣♣♣Magic: 1/1========================.. ♣♣∩∩∩♣♣♣.AC: 4Str: 13..$ ♣∩...∩ .EV: 11Int: 9.... ♣♣.... .♣SH: 0Dex: 14.....♣♣∩.♣.♣ ∩♣XL:  1 Next:  8% Place: Dungeon:1......g@.♣<♣.∩♣.%&hZ}Noise: ===------  Time: 14.1 (0.0).....♣♣∩.♣.♣.∩♣a) +0 shortbow... ♣♣.....♣♣♣..Fire: a) +0 shortbow.♣∩...∩.....♣♣∩∩∩♣♣..#.♣♣♣♣♣ ##g   hobgoblin  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!.%&hC..%&h8..%&hZ255.4 (1.3 _/%&h%#.. ♣♣♣♣♣... ♣♣∩∩∩♣♣♣...$ ♣∩...∩♣... ♣♣.... .♣..♣♣∩.♣.♣ ∩♣#......@..♣<♣.∩♣?.....♣♣∩.♣.♣.∩♣/%&hܶ.. ♣♣.....♣♣♣..... ♣∩...∩........ ♣♣∩∩∩♣♣..#... ♣♣♣♣♣ ##./%&h&/%&h6---60/%&h/%&hc _Found a scroll labelled HAEZEUMEYD./%&h #......#.......... ♣♣♣♣♣.... ♣♣∩∩∩♣♣♣..$.. ♣∩...∩♣... ♣♣.... .♣..♣♣∩.♣.♣ ∩♣ #.....@...♣<♣.∩♣.?.....♣♣∩.♣.♣.∩♣.. ♣♣.....♣♣♣..#...... ♣∩...∩.....#...... ♣♣∩∩∩♣..#...... ♣♣♣♣♣ ##......##...../%&h /%&h B---7/%&h /%&h 0%&h[30%&h0%&h&a6=0%&h"X0%&h-,0%&hO@0%&hE,0%&hEH0%&h L0%&hL9=0%&hO0%&hS0%&hATL7==0%&hyW0%&h 0%&h ###.......>.#.......#... ♣♣♣♣♣#.. ♣♣∩∩∩♣♣♣.#....$... ♣∩...∩♣...♣♣♣.... .♣#.......♣♣∩.♣.♣ ∩♣ #....@....♣<♣.∩♣#.?.....♣♣∩.♣.♣.∩♣0%&h..♣♣♣.....♣♣♣..#....... ♣∩...∩..... #....... ♣♣∩∩∩♣♣..#.... ♣♣♣♣♣ ###....##.......⌠ _HP restored.0%&h0%&h%23.4 (60%&h0%&h0%&h$4.4 (70%&h˘0%&hÚ9 _Found an escape hatch in the floor.2%&hӣa.2%&hP ..#####.##.####.>....#........  #... ♣♣♣♣♣  #........♣♣♣∩∩∩♣♣♣.##....$...♣♣∩...∩♣....♣♣♣.... .♣#.♣♣∩.♣.♣ ∩♣2%&hy< ###.........♣<♣.∩♣ #.?.....♣♣∩.♣.♣.∩♣ .........♣♣♣.....♣♣♣..###. ♣∩...∩..... #♣♣♣∩∩∩♣♣..#. .. ♣♣♣♣♣ ## #....##.......⌠2%&h,2%&h2%&hX ..  ..#####.##.####.>.....#.........  #...♣♣♣♣♣♣  #........♣♣♣∩∩∩♣♣♣.###....$...♣♣∩...∩♣.....♣♣♣.... .♣2%&h|###.......♣♣∩.♣.♣ ∩♣ ###.........♣<♣.∩♣ #.?.....♣♣∩.♣.♣.∩ .........♣♣♣.....♣♣♣..###. ♣∩...∩..... #♣♣♣∩∩∩♣♣..#. .♣♣♣♣♣ ## #...2%&h ,2%&h2%&hM2%&h O&M2%&hO... .#2%&hoPI..# .. 2%&h\QV ..#####.##.2%&hR.###2%&hb>......#...♣ ..♣♣♣♣♣♣  #........♣♣♣∩∩∩♣♣♣.###.♣♣∩...∩♣...........♣♣♣.... .###.......♣♣∩.♣.♣ ###.........♣<♣.∩♣..♣.#..........2%&hc2%&h;d==2%&hd2%&hi2%&h q2%&hq2%&hv2%&h 2%&hN 2%&hB...2%&h, .#2%&hEJ ..#2%&h5.2%&h,k# ..#####.##.2%&h&j.####.......>..2%&h70 ....#...♣ #.♣♣♣♣♣♣ #∩∩∩♣♣♣.####........♣♣∩...∩#......@...♣♣♣.... .♣####.......♣♣∩.♣.♣ ∩♣ ###.........♣<♣.∩♣ #.?.....♣♣∩.♣.♣.∩♣.........♣♣♣.....♣♣♣..2%&h7 ###....... ♣∩...∩..2%&h" ...2%&h# #.......♣♣♣∩∩∩♣♣..2%&h #.2%&h.2%&h... ♣♣♣♣♣ ##2%&h!* #2%&h,!.. 2%&h_You now have 10 gold pieces.2%&h2%&h22%&h2%&hF2%&h62%&h* ..#2%&hO .2%&h a# ..#####.##.2%&hY!l .####.......>..2%&h!K ....#2%&ha"7...♣2%&h"B #.2%&hg#-♣♣♣♣♣♣2%&h#) #2%&hg$:∩∩∩♣♣♣.2%&h$####........♣♣∩...∩2%&hz% #..........♣♣♣.... .♣2%&h& ####..@....♣♣∩.♣.♣ ∩♣2%&h& ###.........♣<♣.∩♣2%&h*' #.?.....♣♣∩.♣.♣.∩♣2%&h'S.........♣♣♣.....♣♣♣.2%&h)_ ###.......♣♣∩...∩.. #.......♣♣♣∩∩∩♣♣..#....♣♣♣♣♣♣ ## #... .##⌠2%&h02%&h12%&hB82%&hy2%&hz% 2%&h{A# ..#####.##.2%&h|j .####.......>.2%&h8} ...2%&h} ..♣2%&h~@ #..2%&hO..♣♣♣♣♣♣2%&h X.♣♣♣∩∩∩♣♣♣.2%&hԀ####........♣♣∩...∩♣. 2%&h#..........♣♣♣.... .♣2%&hV####.......♣♣∩.♣.♣ ∩2%&h ###@........♣<♣.2%&h.?.....♣♣∩.♣.2%&h .....2%&hP'♣♣.....♣♣♣.2%&h,...#2%&h.. 2%&hՇ1.##.......2%&h2%&h2%&h2%&h 2%&hL .####.......>..2%&h+ ....#2%&h)-...♣2%&h+ #..2%&hK♣♣♣♣♣♣2%&h+ #..2%&h:∩∩∩♣♣♣.2%&h####........♣♣∩...∩2%&hA #..........♣♣♣.... .♣2%&h ####.......♣♣∩.♣.♣ ∩♣2%&h ###.........♣<♣.∩♣2%&h  #.@.....♣♣∩.♣.♣.∩♣2%&hV.............♣♣♣.....♣♣♣2%&h....###.......♣♣∩...∩.. #.......♣♣♣∩∩∩♣♣ ....♣♣♣♣♣♣  #... .##.⌠ .2%&h2%&h2%&h2%&h2%&hF 2%&h=2%&h%32.4 (82%&h2%&hL$3.4 (92%&h^2%&hp 2%&h2%&h<_d - a scroll labelled HAEZEUMEYD2%&h3%&h4............3%&h  ....#...♣ #.........♣♣♣♣♣♣ #....∩∩∩♣♣♣####........♣♣∩...∩ #..........♣♣♣.... .♣ ####.......♣♣∩.♣.♣ ∩♣.## ###.........♣<♣.∩♣.....##.......♣♣∩.♣.♣.∩♣........♣♣♣.....♣♣###.......♣♣∩...∩... #.......♣♣♣∩∩∩♣♣. ..........♣♣♣♣ #.... .##⌠r   rat (asleep) . #.r3%&h3%&hl&03%&hq+4.4 (13%&h3%&h V _A rat comes into view.3%&hG7 ....#.........♣donslime the Shooter#.........♣♣♣♣♣♣Draconian#........♣♣♣∩∩∩♣♣♣ Health: 17/17 ========================####........♣♣∩...∩♣. Magic: 1/1========================#..........♣♣♣.... .♣ AC: 4Str: 13####.......♣♣∩.♣.♣ ∩♣ EV: 113%&h: Int: 9.## ###.........♣<♣.∩♣ SH: 0Dex: 14.....##.......♣♣∩.♣.♣.∩♣ XL:  1 Next: 25% Place: Dungeon:1.......@......♣♣♣.....♣♣ Noise: ---------  Time: 34.4 (0.0).....###*......♣♣∩...∩.. a) +0 shortbow.... #*......♣♣♣∩∩∩♣♣. Fire: a) +0 shortbow.. ...*......♣♣♣♣♣♣#..*........##.*.....⌠r   rat (asleep).*.....#.r... _d - a3%&hU; J scroll labelled HAEZEUMEYD _A rat comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 98% to hit)4%&h$;....#.........♣donslime the Shooter#.........♣♣♣♣♣♣Draconian#........♣♣♣∩∩∩♣♣♣ Health: 17/17 ========================####........♣♣∩...∩♣. Magic: 1/1========================#..........♣♣♣.... .♣ AC: 4Str: 134%&hH=####.......♣♣∩.♣.♣ ∩♣ EV: 11Int: 9.## ###.........♣<♣.∩♣ SH: 0Dex: 14.....##.......♣♣∩.♣.♣.∩♣ XL:  1 Next: 25% Place: Dungeon:1.......@......♣♣♣.....♣♣ Noise: ---------  Time: 34.4 (0.0).....###(......♣♣∩...∩.. a) +0 shortbow.... #(......♣♣♣∩∩∩♣♣. Fire: a) +0 shortbow.. ...(......♣♣♣♣♣♣#..(........##.[4%&h=D39;49m(.....⌠r   rat.(.....#.r...  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage.4%&hSPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage.rat squeaks loudly.4%&h:.....r.===5.6 (1.2 _4%&hq4%&h4%&h ....#.........♣donslime the Shooter#.........♣♣♣♣♣♣Draconian#........♣♣♣∩∩∩♣♣♣ Health: 17/17 ========================####........♣♣∩...∩♣. Magic: 1/1========================#..........♣♣♣.... .♣ AC: 4Str: 13####.......♣♣∩.♣.♣ ∩♣ EV: 11Int: 9.## ###.........♣<♣.∩♣ SH: 0Dex: 14.....##.......♣♣∩.♣.♣.∩♣ XL:  1 Next: 25% Place: Dungeon:1.......@......♣♣♣.....♣♣4%&hw  Noise: ===------  Time: 35.6 (0.0).....###*......♣♣∩...∩.. a) +0 shortbow.... #*......♣♣♣∩∩∩♣♣. Fire: a) +0 shortbow.. ...*......♣♣♣♣♣♣#..*........##.*.....⌠r   rat.r.....#.....  The arrow hits the rat but does no damage. _The rat squeaks loudly.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (61% to hit)4%&hz ....#.........♣donslime the Shooter#.........♣♣♣♣♣♣Draconian4%&h #........♣♣♣∩∩∩♣♣♣ Health: 17/17 ========================####........♣♣∩...∩♣. Magic: 1/1========================#..........♣♣♣.... .♣ AC: 4Str: 13####.......♣♣∩.♣.♣ ∩♣ EV: 11Int: 94%&h .## ###.........♣<♣.∩♣ SH: 0Dex: 14.....##.......♣♣∩.♣.♣.∩♣ XL:  1 Next: 25% Place: Dungeon:1.......@......♣♣♣.....♣♣ Noise: ===------  Time: 35.6 (0.0).....###(......♣♣∩...∩.. a) +0 shortbow.... #(......♣♣♣∩∩∩♣♣. Fire: a) +0 shortbow.. ...(......♣♣♣♣♣♣#..(........##.(.....⌠r   rat.r.....#..... 4%&h  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (61% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage.4%&hU 4%&h] 9....4%&h^ 1r..4%&h` 46.9 (1.3 _4%&hg 4%&hj 5%&hjj(((((((5%&h.......8.1 (1.25%&hk _You shoot an arrow. The arrow closely misses the rat.6%&h(@.6%&hY,6%&h` ....#.♣ #.........♣♣♣♣♣♣ #........♣♣♣∩∩∩ ####........♣♣∩...∩♣ #..........♣♣♣.... . ####.......♣♣∩.♣.♣ ∩#.### ###.........♣<♣.∩6%&ha@.##.......♣♣∩.♣.♣.∩.......♣♣♣......###.......♣♣∩...∩.. #.......♣♣♣∩∩∩♣♣... ......♣♣♣♣♣♣... #.......## .##.....⌠ ...... #.....6%&hf,6%&hj6%&hxy ....#.♣ #.♣♣♣♣♣♣ #........♣♣♣∩∩∩ ####........♣♣∩...∩ #....♣♣♣....  ####.......♣♣∩.♣.♣ #.#### ###.........♣<♣..##.......♣♣∩.♣.♣........♣♣♣......###.......♣♣∩...∩.. #.......♣♣♣∩∩∩... .........♣♣♣♣♣♣.... #..........#.... .##.......⌠#.... .......#.... #.....rr   rat---40.1 (2.0--- _A rat is nearby!6%&h< (( You shoot an arrow. The arrow hits the rat.7%&h@.r.===1.3 (1.2 _The rat is heavily wounded.7%&hP  You shoot an arrow. The arrow hits the rat.7%&h`(.7%&hX9..7%&ho\ 332.5 _You kill the rat!7%&h&7%&h7%&hTh _Your Stealth skill increases to level 1!7%&h Q..7%&h W ....#.♣ #. #.♣♣♣∩∩∩ ####.♣♣∩... #...♣♣♣....# ####.......♣♣∩.♣.♣#.########.♣<♣.##.♣♣∩.♣.♣..♣♣♣.###.♣♣∩...7%&h ;.# #.......♣♣♣∩∩∩.............##.#......##.⌠7%&h  #..... . #..... #.....7%&h 7%&h $ _7%&h1 7%&h   #..♣♣♣♣♣♣♣♣∩∩∩###7%&h i∩......♣♣♣.# ####.......♣♣∩.♣.♣###.########.........♣<7%&h P........##.......♣♣∩.♣....♣....###.......♣♣∩ #.......♣♣♣∩∩∩7%&h] c...........♣♣♣♣♣##......7%&h% ,7%&h&+ 7%&hie  ♣♣♣∩∩∩###∩...# #...♣♣♣.7%&he u#. ####∩.♣.♣###.########.........♣<........##.......♣♣∩.♣...........♣♣♣....7%&hg ###.......♣♣∩ ♣∩∩∩...........♣♣♣♣♣##.......... #......#......#7%&h'l ,7%&h/p 7%&h ###∩...# #...♣♣♣.. ####∩.♣.♣7%&hs h###.########.........♣<........##.......♣♣∩.♣....♣....###.......♣♣∩7%&hڧ ##.......♣♣♣∩∩∩...........♣♣♣♣♣##. 7%&h? ####......##⌠ . ..7%&h .# #.....##7%&hS ,7%&h$ 7%&h # #...♣♣♣.. ####∩.♣.♣###.########.........♣<7%&hE *........##.......♣♣∩.♣....♣....###.......♣♣∩##...7%&h ♣∩∩∩....♣♣♣♣♣##.......... 7%&h ####......##.......⌠ .......... ###.....7%&h 7%&h ,7%&h7 7%&h\#. ####♣♣∩.♣.♣ ###.########...♣<♣.........##.......♣♣∩.♣.♣............♣♣♣.......###.......♣♣∩...∩..###.......♣♣♣∩∩∩♣......♣♣♣..## ####....@.##⌠  #......... #......###..... #......# . 7%&h:#. ####.♣♣∩.♣.♣ ∩###.########.........♣<♣.∩........##.......♣♣∩.♣.♣.∩.................♣♣♣.....♣........###.......♣♣∩...∩.7%&h ........###.......♣♣♣∩∩∩♣......♣♣♣♣♣♣ ..##. ####.....@##.⌠ #. #......###..... #......# . 7%&h!,7%&h7%&h=###.########...♣<♣.∩♣........##.......♣♣∩.♣.♣.∩♣...........♣♣♣.....♣♣..###.......♣♣∩...∩...7%&h1.###.......♣♣♣∩∩∩♣♣........♣♣♣ ..##... 7%&h ####......##⌠  #......@........ #......###..... #......# ... 7%&h #......# #......##......# r   quokka (asleep)#......##.....r7%&h&---7%&h-9.5 (7.07%&h_---50.5 (8 _A quokka comes into view.8%&h (((((r8%&hLM(You shoot an arrow.8%&h&4 8%&h19 .....r.8%&h> M===1.7 (1.28%&h? C _The arrow hits the quokka but does no damage.9%&h̘  You shoot an arrow. The arrow hits the quokka.(((((#†9%&hC.....9%&h<1502.99%&hYB9%&hCJ _You kill the quokka!9%&h K 3.....9%&hK !...9%&hIL 9%&hS 9%&hߏ g###.#.♣<♣.∩♣ .##.......♣♣∩.♣.♣.∩♣ .....9%&hI y.....♣♣♣.....♣........###.......♣♣∩...∩.........###.......♣♣♣∩∩∩♣♣..9%&h ............♣♣♣♣♣♣ #.##.... ####......##.9%&h '⌠ #....... #......###.#......# ..9%&hU #......# ...#......# ...#......# ..#.....†# 9%&h4 9.#......9%&h ,9%&hd 9%&hq ###.#.♣<♣.∩♣ .9%&h ##.......♣♣∩.♣.♣.∩♣ ........♣♣♣.....♣♣♣..###.......♣♣∩...∩.9%&h E........###.......♣♣♣∩∩∩♣♣..#...................♣♣♣♣♣♣ #.##...9%&h . ####......##.⌠ #.......9%&h x#......###.#......# ..#......# .^.#......# .$..9%&h #......# .....#.....†# ......#...... .......9%&h ,9%&h 9%&hW ###.#.♣<♣.∩♣ .##.......♣♣∩.♣.♣.∩♣ ........♣♣♣.....♣♣♣.........###.......♣♣∩...∩.........###.......♣♣♣∩∩∩♣♣..#.............♣♣♣♣♣♣ ## ..##...####......##.⌠.#.......#......###.#......# #.#......# #.^.#......# #.$.#......# #.#.....†# #.#...... #.9%&h P ........##.......♣♣∩.♣...♣♣.....♣♣♣..###.♣♣∩...∩.....##9%&hw ..♣♣♣∩∩∩♣♣..#.......♣♣♣♣♣♣ ## ..##.... ####......##9%&h ⌠ ...............###....# 9%&hs S.^#########9%&hڛ ,9%&h 9%&h N...♣♣♣.....♣♣♣...###.......♣♣∩...∩..... .###.♣♣♣∩∩∩♣♣..#. ....♣♣♣♣ ## .##9%&h .♣ ####......##⌠ #............9%&h #......###..#......# #.#......# #.^9%&h #......# #.$.#......# #...#.....†# #.#...... #. ########## 9%&h= ,9%&h 9%&h& .###∩...∩.....  .###.♣♣♣∩∩∩♣♣..#.  ....♣♣♣♣ ##  .##.♣♣  ####......##⌠... #.............#......###..9%&h' #......# #.#......# #.^##......# #.$.##......# #...##.....†# #.##...... #.# ########### 9%&h, ,9%&h0 9%&hff " 9%&h g .###9%&hg C.♣♣♣∩∩∩♣♣..#.9%&h(h  9%&hh ...9%&hi i...♣♣♣♣♣♣ ##9%&hxj  9%&hl ##.9%&h2m U....♣♣  9%&hn & ####......##9%&hn A.⌠...9%&h?o r #...................9%&h=p  #......###.. #......# #..9%&htq . #......# #.^.# #......# #..# #......# #..# #.....†# #9%&hs .# #...... #.# ########### 9%&hz 9%&h{ 9%&h< 9%&h ,9%&h 9%&hU  .###.♣♣∩...∩.....  .###9%&h .♣♣♣∩∩∩♣♣..#......♣♣♣♣♣♣ ##........##...9%&h ..♣♣  ####......##.......⌠... #........... 9%&hf "#......###... #......# #.... #......# #.^9%&h # #......# #..# #......# #.9%&h -# #.....†# #.##...... #.........9%&hl d########### _You now have 19 gold pieces (gained 9).9%&hk 39%&h 9%&h| 9%&h .9%&h =........♣♣♣.....♣♣♣.. 9%&h .9%&h ###.......♣♣∩...∩..... 9%&h1 .9%&h ###9%&hd V.♣♣♣∩∩∩♣♣..#. 9%&h .9%&h ...9%&hs P.♣♣♣♣♣♣ ## 9%&h N........##.....♣♣♣ ####......##.......⌠....#...........#......###...9%&h_ ##......# #....9%&hI ##......# #.^##......# #..# #.9%&h *#.....†##...... #.........############9%&h 9%&hV& 9%&hd 0♣♣♣.....♣♣♣.. ###.......♣♣∩...∩..... ###.......♣♣♣∩∩∩♣♣..#. .♣♣♣♣♣♣ ## ##...♣♣♣.......##.⌠....$#...........#......###..##......# #....#......# #.^.......##......# #...# 9%&hk ,9%&hr 9%&h ♣♣♣.....♣♣♣.. ###.......♣♣∩...∩..... ###.......♣♣♣∩∩∩♣♣..#. .♣♣♣♣♣♣♣ ## ##...♣♣♣.......##.⌠....$>#...........  #......###..##.  #......# #....#......# #.^.......###.  #......# #...9%&h6 N# 9%&h9 8---63.9 (11.0)9%&hO 9---9%&h %4.9 (129%&ha 9%&h` 9 _Found an escape hatch in the floor.:%&h~ X...........:%&h :%&h :%&h :%&h. ##:%&h x♣♣∩.♣.♣.∩♣ :%&h r........♣♣♣.....♣♣♣.. :%&hC ###.......♣♣∩...∩..... :%&h ###:%&h W.♣♣♣∩∩∩♣♣..#.:%&h1 ..:%&h F.♣♣♣♣♣♣♣.## :%&h %.....##...:%&h+ 3..♣♣♣... :%&h/ L#......##⌠....$> #...... #......###.##. #......# #............. #......# #.^###.. #. #.....†# #...... #.........############:%&h :%&h :%&h :%&h  :%&h ########:%&h t...♣<♣.∩♣ :%&hz ##:%&h .♣♣∩.♣.♣.∩♣ :%&hd r........♣♣♣.....♣♣♣.. :%&h ###.......♣♣∩...∩..... :%&hF ###:%&h k.♣♣♣∩∩∩♣♣..#.:%&hT ..:%&h P.♣♣♣♣♣♣♣.## :%&hw ....##...:%&h( 3..♣♣♣... :%&h ......##:%&h >⌠....$> :%&h .:%&hl ...:%&h .... :%&h?! 2......###.:%&h! ## :%&h"" ......# #.............. :%&h" Z......# #.^:%&h# ,###... :%&hl# R......# #.:%&h# #:%&h@$ + ## :%&h$ 3......# #:%&h%  :%&h% c.....†# #:%&h%  :%&h\& R...... #.........:%&h& +#:%&h2' ###########:%&h' :%&h, :%&h, :%&hB1 :%&hok A ####.......♣♣∩.♣.♣ ∩♣ #######.........♣<♣.∩♣ ##.......♣♣∩.♣.♣.∩♣ ........♣♣♣.....♣♣♣.. :%&hk f###.......♣♣∩...∩..... ###.♣♣♣∩∩∩♣♣..#....♣♣♣♣♣♣♣.##:%&ho ##.....♣♣♣...##⌠.@..$>.....###.##....# #.............# #.^###....# #.# ### #.†# #. ..... #.........#:%&hu ,:%&hO| :%&h ####.♣♣∩.♣.♣ ∩♣ .♣<♣.∩♣ ##.......♣♣∩.♣.♣.∩♣ :%&h ..♣♣♣.....♣♣♣.. ###.......♣♣∩...∩..... ###.......♣♣♣∩∩∩♣♣..#. .♣♣♣♣♣♣♣.##.##.:%&h ..♣♣♣...##.⌠..@.$>...:%&hp ###..........##.# #..............# #.^.###....# #.:%&hܴ # ##### #.#†# #.# :%&hZ :%&hf ,:%&h :%&h\ .♣♣∩.♣.♣ ∩♣ .♣<♣.∩♣ ##.♣♣∩.♣.♣.∩♣ .♣♣♣.....♣♣♣...###.......♣♣∩...∩..... ###.......♣♣♣∩∩∩♣♣..#. .♣♣♣♣♣♣♣.##.##...♣♣♣...##.:%&h+ [⌠...@$>...###..........##.# #..............# #.^.###...# #.# #### #...†# #... :%&h ,:%&ht :%&h"? (.♣♣∩.♣.♣ ∩♣ .♣<♣.∩♣ ... ##.♣♣∩.♣.♣.∩♣ ...♣♣♣.....♣♣♣... ###.♣♣∩...∩..... ###.......♣♣♣∩∩∩♣♣..#. .:%&h@ .♣♣♣♣♣♣♣.##. ##...♣♣♣...##.⌠....@>...###..........##.# #.............# #.^.###..# #.# ### #..#†# #..# :%&hmH ,:%&hN :%&h[ ,:%&h` :%&h u #...♣<♣.∩♣ ... #.......♣♣∩.♣.♣.∩♣ .... ..♣♣♣.....♣♣♣... ##∩...∩..... ...:%&h) ♣♣♣∩∩∩♣♣..#.[.. ....♣♣♣♣♣♣♣.##... #..♣♣♣...... .##⌠.....>........@.###....### #.............# #.^.......###.# #.........# ########## #.........# †# #.........# #.........#  ########### _You now have 25 gold pieces (gained 6).:%&h 271.9 (7.0):%&h :%&hN +2.9 (8:%&h :%&h M _Found a leather armour.<%&h: o.......<%&h6 <%&hZ .......♣♣∩.♣.♣ ∩♣ #...♣<♣.∩♣ .... ♣♣∩.♣.♣.∩♣ .. .......♣♣♣.....♣♣♣.. #.♣♣∩...∩..... . #♣♣♣∩∩∩♣♣..#.[ .♣♣♣♣♣♣♣.##....♣♣♣... ##⌠.....>...<%&h@\ `.. ###..## # #............. # #.^.......###......... # #.# ########## # #.........#<%&hg <%&h{h <%&hn <%&hG ♣♣♣.... .♣ ......♣♣∩.♣.♣ ∩♣ #<%&h~ ...♣<♣.∩♣ .... ♣♣∩.♣.♣.∩♣ .. ......♣♣♣.....♣♣♣. .♣♣∩...∩..... .♣♣♣∩∩∩♣♣..#.[♣♣♣♣♣♣♣.## ...♣♣♣... #<%&h ⌠.....> .....#.##  #.............  #.^.......###..........  #.# ########### <%&h ,<%&h <%&h~ ♣♣♣.... .♣ ♣♣∩.♣.♣ ∩♣ .##.$.. .♣<♣.∩♣ .......♣♣∩.♣.♣.∩♣ ......<%&h ♣♣♣.....♣♣♣.....♣♣∩...∩.......♣♣♣∩∩∩♣♣..#.[.♣♣♣♣♣♣♣.##.♣♣♣.... .⌠.....>.....##.# #....# #.^.......###. #.# # <%&h <%&h <%&h <%&h H ∩...∩♣. ♣♣♣.... .♣♣..# ##.##♣♣∩.♣.♣ ∩♣♣..##.$<%&hI ...♣<♣.∩♣♣..♣♣∩.♣.♣.∩♣♣..♣♣♣.....♣♣♣..♣♣∩...∩.......♣♣♣∩∩∩♣♣..#.[♣♣♣♣♣♣♣.##.♣♣♣.....⌠.....> .... .### ......# .^###............ .# ############# <%&hrO <%&hO <%&h$T <%&h M♣∩∩∩♣♣♣..♣♣∩...∩♣....# .. ♣.... .♣♣..# ##.##<%&h ♣♣∩.♣.♣ ∩♣♣..##.$....♣<∩.♣.♣.∩♣♣♣.....♣♣♣∩...∩......♣♣♣∩∩∩♣♣..#@[♣♣♣♣♣♣♣.##...♣♣♣..... ......⌠.....>................##.#.#############<%&h <%&hy <%&h <%&h ♣♣♣ ♣♣♣∩∩∩♣♣♣... ∩...∩♣....# .. ♣♣♣.... .♣♣..# ##.##<%&h ♣♣∩.♣.♣ ∩♣♣..##.$...♣<♣.∩♣♣..♣♣∩.♣.♣.∩♣♣..♣♣♣.....♣♣♣..♣♣∩...∩.....@.♣♣♣∩∩∩♣♣..#.[♣♣♣♣♣♣♣.##.♣♣♣.....⌠.....>...#####....# ^###............<%&hW ,<%&h <%&hg65.♣ ♣♣♣ .#. .♣♣♣∩∩∩♣♣♣... ∩...∩♣....# .. ♣♣♣.... .♣♣..# ##.##♣♣∩.♣.♣ ∩♣♣..##.$<%&h8...♣<♣.∩♣♣..♣♣∩.♣.♣.∩♣♣..♣♣♣.....♣♣♣..♣♣∩...∩.......♣♣♣∩∩∩♣♣..#.[♣♣♣♣♣♣♣.##.♣♣♣.....⌠.....>....#.##### ....#<%&hhB,<%&hJ<%&h>.. .♣ .♣♣♣ .#. .♣♣♣∩∩∩♣♣♣... #.. #∩...∩♣....# .. ♣♣♣.... .♣♣..####.##<%&hJ♣♣∩.♣.♣ ∩♣♣..##.$...♣<♣.∩♣♣..♣♣∩.♣.♣.∩♣♣..♣♣♣.....♣♣♣..♣♣∩...∩.......♣♣♣∩∩∩♣♣..#.[♣♣♣♣♣♣♣.##.♣♣♣.....⌠.....>....#..#####<%&h,<%&h<%&h#.##. >.. ..♣ .♣♣♣ .#. ... ♣♣♣∩∩∩♣♣♣... #.. #∩...∩♣....# .. ♣♣♣.... .♣♣..####.##...# ♣♣∩.♣.♣ ∩♣♣..##.$...♣<♣.∩♣♣.. ♣♣∩.♣.♣.∩♣♣..g ♣♣♣.....♣♣♣..♣♣∩...∩.......♣♣♣∩∩∩♣♣..#.[♣♣♣♣♣♣♣.##g   hobgoblin (asleep)<%&hf.♣♣♣.....⌠.....>....#..<%&h<%&hR801.9 (9<%&h<%&h\ _A hobgoblin comes into view.>%&h$ ((((((g    You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!>%&h?h w....g....w   dart slugg   hobgoblin  The hobgoblin is moderately wounded.===3.1 (1.2 _A dart slug comes into view.>%&h C(((((((>%&hjb>%&himG...g...>%&hn(4.3>%&h7x>%&ha|q _You shoot an arrow. The arrow closely misses the hobgoblin.>%&h*C(((((((>%&h ...g...  You shoot an arrow. The arrow barely misses the hobgoblin.>%&h#J ````>%&hd```The dart slug launches a dart at you.>%&hk   The slug dart misses you..... #J...@..g...JJJ 2 endoplasms (wandering)bg   hobgoblinb   bat (wandering)5.5>%&hp >%&hs _An endoplasm comes into view. x2; A bat comes into view.>%&h? C(((((((>%&h   You shoot an arrow. The arrow barely misses the hobgoblin.>%&hI >%&hG ,>%&h >%&h >%&h ,>%&h .w.J.g...J..bJJ.b>%&hU (6.7>%&h >%&h' ^ _The endoplasm quivers.?%&hB (You shoot an arrow. The arrow hits the hobgoblin.?%&h)?%&h?%&h?%&hy?%&h?%&h J.g...J.b..  The hobgoblin is heavily wounded.The bat closely misses you.?%&h ```````The dart slug launches a dart at you.?%&hvd....$@.?%&hIg(7.9?%&hm?%&h|qO _The slug dart misses you.@%&h/g#.##..>.. ......♣ .w..#.♣♣♣♣♣♣ .#. ...#.♣♣♣∩∩∩♣♣♣... #... #. ..♣♣∩...∩♣....# ... J.. .♣♣♣.... .♣♣..####.##...# .♣♣∩.♣.♣ ∩♣♣..##.$..♣<♣.∩♣♣....@.g...J.. .♣♣∩.♣.♣.∩♣♣......b...... .♣♣♣.....♣♣♣...@%&h|hI. ..♣♣∩...∩...... ..♣♣♣∩∩∩♣♣..#.[..♣.##..♣♣♣.....   endoplasm.⌠.....>....#..@%&hj@%&h l@%&hm@%&ho@%&hp@%&hr@%&hs@%&ht@%&hr.w.Jg...J.b.J 2 endoplasms@%&hb6---80@%&h@%&hې@%&h;L#.##..>.. ......♣ ....#.♣♣♣♣♣♣ .#. w..#@%&he.♣♣♣∩∩∩♣♣♣... #....#..♣♣∩...∩♣....# ... ... ..♣♣♣.... .♣♣..####.##...# ..♣♣∩.♣.♣ ∩♣♣..##.$..J.....♣<♣.∩♣♣...@.g...J... ..♣♣∩.♣.♣.∩♣♣.....b. ..♣♣♣.....♣♣♣...♣♣∩...∩.......♣♣♣∩∩∩♣♣..#.[...♣♣♣♣♣♣♣.##.JJ 2 endoplasms.♣♣♣....@%&h.g   hobgoblin.⌠.....>..b   bat.#..@%&h@%&h@%&hy  The bat hits you but does no damage.  The hobgoblin attacks as it pursues you!@%&h @%&h@%&hy[...JJ.g@%&hdP=--9@%&h@%&h>!W _The hobgoblin closely misses you.@%&h@n#.##..>.. .> .. ......♣ .##. ....#.♣♣♣♣♣♣ .#.# w..#.♣♣♣∩∩∩♣♣♣... #....#..♣♣∩...∩♣....# ... ....♣♣♣.... .♣♣..####.##...#@%&hn.♣♣∩.♣.♣ ∩♣♣..##.$..♣<♣.∩♣♣..@....JJ.....♣♣∩.♣.♣.∩♣♣....gb..♣♣♣.....♣♣♣..@%&hq.♣♣∩...∩........♣♣♣∩∩∩♣♣..#.[....♣♣♣♣♣♣♣.##..♣♣♣......⌠.....>... .#..@%&hr,@%&hs@%&ht@%&hQu@%&h&{]Jg...J.b..@%&h{'90@%&h/@%&h{ _Found an escape hatch in the floor. The hobgoblin closely misses you.@%&h 8......>.. .> ..........♣ .##. ....#♣♣♣♣♣♣ .#.## w∩∩∩♣♣♣...# #....#.@%&h .♣♣∩...∩♣....# ... ...♣.... .♣♣..####.##...#.♣♣∩.♣.♣ ∩♣♣..##.$.J..........♣<♣.∩♣♣...g...J.....♣♣∩.♣.♣.∩♣♣.@.b.........@%&hj Z.♣♣♣.....♣♣♣......♣♣∩...∩......♣♣♣∩∩∩♣♣..#.[....@%&h( ..♣♣♣♣♣♣♣.##........♣♣♣.....⌠.....>.............@%&h 6######@%&h @%&h @%&h @%&h! @%&h" @%&h# @%&h*3 wJ......g...Jbw   dart slugJJ 2 endoplasmsg   hobgoblinb   bat1@%&h< @%&h? P _The bat barely misses you.@%&h ...♣ .##. ....#♣♣♣♣♣♣ .#.## w∩∩∩♣♣♣...# #....#..♣♣∩...∩♣....# .w. ...♣.... .♣♣..####.##...#.♣♣∩.♣.♣ ∩♣♣..##.$J......@%&h .....♣<♣.∩♣♣.......♣♣∩.♣.♣.∩♣♣..g...J.......♣♣♣.....♣♣♣@.b......♣♣∩...∩.......♣♣♣∩∩∩♣♣..#.[...♣♣♣♣♣♣♣.##.........♣♣♣..........⌠.....>...............# ###....### #...# @%&h @%&h\ @%&h @%&h @%&h @%&h @%&h 8.JJ.b.@%&h .-2@%&h @%&h A%&hd♣♣♣♣♣♣ .#.## w∩∩∩♣♣♣...# #....#..♣♣∩...∩♣....# .w. ...♣.... .♣♣..####.##...#.♣♣∩.♣.♣ ∩♣♣..##.$....... #.........♣<♣.∩♣♣....J.A%&h♣♣∩.♣.♣.∩♣♣..g..J..♣♣♣.....♣♣♣.b......♣♣∩...∩..@...♣♣♣∩∩∩♣♣..#.[...♣♣♣♣♣♣♣.##.....♣♣♣............. #⌠.....>...............................#JJ 2 endoplasms ####..........### g   hobgoblin  #.............# b   bat  #.^###...A%&hgA%&hKA%&h۸A%&hA%&hgA%&hߺA%&hZA%&hu.wJ........Jgbw   dart slugJJ 2 endoplasmsg   hobgoblinb   batA%&h).=3A%&hYA%&h: _The bat hits you but does no damage.A%&hq ∩∩∩♣♣♣...# #....#..♣♣∩...∩♣....# ... ...A%&hZ I♣.... .♣♣..####w##...#.♣♣∩.♣.♣ ∩♣♣..##.$....... ##.........♣<♣.∩♣♣...J.. .♣♣∩.♣.♣.∩♣♣.....♣♣♣.....♣♣♣....J. #.......♣♣∩...∩...g.... #.♣♣♣∩∩∩♣♣@.#b[......♣♣♣♣♣♣♣.##......A%&h W...♣♣♣........... ##⌠.....>......... ....................# #####..........### JJ 2 endoplasms #.............# g   hobgoblin # #.^###............ # #..# #############A%&h BA%&h A%&h- M  The hobgoblin attacks as it pursues you!A%&hW2 n.w.JJ..A%&h3 $gbw   dart slugJJ 2 endoplasmsg   hobgoblinb   batA%&h3 &4A%&h8 A%&h; W _The hobgoblin closely misses you.B%&hMp  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.B%&h<B%&h,s  The hobgoblin is moderately wounded.B%&hB%&h>B%&hB%&h{$w.J..Jb.B%&h]h4-----==6.1 (1.2B%&hB%&h#{ _The bat hits you. The bat closely misses you. The hobgoblin hits you.B%&h/  You shoot an arrow. The arrow hits the hobgoblin.B%&hq  The hobgoblin is severely wounded.B%&hB%&hB%&hչB%&h1.J..   endoplasmB%&hq11---------7.3B%&hYB%&h>h _The bat barely misses you. The hobgoblin hits you.C%&h 4C%&hY D%&h #..♣♣♣♣♣♣ .#.## w..# #.♣♣♣∩∩∩♣♣♣...# #....#. #..♣♣∩...∩♣....# ... ....♣♣♣......♣♣..####.##...# #.D%&h _♣♣∩.♣.♣.∩♣♣..##.$. ###.........♣<♣.∩♣♣....w. #.♣♣∩.♣.♣.∩♣♣... .♣♣.....♣♣♣.. ##.♣♣∩...∩@..J..... ##♣♣∩∩∩♣♣.g#J[...♣♣♣♣♣♣♣.##..... #....♣♣♣... .##⌠.....>..... ...........#.. .###...##.D%&h .###J 2 endoplasms .# #.............# .# #.^.###............D%&h D%&h{ D%&h! D%&h% Ubb   batD%&hi ``````The dart slug launches a dart at you.D%&hw D%&h O  The slug dart hits you but does no damage.D%&h D%&h˟ ....gJ.#.D%&h 5--80D%&h D%&h ^ _The endoplasm jiggles.E%&hzTo...#...♣ .##. ....#  #..♣♣♣♣♣♣ .#.## w..#  #.♣♣♣∩∩∩♣♣♣...# #....#. ##..♣♣∩...∩♣....# ... ... ..♣♣♣......♣♣..####.##...#.♣♣∩.♣.♣.∩♣♣..##.$. #E%&htX###.........♣<♣.∩♣♣....w. ##.♣♣∩.♣.♣.∩♣♣..... ..♣♣....@♣♣♣.....#.♣♣∩...∩.gJJ.. ###∩∩∩♣♣..#.[. .♣♣♣♣♣♣♣b##. ##....♣♣♣....##⌠.....>...... JJ 2 endoplasms............#.. g   hobgoblin.#####....###b   bat.# #....#E%&hV[E%&h'\E%&h&_E%&h_E%&hkbgJ.J.E%&hlA--9E%&huE%&hyQ _The bat closely misses you.E%&hE%&hE%&h* E%&h^ _You are too injured to fight recklessly!F%&hFz4F%&hF%&h^ _You are too injured to fight recklessly!F%&h4F%&hF%&h^ _You are too injured to fight recklessly!G%&h...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 11/17 ===============--------- G%&h'##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 G%&h##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 50% Place: Dungeon:1 .........♣♣♣....@♣♣♣............. Noise: =--------  Time: 99.3 (0.0) ###.......♣♣∩...∩bgJ............. a) +0 shortbow ###.......♣♣♣∩∩∩♣♣J.#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ ##...........♣♣♣................. ..##.......⌠.....>............... JJ 2 endoplasms .............................#.. g   hobgoblin ..###..........##..........###b   bat ..# #......................# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  %&h mFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)G%&h x...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 11/17 ===============--------- ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4G%&h! Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 50% Place: Dungeon:1 .........♣♣♣....@♣♣♣............. Noise: =--------  Time: 99.3 (0.0) ###.......♣♣∩...∩bgJ............. a) +0 shortbow ###.......♣♣♣∩∩∩♣♣J.#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ ##...........♣♣♣................. ..##.......⌠.....>............... G%&h~ # JJ 2 endoplasms .............................#.. g   hobgoblin ..###..........##..........###b   bat ..# #......................#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)  You shoot an arrow. The arrow hits the bat!  You kill the bat!G%&h 4†G%&hg ,G%&h G%&h [gJ.G%&h#F ~2=8==100.5 (1.2) _G%&hM G%&hLP H%&h...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 12/17 ================-------- ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 58% Place: Dungeon:1 %&hϕX4m.........♣♣♣....@♣♣♣............. Noise: ===------  Time: 100.5 (0.0) ###.......♣♣∩...∩gJ.............. a) +0 shortbow ###.......♣♣♣∩∩∩♣♣J.#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ ##...........♣♣♣................. ..##.......⌠.....>............... JJ 2 endoplasms .............................#.. g   hobgoblin ..###..........##..........### ..# #......................#You shoot an arrow. The arrow hits the bat! _You kill the bat!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)H%&h ...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 12/17 ================-------- ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 58% Place: Dungeon:1 %&h\4m.........♣♣♣....@♣♣♣............. Noise: ===------  Time: 100.5 (0.0) ###.......♣♣∩...∩gJ.............. a) +0 shortbow ###.......♣♣♣∩∩∩♣♣J.#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ ##...........♣♣♣................. ..##.......⌠.....>............... JJ 2 endoplasms .............................#.. g   hobgoblin ..###..........##..........### ..# #......................#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!H%&hF†H%&hxyJ.H%&hܯ13/18=751.7 (1.2 _H%&h ...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 13/18 =================------- ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 H%&hښ ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 75% Place: Dungeon:1 .........♣♣♣....@♣♣♣............. Noise: ===------  Time: 101.7 (0.0) ###.......♣♣∩...∩JJ.............. a) +0 shortbow ###.......♣♣♣∩∩∩♣♣..#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ H%&h ##...........♣♣♣................. ..##.......⌠.....>............... JJ 2 endoplasms .............................#.. ..###..........##..........### ..# #......................#You shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)I%&h...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 13/18 =================------- ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 75% Place: Dungeon:1 .........♣I%&h♣....@♣♣♣............. Noise: ===------  Time: 101.7 (0.0) ###.......♣♣∩...∩JJ.............. a) +0 shortbow ###.......♣♣♣∩∩∩♣♣..#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ ##...........♣♣♣................. ..##.......⌠.....>............... JJ 2 endoplasms .............................#.. ..###..........##..........### ..# #......................#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!†   endoplasmI%&h(WI%&h4X*J.I%&h#YI%&h>I%&h91I%&h2.9 (1.2 I%&hX _I%&hI%&hI%&hA#...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 13/18 =================------- I%&h&##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 91% Place: Dungeon:1 .........♣♣♣....@♣♣♣............. Noise: ===------  Time: 102.9 (0.0) ###.......♣♣∩...∩J............... a) +0 shortbow ###.......♣♣♣∩∩∩♣♣..#.[.I%&h0'[34m......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ ##...........♣♣♣................. ..##.......⌠.....>............... J   endoplasm .............................#.. ..###..........##..........### ..# #......................#You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)I%&hN...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 13/18 =================------- ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 91% Place: Dungeon:1 .........♣I%&hW♣....@♣♣♣............. Noise: ===------  Time: 102.9 (0.0) ###.......♣♣∩...∩(............... a) +0 shortbow ###.......♣♣♣∩∩∩♣♣(.#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ ##...........♣♣♣................. ..##.......⌠.....>............... J   endoplasm .............................#.. ..###..........##..........### ..# #......................#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot an arrow.  The arrow completely misses the endoplasm.I%&hzjJ.Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (87% to hit)  You shoot an arrow.  The arrow completely misses the endoplasm.The endoplasm freezes you.8/18 -------4.1 (1.2 _You are frozen.I%&h...#.........♣ .##.....# donslime the ShooterI%&h#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 8/18==========-------------- ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 91% Place: Dungeon:1 .........♣♣♣....@♣♣♣............. Noise: ===------ I%&h Time: 104.1 (0.0) ###.......♣♣∩...∩J............... a) +0 shortbow ###.......♣♣♣∩∩∩♣♣..#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ ##...........♣♣♣................. ..##.......⌠.....>............... J   endoplasm .............................#.. ..###..........##..........### ..# #......................#The endoplasm freezes you. _You are frozen.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)J%&h...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 8/18==========-------------- ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 91% Place: Dungeon:1 %&h fm.........♣♣♣....@♣♣♣............. Noise: ===------  Time: 104.1 (0.0) ###.......♣♣∩...∩J............... a) +0 shortbow ###.......♣♣♣∩∩∩♣♣..#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ ##...........♣♣♣................. ..##.......⌠.....>............... J   endoplasm .............................#.. ..###..........##..........### ..# #......................#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage.J%&hJ%&h5.3 (1.2MPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage. _The endoplasm barely misses you. The endoplasm misses you.K%&h _You are too injured to fight recklessly!K%&hR...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 8/18==========-------------- ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 91% Place: Dungeon:1 %&h1Um.........♣♣♣....@♣♣♣............. Noise: ===------  Time: 105.3 (0.0) ###.......♣♣∩...∩J............... a) +0 shortbow ###.......♣♣♣∩∩∩♣♣..#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ ##...........♣♣♣................. ..##.......⌠.....>............... J   endoplasm .............................#.. ..###..........##..........### ..# #......................# _The endoplasm barely misses you. The endoplasm misses you. _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)K%&h, ...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 8/18==========-------------- ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 91% Place: Dungeon:1 %&hԶ fm.........♣♣♣....@♣♣♣............. Noise: ===------  Time: 105.3 (0.0) ###.......♣♣∩...∩J............... a) +0 shortbow ###.......♣♣♣∩∩∩♣♣..#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ ##...........♣♣♣................. ..##.......⌠.....>............... J   endoplasm .............................#.. ..###..........##..........### ..# #......................#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage.K%&h'> M .##. ....#  ♣♣♣ .#.## w..#  K%&h ? 1∩∩∩♣♣♣...# ∩...∩♣....# ... ...♣∩.♣.♣.∩♣$♣<♣.∩♣♣∩.♣.♣.∩♣♣....@♣K%&hB d♣∩...∩J......♣♣∩∩∩♣♣..#.[.♣♣♣♣♣♣.##.>..... ...   Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage.  The endoplasm freezes you.K%&h9 b .##. ....#  ♣♣♣ .#.## w..#  ∩∩∩♣♣♣...# ∩...∩♣....# ... ...♣∩.♣.♣.∩♣K%&h $♣<♣.∩♣♣∩.♣.♣.∩♣♣....@♣♣∩...∩J......♣♣∩∩∩♣♣..#.[.♣♣♣♣♣♣.##.>........ K%&h f  You are frozen.  * * * LOW HITPOINT WARNING * * *K%&h{ K%&h i5----6.5 (1.2Slow K%&hC K%&h& K%&h) \ _You feel yourself slow down.L%&hc ...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 5/18======------------------ ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 91% Place: Dungeon:1 ....L%&h .....♣♣♣....@♣♣♣............. Noise: ===------  Time: 106.5 (0.0) ###.......♣♣∩...∩J............... a) +0 shortbow ###.......♣♣♣∩∩∩♣♣..#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ Slow ##...........♣♣♣................. ..##.......⌠.....>............... J   endoplasm .............................#.. ..###..........##..........### ..# #......................#* * * LOW HITPOINT WARNING * * * _You feel yourself slow down.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)M%&h-...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 5/18======------------------ ##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 91% Place: Dungeon:1 ....M%&h.....♣♣♣....@♣♣♣............. Noise: ===------  Time: 106.5 (0.0) ###.......♣♣∩...∩J............... a) +0 shortbow ###.......♣♣♣∩∩∩♣♣..#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ Slow ##...........♣♣♣................. ..##.......⌠.....>............... J   endoplasm .............................#.. ..###..........##..........### ..# #......................#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is severely wounded.M%&he .##. ....#  ♣♣♣ .#.## w..#  ∩∩∩♣♣♣...# ∩...∩♣....# ... ...♣∩.♣.♣.∩♣$♣<♣.∩♣♣∩.♣.♣.∩♣♣....@♣♣∩...∩J......♣♣∩∩∩♣♣..#.[.♣♣♣♣♣♣.##.>..... ...   Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (87% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is severely wounded.  The endoplasm freezes you.M%&h|fW .##. ....#  ♣♣♣ .#.## w..#  ∩∩∩♣♣♣...# M%&hMg∩...∩♣....# ... ...♣∩.♣.♣.∩♣$♣<♣.∩♣♣∩.♣.♣.∩♣♣....@♣M%&hh♣∩...∩J......♣♣∩∩∩♣♣..#.[.♣♣♣♣♣♣.##.>.....M%&hh/... M%&h;wf  You are frozen.  * * * LOW HITPOINT WARNING * * *M%&hxM%&h6y,2----M%&hy$8.5 (2M%&hMM%&hO _The endoplasm misses you.S%&h?S%&hCRead which item? Scrolls  b - a scroll of butterflies S%&hD d - a scroll labelled HAEZEUMEYD [!] read|quaff[?] describe selectedT%&h T%&h T%&ha$ ...#.........♣ .##.....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..#Draconian#........♣♣♣∩∩∩♣♣♣...# #....#. Health: 2/18==---------------------- T%&h% Q##........♣♣∩...∩♣....# ... ... Magic: 1/1======================== .........♣♣♣......♣♣..####.##...# AC: 4Str: 13 ##.......♣♣∩.♣.♣.∩♣♣..##.$....... EV: 11Int: 9 ####.........♣<♣.∩♣♣....w........ SH: 0Dex: 14 ##.......♣♣∩.♣.♣.∩♣♣............. XL:  1 Next: 91% Place: Dungeon:1 .........♣♣♣....@♣♣♣............. Noise: ===------  Time: 108.5 (0.0) ###.......♣♣∩...∩J............... a) +0 shortbow T%&h( ###.......♣♣♣∩∩∩♣♣..#.[.......... Fire: a) +0 shortbow ...........♣♣♣♣♣♣♣.##............ Slow ##...........♣♣♣................. ..##.......⌠.....>............... J   endoplasm .............................#.. ..###..........##..........### ..# #......................#You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.You are frozen.  * * * LOW HITPOINT WARNING * * * _The endoplasm misses you.T%&hF  bbbbbbbb.♣b♣bbbbbbbbbbbbb..bT%&h)H jbbb♣♣J.#bbb(ally target)  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.---T%&hI 10.0 (1.5T%&hQ bbbbbbbb.♣b♣bbbbbbbbbbbbb..bbbb♣♣J.#bbbT%&hT G _The endoplasm is knocked back by the sudden gust.U%&hR.#.♣ .##. ....# #.♣♣♣♣♣♣ .#.## w..# #.♣♣♣∩∩∩♣♣♣...# #....##.♣♣∩..bb♣....# ... U%&h .♣♣♣....bb♣♣..####.##...#.♣♣∩.♣.♣.b♣♣..##.$#.........♣<♣bb♣♣....w .##.♣♣b.♣b♣bb♣♣U%&h1.♣♣♣bbb@b♣♣♣ .###.♣♣bbbbbbb..b .###U%&hf.♣♣♣bbb♣♣J.#b[.♣♣♣♣♣♣♣.## .##.♣♣♣....##.⌠.....>.bb...#..U%&hbo.###.##..........### ...# #.#U%&h.d  You swap places.  You feel yourself speed up.b.∩b...b♣.bb♣bbbb♣b♣bbbbb@bU%&h9b.bb∩bbb..bb∩♣♣J.#.3==---1.5bbbbbbb♣b♣bbb@bb.bb∩bbbbbU%&h;] _The endoplasm misses your butterfly. x2V%&h ....#.♣ .##. .... #.♣♣♣♣♣♣ .#.## w..# #.♣♣♣∩bb♣♣♣...# #....#V%&h.♣♣∩..b∩♣....# ... #..♣♣♣..b...♣♣..####.###.......♣♣∩.♣b♣.b♣♣..##.$#.........♣b♣bb♣♣....w ..##.♣♣bb♣b♣bb♣♣.♣♣♣bb@bb♣♣♣ ..###.♣♣b.bb∩bbb..###.♣♣♣bb∩♣♣J.#.[.♣♣♣♣♣♣♣.##.##.♣♣♣.##V%&h`.⌠.....>.bb.# ....###.##.### ....# #.#V%&h7V%&h,V%&h,V%&hYV%&hC  You swap places. The endoplasm hits your butterfly.  Your butterfly dies!V%&h1BV%&h,V%&h,V%&h'V%&h,V%&h,V%&hV%&h,V%&h4∩∩bbbbbbb..♣b♣.∩bb♣b♣bb.b@bb∩.bbbb.b∩bb♣♣JbV%&h,20V%&hBbbbbbbb..♣bbb♣b♣bbb@bbbbbb.bbb♣♣JbV%&h(f _Your butterfly disappears in a burst of colours!W%&h- ....#.♣ .##.  #.♣♣♣♣♣♣ .#.## w.. #.♣♣♣∩∩∩♣♣♣...# #  ####........♣♣∩.bb∩♣....# ...  #..♣♣♣.bbb..♣♣..####.##  ####.......♣♣∩.♣b♣.b♣♣..##.$#......b..♣b♣.∩♣♣....w.##.♣♣bb♣b♣bb♣♣.♣♣♣.@bbb♣♣♣.###.♣♣∩.bbbb.b..###.♣♣♣∩bb♣♣Jb#.[.♣♣♣♣♣♣♣.##.##.♣♣♣.##.⌠.....>.bb%&h6.2H.# .....###.##.### .....# #.#W%&h.,W%&h/W%&hy/W%&h 0W%&ht0,W%&h0W%&hG1,W%&h42,W%&h2,W%&hq3,W%&h3W%&hC4W%&h4W%&h!5W%&h5W%&h5,W%&h[6W%&hAG  You swap places. The endoplasm hits your butterfly.  Your butterfly dies!W%&hHLb...bbb.♣b..b♣bW%&h{bb♣b♣.bbbbb.bbb†bbb∩♣♣J.W%&h7~&3W%&hbbbbb♣bbb♣b♣.bbbbb.bbb†bbbW%&hC  You swap places. The endoplasm hits your butterfly.  Your butterfly dies! _Your butterfly disappears in a burst of colours!  You swap places. The endoplasm hits your butterfly.  Your butterfly dies! _Your butterfly disappears in a burst of colours!X%&h / .####>.. .> .. ....#...♣ .##.  #X%&h ..♣♣♣♣♣♣ .#.## w #........♣♣♣∩b∩♣♣♣...# #.. ####........♣♣∩...∩♣....# .. #....♣♣♣.bbb..♣♣..####.## X%&h  ####.......♣♣b.♣b♣.b♣♣..##.$ ########........b♣b♣.∩♣♣....w##.♣♣b@♣b♣.b♣♣...♣.bbbb♣♣♣X%&h] .###.♣♣b.bbb†bb..###∩b∩♣♣J.#.[..♣♣♣♣♣♣♣.##X%&h~##....♣♣♣....##⌠.....>.bb..........###X%&h*##.##X%&hbX%&h,X%&hX%&h,X%&h@X%&hX%&hX%&hoX%&h,X%&hX%&hX%&hHX%&hX%&hX%&hpX%&h,X%&h45 _Your butterfly disappears in a burst of colours!  You swap places. The endoplasm hits your butterfly.  Your butterfly dies! _Your butterfly disappears in a burst of colours!  You swap places. The endoplasm hits your butterfly.  Your butterfly dies!X%&h5X%&h#6X%&h6,X%&h 7X%&h8BX%&h;9X%&h9,X%&hc:X%&hA∩.bbbbb@♣.b.b.X%&hAb.b.∩b..bbbX%&hQBp4===4X%&hJQbbbbb.bb.b.∩bbbbX%&h L  You swap places. The endoplasm hits your butterfly.  Your butterfly dies! _Your butterfly disappears in a burst of colours!  You swap places. The endoplasm hits your butterfly.  X%&hzLYour butterfly dies! _Your butterfly disappears in a burst of colours!Y%&h[ M# ..#####.##.  ###>.. .> .....#..♣ .##. ..♣♣♣♣♣♣ .#.## w #....♣∩∩∩♣♣♣####........♣♣∩.b.∩♣....# .............♣♣♣..bb..##.##  ####.......♣♣b.♣b♣.b♣♣..##.$ ########......bb@♣b♣.∩w##.......♣♣bb♣.♣.b.........♣♣♣.b.b.♣♣♣ ....###.......♣♣b.b.∩b...........bbb♣♣J.%&hi Omb..b.bb∩bbbbbb∩bb5bbbbbbbbbbb  Your butterfly dies! _Your butterfly disappears in a burst of colours!  You swap places. The endoplasm hits your butterfly.  Your butterfly dies! _Your butterfly disappears in a burst of colours!You swap places.Z%&h)6M ..# .. # ..#####.##.  Z%&h7###>.. .> .....#..♣ .##. .Z%&h7.♣♣♣♣♣♣ .#.## w ♣∩∩∩♣♣♣#Z%&h8###........♣♣b...b♣b...# .............♣♣♣.bbb..♣♣..####.##  ####.......♣♣b♣♣..##.$ Z%&h<########......bb.♣b♣.∩w##.......♣♣∩b♣.♣.b .............♣♣♣bb.b.♣♣♣..........bbbbb ♣♣Z%&hb>Z%&hQ?,Z%&hJAZ%&hBZ%&hBZ%&hCZ%&h"EZ%&hE,Z%&hDGZ%&hHZ%&hIZ%&h>JZ%&hHKZ%&hkZ%&hr∩.bb∩♣.b.bbbZ%&hsb@♣.♣.∩bb.bZ%&htqbb..bb.Z%&hu5b∩Z%&hy&6Z%&hbbb.bbbZ%&hJb.bbZ%&hbbZ%&h3bZ%&hZ%&h ... # ..# ..  # ..#####.##.  .####.>.. .> .. .....#.♣ .##. ..#.♣♣♣ .#.## w #.♣♣♣∩∩∩♣♣♣...# #####∩.bb∩♣....# ...  #....♣♣♣b@bbb.♣♣..####.##  ####.......♣♣b.♣b♣.b♣♣..##.$ #######.....bb.b♣b♣.∩♣♣....w##.♣♣bb♣b♣.b♣♣.........♣♣♣..bb.♣♣♣###.......♣♣bb..∩b......###♣♣♣bZ%&h [39;49m∩∩♣♣J.#.[..♣♣♣♣♣♣♣.####....♣♣♣......bbb.@b.bbb♣b♣bb...b♣bbb♣.bbbb.b∩7bbbbb♣b♣bbbbbbb.b]%&h ]%&hƤ {=]%&h `]%&h ]%&h B]%&h ]%&h ]%&h ]%&hw ]%&h ]%&h& ]%&h ]%&hC ]%&h I5=]%&hi ]%&h ]%&hl ]%&h> ]%&h ]%&h ]%&h ]%&hk ]%&h ]%&h ]%&h ]%&h ]%&h\ ]%&h ]%&h ]%&hz ]%&hL ]%&h ]%&h ]%&hx ]%&h* ]%&h ]%&h ]%&h ]%&h) ]%&h ]%&h ]%&hl ]%&hd# ]%&h% ]%&h' ]%&h) ]%&hQ+ ]%&h- ]%&hj2 ]%&h2 ]%&h95 ]%&h-7 ]%&hg9 ]%&hQ; ]%&h]= ]%&ho? ]%&hA ]%&hC ,]%&hpF ]%&hqM bbb.b♣bb@bb.bbb♣b♣bbb.b♣b]%&hM c∩b♣b..♣♣♣b..Jb..J   endoplasm (ally target)]%&hrU   ... .# ..# ..  #   >.. .> ..   .##.  ♣♣♣♣♣ .#.##  ♣♣∩∩∩♣♣♣...#  ♣bbb.b♣b...# ...  ♣b@bb.b♣20.5 (3  ♣bb♣b♣bb♣$..b.b♣b♣.∩♣...♣♣∩b♣b♣...♣♣♣b......♣♣b...∩♣♣∩∩∩♣♣J.#.[♣♣♣ _You start resting.]%&h[ ... .# ..# ..  #   >.. .> ..   .##.  ♣♣♣♣♣ .#.##  ♣♣∩∩∩♣♣♣...#  ♣bbb.b♣b...# ...  ♣b@bb.b♣  ♣bb♣b♣bb♣$..b.b♣b♣.∩♣...♣♣∩b♣b♣...♣♣♣b......♣♣b...∩♣♣∩∩∩♣♣J.#.[♣♣♣[]%&h40mbbb.b♣bb@bb.bbb♣b♣bbb.b♣bbbb _An endoplasm is nearby!`%&h ... .# ..# .. # ..#####.##.  .####.>.. .> .. .....#.`%&h ♣ .##. .#.♣♣♣♣♣♣ .#.## w..##.♣♣♣∩∩∩♣♣♣...# #. ####.♣♣bbb.b♣b...# ... . #.♣♣♣bb@b.b♣♣..####.##. ####.♣♣bb♣b♣bb♣♣..##.$.......b.b♣b♣.∩♣♣....w.##.......♣♣∩b♣b♣.b♣♣..♣♣♣bb.J.♣♣♣.###.......♣♣b...∩b.###.♣♣♣∩∩∩♣♣J.#.[.♣♣♣♣♣♣♣.##.##.♣♣♣.`%&h `%&h `%&h} ,`%&hH ,`%&h `%&h `%&hc ,`%&h+ `%&h ,`%&h ,`%&hi ,`%&h, ,`%&h ,`%&h ,`%&h ,`%&h ,`%&hR `%&h? Xb∩bbb∩♣bb.@b.b∩b♣b♣b∩bb.♣b♣.b.♣J`%&h b.♣♣♣.bb.∩.b1.5 (1`%&h bbb∩♣bbbb♣b♣bbb.♣b♣.bb.♣♣♣.bbb`%&h` & _You swap places.a%&h g... .# ..# ..  ..#####.##. .####.>.. .> .. . ....#.♣ .##. ....##.♣♣♣♣♣♣ .#.## w..# #.♣♣♣∩b∩♣♣♣...# #....#.a%&h  ♣♣∩bbb∩♣bb..# ... . .♣♣♣b.b@.b♣♣..####.##..♣♣∩b♣b♣b∩♣♣..##.$.......bb.♣b♣bb♣♣....w. .##.......♣♣∩.♣J♣.∩♣♣.b.♣♣♣.bb..♣♣♣. .###.♣♣∩.b.∩†. .###.♣♣♣∩∩∩♣♣J.#.[.♣♣♣♣♣♣♣.##. .##.♣♣♣.a%&h a%&h1 ,a%&h ,a%&hZ ,a%&h ,a%&h a%&h ,a%&h ,a%&h4! ,a%&h! a%&h" a%&h$# ,a%&h# ,a%&hR$ ,a%&hj% ,a%&h& ,a%&h& a%&h ( ,a%&h( ,a%&h+) ,a%&h) ,a%&hi* ,a%&h* ,a%&hA- na%&hP3 2b∩b.bbb♣.bb@.bb♣b♣.bbb..♣b♣b∩bb.a%&h3 &2a%&h9 b∩bbbb♣.bb.b@.bb♣b♣.bbba%&h< k _You swap places. The endoplasm misses your butterfly.b%&hB# .. ####.##.. ####.......>.. .> ... ..... ...#..♣ .##.# ....#  #...♣♣♣♣♣♣ .#.## w..#  #.♣♣♣b∩b♣♣♣...# #....#. ##.♣♣∩.bbb♣.b..# ... ... ...♣♣♣b.b..b♣♣..####.##...# ##♣♣∩b♣b♣@b♣♣..##.$....#.....bb..♣b♣b∩♣♣....w.........♣♣∩.♣J♣.∩♣♣...... .......b.♣♣♣.bbb.♣♣♣. ###.......♣♣∩..b∩†... ###.♣♣♣∩∩∩♣♣J.#.[  ....♣♣♣%&hC m♣♣.##...  ##.♣♣♣......  ..##⌠.....>.bb b%&hYPb%&hQ,b%&hQb%&hR,b%&hLS,b%&h Tb%&hT,b%&hzU,b%&hVb%&hYb%&hZ,b%&hZ,b%&h3[b%&h[,b%&h:c∩bb♣♣♣bb.b♣...bbbbb.♣.♣@∩bbbb.b.b%&hcm6===3b%&hh\bb♣♣♣bb.bbbbbbbbbbbb%&hjc%&h_L  ..#####.##.. ####.......>.. .> ... ..... .....♣ .##.##  #..♣♣♣♣♣♣ .#.## w..# c%&h;\♣♣♣∩bb♣♣♣b..# #....#. #♣∩.b.b♣....# ... .. ..♣♣♣.bbbbb♣♣..####.##...# ##∩.♣.♣b∩.$.......##.....bb..♣b♣@b♣♣....w........♣♣∩.♣J♣bb. .......b.♣♣♣.b.b.♣.♣♣ .............................#..c%&hc%&h,c%&hc%&hc%&hc%&hc%&hPc%&hc%&hSc%&hc%&hc%&hc%&hc%&hEnc%&hh∩∩♣♣♣.bbb♣b.b.bbbbbbbbc%&hq&4c%&hbbb♣bbbbbbbbbc%&h& _You swap places.c%&h<  ####.......>.. .> ... ..... .....♣ .##.##  #..♣♣♣♣♣♣ .#.## w..# ♣♣♣∩∩∩♣♣♣...# #....#. #∩.bbb♣b.... .. ..♣♣♣.b.b.b♣♣..####.##...# ##∩.♣.♣bb.$.......##.....bb..♣b♣bb♣♣....w........♣♣∩.♣J♣@b. c%&hkC .......b.♣♣♣b.bbb♣ ###.......♣♣∩.b.∩†..♣♣∩∩∩♣♣..#..... ..###..........##..........###c%&h[N b.b♣bbb.bbbb.b.b.bb5c%&h_ Fbb♣bbbbbbbbbbb _You swap places.d%&h[....#...♣ .##.# ....#  #.♣♣♣♣♣♣ .#.## w #d%&h♣∩b∩♣♣♣...# #....# ###.♣♣∩bb.b♣b...# ... . ..d%&hQ♣..bbbb♣♣..####.## ###.♣♣∩.♣.♣.b♣♣..##.$......d%&h###......b..♣b♣bb♣♣....w .##.......♣♣∩.♣J♣bb♣♣.... ..b.♣♣♣.b.@.♣♣♣ .###.......♣♣∩.bbb†..... .###.♣♣♣∩∩∩♣♣..#.[ .....♣♣♣♣♣♣♣.##. .##...♣♣♣.... ...##⌠.....>.J   endoplasm (ally target)............######....###.# #...#d%&h\d%&hd%&h@d%&hd%&hNd%&h9 d%&h d%&h d%&h d%&h% d%&h d%&h d%&h d%&h< d%&h ,d%&h d%&h d%&h d%&hp ,d%&h d%&hL d%&h d%&h* d%&h5 d%&h^  .##.#  ♣♣♣♣♣ .#.## w..#  d%&h ♣∩∩∩♣♣♣...# ∩.b.b♣....# ... b.bbb♣.♣♣∩.♣b♣bb♣$d%&h* e.b...♣b♣b∩♣♣∩.♣J♣.b♣♣.b.@b♣♣∩b.b∩b.....d%&h ♣♣∩∩b♣♣..#.[♣♣♣♣♣♣.##>  d%&h> ! d%&h  .##.#  ♣♣♣♣♣ .#.## w..#  ♣∩∩∩♣♣♣...# ∩.b.b♣....# ... .bbb♣.♣♣∩.♣b♣bb♣$d%&h .b...♣b♣b∩♣♣∩.♣J♣.b♣♣.b.@b♣♣∩b.b∩b.....d%&hl ♣♣∩∩b♣♣..#.[♣♣♣♣♣♣.##> d%&h M  You swap places. The endoplasm hits you.d%&h d%&hH d%&h ,d%&h ,d%&h d%&h] nd%&h d%&h\ d%&h ,d%&h 5bbb.∩♣.bb...b♣bb.b..♣b♣bbb♣J♣bbbb@bd%&h .b.∩†b∩d%&h S3----=6d%&h bbbb♣bbb..♣b♣bbb♣J♣bbbb@bbd%&h V _* * * LOW HITPOINT WARNING * * *f%&hz~....#.........♣ .##.# ....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..# Draconian#........♣♣♣∩b∩♣♣♣...# #....# Health: 3/18====-------------------- ###........♣♣∩bb.∩♣....# ... .. Magic: 1/1======================== ..........♣♣♣.bb...♣♣..####.##... AC: 4Str: 13 ###.......♣♣∩.♣b♣bb♣♣..##.$...... EV: 11Int: 9 #####......b..♣b♣bb♣♣....w....... SH: 0Dex: 14 .##.......♣♣f%&h∩b♣J♣bb♣♣............ XL:  1 Next: 91% Place: Dungeon:1 ........b.♣♣♣.bb@b♣♣♣............ Noise: =--------  Time: 126.5 (0.0) .###.......♣♣∩.b.∩†.............. a) +0 shortbow .###.......♣♣♣∩b∩♣♣..#.[......... Fire: a) +0 shortbow ............♣♣♣♣♣♣♣.##........... .##...........♣♣♣................ ...##.......⌠.....>.............. J   endoplasm (ally target) ..............................#.. ...###..........##..........### ...# #......................#You swap places. The endoplasm hits you. _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, ally target, 87% tf%&h  o hit)f%&hk ....#.........♣ .##.# ....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..# Draconian#........♣♣♣∩b∩♣♣♣...# #....# Health: 3/18====-------------------- ###........♣♣∩bb.∩♣....# ... .. Magic: 1/1======================== ..........♣♣♣.bb...♣♣..####.##... AC: 4Str: 13 ###.......♣♣∩.♣b♣bb♣♣..##.$...... EV: 11Int: 9 #####......b..♣b♣bb♣♣....w....... SH: 0Dex: 14 .#f%&hS #.......♣♣∩b♣J♣bb♣♣............ XL:  1 Next: 91% Place: Dungeon:1 ........b.♣♣♣.bb@b♣♣♣............ Noise: =--------  Time: 126.5 (0.0) .###.......♣♣∩.b.∩†.............. a) +0 shortbow .###.......♣♣♣∩b∩♣♣..#.[......... Fire: a) +0 shortbow ............♣♣♣♣♣♣♣.##........... .##...........♣♣♣................ ...##.......⌠.....>.............. J   endoplasm (ally target) ..............................#.. ...###..........##..........### ...# #......................#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, ally target, 87% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!f%&h3 bbbbb♣bbb..♣b♣bbb♣.♣bbbb@bbf%&hC Xf%&h f%&h f%&hB f%&h͓ f%&hW f%&h f%&h f%&h; f%&hȖ f%&hn f%&h ,f%&h f%&h f%&h/ f%&h f%&hE f%&hϜ f%&hY f%&hm ,f%&h f%&h Bf%&h f%&h} f%&h f%&hm f%&h f%&h" f%&h ∩bbb..bb♣bbf%&hm A...♣b♣bbb.♣b♣b∩b.@b.b∩f%&hd f%&h" ....#.........♣ .##.# ....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..# Draconian#........♣♣♣∩∩∩♣♣♣...# #....# Health: 4/18=====------------------- ###........♣♣∩bb.∩♣....# ... .. Magic: 1/1======================== ..........♣♣♣.bb..b♣♣..####.##... AC: 4f%&h Str: 13 ###.......♣♣∩.♣b♣bb♣♣..##.$...... EV: 11Int: 9 #####.........♣b♣bb♣♣....w....... SH: 0Dex: 14 f%&h) .##.......♣♣b.♣b♣b∩♣♣............ XL:  1 Next: 108% Place: Dungeon:1 ........b.♣♣♣.b.@b♣♣♣............ Noise: ===------  Time: 127.7 (1.2) .###.......♣♣∩..b∩†.............. a) +0 shortbow f%&h .###.......♣♣♣∩∩∩♣♣..#.[......... Fire: a) +0 shortbow ............♣♣♣♣♣♣♣.##........... .##...........♣♣♣................ ...##.......⌠.....>.............. f%&h ..............................#.. ...###..........##..........### ...# #......................#Fire: a) +0 shortbowf%&h\ iPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, ally target, 87% to hit)  You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm!f%&h- Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (heavily wounded, ally target, 87% to hit)  You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm!  You have reached level 2!f%&h f%&h /  --more--j%&hp~5/25-2/22 3% j%&hobbb..bb♣bbb♣bbj%&hb.♣b♣bb.@bbj%&hC 4 _j%&hR j%&h=,j%&h,j%&hsj%&h<j%&h,j%&hj%&h^,j%&h+j%&hj%&h,j%&hNj%&hj%&hj%&h,j%&h"Xj%&h$j%&h&j%&h(j%&h*j%&hy-j%&h/j%&h1j%&h3j%&h5j%&h7j%&h:j%&h<j%&h>j%&hq@k%&h k%&hk%&hk%&hk%&hk%&hZ k%&h% k%&hk%&hk%&hmk%&hk%&hsk%&h#k%&h5k%&hak%&h k%&h"k%&h$k%&h:'k%&h)k%&h+,k%&h`.k%&h0k%&h2k%&h4k%&hF7k%&h976k%&h@:(=k%&hg<k%&hCbb∩♣♣♣bb..∩♣w..bbb♣bbb♣bbb♣.♣bb.b@b---bb∩bw   dart slugk%&haQK  .##.#  ♣♣♣♣♣ .#.## w..#  ♣bb∩♣♣♣b..# ∩b..∩♣w...# ... b..bb♣.♣♣∩.♣b♣bb♣$.....♣b♣bb♣♣bb♣.♣b∩♣♣b.b@b♣9.7 (2.0♣∩.bb∩b.....♣♣∩∩∩♣♣..#.[♣♣♣♣♣♣.##>   _You start resting.k%&h .##.#  ♣♣♣♣♣ .#.## w..#  ♣bb∩♣♣♣b..# ∩b..∩♣w...# ... b..bb♣.♣♣∩.♣b♣bb♣$.....♣b♣bb♣♣bb♣.♣b∩♣♣b.b@b♣♣∩.bb∩b.....♣♣∩∩∩♣♣..#.[♣♣♣♣♣♣.##> ---k%&hbb∩♣♣♣bbb..bbk%&h\bb♣bbbb♣.♣bb.b@bk%&h>bbk%&h` _A dart slug is nearby!k%&h  .##.#  ♣♣♣♣♣ .#.## w..#  ♣bb∩♣♣♣b..# ∩b..∩♣w...# ... b..bb♣.♣♣∩.♣b♣bb♣$.....♣b♣bb♣♣bb♣.♣b∩♣♣b.b@b♣♣∩.bb∩b.....♣♣∩∩∩♣♣..#.[♣♣♣♣♣♣.##>k%&h 3   k%&h  .##.#  ♣♣♣♣♣ .#.## w..#  ♣bb∩♣♣♣b..# ∩b..∩♣w...# ... b..bb♣.♣♣∩.♣b♣bb♣$.....♣b♣bb♣♣bb♣.♣b∩♣♣b.b@b♣k%&hf {♣∩.bb∩b.....♣♣∩∩∩♣♣..#.[♣♣♣♣♣♣.##> k%&h Lbb∩♣♣♣bbb..bb♣bbb♣bbbb♣.♣bb.b@bbb∩bk%&h k%&h Ybb∩♣♣♣bbb..bbb♣bbb♣bbbb♣.♣bb.b@bbb∩bk%&h, ` _A dart slug is nearby!n%&h ....#.........♣ .##.# ....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..# Draconian#........♣♣♣bb∩♣♣♣b..# #....# Health: 6/25=====------------------- ###........♣♣∩b..∩♣w...# ... .. Magic: 2/2======================== ..........♣♣♣.b..bb♣♣..####.##... AC: 4Str: 13 ###.......♣♣∩.♣b♣bb♣♣..##.$...... EV: 11Int: 9 #####.........♣b♣bb♣♣....w....... SH: 0Dex: 14 .##.n%&hQ......♣♣bb♣.♣b∩♣♣............ XL:  2 Next:  3% Place: Dungeon:1 ........b.♣♣♣b.b@b♣♣♣............ Noise: ---------  Time: 129.7 (0.0) .###.......♣♣∩.bb∩b.............. a) +0 shortbow .###.......♣♣♣∩∩∩♣♣..#.[......... Fire: a) +0 shortbow ............♣♣♣♣♣♣♣.##........... .##...........♣♣♣................ ...##.......⌠.....>.............. w   dart slug ..............................#.. ...###..........##..........### ...# #......................# _A dart slug is nearby! _A dart slug is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)o%&h©a....#.........♣ .##.# ....# donslime the Shooter#.........♣♣♣♣♣♣ .#.## w..# Draconian#........♣♣♣bb∩♣♣♣b..# #....# Health: 6/25=====------------------- ###........♣♣∩b..∩♣w...# ... .. Magic: 2/2======================== o%&h  ..........♣♣♣.b..bb♣♣..####.##... AC: 4Str: 13 ###.......♣♣∩.♣b♣bb♣♣..##.$...... EV: 11Int: 9 #####.........♣b♣bb♣♣....w....... SH: 0Dex: 14 .##.......♣♣bb♣.♣b∩♣♣............ XL:  2 Next:  3% Place: Dungeon:1 ........b.♣♣♣b.b@b♣♣♣............ Noise: ---------  Time: 129.7 (0.0) .###.......♣♣∩.bb∩b.............. a) +0 shortbow .###.......♣♣♣∩∩∩♣♣..#.[......... Fire: a) %&h m+0 shortbow ............♣♣♣♣♣♣♣.##........... .##...........♣♣♣................ ...##.......⌠.....>.............. w   dart slug ..............................#.. ...###..........##..........### ...# #......................# _A dart slug is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)  Okay, then.bb∩♣♣♣bbb..bbb♣bbb♣bbbb♣.♣bb.b@bbb∩b _r%&hSF#.♣ .##.# ....#  #.♣♣♣♣♣♣ .#.## w..#  #.♣♣♣bb∩♣♣♣b..# #....#..r%&hH♣♣∩b.b∩♣w...# ... .♣♣♣.b..bb♣♣..####.##...#.♣♣∩.♣b♣bb♣♣..##.$..........♣b♣bb♣♣....w. ##.♣♣bb♣.♣b∩♣♣.b.♣♣♣b.bb@♣♣♣. ###.♣♣∩.bb∩b.... ###.♣♣♣∩∩∩♣♣..#.[.♣♣♣♣♣♣♣.##. ##.♣♣♣....##.⌠.....>.....r%&hII###.##...... r%&h d5  You swap places.r%&hdr%&he,r%&hfr%&hg,r%&hdhr%&hBir%&hj,r%&hk,r%&hlr%&hLm,r%&hnr%&hnr%&h rXr%&hy.bbwb<♣b∩∩.♣b♣bb.bbbbbb†r%&h;z,30.7 (1r%&h[@bbbbbbb♣bbbbbbbr%&h΁f _Your butterfly disappears in a burst of colours!s%&hG8#...♣♣♣♣♣♣ .#.## w..# #.♣♣♣bb∩♣♣♣b..# #....#. #.♣♣∩b.b∩♣....# ... ... ..♣♣♣.b.bbw♣♣..####.##...# #♣♣∩.♣b♣bb♣♣..##.$....... #...♣<♣b∩♣♣....... .......♣♣∩.♣b♣bb♣♣....J. ......b.♣♣♣.bbb.♣♣♣..b.. ##.......♣♣∩.bbb@....... .♣♣♣∩∩∩♣♣..#.[ ...♣♣♣♣.##... #.♣♣♣..... .##⌠.....>%&hZ<40m.............#.. J   endoplasm (distracted)#####....#### #......## #.^###..b...bb♣b♣b.b.bb♣♣♣...Jb..∩@....bb∩bJ1bbb♣b♣bbs%&h`>.bbbbb∩b _An endoplasm comes into view.Things that are here: _a hobgoblin corpse; a bat corpset%&h֧O.♣♣♣bb∩♣♣♣b..# #....#. .♣♣∩b..b♣....# ... ... .♣♣♣.b...w♣♣..####.##...# ♣♣∩.♣b♣.b♣♣..##.$....... #...♣<♣b∩♣♣....... .......♣♣∩b♣b♣bb♣♣..... .....b.♣♣♣.b.bb♣♣♣...J #.......♣♣∩b..∩†....b.. .♣♣♣b∩b♣♣@.#.[... ..t%&h5u♣♣♣♣♣♣.##..... .♣♣♣.......... #⌠.....>............#.. ###.##..### # #.......t%&hL# # #.^.......###... # #...# #############t%&ht%&h,t%&ht%&ht%&ht%&ht%&ht%&h[t%&ht%&ht%&hnt%&ht%&hO,t%&hb♣b♣.b♣♣..b.bb.♣♣♣..J.b..bb†.....∩t%&h&2t%&hb♣bbbbb..bbt%&hQf _Your butterfly disappears in a burst of colours!t%&h. ∩b..b♣..... ..♣♣♣.b...w♣♣..####.##...#∩.♣b♣.b♣♣..##.$....... ##.........♣<♣b∩♣♣...... .......♣♣∩b♣b♣.b♣♣..bb.♣♣♣..bb.♣♣♣..J... #.......♣♣b..bb†........♣♣∩∩b♣♣..#.[... ..♣♣♣♣♣♣♣@##....♣♣♣.......... ##⌠.....>........ ....................#.. ###....##..........### ..........# ^.......###.............# #############%&h 39;49m....♣♣♣.b.∩†...Jb7=3bbu%&h ♣.b...w♣♣..####.##...# #.♣♣∩.♣b♣.b♣♣..##.$....... ###.........♣<♣.∩♣♣...... #.♣♣∩b♣b♣.b♣♣..b.♣♣♣..b..♣♣♣.b.... ##.......♣♣b..b∩†...J.. ##.♣♣♣∩∩b♣♣b.#.[... ...♣♣♣♣♣♣♣.##..... #...♣♣♣.@........ .##.⌠.....>. .........# .######## .# #...# .# #.^###... .# #..# ############# .# #..# †# #.#b.J.%&h 32m.b4bbv%&h4  #∩.♣b♣.b.$....... ###.........♣<♣.∩♣♣...... #.......♣♣∩b♣b♣.b♣♣..b.. v%&h ......b.♣♣♣..b..♣♣♣..... ##.......♣♣b..b∩†..J....♣∩∩b♣♣..#.[.. ...♣♣♣♣♣♣♣.##... #...♣♣♣...b. .##.⌠.....@...........#.. ########  ...#^.###v%&h ...J   endoplasm.. . #.........#v%&h v%&h! v%&h# v%&h& v%&h4' v%&h' v%&h3 b.J.bv%&h85 &5v%&h> Kbbv%&hD a _There is an escape hatch in the floor here.w%&h7 #.♣♣∩.♣b♣.b♣♣..##.$.#.♣<♣.∩♣♣..... ##.♣♣∩b♣b♣.b♣♣..b...b.♣♣♣..b..♣♣♣....#.♣♣b..b∩†.......#.♣♣♣∩∩b♣♣.J#.[...♣♣♣♣♣♣♣.##. ##...♣♣♣... ..##.⌠....@>..b.#.. ..###.##.### ..# #.......# ..# #.^.......###..... ..# #...# ## ..# #.........# .†# #.........# .. #.#.%&hۻ 1mb.Jb.6 _bbw%&h #.♣♣∩.♣b♣.b♣♣..##.$#.♣<♣.∩♣♣... .##.♣♣∩b♣b♣.b♣♣...b.♣♣♣..b..♣♣♣... .###.♣♣b..b∩†...b .###.......♣♣♣∩∩b♣♣..#.[w%&h j..♣♣♣♣♣♣♣J## .##...♣♣♣...##.⌠...@.>.b.#...###w%&hX .##.###.# #.......#.# #.^w%&h .###........# #.# ###w%&hG 9.# #..# ..†# #..# ... #.#w%&h w%&hD nw%&h.b.J..bw%&h8==7bbx%&hS#.♣♣∩.♣b♣.b♣♣..##.$#.♣<♣.∩♣♣ ..##.♣♣∩b♣b♣.b♣♣...b.♣♣♣..b..♣♣♣.. ..###.......♣♣b..b∩†... ..###.......♣♣♣∩∩b♣♣.b#.[..♣♣♣♣♣♣♣.##.##...♣♣♣.J.##.⌠..@..>x%&h.#.###.##...b......###.# #.........#.# #.^.###....# #.# #####.# #...#.†# #...# .... #.#x%&h}x%&hx%&hR,x%&hex%&h..bJbx%&h&8x%&h?bx%&hi ####.♣♣∩.♣b♣.b♣♣..##.$#.♣<♣.∩♣♣.##.......♣♣∩b♣b♣.b♣♣...♣♣♣..b..♣♣♣.###.......♣♣b..b∩†.###.......♣♣♣∩∩b♣♣..#.[..♣♣♣♣♣♣♣.##.##...♣♣♣..b.##.⌠.@..J>.#.###.##...b......###.# #.........#.# #.^.###.....# #.# ######.# #.#.†# #.# ..... #.#.J.bb%&h/w7m.9bbx%&h z ####.♣♣∩.♣b♣.b♣♣..##.$#.........♣<♣.∩♣♣.##.......♣♣∩b♣b♣.b♣♣..♣♣♣..b..♣♣♣.###.......♣♣b..b∩†.###.......♣♣♣∩∩b♣♣..#.[..♣♣♣♣♣♣♣.##.##...♣♣♣...##x%&h> .⌠@..J.>.b..###.##..bx%&h ..# #.....#.# #.^x%&hE .###.....# #.# ###x%&h #.# #.#.†# #x%&h\ .# ...... #.#x%&hd x%&h ,x%&ht x%&h3 J..b.40x%&h ;bx%&hx y%&h/ #..y%&h..♣♣♣.b...w♣♣..####.# . ####.......♣♣∩.♣b♣.b♣♣..##.$########.........♣<♣.∩♣♣##.......♣♣∩b♣b♣.b♣♣..........♣♣♣..b..♣♣♣.###.♣♣b..b∩†....###♣♣∩∩b♣♣..#.[..♣♣♣♣♣♣♣.####.y%&hP.@.♣♣♣... ###⌠..J..> #...........b.. #......#####...# y%&hr#......# #.......# #......# #.^.###........... #......# #.# ############ #......# #.# #.....†# #y%&h.#y%&hy%&h]y%&hy%&hEy%&hy%&h ,y%&hFy%&h]Jbb.y%&hPl9==1y%&hy%&htKbby%&hy%&hP # #.♣♣♣.b...w♣♣..####. #. ####.......♣♣∩.♣b♣.b♣♣..##.$ #.#.........♣<♣.∩♣♣.##.......♣♣∩b♣b♣.b♣♣..♣♣♣..b..♣♣♣.###.......♣♣b..b∩†.###.......♣♣♣∩∩b♣♣..#.[..♣♣♣♣♣♣♣.##.##.♣♣♣ ##......##.⌠.Jb..>  #.b  #......###.##.  #......# #...  #......# #.^.###.  #......# #.# ##  #......# #.#  #.....†#y%&hY  #.#J.bb..2y%&hS^ Ibby%&h` z%&hn ####..♣♣∩b..b♣....#  # #....♣♣♣.b...w♣♣..####  #. ####.......♣♣∩.♣b♣.b♣♣..##.$ ##.########.........♣<♣.∩♣♣z%&him##.......♣♣∩b♣b♣.b♣♣..........♣♣♣..b..♣♣♣.###.♣♣b..b∩†....###♣∩∩b♣♣..#.[..♣♣♣♣♣♣♣.## .......##...J♣♣♣. #####⌠..b..> #........b.  #......##### #......# #....  #......# #.^.###......... #......# #.# ########## #......# #.#z%&hmz%&hPz%&hz%&hz%&hz%&h0J...b.3b _Your butterfly disappears in a burst of colours!z%&h #.♣♣♣bb∩♣♣♣b..# ####........♣♣∩b..b♣....#  # #....♣♣♣.b...w♣♣..###  #. ####.......♣♣∩.♣b♣.b♣♣..## ###.########.........♣<♣.∩♣♣##.......♣♣∩b♣b♣.b♣♣..........♣♣♣..b..♣♣♣.###.♣♣b..b∩†....###∩∩b♣♣..#.[...♣♣♣♣♣♣♣.## ........##..J.♣♣♣. ######⌠.....> #........b.. #......##### #......# #.... #......# #.^.###........ #......# #.# #########%&h-mz%&h~z%&h_J.bz%&h&4z%&h$9bz%&hz%&h.♣♣♣♣♣♣ .#.# ..♣♣♣bb∩♣♣♣b ####.♣♣∩b..b♣....#  #...♣.b...w#  #. ####.......♣♣∩.♣b♣.b♣♣..## ###.########.........♣<♣.∩##♣∩b♣b♣.b...♣♣♣..b..♣♣♣b..b∩†.....###.♣♣♣∩∩b♣♣..#.[..J♣♣♣♣♣♣♣.## ........##....♣♣♣.. ###.##⌠.....>....b....####....^##........z%&hJ..=5z%&hO z%&h< f _Your butterfly disappears in a burst of colours!{%&h....#..♣ .##.# ..♣♣♣♣♣♣ .#.# ..♣♣♣bb∩♣♣♣b ####.♣♣∩b..b♣....#  #...♣.b...w#  #. ####.......♣♣∩.♣b♣.b♣♣..## ###.########.........♣<♣.∩##♣∩b♣b♣.b...♣♣♣..b..♣♣♣#..♣♣b..b∩†.....###J♣♣♣∩∩b♣♣..#.[...♣♣♣♣♣♣♣.## ........##....♣♣♣.. ###.##⌠.....>.......####.... J.The endoplasm attacks as it pursues you!10/25==6 _The endoplasm barely{%&h) misses you.{%&h###>.. .> .......#...♣ .##.# ..♣♣♣♣♣♣ .#.# ..♣♣♣b∩∩♣♣♣b ####.♣♣∩...b♣....#  #...♣♣.....w#  #. ####.......♣♣∩.♣b♣.b♣♣..## ###.########.........♣<♣.∩##∩b♣b♣.b.........♣♣♣..b..♣♣♣#J.♣♣b..b∩†.....###.♣♣♣∩∩b♣♣..#.[...♣♣♣♣♣♣♣.## ........##....♣♣♣.. ###{%&h .##⌠.....>.......###{%&h{%&hӛ~ J.The endoplasm attacks as it pursues you!{%&hbk8/25 --7{%&h{%&h٭- _The endoplasm hits you.|%&h~n.####.......>.. .> ...donslime the Shooter....#.........♣ .##.#Draconian#.........♣♣♣♣♣♣ .#.##Health: 8/25=======-----------------#........♣♣♣b∩∩♣♣♣b..#Magic: 2/2========================|%&hn####........♣♣∩...b♣....#AC: 4Str: 13# #..........♣♣♣.....w♣♣..### EV: 11Int: 9#. ####.......♣♣∩.♣b♣.b♣♣..##. SH: 0Dex: 14 |%&hBoF###.########.........♣<♣.∩♣♣..... XL:  2 Next:  3% Place: Dungeon:1 ........##......@♣♣∩b♣b♣.b♣♣..... Noise: =--------  Time: 147.7 (0.0) ................J♣♣♣..b..♣♣♣..... a) +0 shortbow |%&ho........###.......♣♣b..b∩†....... Fire: a) +0 shortbow ........###.......♣♣♣∩∩b♣♣..#.[.. ...................♣♣♣♣♣♣♣.##.... ........##...........♣♣♣......... J   endoplasm |%&hoU####......##.......⌠.....>.......#.............................#......###..........##........The endoplasm attacks as it pursues you! _The endoplasm hits you.  |%&hLpFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)|%&hc.####.......>.. .> ...donslime the Shooter....#.........♣ .##.#Draconian|%&hc#.........♣♣♣♣♣♣ .#.##Health: 8/25=======-----------------#........♣♣♣b∩∩♣♣♣b..#|%&hzd*Magic: 2/2========================####........♣♣∩...b♣....#AC: 4Str: 13# #..........♣♣♣.....w♣♣..### EV: 11|%&hf%Int: 9#. ####.......♣♣∩.♣b♣.b♣♣..##. SH: 0Dex: 14 ###.########.........♣<♣.∩♣♣..... XL:  2 Next:  3% Place: Dungeon:1 ........##......@♣♣∩b♣b♣.b♣♣..... Noise: =--------  Time: 147.7 (0.0) ................J♣♣♣..b..♣♣♣..... a) +0 shortbow ........###.......♣♣b..b∩†....... Fire: a) +0 shortbow ........###.......♣♣♣∩∩b♣♣..#.[.. |%&hzg...................♣♣♣♣♣♣♣.##.... ........##...........♣♣♣......... J   endoplasm ####......##.......⌠.....>.......#.............................#......###..........##........Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line|%&hihAim: an endoplasm (87% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is heavily wounded.|%&hn >.. .> ...  ....#.........♣ .##.#  #.........♣♣♣♣♣♣ .#.##  #........♣♣♣b∩∩  ####........♣♣∩... |%&h # #..........♣♣♣....  #. ####.......♣♣∩.♣###.........♣<♣.∩#......@♣♣∩.......J♣##.......∩†#.......♣♣♣∩∩[..........#...........##.......⌠.....>  ..........  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (87% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm freezes you.|%&h  >.. .> ...  ....#.........♣ .##.#  #.........♣♣♣♣♣♣ .#.##  #........♣♣♣b∩∩  ####........♣♣∩... |%&h+ # #..........♣♣♣....  #. ####.......♣♣∩.♣###.........♣<♣.∩#......@♣♣∩.......J♣##.......∩†#.......♣♣♣∩∩[..........#...........##.......⌠.....>  ..........  |%&h  You are frozen.  * * * LOW HITPOINT WARNING * * *5---==8.9 (1.2Slow |%&h|%&h\ _You feel yourself slow down.|%&h .####.......>.. .> ...|%&hM donslime the Shooter....#.........♣ .##.#Draconian#.........♣♣♣♣♣♣ .#.##Health: 5/25|%&h ~====--------------------#........♣♣♣b∩∩♣♣♣b..#Magic: 2/2========================####........♣♣∩...b♣....#AC: 4Str: 13# #..........♣♣♣.....w♣♣..### EV: 11Int: 9#. ####.......♣♣∩.♣b♣.b♣♣..##. SH: 0Dex: 14 ###.########.........♣<♣.∩♣♣..... XL:  2 Next:  3% Place: Dungeon:1 |%&h a........##......@♣♣∩b♣b♣.b♣♣..... Noise: ===------  Time: 148.9 (0.0) ................J♣♣♣..b..♣♣♣..... a) +0 shortbow ........###.......♣♣b..b∩†....... Fire: a) +0 shortbow ........###.......♣♣♣∩∩b♣♣..#.[.. Slow ...................♣♣♣♣♣♣♣.##.... ........##...........♣♣♣......... J   endoplasm ####......##.......⌠.....>.......|%&h l#.............................#......###..........##........* * * LOW HITPOINT WARNING * * * _You feel yourself slow down.Fire: a) +0 shortbowPress: ? - help, Q - select action|%&h Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 87% to hit)}%&h.####.......>.. .> ...donslime the Shooter....#.........♣ .##.#Draconian#.........♣♣♣♣♣♣ .#.##Health: 5/25====--------------------#........♣♣♣b∩∩♣♣♣b..#Magic: 2/2========================####........♣♣∩...b♣....#AC: 4Str: 13# #..........♣♣♣.....w♣♣..### EV: 11Int: 9#. ####.......♣♣∩.♣b♣.b♣♣..##. SH: 0Dex: 14 ###.########.........♣<♣.∩♣♣..... XL:  2 Next:  3% Place: Dungeon:1 ........##[39;}%&h49m......@♣♣∩b♣b♣.b♣♣..... Noise: ===------  Time: 148.9 (0.0) ................J♣♣♣..b..♣♣♣..... a) +0 shortbow ........###.......♣♣b..b∩†....... Fire: a) +0 shortbow ........###.......♣♣♣∩∩b♣♣..#.[.. Slow ...................♣♣♣♣♣♣♣.##.... ........##...........♣♣♣......... J   endoplasm ####......##.......⌠.....>.......#.............................#......###..........##........Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 87% to hit)  You shoot an arrow. The arrow hits the endoplasm.  You kill the endoplasm!}%&h\.}%&hS 9.}%&h,j6=1050.7 (1.8 _}%&hd8}%&h:~%&h!+---~%&hX2.2 (1.5  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (heavily wounded, 87% to hit)  You shoot an arrow. The arrow hits the endoplasm. _You kill the endoplasm! _You start resting.---3.7 (3.0 _You feel yourself speed up.%&h 7==8==%&h(:9==10/25===ww   dart slug  >.. .> ...  ....#.........♣ .##.#  #.........♣♣♣♣♣♣ .#.##  #........♣♣♣b∩∩  ####........♣♣∩...  # #..........♣♣♣.w..  #. ####.......♣♣∩.♣###.........♣<♣.∩#......@♣♣∩70.7 (17.0)........♣##.......∩†#.......♣♣♣∩∩[..........#...........##.......>  ..........  _You start resting.%&hl> >.. .> ...  ....#.........♣ .##.#  #.........♣♣♣♣♣♣ .#.##  #........♣♣♣b∩∩  ####........♣♣∩...  # #..........♣♣♣.w..  #. ####.......♣♣∩.♣###.........♣<♣.∩#......@♣♣∩........♣##.......∩†#.......♣♣♣∩∩[..........#...........##.......>  ..........  %&h%&h%&h` _A dart slug is nearby!%&h.####.......>.. .> ...donslime the Shooter....#.........♣ .##.#Draconian#.........♣♣♣♣♣♣ .#.##Health: 10/25 =========---------------#........♣♣♣b∩∩♣♣♣b..#Magic: 2/2========================####........♣♣∩...b♣....#AC: 4Str: 13# #..........♣♣♣.w...w♣♣..### EV: 11Int: 9#. ####.......♣♣**♣b♣.b♣♣..##. SH: 0Dex: 14 ###.########.....**..♣<♣.∩♣♣..... XL:  2 Next: 10% Place: Dungeon:1 ..%&h......##......@♣♣∩b♣b♣.b♣♣..... Noise: ---------  Time: 170.7 (0.0) .................♣♣♣..b..♣♣♣..... a) +0 shortbow ........###.......♣♣b..b∩†....... Fire: a) +0 shortbow ........###.......♣♣♣∩∩b♣♣..#.[.. ...................♣♣♣♣♣♣♣.##.... ........##...........♣♣♣......... w   dart slug ####......##.......⌠.....>.......#.............................#......###..........##........ _You start resting. _A dart slug is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)%&hd$.####.......>.. .> ...donslime the Shooter....#.........♣ .##.#Draconian#.........♣♣♣♣♣♣ .#.##Health: 10/25 =========---------------#........♣♣♣b∩∩♣♣♣b..#Magic: 2/2========================####........♣♣∩...b♣....#AC: 4Str: 13# #..........♣♣♣.w...w♣♣..### EV: 11Int: 9#. ####.......♣♣((♣b♣.b♣♣..##. SH: 0Dex: 14 ###.########.....((..♣<♣.∩♣♣..... XL:  2 Next: 10% Pla%&h'ce: Dungeon:1 ........##......@♣♣∩b♣b♣.b♣♣..... Noise: ---------  Time: 170.7 (0.0) .................♣♣♣..b..♣♣♣..... a) +0 shortbow ........###.......♣♣b..b∩†....... Fire: a) +0 shortbow ........###.......♣♣♣∩∩b♣♣..#.[.. ...................♣♣♣♣♣♣♣.##.... ........##...........♣♣♣......... w   dart slug ####......##.......⌠.....>.......#.............................#......###..........##........Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is moderately wounded.%&h%&h{ww.∩...%&h`^11====%&h 1.9 (1.2 _%&h%&h%&h .####.......>.. .> ...donslime the Shooter....#.........♣ .##.#Draconian%&h #.........♣♣♣♣♣♣ .#.##Health: 11/25 ==========--------------#........♣♣♣b∩∩♣♣♣b..#Magic: 2/2========================####........♣♣∩...b♣....#AC: 4Str: 13%&h # #..........♣♣♣w....w♣♣..### EV: 11Int: 9#. ####.......♣♣*.♣b♣.b♣♣..##. SH: 0Dex: 14 %&hY P###.########.....**..♣<♣.∩♣♣..... XL:  2 Next: 10% Place: Dungeon:1 ........##......@♣♣∩b♣b♣.b♣♣..... Noise: ===------  Time: 171.9 (0.0) .................♣♣♣..b..♣♣♣..... a) +0 shortbow %&h N........###.......♣♣b..b∩†....... Fire: a) +0 shortbow ........###.......♣♣♣∩∩b♣♣..#.[.. ...................♣♣♣♣♣♣♣.##.... ........##...........♣♣♣......... w   dart slug ####......##.......⌠.....>.......%&h #.............................#......###..........##........You shoot an arrow. The arrow hits the dart slug. _The dart slug is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line%&h xAim: a dart slug (moderately wounded, 95% to hit)%&h$O.####.......>.. .> ...donslime the Shooter....#.........♣ .##.#Draconian#.........♣♣♣♣♣♣ .#.##Health: 11/25 ==========--------------#........♣♣♣b∩∩♣♣♣b..#Magic: 2/2========================####........♣♣∩...b♣....#AC: 4%&hO%Str: 13# #..........♣♣♣w....w♣♣..### EV: 11Int: 9#. ####.......♣♣∩.♣b♣.b♣♣..##. SH: 0Dex: 14 ###.########.........♣<♣.∩♣♣..... XL:  2 Next: 10% Place: Dungeon:1 ........##......@♣♣∩b♣b♣.b♣♣..... Noise: ===------  Time: 171.9 (0.0) .................♣♣♣..b..♣♣♣..... a) +0 shortbow ........###.......♣♣b..b∩†....... Fire: a) +0 shortbow ........###.......♣♣♣∩∩b♣♣..#.[.. ...................♣♣♣♣♣♣♣.##.... ........##...........♣♣♣.........%&h &[40m w   dart slug ####......##.......⌠.....>.......#.............................#......###..........##........Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  You kill the dart slug!%&h+†(((%&h%Q∩..%&h"<23.1 (1.2 _%&h%&hh _Your Dodging skill increases to level 2!%&h F2==3=4==%&hŊ %&hՋ ^5==%&h %&h ,%&h1 %&hǐ ,%&h 6==%&h ,%&he %&h B%&h ,%&h# %&h %&h W7==%&hҥ B%&hf X%&hx ,%&hݬ %&hЮ <18%&h4 E==%&h %&h ,%&hc %&h: %&hִ %&hu %&h ,%&h %&h 9=%&h %&h %&hR %&h K9=%&h %&h, %&h %&h8 %&h %&hM %&h* %&h ,%&ho %&h 20==%&h %&h; %&h %&h %&h n%&hf %&h- %&h R1==%&h X%&h; %&h %&h[ %&h %&h %&h %&h` %&h %&h h2==%&h0 %&h" ,%&hK %&h( ,%&h %&h %&h# %&h_ %&h %&h h3==%&hE %&hx ,%&hr %&h %&hg %&h2 %&h %&h %&h %&hf 94%&h: E==%&hj %&h ,%&h  %&hg ,%&h1! %&h# ,%&h% %&h@( %&h( 9=%&hZ* %&h4 / --- %&h5 ;_You start resting.%&hJ< 1229.1 (56.0)%&h#= o5=---30.1 (57%&hD %&hvG " _HP restored.%&h I%&h^ # ..#####.##. .####.......>.. .> ... ....#.........♣ .##.# #...♣♣♣♣♣♣ .#.##  #..♣♣♣b∩∩♣♣♣b..#  ####%&h+ ..♣♣∩...∩♣....#  # #..........♣♣♣†....w♣♣..####  #. ####.......♣♣∩.♣b♣.b♣♣..##.$ ##.########.....@...♣<♣.∩♣♣.##.♣♣∩.♣b♣.b♣♣.........♣♣♣.....♣♣♣###.......♣♣b...∩†......###.♣♣♣∩∩∩♣♣..#.[%&h ~....♣♣♣♣♣♣♣.## .......##...........♣♣♣... ###......##.......⌠.....>#......%&hf*# ..#####.##. . .####.......>.. .> ... ....#.........♣ .##.# #.........♣♣♣♣♣♣ .#.## #........♣♣♣∩∩∩♣♣♣b..# #####........♣♣∩...∩♣....# . # #..♣♣♣†....w♣♣..####. #. ####.......♣♣∩.♣b♣.b♣♣..##.$. #.##......@..♣<♣.∩♣♣.##.......♣♣∩.♣b♣.b♣♣..♣♣♣.....♣♣♣.###.......♣♣∩...∩†.###.......♣♣♣∩∩∩♣♣..#.[.......♣♣♣♣♣♣♣.##.##...........♣♣♣.......##.......⌠.....>.#.[%&h1+]9;38H%&h\.####.......>.. .> ... .....#..♣ .##.# . #...♣♣♣♣♣♣ .#.## w#.♣♣♣∩∩∩♣♣♣b..# #.####.♣♣∩...∩♣....# ..#....♣♣♣†....w♣♣..####.# . ####.♣♣∩.♣b♣.b♣♣..##.$. .########.........♣<♣.∩♣♣....... .....##.......♣♣@.♣b♣.b♣♣.........♣♣♣.....♣♣♣.###.......♣♣∩...∩†...###.......♣♣♣∩∩∩♣♣..#.[......♣♣♣♣♣.##...##.....♣♣♣...... #......##.⌠.....>.......... #......######%&ha,%&hZ  ....#..♣ .##.# . #...♣♣♣♣♣♣ .#.## w#.♣♣♣∩∩∩♣♣♣b..# #..####.♣♣∩...∩♣....# ..#....♣♣♣†....w♣♣..####.######.......♣♣∩.♣b♣.b♣♣..##.$... ########.........♣<♣.∩♣♣....... ....##.......♣♣∩.♣.♣.∩♣♣...♣♣♣@....♣♣♣.###∩...∩†...###.♣♣♣∩∩∩♣♣..#.[...♣♣♣♣.##...##.♣♣♣...... ......##.⌠.....>. . ......###.##.## ......# #......................#  There is an empty arch of ancient stone here.%&h%&h%&h= %&h_%&h%&h%&hG* #...%&hc♣♣♣♣♣♣ .#.## w%&h`#.♣♣♣∩∩∩♣♣♣b..# #..####.♣♣∩...∩♣....# ...  #....♣♣♣†....w♣♣..####.######.......♣♣∩.♣.♣.b♣♣..##.$.... #######.........♣<♣.∩♣♣....... ...##.......♣♣∩.♣.♣.∩♣♣...♣♣♣.....♣♣♣.###♣∩@..∩†...###.♣♣♣∩∩∩♣♣..#.[...♣♣♣♣.##...##.♣♣♣.......##⌠.....>%&h..%&h.......%&h/#%&h ###%&h ##%&h ###%&h8W# #...#%&h~q# #.^###.%&h%&hE%&h%&h&U#.♣♣♣♣♣♣ .#.## w..##.♣♣♣∩∩∩♣♣♣...# #. ####........♣♣∩...∩♣....# ... . #..♣♣♣†.....♣♣..####.##. ####.......♣♣∩.♣.♣.∩♣♣..##.$..........♣<♣.∩♣♣.##.......♣♣∩.♣.♣.∩♣♣.♣♣♣.....♣♣♣..###.♣♣∩.@.∩†....###.♣♣♣∩∩∩♣♣..#.[.♣♣♣♣♣♣♣.##.##.♣♣♣.##.⌠.....>.#. %&h~#.♣♣♣♣♣♣ .#.## w..# #.♣♣♣∩∩∩♣♣♣...# #....#.♣♣∩...∩♣....# ... . ..♣♣♣†.....♣♣..####.##........♣♣∩.♣.♣.∩♣♣..##.$..........♣<♣.∩♣♣. .##.......♣♣∩.♣.♣.∩♣♣.♣♣♣.....♣♣♣..###.♣♣∩..@∩†....###.♣♣♣∩∩∩♣♣..#.[.♣♣♣♣♣♣♣.##. .##.♣♣♣.##.⌠.....>.#. %&h#.♣♣♣♣♣♣ .#.## w..#  #.♣♣♣∩∩∩♣♣♣...# #....#..♣♣∩...∩♣....# ... .♣♣♣†.....♣♣..####.##...#.♣♣∩.♣.♣.∩♣♣..##.$..........♣<♣.∩♣♣. ##.......♣♣∩.♣.♣.∩♣♣....♣♣♣.....♣♣♣.. ###.♣♣∩...@†.... ###.♣♣♣∩∩∩♣♣..#.[.♣♣♣♣♣♣♣.##. ##.♣♣♣.##.⌠.....>. %&h0B%&h #.♣♣♣♣♣♣ .#.## w..# #.♣♣♣∩∩∩♣♣♣...# #....#. .♣♣∩...∩♣....# ... ... ♣♣♣†.....♣♣..####.##...# .♣♣∩.♣.♣.∩♣♣..##.$. .........♣<♣.∩♣♣..... .......♣♣∩.♣.♣.∩♣♣.... ♣♣♣.....♣♣♣.. .♣♣∩...∩@.... .♣♣♣∩∩∩♣♣..#.[. ♣♣♣♣♣♣♣.##.... .♣♣♣....##.⌠.....>.......###.##......# #.......%&hq[34m...#  There is an empty arch of ancient stone here. _  Things that are here:%&hG .♣♣♣♣♣♣ .#.## w..# .%&hKH♣♣♣∩∩∩♣♣♣...# #....#. .♣♣∩...∩♣....# ... ... ♣♣♣†.....♣♣..####.##...# .♣♣∩.♣.♣.∩♣♣..##.$. %&hH.........♣<♣.∩♣♣..... .......♣♣∩.♣.♣.∩♣♣... ♣♣♣.....♣♣♣.. %&h'ID.♣♣∩...∩†@... .♣♣♣∩∩∩♣♣..#.[. %&hI5♣♣♣♣♣♣♣.##.... .♣♣♣.......... ##.⌠.....>...%&hK...... ###.##...... # #............#  a hobgoblin corpse; a bat corpse%&h)Q%&hQ _%&hW%&h9E♣♣♣♣♣♣ .#.## w..# ♣♣♣∩∩∩♣♣♣...# #....#. %&h4♣♣∩...∩♣....# ... ... ♣♣♣†.....♣♣..####.##...# ♣♣∩.♣.♣.∩♣♣..##.$. .........♣<♣.∩♣♣... .♣♣∩.♣.♣.∩♣♣.. %&h♣♣♣.....♣♣♣.. .♣♣∩...∩†.@.. .♣♣♣∩∩∩♣♣..#.[. ♣♣♣♣♣♣♣.##...%&hl ♣♣♣............⌠.....>.......................#....##..........###  #.......... %&h7,%&h%&h.♣ .##.# ..♣♣♣ .#.## w..# ♣♣♣∩∩∩♣♣♣...# #....#. ∩...∩♣....# ... ... ♣♣♣†.....♣♣..####.##...# .....♣♣∩.♣.♣.∩♣♣..##.$ ...♣<♣.∩♣♣.. .♣♣∩.♣.♣.∩♣♣.. ♣♣♣.....♣♣♣@. ♣♣∩...∩†...... ♣♣♣∩∩∩♣♣..#.[ ♣♣♣♣♣♣♣.##............ ..♣♣♣.....%&h............⌠.....>............. ...............#.. #.##..........### #......#%&h%&h$*Y>.. .> ... ..... .♣ .##.# ..♣♣♣ .#.## w..# ♣♣♣∩∩∩♣♣♣...# #....#. ∩...∩♣....# ... ... ♣♣♣†.....♣♣..####.##...# %&h*|♣♣∩.♣.♣.∩♣♣..##.$ ...♣<♣.∩♣♣.. .♣♣∩.♣.♣.∩♣♣. ♣♣♣.....♣♣♣..%&h,H ♣♣∩...∩†...... ♣♣♣∩∩∩♣♣..#.[....♣♣♣♣♣♣♣.##......♣♣♣..........⌠.....>..... ........#.. .#####%&h4,%&h)<%&h/x####.##.  >.. .> ... ..... .♣ .##.# ..♣♣♣ .#.## w..# ♣♣♣∩∩∩♣♣♣...# #....#. ∩...∩♣....# ... ... %&hx♣♣♣†.....♣♣..####.##...# ♣♣∩.♣.♣.∩♣♣..##.$ ...♣<♣.∩♣♣.. .♣♣∩.♣.♣.∩♣♣.. ♣♣♣.....♣♣♣.. ♣♣∩...∩†......%&h9y...♣♣♣∩∩∩♣♣..#.[...♣♣♣♣♣♣♣.##....♣♣♣........%&hy⌠.....>.......#..%&hn,%&h%&h.##. . >.. .> ... ..... ♣ .##.# ....# ♣♣♣♣♣♣ .#.## w..# ♣♣♣∩∩∩♣♣♣...# #....#. ♣♣∩...∩♣....# ... ... ♣♣♣†.....♣♣..####.##...# ♣♣∩.♣.♣.∩♣♣..##.$.%&hw ....♣<♣.∩♣♣... .♣♣∩.♣.♣.∩♣♣... ♣♣♣.....♣♣♣.. %&h♣♣∩...∩†......♣♣♣∩∩∩♣♣..#.[...♣♣♣♣♣♣♣.##...%&h]♣♣♣.......⌠.....>..... %&hc,%&h%&hw ..  ##.##.  >.. .> ... ..... .♣ .##.# ..%&h5)♣♣♣ .#.## w..## ♣♣♣∩∩∩♣♣♣...# #....#. ∩...∩♣....# ... ... ♣♣♣†.....♣♣..####.##...# ♣♣∩.♣.♣.∩♣♣..##@$%&h ...♣<♣.∩♣♣.... .♣♣∩.♣.♣.∩♣♣.. ♣♣♣.....♣♣♣...♣♣∩...∩†.......♣♣♣∩∩∩♣♣..#.[.♣♣♣♣♣♣♣.##..♣♣♣....⌠.....>.%&h),%&h(%&hea.. .##. . #....>.. .> ... .....%&he[♣ .##.# ....# ♣♣♣♣♣♣ .#.## ...## ♣♣♣∩∩∩♣♣♣...# #....#. ♣♣∩...∩♣....# ... ... %&h.. .> ... ...... ♣ .##.# ....# ♣♣♣♣♣♣ .#.## ...## ♣♣♣∩∩∩♣♣♣...# ##....#.. ♣♣∩...∩♣....# #... ...%&h  †.....♣♣..####.##...#∩.♣.♣.∩♣♣..##...♣<♣.∩♣♣.....∩.♣.♣.∩♣♣...%&h.....♣♣♣.. ♣♣∩...∩†.... ♣♣♣∩∩∩♣♣..#.[.♣.##.♣♣♣..... %&h2_You now have 37 gold pieces (gained 12).%&h3%&hV%&h.M .#.  ..#..##. . ##.....%&h>.. .> .......♣ .##.# .# .♣♣♣♣♣♣ .#.## ...## ♣∩∩∩♣♣♣%&h#....#∩...∩♣....# #........♣†.....♣♣..####@##...## ♣∩.♣.♣.∩♣♣..##... %&hc...♣<♣.∩♣♣.... ♣∩.♣.♣.∩♣♣............................%&h",%&hK*%&hj{#....  ..# %&hkO##. . ### >.. .> ... $.......♣ .##.# #....# ♣♣♣ .#.## #...## %&hSl∩∩♣♣♣...# ##....#∩...∩♣....# #.@.......†.....♣♣..####.##...### ∩.♣.♣.∩♣♣..##...... %&hl..♣<♣.∩♣♣........... ∩.♣.♣.∩♣♣.................♣♣♣.............∩...∩†................ ♣♣∩∩∩♣♣..#.[........... %&hmC♣♣♣♣♣♣♣.##%&ht{,%&h4%&h$M .##.##. .  ..#... ##. . ###...... >.. .> ... $...... ..♣ .##.# .♣♣♣♣ .#.## #...## ♣∩∩∩♣♣♣##@...#...∩...∩♣....# #......... ♣†.....##.##...### ∩.♣.♣.∩♣♣..##...........................#.[....%&h\M .#  .##.# .#.. .  ..# ##. . ####...... >.. .> ... $........ ..♣ .##.# .♣♣♣♣ .#.## #@..## ♣∩∩∩♣♣♣##....#...∩...∩♣....# #......... ♣†.....♣♣..####.##...###...................%&hIwM . .#  .##.##... .  ..# ##. ...###### >.. .> ....g..$........ ..♣ .##.# .#♣♣♣♣ .#.## #...## ♣∩∩∩♣♣♣#....#... ♣∩...∩♣....# #.........##g   hobgoblin (asleep)..............%&hM%&h8VY53.1 (234.1 (24%&hxY%&h$\\ _A hobgoblin comes into view.%&h}L  .  .#  .##.#. ...... ...#...  ...######...... >.. .> ....g..$........  .##.# #@...#  .#.## #...## ∩∩∩ ##....#... ∩...∩ #......... †.##...### ∩.♣.♣.∩........... <♣.∩♣♣............... ∩.♣.♣.∩♣♣............... .. %&h<` ] .  .#  .##.#. ...... ..#... %&h  ...######...... >.. .> ....g..$........  .##.# #@...#  .#.## #...## ∩∩∩ ##....#... ∩...∩ #.......†.##...## ∩.♣.♣.∩........... <♣.∩♣♣............... ∩.♣.♣.∩♣♣................. _A hobgoblin is nearby!%&h%&h$CInnate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +4)You cannot fit into any form of body armour.a - You are cold-blooded and may be slowed by cold attacks.%&h^b - You have an armoured tail.%&h>f %&hm %&hs donslime the Shooter.Draconian.#Health: 25/25 ========================.##.#.%&hu Magic: 2/2======================== .#......AC: 4Str: 13 ...#...EV: 11Int: 9 ##....######......SH: 0Dex: 14 >.. .> ....g..$........XL:  2 Next: 20% Place: Dungeon:1 ..♣ .##.# #@...#Noise: ---------  Time: 254.1 (0.0) ♣♣♣♣♣♣ .#.## #...##a) +0 shortbow %&hy ♣♣∩∩∩♣♣♣...# ##....#...Fire: a) +0 shortbow ♣∩...∩♣....# #......... ♣†.....♣♣..####.##...### ∩.♣.♣.∩♣♣..##...........g   hobgoblin (asleep) ..♣<♣.∩♣♣............... ∩.♣.♣.∩♣♣............... ♣.....♣♣♣............... _There is an empty arch of ancient stone here.  Things that are here: _a hobgoblin corpse; a bat corpse _You now have 37 gold pieces (gained 12). _A hobgoblin comes into view. _A hobgoblin is nearby!%&h‚ 4%&hv %&h9 %&h; %&hA %&hD %&h\%&h^%&h/d%&h)gF _Unknown command.%&hw %&hx %&h| %&h.~ F _Unknown command.%&h %&h CInnate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +4)You cannot fit into any form of body armour.a - You are cold-blooded and may be slowed by cold attacks.%&h ^b - You have an armoured tail.%&h%&hdonslime the Shooter.Draconian.#Health: 25/25 ========================.##.#.Magic: 2/2======================== .#......AC: 4Str: 13 ...#...EV: 11Int: 9 ##....######......SH: 0Dex: 14 >.. .> ....g..$........XL:  2 Next: 20% Place: Dungeon:1 ..♣ .##.# #@...#Noise: ---------  Time: 254.1 (0.0) ♣♣♣♣♣♣ .#.## #...##a) +0 shortbow ♣♣∩∩∩♣♣♣...# ##....#...Fire: a) +0%&h shortbow ♣∩...∩♣....# #......... ♣†.....♣♣..####.##...### ∩.♣.♣.∩♣♣..##...........g   hobgoblin (asleep) ..♣<♣.∩♣♣............... ∩.♣.♣.∩♣♣............... ♣.....♣♣♣............... _a hobgoblin corpse; a bat corpse _You now have 37 gold pieces (gained 12). _A hobgoblin comes into view. _A hobgoblin is nearby! _Unknown command. _Unknown command.%&he %&hAf %&h5j %&hl F _Unknown command.%&hdonslime the Shooter.Draconian.#Health: 25/25 ========================.##.#.Magic: 2/2======================== .#......AC: 4Str: 13 ...#...EV: 11Int: 9 ##....######......SH: 0Dex: 14 >.. .> ....g***........XL:  2 Next: 20% Place: Dungeon:1 ..♣ .##.# #@...#Noise: ---------  Time: 254.1 (0.0) ♣♣♣♣♣♣ .#.## #...##a) +0 shortbow ♣♣∩∩∩♣♣♣...# ##....#...Fire: a) +0 shortbow [4%&h 0m♣∩...∩♣....# #......... ♣†.....♣♣..####.##...### ∩.♣.♣.∩♣♣..##...........g   hobgoblin (asleep) ..♣<♣.∩♣♣............... ∩.♣.♣.∩♣♣............... ♣.....♣♣♣............... _Unknown command. _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)%&hX donslime the Shooter.Draconian.#Health: 25/25 ========================.##.#.Magic: 2/2======================== .#......AC: 4Str: 13 ...#...EV: 11%&h[ Int: 9 ##....######......SH: 0Dex: 14 >.. .> ....g(((........XL:  2 Next: 20% Place: Dungeon:1 ..♣ .##.# #@...#Noise: ---------  Time: 254.1 (0.0) ♣♣♣♣♣♣ .#.## #...##a) +0 shortbow ♣♣∩∩∩♣♣♣...# ##....#...Fire: a) +0 shortbow ♣∩...∩♣....# #......... ♣†.....♣♣..####.##...### ∩.♣.♣.∩♣♣..##...........g   hobgoblin ..♣<♣.∩♣♣.........[3%&h_\ <7m...... ∩.♣.♣.∩♣♣............... ♣.....♣♣♣...............Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.%&hm ]Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.hobgoblin shouts!%&hC s.g.$%&h >===5.3 (1.2 _%&h %&h` %&he%donslime the Shooter.Draconian.#Health: 25/25 ========================%&h>h.##.#.Magic: 2/2======================== .#......AC: 4Str: 13 ...#...EV: 11Int: 9 ##....######......SH: 0Dex: 14 >.. .> .....g**........XL:  2 Next: 20% Place: Dungeon:1 ..♣ .##.# #@...#Noise: ===------  Time: 255.3 (0.0) ♣♣♣♣♣♣ .#.## #...##a) +0 shortbow ♣♣∩∩∩♣♣♣...# ##....#...Fire: a) +0 shortbow ♣∩...∩♣....# #......... ♣†.....♣♣..####.##%&h/i[39;49m...### ∩.♣.♣.∩♣♣..##...........g   hobgoblin ..♣<♣.∩♣♣............... ∩.♣.♣.∩♣♣............... ♣.....♣♣♣...............The arrow hits the hobgoblin but does no damage. _The hobgoblin shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select action%&hiZShift-Dir - straight lineAim: a hobgoblin (61% to hit)%&hdonslime the Shooter.Draconian.#Health: 25/25 ========================.##.#.Magic: 2/2======================== .#......AC: 4Str: 13 ...#...EV: 11Int: 9 ##....######......SH: 0Dex: 14 >.. .> .....(((........XL:  2 Next: 20% Place: Dungeon:1 ..♣ .##.# #@...#Noise: ===------  Time: 255.3 (0.0) ♣♣♣♣♣♣ .#.## #...##a) +0 shortbow ♣♣∩∩∩♣♣♣...# ##....#...Fire: a) +0 short%&hOVbow ♣∩...∩♣....# #......... ♣†.....♣♣..####.##...### ∩.♣.♣.∩♣♣..##...........g   hobgoblin ..♣<♣.∩♣♣............... ∩.♣.♣.∩♣♣............... ♣.....♣♣♣...............The arrow hits the hobgoblin but does no damage. _The hobgoblin shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (61% to hit)%&hi_The hobgoblin shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line%&h`jAim: a hobgoblin (61% to hit)  You shoot an arrow. The arrow closely misses the hobgoblin.%&hSo\.g$%&hvp46.5 (1.2 _%&ht%&hv%&h donslime the Shooter.Draconian.#Health: 25/25 ========================.##.#.Magic: 2/2======================== .#......AC: 4Str: 13 .%&h ..#...EV: 11Int: 9 ##....######......SH: 0Dex: 14 >.. .> ......g*........XL:  2 Next: 20% Place: Dungeon:1 ..♣ .##.# #@...#Noise: ===------  Time: 256.5 (0.0) ♣♣♣♣♣♣ .#.## #...##a) +0 shortbow ♣♣∩∩∩♣♣♣...# ##....#...Fire: a) +0 shortbow ♣∩...∩♣....# #......... ♣†.....♣♣..####.##...### ∩.♣.♣.∩♣♣..##...........g   hobgoblin ..♣<♣.%&ha [m∩♣♣............... ∩.♣.♣.∩♣♣............... ♣.....♣♣♣...............Aim: a hobgoblin (61% to hit) _You shoot an arrow. The arrow closely misses the hobgoblin.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (61% to hit)%&h8donslime the Shooter.Draconian.#Health: 25/25 ========================.##.#.%&h.Magic: 2/2======================== .#......AC: 4Str: 13 ...#...EV: 11Int: 9 ##....######......%&h SH: 0Dex: 14 >.. .> ......g$........XL:  2 Next: 20% Place: Dungeon:1 ..♣ .##.# #@...#Noise: ===------  Time: 256.5 (0.0) ♣♣♣♣♣♣ .#.## #...##a) +0 shortbow ♣♣∩∩∩♣♣♣...# ##....#...Fire: a) +0 shortbow ♣∩...∩♣....# #......... ♣†.....♣♣..####.##...### ∩.♣.♣.∩♣♣..##...........g   hobgoblin %&h..♣<♣.∩♣♣............... ∩.♣.♣.∩♣♣............... ♣.....♣♣♣...............Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (61% to hit)  You shoot an arrow. The arrow hits the hobgoblin!  %&hu7You kill the hobgoblin!%&h3#b†(%&hV:$%&hY77.7 (1.2 _%&hydonslime the Shooter.Draconian.#Health: 25/25 ========================.##.#.Magic: 2/2======================== .#......AC: 4Str: 13 ...#...EV: 11Int: 9 ##....######......SH: 0Dex: 14 >.. .> ......†$........XL:  2 Next: 27% Place: Dungeon:1 ..♣ .##.# #@...#Noise: ===------  Time: 257.7 (0.0) ♣♣♣♣♣♣ .#.## #...##a) +0 shortbow ♣♣∩∩∩♣♣♣...# ##....#...Fire: a) +0 shortbow[1%&h8X ♣∩...∩♣....# #......... ♣†.....♣♣..####.##...### ∩.♣.♣.∩♣♣..##........... ..♣<♣.∩♣♣............... ∩.♣.♣.∩♣♣............... ♣.....♣♣♣...............Aim: a hobgoblin (61% to hit)  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line%&hj donslime the Shooter.Draconian.#Health: 25/25 ========================.##.#.Magic: 2/2======================== .#......AC: 4Str: 13 ...#...EV: 11Int: 9 ##....######......SH: 0Dex: 14 >.. .> ......†$........XL:  2 Next: 27% Place: Dungeon:1 ..♣ .##.# #@...#Noise: ===------  Time: 257.7 (0.0) ♣♣♣♣♣♣ .#.## #...##a) +0 shortbow ♣♣∩∩∩♣♣♣...# ##....#...Fire: a) +0 s%&hm 7hortbow ♣∩...∩♣....# #......... ♣†.....♣♣..####.##...### ∩.♣.♣.∩♣♣..##........... ..♣<♣.∩♣♣............... ∩.♣.♣.∩♣♣............... ♣.....♣♣♣............... _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.  Okay, then.%&h;o . _%&hX......... ∩...%&h%&h%&h;M . .#  .##.#. .#..... .  ..# ##. ...###### %&hL >.. .> ......†$@....... ..♣ .##.######....#...♣♣♣♣ .#.## #...## ♣♣∩∩∩♣♣♣...# ##....#.................%&h%&h($ _%&h%&hCL . .# .##.#.  .# ...... ... ..#... .##.%&hFo.######...... .>.. .> ......†@...♣ .##.######....#... .♣♣♣♣♣♣ .#.## #...##♣∩∩∩♣♣♣...# ##....#...♣∩...∩♣....# #.........♣†.....♣♣..####.##...### ♣∩.♣.♣.∩♣♣..##............♣<♣.∩♣♣............... ♣∩.♣.♣.∩♣♣.%&h`O%&hdP%&hBV%&hF`%&h:a%&hf%&h& . .# .##.#. .# %&hwE......  . ..#... ##. ....######...... >.. .> ......†.@. ♣ .##.######....#... ♣♣♣♣♣♣ .#.## #...## ∩∩∩♣♣♣...# ##∩...∩♣....# #.%&h†.....♣♣..####. ∩.♣.♣.∩♣♣..##...........♣<♣.∩♣♣....... _You now have 39 gold pieces (gained 2).%&hl%&h%&h%&hmc.# #.# . .# .# .##.#.. # %&hg9...... . ..#.. ....######. .. .> ......†.♣ .##.######....#. .#.## #...## .∩∩∩♣♣♣...# ##....#... ∩...∩♣....# #......... †.....♣♣..####.##...### .♣.♣.∩♣♣..##..♣<♣.∩♣♣.....%&h %&h%&hk%&h %&hF1..# .# ..# . #..# .# .##.##.#..l #..... #..#. . ....######. .> ......†. ♣ .##.######....#. .#.## #...## .. %&h6L∩∩∩♣♣♣...# ##....#... . ...∩♣....# #......... .....♣♣..####.##...### l   frilled lizard (asleep) ♣.♣.∩♣♣..##........... ♣<♣.∩♣♣............... %&hz&---%&h,62.7 (5%&h}G---3.7 (6%&h%&ha _A frilled lizard comes into view.%&hdonslime the Shooter..# .#Draconian..# . #Health: 25/25 ========================..# .# .#Magic: 2/2========================#.##.#..lAC: 4Str: 13#.....**.EV: 11Int: 9.#..#**...SH: 0Dex: 14 . ....######.**.....XL:  2 Next: 27% Place: Dungeon:1 . .> ......†...@.......Noise: ---------  Time: 263.7 (0.0) ♣ .##.######....#.....a) +0 shortbow ♣♣♣♣%&h[37m .#.## #...## ...Fire: a) +0 shortbow ∩∩∩♣♣♣...# ##....#... . ...∩♣....# #......... .....♣♣..####.##...###l   frilled lizard (asleep) ♣.♣.∩♣♣..##........... ♣<♣.∩♣♣............... ♣.♣.∩♣♣............... _You now have 39 gold pieces (gained 2). _A frilled lizard comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)%&h!donslime the Shooter..# .#Draconian..# . #%&hdHealth: 25/25 ========================..# .# .#Magic: 2/2========================#.##.#..lAC: 4%&h.Str: 13#........EV: 11Int: 9.#..#.....SH: 0Dex: 14 . ....######........XL:  2 Next: 27% Place: Dungeon:1 . .> ......†...@.......Noise: ---------  Time: 263.7 (0.0) ♣ .##.######....#.....a) +0 shortbow ♣♣♣♣ .#.## #...## ...Fire: a) +0 shortbow ∩∩∩♣♣♣...# ##....#... . %&hQ...∩♣....# #......... .....♣♣..####.##...###l   frilled lizard (asleep) ♣.♣.∩♣♣..##........... %&ho♣<♣.∩♣♣............... ♣.♣.∩♣♣...............Fire: a) +0 shortbowPress: ? - help, Q - select action%&hShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  You kill the frilled lizard!%&h/Y.((((((%&h !%&h%.%&hL......%&hG31===4.9 (1.2 _%&h=%&hd (.....%&h$ %&h %&h E...# .# #..# . .# ..# .##.#.#.##.#.#...... #..#. ....######.  .> ......†.... %&h_  .##.######....#. .#.## #...## ..♣♣♣...# ##....#.....∩♣....# #............♣♣..####.##...### ## .♣.∩♣♣..##........... <♣.∩♣♣............... %&h SS   ball python (constriction, wandering)%&h (0.0%&h 5---5.9 (1%&h3 %&h ^ _A ball python comes into view.%&h%Zdonslime the Shooter..S# .# #Draconian.*# . .#Health: 25/25 ========================.*# .##.#.Magic: 2/2========================#*##.#....AC: 4Str: 13#.*.......EV: 11Int: 9.#.*#......SH: 0Dex: 14....######.*.......XL:  2 Next: 31% Place: Dungeon:1.> ......†....@.......Noise: ---------  Time: 265.9 (0.0).##.######....#......a) +0 shortbow ♣♣♣ .#.##[37%&hd\m #...## .....Fire: a) +0 shortbow ∩∩♣♣♣...# ##....#...... ..∩♣....# #............ ....♣♣..####.##...### ##S   ball python (constriction, wandering) .♣.∩♣♣..##........... <♣.∩♣♣............... .♣.∩♣♣............... _You kill the frilled lizard! _A ball python comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 65% to hit)%&h)donslime the Shooter..(# .# #Draconian.(# . .#Health: 25/25 ========================.(# .##.#.Magic: 2/2========================#(##.#....AC: 4Str: 13#.(.......EV: 11Int: 9.#.(#......SH: 0Dex: 14....######.(.......XL:  2 Next: 31% Place: Dungeon:1.> ......†....@.......Noise: ---------  Time: 265.9 (0.0).##.######....#[%&hk39;49m......a) +0 shortbow ♣♣♣ .#.## #...## .....Fire: a) +0 shortbow ∩∩♣♣♣...# ##....#...... ..∩♣....# #............ ....♣♣..####.##...### ##S   ball python (constriction, wandering) .♣.∩♣♣..##........... <♣.∩♣♣............... .♣.∩♣♣...............Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 65% to hit)  You shoot an arrow.  The arrow completely misses the ball python.%&h+Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 65% to hit)  You shoot an arrow.  %&hʊuThe arrow completely misses the ball python.The ball python hisses angrily.%&hPZ.S...%&hGN..S)%&h>===7.1 (1.2 _%&h%&h8%&hdonslime the Shooter...# .# #Draconian.S# . .#Health: 25/25 ========================.*# .##.#.Magic: 2/2========================#*##.#....AC: 4Str: 13#.*.......EV: 11Int: 9.#.*#......SH: 0Dex: 14....######.*.......XL:  2 Next: 31% Place: Dungeon:1.> ......†....@.......Noise: ===------  Time: 267.1 (0.0).##.######....#......a) +0 shortbow ♣♣♣ .#.##%&h< #...## .....Fire: a) +0 shortbow ∩∩♣♣♣...# ##....#...... ..∩♣....# #............ ....♣♣..####.##...### ##S   ball python (constriction) .♣.∩♣♣..##........... <♣.∩♣♣............... .♣.∩♣♣...............The arrow completely misses the ball python. _The ball python hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)%&hҺdonslime the Shooter...# .# #Draconian.S# . .#Health: 25/25 ========================..# .##.#.Magic: 2/2========================%&h#.##.#....AC: 4Str: 13#.........EV: 11Int: 9.#..#......SH: 0Dex: 14....######.........XL:  2 Next: 31% Place: Dungeon:1.> ......†....@.......Noise: ===------  Time: 267.1 (0.0).##.######....#......a) +0 shortbow ♣♣♣ .#.## #...## .....Fire: a) +0 shortbow ∩∩♣♣♣...# ##....#...... ..∩♣....# #............ ....♣♣..####.##...### ##S   ball python (constriction) .♣.[3%&h9;49m∩♣♣..##........... <♣.∩♣♣............... .♣.∩♣♣...............Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)  You shoot an arrow. The arrow hits the ball python!  You kill the ball python!%&h~†(((((%&h@Z=.....%&hnj<48.4 (1.3 _%&h{q%&hPs%&h donslime the Shooter...# .# #Draconian.†# . .#Health: 25/25 ========================..# .##.#.Magic: 2/2========================#.##.#....AC: 4Str: 13#.........EV: 11Int: 9.#..#......SH: 0Dex: 14....######.........XL:  2 Next: 34% Place: Dungeon:1.> ......†....@.......Noise: ===------  Time: 268.4 (0.0).##.######....#......a) +0 shortbow ♣♣♣ .#.## #...##%&hY [m .....Fire: a) +0 shortbow ∩∩♣♣♣...# ##....#...... ..∩♣....# #............ ....♣♣..####.##...### ## .♣.∩♣♣..##........... <♣.∩♣♣............... .♣.∩♣♣...............Aim: a ball python (65% to hit)  You shoot an arrow. The arrow hits the ball python! _You kill the ball python!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line%&h donslime the Shooter...# .# #Draconian.†# . .#Health: 25/25 ========================..# .##.#.Magic: 2/2========================#.##.#....AC: 4Str: 13#.........EV: 11Int: 9.#..#......SH: 0Dex: 14....######.........XL:  2 Next: 34% Place: Dungeon:1%&hO .> ......†....@.......Noise: ===------  Time: 268.4 (0.0).##.######....#......a) +0 shortbow ♣♣♣ .#.## #...## .....Fire: a) +0 shortbow ∩∩♣♣♣...# ##....#...... ..∩♣....# #............ ....♣♣..####.##...### ## .♣.∩♣♣..##........... <♣.∩♣♣............... .♣.∩♣♣............... _You kill the ball python!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.  Okay, then.%&h %&h . _%&h5.%&h%&h ....# #.# # ..†# .. .# ...# .##.#.#.##.#....##.... #..#.....######.  .> ......†......##.######....#.%&hM .#.## #...##..♣♣♣...# ##....#...∩♣....# #..........♣♣..####.##...###.# ♣.∩♣♣..##............# ♣.∩♣♣............... # %&hw%&h$ _%&h%&h f....# #.# #†##.. .##..##.##.#..#.##.#....###............#..#.....######.... .> ......†......##.######....# ♣ .#.## #...##.♣...# ##....#.....# #.......%&h <.♣♣..####.##...###.####∩♣♣..##............# .∩♣♣............... # .∩♣♣............ .♣%&hr,%&h+%&hM†##.. .##..##.##.#... #.##.#....####............#..##....######....# > ......†......###.######....##.## #...##.#♣...# ##....#.%&hP#....# #.......# .♣♣..####.##...###.##### ∩♣♣..##............# ∩♣♣.......... ∩♣♣............... . ♣♣♣............... . †..%&hU,%&h[%&hޔ##.##.#... #.##.#....####...........#  .#..##  ....######....#  ......†......# ##.######....## .## #...##.# %&h♣...# ##....#.# ....# #.......# ♣..####.##...###.##### ♣♣..##............# ♣♣................# ♣♣......... ♣♣.......... .............# ..#.[%&h,%&h%&h#.##.#....####...........# .#..## ....######....# ......†......# #.######....## .## #...##.# ..# ##....#.# ...# #.......# ♣..####.##...###.##### ..##............# ................#.................... ...........# .#.[.....$..# ##..%&hv$< .......... .#..#...######.....†...... #.######....#. #...##.. ...# ##....#............. ♣..####.##...###@#####............# .....................#%&hz%. ##................. ..%&hr,,%&h7%&hh .# ....######.....†...... #.######....#.# #...##........# ...# ##....#........#%&hhi..............# ♣..####.##...###.#####...........@# ...# ..................# %&hq,%&hx%&h ....######...#  ......†..............# ##.######....#........# .#.## #...##........# ♣...# ##....#........#.# #..............# ♣♣..####.##...###.#####♣..##............# ♣....#♣..#♣.# ..##.[$..##...... ...#....##%&h,%&h%&hB ..†...... ##.######....#..# %&h.#.## #...##........ ♣...# ##....#....... ............. ♣♣..####.##...###.####%&h............# ....##.# %&hr....#.......... .........###%&h ,%&h%&hB ##.######....#. .#.## #...##....... %&hB♣...# ##....#...... ............. ♣♣..####.##...###.####............# %&hC....##. ..#.[%&hCL$.#%&h D4####.........# %&hwD1.........#%&hBM,%&h!U%&hS .#.## #...##.. ♣...# ##....#...... ........... ♣♣..####.##...###.####............# ....##. ..#.[$##.......#..###.........# ...........%&hx,%&h%&h ♣...# ##....#... ........... %&hQ<♣♣..####.##...###.####............# ....##. ..%&h{#.[##.......#..#%&h..#.#######..# ###########%&h#%&h?,%&h5%&h,%&h%&h,  M...# #.......# ♣..####.##...###.##### ..##............# %&h1- .......#....# ....# ..%&h- ...# #.[...### ##....#%&h- ..#.# .# #%&hA. ##### . .#######%&h. ..# ###########. .##  Fire: a) +0 shortbow %&h.  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( ##%&h 3...#%&h , ..##%&hc ? .).%&h4 s#.# #.# #.##%&h  ... ....##### #.# ##..# #%&h C ..# %&h V.###.##...# #..#%&hY U ..#####.##.#........###### %&h .####%&h ?.>.....>%&h .†%&hP .#%&h !.♣♣♣..##.######....#%&h * #%&h j.♣.#.## #...##%&h %&hj %&hF %&hH 0... .#%&hH >#...... #..%&hI >#...... #..%&h[K >#...... ..#%&hbL >#...... #.#%&hN 1#......## #.##.###.# ....##..## ..†.##...# ...).%&hO q#.# #.# #.%&hP  ... .....##### #.# ##..# #%&hQ C ..# . %&hR T.###.##...# #.. %&hS Y# ..#####.##.#........###### %&hT + .####%&hU ?.>.....>%&hV .† %&hW . ....#%&hX .♣♣♣..##.######....%&hY * #%&hZ .%&h[ 6♣.#.## #...%&h\ %&hb %&hc %&h,h %&h %&h &M%&h< %&h5 .%&hة  .#%&h #..%&h .%&h}  %&h 5## #.#%&h " %&h K###.# ....%&h g#...........##%&h ..†%&h" q##..........# .%&hϱ ..).########.# #.# #.#%&hh #%&h .%&h  %&h #%&h" %&h- %&hP %&hS %&h ...# .# #......# #.. #......# #.. #....... ..# #......# #.# #......## #.# #.###.# .... #...........## ..†.##%&hb 5...# .. ..).#.# #.# #. ... #.....##### #.# ##..# # ..# ..........###.##...# #  # ..#####.##.#........###### .####.>.....>.† ....#.♣♣♣..##.######%&h ,%&h>$ %&hrc @MK.######. .. .### #... . ##  ..###.# .... #...........##..†%&hld i..##..........#...#K   kobold (asleep)#%&h>m %&hw -31.4 (15%&hx ,2.4 (16%&h %&h z _A kobold comes into view. It is wielding a +0 short sword.%&h~donslime the ShooterK.######.Draconian.*.......Health: 25/25 ========================..*.....# .#Magic: 2/2========================#.*....# #..AC: 4Str: 13#..*...## #..EV: 11Int: 9#...*... ..#SH: 0Dex: 14#....*.# #.#XL:  2 Next: 34% Place: Dungeon:1#.....@## #.#Noise: ---------  Time: 332.4 (0.0)#.......###.#.... a) +0 shortbow#...........##%&h..† Fire: a) +0 shortbow..##..........#.....).########.# #.# #.... #.....##### #.# ##..# #. K   kobold (asleep)..# ..........###.##...# #.# ..#####.##.#........######..####.......>.....>.......†.... _Found a spear. _A kobold comes into view. It is wielding a +0 short sword.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 98% to hit)%&h?0 donslime the ShooterK.######.Draconian.........Health: 25/25 ========================........# .#Magic: 2/2========================#......# #..AC: 4Str: 13#......## #..EV: 11Int: 9#....... ..#SH: 0Dex: 14#......# #.#XL:  2 Next: 34% Place: Dungeon:1#.....@## #.#Noise: ---------  Time: 332.4 (0.0)#.......###.#.... a) +0 shortbow#...........##..† Fire: a) +0 shortbow..##..........#...[%&hw5 40m..).########.# #.# #.... #.....##### #.# ##..# #. K   kobold (asleep)..# ..........###.##...# #.# ..#####.##.#........######..####.......>.....>.......†....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 98% to hit)  You shoot an arrow. The arrow hits the kobold!  You kill the kobold!%&h76 )%&h6 !(%&h7 (%&h8 (%&hR9 (%&h; Y((%&hu ?......%&h c7===3.7 (1.3 _%&hdonslime the Shooter).######.Draconian.........Health: 25/25 ========================........# .#Magic: 2/2========================#......# #..AC: 4Str: 13#......## #..EV: 11Int: 9#....... ..#SH: 0Dex: 14#......# #.#XL:  2 Next: 37% Place: Dungeon:1#.....@## #.#Noise: ===------  Time: 333.7 (0.0)#.......###.#.... a) +0 shortbow#...........##..† Fire: a) +0 shortbow..##..........#..%&hW[40m...).########.# #.# #.... #.....##### #.# ##..# #. ..# ..........###.##...# #. # ..#####.##.#........######. .####.......>.....>.......†.... Aim: a kobold, wielding a +0 short sword (asleep, 98% to hit)  You shoot an arrow. The arrow hits the kobold! _You kill the kobold!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line%&hdonslime the Shooter).######.Draconian.........Health: 25/25 ========================........# .#Magic: 2/2========================#......# #..AC: 4Str: 13#......## #..EV: 11Int: 9#....... ..#SH: 0Dex: 14#......# #.#XL:  2 Next: 37% Place: Dungeon:1#.....@## #.#Noise: ===------  Time: 333.7 (0.0)#.......###.#.... a) +0 shortbow#...........##..† Fire: a) +0 shortbow..##..........#..%&h9...).########.# #.# #.... #.....##### #.# ##..# #. ..# ..........###.##...# #. # ..#####.##.#........######. .####.......>.....>.......†....  _You kill the kobold!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.  Okay, then.%&h%&h. _%&hO...........%&hQG.....%&h?Z%&h'#M.. ).######. .. .# ####........# .##  ###.# ....#...........##..†...#.# .#.....#### _%&h,M .#.. ).######. .. .# #.. ####........####.#.##  #.......###.#...... ##....%&hT ,%&h %&h H&.# .. . ).######. .. .# .# #......# #.. .#......####...##......@....# #......####.# %&hH#......## #.# #.......###.# ....##...........## ..†#..##..........# ..#...).########.# #.# #.#... #.....##### #.# ##..# #...# .###.##...# #.%&hL,%&hjQ%&h@ .. .# .. .# ).######. .. ..# .#  #......# #.. . #.....@####...# #...........# #......####.#%&hE #......## #.# #.......###... #...........##† ..##..........# .. ...).########.# #.# #. #.....##### #.# ##..# #%&hªB%&h[M#... .##).######... .. .#  #.. .####...#.....##......####.#....).#####%&hfB%&hpM.#. .# ##%&hA.. .##..#).######.....##......... .# # #.. .####...#%&h#...........##.##.....%&h ,%&h%%&h] M.#.  .# #.. .##..# ).######.....##.........###.## #%&h_^  #.. .#......####...##.......%&h d,%&ho%&hС... ... #.# #.. ..# ## .. #.##..# ).######.....#....####.###......# #.. . #......##...........##......####.# #......## #.# #.......###.# ....##.## ..†#%&h%&h4%&h%&h M...###..  ..# #%&h|A.. #.##..# ).######@....###..........####.#####......# #....#%&h$#......%&h,%&h %&h&YM#######... ....... #.###..##..  #....# ##%&h.. #@##..# ).######.....###.......................####.####...#...#.#%&ht##......%&h,%&h#%&hWM##### .....## %&hAZ.. ... .... #.####..##...#  #...@# #.. ####.##..# ).######.....###..................####.###......#..#......%&hM],%&ha%&hC ####### ......### ....... ... .... #.###%&hT #..##...# #..@.# ## .. ####.##..# ).######.....### .......... %&hy..####.### ##......# #.... #......####...# #.....%&h......# #  #......####.#%&h,%&hٟ%&h~d######### ....%&ha>### ....... ... .... #.### #..##@..# %&h #....#..## .. ####.##..# %&h%).######.....###..........%&h`........####.#####......# #....#......####...##...........#%&h? #%&hB%&hd########### #......... ### ....... .... .... .... #.### #..##.@.# #....#..## .. ####.##..# ).######.....###............####.#####......# #....#......####...# %&hj}############......... ### ....... .... .... #.### #..##.....#@.##.. ####.##..# ).######.....###................%&h3..####.#####......# #..........####...##...........####......####.#%&h,%&h%&h ########### #......... ### ........... .... #.###.%&h #....#..## .. ####.##..#  ).######.....### .......... ........####.####......# #.... #......####...# #...........###%&h%&h%&h%&h1"u ########### #.........# ###.........#...........#.... #@###..##. #....#..## .. ####.##..# ).######.....### %&h8#{.......... ........####.####......# #.... #......####...#%&h',%&hl*%&hD`R###########  #.# #### .........@..#....###.#### #..##...##  #....#..##.. ####.##..#).######.....###..................####.#####......# #....%&hb,%&hf%&hʭ # #.# ###.# ...# ....###.##### #..##...## #....#..## .. ####.##..# ).######.....### .......... ..####.###  ##......# #....%&h # #.# ###.# ...#g....###.####%&h.###..##...## #....#..## .. ####.##..# ).######.....###g   goblin (asleep) ........%&h.. ..####.###  ##......# #....%&hU&---%&h052.7 (19.0)%&hH---3.7 (20%&hv%&hFire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight lineThat would be overly suicidal. _Okay, then. _A goblin comes into view. It is wielding a +0 club.%&h&ldonslime the ShooterDraconianHealth: 25/25 ========================Magic: 2/2%&hla========================AC: 4Str: 13###########EV: 11Int: 9#.........#SH: 0%&hmDex: 14###.........#XL:  2 Next: 37% Place: Dungeon:1....***@....#Noise: ---------  Time: 353.7 (0.0)%&hn.g***.###.####a) +0 shortbow.###..##...##Fire: a) +0 shortbow#....#..##.. ####.##..#).######.....###g   goblin (asleep)........................####.#####......# #.... _Okay, then. %&ho _A goblin comes into view. It is wielding a +0 club.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line%&hIpTAim: a goblin, wielding a +0 club (asleep, 98% to hit)%&h@donslime the ShooterDraconianHealth: 25/25 ========================Magic: 2/2========================AC: 4Str: 13###########EV: 11Int: 9#.........#SH: 0Dex: 14###.........#XL:  2 Next: 37% Place: Dungeon:1....(((@....#Noise: ---------  Time: 353.7 (0.0)g(((.###.####a) +0 shortbow.###..##...##Fire: a) +0 shortbow#....#..##.. ####.##..#).######.....###g   goblin........................####.#####......%&hRi[40m# #....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!%&h&n  The goblin is severely wounded.%&hg.........===4.9 (1.2 _%&hIBdonslime the ShooterDraconianHealth: 25/25 ========================Magic: 2/2========================AC: 4Str: 13###########EV: 11Int: 9#.........#SH: 0Dex: 14###.........#XL:  2 Next: 37% Place: Dungeon:1.g*****@....#Noise: ===------  Time: 354.9 (0.0).....###.####a) +0 shortbow.###..##...##Fire: a) +0 shortbow#....#..##.. ####.##..#).######.....###g   goblin........................####.#####......#%&hsY #....The goblin shouts! _The goblin is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 53% to hit)%&hYdonslime the ShooterDraconianHealth: 25/25 ========================Magic: 2/2========================AC: 4Str: 13###########%&hEV: 11Int: 9#.........#SH: 0Dex: 14###.........#XL:  2 Next: 37% Place: Dungeon:1(((((((@....#Noise: ===------  Time: 354.9 (0.0).....###.####a) +0 shortbow.###..##...##Fire: a) +0 shortbow#....#..##.. ####.##..#).######.....###g   goblin................%&h"........####.#####......# #....The goblin shouts! _The goblin is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 53% to hit)%&hy8_The goblin is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 53% to hit)  You shoot an arrow. The arrow closely misses the goblin.%&hz%&h,...g...%&h46.1 (1.2 _%&h%&ht%&hdonslime the ShooterDraconianHealth: 25/25 ========================Magic: 2/2%&ha3========================AC: 4Str: 13###########EV: 11Int: 9#.........#SH: 0Dex: 14###.........#XL:  2 Next: 37% Place: Dungeon:1...g***@....#Noise: ===------  Time: 356.1 (0.0).....###.####a) +0 shortbow.###..##...##Fire: a) +0 shortbow#....#..##.. ####.##..#%&h ).######.....###g   goblin........................####.#####......# #....Aim: a goblin, wielding a +0 club (severely wounded, 53% to hit) _You shoot an arrow. The arrow closely misses the goblin.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 53% to hit)%&h2donslime the ShooterDraconianHealth: 25/25 ========================Magic: 2/2%&hu3========================AC: 4Str: 13###########EV: 11Int: 9#.........#SH: 0Dex: 14###.........#%&h3XL:  2 Next: 37% Place: Dungeon:1(((((((@....#Noise: ===------  Time: 356.1 (0.0).....###.####a) +0 shortbow%&hC4.###..##...##Fire: a) +0 shortbow#....#..##.. ####.##..#%&h4).######.....###g   goblin........................####.#####......# #....%&h7Aim: a goblin, wielding a +0 club (severely wounded, 53% to hit) _You shoot an arrow. The arrow closely misses the goblin.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 53% to hit)%&hC _You shoot an arrow. The arrow closely misses the goblin.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 53% to hit)  You shoot an arrow. The arrow closely misses the goblin.%&h3%&h....g..gg   hobgobling   goblin%&h-7.3 (1.2%&h%&hw\ _A hobgoblin comes into view.%&h Rdonslime the ShooterDraconianHealth: 25/25 ========================Magic: 2/2========================AC: 4Str: 13###########EV: 11Int: 9#.........#%&h SH: 0Dex: 14###.........#XL:  2 Next: 37% Place: Dungeon:1....g**@....#Noise: ===------  Time: 357.3 (0.0)g....###.####a) +0 shortbow.###..##...##Fire: a) +0 shortbow#....#..##.. ####.##..#).######.....###g   hobgoblin................g   goblin........####.###%&h !##......# #....You shoot an arrow. The arrow closely misses the goblin. _A hobgoblin comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 53% to hit)%&hvdonslime the ShooterDraconianHealth: 25/25 ========================Magic: 2/2========================AC: 4Str: 13%&h]###########EV: 11Int: 9#.........#SH: 0Dex: 14###.........#XL:  2 Next: 37% Place: Dungeon:1(((((((@....#Noise: ===------  Time: 357.3 (0.0)g....###.####a) +0 shortbow.###..##...##Fire: a) +0 shortbow#....#..##.. ####.##..#).######.....###g   hobgoblin................g   goblin........####.#####......# #....You shoot an arrow. The arrow closely misses the goblin. _A hobgoblin comes into view.Fire: a) +0 shortbowPress: ? - help, Q - se%&hlect actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 53% to hit)%&hM_A hobgoblin comes into view.Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 53% to hit)  You shoot an arrow. The arrow closely misses the goblin.%&h%&hS.g...g..8.5 (1.2 _%&h%&h#%&hdonslime the ShooterDraconianHealth: 25/25 ========================Magic: 2/2========================AC: 4Str: 13###########EV: 11Int: 9#.........#SH: 0Dex: 14###.........#XL:  2 Next: 37% Place: Dungeon:1.g...g*@....#Noise: ===------  Time: 358.5 (0.0).....###.####a) +0 shortbow.###..##...##Fire: a) +0 shortbow#....#..##.. ####.##..#).######.....###g   hobgoblin................g   goblin%&h[16;10H........####.#####......# #....Aim: a goblin, wielding a +0 club (heavily wounded, 53% to hit) _You shoot an arrow. The arrow closely misses the goblin.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 53% to hit)%&h5 donslime the ShooterDraconianHealth: 25/25 ========================Magic: 2/2========================AC: 4Str: 13###########EV: 11Int: 9#.........#SH: 0Dex: 14###.........#XL:  2 Next: 37% Place: Dungeon:1.g(((((@....#Noise: ===------  Time: 358.5 (0.0).....###.####a) +0 shortbow.###..##...##Fire: a) +0 shortbow#....#..##.. ####.##..#).######.....###g   hobgoblin................g   goblin[16;10%&he GH........####.#####......# #....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 53% to hit)  You shoot an arrow. The arrow closely misses the goblin.The arrow hits the hobgoblin but does no damage.%&h ,%&h .g...g9.7 (1.2 _%&h %&hI %&hK  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 club (heavily wounded, 53% to hit)  You shoot an arrow. The arrow closely misses the goblin.You shoot an arrow. The arrow hits the goblin!%&hQ 1)%&h %&h %&hx H..g%&h. 74161.0 (1.3%&h %&h J _You kill the goblin!%&h Y V  You shoot an arrow. The arrow hits the hobgoblin.%&h^ c†((%&hB '.)%&h 542.2 (1.2%&h %&hy M _You kill the hobgoblin!%&h _No target in view!%&h _No target in view!%&hH%&h"> _ ########## #....@..---4.2 (2.0###............†.).....#.....###.####.###..##...####....#..#.##..#.....#........---%&hzQ E..%&hW %&ht ########### #.........####.#.....†.).....#.....###.####..###..##...## ##....#..##.. ####.##..# ).######.....### ................ %&h/ /####.###%&hџ ,%&h %&h ?########### #.........#..###.#......†@).....#.....###.####..###..##...##. ##....#..## .. ####.##..# ).######.....### ................ %&h ####.### ##......# #....%&h ,%&h %&hJ4  # #.........#.###.........#.@.).....#......###.####.###..##...##.. ##....#..##. .. ####.##..#  ).######.....###  .  .####.### %&h6 n ##......# #....%&h&; ,%&h@ %&hB|   #. #.........#.###.........#†.).....#......###.####.###..##...##. ##....#..##.. .. ####.##..#.. ).######..%&h| C...###. ......  .####.###  ##......# #....You see here a hobgoblin corpse.%&hn %&h  _%&hq %&hm (. ##.. #.........#.###.........#.†.).....#......###.####.###..##...##.. ##....#..##.... ####.%&h ##..#...).######....###... .......#... .####.### %&h4 n ##......# #....%&hc ,%&h; %&hQ.....>... ####.. #.........#.###.........#.†.).....#......###.####.###..##...##%&h. ##....#..##... ####.##..#.).######.....###.....#......####.###  ##......# #....%&h/+9.2 (5%&h0%&h1,70.2 (6%&h7%&h;; _Found a stone staircase leading down.%&h W....†.%&hq %&hf %&h. 0..............>........ ###########... #.........#..###%&h/ .#.....†.).....#..###.####..###..##...##.# ##....#..##.. ####.##..#).######.....###%&h0 L.................#............####.###...#####......# #.... #......####...#%&h; ,%&hD %&h n .......>%&h d.... ###########.........###.....†.).....###.######..##...%&h x ##....#..##. ####.##..#%&hm ...## #...#...........###%&hم %&h ,%&h %&h  >.... ###########.........###.....%&hX ....†.)......###.###.###..##... ##....#..##.# ####.##..).######.....###..#.#......#......####.#%&h ,%&h %&h1  >.... ###########.........###..%&hS2 ....†.).....###.###.###..##...###....#..##%&h2 .# ####.##..).######.....###................%&h2 2.......%&hL3 @........%&h3 T#......## #.#%&hz> ,%&hG %&h3  ....... ###########.. #.........#.###.#.....†.).....#.....###.####..###..##...##%&h E..####....#..##...# ####.##..#).######.....###.................%&hӂ #.....####.###....#####......# #....%&h E #.## #......####...# #. #...........### %&h] #......####.# #......##%&h w #.# #.......###.#%&hg ,%&h %&h z.. #.........#####..#.....†.).....#.....###.####..###..##...##..####....#..##...# ####.##..#).######.....##................#####.###.....#####......# #....#.## #......#### #. #...........# #......####.#  #......## #.#  #.......###.#  #.....## %&hE ,%&h %&hD ####.#......†.).....##.....###.#####..###..##...###%&h ^..####....#..###...# ####.##..##).######.....#............... ....#####.# #.....#####......# #.....#.## #......#### #. #...........# #......####. #......## #.# #.......###.# #.....#..##..%&hv ,%&h' %&h]Y ^ #.###.# ....†.).....# #......###.#### #..###..##...## #..####....#.. #%&hZ p...# ####.##...#..).######....... ....#@..####. #.....#####......# #.#.### #......####. #. #.. #......####..# #......## #.?. #.###... #. ..##%&h] %&hb ,%&hsi %&hߥ G ..%&hZ ....†.)#.....###.####.###..##....%&h ###....#....# ####.##..%&h *.#.........).######.....................%&hq  #....#...####%&hΧ (#....@#####......# ....#.### #......###. #. %&h+ (......#%&h >...%&h e...).######## %&h` ,%&h3 %&hk  ....†.)..... #..............###. #..........###..##... #..........####....#... #...........# ####.##>.#.........).######...... #....#...####%&h  #...@.#####......# #.#.### #......####%&h8.. #. #. .. #......#### .## #......## # ?. #.### .. #... ..## ...).%&h+9.2 (9%&h2 F80.2 (10.0)%&h%&h; _Found a stone staircase leading down.%&h] s..........%&h %&h %&h  .†.) #..............###. #..........###..##...r #..........####....#. #...........# ####.##.>.#.........).######... #....#. #..@..#####......# .#.### #........ #.. #... .... #........g .###.. #......#%&hq u#.. ?. .#. #.r   quokka (asleep). .. .##. #g   hobgoblin (asleep) ... . ...## ...).%&h* J0.0)%&h2 .rr1.2 (1%&h8 %&h< h _A hobgoblin and a quokka come into view.%&h1V  You shoot an arrow. The arrow hits the hobgoblin.%&h7((((†%&hͿ%&h}.r....%&h@51===2.4 (1.2%&h%&hHM _You kill the hobgoblin!%&hT †.) #.......... #..........# . #..........# .. #...........#  .>r#.........). ...............%&hո #....#...... #..@..#  ......#.###  ..... #..  .... ....  %&h)m..† .###..   .. ?. .#.  . .. .##.  ... . ..%&h& ...)%&hUd †.) %&hGV2#.......... #..........# . #..........# %&hV.. #...........#  .>r#.........). %&hRW............... #....#...... #..@..#%&hX  ......#.###  ..... #..  .... .... %&h^ ..† .###..  .. ?. .#.  . .. .##.  ... . .. ...)%&hje%&he%&ho%&h,s] _A quokka is nearby!%&hTP(((((((%&ho.>..r..3.6 _You shoot an arrow. The arrow barely misses the quokka.%&hP(((((((%&h2%&h@.>...r.%&h)A-4.9 (1.3%&hs+ _You shoot an arrow. The arrow closely misses the quokka.%&hi ( You shoot an arrow. The arrow hits the quokka.%&hH%&h V ..rThe quokka is heavily wounded.%&hY-6.1 (1.2%&hb%&hnfL _The quokka misses you.%&hs }  You shoot an arrow. The arrow hits the quokka.%&hn  The quokka is severely wounded.%&h(7.3%&h9%&hq#S _The quokka barely misses you.%&hcw6((%&h2 .rYou shoot an arrow. The arrow closely misses the quokka. The quokka misses you.8.6 (1.3 _The quokka closely misses you.%&hW S  You shoot an arrow. The arrow hits the quokka.%&h̬ [.%&h93 &.%&hXP 589.8 (1.2%&hhQ %&h_T J _You kill the quokka!%&hM9.%&h%&hW #.###.##.###..##........####....#....# ####.##>.....).######.................. #....#......### #.....##### ......#@### ##..... #..# ....... ....####..† .###...##.. ?. .#...##. ..#....#... ..... #.....##### %&hB%&h)###..##........####....#........# ####.##.>.....).######........................ #....#......### #.....##### %&h,......#.### ## #@.# .............####..†...###...# ....?. .#..#.##..... .##.#..... . ...####.. . ...).######... #..... ..# ..........%&h0%&h91%&h4%&h.#.........).######.......................... #....#..###...##.....##### %&hm[......#.### ##......#..##..........@..####†...###...# ..?. .#..#.##%&h`m. .#.......#..# ..#####.##.#.. %&h r,%&hu%&h . #.####....# .. #...........# ####...>.#.........).######............ #....#...##.....#####......#..#.### #.......#..## #...# #.......†...###...# #......##.?. .#..##.... .##.##.... . ...##!##..S. . ...).S   ball python (constriction, asleep) [33%&hӴZm#.... ... #.....#####.... ..# . # ..#####.##.#.%&hd&---%&h ~ 92.8 (3.0  A ball python comes into view.%&hG---3.8 (4%&h%&h\ _Found a fuming black potion.%&h   You shoot an arrow. The arrow hits the ball python.((((†%&h=....%&h@62===5.0 (1.2%&h%&h5O _You kill the ball python!%&hu%&hv%&h~%&hH _No target in view!%&h` O....%&h %&h&!  . #.####........ #...........# ####...>.#.........).######............#....#..##.....#####......#.#.### #.......#..## #....# #.......†...###...# #.......?.# .#..##..# .##.##.# . ...###!##..†.. . ...).# #..... ... #..... #..... ..#  # ..#####.##.#%&hI( : _%&hY- %&hb .... #..# ####.>.#.........).######......................#....#.##.....#####......#........#.### #......#.#..## #......#.....# ##....†.@.###...# #......#......?.# .#..##......#........# .##.###.# . ...####!##..†.. . ...).### # #......... #..... #...... ..# ........ #####.##%&hd [37m ..#####.## .####.......>..%&hj ,%&hvn %&h[ ? ....>.).##....................#....#.##.....######........#.### ..%&h/ T.....#†...###...#..@.# .#..#.# . ...##.#.#....#.........♣ %&h` ,%&h %&h &---%&h -8.0 (3.0%&h G---9.0 (4%&hC %&h: d _b - a scroll labelled GANWOR UWUESOE%&h _...%&hC  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,%&h`) %&ha # #.###.# # #.........##%&ha .###.......#.[......###......>##.#..#.##.........#.##.##.##....######### ..#%&hdb .. #..#...##.#..#...# # #%&hb ,.###.......# # #.# #.#.##.........# %&h3c # #.# #.#.##...##.÷##..#.##....%&hc ....# .##.##.##.#...######## .#####.###.##.#....### %&hd .# ##..# #...........# .##...# #..#........# ....######.#%&hgd %&hj ,%&ho %&h # #.###.# .# #.........# %&h .#####.###.......#.[......###......># .#####.#..#.##.........#.##.##.##....#########%&h $.#.##..#.........# .###.#..#...# %&h/ @.# #.###.......# .# #.# #.#.##.........# %&h .# #.# #.#.##.........# .###.÷##..#.##.........# ..##.##.#.#...# #.#####.###.##.#....### #.# ##..# #...........# #.##...# #..#........# .....######.#%&hε ,%&hr %&h ..# #...........# ..########.......# .%&h ......[......###......># #.#####.#..#.##.........# #.........##.##.##....######### #...#...........##..#.........#%&h2 ###............#..#...# #.# #........###..............# %&h #.# #.# #@#.##.........# #.# #%&h1 .# #.#.##.........# ..###÷##..#.##.........# .%&h ..##..##.##.#...######## ##.#####.###.##.#....%&h/ ###  #.# ##..# #...........# ##.##...# #..#....%&h ~....# ......######...........# >.......†..%&h( '.#%&h ,%&h^ %&hE e ######.....[%&hF ##> #.#####.#..#.##.................##.##.##....##########...........##..#......... ..##...#..#.. %&hG #.# ###........ #.#.##..... ..##÷##...##.##.#...#######%&hJ ...... .##.######....#........#%&h,g B%&h  .....[> #.#####.#..#.##.................##.##.##....##########...........##..#......... ..##.#..#.. #.# ###........ #.#.##....%&h #. ..##÷##...##.##.#...####### ##.#####.###.##.#....### ......#. ♣.#.## #...##........#%&hR B%&h ##.#####.#..#.##.........#  #.........##.##.##....######### ##...#...........##..#.........# ...###...#..#...# ##.# ####..............#  #.# #.# #.#.##.........# ##.# #.###.#.##.........# ...###÷##..#.##.#..##..##@##.#...######## ###.#####.###.##.#....###  #.# ##..# #...........# ###.##...# #..#........# .......######...........# .>.......†..............# ..##.######....#........# ♣♣.#.## #...##........#♣♣...# ##....#.#%&h %&h-4   #.........##.##.##....######### ##...#...........##..#......... ...##.#..#.. ##.# ###........  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Draconian #......## #.# #........# #.#.##.. Health: 25/25 ======================== #.......###.# #........###.#.##.. Magic: 2/2======================== #...........###.......÷##..#.##.. AC: 4Str: 13 .##..........##........##.##.#... EV: 11Int: 9 ..).########.#####.###.##.#....## SH: 0Dex: 14 .....##### #.####..# #........... XL:  2 Next: 68% Place: Dungeon:1 .........###.##.@.## #..#........ Noise: ---------[%&h`40m  Time: 551.6 (0.0) ###.##.#........######........... a) +0 shortbow ....>.....>.......†.............. Fire: a) +0 shortbow ......♣♣♣..##.######....#........ ....♣♣♣♣♣♣♣.#.## #...##........ ...♣♣♣∩∩∩♣♣♣...# ##....#........ ...♣♣∩...∩♣....# #.............. ..♣♣♣†.....♣♣..####.##...###.#### ..♣♣∩.♣.♣.∩♣♣..##............# _You kill the frilled lizard! _No target in view! _You now have 58 gold pieces (gained 6). _Done exploring. _Done exploring. _Done exploring.%&hA$%&h%%&h%$ _%&hd+n%&h-%&hl.%&h.%&hi/%&h1%&h2%&h,3%&h3%&h8B%&hJ9%&h;%&h=,%&hQ`%&h_Wn%&hW%&hY,%&hY%&hV[%&h\,%&hT]%&h_%&h`,%&ha%&hSc%&hd%&hkd%&hd%&hf%&hyg%&hg%&hPh%&hi%&hj%&h'k%&hk%&hl%&hm%&h0n%&hn%&hq  There is a stone staircase leading down here.  You see here a frilled lizard corpse.%&hbr%&hs%&hs$ _%&hdt%&h2%&h6I%&h0%&hG!# %&h!   #.   #.   .. %&h!O  #.   #.#   #..## %&hG"  #..#  #@#71.4 (19.%&h"8)  #.[..#  %&h#####.#  ..  ...  ..  .   _You climb downwards.  Found a ring mail.%&hQ$%&ht'%&h)a _There is a stone staircase leading up here.%&he3%&h%&h #. ..###..## #..%&hC #<####[..#### .......%&h%.  %&h%&h$ _%&h%&he7 M #.  #.  ..  #.  #.#  #..##  #..#  #<####  #.@..#  ####.#  %&h7 Q.. ... ... .. . %&h; %&h= %&hH? %&h~ J #. #. .. #. #.# #..## #..# #<#### #.[@.# %&h ####.# ... ##.......#.......  You see here a +0 ring mail.%&h< %&h  _%&h׌ %&h "#. #. .. #. #.# #..## #..# #<#### #.[.@# ####.# %&h *#... ###.......#........ %&h %&h ,%&h0 %&h  ..##.##..## #.. #<####.[..#### #........%&hZ ##...... ....## ........ ....<.%&h8 Z5.4 (4.0)<%&h9 %&hS +6.4 (5%&hW %&hX 9 _Found a stone staircase leading up.%&hbh<.[..%&hc%&hBi%&h  ..#.#.#..##.# #..%&h..w #<#### ....#.[..# .....####.#...... #@.......%&h## ....##.....w   ribbon worm (asleep)%&h6)..%&h%&h%w0w%&h/+7.4 (1%&h%&h^ _A ribbon worm comes into view.%&hV Z ((((%&hڕ s(( You shoot an arrow. The arrow hits the ribbon worm.%&hn%&h[w......%&h7===8.6 (1.2%&h%%&h^)f _The ribbon worm is moderately wounded.%&h %&h(((((You shoot an arrow. The arrow hits the ribbon worm.%&hR%&hW%&hWh.w....%&h[X(9.8%&h\%&h^f _The ribbon worm is moderately wounded.%&h ((((You shoot an arrow. The arrow hits the ribbon worm.%&h' M....(catching breath) %&h|'  You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is moderately wounded.  You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is moderately wounded.  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is heavily wounded.%&h+ [ ````%&h, The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%&h 6....%&h E 5 81.0%&h' O+0 shortbowHeld %&h %&h . _You are caught in a web!%&h, _You are caught in a web!%&h@.w---20 _You struggle to detach yourself from the web.%&hM %&h :w.%&h 11 ---3+0 shortbow%&h %&h* _The web tears apart.%&hn ((You shoot an arrow.  The arrow hits the ribbon worm but does no damage.%&hS%&h\^.w.%&hv]7===4.2 (1.2%&hPd%&h if _The ribbon worm is moderately wounded.%&h% (You shoot an arrow. The arrow hits the ribbon worm.%&h .w5.4 _The ribbon worm is heavily wounded.%&hX  You shoot an arrow. The arrow hits the ribbon worm.%&h(!  The ribbon worm is heavily wounded.4-6.6 _The ribbon worm bites you.%&h  You shoot an arrow. The arrow hits the ribbon worm.%&hv  The ribbon worm is severely wounded.-7.9 (1.3 _The ribbon worm bites you.%&h r  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.%&hS (catching breath)  The ribbon worm is heavily wounded.%&hr  %&h|s D`%&hv RThe ribbon worm expels a string of sticky webbing.%&h {@9.1 (1.2%&h  %&h %&h 3_The stream of webbing misses you.%&h %&hu..donslime the Shooter#.Draconian#.#.Health: 24/25 =======================-#..##.#Magic: 2/2========================#..#...AC: 4Str: 13#<#### ....EV: 11Int: 9#.[..# .....SH: 0Dex: 14####.#......XL:  2 Next: 68% Place: Dungeon:2#@w......Noise: ===------  Time: 589.1 (0.0)###......%&hܕ<a) +0 shortbow....##Fire: a) +0 shortbow..............%&hyw   ribbon worm (catching breath)..<.  The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 80% to hit)%&h..donslime the Shooter#.Draconian#.#.%&hCHealth: 24/25 =======================-#..##.#Magic: 2/2========================#..#%&h...AC: 4Str: 13#<#### ....EV: 11Int: 9%&h#.[..# .....SH: 0Dex: 14####.#......XL:  2 Next: 68% Place: Dungeon:2%&h;#@(((((((Noise: ===------  Time: 589.1 (0.0)###......a) +0 shortbow....##%&h6Fire: a) +0 shortbow..............w   ribbon worm (catching breath)%&h=..<.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%&h=Aim: a ribbon worm (heavily wounded, catching its breath, 80% to hit)  You shoot an arrow.  The arrow completely misses the ribbon worm.%&h~@w......%&h~a19-----90.3 (1.2%&h%&h7  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 80% to hit)  You shoot an arrow.  The arrow completely misses the ribbon worm. _The ribbon worm bites you.%&h )..donslime the Shooter#.Draconian#.#.Health: 19/25 ==================------#..##.#Magic: 2/2========================#..#...%&h" AC: 4Str: 13#<#### ....EV: 11Int: 9#.[..# .....SH: 0Dex: 14####.#......XL:  2 Next: 68% Place: Dungeon:2#@w......Noise: ===------  Time: 590.3 (0.0)###......a) +0 shortbow....##Fire: a) +0 shortbow..............w   ribbon worm (catching breath)..<.  The arrow completely misses the ribbon worm. _The ribbon worm bites you.  Fire: a) +0 shortbow%&ha# oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 80% to hit)%&h..donslime the Shooter#.Draconian#.#.%&hkHealth: 19/25 ==================------#..##.#Magic: 2/2========================#..#...AC: 4%&hcStr: 13#<#### ....EV: 11Int: 9#.[..# .....SH: 0%&hUDex: 14####.#......XL:  2 Next: 68% Place: Dungeon:2#@w......Noise: ===------  Time: 590.3 (0.0)%&h###......a) +0 shortbow....##Fire: a) +0 shortbow.....%&h.........w   ribbon worm (catching breath)..<.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is severely wounded.%&h&)%&hل-1.5 (1.2%&h%&h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 80% to hit)  %&hYou shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm completely misses you.%&h!..donslime the Shooter#.Draconian#.#.%&h"kHealth: 19/25 ==================------#..##.#Magic: 2/2========================#..#...AC: 4%&h^"cStr: 13#<#### ....EV: 11Int: 9#.[..# .....SH: 0%&h"Dex: 14####.#......XL:  2 Next: 68% Place: Dungeon:2#@w......Noise: ===------  Time: 591.5 (0.0)###......%&h#a) +0 shortbow....##Fire: a) +0 shortbow..........%&hj#N....w   ribbon worm..<.  The ribbon worm is severely wounded. _The ribbon worm completely misses you.%&h#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 80% to hit)%&h..donslime the Shooter#.Draconian#.#.Health: 19/25 ==================------#..##.#Magic: 2/2========================#..#...AC: 4Str: 13%&hUc#<#### ....EV: 11Int: 9#.[..# .....SH: 0Dex: 14%&h'####.#......XL:  2 Next: 68% Place: Dungeon:2#@w......Noise: ===------  Time: 591.5 (0.0)###......a) +0 shortbow%&hd....##Fire: a) +0 shortbow..............w   ribbon worm%&hS=..<.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%&hAim: a ribbon worm (severely wounded, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is almost dead.%&he%&hKf58-%&hf&2.7 (1.2%&h`j%&hl  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (severely wounded, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  %&hmwThe ribbon worm is almost dead. _The ribbon worm bites you.%&h ..donslime the Shooter#.Draconian#.#.Health: 18/25 =================-------#..##.#Magic: 2/2========================#..#%&h...AC: 4Str: 13#<#### ....EV: 11Int: 9#.[..# .....SH: 0Dex: 14####.#......XL:  2 Next: 68% Place: Dungeon:2#@w......Noise: ===------  Time: 592.7 (0.0)###......a) +0 shortbow....##Fire: a) +0 shortbow..............w   ribbon worm..<.  %&hThe ribbon worm is almost dead. _The ribbon worm bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, 80% to hit)%&hjf ..donslime the Shooter#.Draconian#.#.Health: 18/25 =================-------#..##.#Magic: 2/2%&hf j========================#..#...AC: 4Str: 13#<#### ....EV: 11Int: 9%&hCg #.[..# .....SH: 0Dex: 14####.#......XL:  2 Next: 68% Place: Dungeon:2#@w......%&hg tNoise: ===------  Time: 592.7 (0.0)###......a) +0 shortbow....##Fire: a) +0 shortbow%&hi ..............w   ribbon worm..<.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  You kill the ribbon worm!%&hNl G†%&h %&ho =823.9 (1.2 _%&h  %&h: o _Your Ranged Weapons skill increases to level 4!%&h..donslime the Shooter#.Draconian#.#.Health: 18/25 =================-------#..##.#Magic: 2/2========================#..#...AC: 4Str: 13#<#### ....EV: 11Int: 9#.[..# .....SH: 0Dex: 14####.#......XL:  2 Next: 82% Place: Dungeon:2#@†......Noise: ===------  Time: 593.9 (0.0)###......a) +0 shortbow....##Fire: a) +0 shortbow................<.  You shoot an arrow. The arrow hits the ribbon worm. _You kill the ribbon worm! _Your Ranged Weapons skill increases to level 4![21;%&h 2HFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%&hD..donslime the Shooter#.Draconian#.#.Health: 18/25 =================-------#..##.#Magic: 2/2========================#..#...AC: 4Str: 13#<#### ....EV: 11Int: 9#.[..# .....SH: 0Dex: 14####.#......XL:  2 Next: 82% Place: Dungeon:2#@†......Noise: ===------  Time: 593.9 (0.0)###......a) +0 shortbow....##Fire: a) +0 shortbow................<. _Your Ranged Weapons skill increases to level 4!Fire: a) +0 shortbowPress: ? - help, Q - select%&h{4 action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.%&h. _%&h F <.%&h!L %&huS %&h,T $ _%&h[ %&h3a a9=%&hg %&h B%&h B%&h ,%&hU %&h O=%&hp %&h b20=%&h˻ %&h ,%&h~ %&h ,%&ho %&h ,%&h %&h ~1==%&h %&h ,%&h %&h ,%&h" %&h ,%&h %&hj ~2==%&h: %&h ,%&hx %&h ,%&h %&hd ,%&ha %&h ~3==%&h %&h ,%&h{ %&h| ,%&h %&h` ,%&hT# %&h8' ~4==%&hK* %&h- %&h %&hH %&h ,%&hĴ %&h= ,%&h! %&hԾ ~5==%&h %&h.  M.. #. ..##.# ..#..## ..##..# ..#<#### #.#.[..##.####.#.#.@......<%&h> p###.....##..........#......#....<.#......  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _HP restored.%&hU<---620.9 (27.0)%&h%&hx H---1.9 (28%&h6%&hN _Found a stone staircase leading up. _You see here a ribbon worm corpse.%&hB .%&h|C %&hEH %&h .. #. #..# #.# .... #..## ...##.#..# .#<#### #.#.[..##.%&h= ####.#.#.†<.###......##..........................!.%&hs %&hD $ _%&ha %&h< .##..##.......## ...##. #.... #<#### ##.[..##.###.#.%&h6 ' #.†......<###. #.....##S.........#...##)......<b   bat (asleep)b....!.........S   ball python (constriction, asleep)......##%&h %&h 2.9 (1.0)  A ball python and a bat come into view.%&h +3.9 (2%&hD %&hc $ _Found a sling.%&h:  You shoot an arrow. The arrow hits the ball python!(†(%&h/..%&hA=6%&h===5.1 (1.2%&h%&hL %&hI_You kill the ball python!%&hM  You shoot an arrow. The arrow hits the bat.((((((†%&hYJ......%&hm096.3%&hn%&hkqG _You kill the bat!%&hk j†.%&h 3 #.#..... #..## ...##. #..# ...... #<#### #...... #.[..#. ####.#. #.†<. ###........ ##.......†.........#.....#.)..<.#†....!...............##.%&hG  .####. #.... #<#### #.[..##.###.#. #.†<### ###............##.....##.....†.@.......#.#) ...............%&hb %&hW  #..# ...... #<#### #...... #.[..##. ####.#. #.†<.%&h #########.............##..%&h .†.........#.#)%&hF ..<.#†....!...............%&hԔ ##...#.....##.....#%&h ,%&hD %&h3   #<#### #.[..##.###.#.%&h #.†<#########.......%&h :.....##.....##......†.........#...#) .<†....!............... ###..#%&h ,%&h %&h|  .[..##.###.#. #.†<#########............##.....##......†.........#...#) .<†....!...............##...### ...%&h  ###.#. #.†<#########............##.....##......†.........#...#) .<†..........## .......%&hg %&h +  #.†......<. #########........ #.....##.....##.. ......†.........# .........## ..)......%&h # .............<.# ..†..................## .# . #.....##.....#...... ####..# ...### .......  %&h Y. _c - 2 bubbling green potions (gained 1)%&h 3%&h %&hk$ H #########............##.....##.......†.........#...#) .<†...........## .#.....##.....#..#....%&h4* ,%&hW/ %&hd  .....##.....##......†.........#...#) .<†...........%&h4e ## .#.....##.....#%&he ...... ####..# ..#....#...%&h%f ..%&h3k ,%&hgo %&hӥ ......†.........# .........## ..)......# .............<.#...†..................## .%&hE .......## ....#.....##.@...#.. ...... ####..# . ...### ....# ... . . %&h %&ha %&h %&h '......†...# ...## ..)......%&h # #.......<.#...†...... ........## ........##....#.....##..@..#.. %&hQ ...... ####..# . ...### ....# ... ...............##....# #.%&h %&h %&h %&h? ......†...# ...## ..)......###.......<.#.. ..†...... ........## ........##....#.....##...@.#.. ...... ####..# . ...### #....# %&hc@ ... #.......#.#.#...##.#...# #.#%&hgF ,%&hK %&h  ...#)###.%&h "<.#.. †.... .......##......#.....##.....#.. ...... ####@.# ### #....# ....#...# .#%&h1 %&h %&h ..)......####.............<.#.. ..†.............. #....## .#........##.....................##.....##.....#..#..#...... ####..#.....#...### #.@..# ... #......... #.#.#...###...# #.##...# .###### #%&h ,%&h %&h ..)......#### .......<.#.. #..†.............. .# .%&he .......###.# ........##.. ...................# #.....##.....#..#..# %&h ...... ####..#.....# ...### #..@.# ... #.%&h+"#.#.#...##.#...# #.#.#...# .# # %&h&,%&h)%&h\_[.........## %&h_(..)............#### .............<.#.. # %&h `L..†.............. .# .........###.#.%&hU`........##..# ...................# #.....##.....#..#..# %&h`J...... ####..#@....#...### #....##..# %&h`...#........#..........#..........%&ha#...##.....#...# #.#..#...# .###%&haP##### #%&h9f%&hf%&hj%&hO...##  ..)......%&hΟ####  .......<.#.. #  ..†.............. .#  .%&h........###.#  ........##..#  ............#  %&hs#.....##.....#..#..#  ...... ####..#.@...#  ...### #....##..#  ... #........... #...........#............#...##.......#...# #.#.. .#...# .### %&h%&h%&hP%&h\M†..%&h.. )..#### .<.#.. %&hG†........ .#.......###........##.  %&h.................  #.....##.....#.@#..#%&hE... ####..#...### #....##..#  ...#............%&hG.......#...%&ht%&h%&hn%&h"V#.....##.....##.. %&hD#......†.........# ...............## ..)............#### .............<.#.. # ..†.............. .# %&h#........###.# ........##..# ................@..# %&h%<#.....##.....#..#..# ...... ####..#.....# ...### #....##..# ...#...........#............#............#...##.......#...# #.#....%&ho)%&h)%&h{-%&h #####... ##.....##.. †.... %&hL!]............## )............##### ..........<.#..)# †.............. .# .......###.# .......##@.# %&h!..................# ##.....#..#..# .. ####..#.....#%&h!### #....##..# ..#....%&h>"#............#............#...##...%&h"$....%&h%(8---46.3 (20.0)%&h,%&h[-H---7.3 (21%&h1%&h3* _Found a short sword.%&h- d.....##.....##...†.........#.....#)............##### .............<.#..)#†.............. .#..............###.#........##..#%&h C.........@..# #.....##.....#..#..#. ####..#.....#### #....##..#. #........... #............ #............ #...##....... #...# #.#....%&h %&hb 18.3 (1.0)%&hl %&h" %&h #.....##.....##..  ......†.........#  %&h......##  ..).....#####  %&hF..<.#..)#  ..†..... .#  %&h..###.#  .##..#  %&h.#  #.....##.....#..#..# %&h$ ...... ####..#.....#  ...### #....##.#  ... #......... #..........%&h #......... #...##....... %&hNk #...# #.#....%&hռ%&h'&9%&h7%&h%&hT #.....##.....##.. ......†..# .## ..)%&h}.##### .<.#..)# ..†... .# .###.# .##..# .# #.....##.....#..#..# ...... ####..#.....# ...### #....##..# ... #........... #............ #............ #...##.......  #...# #.#....%&h%&h6'50%&hE%&h%&hŸ  #.....##.....##.. ......†.# .## ..).##### .<.#..)# ..†%&hǺ.. .# .###.# .##..# .# #.....##.....#..#..# ...... ####..#.....# ...### #....##..# ... #........... #.......... #........... #...##.......  #...# #.#....%&h%&hq&1%&h%&h%&h<;  #.....##.....##.. ......†.# .## ..).##### .<.#..)# ..†.. .# .###.# .##..# .# #.....##.....#..#..# ...... ####..#.....# ...### #....##..# ... #......... #........... #............ #...##.  #...# #.#....%&hiA %&h6B &2%&hJ %&hL %&h_ #.....##.....##.. ......†.# .## ..).##### .<.#..)# ..†. .# .###.# .##..# %&h".# #.....##.....#..#..# ...... ####..#.....# ...### #....##..# ... #........... #............ #............ #...##.......  #...# #.#....%&h%&h&3%&h%&hc%&h} e #.....##.....##.. ......†.# .## ..).##### .<.#..)# ..†...# .###.# .##..# .# #.....##.....#..#..# ...... ####..#.....# ...### #....##..# ... #........... #............ #............ #...##....... %&hG  #...# #.#....4%&h  #.....##.....##.. ......†.# .## ..).##### .<.#..)# ..†.# .###.# .##..# .# #.....##.....#..#..# ...... ####..#.....#  ...### #....##..# ... #........... #....... #........ #...##......  #...# #.#....5%&hNVisible Items/Features (select to target/travel, [!] to examine) Items  a - (†) a ball python corpse  b - (†) a bat corpsec - ()) a sling Featuresd - (<) a stone staircase leading up%&h!examine, [!] to target/travel  a - (†) a ball python corpse  b - (†) a bat corpse%&h(A sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. %&h(Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 4.0At 100% training you would reach 14.0 in about 7.4 XLs.At current training (40%) you reach 14.0 in about 10.5 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.2. %&h)Damage rating: 8 (Base 7 x 110% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Ranged Weapons} {one-handed} {ranged weapon} Menu/colouring prefixes: unidentified ranged weapon _________________ (g)o to location.)&h  Visible Items/Features (select to examine, [!] to target/travel) Items )&h[ a - (†) a ball python corpse  b - (†) a bat corpse  c - ()) a sling Features  d - (<) a stone staircase leading up)&hɬ#.....##.....##..donslime the Shooter......†.........#Draconian...............##Health: 25/25 ========================..)............#####Magic: 2/2========================.............<.#..)#AC: 4Str: 13..†................#EV: 11Int: 9...............###.#SH: 0Dex: 14...............##..#XL:  2 Next: 89% Place: Dungeon:2.........@.........#Noise: ---------  Time: 655.3 (0.0)#.....##.....#..#..#a) +0 shortbow...... ####..#.....#Fire: a) [0;10)&hx;1m+0 shortbow...### #....##..#...#...........#............#............#...##.......#...# #.#....You shoot an arrow. The arrow hits the ball python! _You kill the ball python!You shoot an arrow. The arrow hits the bat. _You kill the bat! _c - 2 bubbling green potions (gained 1) _Found a short sword.)&hV 4)&h^ )&h b F _Unknown command.)&hU3)&h?)&hU #.....##.....##.. ......†.# .## ..).##### .<.#..)# ..†.# .###.# .##..# ..#)&h`W] #.....##.....#..#..# ...... ####..#.....# ...### #....##..# ... #........ #.... #..... #...##.  #...# #.#....)&hqf)&hcg$ _)&ho)&h #.....##.....##.. ......†.# .## ..).##### .<.#..)# ..†.# .###.# .##..# ..# #.....##.....#..#..# ...... ####..#.....# ...### #....##..# ... #....# #..... #....)&hh.  #...##.  #...# #.#....)&h,)&h)&h$( #.....##.....##..#......†.#.##.).#####.<.#..)#.†.#.###.#.##..##..##.....##.....#..#..##...... ####..#.....##...### #...##..##...)&h #....# #.  #.  #...##.  #...# #.#.... )&h1,)&h")&h+ #.....##.....##..#......†.##.###...).######.<.#..)##...†.##.###.##.##..# #..# ##.....##.....#..#..# #......#####..#.....# #...#### #....##..# #... #)&h.. ### # # #...## #...# #.#)&h2,)&h8)&hs #.†.........#   .#   #...).#####   #...<.#..)#   #...†.......#   #...###.#   #.##..#   #...................#  )&h,u` ##...@.##.....#..#..#   .#####..#.....#   #...#### #....##..#   #... #..........   ### #    #   #...##   #...# #.#   #...# .###)&h|,)&hi)&hq  .#   #...).#####   #...<.#..)#   #...†.......#   #...)&h###.#   #.##..#   #...................#   ##.....##.....#..#..#   .#####..#.....#   #...#### #....##..#   #... #.........   #### #    #   #...##....  #...# #.#. )&h  #...# .##  ##### )&h,)&h*)&h| |  #.##  #...).  #.<.#..)  #...†.  #.###.  #.##..  #........... )&h! ##.....##.....#..#..  #..@...#####..#.....  #...#### #....##..  #...# #  ##### #  #  #...##...   #...# #.#   #...# .#   ##### # )&hpP  ##†..#  #....##   #...)...###  #...<.#  #...†...  #.### .....##  #................  ##@....##.....#..#  #......#####..#..  #...#### #....##  #...# # ##### # )&hT. #....  #...##..  #...# #.  #...# .)&hV,)&hZ)&h  #.....##.....##..  ##†..# )&hz #....  #...)...##  #...<.#  #...†...)&h0  #.## .....##  #@...............)&hÓ#  ##.....##.....#..#  #......#####..#..)&hBO  #...#### #....##  #...# # ##### # )&h #....  #...#  #...# #)&h~,)&h)&hM########...... ##.....##.....##..#†)&h..)..##.<.#†..)&h7#.@..............####.................##.....##.....#..# #......#####..#...)&hs)&h,)&h)&hCY  #.†......<.  #######........  ##.....##..  #†  #.....##  #...).### #.....<.# #...†.. #.# #................## ##.................. ##.....##.....#..# #......#####..#.... #...#### #....## #...# #. ######. #......)&h;~ ####.#..   #.†......<.  #######........  ##.....##..  #†)&h3  #.....##  #...).#### #.....<.#..) #.... #.# #................## ##.................. ##.....##.....#..# #......#####..#.... #...#### #....## #...# #. ######.)&hR,)&h)&h  #.[..#  ####.#..   #.†......<.  #######........  ##.....##..  #†  #.....)&hX##  #...).##### #.<.#..)# #...†...# #.###.# #................##..# ##...................# ##.....##.....#..#..# #......#####..#.....# #...#### #....##..# #...# #.You see here a bat corpse.)&h)&h _)&h)&h, #<####   #.[..#  ####.#..   #.†......<.  #######........  ##.....##..  #†  #.....##  #...).#####  #.....)&h)/<.#..)#  #...†...#  #.###.# #................##..# ##...................# ##.....##.....#..#..# #......#####..#.....# #...#### #....##..#)&h`4,)&h9)&hu)&hv )&hwW#..# ...... )&hx )&h1y@#<#### )&hy )&h1z )&h{.#.[..#  ####.#..  #.†......<.  )&h|d#########........  ##.....##..  #†  #.....## )&h&~ #...).#####  #.....<.#..)#  #...†...# #.###.# #................##)&h(..# ##...................# ##.....##.....#..#..# #......#####..#.....#)&h)&h)&h)&h#..## ...##. #..# ...... #<####  #.[..# ####.#..  #.†......<. #######........ ##.....##.. # #.....## #...).##### #.....<.#..)##...†..)&h~ .##.###.##................##..###...................###.....##.....#..#..#)&h)&h)&h(  )&h) )&hL* X#..## ...##. )&h* W#..# ...... )&h+ #<#### #...... )&h, |#.[..##....... )&h, V####.#........ )&h[- s#.†......<. )&h. 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S.[..##..)&h. ####.#)&h/ .)&hZ0 #.†......<...)&h!1 ..........)&h1 )&hS9 )&hO: )&h@ )&h )&h &M)&hh  )&h ...... ...)&h@ .....#..#. ...........#  ..#..###.# .....#..###..#..# #.<######)&h I.[..##..)&h X####.#..........)&h] .)&h #)&h .........##)&h )&h )&h )&hҢ )&h fM...# ... ........ ...........#...#. ................#  )&h ..#..###.# ..#..###..#..# #.<#######.[..##..........##.........###)&h ,)&h )&h]: [M########### ..# .. .......#.........#...#. #.............. .........#  #...#..#### .....#..###...#..# #.)&h; #<######..............##....)&hA )&hvB )&h(H )&h M###########   ..#....)&hF 0#. #......... #..........#  #..@#..###.# ###.....#..###...#..# #......#...)&hل ;..........)&hb )&h )&h )&h a.# ..# ....#.... #. #.#.... #. #. .. #)&h$ .# #. #.@.#..###. #.# ###.. #..## #...##... #..# #......#. #<######........ #.[..##... ####.#... #.†......<...  #..)&hr ,)&h )&h.########### ..# ... ...#.... #. ##....#. #.....)&h .. #....@.....#  #. #####...#..###. #.# ###........# #...##.....# #......#. 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#...##...  ##..# #......#.   #<######..)&hң      #####  #...#  #...#  #...#   #...########### .   #..@..# ...   #.....#....   #...##....   #...#..............   #...#..........# #.######...#..###.   #.# ###........   #..## #...##...  ##..# #.#.)&h   #####  #...#  #...#  #...#  #...########### .  #.............# ...  #.@....#....  #...#...#....  #...#..............  #...#..........#  ##.######...#..###.  #.# ###........   #..## #...##...   ##..# #......#.   #<######.)&h[34m....... )&h #####...########## ............# .......#.......................# #  #.[..##......... )&h ,)&hE)&h4F #####...########## ............# ..............#.#................# )&hF#.######...#..###.  ####.#.......... )&hL,)&hKQ)&h ...########## ............# .........#.............# #.######...#..###. #.# ###........##  #.†......<... )&h,)&h)&hr ########## ............# .......#.............# ##@######...#..###. #.# ###........## #...##.##  #########.......... )&h,)&h)&h ########## ............# .......#.....#...#..........# ##.######...#..###. #@# ###........## #...###..#...#  )&h,l##.....##.....##.... )&h ,)&h)&hhV3 ########## ............# .......#..#...#....#...#..........# #.######...#..###. #.## ###........## #...###..#...# #<#####..###...  ##......†.........### )&h(Z,)&h_)&h #...# .  #.....# ...  #......#....  #...#...#....  #...#....  )&h6#...#..........#  ##.######...#..###.  #.## ###..  #.@## #...##...  ##..# #......#.  ##<######..  #.[. ####. )&h%#.†......<... #.. ##.....##.....##.... ##......†..###)&hӢ,)&h̦)&ha #.............# ...  #.....#....  #...#.#....  #...#.....  #...#..........#  ##.######...#..###.   #.## ###........  #. #...##...  ##.@# #......#.  <######........  .[..##...  ####.#...  #.†......<... #########.......... ##.....##.....##.... ##......†.........### #..........##)&h=)&hM* .....#...#..)&h*...#....#...#..........# #.######...#..###. #.## ###........## #...##)&h^+##.....# ##@#####.)&h+ #.[..##.###.#....)&hH,L......  )&h,G#...)............#####)&h5,)&hA)&hb  #...#.#....  #...#.....  #...#..........#  ##.######...#..###.)&h; #.## ###........  )&h>#. #...##...  ##..# #......#.  ##<######........  #.@..##...  ####.#....  #.†......<...  #########...... ##.....##.....##)&h.... ##......†.........### #..........## #...)....##### #.......<.#..)#  )&h+There is a stone staircase leading up here.)&hy5 _)&hQ)&h #...#...#.... #...#.... #...#..........# ##.######...#..###. #.## ###..)&hU #..## #...##... ##..# #......#. ##<######.. )&h#.[@.##... ####.#... )&h`!#.†......<... #####.....##.....#)&h#....##......†.........####...............)&hh.###...)...........  )&h<You see here a +0 ring mail.)&h)&h _)&h)&h&#...#..... #...#..........# )&h(##.######...#..###.#.## ###........ #. #...##... ##..# #......#. <######........ #.[..##... ####@#....  #.†......<... )&h*,#########.......... ##.....##.....##....##......†.........####................###...)............#####)&h*#..............<.#..)##...†.......#)&h2)&hF3)&h88)&hr#...#..........# ##.######...#..###.#.## ###........ #. #...##... ##..# #......#. <######........ .[..##......... )&hsv####.#..........  #.@......<... #########.......... ##.....##.....##.... ##......†.........####................###...)............#)&h6t#####..............<.#..)##...†................##.....###.#)&h{,)&h)&h`# #...#..............#...#..........# ##.######...#..###. #.## ###........ #..## #...##... ##..# #......#. ##<######.. #.[..##. )&hp####.#@.........  #.†......<... #######.......... ##.....##....#†.........##)&hj4#................###...)............######..............<.#..)##...†...#  You see here a ribbon worm corpse.)&hi)&h _)&h)&hH#...#.........#.... #...#..............#...#..........# ##.######...#..###. #.## ###........ #..## #...##... ##..# #......#. )&hW##<######.. #.[..# ####.#..........  #.†......<... #######..........)&h*##.....##....#†...####.........###...).....######.....<.#..)#)&hvB)&hM#.......#.... #...#.........#.... )&hM#...#..............#...#..........# ##.######...#..###. #.## ###........ #..## #...##... ##..# #......#. ##<######@.)&hlN #.[..# ####.#..........  #.†......<#######..........##.....##....#)&hGO†...####.........##...).#####)&hW,)&h_`)&hJ#......# ... #.............#.... #...#.........#.... )&h/#...#..............#...#..........# ##.######...#..###. #.## ###........)&h#..## #...##...###..# #.@....#. ##<######..##.[..######.#........ #.†......<#######.......##.....##.....#†...#####.....##)&h,)&hl)&hE#...########### . #.......##... #.............#.... #...#.........#.... )&h#...#..............#...#..........# ##.######...#..###.##.## ###..........#..## #..@##...#)&h##..# #......#. ##<######..# #.[..######.#...........#)&hR #.†......<#######.......##.....##......  #)&hAK†.####)&h,)&h)&h)D#...##...########### ... #.............##... )&h*#.......#.... #...#.........#.... #...#..............#...#..........# ##.######...#..###.##.## ###...@.......#..## #...##...#..##..# #......#.# ##<######........##.[..##.........#####.#...........#)&hv+o #.†......<.....#######............##.....##......)&hN1,)&h8)&hoM ...#.########### ...#....#......#...........#.................#..........# ##.######...#.@###.#..## ###...........#..##...#..##..# #......#.#.#..#)&h^p......##.....)&hx,)&h|)&h۱M .########### ...#....#...#...#....#..#....#............#)&h@...#.........@# ##.######...#..###.#..## ###...........#..## #...##...#...##......<.....)&h,)&h)&hHM###)&h . .########### ....#...)&hm#..#.......@....#)&hO...#..........###?# ##.######...#..###.##.## ###...........#...##..#)&h$M..............)&h,)&h9)&hS:#####  #...# ...#  #...# ...#  )&h:)#...# ...#  #...##### ...#  #......##...#  )&h!;#.......#....#  #...#...#....#  )&h;u#...#..........@...#  #...#..........###?#  ##.######...#..###.#.. #.## ###.....)&h;#..## #...## )&h>)&h8H,)&h I)&hDu##### #...# #...# #...# #...# #...# #...# #...############...# #.............##...# #.............#....# #...#...#....# #...#...........@..# #...#..........###?# ##.######...#..###.#..  #.## ###....)&h  #..## #...#  ##..# #...##<######...#.[..##.... )&h,)&hO)&h ...# #...# ...# )&h#...# ...# #...# ...##...# .............##...# )&h5.............#....# ...#...#....# )&h@...#............@.# ...#..........###?# .######...#..###.#.. #.## ###........... #..## #...##...#.. ##..# #......#.#..  ##<######........# ..#.[..##.........# ... )&h,)&h)&h ..# #...## #...# # )&h0 #...# ############...# ...........##...# ....#....# ..#.)&h ..#....# ..#......# ..#..........###@# .######...#..###.#.. .## ###........... . #...##...#)&h\ f...# #......#.#..<######........# )&h {.[..##.........# .  ####.#...........# #.†......<)&hR  )&h)&h9)&hs)&hP")&ht&1718.3 (63.0))&h&,9.3 (64)&h)+)&h-e _g - a scroll labelled LUEFEK EBBODOBB)&h d. .... ..#.. ..#....... ..#.......... ...#.. ..... ........<.[..##...#..†..)&hn )&h4 )&h* (##########..........##.##...........###.######...#.. ###...............)&hk .## #...##...#...... #.....#.#......#<######....... ..w..  #.[..##.......w   ribbon worm (asleep)###.#...........# ....  #.†......<..... .#.# #######.)&hL )&h  0.0)wwcatching breath)  A ribbon worm comes into view. `````The ribbon worm expels a string of sticky webbing.)&hɊ K@....)&hn ,20.3 (1)&hC )&hT W _The stream of webbing misses you.)&hs..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 25/25 ======================== ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ---------  Time: 720.3 (0.0) .## ###........*......a) +0 shortbow ..## #...##...#**....Fire: a) +0 shortbow #..# #......#.#..*... #)&hu#<######........# ..w..  #.[..##.........# .....w   ribbon worm (catching breath)  ####.#...........# ....#.†......<..... .#.# #######............The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (catching its breath, 80% to hit))&hs ..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 25/25 ======================== ............##...#Magic: 2/2)&hs /======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#)&hu XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ---------  Time: 720.3 (0.0) .## ###........(......a) +0 shortbow ..## #...##...#((....Fire: a) +0 shortbow #..# #......#.#..(... ##<######........# ..((.  #.[..##.........# ....(w   ribbon worm (catching breath)  ####.#...........# ....#.†......<..... .#.# #######............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straigh)&hv t lineAim: a ribbon worm (catching its breath, 80% to hit)  You shoot an arrow.  The arrow completely misses the ribbon worm.)&h; )&hB k...w...)&hg >===1.5 (1.2 _)&h )&h6 )&hr..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 25/25 ======================== ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ===------  Time: 721.5 (0.0) .## ###........**.....a) +0 shortbow ..## #...##...#.*....Fire: a) +0 shortbow #..# #......#.#..[41)&hmw... ##<######........# .....  #.[..##.........# .....w   ribbon worm (catching breath)  ####.#...........# ....#.†......<..... .#.# #######............You shoot an arrow. _The arrow completely misses the ribbon worm.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (catching its breath, 80% to hit))&h ..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 25/25 ======================== ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 89% Place: Dungeon:2 )&h.######...#..###@#..Noise: ===------  Time: 721.5 (0.0) .## ###........((.....a) +0 shortbow ..## #...##...#.(....Fire: a) +0 shortbow #..# #......#.#..w... ##<######........# .....  #.[..##.........# .....w   ribbon worm (catching breath)  ####.#...........# ....#.†......<..... .#.# #######............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (catching its breath, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  [0;1)&hAK0;1mThe ribbon worm is moderately wounded.)&h-)&h{ i..w.)&h42.7 (1.2 _)&hw)&h)&h ((You shoot an arrow. The arrow hits the ribbon worm.)&hZ)&h_X.w.)&hs`(3.9)&hl| _The ribbon worm is moderately wounded.)&h (((((((You shoot an arrow.)&h .w.....(catching breath)  The arrow barely misses the ribbon worm.)&h `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.)&h"'.)&hh# 5 5.1+0 shortbowHeld )&h@')&hG). _You are caught in a web!)&hH  _You are caught in a web!)&hb  You cannot shoot with your +0 shortbow while caught in a web.)&h)&h)&h. _)&h  You cannot shoot with your +0 shortbow while caught in a web.)&hu )&hA . _)&h_b  You cannot shoot with your +0 shortbow while caught in a web.)&h1`)&hKoD _)&ha*)&h+6---60)&h2)&h}6 _You are caught in a web! _cannot shoot with your +0 shortbow while caught in a web. _You struggle to detach yourself from the web.)&hҎ)&how. )&ho11 ---7+0 shortbow)&h )&h* _The web tears apart.)&hn B..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 25/25 ======================== ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#)&hq XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ---------  Time: 727.1 (0.0) .## ###........w......a) +0 shortbow ..## #...##...#......Fire: a) +0 shortbow #..# #......#.#...... ##<######........# .....  #.[..##.........# .....w   ribbon worm  ####.#...........# ....#.†......<..... .#.# #######............ _You struggle to detach yourself from the web. _The web tears apart.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 80% to hi)&hf t))&hw..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 25/25 ======================== ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ---------  Time: 727.1 (0.0) )&h˜.## ###........(......a) +0 shortbow ..## #...##...#(.....Fire: a) +0 shortbow #..# #......#.#.(.... ##<######........# .(...  #.[..##.........# ..(..w   ribbon worm  ####.#...........# ..(.#.†......<..... .#.# #######............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 80% to hit)  You shoot an arrow.  The arrow completely misses the ribbon worm.)&h"uw....(catching breath).)&h'&Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 80% to hit)  You shoot an arrow.  The arrow completely misses the ribbon worm.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.)&hm 5 ===8.3 (1.2+0 shortbowHeld  _You are caught in a web!)&h,b  You cannot shoot with your +0 shortbow while caught in a web.)&h8-)&h6)&h8. _)&h_ b  You cannot shoot with your +0 shortbow while caught in a web.)&hT )&h )&h- . _)&hb)&h 4-11 =--90+0 shortbow)&hd)&hE _The web tears apart. The ribbon worm bites you.)&h ((((((You shoot an arrow.)&hI w.....  The arrow barely misses the ribbon worm.)&hJs0-----==30.5 (1.2)&h]R)&hV0 _The ribbon worm bites you.)&hKe  You shoot an arrow. The arrow hits the ribbon worm.)&hu  The ribbon worm is moderately wounded.)&hzp16--------1.7)&h=)&hL0 _The ribbon worm bites you.)&h ?..##...#donslime the Shooter ..##...#Draconian ..############...#)&h dHealth: 16/25 ===============--------- ............##...#Magic: 2/2======================== ............#....#)&h #AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#)&h SH: 0Dex: 14 ..#..........###.#)&hOXL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ===------  Time: 731.7 (0.0) .## ###........w......a) +0 shortbow )&h..## #...##...#......Fire: a) +0 shortbow )&h#..# #......#.#...... ##<######........# .....  #.[..##.........# .....w   ribbon worm  )&ho####.#...........# ....#.†......<..... .#.# #######............The ribbon worm is moderately wounded. )&h@_The ribbon worm bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)&h{Aim: a ribbon worm (moderately wounded, 80% to hit))&h8..##...#donslime the Shooter ..##...#)&hDraconian ..############...#Health: 16/25 ===============--------- ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ===------  Time: 731.7 (0.0) .## ###........w......a) +0 shortbow ..## #...##...#......Fire: a) +0 shortbow #..# #......#.#...... ##<######........# .....  #.[..##.........)&hY# .....w   ribbon worm  ####.#...........# ....#.†......<..... .#.# #######............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is heavily wounded.)&h[9)&hJ-2.9 (1.2)&h[Q)&hT  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin)&hTe  Aim: a ribbon worm (moderately wounded, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm closely misses you.)&h- ..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 16/25 ===============--------- ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..)&hNoise: ===------  Time: 732.9 (0.0) .## ###........w......a) +0 shortbow ..## #...##...#......Fire: a) +0 shortbow #..# #......#.#...... ##<######........# .....  #.[..##.........# .....w   ribbon worm  ####.#...........# ....#.†......<..... .#.# #######............The ribbon worm is heavily wounded. _The ribbon worm closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 80% to hit))&hj ..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 16/25 ===============--------- ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#)&h SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ===------  Time: 732.9 (0.0) .## ###........w......a) +0 shortbow ..## #...##...#......Fire: a) +0 shortbow #..# #......#.#...... ##<######........# .....  #.[..##.........# .....w   ribbon worm  ####.#...........# ....#.†......<..... .#.# #######............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)&hK Aim: a ribbon worm (heavily wounded, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is severely wounded.)&h 9 )&h c7=4.1 (1.2)&h )&h   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  )&h The ribbon worm is severely wounded. _The ribbon worm barely misses you.)&h,..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 17/25 ================-------- ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ===------  Time: 734.1 (0.0) .## ###........w......a) +0 shortbow ..## #...##...#......Fire: a) +0 shortbow #..# #......#.#...... #)&h--#<######........# .....  #.[..##.........# .....w   ribbon worm  ####.#...........# ....#.†......<..... .#.# #######............The ribbon worm is severely wounded. _The ribbon worm barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 80% to hit))&hL..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 17/25 ================-------- ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ===------  Time: 734.1 (0.0) .## ###........w......a) +0 shortbow ..## #...##...#......Fire: a) +0 shortbow #..# #......#.#...... )&h3Q[34m##<######........# .....  #.[..##.........# .....w   ribbon worm  ####.#...........# ....#.†......<..... .#.# #######............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is almost dead.)&hg5.3 (1.2 _)&h5 ..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 17/25 ================-------- ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ===------  Time: 735.3 (0.0) .## ###........w......a) +0 shortbow ..## #...##...#......Fire: a) +0 shortbow #..# #......#.#...... #)&h #<######........# .....  #.[..##.........# .....w   ribbon worm  ####.#...........# ....#.†......<..... .#.# #######............You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, 80% to hit))&h ..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 17/25 ================-------- ............##...#)&h <Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 89% Place: Dungeon:2 .######...#..###@#..Noise: ===------  Time: 735.3 (0.0) .## ###........w......)&h, va) +0 shortbow ..## #...##...#......Fire: a) +0 shortbow #..# #......#.#...... ##<######........# .....  #.[..##.........# .....w   ribbon worm  ####.#...........# ....#.†......<..... .#.# #######............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  You kill the ribbon worm!)&h H†)&h ..##...#donslime the Shooter ..##...#Draconian ..############...#Health: 17/25 ================-------- ............##...#Magic: 2/2======================== ............#....#AC: 4Str: 13 ..#.........#....#EV: 11Int: 9 ..#..............#SH: 0Dex: 14 ..#..........###.#XL:  2 Next: 100% Place: Dungeon:2 .######...#..###@#..Noise: ===------  Time: 736.5 (1.2) .## ###........†......a) +0 shortbow ..## #...##...#......Fire: a) +0 shortbow #..# #......#.#[3)&h 9;49m...... ##<######........# .....  #.[..##.........# .....  ####.#...........# ....#.†......<..... .#.# #######............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm. _You kill the ribbon worm!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (almost dead, 80% to hit)  You shoot an arrow. The arrow hits the ribbon worm. _You kill the ribbon worm!  You have reached level 3!  --more--)&h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? )&h(i21/303/3563 0% )&hC.)&h0 _You feel agile. x2; Your scales feel tougher.)&ht^.)&h_)&h _)&hj,)&hN22=)&hB)&h)&hĨ,)&h\3==)&h)&h,)&h7)&h~4==)&h)&hS,)&h)&h,)&he)&h5,)&hz)&hs~5==)&hT)&h,)&h^)&h7 ,)&hw)&h;,)&h)&hk6=)&h)&hU!,)&h$)&he(,)&h+)&h/,)&h2)&h6a7=)&h )&hm)&h~8==)&h.)&h,)&h^ )&h$,)&h()&h+,)&h/)&h2~9==)&h6)&h];,)&h.>)&hC,)&hG)&hK,)&hN)&hR30==)&hV)&h# #...# ############...# #..........##...# #..#....#####..###....#.......#.....#.......#.###.#....... ######...#..###.#....... ## ###........@....... #...##...#. #......#.#.<######........#..[..##.........##. ####.#...........## #.†......<..... .#.## ######............ .#.. ...#)&h~k#.....##)&h # #...# # #...# .J ############...# ###...# .#....#####..## #.#....#. #.)&hI...#...........###.#.###...#..###.# # ###........†. ## #...##...#. .# #......#.#. <####.#.. .[..#.##..J   endoplasm (asleep) ###.#.....##.....  #.†......<..... .#.### ###....... .#..)&hXYou see here a ribbon worm corpse.)&h(---)&hx72.5 (36.0)---3.5 (37)&hC)&h] _An endoplasm comes into view.)&hj V  You shoot an arrow. The arrow hits the endoplasm.)&h .(((((()&hB P.......)&hS _=3===4.7 (1.2))&hW )&hY M _You kill the endoplasm!)&hV J.†)&hg!)&h()&hi #...#  #...# # #...# ... ###########...# # ##...# #..# .#....#####..## .)&h0k%#....#. ....#. ..........###.#.###...#..###.#.  ###........†. # #...##...#. # #......#.#. ####.#.. [..#..##........ ##.#.....##.....#.  #.†......<..... .#.###)&ht,)&hk|)&hqx#...# ##...# # #...# ... ##########...# # ##...# #..# #....#####..###....#....#. )&h߽u.........###.#. ###...#..###.#.  ###........†.  #...##...#.  #......#.#. ####.. ..#..##........ #.#.....##.....#.)&h ,)&h)&h#...# ###...# # #...# ... #########...# # ##...# #..# #....#####..###....#....#. ........###.#.)&h=$ ##...#..###.#.###........†.#...##...#.ll   frilled lizard (asleep)  #......#.#. ###.. .###........)&h&---)&h3' 6.7 (2.0  A frilled lizard comes into view.Found 2 gold pieces.)&h1xl.l)&hF2G---7.7 (3)&h26)&h88 _The frilled lizard hisses angrily.)&hU\((((((()&h)&h`....l..)&h7===8.9 (1.2)&h)&hn _You shoot an arrow. The arrow misses the frilled lizard.)&hk+ (((((((You shoot an arrow.)&h3 y....l...)&h( )80.1)&h( )&hY a _The arrow barely misses the frilled lizard.)&hf((((((()&h+)&h7j..l....)&h<(1.3)&hC)&hrIn _You shoot an arrow. The arrow misses the frilled lizard.)&hs[  You shoot an arrow. The arrow hits the frilled lizard.)&hn((†)&hK-..)&hp052.5)&h`v)&h~yR _You kill the frilled lizard!)&hf.....)&h#...#####...# ##.. )&h#...# ... ########...# #.# ......##...# ##..# ####....#####..##...[#....#...........>....#.###.#.)&h,$ #...#..###.#......†.....#........†..  #...##...#.#......#.#. ###........#....# #..#.)&h|(0.0)&h)&h.---3.5 (1)&he)&hr{ _Found a bloodstained ring mail. Found a stone staircase leading down.)&h )&hh :---)&hI )&h  )&h :_No target in view!)&hJ R.)&h #...#####...# ##.. #...# ... #######...# ##.# .....##...# ##..#####.#....#####..##...[.#....#...........>.....#.....)&h .###.#.$#..###.#......†.....#........†..  #...##...#.  #......#.#. ##..#...# ..# ......<..... .#.###)&h )&h $ _)&hǏ )&h 6#...# ### #...# ##.. #...# ... ...# ##.# ###...# ##..#####.##....#####..##...[.#....#.>.##......###.#......@...$.#..###.#......†..†. #...##...#. #......#.#..#. .##.##.....#.....# )&h #...# ### #...# ##.. #...# ... ...# ##.# # ##...# ##..#####.##....#####..##...[.#....#.>.##......###.#.......@..$.#..###.#......†. .†. ...##...#. ......#.#. .#.##.##.....#.....#. )&h ,)&h% )&hb #...# ### #...# ##.. #...# ... #...# ##.# .# ##...# ##..#####.##....#####..##...[.#....#.>.##.#......###.#........@.$. #..###.#......†.†.###...#.##.#.#.##.###.....#.....#.# )&hl ,)&hr )&h #...# ### #...# ##.. #...# ... # ...# ##.# .# ##...# ##..#####.### #....#####..##...[.... #....#.>.##.##......#)&h ###.#.........@$. ..###.#......†.#†.###...#..#.#.##.##.### )&hq ,)&h, )&h #...# ###  #...# ##.. .##...# ... .# ...# ##.# .# ##...# ##..#####.### #....#####..##...[.... #....#.)&h >.##.# #......####.#..........@.###.#......†.#†.## ##...#...#.#...#.##.##.##. )&hr ,)&hD )&h ,)&h )&hRN !  #...#  ### ## #...# ##.. .# )&hNP ...# ... .# ...# ##.# .# # ##..#####.### ....#####..##...[.... #...........>.##.# ...#...........@....## ###.#............. ###.#......†# ....†.# #...#....#.#.##....##..............##.....##.....#)&hQ L.....#.# _You now have 60 gold pieces (gained 2).)&hY 3)&hNa )&h  ...#  ###### ...# ##.. ..# ...# ... #.# ...# # #.# # ##..#####.#####r>#####..##...[........#...........>@##.# ...#................## .#.............. ##.#......†#### ...†.#.#.# r   rat (asleep) .#.#.##....##..............##. 91.5 (8  A rat comes into view.2.5 (9 _Found a stone staircase leading down.)&hX (((((r  You shoot an arrow. The arrow hits the rat.  The rat squeaks loudly.)&hnj  The rat is heavily wounded.)&h<  You hear an angry hiss.)&h$)&h.....rSS   ball python (constriction, wandering))&hrr   rat)&hz7===3.7 (1.2)&h)&h%^ _A ball python comes into view.)&h N((((((()&h y  You shoot an arrow. The arrow barely misses the rat.)&h# )&h^ .>...r.S.S))&h (4.9)&hx )&hk 5 _The ball python hisses angrily.)&hҾP  You shoot an arrow. The arrow hits the rat.)&hd(((†)&he...S.)&hNP076.1)&hV)&h2ZG _You kill the rat!)&h| ((((You shoot an arrow.)&hPM  The arrow barely misses the ball python.)&haYRS.S..S   adderS   ball python (constriction))&hZ(7.3)&h!a)&hd )&heK_An adder comes into view.)&hD | ((((You shoot an arrow.)&hn )&h )&hj )&h w>SS...)&h (8.5)&h )&hH _ _The arrow closely misses the ball python.)&h, (((You shoot an arrow.)&hm^  The arrow closely misses the ball python.The ball python bites you but does no damage.)&ho S.S..  The ball python misses you.The ball python bites you but does no damage.)&hp(9.7)&hx)&h|X _The ball python barely misses you.)&h (((You shoot an arrow.)&hw/)&h<2m  The arrow barely misses the ball python.)&h=}S.†S..)&h>*800.9)&heG)&hK _The ball python barely misses you. The ball python closely misses you.)&h X  You shoot an arrow. The arrow hits the ball python.)&hR F†)&h]U )&h_ ;S.)&h 082.1)&h )&h O _You kill the ball python!)&h< ?()&h= m SYou shoot an arrow. The arrow barely misses the adder. The adder bites you.29-3.3 _The adder bites you but does no damage.)&h |  You shoot an arrow. The arrow hits the adder!)&h>l  The adder is heavily wounded.)&hA4.5 _The adder closely misses you.)&h5LR  You shoot an arrow. The arrow hits the adder!)&hRC.)&h&.)&h)&hh-325.7 _You kill the adder!)&hB)&h)&h)&hH _No target in view!)&h K........)&h )&hl )&h )&h* $ _)&hL )&hU :30)&h٭ (=)&hO )&h 5#  ###### # ##.. ..# # ... #.# # # #.# )&hX # ##..#####.#####.>#####..##...[.@..†....#.>.##.####. ..#.†..## .#.............. #.#......†...####)&h: †...## ..#...# #.#....##....)&h ,)&h )&h?@ %# ###### # ##.. ..# # ... #.# # ##.# #.# ## ##..#####.#####.>.#####..##...[..@.†.#.>.##.####.#..†..## .#.......... .#......†.........####†.......###........# .#..........# )&hjD ,)&h>I )&h t # ###### # ##.. ..# # ... #.# # ##.# #.# ## # ##..#####.#####.>. #####..##...[...@†. #.>.##.####. #...†..## #............ )&h #......†.........#### †........## #........# #........# )&h ,)&hd )&hl ( ######  ##.. ..#  ... #.#  ##.# #.# ##  ##..#####.#####.>...##...[....@. .>.##.####. .)&h= ...†..## . ............ ......†.........#### .......## .. )&h8 9=)&h )&h )&h?  )&h ###### ##.. ..# ... #.# )&h ##.# #.# ######.##..#####.#####.>...##...[....†>.##.####....†..## ........... #)&h?! †.........####...##....#......#  )&h^) PYou see here a rat corpse.)&h*  )&h+ _)&h?5 )&hn T###### ##.. ..# ... #.# ##.# #.# #######.  )&h ##..#####.#####.>.....#..##...[....†.>.##.####.†..## .......... .##†.........#### #....##....## )&h )&h֌ )&h@ )&h M #######.. . ...)&h,   ##.# #.# #######..  ##..#####.#####@>.....# ##..##...[....†...>.##.####. ...........†..## ............##.)&h ,)&h )&h ########.. ..# ... #.# ###.# #.# #######... ##..#####.#####.>.....# #..##...[....†..@....... ........>.##.####.†..## ..........####†.........####.###........## .#...# ##.)&h9' ,)&h) )&hLh ###### ##.. ..# )&hi f... #.# ## ##.# #.# #...#####.#####.>.....#. )&hi @..##...[....†.>.##.####.†..## #.)&hQj ....#†.####.###)&htl ## ..## .### # )&h.t )&ht )&h~ )&h-  ########.. ..... #### ##.# #######....)&h˼ ..#####.#####.>.....# ..##...[....†..............>.##.####..†..## ..........###### ...........##.)&h7 ,)&h )&h  ########.. ..... ##### ##.# #######......#####.#####.>.....# ..##...[....†..............>.##.####..†..## ..........#####†...####.### .... ...#.....#.#)&hR ,)&hB )&hM  ########.. ..... ##### )&hDN ]##.# #######......#####.#####.>.....# ..##...[....†.........)&hN .....>.##.####..†..###.......@..#####†)&hO ####.### ...## ..# .)&hO H#.### )&hO +.###)&hW ,)&h _ )&h  ##.. ..... ##### ##.# #######......#####.#####.>.....# ..##...[....†..............>.##.####..†..###............#####†...####@### ...## #..#  #..# ..)&h[ B)&hL  ... #.#######.# #.# #######.....#####.#####.>.....#.....[....†.................>.##.####.....†..####...................#####†.........####.### . #@.# .#)&h 1..##....##..#.....#.###. #.### .. #.. .. )&h ,)&hb )&hD0 ##.# #######.... ##..#####.#####.>.....#..##...[....†.......... ........>.##.####.........†...............#####†####.### .####..#  #.@##.##.## ... #..)&h99)&h9)&h@)&h  ##.# #.# #....  ##..#####.#####.>.....#.. ##..##...[....†............>.##.####.........†..####............#####.†.####.###.####..#.# #@.##.##.##....#)&h..##..#.#.....#.###.# .#.### ..# .#.. ..# ...)&ha)&h)&hS)&h9 ##..#####.#####.>.....# ##..##...[....†......... .........>.##.####........†..####................#####†####.### .####..#  #..##)&hL.##@## ........# ....##......)&hJ,)&hn )&h#...[....†........... ..........>.##.####..)&hS...†..####...............#####†.........####.### )&h\..........# .....# #..##)&h......##.......@.###..# )&h#.....#.....#.###.#  .#.### # ..# )&hl .#..  ..# )&hW.......)&h%M #.#)&h ,)&hz)&hK^#..##...[....†.......>.##.####...........†..####....................#####.†.........####.###..####..#.# #..##.##.##..# #.##..##.....#.....#.###.# . .#.### ### ..# . .#.. ..# .)&hkN ... .... #.#)&hQ,)&hV)&h#..##...[....†..... #.>.##.####.. #.†..####.. #..........##### #......†...####.### †.####..# #.###..## #.##.## #..##.##..# .##.....#.....#.###.#. .#.####### #. ..#. .#..#. ..# .... ... #.. ...... #.# #M ##..#####.#####.>.....# #####..##...[....†...>.##†..####.........[5)&hq;18H.......##### #†.####.### †####..###..####.## #.... ##..............##. .##.....#.....#.###.###. ..#..)&hC.###...[....†........... .#...........>.##.####.. .#...†..####.. .#...........##### .#†..####.### .†.......####..# .#.###..## .#..##.# .#....# .##.##..# ..##.....#.....#.###.#.. .#.#########.# ..#. .#.. #.. ..#.  ... ... ## ....... .... #.# ##)&hH,)&hK)&hl( ...........>.##.####..†..#..........#####)&h"†####.### †.####..# ###..#)&h0.##.## .....# ###..# .)&h~).##.....#.....#.###.#. .#.#########.# ..#.)&hW?...... )#)&h,)&hx)&h. ..†...........#####†)&h####.### †.####..# ###..#)&h .##.## .....# ###..# ..##.....#.....#@###. .#.#########.# .. #..^.......#b   bat (asleep).......<.b .#)&h&---)&hx 30.7 (25.0)  A bat comes into view.)&hH---1.7 (26)&h)&hl; _Found an escape hatch in the ceiling.)&h0. P  You shoot an arrow. The arrow hits the bat.)&h6 (((((#.#(.)&h ..^....)&h# 3===2.9 (1.2) _You kill the bat!)&h _No target in view!)&h.......##......)&h1)&h)&hN"..........#####†.####.### †...####..# #...##..#.........##.## ............# #........## ..##.....#.....#.###. .#.#########@# .. #.....# ...^..... ## ........## .......#.# ###.. .. ).......<.. . ....###)&h)&h  )&h_)&h )&h7T)&hT†)&hU2####.### )&hV†)&h+Xi.........####..# #.....#......##.## ........# #...## ..##.....#.....#.###.#. .#.#########.##..#. #@....# #.....^..... ## .............##)&hp} )&h~*.###.)&h~#)&hTd# ###.... )&h$).<.. ...####)&ha##.....##..)&h)&h)&h)&h8#......†.)&h$####.### )&h1†.)&hYI......####..# )&h#.)&h(H.....###..## )&h#.)&h0F.....##.## )&h#.)&hD.......# )&hj##.)&hN..##..# )&hGy##.....#.....#.###.# )&h .#.#)&hb#.##..# )&h+ .#.. )&hY#.@...# )&hS )&hh#.....^.....#)&hc )&h.)&h#)&h) .)&h!)&hZ )&h'#.)&h .)&h(!.. )&h*# )&h]'#.)&h><... )&h# )&h- ..)&h5####. )&hn )&h+#)&h)&h)&h)&h7)&h8I.†......)&hK9.# )&hC:.#)&h:=.......###..## )&h; .#)&hD<........## )&h< .#)&h=.......... )&h.> .##)&h>B....##..# )&h{A..##.....#.....#.###.#.. .#.#########.##..#. .#.. ####.....##.. #...@.^.....# ##.............### .####.# ## #..... )#<..... .#.)&h.B!..####. )&hB.#)&hvCK###.....##.)&htD . )&hE.#)&hEs ....#.. #.# )&hvF.#)&hG)&hN)&hO)&hU)&h.†.####..# ..#....###..## #.#....##.## ..#.......# ..##...##..#.##.....#.....#.###.#. .#.##.##..#. .#.. ####.....##.. #..@..^.....###.###.###.#.## #... .)# #.<.... ..# ..#. #.# ###.....##.. ..# ....#.. #.# ..#)&h,)&h)&h<z.#.# .#.#...## ...#.......##..##..#)&h..##.....#.....#.###.#.. .#.#########.##..#)&hI. .#.. ####.....##.. #####.....^.....# ####)&h`#.....@.......### # ####.# #### #..... ..)##<..... ...#...####. ##.####.....##...# ....#.. #.#.#?.###. .# #..#)&h*)&h ,)&h )&hJ A#...#.###..## ..#.#.##.##.#.#.##.##..#.##.....#.....#.###.# <..... .#.#.##..#)&hL d. .#.. ####.....##.. #####.....^.....# .#### #....@..### ## #..###.#.## #. #..)# #.<......# ...###.#.# ###.....##..# ##..# ....#.. #.#.#)&hM  ...?.###. .# .#..#)&huU ,)&h\ )&h, #...#.###..##.#.#.##.##.#.#.##.##..#.##.....#.....#.###.# .<..... .#.#.##..#. .#.. ####.....##. )&h #...... #####.....^.....# ..#### #...@...### .## #..###.#.# .##### # #. .#..)# #.......<......# ....####. .###.# ###.....##.# .##..# ....#.. #)&h .#.# ...?.###. .# ..#..#)&h ,)&h )&h x..#.#..## .#...# )&h ###..# #.....#.###.# )&h 2<..... .#.#########.##..# ..... .#.. ####.....##.)&hp = #####.....^.....# .#### #.............### )&h ## #..###@......#.# ##### # #.)&hn ... #..)# #.......<...# )&h a....####. )&hQ ###.# ###.....## )&h b##..#  ....#.. #)&h1 #...# ...?.###)&h V.##..# )&h a.....# ....#)&h ,)&hx )&hFK  ....# ###.##.....#.....#.###. <..... .#.#########.##. .. ####.....##.)&hL { #####.....^.....# .#### #.............## ## #..###.......#.# ### .... #..) #.<..... .......#####..#........ .# ##..#)&hrT ,)&h[ )&h  ###.##.....#.....#.###. <..... .#.#########.##. .. ####.....##. #####.....^.....# .#### .............## ## #..###.......#.# ### #.... #..) #.<..... ....#.....#### ####.###.....##..# .....#.....>!. .......---40.0)---3.9 (11 _Found an escape hatch in the floor.)&hO )&h )&h )&h׵ H _No target in view!)&h )&h)&h )&h6H _No target in view!)&h ##.##..# ##.....#.....#.###.# ..... .#.#.##..#  .#.. ####.....##.  #####.....^.....# #### #.......###  )&hɘ#..###.......#.#  # ##.. ..)# #.<..... # #.####. .# #.###.....##..# ..# )&hC&.....#...#.## . #..# #.......# ...# #. .#...# #.....>!. . )&h:)&h84.9 (1.0) _)&h)&h)&hxc##.##..# ##.....#.....#.###.#  .#.#.##..#  .#.. ####.....##. )&he #####.....^.....#  #....###  #..###.#.#  # ##. )# #.<..... # #.####. .# #.###.....##..# ..# .....#...#.## .....?.###.#.# ..# #.)&hf# ...# #.. .#. ..# #.....>!. .. )&ho)&hp&5)&hw)&h y)&h##.##..# ##.....#.....#.###.#  .#.##.##..#  .#.. ####.....##.  #####.....^.....#  #...### #..###.#.# # ##. )# #.<..... # #.####. .# #.###.....##..# # .# .....?.###.#.## #.# ...# #........ .#.# #.....>!)&h<. .. 6)&h)&hQ)&h##.##..# ##.....#.....#.###.#  .#.##.##..# # .#.. ####.....##. #####.....^.....#  #...### #..###.)&h#.##. # ##. # #.<..... # #.####. # #.###.....##..# # ......#...#.# # .....?.###.#.# # #.......# .... # #........ .#.. # #.....>!. .. .. )&h)&h&7)&h)&h)&h,.##..# ##.....#.....#.###.#  .#.##.##..# #  .#.. ####.....##..  #####.....^.....#  #..### #..###.)&hrS#.##. # ##. #.<... #.####. #.###.....##..#  .. .....?.###.#.# #.......# .... #........ .#.. #.....>!. ..... )&h()&h)&8)&hA1)&h3)&h.##..# .....#.....#.###.#  .#.##.##..# ##  .#.. ####.....##..  #####.....^.....# #.### .)&h#..###.#.##.# ##.#....#.####.#.###.....##..# ......#...#.#.....?.###.#.##.......# #....#........ ##.#..#.....>!. ..... )&h)&h&9)&h)&hc _There is an escape hatch in the ceiling here.)&h84)&h)&h*)&h.50 _)&h3)&huh #..........♣♣♣.....♣ #.........###.......♣♣∩...∩† #.........###.......♣♣♣∩∩∩♣♣ #....................♣♣♣♣♣♣♣.........##...........♣♣♣..#######.......⌠.....> #................ )&hLw####..........##.1 ## #............. # #.^.......###. #......# #.........# ## #......# #.........# #.....÷# #.........# #......# #.........# #......# ###########)&hyt ######## )&hK)&h-1.6 (1.7)&h)&hb\ _A mysterious force pulls you upwards. The hatch slams shut behind you.)&hAn)&h1o)&h#..................♣♣♣.....♣ donslime the Shooter#.........###.......♣♣∩...∩† Draconian#.........###.......♣♣♣∩∩∩♣♣ Health: 30/30 ========================#....................♣♣♣♣♣♣♣ Magic: 3/3========================#.........##...........♣♣♣.. AC: 5Str: 13######......##.......⌠.....> EV: 11Int: 9#...................... SH: 0Dex: 16#......###..........##. XL:  3 Next: 33% Place: Dungeon:1)&hy#.....@# #............. Noise: ---------  Time: 851.6 (0.0)#......# #.^.......###. a) +0 shortbow#......# #.........# ## Fire: a) +0 shortbow#......# #.........##.....÷# #.........##......# #.........##......# ################### _No target in view! _Found an escape hatch in the floor. _No target in view! _No target in view! _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. 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Jewellery (go to first with "=)  k - a +4 ring of slaying[?] describe selected [!] equip|wield|put on[tab] equip|unequip )&hn)&hr)&hw#......#..#donslime the Shooter#......##.##Draconian#..........#Health: 30/30 ========================#...###....#Magic: 3/3========================#... #....#AC: 5Str: 13#... #....#EV: 11Int: 9#....#SH: 0Dex: 16#....#####XL:  3 Next: 50% Place: Dungeon:3#.@......#Noise: ---------  Time: 1250.7 (0.0)#...####.#a) +0 shortbow#...#Fire: a) +0 shortbow#...##...##[37)&hZxLm...#.......... _You open the door. _f - 14 stones (gained 4) _A rat comes into view.You shoot an arrow. The arrow hits the rat. _You kill the rat! _k - a +4 ring of slaying)&h{)&h|-1.2 (0.5)&h~)&h{5 _k - a +4 ring of slaying (worn))&h<...)&h9....)&hƚ ..)&h>)&h)&h#......#..# #......##.## #..........# #...###....# #... #....# #... #....# #....# )&h##....##### #..# #...####.# #...# ......)&hq,)&h)&hy#......#..# #......##.## #..........# #...###....# #... #....# )&h$#... #....# #....# #....##### #..# #...####.# )&h>#...# #...##...##...#)&h`...........)&hn)&h)&h)&hm#......#..# #......##.## #..........# #...###....# )&h#... #....# #... #....# #....# #....##### #..# )&h<)#...####.# #...# #...##...)&h##...#..........)&h0!.)&h )&hn)&h')&he#......#..# #......##.## #..........# #...###....# #... #....# #... #....# #....# #....##### #..# #...####.# #...# .##...# ..#...# ## )&h a#......#..# #......##.## #.# #...###....# #... #....# #... #....# #....# #....##### #..# #...####.# #...# ..# #...# #...#...# #### )&h#......#..# #......##.## #.# #...###....# #... #....# #... #....# #....# #....##### #..# #...####.# #...# #..# #...# ##...#...# #### )&h #.##....###  #.....#####)&h..........####...# #..##...#)&h#,)&h%)&hZ ....### ....#####...........####.##)&hr[ #@.##.....# ####.#)&h_,)&hzb)&h#.#  #...###....#  #... #....#  #... #....# #....# #....##### #........# )&hO#...####.## #...# #.@# #...# ##.....# #...# #####.# )&hÖ)&hŚ,)&h)&h ### ####)&hP?.........####.## #..#######@....# ##### )&h,)&h)&hg#...###....# #... #....# #... #....# #....# #....##### #........# #...####.## #...# #..##### )&hB#...# ##.@...# #...# #####.# #...# )&hN,)&h2)&hK...###....# ... #....# ... #....# #....# #....##### #........# #...####.## #...# #..##### #...# ##..@..# )&hYL#...# #####.# #...# # )&hP,)&hAS)&h###....#  #....#  #....# #....# #....##### #........# #...####.## )&hb#...# #..##### #...# ##...@.# #...# #####.# #...# .# ..... ..)&h...... #.......##..#)&hX)&h~,)&hx)&h###....#  #....#  #....# #....# #....##### #..# #...####.## #...# #..##### #...# ##....@# #...# #####.# #...# #.# ..... #........ ##.......## )&h(,)&h^)&hM   ####.........####.## #..#######..... #####)&h ........##.[.)&hh065.2 (14.0))&hy)&h,6.2 (15)&h)&hr#M _Found a leather armour.)&h, )&h<- )&h1 )&h5 H _No target in view!)&h Q...............)&h)&hm)&hR3  ####....####.## #..#######..... #####. .....)&hr ..#.#..#.#..## _  ####....####.## #..######..... #####.# # #.#.#.......#.# ......#..##....# #....##### .##.# .##...####.## .##...# #..#####.##...# ##.....#.##...# #####.#.# #...# #.#.# ..... #.@.#  ...... ##..# #..... $..###.#...#[..[[39;49)&hl Rm.....##.....#8.2 (2.0)9.2 (3 _Found a ring mail.)&hg )&hg )&hn )&hs H _No target in view!)&h< E...)&h@ )&hx y#### .#....####.## #..######..... ##### #.#.......## #........$..###.#.....#)&hy .[..[.......##......)&h )&h $ _)&h )&h, r....####.## #..######..... ##### #.#......#...# ...  .##..#..... #@.............$..###.#)&h ....$....# ...K.[..[..........##... K   kobold (asleep)...)&h )&h8 70.2 (1  A kobold comes into view. It is wielding a +0 short sword.)&h +1.2 (2)&h )&h4 + _Found 15 gold pieces.)&hY d  Your movement speed is average. Your attack delay is about 1.1.)&h_Y )&h8^ )&h2a  Your damage rating with your +0 shortbow is about 14 (Base 8 x 115% (Dex) x _112% (Skill) + 4 (Slay)).)&hoQ S  You shoot an arrow. The arrow hits the kobold.)&hY r((())&h [.$$)&h2 ?1===2.4 (1.2)&h)&h<J _You kill the kobold!)&hq Y..)&h9? ####.## #..######..... #####. #.#.# .......#...# #..  .#..#..)&h?  .######.........$@.###.#.$....# ).[..[........##..)&h? S #..#)&hN ,)&hW )&h  #...####.## .# #...# #..#####.# #...# ##.....#.# #...# #####.#.# .)&hF  #...# #.#.# .. ..... #...# #... ...... ##..#.....)&h .######...@..###.#..$....#.).[..[....##....# #...# #.#.#)&h ,)&h )&hU ,)&h5 )&h9   #...# #..#####.# #...# ##.....#.# #...# #####.#.# . #...# #.#.# .. ..... #...# #..... ##..#..... ...######........)&hs w..........###.#.$@...# ).[..[...........##....# #...# #.# w   ribbon worm (asleep).#b   bat (asleep)b.# _You now have 93 gold pieces (gained 8).)&h (---)&hX -5.4 (3.0)&h G---6.4 (4)&h )&h! g _A ribbon worm and a bat come into view.)&hl ((((((w  You shoot an arrow. The arrow hits the ribbon worm.)&hf,)&hg)&hh)&h5i)&hu.w....$bb.)&h~7===7.6 (1.2)&h;)&hZ9 _The ribbon worm is lightly wounded.)&hp((((((()&h)&h)&h)&h# .wb......  You shoot an arrow. The arrow closely misses the bat.)&h$(8.8)&h -)&h$1Q _The bat closely misses you.)&hhp((((((()&hdy  You shoot an arrow. The arrow barely misses the bat.)&hU)&h. b....(catching breath)..  The bat hits you but does no damage.)&h7 ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.)&hW...$)&h 5 80.0+0 shortbowHeld )&h)&hWS _You are caught in a web! The bat hits you but does no damage.)&hK1 )&h2 )&h2> )&hEE N _You are caught in a web!)&hB)&h"k.w.b)&h#11 =--10+0 shortbow)&h5| _The web tears apart. The bat closely misses you.)&h|  You shoot an arrow. The arrow hits the bat.((.)&h [..(catching breath)  You kill the bat!)&h ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.)&h V..$)&hq J 5 3==)&h, _2.2 (1.2+0 shortbowHeld )&h )&h . _You are caught in a web!)&hI )&hI )&hvS )&hX N _You are caught in a web!)&hP)&h)&h)&h,N _You are caught in a web!)&h\)&h)&hy)&hN _You are caught in a web!)&hI.w11 ---30+0 shortbow)&hmT@ _The web tears apart.)&h  ((You shoot an arrow. The arrow hits the ribbon worm.)&h<$)&h*..w$===4.4 (1.2)&h6O _The ribbon worm is lightly wounded.)&hK ( You shoot an arrow. The arrow hits the ribbon worm!)&hW)&h)&h/4.w)&h!)&h)&h;!5.6)&h)&h )&hz)&h#@_The ribbon worm is severely wounded.)&h)&hX  You shoot an arrow. The arrow hits the ribbon worm!)&hC$)&h %)&hj:1606.8)&h@)&hDO _You kill the ribbon worm!)&h] J...)&h )&h  #...# #..#####.# #...# ##.....#.# #...# #####.#.# . #...# #.#.# .. .....)&h ^ #...# #... .. ##..#......######..###.#..@....#)&h{ .).[..[.....##....# #...# #.#)&h q.#.#)&h   You now have 108 gold pieces (gained 15).)&hWF o  #...####.## .# #...# #..#####.# #...# ##.....#.#  #...# #####.#.# . #...# #.#.# .. ..... #...# #........... ##..#.....######........)&h9H r.....###.#.#.......†....# #).[..[.#.##.#.# #..#.# #r   rat (asleep).#.#............# _You see here a ribbon worm corpse.)&hO (---)&hZ -8.8 (2.0)&hd[ G---9.8 (3)&h  ###...##### .............# #..#..#.. ....)&h? 2#####...........###.# ####.......†....#  #......).[..[................##... #)&hYA  ........#......#)&hJ ,)&hPQ )&h8 ............# #..#..#.. #####...........###.#)&h  ####.......†....#  #......).[..[................##... #)&h  #..?..#....#...)#....)&h6 #......#########)&h )&h )&h\ )&h  #..#.. #####...........###.#)&h  ####.......†....#  #......).[..[................##... ###### )&hj g#..?...))&h y#...$..#)&hB ,)&h )&h1G .# ##..# .........###### ......###. ####.......†....# #......).[..[.... #..## #..# # ######..# #..?.@..# #.# #...).# #.. #......#  #......#  #......#  #...$..#)&h9,)&hI;)&h .# ##..# .........###### ...........### ####.......†....# #......).[..[ #...## #..#  ######..# #..?@...# #.# #...).# #... #......##  #......#  #......#  #...$..#)&h{ .# ##..# .###### .. ####.......†....# #......).[..[ #.....## #...# ######..# #..@....# #.# #...).# #.... #......###  #......#  #......# )&h~ #...$..#)&h%,)&h)&h)&h-303.0 (8)&h4+4.0 (9)&h)&he _l - a scroll labelled XYPNEET MIOJOMM)&h} u........)&hу )&h ######...............#######.......†....#  #......).[..[...#............###.....# ######...# #......# #.# #...)# #..... )&h? #......########......# #...$..##......#)&h ,)&h )&h  ........### ####.......†....#  #......).[..[...............##. ######........ ####### #......#)&h' ,)&h=" )&h=y   ####†....#  #......).[..[...............## ######.......) #######  #$.....#You see here a +0 mace.)&hG )&h  _)&h8 )&h   ).[..[...)&h ......## ######.......). ####### )&h. = ########)&h ,)&hr )&h )&h r ......## ######)&h| .......)........... )&h y#######  $)&h ,)&h )&hS   ######.....)&hT ..).................. #######  $.)&hZ )&h[ )&hm )&h )&h  #####....................).......)&h ........... #######  .)&hW )&h )&h߻ )&h )&h )&h  )&hz )&h  #.....# #.....# #...).# #....  #......####### #......#  #......# #......# #..@...# #......# #$.....# ######## _You now have 117 gold pieces (gained 9).)&h< )&hG )&hG )&h6L )&hy )&h 7 #....)&h .#)&hh M #...))&h .#)&hX M #....)&h  )&h j #......#######)&hQ  #......# )&h Z #......#)&hb p #......#)&hݗ p #......#)&hX q #.@....#)&h e #$.....#)&h / ######## )&h )&h )&hm )&h( )&h )&h 7 #...))&h .)&h' M #....)&h  )&hw j #......#######)&h$  #......# )&h Z #......#)&h p #......#)&hk p #......#)&h  p #......#)&h [ #@.....#)&hw 1 ########)&h$  )&hr )&h )&h )&hk )&h )&hr! )&hn  )&hWo )&ho +#.....)&hp #)&hCq M#...).)&h;r ..#)&hr `#..............)&hs i#......#######)&ht p#......# )&hHu p#......# )&h| p#......# )&h} p#......# )&h~ q#.@....# )&h: [#......# )&h ######## )&h @_You now have 134 gold pieces (gained 17).)&h )&h )&h )&h )&h )&h4 3#.....)&h # )&h; M#.....)&h )# )&h@ M#...).)&h ..#)&hI `#..............)&h i#......#######)&h p#......# )&h p#......# )&h p#......# )&h( q#..@...# )&h q#......# )&h< [#......# )&h ########)&h4 )&h )&hq )&hu )&h3S)&hT######)&hU# )&hWM#.....)&h X)# )&hXM#.....)&hX)# )&hwYM#...).)&hY..#)&hpZ`#..............)&hZi#......#######)&hm[p#......# )&h[p#......# )&hi\q#...@..# )&hb#......# #......# #......#########)&hk)&h{)&hw #.# ######## #.....# #.....# #...)...##..............#......########......# #....@.# #......# #......# #......##......#########)&h ,)&hs)&h##.##... #.# #.####### )&h##.....# #.....# #...)...##..............)&h0$#......########.....@# #......# #......# #...)&h{$...##......##......#)&h$/########)&h*,)&h00)&h%)&hJM).[..[.... .....##.. ..#.#####.............................).............#........)&hXN######...#......#)&hW,)&h\)&h^####.†....# #......).[..[.... #.##...  #.# #..####### ##.....# #.....# #...)...##......@.......#......#########......# #......##......##......##......##......#########)&h8####.†....# #......).[..[.... #.##... #.# #.. ######.# # #....# #.....)&he# #...).# #.......#......##......# #......##......#)&h#......##......##......# )&hAB)&h" ####.†....# #......).[..[.... #.##... #.# #.. ######.)&hY## # #....# #.....# #...).# #.......)&h#E#......##......# #......##...)&h$...##......##. )&hy,,)&h]4)&h s####.†....# #......).[..[.... #.##... #.# #.. ######.)&hs# # #....# #.....# #...).# #.......)&hRt(#......##......# #......# )&hBw)&h,)&h)&h####.†....# #......).[..[.... #.##... #.)&hg# #.. ######.# # #....# #.....)&h<# #...).# #.......#)&h#......##......# )&h1)&h,)&h)&h>`..........###.#.####.†....## #......).[..[.... #.##...  #.# #.. ####### ##.....# #.....# #...).......# #.................# #......#############.....##......##......##......##......##......#)&hE)&hL)&h.######........ ..........###.#.####.†....##. #......).[..[.... #.##...  #.# #.. ####### ##.....# #.....# #...).......# #.................# #......#############.....##......##......##......##......#)&hT..# ##..#..... .######........ ..........###.#.####.†....##. #......).[..[.... #.##...  #.# #.. ####### ##.....# #.....# #...).......# #.................##......#############.....##......##......##......#)&h},)&h.)&h7.# #...# #...  ..# ##..#..... .)&h7T######........ ..........###.#.####.†....##. )&h<8#......).[..[.... #.##...  #.# #..  ######)&h <# ##.....#  #.....#  #...).......  #.................#  #......#############.....#  #......#  #......#)&hH,)&hR)&h###...##### #.#.# .. ..# #...# #... ...# ##..#.....  .######........  )&h..........###.#.####.†....##.. #......).[..[.... #.)&h##...  #.# #.. ####### # )&hY#.....# #.........# #...)....... )&h #.................# #......############ #.....# )&hF#......#)&h~,)&h)&h #...# #####.#.# . ##...##### #.#.# .. # #...# #...# .)&h58# ##..#. .######........ ..........###.#.####.)&hn†....##..####......).[..[.......#.##...  #.)&h# #.. ##### # ........# .........# ...)....... .................# ......############ .....#)&h ,)&h)&h6w)&h#...# ##.....#.# ...# #####.#.# . #...##### #.#.# .. # #...# #...## ##..#.######........ .........###.#. ####.†....##..####......).[..[@.......#.##...#..  #.# #.... ##### #.#...# #..#).......#..............#...############)&h[40m)&he...# ##.....#.# ...# #####.#.# ... ...##### #.#.# ... ## #...# #...#.## ##..#...... ######........ .###.#. .†....##..###.#......).[..[.#.)&h'.##...#..##...# .#.....# .# #.# ......# .# #.......# .#).......# .#..............# .. )&h*,)&h)&h# ##.....#.# # #####.#.# ..... ##### #.#.# .... # # #...# #...#.# # ##..#...... ######........ ..###.#. .†....##..###.  #......).[..[.J#..##...#..##...##.#..... .....##.#.#.## ......##.# . # .......##.# >.J   endoplasm (asleep) ).......##)&h [39;49m.# #. ..............##.. .# )&h1+ 35.0 (31.0)  An endoplasm comes into view.6.0 (32)&h2)&h2; _Found a stone staircase leading down.)&h;& ((((((J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.)&h}.....J.===7.2 (1.2))&h )&hb _The endoplasm is severely wounded.)&h%NV  You shoot an arrow. The arrow hits the endoplasm!)&h'Pd(((((.)&h+......)&hK68.3 (1.1)&hM _You kill the endoplasm!)&h6J)&hcH _No target in view!)&hS ...... .. ). ........ ...)&h/Q # #####.#.# ..... .##### #.#.# ..... #...# #...# #...#.# # ##..#...... ######........ .......###.#. ##. #†....##..###..........).[..[........ #......##.@.#..## #.....##.#...... #.....##.#.#.##.# ......##.#.. ###.#<>##.#### .##.. .############### ##)&hR )&h{U )&h] `0.0<)&h^ )&h_ ---)&h2` 9.3 (1)&hIh )&h"k  )&hl )&hl +_Found a stone staircase leading up.)&h\R.)&h##### #.#.# ..... # ....# #...#.#...#.# # ##..#...... ######........ ........###.#. ##..†....##..###....# ......).[..[........... ......##...#..### .##.#@.....# .##.#.#.##.# .##.#.. # ##.#<>##.######.. .############### ###)&h  #.#.# ..... # # #...#.#...#.#.)&hs# ##..#...... #. #######........ .. ..###.#. !##.†....##..###....# ).[..[........... ##...#..### ##.#.@....# ##.#.#.##.# ##.#...# ##.#<>.##.####.# )&h*# .# # .# #)&h,)&h)&h..# #...#.#...#.#.# ##..#.......#. .#######........ .. #.. )&hs.......###.#. !##... †....##..###....# ).[..[........... .....##...#..### ##.#......# ##.#.#@##.# ##.#...# ##.#<>.. ##.####.###.. )&hV.# ############# .#  !# )&h%,)&h))&ha## #.#.# ..... # # #...#.#...#.#. # # ##..#.......#. .# )&hjdA######........... #.. ....###.#..!##...†....##..###....#).[..[........... ##...#..### ##.#...@..# ##.#.#.##.###.#...# ###.#<>..##.####.# .........##.. .# ############ .#.#!#)&h.k,)&hp)&hM #### ..... ##.# ......# )&h;...#.#...#.#. # # ##..#.......#. .#..######........... #.........###.#..!##....†....##..###....####)&hĪ).[..[.................#.@###.....#.#.##. .........##.#...# .##)&hJ(#)&hs,)&h)&hxM##....  #####.#.#... #)&h!&#.# ......# ...#.#...#.#. # # ##..#.......#. .#######........... #.........###.#..!##...# )&hH.†....##..###....####).[..[.......@.......##.[47m..#..###....#.#......# . .........##.#.#.##.#.##)&h,)&hu)&h:TM..#### ##.....#.#.o...o  #####.#.#. ##.#.......# # )&h;...#.#...#.#.# # # ##..#.......#. .#. .######........... #.........###.#..!##...# .†....##..###@...####).[..[...........)&h<3##...#..###... .........##.#......# ...#.#.#.##.# ..#oo 2 orcs (asleep))&h<(#)&hGD8---)&h9P,45.3 (6)&hP+6.3 (7)&hGX)&h^V _2 orcs come into view.)&h   You shoot an arrow. The arrow hits the orc!)((((((   orc)&hA......)&hg@71===7.4 (1.1)&h)&h )&h)&hF#_You kill the orc!)&h)&hb((((((()&h}B.o......!owandering)8.6 (1.2)&hE)&hDJn _You shoot an arrow. The arrow completely misses the orc.)&h"_((((((()&hjy  You shoot an arrow. The arrow barely misses the orc.)&h4  The orc shouts!)&h/.o..o.)&hкh...oo 2 orcs (1 wandering))&hD(9.8)&h)&hq _An orc comes into view. It is wielding a +0 whip.)&h+ `((((((()&hơ)&hۣ)&h\  You shoot an arrow. The arrow completely misses the orc. x2)&hƶ^oo.o..!o   orc priest (wandering)oo 2 orcs)&h)51.0)&h)&h! _An orc priest comes into view. It is wielding a +0 short sword.)&hD  You shoot an arrow.  The orc priest shouts!  The arrow hits the orc!)(((o   orc)&hQ6)&h6)&h>x..oo...)&hoX062.2)&h_)&haG _You kill the orc!)&h3 (((( You shoot an arrow. The arrow hits the orc.)&hj..oo..!3.4 _The orc is moderately wounded.)&hP  You shoot an arrow. The arrow hits the orc!)&hp)((()&hoj ...  You kill the orc!)&hku)&h  The orc priest looks encouraged for a moment.)&h)&h o.oo   orc (wandering))&h.1824.6)&h8)&h@s _An orc comes into view. It is wielding a +0 dagger.)&h)^ (((((((You shoot an arrow.)&hgm  The arrow closely misses the orc priest.)&h)&h...o.o.!o5.8)&h )&hc% _The orc shouts!)&hc (( You shoot an arrow. The arrow hits the orc priest!)&hJi.o.o!7.0 _The orc priest is severely wounded.)&h  )&h- Q You shoot an arrow. The arrow hits the orc priest.)&hڟ )&hL )(o   orc)&h%)&h.f.o!)&h1)&he@#..#####.#donslime the Shooter ##.....#.#.).....#Draconian#####.#.#.......#Health: 31/31 ======================== ## #.#.#.......# #Magic: 3/3======================== .# #...#.#..)#.#.# # #AC: 5Str: 13 .# ##..#......o#. .#..EV: 11Int: 9 )&h A.######.........). #....SH: 0Dex: 16 .........###.#..!##...#XL:  3 Next: 157% Place: Dungeon:3 ....†....##..###@...####Noise: ===------  Time: 1358.1 (1.1) ...).[..[...............)&h>Ca) +0 shortbow .........##...#..###....Fire: a) +0 shortbow .........##.#......# ... .........##.#.#.##.# . .........##.#...# .#o   orc .........##.#<>.. # .........##.####.# .........##.. .#The arrow closely misses the orc priest. _The orc shouts!  You shoot an arrow. The arrow hits the orc priest! _The orc priest is severely wounded.You shoot an arrow. The arrow hits the orc priest. _You kill the orc priest!)&hD  You shoot an arrow. The arrow hits the orc priest! _The orc priest is severely wounded.  You shoot an arrow. The arrow hits the orc priest. _You kill the orc priest!Your Fighting skill increases to level 3!You have reached level 4!)&hBO/  --more--)&hL8/384/47432% )&h)&hO _You feel agile.)&hF `((((((()&h! )&h .....o!9.3 (1.2)&hh )&h k _You shoot an arrow. The arrow closely misses the orc.)&hs (You shoot an arrow.)&he)&h n )oThe arrow hits the orc but does no damage.)&hn)60.5)&ht)&hwP _The orc barely misses you.)&h8  You shoot an arrow.)&hRO  The arrow hits the orc but does no damage.)&h3UW5--1.7)&h\)&h`8 _The orc hits you with a +0 dagger.)&h z  You shoot an arrow. The arrow hits the orc.)&h[ j  The orc is heavily wounded.)&h/ C--2.9)&h2 N _The orc hits you with a +0 dagger.*&hRP  You shoot an arrow. The arrow hits the orc.*&hWC$*&h*&h54.0 (1.1 _You kill the orc!*&hZ ...#.......*&hmj }6*&hm *&hNt ,*&hy *&h ,*&h\ *&h *&h K7=*&h *&h *&h *&h! *&h6 *&h *&h *&h4 *&h *&h< *&h *&h h8==*&h *&hi  M## ..#####.#.#...# ##.....#.#.)...  #### ##.#.......# # ...#.#..)#.#.# # # ##..#.......#.#.#.. .######.........)..#.....#.#..@##...# .†....##..###....####).[..[........... .........##...#..###....#.#######  You shoot an arrow. The arrow hits the orc. _HP restored.*&hj 3*&h] *&h% ---  You now have 146 gold pieces (gained 12).  m - 2 murky black potionsThings that are here:*&h- 075.0 (11.0)*&h-0 H---6.0 (12*&hN5 *&h7 _a +0 dagger; a +0 leather armour; an orc corpse*&hD*&huXVisible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +0 clubb - ()) a +0 dagger (here)  c - ([) a +0 leather armour (here)  d - ([) a +0 leather armour *&hY- e - ([) a +0 ring mail  f - ([) a +0 scale mailg - ()) a +0 short sword  h - ()) a +0 war axe  i - ()) a +0 whip *&h) a stone staircase leading down (not visited)*&h*&h*&h u#.## .#donslime the Shooter #..#####.#.#...#.#Draconian ##.....#.#.).....#*&hSHealth: 38/38 ========================#####.#.#.......#Magic: 4/4======================== ## #.#.#.......# #AC: 5Str: 13 .# #...#.#..)#.#.# # #EV: 11Int: 9 .# ##..#.......#.#.#..SH: 0Dex: 17 .######.........)..#....XL:  4 Next: 35% Place: Dungeon:3 .........###.#..@##...#Noise: ---------  Time: 1376.0 (0.0) ....†....##..###....####a) +0 shortbow *&h...).[..[...............Fire: a) +0 shortbow .........##...#..###.... .........##.#......# ... .........##.#.#.##.# #. .........##.#...# .# .........##.#<>.. # .........##.####.# _You kill the orc! _HP restored.  You now have 146 gold pieces (gained 12).  m - 2 murky black potionsThings that are here: _a +0 dagger; a +0 leather armour; an orc corpse*&h*&h*&h*&h9*&h2.*&h)*&h$*&h* .#####.#.#...#.# ##.....#.#.)....  #####.#.#..... ## # ...#.#..)#.#.# # ##..#.......#.#.#..#####.........)..#............###.#..)##...# †..###@...####).[..[.....................##...#..####.####### .........##.. .#*&h,*&h*&hZ ##.....#.#.).....#  #####.#.#.......# ### #.#.#.......# # ..# #...#.#..)#.#.# # # ..# ##..#.......#.#.#.. ..######.........)..#.... ..........###.#..)##...#†....##..###....####).[..[......@...............##...#..###.....##.#......# ....##.#.#.##.# #..##.#...# .#.##.#<>.. #.##.####.#.##.. .# ############# .#[*&hE40m*&hc   #####.#.#.. ### # ....#.#..)#.#.# # ##..#.......#.#.#..#####...)..#..*&h9 ........###.#..)##...# †....##..###....####).[..[.....................##...#@.###....##.#......# ..#.#.#.##.# #.##.#.#*&h,*&hB*&hZt ### # ....#.#..)#.#.# # ##..#.......#.#.#..#####...)..#..........###.#..)##...# †....##..###....####).[..[.....................##...#..###...#..@...# #.##.# #...# .# ###.#!#*&hDf*&h ....#.#..)#.#.# # ##..#.......#.#.#..#####.........)..#...........###.#..)##...# †....##..###....####).[..[.....................##...#..####.#......# #.#@##.# #..# .# <>.. ##*&hB*&h>U #..#.......#.#.#..#####.........)..#..........###.#..)##...# †....##..###....####).[..[.....................##...#..####.#......# #.##.# ##..@# .# <>..# ###.# .#*&h*J #####...*&hS+ )..#..*&h+e........###.#..)##...# *&h,†*&h"-g..###....####*&h-).[..[...............*&h0/l......##...#..###*&h/p#......# *&h0Y.#.##.# #*&h0[..##.# *&hl1|<>@.# *&h1O###.# *&hk2,. *&h4pl   frilled lizard (asleep)*&h5).l*&h5*&hD*&hjKW82.0 (63.0 (7*&hP*&hSa _A frilled lizard comes into view.*&hQ"  You shoot an arrow. The arrow hits the frilled lizard!(((((#(.*&hgz....!..*&h*{G26===4.1 (1.1*&h}*&hR _You kill the frilled lizard!*&ht ......*&hK `######.)..#.... ###.#..)##...# †....##..###....#### *&h ).[..[............... ##...#..###.... ##.#......# ... ##.#.#.##.# #. ##.#...##.# ##.#<>.@# # ##.####.# ##.. #.#  #.##.##!##.##..*&h ,*&h6 *&ht  ........###.#..)##...# †*&h ..###....####).[..[.....................##...#..####......# *&h8 _.#.##.# #..##.# <>..# ####@# *&h . ############  ###*&h/,*&h*&hA †..###....####).[..[.....................##...#..####......# #.#.##.# ##...##.# *&hlA$#<>..# ####.# . ############  *&hG,*&h}L*&h ).[..[.....................##...#..####......# #.#.##.# #...##.# *&hJ<>..# ###.# . ############  !*&h,*&h*&h ......##...#..####......# #.##.# #..##.# <>..# ###.# . ############  !.*&hB#......# #.##.# #..##.# <>..# ###.# . ############  ..### *&hH ,*&hl*&h;&---*&h.90.1 (6.0*&hG---1.1 (7*&h *&h#Z _n - a bubbling cyan potion*&hm......*&h6o#.##.# #..##.# <>..# ###.# . ############  ........######## *&hr-. <>..# ###.# . ############  .#####........######## *&hJ*&hڠ:##.#...##.# *&hڧ##.#<>..# # ##.####.# ##.. #.#  #.# #.# #.# #.######.##.##*&hѨ*&hڬ*&h*&h:##.#...##.# *&hZ##.#<>..# # *&h0##.####.# *&hgQ##.. #.# *&h. #.# *&hz+#.# *&h?#.# *&hf#.######.# *&h #.*&h*# *&h #*&h *&h*&h*&h*&h<: *&h ; :##.#...##.# *&h; ##.#<>..# # *&h< 0##.####.# *&hb@ Q##.. #.# *&h*A . #.# *&hA +#.# *&hB ?#.# *&hC f#.######.# *&h:D #.*&hD *# *&hE #*&hUF  *&hM *&hN *&hY *&h3 *&hߦ :##.#...##.# *&hs ##.#<>..# # *&h 0##.####.# *&h P##.. #.# *&h . #.# *&h +#.# *&h# ?#.# *&h f#.######.# *&hc #.*&h *# *&hf #*&h  *&hڱ *&h *&h *&h *&h :##.#...##.# *&hv ##.#<>..# # *&h1 0##.####.# *&h P##.. #.# *&h z #.# #.# #.# ##.######.# #.# # *&h *&h *&h) *&hXH *&hSI :##.#...##.# *&hHJ ##.#<>..# # .#*&h-K @##.####.# .#*&hL `##.. #.# .#*&hFM U #.# .##*&h*N 1#.# ..*&h O f#.# .# *&hO f#.######.# *&hP #.*&hQ *# *&hnR #*&hFS  *&h [ *&hO\ *&ha *&h *&h :##.#...##.# *&h~ ##.#<>..# # #.# *&h$ w##.####.# #.# *&h ##.. #.# #.# *&h  #.# #.## *&h> 1#.# ... *&hܿ #.# #.# *&hu e#.######.# *&h #.*&h )# *&h G# *&h *&h *&h, ##....##.# #r<>..# #### ..##.. #######.##.# ....# .######........##########r   rat (asleep)400.1 (91.1 (10.0)*&hm@ V _A rat comes into view.*&h{  You shoot an arrow. The arrow hits the rat.†(((((( *&h.D......*&h_KC7===2.3 (1.2)*&hbQ*&hTG _You kill the rat!*&h\p e..........*&hPs *&ho g.....# ..#....##.# #†<>..# #### ..##.. #.# ##### #.#.####.######.#............( .######.........##########*&hA M..#..###......# ..#....##.# #†<>..# #### ..##.. #.# #.# #########.######.#.....@......(######.######.######.#........##*&hF/r##...#..###.... ##.#......# ...# ##.#.#.##.# #.# ##.#...##.# #†# ##.#<>..# # #.# ##.####.# #.# ##.. #.# #.# *&h0: #.#.####.######.##.#......(.#.######.######.#.######.# #........###########*&h8,*&h=*&hv##...#..###.... ##.#......# ...# ##.#.#.##.# #.# ##.#...##.# #†# ##.#<>..# # #.# ##.####.# #.# ##.. #.# #.#  #.#.####.######.##.#......*&hpyK(.##.######.######..##.######.# #..#####*&h}*&hU~*&h*&hʸT...#..###.... .#......# ...# .#.#.##.# #.# .#...##.# #†# .#<>..# # #.# .####.# #.# .. #.# #.#  #.#.####.######.## *&hST#.#......(.# #.######.######..# #.######.# *&h3,*&h*&h"P...#..###.... .#......# ...# .#.#.##.# #.# .#...##.# #†# *&h.#<>..# # #.# .####.# #.# .. #.# #.#  #.#.####.######.## *&hP#.#......(.# #.######.######..# #.######.# # *&h**&h,*&h*&hA>#..###.... #......# ...# #.#.##.# #.# #...##.# #†# # #<>..# # #.# .# ####.# #.# ..# #.# #.# .. *&h@O #.#.####.######.## #.#......(.# #.######.######..# #.######.# .# #.# # *&hV,*&hW *&hB>#..###.... ......# ...# g.g.# .#.##.# #.# ..g.# ...##.# #†# ....# <>..# # #.# ....# .# #.# ....# *&h*Ca #.# #.# ... #.#.####.######.## #.#......(.# *&hC#.######.######..# #.######.# ..# #.# ..## ###*&h Dg   hobgoblin (asleep)gg 2 goblins (asleep)*&hM&---*&hT-9.3 (7.0*&h}{..gg1 asleep)---10.3 (8 _A hobgoblin and 2 goblins come into view.*&h\m (((((gYou shoot an arrow. The arrow hits the goblin.  The goblin shouts!*&hn  The goblin is severely wounded.*&h6  You hear a shout!*&h  A goblin comes into view. It is wielding a +0 club.*&h*&h*&hB*&hvC.ggg.gg...gwandering)gg 4 goblins (2 wandering)===1.5 (1.2*&h>*&h ~ _A goblin comes into view. It is wielding a +2 dagger of speed. *&hZ  You shoot an arrow.  The goblin shouts! The hobgoblin shouts! The goblin shouts!  The arrow hits the goblin. *&hq)(((gg 3 goblins *&h *&hY  You kill the goblin! *&h$ 6  You hear a shout! *&h1` ggggg...g 2 hobgoblinsg 4 goblins (1 launcher)A goblin comes into view. It is wielding a +0 club.A hobgoblin comes into view. *&h_2RThe goblin unwields a +0 club. The goblin wields a +0 sling. *&h9 (((((The goblin shoots a sling bullet. *&h# *&hǻ *&h *&h1h.g.g...) *&h-g... *&h7 82.7  *&h-6_The sling bullet hits you but does no damage. *&h *&h4h _Your Stealth skill increases to level 2! *&hrf.#..###.... #......# ...# g.g.# #.#.##.# #.# g.g.# #...##.# #†# g...# #<>..# # #.# .)..##.# #.# g...# . #.# #.# ... #.#.####.######.## #.#..........@.(.# #.######.######..# #.######.# ..# #.# ..# # ### ---30 _ *&h .#..###.... .#......# ...# g.g.# .#.#.##.# #.# g.g.# .#...##.# #†# g...# .#<>..# # #.# .)..# .####.# #.# g...# .. #.# #.# ... # #.#.####.######.## #.#.(.# #.######.######..# #.######.# ..# #.# ..#  # ###gg   goblin---4 *&hF #...#..###.... #.#......# ...# g.g.# #.#.#.##.# #.# g.g.# #.#...##.# #†# g...# #.#<>..# # #.# .)..# #.####.# #.# g...# #.. #.# #.# ... ## #.#.####.######g## #.#.(.# #.######.######..# #.######.# ..#  #.# ..#  # ### *&h ).g *&hf &5 *&h  *&hI  *&h0a #...#..###.... ##.#......# ...# g.g.# ##.#.#.##.# #.# g.g.# ##.#...##.# #†# g...# ##.#<>..# # #.# .)..# ##.####.# #.# g...# # *&hb [#.. #.# #.# ...# #.#.####.######.## #.#.g(.# #.######.######..# #.######.# ..#  #.# ..#  # ### *&hyd  *&hd  *&hj Lgg.g 2 goblins *&hk  *&hck &6 *&hIq  *&hs  *&hu*@(((((( *&hIQ *&h&M *&hg *&h#D.g.g(. *&hŽag   hobgoblin *&hQ *&h *&h === *&h7.9 (1.2 *&h *&h  *&h *&h>J_You shoot an arrow. The arrow closely misses the goblin. *&h *&h> (You shoot an arrow. The arrow hits the goblin. *&hgg.ggg 3 goblins (1 launcher)9.1 _The goblin is severely wounded. *&hc{  You shoot an arrow. The arrow hits the goblin.) 2 *&h }.g.gg *&h" 920.3 _You kill the goblin! *&hS  You shoot an arrow. The arrow hits the goblin! *&h()   goblin ( *&hB: *&h\< *&hHA *&hD *&hE *&hG *&hV%g *&hW)g.ggg 2 hobgoblinsg 2 goblins (1 launcher) *&hPq1401.5 *&h { *&hdJ _You kill the goblin! *&hmVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (g) a hobgoblinb - (g) a hobgoblin  c - (g) a goblin, wielding a +0 sling  d - (g) a goblin, wielding a +0 club Itemse - ()) a +0 dagger  f - ()) a +2 dagger of speed  g - (†) a goblin corpseh - (() 4 stones*&h|##...#..###....donslime the Shooter ##.#......# ...# g.g.#Draconian ##.#.#.##.# #.# g.g.#Health: 38/38 ======================== ##.#...##.# #†# g...#Magic: 4/4======================== ##.#<>..# # #.# .)..#AC: 5Str: 13 ##.####.# #.# g...#EV: 12Int: 9 ##.. #.# #.# ...SH: 0Dex: 17 ### #.#.####.######g##XL:  4 Next: 40% Place: Dungeon:3#.#.......@)g.gg.#*&hGNoise: ===------  Time: 1421.5 (0.0)#.######.######..#a) +0 shortbow#.######.# ..#Fire: a) +0 shortbow#........# ..########### ###gg 2 hobgoblinsgg 2 goblins (1 launcher)You shoot an arrow. The arrow hits the goblin. _The goblin is severely wounded.You shoot an arrow. The arrow hits the goblin. _You kill the goblin!You shoot an arrow. The arrow hits the goblin! _You kill the goblin!*&h4*&h*&h*&hC*&ha  You shoot an arrow. The arrow hits the hobgoblin!()   hobgoblin*&h ,*&h *&h*3 .))ggg  You kill the hobgoblin! ((The goblin shoots a sling bullet.*&hi| ))The sling bullet hits you but does no damage.*&hu22.7 (1.2 _You hear a shout! x2*&hQV ((You shoot an arrow. The arrow hits the goblin.*&hD ))The goblin is severely wounded.(((((((*&h ....@))3.9*&h  *&h n_The goblin shoots a sling bullet. The sling bullet misses you.*&h,  You shoot an arrow. The arrow hits the goblin.(()   goblin*&h ,*&h?f))gg(*&h3535.0 (1.1*&h7*&hIJ _You kill the goblin!*&h#- V  You shoot an arrow. The arrow hits the hobgoblin!*&hU3  (()*&h *&h \  You kill the hobgoblin!*&ho Mg))g.g   Robin*&h 556.2 (1.2*&h *&h _Robin of the Strong Arm comes into view. They are wielding a +0 mace.*&hS&S  You shoot an arrow. The arrow hits the goblin.*&hs-_(() *&h ))You kill the goblin!Robin roars a battlecry!*&hjm67.4 _You hear a shout!*&h)l (((( You shoot an arrow. The arrow hits Robin.*&hy gggggg  Robin is moderately wounded.*&hC*&hl  Robin throws the goblin at you! The goblin hits you but does no damage.*&h.@)))gg   goblin (strong)*&hV7-8.6*&h*&haT _The goblin closely misses you.*&hz'  You shoot an arrow. The arrow hits the goblin.) *&h6 gg.g   hobgoblin (strong)You kill the goblin!*&h:79.8 _A hobgoblin comes into view.*&hF (( You shoot an arrow. The arrow hits Robin.*&h^w.)g)g31.0*&h#| *&h|*&hd}6_Robin is severely wounded.*&h}*&h (You shoot an arrow. The arrow hits Robin.*&h?*&h+@*&hHYg)g.*&hIV8=2.2*&hP*&hSZ _Robin is severely wounded.*&h ((((((You shoot an arrow. The arrow closely misses Robin.*&h*&h{gg).(.*&h#7*&h3-3.4*&h*&hk| _The arrow closely misses the hobgoblin. Robin hits you with a +0 mace.*&h x  You shoot an arrow. The arrow hits Robin.*&h=  Robin is almost dead.Robin misses you.Robin laughs in a distinctly smug fashion.*&hE (4.6*&hN *&hZR O _Robin closely misses you.*&h ((((((You shoot an arrow. The arrow barely misses Robin.*&h|u*&h M@gg).(.@   Terence (wandering)The arrow closely misses the hobgoblin. Robin closely misses you.*&hPV8=5.8*&hƗ*&h  Terence the Veteran comes into view. He is wielding a +1 hand axe of _electrocution and wearing a +2 scale mail of poison resistance.*&hz N  You shoot an arrow. The arrow hits Robin!*&h )@g   hobgoblin (strong) *&h *&h *&h u.g))@*&h0 M=627.0*&h^: *&h.> E _You kill Robin!*&h  ((((((You shoot an arrow. The arrow closely misses the hobgoblin.*&h*&h޳  The arrow barely misses Terence.  A goblin comes into view. It is wielding a +0 club.*&hߺgg)@.(.g   goblin (wandering, strong)*&h(8.2*&h1*&hZ _The hobgoblin completely misses you.*&h  gYou shoot an arrow.  The goblin shouts!  The arrow hits the hobgoblin.*&hc*&h*&h .@)g  The hobgoblin is almost dead.9.4*&h*&hW _The hobgoblin closely misses you.*&h.##...#..###.... .##.#......# ...# g.g.# .##.#.#.##.# #.# g.g.# .##.#...##.# #†# g...# .##.#<>..# # #.# .)..# .##.####.# #.# g...# .##.. #.# #.# ...*&h@|# #.#.####.######.## #.#......@.g@)g(.# #.######.######..# #.######.# ..# #..# ..# #### ###*&h-*&hT*&h( g)@g.The goblin no longer looks unusually strong.*&h*e5----400*&h1*&h8n _The hobgoblin hits you. _You see here a +0 dagger.*&hS  You shoot an arrow. The arrow hits the hobgoblin!†g   goblin *&h B*&h o@)g)*&hM Y--4==1.6 (1.2*&hB *&hM _You kill the hobgoblin!*&hx.##...#..###.... ..##.#......# ...# g.g.# ..##.#.#.##.# #.# g.g.# ..##.#...##.# #†# g...# ..##.#<>..# # #.# .)..# ..##.####.# #.# g...# .*&hz.##.. #.# #.# ...# #.#.####.######.## #.#)@)g).(.# #.######.######..# #.######.# ..# #........# ..# ########## ###*&h*&h*&hnT@†g)*&h$*&h6---20*&h*&hx*&h_ 8  You shoot an arrow.*&hߺ *&h6 B g)The arrow hits Terence but does no damage.  Terence screams, "I'm retired! Go away!"1---===3.8 (1.2*&hu *&h K _Terence hits you with a +1 hand axe of electrocution.*&hZDP  You shoot an arrow. The arrow hits Terence.*&h@  Terence is lightly wounded.*&hG(5.0*&hJ*&hj: _Terence hits you but does no damage.*&h|  You shoot an arrow. The arrow closely misses Terence.  The arrow hits the goblin!*&h^($ *&h.~ @You kill the goblin!*&hSLL---56.2*&hV*&h  Terence is lightly wounded.  Terence hits you with a +1 hand axe of electrocution.7.4*&hC *&hD*&hRE-_Terence closely misses you.*&hF*&h C(((((((*&hՀ  @$))).(You shoot an arrow. The arrow closely misses Terence.  Terence hits you with a +1 hand axe of electrocution.*&h U13-----------8.6*&h *&h + _You are electrocuted!*&h.##...#..###.....##.#......# ...# g.g.#.##.#.#.##.# #.# g.g.#.##.#...##.# #†# g...#.##.#<>..# # #.# .)..#*&hg.##.####.# #.# g...#.##.. #.# #.# ...# #.#.####.######.## #.#....@.@$))).(.# #.######.######..# #.######.# ..# #........# ..# #### ###*&h*&hz@)---90*&h*&h*&hlg.##...#..###.....##.#......# ...# g.g.#.##.#.#.##.# #.# g.g.#.##.#...##.# #†# g...#*&hC.##.#<>..# # #.# .)..#.##.####.# #.# g...#.##.. #.# #.# ...# #.#.####.######.## #.#...@.@)$))).(.# #.######.######..# #.######.# ..# #..# ..# ### ###*&h.*&hD@.*&hC---50*&h*&h T.##...#..###.....##.#......# ...# g.g.#.##.#.#.##.# #.# g.g.#.##.#...##.# #†# g...#.##.#<>..# # #.# .)..#.##.####.# #.# g...#.##.. #.# #.# ...# #.#.####.######.## #.#..@.@.)$))).(.# #.######.######..# #.######.# ..#  #.# ..#  # ###*&hj 2@.*&ho \4-----------1*&h *&h *&h.##...#..###.....##.#......# ...# g.g.#.##.#.#.##.# #.# g.g.#.##.#...##.# #†# g...#.##.#<>..#.# #.# .)..#.##.####.#. #.# g...#.##.. #.#. #.# ...*&ha.# #.#.####.######.## #.#.@.@..)$))).(.# #.######.######..# #.######.# ..#  #.# ..#  # ###*&h*&h2@.*&h,.=2*&h4*&hs _Terence attacks as he pursues you! Terence barely misses you.*&h*&h:q).[..[...............*&hJ.##...#..###.... *&h<.##.#......# ...# g.g.#*&h.##.#.#.##.# #.# g.g.#*&hH.##.#...##.# #†# g...#*&hЙ.##.#<>..#.# #.# .)..#*&hR.##.####.#.# #.# g...# *&h֚.......##.. #.#.# #.# ... *&hTo########## #.#@####.######.##*&hܛ #.#..@...)$))).(.#*&hZo #.######.######..#*&hΜ( #.#####*&hH3#.# ..#*&hQ #........# .*&hs .#*&h9########## ###*&hl,*&h*&h2@.*&hX*&h83*&h#*&h= *&h.*&hνO_Terence attacks as he pursues you! Terence barely misses you.*&hU*&hj .†....##..###....#### .).[..[.............#..###.... .....# ..#.g...#†g.<>..)###g...# .......##.. #.# ... ##############.######.#.@....)$))).(######.############..........########## ###@.5=-4*&h *&h *&hV.#.#..)##...# .†....##..###....#### .).[..[.............#..###.... *&h.....# ..#.g...#†g.<>..)*&h###g...# .......##.. #.#.# #.# ... ##########*&hl@####.######.#......)$))).(######.############........*&h&Y..########## ###*&h*&h<@.*&h@-5*&h*&h*&h #####.........)..#.....#.#..)##...# .†....##..###....#### .).[..[.............#..###.... *&h.....# ..#.g...#†g.<>.*&hD.)####.#.g...# .......##.. #.#@# #.# ... *&h##############.######.#......)$))).(######.############........*&ho..########## ###*&h<@.*&h&6*&h*&h"*&h ##..#.#.#.# #####.........)..#.....#.#..)##...# .†....##..###....#### .).[..[.............#..###.... .....# ..#.g...#†g.<>..#..)####.#@g...# .......##.. #.# ... ##############.######.#......)$))).(######.############..........   ) ) †## .).[..[.. .###.... ..# ...# #.# #.# #@# #†# <>..#@# #.# .)#.# #.#  #.#.# #.# ...  #.#.#  #.#......)$))).(.#  #.###   ..#   ..# [2*&h<3;2HTerence attacks as he pursues you!*&hp  ) ) †## ).[..[.. .###.... ..# ...# #.# #.# #@# #†# <>..#@# #.# .)#.# #.#  #.#.# #.#  #.#.# #.#......)$))).(.#  #.###     @.  Terence hits you with a +1 hand axe of electrocution.1---=7 _* * * LOW HITPOINT WARNING * * * *&hȾ...#.#..)#.#.# # #  ##..#.#.#.# #####.........)..#.....#.#..)##...# .†....##..###....#### .).[..[..............#..###.... #......# ..#.g...##.# #†g.<>..#@.)###g...# .......##.. #.# ... ##############.######.#......)$))).(######.############ *&he<@. *&huf2=---8 *&h *&h *&h# #.#.#.......# # # #...#.#..)#.#.# # # # ##..#.......#.#.#.. ######.........)..#..........###.#..)##... ...†....##..###....#### *&h ).[..[................##...#..###.... .##.#....@.# ...# g.g..##.#.#.##.# #.# g.g..##.#...##@# #†# g....##.#<>..#.# #.# .)...##.####.#.# #.# g... ........##.. #.#.# #.# ... ########### #.#.####.######.## #.#......)$)))(.# #.######.######..# *&h *&h9 R@. *&h @-9 *&h *&h!*&h# #.#.#.# # .# #...#.#..)#.#.# # # .# ##..#.......#.#.#.. .######..)..#.....###.#..)##...#.†....##..###....####.).[..[................##...#..###.....##.#...@..# ...# g.g.##.#.#.##@# #.# g.g.##.#...##.# #†# g.##.#<>..#.# #.# .).##.####.#.# #.# g.##.. #.#.# #.# !*&h D[40m...# #.#.####.######.## #.#......)$))).(.#  #.######.######..#!*&hȐ:@.!*&hw'60!*&h!*&h!*&h ..# #...#.#..)#.#.# # # ..# ##..#.......#.#.#.. ..######.........)..#.... ..........###.#..)##...#†....##..###....####).[..[...............!*&ho Q.......##...#..###.....##.#....@.# ...# g..##.#.#@##.# #.# g..##.#...##.# #†# g..##.#<>..#.# #.# .).##.####.#.# #.# g.##.. #.#.# #.# ############# #.#.####.######.# #.#......)$))).(. #.######.######.. #.######.# ..!*&h !*&h 9@.!*&h .=1!*&ht !*&h t _Terence attacks as he pursues you! Terence closely misses you."*&hie.# ##..#.......#.#.#...######.........)..#.............###.#..)##...#†....##..###....####).[..[......................##...#..###.....##.#...@..# ...# g.##.#.#.##.# #.# g.##.#.@.##.# #†# g.##.#<>..#.# #.# .##.####.#.# #.# g.##.. #.#.# #.# ############## #.#.####.###### ##.#......)[43"*&hf=m$))).( # #.######.###### # #.######.# # #........# "*&hh"*&huv   .....)..#.... ##.#..)##...# †....##..###....#### ).[..[......... "*&hwA..#..###.... #......# ...# #.#@##.# #.# #.@.##.# #†# #<>..#.# #.# ####.#.# #.#  #.#.# #.#  #.#)$))).( # # Terence attacks as he pursues you!"*&h[-  .....)..#.... ##.#..)##...# †....##..###....#### ).[..[......... ..#..###.... #......# ...# #.#@##.# #.# #.@.##.# #†# "*&he]#<>..#.# #.# ####.#.# #.#  #.#.# #.#  #.#)$))).(  "*&hm .@Terence hits you with a +1 hand axe of electrocution."*&hnnm9/38 --2"*&hz"*&h~V _* * * LOW HITPOINT WARNING * * *"*&hB .######..)..#.............###.#..)##...#†....##..###....####).[..[......................##...#..###.....##.#......# ...#.##.#.#@##.# #.# .##.#...##.# #†# .##.#@>..#.# #.# .##.####.#.# #.# .##.. #.#.# #.# ############## #.#.####.###### .##.#......)$))) .# #.######.###### .# #.######.# .# #........# .# ##########"*&hH f[9;17H-3 "*&hI "*&hoJ S_There is a stone staircase leading up here.$*&hJz $*&hu{ 8-$*&h $*&hu $*&h W.@$*&hS -4 _$*&h $*&h a......##...##.......###.#.####..#..##...##.......###...... ##..#.....#ß...ß#........###.#...  #....##..##..†##.....>.......... $*&h^ 9 #............####.....  #...............# ###...  #...............####.....  #...##.......###.###..........#.2 $*&h O #...###.#......@.# ##.........##  #...# #.#####..#.# #.........##  ##### #.#........# #.........## $*&h #...######## #......... ##..## #.........# #....# #.........# #....# #.........# #....# #.........# ###### #.........#$*&h 9--$*&hX $*&h s10/38=6.1 (2.5$*&h\ $*&h } _You climb upwards. _There is a stone staircase leading down here.&*&hF1=2=3==4=&*&h-5=&*&h,&*&h16==7=8=9==&*&h-X&*&h 20=&*&h? &*&h/1=&*&h&*&h,&*&h]&*&h,&*&h&*&hX,&*&h&*&h&*&hzK2=&*&h&*&h&*&h\&*&h&*&h&*&h&*&h&*&hl&*&hS3=&*&hd&*&h,&*&h3 &*&hG!&*&h!&*&h%"&*&h #&*&hn#&*&h#&*&h$&*&h%^4==&*&h=&&*&hL'&*&h'&*&h%(&*&h)&*&hs)&*&h)&*&h*&*&h4+&*&h+&*&h},&*&h,K5=&*&ho-&*&hz.&*&h/&*&h|/&*&hT0&*&h0&*&h-1&*&h2&*&h{2&*&h2&*&h3&*&hB4S6=&*&h4&*&h6,&*&h7&*&h8&*&hi8&*&h8&*&h9&*&h,:&*&h:&*&hr;&*&h;k27==&*&hf<&*&ho=&*&h=&*&hJ>&*&hP?&*&h?&*&h,@&*&hA&*&hrA&*&hA&*&hB&*&h:CW8=&*&hC&*&h"E&*&hJ&*&h.......... Magic: 4/4(*&hp2========================(*&h#......................####..... AC: 5(*&h-Str: 13  (*&h#......................# ###... EV: 12(*&h,Int: 9  (*&h#......................####..... SH: 0(*&h-Dex: 17  (*&h#...##.......###.###..........#. XL:  4 Next: 65% Place: Dungeon:2  (*&h-#...###.#......@.# ##.........## Noise: ---------  Time: 1574.1 (0.0)  (*&hJ#...# #.#####..#.# #.........## a) +0 shortbow(*&hh##### #.#........# #.........## Fire: a) +0 shortbow#...######## #.........####..###.........##....##.........##....##.........##....##.........########.........# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. _Done exploring.(*&hD(*&h(*&h(*&h(*&h(*&h (*&hC_(*&h(*&hE_I 3  You climb downwards.(*&hJ`(*&hOk  Level annotation: TerenceTerence closely misses you.Terence bares his teeth.(*&hk(*&h~m(*&hp _Terence closely misses you.There is a stone staircase leading up here.(*&hbb######.........)..#.... ........###.#..)##...# .......†....##..###....#### ......).[..[............... ..##...#..###.... .....##.#......# ...# .....##.#.#.##.# #.# ............##.#@..##.# #†# ............##.#@>..#.# #.# =6.6 (2.5 ............##.####.#.# #.# ............##.. #.#.# #.# .############## #.#.####.#### .# #.#......)$))[47(*&hcm). .# #.######.###### @   Terence .# #.######.# .# # .# ########## _Terence is nearby!+*&hr} T(((((+*&hH ....@You shoot an arrow. The arrow closely misses Terence.+*&hz ~1-----==7.8 (1.2+*&h9| K _Terence hits you with a +1 hand axe of electrocution!,*&hz  You shoot an arrow. The arrow hits Terence!,*&h  Terence is moderately wounded.28-------9.0,*&h_,*&hK _Terence hits you with a +1 hand axe of electrocution.,*&hzP  You shoot an arrow. The arrow hits Terence.,*&h  Terence is heavily wounded.Terence closely misses you.,*&hm25----80.2,*&h%,*&h(K _Terence hits you with a +1 hand axe of electrocution.,*&hz  You shoot an arrow. The arrow hits Terence!,*&h~  Terence is almost dead.1----1.4,*&h,*&hK _Terence hits you with a +1 hand axe of electrocution.,*&h< P  You shoot an arrow. The arrow hits Terence.,*&h f  Terence is almost dead.,*&hm _2--2.6,*&hD ,*&h< P _Terence barely misses you.,*&h P  You shoot an arrow. The arrow hits Terence.,*&hM% f  Terence is almost dead.,*&h{& ^0-3.8,*&h5 ,*&h+\ K _Terence hits you with a +1 hand axe of electrocution.-*&hP  You shoot an arrow. The arrow hits Terence.-*&hC)-*&hc\-*&h^-*&hQnI....######.........)..#....donslime the Shooter ............###.#..)##...#Draconian -*&hn.......†....##..###....####Health: 20/38 ============------------ ......).[..[...............Magic: 4/4======================== ............##...#..###....-*&hPqAC: 5Str: 13 ............##.#......# ...#EV: 12Int: 9 ............##.#.#.##.# #.#SH: 0Dex: 17 ............##.#)..##.# #†#XL:  4 Next: 102% Place: Dungeon:3 ............##.#@>..#.# #.#Noise: ===------  Time: 1584.9 (1.1) ............##.####.#.# #.#a) +0 shortbow ............##.. #.#.# #.#Fire: a) +0 shortbow .############## #.#.####.###### .##.#......)$))). .##.######.###### .##.######.# .##........# .###########Terence is almost dead. _Terence barely misses you.You shoot an arrow. The arrow hits Terence.  -*&hqTerence is almost dead. _Terence hits you with a +1 hand axe of electrocution.  You shoot an arrow. The arrow hits Terence.-*&hFsr _You kill Terence!You have reached level 5!-*&hs-*&h|/  --more--.*&h HX4/455/55 1% .*&hVJ _.*&hъ \M ##..#.#.#.#######.........)..#.....#.#..[##...# .†....##..###....####).[..[............*&h{ ..#..###.... .....# ...#.##.# #...##.# #†<>.####.# ............##.. #.#.# #.#.*&h+ .*&hX s5=---50 _.*&hd .*&h  Things that are here: _a +1 hand axe of electrocution; a +2 scale mail of poison resistance0*&h0*&h Pick up what? 14/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 hand axe of electrocution Armour (select all with [)  b - a +2 scale mail of poison resistance 0*&h[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]1*&h2*&h   a + a +1 hand axe of electrocution[Enter] accept (1 chosen)2*&h2*&h2*&h F....# ##..#.......#.#.#..donslime the Shooter ....######.........)..#....Draconian ............###.#..[##...#Health: 25/45 =============----------- 2*&h!.......†....##..###....####Magic: 5/5======================== ......).[..[...............AC: 5Str: 13 ............##...#..###....EV: 12Int: 9 ............##.#......# ...#SH: 02*&h#Dex: 17 ............##.#.#.##.# #.#XL:  5 Next:  1% Place: Dungeon:3 ............##.#@..##.# #†#Noise: ---------  Time: 1585.9 (0.0) ............##.#<>..#.# #.#a) +0 shortbow ............##.####.#.# #.#Fire: a) +0 shortbow ............##.. #.#.# #.# .############## #.#.####.###### .##.#......)$))). .##.######.###### .##.######.# .##........# 2*&hU'_Terence hits you with a +1 hand axe of electrocution.  You shoot an arrow. The arrow hits Terence. _You kill Terence! _You have reached level 5!Things that are here: _a +1 hand axe of electrocution; a +2 scale mail of poison resistance2*&hh22*&h2+6.9 (12*&hQ92*&h;X _o - a +1 hand axe of electrocution2*&h0 32*&h 2*&h ,2*&h\ 2*&h{3 62*&h; 2*&h(D ,2*&hI 2*&hZQ ,2*&hW 2*&h] ,2*&ha 2*&hk2*&hq,2*&hw2*&h~,2*&h2*&h[m3=2*&h2*&h,2*&hg2*&h,2*&h2*&h,2*&h2*&ha4=2*&hb2*&h:,2*&h2*&h,2*&h2*&h),2*&hw2*&h|k5=2*&h2*&h,2*&hM 2*&h,,2*&h&83*&h23*&hK6=3*&h3*&h2 3*&h 3*&h3*&hF3*&h3*&h 3*&hg',3*&h.3*&h653*&h5U7=3*&h:3*&hC3*&hfD3*&hJ3*&h&Q3*&hQ3*&hW3*&h_3*&h`3*&hs3*&hCw8=3*&hrn3*&h3*&hek9=3*&h53*&h3*&h3*&h3*&h,3*&h3*&h,3*&h3*&hb40=3*&h3*&h,3*&ha3*&h,3*&hj 3*&hr,3*&h53*&h"k1=3*&h+3*&h.,3*&h}43*&hy:,3*&hUA3*&hGa2=3*&hQ3*&h\g3*&hBh3*&h=v3*&hw3*&hA3*&h3*&h3*&h3*&h<3*&h3*&hR3*&hҟ33*&hN=3*&h3*&hH3*&hǭ3*&hp3*&hK3*&h^3*&h23*&hD3*&hi3*&h3*&hP3*&h3*&hQ3*&h43*&hF=3*&h3*&h3*&h53*&h3*&h3*&h,3*&h;5==3*&h 3*&hl # ##..#.#.#.#.. ######.........[..#.... ###.#..[##...# †....##..###....#### ).[..[...... ##...#..###.... ##.#......# ...# g##.#.#.##.# #.# g##.#[@.##.# #†# g##.#<>..#.# #.# .##.####.#.# #.# g##.. #.#.# #.# . # #.#.####.3*&hlP######. # #.#......)$))).(  # #.######.######.  # #.######.# .  # #.# .  _HP restored.3*&hz33*&h3*&h9# #...#.#..)#.#.# # # # ##..#.......#.#.#.. ######.........[..#........###.#..[##...# †....##..###....#### ).[..[............... ##...#..###.... ##.#......# ...# g.3*&hf##.#.#@##.# #.# g.##.#[..##.# #†# g##.#<>..#.# #.# .)##.####.#.# #.# g ..........##.. #.#.# #.# . ############# #.#.####.######.# #.#......)$))).(3*&h  #.######.######. #.######.# .3*&h,3*&h3*&h&## #.#.#.......# # # #...#.#..[#.#.# # # # ##..#.......#.#.#.. ######.........[..#........###.#..[##...# †....##..###....#### ).[..[............... ##...#..###.... ##.#...@..# ...# g.g3*&hg*##.#.#.##.# #.# g.g##.#[..##.# #†# g..##.#<>..#.# #.# .)##.####.#.# #.# g .........##.. #.#.# #.# ... ############ #.#.####.######.###.#......)$))).(.##.######.######..#3*&hS8,3*&hIZ3*&h #.#.#.# # # #...#.#..[#.#.# # # # ##..#.......#.#.#.. ######..[..#.... ###.#..[##...# †....##..###....#### ).[..[............... 3*&h ##...#..###.... ##.#....@.# ...# g.g.##.#.#.##.# #.# g.g.##.#[..##.# #†# g.##.#<>..#.# #.# .).##.####.#.# #.# g.##.. #.#.# #.# ... #.#.####.######.###.#......)$))).(.##.######.######..#3*&hO=3*&h3*&hT #...#.#..[#.#.# # #  ##..#.......#.#.#.. ####.........[..#.... .......###.#..[##...# †....##..###....### .).[..[............... .....##...#..###.... ##.#......# ...# g.g.#3*&hi##.#.#.##@# #.# g.g.###.#[..##.# #†# g...###.#<>..#.# #.# .)..###.####.#.# #.# g...###.. #.#.# #.# ... 3*&h ########## #.#.####.######.## #.#......)$))).(##.######.######..##.######.# ..#3*&hl,3*&h3*&hm? #..#.......#.#.#.. #####...[..#.. .......###.#..[##...# †..###....#### .).[..[............... .......##...#..###3*&h@b.#......# ...# g.g.##.#.##.# #[..†.<>..#.# #..)###g.#........# ..#3*&hP,3*&h`3*&h`{ #####...[..#.. .......###.#..[##...# †..###....#### .).[..[............... .......##...#..###3*&h#......# ...# g.g.##.##.# #[..##.# #†.<>....)###3*&hg.. ... ########## ###3*&h,3*&h3*&hl .......###.#..[##...# †..###....#### .).[..[............... .......##...#..####......# ...# g.g.##.##.# #[..##.# #†.<>..#.# #..)###g.. ... ########## ###.######.##3*&h 3*&h& †..###....#### .).[..[............... .......##...#..####......# ...# g.g.#3*&h'#.##.# #[..##.# #†.<>..#.# #..)###g.. ... ########## ###.######.## #.#......)$))).(.#3*&h1,3*&hF3*&hu ).[..[............... .......##...#..####......# ...# g.g.##.##.# #[..##.# #†.<>..#.# #..)###g.3*&h\v. ... ########## ###.######.## #.#......)$))).(.#####.######.3*&h~,3*&h%3*&h.....##...#..###.... ##.#......# ...# g.g.###.#.#.##.# #.# g.g.# 3*&hm##.#[..##.# #†# g...# ##.#<>..#.# #.# .)..# ##.####.#.# #.# g...# ##.. #.#.# #.# ... ######### #.#.####.######.##  #.#.@....)$))).(.# #.######.######..# #.######.# ..# #.......########## ### 3*&h,3*&h3*&hW##...#..###.... ##.#......# ...# g.g.# ##.#.#.##.# #.# g.g.# 3*&h?##.#[..##.# #†# g...# ##.#<>..#.# #.# .)..# ##.####.#.# #.# g...# 3*&h- ##.. #.#.# #.# ...  #.#.####.######.## #.#..@...)$))).(.# 3*&h#.######.######..# #.######.# ..# 3*&h,3*&hl 3*&hx]3*&h;^>##...#..###.... 3*&h^##.#......# ...# g.g.# 3*&hXa##.#.#.##.# #.# g.g.# ##.#[..##.# #†# g...# ##.#<>..#.# #.# .)..# ##.####.#.# #.# g...# ##.. #.#.# #.# ... 3*&hb #.#.####.######.## 3*&hb#.#...@..)$))).(.# 3*&h|co#.######.######..# 3*&h-dc#.######.# ..# 3*&hLl3*&hr3*&ht3*&h6z3*&hwD##...#..###.... 3*&h##.#......# ...# g.g.# 3*&h##.#.#.##.# #.# g.g.# 3*&h##.#[..##.# #÷# g...# 3*&h##.#<>..#.# #.# .)..# 3*&h ##.####.#.# #.# g...# 3*&h##.. #.#.# #.# ... 3*&h #.#.####.######.## 3*&hv#.#....@.)$))).(.# 3*&ho#.######.######..# 3*&hd{#.######.# ..# 3*&hѺ#.3*&hD".#3*&h"3*&h)#3*&h ##3*&h.!3*&h$3*&h3*&h3*&h3*&h2>##...#..###.... 3*&h##.#......# ...# g.g.# 3*&h+##.#.#.##.# #.# g.g.# 3*&h##.#[..##.# #÷# g...# 3*&h.##.#<>..#.# #.# .)..# 3*&h##.####.#.# #.# g...# 3*&h% ##.. #.#.# #.# ... 3*&h  #.#.####.######.## 3*&h)!#.#.....@)$))).(.# 3*&h!#.######.######..# 3*&h'"#.######.# ..# 3*&h"(#.......3*&h" 3*&hb##3*&h# #3*&h.$!3*&h,3*&h,3*&h/23*&hn3*&hro>##...#..###.... 3*&ho##.#......# ...# g.g.# 3*&hlp##.#.#.##.# #.# g.g.# 3*&hp##.#[..##.# #÷# g...# 3*&hq##.#<>..#.# #.# .)..# 3*&hr##.####.#.# #.# g...# 3*&hr##.. #.#.# #.# ... 3*&ht #.#.####.######.## 3*&hv#.#......@$))).(.# 3*&h=y#.######.######..# #.######.# ..# #........###########3*&h3*&h3*&h3*&h[ 3*&h3*&h5##...#..###.... 3*&h##.#......# ...# g.g.# 3*&h##.#.#.##.# #.# g.g.# 3*&h@##.#[..##.# #÷# g...# 3*&h##.#<>..#.# #.# .)..# 3*&hx##.####.#.# #.# g...# 3*&h ##.. #.#.# #.# ... 3*&h #.#.####.######.## 3*&ha#.#......)@))).(.# 3*&h#.######.######..# 3*&hn#.######.# ..# 3*&h#..3*&h!3*&h###3*&h!  3*&hYou see here a +0 dagger.3*&h3*&h 3*&h_3*&hK3*&h 3*&hO 3*&h)You now have 156 gold pieces (gained 10).3*&hW3*&h3*&hA 3*&h{K 3*&hL3*&hL4...#..###.... 3*&h M.#......# ...# g.g.# 3*&hM.#.#.##.# #.# g.g.# 3*&hN.#[..##.# #÷# g...# 3*&hN.#<>..#.# #.# .)..# 3*&h&O.####.#.# #.# g...# 3*&h-Q.. #.#.# #.# ...  #.#.####.######.## #.#......))@)).(.# #.######.######..# #.######.# ..# _Items here: )) ÷÷.3*&h1Z3*&h\3*&h;b3*&hn3*&hmt 3*&ht3*&hyu3...#..###.... 3*&hv.#......# ...# g.g.# 3*&hv.#.#.##.# #.# g.g.# 3*&h#w.#[..##.# #÷# g...# 3*&hw.#<>..#.# #.# .)..# 3*&hux.####.#.# #.# g...# 3*&hy.. #.#.# #.# ... 3*&hy #.#.####.######.## 3*&h/z#.#......)))@).(.# 3*&hz#.######.######..# 3*&h_{l#.######.# ..# 3*&h{  3*&hX|5Items here: )) [[ ÷.3*&h3*&h679.9 (93*&hs 3.0)3*&h3*&h$80.9 (94 3*&h _3*&hw3*&hU 3*&hԜ  3*&hEThings that are here: 3*&hf_a +2 dagger of speed; a hobgoblin skeleton3*&h5*&h{ 5*&h^| 11.9 (1.0)5*&hg 5*&h N _p - a +2 dagger of speed5*&h [...##.[..##.5*&h b.........)5*&hh 5*&h 5*&h,J #..###.... #......# ...# g.g.# #.#.##.# #.# g.g.# #[..##.# #÷# g...# #<>..#.# #.# .)..# ####.#.# #.# g...#  #.#.# #.# ...  #.#.####.######.## #.#......)))÷@.(.# #.######.######..# #.######.# ..# #.# ..# 5*&hKl B5*&hq  #..###.... ......# ...# ....# .#.##.# #.# ....# [..##.# #÷# ....# <>..#.# #.# .)..# .#.# #.# ....#  #.#.# #.# ... #.#.####.######.## #.#......)))÷)@(.# 5*&h #.######.######..# #.######.# ..# #.# ..## ###  Items here: ))) ÷.5*&h 5*&h1  _5*&hܱ 5*&h #..###.... # ...# #....# #.##.# #.# #....# ..##.# #÷# #....# >..#.# #.# #.)..# .#.# #.# #....#  5*&h \#.#.# #.# #...  #.#.####.######.##  #.#......)))÷).@.#  #.######.######..#  #.######.# #..#  #.# #..#  # ####5*&h ,5*&h,5*&h,5*&hS 5*&hec M...... #..###.... .....# .. #. ..#÷...# >.)..# #..##.. #.# #.......#####.######@##......)))÷)...######.######.# #..# _f - 18 stones (gained 4)5*&h+p35*&h^w5*&h#....#### ......... #....# ###.... #....# ....# ...# #....# ##.# #.# #....# .##.# #÷# #....# ..#.# #.# #.)..# #.#.# #.# #....##... #.#.# #.# #.@.....# #.#.####.######.####### #.#......)))÷)...# #.######.######..# #.######.# #..# #........# #..# ########## ####5*&hW,5*&h5*&h$,....####  #....# ###.... #....# # ...# #....# ##.# #.# #....# ##.# #÷# #....# #.# #.# #.)..# # .#.# #.# #....##...? .#.# #.# #..@....# .#.####.######.# .#......)))÷)...# .######.######..# .######.# #..# .# #..# ####5*&h+,5*&h06*&hF####  #....# ###.... #....# # ...# #....# .# #.# #....# .# #÷# #....# #.# #.# #.)..# ## #.# #.# #....##...?. #.# #.# #...@...# #.####.######.# #......)))÷)...# ######.######..# 6*&h####  #....# .... #....# # ...# #....# 6*&h}.# #.# #....# .# #÷# #....# .# #.# #.)..# ## .# #.# #....##...?. 6*&h.# #.# #....@..# .####.######.# ......)))÷)...# 6*&hg6*&h,6*&h6*&h?####  #....# .... #....# # ...# #....# 6*&h# #.# #....# # #÷# #....# # #.# #.)..# ######. # #.# #....##...?..h # #.# #.....@.# ####.######.#6*&h^| )))÷)...# # #..# h   black bear (asleep) 6*&h"6*&h)&,90.9 (96*&hk1 .  A black bear comes into view.6*&h 3/1.9 (10.0)6*&h86*&hl:7 _The black bear moves out of view.8*&h .####. #....# ##.... #....# .# ...# #....# .# #.# #....# .# #÷# #....# .# #.# #.)..# ######. 8*&h .# #.# #....##...?... .# #.# #....@..# .####.######.#.)))÷)...# #####.######..# #####.# #..# ......# #..# # ####8*&h 8*&h hh   black bear2.0)9*&h$.####. #....##.... #....#.# ...# #....# #.# #.# #....# #.# #÷# #....# #.# #.# #.)..# ######. #.# #.# #....##...?h.. #.# #.# #.# #.####.######.# #......)))÷)...# ######.######..# ######.# #..#.# #..# # ####9*&hMh?.9*&hY&39*&h{$9*&h*':*&hgQ.####. #....# .###.... #....#.# ...# #....##.# #.# #....##.# #÷# #....# .#.# #.# #.)..# ######. .#.# #.# #....##..h?... .#.# #.# #.# .#.####.######.# .#......)))÷)...# .######.######..# .######.# #..#.# #..# # ####:*&h*^h.4:*&h3:*&h6<*&ho....####donslime the Shooter <*&h........ #....#Draconian .###.... #....#Health: 45/45 ======================== ...# ...# #....#Magic: 5/5<*&he======================== ##.# #.# #....#AC: 5Str: 13 ##.# #÷# #....#EV: 12Int: 9 .#.# #.# #.)..# ######.SH: 0Dex: 17 .#.# #.# #....##*h.?...XL:  5 Next:  1% Place: Dungeon:3 .#.# #.# #..@***.#Noise: ---------  Time: 1694.9 (0.0) .#.####.######.#######a) +0 shortbow .#......)))÷)...#Fire: a) +0 shortbow .######.######..# .######.# #..# ........# #..#h   black bear<*&h [K ######### ####A black bear comes into view. _The black bear moves out of view.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line<*&h;Aim: a black bear (74% to hit)=*&h*....####donslime the Shooter ........ #....#Draconian .###.... #....#Health: 45/45 ======================== ...# ...# #....#Magic: 5/5======================== ##.# #.# #....#AC: 5Str: 13 ##.# #÷# #....#EV: 12Int: 9 .#.# #.# #.)..# ######.SH: 0Dex: 17 .#.# #.# #....##(h.?...XL:  5 Next:  1% Place: Dungeon:3 .#.# #.# #..@(((.#Noise: ---=*&h ------  Time: 1694.9 (0.0) .#.####.######.#######a) +0 shortbow .#......)))÷)...#Fire: a) +0 shortbow .######.######..# .######.# #..# ........# #..#h   black bear ######### ####Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (74% to hit)  You shoot an arrow. The arrow hits the black bear.  The black bear is moderately wounded.=*&h=*&hr.....h=*&h>===6.0 (1.1 _=*&h=*&h@*&h4 @*&h ^Read which item? Scrolls  b - a scroll labelled GANWOR UWUESOE  d - a scroll labelled HAEZEUMEYD  g - a scroll labelled LUEFEK EBBODOBB  h - 2 scrolls labelled LEXE HEAHEKUA  j - a scroll labelled MOMOOZ WONUD @*&h  l - a scroll labelled XYPNEET MIOJOMM [!] read|quaff[?] describe selectedB*&hDB*&hKB*&hQ....####donslime the Shooter ........ #....#Draconian .###.... #....#Health: 45/45 ======================== ...# ...# #....#Magic: 5/5======================== ##.# #.# #....#AC: 5Str: 13 B*&hR,##.# #÷# #....#EV: 12Int: 9 .#.# #.# #.)..# ######.SH: 0Dex: 17 B*&huR.#.# #.# #....##...?...XL:  5 Next:  1% Place: Dungeon:3 .#.# #.# #..@...h#Noise: ===------  Time: 1696.0 (0.0) .#.####.######.#######a) +0 shortbow B*&hR.#......)))÷)...#Fire: a) +0 shortbow .######.######..# .######.# #..# ........# #..#h   black bear B*&hhS######### ####Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (74% to hit)  You shoot an arrow. The arrow hits the black bear. B*&hSP_The black bear is moderately wounded.B*&heB....####B*&heB donslime the Shooter ........ #....# Draconian .###.... #....# Health: 45/45 ======================== ...# ...# #....# Magic: 5/5B*&hg======================== ##.# #.# #....# AC: 5Str: 13 ##.# #÷# #....# EV: 12Int: 9 .#.# #.# #.)..# ######.  SH: 0Dex: 17 .#.# #.# #....##...?...  XL:  5 Next:  1% Place: Dungeon:3 .#.# #.# #..@...h#  Noise: ===------  Time: 1696.0 (0.0) .#.####.######.#######  a) +0 shortbow .#......)))÷)...# Fire: a) +0 shortbow .######.######..# .######.# #..# ........# #..# h   black bear ######### ####Shift-Dir - straight lineAim: a black bear (74% to hit)  You shoot an arrow. The arrow hits the black bear. B*&hh_The black bear is moderately wounded.Blink to where?Press: ? - help, Dir - move targetD*&h @#  Aim: a black bear (74% to hit)  You shoot an arrow. The arrow hits the black bear. _The black bear is moderately wounded.Blink to where?Press: ? - help, Dir - move targetThere is a wall there.D*&h #.You can't see that place.  [the floor.]D*&hd!U *.E*&hM-*.E*&h-E ÷)E*&h-nYou can't see that place.  [Stash: a hobgoblin skeleton]  [the floor.]F*&hU ÷*F*&hV..#..###.... #....#donslime the Shooter #......# ...# #....#Draconian #.#.##.# #.# #....#Health: 45/45 ======================== #[..##.# #÷# #....#Magic: 5/5======================== #<>..#.# #.# #.)..# ######.AC: 5Str: 13 ####.#.# #.# #....##...?...EV: 12Int: 9 . #.#.# #.# #..§...h#SH: 0Dex: 17#.#.####.######.#######XL:  5 Next:  1% Place: Dungeon:3#.#......)))÷F*&h8YK@...#Noise: ===------  Time: 1696.0 (0.0)#.######.######..#a) +0 shortbow#.######.# #..#Fire: a) +0 shortbow#........# #..########### #### _The black bear is moderately wounded.Blink to where?Press: ? - help, Dir - move targetF*&hd.  As you read the scroll labelled GANWOR UWUESOE, it crumbles to dust.---7.0 (1F*&h&jF*&h~* _It was a scroll of blinking.G*&h)i.#..###.... #....# .#......# ...# #....# .#.#.##.# #.# #....# .#[..##.# #÷# #....# .#<>..#.# #.# #.)..# ######. .####.#.# #.# #....##...?... .. #.#.# #.# #......h# # #.#.####.######.####### #.#......)))@)...# #.######.######..# #.######.# #..# #.# #..#  # ####G*&h0G*&h1B---8G*&h;G*&h>p _You see here a hobgoblin skeleton.H*&h;#...#..###.... #....# #.#......# ...# #....# #.#.#.##.# #.# #....# #.#[..##.# #÷# #....# #.#<>..#.# #.# #.)..# ######. #.####.#.# #.# #....##...?... #.. #.#.# #.# #......h# ## #.#.####.######.####### #.#......))@÷)...# #.######.######..# #.######.# #..#  #.# #..#  # ####9 _ _Items here: )) [[ ÷.H*&hQ>#...#..###.... #....# ##.#......# ...# #....# ##.#.#.##.# #.# #....# ##.#[..##.# #÷# #....# ##.#<>..#.# #.# #.)..# ###### ##.####.#.# #.# #....##...?#.. #.#.# #.# #......h## #.#.####.######.####### #.#......)@)÷)...# #.######.######..# #.######.# #..#  #.# #..#  # ####700 _ _Items here: )) ÷÷.H*&h).##...#..###.... #....# .##.#......# ...# #....# .##.#.#.##.# #.# #....# .##.#[..##.# #÷# #....# .##.#<>..#.# #.# #.)..# .##.####.#.# #.# #....##...? .##.. #.#.# #.# #......h## #.#.####.######.# #.#......@))÷)...# #.######.######..# #.######.# #..# #..# #..# #### ####H*&huH*&h-1 _H*&hH*&hO _You see here a +0 dagger.I*&ha .##...#..###.... #....# ..##.#......# ...# #....# ..##.#.#.##.# #.# #....# ..##.#[..##.# #÷# #....# ..##.#<>..#.# #.# #.)..# .##.####.#.# #.# #....##...?I*&hN s.##.. #.#.# #.# #......h## #.#.####.######.# #.#.....@)))÷)...# #.######.######..# #.######.# #..# #........# #..# ########## ####2 _I*&h .##...#..###.... #....#.##.#......# ...# #....#.##.#.#.##.# #.# #....#.##.#[..##.# #÷# #....#.##.#<>..#.# #.# #.)..# .##.####.#.# #.# #....##....##.. #.#.# #.# #......h## #.#.####.######.# #.#....@.)))÷)...# #.######.######..# #.######.# #..# #........# #..# #### ####3J*&h J*&h"S.##...#..###.... #....#J*&hh%.##.#......# ...# #....#.##.#.#.##.# #.# #....#.##.#[..##.# #÷# #....#.##.#<>..#.# #.# #.)..# .##.####.#.# #.# #....##.##.. #.#.# #.# #......h## #.#.####.######.# #.#...@..)))÷)...# #.######.######..# #.######.# #..# #..J*&hc&1# #..#J*&h[' J*&hE( ##J*&hj)0# ####J*&hT*J*&h5J*&h7J*&h74J*&hS>J*&h6AJ*&hsu.##...#..###.... #....#.##.#......# ...# #....#.##.#.#.##.# #.# #....#.##.#[..##.# #÷# #....#.##.#<>..#.# #.# #.)..# .##.####.#.# #.# #....##J*&hlv.##.. #.#.# #.# #......h# #.#.####.######. #.#..@...)))÷)...# #.######.######..# #.######.# #..#  #.# #..#  # ####J*&h߁<5J*&hIJ*&h\J*&h`e.##...#..###.... #....#.##.#......# ...# #....#.##.#.#.##.# #.# #....#J*&ha.##.#[..##.# #÷# #....#.##.#<>..#.# #.# #.)..# .##.####.#.# #.# #....##.##.. #.#.# #.# #......# #.#.####.######.J*&h5dl #.#.@....)))÷)...# #.######.######..# #.######.# #..#  #.# #..#  # ####J*&hlJ*&hcm&6J*&hwJ*&hyJ*&hkJ).[..[............... #....#.##...#..###.... #....#.##.#......# ...# #....#.##.#.#.##.# #.# #....#.##.#[..##.# #÷# #....#.##.#<>..#.# #.# #.)...##.####.#.# #.# #....# .......##.. #.#.# #.# #..... ########## #.#@####.######.####J*&hl" #.#......)))÷)...# #.######.######..# #.######.# #..# #........# #..########### ####J*&hs<7J*&hxJ*&hyK*&hkgM.†....##..###....#### ).[..[.............#..###.... .....# ...#.##.# #.[..##.# #÷.<>.)#### .......##.. #.# #..... ##############.######.####......)))÷).#.######.######..#K*&huvK*&h*C8K*&hԱM.#.#..[##...# .†....##..###....#### ).[..[.............#..###.... .....# ...#.##.# #.[..##.# #÷.<>.)#### .......##.. #.# #..... ##############.######.#####.#......)))÷)...##K*&hOK*&h&9K*&hK*&hK*&hM#####.........[..#.....#.#..[##...# .†....##..###....#### ).[..[.............#..###.... .....# ...#.##.# #.[..##.# #÷.<>.)#### K*&h,.......##.. #.# #..... ########## #.#.####.######.####K*&hK*&h'10K*&hvK*&h K*&h M ##..#.#.#.# #####.........[..#.....#.#..[##...# .†....##..###....#### ).[..[...........K*&h ..#..###.... .....# ...#.##.# #.[..#÷.<>.)#### .......##.. #.#.# #.# #.....K*&h <1K*&hu L*&hL*&hM...#.#..[#.#.# # #  ##..#.#.#.# #####.........[..#.....#.#..[##...# .†....##..###....#### ).[..[..............#..###.... L*&h#......# ...#.[..##.# #÷.<>.) .......##.####.#.# #.# #....#L*&hQ"L*&h"&2L*&h(L*&h*L*&hi# #.#.#.......# # # #...#.#..[#.#.# # # # ##..#.......#.#.#.. ######.........[..#..........###.#..[##... ...†....##..###....#### ).[..[............... #....L*&h.##...#..###.... #.....##.#....@.# ...# #.....##.#.#.##.# #.# #.....##.#[..##.# #÷# #.....##.#<>..#.# #.# #.)..L*&h.##.####.#.# #.# # ........##.. #.#.# #.# #.... ########### #.#.####.######.### #.#......)))÷)...# #.######.######..#L*&hL*&h&3L*&h'L*&hX*L*&hǥ # #.#.#.# # .# #...#.#..[#.#.# # # .# ##..#.......#.#.#.. .######..[..#.....###.#..[##...#.†....##..###....####.).[..[............... #.##...#..###.... #.##.#...@..# ...# #.##.#.#.##.# #.# #.##.#[..##.# #÷# #.##.#<>..#.# #.# #.).##.####.#.# #.# #.##..*&hX m #.#.# #.# #... # #.#.####.######.##  #.#......)))÷)...#  #.######.######..# L*&h <4L*&h4 L*&hn M*&hQ..# #...#.#..[#.#.# # # ..# ##..#.......#.#.#.. ..######.........[..#.... ..........###.#..[##...#†....##..###....####).[..[............... #.........##...#..###.... #.##.#......# ...# #.##.#.#@##.# #.# #.##.#[..##.# #÷# #.##.#<>..#.# #.# #.).##.####.#.# #.# #..##.. #.#.# #.#*&hARr49m # ############# #.#.####.######.# #.#......)))÷)... #.######.######.. #.######.# #..5M*&hU .# ##..#.......#.#.#...######.........[..#.............###.#..[##...#†....##..###....####).[..[............... #........##...#..###.... #.##.#......# ...# #M*&h v.##.#.#.##.# #.# #.##.#[@.##.# #÷# #.##.#<>..#.# #.# #.##.####.#.# #.# #..##.. #.#.# #.# # ############## #.#.####.###### ##.#......)))÷).. # #.######.###### # #.######.# # # #........# #M*&hH M*&h &6M*&h M*&h* N*&h*.# ##..#.#.#.#...######.........[..#.....###.#..[##...#.†....##..###....####.).[..[...... #.##...#..###.... #.##.#......# ...# #.##.#.#.##.# #.# #.##.#@..##.# #÷# #.##.#<>..#.# #.# #.##.####.#.# #.# #.##.. #.#.# #.# # .# #.#.####.###### .# #.#......)))÷) .# #.######.###### .#*&hnm #.######.# # .# #.# #7N*&hN*&h _You see here a +2 scale mail of poison resistance.O*&h U #####...[..#..........###.#..[##...# †..###....####).[..[............... #O*&h ......##...#..####......# ...##.##.# #[..##.# #÷>..#.# #.###. #.# .########### # O*&hE O*&h -8 _O*&h O*&h w _There is a stone staircase leading up, spattered with blood here.R*&hfR*&hiR*&hI....######.........[..#....donslime the Shooter ............###.#..[##...#Draconian R*&he.......†....##..###....####Health: 45/45 ======================== ......).[..[............... # Magic: 5/5======================== R*&h*!............##...#..###.... # AC: 5Str: 13 ............##.#......# ...# # EV: 12Int: 9 R*&h............##.#.#.##.# #.# # SH: 0Dex: 17 ............##.#[..##.# #÷# # XL:  5 Next:  1% Place: Dungeon:3 R*&h7............##.#@>..#.# #.# # Noise: ---------  Time: 1718.0 (0.0) ............##.####.#.# #.# # a) +0 shortbow ............##.. #.#.# #.# # Fire: a) +0 shortbow R*&h.############## #.#.####.###### .##.#......)))÷). .##.######.######  .##.######.# #  .##........# #R*&hۋ  .########### #  _You see here a hobgoblin skeleton. _Items here: )) [[ ÷. _Items here: )) ÷÷. _You see here a +0 dagger. _You see here a +2 scale mail of poison resistance. R*&h_There is a stone staircase leading up, spattered with blood here.R*&hR*&h ,R*&hP _R*&h&p}2R*&h߀ ......##...##.......###.#.####..#..##...##.......###...... ##..#.....#ß...ß#........###.#...  #....##..##..†##.....>..........  #............####.....  #...............# ###...  #...............####.....  #...##.......###.###..........#.  #...###.#......@.# ##.........#20.5 (2.5  #...# #.#####..#.# #.........#  ##### #.#........# #.........# #...######## #......... ##..## #.........# #....# #.........# #....# #.........# #....#R*&h{J #.........# ###### #.........# _You climb upwards. _There is a stone staircase leading down here.S*&hz S*&h XS*&h S*&h S*&h/ S*&h@ S*&h S*&h S*&h S*&h S*&hk S*&h S*&h S*&h S*&h S*&h S*&h S*&h S*&hU S*&h S*&h# S*&h S*&hz S*&hٹ S*&h, S*&h̼ S*&hƽ S*&hv S*&h S*&h S*&h S*&h S*&h S*&h S*&h_ S*&h S*&hw S*&h S*&he S*&h\ S*&h S*&hg S*&h, S*&h S*&h4 S*&h S*&h S*&h S*&h S*&h] S*&hz S*&h* S*&h S*&h S*&h S*&h S*&h S*&h S*&h> S*&ho S*&h! S*&h S*&h S*&h] S*&h S*&h S*&h9 S*&h S*&h S*&h S*&h1 S*&h$ S*&h S*&h S*&h S*&h^ S*&hC S*&h2 S*&h S*&hT S*&hB S*&h S*&h: S*&h$ S*&h S*&hl S*&h S*&h S*&h\ S*&h S*&h5 S*&hM S*&h S*&h S*&h S*&h S*&h=% S*&h& S*&h( S*&h * S*&h* S*&h, S*&hT. S*&h. S*&hG S*&hI S*&hDK S*&h[N ,S*&hW nS*&hX BS*&hZ ,S*&h5[ S*&h`\ ,S*&h#] S*&h[^ ,S*&h^ S*&h_ S*&hb` S*&h` S*&ha S*&h9b S*&hb S*&hc S*&hd S*&h|d S*&hjf BS*&hvg S*&hg S*&h6h S*&hJi S*&hi S*&hj S*&hk ,S*&hzl S*&hkm ,S*&hm S*&ho S*&h\o S*&ho S*&hp S*&hdq S*&h)r S*&hs ,S*&h}s S*&ht S*&ht S*&h]u S*&hv ,S*&hw S*&h~x ,S*&h y S*&hQz S*&hz S*&h"{ S*&hX| S*&h| S*&h} S*&h~ ,S*&hH BS*&h S*&h S*&h S*&h S*&hτ S*&h. S*&h S*&hӆ S*&h3 S*&h S*&h BS*&hՊ S*&h+ S*&h S*&h S*&h S*&h S*&h# S*&h1 BS*&h< BS*&h S*&hP S*&h S*&h BS*&hO ,S*&h S*&h S*&h S*&h S*&h ,S*&hf S*&h S*&h S*&hV S*&hT BS*&hz k 819.5 (99.0) _You start waiting.S*&h!.20.5 (100.0)S*&h%S*&hm'# _Done waiting.T*&h..........##...##.......###.#.### donslime the Shooter ....#..#..##...##.......###...... Draconian ##..#.....#ß...ß#........###.#... Health: 45/45 ========================#....##..##..†##.....>.......... Magic: 5/5========================#......................####..... AC: 5Str: 13  #......................# ###... EV: 12Int: 9  #......................####..... SH: 0Dex: 17  #...##.......###.###..........#. XL:  5 Next:  1% Place: Dungeon:2  #...###.#......@.# ##.........## Noise: ---------  Time: 1820.5 (0.0)  #...# #.*&hBm#####..#.# #.........## a) +0 shortbow##### #.#........# #.........## Fire: a) +0 shortbow#...######## #.........####..###.........##....##.........##....##.........##....##.........########.........# _You climb upwards. _There is a stone staircase leading down here. _You start waiting. _Done waiting.  Press: ? - help, v - describe, . - travelA stone staircase leading down.U*&hj w...................>..............U*&h ................###.......@...#..........U*&h˸ s...................>..............................###.......@...#.......... _You start waiting. _Done waiting.  Press: ? - help, v - describe, . - travel  A stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.V*&h3..........##...##.......###.#.### donslime the Shooter ....#..#..##...##.......###...... Draconian ##..#.....#ß...ß#........###.#... Health: 45/45 ========================#....##..##..†##.....>.......... Magic: 5/5========================#......................####..... AC: 5Str: 13  V*&h=5#......................# ###... EV: 12Int: 9  #......................####..... SH: 0Dex: 17  #...##.......###.###..........#. XL:  5 Next:  1% Place: Dungeon:2  #...###.#......@.# ##.........## Noise: ---------  Time: 1820.5 (0.0)  #...# #.#####..#.# #.........## a) +0 shortbow##### #.#........# #.........## Fire: a) +0 shortbow#...######## #.........####..###.........##....#V*&hM8#.........##....##.........##....##.........########.........# _You start waiting. _Done waiting.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.V*&hW=V*&hu?. _Y*&hInnate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +5)You cannot fit into any form of body armour.a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.Z*&hZ*&hSZ*&h..........##...##.......###.#.### donslime the Shooter ....#..#..##...##.......###...... Draconian ##..#.....#ß...ß#........###.#... Health: 45/45 ========================Z*&h#....##..##..†##.....>.......... Magic: 5/5========================#......................####..... AC: 5Str: 13  #......................# ###... EV: 12Int: 9  #......................####..... SH: 0Dex: 17  #...##.......###.###..........#. XL:  5 Next:  1% Place: Dungeon:2  #...###.#......@.# ##.........## Noise: ---------  Time: 1820.5 (0.0)  #...# #.#####..#.# #.........## a) +0 shortbowZ*&h'p##### #.#........# #.........## Fire: a) +0 shortbow#...######## #.........####..###.........##....##.........##....##.........##....##.........########.........# _You start waiting. _Done waiting.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion. _Reduced exclusion size to a single square.Z*&h 4Z*&h Z*&huZ*&hJZ*&hO7Read which item? Scrolls  d - a scroll labelled HAEZEUMEYD  g - a scroll labelled LUEFEK EBBODOBB  h - 2 scrolls labelled LEXE HEAHEKUA  j - a scroll labelled MOMOOZ WONUD  l - a scroll labelled XYPNEET MIOJOMM [!] read|quaff[?] describe selected[*&h( ..........##...##.......###.#.### donslime the Shooter ....#..#..##...##.......###...... Draconian ##..#.....#ß...ß#........###.#... Health: 45/45 ========================#....##..##..†##.....>.......... Magic: 5/5========================#......................####..... AC: 5Str: 13  #......................# ###... EV: 12Int: 9  #......................####..... SH: 0Dex: 17  #...##.......###.###..........#. XL:  5 Next:  1% Place: Dungeon:2  #...###.#......@.# ##.........## Noise: ---------  Time: 1820.5 (0.0)  #...#[*&h  #.#####..#.# #.........## a) +0 shortbow##### #.#........# #.........## Fire: a) +0 shortbow#...######## #.........####..###.........##....##.........##....##.........##....##.........########.........# _You start waiting. _Done waiting.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion. _Reduced exclusion size to a single square.  As you read the scroll labelled HAEZEUMEYD, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.1.5 (1 _It was a scroll of immolation.\*&h:Read which item? Scrolls  g - a scroll labelled LUEFEK EBBODOBB  h - 2 scrolls labelled LEXE HEAHEKUA  j - a scroll labelled MOMOOZ WONUD  l - a scroll labelled XYPNEET MIOJOMM [!] read|quaff[?] describe selected\*&h ..........##...##.......###.#.### donslime the Shooter ....#..#..##...##.......###...... Draconian ##..#.....#ß...ß#........###.#... Health: 45/45 ========================#....##..##..†##.....>.......... Magic: 5/5========================#......................####..... AC: 5Str: 13  #......................# ###... EV: 12Int: 9  #......................####..... SH: 0Dex: 17  #...##.......###.###..........#. XL:  5 Next:  1% Place: Dungeon:2  #...###.#......@.# ##.........## Noise: ---------  Time: 1821.5 (0.0)  #...#\*&h? #.#####..#.# #.........## a) +0 shortbow##### #.#........# #.........## Fire: a) +0 shortbow#...######## #.........####..###.........##....##.........##....##.........##....##.........########.........#A stone staircase leading down.  Placed new exclusion. _Reduced exclusion size to a single square.  As you read the scroll labelled HAEZEUMEYD, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled LUEFEK EBBODOBB, it crumbles to dust.  It is a scroll of identify.  --more--]*&h]*&h lIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - 2 scrolls labelled LEXE HEAHEKUA  j - a scroll labelled MOMOOZ WONUD  l - a scroll labelled XYPNEET MIOJOMM Potions (select first with !)  c - 2 bubbling green potions  e - a fuming black potion  i - a black potion  m - 2 murky black potions ]*&h  n - a bubbling cyan potion[?] describe selected`*&h `*&hU `*&h *..........##...##.......###.#.### donslime the Shooter ....#..#..##...##.......###...... Draconian `*&h ##..#.....#ß...ß#........###.#... Health: 45/45 ========================#....##..##..†##.....>.......... Magic: 5/5========================#......................####..... AC: 5Str: 13  `*&h #......................# ###... EV: 12Int: 9  #......................####..... SH: 0Dex: 17  `*&h- S#...##.......###.###..........#. XL:  5 Next:  1% Place: Dungeon:2  #...###.#......@.# ##.........## Noise: ---------  Time: 1821.5 (0.0)  #...# #.#####..#.# #.........## a) +0 shortbow##### #.#........# #.........## Fire: a) +0 shortbow`*&hj #...######## #.........####..###.........##....##.........##....##.........##....##.........#`*&h #######.........# _Reduced exclusion size to a single square.  As you read the scroll labelled HAEZEUMEYD, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  `*&h gAs you read the scroll labelled LUEFEK EBBODOBB, it crumbles to dust.  It is a scroll of identify.`*&hl 2.5 (1 _c - 2 potions of curinga*&hua*&hYxRead which item? Scrolls  h - 2 scrolls labelled LEXE HEAHEKUA  j - a scroll labelled MOMOOZ WONUD  l - a scroll labelled XYPNEET MIOJOMM [!] read|quaff[?] describe selecteda*&h a*&h a*&h ..........##...##.......###.#.### donslime the Shooter ....#..#..##...##.......###...... Draconian ##..#.....#ß...ß#........###.#... Health: 45/45 ========================#....##..##..†##.....>.......... Magic: 5/5a*&h ========================#......................####..... AC: 5Str: 13  #......................# ###... EV: 12Int: 9  a*&h #......................####..... SH: 0Dex: 17  #...##.......###.###..........#. XL:  5 Next:  1% Place: Dungeon:2  a*&h; =#...###.#......@.# ##.........## Noise: ---------  Time: 1822.5 (0.0)  #...# #.#####..#.# #.........## a) +0 shortbow##### #.#........# #.........## Fire: a) +0 shortbowa*&h #...######## #.........####..###.........##....##.........##....##.........##....#a*&h #.........########.........#As you read the scroll labelled HAEZEUMEYD, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled LUEFEK EBBODOBB, it crumbles to dust.  It is a scroll of identify. _c - 2 potions of curinga*&hS a*&h( W ...................>......................§§......###§#....§§@§a*&h+ i#####§§#§...§§.§..########As you read the scroll labelled LEXE HEAHEKUA, it dissolves into smoke.3.5 (1a*&h%0 a*&h:2 - _It was a scroll of fog.b*&hb*&h Read which item? Scrolls  h - a scroll of fog  j - a scroll labelled MOMOOZ WONUD  l - a scroll labelled XYPNEET MIOJOMM [!] read|quaff[?] describe selectedc*&h c*&h c*&h..........##...##.......###.#.### donslime the Shooter ....#..#..##...##.......###...... Draconian ##..#.....#ß...ß#........###.#... Health: 45/45 ========================#....##..##..†##.....>.......... Magic: 5/5========================#......................####..... AC: 5Str: 13  #......................# ###... EV: 12Int: 9  #...............§§.....####..... SH: 0Dex: 17  #...##.......###§###..........#. XL:  5 Next:  1% Place: Dungeon:2  #...###.#....§§@§# ##.........## Noise: ---------  Time: 1823.5 (0.0)  #...# #.#####§§#§# #.........## a) +0 shortbow*&hd2H##### #.#....§§.§# #.........## Fire: a) +0 shortbow#...######## #.........####..###.........##....##.........##....##.........##....##.........########.........# _It was a scroll of immolation.  As you read the scroll labelled LUEFEK EBBODOBB, it crumbles to dust.  It is a scroll of identify. _c - 2 potions of curingAs you read the scroll labelled LEXE HEAHEKUA, it dissolves into smoke. _It was a scroll of fog.c*&h  As you read the scroll labelled MOMOOZ WONUD, it crumbles to dust.  It is a scroll of enchant armour.c*&h/  --more--d*&h  You aren't carrying any armour which can be enchanted further.d*&h 24.5 (1 _d*&h d*&ht e*&he*&hRead which item? Scrolls  h - a scroll of fog  l - a scroll labelled XYPNEET MIOJOMM [!] read|quaff[?] describe selectedf*&hf*&hf*&h..........##...##.......###.#.### donslime the Shooter ....#..#..##...##.......###...... Draconian ##..#.....#ß...ß#........###.#... Health: 45/45 ========================#....##..##..†##.....>.......... Magic: 5/5========================f*&h#......................####..... AC: 5Str: 13  #......................# ###... EV: 12Int: 9  #...............§§.....####..... SH: 0Dex: 17  #...##.......###§###..........#. XL:  5 Next:  1% Place: Dungeon:2  #...###.#....§§@§# ##.........## Noise: ---------  Time: 1824.5 (0.0)  #...# #.#####§§#§# #.........## a) +0 shortbow##### #.#....§§.§# #.........## Fire: a) +0 shortbow#...######## #.........####..###.........##....#f*&he #.........##....##.........##....##.........########.........# _c - 2 potions of curingAs you read the scroll labelled LEXE HEAHEKUA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled MOMOOZ WONUD, it crumbles to dust.  It is a scroll of enchant armour. _You aren't carrying any armour which can be enchanted further.f*&hk  As you read the scroll labelled XYPNEET MIOJOMM, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.f*&h+5.5 (1f*&hf*&h. _It was a scroll of fear.g*&hzi3g*&hjg*&h/ug*&hXxg*&h0yg*&hyg*&h|,g*&hg*&h,g*&hg*&h,g*&hg*&hg*&hNg*&hg*&h,g*&hg*&h-,g*&hg*&hn,g*&h.g*&h,g*&hrg*&h,g*&hg*&h@g*&hYg*&hg*&h_,g*&hNg*&h,g*&hg*&hg*&hYg*&hg*&h;,g*&h@g*&h0,g*&h\g*&h:,g*&h$g*&h$,g*&hg*&h,g*&hg*&hCg*&hg*&hQg*&hg*&h,g*&hg*&hg*&hg*&hg*&hg*&hcg*&hg*&hg*&hMg*&hg*&hg*&hg*&hg*&hmg*&hg*&hGg*&hg*&h0g*&hg*&hg*&h9g*&hg*&hg*&h;g*&hg*&hg*&h>g*&hg*&hg*&h@g*&hg*&hg*&hg*&hg*&hg*&hg*&hg*&h g*&h g*&h<g*&hg*&h!g*&hg*&hg*&hg*&h"g*&hg*&h g*&h(!g*&h!g*&h"g*&hI#g*&h#g*&hA$g*&hY%g*&h%g*&hN&g*&h^'g*&h'g*&hW(g*&h+*,g*&h*g*&h,g*&ht,g*&h-g*&h.g*&hM/g*&h/g*&h1g*&h82g*&h=3g*&h5g*&h5g*&hR6g*&h7g*&h8g*&h?Jg*&hK,g*&h Lg*&hM,g*&hPXg*&hQ,g*&h8Rg*&hS,g*&hTg*&h!Ug*&hUg*&hVg*&hVg*&hfWg*&h*Xg*&h4Yg*&hYg*&hZg*&h[g*&h|[g*&h[g*&h\g*&hS]g*&h]g*&h^g*&h_g*&h_g*&hq`g*&h`g*&hIag*&hPbg*&hbg*&h*cg*&hdg*&hvdg*&hdg*&heg*&h6fg*&hfg*&hgg*&hhg*&hhg*&hig*&hig*&hhjg*&hOkg*&hkg*&h(lg*&hmg*&hsmg*&hmg*&hng*&h3og*&hog*&hpg*&hqg*&hqg*&hwrg*&hrg*&hPsg*&h7tg*&htg*&hug*&hug*&h\vg*&hvg*&hwg*&h1xg*&hxg*&hyg*&hyg*&hezg*&hM{g*&h{g*&h%|g*&h}g*&hr}g*&h}g*&h~g*&hRg*&hÁXg*&hg*&hg*&hg*&hg*&hg*&hcg*&hZg*&h/g*&hqBg*&hjg*&h7Bg*&h,g*&hg*&h,g*&hg*&hg*&h'g*&hʐg*&hg*&hg*&hg*&hg*&hg*&hmg*&h`g*&h˕g*&hg*&h6M ...................>..............................###.#......@.924.5 (99.0)#####..#..........######## _You start waiting.g*&h-5.5 (100.0)g*&hg*&h# _Done waiting.h*&h$?..........##...##.......###.#.### donslime the Shooter ....#..#..##...##.......###...... Draconian ##..#.....#ß...ß#........###.#... Health: 45/45 ========================#....##..##..†##.....>.......... Magic: 5/5========================#......................####..... AC: 5Str: 13  #......................# ###... EV: 12Int: 9  #......................####..... SH: 0Dex: 17  #...##.......###.###..........#. XL:  5 Next:  1% Place: Dungeon:2  #...###.#......@.# ##.........## Noise: ---------  Time: 1925.5 (0.0)  #...#h*&ha@v #.#####..#.# #.........## a) +0 shortbow##### #.#........# #.........## Fire: a) +0 shortbow#...######## #.........####..###.........##....##.........##....##.........##....##.........########.........# _You aren't carrying any armour which can be enchanted further.As you read the scroll labelled XYPNEET MIOJOMM, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _You start waiting. _Done waiting.h*&hBh*&hT,h*&hUh*&hYh*&h[,h*&h]h*&hah*&hkc,h*&hdh*&hhh*&hi,h*&hkh*&hnh*&hp,h*&hGrh*&h\uh*&h w,h*&huxh*&h|h*&h},h*&hh*&hh*&hfh*&h#h*&hth*&h`h*&hWh*&h4h*&hh*&hXh*&hLh*&h*h*&huh*&h8h*&hh*&hÙh*&h>h*&hh*&hh*&hh*&h h*&hרh*&h(h*&hh*&hHh*&hVh*&h(h*&hh*&h>h*&hh*&hzh*&h]h*&h˺h*&h-h*&h߾h*&hh*&h'h*&hsh*&hh*&hh*&hh*&hh*&hjh*&h0h*&hvh*&hh*&hh*&hh*&hh*&hh*&h+h*&hh*&hh*&hh*&hh*&heh*&hh*&h;h*&hh*&hh*&huh*&hYh*&hh*&hh*&hIh*&hh*&hh*&hh*&hh*&hXh*&hh*&hh*&hJh*&hh*&hah*&h& h*&h h*&hY  There is a stone staircase leading down here.h*&hh*&hh*&h$ _h*&hh*&h3h*&hh*&h,h*&hh*&h   #.##.....###.#.#  #.##.....###.#.# h*&h" ? #.##.......#.#.#  #.##.......#.#.#  #.##.h*&h #.#.#  #.##.>..##.#'#.#  #.##.....# h*&ho  #.##..#.##.....#  #.##....###### 56.0 (30.5) #.....##..............  h*&h #..............####### ....########## #.....# #.....#h*&h  #.....### # #....##.## _You climb downwards.h*&hK h*&h"w _There is a stone staircase leading up here.i*&h43i*&h+8i*&h$p #.##.....###.#.# #.##.......#.#.# #.##.......#.#.# #.##.......#.#.#i*&hpP #.##.>..##.#'#.# #.##...........# #.##..#.##.....# #.##.....<.....###### #.....##........ #......i*&hs####### #.....##########  #.....# #.....# #.### #.......# #....##.##..#..#i*&hHxi*&hx$ _i*&h|i*&h  #.##.......#.#.# #.##.......#.#.# #.##.......#.#.# #.##.>..##.#'#.# #.##...........# #.##..#.##.....# #.##.....<.....######i*&hW- #.....##.............. #......####### #.....##########  #.....#  #.....# #.###i*&h #.......# #....##.##..#..# #......##.##i*&h,i*&hi*&h #.##.#.#.# #.##.......#.#.# #.##.......#.#.# #.##.>..##.#'#.# #.##...........# #.##..#.##.....#i*&h #.##.....<.....###### #.....##.. #..# #.....#i*&hI C #.....# #.....# #.....### #.......# #....##.## #......#..#  #......##.##i*&h,i*&h>i*&h]T #.##.#.#.# #.##.......#.#.# #.##.>..##.#'#.# #.##...........#i*&hUF #.##..#.##.....# #.##.....<.....###### #.....##.............. #......####### #....@##########  #.....#  #.....#i*&hU? #.### #.......# #....##.###......#..#i*&hV #......##.## #..........#i*&hn^,i*&hbi*&h& #.##.#.#.# #.##.>..##.#'#.# #.##...........# #.##..#.##.....# #.##.....<.....###### #.....##............. #..............###### #.....##########  #...@.#  #.....# #.....### #.......# #....##.###......#..# #......##.## #..........# #...###....#i*&h #.##.>..##.#'#.# #.##...........# #.##..#.##.....# #.##.....<.....##### #.....##............ #........##### #.....##########  #.....#  #..@..# #.....### #.......# #....##.###......#..# #......##.## #..........# #...###....# #... #....#i*&hBi*&hH #.##...........# #.##..#.##.....# #.##.....<.....#### #.....##........... #......#### #.....##########  #.....#  #.....# #.@...### #.......# #....##.###......#..# #......##.## #..........# #...###....# #...# #....#  #... #....#i*&hu  #.##..#.##.....#   #.##.....<.....###   #.....##..........   #......###   #.....##########   #.....#   #.....#   #.....###   #@......#   #....##.##  #......#..#   #......##.##   #..........#   #...###....#   #...# #....#   #...# #....#   #....#i*&hy,i*&h~i*&h=* ...<##....##.............###.########## ..# ......###.......##.##i*&h#......#..##.##...#...#  #....#####i*&hEi*&hi*&hli*&h,4 ....##.............###.########## ..# i*&h......###.......##....##.###.@....#..#.##....#####  #........#i*&hl ,i*&h i*&hU e #..............#### #.....##########  #.....#  i*&hAV S#.....#  #.....### #.......#  i*&hV ##....##.## #......#..#  i*&hW #..@...##.# #....#  i*&hEX #...###....#  #...# #.# i*&hX #...# #...# #...# #...i*&hY .# ##### #....##### #........i*&h?Z X# #...####.#i*&h c ,i*&hh i*&hǧ S#.....########## #.....# #.....# #.....####.......# ##....##.#i*&h ^#......#..# #......##.###....# #...###....# #...# #....# #...# #....##...# #....###### #....##### #........##...####.###...# #..##### i*&h ,i*&hع i*&h #.....# #.....# #.....# #.....### i*&hW #.......# ##....##.## #......#..# #......##.## #....# #...###....# #...# #....# #...# #....#i*&h #...# #....###### #....##### .#.# .#...####.## .#...# #..#####.i*&h ,i*&h& i*&hL #.....# #.....# i*&hN #.....# #.....### #.......# ##....##.## i*&hQ #......#..# #......##.## #....# #...###....# #...# #....# #...# #....##...# #....###### #....##### .##........# .##...####.## .##...# #..#####.#i*&hc Bi*&h I#.....# #.....# #.....####.......# ##....##.###......#..# #......##.###..........# i*&h ]#...###@...# #...# #....# #...# #....# #...# #....###### #....##### .#i*&hߛ  #........# .# #...####.## .# #...# #..#####.#.#...# ##.....#.#.i*&h Bi*&h  ......####.......##....##.###......#..#......##.###..........#...###. .##...##...# #####.#.#.i*&h D i*&hP ,i*&h4 i*&h Q ....####.......##....##.##......#.......##.##........###. i*&h "####### .##...####...##### #.#.#. i*&h:% ,i*&hZ) i*&h)a  .......##....##.##......#.......##.##........###. ####### .# #.........#...#i*&ha ..........# #...#. i*&hg ,i*&h|k i*&h u ##....##.##......#.......##.##........###. ####### .# #........####.##...............# ##..#. i*&h  ......#.......##.##........###. ####### .# i*&h 9#@.......####.## #..#####.#................######.... i*&h i*&hZ i*&h{ i*&h*  .....##.##........###.i*&h>+  ####### .# #........####.##i*&h+  #..#####.#.#.............................## i*&hp, i*&h!5 ,i*&h8 i*&hBq  ........###. ####### .#i*&hq  #........####.## #..#####.#.#.....i*&h+r  #####.........####.......†....## i*&hr i*&hx ,i*&h4} i*&h  ###. ####### .#i*&he  #........####.## #..#####.#.#..... #####i*&hɶ ###...##### ...i*&h- .#.######.....#......).[..[..i*&h D i*&hӾ ,i*&h# i*&hT   ####### .# i*&h w#........####.## #..#####.#.#..... ########...##### ...........i*&h ...# ##...######...#.i*&hp #.....#............## i*&h ,i*&hH i*&hiC  ####### .# #........i*&hC ^####.## #..#####.#.#..... ########@..##### #..........# #..i*&hPD #...# ###i*&hD j.....#............## i*&h~L ,i*&hQ i*&h 6 #...# #....# ##### #....##### .# #........# .# #...####.## .#i*&h  #...# #..#####.# #...# ##.....#.# #...# #####.#.#####...##### #.#.#i*&h ]#..@.......# 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#############......#####............#####..#######..#@...+#.###.⌠$###.#.#### #.##.....##.#.# #.#...#.#j*&h ###.#.#...#.#.#.# ...#.#.[.....#.#.# ##.#.#.......#.#.#  #.#.#.#.#.#  #...#.#..[#.#.# # #j*&h# ,j*&h9( j*&hc G######## #####......### ##....#### #..#..#.@..+ #.###.⌠$###.#.#### j*&hc #.##.....##.#.# #.#.#.#.#.#.#...#.#.#.##.#.[.....#.#.#.#.#.#.#.# #.#.#.j*&hf Y#.#.# j*&hj ,j*&heo j*&hަ ######## #####......###  ##....####  #..#..#..@.+  #.###.⌠$###.#.####  #.##.....##.#.#  j*&h f#.#.#.#.#.#.#...#.#.#.##.#.[.....#.#.# .#.#.#.#.# .#.#.#.#.j*&h +# j*&h߰ ,j*&h j*&h0 ########  #####......### ##....#### #..#..#...@+ #.###.⌠$###.#.#### #.##.....##.#.# j*&h' /j*&hv ,j*&h j*&h 12024.0 (68.0j*&h6 j*&h j*&h k*&hff .....................'............#####k*&h(k k*&h 15.0 (1.0)k*&h k*&h ( _You open the door.l*&hC................#...........l*&hl*&hI l*&hDx.........$............l*&hE######## ... #####......### ...####. ..#l*&h[F..#....@. .###.⌠$###.#.####. l*&hH.##.....##.#.# ## l*&hvO,l*&hTl*&hs #.#..$....?#.#.l*&h# #.=......### #. .####.#..#....' ###.⌠$###.#.####. l*&hJ##.....##.#.# ##.  There is an open door here.l*&hl*&hll   frilled lizard (wandering)l*&h&6l*&h+7.0 (2l*&hl*&h\a _A frilled lizard comes into view.m*&hb(((((((m*&h}  You shoot an arrow. The arrow misses the frilled lizard.m*&hΩl.......lm*&h7===8.2 (1.2m*&hm*&h{8 _The frilled lizard hisses angrily.m*&hu a(((((((m*&h1m*&h7Xl.......m*&hE8-9.3 (1.1m*&h<m*&h=?n _You shoot an arrow. The arrow misses the frilled lizard.n*&h[  You shoot an arrow. The arrow hits the frilled lizard!n*&h"}†((((n*&h;....n*&ha.30.5 (1.2n*&hh _You kill the frilled lizard!n*&h + .'n*&h+ n*&h/ n*&hh ###########.........#..$....?#.....† #..  ######## #.= ###### #...........####.####..#....'.n*&hll ⌠$###.#.####........##.#.# ########.. .......#.#.# # .#...# .[ .......#.#.#n*&hs ,n*&h} n*&h l############.........#..$....?#.....† #..  ######## #.= ##### #. ..........####.n*&h/ ####..#....'.⌠$###.#.####........##.#.# ########........#.#.# ## #...# [n*&h ,n*&h n*&h]rM##########......$....?† .  ######## = ##n*&hQP### #... ..........####.. ######..#....'..........#.#n*&h,n*&h(n*&hYiM##########......$....?† .  ######## = ##### #... n*&hi..........####...........##n*&h@t,n*&hn*&h RM##########......$....?† .  ######## = ##......### #...........##n*&h.M##########........?† .  ######## #.......=..########...n*&h_o*&h ##.##...@...?..##.....†....##....# # #.......=..#......### #....#####...#..#....'.. .⌠$###.#.####.# _You now have 163 gold pieces (gained 7).o*&hDo*&h_o*&h`#o*&h` #.# #....@..?..# #.....†....# #....# ..#....'.. ⌠$###.#.####.# o*&h8# #.# #.....@.?..# #.....†....# #....# ..#....'... o*&ho*&h%o*&ho*&ho*&h~# #.# #......@?..# #.....†....# #....# ..#.... ###.#.###o*&h + o*&h*,o*&h3o*&hsk# #.# #.......@..# #.....†....# #....#  #### #o*&hSt####..#....'.#.#### o*&h~,o*&ho*&h&---o*&hg042.5 (12.0)o*&hH---3.5 (13o*&hMo*&h7U _b - 3 scrolls of fearo*&h[U...........o*&hոo*&hоo*&hg ############...........†. ####=#######.... .#.#.#.##o*&h,o*&hAp*&h( ############...........†. ####= ...###.#.#### .#.#.##p*&h8V ############...........†. #### ...###...###....##.# .#.#.#p*&hZ,p*&h_p*&hmm6.5 (3.0)7.5 (4p*&h( _d - a ring of fireq*&h@/q*&h38Put on which piece of jewellery? Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)d - a ring of fireq*&hr6H[?] describe selected [!] equip|wield|put on[tab] equip|unequip s*&hs*&hs*&h!Ldonslime the ShooterDraconianHealth: 45/45 ========================############Magic: 5/5========================#..........#AC: 5Str: 13#..........#EV: 12Int: 9#.....†....#SH: 0Dex: 17#..........#XL:  5 Next:  1% Place: Dungeon:3 s*&h:#### #.......@..#Noise: ---------  Time: 2047.5 (0.0) ...### #..........#a) +0 shortbow .....####..........#Fire: a) +0 shortbow #..#....'............ ##.#.####..........##. ##.#.# ########.... .. .#.#.##.#### # .#.#.##.# .#.#.# _You shoot an arrow. The arrow misses the frilled lizard.You shoot an arrow. The arrow hits the frilled lizard! _You kill the frilled lizard! _You now have 163 gold pieces (gained 7). _b - 3 scrolls of fear s*&h[)_d - a ring of fires*&h0P  Okay, then.s*&hs*&hs*&ht. _s*&h I...s*&h s*&he& #############..........# #.# #.....†....# #..........# ### #....# ..### #.# .####.s*&hZ) # #....'..#.####.##.#.#.# ########.... ...#.# #.#### ## #.#.# #.# #.#.# #. #.#.#s*&hh/ s*&h/ $ _s*&h4 s*&hn #############..........# #.# #.....†....# #..........# ## #....# .### #.# .####.s*&h*o ;# #....'.......#.####.##.##.# .#.# ########.... .. s*&hto b.#.# #.#### ## .#.# #.# .#.# #. s*&ho 7.#.#s*&hv ,s*&hW{ s*&hҲ  ############..........†. ##. .###....###..##.##.##....'s*&h; L.......######.##.# ########.... .. # ##. s*&h c.# # #s*&hI ,s*&h s*&h # #.# #.# #.....†....# #.#  #....# ### #...# #####..##.##.# #....'.. #.####.s*&h ##.##.# #.# #.... .. #.# #.#### ## #.# #. #.# #. #.# # # #s*&h ,s*&h s*&hO # #..........# .##..........# b##.....†....# .##....# .#  #....# .# #...# .# ####.s*&h~P .##.##.##. ....'.. .####.##.##.# .# #.... ... .# #.####.#s*&hEQ u## .# #.# .# .# #. ##b   bat (asleep) s*&hQ y.#  # #s*&h([ s*&hf ,51.5 (4s*&hug +2.5 (5s*&ho s*&hFr V _A bat comes into view.t*&h P  You shoot an arrow. 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..# .#.##  #.#  ♣♣.#  .≈≈≈≈§.§♣#  §.....§§♣  ≈§≈≈≈§§§♣  ≈§...§§.♣  ≈§._.≈§.♣        .# ..# #.#.##  #.#  ♣.#w*&hȤ  .≈≈≈≈§.§♣#  §.....§§♣  ≈§≈≈≈§§§♣  ≈§...§§.♣  ≈§._.≈§.♣        .# <..# .#.#.##  #.#  ♣.#  .≈≈≈≈§.§♣#  §.....§§♣  ≈§≈≈≈§§§♣  ≈§...§§.♣  ≈§._.≈§.♣ <91.7 (162.7 (17 _Found a stone staircase leading up.y*&hQz*&h       #..# #<.....# #.#.#.##  #.#  ♣.#  .≈≈≈≈§.§♣#  §.....§§♣  ≈§≈≈≈§§§♣  ≈§...§§.♣ z*&hc ≈§._.≈§.♣ z*&hz*&hk13.0)z*&hFz*&h7z*&hz\        #..#  #<.#  #.#.#.##  #.#  ♣.#  .≈≈≈≈§.§♣#  §.....§§♣  ≈§≈≈≈§§§♣  ≈§...§§.♣  ≈§._.≈§.♣ z*&hXz*&hI&4z*&hz*&h?z*&hӻX      #  #..#  #<.#  #.#.#.## .. #.# #. ♣.# z*&h# .≈≈≈≈§.§♣#  §.....§§♣  ≈§≈≈≈§§§♣  ≈§...§§.♣  ≈§._.≈§.♣ z*&hz*&h&5z*&hQz*&hz*&h      #  #.  #..#  #<.#  #.#.#.##  ... #.#  #.♣♣♣.#  #♣ .≈≈≈≈§.§♣#  §.....§§♣  ≈§≈≈≈§§§♣  ≈§...§§.♣  ≈§._.≈§.♣ z*&h z*&hr &6z*&h z*&hI {*&h7  ## #. #.#  #..  #..###########  #<...........#  #.#@#######.## {*&h}  #.......# #.# #.♣♣♣♣♣♣♣♣♣.#  #♣ .≈≈≈≈§.§♣#  §.....§§♣  ≈§≈≈≈§§§♣  ≈§...§§.♣  ≈§._.≈§.♣  ≈≈...≈≈.♣ {*&h{*&h&7{*&h{*&hӸ{*&h  ##  #.  #.#  #..  #..###########  #<...........#  #.#.#######.##  #.@.....# #.#  #.♣♣♣♣♣♣♣♣♣.#  #♣ .≈≈≈≈§.§♣#  §.....§§♣  ≈§≈≈≈§§§♣  ≈§...§§.♣ {*&h} ≈§._.≈§.♣  ≈≈...≈≈.♣  §.≈≈≈.§.♣ {*&h <8{*&h{ |*&hǜ##  #..  #.##  #...  #..###########  #<...........#  #.#.#######.##  #.......# #.#  #@♣♣♣♣♣♣♣♣♣.#  #♣..≈≈§≈§.§♣#  .§..§..§§♣ .≈§≈≈≈§§§♣ .§≈...§§.♣ .§≈§_.≈§.♣ §≈§§..§≈.♣ .§.≈≈≈.§.♣  §.§...§.♣ ≈≈≈..≈§≈.≈≈..§≈§._.§...|*&h≈.≈≈≈.9|*&h #.. #.## #...  #..###########  #<...........#  #.#.#######.##  #.......# #.#  #.♣♣♣♣♣♣♣♣♣.#  #♣@.≈≈≈≈≈.§♣#  ♣.§.....≈§♣  ♣.≈.≈§≈.≈§♣  ♣.≈≈..§≈§.♣  ♣.§§._.§≈.♣  ♣§≈§...≈≈.♣  ♣.≈.≈≈≈.≈.♣  [16;16|*&h cH♣§≈§§...≈.♣  .§§§≈≈..♣#  ≈§.≈§≈§.≈._.≈..100}*&h#..  #.##  #...  #..#  #<.#  #.#.#.##  #.......# #.#  #.♣♣♣♣♣♣♣♣♣.#  #♣§@≈≈≈≈≈..♣#  ♣.≈.....≈.♣  ♣.§.≈§≈§≈.♣  ♣.≈≈...≈§.♣  ♣.§≈._.≈≈.♣  ♣§≈§...≈≈.♣  }*&h♣.≈.≈≈≈.≈.♣  ♣§≈.....≈.♣  .§§§≈≈..♣#  }*&h?.≈.§§≈..≈≈§.}*&hq&1}*&h}*&hH}*&h9 $#.##}*&h  #...  #..###########  #<...........#  #.#.#######.##  #.......# #.#  #.♣♣♣♣♣♣♣♣♣.#  #♣..≈≈≈≈≈..♣#  ♣.≈@....≈.♣  }*&h* ♣.≈.§§≈.≈.♣  ♣.≈≈...≈§.♣  ♣.§≈._.≈≈.♣  ♣.≈≈...≈≈.♣  ♣.§.≈≈≈.≈.♣  ♣.§.....≈.♣  }*&h ♣§.§≈≈≈≈..♣#  ###########.#.♣♣♣♣♣♣♣♣♣.#  }*&h ♣♣♣♣.§§≈≈..♣§§..≈.♣≈§.≈.♣}*&hW <§§§≈§.♣.≈≈.♣§...≈≈.♣≈.≈≈≈.≈.♣≈§....≈.♣♣}*&hŠ &2}*&hB }*&hΤ ~*&hw ..###########<...........#.#.#######.##.......# #.# .♣♣♣♣♣♣♣♣♣.~*&hQ#♣..≈§§≈≈..♣ ♣.≈.§§..≈.♣ ≈§≈§§§≈§§≈._.≈≈≈≈≈.♣~*&h3q .♣♣.♣♣♣♣♣♣♣♣♣. .........##.#..##.##....#   ~*&hUi...♣§≈.♣.§~*&hչ$≈≈.§.≈...≈≈.≈.♣.....≈.♣..≈≈≈≈§..♣~*&h":♣.~*&h&3~*&h~*&h~*&h$Y#..###########  #<...........#  #.#.#######.##  #.......# #.#  #.♣♣♣♣♣♣♣♣♣.#  #♣..≈§§≈≈..♣#  ♣.≈.§§.§≈.♣  ♣.≈.§≈§§≈.♣  ~*&hF♣.≈≈@§.§§.♣  ♣.≈≈.§§≈≈.♣  ♣.≈≈...≈≈.♣  ♣.≈.≈≈≈.≈.♣  ♣.≈.....≈.♣  ♣..≈≈≈≈§..♣#  ##########.#.♣♣♣♣♣♣♣♣♣.#  ........##.#..##.##....#  ##†##.##....####  ~*&hX♣♣♣§≈..♣.§.≈.♣§≈.≈.♣§_.§§.♣§≈§.♣♣§§§≈§~*&h&4~*&h~*&h3~*&hm g#<...........#  #.#.#######.##  #.......# #.#  ~*&h9n #.♣♣♣♣♣♣♣♣♣.#  #♣..≈§§§≈..♣#  ♣.≈.§.§.≈.♣  ♣.≈.§§≈.≈.♣  ~*&hp l♣.≈≈§§§§§.♣  ♣.≈≈.@.§§.♣  ♣.≈≈..§≈§.♣  ♣.≈.≈≈≈.≈.♣  ♣.≈...§§≈.♣  ♣..≈≈≈§≈§.♣#  #########.#.♣♣♣♣♣♣♣♣♣.#  .......##.#..##.##....#  ##†##.##....####  †....##.##.##.####  ~*&h u 9#.#♣♣♣♣♣♣♣.#≈§§§≈.....≈~*&hgu h§≈≈≈§≈.♣§..§≈§.@§§§§..§≈≈§♣♣§≈§~*&hu M♣§§§♣.#.#.#~*&hv &5~*&hX| ~*&h"} a _There is a hazy altar of Hepliaklqana here.*&h/*&h;L#<...........#   donslime the Shooter#.#.#######.##   Draconian#.......# #.#   Health: 45/45 ========================#.♣♣♣♣♣♣♣♣♣.#   Magic: 5/5========================#♣..≈§§§≈..♣#   AC: 5Str: 13♣.≈.§...≈.♣   EV: 12Int: 9♣.≈§≈≈≈§≈.♣   SH: 0Dex: 17♣.≈§..§≈*&hPQ§.♣   XL:  5 Next:  2% Place: Dungeon:3♣.≈§.@§§§.♣   Noise: ---------  Time: 2105.7 (0.0)♣§§§..§≈≈§♣   a) +0 shortbow♣§≈§≈≈≈.≈.♣   Fire: a) +0 shortbow♣§§§..§§≈.♣  ♣..≈≈≈§≈§.♣#  #########.#.♣♣♣♣♣♣♣♣♣.#    .......##.#..##.##....#    .......##†##.##....####    ..†....##.##.##.####   _A bat comes in*&h:Z5to view.You shoot an arrow. The arrow hits the bat! _You kill the bat! _Found a hazy altar of Hepliaklqana. _Found a stone staircase leading up. _There is a hazy altar of Hepliaklqana here. _*&hO[B*&hD`*&h`*&hD*&hr?*&h.# #.##.....##.#.# ########.. .## #.#.......#.#.# #.# ..#####.#.#...#.#.#.# #.# #.....#.#.[.....#.#.# #.# #####.#.#.......#.#.# #.# # #.#.#.......#.#.# ... # #...#.#..[#.#.# # # # ##..#.......#.#.#.. ######.........[@.#.... ........###.#..[##...# ........##..###....#### ..).[..[..............*&h. #.... ........##...#..###.... #.... ........##.#......#....# #.... h   black bear (wandering).##.#.#.##.####.# #.....##.#[h.##.# #÷# #..........##.#<>..#.# #.# #.)..49.7 (44.0)hh.==50.7 (45*&h+J _The black bear growls angrily.*&hGi (((((*&hb You shoot an arrow. The arrow hits the black bear!*&h*&h[...h.*&h9=1.9 (1.2)*&h*&hwe _The black bear is moderately wounded.*&h]kQ ((*&hls(( You shoot an arrow. The arrow hits the black bear!*&h*&h[..h.3.1*&h*&hQc _The black bear is severely wounded.*&ht| (((You shoot an arrow. The arrow hits the black bear.*&hB *&h3c[.h.*&h-4.2 (1.1*&h *&h c _The black bear is severely wounded.*&hd@((((*&hpf(*&hq*&h^[h...*&ho-5.4 (1.2*&h-*&hq _You shoot an arrow. The arrow barely misses the black bear.*&hl ( You shoot an arrow. The arrow hits the black bear.*&h *&hU" 7 h.The black bear is almost dead.The black bear bites you but does no damage.  The black bear closely misses you.6.6*&h) *&hE+ B _The black bear claws you but does no damage.*&h1W  You shoot an arrow. The arrow hits the black bear.*&h~C hh*&hX(berserk)The black bear is almost dead.*&hٿ(7.8*&hvr _The black bear goes berserk!*&hs t (You shoot an arrow.*&h; h _The black bear goes berserk!  You shoot an arrow.  The arrow closely misses the black bear.  The black bear barely misses you.  The black bear claws you but does no damage. x2  The black bear closely misses you. The black bear barely misses you.*&h% -8.9 (1.1*&hp *&h X _The black bear closely misses you.*&hzW  You shoot an arrow. The arrow hits the black bear.*&hf[*&h%*&hm1760.0*&hr*&huN _You kill the black bear!*&h9*&hVisible Items (select to target/travel, [!] to examine) Items  a - ()) a +0 clubb - ()) a +0 dagger  c - ([) a +0 leather armour  d - ([) a +0 leather armour  e - ([) a +0 ring mail  f - ([) a +0 scale mailg - ()) a +0 short sword  h - ()) a +0 war axe  i - ()) a +0 whip  j - ([) a +2 scale mail of poison resistance  k - (÷) an orc skeleton*&hw *&hU *&h F.# #.##.....##.#.# ########.. donslime the Shooter .## #.#.......#.#.##.# Draconian ..#####.#.#...#.#.#.#*&h! #.# Health: 45/45 ======================== #.....#.#.[.....#.#.##.# Magic: 5/5======================== #####.#.#.......#.#.##.# AC: 5Str: 13 # #.#.#.......#.#.#... EV: 12Int: 9 *&h # #...#.#..[#.#.# # #SH: 0Dex: 17 # ##..#.......#.#.#..XL:  5 Next: 72% Place: Dungeon:3 ######.........[@.#....Noise: ===------  Time: 2160.0 (0.0) ........###.#..[##...#a) +0 shortbow ........##..###....####Fire: a) +0 shortbow ..).[..[............... #.... ........##...#..###.... #.... ........##.#......#....# #....  ........##.#.#.##.####.# #....  ........##.#[..##.# #÷# #....[3*&h/ 9;49m  ........##.#<>..#.# #.# #.).. The black bear barely misses you.The black bear claws you but does no damage. x2  The black bear closely misses you. The black bear barely misses you. _The black bear closely misses you.You shoot an arrow. 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#÷# #....# # #.# #.)..# ######. # #.# #....##...?... # #.# #.....@.# ####.######.# )))÷)...# *&h|##### #....#  #....# .... #....# *&h'....# #....# .# #....#  #÷# #....#  #.# #.)..########.#  #.# #....##...?...#  #.# #......@# .######.# )))÷)...# *&h,*&h*&hM..########.... #### *&h<... ###.# #÷# #....# #.)..########*&hu#....##@..?...#  #.# #.......####.g# ###.######.####### ....)))÷)...#g   hobgoblin (asleep)*&h&---*&hy208.0 (48.0)---9.0 (49*&h*&hv\ _A hobgoblin comes into view.*&h">V  You shoot an arrow. The arrow hits the hobgoblin!*&hCi(((((.*&hOl..?...*&h|D3===10.1 (1.1)*&h *&hqG_You kill the hobgoblin!*&h4............*&h<*&h4F#....#  #....#  #....#  #....# # #....# .# #....#  #÷# #....#  #.# #.)..##.#  #.# #....##.@.?...#  *&h6 #.# #.####..# .######.####### *&hV,*&h\*&huh#....#   #....#   #....#   #....#  # #....#  #.# #....#  #÷# #....#  #.# #.)..##.#  #.# #....##..@?...#  #.# #.####..#  #.######.####### # )))÷)...#  #.######..#  #.# #..#   # #..#    ####     *&hܤ,*&h*&h....#  # #....#  . #....# *&hG . #....#  .# #....#  .# #....#  *&h÷# #....#  .# #.)..##.#  *&h!:.# #....##...@...#  .# #.####..#  *&h1t.######.####### .#  .)))÷)...# # .######..#  .# #..#  .# #..#   ####   *&h,*&h*&h,*&h*&h; ....#   #....#   #....#  *&hK< #....#  # #....#  # #....#  # #....# # # #.)..##.#  *&h<J# #....##....@..#  # #.####..#  ######.####### ..#  )))÷)...# ..# *&hA=8 ######..# ..# # #..# ... # #..# #.##*&h= # #### ..  _h - 2 scrolls of fog (gained 1)*&h'D*&hD*&hM*&h....#  #....# .# #....# .# #....# .#  #....# .#  #....# .#  #....# .#   #.)..##.#   #....##.....@.#   #.####..#  .####### #..#  ))÷)...# #..#  ..# #..#   #..# #...   #..# ##.##   #### ..   *&hP  .#)..########...##.........#### #####.####### *&h))÷)...# #.#  *&h,*&h*&h ;####....#   #....# #.#  #....# #.#  #....# #.#  #....# #.# *&hxx #....# #.#  #....# #.#  #.)..########.# *&h #....##......@#   #.......####..# *&h8 ####.####### #..#  )÷)...# #..# *&hU  ####..# #..#  #..# #...  #..# ##.## ####...  .# *&h,*&h*&h&OPM...+ ####.*&hP...# )..##########.......  #.......####. ####.####### #..# ...*&h^,*&hh*&h #####.#  )..########....##.........####.. ####.####### #.....#  *&hnB*&hN  )..########....##.........#### ####.####### #. )÷)...# #.#  *&h*&h6. )..########....##.........#### ####.####### #. )÷)...# #####.#  *&h:,*&h?*&hw*&hNx )..########....##.........#### ####.####### #. *&hxx)÷)...# ####  .#K   kobold (asleep)#K#*&h;y\  *&hX&---*&h͋&22.1 (12.*&h 0)*&h#---*&h%3.1 (13*&h.*&hz _A kobold comes into view. It is wielding a +0 short sword.*&h)9 (((((K  (You shoot an arrow. The arrow hits the kobold.  The kobold shouts!*&h*&hq.....K.*&hd;===4.3 (1.2)*&h*&ha _The kobold is moderately wounded.*&hb (((((You shoot an arrow.  The arrow hits the kobold but does no damage.*&h*&h j....K.*&h -5.4 (1.1*&hc *&ha _The kobold is moderately wounded.*&h S  You shoot an arrow. The arrow hits the kobold.*&hЍ (((()*&hF<....*&he46.5 _You kill the kobold!*&hfVisible Items (select to target/travel, [!] to examine) Items  a - ()) a +0 short sword  b - (†) a kobold corpse*&hV *&hb^ *&he  #....##.#  donslime the Shooter#....##.#  Draconian#....##.#*&hf   Health: 45/45 ========================#....##.#*&hpf f  Magic: 5/5========================#.)..########.#  AC: 5Str: 13#....##.......#  EV: 12Int: 9#.......####..#*&hf   SH: 0Dex: 17 ####.####### #..#  XL:  5 Next: 74% Place: Dungeon:3 *&hyh )÷)...##.@#  Noise: ===------  Time: 2226.5 (0.0) ####..##..#  a) +0 shortbow#..##...  Fire: a) +0 shortbow#..###.## ####... #)#  #.#  #.#     _The kobold is moderately wounded.You shoot an arrow.  The arrow hits the kobold but does no damage. _The kobold is moderately wounded.You shoot an arrow. The arrow hits the kobold. *&hh 5_You kill the kobold!*&hm 4*&hv *&hƴX[?25h[?0c  Search for what [? for help]? *&h]V [?25l[?1c*&h\P  Okay, then.*&h]*&h+`*&h_b. _*&hNX[?25h[?0c  Search for what [? for help]? *&h [?25l[?1c*&h*&h13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 short sword (2 further duplicates)b - [D:3] a +0 club (4 further duplicates)  c - [D:3] a +0 sling (1 further duplicate)  d - [D:3] a +0 dagger (2 further duplicates)  *&hBoe - [D:3] a +0 mace (1 further duplicate)  f - [D:3] a +0 war axe  g - [D:3] a +0 whip  h - [D:3] a stone staircase leading down  i - [D:3] a stone staircase leading up  j - [D:3] a hazy altar of Hepliaklqana  k - [D:3] a stone staircase leading up  l - [D:3] a stone staircase leading up  m - [D:3] a stone staircase leading down*&hrLevel 3 of the Dungeon<<<>>_(Press ? for help) #.##.........#.##.##  *&hF#.##.....###.#.##...  #.##.....###.#.##..###########  #.##.......#.#.#*&hO#<...........#  #.##.......#.#.##.#.#######.##  #.##.......#.#.##.......# #.#  #.##.>..##.#'#.##.♣♣♣♣♣♣♣♣♣.#  #.##...........##♣..≈≈≈≈§..♣#  #.##..#.##.....#♣.≈...§§§.♣  #.##.....<.....######  ♣.≈.≈≈≈.§.♣  #.....##..............  ♣.§≈...≈≈§♣  #..............#######  ♣.≈≈._.≈§.♣  #.....##########♣.≈§§§§≈≈.♣ #.....#♣.§§§§≈§≈.♣ #.....#♣.§..§§§≈.♣ *&hٺ #.....### #♣..≈§≈≈≈..♣# #.......##############.#.♣♣♣♣♣♣♣♣♣.# ##....##.###..........##.#..##.##....# #......#..##..........##†##.##....####*&h #......##.###.....†....##.##.##.#####..........##..........##.##.##.#*&h{#...###....######### #..........##.##.##.##...# #....######......### #..........##.##.##.#*&hL*&hM*&hOdonslime the ShooterDraconianHealth: 45/45 ========================Magic: 5/5*&hO========================AC: 5Str: 13EV: 12Int: 9SH: 0Dex: 17XL:  5 Next: 74% Place: Dungeon:3Time: _The kobold is moderately wounded.You shoot an arrow. The arrow hits the kobold. *&hP_You kill the kobold!Search for what [? for help]? _Okay, then.Search for what [? for help]? .*&h\Q4*&h*R*&hMY*&h[*&hcQ _*&h4fB*&hpn*&h6*&h,*&hz*&hӋ*&h~*&h*&h,*&hz*&h=*&h,*&h*&h*&h,*&h*&hN*&he,*&h*&h*&h,*&h)*&h*&hB*&h*&h*&h*&h*&h8*&h*&h*&h,*&h*&h*&h6*&h*&h(*&h*&h,*&hY*&h*&h,*&h*&h*&h*&h*&hE*&h*&h,*&h*&h*&h,*&hX *&h *&h ,*&ha *&hn *&h_ ,*&h* *&hu *&h *&h *&h *&h *&h *&h; *&h *&hN *&ha ,*&hZ *&h *&hI ,*&hn *&h! *&h$ ,*&h$ *&hE' *&ho) *&h) *&h* *&h, *&h`/ *&h/ *&h0 *&h3 *&h~5 *&h;6 *&h7 *&h+9 *&h< B*&h> *&h@ *&hYA *&hxB *&hD *&hF ,*&hG *&hJ *&hWK *&h{L ,*&hN *&hQ B*&h(T *&hwU *&hU *&hV *&h/Y *&hd[ B*&h@] *&h_ ,*&h5` *&he X*&hӎ #<...........#  #.#.#######.##  #.......# #.#  #.♣♣♣♣♣♣♣♣♣.#  #♣.§§≈≈≈≈..♣#  ♣.§.....≈.♣  ♣.≈.≈≈≈.≈.♣  ♣.≈≈...≈≈.♣  ♣.§§.@§≈§.♣   Noise: --------- [62*&h G2271.5 (45.0)♣.≈≈..§≈§.♣   a) +0 shortbow♣.≈.§§≈§≈.♣   Fire: a) +0 shortbow♣.≈.....§.♣  #♣..≈≈≈≈≈.§♣#  #########.#.♣♣♣♣♣♣♣♣♣.#    .......##.#..##.##....#    .......##†##.##....####    ..†....##.##.##.####  --- _There is a hazy altar of Hepliaklqana here.*&h2A S  You kneel at the altar of Hepliaklqana.*&hG /  --more--*&hHepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath [J/Enter]: join religion*&h*&h*&hc#<...........#   donslime the Shooter*&h#.#.#######.##   Draconian#.......# #.#   Health: 45/45 ========================*&h4x#.♣♣♣♣♣♣♣♣♣.#   Magic: 5/5========================*&h#♣.§§≈≈≈≈..♣#   AC: 5Str: 13♣.§.....≈.♣   EV: 12Int: 9♣.≈.≈≈≈.≈.♣   SH: 0Dex: 17♣.≈≈...≈≈.♣   XL:  5 Next: 74% Place: Dungeon:3♣.§§.@§≈§.♣   Noise: ---------  Time: 2271.5 (0.0)♣.≈≈..§≈§.♣   a) +0 shortbow♣.≈.§§≈§≈.♣   Fire: a) *&h+0 shortbow♣.≈.....§.♣  #♣..≈≈≈≈≈.§♣#  #########.#.♣♣♣♣♣♣♣♣♣.#    .......##.#..##.##....#    .......##†##.##....####    ..†....##.##.##.####   _You kill the kobold!Search for what [? for help]? _Okay, then. _Search for what [? for help]? . *&hz_There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana.*&h p  Hepliaklqana welcomes you!*&hH/  --more--*&hN ##.#..♣.§≈§§@.≈§.♣♣.≈§§§.≈§.♣♣.≈§♣.≈.....≈♣..≈≈≈≈≈..#.♣♣♣♣♣♣♣♣♣.##..###  of Hepliaklqana ......2.5 (1 _*&h *&h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone*&hh 0% [?] toggle between ability selection and description.*&hlf#<...........#   donslime the Shooter#.#.#######.##   Draconian of Hepliaklqana ......#.......# #.#   Health: 45/45 ========================#.♣♣♣♣♣♣♣♣♣.#   Magic: 5/5========================#♣.§§≈≈≈≈..♣#   AC: 5Str: 13♣.§.....≈.♣   EV: 12Int: 9♣.≈.≈≈≈.≈.♣   SH: 0Dex: 17♣.§≈§..≈≈.♣[3*&hg7m   XL:  5 Next: 74% Place: Dungeon:3♣.§§§@.≈§.♣   Noise: ---------  Time: 2272.5 (0.0)♣.≈§§§.≈§.♣   a) +0 shortbow♣.≈§§§≈§≈.♣   Fire: a) +0 shortbow♣.≈.....≈.♣  #♣..≈≈≈≈≈..♣#  #########.#.♣♣♣♣♣♣♣♣♣.#    .......##.#..##.##....#    .......##†##.##....####    ..†....##.##.##.####  Search for what [? for*&h  help]? _Okay, then. _Search for what [? for help]? . _There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana. _Hepliaklqana welcomes you!  Okay, then. _*&h~Innate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +5)You cannot fit into any form of body armour.a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.*&h(4*&hHKt#<...........#   donslime the Shooter#.#.#######.##   Draconian of Hepliaklqana ......#.......# #.#   Health: 45/45 ========================#.♣♣♣♣♣♣♣♣♣.#   Magic: 5/5========================#♣.§§≈≈≈≈..♣#   AC: 5Str: 13♣.§.....≈.♣   EV: 12Int: 9♣.≈.≈≈≈.≈.♣   SH: 0Dex: 17*&hP♣.§≈§..≈≈.♣   XL:  5 Next: 74% Place: Dungeon:3♣.§§§@.≈§.♣   Noise: ---------  Time: 2272.5 (0.0)♣.≈§§§.≈§.♣   a) +0 shortbow♣.≈§§§≈§≈.♣   Fire: a) +0 shortbow♣.≈.....≈.♣  #♣..≈≈≈≈≈..♣#  #########.#.♣♣♣♣♣♣♣♣♣.#    .......##.#..##.##....#    .......##†##.##....####    ..†*&hQ....##.##.##.####   _Okay, then. _Search for what [? for help]? . _There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana. _Hepliaklqana welcomes you! _Okay, then.*&hPtQ*&h *&hD Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of *&hV xHepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Title - Hazy Favour - Hepliaklqana is noncommittal. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)*&h You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath*&hr{'s worshippers are served by a guardian formed from a part of life essence, in the shape of their greatest ancestor. This ancestor is at firstremembered as they were at the start of their fabled adventures, but will advance in skill as their descendant does. Hepliaklqana always allows followers to recall their ancestor to their side, and, even if the ancestor is destroyed, Hepliaklqana will call it forth again not long after. Further advancement in Hepliaklqana's service allows worshippers to restore and strengthen their ancestor, to swap them with other creatures, and to choose how to remember theirlife's talents. Hepliaklqana likes it when you explore the world. Overview|Powers*&h]  does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Hepliaklqana believes that the only reasonable punishment for turning one's backon the path of memory is to be denied its use. All new experiencenied to the unfortunate apostate, until Hepliaklqana decides they have been punished *&hB^ Denough. The life essence sacrificed to manifest an ancestor will not be returneduntil Hepliaklqana is mollified, and this will not be quick: unlike some, Hepliaklqana has a long memory.'s wrath lasts for a relatively long duration.Powers|Wrath*&h *&h#<...........#   donslime the Shooter#.#.#######.##   Draconian of Hepliaklqana ......#.......# #.#   Health: 45/45 ========================#.♣♣♣♣♣♣♣♣♣.#   Magic: 5/5========================#♣.§§≈≈≈≈..♣#   AC: 5Str: 13♣.§.....≈.♣   EV: 12Int: 9♣.≈.≈≈≈.≈.♣   SH: 0Dex: 17♣.§≈§..≈≈.♣ *&h8   XL:  5 Next: 74% Place: Dungeon:3♣.§§§@.≈§.♣   Noise: ---------  Time: 2272.5 (0.0)♣.≈§§§.≈§.♣   a) +0 shortbow♣.≈§§§≈§≈.♣   Fire: a) +0 shortbow♣.≈.....≈.♣  #♣..≈≈≈≈≈..♣#  #########.#.♣♣♣♣♣♣♣♣♣.#    .......##.#..##.##....#    .......##†##.##....####    ..†....##.##.##.####   _Okay, then. *&hBv[37m_Search for what [? for help]? . _There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana. _Hepliaklqana welcomes you! _Okay, then.*&h*&h!an§§.......*&hb*&hg*&h #..###########  #<...........#  #.#.#######.##  #.......# #.#  #.♣♣♣♣♣♣♣♣♣.# #♣.§§≈≈≈≈..♣#  ♣.§.....≈.♣  ♣.≈.≈≈≈.≈.♣  ♣.§≈@..≈≈.♣  ♣.§§§_.≈§.♣  ♣.≈§§§.≈§.♣  ♣.≈§§§≈§≈.♣  ♣.≈.....≈.♣  *&h!#♣..≈≈≈≈≈..♣# ##########.#.♣♣♣♣♣♣♣♣♣.# .##.#..##.##....# ......##†##.##....#### §≈§§§§§.≈≈♣.≈§§§≈.§♣.≈...§♣..≈≈≈≈.♣#. _*&h #...  #..###########  #<...........#  #.#.#######.##  #.......# #.#  #.♣♣♣♣♣♣♣♣♣.# #♣.§§≈≈≈≈..♣#  ♣.§.....≈.♣ *&h, ♣.≈@≈≈≈.≈.♣  ♣.§≈§..§≈.♣  ♣.§§§_.≈≈.♣  ♣§§§§§.≈≈.♣  ♣.≈§§§≈.§.♣  ♣.≈...§.≈.♣  #♣..≈≈≈≈≈..♣# ###########.#.♣♣♣♣♣♣♣♣♣.# .##.#..##.##....# *&h.§≈§≈§§§§≈≈§§♣.§§.§.*&ht♣.≈§§§≈.≈♣.≈...§.≈♣..♣♣.*&h*&hj*&h 0|M##. ..###########<...........#.#.#######.##.......# #.#.♣♣♣♣♣♣♣♣♣.#♣..§≈§≈≈..♣#...*&h0y.≈.≈≈≈.≈.♣§§§..§♣§≈≈§§.≈≈.♣  .≈. .≈..≈≈≈≈≈..*&h7≈.≈≈§§§.≈§._§≈§♣.≈≈§..≈≈.§≈≈.≈≈.....≈..≈≈≈≈≈..♣*&h|8*&h<*&hr #..  #.##  #...  #..###########  #<...........#  #.#.#######.##  #.......# #.# *&hu #.♣♣♣♣♣♣♣♣♣.# #♣.@≈≈§≈≈..♣#  ♣.≈.....≈.♣  ♣.≈.≈≈≈.≈.♣  ♣.≈≈§§§§≈.♣  ♣.≈§._§≈§.♣  ♣.≈≈§..≈≈.♣  ♣.≈.§≈≈.≈.♣  ♣.≈.....≈.♣  #♣..≈≈≈≈≈..♣# *&h~z♣♣§..§≈§§§§§..§≈§.§§...§≈.§§≈§§.≈§§§..≈.*&hT{*&h&*&h #..  #.##  #...  #..#  #<.# *&h #.#.#.##  #.......# #.#  #.♣♣♣♣♣♣♣♣♣.#  #♣@.≈≈§≈§..♣#  ♣.≈....§≈§♣  ♣.≈.≈≈§§§§♣  ♣.≈≈..§≈≈.♣ *&h) ♣.≈§.§.§§.♣  ♣.≈§...§≈.♣  ♣.§§≈§§.≈.♣  ♣.≈§§§..≈.♣  #♣..≈≈≈≈≈..♣# *&h§§§≈._§§§§.≈§§.§§§§..≈*&hk ##  #..  #.##  #...  #..###########  #<...........#  #.#.#######.##  #.......# #.#  #@♣♣♣♣♣♣♣♣♣.# #♣..≈≈§≈§..♣#  ♣.≈....§≈§♣  ♣.≈.≈≈§§§§♣  ♣.§§§.§≈≈.♣  ♣.≈≈._.§§.♣ *&h \ ♣.≈§.§§§§.♣  ♣.§.≈§§.≈.♣  ♣.§§§§..≈.♣ *&h§§≈≈§≈§...§§§≈≈.§§§.§≈.≈≈._..≈§..§.≈*&hP,*&hS6i  ##  #..  #.##  #...  #..###########  #<...........#  #.#.#######.##  #.@.....# #.#  #.♣♣♣♣♣♣♣♣♣.#  *&h7j#♣§§≈≈§≈§..♣#  ♣.≈§...§≈§♣  ♣§§§≈≈§§§§♣  ♣.§§§.§≈≈.♣  ♣.≈≈._.§§.♣  ♣.≈§.§§§§.♣  ♣.§.≈§§.≈.♣  *&h,J*&hY,*&hH;  *&hI ##  #..  #.##  *&h#...  #..###########  #<...........#  #.#@#######.##  #.......# #.#  #.♣♣♣♣♣♣♣♣♣.#  *&h'#♣§§≈≈§≈§..♣#  ♣.≈§...§≈§♣  ♣§§§≈≈§§§§♣  ♣.§§§.§≈≈.♣  ♣.≈≈._.§§.♣  ♣.≈§.§§§§.♣  *&hȚ*&h*&h*&h# *&h  ##  #..  #.### *&hs #...  #..###########  #<@..........#  #.#.#######.##  #.......# #.#  #.♣♣♣♣♣♣♣♣♣.# #♣§§≈≈§≈§..♣#  ♣.≈§...§≈§♣  ♣§§§≈≈§§§§♣  ♣.§§§.§≈≈.♣  ♣.≈≈._.§§.♣ *&h*&h*&hw*&hW%@M*&h&# . #######........ .@##########<...........#.#######.###.......# #.#  *&h'(♣*&ha/*&h0*&h47*&hEt* *&hu    ##  #..  #.#######.#  #..@......#  *&h4v#..###########  #<...........#  #.#.#######.##  #.......# #.#  *&hw#.♣♣♣♣♣♣♣♣♣.#  #♣§§≈≈§≈§..♣#  ♣.≈§...§≈§♣  ♣§§§≈≈§§§§♣  *&h *&h5*&h*&h)  *&h   ##  #.. *&hE #.#.#  #.@.......#  #..#  #<...# *&h^ #.#.#######.##  #.......# #.#  #.♣♣♣♣♣♣♣♣♣.#  #♣§§≈≈§≈§..♣#  ♣.≈§...§≈§♣  ♣§§§≈≈§§§§♣ *&hP*&h*&h-*&hH? *&hN   ######### *&h #.......w  #@#######.#  #.........#  #..########### *&hy #<...........#  #.#.#######.##  #.......# #.# w   dart slug (asleep)*&h7 #.♣♣♣♣♣♣♣♣♣.#  #♣.§≈≈§≈§..♣#   ♣.≈§...§≈§♣ *&h, *&h&!*&h'084.5 (12.0)*&h0mw.w*&hM2,5.5 (13*&h_9*&h<\ _A dart slug comes into view.*&h ((((( You shoot an arrow. 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#.#.♣♣♣♣♣♣♣♣♣.####.#♣..≈≈≈≈≈..*&h u$##....♣§≈.§§.##.#.#♣.≈.§≈§.≈§............>#♣.§≈§..≈≈####.##.....*&hq _.≈# #....#.#♣.≈≈...§§.#*&h ,*&h *&h M#######....... #..########*&hT k####+#### #<.........#.######......# # #.#.♣♣♣♣♣♣♣♣♣.####.#♣..≈≈≈≈≈.....♣§≈.§§.*&h ##.#.#♣.≈.§≈§.≈§............>#♣.§≈§..≈≈####.##......#♣.≈≈._.≈§..*&hX #.### *&h2 ,*&h+ *&h' ,*&h *&h@ O  #......... #..###########+#### #<.................# #.#.#.######*&h@ .# #.#.......# .# #.#.♣♣♣♣♣♣♣♣.####.#♣..≈≈≈≈≈..##....♣§≈.§§..≈.##.#.#♣.≈.§≈§.≈*&h.A ......>#♣.§≈§..≈≈#####.##......#♣.≈≈._.≈§ #. #....#.#♣.≈≈...§§*&hA z #.#######.#♣.§§≈≈≈§§ ........[#♣§§§.§.§≈ ########.#♣..§§≈≈§#####.#.♣♣♣♣♣♣♣♣*&h0B  #..........##.#..##.##.. _You now have 192 gold pieces (gained 15).*&hJ 3*&hR *&h܏  #..############+#### #<.................# #.#.#.#####.# #.#........# #.#.♣♣♣♣♣♣♣*&hc .####.#♣..≈≈≈≈≈.##....♣§≈.§§..##.#.#♣.≈.§≈§.......>#♣.§≈§.######.##......#♣.≈≈._.*&hؐ  #. #....#.#♣.≈≈... #.#######.#♣.§§≈≈≈ #........[#♣§§§.§.*&hp T#########.#♣..§§≈≈§#####.#.♣♣♣♣♣♣♣ #..........##.#..##.##. #.##÷##.##..*&h# ,*&h *&h8  #..#+#### #<.# #.#.#..# #.#..# #.#.*&h .####.#♣....##....♣§≈.§§...##.#.#♣.≈.§≈§.......>#♣.§≈§..#.##......#♣.≈≈._. #.##....#.#♣.≈≈...*&h+  #.#######.#♣.§§≈≈≈ #........[#♣§§§.§. #########.#♣..§§≈≈ #.#. #*&h .##.#..##.## #.##÷##.##*&h ,*&h= *&hi #..#+#### #<#.# #.#.#.#*&h`.# #.##.# #.#.#.####.#♣..#..##....♣§≈.§§*&h#...##.#.#♣.≈.§≈.......>#♣.§≈§#.##......#♣.≈≈._ #.##....#.#♣.≈≈ #.#######.#♣.§§*&hY #........[#♣§§§.§ #########.#♣..§§ #.#. #.##.#..##. #*&hG.##÷##.##*&h%*&h,*&h3*&hn #.. #+#### #< #.# #.#.#. #.# #.#*&hp" #.# #.#. #.####.#♣.. #..##....♣§≈.#...##.#.#♣.≈.§.......>#♣.§≈§#.##......#♣.≈≈. #.##....#.#♣.≈≈ #.#.#♣.§§ #........[#♣§§§. ###.#♣..§§ #.#. #.##.#..##. #.##÷##.##*&hv,*&h/|*&hl #.. #+#### #< #.# #.#.#. #.# #.# #.# #.#. #.####.#♣.. #..##....♣§≈.#...##.#.#♣.≈........>#♣.§≈#.##......#♣.≈≈ #.##....#.#♣.≈≈ #.#.#♣.§§ #..[#♣§§§ #.#♣.. #.#. #.##.#..## #.##÷##.##*&h,*&h*&hD G #.. #+#### #< #.# #.#.#. #.# #.# #.# #.#. #.####.#♣.. #..##....♣§≈#...##.#.#♣.≈ .*&h,<.......>#♣.§ ##.##......#♣. #.##....#.#♣. #.#.#♣. #..[#♣ #.#♣.. #.#. #.##.#.. #.##÷##.*&h{,*&h*&hR #.. #+#### #< #.# #.#.# #.# #.# #.# #.#. #.####.#♣ #*&h..##....♣§ ##...##.#.#♣. ..=.......>#♣. ###.##......#♣. #.##....#.#♣. #.#.#♣. #..[#♣ #.#♣ #.#. #.##.#.. #.##÷##.*&h<.*&ho/*&h3*&hԌG # #+#### #< #.# #.#. #.# #.# #.# #.#. #.####.#♣ #..##....♣ ###...##.#.#♣..=.......>#♣##.##......#♣ #.##....#.#♣ #.#.#♣ #..[#♣ #.#♣ #.#. #.##.# #.##÷##*&h(*&h # #+#### # #.# #.# #.# #.# #.# #.# #.####.# #..##....##...##.#.#..=*&h.......>###.##......# #.##....#.# #.#.# #..[# #.# #.# #.##.# #.##÷*&h,*&h*&h ##+####  #.# #. #.# #. #.# #. #.####. #..####...##.#.. +..=.......>#*&h#.##...... #.##....#. #.#. #..[ #. #. #.##. #.##÷*&h,*&hG#*&h\ ########+#### #...........# # #.....# # #....# # #...#### #...### #...##.#. +..=.......# *&h=^7#.##.... #.##....# #.# #.. #  #  #.##  #.## *&hEd,*&hh*&hR## #+#### # #...........# *&hڥ# #...........# # #...........# # #..... # #....### #...##.. +..=......*&he# #.##.... # #.##.... #. #.   #. #.*&hj,*&h*&h.# .# #+#### .# #.# .# #*&h.# .# #.# .# #..... .# #.....## .###### #...##. +..=.. .*&hM# #.## ## #.## #. #   #. #.*&hx,*&hx*&h@*&hA#.# *&h4B #.#*&hB *&hC#+#### *&hnD:#.# #.# *&hF#.# #.# #.# #.# ..# #. ..#*&hG[ #......###### #.... +.... ..# #.### #.##*&hM #. #   # #*&hP*&h%R*&h V*&h`*&ha053.8 (30.0)*&h|a,4.8 (31*&hd*&hGj4 _g - a ring of resist corrosion*&h3Put on which piece of jewellery? Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)d - a ring of fire  g - a ring of resist corrosion[?] describe selected [!] equip|wield|put on[tab] equip|unequip *&hį *&h\ *&h #.#donslime the Shooter #.#########+#### Draconian of Hepliaklqana ...... #.##...........# Health: 45/45 ======================== #.##...........# Magic: 5/5*&hg ======================== #.##...........# AC: 5Str: 13 ..##...........# EV: 12Int: 9 ..##...........# SH: 0*&hͽ Dex: 17 ..###### ########...........# XL:  5 Next: 76% Place: Dungeon:3 ......... +..@................ Noise: ---------  Time: 2354.8 (0.0) ..####### ###############.##.. a) +0 shortbow *&h ####.##.. Fire: a) +0 shortbow#.#####.....###### ########## #......... #.........  _No target in view!  You see here a bat skeleton. _Found a stone staircase leading down. _You see here a +0 robe. _You now have 192 gold pieces (gained 15). _g - a ring of resist corrosion*&h *&h -5.3 (0.5*&h~ *&h ; _g - a ring of resist corrosion (worn)*&hj ...................*&h *&h.#.# .#.# #+ .#.# #. .#.#*&h #. '#.# #..# #..# #..###### *&h#.. +.@..# #.###*&h #.## #. #   # #*&h ,*&h*&hWS#.#.# #.#.# #+ #.#.# # #.#.# # #'#.# #.# #.# #.###### #. +@...# #.### #.## #. #   # #*&hXC7.3 (2.0*&hO^*&hyt##.#..#...+...'#...###8.3 (1 _You open the door.*&h\*&h;]*&hb*&h]g - a ring of resist corrosion (worn)open the door.  Offhand : (occupied)  Helmet : (nothing)  Gloves : (nothing)  Boots : (nothing)*&h*&hx*&hK _Cloak : (nothing)*&hgdonslime the Shooter (Draconian Hunter) Turns: 2316, Time: 00:09:05 Health: 45/45AC:  5 Str: 13 XL: 5 Next: 76% Magic: 5/5EV: 12 Int:  9 God: Hepliaklqana [......] Gold: 192SH:  0 Dex: 17 Spells: 4/4 levels left rFire . . .a - +0 shortbow rCold . . .[offhand occupied] rNeg . . .(no helmet) rPois .(no cloak) rElec .(no gloves) rCorr + (no boots) SInv .(no amulet) Will .....k - +4 ring of slaying Stlth ++g - ring of resist corrosion HPRegen 0.27/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1*&hݢ*&h#.#.#donslime the Shooter #.#.#########+## Draconian of Hepliaklqana ...... #.#.##.......... Health: 45/45 ======================== #.#.##.......... Magic: 5/5======================== #'#.###.......... AC: 5Str: 13 *&h/....##.#.......... EV: 12Int: 9 ....##..#.......... SH: 0Dex: 17 ....###### #...########.......... XL:  5 Next: 76% Place: Dungeon:3 ...........+...'@................ Noise: ---------  Time: 2358.3 (0.0) ....########...###############.## a) +0 shortbow #########.## Fire: a) +0 shortbow#.###...####*&hX ######## #....... #.......  _You open the door.  Offhand : (occupied)Helmet : (nothing)  Gloves : (nothing)  Boots : (nothing) _Cloak : (nothing)*&h*&h..*&h*&h*&h #.#.# .#.#.##... #+ .#.#.##... # *&h.#.#.##... # .#'#.# #..$ #.# #... #.# #... #.###### #...#.+...@..##...#.# #### #. #. #   # #*&h*&h&$ _*&h*&h* #.#.# ..#.#.# #...# #+ .*&hS-}.#.#.# #...# # ..#.#.# #...# # #.#'#.# #..$# #.# #...# # #.....# #...# # <.....###### #...#.+..@'..##...#.*&he1w# ##### #. #. #  # # # #There is an open door here.*&h9*&h: _*&h@*&h~M## #######+ ..#.. #.#'#$ *&hK.#  <.....###### #..@########.......+...'.............. ......########...############## #############.*&h*&hW*&h*&hM...### ## #######+ ..#.. #.#'#*&h$ .#  <.....###### #...########.......+...'.............. ......########...###############.*&h*&h*&h*&h M#### ... ### ## *&h #######+ ..#.. #.#'#$ .#  <.....###### #...######## .............+...'...............#*&h-*&h*&h*&hfSuM.... #### ... ### ## #######+ ..#.. #.#'# .#  *&h0V<.....###### #...########........*&hQZ*&hZ*&h`*&hg*&hg*&h9l*&h ######.# .....#.# .###.#.###### .###.#.# #...# *&h...#.#.# #...#########.#.#.# #...# #........#.#.# #...# # ##.#'#.# #...# # .......# #.@.# # ##.....# #...# # .<.....###### #...######## ..............+...'......*&h9########...############### ######## ##### # # # # # _You now have 200 gold pieces (gained 8).*&h*&h*&h˷*&hH ......#.####.#.######.###.#.# #...#...#.#.# #...#*&h#######.#.#.# #...# #.......#.#.# #...# # .##.#'#.# #...# # ........# #...# # .##.....# #@..# # ..<.....###### #...######## #..............+...'......########...############## *&hC######### ##### ## .####*&h,*&h*&hl9 ########.....#######...... .##.#'*&hq;........##...<########### #..............+...'....... .########...############## .###... *&hX@,*&hC*&hG0610.0)*&h\H*&hL*&h=N*&h"_X......'#######*&hc*&h)d19.0)*&hg*&hi( _You open the door.*&h[T  Your movement speed is average. Your attack delay is about 1.1.*&hW*&hY  Your damage rating with your +0 shortbow is about 14 (Base 8 x 117% (Dex) x _115% (Skill) + 4 (Slay)).*&h*&hQJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   3.4  +1   i - Spellcasting   0.0   1.2  -1      *&h     b - Axes   0.0   1.0   0      *&h? c - Unarmed Combat   0.0   1.0   0   j - Invocations   0.0   0.8  +1   d - Throwing   0.0   1.2  -1      *&h         e - Short Blades   0.0   1.0   0  *&hW     f * Ranged Weapons   4.9   5.9  -1              g + Dodging2.8   3.6  -1  *&ho    h + Stealth2.6   3.0   0                                                      The relative cost of raising each skill is in cyan.  *&hThe species aptitude is in white.  [?] Help[=] set a skill target  *&hq[/] auto|manual mode [*] useful|all skills [!] training|cost|targets*&h g * Dodging   2.8*&h"Zp g - Dodging   2.8*&h~> g + Dodging 2.8*&hZ  h * Stealth   2.6*&h!p h - Stealth   2.6*&h*&h*&h?..###.#.######donslime the Shooter ..###.#.##...#Draconian of Hepliaklqana ...... ....#.#.##...######## Health: 45/45 ======================== ....#.#.##...#*&h/)#...... Magic: 5/5======================== ....#.#.##...##...... AC: 5Str: 13 .##.#'#.##...##...... EV: 12Int: 9 ........##...##...... SH: 0Dex: 17 .##.....##...##...... XL:  5 Next: 76% Place: Dungeon:3 *&h\}..<.....###### #@..########...... Noise: ---------  Time: 2369.3 (0.0) #..............'...'............. a) +0 shortbow ........########...############## Fire: a) +0 shortbow ############## ## .#####  .###...  *&hBR_There is an open door here. _You now have 200 gold pieces (gained 8). _You open the door.  Your movement speed is average. Your attack delay is about 1.1.  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#...# #....# ##*&hN)  #...# #....# #.##### #....##### #. #........# #. #...####.## #.*&hF1 ,*&h_7 *&hlu @M##...............################ ## #.......# #....##.#..# ..##.##.......#*&h5v n#...###....#.# #. ### #.....*&h7~ ,*&hۋ *&h M##.....<.....########...............############### ### #.......# ##...@##.#..# *&h ..##.##..........#...# #.# #.##### #....#*&h ,*&h< *&hv[#.##..#.##.....# #.##.....<.....########.....##......#..............########.....###########.....# #.....# #.....### #....@..# ##....##.## #......#..# #......##.###..........##...###....#  #...# #....# #...# #....# ##...# #....# #.*&h bM....##..#.## ##.....<.....#########................################ ### #.......# ##....##.###......#..#...#.#.##...M>..##.#'#.##......##..#.## ##.....<.....#########................################ ### #.......# ##....##.####....#*&hl5B*&hAM......#.#.##.>..##.#'#.##......##..#.## ##.....<.....#########................################ ###.......#....##..##...###....#*&hM......#.#.##.>..##.#'##.##..........##..#.##.....# ##.....<.....#########.......................################ #.....#####.....*&ho#.##.#.#.# ##.##.......#.#.# ##.##.......#.#.# ##.##.>..##.#'#.# ##.##...........# ##.##..#.##.....# #.##.....<.....#########.....##......'#.....@........#########.....############.....# #.....##.....####.......###....##.###......#..##......##.##*&hs#.##.#.#.# #.#.##.......#.#.# #.#.##.......#.#.# #.#.##.>..##.#'#.# #.#.##...........# #.#.##..#.##.....# #.#.##.....<.....#.#.....##.'.#......#.#.....# #*&hz?#.....# #.....##.....####.......###....##.###......#..# *&h?*&h*&h]*&h]>#.##.....###.#.# #.#.##.......#.#.# #.#.##.......#.#.# #.#.##.......#.#.# #.#.##.>..##.#'#.# #.#.##...........# #.#.##..#.##.....# #.#.##.....<.....########.#.....##......'.#..............########..#.....##############.....##.....*&hP?k##.....###.......###....##.###......#..#*&h6E,*&hI*&h6#.##.....###.#.# #####.##.....###.#.# #.#.##.......#.#.# #.#.##.......#.#.# #.*&h#.##.......#.#.# #.#.##.>..##.#'#.# #.#.##...........# #.#.##..#.##.....# #.#.##.....########.#.....##......'.#..............########...#.....###############.....##.....##.....###.......###....##.##*&hB*&h*&h*&h #.##.........#.#  #.##.....###.#.# ######.##.....###.#.# #...##.##.......#.#.# #...#*&h#.##.......#.#.# #...##.##.......#.#.# #...##.##.>..##.#'#.# #...##.##...........# #...##.##..#.##@....# #...##.##.....<.....########...##.....##*&hQ......'...'#..............########...#.....################.....##.....*&h##.....###.......#  There is a stone staircase leading up here.*&h*&h> _*&h*&h #.##..########.# #.##.........#.#  #.##.....###.#.# ##### #.##.....###.#.# #...# #.##.......#.#.# #...# *&h /#.##.......#.#.# #...# #.##.......#.#.# #...# #.##.>..##.#'#.# #...# #.##.......@...# #...# *&h.!^#.##..#.##.....# #...# #.##.....<.....########...###.....##*&h!......'...'.#..............########...#.....##########*&h "######.....##.....#*&hy"G#.....###*&h,,*&hZ2*&hblZ#.##..#.# #.##.........#.# #.##.....###.#.# ##### *&hl#.##.....###.#.# #...# #.##.......#.#.# #...# #.##.......#.#.# #...# #.##.......#.#.# #...# *&hm#.##.>..##.#'#.# #...# #.##..@..# #...# #.##..#.##.....# #...# #.##.....<.....##*&hYo-...##.....##.......'...'.#........########...# #.....# *&hGu,*&hz*&h#.##..#.# #.##...#.# #.##.....###.#.# ##### #.##.....###.#.# #...# #.##.......#.#.# #...# #.##.......#.#.# #...# #.##.......#.#.# #...# #.##.>..##.#'#.# #...# #.##...@.# #...# #.##..#.##.....# #...# #.##.....<.....##...##.....##........'...'.#........########...##..... *&h*&h*&h*&hL#............ #.##..########.# #.##.........#.#  #.##.....###.#.# ##### #.##.....###.#.# #...# #.##.#.#.# #...# #.##.#.#.# #...# #.##.......#.#.# #...# #.##.>..##.#'#@# #...# #.##...........# #...# #.##..#.##.....# #...# *&h!#.##.....<.....########...######.....##......'...'....#..............########...######.....###############  #.....#*&h ,*&h *&h-CKM###.########............#######... #####......#.>..##.#'#.........#.##..#.##.....##...#..<.#....#*&hG,*&hJ*&h|7M ### ###.##########............#######... #####......#.>..##.#'#.#.##...........##...#......########*&hLB*&hA7---727.5 (177.0)*&h:---*&hB*&h9E _Done exploring.*&hX ......<....*&h)] *&hT B0.0)*&ha [ _Done exploring.*&h*&h*&h###donslime the Shooter####.###########*&hVDraconian of Hepliaklqana ......#..............#Health: 45/45 ========================#.##..########.#Magic: 5/5*&hh========================#.##.........#.#AC: 5Str: 13#.##.....###.#.#*&hA#####EV: 12Int: 9#.##.....###.#.##...#SH: 0*&hgDex: 17#.##.......#.#.##...#XL:  5 Next: 77% Place: Dungeon:3#.##.......#.#@##...#*&h Noise: ---------  Time: 2727.5 (0.0)#.##.......#.#.##...#a) +0 shortbow*&hf#.##.>..##.#'#.##...#Fire: a) +0 shortbow#.##...........##...##.##..#.##.....#*&hĭ0#...##.##.....<.....########...######.....##..............'...'....#..............########...######.....############### *&hU_You see here a rat skeleton.  Things that are here: _a +0 leather armour; a +0 dagger; an orc skeleton _There is a stone staircase leading up here. _Done exploring. *&hkM_Done exploring.*&h*&hٷ*&h*&hg _*&hp*&h*&hq*&hT*&h*&hB*&h*&h2*&h*&h*&hB*&h>*&hX*&hU,*&h*&h**&h,*&h*&h*&hR*&h*&h*&hX*&hvB*&h*&h%  *&hi4There is a stone staircase leading down here.*&h1*&h*&h$ _*&hM*&hS;4*&hV,*&h((((*&h? (o   orc(..*&h$ *&h *&h@ *&h ....<g   hobgoblin*&h r...gYou kill the dart slug!*&hO 8 9===*&h ]2.6 (1.2 _A hobgoblin comes into view.*&h 9{*&h  *&h i_Your Ranged Weapons skill increases to level 5!*&hX(((((*&hn*&h*&hm.*&h..{{o   orc wizard.o.*&h!3.8*&hS*&hB.*&hi *&h?*&h_You shoot an arrow.*&hLO(((*&h,*&h*&h ....ooo   orc.*&h *&h (5.0*&h*&h) _You shoot an arrow.*&h#P P  You shoot an arrow. The arrow hits the orc!*&hT 1((*&h2V I(()*&h\ B*&hu ....og.g   hobgoblin*&h 1816.2*&h *&h G _You kill the orc!*&h ((((You shoot an arrow.*&haF*&h?Q ...o)The arrow hits the orc wizard but does no damage.*&h V  You hear some strange, mumbled words.  Deactivating autopickup; reactivate with Ctrl-A.*&h*&h?g.*&h(7.4*&h6{*&hOn _Something tries to affect you, but you resist.*&h|8(((*&h}1((((*&h`*&h,*&h _{...og*&h `<)..*&h (8.6*&h *&h j _You shoot an arrow. The arrow misses the orc wizard.*&hN (( You shoot an arrow. The arrow hits the orc wizard.*&h+*&h'.t  The orc wizard is moderately wounded.*&hO/*&hY0*&h!<oo.g..*&hV=\3--9.7 (1.1*&hF*&h _Something hits you. Something hits you but does no damage.*&h: *&hm<2 You shoot an arrow.*&hB{ )Reactivating autopickup.*&h *&h? You feel a bit more experienced.*&h *&h m The orc wizard casts a spell at you.*&h*&h$*&h%8g.*&hP&*&h-+*&h.donslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 35/45 ==================------##..#..........Magic: 5/5========================...............AC: 5Str: 13...............EV: 12Int: 9...............SH: 0*&hU/Dex: 17............#XL:  5 Next: 100% Place: Dungeon:4.......@..#Noise: ===------  Time: 2760.9 (1.2).......)og...#a) +0 shortbow.............<#Fire: a) +0 shortbow##............#..........###.##........<) #*&h/o   orc wizard............g   hobgoblin.............  The orc wizard is moderately wounded. _Something hits you. Something hits you but does no damage.You shoot an arrow.  Reactivating autopickup.You feel a bit more experienced.  The orc wizard casts a spell at you.*&hV1 *&h1_The puff of flame hits you!  You have reached level 6!*&h:/  --more--+&hys9/51----6/666 0% +&h+&hY _Your scales feel tougher.+&hW  You shoot an arrow. The arrow hits the orc wizard.+&h q  The orc wizard is heavily wounded.+&hU>g.+&h1402.1+&h+&h#P _The orc wizard misses you.+&hb2N(((+&h L o..  You shoot an arrow. The arrow barely misses the orc wizard.The orc wizard hits you with a +1 dagger of protection.38-3.3+&h+&hs@ _The hobgoblin hits you but does no damage.+&h] +&h^^ +&h[g +&hk ^ _You are too injured to fight recklessly!+&h+&h+&h;+&hH)^ _You are too injured to fight recklessly!+&h+&h+&hB+&h#^ _You are too injured to fight recklessly!+&h  4+&h% +&h ^ _You are too injured to fight recklessly!+&h=wdonslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 38/51 =================-------##..#..........Magic: 6/6========================...............AC: 6Str: 13...............EV: 12Int: 9...............SH: 0Dex: 17............#XL:  6 Next:  0% Place: Dungeon:4+&h?.......@g.#Noise: ===------  Time: 2763.3 (0.0).......)o....#a) +0 shortbow.............<#Fire: a) +0 shortbow##............#..........###.##........<) #o   orc wizard............g   hobgoblin............. +&h@_You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of protection and wearing a +0 robe  (heavily wounded, 62% to hit)+&hMdonslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 38/51 =================-------##..#..........Magic: 6/6========================...............AC: 6Str: 13...............EV: 12Int: 9...............+&hNSH: 0Dex: 17............#XL:  6 Next:  0% Place: Dungeon:4.......@g.#Noise: ===------  Time: 2763.3 (0.0).......)o....#a) +0 shortbow.............<#Fire: a) +0 shortbow##............#..........###.##........<) #o   orc wizard............g   hobgoblin.............  +&hOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +1 dagger of protection and wearing a +0 robe  (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!+&hV)g   hobgoblin+&h+&h 9/52=94.5 (1.2  Shift-Dir - straight line  Aim: an orc wizard, wielding a +1 dagger of protection and wearing a +0 robe  +&h (heavily wounded, 62% to hit)  You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard! _The hobgoblin closely misses you.+&h+&hh _Your Dodging skill increases to level 3!+&h donslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 39/52 ==================------##..#..........Magic: 6/6========================...............AC: 6Str: 13...............EV: 12Int: 9...............SH: 0Dex: 17............#XL:  6 Next:  9% Place: Dungeon:4.......@g.#Noise: ===------  Time: 2764.5 (0.0).......))....#a) +0 shortbow+&h .............<#Fire: a) +0 shortbow##............#..........###.##........<) #g   hobgoblin......................... _The hobgoblin closely misses you. _Your Dodging skill increases to level 3!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (68% to hit)+&hidonslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 39/52 ==================------##..#..........Magic: 6/6========================...............AC: 6Str: 13...............EV: 12Int: 9+&hD...............SH: 0Dex: 17............#XL:  6 Next:  9% Place: Dungeon:4.......@g.#Noise: ===------  Time: 2764.5 (0.0).......))....#a) +0 shortbow.............<#Fire: a) +0 shortbow##............#..........###.##........<) #g   hobgoblin.........................  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (68% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is moderately wounded.+&hv?+&h@+&hzA&5.6 (1.1+&hK+&h\O  +&hPPress: ? - help, Q - select action, ( or ) - cycle+&hPShift-Dir - straight lin+&h=Q!e  +&hQDAim: a hobgoblin (68% to hit)  +&huR8You shoot an arrow. The arrow hits the hobgoblin.  +&hSWThe hobgoblin is moderately wounded. +&hSD_The hobgoblin misses you.+&hdonslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 39/52 ==================------##..#..........Magic: 6/6========================...............AC: 6Str: 13...............EV: 12Int: 9...............SH: 0Dex: 17............#XL:  6 Next:  9% Place: Dungeon:4.......@g.#Noise: ===------  Time: 2765.6 (0.0).......))....#a) +0 shortbow.............<#Fire: a) +0 shortbow##............#..........###.##........<) #g   hobgoblin.........................  The hob+&h̅goblin is moderately wounded. _The hobgoblin misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)+&hc donslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 39/52 ==================------##..#..........Magic: 6/6========================...............AC: 6Str: 13...............EV: 12Int: 9...............SH: 0Dex: 17............#XL:  6 Next:  9% Place: Dungeon:4.......@((#Noise: ===------  Time: 2765.6 (0.0).......))....#a) +0 shortbow.............<#Fire: a) +0 shortbow##............#..........###.##........<) #g   hobgoblin.........................  The+&h  hobgoblin is moderately wounded. _The hobgoblin misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)+&hD g. _The hobgoblin misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  You shoot an arrow. The arrow closely misses the hobgoblin.+&hь 6406.8 (1.2+&h +&h _The hobgoblin barely misses you. The hobgoblin misses you.+&h3donslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 40/52 ==================------##..#..........Magic: 6/6========================...............AC: 6Str: 13...............EV: 12Int: 9...............SH: 0Dex: 17............#XL:  6 Next:  9% Place: Dungeon:4.......@g.#Noise: ===------  Time: 2766.8 (0.0).......))....#a) +0 shortbow.............<#Fire: a) +0 shortbow##............#..........###.##........<) #g   hobgoblin.........................  You shoot an arrow. [+&hX8240mThe arrow closely misses the hobgoblin. _The hobgoblin barely misses you. The hobgoblin misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)+&hdonslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 40/52 ==================------##..#..........Magic: 6/6========================...............AC: 6Str: 13...............EV: 12Int: 9...............SH: 0Dex: 17............#XL:  6 Next:  9% Place: Dungeon:4.......@g.#+&h,Noise: ===------  Time: 2766.8 (0.0).......))....#a) +0 shortbow.............<#Fire: a) +0 shortbow##............#..........###.##........<) #g   hobgoblin.........................  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is severely wounded.+&h0W+&hX&8.0 (1.2+&ha+&hbO _The hobgoblin misses you.+&h wdonslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 40/52 ==================------##..#..........Magic: 6/6========================...............AC: 6Str: 13...............EV: 12Int: 9...............SH: 0Dex: 17............#XL:  6 Next:  9% Place: Dungeon:4+&hZ i.......@g.#Noise: ===------  Time: 2768.0 (0.0).......))....#a) +0 shortbow.............<#Fire: a) +0 shortbow##............#..........###.##........<) #g   hobgoblin.........................  The hobgoblin is severely wounded. _The hobgoblin misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)+&hSdonslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 40/52 ==================------##..#..........Magic: 6/6========================...............AC: 6Str: 13...............EV: 12Int: 9...............SH: 0Dex: 17............#+&hXL:  6 Next:  9% Place: Dungeon:4.......@g.#Noise: ===------  Time: 2768.0 (0.0).......))....#a) +0 shortbow.............<#Fire: a) +0 shortbow##............#..........###.##........<) #g   hobgoblin.........................  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!+&hC$+&h٥+&h=109.2 (1.2 _+&hB+&h +&hIVisible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +0 dagger  b - ([) a +0 leather armourc - ()) a +0 mace  d - ([) a +0 robe  +&h e - ([) a +0 robe  f - ()) a +1 dagger of protectiong - ($) 7 gold pieces  h - (†) a hobgoblin corpse  i - (†) an orc corpse  j - (†) an orc corpse  k - (†) an orc corpse Featuresl - (<) a stone staircase leading up  m - (<) a stone staircase leading up  n - (<) a stone staircase leading up +&h  +&h&!  +&h; donslime the Shooter.. ##........Draconian of Hepliaklqana ......#..##.........Health: 40/52 ==================------##..#..........Magic: 6/6========================...............AC: 6Str: 13...............EV: 12Int: 9...............SH: 0Dex: 17............#XL:  6 Next: 10% Place: Dungeon:4.......@$.#Noise: ===------  Time: 2769.2 (0.0).......))....#a) +0 shortbow.............<#Fire: a) +0 shortbow##............#..........###.##........<) #.........................  Fire: a) +0 shortbowPress: ? - help, Q - select acti +&h|A on, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin! +&hϯ1 +&h[ +&h +&hb +&h< +&h1 +&h +&h +&h +&h2 +&h= +&ha +&h\ +&h +&hN +&h  +&h) +&h* +&h[2 +&h< +&h< +&hvD +&hgM +&heN +&hoO3 +&hP= +&hP +&hX +&h` +&ha +&hi +&h +&h/ +&h +&h +&hK4= +&hZ +&h, +&hp +&h +&hy +&hٳ +&hx, +&h +&hk5= +&h +&h!, +&h +&h, +&hI +&h6= +&hA!B +&hF$ +&h), +&hA. +&h~3k7= +&h8 +&h>, +&hC +&hH, +&hOM +&hyR, +&hV +&hR\a8= +&hc +&hh, +&hem +&hzr, +&hv +&h{k9= +&hu +&h, +&h$ +&hd, +&h˓ +&h, +&h +&h +&h4L50= +&h +&h, +&h +&h, +&h +&h +&h +&h1 +&h3= +&h +&h +&h +&h +&hH +&h +&hj +&h +&hO' +&h{( +&h. +&hl5 +&hM6 +&h62 +&h{7= +&h 8 +&h(= +&hf  +&h  +&hM... ##. +&hL#..##. +&hَV##..#. +&h. +&h$ +&h. +&hD. +&h. +&hƓ(#  +&h. +&hNV<@.#  +&h. +&hO))....#  +&hڗ. +&h4<#  +&h` # +&h$  +&hߚ . +&h  +&hZ # +&h  +&h..... _HP restored. +&hW +&h3 +&h¨ +&h +&h7  +&h# +&h(You now have 236 gold pieces (gained 7). +&h~ +&h  +&hǼ +&h +&hu!--- +&h +&h/%  +&h  +&hM@.. ##......... +&hL#..##. +&h&V##..#. +&h,..... +&h$ +&hj. +&h.. +&h=+##  +&hd<†.#..# +&h>C)@....# +&h9......<# +&h##............## _You see here a hobgoblin corpse. +&h811.2 (42.0)---2.2 (43 +&hi   Things that are here: _a +1 dagger of protection; a +0 robe; an orc corpse+&hu+&h}Pick up what? 14/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of protection Armour (select all with [)  b - a +0 robe +&h!Carrion an orc corpse [Up|Down] select+&h [Esc] exit Letters toggle [.|Space] toggle selected[top]+&hg+&h:  a + a +1 dagger of protection[Enter] accept (1 chosen)+&h"+&hX&+&h0W.. ##.........donslime the Shooter#..##..........Draconian of Hepliaklqana ......##..#...........Health: 52/52 ========================...............$+&hT2hMagic: 6/6========================................AC: 6Str: 13................EV: 12Int: 9............##SH: 0Dex: 17.......<†.#..#XL:  6 Next: 10% Place: Dungeon:4.......)@....#Noise: ---------  Time: 2812.2 (0.0).............<#+&h5a) +0 shortbow##............#Fire: a) +0 shortbow..........###.##........<) #...................................## _You kill the hobgoblin! _HP restored.  You now have 236 gold pieces (gained 7). _You see here a hobgoblin corpse.  Things that are here: _a +1 dagger of protection; a +0 robe; an orc corpse+&hV@+&h~A+3.2 (1+&hL+&hPS _j - a +1 dagger of protection+&hF r<†+&h .. ..###..##.$............## +&hD 2.<†@#..# .)[....# ...<# +&h ##...#..###.#+&h( #<) .#.. ..... .+&h 3..........##+&hl ,+&h@& +&h\c  .. ..###..###.$....+&hc ........@.## .+&hf <†.#..# .)[....# ......<###....#..###.##<) .#... ..... .+&ht ,+&h)w +&h T .#...#   .. . ..#  ##..### .$ . ....... .....###....+&h;  .<†.#..# . .)[....#  .......<#  ##...#   ....###.#   #<) .#   . ..   +&hJ ,+&h +&hr ####.##....# .#...#   .. . ..#  ##..#+&h## .$ . ....+&hL .....###.... .+&h<†.#..# .... .)[....# ... ...+&h .<# .. ##......# . ..+&h|###.#  #<) .#  +&h ,+&hf+&hN  ## ...... ####.##....# .#...#  . .. . ..#  ##..#+&hN## .$ . .... .+&hO....###.. .<†.#..# ... .)[....# #...+&h}Ot .......<# ....+&hOK ##...# ....#+&hJPh ..###.#  +&hV,+&h\[+&h ## #. ####.##....#. #.#...#.#  ##..  .. ##.  #..##.# .  ##..#.##. ..@$. ... .+&h".. ...###. .<†.#..# . .)[....# #. ......<# .....#  ##............# ....# .###.#  +&hա,+&h+&hZX ## #.  ####.##....#...  #.#...#.......#  ##...  .. ##.. #  #..##.# ..#  ##..#.##....#  ...@. ... ... ...###. .<†.#..##.#  .)[....###......#  ......<# .....##  ##......# ....##  .###.#  +&h}+&hr M $... ## #.........###.##....#.... #.#...#.......# ##... .. ##.. # #..##.# ..###..#..@##....#......+&ho'.......................  . ......## _You now have 249 gold pieces (gained 13).+&h9I+&hm ##.##...###   #.....$...#   ## #...... ####.##....#....  .#...###   ..  .. .# #  ..# ..#  ##..#..##....#  ..........  ........  ...........  .....###........  .<†.#..##.......#  .)[....###......#  ...<# . +&hv,+&h\VM ## #.# #.##...## $...# ## #..........###.##....#....# #.#...### ##...#.. ##+&hg..#  #..##..### ##..#...##....# .......................  +&hi#...###+&h,+&h+&h ## #.# ##.##...###  #.....$...##  ## #.+&h.#  ####.##....#....#  #.#...#.##  ##.#  .. ##.+&h.@.# #  #..##..###..#  #..#..##....#  ....  .....  ......  ..###..  <†.#..##.......#  )[....###......#  +&hZ,+&h +&h@D  ##   #.##  ##.##...###   #.....$...##  +&hD ## #..........#  ####.##....#....#  .#...###   .@...#  +&hnE. ...#..#  ..###..#  #+&hE ..##....#  ..  .  ...+&hLF  ....###.  <†.#..##.......#  +&hN+&h5O+&hsU+&h    ###  ## ##.##  ##.##...###  +&h #.....$...##   ## #...... ####.##....#....#  .#...#+&h##   .....#   ...#..#  .###..#  .#..##....#  .........  ....  ..........##  ....###.  +&h˜,+&h+&hM ###  ## ##.## #.##...###  #.....$...# ## #..........####.##....#@...# #.#...#.......### ##....##............#..#  .....##+&h"+&hV;M ###  ## ##.## #.##...###  $...# ## #.....@....#+&hU###.##....#....## #.#...#.......#####..............#  .. ..............+&h",+&h(+&h_|M ###  ## ##.## #.##...###  ## ## #..........###.##....#....##+&ha#.#...#.......###  ... ......#..........+&hrf,+&hrp+&h t+&ht+&hy+&hѹF      +&h]? ###  ## ##.##  ##.##...###  #....@....##  ## #..........# +&hʺP ####.##....#....##  #.#...#.......###  ##..............# . ##....#..# +&hPm.##..###..# .#..##....# ..... +&h*_You now have 259 gold pieces (gained 10).+&hk+&h+&h5+&h x      ### +&h ## ##.##  ##.##...###  #...@.....##  ## #..........#  ####.##....#....## +&h  #.#...#.......###  ##..............# . ##............#..# #..##+&hZ..###..# #..#..##....# ..... +&h,+&h+&h7<=     +&h< ###  ## ##.##  ##.##...###  #..@......##  ## #..........#  ####.##....#....## +&h_= #.#...#.......###  ##..............#  .. ##............#..# +&h=k #..##...........###..# #..#...........##....# ..... +&hD,+&hI+&h5    +&hy  ###  #####.##  ##.##...###  #.@.......## +&h6 ## #..........#  ####.##....#....##  #.#...#.......###  ##..............#  +&hX  .. ##............#..#  #..##...........###..#  ##..#...........##....#  ....+&h,. +&hK+&h+&h +&h    ### #####.## .##...###  #.........## ## #@.........# ####.##....#....##  #.#...#.......### #.......# .........#..#  #........###..# #.......#  .................  .... +&h,+&h+&h ########.####.##...###.........#### #..........+&h!####.##@...#....#.#...#.......### ##..............# .. ..+&h..................................##   +&h$,+&h'+&h-`e ########.####.##...###.........#### #..........####.##....#....#.#...#@......### ##..............# .. ##............#........ +&hPc..........................###........   +&h'f,+&hDj+&h ### #####.## .##...###  #.........## ## #..........# ####.##....#....##  #.#...#.......### #.....+&hy..# .....#..#  #....###..# #......#  ....+&h..........  ...........  .......## +&hW ###........  <†.#..### +&h,+&hf+&h  ##  #####.## +&h2 ##.##...###  #.........##  ## #..........#  ####.##....#....## +&h #.#..@#.......###  ##..............#  .. ##+&h....#..#  #..##...###..#  ##..#....##....#  .....  .....  ......##  ......###.. +&h:,+&h+&h&   ###  #####.##  ##.##...###  #.........## +&h'f ####..........#  ####.##....#....##  #.#.@.#.......###  ##..............#  .. ##+&hx'h....#..#  #..##..###..#  ##..#..##....# +&h' ...........  .............  +&h&(.......##  ...###. +&h,,+&hu0+&hhX### +&h~i#####.## .##...###  #.........## ####..........# ####.##....#....## +&hjF #.#...#.......### #..@...........# .........#..#  #....###..# +&hl#......# .............. ........... ## ###. <†.#..###+&hr,+&h|+&h{########.##.##...### #.........######..........#####.##....#....##+&h #.#...#.......##................#..# #..+&h..###..##......# ....+&h.......... ........... ## +&hG###. <†.#..###+&hr .)[....###......#+&h,+&h]+&h#####.##.##...### #.........##+&h####..........#####.##....#....## #.#...#.......##................#..# #....###..#+&h #......# .............. ..... ## +&h&1###. <†.#..##.# .)[....###......# +&hSl.......<# ##+&h,+&hN +&hJ.##...### #.........#####..........####.##....#.+&hnK #.#...#.......##................#..# #....###..#+&hK#......# .............. ..+&hmLu.. # ###+&hL. <†.#..### +&hdM.)[....###......# .......<# ##+&hML ##..# +&hY,+&hc+&hV #.........####.........####.##....#. #.#...#.......#+&h#................#..# #....###..#+&hw.##......#..................+&h ###.<†.#..###.)[....##+&h~#......#.......<# #####..#  .+&h%###.#+&h+&h+&h+&h #...... ####...... ####.##....#. #.#...#.......## ##................. ##............#.. #..##.....###...##..#.....##.....................####.<†.#..##..)[....###........<# .....####..# ....##  .###.#+&hB #......##.. ####......#..w# ####.##....#..... #.#...#....... ##... ##........... .... ##............# #..##.....###.##..#.....##.................####.<†.#..##.)[....###w   dart slug (asleep).<# ......####.# ....  .###.#+&hK+&hT047.2 (34.0)+&h U,8.2 (35+&hir _A dart slug comes into view.+&hS (((+&hv((w  You shoot an arrow. The arrow hits the dart slug.+&hFw...+&h_..+&h;===9.4 (1.2)+&h+&ha _The dart slug is heavily wounded.+&h(  You shoot an arrow. The arrow hits the dart slug..(((((+&hC ......150.6 _You kill the dart slug!+&ht...............#...#...............................+&h+&h$ ##.## ... # ##.. ####....#...### ####.##....# .....# #.#...###....###.........##............# +&h*#..##...........### ...##.@#...........##....J.......######.<†.#..J   endoplasm (asleep) .)[....### ....<# .....####.....# ....+&h+&h+&h(0.0+&h5---1.6 (1+&h^+&h*] _An endoplasm comes into view.+&hDr 7 ((((((J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.+&he ,+&h$}..J.....===2.8 (1.2+&h&+&h(a _The endoplasm is heavily wounded.+&hk ...  ##..  #...###  .....#  ##....# ..... #..# ...##.@# ............... +&h..J............ ............... ............... ###........<†.# ..........)[.. ................<#   +&h ...  ##..  #...###  .....#  ##....# ..... #..# +&h0...##.@# ............... ..J............ ............... ............... ###........<†.# ..........)[.. +&hd................<#   +&hT4+&h+&h\a _An endoplasm is nearby!+&h V  You shoot an arrow. The arrow hits the endoplasm!+&h (((.(+&h@ :.....+&h8h (4.0+&hq +&hJu M _You kill the endoplasm!+&hAA.+&h +&h> ##### #..# ##.## ...# # ##..# ####....#...### ####.##....# .....# #.#...####.##....###...........##... #@.##..## ...##..#.....## .............. ...... ...... ........######.<†.#.. .)[....### ....<# +&hB+&h6IM .... #####. ##.##.. . ... ##..# ##...#...### ####.##....# ......# #.#...####.###.......@..##........#..##.##.....##..#.##............................................. #......##..........)[.+&hjB+&h ....  . #..# ##.## .. ...# # ... ##..# #### ..#...### ####.##.... ......# #.#...#+&hq#.##....###...##.#..##..##..#.##................................#................#######........<†.#..## .)[....###+&hN+&h+&h+&h8M . .... ##.. ##.##... . .... ##..# ##.....#...### ####.# #.......# #.#...#####.##@...###....##..#..##.+&hs......##..#...........##...+&h ....####........+&h,+&h+&hFy .....[ .....  .... # #..# ##.# ...# # ##..# ####......#...### ####.## #..@....# #.#...# ####.##....### ...........##+&hGx. .......#..##......##..##.......#......... .............#........###+&hP5---8.0 (4.0+&hX+&hYG---9.0 (5+&hk`+&hd$ _Found a cloak.+&h5 #..... ......[.... .........# .... ..). #..# ##.... ...# #..##..# ####.#...### ####.## #.# #.#...#+&hď  ####.##....### ...........## .......#..###.......##..#.#...........#...........#............ .#.###+&h` +&h: ,60.0 (1+&h +&h & _Found a war axe.+&h ...... ##..... .....K.[.... ..... ..##.... #).##..# ##.#...# #+&h.##..# ####.......@#...### ####.####....#.......# #.#...##..####.##....###. ...........## .......#..## #.......##..#K   kobold (missile, asleep) #........##.......#.....+&hD+&h&1+&h+&hs _A kobold comes into view. It is wielding a +0 whip.+&h w... ....... ###...... .....#K.[..... ..... ..##.... ).##..# #.#...# #.##..# ####........#...### ####.####....#.......# #.#...#+&h z #..####.##....###... ...........##.. .......#..##. #.......##..# #........#+&hK <2+&h +&h! +&h?  You shoot an arrow. The arrow hits the kobold.)(((((+&h2.....+&hMV===3.1 (1.1 _You kill the kobold!+&hd _No target in view!+&h4#..<..... ...  ###......$ .....##).[..... .......##.... ).##..# .#...# ..##..# #........#...### ######....#.......# #.# #..####.##....### ...$...........##... .......#..###..#.......##..# ---40 _Found 20 gold pieces. Found an escape hatch in the ceiling.+&h7 ##....#<...# .....  ###......$......###).[.............##....#).##..##.#...# ...##..# #)##........#...### ######....#.......# #.# #..####.##....### ...$...........## ............#..###..###..#---5 _Found a rapier.+&h%J+&hϭH _No target in view!+&h #. ##....#<.# .....  ###$......####).[.............##....#).##..# #+&h.#...# #...##..# #.)##........#...### ####. ###....#.......# #.# #..####.##....### ...$...........## .....#..##6 _+&hH   #... ##....#<.# .....  ###+&hA$...... ####).@........... ..##....#).##..# #.#...# #...##..+&hF#.)##........#...### ###... ###....#.......# #.#.. #..####.##....### ...$+&h6.....##+&hE<7+&hN+&hQN _You see here a +0 cloak.+&hEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speed Jewellery (go to first with "=)  g - a ring of resist corrosion (worn)  k - a +4 ring of slaying (worn)d - a ring of fire Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip +&h@A donslime the Shooter..........Draconian of Hepliaklqana ......#...........Health: 52/52 ========================#.......#....Magic: 6/6========================#..........<.AC: 6Str: 13...........#EV: 12Int: 9...........SH: 0Dex: 17###......$......XL:  6 Next: 11% Place: Dungeon:4####).@...........Noise: ---------  Time: 2867.1 (0.0)#..........##....a) +0 shortbow##........).##..#Fire: a) +0 shortbow#..........#...##...........##..#..)[4+&hC F0m##........#...### ### ... ###....#.......# #.# .. #..####.##....###.. ...$...........##...  _You kill the kobold! _No target in view! _Found 20 gold pieces. Found an escape hatch in the ceiling. _Found a rapier. _No target in view! _You see here a +0 cloak. _8.1 (1+&hH A9.1 (2+&hBX +&hYY +&h Z %70.1 (3+&hZ` +&hi +&ho +&h"p $1.1 (4+&hru +&hz +&h{ +&hE| $2.1 (5+&h +&h  +&h" +&h 7 +&hQ _You start putting on your armour. You continue putting on your +0 cloak. x5+&h# +&h +&h +&h֌  +&ha +&h L_You finish putting on your +0 cloak.+&hr+&h$+&h4+&hhH _No target in view!+&hw I+&hi * .... #........... #.......#.... #..+&h .<. ...# .. ###......$...... ####)@.. #.##.... ##.).##..#  #.#...#  #.##..# ..)##.#...### . ###....#.# #.. #..####.##....### ...$.##+&hP _+&ho, .......... #........... #.......#.... #..........<. .....# ...+&h.a ###......$...... ####@... #.##.... ##.).##..# #.#...# #.##..# ..)##.#...###  .... ###....#.# # .... #..####.##....### ...$.##+&hK4,+&ha9+&hAZ  f - 21 stones (gained 3)  Things that are here:+&hC+&hH+&hn! .......... #........... #.......#.... +&h#..........<. .....# ...+&hV+ ###......$...... ####)@.. #.##.... +&h##.).##..# #.#...##.#+&hH#..#..)##.#...### #.... ###....#.# #.+&h7.... #..####.##....###....$.##. _a +0 whip; a kobold corpse+&hۡ3+&h<+&h ........h.... #........... (. #.......#.... .[.##...<. ........# ...........  ###@.....$####).........#..##.... ##.).##..##...##....##..# h   howler monkey (asleep))##........#...### ###.... ###....#.......# #.#.... #..####.##....###..+&h"'& +&h(W6.1 (4  A howler monkey comes into view.+&h*+7.1 (5+&h2+&h7 +&h8\_Found a leather armour and 5 poisoned darts.+&h) ((((((h  You shoot an arrow. The arrow hits the howler monkey!  The howler monkey howls!+&h[+&h+&h&..h....+&hC'7===8.3 (1.2+&hJ.+&h0f _The howler monkey is severely wounded.+&hTP (((((((You shoot an arrow.+&ht ..h....(catching breath)The arrow closely misses the howler monkey.The howler monkey hoots and howls with incredible vigour!+&hN========9.4 (1.1+&h+&h2? _You hear a shout! You hear an angry hiss. +&hZ  You shoot an arrow. The arrow hits the howler monkey! +&h8 +&h8. +&hf9"( +&h9( +&hl:( +&h: ( +&h9CK +&hJR..... +&h27===-----80.5 _You kill the howler monkey!!+&h----- _No target in view!!+&hԑ?..!+&hy!+&h7..... ..#........... (. #.#.... .[.##.<. .# . ###.@....$...... ####). #.##.... !+&h[#.##..# #..)##.#...### #.... ###....#.......# #.#..... #..####.##....###.!+&h!+&ha$ _!+&h!+&h'@.........#..........(. #.#.... .[.##.<. .# . ###..@...$...... ####). #.!+&h(##.... ##.).##..# #.##..# #..)##.#...### ####..... ###....#.......# #.#..... #..####.##....###.!+&h6,!+&hB!+&h~|H.......#...#.......(. #.#..[.##.<..#..###...@..$...... ####). #.##.... !+&h##.).##..##.#...##.##..# #..)##.#...### ####.#.... ###....#.......# #.#..... #..####.##....###.!+&h:,!+&h!+&he.......#..#.......(. #.#..[.##.<..#.#.#.####....@.$...... ####). #.##....###.).##..###.#...# ##.!+&h##..# #..)##.#...### ####.#.... ###....#.......# #.#...#.... #..####.##....###.!+&hr,!+&h!+&hc/.......##...#........!+&h0(. #.#......#.[.##.<..# .#.# .#!+&h1###.....@$...... ####).#.##....#.###.).##..## ##..#...# #.#..##..# ####...)##..#...### ####.##..... ###....#.......# #.#...#..... #..####.##....###.!+&hx=,!+&h\I!+&h).......##...#.........(. #.#......# .[.##.<..# .#.# .####.......#####).#.!+&hQ##....#.####.).##..## ##.#...#...# #.#...##..# ####...)##........#...### ####.##..... ###....#.......# #.#...#..... #..####.##....###.!+&h,!+&h!+&h,!+&h!+&h4 ..............##.. ...........!+&h #.........(. #.......## .[.##....<..# ......#.# ...### ###.............#####)........ #...##....#.## ##!+&h+).##..##  #...#... ...##..#####..)##........#...### ####.##.. ###....#.......# #.#...# .... #..####.##....###..... ...$........... _You now have 274 gold pieces (gained 15).!+&h3!+&h_ !+&hUY  ..... #........(. #.......## .[.##....<..# ......#.# ...### ###.............#####)........ #...##....#.# ##).##..##  #...#...# ..##..#####..)##..#...### ####.##.. ###....#.......# #.#...# .... #..####.##....###..... ...$............#!+&h  #.(. #.......## .[.##....< ......#.# ........### ###.............#####)............... #...##....#.# ##).##..##  #...#... .##..###..)##.#...### ####... ###....#.......# #.#... .... #..####.##....###..... ...$....................# #..##..!+&hs (. ### .[.##....< .......#.# .........### ###.............#####)............... #...##....#.# ##).##..##  #...#....##..###..)##.#...### ####... ###....#.......# #.#.. .... #..####.##....###. ...$....................# #..#.......##.. #.....!+&h !+&h} !+&hG !+&h3  .[.##....< ........#.# .........###!+&h5  ###.............#####)........ #...##....#.# ##).##..##  ##...#....##..##..)##.#...### ##.. ###....#.......# #. .... #..####.##....###. ...$....................# #..#.......##.. ##.#........... ##!+&h7< ,!+&hC !+&hy , ......#.# .........### ###.............#####)........!+&hRz  #...##....#.# ##).##..##  ##...#... .##..#..)##!+&hz .#...### ##... ###....#.......# #. .... #..####.##....###. ...$...........!+&h { ...# #..#.......##.. ##.#........... ..##... #!+&hl ,!+&h !+&h8 ..### ###.............####).........................##....#.###.).##..## #!+&h ....#...# #...........##..)##........#...### ###.... ###@...#.......# #. #..####.##....###.. !+&hy ...$........#............#..##.##..#.......##..#.#.#............ ..##.....#.. #...... .#!+&h !+&h !+&h{ !+&h   ###.............####).........#..........##....#.###.).##..## !+&h@ #..........#...# #...........##..)##........#...### ###.... ###....#.......# #. #.@####.##....###.. .......$........!+&h ..#............#..##....#......!+&h ... .#.....####........<†. !+&h ,!+&h !+&hZG c ####).........#..........##....#.##........).##..## ..........#...# ...........##..)##........#...### ###.... ###....#.......# #.!+&h H .....#..####.##....###.. .......@........#.....!+&hJ }#..##. ##..###..#..... #####............)[. !+&hT ,!+&h}\ !+&hpw B!+&hL   ####)........ #..........##....#.# ##........).##..## ##..........#...#f #...........##..#..)##........#...###  ....####....#.# #. ......#..####.##....###..##.#.#..## ##..#.##..# ##.# ..## #.. #!+&hة f   sleepcap (wandering) ... .# .... #####.<† .)[ _You now have 279 gold pieces (gained 5).!+&h (---!+&h 097.5 (17.0)!+&h. .A sleepcap comes into view.!+&h H---8.5 (18!+&h !+&h 5 _The sleepcap moves out of view.#+&hK ####)....... #..........##....#.#. ##........).##..###. ##..........#...#f..#...........##..##...)##........#...### #....####....#.# ##......#..####.##....###..##.#.#..### ##..#.##..# ##.# ..## #..##f   sleepcap (wandering) .... .# ..... #####.< .)9.0)#+&h~ 8 #### ####)............... ....##....#.#.. ##........).##..####. ##..........#...#f..#...........##..#  #...)##........#...###  #....####....#.......#  ##..####.##....##......##.....#.....#..##.### ##..###..###.# ..## #..##. .... .#........ #####..f900$+&h) ((((f  You shoot an arrow. The arrow hits the sleepcap.$+&hU$+&hw[J.f..$+&h[..$+&h\7===1.6 (1.1$+&h (+&hnM# ..........#.. ###...... ####)................ #..........##....... ##........).##..###.###..........#.#...#...........##..# (+&h........#...######....#... #......#..####.###............................. ...#.#. #..#(+&hw (+&hw oo   orc (wandering)2(+&hg _An orc comes into view. It is wielding a +0 hand axe. _You see here a +0 rapier.)+&hDi )+&hk )+&hs S.oS   ball python (constriction, wandering)3)+&hv} ; _q - a +0 rapier*+&hL.u  You shoot an arrow.  The orc shouts!  The arrow hits the ball python!*+&h15.(((((o*+&h*+&hs.....o..*+&h?8===4.6 (1.1*+&hV*+&hO _You kill the ball python!*+&hN(((((((*+&h)*+&hz  You shoot an arrow. The arrow closely misses the orc.*+&h:*+&hؚ*+&hʤB.......B   giant cockroach (wandering)*+&h-5.8 (1.2*+&h*+&hFb _A giant cockroach comes into view.++&hk ++&h(((((((B  You shoot an arrow. The arrow hits the giant cockroach.++&h2++&hH3++&h9++&h9>B........oo   orcB   giant cockroach++&h ;-6.9 (1.1++&h?++&hQBh _The giant cockroach is severely wounded.,+&h U(((((((,+&hF7,+&h7,+&hA.B.....o.,+&hRC(8.0,+&hzK,+&hNk _You shoot an arrow. The arrow closely misses the orc.,+&h!P  You shoot an arrow. The arrow hits the orc!,+&h+()B   giant cockroach,+&h^,+&hݬ,+&hV.B.,+&hF099.1,+&h,+&hG _You kill the orc!,+&hhR ((,+&hfYou shoot an arrow.  The arrow hits the giant cockroach but does no damage.,+&h,+&hT.B.,+&h)20.2,+&hr,+&hh _The giant cockroach is severely wounded.-+&ha\  You shoot an arrow. The arrow hits the giant cockroach!-+&h†(-+&hS$&.-+&hB-1.4 (1.2-+&h6K-+&h@OS _You kill the giant cockroach!.+&h.+&h5.+&h .+&hP% .#.##.. ..... ###... ####) ... #...##.... ... ##.).##.. ##.###.†.#...#.+&hOQ #...#..).##..# #..@.##.#... #....####....# #......#..####.## #.+&hQ... .......#............#.. ##.###.##..#.......##.. #. ..###.#...+&hS # ##.# ..## #. #..##.+&h2[,.+&hTb.+&h@ .[.##< .......####.............. ###........ ####)............ #..........##... ... ##........).##.. ##.###.†........#...#..).##..#....##........# #....####....#.. ##..####.## #............ .......#.....###.###.##..### #. ..###.## ##.# ..##.+&h8,.+&h.+&h,c .[.##.< ....... ###..... ........ ### .......#####) .....##.## ...###.).##.+&hG ##.###.†.# #.@.#..).## ##....##.# #....####....# #......#..####.## #..+&h).. .......#.# ##.###.##..#.## #. ..###.#.+&h| # ##.# ..##.+&hj,.+&h+.+&h1(M(. #...##.....[.##< ..###.................... ###........#####)..........##..##..+&h=2^........###..).####@###.†....#..)###....##........#.+&h2#....####....#..... .###.#.+&hJ>,.+&hG.+&hg #. .....(..###..##.....[.### ........#.###............ ###.#####)........#..+&hZ.......@.###.).##......##.###.†...... #...#..).##..## ##....##........#.+&hd. #....####....#.. ##..####.## #...... .......#....+&hB..#.###.##..##.+&h,.+&h.+&hl # .....(..##.# ##.....[.## # ....+&hF(#.###......... ###.#####).##.##..###.)..##.###.†.#..#...#..)..+&h.##.###....##.#. .# #....####....#. .. #......#..####... #.......... .......#.. ##.###.##..#..+&h,.+&h.+&hJ4.....(..#####.....[.##.## .........###.###.+&hK....... ########).##...#.+&hL~#...###).#.+&hL##.###.†........#.#...#..).+&h-MA.#...##.###....##.#.. .# #....####....#.. .. #......#..####.+&hM ... #................. .#.. ##.###.##..# #. ..###.#.+&h-N.+&hX,.+&hxa.+&h##.....[.##.## .........####.###....... ########).##... #...###) ###.###.†...... #.#...#..) #...##.###....## #.. .## #....####....# .. .. #......#..#### ... #..........#..##.###.##..#.. #. ..###.# # ##.# ..##.+&h>,.+&h .+&h?## ..........####.###............... ########)..##.... #...###).##.###.†...#...#..)#...##@###....##.+&ht..## #....####....##...... ..#..###..^.... #.......................#.......##.###.##..#.+&hQn$...... #. ..###......: # ##.# ..## #. #.+&ht.+&h^---l   iguana (wandering)l.+&h-9.4 (8.0.+&hwH---30.4 (9.+&h'.+&hZ _An iguana comes into view..+&h n(((((((.+&h\  You shoot an arrow. The arrow completely misses the iguana..+&hi X.....l.+&hi Yl...+&hj 7===1.5 (1.1.+&hmu .+&h|y 0 _The iguana hisses angrily./+&hF'n(((((((/+&hB....l...2.6/+&h _You shoot an arrow. The arrow completely misses the iguana./+&h+ (((( You shoot an arrow. The arrow hits the iguana!/+&h= /+&h|> /+&hJ ..l../+&hM (3.7/+&hv\ t _The iguana is heavily wounded.0+&hp(((((((0+&h 0+&h..l.....0+&h -4.9 (1.20+&h.0+&h 3m _You shoot an arrow. The arrow barely misses the iguana.0+&hO] ( You shoot an arrow. The arrow hits the iguana.0+&h/ Wl.0+&h -6.0 (1.10+&h 0+&hU  0+&h Y_The iguana is severely wounded.1+&h hp(((((((1+&h l......  You shoot an arrow. The arrow completely misses the iguana.49--7.2 (1.2 _The iguana bites you.1+&hd(S  You shoot an arrow. The arrow hits the iguana!1+&hg0F.1+&h01+&hG'.1+&h 50=-508.3 (1.1 _You kill the iguana!1+&hC1+&hi _Your Fighting skill increases to level 4!1+&h8 ...##...#.....1+&h 1+&h_ 1+&h 1+&h $ _1+&h9 1+&hh ,1+&h$ 1+&hk k1=1+&h 1+&h ,1+&h 1+&h= ,1+&h7 1+&hR ,1+&h% 1+&h a2=1+&h 1+&h) ####.### ....... ### ............#####) ............##... #..........###1+&hq*  #.......##.###.†...... #.......#...#..) #...##.###....## #....@## #....####.# #......#..##1+&h* N^.....#.....................#.....##.###.##..#$.......#.. ..###.#1+&hf+ y.:## ###.# ..##..# #. #..## .... .#1+&hO3 ,1+&h9 1+&hMs  ........ ###...#####)...1+&h,t .##.... #....###.......##.###.†......#...#..).##.###....####.....## 1+&ht ###. ..#..####..^.....#..1+&ht *.....................#.....##.###.##..#$.......#..#..###1+&hMu .............. ### 1+&h| ,1+&h 1+&h@  #####).......##.... #..........###.....##.###.†.....#...#..)##.###....####.....## ####.#..#..####..^...@.#.......................#.....##.###.##..#.#......##.1+&h ---J   endoplasm (wandering)J1+&h+ .47.3 (9.01+&h K---8.3 (10.0)1+&h 1+&h ] _An endoplasm comes into view.2+&h  You shoot an arrow.  The endoplasm quivers.The arrow hits the endoplasm.2+&h, ((((((.2+&hpv T.......2+&h W====9.4 (1.1)2+&hq 2+&hԛ M _You kill the endoplasm!3+&hW0...3+&hv3+&h3+&h I ....3+&h! #..........###.....##.###.†.#...#..)##.###....####.....## #....######.# #......#..###..^.....#.....................@.......#.....##.###.##..#$.......#..#..###3+&h"|# ##.....# .3+&h,3+&hs-3+&h63+&hvY  ##.##.###.†...#..)##.###....####.....## #....######.# #......#..###..^.....#.......................#....@##.###.##..#$.......#..#..###......:## ###.# ..###.... ##3+&h},3+&h3+&h ##.###.†...#..)##.###....####.....## ####.# #......#..###..^.....#.............................#.....##.###.##..#$.....@.#..#..###......:## ###.# ..##.# #. ###..#.3+&hU,3+&hP3+&hz ...#..)##.###....####.....## ####.#..#..###..^.....#.......................#.....##.###.##..#3+&h&$.......#..#..###.## ###.# ..##.# #. #. .... .#.#....3+&h,3+&h3+&h"i ---  You pick up a book of Winter and begin reading...3+&h(.53.4 (4.03+&h)G---4.4 (53+&h4  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.8+&hJ-] Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce77% 3b - Ozocubu's ArmourIce77% 3  c - Metabolic EnglaciationHexes/Ice100% 5 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@+&h"  Metabolic Englaciation Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affectedmuch more strongly, and tougher creatures will be slowed for a shorter time. Level: 5Schools: Hexes/IceFail: 100% Power: 0% @+&h Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 59 cold damage.H+&h  Spells (Memorise)TypeFailure Levela - Frozen RampartsIce77% 3  b - Ozocubu's ArmourIce77% 3  c - Metabolic Englaciation Hexes/Ice100% 5 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitS+&hm^w Ozocubu's Armour Envelops the caster's body in a protective layer of thick ice, granting a substantial bonus to armour as long as they remain in their current location. The ice will crack and fall away if the caster moves to a new position. The spell decreases in effectiveness in heavier armour, granting a lower bonus the higher the encumbrance rating of the caster's armour. Level: 3School: IceFail: 77% Power: 0% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 22 cold damage.Y+&hm; M Spells (Memorise)TypeFailure Levela - Frozen RampartsIce77% 3  b - Ozocubu's ArmourIce77% 3  c - Metabolic Englaciation Hexes/Ice100% 5 5 spell levels left Y+&h; ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitb+&hb+&hKb+&h#.......#...#..)...... donslime the Shooter#...##.###....##...... Draconian of Hepliaklqana ......##.....## #....####.... Health: 52/52 ========================##......## #......#..### Magic: 6/6========================#..^.....#.............. AC: 7Str: 13...............#........ EV: 12Int: 9........##.###.##..#.... SH: 0Dex: 17.$.......#..#..###.#.... XL:  6 Next: 50% Place: Dungeon:4.......@## ###.# ..##... Noise: ---------  Time: 2954.4 (0.0)........#b+&h[m #. #..##... a) +0 shortbow............. .#. Fire: a) +0 shortbow......##.. ..... ###.....# .###.... ###..#....  The endoplasm quivers.The arrow hits the endoplasm. _You kill the endoplasm!You pick up a book of Winter and begin reading...  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.b+&h b+&hMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 2? Y - Yes  N - Noe+&hG2 e+&hqB j#.......#...#..)...... donslime the Shooter#...##.###....##...... Draconian of Hepliaklqana ......e+&hD ##.....## #....####.... Health: 52/52 ========================##......## #......#..### Magic: 6/6========================#..^.....#.............. AC: 7Str: 13...............#........ EV: 12Int: 9........##.###.##..#.... SH: 0Dex: 17.$.......#..#..###.#.... XL:  6 Next: 50% Place: Dungeon:4.......@## ###.# ..##... Noise: ---------  Time: 2954.4 (0.0)........# #. #..##... a) +0 shortbow............. .#. Fire: a) +0 shortbow....e+&hE ..##.. ..... ###.....# .###.... ###..#....  The endoplasm quivers.The arrow hits the endoplasm. _You kill the endoplasm!You pick up a book of Winter and begin reading...  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.5.4 (1e+&h.H e+&hL u _This spell is quite dangerous to cast!e+&hQ A6.4 (2e+&hW^ W7.4 (3e+&h\c e+&hc +8.4 (4e+&h)g e+&hh $ e+&hi _You start memorising the spell. You continue memorising. x3e+&hPi e+&hl e+&hn c _You finish memorising. Spell assigned to 'a'.g+&hb   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   i - Spellcasting   0.0   1.2  -1           b - Axes   0.0   1.0   0   j - Ice Magic   0.0   1.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   1.2  -1   k - Invocations   0.0   0.8  +1  +&hq ;2H         e - Short Blades   0.0   1.0   0       f * Ranged Weapons   5.4   7.1  -1              g + Dodging3.2   4.8  -1       h - Stealth   2.6   3.0   0                      +&h; *X                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh+&h#.......#...#..)...... donslime the Shooter#...##.###....##...... Draconian of Hepliaklqana ......##.....## #....####.... Health: 52/52 ========================##......## #......#..### Magic: 6/6========================#..^.....#.............. AC: 7Str: 13...............#........ EV: 12Int: 9........##.###.##..#.... SH: 0Dex: 17.$.......#..#..###.#.... XL:  6 Next: 50% Place: Dungeon:4.......@## ###.# ..##... Noise: ---------  Time: 2958.4 (0.0)........h+&h # #. #..##... a) +0 shortbow............. .#. Fire: a) +0 shortbow......##.. ..... ###.....# .###.... ###..#....  You pick up a book of Winter and begin reading...  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.h+&hU( h+&h-   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   i - Spellcasting   0.0   1.2  -1          h+&h.1  b - Axes   0.0   1.0   0   j - Ice Magic   0.0   1.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   1.2  -1   k - Invocations   0.0   0.8  +1           e - Short Blades   0.0   1.0   0       f * Ranged Weapons   5.4   7.1  -1        +&h2 [m      g + Dodging3.2   4.8  -1       h - Stealth   2.6   3.0   0                                                      h+&h4 .The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj+&h> j + Ice Magic 0.0n+&hU n+&h n+&hs #.......#...#..)...... donslime the Shooter#...##.###....##...... Draconian of Hepliaklqana ......##.....## #....####.... Health: 52/52 ========================##......## #......#..### Magic: 6/6========================#..^.....#.............. AC: 7Str: 13...............#........ EV: 12Int: 9........##.###.##..#.... SH: 0Dex: 17.$.......#..#..###.#.... XL:  6 Next: 50% Place: Dungeon:4.......@## ###.# ..##... Noise: ---------  Time: 2958.4 (0.0)........#n+&h; x[m #. #..##... a) +0 shortbow............. .#. Fire: a) +0 shortbow......##.. ..... ###.....# .###.... ###..#....  You pick up a book of Winter and begin reading...  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.n+&h 4n+&h o+&h2....o+&ho+&hMo+&h #.##.###.† #.......#...#..) #...##.###....##. ##.....## #....####... ##......## #......#..###..^.....#..................#...........##.###.##..#o+&h!K$....@..#..#..###..## ###.# ..### #. #..##... .... ...##.. ..... ##......# .##.#.... ## #..#....o+&hu)o+&hB*$ _o+&hA3o+&hum #.##.###.† #.......#...#..) #...##.###....## ##.....## #....####. ##......## #......#...#..^.....#.........#......##.###.##..#o+&hv|.$...@...#..#..###.#..## ###.# ..##.# #. #..##.. .... ..##... ..... .## .##...#.... ## ...#..#.  ...o+&h,o+&hψo+&ho+&hT' #o+&hI.##.###.†o+&h #.......#...#..)o+&hbx #...##.###....##o+&h. ##.....## #....#####. ##......## #......#...#..^.....#.....#......##.###.##..#.$..@....#..#..###.#..## ###.# ..##.# #. #..##. .#.##.... .....#.## .##..o+&h`#..#....# ## .o+&h:.#..o+&h)#.. o+&ho+&h ...o+&ho+&h0,o+&hmo+&h(S #.##.###.† #.......#...#..)# #...##.###....##o+&h *. ##.....## #....#####. ##......## #......#.#..^.....#.##...........##.###.##..##....$.@.....#..#..###.#..## ###.# ...# #. #.... ....#.##o+&h)+. ..... #.## .##.. #..#....# ## .  ...#..#..  ...o+&h(1o+&h1o+&h6o+&hZqb #.##.###.†# #.......#...#..)#. #...##.###....##o+&hCuB ... ##.....## #....#.###......## #......#.#..^.....#.# #...........##.###.##.. #....$@......#..#..###.#..## ###.# ...# #. #..#. #.##....  #.## .#..  #..#....# ## .  ...#..#..  ...o+&hE~o+&h~o+&ho+&h{ #.##.###.† ## #.......#...#..) ##. #...##.###....##o+&h/ ... ##.....## #....#.###......## #.......#..^.....#.# #...........##.###.## #....@.......#..#..### #..## ###.# .# #. #.#.  ###o+&hQ(.##....  #.## .##..  #..#....# ## .  ...#..#..  ...o+&hBo+&h,o+&ho+&h,  #....###. #.......##.###.o+&hd/ ## #.......#...#..##.. #...##.###.... ... ##.....## #....######.###.# ##..^.....#..................... #...@.......##.###. #............#..#..## #.## ###.# .# #. #..#... . ###..##.... ..o+&h0 #.......## .##.. #..#....# ## ....#..#.. _You now have 300 gold pieces (gained 21).o+&h6o+&h7o+&hD<o+&hu.. #..........### #.......##.###o+&hkx ### #.......#...#.##.. #...##.###.... ... ##.....## #######.###.# ###..^.....#..........................#...........##.###.$ #............#..#..# #.## ###. ..# #. ..#.o+&hz......####..##.... ... #.......## .##.. #..#....# ## .o+&ho+&ho+&ho+&h .##.. #.......... #.......##.## ##### #.......#...###...# #...##.### .... ##.....## # ######.###......## # ##..^.....#.....#......................#...........##.###.#$.# #............#..#..#. #.## ###.# ..# #. ..#....... ..####..##.... #.......## .##..o+&ho+&h&Mo+&hO..o+&h ..o+&h.. #.# ####....#...#o+&h##...# #...##.## #....#########@###......## # #.......#..^.....##...........................#...........##.###.o+&h&`#.###........o+&ho+&h!o+&h[o+&hY^ o+&h_#o+&h` o+&h\b.o+&hrd* #o+&hie.o+&hjf' #o+&hag ##.o+&hdh6##### #o+&hi .#...o+&hkZ##...# #...##.###..o+&hl #....###.....## #######.##.## # #....@..#..^.....#.o+&hVnj............#...........##.#####$.###............#.. #. #............## ### # ...o+&h..# # ..#....######.... .. # ##..o+&ho+&h o+&h.o+&h* #o+&hG.o+&h' #o+&h ##.o+&hMS##### #.#.....# #...##.### #....###.....## #######.##.## #.......#..^.....#.............o+&h^#...........##.## ##$.###............#.. #. #............## ## # ......# ..#.o+&hh....#####....  .. # .##..  #..#....# ## . o+&huo+&ho+&ht= # ######## #....# #...##.### #....###.....## #######.##.## #.......#..^.....#.............#...........##.# ##$.###............#.. #. #............##  # ...............# ..#...............###........##.... .. #.......## .##. #..#....#  ...#..#..o+&hp # #. ##### #.# ##...# #...##. #....###.....##  ######.###......##  ##.......#..^.....# ##........ #...@.#.....##. ##$.###............# #.. #..##  #...##...#.#..####.###.. #.## .##..# #..#....# ##  ...#..#..o+&hi # #. ##### #. ##...# #...##. #....###.....## ######.###......## ##.......#..^.....# ##........ #..@..#.....## ##$.###............# #..##..## #....# #...# #..####.##o+&hc #..# #.## . ..## #..#....# ##  ...#..#..o+&hs,o+&ho+&h ###### #...# #...## #....###....o+&hx]######.........#..^................. #.....#....#o+&h ##@.###............ #..##............ #...... #...#.... #..####..## #..# #..  ..## #..#....#  ... ...#..#.. ...o+&h,o+&ho+&h ,o+&hDo+&h$  #######...##....###.....#######.###.##.......#..^.....##............#.....#....o+&hn) ###..###............ #@.##............#.......#........ _You now have 306 gold pieces (gained 6).o+&h1 3o+&hk o+&hl % o+&hl ##...o+&hm ##o+&hem ....###.....#o+&hm 0######.###.o+&h1n a##.......#..^.....o+&hn ]##............o+&ho N#.....#....o+&heo #o+&ho #..###............o+&h8p  #..##............#o+&hp !......o+&hp .o+&hnq &#.o+&hv r####.##.####o+&hzw o+&h{ o+&h o+&h8 % o+&h ....###.....#o+&h> :######.###.o+&h³ k##.......#..^.....o+&hE ]##............o+&hV n.....#....##..###............ #..##............#...#.....####..## #.......## .o+&h o+&h o+&hk o+&h o+&h 8######.###.o+&h k##.......#..^.....o+&hB g##............o+&h c.....#....o+&h* #o+&h #..###............o+&h  #..##............#o+&hx +......o+&h .o+&hc #....o+&h .o+&hl ####o+&h ##o+&h"  o+&h +## o+&h ..#o+&hm ;#....# #o+&h Q.... ...#..#..o+&hx ..o+&h  .o+&hE #..o+&h 2######.o+&h .o+&h ..o+&h: o+&h o+&h! o+&h_ o+&h` S##.......#..^.....o+&ha }##............o+&hb c.....#....o+&hc #o+&h!d #..###............o+&h## o+&hi 086.4 (28.0)o+&hs B7.4 (29o+&h o+&h ; _Found a stone staircase leading down.p+&hp+&hbp+&hDp+&hq+&h1d#..##.## ##.........# #...#..... #..####........##.... ####..####.......## .##.##....##.##..#....# ## .#......#.....#..#.. ##.........##.######.#...#$.#.....#.###...# .##..# #>.### .q+&h hq+&h~h18.4 (1.0)q+&h[lq+&hsq+&h #.....# #...#...............#..####........##q+&h} ####..####.......## .####....##.##..#....# ## . #......#.....#..#.. #...##..... q+&hU ####....... #...##.....####...# q+&h ##..# #>## .q+&hB q+&h= &9q+&h q+&h q+&h q+&h %90.4 (2q+&h q+&hy ? _You now have 322 gold pieces (gained 16).q+&hPS3q+&hWq+&hOM#.# #.#...#............... #..####........##.... ####..####.......## .##.. ##....##.##..#....# ## . #......#.....#..#.. ##.##.....#######.##...#.#.....#.###...##.##..# ##>..##### ...q+&hn#...#.. #..####........##.####..####.......## .####....##.##..#....## ## . #......#.....#..#... #...##.....# ####...........#.q+&h #...#...#.....#>###...# ##..# ##>..###### .#q+&h+1.4 (1q+&hNq+&h+2.4 (2q+&hq+&h; _Found a stone staircase leading down.r+&h >..r+&h r+&h"E #...#. .#..####........##.... .####..####.......## .##.. ##....##.##..#....##### . #......#.....#..#... ##.##.....# ######.#.r+&hE #...#.#.....#.>.###...##.###..####>..##### ....#....#...#........r+&hI ,r+&hvL r+&hz  ######.... .####..####.## .##.. r+&h h##....##.##..#....##### ......#.....#..#... #.........##.....# . ######........ #...#.r+&h ..#.......>##...##.# ##..####>..## #### ....# ........r+&h: ,r+&h r+&h /#..####.##.... .####..####.......## .##.. ##....##.##..#....##### . #......#.....#..#... ###.##.....# .######..#.#...#.#.....#.......>.###...##.# ##..####>..### #### ....# ..r+&hS ...#....#............#....###r+&h ,r+&h r+&h `#..####.##.... .####..####.## .##..  ##....##.##..#....##### .  #......#.....#..#... #.  ##.##.....# .######.#.#...#.r+&h- #.....#.......>.###...##.# ##..####>..### #### .....# r+&h #.###......#......##r+&h] ,r+&h2 r+&h*P Z ##### .##..  ##....##.##..#....##### ......#.....#..#...##. #.........##.....#...  ######....... #...#...#.......>r+&h{Q ##...##.......#  ##..####@..### #### #.....#  #......#..##...##r+&hY ,r+&h` r+&hf I ##....##.##..#....##### . #......#.....#..#...##.. #...##.....#....####...........#. #...#.r+&h #.....#.......>... ###...##.......#  ##..####>..### ## #..@..#  #.##....#..........#......###....####...###...#  There is a stone staircase leading down here.r+&h r+&h  _r+&h r+&h ......#.....#..#...##.. ...##.....#..... ####...........#.....  #...#..... #.....#.......>... ###...##.......#  ##..####>..### ## #.....##  #.##....#....#.......#......##.#....####...###...###.##r+&h ,r+&h r+&h9 #.....#..#...##.. .##.....#..... .#..... #...#....... #.....#.......>... ###...##.......# r+&hp: ##..####>..### #### #.....## #....@.# ##....#....# #........#......##..#....### ..#...## .#...###.##r+&h? ,r+&h=D r+&h&{ #.....#..#...##.. ##.....#..... ...#..... #...#........ #.....#.......>... ###...##.......# r+&h{ ##..####>..### #### #.....## #.....@# ##....#....# r+&h~ #.......#......##.#....### .#...## .#...# . r+&h ,r+&h r+&h K...##.....#..... ###...........#.....  #...#........  #.....#.......>...  ###...##.......#  ##..####>..### r+&h b## #.....##  #......###.###....#@...#.............#......###....### #...## r+&hn #...# ##.## r+&h ,r+&h r+&h  ##.....#..... .....#..... #...#....... #.....#.......>... ###...##.......# ##..####>..### #### #.....## #r+&h #......###.# ##....#.@..# #.#......##.#....### ..#...## ..r+&h #...# ...##.## ...## ....r+&h ,r+&h< r+&hCN r+&hN <##.....#..... r+&hO .r+&hQ "#..... r+&hR ...#......r+&h T  .....#.......>... ...##.......#  r+&hT I##..####>..### r+&hEU #### #.....## ## r+&hU }#......###.# r+&htV h##....#..@.# r+&hgW #.#......##.#....### .#...## ......)#...# ..r+&h[ l   iguana (asleep)##.## ...## .l.r+&h` r+&hg ~ 3003.4 (11.0)  An iguana comes into view.r+&hh ,4.4 (12r+&hm r+&h q  r+&hq #_Found a long sword.s+&hI ^ ((((s+&hJ (l(You shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.s+&h* s+&hN .....l..===5.5 (1.1)s+&h4 s+&hO  s+&h ._The iguana is lightly wounded.t+&hg(((((((t+&hw,t+&h...l...6.7 (1.2t+&hm _You shoot an arrow. The arrow barely misses the iguana.t+&hT (((You shoot an arrow.  The arrow hits the iguana but does no damage.t+&h t+&h [..l.t+&h -7.8 (1.1t+&h t+&h> 4 _The iguana is lightly wounded.t+&hp (( You shoot an arrow. The arrow hits the iguana!u+&h\j.l.u+&hI]-9.0 (1.2u+&hau+&hBg_ _The iguana is severely wounded.u+&hfsi(((((((u+&hu+&h]l.......u+&h.10.1 (1.1u+&hu+&hYm _You shoot an arrow. The arrow barely misses the iguana.u+&h <(u+&h> *l47---1.3 (1.2 _You shoot an arrow. The arrow closely misses the iguana. The iguana bites you.v+&h{ }  You shoot an arrow. The arrow hits the iguana.v+&hi  The iguana is almost dead.v+&heg8=--2.4 (1.1v+&hv+&h&T _The iguana closely misses you.v+&hp  You shoot an arrow. The arrow hits the iguana.†v+&hv+&h# =63.5 _You kill the iguana!w+&h).....>......w+&hw+&h0w+&hw+&hk"w+&h"%9w+&h&w+&h/-w+&h-w+&h0w+&h7,w+&hD:w+&h%Bb50=w+&hCw+&h>G,w+&hXJw+&h N,w+&hBQw+&hZU,w+&hXw+&h\k1=w+&h"`w+&hBw+&hE,w+&hw+&h',w+&hʜw+&ha2=w+&h;w+&h##.....#..... .#..... #. #.>... ...##.# ##..####>..###  #### #.....## ### #......###.# w+&h:##....#...@# #.†.#......##.#....####.#...## #......).#...# ..##.## ..## ..w+&hC,w+&hYw+&h  ..#...#>... #...##.# #..####>..##  #### #.....## ### . #......###.# ...#....#....##.....w+&h  #.......†@.......#####............w+&hP2Bw+&hhH#..... # .#. .#.>... #. ...##.# .#..####>..### ... #### #.....## ### ...w+&hi#......###.# ..##....#....##.#.†.#......##.#....####.#...## #......).#...# .##.## #.## #..w+&h!q,w+&h ww+&ha#..... #. #. .#.....#.>... .....# .##.# .....#. ..####>..### .... #.....## ### ...#......###.# ......###....#....##......##.†.#......##.#....####.#...## #......).#...# .##.## #.JJ   endoplasm (asleep)## #..w+&h&---w+&hc30.5 (17.0)=---1.5 (18w+&hw+&hT] _An endoplasm comes into view.x+&hH$* ((((((JYou shoot an arrow. 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It is wielding a +0 short sword.+&h (K)You shoot an arrow.  The arrow hits the kobold but does no damage.+&h+&h>K.+&hFP====7.6 (1.2)+&h{+&h#( _The kobold shouts!+&h4 }  You shoot an arrow. The arrow hits the kobold.+&hT n  The kobold is severely wounded.+&h b===-8.7 (1.1+&h +&hR  +&h v_The kobold closely misses you. The kobold hits you but does no damage.+&h   You shoot an arrow. 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(.#......# .[.##+&h'V<.#.# .........### .. ###......# ###)............... ..##....#.# #####.).##.@###.## ###.†. #..)#..# ##+&h. ...##........#...### ####.##....#.# ........##..#+&h,+&h +&hG>... +&hH #................ ..##.#......# [.##+&hH<..# #.# .....### +&hI . ###.....## ##)...............# ..+&hJ##...@#.##........).##..###.## +&hqK##.†.#...#  #. #..).##..# ####......+&hVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the ancestor (friendly) +&h Itemsb - (() 5 poisoned darts  c - ([) a leather armour+&h+&h.+&h7Kdonslime the ShooterDraconian of Hepliaklqana *.....######Health: 46/46 ========================##.# ###..#Magic: 6/6========================#...### #....##+&hAC: 7Str: 13#.....# #.....##EV: 12Int: 9#..... #..##..##### SH: 0Dex: 17+&h# #...R####..##..##(.## XL:  6 Next: 62% Place: Dungeon:4#...#.@#......##....... Noise: ---------  Time: 3220.9 (0.0)#.....................## a) +0 shortbow#....................... Fire: a) +0 shortbow.........#...................(..##.......#......##.....[.##..........<..# R   Orer the ancestor## .....................#.#####.###......................#............... ###............ _Found 4 boomerangs. _e - 3 fuming black potions (gained 1)  Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Orer!You can now recall your ancestor. _+&hoH[40mYou can now remember your ancestor's identity.+&h^;donslime the ShooterDraconian of Hepliaklqana *.....######Health: 46/46 ========================##.# ###..#Magic: 6/6========================#...### #....##AC: 7Str: 13#.....# #.....##EV: 12Int: 9#..... #..##..##### SH: 0Dex: 17+&h<]# #...R####..##..##(.## XL:  6 Next: 62% Place: Dungeon:4#...#.@#......##....... Noise: ---------  Time: 3220.9 (0.0)#.....................## a) +0 shortbow#....................... Fire: a) +0 shortbow+&hJ>.........#...................(..##.......#......##.....[.##..........<..# R   Orer the ancestor## .....................#.#####.###......................#............... ###............ancestor, Orer!You can now recall your ancestor. _You can now remember your ancestor's identity.Press: ? - help, v - describe, . - travelHere: Orer the ancestor (friendly)  The floor.+&hpdonslime the ShooterDraconian of Hepliaklqana *.....######Health: 46/46 ========================##.# ###..#Magic: 6/6========================#...### #....##AC: 7Str: 13#.....# #.....##EV: 12Int: 9#..... #..##..##### SH: 0Dex: 17+&h8r# #...R####..##..##(.## XL:  6 Next: 62% Place: Dungeon:4#...#.@#......##....... Noise: ---------  Time: 3220.9 (0.0)#.....................## a) +0 shortbow#....................... Fire: a) +0 shortbow.........#...................(..##.......#......##.....[.##..........<..# R   Orer the ancestor## .....................#.#####.###......................#............... ###............ancestor, Orer!You can now recall your ancestor. _You can now remember your ancestor's identity.Press: ? - help, v - describe, . - travel+&htgHere: Orer the ancestor (friendly)  The floor.+&hy+&h{. _+&h+&hVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the ancestor (friendly) Itemsb - (() 5 poisoned darts +&hM c - ([) a leather armour+&h% sexamine, [!] to target/travel+&h6dOrer the ancestor. A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still they seem somehow to resemble a warrior from the distantly remembered past. The memory and the memorialist fight in concert, each able to fire past the other. Max HP: 20Will: +AC: +EV: ++rF: +..rC: +..rPois: ∞rNeg: ∞rElec: . +&h>nThreat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn You have about 69% to hit with your +0 shortbow. He has about 53% to hit you. Attack Max Damage Hit 7 He is immune to torment; and resistant to steam, miasma and drowning. He can see invisible. He is insubstantial and immune to ensnarement. He can fly. He can open doors. +&h+&hNdonslime the ShooterDraconian of Hepliaklqana *.....######Health: 46/46 ========================##.# ###..#Magic: 6/6========================#...### #....##AC: 7Str: 13#.....# #.....##EV: 12Int: 9#..... #..##..##### SH: 0Dex: 17# #...R####..##..##(.## XL:  6 Next: 62% Place: Dungeon:4#...#.@#......##....... Noise: ---------  Time: 3220.9 (0.0)#.....................## a) +0 shortbow#....................... Fire: a) +0 shortbow.........#...................+&hb[0;10;1m(..##.......#......##.....[.##..........<..# R   Orer the ancestor## .....................#.#####.###......................#............... ###............ancestor, Orer!You can now recall your ancestor. _You can now remember your ancestor's identity.Press: ? - help, v - describe, . - travelHere: Orer the ancestor (friendly) _The floor. Visible Monsters/Items (select to examine, [!] to target/travel) Monsters  a - (R) Orer the ancestor (friendly) Items  b - (() 5 poisoned darts  c - ([) a leather armour+&hYc donslime the ShooterDraconian of Hepliaklqana *.....######Health: 46/46 ========================##.# ###..#Magic: 6/6========================#...### #....##AC: 7Str: 13#.....# #.....##EV: 12Int: 9#..... #..##..##### SH: 0Dex: 17# #...R####..##..##(.## XL:  6 Next: 62% Place: Dungeon:4#...#.@#......##....... Noise: ---------  Time: 3220.9 (0.0)#.....................## a) +0 shortbow#....................... Fire: a) +0 shortbow.........#..............[37+&hf .m.....(..##.......#......##.....[.##..........<..# R   Orer the ancestor## .....................#.#####.###......................#............... ###............ancestor, Orer!You can now recall your ancestor. _You can now remember your ancestor's identity.Press: ? - help, v - describe, . - travelHere: Orer the ancestor (friendly) _The floor.+&hk +&hl +&hu +&hw +&h%I+&he ## ####.# ###..# #### # #.....##  #.....# ###  #...@####..##..##(.## #...#.R#......##...................###...........#........ .....(..##.......#......+&hR^ ##.....[.##..........<. ## ..#####.###....#+&h,+&h+&h@+ ## #### ##.## ###.. #...### # #.....# #.....##  #..@..# #..##..### # #....######(.# #...#.R###...... ##+&h~, #........#.........#. #.....(..###..... ##.....[.##<.. ## #.You can now recall your ancestor. _member your ancestor's identity.  Press: ? - help, v - describe, . - travel  Here: Orer the ancestor (friendly) _The floor. _You swap places.+&h'.+&h5pR.+&h=+&hZ| ### #### ##.## ###.. #...### # #.@...# #.....##  #.....# #..##..### # #..R.######( #...#..###..... #..... #........+&h~m #.........#. 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+&hu ^....... .....(.#......### #.....[.##.<..## ....#.# #..........### ........####.####)......... ...##....#.## ..#..#####.###..........#. .#...#..).....R..##..# ## .##........#...### ####.# #....####....#.......# #.#...# ####......#..####.### .#...............## .......#.....#..## ##.###.##.##..#+&h +&hi jR.+&h +&h ~ #................ +&h .....(.#......### #.....[.##<..## ...#.# #.........### +&h @........####.......####)......... ..##....#.## ..).##..#####.###........R.#. .#...#..)........##..# ## .##........#...### ####.# #....####....#.......# #.#...# ####......#..####.### .#...............## .......#.....#..##You see here a +0 war axe.+&h_ +&h9TR.+&h _+&h3+&hN.##..# ..........# +&h OS........#..........# ....(..##.#......### .....[.##<..## ..#.# ....+&hOT### ..###### #####)........# ....##...##....#. +&hWP1....###.R.##..##### .##.###....#...#  #. .#...#..).+&hQ.##..# ####.#....##........#...### ####.##. # #....####....#.......# #.#...# ####..####.##....# 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#..##..##### #### +&hW...####..##..##(.##...## #..###...........#.......##..# .......# ...#..........# (..##.#......### .[.##<@.#.#.# ....+&hXyR...### ..####....## #####)........#  ##...##....#.### ###.).##..####+&hY##.## ###...#...#  #. .#..).##..# ####.+&h\+&hkjR.+&h~+&h+&hT.### #....## ..# #.....## ...# #..##..##### #### ..####..##..##(.##...## .###...........#......##..# .......# ...#..........# .##.......#....@.### [.##<..#R#.# +&h_.....### ..####.....####)........#  ...##....#.###.).##..######.## ##...#...#  #.+&h+&hI+&hbR.+&hw+&h+&hp# ###..# ### #....## ..# #.....## .# #..##..##### #### .####..##..##(.##...## .###...........#......##..# .......# ..........# .##.#......#####<R.##.+&h#......### .####..##  ##)........#  ### ...##....#.###.# #.).##..######.##+&h+&h TR.+&h* +&h&+&h F! +&hF####  ###..# ## #....## # #.....## .# #..##..########## ####..##..##(.##...## ###...........###..# .# .+&hxG ........# ##.#....R.### ##<..##.#....### #.....## ##)+&hG........#  # ..##....#.###.##+&hH+&hL+&h=MbR.+&hP+&h+&hم ####  ###..# # #....## # #.....##  #..##..########## ##..##..##(.##...## ##.....#....##.@# ...# ......R..# .#......### #+&heo<..##.# .....####...## #)........#  ##+&hS+&hV+&hՋbR.+&h+&h) ###  ###..# ## ...##  ########## +&h$###..##..##(.##...###........@..###..### ......R.........#......### #<..##..#.# +&h ........#####.......##+&hijR.+&h+&h317.9 (97.0) _Done exploring.+&hg5+&h:Innate Abilities, Weirdness & MutationsYour life essence is reduced to manifest your ancestor. (-10% HP)+&h+=Your plain brown scales are hard. (AC +6)You cannot fit into any form of body armour.a - You are cold-blooded and may be slowed by cold attacks.+&ha>^b - You have an armoured tail.+&hW+&hX+&h^donslime the ShooterDraconian of Hepliaklqana *.....####Health: 46/46 ========================###..#Magic: 6/6======================== # #....##AC: 7Str: 13 # #.....##EV: 12Int: 9 # #..##..##########SH: 0Dex: 17 ###..##..##(.##...##XL:  6 Next: 62% Place: Dungeon:4 ......##........@..#Noise: ---------  Time: 3317.9 (0.0) .............##.R###+&h;_a) +0 shortbow .................#Fire: a) +0 shortbow #................# #.......#......### #..........<..##R   Orer the ancestor ............#.# ..............### ###.............## +&ha_You swap places. _There is a stone staircase leading down here. _You see here an iguana skeleton. _You swap places. _You see here a +0 war axe. _Done exploring.+&h+d4+&hh+&hUi+&h_5+&h6)Innate Abilities, Weirdness & MutationsYour life essence is reduced to manifest your ancestor. (-10% HP)Your plain brown scales are hard. (AC +6)You cannot fit into any form of body armour.+&h6a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.+&hdonslime the ShooterDraconian of Hepliaklqana *.....####Health: 46/46 ========================###..#Magic: 6/6======================== # #....##AC: 7Str: 13 # #.....##EV: 12Int: 9 # #..##..##########SH: 0Dex: 17 ###..##..##(.##...##XL:  6 Next: 62% Place: Dungeon:4 ......##........@..#Noise: ---------  Time: 3317.9 (0.0) .............##.R###a) +0 shortbow .................#Fire: a) +0 shortbow #................# #.......#......### #..........<..##R[3+&ha7m   Orer the ancestor ............#.# ..............### ###.............## _You swap places. _There is a stone staircase leading down here. _You see here an iguana skeleton. _You swap places. _You see here a +0 war axe. _Done exploring.+&h +&h V Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant+&h o0% [?] toggle between ability selection and description.+&hw  X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% +&hNescribe what?+&hx Recall Ancestor Recalls your ancestor from anywhere in the dungeon to your immediate surroundings. +&h 8Range: N/A This ability costs: MP : 2+&h Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.+&h+ Ancestor Identity Recalls who your ancestor preferred to be known as, correcting their name and gender. Range: N/A This ability costs: nothing. This ability is instantaneous.+&hF Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0% +&h a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.+&h No what? +&h0+&hJ8+&hNdonslime the ShooterDraconian of Hepliaklqana *.....####Health: 46/46 ========================###..#Magic: 6/6======================== # #....##AC: 7Str: 13 # #.....##EV: 12Int: 9 # #..##..##########SH: 0Dex: 17 ###..##..##(.##...##XL:  6 Next: 62% Place: Dungeon:4 ......##........@..#Noise: ---------  Time: 3317.9 (0.0) .............##.R###a) +0 shortbow .................#Fire: a) +0 shortbow #................# #.......#......### #..........<..##R [30+&h S>m  Orer the ancestor ............#.# ..............### ###.............## _You swap places. _There is a stone staircase leading down here. _You see here an iguana skeleton. _You swap places. _You see here a +0 war axe. _Done exploring.+&hU\[?25h[?0c  Remember Orer's name as what? Orer+&hu[ [?25l[?1c+&h k   Okay, then.Was Orer a) male, b) female, or c) neither? (Currently male.)+&h[  Okay, then.+&h]. _+&hm| +&h@ Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Title - Draconian Child Favour - Hepliaklqana is aware of your devotion. Granted powers:(Cost)+&hڃ dYour life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath+&h +&h  +&h Qdonslime the ShooterDraconian of Hepliaklqana *.....####Health: 46/46 ========================###..#Magic: 6/6======================== # #....##AC: 7Str: 13 # #.....##EV: 12Int: 9 # #..##..##########SH: 0Dex: 17 +&h )###..##..##(.##...##XL:  6 Next: 62% Place: Dungeon:4 ......##........@..#Noise: ---------  Time: 3317.9 (0.0) .............##.R###a) +0 shortbow .................#Fire: a) +0 shortbow #................# #.......#......### #..........<..##R   Orer the ancestor ............#.# ..............### ###.............## _You see here a +0 war axe. _Done exploring.  Remember Orer's name as what? Orer  Okay, then.Was Orer a) male, b) female, or c) neither? (Currently male.) _Okay, then.+&hC +&h +&h_ +&h +&h't.......+&hÔ+&h+&h34+&h+&h@E _Done exploring.+&h 3+&hb +&h J+&h4 E _Done exploring.+&hǃ #### ###..# ## #....## .# #.....## .# #..##..###########..##..##(.##...## #......##.#+&hAb.##.R###........# .#.........##.#......####...<..##....#.# ......### ####.##+&h.+&h˒28.9 (1 _+&hÛ+&hp+&hI3+&h6O+&hh}R0+&hE _Done exploring.+&h#######.. ## #....## ..####..########## ###.##(.##...##......##........... ........##@R###....# #... ##......##...<..## ......#.# ......### ####.............##)..###+&he9.9 (1 _+&h-#### # ###..# ### #....## ..# #.....## .+&h.7.# #..##..#############..##..##(.##...## .#......##...........# .........##.R###.......@..# #.###### .##....<## ....#....### .####.....##)...#### ...##....#.#######.#+&h+&hx.R20+&h=+&h+&hr ## ###..# .### #....## ...# #.....##.# #..##..#############..##..##(.##...##.#......##...........# ..........##..###.........R.# #.........###### [.##....<..## ....#....#######...## ####).......### #...##....#.#######. ##).##..##.##...R1+&h F..### #....## ....# #.....##.# #..##..#############..##..##(.##...## #..#......##...........#+&h .........##..###...........# #......R..# (..##.......#...@..### .[.##....<..## ......#....#######....## #####).....##...##....#.##### ###).##..####.#...#...#  #...+&h +&h' w.R2+&hy +&h +&h.@...# #.....##.# #..##..#############..##..##(.##...## .#..#......##...........# ............##..###...........# #.......#(..##.......#....R.### ..[.##..........@..## ......#....#######.....## .#####)......# .##...##....#.##### .###).##..####. .###...#...#  #... ..#..).##..#####+&h0+&hQ.R+&h&3+&hy+&hc _There is an escape hatch in the ceiling here.+&h.9`+&hA+&h<4 _+&h #..........##.#..##.# #..........##÷##.##.. #.....÷....##.##.##.# ....##.##.##.# +&ho######## #..........##.##.##.# #### #.##.##.##.#....####.##.##.##.# #####..#....'.............#3⌠.###.#.####..R@......##.##.######.#.# ########.........#...+&h#.#.# #.####.####.###.#.#.# #.###..# #.# .....#.#.# #.##..## #.# .....#.#.# ####.##.## #.# ....#.#.# #####.......# +&hb#.[#.#.#.####.....##.#### #.#...#.#.###....# #.#+&h+&h^+&hK5.6 (1.7 _A mysterious force pulls you upwards. The hatch slams shut behind you.+&he3+&h,m+&h>0.0+&h'+&hE _Done exploring.+&h#  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.+&hn  Okay, then.+&hB+&ho. _+&h +&h8"+&h=4#..........##.#..##.# donslime the Shooter#..........##÷##.##.. Draconian of Hepliaklqana *.....#.....÷....##.##.##.# Health: 46/46 ========================#..........##.##.##.# Magic: 6/6======================== ######## #..........##.##.##.# AC: 7Str: 13 #......### #..........##.##.##.# EV: 12Int: 9 .........####..........##.##.##.# SH: 0Dex: 17 #####..#....'...................# XL:  6 Next: 62% Place: Dungeon:3 +&h5.⌠.###.#.####..R@......##.##.#### Noise: ---------  Time: 3325.6 (0.0) ....##.#.# ########.........#... a) +0 shortbow .....#.#.##.####.####.## Fire: a) +0 shortbow ...#.#.#.##.###..# #.# .....#.#.##.##..## #.# .....#.#.#####.##.## #.# R   Orer the ancestor .....#.#.# #####.......# #.# ..[#.#.#.####.....##.#### #.# .....#.#.#....####....##.#t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then.+&h73+&h=+&h>+&h|@+&hA$ _+&h%Gn+&h'H+&hBJ+&h L+&hgM+&hM+&h{N+&h|P+&hQ+&hS+&hCT+&hT+&hV+&h]X+&hZ,+&h[+&h]+&hL_+&h`,+&ha+&hc+&he+&hg+&hg+&h:h+&h7j+&hk+&h/m+&hm+&hUn+&ho+&hQq+&hr+&hts+&h t+&hNu+&hv+&hx+&hx+&hBy+&hz+&h|+&h9~+&h~+&hf+&h+&hӂ+&hc+&h+&h+&h,+&hC+&h+&h+&h#+&h+&hZ+&h+&h}+&h+&h&a  You see here a bat skeleton.+&h*+&h7+&h _+&h̜+&h+&hڟ+&h,+&h+&h9+&h+&h+&h*+&hШ+&hz+&h?+&h+&h+&h4+&ho\  You see here a +0 robe.+&hL+&h+&hS _+&h+&hb+&hC+&h+&h+&h0+&hؾ+&h +&h,+&h+&h+&h+&h+&h+&h/+&hY  There is a stone staircase leading down here.+&h+&h+&hQ$ _+&hD+&h 4+&hy +&h ,+&h߫ +&h  #.................... #......................### ..#................###.........# .#####........<÷.#..##.......### ...>..........[[....###......# .##...........<##.....## ##.####............##....## ..#####..........###.#...### ....###........@[...#...## 50.1 (24.5)##............R...# ###.......................### ...............##.##.....###.>.#####....##..#####..### ##).### ###......### ##.# ##..# +&h #.....#..#.## ### #...######...........##..........)......# _You climb downwards.+&h +&hW a _There is a stone staircase leading up here.+&he I+&h 0.0) _Done exploring.+&hX]+&h_+&h#...............................# donslime the Shooter #.............................### Draconian of Hepliaklqana *..... ..#................###.........# Health: 46/46 ======================== .#####........<÷.#..##.......### Magic: 6/6======================== ...>..........[[....###......#AC: 7Str: 13 .##.................<##.....##EV: 12Int: 9 ..##.####............##....##SH: 0Dex: 17 ..#####..........###.#...###XL:  6 Next: 62% Place: Dungeon:4 .....###........@[...#...##Noise: ---------  Time: 3350.1 (0.0) ..##............R.........#a) +&hp+0 shortbow ###.......................###Fire: a) +0 shortbow ..................##.##.....# .##.>.#####....##..#####..### ##).### ###......### ##.#R   Orer the ancestor ##..# #.....#..#.## ### #...######...........## ...............)......# _You see here a bat skeleton. _You see here a +0 robe. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _+&h+&h+&h+&hB+&h~+&h+&h+&h+&h+&h1+&h+&hB+&h+&h+&h5+&hG,+&hZ+&h+&h+&h+&h3+&h,+&h+&h5+&h~X+&h+&h+&hA+&h+&h+&hS+&h+&h+&h+&h+&h[+&h+&hY+&h+&h+&h3+&h+&h7+&h+&ht+&hY  There is a stone staircase leading down here.+&h+&h+&he $ _+&h +&h35+&h5+&h6+&hG7+&h8+&h:>    +&h>    +&h@#  ####.#   #@R..# 63.9 (13.8)  ######         _You climb downwards.+&hD+&hEa _There is a stone staircase leading up here.+&hFj3+&h*n+&hp@      +&h> # ####.#  #R@..#  ######   +&hb$     +&h,+&h+&hE      +&hg## [# .#  ####.#  #R.@.#  ######  +&h;      _You swap places.+&h14.9 (1.0)+&h+&hM<R+&hO_+5.9 (2+&h`+&h}c- _Found a pair of gloves.+&hA       ####  .[#   #.# +&h)C" ####@#  #<R..#  ######      +&hE+&hKL.R+&hL+6.9 (1+&hR+&hT+&h #.#######......[ ####+&hM#<.R.######+&h+&hצ<R.+&h:&7+&hk+&h+&hn A #######......#######.###R<...######+&h( +&h <R.+&hn &8+&h~ +&hN W _You see here a +0 pair of gloves.+&h;~+&h=Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) +&h8 j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speedq - a +0 rapier Armour (go to first with [)  l - a +0 cloak (worn) +&hJewellery (go to first with "=)  g - a ring of resist corrosion (worn)  k - a +4 ring of slaying (worn)d - a ring of fire Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on+&h/y[tab] equip|unequip +&hl +&hC +&h@  donslime the Shooter +&h Draconian of Hepliaklqana *..... Health: 46/46 ======================== Magic: 6/6======================== AC: 7Str: 13 EV: 12Int: 9 SH: 0Dex: 17 +&h  #.#######XL:  6 Next: 62% Place: Dungeon:5  #......@#Noise: ---------  Time: 3368.9 (0.0)  #######R#a) +0 shortbow ####.#Fire: a) +0 shortbow +&h J#<...# ###### R   Orer the ancestor _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You swap places. _Found a pair of gloves. _You see here a +0 pair of gloves.+&h +&h _+&h +&h f  You start putting on your armour.+&h +9.9 (1+&hǩ +&h +&hR ,70.9 (2+&hӮ +&hP +&h +1.9 (3+&hY +&h +&hq +2.9 (4+&hֽ +&h +&h +3.9 (5+&h +&h 8 _You continue putting on your +0 pair of gloves. x5+&h? +&h +&h c _You finish putting on your +0 pair of gloves.,&hn,&hpsRead which item? Scrolls ,&h$q b - 3 scrolls of fear  h - 2 scrolls of fog  r - 3 scrolls of blinking [!] read|quaff,&hqG[?] describe selected,&hG4  donslime the Shooter Draconian of Hepliaklqana *..... Health: 46/46 ======================== Magic: 6/6======================== AC: 8Str: 13 EV: 12Int: 9 SH: 0Dex: 17  #.#######XL:  6 Next: 62% Place: Dungeon:5  #......@#Noise: ---------  Time: 3373.9 (0.0)  #######R#a) +0 shortbow ####.#Fire: a) +0 shortbow #<...# ###### R   Orer the ancestor _You swap places. _Found a pair of gloves. _You see here a +0 pair of gloves.  You start putting on your armour. [40,&h8 m_You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  Okay, then.,&hB D _,&hI,&h         #.#  #.#  #R#  ####.#  #<...#  ######    ,&h,&h$ _,&h,&hQI         #.#  #.#  #R#  ####.#  #<...#  ######    ,&h\S,&hW?R.,&hW,&hY,&hx         #.#  #...@.R.#  #.#  ####.#   #<...#   ######    ,&hO,&h+bR.,&h,&hU        #  #.#  #..@.R..#,&hZ  #.#  ####.#   #<...#   ######    ,&h,&hILR.,&h,&h,&h   ##  #.  #.  #.  #.  #.  #.#  #.@.R...#  #.#  ####.#   #<...#   ######    ,&hk,&hLR.,&h,&h ,&h=   ###  #..  #.#  #.#  #.#  #.#  #.#  #@.R....#  #.#  ####.#   #<...#   ###### ,&h>,   ,&h?,&hHxR.,&h| ##. #######.R.....#######.####<...######,&h,&h8 ##. #######.R.....########<...######,&h!,&hٹhR.,&h,&h ##..# ,&h{R######.......######<...######,&h,&h,&hSR.,&h&,&h,&h0m ###..R# ######.......######<...######,&hq1,&h1,&h26iR.,&hD9,&hl^ ########,&hom........R######.......######<...,&hn,&hLp,&hJvSR.,&hjw,&hz,&h;- ########........#######R######.......,&hݳ?######,&h״,&hQiR.,&h,&h{    # #.,&hE #R# #.#  #.# #.# #.#######  #..,&h*g ### ,&h,,&h,&hG5D    #,&h56 #. #R# #.#  #.# #.# #.#  #.,&h?7: ## ,&h9,&h=SR.,&hs>,&hdA,&hw    # #.R. #.# #.#  #.# ,&h6z,&h~b.R,&h ,&h+>    # #..R. #.# #.#  #.# .R,&h?    # #...R. #.# #.#  #.# .R,&h7B    #,&h7p #....R. #.# #.#  #.# ,&h;,&ha?b.R,&h\C,&hZx    #. #.....R. #.#. #.#  #.# ,&h4y,&hz,&h}b.R,&h9,&h!    #.# #......R.# #.#.# #.#  #.# ,&h,&hb.R,&h,&h"    #.#  #.R.#  #.#,&hs.#  #.#  #.# ,&hI,&hb.R,&h,&h-    #.#  #.R.@....#  #.#.#  #.# ,&h-n #.# ,&h/,&h52b.R,&h5,&hi1    #.#  #.R.@...#  #.#.#  #.#  #.# ,&hj,&h mL.R,&hm,&hq,&h2 #  #.#  #.,&hgR.@..#  #.#.#  #.# #  #.#  ,&hE,&hjb.R,&h,&hT## #.# #.,&hbR.@.# #.#.# #.# .# #.# .##.# .##.# .##.# .##.# ## ,&h_x.R,&h!)###  #.#  #.R.@#  #.#.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# ..#  #.# ### .R,&hYy##################.,&hZn.............R.############# ######.......######.## <..,&h^,&h(`,&hb,&hߗ##################..............R.############# ######.......######.## <..####,&hf.R,&h,&h##################................,&h@#############R #.######.......######.##  <..#### ,&h6,&hQ.R,&h,&h,&h{##################.,&h:...............############# #R.######.......######.# ###,&hKp <..#### ,&h,&hQ.R,&hU,&h,&hyQ##################................#############,&hARL R.######......#...!..######.#.###### ,&hSSH<..#### ,&hT,&hYQ.R,&hY,&hQ],&h&##################................#############,&ho R############.......#...!..######.#.###### ####.# <..#### ,&h#,&hQ.R,&h,&h,&h0 ### ##.# #...# #.##.#,&hX #.# #.# #.# #.# #.# #.# #.#######R# #,&h}.#...!.@.# #.#.# ####.#  #<...#  ######,&hf,&h,,&h,&h B ### #.# #..# #.#.# #.#,&h E #.# #.# #.# #.# #.# #.#######R# #.#...!@..#,&h7  #.#.# ####.#  #<...#  ######,&h0 ,&h R.R,&h ,&h ,&hQ   ###   #.#   #.#   #.#.#   #.# #.#   #.# #.#   #.# #.#   #.#######.#   #.#...@.R.#   #.#.#   ####.#   #<...#   ######     ,&h}R ,&hOV bR.,&hQ\ ,&h] ,&hga 1408.9 (35.0),&hb ,9.9 (36,&hd ,&h3g [ _t - a bubbling black potion,&h..................................,&h,&h ,&hH  ###   #.#   #.#   #.#.#   #.#,&hKP #.#   #.# #.#   #.# #.#   #.#######.#  #.#..@.R..#  #.#.#  ####.#   #<...#   ######     ,&hL,&hQ:R.,&hPR,&hV,&ha  ###  #.#  #.#  #.#.#  #.# #.#  #.# #.#  #.# #.#  #.#######.#  #.#.@.R...#  #.#.#  ####.#.  #<...#.  ######. #. #. #. R.,&h,&h:  ###  #.#  #.#  #.#.#  #.# #.#  #.# #.#  #.# #.#  #.#######.#  #.#@.R....#  #.#.#  ####.#.#  #<...#.#  ######.#  #.#  #.#  #.# ,&h xR.,&h,&h###############...............############# ############.#......#.R....######.#@#######  <..#### ,&h,,&h",&hY^..............############# ###########......#.R.....#######.#.#######  ,&h[M<..#### ,&h_\,&hqcR.R,&hd,&hi,&h&F############# ###########......#......######.#R###### .# <..#### .R,&hZ ###########......#......######.#.###### R# <...#.#### ,&h.Q.R,&h,&h,&h8( ###########......#......######.#.######  <...#R#####. $,&h* ,&h/ g.R,&h3 ,&hzo ###########......#......######.#.######  ,&h^p <..#####R #.$..,&hw g.R,&hsz ,&h{ ,&h m###########......#......######.#.######  <..#### #R.$,&h H..##,&hʷ ,&hƽ g.R,&h ,&hA v......#......######.#.######  <..#### R.$..##,&h! ,&h ,&h g.R,&h ,&h< Z######.#.######  <..#### R.$..##,&hw? ,&h3C g.R,&hF ,&h}   <..#### R.$,&h~ S..## ,&h ,&h: Q.R,&h0 ,&hL ,&h <..#### R.$..###,&h ,&h g.R,&h6 ,&h #### R........#,&h f######.#,&h Q.R,&hj ,&h ,&h ,,&h $ ,&hbW   R.#######......####### _You now have 350 gold pieces (gained 14).,&hZ ,&h4] R.R,&h] ,&h` ,&h  #.#  #.#  #.#  #.#  #.#  #.#  #.#  ,&h ,#R#  #.#  #.#        ,&hS ,,&hT ,&hQ  #.#  #.#  #.#  #.#  #.#  ,&h1 #.#  #.#  #R#  #.#  #.#     ,&h    ,&h ,&h f.R,&h ,&h& < #.#  #.#  #.#  #.#  ,&h #.#  #.#  #.#  #.#  #.R.@...#  #.#    ,&h     ,&h: ,&h$ b.R,&h9( ,&h`^  #.#  #.#  #.#  #.#  #.#  #.#  ,&ha #.#  #.#  #..R.@..#  #.#  #  ,&hf b.R,&hi ,&h N#.# ,&h ;#.# #.# #.# #.# #.# ,&h V#.# #.# #...R.@.# #.# ,&hM .# .#.#.#,&h H.###,&hF ,&h b.R,&h ,&hw #.# #.# #.# #.# #.# #.# #.# ,&h #.# #....R.@# #.# #.# #.##.##.# ..####,&h ,&h L.R,&h ,&h5 ,&hA #.#######....R.####### .,&hB 2## ,&hH ,,&h\L ,&h #######.....R.####### .## ,&h ,&hm f.R,&h ,&h ######......######R #..##,&h  ,&h ,&h g.R,&h ,&h######......###### #R..,&hs3### ,&h,&hg.R,&h,&hXU$######......######R........######## ,&hV,&hYg.R,&hi\,&h7######......######R#######........######## ,&h\,&hٗg.R,&h,&hO #.# #.####### #.......# #######.# #.# #.# #.##R#.##,&h,,&h<,&hR #.# #.####### #.......# #.# #.# #.# #.#,&h{i#R#.##,&h!,&h]%R.R,&h<&,&h),&h"  #.#   #.#   #.#   #.#   #.#   #.#  ,&h$7 #.#  #.#  .R.#  #        ,&ha',&h,bR.,&hU1,&h?y  #.#   #.#   #.#   #.#   #.#   #.#   #.#  #.# .R..# #       R.,&ho  #.#  #.# ,&h:" #.#  #.#  #.#  #.# ,&hˮ #.# #.# .R...# #,&hUR       ,&h,&h9bR.,&h,&h'  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.# .R....# #       ,&hbR.,&h,&h@  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.# .R.....#  .#       R.,&hG,&hI  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.#  #.R......#  #.#       R.,&hZ  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.R.#  #.#       R.,&h$  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #....@.R.#  #.#       ,&h.xR.,&h{P  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #...@.R.#  #.#       R.,&h2:  #.#  #.#  #.#  #.#  #.#  #.#  #.#  ,&h#.#  #..@.R.#  #.#  #      ,&hL,&hLR.,&h,&hg,&ha  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.@.R.#,&h_  #.#  #.  #.  #.  #.  #.  #. ,&h~bR.,&hh,&h<v  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@.R.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# ,&hbR.,&h,&hUM;######......###### ##############.R............##############,&hT,,&hX,&h......###### ##############.R............##############,&h,&hŭh.R,&h,&h###### ##############..............R##############.#,&h1,&h3Q.R,&hR,&hj,&h3 ##############..............##############R#.,&hs6,&h<Q.R,&h=,&hB,&hZ~##############..............##############R.,&h ,&hj}.R,&h5##############..............##############R.,&h,&hQ.R,&hQ,&h,&h##############..............##############R.,&h3,&hT Q.R,&h ,&h,&hE..............##############R.,&hH,&h LQ.R,&hM,&hkP,&h##############R.,&hy,&h\g.R,&h,&hsR.,&h,&hWQ.R,&h,&h4,&hQR.,&ht,&h Q.R,&h,&h~,&hH\R....,&hVJ,&huNQ.R,&h*O,&h@R,&h9R....###,&hO,&hg.R,&h,&hR....###.R,&h,&hCR....###,&h,&h!g.R,&h,&h.R....### ,&h0,&h3g.R,&hx6,&hjgR....#####,&hh,&hkg.R,&h^n,&h5R.#.........##########,&h,&hSg.R,&hЦ,&hR##.######.#.@.......######### ,&hQ.R,&h,,&hR #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##R######.# #.. #       ,&hp,,&h,&hT #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##R######.# #..,&hVs #       ,&hW,&h*\P.R,&h\,&h_,&h #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##.######.# #..R. #   ,&h    ,&h̘,&hZL.R,&h$,&hD,&h #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##.######.# #...R. #,&h^       ,&hGL.R,&h7,&h,&h  #.#  #.#  #.#  #.#  #.#  #.# ## #.# ..,&hE  ##.######.# #....R.j #.     j   gnoll (asleep)  ,&h" ,&h' ,75.9 (6,&hs, c.R, ally target),&hq- ,6.9 (67,&h+3 ,&h'8 r _A gnoll comes into view. It is wielding a +0 club.,&hoj  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.,&h i   #.#donslime the Shooter  #.#Draconian of Hepliaklqana *.....  #.#Health: 46/46 ========================  #.#Magic: 6/6========================  #.#AC: 8Str: 13  #.###EV: 12Int: 9  #.#..SH: 0Dex: 17  ##.######.#####XL:  6 Next: 62% Place: Dungeon:5  #.....R@......jNoise: ---------  Time: 3476.9 (0.0) ,&hl [ ##############.a) +0 shortbow Fire: a) +0 shortbow R   Orer the ancestor j   gnoll (asleep, ally target)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (asleep, ally target) ,&h  #.#donslime the Shooter ,&h #.#Draconian of Hepliaklqana *.....  #.#Health: 46/46 ========================  #.#Magic: 6/6 ,&hU========================  #.#AC: 8Str: 13 ,&hM #.###EV: 12Int: 9  #.#..SH: 0Dex: 17  ##.######.#####XL:  6 Next: 62% Place: Dungeon:5  #.....R@......jNoise: ---------  Time: 3476.9 (0.0)  ##############.a) +0 shortbow Fire: a) +0 shortbow R   Orer the ancestor  ,&hj   gnoll (asleep, ally target)g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (asleep, ally target)  Okay, then. ,&h ,&h. _ ,&h   What are your orders?t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.,&h P  Okay, then.,&h ,&h ,&h . _,&ho ((((((j  You shoot an arrow.,&hU,&hV.....j.,&hA7===8.0 (1.1,&hP,&h|B _The arrow hits the gnoll but does no damage.,&h9 ((((( You shoot an arrow. The arrow hits the gnoll.,&hL| ,&h] ....j.9.2 (1.2 _The gnoll is moderately wounded.,&hE   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.,&h  #.#donslime the Shooter  #.#Draconian of Hepliaklqana *.....  #.#,&hVHealth: 46/46 ========================  #.#Magic: 6/6========================  #.#AC: 8Str: 13  #.###EV: 12Int: 9  #.#..SH: 0Dex: 17 ,&h ##.######.#####XL:  6 Next: 62% Place: Dungeon:5  #.....R@....j..Noise: ===------  Time: 3479.2 (0.0)  ##############.a) +0 shortbow Fire: a) +0 shortbow R   Orer the ancestor j   gnoll (ally target)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (moderately wounded, ally target),&hiF  #.#donslime the Shooter  #.#Draconian of Hepliaklqana *.....  #.#Health: 46/46 ========================  #.#Magic: 6/6========================  #.#AC: 8Str: 13  #.###EV: 12Int: 9  #.#..SH: 0Dex: 17 ,&h[H ##.######.#####XL:  6 Next: 62% Place: Dungeon:5  #.....R@....j..Noise: ===------  Time: 3479.2 (0.0)  ##############.a) +0 shortbow Fire: a) +0 shortbow R   Orer the ancestor j   gnoll (ally target)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (moderately wounded, ally target),&hrM;j.,&hJN6---80.2 (1,&hQ,&hVT`g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (moderately wounded, ally target) _Attack!,&h?  #.#  #.#  #.#  #.#  #.#  #.# ##  #.# ..  ##.######.#####  #.....@R...j...  ,&h@e#.       ,&hD,,&hFw.R.j.,&h:GB---1,&h=J,&hL& _You swap places.,&h (((You shoot an arrow. Orer avoids your attack. The arrow hits the gnoll.,&hm ,&hv .Rj.  The gnoll is heavily wounded.,&hw 7===2.3 (1.1,&hi~ ,&hd S _Orer barely misses the gnoll.,&hC(((((((,&h{ .Rj.... You shoot an arrow. Orer avoids your attack. The arrow barely misses the gnoll.3.5 (1.2 _Orer hits the gnoll. The gnoll closely misses Orer.,&h,j (( You shoot an arrow. Orer avoids your attack. The arrow hits the gnoll.,&hD  The gnoll is almost dead.Orer hits the gnoll!,&h o.R),&h. 064.7,&h4 ,&h7 E _The gnoll dies!,&h o #.#  #.#  #.#  #.#  #.#  #.# ##  #.# ..  ##.######.#####  #......@R).....  #.        ,&h3} #.#  #.#  #.# ## #.# .. #.# .# #.# .###  #.# ...  ##.######.#####. #......R@). #.       ,&hu  #.#  #.#  #.# ###  #.# #..  #.# #.#  #.# #.###  #.# #...  ##.######.#####.# #......R.@......# #.       _You swap places..R  Things that are here:,&hwG  ##. #####.# #.# #......#.######@#####.#.......R)......###############...  a +0 club; a gnoll corpse,&hҨ5 _,&h,&hB ##. ##### #.# #@......##.######.#####.......R)......###############...,&h,&hPTR.,&h,&h,&h'.a ###. ,&hK/#####.# #.# #......#.######R#####.#........)......###############...,&hF0,&h\3,&h;#R,&hQ=F.,&hbD,&h( ########.....(. .#####.# #.# #R......##.######.#####........)......###############...,&h$6---90.7 (6.0,&hӍ,&hGQR.,&hÙG---1.7 (7,&h,&h- _Found 4 poisoned darts.,&hW R.....,&h ,&h ,&hM ########.....(..#######R##### #.# #......#.######.#####........)......###############...R.,&h #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# # #.# #.@....(. #.# #R#. #.# #.#####.#  #.# #.. ##.######.# #..)......#  ####  ,&hU #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# # #.# #..@...(. #.# #R#. #.# #.#####.#  #.# #. ##.######. #.)......#  ##  R.,&h * #.#  #.#  #.#  #.#  #.#  #.# ,&hg  #.#  #.# # #.# #.R.@..(. #.# #.#..# #.# #.#####.#  #.)......#   ,&hJ,&hb.R,&h,&h #.#  #.#  #.#  #.#  #.# ,&hx #.#  #.#  #.# # #.# #..R.@.(. #.# #.#..# #.# #.#####.#  #.,&hNS)......#   ,&h,&hb.R,&h,&h[2 #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #  #.# #...R.@(.  #.# #.#..#  #.# #.#####.# ...  #.# #.# #  #.)......# ,&h`b.R,&hj,&h,&h#.# #.# #.# #.# #.# #.# #.# #.# #.#.# #....R.@.#.# #.#..##.# #.#####.# .... #.# #.# ###  #.)......# ,&h,&h/.R,&h_,&h,&h,&h  #.#  #.#  #.#  #.#  ,&h(#.#  #.#  #.#  #.# #.##.# #.....R(#.# #.#..##.# #.#####.#.....  #.# #.#.##### ##.######.#####.#s# ,&h2#.)......#.# #...jjj   gnoll bouda (asleep).#s   scorpion (asleep)j   gnoll (polearm, asleep)  You see here 4 poisoned darts.,&h,&h' &8,&h$m.R, ally target),&h+9.7 (8,&h,&hu _A scorpion, a gnoll bouda and a gnoll come into view.,&hʶ^ #.#donslime the Shooter#.#Draconian of Hepliaklqana *.....#.#Health: 46/46 ========================#.#,&hMagic: 6/6========================#.#AC: 8Str: 13  #.#EV: 12Int: 9  #.#SH: 0Dex: 17  ,&h>#.# ##############.#XL:  6 Next: 66% Place: Dungeon:5  #.# #......R@.......Noise: ---------  Time: 3499.7 (0.0)  #.# #.#######*.#####a) +0 shortbow#.# #.#####.#*....Fire: a) +0 shortbow#.# #.......#*##### ##.######.#####.#s# #........)......#.#R   Orer the ancestor ##############...jjj   gnoll bouda (asleep).#s   scorpion (asleep, ally target)j   gnoll (polearm, asleep)  You see here 4 poisoned darts. _A scorpion, a gnoll bouda and a gnoll come into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle,&h½oShift-Dir - straight lineAim: a scorpion (asleep, ally target, 98% to hit),&h #.#donslime the Shooter#.#Draconian of Hepliaklqana *.....#.#Health: 46/46 ========================#.#Magic: 6/6========================#.#AC: 8Str: 13  #.#EV: 12Int: 9  #.#SH: 0Dex: 17  #.# ##############.#XL:  6 Next: 66% Place: Dungeon:5  #.# #......R@.......Noise: ---------  Time: 3499.7 (0.0)  #.# #.#######..#####a) +0 shortbow#.# #.#####.#.....Fire: a) +0 shortbow#.# #.......#.##### ,&hD##.######.#####.#s# #........)......#.#R   Orer the ancestor ##############...jjj   gnoll bouda (asleep).#s   scorpion (asleep, ally target)j   gnoll (polearm, asleep) _A scorpion, a gnoll bouda and a gnoll come into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, ally target, 98% to hit)  Okay, then.,&h-,&hD _,&h@   Aim: a scorpion (asleep, ally target, 98% to hit) _Okay, then.  Offhand : (occupied)  Helmet : (nothing)  Gloves : s - a +0 pair of gloves  Boots : (nothing),&hEA ,&hH ,&hJ z _Cloak : l - a +0 cloak ,&h  ,&h"  ,&ht  ,&h[" F _Unknown command.!,&h 4!,&h ",&h",&hV",&hl",&h",&h ",&h ",&h ",&hd #,&h tFire/throw/use which item? ([*] to toss any item) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()f - 24 stones Scrolls (go to first with ?)  b - 3 scrolls of fear  r - 3 scrolls of blinking$,&hd $,&hv  #.#donslime the Shooter#.#Draconian of Hepliaklqana *.....#.#Health: 46/46 ========================#.#Magic: 6/6========================#.#AC: 8Str: 13  #.#EV: 12Int: 9  #.#SH: 0Dex: 17  #.# ##############.#$,&hiy aXL:  6 Next: 66% Place: Dungeon:5  #.# #......R@.......Noise: ---------  Time: 3499.7 (0.0)  #.# #.#######..#####a) +0 shortbow#.# #.#####.#.....Fire: a) +0 shortbow#.# #.......#.##### ##.######.#####.#s# #........)......#.#R   Orer the ancestor ##############...jjj   gnoll bouda (asleep).#s   scorpion (asleep, ally target)j   gnoll (polearm, asleep)  Helmet : (nothing)  Gloves : s - a +0 pair of glovesBoots : (nothing) _Cloak : l - a +0 cloak _Unknown command.Okay, then.$,&h=} $,&h $,&hˆ . _%,&h^Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +0 shortbow (quivered)b - Throw: 24 stones Abilities ([,] to cycle)  c - Abil: Recall Ancestor [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on',&h: ',&hw #.#donslime the Shooter#.#Draconian of Hepliaklqana *.....#.#Health: 46/46 ========================#.#Magic: 6/6========================#.#AC: 8Str: 13  #.#EV: 12',&hp"Int: 9  #.#SH: 0Dex: 17  #.# ##############.#XL:  6 Next: 66% Place: Dungeon:5  #.# #......R@.......Noise: ---------  Time: 3499.7 (0.0)  #.# #.#######..#####a) +0 shortbow#.# #.#####.#.....Fire: a) +0 shortbow#.# #.......#.##### ##.######.#####.#s# #........)......#.#R   Orer the ancestor ##############...jjj   gnoll bouda (asleep).#s   scorpion (asleep, ally target)j   gnoll (polearm, asleep)  Helmet : (nothing)  Gloves : s - a +0 pair of glovesBoots : (nothing) _Cloak : ',&h%[40ml - a +0 cloak _Unknown command. _Okay, then.',&h,',&h/),&hWl  What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.*,&hL  #.#donslime the Shooter#.#Draconian of Hepliaklqana *.....#.#Health: 46/46 ========================#.#Magic: 6/6========================#.#AC: 8Str: 13  #.#EV: 12Int: 9  #.#SH: 0Dex: 17  #.# ##############.#XL:  6 Next: 66% Place: Dungeon:5  #.# #......R@.......Noise: ---------  Time: 3499.7 (0.0)  #.# #.#######..#####a) +0 shortbow#.# #.#####.#.....Fire: a) +0 shortbow#.# #.......#.##### ##.######.#####.#s# #........)......#.#R   Orer the ancestor ##############...j[33*,&hO mjj   gnoll bouda (asleep).#s   scorpion (asleep, ally target)j   gnoll (polearm, asleep)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a scorpion (asleep, ally target),,&hpc9 #.#,,&hdRdonslime the Shooter#.#Draconian of Hepliaklqana *.....#.#Health: 46/46 ========================#.#Magic: 6/6========================#.#AC: 8Str: 13  #.#EV: 12Int: 9  #.#SH: 0Dex: 17  #.# ##############.#XL:  6 Next: 66% Place: Dungeon:5  #.# #......R@.......Noise: ---------  Time: 3499.7 (0.0)  #.# #.#######..#####,,&h h$a) +0 shortbow#.# #.#####.#.....Fire: a) +0 shortbow#.# #.......#.##### ##.######.#####.#s# #........)......#.#R   Orer the ancestor ##############...jjj   gnoll bouda (asleep).#s   scorpion (asleep, ally target)j   gnoll (polearm, asleep)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a scorpion (asleep, ally target),,&hi-500.7 (1,,&h!p,,&hrYg - Guard the area.f - Follow me.Anything else - Cancel.  ,,&hsGang up on whom?  Press: ? - help, Dir - move targetAim: a scorpion (asleep, ally target) _Attack!-,&hB (((s  You shoot an arrow. The arrow hits the scorpion.-,&h -,&h ,..-,&h :s.-,&h 7===1.8 (1.1-,&h -,&h  -,&h1 U_The scorpion is moderately wounded./,&h   What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.1,&hw #.#donslime the Shooter#.#Draconian of Hepliaklqana *.....#.#Health: 46/46 ========================#.#Magic: 6/6========================#.#AC: 8Str: 13  #.#EV: 121,&hInt: 9  #.#SH: 0Dex: 17  #.# ##############.#XL:  6 Next: 66% Place: Dungeon:5  #.# #......R@.......Noise: ===------  Time: 3501.8 (0.0)  #.# #.#######..#####a) +0 shortbow#.# #.#####.#.....Fire: a) +0 shortbow#.# #.......#s##### ##.######.#####.#.# #........)......#.#R   Orer the ancestor ##############...jjj   gnoll bouda (asleep).#s   scorpion (ally target)j   gnoll (polearm, asleep)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: [1,&h&rma scorpion (moderately wounded, ally target)4,&h #.#donslime the Shooter#.#Draconian of Hepliaklqana *.....#.#Health: 46/46 ========================#.#Magic: 6/6========================#.#AC: 8Str: 13  #.#EV: 12Int: 9  #.#SH: 0Dex: 17  #.# ##############.#XL:  6 Next: 66% Place: Dungeon:5  #.# #......R@.......Noise: ===------  Time: 3501.8 (0.0)  #.# #.#######..#####a) +0 shortbow#.# #.#####.#.....Fire: a) +0 shortbow#.# #.......#s##### ##.######.#####.#.# #........)......#.#R   Orer the ancestor ##4,&hv ############...jjj   gnoll bouda (asleep).#s   scorpion (ally target)j   gnoll (polearm, asleep)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a scorpion (moderately wounded, ally target)4,&h/s.j.j)4,&h5---2.8 (14,&hv4,&hOg - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a scorpion (moderately wounded, ally target) _Attack!5,&h8  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #......@R. #.# #.#..##### #.# #.#####.#s....  #.# #.#.#####  ##.######.#####.#.#  #.)......#j#  #...j. .# 5,&h; 5,&h@ s.s   scorpion---35,&h[ 5,&hq_ l _You swap places. _You see here 4 poisoned darts.6,&h ((ally target)You shoot an arrow. Orer avoids your attack. The arrow hits the scorpion.6,&hP  The scorpion is heavily wounded.The scorpion stings Orer. Orer hits the scorpion.6,&hH\Rj j   gnoll (polearm)6,&h]7===5.0 (1.26,&he6,&hhN _The scorpion barely misses Orer. Orer hits the scorpion.6,&hZQ (((((You shoot an arrow. Orer avoids your attack.6,&h  The arrow barely misses the scorpion. The scorpion barely misses Orer.6,&h _Rs....6,&h -6.1 (1.16,&h V _Orer hits the scorpion but does no damage.7,&h`H ( You shoot an arrow. Orer avoids your attack. The arrow hits the scorpion.7,&hk  The scorpion is almost dead.7,&hRjj   gnoll (polearm)7,&h(7.27,&h7,&hq _The scorpion stings Orer. Orer closely misses the scorpion.7,&h n  You shoot an arrow. Orer avoids your attack. The arrow hits the scorpion.7,&h (†j   gnoll (polearm)7,&h/ 7,&h6 Rj., ally target)  You kill the scorpion!7,&h\ 6908.4 (1.27,&hFc 7,&h&f = _Orer hits the gnoll but does no damage.7,&hC(((((((8,&hlO Rj..... You shoot an arrow. Orer avoids your attack. The arrow barely misses the gnoll.9.6 _The gnoll closely misses you. Orer hits the gnoll.8,&h (You shoot an arrow. Orer avoids your attack.  The arrow hits the gnoll but does no damage.8,&h RThe gnoll is moderately wounded.10.7 (1.1 8,&hc_The gnoll barely misses you. Orer closely misses the gnoll.8,&hg ( You shoot an arrow. Orer avoids your attack. The arrow hits the gnoll.8,&h RThe gnoll is severely wounded.The gnoll barely misses you. Orer barely misses the gnoll.8,&h -1.9 (1.28,&ha 8,&hc ~ _The gnoll hits you but does no damage. Orer completely misses the gnoll.9,&h]  You shoot an arrow. Orer avoids your attack. The arrow hits the gnoll!()9,&h:R9,&hO43.0 (1.1 _You kill the gnoll!;,&h;,&hf6---40;,&h8 ;,&h;,&h X---5;,&h ;,&hA ;,&hv7;,&hu86;,&hU=;,&h><,&hz#.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.#  <,&h̘ #.# #......R@)......  #.# #.#†.#####  #.# #.#####.#.....  #.# #.#.##### ##.######.#####.#.# #.)......#.# #...j. j   gnoll bouda (asleep).#<,&hǣm, ally target)7<,&h< _You swap places.<,&h #.# #.# #.# <,&hv (#.# #.# #.# #.# #.# #.# #.# #......R.@. #.# #.#†.# <,&h #.# #.#####.#..... #.# #.#.#####.######.#####.#.# .)......#.# ...j. #.#<,&h <,&hT (R8 _You see here a +0 spear.=,&h (((((jYou shoot an arrow. The arrow hits the gnoll bouda.  The gnoll bouda shouts!=,&h>t  The gnoll bouda is lightly wounded.=,&hOm .R...j.jj   gnoll  You hear a shout!===9.1 (1.1=,&hUr _A gnoll comes into view. It is wielding a +0 club.=,&h= .# .# .# .# .# .# .# .# #.# .# #......(.) .# #.#R.# .# #.#####.#..... .# #.#.##### .######.#####.#.#)......#j# ....j #.#=,&hcA =,&h}C =,&hoD =,&h[E =,&hO †Rjj.jjj 2 gnolls (1 polearm)=,&hP 7---200=,&hZ =,&h7a s _A gnoll comes into view. It is wielding a +0 spear.>,&hX ((((You shoot an arrow.  The arrow barely misses the gnoll bouda.The arrow hits the gnoll.>,&h8   The gnoll is moderately wounded. ...Rj.   gnoll (swift)  The gnoll picks up the pace!>,&hn7===1.2 (1.1>,&hY< _You hear a bark!>,&h ((( You shoot an arrow. Orer avoids your attack. The arrow hits the gnoll bouda!>,&h >,&hf - ..Rjj 2 gnolls (1 polearm, swift)  The gnoll bouda is heavily wounded.Orer completely misses the gnoll bouda.>,&h6 -2.4 (1.2>,&h >,&h ? _The gnoll bouda hits Orer with a +0 whip.>,&hk (((You shoot an arrow. Orer avoids your attack.  The arrow hits the gnoll bouda but does no damage.>,&h!u>,&hyr  The gnoll bouda is heavily wounded.>,&hN{..R >,&h-3.5 (1.1>,&hj _The gnoll bouda barely misses Orer. Orer hits the gnoll bouda.?,&hM ((( You shoot an arrow. Orer avoids your attack. The arrow hits the gnoll bouda.?,&hbarely misses Orer. Orer hits the gnoll bouda.The arrow hits the gnoll bouda.  The gnoll bouda is almost dead.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.  The gnoll bouda hits Orer with a +0 whip!..R .   gnoll (4.6Weak  _Orer hits the gnoll bouda but does no damage.?,&hjR7  You shoot an arrow. Orer avoids your attack. The arrow hits the gnoll bouda.((()j   gnoll (swift)?,&h,?,&hp^  You kill the gnoll bouda!?,&h$..Rj j 2 gnolls (1 polearm, swift, 1 ally ta…)?,&h?,&h.#donslime the Shooter .#Draconian of Hepliaklqana *..... .#Health: 46/46 ======================== .#Magic: 6/6======================== .#AC: 8?,&haStr: 13 .#EV: 12Int: 9 .#SH: 0Dex: 17 .# ##############.###XL:  6 Next: 105% Place: Dungeon:5 .# #......(.)@.......Noise: ===------  Time: 3525.7 (1.1) .# #.#######†.#######a) +0 shortbow .# #.#####.#.....Fire: a) +0 shortbow ?,&h.# #.......#R#####Weak .######.#####.#j# .......)......#j#R   Orer the ancestor ############.....jj 2 gnolls (1 polearm, swift, 1 ally ta…)#.#You feel your attacks grow feeble.The gnoll bouda hits Orer with a +0 whip! _Orer hits the gnoll bouda but does no damage.  You shoot an arrow. Orer avoids your attack. The arrow hits the gnoll bouda.  ?,&hupYou kill the gnoll bouda! _Orer completely misses the gnoll. The gnoll hits Orer with a +0 club. _Orer hits the gnoll bouda but does no damage.  You shoot an arrow. Orer avoids your attack. The arrow hits the gnoll bouda.  You kill the gnoll bouda! _Orer completely misses the gnoll. The gnoll hits Orer with a +0 club.  Your Ice Magic skill increases to level 1!You have reached level 7!?,&h3 /  --more--C,&hQ 7 3%  Your scales start taking on a rich purple colour.C,&h /  --more--E,&h.E,&h9.#donslime the Shooter .#Purple Draconian of Hepliaklqana *..... .#Health: 53/53 ======================== .#Magic: 7/7======================== .#AC: 8E,&hW<Str: 13 .#EV: 12Int: 9 .#SH: 0Dex: 17 .# ##############.###XL:  7 Next:  3% Place: Dungeon:5 .# #......(.)@.......Noise: ===------  Time: 3525.7 (1.1) .# #.#######†.#######a) +0 shortbow .# #.#####.#.....Fire: a) +0 shortbow .# #.......#R#####Weak Breath+ .######.#####.#j# .......)......#j#R   Orer the ancestor ############.....jj 2 gnolls (1 polearm, swift, 1 ally ta…)#.#You kill the gnoll bouda! _Orer completely misses the gnoll. The gnoll hits Orer withE,&h> a +0 club.  Your Ice Magic skill increases to level 1!You have reached level 7!Your scales start taking on a rich purple colour.You learn Spellcasting much quicker. You learn Hexes much quicker.E,&hW r Ice Magic skill increases to level 1! have reached level 7!r scales start taking on a rich purple colour.  You learn Spellcasting much quicker. You learn Hexes much quicker.You learn Evocations quicker. You can breathe blasts of antimagic.E,&hXIYou feel strong-willed.E,&hu`E,&h.c[ _Orer remembers more of his old skill.K,&hB ((((((You shoot an arrow. Orer avoids your attack.K,&hB  ..Rjj .  The arrow completely misses the gnoll. x26.8 _Orer hits the gnoll but does no damage. The gnoll barely misses Orer.L,&h (((You shoot an arrow. Orer avoids your attack. The arrow hits the gnoll.L,&h^  The gnoll is severely wounded.A hound comes into view. ..R Orer hits the gnoll but does no damage. The gnoll hits Orer with a +0 club.7.9 _Orer barely misses the gnoll. The hound moves out of view.L,&h ((((You shoot an arrow. Orer avoids your attack.  The arrow closely misses the gnoll.L,&h; L,&hS  L,&hT  L,&htU 3The arrow hits the gnoll but does no damage.  L,&hAV #The gnoll hits Orer with a +0 club.L,&h^ L,&h_ .L,&h` .L,&hia .L,&hDb jL,&h"c ^h   houndL,&hc hL,&hd ")L,&h0f L,&hg !9.0L,&hqm L,&h/q  L,&hr L,&hr $_Orer is destroyed!L,&hs N,&h9 2 Ability - do what?CostFailure  f - Nullifying Breath2/3 uses available5%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.R,&h> R,&hC R,&hhJ E.#donslime the Shooter .#Purple Draconian of Hepliaklqana *..... .#Health: 53/53 ======================== .#Magic: 7/7======================== .#AC: 8Str: 13 .#R,&hK EV: 12Int: 9 .#SH: 0Dex: 17 .# ##############.###XL:  7 Next:  3% Place: Dungeon:5 .# #......(.)@.......Noise: ===------  Time: 3529.0 (0.0) .# #.#######†.#######a) +0 shortbow .# #.#####.#.....Fire: a) +0 shortbow .# #.......#.#####Weak Breath+ .######.#####.#j# .......)......#j#h   hound ############...h.jj 2 gnolls (1 polearm, swift)#.# _Orer barely misses the gnoll. The hound moves out of view.  You shoot an arrow. Orer avoids your attack.  The arrow closely misseR,&hN s the gnoll.The arrow hits the gnoll but does no damage.  The gnoll hits Orer with a +0 club. _Orer is destroyed!R,&hR n  Okay, then.R,&hW R,&hY . _S,&hK (S,&h2(((You shoot an arrow. The arrow barely misses the gnoll.The arrow hits the gnoll.S,&h.S,&h0S,&h2S,&hl=H..jS,&h>j.jj 2 gnolls (1 polearm, swift)..30.1 (1.1S,&h{GS,&hK` _The gnoll is moderately wounded.T,&hK(((T,&hj.jhh   houndjj 2 gnolls (1 polearm, swift)1.2 _You shoot an arrow. The arrow barely misses the gnoll.U,&hJ 2 Ability - do what?CostFailure  f - Nullifying Breath2/3 uses available5%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.W,&hW,&hlW,&h0 .#donslime the Shooter .#W,&h @Purple Draconian of Hepliaklqana *..... .#Health: 53/53 ======================== .#Magic: 7/7======================== .#AC: 8Str: 13 .#EV: 12Int: 9 .#SH: 0Dex: 17 .# ##############.###XL:  7 Next:  3% Place: Dungeon:5 .# #......(.)@.......Noise: ===------  Time: 3531.2 (0.0) .# #.#######†j#######W,&h }a) +0 shortbow .# #.#####.#.....Fire: a) +0 shortbow .# #.......#j#####Weak Breath+ .######.#####.#h# .......)......#.#h   hound ############.....jj 2 gnolls (1 polearm, swift)#.# _Orer is destroyed! _Okay, then.You shoot an arrow. The arrow barely misses the gnoll.The arrow hits the gnoll. W,&h _The gnoll is moderately wounded. _You shoot an arrow. The arrow barely misses the gnoll.W,&h! .# donslime the Shooter .# Purple Draconian of Hepliaklqana *..... .# Health: 53/53 ======================== .# Magic: 7/7======================== .# AC: 8Str: 13 .# EV: 12Int: 9 .# SH: 0Dex: 17 .# ##############.###  XL:  7 Next:  3% Place: Dungeon:5 .# #......(**@**.....  Noise: ===------  Time: 3531.2 (0.0) .# #.#######*j#######  a) +0 shortbow .# #.#####.#***..  Fire: a) +0 shortbow W,&h0$ .# #.......#j#####  Weak Breath+ .######.#####.#h# .......)......#.# h   hound ############..... jj 2 gnolls (1 polearm, swift) #.#The arrow hits the gnoll. _The gnoll is moderately wounded. _You shoot an arrow. The arrow barely misses the gnoll.Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, covering ground quickly)X,&hy ***@*.j*X,&hc| 'hY,&h .# donslime the Shooter .# Purple Draconian of Hepliaklqana *..... .# Health: 53/53 ======================== .# Magic: 7/7======================== .# AC: 8Str: 13 .# EV: 12Int: 9 .# SH: 0Dex: 17 .# ##############.###  XL:  7 Next:  3% Place: Dungeon:5 .# #......(.)@.......  Noise: ===------  Time: 3531.2 (0.0) .# #.#######†j#######  a) +0 shortbow .# #.#####.#.....  Fire: a) +0 shortbow .# #.......#j###,&h 0m##  Weak Breath+ .######.#####.#h# .......)......#.# h   hound ############..... jj 2 gnolls (1 polearm, swift) #.# _You shoot an arrow. The arrow barely misses the gnoll.Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineYou breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the gnoll!  Press: ? - help, Shift-Dir - straight line  You breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the gnoll!  You kill the gnoll!    #####  ##  ###..  ###### ##)  #.# Y,&h k You kill the gnoll!The nullifying energy engulfs the hound!Y,&hn Y,&h/ l  The hound is heavily wounded.Y,&h (.)@.†)...h)Y,&h o62.2 (1Breath Y,&hr0 Y,&hV4 f _Your attacks no longer feel as feeble.Z,&h' K(((Z,&hߦ Z,&hj Z,&h ch.)Z,&h -3.3 (1.1Z,&h~ Z,&h l _You shoot an arrow. The arrow barely misses the hound.[,&h |  You shoot an arrow. The arrow hits the hound![,&hf  The hound is almost dead.4.4[,&hI[,&h= _The hound bites you but does no damage.[,&hR  You shoot an arrow. The arrow hits the hound.[,&h$ D)[,&h[,&h>4/54125.6 (1.2[,&hݻ[,&hI _You kill the hound!^,&h^,&h. Ability - do what?CostFailure  f - Nullifying Breath1/3 uses available5%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.`,&hNescribe what?a,&h[+ Nullifying Breath Breathes a large blast of pure antimagic that dispels magical effects from everycreature it hits and also significantly interferes with their ability to cast spells for a while. It is harmless to its user. Damage: 3d6  Range: 7 This ability costs: nothing. Gaining experience will replenish charges of this ability.e,&h  Ability - describe what? CostFailure  f - Nullifying Breath1/3 uses available5%  Invocations -  X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0% e,&h g[?] toggle between ability selection and description.f,&hnf,&h|.#donslime the Shooter .#Purple Draconian of Hepliaklqana *..... .#Health: 54/54 ======================== .#Magic: 7/7======================== .#AC: 8Str: 13 .#EV: 12Int: 9 .#SH: 0Dex: 17 .# ##############.###XL:  7 Next: 12% Place: Dungeon:5 .# #......(.)@.......Noise: ===------  Time: 3535.6 (0.0) .# #.#######†)#######a) +0 shortbow .# #.#####.#.....Fire: a) +0 shortbow .# #.......#)#####Breath .######.#####.#)# .......)......#.# ############..,&h9m...#.# _You shoot an arrow. The arrow barely misses the hound.You shoot an arrow. The arrow hits the hound!  The hound is almost dead. _The hound bites you but does no damage.  You shoot an arrow. The arrow hits the hound. _You kill the hound!  Okay, then. _f,&h|#Jf,&hC>F _Unknown command.g,&hNg,&h_ Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce58% 3  b - Metabolic Englaciation Hexes/Ice100% 5 g,&hU3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti,&hK.#donslime the Shooter .#Purple Draconian of Hepliaklqana *..... .#Health: 54/54 ======================== .#Magic: 7/7======================== .#AC: 8Str: 13 .#EV: 12Int: 9 .#SH: 0Dex: 17 .# ##############.###XL:  7 Next: 12% Place: Dungeon:5 .# #......(.)@.......Noise: ===------  Time: 3535.6 (0.0) .# #.#######†)#######a) +0 shortbow .# #.#####.#.....Fire: a) +0 shortbow .# #.......#)#####Breath .######.#####.#)# .......)......#.# ############..,&hm...#.#The hound is almost dead. _The hound bites you but does no damage.  You shoot an arrow. The arrow hits the hound. _You kill the hound! _Okay, then. _Unknown command.  Okay, then.i,&h˦ i,&h_i,&hҩi,&hl  Your spells (describe)TypeFailure Level  a - Ozocubu's ArmourIce58% 3 Select a spell to describe[!]/[I] toggle spell headersj,&h{ .#donslime the Shooter .#Purple Draconian of Hepliaklqana *..... .#Health: 54/54 ======================== .#Magic: 7/7======================== .#AC: 8Str: 13 .#EV: 12Int: 9 .#SH: 0Dex: 17 .# ##############.###XL:  7 Next: 12% Place: Dungeon:5 .# #......(.)@.......Noise: ===------  Time: 3535.6 (0.0) .# #.#######†)#######a) +0 shortbow .# #.#####.#.....Fire: a) +0 shortbow .# #.......#)#####Breath .######.#####.#)# .......)......#.# ############..,&h m...#.# _The hound bites you but does no damage.  You shoot an arrow. The arrow hits the hound. _You kill the hound! _Okay, then. _Unknown command. _Okay, then.k,&hk,&hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingk,&h4.3   4.2  +1   i - Spellcasting   0.0   0.8  +1           b - Axes   0.0   1.0   0   j + Ice Magic1.2   2.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   1.2  -1   k - Invocations   0.0   0.8  +1           e - Short Blades   0.0   1.0   0k,&h       f * Ranged Weapons   5.8   7.1  -1              g + Dodging3.5   4.8  -1       h - Stealth   2.6   3.0   0                                      ,&hH                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsn,&hnMaces & Flails o - Conjurations   0.0   1Axes p - Hexes0.0   0.8  +1  Polearms0   0   q - Summonings n,&h 1.0   0e - Staves0.0   1.0   0   r - Necromancy0.0   1.0   0  f - Unarmed Combats - Forgecraft0.0   1.0   0   g - Throwing   0.0   1.2t - Translocations   0.0   1.0   0  u - Alchemy0.0   1.0   0   h - Short Blades   0.0   1.0   0   v - Fire Magic0.0   1.0   0  i - Long Blades0.0   1 w + Ice Magic 1.2   2.0   0  n,&h j * Ranged Weapons   5.8   7.1  -1   x - Air Magic0.0   1.0   0  y - Earth Magic0.0   1.0   0   k + Dodging 3.5   4.8  -1   z - Invocations0.0   0.8  +1  l - Shields0.0   1.0   0   0 - Evocations0.0   0.8  +1  m - Stealth2.6   3.0   0   1 - Shapeshifting   0.0   1.2  -1  useful|allw,&h.#donslime the Shooter .#Purple Draconian of Hepliaklqana *..... .#Health: 54/54 ======================== .#Magic: 7/7======================== .#AC: 8Str: 13 .#EV: 12Int: 9 .#SH: 0Dex: 17 .# ##############.###XL:  7 Next: 12% Place: Dungeon:5 .# #......(.)@.......Noise: ===------  Time: 3535.6 (0.0) .# #.#######†)#######a) +0 shortbow .# #.#####.#.....Fire: a) +0 shortbow .# #.......#)#####Breath .######.#####.#)# .......)......#.# ############..,&hm...#.# _The hound bites you but does no damage.  You shoot an arrow. The arrow hits the hound. _You kill the hound! _Okay, then. _Unknown command. _Okay, then.w,&h 4w,&h w,&h 0 _Unknown command.w,&h w,&hO4w,&hVw,&h&# # # # # # # # #.# # #......(.).( w,&h# #.#†)# # #.#####.#..... # #.#)##### .....#.#w,&hw,&hrK---6.6 (1w,&hw,&h w,&h!_Found 3 javelins.z,&h-U z,&h2.#  #.#  #......(.)..(.  #.#†)#  #.#####.#.....  #.#)##### .#####.#)#)......#.#.....#.#z,&hz,&hB---7z,&hz,&hDz,&h ##.# #.##......(.).(.#.#†)#.#.#####.#..... #.z,&h^#)##### z,&hfz,&h&8z,&hyz,&hz,&hf### #.# #.##......(.).(..##.#†)#.##.#####.#..... #.#)##### z,&hoz,&h+z,&hr&9z,&hz,&h`z,&hJ### #.#  #.#  #......(.).(..#  #.#†)#z,&hb.#  #.#####.#.....  #.#)##### z,&hz,&h<'40z,&hz,&hz,&h ### #.# #.# z,&h #......(.).(..# #.#†)#.# #.#####.#..... #.#)##### z,&h z,&hק &1z,&h z,&hv z,&h^ q### #.# .# ......(.).(..# .#†)#.# .#####.#..... .#)##### z,&hi z,&hn <2z,&h.o z,&hCX ### #.# .# (.)...# #†)#.# #####.#..... ##)##### 3 _You see here 3 javelins.{,&hUd<4{,&hf{,&hi$ _u - 3 javelins{,&h`G J{,&h ### #.# .# (.)..@.# †)#.# .#..... .# #)##### .#.#)# .##.# .#..... ..#.# .#{,&h ### #.# .# (.)...@# †)#.# .#..... #.# #)##### #.# {,&h .#)# #.##.# #.#..... ...#.# #.#{,&h^ ,{,&h {,&h M ###. {,&hJ ##########.####### ...(.)........... #####†)#########.#..... ....#)#####Breath #.#{,&h ,{,&hy {,&hiV n ###. ##########.####### {,&hV ...(.)........... #####†)#########.#..... {,&h9W ....#)##### ###.#)# ....#.{,&hW K#.#{,&h_ ,{,&hre {,&hz  ###. ##########.####### ...(.)........... {,&hӞ #####†)#########.#..... ....#)##### ###.#)# {,&h F....#. ##........{,&h_ K#.#{,&hO {,&h {,&h {,&h" ###. ##########.####### ...(.)........... #####†)#########.#..... ....#)##### ###.#)# ....#. ##.....{,&h ...  #.#.#.#. #.{,&h #.#.## #.# #{,&h ,{,&h/ {,&h . n ###. ##########.####### {,&ht. ...(.)........... #####†)#########{,&h. _.#..... ....#)##### {,&h0 ###.#)# ....#. ##..... ..........#  #.# ....#.#.#.# .. #.#.#.##.#{,&h; {,&hR< {,&hfF {,&h . ##########.####### ...(.)........... #####†)#########.#..... ....#)##### ###.#)# # ....#.# ##.##.#.### ##..... .......@..#  #.##.#.# .. #.#.#. # #.# # #.#{,&h{ ,{,&h {,&h= #.# .####### (.)....# †)##.# .#..... #.# #)##### #.# .#)# # #.# #.# ##.##.#.### ..... ..@.# #.# ....#.#.#.# .. #.#.#.# # #.#.# #.#.##.#.##.#.##.#.#{,&h ,{,&h4 {,&h/ #.##.#######.(.)....##†)##.##.#..... #.#.#)##### #.##.#)# # #.#.#.# ##.##.#.####..... .@..# #.# ....#.#.#.# .. #.#.#.# # #.#.# #.#.# #.#.# #.#.# #.#.#ss   scorpion (wandering)53.6 (94.6 (10.0){,&h;q _A scorpion comes into view.|,&hJ((((((((((|,&h< ~  You shoot an arrow. The arrow barely misses the scorpion.|,&h= |,&hA 5  You hear a bark!|,&hL hs......sh   hound|,&hsM P====5.7 (1.1)|,&hxV |,&hY X _A hound comes into view.},&h=((},&hE},&hG},&h_+ ..shYou shoot an arrow. The arrow closely misses the hound.===-6.8},&h6bR _The hound barely misses you.},&hR (You shoot an arrow. The arrow closely misses the hound.The arrow hits the scorpion.},&hs<x hThe scorpion is lightly wounded.},&hp=G-8.0 (1.2},&hGD},&hG _The hound barely misses you. The hound misses you.},&hi{ ( You shoot an arrow. The arrow closely misses the hound.The arrow hits the scorpion!},&h  hThe scorpion is almost dead.},&h !9.2},&h.6S _The hound bites you but does no damage.},&h|  You shoot an arrow. The arrow hits the hound!~,&hG  The hound is heavily wounded.60.4~,&hO{ _The hound closely misses you. The hound bites you but does no damage.~,&hR  You shoot an arrow. The arrow hits the hound.~,&hdRl  The hound is heavily wounded.~,&hR-1.5 (1.1~,&h>W~,&heY@ _The hound bites you but does no damage. x2~,&hi|  You shoot an arrow. The arrow hits the hound.~,&h+  The hound is severely wounded.2-2.6 _The hound bites you but does no damage. The hound bites you.~,&h|  You shoot an arrow. The arrow hits the hound.~,&hh  The hound is almost dead.3.7 _The hound bites you but does no damage.~,&hH  You shoot an arrow. The arrow hits the hound.†~,&hW $.s3-94.8 _You kill the hound!~,&h o  You shoot an arrow.  The arrow hits the scorpion but does no damage.~,&h- k  The scorpion is almost dead.~,&h. (5.9~,&h25 ~,&hL8 _The scorpion misses you. The scorpion closely misses you.,&hx>(((((((,&h$ ......sYou shoot an arrow. The arrow closely misses the scorpion.,&h%(7.0,&h,,&hO0V _The scorpion closely misses you.,&hU  You shoot an arrow. 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The arrow barely misses the jackal.The jackal barks!  The arrow hits the jackal.,&h& ,&h' ,&h( ,&h) ,&h* ,&h 6 jR...hhR   Orer the ancestor.hh 2 jackals (1 ally target).,&hL7 )20.3,&hEA ,&hmE a _The jackal is moderately wounded.,&hU* (((((((You shoot an arrow. The arrow closely misses the jackal.,&h ,&h) ,&hߪ ,&h ...hh.hh 2 jackals.#.,&h. (1.4,&hw ,&h` Y _The arrow barely misses the jackal.,&h ((You shoot an arrow. The arrow hits the jackal.,&h,,&h,&h.#R..R   Orer the ancestorhh 2 jackals (1 ally target),&ha(2.5,&h,&hڡ^ _The jackal is heavily wounded.,&h% ((You shoot an arrow.  The arrow hits the jackal but does no damage.,&h?,&ht,&hq,&h..h.hh 2 jackals,&h(3.6,&ha,&ha _The jackal is moderately wounded.,&h ((You shoot an arrow. The arrow misses the jackal. The arrow hits the jackal.,&hKY,&h,Z,&h^[,&hg Rhh.R   Orer the ancestor,&hthhh 2 jackals (1 ally target)The jackal is almost dead.,&hsi(4.7,&h/s,&hvS _The jackal barely misses you.,&h! ,&h#.# #########.####### ..(.)...........# #,&h####†)#########.# ##.#..........#.# ...#)########.#.# ,&h##.#)#......#.#.# ...#.##.##.##.#.### #.............†.@.# ,&hMX#.##.#......#.#.#R# #.##........#.#.#h# #.######.#..#.#.#h#,&h...........#.#.#.# ########.#.##.#.#.#,&hs% #.#....#.#.# #.#.####.#.# #.......,&h!.#.#,&h,&h@5--50,&h5,&h.} _You swap places. The jackal bites Orer. Orer closely misses the jackal.,&hWl  You shoot an arrow. Orer avoids your attack. The arrow hits the jackal.,&hҒ(†   jackal,&hk#,&h/' Rh.(ally target)You kill the jackal!,&hO>1==6.8 (1.1,&hZ _Orer closely misses the jackal. The jackal closely misses Orer.,&hxl  You shoot an arrow. Orer avoids your attack. The arrow hits the jackal.,&h(i(†,&h%R7.9 _You kill the jackal!,&hC _No target in view!,&h  _No target in view!,&he ,&h ,&h+,&hR5########.####### .(.)...........# ###†)#########.# .#..........#.# ..#)########.#.# #.#)#......#.#.# ..#.##.##.##.#.###..........†.R.# ,&hS.##.#......#.#.#@# .##........#.#.#†# .######.#..#.#.#.# ...........#.#.#.# ######.#.##.#.#.# #.#....#.#.# #.#.####.#.#,&hT#........#.####.#.####,&hZ,,&h_,&hk  .(.)........... ###†)######### #.#.......... ..#)########.# ,&hZ#.#)#......#.#. ..#.##.##.##.#.###...........†.R.##.#......#.#.#..####.#......... #######.#.# #.#...###......##.#.####.. #...# _You swap places.,&hH,&hכQ.R,&h,&h,&hd ###†)######### #.#.......... ..#)######## ,&hq#.#)#......#.# ..#.##.##.##.#.###...........†...##.##.#.#R.†####.# ......... #######.#.# #.#...###......##.#.####.. #...# ######You see here a jackal corpse.,&h,&h@R.R,&h  _,&h,,&h7::.#.......... ..#)######## #.#)#...... ..#.##.##.##.#.###...........†...##.##.#.#..R####.#......... #######.#.# #.#...###......##.#.####.. #...# ####### †R,&hq..#)######## #.#)#...... ..#.##.##.##.#.###...........†...##.##.#.#.,&hr.†####.#R......... #######.#.# #.#...###......##.#.####.. #...# ####### ,&ht,&h%{h.R,&hk,&h\#.#)#...... ..#.##.##.##.#.###...........†...##.##.#.#.,&hr.†####.#.........R #######.#.##.#.#. #.#...###......##.#.####.. #...# ###,&hҵP#### ,&h`R.R,&h,&h{,&h ..#.##.##.##.#.###...........†...##.##.#.#..†####.#,&h[ q......... #######.#.##.#.#R #.#....#.#.###......##.#.####.. #...# ######## ,&h ,&hR.R,&hT,&h=,&hQq...........†... .##.##.#.#..†####.#......... #######.#.# #.#....#.#R####.#.......##.#.####........ #...# ########.#### ,&hCS,&h:WR.R,&hW,&hZ,&hG2##.##.#.#..†####.#......... #######.#.# #.#...####.#R.......#.#########.#.####@....... #...# ############  ,&hh.R,&h,&h##.#......#.#.#.# ##.#.#.#†# ######.#..#.#.#.# ,&h(#.#.#.# .#.##.#.#.# #.#....#.#.# #.#.####.#.# #.#R####.#.####.##...# #.#,&h$.##### ,&hZ,&h,&hj,&h5" .#......#.#.#.# .#.#.#†# .#..#.#.#.# #.#.#.# .#.##.#.#.# #.#....#.#.# #.#.####.#.# ,&h#x#.#R# ###.#.####.# #...# #.# ##### ,&h'g.R,&h+,&hj.#......#.#.#.# .#.#.#†# .#..#.#.#.# #.#.#.# .#.##.#.#.# #.#....#.#.# #.#.####.#.# #.#.# ###.#.####.R.@....# #...# #.# ##### ,&h!mc.R,&hv,&hf#......#.#.#.# #.#.#†# .#..#.#.#.# #.#.#.# .#.##.#.#.# ,&h#.#....#.#.# #.#.####.#.# #.#.# ###.#.####..R.@...# #...# #.# ##### ,&h,&hϮM.R,&hY,&h,&h......#.#.#.# #.#.#†# .#..#.#.#.# #.#.#.# ,&h.#.##.#.#.#  #.#....#.#.#  #.#.####.#.#  #.#.#  ###.#.####...R.@..# #...# #.# ##### #,&h,&hgM.R,&hG,&hv,&h a#.#.#.# #.#.#†# .#..#.#.#.# #.#.#.# .#.##.#.#.# ,&h!#.#....#.#.# #.#.####.#.# #.#.# ###.#.####....R.@.# #...# #.# ##### .# .#.#.#.#..,&hF$,&h&M.R,&h',&h),&h]#.#.#.# #.#.#†# .#..#.#.#.# #.#.#.# ,&hS^..#.##.#.#.# .#....#.#.# .#.####.#.# .#.# .#.####.....R.@#  #...# #.#  ##### ,&h^#.# #.# #.##.# #.##..,&h`,&h7dM.R,&hd,&hg,&hK†#..#.#..### ........#.######## ##.#.####......R.  #...# ############ .##,&h?,&hơ,&h,&h#..#.#..### ........#.######## ##.#.####......R.  #...# ############ .## ,&hz,&hQ.R,&h,&h,&h.#.#..### ........#.######## ##.#.####........  #...# ########R#### #..## ,&h,&hR.R,&h,&h$,&h`1#.#..### .,&ha.......#.######## ##.#.####........  #...# ############ #R,&hIbh #..##,&hbN,&he,&hkR.R,&hl,&hq,&hHw..### ........#.######## ##.#.####........  #...# ############  #R..### .R,&h### ........#.######## ##.#.####........  #...# ############ ,&hR........########,&h#,&hR.R,&hZ,&hN,&hN  .......#.######## ##.#.####........  #...# ############ ,&hh"R.#######.......########,&hJ&R.R,&h&,&h),&h[F#.# .#.####........# #...# ##.# ##### ,&hp\I#.# #.# #.# #.# #R##.,&h\)#,&h|B,&h,#.# .#.####..# ...# #.#  #.# #.# #.# #.# #R#.#.#.,&h,&hQ.R,&h,&h,&h#.# #.####.# # #,&h_.#  #.# #.# #.# ,&h##.# #.#.##.R.##.#,&h,&hYc.R,&h,&hXP#.# ,&h.####.# # #.#  #.# #.# #.# #.# #.#.# #..R.# #,&hA.# ,&h,&hc.R,&h},&hzg#.# ####.# # #.#  #.# #.# #.# #.# #.#.# #...R.@....# #.# .R,&h#.# .#  #.#  #.# ,&h#.# #.# #.# #.#.# #....R.@...# #.# ,&hߓ,&h`M.R,&h,&h ,&h#.# .#  #.# ,&hm#.# #.# #.# #.# ##.#.# #.....R.@..# #.# #,&h,&h+y.R,&h #.# .# .# #.# .##.# .##.# .##.# .##.# .# #.#.# ,&hS #......R.@.# #.# ## ,&h ,&h! c.R,&h% ,&h] ?.# .# #.# .# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#.# #.R.@# #,&h^ m.# ### ,&h<` ,&hd c.R,&hh ,&hϟ  #######. ....... ###### ########........R.##########.### ,&h ,,&h ,&h ,&h " ,&h *#########,&ht . ....... ###### ########........R.##########.### ,&h 7,&h ,&h R,&h. .,&h ,&hs ,&h ,&h}B   #########. ....... ###### #.########R..........##########.### ,&h5D ,&hcG TR.,&hG ,&hW ,&h~   #########. ....... ######. #R########..........##########.### ,&hP ,&h̓ TR.,&hS ,&h ,&h   #########. ....... ######.R ########..........##########.###,&h ,&h& TR.,&h ,&h ,&ha †  ##########. ....... ######.R ########..........##########.###,&h  ,&h jR.,&hZ ,&hH [.†  ,&hI M###############....... ....... ######.R ########..........##########.,&hQK ,&hS TR.,&hS ,&hBY ,&hГ ..†  ###############....... ........####### ######R ########..........,&h ,&h jR.,&hx ,&h # # # # # # # # #. # #.# #R#.# #.# ,&h f#.# #.# #.# #.##.# #.# #.# #.##.##.# ,&h ,,&h ,&h  #.# #.# #R#.# #.# #.# #.# #.# #.##.# #.# #.# #.##.#.# ,&h;( ,&h|) R,&h+ G.,&h|0 ,&h{ #.#. #.R.# #.#.# #.# #.# #.# #.# #.# .R,&h ;#.#.# #..R.# #.#.# #.# #.# #.#  #.# #.# .R,&h #.#.# #...R.# #.#.# #.#  #.# #.#  #.# #.# ,&h ,&hH 0.R,&h ,&h ,&h ,&h98 ##.#.# #....R.# #.#.# #.# #.# #.# #.# #.# ,&h = ,&h= 0.R,&hY> ,&hH? ,&hC ,&hx ,&hx ##,&hy ..,&h+z )#.,&hI{ *##.,&h9| ..,&h)} ).# ,&h ~ #,&h~ J.#.#,&h e #.....R.,&h N# #.# ,&h܁ p.# #.# ,&h΂ p.# #.# ,&h ,&h p.# #.# ,&hɅ ,&h ,&h ,&h- ,&hO ,&h= 0.R,&hI ,&h ,&h# ,&hJ ,&h 2## ,&hu *.. ,&h *#. ,&h 6###. ,&h +#.. ,&h U#.# #,&h# #,&h J.#.#,&h< o #......R. ,&h N# #.# ,&h e# #.# ,&h e# #.# ,&h ,&h e# #.# ,&hy W#,&h ,&h 0.R,&hw ,&h ,&h ,&h/,&h2.###...##.#.###...#....#.#.# #.#.#,&h3e #.R.,&hy4 ,&h{5(#.#,&h6 ,&hz7?#.# ,&h18 ,&h8?#.# ,&h9 ,&hh: ,&hI #.#  #,&hgy.R,&h.. .### ...# ##.####.#....  #.#.# #########.#@###### #........R.........#.##################.# #.#  #.# ######.#,&h܏N.R,&hN,&hF,&hD,&h+0##. .### .# ...#..# ##.#....####........#......># #.#@# ########.#.###### ........R........################,&h ---,&h 77.9 (50.,&hi 0),&h>,&h\,&hR.---8.9 (51 _Found a stone staircase leading down.,&hs ................,&hv ,&hƒ ,&hW Q## . .###  ...# ##.#....###........#..@...># #.#.##### ,&h ########.#R###### .................################,&h ,&h BR.,&hu ,&hQ ,&h #..### ..... ."..### .# ....#..# ##.#....####.,&hx A#...@..># #.#R##### #.#.###### #.......... #.######.# ,&h ,&h ,,&h@ ,&h|Y T<. .. ..##. #..#.### .#....... .",&hqZ Q#....### .# .....#..#  ##.#....######..@.......#......>##### ,&h [ #.#R##### #########.#.###### #..................#.################# ,&h[ 4,&hsh 280.9 (2.0),&hBl ,&h"u RR.,&hu +1.9 (3,&hc{ ,&h} ; _Found an escape hatch in the ceiling.,&hb # <. .. #..##. .#..#.### .#....... ."#....### .# #......#..#  ##.#@...### ###...........#...R..>###### #.#.##### ,&h#########.#.#######.................. #.#################  #.#  #.#,&hE,&h@R.,&h+2.9 (1,&hy,&hZ L# #..<. .. ..# ##..##. ..#... #..#.### ..#.# ....... ..." #....###..# #......#..# ##.#.@..### ###..R.#......>##.#.#####  ##.#.  #..  #.#  #.#  #.#,&h\ ,&hb :R.,&hNc &3,&hg ,&hHi ,&hM| ##  # ##.. <. .. ...# ###..##. #..#...#..#.#####..#.#....... ...."#....###..# #......#@.#  ##.#R...### ###............ #......>####### #.#.##### #########.#.###### #.................. #.################# #.#,&h~,&hL.R,&h&4,&h,&h,&h    ###  ,&hs # ###..  <. .. ...# ### ..##. #..#... #..#.#####..#.###.# ............"....# #....###.@#  #......#..#   ##.#.R..###  ###............  #......>#######  #.#.#####  ########.#.######  ..................  .################# ,&h>,&hdR..5,&h[,&h,&h      ### ,&hh P  # ####..  <. .. ....##### ..##. #..#...  #..#.#####..#.###.# ,&h / ...........@"....# #....###..#.#.### #......#R.#...  ##.#....#####  ###............  #......>#######  #.#.#####  #######.#.######  .................  ,&h ,&h" >R..,&h# &6,&h' ,&hh- ,&h   ###  # ####..  <. .. ....#####  ..##. #..#...  #..#.#####..#.###.#  .....#  #....###.R#.#.###  #......#..#..... ##.#....####### ###............  #......>#######  #.#.#####  .#.######    ,&h,&h:R.,&h&7,&h,&h,&h#+8.9 (2,&hL _v - an amulet of guardian spirit,&h ,&h Put on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of resist corrosion (worn)  k - a +4 ring of slaying (worn)d - a ring of fire  v - an amulet of guardian spirit[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,&h  v - an amulet of guardian spirit. An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831.,&h? hPut on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of resist corrosion (worn)  k - a +4 ring of slaying (worn) ,&h@  d - a ring of fire  v - an amulet of guardian spirit ,&h[A [?] describe selected [!] equip|wield|wear|put on,&hB [tab] equip|unequip ,&h,&h,&h(  donslime the Shooter  Purple Draconian of Hepliaklqana *.....  Health: 54/54 ========================###  Magic: 7/7========================# ####..  AC: 8Str: 13<. .. ....#####  EV: 12Int: 9..##. #..#...  SH: 0Dex: 17#..#.#####..#.###.#  XL:  7 Next: 31% Place: Dungeon:5...........R@....#  Noise: ---------  Time: 3688.9 (0.0)#....###..#.#.### [39;49,&h(+m a) +0 shortbow#......#..#.....  Fire: a) +0 shortbow##.#....#######  Breath ###............ #......>#######  R   Orer the ancestor#.#.##### ######.#.###### ................ _No target in view! _You swap places. _You see here a jackal corpse. _Found a stone staircase leading down. _Found an escape hatch in the ceiling. _v - an amulet of guardian spirit,&hz.,&h4f  You start putting on your amulet.,&h4+9.9 (1,&hv9,&h;,&hX<,90.9 (2,&hd?,&hC,&hD+1.9 (3,&hsG,&h|L,&hL+2.9 (4,&hO,&h7T,&hT+3.9 (5,&hW,&hY _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit.,&h[,&h],&h^] _v - an amulet of guardian spirit (worn),&h%) 4,&h. ,&hj  ### # ####.. <. .. ....#######..##. #..#....,&hk %#..#.#####..#@###.#...........R......###..#.#.####......#..#.....  ##.#....#########.................>####### #.#.##### ######.#.###### ,&hVr ,&hs % _,&hUw ,&hp !   ### # ####..  <. .. ....####### ,&h w..##. #..#.....#  #..#.#####..#.###.#  ...........R.@...#  #....###..#.#.###  ,&h} #......#..#.....   ##.#....####### ###............  #......>#######  #.#.#####  #####.#.#####,&h: = ............... ,&h ,&hV g.R,&hf ,&hp   ### # ####..  <. .. ....####### ..##. #..#.....# ,&h  #..#.#####..#.###.#  ............R....#  #....###..#.#@###  #......#..#.......# ,&h  ##.#....######### ###............  #......>#######  #.#.#####  ####.#.# .............. ##############  ,&h M.R,&ht ,&h9 ,&h6  ### # ####..  <. .. ....####### ..##. #..#.....#  ,&h7 '#..#.#####..#.###.#  .............R...#  #....###..#.#.###.# #......#..#...@...#  ##.#....#########  ###............  #......>#######  #.#.##### ,&hh8  ###.#.# ............. #############    ,&h: ,&h> g.R,&hMB ,&hx  ###  # ####..  . .. ....#######  .##. #..#.....#  ,&h z ..#.#####..#.###.#  ......# # #....###..#.#R###.#  #......#..#....@..#  ##.#....#  ###.  #......>#  ,&h } #.#.#####  .#.######       ,&h ,&hփ Q.R,&h ,&h= ,&h O ### ## # ####.. .#  .. ....#.# ,&h ##. #..#.....#.# .#.#####..#.###.#.# .....#.#  #....###..#.#.###.#  #......#..#...R.@.#  ##.#....#  ###.  #......>#  #.#.##### ,&h  #.#.######       ,&h ,&h c.R,&h ,&hg     ### ###   ####.. ..#  .. ....#######.#  #. #..#.....#.#  #.#####..#.###.#.#  ,&h ...............#.#  ....###..#.#.###@#  ......#..#....R..#   ##.#....######### ##............  ......>####### .#.#####  .#.######  ,&hf k..........  ########## ,&h ,&h d.R,&h ,&hL  ### ##  ####.. . .. ....######,&hN  #..#.... #.#####..#.###...........###..#.#.###. ......#..#.....R.  ##.#....######### ##............ ......>####### #.###### ..........,&hP ,&hS UR.,&hT ,&h*X ,&h  ### ##  ####.. . .. ....###### #..#.... ,&h #.#####..#.###...........#.###..#.#.###R ......#..#.......  ##.#....######### ##............ ......>####### #.###### ,&h ,&h TR.,&h{ ,&h{ ,&h  ### ###  ####.. . .. ....###### #..#.... #.#####..#.###.#............#R###..#.#.###. ......#..#.......  ##.#....######### ##............ ......>####### ,&h* ,&h jR.,&hm ,&h ##########  ####....S... .. ....###### #..#.....#. #.#####..#.###.#R...........###..#.#.###. ,&h|S......#..#.......  ##.#....#########S   adder (asleep) ##............ ......>#######,&h3,&h!| 703.9 (10.0)  An adder comes into view.,&h#,&h(.SR.Slly target),&h+4=4.9 (11,&hV.,&h1/ _The adder hisses angrily.,&hN (( You shoot an arrow. The arrow hits the adder.,&h ,&h ,&h d..S,&h :==6.0 (1.1),&h ,&h ` _The adder is moderately wounded.,&hK###############.......S. .. ....#######R #. #..#.....#####..#.###.#. ...............#.###..#.#.###...#..#....... ,&hL ##.#....######## ##............ ......>####### .#.##### ,&h|gw  You swap places. Orer completely misses the adder.,&hh5--70,&hDo,&hxs3 _The adder barely misses Orer.,&h ( You shoot an arrow. Orer avoids your attack. The arrow hits the adder.,&ho X R The adder is severely wounded.Orer hits the adder. The adder bites Orer.  The adder bites Orer but does no damage.==8.1 (1.1 ,&hzq ,&hr 3_Orer completely misses the adder.,&h ,&h" ((You shoot an arrow. Orer avoids your attack.,&hi  The arrow closely misses the adder. The adder bites Orer. Orer hits the adder!.R,&h039.2,&hX,&h ,&h7_The adder dies!,&hk 4,&h ,&h9 | ##########  ####......... .. ....###### #..#.....#R #.#####..#.###...........###..#.#.### ......#..#.......  ##.#....######### ##............ ......>#######,&hX B,&h         ########### # ####.......@.#  .. ....#######.# #. #..#.....#R# #.#####..#.###.#.# ............#.# #....###..#.#.###.# #......#..#.......#  ##.#....######### ###............ _You swap places.R.,&h k        #  # ####......@..# . .. ....#R# .##. #..#.....#.# .#.#####..#.###.#.# .#.#  #....###..#.#.###.#  #......#..#.......#  ##.#....###  ###. R.,&h         #  # ####.....@.R.# <. .. ....#.# .##. #..#.....#.# #..#.#####..#.###.#.#  .#.#  #....###..#.#.###.#  #......#..#.#  ##.#....,&h- #  ###. ,&h0 0R.,&h1 ,&h`3 ,&ht: ,&h$x ,&h,y  ,&h)z  ,&hz  ,&h{  ,&h|  ,&hP}  ,&h~  ,&h~  ,&h -# ,&h # ####....@.R..# ,&hۂ \ <. .. ....#.#  ..##. ##..#.....#.#  #..#.#####..#.###.#.#  .#.#  #....###..#.#.###.#  #......#..#.#  ##.#....# ,&h  ###,&h^ .,&h"  ,&h߇ ,&h ,&h 0R.,&hD ,&hY ,&h ,&h ,&h  ,&h  ,&hl  ,&h  ,&h  ,&h  ,&h  ,&h  ,&h -# ,&h # ####...@.R...#  ,&h ? <. ..,&h .,&h D#.#  ,&hG ..##. ###..#.....#.#  ,&h C #..#.#####..#.###.#.# ,&h~ ,&h 1.#.# ,&h A #....###..#.#.###.# ,&h  #......#..#,&hx %.# ,&hV  ##.#....,&h{ $# ,&hZ  ###,&h5 .,&h- 5 ,&hQ ,&hH 0R.,&h$ ,&hc ,&h ,&h>1 ,&hW2  ,&h?3  ,&h'4  ,&hK5  ,&h>6  ,&h#7  ,&h8  ,&h8  ,&h9 -# ,&h: # ####..@.R....# ,&h; ? <. ..,&h< .,&h= D#.# ,&h> ..##. ####..#.....#.# ,&h? W #..#.#####..#.###.#.# ,&hd@ ,&hNA 1.#.# ,&h:B A #....###..#.#.###.# ,&hC  #......#..#,&hD %.# ,&hE  ##.#....,&h*F C#  ###.,&h0I 5 ,&hN ,&hO 0R.,&hOU ,,&hV ,&hD ,&hQ  ,&h7  ,&h  ,&h  ,&h  ,&h  ,&h  ,&hɔ  ,&h -# ,&h # ####.@.R.....# ,&h ? <. ..,&h .,&hv D#.# ,&h ..##.#####..#.....#.# ,&hq m #..#.#####..#.###.#.# ,&hK ,&h7 9.........#.# ,&h( k #....###..#.#.###.# ,&h E #......#..#,&h %.# ,&h 1 ##.#....,&h͡ .# ,&hߢ  ###,&h .,&hD 5 ,&h0 ,&h 0R.,&h ,&h3 ,&h ,&hZ ,&hd  ,&h>  ,&h  ,&h  ,&h  ,&h  ,&h A########### ,&h # .######..R......# ,&h <. ........@#######.# ,&hl ..##.#####..#.....#.# ,&hO w #..#.#####..#.###.#.# ,&h1 c .................#.# ,&h' v #....###..#.#.###.# ,&h u #......#..#.......# ,&h ##.#....#########   f   sleepcap (wandering),&h i###....f....... ,&hE  ,&h" P #......>#######,&h  ,&h ,&h !---,&h,&h'17.2 (8.0,&h,&h5,&h0R.,&ha#*, ally target),&h$*.f,&h$,&h&,&h&---,&h+:8.2 (9,&h. ,&h/,&h07_A sleepcap comes into view.,&h31,&hU ((((((fYou shoot an arrow.,&h `R.......f.===9.3 (1.1 _The arrow hits the sleepcap but does no damage.,&h33 (((((You shoot an arrow.,&hP.R....f.20.4 _The arrow hits the sleepcap but does no damage.,&h (((( You shoot an arrow. The arrow hits the sleepcap!,&h0N ,&hO ,&hU .R...f.,&hU (1.5,&hxZ ,&h7] c _The sleepcap is moderately damaged.,&h4 (((You shoot an arrow. The arrow hits the sleepcap.,&h,&h8,&hy..Rf.,&h(2.6,&hQ,&h` _The sleepcap is heavily damaged.,&h"M (( You shoot an arrow. Orer avoids your attack. The arrow hits the sleepcap.,&h .RThe sleepcap is severely damaged.3.7,&h ,&h S _The sleepcap releases spores at Orer. Orer hits the sleepcap.,&h ((You shoot an arrow. Orer avoids your attack. The arrow hits the sleepcap.,&h .RThe sleepcap is severely damaged.,&h(4.8,&hw# _The sleepcap closely misses Orer. Orer completely misses the sleepcap.,&hin  You shoot an arrow. Orer avoids your attack. The arrow hits the sleepcap!,&han((.,&hNv,&hwR,&h{&..,&hC85.9 _You destroy the sleepcap!,&hs 4,&h- ,&h] H _No target in view!,&h7.........,&h:,&hp ## ,&hq ##.######.........#  <. .#######.#  ..##.#####.R#.....#.#  #..#.#####..#.###.#.#  ..........#.#  #....###..#.#.###.# #......#..#.......#  ##.#....######### ###............ #......>#,&hy; _,&h/~,&hO ### ##.######.........# <..#######.# ..##.#####.R#.....#.# #..#.#####..#.###.#.# ,&h..........#.# #....###..#.#.###.# #......#..#.......# ##.#....######### ###....,&h........  #......>#,&hڸ,&hVR.,&h,&h.R #####.######.........# <.R.#######.# ..##.#####..#.....#.# #..#.#####..#.###.#.# .........#.# #....###..#.#.###.# #......#..#.......# ##.#....######## ###............  #......>#,&hyR.,&h"9 #####.###.######.# <.R..#######.# ..##.#####..#.....#.# #..#.#####..#.###.#.# .......#.# #....###..#.#.###.# #......#..#.......# ##.#....#########  ###.  #......>#,&h9,&hAMR.,&hB,&hG,&hF# ######.###.######.#.<,&h9.R...#######.##..##.#####..#.....#.# #..#.#####..#.###.#.# .#.#  #....###..#.#.###.# #......#..#.# ,&hɂ ##.#....#  ###. ,&hX{ #......>#,&h,&h&MR.,&h,&hg,&h"## #. ##.###.######.#,&h$.<....@.R....#######.##..##.#####..#.....#.# #..#.#####..#.###.#.# .....#.# #.,&h$i...###..#.#.###.# #......#..#.#####.#....#  ###.  #......>#,&h,&h*MR.,&h,&h,&h\  ##+# #.. ##.###.######.#.<...@.R.....#.#.##..##.#####..#.....#.###..#.#####..#.###.#.# ......#.# #....###..#.#.###.# #......#..#.# ####.#....# ###....  #......>#,&hx;yR.,&ha##+# #..# #############.###@######..........<....R......######,&ha.##..##.#####..#....##..#.#####..#.###.................#....###..#.#.####......#..#.......####.#....###########............,&hf,,&h j,&hО##+# #.@# ########### ###.###.######.........# ...<....R......#######.# ,&hb.##..##.#####..#.....#.# ##..#.#####..#.###.#.#.................#.##....###..#.#.###.##......#..#.......#####.#....#########,&hbR.R   Orer the ancestor,&h!,&h٨,&h8---34.9 (9.0,&hܭ:---,&h,&hV,&h8 .##.....#:#.#...$.#.'..>..'#.....#........',&hK ,&hL L======5.9 (1,&htT ,&hZZ _As you open the door, it creaks loudly! You hear a shout!  Found 10 gold pieces and a book of Minor Magic. _Found a staircase to the Ecumenical Temple.,&h9 i........,&h= ,&hu ..  .##.....#:#.#...$.#.'..>..'#.....##.....##.....#,&hv ##@# #..# #############.###R######..........<...........######.##..#...##..#.#####..#.###.................,&hw C###..#.#.###......#..#.......,&hy ,&h CR.,&h % _,&h ,&h x .# ###+### %..  ...##.....#:#..#...$.#.#.'..>..'.#..@..#,&h W###'###  #.R# #############.###.######..........<...........######.##..#...##..#.#####..#.###.................###..#.#.###There is an open door here.,&hG ,&h TR.,&h? _,&h, ,&h(.# ###+### %.. #.....# # ...##.....#:# ,&h*G...#...$.#.#...'..>..'.#.....# #...@.# #.....# ###R###  #..# ########### ###.###.######........,&hM+n.#...<...........#######.# .##..##.#####..#.....#.###..#.#####..#.###.#.#,&hg,?.................#.#,&h/,&h~?UR',&h@,&hG,&h *.# ###+### %..  #...##.....#:#...$.#.#...'..>..'.#,&h6>.....R.###'###  #..# #############.###.######..........<...........######.##..#...##..#.#####..#.###,&h5,&hBR.,&h,&h,&h.# ###+### %..  #...##.....#:##...$.#...'..>@.'.#...#.....###,&hY.R.....###'### #..# #############.###.######..........<...........######.##..#...,&hV,&hRjR.,&h{,&htN.# ###+### %..  ...##.....#:#...#...@.#.#'..>..'....#...R.###. #.........###'###  #..# #############.###.######..........<...........######,&h,&hH"TR.,&h #,&hR(,&h0,,&h5,&h2 .# ###+###%.. #.....# #...##.....#:# ..#.....#.# ...'..>R@'.# ...#.....### . #.....# ,&h06r #.....# ###'####..# ##############.###.######.........#...<...........#######.#.##..##.#####..#.....#.# _You now have 360 gold pieces (gained 10).,&hb8,&h@------5   shadow imp (wandering)5,&hH742.9 (7,&hIJ------3.9 (8,&hO,&hS] _A shadow imp comes into view.,&hr ##...# ###+###.#%.. #.....#.# ...##.....#:# ...#.....#.# ...'..>R.@.# ...#.....### ,&h! . #.....# #.....# ###'####..# # ###.###.######.# ,&h# ,&hO, ,&h/ .R5(ally target).,&hs9 A4.9 (1,&h6> Q _There is an open door here.,&h5###  ... .# ###+###.# %.. #.....#.# ...##.....#:# ...#.....#@# ...'..>..'.# ,&h(...#..R..###. #.....# #.....####'###  #..# ########### ###.###5######.........#...<...........#######.#,&h,&h,&h-x.R5.,&h.-5 _,&ha7,&h:,&hs### ....# ###+##%.. ....##.....#'..>..'...#.....###. #..R..#.....5   shadow imp###'### #5.# #############.###.######........,&hu,&h%5.6 _The shadow imp grins evilly. _You see here a book of Minor Magic.,&h ,&hB ?5',&h+ -7 _,&h ,&h (((( You shoot an arrow. The arrow hits the shadow imp.,&h7G.R.5.R   Orer the ancestor5   shadow imp (ally target)===9.0 (1.1 _The shadow imp is moderately wounded.,&h (((((((You shoot an arrow. Orer avoids your attack.,&hCg ,&ho @ .'R5.' .  The arrow closely misses the shadow imp.The shadow imp hits Orer but does no damage.,&hp )50.1,&h|u ,&hv / _Orer hits the shadow imp.,&h (((You shoot an arrow. Orer avoids your attack.  The arrow hits the shadow imp but does no damage.,&hUG ,&hjH ,&hP t.R..,&h+R (1.2,&h"X ,&h1\ ^ _The shadow imp is almost dead.,&h Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce54% 3  b - Metabolic Englaciation Hexes/Ice100% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,&hdonslime the ShooterPurple Draconian of Hepliaklqana *.....Health: 54/54 ========================Magic: 7/7========================###AC: 8Str: 13...EV: 12Int: 9.# ###+###.#SH: 0Dex: 17%.. #.....#.#XL:  7 Next: 38% Place: Dungeon:5...##.....#@#Noise: ===------  Time: 3751.2 (0.0)...#.....#.#a) +0 shortbow...'..>..R.#Fire: a) +0 shortbow...#.....###Breath . #..R..##.....#R   Orer the ancestor###'####..# ##############.###.######...,&h= ......#The arrow closely misses the shadow imp.The shadow imp hits Orer but does no damage. _Orer hits the shadow imp.  You shoot an arrow. Orer avoids your attack.  The arrow hits the shadow imp but does no damage. _The shadow imp is almost dead.  Okay, then. _,&hH[  You pick up a book of Minor Magic and begin reading...,&hc  You add the spells Magic Dart, Blink and Call Imp to your library.  Orer hits the shadow imp.,&hZl,&h>40---2.2 (1,&h,&hqJ _The shadow imp dies!,&h8,&h Spells (Memorise)TypeFailure Level  a - Magic DartConjuration38% 1b - BlinkTranslocation52% 2  c - Call ImpSummoning52% 2  d - Frozen Ramparts,&hf6Ice52% 3  e - Metabolic Englaciation Hexes/Ice100% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,&h,&h9,&h Udonslime the ShooterPurple Draconian of Hepliaklqana *.....Health: 54/54 ========================Magic: 7/7========================###AC: 8Str: 13...EV: 12Int: 9.# ###+###.#SH: 0Dex: 17%.. #.....#.#,&h XL:  7 Next: 40% Place: Dungeon:5...##.....#@#Noise: ---------  Time: 3752.2 (0.0)...#.....#.#a) +0 shortbow...'..>..R.#Fire: a) +0 shortbow...#.....###Breath . #..R..##.....#R   Orer the ancestor###'####..# ##############.###.######.........# _The shadow imp is almost dead. _Okay, then.You pick up a book of Minor Magic and begin reading...  You add the spells Magic Dart, Blink and Call Imp to your library.  Orer hits the shadow imp. _The shadow imp dies!,&h ,&h Memorise Blink, consuming 2 spell levels and leaving 1? Y - Yes  N - No,&h,&h&donslime the ShooterPurple Draconian of Hepliaklqana *.....Health: 54/54 ========================Magic: 7/7========================###,&hͷAC: 8Str: 13...EV: 12Int: 9.# ###+###.#SH: 0Dex: 17%.. #.....#.#XL:  7 Next: 40% Place: Dungeon:5...##.....#@#Noise: ---------  Time: 3752.2 (0.0)...#.....#.#a) +0 shortbow...'..>..R.#Fire: a) +0 shortbow...#.....###Breath ,&hѻ9. #..R..##.....#R   Orer the ancestor###'####..# ##############.###.######.........# _The shadow imp is almost dead. _Okay, then.You pick up a book of Minor Magic and begin reading...  You add the spells Magic Dart, Blink and Call Imp to your library.  Orer hits the shadow imp. _The shadow imp dies!,&h CR',&h+3.2 (1,&h,&ho _This spell is dangerous to cast!,&hLA4.2 (2,&hA5.2 (3,&ht,&ht _You start memorising the spell. You continue memorising. x2,&h,&hi,&hpc _You finish memorising. Spell assigned to 'b'.,&h ,&h p Spells (Memorise)TypeFailure Level  a - Magic DartConjuration38% 1  b - Call ImpSummoning52% 2  c - Frozen RampartsIce,&h 52% 3  d - Metabolic Englaciation Hexes/Ice100% 5 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,&hb/,&h8donslime the ShooterPurple Draconian of Hepliaklqana *.....Health: 54/54 ========================Magic: 7/7========================###AC: 8Str: 13...EV: 12Int: 9.# ###+###.#SH: 0Dex: 17%.. #.....#.#XL:  7 Next: 40% Place: Dungeon:5...##.....#@#Noise: ---------  Time: 3755.2 (0.0)...#.....#R#a) +0 shortbow...'..>..'.#Fire: a) +0 shortbow...#.....###Breath . #..R..##.....#R   Orer the ancestor###'####..# ##############.###.######.........#You add ,&h=;the spells Magic Dart, Blink and Call Imp to your library.  Orer hits the shadow imp. _The shadow imp dies! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.,&h=n  Okay, then.,&hS@,&hA. _,&hF,&ha@ Your spells (describe)TypeFailure Level  a - Ozocubu's ArmourIce52% 3 b - BlinkTranslocation,&h52%2 Select a spell to describe[!]/[I] toggle spell headers,&h ,&h ,&h  donslime the ShooterPurple Draconian of Hepliaklqana *.....Health: 54/54 ========================Magic: 7/7========================###AC: 8Str: 13...EV: 12Int: 9.# ###+###.#SH: 0Dex: 17%.. #.....#.#XL:  7 Next: 40% Place: Dungeon:5,&h ...##.....#@#Noise: ---------  Time: 3755.2 (0.0)...#.....#R#a) +0 shortbow...'..>..'.#Fire: a) +0 shortbow...#.....###Breath . #..R..##.....#R   Orer the ancestor###'####..# ##############.###.######.........#Orer hits the shadow imp. _The shadow imp dies! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Okay, then.,&h1 4,&h[ ,&h ,&h,&h@J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.5   4.2  +1   i - Spellcasting   0.0   0.8  +1      ,&h     b - Axes   0.0   1.0   0   j - Translocations   0.0   1.0   0   c - Unarmed Combat   0.0   1.0   0   k + Ice Magic1.6   2.0   0   d - Throwing   0.0   1.2  -1           l - Invocations   0.0   0.8  +1   e - Short Blades   0.0   1.0   0       f * Ranged Weapons   6.1   8.3  -1[3,&h7m              g + Dodging3.7   4.8  -1       h - Stealth   2.6   3.0   0                                                     ,&h"E The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets,&h > j + Translocations 0.0,&hm k * Ice Magic   1.6,&hX p k - Ice Magic   1.6,&hxdonslime the ShooterPurple Draconian of Hepliaklqana *.....Health: 54/54 ========================Magic: 7/7========================###AC: 8Str: 13...EV: 12Int: 9.# ###+###.#SH: 0Dex: 17%.. #.....#.#XL:  7 Next: 40% Place: Dungeon:5...##.....#@#Noise: ---------  Time: 3755.2 (0.0)...#.....#R#a) +0 shortbow...'..>..'.#Fire: a) +0 shortbow...#.....###Breath . #..R..##.....#R   Orer the ancestor###'####..# ##############.###.######.........#,&h Orer hits the shadow imp. _The shadow imp dies! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Okay, then.,&hr  Your spells (describe)TypeFailure Level  a - Ozocubu's ArmourIce52% 3 b - BlinkTranslocation52%2 Select a spell to describe[!]/[I] toggle spell headers,&hR ,&h# ,&h] donslime the ShooterPurple Draconian of Hepliaklqana *.....Health: 54/54 ========================Magic: 7/7========================###AC: 8Str: 13...EV: 12Int: 9.# ###+###.#SH: 0Dex: 17%.. #.....#.#XL:  7 Next: 40% Place: Dungeon:5...##.....#@#Noise: ---------  Time: 3755.2 (0.0)...#.....#R#a) +0 shortbow,&h ...'..>..'.#Fire: a) +0 shortbow...#.....###Breath . #..R..##.....#R   Orer the ancestor###'####..# ##############.###.######.........#Orer hits the shadow imp. _The shadow imp dies! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Okay, then.,&h 4,&h" ,&h# ,&h]4,&hÄ,&hf###....# ###+###.#%.. #........#R ...'..>..'.#.....## #.....#  #.....,&htL###'## #..# ##############.###.######............<...........#######,&h),,&h6,&h   ### ....# ###+###.#,&hb z %.. #.....#.# ...##.....#R# ...#.....#.# ...'..>..@.# ...#.....### . #.....#  #.....# ###'### #..# ##############.###.######.........# ...<...........#######.# .##..##.#####..#.....#.# _You swap places.,&h^,&hR.R,&h,&h',&hbl  ### ... .# ###+###.# %.. #.....#.# ...##.....#.# ...#.....#R#,&hd ...'..>.@'.# ...#.....### . #.....# #.....# ###'### #..# # ###.###.######.#  ...<.....#.#  .##..##.#####..#.....#.#There is an open door here.,&hr.R _,&hSV ### ... .# ###+###.# %.. #.....#.# ...##.....#.# ...#.....#.# ...'..>@.R.# ...#.....### . #.....# #.....#  ###'### #..# # ###.###.######.#  ...<.....#.#  .##..##.#####..#.....#.#R',&h,&h ### ... .# ###+###.# %.. #.....#.# ...##.....#.#.#.....#.#.'..@.R'.#.#.....###,&h.. #.....# #.....#  ###'### #..# # ###.###.######.# ...<.....#.#  .##..##.#####..#.....#.#,&h,&hhMR.,&h,&h,&h=q  ### ... .# ###+###.#.%.. #.....#.#...##.....#.#.#.....#.##....'.@>R.'.#.#.....####.. #.....#,&h-A`# #.....#  ###'### #..# # ###.###.######.# ...<....#.#  .##..##.#####..#.....#.#There is a staircase to the Ecumenical Temple here.,&hCB,&hIMR.,&hJ _,&hR,&hm# ####. ...#..# ###+###.#.%.. #.....#.#..##.....#.#.#.....#.# #....'@.R..'.#.#.....###,&h #..W #.....# #.. #.....##. ###'###.. #..# .###.###.######. W   phantom (wandering) ...<.#. .##..##.#####..#.....#.,&h,&hڤ,61.2 (6,&h,&hS>W#.R.ally target),&h:+2.2 (7,&h7,&h<Z _A phantom comes into view.,&h -O(((((,&h,,&h|W..#R...,&h7===3.3 (1.1,&h,&hto _You shoot an arrow. The arrow closely misses the phantom.,&h T  You shoot an arrow. The arrow hits the phantom.,&h< D  The phantom is lightly damaged.,&ha#.## ....  #..##  #...  #... ### #..# # ...#.#..#.####+###.#.....#.....#.#....##.....#.#,&h..........#.....#.##...:.#....§..>..'.#...........#R....######.###...##.....#  #. #....#.....#  . #.#.####'### .. #..# #####,&h& Y  The phantom hits you. The phantom blinks! You blink.,&hxR§...,&hV3-4.4,&h,&h 1 _Found a book of the Tundra.,&h0 >(((((((,&h   You shoot an arrow. The arrow closely misses the phantom.......WR§..4=5.5 _The phantom hits you but does no damage.,&h~  You shoot an arrow. The arrow hits the phantom!,&h  The phantom is heavily damaged. #.## .... #..## #...# #... ###.#### #..# # .. #....#.#..#.####+###. #§%...#.....#. #.....##.....#. ###.#.........R#.....#. # #...:.#....§..>..'. .....#.....## .###.###...##.....# W   phantom ## . #.# #....#.....# .# # ... #.#,&h: }[40m.####'### .# .. #..#.§..R.R   Orer the ancestorW   phantom (ally target)49---6.6,&h ` _The phantom hits you. The phantom blinks! You blink.,&h Rn  You shoot an arrow.  The arrow hits the phantom but does no damage.,&hn  The phantom is heavily damaged.,&hN..%..R.,&hO(7.7,&hn,&h> _The phantom hits you but does no damage.,&hш ~  You shoot an arrow. The arrow hits the phantom!,&h o  The phantom is almost destroyed.,&h @R.,&h` c50=--8.8,&h ,&h > _The phantom hits you but does no damage.,&h_y T  You shoot an arrow. The arrow hits the phantom.,&h8 o  The phantom is almost destroyed.,&h MR%,&h 46--6----9.9,&h< ,&h  c _The phantom hits you. The phantom misses you.,&hku (((You shoot an arrow.,&h 3,&h/= ..W@..R.  The arrow completely misses the phantom.,&h>)71.0,&hD,&hPG> _The phantom hits you but does no damage.,&huT  You shoot an arrow. The arrow hits the phantom.,&hJN  The phantom is almost destroyed.R..7--2.1,&heT _The phantom hits you but does no damage.,&h  You shoot an arrow. The arrow hits the phantom..,&h3v &.,&hÐ 1553.2,&h ,&hU N _You destroy the phantom!,&hz<#.## .... ##..## .#... # .#... ##.####.#..# # .#....#.#..#.####+###.##...R@...%...#.....#.##.##.....#.####.#.#.....#.## #...:.#....§..>..'.#.....#.....#,&h|v.###.###...##.....#  #. #.# #... # # . # .. #..# #,&h,&h9S-------40,&h+,&h& _You swap places.,&h7#.## .... ###..## ..#...### #.#....### #.####.#..# # ... #....#.#..#.####+###.# #...R.@..%...#.....#.# #.##.....#.# ###.#.#.....#.# # #...:.#....'..>..'.# .....##.###.###...##.....# ,&hq  #. #.# #....# # ... #.#.## .. #..# #,&hM,&h-D.R,&hh8=---5,&h,&h7,&h #.## .... ###..## ..#...## # #.#.... ### #.####.#..# # ... #....#.#..#.####+###.# #....R.@.%...#.....#.# #.##.....#.# ###.#.#.....#.# # #...:.#....'..>..'.# .#.#.###.###...##.....# #. #.# #....##,&h .. #..# #,&hPD.R,&h&6,&h,&hs,&hT #.## .... ###..## ..#...## # #.#.... ### #.####.#..# # ... #....#.#..#.####+###.# #.....R.@%...#.....#.# #.##.....#.# ###.#.#.....#.# # #...:.#....'..>..'.# ......#..#.###.###...##.....# #. #.# #.# ... ,&hV [34m#... #..# #,&h[ D.R,&h\ &7,&ha ,&hkb ,&h #.## .... ###..## ..#...## # #.#.... ### #.####.#..# # ... #....#.#..#.####+###.# #......R.@...#.....#.# #.##.....#.# ###.#.#.....#.# # #...:.#....'..>..'.# .....#.....####.###.###...##.....# #. #.# #....#.....## ... [40,&h m#.. #..# #,&hK j.R8,&hĕ ,&h{ _You see here the inkwell talisman of Chill Winds {-Tele rF+ Int+3 Dex+3}.,&hQ9=9 _w - the inkwell talisman of Chill Winds {-Tele rF+ Int+3 Dex+3},&h4,&h,&hx{7====,&h R _Magic restored.,&hR,&h,&hCM50=,&hL,&h#,,&h(,&h;/S====,&h2,&h"8,,&h;,&h@l1=,&hD,&hI,,&hXM,&hR,,&hW,&h\b2=,&hP`,&hUjB,&hSo,,&h3s,&hxl3=,&h4},&h,,&h ,&hNJ,,&h,&h{,,&h,&hb4=,&h=,&h] #.## ....###..## ..#...### #.#....### #.####.#..# # ... #....#.#..#.####+###.# #.......R....#.....#.##..@...##.....#.# ###.#,&h3..#.....#.# # #...:.#....'..>..'.# ............#.....####.###.###...##.....# #. #.# #....#.....# # ... #.#.####'### .. ...#.# #..# #### .###.###.######... _HP restored.,&h4,&hw,&h6 ....###..## ..#...### #.#....### #.####.#..# # ... #....#.#..#.####+###.# #.......R....#.....#.##......##.....#.# ###.#..#.....#.# # #...:.#....'..>..'.# .............#.....###,&h#.###.###...##.....#  #. #.# #....#.....# # ... #.#.####'### .. ...#.# #..# #####. .###.###.######.. ...<...........#,&h m.R,&h$,&hY;###..### ..#...###. #.#....### #.####.#..# # ... #....#.#..#.####+###.#.#............#.....#.##.R....##.....#.# ###.#..........#.....#.# # #...@.#....'..>..'.#,&hZ..............#.....####.###.###...##.....#  #. #.# #....#.....# # ... #.#.####'### ..< ...#.# #..# ####.# .###.###.######. .. ...<......... .##..##.#####..,&h_Y989.0)<,&hSa,&heW.R,&hf,9.2 (20,&hj,&hrMagic restored. _HP restored. _Found a stone staircase leading up.  You pick up a book of the Tundra and begin reading...  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your  library.,&htJ=800.2 (21,&h3{,&h ~? _You now have 371 gold pieces (gained 11).,&h P...,&h ,&h# ..#...## #. #.#....### #.####.#..# # ... #....#.#..#.####+###.#.#............#.....#.##..##.....#.# ###.#...R......#.....#.# ###.#.....#....'..>..'.##......@.......#.....####.#.###.###...##.....# # #. #.# #....#.....# # # ... #.#.####'### # ..<....#.# #..# # ###.[,&h C33m##.###.###.#### # .. ....<......... # .. ..##..##.##### ### ##..#.#####,&h m.R,&hg,&hC. #.#.... #######.#..#.#......#.#..#.####+###.#.#............#.....#....###.#...###.#..R..#....'..>..'..............#.....###.#.###@###...# # #. #.# #.... ... #.#.####'##,&hzD4 ..<....#.# #..# ###.##.###.###.##### .. ....<...........##..##.##### ###... .###.. .. .........,&hE,&h|Il.R,&hL,&hs####.#..#.#......#####+###.#.#............#.....#.....###.#....,&h_#.....#....'..>..'#......R.......#.....###.#.###.###...# # #. #@# #.... #.....#.#.####'##.....<....#.# #..# ##.#.##.##.###.###.###### .. ....<...........##..##.##### ###... .###.. ..#. ......... # #....###,&hA,&h؍R.R,&hя,&h,&hk...###+###.#.#............#.....#.............###.#..........#.....#....'..>..'..............#.....###.###R###...# # #.#.#.#.#.... #..@..#.#.####'###......<....#.# #..# ##.#.##.##.###.###.##### # .. ....<.......... ... ..##..##.##### ###+... .###.. ..#.. ......... #: .# #....### #†...R,&h,&h.#............#.....#.#.............##.....#. ###.#..........#.....#. ###.#.....#....'..>..'. #..............#.....# #.#.###.###...##.....# ## #.#.#R#.#....#.....# .####.#.....#.#.####'### .##.....@<....#.# #..# .# #.#.##.##.###.###.#### .# # ... ....<......... .# .......##..##.##### .###+.......###..#.##### ...#,&h #........ ........ .#.# #..:.....# #....### .#†# #........# #......# .#.# ####.#.,&hs,&hS.R,&h,&h,&h#..###.#............#....'..>..'..............#.....###.###.###...# ## #.#.#.#.#.... .###.#.R...#.#.####'##......<....#.# #..# #.#.##@##.###.###.##### #..........<.........##.......##..##.#######+.......###.. ...#... ......... .#:.....## #....###†......#...,&h0###.#.....,&h!,&hl.R,&h*!,&h2Y##.#...#....'..>..'..............#.....###.###.###...# ## #.#.#.#.#.... .###.#.....#.#.####'###.....R<....#.# #..# #.#.##.##.###.###.##### #...@......<.........###..##.####### +##.. ...,&hoZ|#............ .#:.....## #....###†. ...###.#..#######.........>,&h[,&hUah.R,&h$m,&hx ..#....'..>..'..............#.....###.###.###...# ## #.#.#.#.#.... .###.#.....#.#.####'##......<....#.# #..# #.##R##.###.###.##### #..........<.........####..##.####### +##.. ...#............ .#:.....## #....###†. ...###.#..#######...,&h .# #......>#.####,&h,&hh.R,&h,&h$..............#.....###.###.###...# ## #.#.#.#.#.... .###.#.....#.#.####'###......<....#.# #..# .#.##.##.###.###.##### #...R......<.........##.......##..##.####### +#.. ...#,&h............ .#:.....## #....###†. ...###.#..#######... .# #......> # #.#.############,&h,&hR.R,&hE,&hg,&h:v#.###.###...# ## #.#.#.#.#.... .###.#.....#.#.####'###......<....#.# #..# .#.##.##.###.###.##### #..........<.........,&h>B##..R....##..##.####### +.......###.. ...#............ .#:.....## #....###†. ...###.#..#######... .# #......> # #.#.###################...............,&hA,&h@IR.R,&hHJ,&hOQ,&h<## #.#.#.#.#.... .###.#.....#.#.####'##......<....#.# #..# #.##.##.###.###.##### #..........<.........####..##.#######,&h_ +..R....###.. ...#................... .### #....###†. ...###.#..#######... .# #......> # #.#.###################............... ##........##############,&hV,&h!h.R,&hX  You pick up a book of Storms and begin reading...11.2 (12.2 (12  You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library.,&hU.......,&h:  #.#.###.###...##.....# ### #.#.#.#.#....#.....# ..# ###.#.....#.#.####'### #.# #......<....#.# #..# #.##.#.##.##.###.###.#### #.# #...<........ #.# ##.##..##. #.### +.......###..#.#### †...# #.@R............... #.#.# #........## #....# #.#†#,&h4 #.# #.... #.#.# #........# ####.# #.#.#########.# ###.... #.#.#.# #...... #.#.# # #.#. #.#.#  #########.#.### ..#.######## #..............,&hӔ,,&h,&hA2 #..............#..... #.#.###.###...##..... #### #.#.#.#.#....#..... ...# ###.#.....#.#.####'## ##.#,&h #......<....#.# #..# .#.##.#.##.##.###.###.### .#.# #...<....... .#.# ##.##..##. .#.### +@......###..#.### .†...# #..R.............. .#.#.# #........## #....# .#.#†# #.# #.... .#.#.# #........# ####.# .#.#.#########.# ### .#.#.#.# #..... .#.#.# # #.#. ##.#.#  #########.#.##,&ho,&h@R.,&hy,&h,&h014.2 (2.0),&h,&h,&h,&h ..###.#......'####....>.####  As you open the door, it creaks loudly!.Rhh   hound (ally target)======5.2 (1 _A hound comes into view. _Found an escape hatch in the floor.,&h (((((You shoot an arrow. The arrow hits the hound.,&h ,&h ,&h  ,&h0$ R..#...h,&h% ]===---6,&hs, ,&h/ 3 _The hound is lightly wounded.,&h0 (((((You shoot an arrow. Orer avoids your attack.,&hߵ,&hY,&h'hR.>,&hB---7,&hs,&hY _The arrow closely misses the hound.,&h O(((((,&h`O G  You shoot an arrow. Orer avoids your attack. The arrow barely misses the hound.h.R.> ,&hqP &8,&h U ,&hW L _Orer misses the hound.,&h>(((((((,&hA ......hYou shoot an arrow. The arrow barely misses the hound. The hound bites you.,&hBD\0--9.3 (1.1,&hIL,&h7PL _Orer misses the hound.,&h >(((((((,&h  ......h You shoot an arrow. The arrow closely misses the hound. The hound misses you.,&hM X1--20.4,&hƭ ,&h g _The hound barely misses you. Orer hits the hound.,&hY4 R  You shoot an arrow. The arrow hits the hound.,&h   The hound is heavily wounded.The hound closely misses you. Orer closely misses the hound.1.5,&h S _The hound bites you but does no damage.,&h>(((((((,&hnt ......h You shoot an arrow. The arrow barely misses the hound.2.6 _The hound barely misses you. Orer hits the hound!,&hx ,&hyL You shoot an arrow. The arrow hits the hound!,&h&†,&h!,&h ,&hi ,&h!R,&h".,&ho2,&h32,&h4=,&h561,&h6 3.7,&h>,&hB ,&hC,&hD%_You kill the hound!,&hE,&hP _No target in view!,&hR ,..,&hS ,&h Y ,&h-d ; _,&h k ,&hs ,,&hcz ,&hх l3=,&h ,&h# ,&h ,&h: ,&h ,,&hb ,&h ,&hƳ ,&h` ,&h ,&h L4=,&h ,&hP G #.# #.#.###.###...### #.#.#.#.#....#.# ###.#.....#.#.####'#.# #......<....#.# #..# ..#.# #.#.##.##.###.###. #.#.## #..< #.#.# #.###.##.##..##. #.#.### #......@R......###..#. .,&hX .†...##..# #.#.#.# ..>..#.## #.... #.#.#†# #####.#.# # #.#.#.##.#.# ####. #.#.#.#..##.# ### #.#.#.### .# # ..#.#.# # #.#.#.#.# #.#.,&hn ,&h[ ,&h> ,&h X _You swap places.  There is an open door, spattered with blood here.,&hC   #.#.###.###...## ###### #.#.#.#.#....# .....####.#.....#.#.####' ####.# #......<....#.# #.. ...#.#,&hF  #.#.##.##.###.### ##.#.# #.#..........<..... .#.#.# #.###.####..##.# ##.#.### #......†R......###..#. ...†...# #####.@#............... .#.#.#.# .....>..#........## # .#.#.#†# .######.#........# # .#.#.#.# #.#........# #### .#.#.#.# ..########.# #.#.#.# ### .# #. ...#.#.#  # #.# ####.#.##########.#. .....#.######## #...........You see here a hound corpse.,&hG ,&h?L MR.,&hFM _,&hRQ ,&hX ###### #.#.#.#.#.... .....###.#.....#.#.####' ####......<....#.# #.. ...#.##.##.###.###.# ##.........<..... .#.###.##.......##..##.# ##.#.### #......R.......###.. ,&h =...†...# ######..#............... .#.#.#.# .....>## #†# .###### .# ###..########. #### .# #.. ..  # #.# ########### .....#.########.......... #.####........##########,&h~ ,&hR U†R,&h; ,&h8 ,&h @.....###.#.....#.#.####' ####......<....#.# #.. ...#.##.##.###.###.# ##.........<..... .#.###.##.......##..##.# ##.#.### #......†.#.. ...†...# ######.R#......... .#.#.#.# .....>..## #†# .###### .# ###..########. ##### .# #.. ..  # #.# ########### .....#.########.......... #.####........########## ..# #########.R=,&hD0G####......<....#.# #.. ...#.##.##.###.###.# ##.........<..... .#.###.####..##.# ##.#.### #......†.#.. ...†...# ######..#......... .#.#.#.# .....>.R## #†# .######. .# ###........########. #.######## .# #.. ..  # #.# ########### .....#.########.......... #.####........########## ..# ######### ### .R,&h{...#.##.##.###.###.# ##.........<..... .#.###.####..##.# ##.#.### #......†.#.. ...†...# ######..#......... .#.#.#.# .....>## #†# .######R .# .######.###.......@########. ######### .# #.. ..  # #.# ########### .....#.########.......... #.####........########## ..# ######### ### .R,&h~,&h.#.# #.#.##.##.###.###.#.#.# #.#.<.#.#.# #.###.##.##..##. .##.#.### #......†.......###..#..†...# ######..#.#.#.#.# .....>..#.## # ..#.#.#†# .######.#.# # ..#.#.#.##.######R#.# .#.#.#.#,&h.##.# ### .##.#.#.#..# .# #.#.#.# # #.# .####.#.# #.#.#.# # .#.####.# #. ...# #.# #.# #### #.# #.#  #.# #.#,&hvB,&hZY.#.# #.#.##.##.###.###,&h#.#.# #.#.<.#.#.# #.###.##.##..## #.##.#.### #......†.......###..#.†...# ######..#.#.#.#.# .....>..#,&h.## #.#.#.#†# .######.#.# # 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R# #.###,&h   #....#.#..#.##.....#.....# #.###.#.....#....' ##..............,&h ,&h TR.,&hm ,&h ,&h^K ## .. .. ##. #.#... # #.#.###.#.#..# #.###........B...# ....  ###..## .# # ..#...##R# #.# #.#.... ###,&hL   #....#.#..#.##.....## B   bombardier beetle (asleep).....# #.###.#.....#....',&hVR ,&h7U -90.7 (48,&hZ ~R., ally target),&h[ ,1.7 (49,&h^_ ,&hYb d _A bombardier beetle comes into view.,&h܉ ### ... ..# ##. ... ##.#.###.#.#..# #.###........B...# .... #R# ###..### ..#...##.# #.# #.#.... .# #.####.#..#.#.# #....#.#.#............,&hO.#..#.###.#.#.#....' ###.#..............#2.7 (1.0),&h֕& _You swap places.,&h   What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.,&ha======3 _You shout for attention!,&hu <### ... .# ##. ... ##.#.###.#.#..# #.##.......B..... #R# ###..##.# # ..#...##.# #.#.... ###.#..#.#...#.#.............###.#.#....' ###..............# #.#.###.###...#B..RB   bombardier beetle------4,&h (((ally target)You shoot an arrow. Orer avoids your attack.  The arrow hits the bombardier beetle.,&h.R.===---5.8 (1.1 _The bombardier beetle is lightly wounded.,&h (( You shoot an arrow. Orer avoids your attack.  The arrow hits the bombardier beetle.,&h=c R. The bombardier beetle is heavily wounded.,&hpg (6.9,&hi ,&hl X _Orer hits the bombardier beetle. The bombardier beetle bites Orer.,&ht ((You shoot an arrow. Orer avoids your attack.  The arrow hits the bombardier beetle.,&h  The bombardier beetle is almost dead.Orer hits the bombardier beetle.,&h^†R.,&h%6 38,&h&8.0+ _The bombardier beetle dies!,&h*,&h,o _You feel power welling in your lungs.,&h J,&h {## . .. ##.  #.#... # #.###.#.##.###.......†....# .... R# ###..##  ..#...##.# #.# #.#.... ###,&h   #....#.#..#.##.....#.....# #.###.#.....#....' ##.............,&h ,,&hJ ,&hg b ## .. .. ##.  #.#... # #.#.###.#.#..# #.###.......†....# ....  ###..## R# # ..#...##.# #.# #.#.... ###  #....#.#..#.##.....#.....#,&h i #.###.#.....#....' _Ancestor HP restored.,&h" 4,&h& ,&h`  ## . .. ##.. #.#... # #.###.#.##.###......@†....# .... ####.##.#.#..# ###..## R# # ..#...##.# #.# #.#.... #### #....#.#..#.##.....#.....# _You swap places.,&hc ,&hj TR.,&h ,&h #.# #.# #.# # #.# #.# #.# .. #.# ###.####.##### #.......@...$# #.####.R.###.# #.#....#.# #.#.###.#.#..#..##.## #.......†....#.......####.##.#.#..#####..## #.#.#..#.#.#.####.#.... ##.#.#.####.#..#.# .,&h ,,&hL ,&h%#.# #.# #.# # #.# #.# #.# .. #.# ###.####.##### #........@..$# #.####.R.###.# ,&h&:#.#....#.#  #.#.###.#.#..#..##.##  #.......†....#.......  ####.##.#.#..#####..## #.#.##.#.#.####.#.... ##.#.#.####.#..#.# .,&h,,&h.BR.,&hn/,&h7,&hq#.# #.# #.# # #.# #.# #.# .. #.# ###.####.##### #.......R.@.$# #.####...###.# #.#....#.# # #.#.###.#.#..#..##.## #.......†....#. ####.##.#.#..#####..## #.# ,&hOs,&h}y.R,&h#.# #.# #.# # #.# #.# #.# .. #.# ###.####.##### #........R.@$# #.####...###.# #.#....#.# .# .#.###.#.#..#..##.## .......†....#........##.#.#..#####..## #.#.#......#...###.#.#.####.#... .R#.# #.# #.# # #.# #.# #.# .. #.# ###.####.[3,&h03m##### #.........R.@# #.####...###.# #.#....#.# #.# #.###.#.#..#..##.## .†....#........##.#.#..#####..## #.#.#......#...###.#.#.####.# .R,&hB  #.##.# ..###.####.#####..........R.####...###....#.# #.###.#.#..#..##.## ......†....#....... ##.##.#.#..#####..##  ....#...######.#.... ###.#.#......###+###.# _You now have 388 gold pieces (gained 17).,&h4,&hC,&h\#.# ..###.####.#####..........R.####...###....#.# #.###.#.#..#..##.## ......†....#....... ##.##.#.#..#####..##  .......######.#.... ###.#.#......####+###.#........#.....,&he^g.R,&hc,&h#.# ..###.####.#####............####...###R....#.# #. #.###.#.#..#..##@## ......†....#.........# ##.##.#.#..#####..####  ....#...######. ###.#.#......####+###.#........#......#,&h~.R,&h##.# #.# #.#  .. #.# ###.####.######............# #.####...###.# ,&hF#.#....#.# #R# .###.#.#..#..##.##### .....†....#.....@...# #.##.#.#..#####..####  #.#.#......#...## #.#.#.####.#.... ####.#.#.####.#..#.#...#.#.#....#.#..#.####+###.# #.#.#............#.....#.##.#.............##,&hJ\#.###.#,&h6,&hR.R,&ht,&hf,&hI-.# ..###.####.#####............####...###....#.# .###.#.#..#..##R#####,&h.%....†....#......... #.##.#.#..#####.@####  ....#...## ####.#....####.#.#......###+###.#........#.......####.#..........##....'..>..',&h*2,&h?}.R,&hs # #.##.# #.# .. #.#  ###.####.##### #............# #.####...###.#  #.#....#.# #.# #.###.#.#..#..##.##### ......†....#....@R...# ,&h~z5##.##.#.#..#####..#### #.#.#......#...##  #.#.#.####.#....# ### #.#.#.####.#..#.# ... #.#.#....#.#..#.####+###.# #.#.#............#.....#.# #.#.............##.....#.# #.###.#..........#.....#.#,&h},,&h,&hg= # #.# #.# #.# .. #.# ###.####.##### #............# #.####...###.# #.#....#.# #.# .#.###.#.#..#..##.#####,&h...†....#...@.R...##.##.#.#..#####..#### #.#.#......#...## #.#.#.####.#....# ### #.#.#.####.#..#.# ... #.#.#....#.#..#.####+###.# #.#.#............#.....#.# #.#......##.....#.#  #.###.#.#.....#.#,&h,&hMR.,&h,&h',&h # #.# #.# #.# .. #.# ###.####.##### #............# #.####...###.# #.#....#.# #.# ,&h#.#.###.#.#..#..##.##### #.......†....#..@.R....##.##.#.#..#####..#### #.#.#......#...## #.#.#.####.#....# ### #.#.#.####.#..#.# ... #.#.#....#.#..#.####+###.# #.#.#......#.....#.# #.#.....##.....#.# ,&h] #.###.#.#.....#.#,&he,&hCyR.,&hHb # #.# #.# #.# .. #.# ###.####.##### #............# #.####...###.# #.#....#.###.#  #.#.###.#.#..#..##.#####  #.......†....#.@.R.....#  ####.##.#.#..#####..#### #.#.#......#...##,&hK #.#.#.####.#....# ### #.#.#.####.#..#.# ... #.#.#....#.#..#.####+###.#  #.#.#.#.....#.#  #.#.##.....#.#  #.###.#.#.....#.#,&hsPcR.,&hGU,&hH #.# # #.##.# #.# .. #.#  ###.####.##### #............# #.####...###.# #.#....#.###.#  #.#.###.#.#..#@.##.#####,&h #.......†....#..R......#####.##.#.#..#####..#### #.#.#......#...##  #.#.#.####.#....# ## #.#.#.####.#..#.# .. #.#.#....#.#..#.####+###. #.#.#..#.....#. #.#...#.....#.,&h&,&h2hR.,&h,&h #.#  .. #.# ##.####.####..........###...## #.#....#@###.# #.###.#.#..#.R##.####.......†....#.........####.######..####.....#...##...#####.# .#.#..#.####+###.,&h:W---W   phantom (wandering),&h924.0 (26.0)---5.0 (27,&h ,&hsZ _A phantom comes into view.,&hV (((((( (ally target)You shoot an arrow. The arrow hits the phantom!,&hn,&h,&h.W.....R.,&hH;===6.1 (1.1),&h,&hy_ _The phantom is heavily damaged.,&h_ W (((((,&h/a _ You shoot an arrow. The arrow hits the phantom.,&hE ,&h b......,&hO (7.2,&h ,&h ` _The phantom is severely damaged.,&h+ W#.# ##.# #.# #.#  .. #.# ###.####.######............# #.####...###.# #.#....#.###.#  #.#.###.#.#..#R@##.######.......†....#.........#  ####.##.#.#..#####..####  #.#.#......#...## #.#.#.####.#. ####.#.#.####.#..#.# ...#.#.#....#.#..#.####+###.##.#.#............#.....#.##.#...##.....#.#WR.W   phantom (ally target)---80,&h} (((((((You shoot an arrow. Orer avoids your attack.,&hZ..W..R.===9.3 (1.1 _The arrow closely misses the phantom.,&h~l (((( You shoot an arrow. Orer avoids your attack. The arrow hits the phantom.,&h 3.WR...30.4 _The phantom is almost destroyed.,&h6T  You shoot an arrow. The arrow hits the phantom.,&hj.(((,&h,&h]...R.,&h89 831.5 ,&h5z_You destroy the phantom!Your Dodging skill increases to level 4!,&hs,&hY _Your Translocations skill increases to level 1!,&h,&h14,&h,&hT# #.# #.# # #.##.# #.# .. #.#  ###.####.##### #............# #.####.R.###.# #.#....#@###.#  #.#.###.#.#..#..##.##### #.......†....#.........#####.##.#.#..#####..#### #.#.#......##,&h X #.#.#.####.#....# ## #.#.#.####.#..#.# .. #.#.#....#.#..#.####+###. #.#.#..#.....#.,&hh]; _,&hq,&h #.# #.# #.# # #.##.# #.# .. #.#  ###.####.##### #............# #.####.@.###.# #.#....#R###.#  #.#.###.#.#..#..##.##### #.......†....#.........#####.##.#.#..#####..#### #.#.#......#...##  #.#.#.####.#....# # #.#.#.####.#..#.#  ,&hL|[40m#.#.#....#.#..#.####+###,&h  #.# #.# #.# # #.##.# #.# .. #.#  ###.####.##### #.....@......# #.####...###.# #.#....#R###.#  #.#.###.#.#..#..##.##### #.......†....#.........#####.##.#.#..#####..#### #.#.#......## #.#.#.####.#....# #.#.#.####.#..#.# _You swap places.R.,&h) #.# #.# #.# # #.# #.# #.# .. #.# ###.####.##### #....@.......# #.####.R.###.# #.#....#.###.#,&h* #.#.###.#.#..#..##.##### #.†....#.........# ####.##.#.#..#####..#### #.#.#......#...## #.#.#.####.#....#  #.#.#.####.#..#.#,&h+,&h0hR.,&h4,&hm #.# #.# #.# # #.# #.### #.# ... #.# ###.####.##### #...@.R......# #.####...###.# #.#....#.###.# #.#.###.#.#..#..##.##### #.†....#.........# ####.##.#.#..#####..#### #.#.#......#...## #.#.#.####.#....#  #.#.#.####.#..#.#R.,&hB #.# #.# #.# # #.# #.#### #.# ...# #.# ###.####.##### #..@.R.......# #.####...###.# #.#....#.###.# #.#.###.#.#..#..##.#####  #,&hW.†....#.# ####.##.#.#..#####..####  #.#.#......#...##  #.#.#.####.#....#  #.#.#.####.#..#.#,&h,&hMR.,&hq,&h,&hI# #.####....# #.# ###@####.####,&h1r..R........####...## #.#....#.###.# #.###.#.#..#..##.####.......†....#.........####.######..####.....#...#.,&h^,,&ht,&hVq #.# #.# #.# # #.# #.#### #.##..@.# #.# ###.####.##### #...R........# #.####...###.# #.#....#.###.,&hGX7# #.#.###.#.#..#..##.##### #.......†....#.........#####.##.#.#..#####..#### #.#.#......#...##,&hY,&h^SR.,&hA_,&hb,&h#.#.#.# #.#.^# #.#.. #.# #. #.# #.#### #.# #.@..# #.# ####R####.##### #............# #.####...###.#,&h #.#....#.###.# #.#.###.#.#..#..##.#####  #.†....#.#  ####.##.#.#..#####..####  #.#.#......#...##,&hߝ,&hhR.,&hF,&hHj #. #. #.# #.# .^## #.# ..# #.# #.# #.# #.#### #.# #@.R.# #.# ####.####.#####,&hA #............# #.####...###.# #.#....#.###.# #.#.###.#.#..#..##. #.†....#. ####.##.#.#..#####..  #.#.#......#...##,&hcR.,&h,&h.,&h~0 ,&h1#,&h2#. ,&hE] #.# .^#. ####.R..# #.# ####.####.####..........###... #.#....#.###.# #.###.#.#..#..##.####.......†....#.........####.######..#,&hF,&hL,&h+,&ha!,&hk ,&h/ ,&h ,&hP..###.# ,&h5......^#,&hs!#...,&h< ,&h  ####,&h.R..# #.# ,&h4####.####.####,&h]..........###... #.#....#.###.##.###.#.#..#..##.####.......†....#.........,&h=,&h aR.,&h,&h]# . #.  ###.# ......^##...#..#.# #. #R###.. #....# #.# #. ####.####.#####..........###... #.#....#.###.#,&h `g#.###.#.#..#..##.####,&hcjR.,&he,&hC#.#. #. #.. #..###.## #.#,&hY.^## #.# #..@.# #.# #..#R# #.# #..#.#### #.# ....#....# #.# #.#.#####.####.##### #.#. #............## #. #.####...###.##. #.#....#.###.# #.#.###.#.#..#..##.,&h^,&hX,&h,&hN ### #.. #.# #.# #.#. #. #...###. #.#.......@^## #.##.#..#....# #.##.. #..#R# #.## #..#.#### #.# ....#....# #.# #.#.#####.####.##### #.#. #............## #. #.####..###.# #. #.#....#.###.#,&hkR.,&h1,&h6##... #.#  #...###@## ........^###..#..R... ### #..#.###,&h8 ....#....# #.# .#.#####.####.#####...........####...,&h 9,&h>SR.,&h?,&hC,&h ### #.. #.# #.#. #.#... #.#.#...###.###.#.......@R^## #.##.#..#....# #.# # #... #..#.# #.# # ### #..#.#### #.# # ....#....# #.# ##.#.#####.####.##### # #.#.# #............# # # #.# #.####...###.# # #. #.#....#.###.#,&h& ### #.. #.#.## #.#... #.#.. #.##.#...###.## #.#.R^## #.##.#.#..#....# #.# ##,&h #....#..#.# #.# .# ###.##..#.#### #.# .#h.....#....# #.# .####.#.#####.####. .# #.#.# #............ h   hound (asleep) .# # #.# #.####...###. .# #. #.#....#.###.,&h(---,&hT048.5 (17.0),&ht.R, ally target),&hH---9.5 (18,&h=,&hiX _A hound comes into view.,&hQ? (((h  You shoot an arrow. The arrow hits the hound.,&h&,&hB,,&h,R.#.h..,&h<===50.6 (1.1),&hX,&h` _The hound is moderately wounded.,&ẖ ### #.. #.# .## #.# .... #.# ..... #.# #.#...###.## #.# .R@.^## #.# #.#.#..#....# #.#  #...h#..#.# #.# # ###.##..#.#### #.# # ......#... # ###.#.#####.####.# # #.#.# #............# ,&h <[34m# # #.# #.####...###.# # #. #.#....#.###.#,&h h.h   hound (ally target),&h 6---10,&h ,&h ; _You swap places. Orer hits the hound.,&hk  You shoot an arrow. Orer avoids your attack. The arrow hits the hound!,&ha(†,&h:R,&hu9===2.7 (1.1 _You kill the hound!,&hJ,&h# ### #.. #.# .## #.# .... #.# ..... #.# #.#...###.## #.# .@R.^## #.# #.#.#.†#....# #.# ## #....#..#.# #.# .# ###.##..#.#### #.# .# ......#....# #.# .# ###.#.#####.####. .# #.#.# #. .# # #.# #.####...###. .# #. #.#....#.###.[,&h39;49m  ##### #... .. #.#.####. #.##....#. #.##...... #.##.#...###.## #.#.R.^## #.##.#.#.†#....# #.## #....#..#.# #.# ..# ###.##..#.#### #.# #.# ......#....# #.# #.# ###.#.#####.####. #.# #.#.# # #.# # #.# #.####...### #.# #. #.#....#.### _You swap places.R.,&h;  #### ### #..#. ..# #.#.####.# #.# #....#.# #.# #......# #.##.#...###.## #.#.R..^## #.##.#.#.†#....# #.## #....#..#.# #.#.# ###.##..#.#### #.# ##.# ......#....# #.#  #.# ###.#.#####.####.  #.# #.#.# #  #.# #.#.#[,&hn[39;49m #.####... ##.# #. #.#....#.R.#### ### ### #..#. ....####....# #......# #.#  ###.#..@###.## ........R...^## ###.#.#.†#... #### #....#..#.# ..###.##..#.### # ......#....# #.# ###.#.#####.####.###.# #..........  #.#.# #.####..... ####,&h n[4;19H #### ### #..#. ....#### #.....@# #.#  ###.#...###.## ........R...^## ###.#.#.†#....# #### #....#..#.# ..###.##..#.### # ......#....# ####.#.#####.####.##.........R.## ... #####  #. #### .### #..#. ....####....# #......# #.#  ###.#,&h[39;49m..R###.## ............^# ###.#.#.†#... ####.#.... ..# ###.##..#.### # ......#....# ####.#.#####.####.##R. ## ... ####  #####. ####.....### #..#.........####....#. #.....R# #.#  ###.#...###.## ............^# ###.#.#.†#... ###.#....#..#.# [16,&hzd..# ###.##..#.### # ......#....# #R. #.#  #.# ###.# ....# #####  ##  #####. ### #.....### #.. #.....@.# #.#....####.# #.#. #....#R# #.# #......# #.  ###.#...###.## #.# ............^## #.# ###.#.#.†#....# #.# ##### #.#....#..#.# #.# ....## ###.##..#.#### #.#R[0;1,&hqX0m.,&hZ  #.# #.##.#.#### ###. #####.. ### #.....### #.. #....@..# #.##....####R# #.##.##....#.# #.# #......# #.# ###.#...###.## #. ......^## #. ###.#.#.†#....# #.# #.#....#..#.# #..# # ###.##..#.#### #.,&hW,&h~R.,&hn!  #### ..... ## ###### ###..[ ###.... ####...# ###### #.. #.....R....####.#.##....#.## #......# ,&h$>###.#...###.## ............^# ###.#.#.†#... #####.#.... ,&h(8---61.7 (9.0,&h-,&h~.K---2.7 (10.0),&h2,&hP5C _Found a robe.,&h+k.........,&h),&h ,&hQ###.# #.# #.#  #.# ###.#  ....#  ### ##### ###..[. ###....# #####.@.# ### #.....### #..  #.....R.# #.# #....####.# #.# #.##....#.# #.## #......# #.#  ###.#...###.## #.# ............^## #.#  ###.#.#.†#....# #.# ,&hf,&hR.R   Orer the ancestor,&h,&h.#  #.#  #.#  #.# .# # #,&h&" ####..[.###....# #####..@# ### #....R### #.. #.......# #.# #....####.# #.# #.# #......# #.# ,&h$,&h0TR.,&h1,&h=,&hSr.. # ## ... #### ,&htk#### ####..[.. ###@...# #####.R.######.....### #.. #.........###.##....## #......# #.####.#...###.## ............^#,&h{,&h},&h,&h;# .# #.# #.# #.# .# # ## ####..[.###.@..# ,&h*q#####.R.##### #.....### #.. #.......# #.# #....###.##....#.# #.# ,&h@,&hTR.,&h,&h ,&h'# .# .# .# .# .# # ,&h5## ####..[.###R.@.# #####...##### #.....### #.. #.......# #.# #....##.##....#.# #.# ,&h,&h M.R,&h ,&h6,&hJN# # # # # # # ## ,&hP####..[.###.R.@# #####...##### #.....### #.. #.......# #.# #....#.##....#.# #.# ,&hV,&hW0.R,&hX,&h;Z,&hR_,&h2,&h& ,&hf ######### ,&hI#,&h6 ####@.[.....,&h(g ###..R.#######,&h\####...#####,&h'd..### #..,&hP #......,&h ...###,&h٠.##....#,&h+# #......#,&hD #.#,&h7###.#...###.## ,&hu,&h,&hc,&h~,&h,&h,&hd,&h-,&h,&h,&h ,&h{ ,&hF#,&h ,&hN####.@[.,&h]###..R.#,&hs#####...##### ,&hY#.....### #.. ,&h#...,&h#....####.# #.# ,&h;,&h!R,&h.,&h,&h],&h ,&hA7!#,&hl8####R.@.###....#,&h9X#####...##### #.....### #.. #....#....####.# #.# ,&h: ,&h< ,&h= ,&h?,&h5EM.R,&hXF,&hJ,&h| #####.R[###....######...##### #.....### #..  #....####.# #.#  You see here a +0 robe..R,&h,&hz ,&hz_,&hs,&h%,&h#,&huS####..R.,&h\-###....#,&hBS#####...##### ,&h$h#.....### #.. ,&h ,&hV#....####.# #.# ,&h ,&hp ,&h@ ,&h,&h,&h80[R,&h,&h,&h,&h7,&h8#,&h9^####..[R.,&h<7###....#,&h>I#####...#####  ,&h@#.....### #.. ....####.# #.# ,&hG,&hH0.R,&hXI,&hJ,&hS,&hz#####..[.R.###....# #####...##### #.....### #.. ,&hǢo####.# #.# ,&h{,&hM.R,&h,&h,&hp#####..[..R.###....#...##### .....### #.. ####.# #.# ,&h,&hc.R,&hh,&h" J#####..[...R.###....#...##### .### #.. ,&h# z####.# #.# ,&h-& ,&h( M.R,&h) ,&hu, ,&hrj #####..[....R.###....#...##### .### #.. ####.# #.# ,&hq r.R,&h ,&h #,&hͨ X####..[.....R. ,&h -###....# #,&hw :...##### ,&h Y.### #.. ,&hc ,&h4 M.# #.# ,&h ,&hɮ ,&h ,&h ,&h׶ ,&h 0.R,&h ,&h ,&h; ,&h ,&h( #,&h d####..[......R.,&h ....# ,&h 9...##### ,&hy Y.### #.. ,&hB ,&h> M.# #.# ,&h ,&h ,&h ,&h\ ,&h ,&h 0.R,&h ,&h ,&h ,&hH ,&hI # ,&hJ +####..[.,&hK /R.,&hSL ....# ,&h"M 8..##### ,&hN N### #.. ,&hTO ,&h'P M.# #.# ,&hU ;,&hV 0.R,&hW ,&hX ,&h$\ ,&hh ,&h #,&h '..[.,&h .R. ,&h ....#,&h˖ ###### ,&h + #.. ,&h ,&h M.# #.# ,&h ,&hy ,&h͜ ,&h9 ,&hѵ y.R,&h ,&h #,&h )..[.,&h /R.,&hv # ,&hb #####  #.. # #.# # #.# # #.# # #.# ,&h ,&h 0.R,&h B,&hI  #..[.R.>#.  #..  #.#  #.#  #.#  #.# ,&h\O -83.7 (21,&h=P ,&hU M.R,&h%W ,4.7 (22,&hR[ ,&h^ ; _Found a stone staircase leading down.,&h} ..[........... ..,&h,&h,&hDL. ..[.R.>.#. #.. #.# #.# #.# #.# ,&htT}.R,&h9[,&h;.[.R.@....>.# #. .. .# .# .# .# ,&h,&hc.R,&hę,&hK. [..R.@...>.# . # ## ##,&h,&hFc.R,&h,&h'=#. ,&h6)-...R.@..>.# . .#  ,&h*,&h-c.R,&hv1,&he@##.,&hg ...R.@.>.# ...#...### ,&hh,&h?kM.R,&h1l,&hAn,&h##.....R.@>.# ....#,&hƤ"..... .#.###.#...# ##.# ,&hw,&hM.R,&hǩ,&hH,&h?##.,&h.....R.@.# .#...##..... ##.#.. #.#####.# ,&hN,&h%M.R,&h,&h,&h& ##.......R>@# .,&h'S#...#####.#..... #.#.####.#.. #.#####.#  There is a stone staircase leading down here.,&h*,&h-M.R,&h. _,&hD,&hy ######### ################@....... ...............R.###### ###############.........#####.....#.###..### #.#,&h######### ################........ ...............R@######. ,&hs###############........ #...#####... #.####.. ### ,&hf,,&h&,&h|######### ###############........ ..............R.######.# ##############..@....... ,&h #...######..... #.#.####.#..#.#####.##.#  #.#,&h,&h Q>R,&h,&h ,&h?; ######### ###############........ ..............>.######.# ,&h< ##############.R........ #..@#####......# #.###.#. .#####.# #.#,&hvD ,,&hM ,&hx 1######### ,&h ##############........ .............>.######.# #############.R........  #...#####.. #...@...# #.#.###.# #.#.. #.#####.#  #.#  #.#  #.#  #.#,&h ,&hΊ k.R,&h ,&h ### ####.. ,&h` .......>.######.# #.... #..R#####.. #....@..# #.#.###.# #.#.. ..#.#### ...#.# ..# #.# .# #.# # #.# #.#,&ht ,&h Q.R,&h ,&h ,&ho # ###.. .......>.######.# ,&h #.... #...#####.. #...R.@.# #.#.###.# #.#.. ... #.#### #.... #.# ....# .# ....# .# :..# .# ,&h$ W...# .#,&hv M.R,&h; ,&h* ,&hW # .. .,&h>Y >.######.# #.... #...#####.. #....R.@# #.#.###.# #.#.. .... #.######.... #.# ....# # ....# # .:..# # ....# ,&hpZ ,#,&h[ ,&h` M.R,&ha ,&hd ,&h ######### ###########........ ..........>.######.# ##########.......... #...#####...R.# #.#.###,&h/ #.#.........#######....# ....# # .#:..#.#.#,&h ,,&h ,&h ######### ###########........ ..........>.######.# ,&h .##########..........,&h ] #...#####..##.....R.# .##.#.###.#..##,&h '#....@....####### # :.#.# ....,&hy ,&h g.R,&ha ,&h9  ### ........#,&h]:  .>.######.## ..........# #...#####..#  #.......#..#  #.#.###R#..##  #.#.....@...#  #.######....#  #.# #....# ,&hB;   .....#   #.:..#   #....#   ##.#.#  ,&h4< ~ ....    ,&hC ,,&hJ ,&hm ########## #########........#  ........>.######.# ########..........#   #...#####..#  #.......#..#  #.#.###R#..# #.#.........#  #.######.@..#  #.# #....#   ......#  #.#.:..#  #.#....#  # ##.#.#  .....  #.#### ### .R[37,&h` m,&h #########........ ........>.######.## ########.......... #...#####.....#.###.#..###.....R...######..  #...##.#.:.#..# ##.# .....#.#### ###... ...R,&h& ........>.######.## ########.......... #...#####.....#.###.#..##........#####.R ##.#.. #...#.#.: #.#..# ##.# .....#.#### ###... ..#.# #.R,&hZ Y########.......... #...#####.....#.###.#..##........#####.. ##.#.R #.....##.# #.#.. ##.# ......#.##### ###... ..#.# #,&h_ .Rss   scorpion (wandering),&h e )4006,&he ,7.7 (23,&hi ,&hl _A scorpion comes into view. _You see here a book of Touch.,&hZ ........>.######.# ########........####......#..# ###.#..#.......#####..#.# ##.#..#...##.#.R.#...# ##.#.# .....s  #.##### ##... .#.#,&h' -:Rs.s   scorpion (ally target)8.7 (1.0),&hs ,&h & _You swap places.,&he (((You shoot an arrow. Orer avoids your attack.,&hY,&hX .Rs,&hM.  The arrow hits the scorpion but does no damage.,&hQ7===9.8 (1.1,&h.,&hq _Orer misses the scorpion. The scorpion closely misses Orer.,&h ((You shoot an arrow. Orer avoids your attack.,&h# .RThe arrow hits the scorpion but does no damage.,&h*% )10.9,&h+ ,&h. p _Orer barely misses the scorpion. The scorpion misses Orer.-&h ((((You shoot an arrow. Orer avoids your attack.-&h` .Rs.  The arrow closely misses the scorpion.Orer hits the scorpion but does no damage.-&ha(2.0-&h f-&hh/ _The scorpion stings Orer.-&hGg (( You shoot an arrow. Orer avoids your attack. The arrow hits the scorpion!-&h7  The scorpion is severely wounded.Orer hits the scorpion.-&h i.R.-&h -&h ........>.######.##  donslime the Shooter -&h n########..........#  Purple Draconian of Hepliaklqana *.....#...#####..#  Health: 54/54 ========================#.......#..#  Magic: 7/7========================#.#.###.#..##  AC: 8Str: 13#.#.........#  EV: 13Int: 9#.######....#-&hU$   SH: 0Dex: 17#.# ##.#....#  XL:  7 Next: 100% Place: Dungeon:5#....@..#  Noise: ===------  Time: 4013.0 (1.0)##.#.:..#  a) +0 shortbow#.#..R.#  Fire: a) +0 shortbow# ##.#.#  Breath+ ...... #.#####  R   Orer the ancestor ###... ..##.# #.##.# Orer hits the scorpion but does no damage. _The scorpion stings Orer.  You shoot an arrow. Orer avoids your attack. The arrow hits the scorpion!  The scorpion is severely wounded.Orer hits the sco-&h& rpion. _The scorpion dies!  You shoot an arrow. Orer avoids your attack. The arrow hits the scorpion!  The scorpion is severely wounded.  Orer hits the scorpion. _The scorpion dies!Your Fighting skill increases to level 5!You have reached level 8!  --more---&h N61/618/8108 0% -&h -&h P _You feel clever.-&h^U########.......... #...#####....#.###.#..##........##### ##. #...##.# #.#..R ##.# ......#.##### ###... ..#.# # -&hbp-&hqu7---4 _-&h-&h  You pick up a book of Touch and begin reading...---5.0 (2-&ho  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.-&hQ4-&hW-&hē# #...#####....#.###.#..##........##### ##. #...##.#.. #.#.@R ##.# ......##.##### ###-&hB... ..#.# #.#####-&h,-&h-&h....#.###.#..##........##### ##. #...#.#.. #.#..R ##@#.##...........####.####### ###-&h ... ..#.# #.#####. ......-&h,-&hj-&h O #.#.###.#..##  #.#.........#  #.######....#  #.# ##.#....#  #.......#  ##.#....#  #.#..R.#  #.##.#.####  #..@........  ####.####### ####-&h  ....  ...# #.### ##.# #.# #.# #.# #.##### #.. .......# ## ##..#### -&h m.R-&h -&h\ #.#.........#  #.######....#  #.# ##.#....#   #.......#  ##.#....#  #.#....# -&h]  #.##R#.##### #........... ####@#######  ###............#  ..# #######.###.# #.# #.#  #.# #.#  #.######..  ......# ### -&h^  #..####   #...##  -&h` -&h\d h.R-&hg -&h  #.######....#  #.# ##.#....#  #.......#  ##.#....#  #.#....#  #.##.#.#####  #...R....... .#######.####### #### .......@.....#  ...########.###.# ##.# #.# -&h  #.# #.# #.##### #.. .......# ### ##..####  .#... .#....#### -&h V.R-&hv -&h -&h +#.# ##.#....#   #.......#  ##.#....#  .#....#  #.##.#.##### #...........  .#######R#######  ### .............#  ..# .#######@###.#  -&h_ #.# #.#  #.# #.#  #.######..  ......# ###  #..####   #...##  #....# ### #..#.# ...  -&h -&h h.R-&h -&hz  #...#.#.. #.#.#####...........#######.####### ###.......[0;10;1mR....# ..#######.###.# #-&h)  #@# ####. ......### #..### .## .####...###+###.#-&hA V.R-&hv -&h! -&h Z #.#.. #.#.#####...........#######.####### ###............# ..#######R### # #.# ####......5 ......####.### #..###-&h[ # .## .####...5   ufetubus (asleep)###+###.# ......#.....-&h` -&hh z 22.0 (7  An ufetubus comes into view.-&hj ,-&ht R .R5.5.55 2 ufetubi (1 ally target)  The ufetubus shouts! You hear a shout!===3.0 (8-&hZz -&h \ _An ufetubus comes into view.-&h .....##.#......# ##.#.##### #........... .#######.####### ##........... ..#######.###.# R# #.####....5.5. ......#####.######## .### ... #..#.####+##-&h' K---4.0 (1-&h+ -&h4 & _You swap places. -&h' -&h<-n55   ufetubus -&ho.B---5 -&h2 -&hP4 -&h,< ((You shoot an arrow. Orer avoids your attack. -&h  R5(ally target)  The arrow barely misses the ufetubus.Orer hits the ufetubus but does no damage.  The ufetubus closely misses Orer. -&h< 0===6 -&hQ  -&h @ _The ufetubus hits Orer but does no damage. -&h ( You shoot an arrow. Orer avoids your attack. The arrow hits the ufetubus. -&hd  The ufetubus is severely wounded.The ufetubus hits Orer but does no damage.  The ufetubus barely misses Orer. Orer hits the ufetubus. -&hj R The ufetubus dies! -&hˑC7.1 (1.1 -&h}V _Orer barely misses the ufetubus. -&h  ((You shoot an arrow. Orer avoids your attack. -&hu  R5  The arrow closely misses the ufetubus. The ufetubus closely misses Orer.80 -&h:y  -&h I _The ufetubus hits Orer. x3; Orer hits the ufetubus. -&hL4 ( You shoot an arrow. Orer avoids your attack. The arrow hits the ufetubus. -&h~Z RThe ufetubus is almost dead.The ufetubus hits Orer. The ufetubus closely misses Orer.9.2 (1.1 _Orer closely misses the ufetubus. -&h, (You shoot an arrow. Orer avoids your attack.  The arrow hits the ufetubus but does no damage. -&hHM  The arrow hits the ufetubus but does no damage. but does no damage.  The ufetubus closely misses Orer. x2; The ufetubus barely misses Orer.  Orer hits the ufetubus!R. -&h51300 -&h5 -&hH _The ufetubus dies! -&h vc---1 -&h) u---2 -&hf  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. -&hi -f - Follow me.  Anything else - Cancel. -&hߣ ]======3 -&h  -&h+ . _You shout for attention!-&h` -&ha G------4-&hKf -&h6h -&h -&h -&hܨ ,-&h. -&h B-&h ------ _You start resting.-&h ,41.2 (7-&hl +2.2 (8-&h -&hT + _Ancestor HP restored.-&h 4-&hU -&h #.# #.#.#####..........-&h; s.#######.####### ###............# ..#######.### # #R# ####........ ......####.### #..### .## .###-&hs L#...###+###.# ......#.....-&hI ,-&h -&h%  #.#.#####...........#######.####### ###-&h7' ............# ..#######.### # #R# .###.#######....... ......####.### #..### .## .####...###+###.# ......#.....# _You swap places.-&hv) -&h?2 p.R-&hT7 -&hMp #.#....#  #.##.#.#####  #...........  -&hq .#######.#######   .......#  .# .#######.###.#  .# #.#  .# #R###.# .##### #.-&hs k # #####.# ..####  ...##  ....# ###  ..#.# ...  ..#.####+###.#  #.....#.#  ##.....#.#  -&hx ,-&h{ -&hr %#.#....#  #.##.#.#####  #.....  .#.#  # ......#  # .#.###.#  # #.# # # #R###.####.  ##### #. # #####.# .#### # ##  # ###  .#.# ...  .#.####+###.#  #.....#.#  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#.R # #. # #.# # #.# # #.# # #.# # #.# #.# .#-&hdHR.-&hzf&5-&h7j-&h4l-&h_@#..#.# .>..#.####....###..#.#.####.#.# #......#..##.#.# ####.#.....-&h{#.# ###.#.# #......>.# #.#.######.#.# #.R .# #. .# #.# .# #.# .# #.# .# #.# .# #.# .#.# .#-&h~-&h2R.-&h&6-&h-&h-&h s#..#. ..>..#.####....###..#.#.#.#.# #......#..##.#.# ####.#.....-&hWu!#.# ####.# #......>.# #.#.######.#.# #.R.# #. #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#.# #.#-&hv-&hF|2R.-&hC7-&h4&-&h)?#..#.>..#.####....###..#.#.#.#.# #......#..##.#.# ####.#.....#.# ####.# #......>.# #.#.#######.#.# #.R.# #.#.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#.#  #.#R.8-&hC-&hp-&hrr#..#-&ht.>..#.####....###..#.#.#.#.# #......#..##.#.# ####.#.....#.# ####.# #......>.# #.#.#######.#.# #....@.R.# #.#.# #.# #.# #.#  #.# #.#-&hw9 #.# #.#  #.# #.#  #.#.#  #.#-&h|-&h~/R.-&h-&hY9-&h-&hW-&h|'#..#.>..#.####....###..#.# .######.#.# #......#..# .######.#.# ####.#.....#.# ### .#.# #......> <.# #.#.##### .##.#.# #...@.R.# #.#.# #.# #.# #.#  #.# #.# #.# #.#  #.# #.#  #.#.#  #.#-&hS,2R.-&h-'60-&h35-&hh#..# #.....>..#.####....###..#. #.######.#-&h1.# #......#..# #.######.#.# ####.#.....#.# ### ..#.# #......> .<.# #.#.##### #.##.#.# #..@.R.# #.#.# #.# #.# #.#  #.# #.# #.# #.#  #.# #.#  #.#.#  #.#-&h-&h|2R.-&h &1-&h-&h-&h#..# ##.....>..#.####....###..# ##.######.#.# #......#..# #-&hb #.######.#.# ####.#.... #.#.# ### #..#.# #......> #.<.# #.#.##### ##.##.#.# #.@.R.# #.#.# #.# #.# #.# #.# #.# #.# #.#-&h2 #.# #.# #.#.#  #.#-&h>#2R.-&hZ%&2-&hv*-&h,-&h-&hbRead which item? Scrolls  b - 3 scrolls of fear  h - 2 scrolls of fog  r - 3 scrolls of blinking [!] read|quaff|evoke[?] describe selected-&h -&h########..#...................... donslime the Shooter ##.....>..#........####....###..# Purple Draconian of Hepliaklqana *..... ##.######.#........# #......#..# Health: 61/61 ======================== ##.######.#........# ####.#....# Magic: 8/8======================== #.........########.# ###........ AC: 8Str: 13 #..###############.# #......>### EV: 13Int: 10 #.<................# #.#.#####SH: 0Dex: 17 ##.####################.#.####### XL:  8 Next:  1% Place: Dungeon:5 #########.@R............... Noise: ---------  Time: 4262.2 (0.0) .......##.################# a) +0 shortbo-&hw ######.##.#Fire: a) +0 shortbow#.##.#Breath+ #.##.##.##.#R   Orer the ancestor#.##.##.########.##..........#There is a stone staircase leading down here. _You swap places. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Okay, then.-&h:-&h. _-&h -&h dDrink which item? Potions  c - 2 potions of curing  e - 3 fuming black potions  i - a black potion  m - 2 murky black potions  n - a bubbling cyan potion  t - a bubbling black potion  x - an amethyst potion -&hp [!] read|quaff|evoke[?] describe selected -&h* -&h1 -&h0;########..#...................... donslime the Shooter ##.....>..#........####....###..# Purple Draconian of Hepliaklqana *..... ##.######.#........# #......#..# Health: 61/61 ======================== ##.######.#........# ####.#....# Magic: 8/8======================== #.........########.# ###........ AC: 8Str: 13 #..###############.# #......>### EV: 13Int: 10 #.<................# #.#.#####SH: 0Dex: 17 ##.####################.#.####### XL:  8 Next:  1% Place: Dungeon:5 #########.@R............... Noise: ---------  Time: 4262.2 (0.0) .......##.################# a) +0 shortbo -&h'=w ######.##.#Fire: a) +0 shortbow#.##.#Breath+ #.##.##.##.#R   Orer the ancestor#.##.##.########.##..........# _You swap places. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Okay, then. -&hXCn  Okay, then. -&hJD _ -&hb  -&h Read which item? Scrolls  b - 3 scrolls of fear  h - 2 scrolls of fog  r - 3 scrolls of blinking [!] read|quaff|evoke[?] describe selected!-&h!-&h!-&h<########..#...................... donslime the Shooter ##.....>..#........####....###..# Purple Draconian of Hepliaklqana *..... !-&hP##.######.#........# #......#..# Health: 61/61 ======================== ##.######.#........# ####.#....# Magic: 8/8======================== #.........########.# ###........ AC: 8Str: 13 #..###############.# #......>### EV: 13Int: 10 #.<................# #.#.#####SH: 0Dex: 17 ##.####################.#.####### XL:  8 Next:  1% Place: Dungeon:5 #########.@R............... Noise: ---------  Time: 4262.2 (0.0) .......##.################# a) +0 shortbow ######.##.#Fire: a) +0 shortbow#.##.#Breath+ #.##[3!-&hi9;49m.##.##.#R   Orer the ancestor#.##.##.########.##..........# _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Okay, then. _Okay, then.!-&h| _Done exploring. __Okay, then.  !-&h!-&h]!-&h. _!-&hj !-&hl !-&h} ########..#...................... donslime the Shooter ##.....>..#........####....###..# Purple Draconian of Hepliaklqana *..... ##.######.#........# #......#..# Health: 61/61 ======================== !-&h ##.######.#........# ####.#....# Magic: 8/8======================== #.........########.# ###........ AC: 8Str: 13 #..###############.# #......>### EV: 13Int: 10 #.<................# #.#.#####SH: 0Dex: 17 ##.####################.#.####### XL:  8 Next:  1% Place: Dungeon:5 #########.@R............... Noise: ---------  Time: 4262.2 (0.0) .......##.################# a) +0 shortbow ######.##.#Fire: a) +0 shortbow#.##.#Breath+ #.##.##.##.#R   Orer the ancestor[15;!-&h 6H#.##.##.########.##..........# _There is an open door here. _Done exploring. _Done exploring. _Okay, then. _Okay, then. _Okay, then.!-&h !-&hC ,!-&h%  _Done exploring. __Okay, then. _You swap places.!-&h| !-&h ,!-&hɢ n!-&h n!-&h !-&h̬ !-&h= n!-&h ,!-&h\ !-&hz !-&hf !-&h( !-&h\ ,!-&hs !-&h !-&h: ,!-&hV !-&ho !-&h{ !-&ho !-&h ,!-&h !-&h !-&hC ,!-&hw !-&h Z  There is a stone staircase leading down here.!-&h !-&h8 !-&h ; _!-&h 6!-&h 4!-&hX ,!-&hF -  ####### ....... ##....#######  #....)......#  #R@^....# 77.9 (15.7) !-&h ;#.......+  #.......# #>......# ..#+##### .##  . . _You climb downwards.  Found a runed dagger. Found an escape hatch in the floor.!-&h !-&h  a _There is a stone staircase leading up here.#-&hq'#########........#  ##....########....@......##..###R<^....# #.+ #.# #>......# ..#+##### .### ..#-&hb8.9 (1.0) _ _You see here a +2 dagger of electrocution.$-&h|f<9$-&hj$-&hlV _y - a +2 dagger of electrocution(-&h 4(-&h(-&h%Rc # ..# ##....# #...@.......# #..###R<^....## #.+ #.# #>......# ..#+##### .###  .  .(-&hU(-&h ## ........# ##....# #..@........# #..###R<^....# #. #.......+(-&h# #.......# #>...# ..#+##### .###  .  .(-&h(-&hVR.(-&h(-&he- ### ........# ##....# #.@.R.......# #..###.<^....#(-&h<S #.# #.......+ #. #.......## #>......# ..#+#####  .###  .  .(-&hhMR.(-&h(-&h(-&h ######### ........# ##....# #@.R........# #..###.<^....# #.## #.......+ #. #.......#(-&hT #. #>......### ..#+#####  .###  .  .(-&h(-&hcR.(-&h"(-&hY #########........ ##....#########.R.........#.@###.<^.## #.......+ #.......#(-&h \># ..#+#### .### . (-&h}e,(-&h8g(-&h  ######### ........# ##....# ##.R.........# #@.###.<^....# #.## #.+ #.. #.# #.#. #>......# ##.....#+###### .### ..(-&h: . ##.R(-&h4(-&h(#########........ ##....#########............R###.<^## #.......+..###.##>(-&h#.....#+#### # .### .. . ## (-&h1(-&h(-&h(-&h4(#########........#  ##....#########...........# #.R###.<^....# #.####.......+ #.@.##.# #.#.##># ##.....#+#####  ##.###  ...### (-&h!+(-&h/.RR   Orer the ancestor(-&hs2(-&hk# .# ##....# ##...........# #..###.<^....# #R####.+ #..@##.# #.#.##>......# (-&h~o##.....#+##### ###.### .### (-&h8rQ.R(-&hs(-&hcw(-&h#########........ ##....#########...........#..###.<^.####.......+.R.##.#@##>##.....#+#### ###.###  .. (-&h>.### (-&hr,(-&hY(-&hN#########........#  ##....#########...........# #..###.<^....# #.####.......+ #.R.##.......# #.#.##>......# ##..@..#+##### ###.###  ... (-&ho#.###..#..#..#.#(-&h(-&hQ.R(-&h(-&h(-&h6 ........ ##....#########.............###.<^.#.####.......+...##.......##.#R##>.....##.....#+####(-&h:  ###@### .......##.#.####.##. .. # ## (-&h> Q.R(-&hm@ (-&hC (-&hE~  ##....#######...........# #..###.<^....# #.####.......+ #...##.# #.#.##>......# ##..R..#+##### ###.###.#  #.@.....##.####.# ..# (-&h? | # #..# #... #.#. #. . ## .#(-&h R.R(-&h7 (-&h (-&h ##.............###.<^..####.......+...##.......##.##>....#.....#+#### ###R###.# ......#.#@####.##....# #(-&h .. #...## #.# ..# .# (-&ho (-&h i.R(-&h (-&h l ##....####### ##...........# #..###.<^....# #.####.......+ #...##.......# #.#.##>......###.....#+##### ###.###.# #@R.....#(-&h_  #.#.####.# #....# #.#..# ...#...##..#.##. #. ..#. ## .#.#(-&h ,(-&h (-&hK c...........# #..###.<^....# #.####.......+ #...##.#(-&hM  #.#.##>......# ##.....#+##### ###.###.# .R.....##.####.#...#  #.#..#...#...###..#.#.# #..#.... #..###.## #.. .# (-&h(Q (-&hxW MR.(-&hY (-&h}^ (-&hޛ ..###.<^####.......+...##.......##.##>..(-&h5 #.....#+#### ###.###.# # ##R......#.#.#.####.#.@..# #...#...###..#.# #..#.....##.### .##(-&h (-&h S.R(-&hU (-&h (-&h  #..###.<^....##o#.####.+#W#...##.......##S#.#.##>......###.##.....#+#####o: ###.###.# #o##.......# #.#R#.####.#(-&h j #@...# #.#..# ...#...# ##..#.#.# #..#..... #..###.### #... .#W   wraith (dormant) #.##S   adder (asleep)ooo 3 orcs (asleep)(-&h (-&h 967.0)  A wraith, an adder and 3 orcs come into view.Found a manual of Polearms.(-&hC ,(-&hA (-&hz d  The orc shouts! x2; The adder hisses angrily. You hear a shout!(-&h ,(-&h&# o.Wo.S(-&h% oo#.RWSoooo 4 orcs (1 missile, 1 ally target)An orc comes into view. It is wielding a +0 hand axe.====7.9 (18(-&hm, (-&hL2 F _You hear an angry buzzing noise. The orc shouts!*-&h<_#..###.<^....# #o#.####.+ #.#...##.......# #W#.#.##>......# ##o##.....#+##### .S ###.###.# #o##.......# #o#.#.####.# #R@..# #.#..# ...#...# ##..#.#.# #..#.....#..###.### #... .# o   orc (ally target)#.## ==--8.0)*-&h4 _You swap places. Orer completely misses the orc. The orc closely misses Orer.*-&hX ( You shoot an arrow. Orer avoids your attack. The arrow hits the orc.*-&h  The orc is heavily wounded.Orer hits the orc.*-&h *-&hU .R  orc*-&h O=-9*-&hӶ *-&hڹ C _The orc dies!*-&h?3i  You shoot an arrow. Orer avoids your attack. The arrow hits the orc!*-&h6d)(+-&h yRy   vampire mosquito (ally target)You kill the orc!A vampire mosquito comes into view.300 _The vampire mosquito bites Orer. Orer hits the vampire mosquito.+-&h ((You shoot an arrow. Orer avoids your attack.+-&h< yR  The arrow closely misses the vampire mosquito.The vampire mosquito bites Orer!  The vampire mosquito closely misses Orer.2.0 (1.1+-&hD+-&h5 _Orer hits the vampire mosquito.,-&hJ (You shoot an arrow. Orer avoids your attack.  The arrow hits the vampire mosquito!,-&h  The vampire mosquito is heavily damaged.The vampire mosquito bites Orer. The vampire mosquito bites Orer!,-&hJ.y   vampire mosquito,-&h(3.1,-&h,-&hH _Orer is destroyed!,-&hx ((You shoot an arrow.,-&h,-&h! )y  The arrow closely misses the vampire mosquito.,-&h",40,-&h),-&h,] _The vampire mosquito barely misses you.,-&hq_  You shoot an arrow. The arrow hits the vampire mosquito.,-&h  The vampire mosquito is severely damaged.The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!,-&h \59-5.2 (1.1,-&h ,-&h ] _The vampire mosquito barely misses you.--&h]  You shoot an arrow. The arrow hits the vampire mosquito!--&hC.--&h--&h--&hkSS   adder--&h^ 60-14--&hW60 _You destroy the vampire mosquito!--&h--&ho _Your Translocations skill increases to level 2!--&h |  You shoot an arrow. The arrow hits the adder.--&h'  The adder is moderately wounded.7.3 (1.1--&h9, --&h,/ S _The adder closely misses you..-&h4(.-&h  You shoot an arrow. The arrow closely misses the adder. The adder bites you.  You are poisoned..-&hI oSo   orc.-&h!59=8.4Pois Breath+ .-&h(.-&h+, _The adder poisons you!.-&hׇR  You shoot an arrow. The arrow hits the adder..-&hl  The adder is heavily wounded..-&hJw8=-90.-&h .-&h"%d _You feel sick. The adder barely misses you. x2.-&h} R  You shoot an arrow. The arrow hits the adder!.-&h# †o   orc.-&h* X  You kill the adder!.-&h Q)o.-&hDK 7-510.5 (1.1++ _You feel sick..-&h^ o _You feel power welling in your lungs./-&h  You shoot an arrow. The arrow hits the orc!)/-&h l  You kill the orc!You feel sick./-&hoo   orc (missile)/-&hG6=10 _You are no longer poisoned./-&h=((/-&h )o2.6 (1.1 _You shoot an arrow. The arrow completely misses the orc./-&h:  You shoot an arrow. The arrow hits the orc!)/-&h WW   wraith/-&h0 763.7 _You kill the orc!/-&h (You shoot an arrow. The arrow hits the wraith./-&hš )W4.8 _The wraith is lightly damaged./-&h S  You shoot an arrow. The arrow hits the wraith./-&hq|  The wraith is lightly damaged.  The wraith hits you. The wraith drains your vigour!3--7---50Slow Breath++  _You feel yourself slow down.0-&h+S  You shoot an arrow. The arrow hits the wraith.0-&h,C  The wraith is lightly damaged.0-&hf4=-7.4 (1.60-&h 0-&hO _The wraith misses you. x20-&h6m  You shoot an arrow.  The arrow hits the wraith but does no damage.0-&hC  The wraith is lightly damaged.0-&h-8.9 (1.50-&h50-&ht _The wraith misses you. The wraith hits you but does no damage.0-&h. 4(0-&h} W  You shoot an arrow. The arrow barely misses the wraith.0-&h f5=20.5 (1.60-&h 0-&h S _The wraith barely misses you.0-&h S  You shoot an arrow. The arrow hits the wraith.0-&h C  The wraith is lightly damaged.0-&h D---2.10-&h 0-&h @ _The wraith hits you but does no damage. x21-&h4(1-&h|6 W  You shoot an arrow. The arrow closely misses the wraith. The wraith hits you!  The wraith drains your vigour!1-&h946---6---3.6 (1.51-&h?1-&hYCk _You feel as though you will be slow longer.1-&hAm  You shoot an arrow.  The arrow hits the wraith but does no damage.1-&h  The wraith is lightly damaged.42--------5.2 (1.61-&h 'w _The wraith hits you. The wraith misses you.1-&hFk1-&hm1-&hYt1-&hOx^ _You are too injured to fight recklessly!1-&h;1-&h1-&h1-&h^ _You are too injured to fight recklessly!2-&h2-&h2-&hO2-&hz^ _You are too injured to fight recklessly!2-&h2-&hO2-&h 2-&h:^ _You are too injured to fight recklessly!2-&h bJ2-&hf^ _You are too injured to fight recklessly!3-&h: #..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 42/61 ================--------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4325.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath++ 3-&h= #..#.....#..###.###W   wraith#... .##.## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)4-&h#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 42/61 ================--------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#(@..#Noise: ===------  Time: 4325.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow 4-&h_[0;10;1mBreath++ #..#.....#..###.###W   wraith#... .##.## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)4-&h7~W  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wraith (lightly damaged, 70% to hit)  You shoot an arrow. The arrow barely misses the wraith.36.7 (1.5 _The wraith hits you but does no damage.4-&h> #..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 43/61 ================--------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4326.7 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath++ 4-&h>C #..#.....#..###.###W   wraith#... .##.##You shoot an arrow. The arrow barely misses the wraith. _The wraith hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)4-&hK l#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 43/61 ================--------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 174-&hx V#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#(@..#Noise: ===------  Time: 4326.7 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath++ #..#.....#..###.###W   wraith#... .##.##You shoot an arrow. The arrow barely misses the wraith. _The wraith hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)4-&h0C kMW _The wraith hits you but does no damage.  4-&h"E Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)  You shoot an arrow. The arrow barely misses the wraith.8.3 (1.64-&h/K 4-&hN _The wraith closely misses you. The wraith misses you.5-&hd#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 43/61 ================--------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4328.3 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath++ 5-&hl#..#.....#..###.###W   wraith#... .##.##You shoot an arrow. The arrow barely misses the wraith. _The wraith closely misses you. The wraith misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)5-&h #..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 43/61 ================--------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4328.3 (0.0)#.#..#5-&h a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath++ #..#.....#..###.###W   wraith#... .##.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)  You shoot an arrow.  The arrow hits the wraith but does no damage.5-&h\C  The wraith is lightly damaged.5-&h_44=30.0 (1.75-&hE5-&h{ _The wraith hits you but does no damage. The wraith barely misses you.5-&h1~ #..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 44/61 =================-------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4330.0 (0.0)#.#..#5-&h a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath++ #..#.....#..###.###W   wraith#... .##.##The wraith is lightly damaged. _The wraith hits you but does no damage. The wraith barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)5-&h`4 X#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 44/61 =================-------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 175-&h.7 #)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4330.0 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath++ #..#.....#..###.###W   wraith#... .##.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)  You shoot an arrow.  The arrow hits the wraith but does no damage.5-&h. MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)  You shoot an arrow.  The arrow hits the wraith but does no damage.  The wraith is lightly damaged.1.7 (1.75-&h 5-&hh T _The wraith closely misses you.6-&he#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 44/61 =================-------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#6-&hIhNoise: ===------  Time: 4331.7 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath++ #..#.....#..###.###W   wraith#... .##.##The wraith is lightly damaged. _The wraith closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)6-&h7#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 44/61 =================-------#W#.#.##>......#6-&h9Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4331.7 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath++ #..#.....#..###.###W   wraith#... .##.##Fire: a) +0 shortbowPress: ? -6-&h:h help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)  You shoot an arrow.  The arrow hits the wraith but does no damage.6-&h{Shift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)  You shoot an arrow.  The arrow hits the wraith but does no damage.  The wraith is lightly damaged.  You feel yourself speed up.53.2 (1.5 _The wraith hits you but does no damage. The wraith closely misses you.6-&h #..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 45/61 =================-------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4333.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Breath++ #[376-&h} m..#.....#..###.###W   wraith#... .##.##You feel yourself speed up. _The wraith hits you but does no damage. The wraith closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)6-&hG1#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 45/61 =================-------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#6-&hEV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4333.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Breath++ #..#.....#..###.###W   wraith#... .##.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)  You shoot an arrow.  The arrow hits the wraith but doe6-&h  s no damage.7-&hL9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)  You shoot an arrow.  The arrow hits the wraith but does no damage.  The wraith is lightly damaged.7===4.2 (17-&h7-&h,= _The wraith hits you but does no damage.8-&hS8-&hUe Ability - do what?CostFailure  f - Nullifying Breath3/3 uses available4%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor8-&hW2 MP0% G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.8-&hW 8-&h\ 8-&hc #..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 45/61 =================-------#W#.#.##>......#Magic: 7/8=====================---##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4334.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Breath++ 8-&he #..#.....#..###.###W   wraith#... .##.##Shift-Dir - straight lineAim: a wraith (lightly damaged, 70% to hit)  You shoot an arrow.  The arrow hits the wraith but does no damage.  The wraith is lightly damaged. _The wraith hits you but does no damage.8-&hmy  #..###.<^....#  donslime the Shooter #o#.####.......+  Purple Draconian of Hepliaklqana *..... #.#...##.......#  Health: 45/61 =================------- #W#.#.##>......#  Magic: 7/8=====================--- ##o##.....#+#####  AC: 8Str: 13 .S ###.###.#  EV: 13Int: 10 #.##*......#  SH: 0Dex: 17 #*#*#.####.#  XL:  8 Next: 16% Place: Dungeon:6 #W@*.#  Noise: ===------  Time: 4334.2 (0.0) #*#*.#  a) [0;18-&ha} M0;1m+0 shortbow ***#*..#  Fire: a) +0 shortbow ##..#.#.#  Breath++  #..#.....  #..###.###  W   wraith #... .#  #.##The arrow hits the wraith but does no damage.  The wraith is lightly damaged. _The wraith hits you but does no damage.  Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineAim: a wraith (lightly damaged):-&h#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 45/61 =================-------#W#.#.##>......#Magic: 7/8=====================---##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.###......#SH: 0Dex: 17#####.####.#XL:  8 Next: 16% Place: Dungeon:6####.#Noise: ===------  Time: 4334.2 (0.0)####.#a) +0 shortbow#####..#Fire: a) +0 shortbow##..#.#.#Breath++ #..#:-&h)[m.....#..###.###W   wraith#... .##.##Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineAim: a wraith (lightly damaged)  You breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the wraith!:-&h(:-&h޴S.)#.W@..#....#.: a wraith (lightly damaged)  You breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the wraith!  The wraith is moderately damaged.wraith hits you. The wraith drains your vigour!:-&hշ43-5.2 (1Slow Breath+ :-&h}:-&h\ _You feel yourself slow down.:-&h#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 43/61 ================--------#W#.#.##>......#Magic: 7/8=====================---##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4335.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#:-&h Slow Breath+ #..#.....#..###.###W   wraith#... .##.##The wraith hits you. The wraith drains your vigour! _You feel yourself slow down.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (moderately damaged, 70% to hit);-&hy#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 43/61 ================--------#W#.#.##>......#Magic: 7/8=====================---##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#(@..#Noise: ===------  Time: 4335.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow ;-&h}[0;10;1mBreath+ #..#.....#..###.###W   wraith#... .##.##The wraith hits you. The wraith drains your vigour! _You feel yourself slow down.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (moderately damaged, 70% to hit);-&h$(W@.RR   Orer the ancestorW   wraith (ally target) ;-&h$_You feel yourself slow down.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wraith (moderately damaged, 70% to hit)  You shoot an arrow. The arrow barely misses the wraith.39-6.7 (1.5;-&h*g _Orer emerges from the mists of memory! The wraith hits you.;-&hd #..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 39/61 ===============---------#W#.#.##>......#Magic: 7/8=====================---##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@.R#Noise: ===------  Time: 4336.7 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow ;-&hg Breath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##You shoot an arrow. The arrow barely misses the wraith. _Orer emerges from the mists of memory! The wraith hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (moderately damaged, ally target, 70% to hit);-&h' l#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 39/61 ===============---------#W#.#.##>......#Magic: 7/8=====================---##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17;-&h #)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@.R#Noise: ===------  Time: 4336.7 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (moderately damaged, ally target, 70% to hit)  You shoot an arrow. The arrow hits the wraith!  The wraith is heavily damaged.[40;-&h m;-&h ;-&h R.8.2 (1.5 _The wraith closely misses you. The wraith misses you.<-&hf%#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 39/61 ===============---------#W#.#.##>......#Magic: 7/8=====================---##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@R.#Noise: ===------  Time: 4338.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow [<-&h(40mBreath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##The wraith is heavily damaged. _The wraith closely misses you. The wraith misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (heavily damaged, ally target, 70% to hit)<-&h"#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 39/61 ===============---------#W#.#.##>......#Magic: 7/8=====================---##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#.#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@R.#Noise: ===------  Time: 4338.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#<-&hcSlow Breath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (heavily damaged, ally target, 70% to hit)  You shoot an arrow. The arrow hits the wraith!  The wraith is almost destroyed.<-&hx<-&h{R.5--6---9.7 (1.5<-&h2<-&h{  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wraith (heavily damaged, ally target, 70% to hit)  You shoot an arrow. The arrow hits the wraith!  The wraith is almost destroyed. _The wraith hits you. Orer barely misses the wraith.<-&h#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 35/61 =============-----------#W#.#.##>......#<-&hMagic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4339.7 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath+ #..#.....#..###.###<-&hfR   Orer the ancestor#... .#W   wraith (ally target)#.##The wraith is almost destroyed. _The wraith hits you. Orer barely misses the wraith.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 70% to hit)=-&hL#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 35/61 =============-----------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#(@..#Noise: ===------  Time: 4339.7 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#=-&hyXsSlow Breath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##The wraith is almost destroyed. _The wraith hits you. Orer barely misses the wraith.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 70% to hit)=-&hQ W  Shift-Dir - straight line  Aim: a wraith (almost destroyed, ally target, 70% to hit)  You shoot an arrow. The arrow barely misses the wraith.=-&hR;The wraith hits you. The wraith drains your vigour!You feel as though you will be slow longer.Orer hits the wraith but does no damage.3-41.2 (1.5=-&h8=-&h=S _The wraith barely misses you.=-&h #..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 33/61 ============------------#W#.#.##>......#=-&hϔ fMagic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4341.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath+ #..#.....=-&h O#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##Orer hits the wraith but does no damage. _The wraith barely misses you.=-&ht Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 70% to hit)=-&h #..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 33/61 ============------------#W#.#.##>......#Magic: 6/8==================------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#(@..#Noise: ===------  Time: 4341.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#=-&h RSlow Breath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##Orer hits the wraith but does no damage. _The wraith barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 70% to hit)=-&h1 MW Aim: a wraith (almost destroyed, ally target, 70% to hit)  You shoot an arrow. The arrow barely misses the wraith.Orer hits the wraith but does no damage.  The wraith hits you! The wraith drains your vigour!You feel as though you will be slow longer.  Orer hits the wraith but does no damage.25---4------2.9 (1.7=-&h2? =-&hQA L _The wraith misses you.@-&hw #..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 25/61 =========---------------@-&h #W#.#.##>......#Magic: 4/8============------------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4342.9 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath+ #..#.....#..###.###R   Orer the ancestor#... .#W  [37@-&h um wraith (ally target)#.##Orer hits the wraith but does no damage. _The wraith misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (severely damaged, ally target, 70% to hit)@-&hw#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 25/61 =========---------------#W#.#.##>......#Magic: 4/8============------------@-&hv##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17@-&h#)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4342.9 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (severely damaged, ally target, 70% to hit)  You shoot an arrow. The arrow hits the wraith!  The wraith is almost destroyed.A-&hHRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wraith (severely damaged, ally target, 70% to hit)  You shoot an arrow. The arrow hits the wraith!  The wraith is almost destroyed.  Orer hits the wraith but does no damage.A-&hI-4.5 (1.6A-&hQA-&hUS _The wraith barely misses you.A-&h#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 25/61 =========---------------#W#.#.##>......#Magic: 4/8============------------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4344.5 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow BA-&h/?reath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##Orer hits the wraith but does no damage. _The wraith barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 70% to hit)A-&h! v#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 25/61 =========---------------#W#.#.##>......#Magic: 4/8============------------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17A-&h1% #)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#(@..#Noise: ===------  Time: 4344.5 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##Orer hits the wraith but does no damage. _The wraith barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 70% to hit)A-&hó  W  Shift-Dir - straight line  Aim: a wraith (almost destroyed, ally target, 70% to hit)  You shoot an arrow. The arrow barely misses the wraith.Orer hits the wraith but does no damage.  The wraith closely misses you. Orer barely misses the wraith.The wraith hits you. The wraith drains your vigour!43---6.2 (1.7A-&hD A-&h k _You feel as though you will be slow longer.B-&h#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 24/61 =========---------------#W#.#.##>......#Magic: 3/8=========---------------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4346.2 (0.0)#.#..#B-&ha) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##The wraith hits you. The wraith drains your vigour! _You feel as though you will be slow longer.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 70% to hit)B-&hFv#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 24/61 =========---------------#W#.#.##>......#Magic: 3/8=========---------------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17B-&h#)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4346.2 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 70% to hit)  You shoot an arrow.  The arrow hits the wraith but does no damage.B-&ha'Aim: a wraith (almost destroyed, ally target, 70% to hit)  You shoot an arrow.  The arrow hits the wraith but does no damage.  The wraith is almost destroyed.  Orer hits the wraith but does no damage.  The wraith barely misses you.B-&h )-7.8 (1.6B-&hh1B-&h5> _Orer hits the wraith but does no damage.B-&h= #..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 24/61 =========---------------#W#.#.##>......#Magic: 3/8=========---------------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4347.8 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow BB-&h 5reath+ #..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##The wraith barely misses you. _Orer hits the wraith but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 70% to hit)B-&h9|#..###.<^....#donslime the Shooter#o#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 24/61 =========---------------#W#.#.##>......#Magic: 3/8=========---------------##o##.....#+#####AC: 8Str: 13.S ###.###.#EV: 13B-&h:Int: 10#.##.......#SH: 0Dex: 17#)#R#.####.#XL:  8 Next: 16% Place: Dungeon:6#W@..#Noise: ===------  Time: 4347.8 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Slow Breath+ B-&h=)#..#.....#..###.###R   Orer the ancestor#... .#W   wraith (ally target)#.##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, ally target, 70% to hit)  You shoot an arrow. The arrow hits the wraith.  You destroy the wraith!B-&hBC)B-&hB-&hwW5/62319.4 (1.6 _B-&hB-&hYo _Your Ranged Weapons skill increases to level 7!D-&h4D-&hBD-&hBD-&h9p26=4D-&h3===D-&hD-&h,D-&h< D-&h b7=D-&h D-&h,D-&h{D-&hDD-&hN8===D-&hID-&h,D-&hD-&hjD-&hP5===D-&h`!D-&hG$D-&h$T9=D-&h1&D-&h[),D-&h*D-&h-D-&h0.M30=D-&hE0D-&h63D-&h3<===D-&hs6D-&h9j1=D-&h;D-&h>D-&h>P6===D-&hr@D-&h-CD-&hCL2=D-&hED-&hG,D-&hID-&hkLD-&hL:3D-&hgND-&hQR===D-&hSD-&hV,D-&hXXD-&h[4=7===D-&hj[D-&h;]D-&h`,D-&hidD-&hgD-&hdgL5=D-&h iD-&hnD-&hypD-&hqD-&hzz6===D-&h}(---D-&hFj 85.4 (36.0) _You start resting.D-&h~S---6.9 (37.5D-&hD-&hJ[ _You feel yourself speed up.E-&h4E-&hE-&hE-&hP,E-&h [ 7= E-&ht Q_You start resting.E-&h17.9 (1.0)E-&hg08===8.9 (2 _Magic restored.F-&hY8====F-&h9=F-&hF-&h,F-&hnF-&h!,F-&hBF-&hF-&hxc40=F-&hĬF-&h,F-&hBF-&hf1F-&hF-&hBF-&hBF-&hF-&h T2=F-&hF-&h,F-&h5F-&h,F-&hF-&h,F-&hbF-&hF-&hE3=F-&hF-&hU,F-&hF-&h,F-&hF-&hj4=F-&hHF-&h#,F-&hF-&h{,F-&hF-&h/ F-&h Y45=F-&h^ F-&hW,F-&hF-&h=,F-&hF-&h,F-&hF-&h<6F-&h F-&h#,F-&hQ&F-&h'F-&h+(F-&hu)F-&h,F-&hz,L7=F-&hw3XF-&hK6F-&h6F-&h8F-&h;l8=F-&hu=F-&h@,F-&hAF-&hD,F-&hEF-&hH,F-&h/JF-&hLF-&hL9F-&hNF-&hP,F-&hzRF-&hU,F-&hVF-&hY:50F-&hrY)=F-&hZF-&h2]F-&h]F-&h^F-&hpc,F-&heF-&h8hl1=F-&hjF-&hl,F-&h1nF-&hq,F-&hrF-&htF-&hQuF-&hvF-&hyb2=F-&h3{F-&h3=45=F-&hF-&hF-&hѳ6=F-&hĵF-&hѶ,F-&hBF-&hxF-&h&b7=F-&hF-&h,F-&hF-&h,F-&hF-&h F-&hF-&hF-&h]F-&hV8=F-&hF-&hF-&h'F-&hgF-&h[,F-&hF-&h<9F-&hmF-&h,F-&hyF-&hd,F-&hF-&hgc60=F-&h5F-&h,F-&hPF-&h,F-&hKF-&h ,F-&hF-&hF-&hiV1=F-&hF-&h/ F-&h_ _You start resting.F-&h^1470.9 (82.0)F-&hZ2=1.9 (83F-&hF-&h" _HP restored.G-&h0 #..###.<^....# #.#.####.+ #.#...##.......# #.#.#.##>......# ##.##.....#+##### .: ###.###.# #.##.......# #)#R#.####.# #@...# #.#..# ...#...# ##..#.#.# #..#..... #..###.### #... .# #.##G-&hG2.9 (1.0)G-&hG-&hs _Items here: ( )) [ †††.H-&hH-&hVisible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (R) Orer the ancestor (friendly) Itemsb - ()) a +0 dagger (here)  c - ()) a +0 hand axe  d - ()) a +0 hand axe (here)  e - ([) a +0 leather armour (here)  f - ([) a +0 ring mailg - ()) a +0 short sword  h - (†) an adder corpse (here)i - (() a boomerang (here)  j - (:) a manual of Polearms H-&h k - (†) an orc corpse  l - (†) an orc corpse (here)  m - (†) an orc corpse (here)  n - (†) an orc corpse Featureso - (>) an escape hatch in the floor (not visited)K-&h3K-&hK-&h$8#..###.<^....#donslime the Shooter#.#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 62/62 ========================#.#.#.##>......#Magic: 8/8========================##.##.....#+#####AC: 8Str: 13.: ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17K-&h0~#)#R#.####.#XL:  8 Next: 31% Place: Dungeon:6#@...#Noise: ---------  Time: 4472.9 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Breath+ #..#.....#..###.###R   Orer the ancestor#... .##.## _You feel yourself speed up. _You start resting. _Magic restored. _You start resting. _HP restored. _Items here: ( )) [ †††.K-&h #..###.<^....#donslime the Shooter#.#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 62/62 ========================#.#.#.##>......#Magic: 8/8========================##.##.....#+#####AC: 8Str: 13.: ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#R#.####.#XL:  8 Next: 31% Place: Dungeon:6#@...#Noise: ---------  Time: 4472.9 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) -&hm+0 shortbow##..#.#.#Breath+ #..#.....#..###.###R   Orer the ancestor#... .##.## _You start resting. _HP restored. _Items here: ( )) [ †††.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Polearms.  The floor.L-&h#..###.<^....#donslime the Shooter#.#.####.......+Purple Draconian of Hepliaklqana *.....#.#...##.......#Health: 62/62 ========================#.#.#.##>......#Magic: 8/8========================L-&hv##.##.....#+#####AC: 8Str: 13.: ###.###.#EV: 13Int: 10#.##.......#SH: 0Dex: 17#)#R#.####.#XL:  8 Next: 31% Place: Dungeon:6#@...#Noise: ---------  Time: 4472.9 (0.0)#.#..#a) +0 shortbow...#...#Fire: a) +0 shortbow##..#.#.#Breath+ #..#.....#..###.###R   Orer the ancestor#... .##.## _You start resting. _HP restored. L-&h_Items here: ( )) [ †††.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Polearms.  The floor.L-&hL-&h\L-&h%L-&hL-&h; _L-&h`]  Items here: )) [ ††.L-&hL-&h6 _L-&hL-&hL-&hL-&ha,L-&hL-&hպ,L-&h$L-&h."........#  #.###....####### #.##...........# #.#..###.<^....# #.#.####.......+ #.#...##.......# #.#.#.##>......##.##.....#+######.@.###.###.#6.9 (4##R##.......# #)#.#.####.##....#)...##....#.#..##......#...# #####..#.#.# #..#.....L-&hF#..###.###L-&hL-&hJJ _You pick up a manual of Polearms and begin studying.O-&h+O-&h-?Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the ancestor (friendly) Itemsb - ()) a +0 dagger  c - ()) a +0 hand axe  d - ()) a +0 hand axe  e - ([) a +0 leather armour  f - ([) a +0 ring mailg - ()) a +0 short sword  h - (†) an adder corpseO-&hq.yi - (() a boomerang  j - (†) an orc corpse  k - (†) an orc corpse  l - (†) an orc corpse  m - (†) an orc corpseP-&h3 P-&h– P-&hۜ R........#donslime the Shooter#.###....#######Purple Draconian of Hepliaklqana *.....#.##...........#Health: 62/62 ========================#.#..###.<^....#Magic: 8/8========================#.#.####.......+AC: 8Str: 13P-&h #.#...##.......#EV: 13Int: 10#.#.#.##>......#SH: 0Dex: 17##.##.....#+#####XL:  8 Next: 31% Place: Dungeon:6#.@.###.###.#Noise: ---------  Time: 4476.9 (0.0)##R##.......#a) +0 shortbow#)#.#.####.#Fire: a) +0 shortbow#....#)...#Breath+ #....#.#..##......#...#R   Orer the ancestor#####..#.#.##..#.....#..###.### _Items here: ( )) [ †††.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a manual of Polearms. _The floor. _Items here: )) [ ††. _You pick up a manual of Polearms and begin studying.P-&h# P-&hɣ P-&h P-&h Q-&ht4Q-&h&Q-&hZ#.###....#######.............###.<^####.......+..##.##>##.##.....#+####.R.###.###.# ##@##...... #)#.#.#####....#)...# ..#.#.....#...#####..#.# #..#.....##.###. .#Q-&h!o,Q-&hqQ-&h .............###.<^####.......+..##.##>##.##.....#+#####.R.###.###.# ##.##...... #@#.#.#####....#)...# #....#.#..##......#...######..#.#.# #..#.....##.###. .##Q-&hG# _You swap places.Q-&hQ-&hľi.RQ-&hQ-&hb Q-&h< #.#..###.<^....# #.#.####.......+ #.#...##.## #.#.#.##>......##. ##.##.....#+#####..###...###.###.# ..##R##.......##.#.#)#.#.####.##...@#)...#  #....#.#..# #......#...# #####..#.#.# #..#..... #..###.### #... .# #.###  Items here: )) [ ††.Q-&hdQ-&hR.RQ-&h _Q-&hVQ-&hMR #.##...........# #.#..###.<^....# #.#.####.+ #.#...##.# # #.#.#.##>......##. ##.##.....#+######..###...###.###.#..##.##.......# #.#@#R#.#.####.# #....#)...# #....#.# #......#...######..#.#.# #..#..... #..###.### #... .##.###Q-&hT)RR   Orer the ancestorQ-&hTQ-&hwXQ-&hK #.###....##### #.##........... #.#..###.<^.... #.#.####. #.#...##.Q-&h@# # #.#.#.##>...... #. ##.##.....#+#######...###.###.##..@##.##.......##.#.#)#.#.####.# #...R#)...# #....#.# #......#...######..#.#.# #..#.....Q-&hȑ #..###.### #... .#Q-&hϓQ-&hR.Q-&h#3 #.......#.. #.#..###.<^#.. #.#.####..#.. #.#...###.. #.#.#.##> #.. ##.##.....#+### #..###...###.###.#  #...##.##.......# ##@#R#)#.#.####.# #....#)...#  #....#.#..# #......#...# #####..##.# #..#..... #..###.### #... .# #.###R.R   Orer the ancestorQ-&h,? #.###....#### #....##.##...... #.....#.#..###.<^ #.....#.#.#### #.... #.#...## #...# #.#.#.##>.... #... ##.##.....#+#####...###.###.# #@.R##.##.......##.#.#)#.#.####.# #....#)...# #....#.# #......#...######..#.#.# #..#..... #..###.### #... .#Q-&hF7R.Q-&hnG,Q-&hPQ-&hJ ........# ....###.###....######.##.......Q-&h#.#..###.<^.#.#.##. #.#...##.#.#.#.#.##>......##.##.....#+###.@###...###.###Q-&h##.R.##.##......##.#.#)#.#.####.#..#)..#.#..#......#..#####..#.#.#..#.....###.###Q-&hQ-&hQ-&hQ-&h######### ##.... ........# ....###.#######....##.##........Q-&hus#.....#.#..###.<^#.....#.#.####.#.... #.#...##..#...#.#.#.#.##>.....#..@.##.##.....#+####..###...###.###.# Q-&h%v##.R.##.##.......# ##.#.#)#.#.####.##....#)..##....#.#..##......#..Q-&h.######..#.#.##..#.....Q-&hKQ-&hR.R   Orer the ancestorQ-&hQ-&hMQ-&hd4 ##### ##########.... ........# ....###.###....#######.##.......Q-&h15+#.#..###.<^.#.#.##..#.#...##.#.#.#.#.##>........##.##.....#+###.R###...###.#####...##.##......Q-&h5##.#.#)#.#.####.#.#).#.#..#......#..#####..#.#.#Q-&h8Q-&h@UR.Q-&hCQ-&hHQ-&h֊[# ##### ######### .##.... ........# .....###.#######Q-&h{#....##.##........#.....#.#..###.<^#.....#.#.####.#...@.#.#...##..#...#.#.#.#.##>......#..R.##.##.....#+####Q-&h#..###...###.###.# ##...##.##.......###.#.#)#.#.####.##....#)..##....#.#Q-&h_[..##......#...#Q-&hQ-&hTR.Q-&hUQ-&hrQ-&hS# ##### ###########.... ........# .Q-&h#.###....##### #....##.##...... #.....#.#..###.<^ #..@..#.#.#### #.....#.#...## #..R#.#.#.#.##>..... #....##.##.....#+### #..###...###.##Q-&ha#.#...##.##.......###.#.#)#.#.####.# #....#)...# #....#.#Q-&hQ-&hTR.Q-&h^Q-&hQ-&h+# ###### ##########.##.... ........# .#.###....#### #....##.##...... #.@...#.#..###.<^ #.....#.#.####Q-&hZ. #..R..#.#...## #...#.#.#.#.##>.... #....##.##.....#+## #..###...###.###.#...##.##.......###.#.#)#.#.####.# #....#)...#Q-&h2AR.Q-&hQ3Q-&h6Q-&hj8 # #################.##..............# #..#.###....###Q-&htkq #@...##.##...... #.....#.#..###.<^ #.R...#.#.#### #.....#.#...## #...#.#.#.#.##>... #....##.##.....#+# #..###...###.###.#..##.##.......##.#.#)#.Q-&h l&#.####.#Q-&h'mQ-&hqWR.Q-&hwQ-&hP# #################..............# #...@..###.###....#######....##.##.......R..Q-&hj.###.<^...#.#.##...#.#...##.#.#.#.#.##>......##.##.....#+..###...###.#####...##.##......Q-&hDQ-&h@XR.Q-&hQ-&hU # ## 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 #......#   #....#.###  +..@.R...#  #...#..>.#  #...#....#  #...#....#  #...#....#####   #...#....#...#   #...#....'...+   #...#....#...#   #####....#...#T-&h T-&h, yR.T-&hl ~       #  #......#  #....#.###  +.@.R....#  #...#..>.#  #...#....#  #...#....#  #...#....#####  #...#....#...#   #...#....'...+   #...#....#...#   #####....#...#R.T-&hh        #  #......#  #....#.###  +@.R.....#  #...#..>.#  #...#....#  #...#....#   #...#....#####  #...#....#...#   #...#....'...+   #...#....#...#   #####....#...#R.195.0)U-&h{c##'#U-&h U-&h!220.0)U-&h%U-&h(( _You open the door.V-&h9......>......V-&h}R      #V-&hc  #......#  ##....#.###  #'R@......#  ##...#..>.#  #...#....#  V-&h##...#....#  #...#....#...# V-&h,V-&hV-&h.+  V-&hM     # V-&h' #......#  ##....#.### V-&h #'R.#  V-&h3##...#..>.#  #...#....#  V-&h#...#....#  #...#....##### #...#....#...# _You swap places.V-&hV-&h M.RV-&h V-&h V-&h?R      #V-&hu@R#  #......#  ##....#.###  #'.R.@....#  ##...#..>.# V-&h@[ #...#....#  #...#....#  #...#... V-&hCA#...#....#...#  #...#....'...+ #...#....#...# V-&hBV-&hFc.RV-&hIV-&hs{ ######## V-&h{)#......#  ##....#.### #'..R.....#  ##...#@.>.#  V-&hF|~#...#....#  #...#....#  #...#....##### #...#....#...V-&h|k# #...#....'...+  #...#....#...# #####....#..V-&h~.# .........# ..#V-&h&M.RV-&hV-&h|V-&h~E#########......# ##....#.####'...R....# V-&h##...#..>.# ...#.@..# #...#....# #...#....######...#....#...# #...#....'...+V-&h#...#....#...# #####....#...#.........# ..#########V-&hrV-&hQ.RV-&htV-&hV-&hV#########......# ##....#.####'........# V-&h##...#R.>.# ...#....# #...#..@.# #...#....######...#....#...# #...#....'...+ V-&h:#...#....#...######....#...# .........# ..#########.# ..# V-&hR#.# ##V-&h}V-&h Q.RV-&hV-&h.V-&hr(#########......# ##....#.####'........# ##...#..>.# ...#.R..# #...#....# #...#...@######...#....#...# #...#....'...+ #...#....#...# #####....#...#.........# ..# ########.# ..# #.# ###.#.RV-&hV-&h!########V-&h"......V-&h[##....#.###V-&hǭC'........V-&h^#...#..>V-&ho #...#...V-&h.RV-&hñB..#####V-&h˲ ...V-&h='...+#...####..#.........# ..#########.# ..# #.# ################V-&hV-&h.V-&hbRV-&hV-&hV-&hV-&h#......# ##....#.####'........# ##...#..>.# V-&hfL...#....# #...#....# #...#...R######...#....#...# #...#....@...+ #...#....#...# #####....#...# V-&h1.........#...# ########.#...# #.##### #.##.##################.##..............V-&hI h.RV-&hV-&hL #......# ##....#.### #'........# V-&hHM##...#..>.# #...#....# #...#....# #...#....##### #...#...R#...# #...#....'@..+ #...#....#...# #####....#...# V-&hMj...#...# ########.#...##.##### #.##. V-&hMN% There is an open door here.V-&h4OV-&hYSQ.RV-&hT _V-&hWV-&hn#......# ##....#.### #'........# ##...#..>.# #...#....# V-&hQ#...#....# #...#....##### #...#....#...# #...#....R.@.+ #...#....#...# #####....#...# V-&h.........#...# ###### #.##### V-&hBM'RV-&hĘV-&hV-&h2)#......# ##....#.### #'........# ##...#..>.# V-&h#...#....# #...#....# #...#....##### #...#....#...# #...#....'R.@+ V-&h#...#....#...# #####....#...# .........#...# #.##### V-&hTV-&hCV-&h&c.RV-&h V-&h0322.0)V-&huV-&h!V-&h$W-&h.##....'...#####W-&hW-&h13.0)W-&hW-&h"( _You open the door.W-&h6.........'.W-&hi#......# ##....#.### #'.# ##...#..>.# W-&hj?#...#....# #...#....# .#...#....##### ..#...#....#...###.#...#....'.R.@...# #...#....#...##### W-&hm#####....#...# .#...# #.#...##.##### W-&hUw}.RW-&hS  #......#  W-&hB##....#.###  #'.#  ##...#..>.# W-&hŲ#.#...#....# ...#...#....# ...W-&hIZ#...#....##### ..#...#....#...###.#...#....'..R'@..# W-&h˳:#...#....#...##### #####....#...# .#...# W-&hK#.#...##.##### W-&h˴% There is an open door here.W-&hZW-&hM.RW-&hs _W-&h,W-&h#......# ##....#.### .# #'.# .# # W-&h7##...#..>.# .####.##...#....# .O..  #...#....# .!.  #...#....##### ..  #...#....#...###.  W-&h#...#....'...R.@.#  #...#....#...#####  #####....#...#  .#...#  #.#W-&h_...##.##### #.# O   ogre (asleep) W-&h W-&hZ 5.9 (2  An ogre comes into view. It is wielding a +0 giant spiked club.W-&h m'R, ally target)W-&h +6.9 (3W-&h W-&h' X _Found a sapphire potion.X-&hz  #......#  ##....#.### .#  #'.# .# #  ##...#..>.# .####.# #...#....# .O..... #...#....# .!..... #...#....##### ....... #...#....#...###. #...#....'...'@R.# #...#....#...##### #####....#...# .#...# #.#...# #.##### #.#  #.#  #.##.#X-&h X-&h +7.9 (1X-&h9 X-&h  X-&h. _You swap places.Y-&hw"#......# ##....#.### .# #'.# .# # ##...#..>.# .####.#  #...#....# .O.....  #...#....# .!.....  #...#....##### .......  #...#....#...###.  #...#....'...'R@.#  #...#....#...#####  #####....#...#  .#...#  #.#...##.##### #.# O   ogre (asleep) Y-&h"z5  You swap places.Y-&hY.OOlly tY-&hTarget)===8Y-&h?Y-&h8 _The ogre shouts! You hear a shout!Z-&hEc #......#  ##....#.### .#  #'.# .# #  ##...#..>.# .####.# #...#....# ....... #...#....# O!..... #...#....##### ....... #...#....#...###. #...#....'...'@R.# #...#....#...##### #####....#...# .#...# #.#...# #.##### #.#  #.#  #.##.#---9 _You swap places.[-&h OO   ogre---40[-&hc ((ally target)You shoot an arrow. Orer avoids your attack. The arrow hits the ogre.[-&h\ RThe ogre is lightly wounded.===1[-&h [-&h) p _Orer barely misses the ogre. The ogre closely misses Orer.\-&hb ( You shoot an arrow. Orer avoids your attack. The arrow hits the ogre.\-&h RThe ogre is moderately wounded.\-&h-3.0 (1.1\-&h\-&h) _Orer hits the ogre.\-&h  (((((((You shoot an arrow. Orer avoids your attack.\-&hl ....O.R The arrow completely misses the ogre.The ogre hits Orer with a +0 giant spiked club!\-&hm,40\-&ht\-&hx) _Orer hits the ogre.\-&h ( You shoot an arrow. Orer avoids your attack. The arrow hits the ogre.\-&h;  The ogre is severely wounded.Orer hits the ogre.  The ogre hits Orer with a +0 giant spiked club!!\-&h A .O   ogre\-&hB &5\-&hH \-&hHK H _Orer is destroyed!]-&h>  You shoot an arrow. The arrow hits the ogre.)(]-&h&.]-&h6406.1 (1.1]-&hQ]-&hH _You kill the ogre!^-&ho@ 4^-&hG ^-&h #......# ##....#.### .# #'.# .# # ##...#..>.# .####.#  ^-&h t#...#....# .......  #...#....# .!.....  #...#....##### .......  #...#....#...###)......  #...#....'...'.@.#  #...#....#...#####  ^-&h+ #####....#...#  .#...#  #.#...# ^-&h͎ ^-&h ^-&h ^-&h D*---^-&h ---70  You may now remember your ancestor's life.^-&h /  --more--b-&h, #......# ....#.### #.# . '.# #.# .# ...#..>.# #.####.# #...#....# #.o #...#....# #.!. #...#....##### #.o #...#....#...###). #...#....'...'..@# #...#....#...##### #####....#...# .#...# #.##### o   orc priest (wandering)#.# o   orc wizard (wandering) .oo.b-&h/ +8.1 (2b-&h-B  _An orc priest and an orc wizard come into view.f-&h)gHepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Title - Storyteller Favour - Hepliaklqana is pleased with you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrathl-&hJl-&hl-&hY#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#l-&hHealth: 62/62 ======================== #...#..>.# #.####.##Magic: 8/8======================== #...#....# #........AC: 8Str: 13 #...#....# #.!....o.EV: 13Int: 10 #...#....##### #......o.SH: 0Dex: 17 #...#....#...###).......XL:  8 Next: 40% Place: Dungeon:6 #...#....'...'..@#Noise: ---------  Time: 4548.1 (0.0) #...#....#...#####a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath+ l-&hZ'########.#...##.#####o   orc priest (wandering)#.#o   orc wizard (wandering)#.##################.##..............#The ogre hits Orer with a +0 giant spiked club!! _Orer is destroyed!You shoot an arrow. The arrow hits the ogre. _You kill the ogre!l-&hYou may now remember your ancestor's life. _An orc priest and an orc wizard come into view.l-&h4l-&hwl-&hVl-&hB Ability - do what?CostFailure  f - Nullifying Breath2/3 uses available4%  Invocations -X - Renounce ReligionNone0%  H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.s-&hG s-&h 4#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 62/62 ======================== #...#..>.# #.####.##Magic: 8/8======================== s-&h@>#...#....# #........AC: 8Str: 13 #...#....# #.!....o.EV: 13Int: 10 #...#....##### #......o.SH: 0Dex: 17 #...#....#...###).......XL:  8 Next: 40% Place: Dungeon:6 #...#....'...'..@#Noise: ---------  Time: 4548.1 (0.0) #...#....#...#####a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath+ ########.#...##.#####o   orc priest (wandering)#.#o   orc wizard (wandering)#.##################.##..............#The ogre hits Orer with a +0 giant spiked club!! s-&h$D_Orer is destroyed!You shoot an arrow. The arrow hits the ogre. _You kill the ogre!You may now remember your ancestor's life. _An orc priest and an orc wizard come into view.s-&hks-&hAre you sure you want to remember your ancestor as a knight? Y - Yes  N - Nou-&h" u-&h01 =#......#u-&h1 donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 62/62 ======================== #...#..>.# #.####.##Magic: 8/8======================== #...#....# #........AC: 8Str: 13 u-&hC2 $#...#....# #.!....o.EV: 13Int: 10 #...#....##### #......o.SH: 0Dex: 17 #...#....#...###).......XL:  8 Next: 40% Place: Dungeon:6 #...#....'...'..@#Noise: ---------  Time: 4548.1 (0.0) #...#....#...#####a) +0 shortbow u-&hu4 #####....#...#Fire: a) +0 shortbow .........#...#Breath+ ########.#...##.#####o   orc priest (wandering)#.#o   orc wizard (wandering)#.##################.##..............# _Orer is destroyed!You shoot an arrow. The arrow hits the ogre. _You kill the ogre!You may now remember your ancestor's life. _An orc priest and an orc wizard come into view.It is so.u-&hc5 u-&h8   You shoot an arrow. The arrow hits the ogre. _You kill the ogre!  You may now remember your ancestor's life. _An orc priest and an orc wizard come into view.It is so.The orc priest shouts! You hear a shout! x2u-&h?  u-&h@ $.oooooo 2 orc wizards  An orc wizard comes into view. It is wielding a +0 dagger.u-&hA 4==9.1 (1u-&hBF u-&hYQ , _The orc wizard shouts!x-&h x-&h}dDrink which item? Potions  c - 2 potions of curing  e - 3 fuming black potions  i - a black potion  m - 2 murky black potions  n - a bubbling cyan potion  t - a bubbling black potion  x - an amethyst potion x-&hB[!] read|quaff|evoke[?] describe selectedy-&hy-&hy-&h#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 62/62 ======================== #...#..>.# #.####.##Magic: 8/8======================== #...#....# #........y-&h4AC: 8Str: 13 #...#....# #.!.....oEV: 13Int: 10 #...#....##### #.....oo.SH: 0Dex: 17 #...#....#...###).......XL:  8 Next: 40% Place: Dungeon:6 #...#....'...'..@#Noise: ==-------  Time: 4549.1 (0.0) #...#....#...#####a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath+ ########.#...##.#####o   orc priest#.#oo 2 orc wizards#.##################.##..............#You may now remember your ancestor's life. _An orc priest and an orc wizard come into view.It is so.The orc priest shouts! You hear a shout! x2  An orc wizard comes into view. It is wielding a +0 dagger. _The orc wizard shouts!y-&h:P  Okay, then.y-&hy-&hy-&h. _y-&h\1y-&h3 Ability - do what?CostFailure  f - Nullifying Breath2/3 uses available4%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstanty-&h3o0% [?] toggle between ability selection and description.~-&h~-&h~-&hB#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#~-&hVHealth: 62/62 ======================== #...#..>.# #.####.##Magic: 8/8======================== #...#....# #........AC: 8Str: 13 #...#....# #.!.....oEV: 13Int: 10 #...#....##### #.....oo.SH: 0Dex: 17 #...#....#...###).......XL:  8 Next: 40% Place: Dungeon:6 #...#....'...'..@#Noise: ==-------  Time: 4549.1 (0.0) #...#....#...#####a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath+ ########.#...##.#####~-&h@o   orc priest#.#oo 2 orc wizards#.##################.##..............# _An orc priest and an orc wizard come into view.~-&hIt is so.The orc priest shouts! You hear a shout! x2  An orc wizard comes into view. It is wielding a +0 dagger. _The orc wizard shouts! _Okay, then.~-&h` P  Okay, then.~-&h3 ~-&hD _-&h#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 62/62 ======================== #...#..>.# #.####.##Magic: 8/8======================== #...#....# #........AC: 8Str: 13 #...#....# #.!.....oEV: 13Int: 10 #...#....##### #....*oo.SH: 0Dex: 17 #...#....#...###)***....XL:  8 Next: 40% Place: Dungeon:6 #...#....'...'..@#Noise: ==-------  Time: 4549.1 (0.0) #...#....#...####-&h#a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath+ ########.#...##.#####o   orc priest#.#oo 2 orc wizards#.##################.##..............# _Okay, then. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (70% to hit)-&h߭#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 62/62 ======================== #...#..>.# #.####.##Magic: 8/8======================== #...#....# #........AC: 8Str: 13 #...#....# #.!.....oEV: 13Int: 10 #...#....##### #.....oo.SH: 0Dex: 17 #...#....#...###).......XL:  8 Next: 40% Place: Dungeon:6 #...#....'...'..@#Noise: ==-------  Time: 4549.1 (0.0) #...#....#...#####a) [0;10;1-&hm+0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath+ ########.#...##.#####o   orc priest#.#oo 2 orc wizards#.##################.##..............# _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (70% to hit)  Okay, then. -&h\_-&h -&h&(((((  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (70% to hit) _Okay, then.  -&h{'You shoot an arrow. The arrow barely misses the orc priest.  The arrow hits the orc wizard!-&hک-&hq  The orc wizard is heavily wounded.-&h߾; ..oo...oo   orcAn orc comes into view. It is wielding a +0 whip.-&hs:*-&h3    orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!-&h`-&hU{o.-&h4=50.1 (1-&h]-&h  _Deactivating autopickup; reactivate with Ctrl-A.-&h ((( You shoot an arrow. The arrow hits the orc priest!-&hb-&hc-&hbd-&he-&hn......oo.o-&ho-1.2 (1.1-&h6w-&h6z^ _The orc priest is almost dead.-&h#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 62/62 ======================== #...#..>.# #.####.##-&hIMagic: 8/8======================== #...#....# #........AC: 8Str: 13 #...#....# #.!......EV: 13Int: 10 #...#....##### #........SH: 0Dex: 17 #...#....#...###)**oo.o.-&hzXL:  8 Next: 40% Place: Dungeon:6 #...#....'...'..@#Noise: ===------  Time: 4551.2 (0.0) #...#....#...#####a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#-&h<Breath+ ########.#...##.#####o   orc priest#.#o   orc wizard#.#################o   orc#.##..............#-&hc&You shoot an arrow. The arrow hits the orc priest! _The orc priest is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (almost dead, 70% to hit)-&hvoo _The orc priest is almost dead.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 64-&hrt *o, wielding a +0 whip (70% to hit)-&h$ #......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 62/62 ======================== #...#..>.# #.####.##Magic: 8/8======================== #...#....# #........-&h%* AC: 8Str: 13 #...#....# #.!......EV: 13Int: 10 #...#....##### #........SH: 0Dex: 17 #...#....#...###)(((((o.XL:  8 Next: 40% Place: Dungeon:6 #...#....'...'..@#Noise: ===------  Time: 4551.2 (0.0) #...#....#...#####a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath+ ########.#...##.#####o   orc priest#.#o   orc wizard#.#################o   orc#.##..............#Shift-Dir - straight line-&hgAim: an orc, wielding a +0 whip (70% to hit)  You shoot an arrow.  The arrow closely misses the orc priest.The arrow barely misses the orc wizard. The arrow hits the orc.  The orc is heavily wounded.oo.o..o.o 2 orcs (1 wandering)2.3 (1.1  Aim: an orc, wielding a +0 whip (70% to hit)  You shoot an arrow.  The arrow closely misses the orc priest.barely misses the orc wizard. The arrow hits the orc.  The orc is heavily wounded. _An orc comes into view. It is wielding a +0 flail.-&h2 Ability - do what?CostFailure  f - Nullifying Breath2/3 uses available4%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.-&h -&h -&h& 4#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 62/62 ======================== #...#..>.# #.####.##Magic: 8/8======================== -&hJ #...#....# #........AC: 8Str: 13 #...#....# #.!.....oEV: 13Int: 10 #...#....##### #...o....SH: 0Dex: 17 #...#....#...###).o..o..XL:  8 Next: 40% Place: Dungeon:6 #...#....'...'..@#Noise: ===------  Time: 4552.3 (0.0) #...#....#...#####a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath+ ########.#...##.#####o   orc priest#.#o   orc wizard#.#################oo 2 orcs (1 wandering)#.##..............#Aim: an orc, wielding a +0 whip (70% to h-&h ait)  You shoot an arrow.  The arrow closely misses the orc priest.The arrow barely misses the orc wizard. The arrow hits the orc.  The orc is heavily wounded. _An orc comes into view. It is wielding a +0 flail.-&hY #......# donslime the Shooter #....#.### #.# .  Purple Draconian of Hepliaklqana **.... '........# #.# .#  Health: 62/62 ======================== #...#..>.# #.####*##  Magic: 8/8======================== #...#....# #.*****..  AC: 8Str: 13 #...#....# #.*****.o  EV: 13Int: 10 #...#....##### #.**o**..  SH: 0-&hh Dex: 17 #...#....#...###)*o**o..  XL:  8 Next: 40% Place: Dungeon:6 #...#....'...'..@# Noise: ===------  Time: 4552.3 (0.0) #...#....#...##### a) +0 shortbow #####....#...# Fire: a) +0 shortbow .........#...# Breath+ ########.#...# #.##### o   orc priest #.# o   orc wizard #.#################  oo 2 orcs (1 wandering) #.##..............# The arrow closely misses the orc priest.The arrow barely misses the orc wizard. The arrow hits the orc.  The orc is heavily wounded. _An orc comes into view. It is wielding a +0 flail.Aiming: Nullifying BreathPress: ? - help, Shift-Dir - str-&h 'aight line-&h- X......*****.***o*.**o**o@-&hR?*.-&hV=..-&hi" 7..-&hx#......# donslime the Shooter #....#.### #.# .  Purple Draconian of Hepliaklqana **.... '........# #.# .#  Health: 62/62 ======================== #...#..>.# #.####.##  Magic: 8/8======================== #...#....# #........  AC: 8Str: 13 #...#....# #.!.....o  EV: 13Int: 10 #...#....##### #...o....  SH: 0Dex: 17 #...#....#...###).o..o..  XL:  8 Next: 40% Place: Dungeon:6 #...#....[39;4-&hs39m'...'..@# Noise: ===------  Time: 4552.3 (0.0) #...#....#...##### a) +0 shortbow #####....#...# Fire: a) +0 shortbow .........#...# Breath+ ########.#...# #.##### o   orc priest #.# o   orc wizard #.#################  oo 2 orcs (1 wandering) #.##..............# _An orc comes into view. It is wielding a +0 flail.Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineYou breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the orc priest!-&h-G  Press: ? - help, Shift-Dir - straight line  You breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the orc priest!  You kill the orc priest!wizard!-&hg3 #.# .  #.# .# >.#     ######..o  ######... #####o.. ## oo 2 orcs (1 wandering) #.#  -&hy -&h ]  You kill the orc wizard!-&h -&h) .!....o....).).).o.@o-&h1 ****The orc shouts!  A puff of flame appears from out of thin air!-&h t{)..)-&h 0-53.3 (1 -&h G _The puff of flame hits you.-&h P  You shoot an arrow. The arrow hits the orc!-&hb ((()   orc-&h -&hߓ -&h@ ..o.).-&h &4-&h\ -&hU G _You kill the orc!-&h U(((((((-&hn-&ho-&hdz.....).o-&h{[1-5.4 (1.1-&hӅ-&hĉk _You shoot an arrow. The arrow closely misses the orc.-&h=N(((((((-&h,-&hN....)o)-&h:,60-&h-&hj _You shoot an arrow. The arrow barely misses the orc.-&h  You shoot an arrow. The arrow hits the orc!(()-&hX].)-&hC7.5 (1.1-&hG _You kill the orc!-&hU4-&ht-&hoH _No target in view!-&h/ -&h0 -&h6 -&h9 H _No target in view!-&h..-&h-&h-&hL2=-&h(0.0-&h4--8.5 (1-&h8{-&hf _Something hits you but does no damage.-&h,f -&hg 9---&hn -&hbq H _No target in view!-&h \(((((-&h ....{==9 _You shoot an arrow. Something hits you but does no damage.-&h-&hsoD60.6 (1.1-&h~-&h]z _You shoot an arrow. Something hits you but does no damage.-&h)\(((((-&hب$.-&h)...{1-1.7 _You shoot an arrow. Something hits you.-&h \(((((-&h ....{2.8-&h -&h z _You shoot an arrow. Something hits you but does no damage.-&hK\(((((-&h:`....{-&h,30-&h1-&hz _You shoot an arrow. Something hits you but does no damage.-&h\(((((-&hE8`....{-&hX9&4-&hA-&hEp _You shoot an arrow. Something barely misses you.-&h -&h 2=5-&h z _You shoot an arrow. Something hits you but does no damage.-&h/#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 62/62 ======================== #...#..>.# #.####.##Magic: 8/8======================== #...#....# #........AC: 8Str: 13 #...#....# #.!......EV: 13Int: 10 #...#....##### #...)....SH: 0Dex: 17 #...#....#...###){)))...XL:  8 Next: 45% Place: Dungeon:6 #...#....'...'..@#Noise: ===------  Time: 4565.8 (0.0) #...#....#-&h/[39;49m...#####a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath ########.#...##.######.##.##################.##..............# -&h43^_You shoot an arrow. Something hits you but does no damage. _You shoot an arrow. Something barely misses you. _You shoot an arrow. Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-&h!^C{@-&h#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 62/62 ======================== #...#..>.# #.####.##Magic: 8/8======================== #...#....# #........AC: 8Str: 13 #...#....# #.!......EV: 13Int: 10 -&h#...#....##### #...)....SH: 0Dex: 17 #...#....#...###){)))...XL:  8 Next: 45% Place: Dungeon:6 #...#....'...'..@#Noise: ===------  Time: 4565.8 (0.0) #...#....#...#####a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath ########.#...##.######.##.##################.##..............# _You shoot an arrow. Something hits you but does no damage. _You shoot an arrow. Something barely misses you. _You shoot an arrow. Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-&h~4barely misses you.hits you but does no damage.  Fire: a) +0 shortbow  -&hm5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot an arrow.-&hd6Y0-6.8 (1-&h<-&hL?S _Something hits you.-&hG#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 60/62 =======================- #...#..>.# #.####.##Magic: 8/8======================== #...#....# #........AC: 8Str: 13 #...#....# #.!......EV: 13Int: 10 #...#....##### #...)....SH: 0Dex: 17 #...#....#...###){)))...XL:  8 Next: 45% Place: Dungeon:6 #...#....'...'..@#Noise: ===------  Time: 4566.8 (0.0) #...#....#-&h;[39;49m...#####a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath ########.#...##.######.##.##################.##..............#Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-&hrC{@-&h=3#......#donslime the Shooter #....#.### #.# .Purple Draconian of Hepliaklqana **.... '........# #.# .#Health: 60/62 =======================- #...#..>.# #.####(##Magic: 8/8======================== #...#....# #....(...AC: 8Str: 13 #...#....# #.!.(....EV: 13Int: 10 #...#....##### #..()....SH: 0Dex: 17 #...#....#...###)()))...XL:  8 Next: 45% Place: Dungeon:6 #...#....'...'..@-&h7#Noise: ===------  Time: 4566.8 (0.0) #...#....#...#####a) +0 shortbow #####....#...#Fire: a) +0 shortbow .........#...#Breath ########.#...##.######.##.##################.##..............#Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-&hDM....{You shoot an arrow. _Something hits you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot an arrow.57-7.9 (1.1 _Something hits you. Something hits you but does no damage.-&h\(((((-&h:A....{8-80 _You shoot an arrow. Something closely misses you.-&hRd\(((((-&hQ....{9 _You shoot an arrow. Something hits you but does no damage.-&h6 -&hK 8  You shoot an arrow.-&h |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!-&hP 1---7---70-&h -&h . _The magic dart hits you!-&h/8  You shoot an arrow.-&h4z )Reactivating autopickup.-&h9-&h 2=--82.0 (1.1+ _You feel a bit more experienced.-&h-&h -&h_-&hK_You feel power welling in your lungs.-&h-&h###### ......# #. # ....#.### #.# . -&ht........# #.# .# ...#..>.# #.####.### ...#....# #... ...#....# #.!...... ...#....##### #...)... ...#....#...###)@))).... ...#....'...'...####+### ...#....#...##### ####....#...# ....... #######.#...-&h##.######.##.#################-&hI-&h߶----3-&hʷ0 _-&h-&h- -&h Things that are here: _a +0 dagger; a +0 robe-&hzD-&hyXVisible Items (select to target/travel, [!] to examine) Items  a - ()) a +0 dagger (here)b - ()) a +0 dagger  c - ()) a +0 flail  d - ()) a +0 giant spiked club  e - ([) a +0 robe (here)  f - ([) a +0 robeg - ()) a +0 short sword  h - ()) a +0 whip -&hDZ  i - (†) an ogre corpse  j - (†) an orc corpse  k - (†) an orc corpse  l - (!) a sapphire potion-&hm-&h-&h#######donslime the Shooter ......##.#Purple Draconian of Hepliaklqana **.... ....#.### #.# .Health: 52/62 ====================---- ........# #.# .#Magic: 7/8=====================--- ...#..>.# #.####.###AC: 8Str: 13 ...#....# #.........EV: 13Int: 10 ...#....# #.!.......SH: 0Dex: 17 ...#....##### #...).....XL:  8 Next: 48% Place: Dungeon:6 ...#....#...###)@)))....-&hNoise: ---------  Time: 4573.0 (0.0) ...#....'...'...####+###a) +0 shortbow ...#....#...#####Fire: a) +0 shortbow ####....#...#Breath+ ........#...# #######.#...##.######.##.#################You shoot an arrow.  Reactivating autopickup. _You feel a bit more experienced. _You feel power welling in your lungs.Things that are here: _a +0 dagger; a +0 robe-&h4-&h--&h-&h`-&hb-&hr-&hy; _-&h-&h<3-&hՐ-&h!-&h-&h:-&hJ,-&h-&h,-&h-&hv<4-&h-&htd8===-&h-&hR _Magic restored.-&h:-&hb5=-&h-&h*,-&h-&hR===-&h-&h,l6=-&h-&h -&h]-&h^-&h,-&h! -&h]&,-&h+-&h&3b7=-&h-8-&hH=-&h=-&hB-&hKH,-&hM-&hR-&hSV8=-&hY-&h[a,-&hhf-&hQl-&hm-&hs-&hDy-&hy&9-&hT~-&h,-&hۉ-&hڏ-&hx-&h-&h,-&h-&hdy60=-&h-&h-&h-&h,-&h-&hl1=-&h-&hRR   Orer the knight-&h)1602.0 (29.0)-&h,3.0 (30-&h-&h< _Orer emerges from the mists of memory!-&hq4-&h-&h-&hi)R-&h-&hb2=-&h-&h= ###### ..#  ##.## .....# .# >####.###. #.!.....-&h#### #.@.)...#...###))R))....'...'...####+### ......##### #### ....... #######.#...####-&h ,-&h -&hH  ###### ..#  ##.## .....# .# >####.###. #.@.....#### #...)...#...###))R))....'...'...####+### ...##### -&hZI M#### ....... #######.#...####-&hK -&h-W SR)-&h X -&ha -&hn -&hx 17.0 (4.0)-&hFy +8.0 (5-&h -&h U _z - a sapphire potion-&h -&h6 'Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Itemsb - ()) a +0 dagger  c - ()) a +0 dagger  d - ()) a +0 flail  e - ()) a +0 giant spiked club  f - ([) a +0 robe  g - ([) a +0 robeh - ()) a +0 short sword  i - ()) a +0 whip  j - (†) an ogre corpse  k - (†) an orc corpse  l - (†) an orc corpse-&h texamine, [!] to target/travel-&hOrer the knight. A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still itseems somehow to resemble a warrior from the distantly remembered past, well equipped with arms and armour both. Max HP: 25 Will: +AC: +++EV: ++SH: +++  rF: +.. rC: +.. rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn Speed: 100% (attack: 66%) You have about 61% to hit with your +0 shortbow (at present). He has about 51% to hit you. Attack Max Damage Hit: +0 flail 17 He is immune to torment; and resistant to steam, miasma and drowning. He can see invisible. He is insubstantial and immune to ensnarement. He can fly. He can open doors. -&h]j-&hmpdonslime the Shooter#.Purple Draconian of Hepliaklqana **.... ########.Health: 62/62 ======================== ......##.#Magic: 8/8======================== ....#.### #.# .AC: 8Str: 13 -&hMr!........# #.# .#EV: 13Int: 10 ...#..>.# #.####.###SH: 0Dex: 17 ...#....# #.........XL:  8 Next: 48% Place: Dungeon:6 ...#....# #.@.......Noise: ---------  Time: 4608.0 (0.0) ...#....##### #.R.).....a) +0 shortbow ...#....#...###)))))....Fire: a) +0 shortbow ...#....'...'...####+###Breath+ ...#....#...##### ####....#...#R   Orer the knight ........#...# #######.#...##.##### -&hIsH_You feel power welling in your lungs.Things that are here: _a +0 dagger; a +0 robe _Magic restored. _Orer emerges from the mists of memory! _z - a sapphire potion-&h{ Visible Monsters/Items (select to examine, [!] to target/travel) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kite shield Items  b - ()) a +0 dagger  c - ()) a +0 dagger  d - ()) a +0 flail  e - ()) a +0 giant spiked club -&h~ f - ([) a +0 robe  g - ([) a +0 robe  h - ()) a +0 short sword  i - ()) a +0 whip  j - (†) an ogre corpse  k - (†) an orc corpse  l - (†) an orc corpse-&hݼ-&hp-&hdonslime the Shooter#.Purple Draconian of Hepliaklqana **.... #######-&hs#.Health: 62/62 ======================== ......##.#Magic: 8/8-&h======================== ....#.### #.# .AC: 8Str: 13 ........# #.# .#EV: 13-&hInt: 10 ...#..>.# #.####.###SH: 0Dex: 17 ...#....# #.........-&hNXL:  8 Next: 48% Place: Dungeon:6 ...#....# #.@.......Noise: ---------  Time: 4608.0 (0.0) ...#....##### #.R.).....-&hla) +0 shortbow ...#....#...###)))))....Fire: a) +0 shortbow ...#....'...'...####+###-&hBreath+ ...#....#...##### ####....#...#R   Orer the knight ........#...# -&h#######.#...##.##### _You feel power welling in your lungs.Things that are here: _a +0 dagger; a +0 robe _Magic restored. -&hCm_Orer emerges from the mists of memory! _z - a sapphire potion-&hC-&h-&hD-&hq-&h$%-&h%-&hU-&hiZ #=. #.# ######## #.# #......# #.# # #....#.### #.# . '........# #.# .# #...#..>.# #.####.### #...#....# #. #...#....# #......... #...#....##### #.R.)..... #...#....#...###))))).... #...#....'...'...####+### #...#....#...##### #####....#...# .........#...# ########.#...#-&hj-&hUymR.-&h##=.###### ..#  # #....#.## . '....... .# >####.###.. #R......#### #...)...#...###)))))....'...'...####+### #...#### ##### ........-&h4XR.-&hz-&h|##=.###### ..#  # #....#.## . '....... .# >-&h?T.####.###R....... #........#### #...)....#...###)))))....'...'...####+### #...#### #####-&hb-&h=*#R-&h*G.-&h5-&huw##=.-&hv]###### ..#  # #....#.## . '........# .# >R####.###... #....#### #...).-&h.w#...###)))))....'...'...####+### #...#####-&hx-&hE>R.-&h,-&h-&h:##-&h;0=.###### ..#  # #....#.##.# . '.......R# .# >####.###.. #....#### #...).#...###)))))....'...'...####+###-&hq-&hTR.-&h-&h-&h  ###=.######-&hG  ..# .# # #....#.##R# . '....... .# >####.###.. #....#### #...).#...###)))))....-&h@ -&he jR.-&h -&hR ########=.......######. -&hT ,..# R# # #....#.## . '....... #>####.###.. #....#### #...).-&h7U -&hX TR.-&hZ -&h\ -&h d########.......-&h  #.#############R ..#  # #....#.## . '....... .# >####.###.. #....-&hܓ -&h TR.-&h -&h= -&h7 -&h ,16.0 (8-&hZ +7.0 (9-&h -&h0   Things that are here: _a +0 dagger; a +0 robeMagic restored. _Orer emerges from the mists of memory! _z - a sapphire potion _A - a ring of willpower-&h-&huPut on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of resist corrosion (worn)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)d - a ring of fire  A - a ring of willpower[?] describe selected [!] equip|wield|wear|put on-&hL[tab] equip|unequip -&hFWear which item? Armour [)l - a +0 cloak-&hs0 pair of gloves wear|put on-&h -ield which item (- for none)?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speedq - a +0 rapier  y - a +2 dagger of electrocutionwield|wear-&h[donslime the ShooterPurple Draconian of Hepliaklqana **....Health: 62/62 ========================Magic: 8/8========================AC: 8Str: 13EV: 13Int: 10SH: 0Dex: 17#########XL:  8 Next: 48% Place: Dungeon:6#@.......Noise: ---------  Time: 4617.0 (0.0)#R#######a) +0 shortbow #########.#Fire: a) +0 shortbow #......##.# #Breath+ #....#.### #.# . '........# #.# .#R   Orer the knight #...#..>.# #.####.### #...#....# #......... #...#....# #..-&h]].......Things that are here: _a +0 dagger; a +0 robe _Magic restored. _Orer emerges from the mists of memory! _z - a sapphire potion _A - a ring of willpower  Okay, then. _-&h-&hcVisible Monsters (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kite-&h*shield-&h--&h4-&hy:donslime the ShooterPurple Draconian of Hepliaklqana **....Health: 62/62 ========================Magic: 8/8========================AC: 8-&hM;Str: 13EV: 13Int: 10SH: 0Dex: 17#########XL:  8 Next: 48% Place: Dungeon:6#@.......Noise: ---------  Time: 4617.0 (0.0)#R#######a) +0 shortbow -&h>#########.#Fire: a) +0 shortbow #......##.# #Breath+ #....#.### #.# . '........# #.# .#R   Orer the knight #...#..>.# #.####.### #...#....# #......... #...#....# #......... _a +0 dagger; a +0 robe _Magic restored. _Orer emerges from the mists of memory! _z - a sapphire potion _A - a ring of willpower _Okay, then.-&hA-&hD-&h-&h-&h*-&hd-&hi-&hF _Unknown command.-&h -&h donslime the Shooter (Purple Draconian Hunter) Turns: 4531, Time: 00:20:58 Health: 62/62-&h@ UAC:  8 Str: 13 XL: 8 Next: 48% Magic: 8/8EV: 13 Int: 10 God: Hepliaklqana [**....] Gold: 395SH:  0 Dex: 17 Spells: 2/7 levels left rFire . . .-&h a - +0 shortbow rCold . . .[offhand occupied] rNeg . . .(no helmet) rPois .-&h l - +0 cloak rElec .s - +0 pair of gloves rCorr + (no boots) SInv .v - amulet of guardian spirit -&h aWill +....k - +4 ring of slaying Stlth ++g - ring of resist corrosion HPRegen 0.30/turn MPRegen 0.11/turn -&h <%: guardian spirit @: studying Polearms A: reduced essence, nullifying breath, AC +6, unfitting armour, strong-willed 1,cold-blooded, armoured tail 1-&hRcdonslime the ShooterPurple Draconian of Hepliaklqana **....Health: 62/62 ========================Magic: 8/8========================AC: 8Str: 13EV: 13Int: 10SH: 0Dex: 17#########XL:  8 Next: 48% Place: Dungeon:6#@.......Noise: ---------  Time: 4617.0 (0.0)#R#######a) +0 shortbow #########.#Fire: a) +0 shortbow #......##.# #Breath+ #....#.### #.# . '........# #.# .#R   Orer the knight #...#..>.# #.####.### #...#....# #......... #...#....# #......-&hwgX... _Magic restored. _Orer emerges from the mists of memory! _z - a sapphire potion _A - a ring of willpower _Okay, then. _Unknown command.-&hݬ  _Unknown command.-&h6  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.6   5.0  +1   j - Spellcasting   0.0   0.8  +1           b - Axes   0.0   1.0   0   k + Translocations 2.7   3.0   0   c - Polearms   0.0   0.5   0 +4 l - Ice Magic   1.6   2.0   0   d - Unarmed Combat   0.0   1.0   0    [-&hs39;49m   e - Throwing   0.0   1.2  -1   m - Invocations   0.0   0.8  +1       n - Shapeshifting   0.0   1.2  -1   f - Short Blades   0.0   1.0   0       g * Ranged Weapons   7.2   9.5  -1              h + Dodging4.5   5.9  -1       i - Stealth   2.6   3.0  -&h 0                                              The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-&hk-&h-&hdonslime the ShooterPurple Draconian of Hepliaklqana **....Health: 62/62 ========================Magic: 8/8========================AC: 8Str: 13EV: 13Int: 10SH: 0Dex: 17#########XL:  8 Next: 48% Place: Dungeon:6#@.......Noise: ---------  Time: 4617.0 (0.0)#R#######a) +0 shortbow #########.#Fire: a) +0 shortbow #......##.# #Breath+ #....#.### #.# . '........# #.# .#R   Orer the knight #...#..>.# #.####.### #...#....# #......... #...#....# #......... [18-&h`d_Orer emerges from the mists of memory! _z - a sapphire potion _A - a ring of willpower _Okay, then. _Unknown command. _Unknown command.-&h*-&h -&hn  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.6   5.0  +1   j - Spellcasting   0.0   0.8  +1  -&h         b - Axes   0.0   1.0   0   k + Translocations 2.7   3.0   0   c - Polearms   0.0   0.5   0 +4 l - Ice Magic   1.6   2.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   m - Invocations   0.0   0.8  +1       n - Shapeshifting   0.0   1.2  -1[40-&him   f - Short Blades   0.0   1.0   0       g * Ranged Weapons   7.2   9.5  -1              h + Dodging4.5   5.9  -1       i - Stealth   2.6   3.0   0                             -&h                  The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-&hdonslime the ShooterPurple Draconian of Hepliaklqana **....Health: 62/62 ========================Magic: 8/8========================AC: 8Str: 13EV: 13Int: 10SH: 0Dex: 17#########XL:  8 Next: 48% Place: Dungeon:6#@.......Noise: ---------  Time: 4617.0 (0.0)#R#######a) +0 shortbow #########.#Fire: a) +0 shortbow #......##.# #Breath+ #....#.### #.# . '........# #.# .#R   Orer the knight #...#..>.# #.####.### #...#....# #......... #...#....# #..-&h:s....... _Orer emerges from the mists of memory! _z - a sapphire potion _A - a ring of willpower _Okay, then. _Unknown command. _Unknown command.-&h8 -&h Put on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of resist corrosion (worn)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)d - a ring of fire  -&h< lA - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -&h-&h-&hdonslime the ShooterPurple Draconian of Hepliaklqana **....Health: 62/62 ========================Magic: 8/8========================AC: 8Str: 13EV: 13Int: 10SH: 0Dex: 17#########XL:  8 Next: 48% Place: Dungeon:6#@.......Noise: ---------  Time: 4617.0 (0.0)#R#######a) +0 shortbow #########.#-&hȺFire: a) +0 shortbow #......##.# #Breath+ #....#.### #.# . '........# #.# .#R   Orer the knight #...#..>.# #.####.### #...#....# #......... #...#....# #......... _Orer emerges from the mists of memory! _z - a sapphire potion _A - a ring of willpower _Okay, then. _Unknown command. _Unknown command.-&hN|  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or k - a +4 ring of slaying; > or g - a ring of resist corrosion-&hIV  You remove your ring of resist corrosion.8.0 (1 _A - a ring of willpower (worn)-&h\  You are studying Polearms. Your movement speed is average.  Your attack delay is about 1.0.  Your damage rating with your +0 shortbow is about 15 (Base 8 x 117% (Dex) x _124% (Skill) + 4 (Slay)).-&hDl.......-&hF-&hN-&hR)##.#R# #.# ......# #.# # ....#.### #.# . .# #.# .# ...#..>.# #.# ...#....# #..  _-&h>_##.#R#. #.# # #.# # #.### #.# #.# .# #..>.# #.#....# #. R.-&hl-&h##.R.##.#.# #.# # #.# # -&h># #.# .# -&hC -&hH$c.R-&h,'-&h[# #..R.# #.#.#  #.# # #.# # -&hA\# #.# .# -&h\-&hW`c.R-&hCc-&h|# #...R.@....# #.#.#  #.# # #.# # # #.# .# -&h-&hFc.R-&h-&h# #....R.@...# #.#-&h.#  #.# # #.# # -&ha# #.# .# -&hI-&hM.R-&h-&h-&h8# #.....R.@..# #.#.#  -&hYN#.# # # #.# # # #.# .# -&ho-&h"c.R-&h&-&hF]U# #......R.@.# #.#.#  #.# -&h^.#  #.# # .# #.# . .## #.# .# ## -&ha-&hZhc.R-&h n-&hկ# #.R.@# #.#.# #.# #.# #.# ##.#  #.# . ..# # #.# .# ### .R-&h?-&h############........R..######## # #. ..# #####.### ........ ##### #...)-&h,-&hM-&h'_############........R..######## # #. ..#######.###........ ##### #...)...###))))).R-&hPj############...........########R #.# ##....#.#######.### ........ ##### #...)...###))))) '...'...####+###-&hR.R-&h-&h-&h~E############ #..........# #.########.# #.# #R#-&hq #.# #####.# ## #.# #...@.# .# #.# #.##### .# #.####.### .# #......... .# #. .##### #...)..... .#...###))))).... .'...'...####+### -&h6A.#...#####-&hR.R-&h-&h-&hy" ### #..# #.#.# -&he## #.# #.# # #.# #####R## #.# #..@..#.# #.# #.##### >.# #.####.### ..# #-&hb$". ..# #. ..##### #...)..... ..#...###))))).... ..'...'...####+### ..#...#####-&h&-&h/S.R-&h0-&h8-&hJz # #.# #.#.# ## #.# #.# .# #.# #####.# .### #.# #.@.R.#.# #.# #.##### .>.# #.####.###.# #..........# #..........##### #...)......#...###))))).....'...'...####+### ...#...#####-&h-&hMR.-&h-&ha-&h0############ #..........# #.########.# ### #.# #.# ..#-&h  #.# #####.# #.### #.# #..R..#...# #.# #@#####>.# #.####.### ...# #..........# #..........##### #...)......#...###)))))......'...'...####+#####.#...#####.#...#-&h-&hcR.-&hr-&h%+############...........######## ### ..#### #.###.R...# .....#####>###@### .#.............#.............#### #...)............###)))))........'...'...####+########...#####-&h?9.R-&hj#############..........# #.########.# ###.# #.# -&hk.# #.# #####.# ### #.# #.....# ...# #.# #R##### >.# #.####.########.# #......@......## #.###### #...)...#-&hNm#...###)))))........#'...'...####+#########...##### #...# ##-&hn-&hRuR.R-&hv-&h5{-&h#  #..........# #.########.# ### #.# #.# ..# #.# #####.# #.### #.# #.....# .-&h...# #.# #.#####>.# #.####R######## ....# #.............#.# #.#.##### #...).........#.#...###)))))..#.'...'...####+########.#...#####.#...# ....#...# ##-&hT#.#...#  #.#####-&h-&hh.R-&hk-&h;Z.######## ### ..#### #.###..... ....#.# #.####>-&h#.####.########.....R.........#### #...).@....###)))))..'...'...####+########...#####  ###  #.####-&h-&hl.R-&h -&hCJ### ..#### #.###..... ....#.# #.####>-&hD.####.########.............R.#### #...)......###)))))@.'...'...####+########...#####  ###  #.####################-&hF-&hLR.R-&hM-&hR-&h#Y039.0 (21.0)-&hY-&h^-&h`-&hX-&hVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Items-&hb - ()) a +0 dagger  c - ()) a +0 dagger  d - ()) a +0 flail  e - ()) a +0 giant spiked club  f - ([) a +0 robe  g - ([) a +0 robeh - ()) a +0 short sword  i - ()) a +0 whip  j - (†) an ogre corpse  k - (†) an orc corpse  l - (†) an orc corpse-&h-&h-&h^9####.##.#donslime the Shooter ..##.# #####.#Purple Draconian of Hepliaklqana **.... -&hn#.### #.# #.....#Health: 62/62 ======================== ....# #.# #.#####Magic: 8/8======================== ..>.# #.####.########AC: 8Str: 13 ....# #.............#EV: 13Int: 10 ....# #.............#SH: 0Dex: 17 -&h....##### #...).R.......#XL:  8 Next: 48% Place: Dungeon:6 ....#...###)))))@.......#Noise: ---------  Time: 4639.0 (0.0) ....'...'...####+########a) +0 shortbow ....#...#####Fire: a) +0 shortbow ....#...#Breath+ ....#...# ###.#...#R   Orer the knight#.######.##.#################You remove your ring of resist corrosion. _A - a ring of willpower (worn)  You are studying Polearms. Your movement speed is average.  Your attack delay is about 1.0.  Your damage rating with your +0 shortbow is about 15 (Base 8 x 117% (Dex) x _124% (Skill) + 4 (Slay)).-&h-&h-&h -&h!-&h'#.##..###-&h-&hM======40.0 (1-&hr-&h= _As you open the door, it creaks loudly!-&h.........-&h -&h-&hL..#### #.### #.# #.... ....#.# #.####>.####.########.............-&hN#### #...).R....###)))))..'...'...####@########...##### #.#  #..### ###  #.####################..............-&hQ-&h_l.R-&hl-&hh #.###.... .....# #.####>#.####.########.#.............#......#### #...)............###)))))R.......'...'...####'########...##### #@#  #........######## ###  #.#### -&h################...................###.###....#######There is an open door here.-&h-&hR.R-&h _-&h-&hL 0....####>#.####.########.......................#### #...)........###)))))...'...'...####R########...##### #.#######  #@.......######## ### -&h  #.####################...................###.###....##########....##.##...........-&h~'R-&h -&h^# #.# #.##### >.# #.####.######## # #.............# # #.............# ##### #...).........# #...###)))))........# '...'...####'## -&hb#...##### #R##...# #.#...# #.#...#  #.#####  #.#  #.# -&hm,-&hBy-&h# #.# #.##### >.# #.####.# # #.......# # #.......# ##### #...)...# #...###)))))..# '...'...####'#-&h} #...##### #R##...# #.#...# #.#...# #.##### #.# #.# -&h-&h{g.R-&h-&h* # #.# #.##### .# #.####.# # #.# # #.# ##### #...).# #...###)))))..# '...'...####'# #...##### #.##...# #.R.+#...# # .#...# .##### .# .# -&h -&hc.R-&h-&hY4# #.# #.##### # #.####.# # #.# # #.# ##### #...).# #...###)))))..# '...'...####'# #...##### #.# -&hZ#...# #..R.+ #...# # #...# ##### ## -&h \-&hbM.R-&hc-&hpi-&h #.# #.#####  #.####.#  #.#  #.#  #...).# ...###)))))..# ...'...####'# ...##### #.# ...# #...R.@....+ ...# # ...#   -&h׻-&h0.R-&hB-&hP-&hL[#.# #.##### -&hN#.####.# #.# #.#  #...).# ###)))))..# '...####'# ##### #.# # #....R.@...+ # # #   -&hP-&h|-&hu 0.R-&h -&h -&h-&h*P-&hEQ[#.# #.##### -&hR#.####.#-&hR -&hS#.-&hDT# -&hT#.-&hU# -&hV, #...).-&hqW# -&h7Xa###)))))..-&hX# -&hY-'...####'#-&h|Z -&h;[O##### #.#-&h[ -&h\# #.....R.@..+ -&h]:# #-&h^ -&h_(# -&h` -&ha -&hb*# -&hmc -&hOd -&hf-&hVm-&hCn0.R-&h%o-&h`p-&hQv-&h-&h[#.# #.##### -&h#.####.#-&hz -&hD#.-&h# -&h#.-&h# -&h, #...).-&hZ# -&h/a###)))))..-&h# -&h-'...####'#-&h -&hk##### #.# -&hy# #......R.@.+ # # #   # -&h-&ho0.R-&h5-&hS-&h-&h"-&h#[#.# #.#####  -&h&`#.####.#  #.#  #.#  #...).# )))))..# ...####'#  #.#  #.R.@+  #-&h ( -&h@) -&hE* -&hT+ -&hc,*# -&ht- -&ht. -&h1-&h9-&h:0.R-&h;-&h/=-&hD-&hJ-&hK!-------&hL52-&huM 2.0)-&hN-&haO -------&hTP-&hU-&hiY-&h3|##..................'.....f......#####f   sleepcap (dormant)-&hÁ7  You open the door.-&h7f.fally target)3.0)-&hR-&hk[ _A sleepcap comes into view.-&h 7  #.# #.##### #.####.# #.# #.# ## # #...).# ...#))))).# .... '...####'# .....# #.#...... # #........@R'....f. # #...... # ##### ##.# .###.###....# ..##.##.#-&hC q.R...f.-&hD &4-&h3X < _You swap places.-&hK (((((You shoot an arrow. Orer avoids your attack. The arrow hits the sleepcap.-&h%,-&h+u.'R.f.-&h,7===5.1 (1.1-&h0-&h26 _The sleepcap is lightly damaged.-&h/ (((( You shoot an arrow. Orer avoids your attack. The arrow hits the sleepcap.-&h׬ .'Rf.  The sleepcap is moderately damaged.-&h(6.2-&h-&h= _Orer hits the sleepcap with a +0 flail.-&h (((You shoot an arrow. Orer avoids your attack. The arrow hits the sleepcap.-&h1 .'RThe sleepcap is heavily damaged.7.3-&hz -&hC8 _Orer blocks the sleepcap's attack.-&h ((( You shoot an arrow. Orer avoids your attack. The arrow hits the sleepcap!-&hR: .'RThe sleepcap is almost destroyed.-&h<,80-&hdE-&hI} _Orer completely misses the sleepcap. Orer blocks the sleepcap's attack.-&h97  You shoot an arrow. Orer avoids your attack. The arrow hits the sleepcap!(((.-&h -&h S.R..-&h /519-&h -&h O _You destroy the sleepcap!-&hC[4-&hc-&hv#.# #.#####  #.####.#  #.#  #.-&h# ##  #...).# ... ))))).# .... ...####'# .....  #.#......  #.-&h.@R......  #......  #####  # -&h_,-&h-&h0D#.# #.##### #.####.# #.# #.# ##### #...).# ......#))))).# ......#####'# ......# #.#-&hb>......##..R@......+#......### # -&hq,-&h{ -&h _You swap places.-&hG .# #.##### .####.# .# .# ## ...).# #......# ))))).# #......# ####'#-&hH #......#  #.#......# #..R'+ #......# ##  #  There is an open door here.-&hJ-&hPM.R-&hQQ _-&h[]-&hɗ# #.##### ####.# # # # ).# #......# )))).-&hos# #......# ####'# #......#  #.#......# #...R.@....+ #......# #  # -&h-&hc'R-&h-&h #.##### .# # # # ).# #......# )).-&h/# #......# '# #......#  #.#......# #...'R.@...+ #......# #  -&h$U# -&h~c.R-&hJ-&h2#.##### .# # # # ).# #......# )).# #......# '# #......#  #.#......#  #...'.R.@..+  #......# #  # -&h4-&h5?c.R-&h?H-&hת#.##### .# # # # .# #......# ).# #......# '#-&h #......# #.#......# #...'..R.@.+ #......# #  # -&hC-&hQM.R-&h-&hʴ-&h.##### .# # # # # #......# .# #......# '# #......# .#......# ...'...R.@+ ......# #  # #.R---67.3 (8-&hP----&h-&h'.##....'..=?..##.###-&h-&h+8.3 (1-&h\-&h _You open the door. _Found an onyx ring and a scroll labelled ZARGHI HUYT.-&h$ V..'....-&h , -&ht U##### # # # ## # #......# -&h!v # #......# . # #......# .. #......###.'....R.@..=?.......###.###  # #-&hVx -&hL} Q.R-&h2~ % _-&hF -&hӿ c   # .# ######## ..# #......# ...# #......# (.. #......# ........###.-&h '.....R'@.=?.......###.######### # # #  There is an open door here.-&h &9-&h -&hO M.R-&h ,70.3 (2-&h -&hL ) _Found 5 boomerangs.-&h   .c....## ......## ######## ......## #......# ......## #......# ..(...# #......# ......#......###......#'......R.@=?.......###.#####.-&h ######## .# .#.# .## .#c   centaur (asleep)# .##-&hk i  A centaur comes into view.-&h f scclauncher)s   scorpion (wandering)The centaur shouts!  A scorpion comes into view.-&h. ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.-&h\? -&h@ -&hK .s......'R-&h2M =, ally target)-&hN 54----7---==1.3 (1-&hoV -&h[ ) _The arrow hits you!-&h  #.c....# # #s.....# # # #......# # #......# #......# # #......# #..(...# -&hR #......# #......# ......###......#'......'R.@?.......###.#####.######### #.# #.# #.# #.# # #.# # #.# #-&h-&h^((((((-&hC-&hW-&h'..s......Rs-&h)K-----2-&h*/-&hk3 _The centaur shoots an arrow. The arrow hits you. _You see here a +6 ring of strength.-&hZ] ((((-&hس` You shoot an arrow. The arrow hits the scorpion!-&hI2 ..-&hKX..  The scorpion is heavily wounded.-&hKQa((((((-&hA-&hMs...s....-&h (((((((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.-&hth -&hw 6.....R.@47--6------==3.4 (1.1-&hx -&h| R _The arrow barely misses you.-&hO (((You shoot an arrow. Orer avoids your attack.  The arrow hits the scorpion but does no damage.-&h ..RThe scorpion is heavily wounded.-&h [(((((-&hGoB-&h}x.c....sR.4.5-&h{-&h)I _The centaur shoots an arrow. Orer blocks the arrow.-&h  (((((You shoot an arrow. Orer avoids your attack.  The arrow barely misses the scorpion. The arrow hits the centaur.-&hgD  The centaur is lightly wounded.-&hv .c.sR.  The scorpion closely misses Orer. Orer barely misses the scorpion.-&hw[8--50-&h[-&hB _The scorpion stings Orer but does no damage.-&h " (((( You shoot an arrow. Orer avoids your attack.  The arrow barely misses the scorpion. The arrow hits the centaur.-&h+Z-&h9]q  The centaur is moderately wounded.-&hk..scR.-&h8l-6.6 (1.1-&hv-&hzq _The scorpion stings Orer. Orer closely misses the scorpion.-&hj ((You shoot an arrow. Orer avoids your attack.  The arrow hits the scorpion but does no damage.-&h` R.  The scorpion is heavily wounded.-&heI((-&h-..-&hyk6----70-&hO-&hb` _The centaur shoots an arrow. The arrow hits you. The scorpion stings Orer.-&h] -&hJc 4-&hWe ^ _You are too injured to fight recklessly!-&h _You are too injured to fight recklessly!-&hBJk##donslime the Shooter ######......#Purple Draconian of Hepliaklqana **.... ....##......#Health: 46/62 =================------- ....# ######## #......#Magic: 6/8==================------ ....# #......# #......#AC: 8Str: 13 ....# #......# #sc(...#EV: 13Int: 10 -&h*M##### #......# #R.....#SH: 0Dex: 17 #######......###*.....##XL:  8 Next: 51% Place: Dungeon:6 ......'......'..@?......Noise: ===------  Time: 4677.6 (0.0) #######......###.#####.#a) +0 shortbow######## #.#Fire: a) +0 shortbow#.#Breath+ #.# ##.#R   Orer the knight ##.#c   centaur (launcher) ########.#s   scorpion (ally target) ......# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  [-&hM40mFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, ally target, 70% to hit)-&hscR*centaur, wielding a +0 orcbow (moderately wounded, 78% to hit)-&h v##donslime the Shooter ######......#Purple Draconian of Hepliaklqana **.... ....##......#Health: 46/62 =================------- ....# ######## #......#Magic: 6/8==================------ ....# #......# #......#AC: 8Str: 13 -&hZ ....# #......# #sc(...#EV: 13Int: 10 ##### #......# #R(....#SH: 0Dex: 17 #######......###(.....##XL:  8 Next: 51% Place: Dungeon:6 ......'......'..@?......Noise: ===------  Time: 4677.6 (0.0) #######......###.#####.#a) +0 shortbow######## #.#Fire: a) +0 shortbow#.#Breath+ #.# ##.#R   Orer the knight ##.#c   centaur (launcher) ########.#[0;10;-&h 1ms   scorpion (ally target) ......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (moderately wounded, 78% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is severely wounded.-&h< -..-&h O(((-&hShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (moderately wounded, 78% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is severely wounded.  The centaur shoots an arrow. The arrow closely misses you.Orer blocks the scorpion's attack. Orer hits the scorpion with a +0 flail!-&h6K ...@-&h R  The scorpion dies!-&hO$O(((-&h}..@, ally target)-&h<7/63578.6 (1-&hj-&hYp _The centaur shoots an arrow. The arrow closely misses you.-&h##donslime the Shooter ######......#Purple Draconian of Hepliaklqana **.... ....##......#Health: 47/63 =================------- ....# ######## #......#Magic: 6/8==================------ ....# #......# #......#AC: 8Str: 13 ....# #......# #.c(...#EV: 13Int: 10 ##### #......# #R*....#SH: 0Dex: 17 #######......###*.....##XL:  8 Next: 57% Place: Dungeon:6 ......'......'..@?......Noise: ===------  Time: 4678.6 (0.0) #######......###.#####[39;49-&hxm.#a) +0 shortbow######## #.#Fire: a) +0 shortbow#.#Breath+ #.# ##.#R   Orer the knight ##.#c   centaur (launcher, ally target) ########.# ......# _The centaur shoots an arrow. The arrow closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, ally target, 78% to  hit)-&h4 ##donslime the Shooter ######......#Purple Draconian of Hepliaklqana **.... ....##......#Health: 47/63 =================------- ....# ######## #......#Magic: 6/8==================------ ....# #......# #......#AC: 8Str: 13 ....# #......# #.c(...#EV: 13Int: 10 ##### #......# #R.....#SH: 0Dex: 17 #######......###......##XL:  8 Next: 57% Place: Dungeon:6 ......'......'..@?......Noise: ===------  Time: 4678.6 (0.0) #######......###.#####.#[10;-&h6 S38Ha) +0 shortbow######## #.#Fire: a) +0 shortbow#.#Breath+ #.# ##.#R   Orer the knight ##.#c   centaur (launcher, ally target) ########.# ......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, ally target, 78% to  hit)  You shoot an arrow. The arrow hits the centaur!  You kill the centaur!-&hGA l)((-&h ..R8=659.6 (1 _  Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (severely wounded, ally target, 78% to  hit)  You shoot an arrow. The arrow hits the centaur! _You kill the centaur! _Your Translocations skill increases to level 3!-&h,   #......# # #......# # # #......# # #......# #......# # #......# #.)(...#  #......# #......# ......###R.....#'......'..=@.......###.#####.######### #.# #.# #.# #.#  #.# #.##7===---80 _-&hڐ -&h -&h ----&ht $1.6 (2-&h. -&h a _B - a scroll labelled ZARGHI HUYT-&h#### #......#.# #......#.# # #......#.# #......# #......#.# #......# #.)(...## #......# #......##......###R.....###.'......'...#......###.#####.## ######## #.# #.# #.# # #.# # #.## #.# ......#-&hŋy9=2.6 (1-&h-&h-&h+3.6 (2-&hS-&hc/ _C - a +6 ring of strength-&hWp  #......# #### #......# # #......# -&hY# ######## #......# # #......# #......# ...# #......# #.)(...#  #......# #......# ######......###R@....### .....'......'........... ######......###.#####.########## #.# #.# #.#  #.# #.# ###### #.#-&h`-&haI===4.6 (1-&hg-&hi-&hJ_ ###### ### ######.. ...)(  #. ######......###R.....### .....'......'........... ######......###.#####.###########5-&hU ###### ### ######.. ...(  #. ######-&h!L###R.....### .....''........... ######......###.#####.###########-&h&-&h&<R.-&h.U50=6-&h7e _You see here a +0 orcbow.-&h|  #  #......#  #......# # #......# # # #......# # #......# #......# # #......# #.)@...#  #......# #.R....# ......###......### '......'..... ......## #.# .# #.# # 7 _ _You see here 5 boomerangs.-&h)2### # # #......## #......#.# #......#.# # #......#.# #......# #......#.# #......# #.@(...## #......# #.R....##......###......###.'......'.....#......###.#####.## # #.# .# #.# #  #.#  #.#8 _ _You see here a +0 orcbow.-&hB8Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speedq - a +0 rapier  y - a +2 dagger of electrocution Armour (go to first with [)  l - a +0 cloak (worn)  s - a +0 pair of gloves (worn) Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)  A - a ring of willpower (worn)d - a ring of fire  g - a ring of resist corrosion  C - a +6 ring of strength Floor Items ([,] to select) Hand Weapons[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -&hu Inventory Items Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) -&hv j - a +1 dagger of protection  ohand axe of electrocution  p - a +2 dagger of speed  q - a +0 rapier  y - a +2 dagger of electrocution -&hwMArmour (go to first with [)  l - a +0 cloak (worn)spair of gloves (worn) Jewellery (go to first with "=) -&hy k - a +4 ring of slaying (worn)v - an amulet of guardian spirit (worn)  A - a ring of willpower -&h\* d - a ring of fire  gresist corrosion  C - a +6 ring of strength Floor Items ([,] to select) Hand Weapons a +0 orcbow-&h -&h -&h;"#donslime the Shooter #Purple Draconian of Hepliaklqana **.... #########Health: 50/63 ===================----- ##......#-&h#Magic: 7/8=====================--- #####......#AC: 8Str: 13 ...##......#EV: 13Int: 10 ...# ######## #......#SH: 0Dex: 17 ...# #......# #......#XL:  8 Next: 65% Place: Dungeon:6 ...# #......# #.@(...#Noise: ---------  Time: 4688.6 (0.0) -&hs%c#### #......# #.R....#a) +0 shortbow ######......###......###Fire: a) +0 shortbow .....'......'...........Breath+ ######......###.#####.########## #.# .#R   Orer the knight#.# ##.##.# _Your Translocations skill increases to level 3! _B - a scroll labelled ZARGHI HUYT _C - a +6 ring of strength _You see here a +0 orcbow. _You see here 5 boomerangs. _You see here a +0 orcbow.-&h0B - a scroll labelled ZARGHI HUYT _C - a +6 ring of strength _You see here a +0 orcbow.5 boomerangs. _a +0 orcbow.  You unwield your +0 shortbow.-&h1b18===9.6 (1-&h2D) +0 orcbow D) +0 orcbow -&h; -&hR=(_D - a +0 orcbow (weapon)-&h%  You are studying Polearms. Your movement speed is average.  Your attack delay is about 1.1.-&h~   Your damage rating with your +0 orcbow is about 20 (Base 11 x 117% (Dex) x 125%_(Skill) + 4 (Slay)).-&h+3 Inventory: 30/52 slots Hand Weapons (go to first with ))  D - a +0 orcbow (weapon)a - a +0 shortbow  j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speedq - a +0 rapier  y - a +2 dagger of electrocution Missiles (go to first with ()f - 24 stones  u - 3 javelins Armour (go to first with [)  l - a +0 cloak (worn)  s - a +0 pair of gloves (worn) Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)  A - a ring of willpower (worn)d - a ring of fire  g - a ring of resist corrosion  C - a +6 ring of strength Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-&hjVD - a +0 orcbow (weapon). A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 7.4; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 3.1 XLs.  -&hl At current training (40%) you reach 16.0 in about 6.2 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 20 (Base 11 x 117% (Dex) x 125% (Skill) + 4 (Slay)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off a centaur on level 6 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.-&h)-&h/-&hr8#donslime the Shooter #Purple Draconian of Hepliaklqana **.... #########Health: 51/63 ===================----- ##......#Magic: 8/8======================== #####......#AC: 8Str: 13 ...##......#EV: 13Int: 10 ...# ######## #......#SH: 0Dex: 17 ...# #......# #......#-&h:XL:  8 Next: 65% Place: Dungeon:6 ...# #......# #.@(...#Noise: ---------  Time: 4689.6 (0.0) #### #......# #.R....#D) +0 orcbow ######......###......###Fire: D) +0 orcbow .....'......'...........Breath+ ######......###.#####.########## #.# .#R   Orer the knight#.# ##.##.#You unwield your +0 shortbow. _D - a +0 orcbow (weapon)  You are studying Polearms. Your movement speed is average.  Your attack delay is about 1.1.  Your damage rating with your +0 orcbow is about 20 (Base 11 x 117% (Dex) x 125%_(Skill) + 4 (Slay)).-&hB-&haC-&hH-&hKb _D - a +0 orcbow (weapon)  You are studying Polearms. Your movement speed is average.r attack delay is about 1.1.damage rating with your +0 orcbow is about 20 (Base 11 x 117% (Dex) x 125%_(Skill) + 4 (Slay)).Setting a skill training target for Ranged Weapons at 16.0.-&h 4-&h* Q _-&h&-&h',-&h,-&h2-&h3&2-&hJ-&hP,-&hdU-&hZ,-&h^-&hd,-&hox3=-&h<4=56=-&h7=-&h-&h,-&h"-&h/b8=-&h8-&hG,-&hR-&hW,-&hb-&hd-&he-&hm-&ht-&hxV9=-&hI-&h7,-&hؑ-&h,-&hr-&h,=60-&h-&ht-&h-&h-&h-&h-&hz-&h'-&hS-&h1-&h=-&hk-&h-&h-&h-&h-&h-&h-&h-&hj-&hS-&h]-&h+-&h"-&h=2-&h=-&h-&h{-&h} -&h-&hs-&hd,-&h#-&h--&h/-&h0/3=-&h;-&hJB-&hXw ######## #......# ###......# ..# #......# # ######## #......# # #......# #......# # #......# #..(...# ### #......# #.R@...# #......###......### ....'......'...... #####......###.#####.###  ######## #.# .# #.# # #.##.# -&h  #########......# ###......# .# #......# # ######## #......# # #......# #......# # #......# #..(...# ## #......# #.R....# #......###...@..### ...'......'....... ####......###.#####.####  ######## #.# .#  #.# ##.# #.# ####-&h.R-&h%#......# ##......#  #......# # ######## #......# -&h D# #......# #......# # #......# #..(...# # #......# #......# #......###..R...###### ..'......'......@....... ###......###.#####.#####  ######## #.# .#  #.# # #.##.# ### ..#-&h!-&h(U.R-&h)-&h]/-&h"h!#......#  #......#  #......#  # #......#  #......# #......#  #......# #..(...#  #......# #......# ......###......#'......'.....R.>......###.#####.## #.# .# #.# .# #.# .##.# ## #-&hpG732.6 (43.0)-&h;z.R=3.6 (44-&h-&hU; _Found a stone staircase leading down.-&hJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.8   5.0  +1   j - Spellcasting   0.0   0.8  +1           b - Axes   0.0   1.0   0   k + Translocations 3.0   4.0   0   c - Polearms   0.0   0.5   0 +4 l - Ice Magic   1.6   2.0   0   d - Unarmed Combat   0.0   1.0   0    [-&hhO39;49m   e - Throwing   0.0   1.2  -1   m - Invocations   0.0   0.8  +1       n - Shapeshifting   0.0   1.2  -1   f - Short Blades   0.0   1.0   0       g * Ranged Weapons   7.4   9.5  -1              h + Dodging4.7   5.9  -1       i - Stealth   2.6   3.0  -&h/S 0                                              The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-&h #......#donslime the Shooter#......#Purple Draconian of Hepliaklqana **....#......#Health: 63/63 ========================######## #......#Magic: 8/8========================#......# #......#AC: 8Str: 13  #......# #..(...#EV: 13Int: 10  #......# #......#SH: 0Dex: 17 ##......###......#######XL:  8 Next: 65% Place: Dungeon:6 .'......'......R@......>Noise: ---------  Time: 4733.6 (0.0) ##......###.#####.######D) +0 orcbow######## #.# .#[11-&h  ;38HFire: D) +0 orcbow#.# .#Breath+ #.# .##.# ##R   Orer the knight#.# ###.# .#You are studying Polearms. Your movement speed is average.  Your attack delay is about 1.1.  Your damage rating with your +0 orcbow is about 20 (Base 11 x 117% (Dex) x 125%_(Skill) + 4 (Slay)). _Setting a skill training target for Ranged Weapons at 16.0. _Found a stone staircase leading down.-&h4-&hi#Put on which piece of jewellery? Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)  A - a ring of willpower (worn)d - a ring of fire  g - a ring of resist corrosion  C - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -&hB9 #......#donslime the Shooter#......#Purple Draconian of Hepliaklqana **....#......#Health: 63/63 ========================######## #......#Magic: 8/8========================#......# #......#AC: 8Str: 13  #......# #..(...#EV: 13Int: 10  #......# #......#SH: 0Dex: 17 ##......###......#######XL:  8 Next: 65% Place: Dungeon:6 .'......'......R@......>Noise: ---------  Time: 4733.6 (0.0) ##......###.#####.######D) +0 orcbow######## #.# .#[11-&h_E 8;38HFire: D) +0 orcbow#.# .#Breath+ #.# .##.# ##R   Orer the knight#.# ###.# .#You are studying Polearms. Your movement speed is average.  Your attack delay is about 1.1.  Your damage rating with your +0 orcbow is about 20 (Base 11 x 117% (Dex) x 125%_(Skill) + 4 (Slay)). _Setting a skill training target for Ranged Weapons at 16.0. _Found a stone staircase leading down. -&hfg o To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or A - a ring of willpower; > or k - a +4 ring of slaying-&hP k  You remove your ring of willpower.  You feel stronger.-&h -&hX w9734.6 (1 _C - a +6 ring of strength (worn).&hf JYou feel stronger. _C - a +6 ring of strength (worn)  You are studying Polearms. Your movement speed is average.r attack delay is about 1.1.  Your damage rating with your +0 orcbow is about 20 (Base 11 x 117% (Dex) x 125% (Skill) + 4 (Slay))..&hh .&hu | _Your base attributes are Str 13, Int 10, Dex 17..&hw.&hcz% .&h }Your spells (describe)TypeFailure Level  a - Ozocubu's ArmourIce50% 3 b - BlinkTranslocation17%2 Select a spell to describe[!]/[I] toggle spell headers.&hQ .&h> #......#donslime the Shooter#......#Purple Draconian of Hepliaklqana **....#......#Health: 63/63 ========================######## #......#Magic: 8/8========================#......# #......#AC: 8Str: 19  #......# #..(...#EV: 13Int: 10  #......# #......#SH: 0Dex: 17 ##......###......#######XL:  8 Next: 65% Place: Dungeon:6 .'......'......R@......>Noise: ---------  Time: 4734.6 (0.0) ##......###.#####.######D) +0 orcbow######## #.# .#Fire: D).&h g +0 orcbow#.# .#Breath+ #.# .##.# ##R   Orer the knight#.# ###.# .# _C - a +6 ring of strength (worn)  You are studying Polearms. Your movement speed is average.  Your attack delay is about 1.1.  Your damage rating with your +0 orcbow is about 20 (Base 11 x 117% (Dex) x 125%(Skill) + 4 (Slay)). _Your base attributes are Str 13, Int 10, Dex 17..&h |Equip which item?  - - Unarmed Hand Weapons (go to first with ))  D - a +0 orcbow (weapon)a - a +0 shortbow  j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speedq - a +0 rapier  y - a +2 dagger of electrocution Armour (go to first with [)  l - a +0 cloak (worn)  s - a +0 pair of gloves (worn) Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)  C - a +6 ring of strength (worn)d - a ring of fire  g - a ring of resist corrosion  A - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .&h  .&h;  .&hů #......#donslime the Shooter#......#Purple Draconian of Hepliaklqana **....#......#Health: 63/63 ========================######## #......#Magic: 8/8========================#......# #......#AC: 8Str: 19  #......# #..(...#EV: 13Int: 10  #......# #......#SH: 0Dex: 17 ##......###......#######XL:  8 Next: 65% Place: Dungeon:6 .'......'......R@......>Noise: ---------  Time: 4734.6 (0.0) ##......###.#####.######D) +0 orcbow######## #.# .#Fire: D) .&h_  +0 orcbow#.# .#Breath+ #.# .##.# ##R   Orer the knight#.# ###.# .# _C - a +6 ring of strength (worn)  You are studying Polearms. Your movement speed is average.  Your attack delay is about 1.1.  Your damage rating with your +0 orcbow is about 20 (Base 11 x 117% (Dex) x 125%(Skill) + 4 (Slay)). _Your base attributes are Str 13, Int 10, Dex 17. .&h n  Okay, then. .&hɸ  .&hR . _ .&h^'Put on which piece of jewellery? Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)  C - a +6 ring of strength (worn)d - a ring of fire  g - a ring of resist corrosion  A - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .&h  .&h  .&h% #......#donslime the Shooter#......#Purple Draconian of Hepliaklqana **....#......#Health: 63/63 ========================######## #......#Magic: 8/8========================#......# #......#AC: 8Str: 19  #......# #..(...#EV: 13Int: 10  #......# #......#SH: 0Dex: 17 ##......###......#######XL:  8 Next: 65% Place: Dungeon:6 .'......'......R@......>Noise: ---------  Time: 4734.6 (0.0) ##......###.#####.######D) +0 orcbow######## #.# .#Fire: D) .&h;  +0 orcbow#.# .#Breath+ #.# .##.# ##R   Orer the knight#.# ###.# .#You are studying Polearms. Your movement speed is average.  Your attack delay is about 1.1.  Your damage rating with your +0 orcbow is about 20 (Base 11 x 117% (Dex) x 125%(Skill) + 4 (Slay)). _Your base attributes are Str 13, Int 10, Dex 17. _Okay, then.  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or k - a +4 ring of slaying; > or C - a +6 ring of strength .&hk  You remove your +6 ring of strength.  You feel weaker.3735.6 (1 _A - a ring of willpower (worn).&h.&hB Your spells (describe)TypeFailure Level  a - Ozocubu's Armour.&h\6Ice50% 3 b - BlinkTranslocation17%2 Select a spell to describe[!]/[I] toggle spell headers.&h13.&h7.&h=#......#donslime the Shooter#......#Purple Draconian of Hepliaklqana **....#......#Health: 63/63 ========================######## #......#Magic: 8/8========================#......# #......#AC: 8Str: 13  #......# #..(...#EV: 13Int: 10  #......# #......#SH: 0Dex: 17 ##......###......#######XL:  8 Next: 65% Place: Dungeon:6 .&h>.'......'......R@......>Noise: ---------  Time: 4735.6 (0.0) ##......###.#####.######D) +0 orcbow######## #.# .#Fire: D) +0 orcbow#.# .#Breath+ #.# .##.# ##R   Orer the knight#.# ###.# .#To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or k - a +4 ring of slaying; > or C - a +6 ring of strength  You remove your +6 ring of strength.  You feel weaker. _A - a ring of willpower (worn).&hC.&hC.&hG.&hRI.&hfu....&h(Q#......# #......# #......# # #......# .&h#......# #......# #......# #..(...# #......# #......# ......###......# '......'......R.>.......###.#####.# # #.# #.# #.# #.# #.# ..##.# ### #.&h4.&h1Q.R.&h .&h.&h7 ######## #.......(..######### ''.......R......>. ####.#####@####### ######## #.# #.# .## #.&h;.&h<.&h@.&ho ######## # #......# #.#..(#...##......######## ''.......R......>. ####.#####.####### ######## #.# #@# .### # +.R.&h######## #......# #....(...##......######## ''..............>. ####.#####R####### ######## #.# #.# #....#.#### # +#.&h}h.R.&hS.&hN......(....##......######## ''..............>. ####.#####.####### ######## #.# #R#  #.#####.#....####.&h# # +#.&h4.&h4h.R.&h .&hD #......# #......#  #......# #..(...#  #......# #......# ##......###......######## .'......'........>. ##......###.#####.#######  # #.# #.# #.#####R# #.#...@.# #.#.##### #.# #.&hFp# #.# .# .# .+ .# .#.&hJ,.&h\M.&h1C# #......# #......# # #......# #..(...# # #......# #......##......###......## ..'......'........>.#......###.#####.# # #.# #.# #.#####R# #.#..@..# #.#.##### #.## #.# ..#.# ..+ ..# ..#.&hՃ.&hsi.R.&h0.&h_.# #......# #......# .# #......# #..(...# ## 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Found a stone staircase leading up..&h| .&hx~ .&h| .&h H _No target in view!.&h$........&h.&h !.##.######..........###.########.....# ####.# #### #R##....#.[..<...#.........#####.###.# ## ### .&h&.R _.&hKZ #.#.##.#.# #.#.# #.####.# #......# #...#### #.#.# ######.#.#.&hL*.##....#R#.##[..<..@.#.##.# #####.###.# ## ###.&h(S,.&hW.&h #.#............# #.####.######### #......#  #...#### #.#.# ######.#.##.##....#R#.# #[..<....#.# ##....@....# #####.###.# ### ###.R.&hQ #.#.##.#######. #.#............ #.####.######## #......# #...#### #.#.# ######.#.##.##....#.#.# #[..<@.R.#.#.........######.###.#### ### .&hD.&hcR..&h.&h! #.#.##.# #.# #.####..&h_3 #......# #...#### #.#.# ######.#.# #.##....#.#.# #[..@.R..#.# ##.........# #####.###.# ### ###R..&hi)  #.#.##. #.# #.####. #......# #...#### #.#.# ######.#.# #.##....#.#.# #[.@<R...#.# ##.........# #####.###.# ### ###There is a stone staircase leading up here..&hR. _.&h #.#.##. #.#. #.####.#. #......#.. #...#####. #.#.#.. ######.#.#.&hk #.##....#.#.# #[@.R....#.# ##.........# #####.###.# ### ###.&h.&hMR<.&h.&h.&h  #.#.##..# #.#.. #.####. #.# #......# ... #...#### #.## #.#.# ... ######.#.# #.##....#.#.#.&h  #@.R<....#.# ##.........# #####.###.# ### ###.&h .&hcR..&h.&h\  #.# #... ..# #.#.##.####.# .. #.#.......... .# #.####.####.# .# #......#... .### #...#####.###.##... #.#.#.........######.#.##@##....#.#.#[R.<....#.#.&h`7.........######.###.#### ###  You see here a +0 ring mail..&hilR. _.&h5.#.  #... .. ###.####.# ..........&hF... ####.####.# .# ... ... .####.#...#####.###.##......#.......@.######.###.###.##....###R..<....###........#####.###.### ### .&h=.&hiR[.&hW.&h ..# #..#... .# #.# #...#.. .# #.#.##. #.# .. #.# ... .# #.####. #.## .# #......# ... .####.#...#####.###.##......#.#.#..######.#.#.###.###R##....#.#.# ##[..<....#.# ##.........# #####.###.# ### ###.&h.&hp.&h.&h - ..# #..# .. ...#.# #.# #... #.. .#.#. #.#.##. #.# .#.. #.# ... .#.# #.####. #.##...# #......# .... .####.#...#####.###.##......#.#.#..######.#.#.&h.U#.###.###R##....#.#.## ##[..<....#.# ##.........# #####.###.# ### ###.&h/.&h4RR..&h5.&hA=.&hky## ###.# # . .#.&hM|... ...#.# #.# #...#.. .#.#.###.##.# .#........... .#.######.###.##...# #.........J.....#.####.#...#######.###@##..............R..######.#.###.###.##....### ##[..<....###........#####.###.### ###J   jelly (asleep) .&h.&hN087.6 (12.0).&hdR., ally target).&h,8.6 (13.&hQ.&hyX _A jelly comes into view..&h4   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel..&h,s## #### donslime the Shooter.#.# . ..# #..# Purple Draconian of Hepliaklqana **....... ...#.# #.# #... Health: 63/63 ========================#.. .#.#.# #.#.##.# Magic: 8/8========================#.# .#... #.#..... AC: 8Str: 13... .#.# #.####.# EV: 13Int: 10#.###.##...# #......# SH: 0Dex: 17...J.....#.####.#...#### XL:  8 Next: 65% Place: Dungeon:6###.###@##......#.#.#Noise: ---------  Time: 4888.6.&hw (0.0).......R...######.#.#D) +0 orcbow#.###.###.##....#.#.#Fire: D) +0 orcbow## ##[..<....#.#Breath+ ##.........######.###.#R   Orer the knight### ###J   jelly (asleep, ally target)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a jelly (asleep, ally target).&h## #### donslime the Shooter.#.# . ..# #..# Purple Draconian of Hepliaklqana **.....&hڵ... ...#.# #.# #... Health: 63/63 ========================#.. .#.#.# #.#.##.# Magic: 8/8========================#.# .#... #.#..... AC: 8Str: 13... .#.# #.####.# EV: 13Int: 10#.###.##...# #......# SH: 0Dex: 17...J.....#.####.#...#### XL:  8 Next: 65% Place: Dungeon:6###.###@##......#.#.#Noise: ---------  Time: 4888.6 (0.0).......R...######.#.#D) +0 orcbow#.###.###.##....#.#.#Fire: D) +0 orcbow##.&h߸=[40m ##[..<....#.#Breath+ ##.........######.###.#R   Orer the knight### ###J   jelly (asleep, ally target)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a jelly (asleep, ally target).&hʿNR..&h+9.6 (1.&h.&hg - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a jelly (asleep, ally target) _Attack!.&h5R.90.&h " .&h' :R..&h!( &1.&h+ .&h-  .&hTa .&hm.J   jelly (asleep)2!.&h-RR   Orer the knightJ   jelly (asleep, ally target)3!.&h!.&hF!.&hY JJ    Orer hits the jelly with a +0 flail!!.&h[ &4!.&hSg !.&hl - _Orer is burned by acid!".&h ((( You shoot an arrow. Orer avoids your attack. The arrow hits the jelly.".&hS R.. The jelly is almost dead.===5.7 (1.1".&hypS _The jelly hits Orer but does no damage.".&h A((((".&he =  You shoot an arrow. Orer avoids your attack. The arrow barely misses the jelly.The jelly closely misses Orer. Orer hits the jelly with a +0 flail!.R..".&h; 86.8 _The jelly dies!#.&h+x.....[..<.....#.&hy#.&h~#.&hѸ ..# # ## ####..# #.# . ..# #..#... #...#.# #.# #... #.. #.#.#.# #.#.##.###.# ..#... #.#...... ... #.#.# #.####.##.###.##...# #......# ....R...@#.####.#...#####.&h###.###.##......#.#.# ...........######.#.# #.###.###.##....#.#.# ## ##[..<....#.###.........# #####.###.#### ####.&h$#.&hQ.R#.&h=#.&hN#.&h  .. #.#. .# ..# # ## #### .# #.# . .#.... ..#...#. #... #.. .#.#.#.##.&hJ ##.###.# ..#......... ... #.#####.###.###.##@..# #...........R...#.####.#...#######.###.##.................######.###.###.##....### ##[..<....###........#####.###.### ### _Ancestor HP restored.#.&hw #.&hQR.R#.&h#.&h3#.&h(f.# #.=.#... #.#. #.# ..#. # ## #### ..# #.# . .#.... ...#...#.# #.# #... #.. #.#.#.#.###.###.##...#......... ... #@#.#####.###.###.##...# #............R..#.####.#...#######.###.##.................######.###.###.##....#.#.### ##[..<....###........#####.###.#.&hi#.&hu.RR   Orer the knight#.&h3` ..#.# .## #.=.##.... #.#.#. #.&h ##.# ..#.. # ## ####...# #.#S . .#.... ...#.. #... #.. #.#.#.#.###.###.##..@#......... ......#.#.#####.###.###.##...# #.............R.#.####.#...#######.###.##.................######.###.###.##....#S   adder (asleep)## ##[..<....###........#.&h}(---#.&h-9.8 (3.0#.&hlYR., ally target)#.&hI---900.8 (4#.&hGo _An adder comes into view.$.&h  ((S  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily...SR.===1.9 (1.1 _The adder is lightly wounded.$.&hq ..#.# .#.# #.=.##. .. #.#.#. ##.# ..#.. # ## ####..#...# #.#. . ..# #.... ...#...#.# #.  #.. #.#S#.##.## #.##..R#... ...........#@#.# ###.###.###.##...#.....# .........#.####.#...######.###.##......#.#.# ...........######.###.###.##.... ## ##[..<... ##........[39;49$.&hE <m #####.###$.&h| Z  You swap places. Orer hits the adder with a +0 flail!$.&he 1.$.&h' =9--20$.&hD2 $.&h5 E _The adder dies!&.&h---3&.&h s-4'.&hlY5'.&hF 4'.&hѾ '.&h  ..#.# .## #.=.##.... #.#.#.  ##.# ..#.. # ## ####...# #.#. . .#.... ...#.. #... '.&h X#.. #.#.#.#.###.## #.##..@#......... ......#R#.#####.###.###.##...# #...............#.####.#...#######.###.##.................######.###.###.##....### ##[..<....###........'.&h ,'.&h8 '.&h[ y ##..  ..#.# .#.# #.=.##.#... #.#.#..  ##.# ..#..# # ## ####...# #.#.# . .#.... ...#...# #... '.&h] #.. #.#@#.#.###.## #.##...#......... ......#R#####.###.###.##...# #...............#.####.#...#######.###.##.................######.###.###.##....#'.&h^ ## ##[..<....# _You swap places.'.&h%` '.&hj rR.'.&ho '.&h .. .. .# #.# .##.. # '.&hֲ  ... ..#.# .# .###.##.=.##.#......#.#.#.. ###.# ...#..# # ## ####.#.#...# #.#.# . ..# #..#... ...#.@.#.# #.# #... #.. #.#.#.#.# #.#.##.###'.&h #.##..R#... #.#.............#.#.#... #.####.####.###.##...#.#..#......#.........#.####.#...#######.###.##......#.#.#...........######.#.##.###.###.##....#.#.#'.&hL R.'.&h! ### .## .## .. .. ..# #.# #.##.. #  ... ..#.# .# .###.##.=.##.# ......#.#.#.. # ##.##...#..# # ## ####.#.#...# #.#@# . ..# #..#... ...#...#.# #.# #... #.. #.#R#.#.# #.#.##.#####.##...#... #.#..............#.#.#... #.####.#####.###.##...#.#..#......# ...'.&h> ......#.####.#...#######.###.##......#.#.#...........######.#.#R.'.&hg .. .# ###### #  .## .#.. .. ..# #.###.##.. # ......#.# .###.##.=.##.##.# ......#.#.#...$.#  ##.##...#@.# # ## ####.##...#.#.#.#......# #..#.... ...#.R.#.####.# #... #.. #.#.#.#.###.#### #.##...#... #.#........ ......#.#.#... #.####.####'.&hk #.###.##...#.#..#...............#.####.#...#######.###.##......R.'.&h| ###.### .. .# ###'.&h %### #  #.## .#.. ... ..# #.###.##.. # ......#.# .# ###.##.=.##.##.# ......#.#@#...$.# '.&hg  ##.##...#..# # ## ####.##...#.#.#R#......# #..#.... ...#...#.####.# #... #.. #.#.#.#.###.####'.&hi  #.##...#... #.#........ ......#.#.#... #.####.#####.###.##...#.#..#...............#.####.#...####'.&h TR.'.&h '.&h '.&h 1.#.....###.### '.&h ... .# .### ### #  #.## .## .. ... ..####.###.##... # .......#.# .#  .###.##.@.##.##.# '.&h m ......#.#.#...$.# # ##.##...#R.# # ## ####.# .#...#.#.#.#......# #..#.... ...#...#.####.# #...'.&h f..#.#.#.#.# #.#.##.### #.##...#... #.#....... ......#.#.#... #.####.### #.###.##...#.#..#......#'.&h '.&h5>R.'.&h,'.&h '.&h'.&h0,12.9 (7'.&h+3.9 (8'.&h $'.&h01 _F - a +4 ring of protection,.&h'H......,.&h+,.&h.1,.&h###.### .# ### ### # #.## .##.. ... ..####.###.##... #.......#.# .# .###.##.R.##.##.#......#.#@#...$.# ###.##...#..# # ## ####.# .#...#.#.#.#......# #..#. ... ...#...#.####.# #... #...#.#.#.#.# #.#.##.######...#... #.#..............#.#.#... #.####.#####.###.##[,.&hP40m...#.#..#......#.........#.####.#...####,.&h7  .# ## ### # #.## .##.. ... ..####.###.##... #.......#.# .# .###.##.R.##.##.#......#.#.#...$.# ,.&hZ###.##...#.@# # ## ####.# .#...#.#.#.#......# #..#. ... ...#...#.####.# #... #...#.#.#.#.# #.#.##.#######...#...# #.#...............#.#.#... #.####.######.###.##...#.#..#......#.........#.####.#...#######.###.##......#.#.# _You swap places.,.&h,.&h,Q.R,.&h,.&h,.&h ##.###  .# #### #  #.## .## .. ... ..#### #.###.##....# ......#.# .# .###.##...##.##.#  ......#.#R#@..$.# # ##.##...#..###### ####.#.#...#.#.#.#......# #..#... ...#...#.####.# #... #...#.#.#.#.# #.#.##.#######.##...#...# #.#................#.#.#... #.####.#######.###.##...#.#..#......#.........#.####.#...####.[,.&h 36mRR   Orer the knight,.&h`Fo.###  .#   ### # #.## .## .. ... ..#### #.###.##....# .#.##.# .###.##...##.##.# ......#.#.#.@.$.# # ###.##...#.R###### ####.# #.#...#.#.#.#......# #..#. #... ...#...#.####.# #... ##...#.#.#.#.# #.#.##.##.##...#...# #.#.......#.#.#... #.####.##.###.# ,.&h IjR.,.&hK,.&hB.### # .# #### # ##.## .## #.. ... ..#### ##.###.##....# ###.#.##.# ..#.###.##...##.##.# ......#.#.#R.@$.# # ###.##...#..###### ####.# #..#...#.#.#.#......# #..#. #.... ...#...#.####.# #... #.#...#.#.#.#.# #.#.##.#.#.##...#...# #.#.......#.#.#... #.####.# ,.&hX,.&hM.R,.&hu,.&hΐ,.&h### #. # #.### # #.#.## .## #... ... ..#### #.#.###.##....# #### #..#.##.# ... #.###.##...##.##.# ......#.#.#.R.@.# # ###.##...#..###### ####.# #..#...#.#.#.#......# #..#. #.#... ...#...#.####.# #... #.##...#.#.#.#.# #.#.##.#.##.##...#...# #.#.#......#.#.#... #.####.# ,.&hpc.R,.&h&B,.&hR,.&h2  #.# #.#### # #.##.## .## #.#.. ... ..#### #.##.###.##....###### #..#.##.##... #.###.##...##.##.#  ......#.#.#..R.@# # ###.##...#..###### ####.# #. .#...#.#.#.#......# #..#. #.# ... ...#...#.####.# #... #.#  #.##...#...# #.#.# _You now have 411 gold pieces (gained 16).,.&hk.R,.&h,.&hP. #### #  #.## .## .. ... ..#### ##.###.##....########.#.. .......#.##.##.......#######.##...##.##  ......#.#.#...R.# # ####  ##.##...#..###### ####.# #... .#...#.#.#.#.....#.# ... ...#...#.####.# #...  #...#.#.#.###.####### #.##...#...# #.#............  ......#.#.#... #.####.######### #.###.##...#.#..#......,.&hR,,.&hU,.&h #.. . #### #  #.## .## .. ... ..#### ##.###.##....########.. .......#......#######.##...##.##.#######  ......#.#.#...R.# # ####  ##.##...#..###### ####.# #... .#...#.#.#.#.....#.## ... ...#...#.####.# #...  #...#.#.#.#,.&h ##.####### #.##...#...# #.#............  ......#.#.#... #.####.#########,.&h=kR.,.&h:,.&h=#. #.# # #.# #.# ### # #.# #.## .## #.#  .. ... ..#### #.##.###.##....##.# #..#.##.##.# # .###.##...##.##R# # ......#.#.#.....# # # ##.##...#..###### ####.# #. #...#.#.#.#......# #..#. #.# ...#...#.####.# #... #.# ,.&h,,.&h&,.&h#.#.# #.# #.# ### # #.# #.## .## #.# .. ... ..#### #.# #.###.##....##.# #. .#.##.##.# ####. ###.##...##.##R# #.#.#.#.....# # #####. #.##...#..###### ####.# #. ...#.#.#.#......# #..#. #.# . ...#...#.####.# #... #.# ,.&hjR.,.&h%,.&hR=#.#.##.# #.#  ### # #.#  #.## .## #.#  ... ..#### #.# .###.##....##.# #....#,.&hT2#.##.##.R.@...# ####.#.##...##.##.# #.##.#.#.....# # #####.# .##...#..###### ####.# #.....##.#.#.#......# #..#. #.#  ...#...#.####.# #... #.# ,.&h_W,.&h5ZM.R,.&hO[,.&h^,.&hB#.....##.##.# #.# ### # #.# #.## .## ,.&hș#.#  ... ..#### ##.#### ###.##....##.# #....# #.##.##..R.@..# ####.# .##...##.##.# #.# #.#.#.....# # #####.# ##...#..###### ####.# #.....# ...#...#.####.# #... #.# ,.&hy.R,.&h,.&h#.....# #.##### ###.# ..#.#  # .#,.&h #.# .## .## .##.# ... ..#### .# #.#### .##....##.# #....# #.##.##...R.@.# ####.# .##...##.##.# ,.&hW#.# #.#.#.....# # #####.# ...#..###### ####.# #.....# #...#.####.# #... #.# ,.&h,.&hZM.R,.&h,.&h,.&h51?#.....# #.##### ### #.# #.. #.#  # ,.&h>4#.# #.# ## 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Orders for allies: a - Attack new target r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.1.&hOd(.#######.# # donslime the Shooter .##....# # Purple Draconian of Hepliaklqana **....### ##.#### # Health: 63/63 ========================#.## .###.## Magic: 8/8========================.. ... ..#####.## AC: 81.&hfStr: 13#.###.##....########.## EV: 13Int: 10.......#.##.##.......## SH: 0Dex: 17.###.##...##.##.#######XL:  8 Next: 69% Place: Dungeon:6......#.#.#..@R.## ## Noise: ---------  Time: 4985.9 (0.0)##.##..W#..###### ####.# #. D) +0 orcbow.#...#.#.#.#......# #..#. #. Fire: D) +0 orcbow... ...#...#.####.# #... #. Breath+ #...#.#.#.#.# #.#.##.#######.#.##...#...# 1.&hi#.#............ R   Orer the knight......#.#.#... #.####.######## W   phantom (wandering)#.###.##...#.#..#......#.........#.####.#...####Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move target2.&h;.@2.&h" ;..2.&hہ -#.3.&ht.#######.# # donslime the Shooter .##....# # Purple Draconian of Hepliaklqana **....### ##.#### # Health: 63/63 ========================#.## .###.## Magic: 8/8========================.. ... ..#####.## AC: 8Str: 13#.###.##....########.## EV: 13Int: 10.......#.##.##.......## SH: 0Dex: 17.###.##...##.##.#######XL:  8 Next: 69% Place: Dungeon:6......#.#.#..@R.## ##3.&hX Noise: ---------  Time: 4985.9 (0.0)##.##..W#..###### ####.# #. D) +0 orcbow.#...#.#.#.#......# #..#. #. Fire: D) +0 orcbow... ...#...#.####.# #... #. Breath+ #...#.#.#.#.# #.#.##.#######.#.##...#...# #.#............ R   Orer the knight......#.#.#... #.####.######## W   phantom (wandering)#.###.##...#.#..#......#.........#.####.#...####Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move target  r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move target 3.&hB[23d_There's nothing there!5.&h@What are your orders?t - Shout!  Orders for allies: a - Attack new target.5.&h 7.#######.# # donslime the Shooter .##....# # Purple Draconian of Hepliaklqana **....### ##.#### # Health: 63/63 ========================#.## .###.## Magic: 8/8========================.. ... ..#####.## AC: 8Str: 13#.###.##....########.## EV: 13Int: 105.&h .......#.##.##.......## SH: 0Dex: 17.###.##...##.##.#######XL:  8 Next: 69% Place: Dungeon:6......#.#.#..@R.## ## Noise: ---------  Time: 4985.9 (0.0)##.##..W#..###### ####.# #. D) +0 orcbow.#...#.#.#.#......# #..#. #. Fire: D) +0 orcbow... ...#...#.####.# #... #. Breath+ #...#.#.#.#.# #.#.##.#######.#.##...#...# #.#............ R   Orer the knight......#.#.#... #.####.######## W[395.&h ;49m   phantom (wandering)#.###.##...#.#..#......#.........#.####.#...####Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move target7.&h3R.#######.# # donslime the Shooter .##....# # Purple Draconian of Hepliaklqana **....### #7.&hT@#.#### # Health: 63/63 ========================#.## .###.## Magic: 8/8========================.. ... ..#####.## AC: 8Str: 13#.###.##....########.## EV: 13Int: 10.......#.##.##.......## SH: 07.&hUDex: 17.###.##...##.##.#######XL:  8 Next: 69% Place: Dungeon:6......#.#.#..@R.## ## Noise: ---------  Time: 4985.9 (0.0)7.&hhYe##.##..W#..###### ####.# #. D) +0 orcbow.#...#.#.#.#......# #..#. #. Fire: D) +0 orcbow... ...#...#.####.# #... #. Breath+ #...#.#.#.#.# #.#.##.#######.#.##...#...# #.#............ R   Orer the knight......#.#.#... #.####.######## W   phantom (wandering)#.###.##...#.#..#......#.........#.####.#...####r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetOkay, then.7.&h a7.&hd. _7.&hn 7.&hq 7.&hy 7.&h F _Unknown command.7.&h! ####.# #....#  ### # #.####  #.## .## #.#  .. ... ..#### #.#  ..########.#  #.##.......#  ..##.##.#7.&hJ$ <  .#..@R.# #  .W#..######   #.# #..#.  ... ...# #...           7.&h ####.# #....#  ### # #.####  #.## .## #.#  .. ... ..#### #.#  7.&h" 7..########.#  #.##.......#  ..##.##.#  .#..@R.# #  .W#..######   #.# #..#.  ... ...# #...          7.&h 7.&h 7.&hQ 7.&h ^ _A phantom is nearby!8.&hA@... #.# #.### ####.#  .#  #....#  ### #  #.####  #.## .##  #.#  .. ... ..#### #.#  #.###.##....########.# 8.&h.D .......#.##.##.......# .###.##...##@##.#######  ......#.#.#...R.# # # ##.##..W#..###### ####.# # .#...#.#.#.#......# #..#. #... ...#...#.####.# #... #..#.#.#.#.# #.#.##.####### #.##...#...# #.#........... ......#.#.#... #.####.####### #.###.##...#.#..#......#8.&hE8.&hVG8.&hZNR..WW   phantom (wandering)8.&hU26.9 (1 _8.&h\8.&h$`8.&h= #.# ....  #.######.# ...##### ### #.###.## .. ......#### #.###.##....######## .......#......###.##...##.##.####### ......#.#.#..R..#  ##.##...#..###### ####.#8.&h#...#.#W#.#.....#.... ...#...#.####.# #... #...#.#.#.###.####### #.##...#...# #.#........... ......#.#.#... #.####.#######R..WW   phantom (distracted)79.&h.## #.# ....  #.######.# ...##### ### #.###.## .. ......#### #.###.##...@######## .......#.##.##.......###.##...##R##.####### ......#.#.#.....#  ##.##...#..###### ####.##...#.#.#.#.....#.... ...#.W.#.####.# #... #...#.#.#.###.####### #.##...#...# #.#...........R.89.&h .# #.# .#.# #.#. #.# ##.### ####.# .# #....# # ###### #.#### #.###.## #.# .. ......#### #.# #.###.##..@.##.# .#.##R##.# .###.##...##.##.# ......#.#.#.....# #  ##.##...#..###### ####.# .#...#.#.#.#......# #..#.  ... ...#.W.#.####.# #... #...#.#.#.#.# #.#.##. #.##...#...# #.#9.&h 9.&h &99.&h 9.&hL :.&h#...# #.# #.#.# #.# #..... #.##.### ####.# . .# #....# ## ###### #.#### #.###.## #.# ...#### #.# #.###.##.@..##.# .#.##R##.# .###.##...##.##.# ......#.#.#.....# # ##.##...#..###### ####.# .#...#.#.#.#......# #..#. ... ...#...#.####.# #... #...#.#.#.#.# :.&h#.#.##. #.##...#...# #.#R.90:.&h< X.#...# #.# .#.#.#:.&h  #.# .#..... #.# .###.### ####.# .. .# #....## ###### #.#####.###.## #.# .#### #.# #.###.##@.R.##.# :.&h .#.##.##.# .###.##...##.##.# ......#.#.#.....# # ##.##...#..###### ####.# .#...#.#.#.#......# #..#.:.&hW  ... ...#...#.####.# #... #...#.#.#.#.# #.#.##. #.##...#...# #.#:.&hN :.&h XR.1:.&h :.&h ;.&h2#.# #. ..#...# #. ..#.#.# #. ..#..... #.###.### ####. ... .#  #.... .### ##### #.###;.&h4 ###.###.##  #.# .......@.#### #.# #.###.##.R..########.# .......#.##.##.......# .###.##...##.##.#######  ......#.#.#.....# # ##.##...#..###### ####.# .#...#.#.#.#......# #..#.... ...#...#.####.# #.....#.#.#.#.# #.#.##.###;.&h6;.&hI7;.&h;R.WW   phantom;.&h<&2;.&h?;.&hRA;.&h· .#.#..# #.#...# # #..#.#.# # #..#..... # #..###.### #### #... .# # #.### # #..###.###.## #.#;.&h5 6.R#### #.##.###.##....##.# .......#.##W##.# .###.##...##.##.# ......#.#.#.....# ##.##...#..###### ####. .#...#.#.#.#......# #..#. ... ...#...#.####.# #... #...#.#.#.#.# #.#.##.;.&hi ,;.&h| .RW.(ally target);.&h> &3;.&h ;.&h >.&h    What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.>.&h.#.#..## donslime the Shooter ...#...## Purple Draconian of Hepliaklqana **.... #..#.#.## Health: 63/63 ======================== #..#.....# Magic: 8/8======================== #..###.####### AC: 8Str: 13 #... .##... EV: 13Int: 10 #.###########.## SH: 0Dex: 17.###.###.###.# XL:  8 Next: 69% Place: Dungeon:6.......@..####>.&h#.# Noise: ---------  Time: 4993.9 (0.0)##.###.##.RW.########.# D) +0 orcbow.......#.##.##.......# Fire: D) +0 orcbow.###.##...##.##.####### Breath+ ......#.#.#.....###.##...#..###### ####. R   Orer the knight.#...#.#.#.#......# #..#. W   phantom (ally target)... ...#...#.####.# #...#...#.#.#.#.# #.#.##.##r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a phantom (ally target)@.&h.#.#..## donslime the Shooter ...#...## Purple Draconian of Hepliaklqana **.... #..#.#.## Health: 63/63 ======================== #..#.....# Magic: 8/8======================== #..###.####### AC: 8Str: 13 #... .##... EV: 13Int: 10 #.###########.## SH: 0Dex: 17.###.###.###.# XL:  8 Next: 69% Place: Dungeon:6.......@..#####.# Noise: ---------  Time: 4993.9 (0.0)##.###.##.RW.########.# D) +0 orcbow.......#.##.##.......# Fire: D) +0 orcbow[0;10@.&hm.###.##...##.##.####### Breath+ ......#.#.#.....###.##...#..###### ####. R   Orer the knight.#...#.#.#.#......# #..#. W   phantom (ally target)... ...#...#.####.# #...#...#.#.#.#.# #.#.##.##g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a phantom (ally target)  Attack! Orer hits the phantom with a +0 flail!4.9 (1@.&hGAnything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a phantom (ally target)  Attack! Orer hits the phantom with a +0 flail! _Orer blocks the phantom's attack.@.&hF(((((@.&hs ..RW.  You shoot an arrow. Orer avoids your attack. The arrow misses the phantom.===6.0 (1.1 _Orer barely misses the phantom. Orer blocks the phantom's attack.@.&hs (((((You shoot an arrow. Orer avoids your attack.@.&h, ..RW.  The arrow closely misses the phantom. Orer blocks the phantom's attack.@.&h.(7.1@.&h4@.&h8< _Orer hits the phantom with a +0 flail!A.&h (((((You shoot an arrow. Orer avoids your attack.A.&h? ..RW.  The arrow closely misses the phantom.A.&hA(8.2A.&hFA.&hH? _The phantom hits Orer but does no damage.A.&h٢ (((((You shoot an arrow. Orer avoids your attack.A.&h^+ ..RW.  The arrow closely misses the phantom. Orer barely misses the phantom.A.&h- -9.4 (1.2A.&h0 A.&h$4 7 _Orer blocks the phantom's attack.B.&h (((You shoot an arrow. Orer avoids your attack.  The arrow hits the phantom but does no damage.B.&h4 ..R The phantom is heavily damaged.B.&h>05000.5 (1.1B.&hB.&h:^ _Orer blocks the phantom's attack. Orer hits the phantom with a +0 flail!B.&h8 (((((You shoot an arrow. Orer avoids your attack.B.&h~# ..RW.  The arrow closely misses the phantom.The phantom hits Orer but does no damage.B.&h%(1.6B.&hp*B.&h-N _Orer misses the phantom.B.&hF(((((C.&hn\G ..RW.  You shoot an arrow. Orer avoids your attack. The arrow misses the phantom.2.7 _The phantom hits Orer.C.&hm  You shoot an arrow. Orer avoids your attack. The arrow hits the phantom!C.&hg(((.C.&hJtC.&h`~X.R..C.&hQ1773.8C.&hC.&h׮N _You destroy the phantom!D.&h^ JD.&h ...#...# ##..#.#.#  #..#.....  #..###.#####  #... .#  #..  #.### ####### #.# #.###.###.## #..........R#### #.# ##.###@##....########.#.........#.##.##.......##.###.##...##.##.####### ......#.#.#.....#  ##.##...#..###### ####.#...#.#.#.#......# #..# ... ...#...#.####.# #.. .#...#.#.#.#.# #.#.##.# #.##...#...# D.&hu #.#.....R.D.&hd ###..#.#.#  #..#..... #..###.##### #... .#  #. #.### ####### # #.###.###.## #. .........R.#### #.###.###.##....########........@..#.##.##.......##.###.##...##.##.##### ......#.#.#.....#  ##.##...#..###### ###.#...#.#.#.#......# #.. ... ...#...#.####.# #..#.#...#.#.#.#.# #.#.##. #.##...#...# #.#..........#.#.#... #.####R.D.&h #..#.#.# #..#..... #..###.###  #... .# # #.### # ####### # #.###.###.## # ........R..#### ##.###.###.##....#...#.##.##.##.###.##...##.##. ......#.#.#.....# ##.##...#..######  .#...#.#.#.#......# # ... ...#...#.####.# # #.#...#.#.#.#.# #.#.## ..##.##...#...# #.#D.&h^ y ......#.#.#... #.####D.&hV .RD.&hH #..#.#.# #..#..... #..###.###  #... .#  #.### ## #######  #.###.###.##  ...........#### #.###.###R##....#...#.##.##.##.###.##...##.##. ......#.#.#.....# ##.##...#..######  .#...#.#.#.#......# # ... ...#...#.####.# # #.#...#.#.#.#.# #.#. ..##.##...#...# #.# ......#.#.#... #..RD.&hrO D.&h؋  #####..#.#.# #..#..... #..###.### #... .# #.### ## ####### #.###.###.## ...........#### ##.###.###.##.... #.R..#.##.##.##.###.##...##.##.#.......#.#.#.....#.. ##.##...#..###### #. .#...#.#.#.#......#.. ... ...#...#.####.# . #.#...#.#.#.#.# #.#. ..##.##...#...# #.# ......#.#.#... #.D.&hH D.&h MR.D.&h, D.&hZ D.&h` x #####..#.#.# #..#..... #..###.### #... .# #.### ## #######D.&h  #.###.###.## ...........#### ##.###.###.##.... #.R...#.##.###...##.###.##...##.##.# #.......#.#.#.....# ...##.##...#..###### #.#.#...#.#.#.#......# ...#... ...#...#.####.##.# #.#...#.#.#.#.# #.#.. ..##.##...#...# #.# ......#.#.#... #.D.&h MR.D.&h D.&h D.&h  #####..#.#.# #..#..... #..###.### #... .# #.### ## #######D.&hU #. #.###.###.##.. ...........#### ##.###.###.##.... #...@..R....#.##.## #...##.###.##...##.##. #. #.......#.#.#.....# ...##.##...#..###### #.#.#...#.#.#.#...... ...#... ...#...#.####. #.# #.#...#.#.#.#.# #. .. ..##.##...#...# #. ......#.#.#... #.D.&h$ D.&h6& cR.D.&h[* D.&hc D.&h#e 3 #####..#.#.#D.&hPf 0 #..#.....D.&hJg E #..###.###D.&hi  #.... .# #.###. ## #######D.&hdj ) #.###.###.###.## ..............#### ##.###.###.##....D.&hq  #..@..R.....#.##.## #...##.###.##...##.##. #.# #.......#.#.#....... ...##.##...#..( #.#.#...#.#.#.# ...#... ...#...#.#### #.# #.#...#.#.#.#.# # .. ..##.##...#...# # ......#.#.#... #D.&h{ yR.D.&h r #......#...######..#.#.# #..#..... #..###.### # #.... .# .# D.&h 8#.###. ##.########.###.###.###.## #...............####  ##@###.###.##....## #....R......#.##.## #...##.###.##...##.## #.#.#.......#.#.#.... ...#...##.##...#..####(.# #.#.#...#.#.#.#....... ...#... ...#...#.##.. #.#.#.#...#.#.#.#.#.. ..##.##...#...#D.&h NR.D.&h D.&h D.&h 7 #####..#.#.# #..#..... #..###.### # #.... .# .#D.&h  #.###. ##.######## ##.###.###.###.## #...............#### ##.###.###.##....# #@..R.......#.##.#...##.###.##...##. #.#.#.......#.#.#......#...##.##...#..###(.# #.#.#...#.#.#.#...#... ...#... ...#...#.###.. #.#.#.#...#.#.#.#.##. ..#...##.##...#...# D.&h7 6......#.#.#...D.&hu D.&h MR.D.&h D.&h D.&hK  #..#.....##.### #.. .# .D.&hKM ###. ##.######## ##.###.###.###.#####...............####.. ##.###.###.##....#.#..R........#.###..@##.###.##..#.#.......#.#.#......#...##.##...#..###.(.# #.#.#...#.#.#.#...#... ...#... ...#...#.##. #.#.#.#...#.#.#.#.# . ..#...##.##...#.. .#.# ......#.#.#...D.&hN ,#.###.##...#.#D.&hP D.&hV MR.D.&hZX D.&h^ D.&hݛ  #..#..... #..###.### # #.... .# .# #.###. ##.##D.&h  ##.###.###.###.## ###............... ...##.###.###.##.... #.#.R...#.##. #.@.##.###.##...##. #.#.#.#.#.# ...#...##.##...#.. .(.#.#.#.#...#.#.#.# #...#...#... ...#...#. #.. #.#.#.#...#.#.#.#.# #. ..#...##.##...#...##. #.#.# ......#.#.# #.###.##...#.#D.&h D.&h m.RD.&h D.&h; ] #..###.### # #......# .# #.###. ##.######## ##.###.###.###.#####...............##D.&h C ...##.###.###.##... #.#...........#.## #..R##.###.##...## #@#.#.......#.#.........#...##.##...#..####.(.#.#.#.#...#.#.#.#.#...#...#... ...#...# #.. #.#.#.#...#.#.#.#. #.. ..#...##.##...#... #. #.#.# ......#.#.#. #. #...##.###.##...# .........#.#D.&hH D.&h MR.D.&he D.&h2 D.&h:. ....# .###. ##.######## ##.###.###.###.### ###...............##D.&h33 w#. ...##.###.###.##...#.. #.#...........#.###... #.R.##.###.##..##....#.#.#.......#.#.#........@#...##.##...#..####.(.#.#.#.#...#.#.#.#. #...#...#... ...#... #.#.#.#...#.#.#.. ..#...##.##...#..#. #.#.#.......#.#.##. #...##.###.##.. #.#...........#.#####.###.##...D.&hy: S.RD.&h; D.&hA D.&h}} D.&hH  #......# .# #.###. ##.#D.&h +# ##.###.###.###.## #$ ###............... #.. ...##.###.###.## #..###.#...........#. #....#...##.###.##...#....#R#.#.#.#.#.#...##.##...#..#.(.#.#.#.#...#.#.#.# #...#...#... ...#...# #...#.#.#.#...#.#.#.# #.....#...##.##...# #...#.#.#.......#.#.#D.&h  #...#...##.###.##...#..#.#.#...........#. ###.###.##D.&h D.&hC ,D.&h D.&h q #.###. ##.#########. ##.###.###.###.# #$####............... #.. ...##.###.###.##. #..###.#...........# #....#...##.###.##...####....#R#.#.......#.#...........#...##.##...#. ####.(@#.#.#.#...#.#.#D.&h  #...#...#... ...#... #...#.#.#.#...#.#.#. #.....#...##.##...#. #...#.#.#.......#.# #...#...##.###.##... ..#.#.#...........#.####.. ###.###.##. .........D.&hj D.&h~ i.RD.&h D.&h. #.###. ##. #. ##.###.###.###. #$####...... #.. ...##.###.###.## #..###.#...........# #....#...##.###.###....#.#.#.#.#.R.#...##.##...# ####.@.#.#.#.#...#.#.# #...#...#... ...# #...#.#.#.#...#.#.# #.....#...##.##...# #...#.#.#.#.# #...#...##.###.## ..#.#.#..# ####.. #.###.###.## D.&hy0D.&h5i.RD.&h(<D.&hgA,D.&hDD.&hF{N  #......# .#  ..#.###. ##.###### #. ##.###.###.### #$####............. #......##.###.###. #..###.#......... #....#...##.###.##.######....#.#.#.......#........@....#...##.##....######..R#.#.#.#...#.# #...#...#... ...#. #...#.#.#.#...#.#. #.....#...##.##... #...#.#.#.......# #...#...##.###.##. ..#.#.#...........####.. #.###.###.# _f - 27 stones (gained 3)D.&h~D.&h́pR.D.&hD.&hTN #..###.### # #.#......# .#  ..#.###. ##.## #.# ##.###.###.## #$####............ #......##.###.###. #..###.#......... D.&h!#....#...##.###.## ######@...#.#.#.......#........R...#...##.##.#.######...#.#.#.#...#.# #...#...#... ...# #...#.#.#.#...#.# #.....#...##.##. #...#.#.#.......# #...#...##.###.## ..#.#.#..........D.&hD.&h|VR.D.&hLD.&hY..... ..#..###.### #.#......# .# ..#.###. ##.###.# ##.###.###.##$####................##.###.###.###.#.......... #@...#...##.###.# ######.R..#.#.#.......#.............#...##.##..#.######...#.#.#.#...#..#... ..#.#.#.#...#.#..#...##.##..#.#.......#...#...##.###.##D.&h/,D.&h E.&h#####..#.#.# #.#..#..... ..#..###.### #.#......# .# ..#.###. ##.###.# ##.###.###.##$####................##.###.###.###.#.......... #....#...##.###.# ######.R..#.#.#.......#.............#...##.##..#.######...#.#.#.#...#..#... ..#.#.#.#...#.#..#...##.##..#.#.......R.E.&hE8......#..#####..#.#.# #.#..#..... ..#..###.### #.#......# .# ..#.###. ##.###.# ##.###.###.##$####................##.###.###...###.#.......... #R...#...##.###.# ######....#.#.#.......#.............#...##.##..#.######...#.#.#.#...#...#... ..#.#.#.#...#.#..#...##.##..E.&hHE.&hKTR.E.&h-ME.&hPE.&h"x#.#..# ......#..#####..#.#.# #.#..#..... ..#..###.### ##.#......# .# ..#.###. ##.###.# ##.###.###.######..................##.###.###.R.###.#.......... #....#...##.###.# ######....#.#.#.......#.............#...##.##..#.######...#.#.#.#...#...#... ..#.#.#.#...#.#R.E.&h\E.&hE.&h+E.&h$ ).#.#..# ......#..E.&h?#####..#.#.# #.#..#.....  ..#..###.### ###.#......# .# #...#.###. ##.### ##.###.###.##.####............R.....##.###.###.###.#.......... #....#...##.###.# ######....#.#.#.......#.............#...##.##..#.######...#.#.#.#...#..#... .. _You now have 426 gold pieces (gained 15).E.&hE.&hiTR.E.&hE.&hE.&hB##.#.#)#.#.####.#).#.#..# ......#..E.&hD#####..#.#.# ##.#..#.....  ..#..###.### ##.#......# .# #..@#.###. ##.######.# ##.###.###.##R####................##.###.###.###.#.......... #....#...##.###.# ######....#.#.#.......#.............#...##.##..#.######...#.#.#.#...#E.&hFE.&hOTR.E.&hQE.&haWE.&h##...##.##......##.#.#)#.#.####.#).#.#..# ......#..E.&hv#####..#.#.# #.###.#..#..... #.....#..###.### ###@#......# .# ...#.###. ##.######R# ##.###.###.######................##.###.###.###.#.......... #....#...##.###.# ######....#.#.#.......#.............#...##.##..E.&h/E.&hTR.E.&hcE.&hE.&h #..###...###.###.#..##.##.......##.#.#)#.#.####.# #....#)...#E.&h[ #....#.# #......#...# #####..#.#.# #.###.#..#..... #...@.#..###.### ######.#......# .#  #..R#.###. ##.#####.# ##.###.###.# #.####........... #......##.###.### #..###.#......... #....#...##.### ######....#.#.#.....E.&hE.&hqR.E.&h*p #..###...###.###.# ##...##.##.# ##.#.#)#.#.####.# #....#)...# #....#.#..# #......#...## #####..#.#.# #.###.#..#..... #..@..#..###.### # #####R#......# .# #...#.###. ##. ###.# ##.###.###. #.#### #......##.###. #..###.#.. #....#...##.###. ######....#.#.#R.E.&hRX #..###...###.###.#######...##.##.#....##.#.#)#.#.####.#...<#....#)...#...#....#.#..#..#......#...# #.#####..#.#.# #.###.#..#..... #.@.R.#..###.### # #####.#......# .# #...#.###. ##. ###.# ##.###.### #.#### #......##.###. #..###.#.. #....#...##.### ######....#.#.#<---33.8 (30.0)R.---4.8 (31E.&hE.&h"9 _Found a stone staircase leading up.G.&hAG.....G.&h6Fu..............#.......#.G.&hOJG.&h  #....##.##.....#+# #..###...###.###.#######...##.##.......#.##.#.#)#.#.####.#<#....#)...#.#....#.# ..#......#...# #.#####..#.#.# #@###.#..#.....  #..R..#..###.### ######.#......# . #...#.###. ##.###.# ##.###.## #.####........ #......##.### #..###.#...... #....#...##.##R.G.&hj#.#.#.#.##>.....##.##.....#+ #..###...###.###. ######...##.##........#....##.#.#)#.#.####.#..'....<).#...#.#..# #.....#......#..##..#.#.# G.&hs.###.#..#..... .R...#..###.### #####.#......# ...#.###. ##.###.# ##.###.######...........##.######.#......G.&hSR.G.&hG.&hiG.&hy T..#.#...##.#.#.#.#.##>...G.&h3t..##.##.....#+ #..###...###.### ######...##.##......#....##.#.#)#.#.####.#..'....<).#.#..# #....@#......#..#####.#####..#.#.# R###.#..#..... .....#..###.### #####.#......# ...#.###. ##.###.# ##.###.##G.&h;####...........##.###G.&hG.&hTR.G.&hEG.&h*G.&hPX= #.....#.#...## #...#.#.#.#.##> #....##.##.....#+. #..###...###.###.. ######...##.##.G.&hZk.#....##.#.#)#.#.####..'....<#....#)...# #.....#....#.#..# #...@.#......#...# #####R#####..#.#.# #.###.#..#..... #.....#..###.###  #####.#......# . #...#.###. ##. ###.# ##.###. #.#### #......##.###G.&h_,G.&hcG.&h= #.....#.#.#### #.....#.#...## #...#.#.#.#.##>. #....##.##.....#G.&hJ. #..###...###.### ######...##.##......#....##.#.#)#.#.####....'....<#....#)...# #..@..#....#.# #.....#......#...######R#####..#.#.# #.###.#..#..... #.....#..###.########.#......#  #...#.###. ####.# ##.### #.####......G.&h G.&h`SR.G.&h[G.&h(G.&h #.....#.#..### #.....#.#.#### #.....#.#...## #...#.#.#.#.##> #....##.##....... #..###...###.##. ######...##.##......#....##.#.#)#.#.###.....'.@..<#....#)...#G.&hL.....#.....#....#.#... #...R.#......#...## #####.#####..#.#.# #.###.#..#..... #.....#..###.#######.#......# #...#.###. ####.# ##.###G.&hSR.G.&hG.&hyG.&h #.....#.#..### #.....#.#.####. #.....#.#...##.. #...#.#.#.#.##... #....##.##... #..###...###... ######...##.##.#....##.#.#)#.#..'@...<#....#)...#.#..R..#....#.#..#.. #.....#......#...#G.&h### #####.#####..#.#.# #.###.#..# #.....#..###. #####.#......# #...#.###. ###.# ##.G.&hXRR.G.&hhG.&h!G.&h[ #.....#.#......... #.....#.#....... #.....#.#........ #...#.#.#.#..... #....##.##... #..###...###...######...##.##.#....##.#.#)#.#..@.R..<#....#)...#.#.....#....#.#..#l......#.....#......#...########.#####..#.#. #.###.#..# #.....#..###. #####.#...... l   iguana (asleep)  #...#.###. ###.# ##.G.&h\fP41.8 (7.0)G.&hCicR., ally target)G.&hj+2.8 (8G.&hlnG.&hq _An iguana comes into view. _There is an open door here.H.&hi ((((((l    You shoot an arrow. The arrow hits the iguana!  The iguana hisses angrily.H.&h0,H.&h2,H.&h`:|..l....H.&h;7===4.0 (1.2H.&hAH.&hYD_ _The iguana is severely wounded.H.&h ((((You shoot an arrow.  The arrow hits the iguana but does no damage.H.&h S H.&hX Fl......H.&hY (5.2H.&hE^ H.&hI` _ _The iguana is severely wounded.I.&h (((You shoot an arrow. The arrow hits the iguana.I.&hI.&h E.l..I.&h-6.3 (1.1I.&hI.&h_ _The iguana is severely wounded.I.&h ((You shoot an arrow.  The arrow hits the iguana but does no damage.I.&hL. .l.7.5 (1.2 _The iguana is severely wounded.J.&hٺ ( You shoot an arrow. The arrow hits the iguana.J.&h+>J.&hGG.lJ.&hyI-8.6 (1.1J.&h7NJ.&hPZ _The iguana is almost dead.K.&h^#.....#.#..#....... #.....#.#.#....... #.....#.#...#....... #...#.#.#.#.#....... #....##.##........ #..###...###.#.......######...##.##..#....##.#.#)#.#.#K.&h`......lR@...<#....#)...# .#.....#....#.#..# .......#.....#......#...#############.#####..#.#.##.###.#..#.#.....#..###.######.#......# ###.# ##.#K.&htr  You swap places. The iguana bites Orer. Orer hits the iguana with a +0 flail!K.&hkzE†K.&he} 9--90 _The iguana dies!K.&hK.&hi _Your Fighting skill increases to level 6!O.&hJ; #.....#.#.. ....... #.....#.#. ....... #.....#.#... ....... #...#.#.#.#. ....... #....##.## ....... #..###...###. .......######...##.## .#....##.#.#)#.#. ......†@R...<#....#)...# .#.....#....#.#..# .......#.....#......#... ############.#####..#.#. #.###.#..# #.....#..###.O.&h< #####.#......  #...#.###. ###.# ##.O.&hCO.&hrDQ---50O.&h[IO.&h)Ui _You swap places. _There is an open door here.R.&h donslime the Shooter (Purple Draconian Hunter) Turns: 4962, Time: 00:23:34 Health: 63/63AC:  8 Str: 13 XL: 8 Next: 79% Magic: 8/8EV: 13 Int: 10 God: Hepliaklqana [**....] Gold: 426SH:  0 Dex: 17 Spells: 2/7 levels left rFire . . .D - +0 orcbow rCold . . .[offhand occupied] rNeg . . .(no helmet) rPois .l - +0 cloak rElec .s - +0 pair of gloves rCorr .(no boots) SInv .v - amulet of guardian spirit Will ++...k - +4 ring of slaying Stlth ++A - ring of willpower HPRegen 0.30/turn MPRegen 0.11/turn %: guardian spirit @: studying Polearms A:.&hsm reduced essence, nullifying breath, AC +6, unfitting armour, strong-willed 1,cold-blooded, armoured tail 1S.&h" S.&h+ #.....#.#..## donslime the Shooter....... #.....#.#.### Purple Draconian of Hepliaklqana **........... #.....#.#...# Health: 63/63 ========================....... #...#.#.#.#.# Magic: 8/8========================....... #....##.##... AC: 8Str: 13....... #..###...###. EV: 13Int: 10.......######...##.##... SH: 0Dex: 17.......#....##.#.#)#.#.# XL:  8 Next: 79% Place: Dungeon:6S.&h/ )......†@R...<#....#)...# Noise: ---------  Time: 5050.6 (0.0).......#.....#....#.#..# D) +0 orcbow.......#.....#......#... Fire: D) +0 orcbow############.#####..#.#. Breath+ #.###.#..#...#.....#..###. R   Orer the knight#####.#......#...#.###.###.# ##.# _The iguana is almost dead.You swap places. The iguana bites Orer. Orer hits the iguana with a +0 flail! _The iguana dies! _Your Fighting skill increases to level 6! _You swap places. _There is an open door here.S.&h2 S.&hN4 T.&hzh T.&hl iHepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Title - Storyteller Favour - Hepliaklqana is pleased with you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath|Extra_.&hi_.&hq_.&hzz#.....#.#..## donslime the Shooter....... #.....#.#.### Purple Draconian of Hepliaklqana **........... #.....#.#...# Health: 63/63 ========================....... #...#.#.#.#.# Magic: 8/8========================....... #....##.##... AC: 8Str: 13....... #..###...###. EV: 13Int: 10.......######...##.##... SH: 0Dex: 17_.&h~.......#....##.#.#)#.#.# XL:  8 Next: 79% Place: Dungeon:6......†@R...<#....#)...# Noise: ---------  Time: 5050.6 (0.0).......#.....#....#.#..# D) +0 orcbow.......#.....#......#... Fire: D) +0 orcbow############.#####..#.#. Breath+ #.###.#..#...#.....#..###. R   Orer the knight#####.#......#...#.###.###.# ##.# _The iguana is almost dead.You swap places. The iguana bites Orer. Orer hits the iguana with a +0 flail! _The iguana dies! _Your Fighting skill increases to level 6! _You swap places. _There is an open door here._.&hކ_.&hd_.&h_.&h_.&hm _.&hoq 4_.&h ####....##.##..#####...# #.....#.#..#.# #.....#.#.##.# #.....#.#...#.# #...#.#.#.##.# #....##.##.#.# #..###...####.######...##.##..#......@#....##.#.#)#.#.#......†'R...<#....#)...#.#.....#....#.#.......#.....#......#.#############.#####..#.# #.###.#..#. #.....#..########.#..... #...#.###.R. __.&h* ......###.### ###.#####....##.##.._.&hr ####.##..#.#..#.#.#.#..##.##.. #..###...########...##.##.....#....##.#.#)#.#...†R....<#....#)......#....#.......#.....#......#..#############.#####..#.####.#..#.......#..########.#...._.&h _.&h SR'_.&h _.&h _.&h,M ##.......... #.##......###.###_.&hlO  ###.#####....##.##..####.##..#.#..#.#.#.#..##.##.. #..###...###.######...##.##....R#....##.#.#)#.#...†'....<)....#.......#.....#......#..#############.#####..#.####.#..#.._.&hNQ ).....#..###_.&hR _.&hX TR._.&hiZ _.&h'_ _.&h L#############.......... #.##......###.### ###.#####....##.##..####.##..#.#..#.#.#.#..##.##...# #..###...###R######...##.##.....#....##.#.#)#.#...†'....<)..#.......#.....#......#..#############.#####..#.####.#..#..R._.&hS * O##.###############.......... #.##......###.### ###.#####....##.##..####.##..#.#..#.#.#.#...##.##..R# #..###...########...##.##.....#....##.#.#)#.#...†'....<).._.&h #O   ogre (asleep).......#.....#......#..#############.#####..#.#_.&h _.&hs +4.6 (4_.&h2 ~R., ally target)_.&h[ +5.6 (5_.&hb _.&hc  _An ogre comes into view. It is wielding a +0 giant spiked club.`.&h  ((((((O  You shoot an arrow. The arrow hits the ogre!`.&hs `.&hqv `.&h Q.O..`.&h ...R.===`.&h 6.7 (1.1`.&h `.&hr \ _The ogre is heavily wounded.a.&hQ  You shoot an arrow. The arrow hits the ogre!a.&h)(((((a.&h>.....a.&h3- 887.8++ _You kill the ogre! _You feel power welling in your lungs.b.&h{[=....'b.&h_b.&hbb.&h####.##.# .##.#############)##.##.......... #.##......###.### ###.#####....##.##..####.##...#.#..R.#.#.#.#..##.##.. #..###...########...##.##.....#....##.#.#)#.#...†'....<)..#.......#.....#......#..b.&h; _b.&hb.&h ########.#.....##.#####.##.# .##.#############)##.##.......... #.##......###.### ###.#####....##.##..####.##...#.#..R.#.#.#.#..##.##.. #..###...########...##.##.....#....##.#.#)#.#...†'....<).#b.&hjb.&hCR.b.&hb.&h8b.&hB>b.&h=B!........b.&h\E##########.#.....##.#####.##.# .##.#############)##.##.......... #.##......###.### ###.#####....##.##..#####..##R..#.#...#.#.#.#..##.##.. #..###...########...##.##.....#....##.#.#)#.#†'....<).R.b.&hYhb.&hVW#####.........##########.#.....##.#####.##.# .##.#############)##.##.......... #.##......###.### ###@#####....##.##..#####....#......R##..#.#...#.#.#.#..##.##.. #..###...########...##.##..#....##.#.#)#.#R.b.&h...#########.........##########.#.....##.#####.##.# .##.#############)##.##.......... #@##......###.### ###.#####....##.##..####..R.#....###.....#.#..#.......#.#.#.##...##.##..# #..###...########...##.##.Rb.&hG.b.&hb.&h='...'...####'...#########.........##########.#.....##.#####.##.# .##.###############.......... #.##......###.### ###R#####....##.##..####....##....#.#........#.#.#.#.....##.##.. #..###...###R.b.&h Gb.&h M#...###))))).'...'...####'...#########.........##########.#.....##.#####.##.# ###########)##.##.......... #R##......###.### ###.#####....##.##..####..###.......# #.....#.#.......#You shoot an arrow. The arrow hits the ogre!  You see here a +0 giant spiked club.b.&hmb.&h>R.b.&h֓6 _b.&h?b.&h#### #...).#...###))))).'...'...####'...#########.........b.&h_############.#...#.......##.##### .##.#############R##.##.......... #.##......###.### ###.#####....##.##..####.##...#.#...#.#.#.#b.&h b.&hjR)b.&hyb.&h #....#### #...).#...###))))).b.&h'...'...####'...#########. ........###########.#...#......@##.#####..#####.##.# R##.#############)##.##.......... #.##......###.### ###.#####....##.##..####.##..#.#..b.&hb.&h^TR.b.&hb.&h0b.&hCjb.&hox  #...#....# #  b.&hr #...#....##### #...)   #...#....#...###)))))   #...#....'...'...####   #...#....#...##### #   #####....#...# #   .#...#   b.&h##.#...#   #.##.#####  .#####R##.#   #.##.   #)##.##   #.##......###.###   ###.#####....##.##   #####...# #.....#.#..   #.......# #.....#.#.   #.......# #.....#.#b.&ht   #...#....# #   #...#....##### #...)  #...#....#...###))))  #...#....'...'...   #...#....#...#####   #####....#...#   .#...#   ##.#...#   #.##.#####  .#####R##.#  # #.##.   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The arrow barely misses the hound.21.0 _The hound closely misses you. The hound bites you but does no damage.l.&h;(l.&hqm hYou shoot an arrow. The arrow closely misses the hound.2.2 (1.2 _The hound bites you but does no damage. The hound closely misses you.l.&h@R  You shoot an arrow. The arrow hits the hound.l.&h  The hound is lightly wounded.3.4 _The hound bites you but does no damage. The hound barely misses you.m.&h=;(m.&hmWh0--7---4.5 (1.1 _You shoot an arrow. The arrow closely misses the hound. The hound bites you.m.&h ;(m.&h  hYou shoot an arrow. The arrow misses the hound. The hound closely misses you.1=-5.7 (1.2 _The hound bites you but does no damage.m.&h&% |  You shoot an arrow. The arrow hits the hound.m.&hA l  The hound is heavily wounded.m.&h= -6.8 (1.1m.&h{  _The hound barely misses you. The hound closely misses you.n.&h6;(n.&h| hYou shoot an arrow. The arrow completely misses the hound.n.&h%l0-7.9n.&hxn.&hR _The hound bites you but does no damage. 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...#######........##.<^....#..............'q.&hUT280.1 (1.0)q.&hXq.&hw( _You open the door.q.&h ...R........q.&hdq.&hR############## #..............# ....###.###....#######.##.##...........#.###.<^....#####.......+ ..#.#...##.......####.#.#.#.##>......#...##.##.....#@##### #..###...###.###.# ##...##.##.....R.. .##.#.#)#.#.####.### .<)...# ####.#..# ..#......#...###..#.#.#######.#..#......q.&hVq.&hbYR.q.&hfq.&h!  #.#. ############### #.#...........# #.#. ...###.###....####### #.#. ....##.##...........# #. .....#.#..###.<^....# #. .....#.#.####.+  #. .....#.#...##.......# #### ...#.#.#.#.##>..@...# #... ....##.##.....#'######.# ..###...###.###R# #.## #...##.##.......# #... ##.#.#)#.#.####.# #### <#....#)...# ### .#....#.#..## .#......#...# .#####..#.#.#####  There is an open door here.q.&h"q.&htR. _q.&hq.&hB###.### #.#. ############## #.#.#..........# #.#.####.###....####### #.#.###.##...........# #.##.#..###.<^....# #.##.#.####.+  #...#.#...##....@..# ######.#.#.#.##>......# 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#...###.###.# #.# ##.##.# #. .#)#.#.####.# # r.&hxAr.&hg.Rr.&hr.&hZ # #.# #.##.#####.##.#.....# #.#.## #.#.# # #.###....####### #.#.# # #.##..# #.# # #.#..###.<^....##.# #.#.####......R'#. #.#...##.## #.#.#.##>......# #. #.##.....#'##### #.# ...###.###.# #.# #.##.# #. #)#.#.####.# # .#)...# ### # .#.#..## r.&h$Y#There is an open door here.r.&hg M.Rr.&hb# _s.&hf# #.# #.#.#.#####.#.#.#.....#. #.#.#####.# #.#.# #. .###....####### #.#.# #. .##...# #.# #. .#..###.<^....##.#####. .#.####.......R.#. .#...##.# .#.#.##>......# #. .##.....#'##### #.#.###.###.# #.#. .##.# #. )#.#.####.# #. #)...# ### #. #.#..## #.'R# #.# #.#.#.#####.#.##.#.....#.# #.#.#####.## #.#.# #.# ###....####### #.#.# #.# ##....# #.# #.# #..##s.&h#.<^....#.#.#####.# #.####.......'R.#.# #...##.# #.#.##>......# #.# ##.....#'##### #.#.# .###.###.# #.#.# ##.# #.# #.#.####.# #.# )...# ### #.# .#..## #.#.R# #.# #.#.#.#####.#.##.#.....#.#  #.#.#####.# # #.#.# #.# ....# #.#.# #.# ....# #.# #.# ..###.<^....#.#.#####.# .####.......'.R.#.# ...##.# .#.s.&h##>......# #.# .....#'##### #.#.# .# #.# .R# #.# #.#.#.#####.#.##.#.....#.#  #.#.#####.# # #.#.# #.# ....# #.#.# #.# .# #.# #.# ###.<^....#.#.#####.# ####.......'..R.#.# ##.## # #.##>......# #.# # .....#'##### #.#.# #.###.# #.#.# # .# #.# # #.####.# #.# .&hm## ### #.# # ..## #.# #.Rs.&hd*y# #.# #.#....##.#####.#.##.#.....#.#  #.#.#####.# # #.#.# #.# ....# #.#.# #.# # #.# #.# ###.<^....#.#.#####.# .......'...R.@....#.# ##.## # .##>......# #.# #.#'##### #.#.# #. #.###.# #.#.# #.# #.# #. .####.# #.# #. .# ### #.# #. .## #.# #..Rs.&h0s.&hd# #.# #.#....# #.#####.#.#### #.#.....#.#  #.#.#####.# # #.#.# #.# # #.#.# #.# # #.# #.# s.&hEh.<^....#.#.#####.# .......'....R.@...#.# ##.## # ##>......# #.# #.#'##### #.#.# #.# .###.# #.#.# #.## #.# #.# ####.# #.# #.# # ### #.# #.# ## #.# #.s.&hlc.Rs.&h`qs.&h# #.# #.#....# #.#####.#.#### #.#.....#.#  #.#.#####.# # #.#.# #.# # #.#.# #.# # #.# #.# .<^....#.#.#####.# .......'.....R.@..#.s.&h# .## # #>......# #.# #.#'##### #.#.# #.# # #.# #.#  ### #.# #.# # #.# #.s.&h[c.Rs.&hs.&h # #.# #.#....# #.#####.#.#### #.#.....#.#  #.#.#####.# # #.#.# #.# # #.#.# #.# # s.&h/.#.# #.# .<^....#.#.#####.# .......'......R.@.#.# .## # >......# #.# #. .#'##### #.#.# #.# # #.# #.#  ### #.# #.# #.# #.s.&hs.&hc.Rs.&hs.&h5y# #.# #.#....# #.#####.#.#### #.#.....#.#  #.#.#####.# # #.#.# #.# # s.&h:#.#.# #.# # #.#.# #.# <^....#.#.#####.# .'.R.@#.# ## # ......# #.# #. #'##### #.#.# #.# # #.# #.# ### #.# #.##.# #.s.&h^?c.Rs.&hLDs.&h)cN97.1 (11.0)s.&hhfs.&hgE _Done exploring.s.&hb W.'........s.&h s.&h> 0.0)open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.u.&h? Read which item? Scrolls  b - 3 scrolls of fear  h - 2 scrolls of fog  r - 3 scrolls of blinking  B - a scroll labelled ZARGHI HUYT [!] read|quaff|evoke[?] describe selectedx.&hNx.&hTx.&hZU######## #.# #.#....#donslime the Shooter#.#####.#.####Purple Draconian of Hepliaklqana **....#.#.....#.#Health: 63/63 ======================== ##.#.#####.#Magic: 8/8======================== ##.#.# #.#AC: 8Str: 13 ########.#.# #.#EV: 13Int: 10 ......##.#.# #.#SH: 0Dex: 17 <^....##########.#.#####.#XL:  8 Next: 91% Place: Dungeon:6 ......'........R@#.......#Noise: ---------  Time: 5397.1 (0.0) x.&h_......#################### ###### D) +0 orcbow ......##.........# #..... Fire: D) +0 orcbow #'######.#######.# #.#### Breath++ #.##.#######.# #.# ..##.........# #.#R   Orer the knight #.##########.# #.# ####.# #.#####.# #..... _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring.x.&hn(weak-willed) _Done exploring. _Done exploring.  As you read the scroll labelled ZARGHI HUYT, it crumbles to dust.  A wave of despondency washes over your surroundings.8.1 (1Will/2 Breath++ x.&hRqx.&h!s7 _It was a scroll of vulnerability.y.&h4y.&hWy.&h[0 _Done exploring.z.&hŴ 4z.&h> z.&h Bz.&h( z.&hx nz.&h" ,z.&h z.&h ,z.&h z.&h ,z.&hP z.&h Bz.&h z.&h ,z.&h] z.&h ,z.&h z.&hB ,z.&h{ z.&h z.&hi z.&hBz.&h,z.&hgz.&h6Bz.&hBz.&h z.&h ,z.&h Bz.&hm,z.&hk,z.&h,z.&haBz.&hz.&hz,z.&hz.&hj,z.&h,z.&hz.&hBz.&h,z.&h z.&hd"Bz.&h#,z.&hO%z.&hM'Bz.&h(Bz.&hW*z.&h!,,z.&h-Bz.&hn/,z.&h1z.&hh6z.&h9k 436.1 (38.0) _You start waiting.z.&hn;57.1 (39z.&h=z.&h?_ _You feel your willpower return.{.&h5 {.&h\+v######## #.# #.#....#donslime the Shooter#.#####.#.####Purple Draconian of Hepliaklqana **....#.#.....#.#Health: 63/63 ======================== ##.#.#####.#Magic: 8/8======================== ##.#.# #.#AC: 8{.&h/Str: 13 ########.#.# #.#EV: 13Int: 10 ......##.#.# #.#SH: 0Dex: 17 <^....##########.#.#####.#XL:  8 Next: 91% Place: Dungeon:6 ......'........R@#.......#Noise: ---------  Time: 5437.1 (0.0) ......#################### ###### D) +0 orcbow ......##.........# #..... Fire: D) +0 orcbow #'######.#######.# #.#### Breath++ #.##.#######.# #.# ..##.........# #.#R   Orer the knight (weak-willed) #.##########.# #.# ####.# #.#####.# #.....As you read the scroll labelled ZARGHI HUYT, it crumbles to dust.  A wave of despondency {.&h!29washes over your surroundings. _It was a scroll of vulnerability. _Done exploring. _You start waiting. _You feel your willpower return.{.&h6B{.&hA{.&hCX{.&h$F{.&hVHX{.&hJ{.&hL{.&hXN,{.&h]P{.&hmR{.&hT{.&hVB{.&h7[X{.&h\{.&h^{.&h6aB{.&hc,{.&he{.&hgg,{.&hi,{.&hk{.&hmB{.&h^o{.&hr{.&hvtB{.&hv,{.&hx,{.&hz{.&h|,{.&hB{.&h,{.&h,{.&hB{.&hB{.&h,{.&hn{.&hƙB{.&hΜX{.&hٟB{.&h,B{.&hn{.&hI  There is a stone staircase leading down here.{.&hѯ; _{.&h7{.&h`{.&h  ###  {.&h #@# 59.9 (22.8) #R# ..# ####   _You climb downwards.{.&h|{.&ha _There is a stone staircase leading up here.|.&h4|.&h|.&hP###R#.....###### |.&hV,|.&hZ|.&h ####R....###.#....##### _You swap places.<R|.&hr ##### #<#.###R# #...@.# #|.&h,|.&h|.&hsq ##### #<#.###R# #..@..# #|.&h|.&hS.R|.&h+|.&h' |.&hl ##### #<#.###.# #.@.R.# #R.|.&hH ##### #<#c.###.# #@.R..# #c   centaur (asleep)|.&hl|.&h264.9 (5.0)|.&h&wR., ally target)|.&hz+5.9 (6|.&h|.&hZ _A centaur comes into view.|.&h  ((((((c  You shoot an arrow. The arrow hits the centaur!  The centaur shouts!}.&hgc c......launcher, ally target)The centaur is heavily wounded. (((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.}.&h......R@.===7.0 (1.1}.&h[i _The arrow closely misses you.}.&h ((((((You shoot an arrow.  The arrow hits the centaur but does no damage.}.&hc ......  The centaur is heavily wounded.((((((}.&h }.&h V.....R.}.&h & }.&h (((((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.}.&h .....0--7---8.1 _The arrow hits Orer but does no damage.}.&h (((((((You shoot an arrow. Orer avoids your attack.}.&hhc.....R}.&hm (((((The arrow barely misses the centaur. The centaur shoots an arrow.~.&hl ....R.1=-9.2 _The arrow hits Orer.~.&hm (((((( You shoot an arrow. Orer avoids your attack. The arrow hits the centaur!~.&h ....R.  The centaur is almost dead.~.&hIE((((~.&h{~.&h{ ...R.  The centaur shoots an arrow. Orer blocks the arrow.(((~.&h_~.&h/|..R.70.3~.&h~.&hZ _The centaur shoots an arrow. The arrow hits Orer but does no damage.~.&h m  You shoot an arrow. Orer avoids your attack. The arrow hits the centaur!~.&h c)(((((( ~.&h ~.&h Z  You kill the centaur!~.&h_ J.R....J   jelly (distracted, ally target)~.&h ~.&h   donslime the Shooter  Purple Draconian of Hepliaklqana **....  Health: 61/63 =======================-Magic: 7/8=====================---AC: 8Str: 13###~.&h EV: 13Int: 10######### #<#SH: 0Dex: 17J.R.....###.#XL:  8 Next: 100% Place: Dungeon:7#@....#Noise: ===------  Time: 5471.4 (1.1)#######D) +0 orcbowFire: D) +0 orcbowBreath++ R   Orer the knightJ   jelly (distracted, ally target)  You shoot an arrow. Orer avoids your attack. The arrow hits the centaur!  ~.&h The centaur is almost dead.The centaur shoots an arrow. Orer blocks the arrow. _The centaur shoots an arrow. The arrow hits Orer but does no damage.  You shoot an arrow. Orer avoids your attack. The arrow hits the centaur!  You kill the centaur! _A jelly comes into view.You have reached level 9!~.&hL /  --more--.&h@/  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? .&hsn 5/679---9499 0%  You feel agile. x2; Your scales feel tougher. _Orer remembers more of his old skill..&h' ((((((J    You shoot an arrow. Orer avoids your attack. The arrow hits the jelly!.&h.&h~ )JR....  The jelly is heavily wounded..&hв(2.5.&h.&h_S _Orer barely misses the jelly..&hvh k  You shoot an arrow. Orer avoids your attack. The arrow hits the jelly!.&h8n b.((((( .&h U.R.....&h@ 8613.6.&hy .&h! I _You kill the jelly!.&h\d<......&h.&hX.&hQ.R.&h.&h,.&h.R---.&hE.&h.&h3.R7=.&hT.&h1 _HP restored..&h.R8===.&h,.&hf=.&hZ.&hR===.&h.&hA:.&h?d9===.&hE.&hcy  ########### #<#).....R@###.########.....####### _Magic restored..&h4.&h.&h #### #<#.).....@R###.##.....# #######.&h.&h$E  ###.# #<#.)....@.R###.#..&h#.....# ####### _You swap places..&hkR..&h .&h@2 ###.&hD#.# #<##..)...@.R.###.##.#.....# #######.&hQMR..&h+]R===.&hp2 ###.&h  #.# #<# #..)..@.R..###.# #.#.....# #######R..&h2 ###.&h@ #..&h0# #<# #..).@.R...###.#.&hV #.#.....# #######R..&hND ### #.# #<#.&h;Gc #..)@.R....###.# #.#.....# #.&hH.&h*McR..&h# ### #.# #<# #..@.R.....###.# #.#.....## #R.  Things that are here:  ## ### #.# #<# #.@)R......###.# #.#.....# #. ##.#.#.#.#.  a +0 shortbow; a centaur corpseR. _.&h] ### ### #.# #<# #@.R.###.# #.#.....# #.# # #.# #.# #.# #.# #.#R).&hT######.########## #<.R).......###.########.... ###### ..&huM######.########## #<.R).......###.########.... ###### .##.R.&h.&hI######.########## #<..).......###..&hR########.....# ###### .## .&hh.R.&h.&hI.######.########## #<..).......###.########....R# ######. .## .R.&h*\######.########## #<..).......###.########.... ######R ..## .&h`h.R.&hc.&h5######.########## #<..).......###.########.... ###### R..### .&h.&hR.R.&h5.&h.&h|.########## #<..).......###.########.... ###### R....D..######.## D   steam dragon (asleep).&h(---.&h% 502.6 (29.0)  A steam dragon comes into view..&hL.RD.Dlly target).&h V=--3.6 (30.&hL _The steam dragon hisses angrily..&hs ((You shoot an arrow. The arrow hits the steam dragon..&hZ!.&h'I.D..&h):==4.7 (1.1).&h+.&hD/: _The steam dragon is lightly wounded..&hu ((You shoot an arrow..&hoA.&hI:D..&hL(5.8.&hR.&hU` _The arrow closely misses the steam dragon..&h  You shoot an arrow. The arrow hits the steam dragon!.&hw +  The steam dragon is severely wounded.The steam dragon closely misses you. The steam dragon barely misses you.The steam dragon bites you but does no damage..&h2 >6.9.&h Z _The steam dragon closely misses you..&hIY  You shoot an arrow. The arrow hits the steam dragon!.&hB. .&hM.&hO1..&hx.&hz8.&h| 8.0.&h-.&h .&h.&hɎ,_You kill the steam dragon!.&h.&h o..)..........&h7 b.....&h> .).......###.########.... ###### R.####.........######.# .&h4 .&h9 l.R.&h .&h# (#..).###.# #.##.....# #.# # .&hX' 4#.# #.# #.# #.# ##R####.#.@.....# ######.## .&h3 B.&h^i #..).###.# #.#.....# #.# # #.# #.# #.# #.# ##.&hYl "#R####.#..@....# ######.## .&hs Q.R.&hu .&hy .&h w#..).###.# #.#.....# #.# # #.# #.# #.# #.&h #.# .##.####.#.R.@...# ######.## #.&h c.R.&h .&h#..).###.# #.#.....# #.# # .&h #.# #.# ##.# .# #.# #.##.####.#..R.@..# ######.## .# .#.#.###.&hy.R.&hO#..).###.# #.#.....# #.# ### .&hKR#.# ..#.# .# #.# .# #.# ##.##.####.##...R.@.# ######.## #.# #.# #.#..# ###.&h[T.&h\YM.R.&hl[.&h^.&h%########## #<.).......##########.....#########.&hp/. .# #.# ##.######.####@......#....R..####.#######.###..###.&h,.&h".&hM#.# #<# #..).###.# #.#.....# #.# #### #.# #.. #.# #.# #.# #.# #.# ##.###### #.####.# #....R..####.# ######.## #.# #.##.# ..####.&h.&hjR..&hO.&h<+## ############ #<.).......##########.....#########..&h-/ #.# .# ##@#######.####R.....#.......####.#######.###..###.&h2,.&h/7.&hf## ############ #<.).......##########.....#########. #@# .# ##.##########R......#.......####.#######.###...&hyR..&h## ############ #<.).......##########.....#########....... #.# .# ##R#########.............####.#######.###.&hVjR..&h.&h## ############ #<.).......##########.....#########........######. #R# .# ##.#########.............####.#######.##R..&h4### ### #.# #<# #..).###.# #.#.....# #.# # .&hu7#.# #.##.# #R######.##.# #.# #.# ##.###### #.####.......##.......####.# ######.## .&h#<,.&hUE.&h*xw### ### #.#.&h.|Q #<# #..).###.# #.#.....# #.# # #.# #.# #.# #R######.# #.# #.# #.# ##.###### #.####...&h#.......####.# ######.###.# .&hujR..&h.&h=w### ### #.#.&hc #<# #..).###.# #.#.....# #.# # #.# #.R.@....# #.# #.######.# #.# #.# #.# ##.###### #.......####.# .&h.&hM.R.&h`.&hB.&hp/w### ### #.#.&h`3 #<# #..).###.# #.#.....# #.# # #.# #..R.@...# #.# #.######.# #.# #.# #.# ##.###### #.......####.# .&h@6.&h\?M.R.&hB.&hH.&h### ### #.# #<# #..).###.# #.#.....# #.# #.&h #.# #...R.@..# #.# #.######.# #.# #.# ##.# ##.###### #.......####.# .&htM.R.&hs.&h.&h### ### #.# #<# #..).###.# #.#.....# #.# # #.# #....R.@.# #.# #.######.# #.# #.# .# #.# ##.######.#.&h)R#.####.......#.##.......####.#.#######.## .##.# .+ .&hc.R.&h.&h<j### ### #.# #<# #..).###.# #.#.....# #.# # #.# #.....R.@# #.# #.######.# #.# #.# #.# .&h?H#.# ##.######.# #.####.......#.##.......####.#.# ######.## ..##.# ..+ .&hEM.R.&hG.&hgJ.&hށ######.########## #<.).......###.########.....&h6 ##########......R..######.# ##.#####.####.............#########.## . #.# +#.&h,.&h.&h######.########## #<.).......###.########.....&h ##########......R..###### ##.#####.####.............#########.## . #.# +#...&h.&hQ.R.&h.&hr.&h[######.########## #<.).......###.########.....&h u ##########........######R #.##.#####.####.............#########.## . #.# +...#...# ...[.##.&h":---29.0 (21.0).&h#%.&h+R.R.&hi.I---30.0 (22.&h3.&hv6H _Found a ring mail..&h_l...........&hg...####.........&hp.&h)'.########## #<.).......###.########.... ##########........######.&h!( #R##.######.###.............#########.## . #.# ...+....##...# #...[.### ###### .&h)l.R.&hQ1.&h"u.).......###.########.... ##########........###### .&hy##.######R###.......#.......#########.## #... #.# #....+#....##.[.### ###### .&h|.&h$R.R.&h̆.&h.&h #.########.....# #.# ########## #.# #........#.&hE #.# #.######.# #.# #.# #.# #.# ##.######.# #.####.......#R# #.......####.#.# ######.## #..@.# #.# #....+ #.# #....# #.# #....# ..# #...[. ### ####### .&h.&hR.R.&h.&hH.&ho$]#.# ########## #.# #........# #.# #.######.# .&h*#.# #.# #.# #.# ##.######.# #.####.......#.# #.......####.#R# ######.## #....#  #.# #...@+ #.# #....# #.# #....# ..# #...[. ### ####### .&h5R.R.&h9.&hOe4.0 (4.0).&hV.&hCY.&hM######'.)....######5.0 (1 _You open the door. _Found a sling..&h^ff.....&hʌ........###### ##.########.............#########.## #...R####### #.# #....'.)....####### .[.### ####### .&h.&h={.R _.&h̞.&h F###### ##.########.............#########.## #....####### .&hC#.# #...R'.).....####### .[...J..#### ##########.# J   jelly (asleep).&hM.&h&6.&h .R, ally target)7.0 (2 _A jelly comes into view..&hR  You shoot an arrow. The arrow hits the jelly!.&h~a(((. .&hxk.... kirmisher9===8.1 (1.1 _You kill the jelly! _Your Ranged Weapons skill increases to level 8!.&h......#### #.#  ##.#########.......&hw.......####.#.# ######.## #....#######.'.)....#######R# ..# #...[......#### ##########.#.&h.&h6---90.&h< _You swap places..&hW.&hC---40.&h.&h۠.&h Y1.&hN .&h.&hN.&h &######.&h ##.########.............#########.## #....####### #.# '.)....R####### .[......#### ##########.# .&h'B.&hZ0  ##.########.............#########.## #....####### .&h}]T#.# '.)....R#######.#######.......#### ########## _You swap places..&ha.&hfp.R.&hp.&hbR  #.# #.# #.#  #.# ##.######.#  #.####.......#.#  #.####.#.#  ######.## #....####### #.# #....'.).... #.# #....####### #.# #...R# ..# #...[# ### #.#  You see here a +0 ring mail..&h6 _.&h.&h! #.# #.# #.# #.# ##.######.# #.####.......#.# #.####.#.# ######.## #....# .&h #.# #....'.).... #.# #....# #.# #...R# ..# #...[.@....# ### #.# .&hg.R.&h.&hbU=.# #.# #.# .# ##.######.# .####.#.# .####.#.# .&hW.## #....# #.# #....'.).... #.# #....# #.# #....# ..# #...[R.@...# ### #.# .&h\M.R.&h^.&hb.&hC# #.# #.# # ##.######.# ####.#.# .&h#S####.#.# .## #....# #.# #....'.).... #.# #....# #.# #....# ..# #...[.R.@..# ### #.# #.&hy.R.&h.&h| #.# #.#  ##.######.# .#.# ####.#.# .## #....# #.# #....'.).... #.# #....# #.# #....#.&h ..# #...[..R.@.# ### #.# .# .#.#W...W   phantom (dormant)#..&h*.&hB+7.1 (6.&h X.Rt, ally target).&hA8.1 (7.&hG.&h}Z _A phantom comes into view..&hx # #.# #.# # ##.######.##.#.#.####.#.##.## #....#.&hN  #.# #....'.).... #.# #....# #.# #....# ..# #...[...@R.# ### #.# .# .# .# W. .. #..&h W9.1 (1.&h & _You swap places..&h+J.&hQH _No target in view!.&h3 Z50 _.&h7 .&h`.# #.# #.# .# ##.######.# .####.#.#.####.#.##.## #....# #.# #....'.).... #.# #....# #.# #....# ..# #...[..@.R.# ### #.# .# .#  .# W.  ..  #.R.1.&h#.# #.# #.# #.# ##.######.# .&h#.####.#.# #.####.#.##.## #....# #.# #....'.).... #.# #....# #.# #....# ..# #...[.@.R..# ### #.# .# .#  .# W.  ..  #..&h.&h%2R..&h'&2.&hH-.&hD0.&h}P #.# #.# #.#  #.# ##.######.#  #.####.......#.#  #.####.#.#  ######.## #....# #.# #....'.).... #.# #....# #.# #....# ..# #...[@.R...# ### #.# .# .#  .# W.  ..  #..&h,.&hi2R..&h1&3.&hs.&hs.&hN  #.# #.# #.# #.# ##.######.# #.####.......#.# #.####.#.# ######.## #....####### #.# #....'.).... #.# #....####### #.# #....# ..# #...@.R....# ### #.# .# .#  .# W.  ..  #.R..&hT &4.&h>V .&h0b r _You see here a +0 ring mail..&h9   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel..&h.&h#G======5.&h(.&h,. _You shout for attention!.&hɬ s------6.&h .&h .&h E------7.&h .&hdWW   phantom8.&h" ((((( (ally target)You shoot an arrow. Orer avoids your attack. The arrow hits the phantom!.&h/ .R..W..&hv 7===9.2 (1.1.&h .&hJ ` _The phantom is severely damaged..&hU  ((((((You shoot an arrow. Orer avoids your attack..&h},.&hg..RW...&hG)60.3.&h̞.&h[ _The arrow closely misses the phantom..&hm  You shoot an arrow. Orer avoids your attack. The arrow hits the phantom!.&hjb(((..&hn.&htS.R...&h99/69131.4.&hp.&hhN _You destroy the phantom!.&h@.&hm.&hھ.&h#.# #.# #.#  #.# ##.######.#  #.####.......#.#  #..&h!####.#.#  ######.## #....####### #.# #....'.).... #.# #....####### #.# #....# ..# #...[@R....# ### #.# .# .# W. .&h3&,.&h4,.&hpg#.# #.# #.# #.# ##.######.# #.####.......#.# #.####.#.# ######.## #....# .&hi<#.# #....'.).... #.# #....# #.# #....# ..# #...[R@....# ### #.# .# .# W. .&h&p,.&hu.&h .# #.# #.# .# ##.######.# .####.#.# .####.#.# .## #....# #.# #....'.).... #.# #....# #.# #....# ..# #...[R.@...# ### #.# .# .# W. _You swap places..&h.R.&hJ# #.# #.# # ##.######.# ####.#.# ####.#.# .## #....# #.# #....'.).... #.# #....# #.# #....# ..# #...[.R.@..# ### #.# .# .# W. .&hc.R.&h1.&h= #.# #.#  ##.######.# .#.# ####.#.# .## #....# #.# #....'.).... #.# #....#.&hz@ #.# #....# ..# #...[..R.@.# ### #.# .# .# .#.. ..#..&hFc.R.&hNL.&h#.# #.#  ##.######.# .#.# ####.#.# .## #....#  #.# #....'.)....  .&hH#.# #....#  #.# #....#  ..# #...[...R.@#  ### #.# #.# #.# #.##.. ...##..&h.&hc.R.&h.&hDe##.##### ##....... ....#### ##.## #....#######  #.# '.)....#######..#######.[....R..&h### ##########..## ...&hy,.&h.&h-##....... ....#### ##.## #....#######  #.# '.)....###########..[....R.### ##########..##.# .&h0G..#.&h7Q.R.&h`;.&h^>.&hS{N....#### ##.## #....#######  #.# '.)....##########.[......### ##########R #.....###.# ..#.&h}.&hh.R.&hZ.&hk##.## #....#######  #.# '.)....##########.[......### ########## #R..&hs...#...#.#.##.# #.. ..## .##.&h~h.R.&he.&h_x #.# '.)....##########.[......### ##########R# #####.&hV.#.$.......#c....>...#####..##.# ##.. .. ## .## .# c   centaur (asleep).&h)--- 70.0)  A centaur comes into view..&hz,.R, ally target)---2.4 (11.&h2.&h ;Q _Found 10 gold pieces. Found a stone staircase leading down..&h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel..&hP  Okay, then..&h.&h.&h. _.&h_ .&h .&ht .&h$ F _Unknown command..&h.&hr.&h.&hF _Unknown command..&heWhat are your orders?t - Shout!  Orders for allies: a - Attack new target..&hb g #.# #....'.).....&ho donslime the Skirmisher#.# #....#######Purple Draconian of Hepliaklqana **....#.# #....#######Health: 69/69 ========================..# #...[......#Magic: 9/9========================### ##########.#AC: 9Str: 13#.#EV: 14Int: 10#.# #####SH: 0Dex: 19#R#.$....XL:  9 Next: 13% Place: Dungeon:7#@...#Noise: ---------  Time: 5572.4 (0.0)c....>...#.#D) +0 orcbow####..##.# #Fire: D) +0 orcbow#.. ...&hn Breath++ ## .##.#R   Orer the knight.#c   centaur (asleep, ally target).#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a centaur (asleep, ally target).&hC #.# #....'.)....donslime the Skirmisher#.# #....#######Purple Draconian of Hepliaklqana **....#.# #....#######Health: 69/69 ========================..# #...[......#Magic: 9/9========================### ##########.#AC: 9Str: 13#.#EV: 14Int: 10#.# #####SH: 0.&hDex: 19#R#.$....XL:  9 Next: 13% Place: Dungeon:7#@...#Noise: ---------  Time: 5572.4 (0.0)c....>...#.#D) +0 orcbow####..##.# #Fire: D) +0 orcbow#.. ..Breath++ ## .##.#R   Orer the knight.#c   centaur (asleep, ally target).#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a centaur (asleep, ally target).&hg|.R3.4 (1.&h1.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a centaur (asleep, ally target) _Attack!.&hc.R4.&h# rR.5.&h' .&h' ((((((c  You shoot an arrow. Orer avoids your attack. The arrow hits the centaur!!  The centaur shouts!.&h .&hc....>Rlauncher, ally target)The centaur is almost dead..&h|! .&h#(((((The centaur wields a +0 shortbow. The centaur shoots an arrow..&h.&hΫV....R..&hF((((.&hZ.&h%]".....&h_.&h:b ===.&hc6.5 (1.1.&hmj.&hn .&her.&hsR_Orer blocks the arrow. The centaur shoots an arrow. Orer blocks the arrow..&hB ((((((You shoot an arrow. Orer avoids your attack. The arrow hits the centaur..&hK .&h .&h .&h .c..R>.7.6.&hf .&h [ _The centaur is almost dead..&hz  You shoot an arrow. Orer avoids your attack. The arrow hits the centaur.)(((((.&hS.&h1U...R..&h$$:70/70178.7.&h,.&h#0 .&h2E_You kill the centaur!.&hJ[g[...........&h^.&hi.&h̡#.# #....'.).... #.# #....#.# #.# #....#######.# ..# #...[......#.# ### ##.#.##.#.##.#.##.#.$.#.@..# .)...R...#.# ####..##.# # #.. ... ## #.###.# #.##.#.&h.&hJd>R.&hi.&h&.## #....####### .# #....'.).....# .# #....#######.# # #....#######.# .&hS.# #...[......#.# ## ##########.#.# #.#.# #.#.########.#@$...... #....######.)...>R..#.# ####..##.#.##.. ....### ##.####.##.##.#.&h.&hCR..&ht.&h .&hB(## #....#  # #....'.).....#  # #....#######.#  # #....#######.#  # #...[......#.#  # #.#.# .&hRE #.#.#  #.#.# #.#.@. #R...######. .)...>...#.#  ####..##.#.#  #.. ....#  ## ##.###  #.#  #.#  #.#  .&hF.&h^d.R.&hf.&hj.&hqTR..&ht.&hEz.&h .# #....'.).....# .# #....#######.# .# #....#######.# .# #...[......#.# # ##########.#.#  #.#.#  #.#.########  #.#R........  #..@.######. .)...>...#.#   ####..##.#.#  #.. ....#  ## ##.### #.#   #.# #[4.&h[70m.# _You now have 436 gold pieces (gained 10).---JJ   jelly (wandering)82.7 (4.0JJ---3.7 (5 _A jelly comes into view..&hH.R>J(ally target)4.7 (1.&hԒ (( You shoot an arrow. Orer avoids your attack. The arrow hits the jelly..&hK ,.&h  The jelly is heavily wounded.Orer hits the jelly with a +0 flail!.&h1 w..R.&hA ?9===5.8 (1.1.&hJ .&hS E _The jelly dies!.&h~B.....&h.&h#.# #....#######.# #.# #....#######.#.# #...[......#.# ### ##########.#.# #.#.# #.#.########.&hn #.#.........###.##....######..)...>.R@#.#  ####..##.#.# #.. ....# ## ##.### #.# #.# #.# ....&h.&h.&h.&hK #.# #....#.#  #.# #....#######.# .&hO ..# #...[......#.#  ### ##.#.# #.#.# #.#.######## #.#.........#.##....######. .)...>.@R#.# ####..##.#.# #.. ....# ## ##.### #.# #.# #.# ....&h}[,.&h_.&h]  #.# #.....&hN"#.# #.# #....#######.# ..# #...[......#.# ### ##.#.# #.#.# #.#.## #.#.#.##....######...)...>@.R#.##..##.#.# #.. ....# ##.##.####. #.##. #.##. #.#.. ... _You swap places..&hr.&h;kR..&h].&h  s #.# #....#.# #.# #....#######.# ..# #...[......#.# ### ####.#.#.. #.#.##. #.#.# #. #.#.#.##....######...)...@.R.#.##..##.#.# #.......# ##.##.### #.##.# #.##.# #.##.# ......R..&h^ .&hG  .[......### ########## .. #. #.#.########.#.........######.##....######...)...>R..#.# ######.@##.# #.......##.##.### #.##.# ......#.#  There is a stone staircase leading down here..&hN .&h/R _.&hV .&h, W #.# #....#.# #.# #....#######.# ..# #...[......#.#### ##########.#.# ..##.#.#  #.##.#.######## .&h [#.##.#.........#######.##....######.....)..@>R..#.########..##.#.# #.......##.##.### #.##.# #.##.# #.##.# ......#.#.&h MR..&hߟ .&h .&hK '.)....#.######..# #...[.....### ########. .######## #.##.#........#######@##....######.....)...R...#######..##.#.&h .......##.##.####.##.#.......&hv ,.&h .&h5 #####.######### '.)....#.######..# #...[.....### ########. ######## #@##.#........#######.##....######..&h8 z....)...R...########..##.#.......##.##.####.##.#.&h@ SR>.&hhB .&hF .&hO .......####.#.# #####.######### '.)....#.######..# #...[.....### ########.....?. ######## #.##.#........#######R##....######.....)...>...#######..##.#.......#####.&h .&hS jR..&hV .&h ####...... .......####.#.# #####.######### '.)....#.######..# #...[.....### ########.....?. #######.##.#.######## .&h #R##.#........#######.##....######.....)...>...#######..##.#.......#####.&h TR..&h .&h .&h* #.####.#.# #.####.#.##.## #....# #.# #....'.).....# #.# #....#.# #.# #....#.# ..# #...[......#.# #####.#.#.?@.##.#.##R##.#.# #.##.#. #######.##....######. ....)...>...#.# #######..##.#.# #.......# ##.##.###  #.##.#.&h ,.&h( .&hw  #.####.#.#  #.####.#.#  ######.## #....# #.# #....'.).....# #.# #....#.# #.# #....#.# ..# #...[......#.# #####.#.#.@..##.#.##R##.#.# #.##.#. #.##....######. ....)...>...#.# #..##.#.# #.......# ##.##.###  #.##.#R..&h (---.&h 97.8 (12.0)---8.8 (13.&h e _B - 2 scrolls labelled YWUSHR MOXTETI.&hH....##....&hڎw.>.....&h.&h7 #.####.#.# #.####.#.# ######.## #....# #.# #....'.).....# #.# #....#.# #.# #....#.# ..# #...[......#.# ##.#.#.R.##.#.##.##.#.# #.##.#. #.##....######.  ....)...>...#.# #..##.#.#  #.#  ##.##.###  #.##.#.&h gR..&hGE #.####.#.# #.####.#.# ######.## #....# #.# #....'.).....# #.# #....#.# #.# #....#.# ..# #...[......#.# ##.#.#.R..##.#.##.##.#. #.##.# #.##....######  ....)...>...#.# #..##.#.#  #.#  ##.##.###  #.##.#R..&hz #.####.#.# #.####.#.# ######.## #.....&hn}X# #.# #....'.).....# #.# #....#.# #.# #....#.# ..# #...[......#.# ##.#.#.R...##.#.##.##.#. #.##.# #.##....  ....)...>...#.# #..##.#.#  #.#  ##.##.###  #.##.#.&h݁.&hfcR..&hv.&h{r #.####.#.# #.####.#.#.&h ######.## #....# #.# #....'.).....# #.# #....#.# #.# #....#.# ..# #...[......#.###.#.#.R....##.#.##.##.#. #.##.# #.##....  ....)...>...#.# #..##.#.#  #.#  ##.##.###  #.##.#.&hl.&hMR..&h7.&hn.&h' #.####.#.# #.####.#.# ######.## #.....&h# #.# #....'.).....# #.# #....#.# #.# #....#.# ..# #...[......#.##.#.#.R.....##.#.##.##.#. #.##.# #.##....  ....)...>...#.# #..##.#.#  #.#  ##.##.###  #.##.#.&h,.&hO%7R..&h',.&h>.&hl #.####.#.# #.####.#.# ######.## #....# #.# #....'.).....# #.# #....#.# #.# #....#.# ..# #...[......#.##.#.#.R......##.#.##.##.#. #.##.# #.##....  ....)...>...#.#.&hp #..##.#.#  #.#  ##.##.###  #.##.#.&h9ucR..&h|.&hr #.####.#.# #.####.#.# ######.## #....#.&h #.# #....'.).....# #.# #....#.# #.# #....#.# ..# #...[......#.##.#.#.R.......##.#.##.##.#. #.##.# #.##....  ....)...>...#.# #..##.#.#  #.#  ##.##.###  #.##.#.&h.&hMR..&h.&h.&h* #.####.#.# #.####.#.# ######.## #....# #.# #....'.).....#.&h #.# #....#.# #.# #....#.# ..# #...[......#.##.#.#.R........##.#.##.##.#. #.##.# #.##.... ....)...>...#. #..##.#. #. ##.##.  #.##.#.&hMR..&h.&hy.&hQ #.####.#.# #.####.#.# ######.## #....#.&hT #.# #....'.)..... #.# #....#. #.# #....#. ..# #...[......#..#.#..R...##.#.#.##.#. #.##.# #.## ....)...>...# #..##.# # ##.##.  #.##.#.&hoW.&h[syR..&hέ8 #.####.#.# #.####.#.# ######.## #....# #.# #....'.) #.# #....# #.# #....# ..# #...[......##.#.##.R...##.##.##.# #.##.# #.## ....)...>... #..##. # ##.##. #.##.R..&hpb #.####.#.# #.####.#.# ######.## #.... #.# #....'.) #.# #.... #.# #.... ..# #...[...... #.#. #.R...##. #.##. #.##. #.## ....)...> #..## # ##.## #.##R..&hJ #.####.#.# #.####.#.# ######.## #.... #.# #....'.) #.# #.... #.# #.... ..# #...[ #.# #....@.R...## #.## #.## #.## ....)...> #.. # ##. #..&hBMcR..&htT.&hG #.####.#.# #.####.#.# ######.## #.....&hz #.# #....'.) #.# #.... #.# #.... ..# #...[ #. #...@.R... #. #. #. ....)...> #.. # ##. #..&h.&hmMR..&h.&hf.&h1 #.####.#.# #.####.#.# ######.## #.... #.# #....'.)#.&hi #.# #....#. #.# #...... ..# #...[ #. #..@.R... #. #. #. ....)... # # ## #.&h2.&hcR..&h.&h#  #.####.#.##.#.####.#.##.######.## #....# #. #.# #....'. #.#. #.# #.... #.#. #.# #.... ... ..# #...[ #. #.@.R. # # # ....) # # .&h@-MR..&h/.&hg6.&hiw #.####.#.# #.#.####.#.# #.######.## #.... # #.# #.# #....' #.#.# #.# #.... #.#.## #.# #.... .... ..# #...[ #. #@.R.  .&hD|h ....) .&h}MR..&h%.&h.&h^ ##.#########.............####.# #.######.### '#.#.# .&h!;#.#.######..##..........# #...[.################.R...............########################....).######.&h,.&hw.&h #.# ..#.# ##.#########.............####.# #.######.#### '.#.# #.#.######.&h .##..@.......# #...[.###.################.R...............################## ######....).######.&hSR..&h.&h9.&hf< #.# #.# #. ..#.# ##.######.###.#.####.#.#.#.#.&h@_.####.#...#.######.## #.... #.#.# #.# #.... #.#.# #.# #.... #.#.######.# #.... #.@..# #...[ ###R #... #####  ....) .&hC,.&hPH.&h|8 #.# #.###### #.# #.# # ..#.# ##.###### ###.#.####.......# #.#.#.......####.# ..#.######.## #.&h #.#.# #.# # #.#.# #.# # #@#.######.# #... #..........# #...###R############## #...............################ #### ....####.&h SR..&h.&h.&h......#### #.# #.#  ..#.# ##.#######.#.####......##.#.#.......####.#..#.######.## .#.######.R........# #...###.##############...............################ ####....R..&h % #######......#### #.# #.#  ..#.# ##.##### ###.#.####......####.#.#.......####.##....#.######.##.#.# R#.######..........# #...###.##############...............################ ####R..&heT .&h| B#######....#######......#### #.# #.#  ..#.# ##.##### ###.#.####......###.#.#.......####.##...@#.######.###.##.R#.# .#.######..........# #...###.##############...............################ R..&h $ #.# #.#  #.# # #.# #. #.# #.#  ..#.# ##. ###.#.####. ####.#.#.####. #..@.#.######.## # #.##R#.# #.# ## #.#.# #.# # #.#.######.# # #....# # ###. # .&h  #.# #.#  #.# # #.# #. #.# #.# ..#.# ##. ###.#.#### ####.#.#.#### #.@..#.######.## # #.##R#.# #.# # #. #.#.# #.# #.. #.#.######.# #... #....# #.... ###...... #.####. R..&h\  #.# #.#  #.# # #.# #. #.# #.# ..#.# ##. ###.#.#### ####.#.#. #@.R.#.######.## # #.##.#.# #.# # #.##.#.# #.# # ..[#.#.######.# # ....#....# # .....###. ......# # .####.## .&h$ .623.8 (25.&h& .&hS+ yR.4.8 (26.&h`\ B _Found a pair of boots..&hi #####....### .&h<..#.# ##.######.#.####.....####.#.#.......###.R..#.######.## ##.#.# #.# #.#..[#.#.#####....#..............###.##########......# #.............####.## ############# h   hound (asleep)#h #.&h۞}R., ally target)5.8 (1.0).&h{n _A hound comes into view..&h5 ....### ..#.# ##.######.#.####.....####.#.#.......###R...#.######.## .##.#.# #.# ........[#.#.#####.........#..................###.##########.... #.............&h ...####.## ###############h #.# #..&h> .Rh.h.&h &6.&h] .&h .&h~#.# #.#####.# #.# ..#.# ##.#######.#.####......####.#.#.......#####....#.######.## #.#R##.#.# #.# #.######.##.#.# #.# #.........@#.#.######.# #..#..........# #..###.###########...h.....# #................####.## ################. #.## #.# ## .. ..##.&h(.&h.Rh.7 _You see here a +0 pair of boots..&h.&h Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  D - a +0 orcbow (weapon)a - a +0 shortbow  j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speedq - a +0 rapier  y - a +2 dagger of electrocution  E - a +4 dagger of venom Armour (go to first with [) .&h l - a +0 cloak (worn)  s - a +0 pair of gloves (worn) Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)  A - a ring of willpower (worn)d - a ring of fire  g - a ring of resist corrosion  C - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .&h.&h.&h#.# #.#### donslime the Skirmisher#.# #.#Purple Draconian of Hepliaklqana **......#.# ##.#### Health: 70/70 ========================###.#.####...... Magic: 9/9========================####.#.#.......#### AC: 9Str: 13#....#.######.## #. EV: 14Int: 10#.##.#.# #.# #. SH: 0.&hDex: 19######R##.#.# #.# #. XL:  9 Next: 19% Place: Dungeon:7........@#.#.######.# #. Noise: ---------  Time: 5627.8 (0.0).........#..........# #. D) +0 orcbow....h....###.############ Fire: D) +0 orcbow.........# #............. Breath++ ...####.## ################. #.#R   Orer the knight# #.### h   hound (ally target)....## _You swap places. _There is a stone staircase leading down here. _B - 2 scrolls labelled YWUSHR MOXTETI _Found a pair of boots. _[.&h40mA hound comes into view. _You see here a +0 pair of boots.  Okay, then..&h.&hD _.&h3s .&hʡ Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  D - a +0 orcbow (weapon)a - a +0 shortbow  j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speedq - a +0 rapier  y - a +2 dagger of electrocution  E - a +4 dagger of venom Armour (go to first with [)  l - a +0 cloak (worn)  s - a +0 pair of gloves (worn) Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)  A - a ring of willpower (worn)d - a ring of fire  g - a ring of resist corrosion  C - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .&ha  a - a +0 shortbow  j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speedqrapier  y - a +2 dagger of electrocutionE4 dagger of venom Armour (go to first with [)  l - a +0 cloak (worn)  s - a +0 pair of gloves (worn) Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)v - an amulet of guardian spirit (worn)  A - a ring of willpower  d - a ring of fire  g - a ring of resist corrosion  C - a +6 ring of strength  F - a +4 ring of protection Floor Items ([,] to select) Armour  a +0 pair of boots.&hWF .&hmJ#.# #.#### donslime the Skirmisher#.# #.#Purple Draconian of Hepliaklqana **......#.# ##.#### Health: 70/70 ========================###.#.####...... Magic: 9/9========================####.#.#.......#### AC: 9Str: 13#....#.######.## #. EV: 14Int: 10#.##.#.# #.# #. SH: 0Dex: 19######R##.#.# #.# #. XL:  9 Next: 19% Place: Dungeon:7........@#.#.######.# #. Noise: ---------  Time: 5627.8 (0.0).........#..........# #. D) +0 orcbow[0;1.&h)L[0m....h....###.############ Fire: D) +0 orcbow.........# #............. Breath++ ...####.## ################. #.#R   Orer the knight# #.### h   hound (ally target)....## _There is a stone staircase leading down here. _B - 2 scrolls labelled YWUSHR MOXTETI _Found a pair of boots. _A hound comes into view. _You see here a +0 pair of boots. _Okay, then..&h+P #.#  #.# #.#  ..#.#  ## #.  #. #.#  ######R##.#.# #.#  ........@#  .........#  ....h....# .........#  ...####.##  ##. #.# .&hQK# #.# ...&h-7 #.#  #.# #.#  ..#.#  ## #.  #. #.#  ######R##.#.# #.#  ........@#  .........#  ....h....# .........#  ...####.##  ##. #.# # #.# ..Spend multiple turns changing equipment anyway? Y - Yes  N - No.&h .&hA #.# #.#### donslime the Skirmisher#.# #.#Purple Draconian of Hepliaklqana **......#.# ##.#### Health: 70/70 ========================###.#.####...... Magic: 9/9========================####.#.#.......#### AC: 9Str: 13#....#.######.## #. EV: 14Int: 10#.##.#.# #.# #. SH: 0Dex: 19.&h ######R##.#.# #.# #. XL:  9 Next: 19% Place: Dungeon:7........@#.#.######.# #. Noise: ---------  Time: 5627.8 (0.0).........#..........# #. D) +0 orcbow....h....###.############ Fire: D) +0 orcbow.........# #............. Breath++ ...####.## ################. #.#R   Orer the knight# #.### h   hound (ally target)....## _B - 2 scrolls labelled YWUSHR MOXTETI _Found a pair of boots. _A hound comes into view. _You see here a +0 pair of boots. [40.&h zm_Okay, then.A hound is nearby! _.&hO .&h |  You start putting on your armour..&hQ .&h" .Rh.8.8 (1.&h/+ ,.&h/ h. _You continue putting on your +0 pair of boots. x2.&h1 3=9.8 (2.&h`5 .&h= .&h0@ Keep equipping yourself? Y - Yes  N - No.&hr .&h.&h6#.# #.#### donslime the Skirmisher#.# #.#Purple Draconian of Hepliaklqana **......#.# ##.#### Health: 70/70 ========================###.#.####...... Magic: 9/9========================####.#.#.......#### AC: 9Str: 13.&hx#....#.######.## #. EV: 14Int: 10#.##.#.# #.# #. SH: 0Dex: 19######.##.#.# #.# #. XL:  9 Next: 19% Place: Dungeon:7......Rh@#.#.######.# #. Noise: =--------  Time: 5629.8 (2.0).........#..........# #. D) +0 orcbow.........###.############ Fire: D) +0 orcbow.........# #............. Breath++ ...####.## ################. #.#R   Orer the knight# #..&h[34m### h   hound (ally target)....## _A hound is nearby!You start putting on your armour. _You continue putting on your +0 pair of boots. x2 _Orer closely misses the hound.You continue putting on your +0 pair of boots.The hound barely misses you. The hound bites you but does no damage.30.8 (3.&h$You continue putting on your +0 pair of boots. x2 _Orer closely misses the hound.    The hound barely misses you. The hound bites you but does no damage. _Orer barely misses the hound.  You continue putting on your +0 pair of boots.1.8 (4 _The hound bites you but does no damage.  You continue putting on your +0 pair of boots.The hound completely misses you. Orer closely misses the hound.69-2.8 (5 10 _The hound bites you..&h'x _You finish putting on your +0 pair of boots..&hYP|  You shoot an arrow. The arrow hits the hound!.&hj  The hound is heavily wounded.The hound closely misses you. Orer hits the hound with a +0 flail..&h*e70===3.9 (1.1.&h.&hGR _The hound barely misses you..&hx;& .&h?(((((((You shoot an arrow. The arrow closely misses the hound..&hğ .....Rh5.0 _Orer avoids your attack. The hound barely misses you..&h?  You shoot an arrow. The arrow hits the hound!†.&hNg.R.&h:=206.1 _You kill the hound!.&hN .&hm .&h .&h"  #.# #.# ..#.# ##.######.#.####.....####.#.#.......### #....#.######.##  #.##.#.# #.# #.&h=' #######.##.#.# #.# #.......R.#.#.######.# # .@.#..........# # .###.########### .# #............ ...####.## ############# ##. #. # #.## ... . #.# # .&h, ,.&h6 .&hj :..#.# ##.######.#.####.....####.#.#.......###....#.######.## ##.#.# #.# #######.##.......R.#.#.#####..#.........##.########## #............####.## ###############. #.# # # ....#.##..&h †R.&h ###.#.####.....####.#.#.......###....#.######.## ##.#.# #.# .&h U#######.##.......†.#.#.#####R.#...........###.########## #............####.## ###############. #.# # # ....#.##.##.&h( .&h6 R.R.&h .&h} .&h ####.#.#.......###....#.######.## ##.#.# #.# #######.##.......†.#.#.#####.&h ..#.........R.###.##########..# #...............####@## ###############. #.# # # ....#.##. ## .&hI R.R.&h.&h.&h;_....#.######.## ##.#.# #.# #######.##.......†.#.#.#####.&hT?1.........#..................###.##########.......R.# #...............####.## ###############. #@# # # ....##.###.## .&hzD.&h~GR.R.&hI.&hoL.&h##.#.# #.# #######.##.......†.#.#.#####......#..............###.##########....# #............####R## ###############. #.# # #.........$......##..###.######### #..  ##.&h)4 .&h'R.R.&hE.&h.&h######.......†.#.#.#####....#.............###.########## #............####.## ###############. #R###.####.########.......@.$......##..###.#######.&h# # #..   #### .&h<.R.&h,.&h.&h..&h1#.&h4X.##.#.# #.# #..&h6.......†.#.#.######.# #..&h3B.........#.# #..........###.#.........# #....####.## ###. #.# ##.####R##..@$..##..###.### #.. #### .&h.&h .&hI #.##.#.# #.# #........†.#.#.######.# #..........#..&hM# #....###.#...# #....####.## ###. #.# ##.####R##...@..##..###.### #.. #### .&hHO.&hLTQ.R.&hV.&hlZ.&he,.&hm.&hU  #.##.#.# #.# # .......†.#.#.######.# # .........#.# # ...###. ...# # ...####.##  ##. #.# ##.####.#  ..@R.  ##..###.#  # #.. #### _You now have 459 gold pieces (gained 23)..&h4.&h.&hV  .......†.#.#.######.# # .........#..........# # .........###.########### .........# #............ ...####.## ############# ##. #.# ##.####.########## .........R....... . ##..###@######### # 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Orer hits the sleepcap with a +0 flail!.&hEP ((.&hBYou shoot an arrow. Orer avoids your attack..&ht@ R.&hLyfThe arrow completely misses the sleepcap.2.5.&h(d _The sleepcap releases spores at Orer but does no damage..&hyl ( You shoot an arrow. Orer avoids your attack. The arrow hits the sleepcap..&h+  The sleepcap is severely damaged.Orer hits the sleepcap with a +0 flail!R. .&h= 33.6 _The sleepcap is destroyed!.&hv.&hy.&h+}.&h€H _No target in view!.&h6..&h/.&h1*#.#####.##.# #...#.#####.##.##.##.#...<.#.#.R@.####.####.)... ..#.# ... ...... .###.# #.#.&hq.(0.0.&hf5.&h<85---4.6 (1.&h<.&h>7 _You swap places. Found a trident..&h4.&h .&h]#.#####.##.# #...#.# ####.# #.# #.#.#.#...<.#.#.R..&h aP####.####.).#... #..#.# #... ..#.... .. ####.# # .&hegg.R.&hap.&hS.........#.####. ..<.R.####@####.). #....# #.#. ... ...###.# ##.&hPG .#.&h,.&hh.&h####.#  #.........# #.........#.#........... #...<....... #........... #..R........ ####.####.).  #.@..# #..#.# #... ...&h#..####.# ### .# #.&hQ.R.&h.&h.&hI ..#...<#....#....###R####.) #....# #.#........&hL......###.##### .# .&hRg.R.&h|Z.&hcq#.#.#........... #...<. #..... #..... ####.####.).  #.R..# #..#.##.####..@.......#.####.###### .# .# ..##.&h..&h8h.R.&h.&h#.. #...< #..... .#..... ..####.####.)...[ #....# ..#.R#.##.#####...........#.####.####### #.# #.# #.##.. ### .&hOG---9.6 (5.&h.&h}.R80.6 (6.&h.&h[M _Found a leather armour..&hXJ.&hZH _No target in view!.&hOi.......&hi!#.#. #..... #...< #..... #........... ...####.####.)...[#....# .. #..#.##.######..R>#............####.#########.# #.##.# #..###.&h7+0.R1.6 (1.&h0.&hO4; _Found a stone staircase leading down..&h T..&h #.#. #.......##...<...........##.........##.............####.####.)...[ #....# ... #..#.##.##...R.>.#.####.##.# #.##.# #..###.&hc `.R.&hE .&hs6\#.#. #...............# #...<...........# #...............# .&h{:#................ ####.####.)...[ #....#.... #..#.##.######.#....R.@....>.$#.####.##.# #.##.# .&h2@.&hDM.R.&hRG.&hL.&h ......#.####...#<...#.&h\X...##.................####.####.)...[.##....#.......# #..#.##@######..R.....>.$..............####.###########.##..###.&h##.#.######......# #...<.....# #...............###........ ####.####.)...[.#  #....#.......# #..#.##.######.##.....R.@...>.$.#..............#####.########### #.# #.##.# #..### .&h3\.R.&h-.&h..&h1#..&h3$#.##### .&h78#...............# .&h :.#...<...........# #.........## #.... ####.####.)...[.# .&h>#....#.......# #..#.##.######.##......R.@..>.$.#.#####.# #.# #.# .&h.&h" 0.R.&h .&hG,.&hX.&hf#.#.##### #.# #...<.# #.## #. ####.####.)...[.# #....#.......# #..#.##.######.##.#.......R.@.>.$.#.#####.# #.# #.# .R.&h#.#.##### #.# #...<.# #.## #. ####.####.)...[.# #....#.# #..#.##.######.##.##........R.@>.$...##.#####.# #.# #.# .R.&h #.#.#####  #.#  #...<.#  #.##  #.  ####.####.)...[.# #....#.# ##..#.##.######.##.# #.........R.@.$...# #.#### ####.# #.# #.# .&hc.R.&h).&hP #.#.##### #.# #...<.# #.### #..# ####.####.)...[.#.#.&hT#....#.#.# #..#.##.######.##.# #..........R>@$...# #.#### ####.# #.# #.#  There is a stone staircase leading down here..&hq.R _.&h.#.##### .# ...<.# ..&he### ...# .####.)...[.#.# #....#.#.# #..#.##.######.##.# #.....R.@...# #.#### ####.# #.# #.# .&hi.&h;.&hF>R.&h,.&h[.&h^.&hl.&h* #.##### # <.# ### ..# .&h/=.####.)...[.#.#  #....#.#.# ##..#.##.######.##.#  #.....>R.@..#  #.####  ####.## #.# #.# _You now have 466 gold pieces (gained 7)..&hC.R.&hn#.##### # ...<.# ..#.&h"r{### ..#.# #...####.)...[.#.# .. #....#.#.# .# #..#.##.######.##.# #.....>.R.@.# #.#### ####.### #.# #.# .&hYwc.R.&h{.&h#.##### # ... <.# ..# ### ..# .&hɴ###.. .####.)...[.#.##.. ....#.#.##.# ..#.##.######.##.# .....>..R.@# .#### .#### #.#  #.##.#  #..  ###.&hѹc.R.&hԿ.&h #.##### #..# .. < ..#.&h0### ..#.............###..####.)...[...#.......#.##.##.######.##.......>...R. ..............#### ###.############..###.&hN,.&h.&h: ...#.##### #..# .. <.&h= ### ..##.............###..5####.)...[.#..#.......#.##.######.##.......>...R. ..............#### ###.###########5   white imp (asleep)#...&hhC.&hDYM 5965.0)5lly target)A white imp comes into view.The white imp shouts, "Run away, thou dankish nose-picking beggar!".&h__ **The white imp gestures at you..&hB.&hy..R..&hz68-====7.6 (16.&h.&h1 _The puff of frost hits you..&hI....##### #..#......# ... <# .## ..##..###..5 ####.)...[.#.##..# ...#.......#.##R# #.##.#####.........>...............### ###.###########  #.#.##5.R.5   white imp (ally target).&h~9-----8.0).&h`.&h^& _You swap places..&h o  You shoot an arrow. Orer avoids your attack. The arrow hits the white imp!.&h m.((.&h.&hm^..R.&h1X===-9.7 (1.1.&hc _You kill the white imp!.&h I.&hK.&h%O.&hNRH _No target in view!.&hDa4.&he.&hk .&hr5_.&hty.&h|$70.&h)=.&hC.&hV  ...#.##### #..# .. < ..# ### ..##.&h.............###...####.)...[.#.##..#..#.......#.##.######.##R..>..... ..............#### ###.############...&hJ,.&h.&h5 ##.# ...#.##### #..# .. < ..# ### ..#####.............###.......####.)...[.#..#.......#.##.##.&hS#.##.######.##R>..... ..............#### ###.############ _You swap places..&hrR..&hn".&hfWV#.# # .#.# # ... #.##### ##..# .&hZ# #... .# #..# ### #..####. ####.)...[.#.##.@# #.#.##R## #.##.######.##.# >.....# ####.#  #.#  #.#  #.#.&hF_,.&hc.&hh##.# ##.# ...#.##### ##..#. #..# ### #..###### .............###@....... ####.)...[.#.##..#######..#.......#.##R###.##.######.##.>..... .............#### ##.###########R.=.&h.# #.# ..#.# # ..#.# # #... #.##### ##..# # #... # #..# .&hn### #..####..)...[.#.##.R#.#.#.##.## #.##.######.##.# >.....##### #.# #.#.&h B.&h;  # #.# ?....##.&h> ..#.# #...#.##### ##..#. #..# ### #.@####### ............###........ ###.)...[R#######. ..#.......#.##.## #.##.######.##.>..... ............##############.&hE kR..&h_O .&hY  #.#  ##.##.## #.# ?....#..#.# #...#.##### ##..#.# #.@# ### #..####### ............###.R....... ###.)...[.#.##..#######. ..#.......## #.##.######.##.>..... ............##############.&h[ jR..&h% .&h % #...... 5. #.#  ##.##.## #.# .?....#..#.# #...##.##### ##.# #..## ### #.R####### ............###........ ###.)...[.#.##..#######. ..#.......#.##.## #.##.######.##.5   white imp (asleep)>..... ............####---808.7 (9.0R., ally target)---9.7 (10.0).&h* r _A white imp comes into view..&h7$ V  You shoot an arrow. The arrow hits the white imp!.&hx9 .((((((.&h r..?.....&hA 4===10.8 (1.1) _You kill the white imp!.&h L---10.&hF .&hͷ .&h.&hB---2.&hl%.&hV(.&h C.........&h .&hh .&h~  #.##.# #... #. ...... ..... #.#  #..#.##.## #.# ..?....#...# #...##.##### ##.. #.R## ### #..####### ............###........ ###.)...[.#.##..#######. ..#.......#.#### #.##.######.##>......&h .&h XR..&h .&hiQ p .#.##.# #.... #. ...... ...... #.#  #...#.##.## #.# .&hT #..?....#####....#.........# #@..##.##### ##..###.R. #..## ### #..####### ............###........ ###.)...[.#######. ..#.......#.#### #.##.######.##.&hwW .&hXx R..&h I .....#. #.##.# #.....#. ...... ....... #.#  #...#.##.## #.# #..?....#####....#.#.......@#.# #######...#.##### ##R.###... #..##### #..####### ............###........ ###.)...[.#######. ..#.......##R..&h۶ .&h #####.##.### #.##.##.#.. #.##.##.# ......#.##.##.# ##Y.....#........ . .........#.# ##....#.##.#### .&hT ##.# #..?.......#.# ####..@.#.#.# .........#.#.# ########R..##.##### ##..##.# #...#.# #..## ### #..#######Y   ice beast (asleep) .............###......... ####.)...[.#.##..#######..&h` .&h +5.8 (3.&h }R., ally target).&h +6.8 (4.&h .&h ] _An ice beast comes into view..&hC ((((((Y  You shoot an arrow. The arrow hits the ice beast!.&h= .&h| .&h8 .Y.....R.===7.8 (1.&hF x _The ice beast is severely wounded..&h;PV  You shoot an arrow. The arrow hits the ice beast!.&hL]l.(((((.&h3.......&hQQ| 88.9 (1.1 _You kill the ice beast!.&hiX.&h]o _Your Translocations skill increases to level 4!.&h9.&hE Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 36% 1b - Magic DartConjuration36%1  c - Call ImpSummoning50% 2  d - Static DischargeConjuration/Air50% 2  e - Frozen RampartsIce50% 3  f - HailstormConjuration/Ice63% 3  g - Summon Ice BeastIce/Summoning63% 3  h - Confusing TouchHexes75% 3  i - AirstrikeAir98% 4  j - Dispel UndeadNecromancy98% 4  k - Forge Lightning Spire Air/Forgecraft 98% 4  l - Metabolic Englaciation Hexes/Ice100% 5  m - Permafrost Eruption Ice/Earth100% 6 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.&hp .&h`######.##.###donslime the Skirmisher.... #.##.##.#Purple Draconian of Hepliaklqana **......... #.##.##.#Health: 70/70 ========================......#.##.##.#Magic: 9/9======================== ##......#........AC: 10Str: 13 ..........#.#EV: 14Int: 10 # ##....#.##.####SH: 0Dex: 19 ##.##..?.......XL:  9 Next: 28% Place: Dungeon:7 ...#.# ####.R@.#.#Noise: ===------  Time: 5818.9 (0.0) .....# .........#.#D) [4.&hh0m+0 orcbow .....# ########...#Fire: D) +0 orcbow .....#.##### ##..##Breath++ ...........# #...# ...........# #..##R   Orer the knight ...........### #..####### .............###......... ####.)...[.#.##..#######. _An ice beast comes into view.You shoot an arrow. The arrow hits the ice beast! _The ice beast is severely wounded.You shoot an arrow. The arrow hits the ice beast! _You kill the ice beast! _Your Translocations skill increases to level 4!  Okay, then..&hm.&hu. _.&hH Your spells (describe)TypeFailure Level  a - Ozocubu's ArmourIce50% 3 b - BlinkTranslocation11%2 Select a spell to describe[!]/[I] toggle spell headers.&h$C.&hI.&hSQu######.##.###donslime the Skirmisher.... #.##.##.#Purple Draconian of Hepliaklqana **......... #.##.##.#Health: 70/70 ========================......#.##.##.#Magic: 9/9======================== ##......#........AC: 10Str: 13 ..........#.#EV: 14Int: 10 # ##.&hOT....#.##.####SH: 0Dex: 19 ##.##..?.......XL:  9 Next: 28% Place: Dungeon:7 ...#.# ####.R@.#.#Noise: ===------  Time: 5818.9 (0.0) .....# .........#.#D) +0 orcbow .....# ########...#Fire: D) +0 orcbow .....#.##### ##..##Breath++ ...........# #...# ...........# #..##R   Orer the knight ...........### #..####### .............###......... ####.)...[.#.##..#######.You shoot an arrow. The arrow hits the ice beast! _The ice beast is severely wounded.You shoot an arrow. The arrow hits the ice beast! [.&hHZ21d_You kill the ice beast! _Your Translocations skill increases to level 4! _Okay, then..&hX^.&h`.&h .&h l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting.&h 6.5   5.9  +1   j - Spellcasting   0.0   0.8  +1           b - Axes   0.0   1.0   0   k + Translocations 4.0   5.0   0   c - Polearms   0.0   0.5   0 +4 l - Ice Magic   1.6   2.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   m - Invocations   0.0   0.8 .&h  +1       n - Shapeshifting   0.0   1.2  -1   f - Short Blades   0.0   1.0   0       g * Ranged Weapons   8.3  10.7  -1              h + Dodging5.4   7.1  -1       i - Stealth   2.6   3.0   0              [20.&h X                                The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.&h  k * Translocations   4.0.&hp k - Translocations   4.0.&hf > l + Ice Magic 1.6.&hA > j + Spellcasting 0.0.&h ######.##.###donslime the Skirmisher.... #.##.##.#Purple Draconian of Hepliaklqana **......... #.##.##.#Health: 70/70 ========================......#.##.##.#Magic: 9/9======================== ##......#........AC: 10Str: 13 ..........#.#EV: 14Int: 10 # ##....#.##.####SH: 0Dex: 19 ##.##..?.......XL:  9 Next: 28% Place: Dungeon:7 ...#.# ####.R@.#.#Noise: ===------  Time: 5818.9 (0.0) .....# .........#.#D) [4.&h^ }0m+0 orcbow .....# ########...#Fire: D) +0 orcbow .....#.##### ##..##Breath++ ...........# #...# ...........# #..##R   Orer the knight ...........### #..####### .............###......... ####.)...[.#.##..#######.You shoot an arrow. The arrow hits the ice beast! _The ice beast is severely wounded.You shoot an arrow. The arrow hits the ice beast! _You kill the ice beast! _Your Translocations skill increases to level 4! _Okay, then..&h$n.....&h,`j........... #### ##....#... #.##.# ......#.##.##.# ##..#........ . .........#.#  #......#.##.#### ##.# #..@.......#.# ####.R..#.####.........#. ########...##.##### ##..##. #..##### #..####### .............###.........&hwj; _.&hr.&hz,.&h2.&hv . #.## .......#.##.##.###......#.##.##.# #.....#.##.##.# #$......#.##.##.##...#........ .......#.# .# ##.#.##.#### .##.# #.@...#.# ####.R..#.####.# .........#.#.# ########...#.#.##### ##..##.# #...# <.# #..##.### #..# .###. _r - 4 scrolls of blinking (gained 1).&h.&h4.&h+P##############..##.#.# ........ #.......# ######.#.##.##.### .#.##.##.# ##..#.##.##.# .# $......#.##.##.# .###.#........ ... ....#.# .# ## .......@#.##.#### #.##.# #######..........#.# ####.R..#.####.# .........#.#.# ########...##.##### ##..## ..# #...#<.# #..##### #..#######R..&h56.&h!+# #..##.#.#.. #.##.#.##.##.###.#.##.##.##.#.##.##.# ..#.$......#.##.##.# #.###.#...#.# #..# ##.#.##.#### ##.##.##R....#.# ####....#.####.# .........#.#.# ########...#.#.##### ##..## .# #...#.<.# #..## .### #..#.&hA1,.&hG6.&h#!......... ....)...>...#.# ######################..##.#.# .......... #.......# ########.#.##.##.### .#.##.##.# ####..#.##.##.# ...# $......#.##.##.# ##.####........ ..... .....#.# .# ## ..........#.##.#### ###.##.# #########R.........#.# ####....#.####.# .........#.#.# ########...##.##### ##..##..# #...#<.# #..##R..&h.&h1######### #######.##....### .......... ....)...>...#.# .######################..##.#.# ........... #.......# ##########.#.##.##.### #.#.##.##.# ##### #....#.##.##.# ....# #...$......#.##.##.# ###.### ##........ ...... ......#.# .# ###........R.#.##.#### ####.##.#<#########..........#.# ####....#.#### #.# .........#.# #.# ########...# ##.##### ##..## #....# #...#.&h_---24.9 (6<.&h=.&hR.---5.9 (7.&h.&h9 _Found a stone staircase leading up..&hTB 5......&hBE .&hG .&h '#.#  #.##.#.... #.######### #######.##....## ........... ....)...>...#.# #.######################..##.#.# #...........F#.......# ###########.#.##.##.### #.#.##.##.# ###### #....#.##.##.# .....# #...$.@....#.##.##.# ####.### #....#........ ....... .R.....#.# .# ###..........#.##.#### .&h #####.##.#<#########.......... .#.# ####....#.#### ##.# .........#.#F   bullfrog (asleep)  #.# ########...#  ##.##### ##..##.&h D0.&h R., ally target)6.9 (1 _A bullfrog comes into view..&h3 (((((F  You shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!.&htSB.&hXaF....&hK]....R.===8.0 (1.1.&hly _The bullfrog is moderately wounded..&h"z U((((.&h .&h ,.&h ..F..R.9.1.&h .&h p _You shoot an arrow. The arrow closely misses the bullfrog..&hU((((.&hm~  You shoot an arrow. The arrow barely misses the bullfrog..&h`w...F30.2.&h{.&hQ~Z _Orer completely misses the bullfrog..&hvPU((((.&h  You shoot an arrow. The arrow closely misses the bullfrog..&h...FR.1.3.&h.&h _The bullfrog misses you. The bullfrog completely misses you..&h U((((.&hL  ...F You shoot an arrow. The arrow barely misses the bullfrog.The bullfrog hits you! Orer hits the bullfrog with a +0 flail.64---8---2.4 _The bullfrog closely misses you..&h U((((.&hi  You shoot an arrow. The arrow closely misses the bullfrog.The bullfrog misses you. Orer hits the bullfrog with a +0 flail!.&hrf.....&ho[------3230.&h'^ _The bullfrog dies!.&h _No target in view!.&hB..&h.&hLi5= _.&h,.&hm.R.&h.&h,.&hQ.&h(l6=.&h.&h,.&h .&h ,.&h.&h<7.&h#.&hH(d9===.&h-.&h3,.&hg8.&h>,.&haC.&hJb8=.&hQ.&hU.&hW<===.&hy[.&h`,.&he.&h;kl9=.&ho.&hu,.&hz.&h,.&hs.&hc70=.&h5.&hd #.# #.##.# ##..&h# #.##..... ....)...>...#.# ##.#..##.#.#  #...#.###.#.##.##.### # #.#.##.##.## #..........#.##.##.#.# #...$@.R...#.##.##.##.### #.#...#.# .####..# ###.#.##.#### .#####.##.#<#..#.# ####....#.#####.# ........#.# #.# ##...#  #.#.##### ##..##.&h.&hQR..&h.&h #.# #.##.##.# #.##.....&h!. ....)...>...#.#.#######..##.#. # #...#.##.#.##.##. .# #.#.##.##.# .# #..........#.##.##.#.# #...@.R....#.##.##.# .#####.### #.#. #..#.# #.####..#####.#.##.#### #.#####.##.#<#. #.#.# ####....#.#####..# ...#.# #...# #...#  #.#.##### ##..##.&h&.&hBcR..&hH.&hP,.&h[.&h ####.################.##. .............. ....)...>...# .###.######################..##.# .# #......................#..... .##############.##.##.# ..# #.&h3.#.##.##. ..####### #....#.##.##.# ........# #....R.....#.##.##.######.### #..@.......#........ ##...............#.#  #.####..######.##.####  #.#####.##.#<#########..........  #..........#.# ####....#.####  ####...# .........#.#  #.# ########...# #...#.##### ##..## #.......# #... _You now have 482 gold pieces (gained 16)..&h.&hQ ..&hmR=.&hʠ.&hZ<............... ....)...>###.######################..##. #.# #......................#..... #.##############.##.## ...# #.#.##.##..####### #....#.##.##........# #..........#.##.##.#####.######...R......#....... .&h###.............@.....#.#  #.####..######.##.### #.#####.##.#<#########......... #..........#.# ####....#.### ####...# .........#.#  #..# ########...# #...#.##### ##..## #.........# #... #...<.# #..##.&h.R.&h #..###.######################..## ##.# #......................#... ##.##############.##.## ....# #.#.##.##.####### #....#.##.##.......# #..........#.##.#######.######..........#..... ####..............R....#.#  #.####..#####@.#.##.## #.#####.##.#<#########........ #..........#.# ####....#.## ####...# .........#.#  #..# ########...# #..#.##### ##..## #.........# #... #...<...........# #..## #....### #..####.R.&h (.&hc ; ##.# #......................#...#.##############.##.# .....# #.#.##..####### #....#.##........# #..........#.##.#####.######..........#..... #####................#.#  #.####..#####.R#.##.# #.#####.##.#@#########....... #..........#.# ####....#.# ####...# .........#. #.# ########...# #.#.##### ##..## #.......# #... #...<...........# #..## #...............### #..### #...###......&h gR..&h k ###.##############.##.# .....# .######............#####.######..........#..... #####.........................#.#  #.####..#####R.........#.##.##.#<#########................#@# #.####.........# ..... #.......########..........#.##### ##..#..............# #...#..<#...#####........###.....###.####.)...[.#.##..####There is a stone staircase leading up here..&hW s.R _.&hN .&hJ .....# ######.............#####.######.......... #####................&hL W...#.#  #.####..#####..#.###.##.#R#########................#.# #.####........@# ..... ########...##### ##..#......# #...# <#......####.......###.....###.####.)...[.#.##..#### #....#......##.&hS h<R.&hX .&h ######..........#####.######.......... #####..................#.#  #.####..#####..#.###.##.#<#########................#R# #.####..# ..... ########...##### ##..#......# #...# .&h <<.#......######......###.....###.####.)...[.#.##..#### #....#.......###.##.######.&h h.R.&hҝ .&h .........#####.######.......... #####..................#.#  #.####..#####..#.##.##.#<#########................#.# #.####.R# ..... .# ########...##### ##..#......# #...# <.....##.....####.....###.....###.####.)...[.#.##..#### #....#.......###..#.##.#######.........>.....&h .&hs R.R.&h .&h .&h; 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F   sky beast (asleep) #.###  # ---[11;76.&h H917.4 (84.0)R., ally target)---8.4 (85.&h r _A sky beast comes into view..&h x ((((F.&h fYou shoot an arrow. The arrow hits the sky beast..&h< ,.&h7B .F...#R.===9.5 (1.1).&hG M _The sky beast is lightly wounded..&h(bT(((((.&h ..F.#R.#.20.6 _You shoot an arrow. The arrow misses the sky beast..&h*H(((.&h_.#RF#..1.7 _You shoot an arrow. The arrow closely misses the sky beast..&hy ((You shoot an arrow..&hj.&h,.&hs..FF   sky beast2.8.&h.&hb` _The arrow completely misses the sky beast..&h ;(.&hr   You shoot an arrow. The arrow closely misses the sky beast.RFR   Orer the knightF   sky beast (ally target)68-30 _The sky beast hits you. The air twists around and strikes you..&hэ  You shoot an arrow. The arrow hits the sky beast!.&h p  The sky beast is heavily wounded..&h .RThe sky beast hits you. The air twists around and strikes you!.&h 1----8---4.9 (1.1.&h .&h V _The sky beast barely misses you..&h|;(.&h3M .RFYou shoot an arrow. The arrow closely misses the sky beast.55-----7------6.0 _The sky beast hits you. The air twists around and strikes you!.&hj7  You shoot an arrow. The arrow hits the sky beast!.&h.&h .R The sky beast is almost dead..&h44-----6-----70.&h.&hT _The sky beast hits you. The air twists around and strikes you!.&h` 4.&hO .&h ^ _You are too injured to fight recklessly!.&h~  _You are too injured to fight recklessly!.&hzl ...#.#####.#  donslime the Skirmisher ...#.# #.# #. #.#   Purple Draconian of Hepliaklqana **.... ##...# #.# #.##.#   Health: 44/70 ===============--------- ##..## #.# .....#   Magic: 6/9================-------- #...# #.# #.#..#   AC: 10Str: 13 #..## #.# #.#..#   EV: 14Int: 10 #..#######.# #R#..#[39;49.&ht m   SH: 0Dex: 19 #..........# #F#..#   XL:  9 Next: 32% Place: Dungeon:7 ..#######..# #.@..#   Noise: ===------  Time: 5927.0 (0.0) .## #..# #.#.##   D) +0 orcbow .##..# #.#.#  Fire: D) +0 orcbow .##..######.##   Breath++ ###..........#  #.##########   R   Orer the knight...  F   .&hy sky beast (ally target)#.### # _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (severely wounded, ally target, 59% to hit).&hS ...#.#####.#  donslime the Skirmisher ...#.# #.# #. #.#   Purple Draconian of Hepliaklqana **.... ##...# #.# #.##.#   Health: 44/70 ===============--------- ##..## #.# .....#   Magic: 6/9================-------- #...# #.# #.#..#   AC: 10Str: 13 #..## #.# #.#..#   EV: 14Int: 10 #..#######.# #R#..#[39;49.&h m   SH: 0Dex: 19 #..........# #(#..#   XL:  9 Next: 32% Place: Dungeon:7 ..#######..# #.@..#   Noise: ===------  Time: 5927.0 (0.0) .## #..# #.#.##   D) +0 orcbow .##..# #.#.#  Fire: D) +0 orcbow .##..######.##   Breath++ ###..........#  #.##########   R   Orer the knight...  F  [3.&h 9;49m sky beast (ally target)#.### # _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (severely wounded, ally target, 59% to hit).&hS 3F .&hW  Fire: D) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (severely wounded, ally target, 59% to hit)  You shoot an arrow. The arrow misses the sky beast.Orer hits the sky beast with a +0 flail.39--5---8.1 (1.1.&h1Z .&h"^ T _The sky beast hits you. The air twists around and strikes you..&h...#.#####.#  donslime the Skirmisher ...#.# #.# #. #.#   Purple Draconian of Hepliaklqana **.... ##...# #.# #.##.#   Health: 39/70 =============----------- ##..## #.# .....#   Magic: 5/9=============----------- #...# #.# #.#..#   AC: 10Str: 13 #..## #.# #.#..#   EV: 14Int: 10 #..#######.# #R#..#[39;49.&hPe m   SH: 0Dex: 19 #..........# #F#..#   XL:  9 Next: 32% Place: Dungeon:7 ..#######..# #.@..#   Noise: ===------  Time: 5928.1 (0.0) .## #..# #.#.##   D) +0 orcbow .##..# #.#.#  Fire: D) +0 orcbow .##..######.##   Breath++ ###..........#  #.##########   R   Orer the knight...  F   .&h sky beast (ally target)#.### # Orer hits the sky beast with a +0 flail. _The sky beast hits you. The air twists around and strikes you.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, ally target, 59% to hit)...#.#####.#  donslime the Skirmisher ...#.# #.# #. #.#   Purple Draconian of Hepliaklqana **.... ##...# #.# #.##.#   Health: 39/70 =============----------- ##..## #.# .....#   Magic: 5/9=============----------- #...# #.# #.#..#.&h=    AC: 10Str: 13 #..## #.# #.#..#   EV: 14Int: 10 #..#######.# #R#..#   SH: 0Dex: 19 #..........# #(#..#   XL:  9 Next: 32% Place: Dungeon:7 ..#######..# #.@..#   Noise: ===------  Time: 5928.1 (0.0) .## #..# #.#.##   D) +0 orcbow .##..# #.#.#  Fire: D) +0 orcbow .&hX} [40m.##..######.##   Breath++ ###..........#  #.##########   R   Orer the knight...  F   sky beast (ally target)#.### # Orer hits the sky beast with a +0 flail. _The sky beast hits you. The air twists around and strikes you.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, ally target, 59% to hit)F _The sky beast hits you. The air twists around and strikes you.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a sky beast (almost dead, ally target, 59% to hit)  You shoot an arrow. The arrow barely misses the sky beast.6.&h -4---9.2 (1.1 _The sky beast hits you. The air twists around and strikes you..&hS .......#  #.#####.# .#  ..#.# #.# #. #.#  #...# #.# #.##.#  ## #.# .....#  ...# #.# #.#..#  ..## #.# #.#..#  ..#######.# #R#..#  .&h[ ........# #F#@.#  #####..# #....#  ##..# #.#.# # #..# #.#.#  # #..######.##  ##..........#  #.##########   ...   #.###  .&hof .FF   sky beast---300.&hˇ ..........#  donslime the Skirmisher ..#.#####.#.#   Purple Draconian of Hepliaklqana **.... ..#.# #.# #. #.#   Health: 36/70 ============------------ #...# #.# #.##.#   Magic: 4/9==========-------------- #..## #.# .....#   AC: 10Str: 13 ...# #.# #.#..#   EV: 14Int: 10 ..## #.# #.#..#   SH: 0Dex: 19 ..#######.# #R#..#[3.&h| 7m   XL:  9 Next: 32% Place: Dungeon:7 ..........# #.#@.#   Noise: ---------  Time: 5930.2 (0.0) .#######..# #.F..#   D) +0 orcbow ## #..# #.#.##   Fire: D) +0 orcbow ##..# #.#.#  Breath++ ##..######.##  ##..........#   F   sky beast#.##########  ... #.### You shoot an arrow. The arrow barely misses the sky beast. _The sky beast hits you. The air twists around and strikes you.  Fire: D) +0 orcbowPress: ? - help.&hN F, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, 59% to hit).&h` ..........#  donslime the Skirmisher ..#.#####.#.#   Purple Draconian of Hepliaklqana **.... ..#.# #.# #. #.#   Health: 36/70 ============------------ #...# #.# #.##.#   Magic: 4/9==========-------------- #..## #.# .....#   AC: 10Str: 13 ...# #.# #.#..#   EV: 14Int: 10 ..## #.# #.#..#   SH: 0Dex: 19 ..#######.# #R#..#[3.&hm 7m   XL:  9 Next: 32% Place: Dungeon:7 ..........# #.#@.#   Noise: ---------  Time: 5930.2 (0.0) .#######..# #.F..#   D) +0 orcbow ## #..# #.#.##   Fire: D) +0 orcbow ##..# #.#.#  Breath++ ##..######.##  ##..........#   F   sky beast#.##########  ... #.### Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Di.&hu Tr - straight lineAim: a sky beast (almost dead, 59% to hit)  You shoot an arrow. The arrow hits the sky beast.  You kill the sky beast!..&h RR   Orer the knight.&h #7.&h ?6===1.3 (1.1 _.&hR .&hQ .&h 4.&h X.&h X8=5===9====.&h 40.&h 6===.&hs 1=2====.&h~ 3.&hC 7==.&h 4===5=.&h# .&h0 68===7====8=9 --- _You start resting.69.3 (38.0)9===---70.3 (39 _Magic restored..&h54.&hX.&h]%50====.&hB.&h(n1=.&h,.&h,.&hB.&hkR2.&h,.&h3=.&hB.&h4=.&hB.&hH5.&hc6=.&h}.&h]B.&h7=.&h.&h8.&h"B.&hQ,.&hWB.&h{,.&hsb9=.&hdB.&h`B.&hbm60=.&hZ.&haB.&hKB.&hd<1.&h_.&hFB.&h9B.&hvb2=.&h ,.&h ,.&h B.&hB.&h l3=.&h".&hB.&hB.&h8h4.&h,.&h ,.&ho#.&h&x5=.&h(,.&h+.&h.B.&h66=.&he9B.&hy;R7.&hZ?n.&hoA,.&h[Cb8=.&hEB.&hGB.&hIl9=.&hKB.&hM,.&hO,.&h8T_ _You start resting..&hX/6036.3 (66.&hXZ[70=7.3 (67.&h\.&h^" _HP restored..&h] 4.&hc .&h֞ ]##.#######........####.# ..# #.#.## #..##....# .#######.# #R ..&h4 .........# #.#. .#######.R..##.#.## #.#.# ######.# #......... #.########## ....&h YR..&h¬ .&h .#.##..... .##.#######........####.# # ..##. #.#.## #..##....# .#######.# #R#.........&hr #R .######....##.#.## #.#.# ######.# #......... #.##########.&h TR..&h .&h9 .&h( .... ..#.##......##.#######.........# ### ..##. #.#.##.## #..## #.#......# .#.#######.# #R#R.......#. .######.&h/ H...## #.#.# ######.# #..........&hy4 jR..&h7 .&hm #.##.##.##### #......### ..#.##......... .. #.##.#######. .. .# .........# .. .# .#.#####.# #. .# ...#.# #.# #. #.# .&hq #...# #.#.##.##.# ##..## #.#....@..# #...# #.#..#.#..# #..## #.# #.#R.# #..#######.# #.#..# #..........# #.#..# ..#######..# #....# .## #..# #.#.## .# #..# #.#.# .# #..######.## .&hsu TR..&hx :=.&ho{ .&h J.#.##.##.##### .#.###.# .#.##.......... .. .#.##.#. ..^ .# .# ..h .# .#.#####.# #.# .# .#.# #.# #.##.# .&h5 #...# #.#.##.##.#  ##..## #.#...@...#  #...# #.#..#.#R.#  #..## #.#. #.#..#  #..#.# #.#..# #.# #.#..# #..#..# #....# #.## #..# #.#.## h   hound (asleep) #.# #..# #.#.# .# #..######.## .&h .&h 241.3 (4.0).&h R., ally target)2.3 (5.&hp n _A hound comes into view..&h .#.##.##.##### .#.###.#.&hu  .#.##....... .#.##.#. ..^ .# #.# ..h .# #....#.#####.# #.# .# .#.# #.# #.##.# #...# #.#.##.##.#  ##..## #.#..@.R..#  #...# #.#..#.#..#  #..## #.#..#.#..# # #..#.#..#.#..# #.#..#.#..# #..#..#.$#.....&hD # #.## #..#..#.#.## #.# #..#.##.#.# .# #..######.## R.3.3 (1.&hB * _Found 8 gold pieces./&h1 (((h  You shoot an arrow. Orer avoids your attack. The arrow hits the hound.  /&hY The hound barks!/&h_ /&hxc /&hj .hR.  The hound is lightly wounded.===4/&hm A _The hound bites Orer./&hl  You shoot an arrow. Orer avoids your attack. The arrow hits the hound!!/&hk.((/&h8/&hu...R/&hf10---85.4 (1.1/&h%/&hI _You kill the hound!/&hZ4/&h  _Ancestor HP restored./&h/&h\B/&hB!P---/&h /&h ,/&hL/&h1,/&h</&hk,/&h#/&h)h10/10===/&h-/&hm .#............###.# ....#.##............. #.##.#######. ..^ .# ##............#. ... .# #....#.#####.#. #.# .# ......#.# #.#. #.##.# #####...# #.#.##R##.#  ##..## #.#.......#  #...# #.#.@#.#..#  #..## #.#..#.#..# ## #..#######.#..#.#..# .###..........#..#.#..# .##..#######..#.$#....# .##.## #..#..#.#.##/&h,[40m .##. #..#.##.#. ....# #..######.## #### #..........# _Magic restored..R/&h...#.##.......#.##.#######. ..^ .# ##............#. ...#.#####.#. #.# .. .## #####..##.#  ##..#.R....#...# .#.#..## ###### .###...........#######..#.$#..## #..#..#.#.# ##.#.# ..#####.## .###........ ## #########.R/&h$#.##.#######. ..^ .# ##............#. ...#.#####.#. #.# .. ## #####..##.#  ##..#........# R#.##. ###### .###...........#######..#.$#..## #..#..#.#.# ##.#.# ..#####.## .###........ ## ######### ... /&h R.R/&h,/&hG##............#. ...#.#####.#. #.# .. # #####..## /&h_K ##..#........# .#.##R #######.#.. .###...........#######..#.$#..## #..#..#.#.# ##.#.# ..#####.## .###........ ## ######### ... #.###/&h#Q.R===/&hY/&h%#.#####.#. #.# .. # #####..##  ##..#........# /&hOW.#.## #######.#.R .###..........#....#######.## #..#..#.#.# ##.#.# ..#####.## .###........ ## ######### ... #.### .R/&hǨ,/&h/&h6] #............#. ... .# ###....#.#####.#.##.# .# .......#.# #.#.##.##.# ######...# #.#.##.##.# # ##..## #.#.......# /&h# #...# #.#..#.#..#  #..## #.#..#.#..# ### #..#######.#..#.#..# .###..........#@R#.#..# #.##..#######..#..#....# #.##.## #..#..#.#.## #.##.# #..#.##.#. ....# #..######.## ..#### #..........# ### #.##########  ...  #.### _You now have 500 gold pieces (gained 8)./&h4/&h/&hL5....#.##.#######. ..^........#..... ######.# .......##.######...##.###..##..... #  ### #..#######.#@. ..###..........#.R#.#.#######..#..#....#.#.#.## #.##.##.#.# ...######.# ..####......... ### #.########## 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#.####..######.#####.##.#<##########..........#.#/&he,.####R.#......... #..#.#########.#.##### #......# #...<# #.....####..####.####.)...[.#.# #....#.......#.##..#.##.######.##...........>..../&hng.R/&h_s/&hn..#####.######.# ##########............. #.####..#######.#####.##.#<##########..........#.##.####.#......... #.R#.#########/&hɶ #...#.##### #......# ##...<# ##.....### ##..#######.####.)...[.#.##. #....#.......#.##.#..#.##.######.##.#...........>.....#...###/&hQ.R/&hA/&hP/&h##########............. #.####..#####.##.#####.##.#<#########............#.###...#........ #..#########.R.##### ..............##..#####.####.)...[.#.##. #....#......#.##.#####.........>........######.###########/&h/&hZ g.R/&h /&h1   #.####..###########.##.#<#########............#.###...#........ #..######### /&hp...##### .R...........<##..#####.####.)...[.#.##. #....#......#.##.#####.........>........######.########### #.#  There is a stone staircase leading up here. /&hfR.R /&h _ /&h" 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#..#..#.#.## ##.######.##.# #..#.##.#.# >.....# #..######.## .#### #.#  /&hS# #.# # ... # #.### #.#### R.# .##.# # /&hM.R /&h  /&h  /&h$.#.##.## #..#..#.#.## .######.##.# #..#.##.#.# >.....# #..######.## #### #.#   /&hv(y###.#  ....  #.### .#### R.@....# .##.# .# .#.#..## /&h.c.R /&h1 /&huO#.##.## #..#..#.#.## .######.##.# #..#.##.#.# >.....# #..######.## #### #.#  ####.# #.... #.### .#### R.@...# .##.# #.# #.# #.##.. ###.R /&h,S#.##.## #..#..#.#.## ######.##.# #..#.##.#.# >.....# #..######.##  /&h-#### #.#  ####.# #.... #.### .#### R.@..# .##.# #.# ##.# #.##.. ### /&hy.R /&h #.##.## #..#..#.#.## .##.# #..#.##.#.# >.....# #..######.## #### #.#  ####.# #.... #.### .#### R.@.# .##.# #.# .# #.# .##.# .##.. .#### ##.R /&h: *#.##.## #..#..#.#.##  .##.# #..#.##.#.#  >.....# #..######.##  #### #.#   ####.#  #....  #.###  .####  R.@#  .##.#  #.##.#  #.##.#  #.##.#  #....#  ######    .R /&hB  /&hv .#.##.## #..#..#.#.## #.##.# #..#.##.#.# .>.....# #..######.## .#### #.#  /&hy # ####.#  #....  #.### #.#### .@R# #.##.#  #.##.#  #.##.#  #.##.# #....#  ######  /&h , /&h  /&hܾ  .#.##.## #..#..#.#.###.##.# #..#.##.#.#.>.....# #..######.## /&h .#### #.## ####.# #.... #.####.####.R##.##.# #.##.# #.##.# #.##.# #....# ###### _You swap places. /&h MR. /&hM  /&hY  /&h )...[.#.##..#######..#..#....# ......#.##.## #..#..#.#.## .######.##.# #..#.##.#.>.....# #..######.## ........#### #..........# ######### ####.########## #.... #.### ################@#### ..................R.# ################.##.# #.##.# #.##.# #.##.# #....#######R. /&hh  /&hVU ........###........# )...[.######... ......#.#.#.## .######.##.##.#.# >.....######.# ........#### #.......... ############.##########.....# #@### ################.#### .................R..# ################.##.###....###### /&hZ  /&h$_ iR. /&hc  /&hӜ ### #..#######.#..#.#..# .......###..........#..#.#..# [.#.##..#######..#..#....# ....#.##.##..#..#.#.# ######.##.# #..#.##.#.# >.....# #..######.## .......#### #..........# ############.###########.@....# #.######  /&h e###############R#### ...................# ###############.##.##.##.# #.##.##.##.##....# /&h* TR. /&h4  /&hh  /&h; 1247.4 (85.0) /&h  /&h  /&h E _Done exploring. /&h5}. ................... /&h /&h /&h9,0.0) /&hy _Done exploring. /&hf2 /&h6$Read which item? Scrolls  b - 3 scrolls of fear  h - 2 scrolls of fog  r - 4 scrolls of blinking  B - 2 scrolls labelled YWUSHR MOXTETI  H - a scroll labelled SYRIYH NEPECUYHO [!] read|quaff|evoke[?] describe selected/&h3 /&h9w.....### #..#######.#..#.#..#donslime the Skirmisher .......###..........#..#.#..#Purple Draconian of Hepliaklqana **.... ...[.#.##..#######..#..#....#Health: 70/70 ======================== .....#.##.## #..#..#.#.##Magic: 10/10 ======================== ######.##.##..#.##.#.#AC: 10Str: 13 ....>.....##..######.##EV: 14Int: 10 .......#####..........#SH: 0Dex: 19 ############.##########XL:  9 Next: 38% Place: Dungeon:7#.@....#Noise: ---------  Time: 6247.4 (0.0)#R######/&h@D) +0 orcbow ###############.####Fire: D) +0 orcbow ...................#Breath++ ###############.##.##.##.#R   Orer the knight#.##.##.##.##....# _You open the door. _You swap places. _There is a stone staircase leading up here. _You swap places. _Done exploring. _Done exploring./&h] #..........#..#/&hnb~..#######..#..#.########..#..#.########..#.##.########..#############......###########################.########..........###########.##.###########.##.###########.##.###########.##.#####As you read the scroll labelled YWUSHR MOXTETI, it crumbles to dust.8.4 (1/&h4h/&hykV _You feel momentarily disoriented. It was a scroll of revelation./&ha~=Read which item? Scrolls  b - 3 scrolls of fear  h - 2 scrolls of fog  r - 4 scrolls of blinkingB - a scroll of revelation  H - a scroll labelled SYRIYH NEPECUYHO [!] read|quaff|evoke[?] describe selected/&h.....### #..#######.#..#.#..#donslime the Skirmisher .......###..........#..#.#..#Purple Draconian of Hepliaklqana **.... ...[.#.##..#######..#..#....#Health: 70/70 ======================== .....#.##.########..#..#.#.##Magic: 10/10 ======================== /&h######.##.########..#.##.#.#AC: 10Str: 13 ....>.....########..######.##EV: 14Int: 10 .......###########..........#SH: 0Dex: 19 ######## #########.##########XL:  9 Next: 38% Place: Dungeon:7######.@....###Noise: ---------  Time: 6248.4 (0.0)######R########D) +0 orcbow ###############.########Fire: D) +0 orcbow ...................#####Breath++ ###############.##.###########.##.#####R   Orer the knight######.##.###########.##.######....#/&hRg _There is a stone staircase leading up here. _You swap places. _Done exploring. _Done exploring.  As you read the scroll labelled YWUSHR MOXTETI, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. #..........#..#..#######..#..#.########..#..#.########..#.##.########..#############......###########################.########..........###########.##.###########.##.###########.##.###########.##.#####As you read the scroll labelled SYRIYH NEPECUYHO, it crumbles to dust.9.4 (1Tele Breath++  _You feel strangely unstable. It was a scroll of teleportation./&hu@/&hC`/&h,O[50/&hS #############.##....######...)...>...#.# # ####################..##.#.# #..............#.......# ##..........#.### # #..........#.##.##.# # ## #..........#.##.##.# # .# #..........#.##.##.###### # .######.........@#............### ....................#.##......... ..#####..........#.##.#######.... #.##.#<#########............#.... .....#.###....#.#####.#.##. .......#............#.# #.#.##. .......#.##########...# #.#.##.  .......#.##### ##..## #.#....  .............# [34/&hYm#...# #.#..#.  _You start waiting./&h_/&h#c41.4 (2/&hmV _Your surroundings suddenly seem different./&h6 /&h_; ]Drink which item? Potions  c - 2 potions of curing  e - 4 fuming black potions  i - a black potion  m - 2 murky black potions  n - a bubbling cyan potion  t - a bubbling black potion  x - an amethyst potion  z - a sapphire potion [!] read|quaff|evoke[?] describe selected/&hg####################.##....###### donslime the Skirmisher .................)...>...#.# # Purple Draconian of Hepliaklqana **.... ####################..##.#.# # Health: 70/70 ======================== ...................#.......# # Magic: 10/10 ======================== #######..........#.##.##.### # AC: 10Str: 13#..........#.##.##.## EV: 14Int: 10 ## #..........#.##.##.## SH: 0Dex: 19 .# #..........#.##.##.###### # XL:  9 Next: 38% Place: Dungeon:7 .######.........@#............### N/&hӀoise: ---------  Time: 6251.4 (0.0) ....................#.##......... D) +0 orcbow ..#####..........#.##.#######.... Fire: D) +0 orcbow #.##.#<#########............#.... Breath++ .....#.#########....#.#####.#.##. .......#............#.# #.#.##.  .......#.##########...# #.#.##.  .......#.##### ##..## #.#....  .............# #...# #.#..#. As you read the scroll labelled YWUSHR MOXTETI, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  As you read the scroll labelled SYRIYH NEPECUYHO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You start waiting. _Your surroundings suddenly seem different.  Okay, then.[/&hw>39;49m _/&h) _Unknown command./&h[[?25h[?0c  Search for what [Enter for "."]? /&hT [?25l[?1c/&ht]10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +0 shortbow (1 further duplicate)b - [D:7] a stone staircase leading down  c - [D:7] a stone staircase leading up  d - [D:7] a trident  e - [D:7] a stone staircase leading down  f - [D:7] a stone staircase leading up  g - [D:7] a sling  h - [D:7] a dispersal trap  i - [D:7] a stone staircase leading up  j - [D:7] a stone staircase leading down /&h /&h /&h####################.##....###### donslime the Skirmisher .................)...>...#.# # Purple Draconian of Hepliaklqana **.... ####################..##.#.# # Health: 70/70 ======================== ...................#.......# # Magic: 10/10 ======================== #######..........#.##.##.### # AC: 10Str: 13#..........#.##.##.## EV: 14Int: 10 ## #..........#.##.##.## SH: 0Dex: 19 .# #..........#.##.##.###### # XL:  9 Next: 38% Place: Dungeon:7 .######.........@#............### Noise:  /&hκ[40m---------  Time: 6251.4 (0.0) ....................#.##......... D) +0 orcbow ..#####..........#.##.#######.... Fire: D) +0 orcbow #.##.#<#########............#.... Breath++ .....#.#########....#.#####.#.##. .......#............#.# #.#.##.  .......#.##########...# #.#.##.  .......#.##### ##..## #.#....  .............# #...# #.#..#.  _You feel strangely unstable. It was a scroll of teleportation. _You start waiting. _Your surroundings suddenly seem different. _Okay, then. _Unknown command.Search for what [Enter for "."]?  _#/&hN[[?25h[?0c  Search for what [Enter for "."]? %/&h [?25l[?1c%/&h%/&h3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] G - a +0 pair of boots (worn)  b - [carried] l - a +0 cloak (worn)  c - [carried] s - a +0 pair of gloves (worn)*/&h####################.##....###### donslime the Skirmisher .................)...>...#.# # Purple Draconian of Hepliaklqana **.... ####################..##.#.# # Health: 70/70 ======================== ...................#.......# # Magic: 10/10 ======================== #######..........#.##.##.### # AC: 10Str: 13#..........#.##.##.## EV: 14Int: 10 ## #..........#.##.##.## SH: 0Dex: 19 .# #..........#.##.##.###### # XL:  9 Next: 38% Place: Dungeon:7 .######.........@#............### N*/&hGroise: ---------  Time: 6251.4 (0.0) ....................#.##......... D) +0 orcbow ..#####..........#.##.#######.... Fire: D) +0 orcbow #.##.#<#########............#.... Breath++ .....#.#########....#.#####.#.##. .......#............#.# #.#.##.  .......#.##########...# #.#.##.  .......#.##### ##..## #.#....  .............# #...# #.#..#.  _You start waiting. _Your surroundings suddenly seem different. _Okay, then. _Unknown command. _Search for what [Enter for "."]? Search for what [Enter for "."]? armor _+/&hc n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? -/&hbG[?25l[?1c-/&hv3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] D - a +0 orcbow (weapon)  b - [carried] a - a +0 shortbow Results elsewhere ([,] to cycle)  c - [D:7] a +0 shortbow (1 further duplicate)2/&h2/&h2/&h|####################.##....###### donslime the Skirmisher .................)...>...#.# # Purple Draconian of Hepliaklqana **.... 2/&hx####################..##.#.# # Health: 70/70 ======================== ...................#.......# # Magic: 10/10 ======================== #######..........#.##.##.### # AC: 10Str: 13#..........#.##.##.## EV: 14Int: 10 ## #..........#.##.##.## SH: 0Dex: 19 .# #..........#.##.##.###### # XL:  9 Next: 38% Place: Dungeon:7 .######.........@#............### Noise: ---------  Time: 6251.4 (0.0) ....................#.##......... D) +0 orcbow ..#####..........#.##.#######....2/&h%[39;49m Fire: D) +0 orcbow #.##.#<#########............#.... Breath++ .....#.#########....#.#####.#.##. .......#............#.# #.#.##.  .......#.##########...# #.#.##.  .......#.##### ##..## #.#....  .............# #...# #.#..#.  _Your surroundings suddenly seem different. _Okay, then. _Unknown command. _Search for what [Enter for "."]? _Search for what [Enter for "."]? armor  Search for what [Enter for "armor", or ? for help]? bow2/&h&)42/&h1.2/&hW2. _4/&hl[?25h[?0c  Search for what [Enter for "bow", or ? for help]? 5/&hE [?25l[?1c5/&h 5/&h3r7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] A - a ring of willpower (worn)  b - [carried] C - a +6 ring of strength  c - [carried] F - a +4 ring of protection  d - [carried] c - 2 potions of curing  e - [carried] d - a ring of fire  f - [carried] g - a ring of resist corrosion  g - [carried] k - a +4 ring of slaying (worn)=/&h,9####################.##....###### donslime the Skirmisher .................)...>...#.# # Purple Draconian of Hepliaklqana **.... ####################..##.#.# # Health: 70/70 ======================== ...................#.......# # Magic: 10/10 ======================== #######..........#.##.##.### # AC: 10Str: 13#..........#.##.##.## EV: 14Int: 10 ## #..........#.##.##.## SH: 0Dex: 19 .# #..........#.##.##.###### # XL:  9 Next: 38% Place: Dungeon:7 .######.........@#............### N=/&h^?oise: ---------  Time: 6251.4 (0.0) ....................#.##......... D) +0 orcbow ..#####..........#.##.#######.... Fire: D) +0 orcbow #.##.#<#########............#.... Breath++ .....#.#########....#.#####.#.##. .......#............#.# #.#.##.  .......#.##########...# #.#.##.  .......#.##### ##..## #.#....  .............# #...# #.#..#.  _Okay, then. _Unknown command. _Search for what [Enter for "."]? _Search for what [Enter for "."]? armor _Search for what [Enter for "armor", or ? for help]? bow  Search for what [Enter for "bow", or ? for help]? ring _>/&h.m[?25h[?0c  Search for what [Enter for "ring", or ? for help]? ?/&h [?25l[?1c?/&h8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] A - a ring of willpower (worn)  b - [carried] D - a +0 orcbow (weapon)  c - [carried] G - a +0 pair of boots (worn)  d - [carried] k - a +4 ring of slaying (worn)  e - [carried] l - a +0 cloak (worn)  f - [carried] s - a +0 pair of gloves (worn)  g - [carried] v - an amulet of guardian spirit (worn)  h - [carried] w - the inkwell talisman of Chill Winds {-Tele rF+ Int+3 Dex+3}Q/&h7v Q/&h####################.##....###### donslime the Skirmisher .................)...>...#.# # Purple Draconian of Hepliaklqana **.... ####################..##.#.# # Health: 70/70 ======================== ...................#.......# # Magic: 10/10 ======================== #######..........#.##.##.### # AC: 10Str: 13#..........#.##.##.## EV: 14Int: 10 ## #..........#.##.##.## SH: 0Dex: 19 .# #..........#.##.##.###### # XL:  9 Next: 38% Place: Dungeon:7 .######.........@#............### Noise: Q/&hj[40m---------  Time: 6251.4 (0.0) ....................#.##......... D) +0 orcbow ..#####..........#.##.#######.... Fire: D) +0 orcbow #.##.#<#########............#.... Breath++ .....#.#########....#.#####.#.##. .......#............#.# #.#.##.  .......#.##########...# #.#.##.  .......#.##### ##..## #.#....  .............# #...# #.#..#.  _Unknown command. _Search for what [Enter for "."]? _Search for what [Enter for "."]? armor _Search for what [Enter for "armor", or ? for help]? bow _Search for what [Enter for "bow", or ? for help]? ring  Search for what [Enter for "ring", or ? for help]? (Q/&hD _R/&hR/&hz _Unknown command.R/&h 4R/&h& R/&hk5 RR/&h3: E _Done exploring.V/&hU V/&hZ V/&hr q####################.##....###### donslime the Skirmisher .................)...>...#.# # Purple Draconian of Hepliaklqana **.... ####################..##.#.# # Health: 70/70 ======================== V/&hw ...................#.......# # Magic: 10/10 ======================== #######..........#.##.##.### # AC: 10Str: 13#..........#.##.##.## EV: 14Int: 10 ## #..........#.##.##.## SH: 0Dex: 19 .# #..........#.##.##.###### # XL:  9 Next: 38% Place: Dungeon:7 .######.........@#............### Noise: ---------  Time: 6251.4 (0.0) ....................#.##......... D) +0 orcbow ..#####..........#.##.#######.... Fire: D) +0 orcbow #.##.#<#########............#.... V/&h} CBreath++ .....#.#########....#.#####.#.##. .......#............#.# #.#.##.  .......#.##########...# #.#.##.  .......#.##### ##..## #.#....  .............# #...# #.#..#.  _Search for what [Enter for "."]? armor _Search for what [Enter for "armor", or ? for help]? bow _Search for what [Enter for "bow", or ? for help]? ring _Search for what [Enter for "ring", or ? for help]? ( _Unknown command. _Done exploring.V/&h Q _V/&hח nV/&h V/&h؞ ,V/&hΡ ,V/&h٥ ,V/&h V/&h V/&h֮ ,V/&h V/&h V/&h BV/&h ,V/&ht ,V/&h V/&hm BV/&h V/&hf BV/&h V/&h: ,V/&h V/&hd V/&h BV/&h4 Z  There is a stone staircase leading down here.V/&h V/&h Q _V/&h$ <8V/&h# BV/&h(          .    ######....   #.@....... 64.2 (12.V/&h\- 8)  #.........   #.........   ..........   ...........  #...........  #...........  #...........  _You climb downwards.V/&h3 w _There is a stone staircase leading up here.W/&h JW/&hW L      .. ######....  #.<.......  #.  #.  . . #.  #.  #.  #  _W/&hj`  ....######...<.....#..#.##....#.....W/&hRl W/&hu ,W/&h2 O ....W/&h Z######..<...W/&hѸ ;..##W/&h #..#....#...#.W/&h\ ,W/&hI W/&h W/&h| W/&hn (  W/&h  + W/&h '   ...  W/&hQ 9######....  W/&h #.<   #..W/&h 6  ###.W/&hc x  #... W/&h 0 #.W/&h @  #. W/&hI 0 #.W/&h ? #. W/&h #...... #....#..... W/&h 3#....#...#.W/&hr ,W/&h ! W/&hb )     +#    ###### #.<  #.. ###. #... #. #. #.# #. #...... #....#.....W/&he ,W/&hh W/&hҝ       +##    ###### #.<  #.. ###. #... #. #.. #.#  #......W/&h ,W/&h W/&h      ###+# ......# ......# ######......# #.<..# #....# ###...+ #....#W/&h  #. #. #.#. #.. W/&h ,W/&h W/&h X     ####+###  #......#  #......#  ######......#  #.<..#  #....#  ###...+  #....#  #. #. #.#. #. W/&h= ,W/&h# W/&hp_  ####+###  #......#  #......#  ######.@....#  #.<.........#  #..#  ###.+  #...# #. #.. #.#...# #...W/&hf BW/&hs +####+### #......#  #..@...# ######......# #.<.........#  #..# ###.+#...##..#.....#.#...#W/&hl M####+### #...@..#  #......# ######......# #.<.........#  #..####.+#...##...#.....75.2 (11.0X/&h7X/&h\X/&hX/&h Y/&h ####.##..#.##.#'Y/&h5 Y/&h G6.2 (1.0)Y/&h ( _You open the door.Z/&h3[..<..........Z/&h*78 M##. #.# ####@###.######.<.........#............Z/&hBZ/&h M#Z/&h P##. #@# ####'####......# #......#Z/&hfO######......#..Z/&hJ...........#There is an open door here.Z/&h0Z/&h _Z/&hhZ/&ha78 M## #######....... #.# ###'##.....#......#......#.......#...........+Z/&hZ/&hZ/&h#Z/&h])78 M## #######.......###### #.# ###'###......#...........#Z/&hhBZ/&h׫### #.##.#.##.# ####'### #......##......#######......##.<.........# Z/&h@w### #.##.#.##.# ####'### #......##......#######......##.<.........# Z/&h]### #.##.#.##.# ####'### Z/&h-BZ/&hV### #.##.#.#.#.# ####'### Z/&h### #.##.##.#.##.# ####'### Z/&hy1### #.# #.# #.#.# #.# ####'### Z/&h(,### #.# #.# #.#.# #.# ####'### Z/&hwX### #.# #.# #.#.# #.# ####'### Z/&hpBZ/&hB### #.# #.# #.#.# #.# #####'### #Z/&h,### #.# #.# #.#.# #.# .# ####'### .##......# .#Z/&h#......# .#......# .# .# .##Z/&h,Z/&hZ/&hn%### #.# #.# #.#.# #.# #.#  ####'### #.#  #......# ..#  #......# ..#......# ..## ...##Z/&h*Z/&h] ###.############............Z/&h<^##########  ####'###.......Z/&h^....... ........+Z/&h^Z/&h)g,Z/&hlZ/&h>###.############............##########  ####'###......... #.. ...........+ ...#Z/&h ,Z/&h###.############............##########  ####'###......# #......##..... ##.... ..#...#........++.##..Z/&h[x ###.############............##########  ####'### ###......# #......##... #.. .................##. ### #.#### #...# #.##.# #.# #.# ####'### ####.# #......# #..@.# #......##.##......##.#.##.# .##..++...##....###.Z/&hn### #.############ #............# #.##########.# #.# #.#####'### ####.# #......#####....# #......##....@..# ####......##.# <...##.#.##....++....##...#....### ..##...#Z/&h)BZ/&hK ### #.# #.# #.#.# #.# #.# ####'### ####.# #......#####....# #......##...@...##......##.# .<.##.#.##..++...##.#....### . ..# .#...#Z/&hF BZ/&hd  ### #.# #.# #.#.# #.# #.# ####'### ####.# #......#####....# #......##..@....##......##.# #.<.##.# #.##.. #.++..##.#.. ..### . ..# .#...#Z/&h{ ####.#############............# #.##########.# #.# #.# ####'### ####.# #......#####....# #......##.......# #####......##...@...# .<.........##.# ...##.... .++. .##.#..### ...##...#$...Z/&h )F   bullfrog (wandering)F99.2 (23.0)300.2 (24Z/&h q _A bullfrog comes into view.[/&hgD (((((F  (You shoot an arrow.  The bullfrog croaks.  The arrow hits the bullfrog![/&hB.....F.===1.3 (1.1) _The bullfrog is moderately wounded.\/&h i(((((((\/&h]...F...2.4\/&h\/&h"Z _You shoot an arrow. The arrow closely misses the bullfrog.\/&h\/&h U  You shoot an arrow. The arrow hits the bullfrog!\/&h t(((.\/&h_ .... 4130 _You kill the bullfrog!Your Spellcasting skill increases to level 1! _Your Ice Magic skill increases to level 2!]/&hU4]/&hX]/&h3[H _No target in view!]/&h%................'.......]/&h]/&h]]/&h #.############ #............# #.##########.# #.# #.#####'### ####.#]/&h #......#####....# #......##.......# ######......##.......#.<...##.# #.]/&hs.##..... #.++..##.........#..]/&h ..........### ..##...#$......]/&h".....#+#.#####]/&h!; _]/&hv$]/&h1j0 #............# #.##########.# #.# #.#####'### ####.# #......#####....# #......##.......#######......##.......#  #.<...##.#.  #.]/&hk.##]/&hk,..... #]/&hmm #]/&hn!.++]/&hn. ]/&h6o .]/&hoa.##.........#..]/&hxpa..........### .]/&hqC.#]/&hq#...#$.......]/&hr.....#+#.#####]/&h.s. .]/&hs+#]/&hct#]/&h{{,]/&hh|]/&hŀ]/&h ########## #.####'### ####......#####......  #####..<........#............ #++ ..##.........#...........### ... ..#......... .# ....#...#.]/&h  ####'### ####......#####......  #####..<........#............ #++ ..##.@.......#...............### .... ]/&h8 ..#...#$............. .#]/&h ,]/&h ]/&h<  ####'### ###......#####......  #####..<........#............ #....++ ..]/&h[= ....##.........#.........@.....###  #...#$...........#+#.#####.. ..#..]/&h,C ,]/&hG ]/&h6  ......#####......  #####..<........#.................. #....++ ..]/&h6 ...##.........#...........###  #...#$...........#+#.#####.. .# ... ...##..]/&h ,]/&hҋ ]/&h:  ...#####..<...........#...........##........... #...++ ...##.........#...........### # ..#...#........#+#.#####...... .# #.......... .#...]/&h ]/&hK  #......##.# ######......##.......### #.<.........##.......#. #...##... ..++... ##.........#.. ......### . ......##...#.@......#+#.# .# #. .# #...#..... .#.#.. ...... _You now have 512 gold pieces (gained 12).]/&h! J]/&h[ #......##.# ......##.......###. .<.##.......#. ...##... ..++... ##.........#.. ......### . ......###.#...#..@.....#+#.######. ..# #. ...# #...#..... .>..#.#.. ..........#..######..]/&h] 6---12.4 (9]/&hb ]/&hsb K---3.4 (10.0)]/&hf ]/&hh ; _Found a stone staircase leading down.a/&hp a/&her  Your spells (describe)TypeFailure Level  a - Ozocubu's ArmourIce41% 3 b - BlinkTranslocation10%2 Select a spell to describe[!]/[I] toggle spell headersb/&h b/&h b/&h  #......##.......#donslime the Skirmisher #####......##.......###.Purple Draconian of Hepliaklqana **.... .<.........##.......#...Health: 70/70 ======================== ...........##...........Magic: 10/10 ======================== ...........++...........AC: 10Str: 13 ...........##.........#..EV: 14b/&h Int: 10 ....................### .SH: 0Dex: 19 ....................###.XL:  9 Next: 41% Place: Dungeon:8 .........#...#..@.......Noise: ---------  Time: 6313.4 (0.0) .............#+#.######.D) +0 orcbow ............. ..#Fire: D) +0 orcbow ..#.......... ...#Breath++ ..#...#..... .>..#.#.. ..........#..######.. _You kill the bullfrog!b/&h4 Your Spellcasting skill increases to level 1! _Your Ice Magic skill increases to level 2! _No target in view! _You now have 512 gold pieces (gained 12). _Found a stone staircase leading down.b/&hT b/&hG b/&h b/&h b/&h8 |.........b/&h4######. .<.........++.b/&h4.##.........#...........### ..##. #...#.............#+#@######.b/&h4........# #......#.......>b/&hF5 .#......... ......#.##### b/&h5L#..#b/&hN=b/&h=b/&h3Bb/&hz.<...##.#... #..##........... #.++....b/&h{...##.........#..............### .............###.#...#...............#+#.######.b/&h|.......@.# #.#.#...#>..# b/&h~8.#......... #..:######.... #..#.# .....b/&h^,b/&hb/&hH\...##.... .++........... .##.........#.........### . b/&h...........###. #...#.......... ...#+#.######. ...# ## #...#b/&h_>..#  .#... b/&hD......#..:..######..... #..#.# #.....b/&hJZ...# ##b/&hb/&hrb/&h!b/&hW( ++##.........#.............### ...........###. #...#.............#+#.######....# #..#> .#............... .#..:.....######........#o..o   orc warrior (asleep)#...b/&h1b/&h:+6.4 (3b/&hL;+7.4 (4c/&hc/&h } _An orc warrior comes into view. It is wielding a +0 scimitar.c/&h; (((((o  You shoot an arrow. The arrow hits the orc warrior!  The orc warrior shouts!c/&h ......o(launcher)The orc warrior is heavily wounded.The orc warrior unwields a +0 scimitar. The orc warrior wields a +0 orcbow.c/&hֽ[(((((((c/&h@  The orc warrior shoots an arrow. The arrow misses you.d/&h .@.....o...oo   orc priest (wandering)o   orc (wandering)An orc priest comes into view. It is wielding a +0 dagger.d/&h}5===8.4 (1d/&ho d/&hq _An orc comes into view. It is wielding a +0 club.f/&h 5#.##. #f/&hv .++.........##.........#........### .f/&h ............###.#...#..........f/&hf #+#.######....#f/&h _.#.....@.# f/&hT {...#...#.>..# f/&h #.............o. .......#..:.....f/&h  ..######......... #..#.##oof/&h3  #..... . ...#.###...f/&h f/&hJ 3o.f/&h ao   orc priest (wandering)f/&h! V((((((f/&h C ......  f/&h GThe orc warrior shoots an arrow. The arrow hits you but does no damage.f/&h /--9f/&h^ f/&h ' _You hear a shout!h/&hL Ability - do what?CostFailure  f - Nullifying Breath3/3 uses available4%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.j/&h; j/&h j/&hh #...........##...........donslime the Skirmisher #...........++...........Purple Draconian of Hepliaklqana **.... ............##.........#..Health: 70/70 ======================== j/&h .....................### .Magic: 10/10 ======================== .....................###.AC: 10Str: 13 ..........#...#..........EV: 14Int: 10 ..............#+#.######.SH: 0Dex: 19 ..................#XL:  9 Next: 41% Place: Dungeon:8 ...#............@.#Noise: =--------  Time: 6319.4 (0.0) ...#...#.......>..#D) +0 orcbow.#.............o.Fire: D) +0 orcbow.......#..:.....Breath++ ..######......o..#..#.##oj/&h .o   orc warrior (launcher)#..... .o   orc priest (wandering)...#.###...The orc warrior unwields a +0 scimitar. The orc warrior wields a +0 orcbow.  The orc warrior shoots an arrow. The arrow misses you.An orc priest comes into view. It is wielding a +0 dagger. _An orc comes into view. It is wielding a +0 club.The orc warrior shoots an arrow. The arrow hits you but does no damage. _You hear a shout!j/&h 6  Orer is recalled.j/&h j/&h 2RooR   Orer the knighto   orc warrior (launcher, ally target)o   orc priesto   orc (wandering)j/&h j8/10 -----=20.4 (1j/&hh j/&h , _The orc priest shouts!l/&h (((((((You shoot an arrow.  The arrow closely misses the orc priest.l/&hԚq  The arrow completely misses the orc warrior.l/&hMl/&hl/&hll/&hL.R...o.o..o   orc priesto   orcl/&hq5=1.5 (1.1l/&h; _The orc shouts!l/&h|K (((( (ally target)  You shoot an arrow. Orer avoids your attack. The arrow hits the orc priest!l/&h' l/&hW r  The orc priest is severely wounded.l/&hW l/&hs l/&h  An orc comes into view. It is wielding a +0 club.l/&h1 l/&h .R.oo.ol/&h oo'o   orc warrior (launcher)o   orc priest (ally target)o   orc wizard(…)l/&h (2.6l/&h l/&h z _An orc wizard comes into view. It is wielding a +0 dagger.m/&h  ((((((You shoot an arrow. Orer avoids your attack.  The arrow barely misses the orc priest. The arrow hits the orc wizard.m/&h!N m/&h>O ,m/&hpP m/&hm M  The orc wizard is lightly wounded.  Orer hits the orc priest with a +0 flail! .R.)...o..o   orc wizard  The orc priest dies!(((, ally target)m/&h F)..m/&h! N-----33.7m/&h= c _The orc warrior shoots an arrow. Orer blocks the arrow.n/&hCJ (n/&h((((You shoot an arrow. Orer avoids your attack.  The arrow hits the orc warrior but does no damage.n/&hn/&h* .R...o..  The orc warrior is heavily wounded.n/&h2,' n/&h,=(((((n/&h,TThe orc warrior shoots an arrow. The arrow barely misses Orer.n/&ha..R)..61----6-----4.8 _The arrow hits you!n/&h \(((((((n/&hLc .o..).Ro..o##..o   orc5.9n/&he n/&h2t q _You shoot an arrow. The arrow barely misses the orc wizard.o/&h ((( You shoot an arrow. The arrow closely misses the orc.o/&h4The arrow hits the orc wizard.o/&h o/&h o/&h2o/&h: o.oo.o 2 orcsThe orc wizard is heavily wounded.o/&hh ((((((The orc warrior shoots an arrow. The arrow barely misses Orer.o/&h/ .@o..R The arrow closely misses the orc. The arrow closely misses you.o/&hj(7.0o/&h,o/&h@ _Orer hits the orc warrior with a +0 flail!p/&he  You shoot an arrow. The arrow hits the orc!)   orcp/&hY o.o)You kill the orc!p/&hn  The orc warrior shoots an arrow. The arrow barely misses Orer.  The arrow hits the orc wizard!p/&h8p)(o   orcp/&h;Rp/&h32=---7==---8.1 _The orc wizard dies!q/&h _.<##.#... .##.... ..++........... ..##.........#.. ...........### ...........###. #...#.......... q/&h_#+#.######..# #.......# ..#...#.......>.)# .#q/&h`.o....o. .......#.)).......######..R..... .#..#o##.. q/&h^`o   orc#.....' ....#.##q/&hbq/&h eq/&hlmo.R.(ally target)q/&hn6---90q/&h/vq/&hxq/&h"####### .<#...##....++........... q/&hA#m..##.........#............### ............###.#...#..........q/&h#u....#+#@######...... q/&h%..#...#.......>.o# .#.......o.....#.R).######.......#o##.#.....' .q/&h 'q/&hI(q/&h!/ oq/&h/b)R)q/&hb0C---30q/&hY9q/&h;q/&hMh  #######<#..##..++........... ##.........#...q/&h6## ......####...#..@...........#+#.######....................o ..#...#.......>.)#.#.......R.....o......#.)).######.......#o##.q/&hq/&hq/&h=q/&ho.R.oo   orc warrior (launcher)o   orc (ally target)3=1q/&h,q/&hr/&hQ  You shoot an arrow. The arrow hits the orc!!r/&h+(r/&h<)r/&hb ., ally target)You kill the orc!r/&hh  Orer barely misses the orc warrior. The orc warrior shoots an arrow.r/&hr/&h: T=====2.2 (1.1r/&h @ _The arrow hits Orer.s/&h (((((((You shoot an arrow. Orer avoids your attack.s/&h  .).Ro).  The arrow closely misses the orc warrior.s/&h 9 s/&h6  The orc warrior shoots an arrow. The arrow hits Orer.  Orer hits the orc warrior with a +0 flail!s/&hT@W) s/&hc083.3s/&hhs/&h-kK _The orc warrior dies!v/&h v/&h(  Ability - do what?CostFailure  f - Nullifying Breath3/3 uses available4%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.z/&h>z/&hǁz/&hz/&hˌJ #......##.......#z/&hCdonslime the Skirmisher #####......##.......###.Purple Draconian of Hepliaklqana **.... .<.........##.......#...Health: 63/70 =====================--- ...........##...........Magic: 7/10================-------- ...........++...........AC: 10z/&hKStr: 13 ...........##.........#..EV: 14Int: 10 ....................### .SH: 0Dex: 19 ....................###.XL:  9 Next: 48% Place: Dungeon:8 .........#...#..@.......z/&hO/Noise: ===------  Time: 6333.3 (0.0) .............#+#.######.D) +0 orcbow ................)#Fire: D) +0 orcbow ..#..............#Breath++ ..#...#.......>.R#.#........)....o.z/&h̎sR   Orer the knight.......#.)).......######.........#..#o##.. _The arrow hits Orer.  You shoot an arrow. Orer avoids your attack.  The arrow closely misses the orc warrior.The orc warrior shoots an arrow. The arrow hits Orer.  Orer hits the orc warrior with a +0 flail! _The orc warrior dies!z/&hz/&hP  Okay, then.z/&hBz/&hz/&h1. _z/&h z/&hM z/&h z/&hI z/&h TR)z/&he -4 _z/&h ,z/&h BR.z/&h z/&h# z/&h& z/&h+ yR)8z/&h+ +===z/&hy1 z/&h: b5=z/&hA z/&h>I ,z/&hN z/&hV X _Ancestor HP restored.z/&h!\ z/&h'e 6====z/&hl z/&hs ,z/&hx z/&h ,z/&h z/&hO ,z/&h̓ z/&h< j79==z/&h z/&hK ,z/&hY z/&h ,z/&h z/&hc b8=z/&h z/&h Q==z/&h z/&h ,z/&hF z/&h l9=z/&h z/&h ,z/&h z/&h,z/&ht z/&hz/&h70=10/10===z/&hz/&hD_ ######. .<.........++..##.........#...........### ..##. #...#..R..........#+#@######........)# #........#.......>.) .#........)....o. .......#.)).....######... #..#o## #.....' _HP restored. Magic restored.z/&hc4z/&hlz/&h4 .<..... ......++....##.........#.............### ...........###. #...#..R...........#+#.######........@# #.#>.) .#........)....o. .#.))....######... #..#o## #.....' ...#.## _You swap places..Rz/&h z/&h$  Things that are here:z/&h~g ..++...##.........#...........### ...........###. #...#.............#+#R######...)# ##>.) .#........)....o. .#.))....######.... #..#.## #.....' ...#.###...  a +0 club; an orc corpsez/&h7.R _{/&hf4++##.........#.............### ...........###. #...#.............#+#.######...R# #.#> .#........)...... .#.)).....######........ #..#.##.. #.....' ....#.###... {/&h)8)R===={/&hA{/&hP$  Things that are here:{/&h_ ###.............### ... #...#.............#+#.######....)# ....#R# .....#>.)#...... .#.......@)...... .#.))..######....... #..#.## #.....' ...#.##. #.... ...[. .  a +0 club; an orc corpse{/&h:---57.3 (24.0){/&hm{/&hR.R{/&hH---8.3 (25{/&h{/&hf$ _Found a cloak.{/&hU ,...{/&hV {/&h_ {/&hӝ ..### . .....###. #...#..............#+#.######....)#......##...#...#>.R#.. .#{/&hL D..).......#.@)....######........ #..#.##.. #.....' ....#.##.{/&h ##.... ....[. .....{/&h {/&h Q)R{/&h {/&h {/&h $  Things that are here:{/&h  ### . .........###...#...#...........#+#.######.)#. #.#. #...#.>.)#..#..R..#.)@......#..######.........#. #..#.##..#.....' .....#.##. .##..... .. ..[... .........  a +0 dagger; a +0 robe; an orc corpse{/&h {/&h _{/&h {/&h|  You pick up My Sojourn through Swampland and begin reading...  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's SurprisingCrocodile to your library.{/&h\" 260.0){/&h" +1.3 (3{/&h( {/&h+ / _You see here a +0 dagger.}/&ho=}/&hOVisible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Items }/&hQ_ b - ([) a +0 chain mailc - ()) a +0 club  d - ()) a +0 dagger  e - ()) a +0 dagger (here)  f - ()) a +0 orcbow  g - ([) a +0 robeh - ()) a +0 scimitar  i - ([) a cloak  j - (†) an orc corpse  k - (†) an orc corpse  l - (†) an orc corpse Featuresm - (>) a stone staircase leading down (not visited)/&h..................### .donslime the Skirmisher ..................###...Purple Draconian of Hepliaklqana **.... .......#...#............Health: 70/70 ======================== ...........#+#.######...Magic: 10/10 ======================== ..............)#........AC: 10Str: 13 #..............#........EV: 14Int: 10 #...#.......>.)#........SH: 0Dex: 19.#........R........XL:  9 Next: 48% Place: Dungeon:8.......#.)@......#Noise: ---------  Time: 6361.3 (0.0)..######.........#D) +0 orc/&hbow.#..#.##....Fire: D) +0 orcbow#.....' ...Breath++ ...#.##. .##..... ..R   Orer the knight..[... .........  Things that are here: _a +0 dagger; a +0 robe; an orc corpseYou pick up My Sojourn through Swampland and begin reading...  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's SurprisingCrocodile to your library. _You see here a +0 dagger./&hy/&h>/&h*/&h/&h{  Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 34% 1b - Magic DartConjuration34%1  c - Frozen RampartsIce38% 3  d - Call ImpSummoning45% 2  e - Mercury ArrowConjuration/Alchemy45% 2  f - Static DischargeConjuration/Air45% 2  g - HailstormConjuration/Ice54% 3  h - Summon Ice BeastIce/Summoning54% 3  i - Confusing TouchHexes71% 3  j - Launch Clockwork BeeForgecraft71% 3  k - AirstrikeAir98% 4  l - Dispel UndeadNecromancy98% 4  m - Eringya's Surprising Crocodile Summoning98% 4  n - Forge Lightning SpireAir/Forgecraft98% 4  o - Metabolic EnglaciationHexes/Ice99% 5  p - Permafrost Eruption Ice/Earth100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[[39;4/&h~ +9mEsc] exit/&hC Show) MemoriseShow/&h Memorise)a - Kiss of DeathConjuration/Necromancy 34%1  b - Magic DartConjuration34%1  c - Frozen RampartsIce38% 3  d - Call ImpSummoning45% 2  e - Mercury ArrowConjuration/Alchemy45% 2  f - Static Discharge/&h Conjuration/Air45% 2  g - HailstormConjuration/Ice54% 3  h - Summon Ice BeastIce/Summoning54% 3  i - Confusing TouchHexes71% 3  j - Launch Clockwork BeeForgecraft71% 3  k - AirstrikeAir98% 4  l - Dispel UndeadNecromancy98% 4  m - Eringya's Surprising Crocodile Summoning98% 4  n - Forge Lightning SpireAir/Forgecraft98% 4  o - Metabolic EnglaciationHexes/Ice99% 5  p - Permafrost Eruption Ice/Earth100% 6MemoriseShow/&h   p - Permafrost Eruption Ice/Earth100% 6/&hiDescrib  o - Metabolic Englaciation Hexes/Ice99% 5  p - Permafrost Eruption Ice/Earth100% 6Memorise|Describe/&h9 Metabolic Englaciation Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affectedmuch more strongly, and tougher creatures will be slowed for a shorter time. Level: 5 Schools: Hexes/Ice Fail: 99% Power: 1% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 58 cold damage./&hC Spells (Describe)TypeFailure Levela - Kiss of DeathConjuration/Necromancy 34%1  b - Magic DartConjuration34% 1  c - Frozen RampartsIce38% 3  d - Call ImpSummoning45% 2  e - Mercury ArrowConjuration/Alchemy45% 2  f - Static DischargeConjuration/Air45% 2  g - HailstormConjuration/Ice54% 3  h - Summon Ice BeastIce/Summoning54% 3  i - Confusing TouchHexes71% 3  j - Launch Clockwork BeeForgecraft71% 3  k - AirstrikeAir98% 4  l - Dispel Undead Necromancy98% 4  m - Eringya's Surprising Crocodile Summoning98% 4  n - Forge Lightning SpireAir/Forgecraft98% 4  o - Metabolic Englaciation Hexes/Ice99% 5  p - Permafrost Eruption Ice/Earth100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?[4/&hDL0m] help[Esc] exit/&h/&hl/&hp$..................### .donslime the Skirmisher ..................###...Purple Draconian of Hepliaklqana **.... .......#...#............Health: 70/70 ======================== /&h%...........#+#.######...Magic: 10/10 ======================== ..............)#........AC: 10Str: 13 /&h#..............#........EV: 14Int: 10 #...#.......>.)#........SH: 0Dex: 19.#........R........XL:  9 Next: 48% Place: Dungeon:8.......#.)@......#Noise: ---------  Time: 6361.3 (0.0)..######.........#D) +0 orcbow.#..#.##....Fire: D) +0 orcbow#.....' ...Breath++ ...#.##. .##..... ..R   Orer the knight..[... .........  Things that are here: _a +0 dagger; a +0 robe/&hn; an orc corpseYou pick up My Sojourn through Swampland and begin reading...  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's SurprisingCrocodile to your library. _You see here a +0 dagger.  Okay, then. _/&hW./&hf/ ###..#...#.......#+#.######...)#......#. ...#>.)#.  .#..R.......#.))......# ..######...@.....# . #..#.##..... #.....' .....#.##. .####..... ....[... . ........... .#...)R/&h2 % _/&h5 /&hm )###... #...#..#+#.######..)#..#./&hm *#.>.)#..#.)..#.)R......# ..######....@....# . #..#.##..#.....' ......#.##. ..#.###..... ...#/&hjn e...[... . ##........... .#.../&hp /&h;w Q)R/&hw /&h} /&h ###... #...#..#+#.######.....>/&hż Q.)#..#.##.>.)#.#.#.)./&h6 #.#.))......# ..######...R.@...# . #..#.##..#.....'......#.##....#.###..... ....# ....[... ....# #............#... .#......../&hc +3.3 (2/&h; /&h M.R/&h1 +4.3 (3/&h" /&h ; _Found a stone staircase leading down./&hE7)./&hzF/&hK/&h֨E#...#...........#+#.######.....>..)#............#.# #>.)#.#  .#..)..# ......#.))......# ..######....R....#..... #..#.##@....... #.....'......#.##....####..........# ....[........##............# ... .#........ .....R/&h=....#+#.######.....>....)#.............# #>.)#.#  .#........)... .#.))......# #########.....R...#.... #..#.##.... #.....'....#.##....####..........# .. ...[... #.......... .#.. #.....#..R/&h*...)#............#.# #>.)#...  .#........)... .#.))......# #########.........#.... #..#.##R... #.....'.....#.##@...#...###..........# .. ...[... #...........#.. .. ... ...#......#./&h+/&h52R.R/&h2/&h29/&h}#+#.######.....>. )#.... ...#....# .......>.)#...# .#.)..........#  .......#.))......# ####..######.........#.#..#.##..#.....'R@...........#.##....#....###....# ......[# #......#.....#.. .. #........... ...#......#......../&h$,/&h{/&hd#...#............... #+#.######.....>. )#......#..# .....>.)#...# #.)..........# .......#.))......# ##### ..######.........#.....# .#..#.##..##.....'R........+....#.##....#....####....# ...#...[..# ..##......# .......#.. ... #........... /&hy/&hWR./&h6#...#. #+#.######.....>. )#...... #....# >.)#....# .)....# #.))......#.##### ######.........#.....#  #..#.##.R.# #.....'...+ ....#.##....#....# ###..........#....# ...[..# ...##.# ........#.. ..... #......./&h)9( /&hVg.R/&hUa/&hΟ..........###... #................ #+#.######.....>. )#..............#..........# >.)#..........# .)..........# ....#.))......#.##### ######.........#@....# #..#.##..R......# #.....'.........+ ....#.##....#....# ###....#....#...[#....# #......#...........#......../&hZ.. #....../&h/&hqd.R/&hJ/&h  . .###.................#+#.######.....>.)#...............#......>.)#..........#..)..........# .....#.))......#@##### ######.........#.#.##...R.....# #.....'.........+ ....#.##....####...... ...[...##......#...........R./&h/&h#Q;##.#.. ###.....<.. ......###.#................ #+#.######.....>. )#....#.# >.)#./&h;R&# .).........@# ....#.))......#.##### #####.........#R....# #..#.##.........# #.....'.........+....#.##....#....# ###...#....#...[#....##......#/&h]\<72.3 (8/&hR.3.3 (9 _Found a stone staircase leading up./&h ....#......../&h /&h(/&h(w`++.. ##........##<.....###...................#+#.######.....>.).....>.)#..)..........# ....#.))......#R#### #####.........##.##...# #.....'.........+ ....#.##....####....... ...[#/&h{YR./&h(/&h_## ++.. ##.........##<.......###.........................#+#.######.....>......)/&h˷..........>.)#...).........R# ....#.))......#.#### /&hV!#####.........##.##...# #.....'.........+/&h ....#.##....####../&h6/&hjR./&h /&h C# ##. ++. ##...##<.###...............#+#.######.....>)...........##....#>.)#R# .....)..........# . ....#.))......#.#### #####.........##.##..# #.....'.........+ ....#.##/&hjR./&h/&hOF.#... ......#.###.....<.###.#..#+#.######.....>.)#..#./&h/P2R##....#>.)#..# ..)..# .../&h_Z#.))......#.##### ............#.....# ..#..#.##.........# .#.....'.. /&h;b/&hȠ.#... ...#.###.....<./&hK###. #. #+#.######.....>.)#..#./&hۡR##....##.>.)#..# ..)...# ...#.))......#.#####../&h@.........#.....#...#..#.##.........# ...#.....'.........+ .... /&h /&h55   white imp (wandering)/&h+7.3 (4/&h R., ally target)8.3 (5 _A white imp comes into view./&hl   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel./&ho .......#...donslime the Skirmisher ........................Purple Draconian of Hepliaklqana **.... ........................Health: 70/70 ======================== .........#..............Magic: 10/10 ======================== .......###.....<........AC: 10Str: 13 .......###..............EV: 14Int: 10 #.......................SH: 0Dex: 19 #+#.######.....>.......5XL:  9 Next: 48% Place: Dungeon:8 ...)#..........R@.......Noise: ---------  Time: 6378.3 (0.0) ....#..........##....##.D) +0 orcbow .>.)#..........# .......Fi/&h< re: D) +0 orcbow ....)..........# .......Breath++ ..#.))......#.#####..... ###.........#.....#.....R   Orer the knight#..#.##.........# ....5   white imp (wandering, ally target)#.....'.........+ ....  ....#.##....#....#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a white imp (wandering, ally target, hasn't noticed you)/&hq2.......#...donslime the Skirmisher ........................Purple Draconian of Hepliaklqana **.... ........................Health: 70/70 ======================== .........#..............Magic: 10/10 ======================== .......###.....<........AC: 10Str: 13 .......###..............EV: 14Int: 10 #.......................SH: 0/&hzDex: 19 #+#.######.....>.......5XL:  9 Next: 48% Place: Dungeon:8 ...)#..........R@.......Noise: ---------  Time: 6378.3 (0.0) ....#..........##....##.D) +0 orcbow .>.)#..........# .......Fire: D) +0 orcbow ....)..........# .......Breath++ ..#.))......#.#####..... ###.........#.....#.....R   Orer the knight#..#.##.........# ....5   white imp (wandering, ally target)#.....'.........+ ....  ....#.##....#....#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  /&hGang up on whom?Press: ? - help, Dir - move targetAim: a white imp (wandering, ally target, hasn't noticed you)/&h/&hR.....5..5/&h+9.3 (1/&h/&h@1g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a white imp (wandering, ally target, hasn't noticed you) _Attack!/&hV  You shoot an arrow. The arrow hits the white imp!/&hq!((.(((/&hs2....../&h֥9===80.4 (1.1 _You kill the white imp!/&hmI u...../&hQ /&h #... #.###.....<.###. /&h .+#.######.....>R.)#..#.##....##. >.)#...##.)..........##./&h8 )#.))......#.#####....#.....#.  #..#.##..#..  #.....'.+$. /&h ,/&hЩ /&h >..................###/&h <.... +#.######.....>R ..)#............./&h >......##@...##.. >.).....##...... ...)........ .#.))......#.##### ##.......#  #..#.##.......'+$ ....#.##....#....# ##....../&hO /&h5 k.R/&h /&h @  ####.....<###......./&h@ }... #.######.....>! .)#............R. #..........##....##)#./&h@ l##.@....... ..).##. #.))#.##### #.........#.....#...#.##.........#......# /&hA #.....'.+$.....+ ...#.##....#....#......# #..........#....#.. ..[/&hD /&hJ g.R/&hV /&hu ####.....< ###........ ..... ######.....>..! )#......................#./&h^ ##.R..##.... )#.##.......).##.))#.##### .........#.....#. /&h@ ..#.##.........#......## .....'.+$.....+ ..#.##....#....#......# .......#....#.. .[#....#..#....../&h@ /&h U.R/&h /&h" /&h ##<.................######.....>..!. /&hd )#..................... .##....##. )..R... .)..))/&h #.#####......#.##....##...'+$.....+ /&h# #.##....#....#......#......[..#/&h ./&h /&hg V.R/&h /&h /&hb8 ............######.....>...! )#..................... .##....##. )/&h8 7#...... .)#..R))#.#####.......#.##....##/&hx9 )...'+$.....+ #.##....#....#......#......[./&h9 U.#. . /&he= /&hD R.R/&hE /&h)Q /&h֮ /&h .../&h . ./&h -######.....>/&h v...! )#..................... .##....## )#...... .)...))#.#####R......#.#.##....##...'/&h +$.....+ #.##....#....#......#......[..#. .  ...#/&h w.R/&h /&h A######.....>/&h= ! /&h )#..................... /&h ./&h 7##....## /&h8 )/&h 5...... /&h .)/&hF (../&h ))/&h !#.#####/&hD ../&h *....#R/&h #.##..../&h B......##/&h8 ...'/&h +/&h + /&hA P#.##....#....#......#/&h ..../&h ../&hD #[/&h ./&h ./&h@ #/&h . ./&h  /&hb  ...#/&h .  /&h ./&h# ,/&h) /&h* ./&hI+ R/&h+ /&h, /&hV3 /&h> /&h? /&hE /&h  /&hՕ /&h ............/&h . /&hA ######.....>.........! /&h^ #./&hț M........ /&h #./&hh A##....## /&h- #./&h A##.... /&h͟ )../&h C..##.... /&h ))/&h1 C#.#####../&h P......#.....#........./&hY #.##./&h4 j#R@....##/&h ..'.........+......+ #.##....#....#......# .#....#. [#....#.#.....#..  #.....#.......... /&hf ?_You now have 520 gold pieces (gained 8)./&h /&h /&hh /&h /&h /&h ###/&hS  /&h \....................../&h ####.....>.........! /&h_ ./&h d......... /&h ./&hA##....## /&h4./&hK##.... /&h../&h5M..##.... /&h)/&hB#.#####../&h2#/&hq......#.....#..@......+ /&h#.##./&h=b#R.....####/&h[..'.........+......+ /&hh#.##....#....#......# /&hy ./&h, ,#....#./&h +./&h "#....#/&hA  /&h ./&h "#..... /&hS#./&h. /&h#..../&h/&h9/&hp/&h-R/&h./&h/&h/&h#/&h}c/&hd,###.....</&hd /&he###/&he.... /&hgZ..................... /&hh####.....>.........!/&hsif........./&hVjM##....##/&h9kU##.... /&h9l./&hqO..##.....#.#####...# ......#.....#.R.......+ ##./&ht#......#### ..'.........+......+ ##....#....#......##....#... #....#. .#. ./&hu/&hQ}XR./&h/&h/&hP.#....... ###.....<........ ###....... .................... ###.....>.........!........##....####......##........#.#####..R/&hD#......#.....#.........+ ##.#......####'.........+......+ ##....#....#......# #....#...#....#..#/&h/&hR/&hc./&hu/&hO/&h4). .#................<...... /&h 1##... /&h................... ##.....>.........!........##....####......./&h..##.....R.#.#####..#... ....#.....#.........+ . #.#......#### '.........+......+ /&h&#....#....#......# #....#/&h-BR./&hz1/&h</&hz ........ #.....< #............ #.....>.........!........##....##..##......R..##.....#.#####..#... ...#.....#.........+ ... .#......#### .. .........+......+ .#....#......# R./&hs ..< #........ #.....>..!..............##.R...........##............#####.........#.#........+..#......#### .......+......+ ..#/&h/&h#. .....######## ..< #........ /&hF$#.....>................##.R...........##............#####.........##........+.#......#### ......+......+ ../&hM/&hm&YR./&h./&h9(---/&h>x97.4 (17.0)---8.4 (18/&hB/&hCDX _H - a fizzy brown potion/&h" u.........../&h! .............../&h' /&h\ A. .....########...................... .....< ....... .>. .......R##....##....##.......##.....#.#####..##.....#.+......#......#### +......+ .#....#......#/&hb /&hc /&hi /&h w....................<.>.<.R##....##....##.......##. .#.#######.....#.+......#......####.+......+ ./&hk #....#......# .#....#.../&hz K<9.0)/&h /&h U.R/&h+ -400.4 (2/&h /&h 9 _Found a stone staircase leading up./&h&../&h/&h/&h0;,<.><..##....##...R.##...........##.# #.###### #.....#.+......#......####.+......+ .#....#......# ..#....#......... .. /&h@/&hFU.R/&hG/&hM/&hґG<.><..##....##.....##..........R###..# ######. .....#..+. .....#......####.+......+ .. #....#......# .. #....#........... #....#........... #.......R/&h/&h<..><..##....##.............#R......######.........#......#.........+...####+......+ . #....#......#......... ./&h,/&h/&h>`..>..<.....##....##.............#......R......######.........#......+####++ . #....## ............... ....##+ /&h/&hU.R/&h/&h/&htU>...<.....##....##.............#........#######R...........+.####++.F. #....##................ ...##+F   bullfrog (asleep)......$...... /&h[/&hH` 4.4 (4  A bullfrog comes into view.Found 24 gold pieces./&ha/&he.R.FFlly target)/&hfJ====5.4 (5/&hj/&hHm< _The bullfrog gives a loud, deep croak!/&hk/ .....>...<.............##.................##.........#######....+#####R .....++..F.#.....#...... #.................##+.$......  You swap places. Orer blocks the bullfrog's attack.  The bullfrog hits Orer but does no damage.=---6.4 (1/&h= m _Orer closely misses the bullfrog./&h-2/&h3B---7/&h:/&h>@ _The bullfrog hits Orer but does no damage./&h  Orer blocks the bullfrog's attack. Orer hits the bullfrog with a +0 flail!/&h&8/&hA/&h8 _Orer blocks the bullfrog's attack./&h~H FF  distracted, ally target)The bullfrog hits Orer but does no damage./&hI&9/&hQ/&h^V= _Orer hits the bullfrog with a +0 flail!/&hd FFThe bullfrog hits Orer but does no damage./&h$'10/&h/&h68 _Orer blocks the bullfrog's attack./&h8 O  The bullfrog hits Orer but does no damage./&h? &1/&hߨ /&h W _Orer closely misses the bullfrog./&ha FF  distracted, ally target)Orer blocks the bullfrog's attack. The bullfrog barely misses Orer./&h&2/&h/&h= _Orer hits the bullfrog with a +0 flail./&hym  You shoot an arrow. Orer avoids your attack. The arrow hits the bullfrog.(./&h<CR./&ho1---52==3.5 (1.1/&h[/&h`L _You kill the bullfrog!/&hG4/&h/&h-/&hb/&hg/&h,/&h/&h,/&hO/&h:---/&h\/&h/&hN,/&hB/&h/&h,/&h!/&h'd1===/&h,/&hKuP>...<.....##....##...........#.#######......+R####++.... #....##................ /&hv...##+......$....../&h,/&h</&h91 ><...............##....##........##............#.##..# #.#####.#........ #.....#.+R..#####...+......+... .#....#......#. .#....#....... .#....#..... .#..... .##+$...........##.../&h  _You swap places./&h/&hp.R/&hh/&h>..##....##..## #.######......+. .####R++....#....##......./&h?. ..##+$....... ...## #. /&hxA/&h|Mi.R/&hQ/&h##....##..## #.######......+. .####+......+..R.#....#......#......... ../&h##+$..........## #.  .. /&hR.R/&hЭ<===/&hT/&h&3..## #.######......+. .....####+......+....#....#......#..R..... ..##+$....... ...## #. . .. .#/&hn/&h7~.R/&hC9# #.######......#...+. .....####+......+....#....#......#...R/&hJ:_.. ..##+$....... ...## #. . .. .#/&h;/&hvDh.R/&hG/&h#.######......#.........+. ....####+......+....#....#......#...R...##+$....... ...## #.... ./&hF....#../&h/&hOR.R/&h/&hԏ/&hO....+. ...####+......+....#....##..R.......##+.. ...## #..... ./&hX..#..  /&hR.R/&h/&h+/&h,/&hV/&hz' .....#......####.. +......+..... #....#......#.... #....#..... #....#... #....../&h&)l.. .R.....##+ ......... ##...  #.. .....#.# .# . _You now have 544 gold pieces (gained 24)./&h*/&h3Q.R/&h4/&h_;/&h{p+......+..... #......#.... ....#...... ....#.......... ............... .......##+#/&h|.R.........## #...... ...#.# .# ..#  /&hL/&hk.R/&h/&hH#......#.... #............ #.......... ./&h......... ......##+##...........R##... #... .../&hu#.# ..# ...# . /&hk.R/&h/&hR #......#.... #.......... #.......... ......... ......##+#........##. #..R./&hU...#..# ...# ....# .... ../&hk.. .../&h,/&h#/&h[#......#.... #............ #........... ......... ......##+#........##.  #./&h\o.R....#..#...#....#.........../&h&]p................./&h:_/&hwdk.R/&hi/&hʣ#..... #.......... .......... ......##+#####/&hf..............##  #....R.............#............#.............#.............#........................./&h.D   steam dragon (asleep) ......D/&hƳ(---/&hD 35.5 (22.0)  A steam dragon comes into view./&h.RDDlly target)./&hH---6.5 (23/&h-/&h6 _The steam dragon hisses angrily./&h f (((((/&h d You shoot an arrow. The arrow hits the steam dragon!/&h/&h} .R.....catching breath, ally t…)The steam dragon is moderately wounded. ******  The steam dragon breathes steam at you./&h)@§§§§§.§/&h)3§.../&h*51-------8/11 -------====7.6 (1.1)/&h./&h02 _The ball of steam hits you!!/&h+F 4......#.... .......... ........ ........ ......##+######..... ....###...........R......#§.......#§........#.§...#.§......§§.......§§.D   steam dragon (catching breath)...........§.D............R.§.D, ally t…).§/&hH K----80/&hL /&hO /&hv /&h ;----/&h? /&h ^ _You are too injured to fight recklessly!/&hx+......+. ##.... #.... #.............. .......##+######..... ...##. #. ... ...#R. .....#. ......#.§.......#..........§................D§................§.§...../&h§R§§§Dally target).9 _/&h/&hW o+......+...........donslime the Skirmisher #......#...........Purple Draconian of Hepliaklqana **.... #..................Health: 51/70 =================------- #..................Magic: 8/11=================------- ...................AC: 10Str: 13 ................##+######EV: 14Int: 10 .........................SH: 0/&h Dex: 19 .............##..........XL:  9 Next: 52% Place: Dungeon:8#............@........Noise: ---------  Time: 6439.6 (0.0)..............*.......D) +0 orcbow............#§*.......Fire: D) +0 orcbow............#R*.......Breath++ ............#.§*..................#.§*......R   Orer the knight.............§D......D   steam dragon (ally target)..............§................§.§..... _The ball of steam hits you!! _You are too injured to fight recklessly!  Fire: D) +0 orcbowPress: ? - help, Q - select action, [/&h 39;49m( or ) - cycleShift-Dir - straight lineAim: a steam dragon (moderately wounded, ally target, 68% to hit)/&h<+......+...........donslime the Skirmisher #......#...........Purple Draconian of Hepliaklqana **.... #..................Health: 51/70 =================------- #..................Magic: 8/11=================------- ...................AC: 10Str: 13 ................##+######EV: 14Int: 10 .........................SH: 0Dex: 19 .............##..........XL:  9 Next: 52% Place: Dungeon:8#............@........Noise: ---------  Time: 6439.6 (0.0)..............(.......D) +0 orcbow............#§(.......Fire: D) +0 orcbow[12;/&h4H............#R(.......Breath++ ............#.§(..................#.§(......R   Orer the knight.............§D......D   steam dragon (ally target)..............§................§.§.....Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (moderately wounded, ally target, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is heavily wounded./&h<7/&hcA..§.R.§catching breath, ally t…)/&h9L******  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (moderately wounded, ally target, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is heavily wounded.The steam dragon breathes steam at you./&h@§§§§R.§§§....§../&h41---7--====40.7 (1.1/&h1/&h=1 _The ball of steam hits you!/&h .#......#. .#.................. .#.......... ...............##+######.....................##.  #....§. §. #§§. .#§§§...... .#.R.§..... ..#.§§..... ....§D...... .......§..... .....§.§..... .....((/&h.§R§§...§.§....R   Orer the knight..----10/&h߮ /&ht/&h:_An arrow appears from out of your range of vision./&hfN.#....... ..#............ ....................##+######.................##. . #... §. #§§§...... .#R§§...... .#.§.§..... .#.§. ...D...... .....§.....c   centaur (launcher, distracted) ..§.§..... c..... /&h c)cA centaur comes into view. It is wielding a +0 shortbow./&h)g((((((/&h D§......0----=---2 _The centaur shoots an arrow. The arrow hits you./&hO /&hP /&hWW /&h[ ^ _You are too injured to fight recklessly!/&hV ..#..................donslime the Skirmisher ..#..................Purple Draconian of Hepliaklqana **.... .....................Health: 40/70 =============----------- ..................##+######Magic: 7/11===============--------- ...........................AC: 10Str: 13 ...............##..........EV: 14Int: 10 . #.............§.......SH: 0Dex: 19..............§......./&h> 5XL:  9 Next: 52% Place: Dungeon:8...........@#§§§......Noise: =--------  Time: 6442.7 (0.0)...........*#R§§......D) +0 orcbow...........*#.§.§.....Fire: D) +0 orcbow...........*#.§§......Breath++ .........*...§D..............*.....§.....c   centaur (launcher).......*...§.§...........c.......... _The centaur shoots an arrow. The arrow hits you. _You are too injured to fight recklessly!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (77% to hit)/&h..#..................donslime the Skirmisher ..#..................Purple Draconian of Hepliaklqana **.... .....................Health: 40/70 =============----------- ..................##+######Magic: 7/11===============--------- ...........................AC: 10Str: 13 ...............##..........EV: 14Int: 10 . #.............§.......SH: 0Dex: 19..............§.......XL:  9 Next: 52% Place: Dungeon:8...........@#§§§....../&h$Noise: =--------  Time: 6442.7 (0.0)...........(#R§§......D) +0 orcbow...........(#.§.§.....Fire: D) +0 orcbow...........(#.§§......Breath++ .........(...§D....../&h........(.....§.....c   centaur (launcher).......(...§.§...........c..........Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (77% to hit)  You shoot an arrow. The arrow hits the centaur!  The centaur is heavily wounded./&h]K....../&hcm(((((((/&hw/&hc_R@../&h../&h.R   Orer the knight.c   centaur (launcher, ally target)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (77% to hit)  /&hYou shoot an arrow. The arrow hits the centaur!  The centaur is heavily wounded.  The centaur shoots an arrow. The arrow completely misses you./&h/&h2(((/&h((/&hy(/&hߪy.R.........1===3.8 (1.1 _The centaur shoots an arrow. The arrow hits you but does no damage./&h0..#..................donslime the Skirmisher ..#..................Purple Draconian of Hepliaklqana **.... .....................Health: 41/70 ==============---------- ..................##+######Magic: 7/11===============--------- ...........................AC: 10Str: 13 ...............##..........EV: 14Int: 10 . #.....................SH: 0Dex: 19...........R..........XL:  9 Next: 52% Place: Dungeon:8...........@#§§§......Noise: ===------  Time: 6443.8 (0.0)...........*#R§§......D) +0 orcbow..../&h 3.......*#.§.§.....Fire: D) +0 orcbow...........*#.§§......Breath++ .........*...§D..............*.....§.....R   Orer the knight.......*...§.§.....c   centaur (launcher, ally target)......c.......... _The centaur shoots an arrow. The arrow hits you but does no damage.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded, ally target, 77% to  hit)/&hs..#..................donslime the Skirmisher ..#..................Purple Draconian of Hepliaklqana **.... .....................Health: 41/70 ==============---------- ..................##+######Magic: 7/11===============--------- ...........................AC: 10Str: 13 ...............##..........EV: 14Int: 10 /&hA. #.....................SH: 0Dex: 19...........R..........XL:  9 Next: 52% Place: Dungeon:8...........@#§§§......Noise: ===------  Time: 6443.8 (0.0)...........(#R§§......D) +0 orcbow...........(#.§.§.....Fire: D) +0 orcbow...........(#.§§......Breath++ .........(...§D..............(.....§.....R   Orer the knight.......(...§.§.....c   centaur (launcher, ally target)......c..........Press: ? - help, Q - select action, ( /&hor ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded, ally target, 77% to  hit)  You shoot an arrow. The arrow hits the centaur.  The centaur is severely wounded./&hPK....../&h`Qg((((((/&h &.R......33---5-----4.8 (1  Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (heavily wounded, ally target, 77% to  hit)  You shoot an arrow. The arrow hits the centaur.  The centaur is severely wounded. _The centaur shoots an arrow. The arrow hits you!/&hk..#..................donslime the Skirmisher ..#..................Purple Draconian of Hepliaklqana **.... ...................../&h!Health: 33/70 ===========------------- ..................##+######Magic: 5/11==========-------------- ...........................AC: 10Str: 13 ...............##........../&hEV: 14Int: 10 . #.....................SH: 0Dex: 19......................XL:  9 Next: 52% Place: Dungeon:8/&hz..........R@#§§§......Noise: ===------  Time: 6444.8 (0.0)...........*#R§§......D) +0 orcbow...........*#.§.§.....Fire: D) +0 orcbow...........*#.§§....../&hBreath++ .........*...§D..............*.....§.....R   Orer the knight.......*...§.§.....c   centaur (launcher, ally target)......c.......... /&h^_The centaur shoots an arrow. The arrow hits you!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, ally target, 77% to  hit)/&h(..#..................donslime the Skirmisher ..#..................Purple Draconian of Hepliaklqana **.... .....................Health: 33/70 ===========------------- ..................##+######Magic: 5/11==========-------------- .........................../&hAC: 10Str: 13 ...............##..........EV: 14Int: 10 . #.....................SH: 0Dex: 19......................XL:  9 Next: 52% Place: Dungeon:8/&hn..........R@#§§§......Noise: ===------  Time: 6444.8 (0.0)...........(#R§§......D) +0 orcbow...........(#.§.§.....Fire: D) +0 orcbow...........(#.§§....../&hBreath++ .........(...§D..............(.....§.....R   Orer the knight.......(...§.§.....c   centaur (launcher, ally target)......(.......... /&h_The centaur shoots an arrow. The arrow hits you!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, ally target, 77% to  hit)/&hx%......cFire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (severely wounded, ally target, 77% to  hit)  You shoot an arrow. The arrow barely misses the centaur.(((((((/&h @......  The centaur shoots an arrow. The arrow closely misses you./&h=m(((((((/&h+|/&hG.@R....../&h(_6===5.9 (1.1/&hՊ/&hVp _The centaur shoots an arrow. The arrow closely misses you./&h&..#..................donslime the Skirmisher ..#..................Purple Draconian of Hepliaklqana **.... .....................Health: 33/70 ===========------------- ..................##+######Magic: 6/11=============----------- ...........................AC: 10Str: 13 ...............##..........EV: 14Int: 10 . #.....................SH: 0Dex: 19......................XL:  9 Next: 52% Place: Dungeon:8...........@#§§§......Noise: ===------  Time: 6445.9 (0.0)..........R*#R§§......D) +0 orcbow....[/&h0*37m.......*#.§.§.....Fire: D) +0 orcbow...........*#.§§......Breath++ .........*...§D..............*.....§.....R   Orer the knight.......*...§.§.....c   centaur (launcher, ally target)......c.......... _The centaur shoots an arrow. The arrow closely misses you.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, ally target, 77% to  hit)/&h ..#..................donslime the Skirmisher ..#..................Purple Draconian of Hepliaklqana **.... .....................Health: 33/70 ===========------------- ..................##+######Magic: 6/11=============----------- ...........................AC: 10Str: 13 ...............##..........EV: 14Int: 10 /&hf . #.....................SH: 0Dex: 19......................XL:  9 Next: 52% Place: Dungeon:8...........@#§§§......Noise: ===------  Time: 6445.9 (0.0)..........R(#R§§......D) +0 orcbow...........(#.§.§.....Fire: D) +0 orcbow...........(#.§§......Breath++ .........(...§D..............(.....§.....R   Orer the knight.......(...§.§.....c   centaur (launcher, ally target)......(.......... _The centaur shoots an arrow. The arrow closely misses you.Fire: D) +0 orcbowPress: ? - help, [0;1/&h e0;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, ally target, 77% to  hit)/&h$ N.../&hG% J...cFire: D) +0 orcbow/&h% Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (severely wounded, ally target, 77% to  hit)  /&hA( XYou shoot an arrow. The arrow barely misses the centaur./&h- A((((/&h- &((/&h /&hk /&hH ..R....c.47.0 (1.1/&h /&h Y _The centaur shoots an arrow. The arrow hits you but does no damage./&hq/..#..................donslime the Skirmisher ..#..................Purple Draconian of Hepliaklqana **.... .....................Health: 34/70 ===========------------- ..................##+######Magic: 6/11=============----------- ...........................AC: 10Str: 13 ...............##..........EV: 14Int: 10 . #.....................SH: 0Dex: 19......................XL:  9 Next: 52% Place: Dungeon:8...........@#§§§......Noise: ===------  Time: 6447.0 (0.0)...........*#R§§......D) +0 orcbow..........[36/&h0mR*#.§.§.....Fire: D) +0 orcbow...........*#.§§......Breath++ .........*...§D..............*.....§.....R   Orer the knight.......c...§.§.....c   centaur (launcher, ally target)................. _The centaur shoots an arrow. The arrow hits you but does no damage.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, ally target, 77% to  hit)/&hn /&hr ,/&h*u /&h!z /&h@} L3=/&h~ /&h ,/&hr /&h> 4=/&h͓ ,/&hy /&h_ <5/&hؙ /&h̜ ,/&hm /&h2 B/&h b6=/&h X/&hS ,/&h' /&h l7=/&h /&h ,/&h /&h /&h$ <8/&hN /&h ,/&h /&hm /&h /&hj /&hh b9=/&h /&h ,/&hX /&h ,/&h /&h#$ m70=/&h& /&h) B/&h- ,/&h/ /&h5 _ _You start resting./&h; 619.2 (106.0)1=207/&h@ /&hC " _HP restored./&hFG/&hAJVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield /&hK`Itemsb - ()) a +0 shortbow/&hf/&hl/&hw|....#..................donslime the Skirmisher .......................Purple Draconian of Hepliaklqana **.... ....................##+######Health: 71/71 ======================== .............................Magic: 11/11 ======================== .................##..........AC: 10Str: 13 ... #.....................EV: 14Int: 10......................SH: 0Dex: 19............#§§§......XL:  9 Next: 63% Place: Dungeon:8.........@R.#R§§....../&hzNoise: ---------  Time: 6620.2 (0.0)............#.§.§.....D) +0 orcbow............#.§§......Fire: D) +0 orcbow.............§D......Breath+ ..............§.............)...........R   Orer the knight................................## _You are in a cloud of steam! _You are in a cloud of steam! _You start resting. _Magic restored. _You start resting. _HP restored./&h:/&hR/&hY/&h-/&hxJ/&hT..##+######..........## #....... .....#§§§.R.#R..#.§.§§. ...D ...)................. .....#####/&h/&h|/&h/&h 1##+######.........##..... #....... ....#§§§.R.#R..#.§.§§. ..... ..)......................## ###/&h=/&h7W.R/&h/&h /&hY[.........##.... #...../&h\ ...#§§§...#RR..#.§.....#.... ...../&h\ .)................. .....##/&hP]7### /&hF_/&hhR.R/&hni/&h`q/&h## #..... ...#§§§/&hz...#R§§.....R..#... ....... .)................. .....## #/&h ,## /&h÷/&hR.R/&hX/&hS/&h #.. ...#§§§....#R§...... R...... .......)................. .....## ### /&h: /&hqh.R/&h_/&h^Z ..#§§.....#R..../&h]. .... 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 .#  ..#.#  ...#.#  ...#.#  ...#.......#  .........R# /&hw .........#  .)......#  .................#  ......############ ### #  #  /&h|XR./&h/&h]..  ##+###########  ..#  ###  #  .#  ..#.#  ...#.#  ...#..@....#  ...#......R#  /&h`.......#  .........#  .)......#  .................#  ......############ ### #  /&hF/&h#XR./&h*/&h . ....  ##+########### ...# ##.# .# ..# ....#.# ....#.@.....# ....#.R.....# ....#.............# ..................# ............# ..)........# ..................# ......############ .### /&hN . . ....  ##+########### ...# ##.#/&hO 3 .# ..# ....#.# ....#.......# ....#.R.....# ....#.............# ..................#............#/&h+P o ..)........#..................#......############/&hQ /&hV WR./&hZ /&h #....... ##+###########...###/&h .#.#..#....#.......#....#R......#....#.......#....#.............#..................#............#..)........#..................#/&hW /&h® mR./&h j.+.#....... ##+###########...###.#.#.........#....#.....R.#....#.#....#....#....#.............#.............#  ............#  ..)........#/&h AR./&h /&h9 /&h- -.####..+.#.................. ##+###########...#.##.# #..#.......R.#....#.#....#..#....#.......#....#..........#..............# ......#/&h/ /&hB mR./&hy ....+..####..+.#............... ##+###########....# .##.....#  #R.#  ../&h| P.#  ....#...#  ....#.#  ....#......#....#...........#...........#/&h< AR./&h /&h| /&h^ 045.2 (25.0)/&h< /&h" /&h| /&h...........#..................#...............'/&h$G6.2 (1.0)/&h/&h*( _You open the door./&hvo........../&hwO../&hR/&hF#...+.######..#+.......#.......#..........#........#......# .....##@##########/&h+...... ..##...R#.......  .#/&hǼ/&h1nR./&hh N ......## #.# .# ..+.##.# #####+. ## # # .......@..# /&h ##'########### .....R..........# ..##..............# #...........# ...............# ..#.............# .#.............#  There is an open door here./&h/&h>TR./&h[ _/&h/&hXp ......##. .# #.# .# ..+.##.# #####+. ## # # .....# ..##R########### .......# .##......# .....#... /&hZY/&hnjkR'/&h/&h .#. .# ......##. .# #.# .# ..+.##.# #####+. ## # ..# ..R..# .##'########### .....##..../&hA# .. /&hߵ/&hPkR./&h/&hG... .#..##. ## ...+############+.......#...R......# .##'##########......##......../&hdkR./&hT/&hhU<..#.... ..#../&h)X##. ## ...+##.# ##########+.......#.#######.R.........##'##########......##..../&h]/&hcTR./&hd/&hl/&hzS<..  ### .... ..# ..#. #.# ##. ..# #..##.# +.##.# ####.#+..#.R#.# ..# ...###'##### ##..../&hw,#/&h_,/&h/&h;.<.. ##.... ....#. #.......##. .#..# ....+##.# ####.@####### .+.........#/&hR########..........# .##'##########......##/&hv/&hUR./&h,/&h/&h5.<.. ##. ....#.##.......##. .#.........# ....+.........##@# ####..####### .+R....... .#########..........#.##'##########......R./&h(8/&h@ok.<.. ##/&hq . ..#.##.##.#.# ....+.........##.# ####...........R####### .+............... .#....########....................###'##########/&ht/&h"TR./&hh/&h/&h.O .<.. ###. ..#.##.##.#.###....+##R# ####...####### .+........... .#/&hw....########................#/&h~/&hwTR./&hf/&h/&h  .......<.. .....###........#.##.##.#..###R...+##.# ####..####### .+.......... .#.########...../&h/&hjR./&h/&hZX......<.. ####.......@.#....#.##.#........##.#.R#.#/&hZt.##.#....+##.#.####...####### ..+..........#...########...#/&h/[/&hEaTR./&hLb/&hr/&hi...................#.<....#### #/&h٠..#.#.##R#...##.#..#.#.........##.#.+...##.#.####............#.+..........#........## ..#/&h@/&h~R./&hD........###.<.....#####.R.#.#.##.#..##.#..#.#.........##.#.+.........##.#.####............#.+.................#..............# ..#R./&h$Q########..  ...#######<........# ..#### ##..R...#.##.#.......##.#..##.........+.........##.# ####............#######/&h$+......................#########/&hv),/&h,/&ha########....#.# #.#.#.#.#.#.#.../&hb\.. ....#######<.@......# ....####.###...R..#..#.##.#..##.#..#.#.........##.#....+.........##.#/&h`c.####............#######.+........../&hd/&hYiSR./&hi/&hHm/&h2 #.##.#.# ########....#.# /&h*#.#.#####.........@#######<.........R####.###.....#.#.##.#.##.#.#...+#######..#######/&h6/&hNSR./&h/&h/&h#. .... .# #.##.#.#.# /&hW########....#.#.# #.# #.# #.# ######.........#######<.R......# /&hd...####.# ##....#.##.# ......##.#..##.........#/&h#.#..+.##.#/&h/&hSTR./&h:/&h^/&hL ... #. ....#.#  /&hM#.##.#.#.# ########....#.#.# ..#.# .#.# #.# ###### ..........R########.<........# /&hN3....####.# #.....# .#.##.#......##.#..##/&h8R8/&hYUR./&hZ/&h`/&h2# .... ... /&h,#.## .########....#.................#@# ..###### .R...........########.<....... ...####.# #....../&hU.#.##.##.#./&h/&hҪUR./&h/&hc/&h### ... ... #.## .########....#......#.# /&h[%.......R###### ....................########....<....... ........####.# #...........#.##/&h/&hTR./&hH/&h/&hDW### ... ... #.## .########....#.#R# ...###### .............########..<....... .......####.# #.....R./&hrz#### ... ... #.## .########....#.R#.# ..######/&h{............########.<....... .####.#/&h}/&hTR./&hz/&h/&h}# #.#####.#... ... ... #.## .########....#.#.R#.#..###### ............########.<......./&hX/&hTR./&h/&ht/&h  #.##########.#......../&h  #.......... ... #.##.#.#.########....#.#R#.# ..######............########./&h /&h$ TR./&hN% /&h) /&hbb D# .########## #..@.............#.######. /&hGc #.##.#.#R########....#.#.#..######........./&hgd /&hh TR./&hxi /&hKv /&h1 # #.##.#.#...#/&h @#......#R######.##.##.#.#.# #....#.#.# .....#.##.# #.#..#/&h 0##### /&hˬ ,/&h& /&hm  # #.# #.#./&h Q #..@.......# #......#R######.# #.##.#.#.# .#....#.#.#......#.#.#.#.#.#...###### .../&h, ,/&h /&h/ ##.. #. #.## #.#. #.@........# #......#R######.# #.##.#.#.#.#....#.#.#......#.#.......#.#.......#.#.....###### .../&h= B/&hr ### ..# #.# #.##########/&hWs # #.#.........####.#....##.....@#R######.# #.##.#.#.# ...########....#.#.#...............#.#...#.#.#.#/&hs ......######..........########./&hu /&h9{ R.R   Orer the knight/&ho~ /&h /&h ###.####...##.#.##.#.### #.#.#. ####.#.R........# #....@.#.######.# #.##.#.#.#.#....#.#.#........#.#......#.#.......#.#..........######........... ..#..R/&h, /&h  ###  #.### #...# #.#.#  #.#.########## #.#.#......... ####@#..........# #.....R#.######.# #.##.#.#.#########....#.#.#..........#.#..........#.#..........#.#............######.........../&h /&h NR./&h /&h{ /&hjL ####.####...# #.#.# #.#.###########.#.#......... ####R#..........# /&h"O #....@.#.######.# #.##.#.#.# ....########....#.#.# .............#.# ........#.#.........#.# ...........######...................########./&h`U ,/&hY /&hږ ### #.### #...# /&h :#.#.# #.#.##########  #.#.#... ####R#@.........# #......#.######.# #.##.#.#.# ########....#.#.# .......#.#...#.#....#.#......######......./&hʘ 1. _You swap places./&hǙ /&h .RR   Orer the knight/&hȥ /&hL ### #.### #...# #.#.# #.#.### /&hz #.#.#. ####.#.@........# #....R.#.######.# #.##.#.#.# #....#.#.# .......#.#.....#.# ......#.#.........###### /&hI TR./&ht /&h: /&h#( :### /&h( b#.### #...# #.#.# #.#.## #.#.#. ####.#R.@.......# #......#.######.# /&h) <#.##.#.#.# #....#.#.# .....#.#......#.# ......#.#... /&hz* /&h. 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#.#0&hV #  ####.## # ##....#.# ####.#.# #.###.# #.##.#.#.R....#...###.....<0&hoX..### +#.######.....>. ..)#.#.##....##0&h>Z0&hR{cR.0&h<~0&hS.# #.#  #.#  ####.## #....# #.# .# #.# #.###.# #..#.#.R....#..###.....<.### ##+#.######.....>.)#.#.##....##R.0&h#######.# #.#####.# ############### ####....# #.............### #.......# #.# #. #0&h.###.# # #.#..########. #..R.............. +............... ##.###.....<.###.....#........ .#+#.######.....> ....)#............###....##>.)#.##.....0&h{0&hi.R0&h 0&h#O #.# # ####.# ############### #####....# #.............##.......# #.# #.###.# # ##.#..######## ##................ ++R.............. ##..#....@. .###.....<.###.....#.........#+#.######.....>....)#............###....##>.)#.##.........).##0&hZm.R0&h&k0&h)8## ####.# ############### .#####....# #.............# .##.......# #.# .##.###.# .##.#..###### .##............... .++.............. .##...#.....R ..###...@.<.###.....#.........#+#.######.....>....)#............###....##>.)#.##.........).##.#.))#.######0&hUW.R0&hө0&he0&h6..#####....# #.............# ..##.......# #.# ..##.......###.# ..##.......#.0&hB|.###### ..##.....................++..................... ..##.........#..###....R<.###..@.. #...#.........#+#.######.....>....)#............###....##>.)#..##.........).##..#.))......#.#####.# .######..0&hF.#.....#.+0&hm.R0&hi0&h&/.##.......# #.#.##.###.#.##.......#..#####.##....................0&hz0p.++................##..#..###.....<...###...R.#...#..........@. .....#+#.######.....>....)#............#..##....##>.)#..##..... #........).##..#.))......#.#####0&hR1######.........#.....#. . #..#.##.........####0&hw20&h9W.R0&h:0&h@0&h|.##.###.#.##.#..####.##...............++..0&h}............##.#..........###.....<....###.....#...#...........R.....#+#.######@....>....)#............#..##....##>.)#.##..... .#........).##.  #.))......#.##### 0&h ..######.........#.....#  . #..#.##.........### #.....'.+......+.0&h0&hW.R0&hϊ0&h0&hI .##.#..###.##...............++.............##.#..###.....<.....###.....#...#..............#+#.######.R...>....)#....@.......###....## #>.)#.##.....  .#........).##  #.))......#.##### ..######.........#.....# . #..#.##.........## #.....'.........+......+....#.##....#....#......#0&h0&hm.R0&h0&h(.##...........++.................###....###.....<0&h+.###.....#...#..............#+#.######.....>....)#.....R......#...@......##....## .#>.)#.##.....  .#........).## #.))......#.##### ..######.........#.....# . #..#.##.........# #.....'.........+..........#.##....#....#......###..........#....#......0&hx,0&h:W.R0&h);0&hP0&h1.++.........###....###.....<.###.....#...#.............#+#.######.....>....)#............#....R.....##....###>.)#..@.......##.....  .#........).## #.))......#.##### ..######.........#.....# . #..#.##.........# #.....'.........+....#.##....#....####..........#....# ...[.#....#0&hm.R0&h|0&hd.###..###.....<.###.....#...#.............#+#.######.....>....)#...............###....###.......>.)#...R......##.....  .#........).@..## #.))......#.##### ..######.........#.....# . #..#.##.........# #.....'.........+....#.##....#....####..........#....# ...[........#0&h\[34m....##....#....0&hrm.R0&hZ0&hyA..###.....<.###.....#...#.............#+#.######.....>.....)#.......... #.....###....# #...#>.)#.##..... .#........)..R.## .......#.)@......#.##### ..######.........#.....# . #..#.##.........# #.....'..+....#.##....#....####..........#....# ...[........#....##............#.... ..0&hzE>...#.0&hPm.R0&h'S0&h .###.....#...#.............#+#.######.....>....)#.......... .#..### .#...#.......>.)#.##.... .#........).## .......#.))R.....#.##### ..######.@.......#.....# . #..#.##.........# #.....'.........+....#.##....#....####..........#....# ...[........#....##............#.... .[39;40&hm9m....#....... .. #You see here a +0 dagger.0&hW.R0&hܛ _0&h0&h#...#.............#+#.######.....>.......)#..........#........### ..#...#.......>.)#.## .#........).## .......#.))......#.##### ..######..R......#.....# . #@.#.##.........# #.....'.+....#.##....#....####..........#....# ...[........#....##............#.... .....#....... ...##. . ...#0&hm.R0&h 0&hZ.....#+#.######.....>...)#...........#...#..........###>.)#.... .#........)... .#.))......#.###########.........#..... #.R#.##.... #@....'..+#....#.##....#....####........ ...[..#.............#........ ...##............#.. ....#0&h`,0&hn0&hp...)#...........#...#..........###0&h->.)#..... .#........).... .#.))......#.###########......... .. #.R#.##.... #.#.....'.+#..@.#.##....#....###...... ...[......#................#......#..........#z   wight (polearm, dormant)...z...... 0&h׽(---0&h2825.5 (103.0)0&h.Rt, ally target)---640&h0&hu _A wight comes into view. It is wielding a +0 halberd.0&hL Your spells (describe)TypeFailure Level  a - Ozocubu's ArmourIce32% 3 b - BlinkTranslocation9%2 Select a spell to describe[!]/[I] toggle spell headers0&h 0&he................)#............... donslime the Skirmisher ..#..............#..........##... Purple Draconian of Hepliaklqana **.... ..#...#.......>.)#..........##... Health: 71/71 ========================.#........)..........##... Magic: 12/12 ========================.......#.))......#.#####. AC: 10Str: 13..######.........#.....#. EV: 14Int: 10. .. #..#.##.........#. SH: 0Dex: 19#.#R....'.........+.[370&hm XL:  9 Next: 67% Place: Dungeon:8#..@.#.##....#....#. Noise: ---------  Time: 6826.5 (0.0)###..........#....#. D) +0 orcbow...[........#....#. Fire: D) +0 orcbow#............#...... Breath+ .....#...................##.............. R   Orer the knight..........#........... z   wight (polearm, dormant, ally target)...z.......#........ _Your Spellcasting skill increases to level 2! _Magic restored. _You swap places. _You see here a +0 orcbow. _You see here a +0 dagger. _A wight comes into view. It is wielding a +0 halberd.0&h&   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.0   6.7  +1   j + Spellcasting 2.0   2.5  +1           b - Axes   0.0   1.0   0   k - Translocations   4.0   5.0   0   c - Polearms   0.0   0.5   0 +4 l + Ice Magic2.6   3.0   0   d - Unarmed Combat   0.0   1.0   0     [0&h~ 34m  e - Throwing   0.0   1.2  -1   m - Invocations   0.0   0.8  +1       n - Shapeshifting   0.0   1.2  -1   f - Short Blades   0.0   1.0   0       g * Ranged Weapons   8.8  10.7  -1              h + Dodging5.7   7.1  -1       i - Stealth   2.6   3.0  0&h {[37m 0                                              The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets 0&h  j * Spellcasting   2.0 0&hp j - Spellcasting   2.0 0&h l * Ice Magic   2.6 0&h+ p l - Ice Magic   2.60&h́> i + Stealth 2.60&h0&hB0&hL=................)#............... donslime the Skirmisher ..#..............#..........##... Purple Draconian of Hepliaklqana **.... ..#...#.......>.)#..........##... Health: 71/71 ========================.#........)..........##... Magic: 12/12 ========================.......#.))......#.#####. AC: 10Str: 130&h..######.........#.....#. EV: 14Int: 10. .. #..#.##.........#. SH: 0Dex: 19#.#R....'.........+. XL:  9 Next: 67% Place: Dungeon:8#..@.#.##....#....#. Noise: ---------  Time: 6826.5 (0.0)###..........#....#. D) +0 orcbow...[........#....#. Fire: D) +0 orcbow0&hJ#............#...... Breath+ .....#...................##.............. R   Orer the knight..........#........... z   wight (polearm, dormant, ally target)...z.......#........ _Your Spellcasting skill increases to level 2! _Magic restored. _You swap places. _You see here a +0 orcbow. _You see here a +0 dagger. 0&h`_A wight comes into view. It is wielding a +0 halberd.0&h0&h 0&h0&h0&h#l(((((((0&h,0&hQ.R.......===7.6 (1.10&h0&hmp _You shoot an arrow. The arrow completely misses the wight.0&h#+#.######.....>....)#....... .#........#....##. .#...#.......>.)#...##..#..)....##..........#.))......#.#####...######.........#.....#.. .. #..#.##.#.#.#.@...'.........+.#.R..#.##....#....#.0&h6###..........#....#....[........#....##............#....##.........#.................#........0&hY0&h:R.0&h6---800&hZ0&hx 0&hұ0&hzz   wight (wandering)0&hgB---90&h0&hy _A wight comes into view. It is wielding a +3 short sword.0&h  (((z  ally target)You shoot an arrow. The arrow hits the wight!0&hU 0&h~ 0&h˩ {.R....0&h 1===300&hR t _The wight is severely damaged.0&h)*#+#.######.....>.....)#.. #.....#..........##....# #...#.0&h+>.)#..........##..#........)..........##..#.))......#.#####...######.........#.....#.. .. #..#.##..#.#.#..@..'.+.#.R..#.##....#....#.###..........#....#.z..[........#....#.#............#.......#...........##......z   wight (ally target)..........#.....#. #0&h.0&hb00&h5?.R.z0&h@0---10&h4R0&h_ ((You shoot an arrow. Orer avoids your attack.  The arrow hits the wight but does no damage.0&hoT  The wight is severely damaged.Orer hits the wight with a +0 flail!0&h=f ~.R)0&hlr @70===2.7 (1.10&hy 0&h3| M _The wight is destroyed!0&h 0&hfVisible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Items  b - ([) a +0 chain mailc - ()) a +0 club  d - ()) a +0 club  e - ()) a +0 dagger  f - ()) a +0 orcbow  g - ([) a +0 robe  h - ([) a +0 robei - ()) a +0 scimitar  j - ()) a +3 short swordk - ([) a cloak  l - (÷) an orc skeleton  m - (÷) an orc skeleton  n - (÷) an orc skeleton  o - (÷) an orc skeleton Features0&h|p - (>) a stone staircase leading down (not visited)!0&h...........#+#.######.....>...... donslime the Skirmisher ..............)#................. Purple Draconian of Hepliaklqana **.... #..............#..........##....# Health: 71/71 ======================== #...#.......>.)#..........##..... Magic: 12/12 ========================.#........)..........##..... AC: 10Str: 13.......#.))......#.#####... EV: 14Int: 10..######.........#.....#... SH: 0Dex: 19. .. #..#.##.........#... XL:  9 Next: 70% Place: !0&hDungeon:8#.#..@..'.........+... Noise: ===------  Time: 6832.7 (0.0)#....#.##....#....#... D) +0 orcbow###R.........#....#... Fire: D) +0 orcbow.).[........#....#... Breath+ #............#..............#................ R   Orer the knight......##..........................#........................#........ # _The wight is severely damaged.You shoot an arrow. Orer avoids your attack.  The arrow hits the wight but does no damage.  The wight is severely damaged.Orer hits the wight with a +0 flail! _The wight is destroyed!!0&h(4!0&hm,!0&h.!0&h&*4!0&h-5!0&hg....)#.......... .#......### .#...#.......>.)#....##.... .#........).## .#.))......#.##### ..######.........#.....# . .. #..#.##.........# #.#.....'.+ #...@#.##....#....# ###R.........#....# .).[........#....##............#..........#.##z..........#z   wight (dormant).....#..... !0&hK<!0&h.Rt, ally target)---3.7 (1!0&hŪ!0&hlv _A wight comes into view. It is wielding a +0 hand axe."0&hϢk  You shoot an arrow. Orer avoids your attack. The arrow hits the wight!"0&h1(((((()"0&h&6"0&h?pR)...."0&hCc82===4"0&hu"0&hyL _You destroy the wight!#0&hf #0&h 0---5#0&h #0&hE $0&hy$0&hzB---6$0&hE$0&hy$0&hJ $0&hK &7$0&hX $0&h[ %0&h`y  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.%0&hzz  r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.%0&h ]======8%0&h %0&h C _You shout for attention! You hear a shout! x3'0&h^ P.Rzz   wight (ally target)------9'0&hi '0&h\v w _A wight comes into view. It is wielding a +2 battleaxe.(0&h ((( You shoot an arrow. Orer avoids your attack. The arrow hits the wight!(0&h|NX .Rz.  The wight is severely damaged.===---40.8 (1.1 (0&hg\4_Orer hits the wight with a +0 flail.(0&hk  You shoot an arrow. Orer avoids your attack. The arrow hits the wight!(0&h2p(())0&h(kR))0&h151.9 _You destroy the wight!*0&hd*0&h 6---20*0&h-*0&h/*0&h7 *0&h B---3*0&h *0&h +0&h +0&h &4+0&h+0&hO+0&h <5+0&h +0&h +0&h,Y6,0&hq<7,0&hp,0&hW,0&h%Y8,0&hrp,0&hwq,0&ht,0&hX|B,0&h!,,0&hւ,0&h!,0&hԈ,0&h,0&h,,0&hN,0&h,,0&h,0&h,0&h,0&h,,0&h,0&h;,,0&h,0&hDB,0&h,0&h[,0&h!,0&h>,0&h.,0&h ,0&h,,0&h,0&h$,0&h%,0&h@n-0&hw) .oo   orc (wandering) _You start waiting.646.0)-0&h  An orc comes into view. It is wielding a +0 club.-0&h".Rooo 2 orcs (1 missile, 1 wandering, 1 all…)5.9 (17-0&h0-0&h> -0&h?r_An orc comes into view. It is wielding a +0 short sword.-0&h^ ((((((oally target)You shoot an arrow.  The orc shouts!  The arrow hits the orc.-0&h, ,-0&h_ -0&h m  The orc is moderately wounded.-0&h, ....R....oo.DD   acid dragon (distracted)oo 2 orcs (1 missile, 1 ally target)-0&h( ;===7.0 (1.1)-0&h -0&h _ _An acid dragon comes into view..0&hAR(((((((.0&h.0&hP .....oo..DDYou shoot an arrow. The arrow completely misses the orc. (((((The orc throws a boomerang..0&h{  The boomerang hits you but does no damage..0&h!"....R...ooD.o 3 orcs (1 missile, 1 ally target).0&h<(8.1.0&h.0&hx _An orc comes into view. It is wielding a +0 short sword..0&h ((((( You shoot an arrow. The arrow closely misses the orc.The arrow hits the acid dragon!.0&h| .0&h.0&hB.0&h:..R.o..oDo....0&h,90.0&h-y _The acid dragon is heavily wounded.20&hIK#+#.######.....>20&h+l....)..........#...... .#...#.......>.)#......#..)..........##.......#.))......#.####.######.........#. .. #..#.##.##.#.@...'.........+....#.##.###....R.o.. .).[...oDo.# #)...........# ......#.... ......##.....).......... 2 orcs...........#........20&h.20&h%/20&h)020&h2;o...oo 2 orcs (1 missile, 1 ally target)20&hy<1---7020&h1I _Orer blocks the orc's attack. Orer closely misses the orc.30&h5#...#.................#+#.######.....>.....)............#..... .#...#.......>.)#.....#..)..........##.......#.))......#.####.######.........#. .. #.@#.##...##.#.....'.........+#....#.##...###....Ro.. .).[...o...# #)......D....# ......#.....D   acid dragon ......##......[330&hlE1moo 2 orcs (1 missile, 1 ally target))....oD.o 3 orcs (1 missile, 1 ally target)---130&hP30&hR6 _Orer blocks the orc's attack. x240&hX ..........####...#..................#+#.######.....>......)#... #..............#.40&hY ##....# #...#.......>.)#.##..#........)..........##..........#.))......#.#####...######..@......#.....#.. .. #..#.##.#.#.#.....'.........+.#....#.##o...#....#.###....Ro....#....#..).[..Do....#....##)...........##.......   orc......##....40&hK_ 40&h/u P o. (ally target)Orer blocks something's attack. Something hits Orer but does no damage.  The acid dragon bites Orer but does no damage.  The acid dragon claws Orer.40&h*v &240&h 40&h @ _Orer hits the acid dragon with a +0 flail!50&h###.....<..........####...#................#+#.######.....> ..)#........ .......#.##....## ...#.......>.)#.##..#........)..........##..........#.))@.....#.#####...######.........#.....#.50&h. .. #..#.##.........#.#.#.....o.........+.#....#.##....#....#.###....Ro....#....#..).[..Do....#....##)...........#.50&h,50&hO! o'.catching breath, ally ta…)ooo 2 orcsSomething hits Orer but does no damage.50&h&  The acid dragon spits acid at you.50&h  ally target)The splash of acid hits Orer!!50&hoE====350&h50&h@ _Orer hits the acid dragon with a +0 flail.60&h˱P  You shoot an arrow. The arrow hits the orc!60&hS(()   orc60&htS  You kill the orc!60&hGm ..DR.oocatching breath, ally ta…).o 2 orcs (1 missile)Orer blocks something's attack. x2; The orc misses Orer. ****The acid dragon spits acid at you.60&h<....60&h<#48--------9/12 ------=4.2 (1.1 _The splash of acid hits you!!70&hO7##.#.......###.....<..........####...#................#+#.######.....>...)#.............#.##....## ..#.......>.)#.##..#........)..@.......##..........#.))......#.#####...######.........#.....#.. .. #..#.##..#.#.#....)'.........+.#....#.##....#....#.D   acid dragon (catching breath)###...DR.....#....#.70&hO:o   orc.).[.oo.....#....##).....#70&hF=B70&hCO RR   Orer the knight.70&hPbD   acid dragon (catching breath).o   orc (missile, ally target)The acid dragon bites Orer but does no damage.70&hQ9-------------5070&hc70&h[hD _The acid dragon claws Orer but does no damage.70&h70&h»<-----70&h$70&h^ _You are too injured to fight recklessly!:0&h .......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... ................###.............. Health: 49/71 ================-------- .....#...#....................... Magic: 9/12:0&h ==================------ .........#+#.######.....>........ AC: 10Str: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0Dex: 19 ..#.......>.)#..........##....... XL:  9 Next: 75% Place: Dungeon:8.#........)..@.......##....... Noise: ---------  Time: 6875.2 (0.0).......#.)).*....#.#####..... D) +0 orcbow..######....*....#.....#..... Fire: D) +0 orcbow. .. #..#*#:0&h #.........#..... Breath+ #.#...*)'.........+.....#....#R##....#....#..... R   Orer the knight###...D......#....#..... D   acid dragon (catching breath).).[.o......#....#..... o   orc (missile, ally target)#)...........#.......... _The acid dragon claws Orer but does no damage. _You are too injured to fight recklessly!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (almost dead, catching its breath, 68% to hit);0&h.......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... ................###.............. Health: 49/71 ================-------- .....#...#....................... Magic: 9/12==================------ .........#+#.######.....>........ AC: 10Str: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0Dex: 19 ..#.......>.)#..........##....... XL:  9 Next: 75% Place: Dungeon:8.#........)..@.......##....... Noise: ---------  Time:[39;4;0&h9m 6875.2 (0.0).......#.))......#.#####..... D) +0 orcbow..######.........#.....#..... Fire: D) +0 orcbow. .. #..#.##.........#..... Breath+ #.#....)'.........+.....#....#R##....#....#..... R   Orer the knight###...D......#....#..... D   acid dragon (catching breath).).[.o......#....#..... o   orc (missile, ally target)#)...........#..........Fire: D) +0 orcbowPress: ? - help, Q - ;0&hselect action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (almost dead, catching its breath, 68% to hit)  You shoot an arrow. Orer avoids your attack. The arrow hits the acid dragon!  You kill the acid dragon!;0&hTA((((;0&hk(.o   orc (missile, ally target);0&hY;0&h[;0&hai....o Ro 2 orcs (1 missile, 1 ally target);0&hzX81===6.2 (1++ Aim: an acid dragon (almost dead, catching its breath, 68% to hit)  You shoot an arrow. Orer avoids your attack. The arrow hits the acid dragon!  You kill the acid dragon! _Something hits Orer.  You feel power welling in your lungs.  Your Ranged Weapons skill increases to level 9!;0&hb;0&hh _Your Stealth skill increases to level 3!<0&hKI.......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... ................###.............. Health: 49/71 ================-------- .....#...#....................... Magic: 9/12==================------ <0&hL.........#+#.######.....>........ AC: 10Str: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0Dex: 19 ..#.......>.)#..........##....... XL:  9 Next: 81% Place: Dungeon:8.#........)..@.......##....... Noise: ===------  Time: 6876.2 (0.0).......#.)).*....#.#####..... D) +0 orcbow..######....*....#.....#..... Fire: D) +0 orcbow. .. #..#*##......<0&hM[40m...#..... Breath++ #.#...*)'.........+.....#....#o##....#....#..... R   Orer the knight###...R......#....#..... oo 2 orcs (1 missile, 1 ally target).).[.o......#....#.....#)...........#..........Your Ranged Weapons skill increases to level 9! _Your Stealth skill increases to level 3!Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (68% to hit)<0&hU.......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... <0&ha................###.............. Health: 49/71 ================-------- .....#...#....................... Magic: 9/12==================------ .........#+#.######.....>........ AC: 10Str: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0Dex: 19 <0&h..#.......>.)#..........##....... XL:  9 Next: 81% Place: Dungeon:8.#........)..@.......##....... Noise: ===------  Time: 6876.2 (0.0).......#.)).(....#.#####..... D) +0 orcbow..######....(....#.....#..... Fire: D) +0 orcbow. .. #..#(##.........#..... Breath++ <0&h#.#...()'.........+.....#....#(##....#....#..... R   Orer the knight###..(R......#....#..... oo 2 orcs (1 missile, 1 ally target).).[(o......#....#.....#)...........#..........Your Ranged Weapons skill increases to level 9! _Your Stealth skill increases to level 3!Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (68% to hit)<0&hܒ....o.. _Your Stealth skill increases to level 3!  Fire: D) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (68% to hit)  You shoot an arrow. The arrow closely misses the orc.<0&hd@  The orc throws a boomerang.<0&h&z  The boomerang hits Orer but does no damage.  Orer hits the orc with a +0 flail!<0&h(R  The orc dies!<0&h:o.    orc ()<0&hc+7.2 (1<0&hZz<0&hn5 _Orer blocks something's attack.<0&h .......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... ................###.............. Health: 49/71 ================-------- .....#...#....................... Magic: 9/12==================------ .........#+#.######.....>........ AC: 10Str: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0Dex: 19 ..#.......>.)#..........##....... XL:  9 Next: 81% Place: Dungeon:8.#........)..@.......##....... Noise: ===------  [3<0&hZ" 3mTime: 6877.2 (0.0).......#.)).*....#.#####..... D) +0 orcbow..######....*....#.....#..... Fire: D) +0 orcbow. .. #..#*##.........#..... Breath++ #.#...o)'.........+.....#....#.##....#....#..... R   Orer the knight###...R......#....#..... o   orc (ally target).).[.)......#....#.....#)...........#..........The orc dies! _Orer blocks something's attack.  Fire: D) +0 orcbowPress: ? - help, Q - select action, [3<0&h$ 7m( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (ally target, 68% to hit)=0&h.......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... ................###.............. Health: 49/71 ================-------- .....#...#....................... Magic: 9/12==================------ .........#+#.######.....>........ AC: 10Str: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0Dex: 19 ..#.......>.)#..........##....... XL:  9 Next: 81% Place: Dungeon:8.#........)..@.......##....... Noise: ===------  [3=0&h3mTime: 6877.2 (0.0).......#.)).(....#.#####..... D) +0 orcbow..######....(....#.....#..... Fire: D) +0 orcbow. .. #..#(##.........#..... Breath++ #.#...o)'.........+.....#....#.##....#....#..... R   Orer the knight###...R......#....#..... o   orc (ally target).).[.)......#....#.....#)...........#..........Fire: D) +0 orcbowPress: ? - help, Q - select action, ([=0&h;0;10m or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (ally target, 68% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is almost dead.=0&h7,=0&h@..o.R.508.3 (1.1=0&hF=0&hU  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (ally target, 68% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is almost dead. _Orer blocks something's attack.=0&h .......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... ................###.............. Health: 50/71 ================-------- .....#...#....................... Magic: 9/12==================------ .........#+#.######.....>........ AC: 10Str: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0Dex: 19 ..#.......>.)#..........##....... XL:  9 Next: 81% Place: Dungeon:8.#........)..@.......##....... Noise: ===------  [3=0&h; 3mTime: 6878.3 (0.0).......#.)).*....#.#####..... D) +0 orcbow..######...*.....#.....#..... Fire: D) +0 orcbow. .. #..#o##.........#..... Breath++ #.#....)'.........+.....#....#R##....#....#..... R   Orer the knight###..........#....#..... o   orc (ally target).).[.)......#....#.....#)...........#..........The orc is almost dead. _Orer blocks something's attack.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ([0;=0&h 10m or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, ally target, 68% to hit)>0&h.......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... ................###.............. Health: 50/71 ================-------- .....#...#....................... Magic: 9/12==================------ .........#+#.######.....>........ AC: 10Str: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0Dex: 19 ..#.......>.)#..........##....... XL:  9 Next: 81% Place: Dungeon:8.#........)..@.......##....... Noise: ===------  [3>0&h3mTime: 6878.3 (0.0).......#.)).(....#.#####..... D) +0 orcbow..######...(.....#.....#..... Fire: D) +0 orcbow. .. #..#(##.........#..... Breath++ #.#..(.)'.........+.....#....#R##....#....#..... R   Orer the knight###..........#....#..... o   orc (ally target).).[.)......#....#.....#)...........#..........The orc is almost dead. _Orer blocks something's attack.  Fire: D) +0 orcbowPre>0&hfss: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, ally target, 68% to hit)>0&hG_Orer blocks something's attack.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 club (almost dead, ally target, 68% to hit)  You shoot an arrow. The arrow closely misses the orc...o..R.9.3 (1 _>0&h<.......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... ................###.............. Health: 50/71 ================-------- .....#...#....................... Magic: 9/12==================------ .........#+#.######.....>........ AC: 10Str: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0Dex: 19 ..#.......>.)#..........##....... XL:  9 Next: 81% Place: Dungeon:8.#........)..@.......##....... Noise: ===------  [3>0&h3K3mTime: 6879.3 (0.0).......#.)).*....#.#####..... D) +0 orcbow..######....o....#.....#..... Fire: D) +0 orcbow. .. #..#.##.........#..... Breath++ #.#...R)'.........+.....#....#.##....#....#..... R   Orer the knight###..........#....#..... o   orc (ally target).).[.)......#....#.....#)...........#..........Aim: an orc, wielding a +0 club (almost dead, ally target, 68% to hit) _You shoot an arrow. The arrow closely misses the orc.>0&hhNFire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, ally target, 68% to hit)?0&h.......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... ................###.............. Health: 50/71 ================-------- .....#...#....................... Magic: 9/12==================------ .........#+#.######.....>........ AC: 10?0&hStr: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0Dex: 19 ..#.......>.)#..........##....... XL:  9 Next: 81% Place: Dungeon:8.#........)..@.......##....... Noise: ===------  Time: 6879.3 (0.0).......#.))......#.#####..... D) +0 orcbow..######....o....#.....#..... Fire: D) +0 orcbow. .. #..#.##.........#..... Breath++ #.#...R?0&h N)'.........+.....#....#.##....#....#..... R   Orer the knight###..........#....#..... o   orc (ally target).).[.)......#....#.....#)...........#..........Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, ally target, 68% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!?0&h U()?0&hN?0&h?0&h.R.oo   orc (polearm)?0&h.80.4 (1.1?0&h.?0&hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (almost dead, ally target, 68% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc! _An orc comes into view. It is wielding a +0 trident.?0&h .......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... ................###.............. Health: 50/71 ================-------- .....#...#....................... Magic: 9/12==================------ .........#+#.######.....>........ AC: 10Str: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0Dex: 19 ..#.......>.)#..........##....... XL:  9 Next: 81% Place: Dungeon:8.#........)..@.......##....... Noise: ===------  [3?0&h 3mTime: 6880.4 (0.0).......#.)).*....#.#####..... D) +0 orcbow..######....*....#.....#..... Fire: D) +0 orcbow. .. #..#R##.........#..... Breath++ #.#...*)'.........+.....#....#o##....#....#..... R   Orer the knight###..........#....#..... o   orc (polearm).).[.)......#....#.....#)...........#..........You kill the orc! _An orc comes into view. It is wielding a +0 trident.Fire: D) +0 orcbowPress: ? - help, Q - select action, [?0&h( 39;49m( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (68% to hit)?0&hK.......##.........#.............. donslime the Skirmisher ................###.....<........ Purple Draconian of Hepliaklqana **.... ................###.............. Health: 50/71 ================-------- .....#...#....................... Magic: 9/12==================------ .........#+#.######.....>........ AC: 10Str: 13 ............)#................... EV: 14Int: 10 .............#..........##....##. SH: 0?0&h^Dex: 19 ..#.......>.)#..........##....... XL:  9 Next: 81% Place: Dungeon:8.#........)..@.......##....... Noise: ===------  Time: 6880.4 (0.0).......#.))......#.#####..... D) +0 orcbow..######....)....#.....#..... Fire: D) +0 orcbow. .. #..#R##.........#..... Breath++ #.#....)'.........+.....#....#o##....#....#..... R   Orer the knight###..........#....#.....?0&h_qN o   orc (polearm).).[.)......#....#.....#)...........#..........Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (68% to hit)You shoot an arrow. Orer avoids your attack. The arrow hits the orc!  You kill the orc!?0&ht}(((()?0&h?0&hc.R..?0&h51=10/12==1.5 (1.1 _?0&h!?0&h&A0&hA0&hJA0&h,A0&hlA0&hF 2===A0&hA0&h,A0&hEA0&h,BA0&hj<3A0&h"tA0&huc1==A0&hzA0&hJ,A0&hA0&hb4=A0&hA0&h,A0&h2A0&h\A0&h;==A0&h@A0&hA0&hV5=A0&hA0&h,A0&hA0&hA0&h9A0&h1A0&h 6---R) A0&hQ_You start resting.A0&h 096.5 (15.0)A0&h e2==---7.5 (16A0&h2A0&h=4% _Magic restored.A0&h 4A0&h} A0&h" BA0&h* ,A0&h$3 A0&h>F _ _You start resting.A0&hiQ ^9.5 (2.0)900.5 (3A0&hZ A0&h9\ + _Ancestor HP restored.B0&hcLB0&hMB0&hnQB0&h_7===B0&hf,B0&hlB0&h"u,B0&hl{B0&hB0&h`V8=B0&hB0&hً,B0&hƎB0&h,B0&hB0&hܚ<9B0&h B0&h.,B0&h?B0&h۪,B0&hB0&h}c60=B0&h9B0&hJ,B0&h.B0&h;,B0&h<B0&h,B0&hB0&hel1=B0&hLB0&h,B0&hB0&h,B0&hB0&h<2B0&hFB0&h,B0&h+B0&h,B0&hB0&h1b3=B0&hB0&h ,B0&hB0&h,B0&hB0&h[94B0&h3=B0&h!B0&h%,B0&h)B0&h-,B0&h*1B0&h6<5B0&h_:B0&h0?,B0&hDB0&hH,B0&hKB0&hiP,B0&hnSB0&hWb6=B0&h6\B0&h_,B0&hdB0&hi,B0&hvmB0&htl7=B0&h{B0&h},B0&hB0&hO,B0&hzB0&hY<8B0&hyB0&hʕ,B0&hB0&h,B0&hB0&h^b9=B0&hcB0&h@B0&h B0&hvB0&h׾,B0&hB0&h,B0&hB0&hm70=B0&hB0&h4,B0&hbB0&h,B0&hB0&hg_ _You start resting.B0&h<045.5 (45.0)B0&hbZ1=6.5 (46B0&h8 B0&h| " _HP restored.C0&hC0&hvC0&hC0&h>..###.....<.###.....#...#.............#+#.######.....>....)#...............###....###.>.)#.##.....  .#........)....## .......#.))@R....#.##### ..######....)....#.....# . .. #..#.##.........# #.#....)'..+ #....#)##....#....# ###..........#....# .).[.)......#....##)...........#..........#0&hbA!3G.C0&hCC0&hEC0&hhNC0&hB.###.....#...#.............#+#.######.....>....)#.......... #...###....# C0&hy#...#>.)#.##..... .#........)....## .......#.)).R....#.##### ..######..@.)....#.....# . .. #..#.##.........# #.#....)'.........+ #....#)##....#....# ###..........#....# .).[.)......#....##)...........#..........#.......#C0&hbC0&hS.RC0&hC0&h~C0&h#...#.............#+#.######.....>......)#.......... .#.......### .#...#.......>.)#.##.... .#........)....##C0&h;z .......#.))......#.##### ..######...R)....#.....# . .. #.@#.##.........# #.#....)'.+ #....#)##....#....# ###..........#....# .).[.)......#....##)...........#..........#.......##......)..........#C0&hC0&hQR.C0&hC0&hI.....#+#.######.....>......)#..........#......### ..#...#.......>.)#.## .#........)....## .#.))......#.##### ..######..R.)....#.....# . .. #..#.##.........# #.#@...)'...+ #....#)##....#....# ###..........#....# .).[.)......#....##)...........#..........#.....##.)..........# .#C0&hK C0&hLS.RC0&hM:=C0&h_C0&h4...)#...........#........###>.)#..... .#........).... .#.))......#.###########....).... .. #.R#.##.... #.#....)'.+#..@.#)##....#....###...... .).[.)....#)................#.......#)..........#.... C0&hi.RC0&h!C0&h#6#.###C0&h4%>.). .#........)..... .#.))......#.###########....)....#..... ...#..#.##.... #.#R...)'..+...#)##....#....####@.......C0&hn&A......).[.).....#)......... ......#.......#.)..........#...#..C0&h(C0&hS7h.RC0&hMC0&hLb.#...#>.)#.## .#........)....## .#.))......#.##### ..######....)....#.....# . ...#..#.##.........# #.#....)'.+ #..R.#)##....#....#...#.###..........#....#.......@.[.)......#....##)...........#.... ......#. .#...)..........#.....#. .....C0&hi252.5 (6.0)C0&ht}.R3.5 (7C0&hxC0&h{  Things that are here: _a +3 short sword; a +0 robeC0&hC0&hVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Items  b - ([) a +0 chain mail C0&h c - ([) a +0 chain maild - ()) a +0 club  e - ()) a +0 dagger  f - ()) a +0 dagger  g - ()) a +0 hand axe  h - ([) a +0 leather armour  i - ([) a +0 leather armourj - ()) a +0 orcbow  k - ([) a +0 robe  l - ([) a +0 robe (here)  m - ([) a +0 robe  n - ([) a +0 robeo - ()) a +0 scimitar  C0&hp - ()) a +0 short sword  q - ()) a +0 short sword  r - ()) a +0 trident  s - ()) a +2 battleaxe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G0&h`i  d - ()) a +0 club  e - ()) a +0 dagger  f - ()) a +0 dagger  g - ()) a +0 hand axeh - ([leather armour  i - ([leather armourj - ()orcbow  k - ([) a +0 robe  l - ([) a +0 robe (here)  m - ([) a +0 roben - ([robe  o - ()) a +0 scimitar  p - ()short sword  q - ()) a +0 short sword  r - ()) a +0 trident  s - ()) a +2 battleaxe  t - ()) a +3 short sword (here)u - (() 2 boomerangs  v - ([) a cloak  w - (†) an orc corpse  x - (†) an orc corpse  y - (÷) an orc skeleton85%G0&h`  r - ()) a +0 trident  v - ([) a cloak G0&hb z - (÷) an orc skeletonbotG0&hf  v - ([) a cloak  z - (÷) an orc skeletonJ0&h*J0&h1J0&h@...#...#.......>.)#..........##.. donslime the Skirmisher.#........)..........##.. Purple Draconian of Hepliaklqana **...........#.))......#.##### Health: 71/71 ========================..######....)....#.....# Magic: 12/12 ========================. ...#..#.##.........# AC: 10Str: 13#.#....)'.........+ EV: 14Int: 10#....#)##....#....# SH: 0Dex: 19...#.###R.........#....# XL:  9 Next: 81% Place: Dungeon:8.......@.J0&h'Ct[37m[.)......#....# Noise: ---------  Time: 6953.5 (0.0).....#)...........#..... D) +0 orcbow... ......#............. Fire: D) +0 orcbow. .......##............. Breath++ ..)..........#.......................#........R   Orer the knight....................... _You start resting. _Ancestor HP restored. _You start resting. _HP restored.  Things that are here: _a +3 short sword; a +0 robeJ0&hsL4J0&h!SJ0&hAUJ0&hX......J0&hJ0&hJ0&h[J0&hK .#........).## #.))......#.#### ..######....)....#.....J0&hW . ...#..#.##......... # #.#....)'... #.#....#)##....#........#.###R.........#.........).[.)......#.... .....#@...........#..........#..#.....)..........#.....##...# .....##...J0&hJ0&hW.RJ0&h24.5 (1 _J0&hJ0&h  Things that are here: _a +2 battleaxe; a +0 robeK0&h_4K0&h iK0&h#....#...#.>.)#.###........).......... .......#.))......#.### ..######....)....#. ....#..#.### #.#.#....)'.... #.#....#)##....##.###..........#.......@.R.[.)......##)...#.....#..........##..#...).....#...#........##......# ...................##...K0&hK0&hiMR)K0&h % _K0&hK0&h=K0&h >0 #....#...#K0&h>N.>.)#K0&h@. .#.). .#.))......#.# ..######....)....#+.. ....#..#.##.#.. #.#.#....)'.. #.#....#)##....##.....#.###.##.R).[.)......#.#).#......#.....##K0&hKA.#...)..........#K0&hAy #..............#K0&hBBQ ##...........K0&hC .#K0&hC" ......K0&hC .K0&hD/..  K0&hFD.##...K0&h\K0&h~bJR.K0&hwK0&hS  #....#...#.>.)#.#.#..).#........#.))......#. #...######....)....#. +........#..#.##.#....#.#.#....)'..#.#....#)##....# #.....#.###.# #.R.).[.)......#.#).#.....#...##.#...)..........#K0&h?. #.....# ##....#  ....  .##...K0&hXK0&h-cR.K0&hK0&h/* #....#.......##....#...#.......>.)# #.#........)... #........#.))......# #...######....)....#. +........#..#.###....#.#.#....)'............#.#....#)##....# #....@#.###....# #......R..).[.)......##)...#...#......##....#...).#....#....... ### ......K0&h,2K0&h7dR.K0&h>K0&hlj #....)# #....#..............##....#...#.......>.)# #.#........). #........#.))......# #...######....)....#.. +........#..#.###....#.#.#....)'...........@.#.#....#)##....K0&hK.#+#.....#.###.... #.....R...).[.)...... .#).....#......##...#...).#...#...... ###K0&hK0&hiR.K0&hcK0&hK #.)# #....#..............# #....#...#.......>.)# #.#........) #........#.))....... #...######....)....... +........#..#.##.#....#.#.#....)'..#.#....#)##.#+#....R#.### #.........).[.) ..#). .....#..##.#...).#.#.#  .. ##.#K0&h~R.K0&hT1  #.)# #....#..............# #....#...#.......>.)#.. #.#........)K0&h{2 a... #........#.))... #...######....).. +..#..#.##.#....#.#.#....)'.R.#.#....#)##.#+#.....#.### #.........).[.) ...#) ......# ...## .....#...).# .....#.#  .. ##.#K0&hU4 K0&hzD cR.K0&hL K0&h  #.)# #....#........# #....#...#.......>.)#.#...#.#........)....#........#.))...#...######....)..+.#..#.##.#....#.#.#....)'.R..#.#....#)##.#+#.....#.###. #.........).[.) ...#)K0&hV  ....# ....## .....#...).# .....#.#  .. ##.#K0&h K0&h MR.K0&h K0&h K0&h   #.)#   #....#..............#   #....#...#.......>.)#  .#...#.#........)  .#........#.))  .#...######....)  .+..#..#.##  #.#....#.#.#....)'  #.R...#.#....#)##  #....#+#.....#.###  #.. #.........).[.)  # ....#)   .....#   ......##   .....#...).#   .K0&h ....#.#   .. ##.#R.K0&hs K0&h] J63.5 (9K0&hH K0&h L0&h8 '#'....................4.5 (1 _You open the large door.M0&h0#+#.#####...).#..............#......>.)##...#.#........).......#.))..#...######....)..+........#..#.###....#.#.#....)'...R....#.#....#)##..#'#.....#.###....... #'#..).[.)#.. #)....#. .# ..........##... ......#...).......#.5M0&h .........#.............###'......M0&h" M0&h  &6M0&h M0&h ( _You open the door.N0&hJN0&hN0&h N0&h  #....)#...   #....#......#   #....#...#>.)#   #....#...#.#........) #........#.#.)) #.#...######....) #.'........#..#.#   #.#....#.#.#....)  #.R....#.#....#)#   #....#'#.....#.###.....   #... #'#.........).[.)  #.. ..........#)....   #. ....0&hIm............#   # .........#   ......#...).......  ......#......   .. ##.R.  #.)#  #....#..............#  #....#...#.......>.)#  #....#...#.#.)  #.#..#.))  #.#...######....  #.'........#..#.  #.......#....#.#.#....  #....@.R.....#.#....#)  #N0&h....#'#.....#.###  #....#'#...).[.)  #..............#)  #.............#  #..................## #.......#...) #.......#...  .. ##R.N0&hH  #....#..#  #....#...#>.)# N0&h #....#...#.#........)  #........#.#.))  #.#...######..  #.'........#..#  #.#....#.#.#..  #.....R......#.#....#  #...@#'#.....#.###...  #....#'#.........).[  #..............#)....  #.............#  #....#  #.......#...).......  #.......#...  #.......##.  R.N0&h[  #....)#  #....#........#  #....#...#.......>.)#  #....#...#.#........)  #.#........#.)  #.#...######.. ..'........#  #.......#....#.#.#..  #..@.R.......#.#.  #....#'#.....#.###.  #....#'#...).[  ##)...  #..  #.....#  #.#...)  #0&hb\40m.# #.......##R.N0&h|  ##+#.  #..........)  #....#..............  #....#...#.>.)  #....#...#.#........  #.#........#  #.#...###### ..'........#  #.@.....#....#.#.#  #...R........#.#.  #....#'#.....#.###.  #....#'#...)  ##)  #.  #.....  #.#...)  #.0&h37mN0&hIVR.N0&hN0&h_  ##...#.  #.........#+#  #........  #....#.......  #....#...#.>  #....#...#.#......  #.#........#  #.#...###### ......'........# #..R....#....#.#.#  #............#.#.  #....#'#.....#.###  #....#'#...)  ##)  #  #.....  #.#...)R.0&h7mN0&h?}....#+#.......#......#>...#.#..........#..######.R.....'........##@......#....#.# #...........#'###.#'#.........)...#).......#...).N0&hOr#...#.....#>#..........#..#######..R.....'........##.......#....#.# #@..........#'###.#'#.........)...#)......#...).#N0&he.RN0&h!#...#>#..........#..########..'........#R......#....#.# #...........#'#.##.#'#.........)....#).....#...).# .N0&hR.RN0&h{N0&hN0&h C#>N0&h #......#........#..#######.'........#.......#....#.#N0&h0  #R............#'#.##.N0&h....)....#)...#...).#N0&hq#+###....N0&hQN0&h^R.RN0&hN0&hN0&h j #....#...#.#. #........#........# #.#...######. #..'........#. ##.......#....#.#.#. #............#.#... #R...#'#.....#.### #....#'#.........). #.@............#).. #... #. #.#...) #.#..... #.## ##+###.....z   wight (polearm, wandering)  #zN0&hqN0&ht/70.0)N0&huN0&hn.Rzdistracted, ally targ…).7.5 (11N0&hzN0&hۈO0&hn (((((zally target)You shoot an arrow.O0&ht$O0&h%O0&h,.R.....z.O0&h-;===8.5 (1.0)O0&hKO0&hLB _The arrow hits the wight but does no damage.O0&hO ((((You shoot an arrow. The arrow hits the wight.O0&hO0&hO0&h..R..z.O0&h&9O0&hyO0&h3 _The wight is lightly damaged.P0&hh(((((((P0&hOP0&hP0&h!....Rz....P0&h.80.6 (1.1P0&h]P0&hm _You shoot an arrow. The arrow closely misses the wight.P0&h= \(((((P0&hc ~  You shoot an arrow. The arrow closely misses the wight..z... 1.7 _Orer hits the wight with a +0 flail!Q0&h +......>.)#...#.#.#........#..#...#####........'.......##.......##.............#'#.....#.####'#.........)#)...z.R..........)........####+###....#............Q0&h Q0&hb z.R...--20Q0&hQ Q0&h+w _The wight attacks as it pursues you! The wight barely misses you.R0&hK..........>.)#...#.#.........##...#####.'.......##.#.......#.###R0&h7M#'#.........).............#)z.R........)........####+###.R0&hPR0&hRR0&h\TzR...R0&h\A--3R0&hfR0&hUia _The wight attacks as it pursues you! The wight hits you but does no damage.R0&hyK .)..........>.)#...#.#.........##...######.'.......###R0&hL 1.......'#.....#.###...#'#..)zR...........#)R0&hL ..........)........##R0&hO R0&h_ hz.-4R0&h;d R0&hf = _Orer hits the wight but does no damage.S0&h#+#.......)..............>.)#...#.#.........#...######.'.......#S0&h9#.#........#'#.....#.###z..#'#..)S0&h1R....#)........).S0&h8S0&hzz.-5S0&hS0&hoS0&hUi #...#...#+#....)..............>.)#...#.#.........#...######.'.......###........z..#'#.....#.###..#'#.........)R...#)......)S0&hj ,S0&hs z.R.=6S0&h|y S0&he p _The wight attacks as it pursues you! The wight misses you.T0&hk...........#...#....#+#.....T0&hk_)...........#.......>.)#...#.#.........#...#####.T0&hSl'.......##.......##z..........#'#.....#.###R..#'#.........)T0&hl..#).......T0&hoT0&hqT0&h!|z.R.-7T0&h΅T0&h@T0&h ................#...#............#+#.......).........#.......>.)#...#.#......#...#####T0&h 9........'.......##.z.....##........R..#'#.....#.####'#.........)...#)T0&hB T0&h_ T0&h rz.R.T0&h7 @-8T0&h T0&h U0&hY##.................#...#...#+#..)........#.......>.)#...#.#............#...#####..z.....'.......##.......##R............#.####'#.........)#)U0&hU0&heU0&hrz.R.U0&h&9U0&hU0&h]U0&h,##++....##................#...#.....#+#...)..........>.)#...#.#.......#........z.....#...#####U0&h6........'.......##.R.....##.....#.###U0&h2#'#..)U0&huU0&hU0&hzU0&hT.R.U0&hO'90U0&hU0&hV0&h ####++##........#...#...........#+#.......)..........>.)..#...#.#.z.....#..............#...#####..R.....'.......##.#V0&hоV.......#.###V0&hV0&h(V0&h z.R.  The wight attacks as it pursues you!  The wight hits you from afar with a +0 halberd.V0&hrP: 65/69 (71)--=V0&hK1 Drain Breath++ V0&hV0&hQ _You feel drained.W0&h1W< ####++##.....#...#..#+#.......)..#..........#...#.......>.)z.#...#.#..........R.....#...#####........'.......#.##.....W0&hu[rz.R.W0&h\.-2W0&hP`W0&h0bW0&h'Q#####< ####++W0&hiR##.....#...#..#+#....)..#.......z.#...#.......>.)..#...#.#.R.....#...........#...#####........'.......###W0&hSW0&hTW0&hO]rz.R.W0&h/^@-3W0&hiW0&hlkW0&hF #####< ####++##.....#...#..#+#....)z.#.........#...#.......>.)W0&hJ:R.#...#.#..#...........#...#####.'.......W0&hJW0&h\Qfz.R.W0&h;RU6--4W0&hXW0&hZX0&h### ######< ####X0&h++##.....#...#...#+#.z..)..#.......R.#...#.......>.)#...#.#...#........#...#####X0&h !X0&h!X0&h)rz.R.X0&hb+&5X0&h1X0&h4X0&h ###'### ##.### ######< ####++##......#...#..z#+#....)R.#.......X0&h ...#.......>.)#...#.#......X0&h X0&h X0&h z.R.X0&h &6X0&h< X0&h Y0&hHWi(((((((Y0&h@Y0&h\~ .zR... .  You shoot an arrow. The arrow barely misses the wight. Orer avoids your attack.The wight hits you from afar with a +0 halberd!Y0&hJ0/68-P: 10/12 ----===7.8 (1.1Y0&hY0&hv _You feel drained. Orer hits the wight with a +0 flail.Y0&h R  You shoot an arrow. The arrow hits the wight!Y0&h g()Y0&hi0 '.Y0&hIb 70--480 _You destroy the wight!Z0&hM D  #.#  ####'### ### #......#####  #......##. ########. #.<##. Z0&hnO  #.##. ###++. #.## #... #......... #..).#...#... #..R#+#.# #......)# #....#.......# #....#...#.......>.)# #....#...#.#.)Z0&hP Z0&h\ R.---9Z0&h^ [0&h\1-----2=1==[0&hm3===[0&h4[0&hU[0&h[0&hd  ---R. _You start resting.[0&h270112.0)[0&h[2==2.8 (13[0&h[0&h(% _Magic restored.[0&h6 4[0&h [0&h& [0&ht, E5=[0&h- [0&h4 ,[0&h; [0&hSF ,[0&hO [0&hU |6===[0&hc B[0&h [0&h [0&h [0&h [0&hj [0&h] [0&h [0&h <7[0&h [0&h` [0&h [0&h[0&h [0&h5 [0&h,[0&h[0&hL8=[0&h+[0&h"[0&h#[0&h '[0&h?,[0&h,[0&h0[0&h6[0&h 7V9=[0&h2;[0&h@[0&hsA[0&hE[0&hJ[0&hyK[0&hO[0&hT[0&hUM70=[0&hY[0&h2  ####'### #### #......#####... #......##.... ######......##. #.<.........##. #...##. ###.++. #....##.[0&hy| #...R.. #..... #..)#...# #.......#+#.## #...)#. #....##. #....#...#>.)#. #....#...#.#..). #........#........#.)) _HP restored.[0&hҩ4[0&h>[0&h #......#####.... #......##.... ######......##. #.<.........##. #...##. ###.++. #....##. #...R.. #..... #..)#...# #.......#+#.### #...)#.. #....##. #....#...#>.)#. #....#...#.#..). #........#........#.)) #.#...######....[0&h[0&hJU.R[0&h[0&h[0&h< #......##.......# ######......##.# #.<.........##.# #...##. ###.++. #....##. #.....# #....R# #..)...@....#...# #.......#+#.#### #...)#... #....##. #....#...#>.)#. #....#...#.#..). #........#........#.)) #....[4[0&h@0m....#...######....) #.'........#..#.#\0&hk.R\0&h \0&hF#####.<.....##++....##.....#....)..R.....#...#.....@........#+#.####...)#.....#...#...#>.)..#........).......#........#.))....######....)#........'........#..#.###....#.#.#....)\0&haU\0&h^V:=\0&ha\0&h.<.....##++....##.....#....)..R.....#...#..............#+#.####...)#.....#...#...#>.)....#........)#........#........#.))#......######....)#........'........#..#.##.......#....#.#.#....) ....#)#\0&hk.R\0&hW\0&h/..##++....##.....#....)........#...#.....R........#+#.####....)#...#....#.#....#...#>.)#..\0&h<2.#........)#........#........#.)).######....)......'........#..#.##.......#....#.#.#....) #.....#)##'###.....\0&h\0&hVR.R\0&h\0&h\0&hd<##++....##.....#....)........#...#.#.......#+#.#####......R...)#...#....#...#.......>.).#........)\0&h=.....#........#.))...######....)#........'........#..#.###.#....#.#.#....) #.....#)##'#.....#.###.........).[.)\0&h?\0&h{JR.R\0&h2K\0&hBT\0&h....###.......##.......#..)........#...#.#.......#+#.####.........)#...\0&h.#.R..............#.......>.)#........)#........#..#.))#...######....)#.'........#..#.###....#.#.#....) ......#)##'#.....#.###.............).[.)...#).....\0&h\0&h}R.R\0&h\0&hy\0&h'....#........)........#...#......#+#.####.........)#...#....#........#....#.R.#.>.)#....#...#.#........)\0&hA#......@.#..#.))######....)'........#..#.###....#.#.#....) .....#.#....#)##'#.....#.###.............).[.)..........#)..........#\0&hX\0&hbR.R\0&h\0&h\0&hP..)........#...#.#.........#+#.#####............)#...#....#......\0&hhX....#...#>.)..#.R.#.#........)....#..#.))######....)'........#..#.###....#.#.#....) .....#.#....#)##'#.....#.###...........).[.)..........#)............##\0&h2g\0&h9h.\0&hhR\0&hi\0&hj\0&hz\0&hL\0&hSC)........#...#\0&hF.\0&h"4#....\0&h.....#+#.####\0&h..\0&h3.........)#...\0&h...#.....\0&h.\0&hil..#...#\0&hB>.)\0&hb.\0&h<E#........)\0&h#..R.#........#.))\0&h..#...######....)\0&h!'........#..#.#\0&h#\0&hK#....#.#.#....)\0&h ......#)##'#.....#.###............).[.)..........#).....................#...............##...)...R\0&h\0&h6\0&h7.\0&h>8....#+#.####\0&h8.\0&h93.........)#...\0&hJ:(..#\0&h:-......\0&h;..#...#.......>.)\0&h<E#........)\0&hE=....#........#.))\0&h=R.#...######....)\0&h>B..'........#..#.#\0&h\?##\0&h @+#....#.#.#....)\0&h@ \0&hXA .\0&h B,...#)#\0&hBn#'#.....#.###.....\0&hC~.....).[.)\0&hdD4.....\0&hE##).....\0&hE*.....\0&hlF.....#\0&hG/.......\0&hG #\0&hvHY.....#...)\0&h#I..\0&hI .\0&hmJ\0&hL\0&hU\0&h(V.\0&hVR\0&hKW\0&h.X\0&hd\0&hB\0&h 5...)#...\0&hŶ2..#\0&hb........\0&h..#...#.......>.)\0&h#E#........)\0&hڹb....#..\0&h)#.))\0&hB_...######....)\0&hlR.'........#..#.#\0&h##.......#....#.#.#....)\0&h  .....#.#....#)##'###......#'#.........).[.)............#).......................#...........##.......#...)..#.......#\0&h%\0&h`\0&h.\0&hR\0&hq\0&hw\0&h8\0&hG#...#...#.......>.)#........)....#........#.))..######....)'........#..#.###.....R.#....#.#.#....) ......#)##....#@#.....#.###.....#....#'#.........).[.)#..............#).....#...................##..................##.......#...)...............#.....#..#...#+###....\0&hJ\0&hUR.R\0&h>V\0&h^\0&hhf #>.)##........)#........#........#.))#....######....)#........'........#..#.###.......#....#.#.#....) #.....R......#.#....#)##....#'#.....#.###.........).[.)#..............#).....#...................##..................##.......#...)........#....#\0&h#....#+###........ ###There is a large open door here.\0&hR.R\0&h _\0&h\0&h6 #........)........#..#.))#........#...######....)#........'........#..#.##.......#....#.#.#....) #............#.#....#)##....#R#.....#.###.....#....#'#.........).[.)#.....@........#)..........###...)...#\0&hd#+###..... ##....##  There is a large open door here.\0&hy\0&h1r'R _\0&h\0&hwP....#..#.))#......######....)........'........#..#.###.......#....#.#.#....) #.............#)#..#'#..##......#R#.........).[.)...#)..........###...)......#.#+###...... ##......##\0&hS< ...\0&hdR'R\0&he\0&h#r\0&hN######....)#........'........#..#.###.......#....#.#.#....) #...........#)#.#'#.##.........).[.).R.#)...........###...)......#...#+###........ ##............## ...#\0&h!\0&h^h.R\0&hO\0&hm'........#..#.##.......#....#.#.#....) #...........#)##'###.........).[.)...#).....R.....#.##...).............#....#+###........ ##...## ...# #\0&h\0&ha&h.R\0&hn,\0&h>f##....#.#.#....) ....#)##'###.........).[.)...#).............#R............#..#...).........##+###.... ##.....## ...#.....#\0&hr~.R\0&hA ....#)##'#.....#.###..........).[.)..........#)...............#...#R.#...)..\0&h5n..#....##+###........ ##............## ...#...   # \0&h!\0&heh.R\0&h0\0&hQ#'###...........).[.)..........#)...............#.##...)..R.#.......##....##+###@....... ##\0&h## ...#...  . # .\0&hRh.R\0&h\0&hGFa #....#'#.....#.###.   #....#'#.........).[.).   #..............#).   #..........#.   #.........##.   #.......#...)..#   #.......#.....#   \0&hPG#.....R.##.#   ##+###. ##.##.   #...#. #...# .. ....# ## ....#  ....# ...... \0&hN,\0&hS\0&h\0&hn....).[.)\0&hLl..........#).....\0&hФO......#......##...)..........##....#.....R.##..##+###..... #### #...#....  ......# ##...........>...\0&h<52.8 (40\0&h?\0&h.\0&hR\0&hO\0&h\0&h<%3.8 (41\0&h\0&hi \0&hd\0&h-_Found a stone staircase leading down.]0&hLF'.......]0&h }%...#).....#........##........##.......#...)....#]0&h}g#............##.#+###.R... ##.## #@..#....  .......# ##. ..........]0&h~X......>...............]0&h/.R]0&hT.....#....#......#...)....#.....#........##]0&hb #+###..... ##R...........## #...#....  #.........# ###..... #....]0&h#............>...........#.....]0&h]0&hR.R]0&h]0&h]0&h#....#...)....#...#.......##]0&h#+###..........# ##............###.. #R..#.... #....##...# #......@..# ## ....>............#.............]0&h]0&h7R.R]0&h( ]0&h4']0&h]i  #.##   #.......#...).   #.......#..   #.......##.   ##+###........  ##+ ##......##   #... #...#....   #....##R..# ...   #...# ##   #.#  #.#  #. #.>..... #.  #.#......  #.  ]0&hj]0&hmn]0&h]0&h ]0&hM #.##  #.......#...)  #.......#...  #.......##.  ##+###....  ##+####......## ]0&hG #.... #...#....  #....##R..# ...  #...# ##  #.#  #.#  #..  #.>.....  #.  #.#..  #.. ]0&h]0&h&.]0&hR]0&h,]0&h]0&h(   #.##  #.#...)  #.#...  #.##..]0&h1p  ##+###......  ##+####.....##  #....##...#....  #....##...# ...  #...@.R...# ##  #.#  #.#  #.  #.>..  #.  #.#...  #... ]0&h4MR.]0&h[5]0&h8]0&hMpE  #]0&hq#...).......  #.#...  #.## ]0&hq ##+###...  ##+####....# ]0&h`r! #....##...#....   #....##...# ...  #....R....# ##]0&ht>  #..@......#   #.#  #.... >.....  #........  ##......  #.......  ## ]0&hw]0&h|S.R]0&hZ}]0&h]0&hu  #.#...  #.##]0&h+  ##+###...  ##+####...  #....##...#....   #....##...# ... ]0&h~ #.........# ##  #...R.....#   #.@.......#  #]0&h .... >.....  #........  #]0&huu#.....  #..]0&hjk  ##..  #. .R]0&h ]0&h8 #.##  ##+###...  ##+####.  #....##...#....   #....##...# ... ]0&hLN #.........# ##  #.........#   #..R......#  #@..... >.....  #........  ##......  #..]0&h......  ##   #. ]0&h!H + ]0&h]0&h"W.R]0&h]0&h]0&h!S#+###....##+####.....##...#.... ]0&hS#...# ......# ##.......# ]0&hT..##.R...#.@......>............#.#. ]0&hU=+#]0&hkB]0&hƠ ##+####. #....##...#....  #....##...# ...  #.........# ##  #.........#  #.........#  ##.R... #........> #.. #.#  #.......  #  . +.  #. ]0&hH#. ]0&hV.R]0&hx]0&h]0&h  #....##...#....  #....##...# ...  #.........# ##  #.........#  #.........#  ##..... #..R.....> #.......... #.#......  #.......  #  . +. #. #. #. ]0&hNk.R]0&h]0&h,. #....##...# ...  #.........# ##  ]0&h+/E#.........#  #.........#. ##..... #........> #...R...... #........#  #.......  #  . +. #. #. #. ############ ]0&h 2]0&h8U.R]0&h9]0&h>]0&h| #.........# ##  #.........#..  #.........#.. ##.... #........>... #.. #....R...#  #...............  #  . +. #. #. #. ############# ]0&hk}]0&hk.R]0&h]0&h@ #.........#..  #.........#. ##..... #........> #..... #.#  #.....R.........  #.  #. +. #. #. #. ##############  .R]0&h]0&h  #.........#..  #...#. ##..... #........>. #....  #........#......  #...... ]0&hM  ##.....R. #...... +. #. #. #. #   ]0&h  ]0&h ]0&h ]0&h-W  #.........#..  #.........#. ##.......... #........>. #......... #........#. #...... ]0&hX ##.....R. #...... +. #. #. #. # ]0&hZ ]0&hab k.R]0&hw ]0&h #.........# ###..#...!.........###...#........>.#..........#........##.......##........#......R.+.#.#.#................#################R.]0&h? ]0&h #....##...# ... #.........########.........#...!.###.........#........>#..........#........###..........##.......R#........+.#.#.#.................##################R.]0&hF ]0&h] n#....##...#.... #....##...# ... .##.........########.#...!.###.........#........>#...........#........#..# #.........R##........#........+.#.##.##.................##################R.]0&hԍ ##+####............##...#....##...#.... . #....##...# ... .###.........########.#...!.###...#........>#..............#........#.R##.......##........J#........+..#.#.J   jelly (asleep)#....#.................]0&h4 -73.8 (20]0&hJ h.R, ally target)]0&hɔ ,4.8 (21]0&hؙ ]0&h X _A jelly comes into view.^0&hΣ . ((((((J    You shoot an arrow. The arrow hits the jelly!  The jelly quivers.^0&h;  The jelly is almost dead.......R.....JJ.JJJ 3 jellies (1 wandering, 1 ally target)===5.8 (1.0) _A jelly comes into view. x2_0&h:  You shoot an arrow.  The jelly quivers.The arrow hits the jelly!_0&hH (((((.J 2 jellies_0&h; ,_0&h _0&h, X  You kill the jelly!_0&h ....R....J.JJJ 3 jellies (1 distracted, 1 ally targ…)_0&hh ealth: 70/71 -56.9 (1.1 _A jelly comes into view._0&h  _Your life force feels restored.`0&hz? (((((Jally target)  You shoot an arrow. The arrow hits the jelly!`0&ht....R..JJ..70 _The jelly is almost dead.`0&hL R(((((((`0&h8 ..RJ...J.J...1=9.0 (1.1 _You shoot an arrow. The arrow barely misses the jelly.a0&hZk  You shoot an arrow. Orer avoids your attack. The arrow hits the jelly.a0&har(((. 2 jelliesa0&h,a0&hFw ..RJJ...(corroded)J(1 distracted, 1 ally target)You kill the jelly!Orer hits the jelly with a +0 flail.  Orer is burned by acid!a0&hM=780.1a0&ha0&h- _The acid corrodes Orer!b0&h@ ##+####.##... #....##...#.... . #....##...# ... .## #.........#... #...#...!..... #..#. ##. #..>. #... #........#......RJ#.. #...............J.... ##......... #........ +. #.#. #....#  #.# J.J  The jeb0&hFlly hits Orer but does no damage. Orer hits the jelly with a +0 flail!  Orer is burned by acid!--10 _Orer seems to be corroded for longer.b0&h ##+####.##... #....##...#.... . #....##...# ... .## #.#######... #.#...!..... #.#. ##. #.>. #. #.#.....JRJ#.. #........ ##..... #.. +. #.#. #.#  #.#J.J.R.---2b0&hb0&hc0&h=   You shoot an arrow. The arrow hits the jelly!!((.   jellyc0&h_  You kill the jelly!Orer hits the jelly with a +0 flail!c0&h...J.  (ally target)c0&hf 8===3.2 (1.1 _Orer is burned by acid!c0&hcc0&hZh _Your Dodging skill increases to level 6!c0&hg ##+####.##... #....##...#.... . #....##...# ... .##c0&hhY #.#... #.#...!..... #.#c0&hi. ##. #.>. #c0&haj.J..... #.#......R.#.. #......... ##.......c0&h)m #........ +..... #....#. #...#  #.#c0&hnc0&hpc0&hpc0&hyiJ.R.c0&hz=---40 _c0&hc0&h d0&h3R  You shoot an arrow. The arrow hits the jelly!d0&hSa((.d0&hId0&hRT...R.d0&hr990===5d0&hֆ_ _You kill the jelly!f0&hc4f0&hmf0&h3I##+###...... ##+####............##...#....##...#.... . #....##...# ... .## #.#######... #.#...!..... .# #.f0&h #.>.@......... #.....R...... #.##.. #.. f0&h~##...#. +..#.#. f0&h@R.f0&h:f0&hf0&h#.......### ##+###......... ##+####............##...#....##...#.... . f0&hL#....##...# ... .## #...#######... #..#...!..... .#f0&h #..@.. #.>...R #.... #.##.. #...##. #..+..#.#.f0&h% f0&h' / f0&h+ f0&ho4 f0&h)n #.#..#.....#.......### ##+###...... ##+####............##...#....##...#.... . #....##...# ... .## #.........#######... #.........#...!..... .........# #f0&hn ..... #.>...R #.... #.###.. f0&hBo ##.#.+..f0&hp f0&ht BR.f0&h\u f0&hy f0&h #.#...)#.#.#..#......#.......### ##+###...... ##+####............##...#....##...#.... . #....##...# ... .####.########.#..@!.........#...#......R#.>#...#.###..##._#f0&h> h---8.2 (3_f0&h` f0&h @R.f0&h G---9.2 (4f0&h4 f0&h6 5 _Found a viscous altar of Jiyva.h0&hq8_h0&h h0&h9_h0&h H _No target in view!i0&h4...i0&h2&.i0&hi0&hTY#.#...).#.#.#.#.#.##.# ##+###. ##+####.##... #....##...#.... . i0&hUU:#....##...# ... .###.#.#.#.#...@.#.i0&hU#..R.  ##........  #.>.  i0&h9V{#.#.#.#.  #.i0&hV.  ##......._. i0&hX_9_i0&h`% _i0&h0f9_i0&hnQ_i0&ht9_i0&h$  #.#...).#.#.#.#.#.##.#  ##+###.  ##+####.##...  #....##...#.... .  #....##...# ... .###.  #.#.  #.#...#.#..R. ##. #.>. #. #.#.#. #. ##._. _m - 3 murky black potions (gained 1)R._i0&h9_i0&h f #.#...).#. #.#.......#. #.##.......# ##+###........ i0&h 1##+####...##... #....##...#.... .. . #....##...# ... .###. #.i0&hO #. #.#...R. #.#.. .>. ..#.#. ..i0&h G_. _Ancestor HP restored.i0&hB i0&h6 `.R_i0&h i0&h i0&hW .#...).#. .#..............#. .i0&h+X ##.............# +###............ +####......##.... ....##...#........ .. ....##...# ... ..###. .#. .i0&hX #....R. .#. .>.#.i0&h Y #.. ...._. i0&haZ i0&h^ h.R_i0&hU_ i0&hb i0&h- .....##.....).........#........ .......##......#i0&hΘ .................. #+####............##....#........ ..##...#.......##########...R.#i0&h .>..##._....i0&hs i0&h i0&hS 9_i0&h !......##...).......#........ .......##...#i0&h ...... #+####....##.....# ...##...#......@###....#######.....R.#..........>....i0&h ..........#..#.i0&h UR.i0&hh i0&hO i0&h( "##.#...)..........#.#..............#. #.....# +###.....i0&h( ...... +#.##..... ...##...#.# ....##...#.......###.........#######R@.......#........#.............i0&h*) $>...........#........#...._....i0&h. i0&hy2 i0&ho6 i0&hu ##.#...)..........#.#..............#. ##.............# +# ###............. ####....##.....##...#........# ..##...#.......###.#######R.#........#.>.#.#._....i0&hz ~.R_i0&h ;_i0&hƶ ##.#...)...#.#.....i0&hd ..#. ###.......##+#..............i0&hb 8.......##.... .##...#........# ... .##...#.......###..#######.R.#........#.>.#.#. i0&h M.Ri0&h i0&h< i0&hJ ##.#...)..........#.#....#. #.##....##+##.. #...i0&h .......##.. ##...#........##.. ##...#.......###.i0&hF .#######..R..#........i0&h #.>.#.#._i0&h& /....i0&h i0&h< `.R_i0&h i0&h i0&hj ##.#...)..........#.#.....#........ #.i0&hk ##.....##+##.. ... #.##.. #i0&hl ...#........##.. #...#.......###..i0&hm #######...R..#.........#...>...#.#..._.... i0&hn ).i0&h!p i0&hy h.R_i0&hz i0&h 9_i0&hؾ ##. .#...)..........#.......#......#........ #. .##.....##+##..i0&hq .. .##.. ...#.##.. i0&h ...#.......###..#######....R..#.........i0&h #... .>... .#.#...._.... .i0&hi i0&h c.Ri0&h ;_i0&hZ" ##. #...)..........#...... #.......#........ #. ##......##+##.....##..#.##..#.......###..#.....R.[ .#.........#... >... #.#...._.... .i0&h) h.R_i0&h* i0&hK2 ;_i0&he ##. ...).#...... .#.....#. #.i0&hf .....##+##....##.. .#.##.. .#.......###.. .#......R.[. . .i0&hNh D#......... .#... ... .#..# ._.... .i0&h i i0&hjn c.Ri0&h9s i0&h- "##.)..#.....#.....#. .##+##...i0&hD @.##.# . #.##.# . #.......###.# . #.R.@....[.# . #......... #...i0&h ..#..## ._.... .i0&ha i0&hH .R_i0&h ;_i0&hA % i0&h" ##. .)..#.....#.....#.i0&h ##+##...##.i0&hy # . .##.# . .......###.i0&h # ..R.@...[.# . ........i0&h\ -. .....i0&h #..##. ._.... . i0&hA 2_Orer is no longer corroded.i0&h i0&h M.Ri0&h i0&h\ 9_i0&h6X ##. )...#......#.....#.##+##.. .##.# .##.# ..###.# ..R.@..[.# . ............#..##.. ._.... .i0&h\ M.Ri0&h] i0&ha :_i0&h˟ ##. .#.....#....#.##+##.. .##.# .##.# ..###.# ..R.@.[.# . ...........#..##... ._.... ..R_i0&h^ N_i0&h ##..#.....##....#.##+##.... .##.# .##.# ..###.# ..R.@[.# ....)...#..##....._.... ..Ri0&h :_i0&h ##..#.....##.....#.##+##... .##.# .##.# ..###.# ..i0&hF /R.@.# ..).#.##._.... .i0&h@ 1109.2 (20.0)i0&h:.R_10.2 (21i0&h:_i0&hv _You see here a +2 pair of boots.k0&h)}.....##.#....#...##+##....... ### .##.# #.# ###...R[.###.. ................@....... ...).#.##_#... .  k0&h/k0&h0M*1.2 (1.0)k0&h 78_k0&h:n _You can now swap creatures with your ancestor.k0&h .##..##+##...... ### .##.# #.# ####...k0&h R[.###. ..........#.##_#... . ...#### #### .. . k0&h] .R_2k0&hC.##+##...... ### .##.# #.# #####...[.### ....R......#.##_#... .. ....######### .. . ..## #. k0&h4).R_3k0&h*8_k0&h0l0&hKf..... ### .##.# #.# ######...[.### ..........R.#.##_#...+.......######### .. ....## #.... l0&hMJ .#l0&hSq.R_l0&h T&4l0&h``l0&hej### #.##.# ##.# #######...[.### #.......... #R.#.##_#...+......######### .. ## #....  .#... .#.R_5_l0&hV%#.##.# .####.# .#######...[.### .#.......... .# .R.#.##_#...+......######### .. l0&h& ## #....  .#....#... ########l0&h['l0&h9/q.R_l0&h*0&6l0&hA@_l0&hY E.##.# .#######...[.### ..#.......... ..#. >R ##..##_#...+......######### .. l0&h] K### #....  .#.... .#... ###########... l0&hNg T.Rl0&hh &7l0&hp 9_l0&hls l0&h!` ~.#######...[.###.#...........#.> .##R ...##_#...+l0&h` ......######### .. ### #....  .#.....#.... ############.... #....l0&hwb l0&hvi n.R_l0&hWj &8l0&hOq :_l0&hs l0&hLJ.#...........#.>.##..R##_..#...+l0&h...@..######### .. ### #....#  ..#....# ...#....# l0&h#############....# #....# ######l0&hl0&hJT.Rl0&h&9l0&hzl0&hm0&h O.#######[.###.##.>...##.........##_@R......#...+......######### .. ......### ...#....#....#....# .............#....# ##############....# #....#######_20m0&hH m0&h1 m0&he .#.[.###.#.#.>........#.#.##.@.R......#...+.# ...###.#....#..#....#...#....######....#  #....# m0&hf D ######m0&h"h m0&hlq XR.1m0&h= s _There is a viscous altar of Jiyva here.s0&h......#######..............[.###. donslime the Skirmisher ......#.......................... Purple Draconian of Hepliaklqana ***... ......#.......................... Health: 71/71 ======================== ................................. Magic: 12/12 ======================== ....>............................ AC: 10Str: 13 ................................. EV: 14Int: 10 ....#........#................... SH: 0Dex: 19 ............................##... XL:  9 Next: 90% Place: Dungeon:8 ................@R.......#...+... Noise: ---------  Time: 7121.2 (0.0) .....................#########s0&h< .. D) +0 orcbow ...................###Fire: D) +0 orcbow ..............#....#Breath++ ..............#....# ..............#....#R   Orer the knight ###############....##....####### _m - 3 murky black potions (gained 1) _Ancestor HP restored. _Orer is no longer corroded. _You see here a +2 pair of boots. _You can now swap creatures with your ancestor. _There is a viscous altar of Jiyva here. _s0&h*s0&h5s0&hU=ns0&h>s0&hDXs0&h4Es0&hF,s0&h@Gs0&hHs0&hJs0&hz0&hz0&hz0&h}F, ally t…)z0&h 25.9 (1 _z0&h$ z0&hC  ##+###................... ##+####............##.... #....##...#........##.... #....##...#.......###.... #.........#######........ z0&h #.........#.............. #.........#.............. ##........R...............8 #........@................ #......................... #........#........#....... #......................... ##..................._.... #........................ +......................## #.................#....# #.................#....#z0&h z0&hL z0&h` -7.4 (2.5z0&hse ;_z0&hh ] _You climb downwards.  up _An unseen horror zombie is nearby! _An unseen horror zombie is nearby! _You climb upwards. _There is a stone staircase leading down here.|0&hc8_|0&ho|0&h;_|0&h  ##+######   #....##...#.##   #....##...##   #.........#######...   #.#.....   #.#  #R |0&h  >   #   ###   #....   ##...._   #......   +......#   #...........#....   #.....#....#   #.#....#|0&h|0&h W.R|0&h% _|0&h|0&h  #....##...#.##   #....##...##  |0&h #.........#######...   #.#.....   #.# #.  R |0&hu #.  ##........#   #..  |0&h  ##._  #..  |0&hf +.  #.#....   #......#....  |0&h  #.....#....   ###################....|0&hl|0&h n>R_|0&h |0&h;_|0&hD  #....##...##  #.........#######... |0&hE #.#.....  #.# #.  >  #R.... |0&hI #..##  #..........  ##_  #.  +  ##  #.#  #.#  ################### #|0&hNn.R_|0&huO|0&h\;_|0&h܌  #.........#######...  #.#.....  #.#|0&h #.  > |0&h #....  #R.#..|0&h#  #......... |0&h ##_  #|0&h.  +  ##|0&hs  #.#  #|0&hp.#  ################### |0&h]#  ###|0&hm|0&hW.R_|0&h',|0&h:_|0&hi  #.#.....  #.# #. |0&hl >  #.  ##.#  #.....R... |0&h ##....  #.  +  ##|0&hw  #.#  #.#  ################### #  ## |0&hi.R|0&h|0&hp   #.# #.  >  #.|0&h-   ###  #..  ##...R  #...  +  ##|0&h   #.#  #.#  ################### |0&h!#  #  |0&h"|0&h&S.R|0&h'|0&h,*|0&h_  #.#  ##  #|0&h`|.>  #..  #........#.#  #......  ##....  #..R  +@.|0&hpa  #.  #.  #|0&hb.       |0&hc|0&hm.R|0&h2r.44.4 (7.0|0&h,s|0&h;w|0&h}}0&hɬ  #.#. ##. }0&hi #.>. #.. #.}0&h M.#.#. #....... ##..... #.... +R@. #.# #.# #.# }0&h t# # #}0&h %  }0&h }0&h +5.4 (1}0&h{ }0&hh & _You swap places.~0&h1\ #.#. ##. #.>. #. #.#.#. #. ##. #. +R. #.#. #.#. #.#. #. #. #  .R6~0&hc~0&h~0&h #.#. ##.. #.>.. #.. #.#.#. #. ##._ #. +.R. #.#. #.#. #.#. #. #. #  ~0&hj.R7~0&hA_~0&h,| #.#. ##.. #.>... #.. #.#.#. #. ##._. #. +..R. #.#. #.#. #.#. #~0&h}. #. #  ~0&hy~0&he_.R~0&h&8~0&h~0&hqd #.#. ##. #.>. #. #.#.#. #. ##._. #. +...R. #.#. #.#. #.#. #. #. #  ~0&h_.R9~0&h~0&hy~0&hE #.#.   ##. #.>.. #. #.#.#.   #. ##._.   #. +....R.#   #.#....#   #.#....#   #.#....#   #....#   #....#   #    _.R50~0&h< #.#. ##.. #.>. #.. #.#.#. #. ##._. #. ~0&hn:+.....R.# #.#....#  #.#....#  #.#....#  #  #....#  ~0&hD.R~0&h&1~0&h8_~0&h~0&h#.#.##..#.>.#.~0&h.#.#.#.#.##._.#.#+......R.##.#....# #.#....# #.#....# # #....# ~0&h~0&h_.R2~0&h8_~0&hٯ~0&h_#.#.##.#..>.#.#.#.#.#.##._.#.#+.~0&h7pR.### #.#....# #.#....# #.#....# ##....# ~0&h[~0&hc_.R~0&h7&3~0&h8_~0&h~0&hI#.#.##.#.>.#.#.#.#.#.##.~0&h_.#.#+.R.### #.#....# #.#....# #.#....# #....##....# ~0&h~0&h&D.R~0&h&4~0&h(:_~0&h)~0&hP#.#.##.....#........>.#..#.#.#.#.##._.#.#+.R.~0&h#R### #.#....# #.#....# #.#....# ######....# ~0&h!T~0&hcZc_.R~0&hE[&5~0&h`~0&h c~0&h#.#.##.......#..>..#...#.#.#.#.##._.##.#+.~0&haR.### #.#....# #.#....# #.#....# ##....# ~0&hF~0&hSc_.R~0&h&6~0&hÛ~0&h~0&h#.#.##..  #.>..  #.~0&h.  #.#.#.  #.##._.#.#.#+.R.### #.#....# #.#....# #.#....# ##....# ~0&h~0&h&!_.R7~0&h$8_~0&hR&~0&hSp#.#. ##. #.>.. ~0&h&#. #.#.#. #. ##._.#.~0&hЃ#.#+.R.###  #.~0&hn#....#  #.#....#  #.#....#  #~0&hp#....# ~0&hD.R~0&h]&8~0&h:_~0&h\~0&hh& `#.#. #. .>.. ~0&h' ..#.#. .# #._.~0&hC( #. #.# +.R.### ~0&h( #.#....# #.#....# #.~0&h) #....# ##....# ~0&h+ ~0&h1 e_.R~0&h2 &9~0&h`8 8_~0&h: ~0&h] b.#. ..>...#.~0&hG #.# ._.#...+ .# .R.~0&h ### .#....# .#....# .~0&h #....# ....##....# ~0&h ~0&hx c_.R~0&h> '60~0&h2 ~0&h< 0&h#.#.....>...#0&h-#.....##._........#...+...#########R......####....# #....# ................#....# #################....# #....#######0&h0&hZ_R.0&h&10&h0&h0&h2]]#.#....>.#.#.##._.#...+.R.## .### #....# #....# .#....###....# #....#######0&hI^0&h`bb_.R0&hIc&20&hwp0&h͉ v#######[.####.#.......>........##.....##.....#...+..0&h ER......######### ......####....#  ..............#....# ###############....#######0&h 0&h# :R.0&h &30&h' 0&h ] _There is a viscous altar of Jiyva here.0&hާL  You kneel at the altar of Jiyva.0&h/  --more--0&h 0&h Jiyva Jixuku the Shapeless Jiyva is the ancient deity of the slimes. Followers are expected to support the spread and satiation of their fellow slimes by allowing them to consume items, and are prevented from harming any slimes. Especially favoured followers will become as shapeless as their god, mutating wildly. Favour - Jiyva is neutral towards you. Granted powers:(Cost)0&h Jellies are peaceful and will consume items off the floor. Jiyva prevents you from harming jellies. Your health and magic regeneration is accelerated. Jiyva protects you from corrosive effects. Jiyva will mutate your body as you gain piety. You can call acidic ooze from nearby walls.(3 MP, Piety--)You can turn your foes to slime.(5 MP, Piety---)0&h՗ vYou may expel jellies when seriously injured. Jiyva will unlock the Slime Pits vaults. [!]: Overview|Powers|Wrath [J/Enter]: join religion0&h- 0&h 0&hf ......#######..............[.###. donslime the Skirmisher ......#.......................... Purple Draconian of Hepliaklqana ***... ......#.......................... Health: 71/71 ======================== 0&h ................................. Magic: 12/12 ======================== ....>............................ AC: 10Str: 13 ................................. EV: 14Int: 10 ....#........#................... SH: 0Dex: 19 ............................##... XL:  9 Next: 90% Place: Dungeon:8 ...............R@........#...+... Noise: ---------  Time: 7163.4 (0.0) .....................######### .. D) +0 orcbow ...................###Fire: D) +0 orcbow ..............#....#Breath++ ..............#....# ..............#[39;40&h w9m....#R   Orer the knight ###############....##....####### _An unseen horror zombie is nearby! _You climb upwards. _There is a stone staircase leading down here. _You swap places. _There is a viscous altar of Jiyva here.  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#....# # ###### #0&h#0&h<MR.0&h0&h"0&h .#....[.###. .#.... .#.................#..................##......_....@.R.#...+.......#########........### #.........#....# #......#....# ######.#....# ##....# # #....# # ###### #0&hP R._0&hM .#.............#..... 0&hN >.... ##..........##....._.....R..#...+...........@#########.......### #......#....# 0&hQ c #.......#....# ######...#....# # ###########....# # #....# # ###### # #0&h X z_....R.0&hX 0&hx] 0&h .#.....#..0&h ...... .>........ .#.#............0&h ......##......_....R...#...+.......##.......### #......#....# #......#....# ######0&h .#....# ###....# # #....# # ###### # #0&h 0&hҦ S.R0&h 0&h? 8_0&h .#.....>...0&h m..##...........##....._........#...+.........R#########.....### #.....#....#  #....0&h ...#....# ######.#....# # #############....# # #....# # ###### # # #0&h 0&h g_R.0&hv 0&h 0&h : b.#..........>................#.#..................##....._........#...+....R.##.....### #.....#....# #....#....# .#....# ##....# #....#  ###### .R0&hL= 8_0&hr .#..........>......0&hBt ..........#.#............##...._........#...+......##...0&hu .R### #.#....# #....#....# .....#....# ##....#0&hqx  #....#  ######0&h~ d_R.0&he 0&h 8_0&h -.#.......>........#.#............##..._........#...+.....##.R.### #.#....# #...#....# .....#....########....# #....#  ######0&h e_R.0&h 0&h 0&h'- .#.....>......#0&hh. .#............##._........#...+...##.R..###0&hR/ Q #.#....# #..#....# ...#....#####0&h&0 #....# #....# ######0&h2 0&h8 |_R.0&h= 0&hy .#......>0&hI{ ................#.#............##._........#...+...#0&h~ f.R...### #.#....# #.#....# .#....###....# #....# ######0&h 0&hs cR.0&h 0&hb #.#.. #...0&h\ .>............#.#........0&h? .... #._........#... #... +0&h Z.R....### #.#....# #.#....#0&h  #.#....##....# #....#  ######0&h_ 0&hz cR.0&h* 0&h( y #.#..#.. #0&h) .>....... #.. #.#.#...... #......#._........#  #...  +.R.....###  #.#....# 0&h*  #.#....#  #.#....#  #....# #....#  ######0&h, 0&h4 MR.0&h5 0&h; 0&hOz  #.#..  ##..  #0&hC{ L.>........  #..  #.#.#.....  #...  ##._........# #0&h{ ... +.R......### #.#....# #.#....# #.#....#0&h|  #....# #....#  ######0&h~ 0&hO g_R.0&h 0&hč 8_0&h t #.#.. ##0&h ...... #.>...... #...... #.#.#..... #..0&h e. ##._........# #... +.R.### #0&h^ .#....# #.#....# #.#....# #....# #....# 0&h8 E ######0&hk 0&h MR.0&h 0&h 0&h+ y #.#.. ##.....0&hc ?....... #..>....... #........ #.#.#..... #... ##0&h# ._........ #... +.R.### #.#....# #.#....# #.#....# #....# #....#  ######0&h, }_R.0&h4 0&hč / #.#.. ##...... #........>.. #... #.#.#..... #.. ##._.... #... +.R0&h .### #.#....# #.#....# #.#....# #####....# #....#  ######0&h 0&h g_R.0&hۘ 0&h 8_0&h%  #.#.. ##.. #.>.. #.. #.#.#..... #.. ##._.... #... +.R.### #.#....# #.#....# #.#....# #....# #....#  ######0&h MR.0&h 0&h 8_0&hD1: #.#. ##.. #..>.. #.. #.#.#..... #.. ##._.... #... +.R.### #.#....# #.#....# #.#....# ##....# #....#  ######0&h20&hq6cR.0&hU;0&hqun #.# ##..0&hvG #.>.. #... #.#.#..... #0&hw.. ##._.... #... +.R0&hx. #.#....# #.#....# #.#....# 0&hiy###....# #....#  ######0&hr{0&hMR.0&h0&h50&h4  #.#   ##.   #.>.  0&hv #...   #.#.#.....   #..   ##._   #.   +.R.   #.#....#   #.#....#   #.#....#   ####....#   #....#   ######   0&h0&hl}_R.0&h8_0&hS  #.#   ##  #.>.   #0&h\.   #.#.#.....  #..  ##._  #.  0&h3& +.R.  #.#....   #.#....   #0&h .#....   #....   #....     0&h0&h"}_R.0&h*0&h-  #.#  ##  #.>  #  #.#.#....  #..  ##._  #  +....@.R  #.#  #.#  #.#  # 0&h1/ #    0&h/0&hG4cR.0&h80&ha  #.#  ##.  #.>..  #.  #.#.#  #.  ##._  #  +...@.R  #.#  #.#  #.#  #  #    _R._  #.#  ##.  #.>.  #.  #.#.#  #  ##.  #  +..@.[30&h96mR  #.#  #.#  #.#  #  #    R.0&h-  #.#  ##  #.>  #  #.#.#  #  ##  #  +.@.R  #.#  #.#  #.#  # [37m #    R.0&h S  #.#  ##  #.>  #  #.#.#  #  ##  #  +@.R  #.  #.  #.       R.0&hlW1238.4 (75.0)0&hX0&h\0&h\_0&h #.#. ##. #.>. 0&h,\#. #.#.#. #. ##. #. +R@................ #.# #.# #.# # # #  0&h0&h19.4 (1.0)0&h0&h& _You swap places.0&h  #.#. ##. #.>. #. #.#.#. #. ##. #. 0&h +R. #.#. #.#. #.#. #. #. #  0&h 0&hV D.R0&h '400&h 0&h& 0&h޷ #.#. ##.. #.>.. #.. #.#.#. #. ##._ #. +.R. #.#. #.#. #.#. #. #. #  0&h/0&h!c_.R0&hټ&10&hÿ:_0&hC0&h' #.#. ##.. #.>... #.. #.#.#. #. ##._. #. +..R. #.#. #.#. #.#. #. #. 0&h)7#  0&h*0&h.D.R0&h/&20&h25A_0&hN #.#. ##. #.>. #. #.#.#. #. ##._. #. +...R. #.#. #.#. #.#. #. #. #  0&h0&ho_.R30&hM #.#.   ##. #.>.. #. #.#.#.   #. ##._.   #. +....R.#   #.#....#   #.#....#   #.#....#   #....#   #....#   #    _.R0&h O&40&hHS:_0&hV0&h #.#. ##.. 0&h-#.>. #.. #.#.#. #. ##.0&h߱Y_. #. +.....R.# #.#....#  0&h&#.#....#  #.#....#  #  #....#  0&h0&h0&hc_.R0&hһ&50&h0&h0&h^J#.#.##..#.>.#.0&huK[.#.#.#.#.##._.#.#+......R.##.#....# #.0&h:L#....# #.#....# # #....# 0&hN0&hTc_.R0&hT&60&hZ8_0&h]0&hOt#.#.##.#..>.#.0&hJ#.#.#.#.##._.#.#+.R.### #.#....# #.#....# #.#....# ##....# 0&h0&hD.R0&h&70&h0&h0&hic#.#.##.#.>.#.#.#.#.#.##._.#.#+.R.### #.#....# #.#....# #.#....# #....#0&hd8#....# 0&hee0&hp_.R80&hv0&hz0&h#.#.##.....#........>.#..#.#.#.#.##._.#.#+.R.### #.#....# #.#....# #.#....# ######....# 0&h0&h}j.R90&h:_0&hw0&h} #.#.##.......#..>..#...#.#.#.#.##._.##.#+.R.### #.#....# #.#....# #.#....# ##....# .R500&hs #.#.##..  #.>..  #..  #.#.0&hl b#.  #.##._.#.#.#+.R.### #.#....# #.#....# #.#....# ##....# 0&hO 0&h D.R0&h` &10&h 8_0&h 0&ht #.#. ##. #.>.. #. #.#.#. #. ##._.#.#.#+.R.###  #.#....#  #.0&hu #....#  #.#....#  ##....# 0&hv 0&h;z D.R0&hz &20&h~ 8_0&h 0&h *#.#. #. .>.. ..#.#. .# #._.#. #.# +.0&hR R.### #.#....# #.#....# #.#....# ##....# 0&h 0&h* 0&h _0&h ,.R0&h 0&h" 530&h6% 0&h{ V.#. ..>...#.#.# ._.#...+ .# .R.### # .#....# # .#....# # .#....# ....##....# 0&hO _.R4_0&h 0&h #..>...#.#.##._.#...+.#.R.@....### #.#....# #.#....# ##....# #....##....# ######_.R0&h, 50&h' :_0&hd1 0&h]#.#.......>..##.....##._........#...+..@.....#########.R.....####.#....# #..#....# ### ...................# ################....# #....#######_R.6_0&h]Q#######[.####.#.......>........##.....##.....#...+.R......#########.....####.#....# #...#....# #### ..............#....# ###############....#######R.70&hT] _There is a viscous altar of Jiyva here.0&hq##...#.......###.# #.#######[.####.#.......0&h>..##.....##.R_........#...+..#########.....####.0&h#....# #....#....# ##### ............. ##############....#0&h0&h)bR._0&h-8 _0&h*9_0&h0&ht...#..# #. #...#.......###.# #.#######[.####.#.>..#..#......R...##._........#...+..#########.....####.#....# #.....#....# ###### ............#....# # #############....#0&h{] #0&hWR._9_0&hG0&hqZ 1.....##.###. ...#........##.# #.#.......###.# #.#######[.####.#.>........##...R.....##._........#...+..#########.....####.#....# #......#....# ######. ...........#....# #.R._60_0&h .............##.###.#........##.# #.#.......###.# #.#######[.####.#. >......R ##.....##._........#...+..#########.....####.#....# #......#....# ######.0&h R._10&h4 ###+##......##.###. .#..##.# #. .#.......###.# #. .#######[.### .#.# ..R ..#.....##._........#...+..#########.....####.#....# #......0&h dR._0&hX &20&h 0&h 0&h .#.....#....##+##...... .0&h. h.##.###. #.##.# #. #.......###.# #. #######[.### #. #0&h͉ .R.#.....##._........#...+..#########.....####.0&h 0&h dR._0&hO &30&h_ 0&hע 0&h' z)#..#.....###+##..... .##.###. ..# #. .......###.# #. ######[.### ..R.#.....##._........#...+..#########.0&h'* uR._0&h, 40&hH0 9_0&hh2 0&h ......##.... )..#.......#.....###+##..0&h Y...##.###..# #. ......###.# #. #####.@..[.###R.#.....##.._........#...+.0&h 0&h R._50&h 8_0&hB 0&h 0&h= . ......##........#......#.....###+##......##.###..# #. .....###.@...# #. ####R...[.###..#.....##.0&h `R.60&h 0&h 0&hl #.##......#....##....#.##+##...0&hu.##.###.##.# #.###.R.@..# #..[.###...)#.##.0&h0&hD.R0&h&70&h0&h,%b##....#...###..#...##+##................#######.# #.###.R...# #. ##......@.###. ............).#.0&h!&I##_#...+.0&h='0&hh=.R_8 0&h>h_You see here a +2 pair of boots.0&h_0&hRXEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  D - a +0 orcbow (weapon)a - a +0 shortbow  j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speedq - a +0 rapier  y - a +2 dagger of electrocution  E - a +4 dagger of venom 0&htArmour (go to first with [)  l - a +0 cloak (worn)  s - a +0 pair of gloves (worn)  G - a +0 pair of boots (worn) Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)  A - a ring of willpower (worn)d - a ring of fire  g - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0&hA  j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speed  q - a +0 rapier  y - a +2 dagger of electrocution  E - a +4 dagger of venom Armour (go to first with [)  l - a +0 cloak (worn)  s - a +0 pair of gloves (worn)  G - a +0 pair of boots (worn) 0&hNJewellery (go to first with "=)  k - a +4 ring of slaying (worn)v - an amulet of guardian spirit (worn)  A - a ring of willpower  d - a ring of fire  g - a ring of resist corrosion  C - a +6 ring of strength  F - a +4 ring of protection Floor Items ([,] to select) Armour a +2 pair of boots0&hэ0&h)0&h....##........................... donslime the Skirmisher ........#......................## Purple Draconian of Hepliaklqana ***... ........#............#........... Health: 71/71 ======================== ........##+##.................... Magic: 12/12 ======================== ................................. AC: 10Str: 13 ....##............###............ EV: 14Int: 10 ....##............# #............ SH: 0Dex: 19 0&hXf...###............# #............ XL:  9 Next: 90% Place: Dungeon:8 ##.............R@.###............ Noise: ---------  Time: 7268.4 (0.0) ................................. D) +0 orcbow ...............................). Fire: D) +0 orcbow ................................. Breath++ ................................. ................................. R   Orer the knight ..#.............................. .................##.............. ....._........#...+.............. _You swap places. _There is a viscous altar of Jiyva here. _You kneel at the altar of Jiyva. _You swap places. _There is a viscous altar of Jiyva here. _You see here a +2 pair of boots.0&h}0&h- _0&h 8_0&h'w _You start removing your armour.0&h+9.4 (10&hQ0&h+8_0&hڴ,70.4 (20&h:_0&hA1.4 (30&h0&hc_2.4 (40&h:0&h48_0&h+3.4 (50&h:_0&hZ  9 _You continue removing your +0 pair of boots. x50&hS_0&h _You finish removing your +0 pair of boots.  You start putting on your armour.4.4 (60&h]8_0&h?c_5.4 (70&hg0&hc_6.4 (80&hJ:_0&h0&hm+7.4 (90&h0&h 0&hz /8.4 (10.0)0&h8_0&h 12 _You continue putting on your +2 pair of boots. x50&h0&h:_0&h)b _You finish putting on your +2 pair of boots.0&h0&hDrop what?35/52 slots (_ for help) Hand Weapons (select all with ))  D - a +0 orcbow (weapon)a - a +0 shortbow  j - a +1 dagger of protection  o - a +1 hand axe of electrocution  p - a +2 dagger of speedq - a +0 rapier  y - a +2 dagger of electrocution  E - a +4 dagger of venom Missiles (select all with ()0&hyf - 35 stones  u - 3 javelins Armour (select all with [)  l - a +0 cloak (worn)  s - a +0 pair of gloves (worn)  I - a +2 pair of boots (worn)G - a +0 pair of boots Jewellery (select all with "=)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)  A - a ring of willpower (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0&hy  D - a +0 orcbow (weapon)  a - a +0 shortbow0&h5 (1 turn)  a + a +0 shortbow[Enter] accept (1 chosen)0&hc2 turns)  a + a +0 shortbow  j + a +1 dagger of protection20&h 3  j + a +1 dagger of protection  p + a +2 dagger of speed30&hd4  p + a +2 dagger of speed  E + a +4 dagger of venom0&he40&hy5  E + a +4 dagger of venom  f + 35 stones50&h 1 f + 35 stonesu - 3 javelins Armour (select all with [)  l - a +0 cloak (worn)  s - a +0 pair of gloves (worn)  I - a +2 pair of boots (worn)  G - a +0 pair of boots Jewellery (select all with "=)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)  A - a ring of willpower (worn)  d - a ring of fire  g - a ring of resist corrosion 9%0&hL(  G - a +0 pair of boots  k - a +4 ring of slaying (worn)C - a +6 ring of strength  F - a +4 ring of protection10&h; H  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn) Scrolls (select all with ?)230&h 6  G + a +0 pair of boots  v - an amulet of guardian spirit (worn)60&hC_l  G + a +0 pair of boots 0&h_ A - a ring of willpower (worn)  b - 3 scrolls of fear80&hw   A - a ring of willpower (worn)  d - a ring of fire 0&h ` h - 2 scrolls of fog330&h 0&h^ >  d - a ring of fire 0&h e g - a ring of resist corrosion  r - 4 scrolls of blinking0&h .80&h֪  g - a ring of resist corrosion  C - a +6 ring of strengthB - a scroll of revelation420&h  C - a +6 ring of strength  F - a +4 ring of protection Potions (select all with !)70&hSW F - a +4 ring of protection 0&hX b - 3 scrolls of fear  c - 2 potions of curing 0&h[ e - 4 fuming black potions50&hg   b - 3 scrolls of fear  h - 2 scrolls of fog  i - a black potion610&hkb  h - 2 scrolls of fog 0&hԍ r - 4 scrolls of blinking  m - 3 murky black potions60&h3 0&h r - 4 scrolls of blinking  B - a scroll of revelation  n - a bubbling cyan potion710&hE B - a scroll of revelation  c - 2 potions of curing  t - a bubbling black potion  x - an amethyst potion800&hm  c - 2 potions of curing  e - 4 fuming black potions  z - a sapphire potion50&h&   e - 4 fuming black potions  i - a black potion  H - a fizzy brown potion900&h u i - a black potion  n - a bubbling cyan potion Talismans (select all with %)  w - the inkwell talisman of Chill Winds {-Tele rF+ Int+3 Dex+3}bot0&hh  n - a bubbling cyan potion  t - a bubbling black potion0&h  t - a bubbling black potion  x - an amethyst potion0&hp }  x - an amethyst potion  z - a sapphire potion0&h  z - a sapphire potion  H - a fizzy brown potion0&h  H - a fizzy brown potion  w - the inkwell talisman of Chill Winds {-Tele rF+ Int+3 Dex+3}0&hk0&h....##........................... donslime the Skirmisher ........#......................## Purple Draconian of Hepliaklqana ***... ........#............#........... Health: 71/71 ======================== ........##+##.................... Magic: 12/12 ======================== ................................. AC: 12Str: 13 ....##............###............ EV: 14Int: 10 ....##............# #............ SH: 0Dex: 19 ...###............# #............ XL:  9 Next: 90% Place: Dungeon:8 0&hƸ##.............R@.###............ Noise: ---------  Time: 7278.4 (0.0) ................................. D) +0 orcbow ...............................). Fire: D) +0 orcbow ................................. Breath++ ................................. ................................. R   Orer the knight ..#.............................. .................##.............. ....._........#...+..............You start removing your armour. _You continue removing your +0 pair of boots. x5  You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots.0&hV0&h8_0&hc_9.4 (10&h0&h< _You drop a +0 shortbow.0&h,80.4 (20&h[8_0&h&k _ _You drop 35 stones.0&h+1.4 (30&h0&hH _You drop a +1 dagger of protection.0&hO+2.4 (40&h 0&h C _You drop a +2 dagger of speed.0&h +3.4 (50&h 8_0&h C _You drop a +4 dagger of venom.0&h! +4.4 (60&h 8_0&h 0&h| :_0&hA 2 _You drop a +0 pair of boots.0&hMzU_0&h߀8_0&hW.....##.#....#...##+##.......#####.##.# ##.# # ###...R[.###.. ...@.......).#.##_#...+......#########_0&h0&h .##..##+##......#####.##.# ##.# # ####...0&hf!R[.###. ..........#.##_#...+......#########.### #0&h`#0&h*i.R_0&h+0&hF18_0&hzoz.##+##......#####.##.# ##.# # #####...[.### ....0&hpR......#.##_#...+.......#########..### #..#....#  #0&h#s0&h[z.R_0&h0&hxo.....#####.##.# ##.# # ######...[.### ..........R.#.##_#...+.......#########.### ##....#  #.#....# ######0&hMr.R_0&hi0&hL0&h##### #.##.# # ##.# # #######...[.### #.......... #R.#.##_#...+......############ ##....#  #.#....# ######.#....# #0&h0&h&$.0&h&IR0&h.9_0&hl<#.##.# # .####.# # .#######...[.### .#.......... .# .R.#.##_#...+......############ ##....#  #.#....# ######.#....# # ##########....# #0&hkn0&huW.R0&hv0&h}0&h1.##.# # ..#######...[.### ..#.......... ..#. >R #0&h%#..##_#...+......############ ##....#  #.#....#0&hy ######.#....# # ###########....# # 0&hɼX#....# #0&h0&hr.R_0&h0&h0&h.#######...[.###.#...........#.> .##0&hR ...##_#...+......#########0&h$### ##....#  #.#....# ######.#....# # ############....#0&hK # #....# #0&ho ###### #0&h0&h7W.R0&hi80&hL0&hP1_0&h.#...........#.>.##..R##_..#...+...@..############ ##....#  #..#....# ######...#....# # #############....# # #....# # ###### # #0&hm._.R0&hd:_0&h.#......>...##..##_.R#...+......############ #0&h`#....#  #0&h...#....# #####....#....# ##############....# #....# 0&h*C ###### 0&h0&h 8_..0&h 3R0&hH 0&hJ 0&h ` 1.#......>............#.#.....##._........#...+.R...##..### #.#....# #....#....# .....#....# ##....# #....#  ######0&ha 8_0&h( .#.....>.....0&h .#.#.....##._........#...+.R...##..### #0&h& .#....# #...#....# .....#....########....# #....#  ######0&hk 0&h n_.R0&h 0&h+ 8_0&h .#.....>......#0&hI F.#.....##._........#...+....##.R..### #.#....#0&h  #..#....# ...#....######....# #....# ######0&h_ 0&h MR.0&h 0&h 8_0&hL7 .#......>.......#0&h:8 ^.#.....##._........#...+....#.R...### #.#....# #0&h8 r.#....# .#....###....# #....# ######0&hh: 0&hs@ }_R.0&h}g 0&h #.#.. #....>.......#.#..... #._........#... #.... +.R....### #.#....# #.#....# #.#....##....# #....#  ######0&hȋ _R.0&h2  #.#..#.. #.>... #.. #0&h .#.#.. #... ##0&h s._........#  #....  +.R.....###  #0&h .#....#  #.#....#  #.#....#  #....# #....#  ######0&h g_R.0&hL 0&h 0&hg  #.#..  ##..  #.>0&h3 )...  #..  #.#.#..  #..  ##._........# #....0&h  +.R......### #.#....# #.#....# #.#....#0&hD  #....# #....#  ######0&hg 0&hP cR.0&h 8_0&h0W  #.#.. ##... #.>.0&hW .. #... #.#.#.. #.. ##._........# #0&hfX .... +.R.......### #.#....# #.#....# #.#....#0&hX  #....# #....#  ######0&hl[ 0&hY_ g_R.0&h_ 0&hc :_0&h z #.#. ##........ #..>... #..0&h .. #.#.#.. #.. ##._........ #0&hH n.... +.R..### #.#....# #.#....#0&h " #.#....# #....# #....#  ######0&h 0&h` g_R.0&h 0&hǪ 8_0&h+ < #.# ##..... #........>.. #... #.#.#.. #.. ##._... #.... +.R..### #.#....# #.#....# #.#....# #####....# #....#  ######0&h g_R.0&hc 0&h :_0&h'  #.# ## #.>. #.. #.#.#.. #.. ##._... #.... +.R0&h|* ..### #.#....# #.#....# #.#....# #....# #....#  ######0&h/ cR.0&ha4 8_0&hp e #.# ## #..> #. #.#.#.. #.. ##._... #.... +0&hq .R..### #.#....# #.#....# #.#....# ##....# #....#  ######0&ht 0&h~ }_R.0&h 0&h  #.# ##. #.> #. #.#.#. #.. ##._... #.... +.R.. #.#....# #.#....# #.#....# ###....# #....#  ######_R._0&h   #.#   ##.   #.>   #.   #.#.#   #.   ##._...   #..   +.R0&h ..   #.#....#   #.#....#   #.#....#   ####....#   #....#   ######   0&h }_R.0&hB 0&h!L "  #.#   ##  #.>.   # 0&hN  #.#.#   #  ##._..   #..  +.R..   #.#....   #.#....   #.#....   #....   #....  0&htO N   0&h6Q 0&hY cR.0&ha :_0&h   #.#  ##  #.>  #  #.#.#  #  ##0&h ]._  #.  +....@.R.  #.#  #.#  #.#  #  #    0&h 0&h& __R.0&h 0&h 0&h 0&hn  0&h ) #0&h .#0&hH  0&h\ * ##0&h .0&h  0&h_ ' #0&h J.>..0&h  0&h #.  #.#.#  #  ##._  #  +...@.R  #.#  #.#  #.#  #  #    0&h+rR.0&h\O  #.#  ##.  #.>.  #.  #.#.#  #  ##.  #  +..@.R  #.#  #.#  #.#  #  #    0&hfQcR.0&hT0&hU  #.# 0&hˉ0 ##  #.>  #  #.#.#0&hz  #  ##  #  +.@.R 0&h #.#  #.#  #0&hw.#  #  #  0&h0  0&h4yR.0&h0&hG  #0&hIG.#  ## 0&hL #.>  #  #.#.# 0&hq #  ## 0&h6x #  +@.R0&hT  #.0&hH  #.  #.0&h       0&h,0&hMR.0&h0&h0&h1314.4 (30.0)0&h 0&h0&h@0&h #######.....'##.###0&hK G5.4 (1.0)0&h+ 0&hV ( _You open the door.0&ho...............0&h0&h   #.#  ##  #..>  #. 0&hm  #..#.  #.  ##  #  #.....@.R  ##.#### 0&h_  #  #  #    0&h 0&h QR.0&ha) 0&h _    #.#  ##......  #........>  #.....  #........#  #...  ##.  0&h{a #  #....@'R  ##.####  #.  #..  ####    There is an open door here.0&hd 0&h.i mR. _0&hm 0&h   #.#  ##  #........>  #......  #........#  #.....  ##..  #  #...@.R.  ##.####  # #..  #....  ######    0&h MR'0&h 0&hǯ 0&hx   #.#  ##  #0&hA .>  #  #.#  #.....  ##...0&h   #  #..@.R'.  ##.####  #. #...  #. #....0&h_ Z  #.   #.  #.  #. 0&h 0&h MR.0&hW 0&h 0&h@+ -  #.#  ##  #.>  #  #.#  #  ##...  #  #.@.R.'.  ##.####  #.# #...  #.# #  #.#   #.#  #.#  #.# 0&h. 0&hN? yR.0&hzj O#..>.0&hk ;#.########.....R..'.##@####... #.# #...0&hk 5############0&hq ,0&hev 0&hW E.>.#.#######..R..'...##.####... #@# ############ .R0&h8 w.#.#######.....'.#R####. #.# ############ 0&hc 0&h h.R0&h- 0&h65 /#.#0&h5 R#####.....'.#.####. #R# .############ 0&h7 0&h; R.R0&hF< 0&h? 0&h|u .######.....'.#.####.0&h-v  #.# R.# ############# 0&h y 0&hD| R.R0&h| 0&h 0&h ######.....'.#.####. #.# 0&hR R# #############.#0&hη 0&h޻ R.R0&hp 0&h 0&h #####.....'.#.####. #.# ############0&h| rR#.0&h 0&h R.R0&h 0&h 0&h5 .....'.#.####. #.# ############ 0&h6 TR..0&h`8 0&h; R.R0&h< 0&hF@ 0&hv S#.####. #.# ############ R..##0&h,x 0&h~{ R.R0&h{ 0&h[~ 0&h  #.# ############ R.0&hu S.##0&h 0&h R.R0&hG 0&h 0&h ############ R..##0&hd !0&h 0&h` R.R0&h 0&h 0&h2 ############ R.0&h2 .## 0&h4 0&h9 R.R0&h/= 0&h> 0&hVu  R..###0&hu M0&h{w 0&h { R.R0&h{ 0&h 0&h) R..o..ooo######## 0&hն   o   orc wizard (asleep)ooo 3 orcs (asleep)0&hN 0&h | 338.0)  An orc wizard and 3 orcs come into view.0&ha The orc wizard is wielding a +1 dagger of freezing. An orc is wielding a +0short sword and wearing a +0 leather armour of cold resistance.0&h 0&ha 0&h- 0&h ?.Ro...oooowandering)ooo1 ally target)0&hh K====4.4 (190&h 0&h_ ( _The orc shouts! x30&h ........R# .o...ooo#########o   orc (ally target)0&h  You swap places. Orer blocks the orc's attack.=---5.0)0&h 0&h 8 _Orer hits the orc with a +0 flail.0&hZD((0&hU  You shoot an arrow. Orer avoids your attack. The arrow closely misses the orc.Orer blocks the orc's attack. Orer hits the orc with a +0 flail.0&h]^R)0&hW==-6.5 (1.10&h0&hMC _The orc dies!0&hL---700&h0&h@  Orer hits the orc with a +0 flail!)0&h%B---80&h -0&h0C _The orc dies!0&h~0&h_ *A puff of flame appears from out of your range of vision.0&h~$ )==9 _The puff of flame hits Orer but does no damage.0&h` c--400&h0oo   orc wizard (ally target)=-10&hU _Orer hits the orc wizard with a +0 flail!0&hF ((You shoot an arrow. Orer avoids your attack.0&h: RoThe arrow barely misses the orc wizard.==2.6 (1.1 _The orc wizard hits Orer with a +1 dagger of freezing.0&hp  You shoot an arrow. Orer avoids your attack. The arrow hits the orc wizard!0&hf()0&h/k0&hYx Roo   orc (ally target)You kill the orc wizard!0&h~41300&h0&hR _Orer closely misses the orc.0&hpnD((0&h RoYou shoot an arrow. Orer avoids your attack. The arrow barely misses the orc.4.7 (1.10&h8m _The orc barely misses Orer. Orer barely misses the orc.0&h !i  You shoot an arrow. Orer avoids your attack. The arrow hits the orc!0&h_&f()0&h=;R0&h,500&h0&hG _You kill the orc!0&hm  _No target in view!0&hh _No target in view!0&hGj---6 _0&h@u---70&h<80&h0&h 0&h 0&h 0&hu 0&hà 0&h 0&hW 0&h 0&hN 0&hz 0&h 0&h 0&h` ,0&h 0&h8 ,0&h 0&h0 B0&h ,0&hW 0&h- ,0&h 0&h n0&h 0&h ,0&h 0&h ,0&h 0&h ,0&h 0&h ,0&hq 0&h! ,0&h# 0&h% ,0&h' 0&h+ ,0&h, 0&hM/ ,0&h1 0&h3 ,0&h7 0&h9 ,0&h; 0&hS> ,0&h@ 0&huC ,0&hE 0&hH ,0&hI 0&hL 0&h#M 0&hN 0&hQ 0&hQ 0&h"T 0&hV ,0&hY 0&h\ 0&h\ 0&hO^ 0&hf B0&hh ,0&hj 0&hl ,0&hn 0&hq 0&ht 0&hv 0&hx ,0&hz 0&hw} ,0&hE 0&hB ,0&h 0&hG ,0&h 0&h֊ ,0&h 0&h ,0&h 0&h^ ,0&h 0&hL ,0&h 0&h ,0&h9 0&hq ,0&hU 0&h ,0&ht 0&h ,0&h 0&hW ,0&h 0&h ,0&h 0&hֵ 0&hh 0&h 0&h 0&h" 0&h 0&ha 0&h 0&h 0&hk ,0&h 0&hP 0&h 0&h 0&h ,0&h 0&h ,0&h\ 0&h ,0&h 0&h 0&hs 0&h 0&h 0&h9 0&ht 0&h ,0&h 0&h ,0&hb 0&h: 0&h 0&hg 0&h 0&h8 0&h 0&h ,0&h2 0&h ,0&h 0&hY ,0&hU 0&h ,0&hA 0&h ,0&h~ 0&h 0&h 0&ha 0&h 0&hf 0&h 0&hi! ,0&h# 0&h' 0&h' 0&h) 0&h9- ,0&h/ 0&h2 ,0&h85 0&hF8 ,0&h}: 0&h> ,0&h\@ 0&h_C ,0&hE 0&hH ,0&hsK 0&hN 0&hN 0&hP 0&hT 0&hlT 0&h W 0&h` 0&hQa 0&hb 0&h&e ,0&hFz 0&h~ . 447.7 (90&h =9.0) _You start waiting.0&h# 08.7 (100.0)0&h 0&h # _Done waiting.0&h#D40&hJ0&h1R.)......######## 0&h݌,0&h0&h R.#######)......######## 0&h; _You swap places.0&h60&h!p.R0&hi0&h0&h #.#  #.#  #.#  #.#  #.#  #.#  #.#  #R# #.@. #   0&h]50.7 (2.0)1.7 (30&h0&h _Items here: )))) [[[ ††.0&h@ 0&h Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Itemsb - ()) a +0 dagger (here)  c - ()) a +0 hand axe (here)  d - ([) a +0 leather armour of cold resistance (here)  e - ([) a +0 ring mail (here)  f - ([) a +0 robe (here)g - ()) a +0 short sword (here)  h - ()) a +1 dagger of freezing (here)  i - (†) an orc corpse (here) 0&hu [ j - (†) an orc corpse (here)0&h1 0&h6  #.#donslime the Skirmisher  #.#Purple Draconian of Hepliaklqana ***...  #.#Health: 71/71 ========================  #.#Magic: 12/12 ========================  #.#AC: 12Str: 13  #.#EV: 14Int: 10  #.#SH: 0Dex: 19  #R########XL:  9 Next: 91% Place: Dungeon:8  #.@.......Noise: ---------  Time: 7451.7 (0.0)  ##########D) +0 orcbow Fire: D) +0 orcbow Breath++  [39;40&h89m R   Orer the knight _No target in view! _No target in view! _You start waiting. _Done waiting. _You swap places. _Items here: )))) [[[ ††.0&h90&hs:0&h<0&h>0&h @..0&hZ 0&h$ M #.#  #.#  #.#  #.#  #.#  #.#  #.#  #R# #.) #   0&h& 0&hQ) U.R0&h) % _0&h]2 0&h` Z #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.R. #   0&hb 0&h)f c)R0&hi 0&hA Z #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.)R. #   0&h 0&hc c.R0&h 0&h e #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.).R. #   0&h 0&h7 c.R0&h. 0&h,  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.)..R.# #   .R0&hRP +6.7 (50&hQQ 0&hT 0&h.W E _Done exploring.0&hw T...0&hA &00&h 0&h^  0&h ?_Done exploring.0&hn0&hqRead which item? Scrolls  b - 3 scrolls of fear  h - 2 scrolls of fog  r - 4 scrolls of blinkingB - a scroll of revelation 0&hr[!] read|quaff|evoke[?] describe selected0&h   #.#donslime the Skirmisher  #.#Purple Draconian of Hepliaklqana ***...  #.#Health: 71/71 ========================  #.#Magic: 12/12 ========================  #.#AC: 12Str: 13  #.#EV: 14Int: 10  #.#SH: 0Dex: 19  #.#############XL:  9 Next: 91% Place: Dungeon:8  #.)...R@......#Noise: ---------  Time: 7456.7 (0.0)  ###############D) +0 orcbow Fire: D) +0 orcbow Breath++   R  [400&h sm Orer the knight _You start waiting. _Done waiting. _You swap places. _Items here: )))) [[[ ††. _Done exploring. _Done exploring.  Okay, then. _0&h 0&hɻ 0&hV   #.#donslime the Skirmisher  #.#Purple Draconian of Hepliaklqana ***...  #.#Health: 71/71 ========================0&h E  #.#Magic: 12/12 ========================  #.#AC: 12Str: 13  #.#EV: 14Int: 10  #.#SH: 00&h Dex: 19  #.#############XL:  9 Next: 91% Place: Dungeon:8  #.)...R@......#Noise: ---------  Time: 7456.7 (0.0)  ###############D) +0 orcbow Fire: D) +0 orcbow0&hf  Breath++   R   Orer the knight _Done waiting. _You swap places. _Items here: )))) [[[ ††. _Done exploring. _Done exploring. _Okay, then.0&h' X0&h _You swap places.0&h 0&h 0&h; ,0&h  0&h} 0&h 0&h# ,0&h0 0&h 0&h 0&h ,0&h 0&h]  Items here: )))) [[[ ††.0&h 0&h 0&h _0&h< 0&hd 0&h 0&h! ,0&h" 0&hW& 0&h' 0&h( ,0&h) 0&h- 0&hP. 0&ho/ ,0&hi0 0&hN3 0&h4 0&h5 ,0&h7 0&h9 0&h^; 0&h< ,0&h= 0&hJ@ 0&hA 0&hB ,0&hC 0&hdF 0&hnG 0&hG 0&hUH 0&hH 0&hK 0&hL 0&hL 0&hM 0&hM 0&hO 0&hgP 0&hHQ ,0&hQ 0&haT 0&hT 0&hV B0&hX 0&hCY 0&hZ ,0&hW[ 0&hk 0&hk 0&hl 0&hOm 0&hm 0&ho 0&h{p 0&hq 0&hq 0&hr 0&hs 0&ht 0&hu 0&h 0&h 0&h % _0&h 0&h 90&h7 0&h 0&h2 0&h[ 0&hm l _You climb downwards.  There is a stone staircase leading up here.0&h<  #...# #...#♣ #....♣ ♣ #....♣♣.♣ #.......♣ #......Z. #......♣  #@# 90.2 (33.5) #R# #..#...#.#.# #...#  #...#Z   unseen horror zombie (dormant) #.. # _An unseen horror zombie is nearby!0&hO (((((Zally target)You shoot an arrow.  The arrow hits the unseen horror zombie.0&hZ......R0&hS;===1.2 (1.0)0&hY0&h_B _The unseen horror zombie is lightly damaged.0&h_ 0&h((( You shoot an arrow.  The arrow hits the unseen horror zombie!0&h,0&h,0&h<..Z..Z   unseen horror zombie0&hE-2.3 (1.10&h0&ho _The unseen horror zombie is moderately damaged.0&h.6c#...#♣.♣ ♣♣.........Z....♣ <# ..#.+#.#. .  The unseen horror zombie attacks as it pursues you!  The unseen horror zombie hits you. .ZRR   Orer the knightZ   unseen horror zombie (ally target)The unseen horror zombie hits you but does no damage.67--1----300&hg90&h<a _The unseen horror zombie barely misses you.0&h0&hgO--0&hE0&h7{  #...#♣ #....♣ ♣♣ #....♣♣.♣  0&h | #.......♣  #..  #......♣  #Z#.#  #R#.# #.@.# #...+  #.#.#  #...#  #..0&h| k.# #...#  #...+  #. .# 0&h Lunseen horror zombie hits you but does no damage. _The unseen horror zombie barely misses you.  You swap places.  Orer blocks the unseen horror zombie's attack.Orer but does no damage.  Orer hits the unseen horror zombie with a +0 flail!0&h U8--40&hȈ 0&h? B _The unseen horror zombie barely misses Orer.0&hK (0&hqYou shoot an arrow. Orer avoids your attack.  The arrow hits the unseen horror zombie.0&h{W>R 0&h.XYou shoot an arrow. Orer avoids yourarrow hits the unseen horror zombie.  The unseen horror zombie is heavily damaged.  hits Orer but does0&hZ no damage.  Orer blocks the unseen horror zombie's attack.  Orer hits the unseen horror zombie with a +0 flail!==50&hS^0&haD _Orer blocks the unseen horror zombie's attack.0&h (You shoot an arrow. Orer avoids your attack.  The arrow hits the unseen horror zombie.0&hp|  The unseen horror zombie is severely damaged.0&h ZRZ   howler monkey zombie (wandering)  The unseen horror zombie hits Orer but does no damage. x2  A howler monkey zombie comes into view.60&hO _The unseen horror zombie hits Orer.0&h H (0&h J(You shoot an arrow. Orer avoids your attack.0&h  The arrow barely misses the unseen horror zombie.Orer blocks the unseen horror zombie's attack.  Orer hits the unseen horror zombie with a +0 flail!0&h= .ZR 0&h A--70&h 0&hY L _The unseen horror zombie hits Orer but does no damage.0&h (You shoot an arrow. Orer avoids your attack.  The arrow hits the unseen horror zombie.0&hRYou shoot an arrow. Orer avoids your attack.  The arrow hits the unseen horror zombie.  The unseen horror zombie is almost destroyed.  .  The unseen horror zombie barely misses Orerunseen horror zombie hits Orer but does no damage.9=8.4 (1.10&hi#0&h&b _Orer barely misses the unseen horror zombie.0&h:) ((You shoot an arrow. Orer avoids your attack.0&h ZRThe arrow barely misses the unseen horror zombie.900&h O _The unseen horror zombie hits Orer but does no damage. x30&h  You shoot an arrow. Orer avoids your attack.  The arrow hits the unseen horror zombie!0&hՄe<(0&h ZR.Z   howler monkey zombie (ally target)0&h$S=5500.5 (1.10&h)0&h),[ _You destroy the unseen horror zombie!0&huZ;.♣ ♣♣♣.......Z..♣ R#.# .#..+#.#.+ .#.<#ZZ   howler monkey zombie702==---100&hia0&h ((((((You shoot an arrow.0&h,0&h0&h.0&hO.0&h2R.0&h.0&hZ.R   Orer the knight0&huZ   howler monkey zombie (ally target)0&h0===2.6 (1.10&h)0&hh _The arrow closely misses the howler monkey zombie.0&h (You shoot an arrow.  The arrow hits the howler monkey zombie.0&hu 0&hqv 0&h .R.Z.30 _The howler monkey zombie is lightly damaged.0&hq 0&h Ability - do what?CostFailure  f - Nullifying Breath3/3 uses available4%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0&hp22% [?] toggle between ability selection and description.0&he0&hE0&hU #....♣ ♣♣donslime the Skirmisher #....♣♣.♣Purple Draconian of Hepliaklqana ***... #.......♣Health: 70/71 =======================- #........Magic: 12/12 ======================== #......♣AC: 12Str: 13 #<#R#EV: 14Int: 10 #.#.#SH: 0Dex: 19 #.Z.#XL:  9 Next: 95% Place: Dungeon:9 #.@.+Noise: ===------  Time: 7503.6 (0.0) #.#.#D) +0 orcbow [11;10&hP5H#...#Fire: D) +0 orcbow #...#Breath++  #...# #...+R   Orer the knight #. .#Z   howler monkey zombie (ally target) #. .# _You destroy the unseen horror zombie!You shoot an arrow. _The arrow closely misses the howler monkey zombie.You shoot an arrow.  The arrow hits the howler monkey zombie. _The howler monkey zombie is lightly damaged.  Okay, then.0&h. _0&h  You shoot an arrow.  The arrow hits the howler monkey zombie.0&hv ~  The howler monkey zombie is moderately damaged.0&hH .RThe howler monkey zombie barely misses you.0&hX [1=4.7 (1.10&h 0&h b _The howler monkey zombie closely misses you.0&h  You shoot an arrow.  The arrow hits the howler monkey zombie!0&hɺn  The howler monkey zombie is severely damaged.0&hIOrer hits the howler monkey zombie with a +0 flail!0&h1.0&hD=5.80&h0&h\ _The howler monkey zombie is destroyed!0&hR0&h0&h0&hpH _No target in view!0&hYd0&h}k  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.3   6.7  +1   j - Spellcasting   2.0   2.5  +1  0&hl        0&hn b - Axes   0.0   1.0   0   k - Translocations   4.0   5.0   0   c - Polearms   0.0   0.5   0 +4 l - Ice Magic   2.6   3.0   0   d - Unarmed Combat   0.0   1.0   0      0&h4o e - Throwing   0.0   1.2  -1   m - Invocations   0.0   0.8  +1       n - Shapeshifting   0.0   1.2  -1  0&hLpQ f - Short Blades   0.0   1.0   0       g * Ranged Weapons   9.1  12.5  -1  0&hs            h + Dodging6.0   8.3  -1      i + Stealth3.2   4.0   0                              0&ht            0&huY    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help0&hw*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0&hE> m + Invocations 0.00&hѠ m * Invocations   0.00&hz #....♣ ♣♣donslime the Skirmisher #....♣♣.♣Purple Draconian of Hepliaklqana ***... #.......♣Health: 71/71 ======================== #........Magic: 12/12 ======================== #......♣AC: 12Str: 13 #<#.#EV: 14Int: 10 #.#R#SH: 0Dex: 19 #...#XL:  9 Next: 95% Place: Dungeon:9 #.@.+Noise: ===------  Time: 7505.8 (0.0) #.#.#D) +0 orcbow #[30&h9;49m...#Fire: D) +0 orcbow #...#Breath++  #...# #...+R   Orer the knight #. .# #. .#You shoot an arrow.  The arrow hits the howler monkey zombie!  The howler monkey zombie is severely damaged.Orer hits the howler monkey zombie with a +0 flail! _The howler monkey zombie is destroyed! _No target in view!0&ht0&h~u0&hy0&h& #....♣ ♣♣  #....♣♣.♣  #.......♣  #........  #......♣  #<#.#  #.#R#  #...#  #..@+  #.#.#  #...#  #...#  #...# #...+  #...# #...#  _0&h0&hB5---6.8 (10&h:---0&h0&h40&h. 0&hr/ 0&h4 0&hz8 0&hq^....♣.♣.#..#'..#..#.#.....##.R7 _You open the door.0&h<0&h0&h0&haH _No target in view!0&h) #....♣ ♣♣  #....♣♣.♣ _. 0&h"#.......♣.. #..........  #......♣.♣  #<#.###.♣  #.#.#..#  #..R#..#  0&hy#...@..#  #.#.#..#  #...#..#  #...#....  #...#..... #...+.....#  0&hi#...#..#### #...#### 0&h0&h&80&h _Found a basalt altar of Yredelemnul. _There is an open door here.0&h #....♣ ♣♣  #....♣♣.♣._.  #.......♣...  #..........  #......♣.♣  #<#.###.♣  #.#.#..#  #..R#..#  #...'@.#  #.#.#..#  #...#..#  #...#....  #...#..... #...+.....#  #...# #...#### 0&h%.R9 __0&hG0&hj+7_0&h+0&hd08_0&h:i #...#♣  #....♣ ♣♣ ..♣   #....♣♣.♣._.  #.♣   #....   #......♣   #<#.###.♣   #.#.#..#  #...#.@#  #...R..#  #.#.#..#  #...#..#  #...#.... #...#.....  #...+.....# #...#..####   #...####0&hk0&hnBR'0&hMo0&hs0&h: #♣ ♣♣ ♣♣ ..♣♣♣.♣._.♣♣.............♣.♣<#.###.♣#.#.#...#R.#...'..#.#...#..#.. #...##...+.......#..####0&hPN_0&hJ8_0&hj #...#  #...#♣ ♣♣♣  #....♣ ♣♣Z..♣  #....♣♣.♣._.♣ #.......♣...♣ 0&h^0#.......... #......♣.♣ #<#.###@♣ #.#.#..#♣ #...#R.#  #...'..#  #.#.#..# #...#..#  #...#.... Z   centaur zombie (dormant) #...#..... #...+.....#0&h`8_0&hA11.8 (2_R.t, ally target)2.8 (3 _A centaur zombie comes into view.0&h  (_(((Z    You shoot an arrow. The arrow hits the centaur zombie!0&h ,0&h 0&h ..Z...R0&hJ 7===3.9 (1.10&h0 8_0&h f _The centaur zombie is heavily damaged.0&h (( You shoot an arrow. The arrow hits the centaur zombie!0&hr0&hy].Z.0&hz,400&h+0&hg _The centaur zombie is severely damaged.0&hIH #...#   #...#♣ ♣♣♣   #....♣ ♣♣...♣   #....♣♣.♣._.♣   #.......♣...♣   #.......Z..   #......♣.♣   #<#.###R♣  0&h4K  #.#.#.@#♣   #...#..#   #...'..#   #.#.#..#   #...#..#   #...#....   #...#.....   #...+.....#   #...#..####0&hN0&h>Q5  You swap places.0&h=\ _..ZZ Z   howler monkey zombie  Orer hits the centaur zombie with a +0 flail!  A howler monkey zombie comes into view.The centaur zombie hits Orer but does no damage.0&h]/--50&hb0&ho> _Orer blocks the centaur zombie's attack.0&hv _(You shoot an arrow. Orer avoids your attack. The arrow hits the centaur zombie.0&hɍ  The centaur zombie is almost destroyed.Orer hits the centaur zombie with a +0 flail.0&h 0&hl Z..RZ   howler monkey zombie0&h >6==7.0 (1.10&hZ 0&h} V _The centaur zombie is destroyed!0&hZ (( (ally target)  You shoot an arrow. Orer avoids your attack.  The arrow hits the howler monkey zombie!0&h .ZR The howler monkey zombie is heavily damaged.0&h|%800&h0&hI _Orer hits the howler monkey zombie with a +0 flail!0&h&  You shoot an arrow. Orer avoids your attack.  The arrow hits the howler monkey zombie!0&h f.(0&h|l q_.R0&h .790&h: 0&hH [ _You destroy the howler monkey zombie!1&hkWJ1&hI #...#  #...#♣ ♣♣♣  #....♣ ♣♣...♣  #....♣♣.♣._.♣  #.......♣...♣1&h #.......... #......♣.♣ #<#.###@♣  #.#.#.R#♣ #...#..#  #...'..#  #.#.#..# #...#..#  #...#.... #...#..... #...+.....#1&h;,1&hU1&h #...# #...#♣♣ ♣♣♣♣ #....♣.♣♣...♣ 1&hq#....♣♣.♣._.♣ #.♣...♣#....♣#......♣@♣#<#.###.♣.♣#.#.#.R#♣Z.♣1&h#...#..# .#.##...'..# .#.##.#.#..# .# .#...#..# .# .Z   wyvern zombie (wandering)1&h#...#.....# ###...#..... _You swap places.1&h(---1&h{'201&hwo  A wyvern zombie comes into view.1&hC,1&h2 R♣Z.#♣., ally target)  An unseen horror zombie comes into view.---1.0 (2_1&hA _The unseen horror zombie moves out of view.1&h2E #...# #...#♣♣ ♣♣♣♣ #....♣.♣♣...♣ #....♣♣.♣._.♣ #.......♣...♣ #. #♣R♣  #<#.###@♣Z♣ #.#.#..#♣..♣ #...#..# .#.# #...'..# .#.# #.#.#..# .# . #...#..# .# . #...#.....# ## #...#..... #...+.....#  You swap places.1&h The unseen horror zombie barely misses Orer.  Orer hits the unseen horror zombie with a +0 flail!  The unseen horror zombie is destroyed!1&hR _Orer blocks something's attack.  You have reached level 10!1&h /  --more--1&hU F7/773/1310 0% 1&h 8_1&hb [ _Orer remembers more of his old skill. 1&h- 1&h9q.R  1&h7---300 1&h 8_ 1&h+ _Something bites Orer! 1&hO : Ability - do what?CostFailure  f - Nullifying Breath3/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-19% [?] toggle between ability selection and description.1&h<1&hC1&hWK #...#donslime the Skirmisher  #...#♣♣ ♣♣♣♣Purple Draconian of Hepliaklqana ***...  #....♣.♣♣...♣Health: 77/77 ========================  1&hK#....♣♣.♣._.♣Magic: 13/13 ========================  #.......♣...♣AC: 12Str: 13  #..........♣EV: 141&h:LInt: 10  #......♣.♣SH: 0Dex: 19  #<#.###R♣Z♣XL: 10 Next:  0% Place: Dungeon:9  1&hL%#.#.#.@#♣..♣Noise: ---------  Time: 7530.3 (0.0)  #...#..# .#.#D) +0 orcbow  #...'..# .#.#Fire: D) +0 orcbow 1&hM  #.#.#..# .# .Breath++  #...#..# .# .  #...#.....# ##1&hMR   Orer the knight  #...#.....  #...+.....#  #...#..####Orer hits the unseen horror zombie with a +0 flail!  1&hMThe unseen horror zombie is destroyed! _Orer blocks something's attack.  You have reached level 10! _Orer remembers more of his old skill. _Something bites Orer!1&hUc _Okay, then.1&hU1&hq[1&hG_. _1&h-  #...#♣♣ ♣♣♣♣   #....♣.♣♣...♣   #....♣♣.♣._.♣   #.......♣...♣   #.   #♣.♣   #<#.###R♣Z♣   #.#.#..#♣..♣   #...#@.# .#.#   #...'..# .#.#   #.#.#..# .# .   #...#..# .# .   #...#.....# ##   #...#.....   #...+.....#   1&hu+[33m#...#..####   #. Z.Z   wyvern zombie (ally target)  Orer hits the wyvern zombie with a +0 flail.1.3 (1_1&h; _The wyvern zombie barely misses Orer.1&h (( You shoot an arrow. Orer avoids your attack. The arrow hits the wyvern zombie.1&h* _R.  The wyvern zombie is moderately damaged.1&h 0===21&h 1&hz = _Orer blocks the wyvern zombie's attack.1&h'" _((((((You shoot an arrow. Orer avoids your attack.1&h ...ZR. The arrow barely misses the wyvern zombie.Orer hits the wyvern zombie with a +0 flail!1&h7-3.4 (1.11&h1&hF _The wyvern zombie bites Orer but does no damage.1&h>o ((You shoot an arrow. Orer avoids your attack.  The arrow hits the wyvern zombie but does no damage.1&h R. The wyvern zombie is heavily damaged.The wyvern zombie bites Orer but does no damage.  Orer hits the wyvern zombie with a +0 flail!40_ _Orer blocks the wyvern zombie's attack.1&h4 _((You shoot an arrow. Orer avoids your attack.  The arrow hits the wyvern zombie but does no damage.1&hS _R1&hn.  The wyvern zombie is severely damaged.1&h&51&hS _Orer blocks the wyvern zombie's attack.1&h (( You shoot an arrow. Orer avoids your attack. The arrow hits the wyvern zombie!1&h _R. The wyvern zombie is almost destroyed.1&h-6.5 (1.11&h8_1&h!y _Orer barely misses the wyvern zombie. The wyvern zombie bites Orer.1&hY s  You shoot an arrow. Orer avoids your attack. The arrow hits the wyvern zombie!1&h] m.((1&h 1&hR _..R 1&h 41701&h8_1&hT _You destroy the wyvern zombie!1&h}mVisible Monsters/Features (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield, severely damaged Featuresb - (_) a basalt altar of Yredelemnul1&h1&h1&hZ #...#♣♣ ♣♣♣♣donslime the Skirmisher  #....♣.♣♣...♣Purple Draconian of Hepliaklqana ***...  #....♣♣.♣._.♣Health: 77/77 ========================  #.......♣...♣1&h,Magic: 13/13 ========================  #..........♣AC: 12Str: 13  #......♣.♣EV: 14Int: 10  #<#.###.♣.♣SH: 0Dex: 19  #.#.#.R#♣..♣XL: 10 Next:  1% Place: Dungeon:9  #...#@.# .#.#Noise: ===------  Time: 7537.5 (0.0)  #...'..# .#.#D) +0 orcbow  #.#.#..# .# .Fire: D) +0 orcbow  #...#..# .# .Breath++  #...#.....# ##  1&h#...#.....R   Orer the knight  #...+.....#  #...#..####  #...#### _Orer blocks the wyvern zombie's attack.  You shoot an arrow. Orer avoids your attack. The arrow hits the wyvern zombie!  The wyvern zombie is almost destroyed. _Orer barely misses the wyvern zombie. The wyvern zombie bites Orer.  You shoot an arrow. Orer avoids your attack. The arrow hits the wyvern zombie! _You destroy the wyvern zombie!1&h 8_1&h 1&hr1&hJ1&hC 41&h-O 8_1&h  #....♣.♣♣...♣  #....♣♣.♣._.♣  #.......♣...♣  #...♣  #......♣.♣  #<#.###.♣.   1&h> ?#.#.#.R#♣.   #...#..# .#.#   #...'.@# .#.#  #.#.#..# .# .  #...#..# .#  #...#.....# ##   #...#..... #...+.....#   #...#..#### #...####1&h2 1&h V.R1&h 1&h 1&h5 ♣.♣._...♣.....♣ ♣.♣ #<#.###.♣.♣#.#.#..#♣..♣..#.R# .#.#'..#.#.# .#... .1&h ...# ##.. +.....##..#######1&h 1&h l.R1&h 1&hq% ...♣.....♣ ♣.♣ #<#.###.♣.♣.#.#..#♣..♣#...#..# .#.##...'.R#.#.#..# .# .. ....# ##.....# +.....#####..####### .R1&hM >...♣ ♣.♣ <#.###.♣.♣#.#.#..#♣..♣#...#..# .#.#...'..#.#.R# .# ...#..##.# ....# ##...# +.....####..#### #### 1&h]O 1&hR h.R1&hIV 1&hN  #.♣  #......♣.♣  #<#.###.♣.♣  #.#.#..#♣..♣  #...#..# .#.#  #...'..# .#.#  #.#.#..# .# .  #...#.R##.# .  #...#..@..# ##  #...#.#  #...+.....####  #...#..####  #...#### #.♣ #......♣.♣.#<#.###.♣.♣ #.#.#..#♣..♣[31&h' 7m #...#..# .#.# #...'..# .#.# #.#.#..# .# . #...#.R##.# . #...#...@.# ## #...#.# #...+.....#### #...#..#### .R#.♣ #......♣.♣. #<#.###.♣.♣ #.#.#..#♣..♣ #...#..##.#.# #...'..##.#.# #.#.#..##.# . #...#[1&h} m..##.# . #...#..R.@# ## #...#.# #...+.....#### #...#..#### .R 1&h~8 1&h?g T♣.♣. <#.###.♣.♣.#.#..#♣..♣..#..##.#.#.'..#.#..##.# ...#..##.# ..R.#####...@...# +.....####..#### ### 1&h ....♣......♣.♣.<#.###.♣.♣ #.#..#♣..♣ .#....'..##.#.##.#..##.# . ##.# . ..R@######........+.....####1&hۛ q..#####...####1&hZ ,1&h٦ 1&h e♣...♣....♣......♣.♣.<#.###.♣.♣ #.#..#♣..♣ #....'.##.#..##.# . #..##@# . ..R.######........#+.....####..#####...####1&h ♣♣.♣._♣...♣....♣......♣.♣.<#.###.♣.♣ #.#..#♣..♣ #....'.##. 1&h! #..##.# . #...R.######........+.....#####..#####...####1&h" 1&h% UR.1&hI& 1&h( 1&hkn E.♣♣..♣♣.♣._.♣ .♣♣...♣......♣♣.......♣.♣.♣.<#.###.♣.♣.#.#..#♣..♣ #....'.##.# . ##R# . ....######........+.....#####..#####...####R.1&h+ #♣♣ ♣♣♣.♣♣...♣ ♣♣.♣._.♣ .♣.♣...♣..♣....♣♣.Z......♣.♣.♣.Z<#.###.♣.♣.♣#.#..#♣..♣ #....'..##.#.##R# . ##.# . ....######........+.....####Z   unseen horror zombie (dormant)..####Z   howler monkey zombie (dormant)#...####1&hƛ 1&h (---1&hI 049.5 (12.0)1&h |R., ally t…)1&h% I---50.5 (131&h 1&hw _A howler monkey zombie and an unseen horror zombie come into view.1&hM .♣.♣♣...♣ ♣♣.♣._.♣ ....♣...♣..♣....♣♣.Z ♣.♣.♣.Z <#.###.♣.♣.♣ .#.#..#♣..♣ ..#..##R#.#'.#.#..##.# ...#..##.# .....#####.......#+.....####..####1&h W### 1&h0 1.0) _You swap places. 1&h&   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.!1&h P  Okay, then.!1&h !1&h 8_!1&h . _"1&h 7_"1&h+-2 _"1&h8_"1&h#1&h 7_#1&h &3#1&hh #1&hf $1&h\{4_$1&hP+z_5%1&h#\MWhat are your orders?%1&h%1&hV%1&h_Z.R.Z   howler monkey zombie (distracted, all…)%1&hG======6%1&h8_%1&h@ _You shout for attention! You hear a shout!'1&hR Z#♣♣ ♣♣♣♣ .♣♣...♣ ♣♣.♣._.♣ .♣.♣...♣.Z♣....♣♣..'1&hS K......♣.♣.♣..<#.###.♣.♣.♣#.#..#♣.R♣ #..'.##. ##.# . #####'1&hV #........+.....####..#####...####'1&hX '1&huY '1&ha p.ZR.'1&h}b IZally target)'1&hc G------7'1&hm '1&hPy (1&h _((( You shoot an arrow. Orer avoids your attack.  The arrow hits the howler monkey zombie!(1&ha](1&hy^(1&hYa(1&hs@ .ZZ(1&ht[R.   unseen horror zombieZ   howler monkey zombie (ally target)The howler monkey zombie is moderately damaged.(1&hdu(1&hvZ===---8.6 (1.1(1&h~(1&hI _Orer hits the howler monkey zombie with a +0 flail!(1&h%   You shoot an arrow. Orer avoids your attack.  The arrow hits the howler monkey zombie!_.(((1&h#R (1&h4_ _Z.R. (ally target)(1&h_ You destroy the howler monkey zombie!The unseen horror zombie hits Orer.  The unseen horror zombie closely misses Orer.(1&h~ ,90(1&hT (1&h I _Orer hits the unseen horror zombie with a +0 flail!)1&h _(( You shoot an arrow. Orer avoids your attack.  The arrow hits the unseen horror zombie!)1&h>o  The unseen horror zombie is moderately damaged.Orer blocks the unseen horror zombie's attack.)1&h` ZR.Z   wyvern zombieZ   unseen horror zombie (ally target)The unseen horror zombie hits Orer but does no damage.  A wyvern zombie comes into view.60.7 (1.1_)1&hg (( _The unseen horror zombie hits Orer but does no damage.  You shoot an arrow. Orer avoids your attack.  The arrow hits the unseen horror zombie!)1&h {  The unseen horror zombie is heavily damaged.)1&h   The unseen horror zombie hits Orer but does no damage.  Orer blocks the unseen horror zombie's attack.  Orer hits the unseen horror zombie with a +0 flail.)1&hs.ZR. )1&hb,10)1&hp8_)1&hY%B _The unseen horror zombie barely misses Orer.*1&h (( You shoot an arrow. Orer avoids your attack.  The arrow hits the unseen horror zombie!*1&h%:_R.  You shoot an arrow. Orer avoids your attack.  The arrow hits the unseen horror zombie!  The unseen horror zombie is almost destroyed.  Orer blocks the unseen horror zombie's attack.  The unseen horror zombie hits Orer but does no damage.  Orer hits the unseen horror zombie with a +0 flail!2 _The unseen horror zombie hits Orer.*1&h (((((You shoot an arrow. Orer avoids your attack.*1&hD9 ..ZR.  The arrow barely misses the unseen horror zombie.Orer blocks the unseen horror zombie's attack.  The unseen horror zombie closely misses Orer.*1&h-3.8 (1.1*1&h8_*1&h@9 _The unseen horror zombie hits Orer.*1&htF  You shoot an arrow. Orer avoids your attack.  The arrow hits the unseen horror zombie!*1&h>M u_.((*1&h *1&hZ Z Z.R.  (ally target)  You destroy the unseen horror zombie!Orer hits the wyvern zombie with a +0 flail!*1&h 4340*1&hG *1&h 3 _The wyvern zombie bites Orer!+1&hL (((((You shoot an arrow. Orer avoids your attack.+1&hs ..ZR.  The arrow barely misses the wyvern zombie.Orer blocks the wyvern zombie's attack.5_ _Orer completely misses the wyvern zombie.+1&hb _((You shoot an arrow. Orer avoids your attack. The arrow hits the wyvern zombie!+1&h _R.  The wyvern zombie is heavily damaged.+1&h-6.9 (1.1+1&h8_+1&h2F _The wyvern zombie bites Orer but does no damage.+1&hQ (( You shoot an arrow. Orer avoids your attack. The arrow hits the wyvern zombie!,1&h,A _R.  The wyvern zombie is severely damaged.,1&hDBThe wyvern zombie bites Orer but does no damage.  Orer hits the wyvern zombie with a +0 flail!70,1&hH8_,1&hM= _Orer blocks the wyvern zombie's attack.,1&h s  You shoot an arrow. Orer avoids your attack. The arrow hits the wyvern zombie.,1&h+%_.((,1&h_,1&h x_..R,1&hc 49.0 (1.1 _You destroy the wyvern zombie!,1&hI8_,1&hl _Your Invocations skill increases to level 1!.1&hD24.1&he4.1&h?n.1&hA.1&hzF,.1&hG.1&hK,.1&hM.1&hO,.1&hQ.1&hS,.1&hU.1&hW,.1&hqY.1&hM\,.1&hs].1&h`,.1&hba.1&he,.1&h5f.1&hi,.1&hk.1&h _You swap places. Found a quill talisman.31&h2_31&h731&h 31&hG[#...# #...#♣♣ ♣♣♣♣♣ ♣ #....♣.♣♣...♣ .♣ #....♣♣.♣._.♣ .♣ #.......♣...♣..♣ #....♣♣..♣#......♣.♣.♣..♣#<#.###.♣.♣#.#.#..#♣..♣.$...##...#..##R#.#.#+###...'..##.#.#.+#.#.#..##.#%. ##...#..##.#... #...#.....#####...#........##...+.....####31&h1WYR.31&hY31&h]#...##...#♣♣ ♣♣♣♣♣ ♣#....♣.♣♣...♣ .♣ 31&hXv#....♣♣.♣._.♣ .♣ ##.......♣...♣..♣ .###..........♣♣..♣...31&hs#......♣.♣.♣..♣..##<#.###.♣.♣.♣♣...##.#.#..#♣.R♣@$...#31&hŕ#...#..##.#.#.#+## #...'..##.#.#.+ #.#.#..##.#%..# #...#..##.#...#31&h}#...#.....######...#........##...+.....#####...#31&h>"31&h31&h.RR   Orer the knight31&hߥ31&hƪ8_31&h#...# #...#♣♣ ♣♣♣♣♣ ♣ #....♣.♣♣...♣ .♣ ##....♣♣.♣._.♣ .♣ .# #.......♣...♣..♣..## #....♣♣..♣... 31&h#......♣.♣.♣..♣..# #<#.###.♣.♣.♣♣...# #.#.#..#♣..♣.@...# #...#..##.#R#.#+## #...'..##.#.#.+ #.#.#..##.#%..# #...#..##.#..##...#.....##### 31&h31&h31&h\_R.31&hI31&h8_31&hTB31&hI  #...# #...#♣♣ ♣♣♣♣♣ ♣ ..31&hrJg#....♣.♣♣...♣♣.♣ .# #....♣♣.♣._.♣..♣..# #.♣...♣..♣..## #...♣♣..♣... #......♣.♣.♣..♣..# 31&hJ#<#.###.♣.♣.♣♣...# #.#.#..#♣..♣R.@..# #...#..##.#.#.#+## 31&h\Kn#...'..##.#.#.+ #.#.#..##.#%..# #...#..##.#...##...#.....##### 31&hK<_You now have 561 gold pieces (gained 17).31&hXN31&h`V}_.R31&h\8_31&hcG_601.0 (531&h d31&h^i31&hl41&h'.#.#.#.#.#.#41&h@7_41&hG+2.0 (141&hB`_ _You open the door.41&h/6m_..♣.41&hQ751&hL51&hm  #...# ♣♣ #####...#♣♣ ♣♣♣♣♣..♣...  #....♣.♣♣...♣♣.♣..#  #....♣♣.♣._.♣..♣..#  #.♣...♣..♣..###....♣♣..♣...  #......♣.♣.♣..♣..#  #<#.###.♣.♣.♣♣.@.#  #.#.#..#♣..♣.R...#  #...#..##.#.#.#'##...'..##.#.#.+.#  #.#.#..##.#%..#.#  #...#..##.#...#.#  #...#.....#####.#  #...#........##.#  #...+.....#### .#[1351&hl;38HR._51&h #...# ♣♣##### #...#♣♣ ♣♣♣♣♣..♣... #....♣.♣♣...♣♣.♣..# #....♣♣.♣._.♣..♣..# .. #.♣...♣..♣..##.... #....♣...... #......♣.♣.♣..♣.@# #<#.###.♣.♣.♣♣R..# #.#.#..#♣..♣.....# #...#..##.#.#.#'# #...'..##.#.#.+.# #.#.#..##.#%..#.# #...#..##.#...#.# #...#.....#####.# #...#........##.#51&hXR.51&h51&h ♣♣######♣♣ ♣♣♣♣♣..♣....♣♣...♣♣ ♣♣.♣._.♣..♣..# .♣...♣..♣..##....♣♣..♣@.......51&h......♣.♣.♣..♣R.##+####<#.###.♣.♣.♣♣..#.#..#♣..♣.....#..##.#.#.#'##..'..##.#.#.+#%.##.#...###51&h,51&h8_51&hYp ...# ♣♣##### ...#♣♣ ♣♣♣♣♣..♣... ....♣.♣♣...♣♣.♣..# . ....♣♣.♣._.♣..♣..# .. .♣...♣..♣..##. .♣♣..♣. 51&hZ......♣.♣.♣..♣R.##+####+ <#.###.♣.♣.♣♣...# .#.#..#♣..♣.....# ...#..##.#.#.#'## ...'..##.#.#.+.# ...#..##.#..51&h^^o.#.# 51&hir_R.51&hp51&hM# ♣♣##### ###♣♣ ♣♣♣♣♣..♣... ...♣.♣♣...♣♣.♣..# ...♣♣.♣._.♣..♣..# ..♣...♣..♣..##.♣♣..♣R.♣.♣.♣..♣..##+####+# #.###.♣.♣.♣♣...# #.#..#♣..♣.....# #..##.#.#.#'##'..##.#.#.+.# #.#..##.#%..#.##..##.#...#.# 51&h51&hM.R51&hָ51&h 51&hP# ♣♣###########♣♣ ♣♣♣♣♣..♣... ....♣.♣♣...♣♣.♣..# ...♣♣.♣._.♣..♣..# ..♣...♣..♣..##.51&h%♣♣..♣.R.♣.♣.♣..♣..##+####+# .###.♣.♣.♣♣...# .#..#♣..♣.....# #..##.#.#.#'##'..##.#.#.+.# 51&h51&hx ^_.R51&hR 51&h51&hM # ♣♣###### #♣♣ ♣♣♣♣♣..♣.....♣.♣♣...♣♣.♣..##.#♣♣.♣._.♣..♣..##.#♣...♣..♣..##.#♣♣..♣..R.♣.♣.♣..♣..##+####+##. ###.♣.♣.♣♣...# #..#♣..♣.....# 51&hPh'..##.#.#.+.# 51&hIV^_.R51&h*W51&h\[7_51&hab_9.0 (751&he51&h,h51&hZ,'#.)#..#.##.##51&hw451&h}5M======10.0 (151&h=51&h+?t _As you open the door, it creaks loudly! _Found a rapier.71&h: .#♣♣############# .#♣♣ ♣♣♣♣♣..♣............ ..♣.♣♣...♣♣.♣..##71&h# ..♣♣.♣._.♣..♣..##.# .....♣...♣..♣..##.#71&hѼq....♣♣..♣...R..♣.♣.♣..♣..##@####+##. .###.♣.♣.♣♣...#.)......+ .#..#♣..♣.....#........# 71&h:.#..##.#.#.#'##.##..##.# .'..##.#.#.+.##. ..# .#..##.#%..#.### ... 71&hf.#..##.#...#.# .## .#.....#####.# .# .#........##.#71&h>6_71&hN------1 _71&h71&h6Q _There is an open door here.71&h .#♣♣#############♣♣ ♣♣♣♣♣..♣............ ..♣.♣♣...♣♣.♣..##.......#♣.♣._.♣..♣..##.......71&hF...♣...♣..♣..##..........♣♣..♣...R........♣.♣.♣..♣..##'####+#####.♣.♣.♣♣...#.@......+ ..#♣..♣.....#..##.#.#.#'##.##..##'+.##. ..# #%..#.### .......#.# .##....####.# ....##.#+.....#### 71&hJ71&hP.R71&hL------2 _71&h71&hO _You see here a +0 rapier.81&hsFT_81&hM7_81&h..#♣♣############# ..#♣♣ ♣♣♣♣♣..♣............ ...♣.♣♣...♣♣.♣..###.♣♣.♣._.♣..♣..##.#....♣...♣..♣..##.#....♣♣..♣.....♣.♣.##R####+##. #.###.♣.♣.♣♣...#.)......+ #.#..#♣..♣.....#.# ..#..##.#.#.#'##.##..##.# ..'..##.#.#.+.##.# ..# #.#..##.#%..#.#### .... ..#..##.#...#.# .##. ..#.....#####.# .# . ..#........##.#.+.....#### .# ..#..####'R __81&h,# ♣♣# #♣♣ ♣♣♣♣♣..♣............ ♣.♣♣...♣♣.♣..##.......# ♣♣.♣._.♣..♣..##.......# ♣...♣..♣..##.......# ♣♣..♣...... ♣.♣.♣..♣..##'####+##. .###.♣.♣.♣♣...#R)......+ .#..#♣..♣.....#.# #..##.#.#.#'##.##..##.# '..##.#.#.+.##.# ..# .#..##.#%..#.#### .... #..##.#...#.# .##.#.....#####.# .# . _81&h81&h}# ♣♣# #♣♣ ♣♣♣♣♣..♣............ ♣.♣♣...♣♣.♣..##.......# ♣♣.♣._.♣..♣..##.......# ♣...♣..♣..##.......# ♣♣..♣......81&h2, ♣.♣.♣..♣..##'####+##. ###.♣.♣.♣♣...#R)......+ #..#♣..♣.....#.# #..##.#.#.#'##.##..##.# '..##.#.#.+.##.# ..# #..##.#%..#.#### .... #..##.#...#.# ..#81&h`#. #.....#####.# ..# . #.##.# ..# . +.....#### .# +## 81&h81&h} U.R81&h)!81&h&7_81&h\bK ♣♣# ♣♣ ♣♣♣♣♣..♣.. ♣.♣♣...♣♣.♣..##.# ♣♣.♣._.♣..♣..##.# ♣...♣..♣..##.# ♣♣..♣.....81&hKe ♣.♣.♣..♣..##'####+##. .♣.♣.♣♣...#.)......+ ..#♣..♣.....#.R.@....# ..##.#.#.#'##.##..##.# ..##.#.#.+.##.##..# ..##.#%..#.#####.... ..##.#...#.# #..##. .....#####.# #..# .. .##.# #..# . .....#### .# #+## 81&hwf81&h{_.R_81&h♣♣ ♣♣♣♣♣..♣.............♣♣...♣♣.♣..###♣.♣._.♣..♣.. 81&h...♣...♣..♣..##...♣♣..♣.....♣.♣.♣..♣..##'####+## ##.♣.♣.♣♣...#.)......+ ..#♣..♣.....#..R.....##.#.#.#'##.##@.##.#+.##.##..# %..#.#####.......#.# #..##.#...#### ..... ..#### +## ##### ###81&h_81&h81&he81&hD81&h-81&h1/.♣♣...♣♣.♣..##81&h=# ._.♣..♣..##.# ..♣...♣..♣..##.# ..♣♣..♣..... ♣.♣.♣..♣..##'####+##. #♣...#.)......+ .#♣..♣.....#..R.....# ##.#.#.#'##.##..##.# ##.#.#.+.##.##.@# ##.#%..#.#####.....###.#...#.# #..##.#..#####.# #..# ....##.# #..# ...#### .# #+## #+#### ## 81&hBJQ.R81&h3K81&h$U81&h♣.♣._.♣. ..♣...♣..♣..##...♣♣..♣..... .♣.♣.♣..♣..##'####+## #.♣.♣.♣♣...#.)......+ .#♣..♣.....#........#81&h#.#.#.#'##.##R.##+.##.##..##.#%..#.#####.@...#...#.# #..##...#### ..... ...#### +## #+ .#### ## 81&hQ81&hQ.R81&hF81&hĚ81&hH.♣._.♣..♣..##.# ♣...♣..♣..##.# ♣♣..♣..... ♣.♣.♣..♣..##'####+##. .♣.♣.♣♣...#.)......+ 81&hT#♣..♣.....#........# ##.#.#.#'##.##..##.# ##.#.#.+.##.##.R##.# ##.#%..#.#####..@..# ##.#...#.# #..##.# #####.# #..# .. ##.# #..# ... 81&hr#### .# #+## #+# ####  81&h,81&h81&h ♣._.♣..♣..##.# ♣...♣..♣..##.# ♣♣..♣..... 81&h".♣.♣..♣..##'####+##. ♣.♣.♣♣...#.)......+ ♣..♣.....#........# .#.#.#'##.##..##.# .#.#.+.##.##.R##.# .#%..#.#####...@.# .#...#.# #..##.# #####.# #..# ... ##.# #..# ..... #### .# #+## ###81&h#U#+# 81&h$81&h&.Q.R81&h.81&h581&hNt._.♣..♣..##.# ...♣..♣..##.# ♣♣..♣.81&h=u[ ♣.♣..♣..##'####+##. .♣.♣♣...#.)......+ ..♣.....#........# .#.#.#'##.##..##.# .#.#.+.##.##..##.# 81&h v.#%..#.#####..R.@# .#...#.# #..##.# #####.# #..##... ##.# #..##..... #### .# #+#######+# 81&hy81&hM.R81&h}81&hn81&h,y.♣... ♣.♣..♣..##'####+## .♣.♣♣...#.)......+ .♣.....#........##.#.#'##.##..##+.##.##..#%..#.#####...R....#.# #..######..##....O......#......#### 81&h+#######+### ## O   two-headed ogre (asleep)81&h20.0).R, ally target)3.0 (1181&h  _A two-headed ogre comes into view. It is wielding two +0 giant clubs.:1&hB_.### ..♣♣..♣........... ♣.♣..♣..##'####+##. .♣.♣♣...#.)......+.♣.....#.......#'##.##..#.#.+.##.##..##.%..#.#####.......#..##R# ####:1&hUC..O... ....##..##........ .#### .# #+#######+### ## :1&h_I:1&hJ14.0 (1.0):1&hM:1&h8P& _You swap places.;1&hkK.♣... ♣.♣..♣..##'####+## .♣.♣♣...#.)......+ .♣.....#........##.#.#'##.##..##+.##.##..#;1&hM%..#.#####....R...#.# #..######..##....O......#......#### +#######+### ## O   two-headed ogre (asleep);1&hR5  You swap places.;1&hvpO.Olly target)===5 _The two-headed ogre shouts in stereo!<1&h\_.### ..♣♣..♣........... ♣.♣..♣..##'####+##. .♣.♣♣...#.)......+.♣.....#.......#'##.##..#.#.+.##.##..##.%..#.#####.......#..##R# ####.O.... ....##..##........ .#### .# #+#######+### ## _---6_ _You swap places.=1&hce..♣♣ ._.### ..♣♣..♣........... ♣.♣..♣..##'####+##. .♣.♣♣...#.)......+.♣.....#.......#'##.##..#.#.+.##.##..##=1&hM9%..#.#####..........##R# ####..##...O ....##.# #..##........ .#### .# #+#######+### ##=1&h=1&h- =1&hR.OO   two-headed ogre=1&hB---7=1&hm"7_=1&h%=1&h ♣♣♣♣..♣..... ...♣♣ ._.### ..♣♣..♣........... ♣.♣..♣..##'####+##. .♣.♣♣...#.)......+.♣.....#.......#'.#.+.##.##..##.%..#.#####....R...#..##.# ####..##.O.O ....##=1&h" ..##........ .#### .# #+#######+### ##=1&h _.R(ally target)Orer blocks the two-headed ogre's attack.=1&h &8=1&h =1&h > _The two-headed ogre closely misses Orer.>1&h\ >1&h_ >1&hAa_>1&hCc*((>1&hkt(You shoot an arrow. Orer avoids your attack.  The arrow hits the two-headed ogre.>1&h >1&hC>1&h:_>1&h2.>1&h(.>1&h4R>1&h\=The two-headed ogre is lightly wounded.>1&h>1&h0===9.1 (1.1>1&hi >1&hx >1&hd>1&h=9_Orer barely misses the two-headed ogre.>1&h.>1&h; ((( You shoot an arrow. Orer avoids your attack.  The arrow hits the two-headed ogre!>1&hO  ..R The two-headed ogre is moderately wounded.The two-headed ogre hits Orer with a +0 giant club! x230.2 _Orer hits the two-headed ogre with a +0 flail.>1&h Z (((>1&h, lYou shoot an arrow. Orer avoids your attack.  The arrow hits the two-headed ogre.>1&h+] _..>1&h,R The two-headed ogre is heavily wounded.Orer blocks the two-headed ogre's attack.>1&h-,10>1&h5>1&h9I _The two-headed ogre hits Orer with a +0 giant club.?1&h _(((((You shoot an arrow. Orer avoids your attack.?1&h _The two-headed ogre hits Orer with a +0 giant club.  You shoot an arrow. Orer avoids your attack.  The arrow barely misses the two-headed ogre.hits the two-headed ogre with a +0 flail.  Orer blocks the two-headed ogre's attack.  The two-headed ogre hits Orer with a +0 giant club!...O.O   two-headed ogre2.3 (1.1?1&h?1&hH _Orer is destroyed!?1&h* (((((You shoot an arrow.?1&h ...O.30 _The arrow barely misses the two-headed ogre.@1&hq @1&hx(((You shoot an arrow.  The arrow hits the two-headed ogre but does no damage.@1&h[@1&hc_..O.4.4 (1.1@1&hql@1&hng _The two-headed ogre is heavily wounded.@1&h _(( You shoot an arrow. The arrow hits the two-headed ogre!@1&h<@1&h/!_.O.@1&hD",50@1&h/_ _The two-headed ogre is severely wounded.A1&hL ( You shoot an arrow. The arrow hits the two-headed ogre!A1&hA1&hײO.6 _The two-headed ogre is almost dead.B1&h@ Ability - do what?CostFailure  f - Nullifying Breath3/3 uses available3% B1&hE Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-14% [?] toggle between ability selection and description.B1&h,MB1&hCVB1&h_♣♣♣♣..♣............donslime the Skirmisher ...♣♣.♣..##.......#Purple Draconian of Hepliaklqana ***... ._.♣..♣..##.......#Health: 77/77 ======================== ...♣..♣..##.......#B1&hbMagic: 13/13 ======================== ..♣♣..♣............AC: 12Str: 13 ♣.♣..♣..##'####+##.EV: 14Int: 10 .♣.♣♣...#.)......+SH: 0Dex: 19 ..♣.....#........#XL: 10 Next:  4% Place: Dungeon:9 .#.#.#'##.##..##@#Noise: ===------  Time: 7636.4 (0.0) .#.#.+.##.##..##O#D) +0 orcbow .#%..#.#####.....#Fire: D) +0 orcbow .#...#.# #..##.#Breath++ .#####.# #..##...O.... ....##.# #..##........O   two-headed ogre B1&hc .#### .# #+#######+### ##The arrow hits the two-headed ogre but does no damage. _The two-headed ogre is heavily wounded.You shoot an arrow. The arrow hits the two-headed ogre! _The two-headed ogre is severely wounded.You shoot an arrow. The arrow hits the two-headed ogre! B1&hdN_The two-headed ogre is almost dead.B1&h7♣♣♣♣..♣............ donslime the Skirmisher ...♣♣.♣..##.......# Purple Draconian of Hepliaklqana ***... B1&h+5._.♣..♣..##.......#B1&ha Health: 77/77 ======================== ...♣..♣..##.......# Magic: 13/13 ======================== ..♣♣..♣............ AC: 12Str: 13 ♣.♣..♣..##'####+##. EV: 14Int: 10 .♣.♣♣...#.)......+ SH: 0Dex: 19 ..♣.....#.....***# XL: 10 Next:  4% Place: Dungeon:9 .#.#.#'##.##..##@# Noise: ===------  Time: 7636.4 (0.0) .#.#.+.##.##..##O# D) +0 orcbow .#%..#.#####...**# Fire: D) +0 orcbow .#...#.# #..##*# Breath++ .#####.# #..##.B1&h.u..O.... ....##.# #..##........  O   two-headed ogre .#### .# #+#######+### ## _The two-headed ogre is severely wounded.You shoot an arrow. The arrow hits the two-headed ogre! _The two-headed ogre is almost dead.Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead)B1&hS 7♣♣♣♣..♣............ donslime the Skirmisher ...♣♣.♣..##.......# Purple Draconian of Hepliaklqana ***... B1&h ._.♣..♣..##.......# Health: 77/77 ======================== ...♣..♣..##.......# Magic: 13/13 ======================== ..♣♣..♣............ AC: 12Str: 13 ♣.♣..♣..##'####+##. EV: 14Int: 10 .♣.♣♣...#.)......+ SH: 0Dex: 19 B1&h @..♣.....#........# XL: 10 Next:  4% Place: Dungeon:9 .#.#.#'##.##..##@# Noise: ===------  Time: 7636.4 (0.0) .#.#.+.##.##..##O# D) +0 orcbow .#%..#.#####.....# Fire: D) +0 orcbow .#...#.# #..##.# Breath++ .#####.# #..##...O.... ....##.# #..##........  O   two-headed ogre .#### .# #+#######+### ##Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead)  You breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the two-headed ogre!B1&h k_B1&h: ########%### #..####   .# B1&h  B1&h# 7_B1&h ...@)...B1&h "5197.4 (1   Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead)  You breathe a sphere of nullifying energy.  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R.RI1&h I1&h I1&h  ################## .................##########.## #....######RI1&hy 9.........##'####+##...##@###.)......'.#.#...# .......#...#...# ##.##..##.####)# ###..... # #..##...O.......I1&h I1&h S.RI1&h I1&h I1&h0 q ################## .................##I1&h2 ########.## #..#####..#..............R..# .##'####+##...##'###.)......'.#.#.@.# .#.. ##.##..##.####)# ###..... # #..##...O...+#######+###There is an open door here.I1&h6 I1&h= R.RI1&h> _I1&hE I1&h3 j################## .................####I1&h ######.## #..######..#.......... .##'####+##...##R##.)......'.#.#...# .#.. ##.##..##.####)# ###..... # #..##...O...+#######+#### I1&h8 I1&h R'RI1&h I1&h I1&hX W.................##########.## #..#####..........##'####+##...##'##I1&hU .)......'.#.#.R.# .#...#.. ##.##..##.####)# ###..... # #..##.I1&h ..O....+#######+#### I1&h I1&h R.RI1&h I1&h I1&hQ1 ########.## #..#####I1&h2 ........##'####+##...##'##.)......'.#.#...# .#...#.R ##.##..##.#####..I1&h4 )# ###..... # #..##...O....I1&h6 h+#######+#### I1&h8 I1&hLF R.RI1&hI I1&hP I1&h o #..#####..I1&h ......##'####+##...##'##.)......'.#.#...# .#.. ##.##..##.#####.R)# #..I1&h: t###..... # 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K1&hdK1&hnMR.K1&hoK1&hfwK1&h.'..##.#.#.+.##.##..##)##.##... .#.#..##.#%..#.#####.....##.##....#..##.#...#.#...#..##.##.##....#.....#####.#...#..##..#.##.#...#..##.........K1&h;.+.....#### .#...#+#'.#..#### #...#### ....###..........###..@.R..###..# #..#..#..###...........# #K1&hK1&hcR.K1&h:XK1&h  #...'..##.#.#.+.##.##..##)##.## #.#.#..##.#%..#.#####.....##.## #...#..##.#...#.#...#..##.##.## #...#.....#####.#...#..## #...#.##.#...#..##..... #...+.....#### .#...#+#' #...#..####. #.. #...#### h....###..........###.#.R...###..# #.$..#..#..###. ...........####h   howler monkey (asleep) _You now have 573 gold pieces (gained 12).K1&h 29.4 (21.0)  A howler monkey comes into view.K1&h cR., ally target)K1&h8 -30.4 (22K1&h K1&h + _Found 10 gold pieces.L1&hi ((((((h    You shoot an arrow. The arrow hits the howler monkey!  The howler monkey howls!L1&hJWz.h.....@.R===1.4 (1.0) _The howler monkey is heavily wounded.M1&h ((((( You shoot an arrow. The arrow hits the howler monkey.M1&hM1&h2M1&h.h...R.M1&h&2M1&hOM1&ha _The howler monkey is almost dead.M1&hR (((((You shoot an arrow. Orer avoids your attack.M1&h M1&h/ M1&h3  The arrow closely misses the howler monkey.A howler monkey comes into view.M1&hn M1&h h...hR.h 2 howler monkeys (1 catching breath, …)M1&h N========3.5 (1.1M1&h M1&h y _The howler monkey hoots and howls with incredible vigour!N1&h (((((You shoot an arrow. Orer avoids your attack.N1&h+qN1&hAy N1&h z  N1&hz;The arrow barely misses the howler monkey.N1&h{LThe howler monkey hits Orer but does no damage.  N1&h7|,Orer hits the howler monkey with a +0 flail!N1&hN1&hS.h...N1&hV4R.N1&h=   howler monkey (ally targetN1&h )N1&h N1&hU20N1&hy===-----N1&h\4N1&hT 0N1&hHN1&h N1&hN1&h)_The howler monkey dies!N1&hIN1&hu ((((( You shoot an arrow. Orer avoids your attack. The arrow hits the howler monkey!N1&h N1&h .h..R.N1&h  K-----5.6 (1.1N1&h N1&hw e _The howler monkey is heavily wounded.O1&h  (((((You shoot an arrow. Orer avoids your attack.O1&hGO1&hO1&h%b.hR..O1&hA(6.7O1&hO1&h޺` _The arrow barely misses the howler monkey.O1&hY (((((You shoot an arrow. Orer avoids your attack.O1&hO1&hY  The arrow barely misses the howler monkey.O1&hO1&hb..Rh.O1&h,70O1&hO1&hT _Orer misses the howler monkey.O1&hj x ((((((You shoot an arrow.O1&hF  The arrow closely misses the howler monkey.Orer hits the howler monkey with a +0 flail!O1&hP `....†. 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' .  #. ####.####### ##.#...##.......@..'.#.#####'####...##...R..# #R1&h#.#..#.#  #.#..#.# ####♣...♣.# # #..♣♣.♣.♣.##...#.♣..♣.♣.♣♣###############...#♣♣.♣♣♣♣♣..♣......There is an open door here.R1&h4R1&hTR.R1&hϪ _R1&hOR1&h).. ' . #. ####.# .# #.#...# #.R1&h.@.'.# .#####R####...# #......# ## #.#..#.# #.#..#.#####♣...♣.# # #..♣♣.♣.♣.##...#.♣..♣.♣.♣♣##...#♣♣.♣♣♣♣♣..♣.R1&hYR1&hTR'R1&hR1&hR1&h0.. ' . #.#. #..####.# ..# #.#...# #.R.@'.# .#####'####...# R1&h1#......# ### #.#..#.# #####♣...♣.#  #...#.♣..♣.♣.♣♣##...#♣♣.♣♣♣♣♣..♣.R1&h2R1&h_:M.RR1&hI;R1&h@R1&h##.. ..' #' .. .. #.#. '##.. ####.#######...# #.#...# #..R.@.# .#####'####...# #......# +### #.#..#.# ####♣...♣.#  #...#.♣..♣.♣.♣♣##...#♣♣.♣♣♣♣♣..♣.R1&hc.RR1&h/R1&h  ## .. R1&h1>..' ##' . ... #..# #. #'##...####.#######...# #..........#@..##.........R'.#.# .#####'####...# R1&hb#......##+###  #.#..#.#  ####♣...♣.# # #..♣♣.♣.♣.# #...#.♣..♣.♣.♣♣##################There is an open door here.R1&hvN.RR1&hY _R1&hJR1&h9) ### .. .. .' ###'# ..R1&h:. ... #..# #. #'##.....###.######......#..#..........R.#..#####'####...#.....##+### #.#..#  ####♣..R1&h< #..♣♣.♣.♣.#R1&h=R1&hCUR'R1&hDR1&h HR1&hn! ### .. .. .' ########'# ... ....<....# #..# #. #@##.....###.#######....#R.#..........'.#.#####'####........##+### #.#..#  ####♣..R1&hJ<89.7 (43.0)R1&hR1&h;R.R1&hC90.7 (44R1&hR1&h{swap places. _You swap places. _There is an open door here. _There is an open door here. _R1&huQFound a stone staircase leading up. _S1&ḩh....''.S1&hN.....S1&hʭS1&h #### .. ... S1&h' ########'# ... ....<..@.# #..# #.#######'##.....###.#######R..##...#S1&h#..........'.#.#####'####........##+### #.#..#S1&hS1&hLBR.S1&h% _S1&hS1&h$ 5 #### .. ... . '#'# ..S1&h%  ......<.@..# #..# #.#R##..... ####.#######...# #.#...# #.'.#.# .#####'####...# #......##+S1&h& ##  #.#..#.#  #.#..#.#S1&h^- S1&hl. S1&h,2 S1&h#i *#### .. ... . ' #'# .. S1&h,j ......<..@.# #..# #.#R##..... ####.#######...# #.#...# #.'.#.#.#####'####...# #......##+##S1&h#k 5# S1&h%r ,S1&hv S1&h@ #####........#### .. .... . ' #'# .. ......<...@# #..# #.#R##..... ####.#######...# #.#...# #.'.#.#.#####'####...# #......##+### S1&h BS1&h #####...  #...########.. #...........' #########@# ........<....# #..# #.#######R##.....###.#######..#..........'.#.#####'####........##+###S1&h2 kR'S1&h S1&h1V # ###  #...########.. #...@.......S1&hW ' #########'#............<...R# #..#. '##......###.########..#..........'.#.#####'####........##+###There is an open door here.S1&h#X S1&h\ TR.S1&hu] _S1&hm` S1&h Y#### #... #... #...#... #....' #########R#......#......<....#.#..#.##.#######'##......#S1&hݕ ####.#######...#+# ###.#...# #.'.#.#.#####'####...# S1&h ,S1&h S1&h m #### #... #... #...#. .. #...@..S1&h  ' #########R#......# ......<....#.#..#.# #.#######'##......# ####.#######...#+# ### #.#...# #.'.#.# .#####'####...#  #......##+###S1&hN ,S1&hq S1&h t ##### #.... #...# #...#. .. #..@..S1&h *. ' #########R#......# ......<....#.#..#.# #.#######'##......# ####.#######...#+# ### #.#...# #.'.#.# .#####'####...#  #......##+###S1&h  S1&h S1&hD S1&h'Q =#####S1&h R .  #..@########.. #......' #########R#...........<....#.#..# '##......###.#######...#+# ####..S1&hR A#..........'.#.#####'####...S1&hS S1&hX SR'S1&hX S1&h:[ S1&h { ######'#...S1&h{ w.......  #...########.. #..R.........' #########'#...........<....#.#..# '##......###.#######...#+# ####..#..........'.#S1&hv S1&hb S1&h PoR.S1&h o   orc (wandering)S1&h .800.7 (10S1&hP ,1.7 (11S1&h S1&h q _An orc comes into view. It is wielding a +0 club.T1&h@P  You shoot an arrow. The arrow hits the orc!T1&he(((((()T1&h[C+......T1&hf;===2.8 (1.1)T1&hnT1&huG _You kill the orc!T1&hT1&hT1&hNT1&hQH _No target in view!U1&hHC...'...'U1&hY|P # #####'#.........).#######  #..R########.. #......' #########'#...........<....#.#..# '##......###.#######...#+# ####..U1&hoR.o   orc (wandering)U1&hOU1&haoU1&hr!0.0U1&hoU1&hU1&hwU1&hXD---3.8 (1U1&hy _An orc comes into view. It is wielding a +0 mace of pain.U1&ha #  ######'#...  #..@......o  #..R#######  #...#  .. #....  ' #########'  <....#  ##   ###   V1&h #  ######'#...  #..@......o  #..R#######  #...#  .. #....  ' #########' <....#  ##     V1&hV1&h,:---V1&hV1&h[ _An orc is nearby!V1&hb\ ((((((  orc (ally target)You shoot an arrow. The arrow hits the orc.V1&hV1&hJV1&h2R....o).V1&h0===4V1&hV1&h[ _The orc is heavily wounded.V1&hf C(((((((V1&h V1&h V1&h> .R..o.)V1&hP &5V1&h  _You shoot an arrow. Orer avoids your attack. The arrow closely misses the orc.W1&h  You shoot an arrow. Orer avoids your attack. The arrow hits the orc!!(((()W1&hc  You kill the orc!  You hear a shout! o.R..o   orc warrior (ally target)An orc warrior comes into view. It is wielding a +0 short sword.W1&hg-6.9 (1.1W1&hqW1&hz* _You hear a shout! x4X1&h^X1&hVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield  b - (o) an orc warrior (ally target), wielding a +0 short sword and wearing a+0 plate armour Itemsc - ()) a +0 club  d - ()) a +0 mace of pain X1&h6^ e - (†) an orc corpseY1&h&Y1&h@Y1&hL:donslime the SkirmisherPurple Draconian of Hepliaklqana ***...Health: 77/77 ========================Magic: 13/13 ========================AC: 12Str: 13EV: 15Int: 10#Y1&hdNSH: 0Dex: 19######o#...XL: 10 Next: 21% Place: Dungeon:9#..@.R..).)Noise: ===------  Time: 7806.9 (0.0)#...#######D) +0 orcbow#...########.Fire: D) +0 orcbow..#............Breath+ Y1&hO<' #########'#......#......<....#.#..#.#R   Orer the knight#.#######'##......#o   orc warrior (ally target)####.#######...#+# ####..........#...# _You shoot an arrow. Orer avoids your attack. The arrow closely misses the orc.You shoot an arrow. Orer avoids your attack. The arrow hits the orc!!  Y1&hPYou kill the orc!You hear a shout!  An orc warrior comes into view. It is wielding a +0 short sword. _You hear a shout! x4Y1&hMlQY1&h- (((You shoot an arrow. Orer avoids your attack.Y1&hx ' Y1&h o.RThe arrow barely misses the orc warrior.Orer blocks the orc warrior's attack.Y1&h +7.9 (1Y1&hu Y1&hl @ _Orer hits the orc warrior with a +0 flail.Z1&h (( You shoot an arrow. Orer avoids your attack. The arrow hits the orc warrior!!Z1&h .RThe orc warrior is severely wounded.Z1&h&8Z1&hZ1&hC _The orc warrior hits Orer but does no damage.Z1&h ((You shoot an arrow. Orer avoids your attack. The arrow hits the orc warrior.Z1&h2 .RThe orc warrior is severely wounded.Orer hits the orc warrior with a +0 flail.10.0 (1.1Z1&h7Z1&hV:; _Orer blocks the orc warrior's attack.Z1&h%U (( You shoot an arrow. Orer avoids your attack. The arrow hits the orc warrior.Z1&h  The orc warrior is almost dead.Orer blocks the orc warrior's attack.  Orer hits the orc warrior with a +0 flail!Z1&h]v).RZ1&h863 410++ _The orc warrior dies! _You feel power welling in your lungs.[1&h[1&h[1&h^ _No target in view![1&h T.[1&h4 X# .######)#.#...@R..).).#...##...##. .. #..... ' #########'......<....#.#..#.# #.#'##  _[1&h ......ß...o# #o# ..######)#.#...R@..).).#...#.#...#. .. #.... ' #########......<....#.#..#.# [1&h #.#'##......# oo 2 orcs (1 wandering, 1 distracted) [1&h (---[1&h > 2  You swap places.[1&h~ e  2 orcs come into view.[1&hd  An orc comes into view. It is wielding a +0 war axe.[1&h [1&h "  oo.oo   orc warrior (wandering)ooo 3 orcs (1 ally target)An orc comes into view. It is wielding a +0 hand axe.An orc warrior comes into view. It is wielding a +0 war axe.[1&h" G---3.0 (2[1&h) [1&hx1 0 _The orc moves out of view.]1&h4 ]1&h96 ]1&h< ]1&h> ^1&h .oo ... ß.^1&h! .. .# # o# ... ######o#..... #...@R..).).. #...#. #...^1&h $#. .. #.... ' #########'#......# ......<....#.#..#.# #.#'##......#^1&h%o   orc ####.#...#+# ###  #.#...#^1&ho8D(ally target)^1&h:3=4.0 (1^1&hB^1&hF _You swap places. Orer barely misses the orc. Orer blocks the orc's attack.^1&h^p C((^1&h oRYou shoot an arrow. Orer avoids your attack. The arrow closely misses the orc.^1&h /==5^1&h ^1&h ^ _The orc hits Orer with a +0 hand axe. Orer hits the orc with a +0 flail._1&hޮ ((You shoot an arrow. Orer avoids your attack._1&h6^KoR_1&hm6 _The arrow completely misses the orc. Orer blocks the orc's attack._1&h] ( You shoot an arrow. Orer avoids your attack. The arrow hits the orc._1&h  The orc is heavily wounded.Orer hits the orc with a +0 flail._1&h_1&h.R  orc_1&he&7_1&h_1&hC _The orc dies!_1&h _1&h] You shoot an arrow. Orer avoids your attack. The arrow hits the orc!)(_1&h; _1&hIQ  You kill the orc!Orer hits the orc with a +0 flail!_1&hX S)R_1&h{ &8_1&h_ _1&h C _The orc dies!`1&h`1&h[`1&h`1&hH _No target in view!`1&hP `1&h 7---9 _`1&h" `1&h$ a1&hqa1&hrC---20a1&hwa1&h0za1&ha1&h&1a1&h&a1&h a1&h: a1&h &2a1&h  a1&h a1&h|Sa1&hU&3a1&h]Xa1&hNZb1&hجb1&hoo   orc (polearm, distracted)4b1&hb1&h1t _An orc comes into view. It is wielding a +0 trident.b1&hEhooally target)b1&hTG.=5b1&hxMb1&hQw _Orer closely misses the orc. The orc hits you but does no damage.b1&hh (You shoot an arrow. Orer avoids your attack. The arrow hits the orc.b1&h  The orc is lightly wounded.  You hear an angry hiss.  The orc completely misses you. Orer hits the orc with a +0 flail!b1&h ^)Rb1&h /==6b1&h b1&h C _The orc dies!c1&h'c1&hvc1&h}c1&hbH _No target in view!c1&hBP c1&hkDB_No target in view!c1&h c1&h 7---7 _c1&h c1&h c1&h>c1&h)Ell   komodo dragonc1&hEB---8c1&hLJc1&hL` _A komodo dragon comes into view.d1&haF(ally target)d1&h.=9d1&h _Orer barely misses the komodo dragon. The komodo dragon closely misses Orer.d1&he ( You shoot an arrow. Orer avoids your attack. The arrow hits the komodo dragon!d1&h>ROrer barely misses the komodo dragon. The komodo dragon closely misses Orer.  You shoot an arrow. Orer avoids your attack. The arrow hits the komodo dragon!  The komodo dragon is moderately wounded.  You hear a shout!  Orer blocks the komodo dragon's attack.  Orer hits the komodo dragon with a +0 flail!==30d1&h'd1&h:* _You hear a shout! x2d1&h3 (You shoot an arrow. Orer avoids your attack. The arrow hits the komodo dragon.d1&h RThe komodo dragon is heavily wounded.d1&ha &1d1&h d1&ho = _Orer blocks the komodo dragon's attack.d1&h ( You shoot an arrow. Orer avoids your attack. The arrow hits the komodo dragon!d1&h^a R The komodo dragon is severely wounded.Orer hits the komodo dragon with a +0 flail!2.1 (1.1 _Orer blocks the komodo dragon's attack.e1&hBQ ((e1&hDBYou shoot an arrow. Orer avoids your attack.e1&hX lRThe arrow closely misses the komodo dragon.Orer blocks the komodo dragon's attack.3.2 _Orer hits the komodo dragon but does no damage.e1&h" (You shoot an arrow. Orer avoids your attack. The arrow hits the komodo dragon.e1&hz RThe komodo dragon is almost dead.You hear a shout!e1&h,40e1&he1&h= _Orer blocks the komodo dragon's attack.e1&h ((You shoot an arrow. Orer avoids your attack.e1&h   The arrow closely misses the komodo dragon.Orer hits the komodo dragon with a +0 flail!e1&hT^)Re1&hf>9/79305.3 (1.1e1&hFe1&huM _The komodo dragon dies!g1&h. g1&h0 g1&h*s ^ _No target in view!g1&h 4g1&hF g1&h ... ... ß. .. o# # .# ... ######)#..... #...R@..).).. #...#. #...#. .. #.... ' #########......<....#.#..#.# #.#'##......# o   orc (wandering) g1&h g1&h^ V 0.0  You swap places.g1&ha .oally target)An orc comes into view. It is wielding a +0 whip.g1&hZ K---6.3 (1g1&ha! g1&hG) 0 _The orc moves out of view.i1&h.z  You shoot an arrow. The arrow hits the orc.i1&h}  The orc is almost dead.oo 2 orcs (1 ally target)i1&h7===7.4 (1.1i1&hi1&h1: _The orc hits you but does no damage.i1&h  You shoot an arrow. The arrow hits the orc.)   orci1&hu .o(ally target)i1&h 180 _You kill the orc!i1&h z  You shoot an arrow. The arrow hits the orc.i1&hT  The orc is heavily wounded.9i1&hV i1&ht P _The orc barely misses you.j1&h  You shoot an arrow. The arrow hits the orc!)j1&h%j1&h0oo   orc warrior (ally target)j1&hW'40j1&h1_j1&he j1&hgj1&hi#_You kill the orc!j1&hqj1&hI8  You shoot an arrow.j1&hJ7  The arrow hits the orc warrior but does no damage.67----1----1 _The orc warrior hits you with a +0 war axe!k1&hIm ... ... ß. .. .# # .# ... ######o#..... #...@R..).).. #...#. #...#. .. #.... ' #########'#......# ......<....#.#..#.# #.#'##......#  ####.#...#+# ###  #.#...#  You swap places. Orer blocks the orc warrior's attack.8------2k1&hK@ _Orer hits the orc warrior with a +0 flail!k1&h (You shoot an arrow. Orer avoids your attack. The arrow hits the orc warrior.k1&h_ R The orc warrior is moderately wounded.Orer blocks the orc warrior's attack.==3 _Orer hits the orc warrior with a +0 flail!k1&h+ ( You shoot an arrow. Orer avoids your attack. The arrow hits the orc warrior!k1&h RThe orc warrior is almost dead.4.5 (1.1k1&h- k1&hD  k1&h 5_Orer blocks the orc warrior's attack.k1&hy ((You shoot an arrow. Orer avoids your attack.k1&h  The arrow completely misses the orc warrior.Orer blocks the orc warrior's attack.  Orer hits the orc warrior with a +0 flail!k1&hN ^)Rk1&h( %9k1&h) B----350k1&h3 k1&h 8 K _The orc warrior dies!l1&h4l1&hl1&hBl1&hҢ,l1&hl1&hil1&hu70=2==l1&hl1&hdl1&hl1&hl1&h[,l1&hl1&h91l1&h3=l1&h~l1&hQ==l1&hl1&hv,l1&hXl1&hl1&h2l1&h Xl1&h(y3==l1&h5 _Magic restored.3=l1&hk>l1&h Kl1&hMl1&h~,4===l1&hˆBl1&h5l1&h%l1&h$l1&hXL6=l1&hTl1&h,l1&hNl1&hv,l1&hl1&hl1&hV7=l1&h}l1&hs,l1&hll1&hBl1&hl1&h&8l1&hl1&h ,l1&hl1&h!,l1&h%l1&h"+l1&h+L9=l1&h/l1&h/k1 ... l1&hem@... ß. .. .# # .# ... ######)#..... #...R@..).).. #...#. #...#. l1&ho].. #.... ' #########......<....#.#..#.# _HP restored.l1&hxl1&h:zl1&hl1&h ........ ....... ...ß. #.... ...# ###l1&h..# ....$######)#.#...R.@.).).#...#.#...#. .. #.. ' #......<....#.#..#.# _You swap places.l1&hl1&hgM.Rl1&hl1&hl1&hv& ..................ß...l1&h) A###.....##.....#..####....#.....$.######)#.#....R.@).).#...#.#...#.  .. #. ......<....#.#..#.# l1&h5 4l1&h: c.Rl1&hD l1&h+Q (---l1&h9\ ......... ........ ...ß... ###.....## ......#..####....#.....$.######)#.#.....R.@.).l1&h^ A#...#.#...#. . .. #.  ......<....#.#..#.# l1&ha E78.5 (33.0)l1&hej M.Rl1&hk d=---9.5 (34l1&h$~  _You see here a +0 mace of pain.n1&h5 n1&hs Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Itemsb - ()) a +0 club  c - ()) a +0 dagger  d - ()) a +0 flail  e - ()) a +0 hand axe  f - ([) a +0 leather armour  g - ()) a +0 mace of pain (here)  h - ([) a +0 plate armour  i - ([) a +0 plate armour  j - ([) a +0 ring mailk - ()) a +0 short sword  l - ()) a +0 trident  m - ()) a +0 war axe  n - ()) a +0 war axe  o - ()) a +0 whip  p - ($) 19 gold pieces  q - (†) a komodo dragon corpse  r - (†) an orc corpse  s - (†) an orc corpse [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]r1&hc shield Items  b - ()) a +0 club  c - ()) a +0 dagger  dflail  e - ()hand axe  f - ([) a +0 leather armour  g - ()) a +0 mace of pain (here)h - ([plate  i - ([) a +0 plate armourjr1&hring mail  k - ()) a +0 short sword  l - ()) a +0 trident  m - ()war axe  n - ()war axe  o - ()hip  p - ($) 19 gold pieces  q - (†) a komodo dragon corpse  r - (†) an orc corpsesn orctubotr1&h"  r - (†) an orc corpse  u - (†) an orc corpser1&hDr1&hKr1&hT%donslime the Skirmisher.........Purple Draconian of Hepliaklqana ***...........Health: 79/79 ========================...ß...Magic: 13/13 ========================###.....## .AC: 12Str: 13.....#..####..EV: 15Int: 10...#.....$..SH: 0r1&hXDex: 19######)#........XL: 10 Next: 33% Place: Dungeon:9#......R@.).....Noise: ---------  Time: 7879.5 (0.0)#...########....D) +0 orcbow#...########. .Fire: D) +0 orcbow ..#............Breath++ ' #########'#......#......<....#.#..#.#R   Orer the knight#.#######'##......# ###.#######...#+# ### ..........#...#Orer hits the orc warrior with a +0 flail! _The orc warrior dies! _Magic restored. _HP restored. _You swap places. _You see here a +0 mace of pain.r1&hy^r1&h_r1&her1&hns1&hN @...s1&hO s1&hV s1&h؛ z ...>.. ......... ........  ...ß... ###.....## ......#..####. ...#.....$######)#.@..#......R).)..s1&h A#...########.... #...########..... . #...... ... ' #########'#......# ##......<....#.#..#.#  #.#'##......# ##.#######...#+# ###s1&h s1&h7 s1&h BR.s1&h ,80.5 (1s1&hȴ s1&h1  _The orc warrior dies! _Magic restored. _HPYou swap places. _You see here a +0 mace of pain. _Found a staircase to the Orcish Mines.t1&hd>)t1&ht1&h@h....  ...>.. ......... ........  ...ß... ###.....## ..#.....#..####...# ...#..@..$...#######)#R...#.......).)..#...########.. #...########... #.................  #########'#......##+### ......<....#.#..#.#.#'##......#R.t1&h.... ...>.. ......... ........ ...ß... ###.....## ..# .....#..####...# ...#.R.@.$...# ######)#...#.......).).#...#.#...#.#.. #'#......##+# t1&h{t1&h|4.Rt1&ht1&ht1&ht1&ht1&hh 3.... t1&h T...>.. t1&h/ #t1&h}/......... t1&h..t1&hX......... t1&h ...t1&h W...ß... ...t1&hkx###.....## ..# t1&h.....#..####...# t1&h)...#..R.@$...# t1&hf######)#...t1&h]#.......).).t1&hM#...#t1&h.t1&h#...#t1&h@ )#.t1&h!#.t1&h#..t1&hj$]'#......##+#t1&h%6<....#.#..#.t1&h.*L# t1&h/t1&h00.Rt1&h1t1&h2t1&h7t1&ht1&h3.... t1&hՔ...>.. ###+##t1&hԕ.t1&hז% .....t1&h.t1&h$ ....t1&h8...ß... ..... t1&h{X###.....## ...# t1&hJ.....#..####...# t1&h...#...R.@...# ######)#...<#.......).).#...#.#...##.#..'#......##+#####+<....#.#..#.# t1&hj3.5 (3<t1&ht1&hF.Rt1&h+4.5 (4t1&ht1&hH _Found a stone staircase leading up.t1&hN  You now have 602 gold pieces (gained 19).t1&hoR.o   orc (ally target)5.5 (5t1&h9t1&hMq _An orc comes into view. It is wielding a +0 club.u1&h  .... ...>.. ###+###   .......   .......   .....   ...#  .....#.o####...#  ...#...R.@...#  )#............<  ..).)..........  ######.........  #.........  .......... .##+#####+ <#.#u1&ha> .... ...>.. ###+###   .......   .......   .....   ...#  .....#.o####...#  ...#...R.@...#  )#............<  ..).)..........  ######.........  #.........  .......... .##+#####+ <#.u1&hhu1&hju1&h/ou1&hy[ _An orc is nearby!x1&hB(((((y1&h<Q  You shoot an arrow. Orer avoids your attack. The arrow barely misses the orc.Orer hits the orc with a +0 flail!..$R.y1&hiM===6.6 (1.1y1&hC _The orc dies!y1&h< _No target in view!y1&h (..y1&h. y1&hc y1&h  .... ...>.. ###+### y1&h . ....... . ....... ...ß... ..... ###.....## ...# .....#..####...# ...#..$R@....# ######)#.< #.......).). #...#. #...##. #..#'#......##+#####+.<....#.#..#.# #'##......#y1&h y1&h % _y1&h. y1&h- v .... ...>.. ###+### ......... ....... ........ ....... ...ß... ..... ###.....## ...# .....#..####...#y1&hV0  ...#..$@R....# ######)#.< #.......).). #...#. #...##.. #...#'#......##+#+.<....#.#..#.# .#'##......#y1&ho: ,y1&h5B y1&h P  .... ...>.. ###+### ......... . ........ . ...ß... ..... ###.....## ...# .....#..####...# ...#..@.R....# ######)#.< #.......).). #...#. #...#... #..  #'#......##+##+ ......<....#.#..#.# #.#'##......# _You swap places.R.  You now have 611 gold pieces (gained 9).  Things that are here:y1&h* .......  ....>.. ###+###... ...... ....... ....ß... .....###.....## ...#.....#.@####...# ...#..)R.....#  ######)#..< #.......).). #...########.... #...########. . #.............. ' #########'#......##+#####+  ......<....#.#..#.# _a +0 club; a +0 scale mailR.y1&hgcß.....##+#....#..#..........#  ß....>....ß..###+###..............# ....... .....ß.....# .....###....@## ...#......#..####...# ......#..R......#  ######)#............< #.......).)..... #...########. #...########..... .. #..............' #########'#......##+#####+y1&h+iy1&hqoiR)y1&hZty1&hX##.....#### .....ß.....##+# .#..# y1&h)F..............# ß....>....ß..###+### ... ...........# ............ß..@..# .....###.....#### ...# ......#.R####...# y1&hr......#..)......# ######)#............<#.......).)..........#...########......... #...########......... . #..............y1&hpy1&hR.R   Orer the knighty1&hy1&hy1&h;...... ##.....#### .....ß.....##+# .#..# ..............# y1&h(ß....>....ß..###+### ......... .........@.# ............ß.....# .....###....R#### ...# ......#..####...# ......#..)......#######)#....y1&h;< #.......).).  #...########y1&h y1&h(kR.y1&h3z1&hj2 ...... ##.....#### .....ß.....##+# .#..# ..............# z1&h5ß....>....ß..###+### ......... ...........#.............ß..R..# .....###.....#### ...##......#..####...#......#..)......# ######)#....<#.......).). z1&hV6z1&h ?kR.z1&h{Gz1&h..... ...... ##.....#### .....ß.....##+# .#..# .# ß....>....ß..###+### .. .R.#. .....ß.....#..###.....####....#......#..####...#......#..)......# ######)#............<#.).).......... R.z1&h:.. ...... ##.....#### .....ß.....##+# .#..# ..............# z1&hPß....>....ß.@###+### .R.. ...........#......ß.....#........###.....####....####......#..####...# ......#..)......#######)#............<#.......).).z1&hDjR.z1&hz1&h)+.. ...... ##.....#### .....ß.....##+# .#..# .............@# ß....>....ßR.###+### .......... z1&h+...........#........ .....ß.....#........###.....####....####......#..####...#......#..)......#######)#....<z1&h,z1&h0XR.z1&hZ4z1&hMld  ......  ##.....#### ß.....##+.....#.............R.# ß....>....ß..###+###.............ß.....#........###.....####.z1&h p#####..#### ......#..)......#z1&hqu,z1&h~z1&ht---99.6 (13.0)---z1&h9{1&h ## ####.. ....#. #..#..#..#.#..#...'{1&h q900.0) _You open the door.|1&h ...........|1&hU ## ####.. .... #.  #.# ...... ..#..##..#. ##.....####.........ß.....##.....#..............R.# ß....>....ß..###+###.......ß.....#........###.....####.########|1&h CR.|1&hv |1&h?! |1&h^ ## #####.. .... #. |1&h_   #..#..# #  ...... #..#..##..# ##.....####.@.......ß#'####+##.#.R..............# ß....>....ß..###+###..............ß.....#........###.....####....|1&h)q ####There is an open door here.R. _|1&h?x |1&h ## ###### .. .... #. #..# |1&hٺ m..... #..#..# # ...... #..#..##..#.##.....####.......ß.....##R####+#.#..# .....# ß....>....ß..##|1&h #+###........ .. |1&h |1&hO |1&hi |1&h |1&h1 ## ###### ##.. .... ..#. #..# ....... #..#..# .# |1&hf ...... #..#..##..#.##.....####.......ß.....##R####+###.  .#..#  .....#  ß....>....ß..#  .....  ...#.  .....ß.....#. |1&h |1&h# TR'|1&h$ |1&h}) |1&hd ## ############ .. .... ..... #. #..# .... ..... #..#..# ..# ....... #..#..##..#.  ##.....####..R. |1&h&f .....ß.....##'####+###. .#..# ....# ß....>....ß ... . |1&hOh |1&hn M.R|1&ho |1&ht |1&h= x## ############ |1&hn .. .......... #. #..##.... ...... #..#..##..# ..  ...... #..#..##..#....# ##.....####...R.ß.....##'####+###.#..# #  |1&hX |1&hڲ |1&h c.R|1&hм |1&h ## #############.. ...........  #. #|1&h 9.. . ..#..##..# ...  ...... #..#..##@.#....# ##.....####....R.....ß.....##'####+###...#............#>....ß..###+###.. ....ß.....#........|1&h |1&h |1&h |1&hD p## ###############.. .............. #. #..##......... #..#..##.@# ... ...... #..#..##..#....# #.....####....R........ ß.....##'####+###... #..# .........# >....ß..###+###|1&hR[ R.|1&hɎ L## ###############........ #. .......  ..#...... ...... #..#..##R.#....#. #.....####..............|1&h pß#'####+###....#...#.........# #>....ß..###+###.|1&h |1&h UR.|1&h |1&h8 |1&h ## #.#. #..##.. ..... #..#..##.R#. #..#..##..#....#. .....####...........ß.....##'####+###..#..# ...## ..#>....ß..###+### ... |1&h ,|1&hE |1&h& D## #################...................#. #..##... .... #..#..##.R# #..#..##..#....#../####..............ß.....##'####+###.....#..# ...##..# ...#>....ß..###+### ................. #+###R.R   Orer the knight|1&h` U## ##################....................#. #..##..R ... #..#..##..#.|1&h`a g #..#..##..#.@..#../ ####................. ß.....##'####+###.....#..# ...##..# ...# >....ß..###+### .... .............. .#+### .# ß|1&h,y .R|1&h q## ###################.....................#. #..##.... .. #..#..##..#R...... #..#..##..#....#../####..........@.........##'####+### .....#..# #...##..# #...# .ß..###+### #.... .............. ..#+### ?.##. ..# ..####....####.R|1&h ## ################### .....................#. #..##.... .. #..#..##..#.........|1&h, ##..#.R..#../####...................##'####+###..# #...##... ..ß..###+### #..... .......... ..#+####?.# .####....####### #..####...#|1&h> |1&h Q.R|1&h |1&h4 |1&hPJ;  ## ####################............  #. #..##..... #..#..##..#......... #..#..##..#....#../####..........R##'####+###......#..# #...##.......# #...# ...ß..###+### #..... .. ..#+####. ?.#..#...........# .####....########|1&hXB|1&h ## #######......  #. #..##...........  #..#..##..#.......  #..#..##..#....#../. ####..........R.##'####+###..#..# #...##.# #...# ...#ß..###+### #..... .. ..#+### ###..?.##.....# .R|1&h7|1&h # ###################### ................. #. #..##......... #..#..##..#............#..#..##..#....#@./ ###...........R.##'####+###......#..# #...##.........# #...# ....##ß..###+### #............ ..#+#########.?.# ..#...........#|1&h!|1&hd.R|1&h"|1&h+  # . #..##.... ..#..##..#..#. ..#..##..#....#.@/.............R.}1&h##'####+###..#..# #...##.}1&hdH# #...# ....##. ß..###+### #...........  ..#+#### }1&h/+}1&h}1&h,TR.}1&h}1&h$}1&hR # #..##....#..##..#..}1&hS#.#..##..#....#R.@............... ##'####+###.. #..# #...##.# #...##....##. }1&h ..###+### #........... ....#+######### .R}1&h]199.0)20.6 (20}1&hlF _a - a wand of charming (5)}1&hn ...#...#....#.............'..}1&h'p }1&hw }1&h ######################## ......................... . #..##..... ..#..##..#...#.. ..#..##..#....#.R........ ##............... .##'####+###. .#..# #...##. ....# #...##....##.. ß..###+### #........... ............#+##########?.# .#}1&hZ V...# ##....########}1&h ,}1&h }1&hA # ######################## .......................... #. #..##.. #..#..##..##.. #..#..##..#....#.R........ ###............... ..##'####+###. ..#..# #...##. .....# #...##....##.. .}1&hß..###+### #........... . ..............#+##########?.# .#...# ###....##########...#}1&h}1&hC m.R}1&h3}1&hq ## ########################  ..........................  #. #..##...  #..#..##..#.....#..  #..#..##..#....#.......... ####.............R. ...##'####+###.....#..# #..@##............# #...##....##..ß..###+### #........... . ...............#+##########?.#.#...........# ####....######## .####...# .)......#.R}1&h## ########################  .......................... #. #..##........ . #..#..##..#....#.. . #..#..##..#....#.......... .####....................... ....##'####+###..R...........#..# #...##........}1&h....# #.@.##....##..ß..###+### #........... ...............#+##########...?.# .#...........# .####....######## ..####...#.)......# ......<}1&h7m.R}1&h}1&h .......................... #. #..##.... .. #..#..##..#.#.. .}1&h. #..#..##..#....#.......... ..####....................... .....##'####+###........#..# #.R.##.....# #...##....##..ß..###+### #@.......... ...............#+#########}1&h#.........?.# .#...........#####....######## #..####...# #..)......# #......<).)..}1&hyW.R}1&h}1&h ~1&h%s#. #..## .. #..#....##........####.....................##'####+###........# #...##.R..##....##ß..###+#####........... ............@#+######### #?.# .####....####### #..####...#).......< .).). #####.R~1&h_... #..#..##..##... #..#..##..#....#...........####............. ß.....##'####+###..#..# #...##.....# #...##....##.. >....ß..###+#####R.......... ...............#+##########.# ß.....#...#####....#########..####...# .#..)......# )#..~1&hb....< ..).).. ######. ######.~1&hEm.R~1&hR7.6 (7.0)8.6 (8 _f - a scroll labelled IDIESCHOH COUKK~1&h@ .......~1&hׂ R #. #..##......  #..#..##..#......#..  #..#..##..#....# ..####........... ##'####+###...... #..# #...##........ ........# #...##....##.. ß..###+#####........... ..R@#+######### .....#...# ..#...........# .####....######## #..####...# #..)# #....< .).). ~1&h b.........  #. #..##.......  #..#..##..#......#..  #..#..##..#....# ####........... ##'####+###...... #..# #...##........ ...# #...##....##.. ß..###+#####.@......... ..R.#+##########...# ..#...........# .####....######## ..####...# ..)#...< ).).~1&h nR.~1&h` ,30.6 (2~1&hu ~1&h\ ~1&h 1&hM('..............#.......#######1.6 (1 _You open the door.1&h/`..1&h\#. #..##  #..#..##..#............#..  #..#..##..#....#.......... ####....................... ..##'####+###............. #..# #...##........ ..# #...##....##.. ß..###+#####R.......... . ............#@######### #...........#......+ #...........#......# ####....########......## ...)......# #########...<) ###1&h 81&h$Q.R1&h%1&h*1&hAl8 #..#..##..##.. #..#..##..#....#.......... ###....................... ..##'####+###............. #..# #...##........ ..# #...##....##.. ß..###+#####.R......... . ............#'######### ##.@....+ #.#......# ###....########......# # .... )......# ###########...< ) ##  There is an open door here.1&hz.R _1&hT..#..##..#.#.. ..#..##..#....#. ..... ##'####+###.... #..# #...##. # #...##....##.. ß..###+#####.... . #R######### #.#..@...+ #.#......# ....##......# ...# ... ......# #< 1&h"1&hg'R1&h|1&h#..##..#....#.. #.............. 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You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.1&h 1&hk M.R1&h _1&h 1&hu  ##.. ##.# # ...... . #..+ . ###########..#. '.........#.######.##..##### ##.####@..# .......# #.....R.# 1&h ######## ##....#...####.#...###.+.#.###.. ##..1&h ,1&h 1&hJG j   .#  #### .# ... #..# .#  ##.. #..# .#  ..... . #..+ .# 1&hH N ##########..#. .#  '.........#.###.#  ########.##...@.#  ##### ##.####...#  ......# #.....R.#.#  ####### ##....#...#  ####.#...#  1&hK #.#.#.#  #.#.#.#  #.+.#.#  ###.. # 1&hP UR'1&hQ 1&hU 1&hC #   ...#   #### ...#   #..# #..#  ##.. #..# ..#  1&h  . #..+ ..#  ..#. #.#  .'.#.###.#  .#.##....@#  .##### ##.####R..#  # #.....'.#.#   ##....#...#  1&hЏ ####.#...#  #.#.#.#  #.#.#.#  #.+.#.#  1&h֐ o###.. #  1&hߑ 1&h̖ jR.1&h 1&h #. ### ...####.# . .... . #..+ . #########..#. 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'#############R.1&hp1&hɦK ######################..........#...#. .#..#.. #R. #.....#....................####.......####....##.#..... 1&h}......... . #..+....1&h1&h֮TR.1&h1&h1&hH@#......#.#...#R.....#.#..#..O#......# .#......#......#...........#...####.....#.##..#.#..#.##..#O   Erolcha (asleep).##....##....#..#.....# . . #..+.....#1&h1&h1&h7747.0)1&h}R., ally target)1&h;5.6 (181&h$0 _1&hH1There is an open 1&h\2door here. _1&h3ZYou open the door. _There is an open door here. _You open the door. _1&h9There is an open door here. _Erolcha the Cunning comes into view. She is wielding a +4 giant club.1&h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.1&h[ 0f - Follow me.  Anything else - Cancel.1&hMdonslime the SkirmisherPurple Draconian of Hepliaklqana ***...Health: 79/79 ========================Magic: 13/13 ========================AC: 12Str: 13EV: 15Int: 10SH: 0Dex: 19 ########################XL: 10 Next: 33% Place: Dungeon:9 ................@R.....#Noise: ---------  Time: 7975.6 (0.0) ............#...#......#D) +0 orcbow .........#..#..O#......#Fire: D) +0 orcbow .#..............#......#Breath++ .......................# ..............####.....#R   Orer the knight ..##.....[1&hPR`m...#.#..#.##..#O   Erolcha (asleep, ally target) ..##....##....#..#.....# .......... . #..+.....#g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Erolcha, wielding a +4 giant club and wearing a +2 robe (asleep, ally  target)1&hxdonslime the SkirmisherPurple Draconian of Hepliaklqana ***...Health: 79/79 ========================Magic: 13/13 ========================AC: 12Str: 13EV: 15Int: 10SH: 0Dex: 19 ########################XL: 10 Next: 33% Place: Dungeon:9 ................@R.....#Noise: ---------  Time: 7975.6 (0.0) ............#...#......#D) +0 orcbow .........#..#..O#......#Fire: D) +0 orcbow .#..............#......#Breath++ .......................# ..............####.....#R   Orer the knight .1&h.##........#.#..#.##..#O   Erolcha (asleep, ally target) ..##....##....#..#.....# .......... . #..+.....#g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Erolcha, wielding a +4 giant club and wearing a +2 robe (asleep, ally  target)6.6 (1Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: Erolcha, wielding a +4 giant club and wearing a +2 robe (asleep, ally  target) _Attack!1&ho R@.....# #...#......# #..#..O#......# #......#......# ..........#..####.....# ##..#.#..#.##..###....##....#..#.....# . #..+.....#7 _You swap places.1&h~cY81&ha #.@R.....#.#...#......#.#..#..O#......# .#......#......#...........#...####.....#.##..#.#..#.##..#O   Erolcha (asleep).##....##....#..#.....# . . #..+.....#.R, ally target)9 _You swap places.1&hC # #...#R.....# #..#..O#......# #......#......# ....1&hS..####.....# ##..#.#..#.##..###....##.... 1&h%1&h'801&h1&h"1&h#.#.#...#R.....#.#..#..O#......# .#......#......#...........#...####.....#.##..#.#..#.##..#O   Erolcha (asleep).##....##....#..#.....# . . #..+.....#1&hT1&hR., ally target)11&hm#1&h&&1&h@#.R.....#.#...#......#.#..#..O#......# ..#......#......#...............#.####.....#.##.#.#..#.##..#.##....##....#..#.....# . . #..+.....#1&h1&hH2R.1&hx&21&h1&h1&hr#.R......#.#...#......#.#..#..O#......#.#......#......#..............# #.......####.....# #...##........#.#..#.##..# #...##....##....#..#.....# #. . #..+.....#1&hy.R31&h1&h1&h*fF#.#.#..R#......#.#..#..O#......#.#..............#......#................# ##........####.....#  #...##........#.#..#.##..#  #...##....##....#..#.....# ##. . #..+.....#1&htOO  ==4 _Orer hits Erolcha with a +0 flail!1&h v#.#.#..R#......# #.#..#..O#......# #....#..............#......#..................##.......####.....# #...##........#.#..#.##..# #...##....##..#..#.....# ###. . #..+.....#1&h< 1&h @O.1&h .-51&h 1&h^8 _Orer hits Erolcha with a +0 flail!1&h"NG#.#.#.OR#......# .#.#..#...#......# .#....#........#......#..................# +###1&hP........####.....# #...##........#.#..#.##..# #...##....##....#..#.....# ####. . #..+.....#1&htq1&h${l  Erolcha casts a spell at you.1&h&Z=61&h,7 _You resist with almost no effort.1&hAy #.#.#.OR#......# ..#1&hz 8.#..#...#......# ..#....#..............#......#.................# #+###..####.....# #...##........#.#..#.##..# #...##....##....#..#.....# #####. . #..+.....#1&h} 1&h~ 1&h MOR.1&hZ (--71&h11&hJF(((((1&h  You shoot an arrow. The arrow barely misses Erolcha. Orer avoids your attack.  Orer barely misses Erolcha.  Erolcha casts a spell.1&hO..@...R.1&h0===81&h1&h^% _Erolcha blinks!1&h (( You shoot an arrow. The arrow hits Erolcha!1&hr1&h1&hX.O.R. 1&h&91&h,1&h4\ _Erolcha is severely wounded.1&h ( You shoot an arrow. The arrow hits Erolcha!1&h v .  Erolcha is severely wounded.Erolcha screams, "DIE!"1&hy l  Erolcha casts a spell at you.1&hM{ R.90.7 (1.1 _You resist with almost no effort.1&h N ( You shoot an arrow. The arrow hits Erolcha!1&h@1&hT1&h;v.O@R.1&hR(1.81&h*1&hW _Erolcha is almost dead.1&hw  ..OR@.# #...#......# #.#..#...#......# #....#..............#......# ........... 1&h! J+###..####.....# #...##........#.#..#.##..# #...##. 1&hA 5  You swap places.1&h :*1&h  1&h   Erolcha gestures wildly while chanting.Erolcha flickers and vanishes!1&hJ  Deactivating autopickup; reactivate with Ctrl-A.Orer hits something with a +0 flail.1&hQ z )Reactivating autopickup.1&hyf 4920 _You feel a bit more experienced.  Your Stealth skill increases to level 4!1&hl 1&ho l _Your Invocations skill increases to level 3!1&h Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Items  b - ([) a +2 robe  c - ()) a +4 giant club1&hdonslime the SkirmisherPurple Draconian of Hepliaklqana ***...Health: 79/79 ========================Magic: 13/13 ========================AC: 12Str: 13EV: 15Int: 10SH: 0Dex: 19 #############################1&h5XL: 10 Next: 49% Place: Dungeon:9 ..............)R@...........#Noise: ===------  Time: 7992.8 (0.0) .................#...#......#D) +0 orcbow .#............#..#...#......#Fire: D) +0 orcbow .#....#..............#......#Breath++ ............................# +###...............####.....#R   Orer the knight#...##........#.#..#.##..##...##....##....#..#.....# ####........... . #..+.....#1&hDeactivating autopickup; reactivate with Ctrl-A.Orer hits something with a +0 flail.  Reactivating autopickup. _You feel a bit more experienced.  Your Stealth skill increases to level 4! _Your Invocations skill increases to level 3!1&hk41&h1&hx1&h01&hD21&hS91&hK~ ############################# ..............)R................@#...#.. .##..#...#..#..............# ...................... +###.......####  #...##........#.#..#.##...##....#..#... ####...........+ .....#'#############..#.###1&hQ _1&hh 1&h}############################## ...............)R............#......#...#......##......#@.#...#......# ..#....#........#......# .............................# #+###.......####.....#  #...###.#..#.##..# #...##....##....#..#.....# #####...............#..+.....# ......#'#############..#.###.#.#......'.........#.###.#1&h1&h_.1&hR1&h*,1&h 1&hW: ############################### ................).............# #....R.#...#......# #..##..#...#......# #..#....#.......@......#......#..............# ##+#######.....# #...###.#..#.##..# #...##....##....#..#.....# +#####...............#..+.....# .......#'#############..#.###.#.#......'.........#.###.#.#......########.##.....#1&hs@V.R1&hA1&hF1&h#_ ################################ .................).............# ##......#...#......# ##..#.#R.#...#......# ##..#....#........#......# ...........# ###+#######.....# #...###.#..#.##..# #...##....##....#..#.....# #+#####...............#..+.....# ........#'#############..#.###.#.#......'.........#.###.#.#......########.##.....# .########......##### ##.####...#1&h?.R1&h####...).....# 1&ht.##..#...#......# .##..#.#..#...#......# .##..#....#.R......#......#..##+###.####.....# # #...##.#.#..#.##..# 1&h# #...##....##....#..#.....# ##+#####...............#..+.....#.#'#############..#.###.#.#......'.#.###.# .#......#.##.....# ..#......##### ##.####...#1&hK1&h3S.R1&h1&h1&hV.###...).... ..##...#...#...... .1&h/.##..#.#..#...#...... ..##..#....#........#.......R. '####+###.####..... .# #...##.#.#..#.##.. .# #...##....##....#..#.....#+#####...............#..+......#'#######..#.###..#......'.#.###..#......#.##.....1&htA.#......##### ##.####...R.1&h"#...)... #..##..#...# #..##..#.#..#...# #..##..#....#........#.R. #'####+###.#### ..# #...##.#.#..#.## ..# #...##....##....#..# .###+#####...............#..+.#'######..#.###.#......'.#.###.#......#.##.#......##### ##.####1&hؑ1&h"cR.1&h1&hI...)..  #..##..#...# .#..##..#...#..#...# 1&hlk.#..##..#....#........# #.R..#'####+###.#### #..# #...##.#.#..#.##.# #...##....##....#..# ..###+#####...............#..+...#'#######..#. #...#......'.#. #.#......1&hf#.## #....#......##### ##.####1&h1&hMR.1&hb1&h1&h-  ...).. . #..##......#...# ..#..##..#....#..#...# ..#..##..#....#........# #1&h4W#.R... .##'####+###.#### .#..# #...##.#.#..#..# #...##....##....#..# ß..###+#####...............#..+....#'#######..#. .#...#......'.#. .#....#......#.## ##....#......##### ##.####1&h?MR.1&h@1&h'I1&hو # #....).. #. #..##........#...# #..#..##..#.....#..#...# #..#..##..#....#1&h........##.R.....##'####+###.#### ..#..# #...##.#.#..#..# #...##....##....#..# .ß..###+#####...............#..+....#'####..#. .1&h8!.#.....#......'.#. ..#.....#......#.###....#......##### ##.1&hC1&hÖMR.1&h1&h1&hg# ######  ............)..  #. #..##..........#...#  #..#..##..#......#..#...#  #..#..##..#....#1&h........##.R......##'####+###.####.#..# #...##.#.#..#.# #...##....##....#..# ..ß..###+#####........#..+...#'######..#.#....#......'.#1&h.#.....#......#.###....#......##### ##.1&hMR.1&h1&h1&h 8   ## ###### .........).. #. #..##............#...# . #..#..##..#............#..#...# . #..#..##..#....#........# .####.R.......##'####+###.1&hW9 .#..# #...##.#.#...# #...##....##....#...ß..###+#####.........#.....#'#######...#....#......'..#.....#......#. .####....#......##### ##.1&hL: 1&h@ cR.1&hPE 1&h܈  ## ###### ........).. #. #..##...........#... .. #..#..##..#............#..#... .. #..#..##..#....#........ ..####.R..##'####+###..#..# #...##.#.#.# #...##....##....#.ß..###+#####.........#...#'###.#...#......'.#....#......#. ..####....#......##### ##.R.1&h[ 1&hm  ## ###### ...)..1&h  #. #..##..........#. #..#..##..#............#..#. #..#..##..#....#...####.R. ß.....##'####+###.1&hk .#..# #...##.#.#.# #...##....##....# >....ß..###+#####......#...#'####.#...#......' ß.....#1&h ...#......#.####....#......##### ##1&h 1&h MR.1&h 1&h 1&h+ K ## ####### ...).. #. #..##....#. #..#..##..#......#..#. #..#..##..#....#...####.R. .ß.....##'####+###..#..# #...##.#..# #...##....##.... .>....ß..###+#####........#'###.#..#......' .ß.....#..#.......####....#......##### 1&h2 cR.1&h5 1&hm  ## ######### .....).. #. #..##.....#. #..#..##..#.#..#. #..#..##..#....#...####1&hho $.R..ß.....##'####+###.#..# #...##.#.# #...##....## ..>....ß..###+#####.....#'##.#.#......' ..ß.....#.#.......####....#......#####1&hp 1&hu cR.1&hPy 1&h} <---8008.8 (16.0)1&h~ :---1&h 1&h 1&hj 1&h: Visible Monsters (select to target/travel, [!] to examine) Monsters 1&hK  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield1&h$1&h+1&h%2donslime the SkirmisherPurple Draconian of Hepliaklqana ***...Health: 79/79 ========================## ######################### Magic: 13/13 ========================.......................)... AC: 12Str: 131&h5#. #..##..................# EV: 15Int: 10 ..... #..#..##..#............#..# SH: 0Dex: 19 ..... #..#..##..#....#........... XL: 10 Next: 49% Place: Dungeon:9 .....####.......@R............... Noise: ---------  Time: 8008.8 (0.0) ..ß.....##'####+###.............. D) +0 orcbow ........#..##...##........# Fire: D) +0 orcbow ...........##...##....##... Breath++ ..>....ß..###+#####.............. ....................#'########### R   Orer the knight ........#....1&h7.......#......'..... ..ß.....#...........#......###### .....####....########......#####Deactivating autopickup; reactivate with Ctrl-A.Orer hits something with a +0 flail.  Reactivating autopickup. _You feel a bit more experienced.  Your Stealth skill increases to level 4! _Your Invocations skill increases to level 3!1&h.=1&h>1&hcD1&hG1&hcV?## ##########.....)...#. #..##....#. #..#..##..#.#..#. #..#..##..#....#..####.R@............ .ß.....##'####+###.#..# #...##.#.# #...##....##. .>....ß..###+#####.....#'####.#......'. .ß.....#.#......#####....#......##### #1&hn[1&ht\+9.8 (11&h&`1&h>c& _You swap places.1&h$- ## ########...).#. #..##...#.1&hb/  #..#..##..#......#..#. #..#..##..#....#.####.R. ß.....##'####+###.##..# #...##.#.## #...##....##....# >....ß..###+#####......#.#'#####..#......'. ß.....#..#......#####....#......##### #1&h81 1&h; k.R101&hfA 1&hPM## #######...).#. #..##....#. #..#..##..#............#..#. #..#..##..#....#.####.R. .....##'####+###.##..# #...##.#.#.# #...##....##....#. ....ß..###+#####......#...#'####.#...#......'. .....#...#......#.####....#......##### ##..R11&hnS1&hJ"## #######........).#. #..##..1&hN.........#...# . #..#..##..#............#..#...# . #..#..##..#....#.# .####.R.##'####+###.##..# #...##.#.#.# #...##....##....#.ß..###+#####.........#...#'###.#...#......'.#....#......#.# .####....#......##### ##.#1&hQ1&h]j.R21&h~1&h7) ## #######.........).#. #..##...........#...#.  #..#..##..#............#..#...#.  #..#..##..#....#.#. ####.R.##'####+###.##..# #...##.#.#..## #...##....##....#..#1&hA;ß..###+#####.........#..+..#'#######..##....#......'.##.....#......#.# ####....#......##### ##.#1&h>D.R1&h1@&31&hAF1&hH1&h<  ####### ............). #. #..##.........#...#. #..#..##..#......#..#...#. #..#..##..#....#.#..R.##'####+###.####.1&h> #..# #...##.#.#..#.# #...##....##....#..#. .ß..###+#####........#..+...#'######..#.#....#......'.#.#.....#......#.##.....#......##### ##.#1&h? 1&h{G D.R1&hRH &41&hV 1&h1&hñVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Items  b - ([) a +2 robe  c - ()) a +4 giant club1&h^ 1&hf 1&hq donslime the SkirmisherPurple Draconian of Hepliaklqana ***...Health: 79/79 ======================== 1&hdt # ############################### Magic: 13/13 ======================== .......................)......... AC: 12Str: 13 #. #..##..................#...#.. EV: 15Int: 10 #..#..##..#............#..#...#.. SH: 0Dex: 19 #..#..##..#....#..............#.. XL: 10 Next: 49% Place: Dungeon:9 ###............R@................ Noise: ---------  Time: 8014.8 (0.0) ..##'####+###...............####. D) +0 orcbow 1&hv ..#..##...##........#.#..#. Fire: D) +0 orcbow .....##...##....##....#..#. Breath++ .ß..###+#####...............#..+. ..............#'#############..#. R   Orer the knight ..#...........#......'.........#. ..#...........#......########.##. ###....########......##### ##.###Orer hits something with a +0 flail.  Reactivating autopickup. _You feel a bit more experienced.  Your Stealth skill increases to level 4! 1&h x z_Your Invocations skill increases to level 3! _You swap places.1&h} 1&h~ 1&h 1&h 1&hF41&h1&ht# ######  1&h............)  #. #..##.........#...#  #..#..##..#......#..#...#  #..#..##..#....#.##.@R.##'####+###.####.#..# #...##.#.#..#.# #...##....##....#..# ..ß..###+#####........#..+...#'######..#.#....#......'1&hM.#.#.....#......#.###....#......##### ##.1&h,1&h7&1&hJY  ## ###### .........)1&hZM #. #..##...........#...# . #..#..##..#............#..#...# . #..#..##..#....#.# .####.R.##'####+###..#..# #...##.#.#...# #...##....##....#...ß..###+#####.........#.....#'#######...#....#......'.1&h[.#.....#......#. .####....#......##### ##. _You swap places.1&h]1&h=cUR.1&hd1&hml1&hɩ ## ###### ........) #. #..##...........#... .. #..#..##..#............#..#... .. #..#..##..#....#. ..####.R..##'####+###..#..# #...##.#.#.# #...##....##....#.ß..###+#####.........#...#'###.#...#......'.#....#......#. ..####....#......##### ##.1&hyR.1&h1&hf ## ###### ...) #. #..##....#. #..#..##..#............#..#. #..#..##..#....#.####1&h\.R.. ß.....##'####+###..#..# #...##.#.#.# #...##....##....# >....ß..###+#####......#...#'####.#...#......' ß.....#...#......#.####....#......##### ##1&h)1&hkMR.1&hs1&hE1&h/T ## ####### ...) #. #..##...#. #..#..##..#......#..#. #..#..##..#....#.####.R... .ß.....##'####+###..#..# #...##1&h3.#..# #...##....##.... .>....ß..###+#####........#'###.#..#......' .ß.....#..#.......####....#......##### 1&h7MR.1&h81&hP=1&hv1&hyg ## #########1&hZ{ 1&h}....1&hM.) #. #..##....#1&h. #..#..##..#.#..#. #..#..##..#....#.####.R.....ß.....##'####+###.#..# #...##.#.# #...##....## ..>....ß..###+#####.....#'##.#.#......' .1&hq.ß.....#.#.......####....#......#####1&hܕyR.1&h,20.8 (61&h1&h1&h1&h)1&ha,cVisible Monsters (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kite1&h-shield1&hK1&hdonslime the SkirmisherPurple Draconian of Hepliaklqana ***...Health: 79/79 ========================## ######################### Magic: 13/13 ========================.......................)... AC: 12Str: 13#. #..##..................# EV: 15Int: 10 ..... #..#..##..#............#..# SH: 0Dex: 19 ..... #..#..##..#....#........... XL: 10 Next: 49% Place: Dungeon:9 .....####.......@R............... Noise: ---------  Time: 8020.8 (0.0) ..ß.....##'####+###[1&h39;49m.............. D) +0 orcbow ........#..##...##........# Fire: D) +0 orcbow ...........##...##....##... Breath++ ..>....ß..###+#####.............. ....................#'########### R   Orer the knight ........#...........#......'..... ..ß.....#...........#......###### .....####....########......#####Reactivating autopickup. _You feel a bit more experienced.  Your Stealth skill increases to level 4! _Your Invocations skill increases to level 3! _You swap places. _You swap places.1&h'...#...#+##1.8 (11&hK"> _You open the door.1&hC.....1&h1&h, ## ############# .........) #. #..##......  ..... #..#..##..#..#... #..#..##..#....# #.....####.R.ß.....##'####'###.#..# .... #...##..##.....#...##....##.>....ß..###+#####.#'.#.#......'.ß.....#.#...... #.....####....#......#####1&hQR.1&hT1&h0## ######################## .......................)..#. #..##............ #..##..# ..#..##..#....#. #.....####.......R..... ...ß.....##'####@###..........#..##.....#...##...##.....#...##....##>....ß..###+#####.............................#'###########......'....ß##### #.....####....####### ....#..####...# ........1&hZ51&h+x' ## ####################### ................) #. #..##........  ..... #..#..##..#....#  ...... #..#..##..#....# 1&hy##.....####.....@.R.....ß.....##'####'###....#..##.....#...##...............##.....#...##....##>....ß..###+#####..............#'#########.......#.#......'... ....ß.....#...........#...... ##....###########There is an open door here.1&h|1&hMR.1&h _1&hJ1&hL ## 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'#......##+#####+ <....#.#..#.# '##......# ...#'######...#....# 1&h 1&hc.R1&h"1&hA-J33.8 (71&h21&h31&h<'..#..#..####1&hA4.8 (11&h> _You open the door.1&h'....'.1&hй,.....ß.....#.#.###.....####....##.......#..####...# .1&h̻;......#..)......#######)#...<.#.).).#...##.#...#.##.R.'#......##'#####+#<....#.#..#.#...# '##......#...# ...#'#####...##...#....###### 1&h 1&hQ.R1&hS1&h1&h ......ß.....#.#......####.....####....##......#......#..####...# .1&h9 ......#..)......#######)#..<.  #.).).  #...##.  #...#.##.R.'#......##'#####+#<....#.#..#.#...# '##......#...# ...#'#####...##...#....###### 1&h 1&h# M.R1&h$ 1&h, 1&hk .....ß.....#.#......####.....####....##......#......#..####...# .1&hm k......#..)......# ######)#.<. #.).). #...##. #...#.# #..R.'#......##'#####+# <....#.#..#.#...# '##......#...# ...#'#####...##...#....###### 1&hJo 1&hp 1&hz M.R1&h{ 1&h 1&hd z.....ß.....#.#......# ###.....####....##......# 1&h ......#..####...# . ......#..)......#)#.<. .).). ...##. ...#.###+ ...R.'#......##'#####+# ....#.#..#.#...# '##......#...# 1&h _#...#....###### 1&h 1&h M.R1&h 1&h 1&h ß.....#.#......#.....####....#......##..####...# .1&h! #..)......#)#.<.).).##.. #.###+#...R.'#......##'#####+####.#.#..#.#...# '##......#...# #...#....###### 1&h# 1&hD- M.R1&h/ 1&h?5 1&hrt vß.....#.#......# #.....####....#......#1&hiy.R1&h[ #.#......#.# ####....#......##### ##.# .####...# .# #. .)......# ##.<...... # .). #....... #.###+##...R.>###'#####'####.##.#...##..## $..# #...##### .h...# ...# .......####### .......... # ..h......... hh 2 howler monkeys (asleep) ### ...... ###51.8 (8swap places. _There is an open door here. _You swap places. _There is an open door here.  2 howler monkeys come into view.1&h.R, 1 ally targ…)2.8 (91&hO _Found 22 gold pieces. Found an escape hatch in the floor.1&h6[  You shoot an arrow. The arrow hits the howler monkey!!1&h=((†   howler monkey (asleep)1&h31&h z.R$, ally target)1&h >50===3.8 (11&hD&1&h)Q _You kill the howler monkey!1&h . (((((h    You shoot an arrow. Orer avoids your attack. The arrow hits the howler monkey!  The howler monkey howls!1&ht  The howler monkey is heavily wounded.1&hj .$R†1&h..hcatching breath, ally …)You hear a shout!1&h (((((The howler monkey hoots and howls with incredible vigour!A stone appears from out of your range of vision.1&hC] .....  Orer blocks the stone.1&hEG========41&hJ1&hM' _You hear a croak.1&h  You shoot an arrow. The arrow hits the howler monkey!(((((†1&h1&h 1&hr R$.†..K   kobold (missile, distracted)KYou kill the howler monkey!1&h]1===-----51&h 1&h) _A kobold comes into view. It is wielding a +2 dagger of draining.1&h m  You shoot an arrow. Orer avoids your attack. The arrow hits the kobold!!1&h< ((((((.)1&ho 1&hq!1&hsR1&hu.1&h{....K   kobold brigand (missile, distracted)KYou kill the kobold!1&hZ-----61&h 1&h  1&h#jA kobold brigand comes into view. It is wielding a +0 short sword and quivering1&hEA_poisoned darts.1&h\1&h4 ((((((K  ally target)You shoot an arrow. Orer avoids your attack.  The arrow hits the kobold brigand!!1&h`\  The kobold brigand is severely wounded.  You hear a shout!  A kobold comes into view. It is wielding a +0 dagger.1&hVz1&h݈K..R..KKK.KKKK 3 kobolds (1 missile)7.9 (1.11&h 1&h1&hh_A kobold comes into view. It is wielding a +0 club. x21&h (((((You shoot an arrow. Orer avoids your attack.  The arrow hits the kobold brigand but does no damage.1&h T ..R..  The kobold brigand is severely wounded. ((The kobold brigand throws a poisoned dart.1&h/ ..R.KKK...) 2 kobolds801&h'5  1&h6 1&h08 $_The poisoned dart hits Orer!1&h (((((You shoot an arrow.  The arrow hits the kobold brigand but does no damage.1&h@ .....  The kobold brigand is severely wounded.1&he (((((1&hbThe kobold brigand throws a poisoned dart.  The poisoned dart hits you!1&h ,1&h*  You are poisoned.Orer hits the kobold with a +0 flail.1&h5....K).K.   kobold1&hJ===9Pois Breath++ 1&hQ1&h3TF _The kobold dies!1&hz S  You shoot an arrow. The arrow hits the kobold!1&h܉ y(((()1&h Y  You kill the kobold!1&h 1&h ....KKK   kobold (missile)1&hA U6-601&h1K 1&hO S _You feel very sick.1&hlY  You shoot an arrow. Orer avoids your attack.  1&hnmThe arrow closely misses the kobold brigand.The arrow hits the kobold!1&h]v6(((1&hwI(()1&h=f ...RK1&h( You kill the kobold!You feel sick. Orer barely misses the kobold brigand.1&h ((((The kobold brigand throws a poisoned dart.  1&hAThe poisoned dart barely misses Orer. The poisoned dart hits you!1&hic...R1&hq~5===--11&h1&hV _You are more poisoned.1&h  ((((You shoot an arrow. Orer avoids your attack.  The arrow hits the kobold brigand but does no damage.1&h_ ...R The kobold brigand is severely wounded.You feel very sick.Orer blocks the kobold brigand's attack.3-21&hȷY _Orer hits the kobold brigand with a +0 flail.1&h#h ((((((1&h%J(You shoot an arrow. Orer avoids your attack.1&hBe ...RK1&hj).The arrow misses the kobold brigand.You feel very sick.1&hjM0-31&h@1&hv> _Orer blocks the kobold brigand's attack.1&hżU (((1&h־t(You shoot an arrow. Orer avoids your attack. The arrow hits the kobold brigand.1&hH ...RThe kobold brigand is almost dead.You feel sick. Orer barely misses the kobold brigand.1&h&P O  The kobold brigand throws a poisoned dart.1&h! 1&h `69--41&hY 1&h 2 _The poisoned dart hits Orer!1&h  You shoot an arrow. Orer avoids your attack. The arrow hits the kobold brigand!(((() 1&hf` You kill the kobold brigand!1&hc..R.1&hh9\7-351&h9E1&hG$ _You feel sick.1&hJ.#.#......#. .####....#......##### ##. ..####...# .# # ..)......# ##.<...... ).). #....... #.###+# ......> .##'#####'####.# ..#.#...##..## $..#.#...##### .†..R##...# .......#.###### .......))..# ..†......).. .### ............) .###R.---61&h 1&h_You feel sick.1&h+h#########...............'1&h-1&hH0F  You open the door. You feel sick.1&h7FR.F   bullfrog (wandering, ally target)1&h8X6---71&h@1&hiA[ _A bullfrog comes into view.1&h T((((1&hp  You shoot an arrow. The arrow barely misses the bullfrog.The bullfrog croaks.1&hv 1&h΃ .F.'R.F1&h {5=-===81&h= 1&h" $ _You feel sick.1&hC ((You shoot an arrow. The arrow hits the bullfrog.1&h[E  The bullfrog is lightly wounded.1&hs1&h g..F 1&h@-91&hk1&hL _You feel sick. Orer hits the bullfrog with a +0 flail!1&hD .#.#......#. ..####....#......##### ##. #..####...# .# # #..)......################### ## #.<.......... .).)..................#...............#.###F#.R......>.##'#####'####.1&h] # #..#.#...##..## $..#.#...##### .†...# '#####...# .......#.###### .......))..# ..†......).. ..### ............) ..###1&h  You feel sick.  You are no longer poisoned.1&hX q4=--701&hð 1&h Y _The bullfrog completely misses you.1&hLU((((1&h  ...FYou shoot an arrow. The arrow barely misses the bullfrog.The bullfrog barely misses you. Orer misses the bullfrog.1&h,/==11&hT1&hY _The bullfrog completely misses you.1&hJ U((((1&h ...FYou shoot an arrow. The arrow barely misses the bullfrog.1&h; .521&h 1&hP _The bullfrog completely misses you. Orer hits the bullfrog with a +0 flail.1&h@U  You shoot an arrow. The arrow hits the bullfrog!1&hC'1&h1&'1&hr 1&hg 1&h41&hoM4.0 (1.1 _You kill the bullfrog!1&h1&hbi _Your Fighting skill increases to level 8!1&hn41&h0t1&h~u1&hc};R.1&hH% _1&h.1&hb6=1&h 1&h1&h<---KK   kobold (distracted)1&h-6.0 (2.01&hG---7.0 (31&hҩ1&hs _A kobold comes into view. It is wielding a +0 club.1&hx  You shoot an arrow. Orer avoids your attack. The arrow hits the kobold!()1&h:R1&h5===8.0 (11&h|1&hJ _You kill the kobold!1&h 41&hn 1&h l7=1&hkJ .81&hf 91&htm ,1&h~s 1&hy ,1&h~ 1&h c70=1&hNj 1&hŒ ,1&hS 1&h ,1&h 1&h l1=1&h 1&hZ ,1&h 1&h ,1&h 1&hg <21&hN 1&h ,1&h 1&h ,1&h 1&hk b3=1&h 1&hV n1&h 1&h\& 1&h' V4=1&hp- 1&h4 1&h: 1&hA 1&hJ ,1&hQ 1&hiY <51&hb 1&hj ,1&h.q 1&hx ,1&h} 1&h b6=1&h 1&h ,1&h 1&h ,1&hv 1&hL l7=1&h 1&h{ ,1&h 1&hq 81&h B1&h b9=1&hq! 1&h> #.#......#.# .####....#......##### ##.# ..####...# .# #. ..)......################### ##. .<.......... # ).).................. ............... .###'# R@.> ##'#####'####)# ..#.#...##..## $..# #...##### .†...# #####...# .......####### .......)). # ..†......)..### ............) .###1&h : ####....########......##### ##.## ........# #.... .)......################### #1&h v...<.......... #### .)........  ###.. #...###'######### .....R........> ###'#####'####@####### #.#...##..## #$..# .#...##### #.†. ####...# #.... ..###### ........)).# ?..†......). ### .............) ### ................1&h 1# _You swap places.1&hJ 1&h M.R1&h+ 1&hW 1&hx$  Things that are here:1&hO ..####...# ........# #... ..)......################### ## ......<.......... ### ).)..........  ####......  ####'######## ..........R.......> ##'#####'####)####### #.#...##..## #@..# ...#...##### #.†...# #####...# #.......# ...###### .))...# ?..†......)..### ........). .###.... ...#! ...#a +0 club; a kobold corpse.RR   Orer the knight _1&hf^1&hP`:=1&htk1&h )......################### #...<.......... #### .)........  ###.... #.###'######### ..............> ###'#####'####R####### #.#...##..####...## .#...##### #.† ####...# #.... ..###### #.........))..## .?..†). ### ........) ### ... .# .!# .###### _You now have 648 gold pieces (gained 22).1&hp)R1&h1&h.E...<.......... #### )........  #. ##.... #..###'#########. .............> ###'#####'####)#######  #.#...##..####.R.## .#...#######.†.. ###...# #.... .###### #.........))..## .?..†). ## ........) ... .# .!# ..#########....#.R1&h1*.  #.# #.. #.# #.###'########1&h+f#.+ ............> ### .##'#####'####)#######  #...##..####...## .#...#######.†.R ##...# .#.......#.##### #........@))..# # .?..†). # ........)... ... .! # ..# ########....# .##1&h..## ##########1&h8U.R1&h:1&hgC1&h #.#. ..... #.#. .###'## #.+..........> ###. ##'#####'####)####### #. #...##..####...## #...#######.†...## #...# .#.....R.#.##  #..@)..#  .?..†......)...#  ..). . .!. .#.# .## ## . 1&h---  #.#.#.... #.#.####'# #.+.#.........> ###. #'#####'####)####### #. ...##..####...## ...#.†...#### ...# .#.....R.#.##  #..)@..# .?..†......)...# ..)....#..!.....#.#.# .##### .#  You see here a +0 dagger.223.0 (45.0).R---4.0 (46 _1&h  Things that are here: _a +0 short sword; 6 poisoned darts; a +0 club1&h1&hVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Itemsb - ()) a +0 club  c - ()) a +0 club  d - ()) a +0 club (here)  e - ()) a +0 dagger  f - ()) a +0 short sword (here)  g - ()) a +2 dagger of drainingh - (() 6 poisoned darts (here)  i - (†) a howler monkey corpse  j - (†) a howler monkey corpse  k - (†) a kobold corpse  l - (†) a kobold corpse  m - (!) an amethyst potionn - (() a stone  o - (() 2 stones1&hف1&h1&h@................#.#.# donslime the Skirmisher ..............#.#.# Purple Draconian of Hepliaklqana ***... ........###'#########.+.# Health: 79/79 ======================== 1&h...................>###.. Magic: 13/13 ======================== #'#####'####)########.. AC: 12Str: 13 ...##..####...##EV: 15Int: 10 ...#######.†...####SH: 0Dex: 19 ...# .#.......#.##XL: 10 Next: 54% Place: Dungeon:9 #### #.........R@..#Noise: ---------  Time: 8224.0 (0.0).?..†......)...#D) +0 orcbow..............)....#Fire: D) +0 orcbow....................Breath++ .............!.....#....1&hǗ...........#.##R   Orer the knight #### .............#### ...# .#.......#.## ########Things that are here: _a +0 club; a kobold corpse _You now have 648 gold pieces (gained 22). _You see here a +0 dagger.  Things that are here: _a +0 short sword; 6 poisoned darts; a +0 club1&h1&h1&hb1&h11&hݣk......1&h: #.#.#.###'#########.+.#...........> ###.. '#####'####)#######  #.. ..##..####...##  #######.†...##### .#.......#. ### #.........R).  .?..†)........)....#.........!.....#..#.## ####### ..# .#### ####### .....#### ......1&h)v)R _1&h1&he1&h 1&h ###'#########.+.#.#..........> ###.. # #####'####)#######  #.. .##..####...##  #######.†...#### .1&h# .#.......#. ## #.........)).  .?..†R...#.##........@....#..........!.....#.#..#.## ###### .# .##.## 1&h###### .....#### .....# #####1&hf+5.0 (11&h,;)R1&hg.A6.0 (21&h61&hO<+  Things that are here: 1&h$>_a +2 dagger of draining; a stone; a kobold corpse1&h=.1&h$1&h9............> ###.. '#####'####)####### #.. ..##..####...##  .#######.†...####.# .#.......#.## ### #..))..## #  .?..†......)...#.##......R)....#. .@........ !.....#.# ....#.## 1&hc### ## ..# .#### ####### # ......## # ######.#### #..#1&hZ1&h% _1&h#1&h_'#####'####)####### ..##..####...##  #####.†...#### .#.......#.## 1&haC### #...))..## #  .?..†......)...#.##.......R)....#..........#.# ...#.## ### #### ..# .##.## ####### .....#### ......## #...# ######.####.# #..# ..####1&hh1&hJph.R1&hWy1&h,1&h^1&h6` ...................>###.. #'#####'####)########...##..####...## .#######.†...## ...# .#.......#.## #### #...))..## # .?..†)...#.## ..)....# R..............#.# ..#.## #### ......#### ...# .#.......#.## ######..#### .........# .######.####.# .# #..# .. _x - 2 amethyst potions (gained 1)1&h41&h.1&h#X###'######## #.+ ....................>### ##'#####'####)########. #...##..####...## 1&h%#...#######.†...##...# .#.......#.## ##### #...))..## # .?..†)...#.## ..)....# R..............#.# ..#.## ##### ......#### ....# .1&hB'..#.## #######..####.........#.######.####.#1&h(1&h97RR.1&h81&h>@1&h)~#.......  #.# ####'########1&h. #.+ .....................>### .##'#####'####)######## .#...##..####...## .#...#######.†...###...# .#.......#.## ###### #...))..## # .?..†....@.)...#.## # R.)....# # ......... #......#.# #1&h ..#.## ###### ......#### .....# ...#.## ########..####.........#1&h1&h@R.1&h֖1&h1&h #. #. ##.###'##1&h* #..........> .##'#####'####)####### #.#...##..####...##.#...#######.†...#####...# #.#.#.## .###### #.))..## # .# .?..†...@.R)...#.## ## ....)....#. ## .... .# .......#.# 1&h.# .#.## .###### .####.# #.#.#.######.....#### .####...#1&hk1&hK;R.1&h 1&h1&hAM#. ##.###'######## #.........> .##'#####'####)####### .#.#...##..####...##.#...#######.†...#####...# ##.#.#.##.###### #.))..## # ..# .?..†..@.R.)...#.### ....)....#.# .... ..# .......#.# ..# .#.## ..###### #.####.# ##.#.#.## #####.....#### .####...#1&h[yR.[m1&h#. #.###'######## 1&h.........> .##'#####'####)####### ..#.#...##..####...##.#...#######.†...#####...# ##.#.#.##.########.))..## #.# #.?..†.@.R..)...#.## .### 1&h....)....#. .### .....# .......#.#.# #.#.##.########.####1&h6.# ##.#.#.## #####.....#### .####...#1&hHMR.1&h1&h1&ht#.#.###'########........>.##'#####'####)####### #..#.#...##..####...##.#...#######.†...#### '#####...# ##.#.#.##.########1&hN.))..## #.# #.?..†@.R...)...#.## ..###....)....#. ..###.....#.......#.#.# .#..#.##.########.####.# ##.#.#.#######.....#### .####...#1&h1&h cR.1&hO1&hR#.#.###'########........>.##'#####'####)####### .#..#.#...##..####...##.#...#######.†...#### #'#####...# ##.#1&htT!.#.## #....########.))..## # #....# #.?..@.R....)...#.## #..###....)....#. #..###.....#.......#.#.# #.#...#.##.########.####.# ##.#.#.## #####.....#### .####...#1&hX1&hGcMR.1&hd1&hn1&h9n #.#.###'########1&hѮ........> #......##'#####'####)####### #.#..#.#...##..####...## #......#...#######.†...#### .#'#####...# ##.#.#.## .#....########.))..## # .#....# #.?.@†R.....)...#.## .#..### #....)....#. ##..###....# #.......#..# ##.#....#.##.########.####.# ##.#.#.#######.....### 1&htj.####...#You see here a howler monkey corpse.1&h 1&hmR. _1&h1&h #.#.###'########........> 1&h )'#......##'#####'####)####### .#.#..#.#...##..####...## ##......#...#######.†...#### ..#'#####...# ##.#.#.## ..#....########.))..## # #.#....# #.?@.R......)...#.## ..#..### #....)....##..###....# .#.......#.# ##.#.....#.##.########.####.# ##.#.#.#######.....#### .####...#1&hZ1&hwOR†1&h1&h;1&hÓ.#. .#.###'########........> #'#......##'#####'####)# ..#.#..#.#...##..####...## '##......#...#######.†...####.#'#####...# ##.#.#.##.#....########.))..## # .#.#....# #.@.R†......)...#..#..### #....).... '###..###....##.#........## ##.#.#..########.####.# ##.#..#.#######.#### .####...#R.1&h?1&h040.0 (14.0)1&h,1.0 (151&h1&h%/ _p - 2 scrolls of identify1&h|[1&h^Read which item? Scrolls  b - 3 scrolls of fear  f - a scroll labelled IDIESCHOH COUKK  h - 2 scrolls of fog  j - a scroll of immolationp - 2 scrolls of identify  r - 4 scrolls of blinkingB - a scroll of revelation [!] read|quaff|evoke[?] describe selected1&h=/ 1&h9 1&hD .########...............donslime the Skirmisher .########.........###'########Purple Draconian of Hepliaklqana ***... .............................>Health: 79/79 ======================== #'#......##'#####'####)#######Magic: 13/13 ======================== ..#.#..#.#...##..####...##AC: 12Str: 13 1&h I '##......#...#######.†...####EV: 15Int: 10 ...#'#####...# ##.#.......#.##SH: 0Dex: 19 ...#....########.........))..## # XL: 10 Next: 54% Place: Dungeon:9 .#.#....# #.@R.†......)...#.# Noise: ---------  Time: 8241.0 (0.0) ...#..### #................).... D) +0 orcbow '###..###........................ Fire: D) +0 orcbow ........##.#..................... Breath++ ........## ##.#...............#.# ........########.............#### R[31&h?J 7m   Orer the knight .............# ##.#.......#.## ####################.....#### .................####...# _a +0 short sword; 6 poisoned darts; a +0 club  Things that are here: _a +2 dagger of draining; a stone; a kobold corpse _x - 2 amethyst potions (gained 1) _You see here a howler monkey corpse. _p - 2 scrolls of identify1&hK 1&hN Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled IDIESCHOH COUKK Potions (select first with !)  e - 4 fuming black potions 1&hP 0 i - a black potion  m - 3 murky black potions  n - a bubbling cyan potion  t - a bubbling black potion  x - 2 amethyst potions  z - a sapphire potion  H - a fizzy brown potion[?] describe selected1&h].########...............donslime the Skirmisher .########.........###'########Purple Draconian of Hepliaklqana ***... .............................>Health: 79/79 ======================== #'#......##'#####'####)#######Magic: 13/13 ======================== ..#.#..#.#...##..####...##AC: 12Str: 13 '##......#...#######.†...####EV: 15Int: 10 ...#'#####...# ##.#.......#.##SH: 0Dex: 19 ...#....########.........))..## # XL: 10 Next: 54% Place: Dungeon:9 .#.#....# #.@R.†......)...#.# Noise: ---------  Time: 8241.0 (0.0) ...#..### #................1&h:[30m).... D) +0 orcbow '###..###........................ Fire: D) +0 orcbow ........##.#..................... Breath++ ........## ##.#...............#.# ........########.............#### R   Orer the knight .............# ##.#.......#.## ####################.....#### .................####...# _a +0 short sword; 6 poisoned darts; a +0 club  Things that are here: _a +2 dagger of draining; a stone; a kobold corpse _x - 2 amethyst potions (gained 1) _You see here a howler monkey corpse. _p - 2 scrolls of identify 1&h 1&h8As you read the scroll of identify, it crumbles to dust.1&h(1&h$2.0 (11&h1&h4 1&h1&h0_e - 4 potions of lignification1&hG1&hRead which item? Scrolls  b - 3 scrolls of fear  f - a scroll labelled IDIESCHOH COUKK  h - 2 scrolls of fog  j - a scroll of immolationp - a scroll of identify  r - 4 scrolls of blinkingB - a scroll of revelation [!] read|quaff|evoke[?] describe selected1&hF 1&hS 1&h4h .########...............donslime the Skirmisher .########.........###'########Purple Draconian of Hepliaklqana ***... .............................>Health: 79/79 ======================== #'#......##'#####'####)#######Magic: 13/13 ======================== ..#.#..#.#...##..####...##AC: 12Str: 13 '##......#...#######.†...####EV: 15Int: 10 ...#'#####...# ##.#.......#.##SH: 0Dex: 19 ...#....########.........))..## # XL: 10 Next: 54% Place: Dungeon:9 .#.#....# #.@R.†......)...#.# Noise: ---------  Time: 8242.0 (0.0) ...#..### #................)[1&hl 334m.... D) +0 orcbow '###..###........................ Fire: D) +0 orcbow ........##.#..................... Breath++ ........## ##.#...............#.# ........########.............#### R   Orer the knight .............# ##.#.......#.## ####################.....#### .................####...# _a +2 dagger of draining; a stone; a kobold corpse _x - 2 amethyst potions (gained 1) _You see here a howler monkey corpse. _p - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e - 4 potions of lignificationIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled IDIESCHOH COUKK 1&hu Potions (select first with !)  i - a black potion  m - 3 murky black potions  n - a bubbling cyan potion  t - a bubbling black potion  x - 2 amethyst potions  z - a sapphire potion  H - a fizzy brown potion[?] describe selected1&h 1&h 1&h .########...............donslime the Skirmisher .########.........###'########Purple Draconian of Hepliaklqana ***... .............................>Health: 79/79 ======================== #'#......##'#####'####)#######Magic: 13/13 ======================== ..#.#..#.#...##..####...##AC: 12Str: 13 '##......#...#######.†...####EV: 151&h Int: 10 ...#'#####...# ##.#.......#.##SH: 0Dex: 19 ...#....########.........))..## # XL: 10 Next: 54% Place: Dungeon:9 .#.#....# #.@R.†......)...#.# Noise: ---------  Time: 8242.0 (0.0) ...#..### #................).... D) +0 orcbow '###..###........................ Fire: D) +0 orcbow ........##.#..................... Breath++ ........## ##.#...............#.# ........########.............#### R   Orer the knight .............# ##.#1&h/ T[40m.......#.## ####################.....#### .................####...# _a +2 dagger of draining; a stone; a kobold corpse _x - 2 amethyst potions (gained 1) _You see here a howler monkey corpse. _p - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e - 4 potions of lignification1&h ]  As you read the scroll of identify, it crumbles to dust.1&h +3.0 (11&h 1&h 1 _m - 3 potions of brilliance1&h.†.........1&hb1&h1&h.####'######## .....................> ##'###'#####'####)####### ...#.#..#.#...##..####...## #'##......#...#######.†...#### 1&h #...#'#####...# ##.#.......#.## #...#....########..))..## '.#.#....# ##.#..R.†......)...#. #...#..### #...@......)... #'###..###... .........##.#.## ##.##.#########......# ##.##.## ###################### ♣.................##### ♣..########.####1&h1&h".R1&hS....................> ###'###'#####'####)####### ....#.#..#.#...##..####...## ##'##......#...#######.†...#### ##...#'#####...# ##.#.......#.## .#...#....########..))..## .'.#.#....# ##.#....†......)...# ##...#..####.#....R.....). ##'###..###.....@.. #.........##.# #1&hU[.## ##.## #.######### #......# ##.##.## ♣###################### .♣.................##### .♣..########.#### .♣..##.# #..# ..1&h:W1&h^m.R1&hc1&hm#.>#'#......##'#####'####)# <....#.#..#.#...##..####...###'##......#...#######.†...#####...#'#####...# ##.#.#.## ..#...#....########.)).. ..'.#.#....# ##.#....†......)...1&h@u#...#..####.#.....) .##'###..###....@.R .#.##.# .#.## ##.#. .#.########. .#.# ##.#.....#.##♣####.....#### ..♣.####...# ♣.♣..##.######.####.# ..♣..##.# #..# ..1&hͯQR.1&h31&hy #.#'#......##'#####'####) .<....#.#..#.#...##..####...###'##......#...#######.†...#####...#'#####...# ##.#.#..#...#....########.))..1&hD#.'.#.#....## ##.#....†......)#...#..####.#.....).##'###..###...@.R #.#.##.# #.#.## ##.# ♣.#.########. ♣.#.# ##.#.#. .♣♣####.....#### ♣..♣.####...# ♣♣.♣..##.######.####.# ♣..♣..##.# #..# ..1&h1&hcR.1&hL1&he@Q ####'#......##'#####'####).<....#.#..#.#...##..####...###'##......#...#######.†...#...#'#####...# ##.#.#..#...#....########.)).'.#.#....#####.#....†......) 1&hC'####...#..####.#......##'###..###..@.R. .#.#.##.# .#.#.#####.# .♣.#.######## .♣.#.# ##.#.#. ♣.♣♣###..... ♣♣..♣.####...# .♣♣.♣..##.######.####.# .♣..♣..##.# #..# ..1&h6H1&h>NMR.1&hO1&hX1&h#####'###'#####'####)###### .<....#.#..#.#...##..####...## ####'##......#...#######.†...####...#'#####...# ##.#.......#. ...#...#....########.........)).'.#.#....#####.#....†). 1&h####...#..####.#..........) ..##'###..###...R.... #.#.........##.#@... #.#.#####.# ♣.#.########. ♣.#.....# ##.##.#♣#####################.....####.♣.................# ♣..########.# ♣..♣..##.# #..# .. ♣..♣..##.######..#1&h,1&hv1&h/'#......##'#####'####)# <....#.#..#.#...##..####...## '##......#...#######.†...#### ...#'#####...# ##.#.#.##...#....########.))..#'.#.#....#####.#....†......)....#..####.#.....). .1&h##'###..###...R... .#.##.#. .#.#####.#. .#.########..# .#.# ##.#.#.# ♣♣###. ..♣.####...# 1&h_,1&h 1&hlD '#......##'#####'####)# ....#.#..#.#...##..####...## '##......#...#######.†...#### ...#'#####...# ##.#.#.## #...#....########.))..# .'.#.#....#####.#....†......)...#...#..####.#.....). ##'###..###...R... #.##.#. #.#####.#.# #.########.# #.1&h}F t# ##.#.#.## ####..♣.####...# 1&hO Q.R1&hQ 1&hW 1&h ~...#.#..#.#...##..####...## #'##......#...#######.†...#### #...#'#####...# ##.#.......#. #...#....########.........)). 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'#############R'.<......# #.########.# #.# # ...# '... # .###### #.# #There is an open door here.1&h 19.0 (6.0)1&h 1&hQ .R70.0 (71&h ; _Found a stone staircase leading down.1&h Your spells (describe)TypeFailure Level  a - Ozocubu's ArmourIce32% 3 b - BlinkTranslocation9%2 Select a spell to describe[!]/[I] toggle spell headers1&h_31&hW81&h<..............#.##donslime the Skirmisher .............####Purple Draconian of Hepliaklqana ***... 1&h;= #.#.......#.####Health: 79/79 ======================== ####.....#### #.Magic: 13/13 ======================== .####...## >AC: 12Str: 13 #.####.###### .##+EV: 15Int: 10 #..#........####.. .SH: 0Dex: 19 #..#...........#.# ...XL: 10 Next: 54% Place: Dungeon:9 ...#...........#@#..#..Noise: ---------  Time: 8270.0 (0.0) '#############.R.<......D) +0 orcbow 1&h?..##.########.Fire: D) +0 orcbow ..##.#Breath++ ..#... ..#'...R   Orer the knight ..#.##### ..##. ..## _e - 4 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _m - 3 potions of brilliance _Found an escape hatch in the ceiling.  There is an open door here. _Found a stone staircase leading down.1&hD1&hE1&hI1&h=L1&hU 8 Ability - do what?CostFailure  f - Nullifying Breath3/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-2% [?] toggle between ability selection and description.1&h 1&h`w..............#.##donslime the Skirmisher .............####Purple Draconian of Hepliaklqana ***... #.#.......#.####Health: 79/79 ======================== ####.....#### #.Magic: 13/13 ======================== .####...## >AC: 12Str: 13 #.####.###### .##+EV: 151&h$JInt: 10 #..#........####.. .SH: 0Dex: 19 #..#...........#.# ...XL: 10 Next: 54% Place: Dungeon:9 ...#...........#@#..#..Noise: ---------  Time: 8270.0 (0.0) '#############.R.<......D) +0 orcbow ..##.########.Fire: D) +0 orcbow ..##.#Breath++ ..#... ..#'...R   Orer the knight ..#.##### ..##. ..## _e - 4 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _m - 3 potions of brilliance _Found an escape hatch in the ceiling.  There is an open door here. _Found a stone staircase leading down.1&hP  Okay, then.1&h1&h1&hE. _1&h1&hþ Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 30% 1b - Magic DartConjuration30%1  c - Frozen RampartsIce32% 3  d - Call ImpSummoning43% 2  e - Mercury ArrowConjuration/Alchemy43% 2  f - Static DischargeConjuration/Air43% 2  g - HailstormConjuration/Ice50% 3  h - Summon Ice BeastIce/Summoning50% 3  i - Confusing TouchHexes67% 3  j - Launch Clockwork BeeForgecraft67% 3  k - AirstrikeAir97% 4  l - Dispel UndeadNecromancy97% 4  m - Eringya's Surprising Crocodile Summoning97% 4  n - Forge Lightning SpireAir/Forgecraft97% 4  o - Metabolic EnglaciationHexes/Ice99% 5  p - Permafrost EruptionIce/Earth100% 6 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] h1&h:Gelp[Esc] exit1&h1&h1&h..............#.##donslime the Skirmisher .............####Purple Draconian of Hepliaklqana ***... #.#.......#.####Health: 79/79 ======================== ####.....#### #.Magic: 13/13 ======================== .####...## >AC: 12Str: 13 #.####.###### .##+EV: 15Int: 10 #..#........####.. .SH: 0Dex: 19 #..#...........#.# ...XL: 10 Next: 54% Place: Dungeon:9 ...#...........#@#..#..Noise: ---------  Time: 8270.0 (0.0) '#############.R.<......D) +0 orcbow ..##.########.Fire: D) +0 orcbow ..#1&hҧ#.#Breath++ ..#... ..#'...R   Orer the knight ..#.##### ..##. ..##As you read the scroll of identify, it crumbles to dust. _m - 3 potions of brilliance _Found an escape hatch in the ceiling.  There is an open door here. _Found a stone staircase leading down. _Okay, then.1&h P  Okay, then.1&h1&h1&hW. _1&h1&h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.0   7.6  +1   j - Spellcasting   2.0   2.5  +1  1&hǐ         b - Axes   0.0   1.0   0   k - Translocations   4.0   5.0   0   c - Polearms   0.0   0.5   0 +4 l - Ice Magic   2.6   3.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   m * Invocations   3.8   3.4  +1       n - Evocations   0.0   0.8  1&h+1   f - Short Blades   0.0   1.0   0   o - Shapeshifting   0.0   1.2  -1   g * Ranged Weapons   9.8  12.5  -1              h + Dodging6.5   8.3  -1      i + Stealth4.1   5.0   0                      [371&hEm                        The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets1&hO:TargetTarget--  --  --  --  -- --  --  --  --  --  --  --  16.0 --  --  a-z] set[-] clear selected targetcost|targets1&hm<[?25h[?0c0 1&hΰ " 1&h^ [?25l[?1c1&h o4.0 =] set aall targets1&hY. a-z] setselected target 1&h=C<[?25h[?0c4.0 1&h=& 1&h!  [?25l[?1c1&h[o-- =] set aall targets1&h a-z] setselected target 1&hC <[?25h[?0c0 1&h" 1&h= [?25l[?1c1&h4.0  +1  =] set aall targets1&h 1&h 1&h ..............#.##donslime the Skirmisher .............####Purple Draconian of Hepliaklqana ***... #.#.......#.####Health: 79/79 ======================== ####.....#### #.Magic: 13/13 ======================== .####...## >AC: 12Str: 13 #.####.###### .##+EV: 15Int: 10 #..#........####.. .SH: 0Dex: 19 #..#...........#.# ...XL: 10 Next: 54% Place: Dungeon:9 ...#...........#@#..#..Noise: ---------  Time: 8270.0 (0.0) '#############.R.<......D) +0 orcbow ..##.########.Fire: D) +0 orcbow ..##.#[401&h\ mBreath++ ..#... ..#'...R   Orer the knight ..#.##### ..##. ..## _m - 3 potions of brilliance _Found an escape hatch in the ceiling.  There is an open door here. _Found a stone staircase leading down. _Okay, then. _Okay, then.1&h 1&h 1&hc1&h.1&h!'[.....1&hy...#.#.#.## ......#### #.#.......#.#### ####.....#### #. .####...## #> ####.###### .##+###.#####........ # . ...#...........#.#..#.. '#############.R.<......#.########.#.#  '... .#####.1&h 1&h.R1&hD' _1&h1&hB1&h ...1&h:...#.#.#.## ......#### #.#.......#.#### ####.....#### #. .####...## #..#> ####.######...##+###.#####@....... #.#...... ...#...........#R#..#..# '#############.'.<......#.########.#.#1&hK . '... .#####1&hR.1&h+ #.# #.## #### .#.#.#### .....#### #. ####...## #..#> .####.######...##+###.#. ..#.####. ..#.#R#.#.#.#..#..#. #.'.<......# #.########..# #.# # ...# '... 1&h1,1&h-;1&hPnJ..#.#.#.##.#### #.#1&ho.#.#####.....#### #. .####...## #..#> #.####.######...##+###.#. #..#.####@.. #..#.#R#..#.#.#..#..#. 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#...####......######R.92&h0;.♣.♣♣...♣♣.♣..#####♣.♣._.♣. ...♣...♣..♣.##....♣.....♣.♣.♣..♣..##'####+##<#.###.♣.♣.♣♣...#.)......'.#2&h5<.#.#..#♣..♣..R..#..#....#..##.#.#.#'##.##..##.####''.#)##.#.#..##.#%..#.#####......#...#.#...#..##...#####.#.......##.#+.....###+#######'#..####.............###......#####.....#....†.......###..# 2&h?n_.R2&hB'602&hI8_2&hL2&h #....♣♣.♣._.♣..♣..##.#  #.......♣...♣..♣..##.## #....♣♣..♣...... #♣.♣.##'####+##2&h$e #<#.###.♣.♣.♣♣...#.)......'.# #.#.#..#♣..♣.....#..#. #...#..##.#.#R#'##.##..##.### #...'..##.#.#.'.##.##..##)##. #.#.#..##.#%@.#.#####.....##. #...#..##.#...#.#...#..##.##. #...#.....#####.#...#..##.... #...#........##.#...#..## #...+.....#####.#...#+####### #...#..####...#.#............ #...####......##### #........#....†.###..# #.>.........#..#...........#2&h&.R1_2&hn  #....♣♣.♣._.♣..♣..##.# #.......♣...♣..♣..##. #..........♣♣..♣. #......♣.♣.♣..♣..##'####+## #<#.###.♣.♣.♣♣...#.)......'. #.#.#..#♣..♣.....#.# #...#..##.#.#.#'##.##..##. #...'..##.#.#R'.##.##..##)##2&hý 8 #.#.#..##.#@..#.#####.....## #...#..##.#...#.#...#..##.## #...#.....#####.#...#..## #...#.##.#...#..## #...+.....#####.#...#+ #...#..####...#.# #...####......###.  #.#....†.###..# #.>.#..#.2&h 2&hc _.R22&hs 8_2&h T _You see here a quill talisman. 2&hjk 2&hlnEvoke which item? Inventory Items Wands  a - a wand of charming (5) Talismans  w - the inkwell talisman of Chill Winds {-Tele rF+ Int+3 Dex+3} Floor Items ([,] to select) Talismansa quill talisman [!] read|quaff|evoke[?] describe selected2&hi A quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them in2&hmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 If you transformed using this talisman: Your AC would decrease by 5.0 (12.3 -> 7.3). A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. 2&hVEvoke which item? Inventory Items ([,] to select) Wands a wand of charming (5) Talismans the inkwell talisman of Chill Winds {-Tele rF+ Int+3 Dex+3} Floor Items Talismans  a - a quill talisman 2&h([!] read|quaff|evoke[?] describe selected2&h2&hX2&h#....♣♣.♣._.♣..♣..##.......# donslime the Skirmisher#.......♣...♣..♣..##.......# Purple Draconian of Hepliaklqana ***...#..........♣♣..♣............ Health: 79/79 ========================#......♣.♣.♣..♣..##'####+##. Magic: 13/13 ========================#<#.###.♣.♣.♣♣...#.)......'. AC: 12Str: 132&h#.#.#..#♣..♣.....#........#. EV: 15Int: 10#...#..##.#.#.#'##.##..##.## SH: 0Dex: 19#...'..##.#.#.'.##.##..##)## XL: 10 Next: 54% Place: Dungeon:9#.#.#..##.#@R.#.#####.....## Noise: ---------  Time: 8562.0 (0.0)#...#..##.#...#.#...#..##.## D) +0 orcbow#...#.....#####.#...#..##... Fire: D) +0 orcbow#...#........##.#...#..##... Breath++ #...+.....#####.#...#+#######...#..####...#.#........... R   Orer the knight#...####......###..........##........#....†.......###..##.>.........#..#...........# _There is an open door here. _There is an open door here. _There is2&h an open door here.  There is an open door here. _Done exploring. _You see here a quill talisman.2&h n  Okay, then.2&hS f_ _2&h 7_2&hj 2&h 2&h! F _Unknown command.2&h2&h^2&hH8_2&h8_2&h2&h[ _Done exploring.2&hE 2&hH Where to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleO - Orcish Mines 2&h#....♣♣.♣._.♣..♣..##.......# donslime the Skirmisher#.......♣...♣..♣..##.......# Purple Draconian of Hepliaklqana ***...#..........♣♣..♣............ Health: 79/79 ========================#......♣.♣.♣..♣..##'####+##. Magic: 13/13 ========================#<#.###.♣.♣.♣♣...#.)......'. AC: 12Str: 13#.#.#..#♣..♣.....#........#. EV: 15Int: 10#...#..##.#.#.#'##.##..##.## SH: 0Dex: 19#...'..##.#.#.'.##.##..##)## XL: 10 Next: 54% Place: Dungeon:9#.#.#..##.#@R.#.#####.....## Noise: ---------  Time: 8562.0 (0.0)#...#..##.[2&h33m#...#.#...#..##.## D) +0 orcbow#...#.....#####.#...#..##... Fire: D) +0 orcbow#...#........##.#...#..##... Breath++ #...+.....#####.#...#+#######...#..####...#.#........... R   Orer the knight#...####......###..........##........#....†.......###..##.>.........#..#...........# _Done exploring. _You see here a quill talisman. _Okay, then. _Unknown command. _Done exploring.  Okay, then._ _ 2&h Where to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleO - Orcish Mines !2&h#....♣♣.♣._.♣..♣..##.......# donslime the Skirmisher#.......♣...♣..♣..##.......# Purple Draconian of Hepliaklqana ***...#..........♣♣..♣............ Health: 79/79 ========================#......♣.♣.♣..♣..##'####+##. Magic: 13/13 ========================#<#.###.♣.♣.♣♣...#.)......'. AC: 12Str: 13#.#.#..#♣..♣.....#........#. EV: 15Int: 10#...#..##.#.#.#'##.##..##.## SH: 0Dex: 19#...'..##.#.#.'.##.##..##)## XL: 10 Next: 54% Place: Dungeon:9#.#.#..##.#@R.#.#####.....## Noise: ---------  Time: 8562.0 (0.0)#...#..##.[!2&h;33m#...#.#...#..##.## D) +0 orcbow#...#.....#####.#...#..##... Fire: D) +0 orcbow#...#........##.#...#..##... Breath++ #...+.....#####.#...#+#######...#..####...#.#........... R   Orer the knight#...####......###..........##........#....†.......###..##.>.........#..#...........# _You see here a quill talisman. _Okay, then. _Unknown command. _Done exploring. _Okay, then.Okay, then._ _"2&h,"2&hفWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleO - Orcish Mines #2&hA#....♣♣.♣._.♣..♣..##.......# donslime the Skirmisher#.......♣...♣..♣..##.......# Purple Draconian of Hepliaklqana ***...#..........♣♣..♣............ Health: 79/79 ========================#......♣.♣.♣..♣..##'####+##. Magic: 13/13 ========================#<#.###.♣.♣.♣♣...#.)......'. AC: 12Str: 13#.#.#..#♣..♣.....#........#. EV: 15Int: 10#...#..##.#.#.#'##.##..##.## SH: 0Dex: 19#...'..##.#.#.'.##.##..##)## XL: 10 Next: 54% Place: Dungeon:9#.#.#..##.#@R.#.#####.....## Noise: ---------  Time: 8562.0 (0.0)#...#..##.[#2&hHHu33m#...#.#...#..##.## D) +0 orcbow#...#.....#####.#...#..##... Fire: D) +0 orcbow#...#........##.#...#..##... Breath++ #...+.....#####.#...#+#######...#..####...#.#........... R   Orer the knight#...####......###..........##........#....†.......###..##.>.........#..#...........# _Okay, then. _Unknown command. _Done exploring. _Okay, then. _Okay, then.Okay, then. _&2&h!&2&hVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield &2&hjItemsb - (%) a quill talisman (here)'2&hY '2&h]#....♣♣.♣._.♣..♣..##.......# donslime the Skirmisher#.......♣...♣..♣..##.......# Purple Draconian of Hepliaklqana ***...#..........♣♣..♣............ Health: 79/79 ========================#......♣.♣.♣..♣..##'####+##. Magic: 13/13 ========================#<#.###.♣.♣.♣♣...#.)......'. AC: 12Str: 13#.#.#..#♣..♣.....#........#. EV: 15Int: 10#...#..##.#.#.#'##.##..##.## SH: 0Dex: 19#...'..##.#.#.'.##.##..##)## XL: 10 Next: 54% Place: Dungeon:9#.#.#..##.#@R.#.#####.....## Noise: ---------  Time: 8562.0 (0.0)#...#..##.'2&h`#...#.#...#..##.## D) +0 orcbow#...#.....#####.#...#..##... Fire: D) +0 orcbow#...#........##.#...#..##... Breath++ #...+.....#####.#...#+#######...#..####...#.#........... R   Orer the knight#...####......###..........##........#....†.......###..##.>.........#..#...........# _Okay, then. _Unknown command. _Done exploring. _Okay, then. _Okay, then. _Okay, then.'2&hc'2&hEe'2&hh'2&hQj(2&h- (2&h7 Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Itemsb - (%) a quill talisman (here)+2&h8+2&h+2&h#....♣♣.♣._.♣..♣..##.......# donslime the Skirmisher+2&h#.......♣...♣..♣..##.......# Purple Draconian of Hepliaklqana ***...#..........♣♣..♣............ Health: 79/79 ========================#......♣.♣.♣..♣..##'####+##. Magic: 13/13 ========================#<#.###.♣.♣.♣♣...#.)......'. AC: 12Str: 13#.#.#..#♣..♣.....#........#. EV: 15Int: 10#...#..##.#.#.#'##.##..##.## SH: 0Dex: 19#...'..##.#.#.'.##.##..##)## XL: 10 Next: 54% Place: Dungeon:9#.#.#..##.#@R.#.#####.....## Noise: ---------  Time: 8562.0 (0.0)#...#..##.#...#.#...#..##.## D) +0 orcbow#...#.....+2&hw#####.#...#..##... Fire: D) +0 orcbow#...#........##.#...#..##... Breath++ #...+.....#####.#...#+#######...#..####...#.#........... R   Orer the knight#...####......###..........##........#....†.......###..##.>.........#..#...........# _Okay, then. _Unknown command. _Done exploring. _Okay, then. _Okay, then. _Okay, then.+2&h+2&hv+2&h4+2&h,2&h~Level 9 of the Dungeon <<<<>>>>>_(Press ? for help) #.#.#..♣♣.♣.♣.#..............# ##.#.......#.#####.......#.#.#  #...#.♣..♣.♣.♣♣#####################.....####.#.#....####...#  #...#♣♣.♣♣♣♣♣..♣.................####...## #..#>#....#......#  #....♣.♣♣...♣♣.♣..##.......######.####.######...##'###.#..#.#  #....♣♣.♣._.♣..♣..##.......# #..#........####............#  #.......♣...♣..♣..##.......######..#...........#.#..........#  #..........♣♣..♣...................#...........#.#..#..#..#.#  #......♣.♣.♣..♣..##'####+##...##'#############.'.<.......)..#  #<#.###.♣.♣.♣♣...#.)......'.#.#...# #######.########.....#  #.#.#..#♣..♣.....#........#...#...# #....##.##..#..#.....#  #...#..##.#.#.#'##.##..##.#####...# #....#......'..#.....#  #...'..##.#.#.'.##.##..##)##.##...# #####.'......#..#.....#  #.#.#..##.#@R.#.#####.....##.##...# #...#.#########.+.....#  #...#..##.#...#.#...#..##.##.##...# #)#.#.'.......#.#.....#  #...#.....#####.#...#..##.........# #.#.#.#.#.....##,2&hI#.....#  #...#........##.#...#..##.........# #.#.#.#...............#  #...+.....#####.#...#+#######'#########...###...............#  #...#..####...#.#...........................................#  #...####......###..........###.......##.....###.............#  #........#....†.......###..# #.......##.....###.............#  #.>.........#..#...........###.......##....................>#  #...........................................................#  #############################################################.2&h i_@R02&hM_R>12&h..######+###.....ß.....##'####'###.........####....#.#........#...........#..##.....#...##........#.#..#.##...........##.....#...##....##....#..#########..ß....>....ß..###+#####...............#..+....#..######.................#'#############..#.####.'...#....#...........#...........#'.........#.###########.#.....ß.....#..#########.##....######.####.....####....########......########.####......#.............#..####...#.................#.#.....'.###.#.............#..)......###################'##....#..#.##...######)#............<...........####.#..####...#.......).)........................#.#.#......)#...#...########...........................#.#.#.#12&h>##.....#...#...########.........###'############+.#.....#####......................>........####'##########'#......##'#####'####)########'##########.#........<....#.#..#.#...##..####...## '....#.####.#######'###...#######.÷...#######################...#'#####...# ##.#.......#.## ##.#..........#...#....########.........))..########..#..##.#...'.#.#....#####.#....÷......)...#.#####..#..#.'.#####'####...#..####.#)....#.##...####......##'###..###...........................###'#...12&h#.#..♣♣.♣.♣.#..............# ##.#.#.#####.......#.#..#.♣..♣.♣.♣♣#####################.....####.#.#....####.♣♣.♣♣♣♣♣..♣.....####...## #..#>#....#..♣.♣♣...♣♣.♣..##.......######.####.######...##'###.#..#.♣♣.♣._.♣..♣..### #..#........####.................♣...♣..♣..##.......######..#.....#.#................♣♣..♣..........#.....#.#..#..#..#.♣.♣.♣..♣..##'####+##...##'#############.'.<.......)12&h <#.###.♣.♣.♣♣...#.)......'.#.#...# #######.########.....#..#♣..♣.....#........#...#...# #....##.##..#..#..#..##.#.#.#'##.##..##.#####...# #....#'..#..'..##.#.#.'.##.##..##)##.##...# #####.'#..#....#.#..##.#@R.#.#####.....##.##...# #...#.#########.+......#..##.#...#.#...#..##.##.##...# #)#.#.'........#.....#####.#...#..### #.#.#.#.#.....###..........##.#...#..##.........# #.#.#.#..............+.....#####.#...#+#######'#########...##..........####...#.#.......................................###..........###.......##.....###.........#....†.......###..# #.......##.....###............>..#..#...........###.......##....................>.................................###########################################################22&h0  22&h#...####♣...♣.#.........########.............##########.#...#>_>32&h:..####...#.).).................#.#.#......)#...#...########....................#.###.....#...#............###'############..#.#.+.#.....#####..............>........#####'##########'#......##'#####'####)##'#########..32&h@?#.#........<....#.#..#.#...##..####...## #......'....#.#####.#######'##......#...#######.÷...####################.#######...#'#####...# ##.#.#.## #..........#.#..........#...#....########.........))..########..#..#.#.#..........'.#.#....####.÷......)...#.#####..#..#..'.#####'####...#..####.#................)....#.##..###......##'###..###.....................###'##.# #.#..#.#.........##.#.....................#.##...#.#..# #.#..#.#.........#####.#...............#.#######.####♣...♣.#.........########.............##########.##.#..♣♣.♣.♣.#..............# ##.#.......#.#####.......#.#♣..♣.♣.♣♣#####################.....####.#.#....#####♣♣.♣♣♣♣♣..♣.................####...## #..#>#....#.♣.♣♣...♣♣.♣..########.####.######...##'###.#..#.♣♣.♣._.♣..♣..## #..#...#♣...♣..♣..##.......######..#...........#.#.♣♣..♣........#...#.#..#..#..#.♣.♣.♣..♣..##'####+##...##'#############.'.<)42&hH 42&h׷ 42&hQ #....♣♣.♣._.♣..♣..##.......# donslime the Skirmisher#.......♣...♣..♣..##.......# Purple Draconian of Hepliaklqana ***...#..........♣♣..♣............ Health: 79/79 ========================42&h@ #......♣.♣.♣..♣..##'####+##. Magic: 13/13 ========================#<#.###.♣.♣.♣♣...#.)......'. AC: 12Str: 13#.#.#..#♣..♣.....#........#. EV: 15Int: 10#...#..##.#.#.#'##.##..##.## SH: 0Dex: 19#...'..##.#.#.'.##.##..##)## XL: 10 Next: 54% Place: Dungeon:9#.#.#..##.#@R.#.#####.....## Noise: ---------  Time: 8562.0 (0.0)#...#..##.#...#.#...#..##.## D) +0 orcbow#...#.....#####.#...#..##... Fire: D) +0 orcbow#...#........##.#...#..##... Breath++ #...+.....#####.#...#+#######...#..####...#.#...........[3942&h q;49m R   Orer the knight#...####......###..........##........#....†.......###..##.>.........#..#...........# _Okay, then. _Unknown command. _Done exploring. _Okay, then. _Okay, then. _Okay, then.42&hc 42&h 42&hi Q _42&h| B42&h 42&hT 42&h 42&h B42&h ,42&h ,42&hZ 42&h 42&h 42&h ,42&h 42&h  42&h 42&h" ,42&h$ 42&hT* 42&h*/ B42&hR1 42&hC 42&hG 42&hI 42&hK B42&h~W 42&h/Y 42&hZ 42&h,\ B42&h_ 42&h*b ,42&hc ,42&hf 42&h)h 42&hi B42&hEm 42&hn 42&hGp B42&hs 42&hJu 42&hv ,42&h=x 42&hz 42&h{ 42&h{} B42&h Unknown command. _Done exploring.Okay, then. _ There is an open door here.42&h 42&ho 6 _42&hc 42&h͈ 42&h- 42&h ,42&h 42&h( 42&h 42&hj B42&h 42&h* 42&h ,42&h 42&hL @  There is an open door here.42&h 42&h L _42&h& 42&h2 42&h B42&hS 42&h° 42&h· X42&hQ 42&hк ,42&h5 42&h 42&h 42&h 42&h ,42&h 42&h 42&h( ,42&h 42&h 42&h 42&h[ 42&h ,42&h( 42&h 42&ha ,42&h? 42&h 42&h 42&h ,42&h 42&h n42&h 42&h 42&h+ ,42&h 42&hb 42&h* X42&h. ,42&h0 ,42&h2 42&h>5 42&h6 42&h8 42&h: ,42&hz< 42&h^> 42&h1@ 42&hA ,42&hC 42&hE 42&hPG 42&hH ,42&hJ 42&h|L 42&h.N 42&hO ,42&hjQ 42&h"S 42&hT 42&hY[ 42&h\ 42&h<^ 42&hv` 42&h`b ,42&hc 42&hKf 42&h{h 42&h$j 42&h9l 42&hm 42&h2o 42&h_q 42&hRt ,42&hYv 42&hy 42&h| 42&hV ,42&h 42&hb 42&hK 42&h ,42&h< 42&hF 42&h 42&h ,42&h7 42&h 42&h= 42&h ,42&h 42&h 42&h̲ 42&h 42&h: 42&hZ 42&h׼ 42&h 42&h 42&hd 42&hQ 42&h 42&hU 42&h B42&h 42&hv 42&ha n42&h! ,42&h 42&h ........#......########.##.....# .########......########.####...# .#.......#.#.....'.#.# .###################'##....#...# ....<.................####.#...# .........................#.#.#.# .......................#.#.#.#.# .....###'############..#.#.+.#.# 42&h c...............R@........###...# 613.0 (51.0) ####'####)########'#########...# ##..####...## #......'....#.#.# #######.÷...################...# # ##.#.......#.## #...........# ###.........))..########..#..#.# .#....÷......)...#.#####..#..#.# .......)....#.##.......# ..............###'#...#42&h 42&h ;Okay, then. 42&hU v_There is an open door here. _escape hatch in the floor here.62&h#......#.##.....# #......#.####...# #.#.#.....'.#.# #'##....#...# <.####.#...# #.#.#.# #.#.#.#.# ###'#..#.#.+.#.# ..............R>###...# '####)#'#...# ..####...## #......'....#.#.# 62&h.÷...################...# .))..#..#..#.# 62&h|.R4.0 (1.0) _62&h62&h72&h~.#......#.##.....# .#......#.####...# .#.#.#.....'.#.# .#'##....#...#.<72&h..####.#...#.#.#.#.#.#.#.#.#.#.###'#..#.#.+.#.#.@R.###...##'####)#'#...# ##..####...## #......'....#.#.##.÷...################...# # ##.#.#.## #.##.))..#..#..#.# .#....÷......)...#.#####..#..#.# .)....#.##.# 72&hvk.###'#...#572&h(72&hT __There is an open door here. _There is an open door here.escape hatch in the floor here. _You swap places. _72&hV.#......#.##.....# ..#......#.####...# ..#.#.#.....'.#.# ..#'##....#...#.<72&h,.####.#...#.#.#.#.#.#.#.#.#.#.###'#..#.#.+.#.#>R.###...##'####)#'#...# .##..####...## #......'....#.#.# .#.÷...###...# .# ##.#.#.## #.##.))..#..#..#.# #.#....÷......)...#.#####..#..#.# .)....#.##.# .###'#...#72&h72&hٵ2R.72&h-6 _72&hT72&h72&h .#......#.##......#......#.####....#.#.#.....'.#..#'##....#....<.####.#....#.#.#.72&hJ, .#.#.#.#..###'#..#.#.+.#..R.###... '#####'####)#'#... ..##..####...## #......'....#.#. ..#.÷...#... ..# ##.#.#.## #.#.))..#..#..#. ##.#....÷......)...#.#####..#..#. #.)....#.##..###'#...R>772&h:? 82&hJ.#......#.##.#......#.#### #...#.#.#.....'.#.#'##....#.<82&h>.####.#.#.#.#.#.#.#.#.###'#..#.#.+.#.R>.### #'#####'####)#'#.##..####...## #......'....#.#.#.÷...#.# ##.#.#.## ##.))..#..#..##.#....÷......)...#.#####..#..# .#.)....#.##.###'#82&hX82&hXR.882&h682&h$<2&h.Level 9 of the Dungeon <<<<>>>>>_(Press ? for help) #...########..ß....>....ß..###+#####...............#..+.....#  #...#..######........................#'#############..#.###.#  #.#.'...#....#...........#...........#......'.........#.###.#  #...########.#.....ß.....#...........#......########.##.....#  #.....######.####.....####....########......########.####...#  #.....#.............#..####...#.................#.#.....'.#.#  #.###.#.............#..)......###################'##....#...#  #.....#.##...######)#............<.................####.#...#  #.....####...#.......).)..............................#.#.#.#  <2&hB4#.......)#...#...########...........................#.#.#.#.#  #.##.....#...#...########.........###'############..#.#.+.#.#  #........#####............................@R.>........###...#  #...##'##########'#......##'#####'####)########'#########...#  #.#.#........<....#.#..#.#...##..####...## #......'....#.#.#  #...####.#######'##......#...#######.÷...################...#  #...####.#######...#'#####...# ##.#.......#.## #...........#  #.#.#..........#...#....########.........))..########..#..#.#  #.#.#..........'.#.#....#####.#....÷......)...#.#####..#..#.#  #...'.#####'####...#..####.#................)....#.##.......#  #...####......##'###..###...........................###'#...#  #.#.# #.#..#.#.........##.#.....................#.##...#.#.#  #...# #.#..#.#.........#####.#...............#.#######.#...#  #...####♣...♣.#.........########.............##########.#...#=2&hP/ \<@>2&h9=<<?2&h}.....#####......................@R.>........####'####'###'#####'####)'#########..#........<....#.#..#.#...##..####...## #'....#..#######'##.#######.÷...############.#######...#'## ##.#.......#.## #........#.#..#...#....########))..########..#..#..?2&h%'.#.#....#####.#....÷......)...#.#####..#..#'.#####'####...#..####.#......)....#.##....####......##'###..######'#..#.# #.#..#.#.........##.##.##....# #.#..#.#.........#####.#...............#.#######.#..####♣...♣.#########...##########.#.#..♣♣.♣.♣.#........# ##.#.......#.#####.......#.#..#.♣..♣.♣.♣♣#####################.....####.#.#....####..♣♣.♣♣♣♣♣..♣...........####...## #..#>#....#....♣.♣♣...♣♣.♣..##.......######.####.######...##'###.#..#...♣♣.♣._.♣..♣..##.......# #..#........####.................♣...♣..♣..##.......######..#.....#.#................♣♣..♣............#...#.#..#..#..#...♣.♣.♣..♣..##'####+##...##'#############.'.<.......)<#.###.♣.♣.♣♣...#.)......'.#.#...# #######.########....#.#..#♣..♣.....#..#...#...# #....##.##..#..#....##.#R#.#'##.##..##.#####...# #....#......'..#..@2&h*j@2&h...........#......########.##.... donslime the Skirmisher ....########......########.####.. Purple Draconian of Hepliaklqana ***... #...#.................#.#.....'.# Health: 79/79 ======================== ....###################'##....#.. Magic: 13/13 ======================== .......<.................####.#.. AC: 12Str: 13 ............................#.#.# EV: 15Int: 10 ..........................#.#.#.# SH: 0Dex: 19 @2&hb........###'############..#.#.+.# XL: 10 Next: 54% Place: Dungeon:9 ................@R.>........###.. Noise: ---------  Time: 8618.0 (0.0) #'#####'####)########'#########.. D) +0 orcbow ...##..####...## #......'....#.# Fire: D) +0 orcbow ...#######.÷...################.. Breath++ ...# ##.#.......#.## #.......... ######.........))..########..#..# R   Orer the knight ###.#....÷......)...#.#####..#..# .#................)....#.##...... ..........................###'#.. _Okay, then. _There is an open door here. _There is an open door here. _There is an escape hatch in the floor here. _You swap places. _There is an escape hatch in the floor here.@2&h@2&h@2&hӤ@2&hB@2&hհ@2&hv@2&h,@2&h~@2&h}@2&h@2&h`,@2&hO@2&h@2&h"@2&h,@2&h@2&hThere is an open door here.escape hatch in the floor here. _You swap places.  Things that are here:  a +0 club; a kobold skeleton@2&h]@2&h@2&hF _@2&h@2&h@2&h@2&h,@2&h@2&hf@2&hJ@2&h,@2&h@2&h@2&h@2&hQ,@2&h^@2&h@2&h @2&h ,@2&h,@2&h@2&hu@2&h@2&h@2&hH@2&h,"@2&h$,@2&hH'@2&h*@2&hf.@2&h,1,@2&h3@2&h7@2&h:@2&h-=,@2&h{@@2&hB@2&hE@2&hG@2&h)I@2&hJ@2&hnO@2&hAR@2&hbU,@2&h>W@2&h1Z@2&h[@2&h]@2&hM_@2&h`@2&hb@2&hc@2&hye@2&hf,@2&hlh@2&hj@2&hk,@2&hl@2&hpn@2&ho@2&h|qB@2&hs@2&h u@2&hv,@2&hx@2&hy@2&h{@2&h|,@2&h0~@2&h@2&h?B@2&h@2&hՆ@2&h,@2&h*,@2&h@2&h0@2&h$B@2&hq@2&hUB@2&hP@2&h@2&h@2&hsB@2&h@  There is an open door here.@2&h'@2&h@2&hK6 _@2&h@2&h3@2&hĭB@2&h˳.......##########.#...# #.......#.#####.......#.#.# ##.....####.#.#....####...# ####...## #..#>#....#......# ####.######...##'###.#..#.# #........####............# #...........#.#..........# @2&h :#...........#.#..#..#..#.# #############.'R@.......)..# 47.0 (29.0) .# #######.#.....# # #....##.##..#..#.....# # #....#......'..#.....# # #####.'......#..#.....# .# #...#.#########.+.....# .# #)#.#.'.......#.#.....# #.#.#.#.#.....###.....## #.#.#.#.#@2&h@2&h8c _There is an escape hatch in the ceiling here.B2&hM8..#.#...# #.#.......#.#####.......#.#.##.....####.#.#....####...# .####...## #..#>#....#......# B2&hPc#.####.######...##'###.#..#.# #..#........####.....# #..#...........#.#..........#.#...........#.#..#..#..#.# '##.'@R.)..# ..# #######.#.....# ..# #....##.##..#..#.....# ..# #....#......'..#.....# ..# #####.'......#..#.....# ..# #...#.#.+.....# ..# #)#.#.'.#.#.....# ..# #.#.#.#.#.....###.....# ..# #.#.#.#.#B2&h\VB2&hfY18.0 (1.0)B2&h]B2&h}c& _You swap places.B2&hp'\#.#.#...# ##.#.#.#####.......#.#.##.....####.#.#....####...# ..####...## #..#>#....#......# ##.####.######...##'###.#..#.#  #..#.####............# ##..#B2&h + ..#.#..........#.#.#.#..#..#..#.# #'##.@.R.)..#.# #######.#.....#.# #....##.##..#..#.....#.# #....#......'..#.....#.# #####.'......#..#.....#.# #...#.#########.+.....#.# #)#.#.'.#.#.....#.# #.#.#.#.#.....###.....# ...# #.#.#.#.#B2&h@5jR<9B2&hA?g _There is an open door here.C2&hh.#.#...# .#.#.#####.......#.#.# .....####.#.#....####...# ####...## #..#>#....#......# .####.######...##'###.#..#.# #..#.####............# ..#..#.#..........# #.#.#..#..#..#.# '##.R@<.)..# # #######.#.....# # #....##.##..#..#.....# # #....#......'..#.....# # #####.'..# #...#.#########.+.....# # #)#.#.# #.#.# C2&h [1P50 _You swap places.C2&hۯ#.#...# .#.#.#####.......#.#.# .....####.#.#....####...# ####...## #..#>#....#......# .####.######...##'###.#..#.# ..#..####.....# ..#...#.#..........# #.#.#..#..#..#.# ##.R.@.)..# # #######.#.....# # #....##.##..#..#.....# # #....#......'..#.....# # #...#.#.+.....# C2&hoC2&hD'RC2&h?&1C2&h2C2&hF _There is an open door here. _escape hatch in the ceiling here. _You swap places. _There is an open door here. _You swap places. _There is an escape hatch in the ceiling here.D2&h\A D2&hC D2&hF D2&h^L D2&hAN -2 _D2&hU E2&h#.# #.# #.....#  ......######.######.##  .........................#.#  ...........########.####.#.#  ........<........#..#### ....####.#.....#.#.#  .......#.#####.#.#.#  ..#.##.#.#...... 8 .........##.#..#@#####.###.#  ..#.........##.#.R.......).#  ..+.........##.#######.#####  ###............#######.#  .................#  ..............####  ..............# ..............# ..............# E2&h8 (1.8 _escape hatch in the ceiling here. _You swap places. _There is an open door here. _You swap places. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.H2&hH2&hMFire/throw/use which item? ([*] to toss any item) Hand Weapons (go to first with ))  D - a +0 orcbow (weapon) Missiles (go to first with ()u - 3 javelins Wands (go to first with /)a - a wand of charming (5) Scrolls (go to first with ?)  b - 3 scrolls of fear  j - a scroll of immolation  r - 4 scrolls of blinkingI2&h...........#.# #.# #.....#   donslime the Skirmisher .............######.######.##   Purple Draconian of Hepliaklqana ***... .........................#.#   Health: 79/79 ======================== ...........########.####.#.#   Magic: 13/13 ======================== ........<........#..####.#.#   AC: 12Str: 13 ............####.#.....#.#.#   EV: 15Int: 10 ...............#.#####.#.#.#   SH: 0Dex: 19 ..........#.##.#.#.......#.#   XL: 10 Next: 54% Place: Dungeon:8 .........##.#..#@#####.###.#   2&h~mNoise: ---------  Time: 8652.8 (0.0) ..#.........##.#.R.......).#   D) +0 orcbow ..+.........##.#######.#####   Fire: D) +0 orcbow ###............#######.#  Breath++ .......................# ..............##########  R   Orer the knight ..............# ..............# ..............# _You swap places. _There is an open door here. _You swap places. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.  Okay, then. _I2&hQ I2&h Level 8 of the Dungeon <<<>>>_(Press ? for help)#.<.........##.......#...............########....#.#.# #.# #.##...........##.....................................#.# #.# #.####...........++.....................................#.# #.# #.######.............##.........#...........................#.# #.# #.....##......................###.....<.......................######.######.###......................###.........................................#.#I2&h# k#..)........#...#....................................########.####.#.##...............#+#.######.....>..................<........#..####.#.##..................)#.................................####.#.....#.#.##....#..............#..........##....##..................#.#####.#.#.##....#...#.......>.)#..........##...................#.##.#.#.......#.##....#...#.#........)..........##..................##.#..#@#####.###.##........#........#.))......#.#####.........#.........##.#.R.......).##........#...######....)....#.....#.........+.........##.#######.######........'........#..#.##.........#......####............#######.###.......#....#.#.#....)'.........+......+.......................##............#.#....#)##....#....#......#..............###########....#'#.....#.###..........#....#.....................##....#'#.........).[.)......#....#.....................##..............#)...........#..........................##...................#............................##'############..................##.........................................##.......#...)..........#......................##..............#J2&hV \<@K2&hteI<<K2&h? #......#####....# #.............#####.#..........###.##......##.......# #.............#K2&hB #......#.######.# #.#######......##.......###.............##.##.#.#.# #.# #.#<<L2&h*=<<L2&h- J<<M2&hlI<<M2&hށ=<<O2&h=9<<<<>>>>>_  #.....#.##...######)#..<.................####.#...#  #.....####...#.).)............#.#.#.#   #.......)#...#...########................#.#.#.#.#   #.##.....#...#...###########'######..#.#.+.#.#   ######>........###...#   #...##'##########'###'#####'####)########'#########...#   #.#.#..<....#.#..#.#...##..####...## #......'....#.#.#   #...####.#######'##......#...#######.÷...################...#   #...####.#######...#'#####...# ##.##.## #.#   #.#.#..........#...#....########))..########..#..#.#   #.#.#..'.#.#....#####.#....÷)...#.#####..#..#.#   #...'.#####'####...#..####.#...O2&hB)....#.##.......#   #...######'###..###...........###'#...#   #.#.# #.#..#.#...##.#....#.#.#   #...# #.#..#.#...#####.##.#######.#...#   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The hatch slams shut behind you.2&h<2&h2&h,2&hn2&h!,2&hF#B2&h &2&h'2&h)B2&h+2&h-2&h/B2&h12&h32&h5B2&h 82&h:X2&h:=2&h?B2&hB2&hD,2&hGB2&hI2&h5LX2&hN2&hJQB2&hS,2&h{VB2&hX2&h[,2&h]B2&hX`,2&h%cB2&he2&hhX2&hgj2&hmX2&hp2&hrX2&hNu2&hwB2&h|z,2&h}2&hB2&hIup _You climb upwards. _There is a stone staircase leading down here.n escape hatch in the ceiling _A mysterious force pulls you upwards. The hatch slams shut behind you.  There is an open door here.2&h*L _2&hX2&hd2&hۑB2&hj  There is a staircase to the Ecumenical Temple here. _2&hX2&h@V  There is an open door here.2&hԯL _2&hf,2&hsX2&h X2&hWn2&h&,2&hX2&h2&hX2&hbB2&hYC  There is a stone staircase leading up here. _2&h 42&hY `2&h l _You climb upwards.  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##.#.......#.## #...........# D) +0 orcbow ###.........))..########..#..#.# Fire: D) +0 orcbow 2&hd" .#....÷......)...#.#####..#..#.# Breath++ 2&h2$ L...............)....#.##.......# 2&hE& &.......................###'#...# 2&h) &....................#.##...#.#.# 2&h+ &.#...............#.#######.#...# 2&h- &###.............##########.#...# 2&h. H_There is a stone staircase leading up here. 2&hL0 _You climb upwards. 2&h1 4_There is a stone staircase leading down here. 2&hW3 !_You see here a +0 war axe. 2&h4 4_There is an escape hatch in the ceiling here. 2&h\6 N_A mysterious force pulls you upwards. The hatch slams shut behind you.2&h8 2&h: 2&h< 2&hF 2&hJ 2&hP 2&hS 2&hV 2&hZ 2&h\ 2&h^ 2&h a 2&hbd 2&hg 2&hjj 2&h$l 2&hn 2&hq 2&ht 2&hw 2&hvy 2&h{ 2&h 2&h 2&h/ ,2&h 2&h~ 2&h 2&h ,2&hE 2&hˍ 2&hR 2&h B2&h 2&h^ 2&h͖ B2&h v2&h 2&hø ,2&h4 X2&h+ 2&h 2&h| 2&h ,2&h 2&h You climb upwards. _There is a stone staircase leading down here. _You see here a +0 war axe. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.  You see here a bat skeleton. _2&h 2&h 2&h ,2&hh ,2&h~ 2&h ,2&h 2&h \  You see here a +0 robe.2&h 2&h 6 _2&h~ ,2&h n2&h 2&h_ B2&h 2&h+ 2&hM ,2&h 2&h Z  There is a stone staircase leading down here.2&hB 2&h 2&he ; _2&h <42&h ,2&hA 2&h l _You climb downwards.  There is a stone staircase leading up here.2&h 42&h 2&h 5 _You swap places.2&h8 2&h!" 42&h$ 2&h* 2&h"/ 2&hq2 ,2&h65 2&h: 2&h< 2&hK? ,2&hbA 2&hI 2&hP 2&hV ,2&hZ 2&hb 2&hg 2&ho 2&h92&h?2&hA,2&h,2&h2&hmB2&h2&h2&h#,2&h /B2&h6,2&h2>2&hA2&hEB2&hG,2&hI2&hK,2&hM2&hR,2&hUB2&h>ZB2&h!`X2&hbB2&h7k2&h~You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  down here. _2&h\<72&h{_B2&hsgThere is a stone staircase leading down here. _You climb downwards.up _There is a stone staircase leading down here. _You climb downwards. 2&hi up2&hmk,2&h?m6 _2&hxp2&hSr2&h8t,2&h v2&hw2&hy2&h{,2&h~2&h2&h2&h~,2&hO2&h2&h62&h,2&h 2&h2&h2&h,2&h,2&hf2&h2&hž2&hE2&h2&h+2&h,2&h2&h2&h2&h,2&h2&h 2&h2&h,2&hc2&hճ2&hH2&hжB2&h2&h 2&h,2&h2&h2&h2&hx,2&h 2&h0J2&h92&hB2&hn2&h`n2&h^2&hE2&h,2&h2&h<2&h2&h,2&hK2&h2&h(2&h2&h,2&h;You climb downwards. _2&h-There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  down here.2&h2&h; _2&h2&h82&hu42&h,2&hQThere is a stone staircase leading down here. _You climb downwards.up _There is a stone staircase leading down here. _You climb downwards.  2&h up2&h42&h2&h5 _You swap places.2&hM2&h42&h2&h!"2&ho$2&h%2&hq',2&hu*2&h=,2&hh.2&h/,2&h22&h42&h62&h8,2&h:2&h<2&h>2&hj@,2&hB2&hyD2&hE2&hG,2&hJ2&hM2&hc2&hmB2&ho2&hp2&h}t2&hAw,2&hM{2&hW2&h2&hj,2&h42&hŒ2&h2&h,2&hp  There is a stone staircase leading down here.2&hU2&hB2&h% _2&h.2&h<92&h,2&h2&hl _You climb downwards.  There is a stone staircase leading up here.2&h 2&ht 42&h5 _You swap places.2&h"2&h'42&h!2&h2&h2&hU ,2&hb"2&h$2&hX(2&hS*2&h+2&h-2&he0%  2&h@21There is an open door, spattered with blood here.2&h32&h72&h9 _2&h0;2&h=2&hA2&hD2&hE2&hG2&hL~  Things that are here:  a +0 club; a kobold skeleton2&hO2&hS2&hCU _2&hV2&hY2&h+]2&h_2&h`2&hIb2&hd2&hnX2&hp2&hr2&hDv,2&hx2&hy2&h~2&h,2&h2&hȅ2&h2&hV,2&hB2&hKB2&h2&hB2&hR2&h{!...........###'#########..........>. ###'###'#####'####)#########.#..#.#...##..####...## #.. 2&h|##'##......#...#######.÷...###### ##...#'#####...# ##.#.......#.# .#...#....########.........))..## .'.#.#....#####.#....÷......(...#...#..####.#..@R............(..95160.0)#'###..###............... #..##.#................... #.........#####.#...............# #########......## ## ##.#.......#.### R   Orer the knight ♣#####################.....####.# .♣..####...## #..# .♣..########.####.######..2&h2&h2&h'.......2&h2&hAJ0.0)2&h2&h9E _Done exploring.2&hA2&hDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (9/15)2&h' Temple (0/1) D:5 Orc (0/2) D:9  Lair: D:8-11 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($213)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul 2&hR )ZinThe Shining One Jiyva Annotations: (press ! to add a new annotation) D:2 exclusion: staircase2&h(2&h@9...########.........###'######### donslime the Skirmisher ...............................>. Purple Draconian of Hepliaklqana ***... ###'#......##'#####'####)######## Health: 79/79 ======================== ....#.#..#.#...##..####...## #.. Magic: 13/13 ======================== ##'##......#...#######.÷...###### AC: 12Str: 13 2&hC?##...#'#####...# ##.#.......#.## EV: 15Int: 10 .#...#....########.........))..## SH: 0Dex: 19 .'.#.#....#####.#....÷......(...# XL: 10 Next: 54% Place: Dungeon:9 ##...#..####.#..@R............(.. Noise: ---------  Time: 8950.5 (0.0) ##'###..###...................... D) +0 orcbow #.........##.#................... Fire: D) +0 orcbow #.........#####.#...............# Breath++ #.........########.............## #..............# ##.#.......#.### R  [32&hCO9;49m Orer the knight ♣#####################.....####.# .♣.................####...## #..# .♣..##.......######.####.######..There is a stone staircase leading up here. _You swap places. _There is an open door, spattered with blood here.  Things that are here: _a +0 club; a kobold skeleton _Done exploring.2&hG2&hJ2&hq 2&ht 2&hq ...########.........###'######### donslime the Skirmisher ...............................>. Purple Draconian of Hepliaklqana ***... ###'#......##'#####'####)######## Health: 79/79 ======================== ....#.#..#.#...##..####...## #.. Magic: 13/13 ======================== 2&hY ##'##......#...#######.÷...###### AC: 12Str: 13 ##...#'#####...# ##.#.......#.## EV: 15Int: 10 .#...#....########.........))..## SH: 0Dex: 19 .'.#.#....#####.#....÷......(...# XL: 10 Next: 54% Place: Dungeon:9 ##...#..####.#..@R............(.. Noise: ---------  Time: 8950.5 (0.0) ##'###..###...................... D) +0 orcbow #.........##.#................... Fire: D) +0 orcbow #.........#####.#...............# Breath++ #.........########.............## #.......2&h @.......# ##.#.......#.### R   Orer the knight ♣#####################.....####.# .♣.................####...## #..# .♣..##.......######.####.######..There is a stone staircase leading up here. _You swap places. _There is an open door, spattered with blood here.  Things that are here: _a +0 club; a kobold skeleton _Done exploring.2&h 2&h/ 2&hš ; _2&h X2&h[ 2&h 2&hv 2&h+ ,2&h 2&h 2&h[ 2&h 2&h ,2&h 2&h 2&h ,2&h 2&h 2&h3 2&hP 2&h ,2&h 2&h 2&h 2&h[ ,2&hH 2&h 2&hz 2&h ,2&h 2&h& 2&h ,2&h+ 2&h 2&h; 2&h B2&h] 2&h 2&h5 ,2&h 2&h: 2&h 2&hD ,2&h 2&hy 2&h 2&h ,2&h5 2&h 2&h@ 2&h ,2&hI 2&h 2&hP 2&h ,2&hw 2&h 2&h 2&h. ,2&h 2&h3 2&h 2&hH #.............##########.#...# ##.#.#.#####.......#.#.# ##.....####.#.#....####...# ####...## #..#>#....#......# .####.######...##'###.#..#.# 2&h  #..#........####............# ##..#...........#.#....# ...#.........R.#.#..#..#..#.# '#############.@.<)..# ...# #######.########.....# ...# #....##.##..#..#.....# ...# #....#......'..#.....# ...# #####.'......#..## ...# #...#O#########.+.....# ...# #)#.#.'.......#.#.....# O   two-headed ogre (wandering)..# #.#.#.#.#.....###.....#..# #.#.#.#...............#2&h 066.5 (16.0)2&hY r.R, ally targ…)2&h ,7.5 (172&h6 2&hs _A two-headed ogre comes into view. It is wielding two +0 giant clubs. _There is an open door here.2&h  ((((Oally target)You shoot an arrow.  The two-headed ogre shouts in stereo!  The arrow hits the two-headed ogre.2&hna,2&hh.R..O.2&hAj;===8.0)2&hm2&ho= _The two-headed ogre is lightly wounded.2&h7Y ((( You shoot an arrow. Orer avoids your attack.  The arrow hits the two-headed ogre!2&h ,2&hp r.RO'2&h &92&h 2&h j _The two-headed ogre is moderately wounded.2&hF ((You shoot an arrow. Orer avoids your attack.  The arrow hits the two-headed ogre.2&h3$ .R The two-headed ogre is moderately wounded.The two-headed ogre hits Orer with a +0 giant club!!  The two-headed ogre closely misses Orer.2&h.70.6 (1.12&h82&h1D _Orer hits the two-headed ogre with a +0 flail.2&h7 ((You shoot an arrow. Orer avoids your attack.  The arrow hits the two-headed ogre.2&h+  The two-headed ogre is heavily wounded.The two-headed ogre hits Orer with a +0 giant club!!..O   two-headed ogre102&hH _Orer is destroyed!2&h (( You shoot an arrow. The arrow hits the two-headed ogre!2&hm 2&h*t r.O.2&hv -2.7 (1.12&hz 2&hP} h _The two-headed ogre is severely wounded.2&h&  ( You shoot an arrow. The arrow hits the two-headed ogre!2&h]2&hBnO.302&h2&h$c _The two-headed ogre is almost dead.2&h] Ability - do what?CostFailure  f - Nullifying Breath3/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-2% [?] toggle between ability selection and description.2&h2&h2&h#.............##########.#...#donslime the Skirmisher ##.#.......#.#####.......#.#.#Purple Draconian of Hepliaklqana ***... #####.....####.#.#....####...#Health: 79/79 ======================== ..####...## #..#>#....#......#Magic: 13/13 ======================== ##.####.######...##'###.#..#.#AC: 12Str: 13  #..#........####............#EV: 15Int: 10 2&h?##..#...........#.#..........#SH: 0Dex: 19 ....#...........#.#..#..#..#.#XL: 10 Next: 54% Place: Dungeon:9 #'#############.@.<.......)..#Noise: ===------  Time: 8973.7 (0.0) ...# #######O########.....#D) +0 orcbow ...# #....##.##..#..#.....#Fire: D) +0 orcbow ...# #....#......'..#.....#Breath++ ...# #####.'......#..#.....# ...# #...#.#########.+.....#O   two-headed ogre ...# #)#.#.'.......#.#.....# ...# #.#.#.#.#.....###.....# ...# #2&hF.#.#.#...............#The two-headed ogre hits Orer with a +0 giant club!! _Orer is destroyed!You shoot an arrow. The arrow hits the two-headed ogre! _The two-headed ogre is severely wounded.You shoot an arrow. The arrow hits the two-headed ogre! _The two-headed ogre is almost dead.2&h#.............##########.#...#  donslime the Skirmisher ##.#.......#.#####.......#.#.#  Purple Draconian of Hepliaklqana ***... #####.....####.#.#....####...#  Health: 79/79 ======================== ..####...## #..#>#....#......#  Magic: 13/13 ======================== ##.####.######...##'###.#..#.#  AC: 12Str: 13  #..#........####............#  EV: 15Int: 10 ##..#...........#.#..........#  SH: 0Dex: 19 2&h5....#........***#*#..#..#..#.#  XL: 10 Next: 54% Place: Dungeon:9 #'#############*@*<.......)..#  Noise: ===------  Time: 8973.7 (0.0) ...# #######O########.....#  D) +0 orcbow ...# #....##*##..#..#.....#  Fire: D) +0 orcbow ...# #....#**....'..#.....#  Breath++ ...# #####.'......#..#.....# ...# #...#.#########.+.....#  O   two-headed ogre ...# #)#.#.'.......#.#.....# ...# #.#.#.#.#.....###.....# ...# #.#.#.#...............# _The two-headed ogre is severely wounded.You shoot an arrow. The arrow hits the two-headed ogre! _The two-headed ogre is almost dead.Aiming: Nullifying Breath2&hPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead)2&hX #.............##########.#...#  donslime the Skirmisher ##.#.......#.#####.......#.#.#  Purple Draconian of Hepliaklqana ***... #####.....####.#.#....####...#  Health: 79/79 ======================== 2&h ..####...## #..#>#....#......#  Magic: 13/13 ======================== ##.####.######...##'###.#..#.#  AC: 12Str: 13  #..#........####............#  EV: 15Int: 10 ##..#...........#.#..........#  SH: 0Dex: 19 ....#...........#.#..#..#..#.#  XL: 10 Next: 54% Place: Dungeon:9 #'#############.@.<.......)..#  Noise: ===------  Time: 8973.7 (0.0) ...# #######O########.....#  D) +0 orcbow ...# #....##.##..#..#.....#  Fire: D) +0 orcbow ...# #....#.[392&h ;49m.....'..#.....#  Breath++ ...# #####.'......#..#.....# ...# #...#.#########.+.....#  O   two-headed ogre ...# #)#.#.'.......#.#.....# ...# #.#.#.#.#.....###.....# ...# #.#.#.#...............# Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead)  You breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the two-headed ogre!2&hR i. . . ...## #..#> .  .2&h_   ##### ###)..#  #  #  ##    #)  2&hN'2&he...#..@.)...694.7 (1   You breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the two-headed ogre! _You kill the two-headed ogre!raining target 4.0 for Invocations reached!  Your Ranged Weapons skill increases to level 10!2&h¤ _Your Invocations skill increases to level 4!2&h2&h!2&hB2&hqB2&hn,2&h+B2&hk2&h™X2&hݜ,2&h=B2&h7,2&hޢ2&huB2&h ,2&h2&hǩB2&ht,2&h/2&hUB2&h(B2&h(,2&hB2&h2&hB2&hV,2&h־2&h2&hB2&h2&h:B2&hB2&h,2&h2&hE2&h;2&hB2&h%2&hB2&h2&h,2&h2&h,2&h,2&h*,2&hz,2&h,2&h+,2&h(,2&h=2&hB2&hB2&h B2&hB2&h ,2&h 2&h/B2&h X2&h,2&hB2&h,2&h,2&h,2&hB2&h!,2&h$2&hO,...........R.---R   Orer the knight2&h|4 9028.7 (54.0) _You start waiting.---9.7 (552&h:2&h<< _Orer emerges from the mists of memory!2&h\  You are studying Polearms. Your movement speed is average.  Your attack delay is about 1.0.  Your damage rating with your +0 orcbow is about 22 (Base 11 x 122% (Dex) x 136%_(Skill) + 4 (Slay)).2&h@ 2&hHH#.............##########.#...#donslime the Skirmisher ##.#.......#.#####.......#.#.#Purple Draconian of Hepliaklqana ***... #####.....####.#.#....####...#Health: 79/79 ======================== ..####...## #..#>#....#......#Magic: 13/13 ======================== ##.####.######...##'###.#..#.#AC: 12Str: 13  #..#........####............#EV: 15Int: 10 ##..#...........#.#..........#SH: 0Dex: 19 ....#.........R.#.#..#..#..#.#XL: 10 Next: 69% Place: Dungeon:9 #'#############.@.<.......)..#Noise: ---------  Time: 9029.72&h (0.0) ...# #######)########.....#D) +0 orcbow ...# #....##.##..#..#.....#Fire: D) +0 orcbow ...# #....#......'..#.....#Breath+ ...# #####.'......#..#.....# ...# #...#.#########.+.....#R   Orer the knight ...# #)#.#.'.......#.#.....# ...# #.#.#.#.#.....###.....# ...# #.#.#.#...............# _You start waiting. _Orer emerges from the mists of memory!  You are studying Polearms. Your movement speed is average.  Your attack delay is about 1.0.  Your damage rating with your +0 orcbow is about 22 (Base 11 x 122% (Dex) x 136%_(Skill) + 4 (Slay)). _[39;42&h%9m  There is a stone staircase leading down here. _2&hE 102&h~ 2&h ,2&hf 2&h3 _You climb downwards.  Found a tower shield and a scroll of immolation.  There is a stone staircase leading up here.2&hc$2&h1 .[ .. #.2&h3o . #. ..####. ##  ........##  .......@.# 36.5 (6.8 ........R.#  ............#  #............#  ............... ...............  ............... o   orc warrior (asleep) ..##.?...o..o.. o   orc wizard (asleep) 2&h962&hK?2&h 2&hYA 2&hm{ . #.... .... ##...# ##..#...# #...2&h~ \.###..#.#.# #@.##.<...# ##R.###.# #....###.......## ##..........##...# ##... #...####..## ##......#... #..## ##..###.......##.. #..# ##.....####..# ## #..# ##...## .##2&h ,2&h 2&h  ....#... ... ##..2&h> Z....# ##..#...# #...####.......@.# .....######..## <##R.### .....# #....###....## ##....... .....##...# ##........####..## ##......#.# ##..###.......##.. #.##.....####..# ##2&h 2&h SR.2&h 2&h 2&h  ..... #..... ..... ##..#.....# ##..#....# #...#.###..#..#.######R.##.<...# ##..###.# #....###.......## ##..........##...# ##... .#...####..## ##......#.. .#..## ##..###.......##.. .#..# ##.....####..# ##2&h]" ,2&h%. 2&h+[ Z..# . #  .... ....# ##..# ....# #.....###@.# .......# ....######R.## <...# ##..### ....# #....###......## ##........ 2&hc^ G....##...# ##......... #...####..## ##......#... #..## ##..###.......##..2&h R.2&h J.#####..# ...... #  .... # ##..# # #....###..#......R.# ....######..## <...# ##..###....# #....###. .....## ##........ ....##...# ##......... ...####..## ##......#...R.2&h 2&h .##### ..#... ......  ##....  #....  ##..# # ##..# # #..@# ###.R## .....# ######..## <...# ##..#### #....###. .....## ##...##...# ##......... 2&hO B2&h+(  #######.... .......#.....2&hn+  #.... ##..###. #...###.R##........# .....######..##<##..### .....# #....###....## ##..##...# ##......2&h0 YR.2&h4 2&h v R ####### .......#....... #........ ##@.###..## #..R###..##........#.....######..## <##..###.....# #....###....## ##R.2&h(| 2&hS 2&hϺ _..# #.# #.######.#..#.#. 2&h; ##.# #.# ##.@# # ##.R## # #...# ###..## ....#######..## <...# ##..#### #. 2&h' ,2&h 2&h. ####### .# #.@......# ##..##...####.R## .# #...###..2&h##........# .....######..##<##..###.....# #....###2&h UR.2&h 2&hO2&hG..# ..# #.# .#.######.2&hK#..#.#.# ##.#  #..#  ##.R##...## # ##..## ..# # #...# ..####..## ..#....# ..######..## .<...# ##..### 2&hU,2&hX2&h ...#  ..# . #.# . #.######. #..#......# #.#  . ##.#  . #..#  . ##.R##...##  # ##..## #..#  # #...# #..#  ###..## ...#  ....# .. ######..## .. <...# ##..### ... # #2&h....###.  R.2&h ...# .$ ..# .. #.# #. #.######. #..#......#  #.#   ##.#   #..R.@...#   ##..##...##  # ##..####..#  # #...# #..#  ###..## ...#  ...# #....  ######..## .. ...# ##..### ....# # #.2&hEj...###.  2&hzM.R2&hq2&hd2&h_...#.$ .....#.#######..#......# ......# ## ...R.##..##@..## .......# ##..####..# ...# #..###..## ...#.....# #....######..## .....# ##..### ....# #....###. ..# ...## ##.......2&hTt  ...# 2&hgX$ ..# ...# #.# 2&h] #.######.... #..# . ##.......#  #...R.@..#   ##..##...# # ##..####..#  # #...# ##..#  ###..## ...#  .......# #....  2&h`#####..## .....  # ##..### ....# 2&hL/ ..# #....###. ..## .R2&h  ..(#  ...# $ ..# ...##  #.# #....#  #.######.... #..# . ##.....@.#  #....R...#   ##..##...# # ##..####..#  # #...# ##..#  ###..## #...#  .......# ##....  #####..## .....  .# ##..### ....#  2&hG1670.0)2&h2&hyR.5.5 (712&hU$ 2&hz_Found 6 stones.2&hu.......##..........2&hI2&hw2&h9B% $..#   ..(#  ...# ..$.#  ..# ...##  #.# #....#  #.######..... #..# #...... ##....R..# ........#   ##..##...# # ##..####..#  # #...# ##..#  ###..## #...# 2&hG  .......# ##....  #####..## .....  2&hRnR.2&h} ....#  .$..#   ...(#  ...# ..$.#  ..# ...##  #.# #  #.######.....#  #..#.... .....R #..# ........#   ##..##...# # ##..####..#  # #...# ##..#  ###..## #...#  ........# ##....  2&h2&hڏXR.2&h ......  .....#  ..$..#   #...(#  ...# #..$.#  ..# #...##  #.# #  #.######.@...#  #..#...R..##.#  . #..# ........#   ##..##...# # ##..####..#  # #...# ##..#  ###..## #...#  R.2&hW ... .......  ......#  ..$..#   #...(#  ...# #..$.#  ..# #...##  #.# ##.@..#  #.######R....#  #..#..#  .#.#  #..## #.#  ........# ...   #...#.##  .# ##..####..# #  .# #...# ##..#  R[32&haD9;49m.2&h{ ...  .....  ...  #......#  #..$..#   #...(#  ...# #..$.#  ..# #..@##  #.# ##R...#  #.######.....#  #..#......##.#  .#.#  #..## #.#  ........# ...   ...#.##  # ##..####..# #  [0;10;12&hY_mR.2&hŻK.......2&hs#....#..$.. #...(..@.#. #.R.# ##....#######....#......##.#  #........## #.# #.......## #.#  #...........  ##..##...##.##2&h,2&h2&h,2&h|2&hl   #...######.... #.. #.# 2&h#;#..# .... ....# $..#  #.@.(# .# #....#  ..# #.R.##  #.# ##....#  #.######.....#  #..#......##.#  #........## #.#  ##.......## #.#  #........#.. _You now have 673 gold pieces (gained 12).2&hY*`R.2&h62&hj ##..#######....#2&hou..#.##.......#....#..@.. ##...(.R... #...## ##....#######....#......##.#  ...## #.# #.......## #.# 2&ht2&hXR.2&h2&h2&h2&hp2&huY  ..  #.#  #... ##..#  #...######....#  #..  #.#  ###  .......#  #....@.#  ##.....#   ##.R.(#  2&hIi...# #....#  ..# #...##  #.# ##....#  #.######.....#  #..#......##.#  .#.#  _You now have 690 gold pieces (gained 17).2&hUR.2&h 2&h 2&hK& |  .#  ..  #.#  #... ##..#  2&h+ #...######....#  #..  #.#  ###  .......#  .#......###..# ##...R.#   ##...(#  ...# #....#  ..# #...##  #.# ##....#  #.######.....#  #..#.#  2&h3 CR.2&h7 2&h< 2&hv  .#  .. #.#  #... ###..#  #...######....#  #..  #.#  #.##  ..@..#  .#.....R###..# ##.....# # ##...(#  2&hz ...# #....#  ..# #...##  #.# ##....#  #.######.....#  #..#......##.#  2&hY 2&h 2&h 2&h  ##   .#  2&h I.. #.#  #... ###..#  #...######....#  #..  #.#  #.@##  .............#  .#.....R###..# ##.....# ###  ##...(#  ...# #....#  ..# #...##  #.# ##....#  #.######.....#  2&h 2&hV 2&h gR.2&h_  # .. # ###..#######....#..# #...##..........R..# .#......###..###.....# ### ##...(.... #...# ##..2&h* R.2&h^  # .. # #########..#.##.##..R#2&hb ~.............# .#......###..##.....# ### ##...(... #...#2&hi jR.2&hmo 2&hƥ 8 ..  .  .# ##  . .#  2&h٩ 2.. .#.#  #... ###..#  #...######....#  #..@.#  #.R##.# #..## # .....#  .#......###..# ##.....# ### ##...(#  ...# #....#  ..# #...##  2&h 2&hb 2&h 2&h  .....  .. .  .#.##  #...#  .. .#.#  #... ###..#  #...######....#  #...@#  #.R##.# #..#### .....#  .#......###..# ##.....# ### ##...(#  # #....#  ..# #...##  2&h jR.2&h% 2&h] .....   .  #.##  #...#  ...#.#  #.###..#  #...######....#  #...........R.## #...........##@# 2&h>b #...........#### .............#   .#......###..# ##.....# ### ..(#  .#....#  .# #...##  .# ##....#  2&hh M.R2&hk 2&hgo 2&h d... . .  .#.##  #...#   .#.#  #... ###..#  #...######....#  #............@##2&h> k #...........##R# #...........####.............# .#......###..#....# ### ##...(# .# #....# .# #...## 2&h ,2&hQ 2&h    .# ..... . .  .#.##  #...#  2&h  .#.#  #... ###..#  #...######..@.#  #....## #..##R# #....####.............# .#......###..#....# ### ##...(# .# #....# _You swap places.2&h 2&h SR.2&h 2&h 2&h: N... ..# ...... . .#.# #.. .. #.# #########....# 2&h,? ........R####.##...####.............# .#......###..##.....# ### ##...(2&hD SR.2&hG 2&hK 2&h 8 ## .## #. ## ...# . .#  .#.##  #...#   #@#.#  #... ###..#  #...######..R.# 2&hH  #.............## #...........##.# #...........####.............# .#......###..#....# ###2&h7 jR.2&h' 2&h    ##.  #...###  ...#..##  ......#  #....#  #.#.##   #.@.#  .. #.#.#  #... ###R.#  #...######....#  #.2&h- ...## #..##.# #..####  .............#   .#......###..#  2&h( R.R   Orer the knight2&h 2&h# p#. #...### ....#..#......#....# #.#@## #... .. #.#R2&h s #########....# ..##.#...####.............# 2&h WR.2&hT 2&hL     ##. ##...#### #....#..## .........# #..@.# ##.#.##  ##.R.#  2&hR \ #.#.#  #... ###..#  #...######....#  #....## #..##.# #....####2&hV jR.2&hY 2&h9  ## #. ##.. ...####  #....#..##  .........#  2&h #....#  ##@#R##  ##...# .. #.#.# #...##..#  #...######....#  #.............## #..##.#  #..####  ....#  2&h .RR   Orer the knight2&h 2&h 2&h   #.  ##.  #..  ##..  ##...#### ###....#..## #..........#  #@...# .#.##  ##R..#   #.#.#  #... ###..#  #...######....#  #....## #..##.# #....####2&h 2&hF mR.2&h #  ##..  ##...#### ##....#..##......@..2&h....###....# . ##R#.# ##.. .. #.# ###..######....# ..#.2&hz&iR.2&h+2&h,b  #...  #..  ##..  #...  ##..#  ##...####  ###....#..##  #....# .###R...# .. ##.#.## . ##...#  .. #.#.#  #... ###..#  #...######....#  #....## #..##.#2&hth,2&h|l2&hjM  #....  #...  ##..#  #...  ##..#  ##...####  ###....#..##  #2&h/....# .###R...# .# ##.#.## #.. ##...# #.. #.#.#  #... ###..#  #...######....#  #....## #..##.#2&hRR.2&h2&h2&h  #....  #...  ##..#  #...  ##..#  ##...####  ###....#..##  #...@.R....# .###....# .## ##.#.## .#.. ##...#  #.. #.#.#  #... ###..#  #...######....#  #2&h....## #..##.#2&h}yR.2&h/  #....  #...  ##..#  #...#  ##..#  ##...####  ###....#..##  #..@.R.....# .###....# .### ##.#.## .#... ##...# . #.. #.#.#  #... ###..#  #...######....#  #.....## #..##.#2&h2cR.2&h52&hxJ #.... ##..#...###..# ##...##### ###....#..###...#...R.............@###....### ##.#.###... ##.... #.. #.# #... ###.#...######..#.............###.##.#2&h P2&hrR2&hT2&h6 #....  #...  ##..#  #...#  ##..#  ##...####  #. ###....#..## #...#...R......# .###....# .### ##.#.## .#... ##...# .. #... #.#.#  #... ###..#  #...######....#  #.......## #.....##.# #..####.R2&h #....  #...  ##..# # #...# #. ##..# #. ##...####  #.. ###....#..## #...#..........# .R###....# .### ##.#.## .#...# ##...# #.. #...# #.#.# . #...# ###..#  #...######....#  #.............## #...........##.# #..####[2&h*m2&hcR.2&hk2&hL #.##..##.... ##..#  #.. ##...####.####....#..#####...#..................R.###...### ##.#.###...# ##...#..  #.#. ###. #####............####.#.....# 2&h^,2&h 2&hen #....  .. #...  #. ##..#  #.. #...#  ##..#  #.. ##...####  #..####....#..## ####...#..........# .R.###....# .....### ##.#.## .....#...# ##...# ##.. #...# #.#.# ... #...# ###..# .. #...######....# 2&hsS. #.............## #...........##.# #....####2&hxMR.2&hz2&h}2&hm. #....  .. #...  #.. ##..#  #.. #...# # ##..# 2&h #.. ##...####  #..####....#..##  ####..@#..........# R..###....# .....### ##.#.## ......#...# ##...# ###..##...# #.#.#  .... #...# ###..# ... #...######....# .... #.............## #..##.#2&hzR.2&h_  ... #.... 2&hk  ..# #...  #.. ##..#  #.. #...#  #..## ##..#  #..# ##...####  #..####....#..##  ####.@.#..........# .R...###....# ..### ##.#.## #......#...# ##...# #..##...# #.#.#  .... #...# ###..#  ..... #...######....#  ..... #.............## #..##.#2&hd2&hRR.2&h%2&h12&hkN. ... .2&hpA..# #...##.. #...##..## ##..#  ##...####  #.@####....#..# ####..R#......................###....# ...........### ##.#.#......###..####..# #.# . ###.######....# .......#2&h`~2&h2&h2&h,< .... 2&hk.... . #....  ..## #...  #..# ##..#  #..# #...# # ##..#  #@.# ##...####  #..####....#..##  ####..R#..........#  .............###....#  ...........### ##.#.## #......#...# ##...# ####..##...# #.#.# .... #...# ###..# ..... #...######....#2&h2&hSR.2&h}2&hL2&h]..... ... .2&h$..# #...# #...##.@## ##..# ##..# ##...####  #.R####....#..# ####...#.............###....#...........### ##.#.#......##..####..## #.#  ###2&h)2&h0iR.2&h:2&hv2.......2&h{..... .. #.... ..## #... #..# ##..# #@.# #...# #..## ##..# #R.# ##...## #..####....#..## ####...#..........# .............###.... ...........### ##.#.## #......#...# ##...#####..##...# #.#2&h~2&h=R.2&h4,2&h͍2&h#>....y.....#.....2&h<..................# ..... .#..# #...#..# #...#R.## ##..# ##..# ##...####  #..####....#..# ####...#.............###....# y   vampire mosquito (dormant).....### ##.#.#......##..2&h 2&h' 2&h209.5 (44  A vampire mosquito comes into view.Found a stone staircase leading down.2&hfj  The vampire mosquito buzzes angrily. You hear an angry buzzing noise.2&hB2&h2&h.2&hmyyR.yy 2 vampire mosquitoes (1 ally target)==10.5 (452&h#2&h* 2&hb/]_A vampire mosquito comes into view.2&h4 (((((((You shoot an arrow.2&hn2&h4.....y.y...R.=1.5 (1.0)2&h2&h+c _The arrow barely misses the vampire mosquito.2&h (((You shoot an arrow. The arrow hits the vampire mosquito!!2&h&3 2&h7 B2&h= o..yy.R.2&hC &22&hM  _The vampire mosquito is almost destroyed.2&hy (((((((You shoot an arrow. Orer avoids your attack.2&h21  The arrow barely misses the vampire mosquito.Orer misses the vampire mosquito.The vampire mosquito barely misses Orer. D.....yyRD   acid dragon (distracted)yy 2 vampire mosquitoes (1 ally target)The vampire mosquito bites Orer.3 _An acid dragon comes into view.2&hg% ((((((D  You shoot an arrow. Orer avoids your attack.  The arrow barely misses the vampire mosquito.The arrow hits the acid dragon!2&h\The arrow barely misses the vampire mosquito.arrow hits the acid dragon!  The acid dragon is heavily wounded.The vampire mosquito bites Orer!  The vampire mosquito bites Orer but does no damage.vampire mosquito bites Orer!2&h .D...yR Orer blocks the vampire mosquito's attack.2&hg4 _Orer hits the vampire mosquito with a +0 flail!2&h- ((((( You shoot an arrow. Orer avoids your attack.  The arrow misses the vampire mosquito. The arrow hits the acid dragon!2&h`RYou shoot an arrow. Orer avoids your attack.  The arrow misses the vampire mosquito. The arrow hits the acid dragon!  The acid dragon is severely wounded.  The vampire mosquito barely misses Orer.  Orer blocks the vampire mosquito's  The vampire mosquito barely misses Orer..D..yR52&htV _Orer blocks the vampire mosquito's attack.2&h% ~  You shoot an arrow. Orer avoids your attack.  The arrow hits the vampire mosquito!!2&h6 †(   vampire mosquito (2&h[  You destroy the vampire mosquito!The vampire mosquito bites Orer but does no damage.  Orer hits the vampire mosquito with a +0 flail!2&h_ 2&hxd .D.R(ally target)2&h- 7 962&hJ }+ _The vampire mosquito is destroyed!2&hݍ 2&h o _You feel power welling in your lungs.2&h (((You shoot an arrow. Orer avoids your attack.  The arrow hits the acid dragon but does no damage.2&h` ^.†R2&he -7.4 (0.92&hj 2&hq d _The acid dragon is severely wounded.2&hzq  You shoot an arrow. Orer avoids your attack. 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[402&h& m#...# ###..#  ..... #...######....#  ..... #.....##. #...........##.# #...........#### .# .R2&h . #...#..## #...#.### #...###..# ##..###..# #...## #..# #...# #### ....## #..## ##..##  .>..# ##..# ##...####  ##.. #..####....#..##  #. ..####...#...#  ....###....#  2&h{.R.### ##.#.##  #......#...# ##...#  ####..##...# #.#.#  .... #...# ###..# ... #...######....# .... #.....###... #...........##.##### #...........#### .# 2&hyR.2&hT:*2&h&^ #...###..##..###..# #..# #...# ####. #..## ##..## >..# ##..#.####  ##..## #..####....#..##  #. ...####...#..........#  ..............###....# .R..### ##.#.##  ##...# ##...# 352.3 (110.0) ####..##...# #.#.#  ..... #...# ###..# ....... #...######....# .. #.............####..... #...##.# ####.. #.....#### ##. .............#2&hg .####..#R.312&h4} _You swap places. _You can now heal and protect your ancestor.2&h 2&h- d Ability - do what?CostFailure  f - Nullifying Breath2/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-28% [?] toggle between ability selection and description.2&h2&h52&h#...###..# ##..###..# donslime the Skirmisher#...## #..# #...# #### Purple Draconian of Hepliaklqana ****......## #..## ##..##Health: 79/79 ========================.>..# ##..# ##...####2&hzMagic: 13/13 ========================##..## #..####....#..##AC: 12Str: 13#. ...####...#..........#EV: 15Int: 10..............###....#SH: 0Dex: 19........R...### ##.#.## XL: 10 Next: 82% Place: Dungeon:10#.....@#...# ##...# Noise: ---------  Time: 9353.3 (0.0)####..##...# #.#.# D) +0 orcbow..... #...# ###..# Fire: D) +0 orcbow....... #...######....# Breath+ ....... #.............####..... #...........##.# R2&ht   Orer the knight####.. #...........######. .............#.#......###..# _You swap places. _You swap places. _You swap places. _You swap places. _You swap places. _You can now heal and protect your ancestor.2&h\P  Okay, then.2&h2&hl2&h7. _2&h 2&h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.3   7.6  +1   j - Spellcasting   2.0   2.5  +1           b - Axes   0.0   1.0   0   k - Translocations   4.0   5.0   0   c - Polearms   0.0   0.5   0 +4 l - Ice Magic   2.6   3.0   0  2&h  d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   m - Invocations   4.0   4.2  +1       n - Evocations   0.0   0.8  +1   f - Short Blades   0.0   1.0   0   o - Shapeshifting   0.0   1.2  -1   g * Ranged Weapons  10.2  14.3  -1              h + Dodging6.8[42&h 0m   8.3  -1      i + Stealth4.5   5.0   0                                              The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] u2&hV seful|all skills [!] training|cost|targets2&h%Y> m + Invocations 4.02&hXQ TargetTarget--  --  --  --  -- --  --  --  --  --  --  --  2&hT ~16.0 --  --  a-z] set[-] clear selected targetcost|targets2&h<[?25h[?0c0 2&h%" 2&hQ[?25l[?1c5.0 =] set aall targets2&hTv 2&h 2&h #...###..# ##..###..# donslime the Skirmisher#...## #..# #...# #### Purple Draconian of Hepliaklqana ****......## #..## ##..##Health: 79/79 ========================2&h .>..# ##..# ##...####Magic: 13/13 ========================##..## #..####....#..##AC: 12Str: 13#. ...####...#..........#EV: 15Int: 10..............###....#SH: 0Dex: 19........R...### ##.#.## XL: 10 Next: 82% Place: Dungeon:10#.....@#...# ##...# Noise: ---------  Time: 9353.3 (0.0)####..##...# #.#.# D) +0 orcbow..... #...# ###..# Fire: D) +0 orcbow....... #...######....# 2&hF Breath+ ....... #.............####..... #...........##.# R   Orer the knight####.. #...........######. .............#.#......###..# _You swap places. _You swap places. _You swap places. _You swap places. _You can now heal and protect your ancestor. _Okay, then.2&hʔ 42&h 2&hƝ 2&hm:o..###.........2&hK42&hB~ #...###..# ##..###.. #...## #..# #...#  ....## #..## ##..## .>..# ##..# ##...#### ##..## #..####....#..## #.....####...#.#.###....#.R...### ##.#.## #....@.#...# ##...# ####..##...# #.#.# .....##...# ###..# .......##...######....#.##.#.....##.##. ####...#. ##...# .#......###.2&h΄5.2&h@|.R _2&h2&hu#...## ...# ###....## #..## ##..## .>..# ##..# ##...######..### #..####....#..##2&h #.....####...#.......... ...............###..### ##.#.## #.....R#...# ##...####.@## #.#........#####.....#####..........#####. ####...# ##....# #.. .####.. ## 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EV: 15Int: 10  #..# #........ SH: 0Dex: 19  ##..## #........ XL: 10 Next: 82% Place: Dungeon:10  2&h6##@R..### #....#... Noise: ---------  Time: 9420.3 (0.0)  ##.......###...#.... D) +0 orcbow  #...........[....... Fire: D) +0 orcbow  #.......###.......#### Breath+  .........# ####..###  ..#####....# #..#R   Orer the knight  . ##....####.##  ##........##  ##........## _Found a stone staircase leading up. _You see here a +0 tower shield. _E - a wand of flame (5) _You see here the maw talisman of Mysticism {rF+ Str+3 Dex+2}.  Fire: D) +0 orcbowPress: ? - help, Shift-Dir - straight line2&h`T donslime the Skirmisher  ..Purple Draconian of Hepliaklqana ****..  ....###Health: 79/79 ========================  #..#####.## Magic: 13/13 ========================  2&hZ..##.....## AC: 12Str: 13  #.## ##....... EV: 15Int: 10  #..# #........ SH: 0Dex: 19  ##..## #........ XL: 10 Next: 82% Place: Dungeon:10  ##@R..### #....#... Noise: ---------  Time: 9420.3 (0.0)  ##.......###...#.... D) +0 orcbow  #...........[....... Fire: D) +0 orcbow  #.......###.......#### Breath+  .........# ####..###  ..#####....# #..#R  2&h0a[39;49m Orer the knight  . ##....####.##  ##........##  ##........## _You see here a +0 tower shield. _E - a wand of flame (5) _You see here the maw talisman of Mysticism {rF+ Str+3 Dex+2}.  Fire: D) +0 orcbowPress: ? - help, Shift-Dir - straight lineMarked for pickup.2&h] page down [PgUp|<] page up [Esc] exit[top].3&h g - a ring of resist corrosionC - a +6 ring of strength  F - a +4 ring of protection Wands /  a - a wand of charming (5)  E - a wand of flame (5) Scrolls (go to first with ?)  b - 3 scrolls of fear  f - a scroll labelled IDIESCHOH COUKK  h - 2 scrolls of fog  j - 2 scrolls of immolation  p - a scroll of teleportation  r - 4 scrolls of blinking  B - a scroll of revelation Potions (go to first with !)  c - 2 potions of curing  e - 4 potions of lignification  i - 2 black potions  m - 3 potions of brilliance  n - 4 bubbling cyan potions  t - a bubbling black potion  x - 2 amethyst potions76%/3&h  p - a scroll of teleportation  z - a sapphire potion  H - a fizzy brown potion /3&hN #Talismans (go to first with %)  w - the inkwell talisman of Chill Winds {-Tele rF+ Int+3 Dex+3}  G - the maw talisman of Mysticism {rF+ Str+3 Dex+2}bot13&h G - the maw talisman of Mysticism {rF+ Str+3 Dex+2}. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________  Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8 +0% +0.0 (-75%)10 Max 14 +0% +0.0 (-75%)18 Cur 0 -80% +0.0 (-75%) 0 Bite chance: 75% ____________________________________________________________ rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.53&h53&hH53&h{4 donslime the Skirmisher  ..Purple Draconian of Hepliaklqana ****..  ....###53&h! Health: 79/79 ========================  #..#####.## Magic: 13/13 ========================  ..##.....## AC: 12Str: 13  #.## ##....... EV: 15Int: 10  #..# #........ SH: 0Dex: 19  ##..## #........ XL: 10 Next: 82% Place: Dungeon:10  ##@R..### #....#... Noise: ---------  Time: 9421.3 (0.0)  ##.......###...#.... D) +0 orcbow  #...........[....... Fire: D) +0 orcbow  #.......###.......#### Breat53&hh+  .........# ####..###  ..#####....# #..#R   Orer the knight  . ##....####.##  ##........##  ##........##Fire: D) +0 orcbowPress: ? - help, Shift-Dir - straight line _Marked for pickup. _G - the maw talisman of Mysticism {rF+ Str+3 Dex+2} _Okay, then. _Okay, then.53&h453&h53&hk[  Press: ? - help, Shift-Dir - straight line _Marked for pickup. _G - the maw talisman of Mysticism {rF+ Str+3 Dex+2} _Okay, then.Setting a skill training target for Shapeshifting at 8.0.73&h% 73&h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.3   7.6  +1   j - Spellcasting   2.0   2.5  +1          73&h  b - Axes   0.0   1.0   0   k - Translocations   4.0   5.0   0   c - Polearms   0.0   0.5   0 +4 l - Ice Magic   2.6   3.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   m + Invocations4.0   4.2  +1       n - Evocations   0.0   0.8  +1   f - Short Blades   0.0   1.0   0[39;473&h 9m   o + Shapeshifting 0.0   1.2  -1   g * Ranged Weapons  10.2  14.3  -1              h + Dodging6.8   8.3  -1      i + Stealth4.5   5.0   0                                  73&h I             The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets<3&h|o a - Fighting   8.3 m - Invocations   4.0 g - Ranged Weapons  10.2 h - Dodging   6.8 i - Stealth   4.5?3&h@  donslime the Skirmisher  ..Purple Draconian of Hepliaklqana ****..  ....###Health: 79/79 ========================  #..#####.## Magic: 13/13 ========================  ..##.....## AC: 12Str: 13  #.## ##....... EV: 15Int: 10  #..# #........ SH: 0Dex: 19  ##..## #........ XL: 10 Next: 82% Place: Dungeon:10  ##@R..### #....#... Noise: ---------  Time: 9421.3 (0.0)  ##.......###...#.... D) +0 orcbow  #?3&hO Z[m...........[....... 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F3&hNF&#####....#..>##<..#........#...## ...#............@## [...........####..##  ..#####...# ##R.## #..# #### ##..## ##..#####..### ..##..# #..........#..## ##.....##....... .## ##..# ##..##### ..## ..####..## ##...... .<.## #..# ##)F3&hNSR.F3&h^RF3&h"WF3&hz ..#####  ..... .  ### ..# #.... ## ####.## #..# ....########..# ##... .... #####... ....#..>##<..#........#...## ...#.....## [...........####R.##  ..#####...# ##..## #..# #### ##..## ##..#####..### .F3&ho.##..# #..........#..## ##.....##....... .## ##..# ##..##### ..## ..####..## ##......F3&hjR.F3&hF3&h0..... ...... ..#####  ...... .  ### ..# #..... ## ####.## #..# .....########..# ##...# .... #F3&h?..####...# ....#..>##<..##........#...##.# ...#....R## [...........####..##  ..#####...# ##..## #..# #### ##..## ##..#####..### ..##..# #..........#..## ##.....##....... .## ##..# ##..#####F3&hTR.F3&hF3&hbF3&h/3## ....... .#####  ...... .  ### ..# #...... ## ####.##  .....########..# ##...# .... #...####...# ....#..>....##<@.##.......## ..#...##F3&h94R# ...#.....## [...........####..##  ..#####...# ##..## #..# #### ##..## ##..#####..### ..##..# #..........#..#...##.......F3&h@jR.F3&hHFF3&h#......## .......# ..#..# .. #### ..# ##...... ##..## #..# #..... .####. .....####..# ##...# . .####...# ....#..>..###<.@# ...# ##..#R## ...# #.#...##.......# #..# #.#..## #..# #. .####..## #..# #..######...# ##..## #..# ##. .### ##..## ##..#####..###. .# ##..# #..#. ## #..## ##...F3&huO..##.F3&hSF3&h3## ### ........ # ..##### ..# ....... . #  ### ..# ##....... ## ###.##  #...... .########..# ##...# .......####.@.# ....#..>...##<..####..#............R## ..#...## #.....## .........####..##  #..# ...#####...# ##..## #..# #### ##..## ##..#####..### .##..# #..........#R.F3&h #.Y.....## #.......## ........#...######...# ... #.### ..# ##....... ##..## #..# #...... .####.####..# ##...# .#####..@# ....#..>..# ##<.R## ...# ##..#......## ...# #.#...##.......# #..# #. .#..## #..# #.####..## #..# #..######...# ##..## #..# ##...# Y   yak (asleep) ###F3&hf  ##..## ##..#####..###. # ##..# #..#.F3&hK .659.3 (10F3&h R., ally target)605F3&h" l _A yak comes into view.G3&h{  ((((((Y  You shoot an arrow. The arrow hits the yak!G3&h ,G3&h .Y....R.G3&h\ ;===1.0)G3&h G3&h ^ _The yak is moderately wounded.H3&h"b(((((((H3&h4#H3&hg);  H3&hl.mYou shoot an arrow. Orer avoids your attack. The arrow barely misses the yak.H3&hN9Y..Y..R.Y 2 yakH3&hU>Us (1 ally target)2H3&hBH3&hGV _A yak comes into view.H3&hEG ((((You shoot an arrow. Orer avoids your attack. The arrow hits the yak.H3&hF ,H3&h   The yak is heavily wounded.H3&hb YY..YR..YY 4 yaks (1 ally target)H3&h <3H3&h H3&hg Y _A yak comes into view. x2I3&ha (((You shoot an arrow. Orer avoids your attack. The arrow hits the yak!I3&h   The yak is almost dead.Orer hits the yak with a +0 flail.I3&h,I3&h#..YY.R.. 3 yaksI3&h'I3&h.X 64 _The yak dies! _Your Shapeshifting skill increases to level 1!J3&h* (((((1 ally target)You shoot an arrow. Orer avoids your attack. The arrow hits the yak!J3&hy ..Y.YR..  The yak is moderately wounded.5 _Orer hits the yak with a +0 flail.J3&hν (((You shoot an arrow. Orer avoids your attack. The arrow hits the yak!!J3&h:BF  The yak is almost dead. YYR..Y 4 yaks (1 distracted, 1 ally target)The yak gores Orer but does no damage.6 _A yak comes into view.K3&h (((((((You shoot an arrow. Orer avoids your attack. The arrow closely misses the yak.K3&hvl  The arrow barely misses the yak. Orer hits the yak with a +0 flail!K3&hrK3&hx*..K3&h+}.YYYR..Y7K3&hK3&hG _Orer blocks the yak's attack. The yak gores Orer.K3&h] (((You shoot an arrow. Orer avoids your attack.  The arrow hits the yak but does no damage.K3&h  The yak is almost dead.The yak gores Orer but does no damage. The yak gores Orer.  Orer blocks the yak's attack. Orer hits the yak with a +0 flail!K3&h.R..  3K3&hu.98K3&h#K3&h"C _The yak dies!L3&h (((You shoot an arrow. Orer avoids your attack. The arrow hits the yak!L3&hm  The yak is moderately wounded.L3&hWr.YR..L3&h&9L3&h?L3&hɬG _The yak gores Orer! Orer blocks the yak's attack.L3&h8 (((You shoot an arrow. Orer avoids your attack. The arrow hits the yak.L3&hfp R.. The yak is moderately wounded.Orer hits the yak with a +0 flail. Orer blocks the yak's attack. x270 _The yak gores Orer!M3&hb(((((((M3&hmI ...YR..  You shoot an arrow. Orer avoids your attack. The arrow closely misses the yak.The yak gores Orer but does no damage. Orer blocks the yak's attack.M3&hy&1M3&hM3&h$e _The yak gores Orer. Orer barely misses the yak.N3&hVSz#........ donslime the Skirmisher......## #........ Purple Draconian of Hepliaklqana ****........## ......... Health: 79/79 ========================.......#...######. Magic: 13/13 ========================..# YYY.......#. AC: 12Str: 13  ### ..# ##R......N3&hX##.. EV: 15Int: 10 ##.## #..# #.*.... .####... SH: 0Dex: 19 ....####..# ##.*.#.......# XL: 10 Next: 89% Place: Dungeon:10 ..........####..@# ....#..>..# Noise: ===------  Time: 9671.3 (0.0) ...........##<..## ...# ##..## D) +0 orcbow ...............## ...# #.... Fire: D) +0 orcbow ..#...##.......##..# #.... Breath+ .#.............## #..# #.... ..........####..## #..#3&h]40m #..## R   Orer the knight ..#####...# ##..## #..# ##...# YYY 3 yaks (1 ally target) ### ##..## ##..#####..###..... ###..# #..........#......The yak gores Orer but does no damage. Orer blocks the yak's attack. _The yak gores Orer. Orer barely misses the yak.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 78% to hit)O3&h #........ donslime the Skirmisher......## #........ Purple Draconian of Hepliaklqana ****........## ......... Health: 79/79 ========================.......#...######. Magic: 13/13 ========================..# YYY.......#. AC: 12Str: 13  ### ..# ##R......##.. EV: 15Int: 10 ##.## #..# #...... .####... SH: 0Dex: 19 ....####..# ##...#.......# XL: 10 Next: 89% Place: Dungeon:10 ..........####..@# ....#..>..# Noise: O3&h ===------  Time: 9671.3 (0.0) ...........##<..## ...# ##..## D) +0 orcbow ...............## ...# #.... Fire: D) +0 orcbow ..#...##.......##..# #.... Breath+ .#.............## #..# #.... ..........####..## #..# #..## R   Orer the knight ..#####...# ##..## #..# ##...# YYY 3 yaks (1 ally target) ### ##..## ##..#####..###..... ###..# #..........#...... _The yak gores Orer. Orer barely misses the yak.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - O3&h& +cycleShift-Dir - straight lineAim: a yak (moderately wounded, 78% to hit)  Okay, then. _P3&hLMP3&h1Sd Ability - do what?CostFailure  f - Nullifying Breath2/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-28% [?] toggle between ability selection and description.P3&h_v P3&h~ P3&h #........ donslime the Skirmisher......## #........ Purple Draconian of Hepliaklqana ****........## ......... Health: 79/79 ========================.......#...######. Magic: 13/13 ========================..# YYY.......#. AC: 12Str: 13  P3&h ### ..# ##R......##.. EV: 15Int: 10 ##.## #..# #...... .####... SH: 0Dex: 19 ....####..# ##...#.......# XL: 10 Next: 89% Place: Dungeon:10 ..........####..@# ....#..>..# Noise: ===------  Time: 9671.3 (0.0) ...........##<..## ...# ##..## D) +0 orcbow ...............## ...# #.... Fire: D) +0 orcbow ..#...##.......##..# #.... Breath+ .#.............## #..# #.... ..........3&hW 0m####..## #..# #..## R   Orer the knight ..#####...# ##..## #..# ##...# YYY 3 yaks (1 ally target) ### ##..## ##..#####..###..... ###..# #..........#...... _The yak gores Orer. Orer barely misses the yak.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 78% to hit) _Okay, then.P3&h / #........ donslime the Skirmisher ......## #........ Purple Draconian of Hepliaklqana ****.. ***...## ......... Health: 79/79 ======================== ***....#...######. Magic: 13/13 ========================P3&hX  ..# YYY....... #. AC: 12Str: 13  ### ..# ##R*..... ##.. EV: 15Int: 10 ##.## #..# #.**... .####... SH: 0Dex: 19 ....####..# ##.*.# .......# XL: 10 Next: 89% Place: Dungeon:10 ..........####..@# ....#..>..#  Noise: ===------  Time: 9671.3 (0.0) ...........##<..## ...# ##..## D) +0 orcbow ...............## ...# #.... Fire: D) +0 orcbow ..#...##.......# #..# #.... Breath+ .#.............## #..# #.... ..........####..## #..# #..## R   3&hp 2mOrer the knight ..#####...# ##..## #..# ##...# YYY 3 yaks (1 ally target) ### ##..## ##..#####..###..... # ##..# #..........#......Shift-Dir - straight lineAim: a yak (moderately wounded, 78% to hit) _Okay, then.Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded)R3&h#........ donslime the Skirmisher......## #........ Purple Draconian of Hepliaklqana ****..###...## ......... Health: 79/79 ========================###....#...######. Magic: 13/13 ========================..# ###.......#. AC: 12Str: 13  ### ..# ####.....##.. EV: 15R3&h Int: 10 ##.## #..# #.##... .####... SH: 0Dex: 19 ....####..# ##.*.#.......# XL: 10 Next: 89% Place: Dungeon:10 ..........####..@# ....#..>..# Noise: ===------  Time: 9671.3 (0.0) ...........##<..## ...# ##..## D) +0 orcbow ...............## ...# #.... Fire: D) +0 orcbow ..#...##.......##..# #.... Breath+ .#.............## #..# #.... ..........####..## #..# #..## R3&hj;49m   Orer the knight ..#####...# ##..## #..# ##...# YYY 3 yaks (1 ally target) ### ##..## ##..#####..###..... ###..# #..........#......Orer avoids your attack. The antimagic surges outward!  The nullifying energy engulfs the yak!  The yak is severely wounded.The nullifying energy engulfs the yak!  The yak is moderately wounded.Orer avoids your attack. The nullifying energy engulfs the yak.R3&h>R3&hFg......YYYR....  The nullifying energy engulfs the yak!  The yak is severely wounded.The nullifying energy engulfs the yak!  R3&h¦The yak is moderately wounded.  Orer avoids your attack. The nullifying energy engulfs the yak.  The yak is lightly wounded.2.3 (1 R3&hR3&h"S _Orer blocks the yak's attack. x2; The yak barely misses Orer.S3&h}< (((You shoot an arrow. Orer avoids your attack. The arrow hits the yak.S3&h  The yak is severely wounded.Orer hits the yak with a +0 flail. Orer blocks the yak's attack.  The yak gores Orer!S3&hS3&h.Y..YYY 3 yaks3S3&hS3&hCH _Orer is destroyed!S3&hM ((You shoot an arrow. The arrow hits the yak!S3&h}S3&h,S3&hވm.Y..YY.S3&h=&4S3&h S3&hl\ _The yak is severely wounded.S3&h (You shoot an arrow. The arrow hits the yak.S3&hO\ ,S3&h~b S3&hHp .Y..YY5S3&hu W _The yak is almost dead.T3&h\P  You shoot an arrow. The arrow hits the yak!T3&h,tu. 2 yaksT3&hT3&hT3&hp.Y.YT3&hp 936 _You kill the yak!T3&hi _Your Shapeshifting skill increases to level 2!T3&h8 P  You shoot an arrow. The arrow hits the yak!T3&hݼ T3&h * ..YThe yak is severely wounded.3--1----7T3&hO T3&h~ ( _The yak gores you!T3&hN  You shoot an arrow. The arrow hits the yak!.   yakT3&hf_ .You kill the yak!T3&hrI--78T3&h> _The yak gores you.U3&hdj  You shoot an arrow.  The arrow hits the yak but does no damage.U3&h :  The yak is severely wounded.2-0------9 _The yak gores you.U3&h8z  You shoot an arrow. The arrow hits the yak.U3&h>&  The yak is almost dead.80U3&hu/P _The yak barely misses you.V3&h P  You shoot an arrow. The arrow hits the yak!V3&h(g†V3&hlV3&hP#........ donslime the Skirmisher......## #........ Purple Draconian of Hepliaklqana ****..V3&hV......## ......... Health: 73/79 ======================--.......#...######. Magic: 10/13 ==================------..# ..........#. AC: 12Str: 13  ### ..# ##.......##.. EV: 15Int: 10 ##.## #..# #...... .####... SH: 0Dex: 19 ....####..# ##..†#.......# XL: 10 Next: 101% Place: Dungeon:10 ..........####..@# ....#..>..# Noise: ===------  Time: 9681.3 (1.0) ...........##<..## ...# ##..## 3&hO33mD) +0 orcbow ...............## ...# #.... Fire: D) +0 orcbow ..#...##.......##..# #.... Breath .#.............## #..# #.... ..........####..## #..# #..##  ..#####...# ##..## #..# ##...#  ### ##..## ##..#####..###.....  ###..# #..........#...... The yak is severely wounded. _The yak gores you.  You shoot an arrow. The arrow hits the yak.  The yak is almost dead. _The yak barely misses you.You shoot an arrow. The arrow hits the yak! _You kill the yak!You have reached level 11!  --more--X3&h7/84=4-1 0% X3&ho J _Z3&h'k/....Z3&hw........8 _Z3&hMBZ3&hR1=Z3&hR9Z3&hɢ,Z3&hZ3&hZ3&h,Z3&ho80=Z3&hZ3&h,Z3&hKBZ3&hZ3&h1=2==Z3&hBZ3&h5Z3&hBZ3&h$l2=Z3&h)Z3&h1Z3&h6;==Z3&h;Z3&hAZ3&hFZ3&hKZ3&hR<3Z3&hYZ3&haZ3&h@gZ3&hYmZ3&hbsZ3&hQzc3==Z3&hZ3&hbL4=Z3&hqe _HP restored.Z3&hXZ3&hQ==Z3&hZ3&hP=Z3&hZ3&hZ3&hZ3&h<Z3&hR---R   Orer the knight705.3 (24.0)4==---6.3 (25 _Orer emerges from the mists of memory![3&h 4[3&h [3&h:####......## ......## #.......## ........ .......#...##### ..# .......... #  ### ..# ##........ ## ##.##  #..R...... .####...[3&hAE####..# ##.@†# .......#####...## ....#..>..# ..##<..####..##.............## . ..#...##.# #.....## ..........####..##  #..# ..#####...# ##..## #..# ##...# ### ##..## ##..#####..###[3&hH,[3&hN[3&hۋa#..####..:......## #.........## #...## .........#...######...# .... #. ### ..# ##..# ##. #.## #..# #..R..####...#[3&h####..# ##..@# .#####...## ....#..>..# ##<..## ...# ##..#.....## ...# #. .#...##.# #..# #. #..## #..# #.####..## #..# #..##. .#####...# ##..## #..# ##...# ##..## ##..#####..###.[3&h,[3&h[3&hT  #.. ##>..# #..####:. #. #.# ....... ........#...###### ..# .......... #  ### ..# ##.# ##.. ##.## #..# #.@R........####...####..# ##..†##.... .......####...## ....#..>..# ..##<..## ...# ##..## ...............## ...# # ..#...##....... #..# # .#...... #..# #... ..........####. #..# [[3&h 40m# ..#####... #..# ##...#You see here a yak corpse. _[3&h'###...# ##>.... ####...:......## ...........## #..........## ........ .........#...##### .... #  ### ..# ##@.# ## ##.##  #..R........####...####..# ##..†##.... .......#####...## ....#..>..# ##<..## ...# ##..##.............## . ..#...##.......# #......## ..........####..##  #..#[3&h0Q==[3&h7\3&hu2# ##..#... #..###.# #.. ##>..# #..####:. #....... ###.....# .......#.............#...###### ..# #@......... #  ### ..# ##.\3&h7# ## ###.## #..# #..R........####..####..# ##..†##.... .......##...## ....#..>..##<..## ...# ##..#..............## ...# # ...#...##....... #..# ##.... #..# #...\3&hs?WR.\3&hG\3&hK..##......##Y....# ##..#... ###..# ##>. ####:......## ............## ##...........## ........#......@......#...##### #..####.... #  ### ..# ##R# ## ###.##  #...........########..# ##..†##.... .......####...## ....#..>##<..## ...# ##..# Y   yak (asleep)......# ..#...## 11.3 (5.0)\3&hR., ally target)2.3 (6\3&hc\3&hӹV _A yak comes into view.\3&h j ((((((\3&h Y  You shoot an arrow. The arrow hits the yak!  The yak bellows!\3&h} \3&h .Y.....R.===3.3 (1\3&hĎ \3&h ^ _The yak is moderately wounded.]3&h.8((((]3&h<((((]3&h(`]3&hf]3&hgmj..Y..]3&h.r`..R.4]3&h1z]3&h+k _You shoot an arrow. The arrow closely misses the yak.]3&h `(((((((]3&h1 ]3&h47 ]3&hn? ...Y.R..]3&h\D &5]3&hnK  _You shoot an arrow. The arrow completely misses the yak.^3&h& ^3&h(((You shoot an arrow. Orer avoids your attack. The arrow hits the yak!^3&h,`^3&h&n .YR. The yak is heavily wounded.^3&ht&6^3&h_N _Orer hits the yak with a +0 flail!^3&hy0 (( You shoot an arrow. Orer avoids your attack. The arrow hits the yak.^3&h` R.  The yak is almost dead.^3&he&7^3&h0j? _The yak gores Orer._3&h7 ((You shoot an arrow. Orer avoids your attack. The arrow hits the yak._3&h!J R.  The yak is almost dead.8 _Orer blocks the yak's attack. Orer barely misses the yak._3&hS? ((You shoot an arrow. Orer avoids your attack.  The arrow hits the yak but does no damage._3&h>  The yak is almost dead.Orer blocks the yak's attack. Orer hits the yak with a +0 flail._3&h; e†R._3&h& 29 _The yak dies!`3&h....†.`3&ht`3&h' ........#####.........##......#.....# ##..#... #..###.# #.. ##........# #..####:..† #`3&hL........R # ### ....... #.............#...#### #..####..........  ### #..# ##.# ## ####.## #..# #...........#### #.....####..# ##..†##.... ...... ###...## ....#..>..##<..## ...# ##.......## ...# #`3&h`3&h`3&h`3&hzB  . ##...#..........#####.........##........# ##..#...# #..## #.. ........# #..###:..† #.......@.R #.###.....# ...... #.............#...####`3&h:IQ #..####..........  ### #..# ##.# #  ####.## #..# #...........####  #.....####..# ##..†##.... ... ##...####...## ....#..> ###<..## ...# ##`3&h"SQR.`3&hk]`3&h ... .....#. ##...#..........#####.........##........# ##..#...# #..## #.. ........# #..##..† #........R #..###.....# ..... #.............#...### #..####..........  ### #..# ##.#  ####.## #..# #...........###  #.....####..# ##..†##.... ...  ####...## ....#..>`3&hݻhR.`3&h`3&ht ---  You pick up a book of Dangerous Friends and begin reading...`3&h,22.3 (3`3&hG---3.3 (4`3&h`3&h8  You add the spells Forge Blazeheart Golem, Orb of Destruction and Spellspark _Servitor to your library.d3&hR...d3&hd3&h@d3&h>_%  ..... .. .....#. ##...#.....####.........##........# ##....# #..## #.. .......# #..#.R.† #......... #...###.....# .....# #.............#...## #..####.......... ### #..# ##.# ####.## #..# #...........## #.....####..# ##..†##.... ...d3&hDgd3&h(mVR.d3&h7td3&hd3&h4 ##### #.  ..... . .....# ##...#.....####.........##...[.....# ##..#..# #..#.# #..R......# #...† #......... #...###.....# .....## #.............#...# . #..####.......... ### #..# ##.# ####.## #..# #...........#4.3 (1d3&hkR.5.3 (2d3&h_ _Found a scale mail.f3&h%,..f3&hX-f3&h1f3&hqo ###.## ##### #. . ..... . .....# ##...#.....#####.........#[.....# ## 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####.## #..## #.......# ####..# ##..†##.######...###  #..# ##<..## #R.h3&h( h3&h ....................#####.....#......## ##...#...##......####..[........#....## ##........##....# #..@..........†...###.................#.R..###.... #..####......   #.## #..####. .... #### ##..# ## ####.## #..## #.......# ####..# ##..†##.######...###h3&h# R.h3&h)#####........#.........................#####.....#......## ##...#...##......####..[......h3&h;..#....## ##........###....# .............†...###.R...............#....###.... #..####......   #.## #..####. .... #### ##..# ## ####.## #..## #.......# ####..# ##..†##.R.h3&hLh3&h? ###.....######...#####........#.........................#####.....#......## ##...#...##......####..[........#....## ##........###......# ..R..........†...###.................#....###.... #..####......   #.## #..####. .... #### ##..# ## ####.## #..## #.....3&hqp17HR. ##....# #..# ###.....#######...#####........#.........................#####.....#......## ##...#...##......####..#[............## ##..............###.R....# #.............†...###.................#....###.... #..####...... 3&h;49m  #.## #..####. .... #### ##..# ##R. ##..##  ... ##....#  #..# ###.....######...#####........#... .....................#####.....# #......## ##...#..######....... #... ##....# ##R.............## ##....... #.............†##............ #....###3&h 30m.... #..####.....  .. #.## #..##R.i3&h`Q #.# ...# ##..#... ##....# # ###.....######...#####........#...#.....................#####.....##......## ##...###@.....####.[........##R........ ##........##...............†...###................###.... #..####......You see here a +0 scale mail.YY   yak (wandering)3&hm_6H862.3 (137.0)R., ally target)38 _A yak comes into view.j3&h ((((((Y  You shoot an arrow.  The yak bellows!  The arrow hits the yak!j3&h|m  The yak is moderately wounded.j3&hj3&hh.Y.....R[j3&h;===4.0)j3&hԻ> _You hear a bellow!j3&h3 ((((( You shoot an arrow. The arrow hits the yak!j3&h3,j3&hM.Y.....R.j3&h-5.2 (0.9j3&h\j3&h\ _The yak is severely wounded.k3&hP  You shoot an arrow. The arrow hits the yak!k3&heu.((((k3&hN.....k3&h= 46.2 (1.0+ _You kill the yak!You feel power welling in your lungs.k3&huFk3&hLn _Your Shapeshifting skill increases to level 3!k3&h=7...............#..........[............k3&hDw............†..............###........k3&h _The yak gores you.q3&h[ (You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!q3&h/ m  The yak is moderately wounded.q3&hIC o.YY2q3&hg^ w _Orer hits the yak but does no damage. The yak gores you but does no damage.r3&hdP  You shoot an arrow. The arrow hits the yak!r3&hij  The yak is heavily wounded.The yak barely misses you. The yak gores you.r3&h6_0--3r3&h1r3&hq; _Orer hits the yak but does no damage.r3&hB((r3&h}m .Y76--2----4r3&h/s  _You shoot an arrow. The arrow barely misses the yak. The yak gores you. x2r3&h9 P  You shoot an arrow. The arrow hits the yak.r3&h k  The yak is severely wounded.r3&h 4-1------5r3&h  _Orer closely misses the yak. The yak closely misses you. The yak gores you.r3&hB((s3&h-L\ .Y You shoot an arrow. The arrow barely misses the yak.The yak gores you but does no damage. The yak closely misses you.56s3&hRUs3&h]U _Orer completely misses the yak.s3&hP  You shoot an arrow. The arrow hits the yak.s3&h@  The yak is severely wounded.47s3&hhJr _The yak gores you. The yak misses you.s3&h=B((s3&h  .YYou shoot an arrow. The arrow closely misses the yak.s3&h60----8/14 -------8s3&hU _Orer closely misses the yak. The yak gores you! The yak gores you.s3&hfM4s3&hZs3&h`^ _You are too injured to fight recklessly!s3&hs  _You are too injured to fight recklessly!s3&hs3&hs3&h%t _You are too injured to fight recklessly!t3&hS4t3&hZt3&h`^ _You are too injured to fight recklessly!t3&hw5 _You are too injured to fight recklessly!v3&h0####.#donslime the Skirmisher###...##Purple Draconian of Hepliaklqana ****..###.###.#Health: 60/84 =================-------...###..##Magic: 8/14=============-----------...##....#AC: 12Str: 13#†.## ###.....#### EV: 15Int: 10#.R.#####........#.. SH: 0Dex: 19#..YY............... XL: 11 Next:  8% Place: Dungeon:10#..@......#####..... Noise: ===------  Time: 9888.1 (0.0)###......## ##...#. D) +0 orcbow##......#v3&hzH###...... Fire: D) +0 orcbow#[............... Breath+ ##...............##..............# R   Orer the knight##................ YY 2 yaks (1 ally target)#.............†...##................ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, ally target, 78% to hit)w3&hw####.#donslime the Skirmisher###...##Purple Draconian of Hepliaklqana ****..###.###.#Health: 60/84 =================-------...###..##Magic: 8/14=============-----------...##....#AC: 12Str: 13w3&h#†.## ###.....#### EV: 15Int: 10#.R.#####........#.. SH: 0Dex: 19#..YY............... XL: 11 Next:  8% Place: Dungeon:10#..@......#####..... Noise: ===------  Time: 9888.1 (0.0)###......## ##...#. D) +0 orcbow##......####...... Fire: D) +0 orcbow#[............... Breath+ ##...............##..............# R   Orer the knight##................ YY 2 yaks (1 ally target)#.............†3&hִm...##................Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, ally target, 78% to hit)  You shoot an arrow.  The arrow hits the yak but does no damage.w3&hSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (severely wounded, ally target, 78% to hit)  You shoot an arrow.  The arrow hits the yak but does no damage.  The yak is severely wounded.37-------6---9.1 (1w3&hce _The yak gores you! x2; Orer hits the yak with a +0 flail!w3&hY ####.#donslime the Skirmisher###...##Purple Draconian of Hepliaklqana ****..###.###.#Health: 37/84 ==========--------------...###..##Magic: 6/14==========--------------...##....#AC: 12Str: 13#†.## ###.....#### EV: 15Int: 10#.R.#####........#.. SH: 0Dex: 19#..YY............... XL: 11 Next:  8% Place: Dungeon:10#..@......#####..... Noise: ===------  Time: 9889.1 (0.0)###......## ##...#. D) +0 orcbow##.3&h d;49m.....####...... Fire: D) +0 orcbow#[............... Breath+ ##...............##..............# R   Orer the knight##................ YY 2 yaks (1 ally target)#.............†...##................The yak is severely wounded. _The yak gores you! x2; Orer hits the yak with a +0 flail!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, ally target, 78% to hit)w3&h ####.#donslime the Skirmisher###...##Purple Draconian of Hepliaklqana ****..###.###.#Health: 37/84 ==========--------------...###..##Magic: 6/14==========--------------...##....#AC: 12Str: 13#†.## ###.....#### EV: 15Int: 10w3&h͘#.R(#####........#.. SH: 0Dex: 19#..(Y............... XL: 11 Next:  8% Place: Dungeon:10#..@......#####..... Noise: ===------  Time: 9889.1 (0.0)###......## ##...#. D) +0 orcbow##......####...... Fire: D) +0 orcbow#[............... Breath+ ##...............##..............# R   Orer the knight##................ YY 2 yaks (1 ally target)#.............†...##................The yak is severely wounded. _The yak gores you! x2; Orer hits the yak with a +0 flail!  w3&hv[36mFire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, ally target, 78% to hit)w3&h'.Y _The yak gores you! x2; Orer hits the yak with a +0 flail!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (almost dead, ally target, 78% to hit)  You shoot an arrow. The arrow barely misses the yak.90.1 (1w3&h.z _The yak completely misses you. The yak gores you but does no damage.x3&h6Health: 38/84 ==========--------------...###..##Magic: 6/14==========--------------...##....#AC: 12Str: 13#†.## ###.....#### EV: 15Int: 10#...#####........#.. SH: 0Dex: 19#..RY............... XL: 11 Next:  9% Place: Dungeon:10#..@......#####..... Noise: ===------  Time: 9893.1 (0.0)###......## ##...#. D) +0 orcbow##......####...... Fire: D) +0 orcbow#[............... Breath+ ##3&h@BVm...............##..............# R   Orer the knight##................ Y   yak (ally target)#.............†...##................The yak is severely wounded. _The yak misses you. Orer hits the yak with a +0 flail.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, ally target, 78% to hit)z3&h/; ####.#donslime the Skirmisher###...##Purple Draconian of Hepliaklqana ****..###.###.#Health: 38/84 ==========--------------...###..##Magic: 6/14==========--------------...##....#AC: 12Str: 13#†.## ###.....#### EV: 15Int: 10#...#####........#.. SH: 0Dex: 19#..RY............... XL: 11 Next:  9% Place: Dungeon:10#..@......#####..... Noise: ===------  Time: 9893.1 (0.0)###......## ##...#. D) +0 orcbow##.z3&hB [[40m.....####...... Fire: D) +0 orcbow#[............... Breath+ ##...............##..............# R   Orer the knight##................ Y   yak (ally target)#.............†...##................Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, ally target, 78% to hit)  You shoot an arrow. The arrow hits the yak.  The yak is almost dead.z3&hM 31--4----4.1 (1z3&h z3&h +  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (almost dead, ally target, 78% to hit)  You shoot an arrow. The arrow hits the yak.  The yak is almost dead. _The yak gores you!{3&h####.#donslime the Skirmisher###...##Purple Draconian of Hepliaklqana ****..###.###.#Health: 31/84 ========----------------...###..##Magic: 4/14======------------------...##....#AC: 12Str: 13#†.## ###.....#### EV: 15Int: 10#...#####........#.. SH: 0Dex: 19#..RY............... XL: 11 Next:  9% Place: Dungeon:10#..@......#####..... Noise: ===------  Time: 9894.1 (0.0)###......## ##...#. D) +0 orcbow##......{3&hM?[33m####...... Fire: D) +0 orcbow#[............... Breath+ ##...............##..............# R   Orer the knight##................ Y   yak (ally target)#.............†...##................The yak is almost dead. _The yak gores you!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, ally target, 78% to hit){3&hMX####.#donslime the Skirmisher###...##Purple Draconian of Hepliaklqana ****..###.###.#Health: 31/84 ========----------------...###..##Magic: 4/14======------------------...##....#AC: 12Str: 13#†.## ###.....#### EV: 15Int: 10#...#####........#.. SH: 0Dex: 19#..RY............... XL: 11 Next:  9% Place: Dungeon:10#..@......#####..... Noise: ===------  Time: 9894.1 (0.0)###......## ##...#. D) +0 orcbow##......{3&hUy[33m####...... Fire: D) +0 orcbow#[............... Breath+ ##...............##..............# R   Orer the knight##................ Y   yak (ally target)#.............†...##................Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, ally target, 78% to hit)  You shoot an arrow. The arrow hits the yak.  You kill the yak!†{3&h9{3&hk 115.1 (1 _ _Your Shapeshifting skill increases to level 4!}3&hV 4}3&h 2=}3&hz 5==}3&h& 3=}3&h g==}3&h d4}3&hE X}3&h! 6==35=}3&h( X}3&hj. B}3&h9 6=---.. _You start resting.}3&hR 9083.0)==---9.1 (14}3&hX }3&h] + _Ancestor HP restored.~3&h 4~3&h ~3&h ,~3&h* X~3&h r77==~3&h~ ~3&h B~3&h3 ,~3&h ~3&hn f8~3&h Q==~3&h ,~3&h ,~3&h 9=~3&h z8=~3&h. B~3&hJ" y40=~3&h' B~3&h- f=~3&hP 12=9==3===410/14==56===7=1=8=[~3&h 39;49m9=2==50===13==23===~3&h6 , 4= _You start resting.61.1 (524==2.1 (53~3&h ; _Magic restored.3&h7K 3&h~Q _Evoke which item? Wands  a - a wand of charming (5)E - a wand of flame (5) Talismans  w - the inkwell talisman of Chill Winds {-Tele rF+ Int+3 Dex+3}  G - the maw talisman of Mysticism {rF+ Str+3 Dex+2} [!] read|quaff|evoke[?] describe selected3&hBa - a wand of charming (5). A magical device which causes a creature to become fiercely, but briefly, loyal to the user. Noise: A bit loud You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “But it isn't charm as veneer, as facilitating ooze or unguent,  but charm that identifies and goes out to meet itself in others  wherever it may be met with.”  -Michael Hofmann, “Hell, he'll be frozen stiff!”, London Review of Books, 2022. “He held up his hand, and they all stopped, and I thought he seemed to be  saying, ‘All these lives will I give you, ay, and many more and greater,  through countless ages, if you will fall down and worship me!’ And then a red  cloud, like the colour of blood, seemed to close over my eyes, and before I  knew what I was doing, I found myself opening the sash and saying to Him,3&hqEvoke which item? Wands  a - a wand of charming (5)  E - a wand of flame (5) Talismans  w - the inkwell talisman of Chill Winds {-Tele rF+ Int+3 Dex+3}  G - the maw talisman of Mysticism {rF+ Str+3 Dex+2} [!] read|quaff|evoke[?] describe selected3&hNG - the maw talisman of Mysticism {rF+ Str+3 Dex+2}. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8+0% +0.0 (-75%)10 Max 14 +0% +0.0 (-75%)18 Cur 4 -40% +0.0 (-75%) 4 Bite chance: 75% ____________________________________________________________ rF+:It protects you from fire. Str+3:It affects your strength (+3). Dex+2:It affects your dexterity (+2). Your skill: 4.0  At 100% training you reach 8.0 in about 0.5 XLs.3&hEvoke which item? Wands  a - a wand of charming (5)  E - a wand of flame (5) Talismans  w - the inkwell talisman of Chill Winds {-Tele rF+ Int+3 Dex+3}  G - the maw talisman of Mysticism {rF+ Str+3 Dex+2} [!] read|quaff|evoke[?] describe selected3&hd3&h3&h7####.#donslime the Skirmisher###...##Purple Draconian of Hepliaklqana ****..###.###.#Health: 54/84 ===============---------...###..##Magic: 14/14 ========================...##....#AC: 12Str: 13#†.## ###.....#### EV: 15Int: 10#...#####........#.. SH: 0Dex: 19#..R†............... XL: 11 Next: 11% Place: Dungeon:10#..@......#####..... Noise: ---------  Time: 9962.1 (0.0)###......## ##...#. D) +0 orcbow##......####...... Fire: D) +0 orcbow[13&h2;17H#[............... Breath+ ##...............##..............# R   Orer the knight##................#.............†...##................ _You kill the yak! _Your Shapeshifting skill increases to level 4! _You start resting. _Ancestor HP restored. _You start resting. _Magic restored.3&hg _Your Shapeshifting skill increases to level 4! _You start resting. _Ancestor HP restored. _You start resting. _Magic restored.  Okay, then.3&h_D _3&hSP  _Unknown command.3&h%;43&hJJ,3&hP% _3&h\,3&hwb3&hg3&hmP53&hms3&h\{,3&h3&h,3&h3&hj6=3&h3&h,3&hU3&h|,3&hζ3&h5b7=3&hp3&h7,3&hd3&h283&h3&h,3&h3&h93&h!3&h),3&h03&h7,3&h=3&hEe60=3&hSK3&hR,3&hX3&h`,3&h n1=3&ht3&hJ,3&hWn3&h&23&h3&hU,3&h3&h b3=3&hG3&h,3&h3&hF,3&h3&hz943&hB3=3&hf3&hd,3&h)3&h,3&h%$3&h,<53&hy23&h:,3&h @3&hI,3&h:O3&hV<63&h[3&h-d,3&hi3&hcq,3&huw3&h"7=3&h2B3&hal8=3&h3&h,3&hE3&h7,3&h3&h?R93&h;,3&h83&h,3&h3&h3&h$F70=3&h\-3&h8B3&hL1=3&hT3&hF],3&hi3&hJt,3&hP3&h23&hX,3&h3&h<33&h3&hB3&h,3&ha3&hjb4=3&h) 3&h%,3&h3&h&,3&h.3&h?5=3&hO,3&hU3&h],3&hf3&hp3&hu63&hy3&h9,3&h 3&h@3&h 3&h3&hb7=3&h 3&h),3&h3&h,3&h3&hFl8=3&hP3&h,3&hl3&hF ,3&he3&h<93&ht 3&h'3&hA-3&hr43&h@=803&hqJ3&hP,3&hh]B3&he3&h?rx1=3&h{y,3&h3&h,3&h3&hl2=3&hb3&hl,3&hl3&h,3&h"3&hҾ3&hk<33&hY,3&h%3&h,3&h3&hRb4=3&h3&h2  #.# ####.# ## #...#####. ###....## ##..## ...# ##....# 3&h: #†.## ##### #...###### #.@R†......... #.........#####...# ##...###### #[ ##. ## ##.. † _HP restored.3&hA43&hJ3&h,m#  ####. ##...#######. #.# .....# ##..#3&h$....# ##....# †.## ###.....###.#####.#.R†..........#.........#####....###......## ##...###......####[# ###.3&h,3&h3&h#  ####. ##...##.#####. #.# .......# ##..#3&h........# ##....# †@## ###.....###.#####.#.R†..........#.........#####....###......## ##...###......####[# ##3&hiR.3&hN3&h\2## #. ###.. #.# #.3&h!9 ####.# ##.# #...#######.. ###....## ##..##.......@.# ##....# ..#####†.## #### #.R.###### #...†......... #.........#####...## ####### #[ ##3&h7>SR.3&hcIP=3&h  ## #.## ..  #.###. ##.#...#######..3&h@#.# ..@## ##..#.......# ##....# ..#####R.## ###.....#######..†..........#.........######......## ####......####[3&hlR†3&h.3&h6#  #.#### . #.# 3&hm ####.#  ##.# #...#..#####.@# ###.# ........## ## .......R.# # ..#####†.## ###.....###...#######...†...........#.........#####.###......## ##...###......####3&hzR.3&h$ y # #.## ..#####  ##......# ####. 3&h4 /##...##.#####..#.# ......R## ##..#........# ##....# ..#####†.## ###.....#########..†..........#.........#####....###......## ##...#3&hc% kR.3&h+ 3&hf #  ##.# ### ..##### #.# .....# ####.#  ##.####### #...#3&hm ..#####.R# ###.# ........## ## .........# #..#####†.## ###.....#####...#######...†.....#...###.....3&hu TR.3&h{ 3&hY 3&h  ## ##.#### #..##### #.##R.....# ####.#3&h ####### #...##..#####..# ###. ........## ##..## .........#..# ..#####†.## #.### #...#####........#. #...†.... #...##### ### ##...#3&h ,3&h 3&h *  ## ##.#### #..##### #.#3&h #R.....# ####.#.####### #...##..#####@.# ###. ........## ##..## .........#..# ..#####†.## #.## #...#####........ #...†.... #.........##### ###......## ## ##......####.... _You swap places.3&h S.R3&h 3&h& 3&hc  ## ##.#3&hj 5### #..##### #.##......# ####.#R####### #...###..#####..# ###.#......@.## ##..###.........#..######†.## #.# #...#####........ #...†.... #.........##### ###......## ## ##......## #[........3&hr {yy   killer bee (wandering)3&hy I10060.1 (98.0)3&h .R.yyally target)3&hX ,1.1 (993&h s _A killer bee comes into view.3&h9 (((((((You shoot an arrow.3&hKE 3&hK ,3&hX ..@R.y....===2.1 (1.0)3&hm` t _The arrow closely misses the killer bee.3&hoB((((3&h3&h  You shoot an arrow. The arrow barely misses the killer bee.3&hYy@....Ryy 2 killer bees (1 wandering, 1 ally ta…)3&h#&33&h3&h8] _A killer bee comes into view.3&h2 ##  ##.# ### ..##### #.# ......# ####.#  ##.####### #...##..#####@.# ###.# #.....y..## ## 3&h#......R..# # ...#####†.## ###.....##y#...#######...†...........#.........#####.   killer bee (ally target)###......## ##......####  The killer bee attacks as it pursues you!  The killer bee barely misses you.3&h3&h\6 .yyy.yy 3 killer bees (2 distracted, 1 ally …)Orer hits the killer bee with a +0 flail!  A killer bee comes into view.3&h7.-43&h3&hW _The killer bee barely misses you.3&h` | ((You shoot an arrow.3&h 3&hV&   The arrow completely misses the killer bee.3&hZ5  y...yy....yy1 ally target)  The killer bee misses you. Orer barely misses the killer bee.=53&hU? 3&h6J C _The killer bee stings you but does no damage.3&hS  You shoot an arrow. The arrow hits the killer bee!. 2 killer bees3&h,X3&h3k..yy..(1 ally target)3&hm26 _You kill the killer bee!3&hH ##  ##.# ### ..##### #.# .....# ####.#  ##@####### #...##..#####..# ###.# #....yy..## 3&h|P## #......R..# # ...#####†.## ###.....##.#...#######...†...........   killer bee (#.........#####.###......## ##...#3&hYy..yy 2 killer bees (1 ally target)3&hR`/--73&hiU _Orer hits the killer bee with a +0 flail!3&h2 (You shoot an arrow.  The arrow closely misses the killer bee.The arrow hits the killer bee!3&h,3&h3&h yy.R.  The killer bee is severely wounded.==8 _The killer bee misses you. The killer bee closely misses you.3&h8  You shoot an arrow. The arrow hits the killer bee!†   killer bee (3&h  You kill the killer bee!The killer bee misses you. Orer completely misses the killer bee.3&h &93&h` 3&hn C _The killer bee stings you but does no damage.3&hT ##  ##.# ### ..##### #.# .....# ####.#  ##.####### #...##..#####†y# ###.# #.......R## ## #.........# #3&hI]...#####†.## ###.....####.#...#######...†.....#...###.....3&hf y.  The killer bee attacks as it pursues you!--703&hp3&hy _The killer bee misses you. The killer bee closely misses you.3&hQ?X((((3&h  You shoot an arrow. The arrow barely misses the killer bee.3&hky†R...3&h/==13&hF _The killer bee barely misses you. The killer bee misses you.3&hI W  You shoot an arrow. The arrow hits the killer bee.3&h:  The killer bee is heavily wounded.The killer bee closely misses you. Orer closely misses the killer bee.3&hK <23&h X _The killer bee closely misses you.3&h$  You shoot an arrow. The arrow hits the killer bee!.3&h#{3&hBR.3&h.333&h[3&hN _You kill the killer bee!3&hE43&hÿ3&h ## ##.#### #..##### #.##R.....# ####.#3&h####### #...###..#####†.# ###. #........## ##..## #.........#..# ...#####†.## #.### . #...#####........#. #...†.... #...##### ### ##...#3&hB3&h6  ## ##.#### #..##### #.##R.....# ####.#.####### #...###..#####@.# ###. #........##3&h= ##..## #.........#..# ...#####†.## #.## . #...#####........ #...†.... #.........##### ###......## ## ##......####.... _You swap places..R3&hD3&h}c  ## ##.#### #..##### #.##......# ####.#R####### #...###..#####†.# ###. #......@.## ##..## #.........#..# ...#####†.## #.# . #...#####........ #...†.... #.........##### ###......## ## ##......## #[........You see here a killer bee corpse.3&hY.R _3&h ## ##.#  #..##### #. ##......# ####. ##.####### #... #..#####R.# ###.# #.....@..## ##.. #.# ##....#...#####†.## ###....... #...######3&h  #...†. #.........##### ###......## ## ##......#### #[3&h7k†R3&h3&h] 8 ## ##.#  #..##### # ##......# ##### ##.####### #... #..#####†.#3&h w ###. #....@.R.## ##.. #.# ## 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##.......## ##.###  # #........# #...#  # 3&hAW ...## ##.##  # ##..####..## ####  # #...# ##..## ##.#  R.3&h,` 3&h4 ....#.....##..##. #####...#..3&h #####.....# ###.....#.##..####.....# ###.# ##...(#....##.. #..@##.###.# ##....## #.######..R..# # #..#......##.## .# ..####.## # ##.......## ##.## #........... ##..##....###..####..## ####3&h kR.3&hв 3&hE ##...######....#  ......##...## #.....##..##.# 3&h ####...#...#### .####.........#  ###.....#......###..# #####.....# ###  ##...(#  ...## #...@#  ##..# #...##  #.# ##..R.#  #.######.....#  ## #..#......##.##  # #.##.##  ##.......## ##.###   #........# #...#   ...## ##.##  3&h jR.3&h 3&h: #########....# ....# #.....#.##. ####...##### .#.....# ###.....#.##..####.....# ###.# #....##... #..R##.###.# ##... .## #.######.....# # #..#......##.##  ..####.## # ##.......## ##.## #...........3&heOR.3&h}#### #.## ###..#######....# ...# #.....#.##. ####...#.#### .#.....# ###.....#.##..####.###3&h1.# ##...(....##.R. #...##.###.# ##... .## #.######.....# # #..#......##.##  #........####.## # ##.......## ##.##wap places.ee here a +0 whip.wap places.ee here a +0 whip.wap places.  You see here 6 stones.R. _3&h3&h!......##.. ####..##...# #.#.# ###..#######....# 3&h~...# #.....###. ####...#.#### .#.....# ###.....#.##..####.....# ###.# ##...R....##... #...##.###.# ##... .## #.######.....# # #..#......##.##  ..####.## 3&hR(3&h....### ##.#.##  ......#...# ##...#  ###..##...# #.#.#  ##...# ###..#  3&h\##...######....#  .....##..## .....##.##.# ###...##### ####.........#  .###.....#......###..# #####....R# ###  ##...(#  ...## #....#  .##..# #...##  #.# ##....#  #.######.....#  #..#.##  3&h!jR.3&h(3&htA### ##.#.##  #...# ##...#  ..##...# #.#.#  ##...# ###..#  ##...######....#  3&h!##..## ##.##.# ...#.#### ..@.#  ###.....#.....R###..# #####.....# ### # ##...(#  ## #....#  ##..# #...##  ###.# ##....#  # #.######.....#   #..#......##.##  3&h,R.3&hk4### ##.#.##  #...# ##...#  #..##...# #.#.#  ##...# ###..#  ##...######....#  ##...## ##.##.# #...#.#### .R.@#  .....#......###..# #####.....# ### # ##...(#  ## #....#  #..# #...##  .# ##....#   #.######.....#  #..#......##.##  3&hy.R3&hc#...# ##...#  ##...# #.#.#  ..##...# ###..#  ##...######....#  ##.............## ##.##.# .#### ..R.### #.....#......###@.# ...#####.....# #### # ##...(#  ## #....#  # #...##  3&hu# ##....#  #.######.....#  #..#......##.##  #........## .R3&hY3&h8339.1 (122.0)3&hE q _Done exploring.3&hUx....(......3&h3&hK0.0) _Done exploring.3&h3&h3&hz...#...# ##...#  donslime the Skirmisher ..##...# #.#.#  Purple Draconian of Hepliaklqana ****.. ..##...# ###..#  Health: 84/84 ======================== 3&ha..##...######....#  Magic: 14/14 ======================== ..##.............## AC: 12Str: 13 ..##...........##.# EV: 15Int: 10 ...#...........#### SH: 0Dex: 19 #..............R### XL: 11 Next: 13% Place: Dungeon:10 #.....#......###@.# Noise: ---------  Time: 10339.1 (0.0) ...#####.....# #### D) +0 orcbow ...# ##...(#  Fire: D) +0 orcbow ..## #....#  Breath+ ..# #...##  #.#3&h][40m ##....#  R   Orer the knight #.######.....#  #..#......##.##  #........####.##  _You swap places. _You see here a +0 whip. _You swap places. _You see here 6 stones. _Done exploring. _Done exploring.3&hX3&hg _You swap places.3&hX3&hX3&h n3&hb,3&h_)3&h2X3&h ;X3&hCB3&hLX3&h\Un3&h`3&hj3&ht3&h~3&h3&h3&h3&ht3&h  There is a stone staircase leading down here. _3&h_  You climb downwards.  You feel a wave of frost pass over you.3&h/  --more--3&h(  #############  .......$....  ...........  ..........  .......  #...# 1 #@..#  #.......R......  ...............  ...............  ...............  ...............  ####+##+####...  ... 3&h0 3&h 065.8 (26.7)3&h s  You climb downwards.  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!  Found 11 gold pieces. _There is a stone staircase leading up here.3&h_Read which item? Scrolls  b - 3 scrolls of fear  f - a scroll labelled IDIESCHOH COUKK  h - 2 scrolls of fog  j - 2 scrolls of immolation  p - a scroll of teleportation  r - 4 scrolls of blinkingB - a scroll of revelation [!] read|quaff|evoke[?] describe selected3&hk3&h1  donslime the Skirmisher  Purple Draconian of Hepliaklqana ****..#############  Health: 84/84 ========================.......$....  Magic: 14/14 ========================...........  AC: 12Str: 13..........  EV: 15Int: 10.......  SH: 0Dex: 19#...#  XL: 11 Next: 13% Place: Dungeon:11#@..#  Noise: ---------  Time: 10365.8 (0.0)#.......R......  D) +0 orcbow...............  Fire: D) +0 orcbow...............  Breath+ ...............3&hf ...............  R   Orer the knight####+##+####... ...  You climb downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found 11 gold pieces. _There is a stone staircase leading up here.3&h *############### *********##** *,,,,,,,,...,* ******,,,....,* *** *,,,.....,* ,,****,,,.^....3&h>..,* ,,**,+,,*#....##...##...,* ,,,,,*,,*#....##@..##...,* ,,**,+,**,* ,,****,,,,* *** *,,,,* ******,,,,* ,,,,,,,,,,* **+***+**,* ,,,,,,,,,...........#...,* ,,,,,,,,,,,,,,,,,,,,*,,,,*As you read the scroll of revelation, it crumbles to dust.6.8 (13&hT _You feel aware of your surroundings. You sensed 1 shop/portal.3&h 3&hߋ Level 11 of the Dungeon <<<>>>>∩(Press ? for help)  ********************###############   *,,,,,,,*********** *************,,,,,<,,,*********###############**   *,,,,,,,+,,,,,,,,,* *,,,,,+,,,,,*,,,,,,,,,*,,,,,,,,..........$....,*   *,,,,,,,*,,,,,,,,,* *,,,,,*,,,,,*,,,,,**********,,,...............,*   *,,,,,,,*,,,,,,,,,* *,,,,,*,,,,,+,,,,,******* *,,,...............,*   *,,,,,,,*,,,**,,,*******,,,,*,,,,,*,,,,,**,,,,****,,,.^.............,*   *,,,,,,,*,,,******,,,,,*,,,,*,,,,,*,,,,,**,,,,**,+,,*#....##...##...,*   *,,,,,,,*,,,,,,,,*,,,,,*,,,**,,,***,,,,,**∩,,,,,,*,,*#....##@..##...,*   *,,,,,,,*,,,,,,,,*,,,,,******,,,****+*,,**,,,,**,+,**#.......R......,*   *,,,,,,,*,,,,,,,,*,,,,,*,,,**,,,+,,,,*,,**,,,,****,,,...............,*   *,,,,,,,*,,,**,,,*,,,,,*,,,,,,,,*,,,,*,,******* *,,,...............,*   *,,,,,,,+,,,**,,,*,,,,,*,,,,,,,,*,,,,*,,**********,,,...............,*  3&h ([40m *,,,,,,,*,,,,*,,,*,,,,,*,,,,,,,,*,,,,*,,,,,*,,,,,,,,,...............,*   *,,,,,,,******,,,*,,,,,+,,,****+****+*,,,,,***+***+**####+##+####...,*   *,,,,,,,,,,,,*,,,+,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,...........#...,*   *,,,,,,,,,,,,*****,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*   *,,>,,,,,,,,,,,,,,,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*   *,,,,,,,,,,,,,,,,,,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*   *,,,,,,,,,,,,,,,,,*+****,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*   *,,,,,,,,,,,,,,>,,*,,,,,,,,*,,,,,,,,,,***************+*,,,,,,,,,*,,,,*   *,,,,,,,,,,,,,,,,,*,,,,,,,,*,,,,,*******,,,*,,,,,,,,,*,,,,*   *,,,,,,,,,,,,,,,,,*,,,,,,,,+,,,,,**,,,*,,,,,,,,,+,,,,*   *,,,,,,,*****,,,,,*,,,,,,,,*,,,,,**,,,*,,,,,,,,,*,,,,*3&h@N@.3&hwN <..3&ho$<..3&h0<..3&h<..3&hD<.#3&hJ <#.3&h<.,3&hV<,,3&h<,,3&h` <,,3&h <,*3&hB *   *,,,,,,,*,,,*,,,,,******,,,*,,,,,**,,,*,,,,,,,,,*,,,,*3&h3  3&h     *,,,,,,,*,,,*,,,,,,,,,,*,,,*,,,,,**,,,*,,,,,,,,,*,,,,*3&h C     *,,,,,,,*,,,*,,,,,,,,,,*,,,*,,,,,**********************,,,,,,,,,*,,,,*3&hpM 3&h     *,,,,,,,*,,,*,,,,,,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&h[ .  3&hb    *,,,,,,,+,,,*,,,,,,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&h-  *   *,,,,,,,*,,,*,,,,,,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&h' *,   *,,,,,,,*,,,*,,,,,,,,,,*,,,+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&h ,,   *,,,,,,,*,,,*,,,,,,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&ha ,,   *,,,,,,,*,,,+,,,,,,,,,,*,,,*********+****,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&h* ,,   *,,,,,,,*,,,*,,,,,,,,,,*,,,,* *,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,*,>,,*3&hRC8 ,3&hdK,   *,,,,,,,*,,,*,,,,,,,,,,*,,,,* *,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&h ,+   *,,,,,,,*****,,,,,,,,,,*,,,** *,,,,,,,*,,,,,,,,,,,,****,,,,,,,+,,,,*3&hzQ( +,   *,,,,,,,*,,,*,,,,,*******************+***,,,,,,,,,,,,*,>*,,,,,,^*,,,,*3&h ,,   *,,,,,,,*,,,*,,,,,**,,,,,,,,,,,,,,,,,,,,,,,,,*,,*,,,,,,,*,,,,*3&h>d 3&hm,,   *,,,,,,,*,,,*,,,,,**,,,,,,,,,,,,,,,,,,,,,,,,,*+**,,,,,,,*,,,,*3&h+ ,*   *,,,,,,,*,,,*,,,,,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&h] *,   *,,,,,,,*,,,*,,,,,****** *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&h ,,   *,,,,,,,*,,,*,,,,,,,,,,* *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&hU ,,   *,,,,,,,*,,,*,,,,,,,,,,* **+**********,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&hB& 3&hr,,   *,,,,,,,*,,,*,,,,,,,,,,* *,,,,,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&hPT 3&hi[,*   *********,,,*,,,,,,,,,,* *,,,,,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*3&h 5*,3&huF5,,3&h5,,3&h\5,,3&h5,,3&h*M5,,3&h85,,3&ha 5,,3&hy 5,,3&hd 5,,3&h 5,,3&ha 5,,3&h 5,,3&h 5,,3&hpD,,3&h B,,3&hCB,,3&hB,,3&hOMB*,3&hB,*3&hNB,,3&ho B,,3&h_3&hl>*,3&hLB,*3&h.B,,3&hB,,3&hyA,,3&hȣC,,3&hMJC,,3&hC*,3&hpS   *,,,,,,,,,,,,,,,,,*,,,,,,,,*,,,,,*******,,,*,,,,,,,,,*,,,,* 3&h[$*3&h   *,,,,,,,,,,,,,,>,,*,,,,,,,,*,,,,,,,,,,***************+*,,,,,,,,,*,,,,* 3&hn 3&h{   *,,,,,,,,,,,,,,,,,*+****,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*  3&hw   *,,,,,,,,,,,,,,,,,,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,**3&h 3&hI[   *,,>,,,,,,,,,,,,,,,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,***3&h   *,,,,,,,,,,,,*****,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,*,3&h$*3&h o   *,,,,,,,,,,,,*,,,+,,,,,*,,,*,,,,,,,,,,,,,,,,,,,,,,,,,...........#...,*,,3&hJ   *,,,,,,,******,,,*,,,,,+,,,****+****+*,,,,,***+***+**####+##+####...,*,,3&h,   *,,,,,,,*,,,,*,,,*,,,,,*,,,,,,,,*,,,,*,,,,,*,,,,,,,,,...............,*,,3&h   *,,,,,,,+,,,**,,,*,,,,,*,,,,,,,,*,,,,*,,**********,,,...............,*,,3&h   *,,,,,,,*,,,**,,,*,,,,,*,,,,,,,,*,,,,*,,******* *,,,...............,**,3&hC   *,,,,,,,*,,,,,,,,*,,,,,*,,,**,,,+,,,,*,,**,,,,****,,,...............,*,*3&hk   *,,,,,,,*,,,,,,,,*,,,,,******,,,****+*,,**,,,,**,+,**#.......R......,**,3&h>   *,,,,,,,*,,,,,,,,*,,,,,*,,,**,,,***,,,,,**∩,,,,,,*,,*#....##@..##...,***3&h   *,,,,,,,*,,,******,,,,,*,,,,*,,,,,*,,,,,**,,,,**,+,,*#....##...##...,***3&h0   *,,,,,,,*,,,**,,,*******,,,,*,,,,,*,,,,,**,,,,****,,,.^.............,***3&ha3  donslime the Skirmisher *###############  Purple Draconian of Hepliaklqana ****.. *********###############**  Health: 84/84 ======================== *,,,,,,,,..........$....,*  Magic: 14/14 ======================== ******,,,...............,*  AC: 12Str: 13 *** *,,,...............,*  EV: 15Int: 10 ,,****,,,.^.............,*  SH: 0Dex: 19 ,,**,+,,*#....##...##...,*  XL: 11 Next: 13% Place: Dungeon:11 ,,,,,*,,*#....##@..##...,*  Noise: ---------  Time: 10366.8 (0.0) ,,**,+,**#[3&hX=37m.......R......,*  D) +0 orcbow ,,****,,,...............,*  Fire: D) +0 orcbow *** *,,,...............,*  Breath+ ******,,,...............,* ,,,,,,,,,...............,*  R   Orer the knight **+***+**####+##+####...,* ,,,,,,,,,...........#...,* ,,,,,,,,,,,,,,,,,,,,*,,,,* There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found 11 gold pieces. _There is a stone staircase leading up here.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal.3&h[u**############### ,********#** ,*,,,,,,,...........$....,* ******......,*  *3&hH}.,* ,,,****,,..^.,* ,**,+,,##....##...##...,* ,,,,*,,##....##<..##...,* **,+,*##.....@.R......,* ,****,,...,* **** *.,* ****.,* ,,,,,.,* ***+***+*#####+##+####...,* ,,,,,,,,,............#...,*.#?.,,*,*,,,,*3&h########.............................##....##...##..##R.............#.............#?.7.8 (13&hs _portal melts!  Found 11 gold pieces. _There is a stone staircase leading up here.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal. _Found a scroll of fear.3&hTT ]* # ,,#################** ,,*...........$....,**,.................,** *,.................,*,****,...^.............,*3&hY[ L,**,+,,##....##...##...,* ∩,,,,,,*,,##....##<..##...,*,**,+,*##....@.R.,*,****.,** *.,**.,* ,*..,* ,***+***+######+##+####...,*,.#...,* ,.#?.,,* ,*,,,,*3&hb XR.83&hi 3&hp 3&h* #,#####**,*......$....,**...........,** *...........,* *,,,,****,...^.............,* *,,,,**,+,,##....##...##...,* *∩,,,,,,*,,##....##<..##...,* *,,,,**,+,*##...@.R.,* *,,,,****.,** *.,**.,* ,,*...,* ,,***+***+######+##+####...,* ,.#...,* ,.#?.,,* ,*,,,,*3&h3&h2R.3&h&93&h3&h,3&hG * # <,,,########**,*....$....,*#...,** *....,* **,,,,****,...^.....,* **,,,,**,+,,##....##...##...,* **∩,,,,,,*,,##....##<..##...,* **,,,,**,+,*##..@.R.,* **,,,,***#.,** #.,*#.,*,*....,*,***+**#+######+##+####...,* ,.#...,* ,.#?.,,* ,*,,,,*3&h* YR.703&h7 3&h!!z,<,,,*****####** ,,,,,*,,,,..............$....,* ,*********#........,* , *...,* ,**,,,,****,...^.,* ,**,,,,**,+,,##....##...##...,* ,**∩,,,,,,*,,##....##<..##...,* ,**,,,,**,+.###...R..........,* ,**,,,,***#.....@..,* ,******* #.,* ,***#.,* ,,,,*,,,,..,*,***+*##+######+##+####...,*,,,,,,,,,,............#...,*,.#?,,*,,,,,,,,,,,,,*,,,,* ,*,,,,*3&hA+Q.R3&h4<13&ht>3&h% 3&h ,<,,,*****#**,*,,,,.....$....,* ,,*#...........,* ,,* *......,* ,,**,,,,****,...^......,* ,,**,,,,**,+,,##....##...##...,* ,,**∩,,,,,,*,,##....##<..##...,* ,3&h ,**,,,,**,+.###.,* ,,**,,,,***#....@.R.,* ,,* #.,* ,,*#.,*,*.,*,***+###+######+##+###...,*,.#...,* ,.#?.,,* ,*,,,,* ,*,,,,*3&h 3&hi' rR.23&hbo,<,,,*****#**,*,,,,......$....,*,*#.....,*,* *......,*,**,,,,****,...^......,*,**,,,,**,+,,##....##...##...,*,**∩,,,,,,*,,##....##<..##...,* *,,**,,,,**,+.###.,* *,,**,,,,***#...@.R.,* *,,* #.,* *,,*#.,* *,,,,,*,,,..,* *,,,,,***+###+######+##+####...,*,.#...,* ,.#?.,,* ,*,,,,* ,*,,,,*R.33&hiX,<,,,*****#,*,,,,..............$....,,*#..........,,* *.........,,**,,,,****,...^......,,**,,,,**,+,,##....##...##...,,**∩,,,,,,#,,##....##<..##..., +*,,**,,,,**,+.###., ,*,,**,,,,***#..@.R., ,*,,* #., ,*,,*#., ,*,,,,,*,,,.., +*,,,,,***+###+######+##+####...,,.#...,,.#?.,,,*,,,,,*,,,,R.43&h7,<,,,*****#,*,,,,...$....,*#...,* #....,**,,,,***#....^.....,**,,,,**,+.,##....##...##...,**∩,,,,,,#.,##....##<..##... *+*,,**,,,,**,+.###. ,,*,,**,,,,***#.@.R. ,,*,,* #. ,,*,,*#. ,,*,,,,,*,,,... *+*,,,,,***+###+######+##+####...,.#...,.#?.,*,*R.53&h5 p*********** *,,,,,<,,,*****################## *,,,,,,,,,*,,,,.......$ *,,,,,***#..... +,,,,,******* #.... *,,,,,**,,,,***#....^......... *,,,,,**,,,,**,+..##....##...## *3&h ,,,,,**∩,,,,,,#.!##....##<..## **+*,,**,,,,**,+@###....,*,,**,,,,***#..R,*,, #,*,,*********# ,,,*,,,,,*,,,................. **+*,,,,,***+###+######+##+####,.#..............#?.,*3&h `R.63&h+ o _Found a potion of curing.3&h-..4.##......#.'##4   ice devil (asleep)3&h(67  You open the door.3&h<3&hC.4R.4lly target)73&hJs _An ice devil comes into view.3&h+` * *,,,,,<,,,*****## ,*3&hgj,*,,,,..............$ ,*,,,,,*#....... ,+,,,,,**#**** #..... ,*,,,,,**...,*###....^ ,*,,,,,**....##.+..##....##...## **,,,,,**∩..4...#.!##....##<..##*+*,,**,,,,*#.@.###,*,,**,,,,*###R,*,,* #,*,,*#,*,,,,,*,,,...*+*,,,,,***+###+######+##+####,.#,.#?,*3&hr,3&h/~k.4R.3&hL&83&h _Found a frozen archway. _There is an open door here.3&hL(((((((3&h.....4.#R.@.===9 _You shoot an arrow. The arrow closely misses the ice devil.3&hG6 * # *,,,,,<,,,*****### *,*,,,,..............$. *,,,,,*#........ +,,,,,**#**** #...... *,,,,,**...,*###....^. *,,,,,**....##.+..##....##...##. *,,,,,**∩....4.#R!##....##<..##.+*,,**,,,,*#.'@###.*,,**,,,,*###.*,,* #.*,,*#.*,,,,,*,,,....+*,,,,,***+###+######+##+####..#..#?.*,3&huJ ..#.4R---803&h/  (You shoot an arrow. Orer avoids your attack. The arrow hits the ice devil.3&h/ R The ice devil is lightly wounded.  Orer hits the ice devil with a +0 flail!3&h===1 _Orer blocks the ice devil's attack.3&hó ( You shoot an arrow. Orer avoids your attack. The arrow hits the ice devil!3&h7 3&hJ L 4R4 2 ice devils (1 ally target)The ice devil is severely wounded.An ice devil comes into view.23&hT 3&hc\ A _The ice devil hits Orer but does no damage.3&h>%  You shoot an arrow. Orer avoids your attack. The arrow hits the ice devil!.(   ice devil3&h^3&h i3&h.4R'(ally target)633&hc _You kill the ice devil!3&h ((((You shoot an arrow. Orer avoids your attack.3&hd 3&hl .R.'4.7 (0.93&hz \ _The arrow hits the ice devil but does no damage.3&h (((((((You shoot an arrow. Orer avoids your attack.3&hg3&hPq~...4R.'3&hMx-5.7 (1.03&h _The arrow barely misses the ice devil. Orer barely misses the ice devil.3&hs  (((You shoot an arrow. Orer avoids your attack. The arrow hits the ice devil.3&h R.'  The ice devil is lightly wounded.  The ice devil hits Orer but does no damage.3&hv&63&hn _Orer closely misses the ice devil.3&h ((( You shoot an arrow. Orer avoids your attack. The arrow hits the ice devil!3&hwY  R.'  The ice devil is moderately wounded.The ice devil hits Orer. The ice devil freezes Orer.73&hb 3&hi # _Orer resists.3&hK (((You shoot an arrow. Orer avoids your attack.  The arrow hits the ice devil but does no damage.3&h.c R.'  The ice devil is moderately wounded.Orer blocks the ice devil's attack.8 _Orer hits the ice devil with a +0 flail.3&h (((You shoot an arrow. Orer avoids your attack. The arrow hits the ice devil!3&h&3 R.' The ice devil is heavily wounded.The ice devil hits Orer! The ice devil freezes Orer.  Orer resists.3&h;<93&htDX _Orer closely misses the ice devil.3&h ((( You shoot an arrow. Orer avoids your attack. The arrow hits the ice devil!3&hb R.'  The ice devil is severely wounded.903&h 3&h 9 _Orer blocks the ice devil's attack.3&hw (((You shoot an arrow. Orer avoids your attack.  The arrow hits the ice devil but does no damage.3&h|[ R.' The ice devil is severely wounded.The ice devil hits Orer! The ice devil freezes Orer!  Orer resists.13&hFW _Orer barely misses the ice devil.3&h (((((((You shoot an arrow. Orer avoids your attack.3&h  ...4R.'  The arrow barely misses the ice devil. Orer blocks the ice devil's attack.2 _Orer closely misses the ice devil.3&hc ((( You shoot an arrow. Orer avoids your attack. The arrow hits the ice devil.3&h  The ice devil is almost dead.The ice devil hits Orer. The ice devil freezes Orer!  Orer resists.3&h$ ..'4   ice devil33&he*^ _Orer is destroyed!3&hO (((You shoot an arrow. The arrow hits the ice devil.3&h.4.'4 _The ice devil is almost dead.3&hj?(((3&h..4'5 _You shoot an arrow. The arrow closely misses the ice devil.3&h5 (You shoot an arrow.  The arrow hits the ice devil but does no damage.3&hX3&hc{.463&his _The ice devil is almost dead.3&h8 6((3&h~ .4You shoot an arrow. The arrow barely misses the ice devil.3&h>68-----2----7.6 (0.93&h:^ _The ice devil hits you! The ice devil freezes you!3&h6((3&h .4You shoot an arrow. The arrow closely misses the ice devil.47-----------9/14 ---------8.53&h.^ _The ice devil hits you! The ice devil freezes you!3&hC 3&hFK 43&hKR ^ _You are too injured to fight recklessly!3&h:43&h3&h^ _You are too injured to fight recklessly!3&hk 3&h 43&h ^ _You are too injured to fight recklessly!3&h&R _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot an arrow.  The arrow hits the ice devil but does no damage.3&h  The ice devil is almost dead.9.5 (1.03&hm _The ice devil closely misses you.3&h{l***********############## donslime the Skirmisher *,,,,,<,,,*****################## Purple Draconian of Hepliaklqana ****.. 3&hY*,,,,,,,,,*,,,,..............$... Health: 47/84 =============----------- *,,,,,*********#................. Magic: 9/14===============--------- +,,,,,**#**** #................. AC: 12Str: 13 *,,,,,**...,*###....^............ EV: 15Int: 10 *,,,,,**....##.+..##....##...##.. SH: 0Dex: 19 *,,,,,**∩......#.!##....##<..##.. XL: 11 Next: 16% Place: Dungeon:11 **+*,,**,,,,*#.4@###............. Noise: ===------  Time: 10399.5 (0.0) ,,,*,,**,,,,*###................. D) +0 orcbow [0;3&h]10m,,,*,,******* #................. Fire: D) +0 orcbow ,,,*,,*********#................. Breath+ ,,,*,,,,,*,,,.................... **+*,,,,,***+###+######+##+####.. 4   ice devil ,,,,,,,,,,,,,,,,,,............#.. ,,,,,,,,,,,,,,,,,,............#?. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,The ice devil is almost dead. _The ice devil closely misses you.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (almost dead, 70% to hit)3&hy***********############## donslime the Skirmisher *,,,,,<,,,*****################## Purple Draconian of Hepliaklqana ****.. *,,,,,,,,,*,,,,..............$... Health: 47/84 =============----------- *,,,,,*********#................. Magic: 9/14===============--------- +,,,,,**#**** #................. AC: 12Str: 13 *,,,,,**...,*###....^............ EV: 15Int: 10 *,,,,,**....##.+..##....##...##.. SH: 0Dex: 19 *,,,,,**∩......#.!##....##<..##.. XL: 11 Next: 16% Place: Dungeon:11 **+*,,**,,,,*#((@###.............[33&h9;49m Noise: ===------  Time: 10399.5 (0.0) ,,,*,,**,,,,*###................. D) +0 orcbow ,,,*,,******* #................. Fire: D) +0 orcbow ,,,*,,*********#................. Breath+ ,,,*,,,,,*,,,.................... **+*,,,,,***+###+######+##+####.. 4   ice devil ,,,,,,,,,,,,,,,,,,............#.. ,,,,,,,,,,,,,,,,,,............#?. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,The ice devil is almost dead. _The ice devil closely misses you.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (almost dead, 70% to hit)3&h.4 _The ice devil closely misses you.  Fire: D) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin3&h2e  Aim: an ice devil (almost dead, 70% to hit)  You shoot an arrow. The arrow closely misses the ice devil.8400.5 (1 _The ice devil completely misses you.3&h ***********############## donslime the Skirmisher *,,,,,<,,,*****################## Purple Draconian of Hepliaklqana ****.. *,,,,,,,,,*,,,,..............$... Health: 48/84 =============----------- *,,,,,*********#................. Magic: 9/14===============--------- +,,,,,**#**** #................. AC: 12Str: 13 *,,,,,**...,*###....^............ EV: 15Int: 10 *,,,,,**....##.+..##....##...##.. SH: 0Dex: 19 3&hц *,,,,,**∩......#.!##....##<..##.. XL: 11 Next: 16% Place: Dungeon:11 **+*,,**,,,,*#.4@###............. Noise: ===------  Time: 10400.5 (0.0) ,,,*,,**,,,,*###................. D) +0 orcbow ,,,*,,******* #................. Fire: D) +0 orcbow ,,,*,,*********#................. Breath+ ,,,*,,,,,*,,,.................... **+*,,,,,***+###+######+##+####.. 4   ice devil ,,,,,,,,,,,,,,,,,,............#.. ,,,,,,,,,,,,,,,,,,............#?. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,You shoot an arrow. The arrow closely misses the ice devil. _The ice devil completely misses you.Fire: D) +0 orcbowPress: ? - help, Q - select action, (3&h [36m or ) - cycleShift-Dir - straight lineAim: an ice devil (almost dead, 70% to hit)3&h̸***********############## donslime the Skirmisher *,,,,,<,,,*****################## Purple Draconian of Hepliaklqana ****.. *,,,,,,,,,*,,,,..............$... Health: 48/84 =============----------- *,,,,,*********#................. Magic: 9/14===============--------- +,,,,,**#**** #................. AC: 12Str: 13 *,,,,,**...,*###....^............ EV: 15Int: 10 *,,,,,**....##.+..##....##...##.. SH: 0Dex: 19 *,,,,,**∩......#.!##....##<..##.. XL: 11 Next: 16% Place: Dungeon:11 **+*,,**,,,,*#((@###.............[33&h9;49m Noise: ===------  Time: 10400.5 (0.0) ,,,*,,**,,,,*###................. D) +0 orcbow ,,,*,,******* #................. Fire: D) +0 orcbow ,,,*,,*********#................. Breath+ ,,,*,,,,,*,,,.................... **+*,,,,,***+###+######+##+####.. 4   ice devil ,,,,,,,,,,,,,,,,,,............#.. ,,,,,,,,,,,,,,,,,,............#?. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,You shoot an arrow. The arrow closely misses the ice devil. _The ice devil completely misses you.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (almost dead, 70% to hit)3&hDM.4 _The ice devil completely misses you.Fire: D) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (almost dead, 70% to hit)  You shoot an arrow. The arrow closely misses the ice devil.3&he1.5 (1 _The ice devil hits you but does no damage.3&hKB***********############## donslime the Skirmisher *,,,,,<,,,*****################## Purple Draconian of Hepliaklqana ****.. *,,,,,,,,,*,,,,..............$... Health: 48/84 =============----------- *,,,,,*********#................. Magic: 9/14===============--------- +,,,,,**#**** #................. AC: 12Str: 13 *,,,,,**...,*###....^............ EV: 15Int: 10 *,,,,,**....##.+..##....##...##.. SH: 0Dex: 19 *,,,,,**∩......#.!##....##<..##.. XL: 11 Next: 16% Place: Dungeon:11 **+*,,**,,,,*#.4@###..........3&hJ... Noise: ===------  Time: 10401.5 (0.0) ,,,*,,**,,,,*###................. D) +0 orcbow ,,,*,,******* #................. Fire: D) +0 orcbow ,,,*,,*********#................. Breath+ ,,,*,,,,,*,,,.................... **+*,,,,,***+###+######+##+####.. 4   ice devil ,,,,,,,,,,,,,,,,,,............#.. ,,,,,,,,,,,,,,,,,,............#?. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,You shoot an arrow. The arrow closely misses the ice devil. _The ice devil hits you but does no damage.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (almost dead, 70% to hit)3&h7 ***********############## donslime the Skirmisher *,,,,,<,,,*****################## Purple Draconian of Hepliaklqana ****.. *,,,,,,,,,*,,,,..............$... Health: 48/84 =============----------- *,,,,,*********#................. Magic: 9/14===============--------- +,,,,,**#**** #................. AC: 12Str: 13 *,,,,,**...,*###....^............ EV: 15Int: 10 *,,,,,**....##.+..##....##...##.. SH: 0Dex: 19 *,,,,,**∩......#.!##....##<..##.. XL: 11 Next: 16% Place: Dungeon:11 **+*,,**,,,,*#.4[43&h 77m@###............. Noise: ===------  Time: 10401.5 (0.0) ,,,*,,**,,,,*###................. D) +0 orcbow ,,,*,,******* #................. Fire: D) +0 orcbow ,,,*,,*********#................. Breath+ ,,,*,,,,,*,,,.................... **+*,,,,,***+###+######+##+####.. 4   ice devil ,,,,,,,,,,,,,,,,,,............#.. ,,,,,,,,,,,,,,,,,,............#?. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (almost dead, 70% to hit)  You shoot an arrow. The arrow hits the ice devil!  You kill the ice devil!'3&h,+ &'3&h8<92.4 (0.9 _3&hD3&hIX3&hf 9=3&h& c10/14==50=1==3&h6 21=3&h@ n3&h^S (---3&h` 14.4 (12.0) _You start resting.3=---5.4 (133&hg ~ _You hear the faint crackling of a melting archway very nearby.3&hb{ 3&h =3&h_ x4=2==56===3&hӦ W7=3==3&h 8==9 _You start resting.32.4 (174==3.4 (18 _Magic restored.3&hP * *,,,,,<,,,*****## ,*,*,,,,..............$ ,*,,,,,*#....... 3&hc,+,,,,,**#**** #..... ,*,,,,,**...,*###....^ ,*,,,,,**....##.+..##....##...## **,,,,,**∩......#.!##....##<..##*+*,,**,,,,*#.@.###,*,,**,,,,*###,*,,* #,*,,*#,*,,,,,*,,,...*+*,,,,,***+###+######+##+####,.#,.#?,*4.0)3&hg _There is an open door here.3&h w * *,,,,,<,,,*****####### ,,*,*,,,,.......$,*,,,,,*#.... ,,+,,,,,*###*** #.....,*,,,,,*#...,*###....^,*,,,,,*#....##.+..##....##...##*,,,,,*#∩......#.!##....##<..##*+*,,**,,,,*#@'.### +,,,,*,,**,,,,*### *,,,,*,,* #. *,,,,*,,*#.. *,,,,*,,,,,*,,,......*+*,,,,,***+###+######+##+####,.#,.#,*3&ht60=5 _3&h3&h9* #,,,,,<,,,*****########*,*,,,,.......$. ,*,,,,,*#.....3&hW+,,,,,*###*** #...... ,*,,,,,*#...,*###....^. ,*,,,,,*#....##.+..##....##...##.,,,,,*#∩......#.!##....##<..##.+*,,**,,,,*#.@.###. ,,,,*,,**,,,,*###. ,,,,*,,* #.. ,,,,*,,*#... ,,,,*,,,,,*,,,.......+*,,,,,***+###+######+##+####..#..#?*,3&h:<63&h3&hQ _There is an open door here.3&h$* # *,,,,,<,,,*****### *,*,,,,..............$. *,,,,,*#........ +,,,,,*###*** #...... 3&h.%*,,,,,*#...,*###....^. *,,,,,*#....##.+..##....##...##. *,,,,,*#∩......#.!##....##<..##.+*,,**,,,,*#.'@###.*,,**,,,,*###.*,,* #.*,,*#.*,,,,,*,,,....+*,,,,,***+###+######+##+####..#..#?.*,3&h 9v==7 _3&hG3&h********* ##### ,,,,,<,,,*****################### ,,,,,,,,,*,,,,..$ ,,,,,*********#. ,,,,,*###*** #...... ,,,,,*#...,*###....^........... ,,,,,*#....##.+..##....##...##. ,,,,,*#∩......#.@##....##<..## *+*,,**,,,,*#.'.###.....*,,**,,,,*###.........*,,* #.........*,,*********#......... ,,*,,,,,*,,,................... *+*,,,,,***+###+######+##+####..#..............#?.1=89.4 (2 _c - 3 potions of curing (gained 1)3&hq ***********############## *,,,,,<,,,*****######## *,,,,,,,,,*,,,,..............$... *,,,,,*********#. +,,,,,*###*** # *,,,,,*#...,*###....^ *,,,,,*#....##.+..##....##...## *,,,,,*#∩......#..##....##<..## **+*,,**,,,,*#.'@###.......... ,,,*,,**,,,,*###........,*,,******* #........,*,,***#........,*,,,,,*,,,........... **+*,,,,,***+###+######+##+#### ,,,,,,,,,,,,,,,,,,............#,.#?,,,,,,,,,,,,,*,3&h _40.4 (13&h$ * *,,,,,<,,,*****## ,*,*,,,,..............$ ,*,,,,,*#....... ,+,,,,,*###*** #..... ,*,,,,,*#...,*###....^ ,*,,,,,*#....##.+..##....##...## **,,,,,*#∩......#..##....##<..##*+*,,**,,,,*#.@.###,*,,**,,,,*###3&hp,*,,* #,*,,*#,*,,,,,*,,,...*+*,,,,,***+###+######+##+####,.#,.#?,*213&hBg _There is an open door here.3&hI * *,,,,,<,,,*****####### ,,*,*,,,,.......$,*,,,,,*#.... ,3&hVT,+,,,,,*###*** #.....,*,,,,,*#...,*###....^,*,,,,,*#....##.+..##....##...##*,,,,,*#∩......#..##....##<..##*+*,,**,,,,*#@'.### +,,,,*,,**,,,,*### *,,,,*,,* #. *,,,,*,,*#.. *,,,,*,,,,,*,,,......*+*,,,,,***+###+######+##+####,.#,.#,*3&hyY2 _3&h 3&hha *  *********** ****,,,,,<,,,*****###############,*,,,,,,,,,*,,,,......$,*,,,,,*********#....,+,,,,,*###*** #....,*,,,,,*#...,*###....^......... ,,,*,,,,,*#....##.+..##....##... ,***,,,,,*#∩....@.#..##....##<..# ,****+*,,*#....##.'.###. ,+,,,,*,,*#...,*### ,*,,,,*,,*###*** # ,*,,,,*,,*********# ,*,,,,*,,,,,*,,,................. +****+*,,,,,***+###+######+##+##,.............33&h 6 * *,,,,,<,,,*****,*,*,,,,.,*,,,,,*#,+,,,,,*#####* #3&h V,*,,,,,*#....*###....^,*,,,,,*#....##.+..##....##... ,,***,,,,,*#∩...@..#..##....##<.. ,,****+*,,*#....##.'.### ,,+,,,,*,,*#....*###,*,,,,*,,*#####* #. ,,*,,,,*,,*#... ,,*,,,,*,,,,,*,,,....... *+****+*,,,,,***+###+######+##+,,3=43&h 3&hnL * *,,,,,<,,,*****,*,*,,,,,*,,,,,*#3&hU#,+,,,,,*###### #,*,,,,,*#....####....^,*,,,,,*#....##.+..##....##,***,,,,,*#∩..@...#..##....##<,****+*,,*#....##.'.###,+,,,,*,,*#....####,*,,,,*,,*###### #..,*,,,,*,,*#...,*,,,,*,,,,,*,,, **+****+*,,,,,***+###+######+##+,,3&h]R53&hc3&hܴ * *,,,,,<,,,***** +,,,,,*,*,,,, *,,,,,*,,,,,*# *,,,,,+,,,,,*###### # *,,,,,*,,,,,*#....####....^ *,,,,,*,,,,,*#....##.+..##....## *,,,***,,,,,*#∩.@....#..##....##< *,,,****+*,,*#....##.'.### *,,,+,,,,*,,*#....####.,*,,,,*,,*###### #..,*,,,,*,,*#,*,,,,*,,,,,*,,,*+****+*,,,,,***+###+######+##+,,3&h<63&hW3&h3&h * *,,,,,<,,,***** ,+,,,,,*,*,,,, ,*,,,,,*,,,,,*# ,*,,,,,+,,,,,*###### # ,*,,,,,*,,,,,*#....####....^ ,*,,,,,*,,,,,*#....##.+..##....## **,,,***,,,,,*#∩@.....#..##....## **,,,****+*,,*#....##.'.### **,,,+,,,,*,,*#....####.,*,,,,*,,*###### #,*,,,,*,,*#,*,,,,*,,,,,*,,,*+****+*,,,,,***+###+######+## *, *,3&h4=73&hE * *,,,,,<,,,***** ,,+,,,,,*,*,,,, ,,*,,,,,*,,,,,*# ,,*,,,,,+,,,,,*###### # ,,*,,,,,*,,,,,*#....####....^3&hy(,*,,,,,*,,,,,*#....##.+..##.... ,**,,,***,,,,,*#.#..##....*,,,****+*,,*#....##.'.### ,**,,,+,,,,*,,*#....####,*,,,,*,,*###### #,*,,,,*,,*#,*,,,,*,,,,,*,,, ,****+****+*,,,,,***+###+######+ ,*, ,*,3&h <83&hb k _There is a frozen archway here.3&hL) 43&h1 3&hc 3&hr v3&h HRR   Orer the knight 9 _You start resting.550.4 (23&h R _Orer emerges from the mists of memory!3&hZ 3&h v3&h? 63&h| 7=8=3&h, 93&h7 70=3&hA 65.4 (15.0) _You start resting.6.4 (163&hYU r _You hear the faint crackling of a melting archway.3&h3&h#v3&h31=3&hL=23&hE~33&hOX3&hXx4=3&h~\5=67=3&h܅8=3&hC9801=2=33&hϼ3&h _You start resting.505.4 (394=6.4 (403&ha3&h|" _HP restored.3&hJ 3&hT 3&h}d Jdonslime the Skirmisher***********###### Purple Draconian of Hepliaklqana ****.. *********,,,,,<,,,*****########## Health: 84/84 ======================== ,,+,,,,,*,,,,,,,,,*,,,,.......... Magic: 14/14 ======================== ,,*,,,,,*,,,,,*********#......... AC: 12Str: 13 ,,*,,,,,+,,,,,*###### #......... EV: 15Int: 10 ,,*,,,,,*,,,,,*#....####....^.... SH: 0Dex: 19 ,,*,,,,,*,,,,,*#....##.+..##....# XL: 11 Next: 19% Place: Dungeon:11 3&hm ,**,,,***,,,,,*#@......#..##....# Noise: ---------  Time: 10506.4 (0.0) ***,,,****+*,,*#R...##.'.###..... D) +0 orcbow ,**,,,+,,,,*,,*#....####......... Fire: D) +0 orcbow ,,,,,,*,,,,*,,*###### #......... Breath+ ,,,,,,*,,,,*,,*********#......... ,,,,,,*,,,,*,,,,,*,,,............ R   Orer the knight ,****+****+*,,,,,***+###+######+# ,*,,,,,,,,,,,,,,,,,,,,,,,,....... ,*,,,,,,,,,,,,,,,,,,,,,,,,....... _You start resting. _Orer emerges from the mists of memory! _You start resting. _You hear the faint crackling of a melting archway. _You start resting. _HP restored.3&hy B3&h5 3&h 3&h 3&h< n3&h n3&h  There is an open door here. _3&h( 3&h B3&h  _You hear the crackling of a melting archway very nearby.3&h8 3&h 3&h *###### #..................,* *#....####....^.............,* #....##.+..##....##...##...,* *#∩......#..##....##<..##...,* *#....##.'.###..............,* *#....####..................,* *###### #..................,* ******####..................,* ,,*,..........R@...........,* 20.4 (14.0) ,,,**#+###+######+##+####...,* ,,,,,,,,,,,............#...,* ,,,,,,............#?.,,* ,,,,,,,,,,,,,,,,,,*,,,,*,,,,,,,,,,,,,,,,,,*,,,,* ,,,,,,,,,,,,,,,,,,,,,,,*,,,,* *************+**,,,,*3&h *,,,**,,,,*3&h*,*###### #.,* ,*#....####....^.......,* ,*#....##.+..##....##...##...,* 3&h,*#∩......#..##....##<..##...,* ,*#....##.'.###.,* ,*#....####.,* ,*###### #..,* ,******####...,*,*,...@R.,*,**#+###+######+##+####...,*,.#...,*,.#?.,,* ,*,,,,*,*,,,,* ,*,,,,* *+*,*,,,,*  *,,,*,*,,,,*3&h]1.0)3&h & _You swap places.3&hơ,*###### #.,* ,,*#....####....^.............,* ,,*#....##.+..##....##...##...,* ,,*#∩......#..##....##<..##...,* ,,*#....##.'.###.,* ,,*#....####3&h .,* ,,*###### #.,* ,,******####.,*,*,.R.,*,**#+###+######+##+####...,*,.#...,*,.#?.,,* ,*,,,,*,*,,,,* ,*,,,,* *+*,*,,,,* * *,,,*,*,,,,*3&hXR.23&h3&hj,*###### #.,*,*#....####....^.....,*,*#....##.+..##....##...##...,*,*#∩......#..##....##<..##...,* *,,*#....##.'.###.,* *,,*#....####.,* *,,*###### #.,* *,,******####.,* *,,,,,*,.R.,* *,,,,,**#+###+######+##+####...,*,.#...,*,.#?.,,* ,*,,,,*,*,,,,* ,*,,,,* ,*+*,*,,,,* ** *,,,*,*,,,,*3&hEuR.33&h c,*********#.,,*###### #...........,,*#....####....^.............,,*#....##.+..##....##...##..., ,,,,*#∩......#..##....##<..##..., +*,,*#....##.'.###., ,*,,*#....####., ,*,,*###### #., ,*,,******####..@.., ,*,,,,,*,.........R............., +*,,,,,**#+###+######+##+####...,,.#...,............#?.,,,*,,,,,*,,,, ,,,,,,,,,,,,,,,,,,,*,,,, ,,***************+*,*,,,,R.43&h,,,,,*,,,,$....,*********#..........,*###### #.........,*#....####....^.............,*#....##.+..##....##...##... ,,,,,*#∩......#..##....##<..##... *+*,,*#....##.'.###. ,,*,,*#....####. ,,*,,*###### #.@.. ,,*,,******####...R. ,,*,,,,,*,....................... *+*,,,,,**#+###+######+##+####...,.#...............#?.,*,*,,,,,,,,,,,,,,,,,,*R.53&h%m*,,,,,<,,,*****################## *,,,,,,,,,*,,,,......$ *,,,,,*********#........ +,,,,,*###### #........ *,,,,,*#....####....^......... *,,,,,*#....##.+..##....##...## *,,,,,*#∩......#..##....##<..## **+*,,*#....##.'.###,*,,*#....####@.,*,,*###### #..R,*,,******#### ,,,*,,,,,*,................... **+*,,,,,**#+###+######+##+####,.#..............#?.,*,*3&hyy}R.63&hY *********** *,,,,,<,,,*****################# ,*,,,,,,,,,*,,,,........$ ,*,,,,,*********#....... ,+,,,,,*###### #..... ,*,,,,,*#....####....^......... ,*,,,,,*#....##.+..##....##...##3&h,,,,,*#∩......#..##....##<..## ***+*,,*#....##.@.###...,*,,*#....####.R,*,,*###### #,*,,******#### ,,,,*,,,,,*,................... ***+*,,,,,**#+###+######+##+####,.#............#?,*3&h`R.73&hl3&hآQ _There is an open door here.3&hr * *,,,,,<,,,*****####### ,,*,*,,,,.......$,*,,,,,3&hAy*#.... ,,+,,,,,*###### #.....,*,,,,,*#....####....^,*,,,,,*#....##.+..##....##...##*,,,,,*#∩......#..##....##<..##*+*,,*#....##@'R### +,,,,*,,*#....#### *,,,,*,,*###### #. *,,,,*,,******####.. *,,,,*,,,,,*,........*+*,,,,,**#+###+######+##+####,.#,.#,*3&hR.8 _3&hb3&hdQ %  *********** ****,,,,,<,,,*****###############,*,,,,,,,,,*,,,,......$,*,,,,,*********#....3&h"[ ,+,,,,,*###### #....,*,,,,,*#....####....^......... ,,,*,,,,,*#....##.+..##....##... ,***,,,,,*#∩....@.#..##....##<..# ,****+*,,*#....##.R.###. ,+,,,,*,,*#....#### ,*,,,,*,,*###### # ,*,,,,*,,******#### ,*,,,,*,,,,,*,................... +****+*,,,,,**#+###+######+##+##,.............3&h1f vR'93&h5 3&hSi * *,,,,,<,,,*****,*,*,,,,.,*,,,,,*#,+,,,,,*###### #,*,,,,,*#....####....^,*,,,,,*#....##.+..##....##... ,,***,,,,,*#∩...@.R#..##....##<.. ,,****+*,,*#....##.'.### ,,+,,,,*,,*#....####,*,,,,*,,*###### #. ,,*,,,,*,,******####... ,,*,,,,*,,,,,*,.. *+****+*,,,,,**#+###+######+##+,,R.303&hi * *,,,,,<,,,*****,*,*,,,,,*,,,,,*#,+,,,,,*###### #,*,,,,,*#....####....^,*,,,,,*#....##.+..##....##,***,,,,,*#∩..@.R.#..##....##<,****+*,,*#....##.'.###,+,,,,*,,*#....####,*,,,,*,,*###### #..,*,,,,*,,******####...,*,,,,*,,,,,*, **+****+*,,,,,**#+###+######+##+,,3&hZR.3&hIC13&h * *,,,,,<,,,***** +,,,,,*,*,,,, *,,,,,*,,,,,3&hu*# *,,,,,+,,,,,*###### # *,,,,,*,,,,,*#....####....^ *,,,,,*,,,,,*#....##.+..##....## *,,,***,,,,,*#∩.@.R..#..##....##< *,,,****+*,,*#....##.'.### *,,,+,,,,*,,*#....####.,*,,,,*,,*###### #..,*,,,,*,,******####,*,,,,*,,,,,*,*+****+*,,,,,**#+###+######+##+,,3&h.R.23&hJ * *,,,,,<,,,***** ,+,,,,,*,*,,,, ,*,,,,,*,,,,,*# ,*,,,,,+,,,,,*###### # ,*,,,,,*,,,,,*#....####....^ ,*,,,,,*,,,,,*#....##.+..##....## **,,,***,,,,,*#∩@.R...#..##....## **,,,****+*,,*#....##.'.### **,,,+,,,,*,,*#....####.,*,,,,*,,*###### #,*,,,,*,,******####,*,,,,*,,,,,*,*+****+*,,,,,**#+###+######+## *3&hv, *,R.33&hE%3&h * *,,,,,<,,,***** ,,+,,,,,*,*,,,, ,,*,,,,,*,,,,,*# ,3&h N,*,,,,,+,,,,,*###### # ,,*,,,,,*,,,,,*#....####....^,*,,,,,*,,,,,*#....##.+..##.... ,**,,,***,,,,,*#@.R....#..##....*,,,****+*,,*#....##.'.### ,**,,,+,,,,*,,*#....####,*,,,,*,,*###### #,*,,,,*,,******####,*,,,,*,,,,,*, ,****+****+*,,,,,**#+###+######+ ,*, ,*,3&hjR.4 _There is a frozen archway here.3&h 3&h ;3&hI43&hs;3&hCC5 _3&hO,3&h,  #########  #.......#  #...∩...#  #.......#  #.......# an Ice Cave #..R@...#  ##.....##  ##...##  ##.## ... ... ZZZZ   wolf simulacrum (dormant) .....Z   death yak simulacrum (dormant) Z   polar bear simulacrum (dormant)  The world spins around you as you enter the gateway.3&h43&h-6.2 (1.83&h _You enter an ice cave!  Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.3&h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.3&hsDdonslime the SkirmisherPurple Draconian of Hepliaklqana ****..Health: 84/84 ========================#########Magic: 14/14 ========================#.......#AC: 12Str: 13#...∩...#EV: 15Int: 10#.......#SH: 0Dex: 19#.......#XL: 11 Next: 19% Place: an Ice Cave#..R@...#Noise: ---------  Time: 10536.2 (0.0)##.....##3&hD) +0 orcbow##...##Fire: D) +0 orcbow##.##Breath+ ......R   Orer the knightZZZZ   wolf simulacrum (dormant).....Z   death yak simulacrum (dormant)Z   polar bear simulacrum (dormant)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a death yak simulacrum (dormant)3&hUZZwolf3&h bZZpolar bear simulacrum (dormant)3&hoG gZZZdeath yak3&h(donslime the SkirmisherPurple Draconian of Hepliaklqana ****..Health: 84/84 ========================#########Magic: 14/14 ========================#.......#AC: 12Str: 13#...∩...#EV: 15Int: 10#.......#SH: 0Dex: 19#.......#XL: 11 Next: 19% Place: an Ice Cave#..R@...#Noise: ---------  Time: 10536.2 (0.0)##.....##D) +0 orcbow##...##Fire: D) +0 orcbow##.##Breath+ ......R   Or3&h4er the knightZZZZ   wolf simulacrum (dormant).....Z   death yak simulacrum (dormant)Z   polar bear simulacrum (dormant)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a death yak simulacrum (dormant).RZ.Z, ally t…)7.2 (13&hH _Attack!3&h .RZ.83&h (((((((You shoot an arrow.3&hKi..ZR....===9 _The arrow barely misses the wolf simulacrum.3&hi (You shoot an arrow. The arrow hits the wolf simulacrum.3&hD 3&h ,3&h 7 Z..RZ.Z  The wolf simulacrum is lightly damaged.403&h( 3&h5 ] _The wolf simulacrum closely misses you.3&h_  You shoot an arrow. The arrow hits the wolf simulacrum!☼Z   death yak simulacrum (dormant, ally t…)Z   polar bear simulacrum 3&hB3&heN☼..ZR..3&hn&13&hv3&h~T _The wolf simulacrum vaporises!3&h6I (((You shoot an arrow.  The arrow hits the polar bear simulacrum.3&hq s ○..ZZally target)The polar bear simulacrum is lightly damaged.2 _Orer hits the death yak simulacrum with a +0 flail.3&h: ((( You shoot an arrow.  The arrow hits the polar bear simulacrum.3&ht  The polar bear simulacrum is moderately damaged.3&h{○.Z.33&h܂Z _Orer blocks the death yak simulacrum's attack.3&h8D (( You shoot an arrow.  The arrow hits the polar bear simulacrum.3&h.   The polar bear simulacrum is severely damaged. °Z. Orer hits the death yak simulacrum with a +0 flail!4 _The death yak simulacrum gores Orer but does no damage.3&hTi  You shoot an arrow.  The arrow hits the polar bear simulacrum.3&h\i(☼3&h .☼The polar bear simulacrum vaporises!Orer blocks the death yak simulacrum's attack.3&h/2053&hb _Orer hits the death yak simulacrum but does no damage.3&hF ((((( You shoot an arrow. Orer avoids your attack.  The arrow hits the death yak simulacrum!3&h 3&hm `.○..RZ.6 _The death yak simulacrum is severely damaged.3&h^6 (((( You shoot an arrow.  The arrow hits the death yak simulacrum!3&h+  The death yak simulacrum is almost destroyed.Orer hits the death yak simulacrum with a +0 flail!3&hCd.○..○3&h{ 27++ _The death yak simulacrum vaporises!You feel power welling in your lungs. _Your Shapeshifting skill increases to level 5!3&h˞ 43&h2 X3&h 3&h$ n3&h 3&h B3&h3&h 3&h43&h!3&hw+3&h23&h:3&hJv3&hmQ3&h:W3&hT]3&hw<3&h3&h3&hњ3&h3&h&3&h3&hJ3&h3&hL3&h3&h3&h' 646.2 (99.0)R... _You start waiting.---7.2 (100.0)3&h_-9 _Done waiting.3&h!43&h3&hN#########.......∩.R##..@..## ##...##  ##.##  ... ..........3&hZV_$.....$3&hE]B3&h #########.......∩.R##.....## ##.@.##  ##.##  ... ............3&h#.......##$.....$##[# _You swap places.3&hc---8.0)3&h∩R9.2 (23&hH _Found a ring mail.4&hX"∩4&hLa4&hzj4&hz#########.......∩.∩##..R..## ##...##  ##@## ...#.....##.......###$.....$[[$...)|4&h|&04&h<4&h~.R50.2 (14&h4&hX _Found a great sword and a barding.4&h:J4&h\#.......# #...∩...# #.......# #.# #...∩...# ##.....## R.## ##.## #..@# #..#..#.# #$.....$##$.....[# #[$...)|#####.####4&h?h.R4&h 4&hE∩.#...∩##.....#4&hVP ##...##  ##R## ##...###...@.##.......#$.....$[[$...)|####.#### ..4&hvbg.R4&hi4&hӭ`#.......# #.# #...∩...# ##.....## ## ##.## ##..R##.....#..#.# #$.....$# #$.....[# #[$...)|#####.####  .....4&h$Q.R4&h4&h4&hJ#.# #...∩...# ##.....## ## ##.## ##..##....R#.......# #.# #$.....$# #$.....[# #[$...)|# ####.#### .. ... .R4&hx∩#.....# ##...##  ##.## ##...####.....##......R..$[[$...)|####.####.R   Orer the knight#...#...R4&hSj #.....# ##...##  ##.## ##...####.....##........R$......[$...)|####.#### ... #.#...  _You now have 721 gold pieces (gained 19)..R4&h$ 4&h\ ##...##  ##.## ##...####.....##.........$.....R[[$...)####.#### ... #.#...#..  You see here a +0 ring mail.7.2 (74&hS.R8.2 (8 _4&hVz _You see here a staff of conjuration.4&hA 4&h Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Orer the knight (friendly), wielding a +0 flail and wearing a +0 kiteshield Items  b - ([) a +0 ring mail  c - ([) a bardingd - ($) 10 gold pieces  e - ($) 22 gold pieces  f - ($) 23 gold pieces  g - ()) a great sword  h - (|) a staff of conjuration (here) 4&ho##...##donslime the Skirmisher##.##Purple Draconian of Hepliaklqana ****..##...##Health: 84/84 ========================##.....##Magic: 14/14 ========================#.......#AC: 12Str: 13 4&h?#.......#EV: 15Int: 10#$......#SH: 0Dex: 19#$.....R#XL: 11 Next: 22% Place: an Ice Cave#[$...)@#Noise: ---------  Time: 10658.2 (0.0)####.####D) +0 orcbow...Fire: D) +0 orcbow#....Breath++ #...#..R   Orer the knight _You swap places. _Found a ring mail. _Found a great sword and a barding. _You now have 721 gold pieces (gained 19). _You see here a +0 ring mail. _You see here a staff of conjuration. 4&h9.2 (1 _B - a staff of conjuration 4&h P...... 4&h* 4 4&h!  ##...## ##.## ##...## ##.....## # 4&hO( N.# #.# #$......# #$.....R# #[$...@.# ####.#### ... #.... #... #.. 4&h 0 , 4&hp8  4&h ?  ##...## 4&hʉ { ##.## ##...## ##.....## #.# #.# #$......# #$.....R# #[$..@).# ####.#### ... #.... #.... #...u#I...I   ice statue (unaware)##...u   white ugly thing (asleep)You see here a +0 great sword. 4&h  4&hk '60 4&h  A white ugly thing and an ice statue come into view.Marking area around an ice statue as unsafe for travelling. 4&h /  --more--4&h....[.@R...............I...I..., ally target) 1.2 (2 _4&h>4&h}6##...## ##.## ##...## ##.....## #.# #.# #$......# #$.....[# #[$..R@.# ####.#### ... #.... #...u #I...##...4&h)DW2.2 (14&hMl _You swap places. _You see here a +0 great sword.4&h%##..##...### ## ### #.# #.......# #$......# #$.....@# #[$..R).# ####.#### ... #.... #...u#I...##...R.3 _ _You see here a +0 ring mail.4&h_&  #...∩...#..####...## ## ## ### #.# #.#4&h/ F #$....@.# #$....R[# #[$...).#####.#### ... #.... #.... #...u #I...4&h9 C4 _4&h/B 4&h4 #...∩...# ##.....## ##...## ##.## ##...## ##.....## #.# #.# #$...@..# #$....R[# #[$...).#4&h) ####.####  ... #.... #....u   white ugly thing (asleep) #...u  #I...4&h$.R, ally target)54&h,4&hv24&h #...∩...# ##.....## ##...## ##.## ##...##4&h] ##.....## #.# #.# #$..@...# #$.....[# #[$..R).# ####.#### .... #..... #..... #...u..  #I...4&h.R64&h7 F #...∩...# ##.....## ##...## ##.## ##...## ##.....## #.# #.# #$.@....# #$.....[# #[$...).# ####R####  .... #...... #...... #...u...  #I...R..74&h #...∩...# ##.....## ##...## ##.## ##...## ##.....## #.# #.# #$@.....# #$.....[# #[$R..).# ####.####  .... #...... #....... #.#  #I...R.84&ho #...∩...# ##.....## ##...## ##.## ##...## ##.....## #.# #.# #.# #$R....[# #[$...).#4&h$wj ####.#### ..... #....... #.#  #.#  #I...4&h<94&hB4&hS.Ruu   white ugly thing (ally target)70.2 (24&hU _You now have 743 gold pieces (gained 22).4&h3~ #.....# ##...##  ##.## ##...####.....##..........[4&hl r[$R..).####u#### ..... #.......##I...#4&h  The white ugly thing bites Orer! The white ugly thing freezes Orer!  Orer resists.==1.2 (14&h  _Orer hits the white ugly thing with a +0 flail! _You see here 23 gold pieces.4&h2 ##...##  ##.## ##...####.....##.......$.....[4&hQ'P$R..).####u#### ..... #.......###I... # 4&hA[--24&hU _Orer blocks the white ugly thing's attack. _You see here a +0 barding.4&h֛l--4&hD(##...## ##.## ##...## ##.....## #.# #.# #.# #$.....[# #[@R..).# ####u#### ....Z #.# #.##.# #I... ##... Z   cane toad simulacrum (wandering)4&htU  A cane toad simulacrum comes into view.Orer blocks the white ugly thing's attack.4&hZ.=3 _Orer barely misses the white ugly thing. _You see here 10 gold pieces.4&h?f ( 4&hfmYou shoot an arrow. Orer avoids your attack.  The arrow hits the white ugly thing!4&hp  The white ugly thing is moderately wounded.The white ugly thing bites Orer but does no damage.4&hA`R.4&hs/==44&h,[ _Orer hits the white ugly thing with a +0 flail.4&h (You shoot an arrow. Orer avoids your attack.  The arrow hits the white ugly thing but does no damage.4&h] RThe white ugly thing is heavily wounded.4&hf &54&h1 V _Orer blocks the white ugly thing's attack.4&h ((You shoot an arrow. Orer avoids your attack.4&hĦ Ru  The arrow barely misses the white ugly thing.The white ugly thing barely misses Orer.4&h&64&h]u _Orer closely misses the white ugly thing.4&hZM (You shoot an arrow. Orer avoids your attack.  The arrow hits the white ugly thing.4&h RThe white ugly thing is heavily wounded.Orer blocks the white ugly thing's attack.4&h7 _Orer closely misses the white ugly thing.4&h: (You shoot an arrow. Orer avoids your attack.  The arrow hits the white ugly thing.4&h  RThe white ugly thing is heavily wounded.8 _The white ugly thing barely misses Orer.4&h^ (You shoot an arrow. Orer avoids your attack.  The arrow hits the white ugly thing.4&h9p  The white ugly thing is heavily wounded.The white ugly thing bites Orer!4&hy.u   white ugly thing4&ht&94&h^ _Orer is destroyed!4&hZ[ (You shoot an arrow. The arrow hits the white ugly thing.4&h4&h.su.804&h#~ _The white ugly thing is heavily wounded.4&h  You shoot an arrow. The arrow hits the white ugly thing!4&hߛ   The white ugly thing is severely wounded.ZZ   cane toad simulacrum1 _The white ugly thing barely misses you.4&hw (((((You shoot an arrow.4&h  The arrow closely misses the white ugly thing.uZ.)..59--------9/14 ---------24&h+X _The white ugly thing bites you. The white ugly thing freezes you!!4&hu  Ability - do what?CostFailure  f - Nullifying Breath3/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-28% [?] toggle between ability selection and description.4&h ##...##donslime the Skirmisher4&h ##.##Purple Draconian of Hepliaklqana ****..##...##Health: 59/84 ================--------##.....##Magic: 9/14===============---------#.......#AC: 12Str: 13#.......#EV: 15Int: 10#.......#SH: 0Dex: 19#$.....[#XL: 11 Next: 22% Place: an Ice Cave#[@uZ.).#Noise: ===------  Time: 10682.2 (0.0)####.####D) +0 orcbow.....Fire: D) +0 orcbow#.......#4&h ^[12;38HBreath++ #.......##.......#u   white ugly thing#I...Z   cane toad simulacrum##...You shoot an arrow. The arrow hits the white ugly thing!  The white ugly thing is severely wounded. _The white ugly thing barely misses you.You shoot an arrow.  The arrow closely misses the white ugly thing. _The white ugly thing bites you. The white ugly thing freezes you!!4&h  ##...##  donslime the Skirmisher ##.##  Purple Draconian of Hepliaklqana ****.. ##...##  Health: 59/84 ================-------- ##.....##  Magic: 9/14===============--------- #.......#  AC: 12Str: 13 #.......#  EV: 15Int: 10 #*****..#  SH: 0Dex: 19 #*****.[#  XL: 11 Next: 22% Place: an Ice Cave #*4&hƺ [45m@uZ*).#  Noise: ===------  Time: 10682.2 (0.0) ####*####  D) +0 orcbow ...*.  Fire: D) +0 orcbow #.......#  Breath++  #.......#  #.......#  u   white ugly thing #I... Z   cane toad simulacrum ##...You shoot an arrow.  The arrow closely misses the white ugly thing. _The white ugly thing bites you. The white ugly thing freezes you!!  Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineAim: a white ugly thing (severely wounded)4&h##...##donslime the Skirmisher##.##Purple Draconian of Hepliaklqana ****..##...##Health: 59/84 ================--------##.....##Magic: 9/14===============---------#.......#AC: 12Str: 13#.......#EV: 15Int: 10######..#SH: 0Dex: 19######.[#XL: 11 Next: 22% Place: an Ice Cave######).#Noise: ===------  Time: 10682.2 (0.0)#########D) +0 orcbow...#.Fire: D) +0 orcbow4&h[20X#.......#Breath++ #.......##.......#u   white ugly thing#I...Z   cane toad simulacrum##...Aim: a white ugly thing (severely wounded)  You breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the white ugly thing!  The white ugly thing is almost dead.The nullifying energy engulfs the cane toad simulacrum!4&h 4&hAYou breathe a sphere of nullifying energy.  The antimagic surges outward!nullifying energy engulfs the white ugly thing!  The white ugly thing is almost dead.  The nullifying energy engulfs the cane toad simulacrum!  4&hThe cane toad simulacrum is severely damaged......$.Z..[@u....3.2 (1 4&hk4&hH _The white ugly thing bites you but does no damage.4&hG  Ability - do what?CostFailure  f - Nullifying Breath2/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-28% [?] toggle between ability selection and description.4&h 4&h"4&h?0##...##donslime the Skirmisher##.##Purple Draconian of Hepliaklqana ****..##...##Health: 59/84 ================--------##.....##Magic: 9/14===============---------#.......#AC: 12Str: 13#.......#EV: 15Int: 10#.......#SH: 0Dex: 19#$.Z...[#XL: 11 Next: 22% Place: an Ice Cave#[@u..).#Noise: ===------  Time: 10683.2 (0.0)####.####D) +0 orcbow.....[11;384&hP<HFire: D) +0 orcbow#.......#Breath+ #.......##.......#u   white ugly thing#I...Z   cane toad simulacrum##...The antimagic surges outward!  The nullifying energy engulfs the white ugly thing!  The white ugly thing is almost dead.The nullifying energy engulfs the cane toad simulacrum!  The cane toad simulacrum is severely damaged. _The white ugly thing bites you but does no damage.4&h  ##...##  donslime the Skirmisher ##.##  Purple Draconian of Hepliaklqana ****.. ##...##  Health: 59/84 ================-------- ##.....##  Magic: 9/14===============--------- #.......#  AC: 12Str: 13 #.......#  EV: 15Int: 10 #*****..#  SH: 0Dex: 19 #**Z**.[#  XL: 11 Next: 22% Place: an Ice Cave [39;44&hH9m#*@u**).#  Noise: ===------  Time: 10683.2 (0.0) ####*####  D) +0 orcbow ...*.  Fire: D) +0 orcbow #.......#  Breath+  #.......#  #.......#  u   white ugly thing #I... Z   cane toad simulacrum ##...The nullifying energy engulfs the cane toad simulacrum!  The cane toad simulacrum is severely damaged. _The white ugly thing bites you but does no damage.  Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineAim: a white ugly thing (almost dead)4&hB ##...##  donslime the Skirmisher ##.##  Purple Draconian of Hepliaklqana ****.. 4&h##...##  Health: 59/84 ================-------- ##.....##  Magic: 9/14===============--------- #.......#  AC: 12Str: 13 #.......#  EV: 15Int: 10 #.......#  SH: 0Dex: 19 #$.Z...[#  XL: 11 Next: 22% Place: an Ice Cave #[@u..).#  Noise: ===------  Time: 10683.2 (0.0) ####.[39;44&h9m####  D) +0 orcbow .....  Fire: D) +0 orcbow #.......#  Breath+  #.......#  #.......#  u   white ugly thing #I... Z   cane toad simulacrum ##...Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineAim: a white ugly thing (almost dead)  You breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the white ugly thing!: a white ugly thing (almost dead)  You breathe a sphere of nullifying energy.  The antimagic surges outward!  The nullifying energy engulfs the white ugly thing!  You kill the white ugly thing!cane toad simulacrum.   ##.##          ######[4&ha34m..#  ######.[#  ######).#  #########  ...#.      #I... ##... 4&h$4&hU.....$.○..[@†....4&hľi84.2 (1 4&h:4&hY _The cane toad simulacrum vaporises!4&h7@..###...## ## ## ### #.# #.# #.......# #@.○...[# #[$†..).#####.#### .....  #.#  #.# #.......# #I...##...4&h(°60=---54&h4&h.---6.2 (24&h)U _You now have 766 gold pieces (gained 23).4&hv## #.## ##..##..#.. #.# #.# #......[# 4&h#[@†..).# ####.####  ..... #.......# #I...##... 7.2 (11=8.2 (2 _You now have 776 gold pieces (gained 10). 4&h ##..##...#### ## ### #.# #.# #.......# #..@...[# #[.†..).# ####.#### ..... #.##.# Z   death yak simulacrum (dormant)#.......##I.....Z###... 4&h- 4&hE'WZZ.10/14==9.2 (1 _A death yak simulacrum comes into view."4&h4"4&hO$ "4&h3P_You are too injured to fight recklessly!%4&h##.....##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.##Health: 61/84 =================-------##...##Magic: 10/14 =================-------##.....##AC: 12Str: 13#.......#EV: 15Int: 10#.......#SH: 0Dex: 19#.......#XL: 11 Next: 28% Place: an Ice Cave#..@...[#Noise: ---------  Time: 10689.2 (0.0)#[.†*.).#D) +0 orcbow####*####Fire: D) %4&h^'[32m+0 orcbow...*.Breath #....*..##.....*.#Z   death yak simulacrum#.....Z.##I......###... _A death yak simulacrum comes into view. _You are too injured to fight recklessly!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (98% to hit)%4&hz ##.....##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.##Health: 61/84 =================-------%4&h+ ##...##Magic: 10/14 =================-------##.....##AC: 12Str: 13#.......#EV: 15Int: 10#.......#SH: 0Dex: 19#.......#XL: 11 Next: 28% Place: an Ice Cave#..@...[#Noise: ---------  Time: 10689.2 (0.0)#[.†(.).#D) +0 orcbow####(####Fire: D) +0 orcbow...(.Breath #....(..##.....(.#Z %4&h   death yak simulacrum#.....Z.##I......###...Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum.%4&hA8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak simulacrum (98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum.death yak simulacrum is lightly damaged.%4&hA l....Z..%4&hH S===90.2 (1 _%4&hP &4&hl+##.....##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.##Health: 61/84 =================-------##...##Magic: 10/14 =================-------##.....##AC: 12Str: 13#.......#EV: 15Int: 10#.......#SH: 0Dex: 19#.......#XL: 11 Next: 28% Place: an Ice Cave#..@...[#Noise: ===------  Time: 10690.2 (0.0)#[.*..).#D) +0 orcbow####*####Fire: D) [3&4&h92m+0 orcbow..*..Breath #....*..##....Z..#Z   death yak simulacrum#.......##I......###...The arrow hits the death yak simulacrum. _The death yak simulacrum is lightly damaged.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (lightly damaged, 98% to hit)&4&h##.....##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.##Health: 61/84 =================-------##...##Magic: 10/14 =================-------##.....##AC: 12Str: 13#.......#EV: 15Int: 10#.......#SH: 0Dex: 19#.......#XL: 11 Next: 28% Place: an Ice Cave#..@...[#Noise: ===------  Time: 10690.2 (0.0)#[.(..).#D) +0 orcbow####(&4&h####Fire: D) +0 orcbow..(..Breath #....(..##....(..#Z   death yak simulacrum#.....(.##I....(.###...Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (lightly damaged, 98% to hit)  You shoot an arrow.  The arrow completely misses the death yak simulacrum.&4&ha&4&hj†..Z....2&4&hs21.2 (1 _'4&hT...∩...##.....####...## ##.##  ##...## #.....#..........[#[.†..).#####.#### .....Z#.#I......#---2'4&hY#...∩...#donslime the Skirmisher##.....##Purple Draconian of Hepliaklqana ****..##...##Health: 62/84 =================-------##.##Magic: 10/14 =================-------##...##AC: 12Str: 13##.....##EV: 15Int: 10#.......#SH: 0Dex: 19#.......#XL: 11 Next: 28% Place: an Ice Cave#..@....#Noise: ---------  Time: 10692.2 (0.0)#..*...[#D) +0 orcbow#[.*..).#Fire: D) ['4&h40m+0 orcbow####*####Breath ..*..#...Z...#Z   death yak simulacrum#.......##.......##I......#You shoot an arrow. _The arrow completely misses the death yak simulacrum.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (lightly damaged, 98% to hit)'4&h] #...∩...#donslime the Skirmisher##.....##Purple Draconian of Hepliaklqana ****..##...##Health: 62/84 =================-------##.##'4&hPm Magic: 10/14 =================-------##...##AC: 12Str: 13##.....##EV: 15Int: 10#.......#SH: 0Dex: 19#.......#XL: 11 Next: 28% Place: an Ice Cave#..@....#Noise: ---------  Time: 10692.2 (0.0)#..(...[#D) +0 orcbow#[.(..).#Fire: D) +0 orcbow####(####Breath ..(..#...Z...#Z   death yak simulacrum[0'4&hy ;10m#.......##.......##I......#Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (lightly damaged, 98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum!'4&h8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak simulacrum (lightly damaged, 98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum!  The death yak simulacrum is moderately damaged.'4&h .†.Z.===3.2 (1 _'4&h '4&h (4&h.S#.......# #...∩...# ##..##...#### ## ### #.# #.# (4&h#.......# #......[# #[.†..).# ####.#### ..Z.. #.(4&hZ.3=---4(4&h(4&hz #.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 63/84 ==================------##...##Magic: 10/14 =================-------##.##AC: 12Str: 13##...##EV: 15Int: 10##.....##SH: 0Dex: 19#.......#XL: 11 Next: 28% Place: an Ice Cave#...@...#Noise: ---------  Time: 10694.2 (0.0)#...*...#D) +0 orcbow#...*..[#Fire: D) +0 orcbow#[.†*.(4&h ).#Breath ####Z####.....Z   death yak simulacrum#.......##.......##.......#The arrow hits the death yak simulacrum! _The death yak simulacrum is moderately damaged.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (moderately damaged, 98% to hit)(4&hg ##.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 63/84 ==================------##...##Magic: 10/14 =================-------##.##AC: 12Str: 13##...##EV: 15Int: 10##.....##SH: 0(4&h Dex: 19#.......#XL: 11 Next: 28% Place: an Ice Cave#...@...#Noise: ---------  Time: 10694.2 (0.0)#...(...#D) +0 orcbow#...(..[#Fire: D) +0 orcbow#[.†(.).#Breath ####Z####.....Z   death yak simulacrum#.......##.......##.......#Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (moderately damaged, 98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum!(4&hf EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak simulacrum (moderately damaged, 98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum!  The death yak simulacrum is severely damaged.(4&hp ..Z.===5.2 (1 _(4&hbx (4&hπ )4&h....∩...##.....####...## ##.##  ##...## #.....#..........[#[.†Z.).#####.#### )4&hXZ.1=---6)4&h )4&hiR#.......#donslime the Skirmisher#.......#Purple Draconian of Hepliaklqana ****..#...∩...#Health: 63/84 ==================------##.....##Magic: 11/14 ==================------##...##AC: 12Str: 13##.##EV: 15Int: 10##...##SH: 0Dex: 19##.....##XL: 11 Next: 28% Place: an Ice Cave#...@...#Noise: ---------  Time: 10696.2 (0.0)#...*...#)4&h.wkD) +0 orcbow#...*...#Fire: D) +0 orcbow#...Z..[#Breath #[.†..).#####.####Z   death yak simulacrum.....#.......##.......#The arrow hits the death yak simulacrum! _The death yak simulacrum is severely damaged.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (severely damaged, 98% to hit))4&h #.......#donslime the Skirmisher#.......#Purple Draconian of Hepliaklqana ****..#...∩...#Health: 63/84 ==================------##.....##Magic: 11/14 ==================------##...##AC: 12Str: 13##.##EV: 15Int: 10##...##SH: 0Dex: 19##.....##XL: 11 Next: 28% Place: an Ice Cave#...@...#Noise: ---------  Time: 10696.2 (0.0)#...(...#D) +0 orcbow#...(...#Fire: D) +0 orcbow#...Z..[#Breath)4&hl  #[.†..).#####.####Z   death yak simulacrum.....#.......##.......#Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (severely damaged, 98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum!)4&h ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak simulacrum (severely damaged, 98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum!  The death yak simulacrum is almost destroyed.4===)4&h +7.2 (1 _)4&h+ *4&h6∩....∩...##.....####...## ##.##  ##...## ##..@..##.......Z..[#[.†..).#####.#### Z.---8*4&h;*4&hQ#...∩...#donslime the Skirmisher#.......#Purple Draconian of Hepliaklqana ****..#.......#Health: 64/84 ==================------#...∩...#Magic: 11/14 ==================------##.....##AC: 12Str: 13##...##EV: 15Int: 10##.##SH: 0Dex: 19##...##XL: 11 Next: 28% Place: an Ice Cave##..@..##Noise: ---------  Time: 10698.2 (0.0)#...*...#D) +0 orcbow#...*...#Fire: D) +0 orcbow#...Z...#Breath #......[*4&hv[39;49m##[.†..).#Z   death yak simulacrum####.####.....#.......#The arrow hits the death yak simulacrum! _The death yak simulacrum is almost destroyed.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (almost destroyed, 98% to hit)*4&hR 0#...∩...#donslime the Skirmisher#.......#Purple Draconian of Hepliaklqana ****..#.......#Health: 64/84 ==================------#...∩...#Magic: 11/14 ==================------##.....##AC: 12Str: 13##...##EV: 15Int: 10*4&h ##.##SH: 0Dex: 19##...##XL: 11 Next: 28% Place: an Ice Cave##..@..##Noise: ---------  Time: 10698.2 (0.0)#.......#D) +0 orcbow#.......#Fire: D) +0 orcbow#...Z...#Breath #......[##[.†..).#Z   death yak simulacrum####.####.....#.......#Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak simulacrum (almost destroyed, 98% to hit)  You shoot an arro*4&h w.  The arrow hits the death yak simulacrum!((☼*4&h q..☼Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak simulacrum (almost destroyed, 98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum!  The death yak simulacrum vaporises!*4&h E30===9.2 (1 _*4&h -4&h#.......# #.# #...∩...# ##.....## ## ##.## ##..##..#.. #.-4&h# #...☼...# #......[# #[.†..).#####.#### .....#.......# -4&hq○5---700-4&h{-4&h-4&hl #.# #...∩...# ##.....## ## -4&h W##.## ##..##..#.. #.# #...○...# #......[# #[.†..).# ####.#### .....#.......# -4&h x○.---1-4&ha .4&h| ∩#.....# ##...## .4&h  ##.## ##...####.....##.......○...[[.†..).Breath ##I......#°.2.4&hJ 04&h Really walk into a travel-excluded area? Y - Yes  N - No34&hU34&hl@#...∩...#donslime the Skirmisher##.....##Purple Draconian of Hepliaklqana ****..##...##Health: 65/84 ==================------##.##Magic: 11/14 ==================------##...##AC: 12Str: 13##.....##EV: 15Int: 10#.......#SH: 0Dex: 19#.......#XL: 11 Next: 30% Place: an Ice Cave#...°.@.#Noise: ---------  Time: 10702.2 (0.0)#......[#D) +0 orcbow34&ho#[.†..).#Fire: D) +0 orcbow####.####Breath .....#.......##.......##.......##I......#Shift-Dir - straight lineAim: a death yak simulacrum (almost destroyed, 98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum! _The death yak simulacrum vaporises!Okay, then.34&hu34&hmv. _34&h7  Ability - do what?CostFailure  f - Nullifying Breath1/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-28% [?] toggle between ability selection and description.74&h 74&h^ 74&h 3#...∩...#donslime the Skirmisher##.....##Purple Draconian of Hepliaklqana ****..##...##Health: 65/84 ==================------##.##Magic: 11/14 ==================------##...##AC: 12Str: 1374&hU ##.....##EV: 15Int: 10#.......#SH: 0Dex: 19#.......#XL: 11 Next: 30% Place: an Ice Cave#...°.@.#Noise: ---------  Time: 10702.2 (0.0)#......[#D) +0 orcbow#[.†..).#Fire: D) +0 orcbow####.####Breath .....#.......##.......##.......##I......#Shift-Dir - straight lineAim: a death yak simulacrum (almost destroyed, 98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum! _The death yak simulacrum vaporises! _Okay, then.74&h v Aim: a death yak simulacrum (almost destroyed, 98% to hit)  You shoot an arrow.  The arrow hits the death yak simulacrum! _The death yak simulacrum vaporises!Okay, then.74&h 74&h 74&h . _94&h94&hReally walk into a travel-excluded area? Y - Yes  N - No:4&h|V :4&hi #...∩...#donslime the Skirmisher##.....##Purple Draconian of Hepliaklqana ****..##...##Health: 65/84 ==================------##.##Magic: 11/14 ==================------##...##AC: 12Str: 13##.....##EV: 15Int: 10#.......#SH: 0Dex: 19#.......#XL: 11 Next: 30% Place: an Ice Cave#...°.@.#Noise: ---------  Time: 10702.2 (0.0)#......[#D) +0 orcbow#[.†..).#Fire: D) [:4&hl 0;10;1m+0 orcbow####.####Breath .....#.......##.......##.......##I......#You shoot an arrow.  The arrow hits the death yak simulacrum! _The death yak simulacrum vaporises! _Okay, then. _Okay, then.Okay, then.:4&ho :4&h.q . _;4&h!6;4&hM2==;4&h;4&h,;4&h;4&h7;4&hE7=;4&h;4&h];4&h;4&hS;4&h;4&h4;==;4&h;4&hGl8=;4&hv;4&h/,;4&h;4&hrc3==;4&h$;4&h9;4&h}70===;4&h|;4&h,;4&h:;4&h,;4&hN;4&h R 1=.  The arrow hits the death yak simulacrum! _The death yak simulacrum vaporises! _Okay, then. _You start resting.;4&h17.2 (15.0)4==8.2 (16;4&h;4&h% _Magic restored.<4&h> J<4&hF B<4&hG ,<4&hVI <4&h}K <2<4&hqM <4&hR Q==<4&hS <4&hU ,<4&hX <4&ha RR   Orer the knight<4&hg l 23.2 (5.0) _You start resting.<4&hvg 334.2 (6<4&hl <4&h[n < _Orer emerges from the mists of memory!?4&h^5.2 (1?4&hʖ ?4&h_ &6?4&h ?4&hd A4&hReally walk into a travel-excluded area? Y - Yes  N - NoB4&hB4&h!##.....##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.##Health: 73/84 ====================----##...##Magic: 14/14 ========================##.....##AC: 12Str: 13B4&h#.......#EV: 15Int: 10#......R#SH: 0Dex: 19#.......#XL: 11 Next: 30% Place: an Ice Cave#....@.[#Noise: ---------  Time: 10726.2 (0.0)#[.†..).#D) +0 orcbow####.####Fire: D) +0 orcbow.....Breath #.......##.......#R   Orer the knight#.......#I   ice statue#I......###... _Okay, then. _Okay, then. _You start resting. _Magic restored. _You start resting. B4&h +[40m_Orer emerges from the mists of memory!B4&h B4&hFq.R(ally target)B4&hRY4=7.2 (1B4&hB4&hfC4&h4  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.D4&ht##.....##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.##Health: 74/84 =====================---##...##Magic: 14/14 ========================##.....##AC: 12Str: 13#.......#EV: 15Int: 10#.......#SH: 0Dex: 19#......R#XL: 11 Next: 30% Place: an Ice Cave#....@.[#Noise: ---------  Time: 10727.2 (0.0)#[.†..).#D) +0 orcbow####.####Fire: D) +0 orcbowD4&h`Q.....Breath #.......##.......#R   Orer the knight#.......#I   ice statue (ally target)#I......###...r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: an ice statue (ally target)E4&h ##.....##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.##Health: 74/84 =====================---##...##Magic: 14/14 ========================##.....##AC: 12Str: 13#.......#EV: 15Int: 10#.......#SH: 0Dex: 19#......R#XL: 11 Next: 30% Place: an Ice Cave#....@.[#Noise: ---------  Time: 10727.2 (0.0)#[.†..).#D) +0 orcbow####.####Fire: D) +0 orcbowE4&h [.....Breath #.......##.......#R   Orer the knight#.......#I   ice statue (ally target)#I......###...r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: an ice statue (ally target)E4&h!.R8.2 (1g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: an ice statue (ally target) _Attack!E4&h ((((((You shoot an arrow. The arrow hits the ice statue.E4&h-   The ice statue is lightly damaged.[..R.....YY   ice beast (summoned)===9E4&hH n _The ice statue gestures.F4&h" ((((((You shoot an arrow. The arrow hits the ice statue!F4&h F4&hz F4&h s.R)....F4&h LY.F4&hQ! /530F4&h- F4&h/ 8 _The ice statue is lightly damaged.G4&h{b ((((G4&h{((You shoot an arrow. The arrow barely misses the ice beast.The arrow hits the ice statue but does no damage.G4&hoG4&hG4&h`' G4&h..R..Y.G4&h8The ice statue is lightly damaged.G4&hi# **** G4&h#*The ice statue gestures at you.The bolt of cold hits the ice beast. The ice beast completely resists.  The bolt of cold hits Orer!G4&hoER..G4&hLY.G4&hc&1G4&h9 _Orer resists.G4&hC b ((((G4&h z You shoot an arrow. Orer avoids your attack. The arrow hits the ice beast!G4&hy Z..RY..62 _The ice beast is heavily wounded.H4&h  You shoot an arrow. Orer avoids your attack. The arrow hits the ice beast!!  You kill the ice beast!H4&h;(((H4&h|=§H4&h0]8 .H4&h lx.RThe ice beast disappears in a puff of smoke!H4&h3ub ****H4&hui*The ice statue gestures at you.The bolt of cold hits Orer.H4&hNH4&hE..RH4&h8..H4&h&3H4&h H4&h H4&hV_Orer resists.H4&hP (((((( You shoot an arrow. Orer avoids your attack. The arrow hits the ice statue!H4&h'v H4&h~ .....R.H4&hy &4H4&h H4&hD e _The ice statue is moderately damaged.I4&hb ((((I4&h_((You shoot an arrow. Orer avoids your attack.  The arrow hits the ice statue but does no damage.I4&h|O ....I4&h}R.The ice statue is moderately damaged.I4&h_ *****The ice statue gestures at you.The bolt of cold hits Orer!I4&h I4&h....R.I4&hpT7=5I4&h%I4&h)# _Orer resists.I4&h8& ((((((You shoot an arrow. The arrow hits the ice statue!I4&h H......I4&h\ I4&h٢ -6.1 (0.9I4&h I4&hޭ e _The ice statue is moderately damaged.J4&h  ((((((You shoot an arrow. The arrow hits the ice statue!J4&ho ...... The ice statue is heavily damaged.J4&hTu * **Orer hits the ice statue with a +0 flail!  A bolt of cold appears from out of your range of vision.  J4&hZvThe bolt of cold hits Orer!J4&hl.R.J4&hS-7.1 (1.0J4&hJ4&h # _Orer resists.J4&hC b ((((J4&hI p((You shoot an arrow.  The arrow hits the ice statue but does no damage.J4&h`^......J4&h~AYou shoot an arrow.  The arrow hits the ice statue but does no damage.  The ice statue is severely damaged.  A freezing blast appears from out of your range of vision.  The freezing blast engulfs Orer.  Orer resists.J4&hPI   ice statue.*J4&h☼☼☼☼○☼☼☼○J4&h^8=8J4&h ^ _Orer is destroyed!K4&hK ((((((You shoot an arrow. The arrow hits the ice statue!K4&hc...○.K4&hP○☼○○○○○°K4&h&9K4&h3y _The ice statue is severely damaged.K4&h  K4&h@ ((((( (You shoot an arrow. The arrow hits the ice statue!K4&hK4&h...○.○○○°○○○.K4&h'40K4&h2K4&hzc _The ice statue is almost destroyed.L4&h   You shoot an arrow. The arrow hits the ice statue!((((((○L4&h!.@..........°.....°○°.....°°....°°........L4&hĹ. 9L4&hS41 _You destroy the ice statue!L4&hzL4&hn _Your Shapeshifting skill increases to level 6!N4&hY4N4&hN4&hBN4&hBN4&hN4&h'80N4&h N4&ht ,N4&h N4&ha ,N4&h N4&h x1=N4&h; ,N4&h N4&h N4&hM N4&h" N4&he0 2=N4&h2 ,N4&h; h3N4&h= N4&hM> N4&h\@ N4&hD BN4&hO ---........ _You start resting.N4&h9T e554.0)4=N4&hT 9---6.1 (15N4&ha 8 _HP restored.O4&h 4O4&hl O4&hi^  ## ##.##..##..##O4&h_  ..# #.# #.# #......[#O4&h0` h #[.†@.).# ####.#### ..... #.......# O4&h`  #.# #.# #O4&ha e.# ##.....## O4&hm O4&hm O4&h O4&h J  ##.## ##...####.....##.........[O4&h [.†..).####@####I......#.......###I   ice statue (unaware)##...##O4&hX8  7.0)  An ice statue comes into view.Marking area around an ice statue as unsafe for travelling.  --more--U4&h\R ..........................................U4&hY 6 8.1 (2 _U4&h?\ U4&h}^ V4&hQ ((You shoot an arrow. The arrow hits the ice statue!V4&hy ..The ice statue is lightly damaged. ***The ice statue gestures at you.V4&hWxL@..V4&h(y0--3--====9.1 (1V4&h-V4&h60 _The bolt of cold hits you.W4&h (( You shoot an arrow. The arrow hits the ice statue!W4&h-..===-60W4&hB7W4&h;e _The ice statue is moderately damaged.W4&hM ((You shoot an arrow. The arrow hits the ice statue.W4&h ..The ice statue is moderately damaged.W4&h ***The ice statue gestures at you.W4&h @..====1 _The bolt of cold misses you.X4&hW ((You shoot an arrow. The arrow hits the ice statue!X4&h ..The ice statue is heavily damaged.X4&h ***The ice statue gestures at you.X4&hAL@..X4&h_1=-2X4&h"X4&hR _The bolt of cold misses you.X4&h7 ((You shoot an arrow. The arrow hits the ice statue.X4&h ..The ice statue is heavily damaged.X4&hh ***The ice statue gestures at you.X4&hD L@..X4&hE A--3X4&h|W h _The bolt of cold misses you.Y4&h': ((You shoot an arrow.  The arrow hits the ice statue but does no damage.Y4&h ..===-4 _The ice statue is heavily damaged.Y4&h ((You shoot an arrow. The arrow hits the ice statue.Y4&hKC  ..YY   ice beast (summoned)The ice statue is heavily damaged.2=-5 _The ice statue gestures.Z4&h (( You shoot an arrow. The arrow hits the ice statue!Z4&h $;Y..4==6 _The ice statue is severely damaged.Z4&h: ~ (((You shoot an arrow.Z4&h .Y.7 _The arrow completely misses the ice beast.[4&hvP((([4&h*o Y..You shoot an arrow. The arrow barely misses the ice beast.38 _The ice beast barely misses you.[4&h P((([4&ha  YY..Y 2 ice beasts (summoned)You shoot an arrow. The arrow barely misses the ice beast.The ice statue gestures.9[4&hk9 p _The ice beast completely misses you.\4&hX%  You shoot an arrow. The arrow hits the ice beast.\4&hW <Y.Y.==70 _The ice beast is moderately wounded.]4&h  Ability - do what?CostFailure  f - Nullifying Breath1/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-28% [?] toggle between ability selection and description.^4&h^4&hB^4&hG##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 83/84 =======================-#.......#Magic: 14/14 ========================#.......#AC: 12Str: 13^4&h[#.......#EV: 15Int: 10#......[#SH: 0Dex: 19^4&h&\#[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10770.1 (0.0)#IY.Y...#D) +0 orcbow#.......#Fire: D) +0 orcbow#.......#Breath #.......##.......#I   ice statue##.....##YY 2 ice beasts (summoned)##...## _The ice beast barely misses you.You shoot an arrow. The arrow barely misses the ice beast.The ice statue gestures. _The ice beast completely misses you.You shoot an arrow. The arrow hits the ice beast. _The ice beast is moderately wounded.^4&hs ##.## donslime the Skirmisher ##...##  Purple Draconian of Hepliaklqana ****.. ##.....##  Health: 83/84 =======================- #.......#  Magic: 14/14 ======================== #.......#  AC: 12Str: 13 #.......#  EV: 15Int: 10 ^4&hs#......[#  SH: 0Dex: 19 #[*****.#  XL: 11 Next: 34% Place: an Ice Cave ####@####  Noise: ===------  Time: 10770.1 (0.0) #IY*Y**.#  D) +0 orcbow #.*****.#  Fire: D) +0 orcbow #.*****.#  Breath  #.......#  ^4&hb-#.......#  I   ice statue ##.....##  YY 2 ice beasts (summoned) ##...##  _The ice beast completely misses you.You shoot an arrow. The arrow hits the ice beast. _The ice beast is moderately wounded.Aiming: Nullifying BreathPress: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, summoned)^4&hH; .†**)IY*Y*.^4&h; ~*****.*****._4&h##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 83/84 =======================-#.......#Magic: 14/14 ========================#.......#AC: 12Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.†##).#XL: 11 Next: 34% Place: an Ice Cave#########Noise: ===------  Time: 10770.1 (0.0)######..#D) +0 orcbow######..#Fire: D) +0 orcb_4&h&ow######..#Breath #.......##.......#I   ice statue (magic disrupted)##.....##YY 2 ice beasts (summoned)##...##  The antimagic surges outward!  The nullifying energy engulfs the ice beast!  The ice beast is moderately wounded.The nullifying energy engulfs the ice beast!  The ice beast is severely wounded.The nullifying energy engulfs the ice statue but does no damage._4&h _4&h4 w..@I.YY...........nullifying energy engulfs the ice beast!  The ice beast is moderately wounded.  The nullifying energy engulfs the ice beast!  The ice beast is severely wounded.  The nullifying energy engulfs the ice statue but does no damage.  The ice statue is severely damaged.4=1.1 (1Breath  _The ice beast barely misses you.a4&h+ Ability - do what?CostFailure  f - Nullifying Breath0/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-28% [?] toggle between ability selection and description.a4&h\a4&ha4&h>##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 84/84 ========================#.......#Magic: 14/14 ========================#.......#AC: 12Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10771.1 (0.0)#I.YY...#D) +0 orcbow#.......#Fire: D)a4&h +0 orcbow#.......#Breath #.......##.......#I   ice statue (magic disrupted)##.....##YY 2 ice beasts (summoned)##...##  The ice beast is moderately wounded.The nullifying energy engulfs the ice beast!  The ice beast is severely wounded.The nullifying energy engulfs the ice statue but does no damage.  The ice statue is severely damaged. _The ice beast barely misses you. _You have exhausted your breath weapon. Slay more foes!h4&h< ##..## ## ### #.h4&hs> # #.# #.......# #......[# #[.†.@).# ####.#### #I.YY...# #.# #.##.# YY 2 ice beasts (summoned)h4&h> #.......###.....####...##h4&ha Y..   ice beasth4&hc <---2.1 (1 _h4&hj h4&hl i4&h4x  You shoot an arrow. The arrow hits the ice beast!i4&hi4&hzi4&hpYY 2 ice beasts (summoned)i4&hc0===3i4&hGi4&hb _The ice beast is severely wounded.i4&h M V  You shoot an arrow. The arrow hits the ice beast.i4&he l  The ice beast is almost dead.i4&h &4i4&h i4&h C _The ice beast hits you but does no damage. x2i4&h9  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!i4&h= §   ice beasti4&h]  .The ice beast disappears in a puff of smoke!5 _The ice beast barely misses you.j4&h%M  You shoot an arrow. The arrow hits the ice beast.j4&h1  The ice beast is almost dead.6 _The ice beast barely misses you.j4&hiX((((j4&h j4&hPY...You shoot an arrow. The arrow barely misses the ice beast.j4&hb&7j4&hj4&huW _The ice beast closely misses you.j4&h={  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!j4&h E§j4&hj4&h&8j4&h7 j4&h+%b _The ice beast disappears in a puff of smoke!k4&h6Really walk into a travel-excluded area? Y - Yes  N - Nol4&h l4&hA ##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 84/84 ========================#.......#Magic: 14/14 ========================#.......#AC: 12Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10778.1 (0.0)#I......#D) +0 orcbow#.......#Fire: D) +0 orcbow#4&h o31m.......#Breath #.......##.......#I   ice statue (magic disrupted)##.....####...## _The ice beast barely misses you.You shoot an arrow. The arrow barely misses the ice beast. _The ice beast closely misses you.You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast! _The ice beast disappears in a puff of smoke!l4&h۬ YY   ice beast (summoned)l4&h@ 5---9.1 (1l4&h l4&h X _The ice statue gestures.m4&h ( You shoot an arrow. The arrow hits the ice beast!m4&h %  m4&hH NThe ice beast is moderately wounded.m4&hӐ .YYY 2 ice beasts (summoned)===80m4&h m4&h X _The ice statue gestures.n4&h&gP(((n4&hn4&hE YYn4&h>...You shoot an arrow. The arrow barely misses the ice beast.n4&h&1n4&hQm _The ice beast closely misses you.n4&h V  You shoot an arrow. The arrow hits the ice beast.n4&hd C2.0 (0.9n4&h[n n4&hq a _The ice beast is heavily wounded.n4&hd  You shoot an arrow. The arrow hits the ice beast!!  You kill the ice beast!n4&h §   ice beastn4&h § The ice beast disappears in a puff of smoke!The ice beast hits you. The ice beast freezes you!n4&h>71----2----3.0 (1.0Slow Breath n4&h'n4&hR\ _You feel yourself slow down.o4&h  You shoot an arrow. The arrow hits the ice beast!o4&h~6 The ice beast is moderately wounded.The ice statue's magic is no longer disrupted.  The ice beast barely misses you. The ice beast misses you.o4&hZ ``The ice statue gestures at you.o4&hN:..o4&hO51----------9/14 ---------4.5 (1.5o4&hXZo4&h\ o4&h4]#_The shard of ice hits you!!o4&h4o4&hēo4&h^ _You are too injured to fight recklessly!p4&h##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 51/84 ==============----------#.......#Magic: 9/14===============---------#.......#p4&h-AC: 12Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10784.5 (0.0)#I..Y...#D) +0 orcbow#.......#Fire: D) +0 orcbow#.......#Slow Breath #.......##.......#I   ice statue##.....##Y   ice beast (summoned)##...## _The shard of ice hits you!! _You are too injured to fight recklessly!  4&hmFire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, summoned, 70% to hit)p4&hj I**Ystatue (heavily damaged, 95q4&hBN##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##q4&hbCHealth: 51/84 ==============----------#.......#Magic: 9/14===============---------#.......#AC: 12Str: 13#.......#q4&hF EV: 15Int: 10#......[#SH: 0Dex: 19#[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10784.5 (0.0)#I((Y...#D) +0 orcbow#.......#Fire: D) +0 orcbow#.......#Slow Breath #.......##.......#I   ice statue##.....##Y   ice beast (summoned)##...##  Fire: D) +0 orcbowq4&haGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (heavily damaged, 95% to hit)  You shoot an arrow.  The arrow hits the ice statue but does no damage.q4&hL..Shift-Dir - straight lineAim: an ice statue (heavily damaged, 95% to hit)  You shoot an arrow.  The arrow hits the ice statue but does no damage.  The ice statue is heavily damaged.You feel yourself speed up.q4&hdR26.0 (1.5q4&hAm _The ice beast closely misses you.r4&h9;N##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##r4&h;Health: 52/84 ==============----------#.......#Magic: 9/14===============---------#.......#r4&ha>AC: 12Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10786.0 (0.0)#I**Y...#D) +0 orcbow#.......#Fire: D) +0 orcbow#.......#Breath #.......##.......#I   ice statue##.....##r4&h>CY   ice beast (summoned)##...##  You feel yourself speed up. _The ice beast closely misses you.r4&hd?~Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (heavily damaged, 95% to hit)r4&h ##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 52/84 ==============----------#.......#Magic: 9/14===============---------#.......#AC: 12Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10786.0 (0.0)#I((Y...#D) +0 orcbow#.......4&h q37m#Fire: D) +0 orcbow#.......#Breath #.......##.......#I   ice statue##.....##Y   ice beast (summoned)##...##  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (heavily damaged, 95% to hit)  You shoot an arrow.  The arrow hits the ice statue but does no damage.r4&h" M..Shift-Dir - straight lineAim: an ice statue (heavily damaged, 95% to hit)  You shoot an arrow.  The arrow hits the ice statue but does no damage.  The ice statue is heavily damaged.  The ice beast hits you but does no damage.r4&h<$ +7.0 (1r4&h0* r4&h+ _The ice statue glitters chillingly in the dim dungeon light.s4&h~##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 52/84 ==============----------#.......#Magic: 9/14===============---------#.......#AC: 12Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.†..).#s4&h^XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10787.0 (0.0)#I**Y...#D) +0 orcbow#.......#Fire: D) +0 orcbow#.......#Breath #.......##.......#I   ice statue##.....##Y   ice beast (summoned)##...##  The ice beast hits you but does no damage. _The ice statue glitters chillingly in the dim dungeon light.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (heavily damaged, 95% to hit)s4&hp##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 52/84 ==============----------#.......#Magic: 9/14===============---------#.......#AC: 12Str: 13#.......#EV: 15s4&h_tInt: 10#......[#SH: 0Dex: 19#[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10787.0 (0.0)#I((Y...#D) +0 orcbow#.......#Fire: D) +0 orcbow#.......#Breath #.......##.......#I   ice statue##.....##Y   ice beast (summoned)##...##  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (heavily damaged4&h|l49m, 95% to hit)  You shoot an arrow.  The arrow hits the ice statue but does no damage.s4&hPM..YY 2 ice beasts (summoned)Shift-Dir - straight lineAim: an ice statue (heavily damaged, 95% to hit)  You shoot an arrow.  The arrow hits the ice statue but does no damage.  The ice statue is heavily damaged.  The ice beast hits you but does no damage.8.0 (1 _The ice statue gestures.s4&h ##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 52/84 ==============----------#.......#Magic: 9/14===============---------#.......#AC: 12Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10788.0 (0.0)#I**Y...#D) +0 orcbow#Ys4&h ......#Fire: D) +0 orcbow#.......#Breath #.......##.......#I   ice statue##.....##YY 2 ice beasts (summoned)##...##  The ice beast hits you but does no damage. _The ice statue gestures.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (heavily damaged, 95% to hit)s4&h t##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 52/84 ==============----------#.......#Magic: 9/14s4&h ===============---------#.......#AC: 12Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19s4&h #[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10788.0 (0.0)#I((Y...#D) +0 orcbow#Y......#Fire: D) +0 orcbow#.......#Breath #.......##.......#I   ice statue##.....##YY 2 ice beasts (summoned)##...##  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (heavily damaged, 95% to hit)  You shoot an arrow. The arrow hits the ice statue!  The ice statue is severely damaged.s4&h s4&hSs4&h[`WY..s4&haa3=9.0 (1s4&h@ls4&hrS  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice statue (heavily damaged, 95% to hit)  You shoot an arrow. The arrow hits the ice statue!  The ice statue is severely damaged. _The ice beast completely misses you.s4&hzst4&hv ##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 53/84 ===============---------#.......#Magic: 9/14===============---------#.......#AC: 12Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10789.0 (0.0)#IY*Y...#D) +0 orcbow#.......t4&huy #Fire: D) +0 orcbow#.......#Breath #.......##.......#I   ice statue##.....##YY 2 ice beasts (summoned)##...##  The ice statue is severely damaged. _The ice beast completely misses you.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, 95% to hit)u4&h6E##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 53/84 ===============---------u4&hER#.......#Magic: 9/14===============---------#.......#AC: 12Str: 13#.......#EV: 15Int: 10u4&huH#......[#SH: 0Dex: 19#[.†..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 10789.0 (0.0)#IY(Y...#D) +0 orcbow#.......#Fire: D) +0 orcbow#.......#Breath #.......##.......#I   ice statue##.....##YY 2 ice beasts (summoned)##...##  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, 95% to hit)  You shoot an arrow. The arrow hits the icu4&hIZe beast!  The ice beast is heavily wounded.u4&hVz.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice statue (severely damaged, 95% to hit)  You shoot an arrow. The arrow hits the ice beast!  The ice beast is heavily wounded.  The ice beast barely misses you.u4&hQ ***The ice statue gestures at you.The bolt of cold hits the ice beast. The ice beast completely resists.u4&hPju4&hyrJ@.Yu4&hOsu4&hs27--------5-------====90.0 (1u4&h|u4&hz1 _The bolt of cold hits you!!v4&hh  Ability - do what?CostFailure  f - Nullifying Breath0/3 uses available3%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-28% [?] toggle between ability selection and description.w4&hw4&hw4&h1##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 27/84 =======-----------------#.......#w4&h, Magic: 5/14========----------------#.......#AC: 12Str: 13#.......#EV: 15Int: 10w4&h#......[#SH: 0Dex: 19#[.†..).#XL: 11 Next: 34% Place: an Ice Cavew4&h####@####Noise: ====-----  Time: 10790.0 (0.0)#I.YY...#D) +0 orcboww4&ha#.......#Fire: D) +0 orcbow#.......#Breath #.......##.......#I   ice statuew4&hT##.....##YY 2 ice beasts (summoned)##...##  You shoot an arrow. The arrow hits the ice beast!  The ice beast is heavily wounded.The ice beast barely misses you.The ice statue gestures at you.The bolt of cold hits the ice beast. The ice beast completely resists. _The bolt of cold hits you!!w4&h4w4&hzw4&hl _You have exhausted your breath weapon. Slay more foes!{4&h<##...## ##.##  ##...## #.....#.......[#[.†@.).####.####I.YY...#{4&h=####YY 2 ice beasts (summoned).......##.....####...##{4&hg>{4&hOA{4&hB{4&hONY.{4&hKQQ----1.0 (1 _{4&h]{4&hj|4&h##.....####...## ##.##  ##...## #.....#....@..[#[.†..).#####Y####I..Y#####.......###.....##Y.8==---2 _The ice beast barely misses you.|4&h...∩...##.....####...## ##.##  ##...## #.....#.......[#[.†Y.).#####.####I..Y.......|4&h_ Y.Y.The ice beast attacks as it pursues you!3|4&h|4&h=V _The ice beast barely misses you.|4&h|2 m....∩...##.....####...## ##.##  ##...## #.....#.......Y..[#[.†..).#####Y####I..Y.Y.9=-4}4&hN-}4&ht _You are too injured to fight recklessly!}4&h }4&h }4&h֊ }4&hU ^ _You are too injured to fight recklessly!~4&h#.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 29/84 ========----------------##...##~4&hMagic: 5/14========----------------##.##AC: 12Str: 13##...##~4&hmzEV: 15Int: 10##.....##SH: 0Dex: 19#.......#~4&h8XL: 11 Next: 34% Place: an Ice Cave#...@...#Noise: ---------  Time: 10794.0 (0.0)#...Y...#D) +0 orcbow~4&h#......[#Fire: D) +0 orcbow#[.†Y.).#Breath ####.####~4&hB#I......#YY 2 ice beasts (summoned)#.......##.......##.......# ~4&hr_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, summoned, 70% to hit)~4&h#.......#donslime the Skirmisher#...∩...#~4&hPurple Draconian of Hepliaklqana ****..##.....##Health: 29/84 ========----------------##...##Magic: 5/14========----------------##.##~4&hAC: 12Str: 13##...##EV: 15Int: 10~4&hܵ##.....##SH: 0Dex: 19#.......#XL: 11 Next: 34% Place: an Ice Cave~4&hŶ#...@...#Noise: ---------  Time: 10794.0 (0.0)#...Y...#D) +0 orcbow~4&h#......[#Fire: D) +0 orcbow#[.†Y.).#Breath ~4&h6####.#####I......#YY 2 ice beasts (summoned)#.......##.......#~4&h3#.......#Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, summoned, 70% to hit)  You shoot an arrow. The arrow hits the ice beast.  The ice beast is moderately wounded.~4&h; ~4&hL Y.===5.0 (1 _~4&hZ ~4&h] 4&hu9#.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 29/84 ========----------------##...##Magic: 5/14========----------------##.##AC: 12Str: 13##...##EV: 15Int: 104&h:##.....##SH: 0Dex: 19#.......#XL: 11 Next: 34% Place: an Ice Cave#...@...#Noise: ===------  Time: 10795.0 (0.0)#...Y...#D) +0 orcbow#...Y..[#Fire: D) +0 orcbow#[.†..).#Breath ####.#####I......#YY 2 ice beasts (summoned)#.......##.......##.......#You shoot an arrow. The arrow hits the ice beast. _The ice beast is moderately wounded.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a4&hH;hn ice beast (moderately wounded, summoned, 70% to hit)4&h#.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 29/84 ========----------------##...##Magic: 5/14========----------------##.##AC: 12Str: 13##...##EV: 15Int: 10##.....##SH: 0Dex: 19#.......#XL: 11 Next: 34% Place: an Ice Cave#...@...#Noise: ===------  Time: 10795.0 (0.0)#...Y...#D) +0 orcbow#...Y..[#Fire: D) +0 orcbow4&hݕ#[.†..).#Breath ####.#####I......#YY 2 ice beasts (summoned)#.......##.......##.......#Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, summoned, 70% to hit)  You shoot an arrow. The arrow hits the ice beast!  The ice beast is severely wounded.   #...∩...#  ##.....##  ##...##  ##.## ##...##  ##.....##  #.......#  #...@...#  #...Y...#  #...Y..[#  #[.†..).#  ####.####           4&h[1K #...∩...#  ##.....##  ##...##  ##.## ##...##  ##.....##  #.......#  #...@...#  #...Y...#  #...Y..[#  #[.†..).#  ####.####     Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (moderately wounded, summoned, 70% to hit)  You shoot an arrow. The arrow4&hN hits the ice beast!  The ice beast is severely wounded.  The ice beast hits you. The ice beast freezes you!Y.16----3---6.0 (1 _* * * LOW HITPOINT WARNING * * *4&h RR   Orer the knight4&hYY 2 ice beasts (summoned, 1 ally target)You feel better. Orer emerges from the mists of memory!4&h=25===-4=----74&hp4&hl _The ice beast barely misses you. The ice beast completely misses you.4&hpR  Cast which spell? (? or * to list) 4&h-- _You don't know that spell.4&h R  Cast which spell? (? or * to list) 4&hMJ    #...∩...#  ##.....##  ##...##  ##.## ##...##  ##.R...##  #.......#  #...@...#  #...YY..#  #......[#  #[.†..).#  ####.####         A film of ice covers your body!  The ice beast hits you but does no damage.  The ice beast hits you. The ice beast freezes you!4&h   #...∩...#  ##.....##  ##...##  ##.## 4&h##...##  ##.R...##  #.......#  #...@...#  #...YY..#  4&h4#......[#  #[.†..).#  ####.####     4&h 4&hEk  You feel yourself slow down.4&hQ.R4&h14---0------18 =8Slow Breath 4&h74&hRV _* * * LOW HITPOINT WARNING * * *4&h _You are too injured to fight recklessly!4&hUI 4&h2J 4&h%P 4&hX ^ _You are too injured to fight recklessly!4&h #.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 14/84 ====--------------------##...##Magic: 0/14------------------------##.##AC: 18  Str: 13##...##EV: 15Int: 10##.....##SH: 0Dex: 19#...R...#XL: 11 Next: 34% Place: an Ice Cave#...@...#Noise: ==-------  Time: 10798.0 (0.0)#...YY..#D) +0 orcbow#......[#Fire: D) +0 orcbow[12;134&h[ H#[.†..).#Slow Breath ####.#####I......#R   Orer the knight#.......#YY 2 ice beasts (summoned, 1 ally target)#.......##.......# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, summoned, ally target, 70% to hit)4&h?#.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 14/84 ====--------------------##...##Magic: 0/14------------------------##.##AC: 18  Str: 13##...##EV: 15Int: 10##.....##SH: 0Dex: 19#...R...#XL: 11 Next: 34% Place: an Ice Cave#...@...#4&hNoise: ==-------  Time: 10798.0 (0.0)#...(Y..#D) +0 orcbow#...(..[#Fire: D) +0 orcbow#[.†(.).#Slow Breath ####(#####I..(...#R   Orer the knight#...(...#YY 2 ice beasts (summoned, 1 ally target)#...(...##.......# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, summoned, ally target, 70% to hit)4&hU  Fire: D) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (severely wounded, summoned, ally target, 70% to hit)  You shoot an arrow. The arrow closely misses the ice beast.4&hK .RY....4&h R..The ice beast hits you but does no damage. x34&h 5=9.5 (1.54&hd4&hYW _The ice beast closely misses you.4&h6#.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 14/84 ====--------------------##...##Magic: 0/14------------------------##.##AC: 18  Str: 13##...##EV: 15Int: 10##.....##SH: 0Dex: 19#.......#XL: 11 Next: 34% Place: an Ice Cave#..R@...#Noise: ===------  Time: 10799.5 (0.0)#...YY..#4&h8D) +0 orcbow#......[#Fire: D) +0 orcbow#[.†..).#Slow Breath ####.#####I......#R   Orer the knight#.......#YY 2 ice beasts (summoned, 1 ally target)#.......##.......#The ice beast hits you but does no damage. x3 _The ice beast closely misses you.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, summoned, ally target, 70% to hit)4&h w#.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 14/84 ====--------------------##...##Magic: 0/14------------------------##.##AC: 18  Str: 13##...##EV: 15Int: 10##.....##SH: 0Dex: 194&hפ #.......#XL: 11 Next: 34% Place: an Ice Cave#..R@...#Noise: ===------  Time: 10799.5 (0.0)#...(Y..#D) +0 orcbow#...(..[#Fire: D) +0 orcbow#[.†(.).#Slow Breath ####(#####I..(...#R   Orer the knight#...(...#YY 2 ice beasts (summoned, 1 ally target)#...(...##.......#The ice beast hits you but does no damage. x3 _The ice beast closely misses you.Fire: D) +0 orcbow4&hR jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, summoned, ally target, 70% to hit)4&he? Y......Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ice beast (severely wounded, summoned, ally target, 70% to hit)  You shoot an arrow. The arrow barely misses the ice beast.You feel yourself speed up.Orer barely misses the ice beast. The ice beast misses you.5801.0 (1.54&hM m _The ice beast closely misses you.4&hN#.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 15/84 ====--------------------##...##Magic: 0/14------------------------##.##AC: 18  Str: 13##...##EV: 15Int: 10##.....##SH: 0Dex: 19#.......#XL: 11 Next: 34% Place: an Ice Cave#..R@...#Noise: ===------  Time: 10801.0 (0.0)#...YY..#D) +0 orcbow#......[#Fire: D) +0 orcbow4&h[37m#[.†..).#Breath ####.#####I......#R   Orer the knight#.......#YY 2 ice beasts (summoned, 1 ally target)#.......##.......#Orer barely misses the ice beast. The ice beast misses you. _The ice beast closely misses you.Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, summoned, ally target, 70% to hit)4&h6$#.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##4&hSHealth: 15/84 ====--------------------##...##Magic: 0/14------------------------##.##AC: 18  Str: 13##...##EV: 15Int: 10##.....##SH: 0Dex: 194&h#.......#XL: 11 Next: 34% Place: an Ice Cave#..R@...#Noise: ===------  Time: 10801.0 (0.0)#...YY..#D) +0 orcbow#......[#Fire: D) +0 orcbow#[.†..).#Breath ####.#####I......#R   Orer the knight#.......#YY 2 ice beasts (summoned, 1 ally target)#.......##.......#Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, summoned, ally target, 70% to hit)  You shoot an arrow. The arrow hits the ice beast!  You kill th4&h "e ice beast!4&h§   ice beast (summoned)4&h;rMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, summoned, ally target, 70% to hit)  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!  The ice beast disappears in a puff of smoke!.R, ally target)9 (0.94&h4&ht@ _The ice beast hits you but does no damage.4&ho#.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 15/84 ====--------------------##...##Magic: 0/14------------------------##.##AC: 18  Str: 13##...##EV: 15Int: 10##.....##SH: 0Dex: 19#.......#XL: 11 Next: 34% Place: an Ice Cave#...@...#4&hqNoise: ===------  Time: 10801.9 (0.0)#...RY..#D) +0 orcbow#......[#Fire: D) +0 orcbow#[.†..).#Breath ####.#####I......#R   Orer the knight#.......#Y   ice beast (summoned, ally target)#.......##.......#The ice beast disappears in a puff of smoke! _The ice beast hits you but does no damage.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, summoned, ally target, 70% to hit)4&h#.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 15/84 ====--------------------##...##Magic: 0/14------------------------##.##AC: 18  Str: 134&h/x##...##EV: 15Int: 10##.....##SH: 0Dex: 194&h?#.......#XL: 11 Next: 34% Place: an Ice Cave#...@...#Noise: ===------  Time: 10801.9 (0.0)#...RY..#D) +0 orcbow#......[#Fire: D) +0 orcbow#[.†..).#Breath ####.#####I......#R   Orer the knight#.......#4&hY   ice beast (summoned, ally target)#.......##.......#Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, summoned, ally target, 70% to hit)  You shoot an arrow. The arrow hits the ice beast!  The ice beast is almost dead.4&ho Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (heavily wounded, summoned, ally target, 70% to hit)  You shoot an arrow. The arrow hits the ice beast!  4&h~p {The ice beast is almost dead.  The ice beast hits you but does no damage.4&hq E62.9 (14&h{ 4&h A _Orer hits the ice beast but does no damage.4&h#.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 16/84 ====--------------------##...##Magic: 0/14------------------------##.##AC: 18  Str: 13##...##EV: 15Int: 10##.....##SH: 0Dex: 19#.......#XL: 11 Next: 34% Place: an Ice Cave#...@...#Noise: ===------  Time: 10802.9 (0.0)#...RY..#D) +0 orcbow#......[#Fire: D) +0 orcbow#4&hr[.†..).#Breath ####.#####I......#R   Orer the knight#.......#Y   ice beast (summoned, ally target)#.......##.......#The ice beast hits you but does no damage. _Orer hits the ice beast but does no damage.  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, summoned, ally target, 70% to hit)4&h #.......#donslime the Skirmisher#...∩...#Purple Draconian of Hepliaklqana ****..##.....##Health: 16/84 ====--------------------##...##Magic: 0/14------------------------##.##AC: 18  Str: 134&h ##...##EV: 15Int: 10##.....##SH: 0Dex: 19#.......#XL: 11 Next: 34% Place: an Ice Cave#...@...#Noise: ===------  Time: 10802.9 (0.0)#...RY..#D) +0 orcbow#......[#Fire: D) +0 orcbow4&hQ#[.†..).#Breath ####.#####I......#R   Orer the knight#.......#Y   ice beast (summoned, ally target)#.......##.......#Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, summoned, ally target, 70% to hit)  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!4&hE§4&h§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (almost dead, summoned, ally target, 70% to hit)  You shoot an arrow. The arrow hits the ice beast!  You kill the ice beast!  The ice beast disappears in a puff of smoke!3.9 (1 _4&hP4&hYz1=4&h74&h"B4&h|8==4&h84&h,4&hT4&hͳ]9=2==4&hζ4&h20==4&hbB4&h{v1=4&h4&hYa3==4&h4&h,4&h4&h9j2=4&h4&h,4&hc4&hMQ==4&h4&hK4&h834&h 4&h,4&hr4&hWj4=4&h4&h_N44&h.4&h~,4&he4&hT5==4&h~,4&hA 4&hQ---.4&hE# 30.9 (27.0) _You start resting.---1.9 (284&hH$_ _Your icy armour starts to melt.4&h 44&hp 4&h 6=5==4&hs 4&h ,4&hC 4&hi 4&h 874&h 4&h  4&h+ 5.9 (4.0) _You start resting.==12 6.9 (54&h. 4&h0 [ _Your icy armour evaporates.4&hw44&hy4&h~4&h,4&h`8=4&h4&hk6==4&hNJ4&h,4&h4&hj9=4&hB4&hަ4&h4&h;==4&ho4&hʲ4&h9304&hc4&hw4&h 4&h4&h 4&hn17==4&h4&hy4&h4&h4&h,4&h4&h:4&hx4&h{4&h#24&h=4&hg4&hX4&hs4&h4&hGJ==4&h,4&hW4&h4&hP#4&h#34&hu$=4&hO%4&h'4&h -4&h-4&h/4&hK88=44&h>4&hMC,4&hF4&hJ4&hK4&h4M4&hQ:354&hxRM==4&hT4&hX,4&h"\4&h0a,4&hd4&hBh4&hIi}6=9==4&hj4&h|m,4&h o4&hTq,4&h s4&huP74&htw4&hyQ==4&h|4&h~,4&h64&h4&hn:84&h4&hYi10/14==4&hG4&h,4&h~4&h 4&huT9=4&hҒ4&h5,4&hۖ4&hUQ==4&h4&hc40=4&hԢ4&hZ,4&h4&hb1=4&h۫4&hoP14&h,4&h,4&h?4&hض,4&h4&h?2==4&h4&h,4&hn4&h,4&h4&h3=2==4&h4&h ,4&h4&hn,4&hh4&h}4&h:44&hm4&hQ==4&h_4&h,4&h4&hP54&hp4&hc3==4&h4&h4&hT4&hy6=4&h X4&hg==4&h'7=4&h! 8 _You start resting.4&h!'0959.0)4&h'[4==6.9 (604&h,4&h@.% _Magic restored.4&hN 44&h 4&h$ X4&h^& 4&h& 4&h]+ j9=4&h2 g==4&hU4 4&h6 ,4&h8 4&hp; 4&hG 50=4&hJ 4&hzN 4&h+T :14&hU 4&hX 4&hvX 4&hY 4&hY\ ,4&h] 4&h` :24&h` 4&h b 4&hJd ,4&he 4&hEh ,4&hj 4&hsl j3=4&h'n 4&hp ,4&h+r 4&ht ,4&h;v 4&hmy b4=4&h{ 4&hM~ ,4&h9 4&h ,4&hN 4&hp P54&h 4&h ,4&h 4&h ,4&h 4&h j6=4&h 4&hv ,4&hW 4&hU ,4&hŤ 4&h b7=4&h 4&hƫ ,4&hѭ 4&hȯ ,4&h_ 4&hس :84&h\ 4&hѵ 4&h ,4&h¹ 4&h ,4&h 4&h P94&h 4&h] ,4&h" 4&hs ,4&hY 4&h e60=4&h 4&h ,4&h 4&h[ ,4&h 1=24&h 4&h ,4&h 4&h< b3=4&h6 4&h ,4&h# 4&hs ,4&h 4&hb 4&h V4=4&h) 4&h ,4&h5 4&h{ <54&h$ 4&hv ,4&h 4&h ,4&hD 4&h <64&h 4&h ,4&h 4&h\ ,4&hP! 4&h$ b7=4&h& 4&h\* ,4&h5 8=4&h8 ,4&h9 4&h< 4&h= 4&h? 4&hB <94&hsI X4&hK ,4&hL 4&h_O c70=4&hT 4&hV 4&hKX ,4&hY 4&hu\ l1=4&hٍ 234=4&hő B4&h 5=4&hc 64&h# 4&h5 b7=4&h 4&h ,4&h\ 4&hɸ ,4&hb 4&hʼ l8=4&hx 4&h ,4&h3 4&h ,4&h 4&h <94&h 4&h ,4&h B4&h 4&h\ =804&h2 4&h ,4&h 4&h ,4&hJ 4&hv 4&h L1=4&h 4&h2=3 ÷ _You start resting.1001.9 (105.0)4=264&h 8 _HP restored.4&hu#...∩...# ##.....## ## ##.## ##..##..#.. #.# #...R@..# #......[# #[.÷..).# ####.#### 4&hR#I......##.......# 4&hV 4&h 13.0)4&h64&hy4&hWP#.....# ##...##  ##.## ##...####.....##.......R.@.[[.÷..).####.#####I......#.###.....#4&h+4&h&44&h4&h۵  ##...##  ##.## ##...####.....##.......R...[[.÷.@).####.#####I......##.###.....# ##...##.R4&h C54&h Really walk into a travel-excluded area? Y - Yes  N - No4&h4&h%##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 84/84 ========================#.......#Magic: 14/14 ========================#.......#AC: 12Str: 13#.......#EV: 15Int: 10#....R.[#SH: 0Dex: 19#[.÷..).#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ---------  Time: 11005.9 (0.0)#I......#D) +0 orcbow#.......#Fire: D) +0 orcbow[39;44&h19m#.......#Breath #.......##.......#R   Orer the knight##.....##I   ice statue (unaware)##...## _You start resting. _Your icy armour evaporates. _You start resting. _Magic restored. _You start resting. _HP restored..R, ally target)6.9 (14&h84&h/O  Casting: Ozocubu's Armour (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4&h-  You miscast Ozocubu's Armour.  You are very lightly contaminated with residual magic.4&hu:R.II4&h;1------7Contam Breath 4&hrF4&hI0 _Nothing appears to happen.4&hdO  Casting: Ozocubu's Armour (dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4&h  ÷RA film of ice covers your body! **The ice statue gestures at you.4&hdy §R§☼.§☼☼○§58--------6/14 --------------18 ==84&hs {☼ _The freezing blast engulfs you!!4&h2##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 58/84 ================--------#.......#Magic: 6/14==========--------------#.......#AC: 18  Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.§R§☼.#XL: 11 Next: 34% Place: an Ice Cave####@####4&hY5=Noise: ==-------  Time: 11008.9 (0.0)#I**☼☼..#D) +0 orcbow#....○§.#Fire: D) +0 orcbow#.......#Contam Breath #.......##.......#R   Orer the knight##.....##I   ice statue (ally target)##...##  The ice statue gestures at you. _The freezing blast engulfs you!!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (lightly damaged, ally target, 95% to hit)4&hx ##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 58/84 ================--------#.......#Magic: 6/14==========--------------#.......#AC: 18  Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.§R§☼.#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ==-------  Time: 11008.9 (0.0)#I((☼☼..#D) [404&hs m+0 orcbow#....○§.#Fire: D) +0 orcbow#.......#Contam Breath #.......##.......#R   Orer the knight##.....##I   ice statue (ally target)##...##  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (lightly damaged, ally target, 95% to hit)  You shoot an arrow. The arrow hits the ice statue.  The ice statue is lightly damaged.4&hF(§R§☼.§☼Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice statue (lightly damaged, ally target, 95% to hit)  You shoot an arrow. The arrow hits the ice statue.  The ice statue is lightly damaged.  You are engulfed in freezing vapours. **The ice statue gestures at you.4&h D☼R☼☼.☼☼○°34-------3-----=9.9 (14&hU V☼§4&hY 5 _The freezing blast engulfs you!4&h ##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 34/84 =========---------------#.......#Magic: 3/14=====-------------------#.......#AC: 18  Str: 13#.......#EV: 15Int: 10#......[#4&h!SH: 0Dex: 19#[.☼R☼☼.#XL: 11 Next: 34% Place: an Ice Cave####@####Noise: ===------  Time: 11009.9 (0.0)#I**☼○..#D) +0 orcbow#....°§.#4&h%uFire: D) +0 orcbow#.......#Contam Breath #.......##.......#R   Orer the knight##.....##I   ice statue (ally target)##...##  The ice statue gestures at you. _The freezing blast engulfs you!  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (lightly damaged, ally target, 95% to hit)4&hn ##.##donslime the Skirmisher##...##Purple Draconian of Hepliaklqana ****..##.....##Health: 34/84 =========---------------#.......#Magic: 3/14=====-------------------#.......#4&ho AC: 18  Str: 13#.......#EV: 15Int: 10#......[#SH: 0Dex: 19#[.☼R☼☼.#XL: 11 Next: 34% Place: an Ice Cave####@####4&h;p Noise: ===------  Time: 11009.9 (0.0)#I((☼○..#D) +0 orcbow#....°§.#Fire: D) +0 orcbow#.......#Contam Breath #.......##.......#4&hr jR   Orer the knight##.....##I   ice statue (ally target)##...##  Fire: D) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (lightly damaged, ally target, 95% to hit)  You shoot an arrow. The arrow hits the ice statue!  The ice statue is moderately damaged.4&h D ##.## ##...##  ##.....##  #.......#  #.......#  #.......#  #......[#  #[.☼R☼☼.#  ####@####  4&h 5#I((☼○..#  #....°§.#  ##  ##  ##  ##.....##  ##...## Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (lightly damaged, ally target, 95% to hit)  You shoot an arrow. The arrow hits the ice statue!  4&ht ~The ice statue is moderately damaged.You are engulfed in freezing vapours.4&hX ##.## 4&h##...##  ##.....##  #.......#  #.......#  4&h{#.......#  #......[#  #[.☼R☼☼.#  ####@####  #I((☼○..#  #....°§.#  ##  ##4&hw ##  ##.....##  ##...## 4&h ☼R☼○.Y○○.☼Y   ice beast (summoned)You feel yourself slow down.* * * LOW HITPOINT WARNING * * *21---24&h}--10.9 (1Slow Contam Breath 4&h=☼4&h X _The ice statue gestures.4&hY4&h[Your icy armour will break if you move. Continue? Y - Yes  N - No4&h34&h'##...##donslime the Skirmisher##.##Purple Draconian of Hepliaklqana ****..##...##Health: 21/84 ======------------------##.....##Magic: 2/14===---------------------#.......#AC: 18  Str: 13#.......#EV: 15Int: 10#.......#SH: 0Dex: 19#......[#XL: 11 Next: 34% Place: an Ice Cave#[.☼@☼○.#Noise: ===------  Time: 11010.9 (0.0)####R####D) +0 orcbow#I.[0;104&hk+y;1mY○○..#Fire: D) +0 orcbow#.....☼.#Slow Contam Breath #.......##.......#R   Orer the knight#.......#Y   ice beast (summoned)##.....####...##The ice statue is moderately damaged.You are engulfed in freezing vapours.  You feel yourself slow down.* * * LOW HITPOINT WARNING * * * _The ice statue gestures.You swap places.4&h'GYou swap places.  Your icy armour cracks and falls away as you move.You are engulfed in freezing vapours.  You feel as though you will be slow longer.  You die...  Hepliaklqana delivers you to your ancestors.4&h0/84 ------0---12 4&h /  --more--4&h ^Inventory: 36/52 slots Hand Weapons (go to first with ))  D - a +0 orcbow (weapon)  o - a +1 hand axe of electrocutionq - a +0 rapier  y - a +2 dagger of electrocution Missiles (go to first with ()u - 3 javelins Armour (go to first with [)  l - a +0 cloak (worn)  s - a +0 pair of gloves (worn)  I - a +2 pair of boots (worn) Magical Staves (go to first with |)  B - a staff of conjuration Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)  v - an amulet of guardian spirit (worn)  A - a ring of willpower (worn)d - a ring of fire  g - a ring of resist corrosion  C - a +6 ring of strength  F - a +4 ring of protection Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4&hGd84&hIj4&hjrNGoodbye, donslime.10297 donslime the Skirmisher (level 11, 0/84 HPs)Began as a Purple Draconian Hunter on May 15, 2025.Was an Elder of Hepliaklqana.Engulfed by an ice statue's freezing vapour (21 damage)... in an ice cave.The game lasted 00:49:44 (10905 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.36158184 RepoMan PoWr-27 escaped with the Orb8.32963854 RepoMan FeSh-27 escaped with the Orb9.30032968 RepoMan ReAl-27 escaped with the Orb  10.28001477 puimuR OnDe-27 escaped with the Orb  11.21620769 EnegeticOc VSFi-27 escaped with the Orb  12.19685091 BnniBaAl-27 escaped with the Orb  13.17910792 glosham ReAE-27 escaped with the Orb4&hY4&h4&hH? [?25h[?0c [?1051l[?1052l[?1060l[?1061l