hЈ Player: jSlice Game: Crawl (trunk) Server: CUE - Dungeon Crawl Stone Soup - underhound.eu Filename: 2025-09-03.08:25:49.ttyrec Time: (1756887949) Wed Sep 3 08:25:49 2025 hߐh@ [?1051l[?1052l[?1060l[?1061hh .[?1049h(B[?7h[?1h=h A[?1034h(B[?25lhD h} h h (BWelcome, jSlice. Please select your species. SimpleIntermediateAdvanced (Ba - Gnollj - Humanha }s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Troll(B p - Tenguh zy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy h 9Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Helph% / Tab - Troll Gladiator(Bhc (Bg - Trollp - Tenguengu are bird-people who love to fight, both with weapons and spells. They are fragiheJle but agile, and eventually learn to fly.(Bhi(Bp - Tenguy - Octopode hOctopodes are a species of amphibious cephalopods. They can wear eight rings,(B but almost no armour fits them.(Bh z 8x - Nagah{| (By - Octopode Nagas are hybrids; human from the waist up, with a snake-like tail instead of legs. They move very slowly but are naturally resilient.(BhUvh}(BWelcome, jSlice the Naga. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator (B j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Troll Gladiator(BhO; b - Gladiator(B j - Shapeshifter Shapeshifters use talismans to shift their form, making them powerful melee(B fighters (especially when unarmed) at the cost of armour.ho(Bh. b - Gladiator (B j - Shapeshifter(B Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.(Bh-(BTABLES OF APTITUDES The following three tables describe all aptitudes of the various species h~4mfor the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes.h (B- The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are: h" General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - Axes Sum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire Magic LBl - Long Bladesh Ice - Ice Magic HP - hit points Rng - Ranged WeaponsAir - Air Magic MP - magic points Ear - Earth Magic Exp - experience Alc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4hh(BDemonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +4 h|Felid -- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 Formicid +1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 Merfolk -3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur +2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy -2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga (B-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopodeh-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni -1 -1 -2 -1 -1 +2 -2 0 +30% 0 0 +4 Poltergeist -- +1 +5 -1 -- -1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 ---1 -1 +10% +1 -1 Spriggan-3 +3 +5 -3 ++3 0 -30% +17 Tengu 1+1 0 -2 0-20% +1 hƹTroll 2 -2 -5 -1 -11 -+30% -1 -1 +3 Vine Stalker2 -2 +31 0-30% +1 0 +5h B(BMDemigod-1 -1 0 -1 -2h$-- -1 -1 +10% +2 -2 +4h3hb(BMCoglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5h8 B(BMBarachi+2 +1 0 +1 0h $-1 +1 0 +0% 0 0 +3hؕ ,(BMArmataurhǘ :+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3hE(BMhqFHuman0 0 +1 0 -1+1 0 0 +0% 0 0 +3hhh(BM----------------------------------------------------------------------h}h{^(BMArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLhwH  hP W(B Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4h) hH\(B Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4h] (B Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3hz% \ (B Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7hu,(BMArmataurh}:+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3h)(BMHumanh:0 0 +1 0 -1+1 0 0 +0% 0 0 +3h (BMh N----------------------------------------------------------------------h! h$ ^(BMArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLhAXhI["(BMh: h\(B Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3h  h W(B Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4hmC  hjE \(B Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4h hm\(B Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3h h[(B Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7h f(BMArmataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3h h! `(BMHuman0 0 +1 0 -1+1 0 0 +0% 0 0 +3hR(BMhUN----------------------------------------------------------------------hw]$(BMhG`=Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLht(BOni -1 -1 -2 -1 -1 +2 -2 0 +30% 0 0 +4 Poltergeist -- +1 +5 -1 -- -1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --h@-1 -1 +10% +1 -1 Spriggan-3 +3 +5 -3 ++3 0 -30% +17 Tengu 1+1 0 -2 0-20% +1 Troll 2 -2 -5 -1 -11 -+30% -1 -1 +3 Vine Stalker2 -2 +31 0-30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human0  0 0 0 0 0 0 Armataur -1 -1 -2 -2 -1 -1 -1 -1 -3 Barachi +2 +1 +1 0 +1 +1 +2 0 Coglin 0 -1-1 -1 -1 0 -1 hDemigod -1 -1 -1-1 -1 -1 -1 -1 Demonspawn 0 -1 -1 -1 -1 -1 -1 -1 -1 Djinni  0 -2-2 -1 0 -1 -1 -2 Draconian+1 0 0 0 0 0 0 -1 Black 0 00 0 0 0 -1 Green 0 0 0 0 0 0 0 -1 Grey +1 0 0 0 0 0 0 0 -1 h uPale +1 0 0 0 0 0 0 0 -1 Purple +1 0 0 0 0 0 0 -1 Red +1 0 0 0 0 0 0 -1 White +1 0 0 0 0 0 0 0 -1 Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2h!(BDeep Elf2 -3 -2 -3 0 -2 0 -1 +3 Felid  0 -- ---- 0 -- -- -- Formicid+1 0 0 0 0 0 0 0 0 Gargoyle+1 0 -1 -1 0h= -1 -1 0 Gnoll8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold+1 -1 -2 -2 -1 0 +3 -2 +3 Merfolk +1 -2 -2 +4 -2 +1 +2 +1 -2 Minotaur +2 +2 +2 +2 +2 +1 +1 +2 +1 Mummy 0 -2 -2 -2 -2 -2 -2 -2 -2 Naga (B00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0 Oni +3 0 0 0 0 -1 -1 -1 -3 h=Poltergeist -1 -2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -3 Spriggan233 -3 -2 +1 -2 0 Tengu  0+11 +1 Troll -2-2 -2 -2 0 -2 -2 -4 Vine Stalker 0 h---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl Rng  Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human -1 0 0 0 0 0 0 Armataur -2 -1 -1 -2 -2-2 -1 -1 -1 -1 -1 Barachi 0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin -2 -1 -1+2 -1 -1 h-1 -1 +1 Demigod -2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn -1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0hE Z (B Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11h" h $Z(B Draconian-1 0 -1 0 0 0 00 0 0 0 0h hZ(B Black -1 0 -1 0 0 0 00 0 +2 -2 0h hZ(B Green -1 0 -1 0 0 0 00 0 0 0 +2hj hY(B Grey -1 0 -1 0 0 0 00 0 -2 +2 0h[ (B Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0h&C haFZ(B Purple +1 0 +1 0 0 0 00 0 0 0 0ht hY(B Red -1 0 -1 0 0 0 0 +2 -2 0 0 0hE hH[(B White -1 0 -1 0 0 0 0 -2 +2 0 0 0h hiZ(B Yellow -1 0 -1 0 0 0 +20 0 0 0 0hT hV\(B Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2h6 hZ(B Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1h h׈W(B Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1h hX(B Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3hc heY(B Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2hG hW(B Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6hTP hSV(B Kobold0 0 0 0 0 0 00 0 0 0 0hZ (B Merfolk-1 -2 0 0 -2 -2 0 -3 +1 -2 -2 +3h hZ(B Minotaur-4 -3 -4 -3 -3 -3 -2 -3 -3 -3 -2 -3h hW(B Mummy+2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2hT hWy(B Naga (B-1 0 0 0 0 0 00 0 0 0 +2h hY(B Octopode-1 0 0 0 0 0 00 0 0 0 +1hm  hp U(B Oni+1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1hΐ$(BMh:Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alch%(BMha6  h8 Y(B Octopode-1 0 0 0 0 0 00 0 0 0 +1h! hI%U(B Oni+1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1h% ^(BMSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alch h "(BMh h "(BMh3 $(BMh 1Fgt M&F Axs Pla Stv UC SBl LBl Rngh+ h,W(B Mummy+2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2hA hy(B Naga (B-1 0 0 0 0 0 00 0 0 0 +2h hY(B Octopode-1 0 0 0 0 0 00 0 0 0 +1hn hZU(B Oni+1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1hX  hZ Z(B Poltergeist-1 -3 +4 0 +1 0 -1 -1 +1 +1 -1 +1hY  hX[ Z(B Revenant-1 -1 -2 -1 0 -1 -2 -2 +1 -2 +1 -1h h1Z(B Spriggan+2 -3 +2 -2 -1 +4 -2 -2 -2 -1 -1 +1hF hul(BTengu-1 +3 -3 +2 +1 -2 -2 +1 -1 +3 -3 -1 Troll-5 -3 -4 -3 -2 -3 -3 -3 -3 -4 -1 -3 Vine Stalker0 0 0 0 0 0 00 0 0 0 0 -------------------------------------------------------------------Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alcha (Bh (Bh3(BhY (Bh7*(BMDjinnih::+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11hg(BMDemonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0hB  h{F (B-------------------------------------------------------------------Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alch h a(BMDjinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11h(BMh}JDemonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0h+(BMDemigodh9-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1hMhYQ`(BMCoglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1hh`(BMBarachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1h+b ,(BMArmataurhd 9-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1h H(BMHuman-1 0 0 0 0 0 0h' 0 0 0 0 0hT (BMhLV K-------------------------------------------------------------------h ^(BMSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear AlchFd h`f "(BMh' h\ "(BMhp $(BMhls 1Fgt M&F Axs Pla Stv UC SBl LBl RnghQ (BMh N----------------------------------------------------------------------h\_ hMb Z(BMVine Stalker-1-1 -1 -1 -1 0 -1 -1 -1h h U(BMTroll-2-1 -2 -2 -2 0 -2 -2 -4hJ/(BMTengu0h4L(+1 +1 +1 +1 +1 +1 +1 +1h,(BMSprigganht /-2-3 -2 -3 -3 -2 +1 -2 0hZ5h;8X(BMRevenant+1-1 -1 -1 -1 +1 -1 -1 -3hϳ\(BMPoltergeist-1-2 -1 -1 -2 -3 +1 0 -2h U(BMOni+30 0 0 0 -1 -1 -1 -3hT(BMh<Octopode00 0 0 0 0 0 0 0h>AhCv(BMNaga (B00 0 0 0 0 0 0 -1hhgT(BMMummy0-2 -2 -2 -2 -2 -2 -2 -2h >hAX(BMMinotaur+2+2 +2 +2 +2 +1 +1 +2 +1hb2(BMMerfolk+1h (-2 -2 +4 -2 +1 +2 +1 -2h(BMh6<Kobold+1-1 -2 -2 -1 0 +3 -2 +3hDhU(BMGnoll+8+8 +8 +8 +8 +8 +8 +8 +8hSh@W(BMGargoyle+10 -1 -1 0 0 -1 -1 0h8Z(BMFormicid+10 0 0 0 0 0 0 0hW(BMFelid0-- -- -- -- 0 -- -- --h[(BMDeep Elf-2-3 -2 -3 0 -2 0 -1 +3hK^(BMMountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2h[(BMYellow +10 0 0 0 0 0 0 -1hX 4(BMWhite +1h[ '0 0 0 0 0 0 0 -1hY(BMRed +10 0 0 0 0 0 0 -1hH4(BMPurple +1hyL'0 0 0 0 0 0 0 -1h3(BMPale +1h'0 0 0 0 0 0 0 -1h3(BMGrey +1h6'0 0 0 0 0 0 0 -1h9$(BMh<5Green +10 0 0 0 0 0 0 -1 hhV(BMBlack +10 0 0 0 0 0 0 -1 h4(BMDraconian+1h!'0 0 0 0 0 0 0 -1h҅hU(BMDjinni0-2 -2 -2 -1 0 -1 -1 -2h4(BMDemonspawn0h(-1 -1 -1 -1 -1 -1 -1 -1h9hW(BMDemigod-1-1 -1 -1 -1 -1 -1 -1 -1hhU(BMCoglin0-1 0 -1 -1 -1 -1 0 -1ha+(BMBarachih/+2+1 +1 0 +1 +1 +1 +2 0hB [(BMArmataur-1-1 -2 -2 -1 -1 -1 -1 -3h ht 8(BMHuman00 0 0 0 0 0 0 0(BM----------------------------------------------------------------------(BMFgt M&F Axs Pla Stv UC SBl LBl Rng(BMhhч"(BMhh^(BMArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLhhph(BM----------------------------------------------------------------------hh e(BMVine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5h@(BMTroll-2 -2 -5 -1 -1h$-1 -3 -1 +30% -1 -1 +3hod d(BMTengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3h f(BMSpriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7h, g(BMRevenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3h h(BMPoltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4h b(BMOni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4h g(BMOctopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3hpV(BMNaga (B-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5h9d(BMMummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5h>f(BMMinotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3hf(BMMerfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3h\h *(BMKoboldh~l ;-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3h )(BMGnollh;+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3h_ ,(BMGargoyleh ;+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3h9hd(BMFormicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4hz hR} `(BMFelid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6hhd(BMDeep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4h F(BMMountain Dwarf +1 -3 -2 +1 -2h$+3 +1 -2 +10% 0 -1 +4h4hqe(BMYellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3hT D(BMWhite -- -1 0 0 -1hV $+1 0 -1 +10% 0 -1 +3h[hc(BMRed -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3hhe(BMPurple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3hiC(BMPale -- -1 0 0 -1hb$+1 +1 -1 +10% 0 -1 +3hI hSK(B Human00 0 0 0 0 0 0 0h hmP(B Armataur-1-1 -2 -2 -1 -1 -1 -1 -3hExP (B Barachi+2+1 +1 0 +1 +1 +1 +2 0hw? N (B Coglin0-1 0 -1 -1 -1 -1 0 -1h- P (B Demigod-1-1 -1 -1 -1 -1 -1 -1 -1h h;Q(B Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1hv  hZ M(B Djinni0-2 -2 -2 -1 0 -1 -1 -2h'hl*d(BMDeep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4hVhg(BMMountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4h6he(BMYellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3hD(BMWhite -- -1 0 0 -1hq$+1 0 -1 +10% 0 -1 +3hFf(BMRed -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3hD(BMPurple -- -1 0 0 -1h$+1 +1 -1 +10% 0 -1 +3hnhd(BMPale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3hC(BMGrey -- -1 0 0 -1h$+1 0 -1 +10% 0 -1 +3h`(B---------------------------------------------------------------------- Human0 hA 0 0 0 0 0 0 Armataur -1 -1 -2 -2 -1 -1 -1 -1 -3 Barachi +2 +1 +1 0 +1 +1 +2 0 Coglin 0 -1-1 -1 -1 0 -1 Demigod -1 -1 -1-1 -1 -1 -1 -1 Demonspawn 0 -1 -1 -1 -1 -1 -1 -1 -1 Djinni  0 -2h-2 -1 0 -1 -1 -2 Draconian+1 0 0 0 0 0 0 -1 Black 0 00 0 0 0 -1 Green 0 0 0 0 0 0 0 -1 Grey +1 0 0 0 0 0 0 0 -1 Pale +1 0 0 0 0 0 0 0 -1 Purple +1 0 0 0 0 0 0 -1 Red +1 0 0 0 0 0 0 -1 White +1 0 0 0 0 0 0 0 -1 Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep Elf2 -3 -2 -3 0 -2 0 -1 +3 Felid  0 -- ---- 0 -- -- -- Formicid+1 0 0 0 0 0 0 0 0 Gargoyle+1 0 -1 -1 0 -1 -1 0 Gnoll8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold+1 -1 -2 -2 -1 0 +3 -2 +3 Merfolk +1 -2 -2 +4 -2 +1 +2 +1 -2 Minotaur +2 +2 +2 +2 +2 +1 +1 +2 +1 Mummy 0 -2 -2 -2 -2 -2 -2 -2 -2 Naga (B00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0 Oni +3 0 0 0 0 -1 -1 -1 -3h,(BPoltergeist -1 -2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -3 Spriggan233 -3 -2 +1 -2 0 Tengu h? 0+11 +1 Troll -2-2 -2 -2 0 -2 -2 -4 Vine Stalker 0 ---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl Rng  Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human -1 0 0 0 0 0 0 Armataur -2 -1 -1 -2 -2-2 -1 -1 -1 -1 -1 Barachi 0 +1 +1 +2 -1 +1 +1 +1 +2 hĝ+1 0 +1 Coglin -2 -1 -1+2 -1 -1 -1 -1 +1 Demigod -2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn -1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 0 0 0 0 0 Black -1 0 -1 0 0 +2 -2 0 Green -1 0 -1 0 0 0 0 0 0 +2 Grey -1 0 -1 0 0 0 0 0 0 -2 +2 0 Pale -1 0 0 0 0 +1 0 +1 0 0 Purple0 +1 0 0 0 0 0 0 0 0 0 Red -1 0 -1 0 0 0 0 +2 -2 0 0 0 White -1 0 -1 0 0 0 0 -2 +2 0 0 0 Yellow -1 0 -1+2 0 0 0 0 0 Mountain Dwarf -2 -1-2 +1 -2 +2 +2 -1 -3 +1 -2 Deep Elf+1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1h d(BDraconian 0 -1 0 0 0 0 0 0 0 0 0 h Black -1 0 0 0 0 0 0 0 +2 -2 0 Green -1 0 -1 0 0 0 0 0 0 0 0 +2 Grey -1 0 -1 0 0 0 0 0 0 -2 +2 0 Pale -1 0 0 0 0 +1 0 +1 0 0 Purple +1 0 +1 0 0 0 0 0 0 0 0 Red -1 0 -1 0 0 0 0 +2 -2 0 0 0h White -1 0 -1 0 0 0 0 -2 +2 0 0 0Yellow -1 0 -1 0 0 0 +20 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 Deep Elf +3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid -1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid 0 -1 +2+2-2 +2 +3 Gargoyle1 +1-1 -1 0 0 -2 +2 -2 Gnoll +8 +6 +6 +6 +6 +6 +66 +6 +6 +6 +6 Kobold 0 0 0 0 0 0 0 0 0 Merfolk1 -2 0 0 -2 -2 03 +1 -2 -2 +3 Minotaur 4 -3 -4 -3 -3 -3 -23 -3 -3 -2 -3 Mummy  +2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2 Naga (B  0+2 Octopode  0 0 0 +1 Oni +1 -1-1 -1 -1 -1 -1 -1 -1 -1 -1 Poltergeist -3 +4+1-1 -1 +1 +1 -1 +1 Revenant -1 -2 -1-1 -2 -2 +1 -2 +1 -1 Spriggan +2 -3 +2 -2 -1 +4 -2 -2 -2 -1 -1 +1 Tengu +3 -3 +2 +1 -2 -21 -1 +3 -3 -1 Troll -5 -3 -4 -3 -2 -3 -33 -3 -4 -1 -3 Vine Stalker 0 0 0 ------------------------------------------------------------------- Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alchb*(BMDjinnihd:+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11h>.(BMDemonspawnhA9-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0hhϝa(BMDemigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1ho *(BMCoglinhG 9-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1h +(BMBarachihy 80 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1h ,(BMArmataurhf 9-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1h~ H(BMHuman-1 0 0 0 0 0 0h 0 0 0 0 0h (BMhv K-------------------------------------------------------------------hP$(BMh:Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alch)h"(BMhݜ  h Y(B Octopode-1 0 0 0 0 0 00 0 0 0 +1hV (B Oni+1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1h hZ(B Poltergeist-1 -3 +4 0 +1 0 -1 -1 +1 +1 -1 +1hG h(BWelcome, jSlice the Naga. Please select your background.(B Warrior(B Adventurer(BMage(B a - Fighter(B i - Artificer(B q - Hedge Wizard(B b - Gladiator (B j - Shapeshifter(B r - Conjurer(B c - Monk(B  k - Wanderer(B s - Summoner(B d - Hunter(B l - Delver(Bt - Necromancer(B e - Brigandh<(B Warrior-mage(B u - Forgewright(B Zealot(Bm - Warper(B v - Fire Elementalist f - Berserker(B n - Hexslinger(B w - Ice Elementalist g - Cinder Acolyte(B o - Enchanter(B x - Air Elementalist h - Chaos Knight(B p - Reaver(By - Earth Elementalist(B z - Alchemist(B h}Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.(B + - Recommended background(B * - Random background(B # - Recommended character(B ! - Random character(B % - List aptitudes(BSpace - Change species(B ? - Help(B Tab - Troll Gladiator(Bh-WM b - Gladiator(B hMYc - Monk Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.(BhH c - Monk(B d - Hunter Hunters carry a shortbow, light armour and a scroll of butterflies.(B hVE d - Hunter(Bhl - Delver Delvers start their quest five levels below the surface. A set of powerful magic items helps them survive the dangerous journey upward.(Bh= hlA Sl - Delver(B m - Warper Warpwith a weapon of their choice, a scroll of blinking, darts of(B disjunction, and some Translocation spells in their library.(Bh hm - Warper(B n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.(BhiXhZVm - Warper n - Hexslinger(B Warpers start with a weapon of their choice, a scroll of blinking, darts of(B disjunction, and some Translocation spells in their library.(BhYhyhs(BWelcome, jSlice the Naga Warper. You have a choice of weapons.h4(Ba - short sword(+0 apt)  b - mace (+0 apt)  c - hand axe (+0 apt)  d - spear (+0 apt)  e - falchion (+0 apt)  f - unarmed(+0 apt) + - Recommended random choice(B * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - unarmed(Bh  e - falchion (+0 apt) (B f - unarmed(+0 apt)h|  d - spear (+0 apt)  e - falchion (Bhխ2(+0 apt)(Bh}  d - spear (B(+0 apt)(B hn e - falchion (+0 apt)(Bhsi=  d - spear hbk(+0 apt)  e - falchion (B(+0 apt)(Bh  c - hand axe (+0 apt)  d - spear (Bh2(+0 apt)(Bh  h  b - mace (+0 apt)  c - hand axe (B(+0 apt)(BhE  a - short sword(+0 apt) hss b - mace (B(+0 apt)(B hI (B a - short sword(+0 apt)  hq b - mace (+0 apt)(B h0K  b - mace (B h(+0 apt)(B  c - hand axe (+0 apt)(Bh(+0 apt)(B  e - falchion (+0 apt)(Bh c  d - spear (+0 apt) hu p e - falchion (B(+0 apt)(Bfh  c - hand axe (+0 apt)  d - spear (Bfh42(+0 apt)(Bfhy }  c - hand axe (B(+0 apt)(B fhj n d - spear (+0 apt)(Bkh4skhP{khY!kh|(BjSlice the GrasshopperNagaHealth: (B19/19 ========================Magic: (B3/3========================AC:(B 2Str:(B 13khLEV:(B 8Int:(B 13SH:(B 0Dex:(B 10XL: (B 1 Next: (B 0% Place: (BDungeon:1Noise: --------- (B Time:(B 0.0 (0.0)a) +0 spearThrow: 4 darts (disjunct) (BkhJ ######### #(B÷...(B÷..## #.(B÷..(B÷..(B÷+ #(B÷÷..(B÷..# #(B÷@.# #(B÷÷..(B÷$(B÷# #(B÷......(B÷+ #(B÷..(B÷.(B÷.## #########(Bkh(BkhuWelcome, jSlice the Naga Warper.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...(Bkh(BkhSa (BPress ?(B for a list of commands and other information.  Found twelve goblin skeletons, six naga skeletons and 8 gold pieces.khg (Bkhk ^ _(BFound a staircase leading out of the dungeon.lhKlhS((B lh6V: Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting2.0 (B  3.0 (B  0(B  (B j + Spellcasting 2.0 (B  3.6 (B -1(B  (B  (B  (B  (B   b - Axes (B  1.1 (B  1.0 (B  0(B  (B k + Translocations 3.0 (B  4.0 (B  0(B  (Bc + Polearms2.0 (B  3.0 (B  0(B  (B  (B   d - Staves (B  1.1 (B  1.0 (B  0(B  (B  (B   e - Unarmed Combat (B  0.0 (B  1.0 (B  0(B  lhYQ(B  (B  (Bf + Throwing0.8 (B  1.2 (B -1(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (Bg + Armour0.8 (B  1.2 (B -1(B  (B  (B  (Bh + Dodging1.5 (B  2.8 (B -2(B  (B  (B  lh9]a i - Stealth (B  0.0 (B  0.4 (B +5(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  lhF`'[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(Bmhmh mhkmhk+(Bmh jSlice the Grasshopper Naga Health: (B19/19 ======================== Magic: (B3/3======================== AC:(B 2Str:(B 13 EV:(B 8Int:(B 13 #########SH:(B 0Dex:(B 10 #(B÷...(B÷..##XL: (B 1 Next: (B 0% Place: (BDungeon:1 #.(B÷..(B÷..(B÷+Noise: --------- (B Time:(B 0.0 (0.0) #(B÷÷..(B÷..#a) +0 spear #(B÷@.#mhaThrow: 4 darts (disjunct)  #(B÷÷..(B÷$(B÷# #(B÷......(B÷+ #(B÷..(B÷.(B÷.## #########Welcome, jSlice the Naga Warper.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...(BPress ?(B for a list of commands and other information.  Found twelve goblin skeletons, six naga skeletons and 8 gold pieces. _(BFound a staircase leading out of the dungeon.mh(Bmh (Bmhf(Bmhcqh_qhv(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting2.0 (B  3.0 (B  0(B  (B j + Spellcasting 2.0 (B  3.6 (B -1(B  (B  (B  (B  (B   b - Axes (B  1.1 (B  1.0 (B  0(B  (B k + Translocations 3.0 (B  4.0 (B  0(B  (Bc + Polearms2.0 (B  3.0 (B  0(B  (B  (B   d - Staves (B  1.1 (B  1.0 (B  0(B  (B  (B   e - Unarmed Combat (B  0.0 (B  1.0 (B  0(B  (B  (B  (Bf + Throwing0.8 (B  1.2 (B -1(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (Bg + Armour0.8 (B  1.2 (B -1(B  (B  (B  (Bh + Dodging1.5 (B  2.8 (B -2(B  (B  (B   i - Stealth (B  0.0 (B  0.4 (B +5(B  (B  (B  (B  (B  (B  (B  (B  (Bqhz<  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(Buht j * Spellcasting (B  2.0(Buh=uhAAm j - Spellcasting (B  2.0(Bvht k * Translocations (B  3.0(Bvh;t k - Translocations (B  3.0(Bvha vhGtA(B vhrwAjSlice the Grasshopper vhzNaga Health: (B19/19 ======================== vh\|Magic: (B3/3======================== AC:(B 2Str:(B 13 vh;~EV:(B 8Int:(B 13 #########SH:(B 0Dex:(B 10 vh#(B÷...(B÷..##XL: (B 1 Next: (B 0% Place: (BDungeon:1 #.(B÷..(B÷..(B÷+vh?Noise: --------- (B Time:(B 0.0 (0.0) #(B÷÷..(B÷..#a) +0 spear vh#(B÷@.#Throw: 4 darts (disjunct)  #(B÷÷..(B÷$(B÷# #(B÷......(B÷+ vhi#(B÷..(B÷.(B÷.## #########vhWelcome, jSlice the Naga Warper.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...(BPress ?(B for a list of commands and other information.  vhFound twelve goblin skeletons, six naga skeletons and 8 gold pieces. _(BFound a staircase leading out of the dungeon.vhq(Bvhԫ (Bvh(Bvhvh1vhW4(B Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 14% 2  b - Lesser Beckoningvh5Translocation (B14%2  c - Maxwell's Portable Piledriver Translocation 28% 3  d - Teleport OtherTranslocation 28% 3  e - Vhi's Electric Charge Translocation/Air 86% 4 4 spell levels left (B[!(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exitxhxhxh(B jSlice the Grasshopper xhNaga Health: (B19/19 ======================== Magic: (B3/3======================== AC:(B 2Str:(B 13 EV:(B 8Int:(B 13 #########SH:(B 0Dex:(B 10 #(B÷...(B÷..##xh)XL: (B 1 Next: (B 0% Place: (BDungeon:1 #.(B÷..(B÷..(B÷+Noise: --------- (B Time:(B 0.0 (0.0) #(B÷÷..(B÷..#a) +0 spear #(B÷@.#Throw: 4 darts (disjunct)  #(B÷÷..(B÷$(B÷# #(B÷......(B÷+ #(B÷..(B÷.(B÷.## #########xhWelcome, jSlice the Naga Warper.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...(BPress ?(B for a list of commands and other information.  Found twelve goblin skeletons, six naga skeletons and 8 gold pieces. _(BFound a staircase leading out of the dungeon.xh<Okay, then.(Bxh (Bxhp(Bxhp1 _(Byh yh }(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fightingyhl 2.0 (B  3.0 (B  0(B   j - Spellcasting (B  2.0 (B  3.6 (B -1(B  (B  (B  (B  (B   b - Axes (B  1.1 (B  1.0 (B  0(B   k - Translocations (B  3.0 (B  4.0 (B  0(B  (Bc + Polearms2.0 (B  3.0 (B  0(B  (B  (B   d - Staves (B  1.1 (B  1.0 (B  0(B  (B  (B   e - Unarmed Combat (B  0.0 (B  1.0 (B  0(B  (B  (B  (Bf + Throwing0.8 (B  1.2 (B -1(B  (B  (B  yhp s(B  (B  (B  (B  (B  (B  (B  (B  (Bg + Armour0.8 (B  1.2 (B -1(B  (B  (B  (Bh + Dodging1.5 (B  2.8 (B -2(B  yhk (B  (B   i - Stealth (B  0.0 (B  0.4 (B +5(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  yh (B  (B  (B  (B  (B  (B  (B  (B  yh (B  (B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  yh '[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B{h0 {h\ {h {hJ A(B {h *jSlice the Grasshopper Naga Health: (B19/19 ======================== Magic: (B3/3======================== AC:(B 2Str:(B 13 EV:(B 8Int:(B 13 #########SH:(B 0Dex:(B 10 #(B÷...(B÷..##{h XL: (B 1 Next: (B 0% Place: (BDungeon:1 #.(B÷..(B÷..(B÷+Noise: --------- (B Time:(B 0.0 (0.0) #(B÷÷..(B÷..#a) +0 spear #(B÷@.#Throw: 4 darts (disjunct)  #(B÷÷..(B÷$(B÷# {hM #(B÷......(B÷+ #(B÷..(B÷.(B÷.## #########Welcome, jSlice the Naga Warper.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...(BPress ?(B for a list of commands and other information.  Found twelve goblin skeletons, six naga skeletons and 8 gold pieces. _(BFound a staircase leading out of the dungeon. {h̸ 8_Okay, then.(B{hE (B{h! (B{h* (B{hH hwRh)X(B Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 14% 2  b - Lesser BeckoningTranslocation (B14%2  c - Maxwell's Portable Piledriver Translocation 28% 3  d - Teleport OtherTranslocation 28% 3  e - Vhi's Electric Charge Translocation/Air 86% 4 4 spell levels left (B[!(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exith ;hChJ{(B jSlice the Grasshopper hLNaga Health: (B19/19 ======================== Magic: (B3/3======================== AC:(B 2Str:(B 13 EV:(B 8Int:(B 13 #########SH:(B 0Dex:(B 10 hMi#(B÷...(B÷..##XL: (B 1 Next: (B 0% Place: (BDungeon:1 #.(B÷..(B÷..(B÷+Noise: --------- (B Time:(B 0.0 (0.0) #(B÷÷..(B÷..#a) +0 spear #(B÷@.#Throw: 4 darts (disjunct)  hN#(B÷÷..(B÷$(B÷# #(B÷......(B÷+ #(B÷..(B÷.(B÷.## #########hOWelcome, jSlice the Naga Warper.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...(BPress ?(B for a list of commands and other information.  Found twelve goblin skeletons, six naga skeletons and 8 gold pieces. _(BFound a staircase leading out of the dungeon. _Okay, then.(BhW<Okay, then.(Bh#Y (Bh^(Bh_1 _(Bh#whH-(BInventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  c - 4 darts of disjunction (quivered) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  b - a scroll of blinking(Bh$h9hRh (B jSlice the Grasshopper h Naga Health: (B19/19 ======================== Magic: (B3/3======================== AC:(B 2Str:(B 13 EV:(B 8Int:(B 13 h #########SH:(B 0Dex:(B 10 #(B÷...(B÷..##XL: (B 1 Next: (B 0% Place: (BDungeon:1 #.(B÷..(B÷..(B÷+Noise: --------- (B Time:(B 0.0 (0.0) h #(B÷÷..(B÷..#a) +0 spear #(B÷@.#Throw: 4 darts (disjunct)  #(B÷÷..(B÷$(B÷# h #(B÷......(B÷+ #(B÷..(B÷.(B÷.## #########Welcome, jSlice the Naga Warper.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...(BPress ?(B for a list of commands and other information.  Found twelve goblin skeletons, six naga skeletons and 8 gold pieces. _(BFound a staircase leading out of the dungeon. h ^_Okay, then. _Okay, then.(Bh7 (Bh (Bh% (BhM' hIhQ(BWield which item (- for none)?(B- - Unarmed Hand Weapons (go to first with ))  a - a +0 spear (weapon)(B[?(B] describe selected [!(B] equip|wield(B|wear[tab(B] equip(B|unequip h hb h h (B jSlice the Grasshopper Naga h4 Health: (B19/19 ======================== Magic: (B3/3======================== AC:(B 2Str:(B 13 EV:(B 8Int:(B 13 h? #########SH:(B 0Dex:(B 10 #(B÷...(B÷..##XL: (B 1 Next: (B 0% Place: (BDungeon:1 #.(B÷..(B÷..(B÷+Noise: --------- (B Time:(B 0.0 (0.0)h( b #(B÷÷..(B÷..#a) +0 spear #(B÷@.#Throw: 4 darts (disjunct)  h #(B÷÷..(B÷$(B÷# #(B÷......(B÷+ #(B÷..(B÷.(B÷.## #########h Welcome, jSlice the Naga Warper.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...(BPress ?(B for a list of commands and other information.  Found twelve goblin skeletons, six naga skeletons and 8 gold pieces. _(BFound a staircase leading out of the dungeon. h ^_Okay, then. _Okay, then.(Bh <Okay, then.(Bh (Bh (Bhv 1 _(Bh hL(BInventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) hpMissiles (go to first with ()  c - 4 darts of disjunction (quivered) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  b - a scroll of blinking(BhPh(`hn(B jSlice the Grasshopper Nagahqe Health: (B19/19 ======================== Magic: (B3/3======================== AC:(B 2Str:(B 13 EV:(B 8Int:(B 13 #########SH:(B 0Dex:(B 10 htZ#(B÷...(B÷..##XL: (B 1 Next: (B 0% Place: (BDungeon:1 #.(B÷..(B÷..(B÷+Noise: --------- (B Time:(B 0.0 (0.0) #(B÷÷..(B÷..#a) +0 spear #(B÷@.#Throw: 4 darts (disjunct) hw  #(B÷÷..(B÷$(B÷# #(B÷......(B÷+ #(B÷..(B÷.(B÷.## #########hy,Welcome, jSlice the Naga Warper.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...(BPress ?(B for a list of commands and other information.  Found twelve goblin skeletons, six naga skeletons and 8 gold pieces. _(BFound a staircase leading out of the dungeon. _Okay, then. _Okay, then. _Okay, then.(Bh.(Bh! (Bh(BhCho (Bhr 7(B(Bh4t (Bhz $(B h`| 1     #########(B #(B÷...(B÷..##(B #.(B÷..(B÷..(B÷+(B  #(B÷÷..(B÷..#(B  #(B÷<.###>#(B  #(B÷÷@.(B÷$(B÷#h} (B #(B÷......(B÷+ #(B÷..(B÷.(B÷.##(B #########(B      h܃ (BhA /(B1.4 (1.4h (BhH : _Found an escape hatch in the floor.h(Bh7(B(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh\(Bh  h b(B You see here a goblin skeleton(B.h (Bh  h< 8(B_(BhM (Bh 0(B(Bh  h <(B_You now have 8 gold pieces.h (Bh 7(B(Bh (Bh (Bh 0(B(Bh4  h z(B You see here a goblin skeleton(B.(Bh (BhH (Bh  h 3(B_You open the door.h (Bh 7(B(Bh#  hE$ <(B There is an open door here.hA% (Bh)& 9 (B_(Bhn' (Bh( (Bh) (Bh* (Bh+ (Bh, 0(B(Bh- (Bh. (Bh/ (Bh0 0(B(Bh1 (Bh2 (Bh3 0(B(Bh55 (Bh6 (Bh7 0(B(Bh8 (Bh9 (Bh; 0(B(Bh2< (BhL= (BhI> (BhC? (BhT@ (BhA (BhB 0(B(BhC (Bh##.##.#.######(B #(B÷÷..÷.(B÷##.#..#.#(B #(B÷......÷'.#(B..#.####(B #(B÷..(B÷.(B÷.##.#(B....@(B..#(B ##########.#(B.......#(B .(B.......#(B..#(B h_ .(B..##(B.#(B.#(B..#(B g(B  (B goblin (asleep)(B .(B..##(B.#(B..(B..+ ...##.###(B..#(B ....##.(B ..#(B ..g (Bhwd 0 (B30.0 (28he a.6)  A goblin comes into view. It is wielding a +0 dagger.(Bhf (Bhdm f(Bg(Bg..hn 9(B==1.4 (30.0ht (Bhx  hy #_The goblin shouts!h (B #########(B ######### #(B÷...(B÷..#####........ #.(B÷..(B÷..(B÷+.##.######### #(B÷h V##....(B.........<.###>##.##.#(B.######(B ÷..(B÷.(B÷##.#(B..#(B.#(B ......(B÷'.#(B..#(B.####(B÷.(B÷.##.#(B.......#######(B. .(B.......###(B.#(B.#..##.#(B..(B..+#(B.#(B.h (Bh 3(B.h <(B--2.8 (1.4)h (Bh h(Bh(Bgg  (B goblin(BhI--(B30h (BhR hw h)zI(B You reach to attack! You hit the goblin.h?F)(BhP0(B14h"(Bh5 hXG_You kill the goblin!(Bh1(Bh37(B(Bh4(Bh6(Bh>8(Bh}9(Bh:(Bht<(BhFP########(B ######### hH(B÷...(B÷..#####........ .(B÷..(B÷..(B÷+.##.# (B÷÷..(B÷..##....(B.. (B÷<.###>##.##.#(B.######(B ÷÷..(B÷.(B÷##.#..#(B.#(B ÷......(B÷'.#..#(B.####(B ÷..(B÷.(B÷.##.#...(B....#########.#.....(B..#(B  ........#.(B.#(B  ...##.#.#@(B.#(B ...##.#(B....+...##.###(B..#(B....##.(B #(B..#(B g(B  (B hobgoblin (wandering) g(B... #(B.#(B..#(B.#(B.##(B.#(B.#(BhJ/(B6.2 (1.4hR"ghSP(B.(B7.6 (2.8hZ(Bhz` hsb_A hobgoblin comes into view.(BThings that are here: _(Ba +0 dagger; a goblin corpse(Bhn(BhL{ug(B.g(Bhy}6(B8.6 (1.0 _h(BhGh R (B You reach to attack! You hit the hobgoblin.h Ug(B. hߢ @(B(B9hN (Bh  h P_The hobgoblin is almost dead.(Bh( (B hYou barely miss the hobgoblin.The hobgoblin is almost dead.(B(B8--(B=40h(Bh  h (_The hobgoblin hits you.htD ( (B h H You barely miss the hobgoblin.The hobgoblin is almost dead.(B(B4-------(B1hR (BhV  hzX (_The hobgoblin hits you.h h7(B You hit the hobgoblin.ht4(B.hRN-----(B32hs (Bh hJ_You kill the hobgoblin!(Bh (Bh{ 7(B(Bh (Bh Q(B5=(BhH (Bh (Bh% (BhA (Bh 0(B(Bh (Bh? 0(B(Bh (Bh Q(B=(Bh> (Bhv j(B(B6==(Bh (BhC 0(B(Bh (Bh 0(B(Bh (Bh (BhY 0(B(Bh (Bh u(B7===(B(Bh (Bh 0(B(Bh (Bh* 0(B(Bh (Bh( 0(B(Bh (Bh+ \(B8==(Bh (Bh5 0(B(Bh (Bh0 0(B(Bht (Bh 0(B(Bh (Bh! (BhT 9=(Bh (Bh (Bh c(B9==(B(Bh  h -(B_HP restored.h 7(B(Bh] (Bh (BhD (Bhm (Bh (Bh $ (Bhj ...(B÷..#####........(B ÷..(B÷+.##.######### (B÷..(B÷..##.............(B <.###>##.##.#(B.######(B ..(B÷.(B÷##.#..#(B.#(B ......(B÷'.#..#(B.#### ..(B÷.(B÷.##.#...(B....#(B ########.#.#(B ###(B+ ........#(B..#(B .....-64.0 (21.4)...##.#(B.#)(B.#(B.........##.#(B...@(B'.........##.###(B..#(B......h  v....##.(B #(B..#(B ..... .... ...>##(B.#(B..(B ...#(B.#(B.#(B ###(B.#(B.#(B#(B. .#(B _You open the door.h  h X_(BFound a stone staircase leading down.h_ (Bhr 7(B(Bhi(Bh(Bh& (B_h#(Bh h,<(B There is an open door here.h2(Bh7A== (B_h:<(Bh?(BhmB(Bh D0(B(BhF hG<(B There is an open door here.hI(BhI! (B_hJ(BhL(Bh+N(BhO(BhP(Bh]Q(BhR(BhS(BhT(Bh[(Bh`(Bha(BhVf(Bhl(Bhp(Bh-r(Bhv(Bhp{(Bh(Bh(Bhu(Bh(BhY(Bh3(Bh (BhV(Bh(Bh(Bh (Bh(BhQ(Bh(Bh(Bh(Bhh(B #(B÷..(B÷.(B÷.##.#.......# hG(B ##########.#.......######+##h(B hJw.(B #..#........(B #....##(B.#.#).#........(B .....##(B.#....'........h_(B .....##(B.###..#........(B h^.....##(B.###..#........(B ......(B.............>..hgr(B ......#.###.#.........-hm#(B #(B.....#.#(B #.#.#######+(B #(B......@#(B #.#.#h}(B ##(B.##(B...#(B #.#.#(B #(B....... ....##(B.#(B.........(B hS(B  (B ball python (constriction, asleep)#(B #(B.#(B..#####(B.....#(B...(B...#(BhW.....S(B.#(Bh h *(B80.8 (16.8h (Bh,hdS)S(B.hhR)(B2.2 (18.2h#(Bh( hd*Q_A ball python comes into view.(Bh&b(B############+##(B .(B ........#..#........#....##.#.#)(B.......'.(B....##(B.###..#(B....(B...(B.............>(B..#(B.###.#.#(B.....#(B.#(B #.#.#######+(B.. ##.##(B #(B............##(B.#(B...........#(B #(B.#(B..#####(B.....S(B....(B....#(B.#(B..$(B....(B(BS(B.(B3.6 (1.4)(B _Found 11 gold pieces.ha# he%N(B You reach to attack! You hit the ball python.h0h2,(B.h  h'(B440 _You kill the ball python!Your Throwing skill increases to level 1!(Bh-(BhO hQd_Your Armour skill increases to level 1!(BhkM(BhUO(B(B(BhW(BhZY& (B_hZ(BhT](Bh`(Bhib(Bhd(BhPf(Bh(i(Bhj(Bh\l(Bho(Bhcz(B ......##.###..#.......(B ##.###..#.......(B ............h|2>.(B ......(B.#(B.###.#..(B #....(B.#(B.#(B #.#.#######(B #....(B...#(B #.#.#(B  ##.##(B...###(B.#.#(B  #.(B.....(B......#(B  #.#(B...(B........(B ...##(B.#.#(B..#####..(B.......@(B...#(B ..#(B....#(B#(B.#(B.#(B..$(B..... g(B  (B hobgoblin (asleep)....h$(B....#(B.##(B.#(B.#(B.#(B......(B...(B......##(B.#(B..(B. ##(B.g(B.#(B.. ....hB/(B8.8 (4.2hug(Bg(B.h70(B90.2 (5.6h(BhD hvO_A hobgoblin comes into view.(Bh hH ((B h  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting2.0 (B  3.0 (B  0(B   j - Spellcasting (B  2.0 (B  3.6 (B -1(B  (B  (B  (B  (B   b - Axes (B  1.1 (B  1.0 (B  0(B   k - Translocations (B  3.0 (B  4.0 (B  0(B  (Bc + Polearms2.0 (B  3.0 (B  0(B  (B  (B   d - Staves (B  1.1 (B  1.0 (B  0(B  (B  (B  h2 } e - Unarmed Combat (B  0.0 (B  1.0 (B  0(B  (B  (B  (Bf + Throwing1.0 (B  2.4 (B -1(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (Bg + Armour1.0 (B  2.4 (B -1(B  (B  (B  (Bh + Dodging1.6 (B  2.8 (B -2(B  (B  (B   i - Stealth (B  0.0 (B  0.4 (B +5(B  (B  (B  h7 (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  h '[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(Bhs f * Throwing (B  1.0(Bh s f - Throwing (B  1.0(Bh&t g * Armour (B  1.0(Bh}t g - Armour (B  1.0(BhfTargetTarget--  --  --  --  h'--  --  --  --  --  --  --  a(B-z(B] set[-(B] clear selected targetcost(B|targets(Bhmd@[?12l[?25h0 (Bh #2(Bhe[?25lh(B2.0 (B -2(B current training targets, if any.=(B] set aall targetshz s c * Polearms (B  2.0(BhDhNhTh(B......##.###..#.......(B jSlice the Grasshopper......##.###..#.......(B Naga....................>.(B Health: (B19/19 ========================h-$; ......(B.#(B.###.#........(B Magic: (B3/3========================#....(B.#(B.#(B #.#.#######(B AC:(B 2Str:(B 13#....(B...#(B #.#.#EV:(B 8Int:(B 13##.##(B...###(B.#.#SH:(B 0Dex:(B 10#.(B.....(B......#XL: (B 1 Next: (B40% Place: (BDungeon:1#.#(B...(B........Noise: --------- (B Time:(B 90.2 (0.0)...##(B.#.#(B..#####..a) +0 spear(B.......@(B...#Throw: 4 darts (disjunct) (B..#(B........#(B...........##(B.#(B.#(B..$(B.....g(B  (B hobgoblin....(B.......#(B.##(B.#(B.#(B.#(B......(B....(B..g(B...##(B.#(B..(B.##(B...#(B.. .... _There is an open door here. _A ball python comes into view. (B_Found 11 gold pieces.  You reach to attack! You hit the ball python. _You kill the ball python!Your Throwing skill increases to level 1! (B_Your Armour skill increases to level 1! (B_A hobgoblin comes into view.(Bh((Bh) (Bh-(Bh/h64(Bh6 (Bh:(Bh> hu@S_A hobgoblin is nearby!(Bhȸ  (B ......##.###..#  (B ..............>  h  (B #.###.#......  (B #(B....(B.#(B.#(B #.#.######  (B #(B....(B...#(B #.#.#(B  (B ##(B.##(B...###.#.#  #(B #(B..(B....(B......#  #r(B. #(B.#(B....  #(B...##(B.#(B.#(B..#####..  #(B...........#(B  (B ..#(B.#  (B..#  #(B.#(B.#(B..$(B......  (B .(B...(B.......#(B.#  (B #(B.#(B.#(B.#(B........r(B  (B rat (asleep)  (B...(B..g(B..(B.##(B.#(B...  #(B ##.(B..#(B.. .  (B ... ##(B # h/ 9   (BhK _ (B A rat comes into view.(Bh> 0(B(Bh (Bh  h (B.g(B.  The rat squeaks loudly.(B==1.6 (1.4h` (Bh0 1 _The rat moves out of view.h(Bh (Bh%rg(B.r(B  (B rat(Bh'7(B--20h,(Bh.hч (BhB (Bh h& (B.rg(B.--(B3hw (BhӞ  hڠ g_You reach to attack! You closely miss the hobgoblin.(Bh$d(Bh|n2(B.rhq{(B(B8--(B=4hmw(Bh{ h|j_You closely miss the hobgoblin.(B The hobgoblin hits you.h- (B You hit the hobgoblin.  The hobgoblin is almost dead.(Bh_(B.r (Bh#j(B4-------(B5h(Bh. _The hobgoblin hits you.h<  h 7(B You hit the hobgoblin.h  h (B.r(B  (B rat(B  You kill the hobgoblin!(Bhg* p(B5=----(B66h0 (Bh5  h7 N_The rat closely misses you.(BhK7 (B You hit the rat.h4(B.hcA=(B7h7.5 (0.9hL(Bh hD_You kill the rat!(Bh.(Bhq (Bh:(Bh hE_(BNo target in view!h (Bh 7(B(BhP (Bhc & (B_h (Bh (Bh 0(B(Bh (Bh4! R(B6==(Bh" (Bh$ 0(B(Bhr% (Bh& 0(B(Bh ( (Bh) (Bh* (Bhj, (Bh- (BhA/ ](B7===(Bh0 (BhX3 (Bh4 (Bh6 (Bh'8 (Bh~9 (Bh: (Bh= (Bh> (BhK@ (Bh"B Q(B=(BhC (BhtF (BhG Q(B8=(Bh"I (Bh{K (BhL (BhM (BhCP (Bh_Q (BhR (BhT (BhU (BhW (Bh Y (BhZ ](B9===(Bh/[ (BhG^ (Bh` (Bha (Bhc (Bhd (Bh'g (BhMh (Bh8i (BhIl (Bhm (Bhn (Bhr  h't I(B_You now have 19 gold pieces (gained 11).hu (Bh :==(Bh (Bh (Bh (Bh (Bh (Bhˑ (Bh^ (Bhd (BhR (Bhj (BhΗ (Bh (Bh͙ (Bh (Bh (Bh (Bh (Bh& (Bh3 0(B(Bh O (B_You now have 31 gold pieces (gained 12).hF (BhW 7(B(Bh (Bhʨ (Bhة (Bhƪ (Bh (BhI (Bhy 0(B(Bh (Bhr (Bh 0(B(Bh (Bh} (Bh (Bh (Bh (Bh$ (Bh7 (BhW (BhX (Bh (Bh 0(B(Bhl  h 3(B_You open the door.h 7(B(Bh (Bh  h <(B There is an open door here.h (Bh ! (B_h (Bh* (Bhl (Bh_ (Bha (Bh< (Bh (Bh (Bh (Bh (Bh* (Bh< (Bh% (Bh' (Bh[ (Bhe (Bhi (Bh{ (Bh (Bh (Bh+ (Bh (Bh (Bh (Bh (Bh (Bh. (Bht (Bh (Bh (Bh (Bh0 0(B(Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh, (Bh (Bh (Bh (Bh (Bh# (Bh (Bh (Bh (Bh (Bhk (Bh 0(B(Bh (Bh: #+####+#......#(B .............##(B h .........###.#(B .........###.#(B .....#.....#+##(B . ..............#(B .. ..............#(B ... .........(B.....#(B .... .........(B.....#(B ..... -  ........(B.....####(B......  ####....(B.......@(B'..r?(B..  #....###(B...... h  #....(B......#(B  ####.#######(B ###r(B  (B quokka (asleep) #.(B .(B h>! M (B155.7 (58.2)  You open the door.h" H-(B6.7 (59hK' (Bh+ _A quokka comes into view. _(BFound a scroll labelled UNIRGHI IPSINA(B.h+####+#......#(B .....##(B ###.#(B ###.#(B #(B....#.....#+##(B ##(B........#(B ........#(B ......#....#(B ......#h...#(B ......# .####(B......# ####.(B...@(B..r?(B..##.###(B......##...#(B ......#####.#######(B #(B+# (B.(Bh(Bhor(B.r(Bh :(B8.1 (1.4) _ho(Bhx hجN_(BThere is an open door here.h"+O (B You reach to attack! You hit the quokka.h3<r(B.h5%(B9h-7 0h?(Bh; h/_The quokka is lightly wounded.h  (B You closely miss the quokka.(BThe quokka is lightly wounded.hpf12---------(B=60h,!(Bh' h*)_The quokka bites you. x2h * (Bh  (BYou hit the quokka.  The quokka is severely wounded.(Bh !3hv E=--------(B1h (Bh$  h^% P_The quokka barely misses you.(Bh hu(B (BYou hit the quokka.  The quokka is almost dead.(Bhh<!(B2h(Bh_ hiQ_The quokka closely misses you.(Bh,( (B h3/hYou barely miss the quokka.The quokka is almost dead.(Bh2V1---(B3h=(BhB hD&_The quokka bites you.h ( (B h aYou miss the quokka.The quokka is almost dead.(Bh ~9(B/19 -----(B4hC(Bh h&_The quokka bites you.ht(Bh (Bh(Bh h([_(BYou are too injured to fight recklessly!h h(B You closely miss the quokka.The quokka is almost dead.(BThe quokka bites you.  The quokka twitches its whiskers.(Bh !6h?------(B5.0 (0.9h*(Bhc h_P_The quokka barely misses you.(Bh  h (B You hit the quokka but do no damage.The quokka is almost dead.(Bh& hZ E----(B6.0 (1.0h (Bhb  h &_The quokka bites you.hO (Bh #....  ##.....  .......  ......#  ......# ....# ......# ....####......# .......@r..?..#  .....###......#  .....# ......#  ###### #+#####  h#. .You miss the quokka.The quokka is almost dead.(Bh,kx(B #(B.... hm ##(B.....  .......  ......#(B  ......#(B ....#(B ......#(B ....####(B......#(B .......@r(B..?(B..#(B  .....###(B......#(B  .....#(B ......#(B  ######(B #(B+#####(B  #.(B .(B h#{' (B h~cThe quokka bites you.2-----(B7h*(BhQ hÑS_* * * LOW HITPOINT WARNING * * *(Bhp  h| 4(B You hit the quokka.h" h& >.(Bhu %-----hӡ )(B98hA (Bhl  h0 G_You kill the quokka!(Bh(B(B(B(B(B(Bh6K(B3=h0(B(Bh(Bh(Bh(Bh(BhV(Bh(Bh(Bh (Bh(Bhę(Bhi9=(Bh8(Bh}(Bh L4==(Bhâ(Bh&(Bh(Bhq(BhE(Bh(Bh(Bh(Bh[(Bhβ(Bh(BhW5===(Bh(Bh(BhP(Bh׽(BhG(Bh(Bh(Bh~(Bh*(Bh(Bh(BhV6==(Bh(Bh(Bh(Bh(Bh(Bh(Bhu(Bh((Bh(Bh (Bh(Bh9=(Bh(Bh(BhVK7=(Bh(Bh(Bh.(Bh(BhW(Bh(Bh(Bh(Bh(Bh'(Bh(BhBW8===(Bh(Bh(BhB(Bh(BhH(Bh (Bh (Bh (BhW(Bh(Bhz(Bh|hmP9===(Bh(Bh(Bh{(Bh(Bh(Bh (Bh;"(BhA%(Bh'(Bh!)(Bh*(Bh,h_-2=(Bh0(Bh<3(Bh44hD5`10(B/19=(Bh6(Bh9(Bh:(Bh<(Bhx?(BhA(Bh.B(BhD(BhE(Bh`G(BhJ(BhKV1==(BhM(BhP(Bh5R(BhS(BhU(BhCW(BhX(Bh [(BhL\(Bh](Bh7`(Bh{aW2===(Bh8c(Bhe(Bhg(Bhh(Bh]k(Bhl(Bhm(Bhp(Bh r(BhDs(Bhu(Bhw:==(Bhx(Bhh{(Bh|K3=(Bh_~(Bh(BhN(Bh΃(Bhb(Bh(Bh(Bh}(Bh(BhQ(Bhx(Bhٔ](B14==(Bh(Bh(BhO(Bh(Bh(Bh(Bh (Bh(Bhܤ(Bh'(Bh(Bhܩ'(B5hA5==(Bh(Bh(Bhï(Bh3(Bh(Bh(BhY(BhƸ(Bh(BhP(Bhս(Bh,9=(Bh(Bh (Bh3R(B6==(Bh(Bhu(Bh(Bh(Bh(Bh(Bhh(Bh(BhN(BhT(Bh(Bh](B7===(Bh(Bh (Bh1(Bhy(Bh(Bh9(Bhe(Bh(Bh(BhR(Bh(Bh\(B8==(Bhg(BhI(Bh(Bh"(Bh|0(B(Bh(Bh(Bh(Bh(Bhf(Bh9=(Bh(Bh/ (B- h=_You start resting.(Bh 3(B239.0 (71.0)h t(B9==-(B40.0 (72h(BhN h_HP restored.h{E (BhL 7(B(BhN (BhR (BhT (BhV (BhY (Bh^ (BhK` (Bhb (BhBf (Bhi (Bhqk (BhUm (Bhp (Bht (BhXv :==(Bhw (Bh~ h #+#......#(B ##(B ###.#(B ###.#(B ##(B...... #.....#+##(B ###(B.......(B #(B #(B........(B #(B #(B......#(B #(B #(B......#(B #(B #(B......#(B ####(B......#(B ....'...@(B..#(B ....(B ..........#(B #(B h ###.#######(B #(B  #.(B.(Bhh '(B5.6 (5.6h 9)(B6.6 (6h (Bh  h W_c - a scroll labelled UNIRGHI IPSINA(Bh)(BhO(B(B(Bh! H(B(B(Bh*0(B(Bh03(B(Bh02......###.####.#(B ##......#.....#+##(B ###..............#(B #(B.. ...........#(B #..#(B #(B......#..#(B #(B......#..####(B......# ##....(B.'.(B...(B..# (B #...###(B...(B...# (B #...#(B #(B.@(B....# (B ####.#######(B ##(B+##### (B #.h3d(B  .(B hL7h8(B9.4 (2.8'#(B.##(B..###(BhJ(BhQ&======hX'(B50.4 (3hc(Bhm hshdy0_As you open the door, it creaks loudly!h J(B(B(B(B(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(Bh (Bh (Bh (Bh (Bh (Bh5 (Bh (Bh (Bh: (Bhj (BhL (Bhx (Bh (Bh (Bh (Bh (Bh (Bhl (Bh@ (Bh^ (Bh (Bh (Bh (Bh (Bh (Bh (Bh h5 j#+##(B ###.......#(B #........(B .#(B #......#(B #(B #......#(B ##(B......S#(B #......#(B #(B........####......#(B #(B........hj i'......#(B #(B........###......#(B #(B........ ....#(B #......#(B #(B........------ h q#####(B ##'#####(B #(B........ #.#######@(B....... #.........(B....... ###############(B #(B.#S(B  (B ball python (constriction, asleep)(Bh%  h t(B65.8 (15.4)  A ball python comes into view.(Bh# (Bh Y(B.SS)h (Bhn H------(B7.2 (16.8h (Bh  h 0_The ball python hisses angrily.h5! h    ##.......   #........  #.....S..  #........ hs #........  #......# #........  ##'##### #........  #.#@.......  h#................  #########.#######  #.# ###h>?(Bh ;(B  h   ##(B.......   #(B........  #(B.....S(B..  #(B........  #(B........  #......#(B #(B........  ##'#####(B #(B........  #.#@(B.......  h;#.........(B....... #########(B.#######(B #(B.#(B ###(B h(Bh (Bh(Bh hrU_A ball python is nearby!(Bh.#(B  +##(B ####(B #..#(B #......#(B #(B.#(B #......#(B ##(B #......#(B #(B.......####......#(B #(B.....S.'......#(B #(B.###......#(B #(B. ...#(B #......#(B #(B. h$####(B ##'#####(B #(B.#.#######(B..#......(B...........#########(B.#########(B.#(B###(B(BhQ(B.S(Bht:(B8.6 (1.4) _h(Bhhh8#(Bh"#(B  ##(B ### .#(B #..(B ..#(B #......#(B #(B.#(B #......#(B ##(B #......#(B #(B.####......#(B #(B.......'......#(B #(B....S###......#(B #(B. ..#(B #......#(B #(B. ###(B ##'#####(B #(B.h-#.########......(B............#########(B.##########(B.#(B###(Bhd(BhJ'(B.h(]S(B(B=70.0h(Bh3 hU_The ball python barely misses you.(Bhp r (B You hit the ball python but do no damage.(Bh b(B7---(B10h I(B _The ball python bites you.hkj (B You closely miss the ball python.(Bhn-(B9 (0.9hq(Bht hu>_The ball python bites you but does no damage.h|' (B hYou hit the ball python.h_H†(Bhh (B#jSlice the Grasshopper #(B ##......Naga ##(B ###.......Health: (B17/19 =====================--- .#(B #........(B ..........h. Magic: (B3/3======================== .#(B #......#(B #(B.........AC:(B 2Str:(B 13 .#(B #......#(B ##(B.........EV:(B 8Int:(B 13 .#(B #......#(B #(B..........SH:(B 0Dex:(B 10 .####......#(B #(B..........XL: (B 1 Next: (B100% Place: (BDungeon:1 ....'......#(B #(B..........Noise: (B=-------- (B Time:(B 272.9 (1.0) ..###......#(B #(B...†(B......a) +0 spear ..#(B #......#(B #(B..@(B.......Throw: 4 darts (disjunct) ###(B ##'#####(B #(B..........h#.#######(B..........#......(B............#########(B.##########(B.#### (B_The ball python hisses angrily. _A ball python is nearby! (B_The ball python barely misses you.You hit the ball python but do no damage. (B_The ball python bites you.  You closely miss the ball python. (B_The ball python bites you but does no damage.  You hit the ball python.h~' (Bhqm_You kill the ball python!You have reached level 2!(Bh 1  --more--(Bhwh%j(B24/26=(B5/52 0% h=(Bh h1_(Bh(Bh97(B(Bh9(Bh& (B_h(Bh(Bh(Bh%(Bh:(Bh&(Bh(Bh\(BhI\(B5==(Bh5(BhX (Bh!(Bh"(Bh#(Bh%(Bh<&(Bh'(Bh((Bh)(Bh ,(Bhr-\(B6==(Bh.(Bh(2(Bh4(Bhs6(Bh7(Bh9(Bhg<(Bh >(Bh~?(Bh%A(Bh4C(BhD(BhE(BhG(BhI(BhK9=(BhL(BhN(BhV(B..# .##(B .#(B  ....... ##(B ....... hW#(B )(B...... #(B ##.(B....... ##(B ###....(B.....######(B+##(B #..(B.-86.5 (13.6)#(B  #(B...#(B ## .#(B #......#(B #(B...(B....... .####......#(B #(B...(B....... ....'......#(B #(B...(B....... h1Y..###......#(B #(B...†(B...... ..#(B #......#(B #(B...(B...................###.##########.(Bh^(Bhp_J-(B7.9 (15.0hrc(Bhe hf _Found a dagger.h7(Bh7(B(BhD x(B(B(B(B(Bh 0(B(Bh(Bh2(Bh(Bh.(Bh(Bh^(Bh!(Bh#(Bh9$(Bh&(Bhu((Bh)(Bh*(Bh+(Bh{3(B .(B +(B ###(B+#####(B+ .h4(B ..........#(B ##+#(B ##(B............(B.####(B.......... ...(B............... #(B ...(B....r(B ..)(B...... ##..(B....... #(B ###...(B......######(B+## #(B #.....(B..............(B #(B #.....(B.####.........(B r(B  (B rat (asleep) #(B #......#(B ##.........(B h6#(B #......#(B #..........(B#......#(B #..........(B ...'......#(B #..........(B .###......#(B #...†(B .#(B #......#(B #..........(B ##(B ##'#####(B #..........(Bh:/ (B94.9 (7h:].0)  A rat comes into view.(B(BhB hC3(BrJJ(B  (B endoplasm (wandering)r(B  (B rat(BThe rat squeaks loudly.hD8(B==6.3 (8.4hH(Bh6K h9LP_An endoplasm comes into view.(Bh*(B  hڞ.(B #(B  #(B ####(B+#####(B+#(B ..##+#(B  ....####(B .(B.[....rJ..)(B.  ..........  ###(B.######(B+### (B #.(B.....(B  #......####...(B  #......#(B ##(B   ###(B.'......#(B #....(B ###......#(B #...†(B #......(Bh hM.(B Found a robe.ha(BhͰ(Bh(BhC+(BJ..hr(BJ(B(B--7.7 (1hl(Bh hcz_The endoplasm quivers.(B The endoplasm jiggles.(Bh4.. +# .#hŒC####(B+#####(B+# .#(B ........... ##(B ##+#(B ##.(B ...(B.##. #(B ...(B....[ #(B J...(B ..)h8r(B....##.(B...... #(B #######(B+### #(B #..........(B #(B #####. #(B #......#(B ##. #(B #......#(B . ####......#(B #. ...'......#(B #. .###......#(B #...†...... .#(B #......#(B #.... ##(B ##'#####(B #.(B(B(Bh(Bh!Bh>(BJ.r(B.B(B  (B giant cockroach (wandering)r(B  (B rat(B--(B9.1h(BhC _A giant cockroach comes into view.hЭ(Bh.. #+# #.#(B ####(B+#####+# ..#h(B . .##(B ##(B+#(B ##. .#(B ..(B..####. .#(B .B[#(B .J.... #(B ..)(B.r(B..... #(B ##. ##(B ###(B.######(B+## .#(B #(B... .#(B #....(B..####(B.. h.#(B #....(B..#(B ##(B..r(B  (B rat .#(B #......#(B #(B...(B .####......#(B #(B....'......#(B #(B... ..###......#(B #...†...... ..#(B #......#(B #. ###(B ##'#####(B #.(Bh(Bh\(Bh(Bhhv|(BJ..r(B(B300.5h(Bhh1(Bh(BhP(BJ.r(B.hW.(B10h}(Bh g _You reach to attack! You closely miss the rat.(Bh h51(B You hit the rat.h( (Bh.J The rat is heavily wounded.(B(B=h)t2(B _The rat barely misses you.(Bha (B You barely miss the rat.(Bhp) (BhtnJ.  The rat is heavily wounded.(B(B3h (Bh hM_The rat barely misses you.(Bh hm1(B You hit the rat.hM h(B†(B  You kill the rat!The endoplasm freezes you.(Bh: f(B1-----(B44h(Bh( h _You are frozen.hu  h (B You hit the endoplasm but do no damage.The endoplasm freezes you.(Bhn g17---------(B5hw (Bh  h& _You are frozen.hn= (B You hit the endoplasm.hO (BB hEB(B  (B giant cockroach (wandering)The endoplasm is almost dead.The endoplasm freezes you.(B4-------(B6h(Bh h\ _You are frozen.h' (B hIYou hit the endoplasm but do no damage.(Bhf (B The endoplasm is almost dead.(Bh'(B.h}IBB(Bh((B7h(Bh hO3_The endoplasm hits you but does no damage.h  hu7(B You hit the endoplasm.h(Bh?;B(B.h.B(B  (B giant cockroach(BhM---(B128h'(BhP _You kill the endoplasm!(BhJ. (B #+# #h #.#####+#####+# ...#(B .(B..........#(B ##(B+#(B ##. ..#(B .(B...##B(B..... ..#(B .(B................B[#(B ... .(B .(B.). .#(B ##(B.†. +##(B #######+### ..#(B #.(B.........(B.#(B #####(B......... ..#(B #...(B...#(B ##(B......... ..#(B #......#(B #(B.......... ..####......#(B #(B.......... .....'......#(B #(B..........###......#(B #(B...†(B.......#(B #......#(B #.... ####(B ##'#####(B #.(B #.#######.(Bh (Bh` (Bh'(B.hB(B5=(B-9.9 (1.4h)&(Bho*hV #+#(B #.#(B ####+#####+# ..#(B h` ...........(B ##(B ##(B+#(B ##..........(B #(B ..(B..####(B...........(B #(B ..(B...............B[(B ##(B ...B.......(B #(B ..)..........(B #(B ##.(B........†........(B ##(B ###..######(B+###(B .#(B #...(B....... #(B #....(B..####(B#(B #......#(B ##(B.#(B #......#(B #(B..####......#(B #(B...'......#(B #(B.###......#(B #(B...†(B#(B #......#(B #(B..... ###(B ##'####(B #.#(B#........(Bh@h (Bhej E-(B11.3hms (Bh)v hVv.#(B ####+#####+# .#(B ...........(B h$y##(B ##+#(B ##(B #(B ...(B.####..(B #(B ...(B.......B[(B #(B ....B.(B  ..)(B..........(B  ##..(B.......†(B ###..######(B+###(B  #...(B.......#(B #(B #......##### #(B #......#(B ##(B. #(B #......#(B #(B.. h{0####......#(B #(B.r(B  (B quokka (asleep) ...'......#(B #(B.###......#(B #(B...†#(B #......#(B #(B..........r ##(B ##'#####(B #(B.  #.#(B#........(B#########.#########(BhB(Bh<BB(B  (B giant cockroach(Bh*(B2.7h(BhR _A quokka comes into view.(Bh"X (B You reach to attack! You hit the giant cockroach.h=(BhEK(B.Brh r(B.6==hT((B3.6 (0.9h(Bh^ h]_The giant cockroach is moderately wounded.(Bhn (B You closely miss the giant cockroach.(Bh$ (Br(B.  The giant cockroach is moderately wounded.(Bh&c5-(B=4.6 (1.0hN/(Bh1 h3/_The giant cockroach bites you.h&v (B You hit the giant cockroach but do no damage.(BhR*s (B The giant cockroach is moderately wounded.(Bh5Dr(B.h:8((B5h=(BhA hBE_The giant cockroach bites you but does no damage. x2hgY h [=(B You hit the giant cockroach.hmd (Br(B.  The giant cockroach is heavily wounded.(Bh_f((B6htp(Bhs hBtZ_The giant cockroach closely misses you.(Bh  h =(B You hit the giant cockroach.h (Bh '(B..hz <r(B.hd \6=(B67h (Bhe  hR P_You kill the giant cockroach!(Bh (B (BYou hit the quokka.  The quokka is severely wounded.(Bh ((B8h;"(Bh&% h`&Q_The quokka closely misses you.(Bhen hgq(B You closely miss the quokka.The quokka is severely wounded.(B4--(B9hz(Bh2 h_The quokka bites you.hY* (Bh\ (BYou hit the quokka.  The quokka is almost dead.(B1----(B20hh(Bhm h&pg_The quokka bites you. The quokka closely misses you.(Bh (Bhk (Bhƾ (Bh  h [_(BYou are too injured to fight recklessly!h(B(B(B _(BYou are too injured to fight recklessly!hd (Bh (Bh (Bh  h [_(BYou are too injured to fight recklessly!h(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting2.1 (B  3.0 (B  0(B   j - Spellcasting (B  2.0 (B  3.6 (B -1(B  (B  (B  (B  (B   b - Axes (B  1.3 (B  1.0 (B  0(B   k - Translocations (B  3.0 (B  4.0 (B  0(B   c * Polearms (B  2.3 (B  3.0 (B  0(B  (B  (B   d - Staves (B  1.3 (B  1.0 (B  0(B  (B  (B   e - Unarmed Combat (B  0.0 (B  1.0 (B  0(B  (B  (B   f - Throwing (B  1.0 (B  2.4 (B -1(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B   g - Armour (B  1.0 (B  2.4 (B -1(B  (B  (B  (Bh + Dodging1.7 (B  2.8 (B -2(B  (B  (B   i - Stealth (B  0.0 (B  0.4 (B +5(B  (B  (B  (B  (B  (B  (Bh  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BhI(B.#####+#####+#jSlice the Grasshopper .#...........Naga ##(B ##+#(B ##..........Health: 11(B/26 ==========-------------- #(B ...(B.####...........Magic: (B5/5======================== #(B ...(B..............B[AC:(B 2Str:(B 13 #(B ...(B........B.......EV:(B 8Int:(B 13..)(B................SH:(B 0Dex:(B 10##..(B.......†........XL: (B 2 Next: (B16% Place: (BDungeon:1 #(B ###...(B......######(B+###Noise: (B=-------- (B Time:(B 320.6 (0.0) #(B #.....(B..............#a) +0 spear #(B #......####(B..@(B......#Throw: 4 darts (disjunct) #(B #......#(B ##(B...r(B...... #(B #......#(B #(B........... ####......#(B #(B...........r(B  (B quokka ...'......#(B #(B........... .###......#(B #(B...†(B....... .#(B #......#(B #(B........... ##(B ##'#####(B #(B...........#.#######..........#..................#########.#########The quokka is severely wounded. (B_The quokka bites you.  You hit the quokka.  The quokka is almost dead. (B_The quokka bites you. The quokka closely misses you. _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!hFX(B(B(Bh (B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting2.1 (B  3.0 (B  0(B   j - Spellcasting (B  2.0 (B  3.6 (B -1(B  (B  (B  (B  (B   b - Axes (B  1.3 (B  1.0 (B  0(B   k - Translocations (B  3.0 (B  4.0 (B  0(B   c * Polearms (B  2.3 (B  3.0 (B  0(B  (B  (B   d - Staves (B  1.3 (B  1.0 (B  0(B  (B  (B   e - Unarmed Combat (B  0.0 (B  1.0 (B  0(B  (B  (B   f - Throwing (B  1.0 (B  2.4 (B -1(B  hx(B  (B  (B  (B  (B  (B  (B  (B  (B  (B   g - Armour (B  1.0 (B  2.4 (B -1(B  (B  (B  (Bh + Dodging1.7 (B  2.8 (B -2(B  (B  (B   i - Stealth (B  0.0 (B  0.4 (B +5(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  h(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(Bh6h'>hE(B.#####+#####+#jSlice the Grasshopper .#...........Naga ##(B ##+#(B ##..........hG0Health: 11(B/26 ==========-------------- #(B ...(B.####...........Magic: (B5/5======================== #(B ...(B..............B[AC:(B 2Str:(B 13 #(B ...(B........B.......EV:(B 8Int:(B 13..)(B................SH:(B 0Dex:(B 10##..(B.......†........XL: (B 2 Next: (B16% Place: (BDungeon:1 #(B ###...(B......######(B+###Noise: (B=-------- (B Time:(B 320.6 (0.0) #(B #.....(B..............#a) +0 spear hcH#(B #......####(B..@(B......#Throw: 4 darts (disjunct) #(B #......#(B ##(B...r(B...... #(B #......#(B #(B........... ####......#(B #(B...........r(B  (B quokka ...'......#(B #(B........... .###......#(B #(B...†(B....... .#(B #......#(B #(B........... ##(B ##'#####(B #(B...........#.#######..........hJ#..................#########.#########The quokka is severely wounded. (B_The quokka bites you.  You hit the quokka.  The quokka is almost dead. (B_The quokka bites you. The quokka closely misses you. _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!hN(BhO (Bh6T(BhUh!  h# (B You closely miss the quokka.The quokka is almost dead.The quokka twitches its whiskers.(B8(B/26 h & :---(B1.6 (1hE- (Bh 1  h2 &_The quokka bites you.h, h/(B You closely miss the quokka.The quokka is almost dead.(B---(B2h4(Bh7 h9&_The quokka bites you.h h4(B You hit the quokka.hch@†(Bh8(B253.5 (0.9h%(Bh  hG_You kill the quokka!(Bh (Bhh 7(B(Bh$ (Bh 0(B(Bh (Bh (Bhw (Bh (Bh" K9=(Bh$ (Bh% (Bhz' (Bh( (Bh* (Bh*, (Bh- (Bhd/ (Bh)1 (Bh2 (Bh4 (Bh6 r10(B/26==(Bh7 (Bh9 (Bht; (Bh= (Bh> (Bh=@ (BhA (BhNC (BhD (BhE (BhG (Bh I W11==(BhsJ (BhL (BhTN (BhdO (BhP (BhR (BheS (BhT (BhU (BhAW (BhX (BhY V2==(BhZ (Bh\ (BhB^ (Bh_ (BhOa 0(B(Bhb (Bhd (Bhe (Bhf (Bhnh (Bhi 9=(Bhj (Bhl (Bho K3=(Bhq (Bh&s (Bh_t (Bhu (Bhv (Bhx (BhNy (Bhz (Bh{ (Bh} (Bh~ (Bh/ K4=(Bh (Bh< (Bhs (Bh (Bh (Bh> (Bh (Bh (Bhh (Bh (Bh (Bh K5=(Bhv (Bh (BhK (Bh (BhҖ (Bh (BhO (Bh (Bh (Bhe (Bh (Bh V6==(Bh (Bh (Bhã (Bh (Bh (Bhŧ (Bhը (Bh (Bh« (Bhެ (Bhq (Bh V7==(Bh (BhIJ (Bh׳ (Bh (Bh (Bh (Bhθ (Bhx (Bh (Bh (Bho (Bh V8==(Bh (Bh (Bh (Bh (BhZ (Bh (Bh (BhI (BhQ (Bh- (BhW (BhP 9=(BhN (BhY (Bh R(B19=(Bh (BhT (Bh (Bh (BhB 0(B(Bh@ (Bhp (Bh (Bh (Bhe (BhV ](B20==(Bh( (Bh (Bh] (BhQ (Bh (Bh (Bh (Bh (Bh 0(B(Bh (Bh \(B1==(Bh (Bh 0(B(Bh= (BhN 0(B(Bhl (Bh (Bh 0(B(BhT (Bhv \(B2==(Bh (Bh 0(B(Bh (Bh (BhG 0(B(Bh (Bh (Bh (Bh (Bh \(B3==(Bh (Bh (Bh (Bh `(B(B(B(Bh H(B(B(Bh  (B(B4==(B(Bh 0(B(Bh (Bh 0(B(Bh (Bh (Bh (Bhx (Bhe (BhI 9=(Bh0 (Bh (Bh Q(B5=(Bh (Bh! (Bh" (Bh# (Bh$ 0(B(Bh% (Bh( (Bh&) (Bh%* (Bh, (Bh- \(B6==(Bh. (Bh1 (Bh3 (Bh4 (Bh|5 (Bh8  h9 `(B You see here a quokka corpse(B.h/; (Bh.< ! (B_h= (Bh? (BhA (BhB (Bh D (Bh2E (BhG (BhH 9=(BhI (BhJ (BhKL (BheM (BhhN (BhP (BhR (BhS (BhT (BhV (BhX (BhY (BhY (Bh[ (Bhs] (Bh^ (Bhy_ (Bh` (Bh/b (Bh(c (Bh d (Bh e (Bhf (Bhg (Bhh (Bhj (Bhl (Bhm (Bh n (Bho (BhFp (BhIq (BhKr (Bhs (Bhv (Bhw (Bhy (Bh{ (Bh} (BhC~ (Bhk (Bhz (Bhu 0(B(Bhz (Bh̓ (Bh2 (BhS (Bh^ (Bhf (Bh (Bh (Bh (Bh (Bh (Bh (Bh* (Bh( (Bh (Bh (Bh (Bh (Bh (Bh% (Bh) (Bh- h E(B - ####(B+#####(B+##(B  ..(B.......@(B.#(B #(B +#(B ##.(B........(B.###.##.# ...####..(B..........(B......# .........(B........[.##.##.#......(B..........#(B).......(B..........#(B........†(B.........#(B h\ ........######(B+###.#(B ................##.#(B ...####...##.#(B ...#(B ##...†........#(Bh0 h (B.....######(B......#(B.....#(B....+...425.5 (102.0)'h (Bhg M======(B63h? (Bhv  h 8_As you open the door, it creaks loudly!hJ(BhQN7(B(BhP(BhS(Bh$[(BM... ...B(B ....#####h](B.............#(B.........+ .........####+#####@##(B ..(B........(B.#(B #(B....B(B  (B giant cockroach (wandering)(B.##(B...#####+###.#...(Bh^.(B0.0)hee(B.B(Bh]gN------(B7.9 (1.4hm(Bhr ht_A giant cockroach comes into view. _(BThere is an open door here.h~8 h0... .... ...B###### .........# .........# .........+ .........# #@## ...........# #  ##..........# .......... ........[.# ..........# .)..........# †.........#    (Bh/(Bhe ... .... ...B######(B .........#(B .........#(B .........+ .........#(B #@##(B ..(B........(B.#(B  ##.(B.........#(B.......... hj........[(B.#(B..........#(B)(B..........#(B†(B.........#(Bh(Bh?------(Bh(Bh  h Y_A giant cockroach is nearby!(BhXK!hkG ... .... ...B###### .........# .........# .........+ .........# #@## ...........# #  ##..........# .......... ........[.# ..........# .)..........# †.........#    (Bhg'(Bh ... .... ...B######(B .........#(B .........#(B .........+ .........#(B #@##(B ..(B........(B.#(B  ##.(B.........#(B.......... ........[(B.#h.(B..........#(B)(B..........#(B†(B.........#(Bh(BhD (Bh#(Bh  h Y_A giant cockroach is nearby!(Bh$ %(B.h%( .. B######(B.#(B.#(B.+ .......@(B..#####(B+#####(B'##(B .........(B..#(B #(B ##+#(B ##........(B..###.##.#####.........(B.........#........(B.[(B.##.##.# .........h<, .(B...#)........(B...# #..†.........#######+###.#.....##.#(B(Bhp7 $(B.h9 +B(Bh; 1(B9.3 _heC (BhrF hg;(B(B.hM WB(B(B300h(Bh'hǺX (B You reach to attack! You hit the giant cockroach.h( (Bh d.BThe giant cockroach is moderately wounded.(BhC0(B=1h(Bh  hY_The giant cockroach barely misses you.(Bhǁ ' (B h wYou hit the giant cockroach but do no damage.(B(B2hh (Bh  h Y_The giant cockroach barely misses you.(Bh' (B h:You hit the giant cockroach but do no damage.(B(B4--(B3hM(B _The giant cockroach bites you.hC (B You hit the giant cockroach.hH†(Bh LK--(B94hQ(Bh2XV _You kill the giant cockroach!(BhdD (BhL (BhzV c(B _(BNo target in view!h\3 (Bh; (B(B(B(B5= (B_(BhB (B(B(B(B(B(BhH (B(B(B(B(B6==(BhJ (BhL (BhN (BhO (BhUQ (BhR (Bh T 0(B(BhgU (BhKW (Bha (B #######(B....###(B...#hc (B).......+ #(B #(B -42.1 (7.8.######(B...#(B .........(B....#(B ..#(B.......†(B..+ #(B........(B..#(B ####(B+#####(B'##(B ...(B..#(B  ##+#(B ##.........(B.###.##.# (B ....####.....(B.......# (B ...[.##.##.# (B ..............# (B ..)......#(Bhyi (Bhk I-(B3.5 (9.2hn (Bhq  hwr _Found a club.h*(Bh7(B(BhC(B(B=(B(BhBH(B(B(Bhq`(B(B(B(Bh(Bh(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh& (Bhc_You open the door.h O(B(B(Bh  h <(B There is an open door here.h 9(B (B_h&(BhS(BhM0(B(Bh=(Bh-(Bh!0(B(Bh/(Bh(Bh(Bh@(BhQ(BhE(Bht(Bhg0(B(Bh (Bh!(Bh"0(B(Bh#(Bhs%(Bhg&0(B(Bhx'(Bh((Bh)0(B(Bh+(Bh,(Bh+-0(B(Bh;.(BhE/(Bhe00(B(Bh1(Bh20(B(Bh3(BhG5(Bh60(B(Bh7(BhOI(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BhJ(BhK(BhL(BhM(BhO(BhQ(BhR(BhS(BhT(BhV(BhW(Bh Y(BhZ(Bh[(Bhl\(Bh@](Bh=^(Bh_(Bh`0(B(Bh1a(Bh\b(BhGc0(B(Bhhd(Bhe(Bhqf(Bhyg(BhVh(Bhmi(BhQj0(B(Bhk(Bhl(Bhzm0(B(Bho(Bh#p(Bh.q0(B(Bh9r(Bh{s(Bh~t0(B(Bhu(Bhv(Bhw(Bhx(Bhy(Bhz(Bh{(Bhx|(Bhf}(BhP~0(B(Bh3(Bh(BhɁ(Bh(Bhy(BhV(Bh)(Bh0(B(Bh.(BhR(Bh)0(B(Bhm(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh͒(Bh(BhȔ(Bhӕ(Bh(BhǗ(Bh֘0(B(Bh֙(Bh(Bh˛(Bh(Bhp(Bhd(Bh?0(B(Bh=(BhU(Bh,0(B(Bhʣ(BhƤ(Bh0(B(Bh(Bh(Bh0(B(Bh,(Bh;(Bh*0(B(Bh*(BhQ(Bh (Bh(Bh̰(Bh(Bh(Bhy(BhQ(Bh{(BhT(Bh5(Bh (BhC(Bh(Bh(BhE(BhĽ(Bh(Bh(Bh_(BhZ(Bh10(B(Bhj(Bhw(Bhg(Bh>(Bh$(Bh(Bh(Bh(Bh(Bh(Bhl(BhE(Bh>(Bh(BhQ(Bh(Bh(Bh(Bh(Bh(BhS(Bh(Bh(Bhk(Bhj(Bh(Bh(BhR(Bh,(Bh5(Bh(Bh(Bh(Bh(Bh0(B(Bh#(Bh4(Bh0(B(Bhd(Bh(Bh_(Bh;(Bh"(Bh(Bh0(B(Bh(Bh(Bh(Bh(Bh(BhB(Bh,(Bh (Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bhe(BhE(Bh%(Bh0(B(Bh(Bh0(B(Bh hI(B_You now have 42 gold pieces (gained 11).h7(B(Bh(Bh(Bh 0(B(Bh (Bh (Bh (Bh 0(B(Bhr(Bhc(Bh,(Bh6(Bh.(Bh!(Bh 0(B(BhY(Bh(Bh(Bh(Bht(Bh(Bh(Bhh(Bh[(BhR0(B(Bh3(BhW (BhH!(Bh"(Bh#(Bh#(Bh$(Bh%0(B(Bhc&(Bhl'(BhJ(0(B(Bh?)(Bh*(Bh*0(B(Bh,0(B(Bh-0(B(Bh.(Bh/0(B(Bh0(Bh1(Bh2(Bh30(B(Bh5(Bhp7(Bhy80(B(Bh:(Bh;(Bh<0(B(Bh/=(Bh;>(BhO?0(B(Bhi@(BhA0(B(Bh2C(BhD(BhH`(B(B(B(Bh I0(B(Bh;J(BhL(BhQ=.....###...#(B #.#(B  #.##.###...#(B #.#(B  hSS}#.##.......#(B #.#(B  #.######...#(B #.#(B  #..........#(B #.#(B  #.######..##(B #.#(B  ..#(B #.....#(B #.#(B  #.###.##.##(B #.#(B  .........#(B #.#(B  hT#.###.####(B #.#(B  ......#(B #@#(B  #.#####(B .K#(B  #.##########(B  #.#(B  (B K(B  (B kobold (asleep) #.#(B  hU#.#(B  #..(B ...(B (B  (B  (B  hV(BhG[0 (B575.7 (1h\c32.2)  A kobold comes into view. It is wielding a +0 dagger.(Bhabj(B.KK(Bhc:(B==7.1 (133.6hg(BhIl) _The kobold shouts!h#...# #.# ...# #.# ...# #.# ..# #.# #....# #.# #.h+X.## #.# ..# #.....# #.# #.###.##.## #.# .........# #.# #. #.# ......# #@#  ..K.....#  ######### (Bh!}...#(B #.#(B h...#(B #.#(B ...#(B #.#(B ..#(B #.#(B ....#(B #.#(B ..##(B #.#(B ..#(B #.....#(B #.#(B .###.##.##(B #.#(B ........#(B #.#(B .(B #.#(B ......#(B #@#(B  ..K(B.....#(B  #########(B (Bh8(B(Bh V _A kobold is nearby!(Bhs##.##.###...#(B #.#(B #.##.......#(B #.#(B h,{b#.######...#(B #.#(B #..........#(B #(B.#(B #.######..##(B #(B.#(B ...#(B #.....#(B #(B.#(B ##.###.##.##(B #(B.#(B ..........#(B #(B.#(B ##.###.####(B #(B.#(B .......#(B ########(B.#(B .#.#####(B ...K(B...@(B.#(B .#.#(B ##########(B .#.#(B .#.#(B .#.#(B +#..(B  ...(B    (B(BhقD(B..K(BhV0(B--8.5 (1.4h) _h (Bhҏh2z O (B You reach to attack! You hit the kobold.h< ])h +(Bh b(B33--(B90h= (Bhg  h G_You kill the kobold!(Bhb(BhcO(B(B(BhH(B(B(Bh[(Bh(Bh@ (Bh (Bh h/|(B Things that are here:  a +0 dagger; a kobold corpse(Bh(Bh h (B_hW(Bh(Bh(Bh6!(Bh"(Bh#(Bh&(Bh'(Bh4(Bh6(Bh9(Bh+;(Bh<(Bh^>(Bh?(BhA(BhRB(BhD(BhF(Bh8H(BhgI(Bh_K(BhVu...#...##.##.......#(B #.#(B hWX.#.#...##.######...#(B #.#(B ..#.#...##..........#(B #.#(B ....#...##.######..##(B #.#(B ..........#(B #.....#(B #.#(B #.###..###.###.##.##(B #.#(B .#...............#(B #.#(B ##.....###.###.####(B #.#(B ++.....#.......##########.#(B ##.#.#####......)...#(B ##.....#.#.#(B #@##########(B ###.##.#.#.#(B #(B.#(B ###.##.#.#.#(B #(B.#(B ......#.#.#(B #(B.#(B r(B  (B rat (asleep)#.##.#+#..(B ..#(B  (B .#(B ...(B ..#(B  (B hY).#(B ..+  (B .#r(B..#(B  (B .#(B  (B .#(B  (B .#(B  (Bh[h\+(B90.7 (11.2)hb h2d(B(B. hg8A rat comes into view.(Bh7i0(B2.1 (12.6ho(Bhpt hu+_The rat moves out of view.h (Bh-6(B(B _(BNo target in view!(B(B(B(B(B ##### ........######..# #..........#(B #.....#(B ###..###.###.##.#...............#(B #.....###.###.### ++.......######### ###.#####(B......)..(B #.##########.##(B J(B  (B endoplasm (asleep)r(B  (B ratr (BJ(B.... (B .# (B(B0.0)(Br(B.(B3.5 (1.4(B _A rat and an endoplasm come into view.(Bh"........######..# #..........#(B #.....#(B ###..###.###.##.#h4...............#(B #.....###.###.### ++.......######### ###.#####(B......)..(B #(B.##########.##(B.#(B ...... .##.##.#+#..(B r(B ...(B .. ....+.....#(B..J(B........h(Bh=r(B.h'*(B4.9hj(Bhjh)(Bh/6(B=50hJ8(Bh; hc=_You closely miss the rat.(B The rat barely misses you.(Bhd7 (B You hit the rat.hk4(B.h0(B76h(Bhސ hD_You kill the rat!(Bhk #.#  #.#   #.#  #.#  #.#  #.# h### #......)...#  #.#  #.#  #@#  #.#  ..#  ... ...#  ....+  .....#  ..J....  ........ (Bh(B #.#(B  #.#(B   #.#(B  #.#(B h #.#(B  #.#(B ###(B #(B......)...#(B  #(B.#(B  #(B.#(B  #@#(B  #(B.#(B  ..#(B  ...(B ...#(B  ....+  .....#(B  ..J(B....  ........ h8(B(Bh(BhEZ _An endoplasm is nearby!(Bhg .######..# #..........#(B #.....#(B ###..###.###.##.#h a...............#(B #.....###.###.### ++.......######### ###.#####(B......)..(B #(B.##########.##(B ...... .##.##.#+#(B...... ..............+........#(B....J(B..........h (Bh f(BJ(BJ.hc 7(B-8.3 (1.4h (Bh  h I_The endoplasm quivers.(Bhqe##..........#(B #.....#(B #.#(B #.###..###.###.##.##(B #.#(B .#.#...............#(B #.#(B hhy;.####.###.####(B #.#(B .++.....#.......##########.#(B .##.....#.#.#####(B......)...#(B #.....#.#.#(B #(B.##########(B .###.##.#.#.#(B #(B.#(B .###.##.#.#.#(B #(B.#(B ........#.#(B.#####(B.#(B [.##.##.#+#(B.....@(B.#(B .#(B ..#(B .#(B.+ .#(BJ...#(B #.#(B...... #.#(B.#(B #.#(B.#(B .##########(B.#(B #.#(B #.#(B ###(B (Bh(Bh-(BJ..h[D-(B9.7h(Bhih= q (B (BYou hit the endoplasm.  h  The endoplasm is moderately wounded.The endoplasm jiggles.(B(B4--(B=6000h' F(B _The endoplasm hits you.h< (B You hit the endoplasm but do no damage.The endoplasm is moderately wounded.(B(B5=-(B1.6 (0.9(B _The endoplasm closely misses you.(BhDJ* (BhM (BYou hit the endoplasm.  The endoplasm is almost dead.(Bh S/(B2.6 (1.0hV(BhZ h\S_The endoplasm barely misses you.(Bh= (B You hit the endoplasm.h(B.(BhvK=(B453h^(BhP _You kill the endoplasm!(BhL (BhM (BhQ (Bh>S  h"U E_(BNo target in view!ha'(Bh/u(B(B(B (B_h40(B(Bh5Q(B6=(Bh7(Bhg9(BhT;(Bh<(Bh=(Bh?(BhA(Bh(Bh(Bh h=3(B_You open the door.h%{(B(B(B(B(B=(B(B (B There is an open door here.(B (B_(B(Bh'H(B(B(Bh)(Bh*(Bh+0(B(Bh-(Bh+.(Bh@/(Bh;0(Bh@1(Bh-2(Bh!30(B(Bh:4(Bh5(Bh6(Bh7(Bh8(Bh9(Bh:(Bh;(Bh<(Bh=(Bh>0(B(Bh?(Bh@A(Bh4B(Bh-C(BhCD(Bh~E(BhhF(BhmG(BhgH(BhaI(Bh_J0(B(Bh\L(BhM(BhN(BhO(BhP(BhQ0(B(BhR(BhS(BhT(BhU(BhV(BhW(BhX(BhY(BhZ(Bh[(Bhw\(Bhk]0(B(Bhl^(Bh_(Bh`(Bha(Bhb(Bhd(Bhe(Bhe(Bhf(Bhg(Bhh0(B(Bhi(Bhj(Bhk0(B(Bhl(BhDn(Bh)o(Bh6p(BhOq(Bhr(Bhs(Bht(Bhu(Bhv(Bhw(Bhx(Bhy(Bhz(Bh{(Bh|(Bh}(Bh(Bh(Bhɀ(Bh(Bh(Bh(Bh(Bh(Bh (Bh'(Bh(Bh(Bh(Bh(Bh(Bh (Bh>(Bh*(Bh7(Bh(Bh%(Bh,(Bh:(Bh((Bh9(Bh9(Bh#(Bh=(Bh(Bh(Bh(Bh(Bhѡ(Bhݢ(Bh(Bh֤(Bh9(Bh-0(B(Bh(Bhש(Bh(Bh(Bh(Bh#(Bh3(Bh4(Bh:(BhL(BhU(BhT(BhM(Bh8(Bh(Bh (Bh!(Bh(Bh(Bh(Bh(Bh(Bh(Bhs(Bh(Bh(Bh(Bh(Bh(Bh7(Bh(Bh(Bh(Bh:(Bh(Bh(Bh(BhQ(Bh2(Bh(Bh(BhE(Bh+(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bhl(Bh4(Bhq(Bh(Bh(Bh(Bh(BhF(BhB(Bh(Bh(Bhz(Bhd(BhE(Bh(Bh (Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh(Bhw(BhX(Bh2(Bh (Bh0(B(Bh (BhS(BhY(Bh0(B(BhE(Bh(Bh(Bh(Bhs(Bh(Bh0(B(BhU (Bh (Bh (Bh (Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bhm(Bh(Bh0(B(Bh(Bh(BhR(Bhy0(B(Bh(Bhh (Bh!0(B(Bh,#(BhG$(Bh8%0(B(BhB&(Bh0'0(B(Bh1((Bh4)(BhC*0(B(Bh=+(Bh=,(Bh)-H(B(B(Bh.(Bh%/(Bh00(B(Bh0(Bh1(Bh20(B(Bh3(Bh4(Bhz5(BhK6(Bh7(Bh7(Bh8(Bh9(Bh:(Bh;0(B(Bha<(Bh@=(Bh>(Bh?(Bh?(Bh@(BhA0(B(BhB(BhC(BhYD0(B(Bh@E(Bh^F(Bh6GH(B(B(Bh#H(Bh I(Bh J0(B(BhJ(BhK(BhL0(B(Bh N(BhdO(Bh=P(BhQ(Bh+S(BhRT(Bh/U(BhV(Bh2W(BhOX(Bh!Y(BhZ(Bh[(BhI\(Bh5](Bh)^(Bh$_(Bh[`(Bh>a(Bh'b(Bhc(BhWd(BhYe(Bhff(Bhg(Bhh(Bhk(Bhl(BhIo h\p<(B There is an open door here.hq(Bhr! (B_hZs(Bht(Bh#v(BhTw(Bhx(Bhy(Bh&{(BhR|(Bh_}(Bh~(Bh(Bh(Bh5(Bh(Bh>(Bh(Bh(Bh(Bh(Bhk(Bh(Bh(BhA(Bh(Bhٓ(Bh(Bh[0(B(Bh(Bhp(Bh(Bh(BhR(Bhd..h##.....#.#.#####......).. +#####'###.....#.#.#(B #.######## ........###.##.#.#.#(B #.#(B ..#(B.#.#(B.#(B #.#(B .............(B.#.#(B.#####.#(B ......[.##.##(B.#(B+#(B.......#(B .........#(B #(B..........######## .........#(B +..........'....... .........#(B #(B......(B....######.#(B- h####+###.#(B +.....(B......#(B #.# ......##.#(B #(B[@..(B.......#(B #.#....##.#(B #(B...........#(B #.# †........################.#(B #.#.....#.#..........#(B #.#(B #.# .......#.#.#.....##.#(B #.#(B #.# .......###.#.###....#(B #.#(B #.# .......#(B #.#.#(B #.##.#(B #.#(B #.#.....#(B #.#.###.##.#####.###(B #.# .......#(B #.#................#(B #.# h6.......#(B #.#.######.#########(B #.# ......(B #.#........##.#(Bhhu.##.....#.#.#####......) #+#####'###.....#.#.#(B #..###.##.#.#.#(B #.#.###.##(B.#.#(B.#(B #.#.(B.#.#(B.#####.#.[.##.##(B.#(B+#(B.......#.#(B #...#(B +..........'...... †.#(B #(B......(B....######.#+###.#(B +.....(B......#(B #..##.#(B #@...(B.......#(B #..##.#(B #..#(B #. .†.#####h߮#.#(B #..#.#....#(B #.#(B #..#.#.#.....##.#(B #.#(B #..###.#.###....#(B #.#(B #. †.#(B #.#.#(B #.##.#(B #.#(B #..#(B #.#.###.##.#####.###(B #..#(B #.#.......#(B #..#(B #.#.######.#(B #..(B #.#.#(B #.(Bh&)(B745.2 (141hHV.6)-(B6.6 (143.0h(Bh; hv_(BYou see here an orb of mesmerism(B.h$(Bh[3(B7.0)h(Bho hsJ_d - an orb of mesmerism(Bh Oh.S'(BhTInventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  c - 4 darts of disjunction (quivered) Armour (go to first with [)  b - a +0 leather armour (worn)  d - an orb of mesmerism Scrolls (go to first with ?)  b - a scroll of blinking h`VG c - a scroll labelled UNIRGHI IPSINA(Bh X (Bd - an orb of mesmerism. A sphere of crystal, carried in place of a shield. Magic scintillates within its interior. 'Of mesmerism': When you are struck in melee, it briefly dazes all nearby enemies, then must recharge by standing still for a while. Its duration, radius, and recharge speed are improved by Evocations skill. Mesmerism radius: 2 (max 4) You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Mesmerism} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.(Bh h< (B.........##.....#.#.#####......).(B jSlice the Grasshopper #+#####'###.....#.#.#(B #.#######(B Naga .........###.##.#.#.#(B #.#Health: (B26/26 ======================== .........###.##(B.#.#(B.#(B #.#Magic: (B5/5======================== ...............(B.#.#(B.#####.#AC:(B 2Str:(B 13 ........[.##.##(B.#(B+#(B.......#EV:(B 8Int:(B 13 ..........#(B #(B..........#######(B SH:(B 0Dex:(B 10 ..........#(B +..........'......(B XL: (B 2 Next: (B45% Place: (BDungeon:1 †.........#(B #(B......(B....######.(B Noise: --------- (B Time:(B 747.6 (0.0) #####+###.#(B +.....(B......#(B #.(B a) +0 spear .......##.#(B #@...(B.......#(B #.(B Throw: 4 darts (disjunct) .......##.#(B #(B...........#(B #. .†........################.#(B #. ........#.#..........#(B #.#(B #.(B  ........#.#.#.....##.#(B #.#(B #.(B  ........###.#.###....#(B #.#(B #.(B  †.......#(B #.#.#(B #.##.#(B #.#(B #.(B  ........#(B #.#.###.##.#####.###(B #.(B  [19h*! d........#(B #.#................#(B #.(B  ........#(B #.#.######.#########(B #.(B  .......(B #.#........##.(B (BYou hit the endoplasm. _You kill the endoplasm! (B_No target in view! _You open the door. _There is an open door here. _There is an open door here. _(BYou see here an orb of mesmerism(B. _d - an orb of mesmerism(Bh' (Bh7) (Bh2 (Bh;  hU= d(B You start putting on your armour.(Bh> -(B8.6 (1h F (BhO (Bh Q -(B9.6 (2h=V (Bh_ (Bhl` .(B50.6 (3he (Bhqn (Bho -(B1.6 (4ht (Bh} (Bhg -(B2.6 (5h (Bh  h( (B_You continue putting on your orb of mesmerism.(B x5(BhՏ (Bh  hi __(BYou finish putting on your orb of mesmerism.h%(BhL(Bhn(Bhnh'..(B....'......(B......(B.......#(B #.(B....#(B #..#(B #..#(B #....#(B #..#......#(B #..#.###..#(B #..#.#(B #..#(B #..#.###..###(B #..#................#(B #......(Bhp##(B0#(B.'h(BhL======(B3.6 (1hC(Bh> _As you open the door, it creaks loudly!hr(BhzO(B(B(BhH(B(B(BhW(Bh7(Bh(Bh(Bh(BhM(Bh(Bh(Bh h@3(B_You open the door.h(Bhq(Bh(Bh h<(B There is an open door here.hx9(B (B_h(Bh(Bh(Bh(BhX(Bh (Bh׷(Bh(Bhй(Bht(BhR(Bh(Bh(Bhj(Bhm(Bh(Bh(Bh(BhT(Bh>(Bhz(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh|(Bhw(Bh(Bh(Bh(Bh(Bh(Bhv(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(BhI (BhN (Bh{ (Bh (Bh0(B(Bh(BhE(Bh(Bh(Bh (BhX(Bh0(B(Bh(Bhd(Bh(Bh(Bh(Bh (BhX!(Bh"0(B(BhB$(Bh%(Bh'(Bh(((Bh1+(Bh,(Bh-(Bh.(Bh/(Bhd1(Bhy2(Bh3(Bh4(BhF6(Bhu7(Bh8(Bh;(Bh<(Bh>(BhT?(Bh@(BhA(Bh C(Bh.D(BhiE(BhF0(B(BhG(BhI(Bh_J(BhK(BhL(BhM(Bh(O0(B(BhWP(BhQ(Bh$S(BhIT(BhEU(BhV hW3(B_You open the door.hY7(B(Bh Z(Bh\ h_u(B There is an open door here.(B (B_h}a(Bhb(Bhd0(B(Bhf(Bhg(BhOi(Bhj0(B(BhPl(Bh.n(Bho0(B(Bh{r(Bh!t(Bhu(Bh/w(Bhx(Bhz0(B(Bh{(Bh4}(Bh~(Bh!(Bh~(Bh (Bh0(B(Bh(BhG(Bh0(B(Bh (Bh&(BhcQ##.#....'........(B h6.....##.###..#........(B ##.###..#........(B ..........>..(B #(B #.###.#.........(B .#(B #.....#.#(B #.#.#######(B+##.#(B # ##(B #.#.#(B #.#.##(B ##.##...###(B.#.#(B #...(B  #(B.....####.#(B ------ (B #.#.....(B.............####(B ##.#.#..#####(B...@........#######(B .#(B.....#(B.####.###'##....## ..#(B....(B..g(B #.##.........(B..##(B.##(B #.##..(B).......(B g(B  (B hobgoblin (asleep) .hޕ#...##(B+#(B #.##..........(B.#....(B #.##..........(B .#.#...........(B #.##..........(B##.#......(B ..##..........(B#...........(B #.##..........(B####.#.#....(B #....#.....(B.#.#(B #+#(B #....#.....(Bh; (B814.4 (60.8)  h˚>A hobgoblin comes into view.(Bhg(B.g(BhY====--(B5.8 (62.2h:(Bh , _The hobgoblin shouts!h= h(B*You barely miss the hobgoblin.(B The hobgoblin hits you.hܕhg****@**(Bhh%?(B....@.g(dazed)(B(B3---(B=---(B6.7 (0.9)-Mesm (Bh)Z(B _Your orb emites a pulse of dizzying energy.ht (BYou hit the hobgoblin but do no damage.(B The hobgoblin snaps out of its daze.hb---(B7.7 (1.0(BhA _The hobgoblin hits you but does no damage.hx * (Bhd  (BYou hit the hobgoblin.  The hobgoblin is heavily wounded.(B(B4=--(B8hz (Bh8 Y _The hobgoblin barely misses you.(Bh2 (B You completely miss the hobgoblin.The hobgoblin is heavily wounded.(Bh5Z(B2--(B9h:(Bh[>. _The hobgoblin hits you.h (B (BYou hit the hobgoblin.  The hobgoblin is almost dead.(Bh18------(B20(B _The hobgoblin hits you.hG < (B h0J You closely miss the hobgoblin.The hobgoblin is almost dead.(B(B1hO (BhuS  hnU T_The hobgoblin closely misses you.(B h= (B You hit the hobgoblin. hMK(B. hvC(B h((B19 hH=---(B542 h'(B h5,  hn.J_You kill the hobgoblin!(B h>(B hA7(B(B hDH(B(B(B h0E0(B(B hiF(B hG0(B(B hH(B hIu(B(B20==(B hJ(B hL0(B(B h&N(B hO(B hP(B h)R(B h~S0(B(B hT(B h>V(B hW\(B1==(B hX(B h7Z(B h[(B h,](B hs^0(B(B h`(B ha(B hc0(B(B het(B(B2==(B hg(B hAi0(B(B hk(B hl(B hm*(B ho(B hsp  hq(B_Your orb has recharged its mesmeric power.(B(B hr(B hst(B(B3==(B hu(B h*vH(B(B(B hw(B hx0(B(B hVz0(B(B h{(B h}i(B=(B(B ho~i(B(B4=(B h(B h:H(B(B(B h(B h0(B(B hdH(B(B(B h͆(B h t(B5==(B(B hP0(B(B h(B hH(B(B(B hq(B hʎ0(B(B h,t(B(B6==(B h(B h"(B h\(B h(B h6(B h(B h (B hZ0(B(B h(B h0(B(B hǡ(B h(B h^i(B=(B(B h(B h0(B(B hm(B hܩ  hQK(B_You open the door.(B h̬7(B(B hc  hɯT(B There is an open door here.(B h*9 (B_(B h](B h(B h0(B(B h;(B h0(B(B hE(B h9 (B_You open the door. h7(B(B hW(B hɿ(B h(B h0(B(B h  h;<(B There is an open door here. h\9(B (B_ hy(B h(B hH(B(B(B h4(B hU(B h0(B(B h(B h'(B h0(B(B h(B hx0(B(B h(B h*(B h0(B(B h\(B h(B h 0(B(B h[(B h(B h0(B(B hu(B h(B h0(B(B h(B h(B hU0(B(B h(B h;(B h0(B(B h(B hY(B h0(B(B h(B hZ(B h 0(B(B h(B h(B hY0(B(B h(B h`(B h0(B(B h(B hb(B h(B h0(B(B hB (B h (B h 0(B(B ht (B h0(B(B h>(B h$(B hk(B h0(B(B h(B h(B h0(B(B h](B h(B hM(B h(B h) (B h!0(B(B h#(B hp$(B h%0(B(B h'(B hE(B h$K(B hN(B hAP(B hU(B hZ(B h"\(B hx_(B ha(B hf(B h9h(B hk(B hn(B hs(B hy(B h${(B h}(B hf(B h(B hك(B h hP(B #(B. .#(B  #(B #.#(B.#(B.##(B +##(B #(B #.#(B.#(B.#(B...(B  h,...(B #(B.#(B.#(B.#(B.#(B..#(B ...(B ###..(B..........#(B ...(B #(B...#(B.###(B.#(B - ...(B #.#.#(B #(B..#(B ...(B #.#####..(B >..(B #.#.#$(B......(B....... hV #.#.#####(B..(B..####(B.##(B ##+##.#.#..(B...(B...#(B #..## ......#.####.#(B...###(B #.........(B........(B ##.### ........####(B...#(B.#######..######(B #####(B.#(B #.#.. h+0....#######(B #.#(B ###.#...##.## #.###'##....####.#(B #...#...##.## #.##..........##.###.#.#...##.###(B hX hߙ,(B905.5 (82.8) h[H-(B6.5 (83 hb(B h֢  hͤW_d - a scroll labelled JAJEMM SAEMNIS(B h (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B h h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B hb (B hX (B h (B h   h I(B_You now have 59 gold pieces (gained 17). h (B h (B h (B hW (B hl (B h (B h (B hZ (B h (B h (B h (B h (B h) (B h (B h1 (B h (B h (B ha (B h (B h^ (B h (B hi (B h (B h (B h (B h (B hI (B h (B h,& (B h, (B h. (B h0 (B h[2 (B h8 (B hI 8(B(B(B(B(B(B(B(B(B(B(B(B(B h>U (B h}Z (B h^ (B hO` (B hfe (B h*h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h (B h0 (B h (B h (B h (B h (B h (B h (B h (B h (B h #.#.#.#(B ###.#.#(B #.#.#.###.....##########(B ...............#........(B #.#.#...........(B........(B  h} #.#.......#.##.#.(B....... #.#.#.#.#.#.##.#.(B....... #.#.#.#.#.#.##.#.#######(B ##(B .## #.#.#.#.#.#....#...... #.#.#.#.#.#..###.#(B #.##(B- #............#(B #.#(B .... ...........#.## #.#####..(B........#.#. #.#####..(B..####(B..#(B #.#. #.#. h ...(B...#(B #.#.(B J(B  (B endoplasm (asleep) #.#####....####(B.##(B #.#. #.#........#(B #(B. #..#####.#. #.####.#...####(B. #.......... ..............(B.J(B ##.######.#. ..####...#.#######............... ###(B #####.#(B #.#.........###... #######(B #.#(B ###.#...##.##.###...(B h   h  u(B1002.1 (46.4)  An endoplasm comes into view.(B hC (B h >(BJ h r(BJ.-(B3.5 (47.8 h* (B h O _The endoplasm quivers.(Bhh(B ##.....########## ...............#........ #.#.#.........#.##.##.#.#(B..#######(B ##(B .##...#(B.#(B .....###(B. #.##...........#(B #(B..... .(B..#(B.###(B.#.## #.#####..(B........####..........(B..####....####(B.#h=u## ##....####.#(B #...#...##.##.......(Bh(BhhX(BJ.(B4.9 (1.4)h(BhhK(Bh+(BJ.h].(B50h(BhhH7(Bh?+(BJ.h0A((B6hE(BhG hIo_You reach to attack! You hit the endoplasm but do no damage.(Bhbl * (Bhn  (BYou hit the endoplasm.  The endoplasm is severely wounded.(Bhq 7(B=7.8 (0.9hz (Bhs~  hz S_The endoplasm barely misses you.(Bh)= (B You hit the endoplasm.h5[(B.ht83(Bh_8(B668.8 (1.0hh(Bh"p h rJ_You kill the endoplasm!(Bh (Bht 7(B(Bh! (Bh# (Bh$ (Bh& (Bh/( (Bh) (Bh* (Bh+ (Bh, (BhM. (Bh/ 0(B(Bh1 (Bh2 (Bh3 (Bh4 (Bh5 (Bh7 (Bh$8 0(B(Bh9 (BhK; (Bh< (Bh= (BhC (BheE (BhF 0(B(BhH (BhOJ (BhK (BhL (BhM (BhN (BhO 0(B(BhQ (Bh S (Bh-T (BhSU (BhV (Bh(X (BhDY (BhmZ (Bh[ (Bh\ (Bh^ 0(B(BhH_ (Bh` (Bhb 0(B(BhEc (Bhd (Bh f (Bhg 0(B(Bh`i (Bhnj (Bhnk (Bhl (Bhm 0(B(Bhn (Bh(p (Bhq (Bhr (Bhs (Bh(u (Bh~ M(B ###(B h=  #.#(B ###(B ###.#######..(B ....#.#(B .###.#####.#.#(B .#.#.#(B ###(B.#(B.#(B .#.#.###.(B....###########(B ...........(B...#(B......... .#.#(B..........g(B -##.##.#(B......... h .#.#.#.#.#.##.#(B.@(B....... .#.#.#.#.#.##.#.#######(B. ##(B .### .#.#.#.#.#....#.#(B ..... .#.#.#.#.#..###.#(B #.###(B g(B  (B goblin (asleep) ....#(B #.#(B .....(B ..........#.###.#(B #.##.(B#####.#(B #.#..h N(B#.####..#(B #.#..(B .#..............#(B #.#..(B .#####....####.##(B #.#..(B .#........#(B #.#(B #..#####.#..(Bh  h (B32.6 (23.8)  A goblin comes into view. It is wielding a +0 dagger.(BhG )(Bg.h og(B(B==4.0 (25.2h] (Bhȗ ) _The goblin shouts!hs(B###(B  #.#(B ###(B ###.#######..(B .........#.#(B h)###.#####.#.#(B #.#.#(B ###(B.#.#(B #.#.###..(B...###########........(B....#(B. #.#(B......g #.......#.##.#(B.# #.#.#.#.#.##.#(B.........#(B #.#.#.#.#.##.#(B.#######(B.#(B ##(B .#### #.#.#.#.#....#(B.#(B ....... #.#.#.#.#..###.#(B #.####.#(B #.#(B ..... .........#.###.#(B #.##.# #####..........#(B #.#. #####....####..#(B #.#..# #..............#(B #.#..# #####....####.#(B #.#..#(Bh(Bh`(Bh(hx_(Bg..(B--5.4 (1.4)h=(Bh&h(Bh,(B.ghI--(B60h(Bhh=(Bh (Bg.h((B7h (Bhɕ htd_You reach to attack! You closely miss the goblin.(Bhwo (B*You closely miss the goblin.(B The goblin hits you with a +0 dagger.h ****@****(Bhm %(B....@(Bg...(dazed)(B(B5-(B=8-Mesm (BhI (Bhx  hϡ <_Your orb emites a pulse of dizzying energy.hV : (B You hit the goblin.h( 5)h S(Bh-6 b(B6=(B709hA (BhE  hH G_You kill the goblin!(Bh)(BhQ(Bh6(Bh.(Bho(Bh(Bh(Bh(Bh(Bh9(Bh(BhW(Bh#(Bhh2=(BhW(Bh(Bh (Bh(Bhf(Bh0(B(Bh(Bh(Bh(Bhd(Bh(Bh(Bh(Bh(BhM(Bh(Bh(Bh(Bh(Bh(Bh2(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh;(Bh(Bh.(Bh(Bh*(Bh(Bh& (BhM_Your orb has recharged its mesmeric power.(Bhj7(B(Bh(Bh(Bh*(Bh~0(B(Bh8 (Bh* (Bh0(B(Bhv(Bh(Bh(Bhx(Bhi(Bh+(Bhd (Bh"(Bhf.x(B(B(B(B(Bh3hw4V### #####.. ....#.#(B .#.#(B .# ###.#.#(B .#.....###########(B.# .......#.(B.........### .........(B............(B #.##.#.(B..)(B.....#(B -##.#.(B........#(B #.##.#.#######@#(B ##(B .##########h5...#.#(B #(B..J(B.............#.###.#(B #####. .....#(B #.#(B .....#(B J(B  (B endoplasm (wandering) ...#.###.#(B #.##.##....#(Bh6#(B #.#....##.##(B####..#(B #.#..#..#.#(B .........#(B #.#..##.#.#(B ...####.##(B #.#..##.#.##(B ...#(B #.#(B #..#####.#........#(B ...####.##(B #...........####.##(Bh9((B63.8 (24.hb: 4)h?<J(B.hAJ-(B5.2 (25.8h.F(BhI hJP_An endoplasm comes into view.(BhZ } (B The endoplasm quivers.(BYou hit the endoplasm.h` [(B.hb 3(BhCw 7(B9=6.2 (1.0hx )h} (Bh  h J_You kill the endoplasm!(Bhh(Bhl(Bh q0(B(Bht(Bhv(Bh?z(Bh~(Bh(Bh(Bhr(Bh(Bh(Bh(Bhʑ(BhV(Bh(Bh~(Bh4(Bhɜ(Bh(Bh(Bh{(Bh(Bh(Bh6(Bh(Bha(Bh(Bh¯0(B(Bh(Bh (Bh0(BhA(Bh(Bh(Bh,(Bh@(Bh(Bh)U(B  (B h@ (B  (B #.#(B  ..(B ..#(B # .#(B #.#(B )(B. .#(B #.#(B B#(B  .#(B #.#(B .#(B  .###########.#(B .# (B- h1..#......(B....####(B.####(B.# .........(B.......@(B......#(B  )..(B...#####(B.######(B  .......#(B .#(B  #.#.#######.#####(B.##########(B  (B B(B  (B giant cockroach (asleep)#.#(B #......(B..........#(B h (B ###.#(B #######(B.######.###(B  (B #(B #.#(B .(B..........#(B  (B ###.#(B #(B.##.##....#(B  (B.#(B h~#.#....##.##(B  (B ##..#(B #.#..#..#.#(B  (B.#(B #.#..##.#.#(B  (Bh (Bh u78.8 (12.6)  A giant cockroach comes into view.(BhF(Bhn(B.BB(Bh[K-(B80.2 (14.0h/(Bh h9 _Found a dagger.h; (B You reach to attack!h|Q(B.B(Bh.3(B1.0)h (Bh h`_You hit the giant cockroach but do no damage.(BhB < (B*h tYou hit the giant cockroach but do no damage.(BThe giant cockroach bites you.hB hRD c**@**(Bh hX B.@(B..(dazed)(Bh (B5-(B=2-Mesm (BhC (BhD  h <_Your orb emites a pulse of dizzying energy.hQ (B h+(BYou hit the giant cockroach.  The giant cockroach snaps out of its daze.  The giant cockroach is heavily wounded.(B(B3hk(BhY_ _The giant cockroach barely misses you.(Bhg C (B You hit the giant cockroach.h [(B.h 3(Bh% *(B6/27h& ;-(B874h- (Bh/  h0 P_You kill the giant cockroach!(Bh-(Bh17(B(Bh!3(Bh4J(B7=(BhG6(Bh70(B(Bh9(Bh<(Bh!>(Bh?(Bhv(Bh(Bh(Bh|(Bh9=(Bh (Bh (Bh&(Bh(Bh(Bh&(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh((Bh_+(Bh-(Bh.(BhL2(Bh3*(Bh5(Bh7; h=m(B_Your orb has recharged its mesmeric power.(Bh?(BhA(Bh=C(BhG(BhJ(BhgL(BhN(BhTP(BhR(BhQT(BhU(BhdX(BhZ(Bh\(Bh3^(BhC`(Bhb(Bhk`(B(B(B(Bhm(Bh>o(Bhz h|:(B You see here a +0 dagger.hr~(Bh! (B_h(Bh(Bh(Bh؇0(B(BhՉ(Bh؋(Bh(Bh(Bh(Bh֒(BhU(Bhƕ(Bh(Bh(Bh(Bh͜(Bh(Bh(Bh(BhI(Bh(Bhë(Bho(Bh(Bhi(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh(Bh(BhR(Bh(Bh((Bh!(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh (Bh(Bh(Bh(Bh(Bh((BhK(Bh+(Bhf(Bh(Bhs(Bh#.#.##.#(B #.####.#(B #.#.#h#.#(B #.#(B #.#(B ....###########.#(B #.#(B #.#(B .....#..........####.####.#(B ........................#(B #.##.#...).....#####.######(B #.##.#.........#(B #.#(B h= o#.##.#.#######.#####.##########(B #....#.#(B #................#(B - #..###.#(B #######.######.###(B hP #(B #.#(B #(B..@...(B..........#(B .#.###.#(B #(B.#####(B.##(B.##....#(B .......#(B .g(B #.#....##.##(B .####..#(B ... #.#..#..#.#(B g(B  (B goblin (asleep).....#(B #(B.. #.#..##.#.#(B h .####.##(B #(B. #.#..##.#.##(B .#(B #.#(B #(B #..#####.#........#(B .####.##(B #...........####.##(Bh...#(B ##.######.#.##(B #.#(B h.#######...............#(B #.#(B#(B #.#.........###...#(B #.#(Bh& h}(B136.0 (51.8)  A goblin comes into view. It is wielding a +0 dagger of venom.(Bh(Bh#2(Bg.hF%6g(Bh&M====(B7.4 (53.2h',(Bh0 h2#_The goblin shouts!h% (Bh<) T(B=---(B8.4 (1.0h+ )h5 (Bh;  hw> _You barely miss the goblin.(B The goblin barely misses you.(Bh3 h6(B (BYou hit the goblin.  The goblin is almost dead.(Bhl9D---(B9hTV(B _The goblin hits you but does no damage.h* (Bh{ You closely miss the goblin.The goblin is almost dead.(Bh)(B40hD(Bh hQ_The goblin closely misses you.(Bh : (B You hit the goblin.h̟ F)(Bh ((B91h 1h (Bh  h G_You kill the goblin!(Bh(B(B(B.####..#(B #..#(B #..####...........(B....#.#.#(B #.#(B #.####.# ##.#.#(B #.#(B #.#(B #.#.#.#(B #.#(B #.#.#.####.####.#.# .#.##.#...).....#####.###### .#.##.#.#(B #.# .#.##.#.#.#####.# .#....#.#(B #.# .#..###.#(B #(B.######.###.#(B #.#(B #(B.@..# ..#.###.#(B #(B.#####(B.##.##....#.#(B ... #.#....##.## ..####..#(B ..... #.#..#..#.#.#(B #(B..... #.#..##.#.# ..####.##(B #(B..... #.#..##.#.## ..#(B #.#(B ####(B..#####.#.# ..####.##(B #(B...####.## .#(B ##.######.#.##(B #.# #.#.#(B #.# #.#(B #.#.###...#(B #.#(B(B0(B-2.8 (1.4h"(Bh& h( Things that are here: _a +0 dagger of venom(B; a goblin corpse(Bh (Bh 7(B(BhE (Bh (Bh & (B_h (Bh (Bh (Bh (Bh (Bh0 (Bh (Bht (Bh (Bh (Bhy (Bh (BhO (Bh (Bh" (Bh$ (Bh% (Bhw' (Bh) (Bh* (BhR, (Bhh. (Bhy0 (Bh1 (BhC3 (Bhv5 (Bh7 (Bh8 (Bh9 (Bhw<  h= 3(B_You open the door.h-? 7(B(Bho@ (BhlE  hIG <(B There is an open door here.hH (Bh J 9 (B_(BhM (BhO (BhgP (BhQ (BhS (BhT (BhU (BhV (BhX (BhZ (Bh\ (Bh^] (Bh^ (Bh_ 0(B(Bha (Bhyb (Bhc (BhZe 0(B(Bh6o (Bhp 0(B(Bhr (Bht (BhGv (Bhw (Bhx (Bh{ (Bh} (Bh~ 0(B(Bh; (Bhׂ (Bh (Bh} (Bhχ (Bh (Bh (Bh (Bh (Bh5 (Bhk (Bhג (Bh  hۖ <(B There is an open door here.h (Bh ! (B_h (Bh (BhU (Bh̞ 0(B(BhV (Bh (Bh (Bhf (BhH (Bh (Bh (Bhf (Bh (Bh& (Bh} (Bh (Bho (Bh̺ (Bh (Bh (BhN  h (B Things that are here:  a +0 dagger of venom(B; a goblin corpse(Bh 9(B (B_h (Bhn (Bh (Bh, (Bh` (Bh (Bh 0(B(Bh, (Bh (BhB (Bh (Bh (Bh (Bh4 (Bh~ (Bh (Bh (BhD 0(B(Bh' (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh (Bh (Bh9 (BhK (Bh (Bh| (Bh (Bh (Bh (Bh (Bh (Bh (Bh: (Bh  (Bh  (Bha (Bh (Bh (Bh (Bh (BhE (BhZ (Bh (Bh; (Bhi (Bh (Bh) (Bh 0(B(BhF (Bh (Bh& (BhS (Bhp (Bh (Bh (Bh' (BhK (Bhn! (Bh" 0(B(Bh$ (Bh!& (Bh-' (BhP( (Bhm) (Bh* 0(B(Bh+ (Bh1 (BhZ2 (Bh3 0(B(Bh6 (BhB7 (Bh8 0(B(Bh: (Bh; (Bh = (Bh8> (Bhg? (Bh@ (BhA (Bh3C (Bh@D (Bh}E (BhF 0(B(BheH (BhI (BhJ 0(B(BhJL (BhM (BhN 0(B(BhP (BhHR (BhS (BhU (BhV (BhW (BhX (BhY (BhZ (Bh[ (Bh] (Bh] (Bh%_ (Bh` (Bha (Bhb (Bhd (Bh}e (Bh|f (Bhrg (Bhh (Bhi (Bhj (Bhk (Bhm (Bhvn 0(B(Bho (Bhtq (Bhr 0(B(Bh t (Bhu (Bhu 0(B(Bhv (Bhx (BhZy 0(B(Bhvz (Bha{ (Bh| 0(B(Bh~ (Bh- (Bhl 0(B(Bh (BhЂ (Bh 0(B(Bh5 (Bh` (Bh 0(B(Bh (Bh (Bh 0(B(BhR (Bh (BhĎ 0(B(Bh (Bh0 (Bh (BhR (Bh~ (Bh (Bh, (B ###(B  h( #.#(B ####(B #####.#######...(B #...........#.## #######(B #.###.#####.#.......(B #.#.#.#(B ###.#.- ###########(B.######(B.#(B.#(B.###.....##.....S(B......@...............# #.######(B ##(B.######(B.#(B.#(B........... #.#(B#.#.......#.##.# #.####(B #.#.#.#.#.#.##.#(B S(B  (B ball python (constriction, asleep)#(B #.#.#.#.#.#.##.#...######+##(B #.#.#.#.#.#....#..#........(B #.#.#.#.#.#..### #.#).#........(B ###.....#(B # #....'........(B #............#.### #h ##..#........(B #.#.#####......... ###..#........(B #.#.#####....####.(Bh  hQ (B244.6 (101.8)  A ball python comes into view.(B(Bh >(B..SSh _)(B(B6.0 (103.2h (Bh}  h̹ (_The ball python hisses angrily.hF 4(B ###hw(B #.#(B  #####.#..(B #.#.#(B #.###.#####.#.#.(B #.#.#.#(B ###.#.# .#(B.######(B.#(B.#(B.###.....(B.S(B...@(B................ .#.#########(B.######(B.#(B.# .#.#(B #.#.#.##. .#.####(B #.#.#.#.#.#.##..#(B #.#.#.#.#.#.##..######+##(B #.#.#.#.#.#.....#..#.(B #.#.#.#.#.#.. .#.#).#.(B ###.h&#(B .#....'.(B #.#. .###..#.(B #.#.##### .###..#.(B #.#.#####....####(B(Bh((Bh D(B..S(BhK3(B7.4 (1.4)h`'(BhL* h(B h>(B.S(B he.(B80 h3(B hs h2g? (B You hit the ball python. hq[(B. ht3(B hѓ8(B5=9 hJ(B hf  h͚L_You kill the ball python!(B!h(B!hD (B!h(B!h !hE_(BNo target in view!!h(B!h7(B(B!h<0(B(B!hn (B_(B(B(B!h70(B(B!hmH(B(B(B!h(B!h(B!h)(B!h=0(B(B!h(B!hV(B!hs0(B(B!hX(B!h0(B(B!hS(B!h(B!h0(B(B!h9(B!hM (B!hx 0(B(B!h (B!h (B!h 0(B(B!h(B!h/(B!h:0(B(B!hl(B!h(B!h(B!h(B!h`(B!hU !h3(B_You open the door.!h7(B(B!h(B!h !h <(B There is an open door here.!h"9(B (B_!hZ#(B!h)(B!h+(B!h,(B!h-(B!h /(B!h0(B!h1(B!h2(B!h4(B!h6(B!h7(B!h8(B!h:(B!h<(B!h=(B!h>(B!h@(B!h=B(B!h?C(B!hSD(B!h|F(B!hH(B!hAI(B!hJ(B!hYL(B!hM(B!hO(B!hP(B!h-SB (B There is an open door here.!hU(B!h_V! (B_!hW(B!hX(B!hZ(B!h[(B!h\(B!h(^(B!h_(B!h`(B!hb(B!hTc(B!hd(B!hf(B!h*g(B!hgh(B!hi(B!hk(B!hk(B!hm(B!ho(B!hp(B!hq(B!hs(B!hu(B!h w(B!hJx(B!h@z(B!h+|(B!h\}(B!h}~(B!h(B!h(B#########(B ################(B÷...(B÷..#####.............##.(B÷..(B÷..(B÷+.##.###########.#!hl#(B÷÷..(B÷..##(B.................#(B÷<.###>##(B.##.#.##.##(B÷÷..(B÷.(B÷##(B.#..#.#(B #.(B #(B÷......(B÷'.#..#(B.####(B #.(B #(B÷..(B÷.(B÷.##(B.#.(B......#(B #.(B-88.2 (38.8) !h##########(B.#(B.....(B..######'(B .....#..#.(B ...#(B....).#......(B ........#'......(B ........##.###..#......(B ).......##.###..#......(B ......................>(B .........#.###.#........(B ...#(B.....#.#(B #.#.#######(B #.......#(B #.#.#(B #...(B ##.##...###.#.#(B #(B #.(B #............####...(B!h(B!hJ-(B9.6 (40.2!h (B!hͦ$ _Found a mace."hR(B"h7(B(B"h(B"h (B"h(B"h?(B"hI(B"h(B"h0(B(B"h(B"h"(B"h$(B"h%(B"h)(B"h,(B"h.(B"h0(B"h3(B"hg6(B"h,8(B"h}9(B"h;(B"h=(B"h?(B"hI@(B"h3B(B"hD(B"hE(B"hH(B"h2M(B"h O(B"hP(B"hR(B"h T(B"htU(B"hV(B"hJX(B"hZ(B"hT\(B"h](B"h-_(B"hc "he8(B You see here a +0 mace."hf(B"hUh! (B_"hi(B"hk(B"hl(B"h^n(B"ho(B"hq(B"hs(B"ht(B"hu(B"hCw(B"h y(B"hSz(B"h{(B"h4}(B"h(B"hd(B"hm(B"hՃ(B"h(B"hE0(B(B"h=(B"h(B"h0(B(B"hk(B"h(B"h^(B"h(B"hA(B"h(B"h6(B"h(B"hF(B"h(B"h$0(B(B"hǟ(B"hB(B"h(B"h(B"h(B"h (B"h0(B(B"h(B"h?(B"hR0(B(B"hQ(B"h(B"h0(B(B"h(B"hL(B"hN(B"ht(B"h(B"hٶ(B"hݷ0(B(B"h(B"h(B"h(B"h(B"hm(B"hk(B"hx0(B(B"hq(B"h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B"h(B(B(B(B(B(B(B(B(B"h "h*((B #.##...##............ (B #.##...##.#.......... (B #.##...##.#.#..#####. (B #.##.(B...(B.......#..... (B #.##.(B.#.(B...(B....#..... (B #.#..(B.....(B.....#..##. (B #.#.#(B.#(B.#(B.........##' (B #....(B...(B.......#.#... (B #######.#(B.#(B.#(B.......... (B #(B......(B.......##.#..... (B #.####@##...#..."h. (B #(B.......#...####.#.#.. (B #gJ(B...............#.###+ (B ##(B.#######(B.###....#.###.(B J(B  (B endoplasm (asleep) (B #(B .(B.......g(B  (B hobgoblin (asleep) (B #.######......#(B (B#.'#(B (B #+####+#......#(B (B .............##(B (B .........###.#(B (B .###.#(B"h( (B"h^342.8 (53  An endoplasm and a hobgoblin come into view.(B"hMsg(B.JJwandering)"h yg(B(B==4.2 (54.6"h(B"h; "h&_The hobgoblin shouts!#h~5#hg9r (B #.##...##.# (B #.##...##.#.#..##### (B #.##...........#... (B #.##..#..# (B #.#...(B..#..## (B #.#.#(B.#(B.#(B.........## (B #....(B...(B.......#.#.. (B #######(B.#(B.#.#...... (B #.....(B........##.# (B #(B.####(B.##...#.... (B #g(B...@(B..#...####.#.# (B #(B.J(B...............#.### (B ##(B.#######(B.###....#.### (B #(B ..(B........... (B  #.###### (B #.'...... #+####+#...... (B ....... (B #hG=###.  (B .###.# (B .....#.....#+#(B#h*@(B#h O(B#hQ0(B(B#h X<(B..J..g#h>Z(BJ(B(B--5.6 (1.4)#h_(B#haO _The endoplasm quivers.(B#h$ (B#h (B#h" J(B.J.g(B#h$ I--(B60#h* (B#hF.  #h/ o_You reach to attack! You hit the endoplasm but do no damage.(B#hO< (B #hR (BYou hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.(BYou are frozen.(B2-----(B=7#hoW(B#h[ #hj^;_The hobgoblin hits you but does no damage.$he (B (BYou hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.(B$h;m19--------(B8.5 (0.9$h(B$hO $hd_You are frozen. The hobgoblin closely misses you.(B$h* (B$h*You hit the endoplasm but do no damage.The endoplasm is almost dead.(BThe endoplasm hits you.$hN y**@****(B$hV (B.J@(B.g(B..$h_ (dazed)(dazed)(B8---(B9.5 (1.0-Mesm (B$h (B$h_  $hp <_Your orb emites a pulse of dizzying energy.%h= (B You hit the endoplasm.%h&(B.g(B  (B hobgoblin(B%hY,%h/66(B (B #.##...##.#.........(B jSlice the Grasshopper (B #.##...##.#.#..#####(B Naga%hA8 (B #.##...........#....(B Health: 18(B/27 ================-------- (B #.##..#.(B.......#....(B Magic: (B5/5======================== (B #.#...(B....(B.....#..##(B AC:(B 2Str:(B 13 (B #.#.#(B.#(B.#(B.........##(B EV:(B 8Int:(B 13%h[< (B #....(B...(B.......#.#..(B SH:(B 0%h>Dex:(B 10 (B #######(B.#(B.#.#.........(B XL: (B 2 Next: (B104% Place: (BDungeon:1 (B #.....(B........##.#....(B Noise: (B=-------- (B Time:(B 1350.5 (1.0) %hB(B #(B.####(B.##...#.........(B a) +0 spear %hCK(B #(B....@(B..#...####.#.#..(B Throw: 4 darts (disjunct)  (B #(B....g(B............#.###(B -Mesm  (B ##(B.#######(B.###....#.### %hG+(B #%hH..(B............(B g(B  (B hobgoblin (dazed) #.######...... #.'...... #+####+#...... .............# .........###.# .........###.# .....#.....#+#The endoplasm is almost dead.%h\J_The endoplasm freezes you. (B_You are frozen. The hobgoblin closely misses you.You hit the endoplasm but do no damage.The endoplasm is almost dead.(BThe endoplasm hits you. _Your orb emites a pulse of dizzying energy.  You hit the endoplasm.%hKz (B_You kill the endoplasm!You have reached level 3!%hL(B%hU  %hW*--more--(B%hf  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (B'hAv`22(B/336/653 2% 'h~(B'h( _You feel stronger.(B x2; Your skin feels tougher.(B'hT =(B'hvX '(B1'h` (B'h6e  'hg _You closely miss the hobgoblin.(B The hobgoblin snaps out of its daze. The hobgoblin hits you.(h/f (B You hit the hobgoblin.  The hobgoblin is lightly wounded.(hH!?(B2(B(hZ&A _The hobgoblin hits you but does no damage.(h3` (B You hit the hobgoblin but do no damage.(h\(BThe hobgoblin is lightly wounded.19---(B3(B(h. _The hobgoblin hits you.(huX (B You closely miss the hobgoblin.(ho{(BThe hobgoblin is lightly wounded.7----(B4.4 (0.9(h(B(hA (hC(_The hobgoblin hits you.(h" [ (B (BYou hit the hobgoblin.  The hobgoblin is almost dead.(B6--(B5.4 (1.0(B _The hobgoblin hits you.(h(B(h(B(hC(B(ht (hΊ[_(BYou are too injured to fight recklessly!)hν(B)h7(B(B)ha _(BYou are too injured to fight recklessly!)h`  )hg (B You hit the hobgoblin.(B.(B)h} I-(B66)h (B)h  )h J_You kill the hobgoblin!(B+h+h(BInventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  c - 4 darts of disjunction (quivered) Armour (go to first with [)  b - a +0 leather armour (worn)  d - an orb of mesmerism (worn) Scrolls (go to first with ?)  b - a scroll of blinking  c - a scroll labelled UNIRGHI IPSINA  d - a scroll labelled JAJEMM SAEMNIS(B-h~.-hg7-hJ@:(B -heC(B #.##...##.#.........(B jSlice the Grasshopper (B #.##...##.#.#..#####(B Naga (B #.##...........#....(B Health: 16(B/33 ===========------------- (B #.##..#.(B.......#....(B Magic: (B6/6======================== (B #.#...(B....(B.....#..##(B AC:(B 2Str:(B 15 (B #.#.#(B.#(B.#(B.........##(B EV:(B 8Int:(B 13 -hVEG(B #....(B...(B.......#.#..(B SH:(B 0Dex:(B 10 (B #######(B.#(B.#.#.........(B XL: (B 3 Next: (B 6% Place: (BDungeon:1 (B #.....(B........##.#....(B Noise: (B=-------- (B Time:(B 1356.4 (0.0) (B #(B.####(B.##...#.........(B a) +0 spear-hGB (B #(B....@(B..#...####.#.#..(B Throw: 4 darts (disjunct)  (B #(B.................#.###(B -Mesm  (B ##(B.#######(B.###....#.### (B #..(B............(B  #.######......(B  #.'......-hI(B  #+####+#......(B  .............#(B  .........###.#(B  .........###.#(B  .....#.....#+#(B  -h]K(B_The hobgoblin hits you.  You hit the hobgoblin.  The hobgoblin is almost dead. (B_The hobgoblin hits you. _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!  You hit the hobgoblin. _You kill the hobgoblin!(B-h'Q(B-hR(B-hV(B-hW-hq+(B(B(B(B(B-hz/H(B(B(B-h1(B-h3c(B7=(B-h5(B-h!<(B(B(B(B(B(B-h=H(B(B(B-h?(B-hVAn8==(B(B-hB(B-hD0(B(B-h5K((B--hQ5 (B64.4 (8 -hS_You start resting.(B-(B5.4 (9-h+X(B-hg[ -h%]]_Your orb has recharged its mesmeric power.(B.hv(B Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 14% 2(Bb - Lesser BeckoningTranslocation14%2  c - Maxwell's Portable Piledriver Translocation26% (B3  d - Teleport OtherTranslocation26% (B3  e - Vhi's Electric Charge Translocation/Air 86% 4 6 spell levels left (B[!(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exit.hC .hS .hk (B (B #.##...##.#.........(B jSlice the Grasshopper .h$ (B #.##...##.#.#..#####(B Naga (B #.##...........#....(B Health: 18(B/33 =============----------- (B #.##..#.(B.......#....(B Magic: (B6/6.h&  ======================== (B #.#...(B....(B.....#..##(B AC:(B 2Str:(B 15 (B #.#.#(B.#(B.#(B.........##(B EV:(B 8Int:(B 13 (B #....(B...(B.......#.#..(B SH:(B 0Dex:(B 10 (B #######(B.#(B.#.#.........(B XL: (B 3 Next: (B 6% Place: (BDungeon:1 (B #.....(B........##.#....(B Noise: --------- (B Time:(B 1365.4 (0.0) (B #(B.####(B.##...#.........(B a) +0 spear (B #(B....@(B..#...####.#.#..(B Throw: 4 darts (disjunct)  (B #(B.................#.### (B ##(B.#######(B.###....#.### (B #..(B............(B  #.######......(B  #.'......(B  #+####+#......(B  .............#(B  .........###.#(B  .........###.#(B  .....#.....#+#.h<) (B The hobgoblin is almost dead. (B_The hobgoblin hits you. _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!  You hit the hobgoblin. _You kill the hobgoblin! (B_You start resting. (B_Your orb has recharged its mesmeric power.(B.h: .hBA E(B (B #.##...##.#.........(B jSlice the Grasshopper (B #.##...##.#.#..#####(B Naga .hB 9(B #.##...........#....(B Health: 18(B/33 =============----------- (B #.##..#.(B.......#....(B Magic: (B6/6======================== (B #.#...(B....(B.....#..##(B AC:(B 2Str:(B 15 (B #.#.#(B.#(B.#(B.........##(B EV:(B 8Int:(B 13 (B #....(B...(B.......#.#..(B SH:(B 0Dex:(B 10 (B #######(B.#(B.#.#.........(B XL: (B 3 Next: (B 6% Place: (BDungeon:1.hGD  (B #.....(B........##.#....(B Noise: --------- (B Time:(B 1365.4 (0.0) (B #(B.####(B.##...#.........(B a) +0 spear (B #(B....@(B..#...####.#.#..(B Throw: 4 darts (disjunct)  (B #(B.................#.### (B ##(B.#######(B.###....#.### (B #.hE ..(B............(B  #.######......(B  #.'......(B  #+####+#......(B  .............#(B  .........###.#(B  .........###.#.hG (B  .....#.....#+#(B  (B_The hobgoblin hits you. _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!  You hit the hobgoblin. _You kill the hobgoblin! (B_You start resting. (B_Your orb has recharged its mesmeric power.Memorise Blink, consuming 2 spell levels and leaving 4? (B(B/hK(B/hg+(B6.4 (1 /h  _/h (B/h(B/hG9(B7.4 (2/h (B/h(B/h-(B8.4 (3/h{#(B/h&/h'(B_(BYou are too injured to fight recklessly!  You hit the hobgoblin. _You kill the hobgoblin!You start resting.(B _Your orb has recharged its mesmeric power. (B_You start memorising the spell.(B You continue memorising.(B x2(B/h,(B/hM/ /hS1X_(BYou finish memorising. Spell assigned to 'a'./h(B/hg(B(B(B(B/h&(B/hH(B(B(B/hz (B/hkL20=(B/h|0(B(B/h#(B/h%0(B(B/h'0(B(B/hA)0(B(B/h*0(B(B/h(,V1==(B/h-0(B(B/h/0(B(B/hb00(B(B/h1(B/h30(B(B/h4(B/h5n(B2==(B/h#7(B/hK80(B(B/h9(B/h:0(B(B/h;(B/h=0(B(B/hM>0(B(B/h?c3=(B(B/h@(B/hA0(B(B0h(B0h0(B(B0hl0(B(B0h(B0hj(B(B24=(B0h>(B0hf0(B(B0h (B0h H(B(B(B0h (B0h 0(B(B0hA(B0hct(B5==(B(B0h(B0h0(B(B0h0(B(B0h$(B0h (B0h"0(B(B0h$i(B(B6=(B0h%(B0h&H(B(B(B0h'(B0h)0(B(B0ho*0(B(B0h+(B0h,i(B(B7=(B0h-(B0h/0(B(B0h0(B0hF10(B(B0h`2(B0hl30(B(B0h4(B0h5(B0h6m(B8==(B(B0h7(B0h80(B(B0h :(B0h2;0(B(B0hL<(B0he=0(B(B0h}>(B0h?t(B9==(B(B0h@(B0hA0(B(B0hC(B0h+D0(B(B0h>E(B0hYF0(B(B0hlG(B0h}Hj(B30=(B(B0hI(B0hJ0(B(B0hK(B0hL0(B(B0hM(B0hN(B0hO(B0hPi(B(B1=(B0hQ(B0hR0(B(B0hS(B0hT(B0hU0(B(B0hV(B0hW(B0hX(B0hYt(B(B2==(B0hZ(B0h/j(B0hk0(B(B0h+m0(B(B0hhn0(B(B0ho0(B(B0huc (B_You start resting.(B0hvy3(B422.4 (54.0)0hzk(B3==(B3.4 (550h}(B0hS 0h_HP restored.7hoC (B(B(B(B(B(B7hI x(B(B(B(B(B7hkO x(B(B(B(B(B7hyU (B=(B(B(B(B(B7hMW (B7hY (B7h\ 0(B(B7h] (B7h_ (B7hfa (B7hc 0(B(B7hd (B7h+f 0(B(B7hg (B7hh (B7h4j 0(B(B7hk (B7h]m (B7hn (B7h]p 0(B(B7hq (B7hZs (B7ht 0(B(B7hv (B7hNx (B7hy (B7h){ (B7hZ} (B7h (B7h 0(B(B7h (B7h (B7h 0(B(B7h (B7h (B7h (B7hj (B7h  7h 3(B_You open the door.7hՐ 7(B(B7h (B7hv  7h <(B There is an open door here.7h (B7h ! (B_7h (B7h (B7hM (B7h (B7h͟ (B7h (B7h9 (B7h (B7h (B7hɥ (B7h? (B7h< (B7hE (B7h (B7h (B7h (B7h (B7h (B7h (B7h (B7h (B7h (B7h) (B7h (B7h (B7h (B7h (B7h (B7h (B7h (B7h (B7h (B7h@ (B7hp (B7h (B7h (B7h (B7h (B7h' (B7h 0(B(B7h_ (B7h (B7hY (B7h (B7hN (B7h (B7h (B7h (B7h (B7h< (B7hL (B7h> (B7hs (B7hh (B7hb (B7hO (B7hO (B7hT (B7ha (B7h (B7h+ (B7h  (B #.(B #........# (B #..............7h M (B #... (B #(B. #.......... (B #)(B #........ (B #(B. #..... (B #(B. ##.(B.#####.... (B #(B. ###.(B.#(B # (B #(B. #....#(B #..(B67.8 (44.4 (B ##(B.##.#(B.##(B ####.## (B #(B..@..(B..#(B #.(B 7hX $ (B #(B  (B ######(B 7h (B7h 0(B9.2 (45.87hZ (B7h  7h6 _Found a dagger.8h (B8hCO(B(B(B8h.`(B(B(B(B8hI`(B(B(B(B8h0(B(B8h9(B8h/(B8h(B8hA (B8hx (B8h (B8hp (B8h! (B8h (B8h (B8hA (B8h (B8h] (B8h (B8hW (B8h (B8h (B8h (B8hd (B8h| (B8h (B8h (B8h (B8hV (B8hw (B8h! (B8h" (B8h$ (B8hB% (B8h~& (B8h' (B8h( 0(B(B8h- (B8hv/ (B8h1 0(B(B8h2 (B8h4 (B8h5 (B8h 7 (B8h8 (B8h: (B8h%< (B8hX= (B8h? (B8hA (B8hC (B8hF (B8hIH (B8hFJ (B8hM (B8hO (B8h|P (B8hQ 0(B(B8h'S (B8hT (B8hU 0(B(B8hV (B8hX (B8hY 0(B(B8hZ (B8h%\ (B8hY] 0(B(B8ho^ (B8h_ (B8h` (B8hb 0(B(B8hc (B8hd 0(B(B8h'f (B8hq (B8h$s 0(B(B8h`t (B8hx (B8h4z 0(B(B8h{ (B8h (B8h& (B8h} 0(B(B8hk (B8h (B8h~ 0(B(B8hk (B8h͎ (B8h (B8h (B8h (B8h (B8h (B8hA (B8hP (B8hĜ (B8h (B8hE (B8h (B8h (B8hͤ (B8h) (B8h (B8h% (B8h: (B8hc (B8h4 (B8h| (B8h} (B8h (B8h' (B8h~ (B8h 0(B(B8hZ (B8h (B8h& 0(B(B8h (B8hC (B8hb (B8h (B8h (B8hU (B8hW (B8h (B8h (B8hN (B8hH (B8hZ (B8h (B8h (B8hv (B8h (B8h: (B8h> (B8h$ 0(B(B8h (B8h (B8he (B8h (B8h (B8h (B8hQ (B8h (B8h (B8h (B8hV (B8h (B8h@ (B8h (B8h (B8hX (B8h (B8hj (B8h 0(B(B8h' (B8h (B8he 0(B(B8h (B8h+ (B8h 0(B(B8ht (B8h (B8h` 0(B(B8h (B8h (B8h~ 0(B(B8h  8h <(B There is an open door here.8h= (B8hq ! (B_8h! (B8he# (B8h% (B8h & (B8hA' (B8h( (B8hM* (B8hS+ (B8hk, (B8h- (B8h/ (B8h0 (B8h1 (B8hB3 (B8h4 (B8h6 (B8h"7 (B8h8 (B8h? ###.#.#....#(B #.##....#.... ....#.###+##(B #.##....# ....#.###.#(B #####..####+#####' 8h$A $..........#(B #.... ###......########(B+###### #.'......#(B >(B......#### #+#......#(B .............. ........##(B ............. ....###.#(B ..)(B.........(B543.4 (74.2 ....###.#(B ##(B.........(B÷....... #.....#+##(B ###(B.@(B.......######+## .........#(B #(B..........# .........#(B #(B....(B..####(B.........# .........#(B #(B...(B...#(B ##...†......(B  .........#(B #(B..(B....#(B #...........(B  8hC .........####.(B.....#(B #...........(B  ............'.(B.....#(B #...........(B  ..........###(B......#(B #...†.......(B  ..........#(B #......#(B #...........(B  ###.#######(B ##'#####(B #...........(B  ###.#(B #.#######...........(B (B8hG (B8hI 0(B4.8 (75.68hN (B8hO  8h.Q 6_Found a stone staircase leading down.9hϲ(B(B(B(B(B(B9h0(B(B9h2H(B(B(B9h[(B9h)(B9h(B9hM(B9h(B9hr(B9h'(B9h(B9h(B9h(B9h(B9hN(B9hZ(B9h(B9hA(B9h(B9h(B9h(B9h(B9h(B9h(B9h(B9h(B9h(B9h0(B9h(B9h(B9h(B9h(B9h (B9h9(B9h (B9hi (B9h(B9h(B9h}(B9h(B9h(B9hT(B9h(B9hn(B9hO(B9h(B9h(B9h!(B9h#(B9h]%(B9h&(B9h((B9h*(B9h+(B9h -(B9h.(B9h0(B9h}2(B9h4(B9h5(B9h7(B9h~80(B(B9h0:(B9h;(B9h<(B9hB>(B9h?(B9hA(B9hB(B9hC(B9hF(B9hH0(B(B9hI(B9hK(B9hMH(B(B(B9hN(B9hT9hVB...#(B #...........#.#....#(B #(B #...........#.#.#.....##.#(B #(B #...........###.#.###....#(B #(B #...(B÷...(B....#(B #.#.#(B #.##.#(B ...#(B #........(B...#(B #.#.###.##.### ####(B #.........(B..#(B #.#.. ######..........(B.#(B #.#.######.###.......(B..#(B #.#..#(B ######.#########.#(B #.##########(B 74.2 (29.4 9hX#.#(B #.#(B #..........#(B  ###(B #@#(B ##########.#(B  ....>(B...#(B #.##(B #########(B #....(B #####(B(B9h\(B9h^0(B5.6 (30.89h"b(B9he< _Found a stone staircase leading down.9h0 (B9hH5 (B(B(B(B(B(B9h< (B(B(B(B(B(B(B(B9hB (B(B(B(B (B There is a stone staircase leading down here.(B9h6H (B_(B(B(B(B(B(B(B(B(B9hI (B9hP 9hR &####......#(B #...........#.#.#....'......#(B #...........###.#.### .###......#(B #...(B÷.......#(B #.#.#(B # .#(B #......#(B #...........#(B #.#.### ##(B ##'#####(B #...........#(B #.#.... (B #.#######...........#(B #.#.### (B #..........#(B #.#.... (B #########.#########.#(B #.#####(B #.#(B #.#(B #......(B85.4 (9.8) ###########.#(B #######(B #(B.@...>...#(B  #(B.#########(B #(B)#(B.9hT #(B.#(B.##(B9h1X (B9hwY 1(B6.8 (11.2)9h^] (B9hy_  9h` _Found a club.:h(B:hg(B(B(B(B:h0(B(B:hY:h .####......#(B #.#.#.#.'......#(B #.###.#. ..###......#(B #...(B÷.#(B #.#.#(B .#(B #......#(B #.#(B #.#.#(B ##'#####(B #.#(B #.#(B #.#.#(B #.#.(B #.#(B #.#(B #.#.#(B #.(B #.#(B #.#(B #(B8.2 (1.4) ###.#(B  #@.(B...>(B...#(B #(B.##(B #(B)#(B #(B.#(B #(B.#(B #(B.#(B ###(B(B:h(B:h6H _(BDone exploring.:h (B:h 7(B(B:h3 3(B0.0.:hk5 (B:hq8 (B:h:  :h< B_(BDone exploring.;h;h[(BLevel 1 of the Dungeon<>>>>;h)(B(Press ?(B for help)#......................#(B #.................###.##.#.#.#(B #.##.###...#.######......########+######..........###.##.#.#.#(B #.##.#(B #...#.#(B #.'......##.>......####..................#.#.#####.##.#(B ##'##+####+#......##......................[.##.##.#+#.......##.#(B #...............###........................##.###..........##########.#(B #...........###.#(B #......).................##...'..........'.......##.#(B ##...........###.#(B ######.........(B÷.........######..........######.###.#(B #........#.....#+##(B ###.........######+###.#(B #.'...........#(B #.##.#(B #.................#(B #...................##.#(B ###...........#(B #.##.#(B #.................#(B #......####.........##.#(B #...........#(B #.##.#(B #.................#(B #......#(B ##...(B÷........################.#(B #.##)#(B #.................#(B #......#(B #...........#.#..........#(B #.#(B #.##.#(B #.................####......#(B>  0m #...........#.#.#.....##.#(B #.#(B #.##.#(B ##..#####............'......#(B #...........###.#.###....#(B #.#(B #.##.####..#(B #..........###......#(B #...(B÷.......#(B #.#.#(B #.##.#(B #.#(B #.##.##....#(B #..........#(B #......#(B #...........#(B #.#.###.##.#####.###(B #.###.##.#.##(B ####.#######(B ##'#####(B #...........#(B #.#................#(B #.##.......#########.##.#######...........#(B #.#.######.#########(B #.##.................##...................#(B #.#........##.#############################.#########.#(B #.###########.##.##.#(B #..........##.############.#(B ##########.##.##@....>...##.###########.##.##########.............##(B)#################.##.##.####(B;h"O F@....>(B;hz ;h~ ;h 6(B.####......#(B #...........#.#.#...(B jSlice the Grasshopper ....'......#(B #...........###.#.##(B Naga ;h m ..###......#(B #...(B÷.......#(B #.#.#(B Health: (B33/33 ======================== ..#(B #......#(B #...........#(B #.#.##(B Magic: (B6/6======================== ###(B ##'#####(B #...........#(B #.#...(B AC:(B 2Str:(B 15#.#######...........#(B #.#.##(B EV:(B 8Int:(B 13#...................#(B #.#...(B SH:(B 0Dex:(B 10#########.#########.#(B #.####(B XL: (B 3 Next: (B 6% Place: (BDungeon:1#.##.#(B #.....(B Noise: --------- (B Time:(B 1588.2 (0.0)###########.#(B ######(B a) +0 spear#@(B....>(B...#Throw: 4 darts (disjunct) #(B.##########(B)##(B.##(B.##(B.#### (B ;h  (B  (B_Found a dagger. _There is an open door here. _Found a stone staircase leading down. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a club. _(BDone exploring. _(BDone exploring.(B(B;h (B;hA >(B (B_;h (B;hE (B;hk 0(B(B;h (B;h( (B;h (B;h (B;hX (B;h (B;h (B;h* (B;h (B;h (B;h (B;h (B;h (B;h .....#(B #.....#.#.#.....##..#(B #.....;h ###.#.###........#(B #...(B÷.......#(B #.#.#(B #.##.....#(B #.....#(B #.#.###.##. #'#####(B #.....#(B #.#..... #.#######.....#(B #.#.######. #.....#(B #.#..... #########.#########.#(B #.######.#(B #.#(B #.....(B95.2 (7###########(B.#(B ##########.#.....@(B...#(B #.#(B.#########(B #.#(B)#(B ##;h #.#(B #.#(B #.#(B ###(B (B;h (B;h f _(BThere is a stone staircase leading down here. (B(B.l(B=h;(B-7.7 (1.4)=h1(B=h=h (B(B=80(B _You closely miss the frilled lizard.(B The frilled lizard barely misses you.(B>h$B (B You hit the frilled lizard.>h8H†(B>h(L'(B8>hO 9>hS(B>hxc >heO_You kill the frilled lizard!(B>h(B>h} (B>h(B>hK _(BNo target in view!>h (B>hq 7(B(B>hS (B>h~ (B>hN & (B_>hэ (B>h  >hђ h(B You see here a frilled lizard corpse(B.>hr 9(B (B_>h (B>h (B>hL 0(B(B>hٚ 0(B(B>h (B>h 0(B(B>hG (B>h 0(B(B>h 0(B(B>h (B>hz 0(B(B>h= (B>h 0(B(B>h 0(B(B>hɴ (B(B(B(B(B(B(B(B>hJ (B>h 0(B(B>h׺ (B>h (B>h 0(B(B>hF (B>h (B>hA 0(B(B>h (B>h (B>hx 0(B(B>h+ (B>hh (B #<..##.#(B #######.#(B >h -#.......#######.#######(B #....#.####(B #.##.#....#(B #.##.####.#(B #.##..†...#(B. #.#####.###(B-47.9 (18.2)....###.#(B #.#(B.......@#(B ###>h ###(B.###(B.....#(B+......#(B......#(B.......#(B.......#(B.......#(B.>##(B....#(B(B>h  >h ^(B Found a stone staircase leading down.(B>h (B>h  >h (B A bat comes into view.(B-(B9.3 (19.6>h (B>h  >h +_The bat moves out of view.?h(B?h(B?h0(B(B?hD?hp(B #####......######.######(B....(B .##.#....(B.##.####(B.##..†..(B.. #(B.#####.##(B...###(B.#(B #.#(B ....#########.###@(B....#(B b(B  (B bat (wandering)##b(B .####(B?h"(B0.0?h<)(B(B?h(B?hA)(Bb?h<lb(B.(B50.7 (1.4?h(B?h@h0 (B@h (B@h$(Bb@h.(B=10(B _The bat barely misses you.(B@h(B@h((B2@h(B _You barely miss the bat.(B The bat misses you.(B The bat hits you but does no damage.@hX  @h^ 1(B You hit the bat.@h(c 6(B†@hr @hs 1(B103.6 (0.9@hz (B@h  @hB D_You kill the bat!(BAh[-(B(B(B(B.(B0#(B...'####(B(B (BJ  (B endoplasm(BJ  As you open the door, it creaks loudly!======(B4.6 (1(BAh]V _An endoplasm comes into view.(BBh=[(B ......######.######....(B ##.#....###.†....###.##....###(B.#(B #.#(B ......(B..#########(B.###(B.....##(B  #(B...'@(B.....#####(B. .#(B.. +#(B(B(B(BJ.------(B6.0 (1.4(B _(BYou see here a bat corpse(B.BhN(B ######.######....(B ##.#....###.†....###.##..###(B.#(B #.#(B ..(B..#########(B.###(B.....##(B  #(B...'†.....#####(B.......######(BJ##(B.Bh(BBhB+(BJ.BhP------(B7.4 _Bh\(BBhBhV(BBh]+(BJ.Bh`.(B80Bhg(BBhDk Bh.mo_You reach to attack! You hit the endoplasm but do no damage.(BCh;iS (B You completely miss the endoplasm.ChTlH(B(B=9Chr(BChvA _The endoplasm hits you but does no damage.Chb] = (B You hit the endoplasm.Chf 4(B.Ch 1 (B4Ch y60 _You kill the endoplasm!(BTraining target 2.0 for Dodging reached!Ch" (BChN  Ch e_Your Dodging skill increases to level 2!(BDh7(B(BDh(BDh(BDh](B Dhþ8(B_(BDh(BDhd(BDhv(BDhp(BDh{(BDh(B #.##.####.#(B  #.##..†...#Dhw..(B #.#####.###....###(B.#(B #.#(B .......(B.#######(B  ###.###(B.....##(B  #...'(B†.....#########.(B.....#......(B..(B......#(B-#######.(B......#(B .#$(B..>##(B....#(B.#####(B.#(B .####(B ..#(B +#(B DhdS(B  (B ball python (constriction, asleep)(B #(B.. #(B.. #(B.. #S(B..Dh Dh+q(B3.2 (2.8  A ball python comes into view.(BDh)(BDhkS)S(B.DhI-(B4.6 (4.2Dh (BDh Dh%_Found 4 gold pieces.Ehme6(B Ehj .†....###.##..###.#(B #.#(B ...(B.#########.###(B.....##(B  #...'(B†.....########(B.......(B...#######(B.#######(B.....$(B..@##....##(B.#####(B.#(B .####(B ..#(B +#(B##(B.. .#(B....(BEhq=S(B.Ehs/(B6.0 (1.4Eh|(BEhX Ehς`_(BThere is a stone staircase leading down here.Fh[(BFh(BFh]=S(B.Fh5(B70 _Fh(BFhuFhj (B You closely miss the ball python.(BFh20(B=8Fh4(BFhЋ Fh6_The ball python bites you but does no damage.FhWk (B* (BYou hit the ball python.  The ball python is severely wounded.(BThe ball python bites you.Fh .**Fh[ =*@*(BFh *(B..FhԄ .S, dazed)(B(B2-(B9-Mesm (BFh (BFh  Fh <_Your orb emites a pulse of dizzying energy.Gh? (B You hit the ball python.GhF.(BGh .!-Ghp0)(B670Gh4(BGh 9 Gh:;L_You kill the ball python!(BGh(BGhO(B(B(BGh)i(B3=(B(BGhi GhtL(B_HP restored.(BGh(BGhԒ(BGhۓ(BGhߔ(BGh0(B(BGh(BGh?(BGhX9=(BGh{(BGh|(BGh{(BGh(BGh0(B(BGh_(BGh(BGhҢ(BGh(BGhT0(B(BGh(BGh+(BGh(BGh(BGh0(B(BGh(BGh(BGh(BGh`(BGhϽ(BGh(BGh(BGh(BGh(BGh`(BGh(BGhj0(B(BGh~(BGhs*(BGh (BGhs (B_Your orb has recharged its mesmeric power.(BGhn(B #.##..†...#(B ..(B #.#####.###(B ....###.#(B #.#(B .(B.#######Gh#(B ###.###(B.....##(B #...'(B†.....#(B ########(B......#Gh(B .......(B.#(B #######(B.#(B-866.0).#Ghl(B.#(B.$(B.@>##....#GhT(B.#(B.#####.#(B .####(B .(B.#(B +#(B ##(B.. #(B..[(B #(B.... #(B..... #(B....##(BGh (BGhH J-(B7.4 (17.4Gh (BGhG  Gh Gh _Found a ring mail.Hh(BHh7(B(BHhG(BHhD0(B(BHh5(BHh(BHh(BHh0(B(BHh(BHh0(B(BHh HhH(B_You now have 63 gold pieces (gained 4).Hh7(B(BHh (BHht (BHh!(BHhv0(B(BHh(BHh(BHh(BHh(BHh(BHh(BHh(BHhz(BHhn (BHh'T(B #.##..†..Hh)U(B ..(B #.#####.#(B ....###.#(B #.#(B ........#######(B ###.###.....##(B #...'(B†.....#(B.###############......#?(B....(B.................#(B......(B..#######.......#g(B.#(B...#(B.#######.......#!(B.@.......>##....#(B.#(B...#(B.#(B.#####.#(B .#####(B.... #(B.#.#(B ..#(B +#(B..#(B. #(B.#..(B ##..g(B  (B hobgoblin (asleep)(B... #(B.####(B #..[(B.#(B #?#(B #....#(B.#(B #.....#(B.. #....##(BHh, Hh.(B96.8 (9.4)  A hobgoblin comes into view.(B(BHh14Hh6(B..gg(B(B8.2 (10.8)HhG;(BHh= Hh?Y_Found a scroll labelled BEAKA VIGEROI(B.Ih5(BIhF(B.g(BIh3(B9.2 (1.0)IhY (BIh Ih (BIh E(B.g(BIh *(B700Ih# (BIhM& Jh)(BJhj(B.g(B(B1Jh(BJhJh(BJh'JhW^!g(B(B2Jh(BJh" Jh#o_You reach to attack! You hit the hobgoblin but do no damage.(BJh@H(BJh0OJh]S)(B=3Jh_(BJhcf JhXh_You closely miss the hobgoblin.(B The hobgoblin closely misses you.(BKhfq (B (BYou hit the hobgoblin.  KhXCThe hobgoblin is heavily wounded.(BKh!((B4Khq/(BKh5Y _The hobgoblin barely misses you.(BKh ( (B Kh$ rYou barely miss the hobgoblin.The hobgoblin is heavily wounded.(BKh ((B5Khn (BKh Z _The hobgoblin closely misses you.(BKhX (B*You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.(BThe hobgoblin hits you.LhA>k**@**(BLh(B.g@.(B.(dazed)(BLh(B0---(B6.1 (0.9-Mesm (BLhh(BLh Lh <_Your orb emites a pulse of dizzying energy.Lh (B (BYou hit the hobgoblin. The hobgoblin snaps out of its daze.  The hobgoblin is severely wounded.(BLh3l(B1=--(B7.1 (1.0Lh(BLh% LhT_The hobgoblin closely misses you.(BLh]  Lh (B You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.(B(B28--(B8.0 (0.9Lh (BLhc  Lh (_The hobgoblin hits you.MhO$= (B You hit the hobgoblin.Mhs3H†(BMhUK--(B209Mh\(BMh/_ Mh`J_You kill the hobgoblin!(BMhr(BMhX(BMh(BMh(BMh(BMh(BMhs(BMhQ(B9=(BMh`(BMhʣ(BMh(BMh(BMh(BMhɪ(BMh(BMh (BMh.(BMhL(BMhQ@(B(B30Mh=(B(B(B(B(B(B(BMh\0(B(BMh(B-.......S(B  (B ball python (constriction, wandering)S(BMh,0(B16.9 (8.0MhFF-(B7.9 (9Mh(BMh? _A ball python comes into view.Mh(BNh(B ..###.#..###.#(B ....#########.###.....##(B NhC= #...'(B†.....(B.###############.?(B.....(B..........(B........########(B...#(B.#######(B...!†.(B.......>##..#...#@#.#####.#(B .####....(B #(B.#.#(B ..#(B +#(B Nh..#.(B #(B.#..(B ##..(B...(B #(B.####(B #..[.#(B...Nh(BNhh iS)S(B.Nh `(B1=(B9.3 (1.4Nh(BNh6 _The ball python hisses angrily.Nh(B ..###.#(B ....#########.###.....##(B  #...'(B†......###############.?..(B...(B..........Nhe....(B....#######..#..(B.#(B.##.....!†.(B.......>##..#...#(B.#.#####.#(B .####....(B #@#.#(B ..#(B +#(B ..#.(B #(B.#..(B ##..(B .(B #(B.####(B #..[#(B #?#(B #....#(B..(B(BNh# =S(B.Nh *(B20.7Nh( (BNhf Ohu(BOh=S(B.Oh(.(B1.6 (0.9Oh (BOh Oht`_You reach to attack! You barely miss the ball python.(BOh? (B You hit the ball python.Oh|4(B.Oh X=(B2=2.6 (1.0Oh (BOh  Oh`! L_You kill the ball python!(BPh(BPh7(B(BPh(BPhQ(B2=(BPhc(BPhD(BPh(BPh&(BPhr(BPhW*(BPhl(BPh Ph(B_Your orb has recharged its mesmeric power.(B(BPh(BPh(BPh\(B3==(BPh(BPh(BPh(BPhR(BM #.####PhD###.#(B #.........##########.###.....#(B #...'(B†.###############?(B.....(B.........(B........##(B..#(B...#(B.#######...(B-.....!†.(B.......>##......#...#@#.#####.#(B .#####....(B #.#.#(B ..#(B +#w(B  (B dart slug (wandering)w#..(BPh-(B7.6 (5PhI-(B9.0 (6.4Ph(BPh  Ph} O_A dart slug comes into view.(BPho b ..      Phqs #...'†  .########  ?........  ........#  ..#...#.#######  .....!†........>  #@# .####  #.... #.#.# ..# +#  ..#. #.#.. ##..  ... #.#### #..[  .# #?# #....  #.#   #..   w.. #..(BPh[ X(B ..(B  Ph     #...'(B†  .########(B  ?(B.....(B...  ........#(B  ..#(B...#(B.#######(B  .....!†.(B.......>(B  #@#(B .####(B  #....(B #.#.#(B ..#(B  ..#.(B #(B.#..(B Ph ` ...(B #(B.####(B #..[(B  .#(B #?#(B  #(B.#(B  #(B..  w(B.. #..(B Ph (BPh (BPh (BPh"  PhP$ S_A dart slug is nearby!(BQhtw(B ..###.#(B ....######Qh[|###.###.....##(B  #...'(B†......###############.?..(B...(B..............(B....#######..#..(B.#(B.##.....!†.(B.......>##..#...#(B.#.#####.#(B .###Qh #....(B #@#.#(B ..#(B +#(B ..#.(B #(B.#..(B ##..(B.(B #(B.####(B #..[#(B #?#(B #....#(B..(BQh8wQhew(B.(B30.4 (1 _Qh(BQh̒Qh>(B ....#########.###.....##(B  #...'(B†......###############.Qh ?.....(B................(B..########...#...!†.(B.......>###...#(B.#.#####.#(B .####....(B #(B.#.#(B ..#(B +#(B ..#.(B #@#..(B ##..(B .(B #(B.####(B #..[#(B #?#(B #....(B #(B..(B....Qh&(BQh6`(BQhf6`(BQhxi4`(BQhA (B.?Qhc(B.  The dart slug launches a dart at you.(B(B29---(B=1.8Qh(BQh< Qhi(_The slug dart hits you.Rh (B ###.###.....##(B  #...'(B†.....Rhҙ.###############.?.....(B...........########...#...!†.(B.......>##Rh#...#(B.#.#####.#(B .####....(B #(B.#.#(B ..#(B +#(B ..#.(B #(B.#..(B ##..(B .(B #@####(B #..[#(B #?#(B #....(B #(B......w(B.##(B.###(B..Rh8(BRh3=w(B.RhV2(B-3.2RhU(BRhORhG Rh(B (BYou reach to attack! You hit the dart slug.-(B40Rhu(B _The dart slug is moderately wounded.(BRh  Rh (B You reach to attack! You hit the dart slug but do no damage.(BRh Bw(B.Rh# d(B30---(B5.1 (0.9Rh (BRhE  Rh/ W_The dart slug is moderately wounded.(BSh (B* (BYou hit the dart slug.  The dart slug is almost dead.Sh0(BThe dart slug bites you.ShQy]*@*(BSh k(B.w(dazed)(BSh j(B29=6.0-Mesm (BSh(BShB _Your orb emites a pulse of dizzying energy.Sh 3 = (B You hit the dart slug.Sh? F?(BSh^ 0(B319Shad (BShf  Sh,h J_You kill the dart slug!(BTh(BThg(B(B(B(BTheX(B(B(B30ThH(B(B(BTh(BTh(BTh2(BTh(BThi0(B(BTh(BTh(BThQ(B1=(BTh?(BTh((BTh(BTh=(BTh0(B(BTh(BTh(BTh$(BThj(BTh(BTh\(B2==(BTh1(BTh(BTh(BTh(BTh`(BTh(BTh(BTh(BTh (BThY(BThu(BTh\(B3==(BTh(BThU0(B(BTh(BThC (BTh (BTh (BTh](BTh(BThc(BTh(BTht9=(BTh(BTh(BThB(B(BTh$ ThBm(B_Your orb has recharged its mesmeric power.(BTh(BTh (BTh!(BTh(Th)(B #...'(B†......###############.?................########...#...!†.(B.......>###...#(B.#.#####.#(B .####....(B #(B.#.#(B ..#(B +#(B ..#.(B #(B.#..(B ##..(B -.(B #.####(B #..[#(B  #....(B #(B......(B.##Thi+(B...#(B.....###(B....##(B.Th}/((B57.3 (20.Th0R4)-(B8.3 (21Th4(BTh6 Th~8U_e - a scroll labelled NULAETT BANO(BTh7(BThy9(BTh:(BTh?(BThB(BThE(BThF(BThH(BThK(BTh2M(BThN(BThP(BThS(BThT(BThAV(BTh Y(BTh[(BThc](BTh^(BTh d(BThf(BThi(BThj(BThm Thpc(B You see here a hobgoblin corpse(B.Th=r(BTht! (B_Thzv(BTh{~(B #.##..†(B ..(B #.#####(B Th....###.#(B #(B ........#####(B. ###.###.....#(B.. #...'(B†.....(B...###############......(B..?(B.....................(B..(B........#######.......#(B...#(B...#(B.#######.......(B.......@†.(B.......>##....(B....#(B...#.#(B.#####.#(B .####(B #(B.....#.#.#(B ..#(B +#(B....#(B.#(B.#.#..(B ##..(B.#(B..(B....#.####(B #..[Th=#.###(B..#.#(B #....#(B .(B..#.#(B #.....##(B.#..(B #....##....#...#.....(BTh"4(B66.7 (8.4)ThV-(B7.7 (9Th(BTh Th>_f - a yellow potion(BUh7(BUhk:7(B(BUh<(BUh?(BUhA(BUhB(BUhaF(BUhdK(BUhN(BUhP(BUhR(BUhU(BUhgW(BUhX(BUh [(BUh](BUh^(BUh8`(BUhcc(BUhl(B #.(B #.(B #.Uh9n#(B. #(B........ #.##(B.. #(B..J(B.... ..(B #.(B ...##(B...... ....###(B ...#(B..... ..(B #(B ###.###(B #(B..... #...'(B† #(B....########(B #(B...@.....(B.......(B....#######..Uhp##(B..#(B...#(B..(B.#(B.#######..?(B..?.(B......(B..†........>#(B J(B  (B endoplasm (asleep)<(B..#(B..(B.#(B.#.#####.#########(B.....#.#.#(B ..#(B ...(B.#.#(B.#.#..(B ##...#.(B....(B.#.####(B #..#.###..#.#(B #..#.(B ...#.#(B #..(B ##.#..(B #..(BUh%v (B73.3 (5.6  An endoplasm comes into view.(BFound a scroll labelled PUDOAPP EDEIH(B. Found a stone staircase leading up.Uh}d(B.JJ(BUh/(B4.7 (7.0Uh(BUht6 _The endoplasm quivers. Uh&z_(BYou see here a scroll labelled BEAKA VIGEROI(B.Uh 7(BMUh] ]#(B. . #(B. .. ##(B.. #(B.......?(B. ..(B ....##(B..J....###(B...#(B...... .......(B.#(B ###.###.(B..#(B #...'(B†###############(B #(B...?(B..............(B..............###(B..#(B...#(B...#(B.#######..?(B..?(B.........†........>#(B..##.(B.#.....#(BUh (BUh (BUh_ UhC U(B.J(B6.1 (1.4Uh (BUhA  Uh Y_Found a scroll labelled PUDOAPP EDEIH(B.Vh_ (B You reach to attack! You hit the endoplasm.(B.J(B7.0 (0.9(B _The endoplasm is lightly wounded.VhJ k (B*You barely miss the endoplasm.Vh! W(BThe endoplasm is lightly wounded.  The endoplasm hits you.Vh Vh ****@***(BVh @VhC (B.J...?(B.(dazed)(B(B2-(B=8.0 (1.0-Mesm (BVh|M(BVhQ VhS<_Your orb emites a pulse of dizzying energy.Wh  (BYou hit the endoplasm but do no damage.(B The endoplasm snaps out of its daze.  The endoplasm is lightly wounded.  The endoplasm freezes you.(BWhYl(B28----(B9 (0.9Wh^(BWh & _You are frozen.Wh% ' (B Wh[ rYou hit the endoplasm but do no damage.(B(B9.8Wh (BWh  Wh 2_The endoplasm is lightly wounded.Xh Xh(B You hit the endoplasm but do no damage.(BThe endoplasm is lightly wounded.(B80.7XhH(BXh Xh;_The endoplasm hits you but does no damage.Xhi Xh'(B You hit the endoplasm but do no damage.(BThe endoplasm is lightly wounded.(B1.6Xh(BXh  Xhd S_The endoplasm barely misses you.(BXh * (BXhd  (BYou hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.(B23-------(B2.5Xh( (BXhݷ  XhF _You are frozen.Xh|( Xh0(B You barely miss the endoplasm.The endoplasm is severely wounded.(B(B24=---(B3.5 (1.0Xhm<(BYhR _The endoplasm misses you.(BYhZ (B (BYou hit the endoplasm.  The endoplasm is almost dead.(BYh.(B4.4 (0.9Yhǚ(BYhcA _The endoplasm hits you but does no damage.Yh= (B You hit the endoplasm.YhS(B.Yh ;(BYhP=(B55.4 (1.0Yh(BYh  Yh J_You kill the endoplasm!(BYhX (B(B(B(B(B(B(B(B5=(B(B(B(B(B(B(B(BYh 0(B(BYh(BYh(BYhXQ(B6=(BYh(BYh(BYh(BYhs(BYhN"(BYh$(BYh%(BYh)(BYhU+(BYh-(BYhK4(BYh6\(B7=(BYh9(BYh@ YhA(B_Your orb has recharged its mesmeric power.(B(BZh(BZh(BZh(BZh (BZh(BZh?(BZhp(BZhy(BZh\(B8==(BZh(BZh(BZh@ (BZh"(BZh((BZh$+(BZh,(BZh0(BZh1(BZhd4(BZhQ8(BZh9\(B9==(BZh<(BZhO@(BZhA(BZhC(BZhG(BZhI(BZhqK(BZh2O(BZhP(BZhR(BZhV(BZh.XR(B30=(BZhZ(BZhV_(BZha(BZhc(BZh~h(BZhi(BZh|l(BZhMq(BZhr(BZh\u(BZhy(BZhE{Q(B1=(BZhN~(BZh(BZh#(BZh(BZhJ(BZh(BZh(BZhB(BZh—(BZhÙ(BZh(BZh\(B2==(BZh8(BZhԢ(BZh(BZhJ(BZh(BZh(BZhV(BZh(BZhq(BZh%(BZh(BZh\(B3==(BZh (BZhz(BZh(BZhU(BZh޿(BZh{Zh(B ..(B #.........#(B..##(B..?.(B ...(B...#.(B ....##(B ....(B ...(B #(B......#(B ###.###.#(B #...'(B†-.###############.(B...............(B.(B........##Zh(B..#(B....(B.###.#..(B #..(B (BZh3(B820.8 (35.4)ZhiH-(B1.8 (36Zh&(BZh Zh?V_h - a scroll labelled BEAKA VIGEROI(BZhh(B(B(B(B(B(B(BZh(BZh(BZh99=(BZh#(BZh(BZh(BZhN(BZhh(BZh(BZh(BZh(BZh-(BZh(BZh>(BZh (BZh  Zh: s(B_c - 2 scrolls labelled UNIRGHI IPSINA(B (gained 1)Zh 7(B(BZhG (BZh8 (BZh (BZhW (BZh (BZh9 (BZhT (BZh (BZh (BZhQ Zh #.(B #.........(B ##..(B #.......?.(B  ....##.......(B  #...#......(B  #.#......#(B #(B #(B ###.#......#(B  .....#....#########(B #.#.#............(B #.......(B........###(B..##(B.####(B..#(B...#...#.###(B......@...†#(B....#(B.<.#...#.#(B ##########.....#.#(B Zh ....#.#.#.#.(B .#......#.#(B #.###..#.#(B  #.(B ...#.#(B  ##.#..(B  ..(B #.(B ..(BZh% Zh& X(B32.6 (10.8(B3.6 (11Zh+ (BZh/  Zh`0 V_j - a scroll labelled PUDOAPP EDEIH(B[h(B[h(B(B(B(B(B(B[hX(B(B(B(B(B(B[h/0(B(B[h(B[hܧ0(B(B[h(B[h\(B[h0(B(B[hW(B[h(B[hH(B(B(B[h+(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B#..#..#.....#..##.####..#...#...##............†#..(B..#.<..#...######.##########.....#...#.(B....#(B ....#.#.#####..#.###.#(B .#......#.......#(B #.###..#....####.###(B #.(B ...(B51.8 (18.2.(B #<#.(B..#(B ##.(B #(B..@(B..#(B  #######(B #(B #(B [h[h(B[hU0(B3.2 (19.6[h(B[h [h}4_Found a stone staircase leading up.[hى(B(B(B(B(B(B[h`(B(B(B(B(B(B[h(B[h(B[h(B[hi(B[h0(B(B[h!(B[hs(B[h[h(B #.#.(B ######.##(B #.#.(B #......#....##(B ....#.##.#.#.(B #..#..#.....(B #..##.####..#...#.(B #.................(B #....#.<........#.(B #####.##########...(B #(B...#.....#(B ....#.[h(B ####(B..#(B.###.#(B .#....#(B...@..(B.##.###(B......####.###(B #.(B .(B..... #<#...##(B.$(B.. #.....#(B K(B  (B kobold (asleep)(B... #######(B.K(B.[h [h(B8.8 (5.6)  A kobold comes into view. It is wielding a +0 short sword.(B(B[hm [hK(B The kobold shouts!(B[h)~S(B  (B adder (wandering)[hZ%Kg(B  (B hobgoblin (wandering)SgK(B  (B kobold(B[h42(B==60.2 (7.0[h (B[h [hd_An adder comes into view.(B A hobgoblin comes into view.(B\hU* #.#. \h] #.#.   < ##### #...#  ####..#.###.#  #...@...#  ......####.### #.  ..... #<#...#  .$.. #.....#  ..K   Sg .(B\hh \h(B #.#.(B  #.#.(B   <(B #####(B #(B...#(B  ####(B..#(B.###.#(B  #(B...@..(B.#(B  ......####.###(B #.(B  ..... #<#...#(B  .$(B.. #.....#(B  ..K(B   Sg(B . \h8(B(B\h5(B\h@ \hM\hQ7_There are monsters nearby!\hU(B\h \h ^(B #.#.(B ######.#......(B #.#.(B #......#....(B ....#.##.#.#(B #..#..#(B #..##.####..#...#\h (B #(B #....#.<.#(B #####.\h #\h˚ (B #.(B..#.....#(B ....#\hy N(B ####(B..#(B.###.#(B .#(B #(B..@(B....#(B #.\h (B.####(B.###(B #.(B.((B #<#...#(B\h 1.$(B..?(B. #.....#(B.K(B... #(B.Sg(B.g(B..\h g(B  (B goblin (wandering)(B......\h cK(B  (B kobold\hأ $(B.......\hԯ  \h+ "(B \h FA goblin comes into view. It is wielding a +0 dagger.\h׾ (BFound a throwing net(B and a scroll labelled LOTYOTHR VAVEH(B.\hC (B\h (B\hq (B\h (B\h \h "K(B..gg(B.Sg(B.g(B(B=1.6 (1.4\h (B\h  \h &_The hobgoblin shouts!]h? *#.#.(B ######.#......##.#.(B #......#....#....#.##.#.#.#..#..#.#..##.####..#...#.#.#....#.<.#.#####.#.]hA #(B...#.....#(B ....#.####(B..#(B.###.#(B .#.#(B.#(B #.#.####(B.###(B #.(B ..(B.....((B #<#...#(B #.(B.$(B.K?.(B #.....#(B .(B....g.(B #(B K(B  (B kobold.(B.Sg...(B.(B......(B.......(B]hE (B]hLG (B]hH (B]h:J 0(B(B]h&Q K(B.g(B  (B hobgobling(B..(B]hR 4(B---3.0]hX (B]h\  ]h~] *_The adder hisses angrily.^h#.#.(B ######.#......#(B #.#.(B #......#....#....#.##.#.#.#..#..#.^h#..##.####..#...#.#.#....#.<.#.#####.###.#(B...#.(B....#(B ....#.#####(B..#(B.###.#(B .#.#(B.#(B #.###...(B....K####(B.###(B #.(B ...(B....((B #<#.(B..#(B #..$..?.(B #....(B.#(B K(B  (B kobold...g.g.(B #######(B.......(B.......(B (B(B^h3>K(Bg.g  (B goblinK(B  (B kobold(B---(B4.4^h  (B^h7  ^hL I(B You reach to attack! You hit the kobold.^h! (B^h #)^h -(B.g^h 7(B75.3 (0.9^h (B^h  ^h_ G_You kill the kobold!(B_hf(B #.#.(B ######.#......#(B #.#.(B #......#....(B ....#.##.#.#(B #..#..#(B #..##.####..#...#_hF(B #(B #....#.<.#(B #####.###(B #(B...#.....#(B ....#.(B ####(B..#(B.###.#(B .#(B #(B..)@(B...#(B #.###(B .(B.....g####(B.###(B #.(B  .(B.....((B #<#...#(B  .(B.$(B..?.(B #.....#(B .(B....g.(B #######(B .(B......(B .(B...... (B .(B_hH(B(B(B_h9S(Bg.S(B  (B adder(Bg  (B goblin(B_hF/(B6.7 (1.4_h2(B_h%_hC ##.#.(B ######.#......#(B #.#.(B #......#....#....#.##.#.#.#..#..#.#..##.####..#...#.#.#....#.<.#._hJ #####.###.#(B...#.(B....#(B ....#.#####(B..#(B.###.#(B .#.#(B.S(Bg.@(B..#(B #.###..####(B.###(B #.(B ...(B....((B #<#.(B..#(B #..$..?.(B #....(B.#(B .....g.(B #######(B .......(B.......(B (B(B_heQ 0(B(B_hiU \ (BgSg*._hW ^g(B  (B hobgoblin(Bg  (B goblin(BThe goblin attacks as it pursues you! The goblin barely misses you.(B The goblin hits you with a +0 dagger._h _h **_h *@*_h (B_ht (B..gS(Bg@(B._hx .(dazed)(dazed)(B(B1--(B=8.1-Mesm (B_h% (B_h  _h| <_Your orb emites a pulse of dizzying energy.`hB=(B`hm(B28----(B90`h7(B _You closely miss the goblin.(B The goblin snaps out of its daze. The goblin hits you with a +0 dagger.`h (B`h f(B7---(B70`hY& (B`h)  `hQ+ t_You barely miss the goblin.(B The goblin hits you with a +0 dagger.ah(BahOk(B5--(B1.0 (0.9ah(Bah ahu_You closely miss the goblin.(B The goblin hits you with a +0 dagger.bh  (B You hit the goblin.  The goblin is severely wounded.(B(B(BS(Bg.g(B. (B(B2.0 (1.0(BbhX"  bh$ ._The adder is no longer dazed.ch ^ (B You hit the adder.  The adder is lightly wounded.ch= F)g(Bch e22---(B9 (0.9ch (Bch  chx _The adder bites you.dh*. dh1(B You completely miss the adder.(BThe adder is lightly wounded.(B3.8dh:(Bdh> dh@{_The goblin hits you but does no damage. The adder completely misses you.(Bdh2 (B You barely miss the adder.(BThe adder is lightly wounded.dha6V3--(B4.7dh<(Bdh*@ dhB_The hobgoblin closely misses you.(B The adder barely misses you.(B The goblin completely misses you.(BdhM5 (B You barely miss the adder.(BThe adder is lightly wounded.  The adder bites you but does no damage. The hobgoblin barely misses you.(B The goblin hits you but does no damage.dhP.(B5.7 (1.0dhV(BdhXV _The adder closely misses you.(Beh eh(B (BYou hit the adder.  The adder is moderately wounded.(BThe hobgoblin hits you but does no damage.eh (B6eh (Beh eh_The goblin closely misses you.(B The adder barely misses you.(Beh < (B eh/ (BYou hit the adder.  The adder is severely wounded.(B18---(B7.6 (0.9eh (BehR  eh _The hobgoblin hits you. The goblin completely misses you.(B The adder bites you.fhk (B You hit the adder.  The adder is almost dead.fhѺpThe adder closely misses you.(BThe hobgoblin hits you but does no damage.fhg7----(B8.6 (1.0fh(BfhJ fh6_The goblin hits you with a +0 dagger.fh  fh (B You closely miss the adder.The adder is severely wounded.(BThe adder bites you but does no damage.  The hobgoblin hits you but does no damage.fhӲ Z8=(B9.5 (0.9fh' (Bfh  fhA 8_The goblin hits you but does no damage.gh(BM_The goblin hits you but does no damage. ghmD You closely miss the adder.(B  The adder is severely wounded.(BThe adder bites you but does no damage.  The hobgoblin hits you but does no damage.5---(B80.5 (1.0gho(Bgh ghsv_The goblin hits you with a +0 dagger. The adder closely misses you.(Bgh} ghٗ(B You barely miss the adder.The adder is severely wounded.(BghN`10------(B1.4 (0.9gh%(Bgh gh1~_The hobgoblin hits you. The adder bites you. The goblin closely misses you.(Bgh| ] (B #.#.   #.#. gh, >  < #####.### #...#.....#  ####S(Bg#.###.#  #..)g@..#  .......####.### #.  ......( #<#...#  ..$..?. #.....#  gh+   #    gh (BYou hit the adder.  The adder is almost dead.(BThe adder bites you but does no damage.  The hobgoblin hits you but does no damage.gh R(B #.#.(B gh$   #.#.(B   <(B #####.###(B #(B...#.(B....#(B  ####S(Bg#(B.###.#(B  gh G#(B..)g@(B..#(B  ..(B.....####(B.###(B #.(B  ..(B....((B #<#.(B..#(B  ..$..?.(B #....(B.#(B   #(B     gh gh ' (B gh The goblin hits you with a +0 dagger.9(B/33 ----(B2.4 (1.0gh(Bgh] gh S_* * * LOW HITPOINT WARNING * * *(Bhh9G hhW(B You hit the adder. (B #.#.   #.#.   < #####.### #...#.....#  ####†(Bg#.###.#  #..)g@..#  .......####.### #.  ......( #<#...#  ..$..?. #.....# (B g(B  (B hobgoblin  # (B g   (B  You kill the adder!(Bhh+hh0(B #.#.(B   #.#.(B   <(B #####.###(B #(B...#.(B....#(B  ####†(Bg#(B.###.#(B  #(B..)g@(B..#(B  hh3..(B.....####(B.###(B #.(B  ..(B....((B #<#.(B..#(B  ..$..?.(B #....(B.#(B   #(B    hh5) hh*G hhI(B The hobgoblin hits you.  * * * LOW HITPOINT WARNING * * *(Bhhg hhj(BPoker -(B643.3 (0.9 _The goblin closely misses you.(Bhhs(Bhhx hhzf_Your Polearms skill increases to level 3!(Bih1L (B #.#.  ih~4 #.#.   < #####.### #...#.....#  ####†(Bg#.###.#  #..)g@..#  .......####.### #.  ......( #<#...#  ..$..?. #.....#    #  ih$7  (BYou hit the hobgoblin.  The hobgoblin is severely wounded.(Bih#$(B ihF#.#.(B   #.#.(B   <(B #####.###(B #(B...#.(B....#(B  ####†(Bg#(B.###.#(B  #(B..)g@(B..#(B  ..(B.....####(B.###(B #.(B  ..(B....((B #<#.(B..#(B  ihJ..$..?.(B #....(B.#(B   #(B     ih ihA (B The hobgoblin barely misses you.(B The goblin hits you with a +0 dagger.ih!K7-(B4.2ih((Bih+ ih-S_* * * LOW HITPOINT WARNING * * *(Bkh;= (B You hit the hobgoblin.khcL| (B†(Bg  (B khPq(B  You kill the hobgoblin!(BkhWi!-khk/(B85.2 (1.0khu(Bkhz? _The goblin closely misses you.khW}(Bkh ^  kh(` (B You hit the goblin but do no damage.The goblin is heavily wounded.(B(B6.1 (0.9khf (Bkhh  khkj I_The goblin misses you.(Blh() (Blh)R #.#.   #.#.   < #####.### #...#.....#  ####†(Bg#.###.#  #..)†@..#  .......####.### #.  ......( #<#...#  ..$..?. #.....# lh+-  #    You miss the goblin.The goblin is heavily wounded.Your orb has recharged its mesmeric power.(Blh_(B #.#.(B   lh +#.#.(B   <(B #####.###(B #(B...#.(B....#(B  ####†(Bg#(B.###.#(B  #(B..)†@(B..#(B  ..(B.....####(B.###(B #.(B  ..(B....((B #<#.(B..#(B  ..$..?.(B #....(B.#(B   #(B   lh $ lh lh(B*(BThe goblin hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *(Blhd***@*(Blh.†(Bg†@(B.(dazed)(Blh20Q5--(B7.1 (1.0lhb5(BlhU8 lh :<_Your orb emites a pulse of dizzying energy.mh mh_(B (BYou hit the goblin. The goblin snaps out of its daze.  The goblin is severely wounded.(B(B8mhf(Bmh mhQ_The goblin closely misses you.(Bmh  mh9 4(B You hit the goblin.mh #)mh #(Bmh? R--(B709.0 (0.9mhJ (BmhaQ  mhS G_You kill the goblin!(Bnh(BnhRO(B(B(Bnh70(B(Bnh (BnhK6=(Bnh(Bnh(Bnh8(Bnh(Bnh(Bnh(Bnh(Bnh(Bnh(BnhH(Bnh (Bnh V7==(Bnh (BnhS(Bnh(Bnh(BnhF(Bnh(Bnh(Bnh(Bnh(Bnh(Bnh(BnhOK8=(Bnhr(Bnh!(Bnh"(Bnh#(Bnh%(Bnh&(Bnh((Bnh+(Bnh,(Bnh-(Bnh/(Bnh0K9=(Bnh1(Bnh3(Bnh4(Bnh5(Bnh<((B-nhCo (B904.0 (15.0) _You start resting.(BnhrDR-(B5.0 (16nhDI(BnhKc _Your orb has recharged its mesmeric power.(Bnhq (Bnhu O(B(B(Bnh{ 0(B(Bnh{ (B10(B/33==(B(Bnh 0(B(BnhK (Bnh (Bnhɉ (Bnh (Bnhߎ (Bnh (Bnh (BnhY (Bnh V1==(Bnh* (Bnhy (Bnh (Bnh (Bnh٣ (Bnh (Bnh (Bnh. (Bnh (Bnh| (Bnh (Bnh K2=(Bnh (BnhB ;(B(B(B(B(B(B(B(B(B(B3=(Bnhw (Bnh (Bnh~ (Bnh\ (Bnh (BnhN (Bnh (Bnh (Bnh (Bnh (Bnh (Bnh W14==(Bnh (BnhS (Bnh (Bnhz (Bnh (Bnh (Bnh2 (Bnh (BnhA (Bnh (Bnh (Bnh K5=(Bnh (Bnhk (Bnh (Bnhm (Bnh (Bnhp (Bnh (Bnh (Bnh (Bnhl (Bnh^ (Bnh K6=(Bnh (BnhG (Bnh (BnhZ (Bnh (Bnhm (Bnh (Bnh" (Bnh# (Bnhu% (Bnh( (Bnh) V7==(BnhB+ (Bnh- (Bnhl/ (Bnh0 (Bnh4 (BnhR6 (Bnh7 (BnhA: (Bnh; (BnhH= (Bnh? (BnhDA V8==(BnhB (BnhfE (BnhG (BnhH (Bnh#K (Bnh#M (BnhN (BnhP (BnhQ (Bnh|U 0(B(BnhV K9=(BnhX (Bnhp[ (Bnhp] (Bnh_ (BnhDa (Bnhlb (Bnhi `(B(B(B(Bnhk d(B20=(Bnhm (Bnh`p (Bnhq (Bnhus (Bnh:v (Bnhw (Bnh z (Bnh} (Bnh~ (BnhX (Bnh (Bnhj V1==(Bnhg (Bnh (Bnh@ (Bnh (Bnh (Bnh0 (Bnh (Bnh1 (Bnh (BnhY (Bnh (BnhB V2==(Bnh (Bnh (Bnh` (Bnh (Bnhz (Bnh (Bnh (Bnh (Bnh (Bnh (Bnh (BnhZ nhε D3=(Bnh2 (Bnh (Bnhd (BnhB (Bnh 0(B(Bnh (Bnh 0(B(Bnh (BnhL (Bnh R(B24=(Bnh (Bnh (Bnh (Bnh- (Bnh H(B(B(BnhM 0(B(Bnh (BnhY (Bnh \(B5==(Bnhn (Bnh1 (Bnh (Bnh7 (Bnh (Bnh (Bnh (Bnh (Bnh (Bnh (Bnh( (Bnh Q(B6=(Bnh (BnhD (Bnh (Bnh (Bnh (Bnhy (Bnh4 (Bnh (Bnh (Bnh7 (Bnh (Bnh Q(B7=(Bnh  (BnhD (B(B(B(B(B(B(B(B(B(B(B8==(B(B(B(B(B(B(B(B(B(B(B(B(B9==(B(BnhF (Bnh~H (BnhGJ (Bnh N (BnhO (BnhQ (BnhU (BnhW (BnhX (Bnh~\ (Bnh] R(B30=(Bnh>` (Bnhd (BnhCf (Bnh}h (Bnhl (Bnho (Bnhp (Bnh~t (Bnhv (Bnhx (Bnh{ (Bnh| Q(B1=(Bnh} (Bnh (Bnh (Bnh+ (Bnh݆ (Bnho (Bnhu (Bnhc (Bnhۍ (Bnh (Bnh (Bnh \(B2==(Bnh (Bnh (Bnh (Bnh (Bnh: (Bnh (Bnh= (Bnhǥ (Bnh (Bnhb (BnhƱ c (B_You start resting.(Bnh /(B98.0 (93nh" k(B3==(B9.0 (94nh (Bnh  nhD _HP restored.oh (Boh (Boh (Boh# (Boh (Boh (Boh) (Boh  oh c(B You see here a hobgoblin corpse(B.oh (Boh  oh (B_ohU" (BohD(  oh* ?(B You see here a +0 short sword.oh- (Boh. ! (B_oh1 (BohI6 (Boh: (Boh)= 9=(Boh|> (BohA (BohME (BohlF (BohH (BohM (BohWO (BohP (Boh X [ (B_e - a throwing net(BohF[ (Boh\ (Boh9^ (Boh#h (B #..#...(B #..##.####..#..(B #......ohBj (B #....#.<(B #####.##########(B #.(B..#.....#(B  ####†)#.###.#(B .########(B..)†...#(B #(B.........####.###(B #.(B.........##<#...#(B ....$(B..@(B..#.....#(B  ..........#######(B ............. .........#####(B .........#(B .....?(B.... #########(B. ..oho 6(B2008.4 (9.4)oh[q 1(B9.4 (10.4)ohuv (Bohx ] _k - a scroll labelled LOTYOTHR VAVEH(Bph(Bph%(Bph"(Bph+(Bph2(Bph70(B(BphC<(Bph?H(B(B(Bph_C(BphF(BphYH(BphI(BphYN(Bph|O(Bph4Q(Bph#W ph3XH(B_You now have 67 gold pieces (gained 4).phbZ(Bph[(Bph+](BphI`(Bphc(Bphd(Bphtf(Bphi(BphUl(Bphm(Bpho(Bphr(Bph6v(Bphw(Bphx(Bph{(Bph}(Bph(Bph (BphQph(B #...#.....#(B ####†)#.###.#(B ##########..)†...#(B #(B...........####.###(B #(B...........##<#...#(B #(B..........(B..#(B #(B........(B....#######(B #(B........(B........(B #.(B...#####(B #.(B...####(B #(B.......@(B....... phȍ############(B.... ...(B. ...(B .. (Bph21(B21.6 (12.2ph.(B2.6 (13ph(Bph] _l - a scroll labelled OGUITO XOKHILA(Bphޱ ph˴ (B Ability - do what?CostFailure  f - Spit PoisonBreathph y2% (B[?(B] toggle between ability selection and description.qh-qhp/qh7qhl9&(B#...#.....#(B .(B jSlice the Poker####†)#.###.#(B .(B Naga##########..)†...#Health: (B33/33 ========================#(B...........####.###qh&;Magic: (B6/6========================#(B...........##<#...#AC:(B 2Str:(B 15#(B..........(B..#.....#EV:(B 8Int:(B 13#(B........(B....#######SH:(B 0Dex:(B 10#(B........(B........XL: (B 3 Next: (B70% Place: (BDungeon:2#(B........(B...#####Noise: --------- (B Time:(B 2022.6 (0.0)#(B........(B...####a) +0 spear#(B.......@(B.......Throw: 4 darts (disjunct) ############(B.......(B...... (B_You start resting. (B_HP restored. qh<k_You see here a hobgoblin corpse(B. _You see here a +0 short sword. _e - a throwing net (B_k - a scroll labelled LOTYOTHR VAVEH (B_You now have 67 gold pieces (gained 4). _l - a scroll labelled OGUITO XOKHILA(BqhBT (B Okay, then.(BqhKD (BqhiH(BqhrJ1 _(Bqh 9(Bqho?O(B(B(BqhEn(B (B_(B(BqhG0(B(BqhI(BqhUK(BqhR#...#.....#(B ...####†)#.###.#(B .#.###..)†...#(B #.##...qhiT####.###(B #.#...##<#...#(B #...(B...#.....#(B #...(B..#######(B #...(B......(B #...(B.#####(B #...(B.######(B+#...(B.......###qhU(B................@(B  (B Terence (asleep)(B.......J(B  (B endoplasm (asleep)(B..............@(B.J(B....qh_q (B5.4 (2.8  Terence and an endoplasm come into view.qh`'(BTerence shouts!qh)b(BqhhK@JqhUiwandering)@(B.J(B.(B==6.8 (4.2qho(Bqhv qh:xQ_Terence screams, "I hate trespassers!"(Bsh"(B Ability - do what?CostFailure  f - Spit PoisonBreath2% (B[?(B] toggle between ability selection and description.sh shܕ}(B#...#.....#(B ....(B jSlice the Poker####†)#.###.#(B .#..(B Naga##########..)†...#sh#.#(B Health: (B33/33 ========================#...(B........####.###(B #.(B Magic: (B6/6========================#...(B........##<#...#AC:(B 2Str:(B 15#...(B.........#.....#EV:(B 8Int:(B 13#...(B.........#######SH:(B 0Dex:(B 10#...(B.............XL: (B 3 Next: (B70% Place: (BDungeon:2#...(B........#####Noise: (B==------- (B Time:(B 2026.8 (0.0)#...(B........######(B+a) +0 spear#...(B.......@(B.......Throw: 4 darts (disjunct) ############(B..............shjb.......@(B  (B Terence(B.......J(B  (B endoplasm (wandering)(B.......@(B.......J(B..... _e - a throwing net (B_k - a scroll labelled LOTYOTHR VAVEH (B_You now have 67 gold pieces (gained 4). _l - a scroll labelled OGUITO XOKHILA (B_Okay, then.Terence and an endoplasm come into view.(BTerence shouts! _Terence screams, "I hate trespassers!"(Bsh=(B shp#...#.....# ....(B jSlice the Poker ####†)#.###.# .#..(B Naga ##########..)†...# #.#(B Health: (B33/33 ======================== #...........####.### #. (B Magic: (B6/6======================== #...........##<#...# (B AC:(B 2Str:(B 15 #.....(B.......#.....# (B EV:(B 8Int:(B 13 #.....(B.......####### (B SH:(B 0Dex:(B 10 #.....(B........... (B XL: (B 3 Next: (B70% Place: (BDungeon:2 #.....(B......##### (B Noise: (B==------- (B Time:(B 2026.8 (0.0) #.....(B......######+ (B a) +0 spear sh_"#.....(B.....@(B....... (B Throw: 4 darts (disjunct)  ############(B.......  (B.......  (B....... (B @(B  (B Terence (B....... (B J(B  (B endoplasm (wandering) (B.......  @......  .J.....  (B_You now have 67 gold pieces (gained 4). _l - a scroll labelled OGUITO XOKHILA sh (B_Okay, then.Terence and an endoplasm come into view.(BTerence shouts! _Terence screams, "I hate trespassers!"Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight line(Bth^}(B#...#.....#(B ....(B jSlice the Poker####†)#.###.#(B .#..(B Naga##########..)†...#thK+ #.#(B Health: (B33/33 ========================#...(B........####.###(B #.(B Magic: (B6/6========================#...(B........##<#...#AC:(B 2Str:(B 15#...(B.........#.....#EV:(B 8Int:(B 13#...(B.........#######SH:(B 0Dex:(B 10#...(B.............XL: (B 3 Next: (B70% Place: (BDungeon:2#...(B........#####Noise: (B==------- (B Time:(B 2026.8 (0.0)#...(B........######(B+a) +0 spear#...(B.......@(B.......Throw: 4 darts (disjunct) ############(B.....................@(B  (B Terence(B.......J(B  (B endoplasm (wandering)(B.......@(B.......J(B..... _l - a scroll labelled OGUITO XOKHILA (B_Okay, then.Terence and an endoplasm come into view.(BTerence shouts! _Terence screams, "I hate trespassers!"Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.(B(BthT(Bthf1 _(Bth V(B #...#.....#(B thZ i ####†)#.###.#(B .#(B #..)†...#(B #.(B #(B.####.###(B #.(B #(B.##<#...#(B #(B.#.....#(B #(B.#######(B #(B.....(B #(B.#####(B #(B.######+(B #(B....(B #.(B .(B......(B ..(B.....(B ...(B....(B ....(B...(B @....(B..(B .J.....(Bth (Bth ?(B--8.2 (1.4 _th\ (BuhЏuhn(B #...#.....#(B  ####†)#.###.#(B .#(B #..)†...#(B #(B #(B.####.###(B #(B #uhE(B.##<#...#uh(B #(B.#.....#(B #(B.#######(B #(B.....(B #(B.#####(B #uhZg(B.######+(B #uh^.(B #..(B ....(B ......(B .......(B .....uh2..(B @....uhȧZ.. (B .J.....(Buh(Buh9E--(B9.6uh(Buh$uhЙ uh R(B #...#.....#(B  ####†)#.###.#(B .(B #..)†...#(B  #(B.####.###(B  #(B.##<#...#(B #(B.#.....#(B #(B.#######(B #(B....(B #(B.#####(B #(B.######+(B #.(B #...uhF |(B ...(B....(B ....... (B . (B . (B @...... (B .J.....(Buh (Buhx uh @@(B  (B Terence(B(B31.0uh߭ (Buh vhvh(B #...#.....#(B  ####†)#.###.#(B  #..)†...#(B #(B.####.###(B #(B.##<#...#(B #(B.#.....#(B #(B.#######(B #(B....(B #(B.#####(B #(B.######+(B #.(B #@....(B .......(B . (B . (B . (B @...... (B .J.....(Bvh(Bvh@vhK(B.(B2.4vh_(Bvhvh]% vh) (B Ability - do what?CostFailure  f - Spit PoisonBreathvh, y2% (B[?(B] toggle between ability selection and description.vhv vhy vh7 vh (B#...#.....#jSlice the Poker####†)#.###.#Nagavh ##########..)†...#Health: (B33/33 ========================#(B...........####.###Magic: (B6/6========================#(B...........##<#...#AC:(B 2Str:(B 15#(B............#.....#EV:(B 8Int:(B 13#(B............#######SH:(B 0Dex:(B 10#(B................XL: (B 3 Next: (B70% Place: (BDungeon:2#(B...........#####Noise: --------- (B Time:(B 2032.4 (0.0)#(B...........######+a) +0 spearvh #(B......@(B...@(B.......Throw: 4 darts (disjunct) ############(B.....................@(B  (B Terence..............@.......J..... (B_l - a scroll labelled OGUITO XOKHILA (B_Okay, then.Terence and an endoplasm come into view.(BTerence shouts! _Terence screams, "I hate trespassers!"Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight line (B_Okay, then.(Bvh =(B vh o#...#.....# (B jSlice the Poker ####†)#.###.# (B Naga ##########..)†...# (B Health: (B33/33 ======================== #...........####.### (B Magic: (B6/6======================== #...........##<#...# (B AC:(B 2Str:(B 15 #.(B...........#.....# (B EV:(B 8Int:(B 13 #.(B...........####### (B SH:(B 0Dex:(B 10 #.(B............... (B XL: (B 3 Next: (B70% Place: (BDungeon:2 #.(B..........##### (B Noise: --------- (B Time:(B 2032.4 (0.0) #.(B..........######+ (B a) +0 spear #.(B.....@***@(B....... (B Throw: 4 darts (disjunct)  vh N############(B.......  .......  ....... (B @(B  (B Terence .......  .......  @......  .J..... (BTerence shouts! _Terence screams, "I hate trespassers!"Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight line (B_Okay, then.Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight linevh jAim: (BTerence, wielding a +0 flail and wearing a +0 chain mail (70% to hit)whWn(B#...#.....#jSlice the Pokerwh[####†)#.###.#Naga##########..)†...#Health: (B33/33 ========================#(B...........####.###Magic: (B6/6========================#(B...........##<#...#AC:(B 2Str:(B 15#(B............#.....#EV:(B 8Int:(B 13#(B............#######SH:(B 0Dex:(B 10#(B................XL: (B 3 Next: (B70% Place: (BDungeon:2#(B...........#####Noise: --------- (B Time:(B 2032.4 (0.0)#(B...........######+a) +0 spear#(B......@*(B..@(B.......Throw: 4 darts (disjunct) ############(B.....................@(B  (B Terence..............@.......J.....(BTerence shouts! _Terence screams, "I hate trespassers!"Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight line wh_-(B_Okay, then.Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BTerence, wielding a +0 flail and wearing a +0 chain mail (70% to hit)wh;*(Bwh;*(BwhS  (B_Terence screams, "I hate trespassers!" (B Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight line whW(B_Okay, then.(B  Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BTerence, wielding a +0 flail and wearing a +0 chain mail (70% to hit)  The splash of poison hits Terence. Terence is poisoned.wh^j(B..@(B.(poisoned)whpav(B(B3.4 (1-Breath (Bwhki(Bwhl who,_Terence is lightly wounded.xhB'(Bxh_5@(B.xhb'(B4xhf(Bxhhyh yhO(B You reach to attack! You closely miss Terence.yhd<@(B.yhy'(B5yhh(Byh  yh ,_Terence is lightly wounded.yh8 yh;(B*(BYou closely miss Terence.  Terence is lightly wounded.  Terence hits you with a +0 flail.yhyhh****@*(Byh2L (B....@@dazed, poisoned)(ByhUO [(B0---(B=yhQ 86-Mesm (ByhT (Byh X B _Your orb emites a pulse of dizzying energy.yhEL R (B yhO q(BYou barely miss Terence. Terence snaps out of his daze.  Terence is lightly wounded.yhsS h(B27-----(B7yh Y (ByhH\  yh^ 2_Terence hits you with a +0 flail.zhbi* (Bzhm You hit Terence but do no damage.Terence is moderately wounded.(Bzhtl(B5---(B8.3 (0.9zhK{(Bzh8 _Terence hits you with a +0 flail.zh" Q (B zhs (BYou hit Terence.  Terence is moderately wounded.You have got your breath back.(Bzht "19zhϡ O------(B9.2zhN (Bzh  zh N_Terence looks more healthy. Terence hits you with a +0 flail!{hFZ (B You hit Terence but do no damage.{hiTerence is moderately wounded.Terence bares his teeth.(B{h_13---------(B40.1{h(B{h {h82_Terence hits you with a +0 flail.{hX 7(B(B{h] (B{h5`  {ha [_(BYou are too injured to fight recklessly!|h [H (B  |h^ ####†)  )†...#  #...........#  #...........##<#...#  #............#  #............#######  #................  #...........#####  #...........######+  #......@@..........  ############.......             |ha(BYou hit Terence.  Terence is moderately wounded.(B|hC9d(B   ####†)|ha=(B  )†...#(B  #(B...........#(B  #(B...........##<#...#(B  #(B............#(B  #(B............#######(B  #(B................(B  #(B...........#####(B  #(B...........######+(B  #(B......@@(B..........(B  ############(B.......(B       |h?9  |hI |hL(B Terence hits you with a +0 flail.8(B/33 --------(B1.0|hU(B|h Y |hZS_* * * LOW HITPOINT WARNING * * *(B|hI (B   ####†)  )†...# |h  #...........#  #...........##<#...#  #............#  #............#######  #................  #...........#####  #...........######+  #......@@..........  ############.......             You hit Terence but do no damage.Terence is moderately wounded.(B|hs$(B |hur  ####†)(B  )†...#(B  #(B...........#(B  #(B...........##<#...#(B  #(B............#(B  #(B............#######(B  |hw#(B................(B  #(B...........#####(B  #(B...........######+(B  #(B......@@(B..........(B  ############(B.......(B       |hy>  |h` |h(B Terence hits you with a +0 flail.5------(B9|h(B|h3 |heS_* * * LOW HITPOINT WARNING * * *(B}hA}hP(B Ability - do what?}h/UCostFailure  f - Spit PoisonBreath}hy2% (B[?(B] toggle between ability selection and description.}hk }hH(B#...#.....#}h~ jSlice the Poker####†)#.###.#Naga##########..)†...#Health: 5(B/33===---------------------#(B...........####.###Magic: (B6/6========================#(B...........##<#...#AC:(B 2Str:(B 15#(B............#.....#EV:(B 8Int:(B 13#(B............#######SH:(B 0Dex:(B 10#(B................XL: (B 3 Next: (B70% Place: (BDungeon:2#(B...........#####Noise: (B=-------- (B Time:(B 2041.9 (0.0)#(B...........######+a) +0 spear#(B......@@(B..........Throw: 4 darts (disjunct) ############(B.......-Mesm ..............@(B  (B Terence..............@.......J.....(BYou hit Terence.  Terence is moderately wounded.(BTerence hits you with a +0 flail. _* * * LOW HITPOINT WARNING * * *You hit Terence but do no damage.Terence is moderately wounded.(BTerence hits you with a +0 flail. }h$C_* * * LOW HITPOINT WARNING * * *(B}h=(B }h #...#.....# (B jSlice the Poker ####†)#.###.# (B Naga ##########..)†...# (B Health: 5(B/33===--------------------- #...........####.### (B Magic: (B6/6======================== #...........##<#...# (B AC:(B 2Str:(B 15 #.(B...........#.....# (B EV:(B 8Int:(B 13 #.(B...........####### (B SH:(B 0Dex:(B 10 #.(B............... (B XL: (B 3 Next: (B70% Place: (BDungeon:2 #.(B..........##### (B Noise: (B=-------- (B Time:(B 2041.9 (0.0) #.(B..........######+ (B a) +0 spear #.(B.....@@(B.......... (B Throw: 4 darts (disjunct)  ############(B....... (B -Mesm  .......  ....... (B @(B  (B Terence .......  .......  @......  .J.....  (B_* * * LOW HITPOINT WARNING * * *You hit Terence but do no damage.Terence is moderately wounded.(BTerence hits you with a +0 flail. _* * * LOW HITPOINT WARNING * * *Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BTerence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded(B, 70% to hit)}h n(B#...#.....#jSlice the Poker}h U####†)#.###.#Naga##########..)†...#Health: 5(B/33===---------------------#(B...........####.###}hJ Magic: (B6/6========================#(B...........##<#...#AC:(B 2Str:(B 15#(B............#.....#EV:(B 8Int:(B 13#(B............#######SH:(B 0Dex:(B 10#(B................XL: (B 3 Next: (B70% Place: (BDungeon:2#(B...........#####Noise: (B=-------- (B Time:(B 2041.9 (0.0)#(B...........######+a) +0 spear#(B......@*(B..........Throw: 4 darts (disjunct) ############(B.......-Mesm ..............@(B  (B Terence..............@.......J..... (B_* * * LOW HITPOINT WARNING * * *You hit Terence but do no damage.Terence is moderately wounded.(BTerence hits you with a +0 flail. _* * * LOW HITPOINT WARNING * * *Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BTerence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded(B, 70% to hit)}h~ ;*(B}hX ;*(B}h ;*(B}h #*}h (B}hN    ####†)  )†...#  #...........#}huQ 5  #...........##<#...#  #............#  #............#######  #................  #...........#####  #...........######+  #............  ############.......          }hT X   (B}h*(B   ####†)(B  )†...#(B  }h8/#(B...........#(B  #(B...........##<#...#(B  #(B............#(B  #(B............#######(B  #(B................(B  #(B...........#####(B  #(B...........######+(B  #(B............(B  ############(B.......(B    }h2m     }h$?W (B@(B.... }hBy You hit Terence but do no damage.Terence is moderately wounded.(B  Terence hits you with a +0 flail. _* * * LOW HITPOINT WARNING * * *(B  Aiming: Spit Poison (B(2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BTerence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded(B, 70% to hit)  The splash of poison misses Terence. Terence hits you with a +0 flail.}hvDd(B2.9 (1-Breath -Mesm (B}h3L(B}hNOY _* * * LOW HITPOINT WARNING * * *(B~hn (B You hit Terence but do no damage.Terence is moderately wounded.~hp F(B(B3.8 (0.9~h8x (B~hn{  ~h} 5_Terence hits you but does no damage.hX ' (B h 9You hit Terence.(B4.7h (Bh:  hM N_Terence is heavily wounded.(BhN (B_Terence hits you but does no damage.  You hit Terence. _Terence is heavily wounded.(Bheavi(B  with a +0 flail!htdie...  Terence says, "Win and live. Lose and die. It's the rule of life."(Bh g-2(B/33 ---(Bh 1  --more--(Bhs7(BInventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  c - 4 darts of disjunction (quivered)  e - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  d - an orb of mesmerism (worn) Scrolls (go to first with ?)  b - a scroll of blinking  e - a scroll of fog {unknown}  l - a scroll of teleportation {unknown}(Bh - a scroll of identify {unknown}  j - a scroll of amnesia {unknown}  k - a scroll of brand weapon {unknown}  c - 2 scrolls of torment {unknown}  d - a scroll of immolation {unknown} Potions (go to first with !)  f - a potion of curing {unknown}(Bh ;(Bh hk) '(Bh*/ Goodbye, jSlice.h2 /47 jSlice the Poker (level 3, -2/33 HPs)h4 Began as a Naga Warper on Sept 3, 2025.Slain by Terence... wielding a +0 flail(7 damage)... on level 2 of the Dungeon.The game lasted 00:04:36 (1678 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orbh#6 5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  ht7 U13.60301013 Yermak GnHu-27 escaped with the Orb  14.59156768 CurlyBrace BaIE-27 escaped with the Orb  15.56219055 RiderzOfBr DEAl-27 escaped with the Orb  16.55701050 Yermak HOEE-27 escaped with the Orb  17.55078050 glosham MeEn-27 escaped with the Orb  18.54334266 Yermak SpEn-22 escaped with the OrbhCd [?12l[?25h[?1049l [?1l>[?1051l[?1052l[?1060l[?1061l