0 h2I  Player: feta Game: DCSS trunk Server: clan Filename: 2025-04-24.12:37:20.ttyrec Time: (1745498240) Thu Apr 24 14:37:20 2025 0 h\ v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c0 h/0 h60 hWelcome, feta. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Earth Elementalist0 h 0 hB'0 h +Welcome, feta the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight0 h+Cp - Reavery - Earth Elementalist z - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Djinni Earth Elementalist0 hG 0 h?0 h#rfeta the GustyGnollHealth: 13/13 ========================Magic: 6/6========================AC: 20 h$dStr: 7EV: 12Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Eq: ..[....... Time: 0.0 (0.0)-) Nothing wieldedNothing quivered0 h-= ....##...  ....ß....  .........  .......#  #.....##  ?....#  #...#  #@#  ###          0 h20 h6Welcome, feta the Gnoll Air Elementalist.Will you be the one to retrieve the magnificent Orb of Zot from the depths?0 h]:0 hPress ? for a list of commands and other information.  Found a scroll labelled PAXIRI SOEHANE.0 hZ0 h0 h2  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.0   0.2  +8   + Spellcasting 4.8   1.2  +8      0 hl    + Maces & Flails 0.0   0.2  +8   + Conjurations 1.9   0.7  +6  + Axes0.0   0.2  +8   + Hexes0 hG0.0   0.3  +6  + Polearms0.0   0.2  +8   + Summonings0.0   0.3  +6  + Staves0 hH0.0   0.2  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 0.0   0.2  +8   + Forgecraft0 h0.0   0.3  +6  + Throwing0.0   0.2  +8   + Translocations 0.0   0.3  +6      + Alchemy0.0   0.3  +6  + Short Blades 0.0   0.2  +8   + Fire Magic0.0   0.3  +6  + Long Blades0.0   0.2  +8   + Ice Magic0.0   0.3  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic5.3   2.1  +6  0 h_P    + Earth Magic0.0   0.3  +6  + Armour0.0   0.2  +8      + Dodging4.4   1.2  +8   + Invocations0.0   0.2  +9  + Shields0.0   0.2  +8   + Evocations0.0   0.2  +8  + Stealth4.0   1.2  +8   + Shapeshifting 0.0   0.3  +7  The relative cost of raising each skill is in cyan.  0 h(%The species aptitude is in white.  [?] Help  [!] training|cost0 h0 hl0 h  feta the Gusty....##...   Gnoll....ß....   Health: 13/13 ========================0 h%.........   Magic: 6/6========================.......#   AC: 2Str: 7#.....##   EV: 12Int: 14?....#   SH: 0Dex: 12#...#   XL:  1 Next:  0% Place: Dungeon:1#@#   Eq: ..[....... Time: 0.0 (0.0)0 h###   -) Nothing wielded  Nothing quivered        Welcome, feta the Gnoll Air Elementalist.Will you be the one to retrieve the magnificent Orb of Zot from the depths?Press ? for a list of commands and other information.  0 h*Found a scroll labelled PAXIRI SOEHANE. _Found a staircase leading out of the dungeon.0 hH0 h0 hj0 h@0 h40 h0 h;M _There's nothing to open nearby.0 hd0 he21.0 (1 _0 hj0 hl0 h40 hC0 h4!F _Unknown command.0 hi _There's nothing to open nearby.0 he0 h0 h0 h%0 _Unknown command.0 h0 h, Y  Adjust (i)tems, (s)pells, or (a)bilities? 0 h b Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 4% 1 Select a spell to adjust[!] toggle spell headers0 h$  feta the Gusty....##...   Gnoll....ß....   Health: 13/13 ========================.........   Magic: 6/6========================.......#   AC: 2Str: 7#.....##   EV: 12Int: 14?....#   SH: 0Dex: 12#...#   XL:  1 Next:  0% Place: Dungeon:1#@#   Eq: ..[....... Time: 1.0 (0.0)###   -) Nothing wielded  Nothing quivered [39;40 h9m        _There's nothing to open nearby. _Unknown command. _There's nothing to open nearby. _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  _ Adjust (i)tems, (s)pells, or (a)bilities?  Adjust which spell? a - Shockto which letter? 0 h@ _z - Shock0 hX _  #..... ß...# ##..... #(..# ##...## ß.....# ....# #.......# ..## ....# ...#  ##<##  ### 5.0 (46.0 (5 _c - a scroll labelled PAXIRI SOEHANE0 h Q0 hRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of magic (rare) Missiles (select all with ()h + boomerangs  i + darts  j + javelins  k - large rocksl + stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top[0 h 37m]0 hDt  feta the Gusty#..... ß...#   Gnoll##..... #(..#   Health: 13/13 ========================.......##...##   Magic: 6/6========================......ß.....#   AC: 2Str: 7#.........#   EV: 12Int: 14#.......#   SH: 0Dex: 12#.....##   XL:  1 Next:  0% Place: Dungeon:1#@....#   Eq: ..[....... Time: 6.0 (0.0)###.0 h8x..#   -) Nothing wielded##<##   Nothing quivered###          Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Shock  Adjust to which letter? _z - Shock _c - a scroll labelled PAXIRI SOEHANE0 hy0 h)Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves 0 h8Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls 0 hNPotions (select all with !)f + unknown potions  g + potions of magic (rare) Missiles (select all with ()h + boomerangs  i + darts  0 hj + javelins  k - large rocksl + stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]0 hcC  l - stones0 h 0 hX   feta the Gusty#..... ß...#   Gnoll##..... #(..#   Health: 13/13 ========================.......##...##   Magic: 6/6========================......ß.....#   AC: 2Str: 7#.........#   EV: 120 h Int: 14#.......#   SH: 0Dex: 12#.....##   XL:  1 Next:  0% Place: Dungeon:1#@....#   Eq: ..[....... Time: 6.0 (0.0)###...#   -) Nothing wielded##<##   Nothing quivered###          Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Shock  Adjust to which letter? _z - Shock _c - a scroll labelled PAXIRI SOEHANE0 h 0 h 0 h 0 hG 0 h30 h0 h$v0 h0 h0 h<,0 h 0 h :  You see here a stone.0 h0 h _0 h0 h{ 0 hn",0 h#0 h%0 h&0 h*'0 h'0 h*0 hm+,0 hJ,0 h.0 h0B0 hy&0 h}X0 hX0 h˃B0 hn0 hfB0 h0 hB0 h0 h|...####.. ......................###### .......@....# 30.0 (24.0).......####.## ....... ##...## .......##.....###  .......#........##  .................##  0 h#\#####.#...........#  #)##......ß...#  ##.....##(..# 0 hfB1.0 (250 hk9 _Found a whip.0 h)^ 0 h_ 0 ha 0 hf 0 hk 0 hw B0 h6z 0 h"{ 0 hg} 0 h 0 h 0 h 0 h 0 hه 0 h~ 0 h 0 h@ 0 hc 0 h 0 h 0 hG 0 h 0 hޗ 0 h 0 h 0 h% 0 h 0 h* 0 hf 0 h 0 h ,0 h 0 hq 0 hϭ ,0 h 0 h 0 h ,0 h 0 h| 0 h ,0 h 0 h 0 h ,0 h 0 h 0 h ,0 h 0 h 0 h ,0 h 0 h 0 hf ,0 h 0 h9 0 h B0 h 0 h B0 h 0 h ,0 h 0 hU 0 h , ###### #  #.#  #.....###.#  #........>#   ## 0 h> M 49.0 (18 #......#   #......#   #......###......#.#####............#0 h ............#............#0 h g∆50.0 (190 h 0 h ; _Found a stone staircase leading down.0 h0 h0 h<0 h^0 h0 hB0 h0 h0 hG0 h_0 h0 h0 h0 h@ 0 h,0 h0 h0 h$,0 h,0 h  There is a stone staircase leading down here. _0 hr ,0 hs!0 h"0 h$,0 hs%0 h))0 h*,0 h+0 h-0 h2P .##.##.####+# #.# )..... #.# ......# #.# .......##.# #######.@..#9.0 (9.0)0 hU3#.....###..##.....###.###........>##......#####......0 h3##......##......###..0 h4&....#0 h80 hpq60.0 (10.0) _Found a quarterstaff.0 h + .# #.# #.#####+## #.#)..... #.##.# .......@##.# #######....# #.....###..# #.....###.## #........># #.####  #......#  #......# #......#1.0)0 h! .# #.# #.#####+### #.#).....# #.##.#g........##.#.#######....# #.....###..# #.....###.## #........>#g   hobgoblin (asleep) #.####  #......#  #......#0 h2 _A hobgoblin comes into view.0 h!feta the GustyGnollHealth: 13/13 ========================.#Magic: 5/6====================----#.#AC: 2Str: 7#.#EV: 12Int: 14.####+### #.#SH: 0Dex: 12..).....# #.#XL:  1 Next:  0% Place: Dungeon:1....***@###.#Eq: ..[....... Time: 62.0 (0.0)****.....##.#-) Nothing wielded.#######....#Nothing quivered#.....###..##.....###.###........>#g   hobgoblin#......#####......##......# _Found a quarterstaff. _A hobgoblin comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or pr0 hess ? or * to list all spells.The zap hits the hobgoblin.  The hobgoblin is moderately wounded.0 h?|0 h....g..----3.0 (10 hh _A hobgoblin comes into view.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!0 hAyfeta the GustyGnollHealth: 13/13 ========================.#Magic: 4/60 h|================--------#.#AC: 2Str: 7#.#EV: 12Int: 14.####+### #.#SH: 0Dex: 12..).....# #.#XL:  1 Next:  0% Place: Dungeon:1....***@###.#Eq: ..[....... Time: 63.0 (0.0)****.....##.#-) Nothing wielded.#######....#Nothing quivered#.....###..##.....###.###........>#g   hobgoblin#......#####......##......#The zap hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the hobgoblin but does no damage.0 hj.....g.0 hH----4.0 (10 h; 0 h MThe hobgoblin is moderately wounded. _The hobgoblin shouts!  0 h~ nCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.0 h   feta the Gusty  Gnoll  Health: 13/13 ======================== 0 h .#  Magic: 3/6============------------ #.#  AC: 2Str: 7 #.#  EV: 12Int: 14 .####+### #.#  SH: 0Dex: 12 ..).....# #.#  XL:  1 Next:  0% Place: Dungeon:1 .......@###.#  Eq: ..[....... Time: 64.0 (0.0) ..g......##.#  -) Nothing wielded .#######....#  Nothing quivered #.....###..#  #.....###.##  #........>#  g   hobgoblin #......####  #......# #......#0 hn Confirm with . or Enter, or press ? or * to list all spells.The zap hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the hobgoblin.0 h&  .#  #.# 0 h c #.#   #.#   #.#  .....**  ..***  0 h    >   0 h{ 0 h^n 2.....0 h߉ C----25.0 (1  The zap hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the hobgoblin. _You kill the hobgoblin!0 h\ _No target in view!0 hH 4====0 h ====0 hd 0 h .5========0 h n0 h* n0 hF ' _You start resting.91.0 (26.0)6====2.0 (27 _Magic restored.0 hXT .# #.# #.#####+### #.#)...@.# #.##.#.........##.#..#######....#. #.....###..# #.....###.## #........># #.####  #......#0 hYG3.0 (1.0)0 h\0 h^0 h 70 hIT .# #.# #.#.####+### #.#.)..@..# #.#.###.#.##.#...#....#. #.....###..#. #.....###.## #.># 0 hY #......####  #......#0 ha0 hqc40 hH}0 h, .# #.#. #.#.####+### #.#.).@...# #.#.###.#.##.##...#....##.. #.....###..#. #.....###.##. #.>#  #......####  #......#0 h/0 h0&50 hf90 h:0 h9O  .#. #.#.. #.#.####+### #.#.)@....# #.#.###.#.##.#.#...#.# #...#.....###.#.. #.....###.##.# #.>#.. #......####  #......#====60 hRO# .##.. #.##...# #.##.....####+### #.##......@.....# #.#.###.#.##.#.#...#..#. #...#.....###..# ....0 hV'.#.....###.##.## #.>#... #......####  #......#0 h[0 h\&70 ha0 hOeU _You see here a +0 quarterstaff.0 h(0 h&80 hp0 h+ _d - a +0 quarterstaff0 h9 0 h; Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))0 h`< yd - a +0 quarterstaff[?] describe selected [!] equip|wield|wear[tab] equip|unequip 0 h 0 h̉ feta the GustyGnollHealth: 13/13 ========================Magic: 6/6========================#.#AC: 2Str: 7#..#.#EV: 12Int: 14#...##.#SH: 0Dex: 12#.....####+### #.#XL:  1 Next: 20% Place: Dungeon:1#......@.....# #.#0 h IEq: ..[....... Time: 98.0 (0.0).............###.#-) Nothing wielded..............##.#Nothing quivered..#...#######....#. #...#.....###..#.....#.....###.##...## #........>#... #......#####......# _You kill the hobgoblin! _No target in view! _You start resting. _Magic restored. _You see here a +0 quarterstaff. _d - a +0 quarterstaff0 h 0 h ) 5 (0.5d) +0 quarterstaff0 h 0 h0 4 _d - a +0 quarterstaff (weapon)0 h330 h0 h0 h,0 hB0 h70 h0 h0 h0 h0 hr0 h~0 h~0 h=0 h0 h0 hB0 h"0 h0 h0 hK0 hO,0 h0 h0 h0 h,0 h0 h0 h0 h,0 h90 h} 0 hi ,0 h 0 hq0 h,0 h0 hI0 hS,0 h"0 hO0 h1,0 h0 h 0 h",0 h#0 h%0 hu',0 h(0 hI*0 h+,0 h,0 h.0 h0,0 h10 h6#......#.....####+......#.........#................#................ 0 h 9##........#...#### #.........#...#... #.............#... #..........####... #@....#....# #... #.....#....# #... #....# #... .......#....# #... ........### ##... ........... .....  ##........... .....  ............ .....  ..... 0 h90 h[=]116.5 (18.0)7.5 (190 h@0 hmBQ _e - a blue potion0 hj30 hk0 h>p0 hv0 hx0 hz0 h|,0 hA~0 h0 h,0 hă0 hM0 h,0 h0 h0 h,0 h0 hڒ0 hǔ,0 hC0 h0 hnK###... #...... ...... ...#+# .##+#####...#.# #.#0 h1s#......#...#.# #.##......#.....####+### #.#+.............# #.##...................###.##..............##.###........#...#######....##.........#...#.....###..##....0 h0T#.....###.## K   kobold (asleep)#..........####........>##.....#....# #......#####.....#....# #......#0 h 24.5 (7.0)  A kobold comes into view. It is wielding a +0 club.0 hg_.KK0 h+5.5 (80 h0 h( _The kobold shouts!0 hfeta the Gusty.###...Gnoll#.*....Health: 13/13 ========================..*...Magic: 5/6====================----#*..#+#.# AC: 2Str: 7##+#####*..#.##.# EV: 12Int: 14#......#*..#.##.# SH: 0Dex: 12#......#*....####+### #.# XL:  1 Next: 20% Place: Dungeon:1+......#@...........# #.# Eq: ) [....... Time: 125.5 (0.0)#...................###.# d) [400 hm+0 quarterstaff#....................##.# Nothing quivered##........#...#######....##.........#...#.....###..##.............#.....###.## K   kobold#..........####........>##.....#....# #......#####.....#....# #......# _d - a +0 quarterstaff (weapon) _e - a blue potionA kobold comes into view. It is wielding a +0 club. _The kobold shouts!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h~0 h'd.K....0 hH----6.5 (10 h _e - a blue potion  A kobold comes into view. It is wielding a +0 club. _The kobold shouts!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The zap misses the kobold.0 hv feta the Gusty.###...Gnoll#.*....Health: 13/13 ========================..*...Magic: 4/6================--------#*..#+#.# AC: 2Str: 7##+#####*..#.##.# EV: 12Int: 14#......#*..#.##.# SH: 0Dex: 12#......#*....####+### #.# XL:  1 Next: 20% Place: Dungeon:1+......#@...........# #.# Eq: ) [....... Time: 126.5 (0.0)#...................###.# d) 0 h #+0 quarterstaff#....................##.# Nothing quivered##........#...#######....##.........#...#.....###..##.............#.....###.## K   kobold#..........####........>##.....#....# #......#####.....#....# #......# _The kobold shouts!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The zap misses the kobold.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h  '..K...----7.5 (1  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _The zap misses the kobold.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _The zap misses the kobold.0 hfeta the Gusty.###...Gnoll#.*....0 hHHealth: 13/13 ========================..*...Magic: 3/6============------------#*..#+#.# AC: 2Str: 7##+#####*..#.##.# EV: 12Int: 140 h #......#*..#.##.# SH: 0Dex: 12#......#*....####+### #.# XL:  1 Next: 20% Place: Dungeon:1+......#@...........# #.# Eq: ) [....... Time: 127.5 (0.0)#...................###.# d) +0 quarterstaff0 hI#....................##.# Nothing quivered##........#...#######....##.........#...#.....###..##.............#.....###.## K   kobold0 h4#..........####........>##.....#....# #......#####.....#....# #......#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The zap misses the kobold.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h=.The zap hits the kobold.0 hJ0 h$T?...K0 hUI..----0 hVV$8.5 (10 h]0 hbonfirm with . or Enter, or press ? or * to list all spells. _The zap misses the kobold. 0 hbU Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold. _The kobold is moderately wounded.0 hfeta the Gusty.###...Gnoll0 hh#.*....Health: 13/13 ========================..*...Magic: 2/60 h========----------------#*..#+#.# AC: 20 hzStr: 7##+#####*..#.##.# EV: 120 hInt: 14#......#*..#.##.# SH: 00 h\Dex: 12#......#*....####+### #.# XL:  1 Next: 20% Place: Dungeon:1+......#@...........# #.# Eq: ) [....... Time: 128.5 (0.0)0 hv s#...................###.# d) +0 quarterstaff#....................##.# Nothing quivered##........#...#######....##.........#...#.....###..##.............#.....###.## K   kobold#..........####........>##.....#....# #......#####.....#....# #......#Confirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold. _The kobold is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold but does no damage.0 h 0 h d....K.0 h H----9.5 (10 h 0 h>   The zap hits the kobold. _The kobold is moderately wounded.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold but does no damage. _The kobold is moderately wounded.0 h7feta the Gusty.###...Gnoll#.*....Health: 13/13 ========================..*...Magic: 1/6====--------------------#*..#+#.# AC: 2Str: 7##+#####*..#.##.# EV: 12Int: 14#......#*..#.##.# SH: 0Dex: 12#......#*....####+### #.# XL:  1 Next: 20% Place: Dungeon:1+......#@...........# #.# Eq: ) [....... Time: 129.5 (0.0)#...................###.# d)0 hI +0 quarterstaff#....................##.# Nothing quivered##........#...#######....##.........#...#.....###..##.............#.....###.## K   kobold#..........####........>##.....#....# #......#####.....#....# #......#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold but does no damage. _The kobold is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h0 hd/...0 h5..K0 h?G----30.5 (10 h 0 hMonfirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold but does no damage. _The kobold is moderately wounded.  0 h-(Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The zap misses the kobold.0 h{  You hit the kobold.)0 hO@531.8 (1.30 hF` _You kill the kobold!0 h 40 hU 0 h H _No target in view!0 hHJ _2========3====0 hV0 hPdh====0 h4====0 h0 h߱.====0 h0 h 0 h50 h20 h0 h0 ht0 h@0 h0 h0 h`P5====0 h%0 h0 h,0 hm0 hzR====0 hB0 h,0 h0 hv,0 h0 h ,0 hg 0 hU,0 h0 h,0 h10 h@d6====0 h0 h0 h,0 h0 h!|  Things that are here:  a +0 club; a kobold corpse0 h#6 _0 h$0 h&0 h3(,0 hk)0 h\+0 h,0 h,<====0 h-0 h/0 h1,0 h20 h40 h5,0 h60 h:0 hO<,0 hs=0 h9?0 h@,0 hA0 hC0 hC0 hTD0 hD0 hII0 hJ,0 hK0 heM0 hN,0 h-P0 hQ0 hS,0 hMT0 hU0 hhW,0 hX0 h\0 h%^,0 ho_0 hSa0 hb,0 hc0 he0 hg,0 hTi0 hnk0 h!q....#.. ∆ ................ .......... ................ ....#.$.........#####.....#  ............#........#  ............#.###....#  ............#.........  b......@..............  .......#.#####...#+#..  ......##+#####...#.#  ......#......#...#0 hNs.# ..... #......#)....####+ ..... +......#.......... b   bat (asleep) #... #......... .... #........... ##........#...#####0 hx\91.8 (60.0)2.8 (610 hQ}0 hV _A bat comes into view.0 hi  ....#.. ∆ ..  feta the Gusty .............. ...  Gnoll ............. ....  Health: 13/13 ======================== ............ ....#  Magic: 5/6====================---- .$.........#####.....#  AC: 2Str: 7 ............#........#  EV: 12Int: 14 ............#.###....#  SH: 0Dex: 12 ............#.........  XL:  1 Next: 30% Place: Dungeon:1 b......@..............  Eq: ) [....... Time: 192.8 (0.0) .......#.#####...#+#..0 hr l  d) +0 quarterstaff ......##+#####...#.#  Nothing quivered ......#......#...#.#  ..... #......#)....####+ ..... +......#.......... b   bat (asleep) #... #................. .... #................. ##........#...#####Things that are here: _a +0 club; a kobold corpse _A bat comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the bat.  ∆ ..   ...   ....   ....#    .  .  0 h 0 hԁ  *******    ...#.#  .0 h҂  ..... ) ..... .  #...  0 h  ....    0 h .†......0 hK+ ----43.8 (1 _a +0 club; a kobold corpseA bat comes into view.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the bat. _You kill the bat!0 h@ _No target in view!0 h-" _0 h$,0 h%0 h(,0 ha*0 h,0 h00 h20 h<0 h]=0 hJ>N6====0 h>0 hB0 hD,0 hzF0 hI0 hL,0 h=M0 hO0 hQ,0 hR0 hT0 hW0 hW:====0 hX0 h [0 har#### # ..  #.#....  ..#..... ∆  #.......  #....... . #....... ..0 hb #..$@........#####... #.............#...... #.............#.###.. #.............#...... #.†.................. ..........#.#####...#+ r   quokka (asleep) #.........##+#####...#. ..........##...#..........#......#)....0 h@f12063.0)0 hkq.rr0 h]l,7.8 (140 hq0 hsY _A quokka comes into view.0 hLfeta the Gusty*.........####Gnoll.*...........# ..Health: 13/13 ========================#*..........#....Magic: 5/6====================----.*.........#..... ∆AC: 2Str: 7#*..............EV: 12Int: 14#.*............. . SH: 0Dex: 12#..*........... .. XL:  1 Next: 40% Place: Dungeon:1#..$@........#####... Eq: ) [....... Time: 207.8 (0.0)#.............#...... [400 hOmd) +0 quarterstaff#.............#.###.. Nothing quivered#.............#......#.†............................#.#####...#+ r   quokka#.........##+#####...#...........#......#...#..........#......#).... _You kill the bat! _No target in view! _A quokka comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the quokka.0 h7..r....----8.8 (10 hG0 hu0 hM_No target in view! _A quokka comes into view. 0 h$l Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The zap hits the quokka. _The quokka is moderately wounded.0 hq+0 hfeta the Gusty*.........####Gnoll0 h!r.*...........# ..Health: 13/13 ========================#*..........#....Magic: 4/6================--------.*.........#..... ∆0 h4AC: 2Str: 7#*..............EV: 12Int: 14#.*............. . SH: 0Dex: 12#..*........... .. XL:  1 Next: 40% Place: Dungeon:10 h$#..$@........#####... Eq: ) [....... Time: 208.8 (0.0)#.............#...... d) +0 quarterstaff#.............#.###.. Nothing quivered#.............#......#.†............................#.#####...#+ r   quokka#.........##+#####...#...........#......#...#..........#......#)....0 hConfirm with . or Enter, or press ? or * to list all spells.The zap hits the quokka. _The quokka is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the quokka.0 h|...r...----9.8 (10 hJ  The zap hits the quokka. _The quokka is moderately wounded.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the quokka. _The quokka is heavily wounded.0 h+0 h%feta the Gusty*.........####Gnoll.*...........# ..Health: 13/13 ========================#*..........#....Magic: 3/6============------------.*.........#..... ∆AC: 2Str: 7#*..............EV: 12Int: 14#.*............. . SH: 0Dex: 12#..*........... .. XL:  1 Next: 40% Place: Dungeon:1#..$@........#####... Eq: ) [....... Time: 209.8 (0.0)#.............#...... d) 0 ht+0 quarterstaff#.............#.###.. Nothing quivered#.............#......#.†............................#.#####...#+ r   quokka#.........##+#####...#...........#......#...#..........#......#)....Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the quokka. _The quokka is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hNY0 h.cv....r..0 heI----10.8 (10 hk0 ho$M Confirm with . or Enter, or press ? or * to list all spells.The zap hits the quokka. _The quokka is heavily wounded.asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The zap misses the quokka.0 h feta the Gusty*.........####Gnoll.*...........# ..Health: 13/13 ========================#*..........#....Magic: 2/6========----------------.*.........#..... ∆AC: 2Str: 7#*..............EV: 12Int: 14#.*............. . SH: 0Dex: 12#..*........... .. XL:  1 Next: 40% Place: Dungeon:1#..$@........#####... Eq: ) [....... Time: 210.8 (0.0)#.............#......0 hb [39;49m d) +0 quarterstaff#.............#.###.. Nothing quivered#.............#......#.†............................#.#####...#+ r   quokka#.........##+#####...#...........#......#...#..........#......#)....Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The zap misses the quokka.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the quokka but does no damage.0 h| ,0 h> v......r0 h H----1.8 (10 h 0 h^ onfirm with . or Enter, or press ? or * to list all spells. _The zap misses the quokka.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the quokka but does no damage. _The quokka is heavily wounded.0 h  feta the Gusty ..........####  Gnoll .............# ..  Health: 13/13 ======================== #...........#....  Magic: 1/6====-------------------- ...........#..... ∆  AC: 2Str: 7 #...............  EV: 12Int: 14 #............... . SH: 0Dex: 12 #..r........... .. XL:  1 Next: 40% Place: Dungeon:1 #..$@........#####... Eq: ) [....... Time: 211.8 (0.0) #...........[0 h[34m..#...... d) +0 quarterstaff #.............#.###.. Nothing quivered #.............#...... #.†.................. ..........#.#####...#+ r   quokka #.........##+#####...#. ..........#......#...#. .........#......#)....Confirm with . or Enter, or press ? or * to list all spells.The zap hits the quokka but does no damage. _The quokka is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the quokka. *  .* ..  #*  .* ∆  #*  #.*  #..*[80 h#i;28H        ) 0 hnD.......0 h----62.8 (1  The zap hits the quokka but does no damage. _The quokka is heavily wounded.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the quokka. 0 h@_You kill the quokka!0 h0 hm _Your Conjurations skill increases to level 2!0 hHr40 hy0 h|H _No target in view!0 hZ30 hj0 hI _2========0 h*0 ht,0 hJ3====0 h*0 h,0 h0 h0 h%<====0 h0 h,0 h 0 h 0 h 0 h 0 h,0 h0 hq,0 h0 h|,0 h|0 hK0 hP4====0 hx0 h=,0 hi0 h5,0 hE0 h3 ,0 hD!0 h#0 h$<====0 h$0 h]&,0 h'0 h_),0 h*0 hD,,0 hX.0 h40 h5f5====0 h>8B0 ha90 h!;,0 h<0 h?B0 hD====0 hGB0 hQ0 h_Vz6====0 h\ZX0 h3e _You now have 10 gold pieces.0 hYjB0 hSn~====0 hzqB0 hbs0 hnvB0 hr~0 h,0 h,0 hq0 hK0 ho0 h 0 h0 hn0 hj#.............#.###.... #.............#........##.†...............................#.#####...#+#.#.........##+#####...#.#...........#......#...#.#...........#......#)....##..........+......#......###...@.#....................#.........#####.###........#...## #. #.........#...# #. #......# .. #..........####. g   goblin (asleep) .. #.....#....# 0 h ..g #.....#....#  ......#....# #.0 h|\68.8 (56.0)9.8 (570 hL0 hu _A goblin comes into view. It is wielding a +0 dagger.0 h8 #.............#.###.... feta the Gusty #.............#........ Gnoll ##.†.................... Health: 13/13 ======================== ...........#.#####...#+#. Magic: 5/6====================---- #.........##+#####...#.#  AC: 2Str: 7 ...........#......#...#.#  EV: 12Int: 14 ...........#......#)....## SH: 0Dex: 12 ..........+......#....... XL:  1 Next: 60% Place: Dungeon:1 .###...@.#.............. Eq: ) [....... Time:[0 hW{m 269.8 (0.0) .........#.............. d) +0 quarterstaff .#####.###........#...## Nothing quivered #. #.........#...#. #. #.............#. .. #..........####. g   goblin (asleep) .. #.....#....# #. ..g #.....#....# #. ......#....# #. _No target in view! _You now have 10 gold pieces. _A goblin comes into view. It is wielding a +0 dagger.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin. #.....     )  * * #*  #*  .*   .*    ..*[40 h0m      0 hTr......)0 h#:----770.8 (1 _You now have 10 gold pieces. _A goblin comes into view. It is wielding a +0 dagger.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin. _You kill the goblin!0 h40 hg0 h6H _No target in view!0 h 30 hx 0 h 0 hk } _0 h^ ,0 h 0 h ,0 h 0 h ,0 h 0 h! ,0 hx" 0 hK% ,0 h& 0 hy) ,0 h+ 0 h&. d6====0 h0 0 h6 0 h|8 ,0 h: 0 h; 0 h= ,0 h= 0 hUB 0 hC ,0 hE 0 hG 0 hcI P====0 huK 0 hKM 0 hxN ,0 huO 0 h3Q 0 hR ,0 hT 0 hU 0 hqW ,0 hX 0 h*Z 0 h\ ,0 h7] 0 hC_ 0 he 7 #.......... #.....##...... #.....## #.....##............## .##.....##.............# .##.............# .##............. .##.†............@..........#.######.........##+#####................#......+................#.....#................+.....0 hf .........###.....#...... S   ball python (constriction, asleep).................#......S........#####.###............... #.##.......0 hk \877.0)8.8 (180 ho 0 hq ^ _A ball python comes into view.0 h7 #.............. feta the Gusty #.....##.............. Gnoll #.....##.............. Health: 13/13 ======================== #.....##............## Magic: 5/6====================---- .##.....##.............# AC: 2Str: 7 0 hu........##.............# EV: 12Int: 14 ........##.............# SH: 0Dex: 12 ........##.†............ XL:  1 Next: 70% Place: Dungeon:1 .......@..........#.#### Eq: ) [....... Time: 288.8 (0.0) #......#.........##+#### d) +0 quarterstaff #................#...... Nothing quivered +................#...... #................+...... .........###.....#...... S   ball python (constriction, asleep) ............0 h>[39;49m.....#...... S........#####.###...... ......... #.##....... _You kill the goblin! _No target in view! _A ball python comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the ball python. * #....* +...* #..* ..*.  .*  *    0 hdc......†0 h0 hP----89.8 (10 h?0 h:_No target in view! 0 hW_A ball python comes into view.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The zap hits the ball python. 0 hD_You kill the ball python!0 h{k 40 hw ^ _No target in view!0 hX  _No target in view!0 h _6====.# #.....## #.....## #.....##.. #.....##g.##.....##......##......##....##.†.............0 h\`..#..#......#..##+### #..........# +................# #................+g   goblin (asleep)...###.....#............#†#####.###98.8 (99.8 (10.0)  _A goblin comes into view. It is wielding a +0 club.0 h{ p...........#... feta the Gusty#.....##............. Gnoll#.....##............. Health: 13/13 ========================#.....##............. Magic: 5/6====================----. #.....##............# AC: 20 hM} Str: 7**##.....##............. EV: 12Int: 14..**.....##............. SH: 0Dex: 12....**...##............. XL:  1 Next: 80% Place: Dungeon:1......*@.##.†........... Eq: ) [....... Time: 299.8 (0.0)...................#.### d) +0 quarterstaff.#......#.........##+### Nothing quivered#................#.....+................#.....#................+..... g   goblin..........###.....#.......................#.....†........#####.###..... _No target in view! _A goblin comes into view. It is wielding a +0 club.0 hj >Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin.  The goblin is heavily wounded.0 h .g.....----300.8 (1 _A goblin comes into view. It is wielding a +0 club.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin.  The goblin is heavily wounded. _The goblin shouts!0 h9...........#... feta the Gusty#.....##............. Gnoll#.....##............. Health: 13/13 ========================#.....##............. Magic: 4/6================--------. #.....##............# AC: 2Str: 7**##.....##............. EV: 12Int: 14..**.....##............. SH: 0Dex: 12....**...##............. XL:  1 Next: 80% Place: Dungeon:1......*@.##.†........... Eq: ) [....... Time: 300.8 (0.0)...................#.### d) +00 h| quarterstaff.#......#.........##+### Nothing quivered#................#.....+................#.....#................+..... g   goblin..........###.....#.......................#.....†........#####.###.....The zap hits the goblin.  The goblin is heavily wounded. _The goblin shouts!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin.0 hPM..g....rr   rat (wandering)  The goblin is heavily wounded. _The goblin shouts!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin.  The goblin is severely wounded.----1.8 (1 _A rat comes into view.0 h!O...........#... feta the Gusty#.....##............. Gnoll#.....##............. Health: 13/13 ========================#.....##............. Magic: 3/6============------------. #.....##............# AC: 2Str: 70 hR**##.....##............. EV: 12Int: 14..**.....##............. SH: 0Dex: 12....**...##............. XL:  1 Next: 80% Place: Dungeon:1......*@.##.†........... Eq: ) [....... Time: 301.8 (0.0)...................#.### d) +0 quarterstaffr#......#.........##+### Nothing quivered#................#.....+................#.....#................+..... g   goblin..........###.....#..... r   rat (wandering)..................#.....†........#####.###.....The zap hits the goblin.  The goblin is severely wounded. 0 hSN_A rat comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin.0 h<2MThe goblin is severely wounded. _A rat comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin.  The goblin is almost dead...l..g...r.l   frilled lizard (wandering)r   rat----2.8 (1 _A frilled lizard comes into view.0 h/ ...........#... feta the Gusty #.....##............. Gnoll #.....##............. Health: 13/13 ======================== #.....##............. Magic: 2/6========---------------- . #.....##............# AC: 2Str: 7 ..##.....##............. EV: 12Int: 14 l..g.....##............. SH: 0Dex: 12 .........##............. XL:  1 Next: 80% Place: Dungeon:1 .......@.##.†........... Eq: ) [....... Time: 302.8 (0.0) .r0 h/Y[37m.................#.### d) +0 quarterstaff .#......#.........##+### Nothing quivered #................#..... +................#..... #................+..... g   goblin ..........###.....#..... l   frilled lizard (wandering) ..................#..... r   rat †........#####.###.....The zap hits the goblin.  The goblin is almost dead. _A frilled lizard comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin.0 hp5A .  l.*** .....** †  l   frilled lizard (wandering) r   rat  †0 hW*MThe goblin is almost dead. _A frilled lizard comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin.  You kill the goblin!0 h B.l.)...r.B   giant cockroach (wandering)l   frilled lizardr   rat  The frilled lizard hisses angrily. You hear a shout!0 hP----93.8 (10 h!0 hb _A giant cockroach comes into view.0 h  ...........#... feta the Gusty #.....##............. Gnoll #.....##............. Health: 13/13 ======================== #.....##............. Magic: 1/6====-------------------- B #.....##............# AC: 2Str: 7 ..##.....##............. EV: 12Int: 14 0 hG .l.).....##............. SH: 0Dex: 12 .........##............. XL:  1 Next: 90% Place: Dungeon:1 ..r....@.##.†........... Eq: ) [....... Time: 303.8 (0.0) ...................#.### d) +0 quarterstaff .#......#.........##+### Nothing quivered #................#..... +................#..... #................+..... B   giant cockroach (wandering) ..........###.....#..... l   frilled lizard ..................#..... r   rat †........#####.###.....You kill 0 hٻ the goblin!The frilled lizard hisses angrily. You hear a shout! _A giant cockroach comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the rat.0 h x B 0 h  *******@.##.† 0 h Q  †0 h@ 0 hA 0 h M .B.l.......B0 h5N 0 hZ :...........#... feta the Gusty#.....##............. Gnoll#.....##............. Health: 13/13 ========================#.....##............. Magic: 1/6====--------------------. #.....##............# AC: 2Str: 7.B##.....##............. EV: 120 h[ tInt: 14...).....##............. SH: 0Dex: 12..l......##............. XL:  1 Next: 100% Place: Dungeon:1.......@.##.†........... Eq: ) [....... Time: 304.8 (1.0)...................#.### d) +0 quarterstaff0 h\ .#......#.........##+### Nothing quivered#................#.....+................#.....#................+..... B   giant cockroach..........###.....#..... l   frilled lizard..................#.....0 h] †........#####.###.....You kill the goblin!The frilled lizard hisses angrily. You hear a shout! _A giant cockroach comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the rat.0 h` M_A giant cockroach comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The zap hits the rat. _You kill the rat!  You have reached level 2!0 hw /  --more--0 hJq9/197-2 0% frilled lizard _0 hC#.....##.#.....##.#.....##.. #.....##.##.B##.....##....).....##.....#..l......##.....#.........##.†....0 htD.........#.####.##.##+##........#......+.......#.#.........+.0 hAF..........###.....#............#.†..#####.###.. #.##..0 hH0 hJ0 h?Pu.B.l0 hWC5 _0 hX0 h #.....##.#.....##.#.....##...... . #.....##......#..##.....##......0 hS #...B).....##.....#..##...#....l.....##.†..#.#.#......#.##+##........#......#+........#......##........+......#..........###.....#...................#.†..#####.###.. #.##.0 h 0 h 0 h 0 h t.B..l0 hߔ &60 hi 0 h 0 h: #.....##. #.....##....... #.....##...... . #.....##.....#..##.....##....0 h? #....).....##...#.#...B.....##..#..##.†......l.#.#####..#......#.##+#####.#.......#......#.+......#......#)0 hh #.....+......#...........###.....#...................#.†..#####.###.. #.##.0 h@! 0 h # 0 h1 .B.l70 h5 0 h8 0 hݲ#.....##. #.....##. #.....##. . #.....##.#..##.....##.#....).....##.#.#.0 h-..##.#.....B....##.†.......l.#.#####..#......#.##+#####.#......#......#.+....#......#).0 h#.+......#..###.....#..........#.†.#####.###.#. #.##.#0 hjF.B0 h@-80 h0 h0 h<Z#.....##. #.....##. #.....##. . #.....##.#####...##.....##.#....).....##.#.#.........##.#......B...##.†.......l.#.#####..#......#.0 h=<##+#####.#.....#......#.+.#......#).#.+......#..###.....#..........#.†.#####.###.#.. #.##.#.0 hJ@0 hB0 hHC0 h%Mm..B.l0 hHN^2===90 h%W0 hY0 h #.....##. #.....##. #.....##. .. #.....##.#####...##.....##.#....).....##.#.###..........##.#..B.##.†..0 hx l.#.#####...#.#......#.##+#####...##.#......#...#+.#......#).#.+......#..###.....#..........#.†..#####.###.#.. #.##.#.0 h7 0 h 0 h# l.B.l0 hR$ '100 h/ 0 h1 0 h!#.....##. #.....##. .#.....##. .. #.....##.#####...##.....##.#....).....##.#.###..##.#..B##.†..l.#.#####...#+.#......#.##+#####...#.#.#......#...#.+.#......#).#.+......#..###.....#..........#.†..#####.###.#.. #.##.#..Bl10 h=f  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h (0 h  0 h #.....##...............  feta the Gusty #.....##............... . Gnoll #.....##.............. .. Health: 19/19 ========================  . #.....##............#####... Magic: 1/70 h" ===---------------------  ..##.....##.............#...... AC: 2Str: 7  ...).....##.............#.###.. EV: 12Int: 14  .........##.............#...... SH: 0Dex: 12  .........##.†.................. XL:  2 Next:  0% Place: Dungeon:1  ........Bl****@....#.#####...#+ Eq: ) [....... Time: 311.8 (0.0)  .#......#.........##+#####...#. d) +0 quarterstaff  #................#......#...#. Nothing quivered  +................#......#)....  #................+......#.....  ..........###.....#............ B   giant cockroach 0 h(  ..................#............ l   frilled lizard  †........#####.###........#...  ......... #.##.........#... _You have reached level 2!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)0 h5, #.....##...............  feta the Gusty #.....##............... . Gnoll #.....##.............. .. Health: 19/19 ========================  . #.....##............#####... Magic: 1/7===---------------------  ..##.....##.............#...... AC: 2Str: 7  ...).....##.............#.###.. EV: 12Int: 14  .........##.............#...... SH: 0Dex: 12  .........##.†.................. XL:  2 Next:  0% Place: Dungeon:1  ........Bl....@....#.#####...#+ Eq: ) [....... Time: 311.8 (0.0)  .#......#.........[0 h[40m##+#####...#. d) +0 quarterstaff  #................#......#...#. Nothing quivered  +................#......#)....  #................+......#.....  ..........###.....#............ B   giant cockroach  ..................#............ l   frilled lizard  †........#####.###........#...  ......... #.##.........#...Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!giant cockroach.       .   ...) [0 h<7d   *******    )        †     .††....20/20122.8 (10 h i _You kill the giant cockroach!0 h} 0 h\ 0 h 0 hA n0 h 0 hH ,0 h 0 h{ ,0 h 0 h\ ,0 h 0 hQ 0 h% 0 h 0 h- 920 h 0===0 h4 0 h ,0 h/ 0 hQ ,0 h. 0 h ,0 h, 0 h! 0 hq" 7===0 h $ 0 h' ,0 h0 X0 h+3 B0 h6 ,0 hk8 0 h; ,0 hQ= 0 h[@ 930 hEA 3====0 h"B 0 hme n====0 hwl 0 hAy 0 h%{ 0 h{ O4===0 h} 0 h ,0 h΂ 0 hE 0 h 0 hV 0 hɌ 0 h 0 h֎ 0 hI 0 hP }===0 h5 0 h ,0 hΟ 0 h 0 hϢ 0 h 0 hy 0 h 0 hM 0 h 0 h 0 hʭ 0 hϰ 0 h} P5====0 h 0 h 0 hI 0 hl 0 hX 0 hļ 0 h 0 h] 0 h" 0 h 0 h 0 h <====0 hK 0 h/ 0 h ,0 h 0 h ,0 h 0 h% 6===0 hI ,0 hK 0 h ,0 h 0 h ,0 h 0 h 0 h{ 9===0 h 0 h B0 h ,0 h 0 h^ 0 h 0 h 0 hv ,0 hC 0 h ,0 h 0 h2 0 h N7====0 h 0 h 0 h ,0 h 0 h 0 h"" ,0 h ( n0 hm) 0 h+ 0 hb, :====0 h . 0 hI1 0 h4 ,0 h6 0 h8 j  You see here a frilled lizard corpse.0 hI; 0 h< _0 h< 0 h> 0 h@ ,0 hA 0 h*D 0 hF ,0 hG 0 hdI 0 hRL ,0 hM 0 hRP 0 hS ,0 hjT 0 hXV 0 hX ,0 hZ 0 h] <  You see here a +0 club.0 h b 6 _0 hb 0 hd 0 hf ,0 hh 0 hQj 0 hbl ,0 hm 0 hs 0 hqv ,0 h} X0 h} 0 h B0 h 0 hL 0 h ,0 hy 0 h 0 hΑ T ...... 0 hr i.......) ... ..... ........ .....##.. . ......#####.#...... .. .....#.....#.....## #..###..... #...0 h: A##.....## #ß..##.....## +....@.....##.....##..87.8 (75.0) #ß...##.....).....##. ##............##. 0 hʓ ##............##.† #...........††... ####........#......# #........#.. )........+0 hӕ Z. ##.....#.0 h 0 h ,8.8 (760 h3 0 h5 6 _Found a short sword and a spear.0 hP30 hJ0 hp0 h,0 h:,0 hlX0 h>,0 hs0 hj0 h ,0 h 0 h0 h,0 h<0 h0 hh,0 h}$n0 h+&0 h(,0 h)0 h#0=  You see here a +0 spear.0 h40 h15 _0 hm60 h80 hE<,0 hK>0 hA0 hQE0 h J0 hWK0 hdM0 h]P,0 hQ0 hS0 huV,0 hW0 hJ{ +..........##  ß ###ß...##.....)  .. #......#...  #.#####......#  ............#.....  #..####........  #######.....#........  ............)........+  ####..@#...#.##.....  #.......#.........  #........#.........  #........#........†..  #........#........ ..  #........##......  .....# . #........#0 h 401.8 (132.8 (14 _f - a scroll labelled LOAKAOFIGG0 h:y0 h .. #......#.....  #.#####......#.....  ............#  #..####..#  #######.....#..#  ............)..+  ####...#...#.##.....#  ##.......#.  #.@......#.......  #..#†  #..#   #..##......  #..# ..  #..# K   kobold (missile, wandering)  #...  #....K....0 h[34m 3.0)4.8 (2 _A kobold comes into view. It is wielding a +0 whip.0 h" .. #......#..... feta the Gusty #.#####......#..... Gnoll ............#..... Health: 20/20 ======================== #..####........# Magic: 6/7====================---- #######.....#........# AC: 2Str: 7 0 h#............)........+ EV: 12Int: 14 ####...#...#.##.....# SH: 0Dex: 12 ##.......#......... XL:  2 Next: 12% Place: Dungeon:1 #.@......#......... Eq: ) [....... Time: 404.8 (0.0) #........#........† d) +0 quarterstaff #........#........  Nothing quivered #........##......  #........# ...... 0 h%l #........#  K   kobold (missile, wandering) #.........  #....K....  _You see here a +0 spear. _f - a scroll labelled LOAKAOFIGG _A kobold comes into view. It is wielding a +0 whip.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold.0 hM* ..          #.*† #..*  #..* #...*....#  #...*0 h+ #....* #....*0 hn......)0 h*P----65.8 (10 h0 hB _f - a scroll labelled LOAKAOFIGG0 h`^A kobold comes into view. It is wielding a +0 whip.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold. 0 h?_You kill the kobold!0 h 0 hh0 h0 h{B0 h n0 h 0 h ,0 h 0 hC 0 h  0 hE 0 h 0 h 0 h# 0 h' ,0 h) 0 h+ ,0 h, 0 h/ d7====0 h0 0 h&7 0 hR9 ,0 hV: 0 h < 0 hB 0 hD 0 hF 0 hG P====0 hH 0 hJ 0 hL ,0 hM 0 hN 0 hP 0 h7Q 0 hQ 0 hX 0 hZ ,0 h[ 0 h] 0 h<_ 0 h_ 0 h` 0 ha 0 hc 0 hid 0 hge 0 hg 0 h}h ,0 hpj 0 hk 0 hIm 0 hm 0 hmn 0 h8p 0 hzr 0 h3s 0 hLt 0 hu 0 hw 0 hjx 0 hDy 0 h4| 0 h~ ,0 h 0 h(   ...........). ...  ........... .....## .........#####.#..... .........#.....#..... #..##.........#..... # #............##.....  # #...###ß.........##  #. .._...'...##28.8 (23.0)  #.ß #...###ß...##.....)..... .. # #......#.... #.#####......#...... #............#.....† ####..####........#......#   #######.....#........#.......  0 h [16d ............)........+.......   .####...#...#.##.....#.......  _You open the door. _Found a faded altar of an unknown god.0 h<     ...........). ...   ............ .....   .........#####.#   .........#.....#   #..##.#   #ß #...##   # ##...###ß.##   #. ..._....##   #.ß ##...###ß...##.....)   .. #ß #......#   #.#####......#   #............#.   ####..####........#......   #.....#........#   ............)........+   .####...#...#.##.....#0 hEi [9;64H9.8 (1.0) _ _There is an open door here.0 hb(     ..). ...   .... .....   ...#####.#   .........#.....#  ## #..##.#   #ß. #....##   # ###...###ß.##   #. +..._..@'.##   #.ß###...###ß...##.....)  .. #ß. #......#  #.#####......#  #.....#  ####..####........#   #.....#........#   .)........+   .####...#...#.##.....#_[39;490 h, 9m30 _0 h`9   .). ...  ...   ..#####.#  ...#.....#  #####..##...#  #ß.ß#.....##  # ###...###ß.##  #. +..._.@.'.##  #.ß###...###ß...##.....)  .. #ß.ß#......#  #.#####......#  #..#  ####..####........#  #.....#........#  .).+  .####...#...#.##.....#10 hiF   .). ...  .   .#####.#  .#.....#  #####..##...#  #ß.ß#......##  # ###...###ß.##  #. +..._@..'.##  #.ß###...###ß...##.....)  .. #ß.ß#......#  #.#####......#  #.#  ####..####.#  #.....#.#  .).+  .####...#...#.##.....#_20 ho%   .).   .   .#####.#  .#.....#  #####..##.#  #ß.ß#......##  # ###...###ß.##  #. +...@...'.##  #.ß###...###ß...##.....)  .. #ß.ß#......#  #.#####......#  #.#  ####..####.#  #.....#.#  .).+  .####...#...#.##.....#30 hy'0 hU)d _There is a faded altar of an unknown god here.0 hV  _There is an open door here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Zin, (b) Cheibriados or (c) Uskayaw, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.0 hǎn  Okay, then.0 hD _0 h20 h!0 h0 hh0 hg _0 hn0 h|0 h0 hZ0 hR,0 h$0 hG@  There is an open door here.0 h( _0 hL0 h B0 h ,0 h,0 h0 h,0 h0 h0 h ,0 h0 hs0 h3`0 hh8B0 h90 h/@X0 hA0 hxB0 hC0 hE0 hG0 hhH0 hRI0 hNL0 hN,0 h~O0 hFR0 hVT,0 hU0 hp  You see here a +0 spear. _0 huB0 h{,0 h,0 h0 h҉0 hl,0 h0 h@0 h>0 h0 h #............#...........††....  ####..####........#......#... ######.....#........#.......... ...........)........+............ ####...#...#.##.....#............  ##.......#.................###.  #........#..............  #........#........†.##  #........#....@....  #........##..............#.  #........##..............  #........##........... ∆  #................#....  #....)................ . l   frilled lizard (as0 h"leep) ...............  .............l. ...........64.8 (31.0)5.8 (320 hw _A frilled lizard comes into view.0 h8M$0 hxXu #............#...........††.... feta the Gusty 0 h}Y ####..####........#......#..... Gnoll 0 h9Z$######.....#........#............ Health: 20/20 ======================== 0 hZ...........)........+............ Magic: 6/70 h[C====================---- 0 h\####...#...#.##.....#............ AC: 2Str: 7  ##.......#.................###. EV: 12Int: 14  #........#..................... SH: 0Dex: 12  #........#........†........#### XL:  2 Next: 16% Place: Dungeon:1 0 hd\ #........#....@.............  Eq: ) [....... Time: 465.8 (0.0)  #........##..............#.  d) +0 quarterstaff  #........##..............  Nothing quivered  #........##........... ∆  #................#.... .  #....)................ . l   frilled lizard (asleep) ............... .. .............l.  ........... _There is an open door here. _You see here a +0 spear. _A frilled lizard comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the frilled lizard.0 hQe; #.......0 h f†† 0 hf5 ####.0 hg.0 hDh.. 0 hh 0 hi 0 hCj 0 hj 0 hk0  *0 hl\  *  *....   *...  #....)*... 0 hn *..  * 0 hu0 h-n......†0 hl2----206.8 (1 _You see here a +0 spear. _A frilled lizard comes into view.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the frilled lizard. _You kill the frilled lizard!0 h' 0 h) 0 h_, 0 h2 0 hi> X0 hZA 0 hF 0 hG 0 hnJ 0 hO 0 h]Q 0 hR 0 hU 0 hV 0 h{X 0 h\ ,0 h^ 0 hc ,0 he 0 hq B0 hs d7====0 hu 0 hف 0 h_ ,0 h 0 h 0 h }#............#..††.. ####..####........#......#.......#........#.....)........+......#...#.##.....#.. ##.......#....###.. #..#.... #..0 h9 #........†..#####. #..#.... #.70.0) #..##...#. #. #..##.. .. #..##..) .. #....#....) #....)....... ...... ..†... .. ..0 h E 0 h7 0 hU ,7.8 (110 hǹ ; _Found a dagger.0 h====0 hC0 h{0 h#.#......)## .................. ......................†............  ................................ .#######....... ........... ......... g......@....... .......##.......# ....... #........# >...... #..............#  #..............# .###### #..............# [370 hmg   goblin (asleep) ###########  515.8 (38  A goblin comes into view. It is wielding a +0 club.6.8 (39 _Found an escape hatch in the floor.0 hW..........#..............)##..... feta the Gusty ................................. Gnoll ................................. Health: 20/20 ======================== .............†................... Magic: 6/7====================----0 hO................................ AC: 2Str: 7.........#######........ EV: 12Int: 14........................ SH: 0Dex: 12........................ XL:  2 Next: 20% Place: Dungeon:1*******@................ Eq: ) [....... Time: 516.8 (0.0).......##..............# d) +0 quarterstaff....... #..............# Nothing quivered>...... #..............#....... #..............#.###### #..............# g   goblin########### _Found a dagger.  A goblin comes into view. It is wielding a +0 club. _Found an escape hatch in the floor.  Casting: Shock[0 h436m (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin.0 hBx.g.....----7.8 (1  A goblin comes into view. It is wielding a +0 club. _Found an escape hatch in the floor.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin. _The goblin is heavily wounded.0 h ..........#..............)##..... feta the Gusty ................................. Gnoll ................................. Health: 20/20 ======================== .............†................... Magic: 5/7=================-------  ................................ AC: 2Str: 7 .........#######........ EV: 12Int: 14 ........................ SH: 0Dex: 12 ........................ XL:  2 Next: 20% Place: Dungeon:1 .g.....@................ Eq: ) [....... Time: 517.8 (0.0) .......##..............# d) +0 qua0 h $rterstaff ....... #..............# Nothing quivered >...... #..............# ....... #..............# .###### #..............# g   goblin ########### Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin. _The goblin is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin....)...  ....... . ....... *******          0 hm L.).....0 hĆ O---58.8 (10 h   The zap hits the goblin. _The goblin is heavily wounded.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin. _You kill the goblin!0 h0 h<$6======0 h >7====0 h ^0 hA}====0 h0 hߦJ0 hL0 h r.... #########..... ..#...# ##.#.........# # .............#......?... .. ..##........... ..##.......#.... ..##..........# ..##......#####.....# ..##.......#........# ..##.............#.###....# [0 hC13d..##.............#......... ..##.÷..................... r   rat (asleep) ..÷.........#.#####...#+#.. .#.........##+#####...#.# ...........#......#...#.#62.8 (44.0)3.8 (45 _A rat comes into view.0 hfeta the Gusty*....Gnoll ..........#########*....Health: 20/20 ======================== .............#....*....#Magic: 6/7====================---- ##...........#....*....# #AC: 2Str: 7 .............#...*..?... ..EV: 12Int: 14 ..##.............*.........SH: 0Dex: 12 ..##............*.....#....XL:  2 Next: 25% Place: Dungeon:1 ..##............@.........#Eq: ) [....... Time: 563.8 (0.0) ..##............#####[0 h~m.....#d) +0 quarterstaff ..##.............#........#Nothing quivered ..##.............#.###....# ..##.............#......... ..##.÷.....................r   rat ..÷.........#.#####...#+#.. .#.........##+#####...#.# ...........#......#...#.# _You kill the goblin! _A rat comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the rat.  The rat is moderately wounded.0 hfd.r.....----4.8 (1 _A rat comes into view.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the rat.  The rat is moderately wounded. _The rat squeaks loudly.0 h  feta the Gusty .....  Gnoll ..........#########r....  Health: 20/20 ======================== .............#.........#  Magic: 5/7=================------- ##...........#.........# #  AC: 2Str: 7 .............#......?... ..  EV: 12Int: 14 ..##.......................  SH: 0Dex: 12 ..##..................#....  XL:  2 Next: 25% Place: Dungeon:1 ..##............@.........#  Eq: ) [....... Time: 564.8 (0.0) ..##.....0 hq[39;49m.......#####.....#  d) +0 quarterstaff ..##.............#........#  Nothing quivered ..##.............#.###....# ..##.............#......... ..##.÷.....................  r   rat ..÷.........#.#####...#+#.. .#.........##+#####...#.# ...........#......#...#.# The zap hits the rat.  The rat is moderately wounded. _The rat squeaks loudly.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the rat. .*... *.... *...# *....# # *.?... .. * *0 h[8;28H    ÷÷.0 h.†.....---95.8 (10 hMThe rat is moderately wounded. _The rat squeaks loudly.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the rat. _You kill the rat!0 hK{30 h7|0 h n0 h0 h",0 h0 h0 hÛh.....h   jackal (wandering)..0 h).0 hV8.8 (39.8 (40 h0 hbY _A jackal comes into view.0 h55feta the Gusty.....Gnoll ..........#########†...*Health: 20/20 ======================== .............#........*#Magic: 4/7=============----------- ##...........#.......*.# #AC: 2Str: 7 .............#.....**... ..EV: 12Int: 14 ..##..............*........SH: 00 h7Dex: 12 ..##.............*....#....XL:  2 Next: 29% Place: Dungeon:1 ..##............@.........#Eq: ) [....... Time: 569.8 (0.0) ..##............#####.....#d) +0 quarterstaff ..##.............#........#Nothing quivered ..##.............#.###....# ..##.............#......... ..##.÷.....................h   jackal (wandering) ..÷.........#.#####...#+#.. .#.........##+#####...#.# ...........#......#...#.#Confirm with . or Enter, or press ? or * to list all spells.The zap hits the rat. _You kill the rat! _A jackal comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hص0 hM.h..?..h0 hQI----70.8 (10 h0 h The zap hits the rat. _You kill the rat! _A jackal comes into view. _The zap misses the jackal.0 h\ feta the Gusty.....Gnoll ..........#########†....Health: 20/20 ======================== .............#........*#Magic: 3/7==========-------------- ##...........#.......*.# #AC: 2Str: 7 .............#......*... ..EV: 12Int: 14 ..##..............**.......SH: 0Dex: 12 ..##.............*....#....XL:  2 Next: 29% Place: Dungeon:1 ..##............@.........#Eq: ) [....... Time: 570.8 (0.0) ..##............#####.....#d) [0 h_ 40m+0 quarterstaff ..##.............#........#Nothing quivered ..##.............#.###....# ..##.............#......... ..##.÷.....................h   jackal ..÷.........#.#####...#+#.. .#.........##+#####...#.# ...........#......#...#.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The zap misses the jackal.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal.0 hy 0 h 0 h .h.?...---1.8 (10 h 0 h] Z _The jackal is almost dead.0 h  feta the Gusty .....  Gnoll ..........#########†....  Health: 20/20 ======================== .............#.........#  Magic: 2/7======------------------ ##...........#......h..# #  AC: 2Str: 7 .............#......?... ..  EV: 12Int: 14 ..##.......................  SH: 0Dex: 12 ..##..................#....  XL:  2 Next: 29% Place: Dungeon:1 ..##............@.........#  Eq: ) [....... Time:[39;40 h 9m 571.8 (0.0) ..##............#####.....#  d) +0 quarterstaff ..##.............#........#  Nothing quivered ..##.............#.###....# ..##.............#......... ..##.÷.....................  h   jackal ..÷.........#.#####...#+#.. .#.........##+#####...#.# ...........#......#...#.# Confirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal. _The jackal is almost dead.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal. ....* *. *.# *..# # *?... .. * *    0 h8F[13d÷÷0 hxr...†...0 h----372.8 (1  The zap hits the jackal. _The jackal is almost dead.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal. _You kill the jackal!0 h...............#########†....  ....#.........# .##...#†..# # ....#......?... ..##..........###.....##.....#.#######.....#.##..#........#.##..#.###....#.##..#..........##.÷.....÷..#.#####...#+#..##+#####...#.# ...#......#...#.#.#......#)....####+### 0 ht3====30 h@0 h0 hI ..........#########†.... ....#.........# ..##..#†..# # ....#......?... ..##..........##..#.....##........#.#######.....#.##..#........#.##0 hn .#.###....#.##.#..........##.÷.....÷..#.#####...#+#..##+#####...#.# ..#......#...#.#.#......#)....####+##.+......#............0 hѵ <40 h 0 hU 0 h)P_0 hYQ0 hMXX0 h\<====0 h\0 hB^0 hUc,0 h{e0 hi,0 hk0 hp,0 hr0 hv,0 hx0 h|,0 h0 h;40 h*===0 h0 hl,0 h0 h,0 h 0 h3,0 h0 hQ===0 h0 hÛ,0 hy0 h,0 h0 hͣ,0 hK0 h,0 hi0 h,0 h0 h7f5====0 hױ0 h-,0 h0 h{,0 h0 h4,0 h0 hTR====0 h:0 h,0 h0 h0 h0 h}0 h,0 hC0 h%,0 h0 h,0 hz0 hc6===0 h0 h ,0 h0 h,0 h0 h+,0 h0 hO===0 h0 h7 _You start resting.612.8 (38.0)7====3.8 (390 h5; _Magic restored.0 h4Y G .....  .#########†....  ....#...# ##0 hZ #......†..# # ..#?... .. ##....... ##....#.... ##..........# ##.#####.....# ##.#........# 0 h_ !##.#.###....# ##...#.##.÷..............÷.#####...#+#..###+#####...#.# #......#...#.# #......#)....####+###0 hV0 hX0 hrY0 h'Z0 h\0 he...............................................#######............................##...................................##†.......#######.........#...##......†..#..###.......h#......#######...#..#........# h   jackal (asleep)..#.###....##......... 0 hbor455.0)6.8 (260 h?pY _A jackal comes into view.0 hB ......................feta the Gusty......................Gnoll...#######...............Health: 20/20 ========================.............##..........Magic: 6/7====================----.........................AC: 2Str: 7 ....#########†.......######EV: 12Int: 14 .......#.........#...#SH: 0Dex: 12 .......#......†..#..####XL:  2 Next: 37% Place: Dungeon:1 .......#........@*******[0;0 h 10mEq: ) [....... Time: 646.8 (0.0) ........................d) +0 quarterstaff ................#.......Nothing quivered ....................#### ..........#####.....# ...........#........#h   jackal ...........#.###....# ...........#......... ..................... _You see here a rat corpse. _A jackal comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal.  The jackal is heavily wounded.0 h0 h.....h.----7.8 (10 hA _A jackal comes into view.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal.  The jackal is heavily wounded. _The jackal barks!0 hW......................feta the Gusty......................Gnoll...#######...............Health: 20/20 ========================.............##..........Magic: 5/7=================-------.........................AC: 2Str: 7 ....#########†.......######EV: 12Int: 14 .......#.........#...#SH: 0Dex: 12 .......#......†..#..####XL:  2 Next: 37% Place: Dungeon:1 .......#........@*******[0;0 hJ10mEq: ) [....... Time: 647.8 (0.0) ........................d) +0 quarterstaff ................#.......Nothing quivered ....................#### ..........#####.....# ...........#........#h   jackal ...........#.###....# ...........#......... .....................The zap hits the jackal.  The jackal is heavily wounded. _The jackal barks!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal.....h..---8.8 (1MThe jackal is heavily wounded. _The jackal barks!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal. _The jackal is severely wounded.0 htk[39;49m0 hy ......................feta the Gusty......................Gnoll...#######...............Health: 20/20 ========================.............##..........Magic: 4/7=============-----------.........................AC: 2Str: 7 ....#########†.......######EV: 12Int: 14 .......#.........#...#SH: 0Dex: 12 .......#......†..#..####XL:  2 Next: 37% Place: Dungeon:1 .......#........@*******[0;0 hc| 10mEq: ) [....... Time: 648.8 (0.0) ........................d) +0 quarterstaff ................#.......Nothing quivered ....................#### ..........#####.....# ...........#........#h   jackal ...........#.###....# ...........#......... .....................Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal. _The jackal is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h..h....----9.8 (1M Confirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal. _The jackal is severely wounded.asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The zap misses the jackal.0 hV=......................feta the Gusty......................0 hWGnoll...#######...............Health: 20/20 ========================.............##..........Magic: 3/7==========--------------.........................AC: 2Str: 7 ....#########†.......######EV: 12Int: 14 .......#.........#...#0 hWSH: 0Dex: 12 .......#......†..#..####XL:  2 Next: 37% Place: Dungeon:1 .......#........@*******Eq: ) [....... Time: 649.8 (0.0) ........................d) +0 quarterstaff 0 hVXP................#.......Nothing quivered ....................#### ..........#####.....# ...........#........#h   jackal ...........#.###....# ...........#......... .....................Casting: Shock (safe; 3% risk of failure)  0 hXConfirm with . or Enter, or press ? or * to list all spells. _The zap misses the jackal.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal but does no damage.0 h0 hD.h.....---50.8 (1onfirm with . or Enter, or press ? or * to list all spells. _The zap misses the jackal.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal but does no damage. _The jackal is severely wounded.0 h[T ......................feta the Gusty......................Gnoll...#######...............Health: 20/20 ========================.............##..........Magic: 2/7======------------------.........................AC: 2Str: 7 ....#########†.......######EV: 12Int: 14 .......#.........#...#SH: 0Dex: 12 .......#......†..#..####XL:  2 Next: 37% Place: Dungeon:1 .......#........@[40 h\ '0m*******Eq: ) [....... Time: 650.8 (0.0) ........................d) +0 quarterstaff ................#.......Nothing quivered ....................#### ..........#####.....# ...........#........#h   jackal ...........#.###....# ...........#......... .....................Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal but does no damage. _The jackal is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h/ 0 h [Mh......  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the jackal but does no damage. _The jackal is severely wounded.asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap misses the jackal.0 h G----1.8 (10 hy 0 hU > _The jackal bites you but does no damage.0 h(d 9  You sock the jackal!0 hn E†0 h 6453.0 (1.20 h؏ 0 h J _You kill the jackal!0 ha..... ......................  ...#...............  ......##..........  .0 h................ #†.......###### #...#...# #......†..#..##...@.##.#...######....##....##.###....##......... 0 hߟ0 h;,400 hC0 hs _You see here a jackal corpse.0 hQ 3========0 h^ 0 hb B0 hAm 4===0 ho B0 hs 0 ht 0 hu 0 hm{ ,0 h} 0 h g===0 hJ 0 h֌ 0 hύ 0 h4 ,0 h 0 h 0 hʥ ,0 h. 0 h 0 h P5====0 hb 0 hL 0 h< 0 h 0 hq ,0 h# 0 h ,0 h 0 h 0 h <====0 h 0 h 0 h4 0 h 0 h 0 hf ,0 hT 0 h ,0 h 0 h 0 h M6===0 h 0 h ,0 h 0 h ,0 h' 0 h ,0 h 0 h 0 h 9===0 h 0 h ,0 h 0 hL ,0 h 0 h ,0 h 0 h% 0 h 0 h* 0 h 0 h 0 h 0 h _ _You start resting.0 hY" 096.0 (42.0)0 hH# ]7====7.0 (430 h( 0 h+ % _Magic restored.0 h30 h<0 h:0 hG0 hO0 h0 h0 h0 h0 h0 h5====0 h0 h0 h,0 hJ0 hx0 h,0 ha0 h0 h#0 h\0 ho ,0 h,0 h,0 h0 h0 h,0 h0 hy 0 h",0 h#0 h`(0 h+B0 h/0 h(2,0 h*30 hz70 h:,0 ht;0 ht?0 hA,0 hB0 hF0 hI0 hJ,0 hN0 h#Q0 h3R,0 hV0 hX,0 hZ0 h]0 hd ....... r.. .................. ......#######...........0 hfN ................##...... ........................  ..........#########†.......## ....#.........#...###.....#......†..#..### #......#.........†..... #.....##................ #.....##....#...... #.....##...........### 0 hg#.....##............#####.....# #.....##.............#........#r   rat (asleep) ).....##.............#.###....#####.......#...........##.÷................0 ho.717.0 (200 hp,8.0 (210 hu0 h=xV _A rat comes into view.0 h2.................. feta the Gusty*.. .................. Gnoll.*....#######........... Health: 20/20 ========================..*.............##...... Magic: 6/70 hN====================----...*.................... AC: 2Str: 7.........*#########†.......## EV: 12Int: 14 .. ..........*..#.........#...# SH: 0Dex: 12 ....##.........*.#......†..#..### XL:  2 Next: 45% Place: Dungeon:1 #...............@#.........†..... Eq: ) [....... Time: 718.0 (0.0) #.....##......................... d) +0 quarterstaff 0 h5P#.....##..................#...... Nothing quivered #.....##......................### #.....##............#####.....# #.....##.............#........#r   rat ).....##.............#.###....### ......##.............#........... ......##.÷....................... _Magic restored. _A rat comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the rat.  The rat is severely wounded.0 h 0 h)d.r.....0 h*H----9.0 (10 h 20 h5 _A rat comes into view.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the rat.  The rat is severely wounded. _The rat squeaks loudly.0 ha- .................. feta the Gusty ... .................. Gnoll .r....#######........... Health: 20/20 ======================== 0 h`0................##...... Magic: 5/7=================------- ........................ AC: 2Str: 7  ..........#########†.......## EV: 12Int: 14 .. .............#.........#...#  SH: 0Dex: 12 ....##...........#......†..#..### XL:  2 Next: 45% Place: Dungeon:1 #...............@#.........†..... Eq: ) [....... Time: 719.0 (0.0) #.....##......................... d) +0 quarterstaff #.....##..................#...... Nothing quivered #.....##......................### #.....##............#####.....# #.....##.............#........#  r   rat ).....##.............#.###.0 h71...### ......##.............#........... ......##.÷.......................The zap hits the rat.  The rat is severely wounded. _The rat squeaks loudly.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the rat.0 h 4 *..  .* 0 h4P..* ...*  *† * *††0 h5.................#  )... ..... ÷0 h7U. 0 h_f.†.....0 hQ---5020.0 (10 hp0 hMThe rat is severely wounded. _The rat squeaks loudly.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the rat. _You kill the rat!0 hI0 h0 h,0 h0 hB0 h,0 h0 h-B0 hg0 h0 h"0 h40 hc6===0 hm===0 h$7====0 h50 hE====0 hU0 he0 h{0 hG0 hN0 h\#.#b###+#....................................†....##.......... .............?... .............###......)................ ....##..........  .........#####.#................  .........#.....#.....##...... ###..##.........#.....##......... .ß#.....##.....##......... ..###ß..##.....##......... b   bat (asleep) _...'...##.....##.........###ß...##.....).....##.........ß#......###.........53.0 (33.0)4.0 (340 h{ _ _A bat comes into view.0 hJ _ _A bat is nearby!0 hE  #.#................ feta the Gusty b###+#.................. Gnoll ........................ Health: 20/20 ======================== .................†....## Magic: 6/7====================---- ........................ AC: 2Str: 7 0 h&G .............?.......... EV: 12Int: 14 .....................### SH: 0Dex: 12 ..........)...................... XL:  2 Next: 50% Place: Dungeon:1 ................@...##........... Eq: ) [....... Time: 754.0 (0.0)  .........#####.#................ d) +0 quarterstaff  .........#.....#.....##......... Nothing quivered ###..##.........#.....##......... .ß#............##.....##......... ..###ß.........##.....##......... b   bat (asleep) _...'..........##.....##......... ..###ß...##.....).....##...0 hI ...... .ß#......#............##......... _You kill the rat! _A bat comes into view. _A bat is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the bat.0 hL  * .* 0 h3O ..*† ...* ....* .....**........  .  ) 0 h K....... _0 h@ P----45.0 (10 h 0 ht #_A bat comes into view. _A bat is nearby!  Casting: Shock (safe; 3% risk of failure) 0 hF Confirm with . or Enter, or press ? or * to list all spells.  The zap hits the bat. _You kill the bat!0 h0 h¶0 hP0 h,0 h0 h37======== ## #. .#######... ##.#.## .####.#........###+#.............†....#######.  ............  ...@........ .......######### ....)......................# ...........0 h&{...##...........# ....#####.#................#..#.....#.....##...... #.........#.....##.............##.....##........#.....##......###705.0)1.0 (16 _g - a scroll labelled NAUPRI TOXU0 hk30 hi0 h\0 h0 h,0 hk0 hv0 h0 hX0 h70 h.0 h,0 h,0 h=0 h 0 hz0 h0 h0 h0 hM0 h0 ha0 h70 h0 ho0 h0 hF,0 h50 h=0 h0 h0 h7 _You open the door.0 h,0 h 0 h@  There is an open door here.0 h0 h  _0 he 0 hx 0 h,0 h0 h0 hB0 h$0 hv(,0 h*0 hy,0 hf0,0 h10 h.6@  There is an open door here.0 h 90 h9 _0 h<0 h>0 hB0 haC0 hD0 h_G0 hJ,0 hRL0 hN0 hQ,0 hR0 hS0 hMXB0 hY0 hI\,0 h]0 hN_0 ha,0 hb0 hl0 hSn,0 hn0 ho0 hq,0 hFr0 hr0 ht,0 hyu0 hAw0 hx,0 hy0 h{0 h}0 hg~0 h0 h0 hڎ0 hB0 h,0 h(,0 h ## B# .# .# ####### .# #.....# .# # 0 h#.###.###.# .. # #.###.#.@.#######... # #...#.#.##.... . ###.#.#..... ...###'#........  ..................  ....................†....#### B   giant cockroach (asleep)  .............0 h  ....................  ..............#####0 h).801.0 (300 h,2.0 (310 h0 hb _A giant cockroach comes into view.0 hU feta the Gusty##Gnoll*#Health: 20/20 ========================*#Magic: 6/7====================----*#AC: 2Str: 7####### *#EV: 12Int: 14#.....# *## SH: 0Dex: 12#.###.###*#.. # XL:  2 Next: 54% Place: Dungeon:1#.###.#.@.#######... # Eq: ) [....... Time: 802.0 (0.0)#...#.#.##.......... .### d) +0 quarterstaff###.#.#.................. Nothing quivered...###'#0 h) t[30m.....................................................................†....#### B   giant cockroach..................................................................................##### _There is an open door here. _There is an open door here. _A giant cockroach comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the giant cockroach.0 hF0 h Y.B....----3.0 (10 h[ _A giant cockroach comes into view.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the giant cockroach. _The giant cockroach is heavily wounded.0 hfeta the Gusty##Gnoll.#Health: 20/20 ========================*#Magic: 5/7=================-------*#AC: 2Str: 7####### *#EV: 12Int: 14#.....# *## SH: 0Dex: 12#.###.###*#.. # XL:  2 Next: 54% Place: Dungeon:10 hʞ#.###.#.@.#######... # Eq: ) [....... Time: 803.0 (0.0)#...#.#.##.......... .### d) +0 quarterstaff###.#.#.................. Nothing quivered...###'#.....................................................................†....#### B   giant cockroach..................................................................................#####Confirm with . or Enter, or press ? or * to list all spells.The zap hits the giant cockroach. _The giant cockroach is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the giant cockroach.0 h *0 h20 hm.B...---4.0 (1  The zap hits the giant cockroach. _The giant cockroach is heavily wounded.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the giant cockroach. _The giant cockroach is severely wounded.0 hH$   feta the Gusty ## Gnoll .# Health: 20/20 ======================== .# Magic: 4/7=============----------- B# AC: 2Str: 7 ####### .# EV: 12Int: 14 #.....# .# # SH: 0Dex: 12 #.###.###.# .. # XL:  2 Next: 54% Place: Dungeon:1 #.###.#.@.#######... # Eq: ) [....... Time: 804.0 (0.0) #...#.#.##.......... .### d) +0 quarterstaff ###.#.#....0 h!( [37m.............. Nothing quivered ...###'#....................  .............................  ....................†....#### B   giant cockroach  .............................  .............................  ........................#####Confirm with . or Enter, or press ? or * to list all spells.The zap hits the giant cockroach. _The giant cockroach is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the giant cockroach. ## .# *# *#  *# #.....# *#  #.###.###*# ..  #.###.  #...#. 0 h3+  ###.#. '#....  ......  ......†   .   .    0 h >.....0 hD----625.0 (1  The zap hits the giant cockroach. _The giant cockroach is severely wounded.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the giant cockroach. _You kill the giant cockroach!0 h޶0 h!30 h B0 h0 h,0 h)0 hz,0 hf0 h}B0 hBP5====0 hp,0 hR0 hf0 hv0 h,0 h0 h,0 h0 h0 h,K====0 h,0 h0 h",0 h0 hd,0 hD0 h 0 h 0 h0 h0 h,0 h 0 h M6===0 h 0 hN,0 h0 h,0 h0 h===0 h,0 ho0 hf!,0 h "0 h_#,0 h$0 hF%,0 h%0 h(d7====0 h(0 h#10 h2,0 h30 h|50 h7,0 h80 h:0 hg<,0 hQ=0 h?0 hA0 hMB:====0 h2C0 hD0 hG0 hG0 hH0 h J0 hpL,0 hM0 h0P0 hR,0 h S0 hU0 hZO.######## .## #.....# .#.. #.###.###.#.... #.###.#...#######. .... #...#.#.##........ ..... ###.#.#........... ......###'#............. .......@................39.0 (34.0) .........0 h1[1...†. >......... ........... ..................)................. ....................## .........#####.#.. #.....#.....##....0 h`C40.0 (350 hXd0 hDf; _Found a stone staircase leading down.0 h:, 30 h/ 0 hPA 0 hXE 0 hiF 0 hM X0 h!O 0 hr\ 0 h` ,0 ha 0 hSe 0 hh ,0 hj 0 hm 0 hYp ,0 hq 0 ht 0 h|v ,0 hw 0 hy 0 h{ ,0 hW} 0 h* 0 h[ ,0 hi 0 h3 0 h 0 hW 0 h 0 hW 0 h ,0 h 0 h 0 h ,0 hP 0 h 0 hz ,0 h! 0 h6 0 h ,0 h 0 h$ 0 h ,0 hȦ 0 hZ 0 hҼ ,0 h˽ 0 h 0 h[ ,0 hp 0 h 0 h ,0 h 0 h: 0 hW ,0 h 0 h, 0 hI ,0 h 0 hq 0 h ,0 h 0 h 0 h ,0 hy 0 h 0 h| ,0 hK 0 h1 0 h 0 hc ,0 h 0 h X0 h ,0 h 0 h 0 h ,0 hc 0 h 0 hV ,0 h0 h0 h,0 hX0 hR0 hY,0 h3 0 h 0 h 0 h ,0 h 0 h,0 h0 h<0 h0 h8,0 h0 h/0 h,0 h0 h0 h0 h.0 h0 h0 h,0 hX$0 h%,0 h]&0 h '0 hN(,0 h)0 h0*0 h+,0 h4,0 h,0 hO.,0 h.0 h60 h8,0 h390 h90 h?;,0 h;0 h<0 h=,0 he>0 h(?0 h8A,0 hA0 hB0 hYEB0 h^F0 hG,0 hH0 hI0 hK,0 hhL0 hq  #.# #........#.......  #.# #........#.......  #.# #........#.......  #.# #........##.....  #.# #........##.....  #.# #........##  #.# #......  #.###....)  #...@....  #####.          b b   bat (asleep)  #######   87.0 (47[100 ht;38H8.0 (48 _A bat comes into view.0 hYj  #.# #........#....... feta the Gusty #.# #........#....... Gnoll #.# #........#....... Health: 20/20 ======================== #.# #........##...... Magic: 6/7====================---- #.# #........##...... AC: 2Str: 7 #.# #........##...... EV: 12Int: 14 #.# #................ SH: 0Dex: 12 #.###....)........... XL:  2 Next: 62% Place: Dungeon:1 #...@................ Eq: ) [....... Time: 888.0 (0.0) #####................ d) +0 quarterstaff 0 hWm ................ Nothing quivered ....... .. ....... .. b...... .. b   bat (asleep) ####### .. .. .. _You kill the giant cockroach! _Found a stone staircase leading down. _A bat comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the bat.0 ho  #.#  #.#  #.#  #.#  #.#  #.#  #.#    #####* * *  *0 hp T  *      0 hb C.....0 h $----0 h ,69.0 (10 h 0 h _Found a stone staircase leading down. _A bat comes into view.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The zap hits the bat. _You kill the bat!0 hר30 hʩ0 hn0 h0 h,0 h0 hŷ,0 h0 h,0 h0 hC,0 h?0 h,0 hM0 hD,0 hu0 hd7====0 h0 h+0 h,0 h70 h0 h0 hW0 hGZ0 h~nn0 hta #.# #........##...0 h%v #.# #........##... #.# #........##... #.# #........# #.###....).. #.......... #####....0 hDw(† #......... #...  #....  #....0 hxxW  ########..).  ....  .g ....g   goblin (wandering)0 hy  . .>.... ...... ..####0 h. 9010 hj2.0)  A goblin comes into view. It is wielding a +0 dagger.0 hfg.g====2.0 (130 h|> _The goblin shouts!0 h  #.# #........##.......... feta the Gusty #.# #........##.......... Gnoll #.# #........##.......... Health: 20/20 ======================== #.# #................#... Magic: 6/7====================---- #.###....)............... AC: 2Str: 7 #........................ EV: 12Int: 14 #####...................† SH: 0Dex: 12 0 hU p#.................... XL:  2 Next: 66% Place: Dungeon:1 #...@....... ...... Eq: ) [....... Time: 902.0 (0.0) #........... ...... d) +0 quarterstaff #........... ...... Nothing quivered ########.... ..)... .g. ...... .. ...... g   goblin . .>.... ...... ..#### _You kill the bat!A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the goblin.0 hn g #.#  #.#  #.#  #.#    †    #....**.....  *....  **.. ..)0 hU .*. .* . .>   0 hra.....).0 hWQ----703.0 (10 h0 hΐA goblin comes into view. It is wielding a +0 dagger. _The goblin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The zap hits the goblin. _You kill the goblin!0 h9 30 hb 0 h n0 h 0 h ,0 h 0 h! ,0 hI# 0 hR% ,0 hW& 0 hD) ,0 h* 0 h, ,0 h. 0 h0 ,0 hU3 0 h6 z7====0 h1A 0 hD B0 h0J B0 hO X0 h{U |====0 h[ 0 ha 0 h h X0 hn B0 h{ ~  Things that are here:  a +0 dagger; a goblin corpse0 h'~ 0 h~ _0 h 0 h[ 0 h͈ ,0 h 0 h 0 h% ,0 h 0 h\ 0 h ,0 hZ 0 h| 0 h B0 h ,0 h ,0 h 0 hS B0 h B0 h 0 h 0 h, B0 h 0 h8 .....)........+..# .#...#.##.....#..b......+ .....#.........###.....# .....#.........# .....#........÷........#####.### .....#........#.## .....##........#.....#.##.. .....##..............### .....##......).........## .............#......)## .)................ .............................. ................÷.......... ...........................b   bat (wandering) .....................#######..... ........................... .................................0 h] 27.0 (24.0).bb8.0 (250 h l _A bat comes into view.0 hX.....)........+................#. feta the Gusty .#...#.##.....#.*..............+. Gnoll .....#..........*......###.....#. Health: 20/20 ======================== .....#..........*..............#. Magic: 6/7====================---- .....#........÷.*......#####.###. AC: 2Str: 7 .....#..........*..........#.##.. EV: 12Int: 14 .....##.........*....#.....#.##.. SH: 0Dex: 12 0 hi.....##.........*....#.......##.. XL:  2 Next: 70% Place: Dungeon:1 .....##.........@..).........##.. Eq: ) [....... Time: 928.0 (0.0) .............#..............)##.. d) +0 quarterstaff .)............................... Nothing quivered ................................. ................÷................ ................................. b   bat .....................#######..... ................................. .................................Things that are here: _a +0 dagger; a goblin corpse _A bat comes into view.Casting: Shock [39;40 h29m(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the bat.0 h......b----9.0 (1_a +0 dagger; a goblin corpse _A bat comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The zap hits the bat. _The bat is heavily wounded.0 hw .....)........+................#. feta the Gusty .#...#.##.....#.*..............+. Gnoll .....#..........*......###.....#. Health: 20/20 ======================== .....#..........*..............#. Magic: 5/7=================------- .....#........÷.*......#####.###. AC: 2Str: 7 .....#..........*..........#.##.. EV: 12Int: 14 .....##.........*....#.....#.##.. SH: 0Dex: 12 .....##.........*....#.......##.. XL:  2 Next: 70% Place: Dungeon:1 .....##.........@..)[40 h8{ 0m.........##.. Eq: ) [....... Time: 929.0 (0.0) .............#..............)##.. d) +0 quarterstaff .)............................... Nothing quivered ................................. ................÷................ ................................. b   bat .....................#######..... ................................. .................................Confirm with . or Enter, or press ? or * to list all spells.The zap hits the bat. _The bat is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the bat.0 h The zap hits the bat. _The bat is heavily wounded.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the bat.  The bat is severely wounded.0 h 0 h L........b0 h H---30.0 (10 h0 h: _The bat hits you but does no damage.0 h3.....)........+................#. feta the Gusty .#...#.##.....#................+. Gnoll .....#.................###.....#. Health: 20/20 ======================== .....#.........................#. Magic: 4/7=============----------- .....#........÷........#####.###. AC: 20 h4qStr: 7 .....#.....................#.##.. EV: 12Int: 14 .....##..............#.....#.##.. SH: 0Dex: 12 .....##...........b..#.......##.. XL:  2 Next: 70% Place: Dungeon:1 .....##.........@..).........##.. Eq: ) [....... Time: 930.0 (0.0) .............#..............)##.. d) +0 quarterstaff .)............................... Nothing quivered ................................. ................÷................ 0 h4?................................. b   bat .....................#######..... ................................. .................................The zap hits the bat.  The bat is severely wounded. _The bat hits you but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the bat.0 hd:)******)) 0 h;.  .. ....... 0 h0 hn|MJ.....†J   endoplasm (wandering) .....................#######..... 0 h,................................. .................................  The bat is severely wounded. _The bat hits you but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the bat.  You kill the bat!0 hkP----51.0 (10 h0 h] _An endoplasm comes into view.0 h$0 h.....)........+................#. feta the Gusty 0 hv.#...#.##..*..#................+. Gnoll 0 hB.....#......*..........###.....#. Health: 20/20 ======================== 0 h.....#.......*.................#. Magic: 3/70 hPM==========-------------- 0 h.....#.......*÷........#####.###. AC: 20 h+Str: 7 0 h.....#........*............#.##.. EV: 120 hZ,Int: 14 0 h.....##........*.....#.....#.##.. SH: 0Dex: 12 .....##........*..†..#.......##.. XL:  2 Next: 75% Place: Dungeon:1 .....##.........@..).........##.. Eq: ) [....... Time: 931.0 (0.0) .............#..............)##.. d) +0 quarterstaff .)............................... Nothing quivered ................................. ................÷................ ................................. J   endoplasm .....................#######..... ................................. .................................You kill0 h the bat! _An endoplasm comes into view.Casting: Shock (safe; 3% risk of failure)  0 h6MConfirm with . or Enter, or press ? or * to list all spells.0 h8The zap hits the endoplasm.  0 h!The endoplasm is lightly wounded.0 h}.J.....---2.0 (10 h0 hؿ _An endoplasm comes into view.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the endoplasm.endoplasm is lightly wounded. _The endoplasm quivers.0 h@@.....)........+................#. feta the Gusty .#...#.##..*..#................+. Gnoll .....#......*..........###.....#. Health: 20/20 ======================== .....#.......*.................#. Magic: 2/7======------------------ .....#.......*÷........#####.###. AC: 2Str: 7 .....#........*............#.##.. EV: 12Int: 14 .....##........*.....#.....#.##.. SH: 00 hYCDex: 12 .....##........*..†..#.......##.. XL:  2 Next: 75% Place: Dungeon:1 .....##.........@..).........##.. Eq: ) [....... Time: 932.0 (0.0) .............#..............)##.. d) +0 quarterstaff .)............................... Nothing quivered ................................. ................÷................ ................................. J   endoplasm .....................#######..... ................................. .................................The zap hits the endoplasm.  The endoplasm is lightly wounded. _The endoplasm quivers.Casting: Shock[00 hfD;10m (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the endoplasm.0 h0 h?..J....0 h3P.----3.0 (10 h)0 hMendoplasm is lightly wounded. _The endoplasm quivers.Casting: Shock (safe; 3% risk of failure) 0 h Confirm with . or Enter, or press ? or * to list all spells.The zap hits the endoplasm. _The endoplasm is severely wounded.0 h#.....#.#.# ......)........'.##...#.##.....#.........+.#......###.....#.#J..........#.#÷#####.###........#.##.##....#.....#.##.##†..#.......####............)..## ......#)##)............÷ ......... ...#######........J.40 h0 h4 0 h M O#..####.##. ##.....#.#......)........'.#...#.##.....#..........####......#............#J÷#####.##........#.##.##....#.....#.##.##†..#.####......)..##...#)##)................÷........#######.J50 hq;  You hit the endoplasm.0 hzi.0 hf%6836.3 (1.30 h-0 ha0M _You kill the endoplasm!0 hLL40 h1R0 h|TH _No target in view!0 h-40 h%^ _No target in view!0 hW  _3====0 hi |====0 ho n0 hu ,0 h 0 h 0 h 0 hc 40 h ===0 h ,0 hy 0 ht 0 hJ 0 hĖ 0 h 0 hЙ 0 hT 0 h/ 0 h 0 h 0 hz 0 h, ===0 h٣ 0 h 0 h7 0 hB 0 h 0 h 0 hx 0 hW 0 h` 0 h; 0 h 0 hҸ 0 h 0 h 0 h* 0 h 0 h 0 h 0 h 0 h 50 h ====0 h8 0 h) 0 h 0 h 0 h[ 0 h 0 h 0 h 0 hD 0 h! 0 h* 0 h 0 hI 0 h  ====0 h 0 h 0 h 0 hq 0 hF 0 h 0 h 0 h 0 h 0 hn 0 hC 0 h 0 h 0 h 0 h 0 h 0 h 0 h! 0 h" 0 h# 60 hQ$ ===0 h% 0 h' 0 hg* 0 hL+ 0 hD- 0 hu0 0 h1 0 h3 0 h~6 0 hu7 0 h9 0 h< 0 hCC 0 h)D ===0 hE 0 hG 0 h?Q 0 hR 0 h6Z 0 h%^ 0 h6` 0 htv ,0 h 0 h 0 h G7====0 hώ 0 h* 0 hŝ 0 h 0 h< 0 h 0 h˨ 0 h 0 h 0 hz 0 h$ 0 h 0 h 0 h 0 h 0 h 0 hɾ ====0 h{ 0 ha 0 h 0 h 0 h 0 h 0 h 0 h> 0 h$ 0 h 0 h 0 h 0 h 0 h 0 h 0 hC 0 h 0 h 0 h 0 h 0 hw 0 hD 0 h 0 hE 0 h00 h0 h 0 hB 0 h0 hm0 h0 h0 h0 h 0 hX$0 h&0 h'0 hc)0 h5X0 h80 hI:,0 hP;0 h=0 h?0 h?0 hn@0 hB0 hC0 hD0 h3E0 h;G0 hH0 hEI0 hI0 hK0 hM0 hM0 hN0 hJP0 hQ0 hnR0 h S0 hT0 h%V0 hV0 hW0 hY0 hZ0 h}^0 hF_0 h`0 hYb0 hc0 hc0 he0 hlf0 hGg0 hg0 hq0 hRs,0 ht0 hv0 hw,0 hx0 hxz0 h{,0 h|0 h~0 h0 h0 h0 hu0 h0 hf0 h0 h0 h0 hp0 h0 h0 hR0 h0 hl,0 hm,0 h?0 hޑ0 h 0 hܓ0 h0 h0 h0 h̗0 h0 hZ0 h0 hA,0 h0 h,0 h0 h&0 h{,0 h40 hͳ0 hl,0 h0 h0 h,0 ho0 h0 h,0 h10 h0 h<,0 h0 hb0 h,0 h@0 h90 h,0 h0 h0 hw,0 hf0 hm0 h,0 hx0 hl0 h,0 h0 h0 h,0 h0 hS0 h,0 h0 hk0 h,0 h0 h_0 h,0 hy0 h0 h.,0 h0 h0 hp,0 h!0 h^0 h,0 h|0 h0 h0 h 0 hS 0 h0 h(%0 h:,B0 h80 hD90 h:0 h2<,0 h;=0 h>0 hv@,0 hYA0 h'd  You see here a jackal skeleton.0 h0 h _0 h0 hK 0 h ,0 h 0 hx0 h,0 h]0 h0 h0 hK0 h0 h,0 h0 h*0 h0 h0 hy,0 h0 h0 hH,0 hA(B0 hK)0 h)0 hx/......... ...................# ##.................# 0 h0n..##............# ...........># ###÷.......######..# ..# ..# ÷..#..#######..# .......÷........@..# 1045.3 (109.0).......####.# 0 h0#.......# # ##### #####.....##.##.###....#####....####0 h40 he5&6.3 (1100 hZ80 h:; _Found a stone staircase leading down.0 h 0 hm 0 hҪ 0 h 0 h 0 h=@ 0 hJA 0 hWG X0 hI 0 hJ 0 h4K 0 hL 0 hO 0 hQ ,0 h7R 0 h T 0 h'U 0 hV ,0 hW 0 h^ 0 he` 0 ha 0 hvb 0 h)c 0 hZd 0 he 0 hhf 0 hg 0 hHh 0 hi 0 htj 0 h'k 0 h6l 0 hm 0 h?n 0 hn 0 h(p 0 hq 0 h# #.#  .######..# #.#  .#...# #..# #.# .#..#######..# #.# .÷.....# 0 h #.#  r   rat (asleep) ........####.# #.# #.......# #.# #r# .##### #.#  0 h o 15  A rat comes into view.0 h err.0 h ,710 h 0 h - _The rat squeaks loudly.0 hI####### #.# #.#  feta the Gusty #.....# #.# #.#  Gnoll ......######.# #.#0 h  Health: 20/20 ======================== .............# #.#  Magic: 6/7====================---- .............# #.#  AC: 2Str: 7 .............# #.#  EV: 12Int: 14 .............# #.#  SH: 0Dex: 12 .............# #.#  XL:  2 Next: 83% Place: Dungeon:1 #............# #@#  Eq: ) [....... Time: 1157.3 (0.0) ............># #*#  d) +0 quarterstaff .....######..#[370 hfm #*#  Nothing quivered .#...# #..# #*# .#..#######..# #*# .÷...........# #*#  r   rat ........####.# #*# #.......# #.# #*# ....##### #.# _You see here a jackal skeleton. _Found a stone staircase leading down.  A rat comes into view. _The rat squeaks loudly.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h0 h,!q....r..0 hy"H----8.3 (10 hn(0 hh, _Found a stone staircase leading down.  A rat comes into view. _The rat squeaks loudly.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The zap misses the rat.0 h! ####### #.# #.# feta the Gusty #.....# #.# #.# Gnoll ......######.# #.# Health: 20/20 ======================== .............# #.# Magic: 5/7=================------- .............# #.# AC: 2Str: 7 .............# #.# EV: 12Int: 14 .............# #.# SH: 0Dex: 12 .............# #.# XL:  2 Next: 83% Place: Dungeon:1 #............# #@# Eq: ) [....... Time: 1158.3 (0.0) ............># #.# d) +0 quarterstaff .....######..# #[30 h* 7m.# Nothing quivered .#...# #..# #.# .#..#######..# #.# .÷...........# #r# r   rat ........####.# #.# #.......# #.# #.# ....##### #.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The zap misses the rat.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the rat. #.# #.#  #.# #.# .# #.# ..# #.# ...# #.# ....# #.# .....# #.# . [30 he4 3m#.# . #@# .># #*# . #*# .# #..# #*# ...# #*# ÷.....# #*# ..# #*#  .....# #.# #*#  .##### #.#  0 h s....†..0 h O---79.3 (10 h, 0 h G _You kill the rat!0 h40 h0 hH _No target in view!0 ha30 hlc0 he0 hSg% _0 hq0 hs0 ht,0 hu0 hUw0 hx,0 hz,0 hG|0 h}0 h>c6===0 h,0 h0 hB0 hd,0 h0 hO===0 h0 h0 hv,0 h0 hJ,0 h,0 h]0 h?0 h,0 h0 hו,0 h0 hd7====0 h0 h,0 h<0 h`0 h,0 hF0 h0 h5,0 h0 h0 hS0 h"P====0 h-0 h0 h,0 h_  You see here a rat corpse.0 h0 h[ _0 h0 hµ0 h,0 ha0 h0 h,0 hS0 h0 h,0 h0 h10 h,0 h0 h[0 h0 h,0 h0 h,0 hQ0 h0 h,0 h0 h0 h,0 hb0 h0 h,0 h~0 h_0 he0 hF,0 h0 h<B0 hQ0 h$,0 h0 h0 h ,0 hI 0 h 0 h 0 h ,0 hB0 hPn0 h0 h,0 h0 h$0 hB0 h?0 h@B0 hVBB0 hEn0 h|G0 hLH,0 hI0 hI0 hfKB0 h$L0 hMB0 h]X0 hb0 hc,0 hUd0 he0 he0 hf,0 hGg0 hph,0 h#i0 hi0 hj0 hLk,0 hl0 hm,0 hYn0 h o0 ho0 hp,0 h y0 hy,0 hz0 h{0 h|,0 h[}0 hS~0 h%0 h,0 h0 h,0 h0 hb0 hM0 h,0 h҅0 h0 hm,0 hډX0 h0 ht,0 h)0 h0 h0 h,0 h0 h,0 hʡ0 hܧ0 h,0 hc0 hޮ0 h,0 h]0 h#0 h,0 h0 hhB0 h&0 h0 h,0 hb0 ho0 h3,0 h0 h0 h,0 hA0 h0 h,0 hT0 h0 hB0 h0 hB0 h0 hl,0 h"0 h0 hx,0 h:0 h0 hh,0 h:0 h 0 h ,0 h. 0 h 0 hd B0 hM 0 h: B0 h 0 h ,0 ht 0 h 0 h B0 h& 0 h' ,0 hp( 0 h- 0 h. B0 h4 0 h5 ,0 h.6 0 h; 0 hf< ,0 h'= 0 hB 0 hC ,0 hJD 0 hI 0 hzJ ,0 h>K 0 hP 0 hQ ,0 hER 0 h/X 0 hX ,0 hY 0 hm_ 0 h_` B0 hCf 0 hg ,0 hg 0 hDm 0 h#n ,0 hn 0 ht 0 hu B0 h{ 0 h| ,0 h| 0 h 0 hw   You see here a rat corpse. _0 h% 0 hjf p0 h 0 h 0 h 0 hr& 0 h9[ 0 h 0 h2 X0 h 0 h ,0 h 0 h 0 h 0 h 0 hE X0 h  ###  #.#  #.#  #.#  ####### #.#  #############.....# #.# 0 h0  #......@....#.###.###.# 34586.0) #...........#.###.#...## #...........#...#.#.##.. #...........###.#.#..... #...........###'#....... #....................... #....................... #.....>................. #.......................0 h 0 h E _Done exploring.0 h0 h* 0 h 0 hg0x0.0)................0 h 20 ht<[ _Done exploring.0 h0 hLevel 1 of the Dungeon<>>>>_(Press ? for help)####.#########.##.....##.##.###.############## #.##.# #.#.....#0 h#############.....# #.# ####### ####### ####### #.# #.#.###.##......@....#.###.###.# #.....# #.....###.....# #.# #.#.###.##...........#.###.#...#######.....# #.....##......######.# #.#...#.##...........#...#.#.##............###.....##.............# #.###.#.##...........###.#.#......................................# #.#.#.#.##...........###'#........................................# #.#.#.#.##........................................................# #.#.#.#.##...........................÷....#######.................# #.#...#.##.....>....................................##............# #.#.###.##.......................................................># #.#.#.#.##...............................#########÷.......######..# #.#.#.#.####...........)......................#.........#...# #..# #.#.#.#.##.......................##...........#......÷..#..#######..# #.#.#.#.##.............#####.#................#.........÷...........#0 hf_[m #†#.#.#.##.............#.....#.....##..........................####.# #.#...#.#####.#####..##.........#.....##..................#.......# #.# #.#####.###....#ß.ß#............##.....##......................##### #.# #........##.ß###...###ß.........##.....##............#####.....##.# ##########0 h' O@>0 h0 hPfeta the GustyGnoll### Health: 20/20 ========================#.# Magic: 7/7========================#.# AC: 2Str: 7#.# EV: 12Int: 14####### #.# SH: 0Dex: 12#############.....# #.# XL:  2 Next: 87% Place: Dungeon:1#......@....#.###.###.# Eq: ) [....... Time: 1345.3 (0.0)0 hJ.#...........#.###.#...## d) +0 quarterstaff#...........#...#.#.##.. Nothing quivered#...........###.#.#.....#...........###'#.......#....................... #....................... #.....>................. #.......................  _You kill the rat! _No target in view! _You see here a rat corpse. _You see here a rat corpse. _Done exploring. _Done exploring.0 hW0 h70 h; _0 hûX0 h0 hL,0 hI0 h0 h@,0 hE0 hU0 h0 h0 ht0 ht0 h* #############.....# #.#  #...........#.###.###.#  #...........#.###.#...#  #...........#...#.#.##.  #...........###.#.#....  #...........###'#......  #......................   #......................   #............52.3 (7   #............   #..........  ###.).....  #......#  #.#####.#  #.#.....#   ####.#####..##.........#   #....#ß.ß###0 h0 hEc _There is a stone staircase leading down here.0 ht40 hx0 h3}0 h~23.3 (1 _0 ht0 h} #### .##...# .......## ........# #.......#2 #..K...@# ### #...$. 0 h#. # #K   kobold (missile, asleep) .# ##...# 0 h0 h4.1 (1.8 _You climb downwards.  Found 9 gold pieces. _There is a stone staircase leading up here.0 hfeta the GustyGnollHealth: 20/20 ========================####Magic: 6/7====================----.##...#AC: 2Str: 7.......##EV: 12Int: 14........#SH: 0Dex: 12#.......#XL:  2 Next: 87% Place: Dungeon:2#..K...@#0 h Eq: ) [....... Time: 1354.1 (0.0)##.....##d) +0 quarterstaff#...$.Nothing quivered#......#......#......K   kobold (missile, asleep).#.....##...#Found 9 gold pieces. _There is a stone staircase leading up here.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Shock.  You are very lightly contaminated with residual magic.----5.1 (1Contam 0 h0 h _There is a stone staircase leading up here.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.0 h5feta the GustyGnollHealth: 20/20 ========================####Magic: 5/7=================-------.##...#AC: 2Str: 7.......##EV: 12Int: 14........#SH: 0Dex: 12#.......#XL:  2 Next: 87% Place: Dungeon:2#******@#Eq: ) [....... Time: 1355.1 (0.0)##.....##d) +0 quarterstaff#...$.0 hjNothing quivered#......Contam #......#......K   kobold (missile).#.....##...#You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold.  The kobold is severely wounded.0 hI ..K... _Nothing appears to happen.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold.  The kobold is severely wounded.The kobold shouts! You hear a shout!0 hwL ;((((0 h I...@0 h G---6.1 (10 h( 0 hY m _The kobold throws a stone. The stone barely misses you.0 h   feta the Gusty  Gnoll  Health: 20/20 ======================== #### Magic: 4/7=============----------- .##...# AC: 2Str: 7 .......## EV: 12Int: 14 ........# SH: 0Dex: 12 #.......# XL:  2 Next: 87% Place: Dungeon:2 #..K...@# Eq: ) [....... Time: 1356.1 (0.0) ##.....## d) +0 quarterstaff #...$.0 hG [40m Nothing quivered #...... Contam  #...... #...... K   kobold (missile) .#..... ##...#The zap hits the kobold.  The kobold is severely wounded.The kobold shouts! You hear a shout! _The kobold throws a stone. The stone barely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ####     #...K..@#        ----7.1 (1The kobold is severely wounded.The kobold shouts! You hear a shout! _The kobold throws a stone. The stone barely misses you.  Casting: Shock (safe; 3% risk of failure)0 hjZ onfirm with . or Enter, or press ? or * to list all spells. _You miscast Shock. Nothing appears to happen.0 hP%  feta the Gusty  Gnoll  Health: 20/20 ======================== #### Magic: 3/7==========-------------- .##...# AC: 2Str: 7 .......## EV: 12Int: 14 ........# SH: 0Dex: 12 #.......# XL:  2 Next: 87% Place: Dungeon:2 #...K..@#0 hRR Eq: ) [....... Time: 1357.1 (0.0) ##.....## d) +0 quarterstaff #...$. Nothing quivered #...... Contam  #...... #...... K   kobold (missile) .#..... ##...#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold.0 hV ####     #******@#        0 h\! K...)..K   koboldYou kill the kobold!0 h ---918.1 (1 _A kobold comes into view. It is wielding a +0 dagger.0 h/)feta the GustyGnollHealth: 20/20 ========================####Magic: 2/70 hv0t======------------------.##...#AC: 2Str: 7**.....##EV: 12Int: 14..**....#SH: 0Dex: 12#...**..#XL:  2 Next: 91% Place: Dungeon:2#...).*@#Eq: ) [....... Time: 1358.1 (0.0)##.....##d) +0 quarterstaff0 h&1#...$.Nothing quivered#......Contam #......#......K   kobold0 h3k.#.....##...#Confirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold.  You kill the kobold! _A kobold comes into view. It is wielding a +0 dagger.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h0 h+Z..K.....0 h"F----9.1 (10 h0 h:@ The zap hits the kobold.  You kill the kobold! _A kobold comes into view. It is wielding a +0 dagger. _The zap misses the kobold.0 h"  ######.#K......# #.....@.# #...)..<##.....## #...$.# #....... #....... #........#.....####...#.K600 hj .. #####.##...## #.## #..K.....# #.# #...)..<# ##.....## #...$.#  #. #.# #.#  .#.....##  ##...#.K10 hm 0 hn 0 hU..#.. ######...##...## #.## #.# #..K@...# #...)..<# ##.....## #...$.# #. #.#  #.#  .#.....##  ##...#16-----2 _The kobold hits you with a +0 dagger.0 hTv  You closely miss the kobold. You bite the kobold.0 hmx ww   ribbon worm (wandering)K   koboldThe kobold is moderately wounded.A ribbon worm comes into view.0 h@wd3====3.4 (1.30 h|}0 hЀS _The kobold barely misses you.0 hV  feta the Gusty  Gnoll w Health: 16/20 ===================----- .. Magic: 2/7======------------------ #.. ##### AC: 2Str: 7 #...##...##  EV: 12Int: 14 0 h#.......##  SH: 0Dex: 12 #........#  XL:  2 Next: 91% Place: Dungeon:2 #..K@...#  Eq: ) [....... Time: 1363.4 (0.0) #...)..<#  d) +0 quarterstaff ##.....##  Nothing quivered #...$.#  Contam  #.......  #.......#  w   ribbon worm (wandering) #.......#  K   kobold .#.....##  ##...# _The kobold barely misses you.Casting: Shock[400 hm (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold.  The kobold is severely wounded.The zap hits the kobold. w .. #.. #####       #***@...#             .gw..)wg   goblin (wandering)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.The zap hits the kobold.  The kobold is severely wounded.The zap hits the kobold.  You kill the kobold!----54.4 (10 hf _A goblin comes into view. It is wielding a +0 club.0 h ...gw  #.. ####...## ##.@....##..)....# #...)..<##.....## #...$.# #. #.# ..#.#.....##..gw7=5#...  #gw ####...## ## #........##..)....# #...)..<##.....## #...$.# #. #.0 h8 [33m# ..#.g60 hL >.. ......#....#.. #..... ...>. #.w. ##### #g..##...## #.## #.# ##..)....# #...)..<#  ##.....## #...$.# #.......# #.......#  #.#...w∆7 _Found two stone staircases leading down.0 hH  You hit the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm barely misses you.8.7 (1.3 _Your magical contamination has completely faded away.0 h( 0 hj(catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.0 h   The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.0 hq0 hė8== 6 9.9 (1.2Held 0 h0 hj0 h. _You are caught in a web!0 h10---------12 7000 h$[ _The web tears apart. The ribbon worm bites you!0 hc 0 hd 0 hk 0 ho ^ _You are too injured to fight recklessly!0 hܯ 40 h. 0 h ^ _You are too injured to fight recklessly!0 h 40 h t _You are too injured to fight recklessly!0 h 40 h0 h^^ _You are too injured to fight recklessly!0 h/ _You are too injured to fight recklessly!0 h40 hm0 hY _You are too injured to fight recklessly!0 h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h=P+0 hX  feta the Gusty >.. ... Gnoll ....#.. Health: 10/20 ============------------ ....#.. Magic: 1/7===--------------------- #..... AC: 2Str: 7 ...>. EV: 12Int: 14 #... #####  SH: 0Dex: 12 #..w##...##  XL:  2 Next: 95% Place: Dungeon:2 #.@.....##  Eq: ) [....... Time: 1370.9 (0.0) #[39;40 h[9m........#  d) +0 quarterstaff ∆ ##..)....#  Nothing quivered #...)..<#  ##.....##  #...$.#  w   ribbon worm (catching breath) #.......#  #.......#  #.......# _You are too injured to fight recklessly!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 89% to hit)0 hyfeta the Gusty*.. ...Gnoll.*..#..Health: 10/20 ============------------..*.#..Magic: 1/7===---------------------#.*...AC: 2Str: 7..*>.EV: 12Int: 14#.*. #####SH: 0Dex: 120 h6#..*##...##XL:  2 Next: 95% Place: Dungeon:2#.@.....##Eq: ) [....... Time: 1370.9 (0.0)#........#d) +0 quarterstaff∆ ##..)....#Nothing quivered#...)..<###.....###...$.#w   ribbon worm (catching breath)#.......##.......##.......#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 89% to hit)  The zap hits the ribbon worm.0 hW>.....0 hhwonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 89% to hit)  The zap hits the ribbon worm.  The ribbon worm is heavily wounded.7/20 ----1.9 (10 hƑ0 h0 _The ribbon worm bites you.0 h0 h0 h0 h80 _Unknown command.0 h0 hD  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h״n  Okay, then.0 h0 hܻ. _0 hׯ  You barely miss the ribbon worm.The ribbon worm is heavily wounded.0 he-3.2 (1.30 h0 hvY _The ribbon worm closely misses you.0 he  The ribbon worm is heavily wounded. _The ribbon worm closely misses you.  You thump the ribbon worm!  0 h The ribbon worm is almost dead.  The ribbon worm bites you!  You die...0 hVj 0------------2===  --more--0 hFgInventory: 7/52 slots Hand Weapons (go to first with ))  d - a +0 quarterstaff (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll of vulnerability {unknown}f - 2 scrolls of identify {unknown}  g - a scroll of brand weapon {unknown} Potions (go to first with !)  b - a potion of magic  e - a potion of curing {unknown}0 hnGoodbye, feta.23 feta the Gusty (level 2, 0/20 HPs)Began as a Gnoll Air Elementalist on Apr 24, 2025.Slain by a ribbon worm (8 damage)... on level 2 of the Dungeon.The game lasted 00:01:35 (1372 turns). 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