U&h Player: foxfromabyss Game: DCSS 0.33 Server: clan Filename: 2025-05-15.21:00:01.ttyrec Time: (1747342801) Thu May 15 23:00:01 2025 U&h6 c[?1051l[?1052l[?1060l[?1061h)0[?7hU&hc [?25l[?1cU&hC U&h U&h Welcome, foxfromabyss. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk ShapeshifterU&h U&h+ U&h2 lWelcome, foxfromabyss the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageU&he4 u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk ShapeshifterU&h6U&hU&h#Welcome, foxfromabyss the Merfolk Gladiator. You have a choice of weapons.  a - rapier(+2 apt)b - flail(-2 apt)  c - war axe(-2 apt)  d - trident (+4 apt)  e - long sword (+1 apt)f - quarterstaff(-2 apt)  g - unarmed(+1 apt) U&h+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpU&hh+U&h>PU&h|qfoxfromabyss the PokerMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 12Int: 7SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentU&hr\Throw: 3 throwing netsU&hw_ ## ♣♣ß# ♣@.+ ♣♣ß# U&hwt##U&h(|U&h~Welcome, foxfromabyss the Merfolk Gladiator.A smirking vizier told you that the Orb of Zot is just within this dungeon.U&hU&hPress ? for a list of commands and other information.U&hZU&h[ _Found a staircase leading out of the dungeon.U&hz  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   j - Spellcasting   0.0   1.2  -1           b - Axes   1.3   1.4  -2      c + Polearms4.4   2.5  +4       d - Staves   1.3   1.4  -2       e - Unarmed Combat   0.0   0.8  +1U&hl}      f + Throwing2.0   3.0   0                       g - Armour   0.0   1.7  -3      h + Dodging4.0   3.0  +3       i - Stealth   0.0   0.7  +2                    &h(9m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsU&h-  c - Polearms   4.4 f - Throwing   2.0 h - Dodging   4.0U&h= c + Polearms 4.4U&h,&U&h8,U&h1 foxfromabyss the Poker Merfolk U&h4Health: 16/16 ======================== Magic: 1/1======================== AC: 4Str: 14 EV: 12Int: 7 ##SH: 0Dex: 15 ♣♣ß#XL:  1 Next:  0% Place: Dungeon:1 ♣@.+Noise: ---------  Time: 0.0 (0.0) ♣♣ß#a) +0 trident ##U&h 5Throw: 3 throwing netsU&h5jWelcome, foxfromabyss the Merfolk Gladiator.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.U&h]:U&hB;U&h>U&hhBU&hL 3U&h4 U&h U&h : _U&h XU&h U&h/      # ##(# U&h ### ..... ♣♣ß#...... ♣<@'...:.#2.0 (2 ♣♣ß#.##... ### #U&h @      U&hs _You open the door.U&h = _Found 5 stones.U&h{ 3U&h} U&h&  _  There is an open door here.U&h a _U&hz ,U&hp U&hz U&h ,U&hc U&h 8    ### ## #.# .# # #.# .#.#  #.###(#.### ###........: ♣♣ß#.......#  ♣<.'...@.#  ♣♣ß#.##.....#  ###.##.....# #.##........ #.##.....#.. #.###.#..... #.# .#..... #.. .......You pick up a book of Burglary and begin reading...7.0 (58.0 (6U&h p  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.U&h 3U&h U&hxU&hU&hBU&h]!U&h!U&h{#U&h%U&h(U&h)U&h*U&hW-U&h0U&h0U&h"2U&hy4U&h6U&hk7U&h8U&hA  ### #####  #.# #.#.#  #.# #.#.# U&hk? #.###(#.#####.#.# ###........@......#  ♣♣ß#.......#####.#.#  ♣<.'.....#.#  ♣♣ß#.##.....# ###.##.....# U&h[#.##........ #.##.....#.. #.###.#..... #.# #.#.....You pick up Sif Muna's Excursus on the Phantasmal Yliaster and begin reading...U&h? Z13.0 (5.0)4.0 (6U&h U&hrU _You add the spells Irradiate and Summon Forest to your library.U&h4U&h=U&hmH _No target in view!U&hpU&hLqU&hKtU&hvH _No target in view!U&h4U&hU&hH _No target in view!U&hj3U&hkU&hmU&h%oU&ho$ _U&hHunU&huU&hx,U&hyU&h{U&h|,U&hY}U&h~U&hw,U&hU&hU&h### ##### ######.# #.#.# #.#B##.# #.#.# #.#.##.###(#.#####.#.# ###.............@.# U&hX♣ß#.......#####.#.# <.'.....#.# ...#.# ♣ß#.##.....#.##.#.# ###.##.....# #.#.##.##........#....B   giant cockroach (asleep)#.##.....#..#.#.##.###.#.......#.. U&h%+9.0 (5U&h^,20.0 (6U&hhU&h͛b _A giant cockroach comes into view.U&h 4U&h[ | _A giant cockroach is nearby!U&hM D  ### ##### #####  #.# #.#.# #.#B#  #.# #.#.# #.#.#  #.###(#.#####.#.#.......@.#.#####.#.# < ...#.##.##.#.## #.#.#  U&h t#....  #.#.#  ..#..  #.# U&h9  ### ##### #####  #.# #.#.# #.#B#  #.# #.#.# #.#.#  #.###(#.#####.#.#.......@.#.#####.#.# < ...#.##.##.#.## #.#.#  #....  #.#.#  ..#..  #.# U&h:U&h@U&h\Df _A giant cockroach is nearby!U&hF  ### ##### #####  #.# #.#.# #.#B#  #.# #.#.# #.#.#  #.###(#.#####.#.#.......@.#.#####.#.# < ...#.##.##.#.## #.#.#  #....  #.#.#  ..#..  #.# U&hjw  ### ##### #####  #.# #.#.# #.#B#  #.# #.#.# #.#.#  #.###(#.#####.#.#.......@.#.#####.#.# < ...#.##.##.#.## #.#.#  #....  U&hy#.#.#  ..#..  #.# U&h{U&h |U&hU&hr   ### ##### #####  #.# #.#.# #.#B#  #.# #.#.# #.#.#  #.###(#.#####.#@# ##........# U&hG,ß#.......#####.#.# .'.....#.# ...#.# ß#.##.....#.##.#.# ##.##.....# #.#.#  #.##........#....  #.##.....#..#.#.#  #.###.#.......#.. _A giant cockroach is nearby!U&h U&hڐ21.0 (1 _U&hU&hϖU&h,A giant cockroach is nearby! _A giant cockroach is nearby!is nearby!  You reach to attack!  The helpless giant cockroach fails to defend itself.  You puncture the giant cockroach!U&h E†U&h512.1 (1.1U&hU&h S _You kill the giant cockroach!U&hT]U&h]U&h`U&hdH _No target in view!U&hU&h"U&he^ _No target in view!U&hMaU&haU&heU&hmhH _No target in view!U&hgU&h^U&hbU&hH _No target in view!U&hPc4U&hfU&h'iH _No target in view!U&h?U&hU&hU&hC _No target in view!U&hW U&h?X U&h] U&ha U&h U&h U&h U&h7 U&h; U&h< U&h+B U&hE U&h! U&h" U&h# U&h*' U&h* U&h* $ _U&h2 nU&h4 U&h<   ### ##### ##### #.# #.#.# #.#†##.# #.#.# #.#.# #.###(#.#####.#.# ###...............#U&hQ> ♣♣ß#.......#####.#.#♣<.'.....#.##..@.#.#  ♣♣ß#.##.....#.##.#.#  ###.##.....# #.#.#  #.##........#....  #.##.....#..#.#.#  #.###.#.......#..g   hobgoblin (asleep)  #.# #.#.....#.# g.  #.. ....... .# ##. U&hG -4.1 (2.0U&hH +5.1 (3U&hN U&hR Y _A hobgoblin comes into view.U&h   ### ##### #####  #.# #.#.# #.#†#  #.# #.#.# #.#.#  #.###(.#.#  ...#  U&h| ####.#.#  ♣<#..@.#.#  #.##.#.#  U&h # #.#.#  ....  .#.#  .#.. U&h #.# .# g.  #..  .# ##. U&h?  ### ##### #####  #.# #.#.# #.#†#  #.# #.#.# #.#.#  #.###(.#.#  ...#  ####.#.#  ♣<#..@.#.#  #.##.#.#  # #.#.#  ..  .#.  .#..  #.# .# g.  #..  .# ##.  _A hobgoblin is nearby!U&hh  ### ##### #####  #.# #.#.# #.#†#  #.# #.#.# #.#.#  #.###(.#.#  ...#  ####.#.#  ♣<#..@.#.#  #.##.#.#  # #.#.#  ....  .#.#  .#..  #.# .# g.  #..  .# ##. U&hV  ### ##### #####  #.# #.#.# #.#†#  #.# #.#.# #.#.#  #.###(.#.#  ...#  ####.#.#  ♣<#..@.#.#  #.##.#.#  # #.#.#  ..  .#.  .#..  #.# .# g.  #..  .# ##. U&hU&h` _A hobgoblin is nearby!U&h]a### ##### ######.# #.#.# #.#†# #.# #.#.# #.#.# #.###(#.#####.#.#  ###...............# ♣♣ß#.#####.#.# ♣<.'.....#.##....#.# ♣♣ß#.##.....#.##@#.#  ###.##.....# #.#.#  #.##........#.... #.##.....#..#.#.##.###.#.......#..#.# #.#.....#.# g#.. .......#.# ## #.# .U&hlg.g===6.1 (1U&hqU&hu+ _The hobgoblin shouts!U&h_### ##### #####.# #.#.# #.#†.##(#.#######.............. ♣♣ß#####.#<.'.....#.##...♣ß#.##.....#.##  ##  ...#........#..#.#.##...#.#.......#.g. #.# .... ..##.# #.# ... #.U&hbaU&he>g.U&hIf0---7U&hjU&hlU&h  You reach to attack! You hit the hobgoblin..U&h X2---8U&hU&h M _You kill the hobgoblin!U&hb4U&heU&hDhH _No target in view!U&hDU&hҹU&hU&hH _No target in view!U&hQ4 U&h4 U&h< U&h? H _No target in view!U&h+ U&h© U&h U&h H _No target in view!U&h<( U&h') U&h., U&h. H _No target in view!U&hF U&h U&h U&h C _No target in view!U&hj U&hk U&hLq U&ht U&h U&h U&h$ U&h U&hd QU&hu U&hM U&h" U&h U&h= U&h> U&h!C U&hGF U&h" U&h U&h U&h$ U&hBU&hCU&hHU&hLLU&h _U&h># #.#.# #.#.# ###(#.#####.#.# ..............# ......#####.#.# # ....#.##....#.# .## ##.....#.##.#.# .... ##.....# #.#.#####..... ##........#............. ##.....#..#.#.##@..##..32.1 (4 ###.#.......#... # #.#.....#.#........ . .......#.#.##...... #.## #.#.#......... # #.#.#..#.....)#.#.#......#..# ....3.1 (5 _Found a club.U&htU&huU&hxU&h{U&hT #.#.# #.#†#  #.#.# #.#.# ##(#.#####.#.# .......#  .#####.#.# # ...#.##....#.# ###.....#.##.#.# ....#.....# #.#.#####.....#........#......@......#U&h.....#..#.#.##...##...b#.#.......#....  #.#.....#.#..................#.#.##.##.## #.#.#....#b   bat (asleep)# #.#.#..#.....)#.#.#.....#..# .....U&h&0U&h*U&h?U&h?b...bU&h+4.1 (1U&h U&hV _A bat comes into view.U&hS #.#.# #.#†#  #.#.# #.#.#( #  .###  ....#  #.#.#####.....# #......@...b..# #.#.##...##.... ...........  #...........  #.##.#.......  #.## #.#.#.........#  # #.#.#..#.....).  #.#.#..........  #..# ..... U&h #.#.# #.#†#  #.#.# #.#.#( #  .###  ....#  #.#.#####.....# #......@...b..# #.#.##...##.... ...........  #..........  #.##.#.......  #.## #.#.#.........#  # #.#.#..#.....). #.#.#.......... #..# U&hTU&hU&hۧp _A bat is nearby!U&h U&h J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.2   2.5  +1   j - Spellcasting   0.0   1.2  -1      U&hA      b - Axes   1.3   1.4  -2      c + Polearms4.4   2.5  +4       d - Staves   1.3   1.4  -2       e - Unarmed Combat   0.0   0.8  +1       f - Throwing   2.0   3.0   0                       g - Armour  &h 4m 0.0   1.7  -3       h - Dodging   4.0   3.0  +3       i - Stealth   0.0   0.7  +2                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?&h ;49m] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsU&hK a * Fighting   2.2U&h8o a - Fighting   2.2U&hTargetTarget--  --  --  --  --  --  --  --  --  --  U&hra-z] set[-] clear selected targetcost|targetsU&hq<[?25h[?0c0 U&hD [?25l[?1cU&hOJ -- current training targets, if any.=] set aall targetsU&h0a-z] setselected targetU&h&[?25h[?0c0 U&hbU&hZM- [?25l[?1cU&hVRo5.0 =] set aall targetsU&hS= a + Fighting 2.2U&h(#> h + Dodging 4.0U&he'a-z] setselected targetU&h@8=[?25h[?0c0 U&hw [?25l[?1cU&h5.0 7.0  +3 =] set aall targetsU&h U&h U&h  #.#.# #.#†#foxfromabyss the Poker#.#.# #.#.#Merfolk ##(#.#####.#.#Health: 16/16 ======================== .............#Magic: 1/1======================== .....#####.#.##AC: 4Str: 14 ...#.##....#.#.###EV: 12Int: 7 #.....#.##.#.# ....#U&h SH: 0Dex: 15 #.....# #.#.#####.....#XL:  1 Next: 20% Place: Dungeon:1 #........#......@...b..#Noise: ---------  Time: 34.1 (0.0) #.....#..#.#.##...##....U&h\ da) +0 trident ##.#.......#............Throw: 3 throwing nets#.#.....#.#..................#.#.##.#.......#.## #.#.#.........#U&h b   bat# #.#.#..#.....).#.#.#..........#..# ..... _No target in view! _No target in view! U&h+ _No target in view! _Found a club. _A bat comes into view. _A bat is nearby!U&h 4U&h U&h U&hJ U&hN Inventory: 5/52 slots Hand Weapons (go to first with )) U&hm  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)U&h9a - a +0 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 4.4; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 7.1 XLs.  At current training (33%) you reach 14.0 in about 9.8 XLs.Current attack delay: 1.0. Damage rating: 11 (Base 9 x 110% (Str) x 112% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} U&h:Menu/colouring prefixes: identified melee equipped weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.V&hV&h4 #.#.# #.#†#foxfromabyss the Poker#.#.# #.#.#Merfolk ##(#.#####.#.#Health: 16/16 ======================== .............#Magic: 1/1======================== .....#####.#.##AC: 4Str: 14 ...#.##....#.#.###EV: 12Int: 7 #.....#.##.#.# ....#SH: 0Dex: 15 #.....# #.#.#####.....#XL:  1 Next: 20% Place: Dungeon:1 #........#......@...b..#Noise: ---------  Time: 34.1 (0.0) #.....#..#.#.##...##....a) +0 trident ##.#.......#............Throw: 3 throwing nets#.#.....#.#..................#.#V&hL.##.#.......#.## #.#.#.........#b   bat# #.#.#..#.....).#.#.#..........#..# ..... _No target in view! _No target in view! _No target in view! _Found a club. _A bat comes into view. _A bat is nearby! _Setting a skill training target for Polearms at 14.0.V&h V&hk V&h V&h) F _Unknown command.V&h1[:#.#.# #.#†# #.#.# #.#.# (#.#####.#.# ## .#####.#.# .# #.##....#.# ##.### .....#.##.#.# .....# .....# #.#.#####.....# .#.b..# .....#..#.#.##...##..#.#............ #.#.....#.#.... .  .#.#.##.#.......#.## #.#.#.........# # #.#.#..#.....).#.#.#... V&h{lb..=5.1 (1 _The bat hits you but does no damage.V&hd0  You hit the bat.  The bat is severely wounded.V&h6Ub. V&h%7-6.2 (1.1V&h:V&h=n _The bat misses you. The bat hits you but does no damage.V&hژ  You closely miss the bat.The bat is severely wounded.V&hWV&h,..bV&hW5--7.3V&hV&hĦ' _The bat hits you.V&hZ.#.# #.#†# .#.# #.#.# (#.#####.#.# V&h[.## # .. #####.#.# .# #.##....#.# ###.### V&h9\q#.##.#.# #.....# # #.#.#####.....# #.b..# V&h\f#..#.#.##...##. .#.#.............g .#.....#.#............. .V&h]`#.#.##.#.........#.## #.#.#.........#.#g   goblin (asleep)# #.#.#..#.....). .V&h^b   bat#.#.#.......... V&hbV&hd  A goblin comes into view. It is wielding a +0 club.V&hl-.bV&hm,80V&hsV&hw: _The bat hits you but does no damage.V&hs  You reach to attack! You closely miss the bat.V&hk  The bat is severely wounded.V&h~V&h\V&h?b.g.gV&hI V&h9.4 (1.1 _The bat closely misses you.V&h[  You reach to attack! You miss the bat.  The bat is severely wounded.V&h^\_b.g. V&h])40.5V&hkj _The bat completely misses you.V&h%s  You reach to attack! You closely miss the bat.V&hm  The bat is moderately wounded.V&h=V&h*0.b..g.V&hW6==1.6V&hBV&hQ _The bat closely misses you.V&hcBs  You reach to attack! You closely miss the bat.V&hEm  The bat is moderately wounded.V&hGV&hR4.b.g.V&hZ(2.7V&haV&hd _The bat closely misses you. The bat barely misses you.V&hR&  V&h˷qYou barely miss the bat.The bat is moderately wounded.V&h_V&h^3.bg.V&h,30V&hV&hv _The bat closely misses you. The bat hits you but does no damage.V&h+s  You reach to attack! You closely miss the bat.V&h+.m  The bat is moderately wounded.V&h.V&hx74g..bV&h8&4V&hU@V&hC: _The bat hits you but does no damage.V&hO=  You puncture the goblin!V&hzV&h&Y  You kill the goblin!V&ho)b.b   batV&h B==3V&h{ 5.8 (1.1V&hF V&hR' { _The bat hits you but does no damage.  You reach to attack! You puncture the bat!V&hx0 3†V&h] @7/174-6.9V&hc V&hl ] _You kill the bat!V&hm 8-V&hs V&h { ^ _No target in view!V&h{ V&h V&h^ H _No target in view!V&h 3### ##### #.# #.#†# .# V&hg #.# #.#.# .# #.#####.#.# .##.......# .. .#####.#.# .# #.##....#.# ###.### #.##.#.# #.....# # #.#.#####.@...# ..#..........†..# ..#..#.#.##...##.. #.......#........... #.....#.#............ ......#.#.##.#.........bb   bat (asleep)  #.## #.#.#.........#.### #.#.#..#.....)...#.#.#.....V&h (0.0V&h V&h V&hy @b...bV&h +7.9 (1V&h V&h _A bat comes into view. _You see here a +0 club.V&hk  ##### #.#†# .# #.#.# .# .##  .. .# ###.###  #.....#  #.@...# ........†..# .##...##...b... ............... ............... .##.#.......... V&h #.## #.#.#.........#.##  # #.#.#..#.....)...   V&h' ##### #.#†# .# #.#.# .# .##  .. .# ###.###  #.....#  #.@...# ........†..# .##...##...b... ...............................##.#..........  #.## #.#.#.........#.##  # #.#.#..#.....)... V&h",V&h>-V&h3V&h7Z _A bat is nearby!V&hOG!.# #.#†# .# .# #.#.# #.# .#####.#.# #.## .........# #.. #####.#.# #.# ##....#.# ###.### ..#.##.#.# #.....# V&hH# #.#.#####.)...# ..#..........@..# #..#.#.##...##...b........#............. .....#.#......... .....#.#.##.#.... #.## #.#.#.........#.###h   jackal (asleep) # #.#.#..#.....)... g   hobgoblin (asleep)  #.#.#...........ghb   bat #..# .....V&h#Ww  A jackal and a hobgoblin come into view.V&hXV&hYV&hs\V&h`:  The hobgoblin shouts!V&hjb..hwandering)ggh.V&hk^6--==8V&hqV&hu _The bat hits you. _You see here a bat corpse.V&h.R5  You hit the bat.V&hUV&hYVV&hal  You kill the bat!V&hj†.ghh 2 jackals (1 wandering)h.hV&h3m7==5-50.0 (1.1V&hÌV&hY _A jackal comes into view.V&hĽ# #.#.# #.# #####.#.# #.## ........# #.. #####.#.# #.# V&h##....#.# ###.###.##.#.# #.....# # #.#.#####.)...# ..#..........††.#######..#.#.##...##.@...........#.........#.#........#.#.##.#......gV&h## #.#.#.........#.###  #.#.#..#.....).h.  #.#.#............h #..#### V&hV&h=V&hyV&h^V&hV&hg.h.h.V&hU--10V&hV&hzV&h =o  You reach to attack!  The jackal barks!  You hit the hobgoblin.V&hsK   You kill the hobgoblin!†h.h.hV&hyj ==7===2.1 (1.1 _You hear a bark!  You reach to attack! You hit the jackal but do no damage. h.h.hh 3 jackals  The jackal barely misses you.--30 _A jackal comes into view.You puncture the jackal!h..h. 2V&h=9--4 _You kill the jackal!V&hh.4-----5V&hY _You closely miss the jackal. The jackal bites you.  You puncture the jackal!.   jackal# #.#.# #.#foxfromabyss the Poker #####.#.# #.##Merfolk ........# #..Health: 14/17 ===================----- #####.#.# #.#Magic: 1/1======================== ##....#.# ###.###AC: 4Str: 14 .#.##.#.# #.....#EV: 12Int: 7 .# #.#.#####.)...#SH: 0Dex: 15 ....#..........††.######XL:  1 Next: 110% Place: Dungeon:1 .#..#.#.##...##.@.......Noise: =--------  Time: 56.2 (1.1) ......#.V&hb ........h.......a) +0 trident ....#.#..........†......Throw: 3 throwing nets ....#.#.##.#............ .## #.#.#.........#.###.#.#.#..#.....)...h   jackal#.#.#.............#..#........###The jackal barely misses you. _A jackal comes into view.You puncture the jackal! _You kill the jackal! _You closely miss the jackal. The jackal bites you.  You puncture the jackal! _You kill the jackal!You have reached level 2!  --more--V&hFD9/232/22 4% V&hOV&h a  _You hit the jackal.  The jackal is moderately wounded.V&h;b(7.3V&hiV&h  _The jackal closely misses you. The jackal misses you.You hit the jackal.V&hF†V&hN1128.4V&h@V&hJ _You kill the jackal!V&h4V&hڹV&hǻH _No target in view!V&hW V&hc V&h" V&h H _No target in view!V&h7- V&h- V&h6 V&hP: H _No target in view!V&h V&h V&he V&h3 H _No target in view!V&h V&h! V&h* V&h- H _No target in view!V&h V&hϝ V&h V&hl C _No target in view!V&hxV&h+V&h6V&hV&hV&hV&h&V&hV&hJ;V&h<V&h=V&hV&hV&h[:V&h;V&h_<V&hCV&hV&h4V&hV&hV&hkvV&hwV&h}V&hހV&hV&hV&hV&hV&hxV&hV&hxb20= _V&h,V&hV&h,V&hV&h>(1==-SS   ball python (constriction, wandering)63.4 (5.0 _ A ball python comes into view..SKK   kobold (wandering)-V&hB$4.4 (6V&hmGV&h6K| _A kobold comes into view. It is wielding a +0 whip of venom.V&h* #.#.# #.# #.## #.. #.# ###.### #.....# #.#.#####.)...#......††.###### #.@....... .......†....... ........†...... #.#..........S.  #.#.#.........#.###K  #.#.#..#.....)... V&hz+m #.#.#.............  #..#........### V&h #.#.# #.# #.## #.. #.# ###.### #.....# #.#.#####.)...#......††.###### #.@....... .......†....... ........†...... #.#..........S. #.#.#.........#.### V&hv #.#.#..#.....)...  #.#.#.............  #..#........### V&h4V&hV&hd _There are monsters nearby!V&h8 #.#.# #.# #.## #.. #.# ###.### #.....# #.#.#####.)...#V&h^:......††.###### #.@....... .......†....... ........†...... #.#..........S.  #.#.#.........#.###K  #.#.#..#.....)...  #.#.#.............  #..#........### V&hiu #.#.# #.# #.## #.. #.#V&h> ###.### #.....# #.#.#####.)...#......††.###### #.@....... .......†....... ........†...... #.#..........S. #.#.#.........#.###  #.#.#..#.....)... V&h #.#.#.............  #..#........### V&hV&hV&h'V&hQd _There are monsters nearby!V&h ###.#.# #.# .......# #.. ####.#.# #.# ....#.# ###.###V&h .##.#.# #.....# # #.#.#####.)...# ..#..........††.######. #..#.#.##...##..............#.........†V&h #.#.#.#.##.#....S ## #.#.#.........#.###K  #.#.#..#.....)... .#.#.#..........V&h* #..#.### ##..####V&h .KSK==5.4 (1 _The kobold shouts!V&h a......# #.. V&h< ###.#.# #.# ....#.# ###.### V&h m.##.#.# #.....# V&h g #.#.#####.)...# . V&h ..#..........††.######..#.#.##...##.......... V&h V....#.........†#.#.V&h C#.#.##.#.....K V&h E# #.#.#.........#.###S.#  #.#.#..#.....)... .#V&h{ _#.#.#...........V&h V #..#..###V&h  ##..####.# .(. .V&h  V&h 0 Found 2 javelins.V&h( KS..S)V&h3 /--6V&h V&h 5 _The ball python hisses angrily.V&hn# #.. .#.# #.# #.# ###.### ##.#.# #.....# .  #.#.#####.)...# .#....††.######.#.#.##...##.#.†.#.#.†.@..K.#.#.##.#.S.  #.#.#.#.###..#.  #.#.#..#.....)... .#  #.#.#.V&hi.....#..#..### ##..####.# .(. ...V&h3V&hV&hi'_S.K.V&h"(2==--7V&h1.V&hR0V&hV&hV&hQ  S.K.  You reach to attack! You closely miss the ball python.The ball python misses you. The ball python grabs you.V&h'1- 2 =8.5 (1.1Constr V&hV&hR_ _The ball python constricts you.V&h@1  You closely miss the ball python. The kobold hits you but does no damage.  You are poisoned.0=========--9.6Pois Constr  _The ball python bites you. The ball python constricts you.V&h=  You hit the ball python.V&h4 .K   kobold  You kill the ball python!You feel very sick.V&h17----12 670.7V&hNV&hl _The kobold hits you but does no damage.  You puncture the kobold!V&h0&n )  You kill the kobold!V&hD16----201.8Pois V&hLV&hO$ _You feel sick.V&hlV&hl8-V&hz^ _No target in view!V&hV&hRV&hV&hH _No target in view!V&hΚ4V&hV&hH _No target in view!V&hRV&h~V&h "V&h,%H _No target in view!V&hV&hV&hKV&hH _No target in view!V&hFV&h+ V&h%V&h@ _No target in view!V&h14V&hV&hV&h?V&hNV&hV&h V&hpV&h6qV&hKV&hV&hV&hIV&hV&hQV&h6QV&hsV&hV&hV&hV&hV&hV&h-V&hV&htV&h3V&hzV&h5V&h-V&hJV&hV&hO V&h(_You feel sick.V&hV&hu4V&h'&--V&hV&hcV&h V&hQ-_You feel sick.V&h>V&h3V&hu&--V&h V&hGV&h V&hh-_You feel sick.V&hUV&h2V&h&--V&hV&hV&h  V&h -_You feel sick.V&h V&hB -V&h V&hV&h V&hz._You feel sick. V&h_You feel sick. V&hz V&hVV&h1V&hY-V&hV&hV&h1 V&hV&h0_You are no longer poisoned.V&hV&hV&h3V&h!V&h$V&h4%V&h'V&h*V&h*V&ho+2V&h+=V&hl,V&h:.V&hZ1V&h2V&h3V&hR7V&h8V&h9V&h)=V&h=V&h?V&hBV&hCV&h7D3V&hD%==V&h4EV&h GV&hIV&h_JV&hLV&hOV&hUPV&h;RV&hkUV&hVV&hGXV&h[V&h\V&h]=V&h]V&h_V&h ,V&h V&hP ,V&h V&h ,V&h] V&h ~9==V&hW V&h ,V&h! V&hk& ,V&h) V&h, BV&h/ O=V&h0 V&h3 b20=V&h7 V&hh9 V&h@ -hh   jackal (wandering)V&hB 1115.8 (44.0)V&hH .  A jackal comes into view.-6.8 (45V&heL V&hN 3 _The jackal moves out of view.V&h' V&h( V&h+ V&h2 V&h[; ,V&h= V&hv? V&hA V&hF V&h|G h1==V&hI V&hO ,V&hR V&hX ,V&h[ V&h` ,V&ha V&hAd ~2==V&hf V&hh ,V&hpj V&h+m V&h&p ,V&hOr V&hfs V&h V&h 25.8 (9.0)hh   jackal (wandering)V&ha V&h! ] _A jackal is nearby!V&h Q #.. #.# ###.### #.....# .  #.)...# .. ...††.######... .##............ ....†.......... .....†.@....... ........)......  ......#.###..#h  .....)... .#  .......... #..#........###  ##..####.# .(. ...V&h e #.. #.# ###.### #.....# .  #.)...# .. ...††.######... .##............ ....†.......... .....†.@....... ........)......  ......#.###..#h  .....)... .#  ......... #..#........###  ##..####.# .(. ... V&hr4V&hs _A jackal is nearby!V&hq#.#.# #.# ..#.# ###.###.. #.#.# #.....# ....#.#####.)...# ... #..........††.######.. #.#.##...##...........#.........† #.#. #.#.##.#V&h . #.#.#.........#.###..#h #.#.#..#.....)... .# #.#.#.............  #..#..### ##..####.# V&h.(. ... #.V&h"V&h#V&hZ)ph#.hV&h)4==6.8 (1V&h.V&h82 _The jackal barks! You hear a bark! _You see here a +0 whip of venom.V&hi.#.# #.# #.# ###.### ...# .#.# #.....# ...# .#.#####.)...# ....# V&hX.††.######....# .#.##...##.##.†.# .#.†. .#.##.#.)@..h. .#.#.V&h#.###..#. .#.#..#.....)... .# .#.#............. ##..#........#####..####.# .(. ...#.V&hV&hV&h4V&h^%yh.hh 2 jackals (1 wandering)V&h&K=--7V&h/V&h3Y _A jackal comes into view.V&hyV&hDV&hJhh...V&h”3===-8.9 (1.1V&hV&h _You reach to attack! You barely miss the jackal. The jackal misses you.V&ha  You closely miss the jackal.V&h6  The jackal barks!V&hgnh..hV&hH====30.0V&h V&hS _The jackal barely misses you.V&hX}w  You closely miss the jackal. The jackal bites you.V&h"~1---=---1.1V&hV&h׊ _The jackal closely misses you. The jackal barely misses you.V&h^  You hit the jackal.  The jackal is lightly wounded.V&hD---2.2V&hV&hA _The jackal bites you but does no damage. x3V&h4  You completely miss the jackal.The jackal is lightly wounded.  The jackal closely misses you. The jackal completely misses you.V&h@e19-----3.3V&hdV&h. _The jackal bites you. x2V&h^N =  You puncture the jackal!V&h_T †   jackal  You kill the jackal!V&hl K--94.4V&h=r V&hGt S _The jackal barely misses you.V&hÚ v  You barely miss the jackal. The jackal bites you.V&hÛ V8-5.5V&h V&hb T _The jackal closely misses you.V&h\ a  You closely miss the jackal.V&h- (6.6V&h V&h) > _The jackal bites you but does no damage.V&h w  You closely miss the jackal. The jackal bites you.V&h e7--70V&hK V&h > _The jackal bites you but does no damage.V&hE =  You puncture the jackal!V&h, C.V&hP I-378V&hW V&hbZ J _You kill the jackal!V&h7 V&h V&h ^ _No target in view!V&h. V&hW/ V&h+4 V&ho6 H _No target in view!V&h  _No target in view!V&hY  _No target in view!V&h  _No target in view!V&hR#V&h'$V&h1Y _No target in view!V&h4V&hV&hIV&h*Q V&hP V&hP V&hQY V&h\ V&h;Q#.#.# #.# ..#.# ###.### ...# #.#.# #.....# ...# #.#.#####.)...# ....# #.††.######....# #.#.##...## V&h".# ..#.†.# #.#.†....†...... #.#.##.#.@........ #.#.#.#.###..#... #.#.#..#.....)... .# #.#.#............. # #..#........### ##..####.# .(. ... #. V&h V&h5-9 _ V&hL V&heu __You see here a +0 whip of venom. V&hY 3 V&h]  V&hb  V&hg _8= V&hSq B V&hr  V&hu , V&hw  V&h { , V&h8}  V&h ~9== V&hւ  V&h , V&h߈  V&h , V&h  V&hb , V&h  V&h 9= V&h>  V&hG  V&hO b20= V&h  V&h, , V&hĤ  V&h , V&h  V&hڪ , V&h  V&hǰ ~1== V&h  V&h , V&h>  V&hz , V&h  V&hG , V&hؽ  V&hr ~2== V&hr  V&h , V&h9  V&h , V&hr  V&h , V&hT  V&h O= V&h  V&h b3== V&h  V&h 1 _HP restored. V&hh 3 V&h2  V&h  V&h_ , V&hD  V&h  V&h , V&h  V&h  V&hZ P== V&h  V&h=  V&h- , V&h  V&h  V&h  V&hZ  V&hX  V&h  V&h_ I....#..#.#.##...##.............# .#.......#.........†...........# .#.....#.#..........†....†...... .......#.#.##.#........)........  #.## #.#.#.........#.###..#...  # #.#.#..#.....)...$...# #.#.#.........# #..#........###..# V&h'  ##@.####.# .#-69.6 (30.0) .......(...[... .....###.#.##.### . .... #.#.##.. ... ... . #. ## ....## V&h [.... ...# V&hz  V&hb -70.6 (31 V&h  V&h , _Found a pair of boots. V&h3 V&h| V&h. V&h5 V&hn V&h- _e - 3 javelins (gained 2) V&h/ V&h', V&h V&h V&h2 , V&h" V&hv) V&hg2~  You see here a +0 club. V&h4 V&hp5 _ V&h@7 V&h; V&h> V&h5? V&h@ V&hB V&hE V&h F V&hgG V&hI V&hR#.# #.....# ...# #####.)...# ....# .........††.######....# #.##...##.............# .#.........†...........# .#..........†....†...... .#.##.#........)........  V&hS.#.#.........#.###..#... .#.#..#.....)...@...# 9.6 (9.0) .#.#................# #..#........###..#  #.#..##..####.# ..  ...........[.... (..  .....###.#.##.### ....  .... #.#.##.. ....  ... ... .##. ....  ## ....## V&hZ V&h[080.6 (10.0) V&hb V&h_r` _Found 3 stones.1.6 (11 V&h2F _You now have 1 gold piece. V&h;? V&h.DB V&hH V&hUX V&h[&#...#........# ........†...........# .†....†...... #.#........)........ ..#.###..#... #.....).......# ...............#  #..#........###..# .##..####.# #@.# 4.6 (3.0)... V&h[i[......(...... ....###.#.##.###........ ... #.#.##.. .......## .. ... .##. .......# # ....## .##.#...# ....# . ...  #....# .∩ .#. .#.# V&h8a V&ha+5.6 (4 V&hf V&hi7 _Found Xiodgheupu's Book Emporium. V&hE V&h V&h^ _No target in view! V&h V&h V&hͯ V&hWH _No target in view! V&h!  V&h   V&h_  V&hI H _No target in view! V&hb  V&h 4 V&hg   V&h.  V&h :_No target in view! V&hO  _No target in view! V&hQ  V&h  V&hL  V&h C _No target in view! V&h % 3 V&h'  V&h.  V&hO3  V&h,4 $ _ V&hT< , V&h= , V&h-?  V&h[A  V&h"M X V&hrN , V&hP  V&hS  V&hV , V&hX  V&hV[  V&hS^ , V&h|`  V&hd  V&hcg , V&hli  V&hm  V&hr "Welcome to Xiodgheupu's Book Emporium! What would you like to do?  a -  576 gold the Anthology of Charred Cadaversb -  504 gold the Guide on Telluric Ill Luck  c -  576 gold the Lessons on Differential Corpses  d -  528 gold a book of Death  e -  264 gold a book of Debilitation  V&h9s f -  336 gold a book of Flames  g -  312 gold a book of Storms  h -  264 gold a book of Touch  i -  336 gold a book of Winter You have 1 gold piece. [Esc] exit V&hs [!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list V&h V&h V&hz #..#........###..#.....foxfromabyss the Poker#.#..##..####.###..#.....Merfolk...........[......(......Health: 23/23 ========================.....###.#.##.###........Magic: 2/2========================.... #.#.##..........##AC: 4Str: 14  ... ... .##.........# V&hEV: 12Int: 7  ## ....###..##.#...#SH: 0Dex: 15....#....##.......XL:  2 Next: 37% Place: Dungeon:1#....#...@...#.....Noise: ---------  Time: 192.6 (7.0).#.####....#..#..a) +0 trident#..### ....Throw: 3 throwing nets...# #....?............##.##..# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  There is an entrance to Xiodgheupu's Book Emporium here. V&h V&hD _ V&h .#.#........#  #..#........###..#..  #.#..##..####.###..#.......[......(..###.#.##.###......... #.#.##..........##... .##.........####..##.#...#  ##..#....#...∩..#.####....#..##..### ....# #. ...?...... ......##.##..#3.6 (1 _ V&hI V&hWM#.....) .#.#.........# ..  #..#........###..#...  #.#..##..####.###..#.........[......(.....###.#.##.###......... #.#.##..........##... .##.........  #####.@##.#...#  .##..#....#...∩...#....#.####....#..#..#......4 V&hyM.......#.###..#... #.....).......# .#.#..........# . #..#........###..#. V&hT#.#..##..####.###..#......[......(.#####... #.#.##.#... .##.@.......  #####..##.#...#  ....#....##..#....#...∩...#......#.... V&hb<5 V&hU V&hr V&he`#.#.##.#........)........ #.#.#.........#.###..#... . #.#.#..#.....).......# .. #.#.#.. V&h΅.......# .... #..#........###..#..... #.#..##..####.###..#..... ...........[......(...... .....###.#.##.###........ .... #.#.##.## ... ... .##.........### ....###..##.#...# ....#....##....... V&h#....#...∩...#......#.####....#..#.. #..### .... ...# #. ...? V&h V&h&6 V&hv V&h V&ht 4 V&h  V&hɣ  V&h .#.#....†....†...... .#.#.##.#........)........  #.#.#.........#.###..#... .  #.#.#..#.....).......# ..#.#.#..........# .... #..#........###..#..... #.#..##..####.###..#..... ...........[......(...... .....###.#.##@###........ .... #.#.##.## ... ... .##.........### ....###..##.#...# ....#....##.......#....#...∩...#......#.####....#..#.. #..### ....  V&h P[34m...# #. V&h/ V&h&7 V&h V&hK V&h]< V&h[= V&haE V&hR V&h7...#.# ..#.#..........†....†...... ..#.#.##.#........)........ # #.#.#.........#.###..#... . #.#.#..#.....).......# ..#.#.#.. V&h*........# .... #..#........###..#..... #.#..##..####.###..#..... ...........[@.....(...... .....###.#.##.###........ .... #.#.##..........## ... ... .##.........### ....###..##.#...# ....#....##.......#....#...∩...#......#.####....#..#.. #..### .... V&h8 V&h&8 V&h# V&h V&h* .#.†.#.#.#.†....†.......#.#.##.#..). ## #.#.#.#.###..#... . #.#.#..#.....).......# .. #.#.# V&hѰ .......# .... #..#........###..#..... #.#..##..####.###..#..... ..(...... .....###.#.##.###. V&hV  .... #.#.##....## ... .....##.........# ## ....###..##. V&hݱ 7#...# ....#....##....... #....#...∩...#........#.####....#..#..  V&h i #..### .... V&hW  V&h &9 V&h  V&h V _You see here a +0 pair of boots. V&h|B  V&hC (200 V&hH  V&hJ , _f - a +0 pair of bootsV&hDV&hG$V&hGyWear which item? Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)f - a +0 pair of boots[?] describe selected V&h-H[!] equip|wield|wear[tab] equip|unequip V&hc V&h V&h J.....#.........†...........#foxfromabyss the Poker ...#.#..........†....†......Merfolk ...#.#.##.#........)........Health: 23/23 ======================== ## #.#.#.........#.###..#... .Magic: 2/2========================#.#.#..#.....).......# ..AC: 4V&h Str: 14#.#.#................# ....EV: 12Int: 7#..#........###..#.....SH: 0Dex: 15#.#..##..####.###..#.....XL:  2 Next: 37% Place: Dungeon:1...........@......(......Noise: ---------  Time: 200.6 (0.0).....###.#.##.###........a) +0 trident.... #.#.##..........##Throw: 3 throwing nets... .....##.........### ....###..##.#...#....#....##.......#....#...∩...#........#.####....#..#..#..### .... _No target in view! V&h [19d_No target in view! _No target in view! _There is an entrance to Xiodgheupu's Book Emporium here. _You see here a +0 pair of boots. _f - a +0 pair of bootsV&h V&hm V&h; V&h f  You start putting on your armour.V&hH A1.6 (1V&h V&hT +2.6 (2V&h V&h W3.6 (3V&hA A4.6 (4V&h V&h" V&h +5.6 (5V&h1 V&h 5 _You continue putting on your +0 pair of boots. x5V&h V&h V&h) b _You finish putting on your +0 pair of boots.V&h 3V&hK V&h V&hDV&h$$ _V&h ,V&h! ,V&hV&hV&hE,V&hV&hEV&h#,V&h#V&hi&V&h(,V&h)V&h}+V&h=-,V&hl.V&hg0V&h1V&hb2V&h)3V&h>8XV&h:V&hj<,V&h=V&h@V&hA,V&hBV&hDV&hG,V&hHV&h@\ #.#.##....##  .....##.........# # ....###..##.#...#  ....#....##.......  #....#...∩...#.....  ...#.####....#..#..  ####..### ....  #.#.....###.##.#  ..  #...........##..  ................  ..###.##..#.##.. #. ... ...#... .##.. .... .#... #.... # ##. #V&h_.?... 17.6 (12.0)8.6 (13V&h7ab _g - a scroll labelled TOFONYOMODGHV&hIV&hbV&h \ .....##..#  V&h <....###..##.#...## ....#....##........#....#...∩...#.........#.####....#..#.. V&h ####..###..... #.#.....###.##.##.................#V&h{:.@..##.. 0.0)......###.##..#.##V&h#. ... ...#... . ##....... .#.#..[#.....# #V&h#...#.?....#.#.#.... ..V&hA9.6 (1V&h V&h+( _Found a ring mail.V&h#l  ....###..##.#...##....##........#..∩...#.........#.####....#..#.. ####..###.....h#.#.....###.##.##.................#....##......###.##..#.###. .......#... ..##.....#..####...h   jackal (asleep)...#. ......V&h 0  A jackal comes into view.  The jackal barks! You hear a shout! x2V&hKh.hK   koboldV&h5==20.6 (1V&hPV&hu _A kobold comes into view. It is wielding a +0 dagger.V&hK   ...##........  .∩...#......  #....#..#..K V&hO ####..###....h.  #.#.....###.##.##  .................  #...........##...  V&h.........@.......  ..###.##..#.##...  #. .......#... ..  ##....... .#..  #..[#.....# ##  #...#.?....  #.#.#.... ..  V&hm>#. ...... V&h.y   ...##........  .∩...#......  #....#..#..K  ####..###....h.  #.#.....###.##.##  ................. V&h0 #...........##...  .........@.......  ..###.##..#.##...  #. .......#... ..  ##....... .#.. #..[#.....# ## #...#.?....  #.#.#.... ..  #. ...... V&h?54V&h3:V&h2<d _There are monsters nearby!V&h~   ...##........  .∩...#......  #....#..#..K V&hI ####..###....h.  #.#.....###.##.##  .................  V&h#...........##...  .........@.......  ..###.##..#.##... V&ho #. .......#... ..  ##....... .#..  #..[#.....# ## V&h+M #...#.?....  #.#.#.... ..  V&h>#. ...... V&hX    ...##........  V&h! .∩...#......  #....#..#..K  ####..###....h.  V&hָ (#.#.....###.##.##  .................  V&h #...........##...  .........@.......  V&hQ ..###.##..#.##...  #. .......#... ..  ##....... .#.. #..[#.....# ## #...#.?....  #.#.#.... ..  #. ...... V&h V&h V&h V&h d _There are monsters nearby!V&h ..........# ....###..##.#...## ....#....##........ #....#...∩...#...... ...#.####....#..#..K ####..###....h. #.#.....###.##.###V&h .......###... ...............V&h ..###.##..#.##...##. .......#... ..###.........#.. V&h #..[#.....# ###...#.?....#.#.#.....V&h Q#. ......V&hC ,V&h r.r   rat (wandering)V&h /--1V&h( V&h V _A rat comes into view.V&hWlN.....##.# ....###..##.#...## ....#....##........ .#....#...∩...#...........#.####....#..#...r.####..###...... #.#.....###.##.#.#.V&hn##... .g..###.##..#.##...##. .......###.........#...##..[#.....# ##..g   goblin (wandering)#...#.?.... .r   rat (wandering)#.#.#....... V&ht  A goblin comes into view. It is wielding a +0 dagger.V&hnuV&huvV&hvV&h|K.rhh   jackalg   goblin (wandering)K   koboldr   ratV&h}/==2V&h,V&h - _The rat squeaks loudly.V&h~#.#.##..#..........# ....###..##.#...## #....#....##........  #....#...∩...#.......  ...#.####....#..#..K.. ####..###.....r #.#.....###.##h#####.........#V&hf##...###..................g...###.##..#.##...####. .......#... ###.........#...# V&h{#..[#.....# ##.. #...#.?.... .#.#.#.V&heV&hV&h1V&hQV&h!.r..hg.gr   ratV&h&3V&hiV&h6( _The goblin shouts!V&h&.rg.-4.7 (1.1V&h( _You closely miss the jackal. The jackal closely misses you. x2V&h,d  You hit the jackal.V&h Krg. K   koboldr   ratThe jackal is heavily wounded.-5.8V&hV&h-S _The jackal barely misses you.V&hp=  You puncture the jackal!V&hrV&hsV&htV&h|R.rKgV&h|!.g   goblinK   koboldr   ratV&hy1456.9V&hV&hݝJ _You kill the jackal!V&hV&hV&hD .SV&hBS   ball python (constriction, wandering)You barely miss the rat. The rat closely misses you.A ball python comes into view.V&hI(8.0V&hV&h5Q _The rat closely misses you.V&h4V&h6V&hBgS.g   goblinV&hgC=S   ball python (constriction)K   koboldr   ratV&hD,90V&hMV&hP _You hit the rat but do no damage. The rat barely misses you.V&h4=  You puncture the goblin!V&h޻V&h )S.##.........#...# [#.....# ##...#.?.... .V&h #.#.#.......  You kill the goblin!V&hC05030V&hV&hP _The rat barely misses you.V&h&5  You hit the rat.V&h'V&h/ S. The rat is severely wounded.V&hX0-1.1 (1.1V&h@6V&hK8Q _The rat closely misses you.V&hƧf  You hit the rat but do no damage.V&hp S.  The rat is severely wounded.V&h,20V&hV&hnI _The rat misses you.V&h~  You hit the rat..S43.2 (1.1V&h6V&hG _You kill the rat!V&hRS  You hit the ball python.V&hK.K   koboldV&hg084.3V&hr V&h V&h2I_You kill the ball python!V&h=  You puncture the kobold!V&hC)V&h556250V&hƺV&h` _You kill the kobold!V&hKV&hV&hH _No target in view!V&hN;V&h;V&h>FV&hIH _No target in view!V&hV&hiV&hV&hH _No target in view!V&h^V&hf_V&hlV&hGoH _No target in view!V&h4V&hV&hH _No target in view!V&h$KV&hKV&h]Y _No target in view!V&hV&hcV&hV&hA= V&h= V&hC V&hD V&hD 4V&h V&hJ V&h> V&h? V&h&M V&h2Q V&h V&h* V&h V&h% V&ht 4V&h V&h V&h 4V&h V&hEw QV&hB 3V&h V&h_ V&h V&h $ _V&h V&hm = _ You see here a +0 dagger.V&hi V&h  _V&h[ V&h V&h ,V&h V&h V&h ,V&h V&h& V&hK ,V&h V&h V&h ,V&h V&h V&h-  #.#.....###.##.##### .............)...... #..........)##...### V&h .................... ..###.##..#.##...### #.........#......#V&hg  ##.........#...# #..[#.....####.. #...#.@.....# .V&h. - #.#.#.......#  #. .........#  # #.#.##....# #.#. ....# . #. ....#b   bat (asleep) .. .. ...... b. #. ##### V&h ,41.3 (6V&hY V&h\ abb.V&h$ E-2.3 (7V&hS V&h! @ _A bat comes into view. V&h)" _You see here a scroll labelled ISEACA GAERUM.V&h| Y   .............)  V&h #..........)##...###  ....................  ..###.##..#.##...###  #.........#......#  ##.........#...#  #..[#.....####.. V&h  #...#.@.....# .  #.#.#.......#  #. .........#  # #.#.##....#  #.#. ....# V&h< b #. ....#  .. .. ......  .. #. ##### V&h   .............)  #..........)##...###  ....................  ..###.##..#.##...###  #.........#......#  ##.........#...#  #..[#.....####..  #...#.@.....# .  V&h*#.#.#.......#  #. .........#  # #.#.##....# #.#. ....# b #. ....#  .. .. ...... .. #. ##### V&hV&h?V&hV&hZ _A bat is nearby!V&hpY   .............)  V&ho#..........)##...###  ....................  ..###.##..#.##...###  V&hol#.........#......#  ##.........#...#  #..[#.....####..  V&hߡ{#...#.@.....# .  #.#.#.......#  #. .........# V&hMK # #.#.##....#  #.#. ....#  V&hb #. ....#  .. .. ......  .. #. ##### V&hB!V&hu=   .............)  #..........)##...###  V&h>....................  ..###.##..#.##...###  V&h>#.........#......#  ##.........#...#  V&h@#..[#.....####..  #...#.@.....# .  #.#.#.......#  #. .........#  # #.#.##....# #.#. ....# b #. ....#  .. .. ...... .. #. ##### V&hI4V&hwPV&hmTZ _A bat is nearby!V&h   .............)  #..........)##...###  ....................  ..###.##..#.##...###  #.........#......# V&h9 ##.........#...#  #..[#.....####..  #...#.@.....# . V&hl #.#.#.......#  #. .........#  # #.#.##....# V&h #.#. ....#  b #. ....#  .. .. ......  V&hX>.. #. ##### V&hl   .............)  #..........)##...###  V&hp....................  ..###.##..#.##...###  #.........#......#  ##.........#...#  #..[#.....####..  #...#.@.....# .  V&h{r*#.#.#.......#  #. .........#  # #.#.##....# #.#. ....# b #. ....#  .. .. ...... .. #. ##### V&h{V&h}V&h V&h4^  .............)......V&h #..........)##...### .................... ..###.##..#.##...###V&h̔g #.........#......#  ##.........#...# #..[#.....####..V&h*a #...#.?.....# . #.#.#.#  #....#V&h ###.#.##....# #.#.# ....# b #.# ....#V&hʗC.. ... ....... #.# #####. #.# V&hL_A bat is nearby!V&hV&h7V&hV&hߦ-b.V&h#23.3 (1 _V&hV&hV&hE V&hK /.V&hL .=4V&hBQ V&hUS _You miss the bat. The bat barely misses you.V&h@  _No target in view!V&h?  _No target in view!V&h  _No target in view!V&hW JV&hc H _No target in view!V&h} V&h V&h V&h H _No target in view!V&hm V&hm V&hv V&hMz C _No target in view!V&h V&h/ V&h; V&h V&htTV&hTV&hXYV&h([V&hV&hWV&hAV&hV&hXV&hV&h?!V&h!QV&hQV&htE _V&hZ{ _ You see here a scroll labelled ISEACA GAERUM.V&h#.#.....###.##.##### .............)...... #..........)##...### .................... ..###.##..#.##...####.........#......# ##.........#...# #..[#.....####.. #...#.# .-5#.#.#b# #...........# ###.#.##....##.#.# ....# #.# ....# b   bat. ... ...... #.#V&h[m #####... #.#-V&hV&h<Z _A bat is nearby!V&h4   .............)  #..........)##...###  ....................  ..###.##..#.##...###  #.........#......#  ##.........#...#  #..[#.....####..  #...#.@.....# .  #.#.#b......#  #...........#  ###.#.##....# V&hڷ #.#.# ....#  . #.# ....#  .. ... ......  .. #.# #####  ... #.#V&h$K   .............)  #..........)##...###  ....................  ..###.##..#.##...###  #.........#......#  ##.........#...#  V&hL#..[#.....####..  #...#.@.....# .  #.#.#b......#  #...........#  ###.#.##....# #.#.# ....# . #.# ....#  .. ... ...... .. #.# ##### ... V&hRV&hRV&hXV&hZZ _A bat is nearby!V&h"'   .............)  #..........)##...###  ....................  ..###.##..#.##...###  V&h)#.........#......#  ##.........#...#  #..[#.....####..  #...#.@.....# .  #.#.#b......#  #...........#  ###.#.##....#  #.#.# ....#  . #.# ....#  .. ... ......  .. #.# #####  ... #.#V&h޼%   .............)  #..........)##...###  ....................  V&hJ..###.##..#.##...###  #.........#......#  ##.........#...#  #..[#.....####..  #...#.@.....# .  #.#.#b......#  #...........#  ###.#.##....# #.#.# ....# . #.# ....#  V&h%... ... ...... .. #.# ##### ... V&hV&hVV&hV&hZ _A bat is nearby!V&h_   .............)  #..........)##...###  ....................  ..###.##..#.##...###  #.........#......#  ##.........#...#  #..[#.....####..  #...#.@.....# .  #.#.#b......#  V&h2#...........#  ###.#.##....#  #.#.# ....#  . #.# ....#  .. ... ......  .. #.# ##### V&h/ ... #.#V&h61 %   .............)  #..........)##...###  ....................  V&h1 U..###.##..#.##...###  #.........#......#  ##.........#...#  #..[#.....####..  V&h3 |#...#.@.....# .  #.#.#b......#  #...........#  ###.#.##....# #.#.# ....# . #.# ....#  .. ... ...... .. #.# ##### ... V&h? V&h? V&h>F V&hL p _A bat is nearby!V&hM V&hU .b  You hit the bat but do no damage. The bat hits you but does no damage.V&h}V 5=6.4 (1.1V&h] V&h1_ I _The bat misses you.V&ht V&h V&h0 V&h (7.5V&h V&h _You closely miss the bat. The bat barely misses you.V&hPV&hQV&h2\(.bV&h],80V&heV&hh{ _You miss the bat. The bat misses you.V&hV&hs  You reach to attack! You closely miss the bat.V&hV&h-9.6 (1.1V&h-V&h=: _The bat hits you but does no damage.V&hV&h5V&hV&hMV&hbV&h@.V&hV&h? "50.7V&h(V&h- V&h-V&hw.t_You reach to attack! You miss the bat. The bat closely misses you.V&h/V&hмZ b.  You reach to attack! You barely miss the bat. The bat closely misses you.1.8 _The bat misses you.V&h5V&h 6V&hgH"b.V&hH(2.9V&hSV&h[ _You closely miss the bat. The bat barely misses you.V&hV&hr  You reach to attack! You barely miss the bat.V&hg+.bV&h,30V&hиV&h: _The bat hits you but does no damage.V&h(V&hu"3 b.  V&h$#]You barely miss the bat. The bat hits you but does no damage.V&h/$&4V&h~5V&h:P _The bat barely misses you.V&h6.0 (1.1 _You barely miss the bat. The bat hits you but does no damage.V&h45  You hit the bat.V&hF;3†V&hN4670V&hrZV&h^G _You kill the bat!V&hV&hV&hV&hqH _No target in view!V&h'94V&h?=V&h>H _No target in view!V&hV&hV&hV&hYH _No target in view!V&h/V&h 1V&hi;V&h>H _No target in view!V&hV&h/V&hV&h H _No target in view!V&h:4V&hDV&hH@ _No target in view!V&hmV&hdV&hCV&hTV&hV&hV&hV&h#V&h|V&hV&hV&hV&h?34V&hNV&hvV&hV&htV&hHV&h5 JV&h8 V&h~ 3V&h V&h '.V&h8 &0V&h` 3-8.0 (1V&h. V&h# [ _h - a scroll labelled ISEACA GAERUMV&h 3V&h{ V&h V&h ,V&hB ,V&h V&h% V&hJ V&h. V&h ,V&hP V&h V&hN ,V&h V&h V&hE ,V&h V&h V&hf V&h V&h+ V&hd V&h V&h V&hi V&h V&h ,V&hY V&h V&h~ V&h) V&h ,V&h= V&hV V&hB s...###.##.##### ........)...... ......)##...### ............... .##..#.##...### V&h .....#......# # ........#...#######.# .[#.†...####...... ..#.......##...... V&h E- #.#.......##.#.##...###. ..........##.#.# r..# #.#.##....##.#.# ...# #.#.##....##.#.# V&h~ ...# . #.##....##.#.# .... r   rat (asleep) . ...........#.# .#####.##########.# .. V&h 0 #.#V&h, x 768.0)  A rat comes into view.V&h {r.rV&h K====7.0 (19V&h V&h - _The rat squeaks loudly.V&hn[))V&h6...# # ...#######.# .[#.†#........###. .#....@....... .....##.#.##r..###. ....##.#.# ...# ...##.#.# ...# V&h..##.#.# ...# . .##.#.# .... . ....#.# .####   .. V&hZ' #.#V&hV())...# # ...#######.# [#.†#........###. .#....@....... .....##.#.##r..###. ....##.#.# ...# ...##.#.# ...#..##.#.# ...# .##.#.# ....  ....#.# .####   ..  #.# _A rat is nearby!V&h"v=---8.0) _You barely miss the rat. The rat bites you but does no damage.V&hVd{  You hit the rat.†V&hăV&hm70V&h ---V&h9V&hV&h V&hV&h#_You kill the rat!V&h)V&hV&h?V&hV&hV&h V&hV&hR:_No target in view!V&h<V&hEV&h0MV&hPH _No target in view!V&hV&hV&hʹV&hڸH _No target in view!V&hg 4V&h k V&hcr H _No target in view!V&h  _No target in view!V&hNL V&hL V&h JV&h ] _A jackal is nearby!V&hD   ### ..............# .###.##.##.##.#  #.# #.# .# #.# .#@# ...#.# #†#.#  #.#  #.#  #.#  ..#  .h# V&hm   ### ..............# .###.##.##.##.#  #.# #.# .# #.# .#@# ...#.# †#.#  #.#  #.#  #.#  ..#  .h# V&h V&h] _A jackal is nearby!V&h<)o######### ..#####.................#######...... ###.###.##.##.##.  #.# #.##.##.##. ###.. ....##V&hb*@........ #†..###.# #...#  ..####h. .##V&h-0V&h188.0 (1.0) _V&h6V&h9V&h ..#####.................#######...... ###.###.##.##.##  #.# ## ....##V&hV ...... #†..###.# #...#  ..####hV&h u. .##....V&h V&h &9V&h V&hH V&hb .........#######...... ###.###.##.##.##  #.# V&hβ ## ....##...... #†..###.# #...#  ..V&h* ####h. ...##.... V&h ,#####V&h V&h '10V&h9 V&h V&hF v...... ###.###.##.##.##  #.# ## ....##...... #†..###.# #...#  ..####..h. ....##...... #######1V&h ###.###.##.##.##  #.# ## ....##...... #†..###.# #...#  .#....#### ....h..h. ........##......... #.#######h 2 jackals (asleep)# V&h| V&h &2V&h/ V&hb Y _A jackal comes into view.V&h' #A jackal is nearby!A jackal comes into view.  You reach to attack!  The helpless jackal fails to defend itself.  You hit the jackal.  The jackal is moderately wounded.V&h( V&h) V&hU0 {hh....hhV&hM1 L====3.1 (1.1V&h@7 V&h=: ' _The jackal barks!V&h  You hit the jackal.  The jackal is severely wounded.V&hƮ a=---40V&h V&h V _The jackal barely misses you. x2V&h The jackal is severely wounded. _The jackal barely misses you. x2  You closely miss the jackal.The jackal is severely wounded.The jackal bites you but does no damage.  The jackal bites you. The jackal barely misses you.V&h q1------5.2 (1.1V&h# V&h,& > _The jackal bites you but does no damage.V&hz 8  You hit the jackal.V&h †   jackal  You kill the jackal!V&h L---96.3V&h V&h| > _The jackal bites you but does no damage.V&h  You hit the jackal.  The jackal is heavily wounded.V&h \19--70V&h V&h b _The jackal misses you. The jackal bites you.V&h 8  You hit the jackal.V&h h†V&h J--878V&hz V&h J _You kill the jackal!V&hfF _No target in view!V&hܲV&hسV&h;V&h)H _No target in view!V&h5 _No target in view!V&hE4V&h-V&h%H _No target in view!V&h _No target in view!V&hSQ _No target in view!V&h$hIV&hj: _V&hs20=V&h)t,V&hz1==V&h|BV&ha~,V&h',V&h[V&h3BV&h92==V&hXV&hBV&h9V&hʫ=3==V&hV&hڭV&hܰ V&ho_V&h> You see here a jackal corpse.V&hųV&h V&hA_V&hKV&h V&h V&h,=You see here a jackal corpse.V&h,V&h# V&h_V&h̾V&hV&h}V&hXV&h==V&h]V&hzV&h4V&hV&hjV&hxV&hlV&hb,V&hV&h V&hl,V&hfV&hV&h,V&h$V&hV&h|,V&hcV&h<V&h8,V&hV&hV&h,V&hV&hEV&hV&hXV&hV&hV&h,V&hzV&hV&hoV&hV&hV&hV&h$V&hV&h4V&hV&hV&hdV&hV&hgV&h%V&hV&h5V&hu V&h V&hW V&h V&h>V&h,V&hV&hV&hV&h<,V&hWV&hV&h,V&hV&hV&h,V&hV&h,V&h,V&h8V&hV&hV&hV&h%!,V&h!V&h"V&h#V&h.$V&h$V&h%V&h'V&h'V&h'V&h(V&h.*V&h*V&h*V&h-V&h-V&hO.V&h.V&h/V&h0,V&h]1V&hD2V&hT3V&h3V&h$4V&h4V&h5V&h=6,V&hB7V&hU8V&h8,V&h9V&h:V&hM;,V&h8<V&h6=V&h=,V&h>V&hX@V&h@V&hQV&h-SV&hT,V&hHUV&hWV&hX,V&hYV&h[V&hv\,V&hX]V&h^V&hj`,V&h`V&hGbV&hd,V&h~eV&hfV&hg,V&hhV&hjV&hk,V&h$lV&hmV&hnV&ho,V&hUqV&hrV&hZsV&hsV&huV&hpvV&h.wV&hwV&hxV&hzV&hG{V&h{V&h}V&hw,V&h2V&hV&hV&hV&hV&hV&hʇV&hXV&hV&hV&hV&h1V&hɌV&hV&hV&hV&hV&hhV&h}V&hݒV&hLV&h/V&hGV&hV&hV&hV&h,V&h/V&h8V&h:V&hV&h V&h)V&h,V&h" _You see here a jackal corpse.now have 16 gold pieces (gained 15).V&hK3V&hV&hDV&h%,V&hV&hV&hV&h^V&hV&hުV&hV&h*,V&hV&hkV&h,V&h V&h V&h|V&h۱V&hV&h³V&h6V&hV&hV&hV&h+V&hV&hV&hgV&hݹ,V&hV&hOV&hW,V&hGV&h|V&hV&hPV&h0V&h%V&hV&hV&hV&hV&hrV&hV&hEV&hY,V&hV&h_V&hb,V&hV&hV&hV&hV&hsV&hV&h,V&hV&hV&hoV&hV&hDV&h@V&h|V&hV&hfV&hcV&hV&hP,V&haV&h&,V&hV&hdV&h,V&hV&h8V&h2V&h,V&h_V&h,V&hbV&h~V&h#,V&hV&hFV&h{BV&h% V&h V&h V&h V&h V&h V&hBV&hV&hV&h=V&hV&h V&hV&hV&hpV&hV&h1V&h`V&hV&h/V&hV&hV&hV&hZV&huV&hV&hV&hWV&hj V&h}!V&h!V&hI"V&ht#V&h$V&h %V&hu%V&hZ&V&hf'V&h'V&h4(V&h)V&h*,V&h@+V&h/V&h1,V&h2V&h/6V&h7,V&hQ8V&h`KV&hL,V&h,MV&h1OV&hP,V&hQV&hSV&hSV&h@TV&hTV&h&VV&htW,V&h XV&hYV&hxeV&hfV&hhhV&hiV&hiV&hlV&hmV&hnV&hnV&hpV&hjrV&hrV&hsV&h_uV&h~wV&hxV&hxV&h%zV&h{V&h{V&hr|V&h}V&h~V&heV&hV&h{V&h҂V&h7V&hV&hV&hJV&hV&h0V&hZV&h,V&hOV&h%V&h,V&hV&hOV&hV&hV&hV&h$V&hV&h V&hșV&h<V&h,V&hV&hV&hʢ,V&hV&h&V&h9,V&hV&hV&hv,V&hV&hk.#.###..#... .  ).......# .. +.. ........# ....  ###..#..... V&h( ##.###..#.....  .......(......  #.###........  #..........##  V&h.##.........# -##..##.#...####.##### ...##..............# .∩...#............#V&hL#....#..#.........# ####..###........###.# #.....###.##.#######.# ######## ...........).........#####....... V&hq.........)##...####...........###V&h245436.0)V&hoF-57V&h5V&hR _i - an inky potionV&h_V&h*,V&h[nV&hV&h ,V&h V&hD V&h V&hP V&h V&h V&hh,V&h:V&h;V&hq,V&h8V&hV&h,V&hsV&h+V&hD,V&hV&h9V&h]V&hV&h%V&h!V&hC",V&h #V&hu%V&h&,V&h'V&h)V&h+,V&h,V&h~3V&h5,V&hz7V&h9V&h<,V&hMV&h*PV&hkS,V&hUV&h"WV&hYV&hWZV&h[V&hDoV&hBV&hV&hV&hk,V&hV&hӈV&h,V&hV&h^V&h,V&hV&hޖV&h1,V&hqV&hnV&hV&hV&hUV&hV&hV&hҫ,V&h^V&hBV&hV&hdV&hiV&hV&hZV&hV&h'V&hV&hV&h׶V&hWV&hV&hmV&h7V&hBV&hMV&h,V&h V&hV&h9MV&h ## #.. #######.#######V&h .............r# ###### ###### #V&h" ....# #....# #.#  #....# #.# .# #....# #.#....# #....# #.# V&hj.....####....# #.# r   rat (asleep) .....##......###.V&h3..........#.#..........#V&h89.3 (34.0)90.3 (35 _A rat comes into view.V&h^Y ### #.# V&h^#.. #######.#######  .............r#   #@#  #.# V&hQ` #.#  #.#  #.#....# #.#.##......###.#..........#.#..........#V&hI ### #.# #.. V&h#######.#######  .............r#   #@# V&h #.#  #.#  #.#V&hE  #.#....# #.#.##......###.#V&h%..........#.#.........V&hV&h&V&h~ V&hZ _A rat is nearby!V&h.q ### #.#  #.. #######.#######  ........@....r##### ########.#####.# ....# #....# #.# ....# #....# #.# ....# #....# #.## #....# #.# ####....# #.###......###.#.......#.#r.r===1.3 (1.0) _The rat squeaks loudly.V&he R### #.# #.. #.# .r.#  #.#####.# # #....# #.# # #....# #.## #....# #.## #....# #.# ####....# #.###......###.# V&h 3r.V&hM 0---2V&h V&h V&h O  You reach to attack! You puncture the rat!V&h& 1.V&h Y91---3V&hV&hG _You kill the rat!V&hGV&hHV&hKV&hNH _No target in view!V&hV&hV&h V&hH _No target in view!V&h!<V&h]=V&hV&hH _No target in view!V&h| _No target in view!V&hZV&hV&h#V&hH _No target in view!V&h~4V&hV&h@ _No target in view!V&hV&hV&hV%V&hV&hV&hIV&h&V&hs 4V&h V&h^V&h2V&h~3V&h3V&h5V&h7V&hE _V&hE,V&hFV&hGV&hHV&hI,V&hbKV&hOLV&hMV&hMV&hPV&hbV&hPe,V&h7gV&hAjV&h$kV&h7lV&hmV&huoV&h+zXV&hBV&h^V&hAV&h]V&h"V&hV&h։V&hV&hV&hnV&hPV&hV&h]V&hiV&hLV&hmV&hxV&hV&hۚV&hכV&hV&hV&h V&h V&hV&h]V&h"V&hV&hҧV&hfV&h+V&h+V&hҬV&h[V&hV&hGV&h V&hV&hV&hV&hyV&hV&h׹V&hݺV&hnV&hV&hV&hV&hV&hYV&hV&h$V&hV&hV&hPV&h3V&hV&hV&h,V&hV&huV&hV&hV&hV&hV&hbV&hMV&hV&hgV&hV&hV&hV&hV&hV&hV&h>V&hV&hhV&hzV&h/V&hQV&hV&hV&hV&hV&hV&hV&hV&h2V&hV&hV&hV&h)V&hV&hV&hV&h0V&hV&hV&hO V&h V&hI V&h' V&h V&h>V&hV&hV&h_V&hV&hnV&hWV&hV&hV&hV&hV&hV&h|V&hEV&hV&h~V&h V&h!V&he"V&h#V&h(%V&h%V&h&V&h$*V&h+V&h`,V&h-V&h!0V&h1V&hS2V&h=3V&h4V&hn6V&h"7V&h 8V&h9V&h:;V&h;V&h<V&h>@V&hBV&haDV&hLEV&hFV&hHV&h[IV&hSV&hKUV&hVV&hRWV&h-XV&hYV&h[V&h[V&h\V&h^^V&h_V&he`V&hDaV&hBcV&hdV&hEeV&h*fV&hgV&hSiV&hiV&hjV&hlV&hmV&hnV&hoV&hqV&h)sV&hsV&hjv,V&hwV&hGxV&h:yV&hzV&h|V&h8}V&h!~V&hV&hV&hV&hV&hV&hJV&hV&hцV&h3V&hV&h0V&h'V&hV&hV&hV&hV&hV&h8V&hV&hV&hV&hV&hdV&hV&hV&h̠V&hV&hV&hV&hV&hAV&hԪV&h)V&hV&hV&hnV&h)V&hV&hV&hV&h`V&hrV&hV&hV&hV&h ,V&h@V&h1V&h,V&h/V&h #######.############.#  ..............# #.# ########.#####.# #.##....# #.# #.# #.##....# #.# #.# #.##....# #.# #.# #.##....# #.# #.# #.# ###....# #.# #.# #.## #......###.# #@# #..# .........#.# #.# #..######.... #.# #.......#.####### #.# ##.######+......# #.# #..#.###### V&h5 #.#######..#####.# #..............#.# ##########..#####.# #.....#V&hD563.3 (70.0)4.3 (71 _j - a ring of wizardryV&h3V&hV&hV&h;V&hV&hBV&hV&hBV&hV&h,V&h `V&ht ,V&h~ V&h,V&htV&hlV&hV&hh,V&hV&hV&hV&hV&hV&hcBV&hV&hV&h V&hU!V&h!V&h"V&h#V&hL$,V&hL%V&hN&V&h&V&hV'V&hm(V&h%),V&h)V&h*V&h+,V&hM,V&h-V&h-V&h.,V&h/V&h0V&h[1,V&h2V&h3,V&h]4V&h7V&hR8,V&h8V&h9V&h;V&hx;V&h <V&h)=V&h?>V&h>V&h?V&hAV&hyB,V&hD,V&hE,V&hFV&h HV&hVIV&hIV&hJV&hLV&hnR,V&hSV&h)UV&hZXV&h,]V&h]V&h^V&hmV&henV&hpV&htV&hmuV&h wV&hzBV&hkBV&hV&hɂV&hV&hV&hV&hV&hƉ,V&hCV&h<V&hXV&h,V&hV&hV&h#,V&h͚V&hHV&hXV&h,V&h&V&hV&h0BV&hV&hV&h,V&hd#.##.....#..#.#.##...##.........#.###.#.......#.........÷.......#.# #.#.....#.#..........÷....÷.#.. .......#.#.##.#........)... #.## #.#.#.........#.###. # #.#.#..#.....)...... #.#.#............... #.#..#........###. #@#..##..####.###. #................... #......###.#.##.###. ........# #.#.##..... #...............##.... #....###...#....###..## w   dart slug (wandering) ...... ...#....#....#V&h6# ##.... w..#....#...∩.. ...#.####...V&h 615.3 (5wwA dart slug comes into view.V&hX ```````The dart slug launches a dart at you.V&h[@......=6.3 (52V&h^V&hU`O _The slug dart misses you.V&h>Q .  #.........÷  #.# #...V&ht÷....÷  #.. #.#) #.## #.#.# # #.#.#) #.#.# V&h4c#.# #@# #.......... #......###. V&h........#  #.......... #....###...#. ...... ...#.. ##.... w..#∩V&h V&hY|  .  #.........÷  #.# #...V&h~ ÷....÷  #.. #.#) #.## #.#.# # #.#.#) #.#.# #.# #@# #.......... #......###. ........#  #.......... #....###...#. ...... ...#.. ##.... w..#∩V&h9 4V&hb V&h ` _A dart slug is nearby!V&hW #.###.#.......#.........÷ #.# #.#.....#.#.........÷ #.. .......#.#.##.#........)...V&h, | #.## #.#.#.........#.#### #.#.#..#.....)...... #.#.#.......... #.#..####V&h #.#.#..##..####.###.#...@...............(#......###.#.##.###..........# #.#.##.....##.V&h .....#....###...#....###..##...... ...#....#....##.##.... w..#....#...∩....... ..>...#.####.. ####..##V&h| V&hY" . -7.3 (1.0)V&hF' V&h)  V&hj* 5_Found a stone staircase leading down.V&hV&h98-V&h^ _No target in view!V&h K4V&hTV&hWH _No target in view!V&hV&hV&hzV&hH _No target in view!V&h=4V&hjBV&hxDH _No target in view!V&hEV&h V&h$^ _No target in view!V&h6V&h7V&h>V&hBC _No target in view!V&hڝV&hV&h:V&h6V&hV&h?$ _V&hoG,V&hV&hu3 #.###.#.#.÷  #.# #.#.....#.#..........÷....÷  #.. V&h.#.#.##.#........) #.## #.#.#.........#.### # #.#.#..#.....) #.#.#....# #.#..#.###V&hl! #.#.#..##..####.### #..@..8 #......###.#.##.### ..# #.#.## ##......## #....###w..#....###..## ...... ...#....#....## w   dart slug ##.... ...#....#...∩ ..... ..>...#.####... ####..#V&hV&h(V&h_ __A dart slug is nearby!V&h I#.# #.#.....#.#.÷ #.. .......#.#.##.#........)... #.## #.#.#.........#.#### #.#.#..#.....)......V&h J  #.#.#..........# #.#..#........####.#.#..##..####.###.#...................(#...@..###.#.##.###..........# #.#.##.....##V&hJs.....#....###w..#....###..##...... ...#....#....##.##.... ...#....#...∩........ ..>...#.####..V&hVM+S   ball python (constriction, asleep)#.. S..(. ####..###.#.....#V&hz^m  A ball python comes into view.V&h`&9V&hfV&hi% _Found 7 stones.V&hI <. ..##.#........).. #.## #.#.#.........#.### #.....)..... #.......#.#.#..#........###.#.#..##..####..................(######.#.##.###...... ...##.......##....###w..#....###..##...... ...#....#..##.......#...∩.. ....>...#.####.#.. S..(. ## ......#.#.............V&h=M V&h?N V&hY w.S.S)V&hZ '20V&h}` V&hc 5 _The ball python hisses angrily.V&h ;  You hit the dart slug.V&h S. The dart slug is heavily wounded.V&hR .=1V&ht V&hV Z _The dart slug completely misses you.V&h5 ;  You hit the dart slug.V&h7 V&h!9 V&hQE .S.S   ball python (constriction)V&h!H V&heP #.. .......#.#.##.#........).... foxfromabyss the Poker#.## #.#.#.........#.###.. MerfolkV&heQ ]# #.#.#..#.....)....... Health: 23/23 ========================#.#.#................ Magic: 2/2========================#.#.#..#........###.. AC: 5Str: 14#.#.#..##..####.###.. EV: 12Int: 7#...................( SH: 0Dex: 15####......###.#.##.###.. XL:  2 Next: 108% Place: Dungeon:1V&hS .......@..# #.#.##...... Noise: =--------  Time: 622.4 (1.1)##...............##..... a) +0 trident#....###S..#....###..##. Throw: 3 throwing nets...... ...#....#....##.##.... ...#....#...∩........ ..>...#.####.... S   ball python (constriction)#.. ...(. ####..##......#.#.....##.......... _The ball python hisses angrily.  You hit the dart slug.  The dart slug is heavily wounded. _The dart slug completely misses you.You hit the dart slug. _You kill the dart slug!V&hU y  The dart slug is heavily wounded. _The dart slug completely misses you.  You hit the dart slug. _You kill the dart slug!Your Polearms skill increases to level 5!You have reached level 3!V&h` /  --more--V&h0  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? V&hL8/283/363 4% V&hk _You feel stronger. x2V&h R  You reach to attack! You hit the ball python.V&hb \S. V&h 4-30V&h' V&h. d _The ball python is severely wounded.V&hM B  You puncture the ball python!V&hs h†V&h 66=4V&h V&h O _You kill the ball python!V&h2V&h}3V&h7V&he9H _No target in view!V&hS _No target in view!V&hn9 _No target in view!V&hB _No target in view!V&h"V&hV&h$V&h'H _No target in view!V&h4V&h̶V&hC _No target in view!V&h#V&hV&hEV&h V&h4V&hV&hbV&hV&hV&h[V&hWV&hs4V&hH{V&h}V&hV&hV&hV&hV&h}V&hV&hV&hV&hVV&hr V&h(V&h+,V&hخ4V&hV&h V&hIV&hV&hGV&hP _V&hV&h V&hBV&hV&hC #.#.#....V&h #.#.#..#....... #.#.#..##..####.####.....V&hm(####......###.#.##..........###.#.##....##.....†.........##.........###...#....###..##.V&h.#....#....##-##.....##...#....#...∩..... #..>...#.####...V&h #... #...(..# ####..## b.. #......#.#.....## .............b   bat (wandering). ###.##.#.........V&hTn .. ...........###.##..V&h+6.4 (2V&h&V&hV&ht0b.V&h1bV&hE-7.4 (3V&h9V&hS _A bat comes into view.V&h #.#.#..# #.#.#..## #.......( ..###.# ...###.# ##.....†....... V&hT>#....###...# ........@...# ##..b..##...#∩ ..... #..>...# #... #...(..#  ... #......# .. ........ . ###.##.# .. ..V&hB  #.#.#..# #.#.#..## #.......( ..###.# ...###.# ##.....†....... #....###...# V&h>D w........@...# ##..b..##...#∩ ..... #..>...# #... #...(..#  ... #......# .. ........ . ###.##.# .. ..V&hzL V&hM V&hT V&hPX Z _A bat is nearby!V&h9  #.#.#..# #.#.#..## #.......( ..###.# ...###.# ##.....†....... #....###...# ........@...# ##..b..##...#∩ ..... #..>...# #... #...(..#  ... #......# .. ........ . ###.##.# V&h& -.. ..V&h { #.#.#..# #.#.#..## #.......( ..###.# V&h\ i...###.# ##.....†....... #....###...# ........@...# ##..b..##...#∩V&h  ..... #..>...# #... #...(..#  ... #......# .. ........V&h  . ###.##.# .. ..V&h, V&hث V&h V&hT Z _A bat is nearby!V&hv  #.#.#..# #.#.#..## #.......( ..###.# ...###.#V&hw _ ##.....†....... #....###...# ........@...# ##..b..##...#∩ ..... #..>...# #... #...(..#  ... #......# .. ........ . ###.##.# .. ..V&ht  #.#.#..# #.#.#..## #.......( ..###.# ...###.#V&h ' ##.....†....... #....###...# ........@...# ##..b..##...#∩ V&h..... #..>...# #... #...(..#  ... #......# .. ........ V&h. ###.##.# .. ..V&h4V&h<V&h  #.#.# #.#.#..#.### #.#.#..##..####.### #........####......###.#.##.### ..........###.#.## ##.....†..##V&h] -#....###...#....###..## .#....#....## ##..b..##...#....#...∩.. #..>...#.#####..... #...(..# ####...... #......#.#.....#...... .....V&h"r#.###.. ###.##.##. #.. .. . ..###.## _A bat is nearby!V&h #V&h#V&hV)&b..bV&h *a7-=8.4 (1V&h#.V&h0' _The bat hits you.V&h+V&hV&hטb..V&h&9V&hg _You closely miss the bat. The bat barely misses you.V&h #.#.# #.#.#..#.### #.#.#..##..####.#### #.#.####......###.#.##.### ..........###.#.## ##.....†...###....###...#....###...b.#....#.....##.....##...#....#...∩.##..>...#.####.##.....##...(..# ####.. V&h.##......#.#......#............. #.###..####.##.# #. #... ..  ..###.##V&h,V&h# $.b.V&h '30V&hqV&hP _The bat barely misses you.V&h}  You reach to attack! You closely miss the bat.V&hV&h&1V&hV&h: _The bat hits you but does no damage.V&h#V&h*{  You reach to attack! You hit the bat but do no damage.V&hb.8=2.5 (1.1 _The bat barely misses you.V&hI5  You hit the bat.V&hi.V&hnL=83.6V&hV&h/G _You kill the bat!V&hV&h#V&h>V&h"H _No target in view!V&ho4V&hvvV&hyH _No target in view!V&hB"V&h:#V&hR*V&hV-H _No target in view!V&h%4V&h3V&h#H _No target in view!V&h4V&h V&hH _No target in view!V&hV&hDV&h͊V&h@ _No target in view!V&h4V&h V&h V&h| V&hp} V&h V&h; V&hw 4V&h V&h V&h8y QV&h V&h V&hf V&h V&h` V&h $ _V&hR nV&hM V&h ,V&h V&h V&ht ,V&hQ V&h V&h ,V&h_ V&h V&h ,V&h V&ha V&h ,V&hU V&h; V&hU ,V&h V&h* V&h ,V&hL V&h V&h V&h? V&h V&h V&h: V&h V&h4 V&h< V&hZ V&h V&h V&hq V&h V&h' V&h V&h V&h V&h V&h V&h V&h V&h| V&h V&h| V&h  #.# # #.######. #...........###. ####.....† ####....###...#... #.............#########.##.....##...................##..>.########@##.....##...(-48.6 (15.V&h 0)>.............##......###..##.#................ #.#.###..####.##.#..# #.#.# #... ..  #.# #.## #.# V&h \-9.6 (16V&hw V&h 8 _Found a stone staircase leading down.V&h 3V&h V&h V&hs V&h$ BV&h>#   #.#######   #.....##   ####.....†.....   ####....###...#   #.............#  ########.##.....##...# V&h#   ................##..>   ########.##.....##...(.   #.>...@.........##.....  V&h $  #.##..##.#.......   ..... #.#.###..####.##   #..#.. #.#.# #... ..  V&h)&  #. #.. #.#   # l.. #.# l   frilled lizard (asleep)  .#.. #.#  .#.. ..  V&hh' 250.0)V&h+ l.lV&ht, +1.6 (2V&h/ V&h1 a _A frilled lizard comes into view.V&hg5 V&h† . #...... #.. ..> ########.##...( #.>...@....... #.##..##.#....V&h} ..... #.#.### #..#.. #.#.# #... ..  #. #l. #.#  # ... #.#  .#.. #.# V&hA .#.. .. V&h)C%†.#...... #.. ..> ########.##...( #.>...@....... #.##..##.#.... ..... #.#.###V&h%D #..#.. #.#.# #...  #. #l.  # ... #.#  .#..  .#.. V&hsTJV&h+Ue _A frilled lizard is nearby!V&h3V † . V&h #...... #.. ..> ########.##...( #.>...@....... #.##..##.#.... ..... #.#.### #..#.. #.#.# #... ..  #. #l. #.#  # ... #.#  .#.. #.#  .#.. .. V&h!†.#...... #.. ..> ########.##...( #.>...@....... #.##..##.#.... ..... #.#.### #..#.. #.#.# #...  #. #l.  # ... #.#  .#..  .#..  _A frilled lizard is nearby!V&h]3  #.....   ####.....†....  ###...#   #.............#  ########.##.....##...#   ................##..>  ########.##.....##...(  #.>.............##...   #.##.@##.#.......   #......#.#.###..####.#  #..#...#.#.# #... ..   #. #l..#.#  # ....#.#   .#...#.#   .#......   #.... V&hll.2.6 (1 _V&hV&hZV&hV&h:l.V&h=-3.7 (1.1V&h5V&hpg _You reach to attack! You miss the frilled lizard.V&hJ* @  You hit the frilled lizard.V&h1 F†V&hAV 910=4.8V&hyZ V&h4] R _You kill the frilled lizard!V&hd V&h : V&h) B_No target in view!V&hl  _No target in view!V&h V&h V&h V&h H _No target in view!V&hK  _No target in view!V&h V&h/ V&h V&hK  V&h V&h :_No target in view!V&h V&h@ V&h* V&h V&h#  V&h$ =_No target in view!V&h V&hm V&hU V&h V&h V&h V&h V&h V&hS V&hz V&h V&h V&h V&h V&h V&h V&hS V&hn V&h V&h V&h V&h V&h+_V&hV&hV&hEV&hT V&h V&hV&hLV&h< V&h4 ####....###.V&h V&h0 #.......V&hz V&hI########.##.....##.V&h V&h .....V&h ##.V&h  V&h!z ########.##.....##.V&h" V&h# #.>...V&hV$...##V&h!% V&h% #.##..##.#.........V&h& V&h' #....†.#.#.###..###V&h+( V&h( #.@#...#.#.# #... V&h?)-V&h) V&h[*} #..#...#.# V&h* V&hr+s #......#.# V&h-  #..#...#.#  #..#......  #.##.....g   goblin (asleep)  #. #.###.#  #g V&h2V&h3&6.8 (2.0V&h4V&h4-V&h%5$7.8 (3V&h8V&h< V&hZ=_V&h=PA goblin comes into view. It is wielding a +0 dagger.V&hi>V&h . ########.# #.>..... #.##..## #....†.# #.@# #...  #..#  #...  #..#...#.#  #..#......  #.##.....  #. #.###.#  #gV&h   . ########.# #.>..... #.##..## #....†.# #.@# #...  #..#  #...  #..#. #..#.. #.##.....  #. #.### # _A goblin is nearby!V&h\@ V&h\. ########.# #.>..... #.##..## #....†.#V&hЖ #.@# #...  #..#  #...  #..#...#.#  #..#......  #.##.....  #. #.###.#  #gV&h!V&hG   . ########.# #.>..... #.##..## #....†.# #.@# #...  #..#  #...  #..#. #..#.. #.##.....  #. #.### # _A goblin is nearby!V&h}BH .V&hC ########.# #.>..... #.##..## #....†.# #.@# #... V&hgDc #..#  #...  #..#...#.#  V&hBE#..#......  #.##.....  #. #.###.#  #gV&h!FV&hM  V&h~Z. ########.# #.>..... #.##..##V&h]& #....†.# #.@# #...  #..#  #...  #..#.V&hn #..#.. #.##.....  #. #.### #V&hV&hqV&hV&h ..........########.##.....##...........########.##.>........##..##.#.....†.#.#.###..###V&hw#...#.#.# #...  ....##...#V&h:H.....##...... #.###.#g #. _A goblin is nearby!V&h~V&h28.8 (1 _V&hV&h ########.##.....##...........########.##.>........##..##.#.....†.#.#.###..####...#.#.# #... ...#.# ....##......##.. #.###.#g .g.g9V&h S...........########.##.>........##..##.#.....†.#.#.###..####.. #... ...#.# .#...#......##......g #.###.#. # $V&h Ig.60V&hk V&h + _Found 14 gold pieces.V&h V&h (g.V&h &1V&h& V&h) f _You reach to attack! You barely miss the goblin.V&hx V&h S7-=V&h 2V&hɳ V&hu _You hit the goblin but do no damage. The goblin hits you with a +0 dagger.V&hO  You hit the goblin.  The goblin is severely wounded.V&hO V&h{P -3.9 (1.1V&hcX V&hXY = _The goblin hits you but does no damage.V&h 8  You hit the goblin.V&h D)V&h ^8=25.0V&h V&h J _You kill the goblin!V&hQV&h V&hV&hlH _No target in view!V&h&4V&h/V&hH _No target in view!V&hVV&h!V&hV&h H _No target in view!V&hxSV&hTV&hYV&h\H _No target in view!V&hϷV&hV&hV&hH _No target in view!V&hV&hV&hZV&hC _No target in view!V&hV&hV&hV&hV&h9k3V&hlV&hBoV&hqV&hdr$ _V&hxXV&h&yV&h}{V&h},V&hV&hV&h)V&hՄ9=V&hV&hV&hxV&h2V&hnV&hV&hV&hKV&hAV&hV&hV&hIV&h`V&h,V&hV&h  _You now have 30 gold pieces (gained 14).V&h,V&hZV&hV&h,V&hAV&hTV&h/V&hV&hV&hV&hV&hyV&hV&hV&hV&hV&hV&hV&hV&hV&hkV&hXV&hFV&hV&h,V&hV&h@ #.# #.# #.# #.#V&hy ######.######.#  #.............#  #.####.########  #.######  #...@..# -85.0 (20.0) ####.#.#   #.# #   >..  #.#.  .....  #.# ##  #.#V&hV&hF-6.0 (21V&hPV&h"; _Found a stone staircase leading down.V&hB #.#  #.#  ######.######.#   #.............#   #.####.##  #.######  #......#  ####.#.#   #.#@# 8.0) #..>.....># #.##.#.#### .... .##.#.##   #. #.#.# # 9.0 (3 _Found an escape hatch in the floor.V&hV&hV&h,V&hP,V&hV&h~,V&hV&h,V&hlV&hV&hV&hf,V&h\V&h{V&h,V&hV&hG ####.#.#### #..>.....># #.##.#.#### #.... #..##.#.###.### #. #.#.#.....# # # #.#.#.### V&hK#.#.#.# #.#@#.# ..w.....#.#  ###.....#.#  #####.#.# #.#^# ##V&hGw   dart slug (asleep) V&h1700.0 (11.0)V&hi,1.0 (12V&hEV&h5\ _A dart slug comes into view.V&hc  #..>.....># #.##.#.#####V&h !..........# #..##.#.###.### #. #.#.#.....# # # #.#.#.### V&h #.#.#.# .?##.#.#.#.#...w...@.#.#####.....#.# #####.#.# #.#V&h) ^# ###V&h], G2.0)V&h9 { _Found a scroll labelled TOFONYOMODGH.V&hh <  #..>.....>#   #.##.#.#####   #...........#   #..##.#.###.###   #. #.#.#.....#   # # #.#.#.###  # #.#.#.#  .?##.#.#.#.#  #...w..@..#.#  #.....#.#   #####.#.#   #.#^#   ###   V&hf,GwwV&h]. `````The dart slug launches a dart at you.V&h{J..@..V&h&3V&hV&h    #..>.....>#  V&h #.##.#.#####   #...........#  V&h #..##.#.###.###   #. #.#.#.....#   # #.#.#.#.###  V&hT # #.#.#.#.#  .?##.#.#.#.#  V&h #...w.@...#.#   #####.....#.#   #####.#.#   #V&h.#^#   ###   _The slug dart misses you.V&hV&h,V&hJ& V&ha`The dart slug launches a dart at you. V&hd&. V&h'_4----=4 V&h* V&hx7  _The slug dart hits you.  You reach to attack! You hit the dart slug. V&h}85-5.1 (1.1 V&h= V&hX _The dart slug is moderately wounded.You reach to attack! You puncture the dart slug! V&h\g† V&h----20-6.2 _You kill the dart slug! V&hͲJ V&hH _No target in view! V&hN V&h~O V&h4\^ _No target in view! V&h4 V&h V&hKH _No target in view! V&hV? V&hb@ V&hI^ _No target in view! V&h V&h V&h% V&hKH _No target in view! V&h1 V&h2 V&hU7 V&h9C _No target in view! V&hQ V&hn44 V&h: V&h= V&h4 V&h V&h V&h775= _ V&h=< V&h< V&h>, V&h? V&hdA~6== V&h|B V&h!D, V&hD V&hmF V&hF V&heG V&hH, V&hI V&h{K V&hHLh7== V&hFM V&h O V&hO V&hkP V&hQ V&hgR V&h S V&hT V&hV, V&h8== _ You see here a dart slug corpse. _= _g - 2 scrolls labelled TOFONYOMODGH (gained 1) V&hh V&hB V&h!X V&hX V&hژ V&h/ V&h V&h V&hF V&h, V&h> V&hC V&h, V&h V&hM V&h V&he V&h V&h© V&hf V&h֫ V&hQ V&hb V&h V&h V&h V&h V&h V&h} V&h V&h V&h V&hA V&h· V&h V&hֺ V&hU V&h߻ V&h V&h- V&h], V&h V&h V&h V&hR V&h V&hS V&h- V&h, V&h V&h V&h, V&h V&h V&h!, V&h V&h V&h, V&h V&h, V&h, V&h V&h , V&h V&h V&h, V&h- V&h< V&h, V&h V&h V&hg, V&hd V&hS V&h, V&hd V&h V&hM V&h V&h V&hQ V&h V&hW V&h V&h V&hc V&h V&h V&h8, V&h V&h3 V&h V&h V&h V&h V&h1 #.##..##.#............... #....†.#.#.###..####.##.# #..#...#.#.# #... .. .. #..#...#.#.#  V&h. #......#.#.# # #..#...#.#.#  #.)#.......##.w. #.##............ #.##.###@#  V&h.#.# #.#  #.# #.#  #.# #.# #.# #.# V&h#.# #.#w   dart slug (asleep) #.# #.# #.# #.# V&hi#.# #.# V&h%h 63.2 (57.0)  A dart slug comes into view. V&h V&h ,4.2 (58 V&h  V&h # _Found a club. V&h #....†.#.# #..#...#.#.# #... ..  #..#...#.#.#  #......#.#.#  #..#...#.#.#  #.)#.......##.w.  #.##............  #@# #.# #.# #.# #.# #.# #.# #.# #.# V&h  #.# #.# #.# #.# #.# #.# #.# #.# V&h 4 t #....†.#.# #..#...#.#.# #... ..  #..#...#.#.#  #......#.#.#  #..#...#.#.#  #.)#.......##.w.  #.##............  #@# #.# #.# V&h?5 #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. V&hM9 4 V&h=  V&h? ` _A dart slug is nearby! V&h2 : #....†.#.# #..#...#.#.# #... ..  #..#...#.#.#  #......#.#.#  #..#...#.#.#  #.)#.......##.w.  #.##............  #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# V&h $ #....†.#.# #..#...#.#.# #... ..  #..#...#.#.#  #......#.#.#  V&h B#..#...#.#.#  #.)#.......##.w.  #.##............  #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. V&h  _A dart slug is nearby! V&ho 6#.>.............####.##..##.#................#....†.#.#.###..####.##.##..#...#.#.# #... .. ..#..#...#.#.# ..#......#.#.# #.#..#...#.#.#  V&h #.)#.##.w#.##.....@.......#.##.###.#.......#.# #.#.##....#.# #.#.. ...#.# #.#### .#.# #.# #.# #.##.# #.##.# #.# V&h  V&h 85.2 (1.0) _ V&h!  V&h|" !V&h@#.>.##......#.##.##..##.#...#....†.#.#.###..####.##.#.#..#...#.#.# #... .. .#..#...#.#.# ..#!V&h #......#.#.# ##.#..#...#.#.# ..###.)#.##.w..##.##.##.##.###.#.##.# #.#.##....##.# #.#.. .#.# #.#### #.##.# #.# ##.# #.##.# #.##.# #.# .!V&h*Kww!V&hp ```The dart slug launches a dart at you.!V&hJ...3-----=6!V&hO!V&h[ #.>.##......#.#.#.##..##.#...#....†.#.#.###..####.##.#.#..#...#.#.# #... .. .#..#...#.#.# #..##......#.#.# #.# #.#..#...#.#.# ...# ##.)#.##.w..# ##.##.# ##.##.###.#.# ##.# #.#.##....# ##.# #.#.. g....$##.# #.#### ##.##.# #.# # !V&hhd[34m#.# #.# g   hobgoblin (asleep)#.# #.# .#.# #.# . _The slug dart hits you.  A hobgoblin comes into view.!V&h;fM)w!V&hqD-7!V&hrv+ _Found 12 gold pieces.!V&h  You reach to attack! You hit the dart slug but do no damage.!V&hOg.g====8!V&h!V&hm= _The hobgoblin shouts! You hear a shout!!V&hiy  You reach to attack! You hit the dart slug.  The dart slug is lightly wounded.!V&h8q `The dart slug launches a dart at you.!V&h_!V&hS.g.!V&h4=----=---9.3 (1.1!V&hA!V&h _The slug dart hits you but does no damage.  You hit the hobgoblin.  The hobgoblin is lightly wounded.!V&hz `The dart slug launches a dart at you.!V&hv!V&hĮ .gg 2 hobgoblinsThe slug dart hits you.  !V&hFA hobgoblin comes into view.!V&h@q0------700!V&h!V&h _The hobgoblin misses you.You barely miss the hobgoblin.The hobgoblin is lightly wounded.!V&h!V&hfw..g.!V&h-1.4 (1.1!V&h!V&h? _The hobgoblin hits you but does no damage.  You puncture the dart slug!  You kill the dart slug!!V&h †g..rr   quokkaThe hobgoblin barely misses you.!V&hf  1/29---9=2.5 _A quokka comes into view.!V&hd!V&hLi _Your Fighting skill increases to level 3!!V&hAd  You closely miss the hobgoblin.!V&hB!V&hJ g..r.  The hobgoblin is lightly wounded.!V&h`K4-30!V&hR!V&h(UW _The hobgoblin closely misses you.!V&h@  You puncture the hobgoblin!!V&h!V&hG!V&h|g...r.   hobgoblin!V&h2=33-4!V&h!V&hM _You kill the hobgoblin!!V&h=P;  You hit the hobgoblin.!V&hR!V&hR!V&htZp†r.!V&httQ=75.6 (1.1!V&hz!V&h }M _You kill the hobgoblin!!V&h!V&hHr.!V&hf4-60!V&h!V&ho _You reach to attack! You hit the quokka but do no damage.!V&hq  You hit the quokka.  The quokka is moderately wounded.!V&hr.=7!V&hx!V&h {L _The quokka misses you.!V&hϾW #.> #. #....†.#.#. !V&hd#.# #... ..  #.# #  #......#.#.# #.#  !V&h2#..#...#.#.# ...#  #.)#.......##.)..#  #.##.......@†....#  !V&h#.##.###.#..r....#  #.# #.#.##....#  #.# #.#.. .....$  !V&h^k#.# #.#### ##.##  #.# #.# #  #.# #.# !V&hG#.# #.# #.# #.#!V&hg[  #.> #. #....†.#.#. #.# #... ..  !V&h&\ M#.# #  #......#.#.# #.#  #..#...#.#.# ...#  #.)#.......##.)..#  #.##.......@†....#  !V&h\ #.##.###.#..r....#  #.# #.#.##....#  #.# #.#.. .....$  #.# #.#### ##.## !V&h]] t#.# #.# #  #.#  #.# #.# #.# #.#!V&h*g !V&hg !V&h@p !V&ht ] _A quokka is nearby!!V&hU  #.> #. #....†.#.#. #.# #... ..  #.# #  #......#.#.# #.#  #..#...#.#.# ...#  #.)#.......##.)..#  !V&h8V f#.##.......@†....#  #.##.###.#..r....#  #.# #.#.##....#  #.# #.#.. .....$  #.# #.#### ##.##  #.# #.# #  #.# #.# #.# #.# !V&h]X ,#.# #.#!V&h  #.> #. #....†.#.#. #.# #... ..  !V&h #.# #  #......#.#.# #.#  #..#...#.#.# ...#  #.)#.......##.)..#  #.##.......@†....#  #.##.###.#..r....#  #.# #.#.##....#  #.# #.#.. .....$  !V&h{ y#.# #.#### ##.## #.# #.# #  #.#  !V&hU #.# #.# #.# #.#!V&h !V&h !V&h !V&h ] _A quokka is nearby!!V&h  #.> #. #....†.#.#. #.# #... ..  #.# #  #......#.#.# #.#  #..#...#.#.# ...#  #.)#.......##.)..#  !V&hę #.##.......@†....#  #.##.###.#..r....#  #.# #.#.##....#  #.# #.#.. .....$  #.# #.#### ##.##  #.# #.# #  #.# #.# #.# #.# #.# #.#!V&h #. #....†.#.#. #.# #... ..  !V&h$3#.# #  #......#.#.# #.#  #..#...#.#.# ...#  #.)#.......##.)..#  #.##.......@†....#  #.##.###.#..r....#  #.# #.#.##....#  #.# #.#.. .....$  #.# #.#### ##.## #.# #.# #  #.#  #.# #.# #.# #.#!V&h94!V&hL>!V&hHThe quokka misses you. _A quokka is nearby! _A quokka is nearby! _A quokka is nearby!  You barely miss the quokka.  The quokka is moderately wounded.!V&hIT3=8!V&h+O!V&hQL _The quokka misses you."V&h.  You closely miss the quokka.The quokka is moderately wounded.9 _The quokka closely misses you."V&hV@  You hit the quokka.  "V&hsWOThe quokka is heavily wounded."V&h]X'80.7 (1.1"V&h_"V&hcc _The quokka closely misses you. The quokka misses you."V&h  "V&h You closely miss the quokka.The quokka is heavily wounded."V&hJV2-1.8"V&hN"V&h+ _The quokka bites you."V&hp  You completely miss the quokka.The quokka is heavily wounded."V&hjq"V&hq53="V&hr%20"V&hx"V&h{S _The quokka barely misses you."V&hQ  You miss the quokka.The quokka is heavily wounded.3"V&hi _The quokka barely misses you."V&hrc  You hit the quokka but do no damage.The quokka is heavily wounded.The quokka bites you but does no damage."V&h@d&4"V&hsj _The quokka closely misses you."V&h  You closely miss the quokka.The quokka is heavily wounded.5.9 (1.1"V&h"V&h+S _The quokka barely misses you."V&h4T  You hit the quokka but do no damage.The quokka is heavily wounded."V&h Ud4=60"V&hY"V&h[> _The quokka bites you but does no damage."V&hA  You hit the quokka.  The quokka is severely wounded.The quokka bites you but does no damage."V&h:-8.0 (1.1"V&h"V&h,L _The quokka misses you."V&h=  You puncture the quokka!"V&hEf."V&hV1419.1"V&hf"V&hJ _You kill the quokka!"V&h"V&h"V&h1"V&h:H _No target in view!"V&h?3"V&h@"V&heB"V&hB$ _"V&hG5="V&hH"V&h I"V&hI"V&hK,"V&hxL"V&hP,"V&h8Q"V&hR~6=="V&h7T"V&hU,"V&hZV"V&hX,"V&hX"V&hZ"V&h6["V&h["V&h(]"V&h_O="V&h `"V&h`K7="V&hea"V&hc"V&hyc"V&hd"V&hte"V&he"V&h|f"V&hg"V&hgh"V&hh"V&hj~8=="V&hk"V&h ,"V&h=@ "V&hD "V&hF ,"V&hH "V&hI "V&h$K ,"V&hK "V&hM "V&h "V&h ,"V&h "V&h "V&h ,"V&h "V&hP "V&h "V&h "V&h "V&h "V&h^ ,"V&h< "V&h "V&h ,"V&hz "V&hM "V&h2 ,"V&h6 "V&h "V&h ,"V&hp "V&h4 "V&h ,"V&h{ "V&he "V&h ,"V&h "V&h "V&h( ,"V&h "V&h "V&hN ,"V&h* "V&h "V&h! ,"V&hi" "V&hT# "V&h# ,"V&h$ "V&h% "V&h0& ,"V&h' "V&h' "V&h( ,"V&h|) "V&hd* "V&h* ,"V&h+ "V&h, "V&ho- ,"V&h. "V&hk/ "V&h/ ,"V&h61 "V&h2 "V&h2 ,"V&h3 "V&h4 "V&h:5 ,"V&h06 "V&h7 "V&h7 ,"V&h8 "V&h9 "V&h): ,"V&h1< "V&h< "V&h}= ,"V&h> "V&hx? "V&h @ ,"V&h#A "V&hA "V&hB ,"V&hC "V&hD "V&h|E ,"V&hF "V&hG "V&h%H ,"V&h ,"V&h ? "V&hkG X"V&hR "V&hQV "V&hyX ,"V&h2Y "V&h\ "V&hO^ ,"V&hw_ "V&h|b "V&h*e ,"V&hNg "V&hi "V&hdk ,"V&hm "V&hq "V&h s "V&hnt "V&hv "V&hz B"V&h?~ "V&h B"V&h "V&hS "V&h ,"V&hӌ  _You open the door."V&ho "V&h> @  There is an open door here."V&hf "V&hA  _"V&h "V&hj X"V&h "V&h B"V&hß "V&h ,"V&h@ "V&hD "V&h "V&h "V&h "V&h "V&hh ,"V&h "V&h n"V&h ,"V&h "V&h "V&hk ,"V&h_ "V&h "V&hž ,"V&h~ "V&h "V&h ,"V&h "V&h "V&h ,"V&hp "V&hH "V&h ,"V&h- "V&h g  You see here a hobgoblin skeleton."V&h "V&hN  _"V&h "V&h "V&hQ ,"V&hD "V&hA "V&h ,"V&h "V&h "V&he "V&h "V&h "V&h "V&h "V&hg "V&h "V&h "V&h "V&hl "V&h "V&h "V&hh "V&h "V&h "V&h "V&h ,"V&hw "V&h "V&hi "V&h "V&hy "V&h "V&hk "V&h,"V&h6"V&h"V&h,"V&h"V&h"V&h,"V&h!"V&h"V&h,"V&h"V&h "V&h= ,"V&h< "V&h "V&h ,"V&h "V&h}"V&h,"V&h!"V&h"V&h,"V&h"V&h"V&heB"V&hd"V&h,"V&h,"V&h"V&h,"V&h"V&h"V&h.,"V&h"V&h"V&h,"V&h"V&h "V&h!,"V&h!"V&h""V&h#,"V&h$"V&h%"V&hG&,"V&h'"V&h("V&hC)"V&h)"V&h|*"V&h+"V&h,"V&h,"V&h.-"V&h ."V&h.,"V&h/"V&h0"V&h/1,"V&h2"V&h2"V&hy3,"V&hO4"V&h<5"V&h5,"V&h6"V&h7"V&h=8,"V&h,9"V&h:"V&h:,"V&hL #.# #......# #.#########...#  #.# ####.#.# #.......#  #.# ####.#.###############..###  #.# #..>.....># #....#  #.# ##.##.#.##### #..#.#  #.# #...........# #....# "V&hM #.# #..##.#.###.### ######  #.# #..##.#.#.....#  #.# #..##.#.#.#@### 1055.1 (60  #.###..##.#.#.#.#  #......##.#.#.#.#  #.###...†.....#.#  #.# #####.....#.  #.# #####.#.#  #.# #.#^#  ### ##### "V&hQO"V&h%Q"V&hRE _Done exploring.#V&hJ#V&hH _No target in view!#V&h#V&hK#V&he#V&hH _No target in view!#V&hB#V&hD#V&hI#V&hLH _No target in view!#V&h1#V&h#V&h#V&hH _No target in view!#V&h@5#V&h6#V&h<#V&hCH _No target in view!#V&h#V&hg#V&h #V&h No target in view!#V&h*4#V&h2#V&h5#V&hQ#V&hv3#V&h#V&h|9m...........0.0)#V&hu:#V&h?6Done exploring.#V&h 3#V&h #V&hu J#V&hf Done exploring.#V&h0 3#V&h1 #V&hX J#V&h[Z Done exploring.$V&hWhere to? (? - help)  D - Dungeon $V&h$V&h! #.# #......# #.#########...# foxfromabyss the Poker#.# ####.#.# #.............# Merfolk#.# ####.#.###############..### Health: 29/29 ========================#.# #..>.....>##....# Magic: 3/3========================#.# ##.##.#.######..#.# AC: 5$V&hStr: 16  #.# #...........##....# EV: 12Int: 7  #.# #..##.#.###.######### SH: 0Dex: 15  #.# #..##.#.#.....#XL:  3 Next: 41% Place: Dungeon:1  #.# #..##.#.#.#@###Noise: ---------  Time: 1055.1 (0.0)  #.###..##.#.#.#.#a) +0 trident#......##.#.#.#.#Throw: 3 throwing nets#.###...†.....#.##.# #####.....#.##.# #####.#.##.##.#^######### _No target in view! _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring.$V&hf$V&h$V&h$V&h: _$V&h$V&h,$V&h$V&hX$V&h,$V&h$V&h7Done exploring. _ There is a stone staircase leading down here. _$V&hg2$V&h$V&h$f  $V&hA######  #...@# 65.9 (10.8) #.### _You climb downwards.$V&h$V&h$V&hwa _There is a stone staircase leading up here.$V&hS$V&hT3$V&hU$V&hV$V&hW$ _$V&hC_$V&h`$V&hOa$V&hkb$V&hc,$V&hd$V&hf,$V&h5g$V&h i$V&h0j,$V&hkk$V&hl$V&hm,$V&ho$V&hgp$V&hu)   $V&hv######  #...<#  #.#### #  #.# #.#<  #.# .....  $V&hw #.#......   #@.......72.9 (7.0)   ###.#####  ...  ##.#  #    $V&hx $V&h|$V&hh+3.9 (8$V&h($V&h9 _Found a stone staircase leading up.$V&h I$V&hu B$V&h n$V&h $V&h ,$V&h> $V&h= $V&hO $V&h $V&h $V&hO $V&h ,$V&h? $V&h) $V&h ,$V&h= $V&h $V&h  #.# (### ######.####....$V&h  #...<#.#.....# #.####.#.#...#  #.#..#.#<#...# $V&hj  #.#..........# # #.#........#$V&h% 5 #.......@.$...# 9.9 (6 ###.######..P#P. ..... .#P# #.#.##.# .# $V&h  #.#.. # P # #### $V&hR $V&h ,80.9 (7$V&h $V&h J _Found 4 large rocks.$V&hYG $V&hX s#.# (### ######.####.... #...<#.#.....# #.####.#.#...# #.#..#.#<#...# #.#...####.#.#........#..#.........@...# 1.9 (1###.######..P#P..P..... ...#P# ##.#.##.#...#.#..$V&hY #.#.. #>.#.#P### ### #.. . .#... .^ .###. .. ..$V&hf A2.9 (2$V&hk $V&hr J _Found a stone staircase leading down.$V&hhs +3.9 (3$V&hw $V&h=z = _You now have 51 gold pieces (gained 9).$V&hI$V&h$V&h$V&h$V&h$V&h,$V&h>$V&h5$V&h,$V&hm$V&hR  There is a stone staircase leading down here.$V&h$V&h| _$V&h.$V&h$V&h,$V&h$V&h1$V&h,$V&h<$V&h$V&h,$V&h4$V&h$V&h_6#.#........#......#.............## ###.######..P#P..P ..... #....#P# # #.#.##.#...#.#.. #.#.. #>.#.#P### #.######..#.#.#P_ #...........^ #########@.......91.9 (8 ##.#.#... $V&h(+.#.###  .# # .# .# ## $V&h 8_$V&hv +2.9 (9$V&hd 8_$V&hy< _Found a faded altar of an unknown god.%V&h*~J%V&hJH _No target in view!%V&h;DU_%V&hT_ _No target in view!%V&hT7_%V&hU%V&hQ8_%V&hNH _No target in view!%V&hC]3%V&h_%V&hf%V&hJh%V&h/i$ _%V&ho,%V&h:s,%V&hNzX%V&h{%V&h~%V&h,%V&h%V&h%V&h,%V&hÈ%V&h%V&h,%V&h%V&h%V&h,%V&h%V&hd- #.#..#.#<#...# #.#..........####. #.#........#...... #.............## %V&h>###.######..P#P..P  ..... #....#P## # #.#.##.#...#.#.. #.#.. #>.#.#P##### #.######..#.#.#P@.#.#P# #...........^........ #########...............##.#.#.....######.#.###....##.#.# ####...#.#.# ####%V&hE..#.####.#You pick up Plato's Codex of Albedo and begin reading...  You add the spell Poisonous Vapours to your library.%V&h7+9.9 (7%V&hʢ-100.9 (8%V&h`%V&hRD _There is a faded altar of an unknown god here.%V&h %V&hH %V&h %V&h %V&h] %V&h %V&h$ B%V&h %V&h %V&h# %V&h% %V&h& %V&hf' %V&h( %V&h* %V&h 0 ,%V&h5 %V&h7 ,%V&h8 %V&h9 %V&h= ,%V&h/? %V&hUB B%V&hE ,%V&hH B%V&h3J %V&hK ,%V&hL %V&hN %V&hP ,%V&hR %V&hS %V&hPV ,%V&h!Y %V&h{Z %V&h\ ,%V&h\ %V&ht_ %V&hf d  (### ... .....#. .#...#... <#...# ###########..?.S .....####.......@?...... ...#.###### ......#####...## ##..P#P..P.#P..# . ....#P#####.#...... %V&hAg ...#.#..P..#P#...## S   ball python (constriction, asleep) >.#.#P#####.#P#.## ..#.#.#P_.#.#P#.# ....^...........#%V&hj 12.9 (12.0)  A ball python comes into view.%V&hq l.SS)%V&hqr ,3.9 (13%V&hw 8_%V&h&y 5 _The ball python hisses angrily.%V&h~   (###. ... <#...# ###########..?.. .......@?....S. ....######..... ##...## ... .#P..# . .. >._.#.#P#.#^......%V&h  (###. ... <#...# ###########..?.. .......@?....S. ....######..... ##...## ... .#P..# ... >._.#.^......%V&hJ7_%V&h5%V&h$ %V&hT_A ball python is nearby!%V&h  (###. ... <#...# ###########..?.. .......@?....S. %V&h....######..... ##...## ... .#P..# . .. >._.#.#P#.#^......&V&hK  (###. ... <#...# ###########..?.. .......@?....S. ....######..... ##...## ... .#P..# ... >._.#.^......&V&h^_ _A ball python is nearby!&V&hS  (###. ... <#...# ###########..?.. .......@?....S. ....######..... ##...## ... .#P..# . .. >._.#.#P#.#^......&V&h$  (###. ... <#...# ###########..?.. .......@?....S. ....######..... ##...## ... .#P..# ... >._.#.^......&V&h4&V&h &V&hb _A ball python is nearby!&V&h(### .... #+## ... #...# .. #...# #..?.####........@....S.#.######.#####...## ....P#P..P.#P..# ...&V&hԮ##P#####.#...... ...#.#..P..#P#...## ## .#.#P#####.#.#.#P_.#.#P#.#^......&V&h&V&hE&V&h5S..&V&hյ84.0) _&V&h&V&h _You see here a scroll labelled YKLAOR ICHOLLO.&V&hԼ(### ##.... .###+## ......# ...# ......# ...# #..?...#####.?@.S.#.######......#&V&h`)#####...## ......# ..P#P..P.#P..# ......##P#####.#..........#.#..P..#P#...####### &V&h&V&h0S.&V&h -5 _&V&h&_&V&h&V&h0 =  You hit the ball python.&V&h8 Y._&V&hX 63=6&V&ha &V&he O _You kill the ball python!&V&h? &V&h &V&hZ &_&V&h H _No target in view!&V&hC& 7_&V&h' &V&hVC &V&hP H _No target in view!&V&h՘  _No target in view!&V&hB 4&V&h^E &V&h J  &V&hK &V&hK :_No target in view!&V&h 4&V&h ^ _No target in view!&V&h2 _ _No target in view!&V&h r_&V&h &V&h &V&hk! &_&V&h& &V&hΚ &V&h &V&hx "_&V&hK &V&hj &V&hC_&V&h5&V&hm&V&hl_&V&h&V&hV44&V&h8&_&V&h;'V&h I'V&h 'V&h*'V&h$ _'V&h'V&h t (### ## ##.... .###+##.# ......# #...# ......# #...# #..?...#.####.@..-.#'V&h.######......#.#####...## ......# #..P#P..P.#P..# ......#.#P#####.#............. ..#.#..P..#P#...######### .#.#P#####.#P#.## .#.#.#P_.#.#P#.# ...^.#'V&h &7'V&h}!E-8.9 (2'V&h%'V&h'a _k - a scroll labelled YKLAOR ICHOLLO'V&hI'V&hė'V&hX'V&h,'V&h'V&hL'V&h,'V&hժ'V&hk'V&h ,'V&hi'V&h$ #####  ...###+##  #......# 'V&h #......# # ###########..@...## ####...... ...######......##.# .#####...## #......# #P..P.#P..# #......# P#####.#.............. #..P..#P#...##########. P#####.#P#.##'V&hQ6#P_.#.#P#.#'V&h,22.9 (4'V&h+3.9 (5'V&hc&_'V&h&` _l - a scroll labelled QON OLUXIM'V&h*3'V&h+'V&h.'V&h>/'V&h/'V&h~5n'V&h@'V&hB'V&hD,'V&hE'V&h#G'V&huH,'V&h I'V&hJ'V&h}K'V&hL'V&hL'V&hM'V&hN'V&hO'V&h#P'V&hR'V&hhS,'V&hT'V&hX7 _You open the door.'V&hZ3'V&hd['V&h^@  There is an open door here.'V&h_5 _'V&hZ`'V&ha'V&h`b,'V&hb'V&hrd'V&hd,'V&he'V&hf'V&hag'V&hg,'V&hi'V&hxj,'V&hk'V&h l'V&hm,'V&hn'V&h o'V&ho,'V&hq,'V&hr,'V&h&s'V&hs'V&hu'V&hu,'V&hv'V&hw'V&h4x,'V&hy'V&hy'V&hz,'V&h{'V&h }'V&h},'V&h~'V&h'V&h<,'V&h0'V&h'V&h,'V&h'V&h'V&hO,'V&h'V&hF,'V&hH'V&h'V&h֍,'V&h'V&h'V&h,'V&h'V&h 'V&h,'V&hΕ'V&h7'V&hN,'V&h'V&hd'V&h'V&h$'V&h'V&h'V&h'V&hW'V&h'V&h̠'V&h'V&h'V&h7'V&h'V&h'V&hG'V&h'V&h`  You see here 4 large rocks.'V&h5 _'V&h'V&h'V&hp,'V&hc'V&hV'V&h'V&h'V&h'V&hK'V&h,'V&h'V&hk'V&h'V&h'V&h('V&h)P  There is a stone staircase leading up here.'V&h'V&hA _'V&hK'V&h|'V&h,'V&h)'V&h'V&hb'V&h'V&h'V&h'V&h:,'V&hZ'V&h'V&hV,'V&hy'V&ht'V&h'V&h)'V&h'V&h'V&hf,'V&h'V&h`v####.# ..# #.#  #.# ####### #.# #######...... #@# #.......##### 'V&hDA#.# #(########### ######.####............ #...<#.#.....########## #.####.#.#...# #.#..#.#<#...# #######  #.#..........####......  #.#........#.........##  #.............#####...# 'V&h070.9 (47.0)'V&h,1.9 (48'V&h'V&hkf _m - a scroll labelled EJOURU TONNYPEFU'V&h!3'V&h'V&h'V&hK'V&h='V&h'V&h,'V&h'V&h'V&hB'V&h#'V&h,'V&h'V&hy'V&h'V&h`'V&h(,'V&h'V&h,'V&h'V&h'V&hX'V&h,'V&h''V&h}'V&h,'V&h'V&h'V&h'V&h,'V&hr'V&h'V&h'V&hd'V&h!'V&ht,'V&h`'V&hP'V&h,'V&h'V&h''V&hU,'V&h ,'V&h ,'V&h 'V&hI'V&h'V&h,'V&h'V&h ,'V&hQ"'V&h''V&h(,'V&h*'V&h+'V&hm1 #.##.# #.##.# #### #.# 'V&hG2<#.# #... #.# #.# #(## #.#########.####...'V&h3 #....#...<#.#.....# #..#.#.####.#.#... 'V&h44E ######..# #.#..#.#<#...#  .......@# #.#..........95.9 (24 'V&h5 .######.# #.#........#..  #.# #..  ..# ###..P  !.# ..... #....#P  _..# #.#.##.#...#.'V&h5F  ...# #.#.. #>.#.#P  ....# #.######..#.#. 'V&h6V#...........^.'V&h^:'V&h;,6.9 (25'V&h>'V&h@= _Found a white marble altar of Elyvilon.'V&hg I'V&h@n X'V&hy 'V&h{ ,'V&h| 'V&ha   #.#########.####..  #....#...<#.#.....  #..#.#.####.#.  ######..# #.#..#.#<#...  ........# #.#.......  .######.# #.#........#. #####.# #............'V&h 9  #.....# ###.######..P  #...@.# ..... #  #.._..# #.#.##.#...# #.....# #.#.. #>.#.# ##....# #.######..#. ##...# #...........^ #...# #########.... ###.# ##.#.  .#   #.#'V&h 3200.9 (4.0)'V&h +1.9 (5'V&h= 'V&h P _n - a red potion'V&h5 'V&h#7 'V&h> 'V&hbD H _No target in view!(V&hK(V&hg(V&h(V&hH _No target in view!(V&h4(V&h(V&h6H _No target in view!(V&h  _No target in view!(V&h^4(V&ha(V&hcH _No target in view!(V&h(V&h(V&h(V&h@ _No target in view!(V&hk(V&h`(V&h(V&h5 _(V&h(V&h,(V&h(V&hvX(V&hc(V&h. #.....# ###.######..P# #.....# ..... #....#P #.._..# #.#.##.#...#.# #.....# #.#.. #>.#.#P(V&h\ ##....# #.######..#.# ##...# #...^  #...# ######### .######.# ##.#.#(V&h .......@# #.# #######........ #.#.#  #........ #  #........  (V&hL ......... ###.#  ........b ..# b   bat (asleep)  ......... ..........(V&h (V&h+7.9 (6(V&hH(V&h(V&h`b...b(V&h+8.9 (7(V&h(V&h=S _A bat comes into view.(V&hCZ   #.....# .....  #.._..# (V&hx #.....# #.#.. #> ##....#  ##...# ^ #...#  .######.#  .......@#  #######........  #........  #....b... (V&hP .........  .........  .........  .......... (V&h   #.....# .....  #.._..#  #.....# #.#.. #> ##....#  ##...# ^(V&h]( #...#  .######.#  .......@#  #######........  #........  #....b...  .........  .........  ......... ..........(V&hɺ (V&h(V&h(V&h@(V&hZ _A bat is nearby!(V&hS    #.....# .....  #.._..#  #.....# #.#.. #> ##....#  ##...# ^ #...#  .######.#  .......@#  #######........  #........  #....b...  .........  .........  .........  .......... (V&hc    #.....# .....  #.._..#  #.....# #.#.. #> ##....#  ##...# ^(V&hd 2 #...#  .######.#  .......@#  #######........  #........  #....b...  .........  .........  ......... ..........(V&hkk (V&h!l (V&hr (V&hu Z _A bat is nearby!(V&hTR    #.....# .....  #.._..#  #.....# #.#.. #> ##....#  ##...# ^ #...#  .######.# (V&h/S 9 .......@#  #######........  #........  #....b...  .........  .........  .........  .......... (V&h    #.....# .....  #.._..#  #.....# #.#.. #> ##....#  ##...# ^ #...#  .######.#  .......@#  #######........  #........  #....b...  ......... (V&h] d .........  ......... ..........(V&h (V&hA (V&h (V&h9  #.....# ..... #....# #.._..#.#.#.##.#...#.#. #.....#.#.#.. #>.#.#P ##....#.#.######..#.#.# (V&h W#.#...........^. ...#.#########..... .######.#.# ..# ##.#.# ........#.#....# #.#.# #######.@......# #.#.#  #.# #.#.#  #....b..#.#  .........# ###.# .. ..# ...#  #...(V&h # #.......##### _A bat is nearby!(V&hg (V&he(V&hK(b..(V&ha8-=9.9 (1(V&h.(V&h' _The bat hits you.)V&h:,)V&h A<b@.)V&hA.11.0 (1.1)V&hF)V&hH _You closely miss the bat. The bat misses you.)V&h"9=2.1 _You closely miss the bat. The bat hits you but does no damage.)V&h>5  You hit the bat.)V&hE1.)V&heP=530)V&h'j)V&hblG _You kill the bat!)V&h)V&h)V&h)V&h H _No target in view!)V&h)V&h&)V&h#)V&hD'H _No target in view!)V&h34)V&hܴ^ _No target in view!)V&h!)V&hM)V&h)V&hH _No target in view!)V&h!)V&h)V&hB)V&hH _No target in view!)V&h<)V&hm>)V&hqD)V&hH@ _No target in view!)V&h)V&h~)V&hF)V&h)V&h')V&h))V&h3)V&h8)V&h)V&h)V&h)V&h٭)V&h3)V&h?)V&h<)V&h)V&h$ _)V&h&n)V&h))V&h+,)V&h,)V&h.)V&h0,)V&h1)V&h84)V&hM6,)V&hZ7)V&h:)V&h=)V&hJ>)V&h?)V&hD)V&hG)V&hG)V&h\I)V&hL)V&h'O,)V&hP)V&h/S)V&h1U)V&hU)V&hV)V&hJY)V&h_`)V&h a)V&hXb)V&hc,)V&hd)V&hf)V&hGiB)V&hj)V&hk)V&hFl)V&hl)V&h!n)V&ho)V&ho)V&hFp)V&h1q)V&h~r)V&hs)V&hs)V&hu)V&h^v)V&hv)V&hw)V&hx)V&hZ{,)V&h|)V&hD)V&h,)V&h )V&h)V&hn,)V&hj)V&h)V&h,)V&h3)V&h9p)V&h)V&h)V&h)V&hc)V&h)V&hK)V&h,)V&h.)V&hO)V&h)V&h)V&h)V&hI,)V&h)V&h)V&hB)V&h)V&h)V&h)V&hy)V&h)V&hE)V&h)V&h)V&h)V&h>)V&h)V&h)V&h])V&h,)V&h)V&h)V&h=,)V&h)V&h)V&h,)V&h)V&h)V&h4,)V&h)V&h)V&h,)V&hW)V&h)V&h)V&ho)V&h)V&h)V&h))V&h,)V&h)V&hD)V&h,)V&h )V&h X)V&h )V&h ,)V&h^ )V&h7 )V&h ,)V&h )V&h )V&h4 ,)V&hU )V&h! )V&h ,)V&h )V&h )V&h: ,)V&h )V&h )V&h ,)V&h )V&h )V&h ,)V&h~ )V&hW )V&h ,)V&h  )V&h )V&h ,)V&h )V&hU )V&h ,)V&h )V&h! )V&hS" ,)V&h"# )V&h# )V&h$ ,)V&h% )V&h& )V&hm' ,)V&hH( )V&h ) )V&h) ,)V&h* )V&hp+ )V&h, ,)V&h- )V&h. )V&h. ,)V&h1 B)V&h1 )V&hw2 )V&hP3 )V&h4 ,)V&h4 )V&h5 )V&h6 ,)V&h7 )V&hh8 )V&h : B)V&h= X)V&h> )V&hY? )V&h[ )V&h^ )V&hD_ ,)V&hi 4)V&hk X)V&hl B)V&hmn )V&hn ,)V&ho )V&h q )V&hq ,)V&h'r )V&hzs )V&ht )V&hy ,)V&h>{ )V&h{ ,)V&hw| )V&h} )V&hT~ ,)V&h~ )V&hL )V&hڀ ,)V&he )V&h )V&hG ,)V&h )V&h- )V&h߅ )V&hk ,)V&h )V&hs )V&h ,)V&h )V&h )V&hy ,)V&h )V&h )V&h ,)V&h? )V&h, )V&h ,)V&h )V&h0 ,)V&h )V&h )V&h )V&h ,)V&h )V&hl )V&h ,)V&hG )V&hT )V&h ,)V&h )V&h )V&h ,)V&hҟ )V&h֠ )V&hb ,)V&h )V&h- ,)V&h )V&h )V&h" )V&hЮ ,)V&h )V&h8 )V&h ,)V&h% )V&h^ )V&h ,)V&h )V&h! )V&h ,)V&h )V&h )V&h ,)V&h )V&h )V&hӽ ,)V&hȾ )V&h )V&h ,)V&h` )V&ha )V&h& ,)V&h{ )V&h )V&hn ,)V&h )V&h ,)V&hK )V&h )V&h X)V&hY n)V&h X)V&hv ,)V&hW )V&h< )V&h ,)V&h )V&h )V&h ,)V&h_ )V&h ,)V&h )V&he X)V&h ,)V&hY B)V&h= )V&h ,)V&h )V&h )V&h ,)V&h )V&h )V&hm ,)V&h0 )V&h+ )V&h ,)V&h1 )V&h#  ### ... #.# )V&h6 U#.# #####.#####  #...#.#@..# -344.1 (131.0) #.#.#.#.#(#  #.#.....# #  #.####### #...#  ###########.### ##.............# ...#########...# ...###......)V&h )V&h F-52)V&h! )V&h * _Found 4 poisoned darts.)V&h )V&h )V&h )V&h} )V&h X)V&h& ,)V&h` )V&h> C  You see here 4 poisoned darts.)V&h  _)V&h$ )V&hƬ )V&h+ )V&h )V&hQ )V&hŰ )V&hK )V&h߲ )V&hr )V&h+ )V&h̶ )V&hb )V&hK )V&h" )V&h )V&h6 )V&h׾ )V&h )V&h #.#.#.#.#(##.#.....#.##.#######.##...# #.# #########.### #.# ............# #.# #########...###.### ###........ ##.#...54.1 (9.0) #)V&h  .#...... # .#...... # .#.......# # #.......# # ######..#..# #.># )V&h9 ,#)V&h E5.1 (10.0))V&h. )V&h ; _Found a stone staircase leading down.)V&ha )V&h 3)V&h )V&h& )V&h) )V&ht+ ,)V&h1- )V&hP/ )V&hy1 ,)V&h2 )V&h!7 )V&h9 ,)V&h: )V&h= )V&h> ,)V&hs? )V&h@ )V&hB ,)V&hB )V&h{C )V&hD ,)V&hE )V&hF )V&hG ,)V&hH )V&hJ )V&h_K )V&hNL ,)V&h_M )V&hsN )V&h9O ,)V&h;P )V&hOQ )V&hR ,)V&hS )V&h,T )V&hU ,)V&hsV )V&h)\ #....# ##........## ....# ##.#......# ....# .#......# ###.# .#......##  #.# .#.......#  #.# #.......#  #.# ######..#  #.# ########..# ###.# #.@......># ....# #.######### #####)V&h^  #r  #. #. #. r   rat (asleep) #. #. )V&ha u 68.1 (13  A rat comes into view.)V&he {r.r)V&h-f K====9.1 (14)V&hCi )V&hJk - _The rat squeaks loudly.*V&hvI   ...#  ..#  .##  #.# ..#  #.# ..#  #.# *V&hJ..#  #.# ########..#  #.@......>#  #r#########  #. #. #. #. #. *V&hK0#.*V&h   ...#  ..#  .##  #.# ..#  #.# ..# *V&hY #.# ..#  #.# ########..#  #.@......>#  #r#########  #. #. #. #. #. #. *V&hg*V&h*V&h*V&hZ _A rat is nearby!*V&h*V&hg=---70.0)*V&h*V&h _You hit the rat but do no damage. The rat misses you.*V&hd*V&hI---1.2 (1.1*V&h*V&h _You hit the rat but do no damage. The rat barely misses you.*V&h?  You hit the rat.  The rat is severely wounded.*V&h@(2.3*V&h+D*V&hF; _The rat bites you but does no damage.*V&h  You closely miss the rat.The rat is severely wounded.*V&h=V8-3.4*V&h*V&h( _The rat bites you.*V&h)@5  You hit the rat.*V&hF2.*V&h9=74.5 _You kill the rat!*V&h*V&hή*V&hR*V&htH _No target in view!*V&h0 *V&ha2 *V&h7 *V&h; H _No target in view!*V&hn *V&hܡ *V&hߥ *V&hR H _No target in view!*V&h *V&h' *V&h *V&h H _No target in view!*V&h *V&h_ *V&h *V&hi H _No target in view!*V&h?> *V&hQ@ *V&hF *V&h9K @ _No target in view!*V&h# *V&h *V&hH *V&h *V&h# 3*V&hd *V&hB *V&h *V&h $ _*V&hJ( *V&hA) *V&h* *V&h, *V&h8- O=*V&h$/ *V&h90 *V&hF1 ,*V&h2 *V&h04 *V&h85 ,*V&h6 *V&h7 *V&h8 ,*V&hp: *V&h< *V&h< ,*V&h? X*V&hMA *V&hrB ,*V&h3C *V&hPD *V&hcE *V&hF ,*V&hG *V&hH *V&hH ,*V&hJ *V&hK ,*V&hK *V&hL *V&hM *V&hhN ,*V&hO *V&hP *V&hQ ,*V&hS *V&hT *V&hT *V&hgU *V&h6V *V&h;W *V&hW ,*V&hX *V&hY *V&hZ ,*V&h[ *V&h\ *V&h] ,*V&h^ *V&h_ *V&hG` ,*V&hIa *V&hBb *V&hb ,*V&hc *V&hd *V&he ,*V&h}g *V&h4h ,*V&hi J _You now have 66 gold pieces (gained 15).*V&hj *V&hpk 3*V&hMl *V&h)m *V&hm ,*V&hn *V&ho *V&hp ,*V&hq *V&hr *V&h6s ,*V&ht *V&ht *V&hu ,*V&h}v *V&h`w *V&hx ,*V&hx *V&h z *V&hz ,*V&h{ *V&hk| *V&h ,*V&h *V&h ,*V&hH *V&h *V&hB *V&h ,*V&h *V&hۉ *V&hx ,*V&h{ *V&hR *V&h ,*V&hv *V&h $ #.....# ##.#...... #.....# .#...... #####.# # .#...... #.# S# .#...... #.# ..# #...... #.# .... ######. #.#####.....########. #############.##........#........ ..............##@# #.#######- *V&h? ################.# #.# #.##.# #.##.# #.##.# #.##.#S   ball python (constriction, asleep) #.##.# #.##.##.##.#*V&hז 1409.5 (35.0)*V&h" .  A ball python comes into view.*V&hњ G-10.5 (36*V&h0 *V&hݞ 8 _The ball python moves out of view.*V&hn*V&h3*V&h7*V&h,*V&h,*V&hE#.....# ##........###.....# ##.#......##.....#  .#......######.# *V&h9# .#......##.# # .#.#.# ## #......#.# S.... . #.#####.....######## ############.##.@......#........> *V&h).............##.##....##.######## ###############.# #####.# #.# #.##.# #.##.# #.# S   ball python (constriction)#.# #.##.# #.##.# #.#*V&h11.5 (1.0)*V&h<M.S*V&h+2.5 (2*V&h *V&h +V&h?&        #  #.# .#  #.# ..##  #.# .....  #.#####S....##.@......#>#.##....###.# #####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# +V&h9o       +V&hMi #  #.# .#  #.# ..##  #.# .....  #.#####S....##.@......#>#.##....###.# #####.#  #.#  #.#  +V&ht#.# #.#  #.#  #.#  #.# +V&h+V&h +V&h+V&h_b _A ball python is nearby!+V&hW  You reach to attack! You puncture the ball python!+V&hM1.+V&hn4503.5 (1+V&hQ+V&h^O _You kill the ball python!+V&hiJ+V&hH _No target in view!+V&h+ +V&h- +V&h1 +V&h4 H _No target in view!+V&h 4+V&h +V&h H _No target in view!+V&h/h +V&hj +V&h\n +V&h\q H _No target in view!+V&hp +V&h +V&h +V&h H _No target in view!+V&h^ +V&h` +V&he +V&hIi C _No target in view!+V&h +V&hA +V&h +V&hT +V&h\ 3+V&h[ +V&h +V&h' #.....# ##.## #.....# ##.#......# #.....# ##### .#......# #####.# ...)# .#......##.# ....# .#.##.# ....##.#.##.# .......######..##.#####.....##..#.##.#.>#+V&h( 0##.##....##.##.# ######.# #.#.#.#.#. +V&ho3 W4.5 (1+V&h4 ! _Found a long sword.+V&h=_+V&hsB+V&hn+V&h!+V&h4#+V&h7$,+V&h$%+V&h .X+V&hk/+V&h0,+V&h1+V&hd4+V&h5,+V&h6+V&hA8+V&h9,+V&he:+V&h<+V&hn=,+V&hs>+V&h?+V&h@,+V&hA,V&h+,V&h.,V&h,V&hX,V&h=,V&hm,V&hK ,,V&h,V&h,,V&h,V&hd,V&hH,V&h,V&hq ,V&h!,V&hp#,V&hh$,V&h;%,V&h&,,V&h&,V&h',V&h(,,V&hQ),V&h&*,V&h*,,V&hj,,V&h.B,V&h`/,V&h0,V&h01,V&h&2,V&h3,V&h4,V&h6,,V&h8,V&h:,,V&h:,V&hb<,V&hD>,V&h+?,V&h @,V&hC,V&hE,V&hE,V&hF,V&hVH,V&h;J,V&hJ,V&hK,V&hN,V&hP,,V&hQ,V&hS,V&hSU,V&hU,V&hV,V&hX,V&h{Z,V&h$[,V&h[,V&h^,V&h`,,V&hb,V&h_fB,V&hl,,V&hdl ..  ..  .. .#######.#....#K#.#.#.# .. #.#.@.# #####.##### #...#.#...# #.#.#.#.#(##.#.....#.##.#######.# K   kobold (asleep)#...# ###########.### #.# #.............# #.# 46.5 (32.0)  A kobold comes into view. It is wielding a +0 short sword..KK====7.5 (33,V&h̼: _The kobold shouts! You hear a shout!,V&hJl! .. .. .. .# #######.# #.....#.# #.#.#.#K# .. #.#.@.# #####.##### ,V&hm#...#.#...# #.#.#.#.#(# #.#.. #. #...# #.#.### #.#...# #.#,V&h9 .. .. .. .# #######.# #.....#.# #.#.#.#K# .. #.#.@.# #####.##### #...#.#...# ,V&h2#.#.#.#.#( #.#.. #. #...# .### ...# ,V&h'4,V&hu/,V&h2] _A kobold is nearby!,V&h8  You hit the kobold.,V&hC),V&hn2=---8.5 (1.0),V&h,V&hJ _You kill the kobold!,V&h,V&h:---,V&h,V&hH _No target in view!,V&h1 ,V&h2 ,V&h6 ,V&h8 H _No target in view!,V&h 4,V&hm ,V&hJ H _No target in view!,V&h* ,V&hA ,V&h ,V&h ^ _No target in view!,V&h ,V&h^ ,V&h H _No target in view!,V&hOT ,V&h7U ,V&htX ,V&hZ C _No target in view!,V&ho ,V&hU ,V&h% ,V&h ,V&hL ,V&hN ,V&hP ,V&hR ,V&h ,V&h ,V&h ,V&hs ,V&h _,V&hN ,V&h $ _,V&h X _ You see here a +0 short sword.,V&h ,V&hy ###.#.#.........  ,V&h" mg..  #.# #######.# #.....#@# - #.#.#.#)# .. #.#...# #####.######...#.#...#,V&h #.#.#.#.#(# g   hobgoblin (wandering)#.#.....#.# #.#######.# #...# #.#,V&h 9-50.5 (2,V&he \ _A hobgoblin comes into view.-V&h> ###.#.#  ..... ..... ... g.. #.# -V&ho#.# #@# #)# .. #.#...#-V&h"[ ####  (# -V&hW  #...# #.#-V&hЅB ###.#.#  ..... ..... ... g.. #.# #.# #@# #)# .. #.#...# ####  -V&hK(#   #...# -V&hR4-V&h-V&h` _A hobgoblin is nearby!-V&hO ###.#.#  ..... ..... ... g.. #.# #.# #@# #)# .. #.#...# ####  (#   #...# #.#-V&h ###.#.#  ..... ..... ... g.. #.# #.# #@# -V&h)#)# .. #.#...# ####  (#   #...# -V&h-V&h-V&h_-V&h` _A hobgoblin is nearby!-V&h9 #####.#.#.......##............g..#####....#. #.#.#.#) .. #.#...####.#####..#.#...#.#.#(.....######-V&h-V&hF.g-V&h21.5 (1 _-V&h -V&h-V&hŲ @  You puncture the hobgoblin!-V&h2 1.-V&h 66=2-V&h4 -V&h\ M _You kill the hobgoblin!-V&hrW -V&h-Y -V&h{_ -V&hd H _No target in view!-V&h -V&h -V&h -V&h H _No target in view!-V&hH -V&hI -V&h5R -V&hT H _No target in view!-V&hS -V&hö -V&h -V&hF H _No target in view!-V&hX3 -V&h4 -V&h9 -V&h-= H _No target in view!-V&h\ -V&h -V&h -V&h C _No target in view!-V&hvI 4-V&hJ -V&hK -V&h -V&hH -V&h -V&hN -V&ha-V&hc-V&h9j-V&hn-V&h3-V&h-V&h-V&hs-V&hP _-V&h,-V&h-V&hK-V&h,-V&h-V&hM -V&h,-V&h-V&h!-V&h ,-V&hp"-V&hy$-V&hZ&,-V&h'-V&h)-V&hs,,-V&h--V&h/-V&h2-V&h2-V&hg4,-V&h5,-V&hV7.V&hy. _g - 3 scrolls labelled TOFONYOMODGH (gained 1).V&h4,.V&h7,.V&ho9B.V&hI<B.V&h>,.V&h?B.V&hGAB.V&hB,.V&hHB.V&hcJ.V&h\LB.V&h:M.V&hN.V&hN,.V&hO.V&h|P.V&hHQ,.V&hR.V&hR.V&hS,.V&h;V,.V&h\g # ## #... #.....####### ##.......@...#- .#..^..#####.###### .#... #..........# .## . #.###.####.# ..... #.# #.####.# .##.# #.# #......# .# # #.# ######## .# #.# ... #.#.V&h] -86.5 (34.0)  A malevolent force fills the Dungeon....V&h/  --more--.V&hJ T  You fall into a shaft and drop 2 floors!.V&hj /  --more--/V&h{~/V&hЄ)Generating dungeon...o\\/o/ building the Dungeon \o\/V&h< /o//V&h@/V&h'foxfromabyss the Poker#...#+#..Merfolk/V&h(#!......#Health: 29/29 ========================#.......#Magic: 3/3========================.......+AC: 5Str: 16......####EV: 12Int: 7.........SH: 0Dex: 15#....#XL:  3 Next: 56% Place: Dungeon:4#@...#/V&hL)Noise: ---------  Time: 1486.5 (34.0)#......##a) +0 trident.!.....##Throw: 3 throwing nets...................._.....................(.../V&h)...........#.. _No target in view! _No target in view! _No target in view! _g - 3 scrolls labelled TOFONYOMODGH (gained 1)  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!/V&h_/:_/V&hL.7.3 (34.8/V&h(9_/V&h _The shaft crumbles and collapses.  Found a lumpy sapphire potion, a cyan potion and 4 stones. /V&hH_Found a shimmering altar of Xom./V&hD_/V&h+/V&hF _Unknown command./V&hRr 3/V&h#/V&hS d_8.3 (1/V&hb 9_/V&h] \ _Found a sacrificial altar of Ru. Found a stone staircase leading down.0V&h,0V&hN.0V&h<00V&hE0V&h+J0V&hBK0V&hS0V&hX7 !......#. .......+ ......#### .........0V&hY#....# ..._#####+#......##.......##........_......$.....#0V&h`O9_0V&h`,90.3 (20V&hd$_0V&heg[ _o - a lumpy sapphire potion0V&hV_0V&h6_0V&hH _No target in view!0V&hQ :_0V&hS 0V&h-\ 6_0V&ha H _No target in view!0V&h 8_0V&hp 0V&h+ @_0V&h9( H _No target in view!0V&hs :_0V&h 0V&h' 6_0V&h4 h _ _No target in view!0V&h!! 0V&h( 6_0V&h, H _No target in view!0V&h 30V&h 0V&hH0V&h #.# .......+ ......#### ......... #....# .. #....#.._.#####+#......##..............##....0..._....((.....#...+>#$.....0V&h%]##########0V&hH ;_0V&h'+1.3 (10V&h(9_0V&h,\ _No target in view! _Found 4 stones.1V&h1V&h1V&h1V&hw1V&hަ,1V&h,1V&h1V&h1V&h,1V&hJ1V&h1V&h1V&h,1V&hz1V&h1V&h,1V&h1V&h,1V&ha1V&hM _You now have 83 gold pieces (gained 17).1V&h-31V&h1V&h:1V&h!.#####+#......###..............###................##..............._..................#.(...........(...##.............#.........+>#.......########### ## h   howler monkey (asleep)#1V&h:h....1V&hX3_9.3 (81V&h-500.3 (91V&hB_1V&hp` _A howler monkey comes into view.1V&hG Z   #..............##  #................  ##..............._  ..................  #.(...........(...  ##.............#..  ...............+>#  .......@.......#  .......#########  #...... #...... ....... #...... #...... ..h....1V&hA    #..............##  #................  ##..............._  ..................  #.(...........(...  ##.............#..  ...............+>#  1V&h .......@.......#  .......#########  #...... #...... ....... #...... #...... ..h.... 1V&h# 1V&h 1V&hK :_1V&h d _A howler monkey is nearby!1V&h #........## #....##._..... #.(...........(...##.......#...........+>#.......# ###########......#  #......#..##......# #......#1V&h2 l..h....#l   iguana (asleep)......#1V&hu i  An iguana comes into view.1V&h 1V&h hh.l..lwandering)1V&h 4==1.3 (11V&hq B_1V&h . _The howler monkey howls!2V&h #....##_ .... #.((...####..#........+>##......# ########## ##....@.#  #......#2V&hß..##......# #..h...#.l......##..##.#2V&h 2V&h2V&h 2V&hԤ_hl...l2V&hܥ/--22V&h4:_2V&hѬ0 _The iguana hisses angrily.2V&h 9  You reach to attack!2V&h 2V&hUp  You hit the howler monkey but do no damage.2V&h; _h.l.h   black bear (wandering)h   howler monkeyhl   iguana2V&h]A--32V&h3&2V&h)] _A black bear comes into view.2V&h҉,2V&h_l.hh.2V&h .=42V&h:_2V&hl _You closely miss the howler monkey. The howler monkey misses you.2V&hwB2V&hB2V&hI_l.h.2V&hM-5.4 (1.12V&hvU8_2V&hX _You barely miss the howler monkey. The howler monkey barely misses you.2V&hy  You hit the iguana.  The iguana is moderately wounded.2V&hZ_h. 2V&hO_2------602V&hВ:_2V&h̖G _The howler monkey hits you. The iguana bites you.2V&h7  You hit the iguana but do no damage.The iguana is moderately wounded.The howler monkey hits you but does no damage.2V&h\_h.2V&hp18----------72V&hp:_2V&hp _The iguana closely misses you. The howler monkey hits you.2V&h  You puncture the iguana!  The iguana is severely wounded.2V&hh|_h. 2V&haz5------=8.5 (1.12V&h%8_2V&hs _The howler monkey hits you. The iguana completely misses you.2V&h- _You barely miss the iguana.The iguana is severely wounded.2V&h/f10-------902V&hW9:_2V&hQ<h _The howler monkey hits you. The iguana misses you.2V&h9_2V&h8-2V&hء:_2V&hL^ _You are too injured to fight recklessly!2V&h#_2V&h2V&h 2V&h &8_2V&hf)^ _You are too injured to fight recklessly!2V&h 7_2V&hK2V&hx2V&h^ _You are too injured to fight recklessly!2V&h_2V&h2V&h8_2V&h ^ _You are too injured to fight recklessly!2V&h|}7_2V&h~2V&h:_2V&h̉^ _You are too injured to fight recklessly!2V&h __ _You are too injured to fight recklessly!2V&h 7_2V&h 2V&hѶ :_2V&h 2V&h, 7_2V&h, 2V&h5 8_2V&h9 2V&h U_2V&hٟ :_2V&h 2V&h] 2V&h 2V&h$ 2V&h 0 2V&hb 9_2V&h& 2V&h{ 8_2V&h 3V&h#.##  #. .##_ ........  #.((... ####...#.. #......+>##........# #.......@###########......#  #...lh.# ß.....h..#... ## .# #.# #........#lh.h..10_ _The iguana attacks as it pursues you! The iguana barely misses you.3V&hF.#####+### #.##  #. .##_ ........  #.((... #####.. #.+>##........# #........###########....lh#  #....h.#ß........#..#......# . ## .# _lh.h..1_ _The howler monkey closely misses you.3V&h6.#####+#......## #..## #.... .##..._ .... #.(.(... ####.3V&h#8]#.. #.+># #.# #......lh# ##.....h# #......#ß........#..#......# h   howler monkey. #......# l   iguana........# 3V&h;3V&h2>Q  The howler monkey attacks as it pursues you!3V&h?3V&hG_lh.h.h   black bearh   howler monkeyl   iguana3V&hJ_1=---23V&h"P8_3V&hrSD _The howler monkey hits you but does no damage.4V&h8{.#####+#......## #..## #.... .##..._ .4V&h:... #.(.(... ####.#.. #.+># #.lh.# #.h# ##......# #....4V&h =..#ß........#..#......# . #......# .# 4V&hD4V&hVq5 _l.(catching breath)The howler monkey hoots and howls with incredible vigour!=========34V&hS_ _You hear an angry hiss. You hear a bark! You hear a shout! x64V&h! #....#.._ .#####+#......## #..##  #.... .##.._ ........  #.((... ####.4V&h$"#.. #.l.+>##.h.......# 4V&hy"#.......h###########......# #...4V&h"...#ß........# ..#......# . #4V&h #*# 4V&h,4V&hg/4V&h44V&h.A_l.hh.4V&hkBH---------44V&hI8_4V&hL4V&h}#....#.._ .#####+#......## #..##....#.##.4V&hu i.._#....##.(.(.####......l......#.. #.4V&h)!h..@...+># #.h.# #.# ##......##...4V&h!...#ß.# ..#......# . #......# 4V&hJ%4V&h'4V&h+4V&h4_.lhh.4V&h66H---------54V&hH?:_4V&hWB4V&h #....#.._ .#####+#......## #..#####....##.##..._##.4V&h #...###.(.(.... ####.l.....#.. #.4V&hO Qhh..@..+># #.# #.# ##......# 4V&h n ß.# ..#......# 4V&h| \. #......# 4V&h 4V&h ,4V&h 4V&h _..hlh4V&h R12=64V&hԿ 4V&h 4V&h*#....#.._ .#####+#......## ###..######....## .##..._## ....## #.(.(....  ####.#..  #.hlh.@.+>#  #.#  #.#  ß.#  ..#......#  . #......# _.hlh7_5V&h_#....#.._ .#####+#......## ## #..##### #....##  5V&h-.##..._##  ....## #.(.(.... ####.5V&h#.. #.hlh.@+># #.# 5V&h0e#.# ß.5V&h# ..#......# . #......# 5V&h5V&hųQ  The howler monkey attacks as it pursues you!5V&hEv_.lh5V&h.=85V&h:_5V&hFZ _The howler monkey barely misses you.6V&huc_## _##.............'>###_## _.h.l9_ 6V&h1_You open the door. The howler monkey misses you. _Found a burning altar of Makhleb.6V&h6#....#.._ .#####+#......## ## #..##### #....## # .##..._## _. ....##.#.(.(....#. .h.h.@># .l.### .## .# #......#  #......# 6V&h  6V&hM  6V&h _6V&h Q.hhl6V&h6 .6V&h ,(catching breath)6V&h+CThe howler monkey hoots and howls with incredible vigour!6V&h6V&h6V&h36V&hk=6V&h=========6V&hI 206V&h6V&hR_6V&h6V&h 6V&hJ 6V&h_You hear a shout! x6 6V&h.C_There is an open door here.6V&hq#....#.._ .#####+#......## ##  #.......##### .#........## #. ##......_## _......##. #.(.(...#.hhl'@# ### ### # #......# #......# #_.hlh---------1 _6V&h7_ 6V&h]_There is a stone staircase leading down here.7V&hB_## _---------7V&hI_## _7V&hL7V&hW_## _.h7V&h\.=27V&h<]_## _7V&h{@ Y              #   #Y###  5 #.h@#   #####           Y   ice beast (asleep)      _The howler monkey barely misses you.=YY7V&h} 5-3.2 (1.77V&hс 7V&h F _You climb downwards.  Found a quarterstaff. 7V&h S_There is a stone staircase leading up here.8V&h?  You hit the howler monkey.  The howler monkey is moderately wounded.8V&hvG m)Y 8V&h I j4==408V&hM 8V&hR Z _The howler monkey barely misses you.9V&h N  foxfromabyss the Poker  Merfolk  Health: 14/29 ===========-------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7 # SH: 0Dex: 15 #)### XL:  3 Next: 56% Place: Dungeon:5 #Yh@# Noise: =--------  Time: 1524.2 (0.0) ##### a) +0 trident 9V&h t Throw: 3 throwing nets  Y   ice beast  h   howler monkeyYou hit the howler monkey.  The howler monkey is moderately wounded. _The howler monkey barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a howler monkey (moderately wounded, 57% to hit)9V&h60WYhn ice beast (61:V&h/  foxfromabyss the Poker  Merfolk  Health: 14/29 ===========-------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7#  SH: 0Dex: 15#)###   XL:  3 Next: 56% Place: Dungeon:5#Yh@#   Noise: =--------  Time: 1524.2 (0.0)#####   a) +0 trident  Throw: 3 throwing nets    Y   ice beast[:V&h034m  h   howler monkey  _The howler monkey barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (61% to hit)  The howler monkey is in the way. You closely miss the howler monkey.The howler monkey is moderately wounded.5.2 (1  Reach: a) +0 trident  Press: ? - help, Di:V&hl1:r - move targetAim: an ice beast (61% to hit)  The howler monkey is in the way. You closely miss the howler monkey.The howler monkey is moderately wounded. _The howler monkey hits you but does no damage.:V&h1h y  foxfromabyss the Poker  Merfolk  Health: 14/29 ===========-------------  Magic: 3/3========================  AC: 5:V&hh uStr: 16  EV: 12Int: 7 # SH: 0Dex: 15 #)### XL:  3 Next: 56% Place: Dungeon:5 #Yh@#:V&hpi y Noise: =--------  Time: 1525.2 (0.0) ##### a) +0 trident  Throw: 3 throwing nets  Y   ice beast :V&hbm < h   howler monkeyThe howler monkey is in the way. You closely miss the howler monkey.The howler monkey is moderately wounded. _The howler monkey hits you but does no damage.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (61% to hit);V&hZ  foxfromabyss the Poker  Merfolk  Health: 14/29 ===========-------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7;V&h:#  SH: 0Dex: 15#)###   XL:  3 Next: 56% Place: Dungeon:5#Yh@#   Noise: =--------  Time: 1525.2 (0.0)#####   a) +0 trident  Throw: 3 throwing nets    Y   ice beast  h   howler monkey  Press: ? - help, Dir - move targetAim: an ice beast (61% to hit)  The howler monkey is in the way. You hit the howler monkey.  ;V&h (The howler monkey is heavily wounded.The howler monkey misses you.The howler monkey hoots and howls with incredible vigour!=========6.3 (1.1;V&h;V&h{  Aim: an ice beast (61% to hit)  The howler monkey is in the way. You hit the howler monkey.  ;V&hDThe howler monkey is heavily wounded.The howler monkey misses you.  The howler monkey hoots and howls with incredible vigour! _You hear a shout!;V&h  foxfromabyss the Poker  Merfolk  Health: 14/29 ===========-------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7 # SH: 0Dex: 15 ;V&h#)### XL:  3 Next: 56% Place: Dungeon:5 #Yh@# Noise: =========  Time: 1526.3 (0.0) ##### a) +0 trident  Throw: 3 throwing nets ;V&h8  Y   ice beast  h   howler monkeyThe howler monkey misses you.The howler monkey hoots and howls with incredible vigour! _You hear a shout!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (61% to hit);V&h   foxfromabyss the Poker  Merfolk  Health: 14/29 ===========-------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7#  SH: 0Dex: 15#)###   XL:  3 Next: 56% Place: Dungeon:5#Yh@#   Noise: =========  Time: 1526.3 (0.0)#####   a) +0 trident  Throw: 3 throwing nets    Y   ice beast ;V&h١ [m h   howler monkey  _You hear a shout!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (61% to hit)  The howler monkey is in the way. You closely miss the howler monkey.The howler monkey is heavily wounded.=--------7.4 (1.1;V&h Reach: a) +0 tridentPress: ? - help, Dir - move target  Aim: an ice beast (61% to hit)  The howler monkey is in the way. You closely miss the howler monkey.The howler monkey is heavily wounded. _The howler monkey misses you.V&h;  foxfromabyss the Poker  Merfolk  Health: 11/29 =========---------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7 # SH: 0Dex: 15 #)### XL:  3 Next: 56% Place: Dungeon:5 #Yh@# Noise: =--------  Time: 1532.5 (0.0) ##### a) +0 trident  Throw: 3 throwing nets  Y   ice beast  h   howler monkey[>V&hf40mThe howler monkey is in the way. You closely miss the howler monkey.The howler monkey is heavily wounded. _The howler monkey hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (moderately wounded, 61% to hit)>V&h]  foxfromabyss the Poker  Merfolk  Health: 11/29 =========---------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7 # SH: 0Dex: 15 #)### XL:  3 Next: 56% Place: Dungeon:5 #Yh@# Noise: =--------  Time: 1532.5 (0.0) ##### a) +0 trident  Throw: 3 throwing nets  Y   ice beast  h   h>V&hrowler monkey _The howler monkey hits you.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (moderately wounded, 61% to hit)  The howler monkey is in the way. You hit the howler monkey.  The howler monkey is almost dead.>V&h4xD #  #)###  #Yh@#  #####   Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: an ice beast (moderately wounded, 61% to hit)  The howler monkey is in the way. You hit the howler monkey.  The howler monkey is almost dead.  The howler monkey hits you.8/29 ---3.5 (1 _* * * LOW HITPOINT WARNING * * *>V&h  foxfromabyss the Poker  Merfolk  Health: 8/29======------------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7 # SH: 0Dex: 15 #)### XL:  3 Next: 56% Place: Dungeon:5 #Yh@# Noise: =--------  Time: 1533.5 (0.0) ##### a) +0 trident  Throw: 3 throwing nets  Y   ice beast  h   howler monkey[4>V&h,0mThe howler monkey is almost dead.The howler monkey hits you. _* * * LOW HITPOINT WARNING * * *Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (moderately wounded, 61% to hit)>V&h\> +>V&hG   foxfromabyss the Poker  Merfolk  Health: 8/29======------------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7#  SH: 0Dex: 15#)###   XL:  3 Next: 56% Place: Dungeon:5#Yh@#   Noise: =--------  Time: 1533.5 (0.0)#####   a) +0 trident  Throw: 3 throwing nets    Y   ice beast  [0;10;>V&hI 1mh   howler monkey (catching breath)  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (moderately wounded, 61% to hit)  The howler monkey is in the way. You closely miss the howler monkey.The howler monkey is almost dead.The howler monkey hoots and howls with incredible vigour!=========4.6 (1.1>V&hJ >V&hM   Press: ? - help, Dir - move targetAim: an ice beast (moderately wounded, 61% to hit)  The howler monkey is in the way. You closely miss the howler monkey.The howler monkey is almost dead.  The howler monkey hoots and howls with incredible vigour! _The howler monkey closely misses you.?V&hR  foxfromabyss the Poker  Merfolk  Health: 8/29======------------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7 # SH: 0Dex: 15 #)### XL:  3 Next: 56% Place: Dungeon:5 #Yh@# Noise: =========  Time: 1534.6 (0.0) ##### a) +0 trident  Throw: 3 throwing nets  Y   ice beast  h   howler monkey (catching breath)[?V&h(U1KThe howler monkey is almost dead.The howler monkey hoots and howls with incredible vigour! _The howler monkey closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (moderately wounded, 61% to hit)?V&hU  foxfromabyss the Poker  Merfolk  Health: 8/29======------------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7#  SH: 0Dex: 15#)###   XL:  3 Next: 56% Place: Dungeon:5#Yh@#   Noise: =========  Time: 1534.6 (0.0)#####   a) +0 trident  Throw: 3 throwing nets    Y   ice beast ?V&hB h   howler monkey (catching breath)  _The howler monkey closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (moderately wounded, 61% to hit)  You reach to attack! You hit the ice beast.  The ice beast is heavily wounded.=--------5.7 (1.1MReach: a) +0 trident  Press: ? - help, Dir - move target  Aim: an ice beast (moderately wounded, 61% to hit)  You reach to attack! You hit the ice beast.  The ice beast is heavily wounded. _The howler monkey misses you.?V&h@  foxfromabyss the Poker  Merfolk  Health: 8/29======------------------  Magic: 3/3========================  AC: 5Str: 16  EV: 12Int: 7 # SH: 0Dex: 15 #)### XL:  3 Next: 56% Place: Dungeon:5 #Yh@# Noise: =--------  Time: 1535.7 (0.0) ##### a) +0 trident  Throw: 3 throwing nets  Y   ice beast  h   howler monkey (catching breath)[16;3?V&h3HYou reach to attack! You hit the ice beast.  The ice beast is heavily wounded. _The howler monkey misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (heavily wounded, 61% to hit)?V&h +?V&h\  ?V&h  P foxfromabyss the Poker?V&h  ?V&hS < Merfolk?V&h  ?V&h U Health: 8/29?V&hq E======------------------?V&h  ?V&h J Magic: 3/3?V&h[! 3========================?V&h!  ?V&h" G AC: 5?V&h># .Str: 16?V&h#  ?V&h$ G EV: 12?V&h( Int: 7 # SH: 0Dex: 15 #)### XL:  3 Next: 56% Place: Dungeon:5 ?V&h) #Yh@# Noise: =--------  Time: 1535.7 (0.0) ##### a) +0 trident  Throw: 3 throwing nets?V&h,   Y   ice beast  h   howler monkey (catching breath)The ice beast is heavily wounded. _The howler monkey misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (heavily wounded, 61% to hit)  ?V&h0 VThe howler monkey is in the way. You puncture the howler monkey!?V&h 7 ?V&h?  #  #)###  #.Y@#  #####  ?V&h,D +?V&hD g  foxfromabyss the Poker?V&hNE [  Merfolk?V&hE t  Health: 9/29?V&hWF O=======-----------------?V&hF W  Magic: 3/3?V&h[G 3========================?V&hG f  AC: 5?V&h[H .Str: 16?V&hH ^  EV: 12?V&hZI -Int: 7?V&hI #?V&hWJ ^  SH: 0?V&hJ .Dex: 15?V&h_K #)###   XL:  3 Next: 170% Place: Dungeon:5?V&h'L e#.Y@#   Noise: =--------  Time: 1536.8 (1.1)#####   a) +0 trident  Throw: 3 throwing nets ?V&hxM v   Y   ice beast   _The howler monkey misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: an ice beast (heavily wounded, 61% to hit)  The howler monkey is in the way. You puncture the howler monkey! _You kill the howler monkey!?V&h]O  Press: ? - help, Dir - move targetAim: an ice beast (heavily wounded, 61% to hit)  ?V&hO FThe howler monkey is in the way. You puncture the howler monkey! ?V&hVP -_You kill the howler monkey!?V&hIV Your Dodging skill increases to level 5!  You have reached level 4!  ?V&hPW --more--?V&hW @V&h10/35-4/4440%  _@V&h@V&h@V&hf@V&hF _Unknown command.@V&hs Drink which item? Potions  i - an inky potion  n - a red potion  o - a lumpy sapphire potion [!] read|quaff[?] describe selectedAV&h3AV&hAV&h   foxfromabyss the Poker  Merfolk  Health: 10/35 ======------------------  Magic: 4/4========================  AC: 5Str: 16  EV: 12Int: 7#  SH: 0Dex: 15#)###   XL:  4 Next: 40% Place: Dungeon:5AV&h#.Y@#   Noise: =--------  Time: 1536.8 (0.0)#####   a) +0 trident  Throw: 3 throwing nets    Y   ice beast   Aim: an ice beast (heavily wounded, 61% to hit)  The howler monkey is in the way. You puncture the howler monkey! _You kill the howler monkey!Your Dodging skill increases to level 5! _You have reached level 4! _Unknown command.AV&h{  It was a potion of heal wounds. You feel much better.35==================7.8 (1AV&hCV _The ice beast barely misses you.BV&h3  You hit the ice beast but do no damage.The ice beast is heavily wounded.BV&h &8BV&h͵ BV&h V _The ice beast barely misses you.CV&h-  You hit the ice beast.  The ice beast is severely wounded.9CV&hCV&h W _The ice beast closely misses you.CV&h=L-  You hit the ice beast.  The ice beast is almost dead.23=========---------40CV&hPCV&h^H _The ice beast hits you. The ice beast freezes you!CV&hP  You hit the ice beast but do no damage.The ice beast is almost dead.CV&hn4=--------1CV&he _The ice beast misses you.CV&h  You hit the ice beast.  The ice beast is almost dead.CV&hz&2CV&h CV&h@ _The ice beast hits you but does no damage.CV&hbu ;  You hit the ice beast.CV&hz q†CV&h   foxfromabyss the Poker  Merfolk  Health: 26/37 ================--------  Magic: 4/4========================  AC: 5Str: 16  EV: 13Int: 7#  SH: 0Dex: 15#)###   XL:  4 Next: 193% Place: Dungeon:5#.†@#   Noise: =--------  Time: 1543.9 (1.1)#####   a) +0 trident  Throw: 3 throwing nets       V&hW m   You hit the ice beast.  The ice beast is almost dead. _The ice beast hits you but does no damage.  You hit the ice beast. _You kill the ice beast!Your Fighting skill increases to level 4! _The ice beast hits you but does no damage.  You hit the ice beast. _You kill the ice beast!  Your Fighting skill increases to level 4!  Your Polearms skill increases to level 6! have reached level 5!CV&h6 /  --more--DV&h 9/425/56550%  _You feel agile.DV&h 3DV&h DV&h 30=DV&h DV&h ,DV&h DV&h ,DV&h DV&h3 m1=DV&h- DV&h DV&h DV&h5 DV&h ,DV&h\ DV&h DV&h K2=DV&h ,DV&h3 DV&h DV&h ,DV&h DV&h ,DV&h DV&h% k3=DV&h7 DV&h ,DV&h DV&h DV&h DV&h DV&h DV&hU DV&h DV&hr DV&h K4=DV&h DV&hE ,DV&h DV&hk ,DV&h DV&h ~5==DV&hM DV&h ,DV&hV DV&h DV&h DV&h DV&hS DV&h DV&h9 DV&h[ DV&h N6=DV&h DV&h ,DV&h! DV&h ,DV&h DV&hW ,DV&h DV&h] a7=DV&h DV&h DV&hh DV&h DV&h DV&h DV&h` DV&h DV&hQ U8=DV&h DV&h& DV&h DV&h DV&h  DV&hf DV&h DV&h- DV&h DV&h ! DV&hB" DV&h" K9=DV&hc# DV&h$ DV&h% DV&h% DV&h' DV&hk' DV&h' DV&h) DV&hn) DV&h) DV&h@+ DV&h+ V40=DV&hA, DV&h5. ,DV&h. DV&h/ DV&hq0 DV&h0 DV&h?2 DV&h2 DV&h3 DV&hA4 DV&h4 K1=DV&hE5 DV&h6 DV&h37 DV&h7 DV&h8 DV&hL9 DV&h; DV&hT> h - _You start resting.DV&hUA 088.9 (45.0)DV&hA 2==-9.9 (46DV&hD DV&hF " _HP restored.EV&heEV&h;EV&hEV&hFEV&hH90.9 (1.0)EV&hı#....#.._.#####+#.B....## ##  #..............##### .  #................## #. EV&h"##..............._## _.. ..................##.... #.(...........(......... ##.............#hl..g... 4 ...............'@# ...............### .......######### #......# #......# .......#h   black bear #......#l   iguana #......#B   giant cockroach (wandering) .......#g   hobgoblin (wandering)=EV&h g  You climb upwards. The iguana bites you. The black bear bites you.EV&hxEV&h/  The black bear barely misses you. x2; The iguana bites you.  The black bear barely misses you. x2EV&hQ  The black bear claws you but does no damage.EV&h...hB_## _g.h   houndB   giant cockroach (…)EV&hsg36----=2.4 (2.5EV&h_## _EV&h" _A hound comes into view. _There is a stone staircase leading down here.EV&h4 8  You hit the iguana.EV&h EV&h n  The iguana is severely wounded.EV&hд e .h.B_g. The iguana bites you.  The black bear bites you but does no damage.  The black bear claws you but does no damage.EV&h k1-------3.4 (1.0EV&h! 8_EV&h P _The black bear misses you.EV&h 8  You hit the iguana.EV&h EV&h i  The iguana is almost dead.EV&h  The iguana barely misses you. The black bear misses you.The black bear claws you but does no damage.EV&hZ }...h._## _g. g   hobgoblinEV&h &4EV&h 8_EV&h̞ [ _The black bear completely misses you.EV&h i  You hit the iguana but do no damage.EV&h_ EV&h}2 .._hg.The iguana is almost dead.The iguana bites you. The black bear closely misses you.EV&h?j28----5EV&h _## _EV&h E _The black bear claws you but does no damage. x2EV&h,`  You barely miss the iguana.EV&hEV&h _.hBB   giant cockroachEV&h(…)The iguana is almost dead.The iguana misses you. The black bear completely misses you.EV&h&6EV&h8_EV&h%E _The black bear claws you but does no damage. x2EV&h#`  You barely miss the iguana.EV&hM)EV&h08G_## _.hBclos  bite  The black bear claws you but does no damage. x2EV&hc9\9-7EV&hA_## _FV&hU _The giant cockroach misses you.FV&hʅThe black bear claws you but does no damage. x2 _The giant cockroach misses you.You closely miss the iguana.  The iguana is almost dead.iguana bites you but does no damage.   barely misses you. The black bear closely misses you._.h8_ _The black bear barely misses you. x2FV&h!! _## _black bear barely misses you. x2bar  The iguana completely misses you.  The giant cockroach bites you but does no damage.  The black bear bites you! The black bear closely misses you.FV&h" _2----9FV&hw, &_FV&h/ W _The black bear barely misses you.GV&h 8  You hit the iguana.GV&hGV&hGV&h>)_## _.g.....jh   houndj   gnoll (polearm)  You hit the iguana.  You kill the iguana!  A gnoll comes into view. It is wielding a +0 spear.giant cockroach bites you.  The black bear bites you but does no damage.  The black bear claws you.GV&h@w19------74600GV&h?F_## _GV&hJB _The black bear claws you but does no damage.GV&hi 8_GV&hj GV&hn _## _GV&hp HV&hj_## _HV&hHV&h%8_HV&hV  The giant cockroach bites you but does no damage.HV&h _## _.B   giant cockroachg   hobgoblinThe hobgoblin closely misses you. The black bear bites you.  HV&hBThe black bear closely misses you.HV&hV14----1HV&h:~_## _HV&hHV&h        HV&h s      #   #g###  5 HV&h C#hB@#   #####      HV&h8        HV&h     _The black bear claws you but does no damage.HV&h 9--HV&h HV&h, 5-2.9 (2.5HV&h0 HV&h3 } _You climb downwards. _There is a stone staircase leading up here.JV&h,d-JV&h<a=3.9 (1.0JV&h #....#.._.#####+#......## ##  #..............##### .  #................## #. ##..............._## _.. ..................##.... JV&hRl#.(...........(......... ##.............#hB...j.. 4 ...............'@# ...............### .......######### #......# #......# .......#h   hound #......#j   gnoll (polearm) #......#B   giant cockroach .......# _The giant cockroach barely misses you. The giant cockroach closely misses you.JV&hFJV&h_JV&hZt  You climb upwards. The hound barely misses you.JV&huL  The hound bites you but does no damage.JV&h_## _.jj..j 2 gnolls (1 polearm)JV&hXpG55.4 (2.5JV&hxw_## _JV&h| _A gnoll comes into view. It is wielding a +2 flail of protection. _There is a stone staircase leading down, spattered with blood here.KV&h #....#.._ .#####+#......## ## #KV&h.......##### . #........## #. .##......_## _.jKV&h......##....  #.(.(..#.#hB.j.....@>#.###.### ##......#  #......#.# .#......#   gnoll (  #......# .#KV&hKV&h*KV&h.KV&h|_## _j.KV&h~†j.Bj 2 gnolls (1 polearm)KV&hG46.4 (1.0KV&h _## _KV&hC KV&h_The hound closely misses you. The hound bites you. _There is an open door here.KV&hp.#####+#......## ###..............##### . #....## #..##..._## _j.  ......##....  #.((......... ####..#h†j..... #...'B# #### ##########  ##......#  #......# ß..##......# . #......#   gnoll (  ..# #.#_## j..j.hj 2 gnolls (1 polearm)7 _The hound attacks as it pursues you! The hound bites you but does no damage.KV&h  .#####+#......## ## #..##### . #....## #. .##..._## j.. ....##.... #.(.(...  ####.#.j......  #.hB#  #.###  #.# ##......#  #......#  ß.#  ..#......#  . #......#   gnoll (  .#  #.#KV&h s_†BjhKV&h @58KV&hc 8_KV&h z _The hound attacks as it pursues you! The hound barely misses you. x2KV&h$[ .#####+#......## ## #..##### . #....## #. .##..._## j.. ....##.... #.(.(.. ####KV&h.#.†...... #.Bj# #.h### #.# ##......#  #......#  ß.# ..#......# . #......# KV&h:Y.#  #.#KV&hFKV&hЬKV&hĭKV&hxBj>h.KV&h+.-9KV&hz&_KV&hoLV&hW] .#####+#......## ## #..##### . #....## #. .##..._## j.. ....##.... #.(.(......... ####LV&hSYh.#.†...... #.Bj># #.h.### #.# ##......#  #......#  ß.# ..#......# . #......# .#  #.#LV&h<[LV&hl  The hound attacks as it pursues you! The hound misses you.LV&hq~  The giant cockroach waves its antennae.LV&hqLV&h]x_B.j'h.LV&hx/=10LV&h~:_LV&h)S _The hound closely misses you.LV&hb .#####+#......## ## #..##### . #....## #. .##..._## j.. ....##.... #.(LV&h.(... ####.#.†...... #.B.j'># #.h..### #.# ##......#  #......#  ß.# ..#......# . #......# .#  #.#LV&hLV&hLV&h3S  The giant cockroach attacks as it pursues you!LV&hj$_B...h.jLV&h]%&1LV&h-8_LV&h0\ _The giant cockroach barely misses you.LV&h  .#####+#......## ## #..##### . #....## #. .##..._## j.. ....##.... #.(.(LV&hb . ####.#.†...... #.B...'># #.h.j.### #.# ##......# #......#  ß.# ..#......# . #......# .#  #.#LV&h LV&hW LV&h S  The giant cockroach attacks as it pursues you!LV&h  o  The giant cockroach completely misses you.LV&h$  B.h.j.gg   hobgoblinThe hound barely misses you.6=2LV&hP& \ _A hobgoblin comes into view.LV&h  .#####+#......## ## #..##### . #....## #. .##..._## j.. ....##.... #.(LV&h M.(. ####.#.†...... #.B....'># #.h.j..### #......g.LV&h" b# ##......# #......# ß........# ..#......#LV&h  . #......# .# #.#LV&h< LV&hq ,LV&h LV&h _B.g.@h.j..LV&h .-3LV&h" B_LV&h[% MV&hH .#####+#......## ## #..##### . #....## #. .##..._## j.. ....##.... #.(.(. ####.#.†...... #.B.....'># #.g@.h.j...### #.# ##......# #.....MV&hI.# ß........# ..#......# . #......# ........# #.#MV&hJMV&hfKMV&hMS  The giant cockroach attacks as it pursues you!MV&h.YB _B.h.j.  The giant cockroach misses you.The hobgoblin hits you but does no damage.MV&hZQ3--=4MV&h'a:_MV&hi* _The hound bites you.MV&hh#........##### #...## #.##_## j ....##. #.((....####..#.† #..B......'>#  #g.h.j....### #.@#########  ##......#  #......#ß..# ..#......# . #......# ..##.# #.#MV&hQ1U_h.B.j.5_ _The hobgoblin closely misses you.MV&h3Jq #....##_## j ....##. #.((....####MV&h'M..#.† #..h.......'>#  #gB.j.....### #..#########  ##....@.#  #......#ß..# ..#......# . #......# ..##.#B   giant cockroachMV&hM #.#g   hobgoblin MV&hbW,MV&h[MV&h<\MV&hk _.j.h..gBMV&hlj   gnoll (polearm)B   giant cockroachg   hobgoblinThe hobgoblin attacks as it pursues you!  The hobgoblin barely misses you.MV&h pZ4=-6MV&h y&_MV&h|` _The giant cockroach completely misses you.MV&h5 {.##_## ....##. #.((....####..#.† #..j......'>#  #h.......### #gB#########  ##......#  #...@..#MV&h6 .ß..#...#......##. #......# ..##.# #.# #.#MV&h: MV&h: MV&h; MV&h)U S  The giant cockroach attacks as it pursues you!MV&hh `_.hj..gB7_ _The giant cockroach closely misses you.MV&hU .##._## ...## #.(.( ####.#.† #......'># #.hj.......### #.##MV&hX> ##...gB.# #..@...#.ß.##...#......##. #......# ..# #.# #.# #.#MV&h[MV&h[MV&h;_S  The giant cockroach attacks as it pursues you!MV&hfV  The giant cockroach bites you but does no damage.MV&hq_j.hBMV&h7s&8MV&h|8_MV&h@ _The hobgoblin hits you but does no damage.NV&hy .##._ ..NV&h,. #.(.( ####.#.† #.'># #NV&h`M.j........### #.## ##...gh.#NV&h= #.@.B..#.ß.##...#......# NV&h ##. #......## ..# #.#NV&hm #.# #.#NV&hNNV&hiS  The giant cockroach attacks as it pursues you!NV&hšNV&hNV&hT_j.NV&hArg..BhNV&h")3-NV&h9NV&h۲8_NV&hH4 _The giant cockroach bites you.NV&hX .... #.((...####..#.† #...'>#. #......j.###..# #........######### ....###..g...# ......#..Bh..##...ß..@.....####...#......# ##. #......# # ..# #..# #.# #.# ####...###  The giant cockroach attacks as it pursues you!NV&h].j.g..NV&hF^DBhNV&h^'20NV&hTdNV&hgG _The giant cockroach bites you but does no damage.NV&hQ  #.(.( ####.#.. #...'>ß. #....# #.....j..##>....###......#.#.g....# #...ß.@.B....# ###...#.h....# ##.##......# #.........###........# #........# #........# ####...###NV&hRNV&hGY  Found a stone staircase leading down.  The giant cockroach attacks as it pursues you!NV&h"e .jg.B.h.  The giant cockroach misses you.The hobgoblin attacks as it pursues you!  The hobgoblin hits you but does no damage.1NV&hir _The giant cockroach barely misses you.NV&ha   #.(.....(. ####.....#. #.......'NV&h l.ß. #.......###........#.>....###..j...#.#g.....# #...ß@.B.....# ###...#h.....# ##.##......# #.........# ##........#NV&h  #........# #........# ####...###NV&hI NV&hG NV&h:   #.(( . . .. .. NV&h .ß. ... ....###........ .>....###......#  ........#gj....#  #...ß@hB.....#  ###...#......#  ##.##......#  #.........#  ##........#  ..#  NV&h b.#   NV&h[   #.(( . . .. ..NV&h ~ .ß. ... ....###........NV&h  .>....###......#  NV&hr ........#gj....#  #...ß@hB.....#  NV&h [###...#......#  ##.##......#  #......... ##........ ..#  .#   NV&h` I .jNV&h 8h.  The hound bites you.NV&h: 42--NV&h 2NV&h- NV&h2 V _* * * LOW HITPOINT WARNING * * *OV&h1 .##.... #.(...( ####....... #........#.ß. #....................###........########>....###......#.......@.#gj....#.###...ß.hB.....####...#......##.##.# #...###..# #..#B   giant cockroach #........#####...###h#..Bgjj   gnoll (polearm)B   giant cockroachg   hobgoblin3=V&h92'0m3 OV&h&3\_The hound attacks as it pursues you! The hound closely misses you.OV&hY<OV&h1 .##..# .. #.(..< #####.... ##.ß.# ##.....###..>....###......#.h#......#OV&h 8T.###...ß.Bgj....# ###...#......# ##.##...# #........# ##........# #........# #........# ####...###OV&h8OV&ho? ..#  ... #.( ...<  #....  ##.ß.#  #.....### ...>....###  .......@hB#  OV&hB..###...ß..g.....#  ###...#......#  ##.##......#  #.........#  ##..  #..  B   giant cockroach #...  g   hobgoblin OV&h' ..#  ... #.( ...<  #....  ##.ß.#  #.....### ...>....###  .......@hB#  ..###...ß..g.....#  ###...#......#  ##.##.... #....... ##..  #..  #...   hB.g.  Found a stone staircase leading up. The hound bites you.2-4 _* * * LOW HITPOINT WARNING * * *OV&hXG .##.## .. #.(.<. #### #.... # ##.ß.# ##.....###..>....###......#.hB#......#.###...ß..g.....# ###...#......# ##.##.....# #.........# ##........# #........# #........#  ####...###OV&hYOV&hz_OV&hih.g.jj   gnoll (polearm)B   giant cockroachg   hobgoblinOV&hj.-5OV&h9tOV&h:wOV&h J .##ß...### .. #.( ....<. #### #.... # ##.ß.## ##.....###.#....>....###......#.h.B#......#ß...###...ßg.j.....#. ###...#......# ##.##......# #.........# ##........# #........# #........# ####...###OV&h OV&h OV&h} OV&h OV&h OV&h }hBg..j.OV&h .=6OV&h OV&h R _The hound barely misses you.PV&hNy .## ß...###..  ........ #.( ....<.. #### #..... # ##.ß.## # ###.....###.#....>....###......#.hBg.#......#.ß...###...ß.j......#PV&h5Ok.. ###...#......## ##.##......# #.........# ##........# #........# #........# ####...###PV&hTPV&hUPV&h \PV&hpdhB.gj.3=7 _The hound attacks as it pursues you! The hound barely misses you.PV&h%\ #...## ##...## ß...###...ß......... #.(PV&hX....<... #### #..... # ##.ß.## #.... ###.....###..### ##....@....###......#PV&h#P#........hB.gj#......#|.ß...###...ß..#...## ###...#......###.#.#PV&h#......#.. .#.#.# #PV&hR.# #........#PV&hӶPV&h׷PV&h{PV&h PV&hPV&h33hBgPV&hL...j.PV&he.-8PV&h2PV&hl _Found a long glowing staff. _There is a stone staircase leading down here.PV&h{ PV&hV| 8-PV&h PV&h PV&h PV&h @ ...## ##... ß...###...ß .......... #.( ....<...  #.....  ##.ß.##  PV&hC ###.....### ##....@h.g.#  #.......B..j..#  |.ß...###...ß..  #...## ###...#  ##. ##.##  .. #...  . ##..     PV&hk d ...## ##... ß...###...ß .......... #.( PV&h.o P....<...  #.....  ##.ß.##  ###.....### ##....@h.g.#  #.......B..j..#  |.ß...###...ß..  #...## ###...# ##. ##.## .. #...  . ##..     PV&h} w  The hound closely misses you. The hound bites you.PV&h= PV&hO PV&h Qwg.B..j..jw   ribbon worm (wandering)h   houndjj 2 gnolls (1 polearm)B   giant cockroach(…)PV&hP PV&h H0--=PV&h 9PV&h@ PV&hX          ### #   ..# #g###  #####.# #hB<#  .....# #####  5 #@#  #h#PV&hZu  ..#  .#..  #.#..  # ###.   h   hound .  #.    _* * * LOW HITPOINT WARNING * * *PV&h]9--PV&hbPV&h6-30.1 (1.7PV&hPV&h$} _You climb downwards. _There is a stone staircase leading up here.QV&h3 v1==10QV&h8 QV&h= _You hit the hound but do no damage. The hound completely misses you.QV&hx b  ### #  ..# #g###  #####.# #hB<#  #.....# #####  #@# QV&hY #h# ..# .#.. #.#.. # ###.   .  #. You puncture the hound!  The hound is severely wounded.QV&h|  ### #  ..# #g###  #####.# #hB<#  #.....# #####  QV&h f#@# #h# ..# .#.. #.#.. QV&hn # ###.  .  #. QV&h  ### #  QV&hy ..# #g###  #####.# #hB<#  #.....# #####  #@# QV&h #h# ..# .#.. QV&h E#.#.. # ###.  .  #. The hound bites you.  * * * LOW HITPOINT WARNING * * *QV&h E QV&h< ### #  ..# #g###  #####.# #hB<#  #.....# #####  QV&hư #@# #h# ..#QV&hQ  .#.. #.#.. # ###.  QV&hٱ [.  #. QV&h 9  The hound bites you.QV&h u8/42 --=2QV&h, QV&hF V _* * * LOW HITPOINT WARNING * * *QV&hj  You hit the hound.  The hound is severely wounded.QV&hX.-3QV&h՗QV&hzR _The hound barely misses you.RV&h$  You closely miss the hound.The hound is severely wounded.RV&h@-4RV&hRV&hz _The hound barely misses you. The hound bites you but does no damage.SV&h  You miss the hound.The hound is severely wounded.The hound stops to sniff the ground.9=-5 _The hound bites you but does no damage.SV&h'  You puncture the hound!†SV&h6  foxfromabyss the Poker  Merfolk  Health: 9/42=====-------------------  Magic: 5/5========================####  AC: 5Str: 16..##g###   EV: 13Int: 7#####.##hB<#   SH: 0Dex: 16#.....######   XL:  5 Next: 101% Place: Dungeon:5#@#  Noise: =--------  Time: 1636.1 (1.0)#†#  a) +0 trident..#  Throw: 3 throwing nets.#.. #.#..V&h`;33H # ###.  .  #.     _The hound barely misses you. The hound bites you but does no damage.  You miss the hound.The hound is severely wounded.The hound stops to sniff the ground. _The hound bites you but does no damage.  You puncture the hound! _You kill the hound!You have reached level 6!  --more--SV&h m10/486/66 0% SV&hȊ  ####..g########hB<#....### #< #...#.#..SV&h #.#... ###.##.#   _SV&hq SV&h O1-7 _SV&h SV&hi r _You see here a hound corpse.TV&hp{%M##  .g#######hB<#.....##### #†#...##.#.. .# #.#-8 _ _There is a stone staircase leading up here.TV&h2=3=TV&h,TV&hnTV&h/_4=TV&h,TV&hTV&hTV&he cc   centaur (wandering) .#   _You start resting.TV&h049.1 (11.0)TV&hiG.cTV&h-50.1 (12TV&hTV&hyZ _A centaur comes into view.UV&h:  cclauncher)The centaur shouts! (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.UV&he ..@†...5=====1.0)UV&h&!  #...........## ##...##........ß...###...ß...................w. #.(.......UV&h! r....<... ####........#..... #........... ##.ß.## #...........##..g..###........###4##....@B...###......# UV&h# #...........j.#......# |.ß...###.j.ß........# #...## ###...#......###. ##.##......#.. #.........# w   ribbon worm (wandering). ##........# jj 2 gnolls (1 polearm) #........# B   giant cockroach #........# g   hobgoblin _The arrow closely misses you.UV&h<$ UV&h|( UV&h0 UV&h3  You climb upwards. The giant cockroach closely misses you. x2UV&h< u.wjj...UV&h< Y.wUV&h b=---2.6 (2.5UV&h UV&h _The hobgoblin misses you. The gnoll barely misses you. _There is a stone staircase leading down, spattered with blood here.VV&hR} ###.# #'# #...## ##...## ß...###...ß...........#.(....<.w..#### #.....# # ##.ß.## #...VV&h} ###.@g..###..## ##....>B..j###......# #........j....#......#VV&hA.|.ß...###...ß..#.#...## ###...#......# ##.##.##......# ... .#..#.# #.#VV&h.VV&h^VV&hVV&h@  VV&h'##.# #'#  ...## ##... ß...###...ß. VV&h............#.( ....<.w.. #.....# VV&h7v ##.ß.##  ###.@g..# VV&h##....Bj.j.#  #.............  VV&hD.|.ß...###...ß.  .#...## ###...  VV&hȜ##.# ##.#  ... #.. VV&hOB ..   VV&h՝\ The hobgoblin misses you. The gnoll attacks as it pursues you!VV&hz  ##.# #'#  ...## ##... ß...###...ß. ............#.( ....<.w.. #.....#  ##.ß.##  ###.@g..# VV&hH{ 6##....Bj.j.#  #.............  .|.ß...###...ß. .#...## ###... ##.# ##.#  ... #..VV&h @  ..    VV&h %  VV&h8 -The gnoll hits you from afar with a +0 spear.VV&h .wBj.j..VV&h_ d0-----3.6 (1.0VV&h VV&h V _* * * LOW HITPOINT WARNING * * *VV&hR VV&hj VV&h VV&h WV&h $QWV&h#  # ##.# #'# # ...## ##...## ß...###...ß ....WV&h% ).#.( ....<....#### #...w.# # ##.ß.## # ###@.g..###. ##....Bj.j.###......# #.#......#.|.ß...###...ß.#WV&h' 2.#...### ###.#......#. ##.# ##.##......# ... #..# ..# ##.# #.#WV&h* WV&h- S  The giant cockroach attacks as it pursues you!WV&h\4 WV&h6 WV&hB z Bj.jWV&hE g>...  The giant cockroach closely misses you. The giant cockroach misses you.1--4WV&h`M WV&hQ w _The gnoll attacks as it pursues you! The gnoll barely misses you.WV&hZ##.##'# # ...## ##...## ß...###...ß.. ............#.( ....<....#### #...w.# #.. ##.ß.## ####.Bj.j####.@.g>....###......WV&hΐN#.............#.........|.ß...###...ß...#...### ###...#...... ##.# ##.##...... ... #... ..# ##.## #. #.WV&hWV&hWV&h+WV&hȞM  The hobgoblin attacks as it pursues you!WV&hH  The hobgoblin hits you but does no damage.  The giant cockroach attacks as it pursues you!WV&h)  ##.# #'#  ...## ##. #... ............#.( ....<.... #..w..#  ##.ß.##  ###B..j.## ##.@gj>.... #........... WV&hR...|.ß...###... ...#...### ###. .. ##.#  . ...  ..#  ### The giant cockroach misses you. The gnoll attacks as it pursues you!XV&hH ##.# #'#  ...## ##. #... ............#.( ....<.... #..w..#  ##.ß.##  ###B..j.## ##.@gj>.... #........... ...|.ß...###... ...#...### ###. .. ##.#  . ...  ..#  ### XV&hS` w.B..j.gjThe gnoll hits you from afar with a +0 spear.9/48 -5 _* * * LOW HITPOINT WARNING * * *XV&h_ ...## ##...## ß...###...ß.. ............#.( ....<....#### #..w..# #.. ##.ß.## #XV&h6aM###B..j.######..gj>....####..@..........#....|.ß...###...ß..#...### ###...# ##.## ##.##. ... #.. ..# #### # # ####...#XV&h lXV&hlXV&hoS  The giant cockroach attacks as it pursues you!XV&hqXV&hsXV&h*.w....B..jgjXV&h`&6XV&h<XV&h̎G _The giant cockroach bites you but does no damage.XV&hBe ...## ##...## ß...###...ß ............#.( ....<....####XV&h #.....# # ##wß.## # ###.....### ###.B..j....### #.@.gj.#.|.ß...###...ß.#...### ###...#. ##.## ##.##.. ...# #XV&hS.. ..## ### ### # # ####...XV&hBXV&hM  The hobgoblin attacks as it pursues you!XV&hXV&h.wg..j>Bj.XV&h &7XV&hXV&h3Z _The hobgoblin completely misses you.XV&hv  ß...###...ß.. ............#.( ....<....#### #.....# #.. ##.ß.## ####w....######g..j>....##########..Bj.........#$.....|@ß...###...ß..#...### ###...# ##.## ##.## ... #.. ..## ##XV&hm ## ###  # # ####XV&hp XV&h۟ XV&hΡ XV&hA XV&h` ..j.Bg.jXV&h l10/48=8XV&h XV&h _Found 9 gold pieces. The gnoll attacks as it pursues you! The gnoll misses you.YV&hTw ß...###...ß .#.( ....<....#### #.....# # ##.ß.## # ###w....### ###..j.>....####.Bg.##$.....@.ßj..###...ß#......#...### ###...#..##.## ##.##......# #......## ######### # # ####YV&ho.B(catching breath)YV&hQ YV&h YV&h`````The ribbon worm expels a string of sticky webbing.YV&h,YV&hYV&h%....g.j@Bß.j-9YV&hۻ _The stream of webbing misses you. _You see here a staff of fire.YV&h  ß...###...ß .#. ....<....#### #.....# # ##.ß.## # ###w....### ###....>....### #.g.j.# #$....@|Bß...###...ß #......#.j.### ###...#.##.## ##.##....# #...## ##### # # ####.w.j.Bg=60YV&h ] _The giant cockroach closely misses you.ZV&h ß...###...ß .# ....<.... #.....# # ##.ß.## # ###.....### ###.w..>....### #..j.# #$...@.Bgß...###...ßZV&hj #......#.j.### ###...#.##.## ##.##...# #..## #### # # ZV&h%  The giant cockroach attacks as it pursues you!ZV&h0Qw.j.Bg.j.1=1ZV&h3ZV&h{6U _The giant cockroach misses you.ZV&h ß...###...ß . ....<.... #.....# # ##.ß.## # ###.....### ###w...>.... #.j. #$..@.Bg.ß...###...ß #......#j..### ###....##.## ##....# #.## ### #. jj 2 gnolls (1 polearm) #. B   giant cockroach g   hobgoblin .jwBg|j.V&h:1mw   ribbon wormjj 2 gnolls (1 polearm)B   giant cockroachg   hobgoblin-2ZV&h  ß...###...ß  ....<.... #.....# # ##.ß.## # ###.....### ###....>.... #jw #$.@.Bg|jß...###...ß #......#...### ### ..##.## ##.o..# #.## ##.# # # # o   orc (asleep)B   giant cockroach(…)ZV&hs   An orc comes into view. It is wielding a +0 flail.The giant cockroach attacks as it pursues you!ZV&h_ :w.ZV&h VBg.jZV&hp .=3ZV&h ZV&h G _The giant cockroach bites you but does no damage.ZV&hSL  ß...###...  ....<.... #.....# ZV&hL  ##.ß.##  ###..... ###....>.... #w #$@.Bg.jjß...###...ZV&hjM  #......#...### ### ...##.## ## o..# #.## ZV&hM w.# r ZV&hiN  r   quokka (asleep)ZV&hd   A quokka comes into view.The giant cockroach attacks as it pursues you!ZV&hj Bg.jj.r.rZV&hl &4ZV&hLp ZV&hs G _The giant cockroach bites you but does no damage.[V&h ...... ....<[V&h0 #.....#[V&h ##.ß.#####.....####....>...########w.....[V&h #$.Bg.jj.ß...### #@.....#...### ###..o...[V&h.##.## #..o..... [V&h?..#r#############[V&h. oo 2 orcs (asleep)r   quokka [V&h [V&hRz An orc comes into view. It is wielding a +0 club.[V&hJ[V&h[V&h[V&h[V&h[V&h[V&hX[V&h ...j.|wBg..j.o.[V&hcr.o   orcThe orc shouts! x2[V&hR2===[V&h[ 5[V&h3[V&h0 _The orc moves out of view.[V&hX2  ....<#$..... #..#...... ##.ß#......###.....#......###....>..#......########......#......#$...j.|wß...####..oo..#.Bg..j#...### ###...o..@......##.## #....... r#.###########jj 2 gnolls (1 polearm)ooo 3 orcs (1 wandering)r   quokkaB   giant cockroach  An orc comes into view. It is wielding a +0 flail.  Found 13 gold pieces.  The giant cockroach attacks as it pursues you![39;49[V&hL Ym j..w.....#......ooor@Bg..j.w   ribbon wormjj 2 gnolls (1 polearm)ooo 3 orcs (1 wandering)r   quokka The giant cockroach closely misses you.--6 _The giant cockroach bites you but does no damage.\V&h. ####..........< #$....... #.... #........ ##.ß #....... ###.. #....... ###....> #......########....... #......#$..j..w.ß...# #.....@#......#...### # #..ooor.Bg..j.##.## #..#.............##..#############...j   gnoll...ooo 3 orcs (1 wandering)....r   quokkaB   giant cockroach  The orc shouts!  The orc barely misses you.\V&h[39;49mThe giant cockroach attacks as it pursues you!  The giant cockroach bites you but does no damage. oo..orB......o....====7 _The quokka closely misses you.\V&hH#ß...### ..# ......###........ ....<$..\V&h3..... ##.ß. ###.... ###....>#######..........@#$..j..w.ß...##oo.#......#...### #orB......##.## #....................###############...... #........#  ####........ ....< #$.........  #.........  #........  #....... > #......# #....o@#$ #....oo#  #.....  #........  ...........  .....#######  ..... ..... ....\V&h  #........#  ####........ ....<\V&hT!m #$.........  \V&h!>#.........  \V&h:$#........  #....... >\V&h$o #......# \V&h!&!#....o@#$ #....oo#  #.....  #........ ........... .....#######  .....\V&h& .....\V&h~83 ....\V&hA< o.oo.  The orc hits you with a +0 club.\V&h=}0-=---8\V&hXB\V&hrDV _* * * LOW HITPOINT WARNING * * *\V&h...## ß...### # ......###.# ....<$..## #...\V&h..... ##.ß...... ###..........###....>.@########.........#$..j..w.ß...##oo#...### #\V&hrB......##.## #...............###############.  The orc completely misses you. The orc attacks as it pursues you!orBgg   hobgoblin\V&h\1----9\V&h\V&h6: _The orc hits you but does no damage.\V&h ###.# #. ...## #.# ß...### #.# .......##### ....<#$### #....#.5 ##.ß.##. ###....#.\V&h ......###....>#......########.........#....oo#$..j..w.ß...###.#....ro#......#...### ###.....Bg......##.##... 5   ufetubus (asleep).................ooo 3 orcs.....#############r   quokka..... B   giant cockroach\V&h k  An ufetubus comes into view.\V&h \V&h 9  The ufetubus shouts!\V&h) \V&hP p  ##.#  #......... ...##  #........#  #........#  ####........# ....< #$..........###  #............55  #..............  #......@......#> #.....o######## #...r.o#$ #.....  #.....  #......  55 2 ufetubi (1 wan\V&hw dering) ........  .....###  .....An ufetubus comes into view.\V&h  ##.#  #......... ...##  #........#  #........#  ####........# ....< #$..........###  #............55  #..............  \V&h /#......@......#> #.....o######## #...r.o#$ #.....  #..... #......  ........  .....###  .....\V&h# i  The orc attacks as it pursues you! The orc hits you with a +0 flail.\V&h \V&h \V&hP \V&h \V&h2 \V&h@ n ..5oor.Bg..   ufetubus(…)* * * LOW HITPOINT WARNING * * *\V&h u5/48 ---=70\V&h \V&hT 5 _The ufetubus moves out of view.\V&h&[##.# #. ...## ##.# ß...###.#.# .####.# ....<.#$.#### #.....##.##.ß.##.5..5###.....##.###....>.#....oo#.#...r.o#$..j..w.ß...###.#....Bg#......#...### ##.......##.## ##.......# 5 2 ufetubi (1 wandering).........##  2 orcs.....#### .....\V&h+..5.oo@..5r.B..\V&hh,5o 3 orcsB   giant cockroach\V&h-.-1\V&h5\V&h|8t _The orc attacks as it pursues you! The orc closely misses you.]V&hO##.# ##. ...## ##.#.]V&ha# ß...###.#.# .####.# ....<.#$.]V&h##### #.....# #.##.ß.## #.5.###.....#]V&hO =#.....oo.@.5..###....>.#....ro#.]V&h #....B.#$..j..w.ß...###.#.....g#......#...### ###.#....##.## ##...]V&h$# #....## #.....# .....]V&h%]V&h8']V&h +]V&h+]V&h0,]V&h3]V&hH<A.roo.@5.5gg   hobgoblin]V&hQ=f6=---2]V&hD]V&h H _The ufetubus barely misses you. The ufetubus misses you.]V&hb#.# ##.# #'#. ...## ###.# ß...###...ß #.# .......##### ....<....##$#######.....# ##..##.ß.## #.........@.....###.....####....roo..5.5.###....>....##....go########.........#......#$..j..w.ß...###...ß#.....g##...### ###..#.##.###.# #..................##.....############## #........# ##.#  #......... ...##  #........#  #........#  ####........# ....< #$..........######  #..[]V&he31m...............  #.....ro..@.....# #......o..5.5.###....> #....go######## #......#$ #...         ]V&h4  #........# ##.#  #......... ...##  ]V&h?#........#  #........#  ####........# ....< #$..........######  #.................  #.....ro..@.....# #......o..5.5.###....> #....go######## ]V&hR#......#$ #...   ]V&hФS      ]V&hߧ  The ufetubus slips past you! The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *]V&h]V&hx]V&h]V&h>]V&h5ro..@5.oo......Bj.j   gnoll (polearm)55 2 ufetubiooo 3 orcsr   quokka (…)5-3]V&h]V&hU _The ufetubus barely misses you.]V&h! S  #........# ##.#  #......... ...##  #........#  #........#  ####........# ....< #$..........######  #.........5.......  #.....ro..@5....# #.....oo......###....> #.....B######## #....j.#$ #...         You miss the ufetubus. The ufetubus slips past you!  The ufetubus hits you but does no damage.]V&h T #........# ##.#  #......... ...##  #........#  #........#  ####........# ....< #$..........######  #.........5....... ]V&h  #.....ro..@5....# #.....oo......###....> #.....B######## #....j.#$ #...         ]V&hJ M  #........# ##.#  #......... ...##  #........#  #........#  ####........# ....< #$..........######  #.........5.......  #.....ro..@5....# #.....oo......###....> #.....B######## #....j.#$ #...         The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *]V&h2 M #........# ##.#  #......... ...##  #........#  #........#  ####........# ....< #$..........######  #.........5.......]V&h   #.....ro..@5....# #.....oo......###....> #.....B######## #....j.#$ #...         ]V&h  The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *]V&h^ ]V&h ]V&h ]V&h ]V&h ]V&h ]V&hG ]V&h r.oo5@..Bogjj 2 gnolls (1 polearm)  * * * LOW HITPOINT WARNING * * *.  * * * LOW HITPOINT WARNING * * *The ufetubus misses you. The ufetubus completely misses you.  The ufetubus misses you. The ufetubus hits you.  You die...]V&h m-2/48 ---]V&h /  --more--^V&hInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - 3 javelins Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  f - a +0 pair of boots (worn) Jewellery (go to first with "=)j - a ring of wizardry Scrolls (go to first with ?)g - 3 scrolls of identify {unknown}  h - a scroll of noise {unknown}k - a scroll of enchant weapon {unknown}  l - a scroll of revelation {unknown}  m - a scroll of vulnerability {unknown} Potions (go to first with !)  n - a potion of curing {unknown}o - a potion of brilliance {unknown}_V&h _V&h,_V&h_V&hGoodbye, foxfromabyss.224 foxfromabyss the Poker (level 6, -2/48 HPs)Began as a Merfolk Gladiator on May 15, 2025.Slain by an ufetubus (4 damage)... on level 4 of the Dungeon.The game lasted 00:01:55 (1666 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.36158184 RepoMan PoWr-27 escaped with the Orb_V&h8.32963854 RepoMan FeSh-27 escaped with the Orb9.30032968 RepoMan ReAl-27 escaped with the Orb  10.28001477 puimuR OnDe-27 escaped with the Orb  11.21620769 EnegeticOc VSFi-27 escaped with the Orb  12.19685091 BnniBaAl-27 escaped with the Orb  13.17910792 glosham ReAE-27 escaped with the Orb  14.17491541 kuniqs TeFE-27 escaped with the Orb_V&hyY_V&h b_V&he? [?25h[?0c [?1051l[?1052l[?1060l[?1061l