~ch  Player: dvd2 Game: DCSS 0.33 Server: clan Filename: 2025-07-01.06:23:16.ttyrec Time: (1751350996) Tue Jul 1 08:23:16 2025 ~ch [?1051l[?1052l[?1060l[?1061h~ch V)0[?7h[?25l[?1c~chS~chHZ~ch2fkWelcome, dvd2. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Brigandchchch|Welcome, dvd2 the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterchx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur Brigand$chbTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all) $chI -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.&chXm- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. &chp- The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in'ch order to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes.'ch- The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. 'ch}8The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting'chF;Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft'ch@Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic'chE (chuMP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3(ch8---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2(chK-- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 (chMRed -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -2(chvN`0 +1 -- -30% +1 -1 +6 Formicid +1 -1 +3 +3 0 +2 +1 0 +0% 0 +1 +4 Gargoyle  +1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +79 +8 +8 Kobold -2 +2 +4 -2 -1+1 +2 +1 -2+)ch`27Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5*ch<Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4*ch}Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4*ch ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3+ch|oWL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL+chCxMP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy,ch=RpDeep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3,chs Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3.choWL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL.chyxMP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy.ch0Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -2.ch0 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3/chcGnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +31ch7Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +51chOctopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +43ch!}Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --3ch}+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +33ch>Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +57ch} Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -17chu~$+1 0 -1 +10% 0 -1 +37ch3 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -27ch{6 #0 0 -2 -10% 0 +1 +48chArmataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -28ch$-- -1 -1 +10% +2 -2 +48ch---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +39ch-9chlWL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL9ch[xMP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy9ch$ Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid9ch% +1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +39ch Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5:chxNaga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4:ch'OPoltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll:ch](|-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5:ch"----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLFgt M&F Axs Pla Stv UC SBl LBl Rng ----------------------------------------------------------------------:ch:chF Human00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi:chG +2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1:chR Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2 Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1:chQ%xMountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2:ch&z-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0 Gargoyle +10 -1 -1 0 0 -1 -1 0 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3;chN  Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2<chMinotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2 <ch1Naga00 0 0 0 0 0 0 -1=ch!kOctopode00 0 0 0 0 0 0 0 Oni+30 0 0 0 -1 -1 -1 -3 Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2>ch Revenant+1-1 -1 -1 -1 +1 -1 -1 -3 Spriggan-2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 +1 Troll-2-1 -2 -2 -2 0 -2 -2 -4>ch<Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------CchFgt M&F Axs Pla Stv UC SBl LBl RngSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear AlcDch(------------------------------------------------------------------- Human-1 0 0 0 0 0 00 0 0 0 0Ech)2ArmataurEchz*-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1 Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 DemonspawnEch+w-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11EchDraconian-1 0 -1 0 0 0 00 0 0 0 0Black -1 0 -1 0 0 0 00 0 +2 -2 0Green -1 0 -1 0 0 0 00 0 0 0 +2EchFGrey -1 0 -1 0 0 0 00 0 -2 +2 0Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 00 0 0 0 0EchG3Red -1 0 -1 0 0 0 0 +2 -2 0 0 0White -1 0 -1 0 0 0 0 -2 +2 0 0 0Ech3Yellow -1 0 -1 0 0 0 +20 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2EchRDeep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1Fch2FormicidFch'00 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle -1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2 Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 Kobold0 0 0 0 0 0 00 0 0 0 0FchMerfolk-1 -2 0 0 -2 -2 0 -3 +1 -2 -2 +3 Minotaur-4 -3 -4 -3 -3 -3 -2 -3 -3 -3 -2 -3HchpHchVqMummy+2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2 Naga-1 0 0 0 0 0 00 0 0 0 +2 OctopodeHchqr-1 0 0 0 0 0 00 0 0 0 +1 Oni+1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1HchMagic Dart _ichӊichjch%jch5njchjch<jchܲjch@jchjchjchKjchjchjchFjchjchjch]jchjchjch-jchjchjchjch5jch3jch ========jchwjchjch jchnjch_Magic restored.jchjchjchjchBjchijchjch,jchjch#jch< ##...............##jch# #...#..#.<.#..#...#jch| ##...............##jch  #..#...#.#.#.#....#jch ##...#...........##jch0 #......#....#.....#jchx ##.......#.......##jch!| #..........#......#jchg ##@.......jch.##-#...).?#.#.#.#.#.#.#.#..###.##.############### # ..###jchjch32jch 4.0)jchjch1-jch%3.0 (15jchjch  jch jchl @_c - a scroll labelled PAOHEI BEHEOHIjch kchC #...#..#.<.#..#... ##............ #..#...#.#.#.#.... ##...#....... #......#....#..... ##.......#.. #....#......#.#####...#...).@#.#.#.#.#.#.#.#. ###.##.###############  ..##### ========4.0)kch!kchCkch$5.0 (2kchkchE kchkchA@_d - a scroll labelled UPOQEOSK FULAGkchkch gkch BkchU kch ,kch. kchd kch ,kch+ kch< kchJ ,kchf kchm kchE kch kch kch kchk" kch" kch$ kch& kchO) ,kch+ kch- kch#/ ,kch0 kchH2 kchy4 ,kch5 kchD .... ###### .#.#.#.#$ ##....... ......#......... kchkG G ##.##  #.@...#....#......  ##...........#...###(...#.#.#.#...#..##...............###...#..#.<.#..#...###...............## #..#...#.#.#.#....# ##...#...........## #......#....#.....# kch,J 047.0 (12.0)kchN ,8.0 (13kchR kchT b _e - a scroll labelled KUPSAU NODUFnch9... ... .. #.####### #.#.#.#.#$# ##. #......#... ##.@.....#.......# #.....#....#...... ##...........#...## #(...#.#.#.#...#..###...............###...#..#.<.#..#...###...............###..#...#.#.#.###...#...........##nch&nch'9nch(.0)nch2nch6och... . ... .. .. .#.####### # ..#.#.#.#$#.##. #......#. ##.#.# #.....#....#...... ##.#...## #(...#.#.#.###.......#...#..#.<.###.. 50pch#...pch8. ... .. .. .#.####### # ..#.#.#.#$#.pch ##.............. ##.. ##.......#pch.# #..@..#....#...... ##...........#...##pch #(...#.#.#.#...#..# ##...............## #...#..#.<.#..#...#pch ##...............## #..#...#.#.#.#....# ##...#...........## #......#....#.....#pchpch&1pch7pchpchop ... .. .. .#.####### # ..#.#.#.#$#.pch|p) ##.............. ##.. ##.......#.#pchis #.....#....#...... ##@..........#...## #(...#.#.#.#...#..# ##...............## #...#..#.<.#..#...# ##...............## #..#...#.#.#.#....#  ##...#...........##  #......#....#.....#  ##.......#..# pch5Y2pchq  .. .. .#.####### # ..#.#.#.#$#. ##.............. #......#.. ##.......#.# #.....#....#...... ##...........#...# #@...#.#.#.#...#..pch  ##............. #...#..#.<.#..#... ##............ #..#...#.#.#.#.... ##...#....... #......#....#..... ##.......#.. ...#......pch{ pch &3pchp pch T _You see here 2 poisoned darts.qchI'qch1&4qch7qch:* _f - 2 poisoned dartsqch3qchqch qchnqchqch^qchqch,qch!qch%qch9.... ..... ....#.####### # b...#.#.#.#$#.# ##.... qchK#....@.#......... ##.......## #.....#....#...... Magic Dart##....#...###....#.#.#.#...#..###.........## b   bat (asleep)#...#..#.<.#..#...###...............###..#...#.#.#.#....#qch8[+7.0 (3qchCb+8.0 (4qchfqchiV _A bat comes into view.rch+rch rchpK dvd2 the Conjurerrch rch< Gargoylerch rch...rch~ Health: 10/10 ========================rch rch. ...rchJ Magic: 2/3rch/D================--------rch rch51.. ..rchG AC: 4rch6-Str: 10rch rch=..#.####### #  EV: 10rch-Int: 18rch? rchɓb***#.#.#.#$#.#  SH: 0rchZDex: 8 ##***...........  XL:  1 Next: 10% Place: Dungeon:1 #....@.#.........  Noise: ---------  Time: 58.0 (0.0) ##.......#.......#  -) Nothing wielded rchS#.....#....#......  Cast: Magic Dartrchז rchgh##...........#...## rch rch#....#.#.#.#...#..# rchؙ rchu##...............##  b   bat (asleep)rch rch#...#..#.<.#..#...# rch. rch##...............## rchH rchѝ#..#...#.#.#.#....# rch\1_f - 2 poisoned darts rch2_A bat comes into view.rchyAiming: Magic Dart (safe; 3% risk of failure)  rchPress: ? - help, Q - select action, ( or ) - cyclerch Shift-Dir - straight linerch%=Aim: a bat (asleep, 100% to hit)rchp"+rch# rch$K dvd2 the Conjurerrch% rch&< Gargoylerch' rch1(...rch(~ Health: 10/10 ========================rch) rch*. ...rch*J Magic: 2/3rchq+D================--------rch, rch,1.. ..rchV-G AC: 4rch--Str: 10rch. rchC/..#.####### #  EV: 10rchg1@Int: 18 b...#.#.#.#$#.#  SH: 0Dex: 8 ##..............  XL:  1 Next: 10% Place: Dungeon:1 #....@.#.........  Noise: ---------  Time: 58.0 (0.0) rch2##.......#.......#  -) Nothing wieldedrch2 rchq3#.....#....#......  Cast: Magic Dartrch4 rch4h##...........#...## rchW5 rch6#....#.#.#.#...#..# rch6 rch}7##...............##  b   bat (asleep)rch"8 rch8#...#..#.<.#..#...# rchy9 rch$:##...............## rch: rchp;#..#...#.#.#.#....# rch <Aiming: Magic Dart (safe; 3% risk of failure)  rch<Press: ? - help, Q - select action, ( or ) - cyclerch= Shift-Dir - straight linerch.>=Aim: a bat (asleep, 100% to hit)  rch>#The magic dart hits the bat.  rch{?You kill the bat!rch8@rch1DrchDrchE rch2F rchF....rchzG rch#HP. ...rchH rchrIP.. ..rchJ rchJrchSK3 # rchK rchL!†***rch9M& rchM rchN@##***rch O# rchO rchPrch)Q6......... rchQ rchdRrchS4.......# rchTu ......   #rchlU rchU.##....rchuV rchV rchWX#...#.rch X rchX rchY.##....rchY rchZ rchZrch[ rch9rchD...rch ...rch rchh 2rch =rch 9.0 (1rch3 Magic Dart rch _rch*rchschFd... . ... .. .. ..#.####### # †...#.#.#.#$#.#.##. #.....@#. ##.......#.# #.....#....#...... ##..#...###....#.#.#.#...#..###.......###...#..#.<.#..#...###.........## -60schX.. . ... .. .. ..#.####### # †...#.#.#.#$#.#.# ##. #......#... ##.......#.......# #.....#....#...##...........#...###....#.#.#.#...#..###...............###...#..#.<.#..####...............##sch9-1schschUschschJ2... schNL. ... schPL.. .. schWR..#.######### schd†...#.#.#.#$#.#.#.schT*##.sch\ #......#. ##.sch#.# #.....#....#......##.#...###....#.#.#.#...#sch u..###........###...#..#.<.#..#...# sch"schM,sch-2sch`2sch5sch5... . ... .. .. ..#.######### #†...#.#.#.#$#.#.#.###.#......#. ##.#.# #.....#....#......##.#...###....#.#.#.#...#..###..###...#..#.<.#..#...# 3sch. JschQ1 tch/~M ...  ... .. ..#.######### # †...#.#.#.#@#.#.#.##............#.. ##.......#.......#..#..#.<.#..#..45.0 (2tch3 tch4tchv50_You now have 21 gold pieces (gained 15).tchJ Y...... .. #.###########†...#.#.#.#.#.#.#.#. ##........@......##......##.###.....#....##......#...###....#.#.#.#...####...............###...#..#.<.#..####...............##6.0 (1uch...... .. #.############# #†...#.#.#.#.#.#.#.#.. ##...............###......###.####.....#....###......#...###....#.#.#.#...#..###...............###...#..#.<.#..#...###...............###..#...#.#.#.#....#7vch°X[?25h[?0c  Search for what [? for help]? wchk [?25l[?1cwch7q wcht 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 clubxch Level 1 of the Dungeon<(Press ? for help)   . ...   .. ..   ..#.############# #   †...#.#.#.#.#.#.#.#..   ##...............## xche #......#...@......# ##.......#.......## #.....#....#......# ##...........#...## #....#.#.#.#...#..# ##...............## #...#..#.<.#..#...# ##...............## #..#...#.#.#.#....# ##...#...........## #......#....#.....# ##.......#.......##   #..........#......# #.#####...............##  #...)..#.#.#.#.#.#.#.#....  ###.##.############### #..   ..# .  #### xchH xch* xchC dvd2 the ConjurerGargoyleHealth: 10/10 ========================Magic: 2/3================--------AC: 4Str: 10EV: 10Int: 18SH: 0Dex: 8XL:  1 Next: 20% Place: Dungeon:1Time:xch` gShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat! _You now have 21 gold pieces (gained 15).  Search for what [? for help]? weapxch xch xch xch % _xch) Xxch+ xch 0 xch3 xch[4 U3========xch|6 xch: xch< ,xch= xch? xch%A ,xchA xchC xchE ,xchF xchI xchJ W========xchLL xch1N xchO ,xch4Q xchR xchnT xchT xchU xch2W xchX xch+Y xchY xch5[ xch\ xch*] xch] xch_ xch` ,xcha xchb xchd xch,e xche xchKg xchh xch.i xchi xchk xchbl xchl xchdm xchn xcho xchkp xchp xchw f#...#..#.<.#..#.##..............#..#...#.#.#.#..##...#..........#......#....#...##.......#......#..........#....#.#####..............#...@..#.#.#.#.#.#.#. Noise: --------- 83.0 (16.0)###.##.############## -) Nothing wielded#. ..#Cast: Magic Dart######xchy xch`| xch&~ M _You see here a +0 club.ychTych14.0)ych~ychգ# _g - a +0 clubzchXzch[Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))zch\qg - a +0 club[?] describe selected [!] equip|wield|wear[tab] equip|unequip zch3zch|zch>=#...#..#.<.#..#. dvd2 the Conjurer##.............. Gargoylezch4#..#...#.#.#.#.. Health: 10/10 ========================##...#.......... Magic: 3/3========================#......#....#... AC: 4Str: 10##.......#...... EV: 10Int: 18#..........#.... SH: 0Dex: 8#.#####.............. XL:  1 Next: 20% Place: Dungeon:1#...@..#.#.#.#.#.#.#. Noise: ---------  Time: 84.0 (0.0)zch{###.##.############## -) Nothing wielded#. ..#Cast: Magic Dart######The magic dart hits the bat. _You kill the bat! _You now have 21 gold pieces (gained 15). _Search for what [? for help]? weap _You see here a +0 club. _g - a +0 clubzch@zchqv5 (0.5g) +0 clubzchzch, _g - a +0 club (weapon)zch2( zch) zch, zch- F _Unknown command.{ch!3{ch!{ch"{ch_(P _{ch G{chJ{chK{ch M{ch`P{chS{chbT{chV{chX{chB[{ch[{ch\{chU^{ch_{ch`{ch5†...#.#.#.#.# ##.. #......#.... ##.......#### #.....#....#.) ##...........##. #....#.#.#.# ##.#####... #.#@..#...#..#.<.#.95.5 (11.0) #.#####.............# #..#...#.#.#.#.# ##...#........#.# #......#....#.#.# ##.......#.... #.# #..........#.. #.#####............ #......#.#.#.#.#.#. [40{ch"m{cha{ch,6.5 (12{ch{chy' _Found a hand axe.|chU|ch"[4|ch7\|chY ..#.###########†...#.#.#.#.#.# ##..... #. ##.......#.#### #....#. .)# ##......... #.# #....#.#.#.# ##@#####..........#...#...#..#.<.##.#####........... #.# #..#...#.#.# #.# ##...#...... #.# #....# #.# ###. #.# # #.#####..........7.0)|chZ|chxM.. .. ..#.##########†...#.#.#.#.#.##............#.. ##.......#..#.####### #.....#....##......)# ##.......... #@# #....#.#.#.###.#####..........|chy#.#...#...#..#.<.###.#####...........|chf|ch&8|chB|ch|chM ... .. ..#.##########†...#.#.#.#.#.##............#.. ##.......#..####### #.....#....##......@# ##..........#######.# #....#.#.#.##.#####..........#.#...#...#..#.<.#.##.##|chJ|chϽ<9|chQ _You see here a +0 hand axe.|ch^ |cha 0100.5 (1.0)|ch9g |chj ' _h - a +0 hand axe}ch}ch$}ch@Wield which item (- for none)?}chv,- - Unarmed Hand Weapons (go to first with ))  g - a +0 club (weapon)h - a +0 hand axe[?] describe selected [!] equip|wield|wear[tab] equip|unequip }ch^ }chd }chk . ...dvd2 the Conjurer.. ..Gargoyle..#.########### Health: 10/10 ========================†...#.#.#.#.#.# Magic: 3/3========================##........... AC: 4Str: 10#......#..... EV: 10Int: 18##.......#... SH: 0Dex: 8}chn #.####### #.....#....#. XL:  1 Next: 20% Place: Dungeon:1#......@# ##........... Noise: ---------  Time: 100.5 (0.0)#######.# #....#.#.#.#. g) +0 club##.#####........... Cast: Magic Dart#.#...#...#..#.<.#.##.#####...........#.# #..#...#.#.#. #.# ##...#....... #.# #......#....# #.# ##.......#...  _g - a +0 club _g - a +0 club (weapon) _Unknown command. _Found a hand axe. _You see here a +0 hand axe. _h - a +0 hand axe}ch/u >  You unwield your +0 club.}chlw u1.5 (1h) +0 hand axe}chz }ch} 0 _h - a +0 hand axe (weapon)}chi.J}chl0F _Unknown command.~ch<u _~ch~ch@~ch~ch,~ch~ch~ch ~ch ,~ch ~ch ~ch ~chu ~ch ~ch ~chz~ch~chs~chW~ch~ch/~chz~ch~ch~ch~ch~ch~ch~chY~ch~chn~ch~ch~ch*~ch ~ch(!~ch!~chI#~ch$~chu%~ch&~ch'~ch*,~ch+~ch3;   # .##  . ...  #.###..  .#...#  ....#  ...# ...   #####[# . ...   #....@# .. ..  ~ch4 #.##### ..#.#########  #.# †...#.#.#.#.#  #.# ##........  #.# ##  #.# ##......  #.####### #.....#  #.......# ##.........  #######.# #....#.#.#~ch978 M  # .##. ...#.###..#.#.....#  #...# ... #####@# . .....# .. .. #.##### ..#.########  #.#†...#.#.#.#.#~ch?0187.0)~chA,9.5 (18~chD~chCIo _You see here a +1 helmet.ch1ch6220.0)ch<ch@E _i - a +1 helmetchuWear which item? Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip chUchD]chw+ dvd2 the Conjurer  .#Gargoyle  # .##Health: 10/10 ========================  . ...Magic: 3/3========================  #.###..AC: 4Str: 10  #.#...#EV: 10Int: 18  .....#SH: 0Dex: 8  #...# ...XL:  1 Next: 20% Place: Dungeon:1  chz#####@# . ...Noise: ---------  Time: 120.5 (0.0)  #.....# .. ..h) +0 hand axe  #.##### ..#.######### Cast: Magic Dart  #.#†...#.#.#.#.#  #.###.........  #.##......#...   #.###.......#.   #.####### #.....#....   #.......# ##.........  _h - a +0 hand axe  You unwield your +0 club. _h - a +0 hand axe (weapon) _Unknown command. _You see here a +1 helmet. ch}0_i - a +1 helmetchHchchwchiW1.5 (1ch ch+2.5 (2ch͚chch+3.5 (3chch۩ch+4.5 (4chFch3ch+5.5 (5ch[chD 6 _You start putting on your armour. You continue putting on your +1 helmet. x5chYchcho[ _You finish putting on your +1 helmet.ch* chm/ ch4 ch8 F _Unknown command.ch3ch(chVch{ch$ _chch,chFch[ch$  #w..   #..# #  .... .#  #..# ... # #..###...# . ......... #.###.....#  .#..@#  .....#  ##...# ... Magic Dart #####.##. ... #.....# .... #.##### ..#.########## w   dart slug (asleep) #.# †...#.#.#.#.#. #.# #..... #.# #......#....ch#+8.5 (3ch`;9.5 (4 _A dart slug comes into view.ch +ch  ch K dvd2 the Conjurerch9!  ch! D#w..ch}" = Gargoylech #  ch# #*.# #  Health: 10/10 ========================chX$  ch% .*.. .#  Magic: 2/3ch% E================--------ch&  ch& #*.# ...  AC: 6ch6' .Str: 10ch'  chx( # #.*###...#  EV: 10ch) .Int: 18ch)  ch* . .*.......  SH: 0ch* -Dex: 8ch1+  ch+ #.###*....#  XL:  1 Next: 20% Place: Dungeon:1chO. a #.#..@# Noise: ---------  Time: 129.5 (0.0) #.....# h) +0 hand axe ###...# ...  Cast: Magic Dart #####.##. ...  #.....# .. ..  #.##### ..#.########## w   dart slug (asleep) #.# †...#.#.#.#.#. #.# ##.......... #.# #......#.... _Unknown command. _A dart slug comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)chK $ch:  ch /dvd2 the Conjurer ch  ch 5#w..ch !Gargoyle chg  chB o#*.# #ch^ YHealth: 10/10 ======================== chP  ch$ [.*.. .#ch &Magic: 2/3ch C================-------- ch  ch e#*.# ...cho -AC: 6chG ,Str: 10 ch  ch # #.*###...#ch #EV: 10ch ,Int: 18 ch]  ch, T. .*.......ch -SH: 0ch +Dex: 8 ch  chi P#.###*....#chu }XL:  1 Next: 20% Place: Dungeon:1 ch>  ch B#.#..@#ch sNoise: ---------  Time: 129.5 (0.0) ch  ch C#.....#chA }h) +0 hand axe  ###...# ...Cast: Magic Dart  #####.##. ...  #.....# .. ..  #.##### ..#.########## w   dart slug  #.#†...#.#.#.#.#.  #.###..........  #.##......#....Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclech Shift-Dir - straight linech? CAim: a dart slug (asleep, 100% to hit)  ch )The magic dart hits the dart slug.  ch? 8The dart slug is moderately wounded.ch chl chu chv .chw .wchx .chy .chz .ch{ .ch| .ch' ch% =ch! 30.5 (1 ch# _ch ch ch]L+chIM ch5NK dvd2 the ConjurerchO chbPr#... Gargoyle #.w# #  Health: 10/10 ========================chQH ..*. .#  Magic: 1/3========---------------- #.*# ...  AC: 6Str: 10ch\S # #.*###...#  EV: 10Int: 18 . .*.......  SH: 0Dex: 8 #.###*....#  XL:  1 Next: 20% Place: Dungeon:1chT #.#..@# Noise: =--------  Time: 130.5 (0.0) #.....# h) +0 hand axechWB ###...# ...  Cast: Magic Dart #####.##. ...  #.....# .. ..  #.##### ..#.########## w   dart slug #.# †...#.#.#.#.#. #.# ##.......... #.# #......#....The magic dart hits the dart slug. _The dart slug is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclechX Shift-Dir - straight linechlayAim: a dart slug (moderately wounded, 100% to hit)chR$ch ch/dvd2 the Conjurer ch chU+#...ch!Gargoyle ch chJe#.w# #chYHealth: 10/10 ======================== ch ch[..*. .#ch-:Magic: 1/3chC========---------------- chh ch%m#.*# ...ch -AC: 6ch ,Str: 10 ch  ch # #.*###...#ch #EV: 10ch,Int: 18 ch+ chT. .*.......chd-SH: 0ch+Dex: 8 ch chBP#.###*....#ch}XL:  1 Next: 20% Place: Dungeon:1 ch chB#.#..@#ch1Noise: =--------  Time: 130.5 (0.0) ch chC#.....#chA-h) +0 hand axe chp ###...# ...Cast: Magic Dart  #####.##. ...  #.....# .. ..  ch)#.##### ..#.########## w   dart slug  #.#†...#.#.#.#.#.  #.###..........  #.##......#....Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.chIchchj.chѿwch.ch.ch.ch .chch"1.5 (1 ch _ch ch^ch  dvd2 the Conjurer #... Gargoyle #..# #  Health: 10/10 ======================== ..w. .#  Magic: 0/3------------------------ #.*# ...  AC: 6Str: 10 # #.*###...#  EV: 10Int: 18 . .*.......  SH: 0Dex: 8 #.###*....#  XL:  1 Next: 20% Place: Dungeon:1 #.#..@# Noise: =--------  Time:ch[m 131.5 (0.0) #.....# h) +0 hand axe ###...# ...  Cast: Magic Dart #####.##. ...  #.....# .. ..  #.##### ..#.########## w   dart slug #.# †...#.#.#.#.#. #.# ##.......... #.# #......#....The magic dart hits the dart slug. _The dart slug is heavily wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)ch +chz  ch. K dvd2 the Conjurerch  ch :#...chC = GargoylechL  #..# #  Health: 10/10 ======================== ..w. .#  Magic: 0/3ch ------------------------ #..# ...  AC: 6Str: 10 # #..###...#  EV: 10ch# SInt: 18 . .........  SH: 0Dex: 8 #.###.....#  XL:  1 Next: 20% Place: Dungeon:1 #.#..@# Noise: =--------  Time: 131.5 (0.0) #.....#ch I h) +0 hand axe ###...# ...  Cast: Magic Dart #####.##. ...  #.....# .. ..  #.##### ..#.########## w   dart slugch  #.# †...#.#.#.#.#. #.# ##.......... #.# #......#....Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!ch chx ch < #...ch #..# # chH h ..†. .# ch #.*# ... chz i # #.*ch6 % ch I . .*ch` % ch #.###*....# ch  ch9 ' ch9  ...     ..  ch> b     #.# †    #.#     #.#  ch chV chFW .chBchchchBch,chchHchchXchNchT2========chGchBch,ch`chchchhchjch@========chrchchchchchchchnchchchchVchOch,chchchch&ch,chchchOch:chw-.... _You start resting.chS066.5 (34.0)ch k3========-7.5 (35chch% _Magic restored.chJ 3ch^R ,chy\ Xch] chC^ ch;` ch>d chjg ,chi chm chq V========chNs ch_v chy ,chC| ch  #... ... ##..# #...##. ...†. #...#.#  #..# ......  .##.##..###...##  ................  #.###.....####  #.#...#......#### chߍ $#.....#..@....... ###...#......###. #####.##.......# #.....##.......# #.######...#.############# #.# #.†...#.#.#.#.#.#.#. #.# ######............. #.# #......# #.# ##.......#..ch 272.5 (5.0)ch +3.5 (6ch™ ch X _j - a fuming dark potionchWA3chBchGchLNchNchQchT,ch,UchWchZ,chy[ch]ch"`,ch`chdchkf,chzgchichl,chlch6ochpch-qchqchZtchZu,chuch:wchQx,chxchzch{chg{ch{ch|ch}chS~ch~chchch chch!chchbchلchʅch݆chQchȇchchljch<chch(chgchڍchBch$chchch chʑchchchchchch chschch~chchmch~Bchchqchw,chchSchAchchSchӤchchch9ch˭ch,ch5ch԰ch_,chѲchhchBchchchqchwchݸchOchichchchchchch!chchch chochchchchchchchPchch(chLchchchtchchch6chchch|chchchchch[chchchchchchchchch ch0ch,chgchch'chchchchochchTchch,chchch ,chchch,ch9chch,ch~chchDch,chchchMchchchGchch}ch #.#... . #.#..##. #######...... #. ########.......#... ... ...........# #.... .... ##...##..#.###.#.##...# .#...#.#....##.#......#. .........#..##. ##...###.#..##.#######. ...............# chJR...########....# ......########.# .......... #.# ......###. #.# .......# ... .......# ...ch1223.5 (50.0)ch,4.5 (51chNchX _k - a glowing red potionch  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   i + Spellcasting 2.0  11%  -1           b + Maces & Flails   0.0     0   j + Conjurations 4.6  74%  +1   c + Axes   0.0    -1       d + Unarmed Combat   0.0     0       e + Throwing   0.0    -1[39;4ch>9m                       f + Armour   0.0    +1      g + Dodging1.5   8%  -2      h + Stealth2.2   7%  +2                                ch=                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetschdvd2 the Conjurer#.#... ..Gargoyle#.#..##.Health: 10/10 ========================#######...... #.Magic: 3/3======================== ########.......#... ...AC: 6Str: 10 ...........# #.... ....EV: 10Int: 18 ##...##..#.###.#.##...#SH: 0Dex: 8 .#...#.#....##.#......#.XL:  1 Next: 60% Place: Dungeon:1 .........#..##..@.......Noise: ---------  Time: 224.5 (0.0) ##...###.#..##.#######..h) +0 hand axe ...........[ch[.44m....#Cast: Magic Dart ...########....# ......########.# .......... #.# ......###. #.# .......# ... .......# ... _Unknown command. _Unknown command. _You start resting. _Magic restored. _j - a fuming dark potion _k - a glowing red potionchch;chschchch:F _Unknown command.ch+ chҮ ch? ch ch chȶ P _ch) @ #### ##. #.#... ... #.#..##. ch ^#######.......%#######.......#..................# #....g.... ##...##..#.###.#@##...# .#...#.#....##.#......#..#..##..........Magic Dart ch r##...###.#..##.#######.. ...............#.#...g   hobgoblin (asleep).####.ch* y 5.5 (1  A hobgoblin comes into view.ch +6.5 (2ch chL 0 _Found an inkwell talisman.ch#  dvd2 the Conjurer  Gargoyle ch j#### ##.  Health: 10/10 ======================== #.#... ....  Magic: 2/3================-------- #.#..##....  AC: 6Str: 10 #######.......%#.  EV: 10Int: 18 ########.......#........  SH: 0chDex: 8 ...........# #...*g.....  XL:  1 Next: 60% Place: Dungeon:1 ##...##..#.###.#@##...#  Noise: ---------  Time: 226.5 (0.0) .#...#.#....##.#......#.  h) +0 hand axe ch\.........#..##..........  Cast: Magic Dart ##...###.#..##.#######.. ...............# ...########....#ch g   hobgoblin (asleep) ......########.# .......... #.# ......###. #.#ch A hobgoblin comes into view. _Found an inkwell talisman.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)chC  dvd2 the Conjurer  Gargoyle #### ##.  Health: 10/10 ======================== ch#.#... ....  Magic: 2/3================-------- #.#..##....  AC: 6Str: 10 #######.......%#.  EV: 10Int: 18 ########.......#........  SH: 0Dex: 8 chV...........# #....g.....  XL:  1 Next: 60% Place: Dungeon:1 ##...##..#.###.#@##...#  Noise: ---------  Time: 226.5 (0.0) .#...#.#....##.#......#.  h) +0 hand axe ch.........#..##..........  Cast: Magic Dart ##...###.#..##.#######.. ...............# ...########....#ch)h g   hobgoblin (asleep) ......########.# .......... #.# ......###. #.#Aiming: Magic Dart (safe; 2% risk of failure)  chYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  ch7You kill the hobgoblin!chF #### ##.   ....    ch   #...*......    chA  chS'..ch}y8=7.5 (1Magic Dart _cĥchch ## #### ##.##.#... ....g #.#..##.... #######.......%#.# #######.......#> ..........# #...@......# #...##..#.###.#.##...#.. #...#.#....##.#......#. ........#..##.......... ch#...###.#..##.#######..............# ..g   goblin (asleep)########....# .########.#..ch  A goblin comes into view. It is wielding a +0 club.cho@-8Magic Dartchch ; _Found a stone staircase leading down.ch # # #### ##.###.#... ....g #.#..##...... ch#######.......%#.# ######.......#>. .........# #..........# ...##..#.###.#.##...#...#.#....##.#......#. r .......#..##..........chG)###.#..##.#######... r   quokka...........# ...#g   goblin (asleep)########....# ..#########.#chh  A quokka comes into view.ch=chg.r.rgch@-9chchi; _Found a stone staircase leading down.ch?Q  dvd2 the Conjurer  Gargoyle  Health: 10/10 ======================== #  Magic: 1/3========---------------- # #### ##.##  AC: 6Str: 10 #.#... ...g..  EV: 10Int: 18 chY@#.#..##.**...  SH: 0Dex: 8 #######.....**%#.#>  XL:  1 Next: 80% Place: Dungeon:1 ######.......#..@.....>.  Noise: ---------  Time: 229.5 (0.0) .........# #..........#.  h) +0 hand axe ch...##..#.###.#.##...#.r.  Cast: Magic Dart ...#.#....##.#......#. . .......#..##.......... ...###.#..##.#######...  r   quokka .............# ...#  g   goblin .########....# ..# ....########.#A quokka comes into view. _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)chdvd2 the ConjurerGargoyleHealth: 10/10 ========================#Magic: 1/3========----------------# #### ##.##AC: 6Str: 10#.#... ...g..EV: 10Int: 18#.#..##.**...SH: 0Dex: 8#######.....**%#.#>XL:  1 Next: 80% Place: Dungeon:1 ######.......#..@.....>.Noise: ---------  Time: 229.5 (0.0) .........# #..........#.h) +0 hand axe ...##..#.###.#.##...#.r.Cast: chYMagic Dart ...#.#....##.#......#. . .......#..##.......... ...###.#..##.#######...r   quokka .............#...#g   goblin .########....#..# ....########.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.chFchNGch]Pyg.......r.ch~S;=30.5 (1 _chCXch5^chY  dvd2 the Conjurer  Gargoyle  Health: 10/10 ======================== #  Magic: 0/3------------------------ # #### ##.##  AC: 6Str: 10 #.#... ..g...  EV: 10Int: 18 #.#..##.*....  SH: 0Dex: 8 #######.....**%#.#>  XL:  1 Next: 80% Place: Dungeon:1 ######.......#..@.....>.  Noise: =--------  Time: 230.5 (0.0)chl .........# #.........r#.  h) +0 hand axe ...##..#.###.#.##...#...  Cast: Magic Dart ...#.#....##.#......#. . .......#..##.......... ...###.#..##.#######...  r   quokka .............# ...#  g   goblin .########....# ..# ....########.#The magic dart hits the goblin. _The goblin is moderately wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)ch95  dvd2 the Conjurer  Gargoyle  Health: 10/10 ======================== #  Magic: 0/3------------------------ # #### ##.##  AC: 6Str: 10 #.#... ..g...  EV: 10Int: 18 ch=8#.#..##......  SH: 0Dex: 8 #######.......%#.#>  XL:  1 Next: 80% Place: Dungeon:1 ######.......#..@.....>.  Noise: =--------  Time: 230.5 (0.0) .........# #.........r#.  h) +0 hand axe ...##..#.###.#.##...#...  Cast: Magic Dart ...#.#....##.#......#. . .......#..##.......... ...###.#..##.#######...  r   quokka .............# ...#ch8D[34m  g   goblin .########....# ..# ....########.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!chB> #  # #### ##.##   ..)...  *....  ch@A4**%#.#>      ..   ch^ch:m....r.chq91.5 (1Magic Dart _chchchT  You don't have enough magic to cast this spell.chbchch6. _chU4chYchy\F _Unknown command.ch4' 4chkB \ _Unknown command.chyOf # # #### ##.## #.#... ..)... #.#..##...... #######.%#.#>#.#.@....r.>..# #.#. #...##..#.###.#.##...#... #...#.#....##.#......#. ..#..##.....chuQy..... #...###.#..##.#######......# ...# ..#....# ..# .....#.#ch`chr.-2 _chL6 # # ##### ##.## #.#... ..)... #.#..##...... #######.%#.#>#.#@....r..>..# #.#. #ch8#...##..#.###.#.##...#... .#...#.#....##.#......#. ..#..##..........#...###.#..##.#######.....# ..#.#....# ..# ......#.#ch[9ch:ch7@?r..ch@@-3ch/Hch9Jch ..#.##.##### ##.## #.#... ..)... #.#..##......#######.......%#.#> #########.......#...r....>. ............# #.@........#. ###...##..#.###.#.##...#... ..#...#.#....##.#......#. . #.........#..##.......... ch ###...###.#..##.#######... ................# ...#########....# ..# #......########.# #.......... #.#ch- ch< [.rch۪ &4ch ch) ch~6 ... ...  #.# #  #.#####.##.## #.#......)... #.#..##...... # #######.%#.#> ##########......@#........>. .............###....r.....#. .###...##..#.###.#.##...#... †..#...#.#....##.#......#. . .#.........#..##....... .###...###.#..##.#######................#...# .....##...#..# .#########.#ch@t.5ch޷ ... ... #.# # # #.#####.##.## #.#......)... #.#..##...... ## #.%#.#> .##.#.>..###.#. .ch.###...##..#.###.#.##...#... .†..#...#.#....##.#......#. . ..#.#..##.......... ..###...###.#..##.#######......# ...# #.....#....# ..# ..#......#.#chchnsrr   quokkach&6ch{chcho ... ... #.# # # #.#####.##.## #.#......)... #.#..##......# #..r....%#.#>.##.#.>. #.###.#. #..###...##..#.###.#.##...#... ..†..#...#.#....##.chs#......#. . #..#.........#..##......... #..###...###.#..##.#######.....# ...# ##.....#....# ..# ...#......#.#chBr.chm&7chchchvl W ... ... #.# # # #.#####.##.## #.#......)... #.#..##......# #.r.....%#.#>.##.#.>. ##.###.#. #chm #..###...##..#.###.#.##...#....†..#...#.#....##.#......#. . ##..#.........#..##.......... ##..###...###.#..##.#...........# ...##.....########....# ..# #...#......#.#chBo chp chbt [.rch|u r1========8Magic DartchGy ch!{ ch ... ... #.# # # #.#####.##.## #.#......)... #.#..##......# #.%#.#>.##..@..r.#.>.#.###.#.#..###...##..#.###.#.##...#....†..#...#.#....##.#......#. . .##..#.........#..##. .##..###...###.#..##.#...............# ...# .###.....########....# ..# .#...#......#.#ch3=r.ch&9chIchch   dvd2 the Conjurer ...  Gargoyle ...  Health: 10/10 ======================== #.# # #  Magic: 0/3------------------------ #.#####.##.##  AC: 6Str: 10 #.#......)...  EV: 10Int: 18 #.#..##......  SH: 0Dex: 8 ##### #######.......%#.#>  XL:  1 Next: 90% Place: Dungeon:1 ch ....##########..@*r..#........>.  Noise: ---------  Time: 239.5 (0.0) ###..............###..........#.  h) +0 hand axe ###..###...##..#.###.#.##...#...  Cast: Magic Dart ....†..#...#.#....##.#......#. . .##..#.........#..##.......... .##..###...###.#..##.#######...  r   quokka .....................# ...# .###.....########....# ..# .#...#......########.# _Unknown command. _Unknown command.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)ch dvd2 the Conjurer...Gargoyle...Health: 10/10 ========================#.# # #Magic: 0/3------------------------#.#####.##.## AC: 6Str: 10#.#......)... EV: 10Int: 18#.#..##...... SH: 0Dex: 8 ch d############.......%#.#> XL:  1 Next: 90% Place: Dungeon:1 ....##########..@*r..#........>. Noise: ---------  Time: 239.5 (0.0) ###..............###..........#. h) +0 hand axe ###..###...##..#.###.#.##...#... Cast: Magic Dart ....†..#...#.#....##.#......#. . .##..#.........#..##.......... .##..###...###.#..##.#######...r   quokka ch .....................#...# .###.....########....#..# .#...#......########.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.chZY ch] Ur.chs^ r=40.5 (1Magic Dart _chb chIc chb  You miss the quokka.The quokka is severely wounded.chc~6/10 ----------1.8 (1.3chegchii _The quokka barely misses you. The quokka bites you.ch  You hit the quokka.  The quokka is almost dead.chq7==--------3.1chch> _The quokka bites you but does no damage.chQ  You miss the quokka.The quokka is almost dead.ch(4.4ch%ch9)A _The quokka bites you but does no damage. x2ch[  You hit the quokka but do no damage.chlThe quokka is almost dead.5.7chD!cha%S _The quokka barely misses you.ch  You miss the quokka.The quokka is almost dead.The quokka closely misses you.ch(7.0chch> _The quokka bites you but does no damage.ch  You closely miss the quokka.The quokka is almost dead.chkx8=====8.3chʢchW _The quokka completely misses you.ch8  You hit the quokka.chO†chch2-dvd2 the Conjurer...Gargoyle...Health: 8/10===================-----chW#.# # #Magic: 0/3------------------------#.#####.##.## AC: 6Str: 10#.#......)... EV: 10Int: 18#.#..##...... SH: 0ch<Dex: 8 ############.......%#.#> XL:  1 Next: 110% Place: Dungeon:1 chF....##########..@†...#........>. Noise: =--------  Time: 249.6 (1.3) ###..............###..........#. h) +0 hand axe ch{.###..###...##..#.###.#.##...#... Cast: Magic Dart ....†..#...#.#....##.#......#. . .##..#.........#..##.......... ch@.##..###...###.#..##.#######... .....................#...# .###.....########....#..# chz.#...#......########.#The quokka closely misses you. _The quokka bites you but does no damage.  You closely miss the quokka.ch$1The quokka is almost dead. _The quokka completely misses you.You hit the quokka. _You kill the quokka!You have reached level 2!ch^/  --more--ch@SC12/1552 4% ch[cht^4 _chPch%Y3=1====ch~Zch\,ch"^ch`d=====chbchdb4==chUfchh,chich3l,chmchp,chyqchw{h - _You start resting.chA/50.0)chx5====-60.6 (11chˆch5" _HP restored.chb3chNdcho2=====chp,chrchcuP==chgwchy,ch{ch}S=====chchc,chch0,chÇchS,chWch,chAchĎ,chch,chch*chÓQ3=====chJch]chchUchLch—chDch8chch/ch(ch======chƝBch$4========== _You start resting.94.6 (34ch^5=====5.6 (35chchd% _Magic restored.ch T... ... #.# # # #.#####.##.## #.#......)... #.#..##......  #.%#.#> ##...@...#.>. .###.#. ..###...##..#.###.#.##...#... ch †..#...#.#.... ##..#.........#.. ##..###...###.#..#......... ###.....########.. ch ch 16.6 (1.0)ch ch s _You see here a quokka corpse.ch1... ... #.# # # #.#####.##.## #.#......)... #.#..##......  #.%#.#> ##...†@..#.>. .###.#. ..###...##..#.###.#.##...#... †..#...#.#....##.#.....#.........#..##............###...###.#.........######## chC7 _ch,ch... ... #.# # # #.#####.##.## #.#......)... #.#..##......  #chf .%#.#> ##...†.@.#.>. .###.#. ..###...##..#.###.#.##...#... †..#...#.#....##.# ..#.........#..##.......... ..###...###.#..##.#######....#.....#....# ch;-ch5&8ch<chd?ch2M... ... ... #.# # # #.#####.##.## #.#......)...  #.#..##...... # #######@......%#.#> ch3##########...†...#>. ...........###..........#. ###...##..#.###.#.##...#... †..#...#.#....##.#......#. . .#.........#..##..........###...###.#..##.#######... .................# ...#...########....# ..#ch.chF=====9chch3chZ r... ... ... #.# # # #.#####.##.## #.#......)... #.#..##......  #######.%#.#> ch o...†...#.>. ###....#. ###...##..#.###.#.##...#... ..#...#.#....##.#......#. . #.#..##.......... ###...###.#..##.#######.....# ch ch֙ (300chQ ch ch[(... ... ... #.# # # #.#####.##.## #.#......)... #.#..##...... #######.%#.#> ch ...†...#.>. ###...#. ...##..#.###.#.##...#...#...#.#....##.#.... .#..##.............###.#..##.#######....# ...# chchd&1chchFchU... ... ... #.# # # #.#####.##.## #.#......)... #.#..##...... #######.%#.#> chV...†...#.>. ###..#. ...##..#.###.#.##...#... #...#.#....##.#......#.[.#..##.............###.#..##.#######...# ...# chbchk&2chsch_v# _Found a robe.ch]... ... ... #.# # # #.#####.##.## #.#......)... #.#..##...... #######.%#.#> ...†...#.>. ###.ch #. ...##..#.###.#.##...#... ...#.#....##.#......#.[.#..##.......... . ...###.#..##.#######..... chŏch&3chchɢchm... ..... ..... ..#.# .# # #.#####.##.##.#......).#.#..##......########.%#.#> ch...†...#.>.###.#.###..#.###.#.##...#.#.#....##.#......#.[.#..##.......... .####.#..##.#######... # ch*ch7&4chVAchCchG ... #.. ..... #.. .... ... .#.# #.# .# #.#####.##.###.#.#......).#.#..##......# #######.%#.#> ch ...†...#.>.###.#.###..#.###.#.##...#....#.#....##.#......#.[.#..##............####.#..##.#######...##.# ...# ch ch &5ch ch chW ... #.. ... ... #.. .. ... ... .. #.# #.# .# #.#####.##.###.#.#......).#.#..##......# #.#.#> chY }...†...#.>.###.#.##. ##..#.### #.#....##.#......#.[...#..##......## ###.#..##.#######...### ...# chk chw &6ch chY W _You see here an inkwell talisman.ch,Wch_&7chEechg- _l - an inkwell talismanchv chl>Inventory: 12/52 slots Hand Weapons (go to first with ))  h - a +0 hand axe (weapon)g - a +0 club Missiles (go to first with ()f - 2 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) ch i - a +1 helmet (worn) Scrolls (go to first with ?)  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - a scroll labelled KUPSAU NODUF Potions (go to first with !)  b - a potion of magic  j - a fuming dark potion  k - a glowing red potion Talismans (go to first with %)l - an inkwell talismanchil - an inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  Skill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.50 Max 7 +9 +4.00 Cur 0 +4 +0.50 Class: Nonliving Size: TinyrF: x.. rPois: ∞chjMelee damage: -50% Melds: All Weapons and Armour e(v)oke, (d)rop, (=)adjust, or (i)nscribe.ch8  Inventory: 12/52 slots Hand Weapons (go to first with ))  h - a +0 hand axe (weapon)  g - a +0 club Missiles (go to first with ()  f - 2 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 helmet (worn) Scrolls (go to first with ?) chs; c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - a scroll labelled KUPSAU NODUF Potions (go to first with !)  b - a potion of magic  j - a fuming dark potion  k - a glowing red potion Talismans (go to first with %)  l - an inkwell talismanch,chch9Gdvd2 the Conjurer... #.. ...Gargoyle... #.. ..Health: 15/15 ========================... ... ..Magic: 5/5========================#.# #.# .#AC: 6Str: 10#.#####.##.###..EV: 10Int: 18chM#.#......)......SH: 0Dex: 8#.#..##......#XL:  2 Next:  4% Place: Dungeon:1#######.......@#.#>Noise: ---------  Time: 307.6 (0.0) ###...†...#........>....h) +0 hand axe ......###..........#.##.Cast: Magic Dart ##..#.###.#.##...#.... #.#....##.#......#.[... ....#..##............## ###.#..##.#######...## ..........#...# ######....#..# _You start resting. _Magic restored. _You see here a quokka corpse. _Found a robe. _You see here an inkwell talisman. _l - an inkwell talismanchNche;chch< Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Fulminant PrismConjuration/Alchemy 54% 4 ch c - Iskenderun's Mystic Blast Conjuration/Translocation 54% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitch'ch)4ch @dvd2 the Conjurer... #.. ...Gargoyle... #.. ..Health: 15/15 ========================... ... ..Magic: 5/5========================#.# #.# .#AC: 6Str: 10#.#####.##.###..EV: 10chGCInt: 18#.#......)......SH: 0Dex: 8#.#..##......#XL:  2 Next:  4% Place: Dungeon:1#######.......@#.#>Noise: ---------  Time: 307.6 (0.0) ###...†...#........>....h) +0 hand axe ......###..........#.##.Cast: Magic Dart ##..#.###.#.##...#.... #.#....##.#......#.[... ....#..##............## ###.#..##.#######...## ..........#...# ######....#..# _You start resting. _Magic restored. _You see here a quokka corpse. _Found a robe. _You see here an inkwell talisman. _l - an inkwell talismachFnchRchjUMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - Noch ch\ vdvd2 the Conjurer... #.. ...Gargoyle... #.. ..Health: 15/15 ========================... ... ..Magic: 5/5========================#.# #.# .#AC: 6Str: 10#.#####.##.###..EV: 10Int: 18#.#......)......SH: 0Dex: 8#.#..##......#ch~ XL:  2 Next:  4% Place: Dungeon:1#######.......@#.#>Noise: ---------  Time: 307.6 (0.0) ###...†...#........>....h) +0 hand axe ......###..........#.##.Cast: Magic Dart ##..#.###.#.##...#.... #.#....##.#......#.[... ....#..##............## ###.#..##.#######...## ..........#...# ######....#..# _You start resting. _Magic restored. _You see here a quokka corpse. _Found a robe. _You see here an inkwell talisman. _l - an inkwell talismanch +8.6 (1ch ch ch +9.6 (2ch ch ch ,10.6 (3ch ch _You start memorising the spell. You continue memorising. x2ch chIchc _You finish memorising. Spell assigned to 'b'.chJchchDchGF _Unknown command.chch dvd2 the Conjurer (Gargoyle Conjurer)Turns: 310, Time: 00:01:32 ch Health: 15/15AC:  6 Str: 10 XL: 2 Next: 4% Magic: 5/5EV: 10 Int: 18 God: Gold: 21SH:  0 Dex:  8 Spells: 2/5 levels left rFire . . .h - +0 hand axe rCold . . .(no offhand) rNeg + . . ch a - +0 robe rPois ∞i - +1 helmet rElec + (no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) ch Stlth ++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone bodych ch| dvd2 the Conjurer... #.. ...Gargoyle... #.. ..Health: 15/15 ========================... ... ..Magic: 5/5========================#.# #.# .#AC: 6Str: 10#.#####.##.###..EV: 10Int: 18#.#......)......SH: 0ch Dex: 8#.#..##......#XL:  2 Next:  4% Place: Dungeon:1#######.......@#.#>Noise: ---------  Time: 310.6 (0.0) ###...†...#........>....h) +0 hand axe ......###..........#.##.Cast: Magic Dart ##..#.###.#.##...#.... #.#....##.#......#.[... ....#..##............## ###.#..##.#######...## ..........#...# ######....#..# _Found a robe. _You see here an inkwell talisman. _l - an inkwell talisman _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Unknown command.ch[ chú ch7 chx _Unknown command.chch(  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   i + Spellcasting 2.0  12%  -1          ch b + Maces & Flails   0.0     0   j + Conjurations 4.8  69%  +1  c + Axes0.0   3%  -1       d + Unarmed Combat   0.0     0   k + Shapeshifting   0.0    -3   e + Throwing   0.0    -1                       f + Armour   0.0    +1      chǏvg + Dodging1.5   6%  -2      h + Stealth2.2  10%  +2                                                  ch`    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetschA ch* Gdvd2 the Conjurer... #.. ...Gargoyle... #.. ..Health: 15/15 ========================... ... ..Magic: 5/5========================#.# #.# .#AC: 6Str: 10#.#####.##.###..EV: 10Int: 18ch: #.#......)......SH: 0Dex: 8#.#..##......#XL:  2 Next:  4% Place: Dungeon:1#######.......@#.#>Noise: ---------  Time: 310.6 (0.0) ###...†...#........>....h) +0 hand axe ......###..........#.##.Cast: Magic Dart ##..#.###.#.##...#.... #.#....##.#......#.[... ....#..##............## ###.#..##.#######...## ..........#...# ######....#..# _You see here an inkwell talisman. _l - an inkwell talisman _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Unknown commch 1and. _Unknown command.ch< ch ch chk chs4chFuch[xF _Unknown command.chchch%ch)F _Unknown command.ch chn [Inventory: 12/52 slots Hand Weapons (go to first with ))  h - a +0 hand axe (weapon)g - a +0 club Missiles (go to first with ()f - 2 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 helmet (worn) ch tScrolls (go to first with ?)  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - a scroll labelled KUPSAU NODUF Potions (go to first with !)  b - a potion of magic  j - a fuming dark potion  k - a glowing red potion Talismans (go to first with %)l - an inkwell talismanch A  l - an inkwell talismanch l - an inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  Skill MP Spell Skill Boost ch ---------------------------------------- Min 0 +4 +0.50 Max 7 +9 +4.00 Cur 0 +4 +0.50 Class: Nonliving Size: TinyrF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour e(v)oke, (d)rop, (=)adjust, or (i)nscribe.ch2* Inventory: 12/52 slots Hand Weapons (go to first with ))  h - a +0 hand axe (weapon)  g - a +0 club Missiles (go to first with ()  f - 2 poisoned darts ch+rArmour (go to first with [)  a - a +0 robe (worn)  i - a +1 helmet (worn) Scrolls (go to first with ?)  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - a scroll labelled KUPSAU NODUF Potions (go to first with !)  b - a potion of magic  j - a fuming dark potion  k - a glowing red potion ch;-Talismans (go to first with %)  l - an inkwell talismanchchnchdvd2 the Conjurer... #.. ...Gargoyle... #.. ..Health: 15/15 ========================... ... ..Magic: 5/5========================ch]#.# #.# .#AC: 6Str: 10#.#####.##.###..EV: 10Int: 18#.#......)......SH: 0Dex: 8#.#..##......#XL:  2 Next:  4% Place: Dungeon:1chl#######.......@#.#>Noise: ---------  Time: 310.6 (0.0) ###...†...#........>....h) +0 hand axe ......###..........#.##.Cast: Magic Dart ##..#.###.#.##...#.... #.#....##.#......#.[... ....#..##............## ###.#..##.#######...## ..........#...# ######....#..# _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Unknown command. _Unknown command. _Unknown command. _Unknown command.ch chlch!"chO#ch ch ch& ch* _You finish memorising. Spell assigned to 'b'.Unknown command.chMch/!chn%ch'AUnknown command.ch chs {Evoke which item? Talismans  l - an inkwell talisman [!] read|quaff|evoke[?] describe selectedchechchvdvd2 the Conjurer... #.. ...Gargoyle... #.. ..chcHealth: 15/15 ========================... ... ..Magic: 5/5========================#.# #.# .#AC: 6Str: 10#.#####.##.###..EV: 10Int: 18#.#......)......SH: 0Dex: 8#.#..##......#XL:  2 Next:  4% Place: Dungeon:1#######.......@#.#>ch0Noise: ---------  Time: 310.6 (0.0) ###...†...#........>....h) +0 hand axe ......###..........#.##.Cast: Magic Dart ##..#.###.#.##...#.... #.#....##.#......#.[... ....#..##............## ###.#..##.#######...## ..........#...# ######....#..# _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.ch@ ch'21.6 (1 _ch<ch=chC+2.6 (2chdFchsOchV+3.6 (3ch]chdchQj+4.6 (4chochuL9-----------07-) Magic Parchment __You begin transforming. You continue transforming. x3  You turn into a walking scroll.ch |@Scroll ch7;chr _Your +0 robe, +0 hand axe and +1 helmet meld into your body.ch>chchchخF _Unknown command.ch5Innate Abilities, Weirdness & Mutationsa - You are a walking scroll.You have increased skill with all magical schools.Your melee attacks sometimes restore your MP.You cannot cast spells above level 4.Your melee attacks are very weak.You are incapable of wielding weapons or throwing items.Your weapons and armour are melded.You are immune to sickness and miasma.You are immune to poison.b - (You resist negative energy. (rN+))c - (You are resistant to electric shocks. (rElec))d - (You are resistant to unholy torment.)e - (Your stone body is resiliant and immune to petrification. (AC +2))f - [Your large and strong wings let you fly.] XL 14 (): Suppressed. []: Gained at a future XL. ch[dvd2 the Conjurer... #.. ...Gargoyle... #.. ..Health: 15/15 ========================... ... ..Magic: 5/9=============-----------#.# #.# .#AC: 0Str: 10#.#####.##.###..EV: 17Int: 18#.#......)......SH: 0Dex: 8#.#..##......#XL:  2 Next:  4% Place: Dungeon:1#######.......;#.#>Noise: ---------  Time: 314.6 (0.0) ###...†...#........>....-) Magic Parchment ...ch\...###..........#.##.Cast: Magic Dart ##..#.###.#.##...#....Scroll #.#....##.#......#.[... ....#..##............## ###.#..##.#######...## ..........#...# ######....#..# _Unknown command. _Unknown command. _You begin transforming. You continue transforming. x3  You turn into a walking scroll. _Your +0 robe, +0 hand axe and +1 helmet meld into your body. _Unknown command.chfchfichkch A chJ chP chT F _Unknown command.ch _Unknown command.chcEvoke which item? Talismans  l - an inkwell talisman (active) [!] read|quaff|evoke[?] describe selectedchcch!hchlvdvd2 the Conjurer... #.. ...Gargoyle... #.. ..Health: 15/15 ========================... ... ..Magic: 5/9=============-----------#.# #.# .#AC: 0Str: 10#.#####.##.###..EV: 17Int: 18#.#......)......SH: 0Dex: 8#.#..##......#chrmXL:  2 Next:  4% Place: Dungeon:1#######.......;#.#>Noise: ---------  Time: 314.6 (0.0) ###...†...#........>....-) Magic Parchment ......###..........#.##.Cast: Magic Dart ##..#.###.#.##...#....chprScroll #.#....##.#......#.[... ....#..##............## ###.#..##.#######...## ..........#...# ######....#..# _You begin transforming. You continue transforming. x3  You turn into a walking scroll. _Your +0 robe, +0 hand axe and +1 helmet meld into your body. _Unknown command. _Unknown command. _Unknown command.ch#tchy15.6 (1 _ch,}ch,ch*6.6 (2chchAch*7.6 (3ch!chchu*8.6 (4chchp 5===========60ch&h) +0 hand axe _You begin untransforming. You continue untransforming. x3  Your transformation has ended.chX8@ch*59.6 (5chchT _Your +0 robe, +0 hand axe and +1 helmet unmeld from your body.chrchchch;F _Unknown command.chH _chL,chPchSchXXY===========ch[ch.`chf_ #.......##.. #........... #.......#.r. #.............. #..........#....###.......b..........#chh #.# #.##@# .. #.#####.##.###.... #.#......).......#Magic Dart #.#..##......##..# #######........#.#># #...†...>.... r   quokka (asleep) ....###..........#.##.b   bat (asleep)#.###.#.##...#..... .# #....##.#......#.[.. #ch p,22.6 (3ch"q+3.6 (4ch=uchHwb _A quokka and a bat come into view.chs+chH chK dvd2 the Conjurerch ch*#.......##..  Gargoylech  ch#...........  Health: 15/15 ========================chO ch#.......#.r.  Magic: 4/5chE===================-----ch? ch#...........  AC: 6ch-Str: 10ch! ch... #..........#  EV: 10chi-Int: 18ch  ch....###......*b...  SH: 0chY,Dex: 8ch ch=...........**...#  XL:  2 Next:  4% Place: Dungeon:1chq #.# #.##@# ..  Noise: ---------  Time: 323.6 (0.0) #.#####.##.###....  h) +0 hand axe #.#......).......#  Cast: Magic Dart #.#..##......##..# #######........#.#># #...†...#........>....  r   quokka (asleep) ....###..........#.##.  b   bat (asleep) ..#.###.#.##...#..... .# #....##.#......#.[.... # ch7_Unknown command. chT_A quokka and a bat come into view.ch}Aiming: Magic Dart (safe; 2% risk of failure)  ch#Press: ? - help, Q - select action, ( or ) - cyclech Shift-Dir - straight linechZ=Aim: a bat (asleep, 100% to hit)ch[+ch1dvd2 the Conjurerchw[#.......##..ch#Gargoylech;#...........chreHealth: 15/15 ========================ch#.......#.r.ch0Magic: 4/5chSE===================-----ch3#...........ch-AC: 6ch-Str: 10chc... #..........#chM#EV: 10ch-Int: 18ch....###......*b...chI -SH: 0ch ,Dex: 8ch!l...........**...#ch "~XL:  2 Next:  4% Place: Dungeon:1ch`$#.# #.##@# ..Noise: ---------  Time: 323.6 (0.0)#.#####.##.###....h) +0 hand axe#.#......).......#Cast: Magic Dart#.#..##......##..# #######........#.#># #...†...#........>....r   quokka (asleep) ....###..........#.##.b   bat ..#.###.#.##...#..... .# #....##.#......#.[.... #Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.ch$chXchWch ch3chA..ch b.ch,ch=ch 4.6 (1 ch0 _chchDch.3 +ch4  ch96 K dvd2 the Conjurerchl7  ch8 #.......##..  Gargoylech9  ch<; #...........  Health: 15/15 ========================ch;  ch< #.......#.r.  Magic: 3/5ch+= O==============----------ch=  chm> #...........  AC: 6ch? -Str: 10ch?  chW@ ... #..........#  EV: 10chUA /Int: 18 ....###...........  SH: 0Dex: 8 ...........b....#  XL:  2 Next:  4% Place: Dungeon:1 chTE #.# #.##@# ..  Noise: =--------  Time: 324.6 (0.0) #.#####.##.###....  h) +0 hand axe #.#......).......#  Cast: Magic Dart #.#..##......##..# #######........#.#># #...†...#........>....  r   quokka (asleep) ....###..........#.##.  b   bat ..#.###.#.##...#..... .# #....##.#......#.[.... # The magic dart hits the bat. _The bat is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wchE 1ounded, 100% to hit)ch   dvd2 the Conjurer ch+#.......##..  Gargoyle #...........  Health: 15/15 ======================== #.......#.r.  Magic: 3/5==============---------- #...........  AC: 6chRStr: 10 ... #..........#  EV: 10Int: 18 ....###...........  SH: 0Dex: 8 ch...........b....#  XL:  2 Next:  4% Place: Dungeon:1 #.# #.##@# ..  Noise: =--------  Time: 324.6 (0.0) #.#####.##.###....  h) +0 hand axe #.#......).......#  Cast: Magic Dart #.#..##......##..# #######........#.#># #...†...#........>....  r   quokka (asleep) ....###..........#.##.  b   bat ..#.###.#.##...#..... .# #....##.#......#.[.... # Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or )[0chP;10m - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!ch\4 ch5c       ch ...     .....# ch #.#  ..    ch  † chl .#[.... chҞ&.chW85.6 (1 _ch  dvd2 the Conjurer #.......##..  Gargoyle #...........  Health: 15/15 ======================== #.......#.r.  Magic: 2/5=========--------------- #........*..  AC: 6Str: 10 ... #.......*..#  EV: 10Int: 18 ....###.....**....  SH: 0Dex: 8 ...........*....#  XL:  2 Next:  8% Place: Dungeon:1 #.# #.##@# ..  Noise: =--------ch  Time: 325.6 (0.0) #.#####.##.###....  h) +0 hand axe #.#......).......#  Cast: Magic Dart #.#..##......##..# #######........#.#># #...†...#........>....  r   quokka (asleep) ....###..........#.##. ..#.###.#.##...#..... .# #....##.#......#.[.... # The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)chACdvd2 the Conjurer#.......##..Gargoyle#...........Health: 15/15 ========================#.......#.r.Magic: 2/5=========---------------#........*..AC: 6Str: 10... #.......*..#EV: 10Int: 18....###.....**....SH: 0Dex: 8...........*....#XL:  2 Next:  8% Place: Dungeon:1#.# #.##@# ..Noise: =--------  Time: 325.6 (0.0)#.#####.##.###....chD=h) +0 hand axe#.#......).......#Cast: Magic Dart#.#..##......##..# #######........#.#># #...†...#........>....r   quokka ....###..........#.##. ..#.###.#.##...#..... .# #....##.#......#.[.... #The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)ch\ _You kill the bat!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka but does no damage.ch/br......ch26.6 (1 _chAchQch +ch% chK dvd2 the Conjurerch ch#.......##..  Gargoylech_ ch4#...........  Health: 15/15 ========================ch ch#.......#r..  Magic: 1/5chmO====--------------------ch% ch#.......*...  AC: 6ch-Str: 10ch ch... #......*...#  EV: 10ch_-Int: 18ch ch....###.....*.....  SH: 0ch,Dex: 8ch chm...........*....#  XL:  2 Next:  8% Place: Dungeon:1ch< ch#.# #.##@# ..  Noise: =--------  Time: 326.6 (0.0)ch ch #.#####.##.###....  h) +0 hand axechq! ch7"#.#......).......#  Cast: Magic Dartch# ch#a#.#..##......##..# ch$#######........#.#># chr%#...†...#........>....  r   quokka chX&{....###..........#.##. ch'..#.###.#.##...#..... .# #....##.#......#.[.... # Aim: a quokka (asleep, 100% to hit) _The magic dart hits the quokka but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclech2XShift-Dir - straight lineAim: a quokka (100% to hit)ch.dvd2 the Conjurer#.......##..Gargoyle#...........Health: 15/15 ========================#.......#r..Magic: 1/5====--------------------#.......*...AC: 6Str: 10... #......*...#EV: 10Int: 18....###.....*.....SH: 0Dex: 8...........*....#XL:  2 Next:  8% Place: Dungeon:1#.# #.##@# ..Noise: =--------  Time: 326.6 (0.0)#.#####.##.###....h) +0 hand axe#.#......).......#Cast: Magic Dart#.#..#ch>P#......##..# #######........#.#># #...†...#........>....r   quokka ....###..........#.##. ..#.###.#.##...#..... .# #....##.#......#.[.... #Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is lightly wounded.ch..r..7.6 (1 _chp   dvd2 the Conjurer #.......##..  Gargoyle #...........  Health: 15/15 ======================== #.......#...  Magic: 0/5------------------------ #...........  AC: 6Str: 10 ... #......r...#  EV: 10Int: 18 ....###.....*.....  SH: 0Dex: 8 ...........*....#  XL:  2 Next:  8% Place: Dungeon:1 #.# #.##@# ..  Noise: =--------  Time: 327.6 (0.0) #.#####.##[ch |30m.###....  h) +0 hand axe #.#......).......#  Cast: Magic Dart #.#..##......##..# #######........#.#># #...†...#........>....  r   quokka ....###..........#.##. ..#.###.#.##...#..... .# #....##.#......#.[.... # The magic dart hits the quokka. _The quokka is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)ch9 +ch; 1dvd2 the Conjurerch; [#.......##..chk< #Gargoylech = ;#...........ch= eHealth: 15/15 ========================chJ> [#.......#...ch> :Magic: 0/5ch? )------------------------ch*@ 3#...........ch@ ZAC: 6Str: 10chB ... #......r...#EV: 10Int: 18....###.....*.....SH: 0Dex: 8...........*....#XL:  2 Next:  8% Place: Dungeon:1#.# #.##@# ..Noise: =--------  Time: 327.6 (0.0)ch8C #.#####.##.###....h) +0 hand axe#.#......).......#Cast: Magic Dart#.#..##......##..# #######........#.#># #...†...#........>....r   quokka ....###..........#.##. chJ ..#.###.#.##...#..... .# #....##.#......#.[.... #The magic dart hits the quokka. _The quokka is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)ch  ch 4_The quokka is lightly woundedchg .  Aiming: Magic Dart (safe; 2% risk of failure)  ch Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (100% to hit)  The magic dart hits the quokka but does no damage.ch< .ch #rch .ch ch $8.6 (1chQ Magic Dart ch _ch ch ch n #.......##......#.......... #...#.###.....r..................# #.# #.##.# ..#####........).......#..##......##..#.........r   quokka.....#.[.. ..#..##............####.r1====-9Magic Dartch ch ..##..#............ #..........#.###..................r....# #.# #.##.# ..####.##.###..........)@......###......## #######........#.#># ....#.##..#..... .#r   quokka..#.[.... #........ #.#..##.#######...##chr\.rchէ-ch; 30chchch#........... #..........#.###..............###.# #.##r# ...####.##.###.........).......#..##...@..##..# #######........#.#># ...†...#........>.... ....###..........#.##..#.###.#.##...#..... .# #....##.#......#.[.... ..#..##............#### ########...## ........# #.rch*[40m1chu .... #..........#.##....###.# #.##.# ...####.##r###.......).......#..##......##..# #######........#@#># ...†...#..>...... ....###..........#.##..#.. .#... #...####r   quokka#...# ####....#..#.r2ch$  ...#.##....###.# #.##.# ...####.##.###..........).......###...r..##. #######........#.#>##..#...†...#.......@>...... ....###..#.##..##.###.#.##...#..... .#...........######r   quokka#...# #######.#.r====3ch+ ch/ chkn'  You miss the quokka. The quokka bites you.4--=4.9 (1.3 _The quokka bites you but does no damage.ch  You hit the quokka.  The quokka is moderately wounded.6.2 ch M_The quokka barely misses you.ch  You closely miss the quokka.The quokka is moderately wounded.The quokka bites you but does no damage.5==7.5 _The quokka barely misses you.chm  ch_  ch0 ,You barely miss the quokka.ch 5The quokka is moderately wounded.ch ch ch !8.8ch chy  chU ch 0_The quokka bites you but does no damage.chӢ$  You hit the quokka.  The quokka is almost dead.The quokka bites you.3----40.1chch> _The quokka bites you but does no damage.ch½ U ... #..........#  dvd2 the Conjurer ....###...........  Gargoyle ch ................##  Health: 13/15 ====================---- #.# #.##.# ...  Magic: 0/5chC $------------------------ #.#####.##.###....  AC: 6Str: 10chϿ  #.#......).......#  EV: 10Int: 18 chZ Y#.#..##......##..#  SH: 0Dex: 8 #######........#r#>##..#  XL:  2 Next:  8% Place: Dungeon:1 ch #...†...#.......@>......  Noise: =--------  Time: 340.1 (0.0) ....###..........#.##..#  h) +0 hand axe che ..#.###.#.##...#..... .#  Cast: Magic Dart #....##.#......#.[.....# ..#..##............##### #.#..##.#######...##  r   quokka ........# ...# ####....# #...# #######.#The quokka bites you. _The quokka bites you but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linech oAim: a quokka (almost dead, 100% to hit)chb @ ... #..........#  dvd2 the Conjurer ....###...........  Gargoyle ................##  Health: 13/15 ====================----ch  #.# #.##.# ...  Magic: 0/5------------------------ ch #.#####.##.###....  AC: 6Str: 10 ch #.#......).......#  EV: 10Int: 18 ch #.#..##......##..#  SH: 0Dex: 8 ch #######........#r#>##..#  XL:  2 Next:  8% Place: Dungeon:1 #...†...#.......@>......  Noise: =--------  Time: 340.1 (0.0) ch ....###..........#.##..#  h) +0 hand axe ..#.###.#.##...#..... .#  Cast: Magic Dart #....##.#......#.[.....# ..#..##............##### #.#..##.#######...##  r   quokka ........# ...# ####....# #...# #######.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!ch i ...   ch8 Z    #.# ch k ...     chI Q  . ch͵ †   .# chO A  chж ch>&.chgU1====16chXhL1.1 (1Magic Dart _chVrchtch* 3ch ch ch{ q4==ch ch ch ,ch chI ch <====ch ch_ ch$ :==ch ch h - _You start resting.ch +6.1 (5ch! l5==-7.1 (6chA& ch=( " _HP restored.ch\  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   i + Spellcasting 2.0  17%  -1           b + Maces & Flails   0.0     0   j + Conjurations 4.9  65%  +1  c + Axes0.0   3%  -1       d + Unarmed Combat   0.0     0   k + Shapeshifting   0.0    -3   e + Throwing   0.0 ch&   -1                       f + Armour   0.0    +1      g + Dodging1.5   5%  -2      h + Stealth2.2  10%  +2                            [4ch70m                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsch ch chch... #..........#dvd2 the Conjurer....###...........chGargoyle................##Health: 15/15 ========================#.# #.##.# ...Magic: 1/5====--------------------#.#####.##.###....AC: 6chStr: 10#.#......).......#EV: 10Int: 18#.#..##......##..#SH: 0Dex: 8 #######........#.#>##..#XL:  2 Next: 16% Place: Dungeon:1 #...†...#.......@>......Noise: ---------  Time: 347.1 (0.0) ....###..........#.##..#h) +0 hand axe ..#.###.#.##...#..... .#Cast: Magic Dart ch} #....##.#......#.[.....# ..#..##............##### #.#..##.#######...## ........#...# ####....# #...# #######.#Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka! ch\_You start resting. _HP restored.chchch chpch^4chg\ _Unknown command.ch ch ch ch F _Unknown command.ch3chchnchch<,chch6,chchm2=====chmch,ch{chv,chch,chFch9S=====chch?,chhch,chch,chch ,chA ch,chrcho,ch6chchWQ3=====ch~ch}chchchchechfchD ch ch!ch$S=====ch%ch',chm*ch,,ch0.ch0,chr1ch3,ch4ch6,chO8chD:,ch;ch=g4=====ch?chWA,chBchD,chSFchgH,chIchLS=====chMchO,chPchkS,chTchW,chXchZ,ch\chd^,ch_chAb,chcchfn_ _You start resting.chzx084.1 (37.0)chM~^5=====5.1 (38chSchQ% _Magic restored.chchc3  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   i + Spellcasting 2.0  17%  -1           b + Maces & Flails   0.0     0   j + Conjurations 4.9  65%  +1  c + Axesch0.0   2%  -1       d + Unarmed Combat   0.0     0   k + Shapeshifting   0.0    -3   e + Throwing   0.0    -1                       f + Armour   0.0    +1      g + Dodging1.5   5%  -2      h + Stealth2.2  11%  ch7+2                                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] traininch ig|cost|targetsch chH ch\S ... #..........#dvd2 the Conjurer....###...........Gargoyle................##Health: 15/15 ========================#.# #.##.# ...chT "Magic: 5/5========================#.#####.##.###....AC: 6Str: 10#.#......).......#EV: 10Int: 18ch{T ##.#..##......##..#SH: 0Dex: 8 #######........#.#>##..#XL:  2 Next: 16% Place: Dungeon:1 chT #...†...#.......@>......Noise: ---------  Time: 385.1 (0.0) ....###..........#.##..#h) +0 hand axe chgW ..#.###.#.##...#..... .#Cast: Magic Dart #....##.#......#.[.....# ..#..##............##### #.#..##.#######...## ........#...# ####....# #...# #######.# _You start resting. _HP restored. _Unknown command. _Unknown command. _You start resting. _Magic restored.ch_ chf chk ch8m ch@ chM chdV chj F _Unknown command.ch6`chachcchK _  There is a stone staircase leading down here.chm(....###..chG chz................## chɢ#.# #.##.# .... ch#.#####.##.###.... chT#.#......).......# ch#.#..##......##..# ch#####........#.#>##..#.# chG..†...ch,.>..... chYf..###..........#@##..## ch##.###.#.##...#.....g.# ch.##.#......#.[.....# chMagic Dartch|\##............##### chG:#..##.#######...ch+## ch|......# #...# ch~g   hobgoblin (asleep) ##....# #...##.# #... . #.#ch+6.1 (1ch>+7.1 (2chch\ _A hobgoblin comes into view.ch- ....###...........  dvd2 the Conjurer  ................##  Gargoyle  #.# #.##.# ....  Health: 15/15 ========================  #.#####.##.###....  Magic: 4/5===================-----  #.#......).......#  AC: 6Str: 10  #.#..##......##..#  EV: 10Int: 18 #####........#.#>##..#.#  SH: 0Dex: 8 ..†...#........>.......#  XL:  2 Next: 16% Place: Dungeon:1 ..###..........#@#[3ch4m#..##  Noise: ---------  Time: 387.1 (0.0) #.###.#.##...#...**g.#  h) +0 hand axe ...##.#......#.[.....#  Cast: Magic Dart #..##............##### #..##.#######...## ......# #...# g   hobgoblin (asleep) ##....# #...# #####.# #... . #.#There is a stone staircase leading down here. _A hobgoblin comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)ch ....###...........dvd2 the Conjurer................##Gargoyle#.# #.##.# ....Health: 15/15 ========================#.#####.##.###....Magic: 4/5===================-----#.#......).......#AC: 6Str: 10#.#..##......##..#EV: 10Int: 18 #####........#.#>##..#.#SH: 0Dex: 8 ..†...#........>.......#XL:  2 Next: 16% Place: Dungeon:1 ..###..........#@##..##Noise: ---------  Time: 387.1 (0.0) #.###.#.##...#...**[4ch)4mg.#h) +0 hand axe ...##.#......#.[.....#Cast: Magic Dart #..##............##### #..##.#######...## ......# #...#g   hobgoblin ##....# #...# #####.# #... . #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.chch$I.g.ch&:=8.1 (1 _chN-ch/chUn@ ....###...........  dvd2 the Conjurer  ................##  Gargoyle  #.# #.##.# ....  Health: 15/15 ======================== chfo@ #.#####.##.###....  Magic: 3/5==============----------  #.#......).......#  AC: 6Str: 10  #.#..##......##..#  EV: 10Int: 18 #####........#.#>##..#.#  SH: 0ch'p/Dex: 8 ..†...#........>.......#  XL:  2 Next: 16% Place: Dungeon:1 ..###..........#@##..##  Noise: =--------  Time: 388.1 (0.0) #.###.#.##...#...*g..#  h) +0 hand axe chp...##.#......#.[.....#  Cast: Magic Dart #..##............##### #..##.#######...## ......# #...# g   hobgoblin ##....# #...# chs{#####.# #... . #.#The magic dart hits the hobgoblin. _The hobgoblin is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)ch w ....###...........dvd2 the Conjurer................##Gargoyle#.# #.##.# ....Health: 15/15 ========================#.#####.##.###....Magic: 3/5==============----------#.#......).......#chAC: 6Str: 10#.#..##......##..#EV: 10Int: 18 #####........#.#>##..#.#SH: 0Dex: 8 ..†...#........>.......#chXL:  2 Next: 16% Place: Dungeon:1 ..###..........#@##..##Noise: =--------  Time: 388.1 (0.0) #.###.#.##...#...*g..#h) +0 hand axe ...##.#......#.[.....#Cast: Magic Dart chp-#..##............##### #..##.#######...## ......# #...#g   hobgoblin ##....# #...# #####.# #... . #.#ch2Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.chc\chf:g.chh29.1 (1 _chpch$sch`@ ....###...........  dvd2 the Conjurer  ................##  Gargoyle  #.# #.##.# ....  Health: 15/15 ======================== cha* #.#####.##.###....  Magic: 2/5=========---------------  #.#......).......#  AC: 6Str: 10  #.#..##......##..#  EV: 10Int: 18 chkb=#####........#.#>##..#.#  SH: 0Dex: 8 ..†...#........>.......#  XL:  2 Next: 16% Place: Dungeon:1 ..###..........#@##..##  Noise: =--------  Time: 389.1 (0.0) #.###.#.##...#...g...#  h) +0 hand axe ch-c...##.#......#.[.....#  Cast: Magic Dart #..##............##### #..##.#######...## ......# #...# g   hobgoblin ##....# #...# che#####.# #... . #.#The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)ch ....###...........dvd2 the Conjurer................##Gargoyle#.# #.##.# ....Health: 15/15 ========================#.#####.##.###....Magic: 2/5=========---------------#.#......).......#AC: 6Str: 10#.#..##......##..#EV: 10chInt: 18 #####........#.#>##..#.#SH: 0Dex: 8 ..†...#........>.......#XL:  2 Next: 16% Place: Dungeon:1 ..###..........#@##..##Noise: =--------  Time: 389.1 (0.0) #.###.#.##...#...g...#h) +0 hand axe ...##.#......#.[.....#Cast: Magic Dart #..##............##### chi#..##.#######...## ......# #...#g   hobgoblin ##....# #...# #####.# #... . #.#Aiming: Magic Dart (safe; 2% risk of failure)  ch# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.chRchS,90.1 (1chA\ch_  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  ch|`The hobgoblin is almost dead. _The hobgoblin barely misses you.ch5m@ ....###...........  dvd2 the Conjurer  ................##  Gargoyle  #.# #.##.# ....  Health: 15/15 ======================== chunu #.#####.##.###....  Magic: 1/5====--------------------  #.#......).......#  AC: 6Str: 10  #.#..##......##..#  EV: 10Int: 18 #####........#.#>##..#.#  SH: 0Dex: 8 cho..†...#........>.......#  XL:  2 Next: 16% Place: Dungeon:1 ..###..........#@##..##  Noise: =--------  Time: 390.1 (0.0) #.###.#.##...#...g...#  h) +0 hand axe ...##.#......#.[.....#  Cast: Magic Dart chPrj#..##............##### #..##.#######...## ......# #...# g   hobgoblin ##....# #...# #####.# #... . #.#The hobgoblin is almost dead. _The hobgoblin barely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)ch ....###...........  dvd2 the Conjurer  ................##  Gargoyle  #.# #.##.# ....  Health: 15/15 ========================  #.#####.##.###....  Magic: 1/5====--------------------  #.#......).......#  AC: 6Str: 10  #.#..##......##..#  EV: 10Int: 18 #####........#.#>##..#.#  SH: 0Dex: 8 ..†...#........>.......#  XL:  2 Next: 16% Place: Dungeon:1 ..###..........#@#[3ch 4m#..##  Noise: =--------  Time: 390.1 (0.0) #.###.#.##...#...g...#  h) +0 hand axe ...##.#......#.[.....#  Cast: Magic Dart #..##............##### #..##.#######...## ......# #...# g   hobgoblin ##....# #...# #####.# #... . #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!     #.#  ....        †[37chm  †...#      chchҷr251.1 (1Magic Dart _chvch*ch+ D........## #.# #.##.# .... #.#####.##.###.... #.#......).......# #.#..##......##..# # ####........#.#>##..#.# chW, .†...#..>.......# ###...#.##..## ###.#.##...#...@...# ch- ..##.#......#.[.....# ##............##### ..##.#######...## .....# #...# #chj0 ##.# #...  #.# #.. ch8 chA .-2chJ chN v _You see here a hobgoblin corpse.ch3chchchL f _ch- ch,chch,chich,ch"chy&m2=====ch!(ch),ch*ch,,ch6.ch/,ch1ch2ch7======ch8chf:,ch;chu=,ch>chh@,chAchC,chDchVG,chHchXJ,chKch|M,chNchPg3=====chiRchS,chdUchW,chGYchS[,ch\ch9_S=====ch`chc,chdchg,chhchj,chjlchOn,chochq,ch schLu,chvchxg4=====chnzchk|,ch}ch,chchҔq=====chI5=====chֿch.. ## ...###............# ...............##.# .# #.##.# #....gK .#####.##.###.....# .#......).......#.# #..##......##..#.# .......#.#>##..#.# ........>.....@.# -........#.##..### #.##...#...†...# Magic Dart#......#.[............##### .#######...## g   goblin (asleep) .# #..[4ch)0m.# K   kobold (asleep) .# #...# .# #...chl 435.1 (43.0)  A kobold and a goblin come into view.chjch ..KK   kobold  The goblin shouts! The kobold shouts!ch!V========6.1 (44chchu3 _The goblin moves out of view.chw$chz.. #..........# dvd2 the Conjurer ...###............# Gargoyle ...............##.# Health: 15/15 ======================== .# #.##.# #...... Magic: 4/5===================----- .#####.##.###....K# AC: 6Str: 10 .#......).......#*# EV: 10Int: 18 .#..##......##..#*# SH: 0Dex: 8 chN{........#.#>##..#*#ch| XL:  2 Next: 25% Place: Dungeon:1 ch|.#........>.....@.#ch} Noise: ===------  Time: 436.1 (0.0) chu~..........#.##..###ch1Q h) +0 hand axe ch|.#.##...#...†...#chP Cast: Magic Dart chZf.#......#.[.....# chF............##### ch:.#######...##chmw K   kobold ch7.# #...# chY.# #...# ch΄.# #...chDAThe goblin shouts! The kobold shouts! ch%_The goblin moves out of view.  ch7Aiming: Magic Dart (safe; 2% risk of failure)  chPress: ? - help, Q - select action, ( or ) - cyclech- Shift-Dir - straight linechSAim: a kobold, wielding a +0 short sword (100% to hit)ch5$chض'.. #..........#choI dvd2 the Conjurer ch̹...###............# Gargoyle ...............##.# Health: 15/15 ======================== .# #.##.# #...... Magic: 4/5===================----- .#####.##.###....K# AC: 6Str: 10 .#......).......#.# EV: 10Int: 18 .#..##......##..#.# SH: 0Dex: 8 ........#.#>##..#.# XL:  2 Next: 25% Place: Dungeon:1 .#........>.....@.# Noise: ===------  Time:[3ch37m 436.1 (0.0) ..........#.##..###chǺQ h) +0 hand axe chZ|.#.##...#...†...#chP Cast: Magic Dart chf.#......#.[.....# ch@F............##### ch˽:.#######...##ch`w K   kobold ch7.# #...# ch|.# #...# ch .# #...chAiming: Magic Dart (safe; 2% risk of failure)  chTPress: ? - help, Q - select action, ( or ) - cyclech Shift-Dir - straight linechtSAim: a kobold, wielding a +0 short sword (100% to hit)  ch&The magic dart hits the kobold.  chYou kill the kobold!chchgch  ch ch  ch chI ch chb ch7)#ch{)chI*#ch *#*#   chbchrchs>g#.chLt.chu .chu?g   goblinchUvchchٔ9ch --ch: 7.1 (1 ch7 _ch6chĢchw $ch '.. #..........#ch} I dvd2 the Conjurer ch {...###............#chr ; Gargoyle ch ...............##.#chh } Health: 15/15 ======================== ch {.# #.##.# #......cht J Magic: 3/5ch M==============---------- chh g.#####.##.###....)#ch G AC: 6chT ,Str: 10 ch }.#......)......g#.#ch@ G EV: 10ch ,Int: 18 ch5 .#..##......##.*#.#ch G SH: 0ch" +Dex: 8 ch ........#.#>##.*#.#chd  XL:  2 Next: 29% Place: Dungeon:1 ch .#........>.....@.#ch  Noise: =--------  Time: 437.1 (0.0) ch ..........#.##..###ch Q h) +0 hand axe ch |.#.##...#...†...#ch P Cast: Magic Dart chH f.#......#.[.....# ch F............##### chf :.#######...##ch  g   goblin .# #...# .# #...# .# #...The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)ch $chݗ B.. #..........#ch /dvd2 the Conjurer ch( l...###............#ch1 !Gargoyle ch7 v...............##.#ch8 YHealth: 15/15 ======================== ch{ .# #.##.# #......chT 0Magic: 3/5ch1 C==============---------- ch X.#####.##.###....)#chբ #AC: 6ch ,Str: 10 ch x.#......)......g#.#chT #EV: 10ch- ,Int: 18 ch .#..##......##.*#.#chڧ #SH: 0ch +Dex: 8 chͩ ........#.#>##.*#.#ch }XL:  2 Next: 29% Place: Dungeon:1 ch .#........>.....@.#chq Noise: =--------  Time: 437.1 (0.0) chL ..........#.##..###chV -h) +0 hand axe ch w.#.##...#...†...#chb 6Cast: Magic Dart ch a.#......#.[.....# ch` A............##### chذ 5.#######...##chW Sg   goblin chձ R.# #...# chS 2.# #...# chв 2.# #...chT Aiming: Magic Dart (safe; 2% risk of failure)  ch̵ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded.chg? chN chO .chP gchQ .chX ch Z "8.1 (1 ch[ _che ch@i chTb..###...#.............##.# #.# #.##.# #...... #.#####.##.###....)# #.#......).......#.# #.#..##......##.g#.# #........#.#>##..#.##........>.......# #.ch..#.##.@### #.#.##...#...†...# #.#......#.[.....# #......##### #.#######...##.# #... ..# #..# #.# #... #.# #chchcha&.gch.-9chchchAP0....###............#  dvd2 the Conjurer ................##.#  Gargoyle chQ#.# #.##.# #......  Health: 15/15 ======================== #.#####.##.###....)#  Magic: 2/5=========--------------- #.#......).......#.#  AC: 6Str: 10 #.#..##......##..#.#  EV: 10chQInt: 18 #........#.#>##.g#.#  SH: 0Dex: 8 ..#........>....*..#  XL:  2 Next: 29% Place: Dungeon:1 ch+U#..........#.##.@###  Noise: ---------  Time: 439.1 (0.0) #.#.##...#...†...# h) +0 hand axe #.#......#.[.....# Cast: Magic Dart #............##### #.#######...## ..# #...# g   goblin ..# #...# #.# #... #.# #..The magic dart hits the goblin. _The goblin is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)ch ....###............#  dvd2 the Conjurer ................##.#  Gargoyle #.# #.##.# #......  Health: 15/15 ======================== ch! #.#####.##.###....)#  Magic: 2/5=========--------------- #.#......).......#.#  AC: 6Str: 10 #.#..##......##..#.#  EV: 10Int: 18 chK" g#........#.#>##.g#.#  SH: 0Dex: 8 ..#........>.......#  XL:  2 Next: 29% Place: Dungeon:1 #..........#.##.@###  Noise: ---------  Time: 439.1 (0.0) chm% v#.#.##...#...†...# h) +0 hand axe #.#......#.[.....# Cast: Magic Dart #............##### #.#######...## ..# #...# g   goblin ..# #...# #.# #... #.# #..Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!ch~*      )#  ch/+  )#.# *..#  ch+ F   chq,  ch &.ch] {33=40.1 (1Magic Dart _ch chz ch;chch;ch,chBchƽch,chch,chRch,chAXchj;3ch,=====ch}ch,chch,chsch,chchS=====chch,chch,chich,ch@ch,ch7chQ,ch;ch,chchch,Q4=====chch,chch7 ,ch ch,chchS=====ch]ch,chch,chLchH,ch ch",chg$chn&,ch'chC*,ch+ch4h - _You start resting.ch<068.1 (28.0)ch?f5=====-9.1 (29ch^DchE% _Magic restored.ch"  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chb chd  Your spells (cast)TypeFailure Level  a + Magic DartConjuration2% 1 che / b - Searing RayConjuration3% 2 Select a spell to cast[!]/[I] toggle spell headerschchch....###............#dvd2 the Conjurer ................##.#Gargoyle ch'#.# #.##.# #......Health: 15/15 ======================== #.#####.##.###....)#Magic: 5/5======================== #.#......).......#.#chGAC: 6Str: 10 #.#..##......##..#.#EV: 10Int: 18 #........#.#>##.)#.#chSH: 0Dex: 8 ..#........>.......#XL:  2 Next: 33% Place: Dungeon:1 #..........#.##.@###Noise: ---------  Time: 469.1 (0.0) #.#.##...#...†...#h) +0 hand axe #.#......#.[.....#Cast: Magic Dart #............##### #.#######...## ..# #...# ..# #...# #.# #... #.# #..The magic dart hits the goblin. _You kill the goblin! _You start resting. _Magic restored.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chr}....###............#dvd2 the Conjurer ................##.#Gargoyle #.# #.##.# #......ch(Health: 15/15 ======================== #.#####.##.###....)#Magic: 5/5======================== #.#......).......#.#AC: 6chStr: 10 #.#..##......##..#.#EV: 10Int: 18 #........#.#>##.)#.#SH: 0chDex: 8 ..#........>.......#XL:  2 Next: 33% Place: Dungeon:1 #..........#.##.@###Noise: ---------  Time: 469.1 (0.0) #.#.##...#...†...#h) +0 hand axe #.#......#.[.....#chJCast: Magic Dart #............##### #.#######...## ..# #...# ..# #...# #.# #... #.# #..The magic dart hits the goblin. _You kill the goblin! _You start resting. _Magic restored.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch"P  Okay, then.chchch]. _ch ch ch ch F _Unknown command.ch։ ch ch ch  chp 8_Unknown command.ch)EchFchHchOchnSch[P _ch_ch_chachnnch~  You see here a +0 short sword.ch _chuchchchchchch.chchach{chchch,chch_ch*chch߻| ...).# ch  .....#  # $...#  ##.# ...#  #.......##..#  #...........##### #.......#.......# #..........@.##.#83.1 (14.0) .. #..........#.##.# ...###............##.# ...##.##.# .# #.##.###........# .#####.##.###....)#### .#......).......#.# .#..##......##..#.# ........#.#>##.)#.#chch,4.1 (15chBch' _Found a hand axe.chchBchch chB,ch,chL,chch{ch4,chch8chchchchchz ### ####.### chd#.##....).#  #.J.#  # #@...#  ###.##...#  #.......##..# chqHMagic Dart #...........##### #.......#.......# #............##.#chJ   endoplasm (asleep)  ... #..........#.##.#  ....###............##.#  ..........##.##.#ch18.1 (4.0)chC+9.1 (5chqch[ _An endoplasm comes into view. _You see here 10 gold pieces.chI chM ,90.1 (1chnS chrV > _You now have 31 gold pieces (gained 10).chB  dvd2 the Conjurer  Gargoyle  Health: 15/15 ========================  Magic: 4/5chPC===================----- ### AC: 6Str: 10 ####.###  EV: 10Int: 18 #.##....).#  SH: 0Dex: 8chC: #.J***....#  XL:  2 Next: 33% Place: Dungeon:1 # #@...#  Noise: ---------  Time: 490.1 (0.0) chIDt###.##...#  h) +0 hand axe #.......##..#  Cast: Magic Dart chD #...........#####  #.......#.......#  #............##.#  J   endoplasm (asleep)  ... #..........#.##.#  ....###............##.# chmE ................##.##.# _You see here 10 gold pieces. _You now have 31 gold pieces (gained 10).  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclechEdShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)chkidvd2 the ConjurerGargoyleHealth: 15/15 ========================Magic: 4/5===================-----###chAC: 6Str: 10####.###EV: 10Int: 18#.##....).#SH: 0Dex: 8#.J***....#ch]XL:  2 Next: 33% Place: Dungeon:1# #@...#Noise: ---------  Time: 490.1 (0.0)###.##...#h) +0 hand axe#.......##..#Cast: Magic Dartch+#...........######.......#.......##............##.#J   endoplasm... #..........#.##.#....###............##.#ch................##.##.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  chltThe magic dart hits the endoplasm.  The endoplasm is heavily wounded.chdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  chxeThe endoplasm is heavily wounded.  The endoplasm quivers.chUl).J..ch~o:=1.1 (1 _chouchwch5  dvd2 the Conjurer  Gargoyle  Health: 15/15 ======================== ch6 Magic: 3/5==============---------- ### AC: 6Str: 10 ####.###  EV: 10Int: 18 ch8#.##....).#  SH: 0Dex: 8 #..J**....#  XL:  2 Next: 33% Place: Dungeon:1 # #@...#  Noise: =--------  Time: 491.1 (0.0) ###.##...#  h) +0 hand axe #.......##..#  Cast: Magic Dart #...........#####  #.......#.......#  #............##.#  J   endoplasm  ... #..........#.##.#  ....###............##.#  ................##.##.# The endoplasm is heavily wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, chp8H[0;10;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)chp  dvd2 the Conjurer  Gargoyle  Health: 15/15 ========================  Magic: 3/5==============---------- ### AC: 6Str: 10 ####.###  EV: 10Int: 18 #.##....).#  SH: 0Dex: 8 #..J......#  XL:  2 Next: 33% Place: Dungeon:1 # #@...#  Noise: =--------  Time: 491.1 (0.0) ###.##...#  h) +0 hand axe #.......##..#  Cast: Magichy c Dart #...........#####  #.......#.......#  #............##.#  J   endoplasm  ... #..........#.##.#  ....###............##.#  ................##.##.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm! ###     #...**....#  #        .   ...     ch(...chAr412.1 (1Magic Dart _ch$ch'm _Your Conjurations skill increases to level 5!ch} _Unknown command.ch#:3chx<ch?ch@$ _chJXch?L,chNchQ,chSchV,chXch'\,chI^cha,chbche,chhgchjchjQ4=====chkkchSnch}tchtchv,ch_wchx,chychzchb{======ch{ch},chO~chchchchlch΂chgchchchchchhchchYchchuch͋ch/O5=====chOchch<,ch>chchF,chRchޙchi,chchchch======chchch chzchch}ch˦ch8chѧch}ch,ch}ch/ch,chachchch\chchҴchch[chȶchchichعchFchachachϼch;chchXch ,chnch ##### ### #...# ### #...###.#.#####.####..@..#.##....).#-525.1 (3ch~f3.0)#...#####.........# #.. ####.#....# #) ###.##...# # #.......##..# #...........####  #.......#.......  #............##.  ... #..........#.##. chOchF-6.1 (34chchW$ _Found a spear.ch ##### #### #...# ### #...###.#.#####.### #.@...#.##....).#ch #...#####.........# #..# ####.#....# #)# ###.##...# #. #.##..## #ch. #.# #.## ... #.#.##chch'17.1 (1.0)chchch͂ch#####ch7b##### #...# ###ch׆ #...###.#.#####.###chȇ #.#.....#.##....).#chE#..@#####.........# #..## ####.#....# #)# ###.##...#chϊV #. #.......##..# # #.....## ##..... #......#... #ch{Z#. ....###...chch&8chch7w########## #...# ### #...###.#.#####.### #.#.....#.##....).# #...#####.........# #.@## ####.#....# #)## ###.##...# #. #.......##..# #. #.....# .. ##...... #..... ##......###... ......##.9chq `########## #...# ### #...###.#.#####.## #.#.....#.##....). #...#####......... #..## ####.#.... # ###.##... #.# #.......##.. #.# #..... ... ##... ... #.... ## .....###.##......## #.# #.##.###...ch~ 30ch chn  ch ch @_You see here a +0 spear.ch ch ch 1chj chC  chn ch _m - a +0 spearch8c Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  h - a +0 hand axe (weapon)g - a +0 club  m - a +0 spear[?] describe selected [!] equip|wield|wear[tab] equip|unequip ch dvd2 the ConjurerGargoyle#####Health: 15/15 ========================##### #...# ### Magic: 5/5========================#...###.#.#####.## AC: 6Str: 10#.#.....#.##....). EV: 10Int: 18#...#####......... SH: 0Dex: 8#..## ####.#.... XL:  2 Next: 41% Place: Dungeon:1#@## ###.##... Noise: ---------  Time: 531.1 (0.0)#.# #.......##.. h) +0 hand axe#.# #........... Cast: Magic Dart... #.......#...... #........chQ........ #..........# .....###........... ##................## #.# #.##.###....  _You kill the endoplasm! _Your Conjurations skill increases to level 5! _Unknown command. _Found a spear. _You see here a +0 spear. _m - a +0 spear  You unwield your +0 hand axe.2.1 (1m) +0 spear  ch'_m - a +0 spear (weapon)ch$~Jchh chch"_Unknown command.chrch^chKchNchOchoch©ch: _chchchchchch&chchchYch"chch?chwch+chchch/chchchchchch2chlchkchCchch,chCch#chchEchRch(chchEchchch2chchxch_chchvchchchch] ch chchchHchchchchkchch2chchch"ch$ch%ch'ch* chy+ ch+-There is a stone staircase leading down here.chu.ch]/ ch\0_ch@2ch4ch^7ch8ch:ch=ch@chxAchCchI chI ch;.#......#..# ##ch> # ch?...#...##ch? ch4@3..#..#ch@zS   ball python (constriction, asleep)chMA"##chA1#..#...# chXB ch GchG89.1 (2ch H 9.0)chAIchI-chHJ&90.1 (30ch=MchO chuPchP:_A ball python comes into view.chxQch :..# #...# dvd2 the Conjurer #.# #...# Gargoyle #.# #####...######ch ) Health: 15/15 ======================== #.# .............# Magic: 4/5===================----- ... .............# AC: 6Str: 10 ch ... .............# EV: 10Int: 18 #######.#...####.# SH: 0Dex: 8 #.#.#.#.....# #.#chw > XL:  2 Next: 45% Place: Dungeon:1 .......##.... #@# Noise: ---------  Time: 590.1 (0.0) ........#...# #..*S.....  m) +0 spear .......##...# ##.#####.#  Cast: Magic Dart ch .#......#..# ### ...#...## .#...#..# S   ball python (constriction, asleep) .......## .#..#...# .......## _You kill the ball python! _A ball python comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)chnE ..# #...# dvd2 the Conjurer #.# #...# Gargoyle #.# #####...###### Health: 15/15 ======================== chE [#.# .............# Magic: 4/5===================----- ... .............# AC: 6Str: 10 ... .............# EV: 10Int: 18 chWF #######.#...####.# SH: 0Dex: 8 #.#.#.#.....# #.# XL:  2 Next: 45% Place: Dungeon:1 .......##.... #@# Noise: ---------  Time: 590.1 (0.0) chF ........#...# #...S.....  m) +0 spear .......##...# ##.#####.#  Cast: Magic Dart .#......#..# ### ...#...## .#...#..# S   ball python (constriction, asleep) chH U.......## .#..#...# .......##Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!chK  #...# #...# . .chK  .....# ....# #.#chK #@# #..*†.....    chcL ch '.ch z50=1.1 (1Magic Dart _ch chl ch# #...# .# #####...###### .# .............# .. ......#  .....# ######.#...####.# .#.#.#.....# #.# ......##.... ##.#####.##...# #..@†......##...# ##.#####.## #..# ### .#...## #...#..chҀ#.....## #..#...#.....## #.#....#chch.-2ch]ch`ch3chchl chF Bch ,cht ch ,chl chE ch ,ch ,ch ch ch O5=====ch4 ch chx ch ch[ chq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!  You see here a ball python corpse.ch ch  _chp ch ch$" ,ch" ch $ ch& S=====ch& ch~( ch) ch* chA+ ch?, ch. ch. chK/ ch0 ch82 ch3 ,ch4 ch)6 ch6 ch`7 ch(8 chd9 ch: ch: ch; ch< ch= ch> ch> ch@ ch@ chRA ch B chC chOD chD chE chF chbG chG chI chP [.....# .##### ### #.#### ## .# ...... .########## #.##.# >....# #.##.##.....# # #.##..@.....# -614.1 (22.0)chQ  #.##.##.....# .####.##.##.##.##.....## #.##..........##### .. ##.#####.##.##### #...†.......# .# ##.#####.#### # ### #.# #.#chU chX ,5.1 (23ch-[ chX] 9 _Found an escape hatch in the floor.chYhchi3chjchVqch2rchr,ch tch-uchu,chwchd:..#.##..### #...†...# #.[.....##...######...## #r. ..# .. ..# ####.####### # #..........########### #.##@##>....#..# #.##.##.....# ........# #.##........#Magic Dart.......## #.##.##.....#chL.####.##.##.##.##.....# ...# #.##..........#####r   rat (asleep) .... ##.#####.##.#### ...# #...†.......# ...# ##.#####.####ch19.1 (4.0)chh,20.1 (5chގchV _A rat comes into view.ch.>.......# ...#.##..### .#...†...# .#.[.....##..###### #...## #r #...# .. #...# ####.####### ch|#...# #.....@....##### #...#######.##.##.##>....#.# #.##.##.....#.# #.##........#......## #.##.##.....# #...####.##.##.##.##.....## #.##..........##### #.... ##.#####.##.#### #...# #...†.......#chnch+1.1 (1chGch-ch.>.#.#.##..####.#...†...# #..#.[.....###.#.######...##...## #r...  #...# ...  #...# ####.#  #...# #chhx.##### ##...#######.##.##.##>....#.# #.##.##.....#.# #.##..#.## #.##.##.....# .#...####.##.##.##.##.....#.# #.##..........##### ##.... ##.#####.##.#### .#...# #...†.#ch-cha.rrch0===2chlch^- _The rat squeaks loudly.ch `....>.......# dvd2 the Conjurer ....#.##..#### Gargoyle ..#...†...# #. Health: 15/15 ======================== ..#.[.....###.# Magic: 4/5===================----- ......######...# AC: 6Str: 10 ##...## #.r.. EV: 10Int: 18  #...# .*. SH: 0Dex: 8 ch  #...# ####*#######  XL:  2 Next: 50% Place: Dungeon:1  #...# #....@.....#####  Noise: ===------  Time: 622.1 (0.0) ##...#######.##.##.##>....#  m) +0 spear ..........# #.##.##.....#  Cast: Magic Dart ..........# #.##........# ..........## #.##.##.....# .#...####.##.##.##.##.....#  r   rat .....# #.##..........##### ##.... ##.#####.##.#### .#...# #...†.......# _A rat comes into view. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straighch Bt lineAim: a rat (100% to hit)ch ....>.......# dvd2 the Conjurer ....#.##..#### Gargoyle ..#...†...# #. Health: 15/15 ======================== ..#.[.....###.# Magic: 4/5===================----- ......######...# AC: 6Str: 10 ch  ##...## #.r.. EV: 10Int: 18  #...# ... SH: 0Dex: 8  #...# ####.#######  XL:  2 Next: 50% Place: Dungeon:1  #...# #....@.....#####  Noise: ===------  Time: 622.1 (0.0) ##...#######.##.##.##>....#  m) +0 spear ..........# #.##.##.....#  Cast: Magic Dart ..........# #.##........# ..........## #.##.##.....# .#...####.##.##.##.##.....#  r   rat .....# #.##..........##### ##.... ##.#####.##.#### .#...# #...†.......# Aiming: Magic Dart[4ch 0m (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat!  You kill the rat!chq% X>†...# #.[ #.†..  #...# .*.  #...# ####*  #...# ch&         #...†ch2 +..ch z4--3.1 (1Magic Dart _ch chh chH3chchchch,chch,chch,chÛch,chchchchch.ch4chhchch)O5=====ch*chchخ,chfchưch,chuchrch,chbchichJch======chbchchchchch2chch)chch$ch,chchich,chchechfchch~chRchchXchchSch6,chchchz,ch<ch chchchch1ch>chchUchYchfchch~chlch#.......# ...##.# ...#.##.# .....##.# ##.##.# .....# ##....)#### .....#.# ######### .##..#.# #.....@!# ---48.1 (25.0) ch6d>##.)#.# #.#####.# # #.# .# ##..######.# ..†...# #....# .#...##.#####.#.#######...#.......# . #.†..######## #> # #....#chmchEF-9.1 (26chch; _Found a stone staircase leading down.ch#.# ##.# #.##.# ##.# ##.##.# .# ....)#### #.# # ##..#.# #......@# ##.)#.# #.#####.# ch[# #.# #.# ##..######.# #.. †...# #....# #.#.###.##.#####.#.# ######...#.......# . #.†..######## #> #....#chch250.1 (1.0)chchch+1.1 (2ch|chR _n - an inky potionchGS3chfTchWch*anchrpchqchschu,chvchychC{,ch_|ch]ch,ch_chchD,chchchch,chchchߋ,chch ,chchch chƒ,chMchch],chmch...#  )####  .# ######### .# #.......######### .# #.#####.#.......# .# #.# #.#.#####.# #####.# #......#  #....# #.#.##. ch*?##.#####.#.## #...#.......#..........# #.†..##########>#....... Magic Dart....# #...##..S# ####.####### ##### .## #..........##### #  S   ball python (constriction, asleep) #.##.##.##>....#  #.##.##.....#  #.##........# ch062.1 (11.0)ch,3.1 (12chch^ _A ball python comes into view.ch!x####  # ######### # #.......######### # #.#####.#.......#  # #.# #.#.#####.#  ####.# #......#  #....# #.#.##.# # #.##.#####.#.##.##.#.## ...#.......#....@.....# .†..##########># ch$....# #...##..S## ###.####### ##### .##  ..........##### #  .##.##.##>....#    #.##.##.....#   #.##........#  #.##.##.....#  ch(chch(4chT.0)ch|chch( $chC) ####ch* I dvd2 the Conjurer ch* *# #########chH+ ; Gargoyle ch+ # #.......#########  Health: 15/15 ======================== ch, }# #.#####.#.......#  Magic: 4/5ch- C===================----- ch- # #.# #.#.#####.#  AC: 6chN. ,Str: 10 ch. G####.# #......#chz/ G EV: 10ch0 ,Int: 18 ch0 #....# #.#.##.# #  SH: 0chR1 +Dex: 8 ch2 `#.##.#####.#.##.##.#.##  XL:  2 Next: 54% Place: Dungeon:1 ch2 *...#.......#....@*....#  Noise: ---------  Time: 664.1 (0.0) ch: .†..##########>#..**...#  m) +0 spear ....# #...##.*S##  Cast: Magic Dart ###.####### ##### .## ..........##### # .##.##.##>....# S   ball python (constriction, asleep)  #.##.##.....#  #.##........#  #.##.##.....# _n - an inky potion _A ball python comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)chgU $chjW ####ch X I dvd2 the Conjurer chX *# #########chY ; Gargoyle ch9Z # #.......#########  Health: 15/15 ======================== chZ }# #.#####.#.......#  Magic: 4/5ch[ C===================----- chL\ |# #.# #.#.#####.#  AC: 6ch\ ,Str: 10 ch] G####.# #......#chR^ G EV: 10ch_ ,Int: 18 ch_ #....# #.#.##.# #  SH: 0ch` +Dex: 8 ch`a `#.##.#####.#.##.##.#.##  XL:  2 Next: 54% Place: Dungeon:1 ch b ...#.......#....@.....#  Noise: ---------  Time: 664.1 (0.0) chb .†..##########>#.......#  m) +0 spear chc ....# #...##..S##  Cast: Magic Dart chh ###.####### ##### .## ..........##### # .##.##.##>....# S   ball python (constriction, asleep)  #.##.##.....#  #.##........#  #.##.##.....#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!chi !ch/j chj ch|k ch&l  chl chrm  chn / #.# chn  chho ch4p chp chq 5 # ch&r  chr _*....# ch~s †ch5t ^**...# cht chu *†##  ##### .## chv  # >....#       ch>~ \  ch chQ .ch ..ch .chO1 ch2 8chc3 =chE4 5.1 (1ch25 Magic Dart ch6 _ch7= chA chgCch5=====chjch$ch$chchfchch#chchBchchchchi=====chachchch ch ch ch chchCchchtchlchch<chchchchchchch ch^  ch BYou see here a ball python corpse.cha"chZ# ch#_ch$chg&ch'ch(ch{)ch"+ch,ch=-ch1.ch/ch1ch1ch2ch`4ch5chx6chj7ch9ch:chn;chv<ch=chn?ch&@ch'AchBchGDchDchEchGchIchIchJchKLchMchfNchOchnQchRchSchTchVchpWch&XchHYchZch-\ch\ch]ch_ch`chachc ch ch>ch֭2_A rat comes into view.ch[chj.## #.##.##.....# ##.## .# #.##.# #..# .## #.##.##.....# ##.# .##.##.##.##.....# #.# .##.##### #.# .#####.##.#### #.# ..†.# #.# .#####.#### #.# ## #.# #.@.......# #.# #r.....# #.. ..#####  ###5.1 (1.0)ch|.# #.##........# #..# ..## #.##.##.....# ##.# #.##.##.##.##.....# #.# #.##..........##### #.# #.#####.##.#### #.# ...†.......#  #.# #.#####.#### #########.# ### #.# ######.........# #.# #r....@######### #.....######  ### chߴch*.rch7rchWchch ===ch@ 6chrch chchS_The rat squeaks loudly.chwj ..# #.##........# #..#  dvd2 the Conjurer ..## #.##.##.....# ##.#  Gargoyle #.##.##.##.##.....# #.#  Health: 15/15 ======================== #.##..........##### #.#  Magic: 4/5===================----- #.#####.##.#### #.#  AC: 6Str: 10 ...†.......# #.#  EV: 10Int: 18 #.#####.#### #########.#  SH: 0Dex: 8 ### #.# ######.........#  XL:  2 Next: 58% Place: Dungeon:1 #.# #.r***@#########  Noise: ===------  Time: 706.1 (0.0) #.....###### m) +0 spear ### Cast: Magic Dart  r[39chDk ;49m   rat _A rat comes into view. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)chXp $chBr t..# #.##........# #..#  dvd2 the Conjurer chs n..## #.##.##.....# ##.#  Gargoyle chs #.##.##.##.##.....# #.#  Health: 15/15 ======================== cht }#.##..........##### #.#  Magic: 4/5chu C===================----- chv h#.#####.##.#### #.#  AC: 6chzw ,Str: 10 chNx t...†.......# #.#  EV: 10chy ,Int: 18 chy #.#####.#### #########.#  SH: 0ch| Dex: 8 ### #.# ######.........#  XL:  2 Next: 58% Place: Dungeon:1 #.# #.r...@#########  Noise: ===------  Time: 706.1 (0.0) #.....###### m) +0 spear ### Cast: Magic Dart  r   ratcht} chE~ ch" Aiming: Magic Dart (safe; 2% risk of failure)  ch Press: ? - help, Q - select action, ( or ) - cyclechڀ Shift-Dir - straight linech 5Aim: a rat (100% to hit)  ch #The magic dart hits the rat.  chQ You kill the rat!ch ch\ ch*  ch 4 #..# chNJ ch 5 ##.# chM 5 #.# ch 5 #.# ch 8 #.# ch †ch R #.# chI ch chp . #.# ch ch  #.# #..***   ### ch +ch chL "....ch? ch@ 62chA --chtB 7.1 (1ch$E Magic Dart ch9F _chUK ch N chch&{5=====chch?,ch=====chch!ch,chchzch,ch%chch[chch"'ch'ch(ch)ch[*,ch+ch,ch8-ch-ch/g  You see here a ball python corpse.ch!1ch1 _ch2ch93ch'4ch4ch5ch5ch6chk7,ch8ch9ch:ch{:ch>;ch<ch=ch{=chE>chE?ch?ch4@chAch BchBchBch Dch*EchEch7FchGchIchJJchJch.MchNchOchOchWQchRchYSchSchUchWchWch3XchZchQ]Bch_ch`,chcachcchwd,chqfchgchq# ... ......##.##.##. .# ... .............##.##.##. ##############.#...####.##.##.##. .#.#.#.#.#.#.#.....####.##....... ..............##.....##.#####.##.chq.#....#...#.#...†....... ......#.......##...#.##.#####.### ...#....#......#..##.#### #.# # ..........#...##@## .# #.###--- chq..#.#.#.#...#..#?.....# #.... ..............##......# #####Magic Dart .#..#.<.#..#...#...##.# ..............##.#.. .J #...#.#.#.#....######J   endoplasm (asleep) ..#...........## churD....#....#.....# ......#.......##ch{056.1 (49.0)chQF-7.1 (50chch] _An endoplasm comes into view.ch , ##############.#...#### .#.#.#.#.#.#.#.....####.##...... ..............##.....##.#####.##chj~#.#...#.#...†........###...#.##.#####.####....#......#..##.#### #.# .......#...##.###.## #.###.#.#.#...#..#@.....#................##.#### .ch#..#.<.#..#...#...## .............##.#... .J chh#...#.#.#.#....######.# ........#......#chche8.1 (1.0)Magic Dartchchch+9.1 (2chchc _o - 3 scrolls labelled CENEUNWORPHUchMchtPchVchYN _There are no items here.chS#############.#...####.##.##.##.# #.#.#.#.#.#.#.....####.##....... .............##.....##.#####.##.###...#.#...†.......#.###...#.##.#####.#####....##..##.#### #.# ......#...##.###.## #.###. .#.#.#.#...#..#......# #................##.@....# ###### #..#.<.#..#...#...##.# ............##.#... .J#.#.#.#....######.# .#...........## #.#....#.#.......##.##.....##60.1 (1 _ch .#.#.#.#.#.#.....####.##......... ............##.....##.#####.##.####...#.#...†.......# .#chf ##...#.##.#####.#### #....##..##.#### #.# ......#...##.###.## #.###.. ch #.#.#.#...#..#......# #.....# ............##......# ########.<.#..#...#..@##.# ch !............##.#.....J..#.#.#.#....######.#### #...........## ch #.#....#.#.......## ch J   endoplasm (asleep).##.....##ch 6#.#.#.#.#.#....chych 81Magic DartchMchchvi..........##.....##.#####.##.### .#...#.#...†.......# .###...#.##.#####.#### chi#....##..##.#### #.# #### .......#...##.###.## #.###... .#.#.#...#..#......# #.....## chj...........##......# ####### #.<.#..#...#...##.##### .........##.#.@...J...#.#.#.#....######.####chcj.........## # .#....#.#.......##chj~.# .....## #.#.#.#.#.#.... chjO########### #..ch2schLt&2ch zch{ch{!...........##.....##.#####.##.### dvd2 the Conjurer .#..........#...#.#...†.......#  Gargoyle ...#.......##...#.##.#####.####  Health: 15/15 ======================== #....#......#..##.#### #.# #### Magic: 4/5===================----- .......#...##.###.## #.###... AC: 6Str: 10 ch!.#.#.#...#..#......# #.....## EV: 10Int: 18 ...........##......# #######  SH: 0Dex: 8 .#.<.#..#...#...##.#####  XL:  2 Next: 62% Place: Dungeon:1 ...........##.#.@***J...  Noise: ---------  Time: 762.1 (0.0) chq$.#.#.#.#....######.####.  m) +0 spear ...........## #  Cast: Magic Dart .#....#.....# ...#.......## .....#......# J   endoplasm (asleep) ...........## #.#.#.#.#.#.... ########### #.. _o - 3 scrolls labelled CENEUNWORPHU _There are no items here.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)chO...........##.....##.#####.##.### dvd2 the Conjurer .#..........#...#.#...†.......#Gargoyle ...#.......##...#.##.#####.####ch\uHealth: 15/15 ======================== #....#......#..##.#### #.# #### Magic: 4/5===================----- .......#...##.###.## #.###... AC: 6Str: 10 ch.#.#.#...#..#......# #.....## EV: 10Int: 18 ...........##......# ####### SH: 0Dex: 8 ch4.#.<.#..#...#...##.#####XL:  2 Next: 62% Place: Dungeon:1 ...........##.#.@***J...chNoise: ---------  Time: 762.1 (0.0) .#.#.#.#....######.####.m) +0 spear ...........###Cast: Magic Dart .#....#.....# ...#.......## .....#......#J   endoplasm ...........## #.#.#.#.#.#.... ########### #..Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.chMcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  chxNThe magic dart hits the endoplasm.  The endoplasm is almost dead.  The endoplasm quivers.chV)..J.chX:=3.1 (1 _ch?`chbch:...........##.....##.#####.##.### dvd2 the Conjurer .#..........#...#.#...†.......#  Gargoyle ch;...#.......##...#.##.#####.####  Health: 15/15 ======================== #....#......#..##.#### #.# #### Magic: 3/5==============---------- .......#...##.###.## #.###... AC: 6Str: 10 .#.#.#...#..#......# #.....## EV: 10ch3<'Int: 18 ...........##......# #######  SH: 0Dex: 8 .#.<.#..#...#...##.#####  XL:  2 Next: 62% Place: Dungeon:1 ch< ...........##.#.@**J....  Noise: =--------  Time: 763.1 (0.0) .#.#.#.#....######.####.  m) +0 spear chJ@...........## #  Cast: Magic Dart .#....#.....# ...#.......## .....#......# J   endoplasm ...........## #.#.#.#.#.#.... ########### #..The endoplasm is almost dead. _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)ch...........##.....##.#####.##.### dvd2 the Conjurer .#..........#...#.#...†.......#  Gargoyle chpv...#.......##...#.##.#####.####  Health: 15/15 ======================== #....#......#..##.#### #.# #### Magic: 3/5==============---------- .......#...##.###.## #.###... AC: 6Str: 10 ch.#.#.#...#..#......# #.....## EV: 10Int: 18 ...........##......# #######  SH: 0Dex: 8 chj.#.<.#..#...#...##.#####  XL:  2 Next: 62% Place: Dungeon:1 ...........##.#.@..J....  Noise: =--------  Time: 763.1 (0.0) .#.#.#.#....######.####.  m) +0 spear ch8...........## #  Cast: Magic Dart .#....#.....# ...#.......## .....#......# J   endoplasm chc...........## #.#.#.#.#.#.... ########### #..Aiming: Magic Dart (safe; 2% risk of failure)  ch>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!chx†   #.# chzk    < ch**.....   # chE #..ch(...ch,764.1 (1Magic Dart _ch=.##.....##.#####.##.# #.#...#.#...†.# #.##...#.##.#####.#### ....#......#..##.#### #.# #chm#...##.###.## #.###. #.#.#...#..#......# #.....###......# # ch|O#.<.#..#...#...##.###.#.# #.#.#.#....######.####.#chق## .# #....#.....# ## ch›chch|.-5chchich i##.....##.#####.##.#### .#...#.#...†.# #.##...#.##.#####.#### ##......#..##.#### #.# ##...##.###.## #.###. .#.#...#..#......# #.....###......# # .<.#..#...#...##.###### ##.#.# .#.#.#....######.####.# ## b.# ....#.....# #### #......# b   bat (asleep) ch ch R-6Magic Dartcht ch  ch H_A bat comes into view.chchԲchchZ _A bat is nearby! ch .........##.....##.#####.##.####  dvd2 the Conjurer ..........#...#.#...†.......#  Gargoyle .#.......##...#.##.#####.#### # Health: 15/15 ======================== ...#......#..##.#### #.# ###### Magic: 2/5=========---------------  ch.....#...##.###.## #.###..... AC: 6Str: 10 .#.#...#..#......# #.....#### EV: 10Int: 18 .........##......# #######  SH: 0Dex: 8  ch'.<.#..#...#...##.######  XL:  2 Next: 66% Place: Dungeon:1 .........##.#...@.....#  Noise: ---------  Time: 766.1 (0.0) .#.#.#....######*####.#  m) +0 spear .........## b.# Cast: Magic Dart ....#.....# #### .#.......## ...#......# chz b   bat (asleep) .........## #.#.#.#.#.... ######### #.. _A bat comes into view. _A bat is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit) ch$g.........##.....##.#####.##.#### dvd2 the Conjurer ..........#...#.#...†.......#Gargoyle .#.......##...#.##.#####.#### # Health: 15/15 ======================== ...#......#..##.#### #.# ###### Magic: 2/5=========---------------  chv%2.....#...##.###.## #.###..... AC: 6Str: 10 .#.#...#..#......# #.....#### EV: 10Int: 18 .........##......# #######SH: 0Dex: 8 .<.#..#...#...##.######XL:  2 Next: 66% Place: Dungeon:1 .........##.#...@.....# ch.&Noise: ---------  Time: 766.1 (0.0) .#.#.#....######*####.#m) +0 spear .........## b.#Cast: Magic Dart ....#.....# #### .#.......## ...#......#b   bat .........## #.#.#.#.#....  chrJK######### #..Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded. chr ch@ chm/.b cha3=7.1 (1 ch ch   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  chAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded. _The bat barely misses you. chw-.#...#.#...†.......# ###.#####.#### # ...#......#..##.#### #.# #####..#...##.###.## ##..... .#.#...#..#..........#### . ch|x........##....###### <.#..#...#...##.###### ........##.#.........#.#.#....######@####.# . ch'y........##....b.# #.....##.#####.......##..#............#  chyd#.#.#.#.#.... ######### # ch\ ch%&8 chk chn _The bat misses you. The bat hits you but does no damage. ch¢  You hit the bat.  The bat is severely wounded. ch ch]9  ch:-9.2 (1.1 ch. chP _The bat barely misses you. chh  You closely miss the bat.The bat is severely wounded. chok  chGq )b.. ch,s )70.3 chVy  chM| Q _The bat closely misses you. chy 2..........#...#.#...†.......#  dvd2 the Conjurer .#.......##...#.##.#####.#### # Gargoyle  cho ...#......#..##.#### #.# ###### Health: 15/15 ======================== .....#...##.###.## #.###..... Magic: 1/5====-------------------- .#.#...#..#......# #.....#### AC: 6Str: 10 .........##......# #######  EV: 10 chy Int: 18 .<.#..#...#...##.######  SH: 0Dex: 8 .........##.#.........#  XL:  2 Next: 66% Place: Dungeon:1 .#.#.#....######@####.#  Noise: =--------  Time: 770.3 (0.0) .........##..b**.# cho  m) +0 spear ....#.....##.##### Cast: Magic Dart .#.......## ...#......# .........## b   bat  ch y#.#.#.#.#.... ######### #.. .The bat is severely wounded.  ch _The bat closely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  chl _Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit) chl ..........#...#.#...†.......#dvd2 the Conjurer .#.......##...#.##.#####.#### # Gargoyle ...#......#..##.#### #.# ###### Health: 15/15 ======================== .....#...##.###.## #.###..... Magic: 1/5====-------------------- .#.#...#..#......# #.....#### AC: 6Str: 10 .........##......# #######EV: 10Int: 18 .<.#..#...#...##.######SH: 0Dex: 8 .........##.#.........#XL:  2 Next: 66% Place: Dungeon:1 .#.#.#....######@####.#Noise: =--------  Time: ch0 t 770.3 (0.0) .........##..b**.#m) +0 spear ....#.....##.#####Cast: Magic Dart .#.......## ...#......# .........##b   bat #.#.#.#.#.... ######### #...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat but does no damage.  The bat is severely wounded. ch4  ch25  ch= )..b chK? +1.3 (1 ch2E  chH   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (severely wounded, 100% to hit)  ch)I The magic dart hits the bat but does no damage.  The bat is severely wounded. _The bat hits you but does no damage. ch  You miss the bat.The bat is severely wounded. .b  The bat barely misses you. The bat closely misses you.2.4 (1.1 _The bat hits you but does no damage. chr  You barely miss the bat.The bat is severely wounded. chv (b. ch/w `2=====3.5 chiz  ch| : _The bat hits you but does no damage. ch!5  You hit the bat. ch?2. che704.6Magic Dart ch chG _You kill the bat! chT3 chU cha===== ch d ch e chf chh, chi chHl, cham ch;p, chEq chs cht chu chWw chMx ch@y chz ch{Q3===== ch| ch ch ch ch% ch׃ che chs ch ch chX ch====== ch ch ch  ch ch ch ch ch ch: ch ch ch ch ch ch ch ch0 ch ch' chٕ ch]Q4===== chז ch ch6 ch ch] chܙ chD ch ch ch ch% ch====== chL cho ch ch chj chB ch ch~ chx, ch ch", ch ch, ch ch2h - _You start resting. ch1805.6 (31.0) chf5=====-6.6 (32 ch chU% _Magic restored.chch8,chJchXchchchnchchch=ch(chch&chch  =====chF!ch;"ch#ch%ch&ch'ch)ch1+ch+ch,ch.ch0ch1ch2ch4ch6chj7ch8ch:ch=ch=ch?chBch5EchMFchNGchHch}Jch9Kch9LchMchTOch3Pch1Qch_SchTchtUchX chBYchY)_You now have 52 gold pieces (gained 11).chT[ch[chz\chd]chx_ch`chachbch2dchechefchWgchhch1jchjchkch'mch}nchWochWpchqch(schschtchbvch.xchxchych {ch[|ch}ch}ch=ch{ch%chch5chch=chchch<chchԊch&chchechTchchchchchTchch\ch7chchchF##.....##.#####.##.#### ch%\.....#...#.#...†.......# ch?..##...#.##.#####.#### chɨh.#..##.#### #.# ######chU9..##.###.## #.##ch.chnB#..#......# #.....###### .ch?....##......# #######ch q#...#...##.###### ch}....##.#.......@.# cha#....######.####.#chU.##......# .#ch3)Magic Dart chX#.....##.##### .#chKA..###.# ch԰.#ch\S##.### .#chcb   bat (asleep) chX.....##....# b#chV.#.#......# ## ch5_#####.#....#ch@ch&33.6 (27chgch%4.6 (28chch chOch2_A bat comes into view.ch\ch...#.#...†.......# ##...#.##.#####.#### ######..##.#### #.# ######..... #...##.###.## #.###......#### ..#..#......# #.....###### .##......# ####### #...#...##.###### ..##.#.........# #####.####@# ...##......# #.# ##### #.# ....###.# #.#.### #.###....# .b# #.#......# ######.#....#  #......#b.b5.6 (1.0)ch$ch8v.....#...#.#...†.......#  dvd2 the Conjurer ch n....##...#.##.#####.#### ###### Gargoyle ch.....#..##.#### #.# ######..... Health: 15/15 ======================== ch}#...##.###.## #.###......#### Magic: 4/5chC===================----- chMr..#..#......# #.....######  AC: 6ch,Str: 10 ch+r....##......# #######  EV: 10ch,Int: 18 ch\.#...#...##.######chG SH: 0chH+Dex: 8 chR....##.#.........#ch XL:  2 Next: 70% Place: Dungeon:1 chP#....######.####@#ch Noise: ---------  Time: 835.6 (0.0) chhc....##......# #*#ch4N m) +0 spear chY.....##.##### #b#chP Cast: Magic Dart ch[....###.# #.# chpo.....##.### #.# ....##....# ..# b   bat .#.#......# ### ####.#....#  #......# _You now have 52 gold pieces (gained 11). _A bat comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)ch1$ch2v.....#...#.#...†.......#  dvd2 the Conjurer ch3n....##...#.##.#####.#### ###### Gargoyle ch4.....#..##.#### #.# ######..... Health: 15/15 ======================== chy5}#...##.###.## #.###......#### Magic: 4/5chY6C===================----- ch=7h..#..#......# #.....######  AC: 6ch8,Str: 10 ch8r....##......# #######  EV: 10ch :,Int: 18 ch:\.#...#...##.######ch;G SH: 0ch<+Dex: 8 ch=R....##.#.........#ch> XL:  2 Next: 70% Place: Dungeon:1 ch?P#....######.####@#ch)@ Noise: ---------  Time: 835.6 (0.0) ch@]....##......# #.#chH .#..##.#### #.# ######..... #...##.###.## ##......#### ..#..#..........###### ..####### #...#...##.###### ...##.#......... #....######.#### ....##......# .##.#######.# #..##.##########-8ch9ch5=====chnch'chchvchchchXchch( =====chchMchchchchPchchchich,chch chz chA ch chchchhchch8chchchchGchchchch chchochch chchXch ch"ch"chq#ch$ch?&ch&ch'ch(ch%*ch*chx+ch,ch!.ch.chy/ch0ch;2ch2ch3ch4ch%6ch6chq7ch8ch9ch:chC;ch<ch=chY>ch?chP@chAch.BchBch/DcheEchEchFchGchIchIch_JchKchLchMch# ##.....##.#.### #.#.### #.#..## #### ####.##.## ##.. ..##.##.## #..# #.## #..# #.#####. #)####..# #.#####.# #.# #.# ######..#####.# #........# #.......## ###-9chfw# ##.....##.#. #.#. #.#.. #### ####.##. ##.. ..##.##. #..# #.## #..# #.#####. #)####..# #.#####.# #.# #.# ######..#####.# #........# #...## ######chXmch?qB-900chwchrzch ###### ##.....##.#. #.#. #.#.. #### ####.##. ##.. ..##.##. #..# #.### #..# #.#####. #)####..# #.#####. #.# #. ######..#####. #........# #....chS..## #########chch&1chUchTch6 ###### ##.....##.#.#. #.#.#. #.##. #### ####.###. ##.. ..##.###[ #..# #.##chN #. #..# #.##### #)####..# #.##### #.# # ######..#####. #........# #.......##  #ch]ch&2chch# _Found a robe.ch  ###### ##.....##.# #.# #.# #.# #.# #.# #### ####. #.# ##.. ..##. #[# #..# #.## #.# #..# #. #)####..# #. #.# # ######..#####. #.#  #.##  #chZ &3ch cheg M......########.....####### chh r #### ##.# ##.. ..##.#[...# #..#####..# #.####chpi .......# #.....######..#####.#####........#chq chu &4ch| ch +  Things that are here: ch ;_a +0 whip; 4 stoneschchPick up what? 15/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 whip Missiles (select all with ()b - 4 stones ch%[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ch*  a + a +0 whip[Enter] accept (1 chosen)ch" chm) #....##......##.. dvd2 the Conjurer######ch*T#.# ##.....##.# Gargoyle#.# ########.# Health: 15/15 ========================#.##.# Magic: 4/5===================-----chL-#.# #### ####.# AC: 6Str: 10#.# ##.. ..##.# EV: 10Int: 18#[# #..# #.##.. SH: 0Dex: 8#.# #..# #.#### XL:  2 Next: 83% Place: Dungeon:1#@####..# #.#### Noise: ---------  Time: 904.9 (0.0)#.......# #..... m) +0 spear######..#####.#### Cast: Magic Dart#........##.......###########      ch-Aim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold. _You kill the kobold! _Found a robe.  Things that are here: ch/4_a +0 whip; 4 stoneschF:ch=+5.9 (1ch>>>(Press ? for help)#.......##########...†...#........>.......# #.# #.#.#####.##.#####..............###..........#.##..######.# #......##.##.#####..###...##..#.###.#.##...#...†...# #....# #.#.##.##.####.##....†..#...#.#....##.#......#.[.....###.##.#####.#.##.##.#.###.##.##..#.........#..##............######...#.......#..........###.##.##..###...###.#..##.#######...## #.†..##########>#.......##........................# #...# #....##...##..†######.###.....########....# #...# ####.####### #######.###.#...#......########.# #...# #..........##### ##..##.....#..........# #.#######...#######.##.##.##>....# #...####...#......###.####.##.............##.##.##.##.....# ##.#######.##.......##@#...................##.##.##........# #..##.....##.......##......chR .#.............##.##.##.##.....# ##.##.######...#.###############.#...####.##.##.##.##.....# #.##.# #.†...#.#.#.#.#.#.#.#.....####.##..........##### #.##.# ######...............##.....##.#####.##.#####.##.##......#..........#...#.#...†.......##.##.###.......#.......##...#.##.#####.#### #########.##.####### #.....#....#......#..##.#### #.# ######.........##.......# ##...........#...##.###.## #.###......################.# #....#.#.#.#...#..#......# #.....########.#####...............##......# ########.#...#...#..#.<.#..#...#...##.######ch  #).......#.# ######### #.#..##......# #.......################ #######........#.#>##.)#.# #.#####.#.......#......##########...†....>.......# #.# ###.####...ch ..##.##..######.# #......##.##..#.###.#.##...#...†...# #....# #.#.##.##.#####....†..#...#.#....##.#......#.[.....###.##.#####.#.##.##.#.##.##.##..#.........#..##............######...#.......#..........###.##.##..###...###.#..##.#######...##†..##########>#.......##..............# #...# #....# #...##..†######.###.....########....# #...# ####.####### #######.## #.#...########.# #...# #..........##### # #........# #.#######...#####>#.. ###...#......###.####.##............##.#####.##.......##@#...................##.##.##........# #.....##.......##.......#.............##......# ######...#.###############.#...####.##.##.##.##.....##.†...#.#.#.#.#.#.#.#.....####.##..........#####  ######...............##.....##.#####.##.#### [40chp m## #......#..........#...#.#...†.......# #..# ##.......#.......##...#.##.#####.#### #######.##.####### #.....#....#......#..##.#### #.# ####.........##.......# ##...........#...##.###.## #.###......#########ch( chK$chK#....†..#...#.#....##.#......#.[. dvd2 the Conjurer #.##..#.........#..##............ Gargoyle #.##..###...###.#..##.#######...# Health: 15/15 ======================== ......................# #...# Magic: 5/5======================== #.###.....########....# #...# AC: 6Str: 10 #.#...#......########.# #...# EV: 10Int: 18 #.....#..........# #.#######...# SH: 0chMODex: 8 ###...#......###.####.##......... XL:  2 Next: 83% Place: Dungeon:1 ####.##.......##@#............... Noise: ---------  Time: 975.9 (0.0) .....##.......##.......#......... p) +0 whip .######...#.###############.#...# Cast: Magic Dart .# #.†...#.#.#.#.#.#.#.#.....# .# ######...............##.... .##......#..........#...#  .###.......#.......##...#  .####### #.....#....#......#..##  .......# ##...........#...##.###  _p - a +0 whip (weapon) _Unknown command. _Unknown command. _Unknown command. _You see here 4 stones. _Done exploring.chlN3chSchTch)Z _ch[cht\ch\chh]ch^ch_chE`ch`chNbchcchdchdch\fchf,chgchichj,chZkchmchn,chochpchq,chrrchchchchch>ch,chשchschchchchch,chchch,chchchchychchLch,chchych:chchIchch,chchC ch! ,ch chH ch< ,ch ch  #.....# #..........#.##.#  #.....###............##.#  ##................##.##.#  ##.#####.##.###........#  #.#####.##.###....)####  #.#......).......#.# ##### ch  #.#..##......##..#.# #.....###........#.#>##.)#.# #.#### ...†...#........@.......# #.# 920.0)###..........#.##..######.# .###.#.##...#...÷...# #....# ...##.#......#.[.....###.##.###..##............######...#....##.#######...## #.†..#### .......# #...# #....# ch 6###....# #...# ####.### ######.# #...# #.........chU" ch' chs) c _There is a stone staircase leading down here.chcJchdchuchv6.9 (1chw .0) chx _ch}chdchz ch% ch chD.. .#  ch chc#. .#  chk chh. #. .#  ch #. #. .#  ch- ...# #. .#  ch .....#.#.#  chH chg#......#####  chX2ch ch'#.ch:=#  ch ch_e#######.#  ch ch-             ch<chch0chch*ch+&7.7 (1.8ch>.ch>1 ch1 ch72_You climb downwards. ch2S_There is a stone staircase leading up here.ch _Unknown command.ch*K _chn`chachbchdch.gchgchGichHkchmchnchochrrch!uchuch/wchNych{ch:|ch ~ch chchchchۅch chchchchchďchchchch2chchߙchchPchchchשchY chת ##chQ ch0 ch+##..ch# ch ch)#.ch ch ch)#.ch  ch ch)#.chx ch] ###..#### chp ch#..@.#.. ..# chrz#.##.#.#######.# ch#. #.#.#.....#.# chr##.#.....# #.#.#ch#........# #.#.##.......#..# #.#.# #..........###.#.# ###.#........#.#.# #........#......#####chych 1013.7 (16ch .0)chch%4.7 (17chch chch=_q - a scroll labelled VEBEXI NUTEch ch*#..##..#. ###..####.. #....#.. ..#... #.##.#.#######.#... #..#.#.#.....#.#.[ ##.#.....# #.#.#.#........# #.#.#....#..# #.#.#20.7 (6.0).........###.#.###.#........#.#.# #........#......### #.##.....#.##.<.... #. #. chK[37m....#.######## #. #...#.#.# #. ###.#.#.# ..#.#..1.7 (7 _Found a chain mail.!ch> #..#....... #..#......###..####...>.#....#.. ..#....#.##.#.#######.# .....#..#.#.#.....#.# .[.##.#.....# #.#.# #.#.# #.#.# #.#..# #.#.# #.###.#.# ###.#.#.#.# #........#...... #.##.....#.##.< #. #.....#. #. #...#.#.# #. ###.#.#.#  ..#.#..2.7 (1 !ch9[18d_Found a stone staircase leading down.!chL %!ch|` 2 !cha  !cha You see here a +0 chain mail.!ch$d !chk K _!ch* !chˈ !ch, !ch !ch\ !ch !chW !ch- !chq !ch !che !ch !chJ !ch !chI !ch !ch !chL !ch !ch !ch" !ch« !ch !ch !ch7 !chֱ !ch4 !chY !chF !ch !chC !chd !ch !ch !ch !ch !ch !ch !ch/ !ch !ch !ch !ch !chO !chk !ch !ch !chf$ f !chY _You open the door.  There is an open door here. _ !chMZ  !chZ There is an open door here.!ch\ !ch]  !ch/^ _!chx_ !cha !chd !chPe !chf !chh !chj !ch6k !chrl !chKn !chbp !chq !ch.#....#..!ch! / !ch j#........#.##.#.# !ch !ch !ch %8.7 (36!ch_ !chä  !chG !ch _Found a ring mail."chO R##########(.....[@.# ########.# ######  #.# #....# #### #.# #.##.# ##.. #.# #.##.# #..# #.####'##.# #..# #...# #..#  #.........###..###>.#....#.9.7 (1.0) _Found 3 stones.#ch?@#.(.....@..##.# ###### #.# #....#  #.# #.##.# ##.. #.# #.##.# #..# #.####'##.# #..# #..# #..# #..###.. ##......>.#....#60 _You see here a +0 ring mail.#ch0z1 _r - a +0 ring mail$chF 3$chgG $chI $chS $chFW $chc ###[...(..@.....#3.7 (2###.# ###### #.# #....#  #.# #.##.# # #.# #.##.#  #.####'##.#  #...#  #...##$chc | ##......>.#..$chl $cho +4.7 (3$chu $ch8w ( _Found a ring mail.&ch3&chH&ch&ch6&chk&ch&ch&ch&ch&ch;  You see here 3 stones.&ch5 _&ch&chQ&ch,&ch&ch&ch ,&chd&ch~&chC &ch &chC"&ch( &ch_) &ch)You see here a +0 ring mail.&chS,&chC- &ch-_&ch6/&ch61&chj3&ch4&chx5&chT7&ch9&chZ:&ch;&chR=&ch?&ch@&chA&chKC&chaE&ch F&ch)G&ch I&chJ&chK&chL&chN&chP&ch##.# &ch5#...&chR6..........@###'#### #...&ch6...........#......# ##..&chR7.#.......#......# #..&ch7#.......#......# ####..&ch8~#..............# #.....&chI9T################ #.....&chl; #..... ##.... #...You pick up a book of Armaments and begin reading...&ch-?&ch?106.7 (4&ch@ 2.0)&chC&chC%7.7 (43&chG&chI &chfJ  &chJRYou add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to &chXK_your library.(chU _Unknown command.(ch4  Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 19% 3  b - Fulminant PrismConjuration/Alchemy 52% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 52% 4  d - Rending BladeConjuration/Forgecraft 52% 4  e - Lehudib's Crystal Spear Conjuration/Earth 100% 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*ch#.################### dvd2 the Conjurer#......[...(........# Gargoyle#.#################.# Health: 15/15 ========================#.####.# Magic: 5/5========================## #...##.# AC: 6Str: 10..######.########.# EV: 10Int: 18...... #.......##.## SH: 0Dex: 8......########.##... XL:  2 Next: 83% Place: Dungeon:2..........@###'#### #... Noise: ---------  Time: 1107.7 (0.0)...........#......# ##.. p) +0 wh*chip.#.......#......# #.. Cast: Magic Dart#.......#......# ####..#..............# #.....################ #..... #..... ##.... #.....  _There is an open door here. _You now have 55 gold pieces (gained 3).  You pick up a book of Armaments and begin reading...  You add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to _your library. _Unknown command.  Okay, then.*chK*chW *ch7 *ch_*ch^*chJ*chu*ch*ch*chܛ *ch*ch"_Unknown command.*ch*ch*ch*ch*ch*chd *chh*chQ"_Unknown command.*ch++chzI+chm+ch+ch +ch_+ch+ch+ch+ch+ch1+ch+ch-+chj+ch+ch+ch,+ch+chl+ch+ch+chb+ch+ch+ch+chH+ch+ch$+ch+ch+ch+ch+ch<+ch+ch-+ch+ch$ +ch +ch8 +ch% +ch+ch+ch+ch4+ch+ch+chw+che+ch;+ch+ch+ch+ch+chO +chG!+ch"+ch$+ch]%+ch]&+ch'+ch)+ch*+ch++ch,+ch.+chA/+chZ0+ch2+ch4+chC5+chC6+ch7+ch :+ch:+ch;+ch=+ch?+ch2@+ch$A+chB+chD+chE+chpF+chG+chPI+ch J+chJ+ch{L+chR+chS +chS"+chT#..... +ch}T +chT"+chmU#.#### +chU +chWV"+chV#.## +chFW +chWX .######### #.. +chHXZ  .........######.## +chX4  ###+ch\Y$......##... +chYl  ........##......### +chaZ  #####.##........... +chZ  #.@............. +chl[  #.###......#..... +ch[  #w #...##.#.....+chm\)Magic Dart +ch\ +chc]\ #. #....#.#..... +ch] +ch`^^ #. ......#.######## +ch^ +ch}_ #####....... w   ribbon worm (asleep) +ch_ +chy`'#.##.... +ch` +chmaG... .... +cha. +ch>f+chf28.7 (2+ch6g 1.0)+chk+chkw+chl.+chlw+chm!+chn+ch'o%9.7 (22+chq+chXt +cht+ch\u:_A ribbon worm comes into view.+chu-chi #..... dvd2 the Conjurer #.#### Gargoyle #.###  Health: 15/15 ======================== .######### #...#  Magic: 4/5===================----- .........######.## AC: 6Str: 10 ##########......##... EV: 10Int: 18 ........##......##### SH: 0Dex: 8 #####.##........... XL:  2 Next: 83% Place: Dungeon:2 #.@................ Noise: ---------  Time: 1129.7 (0.0) #w###......#....... p) +0 whip #. #...##.#....... Cast: Magic Dart #. #....#.#....... #[39;4-chk]9m. ......#.######## #####.......  w   ribbon worm #.##....  ... ....  _Unknown command. _A ribbon worm comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (100% to hit)-ch5$-ch -chO#..... dvd2 the Conjurer -ch -chA#.#### Gargoyle -ch -ch#.### Health: 15/15 ======================== -ch .######### #...# Magic: 4/5-ch===================-----  .........######.## AC: 6Str: 10  ##########......##... EV: 10Int: 18 -chq ........##......##### SH: 0Dex: 8  #####.##........... XL:  2 Next: 83% Place: Dungeon:2  #.@................ Noise: ---------  Time: 1129.7 (0.0) -chz7 #w###......#....... p) +0 whip  #. #...##.#....... Cast: Magic Dart  #. #....#.#.......  #. ......#.########  #####.......w   ribbon worm  #.##....  ... ....  -chwAiming: Magic Dart (safe; 2% risk of failure)  -chPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.-ch-cht-chu/(catching breath)-ch ~-ch~KShift-Dir - straight line  -chJAim: a ribbon worm (100% to hit)  -chn+The magic dart hits the ribbon worm.  -chAThe ribbon worm is moderately wounded.-cheCThe ribbon worm expels a string of sticky webbing.-chHThe stream of webbing hits you but does no damage.-chO-ch !-chA-ch 5 -ch=-ch=30.7 (1-chHeld -chT-ch#-ch& -ch'-ch%( _You are caught in a web!.chC.chF9/15 ----------10 1.chJ.chfME _The web tears apart. The ribbon worm bites you..ch #. #.# #.###  .# #...#  .######.# #......##. .##......# #####.##...........# #..@......# .ch#w###......#.# #. #...##.#.# #. #....#.#. #. ......#.# #####.......  #.##....  .chjQ (catching breath).ch `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage..ch%&..chs 5 -2Held .ch.chʉj _You are caught in a web! _There is a web here..ch?/ch10/15==--------10 -3/ch\/ch* _The web tears apart./ch$ /chx%#......[ #.#   #.###  .# #...#  .######.#   ####......##.   ..##......#   #####.##.#   #.#.   #w###......#.#.   #. #...##.#.#.  /ch  #. #....#.#.   #. ......#.#   #####.......  #.##.... ... .... /ch/ch<w./chr&4/ch/ch"/ch  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0chgY #......[ dvd2 the Conjurer #.###### Gargoyle #.###  Health: 10/15 ================-------- .######### #...#  Magic: 2/5=========--------------- .........######.#### AC: 6Str: 10 ##########......##..... EV: 10Int: 18 ........##......####### SH: 0Dex: 8 #####.##...........## XL:  2 Next: 83% Place: Dungeon:2 #.w*@..............#. Noise: ---------  Time: 1134.7 (0.0) #.###......#.......#. p) +0 whip #. #...##.#.......#. Cast: hZmMagic Dart #. #....#.#......... #. ......#.########## #####.......  w   ribbon worm (catching breath) #.##....  ... ....  _The web tears apart.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 92% to hit)0chj #......[ dvd2 the Conjurer  #.###### Gargoyle  #.###Health: 10/15 ================--------  .######### #...#Magic: 2/5=========---------------  .........######.#### AC: 6Str: 10  ##########......##..... EV: 10Int: 18  ........##......####### SH: 0Dex: 8  #####.##...........## XL:  2 Next: 83% Place: Dungeon:2  #.w.@..............#. Noise: ---------  Time: 1134.7 (0.0)  #.###......#.......#. p) +0 whip  #. #...#0cho#.#.......#. Cast: Magic Dart  #. #....#.#.........  #. ......#.##########  #####.......w   ribbon worm (catching breath)  #.##....  ... ....  _The web tears apart.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 92% to hit)0ch0ch4.w0ch!0ch0ch\==0chX5.7 (10ch['Ray 0chL0ch0ch 0ch Casting: Magic Dart (safe; 2% risk of failure)0ch Lonfirm with . or Enter, or press ? or * to list all spells.0ch |Aiming: Searing Ray (safe; 3% risk of failure)  0ch* TPress: ? - help, Shift-Dir - straight line  0ch Aim: a ribbon worm (lightly wounded, catching its breath, 92% to hit) _(Press . to maintain the ray.)2chWw _Unknown command.2ch2chHX 2chxY .(catching breath)2ch?`  2chBa 2chb (`````2ch4c <The ribbon worm expels a string of sticky webbing.2chc 2ch5 2chN 5@....2ch 2ch 12ch -----2ch 62ch %+ 2ch 2ch 2ch  2ch* 2ch. 3_The stream of webbing misses you.2ch! 4chX #......[. #.# #.###  .# #...#  .######.# ##########......##. ........##......# #####.##.# #..w.#. #.###......#.#. #. #...##.#.#. #. #....#.#. #. ......#.# #####.......  #.##.... . .w11=--74chg[ 4ch[4ch|\._You stop channelling your searing ray.7ch* #......[.#.##.### .# #...# .######.###########......##.........##......#.#####.##.###'#...w.#.#.###......#.#.#. #...##.#.#.#. #....#.#.#. ......#.######....... ... ....7ch! W--87ch 7ch 8ch1#......[.#.##.### .######### #...# ...######.###########......##.#8ch1<........##......#.######.##.###'##...w.#.#.###......#.#.#. #...##.#.8ch_2#.#. #....#.#.#. ......#.######....... #.##....... ....8ch 48ch78chf.w99chDe#.###########.### .######### #...# .........######.#################......##.......# ........##......########.#  #####.##.....###'##....w...#.....#.###...@..#.......#.9chEi#. #...##.#.......#.#. #....#.#..#. ......#.###################....... #.##.... ... .....#.9chM9chW.w2=====409ch9#.##.### .######### #...# .........######.# ##########......##.# ........##......#.# #####.##.###'##.#.#.###.w..@.#.9ch}#.#. #...##.#.#.#. #....#.#.#. ......#.######.......#.##.... ... ......#. #..9chW6(catching breath)9ch= ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.9chFZ '..9ch[ = 5 1Held 9chb 9chg j _You are caught in a web! _There is a web here.9ch:% 9ch& i2==10 29ch}+ 9ch. * _The web tears apart.:chU#.### .######### #...# .........######.#################......##.......# ........##......########.#  #####.##...........###'#####..................#......#.###.w....#.......#......##. #...##@#.#......##. #....#.#.......##. ......#.#####################....... #.##....:chO... ....#. ..#.. #.. .##:ch:chZP.w:ch&3:ch:chT:chx.######### #...........######.#################......##................######## #####.......###'####..................###..w...# #...##....##################....... #.##.....:chI .........#.#.##..#... #.. .###... .#:ch:ch_w=====4Magic Dart:ch:ch:ch7 T ........######.#################......##...............##......######## #####.##...........###'####..............###..w...# #...##....##################.............  #.##.....#####..###.# .#:ch ww   ribbon worm (catching breath)5Magic Dart:ch ;ch##########......##.......# ........##......########.#  #####.##...........###'#####............#......# #.###..w.w.#.#......# #. #...##.#.#......# #. #....#.#.......# ;chH#. ......#.################ #####......@.......  #.##.....######.........# .#.##..## #..#.### ...#.# ##.##.#.. ..#;ch^.w;chr3===6;ch;ch7;ch #......##.# .##......#.# #####.##....###'#### #...#......# #.###..w...#.#......# #. #...##w#.#......# #. #....#.#.# #. ......#.# #####.#.##.....#.# .## #..#.###....#.#.##.##.#.. ..#7Magic Dart;ch##......##.#  .##......#.# #####.##.###'#### #.#......# #.###..w...#.#......# #. #...##w#.#......# ##. #....#.#.# ##. ......#.# ######.##.##.....##.# #.#.##..#... ## #..#.###....#.#.##.##.# 8#......##.# .##......#.# #####.##.###'#### #.#......# #.###..w...#.#......# #. #...##w#.#......# ##. #....#.#.# #.#. ......#.# #.#####.#.#.##.....##..# #..#.##..#... #+# #..#.###....#.#.##.##.#.. ..#ww   ribbon worm9Magic Dart ......##.# #.###......#.# #. #.##.###'#### #.#......# ##. #..w...#.#......# #. #...##w#.#......# ####. #....#.#.# #.#.## #. #.w.# #. #.##.....#...# ##.....# .# ..# #......# #.##..#... ## #+###..# # #..#.### ##.#....#.# #.##.##.# # .w5=========5=ch ......##.# #.####' .##......#.# #. .##.###'#### #.#......# ##. ..w...#.#......# #. ...##w#.#......# ####. ....#.#.# #.#.## #. .w.# #. .##.....#...# ##.....#.# ...# #......#. .##..#... .### #+###..#.  #..#.### .###.#.....#.# .####. .##.##.# ..#... ..# ##..w6>chea......########.# #....... ##.....###'#### #. ...#......# # .w...##......# #.##w#.#......# ####..#.......# #....#.################ #.#.....w.........# #.# ##.....#########@..# ##.# .......# #...# #......#.# ##..#... #.### #+###..#.#  #..#.####.# ##.#.# ....#.# #.# #.# ##.##.# #..  #.#  .. ..# ### .# .wSS   ball python (constriction, wandering)7>ch1k >ch6l>ch m:_A ball python comes into view.>chw?ch .....###'#### ........# .w...# .##w###.#.....###############.......w........# ##.....##########.....# .. . ##..#...### #+###  #..#.### ## ....#.#  ## ##.#S ?cht:S.?ch'&8?ch?ch?ch, ##...........###'#### #....... dvd2 the Conjurer .............#......# ##...... Gargoyle .w...#.......#......# #...... Health: 15/15 ======================== ?ch- r..##w#.......#......# ####...... Magic: 2/5=========--------------- ...#.#..............# #......... AC: 6Str: 10 ?chL. y...#.################ #........# EV: 10Int: 18 ..........w........# #........# SH: 0Dex: 8 ?ch1 o##.....#########...# ##.....#.# XL:  2 Next: 83% Place: Dungeon:2 .......# #@..# #......#.# Noise: ---------  Time: 1158.7 (0.0) ##..#... #*### #+###..#.# p) +0 whip  #..#.### #*# ##.#.# Cast: Magic Dart ....#.# #S# ###.# ##.##.# #.. #.#  .. ..# ### .# S   ball python (constriction, wandering) _The stream of webbing misses you. _A ball python comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)?chO ##...........###'#### #....... dvd2 the Conjurer .............#......# ##...... Gargoyle .w...#.......#......# #...... Health: 15/15 ======================== ..##w#.......#......# ####...... Magic: 2/5=========--------------- ...#.#..............# #......... AC: 6?choO Str: 10 ...#.################ #........# EV: 10Int: 18 ..........w........# #........# SH: 0Dex: 8 ##.....#########...# ##.....#.# XL:  2 Next: 83% Place: Dungeon:2 ?chO .......# #@..# #......#.# Noise: ---------  Time: 1158.7 (0.0) ##..#... #.### #+###..#.# p) +0 whip ?ch"R z #..#.### #.# ##.#.# Cast: Magic Dart ....#.# #S# ###.# ##.##.# #.. #.#  .. ..# ### .# S   ball python (constriction, wandering)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python!  You kill the ball python!?chDS X      ?chS 6   #@..#  #*###   #*# ?chS  #.#  #..  .. ..# ###  ?chT ?chY 5...?ch y7=9.7 (1Magic Dart _?chX ?chc @chs ........# .w...# .##w###.#..@cht...###############.......w........# ##.....##########.....# .. . ##..#...### #+###  #..#.### ## ....#.#  ##@ch|@ch/-60@ch%@ch@chF(w...# .##w###.#.....###############.......w........# ##.....#########...# ##.....# .. #...# #. ##..#...### #+###  #..#.### ## ....#.#  ## ##.#.  .. .##.  ##@ch,@ch-@-1@ch 0@ch1@chT .##w###.#.....###############.......w........# ##.....#########...# ##.....# .. #...# #. ##..#...@chU### #+###  #..#.### ## ....#.#  ## ##.#..#  .. .##.+ @ch\@ch_Z3=====2@chd@ch g@ch 7.#.......# #.........[#.################ #.##......w........# #.# @ch T#.....#########...# ##.# ......# #...# #......#.# #..#... #.### #+###..#.# ..#.####.# ##.#.# ...#.# #.####.# #.##.# #.@.# #.# .. ..# ###.+ .#  ##  @ch @ch &3@ch @chY Ach-Ach#.#.Ach:,# #.Ach.[. .Ach# #.#Ach.##### #.Ach ##.Ach|4w........# #.Ach}##. .....#...# ##.....#.##.# #...# #......#.# ..#... #.### #+###..#.# # ..#.### #.# ##.#.# ##.# #.### ###.# # .##.# #..@# #.# # . ..# ###.+ Ach6.# #Ach+### Ach%!Ach"Ach7#4Ach&Ach(AchAch 8'..ß#Achm,..##Ach6-...ßAch#.....Ach .....Achx5#+##Ach(AchAchAch^5AchAch AchAch<_You open the door.AchAchW#.################ #.##.# .Ach......w........# #.##.#########...# ##.##.# #...# #......#.#### .Achxr#... #.### ###+###..#.# #. .#.####.# #...$..##.#.# #. .Ach#.# #.###....... ###.# #. ##.# #...#...# #.# #.  ..# Ach>###.@..ß#.# #. ###..##  Ach ...ß.......#.##+### Ach 6Ach_ AchM =====AchR 6Ach Ach/"  Ach# Achl$ _Found 14 gold pieces. Ach$ C_There is an open door here.Ach5'^.# #.##.#.w.# #.##.#...# ##.....#.##.# #...# #......#.####. #... #.### ###+###..#.# #. #.### #.# ##...$..##.#.# #.# #.# #.###....... ###.# #. .# #...#...# #.# #. ..# ###.'@.ß# .# #. ###..## #...ß# #.......##......###+#7 _Bch|##.##...#.+##8 _You close the door.Bch h4=====Bch% =====Bch' Bch( Bch) BchG, Bch- Bchn. Bch0 Bch1 Bch 3 BchY6 BchM7 Bch;8 Bch9 Bchk: BchV; Bch< Bch= Bchr> BchD  BchlE BchE %_You start resting.Bch:F Bch~K BchK 84BchVL 6.0)BchN BchAO 5BchO =====BchP %5.7 (17BchR BchU  BchU BchU _Magic restored.Cch9xCchBCchnCchICchCch =====CchOCchaCchCch]CcheCch  CchCch)_You now have 69 gold pieces (gained 14).CchCchCchvCchFCch¬Cch[CchCch¯Cch CchzCchCchbCchCchCch4CchCchƺCch.CchCch۽Cch CchCchp_You open the door.Cch CchCchCchCchpCchCchCchsCchCchyCch5CchCchCchnCchCchCchK CchCch3_You open the door.CchCch_. #.Cch4+###..#.# #.... CchO## #.# ##......##.#.# #.##Cch CchV#.###........###.# #. #Cch Cch@#...#...#ß...# #.# #. #.Cch Cch(###.+..ß###..###.# #. ###Cch Cch###..###ß..'...# .Cch Cch#...ß#...##### ..Cchh Cch{#........# CchJ Cch##..@...## Cch###'#### Magic Dart#.# ..g#. g   hobgoblin (asleep))+..# .Cch Cch?!Cch99.7 (14  Cch47A hobgoblin comes into view.Cch$Found a sling.CchCchgCchu.CchgCchO!CchOCch ===Cch1200.7 (15CchCchP CchCch=_The hobgoblin shouts!Dch?1. #.#######+###..#.# #..... dvd2 the Conjurer ## #.# ##......##.#.# #.##.. Gargoyle #.###........###.# #. #.. Health: 15/15 ========================Dch?H #...#...#ß...# #.# #. #.. Magic: 4/5===================----- ###.+..ß###..###.# #. ### AC: 6Str: 10 DchE@###..###ß..'...# . EV: 10Int: 18 #...ß#...##### .. SH: 0Dex: 8Dch@R #........#  XL:  2 Next: 87% Place: Dungeon:2 ##..@...##  Noise: ===------  Time: 1200.7 (0.0) Dch@c###*####  p) +0 whip #*. Cast: Magic Dart Dch*AM##*# g. .#.  g   hobgoblinDchD )+.  .# . Found a sling. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)DchP .#.#######+###..#.# #..... dvd2 the Conjurer ###.# ##......##.#.# #.##.. GargoyleDch #.###........###.# #. #.. Health: 15/15 ========================#...#...#ß...# #.# #. #.. Magic: 4/5===================-----Dch  M###.+..ß###..###.# #. ### AC: 6Str: 10###..###ß..'...#. EV: 10Int: 18Dch q#...ß#...##### .. SH: 0Dex: 8#........#XL:  2 Next: 87% Place: Dungeon:2##..@...##DchP Noise: ===------  Time: 1200.7 (0.0)###*####p) +0 whip#*.Cast: Magic DartDch ##*#g..#.g   hobgoblin)+.Dch z.# .  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDch Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.Dch Dch e'.g.Dch ;--1.7 (1 _Dch Dch Ech>b. #.#######+###..#.# #..... dvd2 the Conjurer ## #.# ##......##.#.# #.##.. Gargoyle #.###........###.# #. #.. Health: 15/15 ======================== #...#...#ß...# #.# #. #.. Magic: 3/5==============----------Ech ###.+..ß###..###.# #. ### AC: 6Str: 10 ###..###ß..'...# . EV: 10Int: 18 #...ß#...##### .. SH: 0EchpDex: 8 #........#  XL:  2 Next: 87% Place: Dungeon:2 ##..@...##  Noise: =--------  Time: 1201.7 (0.0)Echbk ###*####  p) +0 whip #.* Cast: Magic DartEchJ ##g# .. .#.  g   hobgoblinEch  )+.  .# . The magic dart hits the hobgoblin. Ech&+_The hobgoblin is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)Echu.#.#######+###..#.# #..... dvd2 the Conjurer ###.# ##......##.#.# #.##.. Gargoyle#.###........###.# #. #.. Health: 15/15 ========================#...#...#ß...# #.# #. #.. Magic: 3/5==============----------###.+..ß###..###.# #. ### AC: 6Str: 10###..###ß..'...#. EV: 10Int: 18#...ß#...##### .. SH: 0Dex: 8#chA77m........#XL:  2 Next: 87% Place: Dungeon:2##..@...##Noise: =--------  Time: 1201.7 (0.0)###*####p) +0 whip#.*Cast: Magic Dart##g#...#.g   hobgoblin)+..# .  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin is heavily wounded.EchEchV'g..Ech22.7 (1 _EchEchܟEch. #.#######+###..#.# #..... dvd2 the Conjurer ## #.# ##......##.#.# #.##.. Gargoyle #.###........###.# #. #.. Health: 15/15 ======================== #...#...#ß...# #.# #. #.. Magic: 2/5=========--------------- ###.+..ß###..###.# #. ### AC: 6Str: 10 ###..###ß..'...# . EV: 10Int: 18 Ech<#...ß#...##### .. SH: 0Dex: 8 #........#  XL:  2 Next: 87% Place: Dungeon:2 ##..@...##  Noise: =--------  Time: 1202.7 (0.0) ###*####  p) +0 whip #g. Cast: Magic Dart ##.# .. .#.  g   hobgoblin )+.  .# . The magic dart hits the hobgoblin but does no damage. Ech'+_The hobgoblin is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)EchN.#.#######+###..#.# #..... dvd2 the Conjurer ###.# ##......##.#.# #.##.. Gargoyle#.###........###.# #. #.. Health: 15/15 ========================EchqP#...#...#ß...# #.# #. #.. Magic: 2/5=========---------------###.+..ß###..###.# #. ### AC: 6Str: 10###..###ß..'...#. EV: 10Int: 18#...ß#...##### .. SH: 0Dex: 8#........#XL:  2 Next: 87% Place: Dungeon:2##..@...##Noise: =--------  Time: 1202.7 (0.0)EchRd###*####p) +0 whip#g.Cast: Magic Dart##.#...#.g   hobgoblin)+..# .  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.EchkEchy@g.Echj23.7 (1 _EchEchEch  You barely miss the hobgoblin.The hobgoblin is severely wounded.Ech-4.8 (1.1EchMEchW _The hobgoblin closely misses you.FchR. #.#######+###..#.# #..... dvd2 the Conjurer ## #.# ##......##.#.# #.##.. Gargoyle #.###........###.# #. #.. Health: 15/15 ======================== #...#...#ß...# #.# #. #.. Magic: 1/5====-------------------- ###.+..ß###..###.# #. ### AC: 6Str: 10 ###..###ß..'...# . EV: 10Int: 18 #...ß#...##### .. SH: 0Dex: 8 #........#  XL:  2 Next: 87% Place: Dungeon:2 ##..@.chm..##  Noise: =--------  Time: 1204.8 (0.0) ###g####  p) +0 whip #.. Cast: Magic Dart ##.# .. .#.  g   hobgoblin )+.  .# . The hobgoblin is severely wounded. _The hobgoblin closely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)Fch. #.#######+###..#.# #..... dvd2 the Conjurer ## #.# ##......##.#.# #.##.. Gargoyle #.###........###.# #. #.. Health: 15/15 ======================== #...#...#ß...# #.# #. #.. Magic: 1/5====-------------------- ###.+..ß###..###.# #. ### AC: 6Str: 10 ###..###ß..'...# . EV: 10Int: 18 Fch#...ß#...##### .. SH: 0Dex: 8 #........#  XL:  2 Next: 87% Place: Dungeon:2 ##..@...##  Noise: =--------  Time: 1204.8 (0.0) ###g####  p) +0 whip #.. Cast: Magic Dart ##.# .. .#.  g   hobgoblin )+.  .# . Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: chma hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!FchB   #.# ##....  .... #.   #.# #.   #.  Fchg        ###'####  #.. ##.# .. .#. )+. .# . FchGv ''FchB r955.8 (1Magic Dart _Fch Fch Gch3GchGchGchnGch,GchWGch,Gch\Gch,GchGchm2=====GchGch,GchGch{,Gch.Gch,GchJGchS=====GchGch,GchVGch,GchmGchi,Gch/Gch,GchGch ,Gch Gch>,Gch3=====GchGchB,GchBGchRS=====Gch[GchN!,Gch"Gch#,Gch$Gch~&,Gch'Gch=),Gchb*Gch*,,Gch-Gch.,Gch0Gch1Gch2Q4=====Gch2Gch4,Gch5Gch{7,Gch.8Gch :Gcht:Gch:Gch<Gch=======Gch=Gch?,Gch@GchB,Gch4DGchF,GchGGchH,GchIGchK,GchLGchCN,GchOGchW........#ß....ß###.....-  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linGchXLe  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You start resting.GchN_043.8 (38.0)Gchbf5=====-4.8 (39GcheGchyg% _Magic restored.Hchxf3HchrhHchSlHchC}) ## ##......#### #.###........## HchNs..#...#ß...# ##.+..ß###..##### ###..###ß..'...# . #...ß#...####......# ##......## ###@#### 0.0) #..# #.#...# <..HchtA5.8 (1HchfHch| _Found a stone staircase leading up. _There is an open door here.Hchs  #.###..#.# #. #.#...#...#ß...# #.# #. #.###.+..ß###..###.# #. ### ###..###ß..'...# .. #...ß#...##### .. #........# ##......## ##'####  #.@# ##.# .. ..#.)+....# ...# <"...# .6 _Found a dented brass amulet.Ich}Ich~<..#...#ß...# Ich@##.+..ß###..##Ich##IchY ###..###ß..'...# .Ich$U #...ß#...####Ich .. Ich\#........# Ich:##......#Ich}{ ###'#### IchFO #..# Ich ##IchևR #........Ich;..#.....#IchYR..)+.....#IchS....# ....#Ich-t.....# <...#Ichi.."...# Ich ....Ichg)#...Icȟ####Ich+Ich9IchIch7IchIch<Ich- Ich. (##.+..ß###..##Ich. ##Ich/  ###..###ß..'...# .Ich0 U #...ß#...####Ichh2 .. IchS3 [........# Ich54 9#......#Ich5 { ###'#### Ich8  #..# ##.####### #@...............#.....#.......)+.##......# .#..<....."...# ....##...####Ich8 IchI IcheW IchW =====Ich6X 8Ich[ Ich] Ich  ###..###ß..'...# . #...ß#...####.. .......# #......# ###'#### . #..# .^. ##.#######.....##...............@#.....#)+.....###......# ....#..#..##.######9Jch؏ #...ß#...#####...#........# #..##......###...###'###.... #..# #.^...##.#######'.....##........#........#.....##)+.....####......# ....# #......# <...#....."...# ....###......# #### #......# #.###### ..50JchLJchJchF...#........# Jch? #..##Jch#Jchf #...###'##Jche #.....#..# #.^...##.#######.'.....##........ #........#.....# #)+.....# ###...@..# ....# #......# <...#+....."...# ....####......# #### #......#Jch11 #.####Jch ##Jch" ..Jch.JchJch^1JchJch!Jch.JchA+ #..##JchA#JchB\ #...###'##JchJC} #.....#..# JchC###.^...##.#######JchDc .'.....##........JchREc #........#.....#JchE' #JchF9)+.....#JchGG ###......# ....#JchG #..@...# <...#JchH+....."...# ....JchWIz ####......# ####JchRJm #......#JchJ1 #.####Jch{Q## ....JchJchg2JchJch/Jch"2  .###'#### ..#..# ###.^...##.####### .'.....##........ #........#.....##)+###......# ###<+... ....####...####  .....Jch9 53JchOJ JchN Jch_O $4.8 (2JchR JchU  JchU JchU +_s - an amulet of magic regenerationKch[ kPut on which piece of jewellery? Jewellery (go to first with "=)  s - an amulet of magic regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Lch+#...###'####dvd2 the Conjurer#.....#..#Gargoyle###.^...##.#######Health: 15/15 ========================.'.....##........Magic: 5/5========================#........#.....#AC: 6Str: 10#.......)+.....#EV: 10Int: 18###......# ....#SH: 0Dex: 8####......# <...#XL:  2 Next: 95% Place: Dungeon:2+.....@...# ....Noise: ---------  Time: 1254.8 (0.0)####......# ####p) +0 whip#......#Cast: Magic Dart#ch-m.######............. _You start resting. _Magic restored. _Found a stone staircase leading up. _There is an open door here. _Found a dented brass amulet. _s - an amulet of magic regenerationLch9 Lch: Lch(;+You start putting on your amulet.Lch;LchDLch6E$5.8 (1Lch ILchGMLchSLchT$6.8 (2LchZLchaLchiLch j$7.8 (3LchnLchbuLchL{Lch{$8.8 (4Lch(LchLchLch$9.8 (5LchLch LchLchge_You continue putting on your amulet of magic regeneration. x5  Lchя?You finish putting on your amulet of magic regeneration.  Lch32s - an amulet of magic regeneration (worn)LchLch^LchLch LchXLch\_The amulet throbs as it attunes itself to your body.Lch _Unknown command.Mch5 C #.....#..# ###.^...##.####### .'.....##........ #........#.....# #.)+.....# ###......# ....#####......# <...# +.........# .... ####.@....# #### #......#  #.######Magic Dart ....r   rat (asleep)...r...Mch 0Mch Mch %60.8 (1Mch Mch  MchU Mch 2_A rat comes into view.Mch Nch #y #.....#..#  dvd2 the Conjurer ###.^...##.#######  Gargoyle .'.....##........  Health: 15/15 ========================Nch$ #........#.....#  Magic: 4/5===================----- #.......)+.....#  AC: 6Str: 10 ###......# ....#  EV: 10Int: 18 ####......# <...#  SH: 0Dex: 8 +.........# ....  XL:  2 Next: 95% Place: Dungeon:2 ####.@....# ####  Noise: ---------  Time: 1260.8 (0.0) #*.....#  p) +0 whip #*######  Cast: Magic Dart *. .*. .*..NchF%( r   rat (asleep) ..*.. ..r... _Unknown command. _A rat comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Nch%+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Nch #.....#..#  dvd2 the Conjurer ###.^...##.#######  Gargoyle .'.....##........  Health: 15/15 ======================== Nch#........#.....#  Magic: 4/5===================----- #.......)+.....#  AC: 6Str: 10 ###......# ....#  EV: 10Int: 18 ####......# <...#  SH: 0Dex: 8 +.........# ....  XL:  2 Next: 95% Place: Dungeon:2 ####.@....# ####  Noise: ---------  Time: 1260.8 (0.0) #......#  p) +0 whip #.######  Cast: Magic Dart .. ... .... r   rat (asleep) .....chB40m ..r...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  Nch?1You kill the rat!Nchk      Nch=n      ....# Nch  <...#   ....  Nchפ ####  #*  #*Nch&  *. .*. Nch.*.. ..*.. ..† Nch2L......Nch^4Nch;#.....#..#dvd2 the Conjurer###.^...##.#######Gargoyle.'.....##........NchO<Health: 15/15 ========================#........#.....#Magic: 4/5===================-----#.......)+.....#AC: 6Nch<`Str: 10###......# ....#EV: 10Int: 18####......# <...#Nch\=SH: 0Dex: 8+.........# ....XL:  2 Next: 100% Place: Dungeon:2####.@....# ####Nch=dNoise: =--------  Time: 1261.8 (1.0)#......#p) +0 whip#.######Cast: Magic DartNchj>s................†...  Nch>Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  Ncho?TThe magic dart hits the rat. _You kill the rat!Nch@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat. NchbA|_You kill the rat!  You have reached level 3!Nch~K/  --more--Och4  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Pch!u9/196---203 0% PchPchS _You feel clever. x2QchQchOQch&\ _Unknown command.Qchz  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qchp Qch @ Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjurationQch 2% 2 Select a spell to cast[!]/[I] toggle spell headersRchG RchL RchR #.....#..#dvd2 the Conjurer###.^...##.#######Gargoyle.'.....##........Health: 19/19 ========================#........#.....#Magic: 4/6================--------#.......)+.....#AC: 7Str: 10###......# ....#EV: 10Int: 20####......# <...#SH: 0Dex: 8+.........# ....XL:  3 Next:  0% Place: Dungeon:2####.@....# ####Noise: =--------  Time: 1261.8 (0.0)#......#p) +0 whip#.######Cast: Magic DartRch~S G................†...  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rch[ #.....#..#dvd2 the Conjurer###.^...##.#######Gargoyle.'.....##........Health: 19/19 ========================#........#.....#Magic: 4/6================--------#.......)+.....#AC: 7Str: 10###......# ....#EV: 10Int: 20####......# <...#SH: 0Dex: 8+.........# ....XL:  3 Next:  0% Place: Dungeon:2####.@....# ####Noise: =--------  Time: 1261.8 (0.0)#......#p) +0 whip#.######Cast: Magic DartRch9] C................†...  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rch_ P  Okay, then.Rchl 4Rchn . _Rch) Rch Rch Rch F _Unknown command.SchSch!SchX'SchD+F _Unknown command.SchSch9 Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 16% 3  b - Fulminant PrismConjuration/Alchemy 47% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 47% 4  d - Rending BladeSch+Conjuration/Forgecraft 47% 4  e - Lehudib's Crystal Spear Conjuration/Earth 100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitUch Uchۣ Uch C#.....#..#dvd2 the Conjurer###.^...##.#######GargoyleUch .'.....##........Health: 19/19 ========================#........#.....#Magic: 4/6================--------#.......)+.....#AC: 7Str: 10###......# ....#EV: 10Int: 20####......# <...#SH: 0Dex: 8+.........# ....XL:  3 Next:  0% Place: Dungeon:2Uch ####.@....# ####Noise: =--------  Time: 1261.8 (0.0)#......#p) +0 whip#.######Cast: Magic Dart................†... _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Uch Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command.Uchd Uch Memorise Stone Arrow, consuming 3 spell levels and leaving 0? Y - Yes Uch ' N - NoVch|Vchu.#.....#..#dvd2 the Conjurer###.^...##.#######Gargoyle.'.....##........Health: 19/19 ========================#........#.....#Magic: 4/6================--------#.......)+.....#AC: 7Str: 10###......# ....#EV: 10Vch"Int: 20####......# <...#SH: 0Dex: 8+.........# ....XL:  3 Next:  0% Place: Dungeon:2####.@....# ####Noise: =--------  Time: 1261.8 (0.0)#......#p) +0 whip#.######Cast: Magic Dart................†... _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command.Vchf5====-2.8 (1Vchc Vchjy _This spell is extremely dangerous to cast!VchE-3.8 (2VchVch Vch#~6========4.8 (3Vch&Vch*Vch/+5.8 (4Vch2Vch8 _You start memorising the spell. You continue memorising. x3VchV=Vchu@VchnBc _You finish memorising. Spell assigned to 'c'.WchZOWchYWchZWchbWch.g WchhWch,i"_Unknown command.WchiXch _Xch.'.....##........ #........#.....# #.......)+.....# ###......# ....####......# <...#+...# .... ####......# ####Xch #......#  #@###### h.......# !.......# Magic Dart..h.....##.......#....†....hh 2 jackals (asleep)#.................Xchǟ 6.8 (1  2 jackals come into view.Found a dark potion.XchrXchXch&XchbXchQ h.hS..Xchݫhh1 wandering)S   ball python (constriction, wandering)The jackal barks!Xch==7.8 (2 _A ball python comes into view.Ych/+Ych Ych`.'.....##........  dvd2 the ConjurerYch Ych{#........#.....#  GargoyleYchU Ych#.......)+.....#  Health: 19/19 ========================Ych YchY###......# ....#  Magic: 5/6YchE====================----Ych Ych(####......# <...#  AC: 7Ych.Str: 10YchW Ych+.........# ....  EV: 10Ych.Int: 20Ych Ych####......# ####  SH: 0YchT-Dex: 8Ych Ych#......#  XL:  3 Next:  0% Place: Dungeon:2Ych  #@######  Noise: ==-------  Time: 1267.8 (0.0) h.h****.# p) +0 whip !.......# Cast: Magic Dart S.......# #.......# ....†.... hh 2 jackals (1 wandering) #........ S   ball python (constriction, wandering) Ych6.........YchA Ych-The jackal barks! Ychu:_A ball python comes into view.YchAiming: Magic Dart (safe; 1% risk of failure)  YchPress: ? - help, Q - select action, ( or ) - cycleYch^ Shift-Dir - straight lineYchU9Aim: a jackal (100% to hit)YchH.'.....##........dvd2 the Conjurer#........#.....#Gargoyle#.......)+.....#Health: 19/19 ========================###......# ....#Magic: 5/6====================----####......# <...#AC: 7Str: 10+.........# ....EV: 10Int: 20####......# ####SH: 0Dex: 8#......#XL:  3 Next:  0% Place: Dungeon:2#@######Noise: ==-------  Time: 1267.8 (0.0)h.h****.#p) +0 whip!.......#Cast: Magic DartS.......##.......YchC[33m#....†....hh 2 jackals (1 wandering)#........S   ball python (constriction, wandering).........  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.Ychc/wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.The ball python hisses angrily. The jackal barks!...h...S.   jackalS)8.8 (1 _Ych0ZchJ _M###.^#######.'.....##.........#.......)+. .####<...#+.........####.####.....# #.######...h..!S......#....#....#.........6====--9Magic DartZchZchM #.....#..# ###.^...##.#######.'.....##.........#.......)+. ##.####<...#+.......#######..... #.######...h....#..............ZchhZchGTh   jackalZchZch3Zch\--Zch 70ZchMagic DartZchZch Zch o #...###'#### #.....#..# ###.^...##.#######.'.....##........ #........#.....# #.......)+.....# ###......# ....# ####......# <...# +...# ....####......# #### #......# #.###### ...h..h.# !S......# ........# #.......# ....†....hZchu.h   jackalZchav1ZchW|Zch~Zchh m #...###'#### #.....#..# ###.^...##.# .'.....##.. #........#.....# #.......)+.....# ###......# ....# ####......# <...# +.# .... ####......# #### #......# #h###### ...h....# !S......# ..# #.......#  ....†....Zchl ZchBv Zch;w hZch>x Th   jackalZch-y Zch| Zch} 2Zch Zchu [ch% #...###'#### #.....#..# ###.^...##.# .'.....##. #........#.....# #.......)+.....# ###......# ....# ####......# <...# +.# .... ####h.....# #### #......# #h#####  ...h....# !S......#  .#  #.#  ....†....h.====3[ch:+[ch}; [ch><\#...###'####  dvd2 the Conjurer[ch< [ch=N#.....#..#  Gargoyle[ch7> [ch>###.^...##.#######  Health: 19/19 ========================[ch? [ch4@\.'.....##........  Magic: 5/6[ch@E====================----[ch}A [ch!BX#........#.....#  AC: 7[chB.Str: 10[chmC [chDx#.......)+.....#  EV: 10[chD.Int: 20[ch_E [ch&Fx###......# ....#  SH: 0[chF-Dex: 8[chnG [chH####......# <...#  XL:  3 Next:  0% Place: Dungeon:2[chH [ch|I+@*h......# ....  Noise: ---------  Time: 1273.8 (0.0)[ch!J [chJ####......# ####  p) +0 whip[chK [ch.L#......#  Cast: Magic Dart[chL [chwM+#h###### [chN [chN...h....# [chvO !S......#  h   jackal[chPq ........#  #.......#  ....†.... The jackal is severely wounded. _The ball python hisses angrily. The jackal barks!  Aiming: Magic Dart (safe; 1% risk of failure)  [chVaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)[ch7+[ch8 [ch9\#...###'####  dvd2 the Conjurer[ch9 [chT:N#.....#..#  Gargoyle[ch: [ch;###.^...##.#######  Health: 19/19 ========================[ch)< [ch<\.'.....##........  Magic: 5/6[cha=E====================----[ch= [ch>X#........#.....#  AC: 7[ch"?.Str: 10[ch? [ch{@x#.......)+.....#  EV: 10[chA.Int: 20[chA [chIBx###......# ....#  SH: 0[chB-Dex: 8[ch|C [ch"D####......# <...#  XL:  3 Next:  0% Place: Dungeon:2[chD [chE +@.h......# ....  Noise: ---------  Time: 1273.8 (0.0)[chF [chF####......# ####  p) +0 whip[choG #......#  Cast: Magic Dart [chHG#h######  ...h....#  !S......#  h   jackal ........#  #.......#  ....†.... [chMDAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal![chM [ch0N[chN [chNO [chO[chP [chQ [chQC###.^  [chT       ....#   <...#  +@*† ....   ####      ! [chT [ch\V ....†[ch[ch)[ch[ch*.h[chUh   jackal[ch[ch [ch4[chR=[ch 4.8 (1 [ch _[ch[ch|\ch7Innate Abilities, Weirdness & MutationsYou are immune to sickness and miasma.You are immune to poison.a - You resist negative energy. (rN+)b - You are resistant to electric shocks. (rElec)c - You are resistant to unholy torment.d - Your stone body is resiliant and immune to petrification. (AC +3)e - [Your large and strong wings let you fly.] XL 14 []: Gained at a future XL. ]chQ]ch]ch #...###'####dvd2 the Conjurer#.....#..#Gargoyle]chl###.^...##.####### Health: 19/19 ========================.'.....##........ Magic: 5/6====================----#........#.....# AC: 7Str: 10#.......)+.....# EV: 10Int: 20###......# ....# SH: 0Dex: 8####......# <...# XL:  3 Next:  4% Place: Dungeon:2+@.h......# .... Noise: =--------  Time: 1274.8 (0.0)]chC####......# #### p) +0 whip#......#Cast: Magic Dart#h######...h....#!S......#h   jackal........##.......#....†....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle]chcShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!]ch_]ch]chz]ch]ch]chh]ch]ch0 _Unknown command.]ch]ch' ]chO) ]ch- ]ch/ F _Unknown command.]ch7 #...###'####  dvd2 the Conjurer #.....#..#  Gargoyle ###.^...##.#######  Health: 19/19 ======================== .'.....##........  Magic: 4/6]chR================-------- #........#.....#  AC: 7Str: 10 #.......)+.....#  EV: 10Int: 20 ###......# ....#  SH: 0Dex: 8 ####......# <...#  XL:  3 Next:  4% Place: Dungeon:2 +@*h......# ....  Noise: =--------  Time: 1274.8 (0.0) ####......# ####  p) +0 whip #......#  Cast: Magic Dart #h######  ...h....#  ]ch!S......#  h   jackal ........#  #.......#  ....†.... _Unknown command. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)^ch)+^chz+#...###'####^chh,1dvd2 the Conjurer^chA-##.....#..#^ch .#Gargoyle^ch.###.^...##.####### Health: 19/19 ========================^ch/n.'.....##........ Magic: 4/6^ch0E================--------^ch1X#........#.....# AC: 7^ch^2.Str: 10^ch3#.......)+.....# EV: 10^ch3.Int: 20^chU5###......# ....# SH: 0^ch$6-Dex: 8^ch6 ####......# <...# XL:  3 Next:  4% Place: Dungeon:2^ch72+@*h......# .... Noise: =--------  Time: 1274.8 (0.0)^ch8####......# #### p) +0 whip^ch9B#......#^ch`:8Cast: Magic Dart^ch7<.#h######^ch<...h....#^ch=7!S......#^chs>_h   jackal^ch??........#^ch?#.......#^ch@&....†....^ch@AAiming: Magic Dart (safe; 1% risk of failure)  ^chAPress: ? - help, Q - select action, ( or ) - cycle^chB Shift-Dir - straight line^chOC8Aim: a jackal (100% to hit)  ^chD&The magic dart hits the jackal.  ^ch0E5The jackal is moderately wounded.^chE^ch^chU^chh^chlh†^chWS^chJiS   ball python (constriction)^ch^ch^ch5^ch====^ch"5.8 (1 ^ch _^ch^chl^ch   You barely miss the jackal.The jackal is moderately wounded. S.  The jackal closely misses you.6.9 (1.1 _The jackal bites you but does no damage._ch  You hit the jackal.  The jackal is almost dead.8--6========8.0 _The jackal bites you._ch+  You miss the jackal.The jackal is almost dead._chFThe jackal closely misses you._ch(9.1_chu_ch> _The jackal bites you but does no damage.`chjU  You hit the jackal.`chuk(S†`chlpS   ball python (constriction)`chl!`ch$`ch====`chH8`ch֊ 80.2`chW`chw `ch-`chɔ&_You kill the jackal!`ch_`ch |You hit the jackal. _You kill the jackal!  You barely miss the ball python.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.  The ball python bites you but does no damage. 0 1.3Constr  _The ball python constricts you.achT  You hit the ball python.  The ball python is moderately wounded.The ball python bites you but does no damage.9==2.4 _The ball python constricts you.achD  You hit the ball python.achc†ach!achi4achJ5 10 ach6 10ach6 3.5ach7!Magic Dartach{8 achAach F achFachG+_You kill the ball python!achHbchjU#...###'#### #.....#..# ###.^...##.# .'.....##. #........#.....# #.......)+.....# ###......# ....# ####......# <...# +.@†......# .... ####......# #### #......# #h###### -40 _You see here a ball python corpse.bchab  _  You see here a jackal corpse.== _bch(t nbcht bchPv bch{x bchz bch{ bch} bch bch bchN bch bchԅ bch+ bchJ bchɑ %....)+.....#bchE V##......# ....#bchÒ  ####......# <...bchC # +.††......# bchȓ #. ####......# ###bchF #.. #......# bchƔ {.#...####.###### bch@ g..........# bch ..!....@..# bch6 -bch ^K.........# bch. X..#.......# bch Magic Dartbch# 0......†....bch bch@ >.##........#bch 3..........#bch< tK   kobold (missile, wandering)bch ....#..###.####.#.. .# bch bch %90.5 (6bchť bchB $1.5 (7bch۪ bch  bch bch O_A kobold comes into view. It is wielding a +0 whip.bchr cch@ #.......)+.....#  dvd2 the Conjurer ###......# ....#  Gargoyle ####......# <...#  Health: 19/19 ======================== # +.††......# ....  Magic: 5/6====================---- #. ####......# ####  AC: 7Str: 10 #.. #......#  EV: 10Int: 20 cchfAe.#...####.######  SH: 0Dex: 8 ..........#  XL:  3 Next: 10% Place: Dungeon:2 ..!.***@..#  Noise: ---------  Time: 1291.5 (0.0) cchBfK***......#  p) +0 whip ..#.......#  Cast: Magic Dart ......†....#  .##........#  cchBb..........#  K   kobold (missile, wandering) ....#..###.#  ###.#.. .#  _A kobold comes into view. It is wielding a +0 whip.cchQCAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't  noticed you, 100% to hit)cch #.......)+.....#dvd2 the Conjurer###......# ....#Gargoylecchg ####......# <...#Health: 19/19 ========================# +.††......# ....Magic: 5/6====================----cch #. ####......# ####AC: 7Str: 10#.. #......#EV: 10Int: 20cch .#...####.######SH: 0Dex: 8..........#XL:  3 Next: 10% Place: Dungeon:2..!.***@..#cchz sNoise: ---------  Time: 1291.5 (0.0)K***......#p) +0 whip..#.......#Cast: Magic Dartcch0 ......†....#.##........#..........#K   kobold (missile)....#..###.####.#.. .#cch sPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't  noticed you, 100% to hit)  cch nThe magic dart hits the kobold.  The kobold is heavily wounded.cch˚ Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the kobold.  cch gThe kobold is heavily wounded.  The kobold shouts!cchO ]K!........cch ;==2.5 (1 _cch cch dch2 #.......)+.....#  dvd2 the Conjurer ###......# ....#  Gargoyle ####......# <...#  Health: 19/19 ======================== # +.††......# ....  Magic: 4/6================-------- #. ####......# ####  AC: 7Str: 10 #.. #......#  EV: 10Int: 20 .#...####.######  SH: 0Dex: 8 ..........#  XL:  3 Next: 10% Place: Dungeon:2 .K*****@..#  Noise: ==-------  Time: 1292.5 (0.dch0) ..........#  p) +0 whip ..#.......#  Cast: Magic Dart ......†....#  .##........#  ..........#  K   kobold (missile) ....#..###.#  ###.#.. .#  _The kobold shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (heavily wounded, 100%  to hit)dchǖ+dch dch]#.......)+.....#  dvd2 the ConjurerdchQ ###......# ....#  Gargoyle ####......# <...#  Health: 19/19 ======================== # +.††......# ....  Magic: 4/6================-------- #. ####......# ####  AC: 7Str: 10 #.. #......#  EV: 10Int: 20 dch=.#...####.######  SH: 0dch ,Dex: 8dchמ dch..........#  XL:  3 Next: 10% Place: Dungeon:2dch dchmE.K!....@..#  Noise: ==-------  Time: 1292.5 (0.0)dchP dch..........#  p) +0 whipdch dch..#.......#  Cast: Magic Dartdch dchk......†....# dch dchj.##........# dch dch..........#  K   kobold (missile)dch dch....#..###.# dch dchD###.#.. .# dchΩ dchRPress: ? - help, Q - select action, ( or ) - cycledchݪ Shift-Dir - straight linedch]Aim: a kobold, wielding a +0 whip and quivering stones (heavily wounded, 100%  dchҫto hit)  dchh&The magic dart hits the kobold.  dchܬYou kill the kobold!dchJdchհdch_ dchбdchA dch dch"dch/ ....# dchm  <...#  # +.†† ....  #. ####. ####  #..       .)*****@..#     dchܵ dchKdch dch/ dchdch dch dchdchb dchչ dchCdch dch* dchdch+ dch  dch dchQdchR7!....dchvdchw5dchx====dch3y2dchy-dchgz3.5 (1dch{Magic Dart dch{_dchdch|dch5  #.)+.....#... ###......# ....#.. ####......# <...# #.. +.††......# ....dchϚ  #.. ####......# #### #... #......#.#...####.######.......#.)!...@...#.#dch .#.#......†....#..##.#dch . ..# ....#..###.# ###.#..# .#dch+ dch l--4dche  #.)+.....# ..... ###......# ....# ....####......# <...# #...+.††......# .... #...####......# ####' #... #......#.#...####.######.......#.)!.#.#.#.#.......†....#..##.#.. ..## ....#..###.#  ###.#..# .#dch dch 6dch 5========dchi -dch> 5dch2" dch% ech9+  #.)+..... .....####......# .... ....####......# <... #...+.††......# # #...####......# #'# #...# #......#.#...####.######.......#.)!.#.#.#.#.....†....#...##.#. ..## ....#..###.# ###.#..# .#echO,6ech5ech9echKUechVV' #echWa.)+ .....####......#  ....####......# < #...+.††......# ech'Z2 # #...####......# .#'# #...# #......#.#...####.######.......#.)!.#.#.#.#......†....#echD[..##.#....echg.###.....#..###.######.#..# .#echwechx7echechUech& ech' ' #ech( .)+ech) y .....####......# ech* M ....####......# <ech+  #...+.††......# ech- # # #...####......# ech3. .#'###...# #......#ech;/ w.#...####.######ech;0 O.......#ech<1 '.)echB2 ).#echG3 *.#echD4 '.#echC5 *.#echD6 ,....†ech?7 .#echu8 2.##echm9 .#echl: (...echd; .#eche< .###.....#..###ech1D .# #####.#..# .#echN ech9O 8echT ech%f echco echo ====ech`p $9.5 (2echt echKw  echw echPx -_t - a dark potionechz fch+V #.)+ .....####......#  ....####......# <# #...+.††......# # #. #...####......# .#'###...# #......#.#...####.######.......#..#.#.#.#.....†..#.##...#......##.###.....#..#.##. #####.#..# .#300.5 (1 fch,  fchf-Things that are here: fch;.V_a +0 whip; 3 stones; a kobold corpsefch"9fch|  _fch fch fch fch fch  fch  fch4 There is an open door here.fchj fch  fchX _fch fch fch fch fch fch  fchd  fch There is an open door here.fch fch  fch _fch fch! fch fch fch$ fch fch fch fch fch fch7 fch fch fch fch fchp fch fchA fch =.. ..#fch> 4 ###.+..ß##fch D#. ###..###fch9! `. #. #...ß#fch! _.. #. ...#.....fch_" ... #. . #..##....fchU$  ..##. .# #...###'# ...#####.# #.....#.. #.......###.^...##.######'.....##.#.##........#.####........##.......) #........####...... #........####...... ##'###...+.††...... #.### #.# #...####...... ......#'###...# #...... #.......#...####.#####fch$ / fchP% fch) fch.* 11.5 (fch* 11.0)fch/ fch$0 %2.5 (12fch3 fch5  fchr6 fchp7 3_u - a smoky cyan potionfch7 gch|U Qgcht gch=v gchv gchw gchXy gch{ gch{ gch| gch4~ gch gchY gchC gch gch gch gch gch gch gch gch gcho gch gch gch gch gch gch6 gch gch gch gch gch gchK gchÜ gchn gch gchA gch gch gch gch gch gchz ,gchɫ gchO gch gch gch gch$ gchɲ gchճ gchl gch gch gch+ gchi  gch gchn  gch $ gchf #.##.....#gch  gchR gch O .........# gchM  gch "gch_ 3.#.##..#... gch  gchP "gch R# #..#.### gchJ  gch % gchG 1 ....#.# gch  gchC w #### .##.##.#.. gch  gch5 gchN p #.. #.....#.# gch  gch> gch  #.# #....##.# gch=  gch  #@# #....##.# gch=  gch  #.# #....##.# gch@  gch  #.# #....##.# gch@  gch gch: p #.#######....##.#gch  gch- gch X #...............##gch)  gch gch! L ###############.gch  gchC #gch #######..gchH  gch #gchA #..gch  gch5 #gch #.####...gchD ZYou pick up a Young Poisoner's Handbook and begin reading...gch gch% &32.5 (20gch gch %3.5 (21gcht gch  gchr  gch VYou add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiancegchp _to your library.kch  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   3%  +1   j + Spellcasting 2.2  20%  -1          b + Maces & Flails 0.0   9%   0   k + Conjurations 5.2  41%  +1  c + Axes0.0   2%  -1   l + Earth Magic   0.0    +2  d + Polearms0.0   2%  -1       e + Unarmed Combat  kch 0.0     0   m + Shapeshifting   0.0    -3   f + Throwing   0.0    -1                       g + Armour   0.0    +1      h + Dodging1.6  10%  -2      i + Stealth2.3  13%  +2           ch(|40m                                   The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetslch opq + Hexes -1r + Summonings0.0-1  Staves s + Necromancy 2Unarmed Combat 0   t + Forgecraft0.0-1  g + Throwing0.0-1   u + Translocations   0.0-1  v + Alchemy0.0-2  h + Short Blades-1   w + Fire Magic0.0 0   i + Long Blades   0.0    -1   x + Ice Magic0.0 0   j + Ranged Weapons   0.0     0   y + Air Magic0.0-2  z + Earth Magic0.0+2  k + Armour0.0+1   l + Dodging 1.6  10% lch F[37m -2   0 + Invocations0.0+1  m + Shields0.0+1   1 + Evocations0.0-1   n + Stealth 2.3  13%  +2   2 + Shapeshifting   0.0-3  useful|allnchjkl + Earth Magic+2  Unarmed Combatm + Shapeshifting3Throwing -1             g + Armour +1     h + Dodging 1.6  10%  -2     i + Stealth 2.3  13%  +2                               useful|allnch1 nch#(nch$ nch%nch&V#.##.....### dvd2 the Conjurernch' nch(nch.*.........#nch++"Gargoylench, nch,nch-.#.##..#...nch.dHealth: 19/19 ========================nch{0 # #..#.### Magic: 6/6======================== ....#.#nchF2AC: 7Str: 10 #### .##.##.#.. EV: 10Int: 20 #.. #.....#.# SH: 0nch4Dex: 8 #.# #....##.# XL:  3 Next: 12% Place: Dungeon:2 #@# #....##.# Noise: ---------  Time: 1333.5 (0.0) #.# #....##.# p) +0 whipnch6T #.# #....##.# Cast: Magic Dart #.#######....##.# #...............##nch9 ###############...  ######...  #........  #.####...  _There is an open door here. nch@+_There is an open door here. _u - a smoky cyan potionYou pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.nchCnchDnchCKnchNnchT nchV nch[ nch` #########..#####...... #.####...  _Unknown command.nch` nch nchs nch nchm Q #########..nch i#####...... #.####...nch [  _Unknown command.och{och|och^}oche _ochochKochMochochochochochochochochoch-och7ochUochAochoch5ochochochochQochochochoch_ochochochoch_ochochochochochoch]ochochUochochochOochoch=,ochoch+och,och och och och ochochoch,ochYochochB,ochlochoch,ochochloch ,och"och#ochf%,och&ochV(och"*,ochn+och-och.,och60och1ochs3,och4ochB6och7,ochF9och:och`<,och=ochQ?och@,ochAochFCochDochvEochwFochHoch:J,ochlKoch MochN,ochOochQoch)S,ochUTochUoch:W,ochWXochYoch[och[och\ochL`ocha,ochbochdochVf,och}gochioch k,och>loch=nocho,ochpochrochmt,ochuochwoch>y,och}zoch|och1~,ochnoch@och,och4ochochƇ,ochochochochߍochochochΒ,och,ochoch,ochxochQochj,ochўochϠoch,ochoch{ochochoch٪ochToche,och˰ochoch,ochochzoch@,ochwochoch,ochÿochhoch,och(ochochGochochochCochk,och~ochoch,ochoch`och,ochochoch^,ochochoch,ochoch5ochU#...##.#.......#......# ####.... #....#.#..............# #....... .....#.################ #....... #....................# #....... och#.##.....#########...# ##.....# .........#########...# #......# #.##..#..........#.#######+###..# #.##..#.########.#.# ##......##.# ......#.#.###........### ocht#.##.##.#.....S..#...#...#ß...# # ..#.....#.#####..###.+..ß###..###Magic Dart ###....##.# #..# ###..###ß..'..  #....##.# #..# #...ß#...# ocht #....##.# #......#........# S   ball python (constriction, asleep)  #....##.# #..##..##......## ###....##.# #.###...###'#### ..........#####.# #.....#..#och5och94.5 (6och= 1.0)ochnoch%5.5 (62och^och och|och:_A ball python comes into view.och4och`#...##.#.......#......# ####.... dvd2 the Conjurer #....#.#..............# #....... Gargoyle .....#.################ #....... Health: 19/19 ======================== #....................# #....... Magic: 5/6====================---- #.##.....#########...# ##.....# AC: 7Str: 10 .........#########...# #......# EV: 10Int: 20 #.##..#..........#.#######+###..# SH: 0Dex: 8 #.##..#.########.#.# ##......##.# XL:  3 Next: 12% Place: Dungeon:2 ......#.# #@#.###........### Noise: ---------  Time: 1395.5 (0.0) och,f#.##.##.#.....S*.#...#...#ß...# # p) +0 whip ..#.....#.#####..###.+..ß###..### Cast: Magic Dart ###....##.# #..# ###..###ß..'..  #....##.# #..# #...ß#...###  #....##.# #......#........#  S   ball python (constriction, asleep)  #....##.# #..##..##......## ###....##.# #.###...###'#### ..........#####.# #.....#..# _Unknown command. _A ball python comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)pch|[#...##.#.......#......# ####.... dvd2 the Conjurer #....#.#..............# #....... Gargoyle .....#.################ #....... Health: 19/19 ======================== #....................# #....... Magic: 5/6====================---- #.##.....#########...# ##.....# AC: 7Str: 10 .........#########...# #......# EV: 10Int: 20 #.##..#..........#.#######+###..# SH: 0Dex: 8 #.##..#.########.#.# ##......##.# XL:  3 Next: 12% Place: Dungeon:2 ......#.# #@#.###........### Noise: ---------  Time: 1395.5 (0.0) #.##.##.#.....S..#...#...#ß...# # p) +0 whip ..#.....#.#####..###.+..ß###..### Cast: Magic Dart ###....##.# pchlem[33m#..# ###..###ß..'..  #....##.# #..# #...ß#...###  #....##.# #......#........#  S   ball python (constriction, asleep)  #....##.# #..##..##......## ###....##.# #.###...###'#### ..........#####.# #.....#..# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!  . . . ....... ........ . ..* .. #..#   #..#        pch/(..pch4=6.5 (1Magic Dart _pch#....#.#..# #.. ......#.################ # ##....................# # .#.##.....#########...# ## ..........##...# . .#.##..#..........#.#######+###.. .#.##..#.########.#.# ##......##. .......#.########.#.#..# ##.##.##.#......@.#...#...#ß...# ...#.....#.#####..###.+..ß###..# ####....##.# #..# ###..###ß..'.  #....##.# #..# #...ß#...## #....##.# #......#........# #....##.# #..##..###  ####....##.# #.###...###'#### ...........#####.# #.....#..# ##########.......###.^...##.##### 6====-7pch/pch> 3pch pch pch. ,pch npch pch ,pch[ pch pchx pchE <====pch9 pch pch pchx pch/ pch pchx" ,pch:# pchP% pch& ,pch( pch* pch+ pch, pch, pch/ pch1 ,pchX3 pchn5 pch*7 ,pch8 pch: pch< pch"= pch> pch@ pchB pchvB pcheC pchBE pchF pchoG pchOH pchI pchL pchL pch;N pchT =  You see here a +0 sling.pchGV 3pchW pchY 7 _You open the door.pch[ 3pch;^ pcha @  There is an open door here.pchxc 5 _pchd pchWf pchg ,pcheh pchj P  There is a stone staircase leading up here.pchs  #.###...###'#### ##.# #.....#..# ...###.^...##.######### ....'.....##.........# ##........#.....# pchts K...##.......)'.....# ...####......#.....# ####......#.<...#<#. ...+.††......##@....... -4158.0) pchs #...####......#######.## ...# #......# # #...####.###### .)........# pchSt .........### .....†....#pchx pchJ{ ,6.5 (19pch~ pch 9 _Found a stone staircase leading up.qch֧qchgqchߨqchOqchqch;qchqch',qchqchqchO,qchqchqch,qchqch3qch,qchqchqchqch?,qchqchqchO,qchWqchfqch,qchqch>qch,qchjP  There is a stone staircase leading up here.qchqch4 _qchqchqchEqchqchbqchqch,qchvqchqch8,qchqchLqch,qchqchqchB,qchqchqchv,qchqch9qch,qchqchqchS,qchqch,qchW##......#.<...#<#.# ††......##........# ##......#######.###  #......#######.# ##.######.......# # #.......# # #.......# # #######.#### ...# #.@..+ ....# #.#### .qchky S... Magic Dart ....# ###.## ###.# #.# # .# ..#S   adder (asleep) ### qch'35qch,6.5 (20qch  qch Y _An adder comes into view.rch^d ##......#.<...#<#.# dvd2 the Conjurer ††......##........# Gargoyle ##......#######.### Health: 19/19 ========================  #......#######.# Magic: 5/6====================---- ##.######.......# AC: 7Str: 10 ...# #.......# EV: 10Int: 20 ...# #.......# SH: 0Dex: 8 ...# #######.####  XL:  3 Next: 14% Place: Dungeon:2 ...# #.@..+  Noise: ---------  Time: 1436.5 (0.0) rchf]....# #*####  p) +0 whip ....# S*.. Cast: Magic Dart ....# ###.## ###.# #.# # .# ..# S   adder (asleep) ### _There is a stone staircase leading up here. _An adder comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)rchO##......#.<...#<#.#dvd2 the Conjurer ††......##........#Gargoyle ##......#######.###Health: 19/19 ========================#......#######.#Magic: 5/6====================---- ##.######.......#AC: 7Str: 10 rchv...# #.......#EV: 10Int: 20 ...# #.......#SH: 0Dex: 8 ...# #######.####XL:  3 Next: 14% Place: Dungeon:2 ...##.@..+Noise: ---------  Time: 1436.5 (0.0) ....##*####p) +0 whip ....#S*..Cast: Magic Dart ....####.## ###.##.# # .#..#S   adder###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.rchPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.  The adder hisses angrily.rch^rch WS..rchh;==7.5 (1 _rch;rchƖrch !##......#.<...#<#.# dvd2 the Conjurer ††......##........# Gargoyle ##......#######.### Health: 19/19 ========================  #......#######.# Magic: 4/6================-------- ##.######.......# AC: 7Str: 10 ...# #.......# EV: 10Int: 20 ...# #.......# SH: 0Dex: 8 rch L...# #######.####  XL:  3 Next: 14% Place: Dungeon:2 ...# #.@..+  Noise: ==-------  Time: 1437.5 (0.0) ....# #S####  p) +0 whip ....# .... Cast: Magic Dart ....# ###.## ###.# #.# # .# ..# S   adder ###The adder is heavily wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)rchģ##......#.<...#<#.# dvd2 the Conjurer ††......##........# Gargoyle ##......#######.### Health: 19/19 ========================  #......#######.# Magic: 4/6================-------- ##.######.......# AC: 7Str: 10 ...# #.......# EV: 10Int: 20 ...# #.......# SH: 0Dex: 8 ...# #######.####  XL:  3 Next: 14% Place: Dungeon:2 ...# #.@..+  Noise: ==-------  Time: 1437.5 (0.0) ....# #S####  p) +0 whip ....# .rch)... Cast: Magic Dart ....# ###.## ###.# #.# # .# ..# S   adder ###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder!  You kill the adder!<...#<#.# ††.         #†####  ....   .#  ### rch5sch5====41-8.5 (1Magic Dart _scho2 B.††......##........# ###......#######.###  #......#.# ###.######.......# ....# #.......#.# #.......#.# #######.####.# #....+ †....# #@####.# ."...........#.# .######.#########.# #.# .# .# ..# ### sch< schB O--9schdF schFJ _Found a lumpy diamond amulet. _You see here an adder corpse.sch"####......#######.### # #......#######.# ####.######.......# .....# #.......#.# #.......#.# #######.####.# #....+ .†....# ########†####.. sch6$......# #."....@......#.# #.######.#########.# #.# .# .# ..# ### sch,sch06========-40 _sch%4schH5tch .####......#.### .# #......#.# .####.######.......#.# #.......#.# #.......#.# #.####.# #....+ ..†....# tchp P#†####...# #."....#.# #.######.###### #..###.# #.# #..# .# ..# ###tchg tch &1tch& tchu tch5 .####......#.### ..# #......#.# ..####.######.#.# #.#.# #.#.# #.####.# #....+.†....# #†####...# #."..@..#.# #.######.###### .#..###.#tch  #.# .#..# .# ..#  ###tchG tch" &2tch% tchE& tch".####......#.###.# #......#.#.####.######.#.# #.#.# #.#.# #.#### #.# #....+.†....# #†####.. tch#.# #.".@...#.# #.######.###### ..#..###.# #.# #.#..# .# ..#  ###tchtch#C3uch#...####......#.### #...# #......#.# #...####.######.#.# #.# ).# #.#.# #.#### .#.# #....+.†....# #†####.. ##.# #."@....#.# #.######.######.#..###.# # #.# ##.#..# .# ..#  ###====4uchuchuch7 #...####......#.### ##...# #......#.# .#...####.######.#.# #.# .).# #.#.# #.#### ..#.# #....+.†....# uch49#†####.. .##.# #.@.....#.# #.######.######.#..###.# #. #.##.#..# .# #$ ..##. ####.##ucheHuchK&5uch Suchh`: _Found 10 gold pieces.uchb+6.5 (2uchfuchh, _v - an amulet of faithvchd3###...# #......#.# ..#...####.######.......# ...........# #.#).# #.# ...# #######.#####.# #....+.....†....# ########†####..##........# #.............# ....# #@######.#######..###.# #.# #.# ####.#..# .# #$# ..# #.# ### #.. ### vch3vch+7.5 (1vchvchvch3vchvch\vchvch   ..#...####.######...............# ).######.####vch$ ># #....+....†....# ########†####..##.................#..######.######..###vch  #.# ####.#..# .# #$# . vch2 p#.# ##vchC vch &8vch vch vchF v.........# ).######.##### #....+....†....# ########†####..##.................#..######.######..### #.# ####.#..# . #.# ##. ### 9vch vch %50.5 (2vch vch  vchv vch 0_You now have 79 gold pieces (gained 10).wch5wch:wch;wchwch wch wchޱwchwchwch·wchwchwchowchwchdA#######.### wch=....#######.# wch4A######.......# . wch=# #.......#wch+S. # #.......# .# # #######.#### ..# # #....+ ...# # ########†####....# ..# #..........@..# ..# #.######.###### #.# #.# ###.# Magic Dart  .# #.# #...##.####.####......#S   adder (asleep)########wch wch% wch63.5 (1wch 3.0)  wchY-An adder comes into view.wchwchwchX.wchSwch! Swchwchwchwch==wchU4.5 (14wchwch* wchwch3_The adder hisses angrily. You hear a shout!wch #.### #.# ..... ######.# ##g... # #.# ...... # #.# ..$S# # #.####....# # #....+....# # #†####....# # #...........@.# # #.######.###### .# #.# ###.# .# #.# #...##.####.####......# # g   goblin (wandering)  A goblin comes into view. It is wielding a +1 dagger of holy wrath.Found 7 gold pieces..g.Swch ?5.0) wch  wch wchE _The goblin shouts!xch6U.....#######.### dvd2 the Conjurer .....#######.# .....  Gargoyle ######.......# ##.....  Health: 19/19 ======================== xchU# #.......# ..g...  Magic: 5/6====================---- # #.......# ..$.#  AC: 7Str: 10 xchZV# #######.####....#  EV: 10Int: 20 # #....+.S..#  SH: 0Dex: 8 xchV.# ########†####*...#  XL:  3 Next: 41% Place: Dungeon:2 .# #...........@.#xchWY Noise: ==-------  Time: 1465.5 (0.0) .# #.######.###### p) +0 whip xchY.# #.# ###.# Cast: Magic Dart .# #.# #...#  #.####.###  #......# S   adder  ######## g   goblinFound 7 gold pieces. _The goblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)xch8C.....#######.###dvd2 the Conjurer .....#######.# .....Gargoyle ######.......# ##.....xch9Health: 19/19 ======================== # #.......# ..g...Magic: 5/6====================---- # #.......# ..$.#AC: 7xcho:Str: 10 # #######.####....#EV: 10Int: 20 #xch;W#....+.S..#SH: 0Dex: 8 .# ########†####*...#xch;XL:  3 Next: 41% Place: Dungeon:2 .# #...........@.#Noise: ==-------  Time: 1465.5 (0.0) .# #.######.######xchY<&p) +0 whip .# #.# ###.#Cast: Magic Dart .# #.# #...#xch=#.####.####......#S   adder########g   goblinxch=oAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linexch@Aim: an adder (100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.xchHxch#xchd.g.Sxch:-6.5 (1 _xch\xchych0i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ychЧ $ych] &.....#######.###ychV I dvd2 the Conjurer ychM n.....#######.# .....  Gargoyle ychL ######.......# ##.....  Health: 19/19 ======================== ychD # #.......# ......  Magic: 3/6ych7 M============------------ ych( # #.......# .g$.#  AC: 7ych ,Str: 10 ych # #######.####....#  EV: 10ych Int: 20 # #....+....#  SH: 0ych jDex: 8 .# ########†####S...#  XL:  3 Next: 41% Place: Dungeon:2 .# #...........@.# Noise: =--------  Time: 1466.5 (0.0) ychh A.# #.######.###### p) +0 whip .# #.# ###.# Cast: Magic Dart .# #.# #...# ych S #.####.###  #......# S   adder  ######## g   goblin ych _The adder is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineych rAim: an adder (heavily wounded, 63% to hit){chKg**S goblin, wielding a +1 dagger of holy wrath (72% to hit)|ch.....#######.### dvd2 the Conjurer .....#######.# .....  Gargoyle ######.......# ##.....  Health: 19/19 ======================== # #.......# ......  Magic: 3/6============------------ # #.......# .g$.#  AC: 7Str: 10 # #######.####....#  EV: 10Int: 20 # #....+....#  SH: 0Dex: 8 .# ########†####S...#  XL:  3 Next: 41% Place: Dungeon:2 .# #...........@.# Noise: =--------  Time: 1466.5 (0.0) .# #.######.###### p) +0 whip .# #.# ###.#[39;49|chU4m Cast: Magic Dart .# #.# #...#  #.####.###  #......# S   adder  ######## g   goblinCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +1 dagger of holy wrath (72% to hit)  You focus your ray upon the goblin. The searing ray hits the adder.  .....  ##.....   ......   .*$.#  *..#  *...#  ########†####*...#  #....... #.###### #.# ###.# #.#     g |chh6  goblin    Aiming: Searing Ray2  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +1 dagger of holy wrath (72% to hit)  You focus your ray upon the goblin. The searing ray hits the adder.  You kill the adder!The searing ray hits the goblin.|ch  The goblin is heavily wounded..g..4====68=7.5 (1Ray  _(Press . to maintain the ray.)|ch  The searing ray hits the goblin!****|ch2h |ch.i .|ch^j )|chMk .|ch%l .|ch |cha 3|ch ----|ch 70|ch/ --|chŔ 8|ch_ !Magic Dart|ch %+ |ch |chB |ch  |ch |chW &_You kill the goblin!|ch }chϜ i#.### #.# ..... .# ###.....  #.# #......  #.# #..$.#  #.####.)..#  #....+....# # #†####....# # #.......# # #.######.###### # #.# ###.# # #.# #...# 4====--9 _You stop channelling your searing ray.~chM........### ....#######.# .....# ######................# #..$#######.####.) #....+#######†####@...#............#########.###### # #.# ###.#70~ch ~ch ~ch %M~ch @.<...#<#~chά O........# #.....~ch ## ~ch =....#######.# .....# ~ch ####~ch 9##.....#~ch ....~ch .......# #..$#######.####.) #....+~ch #######†####................#### # #.######.######~chJ ~ch ~chx 5~ch 5========~ch 1~chy ~ch ch#.....#.#.# #.<...#<#.# .##........# #......#.### .....# ...#######.# .....# ####.# ###.....##.# #.......#.......# #..$.# #######.####.@..#  #....+....#  ########†####....#  #.............####  #.######.######  #.# ###.##.# #...##.####.####......#chch2ch/ ch' ch'  ch(Things that are here: ch)f_a +1 dagger of holy wrath; a goblin corpsech/*ch)'.....#.# . #.....#.#.# .#.<...#<#.# .##........# ##......#.### #.....# ..#######.# #.....# ###.# ###.....##.# #.......##.......# #..@.# #######.####.)..#  #....+....#  ########†####....#  #.............#####.######.#######.# ###.#  #.# #...#  #.####.###6========3 _4.5 (2 _You now have 86 gold pieces (gained 7).ch..#.....#.#.# ........#.<...#<#.# .ch.##........# ##.#######.### #.....#.#.# #.....# ####.......# ###.....#  #chA.# #.......# #.# #....#  #######.####.@..# #....+....#########†####....# #.............#### #.######.######  #.# ###.#  #.# #...# #.####.### #......#cḩch+5.5 (1chch  Things that are here: _a +1 dagger of holy wrath; a goblin corpsechch0bchncch0fchbkchsoch|P _chchI<====ch1chchchchchych]chʕchchۘchch`ch$chdchRch;chchcchV,chchchchschch8ch+chchDchҵchchchchEchchch'ch chU #..... ######  chJ## #..... #....  .# #.....# ....#  .chdS# ###.....#####.#.#  .# . +.............#  ch%.#.# #...........#  <#.# #.........#  ...# ##.........#  .### #.....####@#  .# #.....# #.......J .# ###.....# ######### Magic Dart .# #.......#  .# #....####  .####.)..#   J   endoplasm (asleep) ....+....#  †####....#  ......### ch086.5 (11.0)ch,7.5 (12ch=ch|] _An endoplasm comes into view.ch # #..... #....  # #.....# ....#  # ###.....#####.#.#  # . +.............#  #.# #.#  #.# #.........#  ..# ##.........#  chw r### #.....####.#######. # #.....# #.@.....Jw # ###.....# #########. # #.......#  # #....####  ####.)..#  ...+....#  w   ribbon worm (asleep) ####....#  J   endoplasm (asleep) .....####  chg P######  chI Kwwch; 08.0) chb ch ^ _A ribbon worm comes into view.chd # #..... #.... dvd2 the Conjurer # #.....# ....#ch"e N Gargoyle # ###.....#####.#.# Health: 19/19 ======================== # . +.............# Magic: 5/6====================---- #.# #...........#chve t AC: 7Str: 10 #.# #.........# EV: 10Int: 20 ..# ##.........#che  SH: 0Dex: 8 ### #.....####.#######.  XL:  3 Next: 70% Place: Dungeon:2 # #.chf z....# #.@*****Jw  Noise: ---------  Time: 1488.5 (0.0) # ###.....# #########.  p) +0 whip # #.......# Cast: Magic Dart # #....#### ####.)..# chf ...+....# w   ribbon worm ####....# J   endoplasm (asleep) .....#### ###### _An endoplasm comes into view. chh _A ribbon worm comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)ch-!$ch$d# #..... #....ch%L  dvd2 the Conjurer ch'l# #.....# ....#ch(>  Gargoyle chx)# ###.....#####.#.#ch*  Health: 19/19 ======================== ch+# . +.............#ch,M  Magic: 5/6ch/C====================---- chc0X#.# #...........#ch0J  AC: 7ch1,Str: 10 ch)2b#.# #.........#ch2J  EV: 10chY3,Int: 20 ch3b..# ##.........#ch4J  SH: 0ch5+Dex: 8 ch5### #.....####.#######.ch^6  XL:  3 Next: 70% Place: Dungeon:2 ch7# #.....# #.@*****Jwch7  Noise: ---------  Time: 1488.5 (0.0) # ###.....# #########.  p) +0 whip chE9# #.......#  Cast: Magic Dart # #....#### ####.)..# ...+....#  w   ribbon worm ####....#  J   endoplasm chAU.....#### ###### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.ch~....Jw.=9.5 (1 _ch b #..... #....   #.....# ....#   ###.....#####.#.#   . +.......#  .# #....#  .# #.........#  .# ##.........#   #.....####.#.#   #.....# #..@...Jw.#   ###.....# #.#   #.#   #....####  .)..#  +....#  ....#  ####    Jw.chjj6====-90cht  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chjS  #..... #.... dvd2 the Conjurer  #.....# ....# Gargoyle  ###.....#####.#.# Health: 19/19 ========================  . +.............# Magic: 4/6================-------- .# #...........# AC: 7Str: 10 .# #.........# EV: 10Int: 20 .# ##.........# SH: 0Dex: 8 ## #.....####.#######.#  XL:  3 Next: 70% Place: Dungeon:2  #.....# #..@**Jw..#  Noise: ---------  Time: 1490.5 (0.0)  ###.....# #########.#  p) +0 whip  #.......# Cast: Magic Dart  #....#### ###.)..# ..+....#chW ][39;49m w   ribbon worm ###....# J   endoplasm ....#### ##### _The endoplasm is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)ch  #..... #.... dvd2 the Conjurer  #.....# ....# Gargoyle  ###.....#####.#.# Health: 19/19 ========================  . +.............# Magic: 4/6================-------- .# #...........# AC: 7Str: 10 .# #.........# EV: 10Int: 20 .# ##.........# SH: 0Dex: 8 ## #.....####.#######.#  XL:  3 Next: 70% Place: Dungeon:2  #.....# #..@..Jw..#  Noise: ---------  Time: 1490.5 (0.0)  ###.....# #########.#  p) +0 whip  #.......# Cast: Magic Dart  #....#### ###.)..# ..+....# h9':0;1mw   ribbon worm ###....# J   endoplasm ....#### #####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.ch|( chN)9 #.... ch) ch*8 ....# ch<+ chZ,#  . ..  ......#  #.........# ch-{   #.#   #..@****..#   #.#  ch.x  )..# ch/   Aiming: Searing Ray2  Press: ? - help, Shift-Dir - straight line: an endoplasm (almost dead, 98% to hit)  ch6You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  You kill the endoplasm!  The searing ray hits the ribbon worm.ch7 chɹ ch...wchk0The ribbon worm is moderately wounded.ch6chch`5chu ==chJ1.5 (1ch!'Ray chchch  chch X_(Press . to maintain the ray.)chF J  The searing ray hits the ribbon worm!chHN Q****chO )ch U...†ch 881--2ch \Magic Dart+ ch ch O _You kill the ribbon worm!chF3#..... #....  #.....# ....#  ###.....#####.#.#  . +.............#  # #...........#  # #.........#  # ##...#  # #.....####.#.#  chW#.....# #...@..†..#  ###.....# #.#  #.#  #....####  .)..#  .+....#  ....#  ####    ch ch K--3ch ch+ < _You stop channelling your searing ray.chO ##..... #....  #.....# ....#  .....#####.#.#   +.#   #.#   #.#   ##.#   #.....####.#.#  chQ #.....# #....@.†..#  ###.....# #.#  #.#  #....####  #.)..#  +....#  #....#  ####    ch!T ch}U Y5====4chX ch>Y ch_#..... #....  #.....# ....#  #.....#####.#.#  +.#  #.#  #.#  ##.# ch  #.....####.#.#  #.....# #.....@†..#  .....# #.#  .#  ....####  .)..#  ....# ch{ ....#  .####    chch/&5ch|chߝch~=..... #....  .....# ....#  .....#####.#.#  .#  .#  #.#  ##.# #  #.....####.#.#  ch?#.....# #...#  #.....# #.#  # #  ####  )..#  #  #  ####  #  chFchIy6========6chqOch'Tx _You see here a ribbon worm corpse.chg #....  # ....# .#  #####.#.# .#  # .#  # >#  #.# .#  #.ch# .#  .....####.#.#  .....# #......†@.#  .....# #.#  # ##  ####  ..#  #  #      chchd&7ch<ch; _Found a stone staircase leading down.cho  ######  #.... ###  # ....# ..#  #####.#.# #.#  .# #.#  .# #>#  .# #.#  ....# #.#  ####.#######@#  chv Y# #......†..#  # #########.#  ..# ###  .#### .#  .#  .#  ## ch ch &8chQ chR ch 3ch ch^ ch ====chz ch ,ch chA R  There is a stone staircase leading down here.ch] chL  _ch/ ch ch ,ch ch ch chZ ch ch ch ch& ch chx ch ch2 ,ch ch ch' ch chH chA ch cho chq ch ch chu ch chN ,chj ch ch ,ch7 ch ch ch ch chM ch chm ch/ ch ch ch ch ch ch! ,chk" ch+$ chE% ch% chX& ch' chS) ch) ch/* ch=5 #.#.....#.#  ..# #.#.# #. ..# #.#.# # #..#  ###.# #.#.# #. #......#### #.##.<..... .########. #.#.# #.....##### #.#.#.# #.#.......# #.#..ch 7 2#..###.##  #.####......#  #.######  #.#  #.# .... ######.# ch9 15179.0)ch2; ,8.5 (20che= chA 8 _w - a ring of protection from coldchchfEPut on which piece of jewellery? Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)v - an amulet of faith  chYww - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ch@chEchGI.#.#.....#.#  dvd2 the Conjurer .....# #.#.# #.#  Gargoyle .....# #.#.# #.#  Health: 19/19 ======================== ..#..# #.#.# #.#  Magic: 6/6======================== .....###.#.# #.#  AC: 7Str: 10 .......#.#.# #.#  EV: 10Int: 20 ....#......#####.#  SH: 0Dex: 8 ....#.##.<.....#.#  XL:  3 Next: 81% Place: Dungeon:2 ....#.########.#@#  Noise: --------- chN[40m Time: 1518.5 (0.0) ..#.#.# #.....#####   p) +0 whip #.#.#.# #.#.......#   Cast: Magic Dart ..#.#..#..###.##  . #.####......#  #.######   #.#  #.#   .... ######.#   _You kill the ribbon worm! _You stop channelling your searing ray. _You see here a ribbon worm corpse. _Found a stone staircase leading down. _There is a stone staircase leading down here. _w - a ring of protection from coldchV9.0 (0.5 _w - a ring of protection from cold (worn)chG\chP^ch`ch\bF _Unknown command.ch ch 3ch chZ chj _ch ,ch ch ch ch ,chĚ chL chқ ch/ chu chN ,ch ch ch ,ch ch chR ch chP ch" ch ch ch ch ch chz ,chn chQ ch¬ ch5 ch ch cha chԯ ch ch ch cho ch chr  #### #[#.. . .#.###### .#.#....# .# #.#.# #..# #.#.# .###.#.# 32.0 (13.0).....#.#.# #.# ....#......#####.# ch E..#.##.<.....#.# ...#.########.#.# ..#.#.# #.....##### #.#.#.######.#.......# ..#.#........#..###.## . #.####......#chQ ch( ,3.0 (14ch chi # _Found a robe.chRM .### #[. .##### .#.#.....#..# ##....#.#.# #. ....#......#####.# ch.. .....#..##ch9chN14.0)chchbch3 3ch5 ch!: chC XchD ,chBG chRJ chL ,chN chQ ch1T ,ch9V ch|Z ch\ ,ch^ chVa chad ,ch%f chs <  You see here a +0 robe.chu chv  _chw chz ch{ ,ch:} ch=~ ch ,chn ch ch ch ch ch' chn chʆ chZ chމ ch@ ,chA ch ch ,chя chm ch+ ch ch ch^ ch ch ch chߗ ch ch_ ch ch ch ,ch chi cht ,chϢ chۤ ch Bch ch$ Bch ch ,ch ch cha ,ch ch ch߱ ch8 ch ch[ ch chK ch chK ch chB ch ch ch" ,ch7 ch¾ ch ,ch chz chf ch chn ch ch ,ch ch~ ch ,ch chk chi ,cht ch ch ,ch ch ch ,ch ch[ ch\ ,ch ch chC #.# ###### #.# #....# ################### #.# #.##.# ##.................# #.# #.##.# #..###############.# #.####'##.# #..#  #.# #.........# #..#  #.# #.........###..######### #[# ##......>.#....#......>..# #.#  #........#.##.#@#######.# #.# 68.0 (34.0) ##........#..#.#.#.....#.# #.# .[.##.#.....# #.#.# #.# ...##.#........# #.#.# ch e[40m#.#...##.......#..# #.#.# #.#.#.##..........###.#.# #.#...#.####.#........#.#.# #.###..#.# #........#......#####.##.#.# #.##.....#.##.<.....#.#9.0 (35 _Found a stone staircase leading down.chp3ch2ch'chchchF,chchch,ch,ch,ch>chchS,chchch,chchch ch ch chxch,ch'chch,ch chchv,chch ch",ch#ch%ch',ch(ch)ch+,ch9,ch-ch04Z# #........##.#........# #.#.# # #........##.......#..# #.#. # ##.....#.##..........###.#. # #......#.####.#........#.#. #####+###..#.# #........#......## ####.#.# #.##.....#.##.<...###.# #.##.....#.####### #ch#5...#ß...# #.# #.##...#.#.# #. +..ß###..###.# .#.#.######. #..###ß..'...#l.......#.#........ #...ß#...#####.#......#.#########Magic Dart #..# #.####..... ##......## # ...#.###'#### ###l   frilled lizard (asleep)#..# #..... ##### ...##.######### #..... #.....##.........# #.....# ....#ch7:-83.0 (14chL;,4.0 (15ch2>ch?a _A frilled lizard comes into view.ch}## #........##.#........# #.#.#  dvd2 the Conjurer # #........##.......#..# #.#.#  Gargoyle # ##.....#.##..........###.#.#  Health: 19/19 ======================== # #......#.####.#........#.#.#  Magic: 5/6====================---- #####+###..#.# #........#......## AC: 7Str: 10 ##......##.#.# #.##.....#.##.<... EV: 10Int: 20 #........###.# #.##.....#.####### SH: 0Dex: 8 #...#ß...# #.# #.##...#.#.# #. XL:  3 Next: 81% Place: Dungeon:2 +..ß###..###.# #@####.#.#.######. Noise: ---------  Time: 1584.0 (0.0) ch- #..###ß..'...#l*......#.#........ p) +0 whip #...ß#...#####.#......#.######### Cast: Magic Dart #........# #.####..... ##......## # ...#. .###'#### ###  l   frilled lizard (asleep) ...#..# #..... ##### ...##.######### #..... #.... ...##.........# #.....# ....# _Found a stone staircase leading down. _A frilled lizard comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)ch## #........##.#........# #.#.#  dvd2 the Conjurer # #........##.......#..# #.#.#  Gargoyle # ##.....#.##..........###.#.#  Health: 19/19 ======================== # #......#.####.#........#.#.#  Magic: 5/6====================---- #####+###..#.# #........#......## AC: 7Str: 10 ##......##.#.# #.##.....#.##.<... EV: 10Int: 20 #........###.# #.##.....#.####### SH: 0Dex: 8 #...#ß...# #.# #.##...#.#.# #. XL:  3 Next: 81% Place: Dungeon:2 +..ß###..###.# #@####.#.#.######. Noise: ---------  Time: 1584.0 (0.0) #..###ß..'...#l.......#.#........ p) +0 whip ch"#...ß#...#####.#......#.######### Cast: Magic Dart #........# #.####..... ##......## # ...#. .###'#### ###  l   frilled lizard (asleep) ...#..# #..... ##### ...##.######### #..... #.... ...##.........# #.....# ....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!chN ...# #.#.#  .#..# #.#.#  .  .  #... <  #.#   .*  # ch- ###          ch(..chty3=5.0 (1Magic Dart _chchch0O.# #.##.......#..# #.#.# .# ##.....#.##..........###.#.# .# .#.####.#........#.#.# #chHe#####+###..#.# #........#......# chI ##......##.#.# #.##.....#.##.<....###.# #.##.....#.###### .#...#ß...# #.# #.##...#.#.# .+..ß###..###.###.####.#.#.###### ##..###ß..'...#.@......#.#...... ##...ß#...#####.#......#.######## .#........# #.####..... chJ.### #. ...#. ..###'#### ## ###...#..# #..... #### ^...##.######### #..... #...chDO.##.........# #.....# ....#.....#.# ###.....#####.#.ch]QchS_6====-6ch1WchXchQchRch7Sch WchnYchZchbnch#echf,chgchjch.lchl<====chmchdpchHr,ch-schuchw,ch2ych{ch},chchDchςchJch6chqchpchφch,chchchtchchA,chchech,chchœch,chchchchchJchch,ch]chchchch$chMchl,chϧch1ch,chchch#chchchch,chijchchchchchchchchch)chchchchchchchchPchch4chchch,chschTch,chchchchXchchchchchchch@chch;chchchmchchchchochch07 _You open the door.ch3chch{@  There is an open door here.ch5 _chrchch,ch[chch~,chchch,chchchY,chOchch ,ch2 ch ch-,chch ch,chchchv,chchch,ch" chx"ch#,ch$ch'ch(,ch{)ch,ch-,ch.ch1@  There is an open door here.ch3ch3 _ch5ch6ch8,ch9ch;ch=chs=ch%>chx@chB,ch3CchDchF,chkGchIchJchHKchKchMchOchOchPchQchBSchSchTchcUchVch WchWchXch0ZchZch [chN\ch]ch%^ch^ch_ch`chXachachdche,chvfchmhch#j,chkchlchn,choch5qchrchbschtchZuchvch^wchwch{ch|,ch}chch,chchich chtchchchG #...# #.... #.......)........# #.... #................# ####ch #........#.......##  #............÷....# ###### #.......##........# #.....ch ..................# #.### ##.###.....#..###.# #.#  #. #####@#..# #.# #.# #- #S...#..# #.# #. #.####..# #.# #.....Magic Dart # #..# #.# ###### #..# .# #..#S   adder (asleep) #... ..## chS1652.0 (66.0)ch,3.0 (67ch#chLY _An adder comes into view.ch7 chk|#................# #.... dvd2 the Conjurer ch#.......)........# #.... Gargoyle ch#................# ##### Health: 19/19 ========================ch- ch#........#.......##  Magic: 5/6chCD====================----ch chP#............÷....# ###### AC: 7ch-Str: 10ch\ ch#.......##........# #..... EV: 10chk-Int: 20ch chv..................# #.#### SH: 0ch,Dex: 8ch ch[##.###.....#..###.# #.# # XL:  3 Next: 83% Place: Dungeon:2ch #. #####@#..# #.# #.# # Noise: ---------  Time: 1653.0 (0.0) #S**.#..# #.# #.#### p) +0 whip #.####..# #.# #..... Cast: Magic Dart # #..# #.# ###### #..# .#  #..#  S   adder (asleep) #...  ..##  _There is an open door here. _An adder comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)ch(chߐ#................# #.... dvd2 the Conjurerchّ#.......)........# #.... Gargoylech֒#................# ##### Health: 19/19 ========================ch#........#.......##ch0Magic: 5/6chD====================----ch#............÷....# ###### AC: 7chj-Str: 10chU#.......##........# #..... EV: 10ch9-Int: 20ch"..................# #.#### SH: 0ch,Dex: 8chO##.###.....#..###.# #.# # XL:  3 Next: 83% Place: Dungeon:2chz#. #####@#..# #.# #.# # Noise: ---------  Time: 1653.0 (0.0)ch)U#S**.#..# #.# #.#### p) +0 whip#.####..# #.# #..... Cast: Magic Dart# #..# #.# #######..# .##..#S   adder#.....##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.ch<ch=Press: ? - help, Q - select action, ( or ) - cyclech/>Shift-Dir - straight linch>!e  ch?JAim: an adder (asleep, 100% to hit)  chT@(The magic dart hits the adder.  chA;The adder is moderately wounded.ch"B2The adder hisses angrily.cheCch.JchJ5..SchKchMchtN==chO 4.0 (1 chO _chUch2XchS=  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch(ch + #................# #.... dvd2 the Conjurer #.......)........# #.... Gargoyle #................# ##### Health: 19/19 ======================== #........#.......##  Magic: 3/6============------------ #............÷....# ###### AC: 7Str: 10 #.......##........# #..... EV: 10Int: 20 ..................# #.#### SH: 0Dex: 8 ##.###.....#..###.# #.# # XL:  3 Next: 83% Place: Dungeon:2 #. #####@#..# #.# #.# # Noise: ==-------  Time: 1654.0 (0.0) #..S.#..# #.# #.#### p) +0 whip #.####h140m..# #.# #..... Cast: Magic Dart # #..# #.# ###### #..# .#  #..#  S   adder #...  ..##  _The adder hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 63% to hit)ch#................# #.... dvd2 the Conjurer#.......)........# #.... Gargoyle#................# ##### Health: 19/19 ========================#........#.......##Magic: 3/6ch4K============------------#............÷....# ###### AC: 7Str: 10#.......##........# #..... EV: 10Int: 20..................# #.#### SH: 0Dex: 8ch&##.###.....#..###.# #.# # XL:  3 Next: 83% Place: Dungeon:2#. #####@#..# #.# #.# # Noise: ==-------  Time: 1654.0 (0.0)#..*.#..# #.# #.#### p) +0 whip#.####..# #.# #..... Cast: Magic Dart# #..# #.# #######..# .##..#S   adder#.....##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately woundedhe9;49m, 63% to hit)  You focus your ray upon the adder. The searing ray hits the adder!chJSAiming: Searing Ray2  Press: ? - help, Shift-Dir - straight linechFd: an adder (moderately wounded, 63% to hit  You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.  (Press . to maintain the ray.)ch^4====5.0 (1ch=Ray chfch0S _The adder closely misses you.chy<*ch 4Sch 3----6+ ch ch _The searing ray misses the adder. The adder bites you but does no damage.ch[<*ch 4Sch ----7++ chC& ch) _The searing ray misses the adder. The adder bites you but does no damage. x2chD  The searing ray hits the adder!chN*chs †You kill the adder!ch#................# #.... dvd2 the Conjurer#.......)........# #.... Gargoyle#................# ##### Health: 19/19 ========================#........#.......##Magic: 2/6========----------------chp#............÷....# ###### AC: 7Str: 10#.......##........# #..... EV: 10Int: 20..................# #.#### SH: 0ch {Dex: 8##.###.....#..###.# #.# # XL:  3 Next: 110% Place: Dungeon:2chw#. #####@#..# #.# #.# # Noise: ==-------  Time: 1658.0 (1.0)#..†.#..# #.# #.#### p) +0 whip#.####..# #.# #..... Cast: Magic Dartch# #..# #.# #######..# .##..##.....##(Press . to maintain the ray.) _The adder closely misses you. _The searing ray misses the adder. The adder bites you but does no damage. _The searing ray misses the adder. The adder bites you but does no damage. x2  The searing ray hits the adder!  You kill the adder! ch _You finish channelling your searing ray.  You have reached level 4!chJ/  --more--ch$24/247------14 6% Magic Dart _You feel clever.ch`  #)..# # #................# #### #........#.......##  #............÷....# ##### #.......##........# #.... ..................# #.### ##.###.....#..###.# #.#  #. #####.#..# #.# #.#  #..@.#..# #.# #.## #.####..# #.# #.... # #..# #.# ##### #..# .# #..# #... ..## 3====--9 _ _hc XmYou see here an adder corpse.ch o #.).# # #........#  #.#.......## #....÷....#  #.##........# # ...# #. ##.###.....#..###.# #.#ch#  #. #####.#..# #.# #.# #.@†.#..# #.# #. #.####..# #.# # #. #..# #.# #. #..# .##. #..##. #..... ..####ch(chy+I--60 _ch0ch,2chK8 #..# ## ##.##  #.....÷....# ### ###........# #.. ...# #.# ##.###.....#..###.# #. #. #####.#..# #.# #.# chMO#..†.#..# #.# #.# #@####..# #.# #.. #.# #..# #.# ### #.# #..# .#  #.# #..# #.# #... ... ..## ### chTchWx4=======1ch]ch#`ch  ## ....÷....# #####.........###.###.....#..### #. #####.#..#  #..†.#####. ## .#  chM ch &2ch chQ ch# ....÷....# #####.........###.###.....#..### #. #####.#..#  #..†###. ## .#  .5=======3chn##.........###.###.....#..### #. #####.#..#  #..†###. ## .#  .... ..##ch78##### chjch&4chchchw  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch_xch{ Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration2% 2 chI|8 c - Stone ArrowConjuration/Earth 14% 3 Select a spell to cast[!]/[I] toggle spell headerschchJch>#.......##........# #.. dvd2 the Conjurer..................# #.# Gargoyle##.###.....#..###.# #.# Health: 24/24 ========================#. #####.#..# #.# #.# Magic: 5/7=================-------#..†.#..# #.# #.# AC: 7Str: 10#.####..# #.# #.. EV: 10Int: 21ch#.# #..# #.# ### SH: 0Dex: 8#.# #..# .#XL:  4 Next:  6% Place: Dungeon:2#@# #..#Noise: ---------  Time: 1664.0 (0.0)#.# #...p) +0 whip... ..##Cast: Magic Dart##### _You finish channelling your searing ray.  You have reached level 4! _You feel clever. _You see here an adder corpse.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chNch N#.......##........# #.. dvd2 the Conjurer..................# #.# Gargoyle##.###.....#..###.# #.# Health: 24/24 ========================#. #####.#..# #.# #.# Magic: 5/7=================-------#..†.#..# #.# #.# AC: 7Str: 10#.####..# #.# #.. EV: 10Int: 21#.# #..# #.# ### SH: 0Dex: 8ch'#.# #..# .#XL:  4 Next:  6% Place: Dungeon:2#@# #..#Noise: ---------  Time: 1664.0 (0.0)#.# #...p) +0 whip... ..##Cast: Magic Dart##### _You finish channelling your searing ray.  You have reached level 4! _You feel clever. _You see here an adder corpse.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chgP  Okay, then.ch;chXchU. _chKchch~chF _Unknown command.ch _Unknown command.chJ 3chK chYL ch=R [6=== _7=======chS ,chR chRS ch{T chT ch3U chYV chW chW chUX chY ch{[ ,ch\ ch`^ ch_ ch ` ch3a chb chTd chd chWe chg chh chh chi chgk chDm chm ch@n cho chGq chq chZr chs chCu chu chWv chw chXy chy chLz ch<} ch~ ,ch~ ch chҀ ,ch? ch chI ch ch ch ch ch ch\ ch6 ch ch ch׉ ch ch ,ch ch chӍ ch9 ch chR ch ,chl ch ch ,ch& ch5 ch ,cht ch_ ch ,ch ch ch ,ch) chf chʭ ,ch ch ch" ,chD ch· ch/ ,ch[ ch ch? ,chf ch chU ,ch ch ch ,chX chd ch ,ch ch ch2 ,chX ch @  There is an open door here.ch chl  _chn ch ch# ,chR ch8 @  There is an open door here.ch4 ch  _ch ch ch ,chP chz ch ,ch/ ch ch ,chy ch- chU ,ch ch ch# ,ch ch ch ch  chn cho ch1 ch ch chS chO ,ch ch ch ,ch; ch2 ch chY ch ch chj ch ch2 ch ch& ,ch ch3 chS ch ch  ch ch ch6 ch ch! ch3" ch" ch" chE$ chU% ch% ch & ch ( ch ) ch_) ch) ch* ch', chy, ch, ch,. chX/ ch/ ch0 chV1 ch2 ch2 cha3 ch4 ch5 ch6 chz6 chL8 chu9 ch9 ch3: chZ; ch< ch< ch7= chR> chu? ch? ch,@ ch>A choB chB ch'C chD chE chfE chE ch G chG chRH chH chI chiJ chbP ,chpR chMS ,chS ch U chU ch V ,chX chX chY choY chQZ ch[ ,ch\ ch] ch^ ch^ ch^ ch_ ch` chOa cha chb chc chd chd che chf ch_g chg chh chi chj chnj ch6k chCl chl chm chm chn chZo cho chp chq ch)r chr chTs ch7t cht ,chv chv chsw ,chqx choy chy ,chz ch{ cha| ,ch ch ,ch ch ch\ ,chŽ chY ch. ,ch ch~ chG ,ch ch# ch ,ch cho ch6 ,ch chJ ch ,ch ch) chU ,ch chķ ch ,cht chĽ ch ,chk ch chn ,ch ch^ ch ,ch? chw ch ,ch ch ch ,cha ch ch. ,ch cho ch{ ,ch$ ch ch ,ch ch ch ,ch! ch\ chl ,ch chB chA ,ch ch ch ,chE chU chV ,ch ch ch ,ch_ chG chT ,ch ch ch ,ch! ch ch ,chh ch ch ,ch  ch ch ,chm chL chI ,ch ch! ch" ,ch # ch% chg& ,ch& chX) ch * ,chz* ch- ch. ,chv. ch=1 ch1 ,ch-2 ch4 ch5 ,ch5 ch#N  _You open the door.  There is an open door here. _chfO chP ,ch.#....#..@...>..# #.#881.0 (217.0) ch1 t........#.##.#.#######.# #.# ........#..#.#.#.....#.# #.# ......[.##.#.....###.#.# #.# .....##.#........# #.#.# #.# .....##.......#..# #.#.# #.# ...#.##..........###.#.# #.# ...#.####.#........#.#.# #.# #..#.# #........#......#####.#ch ch chI E _Done exploring.ch$$ ch/% 3chD .0.0)......[.##.#.. .....##.#... ..chF ch[M [ _Done exploring.chcch7sLevel 2 of the Dungeon <<<>>>^(Press ? for help)#######.######.####################.....#chQvu#......[...(........##.###.##.#################.# #######.# #.##.####.# #....# ####################.# #.######### #...##.# #.##.# ##.................##.# #.........######.########.# #.##.# #..###############.##.##########......##.......##.####'##.# #..##.##.........##......########.##.........# #..##.#chxz#########.##...........###'#### #.........###..########### #[##..................#......# ##......>.#....#..@...>..# #.##.###......#.......#......# #........#.##.#.#######.# #.########.# #...##.#.......#......# ####........#..#.#.#.....#.# #.##.....#.###....#.#..............# #.........[.##.#.....###.#.# #.#ch`z#.###.#........#.################ #........##.#........# #.#.# #.##.#.#.#####....................# #........##.......#..# #.#.# #.##.#.......#.##.....#########...# ##.....#.##..........###.#.# #.##..................#########...# #......#.####.#........#.#.# #.####.#...#.#.##..#..........#.#######'###..#.# #........#......#####.####.....#.##..#.########.#.# ##......##.#.# #.##.....#.##.<.....#.#####........#.########.#.###........###.# #.##.....#.########.#.#ch{#######.##.##.#........#...#...#ß...# #.# #.##...#.#.# #.....######.......#.....#.#####..###.'..ß###..###.###.####.#.#.######.#.......#chT@...>ch-chY=#dvd2 the Conjurer # ######Gargoyle # #....# ###################chm^/Health: 24/24 ======================== # #.##.# ##.................#Magic: 7/7======================== # #.##.# #..###############.#AC: 7Str: 10 ####'##.# #..##.#EV: 10Int: 21 ........# #..##.#SH: 0Dex: 8 ........###..########### #[#XL:  4 Next:  6% Place: Dungeon:2 ......>.#....#..@...>..# #.#ch`VNoise: ---------  Time: 1881.0 (0.0) ........#.##.#.#######.# #.#p) +0 whip ........#..#.#.#.....#.# #.#Cast: Magic Dart ......[.##.#.....###.#.# #.# .....##.#........# #.#.# #.# .....##.......#..# #.#.# #.# ...#.##..........###.#.# #.# chb...#.####.#........#.#.# #.# #..#.# #........#......#####.# _There is an open door here. _You open the door. _There is an open door here. _You see here a +0 chain mail. _Done exploring. _Done exploring.chcchdchPschuch` _chN,chchchM,chÅch   #####  ....# ####  .##.# ##....#  .##.# #..####.#  '##.# #..# #.#  # #..# #.#  ###..#### #[#  chӒ>.#....#......@..# #.#  5.0 (4#.##.#.#######.# #.#  #..#.#.#.....#.# #.#  [.##.#.....###.#.# #.#  .##.#........# #.#.# #.#  .##.......#..# #.#.# #.#    .##....###.#.# #.#    .####.#........#.#.# #.#    .# #........#......#####.#   chchchRc _There is a stone staircase leading down here.ch>chchchvchLH6.0 (1 _chU #######   ##...$.##   ##.......##   #.........#   #......!..#   #.........#  3 #...@.....#   #.........#   #.........#   #.........# #.........# #..$......# #.........# #.....(..## ch Xch'~chch$8 (1.8chch chg ch_You climb downwards.  chmFound 2 fuming amethyst potions, 32 gold pieces and 5 stones. chS_There is a stone staircase leading up here.chIchKWch^ch-cF _Unknown command.chL3ch\P,chTP _ch'\nchU_Bch@p      #######  ##...$.##  ##.......##  #...#  #......@..#  #.........#  #...<.....#  #...#  #...#  #.........#   #...#   #..$......#   #.........#  ch;v-9.8 (3.0ch{B90.8 (4ch] _x - 2 fuming amethyst potionschX chqY chZ ch[ ch8^ ,chc Xchc chAe chf ,chzg chi ,chj chm N _You now have 115 gold pieces (gained 17).chn 3chYo ch4q chkr chr chPs cht chpv chv chiw chpy ch.{ ch{ chq| chp~ ch chW ch ch׃ chʅ ch9 ch ch chي ch. ch ch chƔ ,chA ch ch) ,chy ch chQ ,chѠ ch ,chƤ ch" N _You now have 130 gold pieces (gained 15).ch 3ch ch ch ,chg ch ch ,ch chh chԸ ,ch chH chܼ ,ch ch" ch ,ch ch> ch ch' ch ch chz ch ch ch ch chR ch chr ch ch ch< N _You now have 144 gold pieces (gained 14).chz ch ch ch+ ch{ ch chM ch ch chA ch chT ch ch chh chU ch ch? ch chq ch ch che ch chq ch ch ch ch ch ch ch ch chH ch ch ch chE ch chw ch #..######## ##.## ##..#ch  ####..##  #....##  #.####  ##.#   #..#  ch  #@##   #....#  ...##  Magic Dart###chp } # ..##  @   Sigmund (polearm, asleep) ... ..#@ ch ch 1925.8 (35.0)chI ,6.8 (36chq ch _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.ch##..#.......########.# ##..# ####..#.....######.# #.@#  #.#chu #....# #......######...#...##...#@chxche7.8 (1.0)Magic DartchlchchdUM ##.....(..###..#.....## #..######## ##.## ##..###..##...##chDgJ #.######. #.###....#..###...chnchs&8chxch6|chҒ~M .... ##.....(..###..#.....## #..######## ##.##ch~ ##..####..##...## #@#######..#.##ch:.#..##ch`ch7&9chfchch9^ #.# .........# ...(##..#.......########## ##..# ch` P#####.@..##.######.# #..# #.# ###......######...#...chQg chk '30chp chs ch@ ch ch chQ ch\ q#.# #...# ##.....(..## ##..#.....## #..## ##.## ##..# ####..## #..@.## #.#### ##.# #..##.###....##......#ch] \#####... ch"d chg &1ch m cho ch#.# #.# .........# #.....(##..#.......########## ##..# #####....#.######.##..chX# #.# #....##......######...ch ch&2ch~chchX#.# #..# #.# .........# #.....(##..#.......##########chyY ##@.# #####....#.######.##..# #.# #....##......##chach7f&3chkch nch_#.# #..# #..# #.........# .........# ...(##..#.......##########chm ##..# #####.....######.##..# #.# #....#chch&4chpchzch#.# #..# #..# #.# #.........# .........# ...(##..#.....#.@######### ##..# #####.....######.##..# #.#chkch&5chh#chC&chx #...<.....# #.# #.# #.# #.# #.........# .........# ...(..##.@#.....#..#########ch  #####..##.....######.##..#ch chq &6ch& ch\ ch q#.........# #...<.....# #.# #.# #.# #.# #.# .........# ...(..###..#.....###..#########ch>  #####..##....#.######.#ch chB &7cha ch chעM.< .... ##.....(..####..#.....###..##########...####chƣ&8chchchͿ#.# #.# #.........# #...<.....# #.# #.# #.# #.# #.# #.........# ...(##..#.....#..#########.# #####..##....ch<9chchCch### #.# #.# #.........# #...<.....# #.# #.# #.# #.# #.# #.........# ...(##..#.....#..#########.# #####ch"ch'40chchch##  ###  #.#  #.#  #.........#  #...<.....#  #.#  #.#  #.#  #.#  #.#  #.........#  ...(ch ##..#.....  #..########  #.#   ##..#   chch&1ch"ch %ch*M #######  ##.....## ##.<ch#.........# ###.#chkch&2ch=ch ch M #######  ##.....## #chߌ #.<#.........# ..########chz ch &3ch( ch chd M #######  ##.....## ##.<#.........# ..#.....##chm chy &4ch ch2 chv #  ##.....##  ##.##  #.#  #.#  #.#  #...@.....#  #.#  #.#  #.# #.# #.# #ch.# ##.....(..## ##..#.....##ch0chb&5chchc a _There is a stone staircase leading up here.chZch9hchochwchK-6 _chHch< ##### ....# ################### .##.# ##.................# .##.# #..###############.# '##.# #..# #.# ....# #..# #.# ....###..########### #[# 2 ..>.#....#...# #.# chR>....#.##.#.#######.# #.# ....#..#.#.#.....#.# #.# ..[.##.#.....###.#.# #.# .##.#........# #.#.# #.# .##.......#..# #.#.# #.#   .##..........###.#.# #.#   .####.#........#.#.# #.#   .# #........#......#####.#  ch'@chRDch̙-8.3 (2.5ch7chX} _You climb upwards. _There is a stone staircase leading down here.chB ch ch> chw F _Unknown command.chRLevel 2 of the Dungeon <<<>>>^(Press ? for help)#######.######.####################.....##......[...(........##.###.##.#################.# #######.# #.##.####.# #....# ####################.# #.######### #...##.# #.##.# ##.................##.# #.........######.########.# #.##.# #..###############.##.##########......##.......##.####'##.# #..##.##.........##......########.##.........# #..##.##########.##...........###'#### #.........###..########### #[##..................#......# ##......>.#....#......@..# #.##.###......#.......#......# #........#.##.#.#######.# #.########.# #...##.#.......#......# ####........#..#.#.#.....#.# #.##.....#.###....#.#..............# #.........chܥK[40m[.##.#.....###.#.# #.##.###.#........#.################ #........##.#........# #.#.# #.##.#.#.#####....................# #........##.......#..# #.#.# #.##.#.......#.##.....#########...# ##.....#.##..........###.#.# #.##..................#########...# #......#.####.#........#.#.# #.####.#...#.#.##..#..........#.#######'###..#.# #........#......#####.####.....#.##..#.########.#.# ##......##.#.# #.##.....#.##.<.....#.#####........#.########.#.###........###.# #.##.....#.########.#.########.##.##.#........#...#...#ß...# #.# #.##...#.#.# #.....######.......#.....#.#####..###.'..ß###..###.###.####.#.#.######.#.......#ch ^>@chVchi  dvd2 the Conjurer #####  Gargoyle ....# ###################  Health: 24/24 ======================== .##.# ##.................#  Magic: 7/7======================== .##.# #..###############.#  AC: 7Str: 10 '##.# #..##.#  EV: 10Int: 21 ....# #..##.#  SH: 0Dex: 8 ....###..########### #[#  XL:  4 Next:  6% Place: Dungeon:2 ch..>.#....#......@..# #.#  Noise: ---------  Time: 1948.3 (0.0) ....#.##.#.#######.# #.#  p) +0 whip ....#..#.#.#.....#.# #.#  Cast: Magic Dart ..[.##.#.....###.#.# #.# .##.#........# #.#.# #.# .##.......#..# #.#.# #.#   .##..........###.#.# #.#   .####.#........#.#.# #.#   .# #........#......#####.#   _You now have 144 gold pieces (gained 14). _Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _There is a stone staircase leading up here. _You climb upwards. cht_There is a stone staircase leading down here. _Unknown command.chwchch$ _chnch,chB,chchqchQchű,chͳch~chchOchch.,chch˺chychchXchch,chchch|,chchchT,chch~ch<,ch<ch7ch,chchch,chchchMchchWchchjchchch B  You see here a +0 chain mail.chch _ch-chch,chchchV,chjchO.(........# ####.# ######  #.# #....# ############ #.# #.##.# ##........... # #.# #.##.# #..########## # #.####'##.# #..#  chO # #.........# #..#  #### #.........###..##########.# ##....#......>..66.3 (18.0)# #........#.##.#.#######.# ####........#..#.#.#.....#..# #.........[.##.#.....###.#. #### #........##.#........# #.#. ..# #........##.......#..# #.#. ..# ##.....#.##..........###.#. ..# #......#.####.#........#.#. #######'###..#.# #........#......ch ch cht c _There is a stone staircase leading down here.ch ch? ch% ch@ ch 87.0) _ch ch!  ###  .... ..... #######...... 3 #......  ....###........  # #.#......  #.#....o. #.# o..o. ch..# ...o. o   orc priest (asleep) #.. .... oooo 4 orcs (asleep) #.. ..o.  You climb downwards.ch oo..ooowandering)oooo2 wandering)oLevel annotation: SigmundchI===8.1 (1.8Magic DartchB chx _The orc shouts! _There is a stone staircase leading up here.ch ch ch chF F _Unknown command.cht   dvd2 the Conjurer  Gargoyle  Health: 24/24 ========================  Magic: 6/7chu K====================---- ###  AC: 7Str: 10 ....  EV: 10Int: 21 .....  SH: 0Dex: 8chu  #######......  XL:  4 Next:  6% Place: Dungeon:3 #....@.......  Noise: ===------  Time: 1968.1 (0.0) ....###.*......  p) +0 whipch#w F # #.#*.....  Cast: Magic Dart #.#*...o.  #.# o..o.  chx ..# ...o.  o   orc priest (wandering) #.. ....  oooo 4 orcs (2 wandering) #.. ..o.  _There is a stone staircase leading up here. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (100% to hit)chdvd2 the ConjurerGargoyleHealth: 24/24 ========================Magic: 6/7====================----###AC: 7Str: 10....EV: 10Int: 21.....SH: 0Dex: 8#######......XL:  4 Next:  6% Place: Dungeon:3#....@.......Noise: ===------  Time: 1968.1 (0.0)....###.*......p) +0 whip# #.#*.....Cast: Magic Dart#.#*...o.#.# o..o...# ...o.o   orc priest (wandering)#.. ....oooohm7m 4 orcs (2 wandering)#.. ..o.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (100% to hit)  The magic dart hits the orc.  The orc is almost dead.ch)[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (100% to hit)  The magic dart hits the orc.  The orc is almost dead.  The orc shouts! The orc priest shouts! The orc shouts!....oo......o.o.oooooo.-9.1 (1ch:cch j- _You hear a loud squeak.ch *  dvd2 the Conjurer  Gargoyle  Health: 24/24 ========================  Magic: 5/7=================------- ###  AC: 7Str: 10 ....  EV: 10Int: 21 .....  SH: 0Dex: 8 ch8 #######......  XL:  4 Next:  6% Place: Dungeon:3 #....@.......  Noise: ==-------  Time: 1969.1 (0.0) ....###.*......  p) +0 whip # #.#*..o..  Cast: Magic Dart #.#o.....  #.# ..o..  ..# ..o..  o   orc priest #.. ..o.  oooo 4 orcs #.. .... The orc shouts! The orc priest shouts! The orc shouts! _You hear a loud squchu eak.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (almost dead, 100% to hit)chO   dvd2 the Conjurer  Gargoyle  Health: 24/24 ========================  Magic: 5/7=================------- ###  AC: 7Str: 10 ....  EV: 10Int: 21 .....  SH: 0Dex: 8 #######......  XL:  4 Next:  6% Place: Dungeon:3 chQ #....@.......  Noise: ==-------  Time: 1969.1 (0.0) ....###........  p) +0 whip # #.#...o..  Cast: Magic Dart #.#o.....  #.# ..o..  ..# ..o..  o   orc priest #.. ..o.  oooo 4 orcs #.. .... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: anchS orc, wielding a +0 flail (almost dead, 100% to hit)  The magic dart hits the orc.  You kill the orc!chdV  ###  ....  .....      *  # #.#*..o..  #.#) #.# chV $ ..# ..o..  #.. ..o.  3 orcs #.. .... ch chV `...o....ch` 8*chxmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (almost dead, 100% to hit)  The magic dart hits the orc.  You kill the orc!  The orc priest mumbles some strange prayers to Beogh against you.ch@chxch>9@o.o.ch19-----6===8-70.1 (1 _Pain shoots through your body!chsB chE 8-chP chU F _Unknown command.chjchchchchchchchSo.oo.o.ch5-1 _chch`V.(........# #########.# #######.# #....# #############.# #.##.# ##........... ##.# #.##.# #..########## ##.####'##.# #..# ##.........# #..# #### #.........###..##########2 ...# ##..#....#......>.. ...# #........#.##.#.#######. ...# ####........#..#.#.#.....#. cha&...# #.........[.##.#.....###.#. #### #........##.#........# #.#. ..# #........##.......#..# #.#. ..# ##.....#.##..........###.#.  ..# #......#.####.#........#.#.  #######'###..#.# #........#...... chbt-----===-chkch20=7====2.6 (2.5Magic DartchDch} _You climb upwards. _There is a stone staircase leading down here.ch<ch"ch>chF _Unknown command.chyZ 3ch7] chi ch7m ,cho chs chs 1======chw ch { ,ch} chĀ ,chX ch7 ,ch` ch ~2==ch΍ chX ,ch| ch, ,ch ch ,ch ch} ch h3==chӘ chR ch՚ ch ch ch ch+ ch ch2 ch ch1 _ _You start resting.ch 087.6 (15.0)ch# w4==8.6 (16ch ch " _HP restored.ch chch~)ch5chAchB9chC.0)chIch ch ch6chch1ch ch  ch!3### chU" ch# ....ch# ch$ .....ch:% ch%=#######...... ch&3chg' ch/(y#...o@....... ch( ch)i....###.o...... ch* ch+# #.#...o.. chC, ch-t#.#)...r.ch- ch.#.# .o...chF/ ch$0..# ..... o   orc priestch0 ch2N#.. .... ooo 3 orcs #.. .... r   rat (wandering)  You climb downwards.ch4ch4=ch{5ch9 ch: chC;-Level annotation: Sigmundch;chM>chy@chEF chG chG`The orc closely misses you. The orc hits you but does no damage.chIchzKchRchfSOoor.chS .chYT .chTchAUchchB2ch--chA=ch91.1 (2.5ch3Magic DartchAch ch0 chO_The orc hits you with a +0 short sword. The orc hits you with a +0 club. ch,S_There is a stone staircase leading up here.chchch&ch5-F _Unknown command.chG`chJch|Yor..17-------2.1 (1.0ch\chj/g .(........# #########.# #######.# #....# #############.# #.##.# ##........... ##.# #.##.# #..########## chY0##.####'##.# #..# ##.........# #..# #### #.........###..##########2 ...# ##..#....#......>.. ch0b...# #.....o..#.##.#.#######. ...# ####........#..#.#.#.....#. ...# #.........[.##.#.....###.#. #### #........##.#........# #.#. ch1..# #........##.......#..# #.#. oo 2 orcs ..# ##.....#.##..........###.#. ..# #......#.####.#........#.#. #######'###..#.# #........#...... ch3_The orc hits you with a +0 club. The orc hits you with a +0 short sword.-----chDchd18=-3.6 (2.5chZch} _You climb upwards. _There is a stone staircase leading down here.ch########## (........# ########.# #######.# #....# ############# #.# #.##.# ##............ #.# #.##.# #..########### #.####'##.# #..#  #.# #..# ### #........@###..############ ##.....o>.#....#......>..## #.....o..#.##.#.#######.## ####.#..#.#.#.....#.# ..# #.[.##.#.....###.#.# ### #.##.#........# #.#.# .# #........##.......#..#ch #.#.# .# ##.##..........###.#.# .# #......#.####.#..#.#.#o.o.=4.6 (1.0ch _The orc attacks as it pursues you! The orc closely misses you.ch ######### (........# #######ch#####...# ###############............# #.###############'## .@# #..# ##.##..###########o.#....#......>. ##.#.#########..#..#.#.#.... ...[.##.## #####.#.............#..# #....##chkchNo>ch ^16--5ch]'ch)6 _The orc hits you with a +0 club.ch#M ######### (........# ############...# ##############............# #.###############'## ..# #..# ##.oo###..########## ..# ##......>.#....#......>..#oo 2 orcs.....##..chchפch@oo..ch|&6chݹch$] _The orc attacks as it pursues you! The orc hits you but does no damage.chM ######### (........# ############ch...# ##############............ #.##############'##.#.......oo# #..#Cast: Magic Dart.....chb.......oo 2 orcs........##.#ch%chch<o.ch(o7=--7ch~chchN0  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch,  dvd2 the Conjurer  Gargoyle  Health: 17/24 =================------- ########## Magic: 5/7ch =================------- (........# AC: 7Str: 10 ########.# ###### EV: 10Int: 21 #.# #....# ############# SH: 0chDex: 8 #.# #.##.# ##............ XL:  4 Next:  8% Place: Dungeon:2 #.# #.##@# #..########### Noise: ---------  Time: 1997.6 (0.0)ch} #.####'##o# #..#  p) +0 whip #........o# #..#  Cast: Magic Dart ### #.........###..########### ch@f..# ##......>.#....#......>..# ..# #........#.##.#.#######.# oo 2 orcs ..# ####........#..#.#.#.....#.# ..# #.........[.##.#.....###.#.# ### #........##.#........# #.#.#chCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (79% to  ché hit)ch#  dvd2 the Conjurer  Gargoyle  Health: 17/24 =================------- ########## Magic: 5/7chQ=================------- (........# AC: 7Str: 10 ########.# ###### EV: 10Int: 21 #.# #....# ############# SH: 0Dex: 8 cht#.# #.##.# ##............ XL:  4 Next:  8% Place: Dungeon:2 #.# #.##@# #..########### Noise: ---------  Time: 1997.6 (0.0) #.####'##o# #..#  p) +0 whip #........o# #..#  Cast: Magic Dart ### #.........###..########### ..# ##......>.#....#......>..# ..# #........#.##.#.#######.# oo 2 orcs ..# ####........#..#.#.#.....#.# ..# #.........[.##.#.....###.#.# ### #........##.#........# #.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (79% to  hit)  You focus your ray upon the orc. The searing ray hits the orc!chGz ( ch #.#   #.#   #.# ch  *# #..#  *# #..# cht. * *> #........#   orcch ......# #.........[.#   Press: ? - help, Shift-Dir - straight linech7 : an orc, wielding a +0 short sword and wearing a +0 leather armour (79% to  hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!The searing ray hits the orc.chj  The orc is heavily wounded.chPo...chz12==8.6 (1Ray ch,chf _(Press . to maintain the ray.)chB  The searing ray hits the orc.ch 9***chq T*ch8>).ch..ch47 59chMagic Dart+ _You kill the orc!chPcho _Your Maces & Flails skill increases to level 1!ch^  ########## (........ ########.# ###### ....# ###############.# ##..............##############' ........ ###........###..###########....Ray+ ...........##.# .# #........##.......#..# #.#.# --2000chchM _You stop channelling your searing ray. _Items here: )) [ †.chxch~Pick up what? 24/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 short sword Armour (select all with [)c - a +0 leather armour Carrion chan orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ch9 chA ch I jdvd2 the ConjurerGargoyle ##########Health: 17/24 =================------- (........#Magic: 5/7chI =================------- ########.# ######AC: 7chI %Str: 10#.# #....# ############# EV: 10Int: 21chQJ #.# #.##.# ##............ SH: 0Dex: 8ch M #.# #.##.# #..########### XL:  4 Next: 15% Place: Dungeon:2#.####'##@# #..#Noise: ---------  Time: 2000.6 (0.0)#.........# #..#p) +0 whip ### #.........###..########### Cast: Magic Dart ..# ##......>.#....#......>..# ..# #........#.##.#.#######.# ..# ####........#..#.#.#.....#.#  ..# #.........[.##.#.....###.#.#  ### #........##.#........# #.#.#  .# #........##.......#..# #.#.# The searing ray hits the orc. _You kill the orc! _Your Maces & Flails skill increases to level 1! _You chM stop channelling your searing ray. _Items here: )) [ †.  Okay, then.chsS chY ch ^ ch*` . _chk ch ch ch' _You kill the orc! _Your Maces & Flails skill increases to level 1! _You stop channelling your searing ray. _Items here: )) [ †. _Unknown command.ch ########## (........ ########.# ###### ....# ###############.# ##..............###########ch####'##) ....... #####..########### ..#ch^J>.#....#......>.......##.. .# ##.....#.##..........###.#.# ch18=6===1.6 (1 _chBchch" " ########## (........ ########.# ###### ....# ###############.# ##............#..###############'##) ........ #####..########### ..#>.#....#......>.. ..#.##.#.#######...#.##.. .# #......#.####.#........#.#.# chch!&2chJ)ch+ch.(........# #########.# ###### #.# #....# ############ #.# #.##.# ##........... # #.# #.##.# #..########## ch,# #.####'##)# #..# # #.........# #..# #### #ch.###..########## ...# ##.#....#......>..ch.# #........#.##.#.#######..# ####.#..#.#.#.....#..# #..ch[.##.#.....###.#. #### ###.#........# #.#. ..# #chA.##.......#..# #.#. ..# ##.....#.##..........###.#. ..# chn.#.####.#........#.#. #######'###..#.# #..#......ch/chv7=======3chch'c _There is a stone staircase leading down here.chݝch2chZch>chch9==chch/chvchĪchch\<====chch,chchschi20==ch chٷchch5ch6ch|chȼchchchchchh1==ch*chch$ch>ch_chchchchchch]ch9=ch<chchK2=chchchechch&chchchchzchchachh3==chchMchchchchGchYchch chch$ ch%_You start resting.chch_ ch 25.6 (2chO 2.0)chch4ch/==ch{%6.6 (23ch8#ch' ch(chy)_HP restored.ch6 ch" Level 2 of the Dungeon <<<>>>^ch5# (Press ? for help)#######.######.####################.....#ch,& #......[...(........##.###.##.#################.# #######.# #.##.####.# #....# ####################.# #.######### #...##.# #.##.# ##.................##.# #.........######.########.# #.##.# #..###############.##.##########......##.......##.####'##)# #..##.##.........##......########.##.........# #..##.##########.##...........###'#### #.........###..########### #[##..................#......# ##......@.#....#......>..# #.##.###......#.......#......# #........#.##.#.#######.# #.########.# #...##.#.......#......# ####........#..#.#.#.....#.# #.##.....#.###....#.#..............# #.........[.##.#.....###.#.# #.#ch& p#.###.#........#.################ #........##.#........# #.#.# #.##.#.#.#####....................# #........##.......#..# #.#.# #.##.#.......#.##.....#########...# ##.....#.##..........###.#.# #.##..................#########...# #......#.####.#........#.#.# #.#chS' t###.#...#.#.##..#..........#.#######'###..#.# #........#......#####.####.....#.##..#.########.#.# ##......##.#.# #.##.....#.##.<.....#.#####........#.########.#.###........###.# #.##.....#.########.#.#ch' #######.##.##.#........#...#...#ß...# #.# #.##...#.#.# #.....######.......#.....#.#####..###.'..ß###..###.###.####.#.#.######.#.......#chO@>ch~c#.###.#........#.################ #........##.#........# #.#.# #.##.#.#.#####....................# #........##.......#..# #.#.# #.##...#.##.....#########...# ##.....#.##..........###.#.# #.##..................##...# #......#.####.#........#.#.# #.####.#...#.#.##..#..........#.#######'###..#.# #........#......#####.##.....#.##..#.########.#.# ##......##.#.# #.##.....#.##.<.....# ####.########.#.###........###.# #.##.....#.. .##.##.#........#...#...#ß...# #.# #.##...#.#.# #.....##### #.....#..###.'..ß###..###.###.####.#.#.######.#.......# #.#######....##.# #..# ###..###ß..'...#........#.#........#..###.###.# #....##.# #..#####...ß#...#####.#......#.##########......##.# #....##.# #......#........# #.####........# #.###### #.# #....##.# #..##..##......## #........chu]#.##.#  #.#######....##.# #.###...###'#### ##########.##.#  #.......#####.# #.....#..# #.....##.#######.# ##################.^...##.######### #.....##.##....#.##########################.........'.....##.........# #.....#.......##....##...##.............##........#.....#.#########.#.#####.#####.#########.##.#####.......)'.....#.#...'.......# #.##.# #..##.# #........####......#.....#.#.#......### #>##.########..##.# #........####......#.<...#<#.# ###.........# #.##...........##.# ##'###...+.÷÷......##........# ##.........# #.###########..##.#####.# #...####......#######.### #.....####.#######.#chch.(........#dvd2 the Conjurer #########.# ######Gargoyle#.# #....# ############ Health: 24/24 ========================ch#.# #.##.# ##........... Magic: 7/7======================== ##.# #.##.# #..########## AC: 7Str: 10 ##.####'##)# #..#EV: 10Int: 21 ##.........# #..#SH: 0Dex: 8 #### #.........###..########## XL:  4 Next: 15% Place: Dungeon:2 ...# ##......@.#....#......>.. Noise: ---------  Time: 2026.6 (0.0) ...# #........#.##.#.#######. p) +0 whip ...# ####........#..#.#.#.....#. Cast: Magic Dart ...#h?77m #.........[.##.#.....###.#. #### #........##.#........# #.#. ..# #........##.......#..# #.#.  ..# ##.....#.##..........###.#.  ..# #......#.####.#........#.#.  #######'###..#.# #........#......  _Items here: )) [ †. _Okay, then. _Unknown command. _There is a stone staircase leading down here. _You start resting. ch*_HP restored.chchchch~chnchXchchBch4chg,chjchPch,chUchkch,chch ch,ch#ch ch BchchBchchBchchyXchQXch Bch#wOkay, then. _Unknown command. _There is a stone staircase leading down here. _You start resting. _HP restored.  There is a stone staircase leading up here. _ch'Xch+nchf/ch?3nch6nch>chDchFBchH,ch|JXch#LBchM,chOBchQBchSXchUBchWch[C.....# #.######  .#.##.# #.#  ##.##.# #.#  ...##.#######.#  ...##.##....#.####  ch^...#.......##....#  ...#####.#.#####.#  ...........# #.#  ......### #@#  63.6 (37.0)......# #.#  ......# #.#  .####.#######.#  ....# #......†..#  ..# #########.#  ..# ###  .#### .# ch.ach #ch>Z#..@...$ch?h#........[....ch@k...###.?.....##ch|A#ch9Bch.MchQchR-chwR 3chWch\ ch]  ch]Things that are here: ch^L_a +0 club; a goblin corpsechp^ch  .###.## ..... #..# #######<#######.............######  #####..)...$.###.....@..[.......###.?.....##.# #.. -4 _chuch ch D ..... ch L#..# chB=#######<######ch#ch*.............ch!######ch[ ch  #ch####..)...$.##chT........[....ch{u...###.@.....##ch?C.# #..ch ch chw######## ch/ ch#ch)chl*5ch0ch;ch>chr?$6.5 (2ch(CchE ch(FchFA_y - a scroll labelled TITITHR OT ZAXEchFchUch/ .###.##ch,.....ch chlP#..# ch" chT#######<###### ch#.ch~".......ch5)# ch##ch,######.chr)# ch5U ##.......# ch####..)...$.###chv#......@.[.....ch}.ch=B...###.ch###chw.# #.......# ch#########chechchch$7.5 (1chQchzch,/.. .# .###.##..... #..#  #######<###### #.........# #########.#  ##.......# ####..).@.$.### #........[...........###.####.# #.......##########8chq.. .# .###.## ..... #..# ########<###### #......# #######.# ###.# .####..)..@$.### .#.[...#...###.# 9ch|ch5\ch]W.. .# ch]/.###.## ch^-..... chi_L#..# ch0`#.ch`#cha9<###### chxb#.chcc.chd)# chd####.che,######.chdf)# ch#g#.chg(##.chh)# chi.chQj####..)...@.### chk.chk#.chl4[.ch_m..#@ch#n,...###.chn,#####. cho ch_p chzchchS 80chchNch@ch$1.5 (2ch(ch ch9_You now have 156 gold pieces (gained 12).ch<3chVchch:Xch,chchCch,chGchch,chch@P  There is a stone staircase leading up here.chch _ch< ch chv ,ch4chch,ch\chch,chchhch,$ .. ... ##...  ..).#  # ......  #. ###.!$..# #.# #.$.....#  ... #@# ..# 9.5 (8 ch$,#.###.##....#  #.........#  ###..####...########<###### ..#...............#### ######.......###.......#####..).....###. ch)ch(,,90.5 (9ch~/ch1& _Found a war axe.chq#.. ....? .##.... #..).## .......#. ###.!$..# #.# #.@.....# chU... #.##....# #.###.##....##.........### ###..####...#  ########<###### ..#................# ##########.......# # ##.......# ch chКt gg   hobgoblin (wandering) ##.......# .Found a scroll labelled BEWU PUAPTOMM.ch=1.5 (1Magic Dartchch _A hobgoblin comes into view. _You see here 14 gold pieces.ch N  You now have 170 gold pieces (gained 14).ch j.ggchQ 0===2ch chE = _The hobgoblin shouts! You hear a shout!ch  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch7 #.. ....  dvd2 the Conjurer ?.  Gargoyle ...  Health: 24/24 ======================== ....  Magic: 5/7=================------- ##g...  AC: 7Str: 10ch|8 #.*).#.  EV: 10Int: 21 # .*.....  SH: 0Dex: 8 #. ###*!$..#  XL:  4 Next: 16% Place: Dungeon:3 #.# #.@.....#  Noise: ===------  Time: 2092.5 (0.0) ch9/... #.##....#  p) +0 whip #.###.##....#  Cast: Magic Dart #.........###  ###..####...# # ch= #######<###### .. #... g   hobgoblin .............# #### ######.......# # ##.......# . _The hobgoblin shouts! You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (79% to hit)€chE #.. ....  dvd2 the Conjurer ?.  Gargoyle ...  Health: 24/24 ======================== ....  Magic: 5/7=================------- ##g...  AC: 7Str: 10 #..).#.  EV: 10Int: 21 # .......  SH: 0Dex: 8 #. ###.!$..#  XL:  4 Next: 16% Place: Dungeon:3 #.# #.@.....#  Noise: ===------  Time: 2092.5 (0.0) €chq?... #.##....#  p) +0 whip #.###.##....#  Cast: Magic Dart #.........###  ###..####...# # #######<###### .. #... g   hobgoblin .............# #### ######.......# # ##.......# .Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!€chܷ #.. ....  ?.  ...  ....  ##*...  #.*).#.  €ch9# .*.....  #. ###*!$..#  #.# .#  ... .#  .#  €chҹT##   €chb#<###### ..  ..€ch   ######.. €chrz    €chM?$.€chN+..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  €chOAim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!€chUx;9-3.5 (1€ch y^Magic DartRay €ch~€chf _(Press . to maintain the ray.)Àch:aB#.. .... .### #.. ........?.r.....ÀchAd>..... ........ ##$... ....##..).## #..........#. ###@!$..# #.# #.......# ... #.##....# #.###.##....# #.........### ###..####...#  #. r   rat (wandering)#######<#######..#.................# ######.######.# #.Àch7mK  You stop channelling your searing ray.ÀchoÀch+z2o..ro   orc priestr   ratÀch}6===-4Magic DartÀch8Àchݍ- _The rat squeaks loudly.ÀchS#.. .... .### #.. ..... .... .o...... ...r.Àch..... ....... ###$.........##..).#..[# #.##. ###.@$..# Àch5#.# #.# ... #.##....# #.###.##....#Àch#.........######..####...# #.#Àch<#######.. #........# ## ####.######.# #.ÀchiÀchÀchy?o.rÀch&--Àch 5Àch Àch _Found a robe. _You see here a viscous blue potion.ÀchC$ Àch& ~  z - a viscous blue potionÀch/ yJ.o.rÀch/ J   endoplasm (wandering)r   ratÀch0 7=======--6Àch(8 Àch: ] _An endoplasm comes into view.ŀchL.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŀch : ŀch #.. ....  dvd2 the Conjurer .### #.. .....  Gargoyle .... .?..J  Health: 24/24 ======================== ŀchr ..... ......  Magic: 5/7=================------- ..... .o....  AC: 7Str: 10ŀch/  ...... ###$r....  EV: 10Int: 21 ŀch .....##..*.#..[  SH: 0Dex: 8 # #....*.....#  XL:  4 Next: 19% Place: Dungeon:3ŀch : #. ###.@$..#  Noise: ---------  Time: 2096.5 (0.0) ŀch  a#.# #.......#  p) +0 whip ... #.##....#  Cast: Magic Dart #.###.##....#  #.........###  ###..####...# #.. o   orc priest  #######<#######.. #..... J   endoplasm (wandering)  .............# ## ####.. r   rat  ######.......# #.. _An endoplasm comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (79% to hit)ƀch<o*r*)  Casting: Searing Ray (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (79% ƀchĈ #.. ....dvd2 the Conjurer.### #.. .....Gargoyle.....?..JHealth: 24/24 ========================..... ......Magic: 5/7=================-------..... .*....AC: 7Str: 10...... ###*r....EV: 10Int: 21.....##.*).#..[SH: 0Dex: 8# #....*.....#XL:  4 Next: 19% Place: Dungeon:3ƀch 2#. ###.@$..#Noise: ---------  Time: 2096.5 (0.0)#.# #.......#p) +0 whip... #.##....#Cast: Magic Dart#.###.##....##.........######..####...##.. o   orc priest#######<#######..#..... J   endoplasm (wandering).............# ######.. r   rat######.......##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (79%  to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.ƀch! M  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (79%  to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  ƀch The orc priest is moderately wounded.(Press . to maintain the ray.)ƀchZ ,ƀch J..o..r.Jƀch: +ƀch q==7.5 (1Ray ƀch' ƀch* ^ _The endoplasm quivers.ǀch]` **** The searing ray hits the orc priest!ǀchO.J.$o)r--8+  _The orc priest is severely wounded.ǀch" B  The searing ray hits the rat.ǀchf  You kill the rat!The searing ray hits the orc priest.ǀch8 ****J   endoplasmǀche ǀche ǀch4s \o...J$).o   orc (wandering)J   endoplasmǀch٘ 4----6==9++ ǀchX d _You kill the orc priest!ɀchWɀch Zɀch`ɀcheF _Unknown command.ɀchs .### #.. ...o. .... .?... ..... ...... ..... ..J...ɀch4 p ...... ###$..... .....##.)).#..[# #..........# #. ###..$..# ɀch 7 #.# #..@....# ... #.##....# #.###.##....# #.........### ###..####...#ɀch #.#######<#######..#..J   endoplasm .............# ## ####. ######.#  # ##.# ɀch" ɀchs$ ɀch0 a.o.Jɀch%1 o   orc (wandering)J   endoplasmɀchd4 n5====--100ɀch: ɀch = < _You stop channelling your searing ray.ɀch0 O--ɀch ɀch` ɀchj .### #.. ..... .... .?.o. ..... ...... ..... ...... ...... ###$J.... .....##.)).#..[ # #...# #. ###..$..# #.# #.# ... #.##....# #.###.##....# #.........### ###..####...# # #<#######.. #J   endoplasm .......# ## #### ɀchM[34m######.......# # ##.# o..Jo   orc (wandering)J   endoplasm1ʀch4F .... .?o.. .......... ..... ...... ...... ###$..... .....##.)J.#..[# #..........# #. ###..$..#  #.# #.......# ... #@##....#ʀch=n #.###.##....# #.........### ###..####...########<#######..#.. .............# ## ### J   endoplasm ######.......# ##.#####..).....###ʀch ʀch2ʀch.o)Jo   orc (wandering)ʀchWJ   endoplasmʀch=x6=======2ʀchkʀchVʀch4 . ..o.... ###$.. .....##.)).#..[# #....J.....#. ###..$..# # #.......# ... #.##....# #.###.........#####..####...#.... #........[........ .. ʀch,ʀchD5.oJ.o   orc (wandering)J   endoplasmʀchT&3ʀchʀchʀch  o. ###$. .....##.)).#..[# #...J......#. ###..$..# # #.......# ... #.##....# #.###.##....##....@....##ʀch{##..####...#.Cast: Magic Dart.##........###.......#####.ʀchʀch7=======4Magic Dartʀchʀchʀchl E ...... ###$..... .....##.)).#..[# #...J......# #. ###..$..#  #.# #.......# ... #.##....# #.###.##....# #.........### ###.@####...########<#######..#. .............# ## ## ######.......# ##.ʀcho ......#####..).### #........[...........###.......#####. .# #.#ʀchds ʀchv &5ʀch ʀch ˀch5 .....##.)).#..[# #..........# #. ###..$..#  #.# #.......# ... #.##....# #.###.##....# #.........### ###..####...#ˀch#######@#######..# .............# ## # ######.......#   ##.......#####..).....### #........[...........###.......#####. .# #.......# #########ˀch!ˀch }JJ   endoplasmˀchF86Magic Dartˀchˀcha _There is a stone staircase leading up here.̀chM .....##.)).#..[  dvd2 the Conjurer # #..........#  Gargoyle ̀ch#. ###..$..#  Health: 24/24 ======================== #.# #.J.....#  Magic: 6/7====================----̀ch ... #*##....#  AC: 7Str: 10 ̀ch#.###*##....#  EV: 10Int: 21 #...*.....###  SH: 0Dex: 8̀ch]$ ###.*####...#  XL:  4 Next: 69% Place: Dungeon:3 ̀ch#######@#######.. # Noise: ---------  Time: 2106.5 (0.0) .............# ## # p) +0 whip ̀ch@p######.......#  Cast: Magic Dart ##.......#  ####..).....###  ̀ch#........[........  J   endoplasm ...###.......#####.  ̀ch.# #.......#  ######### _You stop channelling your searing ray. ̀ch_There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclèch\Shift-Dir - straight lineAim: an endoplasm (100% to hit)̀chi.....##.)).#..[dvd2 the Conjurer# #..........#Gargoyle#. ###..$..#Health: 24/24 ========================#.# #.J.....#Magic: 6/7̀ch k====================----... #*##....#AC: 7Str: 10#.###*##....#EV: 10Int: 21#...*.....###SH: 0Dex: 8###.*####...#XL:  4 Next: 69% Place: Dungeon:3#######@#######..# Noise: ---------  Time: 2106.5 (0.0).............# ### p) +0 whip######.......#Cast: Magic Dart##.......#####..).....####........[........J   endoplasm...###.......#####..# #.......##########Aiming: Magic Dart (sàchVkfe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.̀ch̀ch>@.J...̀ch:=7.5 (1 _̀chG̀chY ̀chO .....##.)).#..[  dvd2 the Conjurer # #..........#  Gargoyle #. ###..$..#  Health: 24/24 ======================== #.# #.......#  Magic: 5/7=================------- ... #J##....#  AC: 7Str: 10 #.###*##....#  EV: 10Int: 21 #...*.....###  SH: 0̀chDex: 8 ###.*####...#  XL:  4 Next: 69% Place: Dungeon:3 #######@#######.. # Noise: =--------  Time: 2107.5 (0.0) .............# ## # p) +0 whip ######.......#  Cast: Magic Dart ##.......#  ####..).....###  #........[........  J   endoplasm ...###.......#####.  .# #.......#  ######### The magic dart hits the endoplasm. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eǹchXSdoplasm (almost dead, 100% to hit)̀ch< < .....##.)).#..[  dvd2 the Conjurer # #..........#  Gargoyle #. ###..$..#  Health: 24/24 ======================== #.# #.......#  Magic: 5/7=================-------̀ch>  ... #J##....#  AC: 7Str: 10 #.###.##....#  EV: 10Int: 21 #.........###  SH: 0Dex: 8 ###..####...#  XL:  4 Next: 69% Place: Dungeon:3 #######@#######.. # Noise: =--------  Time: 2107.5 (0.0) .............# ## # p) +0 whip ######.......#  Cast: Magic Dart ##.......#  ####..).....###  #........[........  J   endoplasm ...###.......#####.  .# #.......# ̀chπchfπchR====πchπchπch,πchπchπch/,πchπchπchF,πchπchπchd,πch πch ,πchπchN _You now have 180 gold pieces (gained 10).πch3πchπchπch,πch%πch&?  You see here a +0 war axe.πchv*πch* _πch,πch#0πchn2,πch4πch5M _You now have 184 gold pieces (gained 4).πchπch#.#).....  ##.##.......  ..#........ ##.#.......... .### ..#.......... .... ......?..... ......##.......... .................o ...... ###@......#  -23.5 (15.0)πch>.....##.)).#..[..  # #..........####Magic Dart#. ###.....##...###.# #.......# #.. #... #.##....# # ## o   orc (wandering)#.###.##....# #.#.........### #.###..####...# #....πch8-πch2πch?[ _An orc is nearby!Ѐchl#.#)..... ##.##.......## ..#.##.#..####..#..... ......?.......##..Ѐch3o....... ###.# .....##.)).#..[.# #..........###. ###.....##...# #.#.# #.......# #.. #.... #.##....# #.##.#.###.##....# #.#.........### #.####..####...# #....#Ѐch'Ѐchr>o.Ѐch84.0) _ЀchЀchрch#.#)..... ##.##.......## ..#.###.#.#.####..#..... ?......?.......##.o..рchp...... ###..@....# .....##.)).#..[.# #....###. ###.....##...# #.#.# #.# ##.. #.#... #.##....# ##.# ##.##.###.##....# . #..##.........### #.# рchрch>o.рch&5рchрchf _Found a scroll labelled FEXEKK VAIGIO.рch  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҀchҀch8t Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration2%2  c - Stone ArrowConjuration/Earth13%Ҁch3 Select a spell to cast[!]/[I] toggle spell headersҀch Ҁchp Ҁch h#.#).....dvd2 the Conjurer##.##.......##Gargoyle# ..#.........#Health: 24/24 ========================##.#...........#Magic: 7/7========================.####..#............AC: 7Str: 10Ҁch .... ?......?..o....EV: 10Int: 21......##............SH: 0Dex: 8....................XL:  4 Next: 72% Place: Dungeon:3...... ###..@....#Noise: ---------  Time: 2125.5 (0.0).....##.)).#..[....p) +0 whip# #..........######## Cast: Magic Dart#. ###.....##...##..#.# #.......# ##..#.#Ҁch !... #.##....# ##.# ##.# o   orc (wandering)#.###.##....#. #..##.........####.#####..####...##....# _You see here a +0 war axe. _You now have 184 gold pieces (gained 4). _An orc is nearby! _Found a scroll labelled FEXEKK VAIGIO.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ҁch;#.#).....dvd2 the Conjurer##.##.......##Gargoyle# ..#.........#Health: 24/24 ========================##.#...........#Magic: 7/7========================.####..#............AC: 7ҀchStr: 10.... ?......?..o....EV: 10Int: 21......##............SH: 0Dex: 8....................XL:  4 Next: 72% Place: Dungeon:3...... ###..@....#Noise: ---------  Time: 2125.5 (0.0).....##.)).#..[....p) +0 whip# #..........######## Cast: Magic Dart#. ###.....##...##..#.# #.......# ##..#.#... #.##....# ##.# ##.# o Ҁch[30m  orc (wandering)#.###.##....#. #..##.........####.#####..####...##....# _You see here a +0 war axe. _You now have 184 gold pieces (gained 4). _An orc is nearby! _Found a scroll labelled FEXEKK VAIGIO.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҀchqҀchThe spell is quite dangerous to miscast (13% risk of failure)! Continue anyway?  Y - Yes  N - NoӀchӀch+( #.#).....  dvd2 the Conjurer ##.##.......##  Gargoyle # ..#.........#  Health: 24/24 ======================== ##.#...........#  Magic: 4/7=============-----------  .####..#............  AC: 7Str: 10  .... ?......?..o....  EV: 10Int: 21  ......##......*.....  SH: 0Dex: 8  .............*......  XL:  4 Next: 72% Place: Dungeon:3 Ӏch-f ...... ###..@....#  Noise: ---------  Time: 2125.5 (0.0) .....##.)).#..[....  p) +0 whip  # #..........##### ### Cast: Magic Dart  #. ###.....##...# #..  #.# #.......# ##.. #.#  ... #.##....# ##.# ##.# o   orc (wandering)  #.###.##....# . #..#  #.........### #.##  ###..####...# #....# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (wandering,  hasn't noticed you, 72% to hit)Ӏch,  #.#).....  dvd2 the Conjurer ##.##.......##  Gargoyle # ..#.........#  Health: 24/24 ======================== ##.#...........#  Magic: 4/7=============-----------  .####..#............  AC: 7Str: 10  .... ?......?..o....  EV: 10Int: 21  ......##............  SH: 0Dex: 8 Ӏch7.  ....................  XL:  4 Next: 72% Place: Dungeon:3  ...... ###..@....#  Noise: ---------  Time: 2125.5 (0.0) .....##.)).#..[....  p) +0 whip  # #..........##### ### Cast: Magic Dart  #. ###.....##...# #..  #.# #.......# ##.. #.#  ... #.##....# ##.# ##.# o   orc (wandering)  #.###.##....# . #..#  #.........### #.##  ###..####...# #....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (wandering,  hasn't noticed you, 72% to hit)  The stone arrow hits the orc!Ӏch<3  #.#).....  ##.##.......##  # ..#.........#  ##.#...........#  .####..#...  .... ?..$....  ......##`.....  .............`......   Ӏch4 #  #...  # #...###  #. ###.  #.# #.......# ##..  ... #.##....# ##.#   #....# .  ...###   Ӏch -..Ӏch! p4==6.5 (1Magic DartӀch5 ӀchS A  Aiming: Stone Arrow (quite dangerous; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (wandering,  hasn't noticed you, 72% to hit)  The stone arrow hits the orc! _You kill the orc!Ԁch  _Unknown command.Հch=6M#o #.#).. ###.##.# #...# ##.#####..#........ ?......?..$##......Հch-8.........####.......# .....##.)).#..[.... # #..........########.. .# . ...## Հch=EՀchRi5====--7 _Հch-\Հch]^ՀchՀch  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   4%  +1   k + Spellcasting 2.4  24%  -1  Հch        b + Maces & Flails 1.1  12%   0   l + Conjurations 5.6  25%  +1   c + Axes   0.5   3%  -1   m + Earth Magic0.0   1%  +2  d + Polearms0.0   3%  -1       e + Staves   0.5     0   n + Shapeshifting   0.0    -3  Հch" f + Unarmed Combat   0.0     0       g + Throwing   0.0    -1                       h + Armour   0.0    +1      i + Dodging1.8  15%  -2      j + Stealth2.9  13%  +2              Հch#%                         The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsրchրchc%րchL3\# #.#o.....dvd2 the Conjurer#.#)........Gargoyle###.##.......##Health: 24/24 ========================#...#.........#Magic: 5/7րch3q=================-------##.#...........#AC: 7Str: 10.####..#............EV: 10րch,4Int: 21.... ?......?..$....SH: 0Dex: 8......##............XL:  4 Next: 74% Place: Dungeon:3րch4K............@.......Noise: ---------  Time: 2127.5 (0.0)......####.......#..p) +0 whip.....##.)).#..[....րch5Cast: Magic Dart# #..........#########. ###.....##...##..#.# #.......# ##..#.#րch]7W ... #.##....# ##.# ##.# #.###.##....#. #..# #.........####.## Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (wandering,  hasn't noticed you, 72% to hit)  The stone arrow hits the orc! _You kill the orc! _Unknown command.րchBրchTրch$dրchfրch2րchWz _Unknown command.րch1MM....###.oor# #.#.# #.#)..###.##.#րch2 #...# ##.#####..#........ ?......?..$.##............####.......#րchf3.....##.)).#..[......# #....րch<:րchC28.5 (1 _րchIրchJրchARM #...o<.......###..# #.#. #.#)..###.##.#րchB9 #...# ##.#####..#........ ?..$##րch&C............####.......#.... #րchCQ..##....# ##րchNրch]V6===9րchhրch}}րch,30.5 (2րch8րchDc _A - a scroll labelled BEWU PUAPTOMM׀ch<|#...o<. ....###..# # #.#.# #.#).# ׀ch|###.##.......## #...#.# ##.#.#.####..#.#.... ?.$.׀ch@}......##........####.......#......##.)).#..[.## #..........#׀ch}####  #. ###.....##...# #...  ׀chV~z#.# #.......# ##.. #.##... #.##....# ##.# ##.#׀chj׀chQ{7=======1.5 (1׀ch׀ch9׀chg #...o<. ....###..# # #.#.# #.#).# ׀ch; ###.##.......## #...#.# ##.#.## .####..#.#.... ?.׀ch $.......##........####.......#.#.....##.)).#..[...׀ch L# # #...######. ####. #. ###.....##...# #. ׀ch #.# #.......####.. #.# ׀ch@ ׀ch* &2׀che4 ׀ch 7 ׀chsV #...o<. ....###..# ׀ch(W # #.#.# #.#).# ###.##.......## #...#.׀chW # ##.#.##  .####..#.#.... ?.׀chvX .  ......##.#.#......####.......#.׀chY #.....##.)).#..[....##. #.׀chY ######.# ####. . ###.....##...# # #....# .# #.####.. #.# ׀chZ !׀chf ׀chw &3׀ch:~ ׀ch j  You now have 186 gold pieces (gained 2).  Things that are here:׀ch +4.5 (2׀ch ׀ch f _a +0 short sword; a +0 scale mail; an orc corpseـch....###....# # #.#.# #.#).####.##.## #...#...#ـch#.#..##.####..#..### .... ?.)....... ......##.ـchۇ ........  ####.#.....ـch4 .....##.)).#..[....... # #..........######.# ## #. ###.....##...# # #.. #.# #.......####.. #.## ـchO ... #.##....# ##.##.#  #.###.##....# . ..#ـchـchـchC====5.5 (1ـch(ـchـch)t # #.#.# #.#).####.##.## #...#.ـchD*..##.#..##.####..#..### .... ?.)....... ......##.ـch*:. ........ ####.#..... .....##.)).#..[.......# #..........######.# ## ـch^+ #. ###.....##...# # #..  #.# #.......####.. #.##  ... #.##....# ##.##.#  #.###.##....# . ..# #.........### #.ـch.,##ـch4ـchn@&6ـchGـchzIـch4 ^ #.#).#ـchښ ###.##.## #...#...##.#..##ـch .####..#..### .... ?.)....... ......##.. ........ ......####.#..... .....##.)).#..[.......# #..........######.# ## #. ###.....##...# # #.. #.# #.......####.. #.# ... #.##....# ##.##. #.###.##....# . ..#ـchB  #.........### #.## ###..####...##....ـch ـchQ &7ـchU ـchw ـch@ #.#).# ###.##.......## #...#.# ##.#ـch'.## .####..#.### .... ?.).ـch ......##. . ......####.@.....#.....ـch~ .....##.)).#..[. # #....######.# ـch% #. ###.....##...# # # #.# #.####.. #. ... #.##....# ##.# ##.ـch`  #.###.##....# . #..  #.........### #.#  ###..####...# #....# ـchـch&8ـchڀchڀch###.##ڀch#ڀchl #...#.ڀch*..#ڀch#K#.#.ڀchF.##ڀch=/.####..#ڀch..###ڀchk .... ?.ڀch8).......ڀch). ......##ڀchi.ڀch.ڀch1 .........ڀch.ڀchE ......####.ڀch #.....ڀch?? .....##.)@.#..[.......# #..........######.# #ڀchM #. ###.....##...# #  #.# #.......####.. # ... #.##....# ##.#ڀch# #.###.##....# .  #.........### # ###..####...##....ڀchZk#######<#######...# #..ڀchڀchڀch*9ڀchkڀch ڀchFڀchB_You see here a +0 war axe.ڀch6ڀch'40ڀchڀch9& _B - a +0 war axeڀchW  ###.##.## #...#.# ##.#...##ڀchW 6 .####..#...### .... ?.........). ......##... ڀchSX 1... ......####.......#..... .....##.@..#..[.ڀchX  # #.######.#  #. ###.....##...# #  #.# #.####..ڀchY ! ... #.##....# ##.#  #.###.##....# . # #.........### #ڀchJZ 7 ###..####...# # #<#...# #......ڀch f ڀchq &1ڀchfz ڀch} s  Things that are here: _a +0 dagger; a +0 leather armourۀch ۀch$ Drop what?28/52 slots (_ for help) Hand Weapons (select all with ))  p - a +0 whip (weapon)g - a +0 club  h - a +0 hand axe  m - a +0 spear  B - a +0 war axe Missiles (select all with ()f - 2 poisoned darts Armour (select all with [)  a - a +0 robe (worn)  i - a +1 helmet (worn)r - a +0 ring mail Jewellery (select all with "=)  s - an amulet of magic regeneration (worn) ۀch  w - a ring of protection from cold (worn)v - an amulet of faith Scrolls (select all with ?)  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - a scroll labelled KUPSAU NODUF  o - 3 scrolls labelled CENEUNWORPHU [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]݀ch(1 turn)  p - a +0 whip (weapon)  g + a +0 club[Enter] accept (1 chosen)݀chD 2 turns)  g + a +0 club  h + a +0 hand axe2ހchd ހchw ###.##.......##dvd2 the Conjurer#...#.........#Gargoyle##.#...........##Health: 24/24 ========================.####..#............###Magic: 7/7========================.... ?.........).......AC: 7ހchw Str: 10......##...............EV: 10Int: 21.......................SH: 0Dex: 8......####.......#.....XL:  4 Next: 74% Place: Dungeon:3.....##.@..#..[.......ހchx Noise: ---------  Time: 2141.5 (0.0)# #..........######.#p) +0 whip#. ###.....##...# #Cast: Magic Dart#.# #.......####..ހchsy W... #.##....# ##.# ##.###.##....#. # #.........#### ###..####...##... #######<#######...# #...... Things that are here: ހch| _a +0 short sword; a +0 scale mail; an orc corpse _You see here a +0 war axe. _B - a +0 war axe  Things that are here: _a +0 dagger; a +0 leather armourހch ހchȏ ހch ހch3 +2.5 (1ހch ހch` 8 _You drop a +0 club.ހchQ +3.5 (2ހch' ހchH ހch- ހch - _You drop a +0 hand axe.߀chȉ #.#). ###.##.## #...#.#  ##.#...## .####..#............### .... ?.........) ......##... ................. ......####@......#.....  .....##.)..#..[....... # #..........######.# #߀ch#. ###.....##...# # ##.# #.......####.. ... #.##....# ##.# ##.###.##....# . #.#.........###  # ###..####...# #߀ch߀ch+߀chͺ$4.5 (1߀ch߀chg߀ch# #.#.# #.#)..# ###.##.# #...#. ##.#  .####..#......### .... ?.). ##. ....................####.......#..... .....##.)..#..[.......  # #..........######.# #. ###.....##...# ##.# #.......####.. ... #.##....# ##.# # #.###.##..߀ch[40m..#. # #.........### #߀cha߀ch5߀ch߀ch߀ch{  ....###..## #.#..# #.#)..# ###.##.# #...#. ##.#  .####..#......###߀ch  .....?.). ......##. .....................####.......#..... .....##.)..#..[....... # ####..........######.# #. ###.....##...# ##.# #.......####..... #.##....# ##.# #.###.##....#.߀ch] ߀ch &6߀ch% ߀ch ߀ch  #...o<  ....###...........## #.#...# #.#)..# ###.##.# #...#. ߀ch Z##.#  .####..#......### .....?.). ##߀chp v. ..................####.....#..... #.....##.)..#..[.......߀chϮ  # #####..........######.# #. ###.....##...# ##.# #.......####..... #.##....# ##.#߀cha ߀ch* &7߀ch_ ߀ch chY #...o<. ....###...........# # #.#.........# #.#)..#ch ###.##.......## #...#.# ##.#..##.####..#.####.....?.).ch.##.)..........#......####....#......#.....##.)..#.[. # #####........######.# #. ###.....##...# #  #.# #.####..  ... #.##....# ##.#chch&8chchY _Found a glowing hand axe.ch n #...o<. ....###.# # #.#.........# #.#)........# ###.##.......##chn{ #...#...# ##.#...##.####..#. #......)chKoc.##.)...........#......####.......#.#.....##.)..#..[ # #####..........######. #. ###.....##...cho#  #.# #.####..  ... #.##....# ##.#chvch4z&9ch~chch(,50.5 (2chch՘ chkch9?_g - a scroll labelled FEXEKK VAIGIOchch 8T....###....# # #.#.# #.#).####.###. #...#.........#..# ##.#....##....####..#...###.......).......##.......).......#.#####.##..#.....##.)..#..[.## #####..........###### #. ###.....##...# #.# #.......####.. ... #.##....# ##.# #.###.##....# .ch@;$1.5 (1ch@ch0Bch<  ....###.# # #.#.# #.#).#chf. ###.##.##. #...#..##..# ##.#...chN2#....####..#.#.##.)#.##.)ch..#.#......####.......# #..#.....##.)..#..[ ## #####... #. ###.....##...#chF #.# #.......####.. ... #.##....# ##.#  #.###.##....# . chchoch*&2ch0ch[2chD ....###. # #.#.. #.#)ch".#. ###.##.#.. #...#. #..## ##.#..chz. #....####..# #.##.) #.###...)ch.#.#......####.# #..#.....##.)..#..[ ##.#####....chR #. ###.....##...# #.# #.......####.. ... #.##....# ##. #.###.##....#chch&3chchch , ....####. # #.##.. #.#) #.. ###.##ch . #..# #...# #..## ##.# #....####..# #.##.) #chd .## #...).#.#......####.#. #..#.....##.)..#..[ch t ##.#####.... #. ###.....##...# #.# #......####..ch  ... #.##....# ##  #.###.##....#ch ch &4ch> ch choa \ ....### #. # #.# #.. #.#) #.. ###.##chb 0 #..# #...# #..### ##.# #....####..# #.##.) #.##chb / #...)#...#.#......####..# #..#.....##.)..#..[# ##.#####...chMc . #. ###.....##... #.# #.......#####... #.##....# chc 5 #.###.##....#chk chfr &5ch w chx chV#. # #.# #.. #.#) #..###.## #..# #...ch #..### ##.#. #....####..# #.##.......)#..##.chB..#...#.#####...# #..#.....##.)..#..[# ##.#####..........#chX #. ###.....##.. #.# #.......#### #... #.##....# #.###.##....chW# #.........###chgchchn'6ch+ch.z _You see here a +1 hand axe of venom.chd chj &7cho chr P _h - a +1 hand axe of venomch֔chMWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  p - a +0 whip (weapon)  h - a +1 hand axe of venomchQm - a +0 spear  B - a +0 war axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip chԹchfchr#. # #.#...... dvd2 the Conjurer#..#.#)..... Gargoyle#..chr-###.##..... Health: 24/24 ========================#..##...#...... Magic: 7/7========================ch#..### ##.#........ AC: 7Str: 10#....####..#........ EV: 10Int: 21ch#.##...............) SH: 0Dex: 8##.........##........ XL:  4 Next: 74% Place: Dungeon:3ch[#...@................ Noise: ---------  Time: 2157.5 (0.0)#...#.#......####...... p) +0 whipchh...# #..#.....##.)..#..[ Cast: Magic Dart.# ##.#####..........##. ###.....##..#.# #.......#####... #.##....#ch#.###.##....##.........### _You drop a +0 club. _You drop a +0 hand axe. _Found a glowing hand axe. _g - a scroll labelled FEXEKK VAIGIO _You see here a +1 hand axe of venom. _h - a +1 hand axe of venomch1{  You unwield your +0 whip.  Your +1 hand axe of venom begins to drip with poison!ch}8.5 (1h) +1 hand axe (venom)ch6ch)9 _h - a +1 hand axe of venom (weapon)ch3 _Unknown command.ch3 ch%A vDrop what?28/52 slots (_ for help) Hand Weapons (select all with ))  h - a +1 hand axe of venom (weapon)m - a +0 spear  p - a +0 whip  B - a +0 war axe chUB Missiles (select all with ()f - 2 poisoned darts Armour (select all with [)  a - a +0 robe (worn)  i - a +1 helmet (worn)r - a +0 ring mail Jewellery (select all with "=)  s - an amulet of magic regeneration (worn)  w - a ring of protection from cold (worn)v - an amulet of faith Scrolls (select all with ?)  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - a scroll labelled KUPSAU NODUF  g - a scroll labelled FEXEKK VAIGIO ch:C  o - 3 scrolls labelled CENEUNWORPHU [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]ch+(1 turn)  h - a +1 hand axe of venom (weapon)  m + a +0 spear[Enter] accept (1 chosen)ch=#. # #.#...... dvd2 the Conjurer#..#.#)..... Gargoyle#..###.##..... Health: 24/24 ========================#..##...#...... Magic: 7/7========================#..### ##.#........ AC: 7Str: 10#....####..#........ EV: 10Int: 21#.##...............) SH: 0Dex: 8##.........##........ XL:  4 Next: 74% Place: Dungeon:3#...@................ Noise: ---------  Time: 2158.5 (0.0)#...#.#......####...... h) h 10;1m+1 hand axe (venom)...# #..#.....##.)..#..[ Cast: Magic Dart.# ##.#####..........##. ###.....##..#.# #.......#####... #.##....##.###.##....##.........### _You see here a +1 hand axe of venom. _h - a +1 hand axe of venomYou unwield your +0 whip.  Your +1 hand axe of venom begins to drip with poison! _h - a +1 hand axe of venom (weapon) _Unknown command.9.5 (1 _You drop a +0 spear.ch _Unknown command.chd`chgl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fightingchh0.0   4%  +1   k + Spellcasting 2.4  24%  -1          b + Maces & Flails 1.1  12%   0   l + Conjurations 5.6  24%  +1  chl c + Axes   0.5   3%  -1   m + Earth Magic0.0   1%  +2  d + Polearms0.0   3%  -1       e + Staves   0.5     0   n + Shapeshifting   0.0    -3   f + Unarmed Combat   0.0     0       g + Throwing   0.0    -1                  ch n5[41G     h + Armour   0.0    +1  ch    i + Dodging1.8  15%  -2      j + Stealth2.9  14%  +2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] usefulh{40m|all skills [_] enhanced|base level  [!] training|cost|targetschjchch8#. # #.#...... dvd2 the Conjurer#..#.#)..... Gargoyle#..###.##..... Health: 24/24 ========================#..##...#...... Magic: 7/7========================ch #..### ##.#........ AC: 7Str: 10#....####..#........ EV: 10Int: 21#.##...............) SH: 0Dex: 8##.........##........ XL:  4 Next: 74% Place: Dungeon:3#...@................ Noise: ---------  Time: 2159.5 (0.0)#...#.#......####...... h) +1 hand axe (venom)...# #..#.....##.)..#..[ Cast: Magic Dart.# ##.#####..........##. ###.....##..#.# #.......#####... #.##....##.###.##....#h17;18H#.........###You unwield your +0 whip.  Your +1 hand axe of venom begins to drip with poison! _h - a +1 hand axe of venom (weapon) _Unknown command. _You drop a +0 spear. _Unknown command.ch _Unknown command.chY  _chM ,chٹ ch( ch ,ch ch chD ,cha ch chM  #..# ###.## #..## #...# #..### ##.### #....####..##>. #.##...#... ##.........###.... ###...)...#.....#...#.#......#####......@###..#.....##.)64.5 (5#.....### ##.##ch ^#..... #.# ###....#.... #.# #......#.... #... #.##.#### ##.###.##...  #.........#  ###..####..  #######<####### ch chQ +5.5 (6ch; ch ; _Found a stone staircase leading down.ch #..# ###.#. #..## #...##. #..### ##.# ###.## #....####..# #>.... #.## #..... ##.## #.....###...). #.....#...#.#......#### #.###..#.....##.) #.....### ##.##### #..... #.# ### #..... #.# # #..... #... #.## ###### ##.###.## #. ###..#### #<chNch'+6.5 (1ch+ch-ch 3ch ch# ch" Xch$ ,ch% chp( ch* ,ch, ch. chI1 ,ch2 ch}5 chz8 ,ch9 ch:< ch> ,chs@ chC chF ,chG chnI ch P  .r. .. #### .$ #. #$ ....## #. #. #  #.## #....  #..# #..#  #@# #..## #. #.# #..### ## ###.### #....####Magic DartchP k #>....# #.##.. #.....# ##.........# #.....###...).....r   rat (asleep)#.....#...#.###.......###..#.....##.....### ##.#####..chrV t 73.5 (7  A rat comes into view.ch%Z g.rrch\ 4==4.5 (8ch>_ chPa - _The rat squeaks loudly.ch<    .....  ...?ch    r.. ###   .$. #..   #$# ....#   #.# #. #   #.## #....  .# #.. #  #.# #  ch]  #.# #..### ##   ###.### #....####   #>....# #.##......   #.....# ##..   #.....###...)......   #.....#...#.   #.......###..#...ch8 ch F.rch^ 4--5.5 (1ch ch e _Found a scroll labelled KUPSAU NODUF.ch  dvd2 the Conjurer ..... Gargoyle ...? Health: 24/24 ======================== ... ### Magic: 6/7====================---- r$. #.. AC: 7Str: 10 #*# ....# EV: 10Int: 21 #*# #. #  SH: 0Dex: 8 #*## #....  XL:  4 Next: 74% Place: Dungeon:3 #@.# #..# # Noise: ---------  Time: 2175.5 (0.0) ##.# #..## # h) +1 hand axe (venom) #h9m.# #..### ## Cast: Magic Dart ###.### #....####. #>....# #.##...... #.....# ##......... r   rat #.....###...)...... #.....#...#.#...... #.......###..#..... _The rat squeaks loudly. _Found a scroll labelled KUPSAU NODUF.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)chfm  dvd2 the Conjurer ..... Gargoyle ...?ch Health: 24/24 ======================== ... ### Magic: 6/7====================---- r$. #.. AC: 7Str: 10 #$# ....# EV: 10Int: 21 #.# #. #  SH: 0Dex: 8 #.## #....  XL:  4 Next: 74% Place: Dungeon:3 #@.# #..# # Noise: ---------  Time: 2175.5 (0.0) chB##.# #..## # h) +1 hand axe (venom) #.# #..### ## Cast: Magic Dart ###.### #....####. #>....# #.##...... #.....# ##......... r   rat #.....###...)...... #.....#...#.#...... #.......###..#.....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat!chz ..... ...?... .$. #*# #*# #. # #*## #.... ch#@.# #..# ##.# #..## #.#    chXN #>....#      )    ch$r     chLa.$..chAy5=6.5 (1Magic Dart _chIch]LchM#..............?. .##ch .$. #..$# ....# #. ### #.... . ##.# #..##  chf#.# #..### ##...chch_7====-7chchUch8M##......###.......#...?.. ....>##.$. #..$# ....# #. ### #.... ..#  ##.# #..## #...chch@-8ch:ch; _Found a stone staircase leading down.ch M ###.....#...?..# #....>.####..$...# #.. ....# #. ### #....  #..# #..###..chch&9chchchI,80.5 (2ch9ch> _You now have 194 gold pieces (gained 8).ch* chK+ M ###.....?.ch+ cha, +..>###..@...# #..###.#### ....#ch-  #. #  #.## #....#..ch3 chV9 J====1.5 (1ch\? chF chM +2.5 (2chR chKT ? _You now have 211 gold pieces (gained 17).chb M ###.....#?. >##......chd. #..###.#### ....#  #.# #. #.#chnchw+3.5 (1chBchch`C, #......#  #......#  #......#  ch}DY#......#  #......#  #......###  #........# chE#...@..#   #....>.# #### #......#  #... chzF;###.#### ....## #.# #. # #.## #....   #..# #..# # chJG##.# #..## #. #.# #..### chX<4ch]chechIk+5.5 (2chIpch,sn _e - 2 scrolls labelled KUPSAU NODUF (gained 1)chD chE chLG ch?I ch ,ch> ch-A chJ .......................# #..##### ####.......#..........# ##.## ##.)..#..[............###..# .........######.########..## #.....##...# #.## #....## ......####.. #..# #.#### ##....# ##.###.# ##.# ##....# . #.###..# ....### #@.##.## ###...# ##....# #####...# #......## Magic Dart ...# ##... ####...# ...# #. #..... ...# ..###.. @   Sigmund (polearm, asleep) ...###chM ` ...# ... [........ ..#@# ## ...#####.chVa > 234.5 (49.0)@)@Sigmund shouts!  Sigmund says, "Your kind have come here before. I understand now why. Youdesire death..."che ******Sigmund casts a spell at you.ch J......ch c3-==5.5 (50chr ch . _The magic dart hits you.ch ##.#..#... ......... #..#######.......#.... ##.## ##.)..#..[............###.. .........######.########..## #...# #.## #....## chW }......####.. #..# #.######.###.# ## ##..... #@###.. ....##..##.##...# ##....# #####...# #......####... ####...##.#.....  ..###.. ...### ...# ... [.........#@# ##chb( --6.5 (1.0)Magic DartchiM..) ##.. ##.#..#... ....... #..#######.......#.. ##.## ##.)..#..[............###.. .........######.########..## #...# #.## #....## ......####.. #..# #.######.###@# ## ##..... #.###.. ....##..##.## ###...###....##.# ..ch--ch7ch'chch-M#.....######### ..).. ##.. ##..#..#... ...... #..#######.......#.. ##.## ##.)..#..[............###.. .........######.########..## #...# #.## #....## ......####.. #.@# #.######.###.# ## ##..... #.###.. ....####..##.##...#..###.@   Sigmund (polearm)@4=8Magic Dartch1ch+wch]x#.#chy3 #ch{#ch|c......######### # ch| ..ch~d)............# ##. .ch~ ##chV.......# ##..#.. chd................# #..#### chނ.####.......#..........# ##.## .##.)..#..[............###..# ..........######.########..## ##.....##...# #@## #....## .......####.. #..# #.#### .##....# ##.###.# ##.# .chք##....#. #.###..# .....### #..##.##...# ##....# ######...# #......##ch>.# ##... ####...#.# #. #@..chchϒ~@   Sigmund (polearm)ch@ch.chܕchuche9chchߧch..# #.....## #......######### ...)...# ##.. .##.......# ##..#.. .................# #..######.......#..........# ##.## .##.)..#..[............###.. ..........######@########..## ##...# #.## #....## .......####.. #..# #.######.###.# ## .##..... #.###.. .....##..##.##...# ##.... ######...# #......####... ####@..#@   Sigmund (polearm)@.40ch ###.### #  #...#. # ##.## # #..#......######### # ...).# ##.##........# ##..#. ..............# #..### ..####.......#.# ##.####.)..#..[....@.......###..# #..........######.########..## ###.....##...# #.## #....## #.......####.. #..# #.#### #.##....# ##.###.# ##.# #.##....#. #.###..# ......### #..##.## .####...# ##....# #######...# #...@..##ch@   Sigmund (polearm)@.ch&1chchch; ###.##.## # #...#.# #  ##.#.## # ##..#.# #.)ch".# ##.##.......# ##..#....# #...####.#.# ##.##.##.)..#..[.###..# ##.######.#..## chj& ###.....##...# #.## #....##  #.####.. #..# #.####  #.##....# ##.###.# ##.# ##.##....# . #.###..#.###ch #..##.## ..####...# ##@...# <#...# #......##chch v=2Magic DartchCchGcho  ###.##.## # #...#...# # ##.#...........## ##..#............ch q # #.).# ##.##.........# ##......# #...####.#.# ##.##.##.)..#..[chq F.###..##.######.#..## ###.....##...# #.## #....##  #chr y.####.. #..# #.####  #.##....# ##.###.# ##.# ###.##....# . #.###..# .### #..##.## ch}s #..####...# ##@...# #<#...# #......##chI ch &3ch ch% chKt ###.##.## # #...#...# # # ##.#...........## ##..#............# #..)..chL.# ##.##.....# ##....# #...####.......#.# ##..##.)..#..[.###..##chM .######.#..## ###.....##...# #.## #....##  #.####.. #..# #.#### . #.##....# ##.###.# ##.# chM5.###.##....# . #.###..# .### #..##.## ##..####...# ##@...# ##<#...# #......##chNchYchCg&4chochrch# ###.##.##  #...#...# # ##.#...## .####..#....### .)......# .##.....# ##....# #.####.......#.# ##. #.....##.)..#..[.###..#.######.#.. # ###.....##...# #.## #....## # #.......####.. #..# #.#### .. #.##....# ##.###.# ##.# #.###.##....# . #.###..# #.### #..##.## ###..####...# ##@...# ###<#...# #......##5ch ch &6chW ch chҾ@@   Sigmund (polearm)7Magic Dartch]# ###.##.......##  dvd2 the Conjurer #...#.........#  Gargoyle ## ##.#...........##  Health: 24/24 ======================== .####..#............#########  Magic: 6/7====================---- ...............)............# # AC: 7Str: 10 ......##....................# ## EV: 10Int: 21 ............................# #. SH: 0Dex: 8 ......####.......#..........# ##. XL:  4 Next: 75% Place: Dungeon:3 ch`#.....##.)..#..[@****.......###.. Noise: ---------  Time: 2247.5 (0.0) #####..........######@########..# h) +1 hand axe (venom) # ###.....##...# #.## #....## Cast: Magic Dart # #.......####.. #..# #.#### .. #.##....# ##.###.# ##.# #.###.##....# . #.###..#  @   Sigmund (polearm) #.........### #..##.## ###..####...# ##@...# ###<#######...# #......## Sigmund casts a spell at you. _The magic dart hits you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit)ch[# ###.##.......##dvd2 the Conjurer#...#.........#Gargoyle ## ##.#...........##Health: 24/24 ======================== .####..#............#########Magic: 6/7====================---- ...............)............# # AC: 7Str: 10 ......##....................# ## EV: 10Int: 21 ch............................# #. SH: 0Dex: 8 ......####.......#..........# ##. XL:  4 Next: 75% Place: Dungeon:3 #.....##.)..#..[@****.......###.. Noise: ---------  Time: 2247.5 (0.0) #####..........######@########..# h) +1 hand axe (venom) # ###.....##...# #.## #....## Cast: Magic Dart # #.......####.. #..# #.#### .. #.##....# ##.###.# ##.# #.###.##....#. #.###..#@   Sigmund (polearm) #.........####..##.## ###..####...###@...# ###<#######...# #......##ha36mAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit)  The magic dart hits Sigmund.  Sigmund is lightly wounded.chch'Y...@.chW):=8.5 (1 _ch1ch\4chnchqchxchfF _Unknown command.ch  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch_ # ###.##.......##  dvd2 the Conjurerch!n #...#.........#  Gargoyle ## ##.#...........##  Health: 24/24 ======================== .####..#............#########  Magic: 4/7=============----------- ...............)............# # AC: 7Str: 10 ......##....................# ## EV: 10ch#Int: 21 ............................# #. SH: 0Dex: 8 ......####.......#..........# ##. XL:  4 Next: 75% Place: Dungeon:3 #.....##.)..#..[@***@.......###.. Noise: =--------  Time: 2248.5 (0.0) #####..........######.########..# h) +1 hand axe (venom) # ###.....##...# #.## #....## Cast: Magic Dart ch$g# #.......####.. #..# #.#### .. #.##....# ##.###.# ##.# #.###.##....# . #.###..#  @   Sigmund (polearm) #.........### #..##.## ###..####...# ##@...# ###<#######...# #......## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chI&-Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77%  to hit)chT# ###.##.......##dvd2 the Conjurer#...#.........#Gargoyle ## ##.#...........##Health: 24/24 ======================== .####..#............#########Magic: 4/7=============----------- ...............)............# # AC: 7Str: 10 ch ......##....................# ## EV: 10Int: 21 ............................# #. SH: 0Dex: 8 ......####.......#..........# ##. XL:  4 Next: 75% Place: Dungeon:3 #.....##.)..#..[@****.......###.. Noise: =--------  Time: 2248.5 (0.0) #####..........######.########..# h) +1 hand axe (venom) # ###.....##...# #.## #....## Cast: Magic Dart # #.......####.. #..# #.#### .. #.##....# ##.###.# ##.# #.###.##....#. #.###..#@ch٘[m   Sigmund (polearm) #.........####..##.## ###..####...###@...# ###<#######...# #......##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77%  to hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund!chZ!Press: ? - help, Shift-Dir - straight line: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77%  to hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund!  Sigmund is heavily wounded.(Press . to maintain the ray.)ch)S..@.ch*5=====9.5 (1Ray ch5/ch1  Sigmund says, "Your kind have come here before. I understand now why. You _desire death..."ch **** The searing ray hits Sigmund.ch ..@.  Sigmund is severely wounded.ch ******Sigmund gestures at you while chanting.chpU..[@..chN4------50+ chchљ chE_The puff of flame misses you.ch>****ch z ..@.  The searing ray misses Sigmund.ch! **Sigmund points at you and mumbles some strange words.ch '..chר 17-----------=-1++ ch֭ ch˯ . _The magic dart hits you!ch2 **** The searing ray hits Sigmund.ch[f  Sigmund is almost dead.chj.@..3----2chlcho> _You finish channelling your searing ray.ch|C chXD  chECasting: Searing Ray (safe; 1% risk of failure)  chEFConfirm with . or Enter, or press ? or * to list all spells.ch;Fchq$ch=su# ###.##.......##  dvd2 the Conjurerchit chuW#...#.........#  Gargoyle chw## ##.#...........##  Health: 17/24 =================------- ch@xu.####..#............#########  Magic: 1/7ch\{===--------------------- ...............)............# # AC: 7Str: 10 ......##....................# ## EV: 10Int: 21 ............................# #. SH: 0Dex: 8 ......####.......#..........# ##. XL:  4 Next: 75% Place: Dungeon:3 #.....##.)..#..[@*@.........###.. Noise: ---------  Time: 2252.5 (0.0) #####..........######.########..# h) +1 hand axe (venom) # ###.....##...# #.## #....## Cast: Magic Dart # #.......####.. #..# #.#### ch|'.. #.##....# ##.###.# ##.# ch}#.###.##....# . #.###..#  @   Sigmund (polearm) ch~9#.........### #..##.## ch'###..####...# ##@...# ch(###<#######...# #......## chCasting: Searing Ray (safe; 1% risk of failure)  chMConfirm with . or Enter, or press ? or * to list all spells.ch(yAiming: Searing Ray (safe; 1% risk of failure)  ch;Press: ? - help, Shift-Dir - straight linechAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 77% to  ch hit)ch # ###.##.......##  dvd2 the Conjurer #...#.........#  Gargoyle ## ##.#...........##  Health: 17/24 =================------- .####..#............#########  Magic: 1/7===--------------------- ...............)............# # AC: 7Str: 10 ......##....................# ## EV: 10Int: 21 ............................# #. SH: 0Dex: 8 ......####.......#..........# ##. XL:  4 Next: 75% Place: Dungeon:3 #.....##.)..#..[@.@.........###.. Noise: ---------  Time: 2252.5 (0.0) #####..........######.########..# h) [40ch@=m+1 hand axe (venom) # ###.....##...# #.## #....## Cast: Magic Dart # #.......####.. #..# #.#### .. #.##....# ##.###.# ##.# #.###.##....# . #.###..#  @   Sigmund (polearm) #.........### #..##.## ###..####...# ##@...# ###<#######...# #......## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 77% to  hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund!   #...#.........#  ##.#...........## ...........######### ..........# ..........# ..........# #.........# )****.......## ###..... #.##  #..... #..#  [chp@13;14H   .   < ch.)..  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 77% to  hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund!  You kill Sigmund!# ###.##.......##dvd2 the Conjurer#...#.........#Gargoyle ## ##.#...........##Health: 17/24 =================------- .####..#............#########Magic: 2/8======------------------ ...............)............# # AC: 7Str: 10 ......##....................# ## EV: 11Int: 21 ............................# #. SH: 0chmDex: 8 ......####.......#..........# ##. XL:  4 Next: 353% Place: Dungeon:3 #.....##.)..#..[@.).........###.. Noise: ==-------  Time: 2253.5 (1.0) #####..........######.########..# h) +1 hand axe (venom) # ###.....##...# #.## #....## Cast: Magic Dart # #.......####.. #..# #.#### Ray .. #.##....# ##.###.# ##.# #.###.##....#. #.###..# #.........####..##.## ###..####...###@...# ###<#######...# #......##hit)  You focus your ray upon Sigmund. The searing ray hits Sigmund!  You kill Sigmund! _(Press . to maintain the ray.) ch5 Your Dodging skill increases to level 2!Your Stealth skill increases to level 3!You kill Sigmund! _(Press . to maintain the ray.)  Your Dodging skill increases to level 2!  Your Stealth skill increases to level 3!Spellcasting skill increases to level 3! have reached level 5!  --more--chb!# ###.##.......##dvd2 the Conjurer#...#.........#Gargoyle ## ##.#...........##Health: 20/28 =================------- .####..#............#########Magic: 2/9=====------------------- ...............)............# # AC: 8Str: 10 ......##....................# ## EV: 11Int: 21 ............................# #. SH: 0Dex: 8 ......####.......#..........# ##. XL:  5 Next: 136% Place: Dungeon:3 ch#.....##.)..#..[@.).........###.. Noise: ==-------  Time: 2253.5 (1.0) #####..........######.########..# h) +1 hand axe (venom) # ###.....##...# #.## #....## Cast: Magic Dart # #.......####.. #..# #.#### Ray .. #.##....# ##.###.# ##.# #.###.##....#. #.###..# #.........####..##.## ###..####...###@...# ###<#######...# #......##You kill Sigmund! ch'_(Press . to maintain the ray.)  Your Dodging skill increases to level 2!Your Stealth skill increases to level 3!Your Spellcasting skill increases to level 3!You have reached level 5!  You have reached level 6!ch2  chK4--more--chn5ch 4/3310--68% Magic Dart _ch ###.##.## ##...#...# # # ##.#...## # ####..#....### #)......# ###.....# ##....# #.####.......#.# ##.# .....##.)..#..[.@).###..#.######.#..#  ###.....##...# #.## #....##  #.......####.. #..# #.#### --4 _You stop channelling your searing ray.ch ###.##.## #.#...#...# #.  ##.#...........## #...#............# #..)...# ##.##.....# ##....# #..#####.......#.# ##.###.)..#..[..@.###..# .######.#..## ###.....##...# #.## #....## ch 83===ch >--5ch  ch  chO Things that are here: ch e_a +0 scythe; a +0 robe; the human corpse of Sigmundchk chn{###.##.## #.#...#...# #.##.#...........## #...#............# #.).# ##.##.........# ##..#...# #..#####.#.# ##.## ##.)..#..[..)###..# .######.#..##  ###.....##...# #.## #....## 6 _ch_r ch%l5=4=====5=====6===== ch+ chC- ch-6 chn.= ch. ch0 ch3 ch4 chK57 ch51==== chn6 chN8 ch;; ch; ch= ch@ chA chB8 chB2===== ch;C chGE chTH ch!I chI7 chbJ= chJ chL chO chP ch>Q9 chQ2===== ch^R chzT ch;W chX chY chԡ _You start resting.67.5 (11.0) ch 10/10 ch92===== chΣ%8.5 (12 chg ch  chR ch_Magic restored. chIV y###.##.## #.#...#.# #. ##.#.## #. #..#.# #.).# ##.##.......# ##..#....# #..#####.#.# ##.## ##.)..#..[..).###..# .######.#..## ###.....##...# #.## #....## #.####.. #.. #.##....# ##.###.# ##.#.##....# . #.###..#### #..##.######...# ##....#  chB`  cha 8 chb /== ch ch chˤ ch  ch: chI ch  ch< ch%_You start resting. ch chp chM88 ch 9.0) ch ch3 ch/== ch%9.5 (20 ch ch   ch  chx_HP restored. che  chjs 2  chat  ch,u Things that are here:  chu =a +0 scythe; a +0 robe; the human corpse of Sigmund chy , ch{  ch{ _ ch(  ch  ch  ch  chi = chG  ch  ch  ch  ch  chŕ  ch7   ch  ch~ You see here a +0 robe. ch  ch  ch5 _ ch.  ch  ch  chN  ch  chr  ch  ch´  chw  ch  ch(  ch  chѽ  chc  ch  ch  chv  chz  chq  ch<  ch  ch  chQ  ch  ch(  chr  ch  ch  chb  ch)  ch  ch  chQ  ch  ch  ch ..####. ch2 O#..........# ##.##  ch ..##.)..#..[..).........###..#  cho d..........######.########..##  ch ##.....##...####.## #....##  ch # chV r####...##..# #.####  ch # ch # ###.###.# ##.#  ch+ #.##....# #..##.###..#  ch ....### ##..#..##.## ####...# ##@##....# ######...# #......## .....# ##... ####..r# Magic Dart .....# #. #..... .....# ..###.. .....###  ch = ...# ... ch gr   rat (wandering) chP q[........ ..#@# ch  ## . ch )....#####.  ch( ..... ch "# ch  ch '303.5 (14 ch  ch5 r ch . chc r ch  ch  ch   ch %4.5 (15 ch!  ch   ch  chG 2_A rat comes into view. ch  ch ##.)..#..[..)###..# ........######.########..## #.....##...####.## #....## .......####...##..# #.#### .##....# ###.###.# ##.# .##....# #..##.###..# .....### ##..#..##.## ####...# ##....# ######...# #.@..r.## ....# ##... ####...# # #. #......# ..######...# . .[........ ..#@# ## ..#####.# #####[ chn wmr.5.0) ch  chZ  chL{.##.)..#..[..).........###..#  dvd2 the Conjurer ..........######.########..##  Gargoyle ##.....##...####.## #....##  Health: 33/33 ======================== .......####...##..# #.####  Magic: 9/10=====================--- .##....# ###.###.# ##.#  AC: 8 chMVStr: 10 .##....# #..##.###..#  EV: 11Int: 21 .....### ##..#..##.##  SH: 0Dex: 8 ####...# ##.##....#  XL:  6 Next: 18% Place: Dungeon:3 ######...# #.@*r..##  Noise: ---------  Time: 2305.5 (0.0)  chQ....# ##... ####...#  h) +1 hand axe (venom) ....# #. #......  Cast: Magic Dart ....# ..###.. ....### ...# ... .[........ ..#@# ##  r   rat ....#####. ....# ##### _You see here a +0 robe. _A rat comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit) ch"( q.##.)..#..[..).........###..#  dvd2 the Conjurer ..........######.########..##  Gargoyle ##.....##...####.## #....##  Health: 33/33 ======================== .......####...##..# #.####  Magic: 9/10=====================--- .##....# ###.###.# ##.#  AC: 8 ch( Str: 10 .##....# #..##.###..#  EV: 11Int: 21 .....### ##..#..##.##  SH: 0Dex: 8 ####...# ##.##....#  XL:  6 Next: 18% Place: Dungeon:3 ######...# #.@.r..##  Noise: ---------  Time: 2305.5 (0.0) ....# ##... ####...#  h) +1 hand axe (venom)  ch* ....# #. #......  Cast: Magic Dart ....# ..###.. ....### ...# ... .[........ ..#@# ##  r   rat ....#####. ....# #####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat! ch- )..#..[..)        chw. ##.#        ch.  #.@*...##  ##...   #.    ...#  chp/ [ ..#@#  chn '.. ch y9=6.5 (1Magic Dart _ ch  ch  chf##.)..#..[..). ch$###..#  chf######.# ch !..##  ch a.....##...####.## #....##  ch`!Z####...##..# #.####  ch"##....# ###.###.# ##.#  chI###....# #..##.###..# ### ##..#..##.## ...# ##.##....# ...# #..@...##  ch,|# ##... ####...# # #. #..# ..###.### ...# ... [. ..#.# #######. .## ..  ch42 ch3 10/10 ch4=== ch^5- ch96 7 chW= ch@ chA_ ch.g........######.########..## ##...####.## #....## .....####...##..# #.####  ch1q#....# ###.###.# ##.# ....# #..##.###..# ...### ##..#..##.## ##...# ##....# #...# #......## ..# ##... ####@..# -0 ch5# #. #........# ..######...# ...... ..#.# ### ..#####. ...).## ...##.. ### .... #..  ch; ch!B+8.5 (1 chE chH# _Found a mace.chh##... #....## chM##...##..# #.#### #....# ###.###.# ##.#  #..##.###..# ...### ##..#..##.## ##...# ##.##....# ch##...# #......## # ..# ##... ####...#.... #. #@....... ..0.....###ch## #####...# ......... ...#.# ########. ....).# .....##.. ch v##.....  ...>chch7&9chwch Q _Found 3 flux baubles. Found a stone staircase leading down.ch ##...##..# #.#### ch#....# ###.###.# ##.#  #..##.###..# ...###..#..##.# ##...# ##.##....# ##...# #......## ## ch4..# ##... ####...#.... #..######.... ..0....@###....ch:## #####...# .......... #...#.# ###..chb#..... ##..chch='10chchch9.####...##..# #.#### ##....# ###.###.# ##.##....# #..##.###..#.### ##..#..##.###...# ##.##....##...# #......## ##.# ##... ####...#.....# #..######..# #..0...@.###.....####...# .... [. #...#.# ###.#####. ......).#.#.#..#. #..#<...>. #..... ##...chchch===ch1chch chchg-_Found an escape hatch in the ceiling.chv.####...##..# #.#### .##....# ###.###.# ##.# .##....# #..##.###..#.### ##..#..##.###...# ##.##....##...# #......## ##.# ##... ####...#.....# #..######..# #..0..@..###.....### ######...# .... .[. #...#.# ###.#####. ......).#.# ......##..# ...... #..# <...>. #... ...... ##...2ch _chC ##....# ###.###.# ##.#  #..##.###......###..#..##.# ####...# ##.##....# ch '##...# #......## ## ....# ##... ####...#.... #..######...... #..0.....###..ch P## ######@..# 0[........ #...#.# ### .ch ...#####. ......).#  .......##.. ##### ....... #..# ch4 -[<...>. #.......... ##......(... ###ch ch +3.5 (1ch\' ch) 6 _Found a scale mail and 3 stones.ch#.##....# #..##.###..# ......### ##..#..##.## .####...# ##.##....####...# #......## ## chY.....# ##... ####...#.....# #..######.........# #..0.....###.....### ######...# ....ch0[........ #.@.#.# ### .....#####........).# ch.# #.##..# ###### #ch.##..# #[<...>.##....#.......###....(...# ####.......#4chch46 3ch9 chB chU_ E.......### ##..#..##.######...# ##.##.... <#######...# #......## ## chq` #......# ##... ####...#.....# #..######.........# #..0.....###.... ).....#### ######...# ....cha [.........###...#.# ###....#####.....@..).# 0.# ###..# ####### #.##..# #[<...>.##....chb  #.......###.........(...# #####.......# #[#chJn chvv +5.5 (1chÀ chn ( _Found a ring mail.chB{3ch~chch&Bchch,chchSchu,ch̞ch(chch####<#######...# #......## ##chc........# ##... ####...#.... chgE###.......# #..######........ ch* ##.......# #..0.....###.... ch:##..).....############...# ....ch.[.........###...#.# ### ch###.......#####........).# ch< #.......# #.......##..# ch ######### #.@.....##..#ch| ch+#[<...>.##....ch ch_K#.......###....ch+Magic Dartch .....(...# ###chCx ###.......#ch ch{o#......[# chs5   Grinder (asleep)ch ch;#.......#ch:H #..5ch-....#chnchch$8.5 (3chchp$9.5 (4chrch^ chchK4_Grinder comes into view.chchchKw..........# ##... ####...#.... ch?### #..##.   #..0.....### ##..)###########...# .......[.........###...#.# ### ###.......#####........).#   #.......##..########. #[@...>.##...........###.........(...# ###ch,###....ch@ ch ch|[ch.ch5chV#######chch1chcha5ch6 5chchj.ch@chl==ch20.5 (1chch " ch" ch#_Grinder shouts! ch#U_There is an escape hatch in the ceiling here.ch### #..######........ .# 0.....###.... #..).....############...# .... ......[.........###...#.# ### ##.......#####........).#  #.# #.##.######### #.##..#  #[<...>.##....#..@....##........(...# ### #####.......#  #......[##..5##.......# ######### 5.--1 _ch:  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.che-##.......# #..######........  dvd2 the Conjurer ##.......# #..0.....###....  Gargoyle #..).....############...# ....  Health: 33/33 ======================== ......[.........###...#.# ###  Magic: 8/10===================----- ##.......#####........).#  AC: 8Str: 10  #.......# #.......##..#  EV: 11Int: 21  ######### #.......##..#  SH: 0Dex: 8 #[<...>.##....  XL:  6 Next: 19% Place: Dungeon:3 #..@....###....  Noise: ---------  Time: 2321.5 (0.0) ch:h/.......*(...# ###  h) +1 hand axe (venom) #####..*....#  Cast: Magic Dart #..5...[#  #.......#  #.......#  5   Grinder #########  _There is an escape hatch in the ceiling here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linech#i7Aim: Grinder (77% to hit)ch %##.......# #..######........dvd2 the Conjurer ##.......# #..0.....###....Gargoyle #..).....############...# ....Health: 33/33 ======================== ......[.........###...#.# ###Magic: 8/10===================----- ##.......#####........).#AC: 8Str: 10  #.......# #.......##..#EV: 11Int: 21  chD ######### #.......##..#SH: 0Dex: 8#[<...>.##....XL:  6 Next: 19% Place: Dungeon:3#..@....###....Noise: ---------  Time: 2321.5 (0.0).......*(...# ###h) +1 hand axe (venom)#####..*....#Cast: Magic Dart#..*...[##..*....##.......#5   Grinder#########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (77% to hit)  You focus your ray upon Grinder. The searing ray hits Grinder.ch=z ..5.  Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: Grinder (77% to hit)  You focus your ray upon Grinder. The searing ray hits Grinder.  Grinder is lightly wounded.  (Press . to maintain the ray.)ch~ :*ch)Y     #..0..... )#########...# .... [...###...#.# ### #........).#   #.......##..#   #.......##..#  #[<...>.##....  #..*....#  ch(\ &........(...# ###  #####.......#  #..5...[#  #.......#  #.......#  ######### Grinder gestures at you.ch 8@ch#  2 You suddenly lose the ability to move! You stop channelling your searing ray.ch /  --more--ch k ==2.5 (1Para _chc ch ch֨ S5.ch b9==--3.5 (2chܲ chn ch S5.ch E--4.5 (3ch ch) ch 9*chɩ g  Grinder gestures at you.ch;18@ch1 10/10=====You shrug off the repeated attempt to disable you.ch|</  --more--ch3w5 5.5 (4 _chchR    #..0..... )#########...# .... [...###...#.# ### #........).#   #.......##..# ch  #.......##..#  #[<...>.##....  #..@....# chu .......5(...# ###  #####.......#  #......[#  chje#.......# #.......#  #########  Grinder hits you but does no damage.11 =6.5 (5chYchR _You can act again.ch2 4ch? chAH F _Unknown command.ch   chf Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch ?##.......# #..######........  dvd2 the Conjurer ##.......# #..0.....###....  Gargoyle #..).....############...# ....  Health: 33/33 ======================== ......[.........###...#.# ###  Magic: 8/10===================----- ##.......#####........).#  AC: 8Str: 10 ch)  #.......# #.......##..#  EV: 11Int: 21  ######### #.......##..#  SH: 0Dex: 8 #[<...>.##....  XL:  6 Next: 19% Place: Dungeon:3 #..@....###....  Noise: =--------  Time: 2326.5 (0.0) .......5(...# ###  h) +1 hand axe (venom) #####.......#  Cast: Magic Dart #......[#  #.......#  #.......#  5   Grinder #########  _Unknown command.ch Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, 77% to hit)ch$*##.......# #..######........dvd2 the Conjurer ##.......# #..0.....###....Gargoyle #..).....############...# ....Health: 33/33 ======================== ......[.........###...#.# ###Magic: 8/10===================----- ##.......#####........).#AC: 8ch%jStr: 10  #.......# #.......##..#EV: 11Int: 21  ######### #.......##..#SH: 0Dex: 8#[<...>.##....chn%XL:  6 Next: 19% Place: Dungeon:3#..@....###....Noise: =--------  Time: 2326.5 (0.0).......*(...# ###h) +1 hand axe (venom)#####..*....#Cast: Magic Dartch%#..*...[##..*....##.......#5   Grinder######### _Unknown command.ch&Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, 77% to hit)ch8z5...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (lightly wounded, 77% to hit)  You focus your ray upon Grinder. The searing ray misses Grinder.  (Press . to maintain the ray.)  Grinder says, "Just stop there for a second..."chg  Grinder gestures at you.ch\ch]p=7.5 (1Ray chcch&e( _You barely resist.chM ****The searing ray hits Grinder.ch  5...  Grinder is lightly wounded.ch a8+ ch ch Q _Grinder closely misses you.ch **** The searing ray hits Grinder.ch 5...  Grinder is moderately wounded.chg  Grinder gestures at you.ch)(ch`)7---9++ ch/ch1( _You barely resist.ch5 ****The searing ray hits Grinder!ch ] 5..che |.  Grinder is heavily wounded.You finish channelling your searing ray.ch M---30ch} ch T _Grinder completely misses you.ch  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chhch1l Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Stone ArrowConjuration/Earth12%chl3 Select a spell to cast[!]/[I] toggle spell headerschchR$chI##.......# #..######........dvd2 the Conjurer ##.......# #..0.....###....Gargoyle #..).....############...# ....Health: 33/33 ======================== ......[.........###...#.# ###Magic: 7/10================-------- ##.......#####........).#AC: 8Str: 10  #.......# #.......##..#EV: 11Int: 21  ######### #.......##..#SH: 0Dex: 8#[<...>.##....XL:  6 Next: 19% Place: Dungeon:3#..@....###....Noise: ==-------  Time:[ch V37m 2330.5 (0.0).......5(...# ###h) +1 hand axe (venom)#####.......#Cast: Magic Dart#......[##.......##.......#5   Grinder#########The searing ray hits Grinder!  Grinder is heavily wounded.You finish channelling your searing ray. _Grinder completely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##.......# #..######........dvd2 the Conjurer ##.......# #..0.....###....Gargoyle #..).....############...# ....Health: 33/33 ======================== ......[.........###...#.# ###Magic: 7/10================-------- [chX5d##.......#####........).#AC: 8Str: 10  #.......# #.......##..#EV: 11Int: 21  ######### #.......##..#SH: 0Dex: 8#[<...>.##....XL:  6 Next: 19% Place: Dungeon:3#..@....###....Noise: ==-------  Time: 2330.5 (0.0).......5(...# ###h) +1 hand axe (venom)#####.......#Cast: Magic Dart#......[##.......##.......#5   Grinder#########The searing ray hits Grinder!  Grinder is heavily wounded.You finish channelling your searing ray. _Grinder completely misses you.Casting: Searing Ray[36ch[m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - Nochch"chc+##.......# #..######........dvd2 the Conjurer ##.......# #..0.....###....Gargoyle #..).....############...# ....Health: 33/33 ======================== ......[.........###...#.# ###Magic: 7/10================-------- ##.......#####........).#AC: 8Str: 10  #.......# #.......##..#EV: 11Int: 21  ######### #.......##..#SH: 0Dex: 8#[<...>.##....XL:  6 Next: 19% Place: Dungeon:3#..@....###....Noise: ==-------  Time:[ch.#37m 2330.5 (0.0).......5(...# ###h) +1 hand axe (venom)#####.......#Cast: Magic Dart#......[##.......##.......#5   Grinder#########Grinder is heavily wounded.You finish channelling your searing ray. _Grinder completely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.chu3ch.4chZ;chk=. _ch chE chw ch  You finish channelling your searing ray. _Grinder completely misses you.asting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Unknown command.ch!P  Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chYchThe spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - NochPchKM##.......# #..######........  dvd2 the Conjurer ##.......# #..0.....###....  Gargoyle #..).....############...# ....  Health: 33/33 ======================== ......[.........###...#.# ###  Magic: 4/10=========--------------- ##.......#####........).#  AC: 8Str: 10  #.......# #.......##..#  EV: 11Int: 21  ######### #.......##..#  SH: 0Dex: 8 #[<...>.##....  XL:  6 Next: 19% Place: Dungeon:3 #..@....###....  Noise: ==-------  Time: 2330.5 (0.0) chN.......5(...# ###  h) +1 hand axe (venom) #####.......#  Cast: Magic Dart #......[#  #.......#  #.......#  5   Grinder #########  _Unknown command.Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 64% to hit)chWw ?##.......# #..######........dvd2 the Conjurer ##.......# #..0.....###....Gargoyle #..).....############...# ....Health: 33/33 ======================== ......[.........###...#.# ###chy Magic: 4/10=========--------------- ##.......#####........).#AC: 8Str: 10  #.......# #.......##..#EV: 11Int: 21  ######### #.......##..#SH: 0Dex: 8#[<...>.##....XL:  6 Next: 19% Place: Dungeon:3#..@....###....Noise: ==-------  Time: 2330.5 (0.0).......5(...# ###h) +1 hand axe (venom)#####.......#Cast: Magic Dart#......[##.......##.......#5   Grinder#########Casting: Stone Arrow (quite dangerous; [0;1chz /0;1m12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 64% to hit)  The stone arrow hits Grinder!ch qonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (heavily wounded, 64% to hit)  The stone arrow hits Grinder!  Grinder is almost dead.ch +1.5 (1ch ch* T _Grinder completely misses you.chjchkch}chF _Unknown command.chK P  Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch'E chBG The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes chG ' N - Noch9chC##.......# #..######........  dvd2 the Conjurer ##.......# #..0.....###....  Gargoyle #..).....############...# ....  Health: 33/33 ======================== ......[.........###...#.# ###  Magic: 1/10==---------------------- ##.......#####........).#  AC: 8Str: 10  #.......# #.......##..#  EV: 11Int: 21  ######### #.......##..#  SH: 0Dex: 8 #[<...>.##....  XL:  6 Next: 19% Place: Dungeon:3 #..@....###....  Noise: ==-------  Time: 2331.5 (0.0) chT.......5(...# ###  h) +1 hand axe (venom) #####.......#  Cast: Magic Dart #......[#  #.......#  #.......#  5   Grinder #########  _Unknown command.Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (almost dead, 64% to hit)chu$chvt##.......# #..######........  dvd2 the Conjurer ch"wn##.......# #..0.....###....  Gargoyle chw#..).....############...# ....  Health: 33/33 ======================== chHx......[.........###...#.# ###  Magic: 1/10chxC==---------------------- chdy##.......#####........).#  AC: 8chy,Str: 10 ch}z #.......# #.......##..#  EV: 11ch {,Int: 21 ch{ ######### #.......##..#  SH: 0ch|-Dex: 8ch| ch=}9#[<...>.##....  XL:  6 Next: 19% Place: Dungeon:3ch} ch~ #..@....###....  Noise: ==-------  Time: 2331.5 (0.0)ch ch.......5(...# ###  h) +1 hand axe (venom)ch4 ch#####.......#  Cast: Magic Dartch5 chb#......[# ch+ ch_#.......#  #.......#  5   Grinder ######### Casting: Stone Arrow (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (almost dead, 64% to hit)  The stone arrow hits Grinder!chpch! chY chωS #..0.....chD ch)ch0#########...# .... ch[ch ...###...#.# ### ch1.).# ch  chy ch;##..# ch ch chp=##..# ch chOchŐ=##.... ch6 chch#ch" ch ch........(...# ### ch  ch###ch*# chg chԕchJ,#ch ch,ch,#ch chT#.......#ch ch{2######### chch^ ch]chj.chnchDy$chyN##.......# #..######........chpz/dvd2 the Conjurer ch{##.......# #..0.....###....ch{!Gargoyle ch+|#..).....############...# ....ch|cHealth: 33/33 ======================== chY}......[.........###...#.# ###ch~;Magic: 2/11ch~C====-------------------- ch~J##.......#####........).#chv-AC: 8chStr: 10  #.......# #.......##..#EV: 11Int: 21  ######### #.......##..#SH: 0Dex: 8#[<...>.##....XL:  6 Next: 112% Place: Dungeon:3#..@....###....Noise: ==-------  Time: 2332.5 (1.0)........(...# ###h) +1 hand axe (venom)#####.......#Cast: Magic Dart#......[##.......##.......##########Aiming: Stone Arrow (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (almost dead, 64% to hit)  The stone arrow hits Grinder! _You kill Grinder!Your Maces & Flails skill increases to level 2!chchk&MchwAim: Grinder (almost dead, 64% to hit)  ch`&The stone arrow hits Grinder! ch݄<_You kill Grinder!  chV?Your Maces & Flails skill increases to level 2! chυU Your Conjurations skill increases to level 6!ch; have reached level 7ch!!chC  ch;--more--chchخch 7/37chc2==7 6% Magic Dartch chchu_ch%ch~  _Unknown command. ch3==4==== che$ chD% ch%5 chn&'==== ch& ch) ch- ch. chl1 ch35 ch6 ch66 ch8===== ch^; ch@@ ch A chnD chH chuI chJ7 chJ1==== ch*K chN chQ chR chT ch~W ch,X chX8 chY1==== chY ch] chG` ch a ch c che chmf chf9 ch^g1==== chg chj chl chm cho chAr chr chgs"10/12 chs1==== chQt chKv chy chy ch| ch~ ch ch,1 ch1==== ch( chG ch<  ch  chi--  ch%_You start resting. chW chN chȜ49 ch> 7.0) che ch2 ch\1==== chѣ -- chG&50.5 (18 chN ch  ch! ch_Magic restored. ch{   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.7   4%  +1   k + Spellcasting 3.7  27%  -1           b + Maces & Flails   2.3  12%   0   l + Conjurations 6.1  19%  +1   c + Axes   1.4   3%  -1   m + Earth Magic0.6   5%  +2   d + Polearms   0.5   3%  -1  ch       e + Staves   1.3     0   n + Shapeshifting   0.0    -3   f + Unarmed Combat   0.0     0       g + Throwing   0.0    -1                       h + Armour   0.0    +1      i + Dodging2.4  17%  -2   [3 ch 4m   j + Stealth3.5  10%  +2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost[ chv Am|targets"chY##.......# #..######........dvd2 the Conjurer ##.......# #..0.....###....Gargoyle #..).....############...# ....Health: 37/37 ======================== ......[.........###...#.# ###Magic: 12/12 ======================== ##.......#####........).#AC: 8Str: 10  #.......# #.......##..#EV: 11Int: 21  ######### #.......##..#SH: 0Dex: 8#[<...>.##....XL:  7 Next:  6% Place: Dungeon:3#..@....###....Noise: ---------  Time: "chse.2350.5 (0.0)........(...# ###h) +1 hand axe (venom)#####.......#Cast: Magic Dart#......[##.......##.......##########Your Maces & Flails skill increases to level 2!Your Conjurations skill increases to level 6! _You have reached level 7! _Unknown command. _You start resting. _Magic restored."ch;"chJ"ch "chʾ"chh"_Unknown command."ch"ch<  _"ch ?#.........###  ###..####...# #######<#######..........# ##.######.......#  ##.......#  ####.†).....##### ###........[.......###.@.###.######...### #.......# ##.### ######### ##.#  .# ##############.########........... #...........########## ############## # 2==-2%chd62####### ##.###.##....# #.........###  ###..####...# #######<#######...#.............# ##..######.......# # ##.......#  ####.†).....###### ###@.......[........###...###.......#####.#...### #.......# #.#.### ######### #.#.#  #[.# ##############.########............#...........##########.##############.-3%ch;%chY>%cḧ́Z# ##.###.##....# #.### ###..####...# #<#######...# ......# ##.######.......# #.##.......# #####.†).....####.[.###...###.#####.#...### #.......# #.#.### ######### #.#.# #[<#.# #.##.#.#.#.# #.4%ch43==%chX%ch%ch%ch%ch/%ch+%ch%chB%ch@%ch%ch%ch%ch %ch$J There is a stone staircase leading up here.%chP%ch3  %ch _%ch %ch* %ch%ch%ch<%ch %ch%ch%ch`%cho%ch%ch%ch%ch_%ch %ch!%ch`"%ch&)%ch*%chc+%ch,%chy.%chi0%ch1%chi2%chb4%chu6%ch7%chx8%chs:%chk<%ch=%chq>%chw@%chB%ch-C%chD%ch`F%ch?H%chH%ch@J%chL%chN%chN%chSP%ch~R%chT%ch[%ch]%ch*`%ch[b%chc%ch"e%chh%chj%chk%chm%chp%ch6s%chbt%ch^v%chxx%chz%chf{%ch|%ch%ch%chT%chՇ%ch%ch,%ch%ch%ch%ch%ch%ch%ch%ch%ch5%chP%ch1%ch%ch%ch%chȢ%chD%ch%chZ%chh%che%ch %ch%chd%chq%ch%ch%ch%ch%chu%ch%ch %chX %chYou see here 3 flux baubles.%ch%ch %chc_%ch%ch(%chU%ch%ch%ch%chi%ch%ch%ch%ch%chh%ch%ch%ch%ch9%ch%ch| %ch %chYou see here a +0 mace.%ch%chJ##...### ##.##....# %ch####...### #......## ## %chO..####...## ####...#.... %ch..# ###..######........ %chZ..# ##..0.....###.... %ch..############...# .... %chb.........###...#.# ### %ch}..#####........).## %chb..# #.......##@.#%ch421.5 (3%chM 7.0) %ch### #.......##..#%ch[ #[<...>.##.... %ch i#######.......###....[ %ch` u..........(...# #####.. %ch B#######.......# .%ch )#......[%ch  %ch 3#.......#%ch #.......#%ch !%ch%ch%chL%2.5 (38%chz%ch %chJ%ch_Found a robe.&ch[/#...### #......## ## .####...## ####...#.... # ###..######........ # ##..0.....###.... ############...# .... ......###...#.# ### #####........).## # #.......##..# ## #.##.@#  #[<...>.##....# ######.......###....[. .........(...# ######... ######.......#  #......[##.# #########3.5 (1.0)&chބ#...## ####...#.... # ###..######........ # ##..0.....###.... ############...# .... ......###...#.# ### #####........).## # #.##..# # #.##..###  #[<...>.##..@.# #####.......###....[.... ........(...# ######.... #####.......#  #......[#  #.# ######### 4&ch&ch;&chu&ch &ch &ch &ch &ch &ch  &ch<  &ch You see here a +0 robe.&ch. &ch/  &ch0 _&chC2 &ch7 &ch9 &ch: &ch; &chMA  &chI  &chfJ You see here a +0 robe.&chL &chM  &ch4N _&chO &chR &chYW &ch$X &chY &ch\ &ch(_ &ch` &cha &ch1e &chg &chh &ch$k &chL &chw &ch- &ch &cht &chƒ &cht &ch &ch &chl &ch &ch &ch{ &ch &ch &ch &ch &ch &ch &ch &ch &chT &ch &ch &chR &ch> &ch: &ch &chk &chZ &ch &chv &ch &ch ,&ch &chT &ch ,&ch &ch &ch- &ch &chy &ch &ch ,&ch &ch &ch7 &chE &chS &chk\ n&chg &chw &ch} X&ch~ &chɀ &ch ,&ch &ch &ch ,&ch &chy &ch2 ,&ch7 X&ch~ X&ch &ch &ch7 &cho  #.....### ##.#####........ #.....# #.# ###.....# #.....# #.### #.......# #.....# #...# #.##....#&ch  ####### ###.###.##....# #.........###&chX - ###..####...# #########<#######.. #.@............####72.5 (48.0) &ch #.######.......# # #.. ##.......# #(# ####.†).....#### &ch* c..###........[...... .###...###.......#### ..#...### #.......# .. #.### #########&ch !#.#&ch B3.5 (49&ch &ch ) _Found 4 boomerangs.'ch'ch"H Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 5% 2b - Poisonous VapoursAlchemy/Air12%1  c - Fulminant Prism'chx%Conjuration/Alchemy34% 4  d - Iskenderun's Mystic BlastConjuration/Translocation 34% 4  e - Rending BladeConjuration/Forgecraft 34% 4  f - Olgreb's Toxic RadianceAlchemy77% 4  g - Lehudib's Crystal Spear Conjuration/Earth 100% 8 7 spell levels left 'ch)^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.ch$.ch..chY4#.....### ##.#####........ dvd2 the Conjurer#.....# #.# ###.....# Gargoyle#.....# #.### #.......# Health: 37/37 ========================#.....# #...# #.##....# Magic: 12/12 ========================####### ###.###.##....# AC: 8Str: 10#.........### EV: 11Int: 21###..####...# SH: 0Dex: 8#########<#######.. XL:  7 Next:  6% Place: Dungeon:3#.@............#### Noise: ---------  Time: 2473.5 (0.0).ch55#.######.......# # h) +1 hand axe (venom)#.. ##.......#Cast: Magic Dart#(# ####.†).....####..###........[.......###...###.......####..#...### #.......#.. #.### ##########.# _You see here 3 flux baubles.  You see here a +0 mace. _Found a robe. _You see here a +0 robe. _You see here a +0 robe. _Found 4 boomerangs..chB.chJEMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 3? Y - Yes  N - No/ch7#.....### ##.#####........ dvd2 the Conjurer#.....# #.# ###.....# Gargoyle#.....# #.### #.......# Health: 37/37 ========================#.....# #...# #.##....# Magic: 12/12 ========================####### ###.###.##....# AC: 8Str: 10#.........### EV: 11Int: 21###..####...# SH: 0Dex: 8#########<#######.. XL:  7 Next:  6% Place: Dungeon:3#.@............#### Noise: ---------  Time: 2473.5 (0.0)#.######.......# # h) +1 hand axe (venom)#.. ##.....[3/ch0m..#Cast: Magic Dart#(# ####.†).....####..###........[.......###...###.......####..#...### #.......#.. #.### ##########.# _You see here 3 flux baubles.  You see here a +0 mace. _Found a robe. _You see here a +0 robe. _You see here a +0 robe. _Found 4 boomerangs.4.5 (1 _This spell is extremely dangerous to cast!5.5 (2/chA6.5 (3/ch/ch/ch"$7.5 (4/ch/chb/chp/ch$8.5 (5/ch/ch /ch/ch _You start memorising the spell. You continue memorising. x4/ch/ch /ch  /ch-(/ch(U_You finish memorising. Spell assigned to 'd'./ch _Unknown command.0ch  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ch Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration1% 2  c - Stone ArrowConjuration/Earth 9% 3  d - Iskenderun's Mystic Blast Conjuration/Translocation 34% 4 Select a spell to cast[!]/[I] toggle spell headers1chp#.....### ##.#####........ dvd2 the Conjurer#.....# #.# ###.....# Gargoyle#.....# #.### #.......# Health: 37/37 ========================#.....# #...# #.##....# Magic: 12/12 ========================####### ###.###.##....# AC: 8Str: 10#.........### EV: 11Int: 21###..####...# SH: 0Dex: 8#########<#######.. XL:  7 Next:  6% Place: Dungeon:3#.@............#### Noise: ---------  Time: 2478.5 (0.0)#.######.......# # h) +1 hand axe (venom)#.. ##....1ch...#Cast: Magic Dart#(# ####.†).....####..###........[.......###...###.......####..#...### #.......#.. #.### ##########.# _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.....### ##.#####........ dvd2 the Conjurer#.....# #.# ###.....# Gargoyle#.....# #.### #.......# Health: 37/37 ========================#.....# #...# #.##....# Magic: 12/12 ========================####### 1cho###.###.##....# AC: 8Str: 10#.........### EV: 11Int: 21###..####...# SH: 0Dex: 8#########<#######.. XL:  7 Next:  6% Place: Dungeon:3#.@............#### Noise: ---------  Time: 2478.5 (0.0)#.######.......# # h) +1 hand axe (venom)#.. ##.......#Cast: Magic Dart#(# ####.†).....####..###........[.......###...###.......####..#...### #.......#.. #.### ##########.# _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish mem1ch orising. Spell assigned to 'd'. _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.1ch%1chK(. _1ch @ 41ch@ 1chYH F _Unknown command.1ch 1ch 1ch 1ch F _Unknown command.1chr1chO1chU1ch'F _Unknown command.2chO  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.7   4%  +1   k + Spellcasting 3.7  27%  -1           b + Maces & Flails   2.3  12%   0   l + Conjurations 6.1  19%  +1   c + Axes   1.4   3%  -1   m + Translocations   0.0    -1   d + Polearms   0.5   3%  -1 2ch=  n + Earth Magic0.6   5%  +2   e + Staves   1.3     0       f + Unarmed Combat   0.0     0   o + Shapeshifting   0.0    -3   g + Throwing   0.0    -1                       h + Armour   0.0    +1      i + Dodging2.4  17%  2ch-2      j + Stealth3.5  10%  +2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!2ch] training|cost|targets3chZ 3ch 3chn H#.....### ##.#####........ dvd2 the Conjurer#.....# #.# ###.....# Gargoyle#.....# #.### #.......# Health: 37/37 ========================3ch #.....# #...# #.##....# Magic: 12/12 ========================####### ###.###.##....# AC: 8Str: 10#.........### EV: 11Int: 21###..####...# SH: 0Dex: 8#########<#######.. XL:  7 Next:  6% Place: Dungeon:3#.@............#### Noise: ---------  Time: 2478.5 (0.0)#.######.......# # h) +1 hand axe (venom)#.. ##.......#Cast: Magic Dart#(# ####.†).....####..###........[.......###...###.......####..#...### #.......#.. #.### ##########.#h PmCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command. _Unknown command.3ch 3ch 3ch 3ch 3ch3ch3ch!\ _Unknown command.4ch5I4ch<4chW4ch$ _4chJn4ch4ch #.....# #.### # #.....# #...# #.##.... ####### ###.###.##.... #.........# ###..####...#########<#######.#..............##.######.......# # ##.......# 80.5 (24ch(######.†).....##...###........[.....#.###...###.......#..#...### #.......##.. #.### ##########.# #.#> #.# ### 4ch6X#.########......... 4chA4ch+1.5 (34ch4ch9 _Found an escape hatch in the floor.4chV  #.....# #...# #.## ####### ###.###.## #.........# ###..####..#########<####### #..............###.######.#  #..# ##.# #@######.†).....###...###........[....#.###...###.......##.#...### #.# #.### ######### #.# #.#  .> #.###########. ##.########........ #...........#######4ch_ 4chcb +2.5 (14chui 4chUn P _You see here 4 boomerangs.5ch35ch5ch>5chܷ5ch$ _5ch<n5ch5ch,5ch5chX5ch,5chF5ch5ch,5ch5chS5ch,5ch5ch5ch,5chJ5chr5ch5ch8 #......... ##.######..#..# ##.....###(######.†). #...###........[#.###...###.......#...### #.......##.### ######.#  #.># #.# ##### #.####.########....Magic Dart #. #.....### .. #### #.# S   adder (wandering) S. ..# 5ch 5ch+9.5 (75ch,90.5 (85ch5chY _An adder comes into view.5ch8  #.######   #..# ##  ###(######.†)   #...###.....  #.###...###....  ..#...### #  5chx  #..##.### #####  #.###.#  ># #.#####   #.####.########...   #.# #...........##   ..# #############  #.##   S.  ..#    5ch 5ch? ~S.S5ch] +1.5 (15ch 5ch* 6ch1~+6ch 6ch6X##.######.... dvd2 the Conjurer6chۀ 6chfj#..# ##.... Gargoyle6ch 6ch}###(######.†).. Health: 37/37 ========================6chۄ #...###........ Magic: 11/12 ======================-- ##.###...###.... AC: 8Str: 10 ##..#...### #.... EV: 11Int: 21 #..##.### ##### SH: 0Dex: 8 ##.###.#  XL:  7 Next:  6% Place: Dungeon:3 #@># #.# #### Noise: ---------  Time: 2491.5 (0.0) #*####.########... h) +1 hand axe (venom) #*# #...........## Cast: Magic Dart *.# #############  #S## .. S   adder 6chq:..#6ch 6ch9.#6ch  6ch7_You see here 4 boomerangs. 6ch'5_An adder comes into view.6chAiming: Magic Dart (safe; 1% risk of failure)  6chYPress: ? - help, Q - select action, ( or ) - cycle6ch Shift-Dir - straight line6ch9Aim: an adder (100% to hit)6chk*$6ch+ 6ch,V##.######.... dvd2 the Conjurer 6ch- 6ch.#..# ##.... Gargoyle 6ch/ 6ch0###(######.†).. Health: 37/37 ======================== 6ch1 6ch2#...###........ Magic: 11/12 ======================-- 6ch3 6ch4##.###...###.... AC: 86ch5,Str: 10 6ch6 6ch8##..#...### #.... EV: 116ch;Int: 21  #..##.### ##### SH: 0Dex: 8  ##.###.#XL:  7 Next:  6% Place: Dungeon:3  #@># #.##### Noise: ---------  Time: 2491.5 (0.0)  #*####.########... h) +1 hand axe (venom)  6chR<#*# #...........## Cast: Magic Dart 6ch< 6chY=k*.# ############# 6ch= 6ch\>0#S## 6ch> 6chX? ..6ch?YS   adder 6ch\@ 6ch@)..# 6ch^A 6chA(.# 6chdB 6chBAiming: Magic Dart (safe; 1% risk of failure)  6chCPress: ? - help, Q - select action, ( or ) - cycle6chD Shift-Dir - straight line6chD8Aim: an adder (100% to hit)  6ch E%The magic dart hits the adder.  6chE1The adder is heavily wounded.6ch!F6ch6ch6chw6ch.6chS6ch}.6chk .6ch6ch =6ch 2.5 (1 6ch _6ch6ch}6ch +6ch  6ch X##.######.... dvd2 the Conjurer6ch\  6chv j#..# ##.... Gargoyle6ch  6ch ###(######.†).. Health: 37/37 ========================6ch  6ch #...###........ Magic: 10/12 ====================----6ch  6ch ##.###...###.... AC: 86ch .Str: 106ch  6ch# ##..#...### #.... EV: 116ch Int: 21 #..##.### ##### SH: 0Dex: 8 ##.###.#  XL:  7 Next:  6% Place: Dungeon:3 #@># #.# #### Noise: =--------  Time: 2492.5 (0.0) #*####.########... h) +1 hand axe (venom) #S# #...........## Cast: Magic Dart ..# #############  #.## .. S   adder 6ch :..#6ch+  6ch 9.#6ch: 6chŖ :The magic dart hits the adder. 6chR 9_The adder is heavily wounded.6ch Aiming: Magic Dart (safe; 1% risk of failure)  6ch~ Press: ? - help, Q - select action, ( or ) - cycle6ch Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)6ch $6ch  6ch{ V##.######.... dvd2 the Conjurer 6ch(  6ch #..# ##.... Gargoyle 6ch  6chQ ###(######.†).. Health: 37/37 ======================== 6ch  6ch #...###........ Magic: 10/12 ====================---- 6ch  6chB ##.###...###.... AC: 86ch ,Str: 10 6ch  6chS ##..#...### #.... EV: 116ch ,Int: 21 6ch  6ch #..##.### ##### SH: 06ch9 +Dex: 8 6ch  6ch C##.###.#6ch XL:  7 Next:  6% Place: Dungeon:3  #@># #.##### Noise: =--------  Time: 2492.5 (0.0)  #*####.########... h) +1 hand axe (venom)  #S# #...........## Cast: Magic Dart  ..# #############  #.##  ..S   adder  ..#  .# 6chW  6ch Aiming: Magic Dart (safe; 1% risk of failure)  6ch Press: ? - help, Q - select action, ( or ) - cycle6chd Shift-Dir - straight line6ch sAim: an adder (heavily wounded, 100% to hit)  6ch %The magic dart hits the adder.  6ch\ -The adder is almost dead.6ch 6ch#w 6cho 6ch S6ch .6ch 6chɆ 6ch 16chM ==6chz "3.5 (1 6ch _6chܓ 6ch 7ch  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8chs ##.######.... dvd2 the Conjurer #..# ##.... Gargoyle ###(######.†).. Health: 37/37 ======================== #...###........ Magic: 8/12================-------- ##.###...###.... AC: 88ch)Str: 10 ##..#...### #.... EV: 11Int: 21 #..##.### ##### SH: 0Dex: 8 ##.###.#  XL:  7 Next:  6% Place: Dungeon:3 #@># #.# #### Noise: =--------  Time: 2493.5 (0.0) #S####.########... h) +1 hand axe (venom) #.# #...........## Cast: Magic Dart ..# #############  #.## .. S   adder ..# .# _The adder is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 8ch9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 48% to hit)8ch  ##.######.... dvd2 the Conjurer #..# ##.... Gargoyle ###(######.†).. Health: 37/37 ======================== #...###........ Magic: 8/12================-------- ##.###...###.... AC: 8Str: 10 ##..#...### #.... EV: 11Int: 21 #..##.### ##### SH: 0Dex: 8 ##.###.#  XL:  7 Next:  6% Place: Dungeon:38ch  #@># #.# #### Noise: =--------  Time: 2493.5 (0.0) #S####.########... h) +1 hand axe (venom) #.# #...........## Cast: Magic Dart ..# #############  #.## .. S   adder ..# .#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 48% to hit)  The stone arrow hits the adder!8ch 5#..# ###(†)#..   #@># #.# #†#.# ..#   .. ..#8ch 8 .#8ch! 8chɡ 8chg 8che 88ch& =8ch 4.5 (18ch Magic Dart8ch 8ch~ 8ch 8chi Lonfirm with . or Enter, or press ? or * to list all spells.8ch Aiming: Stone Arrow (dangerous; 9% risk of failure)  8cho TPress: ? - help, Shift-Dir - straight line  8ch9 {Aim: an adder (almost dead, 48% to hit)  8ch (The stone arrow hits the adder! 8ch >_You kill the adder!9ch _Unknown command.9ch? ..# ###(######.†)...###......##.###...#####..#...### ..##.### #######.###.# .># ########.########....# #...........##..# ############# #..)  9==--5 9chz_Found a flail. _You see here an adder corpse.9chѦ O _10/12====1====9ch 2====9ch ,9ch 9ch 9ch $#...###....9che ?##.###...###..9ch̻ ^##..#...### #9ch3 X#..##.### #####9ch Y##.###.# 9ch #.># #.# 9chm 8†####.########...9chӽ V##.# #...........9ch7 c#.@# ###9ch ## 9ch --9chg Q#.##9chƿ ...9ch) Magic Dart9ch $.J..9ch ,#9chW P#...#9ch .#..) 9ch? kJ   endoplasm (asleep)9ch O#...9ch .###9ch  9ch 9ch 502.5 (7  9cha 1An endoplasm comes into view.9ch 9ch 9ch J9cht .9ch J9ch9 9ch 9ch 9chV $3.5 (89ch 9ch,  9ch 9chd :_The endoplasm quivers.9ch ;ch +;ch!  #...###........ dvd2 the Conjurer ##.###...###.... Gargoyle ##..#...### #.... Health: 37/37 ======================== #..##.### ##### Magic: 11/12 ======================-- ##.###.#  AC: 8Str: 10 #.># #.# #### EV: 11Int: 21 #†####.########... SH: 0Dex: 8 ##.# #...........## XL:  7 Next:  8% Place: Dungeon:3 #.@# #############  Noise: ---------  Time: 2503.5 (0.0) #*## h) +1 hand axe (venom);ch=# M J*. Cast: Magic Dart ....# #...#;ch$ G #..) J   endoplasm #... ###An endoplasm comes into view. ;ch& _The endoplasm quivers.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;chY. =Aim: an endoplasm (100% to hit);chB  #...###........ dvd2 the Conjurer  ##.###...###.... Gargoyle  ##..#...### #.... Health: 37/37 ========================  #..##.### ##### Magic: 11/12 ======================--  ##.###.#AC: 8Str: 10  #.># #.##### EV: 11Int: 21  #†####.########... SH: 0Dex: 8  ##.# #...........## XL:  7 Next:  8% Place: Dungeon:3  #.@# ############# Noise: ---------  Time: 2503.5 (0.0)  #*##h) +1 hand axe (venom)  hwF HJ*.Cast: Magic Dart  ....#  #...#  #..)J   endoplasm  #...  ###  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.;cht ..J=4.5 (1 _;chW # #.# #### EV: 11Int: 21 #†####.########... SH: 0Dex: 8 ##.# #...........## XL:  7 Next:  8% Place: Dungeon:3 #.@# #############  Noise: =--------  Time: 2504.5 (0.0) #*## h) +1 hand axe (venom) .J. Cast: Magic D# #.# #### EV: 11Int: 21 #†####.########... SH: 0Dex: 8 ##.# #...........## XL:  7 Next:  8% Place: Dungeon:3 #.@# #############  Noise: =--------  Time: 2504.5 (0.0) #.## h) +1 hand axe (venom) .J. Cast: Magic Dart ....# =chE#...# #..) J   endoplasm #... ###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The stone arrow hits the endoplasm!##.##. #..  #.># #.#  ##.#  #.@#   #`## ... . #. #..) #.. ###=chd+=chi,.=ch@- .=chMQ=chR9=chR===chZS9=chZ`=5.5 (1Magic Dart=che=ch Lonfirm with . or Enter, or press ? or * to list all spells.=chAiming: Stone Arrow (dangerous; 9% risk of failure)  =ch|TPress: ? - help, Shift-Dir - straight line  =chAim: an endoplasm (heavily wounded, 97% to hit)  =ch,The stone arrow hits the endoplasm! =chmB_You kill the endoplasm!=ch0K #.###...###  .#...### #   #..##.### ####  #.###.#   #.># #.####   #†####.########..  #.# #...........#   #..# ###########   #@##  #..... #....## #  #..)  #...  ###  =chQ=ch R--=chR 6=ch[=ch_=chr =chj  =chW 0.#...### #=ch  =chy v #..##.### ###=chO  =ch= U#.###.# =ch  =ch x #.># #.#=chZ ##=chB  =chH w#### #†####.########.=ch  =ch #?..##.# #.........=ch  =ch #...#..# ###########=ch  =ch #...#.## =ch  =ch X#...@.#=ch  =ch O #....##=ch  =ch ) #=ch_  =ch B #..)=chG   #...  ####   =chh =ch =ch2 "10/12=ch 1=====ch --=chy 7=ch =chU  =ch =chr V_Found a scroll labelled VEBEXI NUTE.=ch  #..##.### ## #.###.#   #.># #.## ######†####.######  #?..##.# #.........  #...#..# ###########  #...#.##   #.....#  #..@.##  #  #..)  #...#  #####    1====8>ch 2====>chjX>ch>ch)>chg>chM>ch>ch>ch==>chk>ch>chF>ch>ch>ch: >ch>ch" >chF ###(####>ch >chp5 #...###...>ch >chK4 ##.###...#>ch >ch%P ##..#...### >ch >chP #..##.### >chf >chP ##.###.# >chU >chi #.># #.#>ch   ######†####.######  #@..##.# #........15.5 (7  #...#..# #########  #...#.##  #.....#  ....##>chG >ch7#...##>ch% >ch6#..)#>ch >ch6#...#>ch >chz ##### >ch v_q - 2 scrolls labelled VEBEXI NUTE (gained 1)>ch?">ch%>ch( >ch{(>ch(7_Done exploring.?chP?ch0?ch^.?ch.?ch=.?ch .?ch^?ch?ch ?ch?ch7_Done exploring.?chu B #...###.... ##.###...### ##..#...###  #..##.### # ##.###.#  #.># #.#  ######†####.####### #...##.# #......... #.@.#..# ########## #...#.##  #.....#  #....## #...## #..)# #...# #####6.5 (1 _@cho ##.###...### ##..#...### #. #..##.### # ##.###.#  #.># #.# # ######†####.######## #...##.# #.......... #...#..# ########### @chPq#..@#.##  #.....#  #....##  #...## #..)# #...# ##### @ch@ch&7@ch@ch@chrU @chf nLevel 3 of the Dungeon <<<<>>>>(Press ? for help) #.........### ##..#..##.##  ###..####...### ##.##....#  #########<#######...### #......######  #..............####...## ####...#....#  @ch&h ##.######.......# ###..######........#  #..# ##.......# ##..0.....###....#  ###(######.†).....############...# #....#  #...###........[.........###...#.# ######  ##.###...###.......#####........).## ######  ##..#...### #.......# #.......##..# #....#  #..##.### ######### #.......##..####....#  ##.###.##[<...>.##....##....#  #.># #.#############.......###....[....#  @ch,j ######†####.########..............(...# ######....#  #...##.# #...........##########.......##....#  #...#..# ##############......[##....#  #..@#.###.......##....#  #.....##.......#######  #....###########  #...##  #..)#  #...#  #####@ch^>@Ach L>>BchҳBch- ##.###...###. dvd2 the Conjurer  ##..#...### #. Gargoyle  #..##.### ## Health: 37/37 ========================  ##.###.#Magic: 12/12 ========================  #.># #.## AC: 8Str: 10  ######†####.######## EV: 11Int: 21  #...##.# #.......... SH: 0BchDex: 8  #...#..# ########### XL:  7 Next:  9% Place: Dungeon:3  #..@#.##Noise: ---------  Time: 2517.5 (0.0)  #.....#h) +1 hand axe (venom)  #....##BchACast: Magic Dart  #...##  #..)#  #...#  #####   The stone arrow hits the endoplasm! Bch>_You kill the endoplasm! _Found a scroll labelled VEBEXI NUTE. _q - 2 scrolls labelled VEBEXI NUTE (gained 1) _Done exploring. _Done exploring.BchBchBch"BchBBch%Bch,BchBchBch*,BchPBchBch,BchBcheBch,BchBchb  You see here an adder corpse.BchBBch _BchBchsP  There is an escape hatch in the floor here.BchBchZ _BchBch_ Bchq ,Bch BchXBch,BchHBchwBch,BchBchKBch_,Bch|BchBch8,BchBch#?  You see here 4 boomerangs.Bch%5 _BchX&Bch(Bch *,Bch*Bch-Bch0,Bch;1Bch3Bch4,Bch5Bche8Bch9,Bch:Bch=Bch>,Bch?BchCBBchC,Bch$EBchGBchWI,BchJBchMBchN,BchOBchRBch?T,BchiUBchWBchY,BchZBch]Bch5_,Bch`BchbBchd,Bch3fBch nA  You see here a +0 ring mail.Bch#p5 _BchrBchwuBchaw,BchxBchzBch|,Bch~BchjBch́,BchFBchBch,BchBchxBch,,BchBchBch,BchBchBchϗ,BchoBch՛Bchi,BchzBchޣBch,BchBchBch,BchBchBch^,BchIBchBch,BchǽBchO......####...## ####...#....# ......# ###..######........# ......# ##..0.....###....# ).....############...# #....# Bcha...[.........###...#.# ###### ......#####........).##  ......# #.......##..# #....# ####### #.......##..####....#  #[<...@.##....##....#55.5 (38.0) ###########.......###....[....# ..............(...# ######....# .##########.......#....# Bch|## #......[##....# #.......##....# #.......####### BchO:######### BchBch Bchc _There is a stone staircase leading down here.CchCchCch ,Cch86.5 (1.0) _CchH Cch] #  .#  # ..#  .#.###### ...#  ........# ....#  ........#...... 4.......@..$J...  ........  ...............  ..#...#.. #.#...# ##########...# J   jelly (asleep) #.. ##.Cch^CcheCchz?7.3 (1.8Magic DartCch|Cch _You climb downwards.  Found 14 gold pieces. _There is a stone staircase leading up here.CchY 4Cch_ CchI F _Unknown command.Dch B  dvd2 the Conjurer  Gargoyle #  Health: 37/37 ========================DchBb .#  Magic: 11/12 ======================-- # ..#  AC: 8Str: 10 .#.###### ...#  EV: 11Int: 21 ........# ....#  SH: 0Dex: 8DchC_ ........#......  XL:  7 Next:  9% Place: Dungeon:4 .......@***J...  Noise: ---------  Time: 2557.3 (0.0) ...............  h) +1 hand axe (venom) ...............  Cast: Magic Dart DcheD........#...#..  #.......#...# #  #########...#  J   jelly (asleep) #..  Dch0E##.  _There is a stone staircase leading up here. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDchE?Aim: a jelly (asleep, 100% to hit)Dchfdvd2 the ConjurerGargoyle#Health: 37/37 ========================.#Magic: 11/12 ======================--#..#AC: 8Str: 10.#.###### ...#EV: 11Int: 21........# ....#SH: 0Dex: 8........#......XL:  7 Next:  9% Place: Dungeon:4.......@***J...Noise: ---------  Time: 2557.3 (0.0)...............h) +1 hand axe (venom)...............Dchr1Cast: Magic Dart........#...#..#.......#...# ##########...#J   jelly#..##.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The magic dart hits the jelly!  The jelly is heavily wounded.Dch~(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (asleep, 100% to hit)  The magic dart hits the jelly!  The jelly is heavily wounded.  The jelly quivers.Dch0S..J.Dch2:=8.3 (1 _Dch68Dchh:Dch Dch J$2==-9Dch Dchn Echc  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fch  dvd2 the Conjurer  Gargoyle #  Health: 37/37 ======================== .#  Magic: 10/12 ====================---- # ..#  AC: 8Str: 10 .#.###### ...#  EV: 11Int: 21 ........# ....#  SH: 0Dex: 8 ........#......  XL:  7 Next:  9% Place: Dungeon:4 .......@*J$....  Noise: ---------  Time: 2559.3 (0.0) ...............  h) +1 hand axe (venom) ...............  Cast: Magic Dart ...chͮ7m.....#...#..  #.......#...# #  #########...#  J   jelly #..  ##.  _The jelly quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)Fchbdvd2 the ConjurerGargoyle#Health: 37/37 ========================.#Magic: 10/12 ====================----#..#AC: 8Str: 10.#.###### ...#EV: 11Int: 21........# ....#SH: 0Dex: 8........#......XL:  7 Next:  9% Place: Dungeon:4FchGd.......@****...Noise: ---------  Time: 2559.3 (0.0)...............h) +1 hand axe (venom)...............Cast: Magic Dart........#...#..#.......#...# ##########...#J   jelly#..##.  Casting: Magic Dart (safe; 1% risk of failure)  FchgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!Fchu onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (heavily wounded, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  The jelly is almost dead.J.$.==60.3 (1Ray  _(Press . to maintain the ray.)GchD  The searing ray hits the jelly!GchΘP****GchV"S..$.Gch;161Magic Dart+ GchH_ _You kill the jelly!Gch~*.##.## .<..# # #.#..# .#.######.....# .#.....#.#..<@.$...#.#...#..#Gch,#.#...# ###...###.. Gch45Hch9--2HchHch, b _You stop channelling your searing ray. Found an escape hatch in the ceiling.HchHch. ##.## .<..# # ##.#..# .#.######.....# ..#.....#.#.#.<.@$...#...#.##Hch)>...####.. HchHchHch1Hch==Hch --Hch3HchHchHch.####.## #.<..# # ##.#..# .#.######.....# ........#.....### .#.#.<..@......#..#.#...#.#...#.#####...# # ##.HchHch&4HchkHchHchx2====5.3 (2HchHch? _You now have 225 gold pieces (gained 14).Ich& Ich' Ich( Ich, Ich9 nIch: Ich; Ich> Ich"B ,IchTC IchE IchvJ IchEK :==IchL IchIO IchR ,IchxS Ich V IchY ,IchZ Ich\ Ich^ ,Ich^ Ich` IchIb ,Ichb Ichd Iche Ichf Ichf Ichg Ichi ,Ich/j IchGk Ich,m Ichm Ichm Ichn Ichjp Ichp ,Ichzr Ichx *...............#.#.........#...#..#.##.......#...#.##.##########...#.##.# ###......# ###.####Ichz  #.#  #.#  #@#  ....s...#  .######## Magic Dart  s   scorpion (asleep) IchX 077.3 (12.0)Ich ,8.3 (13Ichւ Ich [ _A scorpion comes into view.Jch  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jchfe  ...............#.#.  dvd2 the Conjurer  ........#...#..#.#  Gargoyle  #.......#...#.##.#  Health: 37/37 ========================  #########...#.##.#  Magic: 10/12 ====================---- ###......#  AC: 8Str: 10 ###.####  EV: 11Int: 21 #.# SH: 0Dex: 8 #.# XL:  7 Next: 16% Place: Dungeon:4 #@# Noise: ---------  Time: 2578.3 (0.0) ....s**.# h) +1 hand axe (venom) .########Jchf V Cast: Magic Dart  s   scorpion (asleep) _A scorpion comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)Jchx ...............#.#.dvd2 the Conjurer........#...#..#.#Gargoyle#.......#...#.##.#Health: 37/37 ========================#########...#.##.#Magic: 10/12 ====================----###......#AC: 8Str: 10###.####EV: 11Int: 21#.#SH: 0Dex: 8#.#Jch@XL:  7 Next: 16% Place: Dungeon:4#@#Noise: ---------  Time: 2578.3 (0.0)....***.#h) +1 hand axe (venom).########Cast: Magic Darts   scorpionCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!Kchonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is heavily wounded.KchGS.s.Kchq==9.3 (1Ray KchKchnf _(Press . to maintain the ray.)Kch ** The searing ray hits the scorpion!Kch[2Kcho:R.sKch;j-80+ Kchp?Kch"B\ _The scorpion is almost dead.KchG  The searing ray hits the scorpion.KchL* Lch==†LchS LchT 9/13 ----30=1Magic Dart++ _You kill the scorpion!LchXLchvZm _Your Spellcasting skill increases to level 4!Lch- h #...#..#.# #.#...#.##.# #########...#.##.# ###......# ###.#### #.#  #.##.######.#.......@.##.########Lch Lch n10/13==----2 Lch Lchy _You stop channelling your searing ray. _You see here a scorpion corpse.Mch2UMch`V MchW.#...#..#.#MchX' #MchY.#...#.##.# #...#.##.# ###......# ###.#### #.#Mchb #.#.#.######.#†.#.#.#MchLgMchg--MchPh3 Mchh _MchalMchnNch71====2==== _You start resting.6.3 (33====7.3 (4 _Magic restored.NchNchNchNchNchHNchNch-Nch3,Nch&NchNchP==NchcNch9Nch,NchNchNchb,NchNchNchC, #########...#.##.# ###......# ######### ###.####.... ..# #.#...#.# #.#.#.##.#.######.#.............†.#.#.##.#.######## # #@# 93.3 (6...$<..# #########NchXNch+4.3 (7Nch Nchm9 _Found a stone staircase leading up.Och' ###......########## ###.#### .......# #.# Ochr ...#.# #.#.#.##.#.######.# .............†.# .#.##.#.########..#.##.#.# .....$<@.###########OchзOchG+5.3 (1OchOchHOch[~l ###......# ######### ###.#### .......# #.# ...#.# #.# .#.##.#.######.# .............†.# .#.##.#.###..#.##.#.##.....$@..##OchOch&6OchOchPa _There is a stone staircase leading up here.Och ###......# ######### ###.#### .......# #.# ...#.# #.# .#.##.#.######.# .............†.# .#.##.#.# #..#.##.#.#OchKO #.....@<..# #OchOch-7 _OchOch?Och)+8.3 (2OchOchX> _You now have 229 gold pieces (gained 4).Och Och Ochg Och/ Ocha BOchޮ nOchZ ,Och Och Ochͳ Ocha Och Ochb ,Och Och Och̿ Och ,Och] Och Och Och Och Och Och; Och Och/ Och OchU  ........#...  #. #.......#...  #. #########... #. ###. Och  #[ ##### ##  #. #.........# Och% : #. #.......#.#  #.###..#.##.#.#####  #.@................606.3 (8 Och  #####..#.##.#.##### #..#.##.#.# Och j#......<..# ###########OchJ "OchE Ochb +7.3 (9Och Och # _Found a robe.PchJ  .  #.. .#  #.# #.......#  #.# #########.  #.# #  #[# ########### #  #.# #.........#  #.# #.......#.#   #@###..#.##.#.####  #................. #####..#.##.#.####  #..#.##.Pch.#.#  #......<..# ###########   Pch^Pch,+8.3 (1PchPch PchO PchP PchOR Pch~V PchZ ,PchUchTUchc Uchd Uche Uchr 2====Uchv Uchv c3====Uchzx UchM{ Uch~ ,Uchi Uch+ UchX ,Uch Uch Uch ,Uch+ Ucht Uch P==UchB UchƘ Uchu ,Uch Uch Uch ,Uchߟ UchS UchA ,Uch Uch Uch ,UchU UchY Uch Uchb Uchܬ Uch/ Uch" Uch Uch Uch Uchs ,Uchp Uch Uch #.§§.≈._...≈#.§≈§≈...≈.≈#.§≈.≈≈≈≈≈.≈#.§§.......≈#..≈≈≈≈≈≈≈≈≈ #...........Uch : #........... 584.0) Uchv #.# ######### #.# #.......# #.#####.# Uch M####.#####.#####........ ........##........###### #.##..#.#########.## #.##..#.# #.<..# #.....#.# ##.#..#Uchs .≈§§§.§...Uch ,9.3 (15Uch5 8_Uch: : _Found a basalt altar of Yredelemnul.VchVchM§≈.≈...≈..≈§§._..§.§.≈...≈.≈≈≈≈≈§.......Vch2≈≈≈≈≈≈≈≈≈#...@.......####.##.##.# #.######### #.#..#####........Vchy0..Vch7.≈§VchG§≈§≈._VchR..≈.≈§Vch≈VchVchVch60Vch.0)VchVch_VchRVchXch;7Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (poison) Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Searing Ray  d - Cast: Stone Arrow (9%) [*/%] inventory [&] all spells[!] focus mode: off|onZch Zch8 +Zch4 1dvd2 the ConjurerZch/ #..≈§≈...≈.≈Zch #GargoyleZch #.§≈§≈._...≈Zch eHealth: 37/37 ========================Zch/ #..≈.≈§..≈.≈Magic: 13/13 ========================#..≈.≈≈≈≈≈.≈AC: 8[chQStr: 10#..≈.......≈EV: 11Int: 21#..≈≈≈≈≈≈≈≈≈SH: 0Dex: 8#...........XL:  7 Next: 31% Place: Dungeon:4#...@.......Noise: ---------  Time: 2660.3 (0.0)####.##.##.#h) +1 hand axe (venom)#.#Cast: Stone Arrow (9%)######### #.##.......# #.#####.# ####.#####.#####........ ........##........###### #.##..#.#########.## #.##..#.# #.<..#Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The stone arrow hits the hobgoblin! _You kill the hobgoblin! _Found a basalt altar of Yredelemnul.[ch  _Unknown command.\ch _#..≈.≈...≈.≈... #..≈.≈._...§..# .#..≈.≈...≈.≈.##. #.§≈§≈§§§≈.≈... #..§.......≈.# #..§≈§≈≈§≈≈§.# #.....#####........4.3 (4####.##.##.#.###.#.##.# .# ####### #.##.. .. ......# #.#####.#.#.#####........[.##........####[4\ch_\0m## .. .#.#########.## ### §.≈≈≈§≈≈≈≈5.3 (5 _Found a leather armour.\chO[#..§.≈...≈.≈... #..≈.≈._...§..# . #..≈.≈...≈.≈.##. \ch#.§≈§≈≈≈≈≈.≈... #.§§.≈.# #..§≈§.# #.####.#.........#####.##.##.#.###.##.##.##.# .. #.##..... ### #.#####.#..#####........[.##.###### .. #.#\chU.## ### \ch "]§_§\ch'+6.3 (1\ch.8_\chw1]chHu]ch4hJ]chj]chk]chm]cho]ch s]chs]chfu]chx]ch{]ch|]chT~]ch]ch]ch]ch]ch]chI]chN]ch]ch]ch2]ch]chr]ch]chE]ch]chʠ]ch1]ch]ch]ch]ch]ch]ch]ch ]chO#.##.##.#........#.##.......##.###  #.#####.#.###.# ##........[....## ....######......# ###.## ######.## #.<..# #...# #.#..# #...# .....# #..@# .....### #...# .......## #...# ........#.. ................... ......#.#.......... K   kobold (missile, wandering).#..#.######...## ...#.##.# #..K# ...#.##.#]cha ]ch!]ch80]ch1 4.0)]chK]ch6)]chK]chLPA kobold comes into view. It is wielding a +3 dagger.]ch:The kobold shouts! You hear a shout!]ch ]ch(]ch4(]ch(]ch9(]ch(]chH (]ch]ch]chD.]chp%.....]chq]chf==]chD1.3 (15]chG]chm ]chm]chGI_The kobold throws a stone. The stone hits you but does no damage.]ch, b......##.######.#.###.# ##........[....## ....######...... ###.## ######.##.<..# #...#.. ....##..##.#..............#.#....#..#.######...######.# #..K#. ##.....]ch ]ch :K.]ch3 :--2.0)]ch ]ch ^chJ[###.#.###.# ##........[....## ....######...... ###.## ######.##.<..# #...# ...##..##.#.............#......<..#.#...###..#.######..K########.# #...# ##.....  ###.###^chLP<K.^chN--3Stone Arrow (9%)^chQ^chS9 _Found a stone staircase leading up.^ch #.#####.#.###.# dvd2 the Conjurer ##........[....## Gargoyle ....######......# Health: 37/37 ======================== ###.## ######.## Magic: 10/13 ==================------ #.<..# #...# AC: 8Str: 10 #.#..# #...# EV: 11Int: 21 .....# #...# SH: 0Dex: 8 .....### #...# XL:  7 Next: 31% Place: Dungeon:4 ^ch7.......## #..@# Noise: ---------  Time: 2683.3 (0.0) ........#.......*.....#  h) +1 hand axe (venom) ................*....<..  Cast: Stone Arrow (9%) ......#.#.......K.....## ...#..#.######...###### ...#.##.# #...# K   kobold (missile) ...#.##.# #...# ##......# #...#  ###.#### _The kobold throws a stone. The stone hits you but does no damage. _Found a stone staircase leading up.  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^ch'cAim: a kobold, wielding a +3 dagger and quivering stones (60% to hit)^ch?w #.#####.#.###.# dvd2 the Conjurer ##........[....## Gargoyle ....######......# Health: 37/37 ======================== ###.## ######.## Magic: 10/13 ==================------ #.<..# #...# AC: 8Str: 10 #.#..# #...# EV: 11Int: 21 .....# #...# SH: 0Dex: 8 .....### #...# XL:  7 Next: 31% Place: Dungeon:4 ^ch9A.......## #..@# Noise: ---------  Time: 2683.3 (0.0) ........#.............#  h) +1 hand axe (venom) .....................<..  Cast: Stone Arrow (9%) ......#.#.......K.....## ...#..#.######...###### ...#.##.# #...# K   kobold (missile) ...#.##.# #...# ##......# #...#  ###.####Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +3 dagger and quivering stones (60% to hit)  The stone arrow hits the kobold!!  You kill the kobold!^chE [....##..# ######.##<..# #...# #...# #...# #...# #..@#.......`.....# .......`....<.. .......).....####### #...# #...# #...#  ^chF ^ch...^chx==4.3 (1Stone Arrow (9%) _^ch ^ch^ch[ ) ##........[....## ....######...... ###.## ######.##.<..# #...# ...##..#######...######.#.......@.....#.<..#.#^chn f).....###...##.#^chɻ ^ch ^1==--5^ch ^chx _ch8_ ....######...... ###.## ######.##.<..# #...# ...##..#######...######.#.............##.<..#.#).....###..#.######...###### .....#.#2====--6_chk, ###.## ######.## #.<..# #...# ...##..#######...######.#.............##.<..#.#.###..#.######...###### ##.# #...# .##.## _ch%-####.#_ch_ch&7_chT_ch  Things that are here: _a +3 dagger; 2 stones; a kobold corpse_ch_ _ch` _chb _chg _chNs 3==== __chv _ch?| ,_ch~ _ch _ch( ,_ch _chm _ch5 _ch _ch# _ch _chʠ 6.....### #... .......#######...###### ........#.............##................<...#.#.......).....###..#.######...#######.##.# #...# #.##.# #...# ##......# #..@#  ###.#### #...#  #.# g......  #.# ##.##.##.##.# #. #. .# ...†.# . .. #g   hobgoblin (wandering) ###### . .._chQ  ##. _ch ,91.3 (4_chY H.g_ch[ ==2.3 (5Stone Arrow (9%)_ch _ch% \ _A hobgoblin comes into view.`chBH#.......#######...######..#.............##..............<..#.#.......).....## #...#..#.######...#### `ch#...#.##.# #...# #...#.##.# #...# ###......# #...#  ###.#### #.@.#  #.# ....g......# #.# ####.##.##.# #####.# #. #.# .# ....†.# . ..# # #######`cha ...  ##.. .#)`ch`ch[F.g`ch+3.3 (1`chQ`ch)& _Found a war axe.`ch, x#.......#######...######  dvd2 the Conjurer .........#.............##  Gargoyle ......................<..  Health: 37/37 ======================== .......#.#.......).....##  Magic: 10/13 ==================------ `ch/ #...#..#.######...######  AC: 8Str: 10 #...#.##.# #...# EV: 11Int: 21 #...#.##.# #...# SH: 0Dex: 8 ###......# #...# XL:  7 Next: 31% Place: Dungeon:4  ###.#### #.@.#`chm1  Noise: ---------  Time: 2693.3 (0.0)  #.# .....g*....#  h) +1 hand axe (venom)  #.# ####.##.##.#  Cast: Stone Arrow (9%) #####.# #. #.# .# ....†.# . ..# # ####### . ... g   hobgoblin (wandering) `chf2 ##.. .#) _A hobgoblin comes into view. _Found a war axe.  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 68% to hit)`chR #.......#######...######  dvd2 the Conjurer .........#.............##  Gargoyle ......................<..  Health: 37/37 ======================== `ch .......#.#.......).....##  Magic: 10/13 ==================------ #...#..#.######...######  AC: 8Str: 10 #...#.##.# #...# EV: 11Int: 21 #...#.##.# #...# SH: 0Dex: 8 ###......# #...# XL:  7 Next: 31% Place: Dungeon:4  ###.#### #.@.# Noise: ---------  Time: 2693.3 (0.0)  #.# .....g.....#  h) +1 hand axe (venom) `chb  #.# ####.##.##.#  Cast: Stone Arrow (9%) #####.# #. #.# .# ....†.# . ..# # ####### . ... g   hobgoblin (wandering) ##.. .#)Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`ch Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 68% to hit)  The stone arrow hits the hobgoblin!  You kill the hobgoblin!`ch E ..........## ........<.. ...).   #...# #...# #...#  `ch* @ #.@.#  #.# .....†`....#  #.# ###  #. #.# †.# . ..#  . ... ##.. .#) `chSP '.`chw x==4.3 (1Stone Arrow (9%) _`ch `cht achF3achLx1==ach]2====ach[hBachk3====achmachsachv,achCyachzach},ach~ach]ach,achkachachach:==achachach$,achachachA,achۚachlach*,achƞachachachLach΢achach......# #...# ##.#########...###  #.# .....†.....#  #.# ####.##.##.# #.# #.##.##.# .†.# .....##.# ### . .....#.#  .##..#.### #. .#).@..#-- . ###.##.#  #.# .# achV #.# # #. ...#. --707achd3.0)  A malevolent force fills the Dungeon...ach/  --more--bchjT  You fall into a shaft and drop 3 floors!bch/  --more--cch!cch()Generating dungeon...o\\/o/ building the Dungeon \o\cch< /o/cchzk< \o\cchcchddvd2 the Conjurer...Gargoyle#.#Health: 37/37 ========================#.#Magic: 13/13 ========================...AC: 8Str: 10#.#EV: 11Int: 21#.#SH: 0Dex: 8#######.#XL:  7 Next: 31% Place: Dungeon:7......(@#Noise: ---------  Time: 2707.3 (13.0)#########h) +1 hand axe (venom)cchCast: Stone Arrow (9%)Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 68% to hit)  The stone arrow hits the hobgoblin! _You kill the hobgoblin!A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!cchcchd.8.0 (13.7cchcchn _The shaft crumbles and collapses. _Found 9 stones.echwZ8#...#.#...#######......(.#########echdechg89.0 (1.0) _ech#lechnech. . ..# #.... ..###.#....#######......(.#########ech6 ech(9 '10ech= echQA echanM#.## ##. ..# #.... . #.#.########.#.#..........########......(.#echv(#echʕechۘ&1ech>ech{fchB[sM #.## ###... ..# #.... . #.#.#######.#.......@..########.###fch\Y#######.#fchcfchg&2fchkmfchFqfchM.# .. ## .####.......#..#.#.... . #.#.########@#.#..........#######.####.#fchfch&3fchfchgchn_M .# .. ## .###.....#..#.#.##.#.....<...#######.#.#..........#gchr\#######.###gchgchX&4gchgch`9 _Found a stone staircase leading up.hch4 ...# #. ...# #. ...##. ... #.##..####....... #..#.#.###..@..<.... ##.#.#############.#.# ..........#######.### #.########.#......(.##########hch%9hch;&5hch$>hch?hchQp....# #. #...# #. #...# ##. #... .##.##..###..#........#..#.#.##.#...@.<.##.#.########.#.# ...########.####.##.#......(.# 6hchס ....# #. #...# #. #...# # #. #... .# #.##..###.. #........ .#..#.#.##.#....@<.##.#.##.#.# ...##.####.########.# hch hchά &7hch_ hchɵ ich ....# #. #...# #. #...# # #. #... .# #.##..###.. #ich #........ ..#..#.#.##.#.....@.##.#.##.#.# ..##.####.##.# ichiichU&8ichicha _There is a stone staircase leading up here.ich ichi ich ich ichM -9 _ich@ ichL       ###   ###.###   # .$...  ichʻ v #. ...  ##.#.#  6..f.#  ##.......###   #.##.#.##  #.#.#  # #$#ichȽ (  #.#  f   sleepcap (dormant) #.#  #.#   ich ich o8 (1.8Stone Arrow (9%)ich ich _You climb upwards.  Found 18 gold pieces. _There is a stone staircase leading down here.kchc   dvd2 the Conjurer  Gargoyle kchjg  Health: 37/37 ======================== ### Magic: 10/13 ==================------ ###.###  AC: 8Str: 10 # .$... EV: 11Int: 21 #. ... SH: 0Dex: 8 ##.#..#.##.#  XL:  7 Next: 31% Place: Dungeon:6 .......@*f.#  Noise: ---------  Time: 2719.8 (0.0) ##.......###  h) +1 hand axe (venom) #.##.#.## Cast: Stone Arrow (9%) #chj )0m.#.# # #$# #.# f   sleepcap (dormant) #.# #.#Found 18 gold pieces. _There is a stone staircase leading down here.  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit)kch   dvd2 the Conjurer  Gargoyle  Health: 37/37 ========================###  Magic: 10/13 ==================------###.###  AC: 8Str: 10# .$...  EV: 11Int: 21#. ...kch   SH: 0Dex: 8##.#..#.##.#  XL:  7 Next: 31% Place: Dungeon:6.......@`f.#  Noise: ---------  Time: 2719.8 (0.0)##.......###  h) +1 hand axe (venom)#.##.#.##  Cast: Stone Arrow (9%)#.#.# # #$# #.#  f   sleepcap#.# #.#  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, (kch [0;10m or ) - cycleShift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit)  The stone arrow hits the sleepcap.  The sleepcap is lightly damaged.kch B kchCI 9f.kchJ <==20.8 (1 _kchP kch1S lchqC  dvd2 the Conjurer  Gargoyle  Health: 37/37 ======================== ### Magic: 7/13============------------ ###.###  AC: 8Str: 10 # .$... EV: 11lchEInt: 21 #. ... SH: 0Dex: 8 ##.#..#.##.#  XL:  7 Next: 31% Place: Dungeon:6 .......@f..#  Noise: ==-------  Time: 2720.8 (0.0) ##.......###  h) +1 hand axe (venom) #.##.#.## Cast: Stone Arrow (9%) #.#.# # #$# #.# f   sleepcap #.# #.#The stone arrow hits the sleepcap. _The sleepcap is lightly damaged.  Aiming: Stone Arrow (dangerous; 9% risk of failure)  lchhF8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)lch  dvd2 the Conjurer  Gargoyle  Health: 37/37 ========================###  Magic: 7/13============------------###.###  AC: 8Str: 10# .$...  EV: 11Int: 21#. ...  SH: 0Dex: 8##.#..#.##.#  XL:  7 Next: 31% Place: Dungeon:6.......@f..#  Noise: ==-------  Time: 2720.8 (0.0)##.......###  h) +1 hand axe (venom)#.##.#.##lch;  Cast: Stone Arrow (9%)#.#.# # #$# #.#  f   sleepcap#.# #.#  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  The stone arrow hits the sleepcap!  The sleepcap is severely damaged.lchMKlchL\8==1.8 (1lchQlchUH  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a sleepcap (lightly damaged, 100% to hit)  The stone arrow hits the sleepcap!  The sleepcap is severely damaged. _The sleepcap misses you.lchA   dvd2 the Conjurer  Gargoyle  Health: 37/37 ======================== ### Magic: 5/13=========--------------- ###.###  AC: 8Str: 10 # .$... EV: 11Int: 21 #. ... SH: 0Dex: 8 ##.#..#.##.#  XL:  7 Next: 31% Place: Dungeon:6 .......@f..#  Noise: ==-------  Time: 2721.8 (0.0) ##.......###  h) +1 hand axe (venom)ch DK #.##.#.## Cast: Stone Arrow (9%) #.#.# # #$# #.# f   sleepcap #.# #.#The sleepcap is severely damaged. _The sleepcap misses you.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)lchPd   dvd2 the Conjurer  Gargoyle  Health: 37/37 ======================== ### Magic: 5/13=========--------------- ###.###  AC: 8Str: 10 # .$... EV: 11Int: 21 #. ... SH: 0Dex: 8 ##.#..#.##.#  XL:  7 Next: 31% Place: Dungeon:6 lchg .......@f..#  Noise: ==-------  Time: 2721.8 (0.0) ##.......###  h) +1 hand axe (venom) #.##.#.## Cast: Stone Arrow (9%) #.#.# # #$# #.# f   sleepcap #.# #.#Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  The stone arrow hits the sleepcap!  You destroy the sleepcap!lch3i  ###    # .$...  #. ...  ##.  .......@...#  ##.  #.  #.#.#  lchk m# #$#  #.#  #.#   #.#     lch &.lch w82.8 (1Stone Arrow (8%) _lch lch, l _Your Earth Magic skill increases to level 1!mchvmchCmchmchF _Unknown command.mchQf ### ###.#######.$.......# #......##.#..#@##.#.......>...##.......####.##.#.### #.#.#.#$##.#mch]Zmchb`m6==--3 _mch=fmchhnchM ### ###.######$.......# #...@...###.#..#.##.......>...###.......### ##.#nchnchA--4nchnch[nch       ###   ####.#######  #....#  #.......###  ##.#..#.##.#  .......>...# nch ##.......###  #.##.#.## #. #.#.# # #.#$# # #.# nch nch t7===5nchv nch nch: +6.8 (2nch nch > _You now have 238 gold pieces (gained 9).och och*    ### ####.####### #..........#  #.###  ##.#..#.##.#  och.......>...#  ##.......###  #.##.#.##  #. #.#.#  och# #.#$#   # #.#   #.#  ochxochy8===7.8 (1ochrochoch~_ #######.#######..........### ##.#..#@##.# .......>..##.......#####.##.#  ochocheu9====8ochochoch  #######.#######..........#......### ##.#..#.##.# .......@...###.......## #.##.#.## #ochz . ##.#  och( och# &9och och c _There is a stone staircase leading down here.pch)S #######.########.................### ##.#..#.##.# .......>..#####pch #.##.#.## #. #.#.# ##.#  pchpchpch"10/13pch1====pch30 pch _pchpchqch e1====qch¿ 2====qch  _You start resting.5.8 (53====6.8 (6qchd qchr % _Magic restored.rch #######.#######..........# #.......### ##.#..#.##.# .......>...###.......### #.##.#@## #. #.#.#  #.#$#.#  rchQrch/+7.8 (1rch;rchrch !#######.#######..........#.### ##.#..#.##.# .......>...###.......## #.##.#.##  #.#@#  #.#$ # #. 8rch+'####.########..........# #.### ##.#..#.##.# rch!.......>...##.......## #.##.#.##  #.#.#   # #. rchrch&9rch?rchrchI==40.8 (2rchrch> _You now have 247 gold pieces (gained 9).rch g..........# #.......### ##.#..#.##.# .......>..##.......## #.##.#.##  #.#.#  rch 4 #  rch rch +1.8 (1rch rch schsch schjsch1schschschsch.......>...# ##.......###  #.##.#.##  #. #.#.#  # #.#.#  # #.#  #. #. sch` .0sch1+3.8 (2sch+4.8 (3schѠsch+ _Found 3 flux baubles.tchW+ ##.......## #.##.#.##  #.#.#   #  #....##  tch2tch76+5.8 (1tch;tch5Ftch;tchNO  #.##.#.##  #.#.#   #  .  tchOtchR&6tchGUtchVtch#  #.#.#   # tchA$ #.  tch+tch.&7tch4tch6tch z   #  tch= ##.  tch tch &8tch tchC tch  #  .0#.##. tch tch &9tch tchp uch6 #.0#.# .50uchD ##.# ##  1 _You see here 3 flux baubles.uch  #.#  #.#  #.#  #.#  #.#  #.# #.#  #.0#  #@##  #.  #.#  #.#  #.#  ..#  ###  uch uchU -2 _uchs uch vch] ##.0###   vchvchF&3vchvch&vch ##.#.0##   vchvch&4vchFvchvch!#vch##.#.0# ..###> #vchvch&5vchvch; _Found a stone staircase leading down.vch, 1 ###.0# #...##.## vchU0 D vch4 vchh6 &6vch]; vch-> wchC #.# #.# # #.0# #. #.## ... #.# ... #.# #.. #.# #..##.# #..@.#  ##.###  #>   #. ..#...#. wchKC7wch U#.##.. #.0#+#.. #.## .... #. ...# #.# #..# #.# #..##.# #....# ##@### #>#  #.# ..# #.. ... #.. wch: +#...wch wch &8wch@ wchr xchOc #.# ### ##.# #.. #.0#+#... #.##. #.#...# #.##.###.# #@...#xchy#.### #># #.# ..# #.. ... ##...xch<9xchxchxch[81 #.# #.# #### ##.# #... #.0##+#... #.##..... #.#...## #.##.###.#...##.### #># #.# ..# #.. ... #60xch8:xchF*  #.# #.# #.# ##### ##.# #...# #.0###+#...# #.###......# #.##......## #.##.###.#...##.### #># #.# ..# #.. ...1xch, ych #.# #.# #.# #.# ##### ##.# #...# #.0# ##+#...# #.## #......# #.##....@.## #.##...#.##..##.#......#...#.###.. #>#.ych #.# ..# #..ychych&2ychسychych  #.# #.# #.# #.# ##### ##.# #...# #.0# ##+#...# #.## #......# #.# #...@..## #.# #...##..###.# #... ##..##.# ..... ##....#..## ##.###... #>#...ych #.#.... ..#  #..ych ychY &3ych ych zchkN #.# #.# #.###### ##.# #...# #.0###+#...# #.## #......# #. #......## #.#zchoj #..@##..###.#zchqX #...###..##.#......# ##....#......### ##.###. #>#. #.#. ..####.. #.. ...zch`{zch$zch4zchkzch+zchZ  #.# #.# #.# #.# ##### ##.# #...# #.0# ##+#...# #.## #......# #.# #.@....## #.# #...##..###.# #...###..##.# ......# ##....# ......### ##.### ...... #># ...... #.# ...... ..####.. #..5{chn #.# #.# #.# #.# #.# ##### ##.# #...# #.0# ##+#...# #.## #@.....# #.# #......## #.# #...##..###.# #...###..##.# ......# ##....# ......### ##.### ....... #># ....... #.# ...... ..#6}ch_}chțWLevel 6 of the Dungeon>>(Press ? for help)#.##.##.##.##.##.#}ch?#.##.###### ##.# #...# #.0###+#...# #.###@.....# #.##......## #.##...##..###.# #...###..##.# ......# ##....# ......### ##.### .......  #># .......   #.# ......   ..#  ###..   #..    ...  #.. }ch]\ @}chW  .......>...# ##.......####.##.#.###. #.#.## #.#.## #.#}chX  ~chh}  ##.#..#.##.## ~ch~ # #.......### .#~chN! ~ch/ #.#dvd2 the Conjurer#.#Gargoyle#.#~ch^0 Health: 37/37 ========================#.#Magic: 13/13 ========================#.#AC: 8Str: 10##### ##.#EV: 11Int: 21#...# #.0#SH: 0Dex: 8~ch13 ##+#...# #.##XL:  7 Next: 38% Place: Dungeon:6#@.....# #.#Noise: ---------  Time: 2766.8 (0.0)#......## #.#h) +1 hand axe (venom)#...##..###.#Cast: Stone Arrow (8%)#...###..##.#......# ##....#......### ##.###....... #>#....... #.#........# _You start resting. _Magic restored. _You now have 247 gold pieces (gained 9). _Found 3 flux baubles. _You see here 3 flux baubles. _Found a stone staircase leading down.~ch3 3~chF8 ~chD ~chsG ~ch5J ,~chL ~chN ~chR ~chR ~chS ~chV ~chY ~chSZ ~chZ ~ch\ ~ch` ~cha ~cha ~ch6c ~chue ~che ~chuf ~chh ~ch-j ~chj ~chhk ~chm ~chn ~chPo ~chp ~chhq ~chs ,~cht ~chv ~chw ,~chx ~ch#z ~ch{ ,~ch| ~ch$~ ~ch ,~ch ~ch ~ch ~chR ~ch؅ ~ch ~ch ,~ch ~ch Magic restored. _You now have 247 gold pieces (gained 9). _Found 3 flux baubles. _You see here 3 flux baubles. _Found a stone staircase leading down.  You see here 3 flux baubles.~ch 5 _~ch ~ch{ ~chX ~ch ~chH ~ch ~ch ,~chk ~ch ~chK ~ch ~ch ~chV ~ch ,~ch ~ch ~ch ,~chU ~chפ ~chߥ ~ch@ ~ch ~ch ~chd ,~ch ~chڪ ~ch ,~ch| ~chh ~chٮ ,~ch^ ~chI ~chy ,~ch~ ~ch ~ch ,~ch~ ~ch ~ch ,~ch~ ~chE ~chƻ ,~chk ~ch ~chK ,~ch ~ch ### ####.####### #..........# # #.......### ~ch .###.#..#.##.# .........> ##...@...### 930.0)#.##.#.## #. #.#.# # #.#.# ###.# #.# #.# #.# #.#~ch ~chJ ch  ### ####.######## #..........# #.#.......####.###.#..#.##.#.>...# ##..@....### #.##.#.## #. #.#.# # #.#.# ###chJ .# #.# #.# #.# #.#chv ch} 17.8 (1.0)ch# ch& ch  ### ####.####### ###..........# #.#.......####.###.#..#.##.#.>...# ##.### #.##.#.## #. #.#.# #. #.#.##. ###.##. #.##. #.##. #.#  #.#8ch~- ### ####.####### ###..........# #.#.......###.##.###.#..#.##.#.>...# ##.### #.##.#.## #.##.#.# #.##.#.# #.####.# #.# #.# #.# #.# #.# #.#  #.#chۃch&9chch̊ch%2%cht6ch68ch ;ch]>ch?ch@chvCchkFchwNchO&#.#.......###chOL.##.###.#..#.##.#chPV......s.....>...#chxP`##.......### chPH.##.#.## chiQG.##.#.# chQ chSRP#.##.#.# chR chRSP#.####.# chSh #@# #.# ch}T. #.# chU chU-..# chV-.## chV,## chWws   scorpion (wandering)chWchX chX:##### #chYchU\ch\&803.8 (4chbach.s4.8 (5 _A scorpion comes into view.ch HA#...# #.#.......#####.###.#..#.##.......s....>...##.......###.#..##.###. .####.s5.8 (1Stone Arrow (8%)chWch  ###..........#  dvd2 the Conjurer #.#.......###  Gargoyle .##.###.#..#.##.#  Health: 37/37 ========================ch{  ............>...#  Magic: 10/13 ==================------ ##.s.....###  AC: 8Str: 10 #*##.#.##  EV: 11Int: 21 #*##.#.#  SH: 0chѲ Dex: 8 #*##.#.#  XL:  7 Next: 38% Place: Dungeon:6 #@####.#  Noise: ---------  Time: 2805.8 (0.0)ch!  #.# #.#  h) +1 hand axe (venom) #.# #.#  Cast: Stone Arrow (8%) #.# #.# ch| ( ..# #.#  .## #.#  s   scorpion (wandering) ## #.#  ch߳ #.#  #.# _You see here 3 flux baubles. _A scorpion comes into view.Aiming: Stone Arrow (dangerous; 8% risk of failure)  chT EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 68% to hit)ch1 ###..........#dvd2 the Conjurer#.#.......###Gargoyle.##.###.#..#.##.#Health: 37/37 ========================............>...#Magic: 10/13 ==================------chS ##.s.....###AC: 8Str: 10#`##.#.##EV: 11Int: 21#`##.#.#SH: 0Dex: 8#`##.#.#XL:  7 Next: 38% Place: Dungeon:6#@####.#Noise: ---------  Time: 2805.8 (0.0)#.# #.#ch h) +1 hand axe (venom)#.# #.#Cast: Stone Arrow (8%)#.# #.#..# #.#.## #.#s   scorpion## #.##.##.#ch jAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 68% to hit)  The stone arrow hits the scorpion.  The scorpion is lightly wounded.ch ch c.s..ch ;==6.8 (1 _ch ch, chg+chk2 ###..........#  dvd2 the Conjurer #.#.......###  Gargoyle .##.###.#..#.##.#  Health: 37/37 ======================== ............>...#  Magic: 7/13============------------ ##.......###  AC: 8Str: 10 #s##.#.##  EV: 11Int: 21 #*##.#.#  SH: 0Dex: 8 #*##.#.#  XL:  7 Next: 38% Place: Dungeon:6 #@####.#  Noise: ==-------  Time: 2806.8 (0.0) #.# #.#  h) +1 hand axe (venom)chen] #.# #.#  Cast: Stone Arrow (8%) #.# #.#  ..# #.#  .## #.#  s   scorpion ## #.#  #.#  cho#.# chofThe stone arrow hits the scorpion. _The scorpion is lightly wounded.  chpAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 68% to hit)ch] ###..........#  dvd2 the Conjurer #.#.......###  Gargoyle .##.###.#..#.##.#  Health: 37/37 ======================== ............>...#  Magic: 7/13============------------ ##.......###  AC: 8Str: 10 #s##.#.##  EV: 11Int: 21 #.##.#.#  SH: 0Dex: 8 #.##.#.#  XL:  7 Next: 38% Place: Dungeon:6 #@####.#  Noise: ==-------  Time: 2806.8 (0.0) #.# #.#  h) +1 hand axe (venom) #.# #.#  Cast: Stone Arrow ch`(8%) #.# #.#  ..# #.#  .## #.#  s   scorpion ## #.#  #.#  #.# Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 68% to hit)  The stone arrow hits the scorpion!  You kill the scorpion!   #.#  #.#  ......>...#    #†  #`  #`    #.# #.#  #.# #.#  #.#  ..#hFcm  .##  ##  #.# #.#chQ,..chV8==527.8 (1Stone Arrow (8%) _chHch ###..........#  dvd2 the Conjurer #.#.......###  Gargoyle ch .##.###.#..#.##.#  Health: 37/37 ======================== ............>...#  Magic: 5/13=========--------------- ##.......###  AC: 8Str: 10 #†##.#.##  EV: 11Int: 21 ch #.##.#.#  SH: 0Dex: 8 #.##.#.#  XL:  7 Next: 52% Place: Dungeon:6 #@####.#  Noise: ==-------  Time: 2807.8 (0.0) ch"$#.# #.#  h) +1 hand axe (venom) #.# #.#  Cast: Stone Arrow (8%) #.# #.#  ..# #.#  .## #.#   ## #.#   #.#   #.#  The stone arrow hits the scorpion! _You kill the scorpion!Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linechʼchThat beam is likely to hit you. Continue anyway? Y - Yes ch6' N - Noch%ch4chg:###..........#dvd2 the Conjurer#.#.......###Gargoyle.##.###.#..#.##.#Health: 37/37 ========================............>...#Magic: 8/13==============----------ch:##.......###AC: 8Str: 10#†##.#.##EV: 11Int: 21#.##.#.#SH: 0chn;aDex: 8#.##.#.#XL:  7 Next: 52% Place: Dungeon:6#@####.#Noise: ==-------  Time: 2807.8 (0.0)#.# #.#h) +1 hand axe (venom)ch<#.# #.#Cast: Stone Arrow (8%)#.# #.#..# #.#.## #.### #.##.##.#chK>6The stone arrow hits the scorpion! _You kill the scorpion!Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.ch AchtBchEchG. _chj _Unknown command.ch+ 3ch chؾ 9=======chS ch ch p10/13====ch ch chp ch ch ch l1====ch ch9 2====ch ch- ,ch ch i -- _You start resting.ch} ,15.8 (8ch: 3====--6.8 (9ch ch % _Magic restored.chBM ####.########..........#ch D #.#.......#####.###.#..#.##............>...##.......###†#.##chDo#.# #.#chJch(M+7.8 (1ch/RchTch#rM ###  ####.########..........# #.#.......#####.###.#..#.##............>...##.......###†#.###.# #.##8ch 9M ###  ####.########..........# #.#.......#####.###.#..#.##............>...##.......####.#.####.#.##chՠ &9chH ch u _You see here a scorpion corpse.ch M ###  ####.########....# #.#.......###.##.###.#..#.##............>...##@......###†##.#.###.##.#.#..#==20 _chX ch ch EYM ###  ####.########..........# #.#.......#####.###.#..#.##.......@....>.......###.......####†##.#.###.##.#.##.#1ch ### ####.####### ###..........# #.#.......###.##.###.#..#.##.#.>...#.###.###.## #†##.#.## ch \#.##.#.# #.##.#.# #.####.# #.# #.# #.# #.#  #.# #.#ch4ch&2ch ch~,chl  ### ####.### ###..........#.. #.#.......###chF! q.##.###.#..#.##.#.>...#.###.####.##. #†##.#.##.. #.##.#.#e. #.##.#.#chS" .. #.####.#e   Duvessa (asleep). #.# #.# #.# #.#  #.# #.#ch7  Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.chA@ e.ech9C /==3ch+I chL % _Duvessa shouts!ch" ### ####.# ## ###..........# .. #.#.......### ch1$ g...##.###.#..#.##.# .>...# ......###.### #.##. #†##.#.## e. #.##.#.#.. #.##.#.#.. #.####.#. #.# #.##.# #.# ch, ch. /--4ch^4 ch=7 ch%ch=### ch^####.####### ch## ###..........# ch.. #.#.......### ch...##.###.#..#.##.# .ch+>...# ......###.### #.##. #†##.#.## e. #.. #chg.. #. ## ch.ch+--chM5ch0ch= ch? ### ####.# ## ###...# .. #.#.......### ...##.###.#..#.##.# .>...# ......###.### #.##. #†##.#.## e. #.##.#.#.. #.##.#.#.. #.####.#. #.# #.##.# #.# ee   Duvessa6cha7#######.######### ###..........# .. #.#.......### ...##.###.#..#.##.# ..............>...# .....e###.### #.##. #†##.#.##  e. #.##.#.# .. #.##.#.#.. #.####.#. #.# #.# #.#..e.e   Duvessa7chM  ###  ####.######## ###..........# .. #.#.......#####.###.#..#.##..e....@..>...#......###.......####.##. #†##.#.## e. #.##.#.# .. #.##..###.#8ch?ch2FB.echGj9Stone Arrow (8%)chMchQ _Duvessa says, "When magic and the sword combine, nothing stands against them."ch`)  dvd2 the Conjurer  Gargoyle  Health: 37/37 ======================== ###  Magic: 10/13 ==================------ ####.#######  AC: 8Str: 10 ## ###..........#  EV: 11Int: 21 .. #.#.......###  SH: 0Dex: 8 ...##.###.#..#.##.#  XL:  7 Next: 52% Place: Dungeon:6 chm+.......e***@..>...#  Noise: ---------  Time: 2829.8 (0.0) ......###.......###  h) +1 hand axe (venom) #.##. #†##.#.##  Cast: Stone Arrow (8%) e. #.##.#.#  .. #.##.#.#  .. #.####.#  e   Duvessa . #.# #.#  #.# #.#  #.# #.# _Duvessa shouts! _Duvessa says, "When magic and the sword combine, nothing stands against them."Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 ring mail (79% to hit)ch)]+ch^1dvd2 the Conjurerch_Gargoylech`mHealth: 37/37 ========================cha&###chbmMagic: 10/13 ==================------chbG####.#######chc-AC: 8chdStr: 10## ###..........#EV: 11Int: 21.. #.#.......###SH: 0Dex: 8...##.###.#..#.##.#XL:  7 Next: 52% Place: Dungeon:6.......e```@..>...#Noise: ---------  Time: 2829.8 (0.0)......###.......###h) +1 hand axe (venom)#.##. #†##.#.##Cast: Stone Arrow (8%)e. #.##.#.#.. #.##.#.#..che$#.####.#chf_e   Duvessach.ch.0#.# #.#ch0#.# #.#ch6/#.# #.#chɃAiming: Stone Arrow (dangerous; 8% risk of failure)  ch}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 ring mail (79% to hit)The stone arrow hits Duvessa.  chDuvessa is lightly wounded.ch-.e..@@   Maggie (polearm, wandering)e   Duvessa==30.8 (1  Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +0 ring mail (79% to hit)The stone arrow hits Duvessa.  Duvessa is lightly wounded.  Maggie the Vainglorious comes into view. She is wielding a +2 glaive of _draining.chj ### ####.####### ## ###..........# .. #.#.......### ...##.###.#..#.##.# .e...@.>...# .....@###.### #.##. #†##.#.## e. #.##.#.#.. #.##.#.#.. #.####.# . #.# #.# @...e.@)1==hn @9;65H1 chYo cho _Maggie shouts!chXj   ###  chzY####.#######  ## ###..........#  .. #.#.......###  ch Z...##.###.#..#.##.#  ......@...e..@>...#  ......###.chZ###  #.##. #†##.#.##  e. #.##.#.# chf[Q .. #.##.#.#  .. #.####.#  ch\t. #.# #.#  #.# #.#  #.# #.#  ch^ch_chachrkn.@...echm/--2chvchKzchtr   ###  ####.#######  ## ###..........#  .. #.#.......###  ...##.###.#..#.##.#  .@...e..@...#  ......###.###  #.##. #†##.#.##  e. #.##.#.#  .. #.##.#.#  .. #.####.#  . #.# #.#  #.# #.#  #.# #.# hGs2H .@2====--3ch:| chU}chS~U_There is a stone staircase leading down here.ch[ }chm W.@..echE chw <4ch~  ch ch ch ....#ch  ch Y#. #...#ch  ch }#. #...# #chw  ch´ #. #... .# chl  #.##..###.. #  ch% (#..ch ...ch ch  ch 3#..#ch ....ch@ chۼ 7chu  chK S#.....@.......ch ch  ch$ ]##.#.#########ch  chj M #######.#.# ch ch 6 ..........#ch 8 #######.###che  ch -#.#ch 6 #######.#chX G......(.#ch 2######### ch r_Duvessa says, "When magic and the sword combine, nothing stands against them."chA ch ch} ==ch ch- chd2 ch2 3chs3 ==ch3 &6.3 (2.5chm4 $Stone Arrow (8%)ch4 chF9 ch=  ch= ch > _You climb downwards. ch> S_There is a stone staircase leading up here.chchchch!F _Unknown command.chw 6M...J  . ## ##. #... .# #.##..###..###......#..#.#@##..........<....... ##.#.################.#.#..#J   jelly (asleep)#.#ch g  A jelly comes into view.ch t.JJch -7.3 (1.0cha ch> Z _The jelly quivers.chE #####....... ..J.# #. #...# chR #. #...# # #. #... .#  #.##..###..### #....@........ #..#.#.##..... #.....<....... ##.#.######### #######.#.# ..........########.### #.# #######.#chchP.JchGj8Stone Arrow (8%)chchb chl  dvd2 the Conjurer #####. Gargoyle ...... Health: 37/37 ======================== ch....# Magic: 10/13 ==================------ #. #.J.# AC: 8Str: 10 chT#. #.*.# #  EV: 11Int: 21 #. #.*. .#  SH: 0Dex: 8chS #.##.*###..###  XL:  7 Next: 52% Place: Dungeon:7 ch #....@........  Noise: ---------  Time: 2838.3 (0.0) #..#.#.##.....  h) +1 hand axe (venom) chY>#.....<.......  Cast: Stone Arrow (8%) ##.#.#########  #######.#.# ..........# J   jelly #######.### #.# #######.#A jelly comes into view. _The jelly quivers.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (100% to hit)chS  dvd2 the Conjurer #####. Gargoyle ......ch3 Health: 37/37 ======================== ....# Magic: 10/13 ==================------ #. #.J.# AC: 8Str: 10 chT#. #...# #  EV: 11Int: 21 #. #... .#  SH: 0Dex: 8 #.##..###..###  XL:  7 Next: 52% Place: Dungeon:7ch #....@........  Noise: ---------  Time: 2838.3 (0.0) #..#.#.##.....  h) +1 hand axe (venom) #.....<.......  Cast: Stone Arrow (8%)chW ##.#.#########  #######.#.# ..........# J   jelly #######.### #.# #######.#Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (100% to hit)  The stone arrow hits the jelly!!  You kill the jelly!ch# #####. ...... ch....# #. #...# #. #.`.# #  #. #.`. .# ch% #.##.`###..###  #....  #ch....  #..   ch .... #######.##ch]J #.# chs8....chՖ]1==9==chR9.3 (1Stone Arrow (7%) _chch chz|M .######......chu{ . ###.##. #.......# #.##.@###..###........#.#.##...ch~#.....<.......####chch.0--40chchch .# .# #####.#......ch ....# #. #...#  #. #...###.# #. #@......#  #.##..###..### #.............chÚ #..#.#.##..... #.....<....... ##.#.#########ch #######.#.# ..........########.###chchΦ|2====--1chbchch 9M.######.##....... . ###.# #.......# ##..###..####.............ch .#.#.##..##...#chɭ ch# &2ch3 chغ chchɆchchch,M. .# #######.###.###..........>..... ###.# #.......# #.##..###..###..#.#ch3====3chch; _Found a stone staircase leading down.chN .# .#  #######.###.###..........#.>....@...#..###.##...#  #. #...###.# #. #.......# #.##..###..###chD #.......... #..#.#.##..... #.....<....... ##.#.#########chch&4chchBch7S M .# .# #.###.###. #.>.#.###.##...# #. #...###.# #. #.......# #.##..###.###chT j #............. #..#.#.##..... #.....<.  ##.#.#ch\ ch_ &5chd chvh ch? .# .## #.####...###. #.>.##...###.##...## #.##...###.# #.##.......# #.##..###..### #..ch&. #..#.#.##..... #.....<.  ##.#.#ch\ ch&6chchchl`  .# .# ## #######.### #...###. #.>.# #...###.##...# ## #.##...###.# cha#.##.# #.##..###..### #... #..#.#.##..... #.....<.  ##.#.#chichdmC==7chrchPvchTO  .## .# ##. #######.### #...###. #.>.# #...###.##...# ### #.##...###.# #.##.# #.##..###..### #.. #..#.#.##..... #.ch1P y....<.  ##.#.#ch U chW &8chZ chf] chch#ch* .#ch@ #.ch .#ch\ B ##.# #######.### #...###. #..#ch"o #...###.##...# #### #.##...###.#  #.##.#  #.##..###..### ch# #.  #..#.#.##.....  #.....<.  ##.#.#ch,,ch>.ch.9ch2ch6 ch6chN7U_There is a stone staircase leading down here.chNf..#.#. #. .# #. .# ##.## #######.### #...###. #@>.# #...###.##...# ##### #.##...###.#  #.##.#  #.##..###..### #.  #..#.#.##.....  #.....<.  ##.#.# 50 _ch M#f.  #. .# #.## #######.####..@###..........F#.>........###.##...# ##### #.##...###.#f   Maurice (wand, asleep)F   bullfrog (asleep)chp  Maurice and a bullfrog come into view.Maurice is wielding a +0 short sword and carrying a wand of mindburst.ch0 chc [  Maurice shouts! The bullfrog gives a loud, deep croak!chc kfF.f)ch &k   wyvern (wandering)F   bullfrogThe bullfrog hits you but does no damage.ch ====1Stone Arrow (7%)ch ch Y _A wyvern comes into view.ch@n #.# #k# .f. #.# #.#chA  #.# .# #.# .#  ##@## #######.### #.F.###..........chCB #.#.>........# #...###.##...###### #.##...###.# #.##.......#  #.##..###..##chBx #....... #..#.#.##chJ?  The wyvern hisses angrily.chYMchU..kfkchW[=---2ch_chdV _The bullfrog closely misses you.ch.L #.##.# ..k #f# chN #.# #.# .##.# .# ##.## #######.####.F@###.......... #.#.>........# #...###.##...# ##### #.##...###.# #.##.......##.##..###..###chR /#............. F   bullfrog#..#.#.###.....<...chU ch|X chia 7.kchJb fk   wyvernF   bullfrogch\d 81----ch1e 3---3chl chq m _The bullfrog closely misses you. The bullfrog hits you.chbchdchEmchrch#.# ... #k# #f# #.# .##.# .# ##.## #######.####.F.###.......... #.#.@........# #...###.##...# ##### #.##...###.# #.##.......##.##..###..####............. F   bullfrog#..#.#.###.....<.......##.#.#########chchOA.Fch.-4ch?chc _There is a stone staircase leading down here.ch#.# ... #k# #f# #.# ch V.# #.# .# ##.## #######.### #...###. #.#F># #...###.##...# ##### #.##...###.# #. chch .FThe bullfrog releases a deep croak.chG v25--------=5chD ch@, _The bullfrog hits you.ch  #.# dvd2 the Conjurer ... Gargoylech  #k# Health: 25/37 ================-------- #f# Magic: 10/13 ==================------ #.# .#  AC: 8chCStr: 10 #.# .#  EV: 11Int: 21 ##.## #######.###  SH: 0Dex: 8ch1 #...###..........  XL:  7 Next: 59% Place: Dungeon:7 #.#.F@.......#  Noise: =--------  Time: 2855.3 (0.0)ch #...###.##...#  h) +1 hand axe (venom) ##### #.##...###.#  Cast: Stone Arrow (7%) chf#.##.......#  #.##..###..###  #.............  F   bullfrog #..#.#.##..... ch #.....<.......  ##.#.######### The bullfrog releases a deep croak. _The bullfrog hits you.  ch1Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (64% to hit)chL`#.#dvd2 the Conjurer...Gargoyle#k#Health: 25/37 ================--------#f#chѺ Magic: 10/13 ==================------#.#.#AC: 8Str: 10#.#.#EV: 11Int: 21##.## #######.###SH: 0ch3Dex: 8#...###..........XL:  7 Next: 59% Place: Dungeon:7#.#.F@.......#Noise: =--------  Time: 2855.3 (0.0)#...###.##...#h) +1 hand axe (venom)ch##### #.##...###.#Cast: Stone Arrow (7%)#.##.......##.##..###..####.............F   bullfrog#..#.#.##.....ch#.....<.......##.#.#########Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linechUAim: a bullfrog (64% to hit)  The stone arrow hits the bullfrog!!  The bullfrog is almost dead.chBchMff   Maurice (wand)F   bullfrogchoPA6=chR6.3 (1chXchP]0  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  ch@`Aim: a bullfrog (64% to hit)  The stone arrow hits the bullfrog!!  The bullfrog is almost dead. _The bullfrog hits you but does no damage.ch  #.# dvd2 the Conjurer ... Gargoyle #k#ch a Health: 26/37 ================-------- #f# Magic: 7/13============------------ #.# .#  AC: 8Str: 10 #.# .#  EV: 11ch "Int: 21 ##f## #######.###  SH: 0Dex: 8 #...###..........  XL:  7 Next: 59% Place: Dungeon:7 ch, #.#.F@.......#  Noise: ==-------  Time: 2856.3 (0.0) #...###.##...#  h) +1 hand axe (venom) ##### #.##...###.#  Cast: Stone Arrow (7%) ch #.##.......#  #.##..###..###  #.............  f   Maurice (wand) #..#.#.##.....  F   bullfrogchL  #.....<.......  ##.#.######### The bullfrog is almost dead. _The bullfrog hits you but does no damage.  ch 9Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 64% to hit)ch  #.# dvd2 the Conjurerch  ... Gargoyle #k# Health: 26/37 ================-------- #f# Magic: 7/13============------------ch  #.# .#  AC: 8Str: 10 #.# .#  EV: 11Int: 21 ##f## #######.###  SH: 0Dex: 8 #...###..........  XL:  7 Next: 59% Place: Dungeon:7 #.#.F@.......#  Noise: ==-------  Time: 2856.3 (0.0) #...###.##...#  h) +1 hand axe (venom) ##### #.##...###.#  Cast: Stone Arrow (7%) #.##.......#  #.##..###..###  #.............  f   Maurice (wand) #..#.#.##.....  F   bullfrog #.....<.......  ch P##.#.######### Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 64% to hit)  ch _The stone arrow hits the bullfrog!  You kill the bullfrog!chA V #.# ch ... #k# #f# #.# .#  ch g#.# .#  ##f## #######.###  #.......  chm d#.#.>@.......#  #...#  #####   chS      < chn Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bullfrog (almost dead, 64% to hit)  The stone arrow hits the bullfrog!  You kill the bullfrog!  Maurice casts a spell.kk   wyvernch` 27/38=8==757.3 (1 _Maurice blinks! chR ch E_Your Fighting skill increases to level 1!chw che#.# ... #k# #f# #.# .# #.# .# ch##k## #######.### #...###. #.#.>.# #...###.##...# ##### #.##...###.# chI#.##.##..#..ch8#.. chžch§kk   wyvernch6--8 _chchVchf#.# ... #k# #f# #.# .# #.# .# ##§## #######.### #..k###. ch"#.#.>.# #...###.##...# ##### #.##...###.# ###... ## chchwch?S.kch~9====--9chchchc{ch}{Evoke which item? Talismans  l - an inkwell talisman [!] read|quaff|evoke[?] describe selectedch) ch* ch #.#dvd2 the Conjurer...Gargoyle#k#Health: 27/38 =================-------#f#Magic: 9/13================--------#.#.#AC: 8Str: 10#.#.#EV: 11Int: 21chv ##§## #######.###SH: 0Dex: 8#...###..........XL:  7 Next: 75% Place: Dungeon:7#.#.>k.@.....#Noise: ---------  Time: 2859.3 (0.0)chB |#...###.##...#h) +1 hand axe (venom)##### #.##...###.#Cast: Stone Arrow (7%)#.##.......##.##..###..####.............ch k   wyvern#..#.#.##.....#.....<.......##.#.#########Aim: a bullfrog (almost dead, 64% to hit)  The stone arrow hits the bullfrog!  ch You kill the bullfrog!Maurice casts a spell. _Maurice blinks! _Your Fighting skill increases to level 1!ch P  Okay, then.ch ch ch . _ch1i chj chq chu F _Unknown command.chLchchŸchmF _Unknown command.chKch|Inventory: 27/52 slots Hand Weapons (go to first with ))  h - a +1 hand axe of venom (weapon)p - a +0 whip  B - a +0 war axe Missiles (go to first with ()f - 2 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  i - a +1 helmet (worn)chr - a +0 ring mail Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  w - a ring of protection from cold (worn)v - an amulet of faith Scrolls (go to first with ?)  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - 2 scrolls labelled KUPSAU NODUF  g - a scroll labelled FEXEKK VAIGIO  o - 3 scrolls labelled CENEUNWORPHU  q - 2 scrolls labelled VEBEXI NUTE  y - a scroll labelled TITITHR OT ZAXE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch chq ch#.#dvd2 the Conjurer...Gargoyle#k#Health: 27/38 =================-------#f#Magic: 9/13================--------#.#.#AC: 8chStr: 10#.#.#EV: 11Int: 21##§## #######.###SH: 0Dex: 8#...###..........XL:  7 Next: 75% Place: Dungeon:7#.#.>k.@.....#Noise: ---------  Time: 2859.3 (0.0)#...###.##...#h) +1 hand axe (venom)##### #.##...###.#ch CCast: Stone Arrow (7%)#.##.......##.##..###..####.............k   wyvern#..#.#.##.....#.....<.......##.#.#########Maurice casts a spell. _Maurice blinks! _Your Fighting skill increases to level 1! _Okay, then. _Unknown command. _Unknown command.chchchch1ch٘chchch$F _Unknown command.ch!Jch[#F _Unknown command.chchchchJF _Unknown command.ch ZDrink which item? Potions  b - a potion of magic  j - a fuming dark potion  k - a glowing red potion  n - an inky potion  t - a dark potion  u - a smoky cyan potion  x - 2 fuming amethyst potions  z - a viscous blue potion [!] read|quaff|evoke[?] describe selectedch#.#dvd2 the Conjurer...Gargoyle#k#Health: 27/38 =================-------#f#Magic: 9/13================--------#.#.#AC: 8Str: 10#.#.#EV: 11Int: 21##§## #######.###SH: 0Dex: 8#...###..........XL:  7 Next: 75% Place: Dungeon:7#.#.>k.@.....#Noise: ---------  Time: 2859.3 (0.0)#...###.##...#h) +1 hand axe (venom)##### #.##...###.#Cast: Stone Arrow (7%)#.##.......##.##..###..####.............ch[14;38Hk   wyvern#..#.#.##.....#.....<.......##.#.######### _Okay, then. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.Unknown command.  Okay, then. _ch1ch'ch chF _Unknown command.cha ch ch chF _Unknown command.ch #.# dvd2 the Conjurer ... Gargoyle #k# Health: 27/38 =================------- #f# Magic: 6/13===========------------- #.# .#  AC: 8Str: 10 #.# .#  EV: 11Int: 21 ##§## #######.###  SH: 0Dex: 8 #...###..........  XL:  7 Next: 75% Place: Dungeon:7 #.#.>k*@.....#  Noise: ---------  Time: 2859.3 (0.0) #...###.##...#  h) +1 hand axe (venom) ##### #.##...###.#  ch4Cast: Stone Arrow (7%) #.##.......#  #.##..###..###  #.............  k   wyvern #..#.#.##.....  #.....<.......  ##.#.######### _Unknown command. _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (71% to hit)chGb J#.#dvd2 the Conjurer...Gargoyle#k#Health: 27/38 =================-------#f#Magic: 6/13===========-------------#.#.#AC: 8Str: 10#.#.#EV: 11Int: 21##§## #######.###SH: 0Dex: 8#...###..........XL:  7 Next: 75% Place: Dungeon:7#.#.>k`@.....#Noise: ---------  Time: 2859.3 (0.0)#...###.##...#h) +1 hand axe (venom)chd U##### #.##...###.#Cast: Stone Arrow (7%)#.##.......##.##..###..####.............k   wyvern#..#.#.##.....#.....<.......##.#.#########Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (71% to hit)  The stone arrow hits the wyvern!!  The wyvern is almost dead.ch ch M.kch <==60.3 (1 _ch ch' ch(O #.# dvd2 the Conjurer ... Gargoyle #k# Health: 27/38 =================------- #f# Magic: 3/13=====------------------- #.# .#  AC: 8Str: 10 #.# .#  EV: 11Int: 21 ##§## #######.###  SH: 0Dex: 8 chI#...###..........  XL:  7 Next: 75% Place: Dungeon:7 #.#.>.k@.....#  Noise: ==-------  Time: 2860.3 (0.0) #...###.##...#  h) +1 hand axe (venom) ##### #.##...###.#  Cast: Stone Arrow (7%) #.##.......#  #.##..###..###  #.............  k   wyvern #..#.#.##.....  #.....<.......  ##.#.######### The stone arrow hits the wyvern!! _The wyvern is almost dead.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: hc39;49ma wyvern (almost dead, 71% to hit)chR  #.# dvd2 the Conjurer ... Gargoyle #k# Health: 27/38 =================------- #f# Magic: 3/13=====------------------- #.# .#  AC: 8Str: 10 #.# .#  EV: 11Int: 21 ##§## #######.###  SH: 0ch0 Dex: 8 #...###..........  XL:  7 Next: 75% Place: Dungeon:7 #.#.>.k@.....#  Noise: ==-------  Time: 2860.3 (0.0) #...###.##...#  h) +1 hand axe (venom) ##### #.##...###.#  Cast: Stone Arrow (7%) #.##.......#  #.##..###..###  #.............  k   wyvern #..#.#.##.....  #.....<.......  ##.#.######### Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (ch almost dead, 71% to hit)  The stone arrow hits the wyvern!  You kill the wyvern! #.# ... #k# #f# #.# .#  #.# .#  ##§## #.###  #.......  #.#.>..@.....#  #...#  ##### .###.#    #.. #.. #.....< chP1 &.ch2 ch7 %#.#dvd2 the Conjurer...Gargoyle#k#Health: 28/38 =================-------#f#Magic: 4/13=======-----------------#.#.#AC: 8Str: 10#.#.#EV: 11Int: 21##§## #######.###SH: 0Dex: 8#...###..........XL:  7 Next: 110% Place: Dungeon:7#.#.>..@.....#chV8 1Noise: ==-------  Time: 2861.3 (1.0)#...###.##...#h) +1 hand axe (venom)##### #.##...###.#Cast: Stone Arrow (5%)#.##.......##.##..###..####.............#..#.#.##.....#.....<.......##.#.#########Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (almost dead, 71% to hit)  The stone arrow hits the wyvern! _You kill the wyvern!ch; Shift-Dir - straight line  Aim: a wyvern (almost dead, 71% to hit)  The stone arrow hits the wyvern! _You kill the wyvern!  Your Earth Magic skill increases to level 2!  You have reached level 8!ch@ /  --more--chP31/434=-18 5% chVch@[R _You feel stronger.ch #.# ... #k# #f# #.# .# #.# .# ##§## #.### #...###. #.#.>..# #...###.##...# ##### #.##...###.# #.##.......##.##..###..####..#..#.. ch T2--2 _chp ch' chF5#.# ... #k# #f# #.# .# #.# ch8J?.# ##§## #.### #...###. #.#.>..# #...###.##...# ##### #.##...###.# #.##..#.##..###..####.............#..#.#.#ch8K#.....<. chSch'Xf5==--3chm]ch}ach ... #k# #f# #.# .##.# ch.# ##§## #######.####...###.......... #.#.>........# #...###.##@..# ##### #.##...###.# #.##.......# #.##..###..####.............#..#.#.##..#.....<..ch.....##.#.################.#.#chchRff   Maurice (wand)chk#g6====4chI+ch[0ch|chg}2#k# ch+#f# ch.#chA+#.# ch.#chy+#.# ch.# ##§## #######.####..f###.......... #.#.>........# #...###.##...# ##### #.##.@.###.# #.##......S# cht#.##..###..###chΆo#.............chxy#..#.#.##...ch<.#.....<....... S   water moccasin (wandering)##.#.################.#.#..........#ch%  ch$aA water moccasin comes into view.chch43S..ch̞Schfchch=ch3chy=chH5ch.Stone Arrow (5%)ch{ch@ch ch5ch*_The water moccasin hisses angrily.ch (chE  ch #k#ch J dvd2 the Conjurerch;  ch W#f# .#  Gargoylechb  ch #.# .#  Health: 33/43 ==================------ch  chF p#.# .#  Magic: 3/14ch N=====-------------------chu  ch ##§## #######.###  AC: 9ch -Str: 11ch:  ch #..f###..........  EV: 11cha -Int: 21ch  ch D#.#.>........#ch G SH: 0ch, ,Dex: 8ch  chM N#...###.##...#ch  XL:  8 Next:  5% Place: Dungeon:7chI  ##### #.##.@*###.#  Noise: ---------  Time: 2865.3 (0.0) #.##...*S..#  h) +1 hand axe (venom) #.##..###..###  Cast: Stone Arrow (5%) #.............  #..#.#.##.....  #.....<.......  S   water moccasin ##.#.#########  ch #######.#.#chm  ch ..........#ch ;A water moccasin comes into view. ch$ @_The water moccasin hisses angrily.  ch Aiming: Stone Arrow (dangerous; 5% risk of failure)  chf Press: ? - help, Q - select action, ( or ) - cyclech Shift-Dir - straight linech @Aim: a water moccasin (53% to hit)ch (ch #k#chʴ 0dvd2 the Conjurerch #f#ch, ).#chP "Gargoylech #.#ch ).#chd lHealth: 33/43 ==================------cht #.#ch ).#chѿ 1Magic: 3/14ch" D=====-------------------chC c##§## #######.###ch -AC: 9ch -Str: 11ch) L#..f###..........ch@ -EV: 11ch -Int: 21ch m#.#.>........#chg #SH: 0ch ,Dex: 8chy I#...###.##...#ch ~XL:  8 Next:  5% Place: Dungeon:7ch ##### #.##.@`###.#ch Noise: ---------  Time: 2865.3 (0.0)ch h#.##...`S..#ch h) +1 hand axe (venom)#.##..###..###Cast: Stone Arrow (5%)#.............#..#.#.##.....#.....<.......S   water moccasin##.#.################.#.#..........#Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (53% to hit)  chb 0The stone arrow hits the water moccasin!!  ch ;The water moccasin is severely wounded.chm chR ch[ ch\ .ch] *S.cha chc 4ch8d =chRe ==chf 6.3 (1 chg _chn chat chsV(chW ch;X#k#chXJ dvd2 the ConjurerchcY chYW#f# .#  Gargoylech~Z ch[#.# .#  Health: 33/43 ==================------ch[ ch,\p#.# .#  Magic: 1/14ch\N=-----------------------chE] ch]##§## #######.###  AC: 9che^-Str: 11ch^ ch}_#..f###..........  EV: 11ch `-Int: 21ch` ch#aD#.#.>........#chaG SH: 0chpb,Dex: 8chb chcN#...###.##...#chd XL:  8 Next:  5% Place: Dungeon:7chd ch=e ##### #.##.@.###.#  Noise: ==-------  Time: 2866.3 (0.0)chg #.##..*S...#  h) +1 hand axe (venom) #.##..###..###  Cast: Stone Arrow (5%) #.............  #..#.#.##.....  #.....<.......  S   water moccasin ##.#.#########  #######.#.# ..........#The stone arrow hits the water moccasin!! ch}hC_The water moccasin is severely wounded.chiAiming: Stone Arrow (dangerous; 5% risk of failure)  chiPress: ? - help, Q - select action, ( or ) - cyclechIj Shift-Dir - straight linechj|Aim: a water moccasin (severely wounded, 53% to hit)ch+(chi#k#chi0dvd2 the Conjurerch\j#f#chj).#chk"Gargoylechlb#.#.#Health: 33/43 ==================------#.#.#Magic: 1/14=-----------------------##§## #######.###AC: 9Str: 11#..f###..........chm EV: 11Int: 21#.#.>........#SH: 0Dex: 8#...###.##...#XL:  8 Next:  5% Place: Dungeon:7##### #.##.@.###.#Noise: ==-------  Time: 2866.3 (0.0)chn #.##..``...#h) +1 hand axe (venom)#.##..###..###Cast: Stone Arrow (5%)#.............#..#.#.##.....#.....<.......S   water moccasinch}##.#.################.#.#..........#The stone arrow hits the water moccasin!! ch>_The water moccasin is severely wounded.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (severely wounded, 53% to hit)chI\ _The water moccasin is severely wounded.  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight linch_e  Aim: a water moccasin (severely wounded, 53% to hit)  The stone arrow misses the water moccasin.ch @S..ch o7.3 (1Stone Arrow (5%) _chchch  You hit the water moccasin.  The water moccasin is severely wounded.chԔ ff   Maurice (wand)S   water moccasinch 42==ch .-8.5 (1.2chž chȣ _The water moccasin barely misses you. The water moccasin closely misses you.chQl  You closely miss the water moccasin.The water moccasin is severely wounded.cht.f30---9.7ch{ch=y _The water moccasin bites you. The water moccasin barely misses you.chA  #f#.# #.# .# #.# .##§## #######.### #..f###.f........chyD  #.#.>........#  #...###.##...# ##### #.##..S###.# #.##@......# #.##..###..### #............. #..#.#.##..... #.....<....... ##.#.#########S   water moccasin#######.#. ..........# #######.###chI chJ chS r.f.Sf   Maurice (wand)S   water moccasinchEV 3====-700Stone Arrow (5%)ch_ chnc ch.##§## #######.###..f###..........#.>....f...# ..###.###### ##.# #.##.S.....###..####.............#..#.#.##...#.....<.....##.#.################.#.# .........#######.## #.# .fThe water moccasin bites you but does no damage.4====1 _The water moccasin closely misses you.ch'#.# .# ##§## #######.####..f###.......... #.#.>........# #...###.##f..# ##### #.##...###.# #.##.S.....# #.##..###..####....@........ #..#.#.##..... #.....<....... ##.#.################.#.#..........# ch2#######.###  #.########.#chchchP .f.SThe water moccasin attacks as it pursues you!chi28---2chchI3 _The water moccasin bites you.ch ##§## #######.####..f###.......... #.#.>........# #...###.##...# ##### #.##f..###.# #.##.......# ch #.##.S###..####............. #..#.#@##..... #.....<....... ##.#.######### #######.#.#..........########.###  #.# #######.#......(.#chy cha ch |.f.Sch' p5===-3ch ch chnS..f###..........#.>........# ..###.###### ##.# #.##.f.....#chxU5#.##..###..####.....S.......#.#.###.....@.......#.#.################.#.# ..........#######.## #.# #######.......(########chWch[R  The water moccasin attacks as it pursues you!ch$f.f.Sch4x41-----=4 _The water moccasin bites you! The water moccasin barely misses you. _There is a stone staircase leading up here.ch\ ch_ che chq  The water moccasin bites you but does no damage.  Maurice mumbles some strange words.chx .S   water moccasinch~ }6====5chi: !        ###   ####.####### ## ###..........# .. #.####  ...##.###@#..#.##.#  chP< 26.......F.....e@...#  ......###......S###  #.##. #†##.#.## e. #.##.#.# .. #.##.#.# ..#.####.#  @   Maggie (polearm). #.# #.#  e   Duvessa #.# #.#  S   water moccasin #.# #.#  F   sky beast (wandering) _Maurice blinks!  You climb upwards.ch!= X----==ch#A p  Level annotation: Duvessa, MaggiechB chI ..F.@Fch? ch 16ch ---ch? &7.2 (2.5ch ch<  ch ch i_Duvessa barely misses you. Duvessa hits you with a +0 short sword. ch1 U_There is a stone staircase leading down here.ch_u ###  ####.######### ###..........# .. #.#.......#####.###.#..#@##.#..F.@..e>...ch......###......S####.##. #†##.#.## e. #.##. ..#..##.ch+ch\v  ###  ####.#######  ## ###..........#  .. #.#.......###  ch#@##.#  .F.@..eS...#  ##.......###  #.##. #†##.#.##  e. #.##.#.#  .. #.##.#.#  .. #.####.#  . #.# #.#  #.# #.# Maggie mumbles some strange words.ch_ch ###  ####.####### ch ## ###..........#  .. #.#.......###  #@##.#  ..F@..eS...#  ##.......###  #.##. #†##.#.##  e. #.##.#.#  .. #.##.#.# ch= .. #.####.#  . #.# #.#  #.# #.# chhl7===8.2 (1.0chuchu _Maggie attempts to bespell you! You resist. Duvessa misses you.ch&       ###  ch4 ####.#######  ## ###...#  .. #.#....@..### ...##.###.#..#.##.#  ...F@..eS...#  ......###.......### #.##. #†##.#.## e. #.##.#.#  #.##.#.# ch .#.####.#  .#.# #.#  chSch?  The water moccasin attacks as it pursues you!  The water moccasin bites you but does no damage.chchchL1 @.#S.F...eMaggie gives herself a magical halo, but it quickly sputters out.chn|8===-9chch_ _The water moccasin completely misses you.ch$  dvd2 the Conjurer  Gargoyle  Health: 16/43 ========----------------  Magic: 5/14========----------------  AC: 9Str: 11 ### EV: 11Int: 21 ####.#######  SH: 0Dex: 8  ## ###..........#  XL:  8 Next:  5% Place: Dungeon:6  .. #.#....@..###  Noise: =--------  Time: 2879.2 (0.0)  ...##.###.#@.#S##.#  h) +1 hand axe (venom)  ..........F...e...#  Cast: Stone Arrow (5%) h'12d ......###.......###  #.##. #†##.#.##  e. #.##.#.# @   Maggie (polearm)  .. #.##.#.# e   Duvessa  .. #.####.# S   water moccasin  . #.# #.# F   sky beastMaggie gives herself a magical halo, but it quickly sputters out. _The water moccasin completely misses you.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (severely wounded, 53% to hit)chL +chQ  ch K dvd2 the Conjurerchx  ch. = Gargoylech  chV  Health: 16/43 ========----------------chҵ   Magic: 5/14========----------------  AC: 9Str: 11 ### EV: 11Int: 21 ####.#######  SH: 0Dex: 8  ## ###..........#  XL:  8 Next:  5% Place: Dungeon:6  .. #.#....@..###  Noise: =--------  Time: 2879.2 (0.0)  ...##.###.#@.#S##.#  h) +1 hand axe (venom)  ..........F...e...#  Cast: Stone Arrow (5%)  ......###.......###  #.##. #†##.#.##  e. #.##.#.# @   Maggie (polearm)  .. #.##.#.#chB j[m e   Duvessa  .. #.####.# S   water moccasin  . #.# #.#ch۶  F   sky beastch Aiming: Stone Arrow (dangerous; 5% risk of failure)  ch Press: ? - help, Q - select action, ( or ) - cyclech: Shift-Dir - straight linechҹ {Aim: a water moccasin (severely wounded, 53% to hit)  chd /The stone arrow hits the water moccasin!  ch &You kill the water moccasin!chz ch ch ch ch6 ch chs ch  ch A### ch  ch #ch7 $## ch G ## ###chW D.# ch G .. #.#ch $ ch  #@.#.##.#  ..  #..  #.##. #†#  e. #.##.#.#  .. #.##.#.#  .. #.####.# F   sky beast  . #.# #.# chAX_chl@..#ee.....>e   Dowanchchԍ7chю=chӏ5chZ*17=80.2 (14Press: ? - help, Q - select action, ( or ) - cycle  chShift-Dir - straight line  Aim: a water moccasin (severely wounded, 53% to hit)  chϚThe stone arrow hits the water moccasin!  You kill the water moccasin! _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.ch chchD_Your Dodging skill increases to level 3!ch|ch/  _Unknown command.ch7      ###  ####.#  ## ###.#  .. #.#.@...@.###  ...##.###.#..#e##.#  .e.....>...#  ......###.......###  #.##. #†##.#.##  e. #.##.#.#  .. #.##.#.#  .. #.####.#   . #.# #.#    ###  ####.#######  ## ###..........#  .. #.#.@...@.### h;1m#..#e##.# ..>...# ......###  #†##.#.##  e.   ..    . #.# #.# Maggie gestures wildly while chanting.  Maggie attempts to bespell you! ###  ####.#######  ## ###..........#  .. #.#.@..e@.### #.F#.##.# ..>...# ......###  #†##.#.##  e.  , mesmerising)  ..    F   sky beasth:k9;49m #.# #.# 6=1Mesm  _You are mesmerised by Maggie!cho Evoke which item? Talismans  l - an inkwell talisman [!] read|quaff|evoke[?] describe selectedÁchؑ ÁchV   dvd2 the Conjurer  Gargoyle  Health: 17/43 =========---------------  Magic: 6/15=========---------------  AC: 9Str: 11###  EV: 11Int: 21####.#######  SH: 0Dex: 8Áchw ## ###..........#  XL:  8 Next: 17% Place: Dungeon:6.. #.#.@..e@.###  Noise: ==-------  Time: 2881.2 (0.0) ...##.###.#.F#.##.#  h) +1 hand axe (venom) ........e.....>...#  Cast: Stone Arrow (4%) ......###.......###  Mesm #.##. #†##.#.## e. #.##.#.#  @   Maggie (polearm, mesmerising).. #.##.#.#  e   Duvessa ..#.####.#  F   sky beast .ÁchV #.# #.# _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. _Your Dodging skill increases to level 3! _Unknown command.Maggie gestures wildly while chanting.Maggie attempts to bespell you! _You are mesmerised by Maggie!Ách# P  Okay, then.Ách Ách Ách . _Ách3ÁchÁchF _Unknown command.āchāch4Read which item? Scrolls  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - 2 scrolls labelled KUPSAU NODUF  g - a scroll labelled FEXEKK VAIGIO  o - 3 scrolls labelled CENEUNWORPHU  q - 2 scrolls labelled VEBEXI NUTE  y - a scroll labelled TITITHR OT ZAXE āch A - a scroll labelled BEWU PUAPTOMM [!] read|quaff|evoke[?] describe selectedŁchHŁchjŁch@  dvd2 the Conjurer  Gargoyle  Health: 17/43 =========---------------  Magic: 6/15=========---------------  AC: 9Str: 11###  EV: 11Int: 21Łch####.#######  SH: 0Dex: 8## ###..........#  XL:  8 Next: 17% Place: Dungeon:6.. #.#.@..e@.###  Noise: ==-------  Time: 2881.2 (0.0) ...##.###.#.F#.##.#  h) +1 hand axe (venom) ........e.....>...#  Cast: Stone Arrow (4%) ......###.......###  Mesm #.##. #†##.#.## e. #.##.#.#  @   Maggie (polearm, mesmerising).. #.##.#.#  e   Duvessa ..#.####.# Łch F   sky beast .#.# #.# _Unknown command.Maggie gestures wildly while chanting.Maggie attempts to bespell you! _You are mesmerised by Maggie! _Okay, then. _Unknown command.Łch  dvd2 the Conjurer  Gargoyle  Health: 17/43 =========---------------  Magic: 6/15=========---------------  AC: 9Str: 11 ###Łch6 EV: 11Int: 21 ####.#######  SH: 0Dex: 8  ## ###..........#  XL:  8 Next: 17% Place: Dungeon:6  .. #.#.@..e@.###  Noise: ==-------  Time: 2881.2 (0.0) ...##.###.#.F#.##.# h) +1 hand axe (venom) ........e.....>...# Cast: Stone Arrow (4%) ......###.......### Mesm #.##. #†##.#.##  e. #.##.#.# @   Maggie (polearm, mesmerising)  .. #.##.#.# e   Duvessa .. #.####.# F   sky beast . #.# #.#MaŁch ggie attempts to bespell you! _You are mesmerised by Maggie! _Okay, then. _Unknown command.Blink to where?Press: ? - help, Dir - move targetǁchE @# _You are mesmerised by Maggie! _Okay, then. _Unknown command.  Blink to where?Press: ? - help, Dir - move targetThere is a wall there.ǁch#% #>You can't see that place.  [a stone staircase leading down.]ǁch( U *>ǁchrm -*.ȁch@.*ȁcho-*.ȁch dvd2 the ConjurerGargoyle###ȁch` Health: 17/43 =========---------------####.#######Magic: 6/15=========---------------## ###..........#AC: 9Str: 11.. #.#.@..e§.###EV: 11Int: 21...##.###.#.F#.##.#SH: 0Dex: 8.........e....>...#XL:  8 Next: 17% Place: Dungeon:6......###.@.....###Noise: ==-------  Time: 2881.2 (0.0)#.##. #†##.#.##h) +1 hand axe (venom)e. #.##.#.#Cast: Stone Arrow (4%).. #.##.#.#Mesm ..[4ȁchǓ 0m#.####.#.#.# #.#@   Maggie (polearm, mesmerising)#.# #.#e   Duvessa#.# #.#F   sky beast..# #.#e   Dowan _Okay, then. _Unknown command.Blink to where?Press: ? - help, Dir - move targetȁch As you read the scroll labelled CENEUNWORPHU, it crumbles to dust.  It was a scroll of blinking. Dowan hits you but does no damage.ȁch ***Maggie gestures at you while chanting.ȁchz/ ȁch0 ȁch7 ze...F@ȁchL9 I====2.2 (1ȁch> ȁchA R _The bolt of fire misses you.Ɂch ɁchJ Ɂch Ɂchs  Ɂch Ɂch^ "_Unknown command.Ɂch ʁchvRead which item? Scrolls  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - 2 scrolls labelled KUPSAU NODUF  g - a scroll labelled FEXEKK VAIGIO  o - 2 scrolls of blinking  q - 2 scrolls labelled VEBEXI NUTE  y - a scroll labelled TITITHR OT ZAXE  A - a scroll labelled BEWU PUAPTOMM [!] read|quaff|evoke[?] describe selected́chq ́ch ́ch dvd2 the ConjurerGargoyle###Health: 17/43 =========---------------####.#######Magic: 6/15=========---------------́ch ## ###..........#AC: 9Str: 11.. #.#.@.e.§.###EV: 11Int: 21...##.###.#..#.##.#SH: 0Dex: 8.........e.F..>...#XL:  8 Next: 17% Place: Dungeon:6......###.@.....###Noise: ====-----  Time: 2882.2 (0.0)́ch e#.##. #†##.#.##h) +1 hand axe (venom)e. #.##.#.#Cast: Stone Arrow (4%).. #.##.#.#Mesm ..#.####.#.#.# #.#@   Maggie (polearm, mesmerising)#.# #.#e   Duvessa#.# #.#F   sky beast..# #.#e   DowanPress: ? - help, Dir - move targetAs you read the scroll labelled CENEUNWORPHU, it crumbles to dust.  It was a scroll of blinking. Dowan hits you but does no damage.  Maggie gestures at you while chanting. _The bolt of fire misses you. _Unknown command.́ch  As you read the scroll labelled VEBEXI NUTE, it crumbles to dust.  It is a scroll of identify.́ch /  --more--́ch ́ch7 $́ch Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - 2 scrolls labelled KUPSAU NODUF  g - a scroll labelled FEXEKK VAIGIO  y - a scroll labelled TITITHR OT ZAXE  A - a scroll labelled BEWU PUAPTOMM ́ch QPotions (select first with !)  j - a fuming dark potion  k - a glowing red potion  n - an inky potion  t - a dark potion  u - a smoky cyan potion  x - 2 fuming amethyst potions  z - a viscous blue potiońchs ][?] describe selectedρchρch*ρch8dvd2 the ConjurerGargoyle###Health: 17/43 =========---------------####.#######Magic: 6/15=========---------------## ###..........#AC: 9Str: 11.. #.#.@.e.§.###EV: 11Int: 21ρch:...##.###.#..#.##.#SH: 0Dex: 8.........e.F..>...#XL:  8 Next: 17% Place: Dungeon:6......###.@.....###Noise: ====-----  Time: 2882.2 (0.0)#.##. #†##.#.##h) +1 hand axe (venom)e. #.##.#.#Cast: Stone Arrow (4%).. #.##.#.#Mesm ..#.####.#.#.# #.#@   Maggie (polearm, mesmerising)#.# #.#e   Duvessa#.# #.#ρchX>F   sky beast..# #.#e   DowanIt was a scroll of blinking. Dowan hits you but does no damage.  Maggie gestures at you while chanting. _The bolt of fire misses you. _Unknown command.As you read the scroll labelled VEBEXI NUTE, it crumbles to dust.  It is a scroll of identify.ρchIρchV  e - 2 scrolls of teleportationDowan's feet meld with the ground, briefly.Dowan hits you with a +0 dagger. The sky beast hits you.ρchq....e...@.#.>...3--7===---3.2 (1 _The air twists around and strikes you.ЁchЁch  Read which item? Scrolls  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - 2 scrolls of teleportation  g - a scroll labelled FEXEKK VAIGIO  o - 2 scrolls of blinkingq - a scroll of identify  y - a scroll labelled TITITHR OT ZAXE  A - a scroll labelled BEWU PUAPTOMM Ёch{ [!] read|quaff|evoke[?] describe selectedсch{сch`сchғdvd2 the ConjurerGargoyle###Health: 13/43 =======-----------------####.#######Magic: 7/15===========-------------## ###..........#AC: 9Str: 11.. #.#..e....###EV: 11Int: 21...##.###.#@.#.##.#SH: 0Dex: 8.........e.F..>...#XL:  8 Next: 17% Place: Dungeon:6......###.@.....###Noise: =--------  Time: 2883.2 (0.0)#.##. #†##.#.##h) +1 hand axe (venom)e. #.##.#.#Cast: Stone Arrow (4%)..сch #.##.#.#Mesm ..#.####.#.#.# #.#@   Maggie (polearm, mesmerising)#.# #.#e   Duvessa#.# #.#F   sky beast..# #.#e   DowanAs you read the scroll labelled VEBEXI NUTE, it crumbles to dust.  It is a scroll of identify.  e - 2 scrolls of teleportationDowan's feet meld with the ground, briefly.Dowan hits you with a +0 dagger. The sky beast hits you. _The air twists around and strikes you.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. Maggie hits you but does no damage.  Dowan hits you but does no damage. The sky beast closely misses you.сchȩM.eсch44.2 (1Tele Mesm сchсchx _Duvessa says, "My weaknesses are his strengths!"ցch:ցch=Read which item? Scrolls  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - a scroll of teleportation (cancels current teleport)  g - a scroll labelled FEXEKK VAIGIO  o - 2 scrolls of blinkingq - a scroll of identify  y - a scroll labelled TITITHR OT ZAXE  A - a scroll labelled BEWU PUAPTOMM [!] read|quaff|evoke[?] describe selectedׁchׁchzׁchtdvd2 the ConjurerGargoyle###Health: 14/43 =======-----------------####.#######Magic: 7/15===========-------------ׁch## ###..........#AC: 9Str: 11.. #.#.......###EV: 11Int: 21ׁchQ...##.###.#@e#.##.#SH: 0Dex: 8.........e.F..>...#XL:  8 Next: 17% Place: Dungeon:6......###.@.....###Noise: =--------  Time: 2884.2 (0.0)#.##. #†##.#.##h) +1 hand axe (venom)e. #.##.#.#Cast: Stone Arrow (4%).. #.##.#.#Tele Mesm ..#.####.#.#.# #.#@   Maggie (polearm, mesmerising)#.# #.#ׁch_Ze   Duvessa#.# #.#F   sky beast..# #.#ׁchָe   DowanDowan hits you with a +0 dagger. The sky beast hits you. _The air twists around and strikes you.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. Maggie hits you but does no damage.  ׁchDowan hits you but does no damage. The sky beast closely misses you. _Duvessa says, "My weaknesses are his strengths!"ׁch  dvd2 the Conjurer  Gargoyle ###  Health: 14/43 =======----------------- ####.#######  Magic: 7/15===========------------- ## ###..........#  AC: 9Str: 11 .. #.#.......###  EV: 11Int: 21 ...##.###.#@e#.##.#  SH: 0Dex: 8 .........e.F..>...#  XL:  8 Next: 17% Place: Dungeon:6 ......###.@.....###  Noise: =--------  Time: 2884.2 (0.0)ׁch' #.##. #†##.#.##  h) +1 hand axe (venom) e. #.##.#.#  Cast: Stone Arrow (4%) ׁchX.. #.##.#.#  Tele Mesm  .. #.####.#  ׁch. #.# #.#  @   Maggie (polearm, mesmerising) #.# #.#  e   Duvessa ׁchD#.# #.#  F   sky beast ..# #.#  e   DowanׁchAs you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. Maggie hits you but does no damage.  Dowan hits you but does no damage. The sky beast closely misses you. ׁch_Duvessa says, "My weaknesses are his strengths!"Blink to where?Press: ? - help, Dir - move targetׁch   F@  You feel strangely unstable. Maggie hits you but does no damage.  Dowan hits you but does no damage. The sky beast closely misses you. _Duvessa says, "My weaknesses are his strengths!"Blink to where?Press: ? - help, Dir - move targetAim: a sky beastׁch eFDuvessa, wielding a +0 short sword and wearing a +0 ring mailׁch [ *eׁch16*.ځch-*.ځch-*.ځchi #.  You can't see that place.  [a rock wall.]ځchD Y #*܁ch/dvd2 the ConjurerGargoyleHealth: 14/43 =======-----------------Magic: 7/15===========-------------AC: 9Str: 11###EV: 11Int: 21####.#######SH: 0Dex: 8## ###..........#XL:  8 Next: 17% Place: Dungeon:6.. #@#.......###Noise: =--------  Time: 2884.2 (0.0)...##.###.#@e#.##.#h) +1 hand axe (venom).........e.F..>...#Cast: Stone Arrow (4%)܁chZ......###.§.....###Tele Mesm #.##. #†##.#.##e. #.##.#.#e   Dowan.. #.##.#.#..#.####.#.#.# #.#Dowan hits you but does no damage. The sky beast closely misses you. _Duvessa says, "My weaknesses are his strengths!"Blink to where?Press: ? - help, Dir - move target܁chUAs you read the scroll of blinking, it crumbles to dust.܁ch܁ch܁che#...@.F†##..##.@   Maggie (polearm).F   sky beast.e   Dowan܁ch`m8=-5.2 (1܁ch܁chT _You are no longer entranced.ށch== M-ށch? ށchC F _Unknown command.߁ch߁chDrink which item? Potions  b - a potion of magic ߁chF j - a fuming dark potion  k - a glowing red potion ߁ch/ n - an inky potion  t - a dark potion ߁ch #> u - a smoky cyan potion  x - 2 fuming amethyst potions  z - a viscous blue potion [!] read|quaff|evoke[?] describe selectedch! chydvd2 the ConjurerGargoyleHealth: 14/43 =======-----------------Magic: 8/15============------------AC: 9Str: 11###EV: 11Int: 21####.#######SH: 0Dex: 8## ###..........#XL:  8 Next: 17% Place: Dungeon:6.. #@#.......###Noise: ---------  Time: 2885.2 (0.0)...##.###e#.e#.##.#h) +1 hand axe (venom)..........@...>...#Cast: Stone Arrow (4%)......###.F.....###Tele #.##. #†##.#.##e. #.##.#.#@   Maggie (polearm).. hz\0m#.##.#.#F   sky beast..#.####.#e   Dowan.#.# #.# _Duvessa says, "My weaknesses are his strengths!"Blink to where?Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust. _You are no longer entranced. _Unknown command.  ###    ## ###  .. #@#  #e#  ..  ##.F.  #.##. #†##.#.##  e. #.##.#.#  .. #.##.#.#  .. #.####.#  . #.# #.# It was a potion of mutation. You feel extremely strange.  You occasionally lose the ability to drink potions when taking damage.Maggie gives herself a magical halo, but it quickly sputters out.chY# ###    ## ###  .. #@#  #e#  ..  ##.F.  #.##. #†##. e. #.##.#.#  .. #.##.#.#  .. #.####.#  . #.#   ###    ## ###  .. #@#  #e#  ..  ##.F.  #.##. #†##.#.##  e. #.##.#.#  .. #.##.#.#  .. #.####.#  . ch# #.# #.# Maggie hits you from afar with a +2 glaive of draining!  * * * LOW HITPOINT WARNING * * *ch ###    ## ###  chB.. #@#  #e#  ..  ##.F.chM  #.##. #†##. e. #.##.#.#  .. #.##.#.#  ch!.. #.####.#  . #.# chE  Dowan hits you with a +0 dagger.chchFee   DuvessaF   sky beaste   Dowanch{4/43 -----==6.2 (1ch5 ch#V _* * * LOW HITPOINT WARNING * * *chG`chffDrink which item? Potions  b - a potion of magic  j - a fuming dark potion  k - a glowing red potion  n - an inky potion  t - a dark potion  u - a smoky cyan potion  x - a potion of mutation chng z - a viscous blue potion [!] read|quaff|evoke[?] describe selectedchch_chdvd2 the ConjurerGargoyleHealth: 4/43==----------------------Magic: 8/15============------------AC: 9chMStr: 11###EV: 11Int: 21####.#######SH: 0Dex: 8## ###..........#XL:  8 Next: 17% Place: Dungeon:6.. #@#.......###Noise: ==-------  Time: 2886.2 (0.0)...##.###e#.e#.##.#h) +1 hand axe (venom).........F@...>...#Cast: Stone Arrow (4%)......###.e.....###Tele #.##. #†##.#.##e. #.##.#.#@   Maggie (polearm).. #.##.#.#e   Duvessa..#.####.#F   sky beastchb.#.# #.#e   DowanYou occasionally lose the ability to drink potions when taking damage.Maggie gives herself a magical halo, but it quickly sputters out.Maggie hits you from afar with a +2 glaive of draining!  * * * LOW HITPOINT WARNING * * *Dowan hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *chm  ###    ## ###  .. #@#  #e#  .  ##.e.  #.##. #†##.#.##  e. #.##.#.#  .. #.##.#.#  .. #.####.#  . #.# #.# It was a potion of berserk rage.  A red film seems to cover your vision as you go berserk!ch ####................ ......#########  #............. chԢG#>S...@.......  ####.....#....  #.....#.# [  #.#.....#  #. ....$ . #| .....#.#. S   adder (wandering) . .....##> ##  ...... .#    You feel yourself moving faster! You feel mighty!chW   Your surroundings suddenly seem different.  An adder comes into view.Found a leather armour, 9 gold pieces and a weird glowing staff.chn  Found an escape hatch in the floor. Found a stone staircase leading down.chɵa.SSch7/649==-7.2 (1Stone Arrow (4%)Berserk ch6ch6/ _The adder hisses angrily.ch41##..#..# #. #>.S. ####.....#.... #.....#.# [ #.#.....# #......$.. #|......#.#.#.......##>#####....... .#ch@.SchS--9 (0.7chch~k _You feel a strong urge to attack something.ch  (very poisoned)  You hit the adder. The adder is poisoned.  The adder is heavily wounded.ch 10/15=====8.8 (0.9ch ch U _The adder barely misses you. x2chQ  You closely miss the adder.The adder is severely wounded.ch,9.6 (0.8chchS _The adder closely misses you.chj(9  You slash the adder!ch!3g†chX8=1===890.5 (0.9Berserk ch0]ch^I _You kill the adder!ch I##......#......###.##.# #. #>... ####.....#.... #.....#.# [ #.#.....# #......$.. #|......#.#.. #.......##>### ##....... .#ch* ch 4-1.1 (0.6chֺ chW s _You see here an adder corpse.ch| ## #......# #......## #chu.# #.# #. #>.@†. ####.....#....ch1 #.....#.# [ #.#.....# #......$... #|......#.#.. #.......##>### ##....... .#chchchD-8 (0.7chchk _You feel a strong urge to attack something.ch" # #......# #......## #.# #.......# #.chb #>@.†. ####.....#.... #.....#.# [ #.#.....# #......$... #|......#.#.. #.......##>### ##....... .#chY  ######## #......#ch% #......##  #.......#  #.......#########  #............. ch #>@.†.........  ####.....#....  #.....#.# [  #.#.....#  $.. #|ch.# ># ch~   You are no longer berserk.ch5/43-2===2.5Slow -Berserk chch7 _You are exhausted. You feel yourself slow down.chM )    #  #......#  #......##  #.......#  #.......#  #.chN   #@..†.  ####.....#....  #.....#.# [  #.#.....#  #......$...  #|......#.#..  #.##>###   ##chO I. .# ch"V chkX 6=3===4.0 (1.5chS\ ch^ c _There is a stone staircase leading down here.ch/PM ####### #......##.. #.......#########.ch0>..†.....####.....#........#.# [  #.#.....#..ch;chv@.5.5 _chJech|<-       ########  #......  ##ch=  #.#  #..@....######### ####....  #>..†......... ###.....#....  #.....#.# [ ch@ #.#.....#  #......$.  #|......#.#..  ##>###chJchO7=4===7.0chVchYch#       #  #......#  #......##  #.#  #.#chh W#  ####.  #>..†.  ####.....#....  #.....#.# [  #.#....#   #......$...   #|......#.#..   #.##>###ch ch t5====8.5ch" ch % chR      #  #......# chQ #......##  #.#  #.##  ####.  #>..†.  ####.....#....  #.....#.# [  #.#.....#   #......$...   #|......#.#..   #.##>###ch38=900.0chIchInchpchp9====ch8chW,chch'chd10/43=chY,chchsch I1=chXch,chch/$ch$S2=ch%ch#),chL*ch 1ch7j 16.5 (16.5) _You start resting.ch998.0 (18.0ch=ch?[ _You feel yourself speed up.chj chl chm chr chz 3=ch}~ ,chg chU ,chs chO S4=ch chH ch ,ch ch ,chՙ ch ch l 25.0 (7.0) _You start resting.ch a5=6.0 (8ch ch* c _You recover from your berserk rage.chEM6=7=ch18==ch>"ch#ch$ch&ch'ch(ch*ch+ch>,9ch,=ch>-chq.ch0ch`1ch2ch4ch5ch6ch@9ch9ch%;ch=ch=ch[>20ch>=ch?chEAchQCchDchhEchGcheHchIchKchLchNchiPch,QchQ1ch3R=chRchTchSVchWchJXch=ZchZch#\chq^ch0_ch_2ch<`=ch`chach,dchdchfchBhchich5jchPlchmchTnchNpchqchq3chchh@ch Ach/BchDchHEchE5ch4F=chFchGchIchJchKchENchNch PchrRchSch@TchlVchWchW6ch1X/==chXchYch\ch\ch^ch!`ch`chachdchdchech hchhchLi7chi=ch3jchXkchcmchnch+ochlqchrch7schNuch|ch>}8ch}=ch$~chKchch0chUchchHchchychch;chchGch9ch2=chchchْch|chchchchchch0chchchchK40ch̡=chLchchdchchqchchYchѮch\chchechchöchM1chշ=chSchchch=chch3chch@ch!chch{2ch=chchch2chchchch{chch8chchch+ chchf%_You start resting.chchch3029.0 (1ch 03.0)chch,3ch/==ch'30ch 4chchI" _HP restored.ch.     #  #......#  #......##  #.#  #.##  ####.  #>..†.  ####... #..... #.#.....# ch3ch611.0)chEKch     #  #......#  #......##  #.#  #.##  ####.  #>..†.  ####.... #.....# #.#.....# chV ch &2chwchch      #  #......#  #......##  #.#  #.##  ####.  #>..†.  ####.....#.... #.....#.# [ #.#.....# #......$... #|......#.#.. 3chv    ######## #......#  #......# #.  #.######### ####.@...........   #>..†  ####.....#....  #.....#.# [ #.#.....# #......$... #|......#.# #.......##>### # .#=4chY   ######## #......#  #......# #.  #.#########   ####.............   #>.@†  ####.....#....  #.....#.# [  #.#.....# #......$... #|......#.# #.......##>### ##....... .#5chB ######## #......#  #......# #.  #.######### ####.............  #>..†  ####@....#....  #.....#.# [  #.#.....#  #......$.... #|......#.# #.......##>### ##....... .# #...#.? ch ch&6chchpe _Found a scroll labelled PIEMEA LOESS.ch%  ########   #......#   #......##   #.......#   #.......#########   ####.............   #>..†.   ####.....#....  ch(  #.@...#.# [   #.#.....#  .....$....  |......#.#..  .......##>###   ##....... .#   #...#.?.#   .... ...#  ch chݟ &7ch chά ch   #......#   #......##   #.......#   #.......#########   ####.............   #>..†.   ####.....#....   #.....#.# [ ch  #@#.....#  .....$....  |......#.#..  .......##>###   ##.......#.#  #...#.?.#  ........# ##.......# ch ch &8ch ch` chK  #......##  #.......#  #.#########  ####.............  #>..†. ch-^ ####.....#....  #.....#.# [ #.#.....#  .....$.... |......#.#.. .#>###  ##.......#.#  #...#.?.#  ........# ##...#  #..##[..# ch)ch,&9ch#3ch6# _Found a robe.ch  #.......#  #.#########  ####.............  #>..†. chb: ####.....#....  #.....#.# [ #.#.....#  .....$.... .#.#.. .#>###  ##.......#.#   #...#.?.#  ........# ##ch:..#  #..##[.#  ...# ... ch{chb'40chycht _You see here a staff of death.chîT  #.#########  ####.............  #>..†. ch ####.....#....  #.....#.# [ #.#.....#  .....$.... |......#.#.. #>###  ##.......#.#   #...#.?.#   ........# ##.......#  #..##[..#  ...# ...  .## .. chch,-1 _chch"ch%B #.#  #.......#########  ####.....  #>..†.........  ####.....#....  .....#.# [ #.....#  ......$....  #ch%.#..  #.......##>### ##.......#.# #...#.?.# ........# ##.......# #..##[..# ...# ... .## ..ch(+ch,&2ch3ch8t _You see here a staff of death.ch  #.#  #.#########  ####.......ch 6  #>..†..  ####.....#....  #.....#.# [  ##.#.....#  ##......$....  ##|#.#..  #.##>###  ##.#.#  .ch ..# ##..# #..##[.ch # ...# ...# ch{ ch -3 _ch ch! ch6chK chI#.ch ######### ####.............   #>..†.........  ####.....#....  #.....#.# [  ##.#.....# ch ch g##......$....chu ##|......#.#..  #...@...##>### ch.Q #.#  ch^...#.?.#  .........# .##.......# # #..##[ch0..# ...# ...# ##.## ....ch>ch8KC4chf ####.............   #>..†.........  ####.....#....  #.....#.# [  ##.#.....#  ##......$....   ##|......#.#..  #.......##>###  #.#  ...#.?.#  #..........#  #.##.......# # #..##[..#  ...# ...# ##.## .... . .#### 5ch1chT4xInnate Abilities, Weirdness & MutationsYou are immune to sickness and miasma.You are immune to poison.a - You resist negative energy. (rN+)b - You are resistant to electric shocks. (rElec)chT5c - You are resistant to unholy torment.d - Your stone body is resiliant and immune to petrification. (AC +5)e - You occasionally lose the ability to drink potions when taking damage.f - [Your large and strong wings let you fly.] XL 14 []: Gained at a future XL. ch ####.............dvd2 the Conjurer  #>..†.........Gargoyle  ####.....#....Health: 43/43 ========================  #.....#.# [Magic: 15/15 ========================  ##.#.....#AC: 9Str: 11  ##......$....EV: 11Int: 21  ##|......#.#..SH: 0Dex: 8  #.......##>###XL:  8 Next: 18% Place: Dungeon:6  ##...@...#.#Noise: ---------  Time: 3045.0 (0.0)  #...#.?.#h) +1 hand axe (venchzuom)  #..........#Cast: Stone Arrow (4%)  #.##.......#  # #..##[..#  ...# ...#  ##.## ....  #. .####  _You start resting. _HP restored. _Found a scroll labelled PIEMEA LOESS. _Found a robe. _You see here a staff of death. _You see here a staff of death.chchchjchJ _Unknown command.ch? > #>..†  ####.....#....  #.....#.# [  ##.#.....#  ##......$.... ##|......#.#..  #.......##>###  #.#  #...#@?.#  #..........#  #.##.......#  # #..##[..# ....##...# ###.###.... #. #.#### #.# ch ch) "6.0 (1 ch. _ch  ch" ch #>..†. ####.....#.... #.....#.# [ ##.#.....# ##......$.... ##|......#.#.. #.##>### ##.#.# #...#.@.# #.# #.##.# ....###.#. #.#####.#ch ch! 7ch ch ch9 ch $8.0 (2ch chf  ch cht >_j - a scroll labelled PIEMEA LOESSch ch ###.....# #.....#.# [##.#.....# ##......$....##|#.##.......##>#####.......#.# ##...#...# #.......## #..##[chwB####ch"chx&+9.0 (1ch+ch-ch5  #.....#.# [##.#.....# ##......$....##|#.##.......##>####.......#.# ##...#...# #.......## #..##[ ....##.ch7(#ch chnch 50chLchؠchr  ##.#.....# ##......$....cht 4##|......#.#.......##>#####.......#.# ##...#...# #.......## #..##[ ....##.chu l###.###.......##ch ch &1chɋ ch؎ ch&  ##......$....##|#.#.......##>#####.#.# #...# #.......##.. #..##[ ....##.###.###......# #. #.####...F#F   sky beast (asleep)cht ch &2chm chg \ _A sky beast comes into view.ch  ##.#.....#  ##......$.... ##|......#.#.. #>### ##.......#.# ###...#...# #..........#ch)  #.##.......## #..##@..# ....##...# ###.###......# #. #.####...F #.# ######ch ch &3chx ch M _You see here a +0 robe.ch\  #.....#.# [   ##.#.....#   ##......$....   ##|......#.#..   #.......##>###  chS] ##.......#.#   ####...#...#   #...#   #.##...@...#  # #..##[..#   .....##...#  ####.###......#  #. #.####...F  ch_` #.# ###  ###   chrgchk-4 _chJrchuchc9  #.....#.# [  ##.#.....#   ##......$....   ##|......#.#..   #.......##>###   ##.......#.#   ####...#...#  #.#  #.##.# ch{ # #..##[..#  .....##...#  ####.###......#   #. #.####..F  ## #.# ###   ###   chch&5ch'chcho #.#.....#  .....$.... ##|......#.#..  #.##>###  ##.......#.#  ####...#...#  chp #..........#  #.##.#  # #.@##[..#  #.....##...# ####.###......#  #. #.####...F  ## #.# ###     chxch|&6chchpchd w .....$.... ##|......#.#..  #.......##>###  ##.......#.#  ####...#...#   #..........# chXf h #.##.......#  #.##..##[..#  #...@.##...#  ####.###......#  #.# #.####...F  ### #.# ###      ch]n ch q &7chx ch4z chYm #.....#  ##......$....  ##|......#.#..  #.......##>###  ##.......#.# ####...#...#  #..........#  #.##.......#  ch3#.##.@##[..#  #.....##...#  ####.###......#  #.# #.####...F ### #.# ### ###   chch,&8ch ch ch7N  .....#.# [ #.....#  ##......$....  ##|#.#..  #.......##>###  ##.......#.# ####...#...#  #....#  #.##..@....#  #.##..##[..#  #.....##...#  ####.###......# #.# #.####...F ### #.# ### chN 9###  chX chv] &9chc chwd chR[ #.....#.# [  ##.#.....#  ##......$....  ##|......#.#..  #.......##>###  ##.......#.#  ####...#...#  #.#  #.##.#  #.##..##[..#  #.....##...#  ####.###......# #.# #.####...F ### #.# ### ###  ch%ch D60ch  ##.#.....#  ##......$.... ##|......#.#..  #.......##>###  ##.......#.#  ####...#...#  #..........#  #.###  #.##..##@..#  #.....##...#  ch####.###......# #.# #.####...F ### #.# ### ### ch|chX&1chchM _You see here a +0 robe.ch#U f##......$....##|......#.#.. #.......##>### #.# ####...#...# #..........# #.##.......# #.##..##[..# #.....##.@.# chX ####.###......# #.# #.####...F### #.# ### F   sky beast (asleep)ch^ chSb -2 _chh chfk ch^##|......#.#.. #.......##>### ##.......#.# ####...#...# #..........# #.##.......# #.##..##[..# #.....##...########.###..@...#chs #.# #.####...F.### #.# #### ### chchF.Fch&3chLch%ch>R##|......#.#.. #.##>### ##.#.# ####...#...# #..........# #.##.......# #.##..##[..# #.....##...#### chNS####.###...@..# #.# #.####..F.### #.# ## ch.Wch`9F.chcj4Stone Arrow (4%)chlchr chȩ ##|......#.#..  dvd2 the Conjurer #.......##>###  Gargoyle ##.......#.# Health: 43/43 ======================== ####...#...# Magic: 12/15 ===================----- #..........# AC: 9Str: 11 #.##.......# EV: 11Int: 21 ch.#.##..##[..# SH: 0Dex: 8 #.....##...####  XL:  8 Next: 18% Place: Dungeon:6 ####.###...@*.#  Noise: ---------  Time: 3064.0 (0.0) chȫ#.# #.####*F....  h) +1 hand axe (venom) ch~C### #.# #####  Cast: Stone Arrow (4%) ###  F   sky beast ch3 _You see here a +0 robe. _You see here a +0 robe.  chǭAiming: Stone Arrow (dangerous; 4% risk of failure)  ch[(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (60% to hit) chW##|......#.#..dvd2 the Conjurer#.......##>###Gargoyle##.......#.# ch"-Health: 43/43 ========================####...#...#Magic: 12/15 ===================-----#..........#AC: 9Str: 11#.##.......#EV: 11Int: 21#.##..##[..#SH: 0Dex: 8#.....##...####XL:  8 Next: 18% Place: Dungeon:6####.###...@`.#Noise: ---------  Time: 3064.0 (0.0)#.# #.####`F....h) +1 hand axe (venom)### #.# #####Cast: Stone Arrow (4%) ch#l###F   sky beastAiming: Stone Arrow (dangerous; 4% risk of failure)  ch$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ch$Aim: a sky beast (60% to hit)  The stone arrow hits the sky beast!  The sky beast is moderately wounded. ch} chƯO.F.. ch;==5.0 (1 _ chA chS ch5  ##|......#.#..  dvd2 the Conjurer #.......##>###  Gargoyle ##.......#.# Health: 43/43 ======================== ####...#...# Magic: 9/15==============---------- #..........# AC: 9Str: 11 #.##.......# EV: 11Int: 21 #.##..##[..# SH: 0Dex: 8 #.....##...####  XL:  8 Next: 18% Place: Dungeon:6 ch L####.###...@*F#  Noise: ==-------  Time: 3065.0 (0.0) #.# #.####......  h) +1 hand axe (venom) ### #.# #####  Cast: Stone Arrow (4%) ###  F   sky beastThe stone arrow hits the sky beast! _The sky beast is moderately wounded.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 60% to hit) ch ##|......#.#..dvd2 the Conjurer#.......##>###Gargoyle##.......#.#Health: 43/43 ========================####...#...#Magic: 9/15==============----------#..........#AC: 9Str: 11#.##.......#EV: 11Int: 21#.##..##[..#SH: 0Dex: 8#.....##...####XL:  8 Next: 18% Place: Dungeon:6####.###...@``#Noise: ==-------  Time: 3065.0 (0.0)#.# #.####......h) +1 hand axe (venom)### #.# #####Cast: Stone Arrow (4%)###F   sky beast[18;2 ch/ HThe stone arrow hits the sky beast! _The sky beast is moderately wounded.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 60% to hit) ch:  _The sky beast is moderately wounded.  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a sky beast (moderately wounded, 60% to hit)  The stone arrow misses the sky beast.F.10/15==6.0 (1 _ ch ##|......#.#..  dvd2 the Conjurer #.......##>###  Gargoyle ch##.......#.# Health: 43/43 ======================== ####...#...# Magic: 7/15===========------------- #..........# AC: 9Str: 11 #.##.......# EV: 11Int: 21 #.##..##[..# SH: 0Dex: 8 #.....##...####  XL:  8 Next: 18% Place: Dungeon:6 ####.###...@F.#  Noise: ==-------  Time: 3066.0 (0.0) #.# #.####......  h) +1 hand axe (venom) ### #.# #####  Cast: Stone Arrow (4%) ###  F   sky beast ch3Aim: a sky beast (moderately wounded, 60% to hit) _The stone arrow misses the sky beast.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 60% to hit) ch݇7 ##|......#.#..  dvd2 the Conjurer #.......##>###  Gargoyle ##.......#.# ch Health: 43/43 ======================== ####...#...# Magic: 7/15===========------------- #..........# AC: 9Str: 11 chN#.##.......# EV: 11Int: 21 #.##..##[..# SH: 0 ch\Dex: 8 #.....##...####  XL:  8 Next: 18% Place: Dungeon:6 ####.###...@F.#  Noise: ==-------  Time: 3066.0 (0.0) #.# #.####......  h) +1 hand axe (venom) ### #.# #####  Cast: Stone Arrow (4%) ###  F   sky beastAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 60% to hit)  The stone arrow hits the sky beast!  You kill the sky beast! ch*g ##|  ch` #.......##>###  ##.......#.# ####...#...# ch(#..........# .....#  ch   †.#  #.# ...  ch ### #.# #####  ###  ch ch che<8=307.0 (1Stone Arrow (4%) _ chEB chD0 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ch~E Aim: a sky beast (moderately wounded, 60% to hit)  The stone arrow hits the sky beast! _Your Conjurations skill increases to level 7! chk& 7 ##|......#.#..  dvd2 the Conjurer #.......##>###  Gargoyle ##.......#.# ch6'  Health: 43/43 ======================== ####...#...# Magic: 5/15========---------------- #..........# AC: 9Str: 11 ch' #.##.......# EV: 11Int: 21 #.##..##[..# SH: 0Dex: 8 ch<( ;#.....##...####  XL:  8 Next: 30% Place: Dungeon:6 ####.###...@†.#  Noise: ==-------  Time: 3067.0 (0.0) ch( u#.# #.####......  h) +1 hand axe (venom) ### #.# #####  Cast: Stone Arrow (4%) ### ch?)          ch) 6_You kill the sky beast! _Your Conjurations skill increases to level 7!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ch@*  ch  ch##|......#.#..dvd2 the Conjurer#.......##>###Gargoyle##.......#.#Health: 43/43 ========================####...#...#Magic: 8/15============------------#..........# chAC: 9Str: 11#.##.......#EV: 11Int: 21#.##..##[..#SH: 0Dex: 8#.....##...####XL:  8 Next: 30% Place: Dungeon:6####.###...@†.#Noise: ==-------  Time: 3067.0 (0.0)#.# #.####......h) +1 hand axe (venom)### #.# #####Cast: Stone Arrow (4%)### _You kill the sky beast! _Your Conjurations skill increases to level 7!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ch:Okay, then. ch ch$ ch%. _ chG chW ch chT_Your Conjurations skill increases to level 7!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _Okay, then.Unknown command. chT chK ch chI ch chn9====== chg ch ch ch5 chp10/15==== chG ch ch chv ch chk1=== ch6 ch ch ch ch ch9k2=== ch ch ch, ch ch[ i3=== ch  ch  chV i4=== ch  ch ch ch chi -- _You start resting. ch079.0 (12.0) chs5====--80.0 (13 ch chr!% _Magic restored. ch"y##|......#.#.. #.......##>### ##.......#.# ####...#...# #....# #.##.......# #.##..##[..# #.....##...#### ####.###....@.# #.# #.####.### #.# .#### .#....(..... ch<1.0) _Found 5 stones. _You see here a sky beast corpse. ch(I#.......##>### #.# ####...#...# #..........# #.### #.##..##[..# #.....##...########.###....†.#####<. #.# #.####@.......### #.# #.###### ### #.#  .... chl)v....(.....####### chF. ch/&2 ch3 ch59 _Found a stone staircase leading up. ch#.##>### ##.#.# ####...#...#  cho#..........# #.##.......# #.##..##[..# #.....##...#### ####.###....†.#####<. ch#.# #.####.### #.# #.######.### #.# ..........(..#......######## ch chL&3 ch ch  chݧ#.##>### ##.#.#  ####...#...#  #.#  #.##.......#  #.##..##[..#  #.....##...#### .  ####.###....†.#####<.#.# #.####.### #.# #.######.### #.#  ch..........(..#......######## ch) chkC==4 ch ch chR#.##>### ##.#.# ####...#...# #.# #.##.# #.##..##[..# #.....##...#### #. ####.###....†.#####<.#.# #.####.### #.# #.######.### #.#  chS6.  chWX chVY&5 ch\ chM^ ch: #.##>###  ##.#.# ...#...# .# .##.# .##..##[..# # .....##...#### ##..# ch< C.###....†.#####<.#.# #.####.#### #.# #.######.### #.# ..... #  ch@  chIB &6 chE  chG ch,#.##>### ##.#.# ...#...# # ##.# ch. ##..##[..# .# ##...#### ###..#..###....†.#####<.  #.# #.####.#  ### #.# #.######.### #.# ....j... ..#..... .#...(.. ..j   gnoll (asleep)#...... # chN  A gnoll comes into view. It is wielding a +0 whip.ch_ j.jjj 2 gnolls (1 pch`>olearm, 1 wandering)  The gnoll shouts! You hear a shout!chj/==7chr _A gnoll comes into view. It is wielding a +0 spear.chØ |.#.. .......##>### #.......#.# #...#...# ..chę # .......#  #..##[..# .# ...##...#### ####..# #.###....†.#####.. #.# #.####...........##j ch .### #.# #.######....j### #.# ......# ....#j#. #.#.# jj 3 gnolls (2 polearms, 2 wandering)cht ...(.. .....#...... .#.##########ch chԨ ch ch jj##..j.1ch s--8Stone Arrow (4%)ch ch _A gnoll comes into view. It is wielding a +0 spear. _There is a stone staircase leading up here.chch9--ch'ch(ch/,ch3j.j....j.ch9-9 _ch;ch = .h  ...##### ...######..#.## ............... .........<..... ............... ...........$.5 .......@..... ... ......... .##.##.##+##### # #. .. h   hound (asleep) .. ... chNe8 (1.8Stone Arrow (4%)ch,Uch[ _You climb upwards.  Found 16 gold pieces. Found a stone staircase leading up. _There is a stone staircase leading down here.chO chS chX ch\ F _Unknown command.chjQ.h  ... ##### ...######..#.###ch...<..ch0.$.>.................ch3.##.##.##+####### #. ...ch1:ch?4900 _chEchmHch.h  ... ###### ...######..#.####...<......$.>...................##.##.##+######## #. 1chPch7chbMh . ###### ######..#.####...ch....$.......>.......... ..chA%ch%&2ch)ch-a _There is a stone staircase leading up here.ch-u ch(z chu ch ch -3 _ch ch(` - ####### 4 #..@..#  #.###.#  .. #  ..# #. . cha che chA -4.6 (1.8ch ch9 } _You climb upwards. _There is a stone staircase leading down here.ch`{  # #.@>..# #.###.# ... # ..##. #. #.#. ###chȀ chR 350 _ch ch chU3chg,chXchA)ch-Bch1,ch8Xch4n#. ###.#...# ##. #.. ...o #.. ####### ##..# #.# #..>..#..#..##.###.# ##∩##...# # ##.@##.# ###.###... .##.. ##### .# #.# .# .. .# ... o   orc (asleep) .###### .## ......## .. .....<..ch- 100.6 (5  An orc comes into view. It is wielding a +0 mace.1.6 (6 _Found Unyny's Book Boutique.ch2.##.# ...# ###. #.. ... .o ##.. ####### ### ..#.#.# #..>..# # cht4 ..#..##.###.# ## #∩##...# # .# #..##.# .## #@###... ..##..# ##### ..# #.## .# ...#...ch5.###### .##.......## .. #.<.. .. #.).....##ch=ch@+2.6 (1chFchJch& ...# .####. #.. .... .o ##.. ####### .### ..#.#.# #..>..# .# ##...#..##.###.# .##ch]#..##∩##...# # ..#>..#..##.# #.###.#.###... ...##@.# #####.# #.## .# ...#.#.###### .##.#......## .. #.#<.. .. #..).....##.. ..#..####chZchch3chch ch(ch-_Found a stone staircase leading down.chjQch  ###. #.. .... .o ##.. ####### .### ..#.#.# #..>.. ##...#..##.#####..##∩##...# . >..#..##.# #.## #.#.###... ... #..# ####### #.....# #.....###.#.##.# #.# ...#4ch\ .... .o ##.. ####### #.### ..#.#.# #..>..# #.# ##...#..##.###.# ..## #..##∩##...# # ...# >..#..##.# ##.## #. #.#.###.....# #..# #..# ##### #...# #.(..##.## #...##...@.# #...# #.......# #...#########..##.#......## #.. #.#<..... #..).....##... ..## #...#######.# #.# #...# #. .# #...#5ch`  cha ch~b _Found 5 stones.ch=!. .o ##.. # ##.### ..#.#.# #..>..# ##.# ##...#..##.###.#.## #..##∩##...# #.## >..#..##.##.## #. #.#.###...  #...# #..## #..# #####  #...# #.(..##.##  #...# #..@..#  #...# #.##...#########..##.# .## #.. #.#.<.....[ #...).....##.... ..###...#######.##. #.#  #...# #. .. .#  #...#6 _Found a scale mail.chhK. .o ##.. # .##.### .. ..#.#.# #..>..##.##. ##...#..##.###.#.##..#..##∩##...# #.# #. >..#..##.##.## #.. #.#.###... #...# #..####..# ##### #...# #.(..##.## #...# #.@...#  #...# #.##...#########..##.#.## #..##.#.<.....[##...).....##.......###...#######.##.##.# #...# #. ... .#  #...#7ch###.####. #.. ....... ### .o ##.. ####### ..##.### .. ..#.#.# #..>..# .###.#.###...#..##.###.# [....## ..#..##∩##...# # ...... #.. >..#..##.# #####.## #.. #.#.###... #...# #..####..# ##### #...# #.(@.##.## #...# #.#.....#  #...# #.......# ####...#########..##.#..## #..##.#......<.....[##.. ......).....##......## ####...#######.##.##.# #...# #. ... .#chch8chch!chch,ch4Xch67chO9ch;ch?ch>AchJCch5FchM #. # ##.# chRN# . ...# ### #. #.. ... ###..o ##.. ####### ### .. ..#.#.# #..>..# chN #.###...#..##.###.# ## ..#..##∩##...# # .# #.. >..# chN.## #.. #.#.###... ..# #..####..# ##### ..# #.(..##.##ch4O# #.#.....## #.......# o   orc (asleep)#########..##.chO# .......## #..##.# ......<.....[##..chV,14.6 (6chVW+5.6 (7chu[ch\chh Qch6#. # ##.#  . ...#  #. #..  ###..o ##.. #######  .. ..#.#.# #..>..#  #.###...#..##.###.#  ..#..##∩##...# # # #.. >..#.@##.# ## #.. #.#.###... # #..####..# ##### # #.(..##.### #.#.....## #.......# #..##.#ch## #..##.# chA6.6 (1chG` #.  ##.#  . ...# # #. #.. . ###..o ##.. ####### # .. ..#.#.# #..>..#  #.###...#..##.###.#  ..#..##∩##@..# # #.. >..#..##.# # #.. #.#.###... # #..####..# ##### # #.(..##.# # #.#.....# # #.......# #########..##.### #..##.#7[39;4chd9mchr 6 # #. # ## . ...# ## #. #..# .. ###..o ##.. ####### ## .. ..#.#.###..>..##.###...#.@##.###.# # ..#..##∩##...# # #.. >..#..##.## #.. ##.#.###... .# #..####..# ##### .# #.(..##.## .# #.#.....# .# #.......# .#########..##.#8ch# #. #.#. ##.# .#.. ...# .### ##. #..## .... ###..o ##..# ####### .### .. #..#.#.###..>..# .# #.###...#..##.###.# .## ..#..##@##...# # ..# #...>..#..##.# .## #..###.#.###...Stone Arrow (4%) ...# #..####..# ##### ...# #.(..##.##..# #.#.....#o   orc (asleep) ...# ch4) .......# ...#########..##.# ........## #..##.#9.oochE===20.6 (2ch _The orc shouts! _There is an entrance to Unyny's Book Boutique here.chQ +ch  ch #chv K dvd2 the Conjurerch  ch #.cho ; Gargoyle ch .#.# . ##.#ch } Health: 43/43 ======================== cho /.# .. ...#ch'  Magic: 12/15 ===================----- ch I.### ##. #..##ch G AC: 9ch8 ,Str: 11 ch .... ###... ##..# #######  EV: 11ch ,Int: 21 chR .### .. #.o#.#.###..>..#  SH: 0chr ODex: 8 .# #.###.**#..##.###.#  XL:  8 Next: 30% Place: Dungeon:4 .## ..#..##@##...# #  Noise: ===------  Time: 3120.6 (0.0) ..# #...>..#..##.#  h) +1 hand axe (venom) #.## #..###.#.###...  Cast: Stone Arrow (4%) ...# #..####..# ##### ...# #.(..##.## ch ...# #.#.....#ch ~ o   orc ch{ ...# #.......# ch# ...#########..##.# ch ........## #..##.# chu ,_The orc shouts! chM [_There is an entrance to Unyny's Book Boutique here.  ch Aiming: Stone Arrow (dangerous; 4% risk of failure)  chV Press: ? - help, Q - select action, ( or ) - cyclech Shift-Dir - straight linech: IAim: an orc, wielding a +0 mace (71% to hit)ch +ch8  ch #ch= K dvd2 the Conjurerch  chR #.ch ; Gargoyle cho .#.# . ##.#ch } Health: 43/43 ======================== ch /.# .. ...#ch  Magic: 12/15 ===================----- ch ?.### ##. #..##ch G AC: 9chȶ ,Str: 11 chQ .... ###... ##..# #######  EV: 11ch ,Int: 21 ch .### .. #.o#.#.###..>..#  SH: 0ch\ Dex: 8 .# #.###...#..##.###.#  XL:  8 Next: 30% Place: Dungeon:4 .## ..#..##@##...# #  Noise: ===------  Time: 3120.6 (0.0) ..# #...>..#..##.#  h) +1 hand axe (venom) #.## #..###.#.###...  Cast: Stone Arrow (4%) ...# #..####..# ##### ...# #.(..##.## ...# #.#.....# o   orc ...# #.......# ch ...#########..##.# ch ........## #..##.#ch5 Aiming: Stone Arrow (dangerous; 4% risk of failure)  chʼ Press: ? - help, Q - select action, ( or ) - cyclech` Shift-Dir - straight linech IAim: an orc, wielding a +0 mace (71% to hit)  chl $The stone arrow hits the orc!  ch You kill the orc!chz chB ch  ch ,#ch/  ch -#.chK 8 . ##.#ch : .. ...#ch : ##. #..##ch U ###... ##..# ch ch 1 .. #.)ch :>..# ch ch ``ch ch ch0 1 # ch  #..ch,  ch  #..ch  ch ch  chc ch ! #.(chE ch ch ch ch chy ch  chS ch6 '..ch w-1.6 (1Stone Arrow (4%) _ch ch chhs3=4===5====ch$chvWelcome to Unyny's Book Boutique! What would you like to do?  a -  420 gold a Treatise on Trapsb -  616 gold the Volume of Thermatology and Direction  c -  280 gold a Young Poisoner's Handbookd -  420 gold a book of Decay  e -  308 gold a book of Displacement  f -  336 gold a book of Dreams  g -  280 gold a book of Frost  h -  224 gold a book of Minor Magic  i -  252 gold a book of Necromancy  j -  560 gold a book of Spectacle You have 247 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listchR#dvd2 the Conjurer#.Gargoyle #.#. ##.#Health: 43/43 ======================== .#.. ...#Magic: 15/15 ======================== .### ##. #..##AC: 9Str: 11 .... ###... ##..# #######EV: 11Int: 21 .### .. #.)#.#.###..>..#SH: 0Dex: 8 .##.###...#..##.###.#XL:  8 Next: 30% Place: Dungeon:4 .##..#..##@##...# #ch}T~Noise: ---------  Time: 3126.6 (5.0) chkU..#chbV#...>..#..##.#chYh) +1 hand axe (venom) #.## #..###.#.###...Cast: Stone Arrow (4%) ...# #..####..# ##### ...# #.(..##.## ...# #.#.....# ...# #.......# ...#########..##.# ........## #..##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linechZIAim: an orc, wielding a +0 mace (71% to hit)  chq[#The stone arrow hits the orc! ch`\"_You kill the orc! chF]&_Magic restored.chhchjchoch\qchg  Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (71% to hit)  The stone arrow hits the orc! _You kill the orc! _Magic restored. _Unknown command.ch _chXch5Bch<  You see here a +0 mace.ch@ch _chchich..# . .##. . ... .# # .. # #.#. #. .####.# #.#.##.# ....# ... ...## ##.### ##.###..## ....... ###..@###..# #######30.6 (4ch}#.### #....>#.)#.#.###..>..# .###.# ####.###...#..##.###.# [....## #..#..##∩##...# #...# #...>..#..##.# #####.## #..###.#.###...  #...# #..####..# #####  #...# #.(.##.##  #...# #.#.....#chsch +1.6 (5ch]chk; _Found a stone staircase leading down.ch3chchichXch,ch,chcha,ch_chch,chchvch},chchlchQ,chEchchBchchLchJch .h.. ...# #..# #.. ≈§.. ... ≈..# .ch` ##.#####≈.##. #......# §... #.@## ≈.# #...## §§.# #.#.##.# ...####.# #.#.##.#ch  #.# #.......## .#.###.### ###.###..## h   Natasha (wand, asleep) .#........ ###...###..chf%# ####### ....##.### #....>#.)#.#.###..>..# .#.###.# ####.###...#..##.###.#ch  8.6 (7  Natasha, Servant of Life and Death comes into view. She is carrying a wand offlame.ch oho   orc wizard (wandering)chh   Natasha (wand)Natasha hisses angrily. You hear a shout!  An orc wizard comes into view. It is wielding a +0 dagger.ch< **chD****Natasha zaps a wand.ch o......o  The puff of flame hits you but does no damage.ch>4==9.6 (8ch0ch> _The orc wizard shouts! You hear a shout!ch>.. oh.. ...# # #..# #o##.. ≈§.. .... ≈..# ##.##### ≈.###..@...# §...ch#..###.# ≈.# #...## §.# #.#.##.#####ch#.#.##.##.....# #.......## cho   orc priest (wandering) #.###.### ###.###..## o   orc wizard #........ ###...###..# ####### h   Natasha (wand)..##.### #....>#.)#.#.###..>..#chT;$  An orc priest comes into view. It is wielding a +0 short sword.You hear a shout!  The orc wizard gestures at you while chanting.chch}A  You resist with some effort.chchx  An orc comes into view. It is wielding a +0 hand axe.chd  An orc comes into view. It is wielding a +0 falchion.ch  o.o.chyoo   orc wizardooo 3 orcs (1 missile)  An orc comes into view. It is wielding a +0 dagger.The orc priest moves out of view.chx=40.6 (1Stone Arrow (4%)ch}ch% _The orc shouts!chYo. o... o..# # #..# #.##.. §.. o... ..# . ##.##### .##. #...@..# ... #..###.# .# #...## # .# #.#.##.#####.# #.# #.......## o   orc .###.### ###.###..## chch P.ochA /--1chchchbb   dvd2 the Conjurer o. Gargoyle o... Health: 43/43 ======================== o..# Magic: 12/15 ===================----- # #..# AC: 9Str: 11chc f #.##.. EV: 11Int: 21 §.. .o.. SH: 0Dex: 8 ..# . ##*#####  XL:  8 Next: 30% Place: Dungeon:4 .##. #..*@..#  Noise: =--------  Time: 3141.6 (0.0) ... #..###.#  h) +1 hand axe (venom) chyc 9.# #...## #  Cast: Stone Arrow (4%) .# #.#.##.# .####.# #.#.##.## .....# #.......##  o   orc .###.### ###.###..## ........ ###...###..# ####### che ..##.### #....>#.)#.#.###..>..# The orc priest moves out of view. _The orc shouts!  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (75% to hit)ch> Z  dvd2 the Conjurer o. Gargoyle o... Health: 43/43 ======================== o..# Magic: 12/15 ===================----- # #..# AC: 9Str: 11 #.##.. EV: 11ch Int: 21 §.. .o.. SH: 0Dex: 8 ..# . ##.#####  XL:  8 Next: 30% Place: Dungeon:4 .##. #...@..#  Noise: =--------  Time: 3141.6 (0.0) ... #..###.#  h) +1 hand axe (venom) .# #...## #  Cast: Stone Arrow (4%) .# #.#.##.# ch .####.# #.#.##.## .....# #.......##  o   orc .###.### ###.###..## ........ ###...###..# ####### ..##.### #....>#.)#.#.###..>..# Aiming: Stone Arrow (dangerous; 4% risk of failure)  ch Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (75% to hit)  The stone arrow hits the orc!  You kill the orc!ch  o. o... o..# # #..# #.##.. .).. . ##`#####  #..`@..#  chW   #       ch  #....>#.)>chpz+..chw=2.6 (1Stone Arrow (4%) _chchæchL go. o... o..# # #..# #.##.. .. .).. # . ##.##### ##. #....@.#  #..###.# # ch C#...##.# # #.#.##.# ####.# #.#.##.### #.......## ###.### ###.###..## ###...### ch ch ]3=--3ch<& ch( chB1$ o. o... o..# # #..# #.##.. §.. .).. .ch2].# . ##.##### .##. #...@..#. #..###.# .# #...##.# .# #.#.##.# .####.# #.#.##.##.# #.......## .###.### ###.###..##. ###...###..# # ..##.### #....>#.)#.#.###..>..#ch 6oo   orcch7--4Stone Arrow (4%)ch@ ch0 chv  dvd2 the Conjurer o. Gargoyle o... Health: 43/43 ======================== o..# Magic: 10/15 ================-------- # #..# AC: 9Str: 11 #.##.. EV: 11Int: 21 §.. .).. SH: 0Dex: 8 ..# . ##o#####  XL:  8 Next: 30% Place: Dungeon:4 .##. #..*@..#  Noise: ---------  Time: 3144.6 (0.0) ... #..###.#  h) +1 hand axe (venom) .# #...##.#  Cast: Stone Arrow (4%)  ch.# #.#.##.# .####.# #.#.##.## .....# #.......##  o   orc .###.### ###.###..## ........ ###...###..# ####### ..##.### #....>#.)#.#.###..>..# The stone arrow hits the orc! _You kill the orc!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit) ch  dvd2 the Conjurer o. Gargoyle o... Health: 43/43 ======================== o..# Magic: 10/15 ================-------- # #..# AC: 9Str: 11 #.##.. EV: 11Int: 21 §.. .).. SH: 0 ch Dex: 8 ..# . ##o#####  XL:  8 Next: 30% Place: Dungeon:4 .##. #...@..#  Noise: ---------  Time: 3144.6 (0.0) ... #..###.#  h) +1 hand axe (venom) .# #...##.#  Cast: Stone Arrow (4%) .# #.#.##.# .####.# #.#.##.## .....# #.......##  o   orc .###.### ###.###..## ........ ###...###..# ####### ..##.### #....>#.)#.#.###..>..# Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit)  The stone arrow hits the orc!!  You kill the orc! ch3 o. o... o..# # #..# #.##.. chMB .).. . ##)#####  #..`@..#            #....>#.)> chV &. ch 1=1==5.6 (1Stone Arrow (4%) _ ch>  ch m _Your Spellcasting skill increases to level 5!!ch4 .. .... ...# # #..# #.##h. ≈§.. .)o. ≈..# . ##)##### ≈.##. #..@...# §... #..###.# !ch7,≈.# #...##.# §.# #.#.##.# ..####.# #.#.##.##.# #.......##h   Natasha (wand) #.###.### ###.###..##o   orc (missile) #!ch. ###...###..# # ...##.### #....>#.)#.#.###..>..#!ch!ch?!ch!ch!ch ohoo   orc wizardh   Natasha (wand)o   orc (missile)!ch{ 2===--6Stone Arrow (4%) _!ch!chz"chS  dvd2 the Conjurer .. Gargoyle .... Health: 43/43 ======================== ...# Magic: 9/15==============---------- "ch # #..# AC: 9Str: 11 #.##o. EV: 11Int: 21 ≈§.. .)h. SH: 0Dex: 8 ≈..# . ##o#####  XL:  8 Next: 31% Place: Dungeon:4 ≈.##. #..@...#  Noise: ---------  Time: 3146.6 (0.0) §... #..###.#  h) +1 hand axe (venom) ≈.# #...##.#  Cast: Stone Arrow (4%) §.# #.#.##.# ..####.# #.#.##.## ......# #.......##  o   orc wizard #.###.### ###.###..##  h   Natasha (wand) #........ ###...###..# #######  o  ["ch39;49m orc (missile) ...##.### #....>#.)#.#.###..>..# _You kill the orc! _Your Spellcasting skill increases to level 5!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and quivering boomerangs (71% to hit)"ch;thoNatasha, carrying a wand of flame (64#ch,  dvd2 the Conjurer .. Gargoyle .... Health: 43/43 ======================== ...# Magic: 9/15==============---------- # #..# AC: 9Str: 11 #.##o. EV: 11Int: 21 ≈§.. .)h. SH: 0Dex: 8 ≈..# . ##o#####  XL:  8 Next: 31% Place: Dungeon:4 ≈.##. #..@...#  Noise: ---------  Time: 3146.6 (0.0) §... #..###.#  h) +1 hand axe (venom) ≈.# #...##.#  Cast: Stone Arrow (4%) §.# #ch #.#.##.# ..####.# #.#.##.## ......# #.......##  o   orc wizard #.###.### ###.###..##  h   Natasha (wand) #........ ###...###..# #######  o   orc (missile) ...##.### #....>#.)#.#.###..>..# Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (64% to hit)  The stone arrow hits the orc!  You kill the orc! .. .... ...# # #..# #.##o. .)h. . ##)#####          #.  #    #....[4#chg0m>#.)>#ch :#chv:#ch?..hh   Natasha (wand)#chc;==7.6 (1 _#ch/i#chk#ch>$   dvd2 the Conjurer .. Gargoyle .... Health: 43/43 ======================== ...# Magic: 6/15=========--------------- # #..# AC: 9Str: 11 #.##.. EV: 11Int: 21 ≈§.. .).. SH: 0Dex: 8 ≈..# . ##h#####  XL:  8 Next: 31% Place: Dungeon:4 ≈.##. #..@...#  Noise: ==-------  Time: 3147.6 (0.0) §... #..###.#  h) +1 hand axe (venom) ≈.# #...##.#  Cast: #chz' cStone Arrow (4%) §.# #.#.##.# ..####.# #.#.##.## ......# #.......##  h   Natasha (wand) #.###.### ###.###..## #........ ###...###..# ####### ...##.### #....>#.)#.#.###..>..# The stone arrow hits the orc! _You kill the orc!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (64% to hit)#ch   dvd2 the Conjurer .. Gargoyle .... Health: 43/43 ======================== ...# Magic: 6/15=========--------------- # #..# AC: 9Str: 11 #.##.. EV: 11Int: 21 ≈§.. .).. SH: 0Dex: 8 ≈..# . ##h#####  XL:  8 Next: 31% Place: Dungeon:4 ≈.##. #..@...#  Noise: ==-------  Time: 3147.6 (0.0) §... #..###.#  h) +1 hand axe (venom) ≈.# #...##.#  Cast: Stone Arro#ch Rw (4%) §.# #.#.##.# ..####.# #.#.##.## ......# #.......##  h   Natasha (wand) #.###.### ###.###..## #........ ###...###..# ####### ...##.### #....>#.)#.#.###..>..# Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (64% to hit)  The stone arrow hits Natasha!  You kill Natasha!#ch b .. .... ...# # #..# #.##.. .).. . ##)#####         #ch  #. #   #....>#.)>#chO MPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Natasha, carrying a wand of flame (64% to hit)  The stone arrow hits Natasha!  You kill Natasha!  Natasha yowls pathetically as she dies!#chcS #ch[ ooo   orc priest (wandering)o   orc wizard#chA~ q7==48.6 (1 _#ch #chn $ch .. .o.. ...# # #..# #.##o. §.. $ch! l.).. ..# . ##)##### .##. #...@..# ... #..###.# .# $ch >#...##.# .# #.#.##.#####.# #.# #.......## $ch t.###.### ###.###..## $ch $ch^ }.oo   orc wizard$ch /--9$chh $ch %ch=S1.. .o.. ...# # #..# #.##.. .. .o.. # . ##)##### ##. #....@.# %chSp #..###.# # #...##.# # #.#.##.# ####.# #.#.##.### #.......## ###.### ###.###..## ###...###%choT %chW%chu)oo   orc wizard8===--50%chg%ch%ch(   dvd2 the Conjurer .. Gargoyle .o.. Health: 43/43 ======================== ...# Magic: 5/15========---------------- # #..# AC: 9Str: 11 #.##.. EV: 11Int: 21 .. .).. SH: 0Dex: 8 .# . ##o##### XL:  8 Next: 34% Place: Dungeon:4 ##. #..**@.#%chj G Noise: ---------  Time: 3150.6 (0.0) .. #..###.# h) +1 hand axe (venom) # #...##.# Cast: Stone Arrow (4%) # #.#.##.# ####.# #.#.##.## ....# #.......##  o   orc wizard ###.### ###.###..## ....... ###...###..# ####### .##.### #....>#.)#.#.###..>..# You kill Natasha! _Natasha yowls pathetically as she dies!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)%ch dvd2 the Conjurer..Gargoyle.o..Health: 43/43 ========================...#Magic: 5/15========----------------# #..#AC: 9Str: 11#.##..EV: 11Int: 21 ...)..SH: 0Dex: 8 .# .##`#####%ch XL:  8 Next: 34% Place: Dungeon:4 ##.#..``@.#Noise: ---------  Time: 3150.6 (0.0) ..#..###.#h) +1 hand axe (venom) ##...##.#Cast: Stone Arrow (4%) ##.#.##.# ####.# #.#.##.## ....##.......##o   orc wizard ###.### ###.###..## ....... ###...###..# ####### .##.### #....>#.)#.#.###..>..#You kill Natasha! _Natasha yowls pathetically as she dies!Aiming: Stone Arrow (dangerous; 4% risk of failure)  %ch NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)%ch,{ = _Natasha yowls pathetically as she dies!  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)  The stone arrow misses the orc wizard.%ch0 H)o.%ch` ;==1.6 (1 _%ch` %ch &ch/J  dvd2 the Conjurer .. Gargoyle .o.. Health: 43/43 ======================== ...# Magic: 2/15===--------------------- # #..# AC: 9Str: 11 #.##.. EV: 11Int: 21 .. .).. SH: 0Dex: 8 .# . ##)##### XL:  8 Next: 34% Place: Dungeon:4 ##. #..o*@.# Noise: ==-------  Time: 3151.6 (0.0) .. #..###.# h) +1 hand axe (venom) # #...##.#&ch2 Cast: Stone Arrow (4%) # #.#.##.# ####.# #.#.##.## ....# #.......##  o   orc wizard ###.### ###.###..## ....... ###...###..# ####### .##.### #....>#.)#.#.###..>..# Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit) _The stone arrow misses the orc wizard.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)&chA  dvd2 the Conjurer .. Gargoyle .o.. Health: 43/43 ======================== ...# Magic: 2/15===--------------------- # #..# AC: 9Str: 11 #.##.. EV: 11&chInt: 21 .. .).. SH: 0Dex: 8 .# . ##)##### XL:  8 Next: 34% Place: Dungeon:4 ##. #..o.@.# Noise: ==-------  Time: 3151.6 (0.0) .. #..###.# h) +1 hand axe (venom) # #...##.# Cast: Stone Arrow (4%) # #.#.##.# ####.# #.#.##.## ....# #.......##  o   orc wizard ###.### ###.###..## ....... ###...###..# ####### .##.### #....>#.)#.#.###..>..# Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger &chand wearing a +0 robe (64% to hit)  The stone arrow hits the orc wizard!  You kill the orc wizard!&ch .. .o.. ...# # #..#  .).. . # #..)`@.# # #   .. #. #..#  #....>#.)>&chΖ&.&chs3=72.6 (1Stone Arrow (4%) _&ch͵&chǷ* Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)  The stone arrow hits the orc wizard! _Your Earth Magic skill increases to level 3!'chp;4'chS\ _Unknown command.'chW...o.....# # #..# #.##.. . .).. # .##)##### #. #..)...# . #..###@#  #...##.#  #.#.##.# 'chW##.# #.#.##.## ...# #.......# ##.### ###.###.. ...... ###...###..# ####### ##.### #....>#.)#.#.###..>..# ##.# ####.###...#..##.###.#'ch_'cha6--3 _'ch!f'chug'ch o....## #.##.. 'ch. .) # .##)#####. #..)... . #..### #...# ###.##.# ...## #..#..##∩##...# #'ch3'chcq4===--4'ch9'ch:'ch<  ..## #.##.. 'chV= t. .) # .'ch= ##)#####. ..)... 'ch)> l. ### #...'ch> # ###.## 'ch> z...# ......#####..'ch? B..#..'ch? #. ....# ##...>..#..##.#'chJ 'ch!M &5'ch0W (ch  # #.##.. . .) # .##)#####. ..)... . ### #...# ###.## ...# #.......## ##.### ###.###..###.#..#### ###.## #..###.#.###...5====6(ch>#.##..  .)..  .##)##### . #..)...#  #..###.#  #...##.# #.#.##.# ##.# #.#.##.# ..# #...... #.### ###.### (ch?..... ###...###..# ####### #.### #....>#.)#.#.###..>..#.# ####.###...#..##.###.# ..## #..#..##∩##...# # ##...>..#..### ##.#..###.#.###... #...# #..####..# #####(chTI(chK&7(chR(chT(chY% .).. .##)##### #..)...#  #..###.# #...##.# #.#.##.# #.# #.#.##.# .# #......### ###.### .... ###...###..# ####### .(chw### #....>#.)#.#.###..>..# .# ####.###...#..##.###.# .## #..#..##∩##...# # ##...>..#..### #.#..###.#.###... ...# #..####..# ##### ...# #.(..##.##(ch=(che6===8(ch.(ch(ch\* ##)##### #..)...# #..###.# #...##.# #.#.##.# .# #.#.##.# #...... ### ###.###.. ###.. ####### ### #....>#.)#.#.###..>..# (ch+ # ####.###...#..##.###.# ## #..#..##∩##...# # ##...>..#..####..###.#.###... ..# #..####..# ###### #.(..##.### #.#.....#(ch50 (chB2 g7===9(ch%8 (chB9 )ch ..)...###.###.##. .#)ch##.## # ......## ### ###.###..## ... ###...###..# ####### ### #....>#.)#.#@###..>.. # ####.###...#..##.### #)ch # #..#..##∩##...# ...>..#..##.#..###.....##### ..# #.......#)ch)ch/'60)ch)ch)ch(3#..###.# #...##.# #.#.##.# # #.#.##.# )ch#......# ###.### .. ###..# ####### ## #....>#.)#.#.###..>..#  ####.###...#.@##.###.# )chb #..#..##∩##...# #  ##...>..#..##.# #..###.#.###... #..####..# ###### #.(..##.### #.#.....## #..#########..##)ch".#)ch)ch"t8===1)chI)ch)chF#...##.# #.#.##.# #.#.##.# #...... # ###.###..# . ###..# ####### )chH# #....>#.)#.#.###..>..#  ####.###...#..##.###.#  #..#..##∩##@..# #  ##...>..#..##.# ..###.#.###... #..####..# ##### # #.(..##.## # #.#.....# # #.......# #########..##.#....## )chQ)ch U&2)ch(\)ch^)chS #...##.# #.#.##.# #.#.##.## #.......##  ###.###..##  ###...###..# ####### )chU  #....>#.)#.#.###..>..#  ####.###...#..##.###.# #..#..##∩##.@.# # ##...>..#..##.#  #..###.#.###...  #..####..# ##### #.(..##.## #.#.....# #.......#..##.# )ch_ )chb t9===3)chIi )chk )ch^ #.#.##.# #.#.##.##......###.######.. ####### #....>#.)#.#.###..>..# ####.###...#..##.###.#  #..#..##∩##...# # )ch n##...>..#..##@# ..###.#.###.....##..####..# ########.(..##.###.#.....##.. #######..##.# ...## <.....[##..)ch )ch< &4)ch )ch *ch#!#.#.##.##......###.######.. ####### ....>#.)#.#.###..>..# ##.###...#..##.###.#  #..#..##∩##...# ######...>..#..##.###.......###.#.###.@...#*ch#..####..# ####### #.(..##.## #.#.....##.. ######..##.# ..## <.....[##..##.......##*chN*chy10/15====5*chz*ch*ch#.#.##.##  #.##  ###.###..## ###...###..# ####### *chq>#.)#.#.###..>..# .###...#..##.###.#  #..#..##∩##...# ##  ##...>..#..##.###.#..###.#.###..@..# #..####..# # #.(..##.## *ch*ch7*ch&6*ch*ch*chA#.#.##.## #.## ###.###..## ...###..# ####### *ch`C>#.)#.#.###..>..# .###...#..##.###.# #..#..##∩##...# .# ##...>..#..##.###.  #..###.#.###...@.#  #..####..# #  #.(..##.## *ch=H*chKt1===7*chP*chS*ch1& H.#.##.#  .#.##.##  .......##  ###..##  #...###..# ####### *ch)  .>#.)#.#.###..>..#  .###...#..##.###.#  ..#..##∩##...# #.####### #...>..#..##.###@......# #..###.#.###.....#####.# #..####..# ####### #.(..##.# #.#.....#  #.......#  *ch"+  #..##.#    # #..##.#    ....[##..   *ch2 *ch5 &8*ch: *ch= +ch| #.##.#  #.##.##  ##  #.###..##  ...###..# #######  >#.)#.#.###..>..# +chc ###...#..##.###.#  .#..##∩##...# #.#  ...>..#..##.###.#  ..###.#.###.....#####.#  ..####..# #######  .(..##.##  .#.....# +ch@I .#  ..##.#   #..##.#  [##..  +ch+cht2===9+chx+ch-+ch{.##.#  .##.##  ##  .###..##  ###..# #######  #.)#.#.###..>..#  ...#..##.###.#  #..##∩##...# #.#  >..#..##.###.#  .###.#.###.....#####.#  .####..# #######  +chd|(..##.##  #.....#  #  #..##.#  #..##.#  [##..  +ch܁+ch'70+chd+chc+chU##.#  ##.##  ##  ###..##  .###..# #+chxc  .)#.#.###..>..#  #...#..##.###.#  ..##∩##...# #.#  .>..#..##.###.#  ###.#.###.....#####.#  ####..# ####### +ch  ..##.##  .....#  #  ..##.#  ..##.#  .[##..  +ch} +ch r3===1+chq +ch +ch .#  #.##  ##  ..##  +chU ###..# #  )#.#.###..>..#  ...#..##.###.#  .##∩##...# #.#  >..#..##.###.#  .#.###.....#####.#  ..# ####### # .+ch- u##.##  #  #  .##.#  .##.#  [##..  +ch" +cho% r4===2+ch+ +ch. ,ch<3,chJ=,ch$FB,chH_ _You start resting.,chDc&3,chex5====4.6 (2,chk,chDo% _Magic restored.,chJ 3,ch ,ch1 ,chd ,ch ,,ch! ,ch ,ch> P==,ch ,ch ,ch ,ch ,chy ,che ,ch ,,ch- ,ch ,ch ,,ch ,ch ,ch ,,chq ,ch ,ch& ,ch} ,ch ,ch ,ch ,,chD ,ch ,ch ,che ,ch ,ch ,chl ,ch ,ch/ ,ch ,chM ,ch ,ch# ,ch' ,chJ ,ch ,ch! ,ch ,chR ,ch ,ch'! ,ch!" ,chd# ,ch# ,ch<$ ,ch$ ,ch& ,ch#' ,chz' ,ch( ,chU) ,ch) ,ch** ,chU+ ,ch, ,chL- ,ch- ,ch. ,ch)0 ,ch0 ,ch1 ,ch1 ,chs3 ,ch3 ,chK4 ,chO5 ,ch 7 ,chz7 ,ch7 ,ch8 ,ch: ,ch ; ,,ch< ,ch -ch) -chƠ -ch3 -ch -ch -ch .#######.##.##.# #####.# #. ...#.# #####.# #. #.....# ..# #. #.######## . ##. #.# ....# >. .. #.# ##.# #.##. #.# .##.##....###########.# .##.##.@.........[.# 214-ch~ 5.0) ..#.##.############# ..#.###...  #)....# #### ##.##.# #.# .# .# # .-ch -ch ,5.6 (16-ch -ch 9 _Found an escape hatch in the floor..chd 3.ch .chޝ .ch n.ch .ch .ch .ch ,.chO .ch .ch ,.chv .ch .ch ,.ch .chQ .ch ,.ch .ch .ch ,.ch .ch .ch  #...# #.#  #...# #. #.# #####...### #.# ##.# ..†.....# #.>. ..# ###.##.##.# #. #.##.# #  #.##.##.# #S #....###########  .....##.# #...........[  . .....#.# #.ch 1.###########  .##..#.####  #. .#)....# ##  . ###.##.# Stone Arrow (4%) #.# .# #.# # #.S   adder (asleep) .  ..#..ch 222.6 (7.0).ch +3.6 (8.ch/ .ch2 _An adder comes into view. _You see here a murky coppery potion./chN #...# #.# # dvd2 the Conjurer  #...# #. #.# # Gargoyle #####...### #.# ##.# # Health: 43/43 ======================== ....†.....# #.>. ..# # Magic: 12/15 ===================----- ###.##.##.# #. #.##.# # AC: 9Str: 11  #.##.##.# #S #....########### EV: 11Int: 21  .....##.# #* #...........[ SH: 0Dex: 8  . .....#.# #*#####.########### XL:  8 Next: 37% Place: Dungeon:4 /chP .##..#.### #.@.....#  Noise: ---------  Time: 3223.6 (0.0)  #. .#)....# #########  h) +1 hand axe (venom)  . ###.##.# Cast: Stone Arrow (4%) #.# .# #.# # #. S   adder (asleep) .  ..  #. _An adder comes into view. _You see here a murky coppery potion.  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)/ch #...##.## dvd2 the Conjurer#...# #. #.## Gargoyle #####...### #.# ##.## Health: 43/43 ======================== ....†.....# #.>. ..## Magic: 12/15 ===================----- ###.##.##.# #. #.##.## AC: 9Str: 11#.##.##.# #S #....########### EV: 11Int: 21.....##.# #` #...........[ SH: 0Dex: 8  /ch. .....#.# #`#####.########### XL:  8 Next: 37% Place: Dungeon:4.##..#.### #.@.....#Noise: ---------  Time: 3223.6 (0.0)#. .#)....# #########h) +1 hand axe (venom). ###.##.#Cast: Stone Arrow (4%)#.# .##.# ##.S   adder...#.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The stone arrow hits the adder!  The adder is severely wounded./chZPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The stone arrow hits the adder!  The adder is severely wounded.  The adder hisses angrily./cha\/chXb\..S/chd;==4.6 (1 _/chi/chk/ch& #...# #.# # dvd2 the Conjurer  #...# #. #.# # Gargoyle /ch'#####...### #.# ##.# # Health: 43/43 ======================== ....†.....# #.>. ..# # Magic: 9/15==============---------- ###.##.##.# #. #.##.# # AC: 9Str: 11  #.##.##.# #. #....########### EV: 11Int: 21  .....##.# #. #...........[ SH: 0Dex: 8  . .....#.# #S#####.########### XL:  8 Next: 37% Place: Dungeon:4 /ch' .##..#.### #.@.....#  Noise: ==-------  Time: 3224.6 (0.0)  #. .#)....# #########  h) +1 hand axe (venom)  . ###.##.# Cast: Stone Arrow (4%) #.# .# #.# # #./ch)\ S   adder .  ..  #.The adder is severely wounded. _The adder hisses angrily.  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)0ch #...# #.# # dvd2 the Conjurer  #...# #. #.# # Gargoyle #####...### #.# ##.# # Health: 43/43 ======================== ....†.....# #.>. ..# # Magic: 9/15==============---------- ###.##.##.# #. #.##.# # AC: 9Str: 11  #.##.##.# #. #....########### EV: 11Int: 21  .....##.# #. #...........[ SH: 0Dex: 8  . .....#.# #S#####.########### XL:  8 Next: 37% Place: Dungeon:4  .##..#.### #.@.....#  Noise: ==-------  Time: 3224.6 (0.0)  #. .#)....# #########  h) +1 hand axe (venom)  . ###.##.# Cast: Stone Arrow (4%)hQK #.# .# #.# # #. S   adder .  ..  #.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)  The stone arrow hits the adder!  You kill the adder! #...# #.#  #...# #. #.#  #.# ##.# † #.>. ..#  #.    #.   #. #..[  .  #.#####.#   .#  #. .#)....# ##  .  #.#  #.#  #. .0chm[[39;49m    #.0chi&.0ch10/15==85.6 (1Stone Arrow (4%) _0chvq#...# #.# #.#...# #. #.# #....### #.# ##.# #.†.....# #.>. ..# #..##.##.# #. #.##.# #.#.##.##.# #. #....#......##.# #. #...[. . .....#.# #.#####.##.##..#.### #.!@....#  #. .#)....# #  . ###.##.# .  ..  #.0ch&{0ch>}/--60ch0chf0chb a #...# #.# # #...# #. #.# ##...### #.# ##.# #.†.....# #.>. ..# ##.##.##.# #. #.##.# # #.##.##.# #. #....# .....##.# #. #.[ 0ch  . .....#.# #.#####.# .##..#.### #.@.....#  #. .#)....# #  . ###.##.#  #.# .#  #.# #  #.  .  ..  #.0ch 0ch }1===--70ch 0ch 0chߢ +8.6 (20chצ 0ch Z _m - a murky coppery potion1chwI1ch2===1chx3===1ch1ch'x4===1ch,1ch5====1chP==1ch1ch1ch,1ch1ch1chR,1chΤ1chP  There is an escape hatch in the floor here.1ch1ch7 _1chߪ1ch]1ch ,1ch1ch1ch,1ch1ch~1ch,1ch1ch1ch`1ch1chi1ch1cho,1chb1ch/1chp#...# #..####..# ####### #...# #.(..##.## ##  #...# #.#.....# #..  #...# #.......# #.1ch f..#########..##.# #. ...........####..##.##.) #. ..........<.....[##..... #.# .....).....##.......## #.. ###...#######.##@##.# ###46.6 (18.0)..# #.#...#.# ####...# #.#...#.##..#...# #.#...#.##.# ###...####.##.##.##.# ..†.....# #.>.....##.#  #.##.##.# #.##.##.##.#  #.##.##.# #.##....###########.#1ch  .....##.# #.#####...........[.# 1chx1ch,7.6 (191ch1ch$ _Found a flail.2chlc2chd2che2chjh2ch(w2chB2chn2ch2ch2ch޸,2ch2ch2ch2ch,2chX2cha2chX2ch,2chX2chR2ch2ch2ch6 2ch 2ch2chB2ch2chL 2ch"2chh$2ch-B2ch12ch4B2chb62ch8,2ch [2ch^2chb2chc2che2chi2chl2chm2cho2chr2ch v2chv2chEz2ch^}2chk2chj2ch2chч2ch֊2chՋ2ch2ch2ch2ch42ch2chÛ2ch2chݟ2chߡ2chL2ch2ch]2ch2ch2ch2ch2chV2ch,2chl2ch2ch2ch2ch2ch2ch2ch2ch2chu2ch2ch2ch2ch2ch2ch2ch2ch2ch2ch2ch2ch2ch2chI2chv2chW2ch2ch2ch12ch2ch+2ch2chk2ch2ch2chE2ch 2ch2ch,2ch2ch2ch2ch2ch@2ch2ch2ch2ch2ch^ 2ch 2ch 2ch 2ch2chS2chH2ch2ch%2ch2ch2ch2ch 2ch2ch2ch 2ch #2ch%2ch%2ch'2ch=,2chs>2ch?2chQB,2chB2ch&E2chN ..#   #.#   ## #.#   #.# ...  2chO #.##.##.#   #.......#   #...h...# ..  ... #@# .o..  ≈≈≈≈ #.# ...#  ..... #.###### # #..# Stone Arrow (4%) ≈≈≈.≈.#......# #.##..  #..§§≈...≈.≈§.......# .)..  #..≈.≈._...≈..#..#..# ##)#### h   hound (asleep)  #..≈.≈...≈.≈.##.###.## #..)...  #.§§.≈≈≈≈≈.≈...## ##.# #..###.  #.§§§....§§§.##.###.## #...##.2chSY-91.6 (442chZ,2.6 (452ch!_2cha 2chQbJ_A hound comes into view.3chQ  dvd2 the Conjurer ..# Gargoyle #.# Health: 43/43 ======================== ## #.# Magic: 12/15 ===================----- #.# ... AC: 9Str: 11 #.##.##.# EV: 11Int: 21 #.......# SH: 0Dex: 8 #...h**.# ..  XL:  8 Next: 38% Place: Dungeon:4 ... #@# .o..  Noise: ---------  Time: 3292.6 (0.0) ≈≈≈≈ #.# ...#  h) +1 hand axe (venom) ..... #.###### # #..#  hUmCast: Stone Arrow (4%) ≈≈≈.≈.#......# #.##..  #..§§≈...≈.≈§.......# .)..  #..≈.≈._...≈..#..#..# ##)#### h   hound (asleep)  #..≈.≈...≈.≈.##.###.## #..)...  #.§§.≈≈≈≈≈.≈...## ##.# #..###.  #.§§§....§§§.##.###.## #...##. _Found a flail. _A hound comes into view.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 100% to hit)3chw  dvd2 the Conjurer ..# Gargoyle #.# Health: 43/43 ======================== ## #.# Magic: 12/15 ===================----- #.# ... AC: 9Str: 11 #.##.##.# EV: 11Int: 21 3ch{#.......# SH: 0Dex: 8 #...h...# ..  XL:  8 Next: 38% Place: Dungeon:4 ... #@# .o..  Noise: ---------  Time: 3292.6 (0.0) ≈≈≈≈ #.# ...#  h) +1 hand axe (venom) ..... #.###### # #..#  Cast: Stone Arrow (4%) ≈≈≈.≈.#......# #.##..  #..§§≈...≈.≈§.......# .)..  #..≈.≈._...≈..#..#..# ##)#### h   hound (asleep)  #..≈.≈...≈.≈.##.###.## #..)...  #.§§.≈≈≈≈≈.≈...## ##.# #..###.  #.§§§....§§§.##.###.## #...##.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( 3chor ) - cycleShift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!!  You kill the hound! ..# #.# ## #.# #.# ... #.# #.. #...†``.# ..  ... #@# .o..  ≈≈≈≈ #.# ...#  .....  # #..#  3ch   ....# .)  _...≈..#..#..# ##)  ##.###.## #..)   ## ##.#    .##  3ch '..3ch342==3.6 (1Stone Arrow (4%) _3ch)<@_3chG 3chpH 3chtI 3ch^ a3=3ch_ 3chj 4===3chl 3chn 3cho j5====3chJp 3ch_r 3cht ,3ch"v 3chDx 3chz ,3chj| 3ch 3ch 3ch. 3ch 3chч 3ch 3ch׋ :==3ch_ 3chɏ 3ch ,3ch 3ch 3ch ,3chU 3chܝ 3chg ,3ch՟ 3chf 3chϢ ,3ch> 3ch 3ch ,3ch 3ch 3chu 3ch~ 3ch 3ch 3ch= 3chέ ,3ch 3ch 3chض ,3chP 3chҹ 3chh ,3ch 3ch ,3ch 3chD 3ch ,3ch 3chO 3ch! ,3ch 3ch 3ch: 3ch ,3ch 3ch 3ch+ 3ch 3chr 3ch 3ch ,3ch 3ch n3ch ,3che ,3chJ ,3ch 3chF 3ch 3ch 3ch 3chh ,3chD 3cha 3ch ,3ch 3chV 3chD ,3ch 3ch 3ch# 3ch' ,3ch/) 3ch/+ 3ch 3chW Z######### #.......# ######.#####.#######...... #.##.##.##...@..# --334.6 (41.0)#.#.#......###..# #.##.##.#### ..... #.......# #.##.# 3ch M####...†...# .. .o. .........#.# ....o.. o   orc priest (wandering) ≈§≈≈≈≈§≈.#.# .#...# ...§.§§§§#.###### #.##..# .≈≈≈≈≈§§.#......# #.##..3chv 9--3chc 3ch@ b _An orc priest is nearby!4ch4ch#4ch 4ch7#.......# ##4ch@##.#####.#######.#.##.##.##....@.# #.#.#......###..# #.##.##.#### #..... #.......# #...†.......#.# ....o.. §≈≈≈≈§≈.#.# #.#...#§.§§§§#.###### #.##..# 4ch5 4ch4chL4ch.4ch[ 4ch 4ch4 ===4ch 5.6 (4ch0 1.0)4ch 4ch_  4ch 4che _The orc priest shouts!4ch7+4ch 4ch8K dvd2 the Conjurer4ch 4ch.= Gargoyle4chϾ 4chz Health: 43/43 ========================  Magic: 12/15 ===================-----  AC: 9Str: 11  ######### EV: 11Int: 21  #.......# #######  SH: 0Dex: 8  #.#####.#######.......  XL:  8 Next: 42% Place: Dungeon:4  #.##.##.##....@.# Noise: ===------  Time: 3335.6 (0.0)  #.#.#......###..# h) +1 hand axe (venom)  #.##.##.#### #.....  Cast: Stone Arrow (4%)  #.......# ##.##.# ###...†...# .. ... ........#.# ....o..   §≈≈≈≈§≈.#.# #.#...#   4ch)&..§.§§§§#.###### #.##..# 4ch-  4ch(-≈≈≈≈≈§§.#......# #.##.. 4ch-  4ch13_An orc priest is nearby! 4ch4_The orc priest shouts!  4chEAiming: Stone Arrow (dangerous; 4% risk of failure)  4chPress: ? - help, Q - select action, ( or ) - cycle4ch16Shift-Dir - straight line5chH  dvd2 the Conjurer  Gargoyle  Health: 43/43 ========================Magic: 15/15 ========================AC: 9Str: 11#########EV: 11Int: 21#.......########SH: 0Dex: 8#.#####.#######.......XL:  8 Next: 42% Place: Dungeon:4#.##.##.##....@.#Noise: ===------  Time: 3335.6 (0.0)#.#.#......###..#h) +1 hand axe (venom)#.##.##.#### #.....Cast: Stone Arrow (4%)#.......# ##.##.# ###...†...#.. ... ........#.#....o.. §≈≈≈≈§≈.#.##.#...# ..§.§§§§#.###### #.#5chH#..# ≈≈≈≈≈§§.#......# #.##.. _An orc priest is nearby! _The orc priest shouts!  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5ch~JOkay, then.5ch>N5chS,5chX 5ch(_5chX 5chY 5ch_ 5chJd  5ch1e _The orc priest shouts! 5ch0f Aiming: Stone Arrow (dangerous; 4% risk of failure)  5ch5g Press: ? - help, Q - select action, ( or ) - cycle  5ch h "Shift-Dir - straight lin5chh e 5chi @_Okay, then.5chj !Unknown command.5chk 5ch& 5ch 5ch B5chϗ 5ch  5cha _5ch 5ch 5ch; 5ch 5ch 5ch 5chɽ 5ch& 5ch 5chB 5ch 5chY 5chf 5chg #5chh   5chi #.5chj $# ##  5chk ?#.#####.#######.5chl #  5chm h#.##.##.##.....@#####.#5chn ---5chho 8.6 (3  5chNp 9#.#.#......###..#  5chEq f#.##.##.#### #..o.. 5chLr 0Stone Arrow (4%)5chBs #.5chFt L# ##.##.#5chUu ...†...# #.. ...5chOv Y#.# #....o.. 5chVw ko   orc priest 5chnx s≈≈≈≈§≈.#.# ##.#...# 5ch^y 5chz 5ch~ 5ch ---5ch 5ch 5ch`  5ch 5ch >_An orc priest is nearby!5ch 6ch0  dvd2 the Conjurer  Gargoyle  Health: 43/43 ======================== 6chI1 Magic: 12/15 ===================-----  AC: 9Str: 11  ######### EV: 11Int: 21 6ch2N #.......# #########  SH: 0Dex: 8  #.#####.#######.......#  XL:  8 Next: 42% Place: Dungeon:4  #.##.##.##.....@#####.#  Noise: ---------  Time: 3338.6 (0.0)  #.#.#......###.*# h) +1 hand axe (venom)  #.##.##.#### #..o..  Cast: Stone Arrow (4%) 6ch)4l #.......# ##.##.# ##...†...# #.. ... .......#.# #....o..  o   orc priest ≈≈≈≈§≈.#.# ##.#...# .§.§§§§#.###### #.##..# ≈≈≈≈§§.#......# #.##.. _An orc priest is nearby!Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (71% to hit)6ch5-  dvd2 the Conjurer  Gargoyle 6ch. Health: 43/43 ========================  Magic: 12/15 ===================-----  AC: 9Str: 11  ######### EV: 116ch.Int: 21  #.......# #########  SH: 0Dex: 8  #.#####.#######.......#  XL:  8 Next: 42% Place: Dungeon:4 6chZ/ #.##.##.##.....@#####.#  Noise: ---------  Time: 3338.6 (0.0)  #.#.#......###..# h) +1 hand axe (venom)  #.##.##.#### #..o..  Cast: Stone Arrow (4%)  #.......# ##.##.# 6chO2^##...†...# #.. ... .......#.# #....o..  o   orc priest ≈≈≈≈§≈.#.# ##.#...# .§.§§§§#.###### #.##..# ≈≈≈≈§§.#......# #.##.. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (71% to hit)  The stone arrow hits the orc priest!  You kill the orc priest!6ch76  6ch7W   ###  ##..#  6chx8#.  ...###.`#   #..)..  6ch#9 †...# #..  #.. ##.6ch9P #.# 6chB'.6chsa5==9.6 (1Stone Arrow (3%) 6ch_6chj6ch7ch7ch7ch 7chw3=7ch4===7ch7ch7ch\j5====7ch-7ch7ch7ch7ch:==7ch 7ch17ch(,7ch7ch7ch7chy7ch7ch7chY!7ch!7chF7chI7chL,7ch N7chGP7chtR7chR7ch  Things that are here:  a +0 short sword; a +0 leather armour _7chQ7ch,7chn7ch7ch,X7ch 7ch-7chX7chX7ch}7ch@B7ch7ch,7ch7chY7ch| ,7ch 7ch 7cha,7ch7ch7ch ,7ch27ch7ch,7ch7ch7ch!,7ch#7ch)%7chg',7ch(7ch*7ch,,7ch=.7ch377ch9,7ch;7ch=7ch?,7ch3A7chC7chD7chE7chF7chH7chJ,7ch>L7chM7chBQB7ch;S7chT7chU,7chW7chY,7che[7chR]7ch_,7ch_7chb7chc,7chd7chf7chh,7chJi7chvk7chm,7chn7chp7chr,7ch t7chu7ch/x,7chny7cha{7ch},7ch#7chF7ch„,7ch7ch7ch$,7ch{7ch]7ch ,7ch7ch47chJ,7chڪ7chӭ7chڰ,7chj7chִ7ch,7ch47ch7chξ,7ch?7ch7ch>,7ch_7ch7chv,7ch7ch7ch7chh7ch7ch7ch\.<.........#.............####..## ........................<.....[## 7ch0.........#.#.......(.....##...... ..#...#..#.######...#######.##.## ..#...#.##.# #...# #.#...# 7ch!###...#.##.# #...# #.#...# ###......# #...# #.#...# ## ###.###...### #.##.## .# #.##......@.....# #.>....7ch-- .# #.##.####.##.##.# #.##.## .######.# #.##.##.# #.##... 7chE......†.# .....##.# #.##### .######## .......#.# #.##### .# ....##..#.### #...... h   Natasha (wand, wandering) 7chT[.# #..#h .#)..# ####### ## ..... ###.##.# #.# .#7chr; 410.6 (71.0)7chUh)hNatasha, Servant of Life and Death comes into view. She is carrying a wand offlame.7ch-Natasha hisses angrily.7ch( (**7ch -***7chC.....7chͩc2-==1.6 (727chO7chz _Natasha zaps a wand. The puff of flame hits you. _You see here a hobgoblin skeleton.8ch........<.....[#.#.......(.....##.....#...#..#.######...#######.##.#8chFP.#...#.##.# #...# #.#... ####...#.##.# #...# #.#...  ###......# #...# #.#... 8ch### ###.#########...### #.## ..# #.##......÷.....# #.>... #.# #.##.####@##.##.# #.##.# 8ch#.######.# #.##.##.# #.##.. .......†.# .....##.# #.#### #.########8ch.....#.# #. #.# .##..#.### #..... ..#8chQ#..#h..#)....# ###### ### ......###.##.# #.###.# #.##8ch:U .# #8ch68chW?P ***8ch@;*Natasha casts a spell at you.8ch<....8chw34-------2.6 (1.0)8chp8chW. _The magic dart hits you!8chu1 .........................<.....[# dvd2 the Conjurer ..........#.#.......(.....##..... Gargoyle ...#...#..#.######...#######.##.# Health: 34/43 ==================------ ...#...#.##.# #...# #.#... Magic: 12/15 ===================----- ####...#.##.# #...# #.#... AC: 98ch 2Str: 11  ###......# #...# #.#... EV: 11Int: 21 ### ###.#########...### #.##.# SH: 0Dex: 8 8chz2..# #.##......÷.....# #.>... XL:  8 Next: 45% Place: Dungeon:4 #.# #.##.####@##.##.# #.##.# Noise: =--------  Time: 3412.6 (0.0) #.######.# #.##.##.# #.##.. h) +1 hand axe (venom) 8ch2.......†.# .....##.# #.#### Cast: Stone Arrow (3%) #.######## .......#.# #.#### #.# ....##..#.### #..... ..# #..#h..#)....# ###### h   Natasha (wand) 8chA3### ......###.##.#  #.###.# #.## .#  #.# # Natasha casts a spell at you. 8ch3_The magic dart hits you!  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle8ch46Shift-Dir - straight line8ch8chThat beam is likely to hit you. Continue anyway? Y - Yes  N - No9cho9ch19ch.........................<.....[# dvd2 the Conjurer ..........#.#.......(.....##..... Gargoyle ...#...#..#.######...#######.##.# Health: 34/43 ==================------ ...#...#.##.# #...# #.#... Magic: 15/15 ======================== ####...#.##.# #...# #.#... AC: 9Str: 11###......# #...# #.#... EV: 11Int: 21 9chS### ###.#########...### #.##.# SH: 0Dex: 8 ..# #.##......÷.....# #.>... XL:  8 Next: 45% Place: Dungeon:4 #.# #.##.####@##.##.# #.##.# Noise: =--------  Time: 3412.6 (0.0) #.######.# #.##.##.# #.##.. h) +1 hand axe (venom) .......†.# .....##.# #.#### Cast: Stone Arrow (3%) #.######## .......#.# #.#### #.#....##..#.### #..... ..##..#h..#)....# ###### h   Natasha (wand) ###......###.##.##.###.# #.## .##.# #h:;10;1mNatasha casts a spell at you. _The magic dart hits you!  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.9chʡ9chΣ9ch'9ch. _9ch#.#(.....##.....#...#..#.######...#######.##.###.# #...# #.#... ###9ch#  ###........# ### ###.#########...####.# ..# #.##......÷.....# #.>... ##.####.##.##.# #.##.######.# . .......†.# #.......### #.########...........# #.......##..#.### #..... .#.##..#h..#)....# ###### ### ......###.##.#  #.###.# #.##  #.##.# 9ch9chQ ***9ch=KNatasha stares at you and mumbles some strange words.9chp5...9chqw33.6 (1Stone Arrow (3%)9chv9chx. _The magic dart hits you.9cha} ..........#.#.......(.....##..... dvd2 the Conjurer ...#...#..#.######...#######.##.# Gargoyle ...#...#.##.# #...# #.#... Health: 33/43 ==================------ ####...#.##.# #...# #.#... Magic: 12/15 ===================-----  ###......# #...# #.#... AC: 9Str: 11 ### ###.#########...### #.##.# EV: 11Int: 21 ..# #.##......÷.....# #.>... SH: 0Dex: 8 #.# #.##.####.##.##.# #.##.# XL:  8 Next: 45% Place: Dungeon:4 #.######.# #@##.##.# #.##.. Noise: =--------  Time: 3413.6 (0.0) 9ch'~ .......†.# #...*...##.# #.#### h) +1 hand axe (venom) #.########......*....#.# #.#### Cast: Stone Arrow (3%) 9ch #.# #......*##..#.### #..... ..# #.##..#h..#)....# ###### ### # ......###.##.#  h   Natasha (wand) #.###.# #.## .#  #. #.##.# #  #. Natasha stares at you and mumbles some strange words. _The magic dart hits you.  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (64% to hit)9ch5 ..........#.#.......(.....##..... dvd2 the Conjurer ...#...#..#.######...#######.##.# Gargoyle ...#...#.##.# #...# #.#... Health: 33/43 ==================------ ####...#.##.# #...# #.#... Magic: 12/15 ===================-----###......# #...# #.#... AC: 9Str: 11 ### ###.#########...### #.##.# EV: 119ch6 Int: 21 ..# #.##......÷.....# #.>... SH: 0Dex: 8 #.# #.##.####.##.##.# #.##.# XL:  8 Next: 45% Place: Dungeon:4 #.######.# #@##.##.# #.##.. Noise: =--------  Time: 3413.6 (0.0) 9chs7 8.......†.# #...`...##.# #.#### h) +1 hand axe (venom) #.########......`....#.# #.#### Cast: Stone Arrow (3%) #.##......`##..#.### #..... ..#9ch: #.##..#h..#)....# ###### #### ......###.##.#h   Natasha (wand)#.###.# #.## .##. #.##.# ##.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (64% to hit)  The stone arrow hits Natasha!  Natasha is heavily wounded.9ch= 5...9chy :*****9ch *9chN g..@...9chP 3=4.6 (19chXX 9ch[ h _Natasha zaps a wand. The puff of flame misses you.:ch`$:chat..........#.#.......(.....##..... dvd2 the Conjurer :chpbn...#...#..#.######...#######.##.# Gargoyle :chc...#...#.##.# #...# #.#... Health: 33/43 ==================------ :chcl####...#.##.# #...# #.#... Magic: 9/15:chodM==============---------- :che ###......# #...# #.#... AC: 9:che,Str: 11 :chf### ###.#########...### #.##.# EV: 11:chg,Int: 21 :chHh..# #.##......÷.....# #.>... SH: 0:chh+Dex: 8 :chi#.# #.##.####.##.##.# #.##.# XL:  8 Next: 45% Place: Dungeon:4 :chVj#.######.# #@##.##.# #.##.. Noise: ==-------  Time: 3414.6 (0.0) :chul.......†.# #...*...##.# #.#### h) +1 hand axe (venom) #.########......*....#.# #.#### Cast: Stone Arrow (3%) #.# #......*##..#.### #..... ..# #.##..#h..#)....# ###### ### # ......###.##.#  h   Natasha (wand) #.###.# #.## .#  #. #.##.# #  #. Natasha is heavily wounded. _Natasha zaps a wand. The puff of flame misses you.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (heavily wounded, 64% to hit):ch5..........#.#.......(.....##..... dvd2 the Conjurer ...#...#..#.######...#######.##.# Gargoyle ...#...#.##.# #...# #.#... Health: 33/43 ==================------ :chrc####...#.##.# #...# #.#... Magic: 9/15==============----------  ###......# #...# #.#... AC: 9Str: 11 :ch}|### ###.#########...### #.##.# EV: 11Int: 21 ..# #.##......÷.....# #.>... SH: 0Dex: 8 :ch#.# #.##.####.##.##.# #.##.# XL:  8 Next: 45% Place: Dungeon:4 #.######.# #@##.##.# #.##.. Noise: ==-------  Time: 3414.6 (0.0) .......†.# #.......##.# #.#### h) +1 hand axe (venom) :ch#.########...........#.# #.#### Cast: Stone Arrow (3%) #.# #.......##..#.### #..... ..# #.##..#h..#)....# ###### :chB### # ......###.##.#  h   Natasha (wand) #.###.# #.## .#  #. #.##.# #  #. Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (heavily wounded, 64% to hit)  The stone arrow hits Natasha!!  You kill Natasha!:ch(.# #...#  #...#  :chT #...# :chB :ch :ch :ch] #.>:ch ! :ch :chj :ch  :chM†.# #...`:ch :ch9#......`....#.# :chM? #......`##..#.### :ch #.##..#...#)....# :ch: # ......###.##:ch :chy :ch12#.###.# #.## :ch :ch :chL1#. #.##.# :ch :ch :ch`-#.:ch|:ch}.:ch~.:ch.:ch.  :chPress: ? - help, Q - select action, ( or ) - cycle  :chg"Shift-Dir - straight lin:chJ!e  :ch:Aim: Natasha, carrying a wand of flame (heavily wounded, 64% to hit)  :ch(The stone arrow hits Natasha!!  :ch;You kill Natasha!  :ch4Natasha growls in agony!:ch:ch!:chD4:ch 10/15:ch==:ch8:ch5.6 (1:chų%Stone Arrow (3%) :chҴ_:ch~:chh:ch _Unknown command.;ch bx1===5=2===3===6==4=== ;chO-- _You start resting.24.6 (95====--5.6 (10.0) _Magic restored.;ch 3;chɌ ;ch 7=;ch ;chu ,;ch ;ch ;ch h8===;chͤ ;ch ,;ch` ;ch2 ,;ch ;ch< ,;ch ;chʳ k9=;ch[ ;chз ,;ch ;ch ,;chT ;ch8 ,;ch ;ch b40=;ch ;ch ,;ch ;ch1 ,;ch ;ch ,;ch ;ch k1=;ch ;ch ,;ch ;ch ,;ch ;ch0 a2=;chm ;chN ,;ch ;ch ,;ch ;ch ,;chM ;chO _ _You start resting.;ch -47.6 (22;chA w3==8.6 (23;ch ;ch " _HP restored. X=ch =ch" =ch# =ch% =ch0& =ch' =chc( =ch) =ch* =ch^+ =ch, =ch. =ch/ =cha0 =ch1 =chy3 =ch#4 =ch5 =chX6 =ch7 =ch8 =cha9 =chG; =ch< =ch= =ch> =ch@ =chB =chB =chC =chGE =chnG =chH =chI =chJ =chL =chQM =chDN =chO =chqQ =chR =chzS =chT =chV =ch~W =chYX =chY =chk[ =ch\ =ch] =ch^ =ch` =ch.a =chb =chd =che =ch`f =ch?g =chh =chj =chEk =ch%l =chm =cho =chIp =ch%q =chr =chu =chu =chv =ch$x =chVz =ch{ =ch| =ch~ =chm =ch =ch =chd =ch[ =ch =ch =ch =ch =chX =chf =ch =ch =ch =ch =ch =ch =ch` =chw =ch =chc =ch+ =ch| =chF =chl =ch4 =chq =ch* =ch =ch =chs  =ch =ch H_t - 2 dark potions (gained 1)=ch =ch =chC =chD =ch{ =ch =ch=  =ch d#.#.##.#.....###.†.....#=chu  =ch u#.#.##.#.....# #.#####.# =ch  =chC #.#..#.#.....# #.# #.# =ch  =cht #.##.#.#.....# #.# #.# =ch  =ch #.. ...####### #.# #.#=ch=  =ch }## .### #.#####.#=ch  =ch( .#.......#=ch  =ch} 4##########.####=ch  =ch 1#@.........#=ch: --=ch  =che #.###.######=ch  =ch #.# #.#=ch+ 1Stone Arrow (3%)=ch  =ch, #.# #.#=ch  =ch. 9..K ..#=ch  =ch+ ### ###=ch oK   kobold (missile, asleep) =ch9 =ch =ch9 =ch =ch6 =ch 515.6 (3=ch4 8.0)=chI =ch --=chM %6.6 (39=ch =ch  =ch_  =ch eA kobold comes into view. It is wielding a +0 dagger and quivering poisoned =ch N_darts.>chN  #.#.##.#.....###.†.....#  dvd2 the Conjurer #.#.##.#.....# #.#####.#  Gargoyle #.#..#.#.....# #.# #.#  Health: 43/43 ======================== #.##.#.#.....# #.# #.#  Magic: 12/15 ===================----- #.. ...####### #.# #.#  AC: 9Str: 11 ## .### #.#####.#  EV: 11Int: 21 #.......#  SH: 0Dex: 8 ##########.####  XL:  8 Next: 49% Place: Dungeon:4 #@.........#  Noise: ---------  Time: 3516.6 (0.0) #*###.######  h) +1 hand axe (venom) #*# #.#  Cast: Stone Arrow (3%) #*>ch# #.#  ..K ..#  ### ###  K   kobold (missile, asleep) _darts.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 100%  to hit)>ch #.#.##.#.....###.†.....#  dvd2 the Conjurer #.#.##.#.....# #.#####.#  Gargoyle #.#..#.#.....# #.# #.#  Health: 43/43 ======================== #.##.#.#.....# #.# #.#  Magic: 12/15 ===================----- >ch#.. ...####### #.# #.#  AC: 9Str: 11 ## .### #.#####.#  EV: 11Int: 21 #.......#  SH: 0Dex: 8 ##########.####  XL:  8 Next: 49% Place: Dungeon:4 #@.........#  Noise: ---------  Time: 3516.6 (0.0) #.###.######  h) +1 hand axe (venom) #.# #.#  Cast: Stone Arrow (3%) #.# #.#  ..K ..#  ### ###  K   kobold (missile, asleep)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 100%  to hit)  The stone arrow hits the kobold!  You kill the kobold!>ch †.....#   .#   #.# #.#   #.# #.#  >ch*r#..  #.# #.#  ## .### .#  #.......#  >ch####.####  .....#  #`###.######  >ch5#`# #.#  #`#  ..)  >ch### ###   >chQ5...>chcsx==7.6 (1Stone Arrow (3%) _>chzx>ch>z>chp3=4===>ch{5====>ch>ch>ch4>chC>chQ>chX>ch>ch==>ch>,>chM>chߤ. ...####### #.# #.>chaJ# .### >ch.>chd >ch#.......>chg >ch##########.###>chj >chV#..........# >chs >chV#.###.###### >chV#.# #.# >ch 9#.##.###.# >ch@#...@)...# >ch6 -->chWy##########  >ch߯?#.. ...#>chgg #.# #.# >chN## .### >ch1#.#####.# >chf#.# ####.#### >chVQ#...# #.###.###### #.# #.# #.##.###.# #....@...# # >ch۶%26.6 (9>ch>ch-->ch7.6 (1>ch 0.0)>ch>ch^ >ch >chtf - 8 poisoned darts (gained 6)>ch>ch%8.6 (11>ch>ch/ >ch>chb!_You see here a +0 dagger.@ch3S #.#.##.#.....# #.#####.# #.#..#.#.....# #.# #.##.##.#.#.....# #.# #.##.. ... #.# #.### .### #.#####.## #.......##.##############.#### #."..##..........# #@##.###.######34.6 (6.0) #.##.# #.##.##.###.##....)...# ##########@chA5.6 (7@ch,@chD< _Found an amulet of magic regeneration.Ach #.#.##.#.....###.†..... #.#.##.#.....# #.#####. #.#..#.#.....# #.# #. #.##.#.#.....# #.# #. #.. ...####### #.# #.## .### #.#####. # #....... #.##############.####."@.##..........#####.##.###.###### #.##.# #.# #.##.###.# #....)...###########6.6 (1Ach #.#.##.#.....###.† #.#.##.#.....# #.##### #.#..#.#.....# #.# # #.##.#.#.....# #.# # #......# #.# # ## #.### #.##### #. # #.#####. #.@..##.# ####.##.###.###### #.##.# #.# #.##.###.# #....)...# ###7 _You see here an amulet of magic regeneration.Ach{/Q #.#.##.#.....###.† #.#.##.#.....# #. #.#..#.#.....# #.#  #.##.#.#.....# #.#  #......# #.#  ## #.### #. #.# # #.#####. #@"..##.# ####.##.###.###### #.##.# #.#  #.##.###.# Ach0 #....)...# #Acht8Ach;-8 _Ach9FAcheHAch% Ach Ach Ach# AchE Ach Achح ,Achۯ Ach Ach] AchE Ach AchN Achο Ach Ach> Ach Ach0 AchH #.#.#.###.#..#.###.##.## #.#.......##.####.#.###....#.....##.##.#.....###.†....#.##.#.....##.#..#.#.....# #.# #.##.#.#.....# #.# #...@..####### #.# 42.6 (4####.### #.#.# #.....#.##############.#AchM #."..##..........#####.##.###.#######.##.# #.##.##.###.# #....)...#Ach Achq E _Done exploring.Bch)BchBchBch2D0....Bch>7Bch7Bch9E _Done exploring.CchCchTKLevel 4 of the Dungeon <<<<>>>>_∩(Press ? for help)#..................†.##.#.......##.# #.#####...........[.######..#.##.#.########...........#.# #.#####.##############..#.##.#.##.......##..#.### #.......##......<..##.##..#...#)....# #####################.#......###.##.#########.#.###.#.#.###.#......##.#.###.##.## #.#.####.##.......##.####.#.####.##......#.....##.....##.##.#.##.#.....###.†.....##.#.##.#.....# #.#####.##.#..#.#.....# #.# #.##.##.#.#.....# #.# #.##...@..####### #.# #.#####.####.#####.##.##.......##.##############.#####."..##..........#####.##.###.#######.##.# #.##.##.###.##....)...###########Cch#.....### #...# #.......######## #.##.##.#..............#.......#######...#########..##.##.....# #.##..#.##....##.......<.........#.............####..##.##.)...# #.##....##.#####..............................<.....[##........# #.###.#.##.#####...............#.#.......(.....##.......##.....# #.......##..............#...#..#.######...#######.##.##.##.....# #####.####.######.......#...#.##.# #...# #.#...#.######## #####.##.# #########...#.##.# #...# #.#...#.##.....##.####......# #...# #.#...#.##.######[# ########### ###.#########...### #.##.##.##.##.# #.........# #.##......÷.....# #.>.....##.##.# #.......#.# #.##.####.##.##.# #.##.##.##.##.###..#.##.#.######.##.####.##.##.# #.##....###########.##..................†.##.#.......##.# Cch [34m#.#####...........[.######..#.##.#.########...........#.# #.#####.##############..#.##.#.##.......##..#.### #.......##......<..##.##..#...#)....# #####################.#......###.##.#########.#.###.#.#.###.#......##.#.### #.#.####.##......#.#.####.##......#.....##.....##.##.#.##.#.....###.†.....#DchDcht#.#.###.#.#.###.#.... dvd2 the Conjurer#.#.###.##.## #.#.### Gargoyle#.......##.####.#.### Health: 43/43 ========================#......#.....##.....# Magic: 15/15 ========================#.#.##.#.....###.†... AC: 9Str: 11#.#.##.#.....# #.#### EV: 11Int: 21#.#..#.#.....# #.#SH: 0Dex: 8#.##.#.#.....# #.#XL:  8 Next: 49% Place: Dungeon:4#...@..####### #.#Noise: ---------  Time: 3542.6 (0.0)####.####.#### h) +1 hand axe (venom)#.##..... Cast: Stone Arrow (3%)Dchz#.##############.##."..##..........#####.##.###.#######.##.# #.##.##.###.##....)...#f - 8 poisoned darts (gained 6) _You see here a +0 dagger. _Found an amulet of magic regeneration. _You see here an amulet of magic regeneration. _Done exploring. _Done exploring.Dchv Dch Dch9 $ _Dch,Dch%,DchvDch;Dch>,DchDchNDch,Dch< Dch#Dch$,Dch%Dch%(Dch),Dch!*Dch,Dch4.,Dch.Dch1Dche2,Dch2Dchg5Dch*7,DchE8Dch:Dchz<,Dch=Dch?DchA,DchdBDchDDchF,Dch HDchIDchK,DchLDchNDchP,DchQDchSDchUDch=VDch WDchXDch[,Dch]Dch `# _You see here a +0 dagger. _Found an amulet of magic regeneration. _You see here an amulet of magic regeneration. _Done exploring. _ You see here a hobgoblin skeleton.DchvbDchb _DchdDch..#..##.## # ######.## #..###.#.###... ##...# #..####..# # ##...# #.(..##.## ##...# #.#.....# ### #...# #.......### ..#######...#########..##.##..... ...#.............####..##.##.)... Dch................@.....[##........68.6 (26.0) .#.#.......(.....##.......##..... .#.######...#######.##.##.# ##.# #...# #.#...#.###### ##.# #...# #.#...#.# ...# #...# #.#...#.# #########...####.# ##......÷.....# #.>.....# ##.####.##.##.# #.##.##.#DchDchDcha _There is a stone staircase leading up here.Dch[ 4Dch\ Dch! d9.6 (1.0) _Dch  #......# #......# #......#Dch  #......#  #......#  #......###  #........#  #......#.# 3 #....@.#.## ##### Dch9 #......#..# ###### ###.#####.###......### #.# #..##.######  #.## #.....#Dch  # #..# ##..### ###  ##.# #..## #..  #.# ##..### ##.#Dch   ###.### #....####..# Dch Dch DchV .71.1 (2.5Dch Dchx } _You climb upwards. _There is a stone staircase leading down here.Ech0R4Ech\Z\ _Unknown command.Echn Echp 3EchP T0.0Ech E _Done exploring.FchAFchmFchKFch~ Fch6H2.1 (1 _Fch,#####......# ##...>..#..##.## # ######.## #..###.#.###... ##...# #..####..# #### ##...# #.(..##.## ##...# #.#.....# ### #...# #.......####### ..#######...#########..##.##..... Fch...#.............####..##.##.)...4 ................[##........ .#.#.......(.....##.......##. .#.######...#######.##.##.##..... ##.# #...# #.#...#.###### ##.# #...# #.#...#.Fch# ...# #...# #.#...#.# #########...### #.##.##.# ##......÷.....# #.>.....# ##.####.##.##.# #.##.##.#FchFch? Fchf-3.6 (2.5FchrkFchpm} _You climb downwards. _There is a stone staircase leading up here.Gch _Unknown command.Gch3GchqGch >0.0Gch~GchE _Done exploring.Hch5HchHch+Hch F _Unknown command.HcheHchyxLevel 4 of the Dungeon <<<<>>>>_∩(Press ? for help)######### #.##.......##.#####....>#.)#.#.###..>..##.......# #.#####.#.###.# ####.###...#..##.###.#######.#####.#####........[....## #..#..##∩##...# #.########.........##........######......# ##...>..#..##.###.......##.#.##..#.#########.## ######.## #..###.#.###.....#####.##.#.##..#.# #.<..##...# #..####..# ####### #.##.#.....#.# ##.#..#Hch}#...# #.(..##.######.#### #.#..##.#.######.....##...# #.#.....##.......# #..............#.....### #...# #.......######## #.##.##.# #..............#.......#######...#########..##.##.....# #.##..#.# #....##.......<.........#.............####..##.##.)...# #.##....# #.#####..............................@.....[##........# #.###.#.# #.#####...............#.#.......(.....##.......##.....# #.......# #..............#...#..#.######...#######.##.##.##.....# #####.### #.######.......#...#.##.# #...# #.#...#.######## #####.##.# #########...#.##.# #...# #.#...#.##.....##.####......# #...# #.#...#.##.######[# ########### ###.#########...### #.##.##.##.##.# #.........#HchU[m #.##......÷.....# #.>.....##.##.# #.......#.# #.##.####.##.##.# #.##.##.##.##.###..#.##.#.######.##.####.##.##.# #.##....###########.##..................†.##.#.......##.# #.#####...........[.######..#.##.#.########...........#.# #.#####.#############HchJHO@>IchJ>>Jchv#####......# ##...>..#..##.## dvd2 the Conjurer # ######.## #..###.#.###... Gargoyle ##...# #..####..# #### Health: 43/43 ======================== ##...# #.(..##.##Magic: 15/15 ======================== ##...# #.#.....#AC: 9Str: 11 ### #...# #.......####### EV: 11Int: 21 ..#######...#########..##.##..... SH: 0Dex: 8 ...#.............####..##.##.)... XL:  8 Next: 49% Place: Dungeon:4 ................@.....[##........ Noise: ---------  Time: 3573.6 (0.0) .#.#..Jch.....(.....##.......##..... h) +1 hand axe (venom) .#.######...#######.##.##.##..... Cast: Stone Arrow (3%) ##.# #...# #.#...#.####### ##.# #...# #.#...#.# ...# #...# #.#...#.# #########...### #.##.##.# ##......÷.....# #.>.....# ##.####.##.##.# #.##.##.# Jchg_Done exploring. _You climb downwards. _There is a stone staircase leading up here. _Unknown command. _Done exploring. _Unknown command.Jch""Jch*' Jch'_Jch)Jch,Jchu5Jch,6Jch8JchVBJchEJchMJchOJch&RJchVJchn]Jch_JchzaJcheJchlJchnJchqJchs|Jchk.# ####.###...#..##.###.# Jchm....## #..#..##∩##h..# #.#### Jch.....# ##...>..#..##.###..... #Jch###.## #..###.#.###.....#### JchN #...# #..####..# ####### Jch #...# #.(..##.## JchyN #...# #.#.....# # Jch #...# #.......######## #.# Jch###...#########.@##.##.....# #.# .JchJ..........####..##.##.)...# #.# .Jch.........<.....[##........# #.# Jch|.....(.....##.......##.....# #..Jch18#...#######.##.##.##....JchǓ-.# ### Jchf5 #...# #.#...#.######## ### h   Natasha (wand, wandering) Jch #...# #.#...#.# #.. Jch #...# #.#...#.# Jch- #.#JchL#...### #.##.##.# JchR #.#JchٗJchJch"8.6 (5 Jch/_There is a stoJchV/ne staircase leading up here. _Unknown command.Done exploring. _ Natasha, Servant of Life and Death comes into view. She is carrying a wand of  flame.JchJch.Jch\hJchw hJch)JchJchJchײ$9.6 (6JchJch JchJch_Natasha hisses angrily.Jch  _You can't go down here!Kchy _Unknown command.KchGoM.##.#####....>#.)#.#.###..>. ###.# ####.###...#..##.###.# #..#..##∩##...# #.#### .....# ##...>..#.h##.###..... ####.#Kch7#..###.#.###.....####..####..# ####### #.(..##.##### #..  #...# #...@...####### ###...#########..##.##...####..##.##.) ..........<.....[##........# #.##. ... KchKch&%380.6 (1 _Kch.Kch0Kch=........###...###..# ####### .#####....>#.)#.#.###..>..# ##.# ####.###...#..##.###.# ## #..#..##∩##...# #.##### ....# ##...>..#.h##.###...... ###.## #..###.#.###.....######...# #..####..# #######  #...# #.(..##.#######...# #.#..@..# #...  #...# #.......######## #.# Kch##...#########..##.##.....# #.#####..##.##.)...# #.#....<.....[##........# #.## ....(.....##.......##.....# #... ##...#######.##.##.##.....# ##...# #.#...#.######## #####...# #.#...#.# #...Kch,hh   Natasha (wand)Kchj1Stone Arrow (3%)KchӸKch4KchX h###...###..# # Kch u.#####....>#.)#.#.###..>..# .# ####.###...#..##.###.# ## #..#..##∩##...# #.## ##...>..#..##.###..## #..###.#.###.....#####. #...# #..####..# # #. Kch _#...# #.(..##h## ####. #...# #.#...@.# #. #...# #.##Kch  #.##. #...#########..##.##.....# #.##.####..##.##.)...# #.##.<.....[##........# #.#Kch (.....##.......##.....# #. #...#######.##.##.##.....# # #...# #.#...#.# # #...# #.#...#.# #.Kch Kcha ]1--=2Kchв Kch ( _Natasha claws you.Lch........###...###..# #######  dvd2 the Conjurer Lchn#.#####....>#.)#.#.###..>..#  Gargoyle Lch5#.# ####.###...#..##.###.#  Health: 41/43 ======================-- Lchu..## #..#..##∩##...# #.###### Magic: 12/15 ===================----- Lchj...# ##...>..#..##.###....... AC: 9LchO,Str: 11 LchS##.## #..###.#.###.....#####. EV: 11Lch2,Int: 21 Lch#...# #..####..# ####### #. SH: 0Lch +Dex: 8 Lch!#...# #.(..##h## ####. XL:  8 Next: 49% Place: Dungeon:4 Lch$#...# #.#...@.# #.... Noise: =--------  Time: 3582.6 (0.0) Lch&%#...# #.......######## #.##. h) +1 hand axe (venom) Lch&#...#########..##.##.....# #.##. Cast: Stone Arrow (3%) Lch_'y.........####..##.##.)...# #.##. Lcha)g........<.....[##........# #.### Lch2+...(.....##.......##.....# #.... h   Natasha (wand) Lch,9#...#######.##.##.##.....# ##### Lch.N#...# #.#...#.######## ##### #...# #.#...#.# #.... Lch+2_Unknown command. _Natasha claws you.  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (64% to hit)Lch........###...###..# #######  dvd2 the Conjurer #.#####....>#.)#.#.###..>..#  Gargoyle #.# ####.###...#..##.###.#  Health: 41/43 ======================-- ..## #..#..##∩##...# #.###### Magic: 12/15 ===================----- ...# ##...>..#..##.###....... AC: 9Str: 11 ##.## #..###.#.###.....#####. EV: 11Int: 21 LchF#...# #..####..# ####### #. SH: 0Dex: 8 #...# #.(..##h## ####. XL:  8 Next: 49% Place: Dungeon:4 #...# #.#...@.# #.... Noise: =--------  Time: 3582.6 (0.0) #...# #.......######## #.##. h) +1 hand axe (venom) #...#########..##.##.....# #.##. Cast: Stone Arrow (3%) .........####..##.##.)...# #.##. ........<.....[##........# #.### ...(.....##.......##.....# #.... h   Natasha (wand) #...#######.##.##.##.....# ##### #...# #.#...#.######## ##### #...# #.#...#.# #....Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or )ch36m - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of flame (64% to hit)  The stone arrow hits Natasha!  You kill Natasha!LchgC  >#.)>..#  ##  ∩##...#  ##...> #. #.   #.(..##/##  Lchv  #. ## )...# <.....[ (#.......## #.##.##.#   #.#...#.#     Lch]Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Natasha, carrying a wand of flame (64% to hit)  The stone arrow hits Natasha!  You kill Natasha!  You feel Natasha's spirit has finally been put to rest.Lch52=3.6 (1Stone Arrow (3%) _Lch^W U##########.###..## .......###...###..# ####### .#####....>#.)#.#.###..>..# # ####.###...#..##.###.# ## #..#..##∩##...# #.####### ..# ##...>..#..##.###.......### #..###.#.###.....#####.# ...# #..####..# ####### #.# ...# #.(..##@######.# LchY $...# #.#.....# #.... ...# #.......######## #.##.##########..##.##.....# #.##.####..##.##.)...# #.##......<.....[##........# #.### ..(.....##.......##.....# #..... ...#######.##.##.##.....# #####. ...# #.#...#.######## #####Lch,f Lchi ]3=--4Lchu Lch <  C - a wand of flame (8)Lchń 2=4===--5.6 (2Lchx Lch_ _ _You see here the felid corpse of Natasha.`chc`chd`chfh`chBuB`chw5====`ch {`ch4 _Magic restored.`chԂ`chÅ`ch+~3==`ch`ch G 9.6 (4 _HP restored.`ch`chݼ`ch~E _Done exploring.ach0M #.......## ##########.###..## ......###...###..# ##########....>#.)#.#.###..>. ####.###...#..##.###.# #..#..##∩##...# #.###### ..# ##...>..#..##.###...... #.##.#.###.....####.####@.# ####### (..##†#####.##.#.....# #..... ...# #.......######## #.##.####.# .##.##.##.#90.6 (1 _acha2ach$3achM##.## #.#.## ..## #..... #.##########.# .......###...###..# ####### #.#####....>#.)#.#.###..>..# achiN#.# ####.###...#..##.###.# # #..#..##∩##...# #.##### ...#...>..#..##.###....... ##.## #..###@#.###.....#####. #...# #..####..# ####### #. ach OV#...# #.(..##†## #### #...# #.#.....# #.... #...# #.......######## #.## #...#########..##.##.....# #.##..####..##.##.)...# #.achO......<.....[##........# #.###(.....##.......##.....# #...ach[ach_C==1achiachLlach7? .## #.#.##. ###.## #.#.## ...## #..... ##.##########.###..## .........###...###..# ####### #achA #.#####....>#.)#.#.###..>..# ##.# ####.###...#..##.###.# # #..#..##∩##...# #.##### ....#...>@.#..##.###..... ###.## #..###.#.###.....#####  #...# #..####..# ####### #  #...# #.(..##†## ####  #...# #.#.....# #..  #...# #.......######## #.## ##...#########..##.##.....# #.##..####..##.##.)...# #.......<.....[##........# #.##ach=N achQ &2achJ[ ach ^ achu #.#.## #.#.##.##.## #.#.##.##.## #.......###.##.###..##.###...###..# # .##.#####....>#.)#.#.###..>..##.# ####.###...#..##.###.#achw .## #..#..##∩##...# #..# ##...@..#..##.####.## #..###.#.###..... #...# #..####..# #  #...# #.(..##†##  #...# #.#.....# # #...# #.# #.#...#..##.##.....# #..####..##.##.)...# #..<.....[##.# #.ach ach B=3achj ach c _There is a stone staircase leading down here.bch bch bch'+ ,bch0 -4 _bch2 bchR #######  ##.....##  #.......#  #.......#  #..$....#  ##.......# 5 #.....@# ####.o.# #.....  #...... #....... .....####o   orc (asleep) ####..# .... bchTbch wq5.4 (1.8Stone Arrow (3%)bch {bch9 _You climb downwards.  Found 10 gold pieces. _There is a stone staircase leading up here.cchM ? oopoisoned)The helpless orc fails to defend itself.  You hit the orc but do no damage. The orc is poisoned. The orc misses you.cch 5=6.6 (1.2cch cch : _The orc hits you but does no damage.dchSv  dvd2 the Conjurer  Gargoyle ####### Health: 43/43 ======================== ##.....##  Magic: 12/15 ===================----- #.......#  AC: 9Str: 11 #.......#  EV: 11Int: 21 #..$....#  SH: 0Dex: 8 ##.......#  XL:  8 Next: 52% Place: Dungeon:5 #.....@# Noise: =--------  Time: 3596.6 (0.0) ####.o.# h) +1 hand axe (venom)dchx #..... Cast: Stone Arrow (3%) #...... #.......  .....####  o   orc (poisoned) ####..# .... _The orc hits you but does no damage.  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (poisoned, 75%  to hit)dch   dvd2 the Conjurer  Gargoyle ####### Health: 43/43 ======================== ##.....##  Magic: 12/15 ===================----- #.......#  AC: 9Str: 11 #.......#  EV: 11Int: 21 #..$....#  SH: 0Dex: 8 ##.......#  XL:  8 Next: 52% Place: Dungeon:5 #.....@#dch1 w Noise: =--------  Time: 3596.6 (0.0) ####.o.# h) +1 hand axe (venom) #..... Cast: Stone Arrow (3%) #...... #.......  .....####  o   orc (poisoned) ####..# ....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (poisoned, 75%  to hit)  The stone arrow hits the orc!  You kill the orc!dchss ####### ##.....##  #  #  #  ##  #. ####.).#    .....#### ####..# .... dchSdchN3=7.6 (1Stone Arrow (3%) _dchdchdch #######.....## ..# #.#ech #..$....##.......# <#  ####.@.# #.......... #.......... #.......... .....####+#####..# ....  ....3=--8  Things that are here: _a +0 hand axe; a +0 scale mailechu   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.2   3%  +1   k + Spellcasting 5.2  30%  -1           b + Maces & Flails   3.0     0   l + Conjurations 7.2  25%  +1   c + Axes   1.9   3%  -1   m + Translocations   0.0    -1   d + Polearms   0.8    -1  echIv [40m n + Earth Magic3.4  27%  +2   e + Staves   1.8     0       f + Unarmed Combat   0.0     0   o + Evocations   0.0    -1   g + Throwing   0.0    -1   p + Shapeshifting   0.0    -3                   h + Armour   0.0    +1      i + Dodging3.0 ech   4%  -2      j + Stealth3.8   8%  +2                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhancedch m|base level  [!] training|cost|targetshchkhchhchUdvd2 the Conjurer#######Gargoyle##.....##Health: 43/43 ========================#.......#Magic: 13/15 ====================----#.......#AC: 9Str: 11#..$....#EV: 11Int: 21##.......#SH: 0Dex: 8#.....<#XL:  8 Next: 53% Place: Dungeon:5####.@.#Noise: ---------  Time: 3598.6 (0.0)#..........hch-h) +1 hand axe (venom)#..........Cast: Stone Arrow (3%)#...............####+#####..#........  Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (poisoned, 75%  to hit)  The stone arrow hits the orc! _You kill the orc!Things that are here: _a +0 hand axe; a +0 scale mailhch hchhchphchhch{xhch}hchLhchiF _Unknown command.hcho ##### ### #.# #.......# #..$....# ##.......# #...@.<#####.).#  #... #.hchP #.......... .....####+#####..# ........hch e9.6 (1 _hch\M ####### #.....#. #..$##..@....#.....<#######.).# #..........#.....hchhch2W4==600hchhchhch*M M ####### #.....#. ##............<#######.).#..#..+###..#hchR hchV &1hch] hchng hchl x5====2.6 (2hchr hchv ? _You now have 257 gold pieces (gained 10).ichpI  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jchľjch Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjuration1% 2  c + Stone ArrowConjuration/Earth 3% 3  d - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4 Select a spell to cast[!]/[I] toggle spell headerskchߣkchokchdvd2 the ConjurerGargoyleHealth: 43/43 ========================Magic: 15/15 ========================#######AC: 9Str: 11##.....##EV: 11Int: 21#.......#SH: 0Dex: 8#.......#XL:  8 Next: 53% Place: Dungeon:5#..@....#Noise: ---------  Time: 3602.6 (0.0)##.......#h) +1 hand axe (venom)#.....<###Cast: Stone Arrow (3%)####.).##..........#..........#...............####+#####..#Things that are here: _a +0 hand axe; a +0 scale mail _Unknown command. _You now have 257 gold pieces (gained 10).  Casting: Stone Arrow (dangerouskch[37m; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dvd2 the ConjurerGargoyleHealth: 43/43 ========================Magic: 15/15 ========================#######AC: 9Str: 11##.....##EV: 11Int: 21#.......#SH: 0Dex: 8#.......#XL:  8 Next: 53% Place: Dungeon:5#..@....#Noise: ---------  Time: 3602.6 (0.0)##.......#h) +1 hand axe (venom)#.....<###Cast: Stone Arrow (3%)####.).##..........#..........#...............####+#####..#Things that are here: _a +0 hand axe; a +0 scale mail _Unknown command. _You now have 25kch7 gold pieces (gained 10).  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.kchkchD _kch jkchkkch)pkchrF _Unknown command.kch'kch*kchw>\ _Unknown command.kchkchJ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.2   3%  +1   k + Spellcasting 5.2  30%  -1  kch2y         b + Maces & Flails   3.0     0   l + Conjurations 7.2  25%  +1  kch  c + Axes   1.9   3%  -1   m + Translocations   0.0    -1   d + Polearms   0.8    -1   n + Earth Magic3.4  27%  +2   e + Staves   1.8     0       f + Unarmed Combat   0.0     0   o + Evocations   0.0    -1   g + Throwing   0.0    -1   p + Shapeshifting   0.0    -3   ch m                h + Armour   0.0    +1      i + Dodging3.0   4%  -2      j + Stealth3.8   8%  +2                          kch             The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsmch? mchH mchtM {dvd2 the ConjurerGargoyleHealth: 43/43 ========================Magic: 15/15 ========================#######AC: 9Str: 11##.....##EV: 11Int: 21#.......#mch.. ................#....$.. ................#....... ..............".+....... #########.##'#### .#######...## ............ 33.6 (15.0).................... .....................#######...##.......#...# .......pchy )#...# .......#.... .......#....#....=..pch| pchM ,4.6 (16pch pchn ; _Found a stone staircase leading down.rchrchz3rchrchj"rch4+rch0rch7rchGrch4H rchId.......... .[......## rchI<............. ........rchJg####'#########.......# rchK####.####...##....>..##rchLv.........#....$...# rchMg..............#.......# rchkNq............".+.......# rch9O?#######.##'####.rchP)# rch&Q5rchQ .0)rchtR1.#######...##.rchS)# rchS?.............rchRT#rchT4...............rchU+rch,VG....................##rchV.#######...##.......#rchW#...##.......#rch$X#...##.......#rchX #....#........rchWYrchQ`rchcrched$6.6 (2rchhrchk rchslrchm_Found a robe.schj ############ ..........# ..[##........... ... ####'#########.......# ####.####...##....>..## #....$.#.# ...........".+.# ######.##'####.......#  .#######...##.#  ..#  ...+  ..............#.#######...##...#...##.#7.6 (1sch}o tch`P ############## ...........# #...[## ...............'#########.......# ###.####...##....>..## #....$.#.# ..........".+.# #####.##'####.# .#######...## .# ..+ ..............# .#######...# 8tchr  #.# ############# ..........# #...[## ..............'#########.......# ##.####...##....>..## #..#.# .........".+.# ####.##'## #######...###+............# ######9tchWutch ztchz%40.6 (2tchtch tchtch-1_You now have 268 gold pieces (gained 11).tchy tchU Xtch tch tch tch~ tch tch tchw tchf tchm tchP tch tch tch tchS tchn tch tch# tch Y#.####...##....>..## tchg d...........#........# tch p...........#.......##tch }".+.......# tchF ####.##'####.......# tch #######...##.......## tch~ d....................# tch \....................+tch ...tch@ ## tch 3#######...#tcho  tch  tch !#...##tchb  tch #...tch  tch #....tch .tchF  tch k#....#....=....tch sc   centaur (asleep)tch  tch +tch@ ..tch  tche #ctch .. tch! tch) tch* $6.6 (6tch- tch#. $7.6 (7tch2 tch9  tcho: tch; 6_A centaur comes into view.tch; uch1 ............#........#.#.......##".+.......# #####.##'####.......# .#######...##.......## .....................#.....+uch ....## .#######...##.# #...##.# #...##.# #....#... #....#...=...... +........... #c##.. #....$..# ##uch./ clauncher)cFound 9 gold pieces.  The centaur shouts!uch4 a ((((uch5 \(The centaur wields a +0 shortbow. The centaur shoots an arrow.uch E.....uch e38---==8.6 (1uch= uch ) _The arrow hits you.uch^ .##".+.# ######.##'####.#  .#######...##.##  ..............#  .+  ..##  .#######...##.# #...##.# #...##.# #....#.... #....#....=...... +..... #c##.. #....$..# ## <........< (((((((Found a stone staircase leading up. The centaur shoots an arrow.uchˏ q..@....uchΗ Z((((uch%>....uch2uch32uch7I--------9uchY ucha}_The arrow barely misses you. The centaur shoots an arrow. The arrow hits you.vchU ".+. #######.##'####.#  .#######...##.## ..............# .....+  .....## .#######...##.# #...##.# #...##.# #....#.... #....#....=...... +...... #c##.. #....$..# ## <......... #.$..c.--50Stone Arrow (3%)vch\  vchv] vch^ _Found 11 gold pieces.wch_$wch bt............".+.......#  dvd2 the Conjurer wchcn#######.##'####.......#  Gargoyle wchd .#######...##.......##  Health: 32/43 =================------- wchd .....................#  Magic: 12/15 ===================----- wche .....................+  AC: 9wchg,Str: 11 wchg ....................##  EV: 11wchh,Int: 21 wchi .#######...##.......#  SH: 0wchj,Dex: 8wchtk wchel#...##.......#  XL:  8 Next: 53% Place: Dungeon:5wchBm wchn#...##.@.....#  Noise: ---------  Time: 3650.6 (0.0) #....#.*........  h) +1 hand axe (venom) #....#.*..=......  Cast: Stone Arrow (3%) wchq)+.c.........  #.......##..  #....$..# ##  c   centaur (launcher) <.........  #......$..  _The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. _Found 11 gold pieces.  Aiming: Stone Arrow (dangerous; 3% risk of failure)  wch0z>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (83% to hit)wchF$wchGt............".+.......#  dvd2 the Conjurer wchHn#######.##'####.......#  Gargoyle wchI .#######...##.......##  Health: 32/43 =================------- wchJ .....................#  Magic: 12/15 ===================----- wchkK .....................+  AC: 9wchL,Str: 11 wchrM ....................##  EV: 11wchZN,Int: 21 wchGO .#######...##.......#  SH: 0wch*P,Dex: 8wchHQ wch;R#...##.......#  XL:  8 Next: 53% Place: Dungeon:5wch#S wchT#...##.@.....#  Noise: ---------  Time: 3650.6 (0.0)wchT wchU#....#..........  h) +1 hand axe (venom)wchV wchW#....#....=......  Cast: Stone Arrow (3%)wch]Z +.c.........  #.......##..  #....$..# ##  c   centaur (launcher) <.........  #......$.. wch4[Aiming: Stone Arrow (dangerous; 3% risk of failure)  wch^\Press: ? - help, Q - select action, ( or ) - cyclewchE] Shift-Dir - straight linewch8^PAim: a centaur, wielding a +0 shortbow (83% to hit)  wch"_)The stone arrow hits the centaur!!  wch `You kill the centaur!wch)awchdwchfe"wch f' wchfp'####.......# wchSg wchg[..##.......## wchh wch?i:...........# wchi wchj..+ wchDk wchk;.## wchl wch+m2.# wchm wchjnwcho2.# wcho wchpwchxq3.# wchr wchrwchgs8`........ wcht wchtwchvc`..=...... wchw wch9y/+.).......wchy wchz wchv{wchc.## #....$..#  <......... #......$.. wchn wch&..wch3wch46wch5-wch662wch7 ==wchZ81.6 (1wch=9%Stone Arrow (3%) wch:_wch@wchCxch######.##'####.#  .#######...##.#..............  .+  .##  .#######...###  #...##.# xchކ#...##.##.#....#...#....#....= +.)......... #.......##.#....$..# ##<.........##......$xch7#..xchxch3=3=--2xchxchxchd.#######...##.# .............. .+ .## .#######...###  xche#...##.# #...##.##..#....#...#....#...@= +.)......... #.......##.. #....$..# ##.<..........##......$+ #..#.##xchkxchTo{4===--3xch|xch( #...##.## .# ..+ ..## #xch( #...##.# #...##.# .#...##.##.#....#.#....#....@.+.).#.##.#....$..# ###.<..xch) .##......$...+ #.. xch4 xch7 &4xch; xchB xchE 4=5===5.6 (2xchI xchL 3 _D - a ring of positive energyych>T ychY aPut on which piece of jewellery? Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  w - a ring of protection from cold (worn)v - an amulet of faith  D - a ring of positive energy[?] describe selected [!] equip|wield|wear|put onychuZ [tab] equip|unequip {chi {chq {ch{ #######...##.......##dvd2 the Conjurer ....................#Gargoyle ....................+Health: 34/43 ==================------ ...................##Magic: 15/16 ======================-- #######...##.......#AC: 9Str: 11#...##.......# .EV: 11{chC} nInt: 21#...##.......##...SH: 0Dex: 8#....#............XL:  8 Next: 62% Place: Dungeon:5#....#....@.......Noise: ---------  Time: 3655.6 (0.0)+.)..........h) +1 hand axe (venom)#.......##...Cast: Stone Arrow (3%)#....$..# ###.<..........##......$...+ #...........#.......##..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (83% to hit)  The stone arrow hits the centaur!! _You kill the centaur! _D - a ring of positive energy{chm P  Okay, then.{ch' {ch {chї . _{ch] {cha {chj {chm F _Unknown command.|chCz|ch}edvd2 the Conjurer (Gargoyle Conjurer)Turns: 3644, Time: 00:13:11 Health: 34/43AC:  9 Str: 11 XL: 8 Next: 62% Magic: 15/16EV: 11 Int: 21 God: Gold: 268SH:  0 Dex:  8 Spells: 7/17 levels left rFire . . .h - +1 hand axe (venom) rCold + . . |ch.~(no offhand) rNeg + . . a - +0 robe rPois ∞i - +1 helmet rElec + (no cloak) rCorr .(no gloves) SInv .(no boots) Will .....s - amulet of magic regeneration Stlth ++w - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.55/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, inability to drink after injury 1|ch |ch #######...##.......##dvd2 the Conjurer ....................#Gargoyle ....................+Health: 34/43 ==================------ ...................##Magic: 15/16 ======================-- #######...##.......#AC: 9Str: 11|ch x#...##.......# .EV: 11Int: 21#...##.......##...SH: 0Dex: 8#....#............XL:  8 Next: 62% Place: Dungeon:5#....#....@.......Noise: ---------  Time: 3655.6 (0.0)+.)..........h) +1 hand axe (venom)#.......##...Cast: Stone Arrow (3%)#....$..# ###.<..........##......$...+ #...........#.......##..  Aim: a centaur, wielding a +0 shortbow (83% to hit)  The stone arrow hits the centaur!! _You kill the centaur! _D - a ring of positive energy _Okay, then. _Unknown command.|ch |ch |ch= |ch|ch|ch|chF _Unknown command.}ch}ch}ch}ch#F _Unknown command.}ch|}chPut on which piece of jewellery? Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn) }ch w - a ring of protection from cold (worn)v - an amulet of faith  D - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip }ch }ch }ch0 #######...##.......##dvd2 the Conjurer ....................#Gargoyle ....................+Health: 34/43 ==================------ ...................##Magic: 15/16 ======================-- #######...##.......#AC: 9Str: 11#...##.......# .EV: 11Int: 21#...##.......##...SH: 0Dex: 8#....#............XL:  8 Next: 62% Place: Dungeon:5#....#....@.......Noise: ---------  Time: 3655.6 (0.0)+.)..........h) +1 hand axe (venom)#.......##...Cast: Stone Arrow (3%)#....$..# ###.<........}ch 4 [34m..##......$...+ #...........#.......##.. _You kill the centaur! _D - a ring of positive energy _Okay, then. _Unknown command. _Unknown command. _Unknown command.}ch5 }ch; -6.1 (0.5}chC }chH : _D - a ring of positive energy (worn)~ch' ~ch- ~ch75 ~ch9 F _Unknown command.~chl>3 ~ch?N..............+..## #######...## # ..#..... +.)#.......##$..# ###......######### ...chch47.1 (1.0 _ch=chO"chNg +.## #######...## # ..#.... +.)#....@..##...$..# ###..<.......... ch] ..##6==8ch& ## #######...## ## ...#.... +.)..#.......##... ###..<............##chL'f$......#ch.ch13&9ch8ch{@ch9EZ5=60.1 (2chJchM> _You now have 277 gold pieces (gained 9).ch ######...### ## #...##.# ... #...##.##... #....#..... #....#....  +.).... #.......##... ##.######ch ..<.......##......$+ #.. #.########### . ### ch ch +1.1 (1ch+ ch; ch  #...##.# ... #...##.##... #....#..... #....#.....  +.).... #.......##... ##.#######ch ..<........##.#+ #.......# #.########### ....# #### chchC==2ch2,chv6==3.1 (2chch? _You now have 288 gold pieces (gained 11).chp3chNch&nchchp,chchchU7=chUchaB8=9=ch[,chychc,chchd,chchb40=ch ch ,ch ch7,chchV,chch91ch 2=chNch,chch,ch!chchOK2=ch~ chM"ch"ch#chZ%,ch&chL(,ch)ch0_ _You start resting.ch50885.0)ch7w3==9.1 (26ch:;ch<" _HP restored.ch) 3ch chchXch,chYch!ch"$,ch%chD(chg*O=chE,ch0ch3,ch4ch7chJ:,ch<ch>chH/..##.......# ## ..##.......# ... ..##.......##... ...#............ ...#............ +.).......... .###.......##... ..#.##.......########..###..<......#..95.1 (6.0)  chH.##.............#...#._ + #.............##..##.......##........#############....##...#.ch6I###### ..##$.#.chLchN+6.1 (7chQchHS8 _Found a broken altar of Ashenzari.ch_##.# ## ##.# ... ##.##... chxb##. ..#. .##+.). .##.#.##... ..#.  ##.#..### ..<.#. .##.chd......#...#._.  #......##..#.#.##........#######....##...#.###### ..##.$.#....chWmchr+7.1 (1chφch\; ##.# ## ##.# ... ....# ##.##... ....###.chW> R ......# .#. ....#+.). ...##.  #.##... ...#. ##.#..###<.#...# ##.#...#._.+  chy@ W#..##..#...##.##........#####....##...#..###### ...##...$.#......#chM chS &8chZ ch^ chaO.# ... ....# #.##... #....####..... #......## #. #....###. +.) #...##... #.......##... #...#... #.########..##### <..........#...# #......#.@.#._.+ ......##..#...# #.##........##### chvM##########....##...#.. #######...##... ...$.###..........chXchU&9chchchKu3chwch&|ch5chchBchcch,ch1chchchchch,chchN _You now have 302 gold pieces (gained 14).ch!3chDchchg,chHchch,chch¨ch-,ch%chchS,chCchɰchchchch߽ ...#...# ## ......#...#._.+...# ......##..#...#...# #ch.#####.#.# ##....##...#......#  #######...##....##  #.....###...#  #.......###.#  #.........@.#  #############   You pick up a Handbook of Applied Construction and begin reading...ch17112.0)chK,2.1 (13chch  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.ch ch~ ch ch F _Unknown command.chp#######..##### ...#...#. ## #...#._.+...# .....##..#...#...# ........#####.#.# ch`#....##...#......# #######...##....## #.....###...# #.......###@# #...........# #############ch|N3.0) _chch6ch^ ... #...#... ########..#####. .....#...#. ##.#...#._.+...# ......##..#...#...##........#####.#.#....##...#......#chG_ #######...##....## #.....###.@.# ####.# #...........##############chTg chj &4chp chr ch`%...... #...##... .##... #...#....#########..#####......#...#..##.#...#._.+...# .......##..#...#...# ch.##........#####.#.# ###....##...#......########...##..@.## #.....###...# #ch###.# #...........##############ch&chY*&5ch@/ch1ch;chCnchE,ch^FchHchJ,chMch0NchP,ch}Qch.........ch chA.................ch  chA.................ch chl.##.##.##+#######ch chO##.##.##.####.##.ch chK...!.............ch ch!.................ch  chB.......@.........ch% chkJ................ ch6 & #ch .##.........##... #chj ###..........# .########....# ..[##....##...## J   jelly (asleep) .... .........##.# .........# ##....>..## ...ch ,#ch ch ch71ch 9.0)  ch,A jelly comes into view.chchchO4.Jch JchJchchch%2.1 (20chN#ch]& ch&chp'6_The jelly quivers.ch'ch) .$..... .......>. ........ ........ .##.##.##+#######.##.##.##.####.##..!....J....... #.##...##...#.##...#.##....#.[......##....##...##. .........##.# .........# .##....>..## ..#J.3.1 (1.0)Stone Arrow (3%)chch ...........$.....  dvd2 the Conjurer .......>.........  Gargoyle .................  Health: 43/43 ======================== .................  Magic: 13/16 ===================----- .##.##.##+#######  AC: 9Str: 11 .##.##.##.####.##.  EV: 11Int: 21 ....!.............  SH: 0Dex: 8 ..................  XL:  8 Next: 62% Place: Dungeon:5 ...J***@..........  Noise: ---------  Time: 3773.1 (0.0) ..................  h) +1 hand axe (venom)  #.......#ch^#.........##...  Cast: Stone Arrow (3%) ###.......##..........# ..........########....# ...[......##....##...##  J   jelly ............ .........# ###.......# .........# .##....>..## .........# A jelly comes into view. _The jelly quivers.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (100% to hit)ch,...........$.....dvd2 the Conjurer.......>.........Gargoyle.................Health: 43/43 ========================.................Magic: 13/16 ===================-----.##.##.##+#######AC: 9Str: 11.##.##.##.####.##.EV: 11Int: 21....!.............SH: 0Dex: 8..................XL:  8 Next: 62% Place: Dungeon:5...J```@..........Noise: ---------  Time: 3773.1 (0.0)..................h) +1 hand axe (venom)#.......##.........##...Cast: Stone Arrow (3%) ###.......#ch٪#..........# ..........########....# ...[......##....##...##J   jelly ............ .........# ###.......# .........# .##....>..## .........#Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (100% to hit)  The stone arrow hits the jelly!  The jelly is severely wounded.chi ch?- ch. L.J..ch1 ch2 ==ch4 4.1 (1 ch/5 _ch> ch*C ch ...........$.....  dvd2 the Conjurer .......>.........  Gargoyle .................  Health: 43/43 ========================ch .................  Magic: 10/16 ===============--------- .##.##.##+#######  AC: 9Str: 11 .##.##.##.####.##.  EV: 11Int: 21 ....!.............  SH: 0Dex: 8 ch..................  XL:  8 Next: 62% Place: Dungeon:5 ....J**@..........  Noise: ==-------  Time: 3774.1 (0.0) ..................  h) +1 hand axe (venom)  #.......##.........##...  Cast: Stone Arrow (3%) ###.......##..........# ..........########....# ...[......##....##...##  J   jelly ............ .........# ###.......# .........# .##....>..## .........# The stone arrow hits the jelly! _The jelly is severely wounded.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)ch ...........$.....  dvd2 the Conjurer .......>.........  Gargoyle .................  Health: 43/43 ======================== .................  Magic: 10/16 ===============--------- .##.##.##+#######  AC: 9Str: 11 .##.##.##.####.##.  EV: 11Int: 21 ....!.............  SH: 0Dex: 8 ..................  XL:  8 Next: 62% Place: Dungeon:5 ....J..@..........  Noise: ==-------  Time: 3774.1 (0.0) ..................  h) +1 hand axe (venom)h)20X  #.......##.........##...  Cast: Stone Arrow (3%) ###.......##..........# ..........########....# ...[......##....##...##  J   jelly ............ .........# ###.......# .........# .##....>..## .........# Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)  The stone arrow hits the jelly!!  You kill the jelly! $.....  .......>  .......  .......  .##  .####.##.  .........  .........  .....``@.......h4m...  .........  .####... #.##.#[...## ......... .........#>..## chi(...ch>1=65.1 (1Stone Arrow (3%) _chEchGchK 2===3===4===chP 5===chjQ chY i -- _You start resting.cha ,83.1 (8chud 6===--4.1 (9chh chj % _Magic restored.chngchhchjchqchuch;Bch*chchzchxch+chchjchߧ" .<....... .......... ...$..... .......>... ................. ................. .##.##.##+##########.##.##.##.####.##..ch....... .............. ........... #.......##.........##... ######.......##..........#....########...# ......[......##....##...## ............... ...#ch+7.1 (3chH==8.1 (4chchR _E - a white potionchM8 3ch9 ch1> chG XchO XchQ ,chR chT chV ,ch>X chZ ch] ,chx^ cha chc ,chpd chf chh ,ch j ch l chm chn cho chr ,chs chw N _You now have 318 gold pieces (gained 16).ch .h... ###### # ...######..#.####.## ..................... ..........<.......... ........ 97.1 (9chC 2....................∩ ........>............ ......................  .##.##.##+##########  ###.##.##.##.####.##.  .....................  .chM chˇ /8.1 (10.0)ch chЌ 9 _Found Astryku Lauw's Weapon Shoppe.ch.h ... ###### # ...######..#.####.##...<.  ....∩..>........##.##.##+#+ ###.##.##. .. chchI*9.0)chchfchǔ .h ... ###### ## #...######..#.####.##.#.#.<.# .#.∩.#.>.#.#.ch #.##.##.##+#+#   chs ch (800chu ch. ch>t.h  ... ###### ## #  ...######..#.####.##.# .# .<.# # .∩.# .>.# . .  .##.##.#   chC1ch~ .h ... ###### ## # ...######..#.####.##.# # <.# # ∩.# >.ch # ## .##.##.##   ch5chy&2ch chch" h. ###### ### +#######..#.####.##.# .................# <ch # .# ∩.# >.# .# # ##.##.##+##########+# ##.##.##.####.##.chG................  ch5ch&3chchchD; ###### ### +# ######..#.####.##.# # <.# # ∩.# >.# # ch>#.##.##+#    ch]Bch.G&4ch}LchOch [    ###### ### +#  ######..#.####.##.#  #  <.#  #  .#  >.#  #  # ch  .##.##+#+#  .##.##.####.##.            ch ch &5cho ch p _There is an entrance to Astryku Lauw's Weapon Shoppe here.chD chV Welcome to Astryku Lauw's Weapon Shoppe! What would you like to do?  a -  63 gold 5 atropa-tipped dartsb -  49 gold a +0 flail  c -  268 gold a +2 morningstar of protectionch d -  56 gold a +0 orcbow  e -  2 gold 2 stones  f -  5 gold 4 stones  g -  49 gold a +0 war axe  h -  35 gold a +0 whip  i -  35 gold a +0 whip You have 318 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listchuch^che  dvd2 the Conjurer  Gargoyle  Health: 43/43 ========================###### ### +#  Magic: 16/16 ======================== ######..#.####.##.#  AC: 9Str: 11 ch ..................#  EV: 11Int: 21 ......<...........#  SH: 0Dex: 8 ..................#  XL:  8 Next: 66% Place: Dungeon:5 ................@.#  Noise: ---------  Time: 3805.1 (0.0) ....>.............#  h) +1 hand axe (venom) ..................#  Cast: Stone Arrow (3%) ..................# .##.##+##########+# .##.##.####.##.   ...............   ...............   ...............   ch]_You start resting. _Magic restored. _E - a white potion _You now have 318 gold pieces (gained 16). _Found Astryku Lauw's Weapon Shoppe. _There is an entrance to Astryku Lauw's Weapon Shoppe here.chchgchfchchachchchOF _Unknown command.chjchkchlchEpchrchs$ _chc}nchch.,chch)chE,ch{ch^ch^,chch7 _You open the door.chv    #### #########  ##...##.......#  #.....#  #.....#  #....[#  ###### ####@#  10.1 (5 #####..#.####.##.#  ch1x........#  <...........#  .................#  ...............∩.# >......# .......# ..# chch+1.1 (6chKch f _Found a robe. _There is an open door here.ch     ## #########  ##...###  #.#  #.#   #.......@....[#  ############'####### ####..#.####.##.#  .#  <#  .#  .∩.#  >#  #  2.1 (1 _chy}chmBch,chchLch,chchoch,chchp@  There is an open door here.ch#5 _chvchch<,ch*chchchrch3chch6chchKchchKchchichchHchchbchchchchchchchch`chychP,chnch7 _You open the door.ch#3chpch.@  There is an open door here.chchb _chxchi.................# .....<...........# .................# ...............∩.# ...>.............#  .................#  .................#  ##.##+##########'#  ##.##.####.##...@# ch,? ................)......# .......................# ..............# .............##....# ##.......# ....# ######### ...# #####....# ...# ##...##  ch <............∩>........ ##.##+##########'.####.##....##+#### ................@......#....# .........#  ch0308.0)ch2,1.1 (19ch7ch 0 _There is an open door here. _There is an open door here. _You open the door.  You see here the +7 long sword of Divine Conscience {chaos, *Noise ^Fragile _rCorr Dex+4}.chJchh12.0)chlchG _F - the +7 long sword of Divine Conscience {chaos, *Noise ^Fragile rCorr Dex+4}ch+.#  ..∩.#  >...#  ....#  ..#  #.##+##########'#  #.##.####.##....##+####chB ......................#  #  #  ##....#  ### ....#  ####### ...#  ####....# ...#  ..##...## ..#  .....# ..#  #  chchn&3chchchC∩.#  .>....#  ....#  #  .##+##########'# chF- .##.####.##....##+#### .....................#  #  #  ##....#  ##.# ....#  ####### ....#  ###....# ....#  .##...## ....#  .....# ....#  # #####  # ch=j 4chƊ3chchDchpchЎch/nchch,ch+chchkchchchŚchchchpchchٞch7chchchchchchףchch>chchԦchاch4chch chT,ch^chǵ& <.#  .....#.....# ∩.#.....# >.#.....# ..............#.)... ..............#....  ##+##########'##..  ##.####.##....##'####  ch N#  40.0).....#  ........#  .......##....#  .....##.......##....#  ......##########....#  ##....# #.....#  ##...## #.....#  # ##....# _You open the door.chѸE _Found a rapier.ch(MchMM.<. .∩ >#.....##.)...# ..............#.....#+##########'##.... ##.####.##....##@####... chM....................# .. ......#chRch UchaU15.0) _chXchF[Q _There is an open door here.chZM##..#.####.##.[<. .∩ >.#.) ..............#.ch+##########'##@...# ##.####.##....##'###...........# ....................# ....#... ..#.....#chchJ&6chch- _Found a leather armour.ch3chch߷chXBchvchr,ch)chch,chche@  There is an open door here.chKch _chchPch,chlchwchR,ch\ch ch,chchZch,ch;chchR,chschkch,chchchSchchchchchIchch?ch,chqchchechch4chchch_chcht ch ch@ ch chSchch4chch}chchchchch?chchchQchchchachchchchch#ch$,ch%ch&ch',ch`(ch *ch+,ch+chh-chM.ch.ch/ch1ch2ch3ch3ch 6ch7,ch":ch<ch(>,chv?chNAchB,ch8DchFchAH,chIchLchXUV ........>..... .............. .............. ## ## .##.##.##+### .## .!.########.##.##.##.### ..# S.......................# ........................# ........................ ..# .......@................# ...##.......##.........# chSW=##############.......##...................########.......[......##....##...#........................ S   adder (asleep) ####'#########.......##.......... ####.####...##....>..##.......... .............#........#....##...#ch[{ 76.1 (30.0)  An adder comes into view.ch\ch/aj..SSchc,7.1 (31chgchi/ _The adder hisses angrily.ch<;{ .> ... ..### .##.##.##+ ..## #.!.#.##.##.##..# #.# #..S.# #ch<L.# #. <### #...##.......##.. .######.......##...........##....[......##....##.............. .####'#########.##.... .####.####...##....>..##....#.#....##...ch(?chGT.SchIu8.1 (1.0)Stone Arrow (3%)chaNchPch ........>.... dvd2 the Conjurer ............. Gargoyle ............. Health: 43/43 ======================== ### #### .##.##.##+## Magic: 13/16 ===================----- ..## #.!.########.##.##.##.## AC: 9Str: 11 ...# #....................... EV: 11chŁInt: 21 ...# #....................... SH: 0Dex: 8 ...# #...S*.................. XL:  8 Next: 66% Place: Dungeon:5 ...# #.....*@................ Noise: ---------  Time: 3878.1 (0.0) <### #...##.......##......... h) +1 hand axe (venom) .##############.......##......... Cast: Stone Arrow (3%) ......................########... ch...............[......##....##... ................................. S   adder .####'#########.......##......... .####.####...##....>..##......... ..............#........#....##...An adder comes into view. _The adder hisses angrily.  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (53% to hit)ch> ........>.... dvd2 the Conjurer ............. Gargoyle ............. Health: 43/43 ======================== ### #### .##.##.##+## Magic: 13/16 ===================----- ..## #.!.########.##.##.##.## AC: 9Str: 11 ...# #....................... EV: 11Int: 21 ...# #....................... SH: 0Dex: 8 ch;@C...# #...S................... XL:  8 Next: 66% Place: Dungeon:5 ...# #......@................ Noise: ---------  Time: 3878.1 (0.0) <### #...##.......##......... h) +1 hand axe (venom) .##############.......##......... Cast: Stone Arrow (3%) ......................########... ...............[......##....##... ................................. S   adder .####'#########.......##......... .####.####...##....>..##......... ..............#........#....##...Aiming: Stone Arrow (dangerous; 3% risk of failure)  ch@}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (53% to hit)  The stone arrow hits the adder!  You kill the adder!ch@F > #### .# #.!.## #..... #..... #...†`... #.....`@....... <### #...###chG.#.#.#............ ####.......## #....>..# ch+..ch7==9.1 (1Stone Arrow (3%) _chchchS3ch0Vchib4==chech:j5===chnchgs6===chFwch~ch,chichlch ,chcchchK,chgch==chڞs _k - 2 glowing red potions (gained 1)ch3chxchchS,chBchch,ch(chvch,ch$chch,chӴch'che,chchch,chھchDch,chchch,chchch,ch`chAchl,chch ch!...######..#.####.....>.........................< ........................ ...".................... .....$> . .....  ##### #@##.##.##+#######--900.1 (21.0)  #...########.##.##.##.####.##  #...................  #................  #...†.....................  #....  #...##.......##.........##... ##########.......##..........####...########....#ch8chOG--1.1 (22chJchu9 _Found an escape hatch in the floor.ch M ######....##...######..#.####>.<."...$> .......@................#####....##.##.##.##+#####.########.##.##.##.####.###................................................ .......... .... .......##.... chch12.1 (1.0)ch ch!chi .h #.. ##### ...# ######....##...######..#.####.....>.#<#...#..."..#.....$># chl/#....................... ######....##.##.##.##+#### #...########.##.##.##.####.# #.... #.............. #...†.......... #................. #...##.##..ch"vchn{&3chch : # .h.. #. ##### ...# #### ##....##...######..#.## #.....>. #<ch  #... #...".. #> # #...................... ######....##.##.##.##+#### # #...########.##.##.##.#### # #.ch h   hound (asleep) # #....... # #...†..... # #..........ch chh &4ch ch R _You see here 16 gold pieces.ch#VM # ...# # .h..#  ###### ...# #### ##....##...######..#.# #.....>. #< #... #...". #.....$> # #..................... ######....##.##.##.##+#### ## #...########.##.##.##.#### .# #. .# #.... .# #...†chXch^j.hhchnd-5 _chchN ...#  ....#  ###### h..# ch ##....##...######..#. #.....> #.<chG # #... #.....$.>chR # #chr# ######....##.##.##.##+ .## #...########.##.##.##. ..# #..ch.# #....# #...†ch)#ch$chs.V.hch1j6Stone Arrow (3%)ch9chJ>` _You see here an amulet of guardian spirit.chVY...##....# ####### ...# ########....##...######..#.#.....>h.............#........<#..#..."#....@$>#........#. #chj######....##.##.##.##+#####...########.##.##.##.# #......................... .# #. .# #...†.# #.....ch.U.hch-7 _chcha!ch1...# #.....# #.###### ...# ###....##...######..#.##.....>.#......h.<.#.#...".ch),#.....@.>.#.#. ######....##.##.##.##+# # #...########.##.##.##.####. # #.... # #.... # #...†..... # #..h8chR _You see here 16 gold pieces.ch) N  You now have 334 gold pieces (gained 16).chP, .=9ch^4 chV8 R _The hound barely misses you.chu  ch$ ch%cYou closely miss the hound. The hound bites you but does no damage.chchp1ch--chY'10.3 (1.2chch chuch_The hound bites you.ch.+ch chξY...# #. dvd2 the Conjurerch5 chL....# #. Gargoylech ch###### ...# ####### Health: 41/43 ======================-- ##....##...######..#.## Magic: 13/16 ===================----- #.....>................ AC: 9Str: 11 #................<..... EV: 11Int: 21 #...................... SH: 0Dex: 8 #...".h................ XL:  8 Next: 67% Place: Dungeon:5ch* ch@#.....@........>....... Noise: =--------  Time: 3910.3 (0.0)chI #...................... h) +1 hand axe (venom) #...................... Cast: Stone Arrow (3%)ch ######....##.##.##.##+##### # #...########.##.##.##.####. # #.......................... h   hound # #.......................... # #...†...................... # #..........................chzYou closely miss the hound. The hound bites you but does no damage. _The hound bites you.  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (60% to hit)ch +ch6 chY...# #. dvd2 the Conjurerch> chL....# #. GargoylechB ch###### ...# ####### Health: 41/43 ======================--chh ch##....##...######..#.## Magic: 13/16 ===================-----cho #.....>................ AC: 9Str: 11 #................<..... EV: 11Int: 21 #...................... SH: 0Dex: 8 #...".h................ XL:  8 Next: 67% Place: Dungeon:5 #.....@........>....... Noise: =--------  Time: 3910.3 (0.0)chM ch#...................... h) +1 hand axe (venom)ch[ ch#...................... Cast: Stone Arrow (3%)chx chk######....##.##.##.##+##### che# #...########.##.##.##.####. ch# #.......................... h   hound ch9# #.......................... ch*)# #...†...................... ch(# #..........................chEAiming: Stone Arrow (dangerous; 3% risk of failure)  chPress: ? - help, Q - select action, ( or ) - cyclech] Shift-Dir - straight linech6Aim: a hound (60% to hit)  chk 'The stone arrow hits the hound!!  ch You kill the hound!che!ch$ch1% ch%3...# ch2& ch&4....# ch4' ch'`###### ...# ch9( ch(_##....##...###ch) chA*)#.ch* ...chA+ ch+)#.chC,"......<ch, chC-)#.ch- ...ch>. ch.U#...".........ch@/ ch/)#.ch>0!....>ch0 ch>1*#.ch2... #.... ######.## #...### ch3 ..ch3 #chQ4# ch4 ..chc5  #ch5H #...†chh6!...ch6  #chq7# ch7 chk8ch8.ch ,2=71=1.3 (1Stone Arrow (3%) _ _Your Stealth skill increases to level 4!ch˃chΊchchߗF _Unknown command.ch$M# ....# #. ###### ...# ######....##...######..#.##>.<...".>chǠ#..........................ch4==--2 _ch' ~ # ....# # ....# # ###### ...#  ##....##...######..#. #.....> #.< # #..."@. #.> #ch\(  # # ######....##.##.##.##+ ## #...########.##.##.##.#### .# #... .# #.... .# #...†chl. ch3 A--3ch8 ch: ch0Ich25===ch_:D3== _HP restored.6===chX;ch=ch>,chj?chK ....#  ....#  ###### ...#  ##....##...######..#. #.....> #.< # #...@.. #.> # ## ######....##.##.##.##+ chL.## #...########.##.##.##. ..# #...# #....# #...†chP+7.3 (4chS+8.3 (5chWchY6 _G - an amulet of guardian spiritch3chch_ch{=chch>:==chVch2ch,ch+chch!,chch~ch,chjchWch,..o..# .....#  #....  #...## ##.. #....# # #....# #. #....# ########.@.# ############....##...######..#.####ch G#.....>..........#........< #......................... #......................... o   orc (asleep) #..............>. #................ #.....ch 23  An orc comes into view. It is wielding a +0 mace.chb y.ooch 4==4.3 (6chch7 _The orc shouts! You hear a shout!ch_n.....$...#..o..# .  ###### #.@..# #.... #######...## ###########....##...######..#.####..>...................<.............chRP...>.chchP.ochx--5.3 (1Stone Arrow (3%)ch4ch* _Found 7 gold pieces.ch7\  dvd2 the Conjurer .....$#  Gargoyle .....#  Health: 43/43 ======================== .....#  Magic: 13/16 ===================----- #.o.. #### AC: 9Str: 11 #.*.## ##... EV: 11Int: 21 #.*..# #.... SH: 0Dex: 8 #.*..# #.... XL:  8 Next: 71% Place: Dungeon:5 #.@..# #.... Noise: ---------  Time: 3925.3 (0.0) chZ#######...## ########## h) +1 hand axe (venom) ##....##...######..#.####. Cast: Stone Arrow (3%) #.....>................... #................<........ #......................... o   orc #......................... #..............>.......... #......................... _The orc shouts! You hear a shout! _Found 7 gold pieces.  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (71% to hit)ch0  dvd2 the Conjurer .....$#  Gargoyle .....#  Health: 43/43 ======================== .....#  Magic: 13/16 ===================----- #.o.. #### AC: 9Str: 11 #...## ##... EV: 11Int: 21 #....# #.... SH: 0Dex: 8 #....# #.... XL:  8 Next: 71% Place: Dungeon:5 #.@..# #.... Noise: ---------  Time: 3925.3 (0.0) #######...## ########## h) +1 hand axe (venom) chE##....##...######..#.####. Cast: Stone Arrow (3%) #.....>................... #................<........ #......................... o   orc #......................... #..............>.......... #.........................Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (71% to hit)  The stone arrow hits the orc!  You kill the orc!ch q .....$#  .....#  .....#  #.)..  #.`.##  #.`..#  #.`..#    chl 0  > < #............. #..............  #..............>   ch2...chx==6.3 (1Stone Arrow (3%) _chchchT 3ch ch ch 4==5Stone Arrow (3%)5   white imp (wandering)ch4 10ch? 4--7.3 (1chK ch \ _A white imp comes into view.chy:  dvd2 the Conjurer .....$#  Gargoyle .....#  Health: 43/43 ======================== ch;Y.....#  Magic: 11/16 ================-------- #.).5 #### AC: 9Str: 11 #..*## ##... EV: 11Int: 21 #..*.# #.... SH: 0Dex: 8 chc;2#.*..# #.... XL:  8 Next: 71% Place: Dungeon:5 #.@..# #.... Noise: ---------  Time: 3927.3 (0.0) ch;#######...## ########## h) +1 hand axe (venom) ##....##...######..#.####. Cast: Stone Arrow (3%) #.....>................... #................<........ch"< #......................... 5   white imp #......................... #..............>.......... ch>#......................... _You kill the orc! _A white imp comes into view.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (71% to hit)chQ3dvd2 the Conjurer.....$#Gargoyle.....#Health: 43/43 ========================.....#Magic: 11/16 ================--------#.).5ch=R@#### AC: 9Str: 11#..`####... EV: 11Int: 21#..`.##.... SH: 0Dex: 8#.`..##.... XL:  8 Next: 71% Place: Dungeon:5#.@..#chR#.... Noise: ---------  Time: 3927.3 (0.0)#######...## ########## h) +1 hand axe (venom)##....##...######..#.####. Cast: Stone Arrow (3%)#.....>...................chS#................<........#......................... 5   white imp#.........................#..............>..........#.........................Aiming: Stone Arrow (dangerous; 3% risk of failure)  ch]SrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (71% to hit)  The stone arrow hits the white imp.  The white imp is lightly wounded.chchl.5..ch(l2====8.3 (1 _chch#chmB   dvd2 the Conjurer .....$#  Gargoyle .....#  Health: 43/43 ======================== .....#  Magic: 9/16=============----------- #.).. #### AC: 9Str: 11 #..5## ##... EV: 11Int: 21 #..*.# #.... SH: 0Dex: 8 #.*..# #.... XL:  8 Next: 71% Place: Dungeon:5 #.@..# #.... Noise: ==-------  Time: 3928.3 (0.0) #######...## ########## h) +1 hand axe (venom) ##....#ch9C #...######..#.####. Cast: Stone Arrow (3%) #.....>................... #................<........ #......................... 5   white imp #......................... #..............>.......... #.........................The stone arrow hits the white imp. _The white imp is lightly wounded.  Aiming: Stone Arrow (dangerous; 3% risk of failure)  chC 8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, 71% to hit)chV dvd2 the Conjurer.....$#Gargoyle.....#ch0 Health: 43/43 ========================.....#Magic: 9/16=============-----------#.).`#### AC: 9Str: 11#..`####... EV: 11Int: 21#..`.##.... SH: 0Dex: 8#.`..##.... XL:  8 Next: 71% Place: Dungeon:5#.@..##.... Noise: ==-------  Time: 3928.3 (0.0)ch 3#######...## ########## h) +1 hand axe (venom)##....##...######..#.####. Cast: Stone Arrow (3%)#.....>...................#................<........ch p#......................... 5   white imp#.........................#..............>..........ch #.........................The stone arrow hits the white imp. _The white imp is lightly wounded.  ch< Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linech DAim: a white imp (lightly wounded, 71% to hit)ch chp7_The white imp is lightly woundedchj . ch0 Aiming: Stone Arrow (dangerous; 3% risk of failure)  chэPress: ? - help, Q - select action, ( or ) - cycle  chX"Shift-Dir - straight linch!e  chXUAim: a white imp (lightly wounded, 71% to hit)  chHThe stone arrow misses the white imp.chech.chQ.5..ch$9.3 (1ch*chD ch  chkThe white imp shouts, "Take thy face hence, thou beslubbering two-tin-hat chD_dewberry!"chǬch(S  dvd2 the Conjurer .....$#  Gargoyle .....#  Health: 43/43 ======================== .....#  Magic: 6/16=========--------------- #.).. #### AC: 9Str: 11 #...## ##... EV: 11Int: 21 chS#.5..# #.... SH: 0Dex: 8 #.*..# #.... XL:  8 Next: 71% Place: Dungeon:5 #.@..# #.... Noise: ==-------  Time: 3929.3 (0.0) #######...## ########## h) +1 hand axe (venom) chHT##....##...######..#.####. Cast: Stone Arrow (3%) #.....>................... #................<........ #......................... 5   white imp #.........................chT #..............>.......... #.........................The white imp shouts, "Take thy face hence, thou beslubbering two-tin-hat _dewberry!"Aiming: Stone Arrow (dangerous; 3% risk of failure)  ch?U8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, 71% to hit)chۻ  dvd2 the Conjurer .....$#  Gargoyle ch .....#  Health: 43/43 ======================== .....#  Magic: 6/16=========--------------- #.).. #### AC: 9Str: 11 #...## ##... EV: 11Int: 21 #.5..# #.... SH: 0Dex: 8 #....# #.... XL:  8 Next: 71% Place: Dungeon:5 ch#.@..# #.... Noise: ==-------  Time: 3929.3 (0.0) #######...## ########## h) +1 hand axe (venom) ##....##...######..#.####. Cast: Stone Arrow (3%)chf= #.....>................... #................<........ #......................... 5   white impch| #......................... #..............>.......... #.........................chAiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, 71% to hit)  chmaThe stone arrow hits the white imp!  You kill the white imp!chB .....$#  .....#  .....#  #.)..  chE  #....#  #.`..#  chK    >ch < #.............  #..............chq  #..............>   chM,..chIo7=230.3 (1Stone Arrow (3%) _chuch+xch2C3ch EchAGchGchTd8===9===chWBchWchZ10/16===ch_]Bch^ch`1===chbchdchdk2===chWechqhBchj3===chkchlpBch]t4===chwBchZzchzi5===ch{ch},ch~chi -- _You start resting.ch20466.0)ch6===--7.3 (17chch͕% _Magic restored.ch#3ch&ch+chW8Xch4;,ch=chAchF,ch;IchbMchY######## ### #.....$# ...$ #!.....# ⌠.⌠.⌠ +......#$..... #.).@....... ###### #...##...... ##... #....# Y.⌠.⌠ #.....Stone Arrow (3%) #....# .... # ch[#....# ### ########...## ############ Y   ice beast (wandering)##....##...######..#.####.###.....>...........#..<ch` 50.3 (3.0)  An ice beast comes into view.chmeY⌠YchfH==1.3 (4chjchl* _Found 5 gold pieces.ch  dvd2 the Conjurer  Gargoyle  Health: 43/43 ========================  Magic: 13/16 ===================----- ######## ###  AC: 9Str: 11 #.....$# ...$  EV: 11Int: 21 #!.....# ⌠.⌠.⌠  SH: 0ch{Dex: 8 +......#$.....  XL:  8 Next: 72% Place: Dungeon:5 #.).@*...... ###### Noise: ---------  Time: 3951.3 (0.0) #...##Y..... ##...## h) +1 hand axe (venom) #....# ⌠.⌠.⌠ #...... Cast: Stone Arrow (3%) #....# .... #...... chMT#....# ### #...... #######...## ############ Y   ice beast ##....##...######..#.####.## ch#.....>..................... #................<..........An ice beast comes into view. _Found 5 gold pieces.  chAiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (71% to hit)chCdvd2 the ConjurerGargoyleHealth: 43/43 ========================Magic: 13/16 ===================-----######## ###AC: 9Str: 11#.....$# ...$EV: 11Int: 21#!.....# ⌠.⌠.⌠SH: 0Dex: 8+......#$.....XL:  8 Next: 72% Place: Dungeon:5#.).@`...... ###### Noise: ---------  Time: 3951.3 (0.0)chD[#...##Y..... ##...## h) +1 hand axe (venom)#....# ⌠.⌠.⌠ #...... Cast: Stone Arrow (3%)#....# .... #......#....# ### #......#######...## ############ Y   ice beast##....##...######..#.####.###.....>.....................#................<..........Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (71% to hit)  The stone arrow hits the ice beast!!  The ice beast is severely wounded.chch?@Y.ch)j4====2.3 (1 _ch ch^ch  dvd2 the Conjurer  Gargoyle  Health: 43/43 ========================  Magic: 11/16 ================-------- ######## ###  AC: 9Str: 11 #.....$# ...$  EV: 11Int: 21 ch#!.....# ⌠.⌠.⌠  SH: 0Dex: 8 +......#$.....  XL:  8 Next: 72% Place: Dungeon:5 #.).@Y...... ###### Noise: ==-------  Time: 3952.3 (0.0) #...##...... ##...## h) +1 hand axe (venom) #....# ⌠.⌠.⌠ #...... Cast: Stone Arrow (3%) #....# .... #...... #....# ### #......ch #######...## ############ Y   ice beast ##....##...######..#.####.## #.....>..................... #................<..........The stone arrow hits the ice beast!! _The ice beast is severely wounded.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 71% to hit)chaA z  dvd2 the Conjurer  Gargoyle  Health: 43/43 ========================  Magic: 11/16 ================-------- ######## ###  AC: 9Str: 11 #.....$# ...$  EV: 11Int: 21 #!.....# ⌠.⌠.⌠  SH: 0chC Dex: 8 +......#$.....  XL:  8 Next: 72% Place: Dungeon:5 #.).@Y...... ###### Noise: ==-------  Time: 3952.3 (0.0) #...##...... ##...## h) +1 hand axe (venom) #....# ⌠.⌠.⌠ #...... Cast: Stone Arrow (3%) #....# .... #...... #....# ### #...... #######...## ############ Y   ice beast ##....##...######..#.####.## #.....>..................... #................<..........Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehF 20;2HShift-Dir - straight lineAim: an ice beast (severely wounded, 71% to hit)  The stone arrow hits the ice beast!!  You kill the ice beast!ch#J  ## ###  #. ...$  #! ⌠.⌠.⌠  +....  chK #.).@.......  ...   ⌠.⌠.⌠   ....   ###  #...##  #...  >....  < chy &.chK x833.3 (1Stone Arrow (2%) _ch' ch l _Your Earth Magic skill increases to level 4!chch4 chK)chR-F _Unknown command.ch 3ch ch chP U2== _ch Bch ch# ch$ k3===chN( ch- ,ch0 ch4 ch6 i4===ch < ch= ,ch? chA 5===chC chF ,chG chK 6===chL chN chPV #######.....$#.....$.#!.....#.⌠.⌠.⌠.+......#$.#.)..> #--chV 62.3 (9#...##.##...##.#....#.⌠.⌠.⌠. #.#....#....... #.chW #....######## #.#...## #'##....##...######..#.####.##.chX e#.....>.....#.<.ch] ch` J--3.3 (10.0)chd che ; _Found a stone staircase leading down.chC3chchchBch,chchN _You now have 347 gold pieces (gained 13).chP==ch, ch$chf',ch*ch.ch-1,ch2chg4ch6,ch7ch,9,ch8:ch2=M _You now have 354 gold pieces (gained 7).ch>3ch@ch BchC,chnDchFchGch)HchHchtLchM,chNchPchQ,chRchRZ ################ #......#.....$.# #@.....#.⌠.⌠.⌠.#  +......#.......#  ###.).........># # #...##.......### #....#.⌠.⌠.⌠.## #....#.......##. #....######## #######...## ####### chZ?##....##...######..#.##ch]-75.3 (12ch_,6.3 (13chfbchcQ _H - a grey potionch#...'#...#####chzch17.0)chch՛( _You open the door.chS#####################...#......#.....$.##...#......#.⌠.⌠.⌠.##...@......#.......#chU #...###.)...># #### #...##.......# #....#.⌠.⌠.⌠. #....#.......## #....#################...## ######....##...######..#. #.....>...............ch\ch_&8chech:iQ _There is an open door here.ch<. 3cho/ chz1 ch2 ch~3 $ _chU; ch= chA@ ,chA chF @  There is an open door here.chI chJ  _chcK chO chQ ,chwS ch;W ch%Z ,ch \ chm   You see here a +0 mace. _ch6o chp ,chq chNt chu ,chv chx chDz ,chi{ ch} ch~ ,ch cĥ R  There is a fountain of clear blue water here.ch a _ch ,ch ch chL ,chߎ chs ch< ch ch' ch ,ch ch6 M _You now have 359 gold pieces (gained 5).chY 3chԡ ch chw ,ch ch̭ ch ,ch) ch chN ,cha ch ch ,ch ch~ ch ,ch ch chI ,chY ch: ch ,ch ch$ ch ,ch ch ch ,ch ch ch ,ch ch ch ,ch chE ch ,ch ch ch ,ch chJ ch,chchch,chch ch@ chchBch*ch,ch2chnch,chch!ch#,ch#chi'ch(,ch)ch-ch.,ch/ch2ch4,ch6ch8ch:,ch<ch??ch A,chvBchEchG,chIchKchM,ch,OchQchS,chCUchoWchX,chYch5\ch],ch6_chGdXchfchh,ch]ichkchm,ch-nchpchq,ch schuchvchwch=|Xch ............................# #########.......##..........# ####...##....>..##..........# ........#........#....##...## ........#.......##....##....# ......".+.......########....# #.##'####.......# #.....# ####...##.......## #.....# ................@# #.....# 4034.3 (56.0) .................'..".#....## ................##....##...## ####...##.......# ######....##...##.......# ... ##...##.......##... chԠ[34m#....#....#............ #......#....#............ #....##+.).......... #...##...# _You open the door. _Found an amulet of faith.ch+e w########### ...##....>..##.# .......#........#....##...## #.......##....##....# ".+.......########....# ##'####.# ....#.....# ##...##.##....#.....# ..........#.<..#.....# ..".#....## ##....##...## ###...##.# ######....#  #...##.......# ... #...##.......##... #....######....#............ #......####....#............ #....###.# +.).......... #...##...##.......##... #...#....#ch5q chCt 15.3 (1.0)ch  _Found an escape hatch in the ceiling. _There is an open door here.ch@_.ch_##.# ...##....>..##.# #........#....##...## #.......##....##....# ".+.......########....# ##'####.......##....#.....# ...##.##....#.....# #.<..#.....# '@.".#....## chf`##....##...## ...##.......########....#  #...##.....  #...##....  #....#...  #....#.. chlC6 _ch)ochpchchchch0 ch# Bch- @  There is an open door here.ch ch  _ch ch# chJ& ,ch( ch*+ ch- ,ch/ ch.2 ch4 ,ch]6 ch8 ch: ,ch< ch@ chYC chC chE ch-G ch'I ,chJ chL chN ,chO chU chW ,chY ch@] ch_ ,ch]a ch>>>_∩(Press ? for help)#.......# #......................................##.......# #......................................##.......# #...†..................................###.......# #................................##....##.....<### #...##.......##.........##.......##....#####.).##############.......##..........##########....##.........................########....##.....##..................[......##....##...###.....###.....................................###....##.....####'#########.......##..........#######chl####..####.####...##....>..##..........##....@...........#........#....##...###................#.......##....##....##..............".+.......########....##############.##'####.......##....#.....###..###...#######...##.......##....#.....##.....#.......................#.<..#.....##.....'.......................'..".#....###.....#......................##....##...####...##...#######...##.......########....#######...####.##...##.......##.....#....##.....#....#...##.......##.....#....######.....'[...#....#..............#......###chx>^>@chchFch##.......# #......... dvd2 the Conjurer#.....<### #...##.... Gargoyle####.).##############.... Health: 43/43 ========================#...................... Magic: 16/16 ========================#..................[... AC: 9Str: 11##...................... EV: 11Int: 21#.....####'#########.... SH: 0Dex: 8chm####..####.####...##.... XL:  8 Next: 83% Place: Dungeon:5#....@...........#.... Noise: ---------  Time: 4156.3 (0.0)#................#.... h) +1 hand axe (venom)#..............".+.... Cast: Stone Arrow (2%)#############.##'####....##..###...#######...##....#.....#................... #.....'................... #.....#................... ##...##...#######...##....  _Found 6 stones. _There is an open door here. _There is an open door here. _There is an open door here. ch_Done exploring. _Done exploring.chchch8$ _ch9XchPch@ch,chchAchj,chchSch,chKchchhchchZ ch cha,ch ch chP,chLchThere is an open door here. _Done exploring. _ There is an opchI en door here.ch5 _ch!ch$ch&,ch(ch+chd.,ch0ch$3ch6,ch(:ch:ch<,chU>ch8AchC,ch5HchMchN,chOchMRch"U,chVchYchh\,ch^chachd,chhcht# #...†....... # #...................... # #...##.......##.........## ############.......#### ...................########....# ............[......##....##...## ...............................# ##'#########.......##..........# ##.####...###..........# 74.3 (18.0) ...........#........#....##...## chCw...........#.......##....##....# .........".+.......########....# ####.##'####.......##....#.....# #######...##.......##....#.....# ....................#.<..#.....# ....................'..".#....## ...................##....##...##chxchchQ _Done exploring. _There is an open door here. _ stone staircase leading down here.ch| ch chZ chƖ ch 85.0) _ch] chy   .. #.#### ...##.###e#.e#.##.#  . .........F@...>...#  |? ......###.e.....###  #.#.##..# #†##.#.##  ch{ #.. e...# #.##.#.#  ##....#.. #.##.#.#  ......#.# #.####.# 6 .......@# #.# #.#  ....###....#.# #.#  e #....#.# #.#  #...)..# .# ......## .# #.##### #.# e   Duvessa (missile, wandering) #.# .# #.# # ch} ##### ##.#You climb downwards.ch ch -6.0 (1.7ch v _Level annotation: Dowan, Duvessa, MaggieFound a +0 dagger, a scroll labelled QOAPEZ YPLEK and a weird runed staff. _There is a stone staircase leading up here.chchchJ%ch)F _Unknown command.ch4{ch41.ch370 _ch۬chch chQ ch ch ch , .. #.#... ....##.###e#.e#.##.#............F@...>...#ch ! |?.......###.e.....### #.#.##..# #†##.#.## #.......# #.##.#.##....#..# #.##.#.##......#.# #.####.#chE e<# #.# #.#.###....#.# #.#.. #....#.# #.#e #...)..ch0 q# #.# ......## #.# #.##### #.#e   Duvessa (missile, wandering) #.# #.#e   Dowan (wandering) #.# #.#  ##### ##.#ch &0chF ch e..e   Dowan (wandering)ch +8.0 (1ch9 ch chʦ  .. #.#. .......##.###e#.e#.##.# .............F@...>...# |?.......###.e.....###ch T #.#.##..# #†##.#.## #.......# #.##.#.# ###....#..# #.##.#.##e.....#.# #.####.#.<# #.# #.##.....###....#.# #.##...# #....#.# #.##.. #...)..# #.## ......# #.# #.##### #.# #.# #.# #.#ch  #.#  ##### ##.#ch ch I.ech۾ &9ch ch ch3+ch3 ch64[.. #.#.......# dvd2 the Conjurerch 5 ch5T.......##.###e#.e#.##.# GargoylechI6 ch6.............F@...>...# Health: 43/43 ========================cho7 ch8|?.......###.e.....### Magic: 13/16 ===================-----ch*? chOC#.#.##..# #†##.#.##  AC: 9Str: 11 #.......# #.##.#.#  EV: 11Int: 21 chyD###....#..# #.##.#.#  SH: 0Dex: 8 ##......#.# #.####.#  XL:  8 Next: 83% Place: Dungeon:6 ..e....@.<# #.# #.#  Noise: ---------  Time: 4179.0 (0.0)chE #.....###....#.# #.#  h) +1 hand axe (venom) #...# #....#.# #.#  Cast: Stone Arrow (2%) #.. #...)..# #.#  # ......## #.# chF #.##### #.#  e   Dowan (wandering) #.# #.#  #.# #.#  ##### ##.# ch H_There is a stone staircase leading up here. _Unknown command.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclechR6Shift-Dir - straight linechch  .. #.#.......# dvd2 the Conjurer.......##.###e#.e#.##.# Gargoyle.............F@...>...# Health: 43/43 ========================ch!|?.......###.e.....### Magic: 16/16 ========================#.#.##..# #†##.#.##AC: 9Str: 11#.......# #.##.#.#EV: 11Int: 21###....#..# #.##.#.#SH: 0Dex: 8##......#.# #.####.#XL:  8 Next: 83% Place: Dungeon:6..e....@.<# #.# #.#Noise: ---------  Time: 4179.0 (0.0)#.....###....#.# #.#h) +1 hand axe (venom)#...# #....#.# #.#Cast: Stone Arrow (2%)chz#.. #...)..# #.##......## #.##.##### #.#e   Dowan (wandering)#.#ch#.##.##.###### ##.# _There is a stone staircase leading up here. _Unknown command.ch-Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linech:Okay, then.chch{+ch-. _ch*ch+chn4ch70 _Unknown command.ch=ch.. #.#.#.......##.###e#.e#.##.# .............F@...>...# |?.......###.e.....### #.#.##..# #†##.#.## #.......# #.##.#.# ###....#..# #.##.#.# ##......#.# #.####.# ..e.....@<# #.# #.# ch7 #.....###....#.# #.# #...# #....#.# #.# #.. #...)..# #.## ......## #.##.##### #.# #.##.# chchBJ.echn380.0 (1 _chQchch .. #.#.#.......##.###e#.e#.##.# .............F@...>...# |?.......###.e.....### #.#.##..# #†##.#.## #.......# #.##.#.# ###....#..# #.##.#.# ##......#.# #.####.# .# #.# #.# #.e...###....#.# #.# #...# #....#.# #.# #.. #...)..# #.## .#.##### #.# #h% /40m# ch ch M.ech &1ch w _There is a stone staircase leading up here.chXchh1.chX-2 _chchӚchv ch F=====3ch# ch ch˩ch&4ch.chch#U .......##.###e#.e#.##.# ............F@...>.. |?.......###.e.....## #.#.##..# #†##.#.## ......# #. ###....#..###......#.# #.###...<####.# #.....###@...#ch$'..# . )..##.##...# #.0#chQ0ch4&5ch6=ch>ch  ......F@...>.. |?###.e.....## #.#.##..# #†##.#.## #.......# #. ###....###......#.# #.###ch .........<####.# #.....###....#  )..# ......###.###+#...# #.##ch chҞ &6chN ch ch<>  |?###.e.....## #.#.##..# #†##.#.## .......# #. ###....###......#.# #.###chb>z.........<####.# #.....###....# .# )..# #.........# #####.##### #+##......# #.#choch' &7chbchchXK  #.#.##..# #†##.#.## ......# #. ###....###..# #.###...<####.# #.....###......# .#..'.###...). #....@....##ch #####.#####  #.# #......## #.#chWchchech0te   Duvessa (missile, wandering)chchch8chchwch| #.#.##..# #†##.#.## #.......# #.##.#.# ###....#..# #.##.#.# ##......#.# #.####.# ..<####.# #.# #.....###....#.# #.# #.e.# #....#.# #.# #...'.###...)..# #.# # #.## #.# #####.##### #.# #.# #.# #.# #.# #.##### ##.# #.#...# #.0#ch.}6[39;49m ##+#...# #.##  #......# #.#  #......## #.#.eee   Dowan (wandering)ch|~&9chchLchO+chϪ ch<c#.#.##..# #†##.#.##  dvd2 the Conjurerch ch R#.......# #.##.#.#  Gargoylechq ch߬###....#..# #.##.#.#  Health: 43/43 ========================chD ch##......#.# #.####.#  Magic: 13/16 ===================-----chC .........<####.# #.#  AC: 9Str: 11 #.....###....#.# #.#  EV: 11Int: 21 #..e# #....#.# #.#  SH: 0Dex: 8 #.e.'.###...)..# #.#  XL:  8 Next: 83% Place: Dungeon:6 # #...@.....## #.#  Noise: ---------  Time: 4189.0 (0.0) #####.##### #.#  h) +1 hand axe (venom) ch$#.# #.#  Cast: Stone Arrow (2%)ch chC#.# #.# chL chC#.##### ##.# chG ch#.#...# #.0#  e   Duvessa (missile, wandering)ch ch##+#...# #.##  e   Dowan (wandering) chIy#......# #.#  #......## #.# _Unknown command. _There is a stone staircase leading up here.  Aiming: Stone Arrow (dangerous; 2% risk of failure)  chPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linech)i chUp z#.#.##..# #†##.#.##dvd2 the Conjurer#.......# #.##.#.#Gargoyle###....#..# #.##.#.#Health: 43/43 ========================##......#.# #.####.#Magic: 16/16 ========================.........<####.# #.#AC: 9Str: 11#.....###....#.# #.#EV: 11chr Int: 21#..e# #....#.# #.#SH: 0Dex: 8#.e.'.###...)..# #.#XL:  8 Next: 83% Place: Dungeon:6# #...@.....## #.#Noise: ---------  Time: 4189.0 (0.0)#####.##### #.#h) +1 hand axe (venom)#.##.#Cast: Stone Arrow (2%)#.##.##.##### ##.##.#...# #.0#e   Duvessa (missile, wandering)##+#...# #.##chr ne   Dowan (wandering)#......# #.##......## #.# _Unknown command. _There is a stone staircase leading up here.  chZs Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linech} :Okay, then.cha ch ch  ch (_ch #.#.##..# #†##.#.## #.......# #.##.#.# ###....#..# #.##.#.# ##......#.# #.####.# ..<####.# #.# #.....###....#.# #.#ch| #..e# #....#.# #.# #.e.'.###...)..# #.# # #.## #.# #####.##### #.# #.# #.# #.# #.# #.##### ##.# #.#...# #.0# ##+#...# #.##  #......# #.#  #......## #.#chch'chOee..chZ390.0 (1 _chchch #.#.##..# #†##.#.##  dvd2 the Conjurer #.......# #.##.#.#  Gargoyle ###....#..# #.##.#.#  Health: 43/43 ======================== ##......#.# #.####.#  Magic: 13/16 ===================----- .........<####.# #.#  AC: 9Str: 11 #.e...###....#.# #.#  EV: 11Int: 21 #.e.# #....#.# #.#  SH: 0Dex: 8 #...'.###...)..# #.#  XL:  8 Next: 83% Place: Dungeon:6 # #..@......## #.#  Noise: ---------  Time: 4190.0 (0.0) #####.##### #.#  h) +1 hand axe (venom) chH w#.# #.#  Cast: Stone Arrow (2%) #.# #.#  #.##### ##.#  #.#...# #.0#  e   Duvessa (missile, wandering) ##+#...# #.##  e   Dowan (wandering) #......# #.#  #......## #.# Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linech]6 ch@ }#.#.##..# #†##.#.##dvd2 the Conjurer#.......# #.##.#.#Gargoyle###....#..# #.##.#.#chPB Health: 43/43 ========================##......#.# #.####.#Magic: 16/16 ========================.........<####.# #.#AC: 9Str: 11#.e...###....#.# #.#EV: 11Int: 21chp #.e.# #....#.# #.#SH: 0Dex: 8#...'.###...)..# #.#XL:  8 Next: 83% Place: Dungeon:6# #..@......## #.#Noise: ---------  Time: 4190.0 (0.0)#####.##### #.#h) +1 hand axe (venom)#.##.#Cast: Stone Arrow (2%)#.##.##.##### ##.##.#...# #.0#e   Duvessa (missile, wandering)##+#...# #.##e   Dowan (wandering)#......# #.##......## #.#Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 2% risk of failurechq )  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _ch%G  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chG #.#.##..# #†##.#.##  dvd2 the Conjurer #.......# #.##.#.#  Gargoyle ###....#..# #.##.#.#  Health: 43/43 ======================== ##......#.# #.####.#  Magic: 15/16 ======================-- .........<####.# #.#  AC: 9Str: 11 #.e...###....#.# #.#  EV: 11Int: 21 chV#.e*# #....#.# #.#  SH: 0Dex: 8 #...**###...)..# #.#  XL:  8 Next: 83% Place: Dungeon:6 # #.*@......## #.#  Noise: ---------  Time: 4190.0 (0.0)chx #####.##### #.#  h) +1 hand axe (venom) #.# #.#  Cast: Stone Arrow (2%) #.# #.#  #.##### ##.# ch #.#...# #.0#  e   Duvessa (missile, wandering) ##+#...# #.##  e   Dowan (wandering) #......# #.#  ch^_#......## #.# Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  chHdarts of disjunction (wandering, hasn't noticed you, 100% to hit)ch .#.#.##..# #†##.#.##dvd2 the Conjurer#.......# #.##.#.#Gargoyle###....#..# #.##.#.#Health: 43/43 ========================##......#.# #.####.#ch? Magic: 15/16 ======================--.........<####.# #.#AC: 9Str: 11#.e...###....#.# #.#EV: 11ch rInt: 21#.e*# #....#.# #.#SH: 0Dex: 8chk #...**###...)..# #.#XL:  8 Next: 83% Place: Dungeon:6# #.*@......## #.#Noise: ---------  Time: 4190.0 (0.0)ch #####.##### #.#h) +1 hand axe (venom)#.##.#Cast: Stone Arrow (2%)#.#ch K#.##.##### ##.##.#...# #.0#e   Duvessa (missile)##+#...# #.##ch, qe   Dowan (wandering)#......# #.##......## #.#Aiming: Magic Dart (safe; 1% risk of failure)  ch +Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (wandering, hasn't noticed you, 100% to hit)  The magic dart hits Duvessa.  Duvessa is lightly wounded.ch@ ..ee'..e===1.0 (1Stone Arrow (2%)  Press: ? - help, Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (wandering, hasn't noticed you, 100% to hit)  The magic dart hits Duvessa.  Duvessa is lightly wounded. _shouts! Dowan shouts!‚ch _Unknown command.Âch:Z+Âch[ Âchq\b#.#.##..# #†##.#.##  dvd2 the ConjurerÂch ] Âch]R#.......# #.##.#.#  GargoyleÂchh^ Âch_###....#..# #.##.#.#  Health: 43/43 ========================Âch_ Âch<`##......#.# #.####.#  Magic: 12/16 ==================------Âch` Âchba_.........<####.# #.#  AC: 9Âcha-Str: 11Âchb Âch8c#.....###....#.# #.#  EV: 11Âchc-Int: 21Âch`d Âchd#..e# #....#.# #.#  SH: 0Âche,Dex: 8Âch%f Âchf #..e**###...)..# #.#  XL:  8 Next: 83% Place: Dungeon:6Âchcg Âch h.# #.*@......## #.#  Noise: ===------  Time: 4191.0 (0.0)Âchh ÂchCi#####.##### #.#  h) +1 hand axe (venom)Âchi Âchxj#.# #.#  Cast: Stone Arrow (2%)Âch=kL #.# #.#  #.##### ##.# ÂchKl #.#...# #.0#  e   Duvessa (missile) ##+#...# #.##  e   Dowan #......# #.#  Âchu#......## #.# _Unknown command.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (lightly wounded, 81% to hit)ÂchM #.#.##..# #†##.#.##dvd2 the Conjurer#.......# #.##.#.#Gargoyle###....#..# #.##.#.#Health: 43/43 ========================##......#.# #.####.#Magic: 12/16 ==================------.........<####.# #.#AC: 9Str: 11#.....###....#.# #.#EV: 11Int: 21#..e# #....#.# #.#SH: 0Dex: 8#..e``###...)..# #.#XL:  8 Next: 83% Place: Dungeon:6# #.`@......## #.#Noise: ===------  Time:[3ÂchM S9;49m 4191.0 (0.0)#####.##### #.#h) +1 hand axe (venom)#.##.#Cast: Stone Arrow (2%)#.##.##.##### ##.##.#...# #.0#e   Duvessa (missile)##+#...# #.##e   Dowan#......# #.##......## #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (lightly wounded, 81% to hit)  The stone arrow hits Duvessa.  Duvessa is lightly wounded.Âch Âch '.Âchf .Âch[ ÂchW "((ÂchA (Âch& *Shift-Dir - straight linÂch !e  Âch tAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  Âch <darts of disjunction (lightly wounded, 81% to hit)  Âch- 'The stone arrow hits Duvessa.  Âch Duvessa is lightly woundedÂch .Âch throws a dart of dÂch -isjunction. The dart of disjunction hits you.Âch}  Âch~ ÂchX '.ÂchN .  Âch 3You become untethered in space!Âch Âch؇ Âch *Âch; Âchq , fast)Dowan gestures at Duvessa while chanting.Âch  #.#.##..# #†##.#.## #.......# #.##.#.# ###....#..# #.##.#.#.###......#.# #.####.# ..........<####.# #.# #.....###....#.# #.# #..e### #....#.# #.# #..e'.###...)..# #.# # #..## #.# #####.##### #.# #.# #.#  #.# #.#  #.##### ##.# #.#...# #.0# ##+#...# #.##  #......# #.#  #......## #.#Âch g[23;43H§0--3=-2.0 (1Unstable  _Duvessa seems to speed up. You blink.łch*- _Unknown command.Ƃche+Ƃch #.#.##..# #†##.#.## dvd2 the Conjurer #.......# #.##.#.#  Gargoyle ###....#..# #.##.#.#  Health: 40/43 ======================-- .###......#.# #.####.#  Magic: 10/16 ===============--------- ..........<####.# #.#  AC: 9Str: 11 #.....###....#.# #.#  EV: 11Int: 21 #..e### #....#.# #.#  SH: 0Dex: 8 #..e*.###...)..# #.#  XL:  8 Next: 83% Place: Dungeon:6 # #@.§......## #.#  Noise: ==-------  Time: 4192.0 (0.0) #####.##### #.#  h) +1 hand axe (venom) #.# #.#  Cast: Stone Arrow (2%ƂchҸ) #.# #.#  Unstable  #.##### ##.#  #.#...# #.0#  e   Duvessa (missile, fast) ##+#...# #.##  e   Dowan #......# #.#  #......## #.# _Unknown command.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (lightly wounded, fast, 81% to hit)Ƃchi#.#.##..# #†##.#.## dvd2 the Conjurer#.......# #.##.#.# Gargoyle###....#..# #.##.#.# Health: 40/43 ======================--.###......#.# #.####.# Magic: 10/16 ===============---------..........<####.# #.# AC: 9Str: 11#.....###....#.# #.# EV: 11Int: 21#..e### #....#.# #.# SH: 0Dex: 8#..e`.###...)..# #.# XL:  8 Next: 83% Place: Dungeon:6# #@.§......##[Ƃchw40m #.# Noise: ==-------  Time: 4192.0 (0.0)#####.##### #.# h) +1 hand axe (venom)#.##.# Cast: Stone Arrow (2%)#.##.# Unstable #.##### ##.##.#...# #.0# e   Duvessa (missile, fast)##+#...# #.## e   Dowan#......# #.##......## #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (lightly wounded, fast, 81% to hit)  The stone arrow hits Duvessa.  Duvessa is lightly wounded.Ƃch^ƂchsƂchƂch Ƃch V |?.......###.e...Ƃch  #.#.##..# #†##.#Ƃch ' #.......# #.##.# ###....#..# #.##.# F###......#.# #.#### ..........<####.# # #.....###....#.# # #...### #....#.# # #.@.e.###...)..# #Ƃch #..e#..§......## #Ƃch #...#####.##### # Ƃch #Ƃch@ #...# #.# # Ƃch #..ƂchZ Q##### #.# ƂchV  # Ƃchr j..Ƃch& T #.##### ## Ƃch ##.Ƃch U #.#...# #. Ƃch' ..jƂch U ##+#...# #. Ƃch ..#Ƃchp W #......# #.Ƃch Ƃch- Ƃch)/ §Ƃch/ #Ƃchy0 Ƃch2 Ƃch3 30Ƃch4 ------Ƃch4 #3.0 (1Ƃch; Ƃch??   Ƃch? "Shift-Dir - straight linƂchb@ !e  Ƃch@ tAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  Ƃch~A Bdarts of disjunction (lightly wounded, fast, 81% to hit)  ƂchB 'The stone arrow hits Duvessa.  ƂchB Duvessa is lightly woundedƂch$C . ƂchC _ƂchD hits you with a +0ƂchD  short sword! You blink.ǂch _Unknown command.ǂch +ǂch:  ǂch \|?.......###.e... dvd2 the ConjurerǂchJ  ǂch O#.#.##..# #†##.# Gargoyleǂch[  ǂch #.......# #.##.# Health: 30/43 ================--------ǂchq  ǂch q###....#..# #.##.# Magic: 7/16ǂch==========-------------- F###......#.# #.#### AC: 9Str: 11 ..........<####.# # EV: 11Int: 21 #.....###....#.# # SH: 0Dex: 8 #...### #....#.# # XL:  8 Next: 83% Place: Dungeon:6 #.@*e.###...)..# # Noise: ==-------  Time: 4193.0 (0.0) #..e#§.§......## # h) +1 hand axe (venom) #...#####.##### # Cast: Stone Arrow (2%) # #...# #.# # Unstable ǂchE#.. ##### #.# # ǂch2j..ǂch#.##### ## e   Duvessa (missile, fast) ǂch]"##.ǂch#.#...# #. e   Dowan ǂch"..jǂche##+#...# #. ǂch..#ǂch#......# #. ǂch/_Unknown command.ǂchAiming: Stone Arrow (dangerous; 2% risk of failure)  ǂchPress: ? - help, Q - select action, ( or ) - cycleǂch  Shift-Dir - straight lineǂch jAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  ǂch ?darts of disjunction (lightly wounded, fast, 81% to hit)Ȃch |?.......###.e... dvd2 the Conjurer#.#.##..# #†##.# Gargoyle#.......# #.##.# Health: 30/43 ================--------###....#..# #.##.# Magic: 7/16==========--------------F###......#.# #.#### AC: 9Str: 11..........<####.# # EV: 11Int: 21#.....###....#.# # SH: 0Dex: 8#...### #....#.# # XL:  8 Next: 83% Place: Dungeon:6#.@`e.#Ȃch ##...)..# # Noise: ==-------  Time: 4193.0 (0.0)#..e#§.§......## # h) +1 hand axe (venom)#...#####.##### # Cast: Stone Arrow (2%) ##...# #.## Unstable #..##### #.## j..#.##### ## e   Duvessa (missile, fast) ##.#.#...# #. e   Dowan ..j##+#...# #. ..##......# #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (lightly wounded, fast, 81% to hit)  The stone arrow hits Duvessa!  Duvessa is heavily wounded.Ȃch [mȂch6 Ve'ȂchU7 *Ȃchj8 ȂchL Ȃch *Shift-Dir - straight linȂch !e  Ȃch tAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  Ȃch Bdarts of disjunction (lightly wounded, fast, 81% to hit)  Ȃch' 'The stone arrow hits Duvessa!  Ȃchl ODuvessa is heavily wounded.  Ȃch} 9Dowan gestures at you while chanting.Ȃch Ȃch Ȃch +.......##.###e#.e#ȂchȰ :.............F@...>Ȃch m|?.......###.e....Ȃch  #.#.##..# #†##.#.ȂchY | #.......# #.##.#.Ȃch| # ###....#..# #.##.#.Ȃch 4#..##Ȃch t.#.# #.####.Ȃchָ ...F.........<####.# #.Ȃch #..@..###....#.# #.Ȃch, -#...### #....#.# #.#..e'.###...)..# #. #..e#§.§......## #. #...#####.##### #. #...# #.# #. .. ##### #.# F   sky beast .##### #Ȃchp fe   Dowan Ȃch 3#. Ȃch R#...# #.0Ȃchx w§27-8==4.0 (1Corona Unstable  _You are outlined in light. You blink.ɂch/  _Unknown command.ʂch'BEvoke which item? Wands  C - a wand of flame (8) Talismansl - an inkwell talisman [!] read|quaff|evoke[?] describe selected̂ch .......##.###e#.e#. dvd2 the Conjurer.............F@...> Gargoyle|?.......###.e.... Health: 27/43 ===============---------#.#.##..# #†##.#. Magic: 8/16============------------#.......# #.##.#. AC: 9Str: 11# ###....#..# #.##.#. EV: 11Int: 21#..###......#.# #.####. SH: 0Dex: 8...F.........<####.# #. XL:  8 Next: 83% Place: Dungeon:6#..@..###....#.# #.̂ch Noise: ==-------  Time: 4194.0 (0.0)#...### #....#.# #. h) +1 hand axe (venom)#.§e'.###...)..# #. Cast: Stone Arrow (2%)#..e#§.§......## #. Corona Unstable #...#####.##### #.#...# #.##. e   Duvessa (missile, fast) ..##### #.##. F   sky beast ..#.##### ##. e   Dowan #.#.#...# #.0  darts of disjunction (lightly wounded, fast, 81% to hit)  The stone arrow hits Duvessa!  Duvessa is heavily wounded.Dowan gestures at you while chanting. _You are outlined in light. You blink. _Unknown command.̂ch  Okay, then. _̂ch?+̂ch.̂chH0̂ch?̂ch$F ̂chhĤchI"_Unknown command.̂chĴch ̂ch ̂cĥchF _Unknown command.͂ch .......##.###e#.e#. dvd2 the Conjurer .............F@...> Gargoyle |?.......###.e.... Health: 27/43 ===============---------͂ch5 #.#.##..# #†##.#. Magic: 5/16=======----------------- #.......# #.##.#. AC: 9Str: 11 # ###....#..# #.##.#. EV: 11Int: 21͂ch| #..###......#.# #.####. SH: 0Dex: 8 ...F.........<####.# #. XL:  8 Next: 83% Place: Dungeon:6 #..@..###....#.# #. Noise: ==-------  Time: 4194.0 (0.0) ͂chS#..*### #....#.# #. h) +1 hand axe (venom) #.§e'.###...)..# #. Cast: Stone Arrow (2%) #..e#§.§......## #. Corona Unstable  #...#####.##### #. #...# #.# #. e   Duvessa (missile, fast) .. ##### #.# #. F   sky beast ..#.##### ##. e   Dowan #.#.#...# #.0 _Unknown command.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  ͂chjdarts of disjunction (heavily wounded, fast, 81% to hit)΂ch@:.......##.###e#.e#. dvd2 the Conjurer.............F@...> Gargoyle|?.......###.e.... Health: 27/43 ===============---------#.#.##..# #†##.#. Magic: 5/16=======-----------------#.......# #.##.#. AC: 9Str: 11# ###....#..# #.##.#. EV: 11Int: 21΂ch#..###......#.# #.####. SH: 0Dex: 8...F.........<####.# #. XL:  8 Next: 83% Place: Dungeon:6#..@..###....#.# #. Noise: ==-------  Time: 4194.0 (0.0)#..`### #....#.# #. h) +1 hand axe (venom)#.§e'.###...)..# #. Cast: Stone Arrow (2%)#..e#§.§......## #. Corona Unstable #...#####.##### #.#...# #.##. e   Duvessa (missile, fast) ..##### #.##. F[3΂ch\9;49m   sky beast ..#.##### ##. e   Dowan #.#.#...# #.0  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (heavily wounded, fast, 81% to hit)  The stone arrow hits Duvessa!  Duvessa is almost dead.΂chRb΂chb΂chUc΂ch^e΂chl ## ###....#####... #.#............##.###e#.e#.#.............F@...>|?.......###.e.... #.#.##..# #†##.#.# #.......# #.##.#.## ###....#..# #.##.#.##..##.#.# #.####.#....F........<####.# #.#΂ch9m3##.#...e.###....#.# #.##...### #....#.# #.##.§e'.###...)..# #.##...#§.§......## #.# #...#####.##### #.# #...# #.# #.# . ##### #.# #.#΂chsU§.#΂chu3---6==5.0 (1΂ch{΂ch~  Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (heavily wounded, fast, 81% to hit)  The stone arrow hits Duvessa!  Duvessa is almost dead. _You blink.ςchkςchjςch!ςch$F _Unknown command.Ђch6 ## ###..... dvd2 the Conjurer #####... #.#..... Gargoyle .......##.###e#.e#.# Health: 23/43 ============------------ .............F@...>. Magic: 3/16====-------------------- |?.......###.e..... AC: 9Str: 11 #.#.##..# #†##.#.# EV: 11Int: 21 #.......# #.##.#.# SH: 0Dex: 8 # ###....#..# #.##.#.# XL:  8 Next: 83% Place: Dungeon:6 Ђch#..###..@...#.# #.####.# Noise: ==-------  Time: 4195.0 (0.0) ....F...*....<####.# #.# h) +1 hand axe (venom) ##.#..§e.###....#.# #.# Cast: Stone Arrow (2%) #...### #....#.# #.# Corona Unstable  #.§e'.###...)..# #.# #...#§.§......## #.# e   Duvessa (missile, fast) #...#####.##### #.# F   sky beast #...# #.# #.# e   Dowan . ##### #.# #.# _Unknown command.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or )[40Ђchm - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (almost dead, fast, 81% to hit)Ђch9## ###..... dvd2 the Conjurer#####... #.#..... Gargoyle.......##.###e#.e#.# Health: 23/43 ============------------.............F@...>. Magic: 3/16====--------------------|?.......###.e..... AC: 9Str: 11ЂchN#.#.##..# #†##.#.# EV: 11Int: 21#.......# #.##.#.# SH: 0Dex: 8# ###....#..# #.##.#.# XL:  8 Next: 83% Place: Dungeon:6#..###..@...#.# #.####.# Noise: ==-------  Time: 4195.0 (0.0)....F...`....<####.# #.# h) +1 hand axe (venom)##.#..§`.###....#.# #.# Cast: Stone Arrow (2%)#...### #....#.# #.# Corona Unstable #.§e'.###...)..Ђch# #.##...#§.§......## #.# e   Duvessa (missile, fast)#...#####.##### #.# F   sky beast#...# #.##.# e   Dowan .##### #.##.# _Unknown command.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (almost dead, fast, 81% to hit)Ђch1Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (almost dead, fast, 81% to hit)  The stone arrow misses Duvessa.ЂchgЂch6Ђch%.F..e..e...#Ђch56.0 (1ЂchcЂchU _You feel more stable.тch$тch%тch*тcho-F _Unknown command.҂chK<  You closely miss Duvessa.  Duvessa is almost dead.҂chC ##  #####...  .......## ........... ҂chC|?.......# #.#.##..# #† #.......#  # ###....#..# ҂ch E #..###F.@...#.#  ........e....<####.#  ##.#.....###....#.#  #..e### #....#.#  #...)..#  #...  #...  ҂chnEh#...# #.# . ##### #.# ҂ch5 ##  #####...  .......## ........... |?.......# #.#.##..# #† #.......#  ҂ch# ###....#..#  #..###F.@...#.#  ........e....<####.#  ##.#.....###....#.# [1K #..e### #....#.#  #...)..#  #...  ҂ch#...  #...# #.#  ##### #.# ҂ch]#{  Duvessa hits you with a +0 short sword. Duvessa hits you with a +0 short sword!҂ch%҂chvB~.F...e. ҂chCo11------4==7.2 (1.2҂chN҂chQV _* * * LOW HITPOINT WARNING * * *ӂch3ӂch\ _Unknown command.ӂch  ## ###..... dvd2 the Conjurer #####... #.#..... Gargoyle .......##.###e#.e#.# Health: 11/43 ======------------------ .............F@...>. Magic: 1/16=----------------------- |?.......###.e..... AC: 9Str: 11 #.#.##..# #†##.#.# EV: 11Int: 21 #.......# #.##.#.# SH: 0Dex: 8 # ###....#..# #.##.#.# XL:  8 Next: 83% Place: Dungeon:6 ӂch: #..###.F@...#.# #.####.# Noise: ==-------  Time: 4197.2 (0.0) ........e....<####.# #.# h) +1 hand axe (venom) ##.#...e.###....#.# #.# Cast: Stone Arrow (2%) #...### #....#.# #.# Corona  #...'.###...)..# #.# #...#§.§......## #.# e   Duvessa (missile, fast) #...#####.##### #.# F   sky beast #...# #.# #.# e   Dowan ӂchO . ##### #.# #.# _Unknown command.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (almost dead, fast, 81% to hit)Ԃch? ## ###..... dvd2 the Conjurer #####... #.#..... Gargoyle .......##.###e#.e#.# Health: 11/43 ======------------------ .............F@...>. Magic: 1/16=----------------------- |?.......###.e..... AC: 9Str: 11 #.#.##..# #†##.#.# EV: 11Int: 21 #.......# #.##.#.# SH: 0Dex: 8 # ###....#..# #.##.#.# XL:  8 Next: 83% Place: Dungeon:6 #..###.F@...#.# #.####.# Noise: ==-------  Time: 4197.2 (0.0) ........e....<####.# #.# h) +1 hand axe (venom) ##.#[39Ԃch!C;49m...e.###....#.# #.# Cast: Stone Arrow (2%) #...### #....#.# #.# Corona  #...'.###...)..# #.# #...#§.§......## #.# e   Duvessa (missile, fast) #...#####.##### #.# F   sky beast #...# #.# #.# e   Dowan . ##### #.# #.#Aim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and quivering  darts of disjunction (almost dead, fast, 81% to hit)  The stone arrow hits Duvessa!  You kill Duvessa!Dowan screams, "No! No!"Dowan seems to find hidden reserves of power!Ԃch H ##  #####...  .......## ........... |ԂchI&.# ..# #† ..#  #     ........)....<####.#  ##.....#.#   #....#.#  )..#  #... F   sky beast #... e   Dowan (fast) #...# #.#  ##### #.# ԂchԂch ##  #####...  .......## ........... |?.......# #.#.##..# #† #.......#  # ###....#..#  #..###.F@...#.#  ........e....<####.#  ##.#.....###....#.#  #...### #....#.#  #...)..#  #...  #...  #...# #.# . ##### #.# Ԃch߸" Ԃch##  #####...  .......## ........... |?.......# #.#.##..# #† #.......#  Ԃch# ###....#..#  #..###.F@...#.#  ........e....<####.#  ##.#.....###....#.#  #...### #....#.#  #...)..#  ԂchU#...  #...  #...# #.#  ##### #.# Ԃch Ԃch~##  #####...  .......## ........... |?.......# #.#.##..# #† #.......#  # ###....#..#  Ԃch#..###.F@...#.#  ........e....<####.#  ##.#.....###....#.#  #...### #....#.#  #...)..#  #...  #...Ԃch  #...# #.# . ##### #.# The stone arrow hits Duvessa!  You kill Duvessa!  Dowan screams, "No! No!"  Dowan seems to find hidden reserves of power!  The sky beast hits you.  * * * LOW HITPOINT WARNING * * *Ԃch ##  #####...  ԂchO.......## ........... |?.......# #.#.##..# #† #.......#  # ###....#..#  Ԃch#..###.F@...#.#  ........e....<####.#  ##.#.....###....#.#  #...### #....#.#  #...Ԃchm)..#  #...  #...  #...# #.#  ##### #.# ԂchşV e.  ԂchK&The air twists around and strikes you!Ԃchi|2/43 -----968.2 (1Ԃch<Stone Arrow (2%)ԂchԂchV _* * * LOW HITPOINT WARNING * * *Ղch3ՂchlՂchǍF _Unknown command.ւch,* Read which item? Scrolls  c - a scroll labelled PAOHEI BEHEOHI  d - a scroll labelled UPOQEOSK FULAG  e - 2 scrolls of teleportationg - a scroll of silence  j - a scroll labelled PIEMEA LOESS  o - a scroll of blinking  y - a scroll labelled TITITHR OT ZAXE  A - a scroll labelled BEWU PUAPTOMM [!] read|quaff|evoke[?] describe selected؂chC؂chI؂chOZ## ###..... dvd2 the Conjurer#####... #.#..... Gargoyle.......##.###e#.e#.# Health: 2/43=-----------------------؂chP.............F@...>. Magic: 1/16=-----------------------|?.......###.e..... AC: 9Str: 11؂chyP#.#.##..# #†##.#.# EV: 11Int: 21#.......# #.##.#.# SH: 0Dex: 8؂chP# ###....#..# #.##.#.# XL:  8 Next: 96% Place: Dungeon:6#..###.F@...#.# #.####.# Noise: ==-------  Time: 4198.2 (0.0)؂ch@Q........e....<####.# #.# h) +1 hand axe (venom)##.#.....###....#.# #.# Cast: Stone Arrow (2%)#...### #....#.# #.# Corona ؂chSE#...'.###...)..# #.##...#§.§......## #.# F   sky beast#...#####.##### #.# e   Dowan (fast)#...# #.##.# .##### #.##.#Dowan seems to find hidden reserves of power!  The sky beast hits you.  * * * LOW HITPOINT WARNING * * *The air twists around and strikes you! _* * * LOW HITPOINT WARNING * * * _Unknown command.؂ch~ ## ###..... dvd2 the Conjurer #####... #.#..... Gargoyle .......##.###e#.e#.# Health: 2/43=----------------------- .............F@...>. Magic: 1/16=----------------------- |?.......###.e..... AC: 9Str: 11 #.#.##..# #†##.#.# EV: 11Int: 21 #.......# #.##.#.# SH: 0Dex: 8 # ###....#..# #.##.#.# XL:  8 Next: 96% Place: Dungeon:6 #..###.F@...#.# #.####.# Noise: ==-------  Time: 4198.2 (0.0) ........e....[32؂ch1m<####.# #.# h) +1 hand axe (venom) ##.#.....###....#.# #.# Cast: Stone Arrow (2%) #...### #....#.# #.# Corona  #...'.###...)..# #.# #...#§.§......## #.# F   sky beast #...#####.##### #.# e   Dowan (fast) #...# #.# #.# . ##### #.# #.#* * * LOW HITPOINT WARNING * * *The air twists around and strikes you! _* * * LOW HITPOINT WARNING * * * _Unknown command.Blink to where?Press: ? - help, Dir - move target؂ch5@*؂chS: 9.*؂ch 9.*؂ch.؂ch *؂chقch9.*قch#####... #.#.......### dvd2 the Conjurer.......##.###e#.e#.##.#Gargoyle.............F@...>...#Health: 2/43=-----------------------|?.......###.e.....###Magic: 1/16=-----------------------#.#.##..# #†##.#.##AC: 9Str: 11#.......# #.##.#.#EV: 11Int: 21# ###....#..# #.##.#.#SH: 0Dex: 8#..###.F§...#.# #.####.#XL:  8 Next: 96% Place: Dungeon:6........e....@####.# #.#NoقchIise: ==-------  Time: 4198.2 (0.0)##.#.....###....#.# #.#h) +1 hand axe (venom)#...### #....#.# #.#Cast: Stone Arrow (2%)#...'.###...)..# #.#Corona #...#§.§......## #.##...#####.##### #.#F   sky beast#...# #.##.#e   Dowan (fast)##### #.##.##.##### ##.#* * * LOW HITPOINT WARNING * * *The air twists around and strikes you! _* * * LOW HITPOINT WARNING * * * _Unknown command.Blink to where?Press: ? - help, Dir - move targetقchP  The air twists around and strikes you! _* * * LOW HITPOINT WARNING * * * _Unknown command.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust.قch"  Dowan points at you and mumbles some strange words.The shard of ice hits you! You partially resist.  You die...قch }-12/43 -2==قchƿ /  --more--ڂchv ڂch ?Inventory: 32/52 slots Hand Weapons (go to first with ))  h - a +1 hand axe of venom (weapon)p - a +0 whip  B - a +0 war axe ڂch  F - the +7 long sword of Divine Conscience {chaos, *Noise ^Fragile rCorr Dex+4}Missiles (go to first with ()f - 8 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) ڂch O i - a +1 helmet (worn)r - a +0 ring mail Jewellery (go to first with "=)  s - an amulet of magic regeneration (worn)  w - a ring of protection from cold (worn)  D - a ring of positive energy (worn)ڂch v - an amulet of faith  G - an amulet of guardian spirit Wands (go to first with /)C - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of brand weapon {unknown}  d - a scroll of enchant armour {unknown} ڂchB [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ۂchM  D - a ring of positive energy (worn)  v - an amulet of faith  G - an amulet of guardian spirit Wands (go to first with /)  C - a wand of flame (8) Scrolls ?c - a scroll of brand weapon {unknown}  d - a scroll of enchant armour {unknown}  e - 2 scrolls of teleportation  g - a scroll of silence ۂch j - a scroll of immolation {unknown}  y - a scroll of fear {unknown}  A - a scroll of noise {unknown} Potions (go to first with !)  b - a potion of magic  k - 2 potions of heal wounds {unknown}  m - a potion of haste {unknown}  n - a potion of lignification {unknown}  t - 3 potions of curing {unknown}  u - a potion of enlightenment {unknown}  x - a potion of mutation  z - a potion of resistance {unknown}77%ۂch 8ۂchc ۂcht Goodbye, dvd2.1620 dvd2 the Conjurer (level 8, -12/43 HPs)Began as a Gargoyle Conjurer on July 1, 2025.Killed from afar by Dowan (14 damage)ۂch 0... with a shard of ice... on level 6 of the Dungeon.The game lasted 00:14:44 (4187 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the OrbۂchP 4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  ۂch 11.32900669 TCCBaIE-27 escaped with the Orb  12.30032968 RepoMan ReAl-27 escaped with the Orb  13.29697527 sentinel GnRe-27 escaped with the Orbۂch߯ۂch۸ۂchŽ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l