ڲ%h Player: flinch Game: DCSS 0.33 Server: clan Filename: 2025-05-15.09:24:42.ttyrec Time: (1747301082) Thu May 15 11:24:42 2025 ۲%hu [?1051l[?1052l[?1060l[?1061h۲%h R)0[?7h[?25l[?1c۲%hJ ۲%h_5۲%hPQflinch the RuffianOctopode of Kikubaaqudgha **....Health: 38/39 =======================-Magic: 7/7========================AC: 1Str: 13EV: 12Int: 14SH: 0۲%h%QDex: 12XL:  6 Next: 58% Place: Dungeon:4Noise: ---------  Time: 2452.2 (0.0)-) TentaclesThrow: boomerangQuill ۲%h(X#.###.#.....#.##.)....# #. #.#.#)###.....[...###.#.#.).............#...............###########.......##.......##.####..#######.......###@##.#۲%hX#.##.#...#.#..####۲%hBaJLevel annotation: Sigmund۲%hidWelcome back, flinch the Octopode Shapeshifter.Kikubaaqudgha says: Spread unending ruin and despair!۲%hOk۲%h2 _Press ? for a list of commands and other information.%h1} 4%h %h~ x9=%h ) _HP restored.%h 4%h" %hm %hn ,%h %h` %h ,%h! %h %hX %h :=%h %h %hI ,%h %h %h` ,%h %h %hC ,%h %h4 %h ,%h~ %h %hh ,%h %h %h ,%hK %h %h ,%h %hX %h{ ,%h %h %h ,%h %h| %h/ ,%hI %h %he ,%h %h %hD %h %h %h %h ,%hm %h %h %hl %h %h %h %hE %h %h %h$ %h %h %h %h%hO%h%h%h%hx%h%hD%h%hP%h%h %h$ %h %h %h %h&%h%h%h%h%h %hg%hl%h,%h%h%h,%h%h%ho,%h%h;%h ,%h@!%hM"%h#,%h$%h'%h}),%h)%h+%h,,%hK-%hr.%h/%h0%hd0%h31%h2,%hA3%h4%h.6%h6%h6%h7%h9%h}9%h9%h:%hE<%h<%h=%h=%h?%h?%h?%h@%hEB%hB%hXD,%hE%hE%hNF%hOG%hH%hH%hGI%h*J%hxK%hK%h2L%hIM%hN%h&O%hO%hvP%hCR%hR%huS%hU%hW,%hlW%hX%hGZ%h6%h%h"%hw%h"%h%hޝ%h%h%h%h%h,%h%h%h%h?%h%hx%h״%h%h:%h"%hh%h%h%h%h %h%hm%hS%h%h%h!%hn%h*.# .#.#  .#)#  %hQ.###### .#  ......# .#  .####.# .#  .#..#.# .#  ##..#.###########.# #..............@.# 509.2 (57.0)  #..#.############# #....# %h# ##.#.#  #####            %h%h-10.2 (58%h%h! _Found a dagger.%h %h %h %h %h X%hÕ ,%hK %h% %h ,%h %h %h ,%h %h %h ,%hQ %h %hh ,%h %h` %h ,%h %h >  You see here a +0 dagger.%he %h _%h %h %h ,%hQ %h %h %h. %h %h %h %h %h %h %h %h %h %h %ht ,%hT %h %h| ,%h %hi %h %h %h %h %h ,%h %h %h %h %h %h %h ,%h %h %h+ ,%h %h %h B%hu B%h ,%h B%h %h ,%hy %hz %h ,%h %h! %hq ,%h %h %h# ,%h %h:# %h% ,%hp' %h>* %h, ,%hM. %h0 %h3 ,%h4 %h<7 %h9 ,%h; %h`> %h@ ,%hB %h6D %hF ,%hH %hJ %hVN ,%h`P %hU =  You see here a +0 flail.%hX %hX _%hoZ %hW\ %h^ ,%h0` %hJb %hj #.###.#.####.#.# #.##.# #.#.....#.##<#.# #.##.# #.#.#.#.#...<#.# #.##.# ...#........#.###. #.##.# ....#.#.#.#..h..... #.##.# ....#.#.#.#..#.######.##.# ...#.#.#................# .#.#.#.#..#.####### ....#.#.........@..# ........#..### ........#.#......# ........#.#.##..)# ...............#.# ........#.##...#.# h   Natasha (wandering) ...>....#.<%hk q[...#.## ........#.##......# #.#.....#.##.[....#%h'n 45.2 (35  Natasha, Servant of Life and Death comes into view.%hs s.hh%hu 4=6.2 (36%hUy %h| - _Natasha hisses angrily.%hM*....#.#...##.#.####.....#.## #.#.#.#.#...<#.# .......#.###. #.##........ #.#.#..#h######.## ...%hN............... #.#.#.#.#.######@#.########.#.............######.###.....#.#.##..).......#.%hQ&.##...#.><[...#.# .......%hgR%h]F.h%h^9-7.2 (1.0)%hh%h=k%h{  You closely miss Natasha. You grab Natasha. You constrict Natasha.%h85=8.1 (0.9%h~%hQ _Natasha closely misses you.%hg%h~Natasha closely misses you.  You tentacle-slap Natasha.  Natasha is heavily wounded.  You constrict Natasha. Natasha is struck by your quills.  You kill Natasha!  Kikubaaqudgha accepts your kill.%h1.%h %hp699.0 _Natasha growls in agony!%h%h o _Your Unarmed Combat skill increases to level 5!%hQ %h %h %h H _No target in view!%h%hH%h%h%h%hB _%h ,%h,%h %h%h?X%hx%h) ,%h>!%hb"%h#%h6$%h$%h:&%h|(%h(%hd)%hg+%h,%h9-%h-%h/%h1%hp1%h1%hy3%h4,%h17,%h8%h8%hf9%h:%hy<,%h=%h C%hID%hD%hE%hF%hG%hG%hTH%hI%h&K%hwK%hK%hM%hN%h O%hO%hP%h^R%hR%hS%h)T%hU%hV%h|V%hW%hSY,%hY%h[%h\%h\%hN]%h^%hE`,%h`%h.b%hxc%hc%hHd%hCe%hf%h[h%hh%hwi%ho....S...#.###.##.##.#...#  .######.#.#......@....#  ................>...#  .#.#........#.......#  .%hnq#.#...÷....#.##.##.#  .#.#........#.##.##.#  .#.#........#.##.##.#  ##.#'#.#.##.##.#  †...# #.#.#.#.##@##.#  -78.0 (29.0) #.#.#.#.##.##.# .#.####.#.#.#.##.##.# ....#.##.##.# .#.####.#.###.##.##.# .#.#....#.# #.##.##.#  @   Sigmund (polearm, wandering)#.# #.##.##.# .#.####.#.# #.##.##.# %hr#.##<#.# #.##.##.# -%hu%h#x\ _Sigmund is nearby!%h ) ######.#.#......@....# ...............>...# #.##....÷##.##. ....###.#'# †...# #.#. .#.###............#.##.#.####.#.###.##.....#.# #.##.. . #.#  .#.#...<#.# #.##.##.#  9.0 (1.0) _%hY" ...............>...# #.##....÷##.##%hZq. ....###.#'# †...# #.#. .#.### ........... .#.####.#.##....#.# #.# ........#.###.##.##.#  %ha%hb'80%hRg%h(i%h ( #.##....÷##.##. ....###.#'# †...# #.#. .#.### ........... .#.####.#.##....#.# #.# .#.#.#........##.##.#  %h<1%h%h%hZ 3 %hˈ ÷##.##. ....###.#'# †...# #.#. .#.### ........... .%hI #.####.#.##....#.# ####.# .#.#.#..#.######.##.#  %h %h. &2%h6 %h %hW %hW  . ....###.#'# †...# #.#. .#.### ........... .#.####.#.##....#.# ### ...#.##<#.# .#.#................#  %h[ %h,\ &3%h^ %hX` %h ...###.#'# †...# #.#. .#.### ........... .%h#.####.#.##....#.# ### ...#.##<#.#...... .#.#.######.#.#######  %h%h&4%h%h%h ...###.#'# †...# #.#. .%hP#.### ........... .#.####.#.##....#.# %hC### ...#.##<#.#... .%h4.......#.##%hVy### .#............#  %h%hs&5%h%hnN †...# #.#. %hNU.#.### ........... .#.####.#.##....#.# %h OB### ...#.##<#.#... .%hOT.......#.##Quill  %hOf...#.######.###  %hU%hXV&6%hY%h1[%hz%h Your spells (describe)TypeFailure Level  a - Vampiric DrainingNecromancy30% 3 Select a spell to describe[!]/[I] toggle spell headers%h %h։ %hА †...# #.#.#.#.##.##.#  flinch the Ruffian ....# #.#.#.#.##.##.#  Octopode of Kikubaaqudgha **.... .#.####.#.#.#.##.##.#%hߒ !  Health: 39/39 ======================== ............#.##.##.#  Magic: 7/7======================== .#.####.#.###.##.##.#  AC: 1Str: 13 .#.#....#.# #.##.##.#  EV: 12Int: 14 .#.#....#.# #.##.##.#  SH: 0Dex: 12 .#.####.#.# #.##.##.#  XL:  6 Next: 69% Place: Dungeon:4 ...#.##<#.# #.##@##.#  Noise: ---------  Time: 2586.0 (0.0) .#.#...<#.# #.##.##.#  -) Tentacles %h w........#.###.##.##.#  Throw: boomerang .#.#.#........##.##.#  Quill .#.#.#..#.######.##.# .#.#................#   .#.#.######.#.#######   .#............#   ...#.######.###  You kill Natasha!Kikubaaqudgha accepts your kill. _Natasha growls in agony! _Your Unarmed Combat skill increases to level 5! _No target in view! _Sigmund is nearby!%hA %h %h %hء %h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   1.0   2.4  -1           b * Unarmed Combat   5.0   6.0   0   g + Necromancy2.2   3.0   0   c - Throwing   1.0   2.0   0           h * Shapeshifting   4.7   5.9  -1 [%h40m          d - Dodging   2.0   3.0   0       e - Stealth   1.0   1.0  +4                                                          %h0                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h%hP†...# #.#.#.#.##.##.#  flinch the Ruffian ....# #.#.#.#.##.##.#  Octopode of Kikubaaqudgha **.... .#.####.#.#.#.##.##.#  Health: 39/39 ======================== %hҵ............#.##.##.#  Magic: 7/7======================== .#.####.#.###.##.##.#  AC: 1Str: 13 .#.#....#.# #.##.##.#  EV: 12Int: 14 .#.#....#.# #.##.##.#  SH: 0Dex: 12 .#.####.#.# #.##.##.#  XL:  6 Next: 69% Place: Dungeon:4 ...#.##<#.# #.##@##.#  Noise: ---------  Time: 2586.0 (0.0) .#.#...<#.# #.##.##.#  -) Tentacles ........#.###.##.##.#  Throw: boomerang .#.#.#........##.##.#  Quill [4%hѸN0m.#.#.#..#.######.##.# .#.#................#   .#.#.######.#.#######   .#............#   ...#.######.###  You kill Natasha!Kikubaaqudgha accepts your kill. _Natasha growls in agony! _Your Unarmed Combat skill increases to level 5! _No target in view! _Sigmund is nearby!%hs%h_Evoke which item? Baubles  a - 3 flux baubles Talismansc - a quill talisman (active)  d - a protean talisman [!] read|quaff|evoke[?] describe selected%h%h%h+†...# #.#.#.#.##.##.#  flinch the Ruffian ....# #.#.#.#.##.##.#  Octopode of Kikubaaqudgha **.... .#.####.#.#.#.##.##.#  Health: 39/39 ======================== ............#.##.##.#  Magic: 7/7======================== .#.####.#.###.##.##.#  AC: 1Str: 13 .#.#....#.# #.##.##.#  EV: 12Int: 14 %h̡.#.#....#.# #.##.##.#  SH: 0Dex: 12 .#.####.#.# #.##.##.#  XL:  6 Next: 69% Place: Dungeon:4 ...#.##<#.# #.##@##.#  Noise: ---------  Time: 2586.0 (0.0) .#.#...<#.# #.##.##.#  -) Tentacles ........#.###.##.##.#  Throw: boomerang .#.#.#........##.##.#  Quill .#.#.#..#.######.##.# .#.#................#   .#.#.######.#.#######   .#............#   ...#.######.###  You kill Natasha!Kikubaaqudgha accepts your kill. _Natasha growls in agony! _Your Unarmed Combat skill increases to le%h&xvel 5! _No target in view! _Sigmund is nearby!%hFn  Okay, then.%hc%h . _%h=v %hsw  Your spells (describe)TypeFailure Level  a - Vampiric DrainingNecromancy%hw 30% 3 Select a spell to describe[!]/[I] toggle spell headers%h= %hC 6†...# #.#.#.#.##.##.#  flinch the Ruffian ....# #.#.#.#.##.##.#  Octopode of Kikubaaqudgha **.... .#.####.#.#.#.##.##.#  Health: 39/39 ======================== ............#.##.##.#  Magic: 7/7%hE ======================== .#.####.#.###.##.##.#  AC: 1Str: 13 .#.#....#.# #.##.##.#  EV: 12Int: 14 .#.#....#.# #.##.##.#  SH: 0Dex: 12 .#.####.#.# #.##.##.#  XL:  6 Next: 69% Place: Dungeon:4 ...#.##<#.# #.##@##.#  Noise: ---------  Time: 2586.0 (0.0) .#.#...<#.# #.##.##.#  -) Tentacles ........#.###.##.##.#  Throw: boomerang .#.#.#........##.##.#%hF q  Quill .#.#.#..#.######.##.# .#.#................#   .#.#.######.#.#######   .#............#   ...#.######.###  Kikubaaqudgha accepts your kill. _Natasha growls in agony! _Your Unarmed Combat skill increases to level 5! _No target in view! _Sigmund is nearby! _Okay, then.%hL %hM %h-R %haT %h%hEvoke which item? Baubles  a - 3 flux baubles Talismansc - a quill talisman (active) %h* d - a protean talisman [!] read|quaff|evoke[?] describe selected%hq%h_x%hϭ†...# #.#.#.#.##.##.#  flinch the Ruffian ....# #.#.#.#.##.##.#  Octopode of Kikubaaqudgha **.... .#.####.#.#.#.##.##.#  Health: 39/39 ======================== ............#.##.##.#  Magic: 7/7======================== .#.####.#.###.##.##.#%hŮ  AC: 1Str: 13 .#.#....#.# #.##.##.#  EV: 12Int: 14 .#.#....#.# #.##.##.#  SH: 0Dex: 12 .#.####.#.# #.##.##.#  XL:  6 Next: 69% Place: Dungeon:4 ...#.##<#.# #.##@##.#%hj  Noise: ---------  Time: 2586.0 (0.0) .#.#...<#.# #.##.##.#  -) Tentacles ........#.###.##.##.#  Throw: boomerang .#.#.#........##.##.#  Quill .#.#.#..#.######.##.# .#.#................# %hpQ  .#.#.######.#.#######   .#............#   ...#.######.###  Kikubaaqudgha accepts your kill. %h_Natasha growls in agony! _Your Unarmed Combat skill increases to level 5! _No target in view! %hk_Sigmund is nearby! _Okay, then.%hP  Okay, then.%h%h-%h. _%h8%hG  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   1.0   2.4  -1           b * Unarmed Combat   5.0   6.0   0   g + Necromancy2.2   3.0   0   c - Throwing   1.0   2.0   0           h * Shapeshifting   4.7   5.9  -1  %hN          d - Dodging   2.0   3.0   0       e - Stealth   1.0   1.0  +4                                                          %hP                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h †...# #.#.#.#.##.##.#  flinch the Ruffian ....# #.#.#.#.##.##.#  Octopode of Kikubaaqudgha **.... .#.####.#.#.#.##.##.#  Health: 39/39 ======================== ............#.##.##.#  Magic: 7/7======================== .#.####.#.###.##.##.#  AC: 1Str: 13 .#.#....#.# #.##.##.#  EV: 12Int: 14 .#.#....#.# #.##.##.#  SH: 0Dex: 12 .#.####.#.# #.##.##.#  XL:  6 Next: 69% Place: Dungeon:4 ...#.##<#.# #.##@##.#  Noise: -------%h --  Time: 2586.0 (0.0) .#.#...<#.# #.##.##.#  -) Tentacles ........#.###.##.##.#  Throw: boomerang .#.#.#........##.##.#  Quill .#.#.#..#.######.##.# .#.#................#   .#.#.######.#.#######   .#............#   ...#.######.###   _Natasha growls in agony! _Your Unarmed Combat skill increases to level 5! _No target in view! _Sigmund is nearby! _Okay, then. _Okay, then.%h %h Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy16% 2b - Kiss of DeathConjuration/Necromancy 17%1  c - SandblastEarth26%1  d - Fugue of the FallenNecromancy30% 3  e - BlinkTranslocation36% 2  f - Lesser BeckoningTranslocation36% 2  g - Momentum StrikeConjuration/Translocation 36% 2  h - Maxwell's Portable Piledriver Translocation61% 3  i - PasswallEarth61% 3  j - Stone ArrowConjuration/Earth61% 3  k - Teleport OtherTranslocation61% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h$%h=%hZ†...# #.#.#.#.##.##.#  flinch the Ruffian ....# #.#.#.#.##.##.#  Octopode of Kikubaaqudgha **.... .#.####.#.#.#.##.##.#  Health: 39/39 ======================== ............#.##.##.#  Magic: 7/7======================== .#.####.#.###.##.##.#  AC: 1Str: 13 .#.#....#.# #.##.##.#  EV: 12%hInt: 14 .#.#....#.# #.##.##.#  SH: 0Dex: 12 .#.####.#.# #.##.##.#  XL:  6 Next: 69% Place: Dungeon:4 ...#.##<#.# #.##@##.#  Noise: ---------  Time: 2586.0 (0.0) .#.#...<#.# #.##.##.#  -) Tentacles ........#.###.##.##.#  Throw: boomerang .#.#.#........##.##.#  Quill .#.#.#..#.######.##.# .#.#................#   .#.#.######.#.#######   .#............#   ...#.######.###   _Natasha growls in agony! _Your Unarmed Combat skill increases to level 5! _No target in v%hiew! _Sigmund is nearby! _Okay, then. _Okay, then.%h %h Memorise Fugue of the Fallen, consuming 3 spell levels and leaving 1? Y - Yes  N - No%hn%h †...# #.#.#.#.##.##.#  flinch the Ruffian ....# #.#.#.#.##.##.#  Octopode of Kikubaaqudgha **.... .#.####.#.#.#.##.##.#  Health: 39/39 ======================== ............#.##.##.#  Magic: 7/7======================== .#.####.#.###.##.##.#  AC: 1Str: 13 .#.#....#.# #.##.##.#  EV: 12Int: 14 .#.#....#.# #.##.##.#  SH: 0Dex: 12 .#.####.#.# #.##.##.#  XL:  6 Next: 69% Place: Dungeon:4 ...#.##<#.# #.##@##.#  Noise: ---------%h  Time: 2586.0 (0.0) .#.#...<#.# #.##.##.#  -) Tentacles ........#.###.##.##.#  Throw: boomerang .#.#.#........##.##.#  Quill .#.#.#..#.######.##.# .#.#................#   .#.#.######.#.#######   .#............#   ...#.######.###   _Natasha growls in agony! _Your Unarmed Combat skill increases to level 5! _No target in view! _Sigmund is nearby! _Okay, then. _Okay, then.7.0 (1%h _This spell is quite dangerous to cast!8.0 (2%h>A9.0 (3%h.%h|%h,90.0 (4%h-%h6 _You start memorising the spell. You continue memorising. x3%h'%h%hc _You finish memorising. Spell assigned to 'b'.%h%hg'\Level 4 of the Dungeon<<<>>>(Press ? for help)#.# #.....###......#.#.#.#........#.##.##.##.# #.....# #....#.#.#.#.#........#.##.##.######.#### #.....# #....#.#......###.#'#.#.##.##.#%h+*#........# #.....# #...##.###†...# #.#.#.#.##.##.##........###[....# #...##.#......# #.#.#.#.##.##.##.........#####..# #...##.#.#.#.####.#.#.#.##.##.##........†.......########.#..............#.##.##.######.....###......# #.###.#.####.#.###.##.##.##.....###......# #.....#.#....#.# #.##.##.##..............# #.....#.#....#.# #.##.##.##..............# #.###.#.####.#.# #.##.##.##..............# #.#.....#.##<#.# #.##@##.##.....###.###+#######.#.#.#.#...<#.# #.##.##.##.....# #.#  #........#........#.###.##.##.######## #.# #........#.#.#.#........##.##.##.# #........#.#.#.#..#.######.##.##.# #........#.#.#................#   ######.#.#.#.#.######.#.####### .........#.#............#%h* .............#.######.### .............#.#......# .............#.#.##..)# ....................#.#%hT#@%hB##%hF B.#%hASB#.%h;R=#<%h$ [ < .............#.##...#.#%hI% J ........>....#.<[...#.## .............#.##......# ##.###.#.....#.##.[....##.  #.#.#)###.....[...#############%h% %hD%hm_†...# #.#.#.#.##.##.#  flinch the Ruffian ....# #.#.#.#.##.##.#  Octopode of Kikubaaqudgha **.... .#.####.#.#.#.##.##.#  Health: 39/39 ======================== ............#.##.##.#  Magic: 7/7======================== .#.####.#.###.##.##.#  AC: 1Str: 13 .#.#....#.# #.##.##.#  EV: 12Int: 14 .#.#....#.# #.##.##.#  SH: 0Dex: 12 .#.####.#.# #.##.##.#  XL:  6 Next: 69% Place: Dungeon:4 ...#.##<#.# #.##@##.#  Noise: ---------%hebF  Time: 2590.0 (0.0) .#.#...<#.# #.##.##.#  -) Tentacles ........#.###.##.##.#  Throw: boomerang .#.#.#........##.##.#  Quill .#.#.#..#.######.##.# .#.#................#   .#.#.######.#.#######   .#............#   ...#.######.###   _Sigmund is nearby! _Okay, then. _Okay, then. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.%hf%hh%hi% _%hon%h3q%hwX%hy,%hj|%h~,%hk%h%h%h#%h%h%h&%hk,%hӋ%hX%h2%h,%h%h%h%hi%hc%h_%h.,%hG,%h,%h%h%h,%hT%h4%h,%h%ht%h,%h%h%h,%h+%h%h,%h'%h%hJ,%h%h%hE,%h+%h%h; ,%h %h %h: ,%h= ,%h$ ,%h8 %h=  #.# #........#.#.#........... ######.#.#.#.#.######.#.# .........#.#............# .............#.######.### .............#.#......#  .............#.#.##..)#  ....................#.#  .............#.##...#.#  ........@....#.<[...#.## 612.0 (22.0) .............#.##......#  ##.###.#.....#.##.[....#  #. #.#.#[###.....[...##%h?  #.#.#.)............. #...............## #########.......# #.......#.......# #.##.####..######%hD %hkF c _There is a stone staircase leading down here.%hJ%h%h183.0 (1.0) _%h>%h k ### #.. ..# #.#  ##.##  #...#  ##...# 5 #..@.#  #....#  #....#  #....#..###### %hm %ha +7 (1.7%he %hi } _You climb downwards. _There is a stone staircase leading up here.%h:; _  There is a stone staircase leading up here. _%h<%h >,%h>%h?%h\,%h9]%h:cn%hUi%hnn%h%h%h%h %h%h%h#%h,%hf%h'%h#.............# ##...##............####..##............##..#.##..............###.##.##.............###...#♣...####............#####...#♣...................# #..<.#...######..........## #....#%hs ###..@.....# #....#54.7 (41.0)###....## #....# ##.### #..### ..# #### .#%h۠v <..#..%hB5.7 (42%hw%h; _Found an escape hatch in the ceiling.%hu%hA|%h}.##.......###...# ♣...####............#####...# ♣...................# #..<.# ...######..........## #....#  ###........# #....#  ####....## #....#  ##.### #..###  #..# ####  ##@# #<.# %hv~C...# o.... .......o.......#o   orc wizard (asleep).........# oo 2 orcs (asleep)#o........#%hԉ 9.0)  2 orcs and an orc wizard come into view.%h%h]  The orc wizard shouts! The orc shouts! You hear a shout!%h*  An orc comes into view. It is wielding a +0 flail.%h"+ooo.oooooo 4 orcs.o%hK====60.7 (5%hW%hu _An orc comes into view. It is wielding a +0 hand axe.%h. #..###.##  . ##.......###...#  ♣...####.....#####...#  ♣............# #..<.#...######..........## #....####........# #....#####....## #....###.### #..### #@.# ##### #<.# o..# o. o...... ........# o........##.o.......#o.o   orc wizard----1.7 (1%hg2%hU4%h3##..#.#  #..###.#. ##...####...#####..♣............# #..<%h...######..........#####........#####....##..##@### #..###.######.# #o.#%h ...# o....  o  o.%h%h%hooo   orc----2%h%hF%hUUt#.####..# #.##..#.#  #.## . .###...# ♣...####%hc"#####...# ♣.......... #..<.# ...######....## #....# ###........# #....# ####..@.## #....# ##.### #..####..# ######o# #o.#...#..o......o.o   orc wizard3%hi%hl%hvo.4%h %h%{  You tentacle-slap the orc wizard. You grab the orc wizard.  Your squeeze misses the orc wizard.The orc wizard is lightly wounded.=5.6 (0.9 _You constrict the orc wizard. %hB EThe orc wizard is lightly wounded. _You constrict the orc wizard.squeeze the orc wizard.  The orc wizard is severely wounded.You constrict the orc wizard.  You kill the orc wizard! %hD  %hN oo   orc %h w 816.5 _Kikubaaqudgha accepts your kill.!%h0------=7.5 (1.0 _The orc hits you with a +0 flail!!%hb1  You tentacle-slap the orc. Your grab misses the orc.The orc is lightly wounded.!%h$2r1=------8.4 (0.9!%h6!%h8P _The orc barely misses you.!%h1 D  You tentacle-slap the orc. You grab the orc.  You squeeze the orc, but do no damage.The orc is moderately wounded.-9.3!%h_5 !%h9 ` _You constrict the orc. The orc misses you."%hx  You tentacle-slap the orc.  You kill the orc!"%h"%h o)o "%h M=270.2"%h("%h,` _Kikubaaqudgha accepts your kill."%h&Z "%ha <o."%hb 5-1.2 (1.0"%hh "%hj "%h  You barely miss the orc. You grab the orc. You constrict the orc.0-=2.1 (0.9"%h"%h 8 _The orc hits you with a +0 dagger.#%h5  You tentacle-slap the orc.  You kill the orc!)#%hJ-33.0#%h #%hr` _Kikubaaqudgha accepts your kill.$%h$%h$%hu$%h b1=$%h $%h#-oo   orc$%hg    #............##..#.#  #............. . ##............ ...........# ...........# #..<.# ..........##   ###........#   ####..@.##  6.0 (3.0 ##)###   #o.# ####  ##.# $%h#o.# ...# o....    _You start resting.$%h{    #............##..#.#  #.............  ##............ ...........# ...........# #..<.# ..........##   ###........#   ####..@.##   ##)###   #o.# ####  ##.# #o.# ...# o....  - _An orc is nearby!%%h #.##..#.# #...###.##.#..#  ♣...#######...#  ♣.......# #..<.#  ...######.# #....# ###..# #....# ####....## #....# ##@### #..### #o.# ####  ##.#  #<.# ...#o................#o.#%%h8 %%hQ3=7.0 (1%%hq%%h _The orc is struck by your quills. The orc misses you. _Items here: ))) [[ †.%%h~w  You closely miss the orc. Your grab misses the orc.The orc is heavily wounded.28--9 (0.9 _The orc hits you with a +0 flail.%%hEs  You bludgeon the orc!  You kill the orc!%%hKD)%%h=j048.8%%hp%%har` _Kikubaaqudgha accepts your kill.%%hv %%hx %%hY %%h H _No target in view!&%h9--&%hUX&%hj&%h-o   orc (wandering)o    #.............  . ##............  ............#  ............# #..<.#  .........##   ###........#   ####....##   ##@###  82.8 (4.0 #).# ####  ##.# #<.#  ...#  o....  o..o...  ........#   _You start resting.&%hu   #.............  . ##............  ............#  ............# #..<.#  .........##  &%h1w ###........#   ####....##   ##@###   #).# ####  ##.# #<.#  ...# o....  o..o... ........# &%h)x8-&%h1&%h[ _An orc is nearby!&%hԁ #..###.# .##.......###...# ♣...####......#####...# ♣............# #..<.# ...######..........## #....#  ###........# #....#  ####....## #....#  ##)### #..### #)@# #### ##.# <.#...# o....o..o........#o........##.o.o30=3.8 (1 _&%h '%h~.####... ♣...####..##....... #..< ...######...'%h^#. ###..  ####....# ##)### '%h## #).# #### ##  #<.#'%h...#.........o..........#...#'%h)#.. '%h'%hQ.o'%h&4'%hR'%h '%h;\..####..#####...# .............# #..<.# ..######....## #....#  ###........# #....#  ####....## #....#  ##)### #..### '%hT]z#).# #### ##.# #<#.....# #....... #......o#.........##..# #..'%h__'%hWeQ.o'%he&5'%hj'%hl'%hp.... #..<######..........#. ###........#  ####....# ##)### ## #).# #### ##.## ##.#<.#....#.......#o##..#..##.o.6'%h7 #######. ###..  ####....# ##)### ## #).# #### ###.## ##.#<.##.....###.....@.#'%h8 1o.##....##.####..!### #.'%hC; '%hC 6o.'%hD q1==7'%hK '%hP X _Found a sapphire potion.'%h  '%h  '%hU You catch the helpless orc completely off-guard!  You tentacle-slap the orc. You grab the orc. You squeeze the orc.  '%hb 9You kill the orc!'%h )'%ho !'%hjI =58.7 (0.9 _Kikubaaqudgha accepts your kill.'%hBJ'%ḧ́H _No target in view!(%h _No target in view!(%hmfN  ###  ####....# ##)### ## #).# #### ###.## ##.#<.##.....##.......##.##.......#### #.9.7 (1.0 _  Things that are here: _a +0 hand axe; an orc corpse(%hM..######..####........####....##..##)### #..### #).# #### ###.# ##.#<.# #.....## ## #.....)#.........##### #.(%hD90 _(%hz(%h(%h< c♣.........# #..<.# ...######..........## #....####........# #....#####....## #....##)### #..### #).#### ###.## ##.#<. ## #.......## #.....)..# #.#  #.# ##............#####..!###(%h۵ D21(%hڸ (%h (%h8 M########.. ♣.............< ...######.....#(%h: h###........####....##..##)### #..### #).# #### ###.# ##.#@.# ##.....## ..## #.....)#.........#...........##.(%h@ (%h@ &2(%hF (%hIJ c _There is an escape hatch in the ceiling here.)%hM. ##..####....####.. ♣.............< ...######....####........####....##..##)### #..### #).# #### ###@## ##.#<.# ##.....## #.......###.....)..##.#...........3 _)%hN% #..###.##  . ##.......###...#  ♣...####.....#####...#  ♣............# #..<.#...######..........## #....####........# #....#####....## #....###)### #..### #@.# #### ###.##)%hd ##.#<.# ##.....# #.......## #.....)..# #.........# #.........# ##)%h<4)%h)%hS  Things that are here: _a +0 flail; an orc corpse)%h1 sM##..#.#  #..###.#. ##...####...#####..♣............# #..<...######..........#####........#####....##..##@### #..### #).# ####)%h2 ; ###.## ##.#<.# ##.....##....#)%h6 )%h7 [3=5 _)%hV; )%h@ m _Items here: ))) [[ †.)%hrP ..###.##.##.###...♣...####..##.......# #..<...######...## #... ###........#  ####....## ##)### ##)%hs #@.# #### ###.## ##.#<.#Quill ....##.........#)%h%yC6 _)%h|)%h  Things that are here: _a +0 flail; an orc corpse*%hPi.##.###...# ♣...####......#####...# ♣............# #..<.# ...######...## #....#  *%h###........# #....#  ####....## #....#  ##)### #..### #).# #### ###@## ##.#<.# ##.....##*%h#.......##.....)##.........##.........##.........#...*%h*%h-7 _*%h*%hn *%h1..####..#####...# .............# #..<.# ..######....## #....#  ###........# #....#  ####....## #....#  ##)### #..### #).# #### ###.# ##.#<@# ##.....###.......##.....)..# #.........##.#....##*%hR*%hi^4=8*%hj*%h( *%h] .... #..<######..........#. *%h###........#  ####....# ##)### ## #).# #### ###.## *%h"##.#<.##....@###.......##)..#*%hJ#.........#.........##.####..!### #.*%h*%h &9*%hx*%h*%h  ####### #....# ###........# #....# ####....## #....# ##)### #..### #).# #### ###.## ##.#<.#....## ..## #.....)..#....# #.#  #.#... ##. #####..!### #. #### #.*%h" >700*%h" *%h$ *%h U ###  ####....# ##)### ## #).# #### ###.## ##.#<.##.....##.......##)..##..........###.######..!### #.# ##### #. *%hT *%h &1*%h *%h *%hG ####....## #....#  ##)### #..### ).# #### ###.# ##.#<.# ##.....##..##.....)..# #......@..# #.# #.# ....#######..!###  ##### #..*%h2 *%h !T5=2*%h(*%hB++%hD  ##)### ## #).# #### ###.## ##.#<.##.....##.......###)............###.####3+%h+%h+%h #).# #### ###.## .#<.#....## ..###.....)..# ....# #.# #.#...# ##.# #####..!### #.# +%h[##### #.. #. +%h+%h &4+%h'+%hZ*+%h14+%h2+%hm5+%hb8,+%hq?6==+%h(B+%hL##.#<.# ##.....###.......####.....)..##.........#....##............#..##.#6.7 (2#####..!### #.# ##### #.. #. +%h=M+%hiO,%h##.....##.......###).........##...............##.######..@### #.# ##### #.. #,%h#W7.7 (1,%h ,%h2!+8.7 (2,%hj$,%h'a _u - 2 sapphire potions (gained 1)-%h^4-%h`-%hi7=-%hxj-%h)n,-%ho-%hr,-%hEt-%hw,-%hP}x8=-%h}-%h>,-%h-%hi,-%he-%h,-%hi-%h99-%h8F==-%hʔ-%hI1 _HP restored.-%h-%hJ-%h-%h-%h,-%h-%h}-%h -%h-%h"-%hh-%hɱ-%hT:=-%h-%h-%hؿ##.#<.# ##.....## #.......## ##.....)..# #.........# -%h&#.........# ##...## ............## ..........##@# #####...#####.# ##### #.. #...#....#...o   orc (asleep)...o.-%h022.7 (14.0)-%hs,3.7 (15-%h=-%hu _An orc comes into view. It is wielding a +0 hand axe..%h##.....##.......##.....)..# .%h(#.........# #.# ##.........#.%hpi....................##.#####...###.%h ##### ##..# .%h_4#.......%h>.o..%h.%h0 .%h. The orc shouts!.%hEoS   water moccasin..So   orc.%h::==4.0).%h.%ha _A water moccasin comes into view..%hM;#..##.....)..# #.........# #.# ##.........#.....#######...#####.### ##### ##@.# ##....#.#o..S.###o.S.--5/%h; ## #.......## ##.....)..# #.# #......... ##. .. ..........##.## #####...#####@######### ##....# .....##o....S.... ...###o.S.--6/%hL  ##.#<. ##..... #.......## ##.....)..# #.# #......... ##....... ........... ..........##@## #####...#####.######### ##....# o....##.....S..... ...S.70%h` ###.## ##.#<. ##.....#0%h`bj #.......## ##.....)..# #.# #. ## ........... ..........##.## #####...#####.######### ##....#0%hdoS...##.......0%hKe0%he0%hTf0%h2m]oS..0%hm&80%h-t0%ht1%h֭1%hS. Your spells (describe)TypeFailure Level  a - Vampiric DrainingNecromancy30% 3 b - Fugue of the FallenNecromancy30%3 Select a spell to describe[!]/[I] toggle spell headers3%h"###.##flinch the Ruffian##.#<.#Octopode of Kikubaaqudgha **....##.....##Health: 39/39 ========================#.......##Magic: 7/7========================##.....)..#AC: 1Str: 13#.........#EV: 12Int: 14#.........#SH: 0Dex: 12##.........##XL:  6 Next: 85% Place: Dungeon:5...........@##Noise: ---------  Time: 2728.7 (0.0)..........##.##-) Tentacles#####...#####.###Throw: boomerang##### ##o.#[403%hmQuill ##.S..##.....#S   water moccasin#.....o   orc......... _a +0 flail; an orc corpse _u - 2 sapphire potions (gained 1) _HP restored. _An orc comes into view. It is wielding a +0 hand axe.The orc shouts! _A water moccasin comes into view.4%hV1R  Cast which spell? (? or * to list) 4%hi 4%hj The spell is quite dangerous to miscast (30% risk of failure)! Continue anyway?  Y - Yes  N - No5%h` 5%hx ###.##flinch the Ruffian##.#<.#Octopode of Kikubaaqudgha **....##.....##Health: 39/39 ========================#.......##Magic: 4/7=============-----------##.....)..#AC: 1Str: 13#.........#EV: 125%hz Int: 14#.........#SH: 0Dex: 12##.........##XL:  6 Next: 85% Place: Dungeon:5...........@##Noise: ---------  Time: 2728.7 (0.0)..........##.##-) Tentacles#####...#####.###Throw: boomerang##### ##o.#Quill ##.S..##.....#S   water moccasin#.....o   orc......... _u - 2 sapphire potions (gained 1) _HP restored. 5%h{ _An orc comes into view. It is wielding a +0 hand axe.The orc shouts! _A water moccasin comes into view.Cast which spell? (? or * to list) 5%h~ 5%h ho.S.5%h ----------- 7 ==9.7 (1Fugue (0) 5%h] 5%hΙ  5%hP 5%hƚ 3_You call out to the remnants of the fallen!8%hr J8%hms PSo.8%ht C 0 --308%h{ 8%h~ 8%h##.#<.# ##.....##.......###.....)..# #.........# #.# ##.#.............#######...#####S### ##### ##o.#  ##....# #.....# .....   8%h%=-1 _The water moccasin misses you.9%hK  You tentacle-slap the water moccasin. Your grab misses the water moccasin.9%hoThe water moccasin is lightly wounded.  The water moccasin is struck by your quills.9%h[-2.6 (0.99%h}\ _The water moccasin bites you but does no damage.9%hx  You tentacle-slap the water moccasin but do no damage.Your grab misses the water moccasin.The water moccasin is moderately wounded.9%hz Y4----3.59%h 9%h 3 _The water moccasin bites you.:%h'Q _bites you.  You closely misYour grab misses the water moccasin.  The water moccasin completely misses you.The water moccasin bites you.  You are poisoned.:%h2==========-----4.4Pois Quill Fugue (0) :%hK _The water moccasin poisons you!:%hހ  You tentacle-slap the water moccasin. Your grab misses the water moccasin.The water moccasin is moderately wounded.You feel very sick.24========------5====5.3 _The water moccasin bites you.:%h! 4feel very sick.bites you.  You miss the water moccasin.  Your squeeze misses the water moccasin.  The water moccasin is moderately wounded. :%h  You feel very sick.1-------6.2:%hӿ :%h [ _The water moccasin barely misses you.;%h  You tentacle-slap the water moccasin but do no damage.You grab the water moccasin.  The water moccasin is moderately wounded.;%hk19---7.1;%h;%hd _You constrict the water moccasin. You feel sick. The water moccasin bites you.;%htp   ##.#<.# ##.....## #.......## ##.....)..# #.........# ;%hq #.........#  ##.........##  ............##  #@##  ##S###  ##### ##o.#  ##....# ;%hq  #.....#  #.....   ..... ;%h9r  ....  ... You tentacle-slap the water moccasin.  The water moccasin is heavily wounded.;%hK  ##.#<.# ##.....## #.......## ##.....)..# ;%h#M #.........# #.........#  ##.........##  ............##  #@##  ##S###  ;%hLV :##### ##o.#  ##....#  #.... #.....  .....  .... ...;%hY  ##.#<.# ##.....## #.......## ;%h] ##.....)..# #.........# #.........#  ##.........##  ............##  #@##  ##S###  ##### ##o.#  ##....#  #.....#  #.....   .....  ....  ... ;%he You constrict the water moccasin. You feel sick. The water moccasin bites you.  * * * LOW HITPOINT WARNING * * *;%h-6  ##.#<.# ##.....## ;%h7 +#.......## ##.....)..# #.........#;%h9  #.........#  ##.........##  ............##  #@##  ;%h~; S##S###  ##### ##o.#  ##....#  ;%h= /#.... #.....  .....  .... ...;%hHK  ;%h^L  ;%hRM $The water moccasin bites you.  ;%hNN 1* * * LOW HITPOINT WARNING * * *;%h8O *You are more poisoned.;%h,P ;%haQ ;%hQ u5/39 ===---------;%h}R !8.0;%h S Pois ;%hS ;%hX ;%hR\  ;%h\ ;%hs] '_The water moccasin poisons you!<%h &  ##.#<.# ##.....## #.......## ##.....)..# #.........# #.........#  ##.........##  ............##  #@##  ##S###  ##### ##o.#  ##....#  #.....#  #.....   .....  ....  ... You tentacle-slap the water moccasin.  The water moccasin is severely wounded.<%h4  ##.#<.# ##.....## #.......## ##.....)..# #.........# #.........#  ##.........##  ............##  #@##  ##S###  ##### ##o.#  ##....#  #.... #.....  .....  .... ...You tentacle-slap the water moccasin.  The water moccasin is severely wounded.You constrict the water moccasin.feel very sick.  is struck by your quills.1-----------====9<%h q _The water moccasin barely misses you.?%hE?%hDrink which item? Potions  b - 2 potions of lignification  e - a puce potion  f - a potion of mutationg - a potion of brilliance  h - a silvery potionl - a potion of ambrosia  m - a yellow potion  o - a golden potion  r - 2 inky potions  t - a murky coppery potion  u - 2 sapphire potions [!] read|quaff|evoke[?] describe selectedC%h$##.#<.#flinch the Ruffian##.....##Octopode of Kikubaaqudgha **....#.......##Health: 1/39------------------------##.....)..#Magic: 5/7=================-------#.........#AC: 1Str: 13#.........#EV: 12Int: 14##.........##SH: 0Dex: 12............##XL:  6 Next: 85% Place: Dungeon:5..........##@##Noise: =--------  Time: 2738.9 (0.0)#####...#####S###-) Tentacles##### ##o.#Throw: boomerang##....#Pois Quill Fugue (0) #.....##.....%h݆8HS   water moccasin.....o   orc.......The water moccasin is severely wounded.You constrict the water moccasin.  * * * LOW HITPOINT WARNING * * *You feel very sick.The water moccasin is struck by your quills. _The water moccasin barely misses you.C%hW  It was a potion of curing. You feel better. You constrict the water moccasin.  You kill the water moccasin!C%hC%hҩo.o   orcC%h_C%h_##.#<.#flinch the Ruffian##.....##Octopode of Kikubaaqudgha **....#.......##Health: 7/39====--------------------##.....)..#Magic: 5/7=================-------#.........#AC: 1C%hdz"Str: 13#.........#EV: 12Int: 14##.........##SH: 0Dex: 12............##XL:  6 Next: 135% Place: Dungeon:5C%hP..........##@##Noise: ---------  Time: 2739.9 (1.0)#####...#####o###-) Tentacles##### ##..#Throw: boomerang##....#Quill Fugue (1) #.....##.....o   orc............You feel very sick.The water moccasin is struck by your quills. _The water moccasin barely misses you.It was a potion of curing. You feel better. You constrict the water moccasin.  You kill the water moccasin! _Kikubaaqudgha accepts your kill. - _The water moccasin barely misses you.  C%h׶RIt was a potion of curing. You feel better. You constrict the water moccasin.  You kill the water moccasin! _Kikubaaqudgha accepts your kill.Your Shapeshifting skill increases to level 5!You have reached level 7!C%h/  --more--E%h58/45====8--78%  _F%h̿{  Your Shapeshifting skill increases to level 5! _You have reached level 7!  You tentacle-slap the orc. You grab the orc.  The orc is almost dead.  You constrict the orc.  You kill the orc!F%h4D)F%h/9=40.8 (0.92F%h)F%h<` _Kikubaaqudgha accepts your kill.G%hb  ###.## ##.#<. ##.....# #.......## ##.....)..# #.# #. ## ........... ..........##.## #####...#####)######### ##....###.......-1.8 (1.0G%h G%h G%h x #).#### ###.## ##.#<. ## #.......## ##.....)..# #.# #. ## .. ..........##.## #####...#####)###########....###......=====2 _The wailing of tortured souls fills the air!G%hϙTM##)### #..### #).# #### ###.# ##.#<.# #.....##  ..##.....)  #### ..## ..........##.## #####...#####)###...#.G%h10/45=-------3G%hG%hH%hM####....##..##)### #..### #).# #### ###.# ##.#<.# #.....##  ..##.....) H%ha #### ..## ..........##.####.#.#.H%h'6===-----4H%h}H%hH%h}H%hH%hcH%hH%hBH%hGH%hH%hDT1=H%h^H%hH%h4<===H%hH%hW _You start resting.H%h6 H%h H%h& ,H%hH%hH%h` 50.8 (6 _The wailing of tortured souls fills the air!H%h2=1.8 (7Fugue (2) H%hH%hk!g _You are losing your grip on the fallen.H%h 7=== H%h$_You start resting.H%h(j3=H%h(,H%h-H%h/H%hwFH%hUU H%hYV H%hWC6.8 (5 _The wailing of tortured souls fills the air! x2H%hX===H%h4\E=====7.8 (6H%h%^H%ha H%hbH%hb1_Your fugue has ended.H%h=cI%h`4=I%h"gBI%hgI%h^hI%hjI%h m,I%hMoI%hqv 5==----- _You start resting.I%h~,61.8 (4I%hMg8===-----2.8 (5I%hI%h% _Magic restored.I%h3 4=I%h4 l6===I%h6 I%h9 ,I%h; I%h4? ,I%hA I%hD `7=I%hG I%hJ ,I%hL I%hgO ,I%hQ I%hV I%hYW I%h[ I%ha I%ha M8=I%hse I%hh I%hh I%hk I%h:o ,I%hr I%hu ,I%hTx I%h| I%hr| U19=I%h6 I%h) nI%hˉ I%hI c20=I%h I%h ,I%h( I%hk ,I%h I%h ,I%h I%hL j1=I%h I%hn ,I%h$ I%h) ,I%hǥ I%hߧ ,I%hѩ I%h: b2=I%h2 I%h ,I%h I%h ,I%hX I%h ,I%h9 I%h j3=I%h I%h ,I%h I%h ,I%h I%h b4=I%h I%h ,I%h I%h I%h n5=6=I%h BI%h 7=I%h~ ,I%h x8=I%h I%h%# ,I%h$ I%h<' ,I%h( I%h* ,I%hZ, I%h/ j9=I%h:0 I%hd2 ,I%h4 I%hJ6 ,I%h7 I%h: v30==I%h"< I%hJ> ,I%h? I%hA ,I%hC I%hF ,I%h[H I%hJ b1=I%hM I%hO ,I%hQ I%hS ,I%hOW I%hX I%hxX I%h]Z I%h\ e32=I%ht^ I%hb ,I%hd I%hf ,I%h%h I%hwj ,I%hk I%hDn n3=I%ho I%hr I%h|r I%hs I%hz XI%h`{ L4=I%h I%hX I%h ,I%h I%h l5=I%h I%h ,I%h8 I%h ,I%h I%hK ,I%h= I%hO b6=I%h+ I%h* ,I%h3 I%h ,I%hM I%h 7=I%hK ,I%h I%h/ ,I%hɶ I%h ,I%h I%hʼ b8=I%h I%h ,I%h3 I%h ,I%h I%h ,I%h I%h 9=I%h ,I%h I%h I%h I%h I%h ,I%h 40=I%hBI%h!I%hQI%hV1=I%h I%h,I%hI%hzI%hI%hI%h?,I%h%I%hb2=I%h!I%hq#,I%hu%I%h',I%h)I%h],,I%hd.I%h193I%h*23=I%h4I%h=8,I%h:I%h=,I%h@I%hCL4=I%h2DI%hQGI%hRK,I%hMI%hAQ,I%hSI%hV,I%hXI%hi _You start resting.872.8 (110.0)5==31I%hBsI%hbu" _HP restored.J%ht E  ##)### ## #).# #### ###.## ##.#<.##.....##.......###).........##...####.####.#.#.#.....4.8 (1.0)K%hpj  #).# #### ###.## ##.#<.##.....##.......###).........##...####.###Quill ...#......5 ###.## ##.#<.##.....##.......###).........##...####.#######...#####)##### ##Quill ###....6K%h K%h K%h K%h K%hKk###.## ##.#<.# ##.....## #.## ##.....)..# #.# #.# ##.## .## .##.## #####...#####)### ##### ##..# ##....##.....##.......... K%hYn=7K%hZL%h##.#<.# ##.....##.......###.....)..# L%ha"#.........# #.# ##.#.............#######...#####)###L%hz ##### ##..#  ##....# #.....# .....L%h  L%hL%h&8L%hL%hL%hX##.....##.......##.....)..# #.........# #.# ##.........#....................#######...#####@### ##### ##..#  ##....# #.....# .....  ###9  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpseL%hmD#..##.....)..# #.........# #.# ##.........#.....#######...#####)### ##### ##@.#  ##....# #.....# .....  ### L%ha80 _M%h`M%hM%hfM%hXM%hM%h-M%h),M%htM%hGM%hw,M%hM%hM%h,M%hM%hvM%h,M%h-M%hZM%h:,M%hM%hqM%h3,M%hM%hM%hlM%hM%h M%h3 M%h ,M%h M%hE M%hv ,M%h M%h^ M%h@ M%h M%h M%hS M%hq M%h M%hO M%h^ M%h M%h M%hB M%h M%h4 M%h| M%h M%h M%hK M%h M%h M%h M%h M%hI" M%h" M%h# M%h% ,M%h% M%h& M%hL( ,M%h( M%h* M%h[+ ,M%h+ M%hx- M%h. M%h/ M%hz/ M%h0 M%h1 M%h1 M%hV2 M%h'4 M%hX5 M%h5 M%h6 M%h37 M%h~8 M%h8 M%h:9 M%hr< M%hB ]#### M%h_C  ##### ...... ###.§≈.≈. M%hC #.'..§.≈. #@'.§o≈.. #M%hD 6.#.≈.≈≈. ###.# ..... )####.####### M%hZD #..#######...# ##....### ####..#### o   orc (asleep)M%hD ##.....###...#####........####......###M%h~K d ###§§§...≈.≈.§§M%hK A904.8 (24.0)  You open the large door.M%h|L ,5.8 (25M%hP M%hV x _An orc comes into view. It is wielding a +0 short sword.N%h(;#### ###### §§§... ###.§§.≈.##.'§§§.≈.+#.@.§o≈..+ #.#.≈.≈≈.# #.#......# ### N%h(a#.#### ..#### ###...#....### ####..#### ##.....###...N%hi)###  ##........####...N%h3O###§≈N%h416.8 (1.0)N%hc;N%ho@V _There is a large open door here.N%h3%      ######  §§§...  ###§≈§.≈.#  #.'§§§.≈.+  #.'@§o≈..+  #.#.≈.≈≈.#   #.#......#   #.##  .#### ###...#  ....### ####..####  #.....###...###  ##.###  #......###  N%h( N%h. p#####§§....#.§§§≈o§≈..+o====7N%h0 N%h3 % _The orc shouts!N%hE: _There is a large open door here. _The orc shouts!tentacle-slap the orc. You grab the orc.  The orc is almost dead.  You constrict the orc.  You kill the orc!N%h########......≈..).≈..+N%h"N%h"9N%h8#=---N%h#&8.7 (0.9N%h((N%hg+ N%h+N%hg,<_Kikubaaqudgha accepts your kill.N%h,O%hG--- _No target in view!O%hO 4O%hQ O%hV O%hY O%hBb ; _O%h:d  Things that are here:  a +0 short sword; a +0 leather armourO%hf O%hOg _O%hh O%hj O%hm O%hm O%hn O%hp O%h@s O%hs O%ht O%hv O%hYy ,O%hz O%hO O%hD T   #O%h  .# ######## .#  #......#..#  ###.≈≈.≈.#.$###  #.'.)≈.≈.'....##  #.'.≈.§.@'....%#  -#.#.≈.§§§#....##  #.#...§§.# #w##   #.######## .#   ###...#  ## ####..####   w   dart slug (asleep) .###...###  .....###  ...### O%hE 13.7 (5.0≈##You open the large door.O%hɒ E-4.7 (6O%h O%h _A dart slug comes into view. _Found an inkwell talisman and 21 gold pieces.P%h  ..# ..#  ..#  ##..#  #......#..#  ###.≈≈.≈.#.$###  #.'.)≈.≈.'....##  #.'.≈.§.§@....%#  P%h#.#.≈.§≈§#....##  #.#...§§.###w##  #.######## .#  ###...# #  # ####..####  ###...###  ###  ###  P%h7§P%hp25.7 (1 _P%hP%h#V _There is a large open door here.Q%hC*..# ...#  ...#  ########..#  #......#..#  ###.≈≈.≈.#.$###  #.'.)≈.≈.'....##  Q%hK#.'.≈.§.§'....%#  #.#.≈.§§§#@...##  #.#...§§.###w##  #.######## .#  ###...# #  ####..####   ##...###  ...###  .###  .#  Q%h%§.≈.≈..Q%h-6 _Q%hQ%hS..#  ...#  ...#  ########..#  #......#..#  Q%hTW###.≈≈.≈.#.$###  #.'.)§.≈.'....##  Q%h3U&#.'.≈.≈..'....%#  #.#.≈.§§§#.@..##  Q%hV#.#...§§.###w##  #.# ..#  ###...# Q%hIY#.#  ####..#### #.  #...### ##  ###  ###  #  Q%hgA≈.≈§§Q%hqh&7Q%hpQ%hsQ%hGO §§§≈ww  The helpless dart slug fails to defend itself.  You tentacle-slap the dart slug. You grab the dart slug.  The dart slug is lightly wounded.Q%hUI-8.6 (0.9Q%hMQ%hOP2 _You constrict the dart slug.Q%h  You tentacle-slap the dart slug.  You kill the dart slug!Q%h #.§≈≈§§.≈§§.§..†Q%hbA =9.5 _Kikubaaqudgha accepts your kill.R%h..#  ....#  ...#  ########..#  #..§§..#..#  ###.≈≈§≈.#.$###  #.'.§§.≈§'....##  #.'.§.§..'....%#  #.#.≈.§§§#..@.##  #.#...§§.###†##  #.# #..#  ###...# ##.#  ..#### #.  ...### ##  .###      R%hE...≈§≈.§.≈R%h6-20.5 (1.0R%hR%hR%h ..#  ....#  ...#  ########..#  #......#..#  R%h( ###.≈≈.≈§#.$###  #.'.§≈.§.'....##  #.'.§.≈..'....%#  #.#.≈.§§§#...@##  #.#...§§.###†##  #.# #..#  ###...# ##.#  ..#### #.  ### ##  ###  #   R%h1$ §§§.≈§§R%h% @-1R%h2( R%h) R%h`   ..#  ....#   ...#  ########..#   #....§.#..#  ###.≈≈§§.#.$###  #.'.§≈.≈§'....##  #.'.§.§..'....@#  R%hr#.#.≈.§≈.#....##  #.#...§§.###†##   #.######## #..#  #...# ##.#  #..#####.  .#####  ##  R%hdK≈§.R%h*&2R%hR%hW _You see here an inkwell talisman.S%hBqK.3S%hvS%he{- _z - an inkwell talismanS%h" ##...#  ....#  ...#  S%hg##..#  #....§.#..#  ###.≈≈.≈.#.$###  #.'.§≈§≈.'....##  #.'.§.≈..'...@.#  #.#.≈.≈≈.#....##  #.#...§§.###†##  #.# #..#  ###...# ##.# #..#### #. .### ## # # S%hxS%hu&4S%hS%hAS%h3  #... ##...# ..#  ...#  ########..#  #....§.#..#  ###.≈§.≈.#.$###  #.'.§§§≈.'..@.##  #.'.§.≈..'.....#  #.#.≈.≈≈.#....##  #.#......###†##  #.######## #..#  ###...###.# ###..#####. ...##### .### 5S%hB   .....  #.... ##...# .#  ...#  ########..#  #....§.#..# S%hC 5 ###.≈§.≈.#.@###  #.'.§§§≈.'....##  #.'.§.≈..'.....#  #.#.≈.≈≈.#....##  #.#......###†##  #.######## #..#  ###...#S%hF ##.# ####..#####. #...##### S%hL <6S%hR S%h[ q)§.≈S%h\ +7.5 (2S%hc S%hf ? _You now have 254 gold pieces (gained 21).T%hT%hFT%hT%hw&XT%h-,T%h4.T%h10T%h3T%h7T%h7T%h9T%hN>T%h1@,T%hAT%hCT%hF,T%hGT%hIT%hKT%hLT%hJMT%hPT%hQ,T%hRT%hTT%hWWBT%hpXT%h`Z,T%h*[T%h^T%hB`,T%haT%h) #r .  T%hX T%hc T%hی T%hO#T%h T%h2 T%h#T%h2 T%hՏ T%h|'#.T%h T%ha T%hؑg#..@#  T%hc T%hg#...#  T%h T%h3g#...#  T%h #...#   ## #...#   ..# ##...##  r   quokka (asleep) #..###.....#  #...#....##  #.......# T%h41.5 (1T%hw 4.0)T%h~T%h%2.5 (15T%hWo _A quokka comes into view.T%h  #r....  .....  #...#  ...#  #..#  ##..#  #...#  #..@#  #...#  #...#  #...#  ## #...#  ..# ##...##  T%hX.....#  #...#....##  ..# U%h #r....  .....  #...#  ...#  #..#  ##..#  #...#  #..@#  #...#  #...#  #...# U%h2 ## #...#  ..# ##...##  .....#  #...#....##  ..# U%hU%h U%h%U%h2k   #...... #r....  ..... #...#  ...#  #..#  ##..#  #.@.#  #...#  #...#  #...#  #...#  ## #...#  ..# ##...## ###.....# #....## _A quokka is nearby!U%h7U%h883.0) _U%h;U%h=U%h`......?##......#r....#.....#. #### #...# ..# ##...##..###.....U%h<4U%hU%he _Found a scroll labelled QOR ZORISAAS.U%hNN#........?#......#r....#.....##. ##### #...# ..# ##...#U%hiY5U%h   .# #........  ?#  #......# #r....#  .....#  #...# .#  ##..#  ##..#  #...#  #...#  #...#  #...#  #...#  ## #...# U%h)6 Y6U%h ..##..#......?......##r#.....#.###U%h <7U%h U%h U%hlM##55#..#..#......?......#r#.@...#U%hn6##...##.####..#  55 2 ufetubi (asleep)..#U%h}h  2 ufetubi come into view.U%hU%hkU%hU%h΍ ..55r.55rwandering)U%h/==8U%hU%hЙ- _The ufetubus shouts! x2V%h9  ##..#..5.....5#..##......?r.....#.....##...##.###V%hV%hV%hV%h/ ...55rr  The quokka completely misses you. The quokka is struck by your quills.-9 _The quokka closely misses you.V%h  You closely miss the quokka. Your grab misses the quokka.V%h,V%h.  The quokka is heavily wounded.The quokka is struck by your quills.  You kill the quokka!V%h|.5†V%h__20-50.4 (0.9V%h V%hh ` _Kikubaaqudgha accepts your kill.V%h< #  ####......5......##..5...?†@....##.....V%hݮ ##...##.###V%hW V%h P.5V%hv -1.4 (1.0V%h\ V%hX _The ufetubus completely misses you. The ufetubus closely misses you.V%h\..55 _Kikubaaqudgha accepts your kill. _The ufetubus completely misses you. The ufetubus closely misses you.You closely miss the ufetubus. You grab the ufetubus.  You constrict the ufetubus. The ufetubus slips past you! The ufetubus hits you. The ufetubus barely misses you. The ufetubus slips past you!  The ufetubus hits you. x2; The ufetubus is struck by your quills.31--------2.3 (0.9V%hV%hњe _The ufetubus misses you. The ufetubus hits you.W%h  The ufetubus hits you. x2; The ufetubus is struck by your quills. _The ufetubus misses you. The ufetubus hits you.  You tentacle-slap the ufetubus but do no damage.  The ufetubus is severely wounded.  You constrict the ufetubus.  You kill the ufetubus!W%h .   ufetubus  Kikubaaqudgha accepts your kill.W%hz28----------13.2W%hW%h5m _The ufetubus hits you. The ufetubus closely misses you.W%h   You miss the ufetubus. You grab the ufetubus. You constrict the ufetubus.  The ufetubus is struck by your quills. The ufetubus misses you.W%h+k3----4.1W%hW%h  _The ufetubus hits you. The ufetubus closely misses you. The ufetubus hits you.W%h}  You bludgeon the ufetubus!  You kill the ufetubus!W%hj.W%h~4--25.0 _Kikubaaqudgha accepts your kill.W%hm  _No target in view!X%h[l5=X%h6=X%h7=X%huX%heX%h X%hX%hWX%hX%h X%h? X%h],X%hHX%h8X%hw)=X%hX%hX%hX%hX%hX%hX%hX%h!X%h?"X%h#X%h(X%h(X%hk)9X%h)=X%hu*X%h,X%h7/X%h/X%h`1X%h3X%h4X%h=6X%h9X%h:X%hK<X%h~>X%h?X%h@30X%h=A&==X%hAX%hCIX%hKX%hmLX%hMX%hPX%hMQX%hRX%hCUX%hVX%hV1X%hV=X%hsWX%h+YX%h>]X%h^X%hu_X%haX%hLbX%hcX%hfX%hfX%h hX%h6jX%hjX%hqk32X%hk=X%hclX%hmX%hoX%hpX%hqX%hevX%hwX%hxX%hzX%hf{X%hgX%hvX%hTX%h׃3X%h[=X%h؄X%hLX%hX%hX%hX%hX%hX%h'X%hגX%hX%h34X%h=X%h1X%hX%hX%hٙX%hCX%h՝X%hX%hX%hX%hwX%hߤX%h X%hX%h|5X%h=X%h}X%hX%hVX%hX%hiX%hX%hSX%hX%hX%hNX%hX%hX%haX%h6X%h=X%hX%h$X%hX%hX%h7X%hX%h{X%hCX%hX%hX%hX%hX%hX%hd7X%h=X%hX%hX%hX%hX%hYX%hX%hX%hLX%hX%hX%h\8X%h=X%huX%hX%hX%hX%h-X%hX%hX%hX%h'X%hX%h?X%hzX%h8 X%h 9X%hk =X%h X%hO X%hhX%h+X%hX%hX%hqX%hX%hX%hX%hX%hX%hGX%h40X%hH=X%hX%h;X%hS!X%h"X%ha#X%h%X%h:&X%h'X%h)X%hy*X%h*1X%hz+=X%h+X%hU-X%h/X%hJ0X%h1X%h3X%h|4X%h5X%h7X%h8X%hq=X%hAX%hBL2=X%hCX%h4GX%hGX%hHX%hLX%h(MX%hNX%h[RX%hRX%h_SX%hWX%hWV3=X%hdYX%h]X%h]X%h^X%hbX%hbX%hcX%hgX%hUhL4=X%hiX%h,m,X%hnX%hep,X%hqX%hks,X%h X%h(B X _A hound comes into view.Y%hn....... ...... ..... ### .... ####.# ... ###....## Y%h.h..... #.## .#### #.#  #@..###.##  ####............#  ###....#  ###........#  #.......## ##†.....#  #.....## # #.....# .# ##...##Y%hY%h12.0)Y%hY%hM Y%h Y%h &3Y%h\ Y%hd Z%hkcZ%hc&4Z%hgZ%hh[%h[%h&5[%h[%hy[%h&6[%h\[%h[%h8 J.....#...##....# .... ###... ####......... ###h.....# ##.......@#### #..#######...###.#####..####..####..# #.......###†.....# J   jelly (asleep) #.....## # #.....#[%h!@ g  A jelly comes into view.[%h@ [%hA [%hsJ .J..hhJwandering)[%hKM 0===7[%hP [%hW 8 _The hound barks! You hear a shout!\%hk6 ..........#....J.....##...........# .... ###... ####.# .. ###....#....h...# #...........#### #. .#######@..###.# ####.....  ####  ###\%h7 }#  #.####†.....# .....## ##.....#.# ##...##\%h6= \%h? \%hH .J.hJ\%hI 0---8\%hRQ \%hU Z _The jelly quivers.]%h.#  ..........##  .....J.....#  ........... ###  .......... ####.#  ]%hC......... ###....##  .....h..# #.##  .#### #.#  .#######.@.###.##  ####.#  ###.]%h#  ###.#  #.......##  ##†.....#  #.....##  ]%h# #.....#  .# ##...##  ]%h]%h|]%h U..h]%h8B---9]%h]%h]%hY.#  .##  .....J.....#  ..... ###  .......... ####.#  ......... ###....##  ........# #.##  .h#### #.]%hZ#  .#######..@###.##  ####.#  ###.#  ###.#  #.......##  ##†.....#  #.....##  # #.....#  .# ##...##  ]%hZ]%hy_O.h]%h `'60]%hb]%hd]%h?" .]%h# # .....J  ........... ###  . ####.#  . ###....##  ........# #..... ..#### #........#  ]%h$ T.#######h..###........##   ####@...........#   ####   ####   #.##  ]%hU% ##†.....#  .....##  ##.....#  .# ##...##  #.# ...#  ]%h/' ]%h+1 ]%h1 I.h]%hf2 &1]%hV6 ]%h9 ^%hZ!.##  .....J.....#  . ###  . ####.#  . ###....##  ........# #.......##  .#### #........#  ^%h[I.#######.h.###.##  ####.#  ###.#  ###.#  #.......##  ##†.....#  #.....##  # #.....#  .# ##...##  #.# #...#  ^%h\^%h]^%hwO.h^%h&2^%hQ^%h^%h  You closely miss the hound. You grab the hound. You squeeze the hound!  The hound is heavily wounded.^%h J J   jelly^%hh b2--=9 (0.9^%h ^%h C _You constrict the hound. The hound bites you.^%hI  You tentacle-slap the hound but do no damage.The hound is severely wounded.^%h& .J 36-----3.8^%h ^%h y _You constrict the hound. The hound bites you. The hound misses you.^%h|  You tentacle-slap the hound.  You kill the hound!^%h^%h.J†J   jelly^%h M---304.7^%h^%h` _Kikubaaqudgha accepts your kill._%h: .##  .....J.....#  . ###  . ####.#  . ###....##  ........# #.......##  .#### #..#  _%h_ .#######.J.###.##  ####†.#  ###.#  ###.#  #.......##  ##†.....#  #.....##  # #.....#  .# ##...##  #.# #...#  _%h .J-5.7 (1.0_%h _%hI l.##  .....J.....#  . ###  . ####.#  . ###....##  .# #.##  .#### #.#  .#######..J###._%h /##  ####†..#  ###.#  ###.#  #.##  ##†.....#  #.....##  # #.....#  .# ##...##  .# #...#  _%h _%hh R.J_%h V7-6_%h _%h `%hHK .....J  ........... ###  . ####.#  . ###....##  .# #... `%h Nn.#### #.  .#######...###.##   ####J...   ###.#   ####   #.##  ##†.....#  .....##  ##.....#  # ##...##  # ...#  # ##..#  `%hP`%hZF†J`%h[&7`%hDb`%h"e`%hxt........... ###  . ####.#  . ###....##  .`%hpyC# #... .#### #.  .#######...###.##  `%h{ ####†J..   ###.#   ####   #.##  ##†.....#  .....##  #.....#   ##...##   #...#   ##..#   ##..#  `%h~`%h5T.J`%h%&8`%h`%h g ####.#   ###....##  # #... #### #.  #######...###.##   ####†...   ###J#   ####   #.##  ##†.....#  .....##  #.....#  ##...##  ...#  ##..#  ##..#  #...#  .J9`%hWr Z ###....### #.......#####. #######...### ####†... ###.J ### ####†  #.....# #...# #...# #`%h4w 0##.`%hT} `%h} `%h~ N8=70`%hɄ `%h a%hXD# #.......#####. #######...### ####†... ###.J ### ####†.....#  #.@...## #...# #...# ###..J1a%h W###. #######...### ####†... ###. ###J #.####†.....#  #.....## #...# #...# ###.a%h .J2a%h a%h8######...###.##   ####†...   ####   ####   #Ja%h n##  ##†.....#  #.....##  #.....#  ##.@.##  ...#  a%hQ##..#  ##..#  #...#  #...#  #...#  #...#  #...#  a%ha%hT.Ja%h^9=3a%ha%hia%h6 ####†... ###. #### ###J.....#  #.....## ##...## #.@.# ##.####a%ha%h N†Ja%h &4a%ha%h  ### #### ###†.....#  #.J...##.....# a%hM ##...## #...# ###.##a%h \##..# ##...##a%hY a%h a%h2 v.J5a%h a%h^ a%he  ### ###†.....#  #.....##.....# #.J.# #...# ###.###..# ##...###..###.....a%h a%h$ P.Ja%h &6a%h a%h' a%h=X6 ##†.....#  #.....##.....# a%h?Y#...# #.J.# #.##.##..# ##...###..###..... #...#....#a%h[a%hbP.Ja%hdU40=7a%hia%hb%hu#†  #.....#.....# #...# #...# #J##..##..# ##...###..###.....b%hW #...#....# #.......# b%h?b%hP.Jb%h7&8b%hb%h5b%h2U@ #.....#.....# #...# #...# ###J..##..# ##...###..###..... #...#....#b%hV #.......# ##....#b%hXb%hO`P.Jb%h9a&9b%hdb%hYgb%hE. #...# #...# ##.J.##..# ##...###..###..... #...#....## #.......# ##....# ##...## b%hg9.J80b%h)<b%hy>b%h #...# #...# ##.J.##..# ##...###..###..... #...#....##b%h J #.......# ##....# ##...## ....# b%h' b%h P.Jb%hs ^1=1b%h` b%h b%h 1 #...# ##.J.##..# ##...###..###.....# #...#....## #.......# b%hE ##....# ##...## ....# b%h b%h׽ P.Jb%h &2b%h b%h= c%hpV##.J.c%hDW##..# ##.@.###..###.....# #...#....# #.......# ##....#c%hW ##...## ....# #########c%hZc%hBbP.Jc%hjC3c%hdk.J##...# ##...###..###..@..# #...#....# #.......# ###....# ##...## ....# #########....§..J2=4c%hb.##J..# ##...###..###..... #...#..@.## #.......# ###....# ##...## #....# #########....§.###.≈§.≈.#..###.J5c%hz K##..# ##.J.###..###..... #...#....## #.....@.# ##....# ##...## #....# ########....§.###.≈§.≈.#..###.'.)§.≈.'....##.J6c%h X #...#  #...#  #...# ## #...#  ..# ##...##  #..###..J..#  #...#....##  #.......#  ###..@.##  ##  #....  #....# ########..#  #....§.#..# ###.≈§.≈.#..###  #.'.)§.≈.'....##  #.'.≈.≈..'.....# .J7d%h!##..# ##...###..###.....# #...#.J..## #.......# ###....## ##..@## #....# ########....§.###.≈§.≈.#..###.'.)§.≈.'....##≈.≈..#.≈.≈≈.#....#.J3=8##..# ##...###..###.....# #...#....# #....J..# ###....## ##...## #...@#%hSF;49m ########....§.###.≈§.≈.#..###.'.)§.≈.'....##≈.≈..#.≈.≈≈.#....#.....###†## .J9d%h;7##..# ##...###..###.....# #...#....# #.......# ##..J.#d%h< ##...## ....# ########....§.###.≈§.≈.#..###.'.)§.≈.'....##≈.≈..'.....d%h?=#.≈.≈≈.#....#.....###†## ####### #..d%h?d%hcIP.Jd%hGJ'90d%h=Rd%h0Te%h(..# ##...###..###..... #...#....# #.......# ##....# ##..J## ....# ########....§.###.≈§.≈.#..###e%hG.'.)§.≈.'....##≈.≈..'.....e%h#.≈.≈≈.#....#.....###†## ####### #..###...# ##e%h7e%hP.Je%h&1e%h4 e%ha e%h@D#..###..... #...#....# #.......# ##....# ##...## ...J# #....########....§.###.≈§.≈.#..###.'.)§.≈.'....##≈.≈..'.....#.≈.≈≈.#....#.....###†## ####### #..###...# ## ####..### #.e%hP.Je%hwT4=2e%he%he%h #...#....##  #.......#  ###....##  ##...##  #....#  #...J# ########..#  #....§.#..# e%h###.≈§.≈.#@.###  #.'.)≈.≈.'....##  #.'.≈.≈..'.....#  #.#.≈.≈≈.#....##  #.#......###†## e%h #.######## #..# ###...# ##.#  ####..#### #. ...###  ## e%he%h.J§3e%he%hoe%hc R #.......# ##....# ##...## ....# ########J......#.###.≈§.≈.#..###.'.)≈.≈.'@...##≈.≈..##.§.≈≈.#....#e%h .....###†## ####### #..####...# ##.#####..### #. ##...###  ## ...###  e%h .J§§§≈§.§e%hR &4e%h e%h f%h yf%hu.J§.§§f%hDq5==5f%hf%hM≈§≈§≈§.≈§≈§...§§#=6.6 (0.9 _You completely miss the jelly. The jelly barely misses you.f%h  You bludgeon the jelly! Your tentacles burn! The acid corrodes you!You squeeze the jelly!  You kill the jelly!f%hK ;...≈.≈.≈≈§.§..#f%h 3---3 77.5TentaclesCorr (-4) f%h& f%h ` _Kikubaaqudgha accepts your kill.f%h+ 4f%hB ^ _No target in view!f%h/ _No target in view!g%h[<###....##  #...##  #....#  #....#  ########..#  #......#..#  ###.≈§.≈.#..###  #.'.)≈.≈.'....##  #.'.≈.≈..'.@...#  #.#.≈.≈≈.#....##  #.#§.§...###†##  #.######## #..#  ###...# ##.#  ####..####  #.  #...### #  ..###   ###  g%hR?Z.-8.5 (1.0 _g%h>Bg%h ...##  #....#  #....#  ########..#  #......#..#  ###.≈§.≈.#..###  #.'.)≈.≈.'....##  #.'.≈.≈..'.....#  #.#.≈.≈≈.#..@.##  #.#§.....###†##  #.######## #..#  ###...# ##.#  ###..####  #.  ...### #  .###   ##    §≈§§4=--9g%h Qg%hp  ....# .########..§...###.≈≈.≈.#..###.'.)§§≈.'....##≈.≈..#.≈.≈≈.#....##§.....###@## ####### #..###...# ##.# ###..### #.  g%hUN.≈.g%h(100g%hCg%hbv _You see here a dart slug corpse.h%h#kF#....#  ########..#  #......#..#  ###.≈≈.≈.#..###  #.'.)≈.≈.'....##  #.'.≈.≈..'.....#  #.#.≈.≈≈.#....##  #.#§.....###†##  #.######## #.@#  ###...# ##.#  ##..####   ..### #  ###   #      1 _h%hc{ _You start resting.25==3.5 (2 _HP restored.i%h4i%hi%hi%hBi%h3i%h5,i%hi%hi%h$i%h:=i%h/i%hAi%hq,i%hji%he  You see here a dart slug corpse.i%h  _i%h=i%hLi%h,i%hi%hji%hf!R 1 i%h"i%h$j _You are no longer corroded.i%h&(4i%h5*i%h+i%h-,i%h /i%h0i%h2,i%h3i%h5i%h7,i%h9i%hn:i%h <,i%h;=i%h>i%hAi%h/Bi%hBi%h8Di%hwG,i%hHi%huIi%hL,i%hLi%hMi%hP,i%h Qi%hRi%h U,i%hUi%hWi%h&Zi%hZi%h\i%hIrni%h vBi%h|i%h }i%hw}i%h~i%h&Bi%hi%hɌ&.#  ##...## # #.#  #...# # ###..######  ##..# # ##...# .....## ##..# i%h ###..# .......### #...# #..#.# .........## #...# .###.## ..........# #...# ###...# #........# #...# ###...# #......@### #...# 285.0)..<.# #.....##..### #...# Tentacles i%h #....# ##[.# ##...## ##...##  #....# ## ###..###.....#  #....###...#....##  #..#####.......#  ####i%h###....####...###....#i%hX9.5 (26i%h<M _Found a leather armour.j%h4j%h]j%hj%h,j%h׻,j%hj%hj%hÿj%h^j%hj%hj%hj%hj%h,j%hj%hj%h,j%hj%hGj%hx,j%hj%hj%h,j%hj%hj%hXj%h,j%hj%hqj%h,j%hj%hdj%h#,j%hj%hj%hI,j%hj%hj%h,j%hj%hcj%h,j%hj%h)j%hF,j%hj%hj%h Bj%h j%h[ ,j%h j%hj%h,j%hWj%hj%hBj%hwj%h,j%hj%h;j%h,j%hzj%hj%h,j%h j%h;"j%h{$,j%hj%j%h'j%h(,j%h )j%h*j%hY0 #$.........[  ##..............#  j%h1...............##  ...............#  #..............  #............. # #........... ### #@........# #..53.5 (24 #.........#### #.. ##.#######...###.. #..# ####†.... j%hh4#.## ###... #.# ###.  #.# #. ##.# ## #.### j%hp7j%h7,4.5 (25j%h6;j%h!=M _Found a leather armour.k%h"9k%h9k%h:k%h=>k%hB,k%hJ,k%hX ##K. #  #$[ ###.##..# ... #.... ##.... ##........# # #.........#### # ##.#######...### . #..# ####†... K   Pikel (wandering) # #.#####.. # #.#### # #.#5.5 (1.0)  Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming.k%h a5..5K55 2 lemures (wandering)k%h+c+6.5 (2k%hgk%hp\ _A lemure comes into view. x2l%h##.....5..5#.......K...#$..[ l%h~##.....##..##  #. ## ###l%hH.# #....#### #.##.#######...###.#..# ####†... #.## ### #.#  ###. #.#  #. ##.# l%hj#l%hl....5..5Kl%h"m55 2 lemures (wandering)l%h+7.5 (1l%h5l%hT.5..5$.....K...[##..............##.# #. #  ### ## ### #.. l%hޥ####.#######...###..# ####†..# ####  ### #.##.# l%hҧl%hvl%h ...5K5   lemure (wandering)8l%hl%hl%hP /$5.[##.K......##..# #. # # ### ## ### #.. ####.#######...###..# ####†..# ####  ### ##.#  l%hr l%h K.Kl%hw &9l%h l%h l%h##.......##..K#. # #. ### ###.## #...#.#### #.##@#######...###.#..# ####†...#.## ####.#  ####.#  #.##.# ##†#.## .#.# #. ########.# #l%h^r.K60l%hl%hm%h"-.# #K....... #........ #..... ###..... ###. ##.........# #.. #.........#####.#######...###.@# ####†..m%h$# ####  ### ##†.# #.# ######## ......## # m%h/m%h8s.KKm%h9/==1m%h?m%h!D8 _Pikel shouts! You hear a shout! x2m%h  #..# #......K. #......# ##..# ##.# #. #..#### # ##.#######...### #..# ####†. #@## ### #. ### #.# ###.# ## #.## # #. # ######## #.# # .......## ##.#..# ###..#######m%h# L.Km%h /--2m%h m%h* s%h s%h 9--s%h s%h  # K....... ##........... ## ##.........# #.. #....#####.#######...##s%hi! ..# ####†..## ###  ### ##.# # ########s%h" # .......## ###.# ###..#########...#......###s%h&% s%h91 .K3s%hj4 s%h4 s%hV t%hY ##....K...... ## ##.........# #.. #....#####.#######...##..# ####†..# ###  ### ##.# #.# ######### .......## # .# ###..#########...#......#######..####.......###.K4t%h<# ## ##..K......# #.. #...#####.#######...##..# ####†..# ###  ### ###.# #.# ######## t%h.v.......## ##.# ###..#########...#......#######..####.......###..#.# ..##t%ht%hjL.Kt%h&5t%h["t%h$t%hL ### #. #.K.#### # ##.#######...### . #..# ####†. # #.## ### #t%h #.# ### # #.# # ##.# # # #@## #t%he #. ######### #.# ........## ##.# ..# ###.#######.# ##...#......######..###.......###.##..#.# #...##...###.## #..#t%ht%hK.Kt%h&6t%ht%ht%hE&  ####K#######...## ...# ####†.. t%h& ## ###  ### t%h' ##.#.##  ######## t%h8( 2........## #.# ###..#########...#......#######..####.......###t%h( ..#.# #..##..###.##.###...# ##t%h, t%h2 K.Kt%h3 &7t%hW? 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for help)#.....# #.#  #........#........#.###.##.##.######## #.# #........#.#.#.#........##.##.##.# #........#.#.#.#..#.######.##.##.# #........#.#.#................#   ######.#.#.#.#.######.#.#######y%hf .........#.#............# .............#.######.### .............#.#......# .............#.#.##..)# ....................#.# .............#.##...#.# ........@....#.<[...#.## .............#.##......# ##.###.#.....#.##.[....##.  #.#.#[###.....[...#############  #.#.#.).......................# #...............###########.##########.......##.##.......#.......##.##.##.####..#######.##.##.......##.##.########.##.##.##.##.#y%h5####.....#.##.##.....#.#...#.#.###>........#.##.##.....S...#.###...##.........#.##.###.######.#.#......@....# #.##............+......>...# #)#######.#.####......##.......#.......#.# ##......#...÷....#.##.##.##.# #.....####.#.#.#........#.##.##.##.# #.....# #....#.#.#.#.#...##.##.######.#### #.....# #....#.#......###.#'#.#.##.##.##........# #.....# #...##.###†...# #.#.#.#.##.##.##........###[....# #...##.#......# #.#.#.#.##.##.##.........#####..# #...##.#.#.#.####.#.#.#.##.##.##........†.......########.#..............#.##.##.######.....###......# #.###.#.####.#.###.##.##.##.....###......# #.....#.#....#.# #.##.##.# #..............# #.....#.#....#.# #.##.##.# #..............# #.###.#.####.#.# #.##.##.# #..............# #.#.....#.##<#.# #.##.##.# %h8H#.....###.###+#######.#.#.#.#...<#.# #.##.##.# #.....# #.#  #........#........#.###.##.##.# ####### #.# #........#.#.#.#........##.##.# #.# #........#.#.#.#..#.######.##.# #.# #........#.#.#................# y%hp y%h  #.# #........#.#.#........... flinch the Ruffian######.#.#.#.#.######.#.# Octopode of Kikubaaqudgha **.............#.#............# Health: 45/45 ========================.............#.######.### Magic: 8/8========================.............#.#......#AC: 1Str: 13y%h .............#.#.##..)#EV: 12Int: 14....................#.#SH: 0Dex: 12.............#.##...#.#XL:  7 Next: 37% Place: Dungeon:4........@....#.<[...#.## Noise: ---------  Time: 3180.0 (0.0).............#.##......# -) Tentaclesy%h, ##.###.#.....#.##.[....# Throw: boomerang#. #.#.#[###.....[...## Quill #.#.#.).............#...............###########.......##.......#.......##.##.####..###### _A lemure comes into view. x2 _Pikel shouts! You hear a shout! x2 _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Sigmund _There is a stone staircase leading down here.y%h y%h[ z%hJz%h<z%hz%hE; _z%h(z%hz%h^z%hz%hz%hz%hz%hz%hz%h ,z%h"z%hz%hz%hz%h$z%hz%hz%hz%h&z%hz%h ,z%h{z%h,z%hz%h #.# #........#.#.# #.#######.#.#.z%h #...........#.#.... #.........#. #.........#z%h #..............#.# #..... #..............#.# #@........>....#.<9.0 (9 #..............#.# .....##.###.#.....#.# ......##.# #.#.#[###.........##.# #.#.#.).......##.# #.#.. .......##.# #.######### #########.# #.#.#  #.##.#### z%h{%hy........>0{%h{%h_2  #.#######.##..........#.#........#.# #...#.#.><.#90.0 (1#......##.###.##.......##.# #.#.#[###.......#.)...........##.##..... {%h{%h}{%hw+ #...........#.#... #......# #.#. #.#. #... ## #>....#.######.......#.#....@.##.###.#.....#.1.##.# #.#.#[###...##.# #.#.#.)..##.# #.#....##.# #.###################.# #.#....... #.##.## #.##.... #.######{%h{%h:{%h {%h n{%h ,{%h_  #....# #..... #.... #....{%h b #... #.... #.........>. ######. #@.....##.###.#..{%h Q5.0 (4 #.......##.# #.#.#[ ...........##.# #.#.# .{%h ....##.# #.####....##.# #....############.# #.####.. #......{%h7 #.## #.{%h |%h6 #.# #.## #.. ## .. #>#!##. ######...S##......##.###.#..######.......##.# #.#.......@.......##.# #.###......##.# #.#.####..##.# #.##....############.# #.#. ###..#. #.....#. 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The ball python is struck by your quills.  You kill the ball python!%hj.%hu0===2%hi%hC` _Kikubaaqudgha accepts your kill.%h%h>%h%h H _No target in view!%hT%h%h(%hH _No target in view!%h  #......... # ###### ####...### #.......## ####...# # #...##!##..###### #...##..@.##......##.### ##...#####.##.# #.%h  ##...............##.# #. ###.............##.# #....####..........##.# #.#........############.# #.?##...####.... ..###.........#.%h %ho 7---3 _%h %hp %h # # # ##### # ###...### # ##.......## # ##...###...# # #...##!##..###### #...##.@..##......##.### ##...######.##.# # ##...............##.# #%hO ###.............##.# # ...####..........##.# # #........######.# # ?##...####.... ..###........  ..##.#.%h| u---4%h. #.###### # # ##### # ###...### # ##.......## # ##...###...# # #...##@##..######......%h #...##....##......##.#..######.##.# ##...............##.#  ###....##.# ...####..........##.# #........############.#?##...#### ..###.%hR5%hA6.0 (2%h#u _b - 4 potions of lignification (gained 2)%hsH#........#.######.###...### #.##.......## #.##...###...# #.#...##.##..######.#...##.@..##......##.#####...######.......##.# ........%h##.# ####.............##.# #...####.##.# ##........############.# #?##...####....%h:e ..###......##...#%hɢ%h6+7.0 (1%h\%hȧ%h0 ?#.#.#.##### #.###...### #.##.......## #.##...###...# #.#...##.##..######.#...##..@.##......##.###.##...######.##.# #.##...............##.# #.###.............##.# #....####..........##.# #.#........######.# #.?##...####......###........ 8%h^#.#######.##.#.. #. ##### #.#...### #.....## #.##...###...# #.#...##.##@.######........#...##....###.###.###...######.......##.# #.###...............##.# #.####.............##.# #.# ...####..........##.# #.# #........############.# #.# ?##...####.... # # # 9%h1M#.# #.......#######.##. #####  ###...###  ##.......##...###.@.# #.##..######............##....#####...########...............##.# #.#### ..####....#...20%h #.# ##.# #...... #.####### #%h # ##### # ###...# # ##.....@.## #%h ##...###...# # #...##.##..######........ %h....##......##.###.######.##.# #..........##.# #.%hd ###.......##.# #. ...####..........##.# #. #........############.# #.%h%h%h&1%ho%h,%hS####### #.# # #.# ##.# #.... #.####### # # ##### #%h!U ###..@### # ##.......## # ##...###...# # #...##.##..######...... #...##....##......##.#####...######.##.# #.........##.# # ###.....%hX.##.# # ...####..........##.# #%h^%h_&2%he%hg%hH # #.# # #.# # #.# # #.%hx # # # ##### # ###.@.### #%hw ##.## # ##...###...# # #...##.##..###### #...##....##......##. ##...######.##.# ##........##.# ###......##.# ...####.##.#%h<3%h%h%h  #.# # #.# # #.##### #...... # ###### ####...### ##..@....## ####...# # #...##.##..###### #...##....##......##.# ##...######.##. ##........##.#  ###....##.# ...####.##.# #........############.# %hŞ <4%h~ %h %hO  #.# # #.#### #..... # ###### ####...### #.......## ####...# # #...##.##..###### #...##....##......## ##...####.##. ##........##. ###...##....####.##.#........############.?##...####....5%he #.### #....%hAN # ###### ####...### #.......## #%h###...# # .##..###### #...##....##......##%h ##...####.## ##........##%h' ###...##...####.###........############?##...####.... ..###........%h<6%h%h ... #########...#####.......####...###......##.##..#####...##......###...######. ##........ ###.......##..###.......##.........#.%h<7%h%h%h#.######.###...### #.%h=<##.......#.##...###...# #.#...##.##..######.#...##....##......###%h####.......##.......##.##.......##.%hE...####....##.#........############.%h?##...####.... ..###......##.........# ..######.%h:!.%hy%h\&8%h%hH%hb g######.###...### #.##.......## #.##...###...# #.#...##.##..######.#...##....##......##.###...######.......##.#%h ............##.#####.#...######.##........############.#?##...####.... ..###......##.........# ..######. %hd <9%hͺ %h %h ######.###...### #.##.......#.##...###...# #.#...##.##..######.#...##....##......##.####...######.......##.# ......##.# ####.# ...######.# #........############.# ?##...####....  ..###......##.........#h   jackal (asleep) ..######.. S   ball python (constriction, asleep) #Sh%h) D[m ###%h =30%h %h j _A ball python and a jackal come into view.%ht##### #.###...### #.##.......## #.##...###...# #.#...##.##..######.#...##....##......##.###...######.##.# ###.##.# ####.##.# #...####.##.# ##........###.# #?##...####.... ..###.........##.........#.#S   ball python (constriction, asleep)..#%h#####.. .##Sh #1%hVe###...### #.##.......## #.##...###...# #.#...##.##..######.#...##....##......##.###%hW##...######.......##.# #.......##.# #.####.# #....######.# #.#........############.# #.?##...####....  ..###...........##.........#.# ...######.. .....##Sh .#### #... ..%hc%hd&2%hRl%hio%hHq .......## ###...###...# # #...##.##..###### #...##....##......##.### ##...#####.##.# # ##........##.# #. ###....##.# ##...####.##.# ##.......@############.# #?##...####....#  ..###.........#.........#.# ...######.....#...[4%hq 0m##Sh .######h   jackal (asleep)#... #= .. S   ball python (constriction, asleep)##. ## .h  A jackal comes into view.Found a scratched garnet ring.%h\ JSh hhS).3 _The ball python hisses angrily. The jackal barks! You hear a bark!%h ##.## # ##...###...# # #...##.##..###### #...##....##......##. ##...######.##.# . ##........##.# #..###....%h.##.# #...####.##.#  #.##.# %hw ?##...####....##..###.........# ..##.........#.# ...######.....%h0K #...##Sh h######h 2 jackals (1 wandering) #... #=# .. ##. ### ..#%hr:%h&4%h%h' _The jackal barks!%h ##.## # ##...###...# # #...##.##..###### #...##....##......##.. ##...######.##.#..##...............##.# #..###......##.#(##...####.##.###.##.# ?##...####....# #..###.........#..##.........#.#. ...######... #...##Sh h###### #... #=#[%hN40m .. ##. ### ..#%hH%h%h  .h(1 wandering)hFound 3 stones.%h &5%hK%hY _A jackal comes into view.%h ##.## # ##...###...# # #...##.##..######## #...##....##......##...##...######.##..##...............##.%h #..###.......##..(##...####.##. ##.##.%h}Zr?##...####....# #..###.........#.##.........#.#.. ...######....%h><## #...##Sh .######r   quokka (asleep) #... #=# .h ##.. ### ..#%h_2%h2&6%h>%hAY _A quokka comes into view.%h4  ##.## # ##...###...# # #...##.##..#########...##....##......###...##...######.## ....##........##%h6 y #..###.......##.(##...####.## ##.##.r?##...####....# #..###.........# ....##.........#.##...# ...######.....###...##Sh .###### #...##=# .h ##...### ..#%hA <7%hG %hL %hL b ##.## # ##...###...# # #...##.##..###### #####...##....##...... #...##...######. ....##...r #..###.#..(##...####. ##.#%h #.r?##...####....#. #..###.# ....##...#.# #...# ...######..... #####...##Sh .######r 2 quokkas (asleep) #...##=# .h ##...### ..#%h$ <8%hS, %h/ Y _A quokka comes into view.%hW ##.## # ##...###...# # #...##.##..###### #####...##....##...... #...##...######.# ....##....#r. #..###. #..(##...####. ##%h.# #.r?##...####....##.. #..###.## ....##.........#.# #...# ...######.....%hP #####...##Shh.###### #...##=##.hhh 2 jackals ##...### ..#%h%h)%h"%h .r.r1 asleep)   jackal%h&9%h%h!A ##.## # ##...###...# # #...##.##..###### #####...##....## #...##...###### ## ....##... #r.# #..### #..(##...#### ##. #..?##...####....# #.r# #..###.# ## ....##.........#.# #...# ...######..... #####...##Sh..###### #...##=##.h  ##...### ..#%hD%hME%h _The quokka bites you but does no damage.%hn~  You tentacle-slap the quokka.  You kill the quokka!%hyD.%h+9 (0.9%h.v _Kikubaaqudgha accepts your kill.%h-  _No target in view!%ho( #####...##....##.... #...##...###### ....##....... #..# #..### #..(##...#### ##........##########..?##...####....# #..###..###.........# ##...@.##.#.# ##..######..... ###Sh..###### #...##h##.h  ##...### ..# -3.9 (1.0 _%h N-%h %h %hQ%h?D #####...##....## #...##...###### ## ....##. #..# #..### #..(##...#### ##........ ##..?##...####....# #..###..###.# ##..@..##.#.# ##...##...###### #####...##Sh..%h #...##h##.h  ##...### ..#%h%h&4%he%h(%h֘ #####...##....## #...##...###### ## ....## #..# #..### #..(##...###### ##........ ##..?##...####....# #..###..###. ##.@...##.#. ##...##...######%h #####...##Sh.. #...##h##.h  ##...### ..#%hY5%h  #...##.##..## ###....## #######%ho  ## ....##.# #..###.. #..(##...####..... #####........##### ##..?##...####....# #.@###..###.%h ..##.........#...##...######..#####...##Sh..### h##.h##...### ..#%h %hڻ %h_ &6%h% %h %h##...#  #...##.##..########...##.... #...##...######## ....##...#..# #..###....#..(##...####......###........#######.@?##...####....# #..###..###.##.....##.........###...##...######...#####...##Sh..#####...##h##.h##...### ..#%hԿR7%hS%h ##...###...# #...##.##..######...##....##.#...##...######.## ....##..#..# #..###.#..(##...####.#####.###..@##...####....# #..###..###.#%h; ##.....##.#.###...##...######.#####...##Sh..# %h%h&8%h%h~"A9.9 (2%h<'%h)n _A - 2 scrolls labelled QOR ZORISAAS (gained 1)%hR  ##...###...# #...##.##.. #####...##....## #...##...###### ## ....##. #..# #..###%h  #..(##...#### #####. ##.@.##...####....# #..###..###.%h+  ##.....##.#. ##...##...###### #####...##Sh..  #...##h##.h  ##...### ..#%h %h ,50.9 (1%h %h, %h֝ e .##..#######...##....##. #...##...###### ....##....... #..# #..### #..(##...#### #####........#####...##...####....%h X #.@###..###........ ##.....##.# ##...##...######. #####...##Sh..### #...##h##.h ##...### ..# %h} %h &1%hJ %h %h#####...##....##..#...####..## .......#..# #..###(##...#########........########...##...####....# #..###..###.........%hX##.@...##...###...######...###...##Sh..#### #...##h##.h ## ..# %h#%h&2%h%hO%hK#####...##....##.#...##...######.## ....##.#..# #..###.#..(##...####.#####........###...##...####....# #..###..###.###..@..##.#.###...##...######.#####...##Sh..##...##h##.h %h%h0&3%hI %h#####...##....##.#...##...######.## ....##..#..# #..###.#..(##...####.#####........###...##...####....# #..###..###.# ##...@.##.#.# ##...##...######.#####...##Sh..##...##h##.h %h <4%hS%h%h5K 7#####...##....##.#...##...######.## ....##...#..# #..###...#..(##...####.#####........###...##...####....# #..###..###.# ##....@##.#.# ##...##...######..... #####...##Sh..###### %h"N =#...##h##.h %hU %hpV &5%h\ %h._ %h  #...##.##..###########...##.... #...##...######## ....##......#..# #..###....#..(##...####..........###........############...##...####....# #..###.@###.# ##....%hX >......#.# ##...####..... #####...##Sh..#######...##h##.h##...### ..#%h %h &6%h %ha#...###...#  #...##.##..##########...##....## #...##...######## ....##......#..# #..###...r.(##...####.......... #####........###########...##@..####....# ..###..###.##.....##.........#.# ##...##...######.....####Sh..######...##h##.h r   quokka (wandering)##...### ..#h   jackal7%hwe....## #.##...###...# #. #...##.##..###########...##....#%h=y #...##...######### ....##...##..# #..###.....##r.(##...####..........###..@.....#############...##...####....# #..###..###...# ##.....##.........#.# ##...##...######.....#####...##Sh..#######..h##h##.h h%hy(wandering)##...### ..#%h~%h%h.r8%hm%h,%h8 ###...###  ##.......##...###...#  #...##.##..######..#####...##....## #...##...####### ....##...#..# #..###......r(##.@.####.......... #####........############...##...####....# ..###..###........##.....##.........#.###...##...######.....h   jackal#####...##Sh..######..h##h##.h%h:[m##...### ..#.%h:&9%h@%h  ##### # ###...# # ##.......## # ##...###...# # #...##.##..######. #####...##....##...... ##...##...######. ##.....##...# #.@###... #.r(##...####.......... #####........########## ##...##...####....#  #..###..###.........#....##.........#.##...##...######.....#####...##Sh..###### h##.h%hV%h6'60%h%h%hw # ##### # ###...# # ##.......## # ##...###...# # #...##.##..###### ###....## ######## ##....@##.#..###..###.. #.r(##...####......... #####........######### ##...##...####....# #..###..###.........#..##.........#.#...##...######.....#####...##Sh..######r.r   quokka (wandering)1%h Q #####  ###...###  ##.##  ##...###...#  #...##.##.. #####...##....## ##...##...###### ##...@.## #.r###..#####..(##...#### #####........ ##...##...####....# #..###..###...# ##.....##...#.# ##...##...######.....  #####...##Sh..######r...2%h #####  ###...# ##.......## ##...###...#  #...##.##..#### ###....## ######## ##r....##. #..###..###..##..(##...####....... #####........####### ##...##...####....#  #..###..###...#..##.........#.#...##...######....r.r3%hW%h7  You tentacle-slap the quokka but do no damage.%h95=4.8 (0.9%hQ?%h0U _You grab the quokka. You constrict the quokka. The quokka barely misses you.%h  You bludgeon the quokka!  You kill the quokka!.%h"085.7%h*'%h)` _Kikubaaqudgha accepts your kill.%h: _No target in view!%h B########...###.......#####...# .##..########...##....##.....##...####..##....... #..###..### ##..(##...####%h  #####........########...##...####....# #..###..###......... ##.....##.#. ##...##...######... ###Sh..####%h %h <-6.7 (1.0 _%h %h %hѾRead which item? Scrolls  j - a scroll labelled ROAPHI UJEYTHI  k - a scroll labelled ZAABLAOCLA  n - 6 scrolls labelled DUDOM RUINOETI  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls labelled UNIOJI BOKH  w - a scroll labelled AGUXTU VUXZU  x - a scroll labelled KEUNKAG TYKOAL  A - 2 scrolls labelled QOR ZORISAAS [!] read|quaff|evoke[?] describe selected%h+ %h/ %h:; flinch the Ruffian#####Octopode of Kikubaaqudgha **....###...###Health: 45/45 ========================##.......##Magic: 8/8========================##...###...#AC: 1Str: 13#...##.##..### EV: 12Int: 14#####...##....##.. SH: 0Dex: 12##...##...######... XL:  7 Next: 38% Place: Dungeon:4##.@...##........... Noise: ---------  Time: 3266.7 (0.0)#..###..###......... -) Tentacles##..(##...####...... Throw: boomerang#####........###### Quill ##...##...####....##..###..###......... ##.....##.........#.[%h; 37m ##...##...######... #####...##Sh..#### You tentacle-slap the quokka but do no damage. _You grab the quokka. You constrict the quokka. The quokka barely misses you.You bludgeon the quokka!  You kill the quokka! _Kikubaaqudgha accepts your kill. _No target in view!  As you read the scroll labelled DUDOM RUINOETI, it crumbles to dust.  It is a scroll of identify.%hD /  --more--%h Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled ROAPHI UJEYTHI  k - a scroll labelled ZAABLAOCLA  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls labelled UNIOJI BOKH  w - a scroll labelled AGUXTU VUXZU  x - a scroll labelled KEUNKAG TYKOAL  A - 2 scrolls labelled QOR ZORISAAS Potions (select first with !)  e - a puce potion  h - a silvery potion  m - a yellow potion  o - a golden potion  t - a murky coppery potion  u - 2 sapphire potions[?] describe selected%hl0%hE5%hz@flinch the Ruffian#####Octopode of Kikubaaqudgha **....###...###Health: 45/45 ========================##.......##Magic: 8/8========================##...###...#AC: 1Str: 13#...##.##..### EV: 12Int: 14#####...##....##.. SH: 0Dex: 12##...##...######... XL:  7 Next: 38% Place: Dungeon:4##.@...##........... Noise: ---------  Time: 3266.7 (0.0)#..###..###......... -) Tentacles##..(##...####...... Throw: boomerang#####........###### Quill ##...##...####....##..###..###......... ##.....##.........#.[%h%A37m ##...##...######... #####...##Sh..#### You bludgeon the quokka!  You kill the quokka! _Kikubaaqudgha accepts your kill. _No target in view!  As you read the scroll labelled DUDOM RUINOETI, it crumbles to dust.  It is a scroll of identify.%hVA7.7 (1%hbG _j - a scroll of butterflies%h%h Read which item? Scrolls  j - a scroll of butterflies  k - a scroll labelled ZAABLAOCLAn - 5 scrolls of identify %h p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls labelled UNIOJI BOKH  w - a scroll labelled AGUXTU VUXZU  x - a scroll labelled KEUNKAG TYKOAL  A - 2 scrolls labelled QOR ZORISAAS [!] read|quaff|evoke[?] describe selected%hw%h%h~]flinch the Ruffian#####Octopode of Kikubaaqudgha **....###...###Health: 45/45 ========================##.......##%hmMagic: 8/8========================##...###...#AC: 1Str: 13#...##.##..### EV: 12Int: 14#####...##....##.. SH: 0Dex: 12##...##...######... XL:  7 Next: 38% Place: Dungeon:4##.@...##........... Noise: ---------  Time: 3267.7 (0.0)#..###..###......... -) Tentacles##..(##...####...... Throw: boomerang%h*#####........###### Quill ##...##...####....##..###..###......... ##.....##.........#. ##...##...######... #####...##Sh..#### You kill the quokka! _Kikubaaqudgha accepts your kill. _No target in view!  As you read the scroll labelled DUDOM RUINOETI, it crumbles to dust.  It is a scroll of identify. _j - a scroll of butterflies%h%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled ZAABLAOCLA  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls labelled UNIOJI BOKH  w - a scroll labelled AGUXTU VUXZU  x - a scroll labelled KEUNKAG TYKOAL  A - 2 scrolls labelled QOR ZORISAAS %hwPotions (select first with !)  e - a puce potion  h - a silvery potion  m - a yellow potion  o - a golden potion  t - a murky coppery potion  u - 2 sapphire potions[?] describe selected%hZ flinch the Ruffian#####Octopode of Kikubaaqudgha **....###...###Health: 45/45 ========================##.......##Magic: 8/8========================##...###...#AC: 1Str: 13#...##.##..### EV: 12Int: 14#####...##....##.. SH: 0Dex: 12##...##...######... XL:  7 Next: 38% Place: Dungeon:4##.@...##........... Noise: ---------  Time: 3267.7 (0.0)#..###..###......... -) Tentacles##..(##...####...... Throw: boomerang#####........###### Quill ##...##...####....##..###..###......... ##.....##.........#.[%h([ m ##...##...######... #####...##Sh..#### You kill the quokka! _Kikubaaqudgha accepts your kill. _No target in view!  As you read the scroll labelled DUDOM RUINOETI, it crumbles to dust.  It is a scroll of identify. _j - a scroll of butterflies  As you read the scroll of identify, it crumbles to dust.8.7 (1 _w - a scroll of brand weapon%hO Read which item? Scrolls  j - a scroll of butterflies  k - a scroll labelled ZAABLAOCLAn - 4 scrolls of identify  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls labelled UNIOJI BOKH  w - a scroll of brand weapon  x - a scroll labelled KEUNKAG TYKOAL  A - 2 scrolls labelled QOR ZORISAAS [!] read|quaff|evoke[?] describe selected%h-f %hf %hn fflinch the Ruffian#####Octopode of Kikubaaqudgha **....###...###Health: 45/45 ========================##.......##Magic: 8/8========================##...###...#AC: 1Str: 13#...##.##..### EV: 12Int: 14#####...##....##.. SH: 0Dex: 12%ho ##...##...######... XL:  7 Next: 38% Place: Dungeon:4##.@...##........... Noise: ---------  Time: 3268.7 (0.0)#..###..###......... -) Tentacles##..(##...####...... Throw: boomerang#####........###### Quill ##...##...####....##..###..###......... ##.....##.........#.%hp  ##...##...######... #####...##Sh..####  _No target in view!  As you read the scroll labelled DUDOM RUINOETI, it crumbles to dust.  It is a scroll of identify. _j - a scroll of butterflies  As you read the scroll of identify, it crumbles to dust. _w - a scroll of brand weapon%ht %hz BIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled ZAABLAOCLA  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls labelled UNIOJI BOKH  x - a scroll labelled KEUNKAG TYKOAL  A - 2 scrolls labelled QOR ZORISAAS Potions (select first with !)  e - a puce potion  h - a silvery potion  m - a yellow potion  o - a golden potion  t - a murky coppery potion  u - 2 sapphire potions[?] describe selected%h/ %hT8 %hL@ flinch the Ruffian#####Octopode of Kikubaaqudgha **....###...###%h@ Health: 45/45 ========================##.......##Magic: 8/8========================%hA x##...###...#AC: 1Str: 13#...##.##..### EV: 12Int: 14#####...##....##.. SH: 0%h*B Dex: 12##...##...######... XL:  7 Next: 38% Place: Dungeon:4%hB ##.@...##........... Noise: ---------  Time: 3268.7 (0.0)#..###..###......... -) Tentacles##..(##...####...... Throw: boomerang%haC Q#####........###### Quill ##...##...####....##..###..###......... ##.....##.........#. ##...##...######...%hC  #####...##Sh..####  _No target in view!  %hD As you read the scroll labelled DUDOM RUINOETI, it crumbles to dust.  It is a scroll of identify. _j - a scroll of butterflies  As you read the scroll of identify, it crumbles to dust. _w - a scroll of brand weapon%h5X ]  As you read the scroll of identify, it crumbles to dust.%h$Y +9.7 (1%hZ^ %h>` T _q - 2 scrolls of fog%hv%hyURead which item? %h,zLScrolls  j - a scroll of butterflies  k - a scroll labelled ZAABLAOCLAn - 3 scrolls of identify  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls of fog  w - a scroll of brand weapon %h|F x - a scroll labelled KEUNKAG TYKOAL  A - 2 scrolls labelled QOR ZORISAAS [!] read|quaff|evoke[?] describe selected%h%h%hmflinch the Ruffian#####Octopode of Kikubaaqudgha **....###...###Health: 45/45 ========================##.......##Magic: 8/8========================##...###...#AC: 1Str: 13#...##.##..### EV: 12Int: 14#####...##....##.. SH: 0Dex: 12##...##...######... XL:  7 Next: 38% Place: Dungeon:4##.@...##........... Noise: ---------  Time: 3269.7 (0.0)#..###..###......... -) Tentacles##..(##...####...... Throw: boomerang#####........###### Quill ##...##...####....##..###..###......... ##.....##.........#.[%h/37m ##...##...######... #####...##Sh..#### It is a scroll of identify. _j - a scroll of butterflies  As you read the scroll of identify, it crumbles to dust. _w - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of fog%h%hpIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled ZAABLAOCLA  p - a scroll labelled HUAMEEL HUOF  x - a scroll labelled KEUNKAG TYKOAL %h- A - 2 scrolls labelled QOR ZORISAAS Potions (select first with !)  e - a puce potion  h - a silvery potion  m - a yellow potion  o - a golden potion  t - a murky coppery potion %h| u - 2 sapphire potions[?] describe selected%h %hX flinch the Ruffian#####Octopode of Kikubaaqudgha **....###...###Health: 45/45 ========================##.......##Magic: 8/8========================##...###...#AC: 1%hc OStr: 13#...##.##..### EV: 12Int: 14#####...##....##.. SH: 0Dex: 12##...##...######... XL:  7 Next: 38% Place: Dungeon:4##.@...##........... Noise: ---------  Time: 3269.7 (0.0)#..###..###......... -) Tentacles##..(##...####...... Throw: boomerang#####........###### Quill ##...##...####....##..###..###......... ##.....##.........#. ##...##...######... #####...##Sh..#### It is a scroll of identify. _j - a scroll of butterflies  As you read the scroll of identify, it crumbles to dust. _w - a scroll of brand weapon  %h }As you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of fog%h ]  As you read the scroll of identify, it crumbles to dust.%h} ,70.7 (1%h{ %h Y _A - 2 scrolls of blinking%h[~ Read which item? Scrolls  j - a scroll of butterflies  k - a scroll labelled ZAABLAOCLAn - 2 scrolls of identify  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls of fog  w - a scroll of brand weapon  x - a scroll labelled KEUNKAG TYKOAL  A - 2 scrolls of blinking [!] read|quaff|evoke[?] describe selected%hk%hr%h"{flinch the Ruffian#####Octopode of Kikubaaqudgha **....###...###%h(}Health: 45/45 ========================##.......##Magic: 8/8========================##...###...#AC: 1Str: 13#...##.##..### EV: 12Int: 14#####...##....##.. SH: 0Dex: 12##...##...######... XL:  7 Next: 38% Place: Dungeon:4##.@...##........... Noise: ---------  Time: 3270.7 (0.0)#..###..###......... -) Tentacles##..(##...####...... Throw: boomerang#####........###### Quill ##...##...####....##..###..###......... ##.....##.........#. ##...##...######... #####...##Sh..#### %hAs you read the scroll of identify, it crumbles to dust. _w - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _A - 2 scrolls of blinking%h߆sIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled ZAABLAOCLA  p - a scroll labelled HUAMEEL HUOF  x - a scroll labelled KEUNKAG TYKOAL Potions (select first with !)  e - a puce potion  h - a silvery potion  m - a yellow potion  o - a golden potion  t - a murky coppery potion %h~| u - 2 sapphire potions[?] describe selected%hNF%hJ%hRflinch the Ruffian#####Octopode of Kikubaaqudgha **....###...###Health: 45/45 ========================##.......##Magic: 8/8========================##...###...#AC: 1Str: 13#...##.##..### EV: 12Int: 14#####...##....##.. SH: 0Dex: 12##...##...######... XL:  7 Next: 38% Place: Dungeon:4##.@...##........... Noise: ---------  Time: 3270.7 (0.0)#..###..###......... -) Tentacles##..(##...####...... Throw: boomerang#####........###### Quill ##...##...####....##..###..###......... ##.....##.........#.[%hT!37m ##...##...######... #####...##Sh..#### As you read the scroll of identify, it crumbles to dust. _w - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _A - 2 scrolls of blinking%hb  As you read the scroll of identify, it crumbles to dust.1.7 (1%hRh%hkQ _u - 2 potions of attraction%h########...###.......#####...# .##..#######...##....##....##...####..##....... #.@###..### ##..(##...#### #####........#######...##...####.... #..###..###........ ##.....##.# ########.. ###Sh..### #...##h##.h2%hl###...#####.......##...###...# #...##.##..########...##....##..##...##...######..##.....##.........#..###..#####.@(##...#######........########...##...####....# %h i#..###..###.........##.....##...###...######...###...##Sh..#### #...##h##.h## ..#%h%hɩ&3%h%h%h ###...### ##.## ##...###...# #...##.##..######...##....##.##...##...######.%h ##.....##.#..###..###.##..@##...####.#####.#%hx ##...##...####....# #..###..###.###.....##..#.###...##...######.%hCU#####...##Sh..# %h+&4%h%he  Things that are here: _3 stones; 4 stones%h%h%hy%hU%h%hBQ _%h,%h%hq%h,%hH%hp%h,%h%h=%hC,%h%h%hf## ####...### ###.......## ###...###...#  #...##.##..###########...##....##.##...##...########.....##....%hc#..###@.###.....##..(##...####.........#####........###########...##...####....# #..###..###..h.###.....##.........#.# h   jackal (wandering)##...##...######.....#####...##Sh..######%h,#...##h##.h%h|+9.7 (5%h/.%h,80.7 (6%h%h%h4%hƎ%hy%h,%hB%hŦn%h%h%h4%h9%h%ho%h%h%h##.......## #.....##...###...# #.....#...##.##..######.....#####...##....##......##.##...##...######.......##.##.....##...............##.##..###..###.............##.#%h##..(##...####..........##.######.....@..############.###...##...####....# #..###..#.....# %h##.....##.........#.# ##...##...######.#####...##Sh..###### hh 2 jackals (1 wandering)...##h##..%hS   ball python (constriction, wandering)##...### ..# %hG+4.7 (4%hN%h%hhhhhh 3 jackals (2 wandering)h5.7 (5%hs%h9%h%hR _No reachable target in view!%hh%hIi%hYo%hrR _No reachable target in view!%h{%hb|%hW%hCR _No reachable target in view!%h NR   ##...#  .##.. ....##. ##..#####.. ##.....##.......... #..###..###........ ##..(##...####..... #####.....@..# ##...##...####....#  #..###..###...h.....#  ##.....##.........#.#  ##..#####.....  .######  h##..  ## ..# %hz    ##...#  .##.. ....##. ##..#####.. %h ##.....##.......... #..###..###........ ##..(##...####..... #####.....@..# ##...##...####....#  #..###..###...h.....#  ##.....##.........#.#  ##..#####.. .######  h##..  %h ## ..# %h= %h %hW %hT d _There are monsters nearby!%hX %h %h! %hC  %h L_No reachable target in view!%hj##.## #.##...###...# #.#...##.##..######.#####...##....##......##.###...##...######.##.# %hܪ)##.....##...............##.# #..###..###......##.# ##..(##...####.##.# #####......@.##.# ##...##...####....# #..###..###...h.....# ##.....##.........#.# ##...##...######.....#####...##Sh..###### h 2 jackals (1#...##h##.. ##...#%h`%h%h߽.hhh 3 jackals (2 wandering)%h;26.7 (1 _%h%h%he ##.## #.##...###...# #.#...##.##..######.#####...##....##......##.###...##...######.##.# ###.....##........##.# ##..###..###.....##.# ###..(##...####.##.# ######.##.# ###...##...####....# #..###..###.........# ##.....##.....h...#.# ##...##...#####[40%h m#.....#####...##Sh..###### h 2 jackals (1#...##h##.. ##...### ..#%h .   jackal (h7%h %hq##...###...# #.#...##.##..######.#####...##....##......##.#####...##...######.......##.# #.##........##.# #.#..###..###.......##.# #.##..(##...####..........##.# #.###........############.# #.##...##...####@...# #..###..###.........###.....##....h....#.# ##...######.....###...##Sh..###### #...##h##.. h 2 jackals (wandering)##...### ..#%hQ[m .##.h8%h...##.##..##########...##....##......##.#####...##...######..... ##.....##...............###..###...........#..(##...####...... #####........############...##...####....### ..###..###...@.....##.....##.....h...# ##...##...######..... #####...##Sh..###### #...##h##..#...### ..#   jackal .####%h rhh  %h.=9%h _The jackal is struck by your quills. The jackal closely misses you. x2%hfn  The ball python hisses angrily.  You tentacle-slap the jackal. Your grab misses the jackal.  The jackal is almost dead.  You hear a bark!  The jackal is struck by your quills.  You kill the jackal!%hw.SS   ball python (constriction)%h.90.6 (0.9%h̖%hu` _Kikubaaqudgha accepts your kill.%hy 4%h5 %h$ R _No reachable target in view!%hH%#####...##....##......##.###...##...#####.##.# #..##........##.# # #..###..###.....##.# # ##..(##...####..##.# # #####........############.# #...##...####....###  #..###..###.........# ##.....##.#.# ########..... #####...##Sh..###### #...##h##..  ##...### ..# .. .##h   jackal.. ##S   ball python (constriction) %h (-1.6 (1.0 _%h= #####...##....##......##. ##...##...######.......##.#  ##.....##...............##.#  #..###..###.............##.#  ##..(##...####..........##.#  #####........######.#  ##...##...####....### #..###..###.# ##.....##.#.# ##...##...######..... #####...##Sh..###### #...##h##.. ##...### ..# ... .##h 2 jackals ... ## ###[39;%huCj49m-2%h #####...##....##......##. ##...##...######.......##.# ##.....##...............##.# #..###..###.............##.# ##..(##...####..........##.# #####........######.# ##...##...####....### #..###..###.# ##.....##.#.# ##...##...######..... #####...##Sh..###### #...##h##.. ##...### ..### .[39;%hN49m.. .## ... ## ###3%h@[...##...####.##...##........##. #..###..###....##. ##..(##...####.##. #####........############....##...####....###  #..###..###.........# ##.....##.#.# ########..... ####Sh..###### #...##h##..  ##...### ..# ##. ... .## ## ... ## ### 4%hGk 2..##........## #..###..###...## ##..(##...####.## #####........############...##...####....###  #..###..###.........# ##.....##.........#.# ########..... ###Sh..###### #...##h##..  ##...### ..# ##..... .## ###...  ### 5%hϐ %h 4..###..####..(##...####.. #####........############...##...####....### ..###..###.........#.....##.........# ##...##...######..... #####...##Sh..######%h h##.. #...### ..# ##..... .# ###...###  #### %h%h&6%h %h!%hJ##..(##...######.###........############.##...##...####....### #..###..###.........# ##.....##.........#.# ##...######.....%h###...##Sh..######  #...##h##.. ## ..#....## #...###  #### %h2Y7%h+A #####........############...##...####....### ..###..###.........#.....##..# ##...##...######..... #####...##Sh..###### #...##h##..# ##...###...# ##.@.....# ###...###  #### %h3<8%h7%h :%hn##...##...####....### #..###..###.........# ##.....##.........#.# ##...######.....###...##Sh..######  #...##h##..# ##...###...# ....## ##@..###  #####  hh 2 jackalsS   ball python (constriction)%h;,%hY%h+&9%h%hG%h4%h}%h;%h %h<';%h4,%h.O _You have 254 gold pieces.%hC _You have 254 gold pieces.%hy##...##...####....### #..###..###.........# ##.....##.........#.# ##...##...######..... #####...##Sh..###### #...##h##..# %hcz##...###...# ##.## ###.@.### ##### %h%h/300 _%h%h(%h###........############.# ###...##...####....### #..###..###.........# ##.....##.........#.# ##...##...######..... #####...##Sh..#######...##h##..# ##...###...# ##....@..####...########   jackal%h%h2&1%hY%h%hΖ o##..(##...####..........##.# #.###........############.# #.##...##...####....### #..###..###.........# ##........#.# ##...##...######..... #####...##Sh..#######...##h##..# ##...###@..# ##.......###...######## 2%h #..###..###....##.# #.###..(##...####..........##.# #.####........############.# #.###...##...####....### ##..###..###.........# ###..........#.# ###...##...######..... ######...##Sh..########...##h##@.# ###...###...# ###.......####...########h   jackalS   ball python (constriction)%h M.Sh%h? .=3%hY %hz S _The jackal barely misses you.%h   You tentacle-slap the jackal but do no damage.You grab the jackal.  You squeeze the jackal, but do no damage.4.5 (0.9%h] _You constrict the jackal. The jackal closely misses you.%h  You squeeze the jackal, but do no damage.You constrict the jackal. The jackal closely misses you.You tentacle-slap the jackal.  The jackal is severely wounded.You constrict the jackal.  You kill the jackal!%hŜ%hť^ .S%h(5.4%h%h` _Kikubaaqudgha accepts your kill.%h -  You bludgeon the ball python!  You kill the ball python!%h2C† %hH96.3 _Kikubaaqudgha accepts your kill.%h.%h%h^ _No target in view!%hI/ 4%h2 %h-4 H _No target in view!%h]{  ##.....##..##.# #. #..###..###.......##.# #...(##...####..........##.# #. #####........############.# #. ##...##...####....###  #..###..###.........# ..##.........#.# ...##...######..... #####...##..@.######  #...##h##..# ###...# .......#####...########h   jackal%h Sh=%h 5-7.3 (1.0 _%h %h  Things that are here: _a ball python corpse; a jackal corpse%h\  You tentacle-slap the jackal. Your grab misses the jackal.The jackal is almost dead.3--=8.2 (0.9 _The jackal bites you.%h  The jackal is almost dead. _The jackal bites you.  You closely miss the jackal. Your grab misses the jackal.The jackal is almost dead.  The jackal is struck by your quills.  You kill the jackal!.%hD--9.1 _Kikubaaqudgha accepts your kill.%h\%hJ%hB%h3H _No target in view!%hzD ##.....##.##.# # #..###..###......##.# # ##..(##...####...##.# # #####........#####.# #%h{Z ##...##...####....### #..###..###.........# ##.....##.........#.# ##...##...######.....%h} #####...##.@†.###### #...##=##..# ##...###...# ##.......## ###...### #####%hS%h=-10.1 (1.0 _%h%hj%h [ #..###..###.##.# %h d ##..(##...####%h ,.##.# %h n #####........############.# %h ...##...####....### %h f #..###..###.........#%h | ##.....##.........#.#%h7 ) ##%h s..######.....%h  #####...##..†.######%hF  %h _#...##@##..# %h Y ##...###...#%h+ U ##.......##%h g ###...###%hn G ##### %h %h@* %h-+ 54=%h, 1-1%hd/ %hL5 %h5 +2.1 (2%h9 %h3< / _B - a +6 ring of strength%hL\Put on which piece of jewellery? Jewellery (go to first with "=)  B - a +6 ring of strength[?] describe selected [!] equip|wield|put on[tab] equip|unequip %hP %hW %h}  #..###..###.............##.# flinch the Ruffian##..(##...####..........##.# Octopode of Kikubaaqudgha **....#####........############.# Health: 44/45 =======================-##...##...####....###Magic: 8/8========================#..###..###.........#AC: 1Str: 13##.....##.........#.#EV: 12Int: 14##...##...######.....SH: 0Dex: 12#####...##..†.######XL:  7 Next: 39% Place: Dungeon:4#...##@##..#Noise: ---------  Time: 3312.1 (0.0)##...###...#-) Tentacles##..%h .....##Throw: boomerang###...###Quill #####The jackal is almost dead.The jackal is struck by your quills.  You kill the jackal! _Kikubaaqudgha accepts your kill. _No target in view! _B - a +6 ring of strength  You feel stronger.96 (0.5 _B - a +6 ring of strength (worn)%hu%h%h%h5=%h1 _HP restored.%h4%h%hX%h  Things that are here:  a ball python corpse; a jackal corpse%h_%h _%hG%h%hP=%h%h%h,%h%h%hd,%h%h%h.,%h%h%h,%hg%h%h,%hu%h%hm%h%hq %h %h{ %hP %h %h %h,%h%hG%h,%h %h%hz%h%h%hg!%h#,%h!%%h&%h),%h+%h-%h/,%hE1%h2%h5,%h 7%h8%h:,%h;%h=%h?%h@%h@%h%B%hhE,%hF%hI%hK,%hgL%h7N%hMP,%hP%hR%hVB%hV%hX,%hY%h[%h^,%h_%heX%hi%hfj,%hWk%hm%h]n,%hn%h]p%hq,%hBr%hs%h u%hnu%hu%hv%h0x%hx%hy%hz%h{%h|%hq|%h}%hh,%h%h%h5%h%h%h%hÅ%h&%h%h!%h%h~%h4%h%h%h`%h%h(%h%h%hk%h%h%h%hg%h%h %hҙ%h_%h%hۜ%h>%h%h%h%h%hc%hy%hB%h%hbX%h,%h%h%h,%h%h:%h,%h%h%h,%h9%h %hG,%h%h%h,%h%h`%h,%h%h%hn,%h%h%h,%h%h!%h,%h%h%hL,%h)%h%h ,%hO%h%h,%hA %h %h ,%h %hP%h,%hK%h~%h,%h%h%B%h'%h/*%hi+,%h,%h.%h0,%hC2%he4%hE6,%hv7%h9%h;,%h=%h?%h@%hA%hkB%h"F%hH,%hI%hL%hN,%hO%hQ%hS,%h5U%hW%hY,%h[%h\%h^,%h_%ha%hCc,%hEd%h/f%hg,%hBh%h j%hk%hmk%hk%hm%hrn%ho%hao%hp%hr,%h7s%ht%hv%huv%hv%hw%h5y%hy%hy%hz%h2|%h|%h|%h}%h%h,%ho%h,%h%h7 _You open the door.%h4%h/%hƏ@  There is an open door here.%h%h _%h %h%hJ,%h>%h%h,%h%h1%h,%h@%h%hL,%hѣ%hM%h%h %h%h%hƪ,%hG%h%h"%h%h%h:%h%hY%hβ%h%h%h%h%h%h!%h%h%h$%hq,%h %h%h,%h%h%h  #...# #. #..............# #. #.....###.###'#######. #.....# #.# #.##...... %h %####### #.# #.##...... # #.# #.##...... ..h #.# #.##...... .....######.# #.#######........@....# #..............######## #.........g.. ##......... ##### #........###...### #........##.......## #........ h   Natasha (wand, wandering)##...###...# #........ g   hobgoblin (asleep)#...##.##..######........#####...##....##......##.###.%h1410.6 (98.0)%h%h\%hh...gg%h_,1.6 (99%hj%h _Natasha and a hobgoblin come into view. Natasha is carrying a wand of flame.%h. #.# # #......# # #.....###.###'# #.....# #.# #.## # #.# #.##.### #.# #.##.h... #.# #.##.######.# #.#.....# #.# #..g.. ##....##### #..%h..###...### #....##.## #.... ##...###...# #..... #...##.##..######...... #####...##....##......##.###%h%h\kh..g.%h`12.6 (1.0)%h%hJ%h "#.%hq # #.#.# #.#.....###.###'#.#.....# #.# #.##.# #.# #.##.h### #.# #.##...... #.# #.##.......######.# #.#%h ..# #....g..# #...... ##.....##### #...###...### #..##.%ha E## #.g   hobgoblin##...###...# #.#...##.##..######.#####...##....##......##.###.%h& %h %hq 8g.%h &3%h %h %h#.# #.##.# #.##.....###.###'#%h .##.....# #.# #.##.# #.# #.##.h### #.# #.##...... #.# #.##.......######.# #.#.#%hMZ....g.# #.......# #...... ##.....##### #...###...### #..##.## #.##...###...# #.#...##.##..######.#####...##....##......##.###.#%h&%hUB.g%h&4%h%hO%hC #.# #. #.# #. #.....###.###'#. #.....# #.# #.## # #.# #.## h### #.# #.## ..... #.# #.## ......######.# #.#. .....g.# # ......# # ..... ## ....##### # ..###...### # .##.## # ##...###...# # #...##.##..###### #####...##....##......##.###.%h4%h>.g%hh&5%h%h%hF%h}M`.g6%hP%h7S%h% M  You tentacle-slap the hobgoblin but do no damage.You grab the hobgoblin.  You tentacle-slap the hobgoblin, but do no damage.=7.5 (0.9%h  t _You constrict the hobgoblin. The hobgoblin closely misses you.%hP   You tentacle-slap the hobgoblin, but do no damage.You constrict the hobgoblin. The hobgoblin closely misses you.  You tentacle-slap the hobgoblin. You squeeze the hobgoblin.  The hobgoblin is almost dead.You constrict the hobgoblin.  You kill the hobgoblin!%hg†%h$(8.4%h (%h*` _Kikubaaqudgha accepts your kill.%h"z4%hG}%hMH _No target in view!%h c4 #.# # #.# # #.....###.###'# #.....# #.# #.## # #.# #.## .### #.# #.## ..... #.# #.## ......######.# #.# .@.....# # ......# # ..... ## ....##### # ..###...### # .##.## # ##...###...# # #...##.##..###### #####...##....##......##.###%hz-9.4 (1.0 _ _You see here a hobgoblin corpse.%hsW #.#  #.#  #.....###.###' #.....# #.# #.##. # #.# #.##.##### #.# #.##.. #.# #.##.######.# #.†.....# #.%hct# #.. ##.##### #.###...### ##.##.## ####...###...# # #...##.##..######%hvW #####...##....##......##.%h{%h}H-20 _%h%hڃ%hqt #.# #.# #..............#  #.....###.###'##### #.....# #.# #.##. ####### #.# #.######## #.# #.##.# #.# #.##...######.# #.#####..†.....# #%hrl.######## ...# #...##### #....###...# ##.##.......## ####...###...# # #...##.##..######.....%h&{%h{&1%h%h"%h= #.....###......# #.# #.# #..............#  #.....###.###'#### #.....# #.# #.###.. ####### #.# #.###...###### #.# #.##.# #.# #.##..######.# #.####..†.....# #.######## ...# #...##### #.....###...# ####.##.......## ###...###...# #2%h6  #.....###......# #.# #.# #.# #.....###.###' #.....# #.# #.## #.. # #.# #.###...###### #.# #.##%h .# #.# #.##.######.# #..†.....# #.######## #.# ##.##### #.###...### #.###.##.## # ###...###...# #%h %h6 &3%h" %h$ %h` #.....###......# #.# #.# #.## #.....###.###'#. #.....# #.# #.## #.. # #.# #.###...###### #.# #.###.# #.# #.###%h.######.# #.#.†.....# ##.######## ##.# ###%hT.##### #.###...### #.###.##.## # ###...###...# #%hj<4%h %h%hJ0 #.....###......#... #.#... #.%h0#... #. #... #.....###.###' #..h #.....# #.# #. #... # #.# #.%h3 ###...###### #.# #. #.# #.# #. #.######.# #. #.†.....# # #.# # #.# ## #.##### #. h   Natasha (wand, wandering).###...### #..###.##.## #. ###...###...# #.%hH.hh)==5 _Natasha hisses angrily.%h/ #####.....### ##### #.....### #...# # #...# # #...# #............. #...# #.....###.###' #...# #.....# #.# #. #..h# ####### #.# #. ###..@###### #.# #. #.# #.# #. #######.# # #..†.....# # #.########  #...# # #........##### # ........###...#%hE  #...###.##.......## #37-----6 _Natasha claws you!%h)  _Natasha claws you!  You bludgeon Natasha! You grab Natasha. You squeeze Natasha, but do no damage.  Natasha is severely wounded.  You constrict Natasha.  You kill Natasha!  Kikubaaqudgha accepts your kill.%h3 e/%hQ T-----457.3 (0.9%hX %h^  _You feel Natasha's spirit has finally been put to rest.%h %h %h %h H _No target in view!%hM........†.......# ##########........##.###'.# #..... #..@# ##########...######....# ...#######...........†.....# #..## #.......###--8.3 (1.0 _  C - a wand of flame (26)8=--9.3 (2 _You see here the felid corpse of Natasha.%hVv4%h>x%h%h,%h%h]%hl9=%hb,%h%h40=%h>l1=%h%h2=%h%,%h%hx,%h%h%hwV3=%h%h,%hr%h8,%h %h4=%h\%h ,%h^n%hi5==%h}%h|%h,%h%h%h,%h;%h%h,%h%h%hP=%h%h%h,%h%h%h%h%h|%h;%hp #...# #.....# #. #..†# ####### # ###...###### # #..........# # #..........###### #...........† #..........####### #..........#  #@.......##### %h61.3 (32.0).(...........###...### [.......###.##.......## ........# ###...###...# ........# #...##.##..##############...##....#%h] ##...##...######.. ##.....##.......... #..###..###........%hB2.3 (33%h%hpZ _Found 7 stones and a leather armour.%h= %h > %h7F %hI H _No target in view!%h%hV%h %hH _No target in view!³%hC³%hD³%h F³%hK³%hrO³%hoq _³%hs³%hWX³%h&³%h³%h ³%hŌ³%hَ³%hW³%h2³%h³%h#³%h³%h³%h³%hО³%hN³%h³%h³%h³%h³%h³%h³%h߮³%h\³%hȰ³%hٴ³%hc³%h߷³%h³%h³%h³%h³%h@³%hB³%h+³%h³%hJ³%h'³%h³%h³%h³%hk³%h³%h³%h³%he  You see here a hobgoblin corpse.³%hJ³%h _³%h³%h|³%h³%hu³%h³%h³%ha³%h³%hy³%h³%h'³%h³%hG³%h{³%h#³%h³%hB³%hO³%h³%h?³%h³%hj³%h.³%h³%h³%h.³%hG2B³%h4³%h?n³%hG#.# ##...............#.#.##.# #.g...###......#.#.#.##.# #.....# #....#.#.#.#.# #####.#### #.....# #....#.#..... #........# #.....# #...##.###†.. #........###[....# #...##.#. #.........#####..# #...##.#.#.#. #........÷.......########.#...... #####.....###...@..# #.###.#.# ### #.....###......# #.....#.# ..# #........# #.# ..# #........# #.###.#.# ..# #..............# #.#..... ..# #.....###.###'#######.#.#.#.# g  ³%hJ hobgoblin (wandering) ..# #.....# #.# #.##........#.... .†# ####### #.# #.##........#.#.# ..###### #.# #.##........#.#.#³%h/K-90.3 (28³%hQj.gg³%h;R5==1.3 (29³%hW³%h;Y+ _The hobgoblin shouts!ó%hD j #)#######.#.#######.#. #.# ##.........#.#. #.# #.....###......#.#.#. #.# #.g...# #....#.#.#.#  #####.#### #.....# #....#.#..  #.# #.....# #...##.###†  #.###[....# #...##.#.....  #..#####..# #...##.#.#.#  #........÷.....@.########.#..... ó%h9 #####.....###......# #.###.#. #### #.....###......# #.....#..# #..............# #.....#..# #..............# #.###.#..# #..............# #.#......# #.....###.###'#######.#.#.# ...# #.....# #.# #.##.#...†# ####### #.# #.##.#.#.ó%hcF.gó%h :--2.3 (1.0)ó%hó%hNó%h.##............+....)#######.#.#######........##..... #.# #...#.#####.#### #..g.#.#... #..##†.###[.......#####@.# #...##.#.#.#........÷.......########.#....  #####.....###### ###ó%hD###........##.#...........# #.#......###.###'#######.#.#.#.# #......ó%hó%hbF.gó%hA--3ó%hó%hó%h|..#.##.####.##.##............+....)#######.#.#######........##..... #.# #.#ó%hZ####.###..#.#... #...g##†###[.......#####..# #...##.#.#.#ó%hJ+........÷.......########.#....  #####......#### #######.....##.#ó%h8..........# #.#....##.###'#######.#.#.#ó%hó%h.=4ó%hó%hNV _The hobgoblin barely misses you.ó%h2*The hobgoblin barely misses you.  You barely miss the hobgoblin. You grab the hobgoblin.  You tentacle-slap the hobgoblin.  You kill the hobgoblin!  Kikubaaqudgha accepts your kill.  Kikubaaqudgha grants you a gift!ó%h;/  --more--ij%haij%hvkg†ij%h@-5.2 (0.9ij%hpij%hД{  You add the spells Anguish, Martyr's Knell, Curse of Agony and Death Channel to_your library.ȳ%hȳ%hH Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy12% 2b - Kiss of DeathConjuration/Necromancy 14%1  c - SandblastEarth26%1  d - BlinkTranslocation36% 2  e - Lesser BeckoningTranslocation36% 2  f - Momentum StrikeConjuration/Translocation 36% 2  g - Maxwell's Portable Piledriver Translocation 61% 3  h - PasswallEarth61% 3  i - Stone ArrowConjuration/Earth 61% 3  j - Teleport OtherTranslocation 61% 3  k - AnguishHexes/Necromancy 82% 4  l - Martyr's KnellNecromancy/Summoning 82% 4  m - Curse of AgonyNecromancy92% 5  n - Death ChannelNecromancy100% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitس%hdس%hس%h #.........#.##.#......###.## flinch the Ruffian#.##..................+..... Octopode of Kikubaaqudgha ***...#)#######.#.####......###.#. Health: 45/45 ========================#.# ##...............#.#. Magic: 8/8========================#.# #.....###......#.#.#. AC: 1س%hStr: 19#.# #.....# #....#.#.#.#. EV: 12Int: 14  #####.#### #.....# #....#.#..... SH: 0س%h=Dex: 12  #........# #...†.# #...##.###†.. XL:  7 Next: 45% Place: Dungeon:4  #........###[..@.# #...##.#..... Noise: =--------  Time: 3495.2 (0.0)  س%h#.........#####..# #...##.#.#.#. -) Tentacles  #........÷.......########.#..... Throw: boomerang#####.....###......# #.###.#. Quill #### #.....###......# #.....#. ...# #..............# #.....#.  ...# #..............# #.###.#.  ...# #..............# #.#.....  ...# #.....###.###'#######.#.#.#. You tentacle-slap the hobgoblin.  You kill the hobgoblin!Kikubaaqudgha accepts your kill.Kikubaaqudgha grants you a gift!You add the spells Anguish, Martyr's Knell, Curse of Agony and Death Channel to_your library.س%hn  Okay, then.س%hIس%h. _س%h س%hc   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   1.0   2.4  -1           b * Unarmed Combat   5.6   6.0   0   g + Necromancy2.8   3.0   0   c - Throwing   1.0   2.0   0          س%h  h - Evocations   0.0   0.8  +1       i * Shapeshifting   5.3   7.1  -1   d - Dodging   2.0   3.0   0       e - Stealth   1.0   1.0  +4                                          [20س%hl X                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h > h + Evocations 0.0%hTc TargetTarget--  --  --  --  --  -- %hYe W --  --  --  a-z] set[-] clear selected targetcost|targets%hx <[?25h[?0c0 %h [?25l[?1c%hB1.0 current training targets, if any.=] set aall targets%h_ %hg %hu #.........#.##.#......###.## flinch the Ruffian#.##..................+..... Octopode of Kikubaaqudgha ***...#)#######.#.####......###.#. Health: 45/45 ========================#.# ##...............#.#. Magic: 8/8========================#.# #.....###......#.#.#. AC: 1Str: 19#.# #.....# #....#.#.#.#. EV: 12Int: 14  #####.#### #.....# #....#.#..... SH: 0Dex: 12  #........# #...†.# #...##.###†.. XL:  7 Next: 45% Place: Dungeon:4  #........###[..@[40%hw m.# #...##.#..... Noise: =--------  Time: 3495.2 (0.0)  #.........#####..# #...##.#.#.#. -) Tentacles  #........÷.......########.#..... Throw: boomerang#####.....###......# #.###.#. Quill #### #.....###......# #.....#. ...# #..............# #.....#.  ...# #..............# #.###.#.  ...# #..............# #.#.....  ...# #.....###.###'#######.#.#.#. You kill the hobgoblin!Kikubaaqudgha accepts your kill.Kikubaaqudgha grants you a gift!You add the spells Anguish, Martyr's Knell, Curse of Agony and Death Channel to_your library. _Okay, then.%h{ %h} %h%hs%h"%h$F _Unknown command.%h Level 4 of the Dungeon<<<>>>(Press ? for help)#######.##.###.#####.#########.#.#.#...... . #####.....#.##.#......##.............#.#...#.#.####>........#.##.#......##.....S...#.###.##.##.#...##.........#.##.#......###.######.#.#......@....# #.##..................+..................>...# #)#######.#.####......###.#.#........#.......##.# ##...............#.#.#...÷....#.##.##.##.# #.....###......#.#.#.#........#.##.##.##.# #.....# #....#.#.#.#.#........#.##.##.######.#### #.....# #....#.#......###.#'#.#.##.##.##........# #...†.# #...##.###†...# #.#.#.#.##.##.##........###[..@.# #...##.#......# #.#.#.#.##.##.##.........#####..# #...##.#.#.#.####.#.#.#.##.##.##........÷.......########.#..............#.##.##.######.....###......# #.###.#.####.#.###.##.##.###### #.....###......# #.....#.#....#.# #.##.##.#[1%h'P#...# #..............# #.....#.#....#.# #.##.##.##...# #..............# #.###.#.####.#.# #.##.##.##...# #..............# #.#.....#.##<#.# #.##.##.##...# #.....###.###'#######.#.#.#.#...<#.# #.##.##.##...# #.....# #.# #.##........#........#.###.##.##.##..†# ####### #.# #.##........#.#.#.#........##.##.####...###### #.# #.##........#.#.#.#..#.######.##.#    #.# #.##..#.#.## ########.#####.#########.#... .  ####........#.#...#.#.##>.....S...#.###.##.##.#...#..#.##.####.######.#.#......@....# .##............+..........>...# )#######.#.######......#........÷##..... #.# #.#.#.......####.###..#.#......###.#' #...†##†###[[%h34m..@.....# .#####..# #...##.#.#.#.####.#.#........÷.......########.#.............. #######.#.####.#.########....#.#...##.#.####..........# #.#.....#.####.###'#######.#.#.#.#...<#.# .# #............#.### #..†# #######......%h^%h#.........#.##.#......###.## flinch the Ruffian#.##..................+..... Octopode of Kikubaaqudgha ***...#)#######.#.####......###.#. Health: 45/45 ========================#.# ##...............#.#. Magic: 8/8========================#.# #.....###......#.#.#. AC: 1Str: 19#.# #.....# #....#.#.#.#. EV: 12Int: 14  #####.#### #.....# #....#.#..... SH: 0Dex: 12  #........# #...†.# #...##.###†.. XL:  7 Next: 45% Place: Dungeon:4  #........###[..@[40%h6m.# #...##.#..... Noise: =--------  Time: 3495.2 (0.0)  #.........#####..# #...##.#.#.#. -) Tentacles  #........÷.......########.#..... Throw: boomerang#####.....###......# #.###.#. Quill #### #.....###......# #.....#. ...# #..............# #.....#.  ...# #..............# #.###.#.  ...# #..............# #.#.....  ...# #.....###.###'#######.#.#.#. Kikubaaqudgha accepts your kill.Kikubaaqudgha grants you a gift!You add the spells Anguish, Martyr's Knell, Curse of Agony and Death Channel to_your library. _Okay, then. _Unknown command.%h%h %h# %h{5_%h %h %hY %h %h%h%h%h%h%hE%h?%h%h%h %hx!%h"%h%%h8'%h'%h)%h%,%h.%h/%hq3%h5%h7%h[8%h9%h;%hw=%h$>%h|?%h-A%h%h]%h%hK%h)%h%h %h %h %h| %h %hZ%h%h%h%h%h%hx%h%h* %h  %h2!/#.# %h! %h1"/#.# %h" %h,##.######%hV&e #.##... #.##.### #.##.# # #######.##.### #####.....#.##.#%h& %hG'K#@........#.##.#%h'-%h8(509.2 (1%h( 4.0)%h1) %h)c#.........#.##.#.%h7* %h*i#.##.........%he+ %h+_#)#######.#.####.%hj, %h,w#.# ##........%hl- %h-w#.# #.....###.%hi. %h.#.# #.....# #.%ht/ %h/#####.#### #.....# #%hz0 %h1#........# #...†.# #.%h|1%h2%h41-%h8%h; %hW<%h<U_There is a stone staircase leading down here.%h010.0) _%h<%h  ##........#  ..........  ..........  .........#  .........#  .........#  .... #........#  5 %h}....5 #.....@.#  ..5.[ #########  ........#  ........##  .........#  ......... ###  ........ ####.#  ...........##  ......###  You climb downwards.%hJ%h%h# +9 (1.7%h' %h. _Level annotation: Pikel _There is a stone staircase leading up here.%h  ########## ###.# .# .. .# .#  .# ..# ...5%hР.....<.# 5.[ ######### . # .# .. ### .. ####.# %h1Y.. ### %hڼ%h310 _%h%h8%h ^    ##########  ####  .#  .  .#  ..#   #..#  %ht  #........#  .5 ##.....<.#  5.[ #########  #  ##  #   ###   ####.#  %h %h &2%h %h %h      ##########  ####  .%h#  .  .#  ..#   #..#   #........#  .5 ##.....<.#  .5.[ #########  #  ##  #   ###  %hd%h&3%h%h%hVM #############.#. #.%h?W& #....... ...5 ##.....<.#  %hb%hcc&4%hHi%hk%hc'       ##########  ####  .#  . .##  ..#   #..#   #........#  ..5 ##.....<.#  5.[ #########  #  ##  %hl%hqm&5%hr%ht%h k    ########## ###........#  ...#  .#  #  .#  #.# ... #.# .5 ##.....<.# 5.[ ######### .......#.## ..# 6%hT %h %hAJ%h %hY,%h%hX%hb%h%hT%hn%hBB%h/,%h%h%h%h%h*%h%h%h,%h%ht%h,%h%hL R ##########  #####........#  ######............#  .........#  #.@.........## 25.9 (9 ##..........#  ##.........#  ##......... ##........#  #..........5 ##.....<.#  #$.......5.[ ######### ##..............# #.........##  #.........# %h %h %hl%h$ 4%hU% %hk' %h// B%h <      ###  #####.# #.# .#  #@..........## 6.9 (1 ##.#  ##.#  ##. ##.#  #.5 ##.....<.#  #$.5.[ ##  ##.#  #.##  #.# %hF %h %h %h %h H%h p ##########  #####%h= .# ########.# .......@...# .......#.%h .## ......#.#  .....!%h .#  ##............# #..........5%h &.....<.#  #$.........[ #########  %h ##..............##%hk &0%hA A7.9 (1%h-  %h G_Found a clear potion.%h:%h%he%h%hw,%ht),%h+%h,%h=/%hZ3%h V%hu%hB%hŴ%hB%hݼ##..#.####. #####. #..############..... #.@................38.9 (11.0)%hyh #....#..... #.......###....##....!# ##... .## ##....# ##.. #............# ##. %hڽ@#$.........[..# ## ##..............# #...............##%h\%h %h%h 4%h5 %h %h X%h ,%hb %hj %hy ,%h= %hk %h ,%h %h %h ,%h %h %hr ,%h %hA %h ,%h %hv %h ,%h1 %h %h ,%hS %h% %hY ,%h %h .## .. #. ########## ##. #####........# #..############............# #...........@.............# 40#.............#..## #...............###...# %h r...##..........!# ##.........# ## ##..........# ##........##............# ##.....<.##$.........[..# ###########..............# %h ! %h$ %h% %hu## .. #.###########.#####........#%h/n #..############....# #.............#..........@.#.....##..##.......... ....##!# ##.........# .## ##..# ##........# %h..# ##.....<.# #$[..# #######%hY###.....# ....## #..#%h^%h19.0)%h %hY %hY ##..#################..........############..... #..................#.#.....%h##...### ....##!# ## .## ##.# ##Quill ............#..............###%hŽ%hr'50%h/%h#%h  ##..#################..........############.... #................#.#.##...### ....## ## .## ##.# ## #..# ##.....<.Quill %h..#.#..............#### ####.%h%h&1%h%h)%h*+2.9 (2%h1%h6R _D - a clear potion%h  ## ..  #. ########## ##. #####.#############.....# #......# #..#.##  #....#%h7 .#  .....#.#.## ###...# #......<.# #$[# ######### ##.##.# #..# ###%h W3.9 (1%h" %hig ## ..  #. ######## ##. #####.############.... #....... #..#.# #....##.# .....#.#.## ###...# #......<.# #$[# ######### ##.##.#4%hf&%hv%h%h%h%hc%h%hX%hu%hp%h%h  ### ..## #..  ##.. ##### #..############ ## #.@...........#.... #........###... #....##...........# ##.. W.## ##..........# ##. # #............# # #$.........[..# # W   phantom (dormant) ##.........# #...............## #........#61.9 (7W.W2.9 (8 %hT_A phantom comes into view.%h/### ..## #..###..### #..############... ##............####...@...........####W...##.# ##...## ##.# #### #...# # #$.[..##.......#  #.....## #.....# #.#.W3.9 (1%h ### ..## #..# ##..  #..# ## ####.# #.### #.W..##.# ###...### ##.# .## #...#  #$......[..# ##.....# #....... #....... #.%h}W.4%h v ### ..## #..# ##..  #..%h?w# ## ####.# #W.### #....##.#  #...######..# .## #.....#%hw. #$.........[..# ##...... #.......%htxg # #%h}%hC..## #..# ##.. #..######### ##..........%h; ####..........##§....##..######.........#### #.%h........ #$..... ##..... #...... #. # # ##%hG.§%h71---%h45%h;%h=J _The phantom hits you. The phantom blinks! You blink.%h &2=--=6.8 (0.9 _You miss the phantom. The phantom closely misses you.%h, =  You tentacle-slap the phantom. Your squeeze misses the phantom.The phantom is lightly damaged.7.7 _The phantom barely misses you.%hhz . You tentacle-slap the phantom. You squeeze the phantom!  The phantom is heavily damaged.35----8.6 _The phantom hits you!%h[0  You closely miss the phantom.The phantom is heavily damaged.9.5 _The phantom closely misses you.%h j  You tentacle-slap the phantom.  You squeeze the phantom, but do no damage.The phantom is severely damaged.29-------70.4%h%h+ _The phantom hits you!%hvS  You closely miss the phantom. You tentacle-slap the phantom.  You squeeze the phantom!1.3 _The phantom is almost destroyed.%h\W  You tentacle-slap the phantom.  You destroy the phantom!%h` i.%hՈ M---632.2%hNj %h ` _Kikubaaqudgha accepts your kill.%h %hm %hP %h H _No target in view!%h4%h*%h%h%h 30=%hWX%h%L1=%h%h%hp%h%h1%h%h%h,%hV%h32=%hu%h%h*%h%h%h3=%h%h>,%h$%h%h%hO%h^b4=%h.%h%hA%h%hL%h%h %hc,%h%h%hV5=%h%hX%h%h%h#%h%h%hE%hL6=%h@%h%hJ%h%hc%h%h(%h%hi%h%h%h%h=97=%hy,%h<%h%h1 %h`"%h #%h#%h%%hu(%h(8%hU)=%h)%h*%hB-%h-%h/%h1%h2%h3%h7%hh8%hy9%h;%h=%h=9%hn>=%h>%h?%h\J%hJ%hZK%hM%hIN%hN%h2Q%hQ%h?R%hT%hCUM40=%h:V%hX%hEY%hY%h<\%h\%h]%h^%hk_V1=%h_%ha%h?b%hb%hd%hd%he%hg%h h%hj%h>lb2=%hm%hpo,%hq%hr,%hs%h~v,%hv%hCyl3=%h8z%h7},%ha~%hN%h^B%h%hf%h%h E4=%h%h0%hR - _You start resting.%hl%h1628.2 (56.0)%hud5==-%h %9.2 (57%h%h %h_HP restored.%h]-  ..## #..# ##.. #.. ## #### ## ###....## #@..######.#### #.#%h-  #$.# ##.. #.. #B   bombardier beetle (asleep).. #%hZ. .B( # ##%h7 BBA bombardier beetle comes into view.%h8 230.2 (1.0)%h; %h= - _Found 3 poisoned darts.%hB #..#####..###.. #..#########.... ##........%hC ......# ####....... ##.........###....##.O.....#...######.......@#### %hTD #$#.  #.%hXE #%h3FO   ogre (asleep)h.B( #h   howler monkey (asleep)..# ##%hJB   bombardier beetle ##%h}B.1 _A howler monkey and an ogre come into view.%hL ..##  #..# ### ##.. ###.. #..##########.... ##......# ####....... ##............###....##...O.....#@..#####.## #...#$......##.#....... #..B   bombardier beetle...B.#.h..( #.....###..B.2%h=k..## #..# ### ##.. ###.. #..###.... ##.......# ####.. ##..###....##..O.....#.@.######..#### #..## #$.......# ##....... #....B. #...... #.h..( #....# ##.%h(X=3%h%h%hǦ..## #..# ### ##.. ###.. #..###.... ##.......# ####.. ###..%h!###....##..O.....#..@######..#### #........## #$.[......# ##....... #....B. #...... #. h..( #. ...# ##. %h%hƵ&4%h%hu%h ### ..##  #..# ### ##.. %hu #.. #..#############.... ##......# ####. ###.......#.......###.@..##..#.O.....#...######..#### #..%h ........##$[......##.....#.....B. #.......#.%h ih..( #..%h %h, &5%hx %h %hT### ..## #..# ### ##.. ####.. #..####.... ##.......# ####.#. ###.#.%hPW###..@.##.# .O.....#...######.# .#### #.#.......## #$.[.......# ##....... #....B. #...... #.h..( #.%h^%h&6%h$%h%h=#### ..##  #..#%h#  ### ##.. #.. #..############%h$##.... ##.......# ####.. ###.@.......%hE%&###.......###....##.....# #.O.....#...######....%h%# ..#### #......# .......##%h&$[..#......##.....#.....B. %h*'@#.......#.%h)%h/BB   bombardier beetle%h00%h*1&7%hC6%hT8%h 4 ### ..## #..# ### ##..  ###.. #..### ##.... ##. ......# ####.# . ###. .###....##.#  .O.....#...######...# .#### #.....# ......B## #$.[.. ......# ## ...... # ...B. # ..... #%h Y8%h%h BB.%h&9%h%hA%h)### ..## #..# ### ##.. ####.. #..###.##.... ##........# ####.#.. ###.#.###....##.# #.O.....#...######...# .B#### #.....# .## #$.[..#......# ##....... #....B. #...... #.%h%h'40%h=%h%hz y### ..## #..# ### ##.. ####.. #..#.##.... ##.......# ####.#.. ###.###..###....##.# #.O.....#...######..# #.B#### #.....# .## #$...........# ##......#...... #.......#...B. #...... #.%h %h BB.%hd &1%h+ %hó %h### ..##  #..#  ### ##.. #####.. #..##############.... .%hd......# ####... ###.....###.........###....##..# ##..O.....#B..######..# ##.#### #.....# #.#$.........[..#  ......###.......  .....#........##...B. #..#%h/%hQ.B%hV&2%h%ho%h### ..##  #..#  ### ##.. ######.. #..############ ##.... . ......# ####.. . ###.....###.. %h .......###....##..# ##.. .O.....#.B.######.# ##. .### #...# ## .#$..[..# # ......###...# .....#..##%h%h&3%h%hT!%hR # ..##  #..#%hmT  ### ##..# ####  ###.. #@.############  ##.... ##. %hVB # ####...  . ###.....#  .......###....##.#  .O.B.######%hPWe  ..#### #..  .......## #$[  ......# ##.%ha<4%hZg%h h%h7 %h8 &5%hk? %hA %h<6%h2%h\%h2%h3&7%h:%h=%hr %hts &8%hw %haz %h<9%h;%h%h'50%hw%h~%h{)###..#..# ######..# %h,########.. #..############.... ##.... ##@............. ......# ####..# . ###..B..## .###....##.# .O.....#...####### ...### #..B   bombardier beetle .## #$.[ ......# ##... ...... #..%h -#%hA<1%h9%hS%hu  # ..##  #..#  ###%hu  ##..# ####  ###.. #@.############  ##.... ##.  # ####... %hSv  . ###..B..#  .......###....##.#  .O...######%h w   ..#### #..  .......## #$[  ......#%hw I ##.%hU~ <2%h %h( %h%h&3%h+%h%hBB   bombardier beetle%hȢ&4%h)%h%h  _Found 3 poisoned darts. _A howler monkey and an ogre come into view.  You tentacle-slap the bombardier beetle.  Your grab misses the bombardier beetle.  Your squeeze misses the bombardier beetle.  The bombardier beetle is moderately wounded.=5.1 (0.9 _The bombardier beetle closely misses you.%hE   The bombardier beetle is moderately wounded. _The bombardier beetle closely misses you.You bludgeon the bombardier beetle! You grab the bombardier beetle.  The bombardier beetle is almost dead.  You constrict the bombardier beetle.  You kill the bombardier beetle!%hu H†%hU! 71=6.0 _Kikubaaqudgha accepts your kill.%hz& %hD* k _Your Necromancy skill increases to level 3!%h=%h=%h@%hI %h:_No target in view!%h%h%h %h H _No target in view!%hnH#### ..##  #..#   ### ##@.# ######.. #..############ ##.... ##†............. ......# ####.............#.. . ###..B............###.. .......###....##...........# ##..  .O.....#...######..........# ##.  .## #............# ##  .#$[..# # %hM%hO=--7.0 (1.0 _%hV%hX%hM#### #..#    #####..# #####  ####..############ ##....##†................ Quill .. ##.............--8%hP%h%h ###  ##..#%h  ### ##..# ####  ###.. #..############  ##.... ##†.%h 0.  # ####...  . ###..B.....#  .......###....##.# %hd .O...######%hQ%h9%h%h%h| #####..##@.# ####%h ##..# ########.. #..############.... ##.... ##†............. ......# ####....# . ###..B..## .###....##....# .O.....#...####### ...%h F### #..%h %h[ '60%h %h %h[%hM]% %h^ %h_####%h`6#..##%hz{##..###########..#..############.... ##..##†.............Quill .##............. .......###$.........[..# # %h́<1%h%h3K#### #..## ##..#### ##..#######.. #@.############....... ##†...........  ......# ####.............#  ....... ###..B............###  .###....##...........# ##  .O.....#...######..........# ##  ........#### #............# #   #$.........[..#   #.....#2%h'|#####..##..# ######..# ########.. #..############.... ##.... ##@............. ......# ####...# . ###.....## .###....##.# .O.....#...####### ...### #.. .## #$.[ ......# ##... ...... #..#%h|&3%h%h~ _You see here a bombardier beetle corpse.%h] i#### #..## ##..#### ##..#######.. #..############....... ##†...........  ......# ### %h  ....... ###..##  .###....##.# ##  .O.....#...######.# ##  ........#### #...# #  # #$[..#   #.......#   ...... #....##   ...B #..# %h %h -4 _%h %hI %h\ / ####..###..###########....############...##..%h!] }##†..................# ####..#. ###...######....## ##%h] O...###### ###Quill .%h] .....  .....#..............# %hQh <5%hn %hCW#####..####..# ######..# ########.. #..############.... ##.... ##†............. ......# ####...%ho# . ###....## .###....### .O.....#...##### ...### #.. .## #$.[ %h ......# ##.... ...... #....## ...B. ... ..... ...# h..( #.%hx%h=&6%h`%h̟%hJ%h8%h9#..##..# #######..# #####. ###.. #..############..... #.... ##†............. .....# ####...# ###....#####....##%h3# O.....#...##### .### #..## #$.[%h# ##.....#  #...#B. %hf##... ##.#%h&( #. ..# # # %h_Y7%h  ##..##### ##..#######..%hn  #..############....... ##†........... ......# ####..%h T#.. ###.....##.###....##.%h1 .# ## .O.....#...######.# ## ........#### %h ..# ## #$[..# #%h  ##.....# . #%h .##B ##..#... ##.# h..( #.# ## ###%h] %h &8%h> %h %hT  ##########....############.... ##..%h #†............ ......# ####..#. ###...######....##%h q ## .O...###### ## .%h# 9.......#### #..# #### [..# # ##.%h s....#  .#B. %h: ##.#.....#.........####%h# %h &9%h %h %h ,70.0 (2%hc %h/ ? _You now have 264 gold pieces (gained 10).%hf ##..#   ### ##..# ######.. #..############ #.... ##†..# ####..... ###......###.. ......###....##..# ##.. O.....#...###### ##..## #..# ##.##.[..# ###### .#..## B. ##.. ....##.#( #.. ..###.. # ##.# # %h%h+1.0 (1%h%h%hM..#   ##  ####..# ##### ####..############ #.... ##†.# ####.#. ###....##. .##....##.##. O.....#...####### ##..####..# ##..## [..# #### .....#...............####.......2%h֛O ## #..##  ##..# #  ### ##..# #####  ###.. #..############ %hƝ##.... ##†.# ####... ###....# .......###.....# .O...######..#### #....## #.[..# #.# ##...... #..#B.##..#...##..# h..( ..%h%hC&3%ho%hl%h  #### #..##  ##..#  ### ##..# ####  ###.. #..############  ##.... ##†%h  .  # ####..  . ###....#  .......###.....#  .O...######  ..#### #..  .......## #..[  ......# ##...#   ...... #....#   ...B.....#   .....#..# %h* %h* &4%h0 %h3 %h;& #### #..## ##..# ### ##..#  ###.. #..# ##.... ##†%h= ......# ####.# . ###.### .###....##.# ## .O.....#...######.#  .#### #...#  .## #.......[..# ......# ##.....# ...... #....... ...B. ##....... ..... ##.%h;G%hG&5%hM%hQ%hg4%h5%h%hX%hg,%h,%h | #### #..## ##..# ### ##..#  ###.. #..#### ##....%h! ##† ......# ####..# ....... ###@....##7.0 (2 .......###....##..#  .O.....#...######....#  ..#### #....%h$7..# .......## #..........[.. ......# ##..... ...... #...... ...B. ## ..... ##%h2%%h<%h=%h %hm Read which item? Scrolls  j - a scroll of butterflies  k - a scroll labelled ZAABLAOCLAn - a scroll of identify %h  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls of fog  w - a scroll of brand weapon  x - a scroll labelled KEUNKAG TYKOAL  A - 2 scrolls of blinking [!] read|quaff|evoke[?] describe selected%hS %h#X %hK] flinch the Ruffian####Octopode of Kikubaaqudgha ***...#..##Health: 45/45 ========================##..#Magic: 8/8========================#####..## AC: 1Str: 19###..#..############ EV: 12Int: 14##....##†............ SH: 0Dex: 12......# ####.............# XL:  7 Next: 71% Place: Dungeon:5....... ###@..............## Noise: ---------  Time: 3677.0 (0.0).......###....##...........# -) Tentacles.O.....#...######..........# Throw: boomerang%h_ ........#### #............# Quill .......###..........[........###............. ......#.............. ...B.##............. .....##............  _Kikubaaqudgha accepts your kill. _Your Necromancy skill increases to level 3! _No target in view! _No target in view! _You see here a bombardier beetle corpse. _You now have 264 gold pieces (gained 10).%hb n  Okay, then.%he %hh . _%hz #### #..## ##..#### ##..####.. #..##########....%hC+ ##†........... ......# ####. ....... ###.. .###.@..##.... .O.....#...######...# ........#### #..... ## #[. ......# #. ......  ...B%h4  ## ..... ## h..( #%hn%hT28.0 (1 _%h%h,%h  #### #..## ##..# ### ##..# ###.. #..# ##.... ##† ......# #### . ###. .###@...##. .O.....#...######. ........#### #%h  .## #.[ ......# ## ...... # ..... ## ..... ## h..( #%hӾ <9%h6 %h %h #..## ##..#### ##..####.. #..#########.... ##†......... ......# ####. ....... ###.. .###....##. .O.....#.@.######%h ........####  .......## #  #. ......   ## ..... ## h..( # ...# ##%h%hp'80%h%h%h7 %h8 %h3? %hA %h7 #..## ##..# ### ##..# ###.. #.. ##....%hW ##† ......# #### . ### .###....## .O.....#@..###### .#### # .## # ......# ## ......%h # ..... ## ..... ## h..( # ...# ##%h%h&1%h%h%hJx ##..#### ##..####.. #..#########.... ##†....... ......# ####. ....... ###.. .......###....## .O.....#...######%h(|h .......@####   #  # ......   ## ..... ##O   ogre (asleep) h..( #h   howler monkey (asleep) ...# ## ##%h5  The ogre shouts!%h.OOhhcatching breath)%hG========2%h%h<y _The howler monkey hoots and howls with incredible vigour!%hM#..##  ##..#  ### ##..# ###.. #..##########.... ##†......# ####....... ###............###....##.........#@..#####%hN)..O## #..#.......##.#....... ##.......##.%h7`h..( #.....###..%hGd%hti%h9=.h   howler monkeyh.--------3%h%h%V#..## ##..# ### ##..# ###.. #..###.... ##†.......# ####.. ###..###....##..#.@.######..#### #..## #.......# ##....... #...... ##...h.. ##....( #....# ##.OO   ogre.--------4%h5%h7#..## ##..# ### ##..# ###.. #..###.... ##†.......# ####.. ###..###....##..#..@######.....O...#### #........## #.[......# ##....... #...... ##...... ##....( #....# ##..5%h:%h #### #..##  ##..#  ### ##..# #.. #..#############.... ##†......# ####. ###.......#.###.@..##..#.......#...######..#### #.........##.[......##.#....... ##.......##....( #..OO   ogre6 %hs#### #..## ##..# ### ##..# ####.. #..####.... ##†.......# ####.#. ###.#.###..@.##.# .#...######.# ......O.#### #.#.......## #.[.......# ##....... #...... ##...... ##....( #. %hy.O7 %h | %h#### #..## ##..# ### ##..# ####.. #..#.##.... ##†.......# ####.#.. ###.#.###...@##.# #.#...######.# .O#### #.# .......## #.[..#......# ##....... #...... ##...... ##....( #. %h=, %hzOhh   howler monkey8 %h1 %h '#### #..##  ##..#   ### ##..# ####.. #..##############.... ##†.......# ####... ###..@............###.. %hS ###....##...........# ##.#O..######..........# #.h#### #............# .#..........[..#......###...... %h #.#.......#..... ##.......##. %hc  %h  %h- VhO. %h &9 %h;  %hp  %h#### #..##  ##..#   ### ##..# #####.. #..##############.... ##†.......# #### %h... ###.....###...###....##..# ##..#hO.######..# ##.#### #.....# #.#..........[..#  ......###......#  .#........##..... ##..# %h %h.O(catching breath)========90 %h %hy _The howler monkey hoots and howls with incredible vigour! %hOK>#### #..## ##..# #### ##..# ####.. #..#. ##.... ##†.  %h`M......# ####.#. . ###.###. .###....##.# ##. .#h.O######.# ##. .#### #..# # .## #..[..# # ......# ##...# ...... #....  %h^S %hT %h^O.h.h   howler monkey (catching breath) %hI`G--------1 %h:h %hk %hZ#### #..## ##..# #### ##..# #####. ###.. #..# %h6. #.... ##†.# ####.#. ###.###.###.O..##.# ##.#.h.######.# ##.#### #..# ##.## #..[..# ## ##..# #...  %h %h$ %hh.O.h   howler monkey (catching breath) %hG--------2 %h %h %h/s#### #..## ##..# #### ##..# #####... #..# %ht'. .... ##†.# ####.#. ###.###.###h.O.##.# ##.#...######.# ##.#### #.# ##.## #.[..# ## ##.# #.  %hgv %hw %h#O.h.h   howler monkey %h&3 %h %h %h[#### #..## ##..# # ### ##..# #####. #.. #..#. ##†.# ####.#. ###.O. %h^###.###.h..##.# ##.#...######.# ##.#### #.# ##.## #.[..# ## ##.# #....##  %h`, %hd %hdmhO.h   howler monkey %h&4 %h %hM %hb ;####  %hO &#..## ##..# # ##..# #####. .. #..# %h . ##†.# ####.#. ###.hO.###.###....##.# ##. %hK #...######.# ##.#### #.# ##.## #.[..# ##  %h ##.#  #...##  %h  %ht .hO5 %hw  %h  %h +#### #..## ##..# # # ##..# #####. .  %hO B#..#. . ##†.# ####.#. ###..hO.###.###....##.# ##.#...######. %h S# ##.#### #.# ##.## #.[..# # .# ##.#  #..##  %h O.(catching breath)========6 %h  %hn y _The howler monkey hoots and howls with incredible vigour! %hu#### #..##   ##..#  ####### ##..# ##### #..############ ##†.. # ####.O.. . ###..h..###.. .###....##..# ##.. .#...###### ##..## #..# ##.....<##.[..# ####### #####..## %h_ %hXO..hh   howler monkey %hG--------7 %hx %hk %hg#### #..## ##..# ###..# #####.#..#.##†O.  ####.#.  ###...h.###. ###....##.# ##.  %h #...######.# ##. .#### #.# ##.....<. ## #.[..# # ##  %h , %h %hhO.h   howler monkey %hG--------8 %h# %h% %h"#### #..## ##..# ###..# #####.#..#.##†hO.####.#.####.###.#....##.# ##.# ...######.# ##.# #### #.# ##.....<.# # #.[..# ###.  %h-, %h̙.hO9 %hM #### #..## ##..# # %hO ##..# #####.##..#.###†.hO.#####.#.# ###.###...# ....##.# ##.# ######. #.# ##.....<.#  #.[..# # ##.. %hEP +#  %hR  %hW  %hq .hO700 %h3 #### #..## ##..# # ##..# #####.# #..#.# ##†..hO.#  ####.#. %hh6 ## .###...# ....##.# ##...# ######.. #.# ##.....<.# #.[..# # ##...#  %h07  %hD9  %hG _.hO %hH &1 %h|R  %hU  %hc#### #..## ##..# # ##..# #####.# #..#.# ##†...hO.# ####. %h#.## .###..# ##.# ##...# ######.# ##... #..# ##.....<.# #.[..# ### ##....#  %hi %h( .O(catching breath)The howler monkey hoots and howls with incredible vigour! %h}G========2 %h %h!' _You hear a shout! %hOt#### #..## ##..# #### ##..# #####.# #..#.# ##†...h.O.# .#.## .###.# ##.# ##.# ..# ##.... %hv....#  #...# ##.....<.# #..[..# #####......#  %hw %h~.h.Oh   howler monkey %h;G--------3 %h %h: %h͖G   ####  #..##  ##..# ####  ##..# #####.#  #..#.#  ##†....h.O.#  .#.##  ###.#  .##..# ##.#  ...# ##.#  #.....# ##.....<.#  #....[..# ##    ##..............#  #.##   %hB %h ..hOh   howler monkey %hG--------4 %h5 %h=   ####  #..##  ##..# ###  ##..# #####.#  #..#.#   %hK4##†......hO.#  #.#.##  .###.#  ##....# ##.#  ..........# ##.#  #......# ##.....<.#  #....[..# ##  ##.#  #.##   %hޣ %hG.O(catching breath)========5 _The howler monkey hoots and howls with incredible vigour! %h; }     ..##  #..# ###  #..# #####.#  ..#.#  #†......h.O.#  .#.##  ..###.#  #....# ##.#  .# ##.#  #.# ##.....<.#  #.[..# ##  .#  .##  .h.Oh   howler monkey (catching breath)--------6 %hΊ %h*C  ## .  ##########  ..# #####........#  .############.....#  †.......h.O...#  .....###  ..###  ..# #  # #  ..<.#  .[#######  ....#  .#   %hE%hF%hM.h.Oh   howler monkey%hHNG--------7%hR%hT%h@'I #   ##########  .# #####........#  ############.....#  ........h.O..#  ...###  ###  # #  # #  .<.#  [#######  ...# #   # ###  .h..Oh   howler monkey8%h>+  # ##########  # #####........#  ###########.....#  ........h..O#  .#..##  ###  # #  # #  <.#  [#######  ...# #   # ###   ####.#  %h%h%h%h=..h.Oh   howler monkey%h&9%h%h%h<  ##########   #####........#  ##########.....#  .........h.#  #.O##  ###..#  %hq# #  # #  <.#  [#######  ...# #   # ###   ####.#   ###....##  %hd.O(catching breath)========10 _The howler monkey hoots and howls with incredible vigour!%h? (##########  #####........#  #########.....#  ........h.#  #.##  ###.O#  %hrC O# ##..#  # #  <.#  [#######  ...# #   # ###   ####.#   ###....##  # #... %hYJ %hK %hU .h.Oh   howler monkey%hV G--------1%hk %h%#  #####.#  .#  #  #h.##  ###..O.#  # ##.#  # ##.#  # ##....@<.#  [..# #  #  ##  #  # ###   ####.#   ###....##  # #.##  %ho%hR%h.h.Oh   howler monkey%hG--------2%hz %h6%h#  #####.#  .#  #  #.h.##  ###.#  # ##..O......#  # ##.#  # ##.....@.#  [..# #  #  ##  #  # ###   ####.#   ###....##  # #.##  %h%hE.hh   howler monkey%h&3%hG%hRa _There is a stone staircase leading up here.%h9"Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  i - a poisoned dart  s - a boomerang (quivered)v - 5 datura-tipped darts  y - 2 throwing nets Wands (go to first with /)C - a wand of flame (26) Scrolls (go to first with ?)j - a scroll of butterflies  A - 2 scrolls of blinking%hU%h+_##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 45/45 ======================== ...................#   Magic: 8/8======================== %h......#...........##   AC: 1Str: 19 .....###.h........#   EV: 12Int: 14 .....# ##..O*.....#   SH: 0Dex: 12 .....# ##...**...#   XL:  7 Next: 71% Place: Dungeon:5 ......# ##....*@.#   Noise: ---------  Time: 3713.0 (0.0) %hX....[..# #########   -) Tentacles ........#  Throw: boomerang ........##  Quill .........# .........####   O   ogre ........ ####.#   h   howler monkey ....... ###....##  ......# #.......##  _The howler monkey hoots and howls with incredible vigour! _The howler monkey hoots and howls with incredible vigour! _There is a stone staircase leading up here.  Throw: dart (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (72% to hit)%h ##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 45/45 ======================== ...................#   Magic: 8/8======================== ......#...........##   AC: 1Str: 19 .....###.h........#   EV: 12Int: 14 .....# ##..O(.....#   SH: 0Dex: 12 .....# ##...((...#   XL:  7 Next: 71% Place: Dungeon:5 %hX E......# ##....(@.#   Noise: ---------  Time: 3713.0 (0.0) ....[..# #########   -) Tentacles ........#  Throw: boomerang ........##  Quill .........# .........####   O   ogre (poisoned) ........ ####.#   h   howler monkey ....... ###....##  ......# #.......##  _There is a stone staircase leading up here.  Throw: dart (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (72% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre is poisoned.%h > %h> %hL .h(.O...%hO 29 (0.9 _%hS %h!V %h %h Evoke which item? Wands  C - a wand of flame (26) Baublesa - 3 flux baubles %h Talismansc - a quill talisman (active)  d - a protean talismanz - an inkwell talisman [!] read|quaff|evoke%hO ][?] describe selected%h\##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 45/45 ======================== ...................#   Magic: 8/8======================== ......#...........##   AC: 1Str: 19 .....###..........#   EV: 12Int: 14 .....# ##.h(......#   SH: 0Dex: 12 .....# ##..O.....#   XL:  7 Next: 71% Place: Dungeon:5 ......# #[3%h 3m#.....@.#   Noise: ---------  Time: 3713.9 (0.0) ....[..# #########   -) Tentacles ........#  Throw: boomerang ........##  Quill .........# .........####   O   ogre (poisoned) ........ ####.#   h   howler monkey ....... ###....##  ......# #.......##  _There is a stone staircase leading up here.  Throw: dart (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (72% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre. _The ogre is poisoned.%h ##########  flinch the Ruffian #####........#  Octopode of Kikubaaqudgha ***... #######............#  Health: 45/45 ======================== ...................#  Magic: 8/8======================== ......#...........##  AC: 1Str: 19 .....###..........# EV: 12Int: 14 .....# ##.h(......# SH: 0Dex: 12 .....# ##..O*....# XL:  7 Next: 71% Place: Dungeon:5 ......# ##...**@.# Noise: ---------  Time: 3713.9 (0.0) ....[..#%h ######### -) Tentacles ........# Throw: boomerang ........## Quill .........# .........# ### O   ogre (poisoned) ........ ####.# h   howler monkey ....... ###....## ......# #.......## Aim: an ogre, wielding a +0 giant club (72% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre. _The ogre is poisoned.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (poisoned, 85% to hit)%hV ##########   flinch the Ruffian%hW #####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 45/45 ======================== ...................#   Magic: 8/8======================== %h=X ......#...........##   AC: 1Str: 19 .....###..........#   EV: 12Int: 14 %hX .....# ##.h(......#   SH: 0Dex: 12 .....# ##..O*....#   XL:  7 Next: 71% Place: Dungeon:5 %hY ......# ##...**@.#   Noise: ---------  Time: 3713.9 (0.0) ....[..# #########   -) Tentacles ........#  Throw: boomerang ........##%hZ  Quill .........# .........#%h] ###   O   ogre (poisoned) ........ ####.#   h   howler monkey ....... ###....##  ......# #.......##  You throw a poisoned dart. The poisoned dart hits the ogre. _The ogre is poisoned.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (poisoned, 85% to hit)  The puff of flame hits the ogre!%h 0 _The ogre is%h o.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (poisoned, 85% to hit)  The puff of flame hits the ogre!  The ogre is moderately wounded.%h .O..(catching breath)%h L========4.9 (1%h %hZ y _The howler monkey hoots and howls with incredible vigour!%h~%hPEvoke which item? Wands  C - a wand of flame (25) Baublesa - 3 flux baubles Talismansc - a quill talisman (active)  d - a protean talismanz - an inkwell talisman [!] read|quaff|evoke[?] describe selected%h,%h%%h+##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 45/45 ======================== ...................#   Magic: 8/8======================== ......#...........##   AC: 1Str: 19 .....###..........#   EV: 12Int: 14 .....# ##.h(......#   SH: 0Dex: 12 .....# ##...O....#   XL:  7 Next: 71% Place: Dungeon:5 ......# ##%h-l.....@.#   Noise: ========-  Time: 3714.9 (0.0) ....[..# #########   -) Tentacles ........#  Throw: boomerang ........##  Quill .........# .........####   O   ogre (poisoned) ........ ####.#   h   howler monkey (catching breath) ....... ###....##  ......# #.......##  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (poisoned, 85% to hit)  The puff of flame hits the ogre!  The ogre is moderately wounded. _The howler monkey hoots and howls with incredible vigour!%hP ##########  flinch the Ruffian #####........#  Octopode of Kikubaaqudgha ***... #######............#  Health: 45/45 ======================== ...................#  Magic: 8/8======================== ......#...........##  AC: 1Str: 19 .....###..........# EV: 12Int: 14 .....# ##.h(......# SH: 0Dex: 12 .....# ##...O*...#%hR XL:  7 Next: 71% Place: Dungeon:5 ......# ##....*@.# Noise: ========-  Time: 3714.9 (0.0) ....[..# ######### -) Tentacles ........# Throw: boomerang ........## Quill .........# .........# ### O   ogre (poisoned) ........ ####.# h   howler monkey (catching breath) ....... ###....## ......# #.......## The ogre is moderately wounded. _The howler monkey hoots and howls with incredible vigour!Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, poisoned, 85% to  hit)%h. ##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... %h #######............#   Health: 45/45 ======================== ...................#   Magic: 8/8======================== ......#...........##   AC: 1Str: 19 %hI .....###..........#   EV: 12Int: 14 .....# ##.h(......#   SH: 0Dex: 12 .....# ##...O*...#   XL:  7 Next: 71% Place: Dungeon:5 ......# ##....*@.#   Noise: ========-  Time: 3714.9 (0.0) ....[..# #########   -) Tentacles ........#  Throw: boomerang ........##  Quill .........# .........####   O   ogre (poisoned) ........ ####.#  [39;49%h -m h   howler monkey (catching breath) ....... ###....##  ......# #.......##  _The howler monkey hoots and howls with incredible vigour!Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, poisoned, 85% to  hit)  The puff of flame hits the ogre.%hCm%h n%hs%hx.(h..O.%hyZ==------5.9 (1%h~%h؀b  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, poisoned, 85% to  hit)  The puff of flame hits the ogre. %hXQ_The ogre is heavily wounded. %h#W %hYEvoke which item? Wands  C - a wand of flame (24) Baublesa - 3 flux baubles  %hZrTalismansc - a quill talisman (active)  d - a protean talismanz - an inkwell talisman [!] read|quaff|evoke[?] describe selected %h##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 45/45 ======================== ...................#   Magic: 8/8======================== ......#...........##   AC: 1Str: 19 .....###..........#   EV: 12Int: 14 .....# ##..(h.....#   SH: 0Dex: 12 .....# ##........#   XL:  7 Next: 71% Place: Dungeon:5 ......# ##.. %hI.O.@.#   Noise: ==-------  Time: 3715.9 (0.0) ....[..# #########   -) Tentacles ........#  Throw: boomerang ........##  Quill .........# .........####   O   ogre (poisoned) ........ ####.#   h   howler monkey ....... ###....##  ......# #.......##  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, poisoned, 85% to  hit)  The puff of flame hits the ogre. _The ogre is heavily wounded. %h*+ %h* %h+b##########  flinch the Ruffian %h, %h,#####........#  Octopode of Kikubaaqudgha ***...  %hF-#######............#  Health: 45/45 ========================  %h-...................#  Magic: 8/8 %hn.1========================  %h/......#...........##  AC: 1 %h/,Str: 19  %h0S.....###..........# %h0G EV: 12 %h#1,Int: 14  %h1.....# ##..(h.....# %h;2G SH: 0 %h 3,Dex: 12  %h 4].....# ##........# %h4 XL:  7 Next: 71% Place: Dungeon:5  %h5......# ##...O*@.# %h6 Noise: ==-------  Time: 3715.9 (0.0)  %h81....[..# ######### -) Tentacles ........# Throw: boomerang ........## Quill .........# .........# ### O   ogre (poisoned)  %h92........ ####.# %h: h   howler monkey  %h;9....... ###....##  %h<(......# #.......##  %h9=!hit)  %h=&The puff of flame hits the ogre.  %hX>8_The ogre is heavily wounded. %h>HAiming: Throw Flame %hx?CPress: ? - help, Shift-Dir - straight line %h@Aim: an ogre, wielding a +0 giant club (heavily wounded, poisoned, 85% to hit) %h##########   flinch the Ruffian %h#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 45/45 ======================== ...................#   Magic: 8/8========================  %h#......#...........##   AC: 1Str: 19 .....###..........#   EV: 12 %hfInt: 14 .....# ##..(h.....#   SH: 0Dex: 12  %hq6.....# ##........#   XL:  7 Next: 71% Place: Dungeon:5  %h=......# ##*****@.#   Noise: ==-------  Time: 3715.9 (0.0) ....[..# #########   -) Tentacles ........# %hA  Throw: boomerang ........##  Quill .........# .........####   O   ogre (poisoned) ........ ####.#   h   howler monkey ....... ###....##  ......# #.......##  hit)  The puff of flame hits the ogre. _The ogre is heavily wounded.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, poisoned, 85% to hit) %h %h %h.h....O %hI6.9 (1The puff of flame hits the ogre. _The ogre is heavily wounded.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, poisoned, 85% to hit) _The puff of flame misses the ogre."%hX!(catching breath)Aim: an ogre, wielding a +0 giant club (heavily wounded, poisoned, 85% to hit) _The puff of flame misses the ogre.You barely miss the ogre.The ogre is heavily wounded.  "%h"NThe ogre looks more healthy.  The ogre hits you with a +0 giant club!!"%h"$27"%h"X----------========7.8 (0.9"%hF*"%h2-y _The howler monkey hoots and howls with incredible vigour!"%hd ;  You bludgeon the ogre!"%h .h The ogre is almost dead."%h 8----------==------8.7"%hX "%hJ Q _The ogre barely misses you.#%h]u  You bludgeon the ogre!  You kill the ogre!#%h`#%h"l.hh   howler monkey (catching breath)#%h*H 92-------#%h9.6 _Kikubaaqudgha accepts your kill.Training target 1.0 for Evocations reached!  Your Unarmed Combat skill increases to level 6!#%h #%hɎk _Your Evocations skill increases to level 1!#%hV You tentacle-slap the howler monkey. Your grab misses the howler monkey.The howler monkey is moderately wounded.#%hWC-20.5#%h]#%hP`D _The howler monkey hits you but does no damage.#%h  #%h  You barely miss the howler monkey. Your grab misses the howler monkey.The howler monkey is lightly wounded.6#%h@ @-1.3 (0.8#%h8 #%h-  #%h +_The howler monkey hits you.$%h _The howler monkey hits you.  You barely miss the howler monkey. You grab the howler monkey.  You tentacle-slap the howler monkey.  $%hGThe howler monkey is heavily wounded.  You constrict the howler monkey.  is struck by your quills.$%hn3--2.2 (0.9$%h $%h1 _The howler monkey hits you.$%hL  You tentacle-slap the howler monkey.  You kill the howler monkey!$%hZi)$%ht##########   flinch the Ruffian$%h#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 23/45 ============------------ ...................#   Magic: 8/8======================== $%hd......#...........##   AC: 1Str: 19 .....###..........#   EV: 12Int: 14 $%hԙ0.....# ##..(......#   SH: 0Dex: 12 $%h>.....# ##........#   XL:  7 Next: 101% Place: Dungeon:5 ......# ##....)@.#   Noise: =--------  Time: 3723.1 (0.9) ....[..# #########   -) Tentacles ........#  Throw: boomerang ........##  Quill .........# .........####    ........ ####.#    ....... ###....##    ......# #.......##   The howler monkey is heavily wounded.You constrict the howler monkey.  The howler monkey is struck by your quills. $%hd_The howler monkey hits you.  You tentacle-slap the howler monkey.  You kill the howler monkey!$%hȝa _Kikubaaqudgha accepts your kill.$%h8HYou have reached level 8!$%hʥ/  --more--%%hI6/509/98 0%  _%%hG  #  #####.# #.# .# .#.## .###.# .# ##..(......# .# ##%%h]H .# .# ##....@<.# .[..# # .# .## .# %%hH ].# ### . ####.# . ###....## .# #.## %%hdU %%hV <-4.1 (1.0 _%%hY %%h_  Things that are here: _a +0 giant club; a howler monkey corpse&%h[&%h\&%h\&%ha,&%hg&%hr7&%hՂ&%h 8=&%h&%hR&%he&%hbL9=&%h̞&%h&%hB&%hë,&%hA&%hڱ,&%hb&%h&%h<U30=&%h&%h,&%h>&%hh,&%h&%hx1=&%hu,&%hG&%h,&%h&%h~,&%h]&%h&2=&%hr&%h&%h&%hB&%hb3=&%h-B&%h &%h},&%h&%h4,&%h&%hZ&%h T4=&%ht&%ht",&%h#&%h}(&%h )&%h6*&%hC/,&%h0&%h6&%h6L5=&%hO8&%h>&%h?&%hA&%htF&%hG&%h*H&%h1O&%hOO36=&%hQ&%h1Z&%hZ&%h\&%hc&%h.d&%he&%h\m&%h*n&%h8o&%hw&%hlxX7=&%hy&%hK~&%h~&%h"&%h&%hH&%h&%h7x8=&%h%&%hڙ&%h&%h\,&%h@&%hB&%hĭ&%hpV9=&%hN&%h2,&%h&%h4,&%hC&%h&%hM40=&%ho&%h21=&%hq&%h,&%h0&%h`,&%h&%h,&%h&%h&%hL2=&%h&%hE,&%h8&%hd,&%hM&%h&%hV3=&%h]&%h,&%h &%h,&%h&%h)4=&%h ,&%h &%h%,&%h&&%h*&%h7+V5=&%h3,&%h0&%h0&%hF1&%h6&%h:&%h;&%h=@,&%hA&%hE96&%hF?=&%h@L,&%h*M&%hEQ&%hQ&%heR&%hV&%hCWV7=&%h;X&%h\,&%h]&%h b,&%h@c&%hh&%hB&%h9& &%hb- _You start resting.&%h1808.1 (84.0)&%hB oo   orc (wandering) &%h.......# #.......##  HP restored.&%h650=&%h.%9.1 (85&%h&%hs _An orc comes into view. It is wielding a +0 dagger.&%h #  #####.# &%h r#.# .o.# .#.## .###.# &%hW"D.# ##..(......# .# ##.# .# ##...@)<.# .[..# # .# .## .# .# ### &%h"#. ####.# . ###....## .# #.## &%h+&%h5P.o&%h6210.1 (1.0)&%hH?&%hJ'%h<* ##########  #####.# ##########...# ....o..# ...## .###....# .# ##..(......# ....# .....)<.# [..# ######### . # .# ..# ### .. ####.# .. ### '%h,'%h;w.oo'%h;0===1'%h,F'%hK7 _The orc shouts! You hear a shout!'%h" # # ##########  #####.# ###########.# .......# ..#...o.## .###....# .# ##..(@.....# ....# .....)<.# [..# ######### . # .# ..# ### .. ####.# .o---2'%ht  You tentacle-slap the orc. You grab the orc.  The orc is lightly wounded.'%hJ oo 2 orcsYou constrict the orc.  An orc comes into view. It is wielding a +0 hand axe.'%hs==--3.0 (0.9'%h'%h#P _The orc barely misses you.'%hlj s  You bludgeon the orc!  You kill the orc!'%hk '%hv .o)   orc'%hߑ &9'%h '%h, ` _Kikubaaqudgha accepts your kill.'%hO   # .# ########## .# #####.# ############.# ...o'%h$Q ..# ..#.....## .###....# .# ##..(......# ....# .....)<.# [..# ######### . # .# ..# ### '%hU '%hW '%hb o.oo 2 orcs (1 wandering)'%hc 5-4.9 (1.0'%h3j '%h t _An orc comes into view. It is wielding a +0 flail.Things that are here: _a +0 dagger; a +0 ring mail(%h # .## .# #(%h# .# #####.# .#.# †.o.# .#.o(%h{.## .###..@)......# .# ##..(......# #.# ##.# .# ##....)<.# (%hжe.[..# ## .# .## .# #.# ### (%h'(%hº(%h]...o   orc(%hG-5 _(%h(%h^(%hThings that are here: _a +0 dagger; a +0 ring mail  You closely miss the orc. You grab the orc. You tentacle-slap the orc.  The orc is almost dead.  You constrict the orc.  You kill the orc!(%hue)(%h=1=6.8 (0.9(%h(%h` _Kikubaaqudgha accepts your kill.(%h<(%hy=(%h*B(%h DH _No target in view!(%hU(%h(%h,(%hH _No target in view!(%h"  # .## #..# #(%hw# ># #..# #####.# .#####.# #†...# .#.## .###.@.)......# #(%h$ .# ##..(......# #.# ##.# #.# ##....)<.# #.[..# ## (%h$ #.# .## #.# #.# ### (%h/ (%hi0 <-7.8 (1.0 _(%h ; (%h@ +  Things that are here: (%hA d_a +0 hand axe; an orc corpse(%h_?   .##  ..# ##  ..# #####.#  .#####.#  †...#  #.##  ###.)@)......#  .# ##..(......#  #.# ##.#  .# ##....)<.#  .[..# ##  .#  ##  .#  #.# ###  -8 _)%ha #  ##  .# ##  .# #####.#  #)%hf.#  .#  #.##  ###.).@......#  # ##..(......#  .# ##.#  # ##....)<.#  )%h{[..# ##  #  ##  #  .# ###  )%hm)%h&9)%hg)%h  Things that are here: _a +0 dagger; a +0 ring mail)%hC ## .###############........ ############.... ..............#####.).)  ##. ##...# ##....)<Quill )%h ............. ####.#   )%h)%h.20 _)%h)%hA1.8 (2)%h2 )%h) _i - a poisoned dart)%h_  #.# ########## ..# #####.# ############.# †.....# )%h` ..#.....## .###.)@)......# .#.# #....# .....)<.# [..# ######### . # .# #..# ### )%h+o A2.8 (1)%hr )%hZu *%h*#6 #*%hx#M .## *%h#]#..# ## *%h$k#..# #####.# *%hL$P.#####.# *%h$#†...# .#*%h$-.## *%h"%.###.@.)......# #.# ##*%h%@.# #*%h%j.# ##.# #*%h' .# ##....)<.# #.[..# ## #.# .## #.# #.# ### *%h_1*%h1&3*%h6*%hT;  Things that are here: _a +0 hand axe; an orc corpse*%h*%h n # #..## #..# ## #..# #####.# #..#####*%hi!y.# #†...# #.#.## .###@).)......# *%h%"#.# ##.# #.# ##.#  #*%h##=.# ##....)<.#  #.[..# ## #.# *%h%#.## #.#  ##.# ### *%h+:C4 _*%h<*%h?*%h   ##  #..##  ##..# ##########  ##..# #####.#  #..############.#  ##†.............# ##..#@....## ...###.).)......# ..#.# ####....#  #.....)<.#  #[..# #########  ##.  # .# *%h*%h&5*%h*%h*%h  ##  #..##*%h=  ##..# ##########  ##..# #####.#  #..############*%hj.#  ##†.............# ###*%hM.......#.....## ........###.).)......# *%h........#.# #####........o....#*%hv #..............)<.# o   orc (wandering)*%hT #..........[..# #########  ##..............#  #*%h*%hgX.o*%h&6*%h*%h*+%he#### #..## ##..########### ##..######........# #..############....# ##†............# ####.#......+%h# #..##.).)......##.# ##.........# ######.# ##........# # o...# ##....)<.# #...[..# ##########......# ....## ##..#+%hx+%hX.o+%h&7+%hm+%h+%h}#### #..## ##..########### ##..######........# #..############......# ##†..................#####.#.....#..##.).)...... ....##.# ##...# .######.# ##.# ..# ##....)<.# #o..[..# ##########........#  ....## ##.....# ##.####+%hX.o+%h&8+%h+%hn#### #..## ##..########### ##..######........# #..############....# ##†...............#####.#+%hyo# ###..##.).)...... #....##.# ##...#######.# ##+%ho".# ### ..# ##....)<.# #..l[..# #########+%hr|#o.......# ...##l   iguana (wandering) ##...#o   orc (wandering) ##..#### # ####.#+%h }i  An iguana comes into view.+%h~+%h.....ol...o+%h0===9+%h+%h% _The orc shouts!+%hB  #..## ##..########## ##..######........ #..############.... ##†............####.####..##.).)..........##.# ##...# ...######.# ##.# #### ..# ##....)<.# # #o..[..# ##########...l..........#  #.....## ##..# ##.#### #+%hC .# ####.# #####....#+%hE +%hF +%hnP io..l+%hJQ 1---30+%hX +%hZ +%hn  The iguana hisses angrily.  You bludgeon the orc!  You kill the orc!+%h +%h۪ )l.l+%h 1=--+%he &1.7 (0.9+%h +%h ` _Kikubaaqudgha accepts your kill.,%h\5I ##..######### ##..######....... #..############... ##†...........####.####..##.).)...... ###....##.# ##... #...######.## ##. .#### )...# ##....)<. #.....l....[..# ####### ##..............#  .## ##..# ##.### #.# ####. ##. ###.... ### #......l.-2.7 (1.0,%ha>,%hB,%h   You tentacle-slap the iguana but do no damage.You grab the iguana. You squeeze the iguana!  The iguana is severely wounded.,%h5=3.6 (0.9,%h,%hf _You constrict the iguana. The iguana misses you.,%hu  You tentacle-slap the iguana but do no damage.You squeeze the iguana.  You kill the iguana!,%hg]†,%h044.5,%h,%hl` _Kikubaaqudgha accepts your kill.,%h{ 4,%h ,%hX" H _No target in view!,%h ##..#  ##..# ##### #..# ##†. # ####.# . ###.###.).) .###....##.# ## ,%h%.#...######.## ## ..#### #......@.)...# ##....)< .## #.[..# # ##,%hA.# #.## ##.# ##.#  #.# #### ##. ### ##.# #,%h,%h<-5.5 (1.0 _,%h,%hgt _You see here an iguana corpse.-%hN -%h -%h -%h| -%h:" -%h) Q _-%h!4 B-%h75 -%h9 ,-%h; -%h= -%h@ ,-%hA -%hxC -%hRF ,-%hG -%hL  #### #..## -%hM ##..# ##  ### ##..# ##### ###.. #..############ #.... ##†@................-40.5 (5....# ####.............#..... -%hBN $...... ###........###.).) ......###....##...........# ##... ......#...######..........## ##.. .......#### #†.)...# ##. ......## #[..# -%hN  .....# ##....# ..... #.......##-%hP -%hS -%h4U .%h.%h B.%h;.%h.%h,.%h.%h.%hU,.%h.%h.%h .%ho .%h!.%h#.%h&.%h?'.%h'.%h).%h-.%hz-.%h{..%h0.%h3.%h4.%hi5.%h7.%h;.%h+<.%hr=.%h?.%h{D.%hD.%h`F.%h|I.%hL.%hM.%h N.%hU.%hV.%hHW.%hX.%hc###..##..#######....#.%hd##†....###......## ####......#.........# ###...................###....##...............#...######.... ...........#### #.... ..........##  .......@.## ##52.5 (12.0) .........# #. >.# ##..... ........## ##. ......(## #.. ......# ##....%he  ......##.. .%hj #.##..#..  ##. .%hm.%hn,3.5 (13.%hUs.%hQv; _Found a stone staircase leading down./%h /%h9 /%h8 /%h /%hX/%hB/%h!/%h@(,/%ho*/%h-/%h_4,/%h26/%hD #..........###....##...............#...######......#### #..## #..## ##...# #.>........# ##..##  ##/%hmE"##  ###  ###  ####.##..  # ## #..  ## #.. # #.# # ##.# ##..#/%hFA #K/%hQ17.5 (4.0)/%hR+8.5 (5/%hcW/%hZ5 _i - 4 poisoned darts (gained 3)/%h /%h /%h /%hQ /%h\ /%hq B/%h /%h /%h  /%h  /%h$$ /%h$ /%hs% /%h( /%h/ /%h/ /%hH1 /%h3 /%h`> /%h? /%h? /%hB /%hPF /%hH /%hI /%hrL /%h Q ,/%hQ /%hS /%hW /%h\W /%hX /%hY /%h\ ,/%hl` /%hc /%hg ,/%hh /%hBj /%hl /%hn ,/%hyq /%hw B/%hy /%h} ,/%h~ /%hC /%hR /%h /%hr /%h׉ /%h& /%hz /%hQ /%h /%hߓ /%hr /%h /%h /%h ,/%h# /%hq /%h ,/%hq /%h /%h B/%h /%h ,/%hD /%h߯ /%hٴ ,/%h /%h /%h /%h /%h /%h /%h0 ,/%hY /%h? /%h ,/%h# /%h- /%h /%h /%h /%h /%h X/%h4 ,/%h /%h /%h*   #....>.# #.......#....# ##.##....... #.... #..##...... #...# #..###.... #...## ##.## ##.## ###...## #..# #### ##......###..# # #..##..# #.# #.........#.###/%h  #...........##..#............##..##.............# #..#.............# #..# S   adder (wandering)#............## ##..##........S...# #.... ...........# ##....n - 2 scrolls of identify (gained 1)/%hu 085.5 (27.0)/%h BS./%h ,6.5 (28/%h /%h Y _An adder comes into view.0%hf$....#0%hU#......###.##.. #..##.......## #..###......## ##.## ##.##..####..# ####..###......###..# #..##....# #.###...#.## ##.# #.0%h...# #..# #...# #..# #.#..# ##.S...## ##..##.0%h...# #......# ##. # #..0%h0%hB A.S0%h- G7.5 (1.0)0%h0%h 0%hC o#....###.## #....0%hة .# #...## #...## ##.## ##.#####...## #..# ####......## ..###.#.###.# ..# .#.0%hJ v.### ##..##S...# #..... s   scorpion (wandering) .#0%h S   adder (wandering)s.0%h~ 0%hD 0%hl r.sS.0%hR &80%h 0%h [ _A scorpion comes into view.0%hv  #.... #..## #...# #..###...... #...## ##.## ##.##..###...## #..# ####........###..# #.. 0%h 5..##..# # #..#.###.#...# #..#0%h $.# #..# #..# #..# #.# #..# ## ##..# #.# #....0%hs  ..sS...# ##.0%h .....# #...♣♣.♣♣....# # #0%h 0%h 0%h s..sS0%h/ &90%h6 0%h 2%hf<# ##.##.... #... #..###... # ##.## ##.## ###...## #..# #### ###..# #. ##..# #. ##.## ##. ##.# #.. # #.. #.# #.. #..# #.. #..2%h\J.## ## #..s.# #.....# ##..........S...# ##...♣♣.♣♣....# #2%hI2%hvus.S.2%hV'902%h2%h.2%h....#  #...#....###.... .#...## #..###.... #...## ##.## ##. ###...## 2%h< #########..  #.###### 2%h!S..# s# ## # ..#.........S2%h5#2%h#2%h2s.S   adder (wandering)S.12%h42%h!92%hw2%hwj #....> .. #.....## ##.##....# #... #..###... # ##.## ##.## ###...## #..# #### ###..# # ##..# #2%h]z ##.## ## ##.# # # # #....# # #...s..# # #.## ##. #............# # 2%hk{TS.....# ##2%hX|2%hގ<s.2%ht&22%h;2%h2%hC .....# >....# #...#....###....# .#...## #..###.... #...## ##.## ##. ###...## #########..  #.#####.# s.# # ## #. 2%hI B2%h.Q s.S   adder (wandering)S32%h[ 3%h#..... ......# >#....# #...#....###....# .#...## #..###.... #...## ##.## ##. ###@..## #########..3%h  #.........#.#####...s## ..# S# ##3%h3%h43%hs.S   adder (wandering)S3%h0.3%hN&43%h3%h3%hF  #...## ......# >3%h `#....# #...#....###....# .#...## #..###.... #.@.## ##.## ##. ###...## #####......###........##.. 3%hG  #...s.....#.###### .S.# 3%h 3%h s.S   adder (wandering)S.3%h5 &53%hE 3%h. 3%hF  # ## ###...# ###..... #..... #....> #..# ##.##.# #.. #..###...  ##.## ##. ###...## #..# ## ##..#..#  #...s....##..# #...#.## # ##....# # #.... # #..S.# #3%h i.3%h^ &63%h 3%h 4%h# # ##.# # ##...# ## #..... # .....##4%h' #....> #....## # #....## ##.## #....# #..## #@..## #..### ##...## ##.## ##. ###...## #..#  ##......###..#4%h #........##..# #.........#.## ##...........# #............# #..S.#4%h*4%h!4%h&ss   scorpion4%h&&74%h+4%h>/4%hM~ 4%h> _45---=84%h1 4%h( . _The scorpion stings you.5%h+"  You bludgeon the scorpion! You grab the scorpion. You squeeze the scorpion.  The scorpion is severely wounded.5%h"5=9.4 (0.95%hy'5%h * 5%h,k_You constrict the scorpion. The scorpion barely misses you.5%hJ  You tentacle-slap the scorpion but do no damage.You squeeze the scorpion.  You kill the scorpion!5%hK5%hRH†5%h}W---11-900.35%h5%h` _Kikubaaqudgha accepts your kill.5%h5%hb6=5%hHB5%h5%h(5%h5%h5%hBV7=5%h5%h)B5%h5%hW5%h5%h,5%hn5%h5%hL8=5%h15%h,5%h 5%h5%h5%h55%h&5%h=5%h95%hl=5%h5%h@5%h4&5%hy'5%h(5%h.5%h05%h15%h95%hL;5%hd=6%h 6%h 6%h -- 6%hl ;_You start resting.6%h 6%h%6%h]&15.3 (15.6%h' 0)6%h(6%h)506%h}*=6%h7+-6%hf,%6.3 (166%hh56%h: 6%h:6%h;_HP restored.6%h~X##.##.##..6%h##.#..... #.......###....>##......##.## #..##....## #..####.## ##.#6%hy###...## #..# #####......###..# #......# #.........#.## #6%h/##...........# # #............# # #..S....# #....# # 6%h6%h֐6%hi*7.0)6%h6%h 6%h2o_You see here a scorpion corpse.6%h (##..##.#..... #.......###....>##......##.## #..##....## #..###†##.## ##.####..# #####......###..# #......# ##.....## ####.....# #.#.....# #.#.....#.#.....# #.#.## ##.6%h$ C8 _6%hD( 6%hc* 7%hpIe ...... .....##> #....##. #....## ##.## #..... #...###7%hJ##†..## ##.## ##.#####...## #..# ####..@...## #..#.#.###7%h(K..# .#7%hK#............#............# #.. 7%hdY97%h$c.....###....>##......##.### #..##....## #..###†##.## ##.#####...## #..# ####.##......###..# #.#....# #.#..## ##.##..# #..#..# #.#.#.#.# #.#.## ##.#.# #..........S.....# ##.7%hnY=207%ht7%hv7%h   #....##. #....## ##.## #..... #...####†..## ##.## ##.#####...## #..# ####......## ..##.#.###..# .#..#..............# ##... ..7%h 7%h &17%h: 7%h< 7%ho47%hZr7%hvs7%hB  #....## ##.## #..... #...####†..## ##.## ##.#####...## #..# ####......## ..##.....#.###..# .#..#S   adder (wandering).S.............# #.... #...♣♣.♣♣07%h+}.S2.3 (17%h8%h+` #....# #..## #...## #..### ##†..## ##.## ##.## ###...## #..# ####......###..# # ..##..# # #..#.####...........  .# # #..# # #.# # ## ## #.# ..# ###.S.# #.#...♣♣.♣♣....# # #S.3[48%hc 0m8%h X #...## #..### ##†..## ##.## ##.# ###...## #..# #......###..#  ..##..#  #8%h8 ..#.###...  .# # #..# # #.# # ## ## #.# ..S.# ###...#  #.#...♣♣.♣♣....# # #...♣. .♣ .♣. # #8%h 8%h 8%h @S...8%h4 &48%h 8%h 8%h? #†..## ##.## ##.####...## #..# ##8%h r##......## ..##8%h .#.###..# 8%hq g..### #S8%hˊ x #......##8%h$ v.#...♣♣.♣♣8%h ..♣. .♣ .♣. ♣ .. ♣ .8%hڋ #8%h 8%h }S.S8%h /==58%h 8%hG / _The adder hisses angrily.8%h  You closely miss the adder. Your grab misses the adder.8%h5-6.1 (0.88%h 8%hPS _The adder closely misses you.9%h  You tentacle-slap the adder. You grab the adder. You squeeze the adder!  You kill the adder!9%hLr†9%h]2-7.0 (0.99%h\9%hM` _Kikubaaqudgha accepts your kill.9%hX89%h89%h8?9%hnBH _No target in view!9%h20###...## #..# #####......###..# #....# ##..## ####..# #.#..9%hN3# #.#.#.#.# #.#...†## ##.#.....9%h3# #..#...# ##.#.# #..9%ho4#.#...♣♣.♣♣....# #.#...♣. .♣ .♣.. #.#...♣♣ .. ♣ #.#.. _. . ##.♣...####..9%h?9%hQ@5-8.0 (1.09%h\9%ha5 _Found a stormy altar of Qazlal.9%h Z##......###..# #.#....# #.#..## ##.##..# #..#..# #.#.#.#.9%h # #.#...†## ##.#.....# #..#...# ##.#.# #..#.#...♣♣.♣♣....# #.9%h #...♣. ♣.♣ .♣..# #.#...♣♣ ... ♣ #.#.. ._. . . ##. ... ♣...####..♣........9%h 9%h @-99%h :%hD% ...#.###..# ..:%hE.#†## #.#.... #.#..#:%h$FQ.#...♣♣.♣♣..♣. ♣.♣ .♣♣:%hF♣_.♣.♣. :%h'G[...######.... :%hN3_:%hO'30:%hT:%h~V:%h .#.###..# .:%h;..#†## #.#.... #.#..#.#...♣♣.♣♣..♣. ♣.♣ .♣..:%h=Quill ........♣♣.♣♣.###.. :%h3_:%h&1:%h89_:%h]:%h `-#..# ...#†## #.#.... #.#..#..#...♣♣@♣♣....#...♣. ♣.♣ .♣..#...♣♣ ... ♣ .... .._.. . . # ♣.....♣♣...####...♣.♣..♣.........♣♣.♣♣....#######.. ... ... ### ###:%hum3_:%hn:%hn2:%hs:%hv:%h  ..##..#...†..## #:%h- K.#............# #.#..............# #..............# #..#...♣♣.♣♣....#..♣. ♣@♣ .♣♣.....♣♣ ......._..... . # !..♣♣.....♣♣...####... ..♣.♣..♣.......O   ogre (asleep)### ### O.##:%hU  An ogre comes into view. It is wielding a +0 giant club.:%h &3:%h 9_:%h V _Found a golden potion.:%hJC  .##........†........## #.#............# #.#..............# #..............# #.#...♣♣.♣♣......♣..♣.♣..♣♣..@..♣♣ ........._....... # !..♣♣.....♣♣...####... ♣..♣.♣..♣....... ...♣♣.♣♣....######### ### O##:%h _4;%h#.# #..##...†........## ##..#.#............# #..#..............# ##.#..............# #..#.#...♣♣.♣♣....# #.#...♣..♣.♣..♣..## #.#...♣♣.....♣♣...# #.#......._@......# ##.!..♣♣.....♣♣...####.... ♣..♣.♣..♣........#...♣♣.♣♣....########[;%h{ 37m.. ... ...# ######### O.## #### O   ogre (asleep) ##  #;%hz*_;%h&5;%h;%h;%h k #...†# ##...#............# #...#..............# ## #..............#  #.#...♣♣.♣♣....# # #...♣..♣.♣..♣..## # #...♣♣.....♣♣...# # #......._.......# ## !..♣♣..@..♣♣...## .. ♣..♣.♣..♣...... #...♣♣.♣[3;%hUsJ4m♣....###### ##.. ... ...## ### ####### O.## ### ##  ;%hu1_;%hv&6;%h};%hN~<%h(, .#.... #.#..............# #..............# #.#...♣♣.♣♣....<%h...♣..♣.♣..♣..##..♣♣.....♣♣.........._.......# # !..♣♣.....♣♣...####... ♣..♣@♣..♣....... #...♣♣.♣♣....########.. ... ...## ###<%h97 #######.O.## ### ..###### <%hDX_7<%h<%h <%hh" e #..#...<%h_# #...♣♣.♣♣.....♣..♣.♣..♣..##...♣♣.....♣♣.........._.......# # !..♣♣.....♣♣...####... ♣..♣.♣..♣.......<%h#  #...♣♣@♣♣....#######..........## ### #######.O.## #####Quill <%h$ O   ogre (asleep)#.<%h / <%h/ &8<%h6 8_<%hZ9 =%hxnO#.# #..=%hoy#.#...♣♣.♣♣....# #.#...♣..♣.♣..♣..## #.#...♣♣.....♣♣...# #.#......._.......# ##.!..♣♣.....♣♣...####..=%h&p6.. ♣..♣.♣..♣........#...♣♣.♣♣....########.....@....## ##########.O.## #### ..##  .## .# #######.=%hq+#..##.=%h}{2_=%hS|&9=%h=%h=%h#.# #.#.#...♣♣.♣♣....# #.=%hH#...♣..♣.♣..♣..## #.#...♣♣.....♣♣...# #.#......._.......# ##.!..♣♣.....♣♣...####.=%h.. ♣..♣.♣..♣.#...♣♣.♣♣....######.##.## ###.#=%hH&.O.## ####.#..## ##.## =%h##.# #$## ##..=%hF\##.##.##.=%h]m _OO=%hFound 13 gold pieces.  The ogre shouts!4=%h_U-----====40=%h $_=%h =%h =%hjR_The ogre is struck by your quills. The ogre hits you with a +0 giant club!=%h ( =%h  You bludgeon the ogre!  The ogre is heavily wounded.=%h 1-----==--9 (0.9=%hx =%h Q _The ogre barely misses you.>%h _You barely miss the ogre.>%hR---1.8>%h:_>%h\ _The ogre is heavily wounded.>%h@x >%hmy_ You tentacle-slap the ogre.  The ogre is severely wounded.>%h*zG-2.6 (0.8>%h>%h1_>%hdJ _The ogre misses you.>%h u  You bludgeon the ogre!  You kill the ogre!>%h ,_>%hR b)>%h| & >%h q2=3.5 (0.9 _Kikubaaqudgha accepts your kill.>%h :_>%h n _Your Shapeshifting skill increases to level 6!?%h #.# # #.#...♣♣.♣♣....# # #...♣..♣.♣..♣..## # #...♣♣.....♣♣...# # #......._.......# ## !..♣♣.....♣♣...#### .. ♣..♣.♣..♣ #...♣♣.♣♣....###### ##.## ### #.).## #### #..##  #.##  #.#  $## ## . ## #?%h`j # ##?%hK2=?%h"6--4.5 (1.0 _?%hLB_?%hs?%ht \ #.# #?%ht  #.#...♣♣.♣♣....# # #...♣..♣.♣..♣..## # #...♣♣.....♣♣...# # #......._.......# ## !..♣♣.....♣♣...#### ...♣..♣.♣..♣ #...♣♣.♣♣....###### ##?%hw .## ### #.).##  #..##  #.## #.# $##  . ## # # ##?%h} ?%h=~ A--5?%hǃ &_?%hA ?%h  #.# # #.#...♣♣.♣♣....# # #...♣..♣.♣..♣..## # #...♣♣.....♣♣...# # #......._.......# ###!..♣♣.....♣♣...#####...♣..♣.♣..♣. #...♣♣.♣♣....###### ##.## ###?%h  #.).##  #..## #.##  #.# $##  .  # # ##?%h ?%h ?%hA 6?%h% &_?%h;) @%hO #.# # #.#...♣♣.♣♣....# # #...♣..♣.♣..♣..## # #...♣♣.....♣♣...# # #......._.......# ## #!..♣♣.....♣♣...#### #...♣..♣.♣..♣. #...♣♣.♣♣....###### ##.## ### #.).##  #..## #.##  #.# $## .  #  @%h7_@%h4&7@%hV:_@%h,@%hy #.# # #.#...♣♣.♣♣....# # #...♣..♣.♣..♣..## # #...♣♣.....♣♣...# # #......._.# ## #!..♣♣.....♣♣...#### #...♣..♣.♣..♣ #...♣♣.♣♣....###### ##.##  #.).##  #..## #.##  #.# $## . # @%h @%h,A_@%h?3=@%h8@%h&_@%h@%h$C #.# # #.#...♣♣.♣♣....# #@%hW #...♣..♣.♣..♣..## # #...♣♣.....♣♣...# # #......._.......# ## #!..♣♣.....♣♣...#### #...♣..♣.♣..♣ #...♣♣.♣♣....###### ##.##  #.).## #..## #.##  #.#  $##  .  #@%hA_@%h&9@%h8_@%h@@%hu F  #@%hm P.#   #..............#   #.#...♣♣.♣♣....#   #...♣..♣.♣..♣..##   #...♣♣.....♣♣...#   #......._.......# #   #!..♣♣.....♣♣...####  #...♣..♣.♣..♣.......   #@..♣♣.♣♣....#### @%hd  ..........##  #######.).##   #..##   #.##   .#   $##   . @%h# ' #@%hK @%h '50@%hq :_@%hY @%h   .#.#   #......#   #..............#   #.#...♣♣.♣♣....  @%hA $  #...♣..♣.♣..♣..##   #...♣♣.....♣♣...#   #......._.......# @%h o  #!..♣♣.....♣♣...###  #.@.♣..♣.♣..♣......  ###...♣♣.♣♣....####  @%h ..........##  #######.).##   #..##  @%hQ t  #.##   .#  @%h  $##   .@%h 9_@%hP &1@%h) @%h A%h  #...†.##  ..#......#  #.......#  #..............#  #.#...♣♣.♣♣....  #...♣..♣.♣..♣..##  #...♣♣.....♣♣...#  #......._.......#   #@..♣♣.....♣♣...##  #...♣..♣.♣..♣..... ###...♣♣.♣♣....### ..........## #######.).##  #..##  #.##  .#  $##A%hj4=2A%h:_A%h:_A%hH+3.5 (2A%h :_A%hT_ _o - 2 golden potions (gained 1)B%hB%hB%h{B%hB%hO5=B%h=B%hB%hB%h;B%h,B%hB%h,B%hK!B%h(B%hA)L6=B%h*B%hj2,B%h3B%hY9,B%h:B%h>B%h?V7=B%h@B%hmC,B%h#DB%hF,B%hGB%hI,B%hfJB%h4M98B%hM)=B%hNB%hGRB%hRB%h)SB%h V,B%hVB%hYl9=B%hZB%h],B%h^B%ha,B%h,bB%he,B%hmfB%h4iB%hiM50=B%h)jB%hm1 _HP restored.B%ho4B%hpB%h;rB%ht,B%huB%hLwB%hCz,B%hn{B%h}B%hЀP=B%hB%hLB%h~,B%hB%hB%h,B%hRB%hȎB%h,B%hB%hB%h,B%hB%hB%h,B%h:B%hΡB%hz  #...♣..♣.♣..♣..## #...... #...♣♣.....♣♣...# #...... #......._.......# ##...... B%hs#...♣♣.....♣♣...####....... #...♣..♣.♣..♣.............. ###...♣♣.♣♣....######...... ##..........## ###.... #######.).## ####. #@.## 829.0) #.## # #.#  $## ##. . ##.. .# #...  < ##...  #. #....  #.... B%hn_3.5 (30B%hd:_B%hq9 _Found a stone staircase leading up.B%h B%h XB%h ,B%hn B%hO ,B%h$ B%h N _You now have 277 gold pieces (gained 13).B%h 4B%hG B%hp B%h ,B%h B%h B%hp ,B%h B%h B%h. B%hp B%h8 B%h B%h B%h B%h| B%h B%h ,B%h B%h B%h ,B%h B%hq B%h" ,B%h" B%h# B%h% B%h& ,B%hO( B%hh, V #..## # #.##  ##.# # B%h- a##.## ## ##..# ## ######..## #......<## ##.....####..#  #..... #.@# #...96.5 (13.##.# ##.........B%h- ~##...... ...##### .### # .# ># B%h2 B%h#3 ,7.5 (14B%h5 B%hg8 ; _Found a stone staircase leading down.C%h<ZC%hwQnC%hTBC%hUC%h6\XC%h\C%hc],C%haC%h c,C%h53 _u - 3 potions of attraction (gained 1)C%hNBC%hvC%heBC%h׍C%h,C%hC%hC%hɓC%hC%hsC%hR  There is a stone staircase leading down here.C%hnx _C%hmC%hC%h,C%hC%hC%h,C%hõC%hC%hC%hOC%hC%hR  There is a stone staircase leading down here.C%hнC%hD _C%h;C%hJC%hz,C%hC%hC%hC%h&C%hC%hC%h,C%h,C%h`,C%hC%hjC%hXC%hC%hTBC%h BC%h*C%hC%hC%h C%h"C%hnC%hC%htC%h##..........#########.).## #..##  #.##  ##.#  ##.##  ##..#  ######..##  #..@...<##  .......####..# .....## #..# .... ##.## ####C%hl.. #..#######..... ##........... l   iguana (asleep). #.........## #.###########.#C%h/4040.5 (43C%hx,1.5 (44C%hZC%h5+Z _An iguana comes into view.C%hkH   #######.)   #.   #  #.  #  .#  # ######..##  ###..#......<##  #......@####..#  (.....### #..#  #.... ##.## ###  l #..#######..  . ##.......   #.........#   #.#######  #.#   #.>#2.5 (1.0) _Found 6 stones.C%h   #.).##   #..##   #.##   ##.#  C%h   ##.##   ##..#   ## ######..##   ###..#......<##  C%h`!  #.####..#  .(.....### #..#  #..... ##.##  #.l.... #..C%hY##  ...! ##  ..... #.  ...... #.  ....... ##.#   #.>#C%h{.C%h/&3D%hAm _Found a silvery potion.D%h  #.  # D%h #. # ##. ##.######..## ###..#......<## ###.......####..# ..(....@### #..# ###.....# ##.## #  #.l....# #..##### .....!# ##....... #.......# # .. #.####### ..#.# .. >#  #..#4D%hXVo  # #. # D%hW###. .######..## ###..#......<##D%hW  ####.......####..#  ...(.....### #..#D%hXW  ###...@.# ##.##  #.l....# #..##### D%h|X.....!# ##.......  #.......# # D%hNY&.. #.######  #.# ##.#  .# D%h[># .# #..# #.####D%hfD%hTg&5D%hqD%htD%h`   #.##  ##.#  ##.##  ### ##..#  ##.######..##  ###..#......<## #.####..#  #...(.....### #..#  ###..@..# ##.##  #.l....# #..  #......!# ##  #.# #  #. #.  #.# ##.#  #.# #.>#  #.# #..#   ##.####l%ha 7m.l==6 _The iguana hisses angrily.D%h ( D%h  You tentacle-slap the iguana. You grab the iguana. You squeeze the iguana.  The iguana is moderately wounded.D%h a38------7.4 (0.9D%h! D%h" E _You constrict the iguana. The iguana bites you!D%h  You tentacle-slap the iguana but do no damage.You squeeze the iguana, but do no damage.The iguana is heavily wounded.9-------8.3 _You constrict the iguana.G%h9W  You bludgeon the iguana!  You kill the iguana!†6-9.1 (0.8 _Kikubaaqudgha accepts your kill. _No target in view!G%h7%$ _No target in view! _No target in view!G%ha _No target in view! _No target in view! _No target in view!G%hlWUnknown command.H%h@ _40=H%h&H%hH%hH%hH%hH%hH%h3"H%h.H%ho5H%h7H%h,<H%h%=H%h@1H%hgA=H%hAH%hCH%hhMH%h'PH%h@^H%hxBH%hW}H%h}L2=H%hH%hH%hH%h H%hTH%hƊH%hH%huH%h؎H%hH%hH%hV3=H%hH%hH%hH%h%H%hH%hmH%hH%hbH%hɠL4=H%h.H%h|,H%hH%hʩH%hbH%hH%h,H%hH%hH%hV5=H%h*H%h,H%h`H%hϹH%h{H%h7H%hvH%heL6=H%hH%hp,H%h;H%hH%h0H%h`H%h,H%hH%hH%hV7=H%hBH%hd,H%hH%hn,H%hH%hj,H%hH%h!H%hE8=H%hH%h,H%hPH%h,H%hhH%hH%hO9=H%h=H%h,H%hLH%hv,H%hH%h,H%hH%hH%hM50=H%hH%hUH%hH%hfH%hK H%h} H%h H%hH%hH%hyH%h_H%hcH%h H%hi_h - 2 silvery potions (gained 1)H%h[H%h3=H%hH%h!H%h$,H%h^%H%h (H%h*,H%h+H%h.H%hG1H%h1H%h2H%h4H%h7,H%hJ9H%h[=H%h;BH%hBH%hPDH%hGH%hHLH%hLH%h/NH%hQH%h`H%h/aH%h4k,H%h,mH%hmH%hpH%houH%hzH%hzH%h|H%hKH%h?H%hH%h$H%hH%hBH%hϔH%heH%hȘH%hH%h;  You see here 6 stones.H%h:H%h _H%hH%hH%h,H%hڰH%hH%h,H%hH%hH%hPH%hH%hkH%h4H%h ,H%h%H%hH%h,H%hH%hH%h,H%hH%hH%hH%hH%hH%h:H%hH%h H%hH%hH%h,H%hH%hbH%h ,H%hH%h H%hH%hIH%hH%hH%hH%hlH%hH%hH%hH%hEH%hH%hH%hH%hFH%hH%hH%h,H%h,H%hH%hdH%hH%hH%hH%h ,H%h H%hH%h,H%hH%hEH%h,H%hH%hH%hD,H%hH%h !H%ht$,H%h&H%hH)H%h2XH%h5,H%h6H%hK9H%hq<H%h=H%h=H%hBBH%hCH%hEH%h#G,H%hQHH%hIH%hLH%h+MH%hMH%hOH%h$RH%hRH%hWSH%hTH%hVH%hWH%hWH%hXH%hE\H%h\H%h4]H%h2_H%h aH%haH%hvcH%hcH%h>eH%heH%h%fH%hfH%hjjBH%h&kH%hq< #..  #.......# ##†..##  #.....>.H%hq?#...##  #...........##  #...... #........#  #...... #.........  #....# ##.........  #...## #..........H%hr$  #.@.## #..........-138.1 (89.0)  ###..## #..........  ##..###...†  ###..#....  ##............  #............H%h]s   #.#...♣♣.♣♣..   #...♣..♣.♣..♣  #...♣♣.....♣♣ H%hyH%h_zF-9.1 (90H%h}H%h9 _Found an escape hatch in the floor.I%h) JI%h+ I%h/ I%h5 BI%h"7 ,I%h7 I%h$; I%h< I%hR= I%hu> I%hE ,I%h,H ,I%h_L BI%hX  #.....   #...(###....  #.....#.# #.  ##......# #  #.......# #  .......## #...#  #.......# ##†  #.....>.# ###  #@......# ##44.1 (5.0)  #......## #  #......# #  ##....## ##  ##...## #  ##...## # ###I%h^[ [37m..## #.... #..###...†..  ###..#......I%hDb A5.1 (6I%hc I%hk % _Found 9 stones.J%hNJJ%h J%hJ%hWJ%h? J%h*(J%h++,J%h0BJ%hv2J%h$7,J%hq9J%h<,J%hf?,J%hCJ%h)F,J%hGJ%hGJJ%hOBJ%hPJ%hkS,J%h UJ%h4VJ%hRX,J%hMYJ%h[J%h],J%h^J%hxkJ%h/mJ%hnJ%hnJ%h.pJ%hrJ%hs,J%huJ%h xJ%hy,J%he}BJ%h]~J%h>J%hJ%h,J%h]J%hXJ%h,J%hJ%hy,J%hJ%h"J%hW,J%hJ%h}J%h,J%h@J%hJ%hZ #####  ####...###  #........#  ........ #.....# #....######  #........>.  #@.# #70.1 (25.0) ##.## ## #..# ..### ##.## ..#  ### #..# #  #.# ##.## #  #.## ##...## ##  ##..## ##.....# #...  #...(###......## %hřP34m#....>J%h!B1.1 (26J%hHJ%hg; _Found a stone staircase leading down.K%hK%hInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.K%h]1Your auxiliary armour is melded.You cannot wear most types of armour.You are amphibious.You can wear up to eight rings at the same time.b - Your skin changes colour to match your surroundings (Stealth+).K%hc - Your rubbery body absorbs attacks. (AC +1, EV +1)d - (You are camouflaged when in or above water. (Stealth+))e - You have tentacles for arms and can constrict up to eight enemies at once.f - You are cold resistant. (rC+)  g - A shield forms around you when casting spells or using Invocations. (SH +7)(): Suppressed. c%h\ flinch the Ruffian#####Octopode of Kikubaaqudgha ***...####...###Health: 50/50 ========================#........#Magic: 9/9========================........AC: 1Str: 19#.....#EV: 12Int: 14#....######SH: 0Dex: 12#........>.XL:  8 Next: 26% Place: Dungeon:5#@.## Noise: ---------  Time: 4171.1 (0.0)##.#### -) Tentacles#..#..###. Throw: boomerang##.##..#.. Quill ####..##....#.# ##.###.... c%h^ [15;5H#.## ##...####.... ##..## ##.....##..... #...(###......###....>  _Unknown command. _h - 2 silvery potions (gained 1) _You see here 6 stones. _Found an escape hatch in the floor. _Found 9 stones. _Found a stone staircase leading down.f%hyflinch the Ruffian (Octopode Shapeshifter) Turns: 4180, Time: 00:16:56 Health: 50/50AC:  1 Str: 19 XL: 8 Next: 26% Magic: 9/9EV: 12 Int: 14 God: Kikubaaqudgha [***...] Gold: 277SH:  0 Dex: 12 Spells: 3/9 levels left rFire . . .- Tentacles rCold + . . (no offhand) rNeg . . .(helmet unavailable) rPois .(no amulet) rElec .B - +6 ring of strength rCorr .(no ring) SInv .(no ring) Will .....(no ring) Stlth +++(no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn (no ring)(no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, cold resistance 1, ephemeral shieldh%h flinch the Ruffian#####Octopode of Kikubaaqudgha ***...####...###Health: 50/50 ========================#........#Magic: 9/9========================........AC: 1Str: 19#.....#EV: 12Int: 14#....######SH: 0Dex: 12#........>.XL:  8 Next: 26% Place: Dungeon:5#@.## Noise: ---------  Time: 4171.1 (0.0)##.#### -) Tentacles#..#..###. Throw: boomerang##.##..#.. Quill ####..##....#.# ##.###.... %hO 5H#.## ##...####.... ##..## ##.....##..... #...(###......###....>  _Unknown command. _h - 2 silvery potions (gained 1) _You see here 6 stones. _Found an escape hatch in the floor. _Found 9 stones. _Found a stone staircase leading down.i%hi%hiPut on which piece of jewellery? Jewellery (go to first with "=)  B - a +6 ring of strength (worn)[?] describe selected [!] equip|wield|put on[tab] equip|unequip j%hj%h#j%h)flinch the Ruffian#####Octopode of Kikubaaqudgha ***...####...###Health: 50/50 ========================#........#j%h]+SMagic: 9/9========================........AC: 1Str: 19#.....#EV: 12Int: 14#....######SH: 0Dex: 12#........>.j%h,,XL:  8 Next: 26% Place: Dungeon:5#@.## Noise: ---------  Time: 4171.1 (0.0)##.#### -) Tentacles#..#..###. Throw: boomerang##.##..#.. Quill ###j%h4)#..##....#.# ##.###.... #.## ##...####.... ##..## ##.....##..... #...(###......###....>  _Unknown command. _h - 2 silvery potions (gained 1) _You see here 6 stones. _Found an escape hatch in the floor. _Found 9 stones. _Found a stone staircase leading down.j%h:P  Okay, then.j%hN;j%hBj%hG. _l%h l%h flinch the Ruffian (Octopode Shapeshifter) Turns: 4180, Time: 00:17:02 Health: 50/50AC:  1 Str: 19 XL: 8 Next: 26% Magic: 9/9l%hG EV: 12 Int: 14 God: Kikubaaqudgha [***...] Gold: 277SH:  0 Dex: 12 Spells: 3/9 levels left rFire . . .- Tentacles rCold + . . (no offhand) l%h rNeg . . .(helmet unavailable) rPois .(no amulet) rElec .l%h B - +6 ring of strength rCorr .(no ring) SInv .(no ring) Will .....(no ring) Stlth +++(no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn (no ring)(no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body l%h e1, (nimble swimmer 1), tentacles, cold resistance 1, ephemeral shieldt%ht%h"flinch the Ruffian#####Octopode of Kikubaaqudgha ***...####...###Health: 50/50 ========================#........#Magic: 9/9========================........AC: 1Str: 19#.....#EV: 12Int: 14#....######SH: 0Dex: 12#........>.XL:  8 Next: 26% Place: Dungeon:5#@.## Noise: ---------  Time: 4171.1 (0.0)##.#### -) Tentacles#..#t%hyR..###. Throw: boomerang##.##..#.. Quill ####..##....#.# ##.###.... #.## ##...####.... ##..## ##.....##..... #...(###......###....>  _h - 2 silvery potions (gained 1) _You see here 6 stones. _Found an escape hatch in the floor. _Found 9 stones. _Found a stone staircase leading down. _Okay, then.t%ht%hy%h _y%hFny%hy%h޾y%hy%hy%hy%hy%hQy%h8y%hy%hy%h1y%hy%hty%hMy%hy%hy%hy%hjy%hy%hpy%h-y%hy%hy%hy%hy%hy%hy%hy%hy%hy%hy%hy%hny%hBy%hy%h{y%h#y%hy%hy%hhy%hy%hy%hRy%hy%hy%h:y%hy%hy%hd y%h y%h@ y%hUy%hy%hy%h$y%hy%h$y%h%y%h\'y%h)y%h*y%h+y%h/-y%h0y%he1y%ht2y%hi4y%h6y%h7y%h8y%h:y%h=y%h=y%h>y%h@y%hCy%hyDy%hpEy%h'Gy%hIy%hJy%hKy%hMy%h{Py%h@Qy%hRy%hTy%h@Wy%hXy%hmYy%h\ y%h:] y%h]-There is a stone staircase leading down here.y%h`y%ha y%hIb_y%hcy%hey%h`ky%h%ly%hmy%hpy%hsy%h`uy%hvy%hi{y%hy%hy%hmy%hy%hhy%h؉y%hMy%hy%h(y%hy%h y%hry%h,y%hM _You now have 283 gold pieces (gained 6).y%h"4y%hÝy%hTy%h,y%hLy%hbny%h,y%hdy%hUy%ht,y%hy%hy%h,y%hQy%hy%h9,y%hy%hDy%hQ,y%hy%h}y%h,y%hy%hy%h,y%hy%hy%h,y%hy%h#y%h,y%h`y%hly%h,y%hey%hy%h,y%hy%hy%h,y%hy%hIy%hx,y%h9y%hy%h,y%hy%h5y%hY,y%h1y%hey%hT,y%hy%hxy%h,y%h^y%hy%h,y%hgy%hy%h,y%hy%hy%h ,y%hH y%hx y%hR,y%hy%hy%h,y%hy%hey%hU,y%hy%h]y%hA,y%hy%h7y%hy%hC y%h y%h!y%hX$,y%h$y%h&y%h(,y%h(y%h)y%hm+,y%h,y%h/-y%h.,y%h;/y%h80y%h1,y%h2y%h3y%h5,y%h6y%h7y%h9,y%hh:y%h;y%h=y%hR>y%h>y%h?y%hAy%hCBy%hCy%hNy%hPy%hnQy%hQy%hUy%h"W,y%hWy%h [y%h],y%h]y%hay%hb,y%hcy%hy%htA,y%hBy%h4Dy%hF,y%hGy%hsIy%hK,y%hMy%h|Ny%hP,y%hQy%haSy%hzU,y%hVy%hrn#.###....#.# #.... #####.# ##... ...## ##.# #... ....# ###..#######y%hToM##.. ....# ##...#.####.. ...####..####.......### #... ...##..#.# #..y%hWp## #... .....###.## #...@......# #...308.1 (137.0) ....###...# ##........## #... ..#####...# #.......### #.. ..# #..<.# #.....##..### #. .## #....# ##[.#####...## ## .# #....# #### ###..## ## #....# ##... # #..### ##.. #### ###....#y%hpy%hty%hvE _Done exploring.z%hs)4z%h+z%hQr.........0.0)z%hKRz%hWz%hXE _Done exploring.{%hE{%h*Level 5 of the Dungeon <<<<>>>>_(Press ? for help)#......# #.........#.## ##.##.####........###....## ##...........##..##.##.......####...## #............## #..###.###†.....#{%hK##...## #.............# #..##.###.....#####..## #.............# #..##.##.....###..###...†........## ##..##########.###...#####..#............# #...........## ##.##...###..............# ##............# ###..#########..##..............# #.............# ##...#......#####..##.#...♣♣.♣♣....# #............####..####.......####...##...♣..♣.♣..♣..## #............##..#.# #.........## #...##...♣♣.....♣♣...# #..............###.## #...@......# #...#{%h#......._.......# ##.............###...# ##........## #...##...♣♣.....♣♣...####............#####...# #.......### #...##...♣..♣.♣..♣...................# #..<.# #.....##..### #...####...♣♣.♣♣....######..........## #....# ##[.#####...## ##...####..........## ###........# #....# #### ###..###.....########.).######....## #....###...#....###..####)### #..#####.......##.###).# #######....####.####.####...####.####.#<.##....#### ##..###.....###....#{%hb@_<{%h{%hJ@#.###.... flinch the Ruffian#.##.... Octopode of Kikubaaqudgha ***... #####.###... Health: 50/50 ======================== ...## ##.##... Magic: 9/9======================== ....# ###..#########.. AC: 1Str: 19 ....# ##...#......#####.. EV: 12Int: 14 ...####..####.......####... SH: 0Dex: 12 ...##..#.# #.........## #... XL:  8 Next: 26% Place: Dungeon:5 .....###.## #...@......# #... Noise: ---------  Time: 4308.1 (0.0) ....###...# ##........##{%hGC[39;49m #... -) Tentacles ..#####...# #.......### #... Throw: boomerang ..# #..<.# #.....##..### #... Quill .## #....# ##[.#####...## ##... .# #....# #### ###..###....  ## #....###...#....  # #..#####....... #######....#  _Found a stone staircase leading down. _Okay, then. _There is a stone staircase leading down here. _You now have 283 gold pieces (gained 6). _Done exploring. _Done exploring.{%hF{%hM} _{%hKRB{%hR,{%hT{%hCV{%hW,{%hX{%hY{%h[,{%hY\{%h]{%h`,{%hQa{%hb{%hd,{%he{%hg{%hGi,{%hPj{%hk{%hm,{%hn{%h*p{%hq,{%hr{%hvt{%hu{%hLv{%hrw{%hx{%ha{,{%h}|{%h~{%hr,{%h.{%hK...........## ##.# ............# ###..####### ............# ##...#......### ........####..####.......### .......##..#.# #.........## .........###.## #..........# .........###...# ##........## .......#####...# #.......### {%h-J.....# #..@.# #.....##..##21.1 (13.0).....## #....# ##[.#### #........# # #### ### ####....## # ##  ##)### #..### #  #).# ####  ###.##  ##.#<  ##.....##{%h{%h{%ha _There is a stone staircase leading up here.|%hXL|%hL|%h$P|%h3U|%hU82.0) _|%hVZ|%h+`   #.# #.##........#.#.#........... ##.# #.#######.#.#.#.#.######.#.## #...........#.#............# #### #...............#.######.### ##..............#.#  |%hbb:#..............#.#.##..)# # #.....................#.# ## #..............#.##...#.# 4# #.........@....#.<[...#.## ######..............#.##......# ###.###.#.....#.##.[....# ....# #.#.#[###.....[... ........##.# #.#.#.)............. ........##.# #................## ........##.# #.#########.......# ##########.# #.#.......#.......# ..### #.# #.#.##.####..######You climb upwards.|%hHi|%h-3.6 (2.5|%h |%h^ _Level annotation: Sigmund _There is a stone staircase leading down here.}%h  Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy}%h j10% 2b - Kiss of DeathConjuration/Necromancy 13%1  c - SandblastEarth26%1  d - BlinkTranslocation36% 2  e - Lesser BeckoningTranslocation36% 2  f - Momentum StrikeConjuration/Translocation 36% 2  g - Maxwell's Portable Piledriver Translocation61% 3  h - PasswallEarth61% 3  i - Stone ArrowConjuration/Earth61% 3  j - Teleport OtherTranslocation61% 3  k - AnguishHexes/Necromancy 77% 4  l - Martyr's KnellNecromancy/Summoning 77% 4  m - Curse of AgonyNecromancy86% 5  n - Death ChannelNecromancy100% 6 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h%hM #.# #.##........#.#.#........... flinch the Ruffian ##.# #.#######.#.#.#.#.######.#.# Octopode of Kikubaaqudgha ***... ...# #...........#.#............# Health: 50/50 ======================== #### #...............#.######.### Magic: 9/9========================##..............#.#......#AC: 1Str: 19#..............#.#.##..)#EV: 12Int: 14 # #.....................#.#SH: 0Dex: 12 ## #..............#.##...#.#XL:  8 Next: 26% Place: Dungeon:4 .# #.........%h@....#.<[...#.## Noise: ---------  Time: 4323.6 (0.0) .######..............#.##......# -) Tentacles ##......##.###.#.....#.##.[....# Throw: boomerang #.......##.# #.#.#[###.....[...## Quill ........##.# #.#.#.)............. ........##.# #.#...............## ........##.# #.#########.......# ##########.# #.#.......#.......# ..### #.# #.#.##.####..###### _Done exploring. _Done exploring. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Sigmund _There is a stone staircase leading down here.  Okay, then. _%h*4%ha5%h8F _Unknown command.%h3   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   1.0   2.4  -1           b * Unarmed Combat   6.5   7.0   0   g + Necromancy3.5   4.0   0   c - Throwing   1.0   2.0   0           h - Evocations   1.0   1.7  +1   [4%h. 0m    i * Shapeshifting   6.0   8.3  -1   d - Dodging   2.0   3.0   0       e - Stealth   1.0   1.0  +4                                                    [3%ht0 7m                          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h TargetTarget--  --  --  --  --  --  --  --  --  %h a-z] set[-] clear selected targetcost|targets%h<[?25h[?0c0 %h~0 [?25l[?1c%h72.0 current training targets, if any.=] set aall targets%h = e + Stealth 1.0%h %hx %hH  #.# #.##........#.#.#........... flinch the Ruffian ##.# #.#######.#.#.#.#.######.#.# Octopode of Kikubaaqudgha ***... ...# #...........#.#............# Health: 50/50 ======================== #### #...............#.######.### Magic: 9/9========================##..............#.#......#%h AC: 1Str: 19#..............#.#.##..)#EV: 12Int: 14 # #.....................#.#SH: 0Dex: 12 ## #..............#.##...#.#XL:  8 Next: 26% Place: Dungeon:4 .# #.........@....#.<[...#.## Noise: ---------  Time: 4323.6 (0.0) .######..............#.##......# -) Tentacles ##......##.###.#.....#.##.[....# Throw: boomerang %hw #.......##.# #.#.#[###.....[...## Quill ........##.# #.#.#.)............. ........##.# #.#...............## ........##.# #.#########.......# ##########.# #.#.......#.......# ..### #.# #.#.##.####..###### _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Sigmund _There is a stone staircase leading down here. _Okay, then. _Unknown command.%h7%h;%hz %h %hI4%hQ%h\SF _Unknown command.%h%h{%h݉%h)F _Unknown command.%h+%h>mLevel 4 of the Dungeon<<<>>>(Press ? for help)#...# #.....# #.# #.##........#........#.###.##.##.##..†# ####### #.# #.##........#.#.#.#........##.##.####...###### #.# #.##........#.#.#.#..#.######.##.##..........# #.# #.##........#.#.#................#%hU#..........######.# #.#######.#.#.#.#.######.#.########...........†.....# #...........#.#............##..........######## #...............#.######.####..........###..............#.#......#########........######..............#.#.##..)##.(...........###...### #.....................#.##[.......###.##.......## #..............#.##...#.##........# ###...###...# #.........@....#.<[...#.###........# #...##.##..######..............#.##......##############...##....##......##.###.#.....#.##.[....###...##...######.......##.# #.#.#[###.....[...###############.....##...............##.# #.#.#.).......................##..###..###.............##.# #.#...............###########.###..(##...####..........##.# #.#########.......##.######........############.# #.#.......#.......##.###...##...####....### #.# #.#.##.####..#######.##..###..###.........# #.# #.#.##.......##.###.....##.........#.######.# #.#.########.##.###...##...######..........%h\# #.#.##.##.#%hL@<%h%h$2 #.# #.##........#.#.#........... flinch the Ruffian ##.# #.#######.#.#.#.#.######.#.# Octopode of Kikubaaqudgha ***... ...# #...........#.#............# Health: 50/50 ======================== #### #...............#.######.### Magic: 9/9========================%h##..............#.#......#AC: 1Str: 19#..............#.#.##..)#EV: 12Int: 14 # #.....................#.#SH: 0Dex: 12 ## #..............#.##...#.#XL:  8 Next: 26% Place: Dungeon:4 .# #.........@....#.<[...#.## Noise: ---------  Time: 4323.6 (0.0) .######..............#.##......# -) Tentacles ##......##.###.#.....#.##.[....# Throw: boomerang #.......##.# #.#.#[###.....[...## Quill ........##.# #.#%h/[37m.#.)............. ........##.# #.#...............## ........##.# #.#########.......# ##########.# #.#.......#.......# ..### #.# #.#.##.####..###### _Level annotation: Sigmund _There is a stone staircase leading down here. _Okay, then. _Unknown command. _Unknown command. _Unknown command.%h'%h %hQ%h% _%hn,%h ,%h*%h%h,%h,%h,%h%h%hB%h3%h[,%hl%hB%hO%h t##........#.#.#.......# #####.#.#.#.#.######.#.####### .......#.#............# .......#.######.### .......#.#......# ..............#.#.##..)# %h.....................#.# ..............#.## ........>....#.@[...#.## 30.6 (7.............#.##......# .##.###.#.....#.##.[....# .##.# #.#.#[###.....[...####### .##.# #.#.#.)...........##.# #.#...............####### .##.# #.#########.......# %h%h7a _There is a stone staircase leading up here.%hD%hE%hS%hc]%h#^21.6 (1 _%he%hF> ### #.#  ####.####  #.......##  ####.....#  #.###.### ## %hGY#.# #.#<####3 ####### #.###.@.##..<# #####.#.....####)# ...........#.#.......)# .....##....#.#.....[.## .....##....#.#...###.##.....##....'.#........#.....##....###....#.#.# .......................# ........#.###.###.###..###%hJ%hN%h-3.1 (2.5%h%h] _You climb upwards.  There is a stone staircase leading down here. _You see here a rat skeleton.%ht4%h%h%h%h; _%h####.# ####.#####.......#####.....#  #.###.### ####.# #.#<####.# ###### #.###.>.##..<# %hMI.....#####.#....@####)# 4.1 (1.0.....#.#.......)# ##....#.#.....[.## ##....#.#...###.## %h##....'.#.......##....###....#.#.#................##.###.###.###..### ######.#.#...#.#.#......%h@#%ho%h0%hF %hG %h.##..<# %hb S....#####.#.....####[# .....#.#...@...)# 5##....#.#.....[.## ##....#.#...###.## ##....'.#........# ##....###....#.#.#................##.###.###.###..####  #####.#.#...#.#.#......# #   #.#.###.#.#.###.##.########## %hLj %hl %hR 4%hOV %hX %h^ X%hG` ,%ha %hc %hqe ,%hf %hk #.# ####.#### #.......## ####.....# #.###.### ### #.# #.#<####.#  #.###.>.##..<# #####.#.....####[# #.#......@)# 8.1 (3%hGl ##....#.#.....[.## ##....#.#...###.## ##....'.#........# ##....###....#.#.#......# %hl /#.###.###.###..### ###.#.#...#.#.#......# #...#.#.###.#.#.###.##.###.%ho %h+s %h>t %h#A4%h]d...0%hf%hi%h%h3%h %h %hٜ%hW%h%hE ####.####.......#####..... #.###.### ### #.#<####. ####.>.##..< %h5.#####.#.....####[......#.#.......)##[@##9.1 (1###.##'.#........###....#.#.#####.....(.........##))............ %h%h%h4%h%hW^.0%hx%h0%h %h %h %h^ <%hi %h 4%h %h/ B%h %hK  .......#####..... #.###.### ### #.#<####. ####.>.##..< .#####.#.....####[......#.#.......)# .##[.###...###40.1 (1%h '.#........####....#.#.#....Quill ###  ###.............##.#######...... %h0 %h %h %h-4%h1%hz5%hE@B%h*####  #.###.### ####.# #.#<####.# # #.###.>.##..<# ###.#.....####[# %h.....#.#.......)# ##....#.#.....[.## ##....#.#...###.## ##....'.#.......@# 1 ##....###....#.#.# ................# #.###.###.###..######## #.#.#...#.#.#......# #.... #.#.###.#.#.###.##.############.# #.....(.........##))............ ###.......##.#######%h{X #.###.###.###.........##.%h%hn%hi%h}4%hd%h%hB%h7g  #.###.### ### #.#<####. ###.>.##..<####.#.....####[ ......#.#.......) %hk##...[.#...###.##'.#........###....#.#2 ................#.###.###.###..#########Quill ##.#...#.#...#.#..##.######....... %h%hr%h%h94%h%h%hyX%hn,%ho%h#>.##..< #####.#.....####[ ......#.#.......)....#.#.....[.# ##...###.##'.#........###....#.#. ......... %h..#.###.###.###.@########4.1 (2 #.#.#...#.#.#......##.... #.#.###.##.############.....(.........##)[............##.#####.  ##.###.###.#.#..##.# #....... #...........÷)..##.# ######## %h%h%hY 4%h[ %ho^ %hlg B%hs 3###.#.....####[# .....#.#.......)# #....#.#.....[.## ....#.#...###.## ....'.#........# ....###....#.#.# ................# #.###.###.###..######### .#.#...#.#.#....@.# #.....5.1 (1 %hpu .#.###.#.#.###.##.############.## .....(.........##)[.............. ##.............##.#######  #.###.###.###.........##.#...#.#...#.#..##.######. ##.###.###.#.#..##.# #. #...........÷)..##.# ######### #....##.#%h x %hD~ %h %hv%h....#.#.......)# #.#.....[.## ....#.#...###.## ....'.#........# ....###....#.#.# ...............# #.###.###.###..########## #.#...#.#.#......# #...... #.###.#.#.###.##@############.###6...(.........##)[..............) #.......##.#######.###.###.###.........##. #...#.#...#.#..##.######. #.###.###.#.#..##.# #.  ...........÷)..##.# ##########  ....##.#   ..#.#.###.###..##.# # %h`4%hb%hyd%hjB%h9o#.#.....[.## #.#...###.## '.#........# ###....#.#.# ..........# ###.###.###..########### .#...#.#.#......# #....... .###.#.#.###.##.############.#### ...(.........##)@..............)..##.#######%ho. .###.###.###.........##. ...#.#...#.#..##.######. .###.###.#.#..##.# #. ..........÷)..##.# ##########.....##.# #. .#.#.###.###..##.# #. .#.#.#.....#..##.# #%hrv 7  Things that are here: _a +0 ring mail; a +0 flail%hƅ %h[ %hʇ %h %h %hI Q _%h %hh %h %hU %h ,%h< %h %hX %h %hM %h4 %hd %hˡ %h %h; %hإ %h< %h %h[ ..[.## #.###.##.## #<# #......# ### #..#.#.# #.# #. ##.###..### ######.#......# #...........#.###.##.######.#######.#.....##)[.....)......%h/ 53.1 (6##.#######...... ##.###.........##..........###.###.######.......# ##.#.#..##.# #..........#####÷)..##.# ##########.#....##.# #.#.## ##.###..##.# #...## .....#..##.# ######..%h %h` %h %h΅ X%hv %h %hz ,%h %h~ %h ,%hQ %hՐ %h ,%hד %hk [.## #.###.# #.## #<# #.# # ### #.# %hƚ /#.# #.# # #.# ..### #######.#### %h% S....# #.....#....## #.##.#####.#######.#.....###)[.....[........>..'%hB _8.1 (5##.#######.....# #.........##..........###.#..... #..##.######.....#..... #..##.# #..........#####..... )..##.# ##########.#.....##.# #.#.###.....# #..##.# #...###.....# #..##.# ######.....%hc %h_4%hKb%hFe%hnB%hs@.## #.###.# .## #<# #.# # ### #.# #.# #.# ## #.# # ..### %hu#############.#### ## #...........#....# .##.#.#.#.....# .##)[...........@..[.>..'.9.1 (1##.#.# .##.###.#. ..##.######.#......# ..##.# #.#####......# ..##.# #.#.###.# #.#.###.....# ..##.# %hpv#...###.....# ..##.# ######.%hw%h~%hJ%hQ2 4%h4 %h%8 %hB X%hD ,%hNJ X%h]L %hT  #.###.# #.# #<# #.# #.# ### #.# #.# #.# ##. #.# #... %hRW ## #############.#### #.#. .# #...........#....###.#.#.#######.#.....##.#. )[......@........>..'...#####...#####...###.#... #.######......#......### #.# #...#####......# #.# ###.#...# #.# #.#.###.....## #.# #...###.....### #.# ######...#%hf[ 62.1 (3  Things that are here: _the +2 ring mail of Foxzupp {-Tele rN+ Dex+3 SInv}; a +0 dagger%h'J%h %h,%hӚ% _%h0X%h%h%h,%ht%h%hn,%hG%h#.###.# #.####.#<# #.# #.##...### #.# #.#..#.# ##.#....#.# #....# ######.#### #.#.... #.....#....###.#.... #.#######.#.....##.#..#. ..[>..'....6.1 (4 ####....#####...##....###.#....###..............#......####....  #..........#####......# ###..  ##########.#..........# ### #.#.###.....## #...###.....##### ######....#%h%h0%hV%h`%h܊B%h#<# #.# #.##...### #.# #.#...# #.# ##.#.....#.# #....##############.#### #.#....#...........#....###.#. ########.#######.#.....##.#..# %h...........[........>..'....... ###....@......#####...#7.1 (1 .##.###.#......... ###........#......####  #..........#####......# #############.#..........# #### #.#.###.....###...###.....###########..........###%h%h%h%hs #...# #.# #....##############.#### #.#..............#....## ########.#######.# ...........[........>..'...... ###............#####...# .....###@#..............8 #....#......####  ...#####......# #####...Quill .####.....##..........#%h%h%hy%h%hB%hf #.# ##.#... #.# #....##############.#### #.#.. #...........#....###.# #########.#######.#.....##.#..# %hr............[........>..'..... ####.............#####...# ..#####.#............. ####............@.#####9  ######......# ### ##########.#....# ### #.#.####  #...###.....##### ###.....###.#.....##%h_.# # ######...#%hL%h4%h%h 4%h^ %h b.0%h %h %h7 ,%h4 Y%h%h˺  #.# ##.# #.# #....# ######.#### #.# #.....#....###.###.#######.#.....##.#..#....[........>..'##..............#####....##..###.###...#......####71.1 (2 # #..#####......# ### # ###.#..# # #.#.###.....## # #...###.....##### # ######..# # ##..# # ##.....##..# ### ##..#%hxF #.# #.. ##############.#### #.#.. # #...........#....###.# ############.#######.#.....##.# [..............[........>..'..... #######.............##### .....##.###.#......... .######.....##### .# ######......# ##2.1 (1 .# ##########.#....# .# #.#.#### .# #...###.....##### .# ###.....# .#########.# .#.....##.# .### ######...# ...# #......#.#%hl.0%h? %hJ X%hN ##...........#....###.# ############.#######.#.....# %h~P ;[..............[........>..'..................### .....##..........###.#...... ......#...... .# #..........###### ## ##########.#....  #@#.## 4.1 (2 #...###.....##########..........#%hR Quill .#.###......#.......†..........# .#...'......#.........)........#%h;_ %h4%h^@$%hA^Level 3 of the Dungeon<<<>>>(Press ? for help)#......##....###....#.#.##.# ##.#..........### #.......................##.# #....#......#...# #........#.###.###.###..################.#### #.#.............#%hA ########.#.#...#.#.#......##...........#....###.#.............# #.#.###.#.#.###.##.############.#######.#.....##.#..#......#...# #.....(.........##)[..............[........>..'................# ###.............##.#######....................#####...#..#....## #.###.###.###.........##..........###.#...................#.# #...#.#...#.#..##.######..............#......####...........#%hBC ##.###.###.#.#..##.# #..........#####......# ###......#### #...........÷)..##.# ##########.#..........# #########...............##.##@#.###.....###..#.#.###.###..##.##...###.....#####%h3C#..#.#.#.....#..##.#######..........##..###.###.###..##.#########..........##...............##.###.....##..........##.........##.##.##.### ########..................##########.......##...# #......#..................########).#.#.###......#.......†..........#%hC_##...#...'......#.........)........####.#####......#........).........##.# #).÷...#####.###############.## #......###...#%h###.#.....####[####### ######### #.#)#.... #.......### ##....#.#.....[.##  #.###.# #.####....### ......##....#.#...###.##  #<# #.# #.#### #......##....'.#........#### #.# #.#...#..#...# #......##....###....#.#.##.# ##.####..........##.# #....#......#...#........### #############.#### #.#...#########.#.#...#.#.#......# ####.#..##..#.###.##.############.#######.##.#.....##.....(...##)[..............[..>..'................######.#######...............###...#..#....## #.##.......##..........###...............#.# #..######..............#####...........##.#..........###### ###......####÷)##########.[%h 34m#...# ########......##.# #@#.###.....## ..#.#.###.###..##.# #...###.....#####..#.#.#.....#..##.# #######..###.###.###..##.# ########..#...............##.# ##.....##.#.........##.##.##.### ########..................#########.......##...#..................#%hy %h< R##...........#....###.#.. flinch the Ruffian ############.#######.#.....##.#.. Octopode of Kikubaaqudgha ***... %hf? [..............[........>..'..... Health: 50/50 ======================== #######....................#####. Magic: 9/9======================== .....##..........###.#........... AC: 1Str: 19 .######..............#......####. EV: 12Int: 14 .# #..........#####......# ## SH: 0Dex: 12 .# ##########.#..........#XL:  8 Next: 26% Place: Dungeon:3 .##@#.###.....##Noise: ---------  Time: 4374.1 (0.0) .##...###.....##### -) Tentacles .#%hSB ######..........# Throw: boomerang .#########..........# Quill .###.....##..........# .### ########..................# ...# #......#..................# .#.###......#.......†..........# .#...'......#.........)........#There is a stone staircase leading down here. _You see here a rat skeleton.  Things that are here: _a +0 ring mail; a +0 flail  Things that are here: _the +2 ring mail of Foxzupp {-Tele rN+ Dex+3 SInv}; a +0 dagger%hC %hZI %hgP X%hQ ,%hYR %h^T %h)V ,%h]W %h.Y %h6b %hb %hc %h`d %hf %hqh ,%hi %h l %hDn ,%ho %hq %hs %ht %ht %hv %hw %h:x %hy %hvz %h#| ,%hW} %h~ %hH %h %h %h %h %hΊ %h %hf %h %h %h ,%hq %h` %h& %h %h %h˒ %h %h ,%h| %hJ ,%h %hś %h" B%hÞ %h ,%hY %hb  ####### ###### #.....# #..... #.###.# #.#### #@# #.# #.##..95.1 (2%h 1.0) ### #.# #.#... #.# ##.#... #.# #....#. #############.#### #.#.... #.....#....###.#....  ##########.#######.#.....##.#..#.  .......[..>..'.......  #####........#####... %h@ %hQ %hW  _You see here a rat skeleton.  Things that are here: _a +0 ring mail; a +0 flail  Things that are here: _the +2 ring mail of Foxzupp {-Tele rN+ Dex+3 SInv}; a +0 dagger _There is a stone staircase leading up here.%h 4%hS d6.1 (1.0) _%h %h) %h #.....#~~~.~..#~#.# #.#  ###+#.##~...~##~#.# #.#  # #.#..##+++##~...# #.#  # #...~~.~...~~...# #.#  # #.....#####..##.### #.#  # #............#....# #.#  # ##...######.......# #.#  ########...################.#  2 %h'...............@...........#  ########...#####.############  ##...# #.# ##...# #.# #...# #.# ## #[# # ##### #.# ##.# ##.#%ha_ You climb upwards.%hQ%h-7.6 (2.5%h%h` _Level annotation: 1 runed translucent door, Crazy Yiuf %h-]_There is a stone staircase leading down here.%h %h Level 2 of the Dungeon <<<>>>_(Press ? for help)#.........# #...............####~#..~~._..~~~#~#.###.##.........# #.#############.##..~###..~.~~~###~..# #.#####.........###.######).....#.##..~..~~~.....#.~.### #.##....).......................#.##.....#~~~.~..#~#.# #.##.##.........###.######......#.####+#.##~...~##~#.# #.##.##.........# #.#...........#.# ###### #.#..##+++##~...# #.##.##############.#.###.......#.# #....# #...~~.~...~~...# #.##.#>)............#.#.........#.# #....# #.....#####..##.### #.##.###.########.###.#...#####.#.# #....# #............#....# #.##.#..............#.#.........#.# #....# ##...######.......# #.##.#.##...#####...#....<#######.######....########...################.##.#.####.................................'...............@...........##.#.# #########.#.#.........%h ..######....########...#####.#############.#.##.#.#.########### ###..##...# #.######.#.##.#.#.####..##...# #.##.....#.# ##########...#...########..##...# #.##.#####.# #....................#.### ### #..##...# #[##.# #.# #.....................#..##...# #..###### #.###.#####.# #........÷...........####.+...# #..##.##........# #...................## ###..)# #####.########### ############.#...####  ####.##.#...######.##.#...##..##.#%hX.@%hF..%h? <.#%hm <##%h<#.%h<..%hp<.#%ho7 #%h -# %h`?7##%h7##%h.7 #%hş7  %ho< #%hCq<##%h 5#.%h1%h #.....#~~~.~..#~#.# #.#   flinch the Ruffian###+#.##~...~##~#.# #.#   Octopode of Kikubaaqudgha ***... # #.#..##+++##~...# #.#   Health: 50/50 ======================== # #...~~.~...~~...# #.#   Magic: 9/9======================== # #.....#####..##.### #.#   AC: 1Str: 19 # #............#....# #.#   EV: 12Int: 14 # ##...######.......# #.#   SH: 0Dex: 12 ########...################.#   XL:  8 Next: 26% Place: Dungeon:2 '.............%hc..@...........#   Noise: ---------  Time: 4397.6 (0.0) ########...#####.############   -) Tentacles ##...# #.#  Throw: boomerang ##...# #.#  Quill ##...# #.# ##...# #[#   ###### #.#   ##.#   ##.#  Things that are here: _the +2 ring mail of Foxzupp {-Tele rN+ Dex+3 SInv}; a +0 dagger _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.%h%h%h; _%h%h%hh%h0%h%h/,%h%h%h%B%h%hr%h%hv%h"B%he$%h*%h-,%hc.%h 3%hA5%h5%h6%h/=%hEB%hR%hV%hW,%hX%h\%he%h.f%hj,%hk%h}l%hp%h?s,%ht%h^{@  There is an open door here.%hu _%hLB%h%hB%h%h%h,%h$%h%h%hS%h%h!%h,%h%h%he%h%ht%h}%h@%h%h%h%h%hB%hs%h&%h,%h%h%h%h\%h;%h%h%h%h%h %hK,%hw,%hP%h%hS%h%h%h%hw%h%h%h%h(%hk)%h*,%h+%h .%h0,%hC2%h"4%h6%h8%hs9%h:%hXEn%hG%hKB%hR..#....<#######.######....####### ..........................'.......#.#...........######....####### #.#.#.########### ###..# .#.#.####..# %hTQ...#...####### #..# ............#.### ### #..# .............#..##...# #..# ÷...####@+...# #..# 446.6 (49.0) ...........## ###..j# #### ##.#...#### ###  #.#...#####  #.#...##..#  #.#...####### ##.# j   Crazy Yiuf (wandering)  #.##...#....# %hNU#.#  #.##...#....# #.#  #.##...#..))# #.#%hU%hub%hk.'%h%h17.6 (1.0)%h%h( _You open the door.%h#Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  i - 4 poisoned darts  s - a boomerang (quivered)v - 5 datura-tipped darts  y - 2 throwing nets Wands (go to first with /)C - a wand of flame (23) Scrolls (go to first with ?)j - a scroll of butterflies  A - 2 scrolls of blinking%h%h֡..#....<#######.######....####### flinch the Ruffian ..........................'...... Octopode of Kikubaaqudgha ***... #.#.#...........######....####### Health: 50/50 ======================== #.#.#.########### ###..#Magic: 9/9======================== #.#.#.####..#AC: 1Str: 19 #...#...########..#%hRLEV: 12Int: 14 ............#.### ### #..#SH: 0Dex: 12 .............#..##...# #..#XL:  8 Next: 26% Place: Dungeon:2 ÷...........####@**..# #..#Noise: ---------  Time: 4447.6 (0.0) ...........## ###.*j# ####-) Tentacles ###.#...#######Throw: boomerang#.#...#####Quill #.#...##..##.#...#########.#j   Crazy Yiuf (wandering)#.##...#....##.##.##...#....##.##.##...#..))##.# _There is an open door here. _You open the door.  Throw: 4 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak  (wandering, hasn't noticed you, 58% to hit)%hr$%hr..#....<#######.######....####### flinch the Ruffian ..........................'...... Octopode of Kikubaaqudgha ***... #.#.#...........######....####### Health: 50/50 ======================== #.#.#.########### ###..#Magic: 9/9======================== #.#.#.####..#AC: 1Str: 19 #...#...########..#EV: 12Int: 14 %ht............#.### ### #..#SH: 0Dex: 12 .............#..##...# #..#XL:  8 Next: 26% Place: Dungeon:2 ÷...........####@((..# #..#Noise: ---------  Time: 4447.6 (0.0) ...........## ###.((# ####-) Tentacles ###.#...#######Throw: boomerang#.#...#####Quill #.#...##..##.#...#########.#%hwNj   Crazy Yiuf (wandering)#.##...#....##.##.##...#....##.##.##...#..))##.#Throw: 4 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak  (wandering, hasn't noticed you, 58% to hit)  You throw a poisoned dart.  The poisoned dart barely misses Crazy Yiuf.%hRPress: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak  (wandering, hasn't noticed you, 58% to hit)  You throw a poisoned dart.  The poisoned dart barely misses Crazy Yiuf.  Crazy Yiuf shouts!%h'.j.(j%h<===8.6 (1 _%h4 %h=#Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  i - 3 poisoned darts  s - a boomerang (quivered)v - 5 datura-tipped darts  y - 2 throwing nets Wands (go to first with /)C - a wand of flame (23) Scrolls (go to first with ?)j - a scroll of butterflies  A - 2 scrolls of blinking%h^ %hg ..#....<#######.######....####### flinch the Ruffian ..........................'...... Octopode of Kikubaaqudgha ***... #.#.#...........######....####### Health: 50/50 ======================== #.#.#.########### ###..#Magic: 9/9======================== #.#.#.####..#AC: 1Str: 19 #...#...########..#EV: 12Int: 14 ............#.### ### #..#SH: 0Dex: 12 .............#..##...# #..#XL:  8 Next: 26% Place: Dungeon:2 ÷...........####@**j.# #..#Noise: ===------  Time: 4448.6 (0.0) ...........## ###..(# ####-) Tentacles ###.#...#######Throw:%hj  boomerang#.#...#####Quill #.#...##..##.#...#########.#j   Crazy Yiuf#.##...#....##.##.##...#....##.##.##...#..))##.#The poisoned dart barely misses Crazy Yiuf. _Crazy Yiuf shouts!  Throw: 3 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak  (58% to hit)%hK..#....<#######.######....####### flinch the Ruffian ..........................'...... Octopode of Kikubaaqudgha ***... #.#.#...........######....####### Health: 50/50 ======================== #.#.#.########### ###..#Magic: 9/9======================== #.#.#.###%h[L#..#AC: 1Str: 19 #...#...########..#EV: 12Int: 14 ............#.### ### #..#%hLeSH: 0Dex: 12 .............#..##...# #..#XL:  8 Next: 26% Place: Dungeon:2 ÷...........####@((((# #..#Noise: ===------  Time: 4448.6 (0.0) %hN...........## ###..(# ####-) Tentacles ###.#...#######Throw: boomerang#.#...#####Quill #.#...##..##.#...#########.#j   Crazy Yiuf#.##...#....##.##.##...#....##.##.##...#..))##.#Throw: 3 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak  (58% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Crazy Yiuf.%h%hN'j.%h>---9.5 (0.9 _%h%h%ho#Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  i - 2 poisoned darts  s - a boomerang (quivered)v - 5 datura-tipped darts  y - 2 throwing nets Wands (go to first with /)C - a wand of flame (23) Scrolls (go to first with ?)j - a scroll of butterflies  A - 2 scrolls of blinking%h;%hhQ..#....<#######.######....####### flinch the Ruffian ..........................'...... Octopode of Kikubaaqudgha ***... #.#.#...........######....####### Health: 50/50 ======================== #.#.#.########### ###..#Magic: 9/9======================== #.#.#.###%h!R#..#AC: 1Str: 19 #...#...########..#EV: 12Int: 14 %hR............#.### ### #..#SH: 0Dex: 12 %hkT.............#..##...# #..#XL:  8 Next: 26% Place: Dungeon:2 ÷...........####@'j.(# #..#%h7V Noise: ---------  Time: 4449.5 (0.0) ...........## ###..(# ####%hW-) Tentacles ###.#...#######Throw: boomerang#.#...#####Quill #.#...#%hOX#..##.#...#########.#j   Crazy Yiuf#.##...#....##.#%hoY#.##...#....##.##.##...#..))##.#Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak  (58% to hit)  You throw a poisoned dart. _The poisoned dart closely misses Crazy Yiuf.  Okay, then.%hbZ%hb%hFe. _%hi %hl Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  i - 2 poisoned darts  s - a boomerang (quivered)v - 5 datura-tipped darts  y - 2 throwing nets Wands (go to first with /)C - a wand of flame (23) Scrolls (go to first with ?)j - a scroll of butterflies  A - 2 scrolls of blinking%hҭ%h1..#....<#######.######....####### flinch the Ruffian ..........................'...... Octopode of Kikubaaqudgha ***... #.#.#...........######....####### Health: 50/50 ======================== #.#.#.########### ###..#Magic: 9/9======================== #.#.#.####..#AC: 1Str: 19 #...#...########..#EV: 12Int: 14 ............#.### ### #..#SH: 0Dex: 12 .............#..##...# #..#XL:  8 Next: 26% Place: Dungeon:2 ÷...........####@*j.(# #..#Noise: ---------  Time: 4449.5 (0.0) ...........## ###..(# ####-) Tentacles ###.#...####[40%hm###Throw: boomerang#.#...#####Quill #.#...##..##.#...#########.#j   Crazy Yiuf#.##...#....##.##.##...#....##.##.##...#..))##.# _The poisoned dart closely misses Crazy Yiuf. _Okay, then.Throw: 2 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak  (58% to hit)%h?..#....<#######.######....####### flinch the Ruffian ..........................'...... Octopode of Kikubaaqudgha ***... #.#.#...........######....####### Health: 50/50 ======================== #.#.#.########### ###..#Magic: 9/9%hK======================== #.#.#.####..#AC: 1Str: 19 #...#...########..#EV: 12%hInt: 14 ............#.### ### #..#SH: 0Dex: 12 .............#..##...# #..#XL:  8 Next: 26% Place: Dungeon:2 %hHD÷...........####@(j.(# #..#Noise: ---------  Time: 4449.5 (0.0) ...........## ###..(# ####-) Tentacles ###.#...#######Throw: boomerang#.#...#####Quill #.#...##..##.#...#########.#j   Crazy Yiuf (poisoned)#.##...#....##.##.##...#....##.##.##...#..))##.#Throw: 2 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak  (58% to hit)  You throw a poisoned dart. The poisoned dart hits Crazy Yiuf.  Crazy Yiuf is poisoned.%hG: cj(%h; 550.4 (0.9 _%h@ %hcB %h#   You closely miss Crazy Yiuf. Your grab misses Crazy Yiuf.  Crazy Yiuf laughs, "Flower!"Crazy Yiuf is struck by your quills.%h%j39------==1.2 (0.8%h+%h.J _Crazy Yiuf hits you with a +2 quarterstaff of chaos!%hs  You closely miss Crazy Yiuf. You grab Crazy Yiuf.  Crazy Yiuf is moderately wounded.%h|ts40=------2.1 (0.9%h}%hh/ _You constrict Crazy Yiuf.%hS@ Crazy Yiuf is moderately wounded. _You constrict Crazy Yiuf.  You tentacle-slap Crazy Yiuf. You squeeze Crazy Yiuf.  Crazy Yiuf is severely wounded.  You constrict Crazy Yiuf.  You kill Crazy Yiuf!)%h_ =9-3.0%ha ` _Kikubaaqudgha accepts your kill.%h#....<#.######....#.........'....... .#.#...........######....# .#.#.# ###..# # .#.#.### #..# # ...#...####### #..# #....#.### #### #..# #....#..##...# #..# # .####.@(.(# #..# %hv]## ###..(# #### .#...#### ####  #.#...# #### %hK-4.0 (1.0%h%h4  There is an open translucent door here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf%hI#....<#.######....#.'. #.#.######....#. #.#.# ###..# #. #.#.### %hl#..# #.#...####### #..# #.#.######## #..# #.#..##...# #..# #####.)@.(# #..# ## ###..(# #### .#...#### ##### #.#...# #### %hK%h`G-5 _%hx%h\%h"316.0 (2%h%h5 _i - 2 poisoned darts (gained 1)%hf....<#.######....#.'. .#.######....#. .#.# ###..# #. .#.### #..# #. .#...# #..# #.%hg#.######## #..# #.#..##...# #..# #####.).@(# #..# ## ###..(# #### .#...#### ##### .#...# #### %h l%h{l+7.0 (1%ho%hBq%h <#.######....#.'. #.######....#. #.# ###..# #. #.### #..# #. #...# #..# #.#.######## #..# #.#..##...# #..# #####.)..@# #..# ## ###..(# #### #...#### ##### #...# %hv Z#### %hK %h &8%h# %h$* %h* Y2=9.0 (2%h- %h/ 5 _i - 3 poisoned darts (gained 1)%h 4%h %hA %hn9 ...................'....... #######....################### ###..# ..####### ........#.########.#..##...###%h6:G####.) ## ##### #...#### ##### ####.. ##...###.###.#%h8KX60.0 (1%hPo  i - 4 poisoned darts (gained 1)1.0 (2%h9T%hV/ _You see here a +0 hammer.%h3=%hn%h%hb4=%h %h%h%hM%h.5=6=%h0%h1,%h8X%h9%hy9O7=%h;%h@n%h9A%hB,%hlD%h7F98%hF)=%hG%hSI%hI%hJ%hCL%hM%hN%hO%h+PV9=%hVQ%hR%h0S%hFT%hV%h#W%hXX%h[,%hZ\%hb_ _You start resting.%hYf0876.0)%hf650=%hf%8.0 (27%hj%h1l %hl_HP restored.%htLevel 2 of the Dungeon <<<>>>_(Press ? for help)#.###.########.###.#...#####.#.# #....# #............#....# #.##.#..............#.#.........#.# #....# ##...######.......# #.##.#.##...#####...#....<#######.######....########...################.##.#.####.................................'...............>...........##.#.# #########.#.#...........######....########...#####.#############.#.##.#.#.########### ###..##...# #.######.#.##.#.#.####..##...# #.##.....#.# ##########...#...########..##...# #.##.#####.# #....................#.######## #..##...# #[##.# #.# #.....................#..##...# #..###### #.###.#####.# #........÷...........####.)...# #..##.##........# #...................## ###..@# #####.#%h ########## ############.#...#### ######.##.#...######.##.#...##..##.##.#...#########.##.##.##...#....##.##.##.##...#....##.##.##.##...#..))##.##.##.##...###.###.##.###############.########.####.######## #.............##.............##.##.....# #.##########.###.........).#.####.########.....# #.##.#%hx.........###.######..... ###+#.##~...~##~#.# ## #.#..####.#..##+++##~...# #############.#.###.......#.#  #...~~.~...~~...# >)...#.##.# #....# #.....#####..##.### ###.#.#######.#.#  #............#....# #..............#.#.........#...##...######.......# #.# #.#.##...#####...#....<#######.######....########...################.# #.#.####.................................'...............>...........# #.#.# #########.#.#........########...#####.############ #.#.# #.#.#.########### ##... #####.#.# #.#.#.### #...# #.....#.# ##########...#...####### #..#...# #.#####.# #....................#.###%hz#..##...# #[#.# #.# #.....................#..##...# #..#######.#####.# #........÷...........####.)...##........# #...................## ###..@# ############# ############.#...#### ##### ...# ###...# #....####### #.##...#....#  .# #.##...#....#  # #.##...#..))#  #.# %h_ %h'? ......................'.......... flinch the Ruffian #...........######....########... Octopode of Kikubaaqudgha ***... #.########### ###..##... Health: 50/50 ======================== #.####..##... Magic: 9/9======================== #...########..##... AC: 1Str: 19 ........#.######## #..##... EV: 12Int: 14 .........#..##...# #..##### SH: 0Dex: 12 ........####.)...# #..#XL:  8 Next: 29% Place: Dungeon:2 .......## ###..@# ####Noise: ---------  Time: 4488.0 (0.0) #...#### #####-) Tentacles #...#####Throw: boomerang #...##..#[4%h` 0mQuill #...#########.# ##...#....##.# ##...#....##.# ##...#..))##.# ##...###.###.# _i - 2 poisoned darts (gained 1) _i - 3 poisoned darts (gained 1)  i - 4 poisoned darts (gained 1) _You see here a +0 hammer. _You start resting. _HP restored.You see here a +0 hammer. _You start resting. _HP restored.  There is an open translucent door here.  Things that are here:  a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf%h΀ T _%h` %hğ ,%h %h? B%h %hg ,%h %h4 %hp ,%h n%h %h^ ,%h %hȽ %h %hԾ %hP %h %h %h %hU %h %h %h %hL %h %he %h %h# %h %hE ,%hJ %h %hb ,%h %hk %h ,%h %h %h ,%h %h %h ,%h %h %h %h %hc %h# %h ,%h5 %h %hU %h %h %hU %h %h %h %hu \  Items here: ))) [ ÷÷.%h %hh _%h %h   ########### #####  #.........# #.  #.........# #.### ####.........###.###  #....)...........  #.##.........###.###%h {  #.##.........# #.#..  #.##############.#.#  #.#@[............#.#522.0 (34.0) %hO  #.###.########.###.# #.#..............#.# %h H#.#.##...#####...#..  #.#.####............  #.#.# #########.#.#%h    #.#.# #.#.#   #####.#.# #.#.#   #.....#.# ##########...# %h %h c _There is a stone staircase leading down here.%h83.0 (1.0) _%hC>  ###  #.#  ####.#### %h>  #.......##  ####.....#  #.###.### ###  #.# #.#<####.#3 # #.###.>.##..@# %hA?#####.#.....####[# ......#.#.......)# ##....#.#.....[.## ##....#.#...###.## %h?##....'.#........# ##....###....#.# ................ ..#.###.###.###..### ####%h@%h)F%h7-4.5 (2.5%h1%h[ _You climb downwards. _There is a stone staircase leading up, spattered with blood here.%h Level 3 of the Dungeon<<<>>>(Press ? for help)####.#####.#####.......######.....##.###.### ####.# #.#<####.######### #.###.>.##..@##......#####.#.....####[######## ##########............#.#.......)##.....# #.......####......##....#.#.....[.###.###.# #.####....### #......##....#.#...###.###<# #.# #.##........## #......##....'.#........#### #.# #.#...#..#...# #......##....###....#.#.##.# ##.#..........### #.......................##.# #....#......#...# #........#.###.###.###..################.#### #.#.............# ########.#.#...#.#.#......##...........#....###.#.............# #.#.###.#.#.###.##.############.#######.#.....##.#..#......#...# #.....(.........##[%hC 46m)[..............[........>..'................# ###.............##.#######....................#####...#..#....## #.###.###.###.........##..........###.#...................#.# #...#.#...#.#..##.######..............#......####...........# ##.###.###.#.#..##.# #..........#####......# ###......#### %hib _>.##..@%h%h2flinch the Ruffian###Octopode of Kikubaaqudgha ***...#.#Health: 50/50 ========================%hT####.####Magic: 9/9========================#.......##AC: 1Str: 19  %h####.....#EV: 12Int: 14#.###.### ###SH: 0Dex: 12#.# #.#<####.#%hXL:  8 Next: 29% Place: Dungeon:3 # #.###.>.##..@#Noise: ---------  Time: 4524.5 (0.0) #####.#.....####[#-) Tentacles %hg......#.#.......)#Throw: boomerang ##....#.#.....[.##Quill ##....#.#...###.## ##....'.#........# ##....###....#.#.# .................# ..#.###.###.###..######## Things that are here: _a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf _Items here: ))) [ ÷÷. %h_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.%h%h%h% _%h %h   Things that are here:  a +0 robe; a +0 dagger; a rat skeleton%h2%h _%h9%hk%hT,%h,%h_%h(%h}*,%h+%h.%he0,%h1%h;  ### #.# ####.#### #.......## ####.....# #.###.### ### #.# #.#<####.# ####### #.###.@.##..<#31.5 (7 ......#####.#.....####[#......#.#.......)# ......##....#.#.....[.## ......##....#.#...###.## ......##....'.#........# ......###....#.#.#..........# ........#.###.###.###..###There is a stone staircase leading down here.%h#@%hAr _You see here a rat skeleton.%h %h& %h %h %h 22.5 (1 _%h$ %h \ ##........#.#.#................# #######.#.#.#.#.######.#.####### ..........#.#............# ..............#.######.### ..............#.#......# ..............#.#.##..)# .....................#. ..............#.##...#4 .........>....#.@[...#.##........#.##......# .##.###.#.....#.##.[....# .%hh ##.# #.#.#[###.....[...######### .##.# #.#.#.).................... .##.# #.#...............######### .##.# #.#########.......# ###.# #.#.......#.......#  #.# #.#.##.####..######  You climb downwards.%h %h %hL5 -4.0 (2.5%h; %h= _Level annotation: Sigmund _There is a stone staircase leading up here.%hJ%hJ%hcR%hW%h]%hj; _%ht.#.#.#.# .#.#.#.#.######.#.# #.#............# ..#.######.### .#.#......# ...#.#.##..)# ........#.# %h+v#.##...#.# >....#.<@...#.## #.##......# ##.###.#.....#.##.[....# ##.# #.#.#[###.....[...# ##.# #.#.#.)......... ##.# #.#...............# ##.# #.#########.......#.# #.#.#.......# %h | 5.0 (1.0  Things that are here: _a +0 scale mail; a +0 dagger%h[I4%hK%h>O%hT%h%\; _%h{j.#.#.#.#..#.######.##.# ........#.#.#................# #####.#.#.#.#.######.#.########.#............# ...#.######.###..#.#......# ...#.#.##..)# ..........#.# ....#.##@..#.# 6>....#.<[...#.## ............#.##......# .###.#.....#.##.[....# .# #.#.#[###.....[...########### #.# #.#.#.)................  #.# #.#...............###########  #.# #.#########.......# # %hl  #.# #.#.......#.......# # %hz%h{%h J%h %hk ,%hh %h #.#.#.#.#........##.##.# #.#.#.#.#..#.######.##.# #........#.#.#................# ######.#.#.#.#.######.#.########.#............#.#.######.###...#.#......##.#.##..)#.......@...#.#7......#.##...#.>....#.<[...#.## .............#.##......# ##.###.#.....#.##.[....##.# #.#.#[###.....[...###########.# #.#.#.).....................%h #.# #.#...............###########.# #.#########.#%h %hg %h%4%h%h/0.%h;%h%ho%h%%h%h %hy,%h78 M.......#.###......#..#.######.## #...................... ######.#.#.#.#.######.#.########.#............%hsV....#.######.###....#.#..........#.#@##..)8.0 (1.........#.##%h  >....#.<[...#.# .............#.##......##%h g......# %h!%h'%h)%hd4%h~%hD%hB%hD####.#.#.#.#...<#.# #.##.##.# .#........#.###.##.##.# .#.#.#.#........##.##.# .#.#.#.#..#.######.##.# ........#.#.#................# #####.#.#.#.#.######.#.########.#............# #.######.####.#.@....# 9...#.#.##..)# ..........#.# ....#.##...#.# >....#.<[...#.## ............#.##......# .###.#.....#.##.[....# .# #.#.#[###.....[...########### #.# #.#.#.)..........%h%h%h%hW %hX %h3a %h....#.<[...#.###.##......# .###.#.....#.##.[....# .# #.#.#[###.....[...# .# #.#.#.).%h~ %h( %hR%h%h@%hj%h%h,%h{%h~%h%h:%h^%hf%h%h}%h+ %hJ %h %h%h%h%h:%h%h%h%h%h%h+%h%h%hV%hs!%hc#%h#%h$%h&%h(%ha)%h*%h2.%h?%h@%hA%h&E%hG%hXX%heY%h^[%h^%ha%hWc%h e%hh%hk%h:m%hn%hr%hTv%hw%hy%h|%h%h%h%h[%hd%h%h,%hr%hs%h%%hb%h%hE%h%h؞%ho%hB%h%ḥ%hZ%hݦ%h%h%hp%hD%h%hѭ%hk%ht%h %h %h%hd%h%h)%h͹%h%hO%hY%h%h%hu%hz%h %h%h%h%h%h%h%h%h %h?%h%h%hX%h-%hG g..#%h+ %h #..# # #.#  %hY #..#.# #. #.#.#  %h #..#.#.##. #.#.#  %hi #.@........#.#.#  %h #.# #.##..#.#.##  %hqg###.#.#.#........  %hk#.#...#.#.###  %hvy#.###.##.##.#.@.#  %h#.#.#...........#.#  %h.>...#.#.#  %h #.......#.#h#  .%h÷....#.##.##.#.#.#  %h#.##.##.#.#h#   hhh 3 jackals (asleep) ......#.##.##.#.#h#  #.#'#.#.##.##.#.#.#  #.#.#.#.##.##.#.# %hp %h %hy69.0 (2%h 9.0)  %hy-3 jackals come into view.%h%h3%h%h!h%h.%h=h%h.%h. )hhh%h 1 wand%h ering)%h h%h& %h  %h ====%h &70.0 (30%h %h{  %h %h| _The jackal barks! x2´%h,g#..# ##.# #..#.# #. #.#.#  #..#.#.##. #.#.#  #.@........#.#.#  # #.##..#.#.#´%h_ih ##.#.#.#........  .....#.#...#.#.### .#.###.##.##.#...#  .#.#...........#@#  .........>...#.#h#  #.......#.#.#  ÷....#.##.##.#.#h#  .....#.##.##.#.#.#  #.##.##.#.#h#  .´%hVj(#'#.#.##.##.#.#.#  .#.#.#.##.##.#.#.#  .#.#.#.##.##.#  ´%h%}  The jackal is struck by your quills.  You kill the jackal!´%hd~´%h-´%h.h.h.hh 2´%hF´%h,----´%hڿ1.0 (1´%h~.0)´%hF´%hP ´%h-´%h<_Kikubaaqudgha accepts your kill.´%h´%hAK.# #. #..##. #@........#.  #.# #.##..#.#.## ##.#.#.#........ ....#.#.####.###.##.##.#..............#........>...##....h ÷##.##.#.#. .h.#'#. hh.h=---2 ´%hJj_The jackal is struck by your quills. The jackal barely misses you.´%hL M  You tentacle-slap the jackal but do no damage.Your grab misses the jackal. @@   Sigmund (polearm, wandering)hh 2 jackalsThe jackal is severely wounded.49-9 (0.9 ´%h J_The jackal is struck by your quills. The jackal bites you.´%hS )  You barely miss the jackal.  Sigmund shouts!  You grab the jackal.  You constrict the jackal.  You kill the jackal!´%h4 .@.@)   jackal´%h u50==3.8´%hS  ´%h ´%h_ <_Kikubaaqudgha accepts your kill.´%h ´%hrZ   You bludgeon the jackal!  You kill the jackal!.@†´%hUx´%hM30-4.6 (0.8´%h ´%h´%h҅<_Kikubaaqudgha accepts your kill.´%hô%h0 .#@........#  #.# #.##..#.#.## ##.#.#.#.....@.. ....#.#.####.###.##.##.#..............#........>...##.... ÷##.##.#.#. .#'##.#  .....#.##.##.#  --5.6 (1.0 _You see here a jackal corpse.Ĵ%hĴ%h"@@   Sigmund (polearm)Ĵ%heG-6 _Ĵ%hĴ%hĴ%hu  .#.#.##. # #.@........#.#.#  #.# #.##..#.#.## ##.#..... ....#.#...#.#.####.##.##.#.@Ĵ%h #.#..............> .......#.#† ÷...'. .#.##.#Ĵ%h5 Ĵ%h ]49-=7Ĵ%h Ĵ%hn B _Sigmund hits you from afar with a +0 scythe.Ŵ%h, #  #. #.#.#.##. #. #.@........#.#.#  #.# #.##..#.#.## ##.#..... ....#.#...#.#.####.##.##.#.@#.#..........Ŵ%h....>. .......#.#† ÷...Ŵ%h''.Ŵ%hgD-8Ŵ%h9Ŵ%h:Ŵ%hI  You bludgeon Sigmund! Your grab misses Sigmund. You squeeze Sigmund!  Sigmund is almost dead.Ŵ%h s3------==9.5 (0.9Ŵ%hn Ŵ%h 8 _Sigmund hits you with a +0 scythe!ƴ%hh  You barely miss Sigmund. Your grab misses Sigmund.  Sigmund is almost dead.ƴ%h"o:*ƴ%haE Sigmund casts a spell.Sigmund flickers and vanishes!ƴ%h{40=----====80.4 ƴ%h~_Deactivating autopickup; reactivate with Ctrl-A.ƴ%hE=---1.3 _You tentacle-slap something but do no damage.ƴ%h _  You closely miss something. Your squeeze misses something.ƴ%h   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!ƴ%h<31-----=--2.2ƴ%h >ƴ%h#A1 _The puff of flame hits you!Ǵ%hL  You tentacle-slap something but do no damage.Your tentacle-slap misses something.Ǵ%hP  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!Ǵ%h20----------3.0 (0.8 _The puff of flame hits you!Ǵ%hD Ǵ%h|E L------8Ǵ%hK Ǵ%hO _You closely miss something. You squeeze something. Something hits you.ȴ%h  You bludgeon something!  Kikubaaqudgha accepts your kill.ȴ%hz )Reactivating autopickup.ȴ%ht49-4.7 (0.9ȴ%h6 _You feel a bit more experienced.ȴ%h?- g..#    #..# # #.#  #..#.# #. #.#.#  #..#.#.##. #.#.# ȴ%h]@i@........#.#.  #.# #.##..#.#.## ###.#.#.#........  ȴ%h@.....#.#...#.#.### .#.###.##.##.#.@.# ȴ%h A:#.#.#...........#.# .....>...#.#.# ȴ%hD>......#.......#.#†# ÷....#.##.##.#.#.# .#.##.##.#.#.# .....#.##.##.#.#.# #.#'#.#.##.##.#.#.# #.#.#.#.##.##.#.#.# ȴ%hwDȴ%hLSS   adder (wandering)ȴ%hOM5-5.7 (1.0ȴ%hRȴ%h X  Things that are here: _a +0 scythe; a +1 robe of cold resistanceʴ%hp #.[.  g..#  ..#  #..# # #.#  #..#.# #. #.#.#  #..#.#.##. #.#.# @........#.#.#  #.# #.##..#.#.#####.# ####.#.#.#.....S........ .....#.#...#.#@### ...#.###.##.##.#.).# ##.#.#...........#.# .....>...#.#.# ......#.......#.#†# ÷....#.##.##.#.#.# .#.##.##.#.[ʴ%h33m#.# .......#.##.##.#.#.# #.#'#.#.##.##.#.#.# SS=6 _The adder misses you.ʴ%hZm  You tentacle-slap the adder. Your grab misses the adder.The adder is lightly wounded.21=7.5 (0.8 _The adder closely misses you.ʴ%h}  You tentacle-slap the adder. You grab the adder.  The adder is heavily wounded.8.4 (0.9 _You constrict the adder. The adder closely misses you.ʴ%h? A  You tentacle-slap the adder but do no damage.You tentacle-slap the adder.  You kill the adder!†ʴ%h= M=509.3ʴ%h v _Kikubaaqudgha accepts your kill.ʴ%h > ####  #.[... .#  g..# ....# ʴ%h n #..# # #.#.#  #..#.# #. #.#.#  #..#.#.##. #.#.# @........#.#.#  #.# #.##..#.#.#####.# #####.#.#.#.....@........ .....#.#...#.#.####.. S...#.###.##.##.#.).# ###.#.#...........#.# .....>...#.#.# ......#.......#.#†#ʴ%h~  ÷....#.##.##.#.#.# .#.##.##.#.#.# ........#.##.##.#.#.# ʴ%h ʴ%h 6-90.3 (1.0ʴ%h ʴ%hR s _You see here an adder corpse.˴%hw^J˴%h_˴%hTd|2˴%h"mX˴%hm˴%h1n˴%h o˴%hp˴%h"qT3=˴%hq˴%hns˴%hs˴%ht˴%hxB˴%hzx4=˴%hq|˴%h|˴%h}˴%h˴%hT˴%hхT5=˴%h˴%h*˴%h˴%hN˴%h˴%h˴%h˴%h˴%hpL6=˴%hO˴%h˴%hC˴%h˴%h~˴%hߓ˴%hԔ˴%hd˴%hƖ˴%h˴%h˴%ho:7˴%hM˴%h,˴%h˴%h-,˴%h^˴%h'j8=˴%h˴%hlB˴%h,˴%ho˴%h,˴%h˴%h­˴%hL9=˴%h˴%h{,˴%h˴%hR˴%h˴%h˴%h˴%hs˴%hw˴%hk30=˴%h˴%hn˴%h,˴%h(L1=˴%he˴%hE,˴%h{˴%hs,˴%h˴%h,˴%h˴%h˴%hT2=˴%h˴%h˴%hY˴%hJ˴%h˴%hn˴%h˴%hW˴%hL3=˴%h˴%h˴%h˴%h ˴%h˴%h~˴%h~˴%h]˴%h˴%h˴%h˴%hT4=˴%h˴%h˴%h˴%h˴%hQ ,˴%h ˴%h> 95˴%h )=˴%h˴%hF,˴%h˴%h#,˴%h˴%h,˴%h0˴%he36=˴%h˴%h>,˴%hn ˴%h0",˴%hd#˴%h$,˴%h?&˴%h(n7=˴%h1)˴%h$+,˴%h-,˴%h-˴%h .˴%h.˴%h0˴%h 1L8=˴%h2˴%hz3˴%h3˴%h4˴%h66˴%h6˴%h7˴%h9˴%h}9˴%hA:˴%h;˴%hI<V9=˴%h*=˴%h>˴%h?˴%h?˴%hA˴%hA˴%hB˴%h8D˴%hDM40=˴%hE˴%hH,˴%h!I˴%hJ,˴%hK˴%hM,˴%hN˴%hP˴%hPV1=˴%hkQ˴%haS,˴%h>T˴%hU˴%hV˴%haW˴%hX˴%h|YL2=˴%h\Z˴%hQa,˴%hc˴%he,˴%hg˴%hj,˴%hk˴%hvn˴%hoV3=˴%h|vX˴%hy,˴%hz˴%h},˴%h˴%hՂ˴%h?L4=˴%hZ˴%h2,˴%hR˴%h,˴%h'˴%hl5=˴%h͍˴%h,˴%h˴%hO˴%h˴%h˴%h`X˴%hb6=˴%h˴%h˴%hN˴%h˴%h˴%h7=˴%h,˴%h1˴%h˴%h˴%h˴%h!˴%h˴%hE˴%h׬˴%hoL8=˴%hG˴%h˴%h#˴%h˴%hw˴%hڲ˴%h˴%h]˴%hֵV9=˴%h˴%hS˴%h˴%h{˴%h˴%h`˴%h-˴%h˴%hm˴%hB˴%h - _You start resting.˴%h/0600.0)˴%h[50=11˴%h&˴%h'" _HP restored.˴%h  ####  ###  #.[. ..#.#  g..# ....#  #..# # #.#.#  #..#.# #. #.#.#  #..#.#.##. #.#.#  ˴%hQ#.@........#.#.#   #.# #.##..#.#@#####.#  ####.#.#.#.....†........  .......#.#...#.#.####..#  ...#.###.##.##.#.).#  ##.#.#.....#.#  ...>...#.#.#  ....#.......#.#†#  ÷....#.##.##.#.#.#  #.##.##.#.#.#  ˴%hޏG2.3 (1.0)˴%h֔˴%hg̴%h̴%h",̴%hO-̴%h1̴%h?̴%hB̴%hWX̴%hIa|=̴%hodB̴%he̴%hg̴%hbi̴%hi̴%hk̴%hm̴%ho̴%hp̴%h\q̴%ht̴%h&}X̴%h}̴%h7~̴%h"̴%hҁ̴%hI̴%h̴%h̴%h}̴%h̴%h̴%h̴%hp̴%hڍ̴%hL̴%hF̴%h7̴%hڒ̴%h,̴%h̴%hҖ̴%h̴%h+̴%h̴%h͚,̴%h̴%h̴%h̴%hY̴%h˞̴%hW̴%h̴%h̴%h̴%h̴%h̴%h̴%h̴%hڨ̴%h̴%hO̴%hʪ̴%h ̴%h̴%h̴%h̴%hB̴%h̴%h̴%ho̴%h޲̴%h̴%h̴%h̴%h׶̴%h̴%h̴%h̴%h̴%hTB̴%h̴%h̴%h|̴%h̴%h̴%h̴%hx̴%h̴%h̴%hT̴%h̴%hf̴%h6̴%hd̴%h̴%h̴%h<̴%h4̴%h̴%h̴%h̴%h̴%h6̴%h̴%h,̴%h̴%h^̴%h̴%h3̴%h̴%h)̴%h̴%hY̴%hg̴%h̴%h`̴%h̴%h̴%h#̴%h̴%h;̴%h,̴%h̴%h̴%h,̴%h̴%h ̴%h ,̴%hn̴%h̴%hz,̴%h̴%h#%  ̴%hK$AYou see here a +0 leather armour.̴%h%̴%h& _̴%h;'̴%hL)̴%h*,̴%h+̴%h#.̴%h.̴%h#/̴%h=0̴%h4̴%h5,̴%h-8̴%h:̴%hF;,̴%ht<̴%hD>̴%h?,̴%h@̴%h}B̴%hC̴%hD̴%hD̴%hF̴%h#H̴%hsH̴%htI̴%h)K̴%hL̴%h*M̴%h&N̴%hO̴%h6Q̴%hQ̴%hUR̴%hT̴%h}U̴%hU̴%hV̴%hr̴%hr̴%hFt̴%hu̴%hu̴%hv̴%hw̴%h%y̴%hvy̴%h$z̴%h;{̴%h5|̴%h|̴%h|̴%h~̴%h̴%h̴%h̴%h̴%h*̴%h{̴%h̴݃%hۄ̴%h̴ͅ%h̴%ht̴%hr̴%hb̴%h̴%h̴%h ̴%h0̴%h~̴%hڋ̴%h܌̴%h̴%h9̴%h̴%h̴%h̴%hӐ̴%hO̴%h̴%hГ̴%h"̴%hq̴%h̴%hh̴%h̴%h̴%h̴%h̴%h2̴%h̴%h̴%h̴%hϛ̴%h̴%hk̴%h>.#.##.##.#.#.##..#  .#.##.##.#.#.##..#  .#.##.##.#.#.##S.#  .#.##.##.#.#.## .#.##.##.#.#.##..##  ̴%hڢ.#.##.##.#.# #...  ##.##.##.#.# ..#  #.##.##.#.#####.##  #.##.##.#......@.#  ̴%h+ #.##.##.##########   #.##.##.#   #.##.##.#  #.##.#  ##.##.#  ̴%h{ S   ball python (constriction, asleep) #####.##.# .......# #.####### ̴%hͣ ̴%h1765.3 (73.0)̴%hR,6.3 (74̴%h#̴%h^ _A ball python comes into view.̴%h ...#.##..#.##S. .#.##..## ..#.##... ##.#.....# #.#####@##........##########  ## ... #####.## .........7.3 (1.0)ʹ%h.S #.##..## .##...# ##....@# #.#####.###........##########  ## ... #####.##8ʹ%h......#.#†.S #.##..# .#.##.@.# #.....#######.#........########## ʹ%h|O ## ...ʹ%h[$ʹ%h%&9ʹ%h(ʹ%h*ʹ%h"ʹ%h&....>ʹ%h.ʹ%h......#.#†ʹ%hp.S ## .ʹ%h-#.##... ##.....#######.#........#########  ʹ%hD)##ʹ%hʹ%h?=70ʹ%h ʹ%hq [..... .....>.......#.#†.S ## .##...# #.....#######.#........#########  1ʹ%hQ  The helpless ball python fails to defend itself.  You bludgeon the ball python!  You kill the ball python!ʹ%hk i.ʹ%h -2.2 (0.9ʹ%h ʹ%h ` _Kikubaaqudgha accepts your kill.ʹ%hG###.##.##.#.).##..# #...........#.##..# .....>...#.#.##..# .#.......#.#†##..# .#.##.##.#.#.##..# .#.##.##.#.#.##..# .#.##.##.#.#.##..# #.#.##.##.#.#.##..# ʹ%hy#.#.##.##.#.#.##@.# #.#.##.##.#.#.##..# #.#.##.##.#.#.##..## ..#.##.##.#.#.##...# ###.##.##.#.#.....## # #.##.##.#.#####.## # #.##.##.#........# # #.##.##.########## # #.##.##.# ʹ%hXʹ%h-3.2 (1.0ʹ%hlʹ%hδ%hJδ%hV0 _Done exploring.ϴ%hYqJϴ%h _Done exploring.ϴ%h& ϴ%h3 Level 4 of the Dungeon<<<>>>(Press ? for help)#.##.# #.#####.## ##.#.#.##..#.#.#####.## #######.##.###.#####.#########.#.#.#.....†........# #####.....#.##.#......##.............#.#...#.#.####..## #>........#.##.#......##.....S...#.###.##.##.#.).##..# #.........#.##.#......###.######.#.#...........#.##..# #.##..................+..................>...#.#.##..# #)#######.#.####......###.#.#........#.......#.#†##..# #.# ##...............#.#.#...÷....#.##.##.#.#.##..# #.# #.....###......#.#.#.#........#.##.##.#.#.##..# ϴ%h5 #.# #.....# #....#.#.#.#.#........#.##.##.#.#.##..# #####.#### #.....# #....#.#......###.#'#.#.##.##.#.#.##..# #........# #...†.# #...##.###†...# #.#.#.#.##.##.#.#.##@.# #........###[....# #...##.#......# #.#.#.#.##.##.#.#.##..# #.........#####..# #...##.#.#.#.####.#.#.#.##.##.#.#.##..## #........÷.......########.#..............#.##.##.#.#.##...# #####.....###......# #.###.#.####.#.###.##.##.#.#.....## ##### #.....###......# #.....#.#....#.# #.##.##.#.#####.## #...# #..............# #.....#.#....#.# #.##.##.#........# #...# #..............# #.###.#.####.#.# #.##.##.########## #...# #..............# #.#.....#.##<#.# #.##.##.##...# ϴ%hY6 #.....###.###'#######.#.#.#.#...<#.# #.##.##.##...# #.....# #.# #.##........#........#.###.##.##.##..†# ####### #.# #.##........#.#.#.#........##.##.#ϴ%hno \>@д%h7#.........#####..# #...##.#.#.#.####.##.#.#.##.#........÷.......########.#..............#.##.##.#.#.#######.....###......# #.###.#.####.#.###.##.##.#.#...##### #.....###......# #.....#.#. #####.###...#.....# #.....#.#....#.# #.##.##.#........##...# #...# #.###.#.####.#.# #.##.##.###########...# #..............# #.#.....#.##<#.# #.##.##.# #...# #.....###.###'#######.#<#.#  #...# #.....# #.# #...#........#.## #..†# ####### #.# #.##.......#. ###...###### #.# #.##........#.#.#.#..#.#### #....# #.# #.##........#.#.#................# #....######.# #.#######.#.#.#.#.########## #....†.....#[4д%h80m #...........#.#............##....######## #...............#.######.####..........# ##..............#.#......#########........##### #..............#.#.##..)##.(...........###...### #.....................#.##[.......###.##.## #..............#.##...#.##........# ###...###...# #.........><[...#.## #........# #...##.##..######..............#.##......# #############...##....##......##.###.#.....#.##.[....# ##...##...######.......##.# #.#.#[###.....[...#############Ѵ%h #.##.# #.#####.## #.#.#.##### #######.##.###.#####.#########.#.#.#.....†..... #####.....#.##.#......##.............#.#...#.#.#### #>........#.##.#......##.....S#).##..#  #.##.#......###.######.#.#...........#.##..#  #.##.......+..................>...#.#.##..#  #)#######.#.####......###.#.#........#.......#.#†##..# #.# ##..............÷.....#.##..# #.# #.....##.#.#.#.........#.##..# #.# #.....# #....#.#.#.#.##..# #####.#### #.....# #....#.#......###.#'#.#..#.##..# #..# #...†.# #...##.###†...# #.#.#.#.##.##.#.#.##@.# #..###[....# #...##.#......# #.#..##.#.#.##..# #..#####..#[39;Ѵ%h-49m #...##.#.#.#.####.#.#.#.##.##.#.#.##..## #..÷.......########.#..............#.##.##.#.#.##...# #####.....###......# #.###.#.####.#.###.##.##.#.#.....## ##### #.....###......# #.....#.#....#.# #.##.##.#.#####.## #...# #..............# #.....#.#....#.# #.##.##.#........# #...# #........# #.###.#.####.#.# #.##.##.########## #...# #..............# #.#.##<#.# #.##.##.# #...# #.....###.###'#######.#.#.#.#...<#.# #.##.##.# #...# #.....# #.# #.##........#........#.###.##.##.# #..†# ####### #.# #.##........#.#.#.#........##.##.# Ѵ%hi Ѵ%h?, ###.##.##.#.).##..#   flinch the Ruffian #...........#.##..#   Octopode of Kikubaaqudgha ***... ......>...#.#.##..#   Health: 50/50 ======================== ..#.......#.#†##..#   Magic: 9/9======================== ..#.##.##.#.#.##..#   AC: 1Str: 19 ..#.##.##.#.#.##..#   EV: 12Int: 14 ..#.##.##.#.#.##..#   SH: 0Dex: 12 #.#.##.##.#.#.##..#   XL:  8 Next: 50% Place: Dungeon:4 #.#.##.##.#.#.##@.# [Ѵ%hR/ {40m  Noise: ---------  Time: 4773.2 (0.0) #.#.##.##.#.#.##..#   -) Tentacles #.#.##.##.#.#.##..##   Throw: boomerang ..#.##.##.#.#.##...#   Quill ###.##.##.#.#.....##  # #.##.##.#.#####.##    # #.##.##.#........#    # #.##.##.##########    # #.##.##.#  The helpless ball python fails to defend itself.  You bludgeon the ball python!  You kill the ball python! _Kikubaaqudgha accepts your kill. _Done exploring. _Done exploring.Ѵ%hv: Ѵ%h < Ѵ%h@ ; _Ѵ%hIC Ѵ%hC ,Ѵ%hD Ѵ%hjI Ѵ%hJ ,Ѵ%hK Ѵ%h P Ѵ%h.Q ,Ѵ%hR Ѵ%hV Ѵ%h%X ,Ѵ%hY Ѵ%h] Ѵ%h^ ,Ѵ%h_ Ѵ%hd Ѵ%hf ,Ѵ%hf Ѵ%huk Ѵ%hl Ѵ%hm Ѵ%hm Ѵ%hqr Ѵ%h^t ,Ѵ%hwu Ѵ%hy Ѵ%h6{ ,Ѵ%hQ| Ѵ%hY Ѵ%h ,Ѵ%h Ѵ%hv Ѵ%hщ ,Ѵ%h Ѵ%h Ѵ%h ,Ѵ%h: Ѵ%h Ѵ%hR ,Ѵ%hg Ѵ%h Ѵ%h ,Ѵ%h Ѵ%h/ GYou bludgeon the ball python!  You kill the ball python! _Kikubaaqudgha accepts your kill. _Done exploring. _ You see here an adder corpse.Ѵ%h Ѵ%hd _Ѵ%h1 Ѵ%hL Ѵ%hī ,Ѵ%hŬ Ѵ%hP Ѵ%h Ѵ%hҶ Ѵ%h Ѵ%h XѴ%h Ѵ%h BѴ%h Ѵ%h7 ,Ѵ%h5 Ѵ%h0 Ѵ%hP ,Ѵ%h2 Ѵ%hS Ѵ%h ,Ѵ%h XѴ%h4 Ѵ%h Ѵ%h ,Ѵ%h Ѵ%ht Ѵ%h ,Ѵ%h Ѵ%h? Ѵ%h ,Ѵ%h Ѵ%h Ѵ%h ,Ѵ%h Ѵ%h0 Ѵ%hs ,Ѵ%h/ Ѵ%h Ѵ%h BѴ%h Ѵ%h Ѵ%h Ѵ%h} Ѵ%h Ѵ%hD" ,Ѵ%h~# Ѵ%h5% Ѵ%h& ,Ѵ%h& Ѵ%h=) Ѵ%hA* ,Ѵ%h + Ѵ%h- Ѵ%h. ,Ѵ%h. Ѵ%hl0 Ѵ%h1 ,Ѵ%hg2 Ѵ%h4 Ѵ%h5 ,Ѵ%hJ6 Ѵ%h7 Ѵ%h9 Ѵ%h9 Ѵ%hz: Ѵ%h= @  There is an open door here.Ѵ%h> Ѵ%h%? _Ѵ%h? Ѵ%hB Ѵ%hhC ,Ѵ%hC Ѵ%hE Ѵ%hG Ѵ%hG Ѵ%hG Ѵ%hMJ Ѵ%hTK Ѵ%hK Ѵ%hiL Ѵ%h%N Ѵ%hCO ,Ѵ%hfP Ѵ%hQ Ѵ%hR ,Ѵ%hS Ѵ%hU Ѵ%hW ,Ѵ%h^X Ѵ%h'Z Ѵ%h\ ,Ѵ%h\ Ѵ%hW^ Ѵ%h_ Ѵ%h>` Ѵ%hMa Ѵ%hd Ѵ%hf Ѵ%hf Ѵ%hPg Ѵ%hh Ѵ%hlj Ѵ%hj Ѵ%hl Ѵ%h`p Ѵ%hq ,Ѵ%hr Ѵ%ht Ѵ%hu ,Ѵ%hv Ѵ%hw Ѵ%hy ,Ѵ%hz Ѵ%h{ Ѵ%h} ,Ѵ%hh~ Ѵ%h Ѵ%h: ,Ѵ%h Ѵ%hփ Ѵ%h ,Ѵ%h' Ѵ%h Ѵ%h Ѵ%h Ѵ%h Ѵ%h$ Ѵ%hI Ѵ%hÌ Ѵ%h` Ѵ%hَ Ѵ%h Ѵ%hj Ѵ%h Ѵ%h Ѵ%h ,Ѵ%h Ѵ%h  #.#  #.#  Ѵ%h #.###### #.##.... #.##.### #.##.# # #######.##.### #####.....#.##.#.. #@........#.##.#..832.2 (59.0) #.........#.##.#.. #.##.............. #)#######.#.####.. #.# ##.........Ѵ%h  #.# #.....###.. #.# #.....# #.. #####.#### #.....# #.. #........# #...÷.# #..Ѵ%hՠ Ѵ%h c _There is a stone staircase leading down here.Ҵ%hZҴ%h[Ҵ%h^Ҵ%hdҴ%h mN3.2 (1.0) _Ҵ%h]q] ##########  #####........#  #######............#  ...................#  ......#...........##  .....###.).[......#  .....# ##.........#  .....## ##........#  5 ÷.)...## ##....)@.#  ....[..## #########  ........#  ........##  .........#  .........# ###  Ҵ%hyrF.........# ####.#  .........# ###....##  ......######  You climb downwards.Ҵ%hR{Ҵ%hҴ%h-4.7 (2.5Ҵ%hkҴ%h _Level annotation: Pikel _There is a stone staircase leading up, spattered with blood here.Ӵ%h Ӵ%h Level 5 of the Dungeon <<<<>>>>_(Press ? for help)#########...### ###############........# ##.....##..######...........# #.....####..############.......#.....## ##.....#######..######........##..#######....######.....## ###..##..############............##### #........>......# ###....###.........................####..######....## ###......## ####.............#...........####.## ##...## ##.........# ###...............###.).[......##..####..###..........###....##...........# ##.........###.####..#...........#...######..........## ##........#####..###..............#### #......÷.)...## ##....)@.##.# ##.###.............###..........[..## ##########.## ##...####............####..............###..## ##.....#[Ӵ%h] l16;28H#.............##...............###...(###......###....>........###...............##.....#.###....###............####..............######......## ##....## ##.##........###..............# ####.##.......# ##....# #..##.......####.............# ###....###.......## ##...## #..###......###.........#### #.......####.......# ##...## ##.## ##.##..##.........#### #........##.....>.# ###...## #..# ####..###.#######...###........###.......# ##......###..##..##..# ####†...........#Ӵ%h O@>Դ%h8 Դ%h]2 ##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 50/50 ======================== ...................#   Magic: 9/9======================== ......#...........##   AC: 1Str: 19 .....###.).[......#   EV: 12Int: 14 .....# ##.........#   SH: 0Dex: 12 .....## ##........#   XL:  8 Next: 50% Place: Dungeon:5 ÷.)...## ##....[Դ%h~: .47m)@.#   Noise: ---------  Time: 4834.7 (0.0) ....[..## #########   -) Tentacles ........#  Throw: boomerang ........##  Quill .........# .........####    .........# ####.#    .........# ###....##    ......#### #.......##    _You see here an adder corpse. _There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Pikel _There is a stone staircase leading up, spattered with blood here. _Դ%h; Դ%h2F XԴ%hK Դ%hyN ,Դ%h2P Դ%hU Դ%hY ,Դ%h] Դ%hd Դ%hg ,Դ%hi Դ%hn Դ%hBr ,Դ%hv Դ%h{ Դ%hY~ ,Դ%h= Դ%hv XԴ%h Դ%h ,Դ%hˑ Դ%h Դ%hǘ ,Դ%h Դ%hJ Դ%h h####  #..##  ##..# ##########  ##..# #####........# Դ%h`  #..############............#  ##................#  ####......#...........## ##..............@###.).[......# ##...........# ##.........# Դ%h ######..........## ##........# ## #......÷.)...## ##....)<.#  #..........[..## #########  ##............K.#Դ%h bK   Pikel (wandering)  #...............##  ##...............# ##.....Դ%ho M..# ###Դ%hة 045.7 (11.0)Դ%hE :K.Դ%h ,6.7 (12Դ%h Դ%hL ִ%h #Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  i - 4 poisoned darts  s - a boomerang (quivered)v - 5 datura-tipped darts  y - 2 throwing nets Wands (go to first with /)C - a wand of flame (23) Scrolls (go to first with ?)j - a scroll of butterflies  A - 2 scrolls of blinkingش%h+3ش%h. flinch the Ruffian####Octopode of Kikubaaqudgha ***...#..##Health: 50/50 ========================ش%h/Z##..########### Magic: 9/9========================##..######........# AC: 1Str: 19ش%h51E#..############............# EV: 12Int: 14##.........................# SH: 0Dex: 12  ####.............#...........## XL:  8 Next: 50% Place: Dungeon:5 ##..............@###.).[......#ش%hX2 Noise: ---------  Time: 4846.7 (0.0) ....##..........*# ##.........#-) Tentacles .######.........*## ##........#Throw: boomerang ش%h3S## #......÷.)..*## ##....)<.#Quill #..........[*.## ###########...........K..#K   Pikel (wandering)ش%h\4#...............####...............###..............#ش%hO5### _Level annotation: Pikel _There is a stone staircase leading up, spattered with blood here.  Throw: 4 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (wandering,  hasn't noticed you, 45% to hit)ش%h;Sflinch the Ruffian####Octopode of Kikubaaqudgha ***...#..##Health: 50/50 ========================##..#ش%h&########## Magic: 9/9========================##..######........# AC: 1Str: 19#..############............# EV: 12Int: 14##.........................# SH: 0Dex: 12  ####.............#...........## XL:  8 Next: 50% Place: Dungeon:5 ##..............@###.).[......#Noise: ---------  Time: 4846.7 (0.0) ....##..........(# ##.........#-) Tentacles .######.........(## ##........#Throw: boomerang ## #......÷.)..(## ##....)<.#Quill #...[37ش%hIm.......[(.## ###########...........(..#K   Pikel (wandering)#.............(.####............(..###..............#ش%hb ### _Level annotation: Pikel _There is a stone staircase leading up, spattered with blood here.  Throw: 4 darts (poison)Press: ? - help, Shift-Dir - straight lineش%hAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (wandering,  hasn't noticed you, 45% to hit)ش%hL!  Throw: 4 darts (poison)  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (wandering,  ش%hMhasn't noticed you, 45% to hit)  You throw a poisoned dart. The poisoned dart closely misses Pikel.  Pikel shouts!ش%hQش%hPUش%h``d...K..ش%haK.55 2 lemures (wandering)55===7.7 (1ش%h{|r _A lemure comes into view. x2ڴ%hڴ%hFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  i - 3 poisoned darts  s - a boomerang (quivered)v - 5 datura-tipped darts  y - 2 throwing nets Wands (go to first with /)C - a wand of flame (23) Scrolls (go to first with ?)ڴ%hć{j - a scroll of butterflies  A - 2 scrolls of blinkingڴ%hSڴ%h7#flinch the Ruffian####Octopode of Kikubaaqudgha ***...#..##Health: 50/50 ========================##..########### Magic: 9/9========================##..######........# AC: 1Str: 19#..############............# EV: 12Int: 14##.........................# SH: 0Dex: 12  ڴ%h8####.............#...........## XL:  8 Next: 50% Place: Dungeon:5 ##..............@###.).[......#Noise: ===------  Time: 4847.7 (0.0) ....##..........*# ##.........#-) Tentacles .######.........*## ##........#Throw: boomerang ## #......÷.).*.## ##....)<.#Quill #..........K..## ###########..............#K   Pikel#...............##55 2 lemures (wandering)##..........55(..###..............####You throw a poisoned dart. The poisoned dart closely misses Pikel.  ڴ%h:$Pikel shouts! _A lemure comes into view. x2  Throw: 3 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (45% to hit)۴%hflinch the Ruffian####Octopode of Kikubaaqudgha ***...#..##Health: 50/50 ========================##..########### Magic: 9/9========================##..######........# AC: 1Str: 19#..############............# EV: 12Int: 14##.........................# SH: 0Dex: 12  ####.............#...........## XL:  8 Next: 50% Place: Dungeon:5 ##..............@###.).[......#Noise: ===------  Time: 4847.7 (0.0) ....##..........(# ##.........#-) Tentacles .######.........(## ##........#Throw:۴%hJ boomerang ## #......÷.).(.## ##....)<.#Quill #..........K..## ###########..............#K   Pikel (poisoned)#...............##55 2 lemures (wandering)##..........55(..###..............####You throw a poisoned dart. The poisoned dart closely misses Pikel.  Pikel shouts! _A lemure comes into view. x2  Throw: 3 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (45% to hit)۴%h(_A lemure comes into view. x2  Throw: 3 darts (poison)Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (45% to hit)  You throw a poisoned dart. The poisoned dart hits Pikel. Pikel is poisoned.  The lemure shouts!۴%h#*۴%h*۴%hF..K(5555..-8.6 (0.9 _۴%hY#### #..##  ##..#  ########## ##..# #####..# #..############......#  ........ ##...........# #.....۴%h###.).[......# ..##..# ##.........# ###....## ##........# # #......÷.).K.## ##....)<.#.(..## ##########...#    lemure#..55..####..(#۴%h۴%hT۴%h¥rK.5.۴%hW---9.6 (1.0۴%h۴%hܴ%h5!ܴ%h("L#### #..##  ##..#  ########## ##..# #####ܴ%h4## #..#############  ....... ##...........#..###.).[......# ܴ%h$ ..##..# ##.........# ###...K## ##........##......÷.)...## ##....)<.#ܴ%h%..(..## ##########.5...##..5..##ܴ%h0ܴ%h7ܴ%h>Q--50ܴ%hBܴ%hS   #### #.. ##..# ##########  ##..# #####........#  #..############.....#  ##..............#  ##.............###  ........###.).[#  .##.....# ##.........#  ##....K##   #......÷.)...)<.#  #..........(#######   ##..........5...#  #............5..#  #(..#   1ݴ%h #### #.. ##..# ##########  ##..# #####........#  #..############.....#  ##..............#  #.......###  ..###@).[#  ### ##.........#  #K##   #......÷.)...)<.#  #....(#######  ##.5...# #..# #(..#  ..# ###  ݴ%hlݴ%h&2ݴ%hyݴ%hݴ%h### ..  ##########  #..# ݴ%hmF#####........#  ..############.....#  ............#  ..#ݴ%hi##  .###.).[#  ## ##@........#  K#ݴ%hA#  #......÷.)...)<.#  #....(#######  #.5...# ..# (..#  ..# ###  .# ####.#  ݴ%h=<3ݴ%h>ݴ%hݴ%h< /.  ##########  ..# #####........#  .############.....#  ............#  .###  ݴ%h< P###.).[#  # ##.........#  K##  ......÷.)...)<.#  ....(#######  ݴ%h< .5...# .# (..#  ݴ%h\= +..# ###  #.# ####.#  ## ###....##  ݴ%h`? ݴ%hAF KK   Pikelݴ%hF &4ݴ%hL ݴ%h N ޴%h##  .# ##  .# #####.#  ####.#  .K.#  #.##  ###.).[......#  # ##.#  .K## ##.#  ޴%hze÷.)...## ##....)<.#  (..## ##  5...#  5..##  (..#  .# ###  .# ####.#  #.# ###....##  ޴%hƧJ.K޴%hK&5޴%h޴%hߴ%hߴ%hFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  i - 2 poisoned darts  s - a boomerang (quivered)v - 5 datura-tipped darts  y - 2 throwing nets Wands (go to first with /)C - a wand of flame (23) Scrolls (go to first with ?)j - a scroll of butterflies  A - 2 scrolls of blinkingߴ%hߴ%hG##  flinch the Ruffian .###########   Octopode of Kikubaaqudgha ***... .######........#   Health: 50/50 ======================== ############............#   Magic: 9/9======================== ........................#   AC: 1Str: 19 ...........#K..........##   EV: 12Int: 14 ..........###*).[......#   SH: 0Dex: 12 ..........# ##**.......#   XL:  8 Next: 50% Place: Dungeon:5 .........K## ##.@......#ߴ%h(J   Noise: ---------  Time: 4855.6 (0.0) .....÷.)...## ##....)<.#   -) Tentacles .........(..## #########   Throw: boomerang .........5...#  Quill ..........5..## ...........(..#  K   Pikel ..............####  ..............# ####.#  #.............# ###....##  You throw a poisoned dart. The poisoned dart hits Pikel. Pikel is poisoned. _The lemure shouts!  Throw: 2 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, 45% to hit)ߴ%hM*##  flinch the Ruffian .###########   Octopode of Kikubaaqudgha ***... .######........#   Health: 50/50 ======================== ############............#   Magic: 9/9======================== ߴ%hh........................#   AC: 1Str: 19 ...........#K..........##   EV: 12Int: 14 ..........###().[......#   SH: 0Dex: 12 ..........# ##((.......#   XL:  8 Next: 50% Place: Dungeon:5 .........K## ##.@......#   Noise: ---------  Time: 4855.6 (0.0) .....÷.)...## ##....)<.#   -) Tentacles .........(..## #########   Throw: boomerang .........5...# [4ߴ%h>0m Quill ..........5..## ...........(..#  K   Pikel (poisoned) ..............####  ..............# ####.#  #.............# ###....##  Throw: 2 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, 45% to hit)  You throw a poisoned dart. The poisoned dart hits Pikel. Pikel is poisoned.  Pikel is lightly wounded.ߴ%hkߴ%hnߴ%h}%5.K..5   lemure6.6 (1 _ߴ%hߴ%h%h ##########  # #####........#  ###########.....#  ..........5.#  #.##  ###K).[#  # ##.........#  K##  ÷.)...)<.#  ...(#######  5...# # (..#  ..# ###  # ####.#  # ###....##  #### #... %h$5.K5 2 lemures%h&7%h%h%h!  #   #####.#  .#  55.#  #.%h! ##  ###.K.[......#  # ##.#  K## ##.#  %h" ÷.)...## ##..@.)<.#  (..## #  5...#  5..##  (..#  # ###  %hX# ## ####.#  # ###....##  .#### #.##  %hG' %hN* %h]+ %h0 %hb= ..5)K8%h? %hA v _Pikel says, "It's all about the gold, really."%hyU#  #####.#  .#  5.#  #.5.##  ###.).[......#  # ##.#  K## ##.K......#  ÷.)...## ##...@)<.#  (..## #  5...#  5..##  (..#  # ###  # ####.#  # ###....##  #### #.##  %h..5.K9%h>7%hRL#  #####.#  .#  5.#  #..5.##  ###.).[......#  # ##.%hL#  K## ##.#  .÷.)...## ##.K..@<.#  (..## #  5...#  5..##  %hNF(..#  # ###  # ####.#     lemure# ###....##  #### #.##  %hO%hP%hYR%hY.55 2 lemures%h3['60%hEb%hf _Pikel looks more healthy.  Things that are here: _a +0 giant club; a howler monkey skeleton%hm #  #####.#  .#  #  #..5.##  ###.)5[......#  # ##.#  K## ##.%h #  ÷.)...## ##.K..)@.#  (..## #  5...#  5..##  (..#  # ###  # ####.#  # ###....##  #### #.##  %h! B%h)& .5.5.K%h3' -1 _%h, %h/ w _There is a stone staircase leading up, spattered with blood here.%hۆ %h Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  i - a poisoned dart  s - a boomerang (quivered)v - 5 datura-tipped darts  y - 2 throwing nets Wands (go to first with /)C - a wand of flame (23) Scrolls (go to first with ?)j - a scroll of butterflies  A - 2 scrolls of blinking%h %hD>]##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 50/50 ======================== ...................#   Magic: 9/9======================== ......#...5.......##   AC: 1Str: 19 .....###.).5......#   EV: 12Int: 14 .....# ##.........#   SH: 0%h?Dex: 12 ....K## ##........#   XL:  8 Next: 50% Place: Dungeon:5 ÷.)...## ##..K**@.#   Noise: ---------  Time: 4861.6 (0.0) ....(..## #########   -) Tentacles ....5...#  Throw: boomerang .....5..##  Quill ......(..# .........#%h@###   K   Pikel .........# ####.#   55 2 lemures .........# ###....##  ......#### #.......##  _a +0 giant club; a howler monkey skeleton _There is a stone staircase leading up, spattered with blood here.  Throw: dart (poison)Press: ? - help, Shift-Dir - straight line%hKCAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, 45% to hit)%hTy##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 50/50 ======================== ...................#   Magic: 9/9======================== ......#...5.......##   AC: 1Str: 19 %h~W.....###.).5......#   EV: 12Int: 14 .....# ##.........#   SH: 0Dex: 12 ....K## ##........#   XL:  8 Next: 50% Place: Dungeon:5 ÷.)...## ##..K((@.#   Noise: ---------  Time: 4861.6 (0.0) ....(..## #########   -) Tentacles ....5...#  Throw: boomerang .....5..##  Quill ......(..# .........####   K   Pikel .........# ####.# %hf   55 2 lemures .........# ###....##  ......#### #.......##  Throw: dart (poison)Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, 45% to hit)  You throw a poisoned dart. The poisoned dart hits Pikel.  Pikel is lightly wounded.%hZ%h %hl.5(K)%h22.6 (1 _%h%h[%h/%h(Drink which item? Potions  b - 4 potions of lignification  e - a puce potion  f - a potion of mutationg - a potion of brilliance  h - 2 silvery potionsl - a potion of ambrosia  m - a yellow potion  o - 2 golden potions  r - a potion of curing  t - a murky coppery potion  u - 3 potions of attraction  D - a clear potion [!] read|quaff|evoke[?] describe selected%h %h %hE y##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 50/50 ======================== ...................#   Magic: 9/9======================== ......#....5......##   AC: 1Str: 19 %h .....###.).5......#   EV: 12Int: 14 .....# ##.........#   SH: 0Dex: 12 ....K## ##........#   XL:  8 Next: 50% Place: Dungeon:5 ÷.)...## ##..(K)@.#   Noise: ---------  Time: 4862.6 (0.0) ....(..## #########   -) Tentacles ....5...#  Throw: boomerang .....5..##  Quill ......(..# .........####   K   Pikel .........# ####.# %h    55 2 lemures .........# ###....##  ......#### #.......##  Throw: dart (poison)Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, 45% to hit)  You throw a poisoned dart. The poisoned dart hits Pikel. _Pikel is lightly wounded.%h ]Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, 45% to hit)  You throw a poisoned dart. The poisoned dart hits Pikel. _Pikel is lightly wounded.  Okay, then.%h6 %h %h. _%h%hvrEvoke which item? Wands %h= C - a wand of flame (23) Baublesa - 3 flux baubles Talismansc - a quill talisman (active)  d - a protean talisman  %hz - an inkwell talisman [!] read|quaff|evoke[?] describe selected%h5%hL?%hL.##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 50/50 ======================== ...................#   Magic: 9/9%h N======================== ......#....5......##   AC: 1Str: 19 .....###.).5......#   EV: 12Int: 14 .....# ##.........#   SH: 0Dex: 12 ....K## ##........#   XL:  8 Next: 50% Place: Dungeon:5 ÷.)...## ##..(K)@.#   Noise: ---------  Time: 4862.6 (0.0) ....(..## #########   -) Tentacles ....5...#  Throw: boomerang .....5..##%hOw  Quill ......(..# .........####   K   Pikel .........# ####.#   55 2 lemures .........# ###....##  ......#### #.......##  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, 45% to hit)  You throw a poisoned dart. The poisoned dart hits Pikel. _Pikel is lightly wounded. _Okay, then.%hU  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body.%hV%hX%h`.5[5.Kp%hta93.6 (1TentaclesboomerangFlux %hh%hAj- _Your body destabilises.%h(H  You tentacle-slap Pikel. Pikel begins to glow. You grab Pikel.  Pikel is moderately wounded.%hJ%hW..55 (contam)%hY5=4.5 (0.9%he%hig _You constrict Pikel. Pikel completely misses you.%h  You tentacle-slap Pikel. Pikel glows dangerously bright.  Pikel is moderately wounded.%h} .5heavy contam)You constrict Pikel.  Pikel hits you with a +0 whip of flaming!%hi38------=5.3 (0.8%h}$%h(& _Pikel burns you.%hr  You tentacle-slap Pikel but do no damage.Pikel shudders as magic cascades through him!!  You kill Pikel!%h݀  Kikubaaqudgha accepts your kill.With Pikel's spell broken, his former minions thank you for their freedom.%h %h7 {§§)%h %h x##########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... #######............#   Health: 39/50 ==================------ ...................#   Magic: 9/9======================== ......#...........##   AC: 1Str: 19 .....###.).[.§....#   EV: 19Int: 14 %h .....# ##.........#   SH: 0Dex: 12 ....K## ##....§...#   XL:  8 Next: 107% Place: Dungeon:5 ÷.)...## ##..(.)p.#   Noise: ---------  Time: 4866.1 (0.8) ....(..## #########   -) Tentacles ....5...#  Throw: boomerang .....5..##  Flux ......(..# .........####    .........# ####.#    .........# ###....##    ......#### #.......##   %h Kikubaaqudgha accepts your kill.With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x2  Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!Your Unarmed Combat skill increases to level 7!-- _The lemure departs this earthly plane. x2  Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!  Your Unarmed Combat skill increases to level 7!Necromancy skill increases to level 4! have reached level 9!%h! /  --more--%he  Your experience leads to an increase in your attributes!Your base attributes are Str 13, Int 14, Dex 12.Increase (s)trength, (i)ntelligence, or (d)exterity? %hͯO42/5410/1069 3% %h0%h_S _You feel clever. x2%hc%hq%h%hY%h  #  #####.# #.# .# .#.## .###.).[.§....# .# ##.# %h Y.K## ##....§...# .÷.)...## ##..(.p<.# .(..## # .5...# .5..## .(..# .# ### .# ####.# .# ###....## .#### #.## %h %h 47.1 (1.0 _%h %h _Items here: )) [ ÷.%h %h_ SPick up what? 29/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 giant club  b - a +0 whip of flaming Armour (select all with [)  c - a +0 robe Carrion a howler monkey skeleton [Up|Down] select%h [Esc] exit Letters toggle [.|Space] toggle selected[top]%h) %h<5 %hj@ ###########   flinch the Ruffian#####........#   Octopode of Kikubaaqudgha ***... ########............#   Health: 42/54 ==================------ ....................#   Magic: 10/10 ======================== .......#...........##   AC: 1%hB Str: 19 ......###.).[.§....#   EV: 19Int: 16 ......# ##.........#   SH: 0Dex: 12 .....K## ##....§...#   XL:  9 Next:  3% Place: Dungeon:5 .÷.)...## ##..(.p<.#   Noise: ---------  Time: 4867.1 (0.0) .....(..## #########   -) Tentacles .....5...#  Throw: boomerang ......5..##%hD |  Flux .......(..# ..........####    ..........# ####.#    ..........# ###....##    .......#### #.......##   Your experience leads to an increase in your attributes!Your base attributes are Str 13, Int 14, Dex 12.Increase (s)trength, (i)ntelligence, or (d)exterity? _You feel clever. x2 _Items here: )) [ ÷.  Okay, then.%hL %hhM %hX %hZ . _%haA #  #####.# #.# .# .#%hb.## .###.).[.§....# .# ##.# .K## ##....§...# .÷.)...## ##..(p)<.# .(..## %h5cS# .5...# .5..## .(..# .# ### %hc.# ####.# .# ###....## .#### #.## %hZm§.§§§.§§%hn28.1 (1 _%hv%hw%h7 #  #####.# #.# .# .#.## .###.).[§.....# .# ##.....§§..# .K## ##...§.§..# .÷.)...## ##..p.§<.# %hp:.(..## # .5...# .5..## .(..# .# ### .# ####.# .# ###....## .#### #.## %hT....§..§§...§§)§.###%h;UT3=9%h[%hb....§§.......)<.###%hc,70.1 (2%hRi%hAk Your base attributes are Str 13, Int 14, Dex 12.  Increase (s)trength, (i)ntelligence, or (d)exterity? _You feel clever. x2 _Items here: )) [ ÷. %hk_i - a poisoned dart%hh*# # ##########  #####.# ###########.# ...# ..#...........## .###.).§.§....# ..§......# .....K....# ÷.).....)<.# .(..## ######### . 5..## (..# .# ### .# ####.# ....# ### §[...§1.1 (1%h@" # .# ########## .# #####.# ############.# ........# ..#...§.## .###.).[......# ..%hƠ$§.....# .....K....# ÷.).....)<.# .(..## ######### . 5..## (..# .# ### .# ####.# %h&..%h&2%hn%h%hk>M #  ######### .# ##### ############.....#.....###.).# ##.....K## ##....... .....÷.)...## ##....)<.#   Flux %hCC^4=3%hqH%hNn  Things that are here: _a +0 ring mail; a +0 dagger%h1 3 # .## .# ## .# #####.# .#.# .# .#.## .###.)p[......# .# ##.# #.K## ##.# .÷.)...## ##....)<.# .(..## ## .5...# .5..## .(..# #.# ### %h@ Y4 _%hB %h  # .## #..# ## #..# #####.# .#####.# #...# .#.## .###.p.[......# #.# ##.# #.K## ##.# #......÷.)...## ##....)<.# #.(..## ## #.5...# .5..## #.(..# #.# ### 5  Things that are here: _a +0 hand axe; an orc skeleton%h  # #..## #..# ## #..# #####.# #..#####.# #...# #.#.## .###p).[......# #.# ##.# #.K## ##.#  #......÷.)...## ##....)<.#  #.(..## ## #.5...# #.5..## #.(..#  ##.# ### 5=6 _%h[   ##  #..##  ##..# ##########  ##..# #####.#  #..############.#  ##........# ##..#p....## ...###.).[......# ....# ####.........K....#  #÷.).....)<.#  #.(..## #########  ##.  5..## (..# 7%h3   ##  #..##  ##..# ##########  ##..# #####.#  #..############.#  ##..............# ###.......#.....## ........###.).[......# .........# #####.........K....# #......÷.).....)<.#  #..........(..## #########  ##..........5...#  5..##8%h@ %h#### #..## ##..########### ##..######........# #..############....# ##.............# ###......# #..##.).[......##.# ##.........# ######.## ##........# # ÷.)...## ##....)<.# #..........(..## ##########......# ...5..## ##..(..#9%h6P#### #..## ##..########### ##..######........# #..############......# ##...................####.....#..##.).[...... ....##.# ##...# .######.## ##.# ÷.)...## ##....)<.# #..........(..## ##########.....# ....## ##..(..# ##....####6=80%h\%hth#### #..## ##..########### ##..######........# #..############....# ##................##### ###..##.).[...... #....##.# ##...#######.## ##.# ### ÷.)...## ##....)<.# #..........(..## ##########.....# ..## ##(..# ##....#### #.# ####.#1%hS  ..###..###############..........############....#...............####.#.# ###...###.).[ ....## ##... ..####### ## ### #......÷.)...## ##....)< ....(..## ########Flux #.............# ##.............# ###....## 2%h %h> I##..# ############..# #####........# #..############.....# ##...............#  ####..#.## ##....###.).[# ....### ##.........# .###### ## #......÷.))<.#  #....(####### ##....# #..###(..# ###.# ####.# ## ###....##### #...73%h< #####..........############....#.............####.## ##...###.).[ ....## ##... .####### ## ## #......÷.)...## ##....)< ....p..## #########....# .##(..#.........#####.........#### #........# %hQ<4%h %h6 %hi - 2 poisoned darts (gained 1)%h%h$5.1 (2%h2%h  %h%h(I_You see here a +0 leather armour.%h%)#..############.....# ##..............# ####...### #....###.).[# ...### ##.........# ###### # #......÷.))<.#  #....[####### ##. #..###(..# ..# ###.# ####.### ###....##### #....#### #. ##.#######...###.#%h1A6.1 (1%h.4%hk5%h##..............# ###...### ....###.).[# ..### ##.........# ##### %h# #......÷.))<.#  #....[####### ##....# #..###(..# ..# ###.# ####.# ## ###....#%h#### #....#### #.##.#######...###.###..# ####†...%h%hT8=7%hL%h\%hm ###.## ...###.).[ ##%hpR ##... ####### ##  #......÷.)...## ##....)<....[..## #########....# .##.# ##.### ####.Flux #.#####..........#%h~<8%h%hA9.1 (2%h%h5 _i - 3 poisoned darts (gained 1)%hO `..##.).[......##.# ##...# ######.## ##.# # ÷.)...## ##....)<.# #..........[..## ##########%h>>>_(Press ? for help)##......## ##....## ##.##........###..............# ####.##.......# ##....# #..##.......####.............# ###....###.......## ##...## #..###......###.........#### #.......##%h2$,##.......# ##...## ##.## ##.##..##.........#### #........##.....>.# ###...## #..# ####..###.#######...###........###.......# ##......###..##..##..# ####†...........##......## #........##..##.###.#####..........##......# #.........#.## ##.##.####........#%h"%5##....## ##...........##..##.##.......####...## #............## #..###.###†.....###...## #.............# #..##.###.....#####..## #.............# #..##p##.....#%h&##..###...†........## ##..##########.###...#####..#............# #...........## ##.##...###..............# ##............# ###..#########..##..............# #.............# ##...#......#####..##.#...♣♣.♣♣....# #............####..####.......####...#%h&W#...♣..♣.♣..♣..## #............##..#.# #.........## #...##...♣♣.....♣♣...# #..............###.## #..........# #...##......._.......# ##.............###...# ##........## #...##...♣♣.....♣♣...####............#####...# #.......### #...##...♣..♣.♣..♣...................# #..<.# #.....##..### #...####...♣♣.♣♣....######..........## #....# ##[.#####...## ##...##%h7 #.# ##.## #.....###.[..## ######## #.## ##...## ##.....####..# ##..## ##.....# #.......##........ #...(###......## #....>........###.......#.###....## #............####..............# ###### ##....## ##.##........###..............# ####.##. ##....# #..##.......####.............# ###....###.# ##...## #..###......###.........#### #.####.......# ##...## ##.## ##.##..#........#### #.##.....>.# ###...## #..# ####..# ##.#######...###...###.......# ##%h### #..# #..# ####†...........##......## ### #.## #.#####..........##......# #...# ##.#  #.####........###....## ## #..##.##.......####...## ## #..###.# ##†.....###...## #.# #..##.## #.....#####..## #.............# #..##p##.....###..###...†...... ##..######### #.###...#####..#............# ### ##.# #.# ## ###..####### #...........# #..# ##...#......###%h)t[39;49m ##...♣♣.♣♣....# #.####..####.......### ...♣..♣.♣..♣..## ..##..#.# #.........## #%h %h .##.........#### #. flinch the Ruffian .###.#######...###. Octopode of Kikubaaqudgha ***... .##..# ####†... Health: 54/54 ======================== ###.#####.. Magic: 10/10 ======================== ##.#### AC: 1Str: 19 ##.## EV: 19Int: 16 ###.## SH: 0Dex: 12 ##.##%h XL:  9 Next:  3% Place: Dungeon:5 ##p#Noise: ---------  Time: 4907.1 (0.0) ##########.#-) Tentacles ........## ##.#Throw: boomerang .........# ###..#######Flux .........# ##...#......### ........####..####.......### ........##..#.# #.........## ..........###.## #..........# .........###...# ##........## _a +0 hand axe; an orc skeletoni - 2 poisoned darts (gained 1) _You see here a +0 leather armour. _i - 3 poisoned darts (gained 1) _HP restored. _Done exploring.%hW %h %h %hb % _%h. X%h %h %h ,%hl %h! %hW ,%hy %h %h ,%h| %hT %hV ,%h %h %h ,%h  %h %h ,%hP %hg %h ,%h %h %h& ,%hs! %h# %h% %h% %h & %h( %h * ,%h* %h0 X%h1 %h2 ,%h3 %h5 %h6 ,%h7 %h9 %h: ,%h; %h= %h> ,%h? %hA %hB ,%hC %hE %huF %hF %hLG %h'I %hJ %h}J %hJ %hdL %hcM %hM %hO ,%hP %h2Q %hQ %hR %hS %h2T %hT %hU %hV %hW %hW %hX %hY %h4Z %hZ %h[ %h\ %h] %h|] %h^ %h_ %h!` %h` %ha %h c %hnc %hc %hIe %h~f %hf %hpg %hh %hj %hsj %hk %hl %hm %h2n %hn %hyp %hq %h7r %hr %h[t %hu %hQv %hw %h| .######....## ##### #### ##...## ##.........# ###.###..###..........###.##..#...........#...#####..............#### #.............## ###............## .##.............# .###....p........#40.1 (33.0) %h} ..## #............#### ##.##........### #..##.......## #...## #..###......# ##...## ##.## ##.##..# ###...## #..# ####..# ####..# #..###..# #.##%h~ %hh %h9 c _There is a stone staircase leading down here.%h?%h$%h\d1.1 (1.0) _%h0%h5  You climb downwards.  You hear the hiss of flowing sand.%h]/  --more--%h ####### %hq=6 #...p.#  #.....#  #.....#  %h#.....#  #.....# #.....# ##....# ###+## %h%h%htA9 (1.8%hw  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.%h%####### #...<.# #..p..# #.....# #.....# #.....#  #.....# #%h%#....# ###+## %hd,%h&-#2%h-0 _%h:%h1########...<.# #.....# #...p.# #.....# #.....# #.....# ##....##+#%h*# %hR%h&3%h%h%hH 4%hp %h %h? %h] %hU %h9 ,%hH %h %h ,%h. %h  ########...<.##.....##.....#.......##7.9 (4%hr t ###+# %hP %h %hI %h";#'...........$..#+......##......##......#%h ?%hI@+8.9 (1%h%h e _You open the door. _Found 19 gold pieces.%h #######...<.....##... ###p##%hB#...........#......######...$..##......#%h9#%h$-9 _%h%+%hd0Q _There is an open door here.%h...<..##..##....# ...####'##.....#...p.......#####%h$..# +....#Y   ice beast (asleep)Y%h%hiYY.%h '50%h7 %h ] _An ice beast comes into view.%h .##.##........# ...%hף 3#....# ...####'##........#####$..# +....%h& L#Y.%h %h @Y.%h &1%h9 %h %h:.+##....# .......# ..%h;#....#..####'##............##### %h<X+....#Y.%h>%h G<Y.%h H&2%hch _You see here 19 gold pieces.%hxY.3%h!%h? _You now have 302 gold pieces (gained 19).%h ' %h$ w(contam)You tentacle-slap the ice beast. The ice beast begins to glow.%h 5=4.8 (0.9%h %hp 7 _The ice beast is lightly wounded. %h\ heavy contam)You tentacle-slap the ice beast. The ice beast glows dangerously bright.  You squeeze the ice beast.  %h!The ice beast is lightly wounded. %h7(5.7 %h2 %haZ _The ice beast completely misses you. %h@ misshapen %hXA)The ice beast is lightly wounded. _The ice beast completely misses you.  The ice beast shudders as magic cascades through it!twists and deforms  The ice beast is almost dead. %h-6.5 (0.8 %h %hW _The ice beast closely misses you. %h3  contam, misshapen)You tentacle-slap the ice beast. The ice beast begins to glow.  The ice beast is almost dead.7.3 %h7  %h: O _The ice beast misses you.!%hF  You barely miss the ice beast.The ice beast is almost dead.!%h%(8.1!%h!%hW _The ice beast closely misses you.!%h~ !%h~ You tentacle-slap the ice beast.  You kill the ice beast!!%h2.!%hB 2099.0 (0.9 _Kikubaaqudgha accepts your kill. _Your Shapeshifting skill increases to level 7!!%h= +##....# .....#....#.####'##................##### +#!%hx@ !%hG O   ogre (wandering)O!%hG 6-60.0 (1.0!%hL !%hU x _An ogre comes into view. It is wielding a +0 giant club.#%h #.....#  #.....# +## #.....# .... #.....# .... ##....#..... ####'##..... #........... #......##### #..p...# +......# #......# #......#  #......# #......#  #......# #......##O.....# O   ogre (wandering)#O.....##......#-1%%hZ %%h Inventory: 30/52 slots Missiles (go to first with ()i - 3 poisoned darts  s - a boomerang (quivered)v - 5 datura-tipped darts  y - 2 throwing nets %%h DJewellery (go to first with "=)  B - a +6 ring of strength (worn) Wands (go to first with /)C - a wand of flame (23) Scrolls (go to first with ?)j - a scroll of butterflies  k - a scroll labelled ZAABLAOCLAn - 2 scrolls of identify  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls of fogw - a scroll of brand weapon  x - a scroll labelled KEUNKAG TYKOAL  A - 2 scrolls of blinking Potions (go to first with !)  b - 4 potions of lignification  e - a puce potion  f - a potion of mutation %%h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'%h$#.....#flinch the Ruffian#.....# +##Octopode of Kikubaaqudgha ***...#.....# ....Health: 54/54 ========================#.....# ....Magic: 10/10 ========================##....#.....AC: 1Str: 19####'##.....EV: 20Int: 16#...........SH: 0Dex: 12#......#####XL:  9 Next:  9% Place: Dungeon:6#..p...#Noise: ---------  Time: 4961.0 (0.0)+......#-) Tentacles#......#Throw: boomerang#......#Flux #......##......[33'%h&/m#O   ogre (wandering)#......##O.....##......# _The ice beast closely misses you.You tentacle-slap the ice beast.  You kill the ice beast! _Kikubaaqudgha accepts your kill. _Your Shapeshifting skill increases to level 7! _An ogre comes into view. It is wielding a +0 giant club.'%hZ4Evoke which item? Wands  C - a wand of flame (23) Baubles  a - 2 flux baubles Talismans  c - a quill talisman (active)d - a protean talisman  z - an inkwell talisman [!] read|quaff|evoke[?] describe selected-%h Q a - 2 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill EV Contam Dmg --------------------------------- Min 5+62d15 Max 14 +162d33 Cur 7 +8 2d19 Melee damage: -50% C%hEvoke which item? Wands  C - a wand of flame (23) Baubles  a - 2 flux baubles Talismans  c - a quill talisman (active)  d - a protean talisman  z - an inkwell talisman C%h#HC%h[!] read|quaff|evoke[?] describe selectedE%hE%hE%h#.....#flinch the Ruffian#.....# +##Octopode of Kikubaaqudgha ***...#.....# ....Health: 54/54 ========================#.....# ....E%h"%Magic: 10/10 ========================##....#.....AC: 1Str: 19E%hZ####'##.....EV: 20Int: 16#...........SH: 0Dex: 12#......#####XL:  9 Next:  9% Place: Dungeon:6#..p...#Noise: ---------  Time: 4961.0 (0.0)+......#-) Tentacles#......#Throw: boomerang#......#Flux #......##......#E%h,O   ogre (wandering)#......##O.....##......# E%h_The ice beast closely misses you.You tentacle-slap the ice beast.  You kill the ice beast! E%h_Kikubaaqudgha accepts your kill. _Your Shapeshifting skill increases to level 7! E%hy_An ogre comes into view. It is wielding a +0 giant club.E%hE%hiE%hE%h  #......#  Your protean talisman responds to your shapeshifting skill and transforms into _a scarab talisman!L%h  #.....# +## #.....# .... #.....# .... ##....#..... ####'##..... #........... ###### #......#  +.p....# #......# #......# #......#  #......# #......# #O.....# #......# O.2.0 (1 _M%h^3 #.....# .... #.....# .... ##....#..... ####'##..... #........... ###### #......#  +......# #p.....# #......# #......# #......# #O.....# #......#  #......# M%h/'......#M%hM%hO.O===3M%hy< _The ogre shouts!M%h] {#....#..####'##.......##### +#O.'#+M%hxa :O.M%ha 0---4M%hf M%hh N%h  (contam)You tentacle-slap the ogre. The ogre begins to glow. You squeeze the ogre.  The ogre is heavily wounded.=--9 (0.9 _The ogre closely misses you.N%h+ heavy contam)You tentacle-slap the ogre. The ogre glows dangerously bright.N%h-5.7 (0.8N%hN%h\ _The ogre is heavily wounded.N%h  You tentacle-slap the ogre.  The ogre shudders as magic cascades through it!!  You kill the ogre!N%h D)N%h >14-6.6 (0.9N%h N%h ` _Kikubaaqudgha accepts your kill.O%h: #....#.####'##......##### +#.#......#O%ho   orc warrior (wandering)o-7.6 (1.0O%h  _An orc warrior comes into view. It is wielding a +0 dire flail.Things that are here: _a +0 giant club; an ogre corpseP%h####'##..... #........... #......##### #......# +......# #......# #......# #).....# #.p....# #......# #......# #......# '.#......+ .#o.....## #.P%h>P%h:o.P%h-8 _P%hP%hP%h R ##....#..... ####'##..... #........... #......##### #......# +......# #......# #......# #p.....# #......# #......# #......# #......# '......#P%h   .#o.....+ .#......## #......#P%h~:o.P%h&9P%hP%h  Things that are here: _a +0 giant club; an ogre corpseQ%h####'##..... #........... #......##### #......# +......# #......# #......# #).....# #.p....# #......# #......# #......# 'o.#......+ .#......##  Q%h":o.Q%h.70 _Q%hQ%hQ%hh x #........... ######Q%hf # #......#  +......# #......# #......#Q%hT V #).....# #......# #p.....# #......#Q%h  #o.....# '......#.#......+ .#......##Q%h  #......# .#Q%h Q%h ?o.Q%h =oQ%h E====1Q%h Q%hý ? _The orc warrior shouts! You hear a shout!R%hC (contam)You tentacle-slap the orc warrior but do no damage.The orc warrior begins to glow. Your grab misses the orc warrior.You squeeze the orc warrior, but do no damage.R%hrb=---2.4 (0.8R%h8r _The orc warrior completely misses you.R%hԂ heavy contam)The orc warrior completely misses you.  You tentacle-slap the orc warrior.  The orc warrior glows dangerously bright.  You grab the orc warrior. You squeeze the orc warrior.  The orc warrior is moderately wounded.  You constrict the orc warrior, but do no damage.R%hD---3.2R%h6R%h\ _The orc warrior completely misses you.R%h*Y  You tentacle-slap the orc warrior.  The orc warrior shudders as magic cascades through it!!  You kill the orc warrior!R%hba D)R%hx~ 20-4.0 _Kikubaaqudgha accepts your kill.R%hx R%h. k _Your Necromancy skill increases to level 5!S%hZ ##### +#)..'.#+..##o   orc (wandering).o......S%ho.-5.0 (1.0S%hS%hQ' _An orc comes into view. It is wielding a +0 flail.Things that are here: _a +0 dire flail; a +0 plate armour; an orc corpseT%ht#......# +......# #......# #......# #).....# #......# #......# #).....# #.p....# #...'......# #...#......+ T%hw7#...#......# ###  .o.....# o 2 orcs (1 missile, 1 wandering).....o..#+#+#T%h)  An orc comes into view. It is wielding a +0 war axe.T%hT%h|o.)o6 _Found a dagger.T%hj +......# #......# #......# #).....## #......##. #......##.. #).....##...#......##...'p.....# #...#......+ #...#......# ### #.o....# .......# .....)o.#+#+# .....#o..o7T%hkT%h ##.#. #)#.. #.....#).#.'#...#+#...#o.....#### #. .....)..#+#+#..o..#..?.###T%h* T%h2 T%h( uo..oT%h &8T%h T%h c _Found a scroll labelled ZAABLAOCLA.U%h   The orc shouts!  You tentacle-slap the orc but do no damage.The orc begins to glow. Your grab misses the orc.ocontam)o.4-----==9 (0.9 _The orc hits you with a +0 flail!U%h`  heavy contam)You tentacle-slap the orc. The orc glows dangerously bright. You grab the orc.  U%hHThe orc is moderately wounded.U%ha5=-----U%h( 9.8U%hoU%h, _You constrict the orc.U%ht3 F  You tentacle-slap the orc.  You kill the orc!)o   orc (missile).U%hNZ =-80.7 _Kikubaaqudgha accepts your kill.V%hS#. #......# #. #).....# #.. #......# #.. #......# #...#).....# #...#......# #...'......# #...#.)....+ #...#.p....# ### #......#  ........# ............o..#+#+#.........# .....?.###.......o)-1.7 (1.0V%hI #. #).....# #.. #......# #.. #......# #...#).....# #...#......# #...'......# #...#.)....+ #...#......# ### #p.....#.......#.......o...............)..#+#+#.....#?.###...+.#V%hJ((V%hgjp.6=2V%h, _The orc throws a boomerang. The boomerang misses you.V%h \. #..#).'#.)....+......#..####.......o........)..#+#+#...# ?.###..+ ####.#.+3V%h  V%hh V%h ,_The orc barely misses you.V%h V%h_9The orc throws a boomerang. The boomerang misses you. _The orc barely misses you.You tentacle-slap the orc. The orc begins to glow. You grab the orc.  The orc is heavily wounded.  You constrict the orc.  You kill the orc!)V%h]4.6 (0.9 _Kikubaaqudgha accepts your kill.W%h  _No target in view!W%hb .#).'#.)....+......#..####.........)..#+#+#...# ?.###.. #...#W%h9fW%hg<-5.6 (1.0 _W%hlW%h{uj  s - 2 boomerangs (gained 1)W%h c .#).'#.)....+.......#..####......)........W%h? '#+#+#...# ?.###..+ .####.W%hQ W%hR +7.6 (1W%h6[ W%h.a O _You see here a +0 dagger.X%h&+  #...#......#   #...'......#  . #...#.)....+  X%h(.. #...#......#  ..#####......#  ......#.  )........  .)..#+#+#.  .#  ?.###  ...+  .#  ###.#.+  . #...#   ####.   #  X%h'1X%h8-8 _X%h@X%h@X%h'I '.. #...#.)....+..#...#......#.#####......)........)..#+#+#...# ###..+ X%hb#Flux  X%hvX%hT8=9X%hjX%hX%h^,90.6 (2X%hzX%hpl _k - 2 scrolls labelled ZAABLAOCLA (gained 1)X%ha  #...'......#  .. #...#.)....+  ...#...#......#  ...#####......#  .X%h #.  .)........  .)..#+#+#.  .#  .###  .+  .#  ...###.#.+  ... #...# . ####. # X%hF X%h X%h +1.6 (1X%h X%h' o _You hear the slow hiss of an avalanche of sand.X%hp8'Z###Z   scorpion zombie (dormant)X%h<7  You open the door.X%hAtZ.ZX%h>B&2X%hFX%h|Ib _A scorpion zombie comes into view.Y%h  (contam)  You tentacle-slap the scorpion zombie. The scorpion zombie begins to glow.  You grab the scorpion zombie. You squeeze the scorpion zombie.  Y%hTThe scorpion zombie is moderately damaged.Y%h;m9==3.5 (0.9Y%hbY%h _You constrict the scorpion zombie. The scorpion zombie closely misses you.Y%hK heavy contam)  You tentacle-slap the scorpion zombie.  The scorpion zombie glows dangerously bright.  The scorpion zombie is heavily damaged.Y%hP 084.4Y%hx Y%h V _You constrict the scorpion zombie. The scorpion zombie hits you.Z%hOMZ%h^_You constrict the scorpion zombie. The scorpion zombie hits you.  You tentacle-slap the scorpion zombie.  The scorpion zombie shudders as magic cascades through it!!  You destroy the scorpion zombie!Z%h2'Z%h%1Z%h-5.2 (0.8Z%hZ%h@ Z%hD_Kikubaaqudgha accepts your kill.Z%hZ%h.. #...#.)....+ ...#...#......# ...#####......# ..............#..)........)..#+#+#. ...# .### ..# .### ...###.#.+ ... #...# . ####. # -6.2 (1.0 _There is an open door here.Z%h p  ...#...#......# ...#####......# ..............#. )........ .)..#+#+#. ....#  .### .'.# ### ...###.#.+  ... #...# . ####. # 97 _Z%h_w Z%h` '.###Z%hB Z%h2 &8Z%h<Z%h( _You open the door.[%h0c...#####......# ..............#..)........)..#+#+#. ...# .### .'.# .### ...###.#.p.# [%h&... #...### . ####.  # [%hW[%h&9[%h{[%h Q _There is an open door here.[%h + ........#. ..)........ ........)..#+#+#. ...........#  .........### .........'.# .........###[%hzR ...###.#.'.# ... #..p### . ####..# #.# #..###[%h[%h%_50=5000 _[%h[%hZ[%h* .)..)..#+#+#. ...# .### .'.# .........### ...###.#.'.# ... #...### . ####p.#  ##.# .## 1\%h.)..#+#+#. .....# ...### ..'.# .........### ...###.#.'.# ... #...### . ####..#  ##p# ......###...2\%h\%hQE...# \%h...### ...'.# ..### ...###.#.'.# ... #...### . ####..#  \%hH##.#+#+#..........###\%h\%h&3\%hg\%h\%h|.# .........### .........'.# .........### ...###.#.'.# ... #...### . ####..# .##.#+#+#.##.#####. ...1=4\%hk####.#'\%hr\%hUt&5\%hy\%h~( _You open the door.]%h.# .### .'.# .........### ]%h,H...###.#.'.# ... #...##### .. ####..#.# ..##.#'#+#.##.#####...]%h$.........]%h?]%h&6]%h~]%h ]%hYu ##Z#'Z   scorpion zombie (dormant)]%hx 7  You open the door.]%h%y T2=7]%h} ]%h b _A scorpion zombie comes into view.^%h .)..#+#+#...# .### .'.# .........### ...###.#.'.# ... #...####### . . ####..#.#Z# ... ##.#'#p#..... ##..........######......#......#......#......#......#^%hq D......#^%h^%h&8^%h^%hQ _There is an open door here.^%h ZZ  contam) _A scorpion zombie comes into view. _^%h8 The helpless scorpion zombie fails to defend itself.tentacle-slap the scorpion zombie. The scorpion zombie begins to glow.  You grab the scorpion zombie. You squeeze the scorpion zombie.  The scorpion zombie is moderately damaged.^%h5=9.0 (0.8^%h^%hx _You constrict the scorpion zombie. The scorpion zombie misses you.^%hn heavy contam)  You tentacle-slap the scorpion zombie.  The scorpion zombie glows dangerously bright.  The scorpion zombie is heavily damaged.^%hp &8^%hw ^%h_{ 8 _You constrict the scorpion zombie.^%hB  heavishudders as magic cascades through it!  You squeeze the scorpion zombie, but do no damage.  The scorpion zombie is severely damaged.3=10.7 (0.9^%hC ^%hF  _You constrict the scorpion zombie. The scorpion zombie barely misses you._%hO  You tentacle-slap the scorpion zombie.  You destroy the scorpion zombie!_%hWE._%ho}021.6_%h_%hw` _Kikubaaqudgha accepts your kill._%h ...#  .### .#.'.# .#.### ..#...###.#.'.# ...#... #...#########...#. ####..#.#.#.....## ##.#'#'#.......#....p.....#######  #......# #......# ####-2.6 (1.0_%hx.)..#+#+#. ..# .# .### .# .'.# ..# .........### # ...###.#.'.# ...# ... #...#########...# . ####..#.#.#.....##_%hz##.#'#'#..##..........##.#####......# #......# #......#_%h_%hu@-3_%h_%h`%h2)........ )..#+#+#. ...# .# ...# ### ...# '.# ...# .....### ...# ###.#.'.# ...# . #...#########...# ####..#.#.#.p...##. ##.#'#'#..`%h##..........##..#####......# `%h]4=4`%h].....#. )............# )..#+#+#.....# .# ....# ### #...# '.# +...# .....### #...# ###.#.'.# +...# . #...#########p..# ####..#.#.#.....##. ##.#'#'#... ##..........##...`%hI#####......# ..#......# . `%hu`%h/&5`%h`%ha%h͟M##### ......#..).......)..#+#+#....###a%h3'.+......######.#.'.# + . #...#########...# ####..#.#.#.....##. ##.#'#'#......... ##..........##...a%hr+##......#a%ha%hb&6a%h6a%ha%h ##.∩.###Z....'######Z   howler monkey skeleton (dormant)a%h 7  You open the door.a%h O.ZZa%h &7a%h a%h _A howler monkey skeleton comes into view. _Found a sand-covered staircase.b%h .#####......#.#......#.).....#.)..#+#+#.....#.# ....#.### #...#.'.#Z +...#.###.∩.###...#.###.#.'.#.Z...p...#. #...#########...# ####..#.#.#.....##. ##.#'#'#......... ##..........##... #####......# ..Z   scorpion zombie (dormant) #......# .Z   howler monkey skeleton #......#  #......# ..b%h [40mZZ   howler monkey skeleton  A scorpion zombie comes into view.=8b%h b%h  _The scorpion zombie moves out of view. _There is an open door here.c%h.#####......#.#......#.)....#.)..#+#+#.....#.# ....#.#### #...#.'.#.Z +...#.###.∩.###...#.###.#.'.#..Z.p'...#. #...#########...# . ####..#.#.#.....##. ##.#'#'#......... ##....##.. #####......# ..Z   scorpion zombie #......# .Z   howler monkey skeleton #......#  #......#c%hsc%hec%h<d.Z.Zc%h-9 _c%hc%h Z _There is an open door here.  You tentacle-slap the howler monkey skeleton.  The howler monkey skeleton begins to glow.  You grab the howler monkey skeleton.  The howler monkey skeleton is moderately damaged.  You constrict the howler monkey skeleton.c%h u.Z (contam)c%hZ 6=20.4 (0.8c%h c%h \ _The howler monkey skeleton misses you.c%hrT glows dangerously bright.squeeze the howler monkey skeleton.heavi!  You destroy the howler monkey skeleton!c%hV c%h\ X.Zc%h_ -1.3 (0.9c%hM c%h ` _Kikubaaqudgha accepts your kill.d%hi (contam)  You destroy the howler monkey skeleton! _Kikubaaqudgha accepts your kill.  You tentacle-slap the scorpion zombie. The scorpion zombie begins to glow.grab the scorpion zombie.  You squeeze the scorpion zombie, but do no damage.  The scorpion zombie is lightly damaged.d%h"j(2.2d%hmd%ho _You constrict the scorpion zombie. The scorpion zombie barely misses you.d%hc heavy contam)  You tentacle-slap the scorpion zombie.  The scorpion zombie glows dangerously bright.  The scorpion zombie is moderately damaged.d%hf-3.0 (0.8d%hjd%hn _You constrict the scorpion zombie. The scorpion zombie barely misses you.d%h  _You constrict the scorpion zombie. The scorpion zombie barely misses you.  You tentacle-slap the scorpion zombie but do no damage.  The scorpion zombie shudders as magic cascades through it.  You squeeze the scorpion zombie.  The scorpion zombie is severely damaged.  d%hi+9 (0.9d%hZd%hS` _The scorpion zombie completely misses you.d%hI  You tentacle-slap the scorpion zombie.  You destroy the scorpion zombie!d%hR E.d%h"l 534.7 (0.8d%hr d%hu ` _Kikubaaqudgha accepts your kill.e%h ...#####......#  .#......#  .).#  .)..#+#+#.....#  .# ....#  .###### #...#  e%h9.'.#..Z +...#  .###.∩.###...#  ...###.#.'.#...p.'...#  ... #...#########...#  . ####..#.#.#.....##. ##.#'#'#......... ##.##... #####......# ..Z   scorpion zombie (dormant)  #......# .  #......#  #......#e%hTe%h5-5.7 (1.0e%hWe%h:b _A scorpion zombie comes into view.e%h ...#####......# .#......# .).# .)..#+#+#.....# .# ....# .####### #...# .'.#..Z# +...# .###.∩.###...# ...###.#.'.#..p..'...# ... #...#########...# . ####..#.#.#.....##. ##.#'#'#.  ##.##... #####......# ..  #......# .  #......#  #......#e%hV-6e%hbe%ho e ...#...#......# ...#####......#  .#......# .)............# )..#+#+#.....# e%h ...# ....# .####### #...# .'.#..Z# +...# .........###.p.###...#e%h  ...###.#.'.#.....'...# ... #...#########...# . ####..#.#.#.....###'#'#......e%ha ....##...#####......#.. #......# .  #......#e%h@ xZZ=7e%h  _The scorpion zombie misses you. _There is a sand-covered staircase here.e%hF(contam) _The scorpion zombie misses you. _There is a sand-covered staircase here.  You tentacle-slap the scorpion zombie. The scorpion zombie begins to glow.  You grab the scorpion zombie. You squeeze the scorpion zombie.  The scorpion zombie is lightly damaged.  You constrict the scorpion zombie.8.5 (0.8e%h;` _The scorpion zombie completely misses you.f%hm heavy contam)  You constrict the scorpion zombie. _The scorpion zombie completely misses you.tentacle-slapglows dangerously bright.squeeze  The scorpion zombie is moderately damaged.f%h-9.4 (0.9f%hkf%hx _You constrict the scorpion zombie. The scorpion zombie misses you.f%hThe scorpion zombie is moderately damaged. _You constrict the scorpion zombie. The scorpion zombie misses you.You tentacle-slap the scorpion zombie.  The scorpion zombie shudders as magic cascades through it!!  You destroy the scorpion zombie!f%hE.f%h 94-30.3f%hf%h` _Kikubaaqudgha accepts your kill.f%h -1.3 (1.0f%h ,f%h  f%h f%hE f%hɍ f%hL f%hΎ f%hQ f%hӏ  f%hV ######### f%h  f%hq F##.......## f%h1 _ #.........♣# f%h an Ossuary #..p..∩...#  #♣.......##  f%hB #.....♣##  ##...##  ##.## ##  The world spins around you as you enter the gateway.f%hu f%h -2.1 (1.8f%hHf%hE _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.h%h\###########.......#..♣∩..∩...# #♣..p....## .....♣## ##...## #.## .##..##h%hh_30 _h%h#jh%h]###########.......#..♣∩..∩...# #♣.......## #...p.♣## ##...## #.## .## #.#.## h%hOch%h d&4h%hgh%h>jh%h #########.......## ..♣#h%h 4 #..∩..∩...# #♣.......## #.....♣# ##.p.##  ## .##.  #. ## h%h; h%hW &5h%hL h%h i%h ###########.......###..♣# #..∩..∩...##♣.......## #.....♣## ##...##  ##p## .## #. i%h=<6i%hi%hi%hp ###########.......## #.........♣# #..∩..∩...# #♣.......## #.....♣ ##...## i%hT w ## #p# #.# #.# ##. #i%h i%hZ &7i%h i%h j%h}3##.......##..♣# #..∩..∩...#♣.......# #.....♣## #...##  ##.## j%hM4'.##  #. #. .##j%hL:j%h;;&8j%h@j%hBj%hBh ..♣# #..∩..∩...♣.......# #.....♣## #...##  ##.## .##  #.# #.# .#j%hFj%hG&9j%hIj%h-Kj%hq}j%h}∩..∩...# #♣.......## .....♣## ##...## ##.## #.## #.# #.####p##.# j%hm~=## j%h:j%hÁ'40j%hj%hj%he #♣.......## .....♣## ##...## ## #.## #.# #.###.#j%h' ##..# ...## ##.. ............+.....j%h j%hǍ &1j%h j%hƒ k%h7f  #.....♣## #...##  ##.## #.## .# #.####.## ##.#.#...###.. .###.....k%hRk%h&2k%hk%hk%ho ##...##  ##  #. #.## ##.## ##.####..##..p## ##...# #...........#......# +.......#..# #......♣♣.## ##...∩.. #3 _Found a gate leading back out of this place.l%h## #.## #.# #.####.# ###..# #...## ##..p# #......##..##..+.#..##......♣♣.####...∩.. #.♣4l%h\ E .##  ##.## ##.###....###...####...p..##..##..#+###....5m%hK #. #.## ##.## ##.####..# #...## ##...####......##..#..# +#..# #♣♣.## ##...∩.. # ##....♣♣ ##.... ##...6m%h] ##.## ##.###.#...####...#####......####..###..#+##♣♣.##Flux #####7m%h8$ ##.## ##.####..# #...## ##...####......##..## ..# +#..# #m%h%♣♣.## ##...∩..#  ##....♣♣  ##.... ##...# ##### m%h,m%h2-&8m%h2m%hU5m%h  ###..# #...## ##...#####......##..#..# m%hO +.#..# #....p.♣♣.## m%hg ##...∩..# # .♣♣  #### m%h m%h C9m%hP I ###.m%hD ...####...#####......####.m%h .##..#+#..m%h #♣♣.###...p..# # m%h ##....♣♣  ##..... ##...##m%h m%h '50m%h< m%h; j _There is a gate leading back out of this place here.n%hG ###..# #...## ##...### ##......## ##.## #..# +.#..# #......♣♣.##n%hEH ##..p∩..# # ##....♣♣ ##.....# ##...## #####n%hZPn%hQ-1 _n%h^Wn%hjn%hnn%h ###..# #...## ##...### ##......## ##.## #..# +.#..# #......♣♣.## ##.p.∩..# # ##....♣♣ ##.....# ##...##  #####n%h@<2n%h!n%h&n%h^ @ ##.# ###..# #...##  ##...# ## ### #....# +.......#..# #.p....♣♣.##∩..# #♣♣..#...#######3o%hc# ##.# ###..# #...##  ##...# ## ### #....# +p......#..# #......♣♣.##∩..# #♣♣..#...#######4o%h+##+##......'+#+#+#'5 _You open the door.o%hy) A ##.## ##.# ###..# #...## ##...### ##......## ##.###+##+###.#..#..##+#+#+##......♣♣.## ##...∩..# # ##....♣♣ ##.# ##...## #####6 _There is an open door here.o%hgJ ##.## ##.# ###..# #...## ##...### ##......## ##.##+#+##+###.#'.#..##+#+#+##......♣♣.## ##...∩..# # ##....♣♣ ##..# ##...## #####7 _p%h'#Z#+Z   adder skeleton (dormant)p%h' p%h1 You open the door.p%h-&8p%hp%hb _An adder skeleton comes into view.p%h  ##.####..# #...##p%h  ##...###...##..###+#+##+###..#.........'#..#p%hC ` ##+#+#p##......♣♣.## #Z###...∩..#  #+# ##....♣♣  ##.....#p%hI | ##...## ### p%h p%hG &9p%h p%hA Q _There is an open door here.p%h6 ZZ  contam) _n open door p%h@7 The helpless adder skeleton fails to defend itself.  You tentacle-slap the adder skeleton. The adder skeleton begins to glow.grab the addep%h7 `r skeleton.  The adder skeleton is lightly damaged.  You constrict the adder skeleton.p%h99 6=60.0 (0.9p%hu? p%hC _ _The adder skeleton completely misses you.p%h _The adder skeleton completely misses you.  The adder skeleton glows dangerously bright.  The adder skeleton is severely damaged.p%h`!  You destroy the adder skeleton!p%h&N.p%h)&9p%h= p%h"` _Kikubaaqudgha accepts your kill.q%hY4q%hZq%h\H _No target in view!q%h  ###....##...#####......####........###+#+##+###...................'.......# ##+#+#'##......♣♣.# #p###...∩..# # +# ##....♣♣  ##.....# ##...#-1.9 (1.0 _q%hf '..#####-2 _You open the door.r%h>...##...#####......####..###+#+##+###...........'# ##+#+#'##♣♣.# #.###...∩..# #  ##....♣♣ ........# ##.....########## ##...# ##### 3 _There is an open door here.r%hϿ ##...###...##..###+#+##+##..# .........'#..# ##+#+#'##♣♣.## #.###...∩..# ########'# ##....♣♣ .......p.# ##.....#r%h,########## ##...## ###r%hNr%h!-4 _r%hr%hr%hH ##...### ##......## ##.## #+#+##+###.# ...'.#..# ##+#+#'##......♣♣.## #.###...∩..# ##'# ##....♣♣.# ##.....## ##...## #####r%hr%h"&5r%hr%hks%h ##...### ##......## ##.## #+#+##+###.# .'.#..# ##+#+#'##......♣♣.## #.###...∩..# #s%h#'# ##....♣♣.# ##.....## ##...## #####s%h}s%ho&6s%hs%hus%h ##...### ##......## ##. #+#+##+###. .'.#.. ##+#+#'##......♣♣. #.###...∩..# #+#'# ##....♣♣.# ##.....## ##...## #####s%hs%hk&7s%h s%h* s%h8 ##...### ##...... ##. #+#+##+### .'.# ##+#+#'##......♣♣. #.###...∩..# #+#'# ##....♣♣#.# ##.....#s%hיv# ##...## #####s%h s%hΠ&8s%hs%h s%h s%h5 s%h s%h s%hq s%h+ s%h s%h s%h s%h s%h s%hb s%h" s%h s%h s%h s%h  ##. ##.. ## #+#+##+### .........'... ##+#+#'##... #.###... #+##########'# ##.. #.p..........# ##.s%ha 73.9 (5 #####  #s%h s%h s%h t%h t%h!######+t%ht")#.....t%hN##.ß!♣.t%h#(..!..t%h$b♣?ß.t%hT/9...'t%h1t%h1!======t%hk2$4.9 (1t%h;t%hA t%hUB t%h C._As you open the door, it creaks loudly! 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#.#♣#######.ß.♣!??. #.'.....'.......♣%hd<//!..#♣#.#♣#######.♣.ß.#.........###z# #....###..#♣#..#### #####'## ♣. ♣..# #...# ####....... ####....♣###### %ho%hr'10%h^%hq%h ... ...# #z# #..... .!/! #.#♣#######.ß.♣.# .!??. #.'.....'.......♣ .//!..#♣#.#♣#######.♣.ß.# ..........###z# #.....# .###..#♣#..#### #####'# ♣. ♣..# #..###..+♣#..# ###.......p..# #####....♣# #####1%h ... ...# #z# #..... .!/! #.#♣#.ß.♣. .!??. #.'.....'. .//!..#♣#.#♣#.♣.ß. ..###z# #.....%h .###..#♣#..#### #####' ♣. ♣..# #.###..+♣#..# .##....♣# ######%h;%h&2%hz%hu%h.........♣'3 _You open the door.%hqp] .# #♣#.. ### #####...... ...# #z# #....!/!.. #.#♣#######.ß.♣..!??.. #.'.....'..... .//!..#♣#.#♣#######.♣.ß ..........###z# #.....###..#♣#..#### ##### ♣..♣z♣..#  .###..p♣#..##............########....♣#######z   wight (dormant)%hEy zzA wight comes into view. It is wielding a +0 scimitar.%hy.=4%ho%hy _The wight completely misses you. _There is an open door here.%h%  You barely miss the wight. Your grab misses the wight.%h'g4-----=5.8 (0.9%hj0%h3< _The wight hits you with a +0 scimitar!%hn   (contam)You tentacle-slap the wight. The wight begins to glow. You grab the wight.  The wight is moderately damaged.%hnb-6.6 (0.8Flux %h~%hl _You constrict the wight. The wight closely misses you.%h  heavy contam)You tentacle-slap the wight. The wight glows dangerously bright.  The wight is severely damaged.%hl5=-----7.4%h% z _You constrict the wight. The wight misses you.%hR)  You tentacle-slap the wight but do no damage.The wight shudders as magic cascades through it!!  You destroy the wight!) %hT=7-8.2%h%hp` _Kikubaaqudgha accepts your kill.%hE- _No target in view!%hK8  ♣.. #..# #♣#.. ### #####'....... ...# #z# #.......!/!.. #.#♣#######.ß.♣..!??.. #.'.....'........//!..#♣#.#♣#######.♣.ß..........###z# #......###..#♣#..#### #####' ♣..♣p♣..# #..###..'♣#..# ##............# #######....♣#######%hc; %h~< 49.2 (1.0 _%hD %hrI  Things that are here: _a +0 scimitar; a +0 robe%h P.# #♣#.. ### #####....... ...# #z# #.... ..!/!.. #.#♣#######.ß.♣ ..!??.. #.'.....'..... .//!..#♣#.#♣#######.♣.ß ..........###z# #... .###..#♣#..#### ##### ♣..♣)♣..# #.###..p♣#..# #............#  #######....♣# ###### %h %hy %h '20 _%ht $ %h C_There is an open door here.%hT .# #♣#.. ###  .....# #z# # ..!/!..# #.#♣#.ß.%hT ..!??..# #.'.....' .//!..#♣#.#♣#.♣. ..........###z# # .###..#♣#..####  ♣..♣)♣..#%hU  .###.p'♣#..# .#.%h.V#....♣# ######%hWe%hf561 _%hr%hiu%hҡ .# #♣#.. ###  ...........# #z# # ..!/!..# #.#♣#.ß ..!??..# #.'.....' .//!..#♣#.#♣#.♣%h  ..........###z# # .###..#♣#..####  ♣..♣)♣..# .###p.'♣#..#.#.#....♣# ######%h%h,&2%h%h%h ..........# #z# #. ..!/!..# #.#♣####### ..!??..# #.'.....'...%h v .//!..#♣#.#♣####### ..........###z# #. .###..#♣#..#### ##♣ ♣..♣)♣..# #♣+..###..'♣#..#.......p.......########....♣# #####%h %h &3%h %h %hz .# #z# # ..!/!..# #.#♣# ..!??..# #.'.....' .//!..#♣#.#♣# ..........###z# ## .###..#♣#..####  ♣. ♣..♣)♣..#.#♣+..###..'♣#..#.#.#....♣## ######74%hי%h> .# #z# #♣#..!/!..# #.#♣z#..!??..# #.'.....'♣#..//!..#♣#.#♣....###z#  #..###..#♣#..####  ♣.. ♣..♣)♣..#.#♣+..###..'♣#..#.#♣....#....♣### ######z   laughing skull (dormant)zz5%h%h%h 5 .# #z# #♣#..!/!..# #.#♣ z#..!??..# #.'.....' ♣#..//!..#♣#.#♣ .....###z# #..###..#♣#..####%h  ♣..♣ ♣..♣)♣..##..#♣+..###..'♣#..##.##♣....#....♣# #### ######%h <6%h= %h %h* .# #z# #♣#..!/!..# #.#♣ z#..!??..# #.'..... ♣#..//!..#♣#.#♣ .....###z# #..###..#♣#..####%h ♣..♣ ♣..♣)♣..# #..#♣+..###..'♣#..# #.# #♣....#....♣# ##### ###### %h<7%h%h%h.  .# #z# #♣#..!/!..# #.#♣ z#..!??..# #.' ♣#..//!..#♣#.#♣ .....###z# #..###..#♣#..##### ♣..♣ ♣..♣)♣..# #..#♣+..###..'♣#..# #%hy/ .# #♣....#....♣# ###### ######%h-8 %h8 T8=8%hE@ %hC %h7 m .# #z #♣#..!/!..# #.#♣ z#..!??..# #.' ♣#..//!..#♣#.#♣ ....###z# #..###..#♣#.. #. ♣..♣ ♣..♣)♣..# #..#♣+..###..'♣#..# #.# #♣....#....♣# ###### ######9%hr; %h = %h  .# #  #.#♣#..!/!..# #.#♣  #. z#..!??..# #.'  #. ♣#..//!..#♣#.#♣  ##. .###   #.. #..###..#♣#..   #.. ♣..♣ ♣..♣)♣..#   #..#♣+..###..'♣#..#   #.#   #♣....#....♣#   ###### ######       30%h  .# #♣#..   #.. ...........#   #.#♣#..!/!..# #.#♣   #.#z#..!??..# #.'.   #.#♣#..//!..#♣#.#♣   ##.. ..........   #..# #..###..#♣#..#   #..♣ ♣..♣ ♣..♣)♣..#   #.p#♣+..###..'♣#..#   #.................#  ♣....#######....♣#  ###### ######   z   laughing skull   9=%h&1%hK ♣..# .# #♣#... ...........# ♣#..!/!#♣#z#..!??..# #.'. #.#♣#..//!..#♣#.#♣#.. ............## #..###..#♣#♣ ♣..♣ ♣..♣)♣%hK[#♣+..###..'♣#.................#♣....#######....♣####### ######%hcS%hS&2%hAZ%h[%h9M#♣ ♣..# .## #♣#... ...........# ♣#..!/!#♣#z#..!??..# #.'. #.#♣#..//!..#♣#.#♣#...............## #..###..#♣#♣ ♣..♣ ♣..♣)♣#♣+..###..'♣#%hP".................#♣....#######....♣####### ######%hZ%h*[&3%h3c%h o _Your Unarmed Combat skill increases to level 8!%h e ..♣ ♣Z♣. ♣..  ..# .###. #♣#.. # #.. ...........# #z #.#♣#..!/!..# #.#♣## #.#z#..!??..# #.'... #.#♣#..//!..#♣#.#♣# ##...............###z #..#♣#..###..#♣#..###%heU #..♣p♣..♣ ♣..♣)♣..# #..#♣'..###..'♣#..# #.................##♣....#######....♣####### ######%hNu%hv<-6.8 (1.0 _%hG%hn  Things that are here: _a +0 dagger; a +0 robe; a human corpse%hZ?..# .###. #♣#.. ####.. ...........# #z#.#♣#..!/!..# #.#♣###%h{A+#.#z#..!??..# #.'....#.#♣#..//!..#♣#.#♣#####...............###z#..#♣#..###..#♣#..#####..♣)♣..♣ ♣..♣)♣..# #..#♣p..###..'♣#..# #.................# #♣....#######....♣# ###### ###### %h %h G-7 _%h%hQ _There is an open door here.%h! #.. ...........# #z #.#♣#..!/!..# #.#♣# #.#z#..!??..# #.'... #.#♣#..//!..#♣#.#♣###...............###z #..#♣#..###..#♣#..##%h/ #..♣)♣..♣ ♣..♣)♣..#  #..#♣'..###..'♣#..# #...p.............# #♣....#######....♣# ###### #####%h?%h[4=8 _%hG%h2%h1S  #.. .# #   #.#♣#..!/!..# #.#♣  %hi #.#z#..!??..# #.'   #.#♣#..//!..#♣#.#♣   ##.........###   #..#♣#..###..#♣#..   #..♣)♣..♣ ♣..♣)♣..#   #..#♣'..###..'♣#..#   #%h .#   #♣....#....♣#   ###### ######       %hJ%h&9%h$%h   ..# .###. #♣#..   #.. ...........#   #.#♣#..!/!..# #.#♣   #.#z#..!??..# #.'.   #.#♣#..//!..#♣#.#♣   ##.............   #..#♣#..###..#♣#..#   #..♣)♣..♣ ♣..♣)♣..#   #.p#♣'..###..'♣#..#   #.................#  ♣....#######....♣#  ###### ######   z   laughing skull   50%h{ %h T♣ ♣Z♣. ♣..# .###. #♣#... ...........# %h"! "♣#..!/!#♣#z#..!??..# #.'. #.#♣#..//!..#♣#.#♣#...............##♣#..###..#♣#♣)♣..♣ ♣..♣)♣#♣'..###..'♣#.................#♣....#######....♣####### ######%h. %h:/ &1%h9 %h: %h?Y#..# # #♣ ♣Z♣. ♣..# .###. #♣#... ...........# ♣#..!/!#♣#z#..!??..# #.'.%hW  #.#♣#..//!..#♣#.#♣#...............##♣#..###..#♣#♣)♣..♣ ♣..♣)♣#♣'..###..'♣#.................#♣....#######....♣####### ######%h6%hB=2%h%h0%hI  ...##..# # #♣ ♣Z♣. ♣..# .###. #♣#... ...........# ♣#..!/!#♣#z#..!??..# #.'. #.#♣#..//!..#♣#.#♣%hI##p..............##♣#..###..#♣#♣)♣..♣ ♣..♣)♣#♣'..###..'♣#.................#♣....#######....♣####### ######%h!Z<3%h a%hb%h  #... ...##..# # #♣ ♣Z♣. ♣..# .###. #♣#... ...........# ♣#..!/!#♣#z#..!??..# #.'. #p#♣#..//!..#♣#.#♣##...............##..#♣#..###..#♣#♣)♣..♣ ♣..♣)♣#♣'..###..'♣#.................#♣....#######....♣####### ######%h<4%hK%h%h/  ♣ #... ...##..# # #♣ ♣Z♣. ♣..#♣ .###. #♣#... ...........# ♣#..!/!#♣#z#..!??..# #.'.%h  #.#♣#..//!..#♣#.#♣#...............##..#♣#..###..#♣##..♣)♣..♣ ♣..♣)♣#♣'..###..'♣#..#.................#♣....#######....♣####### ######%h <5%h %h %hǢ M ### ♣ . ...##..# # ##..♣ ♣Z♣. ♣..#♣#..###. #♣#..%h ..............# ♣#..!/!#♣#z#..!??..# #.'. #.#♣#..//!..#♣#.#♣  ##...............## Flux ... ## #♣.. %hձ %h &6%h %h %h^bM  ### ♣ . ...## # ##..♣ ♣Z♣. ♣#..#♣#..###. #♣#................# ♣#..!/!#♣#z#..!??..# #.'.  #.#♣#..//!..#♣#.#♣ Flux .# #...7%hi%hk%h-M  #### ♣ . ...## # #%h^♣ ♣Z♣. ♣#.p#♣#..###. #♣#..##...............# ♣#..!/!#♣#z#..!??..# #.'.  #.#♣#..//!..#♣#.#♣..#%h%hr&8%h%ho %h6CM  ##### ♣... . ...## # #♣ ♣Z♣. ♣..#♣#..###. #♣#..##...............# ♣#..!/!#♣  #.#z#..!??..# #.'...%h:S%hT&9%hb%hd%h_ M  ###### ♣....#### ....... ...## # #♣ ♣Z♣. ♣%h{ \..#♣#..###. #♣#..  ##...............# Flux ..#%h' %hc( '60%h%@ %h`        #####  #♣....##### ..  #..p....... ...#   #..#♣+..### #..  %hA#..♣ ♣Z♣. ♣..  #..#♣#..###. #♣#.. #   ##...............# #   #.#♣#..!/!..# #.#♣#   #.#z#..!??..# #.'..   #.#♣#..//!..#♣#.#♣   ##...............##%hѝ%hO&1%hݦ%hU%hdB ######  #♣....#..  #....#  %hIem#..#♣+..###. #..  #..♣ .♣Z♣. ♣..  #..#♣#..###. #♣#.. # %h!gB##..# #z #.#♣#..!/!..# #.#♣# #.#z#..!??..# #.'. #.#♣#..//!..#♣#.#♣# ##.###z%hAo%ho&2%hy%hy '♣.........%h3 %h zz   wight (wandering)%h|  ##...............###zAs you open the door, it creaks loudly!%h G======3%h# %h+ v _A wight comes into view. It is wielding a +0 scimitar.%hV<< zz  contam)You tentacle-slap the wight. The wight begins to glow. You grab the wight.  The wight is moderately damaged.%h=d=-----4.7 (0.9%h%h; l _You constrict the wight. The wight closely misses you.%hGQ  You tentacle-slap the wight.  You destroy the wight!)%hCu4-----5.6 _Kikubaaqudgha accepts your kill.%hJ _No target in view!%hv #######♣....####### ..#............ ...##..#♣p..###. #.. #..♣.♣..♣Z♣. ♣.. #..#♣#..###. #♣#.. #####...............# #z.#♣#..!/!..# #.#♣####.#z#..!??..# #.'....#.#♣#..//!..#♣#.#♣#####...............###z#..#♣#..###..#♣#..####%h %hމ 3-6.6 (1.0 %hي _%h %hߚ  There is an open door here.  Things that are here: _a +0 scimitar; a +0 robe%h̸##### #♣....#######. .. #.....p....... ...#%hF#..#♣)..###..+ #.. #..♣.♣..♣Z♣. ♣.. #..#♣#..###. #♣#.. ### ##...............# #z#%h^#.#♣#..!/!..# #.#♣#####.#z#..!??..# #.'......#♣#..//!..#♣#.#♣######...............###z#%h%hG-7 _%h%h%hz ###### #♣....#.... #....# #..#♣)..###..+♣#.. #..♣.♣..♣Z♣. ♣.. #..#♣#..###. #♣#.. ### %hK #.#♣#..!/!..# #.#♣##.#z#..!??..# #.'.....'#.#♣#..//!..#♣#.#♣# %h %h &8%h %hZ %h7H[###### #♣....#.... #.# #..#♣)..###..+♣#.. #..♣.♣..♣Z♣. ♣ ♣.. #..#♣#..###. #♣#.. ### ##.......#.#♣#..!/!..# #.#♣##.#z#..!??..# #.'.....'.#.#♣#..//!..#♣#.#♣# %hvM%hM&9%h-U%hW%hlc###### #%h2#♣....#.... #.# #..#♣)..###..+♣#.. %hl#..♣.♣..♣Z♣..♣ ♣.. #..#♣#..###. #♣#.. ### ###.......# #z# ##.#♣#..!/!..# #.#♣#%h  #.#z#..!??..# #.'.....'.. #.#♣#..//!..#♣#.#♣# ##.###z# # %h%h'70%h$%h'%hg###### ###♣....#....♣#.# #..#♣)..###..+♣#.. #..♣.♣..♣Z♣..♣ ♣.. #..#♣#..###..#♣#.. ### ###.......# #z# #.#.#♣#..!/!..#♣#.#♣#. z   laughing skull (dormant)#.#z#..!??..#z#.'.....'...#.#♣#..//!..#♣#.#♣#.##.###z# #.%hnt%hu&1%h"}%h~%h ###### #### #♣....#....♣##.# #..#♣)..###..+♣#..#%h #..♣.♣..♣Z♣..♣ ♣.. #..#♣#..###..#♣#.. ### ###........# #z# #.#.#♣#..!/!..#♣#.#♣#.ß#.#z#..!??..#z#.'.....'.#.#♣#..//!..#♣#.#♣#.♣##.###z# #.%hbzz%h\.=2%h#%h&@ _The laughing skull gives a hideous shriek!%h ###### ##### #♣....#....♣# #.# #..#♣)..###..+♣#..# #..♣.♣..♣Z♣..♣ ♣.. #..#♣#..###..#♣#.. ### ###.........# #z# #.#.#♣#..!/!..#♣#.#♣#.ß.#.#z#..!??..#z#.'.....'.....%hf R #.#♣#..//!..#♣#.#♣#.♣. ##.###z# #... %h %hr .-3%hZ %h %hث'Z#Z   orc skeleton (wandering)%hc You open the door.%h@-4%h%h` _An orc skeleton comes into view.%hvA###### #######♣....#######....♣#.................# #..#♣)..###..p♣#..# %h"B##..♣.♣..♣Z♣..♣Z♣.. ##..#♣#..###..#♣#.. ### #####%hmD##...............# #z# #.....#♣#..!/!..#♣#.#♣#######.ß.♣#.#z#..!??..#z#.'.....'.....#.#♣#..//!..#♣#.#♣#######.♣.ß##...............###z# #...#..#♣#..###..#♣#..#### #####%hHTD=5%ha%hm _The orc skeleton completely misses you. _There is an open door here.%h  (contam)You tentacle-slap the orc skeleton. The orc skeleton begins to glow.  You grab the orc skeleton.  The orc skeleton is lightly damaged.%h-6.5 (0.9%h?%h#} _You constrict the orc skeleton. The orc skeleton completely misses you.%h A  heavy contam)You tentacle-slap the orc skeleton.  The orc skeleton glows dangerously bright.  The orc skeleton is severely damaged.7.4%h< %h } _You constrict the orc skeleton. The orc skeleton completely misses you.%h  You tentacle-slap the orc skeleton.  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You grab the kobold skeleton.=-----2.1 (0.9 _You constrict the kobold skeleton. The kobold skeleton misses you.%hh  You tentacle-slap the kobold skeleton.  You destroy the kobold skeleton!%ho 1'%h4 -----9 (0.8 _Kikubaaqudgha accepts your kill.%h_ .## ##.# ## ###..#########...##  #......... ##...### ####'##+###### +# ##......## %h  #.....# #Z#.###........# ##.ß.♣.# +#+#+##p###........ .......♣ ..........'.#.. ##.♣.ß.# #+##+#+#'##......♣♣.##.....# #.###...∩..# ######'##########'# ##....♣♣............# ##.....############## ##...#######%h!  The adder skeleton bites you.2-3.9 (1.0%h$ _The adder skeleton completely misses you. _There is an open door here.%hr@(contam)form.  Your body stabilises again.  You grab the adder skeleton.is lightly damaged.  Sharp quills grow all over your body.  You lose your grip on the adder skeleton.0--124.8 (0.9Tentacles2 boomerangsQuill  _The adder skeleton bites you.%hk  You tentacle-slap the adder skeleton. You grab the adder skeleton.  You squeeze the adder skeleton.  The adder skeleton is severely damaged.1-5.6 (0.8 _You constrict the adder skeleton.%h'  You bludgeon the adder skeleton!  You destroy the adder skeleton!%h/M.%hL(6.4%hP%hS` _Kikubaaqudgha accepts your kill.%h #.# #.## ##.##  ##.#  %h ###..# ########## #...##  #......... %hA ### #####'##+#######+# ## .....# #.%h ## #.ß.♣.# +#+#+##'###..........# %h ......♣ ..........'.......#..# #.♣.ß.# #+##+#+#'##......♣♣.# %h" #.....# #.###...∩..# # #####'##########'# ##....♣♣%h #............# ##.....############### ##...%h "#####%hT %h 5-7.4 (1.0%h %h %h_"####..#'2=-8 _You open the door.%hRM# .## ##.# ## ###..############# #...##  #............# ##...### ####'##+#######@# #### %hl....# #.#.#### #.ß.♣.# +#+#+##'###. ......♣ ..........'.......#..#Quill +%h%h:&9%h%h1 Q _There is an open door here.%hA E  ##.## ##.###.############## #...#............# ##...### #####'##+#######'# ##......## #.....# #.#@###..##ß.♣.# +#+#+##'###.. ......♣ ..........'#+Quill #####%h .50 _%h %h_ %hL  #.## ##.## ##.####..############### #...##%hN 1 #............# ##...########'##+#######'#...##  #.....# #.#.#..## ##.ß.♣.# +#+#+#..# .......♣ ..........'.......#..# ##.♣.ß.# #+##+#+#'##......♣♣.##  #.....# #.###...∩..#  #####'##########'# ##....♣♣ #............# ##.....# ############## ##...## %h)O 3### %h;U %h$V &1%hZ %h ^ Q _There is an open door here.%hhH ##.## ##.####..############### #...##%hMJ #............# ##...########'##+#######'#...## #.....# #.#.#..## ###.ß.♣.##+#+#+##'###..........# '.......♣.......@...'.......#..# ###.♣.ß.###+##+#+#'##♣♣.## %hL #.....# #.###...∩..#  #####'##########'# ##....♣♣  #............# ##.....# ############## ##...## ### %hS%hdVe3=2 _%h[%h^%ha  ##.## ##.# ###..# # #...## #%h˶ .# ##...### #####'##+#'# ##......## #.....# #.#.###.###.ß.♣.##+#+#+##'###.# .'.♣.'.#..#%h w#.♣.ß.###+##+#+#'##......♣♣.## #.....# #.###...∩..# # #####'#'# ##....♣♣  #.# ##.....#  # ##...##  #####%h Y3%hp ###Z'Z   orc skeleton (dormant)%h ZZAs you open the door, it creaks loudly!%h G======4%hc %h ` _An orc skeleton comes into view.%hxs # ##.# ###..# ##############   #............# ##...# # #####'##+#######'# ## # #.....# #Z#.#.### #####.ß.♣.##+#+#@##'###.......... ..'.......♣...........'.......#.. #####.♣.ß.###+##+#+#'##......♣♣.# %h# #.....# #.###...∩..# # # #####'##########'#♣♣ #............#..############### ##...#######%h74==-----5 _The orc skeleton completely misses you. _There is an open door here.%hӗj _ You tentacle-slap the orc skeleton. You grab the orc skeleton.  The orc skeleton is moderately damaged.  You constrict the orc skeleton.  The orc skeleton is struck by your quills.  You destroy the orc skeleton!%hM.%h+K-----6.3 (0.9%hE%h` _Kikubaaqudgha accepts your kill.%ho4%hs%htH _No target in view!%h)  ##.## ##.####..############### #...## #............# ##...### %h ## #####'##+#######'#...# z# #.....# #.#.#.#.. ######.ß.♣.##+#+#'##'###. ...'.......♣....@......'# ######.♣.ß.###+##+#+#'##♣♣ z# #.....# #.###...∩..# %h # #####'##########'# ##....♣♣  #............# ##.....# ############## ##...## ### %h %h <-7.3 (1.0 _%hF %h %h* ( ##.## ##.# ###..# # #...## #.# ##...# #####'##+#######'# ##...... #z# #.....# #.#.#.####.ß.♣.##+#+#'##'###.'.♣.'.##.♣.ß.###+##+#+#'##......♣♣ #z# #.....#%hm+  #.###...∩..## #####'#'# ##....♣♣ #.# ##..... # ##...  #####%h? s-8%hV####Z#'Z   kobold skeleton (dormant)  You open the door.=9 _A kobold skeleton comes into view.%h<.## ##.# ## ###..############# #...##  #............# ##...## ### #####'##+#######'# ## #z# #.....# #Z#.#.#.### #######.ß.♣.##+#@#'##'###. ....'.......♣...........'.# #######.♣.ß.###+##+#+#'##......♣♣ #z# #.....# #.###...∩..# ### #####'##########'# ##....♣♣............# ##.....############## ##...##### ZZ  The kobold skeleton is struck by your quills.=60 _The kobold skeleton closely misses you. _There is an open door here.%h  You tentacle-slap the kobold skeleton.  You destroy the kobold skeleton!%h %.%h !%hB> %h> &1.2 (0.9%hA %hED  %hD %hF <_Kikubaaqudgha accepts your kill.%hF %h  _No target in view!%h' ##.## # ##.# ####..# ############### #...## # #............# ##...# #### #####'##+#######'#..  #z# #.....# #.#.#.#.# ♣#######.ß.♣.##+#'#'##'# .....'.......♣..@........' ♣#######.♣.ß.###+##+#+#'##♣z# #.....# #.###...∩.. #### #####'##########'# ##....♣ # #............# ##.... # ############## ## #### #-2.2 (1.0 _%hf^a#+#Z'Z   adder skeleton (dormant)  As you open the door, it creaks loudly!.ZZ======3 _An adder skeleton comes into view.%h  _An adder skeleton comes into view.  You closely miss the adder skeleton. You grab the adder skeleton.  You squeeze the adder skeleton!  The adder skeleton is almost destroyed.You constrict the adder skeleton.  You destroy the adder skeleton!'%h =-----4.1 (0.9 _Kikubaaqudgha accepts your kill.%h ----- _No target in view!%hO _No target in view!%hrk'Z#Z#####Z   ball python skeleton (constriction, w…)Z   adder skeleton (wandering)  You open the door.Z.-5.1 (1.0 _A ball python skeleton and an adder skeleton come into view.%hl  ZZ) You closely miss the adder skeleton. You grab the adder skeleton.  You squeeze the adder skeleton!  The adder skeleton is severely damaged.3-=9 (0.8 _You constrict the adder skeleton. The adder skeleton bites you.%hv  You tentacle-slap the adder skeleton.  You destroy the adder skeleton!.%hxc-6.8 (0.9 %hZ!Z_Kikubaaqudgha accepts your kill.%ht  You bludgeon the ball python skeleton!  You destroy the ball python skeleton!%h 2'%h >7.7%h ` _Kikubaaqudgha accepts your kill.%h3 %h4 %hi: %h'> H _No target in view!%h%h%h%h H _No target in view!%h9Z # ##.###.############## #...#............# ##... #### #####'##+#######'# ##.....  #z# #.....##.#.#.#.#.###. ♣#######.ß.♣.##'#'#'##'###. .....'.......♣...........' ♣#######.♣.ß.###@##+#+#'##♣ ##z# #.....##.#.# #.###...∩..## #####'##########'# ##....♣Quill %hU?%h"@<-8.7 (1.0 _%h(D%hRFQ _There is an open door here.%h.####.. .############### #. .# #............# ##... .#### #####'##+#######'#. # #z# #.....##.#.#.#.#.# #♣#######.ß.♣.##'#'#'##' '.....'.......♣...........' #♣#######.♣.ß.###'##+#+#'## %hlq###z# #.....##@#.# #.###...∩. .#### #####'##########'# ##.. .# #............# ##... .# ############## ## .#### ♣#%h1%h/m4=-9 _%h%h%h #  ##.# # ### # ############## #...## # #............# # #### #####'##+#######'# %hۭ  #z# #.....##.#.#.#.#. ♣#######.ß.♣.##'#'#'##'###. .....'.......♣...........'. ♣#######.♣.ß.###@##+#+#'##......♣ ##z# #.....##.#.# #.###...∩ #### #####'##########'# ##....♣ # #............# ##.. # ############## ##... # ####%hY S70%h Q _There is an open door here.%h  ##.##  ##.#  ###..#  ############## #...##  #............# ## ### #####'##+#######'# #z# #.....##.#.#.#.#.# #######.ß.♣.##'#'#'##'###. %hd 8....'.......♣...@.......'.######.♣.ß.###'##+#+#'##......♣♣ #z# #.....##.#.# #.###...∩..# ### #####'##########'# ##....♣♣ #............# ##.. ############## ##... #####%h^ %h -1 _%h %h %hQ%hw##.## ##.# ###..# # #...## #.# ##...# #####'##+#######'# ##......# z# #.....##.#.#.#.#.###..ß.♣.##'#'#'##'###.'.♣.'.#..♣.ß.###'##+#+#'##......♣♣. z# #.....##.#.# #.###...∩..#  #####'####'# ##....♣♣ #.# ##.....## ##...# 2%hV'Z###Z   ball python skeleton (constriction, w…)%h[7  You open the door.%ha\Z.%hbB=3%hh%hjg _A ball python skeleton comes into view.%h. = _A ball python skeleton comes into view.  You tentacle-slap the ball python skeleton.  You grab the ball python skeleton.  The ball python skeleton is moderately damaged.constrict the%hq0 e ball python skeleton.  You destroy the ball python skeleton!%hw8 2'%h=O 5=4.5 (0.8%hU %hVW ` _Kikubaaqudgha accepts your kill.%h$%h%%h6+%h.H _No target in view!%h%h%h/%h.3 %h3%h4:_No target in view!%h] ###..# ############## #...## #............# ## # #####'##+#######'# ##...... # #.....##.#.#.#.#.###.. #####.ß.♣.##'#'#'##'###.. ..'.......♣...........'.# #####.♣.ß.###'##@#+#'##......♣♣.# # #.....##.#.#.# #.###...∩..# # # #####'##########'# ##....♣♣  #............# .############### ## ##### -5.5 (1.0 _ _There is an open door here.%h2##.##  ##.#  ###..# ############## #...##  #............# ###  #####'##+#######'# ##  #.....##.#.#.#.#.###.## ####.ß.♣.##'#'#'##'###...# .'.......♣......@....'.......#. ####.♣.ß.###'##'#+#'##......♣♣.#  #.....##.#.#.# #.###...∩..# ######'##########'# ##....♣♣ #............# ##.....############### ##...#####-6 _%h 'Z###Z   adder skeleton (wandering)  You open the door.7 _An adder skeleton comes into view.%h9 ###..# ############## #...## #............# #######'##+#######'# ##......#.....##.#.#.#.#.###.. ###.ß.♣.##'#'#'##'###... '.......♣...........'.#..# ###.♣.ß.###'##'#@#'##......♣♣.##  #.....##.#.#.#Z#.###...∩..# # #####'##########'# ##....♣♣  #............# .############### ## ##### 8 _There is an open door here.%h There is an open door here.  You bludgeon the adder skeleton! You grab the adder skeleton.  You squeeze the adder skeleton.  The adder skeleton is almost destroyed. %hK You constrict the adder skeleton.  You destroy the adder skeleton!%hN.%h6==9.3 (0.8%h %h ` _Kikubaaqudgha accepts your kill.%hYu%hv%hz}%h~ %h~:_No target in view!%hH N##.##  ##.#  ###..# ############## #...##  #............# ###  #####'##+#######'# ##  #.....##.#.#.#.#.###..## ##.ß.♣.##'#'#'##'###...# .......♣........@..'.......#..# ##.♣.ß.###'##'#'#'##......♣♣.##.....##.#.#.#.#.###...∩..# ######'##########'# ##....♣♣ #............# ##.....############### ##...#####--80.3 (1.0 _%hw ###..# ############## #...## #............# ##...### #####'##+#######'# ##...... #.....##.#.#.#.#.###.... #.ß.♣.##'#'#'##'###.... ......♣...........'.#..# #.♣.ß.###'##'#'#@##......♣♣.## .....##.#.#.#.#.###...∩..# # #####'##########'# ##....♣♣  #............# .############### ## ##### --1 _There is an open door here.%h I ###.############## #...#............# ##...### #####'##+#######'# ##......## #.....##.#.#.#.#.###........##ß.♣.##'#'#'##'###.......... ......♣...........'.......# #.♣.ß.###'##'#'#'##......♣♣.#....##.#.#.#.#@###...∩..# # ####'##########'# ##....♣♣  #............# ##.....##Quill %h J2 _%h' ############## #...#............# ##...### #####'##+#######'# ##......## #.....##.#.#.#.#.###..##ß.♣.##'#'#'##'###.. ......♣...........'# #.♣.ß.###'##'#'#'##♣♣.#....##.#.#.#.#.###...∩..# # ####'##########@# ##....♣♣  #............# ##.....############## ##...# ##### 3 _There is an open door here.%he #............# ##...########'##+#######'#...##  #.....##.#.#.#.#.#..## ##.ß.♣.##'#'#'##'##..# .......♣...........'#..# ##.♣.ß.###'##'#'#'##♣♣.##  #.....##.#.#.#.#.###...∩..#  #####'##########'# ##....♣♣  #..........@.# ##.....# ############## ##...## ###4 _%h-o #.# ##...### #####'##+#'# ##......## #.....##.#.#.#.#.###.###.ß.♣.##'#'#'##'###.# '.♣...'.#..##.♣.ß.###'##'#'#'##......♣♣.## #.....##.#.#.#.#.###...∩..# # #####'#'# ##....♣♣ #.# ##.....# # ##...## #####%h%h5&5%h^%h%h  #.# ##...### #####'##+#'# ##......## #.....##.#.#.#.#.###%hJ P.###.ß.♣.##'#'#'##'###.# .'.♣.'.#..##.♣.ß.###'##'#'#'##......♣♣.## #.....##.#.#.#.#.###...∩..# # #####'#'# ##....♣♣ #.# ##.....# # ##...## #####%h %h3 &6%h $ %h& %ho%hM Your spells (describe)TypeFailure Level a - Vampiric DrainingNecromancy%hhp9%3  b + Fugue of the Fallen Necromancy9% 3 Select a spell to describe[!]/[I] toggle spell headers%hD%hl!%hz%E#............# ##...###flinch the Grappler#####'##+#######'# ##......## Octopode of Kikubaaqudgha ***...%h%#.....##.#.#.#.#.###........## Health: 54/54 ======================== ####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1%h&Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12Int: 16%hZ& #.....##.#.#.#.#.###...∩..# # SH: 0Dex: 12#####'##########'# ##....♣♣%h&XL:  9 Next: 34% Place: an Ossuary#........@...# ##.....#%h&Noise: ---------  Time: 5286.3 (0.0)############## ##...##-) Tentacles#####%h='Throw: 2 boomerangsQuill You constrict the adder skeleton.  %h'You destroy the adder skeleton! _Kikubaaqudgha accepts your kill. _No target in view! _There is an open door here. _There is an open door here.%h=+%h+%hP.%h/%h%hDEvoke which item? Wands  C - a wand of flame (23)G - a wand of paralysis (19)  H - a wand of iceblast (8) Baublesa - 2 flux baubles Talismansc - a quill talisman (active)  %h‡d - a scarab talisman  z - an inkwell talisman [!] read|quaff|evoke[?] describe selected%hO#%h9*%h1#............# ##...###flinch the Grappler#####'##+#######'# ##......## Octopode of Kikubaaqudgha ***...#.....##.#.#.#.#.###........## Health: 54/54 ======================== %h4####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12Int: 16#.....##.#.#.#.#.###...∩..# # SH: 0Dex: 12#####'##########'# ##....♣♣XL:  9 Next: 34% Place: an Ossuary#........@...# ##.....#Noise: ---------  Time: 5286.3 (0.0)############## ##...##-) Tentacles#####Throw: 2 boomerangsQuill You constrict the adder skeleton.  You destroy the adder skeleton! _Kikubaaqudgha accepts your kill. _No target in view! _There is an open door here. _There is an open door here.%h #............# ##...###  flinch the Grappler  #####'##+#######'# ##......##  Octopode of Kikubaaqudgha ***...  #.....##.#.#.#.#.###........## Health: 54/54 ======================== ####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12Int: 16  #.....##.#.#.#.#.###...∩..# #  SH: 0Dex: 12  #####'##########'# ##....♣♣  XL:  9 Next: 34% Place: an Ossuary #........@...# ##.....#  Noise: ---------  Time: 5286.3 (0.0) ############## ##...##  -) Tentacles #####  Throw: 2 boomerangs  Quill %hx[14d         _No target in view! _There is an open door here. _There is an open door here.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line%hˆ #............# ##...###flinch the Grappler#####'##+#######'# ##......## Octopode of Kikubaaqudgha ***...#.....##.#.#.#.#.###........## Health: 54/54 ======================== ####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12Int: 16%h #.....##.#.#.#.#.###...∩..# # SH: 0Dex: 12#####'##########'# ##....♣♣XL:  9 Next: 34% Place: an Ossuary#........@...# ##.....#Noise: ---------  Time: 5286.3 (0.0)############## ##...##-) Tentacles#####Throw: 2 boomerangsQuill _No target in view! _There is an open door here. _There is an open door here.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineOkay, then.%h %hs %hN . _%hV8%h8%h4;%h=F _Unknown command.%h-%h%h%hKF _Unknown command.%hEEvoke which item? Wands  C - a wand of flame (23)G - a wand of paralysis (19)  H - a wand of iceblast (8) Baublesa - 2 flux baubles Talismansc - a quill talisman (active)  d - a scarab talisman  z - an inkwell talisman [!] read|quaff|evoke[?] describe selectedõ%h õ%h%!#............# ##...###flinch the Grappler#####'##+#######'# ##......## Octopode of Kikubaaqudgha ***...#.....##.#.#.#.#.###........## Health: 54/54 ======================== ####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1õ%h Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12Int: 16#.....##.#.#.#.#.###...∩..# # SH: 0Dex: 12#####'##########'# ##....♣♣XL:  9 Next: 34% Place: an Ossuary#........@...# ##.....#õ%hNoise: ---------  Time: 5286.3 (0.0)############## ##...##-) Tentacles#####Throw: 2 boomerangsQuill _There is an open door here.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line õ%hn_Okay, then. _Unknown command. _Unknown command.õ%hP  Okay, then.õ%hõ%hõ%h. _õ%hõ%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   1.0   2.4  -1           b * Unarmed Combat   8.0   9.0   0   g + Necromancy5.1   6.0   0   c - Throwing   1.0   2.0   0           h - Evocations   1.0   1.7  +1    õ%h    i * Shapeshifting   7.4   9.5  -1   d - Dodging   2.0   3.0   0       e - Stealth   2.0   1.5  +4                                                    [õ%h40m                          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets̵%h = a + Fighting 2.0͵%hM TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsε%h<<[?25h[?0c0 ε%hs- [?25l[?1cε%h03.0   0 current training targets, if any.ε%hR1P=] set aall targetsѵ%h a-z] setselected target ҵ%h<[?25h[?0c0 Ե%h5 [?25l[?1cԵ%ho4.0 =] set aall targetsص%h2mص%hv|#............# ##...###flinch the Grappler#####'##+#######'# ##......## Octopode of Kikubaaqudgha ***...#.....##.#.#.#.#.###........## Health: 54/54 ======================== ####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12Int: 16#.....##.#.#.#.#.###...∩..# # SH: 0Dex: 12#####'##########'# ##....♣♣XL:  9 Next: 34% Place: an Ossuary#........@...# ##.....#Noise: ---------  Time: 5286.3 (0.0)############## ##...##-) Tentacles#####Throw: 2 boomerangsQuill Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line ص%hC}[40m_Okay, then. _Unknown command. _Unknown command. _Okay, then.ص%hص%hص%hص%h؇ص%h14ص%hص%hO _Char dumped successfully.ص%h{lص%h tInventory: 34/52 slots Missiles (go to first with ()i - 3 poisoned darts  s - 2 boomerangs (quivered)v - 5 datura-tipped darts  y - 2 throwing nets Jewellery (go to first with "=)  B - a +6 ring of strength (worn) Wands (go to first with /)C - a wand of flame (23)  G - a wand of paralysis (19)  H - a wand of iceblast (8) Scrolls (go to first with ?)j - a scroll of butterflies  k - 2 scrolls labelled ZAABLAOCLAn - 2 scrolls of identify  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls of fogw - 2 scrolls of brand weapon  x - 2 scrolls labelled KEUNKAG TYKOAL  A - 2 scrolls of blinking  E - a scroll labelled ETYNAO HANOTSU Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ٵ%h ٵ%hٵ%h#............# ##...###flinch the Grappler#####'##+#######'# ##......## Octopode of Kikubaaqudgha ***...#.....##.#.#.#.#.###........## Health: 54/54 ======================== ####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12ٵ%hInt: 16#.....##.#.#.#.#.###...∩..# # SH: 0Dex: 12#####'##########'# ##....♣♣XL:  9 Next: 34% Place: an Ossuary#........@...# ##.....#Noise: ---------  Time: 5286.3 (0.0)############## ##...##-) Tentacles#####Throw: 2 boomerangsQuill Press: ? - help, Shift-Dir - straight line _Okay, then. _Unknown command. _Unknown command. _Okay, then. _Char dumped successfully.ٵ%hٵ%hٵ%hʭٵ%hٵ%h2 ٵ%hA6 l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingٵ%ha8 2.0   3.0   0   f - Spellcasting   1.0   2.4  -1           b * Unarmed Combat   8.0   9.0   0   g + Necromancy5.1   6.0   0   c - Throwing   1.0   2.0   0           h - Evocations   1.0   1.7  +1       i * Shapeshifting   7.4   9.5  -1   d - Dodging  [ٵ%h = 34m 2.0   3.0   0       e - Stealth   2.0   1.5  +4                                                                    [ٵ%hfD m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsڵ%hP( a * Fighting   2.0ڵ%ho a - Fighting   2.0۵%h9#............# ##...###flinch the Grappler#####'##+#######'# ##......## Octopode of Kikubaaqudgha ***...#.....##.#.#.#.#.###........## Health: 54/54 ======================== ####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12Int: 16#.....##.#.#.#.#.###...∩..# # SH: 0Dex: 12#####'##########'# ##....♣♣XL:  9 Next: 34% Place: an Ossuary#........@...# ##.....#Noise: ---------  Time: 5286.3 (0.0)############## ##...##-) Tentacles#####Throw: 2 boomerangsQuill Press: ? - help, Shift-Dir - straight line _Okay, then. ۵%hO[40m_Unknown command. _Unknown command. _Okay, then. _Char dumped successfully.۵%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   1.0   2.4  -1           b * Unarmed Combat   8.0   9.0   0   g + Necromancy5.1   6.0   0   c - Throwing   1.0   2.0   0           h - Evocations   1.0   1.7  +1   [4۵%h@0m    i * Shapeshifting   7.4   9.5  -1   d - Dodging   2.0   3.0   0       e - Stealth   2.0   1.5  +4                                                    [3۵%h7m                          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsܵ%hG ܵ%h'R ܵ%hX E#............# ##...###flinch the Grappler#####'##+#######'# ##......## Octopode of Kikubaaqudgha ***...ܵ%haZ #.....##.#.#.#.#.###........## Health: 54/54 ======================== ####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12Int: 16#.....##.#.#.#.#.###...∩..# # SH: 0Dex: 12#####'##########'# ##....♣♣ܵ%h] iXL:  9 Next: 34% Place: an Ossuary#........@...# ##.....#Noise: ---------  Time: 5286.3 (0.0)############## ##...##-) Tentacles#####Throw: 2 boomerangsQuill Press: ? - help, Shift-Dir - straight line _Okay, then. _Unknown command. _Unknown command. _Okay, then. _Char dumped successfully.ܵ%hb ܵ%hc ܵ%hg ܵ%h9j %h %h H Your spells (describe)TypeFailure Level a - Vampiric DrainingNecromancy9%3  b + Fugue of the Fallen Necromancy%h 9% 3 Select a spell to describe[!]/[I] toggle spell headers%ho%h*%hО#............# ##...###flinch the Grappler#####'##+#######'# ##......## Octopode of Kikubaaqudgha ***...#.....##.#.#.#.#.###........## Health: 54/54 ======================== ####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12Int: 16#.....##.#.#.#.#.###...∩..# # SH: 0Dex: 12#####'##########'# ##....♣♣XL:  9 Next: 34% Place: an Ossuary#........@...# ##.....#Noise: ---------  Time: 5286.3 (0.0)############## ##...##-) Tentacles#####Throw: 2 boomerangsQuill Press: ? - help, Shift-Dir - straight line _Okay, then. %h_Unknown command. _Unknown command. _Okay, then. _Char dumped successfully.%h%hG%hĩ%h%h %hM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   1.0   2.4  -1      %hY     b * Unarmed Combat   8.0   9.0   0   g + Necromancy5.1   6.0   0   c - Throwing   1.0   2.0   0           h - Evocations   1.0   1.7  +1       i * Shapeshifting   7.4   9.5  -1  %h d - Dodging   2.0   3.0   0       e - Stealth   2.0   1.5  +4                                                                  [4%huQ1G            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hO%hW%ht_E#............# ##...###flinch the Grappler#####'##+#######'# ##......## Octopode of Kikubaaqudgha ***...%h`#.....##.#.#.#.#.###........## Health: 54/54 ======================== ####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12%haMInt: 16#.....##.#.#.#.#.###...∩..# # SH: 0Dex: 12#####'##########'# ##....♣♣%hbXL:  9 Next: 34% Place: an Ossuary#........@...# ##.....#Noise: ---------  Time: 5286.3 (0.0)############## ##...##%hc-) Tentacles#####Throw: 2 boomerangsQuill Press: ? - help, Shift-Dir - straight line %hd_Okay, then. _Unknown command. _Unknown command. _Okay, then. _Char dumped successfully.%hk%hl%hr%h Spells (Describe)TypeFailure Levela - Sublimation of BloodNecromancy4%2  b - Kiss of DeathConjuration/Necromancy 8% 1  c - SandblastEarth22% 1  d - BlinkTranslocation 34% 2  e - Lesser BeckoningTranslocation34% 2  f - Momentum Strike%hjConjuration/Translocation 34% 2  g - Maxwell's Portable Piledriver Translocation 56% 3  h - PasswallEarth56% 3  i - Stone ArrowConjuration/Earth56% 3  j - Teleport OtherTranslocation56% 3  k - AnguishHexes/Necromancy 61% 4  l - Martyr's KnellNecromancy/Summoning 61% 4  m - Curse of AgonyNecromancy58% 5  n - Death ChannelNecromancy99% 6 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit %h#............# ##...###flinch the Grappler#####'##+#######'# ##......## Octopode of Kikubaaqudgha ***...#.....##.#.#.#.#.###........## Health: 54/54 ======================== ####.ß.♣.##'#'#'##'###..........# Magic: 10/10 ======================== .'.......♣...........'.......#..# AC: 1Str: 19 ####.♣.ß.###'##'#'#'##......♣♣.## EV: 12Int: 16#.....##.#.#.#.#.###...∩..# # SH: 0Dex: 12#####'##########'# ##....♣♣XL:  9 Next: 34% Place: an Ossuary#........@...# ##.....#Noise: ---------  Time: 5286.3 (0.0)############## ##...##-) Tentacles#####Throw: 2 boomerangsQuill Press: ? - help, Shift-Dir - straight line _Okay, then.  %hj[40m_Unknown command. _Unknown command. _Okay, then. _Char dumped successfully. _Okay, then.Unknown command. _Okay, then.Char dumped successfully.  Okay, then. _ %h\$ _Unknown command. %h; _Unknown command. %h `R #.# ##...### # #####'##+#'# ##......## # #.....##.#.#.#.#.###.#.ß.♣.##'#'#'##'###. ..'.♣.'.#..#.♣.ß.###'##'#'#'##......♣♣. # #.....##.#.#.#.#.###...∩..# # # #####'#'# ##....♣♣ #.# ##.....# # ##...## ##### %hTb %hd %he"7.3 (1  %hif _ %hk %hn %h ? #.# ##...### ## #####'##+#'# ##...... z# #.....##.#.#.#.#.###.#.ß.♣.##'#'#'##'###.'.♣.'.##.♣.ß.###'##'#'#'##......♣♣. z# #.....##.#.#.#.#.###...∩..# # #####'#'# ##....♣♣ #.# ##.....# # ##...## ##### %h  %h &8 %h  %hN  %hC9.1 (0.8 %h %h+ _You swing at nothing. %h@ + #.# ##...# #####'##+#'# ##...... #z# #.....##.#.#.#.#.####.ß.♣.##'#'#'##'###.'.♣.'.##.♣.ß.###'##'#'#'##......♣♣ #z# #.....##.#.#.#.#.###...∩..## #####'#'# ##....♣♣ %hTA  #.# ##..... # ##... ##### %hI  %hI .90.1 (1.0 %hN  %hO  %h1 # #.# ##...# #####'##+#'# ##  #z# #.....##.#.#.#.#.### ♣#.ß.♣.##'#'#'##'###.'.♣.'. ♣#.♣.ß.###'##'#'#'##...... ##z# #.....##.#.#.#.#.###...∩.. %h )# #####'#'# ##.... # #.# ## #  %h # ##... # # %h  %h &1 %h  %hV %h'K.# #.# ##... .#### #####'##+#'# ## # #z# #.....##.#.#.#.#.### #♣#.ß.♣.##'#'#'##'### '.....'.♣.' #♣#.♣.ß.###'##'#'#'##......#z# #.....##.#.#.#.#.###...∩ .#### #####'#'# ##.... .# #.# ## .# # ## .# ♣# #%hN%hXO&2%hQ%h;S%hC.# #.# ## ..#### #####'##+#'# ## .# #z# #.....##.#.#.#.#.### .#♣#.ß.♣.##'#'#'##'### .'.....'.......♣.' .#♣#.♣.ß.###'##'#'#'## %hA&.###z# #.....##.#.#.#.#.###...∩.#### #####'#'# ## ..# #.# ## ..# # ## ..# .♣##%h %hb!&3%h&%h(%hXv♣..# #.# ## #..#### #####'##+#'# ## ..# #z# #.....##.#.#.#.#.### #.#♣#######.ß.♣.##'#'#'##'### #.'.....'.......♣.' %hI#.#♣#.♣.ß.###'##'#'#'## ..###z# #.....##.#.#.#.#.###... #..#### #####'#'# ## ♣..# #.# ## #..# # ##.# .♣##%h9%h&4%h%h%h -#..# ############## .♣..# #............# ## ♣#..#### #####'##+#######'# ## ...# #z# #.....##.#.#.#.#.### ♣#.#♣#######.ß.♣.##'#'#'##'### z#.'.....'.......♣...........' %h ♣#.#♣#######.♣.ß.###'##'#'#' ...###z# #.....##.#.#.#.#.##..#### #####@##########'# )♣..# #............# ♣#..###############..# ...♣# ####%h %h &5%h %h` Q _There is an open door here.%h.....## '♣#..# ############## .♣..# #............# # #♣#..#### #####'##+#######'# ## 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AC: 1Str: 19 ..#♣#..###..#♣#..#### #####'##+ EV: 12Int: 16 #...............###z# #.....##. SH: 0Dex: 12 #.#♣#.......#♣#.#♣#######.ß.♣.##' XL:  9 Next: 34% Place: an Ossuary #.#z#.......#z#.@.....'[39%h;49m.......♣.. Noise: ---------  Time: 5320.7 (0.0) #.#♣#.......#♣#.#♣#######.♣.ß.### -) Tentacles #...............###z# #.....##. Throw: 2 boomerangs ..#♣#..###..#♣#..#### #####'### Quill ..♣)♣..♣z♣..♣)♣..##.... ..#♣'..###..'♣#..###### .................# ♣....#######....♣# ###### ###### _You swing at nothing. _There is an open door here. _The laughing skull gives a hideous shriek! _There is an open door here. _The laughing skull gives a hideous shriek! _There is an open door here.%h#Q _%h7(B%h(%hs+%h-,%h/%h2%h4,%hA6%h8%h9,%h:%h<%h'>,%h;?%hThere is an open door here. laughing skull gives a hideous shriek!re is an open door here. laughing skull gives a hideous shriek!re is an open door here.  %hb%h _%he%h%hi,%h^%h9%hX ,%hB %h %h ,%h %h%h4%h%h%h+%h\%h%h%h[%h%h%h\%h laughing skull gives a hideous shriek!re is an open door here. laughing skull gives a hideous shriek!re is an open door here.  %hJ6 _%hZ%ho%hB%h %h;!%h!%h!%h#%h#%h:$%h$%h%%h&%h+'%h'%h(%h)%h*%hi*%hr+%h,%h.-%h-%h.%h/%h/%hN0%hK1%hL2%h2%h2%h3%h4%hY5%h5%h6%h7%h7%hK8%h9re is an open door here. laughing skull gives a hideous shriek!re is an open door here.  %h:%h; _%h;%h=%h>%h>%h>%hA@  There is an open door here.%h{B%hB _%h+C%hD%h,F,%hF%hHGre is an open door here.  %hUJ%hJ _%hL,%hN,%hN%h3P%hQ%hQ%hQ%hS%hT%hU%hrU%hV%hW%h] page down [PgUp|<] page up [Esc] exit[top](%h˺(%h(%h#...#[.....#.......#flinch the Grappler#...#......#.......#Octopode of Kikubaaqudgha ***...#...'......#......#Health: 50/54 ======================--.. #...#.)....+......##Magic: 10/10 ========================...#...#......#.......+AC: 1Str: 19...#####......#.......#EV: 12Int: 16..............#......#SH: 0Dex: 12........)............#XL:  9 Next: 36% Place: Dungeon:6........)..#@#'#.....#Noise: ==-------  Time: 5376.5 (0.0)...........#.#.#.....#-) (%h[W[39;49mTentacles.........#########...#Throw: 2 boomerangs.........'.#...#.'...#Quill .........###...###...#...###.#.'.#.....'...#... #...#########...#. ####..#.#.#.....##.##.#'#'#.........You grab the howler monkey skeleton.  You tentacle-slap the howler monkey skeleton.  You destroy the howler monkey skeleton! _Kikubaaqudgha accepts your kill. _No target in view! _No target in view!(%h&(%h,(%h(%h)%hOEvoke which item? Wands  C - a wand of flame (23)G - a wand of paralysis (19)  H - a wand of iceblast (8) Baublesa - 2 flux baubles Talismansc - a quill talisman (active)  d - a scarab talisman  z - an inkwell talisman [!] read|quaff|evoke[?] describe selected*%h3 #...#[.....#.......#flinch the Grappler#...#......#.......#Octopode of Kikubaaqudgha ***...#...'......#......#Health: 50/54 ======================--.. #...#.)....+......##Magic: 10/10 ========================...#...#......#.......+AC: 1Str: 19...#####......#.......#EV: 12Int: 16..............#......#SH: 0Dex: 12........)............#XL:  9 Next: 36% Place: Dungeon:6........)..#@#'#.....#Noise: ==-------  Time: 5376.5 (0.0)...........#.#.#.....#*%h/ R[40m-) Tentacles.........#########...#Throw: 2 boomerangs.........'.#...#.'...#Quill .........###...###...#...###.#.'.#.....'...#... #...#########...#. ####..#.#.#.....##.##.#'#'#.........You grab the howler monkey skeleton.  You tentacle-slap the howler monkey skeleton.  You destroy the howler monkey skeleton! _Kikubaaqudgha accepts your kill. _No target in view! _No target in view!--7.5 (1 _--8.5 (2*%h I19.5 (3*%h *%h ,80.5 (4*%h *%hj  1==54Mandibles2 boomerangs _You begin transforming. You continue transforming. x3  Your quills recede back into your body.You turn into a gleaming scarab beetle. HP restored.*%h *B*   solar ember (minion)*%h. d1.5 (5Scarab *%h *%h ` _A tiny sun coalesces beside you.,%hK4,%hfW,%hF\F _Unknown command.-%h  You can't wear anything in your present form. _.%hy _Unknown command..%h͇@ Your spells (describe)TypeFailure Level a - Vampiric DrainingNecromancy9%3  b + Fugue of the Fallen Necromancy9% 3 Select a spell to describe[!]/[I] toggle spell headers/%hx /%h*#...#[.....#.......#flinch the Grappler#...#......#.......#Octopode of Kikubaaqudgha ***...#...'......#......#Health: 51/51 ========================.. #...#.)....+......##Magic: 10/10 ========================...#...#......#.......+AC: 5Str: 19...#####......#.......#EV: 14Int: 16..............#......#SH: 0Dex: 12........)...*........#XL:  9 Next: 36% Place: Dungeon:6........)..#B#'#.....#Noise: ---------  Time: 5381.5 (0.0)...........#.#.#.....#[4/%h 0m-) Mandibles.........#########...#Throw: 2 boomerangs.........'.#...#.'...#Scarab .........###...###...#...###.#.'.#.....'...#*   solar ember (minion)... #...#########...#. ####..#.#.#.....##.##.#'#'#.........Your quills recede back into your body.You turn into a gleaming scarab beetle. HP restored. _A tiny sun coalesces beside you. _Unknown command. _You can't wear anything in your present form. _Unknown command.0%hR 0%h Evoke which item? Wands  C - a wand of flame (23)G - a wand of paralysis (19)  H - a wand of iceblast (8) Baublesa - 2 flux baubles Talismansc - a quill talisman  0%h d - a scarab talisman (active)  z - an inkwell talisman [!] read|quaff|evoke[?] describe selected2%hyP2%hNm2%hy#...#[.....#.......#flinch the Grappler#...#......#.......#Octopode of Kikubaaqudgha ***...#...'......#......#Health: 51/51 ========================.. #...#.)....+......##2%hzMagic: 10/10 ========================...#...#......#.......+AC: 5Str: 19...#####......#.......#EV: 14Int: 16..............#......#SH: 0Dex: 12........)...*........#XL:  9 Next: 36% Place: Dungeon:62%hg{........)..#B#'#.....#Noise: ---------  Time: 5381.5 (0.0)...........#.#.#.....#-) Mandibles.........#########...#2%h|Throw: 2 boomerangs.........'.#...#.'...#Scarab .........###...###...#...###.#.'.#.....'...#*   solar ember (minion)... #...#########...#. ####..#.#.#.....##.##.#'#'#.........2%heYour quills recede back into your body.You turn into a gleaming scarab beetle. HP restored. _A tiny sun coalesces beside you. _Unknown command. _You can't wear anything in your present form. _Unknown command.2%h2%h22.5 (1 _2%h=2%huA3.5 (22%h 2%h2%hK+4.5 (32%h2%h2%h+5.5 (42%h)2%h _You begin transforming. You continue transforming. x32%h= 4--12Tentacles2 boomerangs2%hYour transformation has ended. Your tiny sun winks out.2%hW.@2%h#22%hl|=-6.5 (5Quill 2%h2%h; _Sharp quills grow all over your body.6%hۜm  You aren't carrying any wearable armour.6%h6%h6%h. _7%hu7%h{ Evoke which item? Wands  C - a wand of flame (23)G - a wand of paralysis (19)  H - a wand of iceblast (8) Baubles7%h{a - 2 flux baubles Talismansc - a quill talisman (active)  d - a scarab talisman  z - an inkwell talisman [!] read|quaff|evoke[?] describe selected8%h7 8%hB 8%h,' #...#[.....#.......#flinch the Grappler#...#......#.......#Octopode of Kikubaaqudgha ***...#...'......#......#Health: 52/54 =======================-.. #...#.)....+......##Magic: 10/10 ========================...#...#......#.......+AC: 1Str: 19...#####......#.......#EV: 12Int: 16..............#......#SH: 0Dex: 12........)............#XL:  9 Next: 36% Place: Dungeon:6........)..#@#'#.....#Noise: ---------  Time: 5386.5 (0.0)...........#.#.#.....#-) Tenta8%h* cles.........#########...#Throw: 2 boomerangs.........'.#...#.'...#Quill .........###...###...#...###.#.'.#.....'...#... #...#########...#. ####..#.#.#.....##.##.#'#'#......... _You can't wear anything in your present form. _Unknown command. _You begin transforming. You continue transforming. x3  Your transformation has ended. Your tiny sun winks out. _Sharp quills grow all over your body. _You aren't carrying any wearable armour.8%hq0 8%h1 27.5 (1 _8%h: 8%hH A8.5 (28%hJ 8%hOO A9.5 (38%hmS 8%h[ J390.5 (48%h@` 8%h`c  1/51=54Mandibles2 boomerangs _You begin transforming. You continue transforming. x3  Your quills recede back into your body.You turn into a gleaming scarab beetle.8%hh *B*   solar ember (minion)8%hk d1.5 (5Scarab 8%hn 8%hu ` _A tiny sun coalesces beside you.<%hC#.. #......# #...#[.....#.# #...#......#. #...'......#......# .. #...#.)....+......## <%hE...#...#......#.+ ...######.......## ........)..*.B.......# ........)..#'#'#.....# ...........#.#.#.....# .........#########...# .'.#...#.'...#.........###...###...# ...###.#.'.#.....'...#... #...#########...#. ####..#.#.#.....##.<%hG<%hQ:.*<%hmR+2.5 (1<%h\<%h^<%hI q #. .#[.#...# #...'......#......#  #...#.)....+......##.........+#####.......#.....B#......)...*...<%hK )..#'#'#......#.#.#.......#########......'.#...#.'.........###...###...###.#.'.#.....'.. #...#########...#<%h+T <%hT &3<%h[ <%h^ =%h #) #. .#[#.# #...'......#  #...#.)....+##...=%h+#####.#......#......)...*........)..#'#'#.......#.#.#......#########.....'.#...#.'.........###...######.#.'.#.....'=%h=%h =%h:*.=%hWB=4=%hb=%h!=%hb.. #) #. .#[#.# #...'......#  #...#.)....+##...+#####......=%h/f.#.....*#).......)..#'#'#..#.#.#..#########.'.#...#.'......###...###=%h41=%h<:*.=%h<&5=%h{D=%hHF=%hFds..............................'......=%hm<6=%h;s=%hlu =%hu_You open the door.=%hj ] #......# #. #......#......+#. #).....#......##.. #......#......##.. #......#......# #...#[.....#.# #...#......#.=%hm  #...'......#......# .. #...#.)....B......## ...#...#......#.......+ ...#####.....*#.............#......# .)............#.)..#'#'#.....# ..#.#.#.....#.#########...#.'.#...#.'...#=%hjo =%hy :*.=%hz &7=%h =%hw Q _There is an open door here.>%h4>%h,>%hS>%h>%h>%h0% _>%h,>%h>%hM,>%h>%h>%h>%h,>%h>%h>%h.>%h,>%h >%h>%h>%h>%hE>%h>%h>%h)>%h>%hL>%h>%h5#......# . #......#......+ . #).....#......# .. #......#......# .. #......#......## ...#[.....#.......# ...#......#.......# >%h  ...'......#......# ...#.)....'....*B## 403.5 (6 ...#......#.......+ ####......#.......# ...#......## ....)...... ....)..#'#'#.....# .......#.#.# .....####### >%h#>%h>%hQ>%hR>%h\>%hx_>%h8% #......#......+  #).....#......# #......#......#  #......#......###[.....#.......# #......#.......# '......#......# #.)....'....*.#>%h% i#......#......B+ ###......#.# .........#......## )............# )..#'#'#.....#..#.#.#.....# >%h!& #########...#'.#...#.'...####...###...#>%hk' >%h 3 l.*4.5 (1>%h9 >%h; >%h .....................'.....................>%h 3...##>%h >%h &5>%h >%h! ( _You open the door.?%hEh#......#......+  #).....#......# .......  #......#......# ......  #......#......##.....#[.....#.......#....#......#.......#......#'......#......# ......##.)....'......##......##......#.....*.B.......#.#.#......##..).# ......#)..#'#'#.....# ......##.#.#.....# #+############...#'.#...#.'...# ?%hF?%hR`.*6?%hT?%hXYQ _There is an open door here.?%h #......#......+ #).....#......#.. #......#......##. #......#......##. ?%h #[.....#.......#. #......#.......#......# '......#......##......# #.)....'......##......# #......#......*'......#.#.#......##.)..##......#)..#'#'#.....##?%h #.#.#.....###+##### ###...#'.#...#.'...# ?%h ?%h :.*?%hB -7 _?%h ?%h @%hbs......# ......#......+. @%he@).....#......#.. ......#......##. ......#......##. [.....#.......#... ......#.......#......# ......#......##......# .)....'......##.B....## ......#.*.#.#......###... )............##......##. )..#'#'#.....##......# .#.#.#.....###+##############...#'.#...#.'...#@%hzf@%hp8*'@%h)q&8@%hZy@%h{@%hB- #...[...## .+ ). .# [.... ......#. )....'......##*.....## .....'..... @%hC......#......#.. )............#. )..#'#'#.....##........#.#.#.....###+##############@%hN@%hHO&9@%hW@%h![M _Found a leather armour.@%ha4@%h@%h@%hr@%hJX@%h@%h,@%h@%h@%h*@%h,@%h.@%hװ@%hZ@%hų,@%hڴ@%h@%hu@%h,@%h8@%h@%hU@%h׿,@%h@%h@%h?@%h,@%h|@%hF@%h@%h,@%h@%h<# +### .... # .... #....#..... ###'##..... ..... .####  ######## #.@%h<17.5 (8.....# #..*[...##.+... )..#.......##.. ......#......##........ [.....#.......#.........@%h...#.......#......##......#......##......#@%h%@%h@%hA%h# .... # .... #..... #'##..... .......... ##### # #########A%h# #.......# # #..*B...##.#......+...........#......#.... .....#......##...A%h8?#......##...#.#... .....#.#......###......##......# .$ A%hN)....'......##......#A%h*8.5 (1 _Found 10 gold pieces. _You see here a +0 leather armour.A%h_m# .... #..... #'##..... ......... ##### # ########## #.......# # #..*[...##...A%hx#......+....B.......#......#.#......##......##.#.#.#.#......##A%h1?#......##......# .$'......##......## .. ....#.'...A%hA.*A%h-9 _A%hA%hA%h L(#..... '##..... ........ ##### # ######### #A%hM# #.......# ..## #...[...##...##......+...*......#......#.....#......##......##.#.#.>#.A%hN#......###......##......# .$.#'......##......## ..#.'...#.#A%hQA%h4ZA.*A%hZ'20A%h`A%h/cA _Found a staircase to the Ecumenical Temple.A%hj 4A%h A%h A%h  A%h XA%h A%h" ,A%h% A%h) A%h7 ... ..... ...+ ...# ##### ...# A%h8 i# ######### <..# # #.......# ...# # #...[...##...##.. #......+... #......#......*. #......##... #......##... #.......#...>... #.......#......##... #......##......# .$.##.FA%h: F   sky beast (asleep) '......##......##....# *   solar ember (minion) #.......'............# A%h= y 2.5 (2  A sky beast comes into view.A%h @ A%hU .*F.F3.5 (3 _Found a stone staircase leading up.B%h' ...+ +...# #### #...#  ##########<..#  #.......##...# #+ B%h#...[...##...##... ......+............... ......#.* ......#... ......##. ..> .B%h#......##.....F ......##......##.$.##.. ......##......##....# .'............# .#............# ......#B%hB%h8B%h&\.*F.B%h+4.5 (1B%h\B%hB%h :  +...# ### #...#  ##########<..# #.......##...# ##+##...[...##...##.... .....+...............#.#*##...B%h< >#......##....F##......##.$.##.##......##....# '............# #............# ##.........?..###......##.B%hD= B%hW> B%h3J .*F.5B%hL B%hO 4 _Found a scroll of butterflies.C%h #### #...# ##########<..# #.......##...# ##+# #...[...##...##.... ......+...................#..##..##*...#.B..F......###.........#......##.$.##.....##......##....# ...C%h ..'............# ...#......# .#...?..# .##......##...## #.....##......#C%h5 C%h mF>6C%hC%hD%hD%h Ability - do what?CostFailure  f - Begin Untransformation None0%  Invocations -X - Renounce ReligionD%hNone0%  a - Unearth Wretches3 MP, Piety--1% [?] toggle between ability selection and description.E%h{ E%h E%hŒ #####...#flinch the Grappler##########<..#Octopode of Kikubaaqudgha ***...#.......##...# ##+#Health: 51/51 ========================#...[...##...##....Magic: 10/10 ======================== ......+..................AC: 5E%h Str: 19 ......#..................EV: 14Int: 16 ......##.................SH: 0Dex: 12 ......##........*........XL:  9 Next: 36% Place: Dungeon:6 .......#........B.F>.....Noise: ---------  Time: 5426.5 (0.0) .......#......##.........-) Mandibles ......##......##.$.##....Throw: 2 boomerangs ......##......##....# ...Scarab .......'............# .. .......#............# .F   sky beast ......##.........?..#*   solar ember (minion) ......##......##%h m...## #.....##......# _Found 10 gold pieces. _You see here a +0 leather armour. _Found a staircase to the Ecumenical Temple.  A sky beast comes into view. _Found a stone staircase leading up. _Found a scroll of butterflies.E%h P  Okay, then.E%h E%h E%h . _F%hF%h0F.F%h^27.5 (1 _F%hF%hvF%h , charged)You closely miss the sky beast.Your solar ember glows brighter.F%h f46---=8.4 (0.9F%h F%h T _The sky beast hits you. The air twists around and strikes you.G%h_  You bite the sky beast!  The sky beast's fire resistance is stripped away!  The sky beast is moderately wounded.Your solar ember blazes with a fierce heat.The sky beast is burned terribly! The solar flare engulfs the sky beast.  The sky beast dies!G%h**   solar ember (minion, charged)G%hg%c† )G%hLx7=--41=9.2 (0.8G%hs[v _Kikubaaqudgha accepts your kill.G%h> ! G%h )##########<..# #.......##...# ##+##...[...##...##.... .....+.................. #. # ##.* .†.>..... #......##.B....... G%h[ v##......##.$.##.... ##......##....# ... '............# .. #............# .##.........?..# ##......##...####......##...# .....###+####G%h !#G%hX! G%h& .G%h' ;* G%h' 7--30.2 (1.0G%h0, G%h- G%he.......##...# ##+#[...##...##.... .....+..............##.....#.........*.>....##....###.......# ....'.. ..#....... ##.........?....##...#....###+######.... ##...#G%hhG%hw†*--1G%h|G%hG%hi+2.2 (2G%hXG%h? _You now have 312 gold pieces (gained 10).H%h[#.... .....+..............#.....#..........#.........†.>.....##.*.......#..##.....# .'........ #...... ##.........? ##...###...# #+######.... ##...# + .'.*8=3.2 (1H%h6 H%hm3).....+..............#.......#................†.>.....##.......H%h4]##...*.##....##....# .'........ # #? H%h 5b##...#.###+######.... ##...# + .'#..... ##H%h7H%h@F.*H%h;B&4H%h3JH%hMH%hh##...............†.>......##.....##.....##...##.*..# .'......# # #? ##...#.##...# #+######.... ##...# +..... .'#..... ##...... .'H%h .*5H%h #...#...†.>.....##.....##.....##.##....# .'...*..# #...# # ##...#...##...# #+######.... ##...# +..... .'#...... ##....... .'##... ##H%h .*9=6H%hX W7.2 (2H%h H%h = _j - 2 scrolls of butterflies (gained 1)I%h@g.##...#.........†.>......#......##.........#......##...##.....##......##....# .....'............# ...#*..# .#....# .##......##B..## #.....##......##... #.....###+######...... ###...# +.........'...# I%h2w#........ ###...# #........ ..'...# ###... ###...# #... ........##.I%hI%hQJ.*I%h+8.2 (1I%hmI%hI%h6A.†.>.....##.....##......##...##.....##....# .'........ #...... ##........* .....##...## # #+######........##...# +...'### ..'##j   gnoll bouda (asleep) ### I%hSj   gnoll (asleep).....##.j.j# *   solar ember (minion)....I%hYI%h.F.*I%h&9I%hI%h i _A gnoll bouda and a gnoll come into view.I%hk4I%hI%hJ%hAJ%h`50=40J%hJ%h3J%hu] J%hg Tjj.J%hDi &1J%him J%h}n K%h##........ #.........†.>..... ......##......... ##......##...##.... ##......##....# ... '............# .. ............# .##............# .....##......##*B.## .....##......##...# .....###+######........ K%he>#...# +.. .'...# #. ##...# #......j .'...# #...##.*   solar ember (minion)#...# #j..# .... .....##. #..j# ..K%hK%h8 <j.K%h &2K%hK%hK%h##...................†.>.#......##......##...##.####.'..........B..#K%h+....##*..##......##...# .....###+######....... ##+........ .'... ##........ .'j.##.... ##...# .# ....K%h&K%hK%hK%h5K%hLdj.3K%hK%hK%hm ......b..##..............†.>..#........##...##.####.'...K%h .........##*..##......##...# .....###+######..... ##+........ .'j..... ##..... .'#K%h .*.j.K%h T1=4K%h K%hE K%hN+............#........K%hP.......†.>..#..........##...##.####.'.......*...##...##......##...# .....###+######..... ##+.j...... .'. ##..K%hQBK%hoRK%hWb*.j.K%h....#.........##...##.##......##.'...# ..*.......L%h/i.###......##...# .....###+######.j ##+ .'L%hnL%hL.*.j.L%h&6L%hL%hL%h-xN......+...................#.........##.........##..........#.........†.>......#......##.........#......##...##.....##......##....# .....'........B*..# ...#....# .#.# .####...## #.....##......##.j. #.....###+######........ ###...# +........ #.'...# #......... ###...# #.j.7L%hw L%h L%h' L%h L%h Qbj.L%h B=8L%ho 8bL%h M%hM%h՝M%hM%ho.bj.M%h&9M%h8bM%h#M%hP  You bite the gnoll!  The gnoll's fire resistance is stripped away!  The gnoll is almost dead.M%hZSM%hW[b> (combustible), charged)M%h\7==50.0 (0.8M%hKc8bM%hPf6 _Your solar ember glows brighter.M%h+ r  You hit the gnoll.  You kill the gnoll!M%h ,M%hw b)*   solar ember (minion, charged)M%h0 ;2-9 (0.9M%h: 8bM%h? ` _Kikubaaqudgha accepts your kill.N%hC]  #...[...##...##.... +........ #......... ##........ ##................. #.........†b>..... ......##......... ##......##...##.... N%h^ ##......##.B..# ... '.*..# .. .)...# .##......# .....##......##...# .....##......##...# .....###+######........#...# +........ .'N%h` N%h?a ,N%hki [.>bN%h1j V--1.9 (1.0N%hq :bN%ht N%h . ##+# #...[...##...##+...............##....................†.>b...........##.##......##....# .'.........*..# ..#........).......##...##......##...# .....###+###### ##+N%hg b.*.-2bN%h O%h##########<..# #.......##...# ##+##  #...[...##...##+.#..##......##.............b#.........†.>......##..B.......##......##...##.....##......##.*..# ....O%h'............# ...........)...# .##......# ##......##...###......##...# ....###+######O%h)O%hb.*.3O%h8bO%hO%hP# #...# ##########<..# #.......##...# ##+### O%h #...[...##...##.....#+.##.....###.b...###.........##.........†#......##..........###......##..*##.....###......##....#.....#'....# ....#O%hg}........)...# ....###......# ...+##......##...## ...###......##...#O%h}O%h,O%hnb.*.O%h&4O%h"bO%hO%hi _There is a staircase to the Ecumenical Temple here.O%h  +...#  #...# ##########<..# #.......##...# ##+###  #...[...##...##.....# +...# #..O%h b..# ##.# ##..# #...†.>......# ......##...*......# ##......##...##.....# ##......##....#.....#'....#.....# .)...#.....###......#.....+##......##...## ...#O%h O%hL O%h O%hǙ O%hš u..b*.O%hJ -5 _O%ha 8bO%h P%h ...+ +...#  #...#  ##########<..#  #.......##...####+###  #...[...##...##.....# +.# #..# P%h##.b# ##.........# #...†.>*.....# ......##..........# ##......##...####......##....#.....# '....#.)...#.....###......#.....+P%hBP%h.*...b)P%h&6P%h9bP%hP%hyv...+ +...# #...# ##<..# #.##...####+### #...[...##...##.....# +.# #.# ##.# ##.P%hw*....# #.†.>...b..# #......##.# ##......##....#.....# '.#.). P%h yP%hyP%h$zP%hXL.bP%h&7P%hI9bP%hƉP%h~ c+...# #...# #########<..# .......##...####+### ...[...##...##.....# ...................# .# # P%h w.*.B..# .†.>......# #......##........b.# #......##...##.....# ......##.... '.P%h .....#.....# #.). #.....#.....+......##...## ...#P%ho P%hu .*.b8bQ%hq ...+ +...#  #...# ########<..# ...##...####+### [...##...##.....# # .# ..B.# .....*...# ...†.># ......##..........# Q%h......##...##....b# ......##....#.....# . .)...#.....# ......#.....+Q%hQ%h_Q%hJQ%hQ%hQ%h*Q%h4..Q%hbQ%hU.Q%hQ%h9Q%h"Q%hbQ%hYQ%hQ%hUQ%h Q%hֺ ...+Q%h'+Q%h< Q%h#. Q%hC########<..# Q%h.Q%h9..####+##Q%h<[...##...##Q%h6.*......†.>..........b.###...Q%h])#Q%hMQ%hDQ%hbQ%hd.Q%hoQ%h 60Q%hQ%h2bQ%hQ%h~Q%h ...+ +...# #...# #########<..# .....##...####+###[...##...##.....#.#....# #*..# #........b.# #.........†>......# #......##..........# #......##...##.....# ###....#.....# '.....#.....#Q%h*..b.1bQ%hQ%hnP\ ...++ #. #########<..# ....##...####+##[...##...##. .*..b......†.>..# ###*.2bQ%h ########+......#......#........'.bQ%h Q%h Q%h Q%h M.bQ%h &3Q%h& 9bQ%hP ( _You open the door.R%h ####### ...++...#......# #...#......# #########<..#.......R%h###B###[...##...##..........* ..........b...†.>..#R%hBR%h%j*...bR%h&4R%hC;bR%hQ _There is an open door here.R%h]o& ######## ...+......# +...#......# #...#......# ##########<..#..B...# #.......##...####'### R%hp#...[...##...##..*..# +...........#...........##...........##...........# .#.........†.>......# .#......##....b#R%hqR%hr,R%h"yh*..R%h z-5 _R%hVR%hR%hF  ######## ...+......# +...#......# #...#.B....#  ##########<..#......#  #.......##...####*###  #...[...##...##.....# .+....# .....# .##....##..........#.#.........†>......#*'6R%hF Z ######## ...+......# +...#B.....# #...#......# ##########<..#..*...# #.......##...####'###  #...[...##...##.....# ..+...#.#..# ..##..##....#*.7R%ht#....#..#..#...#...#...'8 _You open the door.S%h #....#.... .... # #... . #... . #... . #...######## . #....# . +...#......# # #...#.*....# ##########<..#......# #.......##...####'###  #...[...##...##.....#.+......#.............# ...##.#*.9 _There is an open door here.S%hJ #....# #....# ....## #...#. #...#. #...#. #...# .. #..B'......# .. +...#*.....# ## #...#......# ##<..#......# #.##...####'### #...[...##...##.....#.+............#.#.............# ....##.#*.70 _S%h   #....# #....# ....# +## #...#. #...#. #...#. #...#. #.B.*......#. +...#......## #...#......# ##<..#......# #.##...####'### #...[...##...##.....#.+............#.#.............# .....##.#*'1S%h #....# #....# ....#+## #...# .... #...#. #...#. #...########. #..*'......#. +B..#......# #### #...#......# ##########<..#......# #.......##...####'### #...[...##...##.....# ......+...................#.#............#.##............# ......##.#S%h .*2T%h$##........................'......#####T%h8T%h&3T%hѤ> _You open the door.T%hc7 #....# #....# ....# +########...#  ........#...#  .......#...#...#...#T%hR8..#...'......#..B.*.#......##.#...#......# # ###<..#......# # #T%h9M.##...####'### # #...[...##...##.....# #......+............# #......#............# #......##.T%h9b...........# #......##.#T%h;T%hC0*.T%hD&4T%hLT%hQ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.T%hŊr# #....# # #....# # ....# # +####...# # .....#...# # .....#...# #......#...# #.....T%hQ.#...'......#.'*..#......# .#####.#...#......# .# ##<..#......# .# #.##...####'### .# #...[...##...##.....# .#......+.....# .#......#.....T%hL.......# .#......##...........# T%h1.#......##.#T%hT%hz*.5 _T%hG JT%hI T%h^J T%hS XT%hS T%hU ,T%hW T%hY T%h[ T%h] ,T%h_ T%ha T%hc T%he T%hl T%hn T%hq T%h2t T%hw ,T%hy T%h| T%h~ T%hL ,T%hV T%h T%h8 T%h ,T%h T%h 9 #...<.# #....#  #.....# #....#  #.....# ....# T%h(  #.....# #+#######...#  #.....#.......#...#  #.....#.......#...#  ##....#........#...##### T%h  ####'##........#...'....  #.............'...#....82.9 (7  #......########........#...#....  #......# ##########<..#.... T%h@ V +......# #.......##...####'  #......# #...[...##...##...  #+.....  #)T%h #.....  ......##.....  ......##.....U%h%n##### <#.#+#############.....#  ....########'##.......#...'.........*'#######........#.###########<..#....+.##' #...[...##...##.+).U%huU%hnv+3.9 (1U%h>{U%h@}U%hfZ  #######  #...<.# #....# #.....##....# #.....#....# #.....###+##############...# #.....#.#...# #.....#.#...#  ##....#.#...#### ####'##..#...' #...............*......'...# #......########........#...# #......# ##########<..#... +......# #.......##...#### #......# #...[...##...## #......#......+ #).....#......U%hcz*.4U%h.fU%hN #######  #...<.# #....# #.....##....# #.....#....# #.....###+##############...#U%h8 #.....#.#...# #.....#.#...#  ##....#..#...### ####'##*.#...' #..............'...# #......########........#...# #......# ##########<..#.. +......# #.......##...### #......# #...[...##...## . #......#......+U%h  ,U%h< >*.U%h# &5U%h U%h U%hp  #######  #...<.# #....# #.....##....# #.....#....# #.....###+##############...# #.....#.#...# #.....#..#...# U%h % ##....#*.#...## ####'##.#...' #..............'...# #......########........#...# #......# ##########<..#. +......# #.......##...##  #......# #...[...##...##U%he U%hz >*.U%h &6U%h> U%h V%hAV%hV%hzV%hV%hV%h nV%h,V%hV%h ####### #...<.# #.... #.....# #.... #.....# .... #.....###+##... #.....#...B*...#...8.9 (2 #.....#.....V%ht..#... ##....#..#... ####'##..#.. #......'.. #......##..#.. #......# ###<.V%h1 +......# #.......##... #......# #...[...##...V%h]V%hV%hpd#####..F#......'F   bullfrog (asleep)*   solar ember (minion)V%hlThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door.9.9 (1 _A bullfrog comes into view.V%h v ################  #...<.#..F..../# # #.....#........## #.....#........#  #.....###B##############V%h  #.....#....*.# #.....#.# ##....#.# ####'##.# #.............V%h{ .' #......########........# #......# ##########< +......# #.......##V%h$   Found a wand of flame (15)..F*.F====90 _The bullfrog croaks. _There is an open door here.W%h , charged)You hit the bullfrog.  The bullfrog is lightly wounded.  Your solar ember glows brighter.=---1.7 (0.8 _The bullfrog closely misses you.W%hD  You bite the bullfrog!  The bullfrog is severely wounded.=--2.6 (0.9W%hU _The bullfrog hits you but does no damage.W%hty  You bite the bullfrog!  You kill the bullfrog!W%h†*   solar ember (minion, charged)W%h$=6-3.4 (0.8W%h[-W%h0` _Kikubaaqudgha accepts your kill.W%hOD ################  #...<.#./# #.#.....#........# #.#.....#..†B....# ..W%hwE U#.....###'##############.#.....#...*............#.#.....#................#.##....#................#.####'##................#.#................'... #......########........#... W%h9F #......# ##########< W%hG W%hM *.*   solar ember (minion, charged)W%hN V--4.4 (1.0W%hT W%hV W%h9 ################  #...<.#./# #....##.....#....B...# #....#W%hk M#.....#..†.....# ....##.....###*##############...##.....#....#...##.....#....#...###....#....#...#####'##....#...'#.........'...##......########........#...#W%hI W%h<*'.W%h@-5W%hW%h!X%h>################  #...<.#./# #....# #.....#........# #....# #.....#..†*....# ....# #.....###'##############...# #.....#...#.....#...#...# ##....#..#...######'##..#...'.#.........'...#.*..6X%h'\####### #...<.#./# #....# #.....#....*...# #....# #.....#..†.....# ....# #.....###'#######...# #.....#...#.....#...X%h:#...# ##....#..#...#####'##..#...'.#.'...#.X%hFX%h8*.X%h&7X%hX%hX%h:# #...<.#.....*.B# #....# #.....#.# #....# #.....#..†.....# ....# #.....###'#######...#  #.....#..#...# ##....#.#...#####'##.X%hu:#...'.#.'...#.X%h(X%h:.*X%h&8X%hU X%hWX%hg+9.4 (2X%hGX%h]B _C - a wand of flame (38) (gained 15 charges)X%hN ################...<.#......*.#....#..† ##'##############..................#....#.#####'#'.........'...##########)500.4 (1X%h ################ #...<.#......*.##....# #.....#........# #....# #.....#..†...B.# ....# #.....###'##############...# #.....#................#...# #.....#.#...# ##....#.#...### ####'##.#...'.. #......'...# #########.#...# #......# ##########<..#X%h .X%h &*X%h> &1X%h[ X%h/ Y%h#4Y%h˜Y%hMY%h,Y%hnY%hY%hãY%hY%h8Y%hĦY%hY%h ######### #...<.#........# #....Y%h #.....#........# #.... #.....#..†B*...# ....4.4 (3 #.....###'##############... #.....#......#... #.....#...Y%hĭ@...#... ##....#......#... ####'##......#. #............'. #......########........#. #......# ###<Y%hY%hhY%hiY%hI%Y%h%Y%h&Y%hQ)Y%h*Y%h2BY%h8################ #...<.#........##... #.....#Y%h9.# # #.....#..†*....#  #.....###B############## #.....#................# #.....#................# ##....#................# ####'##................#Y%h: #......................' #########........# #......# ##########< +......# #.......##Y%h0?_ 5.4 (1 _There is an open door here.Y%hc Y%hd Y%hf Y%hSi Y%hl Y%h]o Y%hz ; _Y%h A#################...<.#........# #....#.....#........# #.#.....#..†.....# .#.....###*###############.....#...B............#.6#.....#.#.##....#.#.####'##.#.#.......'.#......#########.#......# ##########<+......# #.......##..#......# #...[...##.Y%hp Y%h0 Y%h Y%h/ `Y%heN #...<.#........##....##.....#........##....##.....#..†.....#....##.....###'##############...##.....#................#...# #.....#................#...# ##....#................#...########'##......*.........#...'#..........'10.4 (4#......##########......# ##########<+......# #.......##...#####......# #...[...##...###......#......+.............#).....#......#.............. . #......#......##..... . #......#......##............Y%h;R Z%h4Z%hZ%hZ%hZ%hXZ%h-Z%hG,Z%hZ%hZ%hZ%hZ%hZ%hZ%hZ%h^Z%h]Z%hP,Z%h]Z%hZ%hmZ%h,Z%hZ%hZ%hLZ%h,Z%hڮZ%h{Z%h^Z%h,Z%hGZ%hKZ%hZ%hWZ%hZ%hZ%hFV#........# #....# #........# #....# #..†.....# ....# ###'########...# #................#...# #................#...# #................#...######## #........Z%hs..#...'......# ...............*B'...#......# 8.4 (8 .########........#...#......# .# ##########<..#......# .# #.......##...####'### .# #...[...##...##.....# .#......+..# .#......#..##......#..##......#..#Z%h+Z%hZ%hcZ%h 4Z%hV Z%h Z%hu Z%h$ BZ%h# .# #....# .# #....# ..†.....# ....# '##...# .#...# .#...# .#...# .#...'......# .......*B...#......# #Z%h% .#...#......# # ##<..#......# # #.##...####'### # #...[...##... #......+.....# #......#...... #......##...........# Z%hv( _ 9.4 (1 _There is an open door here.Z%hQs Z%h&t Z%h u Z%hw Z%hw Z%h~y Z%h~ ; _Z%hƁ ########  # #....# .....# #....# .†.....# ....# Z%hp #'##############...# ......#...# ......#...# ......#...######## ......#B..'......# 20 ........*...#......# ######........#...#......#  ##########<..#......#  #.......##...####'### #...[...##...##.....# ......+....... ......#.............# Z%h Z%hӊ Z%h Z%hNZ%h6XZ%hAZ%hXZ%hϿZ%hZ%h1Z%h3Z%h_Z%hZ%hZ%hhZ%hZ%hZ%hZ%hZ%hZ%h3# ###### #.# #.†.....# #....# #'##############B..# Z%hGD4.4 (4......#*..# ...............#...# ...............#...####### ........#...'...... ...............'...#. ########...#.. ##########<..#.b. #.##...####'##Z%h9bZ%hh[%hή 4[%hR [%h) [%h [%h n[%h ,[%h [%h x ############ .....##....# .....# #....# # #....# ##############...# ............#...# [%h` A.............#.*B# 6.4 (2#...#########...'......#.'...#......# #####..#...#......#  ##########<..#......#  #.......##...####'####...[...##...##.....# ....+............#[%hX [%h [%h [%hA 4[%h\ [%h [%h^ [%h) [%h [%h B[%h  ############ .........# ############## .............#.*..B########7.4 (1'.....b..'...#...... [%h k#####........#...#......  ##########<..#.............##...####'##[..... ....+...................#[%hO 9b[%h \%hXo\%hn ############ .........# ############## ..............*########'......8....'...#...... #####........#...#....b  ##########<..#.........##...####'##[..... ....+..................#...#b\%hNv\%hTn\%hVU,\%hU\%hX\%h[\%h],\%h(^\%h`\%ha\%hd,\%hd\%hg\%hi\%hNl,\%hm\%h#w.............#...........#........#...########........#...'......# .............'...#......# #####.#....b.# \%hkx3 ##########<..#......#  ###..*####'##  #...[...##..B##.....33.4 (5+..... .............. ....##.............. ....##.................. .....#.........†.>.....#......##.........#......##...##.....##....#\%hz\%h}\%h~\%h \%he\%hj\%h'\%h \%h\%hB\%h\%h=\%h\%h\%h:\%h \%h\%h}\%h\%h#~'...#......# #####.............#  ##########<..#......  #.......##...####'##  #...[...##...##..... ....+................... ....#................... ....##..........*....... ....##..........B.......7.4 (4.#†.>.###..##...##...##....#'............#......)...#...........#.....+## \%h 4\%h \%h \%hĝ \%h$ B\%hL #####...#......#  ##########<..#......# #.......##...####'### #...[...##...##.....# ...+...................# #.\%h .# #.# ##..# .†# #......##..........# ##......##...##.....# ##......##....#.....# '............#.....##........)...#.....# ##............#.....+##......##...## ...###......##...#\%hc w 8.4 (1 _There is a staircase to the Ecumenical Temple here.]%h? _]%hoK ##########<..#......# #.......##...####'### #...[...##...##.....# ..+...................# #.# ## ##.# .†.># #......##...# 9##......##...##.....# ##......##....#.....# '............#.....# #........)...#.....###............#.....+ ##......##...##.....###......##...# .....####+######........]%h4]%h8]%hT]%h]%ha]%h]%h]%hb#.......##...####'###  #...[...##...##.....# .+...................# #.# ## ##.# .]%hL†.># #......##.....*....# ##......##...##B....# 40##......##....#.....# '......#.....# #..)...#.....# ##............#.....+##......##...##.....# ##......##...#####+######.....# +]%h4]%h8]%h]%h 4]%h ]%hӷ ]%h X]%h ]%h ]%h ]%h ]%h. ]%hb ]%h ,]%h ]%h ]%h ]%h ,]%h. ]%h .....##...####'### .[...##...##.....# .# .# ..# ..]%h t# ......†.>......# ...##..........# ....##...##...*B# 4.4 (4....##....#.....# .#.....# .....)...#.....# ....##...##.....#  ]%h ]%h/ ]%h ]%hr]%h(]%hɣ]%h]0...0]%h]%hl]%h^%h^%h\^%h^%h ^%h^%h^%h|,^%hF^%ht!X^%h##^%h.&,^%h&^%h2m............ ............†.>##...##...##.....##....#...........#....*..)...#....7.4 (3..+##...###...# +######..........# +..........+ #..... #....#...##....^%h5^%h7^%ha^%hb^%hc^%hn,..^%hv0'......#...............^%hևW8.4 (1^%h( _You open the door.^%hw # # †.># ##..........# ##...##.....# ##....#.....#####+##.....#.....#......+)...#....*#......#...#.....B......###...##.....##.....###...##.....# ....# ######..........# ...# +....+ ..##.# .##.# ##...###...# .... 9 _There is an open door here._%h# ......# †.>......# ##..........# ##...##.....# ##....#.....#####+## _%h9#.....#......+ )...#....*#......# #.....'# ##...##.....##.....# ##...##.....# .....# ...# .....# +....+ .....##..........# .....# #..........# #######...##..... _%h_%hA.*_%h.50 __%hZ_%hp_%hv_%h_%h# # .......# ..........# .†.>......# ##..........# ##...##.....# ##....#.....#####+## #.....#+ 2.4 (2)...#.....#......# ....#.....'......# .##...##.....##.....# .##...##.....## ###..#......# +..+......##..........#......##..........########_%h_%h΢ # # # # †.>......# ##.# ##...##.....# ##....#.....#####+## #.....#.*.B..+ )...#.....#......# #.....'......# ##...##.....##.....# ##...##.....#......#  +....+ .*3.4 (1_%h] ...#...#..>#...#...#o..'o   orc (polearm, asleep)*   solar ember (minion)  You open the door.4_%hja _An orc comes into view. It is wielding a +2 trident of pain. _Found a stone staircase leading down._%h.#...##.....# #.......# #.......# #.......# ........#..oo..># ..†.>#...o...# ..........#...o...#...##.....#....o.. #....#.....#####B## ...#.....#..*...+ )...#.....#......# .....#.....'......# ...##.....#...##.....##.....# oooo 5 orcs (1 polearm, 1 missile, asle…)#.#......# +.+ #.#......#  4 orcs come into view._%h3_%h#67  The orc shouts! x4_%hB$..o.o.ooo.*ooooo)`%hv45---====5`%hl `%h@ A _The orc hits you with a +2 trident of pain. `%hjC_There is an open door here.`%h:  You closely miss the orc.  Your solar ember glows brighter....ooo, charged)=---6.3 (0.9`%h[i _The orc barely misses you. x2`%hZ , 1 co…)You hit the orc.  The orc's fire resistance is stripped away!`%h D---7.2`%h= `%h ^ _The orc is moderately wounded.a%h..........#.......##.......# #.......# #......># †.>#.......# ........#...oo..# ...##.....#...ooo.# ....#.....#####'## ....#.....#...*.B+ )...#.....#......# ...#.....'......# ##.....##.....# ...##.....# ..........#......#  4 orcs (1 polearm, 1 missile, 1 com .+......# .# .########a%h..ooo.o.*a%h]6---8.2 (1.0a%hda%heT _The orc completely misses you.a%hIB  You bite the orc!  You kill the orc!Kikubaaqudgha accepts your kill.a%h}D   Kikubaaqudgha is now protecting you from unholy torment.a%hpN t. 3 orcs (1 polearm, 1 missile, 1 comba%hYo I*9.1 (0.9a%h=v a%hy T _The orc completely misses you.b%hAEYou barely miss the orc.The orc is moderately wounded.Your solar ember blazes with a fierce heat.The orc is burned terribly! The solar flare engulfs the orc.  The orc dies!* 2 orcs (1 polearm, 1 missile)b%h8 oo 3 orcs (1 polearm, 1 missile) )Kikubaaqudgha accepts your kill.b%h)60.0b%hb%hP _The orc barely misses you.b%hx , charged)You barely miss the orc.Your solar ember glows brighter.  The orc misses your solar ember.b%hve38----=8 (0.8b%hb%h)K _The orc hits you from afar with a +2 trident of pain!b%h kThe orc misses your solar ember.The orc hits you from afar with a +2 trident of pain!closely miss the orc.Your solar ember blazes with a fierce heat.The solar flare engulfs the orc.  The orc dies!b%h g* 2b%h b%h  Kikubaaqudgha accepts your kill.An ice beast comes into view.b%h*+ Y.oY   ice beastoo 2 orcs (1 polearm, 1 missile)*   solar ember (minion)b%hJ =30/52b%hY Z--------1.6b%hIZ K _The orc hits you from afar with a +2 trident of pain!c%h]  You barely miss the orc.c%h7 .Y, charged)Your solar ember glows brighter.  The orc misses you. The orc closely misses you.c%h5-2.5 (0.9c%hc%hxV _The orc misses your solar ember.c%h eThe orc misses you. The orc closely misses you.The orc misses your solar ember.  Your solar ember blazes with a fierce heat.The solar flare engulfs the orc.  The orc dies!c%h{1 *   orc (polearm)c%hb  .Y) )Kikubaaqudgha accepts your kill.c%h9r {25-------3.3 (0.8c%hy c%h} K _The orc hits you from afar with a +2 trident of pain.d%h-.Y4.3 (1.0d%h>Q _The orc closely misses you.e%h"p.#.#.#.......#.#......>#†.>......#..Y....# #....#.......# #...##.....#....o..# #....#.....#####)##.#.....#....*.+e%h]&)...#.....#....B.# .....#.....'......# #...##.....##.....# #...##.....##.....# #................# +.+......# #.#......# #.######## #...##.....e%h'e%h)e%h3.Y.oe%h=5.-5e%h>e%h)Bf%hw}.#.#.#......>#f%h†.>......#.......# ##....#...Y...# ##...##.....#.......# ##....#.....#####o## ......#.....#....*.+)...#.....#......#.....#.....'...B..# ##...##.....##.....##...##.....##.....##...........#  +.+......# f%h #.#......#o   orc (polearm)  #.########*   solar ember (minion)  #...##.....  #...# f%h=f%h2f%hf%h .Y)o.*Y   ice beasto   orc (polearm)*   solar ember (minion)f%h o6=-=6f%hf%hew _The orc attacks as it pursues you! The orc completely misses you.f%ha >.#.#.#......>#.†.>......#.......# .##.#.......# f%hu .##...##.....#....Y..# .##....#.....#####)##.#.....#...o..+.)...#.....#...*..#.#.....'..B...# .##...##.....##.....# .##...##.....##.....##.#......#  +.+......# #.#......#f%h  #.# #...##.....  #...# ....f%h f%h .Y-7f%h! f%hG% g%hPg.#.#.#......>#.†.>......#.......#.##.#.......#.##...##.....#.......# ..##....#.....#####Y##.#.....#...o..+.)...#.....#...*..#.#.....'.B....#g%hR.##...##.....##.....#.##...##.....##.....##..........#......# +.+......# #.#......# #.# #...##.....  #...# ....g%h>Tg%h(Wg%hRu)Y.*=8 _The orc closely misses you.g%hrg.#.#.#......>#g%hs.†.>......#.......#.##..........#.......#.##...##.....#.......#.##....#.....#####)##.#.....#...oY.+.)...#.....#......#.#.....'B.*...#.##...##.....##.....#.##...##.....##.....##..........#......# +..........+......#g%haw} #..........#......# #..........######## #...##.....  #...# ....g%hWx,g%hcyg%h|&..g%hzoY*.9g%hzg%hNQ _The orc closely misses you.g%hB.#.#.......#......>#g%hn.†.>......#.#.##..........#.......#.##...##.....#.......#.##....#.....#####)##.#.....#......+.)...#.....#..oY..#.#.....B.*....#.##...##.....##.....#.##...##.....##.....##...#......# +....+......# #..........#......# #..........########g%hl #...##.....  #...# ....g%hg%hxg%hqg%h+ ..*oYThe orc attacks as it pursues you!g%hC^2--70g%hxg%h  _The orc hits you from afar with a +2 trident of pain. _There is an open door here.g%ho 6.#.#.#......>#.†.>......#.#.##....#.......#.##...##.....#.......#.##....#.....#####)##g%h .#.....#......+.)...#.....#......#.#....B'*oY...#.##...##.....##.....#.##...##.....##.....# +######.#......# +.+......# #.#......# #.######## #...##.....#  #...# ....g%h g%h g%hn *.o.Yg%h 5-1 _g%hc g%hV h%h< ;.#.#.#.......#....#>#....†.>......#.#.##..........#.......#.##...##.....#.......###....#.....#####)##h%hQ $.....#.....#......+)...#...B.#......#.......#.....*.o....#.##...##.....##Y....# ......##...##.....##.....# #+######....#..# +...+......# #.#......# #..........######## #...##.....#h%h,h%hh%hxO*o..h%h@-2h%h*h%h.h%hSA....>...†.>..#.......#######)##..h%hI+)*#...........o.....#Y... ......##...###... #+######....#.....+...+......h%h:........########h%h8h%hS@Y.h%h_16-----=3h%h\h%h5K _The orc hits you from afar with a +2 trident of pain.h%hM[...##...##.....# .#.#.#.# #h%hj.#.......# #....#># #.........†.>......#.# #......##..........#.# #......##...##.....#.......# #h%h ##....#..B..#####)## '.....#.....#......+ #)...#....*#......# #............#.....oY.....# #......##...##.....##.....# #......##...##.....##.....# ##+######..........#......# +....+......# #.#......#h%h4h%h2h%hh%hh%hh%hP!b*.Yoh%h#\7----4h%h,h%h1/h%hv#.......##...####'### #...[...##...##.....# +..#.#b.#.# ##.#.......# ##....#># .#.........†.>......#.# .#......##..........#.# ##......##...##.B...#.......# ##h%h@##....#.....#####)## .'.....#...*.#......+ .#)...#.....#......# ##............#.....Yo.....# ##......##...##.....##.....#......##...##.....##.....# ###+######..........#......# # +.+......#h%h,h%h,h%hb.*..*   solar ember (minion)h%hD@-5h%h:bh%hh%h  ##########<..#......#  #.......##...####'###  #...[...##...##.....# .+bh%h .#.# ..#.# .##.#.......##....#># ..#.........†.>......#.# ..#......##.....B....#.# .##......##...##.....#.......# .####....#..*..#####)## ..'.....#.....#......+ ..#)...#.....#......# .##............#.....Y......# .##......##...##.....##.....# .##......##...##.....##.....# .###+######.#......#h%hv ,h%h Bh%h h%h .b*..Yoo   orc (polearm)*   solar ember (minion)h%h &6h%h 8bh%h i%h_6Q###........#...#......# ##########<..#......# #.......##...####'### i%h8 #...[...##...##.....# .+..#.# ..b.#.# ..##.#.......##....#>#.#.........†.>B.....#.# ...#......##..........#.# ..##......##...##.*...#.......###i%h9##....#.....#####)##.'......#.....#......+ ...#........)...#....Y#......# ..##............#.....o......# ..##......##...##.....##.....# ..##......##...##.....##.....#i%h<,i%h,>,i%h>i%hKb.*..Yo'8=7i%h/Y8bi%hD\j%h....'...#......# ####........#...#......# ##########<..#......# #.......##...####'###  #...[...##...##.....# .+b.#.#..#.#.##.#.......##....#>#.#.........†.>......#.#..#......##.....*....#.#.##......##...##.....#.......###......##....#.....#####)##.'............#...Y.#......+..#........)...#....o#......#.##............#.....'......# ...##......##...##.....##.....#j%hCBj%huj%hFj%h.b*..Yo.j%h<&8j%h8bj%h3j%h| K.#...'......# .....'...#......# #####........#...#......# ##########<..#......# #.......##...####'###  #...[...##...##.....# .+.j%h! .#.#.b.#.#.##.#.......##..........#>#.#.........†.>*.....#.#..#......##..........#.#.##......##...##.....#.......###......##....#..Y..#####)##.'............#...o.#......+..#........)...#.....#......#.##............#.....'......#j%h{" ,j%h+# ,j%h) .b*..Y.j%h3* &9j%h0 :bj%h2 j%h[^ .#...########.#...'......# ......'...#......# ######........#...#......# ##########<..#......# #.......##...####'### #...[...##...##.....# .+.#....#..##b...#.......#...*......#>.#.........†.>......#...#......##..........#..##......##...##.Y...#.......##......##....#.....#####)##.'............#...o.#......+..#)...#.....#......#j%hc K[37mj%hh ..*b..Y.o.j%hzi '80j%hq ;bj%hs j%h{.#...# .#...########.#...'......# .......'...#......# #######........#...#......# ##########<..#......# #.......##...####'### #...[...##...##.....# .+j%hp.#...#.##.*.#......#..b.#.#.........†.>......#..#......##.....Y....#.##......##...##.....#......##......##....#..o..#####)#.'.....#.....#......j%h&Bj%h:j%h!j%h*..b.Y.o.j%h\9=1j%h;bj%hk%hxC ########...' .......' #######........#.#########<..#...........##...####'## #...[...##B..##.....# +..*...b#.......†.>Y.##.......##.o...#......########)#k%hFBk%hU*.b..Y.o.k%hV&2k%h`;bk%hfk%hk%hӪ#'############# ########...' .......' #######........#.#########<..#.......##'## #...[...##...##.....# +.........*............................b.##...........Y........†.>...#......##.....o#......k%hȬ,k%hkk%hk%hk%h:k%h*..bY.o.k%h}&3k%h@bk%hi.†.....# #. #'#############..... ..#...#######.#...'. .......' #######........#.#######..........##...####'## #...[...##*..##.....# +.....................b...........Y..##............o.......†.>...*..Ybo.k%hjP20=4k%hr;bk%hva _There is a stone staircase leading up here.k%h bbY.o..b5 _bk%h k%hZ|  #####  ####...### #######  ####k%h~ @# ##.....# ### #.....## #.....## ##.....# # .#....######.....## ###5 ## #........B......# ###.. ###..######....## ###.... ##.## ##...## ##...... #..# ###..###. ##.## ##..#.. # #..# ##.... # ##.## #.... ## ##...## ##.... .## ##.....# #..... k%hw :=k%h **   solar ember (minion) k%h# .## ##.....# #...........You climb upwards.k%h -6.8 (2.5k%h k%h _You reconstitute your solar ember. _There is a stone staircase leading down here.l%hm7122=3=4=l%hT5=6=7=8l%h<l%hj9=l%h,l%hSl%hl%hl%hl%hҟl%hYM30=l%hޠl%hl%hԨl%hYT1=l%hݩl%hl%hl%h!l%h:l%h,l%h,l%hWl%hl%hL2=l%hl%hml%h5l%hŸT3=l%hIl%hl%hl%hl%h,l%h޽l%h,l%hl%h>4=5=6=l%hl%hO37=l%hl%h,l%hBl%hXl%hl%hl%hl%hl%h,X8=l%hl%hl%hfl%hl%hT,l%h l%hHl%hl%h_l%hnl%hL9=l%hl%h,l%hl%hl%hl%hl%h l%hW40=l%h#l%hx,l%h3l%hl%hl%hl%hX12=3=4=l%h,l%hul%h95l%hd3=l%hl%hl%hvl%hl%h),l%hCl%hl%h1l%hl%h!b6=l%h!l%h*#l%hm&l%h'l%hS(l%h(l%hj)l%h*l%hv+V7=l%h,l%hm-,l%h .l%hX/l%h/l%hp0l%h1,l%h}2l%hB5x8=l%h6l%h7l%h 8l%hE9,l%h9l%h=;l%h<V9=l%h<l%h=l%h$>l%h>l%h?,l%h@l%hA,l%hBl%hnDc50=l%h7El%hqFl%hFl%hGl%h~Hl%hIl%hIl%hck1= _You start resting.697.8 (111.0)2=82 _HP restored.m%h.*m%h*m%hK-m%hx4]9.0)m%hBm%h}U.†.....##....# #'##############...# ...............#...# ...............#...# .......#...######## ....#...'......#.........'...#......# #........#Y..#......# 6m%h>~W ##########B..#......# #.......##...####'### #...[...##...##.....# ......+...................# ......#...................# ......##...........o......#Y   ice beast ......##..................#o   orc (polearm) .......#...........>......# .......#......##..........#m%h~:=m%ht9  You climb downwards.m%hƄq  You reconstitute your solar ember.m%hdm%h*ob....*   solar ember (minion)m%h7=701.3 (2.5m%h;bm%h _The ice beast misses you. The ice beast barely misses you. _There is a stone staircase leading up here.n%hv3bn%hwn%hn%hу,n%hn%h|o.bn%hА-2.3 (1.0n%hF9bn%h`O _The ice beast hits you but does no damage.n%hE~ #####  ####...### #######  ##### ##.....# ### #.....## #.....## ##.....# # .#....######.....## ###5 ## #.......YB......# ###.. ###..######....## ###.... ##.## ##...## ##...... #..# ###..###. ##.## ##..#.. # #..# ##.... # ##.## #.... ## ##...## ##....## ##....n%hpl.# #.....n%h܀ **   solar ember (minion)You climb upwards.n%h5-3.8 (2.5n%h#n%h _You reconstitute your solar ember. _There is a stone staircase leading down here.o%h=##### ####...### ####### ####.# ##.....# .# #.....## #.....## ##.....# # #....######.....## ###. # #.Y*B.....# ###.###..######....## ###.##.## ##...## ##.o%hX#..# ###..###.##.## ##..#. #..# ##. ##.## #.. ##...## ##. ## ##.....# #.o%ḩo%hn5=4.8 (1.0o%ho%h}m _You swap places. The ice beast misses your solar ember.o%h+ ##### ####...### ####### .# ##.....# .# #.....## #.....## ##.....# #....######.....## ###. #.Y*.B....# ###.###..######....## ###.##.## ##...## ##.#..# ###..###.##.## ##..#.#..# ##.##.## #..  ##...## ##... ##.....# #..Y*-5o%h p%hz&#########...### ####### ###........# ##..... ........###.....## ## ### ######....######.....## ###.. #........Y* ###..##..######B...## ###..p%h ##.## ##...## ##....# ###..###.##.# ##..#...#  ##...##.# #.##...####.. # ##......... ###.#>p%h p%h}.=6p%hp%hc _The ice beast barely misses your solar ember.q%h˸  The ice beast hits your solar ember. The ice beast freezes your solar ember!7q%h@Q _Your solar ember is chilled terribly!q%h2^ R8q%hc \ _The ice beast misses your solar ember.r%h!#####  ####...### ####### .# ##.....# # #.....## #.....## ##.....# #....######.....## ###..##.Y*.....# ###....#r%h###..######.B..## ###......###.## ##...## ##.#..# ###..###.##.## ##..#.#..# ##....##.## #..##...## ##...#  ##.....# #.....#......## #....>.#r%htr%h˿r%h[>Y*r%h.-9r%hr%hr%hb  #####  ####...### ###### ###.....#.......# # ...#.....## ##.....# ### #####....####### ###........>Y.B...# ######..######*...## #####.## ##...## ##r%hdE #..###..####.####..#. #..##.... ##.##  #.. ##...##..  ## .r%hdr%hXhD.Yr%hiA-10r%hkr%hDms%h6 , charged)You barely miss the ice beast.Your solar ember glows brighter.s%hk75=1.6 (0.8s%hJ:s%h7<O _The ice beast misses you.s%h\ * You hit the ice beast.  The ice beast is lightly wounded.  Your solar ember blazes with a fierce heat.s%h Y )The ice beast melts! The solar flare engulfs the ice beast.s%h -2.5 (0.9s%hM s%hC V _The ice beast barely misses you.t%h]+ (combustible), charged)You hit the ice beast.  The ice beast's fire resistance is stripped away!  The ice beast is severely wounded.t%h0-3.3 (0.8t%hjt%h6 _Your solar ember glows brighter.t%h _Your solar ember glows brighter.  You hit the ice beast but do no damage.The ice beast is severely wounded.Your solar ember blazes with a fierce heat.  t%hOxThe ice beast melts! The solar flare engulfs the ice beast.  The ice beast dies!t%h**   solar ember (minion, charged)t%h  e. )t%h4? 6524.2 (0.9t%hE t%hH ` _Kikubaaqudgha accepts your kill.u%hP9 ##### ####...### ########.# ##.....#.# #.....##.#.....## ##.....# #....######.....## ###.. #.>.B....# ###.... ###..######*...## ###...... ##.## ##...## ## #..# ###..### ##.## ##..# #..# ##... ##.## # ##...## ##.. # ##.....# #.u%hK-5.2 (1.0u%h8%u%h ##### ####...### ########.# ##.....# #.# #.....##.#.....## ##.....#u%h]8 #....######.....## ### # #.>B.....# ### ###..######*...## ### ##.## ##...## ## #..# ###..### ##.## ##..# #..# ## ##.## #. # ##...## ##.. ## ##.....# #u%hu%h@-6u%hu%h|u%h ##### ####...### #######  ####.# ##.....# ##.# #.....##.#.....## ##.....# .#....######.....## ### ## #..# ### ###..######*...## ###u%hH2 ##.## ##...## ## #..# ###..### ##.## ##..# # #..# ## # ##.## #. ## ##...## ## .## ##.....# #u%hu%hz8*.u%h+&7u%h y _There is a stone staircase leading down here.v%hr4v%h\sv%h&|v%h},v%h~v%hӀ,v%hv%h,v%hv%hi,v%h,v%h6v%hOv%h9,v%hv%h,v%hDv%h$v%hv%hv%he,v%htv%hv%hCv%h7v%hBv%h,v%hv%h,v%hv%hvv%hv%h'v%h-,v%hFv%hv%h,v%hv%h,v%hZv%hfv%h.,v%h~v%hH,v%h|v%hC,v%h{v%hv%hv%h\v%hv%hv%hv%h4v%hv%hv%h;v%hv%hv%h7v%hv%hv%hv%hv%hv%hv%hPv%h"v%hv%hUv%h'v%hv%hYv%hv%hv%hv%hkv%h`v%hQv%h v%h v%h v%hl v%hav%hRv%hv%hv%hv%h,v%hv%h,v%hBv%hv%h ,v%ha!v%h",v%h$v%h$v%hk%v%h&v%hQ',v%h'v%h-)v%h),v%h+,v%he,v%h-v%h.,v%h/v%h 6v%h6v%h8,v%h9v%h;,v%h<v%hI>,v%hI?v%hIA,v%hAv%h2Cv%hCv%hNDv%hSEv%hEv%hkFv%hhGv%hGv%hHv%hIv%h>Jv%hJv%hKv%h\Lv%hLv%h`OBv%hXv%hY,v%hcZv%h[v%h\v%h\v%h]v%hH^v%h^v%h`,v%h av%h`b,v%h0cv%hdv%hev%hev%hfv%hgv%h=hv%h(iv%hiv%hCjv%hGkv%hkv%hdlv%h@mv%hmv%hnnv%hov%hhp,v%hqv%hOrv%hrv%hsv%hptv%htv%hvv%hvv%hMwv%hJxv%hxv%hcyv%hlzv%hzv%h{v%h|v%h%}v%h}v%h~v%hdv%hv%hv%hv%hv%hv%hv%h.v%hBv%hv%h$v%hv%hv%h'v%hv%h+k 816.2 (99.0) _You start waiting.v%hÐ07.2 (100.0)v%hv%h3# _Done waiting.w%hMJw%hvw%hG18.0)w%h^%w%hn,w%h>.†.....##....# #'##############...# ...............#...# ...............#...# .......#...######## ....#...'......#.........'...#......# #w%h>........#...#......# 6 ##########B..#......# #.......##...####'### #...[...##..o##.....# ......+...................# ......#...................# ......##..................#o   orc (polearm) ......##..................# w%h?.......#...........>......# .......#......##..........#w%hC@w%hLU **   solar ember (minion)You climb downwards.  You reconstitute your solar ember.The orc hits you from afar with a +2 trident of pain.w%h`i40------=9.7 (2.5w%hw%h _The orc hits you from afar with a +2 trident of pain! _There is a stone staircase leading up here.x%h&'##############...# ..............#...# .#...# #...#########...'......# '...#......# #######...#......#  ##########<*.#......# #.......##.B.####'### #...[...##..o##.....# x%h.....+...................#.......#.............#.##...........#.##.......#......>...........>#.#......##..........#.##......##...##.....#.x%hx%ha1------20.7 (1.0x%hx%h@: _The orc hits you but does no damage.x%hZ o  You bite the orc!  You kill the orc!x%h[ )*   solar ember (minion, charged)x%h] j  Kikubaaqudgha accepts your kill.x%h~ -1.6 (0.9x%hτ x%h 6 _Your solar ember glows brighter.y%h?.............#...# .#...# #...#########...'......# '...#......# ######...#......#  ##########<*.#......# #.......##...####'### #...[...##..B##.....# ....+...................#.......##............#.###.......#.###.#......>#.>#.##......##..........#.###......##...##.....#.###......##....#.....#####)##.*-2.6 (1.0y%hHy%hlR  Things that are here: _a +2 trident of pain; a +0 ring mailz%h&z%h+z%h5z%hڮz%hL2=z%h,z%hиz%hz%hB,z%h]z%hM,z%hkz%hZz%hvz%hz%h3=z%ho z%hT z%h,z%hz%hz%hz%hz%h,z%hz%h"z%h$z%hT'z%hf(L4=z%h+z%h)-z%h4/z%h91z%h3z%h4z%h5z%h8z%h"<z%h=,z%h>z%h@z%hBz%hGDz%h8F,z%h@Gz%hK,z%h Ml5=z%h|Nz%hPz%hRz%hSz%hU,z%hVz%hXz%hZz%hX],z%hJ^z%h'`z%haz%hcz%h}h,z%hu6=z%hxBz%h7=z%hcXz%hx8=z%hBz%h,z%hrz%hxz%heV9=z%h~z%hFBz%hPz%hz%hz%hE,z%hz%hUc50=z%hmz%hܮ,z%hoz%h,z%hUz%hll1=z%hz%h,z%hz%hu,z%hoz%h)Bz%h( -) _You start resting.58.6 (36.0)2=9.6 (37z%hz%h " _HP restored.{%h#...# #...#########...'......# '...#......# #####...#......#  ##########<..#......# {%h#.......##..*####'### #...[...##..)##.....# ...+............B......#.......##.#.# ##.# ##.#......># .>#.##......##..........#.# ##......##...##.....###......##....#.....#####)##'......#.....#......+{%hx.*60.6 (1.0){%h={%hN{%hQU#...#########...'......# '...#......# ###{%h&V#...#......#  ##########<..#......# #.......##...####'### #...[...##..*##.....# ..+...................#.......##.#.# ##.# ##.#......># .>{%hV#.# #......####......##...##.....#.# ##......##....#.....#####)##'......#.....#......+#.{%hWWR)...#.....#......#{%h'Y{%h_B)*{%hO`&1{%he{%hl{%hE#...'......# '...#......# ###...#......#  ##########<..#......#  #.......##...####'###  #...[...##..)##.....# .+............*......#.......# .#.......#.# ##.# ##.#......># .>#.# #......##..........#.# ##......##...####......##....#.....#####)## '............#.....#......+#........)...#.....#......###....#.....'[3{%hBHs7m.*2{%hT{%h.#...########.#...'......# ...'...#......# ###........#...#......# ##########<..#......# #.......##...####'###  #...[...##..)##.....# .+{%h.......#.# ...#.# ..##*....#.......##..#>#.#...........>......#.# ...#......##..........#.# ..##......##...##.....#.......###......##....#.....#####)##.'............#.....#......+ ...#)...#.....#......#{%h{%hfB=3{%h{%h=& _You swap places.|%hH.#...# .#...########.#...'......# ....'...#......# ####........#...#......# ##########<..#......# #.......##...####'###  #...[...##..)##.....# .+.#|%h8I[.#.......#.#.##*....#.......##..#>#.#...........>......#.#..#......##..........#.#.##......##...##.....#.......#####....#.....#####)##.'.....#.....#......+|%hK|%hT>*.|%hV&4|%h^|%hpa|%h..#...#.#...# .#...########.#...'......# .....'...#......# #####........#...#......# ##########<..#......# #.......##...####'###  #...[...##..B##.....# .+.......#.#.*.....#.#.##|%h*`.#.......##..#>#.#...........>......#.#..#......##..........#.#.##......##...##.....#.......#####....#.....#####)##|%h;>*.|%h@&5|%hT|%h&  Things that are here: _a +2 trident of pain; a +0 ring mail|%ht'##############...#..#...#.#...# .#...########.#...'......# ......'...#......# ######........#...#......#|%h{ ##########<..#......# #.......##.B.####'### #...[...##..)##.....# .+............*......#..#........#..##.#.......#..#>|%h;.#...........>......#...#......##..........#..##......##...##.....#.......|%h{|%h >*.|%hU-6 _|%hx|%hd}%h .............#...# .#...# #...#########...'......# '...#......# ######...#......#  ##########<..#......# #.......##.*.####'### #...[...##..B##.....# }%h....+...................#.......##............#.###.......#.###.#......>#.>#.##......##..........#.###......##...##.....#.###......##....#.....#####)##}%h7 _You swap places.  Things that are here: _a +2 trident of pain; a +0 ring mail _}%ha!Pick up what? 34/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 trident of pain Armour (select all with [)  b - a +0 ring mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~%h  a + a +2 trident of pain[Enter] accept (1 chosen)~%h .............#...#flinch the Grappler .............#...#Octopode of Kikubaaqudgha ****.. .............#...########Health: 52/52 ======================== .............#...'......#Magic: 10/10 ======================== .............'...#......#AC: 5Str: 19 #####........#...#......#EV: 14Int: 16##########<..#......#SH: 0Dex: 12#.......##.*.####'###XL:  9 Next: 52% Place: Dungeon:6#...[...##..B##.....#Noise: ---------  Time: 5867.6 (0.0) ....+...................#.......# -) Mandibles ....#...................#.......#[39;4~%h9 9m Throw: 2 boomerangs ....##..................#.......# Scarab ....##..................#......># .....#...........>......#.......# *   solar ember (minion) .....#......##..........#.......# ....##......##...##.....#.......# ....##......##....#.....#####)## _You swap places.  Things that are here: _a +2 trident of pain; a +0 ring mail _You swap places.  Things that are here: _a +2 trident of pain; a +0 ring mail8.6 (1~%h   Things that are here: _a +2 trident of pain; a +0 ring mailYou swap places.  Things that are here: _a +2 trident of pain; a +0 ring mail _I - a +2 trident of pain%h#...# #...#########...'......# '...#......# #####...#......#  ##########<..#......# #.......##.*.####'### #...[...##..[##.....# ...+............B......#.......##.#.# ##.# ##.#......># .>#.##......##..........#.# ##......##...##.....###......##....#.....#####)##'......#.....#......+.*[%hA9;65H9%h(^ #...#########...'......# '...#......# ####...#......#  ##########<..#......# %h`#.......##...####'### #...[...##..*##.....# ..+...................#.......##.#.# ##.# ##.#......># .>#.# #......####......##...##.....#.# ##......##....#.....#####)##'......#.....#......+#.)...#.....#......#%hc%hՂ[*70%hA#...'......# '...#......# ###...#......#  ##########<..#......#  #.......##...####'###  #...[...##..[##.....# .+............*......#.......# .#.......#.# ##.# ##.#......># .>#.# #......##..........#.# ##......##...####......##....#.....#####)## '............#.....#......+#........)...#.....#......###....#.....'[9;%hB17H.*1%h '...#......# ##...#......# ########<..#......# #.......##...####'### #...[...##..[##.....# +...................#.......# #.%h )*.....#.# #.....#.# ##.#......># .>#.# #......##..........#.# ##......##...##.....#.# ##......##....#.....#####)##'......#.....#......+ #.)...#.....#......# ##......#.....' ##......##...##.....##%h %hH .*2%h3u O#...#......# ########<..#......# .......##...####'### ...[...##..[##.....# ...................#.......# .%h_w #.# *....#.# .....#......># .>#.# #......##..........#.# #......##...##.....#.# ......##....#.....#####)## '......#.....#......+ #.)...#.....#......# #.....#.....'......##...##.....## %h .*3%h\#########< .......##...####'###[[##.......................# #*>>....##....##....####)## '.........+ #)#.'##...#### ##+######.......*4%h......##...####'### [...##..[##.....# ...............#.......##.# #.# .%hk#......># .>...*..#.# ......##..........#.# ......##...##...B.#.# ......##....#.....#####)## ......#.....#......+ .)...#.....#......# ....#.....' ......##...##.....##.....# ......##...##.....##%hM+######..........#. +.+%h"F.*%h#&5%hc,%h.%h[[##.......................#%h2m>>.##........*..##.....####)## ........+)#.'##...#### #+######...... +....+##%h-%hF.*%h&6%hC%hS%hC ..................#>>.##......##...*.#.....#####)## ........+)#.'.##...###..#.... #+######.......... +....+.....#...#######.*7%h %hC/ ##.# #.# #......># >#.# ##..........#.# ##...##.....#.# ##....#...*.#####)## .....#.....#......+ %h;2 )...#....B#......# ...#.....'......# ##...##.....##.....# ##...##.....##.....# +######..........#..# +..........+......# #....#.##...#########...###%h3 %h9 F.*%hY: &8%hW@ %hB %h#.# #......># >#.# ##..........#.......# ##...##.....#.......# ##....#.....#####)## .....#....*#...b..+ )...#.....#......# ...#.....B......# ##...##.....##.....# ##...##.....##.....# ######..........#......#  +....+......##.#......# #.#########...####...# ....%hx.#....b*%hɼ&9%h%hQ _There is an open door here.%h#.# ......#......># >......#.# ##..........#.......# ##...##.....#.......# ##....#.....#####)## #.....#....b.+ )...#....*#......# #.....'# ##...##.....##.....# ##...##.....##.....# ...#......# +....+......##..........#......# #..........#########...##.....# b.*80 _b%hZ#.# #.# ......#......># ....>......#.# ##..........#.# ##...##.....#.......###....#.....#####)## %h]...#.....#....b.+ )...#.....#.B....# .....#.....*......# ##...##.....##.....# ..##...##.....##.....# ####.#.+.+......# #.#......##..........#########...##.....#%h)^%hc_,%hy`%hg{.*'.....b%h;j&1%hkn;b%h\p%h D#.# #.# #.# ......#......># ....>#.# ##..........#.# ##...##.....#.......# .##....#.....#####)## %h `...#.....#..B...+ )...#.....#*.....# .....#.....'.....b# ##...##.....##.....# .##...##.....## ###.#......# +.+#.#......##..........########%h %hZ ,%hj c*...b..%h+ &2%h 9b%h[ %h}}#.# #.......# #.......# #......># >......#.......# ##.#.......# ##...##.....#.......# ##....#.....#####)## #.....#.*.B..+ )...#.....#......# #.....'...b..# ##...##.....##.....# ##...##.....#......#  +....+ %hw,%h %hGg.*.b%h&3%hCb%hϫ%h#.# #.......# #.......# #......># >......#.......# .#.......# ...##.....#.......# ....#.....#####)## %hB#.....#..*.B.+ )...#.....#......# #.....'....b.# ...##.....##.....# ...##......#......# %hE%h9V.*b.%hM&4%h%h#.# #.......# #.......# #......># >......#.......# .#.......# ...##.....#.......# ....#.....#####)## #.....#...*.B+ )...#.....#....b.# %he#.....'......# ...##.....##.....# ...##.... .#......# %h%hٸ%hf.*.b%h+&5%h9b%h7%hO#####......'.....................(.....%hT2b%hT&6%hY;b%h`\_ _You open the door. _Found 4 stones.%h& #.# #.......# #.......# #......># >......#.......# #.......# ##.....#.......###.....#####)##.%h q#.....#....*.B. ...#.....#.....b#.#.....'......#..##.....##.....#......<##.....##.....#...(.#......#.>...+......#......#......#....... %h B%h y.*.b<%h &7%h ;b%h _Found a stone staircase leading up and a stone staircase leading down. _There is an open door here.%hp#.# #.......# #.......# #......># >......#.......# #.......# ##.....#.......##.....#####)##.##.....#.....*'##.....#......#.%h+##.....'......#.###.....##...b.#......<###.....##.....#...(...##......#.>.....#+......#.##......#.# %hd%hi^.*b%h-8 _%h%hc#.# #.......# #......># %hez>#.# ......#.......# ##.....#.......########.....#####)##.......# #.....#......*.# #.....#......#.# #.....'......#.# ##.....##.b.b.#......<# ##.....##.....#...(...# ......#......#.>...#+......#.......# #.####### ###%hff%hlA'*%hm&9%h}r%hEt%hd3 #.# #......># #.......# ......#.......# #.....#.......########.....#####)##.......# #.....#......'.# #.....#......#*# #.....'......#..B....# #.....##.b.b.#......<# .....##.....#...(...# ......#......#.>.....# +......#..#......#.# ####### #.....# #....>..#  .....*90 _Found an escape hatch in the floor.%h #......># #.......# #.# #.######## .....#####)##.......# .....#......'.# .....#......#.# .....'......#.*.....# .....##.b.b.#...B..<# .....##.....#...(...# .....#......#.>.....# +......#.......# #########.# # #....>..# .... #.......#%h3 %h g.*1%h %hC %h%h .#.......#.#.......# #.....#.......######## #.....#####)##.......# #.....#......'.# #.....#......#.# #.....'......#.# #.....##.b.b.#..*...<# #.....##.....#..B(...#..#.>.....#.+......#.......#.#......#.#.########.# #.....# #....>..#  ....  #....%hi...#  .. #.# %hp%h q&2%hgv%hw%ht.#.# ##.....#.......######## .#.....#####)##.......# .#.....#......'.# .#.....#......#.# .#.....'......#.#%hu#.....##.b.b.#..*...<##.....##.....#...(...# ........#.B.....#.+......#.......#.#......#.#.########.# ##.....# #>..# ....  #.......# # .. #.# #.#%hx%hǡ.*3 _There is a stone staircase leading down here.%hוu######### .####)##.............'#' ###.b.b<....#.*.(... ...>..+####### ## #....> .... %h??. .. %h%hɠF.*%h.-4 _%hl%hD%h*k.####)##.............'#' ###.b.b<....#...(... ...*..+.####### ## #....> .... . .. %hi,%h'4z>*5%hUE%hG%hb %h %h %h %h %h@ %h B%h %h %hX %hR %h %hD %hs %h3 %he %h %h( %h| %h9 %ho %h %h %h %hb %hG %h %hi %h ,%h %h: %h %h %h{ %hY %h| %hK %h %h %he %h/ %h7 %h %h %h %h%hG n%h %h%h%h%hG%hL%h=B%hu%h%h ,%h!%h#%h%%h.(%h)%hg*%h,%h.%h6n%h8,%h9%h><%h>%h+@%hA%hA%hC%hE%hH,%hI%hK%hM%hP%hP%hQ%hS%hU%h X%hX%h&Z%h[%h]%h_%hy`%hZa%hc%h>e%hOg%hg%hh%hi%hj%hk%hl%hTm%hfn%ho%hrB%hr%ht%hu%h!v,%hTw%hbx%hIy%hy%hz%h #.....#  #.....#  #.....#  #.....#  #.....#  #.....#  +.....####%h4V .. ..921.6 (26.0) ######.... .... ... .. %hY%h%h"%h$4%h'%h2n%h4,%h66%h:%hC#.....# #.....# #.....# %hP-#.....# #.....# #.....# +.....###### #..........# #..*.# ######.....# .....# !....# .....#.....#######%h]S13.0)%h\C.*%h\+4.6 (3%h)`%h7bQ _Found a potion of mutation.%hNL %hM %hN %hQ %hS %h[ X%h`` %hc %hd %hff %hj %hm %h)p ,%hq %hs %hu %h8w %hw %hx %hy %h{ %hb} %h~ %h~ %hP K#.....#  #.....#  #.....#  #.....#  #.....#  #.....#  +.....######  #..........# %h̅ = #........*B#  9.6 (5######.....#  #.....#  #!....#  #.....#  #.....#  #######    %h2 %h‰ %ho %hS #.....#  #.....#  #.....#  #.....#  #.....#  +.....######  #..........#  #*.#  ######...B.#  #.....#  #!....#  #.....#  #.....#  #######   %hY%hZ,30.6 (1%h8_%ha%hn #.....#  #.....#  #.....#  #.....#  +.....######  #..........#  #..*.# %hM ######.....#  #..B..#  #!....#  #.....#  #.....#  #######    %h%hJ.*%h&1%h%h%h%h8%h%h$%hH%h%hC%h #.....#  #.....#%h  +.....######  #..........#  #..........#  ######.....#  #.....#  #*....#  #B....# 3.6 (2 #.....#  #######   %hI%h%h %h 4%h* -..%h .#.....# +.....#####.....#####.%h u0*.....####### %h %h@ A4.6 (1%h 5 _You swap places.%h +5.6 (2%h %h Z _f - 2 potions of mutation (gained 1)%h %h 4%h'%hQ%h n%h(,%hW%h=#..#...#.....# #.....# +.....######.....#.....#####7......#.....########%h9%h%h/%h%h>4%h7%hۖ%h%h%h #.....# #.....# #.....# #.....# #.....# #.....#  +.....###### #.# #....B.....#8.6 (1######*....# #.....# #.....# #.....# #.....########%h4%hU%ha%h %h%hK%hB%h[y #.....# #.....# #.....# #.....# #.....# #.....# +.....###### #....# #B*........#42.6 (4 ######.....# #.....# #.....# #.....# #.....# #######%h"%h#%h_ '# +.....#####.....*...######.........#######%h: A3.6 (1%hP %h %hD:#..#..#...#...#....#....#...'%hK%hgL&4%hQ%hfT( _You open the door.%h=#.....# #....#.....# #....#.....# #....#.....#%hT #....#.....# #....#.....# #....#.....#.#.....# #...#######...#..##...#.*........###########.....# #.....# #.....#  #.....# #.....########%h%h >*.%h&5%h%hQ _There is an open door here.%h% %h 4%hc ,%h? %h % _%h6  .# ##..##.....# #....#.....# #....#.....# #....#.....# #....#.....# #....#.....# #....#.....#%h  #.....# 6#...###### #...#.# #...#..........###########....# #.....#  #.....#  #.....# #.....#%h %h %h %h%h4%h_%h~ +......# ..#......# ...#......# #..#......# ##..##.....# #....#.....# #....#.....# #....#.....# #B...#.....#9.6 (3 #.*..#.....#  #....#.....#  #....#.....#  ##...'.....#######...#..........##...#..........###########.....#  #.....#%h*4%hv%h^%hb%h%h%hU%h:n%h7#......### .......#......# .......#......# .......+......# %h.....#......# ....#......# #..#......# ##..##.....# #...B#.....# 52#...*#.....# #....#.....# #....#.....# #....#.....##....#.....# #....###...'.....#######...#.....%h%h%hܦ%h%h4%h?0...%h%h%h 4%h %ha %h %h B%h!  ##.......####....#......###.#......#.#......#........+......#......#......#....#......# #...# ##.B##.....#3.6 (1 #..*.#.....# #....#.....# #....#.....# %hi#  #....#.....# #....#.....#  #....#.....# #....#.....##...'.....######%hw) %h, %hQ`%h%h( #%h .#%h. #>...##.......####....#......###.#......#.#......#...+......#.........#......#.........#......#%ht #B.#......# ##..##.....# #..*.#.....# #....#.....#  #....#.....# #....#.....#  #....#.....#  #....#.....# #....#.....%h)#%h0%h*.4.6 (1 %h(5_Found a stone staircase leading down.%h #.# ......#.#. #>...##.......####....#......###.#......#.#......#.+......#.#......#.......B..#......#5...##.##*.#......## ##..##.....# #....#.....# #....#.....# #....#.....# #....#.....# #....#.....#  #....#.....#%h34%hd%h%h%hB%h| #.#. ......#.#. #>...##.#.###....#......###.#......#.#......#.+......#.#......#*..#......#6%hk.##.##..#......#. #.##..##.....#..#....#.....#...#....#.....#....#....#.....#.....#....#.....#......#....#.....#  #....#.....#%hT%hd%h%h3... ......#.##.... #>...##.##....###....####........#......# .#......#.+......#.#......#*...#......# ....##B##..#......#7 . #.##..##.....# ..#....#.....#.#....#.....#.#....#.....#.#....#.....#.#....#.....#.#....#.....#  #....#.....#%h%h34%h,%h,%hF9#.... #>...##....###....#......##........ ...#.....+............#............# ....##*##..# #8#.......#....#.....#....#...#..#.#.##+###...'#####%hW%h%h%h%h%hD%hű%hB%h #....###....### ............#......# #............#......#%h#............+......#+............#......##............#......# #....##.##..#......##....##*##..##.....##.....B.#....#.....#%hl9 #.#....#.....# #.#....#.....# #.#....#.....#  #.#....#.....# #.#....#.....# #.##+##.#....#.....# #. .##...'.....#### #...#.........%h%h%h%h)%h*%h+%h9.%hT/%h[1%hD2%h9n%h:%h<%h>%h@%h|A%hYB%hD%hE%hG%hwH%hiI%h K%h:M%hN%hO%hP%hXz #............#..... #....##.##..#..... #....##.##..##.... %hu]#.......#....#.... #.......#....#.... #.......#....#.... #.......#....#.... #.*.....#....#.... #B......#....#....64.6 (5 #.##+##.#....#.... #.# .##...'.... #.+ .##...#.... ..# #...#.... ..# ######### .... .... %h%h:#.#.#....##.##..#.#....##.##..##.#.......#....#.#.......#....#.#.......#....#.#.......#....#.#.*.....#....#.#.#....#.#.##+##.#....#.#.# .##...'.#.+ .##...#...# #...#...# #.... #.... ##5.6 (1%h %h# #.#......##....##.##..#......##....##.##..##.....##.#....#.....##.#....#.....##.#....#.....##.#....#.....##.*.....#....#.....##.#....#.....##.##+##.#....#.....##.# .##...'.....##.+ .##...#...# #...#...# #..... #..... #.#.%h %h &6%h %h\ %ho'~~#~~+%h_~~#+##%h*%hպ&7%h˽%h( _You open the door.%hj ##.##..#......# #....##.##..## #.......#....#.....# #.#....#.....# #.#....#.....# %hk #.#....#.....# #.*.....#....#.....# #.......#....#.....# #.##B##.#....#.....# #.#~~~#.##...'.....##.+~~~+.##...#.........#~~~# #...#...##+## ##########....#..... #. #.%hl #.%hsm %hq F.*%hr &8%hVv %hy Q _There is an open door here.%hw#....##.##..## #.......#....#.....# #.......#....#.....# %h #.......#....#.....# #.......#....#.....# #.......#....#.....# #..*....#....#.....# #.##'##.#....#.....# #.#~~B#.##...'.....####.+~~~+.##...#..........#~~~# #...#.%hZ/..##+## ##########....#..... #. #.#.####%h%  %hYou enter the shallow water.%hK.*%h'H9Water %h%hR%h? _Moving in this stuff is going to be slow.%h'.#.#.#.%h0.##%hq%h"'70%h˳%h( _You open the door.%h>I U#.......#....#.....# #.......#....#.....# #.......#....#.....# #.......#....#.....# #.......#....#.....# #.......#....#.....# #.##*##.#....#.....# #.#~~~#.##...'.....#####.+~~~B.##...#...........#~~~#.##...#...##+##.###########.... .. #..... ..##. ..# #.### #.##### %hqJ 6%hHN F'*%h.O 82.2 (1.6%hR %hU Q _There is an open door here.%h#.#....#.....# #.......#....#.....# #.......#....#.....# #.......#....#.....# #.......#....#.....# #.##'##.#....#.....# #.#~~*#.##...'.....######.+~~~'.##...#............#~~~#B##...#.%h..##+##.###########.... ... #..... ....##. .....# #.####### #. ###### %hB~*%h330 _%h&%hX#.....#.......##'###~~~#.##...'####+~~~*#............#~~~##+##B###########..........# .........# .....######### ###### '*4%h%h5Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (poison)  b - Throw: 2 boomerangs (quivered)  c - Throw: 5 darts (datura)  d - Throw: 2 throwing netse - Zap: wand of flame (38)  f - Zap: wand of paralysis (19)  g - Zap: wand of iceblast (8) %hUSpells ([,] to cycle)  h - Cast: Vampiric Draining (8%)  i - Cast: Fugue of the Fallen (8%) Abilities ([,] to cycle)  j - Abil: Unearth Wretches [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on%h.`%hCk#.......#....#.....#flinch the Grappler%hn#.......#....#.....#Octopode of Kikubaaqudgha ****..#.......#....#.....#Health: 52/52 ========================#.......#....#.....#Magic: 10/10 ========================#.##'##.#....#.....#AC: 5Str: 19#.#~~~#.##...'.....##### EV: 14Int: 16#.+~~~'.##...#.......... SH: 0Dex: 12..#~~~#*##...#.......... XL:  9 Next: 52% Place: Dungeon:6..##+##B###########..... Noise: ---------  Time: 5974.2 (0.0)..........##..... -) Mandibles..........##..... Cast: Fugue of the Fallen (8%) [%hqW39;49m.........##..... Scarab ###########.....###### *   solar ember (minion) _You open the door. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _You open the door. _There is an open door here.%h)u%hx%h<  #.#....#.....# #.......#....#.....# #.......#....#.....# #.##'##.#....#.....# #.#~~~#.##...'.....#### #.+~~~'.##...#......... ..#~~~#*##...#...##+##.###########.......B..# # .# # .# ############ # #####.*5.2 (1%h _Unknown command.%h #.#....#.....# #.......#....#.....# #.##'##.#....#.....# #.#~~~#.##...'.....###. #.+~~~'.##...#............#~~~#.##...#....##+##*###########........# #.# #.# ############# # #### %hfK.*%hG-6 _%h%hk%ht %h 4%hR %h 78 M #.#....#.....# #.#....#.....# #.##'##.#....#.....#. #.#~~~#.##...'......##.+~~~'.##...#h....#~~~#.##...#.##+##.###.*..# #....# #%h 5.# ## # h   black bear (asleep)%hm! &0%h% M.*%h( +7.2 (1%hU/ s _A black bear comes into view.%hB #.#....#.....#%h^ #.#....#.....# #.......#....#.....# #.##'##.#....#..... #.#~~~#.##...'.....#...##.+~~~'.##...#h....#~~~#.##...#....##+##.###########.....# #*...# #.............# ############### #.##*.8%h  #.#....#..... #.......#....#...... #.......#....#...... #.##'##.#....#...... #.#~~~#.##...'......##.+~~~'.##...#.h....#~~~#.##...#.##+##.###%h o.*....# #.# #.# ## # %hz %h7 V*.9%hW %h %h #.#....# #.......#....## #.......#....##. #.......#....##.. #.##'##.#....##... #.#~~~#.##...'#....##.+~~~'.##...##..h....#~~~#.##...#....###+##.##########*.....# #.# ..............# ################%h8*.%h9#'80%hH(%hZ*%h #.#....# #.......#....# #.......#....# # #.......#....# #. #.......#....#%h #.. #.##'##.#....# #... #.#~~~#.##...' #....##.+~~~'.##...# #..h..B.#~~~#.##...#... #.##+##.######### #*......# #...# #..............#################%h%hW >*.%h2 &1%h%h%h  #.#....##... #.......#....###... #.......#....# #.... #.......#....# #.... #.......#....# #.... #.##'##.#....# #.... #.#~~~#.##...' #....##.+~~~'.##...# #..h.B..#~~~#.##...# #......*##+##. #......# #....# #..# #%h %hӫ 8*.%h &2%h %h %hƦj #.#....# #....#.#....# ##....#.#....# #.....#.#....#%h #.....#.#....# #....$#.##'##.#....# #....##.#~~~#.##...' #....##.+~~~'.##...# #..hB.*.#~~~#.##...# #.##+##. #.....# #.# #...# #%h2,%hǰ0*.%h&3%hS%h+ _Found 10 gold pieces.%hhh  , charged)Found 10 gold pieces.  The helpless blac%hk bear fails to defend itself.  You bite the black bear!  The black bear is moderately wounded.  Your solar ember glows brighter.  The black bear bites you but does no damage.%h_46---=4.0 (0.8%h%h2 _The black bear claws you. x2%h (combustible)black bear bites you but does no damage. _The black bear claws you. x2  You hit the black bear.  The black bear's fire resistance is stripped away!  The black bear is heavily wounded.  biteThe black bear closely misses you.%h B---8%h  %h= B _The black bear claws you but does no damage.%h  %h  You bite the black bear!5.6%h %h c _The black bear is severely wounded.%hø#....#.#....##....#.#....# #.....#.#....# #.....#.#....# #....$#.##'##.#....# #....##.#~~~#.##...' #....##.+~~~'.##...# #..h.*..#~~~#.##...# #..B....##+##.###### #........#  #.# #.# ################.*6.6 (1.0 _The black bear barely misses you. x3%h"R _The black bear barely misses you. x3  You hit the black bear but do no damage.  The black bear is severely wounded.  Your solar ember blazes with a fierce heat.  The black bear is burned terribly! The solar flare engulfs the black bear.  The black bear dies! *%hpc† )%hm587.5 (0.9%h'%h %hZ_Kikubaaqudgha accepts your kill.%h? #.#......$#.##'##.#....##.#~~~#'..##.+~~~'....#~~~#.##...*...##+##.######..............################%hIH%hII=7-8.5 (1.0%hP%hUw _You see here a black bear corpse.%h+;. #%h4.#......$#.##'##.#....##.#~~~#'##.+~~~'†....#~~~#.##...*...##+##.######..............################%h6%h>:*.%hN@G-9 _%hzG%hJ%h#....##.##..##.#.....#.#....#......#.#....#.....#.#....#.##....#.#....#.#.....#.#....#.#.....#.......#....#.#....$#.##'##.#....#.#...B##.#~~~#.##...'.#....##.+~~~'.##...#.#..*....#~~~#.##...#.#.......##+##.########........##.......# #..............#################*†90%ho.##....##.##..##. #.#......$#.##'##.#....#.##.#~~~#'.*##.+~~~'†....#~~~#.##...#...##+##.#######...................################*.8=1%hnp%hz ]#............#.#.... #....##.##..#..#....##....##.##..##.#.....#.#....#.+.....#.#....#.....#.#....#.##....#.#....#.#.....#.#....#.#....B#.......#....#.#....$#.##'##.#....#.#...*##.#~~~#.##...'.%h<{ #....##.+~~~'.##...#.#..†....#~~~#.##...#..#.......##+##.#########......#.......#..............#%h\~ %h f*. %h &2%hՄ %hP %h%...#+#.......... #.##....##.##..##+. #.#......*#.##'##.#....###.#~~~#'..##.+~~~'†....#~~~#.##...#..##+##.########*$3%hSF.# #.+ ....# ##...+.# #....#............# #....##....##.##.. #....##....##.##..## #.....#.#....#%hX+.....#.#....# #....#.#....# ##..B.#.#....# #.....#.#....# #....*#.......#....# #....$#.##'##.#....# #....##.#~~~#.##...' #....##.+~~~'.##...# #..†....#~~~#.##...#. #.......##+##.#######  #.#%h,d%hEg`*.4%ho%hq%hMt E# ##...+.#. #....#.#.#....##....##.##..#.#....##....##.##..##.....#.......#....#.+.....#.#....#.#....#.#....#.##....#.#....#.#...*B#.#....#.#.....#.#....#.#....$#.##'##.#....#.#....##.#~~~#.##...'.#....##.+~~~'.##...#.#..†....#~~~#.##...#.#.......##+##.#########..............# %h} t9=5%h %hl %hCq #....##....##.#####.#.......#....+ ##...*.$#.##'####.#~~~#.##...'##.+~~~'#†....#~~~#.....##+##.########.......#6%h}8#....##.#####.#.......#....+ ##...*.##'####.#~~~#.##...'##.+~~~'#†....#~~~#.....##+##.########.......# ##############.*750=8.5 (2%hW~%hÀ? _You now have 322 gold pieces (gained 10).%hԢo..........##.##....##.##..##+. #......*#.##'##.#....###.#~~~#'..##.+~~~'%hl~†....#~~~#.##...#..##+##.########..............%hm5  You swap places.%hq+9.5 (1%h˳%hB _You weave more energy into your solar ember.%h{....# ##...+.# #....#............# #....##....##.##.. #....##....##.##..## #.....#.#....#+.....#.#....# #....#%h/.#....# ##....#.#....# #...B.#.#....# #.....#.......#....# #....*#.##'##.#....# #....##.#~~~#.##...' #....##.+~~~'.##...# #..†....#~~~#.##...#. #.......##+##.####### #......#  #.#%h%hO:*.%h)6000%h}%h%h  #+ ....##...+..........#.%hR {##....##.##..##+. ##%h .*.#.......#.##'##.#....##.#~~~#'%h ..##.+~~~'†....#~~~#.##...#.##+##.#######%h* %hL :*.%hx &1%hm %h %hA x.# #.#.# #...#.+ .....# ##...+.# #....#............# #....##....##.##.. #....##....##.##..## #.....#.#....#+.....#.#....# #.B..#.#....#%h~C ` ##....#.#....# #...*.#.#....# #.....#.......#....# #.....#.##'##.#....# #....##.#~~~#.##...' #....##.+~~~'.##...# #..†....#~~~#.##... ###+##.######%hcE %hM :*.%hSO ^1=2%hU %hV %h3+.# .#.# ....#.#.# #...#.+ ......# ##...+.# #....#............# #....##....##.##.. #....##....##.## #.....#.#....+.B...#.#.... ##....#.#.... ##.*..#.#.... #.....#.#.... #.....#.......#....%h+ #.....#.##'##.#.... #....##.#~~~#.##... #....##.+~~~'.##... #..†....#~~~#.##...%h,%h3:*.%h4&3%h;%hS>%h#......# . #......# ....#. #......# #...#. #......# ##...+. #....#. #....##....##.##.. #....##....##.##.. #.....#.# +B....#.# ##*...#.#%h ##....#.# #.....#.# #.....#.# #.....#.##'##.# #....##.#~~~#.## #....##.+~~~'.## #..†....#~~~#.##%h %h%h84%hV%h%h\##.......#...#....#....'#..c.#..##.c   centaur (asleep)*   solar ember (minion)  You open the door.2=5%h%h %hN%h6_A centaur comes into view.%h%h+h #......#  #......# ....#  #......# #...#  #......##########...+....#....#...#....##....##.## #....#....##....##.## #....#.....#.# #....B.....#.# #..c.##*...#.# #..####....#.# #. #.....#.## #.....#.# #.....#.##'##.# #....##.#~~~#.## #....##.+~~~'.## #..†....#~~~#.##*.6%hxqg _There is an open door here.%h, #......#  #......# ....# #......# #...# #......###...+.#....# .......#....##....##.## #....#....##....##.## #....#.....#.# #...B'*....#.# #..c.##....#.# #..####....#.# #.. #.....#.# #. #.....#.#.. #.....#.##'##.### #....##.#~~~#.## #....##.+~~~'.## #..†....#~~~#.##%h0*.%h-7 _%h %h"#%h!  #......#  #......# ....# #......# #...# #......##...+ ..#....# .......#....##....##. #....#....##....##. #....#.....#.# #..B.*.....#.# #..c.##....#.# #..####....#.# #.. #.....#.# #.# #.....#.# .. #.....#.##'##.# ### #....##.#~~~#. #....##.+~~~'. #..†....#~~~#.%h.& 0*'%hk' &8%h>, %h~- %h6'cc  , charged)A centaur comes into view. _There is an open door here.  The helpless centaur fails to defend itselfhit the centaur.  The centaur is moderately wounded.  Your solar ember glows brighter.%h(Q==9.3 (0.8%h1 _The centaur barely misses you. The centaur misses you.%hg * You barely miss the centaur.The centaur is moderately wounded.Your solar ember blazes with a fierce heat.%ht c )The solar flare engulfs the centaur. The centaur barely misses you.10.2 (0.9 _The centaur closely misses you.%hx  , charged)closely  You hit the centaur.  The centaur is almost dead.  Your solar ember glows brighter.centaur hits you. The centaur complet  bar%h4 ^47---1.0 (0.8%h %h  %h 1_The centaur kicks you but does no damage.%hw  You bite the centaur!  You kill the centaur!%ha)*   solar ember (minion, charged)%h")8/53---6387%h-%h/` _Kikubaaqudgha accepts your kill.%hm%hm%hs%huH _No target in view!%h ....###########...+ ........#....# ....##....##.# #........#......*'.##....####.... #.....#.. ##'#######.#~~~ +~~~'†....#~~~#.....##+#%hЦ %h <-2.8 (1.0 _%h %h  Things that are here: _a +0 shortbow; a centaur corpse%h}`} #......# #...# #......##########...+ ........#....# .......#....##....## #....#....##....##. #....#.....#....... #...*'.....#. #..).##....#. #.B####....#. #..# #.....#. #.## #.....#. .. #.....#.##'##.%hcR### #....##.#~~~#. #....##.+~~~'. #..†....#~~~#. #.......##+##. #.......%hl.*9=-3 _%hOz%hu #......##########...+ ........#....# .......#....##....## #....#....##....## #....#.....#..... #....'.....# #..*.##....#%h #..####....# #B.# #.....# #.## #.....# ..# #.....#.##'###### #....##.#~~~# %h#....##.+~~~' #..†....#~~~# #.......##+## #..... #%h%h%%hG)*%h&4%hb%h%hVB  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   g - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.0   0   h + Necromancy5.5   6.0   0   c * Unarmed Combat   8.5   9.0   0       d - Throwing   1.0   2.0   0   i - Evocations   1.0   1.7  %hI+1       j * Shapeshifting   7.8   9.5  -1           e - Dodging   2.0   3.0   0       f - Stealth   2.0   1.5  +4                                        [39;4%h~K9m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hg= a + Fighting 2.0%hy@TargetTarget3.0  --  --  --  --  --  --  --  4.0  --  a-z] set[-] clear selected targetcost|targets%h<[?25h[?0c0 %h\ [?25l[?1c%hj2.0 current training targets, if any.=] set aall targets%hΣ#......##########...+....... flinch the Grappler........#....#....... Octopode of Kikubaaqudgha ****.........#....##....## Health: 49/53 ======================--#....#....##....## Magic: 10/10 ========================#....#.....#...... AC: 5Str: 19#....'.....#...... EV: 14Int: 16#..).##....#...... SH: 0Dex: 12#.*####....#...... XL:  9 Next: 63% Place: Dungeon:6#B.# #.....#...... Noise: ---------  Time: 6014.8 (0.0)#.## #.....#...... -) Mandibles..# #.....#.##'## Ca%hTst: Fugue of the Fallen (7%) #### #....##.#~~~# Scarab #....##.+~~~'#..†....#~~~# *   solar ember (minion, charged)#.......##+###............#............You bite the centaur!  You kill the centaur! _Kikubaaqudgha accepts your kill. _No target in view!  Things that are here: _a +0 shortbow; a centaur corpse%hͧ Q%hX  ........#....# #....## #.....#......'...).##%hjZ *##.# #.##........# ##'############.#~~~ +~~~'†....#~~~#.....##+#.....%hZ %h"_ _.* %h_ +5.8 (1%hjc %h4e %hǾ .#....##....# #....#....##.... #....#.....#..... #....'.....# #..).##....# #..####....# #*.# #.....#.#######.## #.....#.......B.# #.....#.##'########### #....##.#~~~ #....##.+~~~ #..†....#~~~ #.......##+ #..... # # ############.*506%h%hb%h}G .#....##.... #....#....##.... #....#.....# #....'.....# #..).##....# #..####....# #..# #.....##.#*## #.....##.# #.....#.##'%hkHp# #....##.# #....##.+ #..†....# #.##+ # # # %hJ%hVG.*%hW&7%h[%h]%h <%h, %h %hA E1=%h %ha %h %h ,%h %h %h %h ,%h %h  o .......#....#... ....#... #....#... #....'... #..).##. #..###%h #. #..# #. #.#######.## #. #.B*......# #.....22.8 (5 %h" ##### #....# #....# #..†.. %h #..... #) # %h4 4#%h  %h %he %h2.#....#.... .......#.... ...# #....#.# #....# ..# #....' ..# #..).## #.# #..#### #.# #..# # #B#######.## #%h3 #..*......# #....########### #.... #.. #..† # # # #....%h24%h78*.%h8c2=3.8 (1%hd;%h<%h-#......##########.#.... ...##.#...'..).### #..#######.##.*.......###########.†%h$`*.4%h-%hS1 ..##########.. ...###...'.#..).###%h .# #..*#######.##.........###########.†%h%h:*.%h&5%h̓%h%hU...# ..##########.%hV. ...#..'.#..).###.###*# #..#######.##.........###########%hsW'.†%hvY%ha:*.%hb&6%hpi%h1l%h  ....# ..##########%h x.. ...#..'....).###*### #..#######.##.........###########%h '.†%h %hl *.3=7%h %h %h ,# .#..# ..##########. .. ...#%h= a...'...*).##### #..#######.##.........###########%h .%h %h1 `*.8%h? %hL %hY. .# .##########..............#*..'...).##### #..#######.##.........###########%h<:*.%h&9%h"%h$%hO#####......# .. #......# .#......# #......#  #......# ....##......# #...##......##########...+#.#....##...B..........#....##...#.#####....#....##..*#.# #....#.%hP#...#.# #....'..#...#.# #..).##.###.#.# #..####.#.. #..# #.#.#######.## #.#.........# #.%hoQ%h'W:*.%h6X'30%h\%h^%h<#####......# .. #......# . ##......# ##......# .#......# ....#.#......# #...#.#......#...+.#.#....#.#.#....##..*#.#####....#....##...#.# #....#.....##...#.# #....'.....##...#.# #..).##....####.#.# #..####....##.#.. #..# #.....#%h]#.#######.## #.....##.# #.....#%h8*.%hB=1%h %h%hx\  # .....###########...+........#....#%h8]*##...#B#####..#...#.# #...#..'#.).####### #.#.. #.######.#........# ##########%ha%hlb&2%he%heg%h4%hΨ%h%h%h`%h0%h¸,%h",%hb%hK%h%hM%h%h%h6h #...#.#......##########...+.#..............#....##..............#....###...#.#####....#....###...#.# #....#.....##...#.# #....'.....##...#*# #..).##....##.#B# #..####....6.8 (4 #.#.....#..#  #.#######.## # #.........# #. ########### #....# #....# #..†... . #......%h%h`{#......##########...+.#..............#....#.#.......%h{#....##...#.#####....#....##.#...#.# #....#.....#.#...#.# #....'.....#.#...#*# #..).##....#.%hY|v###.#.###.#..####....#. #.#.B...#..# #.....#.#.#######.## #.....#.#.........# #.....#.%h}########### #....##. #....##.#..†....#....#.#.%h*~%hlF.*%ht+7.8 (1%h܊%h%hj#......#...+.#......#....#.#......#....##.#...#.#####....#....##.#...#.# #....#.....#.#...#.# #....'.....#.#...#.# #..).##....#.###.#*###.#..####....#.#.#..B..#..# #.....#.#.#.## #.....#.#.# #.....#.##%hk #....##.##....##.+#..†....##.##.#.%htl%hwg.*8%h^{%hQ~%h4%h%h%h#......#...+.#.#....#.#.#....##.#...#.#####....#....##.#...#.# .#....#.....#.#...#.# .#....'.....#.%h-3#...#.# J#..).##....#.###.#.###.#..####....#.#.#.*.B.#..# #.....#.#.#.## #.....#.#.# #.....#.## #....##.#~#....##.+~%hZ#..†....#~ J   jelly (asleep)#.## *   solar ember (minion)#.#.%h&0%hr.*9.8 (1%hz%h,X _A jelly comes into view.%hHy ##  .#  .#  J#..) ###.#.###.# #.#..*B.#..#  #.#######.##     %h z ##  .#  .# %hk  J#..) ###.#.###.# #.#..*B.#..#  #.#######.##     %h %h %h %h  ##  .#  .# %h J#..) ###.#.###.# #.#..*B.#..#  #.#######.##     %hm r _A jelly is nearby!%h͔ . ##  .#  .#  J#..) ###.#.###.# #.#..*B.#..#  #.#######.##     %h? %h 4%h %h \ _A jelly is nearby!%h{7#......# #...#.#......##########...+.#.#....#..#..............#....##.#...#.#####....#....##.#...#.# ..#....#.....#.#...#.# #.#....'.....#.#...#.# #J#..).##....#.###.#.###B#..####....#.#.#..*..#..# #.....#.#.#######.## #.....#....#.........# #.....#.##'########### #....##.#~#....##.+~#..†....#~~#.##+#.%h8%h%>B.*%h ?.40 _%hwC%hE%hR) GJJ  , charged) _A jelly is nearby! _A jelly is nearby!  The helpless jelly fails to defend itself. %h * You bite the jelly! Your mandibles burn! The acid corrodes you!  The jelly is heavily wounded.  Your solar ember glows brighter.%h]+ 0-- 1 =1.7 (0.9MandiblesCorr (-4) %h3 %h6 K _The jelly misses you.%hs  You bite the jelly!  You kill the jelly!%hi.*   solar ember (minion, charged)%hB--4=2.5 (0.8 _Kikubaaqudgha accepts your kill.%h . #...###########...+........####.#..'....#.# #B#..).###.#.###.#..#####...*.#..#######.##.............#.##'############..##.+†....#~~##+%hp*.--3.5 (1.0%h_%h%h F . #...###########...+........######..#..'....#.# #.#..).###.#.###*#..####.....#..#######.##.............#.##'###########%h >#..##.+†....#~~%hN %hq :*.%hV A--4%h %h %h6 #......#%h # #......#  #......# ....# #......# #...# ###########...+ #.#.... #..............#....## #...#.#####....#....## #...#.#.B.#....#.....#%hX #...#.#.#.#....'.....# #...#.#∩#*#..).##....####.#.###.#..####....# #.#.....#..# #.....# #.#######.## #.....#... #.........# #.....#.############# #....##.# #....##.+%hc%h#>*.%h$%h&M1=5%h .%h3; _Found Woseudie's Magic Scroll Shoppe.%h%P J #......#  #......#....# #......# #...# #......##########...+ #..............#....#%h9Q  #.#....## #...#.#####....#....## #...#.#...#....#.....# #...#.#B#*#....'.....# #...#.#∩#.#..).##....# ###.#.###.#..####....# #.#.....#..# #.....# #.#######.## #.....# #.........# #.....#.# ########### #....##.#  #....##.+  #..†....# %hR %h}V *.*   solar ember (minion, charged)%h W &6%hZ %h[ %h, ....###########...+........#....###.#####.*.#.#.#....').####.#.###.#..## #.#.....#..# #.######.#........# %h ########### +†....#.%h %h]J.*%h&7%h%hr _There is an entrance to Woseudie's Magic Scroll Shoppe here.%hN%h4rWelcome to Woseudie's Magic Scroll Shoppe! What would you like to do?  a -  52 gold a scroll of amnesia (unknown)b -  292 gold 3 scrolls of enchant armour (unknown)  c -  26 gold a scroll of identify  d -  26 gold a scroll of identify  e -  13 gold a scroll of noise (unknown)  f -  52 gold a scroll of poison (unknown)  g -  123 gold a scroll of torment (unknown) You have 322 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list%h  a -  52 gold a scroll of amnesia (unknown)  e +  13 gold a scroll of noise (unknown) After the purchase, you will have 309 gold pieces.[Enter] buy marked items%hX Purchase items for 13 gold? (y/N)%h.-  52poison (unknown)123torment (unknown) fF%h a $  After the purchase, you will have 257 gold pieces.[Enter] buy shopping list%hq b $  You are short 35 gold pieces for the purchase.%h of $ 158 gold pieces for the purchase.¶%hO¶%h¶%hb0#......#....#... flinch the Grappler#......##...#... Octopode of Kikubaaqudgha ****..#......##########...+... Health: 51/53 =======================-#..............#....#... Magic: 10/10 ========================#..............#....##.. AC:  1  Str: 19#...#.#####....#....##.. EV: 14Int: 16#...#.#...#....#.....#.. SH: 0Dex: 12#...#.#*#.#....'.....#.. XL:  9 Next: 64% Place: Dungeon:6#...#.#B#.#..).##....#.. Noise: ---------  Time: 6047.5 (0.0)###.#.###.#..####....#.. -) Mandibles#.#.....#..# #.....#.. Cast: Fugue of the Fallen (7%) #.#######.##¶%h3K #.....#.. Scarab Corr (-4) #.........# #.....#.############ #....##.# *   solar ember (minion, charged)#....##.+#..†....##.......# _The jelly misses you.You bite the jelly!  You kill the jelly! _Kikubaaqudgha accepts your kill. _Found Woseudie's Magic Scroll Shoppe. _There is an entrance to Woseudie's Magic Scroll Shoppe here.¶%h;  k - 3 scrolls of noise (gained 1)  Thank you for shopping at Woseudie's Magic Scroll Shoppe!¶%h<¶%hD¶%h^Gh _You can access your shopping list by pressing '$'.Ķ%hR Drop what?35/52 slots (_ for help) Hand Weapons (select all with ))  I - a +2 trident of pain Missiles (select all with ()i - 3 poisoned darts  s - 2 boomerangs  v - 5 datura-tipped darts  y - 2 throwing nets Jewellery (select all with "=)  B - a +6 ring of strength (worn) Wands (select all with /)C - a wand of flame (38)  G - a wand of paralysis (19)  H - a wand of iceblast (8) Scrolls (select all with ?)j - 2 scrolls of butterflies  k - 3 scrolls of noisen - 2 scrolls of identify  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls of fogw - 2 scrolls of brand weapon  x - 2 scrolls labelled KEUNKAG TYKOAL [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]ƶ%h+(1 turn)  I - a +2 trident of pain  k + 3 scrolls of noise[Enter] accept (1 chosen)Ƕ%hWǶ%h?d#......#....#... flinch the Grappler#......##...#... Octopode of Kikubaaqudgha ****..#......##########...+... Health: 51/53 =======================-#..............#....#... Magic: 10/10 ========================#..............#....##.. AC:  1  Str: 19#...#.#####....#....##.. EV: 14Int: 16Ƕ%h]e#...#.#...#....#.....#.. SH: 0Dex: 12#...#.#*#.#....'.....#.. XL:  9 Next: 64% Place: Dungeon:6#...#.#B#.#..).##....#.. Noise: ---------  Time: 6047.5 (0.0)###.#.###.#..####....#.. -) Mandibles#.#.....#..# #.....#.. Cast: Fugue of the Fallen (7%) #.#######.## #.....#.. Scarab Corr (-4) #.........# #.....#.############ #....##.# *   solar ember (minion, charged)#....##.+#..†....##.......# _Kikubaaqudgha accepts your kill. _Found Woseudie's Magic Scroll Shoppe. _There is an entrance to Woseudie's Magic Scroll Shoppe here.  k - 3 scrolls of noise (gained 1)  Thank you for shopping at Woseudie's Magic Scroll Shoppe! _You can access your shopping list by pressing '$'.Ƕ%hh+8.5 (1Ƕ%hmǶ%hp2 _You drop 3 scrolls of noise.Ƕ%h> Ƕ%hB Read which item? Inventory Items Scrolls  j - 2 scrolls of butterfliesn - 2 scrolls of identify  p - a scroll labelled HUAMEEL HUOF  q - 2 scrolls of fogw - 2 scrolls of brand weapon  x - 2 scrolls labelled KEUNKAG TYKOAL  A - 2 scrolls of blinking  E - a scroll labelled ETYNAO HANOTSU Floor Items ([,] to select) Scrolls 3 scrolls of noise [!] read|quaff|evoke[?] describe selectedɶ%h@#......#....#... flinch the Grappler#......##...#... Octopode of Kikubaaqudgha ****..#......##########...+... Health: 51/53 =======================-#..............#....#... Magic: 10/10 ========================#..............#....##.. AC:  1  Str: 19#...#.#####....#....##.. EV: 14Int: 16#...#.#...#....#.....#.. SH: 0Dex: 12#...#.#*#.#....'.....#.. XL:  9 Next: 64% Place: Dungeon:6#...#.#B#.#..).##....#.. Noise: ---------  Time: 6048.5 (0.0)###.#.###.#..####....#.. -) Mandibles#.#.....#..# #.....#.. Cast: Fugue of the Fallen (7%) #.#ɶ%h######.## #.....#.. Scarab Corr (-4) #.........# #.....#.############ #....##.# *   solar ember (minion, charged)#....##.+#..†....##.......# _Found Woseudie's Magic Scroll Shoppe. _There is an entrance to Woseudie's Magic Scroll Shoppe here.  k - 3 scrolls of noise (gained 1)  Thank you for shopping at Woseudie's Magic Scroll Shoppe! _You can access your shopping list by pressing '$'. _You drop 3 scrolls of noise.Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled HUAMEEL HUOF  x - 2 scrolls labelled KEUNKAG TYKOAL  E - a scroll labelled ETYNAO HANOTSU Potions (select first with !)  e - a puce potion  h - 3 silvery potions  m - a yellow potion  o - 3 golden potions  t - 2 murky coppery potions  D - a clear potion  F - a green potion[?] describe selectedʶ%h4 ʶ%h$i#......#....#... flinch the Grappler#......##...#... Octopode of Kikubaaqudgha ****..#......##########...+... Health: 51/53 =======================-#..............#....#... Magic: 10/10 ========================ʶ%hl#..............#....##.. AC:  1  Str: 19#...#.#####....#....##.. EV: 14Int: 16#...#.#...#....#.....#.. SH: 0Dex: 12#...#.#*#.#....'.....#.. XL:  9 Next: 64% Place: Dungeon:6#...#.#B#.#..).##....#.. Noise: ---------  Time: 6048.5 (0.0)###.#.###.#..####....#.. -) Mandibles#.#.....#..# #.....#.. Cast: Fugue of the Fallen (7%) #.#######.## #.....#.. Scarab Corr (-4) #.........# #.....#.############ #....##.# *   solar ember (minion, charged)#....##.+#..†....##.......# _Found Woseudie's Magic Scroll Shoppe. _There is an entrance to Woseudie's Magic Scroll Shoppe hereʶ%h.  k - 3 scrolls of noise (gained 1)  Thank you for shopping at Woseudie's Magic Scroll Shoppe! _You can access your shopping list by pressing '$'. _You drop 3 scrolls of noise.ʶ%h )As you read the scroll of identify, it crumbles to dust.ʶ%h<I29.5 (1ʶ%hE. _x - 2 scrolls of silence̶%hDF3=̶%hQ{ _HP restored.̶%hT5 _You swap places.̶%hbU̶%hV4̶%hW̶%hZ̶%h\̶%h[]̶%h]̶%h^̶%hvb̶%hf,̶%hg:=̶%hh̶%hs 5 ̶%h&u̶%hx _You are no longer corroded.̶%hS̶%h̶%h̶%h̶%hS̶%h7̶%h̶%hՋ,̶%hJ̶%h̶%h̶%h̶%h̶%hk̶%h.̶%h,̶%h ̶%h̶%h̶%h,̶%h̶%hU̶%h̶%h|̶%h̶%h̶%hܳX̶%h̶%he̶%h̶%h,̶%h̶%hD̶%h̶%hb̶%h̶%h̶%h̶%h̶%h̶%h̶%h̶%h^̶%h̶%h̶%hS̶%hF̶%h̶%h̶%h8̶%h̶%h_̶%h̶%h̶%h,̶%h̶%h,̶%h̶%h̶%h̶%h̶%h"@..)..#'#'##......##...# .....#.#.###+######..... ...#########...# .......+..... ...'.#...#.'...# .......#..... ...###...###...# .......#...... .#.'.#.....'...# .....$##...##. ̶%h...#########...# ......##...# . ###..#.#.#.....##......##..j# ##.#'#'#......B....... ##.........*##....... Mandibles#####......# ....... .#......# ....... #.#......# ....... #...#......# .../... .... F   sky beast (asleep)#......# ...........#.... *   solar ember (minion)#......# F.....##...#....#......##########...+....̶%h~ 76.5 (27.0)  A sky beast comes into view.̶%hyv*.7.5 (28̶%h̶%h4 _Found a wand of paralysis (9).Ͷ%hK* ..#.#.#.....###+######......#########...#........+.'.#...#.'...#..#.###...###...#..#. Ͷ%hZ,#.'.#.....'...#......$##...## ..#########...##......##...# . ##..#.#.#.....##......##..j# ..  ##.#'#'#.....*... .........#####......##.... #......#..#.#......#..#.#......#..../..#......#............#.Ͷ%h -#......##F.....##...#.#......##########...+.#..............#....#.Ͷ%h.Ͷ%h7A.*Ͷ%hA18.5 (1.0)Ͷ%hDͶ%hGͶ%h #########...#........+. .'.#...#.'...#.#. .###...###...#.#. .'.#.....'...#......$##...## .#########...##Ͷ%h Z##...# .... #..#.#.#.....##......##..j# .. #'#'#......*... .........##.#####.... #......#..#.#......#.#....##......#..../..#......#............#.#......##F.....##...#.#......##########...+.#........#....#.#.#....##....#Ͷ%h Ͷ%h, l.*9Ͷ%hj. Ͷ%h2 Ͷ%h^ '.#...#.'# .###...###...## .'.#.....'$##...## .#########...##...... .... Ͷ%h>a #..#.#.#.....##..j# .. #.#'#'#..........  ##..........##* #######.... #.#....#/..............##F.....############...+........#....##....##.#####Ͷ%hd Ͷ%hʈ Ͷ%h .Ͷ%h -*Ͷ%h> 80Ͷ%h~ Ͷ%h ζ%huA.###...###...#.# #.'.#.....'...#$##...## ..#########...##......##...# ##..#.#.#.....##......##..j#  ##.#'#'#..........  ##....##. #####......##.*. ... #......#... #.... #......#. #.... #......#..../..... ..... #......#............# #......##F.....##...# #......##########...+ #..............#....# #.#....## #...#.#####....#....##.... #...#.#...#....#.....#.....*1ζ%hg#.'.#.....'$##...## ..#########...##...... ##..#.#.#..#..j# ..  ##.#'#'.....  ##..........## ######... .*#......./.........##F.....############...+........#....###.#####....*#'ζ%hF.*ζ%h&2ζ%hζ%hPζ%hz ..#########...##...... ##..#.#.#..#..j# ..  ##.#'#'.....  ##..........## ######...ζ%hz P .#....*.../.........##F.....############...+ζ%h { ........#....###.#####....*#'∩#.#..).##ζ%h{ ζ%hs| ζ%h F.*ζ%h &3ζ%h ζ%h ζ%h2  FF, charged)The helpless sky beast fails to defend itself.  You hit the sky beast but do no damage.Your solar ember glows brighter.=4.4 (0.9 _The sky beast completely misses you.϶%h  (combustible)You bite the sky beast!  The sky beast's fire resistance is stripped away!  The sky beast is moderately wounded.϶%h[϶%h0=5.3϶%h϶%hW _The sky beast closely misses you.϶%h* #..#.#.#.....##......##..j# .. #'#'#.......... .........## #####. ... #......#.. #.#......#. #....##......#.*../..... ..#......#............#.#......##FB....##...#.#......##########...+.#........#....#.#.#....##....##...#.#####....#....##....##...#.#...#....#.....#.#...#.#*#.#....'.....#.#...#.#∩#.#..).##....#.###.#.###.#..####....#.϶%h4 ϶%h F.*϶%hޕ h44------6.3 (1.0϶%hK ϶%h T _The sky beast hits you. The air twists around and strikes you.϶%hLCThe sky beast hits you. The air twists around and strikes you.hit the sky beast.  The sky beast is heavily wounded.  Your solar ember blazes with a fierce heat.  The sky beast is burned terribly! The solar flare engulfs the sky beast.  The sky beast dies!϶%hJ**   solar ember (minion, charged)϶%hc† )϶%h2|-----70-7.1 (0.8϶%h϶%h8` _Kikubaaqudgha accepts your kill.ж%h?########...##......##...# .. ..#.#.#.....####..j# .. #.#'#'#.. ##..........##.j  #####......#... #......#.#.... #......#......#....###......#..../ .#......#..*B........#.#......##†.....##...#.#......##########...+.#.#....#.......#..............#....##....#ж%h#...#.#####....#....##....## j   gnoll (polearm, asleep)#...#.#...#....#.....#.*   solar ember (minion)#...#.#*#.#....'.....#.#...#.#∩#.#..).##....#.ж%hay5=-8.1 (1.0ж%hyж%h~ _A gnoll comes into view. It is wielding a +1 halberd of venom.ж%h%X .#.....'...#......$##...##.....# ########...##......##...# .. .#.#.#.....####..j# .. .#'#'#.. #..........##.jj #####......#o ... .#......#.#.... ж%hY u#......#......#....####......#.... .#......#..*.........#.#......##†.....##...#.#......##########...+.#.#....#........#..............#....##....##. o   Blorkula the Orcula (dormant)#...#.#####....#....##....##. j   gnoll bouda (asleep)#...#.#...#....#.....#.jjj 3 gnolls (polearms, asleep)#...#.#*#.#....'.....#.*   solar ember (minion)ж%hq   Blorkula the Orcula and 2 gnolls come into view.ж%hs ж%ht ж%hPv ж%hNx ж%hy ж%h jjj..jo*.ojwandering)jjj2 wandering)ж%hk /==9ж%hL ж%h ~ _Blorkula the Orcula shouts! _You see here a wand of paralysis (9).Ѷ%h;.#.....'...#......$##...##.....#  flinch the Grappler ########...##......##...# ....  Octopode of Kikubaaqudgha ****.. .#.#.#.....##......##..j# ..  Health: 45/53 ====================---- .#'#'#.................j  Magic: 7/10================-------- #..........##........j..  AC: 5Str: 19 #####......##..........j ... . EV: 14Int: 16  #......#..........o. #.... # SH: 0Dex: 12  #......#............ #....### XL:  9 Next: 70% Place: Dungeon:6  #......#...*B....... ........ Noise: ==-------  Time: 6089.1 (0.0)  #......#............#........ -) Mandibles  #......##†.....##...#........ Cast: Fugue of the Fallen (7%)  #......##########...+........Ѷ%h Scarab  #..............#....#........  #..............#....##....##. o   Blorkula the Orcula  #...#.#####....#....##....##. j   gnoll bouda (wandering)  #...#.#...#....#.....#....... jjj 3 gnolls (polearms, 2 wandering)  #...#.#*#.#....'.....#....... *   solar ember (minion)Blorkula the Orcula and 2 gnolls come into view. _Blorkula the Orcula shouts! _You see here a wand of paralysis (9).  Casting: Fugue of the Fallen (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateѶ%h>R A.BҶ%hoҶ%h.#.....'...#......$##...##.....# flinch the Grappler ########...##......##...# ....Octopode of Kikubaaqudgha ****.. .#.#.#.....##......##..j# ..Health: 45/53 ====================---- .#'#'#.................jMagic: 10/10 ======================== #..........##........j..Ҷ%hXgAC: 5Str: 19 #####......##..........j ... . EV: 14Int: 16#......#..........o. #.... # SH: 0Dex: 12Ҷ%h#......#............ #....### XL:  9 Next: 70% Place: Dungeon:6#......#...*B....... ........ Noise: ==-------  Time: 6089.1 (0.0)#......#............#........ -) MandiblesҶ%h#......##†.....##...#........ Cast: Fugue of the Fallen (7%) #......##########...+........ Scarab #..............#....#........Ҷ%hw#..............#....##....##. o   Blorkula the Orcula#...#.#####....#....##....##. j   gnoll bouda (wandering)#...#.#...#....#.....#....... jjj 3 gnolls (polearms, 2 wandering)#...#.#*#.#....'.....#....... *   solar ember (minion)Blorkula the Orcula and 2 gnolls come into view. _Blorkula the Orcula shouts! _You see here a wand of paralysis (9).  Casting: Fugue of the Fallen (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateҶ%hs _Blorkula the Orcula shouts! _You see here a wand of paralysis (9).  Casting: Fugue of the Fallen (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Okay, then.Ҷ%hYҶ%h. _Ҷ%ha=##...###..#.....# .#.....'...#......$##...##.....# Ҷ%h>v########...##...# .....#.#.....####..j# .. .#'#'#.........j....#Ҷ%h> j.. #####.j ... .o .Ҷ%h6?,#....###*/ .........##†.....##...###########...+Ҷ%h?.#..............#####....##..#Ҷ%h JҶ%hLҶ%hNҶ%hOҶ%htb.j.j.j.o.jjj1 distracted)--90.1 (1Ҷ%hdҶ%h gk _Blorkula the Orcula grins serenely.Ҷ%hwa'.#...#.'...#.#. ###...###...#........#..........# '.#.....'...#$##...##.....# #########...##......##...# .... ..#.#.#.....####...# ..#'#'#......jj....##.....  #####......##j.j. ...  #......#o.. #....  #......#..... #....## #......#...*/.  #......#............# #......##†.....##...# ###########...+ #.#....#....... jjj 3 gnolls (polearms, 1 distracted) #..............#....##....## *   solar eҶ%hgc mber (minion) #...#.#####....#....##....##j.j.j.o.*.--1Ҷ%hnҶ%hGO#########++ '.#...#.'# ###...###...#..#..... '.#.....'...#......$##...##.....# #########...##...# .... ..#.#.#.....####...# .. #.#'#'#.......j.j ##....#.....  ######j.j.. ... .....o *.#....##/ .........##†.....##...###########...+...............jj.j.*...o..j) 62Ҷ%h!Ҷ%h=Ҷ%h?3 ...#.#.#.....###+######. .#########...#.+. .'.#...#.'...#.#. .###...###...#........#.......... .'.#.....'...#$##...##..... .#########...##......##...# .....#.#.#.....####...# ..#'#'#..........j....##.B.....j... #####......##.....j.j...  #......#...*...o.... #....  #......#..... #....# #......#..../.  #......#............# #......##†.....##...# ###########...+ #.#....#......[39;49Ҷ%h?5 mj.*..j.j....o.========3Ҷ%h- )..#'#'#.....##......##...## ....#.#.#.....###+######.#########...#.+.'.#...#.'...#.#.###...###...#........#.... #.'.#.....'...#$##...##.... ..#########...##......##...# .....#.#.#.....####...# ..#'#'#...........j..........##......j.... #####......##.*..j.j....  #......#o..... #.... #......#..... # #......#..../.  #......#............# #......##†.....##...# ###########...+Ҷ%hWE :*.Ҷ%hN :*Ҷ%hm (fast)Blorkula the Orcula mumbles some strange words.Ҷ%h Ҷ%h$ Ҷ%hШ Ҷ%hּ j.j.j.Ҷ%hq NoBlorkula the Orcula seems to speed up.Ҷ%hy /==4Ҷ%hf Ҷ%h ' _You hear a shout!Ҷ%hҶ%hWҶ%hҶ%htӶ%h}.)..#'#'#.....##......##...##.#.#.#.....###+######.#...#..+Ӷ%hS.'.#...#.'...#..#.###...###...#..# .#.'.#.....'...#......$##...##.Ӷ%h###...##......##...# #..#.#.#.....##......##...# .. ##.#'#'#.j ##Ӷ%h|.##*....j..... #####......##...j.j..... ... #......#......o..... # #......#.. # #......#..../.  #......#..# #......##†.....##...# #......#...+Ӷ%hӶ%hӶ%h6Ӷ%hұӶ%hzӶ%hj.j..j.o..Ӷ%hG/--5Ӷ%htӶ%h Ӷ%hLL.)..#'#'#.....##......##...##.#.#.#.....###+######.##...#........+.'.#...#.'...#........#Ӷ%h..###...###...#........# #.#.'.#.....'...#......$##...## #...#########...##......##...# #..#.#.#.....##......##...#  ##.#'#'#.jӶ%h; ##.##*.j.j...... #####......##....j......  #......#....o. #Ӷ%hٞH #......#..... # #......#..../.  #......#............# #......##†.....##...# #......#...+Ӷ%hš,Ӷ%hD *..jj.  Blorkula the Orcula says, "My favourite colour of blood is green. Wait, no,green." ####Blorkula the Orcula points at you and mumbles some strange words.Ӷ%h_*.j.j...j...7==-6 _The blast of sand misses your solar ember.Ӷ%h .)............##......##...##)..#'#'#.....##......##...##Ӷ%h ...#.#.#.....###+######.#########...#........+.'.#...#.'...#........# Ӷ%hC .....###...###...#........#.... ##.#.'.#.....'...#......$##...## Ӷ%h  #...#########...##......##...#####..#.#.#....B##......##...##'#'#......*.j.jӶ%h xj....##...jӶ%h* . #####......##.... Ӷ%h # #......#....o. # #......#..... #Ӷ%hj  #......#..../.  #......#............#Ӷ%h i #......##†.....##...#Ӷ%h+ Ӷ%h Ӷ%hm Ӷ%h1 Ӷ%h Ӷ%hM *.j.j..o. 2-7Ӷ%h@ Ӷ%h4 Ӷ%hU .#......##............#.)............##......##...##)..#'#'#.....##......##...##...#.#.#.....###+######.#########...#.+.'.#...#.'...#.# ......###...###...#........#.... ###.#.'.#.....'...#$##...## #...#########.B.##......##...#####..#.#.#.....##......##...##'#'#.....*.j.j.j....##..... #####......##... #......#...o. # #......#..... # *   solar ember (minion) #......#..../.  #......#............#[37Ӷ%hA 2mӶ%h7 ,Ӷ%h *.j.o.j   gnoll (polearm)*   solar ember (minion)Ӷ%h V-8Ӷ%h Զ%h#####.)......#.......)........)..#'#'#.......##...##..#.#.#.....###+###############+'.#...#.' ......###...###..#..... ###.#.'.#.....'.B.#......$#...#########...####..#.#.#....*##......##...###.#'#'#......j..jj##....#o...#####.... *   solar ember (minion)..#/ Զ%hԶ%hUԶ%h'S*.j.j   gnoll (polearm)*   solar ember (minion)Զ%h^8=9Զ%hDԶ%h9Զ%hɐ .#...#......#.'..... .#####......#.......#)....#......##.............)............##......##...)..#'#'#.....##......##...#...#.#.#.....###+######.#########...#.+.'.#...#.'...#.# .......###...###B..#........#.... .###.#.'.#.....'...#$##...# . #...#########.*.##......##...#####..#.#.#.....##......##...##'#'#.....j...jj..........##o.#####......##.  #......#Զ%hi. #......#.....Զ%hԶ%hJԶ%hޔԶ%h*.joo   Blorkula the Orcula (fast)j   gnoll (polearm)*   solar ember (minion)Զ%h((100Զ%h1Զ%haԶ%hD )....'####...#'. .######.......)......#.......)........)..#'#'#.......##...#..#.#.#.....###+###############+Զ%h'.#...#.'......###...###...#.... .###.#.'.#.....'*..#......$ . #...#########...####..#.#.#....j##......##...###.#'#'#.....o...jj##..........##o#####.#Զ%hhԶ%hԶ%hԶ%hh*.j.o.1Զ%h&Զ%hQ'......##  )....'##......##...#....'. .#####......)......#......).......)..#'#'#.......##...#..#.#.#.....###+###############+'.#...#.'.......###...###*..#.... .###.#.'.#.....'...#......$ . #...#########.j####..#.#.#.....##......##...###.#'#'#....o....jj##..........##o#####Զ%h0Զ%hԶ%hԶ%hԶ%h*.jo..jj 2 gnolls (polearms)2Զ%huԶ%h/_ #..'......##..#  )....'##......##Զ%h` ...#.....'. .#####.......)......#......).......)..#'#'......##...#..#.#.#..B..###+###############.+'.#...#.'*......###...###....#.... .###.#.'.#.....'.j.#......$ . #...#########o####..#.#.##......##...#Զ%haa ##.#'#'#.....j...jj##....oԶ%hb Զ%hcc Զ%h6d Զ%hd Զ%he Զ%hm *.jo...jj 3 gnolls (polearms)Զ%hGt T9=3Զ%hx Զ%hz Զ%h  #...#[.....#.#....... #...#......#.......#......##... #...'......#......##......## . #...#.)....'##......## ..#...#......#.'..#####......#.......#).......#......##............)............##......##...Զ%hK )..#'#'#.B...##......##...#.#.#.....###+######.#########*..#.+.'.#...#.'...#.# ........###...###j..#........#... ..###.#.'.#.....'o..#$##... .. #...#########...##......##... 2####..#.#.#....j##......##...#'#'#.....j...jjԶ%h Զ%hb Զ%h Զ%hZ Զ%h_ Զ%h *.o.j   gnoll (polearm).Զ%h &4Զ%h" Զ%h$ ն%h3 #.. #......## #...#[.....#.#....... #...#......#.......#......##  #...'......#......##......##ն%hQ5 #...#.)....'##......##.#...#......#.'..#####......#.......#).#......##........).......B....##......##)..#'#'#.....##......##...#.#.#.*...###+######.#########...#.+.'.#...#.'...#.#.......###...###o..#........#.###.#.'.#.....'...#$## ... #...#########.j.##......## . ####..#.#.#.....##......##..ն%h+8ն%hp9ն%h7<,ն%hN*.jo..5ն%h Rն%hTն%hG9 #.. #......#......## #.. #......## #...#[.....#.#....... #...#......#.......#......##  #...'......#......##......##  .. #...#.)....'####  ...#...#......#.'ն%hI1.  ...#####......#.......#)  .......#B.....##.......  .)............##......##  )..#'#'#*....##......##  ...#.#.#.....###+######  .#########j..#.+  .'.#...#.'o..#.#  .........###...###...#........#  ...###.#.'.#.....'...#$## ն%hUL} ... #...#########...##......##ն%hLն%hMն%hNն%hPն%hR[*.jo.ն%h\_50=6ն%hkuն%h ն%h ն%h( ն%h ֶ%h #.. #......#......## #...#[.....#.......#ֶ%hF #...#......#.### #...'......##......##ֶ%h.. #...#.)....'......##......## ...#...#......#.......'....... ...#####......#ֶ%h.# ..............##. ֶ%hGK.).....B*.....#### .)..#'#'#.....##......##ֶ%hU ....#.#.#.j...###+###### #########o..#........+ .'.#...#.'...#.# .###...###...#.# ...###.#.'.#.....'...#$## ... #...#########...##......## . ####..#.#.#.....##......##oj7ֶ%hֶ%h%ֶ%hPU #.. #......#......## #.. #......#......## #...#[.....#.......#....... #...#......#.......#...... #...'......#......##...... .. #...#.)....'......### ...#...#......#.......' ...#####......#.......# ֶ%hUb.#......##....... .)......*.....##...... .)..#'#'#.....##...... .....#.#.#.o...###+##### ֶ%hOV...#########j..#. ...'.#...#.'...#. .........###...###...#........ ...###.#.'.#.....'...ֶ%hV$ ... #...#########...##......ֶ%hX,ֶ%hSYֶ%hZֶ%hkb*.o.jj 2 gnolls (polearms)ֶ%hdc&8ֶ%hjֶ%homֶ%hX  #. #).....#...... #.. #......#......## #.. #......#......## #...#[.....#.......#...... #...#......#.......#...... #...'......#......##...... .. #...#.)....'......## ...#...#......#.' ...#####....B.#.......# .......#......##...... .).....*......##...... )..#'#'#o....##...... ...#.#.#..j..###+#### ..##[40ֶ%hzS *m#######j..# ...'.#...#.'...# .........###...###...#....... ...###.#.'.#.....'...$*.o.jj..9 _Blorkula the Orcula's eyes glow yellow.ֶ%hl r #. #......#......+ #. #).....#...... #.. #......#......##ֶ%h  #.. #......#......## #...#[.....#.......# #...#......#.......# #...'......#......## .. #...#.)....'......## ...#...#...B..#.' ...#####......#.......# ......*#......## .)......o.....## )..#'#'#.j...##.....ֶ%h e ...#.#.#.j...###+### .#########...#   gnoll (polearm) ..'.#...#.'...# .........###...###...#......ֶ%h ֶ%h@ ֶ%h ,ֶ%h ֶ%h' ֶ%h *o.j..jj 2 gnolls (polearms)ֶ%h  U1=10ֶ%h  _Blorkula the Orcula mutters, "Such pretty colours everywhere..."ֶ%h #......# #...[ #. #......#......+ #. #).....#...... #.. #......#......## #.. #......#......## #...#[.....#.......# #...#......#.......# #...'......#......## .. #...#.)B...'......## ...#...#......#.......' ...#####....*.#.......# .............o#......## ........)............## )..#'#'#j....##.... ...#.#[0;10;ֶ%hQ 1m.#.....###+## j   gnoll (polearm) .#########j..# .'.#...#.'...#*o..jjjj 3 gnolls (polearms).1ֶ%h=8׶%hP +......# #... #......# #...[ #. #......#......+ #. #).....#......׶%h;P #.. #......#......## #.. #......## #...#[.....#.# #...#......#.......# #...'.B....#......## .. #...#.)....'׶%hg|## ...#...#...*..#.......' ...#####....o.#.......# ........#......## ........)......j.....## ........)..#'#'#j....##... 2 ...........#.#.#.j...###+# .#########...#׶%h@׶%h>*.׶%hh #, ally target) Blorkula the Orcula points at you and mumbles some strange words.׶%hP׶%hP׶%hoS׶%hh...jj 3 gnolls (polearms).׶%hj.=2׶%hKu׶%hi|> _The blast of sand hits your solar ember!׶%h #####+.  #...[.׶%hd+ #).#.. #.##...#[#...#. #...'......#..׶%hx #...#.)*...'###...#......#.......'#####....o.#...............#...).....jj.׶%h01   gnoll (polearm)...)..#'#'#j.....#.#.#.....###+#׶%h,׶%h׶%h׶%h,*..o.jt)׶%h:-b.j 2 gnolls (polearms)׶%hg3Q ****׶%h3[*Blorkula the Orcula gestures at you while chanting.׶%hH,.[B..2=-3 _The zap misses you.׶%h#######....#####+.  #...[.+ #). #.#[#...#... #...'.*....#.. #...#.)....'##...#....o.#.'#####......#............j#..).....j..)..#'#'#j...׶%h*..o.j.׶%h: O-4׶%h4׶%hg ........#######....#####+.  #...[.+ #). #.#[..#.*. #...'......#.. #...#.).o..'......###....#.'#####...........j#)........׶%hԚ ׶%h |*.o.j׶%h> &j..׶%h &5׶%h ׶%h0  Blorkula the Orcula says, "My favourite colour of blood is blue. Wait, no, _malachite."׶%hA J###'##........#######....#####+.  #...[.+ #). #..#[*.#..o. #...'......#. #...#.)....'......##....'j 3 gnolls (polearms)#####....j.#j............#*o..jj..#j..#. 6׶%h ׶%hj ض%h##....#.####'###.........#......########.....#......# ######+......# #..... #......# #...[#. #......#......+.#. #).B...#......#..#.. #......#......##.#.. #.*....#......##.ض%ho#...#[o....#.#.#...#......#.. #...'......#......##... #...#.)..j.'......##....#...#...j..#j......'....######..ض%h" *.  Blorkula the Orcula is briefly surrounded by a halo of blue light.ض%hB, *, ally target) Blorkula the Orcula casts a spell at you.The sting hits your solar ember.ض%hض%h=ض%hض%hض%hEض%h ).oض%h..ض%hjj..j...#.ض%hض%hU3==7ض%hض%h9 _Your solar ember partially resists.ض%h0T.##....#...###'##..........#######.....######+.  #...[.+ #)...* #..o#[#..... #...'...j..#ض%h #...#.).j..j......##...'ض%hJض%hض%hbض%h ,ض%h*o.jt)j...'ض%h.-8ض%h>ض%hض%h<......#....##....#....###'##...........#######.....ض%h;&######+.  #...[...+ #).*.o #.#[...#...j..ض%hT. #...'...j.j# )....'##ض%h\ض%hض%hCض%hSض%hض%h ( *o.jj...  Blorkula the Orcula barely misses your solar ember.=9ض%hض%h/T _Blorkula the Orcula bites your solar ember but does no damage.ض%h ##'###########.......#.##....#....###'##............#######.....######+. #......# #...[..*+ #).o. #....#[..j.#...jj. #...'......#ض%hZ *o.jj.j.. ض%h- L-20ض%h d..†.....# ##'###########........#..##....#.###'##............#######.....######+.... #..*...# #...[..o+ #).. #...j.#[.j.j#.ض%hь Bض%h ض%h *o.jj...ض%h \=-1ض%h ض%h ٶ%hL#.....#........# #.....#..†.....# #.....###'############.....#.#.....#.##....#.####'###.........#...B..########......#......# #######+..*...# #.....ٶ%hM #..o...# #...[#. #......#......+.#. #).j...#......#..#.. #......#......##.#.. #..jj..#......##.#...#[.....#.#.ٶ%hPٶ%hQٶ%hWVc  Blorkula the Orcula hits your solar ember with a +0 battleaxe.ٶ%hWٶ%hYٶ%hО*.o.j., ally target)jj.. =2 _Blorkula the Orcula closely misses your solar ember.ٶ%hz<#.#.....#..†.....# ٶ%h#.....###'###########.....#..........#....##....#..###'##...........########......#...*######+...o. #......# #...[..j+ #).....jj #.#ٶ%hٶ%hٶ%hٶ%h ٶ%hq ٶ%h\*o.j.ٶ%hIt)jj..ٶ%h.-3ٶ%hٶ%hٶ%h G##############<...†.....# ###'############..#.....#.....##....#.....####B##................*..########......#...o######+.... #..j...# #...[.....+ #)..jj.ٶ%hF,ٶ%h  Blorkula the Orcula is no longer moving quickly.  Blorkula the Orcula hits your solar ember with a +0 battleaxe!ٶ%h#ٶ%hl*o.jj.. ٶ%hٶ%h/==4ٶ%h' _Blorkula the Orcula closely misses your solar ember. _There is an open door here.ٶ%h##############<...†.....# ##'############.#..B.#####'##.....#...*..........#...o..########......#######+.... #..j...# #...[...jjٶ%h&+ #).ٶ%hٶ%h*.j. ٶ%h *******(ally target) Blorkula the Orcula casts a spell at you.ٶ%hSٶ%h]....B*.j.ٶ%hT^.-5ٶ%hxdٶ%hgh _The zap hits your solar ember. The zap misses you.ٶ%hS X##############<...†.....# ##'############.##....###*##ٶ%h ................o..########......#......#######+..j...#. 2 # #...[...j+ٶ%h ٶ%h ٶ%hK ٶ%h ٶ%hQ ٶ%h *'o.j.jj 3 gnolls (polearms)ٶ%h M.j.ٶ%hi O--6ٶ%h ٶ%h ٶ%h ##############<...†.....# ##'###########ٶ%hA q....##..*.###'##o...............########......#..j...###### 2+...j..#. j.# #...[ٶ%h ٶ%h ٶ%h ٶ%h *.j.j 3 gnolls (polearms)j .ٶ%h) &  ٶ%h Blorkula the Orcula casts a spell at you.The blast of sand hits your solar ember!ٶ%h \.##ٶ%h c..'=7ٶ%hE ٶ%h T _Your solar ember is destroyed!ڶ%h,##############<...†.....# ##'###########.##....###'##o..........j..########...... j   gnoll (polearm)#......######+...jj.jjj 3 gnolls (polearms)j..-8ڶ%h##############<...†.....# ##'###########.##....###'##jo.......... 2j..########......#....j######ڶ%hoojj 3 gnolls (polearms)ڶ%h,L.j.ڶ%h@-9ڶ%h ڶ%h ڶ%h\ ##############<...†.....# ##'###########....##..o.###'##ڶ%h  2jj..........j.########......ڶ%hޒ ڶ%hc ڶ%h ڶ%hF ڶ%hҩ o.jj 3 gnolls (polearms).jj.30ڶ%h ڶ%h ڶ%hsB##############...†.....# ##'###########....o##....   gnoll (polearm)###j##jj.........o.jj 2 gnolls (polearms).1  Blorkula the Orcula says, "Everything's been so different since that missionary_gave me these suspenders." _There is a stone staircase leading up here.۶%hy 4۶%h@ ۶%h$ ۶%hi ,۶%h xo.j'۶%h C2 _۶%hO 1..######....## ###......## ### .## ##...## ##.........# ###.. .# ###..###..........###.... ## ##..#...........#...### ###..............#### ##.............## ####............## ۶%h+ A.##.............# 5 .###....B........# ..###............## ...## ##.##........## ....# #..##.......## #...## #..###......# ##...## ##.## ##.##..# ###...## #..# ####..# #......###..# #..# ۶%hD ........##..# #.##۶%h ۶%hO 3.6 (2.5 _You climb upwards. _There is a stone staircase leading down here.ܶ%hr Level 5 of the Dungeon <<<<>>>>_(Press ? for help)#.......#.....## ##.....#######..######........##..#######....######.....## ###..##..############............##### #........>......# ###....###.........................####..######....## ###......## ####.............#...........####.## ##...## ##.........# ###...............###.).[......##..####..###..........###....##...........# ##.........###.####..#...........#...######..........## ##........#####..###..............#### #......÷.)...## ##....)<.##.# ##.###.............###..........[..## ##########.## ##...####............####..............###..## ##.....##.............##...............###...(###......###....B........###...............##.....#.###....###............####..............######......## ##....##ܶ%hs C ##.##........###..............# ####.##.......# ##....# #..##.......####.............# ###....###.......## ##...## #..###......###.........#### #.......####.......# ##...## ##.## ##.##..##.........#### #........##.....>.# ###...## #..# ####..###.#######...###........###.......# ##......###..##..##..# ####†...........##......## #........##..##.###.#####..........##......# #.........#.## ##.##.####........###....## ##...........##..##.##.......####...## #............## #..###.###†.....#ܶ%h ###...........# #  #########.....#. ##..... ####..# #####..#######....####### ###..################........>......# ###....# ##..###..######. ##### ####.#.....###.## ##...## ## ###....##.).[ #..###..#####....##. ##. ##.####..##...######..........## ##.......# #..#.####÷.)...## ##....)<. ##.##  .## [..## ######### #.## ##...######..## ## ..#(###......## B.##.# #.###....## #....###[15;ܶ%hDž 71H #### ##....##.##. ####.# ##....# .###....# ###.## ##...## #..###....###....## ##.## ##..........#### #>.# ###...## ####.#######...####.# ###..####†.###.. #.######........# #.#####.##.#  ..##ݶ%h/ =>>޶%h #...♣..♣.♣..♣...................# #..<.# #.....##..### #...# ###...♣♣.♣♣....######..........## #....# ##[.#####...## ##...#޶%hM ##..........## ###........# #....# #### ###..### #######.).## #....## #....# ##...#....# #..## ##[### #..### ### #.## #).# #######....# ##.# ###.####...## ##.## ##.#<.##....# ### ##..# ##.....###....#޶%h5 H ##.######..## #.##########..# ###..#......<## ##.....)..##......#..# #####.......####..# #...####.≈≈.≈.#..### #...(.....### #..# #...##.'.)≈.≈.'....## #####.†...# ##.## ######.........###.'.≈.≈..'....޶%h r.# ##......# #..#######.......###.#.≈.≈≈.#....## #.......# ##..............##.## #.#......###†## ##.......## #.........#######...#####)### #.######## #..# #.........# #.######### ##### ##..#### ###...# ##.## ##.........# ##.###....### ####..#### ##.# #....# #.>#  ##.....###...### ### #..........# #..#  ##........### #..........# ##.#### #......### #.........## ###.....##  ##.....#޶%hj ޶%hr ..######....## ###......## ### flinch the Grappler .## ##...## ##.........# ###.. Octopode of Kikubaaqudgha ****.. .####..###..........###.... Health: 53/53 ======================== ####..#...........#...### Magic: 10/10 ======================== ###..............####AC: 5Str: 19 ##.............##EV: 14Int: 16 ####............##SH: 0Dex: 12 .##.............#XL:  9 Next: 70% Place: Dungeon:5 .###....B........#Noise: ---------  Time: 6133.6 (0.0) ..###..........޶%h ..##-) Mandibles ...## ##.##........##Cast: Fugue of the Fallen (7%) ....# #..##.......##Scarab #...## #..###......# ##...## ##.## ##.##..# ###...## #..# ####..# #......###..##..# ........##..##.## _Your solar ember is destroyed!Blorkula the Orcula says, "Everything's been so different since that missionary_gave me these suspenders." _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.޶%h% o _޶%h? ޶%h@ ޶%h ,޶%h ޶%h ޶%h ޶%h: ,޶%h ޶%hH ޶%hd ,޶%h ޶%h ޶%h ,޶%h+ ޶%h  ޶%h ,޶%h  ޶%h ޶%hM" ,޶%h# ޶%h& ޶%hy' ,޶%h( ޶%h#+ ޶%h- ,޶%h. ޶%h0 ޶%h 2 ,޶%h2 ޶%h5 ޶%h6 ,޶%h7 ޶%h3: ޶%h; ,޶%h< ޶%h'? ޶%h B ,޶%h# ߶%h ߶%hT6#.......# ߶%h ߶%h5..#.......# ߶%hd\..#.......######## ߶%h&z..#####)##.......# ߶%hܾ]..#......'.......#߶%h#߶%hjT#.......#߶%h'߶%h/#.......߶%hTE6##.b.b.#.....߶%h ^##.....#...(.߶%h;#߶%h#.>.....# ߶%hd+......#.......# ߶%hYc#......#.......# ߶%hCe..########.......# ߶%h..# #....>..# ߶%h.߶%h?;#.......#߶%h#.......#߶%h1You climb downwards.߶%h߶%hk߶%hA **   solar ember (minion)Level annotation: Blorkula the orcula߶%hIA.80.1 (2.5߶%hG߶%hI _You reconstitute your solar ember. _There is a stone staircase leading up here.%hQa _%hk%hYn%hp%hq%hs%hv%hy%h]|%h+~%h%h%hU......#......># .%h7\>......#.......#%h҇5......#.......# .%ha#%h6#.......########%hc.....#####)##.......#%h#......'.......##......#.......##.....'......#.......###.....##.b.b.#B*....<#6.1 (6.0##.....##.....#...(...#......#......#.>.....#......+......#.......# ........#......#.......#......########.......# .##.....# #....>..# .# .... #.......# .# .. #.......#%hٌ%hg%hÑ%hޓ%h + L>#.# ......#.......# ##.....#.......########.....#####)##.......# #.....#......'.# #.....#......#.# #.....'......#.# ##.....##.b.b.#.*....<# ##.....##.....#.B.(...# ......#......#.>.....# +......#.......# #......#.# ####### ##.....# #....>..# # .... #.......# # ..  7.1 (1%h.########## .####)##.............'#' ###.b.b.#.*....<....#...(... ....+.####### ## #....> .... . .. %h%hU?.*8%hc _There is a stone staircase leading down here.%h9 _%h!%h4,q .  _.  ♣.♣  ♣.♣.. #  ♣....###.# 7 #..B..# %h-7 ......#.###  ###.# #.#  # #.#  #.# ..# ### %h.%h2 **   solar ember (minion)You climb downwards.%h8+8 (1.7%h_%hRM_There is a stone staircase leading up here. _There is a stone staircase leading down here.  You climb downwards.  Found an iron altar of Okawaru. _up%hB0.0%h~ ].♣ ... .♣ ..♣. .♣.. _. .♣. ♣.♣.. ♣.♣... # ♣....###.# #.B<..#.#*###.###.###.# # #.# #.# ..# ###90.8 (1 _%h)0.♣.♣ ..#♣.♣.♣ ..# ♣.♣.♣... _.♣.♣.# ♣.♣..# ♣.♣...# # ♣....###.# #B.<..#.#*###.###.###.# #. #.## #.# ..# ###*.1%hV.♣.♣ ..# ♣.♣.♣ ..# ♣.♣.♣... _.♣.♣.# %hh♣.♣..# ♣.♣...# # ♣....###.# #*B<..# .#.### ..###.###.# #. #.# # #.#..# ###%hx2 _You swap places.%ha.♣.♣ ..# ♣.♣.♣ ..# ♣.♣.♣... _.♣.♣.# ♣.♣..# ♣.♣...# # ♣....###.# #*.B..# .#.### ..###.###.# #. #.# # #.#..# ###%hPv.*3%ha _There is a stone staircase leading up here.%h %h %h %h< %hh C4 _%hY %h " %h .......#.......# ##.....#.......######## .#.....#####)##.......# .#.....#......'.......# .#.....#......#.......# .#.....'......#.......# ##.....##.b.b.#......<# %h ##.....##.....#...(...#6 .......#......#.B.....# .......+......#.......# .......#......#.......# .......########.......# ##.....# #....>..# # ....#.......# # ..#.......##.......##.......#You climb upwards.%h %h **   solar ember (minion)Level annotation: Blorkula the orcula%h> -6.3 (2.5%hD %hG _You reconstitute your solar ember. _There is a stone staircase leading down here.%h>......#.# ........#.......# #.....#.......########.#.....#####)##.#.#.....#......'.#.#.....#......#.# ..#.....'......#.......# .##.....##.b.b.#......<###.....##.....#B..(...#.#......#.>.....#.+......#..*....#.#......#.# ........########.......# .##.....# #....>..# .# .... #.# .# .. #.# j #.#*.7.3 (1.0 _%hF%ho4%h%h%hA%h,%h,%hB%hY%h %h %h,%hn%hq...........># >........# ........# #.....############)#.%hi......'....200.3 (3#.....'*.##.....##.b.b.#......<###...(......#.>.......+......#............#...... ........####### .##.....#>%hu-%h %h %h %h˽ %h %hx B%h( .................>>.............# #.......###########)##......'1.3 (1#.......'......#.......#...b.#......<###.....#...(#..>+....... ...#######.....%h9 %h%h %h)%h.%h}s[## .................>>..............# #.......###########)##'.#......#*.'..........#......<###.....#...(#......#.>+..........*.2%hxc1..####'### .[##.....#.#.#.#.#.#.#.......#..#>#>......#.#........#.# #.....#......B########.#.....#####)##.#.#.....#......'*......#.#.....#......#.# ...#.....'......#.......# ..##.....##.....#......<###.....##.....#...(...#.#......#.>.....#.+......#.#*.3%h%<..#......# ...####'###.#[##.....#.#.#.#.#.#.#.......#..#>#>......#.#........#.# %h #.....#.......########.#.....#####)##*......#.#.....#......'.......# )...#.....#......#..#..#.....'......#.......#.##.....##.....#......<###.....##.....#...(.#.#......#.>.....#%hh%h>*.%hH&4%h%%h%hx| .<..#.......####'##[##..>>...# #......*############)##.... .....'...... )#......#.......'........#.....<###..(*.5%h %h< #......# ..#......#.# #......#.# ####'###.# [##.....#.# #.# #.# #.%h= C# ......#.# >#.......# ......#.....*.# ##.....#.......######## #.....#####)##.. ...#.....#......'.......# #.....#......#.......#.....'......#.......###.....##.....#......<#%h %h> :*.%hx &6%h %h c _There is a stone staircase leading down here.%hϓ4%h+%h%h-7 _%h8%h,%h # #####7 #B..# ###.# .. ##  **   solar ember (minion)You climb downwards.%hR(-8.0 (1.7%hl,%hf/ _You reconstitute your solar ember. _There is a stone staircase leading up here.%h86###### #*B.# ###.# ... #### %h?%h@,90%h#E%hDH& _You swap places.%he=######*..# ###B#  #...######%hf%huz<*10%hiw%h: #.########.##<*.#...###.#.# #.B.###### %h %hQ F.*%h+ &1%h %h %h6%h4%h%h%h%h%h$%h# .# #######.# #<..#... ###.#.# #.*B# %h|?2##### %h,%hL%hґ0%hA  .#######.#<..#...####.#3.0 (1.*.#####%h %h4%hz%h%hB%h###.......# .#  .# #######.# #<..#.B.#4###.#*####...# #####%h%hš%h%h 4%h %h2 ,%h %hr ]..# ....####... ... ... #.# #.#  #.# #######B# 5#<..#.*.# ###.#.####...# #####%h_ %h %h$4%hy%%h&%h&%h/%h0%h2,%h3%h77..###.### #. #. # #.##########..###.......#####........+#........##........+ 8.0 (3 #* #.#######.##<..#...####.#.####...######%h8%h:<%h%hc"e........#.###..###.###.# #. #.#  # #.# ####### ..# ## ####.+ #.# #.......B+.#####.##*#  #.# #######.##<..#...# ###.#.####...######%h#%h):*.%h++9.0 (1%h/%h2%hw }#.#.....##..<......##'...........#....#...#.###20 _You open the door. _Found an escape hatch in the ceiling.%h-.#.### ..###.###.# .# #.# #.# .###.###.# ##...... ..# ##.#....###### #.+...<.#.#....##.#...#####*##.....##.# .....# %h\#.# .....# #.# ....###<..#...# ##### ###.#.### %hh%hJ%8*.%h&-1 _%hg _There is an open door here.%h.#.### ..###.###.# ..# #.# #.# #.###.###.# #########...... ..# ##.......#....###### #..+...<...##.%h#....##.##.*'#.#####.##.....##.##.....# #.##.....# #.###<..#...####### %h:.*%h-2 _%hG%h2%hf.#.### ..###.###.# ..# #.# #.# #.###.###.# #########...... ..# ##.......#....###### #........+...<...# #.#....##.# #.*.# .#####.##.....### #.##.....# #.##.....# #<..#...####### %hh%ho:'*%hkC3%h  #..<..# .........#.####..###.###.# ..# #.# #.#  #.###.###.# #######...... ..# ##.......#....#######........+...<...# #........#..B.##.# #........'*......# .#####.##.....####.##.....#  #.##.....%h ########.##....#<..#...##########.#.####...#%h_ 8*.%hݣ <4%h %h♣....###.##... #..<..# .........#.####..###.###.# ..# #.# #.# #.###.###.# #########.........# ##.#....###### #.+.B.<...# #........#.*..##.##........'.......#.#####.##.....### #.##.....# #.##.....# #######.##....## #<..#...##########.#.###5%h<7♣...# # ...♣.♣....###.##...♣ #..<..# .........#.####..###.###.# ..# #.# #.# #.###.###.#%h: #########.........# ##.#B...###### #.+...<...# #..#.*..##.##........'.......#.#####.##.....### #.##.....# #.##.....# #######.##....## #<..#...#######%h B:*.%hB&6%hF%hhM%h[  ♣.♣ ...♣ ♣.♣...# ...♣.♣....####...♣ #..<...........#.####..###.##..# #.# # #.###.### #########B........##....######+*..<..#....##.##........'.......#.###### .######.##....##*.778 M_.♣.♣z.z♣ ♣.♣ ...♣ ♣.♣...# ...♣.♣....####...♣ #..<...........#.###[7;%ha A15H#..###.###..# #.# # #B###.### #########.........##*...######+...<...##........#....##.#.zz 2 wights (dormant)##.....#%h v*.8%hH X _2 wights come into view.%h3 o♣.♣.♣......♣ _.♣.♣.# z.z♣ ♣.♣..# #. ...♣ ♣.♣...# ... ...♣.♣....###..#...♣. #..<............#.#####.###.B# #.#  ##.###.###%h4  #########*........##....######+...<...##....##.##........'........######%h8 %hq: %h@ .z*.z1 dormant)%h&B &9%hG %hJ %hq♣.♣.♣ ..##.#z ♣.♣.♣......♣ _.♣.♣.#z..♣ ♣.♣..# #...z.♣ ♣.♣...# .......♣.♣....####..#...♣...#..<..#............#.#####.##..# #.#  ##*###.### #########.........##....######+...<..z 3 wights (2 dormant)#....###........'........#######.z*.30%h _A wight comes into view. It is wielding a +5 hand axe.%hV#.#z ♣.♣.♣...#...♣ _.♣.♣.#.z..♣ ♣.♣..#....♣ ♣.♣...# #....z..♣.♣....###. #..#...♣...#..<.#............#.## #.*###.###.#  #.# #.###.###########........##.......#....#####.+...<...##....## 2 wights (1'...... .#####.##.....## #..z   wight[39;4%h]n9m1 _You swap places.%h ..♣ _.♣.♣.#....♣ ♣.♣..#.....♣ ♣.♣...# #.......♣.♣....###. #..#z..♣...#..<.............#.## #.*###.###.# .# #.# ##B###.###########........##.......#....#####.+...<...# #....##.#'.......# .#####.##.....## .z.*2%hK.♣ ♣.♣.....♣ ♣.♣.#.......♣.♣....###. #..#...♣...#..<..z........#.## #..###.###.# #.*# #.# ##.###.############B.......##.......#....#####.+...<...# #....##.#'....... .#####.##.....###  #######.z.*3%h.♣ ♣.♣.#.......♣.♣....###. #..#...♣...#..<...........#.## #z.###.###.# #..# #.# #*###.############........##.......#B...#####.+...<...# #....##'.......# .#####.##.....###  #######<..#...#######.z*4%h%h%h; E...♣....###.# #..#...♣...#..<..# #............#.###  #..###.###.# #..# #.# #.# ##z###.###.# #########*........# ##.......#....###### #..+.B.<...# #.#....##.# #..'.......# .#####.##.....###  #.##.....##.##.....# #######.##....## #<..#...##########.#.###%hF B%hߐ z..z*z 2 wights%h &5%he %hC %hu#.....♣ # # .......♣.♣....###.# #..#...♣...#..<..# #...z........#.####..###.###.# #..# #.# #.#  ##.###.###.# #######.z.......# ##.*B.#######.+...<...# #.#....##.# #........'.......# .#####.##.....####.##.....#  #.##.....# #######.##....#<..#...#######.z=%hdx[9;65H6 _The wight closely misses you.%h^  You hit the wight.  The wight is moderately damaged..z, charged)8 (0.8 _Your solar ember glows brighter.%h N _Your solar ember glows brighter.  You hit the wight but do no damage.  Your solar ember blazes with a fierce heat.The solar flare engulfs the wight.  The wight is destroyed!%h% *   wight%h7 %h$ .z) )%h 4/54637.6 _Kikubaaqudgha accepts your kill.%h %h n _Your Shapeshifting skill increases to level 8!%h  ........###.# #..#...♣...#..<..# #............#.### #..###.###.# %h  #..# #.# #.# ##z###.###.##########.).......#.......#.*..###### .+.B.<...#  #%h .#....##.# #.'.......# .#####.##.....### #.##.....# #.##.....########.##....## #<..#...##### ###.#.###%hD %h F.z%h+ <-8.6 (1.0 _%hr%hV %h; #..#...♣...#..<..# #............#.### #..###.###.#  #..# #.# #.# ##.###.###.##########.z.......#.......#.*..###### .+...<...#  #%h<.#B...##.# #........'.......# .#####.##.....### #.##.....#  #.##.....########.##....## #<..#...##### ###.#.### #...#%h=%h?%hDn)z.*%hLE@-9%hP%h{f$#............#.###  #..###.###.# #..# #.# #.# ##.###.###.# #########.).......# ##.......#z...###### %hKjv#........+*..<...# #........#....##.# #........'.B.....# .#####.##.....###  #.##.....# #.##.....# #######.##....###<..#...####### ###.#.###  #...######%hk%hu..z*40%hz%h|%h{.#..#...♣...#..<..# #............#.####..###.###.# #..# #.# #.#  ##.###.###.# #######.).......# ##.......#....#######........+.z.<...# #........#.*B.##.# #........'.......# .#####.##.....####.##.....#  #.##.....#%hz/#######.##....#<..#...##########.#.####...#%hN6%h7P: 49/53 (54)--=1Drain%h;%h=u _The wight hits you with a +3 flail. You feel drained.%h8 .......♣.♣....####...♣...#..<..#............#.####..###.##..# #.#  ##.###.### #########.).......##....######%hC+.zB<...#....#.*..###........'.......#.#####.#### .######.##....##<..#...##########.#.###%h>%hn0/51------=2%h _The wight hits you with a +3 flail! You feel drained.%hf%  , charged)You closely miss the wight.Your solar ember glows brighter.35-------3.4 (0.8%ho9O _The wight hits you with a +3 flail.%h`  Your solar ember glows brighter.  You barely miss the wight.  Your solar ember blazes with a fierce heat.The solar flare engulfs the wight.  The wight is destroyed!**   solar ember (minion, charged)%hON))%h2--6-4.2%huv _Kikubaaqudgha accepts your kill.%h2? #..#...♣...#..<..# #............#.### #..###.###.#  #..# #.# #.# ##.###.###.##########.).......#.......#....###### .+.)*<...#  #.#.B..##.# #........'.......# .#####.##.....### #.##.....#  #.##.....########.##....## #<..#...##### ###.#.### #...#  You swap places.6-5.2 (1.0%h%hKB _You weave more energy into your solar ember.%h #..#...♣...#..<..# #............#.### #..###.###.# #..# #.# #.# ##.###.###.# ##.).......# ##.#....###### #.+.)*<...#%hAO #.#B...##.# #.'.# .#####.##.....### #.##.....#  #.##.....# #.##....##  #<..#...#######  ###.#.###  #...#%h%hG.*%h@-6%h%h%h/%h 1%h89%h<%h  #............#.### #..###.###.#  #..# #.# #.# ##.###.###.##########.).......#.......#....######%h{ X #........+.).<...#  #........#.*..##.# #........B.......# .#####.##.....### #.##.....#  #.##.....########.#### #<..#...##### ###.#.### #...# #####%h) %hc G.*%h &7%h %h% Q _There is an open door here.%h 4%hS %hE 37=%h5 ,%h %h ,%h %h n8=%h %h ,%h" %h ,%h@ %h ,%hd %hU b9=%hL %h ,%h %h& ,%h %hN ,%h %h` m40=%h %h ,%hO %h! ,%he# %h& <1%hV( %hA* ,%h+ %h. ,%hz0 %h2 ,%hq4 %h7 b2=%h: %h= ,%h> %hA ,%hB %hE V3=%hE %hF %hCI ,%hJ %h6M ,%he 4=5=%hm B%h9t n%h1 6=%ht B%h %hx %h V7=%h͑ %hA ,%h %hך %hś %h> %h %h L8=%h( %hY ,%h^ %h_ %h %h9 %h ,%hV %hJ l9=%h %hR ,%hƹ %hu ,%h %h c50=%h %h ,%h %hv ,%h@ %h ,%h %h %hx V1=%h %hW ,%h %h^ ,%h %h _ _You start resting.%h 1301.2 (54.0)%h Z2=2.2 (55%h6 %h " _HP restored.%hD#..#...♣...#..<..# #............#.####..###.###.# #..# #.# #.#  ##.###.###.# #######.).......# ##.......#....#######........+.).<...# #........#B...##.# #........'*......# %hb.#####.##.....####.##.....#  #.##.....########.##....#<..#...##########.#.####...#%hY%h13.2 (1.0)%h%h%hCm0.......♣.♣....####...♣...#..<..#............#.#####.##..# #.#  ##.###.### #########.).......#%h`n#....######+B).<...#......#....###........'*.......#####.### .######.##....##%h,oc<..#...##########.#.###%hp%h0v:*.%hw&4%h{%h}%ha #.....♣ ♣.♣...# .......♣.♣....####...♣...#..<..#............#.#####.##..# #.# # ##.###.### #########.).......##B...######+.).<..#*...###........'.......#.###### .######.##....##<..#...#######%h }*.5%h ♣ ♣.♣ #.....♣ ♣.♣...# .......♣.♣....####...♣...#..<..#............#.####..###.##..# #.# # ##.###.### #########B).......##....######+*).<..#....##.##........'.......#.###### .######.##....##%h %h" :*.%h B=6%h %h %hLg♣ _.♣.♣...♣ ♣.♣ #.....♣ ♣.♣...# .......♣.♣....####...♣...#..<..#............#.###%hJNq#..###.###..# #.# # ##B###.### #########.).......##*...######+.).<...##....##.#........'.......#.###### .%hyP%hT:*.%hU&7%hY%h[%h#z ♣.♣.♣......♣ _.♣.♣.#....♣ ♣.♣..# #.....♣ ♣.♣...# .......♣.♣....###..#...♣...#..<..#............#.#####.###.B# #.#  ##.###.### #########*).......#%h@#....######+.).<...##....##.##........'........######%h%h:*.%h&8%h%h%hӳ ♣.♣.♣ ..# #.#z ♣.♣.♣... #_.♣.♣.# # ♣.♣..# ##.....♣.♣.♣...# #........♣.♣....###.# #..#...♣...#..<..##............#.### #B.###.###.# #..# #.# #.# ##*###.###.# #########.).......# ##.#....###### #.+.).<...#z   wig%hqht (dormant) #.#....##.#*   solar ember (minion)#........'.......#.#####.##.....###.z*.z9%h)  .♣.♣ ..# #.#.♣...# #.#. ♣.♣.♣... #..z♣ ♣ _.♣.♣.# #♣..# ###.....♣.♣.♣...# #........♣.♣....###.# #..#...♣...#..<..##...B........#.########..###.###.# #*.# #.# #.# ##.###.###.# #########.).......# [40%h- m##.#....###### #.+.).<...# #.#....##.##........'.......#.z*.10%h_  .. .♣.♣ ..♣.♣.♣...##.#. ♣.♣.♣......♣ ♣ _.♣.♣ #..z.♣.♣.♣.♣ ###.....♣.♣.♣...# #........♣.♣....####..#B..♣...#..<..............#.########*.###.##..# #.#  ##.###.### #########.).......##....######+.).<..#....##%hb %hi ^.z*.%hEj &1%h#p %hr %hN #. # .. .♣.♣ ...# #.#. ♣.♣.♣...# #.#. ♣.♣.♣... #...♣ ♣ _.♣.♣.#  #....♣.♣# ###...z.♣.♣.♣...# # #.......B♣.♣....###.# .##..#...♣...#..<..# #...*........#.########..###.###.# #..# #.# #.# ##.###.###.# #######.).......# ##..%h<[34m..#######.+.).<...#.z*.2%hh D (ally target), charged)You hit the wight but do no damage.Your solar ember glows brighter.  The wight hits you with a +5 hand axe! You feel drained.%hq n37/50-------==3.0 (0.8%hۮ %h I _The wight hits your solar ember but does no damage.%h * You closely miss the wight.Your solar ember blazes with a fierce heat.%hc z )The solar flare engulfs the wight. The wight barely misses you.-8 _The wight hits your solar ember with a +5 hand axe.%hM, charged)solar flare engulfs the wight. The wight barely misses you.with a +5 hand axhit the wight but do no damage.The wight is severely damaged.  Your solar ember glows brighter.  The wight misses you.%h-4.6 _The wight hits your solar ember with a +5 hand axe.%hY Your solar ember blazes with a fierce heat.The solar flare engulfs the wight.  The wight is destroyed!%h_ **   solar ember (minion, charged)%h N))%h e1-------805.4%hs %h ` _Kikubaaqudgha accepts your kill.%h4%hd%h,%hR8%h%h%h%h%h,%hi%hZ>9=%h40=%h,%h%hԴ1=2=3=4=5=6=7=%h8=9=50= - _You start resting.62.4 (47.0)1=-3.4 (48 _HP restored.%hv#..#. # .. .♣.♣....# #.#. ♣.♣.♣...#%hAy #.#. ♣.♣.♣... #...♣ ♣._.♣.♣.# #....♣.♣.♣.♣..# ###.....♣.♣.♣...# # #......B.♣.♣....###.##.##..#.*.♣...#..<..# #............#.### #####..###.###.# #..# #.# #.# ##.###.###.#  #.).# ##.#....######  #.+.).<...#%hw~%hS14.4 (1.0)%h%h؈  Things that are here: _a +5 hand axe; a +0 robe%hT% #.  #. ♣...#. # .. .#%hWw #.#.♣...# #.#. ♣.♣.♣.♣... #_.♣.♣.# #♣..#  ###...B.♣.♣.♣...# # #......).♣.♣....###.##.##..#.*.♣...#..<..# #............#.########..###.###.# #..# #.# #.# ##.###.###.# #########.).......# ##.#....######%hW,%h2` *%h=aK.5 _%hul%h.: ##.#.## #........  #.#...♣...#. # ....%ha;f.# #.#..# #.#..♣.♣.♣.♣... #...♣.♣._.♣.♣.# #♣..#  ###.....♣.♣.♣...# # #......*.♣.♣....###.#%h<Q#.##..#...♣...#..<..## #............#.########..###.###.# #..# #.# #.# ##.###.##%h>#.# #########.).......#%hDH*)%hE&6%h+J%h`L%hn  . ..  ##.#.## #........  ###.#...♣...#. #.....%hwo .# #.#..# #.#..♣.♣.♣.♣... #_.♣.♣.# #...♣..#  ###...*.♣.♣.♣...# # #......).♣.♣....###.# #.##..#...♣...#..<..##. #............#.#### #####..###.###.#%h@p  #..# #.# #.# ##.###.###.#%hq %hv a*.=%hz 57%hc| %h2 ...# . .. ###.#.##.#  #........ ###.#...♣...#. #......# #.#...# #.#B.♣.♣.♣.♣... %hY5 #...♣.♣._.♣.♣.#  #..*.♣.♣# ###.....♣# # #......).♣.♣....###.##.##..#...♣...#..<..# #. #............#.#### #####..###.###.##..# #.# #.#%h *.8%h9M F...#.  .... #.#.##.# #........ ###.#...♣...#. #......♣.♣..♣.♣.♣...##.#..♣.♣.♣.♣...#..*♣.♣._.♣.♣ #....♣.♣.♣.♣ %h###.....♣.♣.♣...# #.♣F   sky beast (asleep)..♣...# #####..##%h%h %h\.F*.F%h&9%h%h5\ _A sky beast comes into view.%h0. ...#.....#F  .... # ##.#.##.## #......... ###.#...♣...#. #......# #.#....# #.#*.♣.♣.♣.♣... #...♣.♣._.♣.♣.#  #....♣.♣####.....♣.♣.♣...# # #......).♣.♣....###.# #.##..#...♣...#..<..##. #............#.###.[31%h3m*.*   solar ember (minion)70%hb#..... .# ###..... .# ......#......#. ..... # ##.#.##.### #.......... ###.#B..♣...#. #......♣.♣....# #.#.*..# #.#..♣.♣.♣.♣... #...♣.♣._.# #....♣# ###.....♣.♣.♣...# ##......).♣.♣....###.##.##..#...♣...#..<..#%h,%h)IF*.F   sky beast*   solar ember (minion)%h&1%hy%h^sc......# #.......# ####.......# #.......#.?......#. .....F # ##.#.##.#### #...B....... ###.#...♣...#. #....*.♣.♣....# #.#...# #.#..♣.♣.♣.♣...#...♣.♣._.♣.♣.#  #....♣# c   centaur (asleep)###.....♣#%hvv [m # *   solar ember (minion)#......).♣.♣....###.#  A centaur comes into view..F*.2%hx%h|1 _Found a scroll of identify.%hHc......# #.......# ### #.......# .. #.......#.. ?......#. ...... # ##.#F##.##.###.#.*.♣...#.##......♣.♣....# #.#...♣.♣.♣...# #.#..♣.♣.♣.♣...#...♣.♣._.♣.♣.# #....♣.♣.♣.♣..# ###.....♣.♣.♣...# # %hT%hV^47--=3%h#]%haT _The sky beast hits you. The air twists around and strikes you.%h!_ , charged)You barely miss the sky beast.Your solar ember glows brighter.%h`i1-----4.3 (0.9%hzg%hjT _The sky beast hits you. The air twists around and strikes you.%hY (combustible)You hit the sky beast.  The sky beast's fire resistance is stripped away!5.2%h3`%hd7 _The sky beast is lightly wounded.%h<  You barely miss the sky beast.The sky beast is lightly wounded.%hm=-6.0 (0.8%hA%hHDV _The sky beast barely misses you.%h  You closely miss the sky beast.The sky beast is lightly wounded.%hl35------8%h%hT _The sky beast hits you. The air twists around and strikes you.%h& &  You hit the sky beast.  The sky beast is moderately wounded.3----7.6%h* %h. T _The sky beast hits you. The air twists around and strikes you.%h  You bite the sky beast!  The sky beast is heavily wounded.%h0=8.4%hʓ%hV _The sky beast barely misses you.%h]  You bite the sky beast!  The sky beast is almost dead.%h`p28---9.3 (0.9%hf%hlT _The sky beast hits you. The air twists around and strikes you.%h   You closely miss the sky beast.-80.1 (0.8 _The sky beast is almost dead.%hVu  You hit the sky beast.  You kill the sky beast!%hz/†c   centaur (asleep)*   solar ember (minion, charged)%hR %h  %hHealth: 29/55 %hk---%h5%h -%hs&1.0 (0.9%h'  %h=_Kikubaaqudgha accepts your kill.%hv,%ha %h%hǬE_Your life force feels restored.%hg%hr c......# #.......# ### #.......# .. #.......#...?......#..#...... .# ##.#†##.##.###.#.*.♣...#.#.#......♣.♣....# #.#...♣.♣.♣...# #.#..♣.♣.♣.♣.#...♣.♣._.♣.♣.#.*   solar ember (minion, charged)#....♣.♣.♣.♣..####.....♣.♣.♣...# # *.[9;45%h SH-2.0 (1.0 _%h|c......##.......######.#... #.#... ?#..#  ........# ##.#†##.########....*........###.#...♣B..#.#. #......♣.♣....# #.#...♣# #.#..♣.♣.♣.♣....##...♣.♣._.♣.♣.#.##..♣.♣..# ###...# ##......).♣.♣....###.##.##..#...♣...#..<..#%h.*)30=-3%h%h_LY#.......######.#... #.#... ?#..#  ........# ##.#†##.########.....*.......# ###.#...♣...#.#. #......♣.♣B...# #.#...♣# #.#..♣.♣.♣.♣....##...♣.♣._.♣.♣.#.# #....♣.♣.♣.♣..# ..###...# .##......).♣.♣....###.##.##..#...♣...#..<..##. #............#.###%hVl.*4%hY%hp\%h #.#... #.#... %h @?#..#  ..# ##.#†##.########.............# %h >###.#...♣*..#.#. #......♣.♣....# #.#...♣# %h` #.#..♣.♣.♣.♣....##...♣.♣._.♣.♣.#.# #....♣.♣.♣.♣..# ..###.%h 6..# .##......).♣.♣....###.# #.##..#...♣...#..<..#%h #. #............#.#### #####..###.###.#%hT %h F.*%h &5%h %h %hT" 4%h# %hM. 1=%h/ %h/ %h:4 ,%hX7 %h: ,%h< %hqA %hB :2%hD %hH %h,I %haJ %hN %hO %h Q %hT %h2V T3=%hoW %h\ %h] %h^ %hc %hZd %h#e %h7h ,%h+i %hl b4=%hm %hq %hΊ n%h j5=%hL %h %h %hT %h ,%h— %h{ ,%hm %hr b6=%h %ha ,%h\ %h ,%h %h %h; T7=%h %hͭ ,%h %h% %h %hp %hk b8=%h %h ,%h %h ,%h %h! ,%ho %h %h T9=%h %h ,%h8 %h{ ,%h %h o40=%h %h B%h[ ,%h %h~ ,%hj %h h1%h %h %hg %h %h %hT b2=%h %h ,%h %h, ,%h %h' ,%hf %hX l3=%h %hM ,%h %hq ,%hp %h& b4=%hC %h ,%h: %h ,%hb %h? B%hr l5=%h %h0 ,%h %h! ,%h# %h$ b6=%h& %h`. %hU1 l7=%h2 %h4 ,%h6 %h8 ,%hw; %h= ,%h= %h@ <8%hdB %hE %hWF %h$G %hI %hFJ %hK %hZN b9=%hWO %hR ,%hS %hvV ,%hW %hY ,%hc\ %hDj m50=%hol %ht B%h+x ,%h,} %h %h E1=%h: %hG %h %hm %hJ ,%h4 %h; ,%hc %hҘ %h V2=%h %ha ,%h %h ,%hϨ %hd %h? L3=%hs %h( %hմ %hP %h %h< %ht %hC ,%h %h %h V4=%hW %h ,%h %h ,%h, %h _ _You start resting.%h 1468.0 (83.0)%h Z5=9.0 (84%h 8 _HP restored.%h3 #.##### #.#...#.#...?%hm5c#..# ........#  ##.#†##.####### #.............# ###.#...♣...#.#. #......#%h6 #.#...♣.♣.♣*..#  #.#..♣.♣.♣.♣....# #...♣.♣._.♣.♣.#.# #♣..# ..%h7 ###.....♣.♣.♣...# .# #......).♣.♣....###.# #.##..#...♣...#..<..# #. #............#.###%hE_  You swap places.%hF270.0 (1.0)%hM%hlRB _You weave more energy into your solar ember.%h  c......#  #.##### #.#...#.#...%h m?......#..# ........#  ##.#†##.####### #.............# ###.#...♣B..#.#. #......♣.♣....# #.#...♣.♣.♣*..# %h s #.#..♣.♣.♣.♣....# #...♣.♣._.♣.♣.#.# #♣..# .. ###.....♣.♣.♣...# .# #......).♣.♣....###.# #.##..#...♣...#..<..#%h %h& >*.%h8 &1%h %h" %h  c......#  #.##### #%h 3.#...#.#...?......#..# ........#  ##.#†##.####### #.....B.......#%hŝ  ###.#...♣...#.#. #......♣.♣*...# #.#...♣.♣.♣...#  #.#..♣.♣.♣.♣....# #._.♣.♣.#.# #%h H♣..# .. ###.....♣.♣.♣...# .# #......).♣.♣....###.#%h %hѫ >*.%h &2%h %h %h9U c......#%hQKp #.......##### #.......#... #.......#... ?......#..# ........# ##.#†##.# #.#%hN ###.#...♣*..#.#. #......♣.♣....# #.#...♣.♣.♣...# #.#..♣.♣.♣.♣.# #...♣.♣._.♣.♣.#.#c   centaur (asleep) #....♣.♣.♣.♣..# ..*   solar ember (minion) ###.....♣.♣.♣...# .#  #......).♣.♣....###.#%hR%hr_8*.%h@qB=3%hMx%hz%h# c......# #.......##### #.......#... #.......#... ?......#..# ........# ##.#†##.# #...B.*.# ###.#...♣...#.#. #......♣.♣....# #.#...♣.♣.♣...# #.#..♣.♣.♣.♣....# #...♣.♣._.♣.♣.#.# #....♣.♣.♣.♣[39%h;49m..# .. ###.....♣.♣.♣...# .#  #......).♣.♣....###.#*.4%hJq#c......# #.......#####. #.......#..... #.......#.... ?......#..# ........# ##.#†##.# #..B.*.# ###.#...♣...#.#.%h9L #......♣.♣....# #.#...♣.♣.♣...# #.#..♣.♣.♣.♣....# #...♣.♣._.♣.♣.#.# #....♣.♣.♣.♣..# .. ###.....♣.♣.♣...# .#  #......).♣.♣....###.#%h\N%hR0*.%hS&5%hbX%hZ%h]"  #c......# #.......#####. #.......#..... #.......#.... ?......#..# ........# ##.#†##.%hg# ># #.B.*.# ###.#...♣...#.#. #......♣.♣....# #.#...♣.♣.♣...# #.#..♣.♣.♣.♣....# #...♣.♣._.♣.♣.#.# #....♣.♣.♣.♣..# .. ###.....♣.♣.♣...# .#  #......).♣.♣....###.#%h$ %h& %hz2 0*.%hu: &6%hC %hF %hv w #c......# #.......#####. #.......#..... #.......#....%h I ?......#..# ........# ##.#†##.# #B.*.# ###.#...♣...#.#.%h  #......♣.♣....# #.#...♣.♣.♣...# #.#..♣.♣.♣.♣....# #...♣.♣._.♣.♣.#.#%hS x*   solar ember (minion) #....♣.♣.♣.♣..# .. ###.....♣.♣.♣...# .#  #......).♣.♣....###.#%h %h V*.7%h %h %h&.......... %h\*#c......# #.......#####. #.......#.#.......#....#?......#..# #..........# ##B#†##.#######  #.*...........####.#...♣...#.#.#......♣.♣....# #.#.....##.#..♣.♣.♣.♣....# c   centaur (asleep)#...♣.♣._.♣.♣.#.# %hN*   solar ember (minion) #....♣# ..###.....♣# .#8%hU%h2C####...c ####........?##....B.....# #####.#†##.###### #.*...........###.#...♣...#.#.......♣.♣..#.#...♣.♣.♣...# #.#..♣.♣.♣.♣...#...♣.♣._.♣.♣.#.# #....♣.♣.♣.♣..# ..%h c*.clauncher)The centaur shouts! You hear a shout! x2 (((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.  The arrow closely misses you.%h\....B*.===9%h-` %haR_The arrow closely misses your solar ember.%h ########### ... #c......#  #%hå.#####. #.#..... #.#.... #?#..# #..........# #####*#†##.####### #.............# ###.#...♣...#.#. #......♣.♣....# #.#..%h}#  #.#..♣.♣.♣.♣....# #_.♣.♣.#.#%h%h:*.%hR (((%h((((The centaur shoots an arrow. The arrow barely misses you.%hO-...%h;QFB*..%h _M ((%h_o(The arrow misses your solar ember. The centaur shoots an arrow.%h...46-----80%h`&) _The arrow hits you!%hXZ ############ .... #c......#  #.#####. #.#..... #.#.... #?......#..# #...*......# #####.#†##.####### #.............# ###.#...♣...#.#. #......♣.♣....# #.#.....# #.#..♣.♣.♣.♣....#%h^;*. %ha %ha"(%hb(%hc(%hdRThe centaur shoots an arrow. The arrow misses you.%hVe%hX..B%h 9-1%hB %h   %h %h8 (_The arrow hits your solar ember.%hƈ G ######### ##### .... #c......#  #.#####. #.#..... #.......#.... #?.*....#..# #..........# #####.#†##.####### #.............# ###.#...♣...#.#. #......♣....# #.#.....#*.%h V(((((%h\ .B...  The centaur shoots an arrow. The arrow closely misses you.%h [(((((%h _.B...%hN .=2%h9 %hڻ p _The centaur shoots an arrow. The arrow closely misses you.%hK%h ######### ######.....c ####...*..?#..........%h,#%hDc#####.#†##.######%hY #.............#%hM##.#...♣...#.#.%hr.....♣.♣.%h%%h%h{% %h&"%hW'*%h (.%h(%h)@The centaur unwields a +0 shortbow.  %hu*(The centaur hits you but does no damage.%h%,%h,5%h- -----%ha.--%h/ 3%hd5%h9 %h:%hN;_The centaur kicks you.%h , charged)You hit the centaur but do no damage.Your solar ember glows brighter.  The centaur hits you but does no damage.%hF--9 (0.9%h%h_M _The centaur misses you.%h  You bite the centaur!  The centaur's fire resistance is stripped away!  The centaur is moderately wounded.%h oo   orc warrior (polearm, missile)c   centaur (combustible)*   solar ember (minion, charged)The centaur completely misses you. The centaur barely misses you.An orc warrior comes into view. It is wielding a +0 halberd.%ho1---=4.7 (0.8%hK%hOj _The centaur hits you. The centaur barely misses you.%hP  You barely miss the centaur.The centaur is moderately wounded.%h@ Q.o%hf 0-5.5%h! %h%  %h& _The centaur barely misses you. The centaur closely misses you.%hP  You bite the centaur!  The centaur is severely wounded.The centaur hits you. The centaur misses you.31------=6.3 _The orc warrior hits you from afar with a +0 halberd!%h  You hit the centaur.  The centaur is almost dead.%hu28------7.1%hی%hj _The centaur hits you. The centaur barely misses you.%h, w  You bite the centaur!  You kill the centaur!%h9   #########  ###.......###  .o.........  #)......#  #.B.....#####.  #.*.....#.....  %h; G#.......#....  #?......#..#  #..........#  #####.#†##  #......  *   solar ember (minion, charged) ###.#...♣   Kikubaaqudgha accepts your kill.%hG 4 #########  ###.......###  .o......... %h  #)......#  #.B.....#####.  #.*.....#.....  #.......#....  #?......#..#  #......... #####.#†##  #......  ###.#...♣ %h Z  The orc warrior hits you from afar with a +0 halberd!%h.= 11---------90==96%h$E %hJ V _* * * LOW HITPOINT WARNING * * *%h=############.......###.o... #)# #.......#####.%h#.*B....#..... #.......#.... #?#..# #....# #####.#†##.####### #.............# ###.#...♣...#.#. #......♣.♣....##.#...♣...#%h%h((((%hz0((((%h).B...†--8.9 (1.0%h _The orc warrior throws a stone. The stone misses you.%h ############.......###.o... #)# #.......#####.#.*.....#..... %h@  #...B...#.... #?#..# #....# #####.#†##.####### #.............####.#...♣...#.#. #......♣.♣....# #.#...♣...##.#..♣....#%h %hl .*launcher)The orc warrior unwields a +0 halberd. The orc warrior wields a +0 sling. #########  ###.......###  .o..........  #(......#  #.(.....#####.  #..(....#.....  #..*B...#....  #?......#..#  #..........#  #####.#†##.#  #........  ###.#...♣.  #......♣.♣....#  #.#...♣.♣.♣...#   %h #########  ###.......### %h.% .o..........  #(......#  #.(.....#####.  #..(....#.....  #..*B...#....  #?......#..# %h #..........#  #####.#†##.#  #........ ###.#...♣. %h@ #......♣.♣....#  #.#...♣.♣. %hf  The orc warrior shoots a sling bullet. The sling bullet hits you.%hE)..6/55 ----------=-9%hJ%hRV _* * * LOW HITPOINT WARNING * * *%h!############.......### .o... #)# .####.....* ?..# ....#####.#†##.####### #.............###.#...♣...#.#.......♣.♣....# #...♣.♣.♣♣.♣.♣.♣....#..♣.♣._.♣.♣.#) (((((((The orc warrior shoots a sling bullet.  The sling bullet misses your solar ember.%h  )..*B.%h z.  The sling bullet barely misses you.-90%h:%ha* _You hear a shout! x2%h3$0############.......### .o... #)# .####.....* ?......#..# ....#####.#†##.####### #.............###.#...♣...#.#. %hi%N......♣.♣....##...♣.♣.♣♣.♣.♣.♣....#..♣.♣._.♣.♣.#.♣.♣.♣.♣..# ..%hm&%h).F.*%h M  The orc warrior shoots a sling bullet. The sling bullet hits you!  You die...  Kikubaaqudgha rasps: You have failed me! Welcome... death!%hzq-4/55 -----%hE/  --more--%h%h"Inventory: 34/52 slots Hand Weapons (go to first with ))  I - a +2 trident of pain Missiles (go to first with ()i - 3 poisoned darts  s - 2 boomerangs  v - 5 datura-tipped darts  y - 2 throwing nets %h%GJewellery (go to first with "=)  B - a +6 ring of strength (worn) Wands (go to first with /)C - a wand of flame (38)  G - a wand of paralysis (19)  H - a wand of iceblast (8) Scrolls (go to first with ?)j - 2 scrolls of butterflies  n - a scroll of identify  p - a scroll of poison {unknown}  q - 2 scrolls of fogw - 2 scrolls of brand weapon  x - 2 scrolls of silence  A - 2 scrolls of blinkingE - a scroll of amnesia {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h%8%h9%h=Goodbye, flinch.3104 flinch the Grappler (level 9, -4/55 HPs)Began as an Octopode Shapeshifter on May 15, 2025.Was an Elder of Kikubaaqudgha.Shot with a sling bullet by an orc warrior (10 damage)... on level 7 of the Dungeon.The game lasted 00:27:51 (6516 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb%h>n3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb  13.17491541 kuniqs TeFE-27 escaped with the Orb%hCQ %hU[ %h_ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l